Rh Player: Pokesalot Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-06-18.16:21:34.ttyrec Time: (1750263694) Wed Jun 18 16:21:34 2025 Rh [?1051l[?1052l[?1060l[?1061hRh֫ V)0[?7h[?25l[?1cRh Rhz Rh Welcome, Pokesalot. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elf p - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf NecromancerRhRhRh Welcome, Pokesalot the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - DelverRhf-t - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - ReaverRhy - Earth Elementalistz - Alchemist Necromancers start out with the Soul Splinter spell. Eventually, they can turn Rhthe dead into allies and use the life force of the living to restore themselves.+ - Recommended background * - Random background # - Recommended characterRh ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Deep Elf NecromancerRh'RhiRhPokesalot the Grave RobberDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Rh9Int: 19SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 daggerRhaOCast: Soul SplinterRh###+##...##.@.######RhhRh"Welcome, Pokesalot the Deep Elf Necromancer.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...RhRh3 Press ? for a list of commands and other information.Rh8 Rh: [ _Found a staircase leading out of the dungeon.RhW3RhXRhYRhZRh*`P _Rh`Rh`RhaRh+d/ _You open the door.Rh>e.#+### #ß....## ...÷ ...#...ß. #....####@# 2.0 (2#...# #.<.######3.0 (3 _Found a human skeleton. _There is an open door here.Rh/.# .....#+### #ß.........## ...÷÷#.....#...ß.. #.@..####'#..##...##.##.<.# .###### ...Rh.....RhRhH+4.0 (1RhRhM _Found a human skeleton.Rh [.#.# #.# ..# .# ......#+### .##ß....##....÷÷.#.....#...ß.#..@.# ###'#..# #...##.# #.<.# .###### ..............RhS Rh &5Rh Rh Rh...# #.# ###.# ...# #.# ........#+####.##ß.....RhO/~##....÷÷..#.....#...ß....#...@# ###'#..# Rhr/#...##.# #.<.##Rh/.#######..Rh/}#...#...Rh/1......Rh/!.Rh8Rh><&6RhBRh=DRhM...#  ### #.# ....# #.# ..#+####.##ß.........##....÷÷#.....#@..ß....RhDD #....#..÷.÷.##'#..# ß.÷..#...##.# ß.ß.#.##.#....RhRhR &7Rh.Rh2 _Found three human skeletons.RhM##...#  ### #.# ....# #.# ..Rht)#+####.##ß.........##@...÷÷#.....#...ß.... #....#..÷.÷###'#..##ß.÷.....RhZ#.###..RhFRh&8RhRh*Rh .## ... ..# #.# #####.# ...._.# #.# .........#+####.##ß......##.@..÷÷...#.....#...ß....÷Rhz #....#..÷.÷.###'#..##ß.÷.#...##.# .ß.ß.ß#.<.##.# ####.Rh ######.. ##... Rh RhL &9Rh Rh t _Found a human skeleton. Found a faded altar of an unknown god.Rh.## ... ..# #.# ####.# #...._#.# #.# ......#...#+####.##ß.....#.##..@.÷÷...##.....#...ß....÷#Rh^-#....#..÷.÷..####'#..##ß.÷...##...##.# .ß.ß.ß##.<.##.# ####..>######.. ##.#... RhG7_Rh@/10.0 (1.0)Rh&_Rh; _Found a stone staircase leading down.Rh`n.## ... ..# #.# ###### #.###...._# .# #.##......# ...#+####.##ß.....# .##...@÷÷...# Rh&a#.....#...ß....÷# #....#..÷.÷..# ###'#..#...##.###.<.##.######..>.Rh{a######.. ##.##... .# RhiRhm&1Rhs8_RhuRhJ.## ... ..# #.# ####### #.###...._# .# #.##......# ...#+####.##ß.....# .##....@÷...# #.....#...ß....÷# #....#..÷.÷..# ####...# Rh######.. ##.# Rh Rh&2Rh-Rh4t _You see here a human skeleton.Rh .##..##.# #########...._.##.##........#+####.##ß....##....÷÷ #.....#...ß@...÷ #....#..÷.÷..###'#..##ß.÷.#......Rh;%_RhB-3 _RhRhRhw ..##.# #########...._.##.##........#+####.##ß....##....÷÷ #.....#...ß....÷ #....#..@.÷..###'#..##ß.÷....##.##.ß.ß.ß..#Rh7_Rhh&4Rh{&_Rh+t _You see here a human skeleton.RhA... ..# #.# # #.###...._# Rh[.# #.##......# ...#+####.##ß.....# .##....÷÷...# #.....#...ß....÷# #....#..÷@÷..# ###'#..##ß.÷...# #...##.##.ß.ß.ß# #.<.##.######..>.. #... .Rh!##.... # Rh7_Rh"-5 _Rh(Rhk+Rhs ... ..# #.# # #.###...._#  .# #.##......#  Rh ...#+####.##ß.....#  .##....÷÷...# #.....#...ß....÷# #....#..÷.@..# Rh ###'#..##ß.÷...# #...##.##.ß.ß.ß# Rh! Rh? RhZ Rh Rh &6Rh! Rh% t _You see here a human skeleton.Rh /... ..# #.# # #.###...._# .# #.##......# ...#+####.##ß.....# .##....÷÷...# Rh #.....#...ß....÷# #....#..÷.÷@.# ###'#..##ß.÷...# #...##.##.ß.ß.ß# #.<.##.######..>..######.. ###.## #.... .#...... .#Rh/$_Rh-7 _Rh "8_Rh$Rhe ##.# #########...._ .#........#+####.##ß....##....÷÷  #.....#...ß....÷ #....#..÷.÷..###'#..##ß.÷....##.##.ß.ß.ß<####..>..#.Rhm%_Rhdq&8Rh~x8_Rh{Rhv #.# #########...._ .#........#+####.##ß....##....÷÷  #.....#...ß....÷ #....#..÷.÷..###'#..##ß.÷....##.##.ß.ß@ß<####..>..#Rh=w#####.. ###.###.#RhaRhR&9Rh&_RhkRh ##...._ .#........#+####.##ßRh....##....÷÷  #.....#...ß....÷ #....#..÷.÷..###'#..##ß.÷....##.##.ß.ß.ß##.#Rh<.##.######@.>..#Rh3}#####.. ###.## RhY#... .# #Rhl"%_Rh%'20RhN+Rh-Rh"#.###...._# # #.##......# #+####.##ß.....# ##....÷÷...#  #.....#...ß....÷# #....#..÷.÷..# ###'#..##ß.÷...# #...##.##.ß.ß.ß##.# #.<.##.######.@>..# ######.. ###.### #... .# Rh#K#.... .#...... .#b#b   bat (asleep)##Rh (RhY(Rh(Rh0F_b.bRh2;1Soul SplinterRh98_Rh-<V _A bat comes into view.RhW #.###...._#  #.##......# #+####.##ß.....# ##....÷÷...# #.....#...ß....÷# #....#..÷.÷..#  ###'#..##ß.÷...# ##...##.##.ß.ß.ß##.#  #.<.##.######..@..#  ######.. ###.### #... #b# #.... #.#...... #.#g.# g   hobgoblin (asleep)### b   batRhS[ Rh{] k  A hobgoblin comes into view.Rh:l _9/10 ---=2Rhn RhSr | _The bat hits you. _There is a stone staircase leading down here.Rhc...... .#+####.##ß##....##....÷÷.. #.....#...ß....÷# #.  #....#..÷.÷..# .  ###'#..##ß.÷...# .#...##.##.ß.ß.ß##.<.##.######..>.#####.. ###@### Rh=#... #b# . #....... g##RhRhRh3RhC8-----Rh3RhRh,' _The bat hits you.Rh0Rh#9Rh2==4Rh)Rh  _You hit the bat but do no damage. The bat hits you but does no damage. x2Rh,RhARh)&5RhpRh _You hit the bat but do no damage. The bat closely misses you.Rh 6 _You miss the bat. The bat hits you but does no damage.Rh!  You miss the bat.The hobgoblin shouts!Rhk.b.ggRh$==7 _The bat barely misses you.RhV.#+####.##ß## .....##....÷÷.. #.....#...ß....÷# #.  #....#..÷.÷..# .  ###'#..##ß.÷...# .#...##.##.ß.ß.ß##.#<####..>..######.. ###.### #... #@# ....... #b .g##RhRh*RhI  The bat hits you but does no damage.Rh" bgS.S   ball python (constriction, wandering)  A ball python comes into view.RhמL==--8RhݨP _The bat hits you but does no damage.Rh  You barely miss the bat.The ball python hisses angrily.Rh ].SS)RhG 10/10====-9Rh Rh _The bat closely misses you. The bat barely misses you.Rhw -30 _You barely miss the bat. The bat barely misses you. x2Rh! V-1RhQ&Rh( _You barely miss the bat. The bat misses you. The bat closely misses you.Rh0RhZ9/10 ---2RhRh` _You barely miss the bat. The bat hits you.Rh3 _You barely miss the bat. The bat closely misses you. The bat barely misses you.Rh  You miss the bat. The bat barely misses you.RhϘ Z10/10===4Rhӣ Rh = _The bat hits you but does no damage. x2Rh  You hit the bat.  The bat is heavily wounded.Rh&5RhRhDn _The bat hits you but does no damage. The bat misses you.Rht5  You hit the bat.Rh,RhgS.S   ball python (constriction) Rh.86RhqRhNG _You kill the bat!Rh8 Rh &7Rh RhG _You closely miss the hobgoblin. The hobgoblin barely misses you.Rh"  You hit the hobgoblin.  The hobgoblin is heavily wounded.Rh'D===8RhQRhV _The hobgoblin barely misses you.RhqH  You closely miss the hobgoblin.The hobgoblin is heavily wounded.RhH&9RhORh^R@ _The hobgoblin hits you but does no damage.Rhf1  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.Rh2x6/10 ----------40Rh;Rh=- _The hobgoblin hits you.Rh  You hit the hobgoblin. S.251Rh Rh- M _You kill the hobgoblin!Rh =  You hit the ball python.Rh D† Rh f332Soul SplinterRh Rh O _You kill the ball python!Rh9>....##....÷÷.. #.....#...ß....÷# #.  #....#..÷.÷..# .  ###'#..##ß.÷...# .#...##.##.ß.ß.ß##.#<####..>..#####.. ###.## #... #.# ....... #. .### RhBRhRw7==---------3RhRh x _You see here a ball python corpse.RhI #.....#...ß....÷# #.  #....#..÷.÷..# .  ###'#..##ß.÷...# .#...##.##.ß.ß.ß##<####..>.#####.. ###.## Rh /#... #.# . #†...... ..........##### RhRh>-4 Rh _RhRhRh  #....#..÷.÷..# .  ###'#..##ß.÷...# .#...##.##.ß.ß.ß##<####..>.#####.. ###.## #... #.# . #†......####. .......#####Rh Rh &5Rh. Rh Rhr #....#..÷.÷..# . ###'#..##ß.÷...# .# #...##.##.ß.ß.ß##.# #.<.##.######..>..# ######.. ###.###Rhr #... #.# #.... #†# ......####.#.#.#######Rh{<6RhRh Rhe5 #....#..÷.÷..# . ###'#..##ß.÷...# .# #...##.##.ß.ß.ß##.# #.<.##.######..>..# ######.. ###.### #... #.# #.... #†# ......####.##.##....########RhkRhmC==7Rh+rRhEtRh:E #....#..÷.÷..# . ###'#..##ß.÷...# .# #...##.##.ß.ß.ß##.# #.<.##.######..>..# ######.. ###.### #... #.# #.... #†#Rh= ......####.# #.# #....###### ####RhwRhLX8===8RhRh-RhN7 #....#..÷.÷..# . ###'#..##ß.÷...# .# #...##.##.ß.ß.ß##.# #.<.##.######..>..# ######..... ###.### #..... #.##..... #†#.####.# #.# #....###### ####.#.#.##RhO&9RhTTRhVRhC  #....#..÷.÷..# . ###'#..##ß.÷...# .# #...##.##.ß.ß.ß##.# #.<.##.######..>..# ######.....####.### #.....# #.#.##.....# #†#.####.# #.# #....###### ####.# #.# #.. ###Rh Rhϗ '50Rhb Rh[ Rh z #....#..÷.÷..# . ###'#..##ß.÷...# .# #...##.##.ß.ß.ß##.# #.<.##.######..>..# ######.....####.### #.....# #.#.##.....# #†#.####.# #.# #....###### ####.# #.# Rh; a#.. ####Rh Rh &1Rh Rh Rhc Rh Rh? Rh RhF ;===Rh 9==RhZ BRh ,Rhm Rh ,Rh~ RhJ P==Rh Rh g10/10===Rh RhW 1 _HP restored.Rhp IRh Rh ,Rh Rh Rhr ,Rh& Rhv ===Rh$ ,Rh Rh< Rhd ,Rh Rh' RhX ,Rh  Rh Rh ,Rhi Rh Rh ,Rh Rh= Rh\ ,Rh Rh Rhl ,Rh RhB Rhp ,Rh RhH ,Rh RhW @ _You now have 9 gold pieces.RhB 3Rh Rh% Rh ,Rhf Rh Rh ,Rh Rh_ Rh]! ,Rh! Rh" Rh4$ ,Rht$ Rh% Rh& ,Rh' Rh' Rh( ,RhN) Rh* Rh+ Rh+ Rh, RhN- Rh. ,Rh / Rh(0 Rh#1 ,Rh1 Rh2 Rh3 Rh3 RhO4 Rh~5 Rhp6 ,Rhj7 Rh8 Rh 9 ,Rhu9 Rh: Rh; ,Rh; Rh= Rh"> ,Rhv> Rh? Rhj@ ,Rh@ RhA RhB ,Rhr ,Rhr Rhs Rht Rhu Rhzu Rhv Rhw ,Rh@x Rhy Rhhz ,Rhz Rh | Rh| Rh| Rh} Rhp~ RhS ,Rh Rh Rhف ,RhY Rhg RhT Rhw Rh؄ Rh. Rh ,Rhs Rh Rh Rh Rh Rh Rh6 ,Rh Rhݍ Rh ,Rh RhF RhP ,Rh Rh Rhߓ ,Rh_ Rh Rh ,Rh Rh Rh ,Rh RhI Rh ,Rhf Rh۝ Rh ,Rh$ RhX Rh^ ,Rh Rh= RhΣ ,RhX Rh RhV ,Rh RhZ Rh ,Rh Rh٭ Rh Rhî Rh# Rh Rhձ Rh Rh\ RhD Rh Rh* Rhz Rh Rh4 ,Rh Rhu Rhh ,Rhݻ Rh Rh ,RhJ RhD Rh ,Rhs Rh[ Rh ,Rh_ RhA Rh ,Rh{ Rh? Rh1 ,Rh Rh Rhw ,Rh Rh Rh ,Rh+ Rh Rh ,Rh Rh Rh9 ,Rh Rh Rh ,Rh% Rh Rh ,RhY Rh! Rh ,Rhr Rh) Rh ,RhZ Rh Rh ,Rhf RhW Rh ,Rh Rh Rh ,Rh Rh Rh ,Rhn RhC Rh( ,Rh Rh RhU ,Rh Rh Rh ,Rhf Rh Rh ,Rh Rho Rh< Rh] Rh Rh Rh} Rh Rh  Rh Rh ,Rh) Rh Rh Rh- Rh Rh RhE ,Rh Rh Rh0 ,Rh RhS Rh; ,Rh Rh_ Rh ,Rh+ Rh Rh Rh' Rh RhE Rh Rh( Rh Rh! Rh!" ,Rh" Rhq$ Rhf% ,Rh% Rhz' RhY( ,Rh0) Rh* Rh+ ,Rh+ Rh- Rh. BRh0 Rh1 ,Rh'2 Rh3 Rh4 ,RhA5 Rh6 Rh7 ,Rh>8 Rh9 Rh; ,RhX; Rh< Rh= ,Rh> Rh? Rh~@ ,Rh A RhVB RhXC ,RhC RhE RhF ,RhF RhG RhI ,RhI RhJ RhK ,RhYL RhM RhN ,RhLO RhMP RhQ ,Rh R RhFS RhT ,Rh\U RhV Rh X ,RhcX Rh5Z Rhj[ ,Rh\ Rh] Rh^ ,RhU_ Rh` Rhb ,Rhb Rhc Rhd ,Rhe Rhf Rhh ,Rh8i Rhj RhMk ,Rhk Rhl Rhm ,Rhn Rhp Rhq ,Rhr RhXs Rht ,Rht Rh*v Rhx BRhx Rhz ,Rh_z Rh{ Rh Rh? ,Rh Rh RhQ Rh Rh Rh߇ ,Rhg Rh Rh: ,Rh Rho Rh Rh RhW ,Rh Rhϒ Rh& RhB Rhŕ ,Rh< Rhv Rh RhR Rh Rh Rhv Rh Rh< .÷...# .# ß.ß.ß##.# ##$#r$ ###..>..# #..#. .####.### #..#. .# #.# ... .# #†# ... .####.# #.# ......# #.# .###### #@# .# #.# .###############.# .................# ################## r   rat (asleep)Rh z 205.0 (154.0)  A rat comes into view.Rhn ,65Rh\ Rh + _Found 15 gold pieces.Rh '÷.÷..# . .÷...#  #.# .# ß.ß.ß##Rh ;#$#r$ ###..>...###.### #..#.Rh) .RhY #...# #†...Rh .#### ...... .######Rh . .# #. .###############. Rh 7................. Rh B##################Rh Rh #7Rh4 .0)Rh RhRh}M....÷# #. ÷.÷..# .$)# #. .÷...#  #.# .# ß.ß.ß###$#r$# ###..>..Rh~ .###.####. #.#...#.# #†#....##### ......##### .##.#r   rat (asleep)RhSRhې;8Soul SplinterRhRh=5 _Found a mace and 4 gold pieces.Rh  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh ....÷# #. Pokesalot the Grave Robber ÷.÷..# . $)# #.  Deep Elf .÷...# .# #.# .#  Health: 10/10 ======================== ß.ß.ß##.# ##$#r$#  Magic: 5/6====================---- ###..>..# #..#*.  AC: 2Str: 5 .####.### #..#* #  EV: 11Int: 19 .# #.# #..*#.#  SH: 0Dex: 15 .# #†# #..*.#  XL:  1 Next: 33% Place: Dungeon:1 .####.# #@# Noise: ---------  Time: 208.0 (0.0) h1 10d......# #.# a) +0 dagger .###### #.# Cast: Soul Splinter .# #.# .###############.# .................# r   rat (asleep) ################## _Found a mace and 4 gold pieces.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, chance to affect: 67%)Rh֗x....÷# #.Pokesalot the Grave Robber ÷.÷..# .$)# #.Deep Elf .÷...# .##.# .#Health: 10/10 ======================== ß.ß.ß##.# ##$#*$#Rh Magic: 5/6====================---- ###..>..# #..#..AC: 2Str: 5 .####.### #..#. #EV: 11RhԘbInt: 19 .# #.#Rh#...#.#SH: 0Dex: 15 Rh,.# #†##....#RhPXL:  1 Next: 33% Place: Dungeon:1 .####.##@#RhqNoise: ---------  Time: 208.0 (0.0) ......##.#RhLa) +0 dagger .######Rhx#.#Cast: Soul Splinter .#Rh#.# .###############.# Rh..................#r   rat (asleep) Rh################## _Found a mace and 4 gold pieces.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineRhњ@Aim: a rat (asleep, chance to affect: 67%)RhOv^rweak, ally target, soul-splinter…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a rat (asleep, chance to affect: 67%)  A fragment of the rat's soul is dislodged from its body.  The rat looks weaker.RhRhc  The rat squeaks loudly.  Your soul wisp touches the rat.Rh7.†**   soul wisp (summoned)Rh 41===9.0 (1Soul Splinter _The rat dies!RhoRhk _Your Necromancy skill increases to level 5!Rhs÷÷...# .. ....÷# #. #.# .. ÷.÷..# .$)# #. .÷...#  #.# . ß.ß.ß###$#.$# ###..>..†*###.####..#.#.# #†#.@..#######.#..#.........#####.#.. # .############### ................. ##################RhRhӎCK.*K   kobold*   soul wisp (summoned)Rh 1---10Rh|Rhߜu _A kobold comes into view. It is wielding a +0 dagger.RhfM.. ## ÷÷...# .. ..# ....÷# #. #.# .. ÷.÷..# .$)# #K .÷...#  #.# .# ß.ß.ß###$#.$ ###..>..†.####.####*.#.# #†....# ######.#..# ......##.##....#)*   soul wisp (summoned)####.*RhB---1Rh÷Rht* _Found a short sword.RhN0  .. ## ... ÷÷...# .. ..# ....÷# #. #.# .. ÷.÷..# .$)# #K .÷...# Rh0 . #.# .# ß.ß.ß###$#.$# ###..>..†.####.####..*#.# #†....# ####Rh1 D##.#..#.....#....######.#..Rh}1 & #.# )# .################ # .................Rh; Rh^= &2RhE RhG Rh8 E_ ..# .. ## ... ÷÷...# .. ..# ....÷# #. #.# .. ÷.÷..# .$)# #K .÷...#  #.# . ß.ß.ß###$#.$ ###..>..†###.####..Rh *#.# #†....#######.#..#.....#.... ######.#.. #.# )# . .###############.Rh B# #Rh Rh X_*.Rh W6====3Rh Rh4 Rh+#####_# .... #. ..# .. ###. ... ÷÷...# .. ....# ....÷# #. .#.# .. ÷.÷..# .Rh ,$)# #K .÷...#  #.# . ß.ß.ß####@#.$ ###..>...#†###.###Rh,g*#..#.# #†....#######.#..# .....Rh,#..Rh,..######.#. #.# )# .Rh/Rh~;X_*.Rh=&4RhFRhHRhbKK   kobold*   soul wisp (summoned)Rhc+5.0 (2RhlRhr> _You now have 19 gold pieces (gained 10).Rh ##### ._ .... #....# RhwU.. ###. ... ÷÷...# .. .....# ....÷# #. #.#.# .. ÷.÷..# . #.$)# #K .÷...#  #@# . Rhß.ß.ß####.#.$ ###..>..Rh#.*#†###.####..KRh#.# #†....# ####RhHt##.#..# .....#..RhZ..######.#.RhiRh_.*(ally target)Rh+6.0 (1Rh%_RhAF _The kobold hits your soul wisp with a +0 dagger.Rh  #....# #####._Rhk K. #....# .. ###.)... ÷÷...# .. .....# ....÷# #. #.#.# .. Rh ÷.÷..# . #.$@# #K .÷...# ###.# . ß.ß.ß##Rh #.#.$ ###..>..Rh .#..#†Rhd ###.### #.*#..K#.#Rh { #†....# Rh ######.#..#.....Rh %#....Rh+  Found a hand axe.  Your soul wisp closely misses the kobold.Rh/ E====7Rhp8 Rh> _The kobold hits your soul wisp but does no damage. _You see here a +0 mace.Rh[_ #....## #..... #...._# #......# #....## ß.....# ###.)... .÷÷...# .. .....# ß....÷# #. #.#.# .. .÷.÷..# . #.@)# #K Rh?`ß.÷...# .# ###.# .# .ß.ß.ß##.# ##.#.$##..>..# #..#†.# ..####.### #.*#..# ..# #.# #..K#.# .Rh`E.# #†# #....# ..####.# ##.#..# .# #.##....RhkG  Your soul wisp touches the kobold.Rh)*   soul wisp (summoned)508_ _The kobold dies!_.9.0 (2RhLRh= _You now have 23 gold pieces (gained 4).Rhc #....#  #..... ...._# #..... # #....## .....# ###.)... ÷÷...# .. .....# ....÷# #. #.#.# .. ÷.÷..# . #..@# #K .÷...# .# ###.# .# ß.ß.ß##.# ##.#.$# ..>..# #*.#†.#####.### #..#..## #.# #..)#.#Rh  *   soul wisp (summoned)# #†# #....#####.# ##.#..# *.20.0 (1_ _You see here a +0 mace.Rh8#....# #######..... ...._..#####.)... ÷÷.. .....# ....÷# #. #.#.# .. ÷.÷..# . #..)# #K .÷...# .# ###@# .# ß.ß.ß## ##*#.$ ###..>...#†. Rh2.####.###..#. #.# #..)#†..# ###.#.#..# ..... #.##.... .##### #.#..RhRh-1 _Rh(Rh 2RhK######. ...._#......#####.)... ÷÷.. .....# ....÷# #. #.#.# .. ÷.÷..# . #..)# #K .÷...# .# ###*# .# ß.ß.ß## ##@#.$ ###..>.#..#†. .####.###..#. #.# )#†..####.#.#..# ..... #.##.... .##### #.#..  )# Rhp6_Rh-&2RhRh& _You swap places.Rh9...._.#....#####.)... ÷÷.. .....# ....÷# #. #.#.# .. ÷.÷..# . #..)# #K .÷...# .# ###*# .# ß.ß.ß## ##.#.$ ###..>.#.@#†. .####.##.Rh #.# )#†..####.#.#..# ..... #.##.... .#####RhM #.#..  )# ##############.# Rh#Rh  Z_.*Rh &3RhZ Rh  Rhw .#####.)... ÷÷.. .....# ....÷# #. #.#.# .. ÷.÷..# . #..)# #K .÷...# .# ###.# .# ß.ß.ß## ##*#.$ ###..>...#†. .####.##. #.# Rhw 9)#†..# ###.#.#..#.... #.##.... .##### #.#..  )# .Rh-x ##############.# ................#RhAz Rh P.*Rhdž &4Rh Rh.Y###.)... ÷÷.. .....# ....÷# #. #.#.# .. ÷.÷..# . #..)# #K .÷...# .# ###.# .# ß.ß.ß## ##.#.$# ###..>..*#†.# .####.##.#..# #.# )#†RhG..# ###.#.#..#.... #.##.... .##### #.#..  )# .##############.# RhO................# #################RhRh..*5Rh4OG# ###.)... ...# .. .....# ###÷# #. #.#.##... .÷..# . #..)#.#. ÷...# .# ###.#..# .ß.ß##.# ##.#.$# ..>..# #..#†.# ####.### #.*#..# # #.# #..@#.# # #†# #....# ####.# RhOu##.#..# # #.##.... ###### #.# #.#.. # #.# )# .# ##.# # #..# Rh[Rh]&6RhdRhhO _You see here a +0 dagger.RhRh>RhXRh Rh:# #....## ...# ###.)... # .. .....# ### .÷# #. #.#.##..# . #..)#.#. ..# .# ###.#..# ß.ß##.# ##.#.$# ..>..# #..#†.# ##.### #.*#@.#  #.# #..)#  #†# #....## ###.# ##.#..# ....# #.##....#####.# #.#.. #.# Rh<[36m)# .# ##############.# # # ...............#.**   soul wisp (summoned)7 _Rh{_# #..... # #....### ###.)... # .. .....# ### Rhi|.÷# #. #.#.##...# . #..)#.#. ..# .# ###.#..# .ß##.# ##.#.$# ..>..# #..#†@# ##.### #..#..#  #.# Rh|N#..*#.#  #†# #....## ##.# ##.#..# ...# #.##.... ####Rh}]#.# #.#.. #.# )# .# #############.# # #Rhڴ*)8_Rhm ##_.  #....## ###.)... .# .. .....# ####÷# #. #.#.##... . #..)#.#..# ###.#..ß###.#. ..>..† ##.###.#*.Rh W#..)#.  #†Rhe H#....## ####.#..# ....##.... #####.# #.#.. #.# )# .Rh <*.Rh~ &9Rh %_Rh Rh ,30.0 (2Rh 7_Rh" = _You now have 28 gold pieces (gained 5).Rh-  #....# ##_.  #....## ###.)... ##.# .. .....# #####..#÷# #. #.#.##.....#.. . #..)#.#.....#.# # .ß###.#.. ..>..†* ##.###Rh #...)#.  #†....## ####.#..# ...#.... #####.#..Rh Rhy\_*.Rh+1.0 (1Rh"7_Rh$Rhn\ #....# ## #..... _# #..... # #....## # ###.)... ## RhF]# .. .....#######..# ÷# #. #.#.##.....#..## . #..)#.#@....## .# ###.#..###### ß##.# ##.#.*# .>..# #..#†.# #.### #..#..# #.# #..)#.# †# #....## Rh]#.# ##.#..# ..# #.##....RhafRh-q/.Rhs&2Rh{zRh}c _Your soul wisp disappears in a puff of smoke!RhE ;RhI Rh| bRh~ Rh RhF ,Rh Rh Rh Rh Rha RhO Rh ,Rh) RhA Rh ,Rh Rh Rh ,Rh6 Rh Rh| BRh Rh ,Rh XRh Rh Rh ,RhP Rhx BRh Rh XRh Rhɼ Rhy Rh ,Rh RhA Rh Rh Rh3 Rh Rh ,Rh Rh Rh ,Rh Rh XRh& Rh ,Rh` Rh Rh ,Rh Rh7 Rh Rh Rh Rh! Rh ,Rh Rh Rh Rh Rhk Rhf Rh RhR Rhv ,Rh^RhRhBRhGRhv,RhRh Rh Rh) Rh),Rh,RhRhRh',RhRhRh,RhRhRh,RhRhfRhc ,Rh#Rhv$Rh',Rh(Rh*Rh-,RhE2h  There is a fountain of clear blue water here.Rh.5Rh5 _Rh9,RhE  .# .# ##.#.# #..#.# #.##.#  ##.##.# RhNF ###.....#  #[.@≈.≈ #.#..⌠.. .. ##....# Rh|F..# ####.# #J #.#Rh G Rh6G# #.#J   endoplasm (asleep)Rh_G, #.# RhG #....# #.############  #..... #.............Rh=W 90.0 (58.0)  An endoplasm comes into view.RhX,1.0 (59Rh_Rh:c+ _Found 13 gold pieces.Rh3 .# .# ##.#.# #..#.# #.##.# ##.##.# ###.....# #[@.≈.≈.# #.#..⌠..# ...##....# ..### ####.# #J #.# # #.# #.# #....# #. #..... #......2.0 (1.0)Soul SplinterRhxe .# .# ##.#.# #..#.# #.##.# ##.##.# ###.....# #@..≈.≈.# #.#..⌠..# ...##....# ..########.# #J #.# #Rhx #.# #.# #....# #.  #..... # Rhs3Soul SplinterRhܐRhx _You see here a scarf of repulsion.Rh4 _d - a scarf of repulsionRhr1 ^Inventory: 4/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn)  d - a scarf of repulsion Potions (go to first with !)  c - a potion of magicRh%zd - a scarf of repulsion. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 'Of repulsion': it helps its wearer evade missiles. If you switch to wearing this armour: Your AC would remain unchanged. Rh}ZYour EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {repulsion} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.Rh Rh Rh Pokesalot the Grave Robber.#Deep Elf.#Health: 10/10 ========================##.#.#Magic: 6/6========================#..#.#AC: 2Str: 5#.##.#EV: 11Int: 19##.##.#SH: 0Dex: 15###.....#XL:  1 Next: 50% Place: Dungeon:1#@..≈.≈.#Noise: ---------  Time: 294.0 (0.0)#.#..⌠..#Rhz a) +0 dagger...##....#Cast: Soul Splinter..########.##J#.###.##.##....##.##########Rh  #.....#...........  _Your soul wisp disappears in a puff of smoke! _There is a fountain of clear blue water here.  Rh An endoplasm comes into view. _Found 13 gold pieces. _You see here a scarf of repulsion. _d - a scarf of repulsionRh' Rh Rhj Rh Rhi f  You start putting on your armour.Rh +5.0 (1Rh Rh Rh +6.0 (2Rh# Rhb) Rhr+ +7.0 (3Rh< m8.0 (4RhA RhC +9.0 (5RhH RhYO _You continue putting on your scarf of repulsion. x5  You finish putting on your scarf of repulsion.RhPR RhT ^ _You are surrounded by a repulsion field.RhF3Rh#GRhIRhS .###.#.#...###.##.####.......≈.≈#..⌠..##.....##....##..########.#RhTSoul Splinter#J #.## # J   endoplasm (asleep)#....##########.Rh+Td..........######Rh_&0RhKd4300.0 (1 _RhhRh]jRhjN .###.#.# #..#.# #.##.##.##.####.....# #...≈.≈.##.###.#..⌠..##...@.##....#Rh:S #..########.# #J #.# # #.# #.##....# #.######### #..... #.......... #.....# ##### #....##..##### #.####.#RhWVRhX&1Rhw]RhK_RhX .# ##.#.# #..#.# #.##.# ##.##.# ###.....## #...≈.≈.# #.###.#..⌠..# #..@..##....# #..########.# #Jl #.# #.. #.##.# #.# #....# .. #. #......#. #l   frilled lizard (asleep) #.....##. #......  #....##..##### #.####.#RhaRh&2RhHRha _A frilled lizard comes into view.Rh##.#.##. #..#.##. #.##.##. ##.##.##. ###.....##. #...≈.≈.# #.###.#..⌠..# #.....##....# #.@########.# #Jl# #.# #..# #.# #.## #.##....# ..RhAg #.####### # #......#. #........ # #.....##. ### # #....##..##### #.####.# # ###.)..........## #.# #.#Rh JJ  The endoplasm freezes you.You are frozen.Rhy5/10 ------------3Rh֓RhŖM _Ouch! That really hurt!Rh  l l  You hit the endoplasm.  The endoplasm is moderately wounded.The frilled lizard hisses angrily.Rh# 0===4RhQ Rh _The endoplasm closely misses you. The frilled lizard barely misses you.Rh3_  You hit the endoplasm.  The endoplasm is almost dead.The endoplasm hits you but does no damage.6==------------5Rh4u _The frilled lizard completely misses you.Rho ;  You hit the endoplasm.Rhx $l   frilled lizard  You kill the endoplasm!Rh.| 5--66--6Rh Rh˂ 3 _The frilled lizard bites you.Rh  You hit the frilled lizard..757Soul SplinterRhRhdR _You kill the frilled lizard!Rh$ #. #..#.# #.# #.##.# #.# ##.##.# #.# ###.....# #.# #...≈.≈.# #.###.#..⌠..# #.....##....# #..########.# #@.# #.# #..# #.# #.## #.##....# .. #.###### ## #......#.# #....... _# #.....##.# ##  .# #....##..##### #.####.#  .# ###.)..........##h% 'm #.# #.#  .# .. .....#######..## #.####.# Rh' 6 _Rh* .-8Rh1 % _Rh7 Rh9 E-9.0 (2Rh? RhK > _You now have 41 gold pieces (gained 13).RhE;3Rh_?,RhC6==Rh?F,RhFRh5HRhbHRh+IRhwJRhJ:==RhKRhN7==RhQ,RhRRhS,RhURhV,RhWRhYRh"Z:==RhD[RhY^e8===Rh`RhvdRh$fRh|gRh kRhkRh^mRhpRhwqRhrRhuRhZvRhv9Rhv2=====Rh9wRhzRh~Rh6RhPRhRhZRhbRh3Rh=Rh\f==Rh10/10======Rh!RhRhRhHRh Rh$RhRhRh Rhw7Rh8(_You now have 42 gold pieces (gained 1).RhOFRhGRhIRhVRh[Rhc,RhwgRhnRh+vRhxRhY}RhRhKBRh@  You see here a +0 hand axe.Rh&Rh RhK_Rh*Rh|RhRhRhRhRhRhSRh RhJRhRhRh RhRh]RhORh,RhaRh RhF ,RhRhRhW,Rh5RhRh,RhRh BRh"RhF$Rh%,Rh)Rhy+Rhy-,Rh.Rh0Rh2,Rh!4Rh 6Rh8,Rh 9Rht<>  You see here a +0 dagger.Rh>5 _Rh?RhARhC,RhDRhIBRhJRh@LRh5N,RhORhRRh[5.ß##.# ##.#..# #.##.#.##. ..>..# #..#†.# #.##.#.##. ##.### #..#..# #.##.#..#.#.##..)#.# #.##.##.#.#†##....## #.##.##.#. ##.###.#..######+.##.##.# ...##.##.........##.##.# #####.###.#............##.#.@)##.######....# #############.#.#### # ####.# ..............#.  #.#Soul Splinter ###############.  #.Rh[L# #l  #.# #.  #.# l   frilled lizard (asleep)Rh \ #. #.# #. Rh/\ Rhf060.0 (51.0)Rh g,1.0 (52RhnRhpa _A frilled lizard comes into view.Rh# #..>..# #..#†.# #.##.#.## ###.### #..#..# #.##.#..#  #.# #..)#.# #.##.##.# #†#Rh$ S #....## #.##.##.# ###.# ##.#..######+.##.##.# ....# #.##.........##.##.# ##### #.###.#............# #.#..)##.######....# ##############.#@#### # ####.# ...............#.# #.# ################.#Rh^) < #.# #l# #.# #.# #.# #.# #.# #.# #.#Rh}. Rhm/ 12.0 (1.0)Rh5 Rh7 Rh1 K##.##..  #.# )##†..# ###.#.#..######+ ... #.##........ #######.#........... #.#..)##.###### ##############.#.#### # #### ...............#@# ############### #lRh 2. .Rhʈ Rhd &3Rh} Rh Rh7 #.# )##†..# ###.#.#..######+ ... #.##........ #######.#..... #.#..)##.###### ##############.#.#### # #### ...............#.# ############### #l..##Rh|Rh5&4Rh#RhN%Rh2   The helpless frilled lizard fails to defend itself.  You puncture the frilled lizard!RhGF†Rhf835Soul SplinterRh` Rh=#R _You kill the frilled lizard!Rh _Rh   You see here a frilled lizard corpse.Rh Rh8 _Rh8Rh Rh,RhRhwBRhvRhRh+,RhRh9Rh,RhaRh!Rh#BRh&BRh 'Rh(Rh *,Rh*Rh/-Rh.,Rh.Rh1BRh 2Rho3Rh5BRh7Rh+9,Rh9Rh<BRh<RhU?,Rh?,RhARhEBRhiFRhG,Rh9HRhIRhJ,RhKRhMRhN,RhORhTPRhQQRhQRhQRhSRh-T,RhTRhURh][Rh[,Rh|\RhP^Rh^,Rhn_Rh`RhKb,RhbRh!dRh/e,RheRhRhA _You swap places. _You see here a giant cockroach corpse.RhT #####.)..........## #.# #.# ........#######..## #.####.##### #.####.#.##.#......... ..# #..)#.#.....#..##.#.##.##### ### ###.#..#######.##.#.##.# # ##.#..#.....#.##.#.##.# # #..#†.#.?...#.##.#.##.# # #..#..#.....#.##.#..#.# #..)#.#...@.#.##.##.#.#RhV  #....##....†#.##.##.#.##.#..######*.##.##.#.# #.##.........##.##.#.# #.###.#............#.# #.#..)##.######....#.# ########.#.####.# ####.#.# .........#.## #.#.# ##########.# #.#.#Rh(Y Rha @*'Rhd I=9 _Rhk Rhso N _You see here a +0 spear.Rh}  #....##..##### #.####.# ######.)..........## #.# #.# ..........#######..## #.####.#### ##.####.#.##.#........ ...# #..)#.#.....#..##.#.##.#### .### ###.#..#######.##.#.##.# .# ##.#..#.....#.##.#.##.# .# #..#†.#.?...#.##.#.##.# ## #..#..#..@..#.##.#..#.# #..)#.#...).#.##.##.#.# #....##....*#.##.##.#.##.#..######'.##.##.#.# #.##..##.##.#.# #.###.#............#.# #.#..)##.######....#.# #########.#.####.# ####.#.# ..........#.## #.#.#*†2==60 _h 6HRhs #.....##.# #......### #....##..##### #.####.# #######.)..........## #.# #.# ...........#######..## #.####.### ###.####.#.##.#....... #...# #..)#.#.....#..##.#.##.### #.### ###.#..#######.##.#.##.# #.# ##.#..#.....#.##.#.##.# ..# #..#†.#.@...#.##.#.##.# ### #..#..#.....#.##.#..#.# # #..)#.#...*.#.##.##.#.# # #....##....†#.##.##.#.# ##.#..######'.##.##.#.# # #.##..##.##.#.# # #.###.#............#.# #.#..)##.######....#.# ##########.#.####.# ####.#.#§1Rhr _Your soul wisp disappears in a puff of smoke!Rh+2.0 (2RhRhۜb _e - a scroll labelled KOYPUSCHOIBBRh#....##..##### #.####.# ######.)..........## #.# #.# ..........#######..## #.####.#### ##.####.#.##.....#..###.#........ ...# #..)#..#.##.#### .### ###.#..#######.##.#.##.# .# ##.#..#.....#.##.#.##.# .# #..#†.#.....#.##.#.##.# ## #..#..#..@..#.##.#..#.#  #..)#.#...§.#.##.##.#.#  #....##....†#.##.##.#.#  ##.#..######'. #.##.........# #.###.#.....#.# #.#..)##.###### #########.#.####.# ####.#.# ..........#.# # #.#.#RhR6)RhL+3.0 (1Rh6Rh[Rhb|#####.)..........## #.# #.# .........#######..## #.####.##### #.####.#.##.....#..###.#......... ..# #..)#..#.##.##### ### ###.#..#######.##.#.##.# # ##.#..#.....#.##.#.##.# # #..#†.#.....#.##.#.##.# # #..#..#.....#.##.#..#.#  #..)#.#...@.#.##.##.#.# #....##....†#.##.##.#.# ##.#..######'.##.##.#.# .##.........##.###.#.....#.##.#..)##.###### ########.#.####.# ####.#.# .........#.# # #.#.# ##########.# Rh~r3===4RhqRhΉN _You see here a +0 spear.RhO<5Rh1SRh/U$ _f - a +0 spearRh3Rh6RhBRha,Rh]Rh3Rhg9=RhRhRhL4==Rh RhRhRh3Rh*,Rh?Rh)RhRRhzRhURhj5====RhݞRhˡRh8RhfRh"Rhk  You see here a giant cockroach corpse.RhRh8 _Rh#Rh@  There is an open door here.RhRh& _Rh#Rh4RhRhN:==RhRhRhRhRhRhnRhRhRhRhRh,RhRhRhRhRhRhRhRhRhRhRhyRhRhRhRhRh RhmRhM>  You see here a +0 dagger.RhRh! _RhRhRh,RhRhdRh,RhwRhPRh,RhRhKRhd,Rh$Rh<  You see here a +0 mace.Rh Rh  _Rh RhRh",RhsRhQRh1Rh`RhRhC"Rh$Rh%Rh&Rh)Rh+Rh+Rh)-RhS/Rh1Rh"2RhZ3Rh5Rh7Rh8Rhq9Rh;RhE=Rho=Rh`>Rh@RhARhBRhRhbRhd,Rh8RhRhRh*RhRh@ RhF Rhx Rh Rh4 RhRhRhFRhRhRhRh_RhRhRhRh}RhRhRhRhyRhRhRhRhbRhARhRh(RhNRh!RhM' #####...#  Rh'#.......#  #.......  ### #......  Rh'...#....#  #.#....# .# Rh' #r.....# .#  Rh'#@# ##.#.#  #.# #..#.# Rh( #.# #.##.# Soul SplinterRh@(q #.# ##.##.#Rhc(q #.# ###.....#Rh(s #.# #...≈.≈.# Rh(r   quokka (asleep) #.###.#..⌠.Rh(g.# #.....##...Rh(P.# #..#######Rh)$#.#RhX/1507.0 (42.0)Rh0,8.0 (43Rh2Rh[5Y _A quokka comes into view.Rh K #Inventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon)f - a +0 spear Armour (go to first with [)  b - a +0 robe (worn)  d - a scarf of repulsion (worn) Scrolls (go to first with ?)  e - a scroll labelled KOYPUSCHOIBB Potions (go to first with !)  c - a potion of magicRh_ Rh[Pokesalot the Grave Robber#####...#Deep Elf#.......#Health: 15/15 ========================#.......Magic: 8/8========================### #......RhCAC: 2Str: 5...#....#EV: 11Int: 19#.#....# .#SH: 0Dex: 15#r.....# .#XL:  2 Next:  6% Place: Dungeon:1#@# ##.#.#Noise: ---------  Time: 508.0 (0.0)Rh #.# #..#.#a) +0 dagger#.# #.##.#Cast: Soul Splinter#.# ##.##.##.# ###.....##.# #...≈.≈.#r   quokka (asleep)#.###.#..⌠..##.....##....#Rh#..########.# _f - a +0 spear _You see here a giant cockroach corpse. Rh#_There is an open door here. _You see here a +0 dagger. _You see here a +0 mace. _A quokka comes into view.RhLRhRhRhRhRhkA ?.. #####...# #.# #.......#####..........#....#  #.#....# .##r@....# .# ###.#### ##.#.# #.# #..#.# #.# #.##.# #.# ##.##.# #.# ###.....# #.# #...≈.≈.# #.###.#..⌠..# #.....##....#Rh09.0 (1 _Found a scroll labelled YDWERI XALOR.Rh p  The helpless quokka fails to defend itself.  You puncture the quokka!Rh O†Rh g1310Soul SplinterRhҹ Rh J _You kill the quokka!Rhl; ..# ?..# Rh; #####...# #.# #.######.......#...#....# #.#@...# .# #†.....# .# ###.#### ##.#.# #.# #..#.##.# Rh < U#.# ##.##.##.# ###.....##.# #...≈.≈RhH< \.##.###.#..⌠..#RhA RhB &1RhFF RhPH Rh j... ..#  ?..# #####...# #.#  #.# #####.......#...#.@..# Rh #.#....# .# #†.....# .# ###.#### ##.#.##.# #..#.##.# #.# ##.##.##.# ###.....##.# #...≈.≈Rh ".#Rh\ Rh &2Rh Rh Rh.###... ...#  ?..# #####...# #.#  #.# #####..@....#...#....#### #.#....# .# #†.....# .####.#### ##.#.##.# #..#.##.# #.# ##.##.##.# ###.....#Rh&3RhRh>Rh !..# ..###.... ...#  ?..# #####...# #.# Rh! #.# #####.......# ...#....#### #.##†.....# .####.#### ##.#.##.# #..#.##.# Rh"c#.# ##.##.#Rh@Y4RhqoN?....# ....# ....###..... ....#  #?..# #####...# #.#  #.# Rho#####.......# ...#....#####.#....# .##†.....# .####.#### ##.#.##.# #..#.##.# RhvRhz&5RhXRhe _Found a scroll labelled NUCIOL SEVEI.Rh #...g.# #?....# #.....# ##.....###........ .....#  #?..# #####.@.# #.#  #.# #####.......#...#....####Rh W#.#....# .# g   goblin (asleep)#†.....# .####.#### ##.#.##.# #..#.#Rh\Rh&6Rh$ _A goblin comes into view. It is wielding a +0 dagger.Rh M#####...g?  ###.....####..........>#.... #?######.. ######.........#### Rh .#†.....# .####.#### ##Rhi Rh &7Rh Rh ; _Found a stone staircase leading down.Rh# ####### #...g.# #?....# #.....# ####.....######.....>..#RhwJ#...@..# ####?..# #####...# #.......# #.......######.......#...#....#### #.#....# .# #†.....# .#RhRh;8Soul SplinterRhhRhRhn#######...g.?....########...........>..# ## Rh #########......#####... ...#....### #.#....# .#†..##.#### ##.#.#RhRh\.ggRh&9RhRh# _You see here a scroll labelled YDWERI XALOR.Rh Rhz &.gRhF '20Rh Rh b _g - a scroll labelled YDWERI XALORRh;  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhP  Pokesalot the Grave Robber ####### Deep Elf #.....# Health: 15/15 ======================== #?....# Magic: 7/8=====================--- #...g.# AC: 2Str: 5 ####...*.######  EV: 11Int: 19 .......*...>..#  SH: 0Dex: 15 #...*..#  XL:  2 Next: 13% Place: Dungeon:1 Rh5R2####@..#  Noise: ---------  Time: 520.0 (0.0) #####...#  a) +0 dagger #.......#  Cast: Soul Splinter #.......#  #####.......#  ...#....####  g   goblin #.#....# .#  #†.....# .#  ###.#### ##.#.# _g - a scroll labelled YDWERI XALORCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (chance to affect: 67%)Rh[Pokesalot the Grave Robber#######Deep Elf#.....#Health: 15/15 ========================#?....#Magic: 7/8=====================---#...*.#AC: 2Str: 5####.....######Rh_EV: 11Int: 19...........>..#SH: 0Dex: 15#......#XL:  2 Next: 13% Place: Dungeon:1####@..#Noise: ---------  Time: 520.0 (0.0)#####...#a) +0 dagger#.......#Cast: Soul Splinter#.......######.......#...#....####g   goblin#.#....# .##†.....# .####.#### ##.#.# _g - a scroll labelled YDWERI XALORCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineRhHQAim: a goblin, wielding a +0 dagger (chance to affect: 67%)Rh(weak, ally target, soul-splin…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (chance to affect: 67%)  A fragment of the goblin's soul is dislodged from its body.Rh> ,RhG @*gRhK j=1.0 (1Soul SplinterRhS RhV . _The goblin looks weaker.RhwRh+#####.?... #...*.# ####...g.######.....>..##... #######.Rh? #...#####..........#....#### .#.†.....# .#Rhn,Rh'V.*gRh.-2RhZRhRhu8  You hit the goblin.  The goblin is severely wounded.Rh> .=3RhD RhH  _The goblin hits you but does no damage. Your soul wisp misses the goblin.Rh;N  You hit the goblin.RhHD.**   soul wisp (summoned)Rh5E^8===74Rh&V` _You kill the goblin!RhF 8 # #.....# #?....# #.....##.....######.*...>..# #..@...# ####...# #####...# #...RhG ....# #.......# #####.......# ...#....#### #.#....# .#  #†.....# .#Rhd a-5Rh] Z#####.Rh ?  #####.....#####.......@*...>..######......#.#. ######## #####.........####.#Rh Rh @-6Rh Rh Rhɯb # #.....# #?....# #.....##.....######.*...>..##......#.#. ####...#  #####...# #.......#RhW #.......# #####.......# ...#....####  #.#....# .#RhRhD*)Rh[&7RhaRhDRhgO#####.?  ######.@...#####........*)...>..#######......#.#. ########.. .#####.........###Rh4YRhE\D===8RhcRhyeRh # #.....# #?....# #.....# ######@....######.*)...>..##......#.#.  ####...#  #####...# #.......# #.......# #####.......#  ...#....####Rh:*.Rh&9RhRh1RhZ#####.Rh? #@....#  ######.*...#####..........)...>..########......#.#. ########.. .#####.......RhRhl'30RhơRhޣRhc #####. #.....#  ######.*...#####..........)...>..########......#.#. ########.. Rh& Rh <*.Rh &1Rh Rh& Rh| +2.0 (2Rh! Rhث b _h - a scroll labelled NUCIOL SEVEIRhIRh3RhJ,Rh9,RhۘRh,RhRhRhɟRh,RhRh%>  You see here a +0 dagger.RhuRh3RhRhr _Your soul wisp disappears in a puff of smoke!RhT3RhRhiRhr########.....##.....##.....# ######....§###### .........§)..@>..# 7.0 (5#######...§..#.#.# ####...#(# #####...#.##.......#.##.......#.#####........#...#....####Rh.##.#....# .#Rh4...Rh+8.0 (6RhRh`% _Found 6 stones.Rh3RhRhRhRh,RhR  There is a stone staircase leading down here.RhRh5 _RhRhBRhXRh   You see here 6 stones. _Rh%BRhTRhRhRhRhRh=Rh ,Rh"Rh$RhW'RhARhrRhRwRhwRhBxRhLRhMRh ,RhٔRhӗ7 _You open the door.RhϦ######.....###..........)...>#######......#. RhJs####...#( #####...#. ######.......#. #....#.......#. #....########.......#. #....@......#....####.65.0 (27.0) #....######.#....# #. #.... #†.....# #. #.... ###.#### ##. ##>#. #.# #.. #.#. #.# #.#  # #. #.# ##.#  .. #.# ###...  #.# #...≈. RhRh,6.0 (28RhRh| _Found an escape hatch in the floor. _There is an open door here.Rh3RhRhPRh ######..... .)... #......# ####...# #####...# ###### #.......# #....# #.......# #....#.......# #...@'......#....#### #....######.#....# # #....# #†.....# # #..... ###.#### ## ##>#.. #.# # #.#... #.# #. r   rat (asleep) #.#.r. #.# ##........ #.# ###.. #.# #...≈RhV,0.0)Rhk+7.0 (1RhRhV _A rat comes into view.Rhp ..........)...#######......# ###########........######'......#....#########.  #†.. ###.#### ##>#... #.# #. #.#....r...#........=###. ...#.......≈##.#..Rh) Rhxi 48Soul SplinterRh0s j _Found a garnet ring.Rh #######......# ###########........######'......#....#########.  #†.....####.#### ##>#.....# #.# #. #.#.....#.#.r.....#........=B.#.# ###.. BB 2 giant cockroaches (asleep). ...#....B#.# #...≈ r   rat (asleep) .#.###.#......##9Rh, Rh c _2 giant cockroaches come into view.Rhm ###########........######'......#....######### #####†.....####.#### ##># #.# #. #.#.#.r......#........=B.#.# ###. ...#....B#.# #...≈ .#.###.#......#######.....########70RhwRhoRh #######........######'......#....######### #####†.....####.#### ###># #.# #. #.#.#.r......#........=B.#.# ###. ...#....B#.# #...≈ J.#.###.#.. J   endoplasmRh׮ }....#######.....##. BB 2 giant cockroaches (asleep).....# #..###### r   rat (asleep)Rhf Rh &1Rh Rh ] _An endoplasm comes into view.Rh:[######........######'......#....####....###### #....######†.#........####.#### ###># #.# #. #.r......#........=B.#.# ###.g...#....B#.# #...≈.J.#.###.#..#.....#######.....##Rh\#.....# #..####### g   hobgoblin (asleep) .##r   rat (asleep)RhhRhi&2Rh qRhs\ _A hobgoblin comes into view.Rh ###### #.......# Pokesalot the Grave Robber #....# #.......# Deep Elf #....########.......# Health: 15/15 ======================== #....'......#....#### Magic: 8/8======================== #....######.#....# # AC: 2Str: 5 Rh#....######†.....# # EV: 11Int: 19 #........####.#### ## SH: 0Dex: 15 ##>#.....# #.# #. XL:  2 Next: 17% Place: Dungeon:1 #.#@....# #.# #. Noise: ---------  Time: 572.0 (0.0) #.#.r......#.# ##. a) +0 dagger ........=B.#.# ###.. Cast: Soul Splinter .g...#....B#.# #...≈ .J...#.....#.###.#.. #.....#######.....##. J   endoplasm (asleep) #.....# #..###### BB 2 giant cockroaches (asleep) #.....# #..#  g   hobgoblin (asleep) .###..#  r   rat (asleep) _2 giant cockroaches come into view. _An endoplasm comes into view. _A hobgoblin comes intRh!o view.Hit: a) +0 daggerPress: ? - help, Dir - move targetAim: a rat (asleep, 98% to hit)RhWrC ###### #.......# Pokesalot the Grave Robber #....# #.......# Deep Elf #....########.......# Health: 15/15 ======================== #....'......#....#### Magic: 8/8======================== #....######.#....# # AC: 2Str: 5 #....######†.....# # EV: 11Int: 19 #........####.#### ## SH: 0Dex: 15 Rhzs ##>#.....# #.# #. XL:  2 Next: 17% Place: Dungeon:1 #.#@....# #.# #. Noise: ---------  Time: 572.0 (0.0) #.#.r......#.# ##. a) +0 dagger ........=B.#.# ###.. Cast: Soul Splinter .g...#....B#.# #...≈ .J...#.....#.###.#.. #.....#######.....##. J   endoplasm (asleep) #.....# #..###### BB 2 giant cockroaches (asleep) #.....# #..#  g   hobgoblin (asleep) .###..#  r   rat (asleep) _A hobgoblin comes into view.Hit: a) +0 daggerPress: ? - help, Dir - move targetAim: a rat (asleep, 98% to hit)  The helpless rat fails to defend itself.  You puncture the rat!RhwL  Hit: a) +0 dagger  Press: ? - help, Dir - move targetAim: a rat (asleep, 98% to hit)  The helpless rat fails to defend itself.  You puncture the rat!  You kill the rat!RhU   #....#  #....# #....' #....#  #....######†  #........#  Rh΅##>#.....# #.#  #.#@....# #.#  #.#.†......#.#  ........=B.#.#  .gJ..#....B#.#  RhU.....#..... #.....######J #.....#  #.....# #..# Rhӌ4203.0 (1RhRhZ^ _The endoplasm quivers.Rh  ########## ########.......#....'.....###....######.##....######†.....# #...###.#### ##Rh '##>....#  #.#.†......#.# ##.......=B.#.# ###...gJB#.# #...≈ .....#.....#.###.#.#.....#######.....##.###### #.....#RhF Rh (J.RhѼ &4Rh Rh Rh2GQ  ########## ########.......'.....#######.#######†.....# #...###.#### ####>#.#.....#  #.#.†......#.# ##.J.....=B.#.# ###..gB#.# #...≈ .....#.....#.###.#......#######.....##.#####BB.BB5RhhNRhu#######...  ########## ########.......'.....#######.#######†.....# Rhq...###.#### ####>#.#.....#  #.#.†......#.# ##.J.....BB##..g #...≈ .....#.....#.###.#.######.....##.RhRhRh`RhRh,Rh6BJ†..B......=.Rh&6RhRhRh*..........)...#######...  ########## ########.......'......##.#RhKb######†.....# ........####.#### ####>#.....#.#...B.#  #.#J†..B...#.# ##........=..#.# ###...g.#.# #...≈ .....#.###.#.RhRhXRhRhIBJ....†...   giant cockroachRhT&7RhRhRhA  What are your orders?  t - Shout!  Orders for allies: a - Attack new target.Rh ~ r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.Rh-P  Okay, then.Rh}b _Rh\######.....###..........)...>#######......#....#( #####...#.###### #.#.#....# #.#.#....########.......#.#....@......#....####.#....######.#....# #.#....######†.....# #.#........####.#### ###>#..B..# #.# #.#.#J....# #.# #.##.#.†......#.# ##.#........=..#.# ###....g...#.....#.# #...≈Rhw^Rhek. Rhhg8Soul Splinter _RhpRhrQ _There is an open door here.RhmU######.....#.)...>.#......#.#####...#(######...#.####### #.#.##....# #.#.##....#.#.##....'#....####.##....######.#....# #.##....######†.....# #.#RhoD#........####.#### ##.###>#..B..# #.# #..##.#.....# #.# #.##.#.†......#.# ##.#........=..#.# ###..g...#.....#.# #...≈.≈RhRh4J9 _Rh Rh BB   giant cockroachRh <80Soul SplinterRhi Rh Rh  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh. ######.....#### Pokesalot the Grave Robber ..........)...>. Deep Elf #######......#.# Health: 15/15 ======================== ####...#(# Magic: 7/8=====================--- #####...#.# AC: 2RhYStr: 5 ###### #.......#.# EV: 11Int: 19 #....# #.......#.# SH: 0Dex: 15 #....########.......#.# XL:  2 Next: 20% Place: Dungeon:1 #....*@.....#....####.# Noise: ---------  Time: 580.0 (0.0) #...B######.#....# #.# a) +0 dagger #....######†.....# #.# Cast: Soul Splinter #........####.#### ##.#Rh ##>#..B..# #.# #..# #.#.....# #.# #.## B   giant cockroach #.#.†......#.# ##.## ........=..#.# ###.... Rhr ..g...#.....#.# #...≈.≈ _There is an open door here.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (chance to affect: 67%)RhZ######.....#### Pokesalot the Grave Robber..........)...>. Deep Elf#######......#.# Health: 15/15 ========================####...#(# Magic: 7/8=====================---#####...#.# AC: 2Str: 5#######.......#.# EV: 11Int: 19#....##.......#.# SH: 0Dex: 15#....########.......#.# XL:  2 Next: 20% Place: Dungeon:1Rh#....'@.....#....####.# Noise: ---------  Time: 580.0 (0.0)#...*######.#....# #.# a) +0 dagger#....######†.....# #.# Cast: Soul Splinter#........####.#### ##.###>#..B..# #.# #..##.#.....# #.# #.## B   giant cockroach#.#.†......#.# ##.##........=..#.# ###.....g...#.....#.# #...≈.≈ _There is an open door here.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  RhcPress: ? - help, Shift-Dir - straight lineAim: a giant cockroach (chance to affect: 67%)RhC(weak, ally target, s…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (chance to affect: 67%)  Rh=DA fragment of the giant cockroach's soul is dislodged from its body.Rh.,Rh/RhL*BJJ   endoplasmB   giant cockroach (weak, ally target, s…)*   soul wisp (summoned)=1.0 (1Soul Splinter _The giant cockroach looks weaker. The giant cockroach barely misses you.Rh8  You hit the giant cockroach but do no damage.The endoplasm hits your soul wisp.Rh1C BB 2 giant cockroaches (1 weak, 1 ally t RhDGThe giant cockroach bites you but does no damage.Rh%E&2RhPRhMVA _Your soul wisp touches the giant cockroach.RhwThe giant cockroach bites you but does no damage. _Your soul wisp touches the giant cockroach.barely miss the giant cockroach.  The giant cockroach is almost dead.endoplasm hits your soul wisp.  returns to where it belongs.RhħO  The giant cockroach is no longer weakened.RhuVB.Rhyj4--3Soul SplinterRhRhB4 _The giant cockroach bites you.Rh  You hit the giant cockroach but do no damage.The giant cockroach is almost dead.RhT&4Rh Rh6G _The giant cockroach bites you but does no damage.Rh+w[  You barely miss the giant cockroach.RhRThe giant cockroach is severely wounded.RhV8===5RhRh4] _The giant cockroach closely misses you.Rh O  You hit the giant cockroach but do no damage.The giant cockroach is severely wounded.The giant cockroach bites you but does no damage.3----6Rh J _The giant cockroach bites you.RhD@  You hit the giant cockroach but do no damage.The giant cockroach is heavily wounded.--7 _The giant cockroach bites you.Rh<  _The giant cockroach bites you.  You hit the giant cockroach but do no damage.  The giant cockroach is heavily wounded. _The giant cockroach bites you.  You hit the giant cockroach but do no damage.  The giant cockroach is heavily wounded.Rh= &8RhH RhK   You hit the giant cockroach but do no damage.The giant cockroach is heavily wounded. _The giant cockroach bites you.  You hit the giant cockroach but do no damage.The giant cockroach is heavily wounded. _The giant cockroach misses you.Rh  You hit the giant cockroach but do no damage.The giant cockroach is heavily wounded.RhD===9Rhx] _The giant cockroach bites you but does no damage.Rhe  You hit the giant cockroach.  The giant cockroach is severely wounded.Rhf'90RhjRh(U _The giant cockroach misses you.Rh&!   You hit the giant cockroach but do no damage.The giant cockroach is severely wounded.1---1Rha(RhU+| _The giant cockroach bites you. The giant cockroach closely misses you.Rh<  You hit the giant cockroach but do no damage.The giant cockroach is severely wounded.Rh`2==-2RhRh\ _The giant cockroach barely misses you.RhD  You barely miss the giant cockroach.The giant cockroach is severely wounded.RhcE &3Rh Q RhXS ] _The giant cockroach closely misses you.Rh  You hit the giant cockroach.  You kill the giant cockroach!RhuiSJ.   giant cockroach274 _You have harvested enough death to cast Grave Claw an additional time.RhzRh}&5RhRh| _You barely miss the endoplasm. The endoplasm closely misses you.Rh>  You hit the endoplasm.  The endoplasm is severely wounded.Rhr3===6Rhwl _The endoplasm barely misses you.Rh4I  You barely miss the endoplasm.The endoplasm is severely wounded.RhJ &7Rh/R RhS W _The endoplasm closely misses you.Rh5p  You hit the endoplasm..BB   giant cockroach348 _You kill the endoplasm!Rhjz 9 _You closely miss the giant cockroach. The giant cockroach misses you.Rh  You hit the giant cockroach.  The giant cockroach is moderately wounded.RhX1---600Rh!Rh`4 _The giant cockroach bites you.RhN"  You barely miss the giant cockroach.The giant cockroach is moderately wounded.The giant cockroach closely misses you.Rh# `2==-1Rh* Rh- G _The giant cockroach bites you but does no damage.Rh  You hit the giant cockroach but do no damage.The giant cockroach is moderately wounded.Rh&2RhRh] _The giant cockroach closely misses you.Rh|  You closely miss the giant cockroach.The giant cockroach is moderately wounded.Rh&3RhCRh|G _The giant cockroach bites you but does no damage.Rhc  You closely miss the giant cockroach.The giant cockroach is moderately wounded.RhU1--4Rhj'Rh*4 _The giant cockroach bites you.Rhs)  You hit the giant cockroach but do no damage.The giant cockroach is moderately wounded.Rh*U2==5Rhu2RhH5G _The giant cockroach bites you but does no damage.RhyYou hit the giant cockroach but do no damage.The giant cockroach is moderately wounded. _The giant cockroach bites you but does no damage.closely miss the giant cockroach.  .RhU1--6RhRhG _The giant cockroach bites you but does no damage.Rh I  You closely miss the giant cockroach.The giant cockroach is moderately wounded.7 _The giant cockroach closely misses you.RhC 3  You hit the giant cockroach.  The giant cockroach is heavily wounded.8 _The giant cockroach closely misses you.Rh{  You barely miss the giant cockroach.The giant cockroach is heavily wounded.Rhx||9/15 -----9RhЂRh4 _The giant cockroach bites you.RhA  You hit the giant cockroach.Rhi'Rh;10/15==-4110Soul SplinterRhaRhxS _You kill the giant cockroach!Rh  ######..... .)...> #......#. ####...#( #####...#. ###### #.#. #....# #.#. #....#.#. #.....#....####.Rh  #....######.#....# #. #....######†.....# #. #........####.#### ##. ##>#..B..# #.# #.. #.#.....# #.# #. #.#.†......#.# ##. ........=..#.# ### .g...#.....#.# #...≈.RhoRhe.-1RhRhQ _There is an open door here.Rh f ######..... .)... #......# ####...# #####...# ###### #.# #....# #.# #....#.# #...@'......#....#### #....######.#....# #RhuD #....######†.....# # #........####.#### ## ##>#..B..# #.# # #.#.....# #.# #. #.#.†......#.# ##. ........=..#.# ### .g...#.....#.# #...≈RhRhG-2 _Rh?%Rh&Rhcb ..........)...#######......# ###########........######'......#....#########. #####†.....####.#### #...........Rhc.g...#.........#.....#.###.#.. Rh|qRhLs&3Rh|RhHRhJ #######......# ###########........######'......#....#########. †.....####.#### ##>#.....# #.# #..#...........#.....#.....#######.....##.Rh>KD RhSRh#Wu11===4Rh^Rh_Rh J  ###########........######'......#....######### #####†.....####.#### ##># #.# #. #.#.....#######.....# #..###### Rhn' Y5Rh"Y 4 #######........######'......#....######### #####†.....####.#### ###># #.# #.RhY  #.#.#.†......#.#.....##.....# #..#Rh{c Rhh &6Rho Rhq Rh #####...#.###### #.#.#....# #.#.#....##.#.#....'......#....####.#....######.#....# #.Rhp >#....######†.....# #.#.####.#### ##.##>#.@...# #.# #.#.#.....# #.# #.#Rh "#.#.†......#.# ##.#........=..#.# ###.RhŅ .g...#.....#.# #...≈.Rh *.....#.....#.###.#..⌠ g   hobgoblin (asleep)#.....#######.....##.Rh #.....# #..# Rh Rh ;7Soul SplinterRhʤ Rhe######........######'......#....######### ######†.#........####.#### ###># #.# #. #.#†......#.# #........=###...Rhӛ#.g...#......≈#..##.#..⌠#######.....##.. #..####### ## RhRhҨB=8RhRhRhu###### #.#.##....# #.#.##....#.#.##....'......#....####.##....######.#....# #.##....######†.....# #.##..####.#### ##.###>#.....# #.# #..##.#..@..# #.# #.##.#.†......#.# ##.#..=..#.# ###.#.g...#.....#.# #...≈.≈#.....#.....#.###.#..⌠.#.....#.....##.#.....# #..##.....# #..# # # #..# #Rh|Rh9U2==9RhRhRh  ###### #.#. #....# #.#. #....#.#. #....'......#....####. #....######.#....# #.Rh! , #....######†.....# #. #..####.#### ##. ##>#.....# #.# #.. #.#.@...# #.# #. #.#.†......#.# ##. ..=..#.# ### #.g...#.....#.# #...≈. #.....#.....#.###.#..⌠ #.....#.....## #.....# #.. #.....# #..## #..#Rh# Rh, sg.gRh- '20Rh6 Rh7  Rh  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Rh3 ###### #.......#. Pokesalot the Grave Robber #....# #.......#. Deep Elf #....########.......#. Health: 12/15 ===================----- #....'......#....####. Magic: 7/8=====================--- #....######.#....# #. AC: 2Str: 5 #....######†.....# #. EV: 12Int: 19 Rh #........####.#### ##. SH: 0Dex: 15 ##>#.....# #.# #.. XL:  2 Next: 41% Place: Dungeon:1 Rh2#.#.@...# #.# #.# Noise: ---------  Time: 620.0 (0.0) #.#*†......#.# ##.# a) +0 dagger ..g.....=..#.# ###... Cast: Soul Splinter #.....#.....#.# #...≈. Rh7#.....#.....#.###.#..⌠ #.....#######.....##.. g   hobgoblin RhN#.....# #..####### #.....# #..# ## RhI#..# _There is an open door here.  RhCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Rh>Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line Rh_FAim: a hobgoblin (chance to affect: 67%) RhT/ #######.......#. Pokesalot the Grave Robber#....##.......#. Deep Elf#....########.......#. Health: 12/15 ===================-----#....'......#....####. Magic: 7/8=====================---#....######.#....# #. AC: 2Str: 5#....######†.....# #. EV: 12Int: 19#........####.#### ##. SH: 0Dex: 15##>#.....# #.# #.. XL:  2 Next: 41% Place: Dungeon:1#.#.@...# #.# #.# Noise: ---------  Time: 620.0 (0.0) Rh0 #.#.†......#.# ##.# a) +0 dagger..*.....=..#.# ###... Cast: Soul Splinter#.....#.....#.# #...≈.#.....#.....#.###.#..⌠#.....#######.....##.. g   hobgoblin#.....# #..########.....# #..# ###..# _There is an open door here.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Rh@0 Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 67%) Rhr (weak, ally target, soul-sp…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (chance to affect: 67%)  A fragment of the hobgoblin's soul is dislodged from its body. RhS  g.*The hobgoblin looks weaker. Rh j=1.0 (1Soul Splinter Rhj  Rh a _Your soul wisp barely misses the hobgoblin. Rh#1 ###### #.......#. Pokesalot the Grave Robber #....# #.......#. Deep Elf Rh1 #....########.......#. Health: 12/15 ===================----- #....'......#....####. Magic: 7/8=====================--- #....######.#....# #. AC: 2Str: 5 Rh1#....######†.....# #. EV: 12Int: 19 #........####.#### ##. SH: 0Dex: 15 ##>#.....# #.# #.. XL:  2 Next: 41% Place: Dungeon:1 RhW2 #.#.@...# #.# #.# Noise: =--------  Time: 621.0 (0.0) #.#g†......#.# ##.# a) +0 dagger Rh23...*....=..#.# ###... Cast: Soul Splinter #.....#.....#.# #...≈. #.....#.....#.###.#..⌠ #.....#######.....##.. g   hobgoblin (weak, ally target, soul-sp…) #.....# #..####### *   soul wisp (summoned) Rh3 #.....# #..# ###..# A fragment of the hobgoblin's soul is dislodged from its body.  RhE3The hobgoblin looks weaker. _Your soul wisp barely misses the hobgoblin.Hit: a) +0 dagger Rht3Press: ? - help, Dir - move targetAim: a hobgoblin (weak, ally target, soul-splintered, 63% to hit) Rh"#######.......#. Pokesalot the Grave Robber#....##.......#. Deep Elf#....########.......#. Health: 12/15 ===================-----#....'......#....####. Magic: 7/8=====================---#....######.#....# #. AC: 2Str: 5#....######†.....# #. EV: 12Int: 19#........####.#### ##. SH: 0Dex: 15##>#.....# #.# #.. XL:  2 Next: 41% Place: Dungeon:1#.#.@...# #.# #.# Noise: =--------  Time: 62 Rh#1.0 (0.0)#.#g†......#.# ##.# a) +0 dagger...*....=..#.# ###... Cast: Soul Splinter#.....#.....#.# #...≈.#.....#.....#.###.#..⌠#.....#######.....##.. g   hobgoblin (weak, ally target, soul-sp…)#.....# #..####### *   soul wisp (summoned)#.....# #..# ###..#The hobgoblin looks weaker. _Your soul wisp barely misses the hobgoblin.Hit: a) +0 daggerPress: ? - help, Dir - move targetAim: a hobgoblin (weak, ally target, soul-splintered, 63% to hit)  You hit the hobgoblin but do no damage. The hobgoblin hits you.1--2.0 (1 Rh`( _Your soul wisp barely misses the hobgoblin.  Hit: a) +0 dagger  Press: ? - help, Dir - move targetAim: a hobgoblin (weak, ally target, soul-splintered, 63% to hit)  You hit the hobgoblin but do no damage. The hobgoblin hits you. _Your soul wisp touches the hobgoblin but does no damage. Rh ###### #.......#. Pokesalot the Grave Robber #....# #.......#. Deep Elf #....########.......#. Health: 11/15 =================------- #....'......#....####. Magic: 7/8=====================--- #....######.#....# #. AC: 2Str: 5 #....######†.....# #. EV: 12Int: 19 #........####.#### ##. SH: 0Dex: 15 ##>#.....# #.# #.. XL:  2 Next: 41% Place: Dungeon:1 #.#.@...# #.# #.# Noise: =--------  Time: 622.0 (0.0) #.#g†......#.# ##.# a) +0 dagger ...*....=..#.# ###... Cast: Soul Splinter #.....#.....#.# #...≈. #.....#.....#.###.#..⌠ #.....#######.....##.. Rh=-g   hobgoblin (weak, ally target, soul-sp…) #.....# #..####### *   soul wisp (summoned) #.....# #..# ###..# Aim: a hobgoblin (weak, ally target, soul-splintered, 63% to hit)  You hit the hobgoblin but do no damage. The hobgoblin hits you. _Your soul wisp touches the hobgoblin but does no damage.  Hit: a) +0 daggerPress: ? - help, Dir - move targetAim: a hobgoblin (weak, ally target, soul-splintered, 63% to hit) Rh #######.......#. Pokesalot the Grave Robber#....##.......#. Deep Elf#....########.......#. Health: 11/15 =================-------#....'......#....####. Magic: 7/8=====================---#....######.#....# #. AC: 2Str: 5 Rh #....######†.....# #. EV: 12Int: 19#........####.#### ##. SH: 0Dex: 15##>#.....# #.# #.. XL:  2 Next: 41% Place: Dungeon:1#.#.@...# #.# #.# Noise: =--------  Time: 622.0 (0.0)#.#g†......#.# ##.# a) +0 dagger...*....=..#.# ###... Cast: Soul Splinter#.....#.....#.# #...≈.#.....#.....#.###.#..⌠#.....#######.....##.. g   hobg Rh? Xoblin (weak, ally target, soul-sp…)#.....# #..####### *   soul wisp (summoned)#.....# #..# ###..#You hit the hobgoblin but do no damage. The hobgoblin hits you. _Your soul wisp touches the hobgoblin but does no damage.  Hit: a) +0 daggerPress: ? - help, Dir - move targetAim: a hobgoblin (weak, ally target, soul-splintered, 63% to hit)  You hit the hobgoblin but do no damage. The hobgoblin misses you. Rh Z2==3.0 (1 Rh  RhA _Your soul wisp touches the hobgoblin but does no damage.  Hit: a) +0 dagger  Press: ? - help, Dir - move target Rh Aim: a hobgoblin (weak, ally target, soul-splintered, 63% to hit)  You hit the hobgoblin but do no damage. The hobgoblin misses you. _Your soul wisp touches the hobgoblin. Rh ###### #.......#. Pokesalot the Grave Robber #....# #.......#. Deep Elf #....########.......#. Health: 12/15 ===================----- #....'......#....####. Magic: 7/8=====================--- #....######.#....# #. AC: 2Str: 5 #....######†.....# #. EV: 12Int: 19 Rh #........####.#### ##. SH: 0Dex: 15 ##>#.....# #.# #.. XL:  2 Next: 41% Place: Dungeon:1 Rh'#.#.@...# #.# #.# Noise: =--------  Time: 623.0 (0.0) #.#g†......#.# ##.# a) +0 dagger RhV...*....=..#.# ###... Cast: Soul Splinter #.....#.....#.# #...≈. #.....#.....#.###.#..⌠ Rh #.....#######.....##.. g   hobgoblin (weak, ally target, soul-sp…) Rh#.....# #..####### *   soul wisp (summoned) #.....# #..# ###..#  RhYou hit the hobgoblin but do no damage. The hobgoblin misses you. _Your soul wisp touches the hobgoblin.  Hit: a) +0 daggerPress: ? - help, Dir - move target RhAim: a hobgoblin (heavily wounded, weak, ally target, soul-splintered, 63% to  hit) Rh6 ###### #.......#. Pokesalot the Grave Robber #....# #.......#. Deep Elf #....########.......#. Health: 12/15 ===================----- #....'......#....####. Magic: 7/8=====================--- #....######.#....# #. AC: 2Str: 5 #....######†.....# #. EV: 12Int: 19 #........####.#### ##. SH: 0Dex: 15 ##>#.....# #.# #.. XL:  2 Next: 41% Place: Dungeon:1 #.#.@...# #.# #.# Noise: =--------  Time: 623.0 (0.0) #.#g†......#.# ##.# a) +0 dagger ...*....=..#.# ###... Cast: Soul Splinter #.....#.....#.# #...≈. #.....#.....#.###.#..⌠ Rh  #.....#######.....##.. g   hobgoblin (weak, ally target, soul-sp…) #.....# #..####### *   soul wisp (summoned) #.....# #..# ###..# Press: ? - help, Dir - move targetAim: a hobgoblin (heavily wounded, weak, ally target, soul-splintered, 63% to  hit)  You hit the hobgoblin.  The hobgoblin is almost dead.The hobgoblin hits you. Your soul wisp touches the hobgoblin. RhF   #....#  #.... #.... #....  #....######†  #........#  Rh##>#.....# #.#  #.#.@...# #.#  #.#.†......#.#  ...*....=..#.#  #.....#.....#.#  #.....#.....# RhE#.....#######*   soul wisp (summoned) #.....#  #.....#  Rhb1--84.0 (1 Rh  Rh"  Aim: a hobgoblin (heavily wounded, weak, ally target, soul-splintered, 63% to  hit)  You hit the hobgoblin.  The hobgoblin is almost dead.The hobgoblin hits you. Your soul wisp touches the hobgoblin. _The hobgoblin dies! RhQ###### #.#.##....# #.#.##....#.#.##....'......#....####.##....######.#....# #.##....######†.....# #.##..####.#### ##.###>#.....# #.# #..##.#..@..# #.# #.##.#.†......#.# ##.#...*....=..#.# ###.#.....#.....#.# #...≈.≈#.....#.....#.###.#..⌠.#.....#.....##.#.....# #..##.....# #..# # # #..# # Rh[0;10;1m*..8===-5 Rh)###### #.#.#.#....# #.#.#.#....#.#.#.#....'......#....####.#.#....######.#....# #.#.#....######†.....# #.#.#.####.#### ##.#. Rh##>#.....# #.# #..#.#.#...@.# #.# #.##.#.#.*......#.# ##.##.#.=..#.# ###.#.....#.....#.# #...≈.≈.#.....#.....#.###.#..⌠.#.....#######.....##. Rh`#.....# #..#.#.....# #..# #. #..# #. RhC RhN*† Rh@-6 Rh Rh RhZfS###### #.#.#.##....# #.#.#.##....#.#.#.##....'......#....####.#.##....######.#....# #.#.##....######†.....# #.#.##.####.#### ##.#.###>#.....# #.# #..#.##.#..*.@# #.# #.##.##.#.†......#.# ##.##.##.=..#.# ###.....##.....#.....#.# #...≈.≈.##.....#.....#.###.#..⌠..##.....#.....##....##.....# #..#.##.....# #..# #.##..# #.# Rhh RhpD.* RhOt&7 Rh{ Rh} RhQ........#######...'......#....###..###### .######†.....####.#### ##># #.# #. #.#...*.#####†..@...#.# ##........=###....#......≈.≈.##.#..⌠...#######.....##.. RhsR...# #..########.. ########.# Rh_ Rh`U2==8 Rh i Rh" 7#....# #.#.#.# #....#.#.#.# #....'......#....####.#.# #....######.#....# #.#.# #....######†.....# #.#.# #.####.#### ##.#.# ##>#.....# #.# #..#.# #.#...*.####.# #.##.# #.#.†...@..#.# ##.##.# #.=..#.# ###.....# #.....#.....#.# #...≈.≈.# #. Rhb# #...#.....# #..#.# #.  Rh$  Rhg+ K.* Rh. D===9 Rh5G  RhCH  RhG######...'......#....###..###### .######†.....####.#### ##># #.# #. #.#####.#.†..*...##........###....#......≈.≈...##.#..⌠. Rh ....#######.....##......# #..######## ########.#....#...# ## Rh Rh'30 Rh6 RhA1.0 (2 Rh Rh1 _i - a +4 ring of protectionRh^Rh|bInventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon)f - a +0 spear Armour (go to first with [)  b - a +0 robe (worn)  d - a scarf of repulsion (worn) Rhc:Jewellery (go to first with "=)i - a +4 ring of protection Scrolls (go to first with ?)  e - a scroll labelled KOYPUSCHOIBB  g - a scroll labelled YDWERI XALOR  h - a scroll labelled NUCIOL SEVEI Potions (go to first with !)  c - a potion of magicRh i - a +4 ring of protection. A ring that protects its wearer from most sources of damage. It affects your AC (+4). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {AC+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.RhRh~Rh\ (Rh #....########.......#.#.# Pokesalot the Grave Robber#....'......#....####.#.# Deep Elf#....######.#....# #.#.# Health: 12/15 ===================-----#....######†.....# #.#.# Magic: 8/8========================#........####.#### ##.#.# AC: 6Str: 5##>#.....# #.# #..#.# EV: 12Int: 19Rhn #.#.....####.# #.##.# SH: 0Dex: 15#.#.†..*...#.# ##.##.# XL:  2 Next: 48% Place: Dungeon:1#........@..#.# ###.....# Noise: ---------  Time: 631.0 (0.0)#.....#.....#.# #...≈.≈.# a) +0 dagger#.....#.....#.###.#..⌠..# Cast: Soul Splinter#.....#######.....##....##.....# #..########.##.....# #..#Rh #.# *   soul wisp (summoned)#..##.#########.###.##....#...##.##hit)  You hit the hobgoblin.  The hobgoblin is almost dead.The hobgoblin hits you. Your soul wisp touches the hobgoblin. _The hobgoblin dies! Rh- 2_i - a +4 ring of protectionRhP Rh +5 (0.5Rh@ Rh 8 _i - a +4 ring of protection (worn)Rh!83Rh8Rh?3=Rh?RhA,Rh6BRhC,RhDRh*FRhmF9=RhFRhHb4==RheIRh0K,RhKRhpM,RhNRh=P,RhPRhR5====RhhSRh XRh^Rh_Rh_RhaRhdr _Your soul wisp disappears in a puff of smoke!RhfRhbfRhfRhLiRhMk,RhlRhfnRhSpRhp:==RhrRhsRhou,Rh. #.#  #@#  43.5 (4 #.# ###.###  #.....#.#  #.....##### #.#  #.....)...# #.##....####.#Rh!RhJRhb+4.5 (5RhRh; _Found a stone staircase leading down.RhX 3RhY Rh<] RhS^ Rhc |==Rhd ,Rhf Rhg ,RhJh Rhi Rhk ,Rh]k Rhl Rhn Rhn Rho RhLq Rh u.######.........B...............>....... #.#  #.# #.# #.# B   giant cockroach (asleep) #.# #.####.###9B.B50.5 (6Soul Splinter _A giant cockroach comes into view.RhMi   #.  #..  #.# ##### #.##.... #.#...B #. #.. #>@....... #.#...#### #.##### Rhi #.# #.# #.#  #.# #.#  #.#RhFl Rhr L.BRht +1.5 (1RhB{ Rhb #.  #..  #.# ##### #.# #.#.... #....B #.. #>......... #.#...##### #.##### #.# #.#  #.# #.# RhJRh?G.BRh &2RhRhR  You barely miss the giant cockroach.The giant cockroach bites you but does no damage.Rh- .=3Rhq Rh ] _The giant cockroach closely misses you.Rh7r  You hit the giant cockroach but do no damage.Rh&4RhRh] _The giant cockroach closely misses you.Rhcd<5Rh iRhj _You closely miss the giant cockroach. The giant cockroach closely misses you.RhI r  You hit the giant cockroach but do no damage.Rh̰ -6.4 (0.9Rh Rh \ _The giant cockroach barely misses you.Rhod  You hit the giant cockroach.  The giant cockroach is heavily wounded.Rh:e-7.4 (1.0RhGjRh#m] _The giant cockroach closely misses you.Rho/  You barely miss the giant cockroach.The giant cockroach is heavily wounded.8 _The giant cockroach bites you but does no damage.Rh  You hit the giant cockroach.  The giant cockroach is severely wounded.RhҪ&9RhRhJ _The giant cockroach bites you but does no damage. x2Rh%d  You barely miss the giant cockroach.The giant cockroach is severely wounded.60Rhd Rhg U _The giant cockroach misses you.Rh  You hit the giant cockroach but do no damage.The giant cockroach is severely wounded.Rh$1 _The giant cockroach barely misses you.Rh@8  You hit the giant cockroach.  You kill the giant cockroach!Rh>1.RhpDe52Soul SplinterRhIRhL _You have harvested as much death for Grave Claw as you can hold at once.Rh 3Rh= RhZ Rh ,Rh ,Rh ,Rh Rh Rh` ,RhD RhB Rh ,Rh- Rh Rh" ,RhQ# Rh& Rh' ,Rh) Rh+ Rh- ,Rh. Rh1 Rh2 ,Rh3 Rh6 Rh7 Rh7 Rh8 Rh; RhaG ########## ........ #.#....# ### RhG #.. #....# ...# #.#######....##....###.##.........g-#.#..........##.?..###..........### ...# #..........# Rh1H } ####>.........# #####.#...###### #... g   goblin (asleep)RhH #.##### #...#.# #...#.# #...RhU ,71.4 (9RhZ I-2.4 (10.0)Rha Rh u _A goblin comes into view. It is wielding a +0 dagger.Rh########## ........ #. #....# ##### #.. #....# ....# #.#....##....##.##..........g.#.#....##.?..##..........### ....# #..........# ######>.........# ##.#...###### #.#.##### #.#.# #.#.# #.RhRhMXg.gRh:O==3.0)Soul SplinterRhXRh( _The goblin shouts!Rh5  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Rh  Pokesalot the Grave Robber  Deep Elf  Health: 15/15 ======================== ########## Magic: 7/8=====================--- ........ AC: 6Str: 5  #. #....# #####  EV: 12 RhInt: 19  #.. #....# ....#  SH: 0Dex: 15  #.#######....##....###  XL:  2 Next: 55% Place: Dungeon:1  #.##..........@****g..  Noise: ==-------  Time: 773.4 (0.0)  #.#..........##.?..###  a) +0 dagger  #..........### ....#  Cast: Soul Splinter  #..........# #####  #>.........######  #.#...###### Rh#.... g   goblin  #.######....  #.##....  #.##.... _The goblin shouts!  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (chance to affect: 67%) Rh Pokesalot the Grave RobberDeep ElfHealth: 15/15 ========================##########Magic: 7/8=====================---........AC: 6Str: 5#.#....# #####EV: 12Int: 19#.. #....# ....#SH: 0Dex: 15#.#######....##....###XL:  2 Next: 55% Place: Dungeon:1 Rh| #.##..........@....*..Noise: ==-------  Time: 773.4 (0.0)#.#..........##.?..###a) +0 dagger#..........### ....#Cast: Soul Splinter#..........# ######>.........#######.#...#######.... g   goblin#.######....#.# Rh ,#....#.##.... _The goblin shouts!  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (chance to affect: 67%) Rh Rhd Rhl'g. Rh)m3-4.4 (1 Rht Rh w6  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (chance to affect: 67%) _The goblin struggles to resist.!Rh6  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!Rhٳ  Pokesalot the Grave Robber  Deep Elf  Health: 15/15 ======================== ########## Magic: 6/8==================------ ........ AC: 6Str: 5  #. #....# #####  EV: 12Int: 19  #.. #....# ....#  SH: 0Dex: 15  #.#######....##....###  XL:  2 Next: 55% Place: Dungeon:1  #.##..........@***g...  Noise: =--------  Time: 774.4 (0.0)  #.#..........##.?..###  a) +0 dagger !RhU #..........### ....#  Cast: Soul Splinter  #..........# #####  #>.........######  #.#...#######.... g   goblin  #.######....  #.##....  #.##.... _The goblin struggles to resist.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (chance to affect: 67%)!RhPokesalot the Grave RobberDeep ElfHealth: 15/15 ========================##########Magic: 6/8==================------........AC: 6Str: 5#.#....# #####EV: 12Int: 19#.. #....# ....#SH: 0Dex: 15#.#######....##....###XL:  2 Next: 55% Place: Dungeon:1!Rh$#.##..........@...*...Noise: =--------  Time: 774.4 (0.0)#.#..........##.?..###a) +0 dagger#..........### ....#Cast: Soul Splinter#..........# ######>.........#######.#...#######.... g   goblin#.######....#.##....#.##.... _The goblin struggles to resist.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (chance to affect: 67%)!RhVb!Rh!Rh'g.!Rhk+5.4 (1!Rh0!Rh,qCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (chance to affect: 67%) _The goblin struggles to resist."RhC  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."Rh+C  Pokesalot the Grave Robber  Deep Elf  Health: 15/15 ======================== ########## Magic: 4/8============------------ ........ AC: 6Str: 5  #. #....# #####  EV: 12Int: 19  #.. #....# ....#  SH: 0Dex: 15  #.#######....##....###  XL:  2 Next: 55% Place: Dungeon:1  #.##..........@..g....  Noise: =--------  Time: 775.4 (0.0)  #.#..........##.?..###  a) +0 dagger  #..........### ....[34"RhPDm#  Cast: Soul Splinter  #..........# #####  #>.........######  #.#...#######.... g   goblin  #.######....  #.##....  #.##.... _The goblin struggles to resist.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 2% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger"Rh, Pokesalot the Grave RobberDeep ElfHealth: 15/15 ========================##########Magic: 4/8============------------........AC: 6Str: 5#.#....# #####EV: 12Int: 19#.. #....# ....#SH: 0Dex: 15#.#######....##....###XL:  2 Next: 55% Place: Dungeon:1#.##..........@..*....Noise: =--------  Time: 775.4 (0.0)#.#..........##.?..###a) +0 dagger#..........### ....#Cast: Soul Splinter#..........# ######>.........#[13"Rh- ;29H######.#...#######.... g   goblin#.######....#.##....#.##.... _The goblin struggles to resist.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 2% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger"Rh T  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 2% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move target  Aim: a goblin, wielding a +0 dagger  You unleash the spiteful dead! The jagged bones skewer the goblin!"Rh S"Rh! )8=6.4 (1Soul Splinter _You kill the goblin!#RhTl#### ........  #. #....#######  #.. #....##....#  #.#....##....##.##.).  #.#.##.?..##.####....#  #...# ######  #>.........# ##.#...###### #....##.##### #....##.# #....'#.# #....#5===--7#RhW# . #. #....####### #.. #....##....# #.#....##....# #.##.). #.#.##.?..# #..####....# #. #.#...###### #....# #.##### #....# #.# #....'. #.# #....##Rh#RhUA--8#Rh#Rh#Rhxx  ########## ........ #. #....#######.....##....#######....#####.............)................##.@..#####...####....# ..# ##### #.##....## #Rhڃ #Rh= &9#Rh؋ #Rhp #Rhř ,80.4 (2#Rh  _g - 4 scrolls labelled YDWERI XALOR (gained 1)%Rh?Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon)f - a +0 spear Armour (go to first with [)  b - a +0 robe (worn)  d - a scarf of repulsion (worn) Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Scrolls (go to first with ?)  e - a scroll labelled KOYPUSCHOIBB  g - 4 scrolls labelled YDWERI XALOR  h - a scroll labelled NUCIOL SEVEI Potions (go to first with !)  c - a potion of magic%Rhfg - 4 scrolls labelled YDWERI XALOR. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.&RhwJ Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled KOYPUSCHOIBB  h - a scroll labelled NUCIOL SEVEI [?] describe selected(Rhv(Rh+(RhPokesalot the Grave RobberDeep Elf##########Health: 15/15 ========================........Magic: 5/8===============--------- #.#....#######AC: 6Str: 5 #.. #....##....#EV: 12Int: 19 #.#######....##....#####SH: 0Dex: 15 #.##.............)......XL:  2 Next: 58% Place: Dungeon:1 #.#..........##.@..#####Noise: ---------  Time: 780.4 (0.0) #..........####....#a) +0 dagger #..........# ######Cast: Soul Splinter #>.........####### #.#...#######....# #.######....##  #.##....'.  #.##....##  #.##....## Aim: a goblin, wieldin(Rhcg a +0 dagger  You unleash the spiteful dead! The jagged bones skewer the goblin! _You kill the goblin! _g - 4 scrolls labelled YDWERI XALOR (gained 1)  As you read the scroll labelled YDWERI XALOR, it crumbles to dust.  It is a scroll of identify.(RhL(RhU+(Rh2Pokesalot the Grave RobberDeep Elf##########Health: 15/15 ========================........Magic: 5/8===============--------- #.#....#######AC: 6Str: 5 #.. #....##....#EV: 12Int: 19 #.#######....##....#####SH: 0Dex: 15 #.##.............)......XL:  2 Next: 58% Place: Dungeon:1 #.#..........##.@..#####Noise: ---------  Time: 780.4 (0.0) #..........####....#a) +0 dagger #..........# ######Cast: Soul Splinter #>.........####### #.#...#######....# #.######....##  #.##....'.  #.##....##  #.##....## Aim: a goblin, wieldin(Rh[g a +0 dagger  You unleash the spiteful dead! The jagged bones skewer the goblin! _You kill the goblin! _g - 4 scrolls labelled YDWERI XALOR (gained 1)  As you read the scroll labelled YDWERI XALOR, it crumbles to dust.  It is a scroll of identify.(Rh[(Rh+1.4 (1(Rh\(RhΧ (Rhn#.##....##  (Rh5 You unleash the spiteful dead! The jagged bones skewer the goblin! _You kill the goblin! (Rhd`_g - 4 scrolls labelled YDWERI XALOR (gained 1)  (RhIAs you read the scroll labelled YDWERI XALOR, it crumbles to dust.  (RhgIt is a scroll of identify. _e - a scroll of fear)RhD ########## ........  ....######. #....# #####....##....######............@)......#....#####..####.....######)Rh >.........####...###### ######'.)Rh n6===2)Rh} )Rh}# . . #....####### .. #....##....# .#....##....# .##... .#.##....## ..####....# )Rh,.#...###### #....# .##### #....# .# #....'. .# #....#)Rh<)Rh&3)Rh")Rh*O _You see here a +0 dagger.*RhR# .  #....#######  #....##....# #....##....######.# ##.). #.##....######.#####....# #...###### #....# ##### #....# # #....'. # #....#*RhA*Rh -4 _*Rh&*Rh'*Rh/~# . #....#######  #....##....# ....##....######.## #.).. .##....######.######....# # ###### ...###### #....#  *Rh#....# #....'. #....#*Rh_*Rh&5*Rh*Rh*Rh# . #....####### #....##....# ....##....######.## .)..##....######.######....# # ###### ###### #....#  #....##....'.#....#*RhN*Rhw7======6*Rh*Rh*Rh1 # . #....####### #....##....# ....##....######.##)..##....######.######....# # ###### ###### #....#  #....##....'.#....######.*RhI8 *Rh: &7*Rh? *Rh@ *RhI  #  . #....####### #....##....# ....##....######.##)..##....######.######....# # ###### ## # # ###### #....# # # #....##....'......##....######.#*Rh *Rh@ *Rh &8*Rhz *Rh +Rh0 # . ##....# ##....##....# ##....##....######.##)..##....######.######....# ### ###### ## ###### #. #....# #. #....#.#....'......#.#....######.#.+Rh+Rh &9+Rh@&+RhW(+Rh4 ### .##. #....# .##. #....##....# .# #. #....##....######.#######.)..##....######.#+RhW#.####....# .# ## ###### .### .###### #. .#....# #..#....#.+Rhl.#....'......#.#....######.#.+Rh+RhoE===90+Rh+Rh  ### # ..# #. ....# #.# #. ....##....# #.# #. ....##....######.#######.)..##....######.##.####....# #.# ## ###### #.# ## #.###### #. #.#....# #.#.#....#...#....'......#.#....######.#.+Rh+RhV8===1+Rhd+Rh+Rh< M ###########.. .####+Rh= :.# #.# ##....######@####### ######....)........................##....######.##############.. ..####....# #.####..#+Rhu[ Y2,RhvM ############.. .##### #@# ##....######.####### ######....)...................... ....##....######.##############..#.#,RhK,RhW&3,Rh,Rh ,RhauM ####### ##########.. .......##### #.# ##....######.####### ###### ........)........................##.###.#,Rh{{,Rh}&4,Rhm,Rh̃,RhM ####### ##########.. .......######### #.# ....##....######.####### ######..#.#,Rh,RhYD===5,Rhd,Rhb8## ..# # #....#.# # #....##....# #.# # #....##....######.####### ######.)..........##....######.##.####....# #.# .# ###### #.# .# #.###### #,Rh.,Rhs,Rh6,Rh,Rhu $## ..# #  #....#.# #  #....##....# #.# # ##....##....######.# ######.),RhJv ...##....######.#.####....# #.# .# ###### #.# .# #.###### #,Rh} ,Rhg &7,Rh/ ,Rh ,Rh #  ..#  #....#.#  #....##....# #.# #....##....######.# .).##....######..####....# #.# .# ###### #.# .# #.###### #8-Rh k 3-Rhm -Rhܑ R-RhQ -RhМ -Rh B-Rh0 -Rh -Rh -Rh{ -Rhۢ -Rh ,-Rh{ -Rh˥ -Rh ,-Rhf -Rh¨ -Rh ,-Rh -Rh -Rh ,-Rh -RhW -Rh ,-Rhղ -Rh -RhE ,-Rh\ -Rh -Rhe -Rh -RhM -Rh* -Rhu B-RhJ B-Rh -RhT -RhB ,-RhO ,-Rh ,-Rh -Rh -Rhs ,-Rh] -Rhs -RhS ,-Rh -Rh/ -Rh -Rh -Rh1 -Rh -Rh& ,-Rh -Rh -Rhu ,-RhC -Rh -Rh8 ,-Rh -Rh -RhS ,-Rh -Rh -RhR ,-Rh. -Rh -Rh5,-RhI-Rh-RhH,-RhC-Rh-Rh ,-Rh -Rh -Rh},-Rh7-Rh-Rh,-Rh-Rh-Rh,-Rh-RhW-Rh<,-Rh-Rh-Rh%,-RhG-Rh -Rh@",-Rh"-Rh$-Rh%,-Rh0&-RhT(-Rhg),-Rh*-Rh+-Rh%-,-Rh--Rh 0-Rh1,-Rh2-Rh5-Rhi7,-Rho8-Rhd:-Rh<,-Rht=-Rh?-Rh5A,-RhtB-RhYE-RhK-RhM-RhAO-RhP,-RhgT,-RhU,-RhV-Rh`  You see here a +0 dagger. _-RhOa-Rhc-Rhze,-Rh#f-Rhg-Rhi,-Rhj-Rhl-Rhn,-Rhq-Rhr-Rht,-Rhv-Rhx-Rhz,-RhQ|-Rh}-RhA,-Rh-Rh>-Rh΂,-Rh -Rh-RhP,-Rh-Rh-RhË,-Rhm-Rh-Rh<,-Rhԏ-Rh-RhA,-Rh9-Rh##### ##...################ #...@................859.4 (61.0) #....####....######## #....# #....##....# #.#######....##.... #.##....)... #.#..........##....## #..........####....# #..........# ###### #>.........#-RhƳ-Rh-Rh%E _Done exploring..Rh I.Rhk .....0.0).......)....Rh- .Rh .Rh_ E _Done exploring./Rh##### ##...##.#....####....##....# #....##....# #.#######....##....##.##.).#.#.##....# 60.4 (1 _/Rh 0Rhu  ##### ##... # #....####.... #....# #....##....# #.#######....##.... #.##.) #.#.##....  #.####....#  #.# ######  #>.#0RhK| 0Rh| &10Rh[ 0Rh 0Rh #######...################....................####....######## #....##....# #######.##.#...######0Rhz0Rh &20Rh"0Rh 1RhQ ##### ##... # #..@.####.... #....# #....##....# #.#######....##.... #.##.) #.#.##....  #.####....#  #.# ######  #>.#  #.#...######1Rh1Rh &31Rh21Rh1Rh  #######...###############...................####....####### ....######.##.............)..##.############ 1Rh1Rh&41Rh1Rh1Rh d      #####   ##...####   #.......   #....####....   #.@..# #....##....   #.#######....##....   #.##.)   #.#.##....   #..####....   #..#   #>.#   #.#...######   #.##### 1Rh<51Rh1Rh1RhyM  ##### #...##############..............######...# #######....##...  #.##.............).#.61Rh)N #######...##############..................####....###### ....########.............)#.  #.########### 1Rh2C71Rhh      #####  ##...####  #..  #....####....   #@...# #....##   #.#######....##   #.##.)  #.#.##   #...####   #...#   #>..#   #.#...######   #.##### 81RhLv1Rh4N #######...#############.................####....##### ...#######.............).##...1RhN.#.###  #.##.... 1Rhg1Rhbk&91Rhp1Rhr1RhM<  #######...#############..................####....#####..# ...######.............).##....##....###.#  #.##.### 1RhKj Z701Rh  #######...#############...................####....#####..# ...######.............).##............##........# ####....####.#  #.##.#1Rh 1Rh( C12Rhp #######...#############...................####....##### ...#######.............)..........##............## ####> #.#  #.##.#22Rh2RhfW ##...#############.................####....##### ...########.............).##....## ####> .#...######.#  #.##.#2RhCgY32Rh .................####....##### ...########.............).##....## #### .#...######### ######.#  #.##.#2Rh2Rh1&42Rh_2Rhc _There is a stone staircase leading down here.3Rh/3Rh33Rh293Rh#?3RhD-5 _3RhH3Rhu # ####### ..##.....##  .......g..##  ...........#  ...........# 2 .......@...#  ...$.......#  ..l........#  3Rh0v ..w........# ?.(.?.....## ..##.?...## w   dart slug (asleep) # #######3Rh]v g   hobgoblin (asleep) 3Rhvl   frilled lizard (asleep) 3Rhw3Rh43RhB6.1 (1.7Soul Splinter3Rh3Rh _You climb downwards.  Found four items. _There is a stone staircase leading up here.5Rh# ####### ##.....## g..#....<.$l..w........?.(.?.....##..##.?...###. #######5Rh4.ll70 _5Rh# ####### ##.....## g..#.....<$.l..w........?.(.?.....##..##.?...###. #######5Rhl.85Rh/v  The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin!5Rh5RhN†l.l   frilled lizard5RhP/6595RhZ5RhM _You kill the hobgoblin!7RhQ  Casting: Grave Claw (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8Rh I  Pokesalot the Grave Robber  Deep Elf  Health: 15/15 ========================  Magic: 7/8=====================---  AC: 6Str: 5 # ####### EV: 12Int: 19 ..##.....##  SH: 0Dex: 15 .......†..##  XL:  2 Next: 65% Place: Dungeon:2 .......@...#  Noise: ---------  Time: 879.1 (0.0) 8Rh 6......*....#  a) +0 dagger .....l.<...#  Cast: Soul Splinter ...$.......#  ...........#  ..w........#  w   dart slug (asleep) ?.(.?.....##  l   frilled lizard ..##.?...##  #. ####### _You kill the hobgoblin!Casting: Grave Claw (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (chance to affect: 67%)9Rh> y **l9RhUY..l.:Rh:Rh\**l*.:Rh..l$.:Rh}-..:Rh[ .wAim: a dart slug (asleep, chance to affect: 67%);RhPokesalot the Grave RobberDeep ElfHealth: 15/15 ========================Magic: 7/8=====================---AC: 6Str: 5# #######EV: 12Int: 19..##.....##SH: 0Dex: 15.......†..##XL:  2 Next: 65% Place: Dungeon:2.......@...#Noise: ---------  Time: 879.1 (0.0)...........#a) +0 dagger.....*.<...#Cast: Soul Splinter...$.......#...........#..w........#w   dart slug (asleep)?.(.?.....##l   frilled lizard..##.?...###. ####### _You kill the hobgoblin!Castin;Rh/ g: Grave Claw (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, chance to affect: 67%);RhD;RhHL  The frilled lizard struggles to resist.;RhTAl.;Rh=80.1 (1 _The frilled lizard hisses.......*....#=Rhj-a) +0 dagger=RhT.......<...#=Rht1Cast: Soul Splinter=RhH...$.......#=Rh 4...........#=Rhw..w........#w   dart slug (asleep)?.(.?.....##=RhZl   frilled lizard..##.?...###. ####### _The frilled lizard hisses.Casting: Soul Splinter (safe; 1% risk of failure)  =RhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line=RhFAim: a dart slug (asleep, chance to affect: 67%)=Rh(weak, ally target, so…)*   soul wisp (summoned)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, chance to affect: 67%)  A fragment of the frilled lizard's soul is dislodged from its body.=RhN *lThe frilled lizard looks weaker. The frilled lizard barely misses you.=RhRb1.1 (1Soul Splinter=RhjZ=Rh}]f _Your soul wisp barely misses the frilled lizard.>Rh  Pokesalot the Grave Robber  Deep Elf  Health: 15/15 ========================  Magic: 6/8==================------  AC: 6Str: 5 # ####### EV: 12Int: 19 ..##.....##  SH: 0Dex: 15 .......†..##  XL:  2 Next: 65% Place: Dungeon:2 .....*.@...#  Noise: =--------  Time: 881.1 (0.0) ......l....#  a) +0 dagger .......<...#  Cast: Soul Splinter ...$.......#  ...........#  ..w........#  w   dart slug (asl>RhYeep) ?.(.?.....##  l   frilled lizard (weak, ally target, so…) ..##.?...##  *   soul wisp (summoned) #. #######A fragment of the frilled lizard's soul is dislodged from its body.  The frilled lizard looks weaker. The frilled lizard barely misses you. _Your soul wisp barely misses the frilled lizard.Hit: a) +0 daggerPress: ? - help, Dir - move targetAim: a frilled lizard (weak, ally target, soul-splintered, 46% to hit)>RhZj  Pokesalot the Grave Robber  Deep Elf  Health: 15/15 ========================  Magic: 6/8==================------  AC: 6>RhoStr: 5 # ####### EV: 12Int: 19 ..##.....##  SH: 0Dex: 15 >Rh .......†..##  XL:  2 Next: 65% Place: Dungeon:2 >Rh\).....*.@...#  Noise: =--------  Time: 881.1 (0.0) >Rh[......l....#  a) +0 dagger .......<...#  Cast: Soul Splinter ...$.......#  ...........#  >Rhg..w........#  w   dart slug (asleep) ?.(.?.....##  l   frilled lizard (weak, ally target, so…) >Rh..##.?...##  *   soul wisp (summoned) #. #######>Rh%The frilled lizard looks weaker. The frilled lizard barely misses you. _Your soul wisp barely misses the frilled lizard.>RhTHit: a) +0 daggerPress: ? - help, Dir - move targetAim: a frilled lizard (weak, ally target, soul-splintered, 46% to hit)  >RhYou hit the frilled lizard.>Rh>Rh"+ # ####### ..##.....##  .......†..##  .....*.@...#  ......†....#  .......<...#  ...$.......# >RhG#%...w.......# ...........#w ?.(.?.....##>Rh# *   soul wisp (summoned) ..##.?...## >Rh#3#. >Rh)J82.0 (0.9Soul Splinter>Rhh _Your soul wisp barely misses the frilled lizard.  Hit: a) +0 dagger  Press: ? - help, Dir - move targetAim: a frilled lizard (weak, ally target, soul-splintered, 46% to hit)  You hit the frilled lizard. _You kill the frilled lizard!BRhZ## #######...##.....##......†..##*.....#..@....#..<...#$.......#>...w.#..#?.(.?#...##.?BRhY##. ##### BRh BRhg.*(ally target)BRhe7===-3.0 (1.0BRh} BRh$ _Found a stone staircase leading down. _You see here a frilled lizard corpse.CRhh CRhgi CRhPs q.*w...CRh G-4 _CRhP CRhJ DRhJ  Your soul wisp touches the dart slug.DRh ````The dart slug launches a dart at you.DRh8\..@.DRhX:&5DRhQDDRh G0 _The slug dart is repelled.DRhf6 8 DRhV8 &6DRhA DRhTD ; _Your soul wisp touches the dart slug.ERh+4J  Your soul wisp touches the dart slug.ERh< ````The dart slug launches a dart at you.ERh..@.===7ERhERh0 _The slug dart is repelled.ERh t  Your soul wisp completely misses the dart slug.ERh ````The dart slug launches a dart at you.ERh0e \..@.ERhj V8===8ERh ERh 0 _The slug dart is repelled.FRh`wwdistracted, ally target)FRh&9FRh>FRhG_ _Your soul wisp touches the dart slug. The dart slug bites your soul wisp.GRh>oww  GRh@'90GRhHGRhK; _Your soul wisp touches the dart slug.GRh  Your soul wisp touches the dart slug.  The dart slug dies!GRhǺ †*   soul wisp (summoned)===821Soul Splinter _You have harvested as much death for Grave Claw as you can hold at once.HRh\ p## #######...##.....##.....†..##....†*.@<HRh $†...>......?.(.?.....#..##.?...## ##. ####### HRh +#HRhv HRhJ D.*HRh$ &2HRh]9 HRh I## #.##.....##.†..##.#.†....#.@*<...#.$†......#.>.#.#w.?.(.?.....##HRhj.##.?...##w   ribbon worm (asleep)#. #*   soul wisp (summoned)  #HRhu!5  You swap places.HRh-n.*, ally target)HRhx<&3HRh=HRh?^ _A ribbon worm comes into view.IRh#### #######....##.....##.....†..##....†*.<$†@..>.......w.?.(.?.....#....##.?IRh...#####. #######  # IRhYIRhwIRh.*w.wIRhV&4IRh IRh|& _You swap places.IRhm# #.##.....##.†..##.#.†....#.<...#.$@*.....#.>.#g.w.#...?.(.?.....##.....##.?...###. IRh1# #g   goblin (asleep)*   soul wisp (summoned)IRhGK  You swap places.IRhu.*.wIRh;5Soul SplinterIRh]IRh  _A goblin comes into view. It is wielding a +0 club. _You see here a dart slug corpse.IRhD # ########.....##.....##.†..##.#r.†....#.<...#.@†......#.>....*......#.g..w.#.?.(.?.....###.....##.?...###. ####### #.#.r   rat (asleep)*   soul wisp (summoned)IRhK IRhS 6*.IRhU &6IRh._ IRhc _A rat comes into view. _You see here 6 gold pieces.JRh ###### ####### #.....##.....## .†..## .# r.†....# .<...# .$@......# ...>...*.# .g..w.# ....?.(.?.....########. ####### #. #. *   soul wisp (summoned) JRhݛJRhlJRhiqw....*JRh-7 _JRhrJRh9v _You see here a dart slug corpse.KRhD  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KRhx  Pokesalot the Grave Robber  Deep Elf ###### #######  Health: 15/15 ======================== #.....##.....##  Magic: 6/8==================------ ...........†..##  AC: 6Str: 5 ...............#  EV: 12Int: 19 r.........†....#  SH: 0Dex: 15 ...........<...#  XL:  2 Next: 82% Place: Dungeon:2 .......$@......#  Noise: ---------  Time: 897.0 (0.0) KRh...>.w.........#  a) +0 dagger .g....*........#  Cast: Soul Splinter ....?.(.?.....##  #.....##.?...##  #####. #######  w   ribbon worm (ally target) #. g   goblin (asleep) #. *   soul wisp (summoned) _You see here a dart slug corpse.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 2% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a ribbon worm (ally target)KRh Pokesalot the Grave RobberDeep Elf###### #######Health: 15/15 ========================#.....##.....##Magic: 6/8==================------...........†..##AC: 6Str: 5...............#EV: 12Int: 19r.........†....#SH: 0KRhDex: 15...........<...#XL:  2 Next: 82% Place: Dungeon:2.......$@......#Noise: ---------  Time: 897.0 (0.0)...>.*.........#a) +0 dagger.g....*........#Cast: Soul Splinter....?.(.?.....###.....##.?...#######. #######w   ribbon worm (ally target)#.g   goblin (asleep)#.*   soul wisp (summoned) _You see here a dart slug corpse.  KRh-`Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 2% risk of failure) (3/3 uses available)  KRhdiPress: ? - help, Dir - move targetAim: a ribbon worm (ally target)KRh$ , bound)  Aiming: Grave Claw (safe; 2% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move target  Aim: a ribbon worm (ally target)  You unleash the spiteful dead!  The jagged bones skewer the ribbon worm!  The ribbon worm is heavily wounded.LRhR7;wLRh;4==8.0 (1LRhELRh~Ha _The ribbon worm is pinned in place! Your soul wisp touches the ribbon worm.MRhv O  The goblin shouts! You hear a loud squeak.MRh{ .g gMRh~ &9MRh MRh = _Your soul wisp touches the ribbon worm.NRhy,NRhG3r.g)r   rat*   soul wisp (summoned)NRh1--900NRh  _Your soul wisp touches the ribbon worm. The ribbon worm misses your soul wisp.NRhNRh/NRhW.rg.NRh7===--1 _Your soul wisp touches the ribbon worm.ORhvM.r.gw..2ORh|ORhŅP _Your soul wisp touches the ribbon worm but does no damage.ORh7d  Casting: Grave Claw (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PRh  Pokesalot the Grave Robber  Deep Elf ###### #######  Health: 15/15 ======================== #.....##.....##  Magic: 5/8===============--------- ...........†..##  AC: 6Str: 5 ...............#  EV: 12Int: 19 r.........†....#  SH: 0Dex: 15 ...........<...#  XL:  2 Next: 82% Place: Dungeon:2 ...r.gw$@......#  Noise: ---------  Time: 902.0 (0.0) ...>...........#  a) +0 dagger ......*......PRh[40m..#  Cast: Soul Splinter ....?.(.?.....##  #.....##.?...##  #####. #######  w   ribbon worm (ally target) #. g   goblin #. r   rat  *   soul wisp (summoned) _Your soul wisp touches the ribbon worm but does no damage.  Casting: Grave Claw (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 2% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a ribbon worm (severely wounded, ally target)PRh4 Pokesalot the Grave RobberDeep Elf###### #######Health: 15/15 ========================#.....##.....##Magic: 5/8===============---------...........†..##AC: 6Str: 5...............#EV: 12Int: 19r.........†....#SH: 0Dex: 15...........<...#XL:  2 Next: 82% Place: Dungeon:2...r.g*$@......#Noise: ---------  Time: 902.0 (0.0)...>...........#a) +0 dagger......*........#Cast: Soul Splinter....?.(.?.....###.....##.?...##Rh 6 d;9H#####. #######w   ribbon worm (ally target)#.g   goblin#.r   rat*   soul wisp (summoned) _Your soul wisp touches the ribbon worm but does no damage.  Casting: Grave Claw (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 2% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a ribbon worm (severely wounded, ally target)PRh   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 2% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move target: a ribbon worm (severely wounded, ally target)  You unleash the spiteful dead!  The jagged bones skewer the ribbon worm!PRh  #####. #########.PRh{ ,PRh / .rg.*.(launcher, ally target)You kill the ribbon worm!The goblin unwields a +0 club. The goblin wields a +0 sling.PRh H(((((((PRhJ; h.$@....PRh@ 96==3.0 (1 _The goblin shoots a sling bullet. The sling bullet is repelled.PRh[J PRhX h _Your Dodging skill increases to level 3!QRh Y ###### ####### #.....##.....## .†..## QRh .# .†....# QRh .<...# ....rg.@†......#QRh  ...>.*.#QRhA  .# ....?.(.?.....## #.....##.?...## #####. #######QRhZ k #. #.QRh &  Your soul wisp barely misses the goblin. (The rat barely misses your soul wisp. The goblin shoots a sling bullet.QRhК &.QRh .=4QRh^ QRh _The sling bullet hits you but does no damage. _You see here 6 gold pieces.RRhR ###### ########.....##.....###.†..##.#.†....#.<...#.rg@$†......#.>.*.#RRh.#.?.(.?.....##.#.....##.?...## #####. ####### #. #.RRhRRh# r.Your soul wisp barely misses the goblin.The goblin unwields a +0 sling. The goblin wields a +0 club.RRhP%/--5RRh-RRh30= _The goblin hits you but does no damage.RRh3  You hit the goblin. *.RRh(r   rat*   soul wisp (summoned)  You kill the goblin!RRhRRh5Pokesalot the Grave RobberDeep Elf###### #######Health: 15/15 ========================##.....##.....##Magic: 6/8==================------#...........†..##AC: 6RRh4Str: 5................#EV: 12Int: 19...........†....#SH: 0Dex: 15......r.....<...#XL:  2 Next: 100% Place: Dungeon:2RRh2......*@$†......#Noise: =--------  Time: 906.0 (1.0)....>...........#a) +0 dagger................#Cast: Soul Splinter.....?.(.?.....##.#.....##.?...##RRh^#####. #######r   rat (ally target)#.RRh*   soul wisp (summoned)#. RRh|_You see here 6 gold pieces.  Your soul wisp barely misses the goblin.RRhThe goblin unwields a +0 sling. The goblin wields a +0 club. _The goblin hits you but does no damage.  RRh!NYou hit the goblin.  You kill the goblin!RRh% RRhl_The rat barely misses you.You have reached level 3!RRh /  --more--SRh  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? TRht9/199=--213 0%  _You feel clever. x2URh?R  Pokesalot the Grave Robber  Deep Elf ###### #######  Health: 19/19 ======================== URhxR8##.....##.....##  Magic: 6/9================-------- #...........†..##  AC: 6Str: 5URhR ................#  EV: 12Int: 21URhRp ...........†....#  SH: 0URhR<Dex: 15 URhR......r.....<...#  XL:  3 Next:  0% Place: Dungeon:2 URhKS.......*@$†......#  Noise: =--------  Time: 906.0 (0.0) ....>...........#  a) +0 dagger ................#  Cast: Soul SplinterURhoSS .....?.(.?.....##  .#.....##.?...## URhS URhS#####. #######  r   rat (ally target) #.URhS *   soul wisp (summoned) URhS#.URhSIYour experience leads to an increase in your attributes!URhTIncrease (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2  URh/TKHit: a) +0 daggerPress: ? - help, Dir - move targetURhJTAAim: a rat (ally target, 63% to hit)URh    Pokesalot the Grave Robber  Deep Elf ###### #######  Health: 19/19 ======================== ##.....##.....##  Magic: 6/9================-------- #...........†..##  AC: 6Str: 5 ................#  EV: 12Int: 21 URhm R...........†....#  SH: 0Dex: 15 ......r.....<...#  XL:  3 Next:  0% Place: Dungeon:2 ......*@$†......#  Noise: =--------  Time: 906.0 (0.0) ....>...........#  a) +0 dagger URh ................#  Cast: Soul Splinter .....?.(.?.....##  URh .#.....##.?...##  #####. #######  r   rat (ally target) URh #. *   soul wisp (summoned) #.URh  URhs &Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2  Hit: a) +0 daggerPress: ? - help, Dir - move targetAim: a rat (ally target, 63% to hit)  You hit the rat.URhJ% P _You feel clever. x2  Hit: a) +0 dagger  Press: ? - help, Dir - move targetAim: a rat (ally target, 63% to hit)  You hit the rat.  You kill the rat!URh4  ###### #######  ##.....##.....##  #...........†..##  ................#  ...........†....#  ......†.....<...#  ......§@$†......#  ....>...........#  URh}4 ................#  .....?.(.?..... .#.....##.?...# #####. ####### URh4 h#. #. URhB j17.0 (1Soul SplinterURhbK URh/N c _Your soul wisp disappears in a puff of smoke!VRh+ ###### ####### ##.....##.....## #.†..## .# .†....# ......†.....<...# ......§.@†......# ....>.# .# .....?.(.?.....##.#.....##.?...##VRh', < VRh] Z-8VRh› })-9.0 (2VRh VRh = _You now have 66 gold pieces (gained 6).WRh ###### #########.....##.....##...........†..##.....††.....<)..†...>...@..?.(.?.....#.WRh5 WRh&,10.0 (1WRhvWRh WRh=###### ####### ##.....##.....## #.†..## .# .†....# ......†.....<...# ......)..†......# ....>.# .# .....?.(.?.....## .######. ##.#.WRhvWRhwW7==1WRhMWRh8WRhN C ###### #########.....##.....##...........†..##.....††.....<)..†...>......?.(.?.....##.....##.?...## .#WRhco Y2WRh##.....##.....##...........†..##.....††.....<)..†...>......?.(###.....##.?...##  #####. #######  #. WRh<3WRhpWRh#WRh(+4.0 (2WRhC3WRh7: _g - 4 scrolls of identify (gained 1)XRhc6##.....##.....## #.†..## .# .†....# ......†.....<...# ......)..†......# ....>.# .# XRh.....?.(.## .#.....##.?...## #####. # XRhXRhy{8=====5.0 (1XRhXRhXRhu+...........†..##.....††.....<)..†...>......?.(###.....##.@...##  #####. #######  #. XRh 9XRh=&6XRh  j - a scroll labelled ZUUJIKL WEKU7.0 (2XRhXRh XRh|._You see here a +0 short sword.XRh,  #.†..## .# .†....# ......†.....<...# ......)..†......# ....>.# .# .....?.(.## .#.....##@)...## #####. # #.  #.XRh3 XRh7 +8.0 (1XRh= XRh? XRh #.....##.....## #†..#......†.†.....<..)..†>XRhP 2....#....?.(.@.....##.#.....##.)...##XRh{ }#####. ########.XRh8 XRh D===9XRhH XRhH YRh6 ##.....##.....## #.†..## .# .†....# ......†.....<...# ......)..†......# ....>.# .# .....?.(.## .#.....##.)...## #####. #######  #.  #.YRh9===20YRh ##.....##.....## #.†..## .# .†....# ......†.....<...# ......)..†......# ....>.# .# .....?..##YRh .#.....##.)...## #####. ####### #. #.....##YRh-YRh4I1 _You see here 7 stones.YRhn ##.....##.....###.†..###.##.†....##......†.....<...##......)..†......##....>.##.##.....?@(.##$.#.....##.)...## #####.######## #.# #.# ..# ... ###2 _Found 13 gold pieces.YRhk ##.....##.....## ##.†..## #.# #.†....# #......†.....<...# #......)..†......# #....>.# #.# #.....@.(.##.$.#.....##.)...## #####.######## #.# #.# ..# ... ###3===4.0 (2YRhfp: _g - 5 scrolls of identify (gained 1)[Rh[RhUInventory: 10/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon)f - a +0 spear Armour (go to first with [)  b - a +0 robe (worn)  d - a scarf of repulsion (worn) Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Scrolls (go to first with ?)  e - a scroll of fearg - 5 scrolls of identify  h - a scroll labelled NUCIOL SEVEI  j - a scroll labelled ZUUJIKL WEKU Potions (go to first with !)  c - a potion of magic[Rh g - 5 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. [Rh It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll [Rh "_________________ [Rh' “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or [RhD proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all [Rhb things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning[Rh @ himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. [Rh S(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.\RhkIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled NUCIOL SEVEI  j - a scroll labelled ZUUJIKL WEKU \Rh4[?] describe selected]RhR= ]RhM ##.....##.....##Pokesalot the Grave Robber##...........†..##Deep Elf#................#Health: 19/19 ========================#...........†....#Magic: 9/9========================#......†.....<...#AC: 6Str: 5#......)..†......#EV: 12Int: 21#....>...........#SH: 0Dex: 15#................#XL:  3 Next:  1% Place: Dungeon:2#.....@.(.......##Noise: ---------  Time: 924.0 (0.0).$.#.....##.)...##a) +0 dagger#####.#####]RhM b###Cast: Soul Splinter#.##.#..#...### _g - 4 scrolls of identify (gained 1)  j - a scroll labelled ZUUJIKL WEKU _You see here a +0 short sword. _You see here 7 stones. _Found 13 gold pieces. _g - 5 scrolls of identify (gained 1)]RhQ ]RhN\ ]Rh,n ##.....##.....##Pokesalot the Grave Robber##...........†..##Deep Elf#................#Health: 19/19 ========================#...........†....#]RhGo KMagic: 9/9========================#......†.....<...#AC: 6Str: 5#......)..†......#EV: 12Int: 21#....>...........#SH: 0Dex: 15#................#XL:  3 Next:  1% Place: Dungeon:2#.....@.(.......##Noise: ---------  Time: 924.0 (0.0).$.#.....##.)...##a) +0 dagger#####.########Cast: Soul Splinter#.##.#..#...###j - a scroll labelled ZUUJIKL WEKU ]RhKp _You see here a +0 short sword. _You see here 7 stones. _Found 13 gold pieces. _g - 5 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust.]Rh ]Rh +5.0 (1]Rh< ]RhK @ _a +0 short sword. _You see here 7 stones. _Found 13 gold pieces. _g - 5 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _h - a scroll of vulnerability^Rh^Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon)f - a +0 spear Armour (go to first with [)  b - a +0 robe (worn)  d - a scarf of repulsion (worn) Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Scrolls (go to first with ?)  e - a scroll of fearg - 4 scrolls of identify  h - a scroll of vulnerability  j - a scroll labelled ZUUJIKL WEKU Potions (go to first with !)  c - a potion of magic^Rhg - 4 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.^Rhk$ Identify which item? (\ to view known items) Scrolls (select first with ?)  j - a scroll labelled ZUUJIKL WEKU [?] describe selected_Rh% _Rh0 ##.....##.....##Pokesalot the Grave Robber##...........†..##Deep Elf#................#Health: 19/19 ========================#...........†....#Magic: 9/9========================#......†.....<...#AC: 6Str: 5#......)..†......#EV: 12Int: 21#....>...........#_RhX1 SH: 0Dex: 15#................#XL:  3 Next:  1% Place: Dungeon:2#.....@.(.......##Noise: ---------  Time: 925.0 (0.0).$.#.....##.)...##a) +0 dagger#####.########Cast: Soul Splinter#.##.#..#...### _You see here a +0 short sword. _Rh1 _You see here 7 stones. _Found 13 gold pieces. _g - 5 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _h - a scroll of vulnerability_Rh4 _RhL< _Rh{F ##.....##.....##Pokesalot the Grave Robber##...........†..##Deep Elf#................#Health: 19/19 ========================#...........†....#Magic: 9/9========================#......†.....<...#AC: 6Str: 5#......)..†......#EV: 12Int: 21#....>...........#SH: 0Dex: 15#................#XL:  3 Next:  1% Place: Dungeon:2#.....@.(.......##Noise: ---------  Time: 925.0 (0.0).$.#.....##.)...##a) +0 dagger#####.#####_RhBG k###Cast: Soul Splinter#.##.#..#...### _You see here 7 stones. _Found 13 gold pieces. _g - 5 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _h - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust._Rh T _RhnY +6.0 (1_Rha _RhAe H _Found 13 gold pieces. _g - 5 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _h - a scroll of vulnerability  As you read the scroll of identify, it crumbles to dust. _j - a scroll of brand weaponbRhRInventory: 10/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon)f - a +0 spear Armour (go to first with [)  b - a +0 robe (worn)  d - a scarf of repulsion (worn) Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Scrolls (go to first with ?)  e - a scroll of fearg - 3 scrolls of identify  h - a scroll of vulnerabilityj - a scroll of brand weapon Potions (go to first with !)  c - a potion of magicbRh j - a scroll of brand weapon. A scroll that imbues a weapon with a random brand. Any existing brand will be replaced with a different one, and any brand forbidden by your current god will bRh" not be chosen. Artefacts cannot be branded in this way. Melee weapons will commonly be branded with the flaming, freezing, heavy, venom or protection brand, and rarely with the draining, electrocution, spectral, vampiric or chaos brand. bRhK Ranged weapons will commonly be branded with the flaming, freezing, heavy or draining brand, and rarely with the electrocution or chaos brand. bRhp -It is a rare scroll. bRh aStash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll bRh R_________________ “To drift with every passion till my soul bRh Is a stringed lute on which all winds can play,  Is it for this that I have given away (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.jRh 14 Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon)  f - a +0 spear jRh1Armour (go to first with [)  b - a +0 robe (worn)  d - a scarf of repulsion (worn) Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Scrolls (go to first with ?) jRh"2' e - a scroll of fear  g - 3 scrolls of identify  h - a scroll of vulnerability  j - a scroll of brand weapon Potions (go to first with !) jRhS2C c - a potion of magiclRhFlRh*lRh##.....##.....##Pokesalot the Grave Robber##...........†..##Deep Elf#................#Health: 19/19 ========================#...........†....#Magic: 9/9========================#......†.....<...#AC: 6Str: 5#......)..†......#EV: 12Int: 21#....>...........#SH: 0Dex: 15#................#XL:  3 Next:  1% Place: Dungeon:2#.....@.(.......##Noise: ---------  Time: 926.0 (0.0).$.#.....##.)...##a) +0 dagger#####.#####lRh###Cast: Soul Splinter#.##.#..#...### _Found 13 gold pieces. _g - 5 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _h - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _j - a scroll of brand weaponlRhlRhnRh.q##.....##.....## ##.nRh†..## #.# #.†....# #......†.....<...# #......)..†......# #....>.# #.# #.(.## .$.#.....##.)...## #####.######## #.##.#..#...###nRhnRh+7.0 (1nRh,nRh0nRh5##.....##.....## ##.†..## #.# #.†....# #......†.....<...# #......)..†......# #....>.# #.# #..## nRhψi.$.#.....##.)...## #####.######## #.##.#..#...###nRhnRh&8nRhnRh7O _You see here 7 stones.nRh]##.....##.....## ##.†..## #.# #.†....# #......†.....<...# #......)..†......# #....>.# #.# #.(## .$.#.....##.)...## #####.######## #.##.#..#...###nRhpnRh-9 _nRhnRh nRh##.....##.....## ##.†..## #.# #.†....# #......†.....<...# #......)..†......# #....>.# nRhM#.# #.(.## .$.#.....##.)...## #####.######## nRhnRhQ'30nRh@nRhxnRh ##.....##.....## ##.†..## #.# #.†....# #......†.....<...# #......)..†......# #....>.# #.# #.(.## .$.#.....##.)...## #####.## nRh nRh &1nRh nRh nRh(  ##...........†..##.....††.....<)..†...>........(nRh) 4##.$.#.....##.@...##  #####.########  #.# nRh@3 nRh< &2nRh!? nRhB T _You see here a +0 short sword.oRh oRhG &3oRh oRh * _k - a +0 short swordpRhsmInventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon)f - a +0 spear  k - a +0 short sword Armour (go to first with [)  b - a +0 robe (worn)  d - a scarf of repulsion (worn) Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Scrolls (go to first with ?)  e - a scroll of fearg - 3 scrolls of identify  h - a scroll of vulnerabilityj - a scroll of brand weapon Potions (go to first with !)  c - a potion of magicrRh)W  d - a scarf of repulsion (worn)wRhIm &j - a scroll of brand weapon. A scroll that imbues a weapon with a random brand. Any existing brand will be replaced with a different one, and any brand forbidden by your current god will not be chosen. Artefacts cannot be branded in this way. Melee weapons will commonly be branded with the flaming, freezing, heavy, venom or protection brand, and rarely with the draining, electrocution, spectral, vampiric or chaos brand. Ranged weapons will commonly be branded with the flaming, freezing, heavy or draining brand, and rarely with the electrocution or chaos brand. It is a rare scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.yRhu 0Brand which weapon? Hand Weapons  a - a +0 dagger (weapon)  f - a +0 spear  k - a +0 short sword yRh g [?] describe selected}RhO}Rhc##...........†..##Pokesalot the Grave Robber#................#Deep Elf#...........†....#Health: 19/19 ========================#......†.....<...#Magic: 9/9========================#......)..†......#AC: 6}Rh?Str: 5#....>...........#EV: 12Int: 21#................#SH: 0Dex: 15#.......(.......##XL:  3 Next:  1% Place: Dungeon:2.$.#.....##.@...##Noise: ---------  Time: 933.0 (0.0)#####.########a) +0 dagger#.#Cast: Soul Splinter#.#..#...### _h - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _j - a scroll of brand weapon _You see here 7 stones. }RhIZ_You see here a +0 short sword. _k - a +0 short sword}Rh?  †..##  #................#  #...........†....#  #......†.....<...#  #......)..†......#  #....>...........#  }Rh#................#  #.......(.......##  .$#.@...##  #######  #.# #.# ..# ...}Rh@x  ###  }Rhm4  }Rh As you read the scroll of brand weapon, it crumbles to dust.  Your +0 short sword is covered with a thin layer of ice!}Rhu Q †..##  #................#  #...........†....#  #......†.....<...#  #......)..†......#  #....>...........#  #................#  #.......(.......##  .$#.@...##  #######  #.# #.# ..# ... ### }Rh }Rh ##...........†..##Pokesalot the Grave Robber#................#Deep Elf#...........†....#Health: 19/19 ========================#......†.....<...#Magic: 9/9========================#......)..†......#AC: 6Str: 5#....>...........#EV: 12Int: 21#................#SH: 0Dex: 15#.......(.......##XL:  3 Next:  1% Place: Dungeon:2.$.#.....##.@...##Noise: ---------  Time: 933.0 (0.0)#####.########a) +0 dagger#.#Cast: Soul Splinter#.#..#...### _j - a scroll of brand weapon [1}Rh 9d_You see here 7 stones. _You see here a +0 short sword. _k - a +0 short sword  As you read the scroll of brand weapon, it crumbles to dust.  Your +0 short sword is covered with a thin layer of ice!}Rh }Rh +4.0 (1}Rh }Rh/ 6 _k - a +0 short sword of freezingRhJInventory: 10/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon)f - a +0 spear  k - a +0 short sword of freezing Armour (go to first with [)  b - a +0 robe (worn)  d - a scarf of repulsion (worn) Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Scrolls (go to first with ?)  e - a scroll of fearg - 3 scrolls of identify  h - a scroll of vulnerability Potions (go to first with !)  c - a potion of magicRh k - a +0 short sword of freezing. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.1; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 5.4 XLs.  At current training (14%) you reach 10.0 in about 11.5 XLs. Rhx  Current attack delay: 0.9. Damage rating: 5 (Base 5 x 112% (Dex) x 100% (Skill)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.RhlRh2Rhk<##...........†..##Pokesalot the Grave Robber#................#Deep Elf#...........†....#Health: 19/19 ========================#......†.....<...#Magic: 9/9========================#......)..†......#AC: 6Str: 5#....>...........#EV: 12Int: 21#................#SH: 0Dex: 15#.......(.......##XL:  3 Next:  1% Place: Dungeon:2.$.#.....##.@...##Noise: ---------  Time: 934.0 (0.0)#####.########k) +0 short sword (freeze)#.#Cast: Soul Splinter#.#..#...### _k - a +0 short swoRh<rd  As you read the scroll of brand weapon, it crumbles to dust.  Your +0 short sword is covered with a thin layer of ice! _k - a +0 short sword of freezing  You unwield your +0 dagger.  Your +0 short sword of freezing glows with a cold blue light!RhRh +5.0 (1RhRhvJ  As you read the scroll of brand weapon, it crumbles to dust.r +0 short sword is covered with a thin layer of ice! _k - a +0 short sword of freezing  You unwield your +0 dagger.  Your +0 short sword of freezing glows with a cold blue light! _k - a +0 short sword of freezing (weapon)Rh  ##.†..## #.# #.†....# #......†.....<...# #......)..†......# #....>.# #.# #.(.## .$.#.....##@....## #####.## #.#  #.#  ..#  ...  ###Rh &6Rhl Rhm M ##.....##.....## #†..#......†.†.....<..)..†>..# #.......(.@.....##.$.#.....##.....#######.#########.#7RhS Rh4 ##.....##.....## ##.†..## #.# #.†....# #......†.....<...# #......)..†......# #....>.# #.# #.(.## .$.#.....##.....## #####.########  #.#  #.#  ..#  ...  ###Rh7{Y8Rh  ##.....##.....## ##.†..## #.# #.†....# #......†.....<...# #......)..†......# #....>.# #.# #..## .$.#.....##.....## #####.######## #.# #.# ..# ... ###Rh-Rh2&9RhdBb _You see here 7 stones.Rh(+ ##.....##.....## ##.†..## #.# #.†....# #......†.....<...# #......)..†......# #....>.# #.# #(.## .$.#.....##.....## #####.######## #.# #.# ..# ... ###40 _RhRh ##.....##.....## ##.†..## #.# #.†....# #......†.....<...# #......)..†......# #....>.# #.# #.(.## .$.#.....##.....## #####.######## #.# #.# ..# ... ###Rh&1RhRhGRhE  ##.....##.....## ##.†..## #.# #.†....# #......†.....<...# #......)..†......# #....>.# #.# #.(.##.$.#.....##.....### #####.########  #.# #.# ..# ... ###Rh=g Y2Rh  ##.....##.....## ##.†..## #.# #.†....# #......†.....<...# #......)..†......# #....>.# #.# #.(.##.$.#.....##.....#### #####.## #.#Rho  #.#  ..#  ...  ###RhA Rh &3Rh2 Rh Rhq ##.....##.....## ##.†..## #.# #.†....# #......†.....<...# #......)..†......# #....>.# #.# #.(.##.$.#.....##.....#### #####.##  #.# Rhq #.#  ..#  ...  ###RhM{Rh&4RhRhoRhELF ##.....##.....## ##.†..## #.# #.†....# #......†.....<...# #......)..†......# #....>.# #.# #.(.##.$.#.....##.....#########.##RhL  #.#  #.#  ..#  ...  ###RhWRh[&5RhcRhRh ##.....##.....## ##.†..## #.# #.†....# #......†.....<...# #......)..†......# #....>.# #.# #.(.##.$.#.....##.....########.##  #.#  #.#  ..# RhGs ...  ###RhRh&6Rh&RhRhu ##...........†..##.....††.....<)..†...>......######(#......$@#.....##.....## #############.########  #.# RhRh&7RhۜRh{  ##.†.. #. #.†.... #......†.....<... #......)..†...... #....>. #.#.(..@.#.....##.....##.#####.# #.#  #.# Rhՙ  ..#  ...  ###Rh 89.0 (2 _You now have 79 gold pieces (gained 13).RhrRhrRhsRhcwRhxRh|XRh|Rh@}Rh~Rh ,RhRhRhzBRhՄRhA,RhRhLJRh?,RhƉRhRh ##........ # #..... #......† #......) #....> # #########.(. #@........ #..#######.###.#. #.#Soul Splinter ... .. #.##### .J. ..#.r.. ... J   endoplasm (asleep)..... ### r   rat (asleep)......Rh,55.0 (6RhLzr.rRh+6.0 (7RhRh(f _An endoplasm and a rat come into view.Rh^!.Rhd†)>...Rh9#########(##.........#.....###.@##############....... #.# ... .......#### rJ..... . Rhv........... ###.. ######RhnRh*RhvrJ..JRh+7.0 (1RhRhq ^ _The endoplasm quivers.RhV  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhXW #......... Pokesalot the Grave Robber #......... Deep Elf #......†.. Health: 19/19 ======================== #......).. Magic: 8/9=====================--- Rh#....>.... AC: 6Str: 5 #......... EV: 12Int: 21 #########.......(. SH: 0Dex: 15 ##.........#.....## XL:  3 Next:  1% Place: Dungeon:2 #.@#############.## Noise: ---------  Time: 957.0 (0.0) Rh#.#*...... #.#  k) +0 short sword (freeze) ... rJ..... #.#  Cast: Soul Splinter #### ....... ..# RhA ....... ...  ....... ###  J   endoplasmRhc .......  r   rat Rhp.######  _The endoplasm quivers.RhSCasting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  RhPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (chance to affect: 68%)Rhn#......... Pokesalot the Grave Robber#......... Deep Elf#......†.. Health: 19/19 ========================#......).. Magic: 8/9=====================---#....>.... AC: 6Str: 5#......... EV: 12Int: 21Rhe#########.......(. SH: 0Dex: 15##.........#.....## XL:  3 Next:  1% Place: Dungeon:2#.@#############.## Noise: ---------  Time: 957.0 (0.0)#.#....... #.# k) +0 short sword (freeze)... r*..... #.# Cast: Soul Splinter#### ....... ..#....... ...Rh....... ### J   endoplasm.......r   rat.###### _The endoplasm quivers.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  RhzPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (chance to affect: 68%)Rhl (weak, soul-splintered)(ally target)*   soul wisp (summoned)  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (chance to affect: 68%)  A fragment of the endoplasm's soul is dislodged from its body.RhC U *J ally target, soul-sp…)The endoplasm looks weaker. The endoplasm misses your soul wisp.The rat bites your soul wisp but does no damage.RhF j=8.0 (1Soul SplinterRhtM RheP ; _Your soul wisp touches the endoplasm.Rh9?  The endoplasm completely misses your soul wisp.The rat closely misses your soul wisp.9 _Your soul wisp barely misses the endoplasm.Rh JJdistracted, weak, ally tarThe rat misses your soul wisp.The endoplasm hits your soul wisp but does no damage.60Rh2RhN _Your soul wisp touches the endoplasm but does no damage.Rh  The endoplasm closely misses your soul wisp.The rat misses your soul wisp. Your soul wisp touches the endoplasm.Rh{ .r   rat*   soul wisp (summoned)RhG ^9===51Rha Rh I _The endoplasm dies!Rha  The rat barely misses your soul wisp. Your soul wisp touches the rat.Rhj†*   soul wisp (summoned)Rhdt.72Rh2xRhC _The rat dies!RhR # # #......† #......) #....> # ##.( ##.#..... #@.##. #.#*...... #.# ...#†...... #.# #####... ..# .... ... ....... ### ....... .######RhRh:*.Rh.-3RhڹRhRhA †)>...########(##.........#.....#.*##############....... ....?...#†.....#########....... ..........###.. ###### RhkK RhZL @-4RhS RhuU e _Found a scroll labelled UTWUXK GIAMO.RhV†)>...########(##.........#.....#.*####################.#....... ....?..@#†#########.. .######### .*===5RhoRh #......† #......) #....> # #########. ##.........#..... #..##.#*#. #..?.@.#†...... #.#. .. Rh.  .  . .######RhRhO&6RhRhkRh/ #...... #...... #....> # ######### ##.........# #..###*#. #.?@..#†...... ##.  .  .  . .######RhQ.*Rh}&7RhRhRhC a # # #....> # ######### ##...# #..#.#. .@.*.#†...... .#Rh;D .  .  .  . .######RhF RhL 2*.Rh>N &8RhS Rh(\ Rh] +9.0 (2Rha Rh d b _j - a scroll labelled UTWUXK GIAMORh| Rh/} Rh} Rh: RhD Rh RhE K _You swap places.RhH RhT Rh Rh3 Rh2 Rhʎ Rh ,Rh Rhp Rhj Rh ,Rhޤ BRh ,Rh` Rh   You see here a rat corpse. _ _Your soul wisp disappears in a puff of smoke!#.....#########.......(##.........#.....##.#..#############.#############*#.§...... #.# ...........#§....... #.# .###########§....... ..#  #........ ... #@....... ### #........ ..####### ...#....#.....# g   goblin (asleep)?.....#....g..#Rhh ) #..##.†§§77.0 (8  A goblin comes into view. It is wielding a +0 dagger.Rh +8.0 (9Rh G _Found a scroll of identify.Rh~########(##.........#.....##Rh$I..#############.#############*#.§...... #.# ...........#†###########§. #....### .b......#######........# .$.........?.....gb   bat (asleep).........Rh4&, .Rh&P...  A bat comes into view.Rh*+9.0 (1Rh3Rh5+ _Found 11 gold pieces.Rh  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhRhvRhoRh4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Rha ##.........#.....##..#############.#############*#........ #.# ...........#†###########.. .######### .b.....@#######. $.?...g....Rh y80Soul Splinter _RhG  RhɜCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh ##.........#.....##. Pokesalot the Grave Robber #..#############.### Deep Elf  ##########*#........ #.#  Health: 19/19 ========================  ...........#†....... #.#  Magic: 8/9=====================---  .###########........ ..#  AC: 6Str: 5 #........ ...  EV: 12Int: 21 #........ ###  SH: 0Dex: 15 #######........  XL:  3 Next:  7% Place: Dungeon:2 .b.....@#######  Noise: ---------  Time: 980.0 (0.0) Rh.......*# k) +0 short sword (freeze) .$....*.# Cast: Soul Splinter ......*.# ..?..*..# .....g..# g   goblin (asleep) ......... b   bat (asleep) ......... _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  RhYPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, chance to affect: 68%)Rhk##.........#.....##. Pokesalot the Grave Robber#..#############.### Deep Elf##########*#........ #.#RhlHealth: 19/19 ========================...........#†....... #.#Magic: 8/9Rhvl=====================---.###########........ ..#AC: 6Str: 5#........ ...EV: 12Int: 21#........ ###RhlSH: 0Dex: 15#######........RhlXL:  3 Next:  7% Place: Dungeon:2.b.....@#######RhlNoise: ---------  Time: 980.0 (0.0)........#k) +0 short sword (freeze)Rhl.$......#Cast: Soul SplinterRhmL........#..?.....#Rh;mQ.....*..#Rhmg   goblin (asleep).........b   bat (asleep)......... Rhm_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  RhmCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhmAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineRhnYAim: a goblin, wielding a +0 dagger (asleep, chance to affect: 68%)RhuG wgweak, ally target, soul-splin…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.  Aim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 dagger (asleep, chance to affect: 68%)  A fragment of the goblin's soul is dislodged from its body.  RhG The goblin looks weaker.Rh ,Rh J ..b*glauncher, weak, ally target, bThe goblin shouts! You hear an angry hiss. x2  The goblin unwields a +0 dagger. The goblin wields a +0 sling.Rh m(((((((Rh_ Rhb d  The goblin shoots a sling bullet. The sling bullet is repelled.Rhin ...b..@....KRhJo /K   kobold*   soul wisp (summoned)A kobold comes into view. It is wielding a +0 short sword.Rho 5===1.0 (1Rhw Rh| _ _Your soul wisp closely misses the goblin.Rh^ F ##.#.....## #..#. #*#. #.# .#†. #.#Rh^ - .##. ..# #. ... #. ####.Rh_ .b.@.#######.#.$......#RhF_ d.#...?.....#Rhe_ .*g..#.KRh_ %..Rha Rh^c Rh%f I  The bat hits you but does no damage.Rhf Rhg Rhp .bgl.K..*..Rhp l   frilled lizard(…)A frilled lizard comes into view.Rhs /--2RhD _ _Your soul wisp closely misses the goblin.Rh Rh  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhԩP  Okay, then.Rhc9--RhD _Rh ##.#..... #..#######. #*#........ #.# .#†....... #.# .#........ ..# #........ ...RhU #.. ####.#.########.....b...##..$......##.#Rh ....?..g..##l.K..*...#.#..RhRhIRhPRhRhRhRh_  The bat barely misses you.Rh%b.gK..*.l....S   adderSg   goblin (launcher, weak, ally target, …)b   batRhd%zK   kobold Rh`&&3Rh//Rh1Y _An adder comes into view.Rhf ##.#..... #..#. #*#........ #. .#†....... #. .#........ .. #........  #........  #. #....b@...####### #.# #..$......#  #......g..#.....K..*..##.l.#.S.#.RhURhRhRhRh RhRhRh .gbK.*.l?....S.Rhd &4Rh Rh P _The bat barely misses you.RhK2##.#.....##..#.##*#........ #.#.#†....... #.#.#........ ..##........ .#........ ##RhnLs. #.####### #.# #..$..gb..# .##.S# . .#. RhORh;P,RhZ Kl.?....SRh/[P.  The bat hits your soul wisp but does no damage. x2RhbI((Rht,Rhh[ @b..RhS. The goblin shoots a sling bullet. The sling bullet completely misses you.RhV9=====Rhi 5RhRh 8 _Your soul wisp touches the goblin.Rh,BRhf bK...lYou closely miss the bat. The bat completely misses you.RhiI((Rh,Rh'b@..S.Rh )+9 (0.9RhR1Rh?4 _The goblin shoots a sling bullet. The sling bullet completely misses you.Rh ##.........#.....# Pokesalot the Grave Robber #..#############.# Deep Elf ##########*#........ #.# Health: 19/19 ======================== ...........#†....... #.# Magic: 9/9======================== .###########........ ..# AC: 6Str: 5 #........ ... EV: 12Int: 21 #........ ### SH: 0Dex: 15 #########b.......  XL:  3 Next:  7% Place: Dungeon:2 #......@..#######  Noise: ===------  Time: 985.9 (0.0) #.....K...#  k) +0 short sword (freeze) Rh3#..$..g.S.#  Cast: Soul Splinter #....l*...#  .....?.....#  ##.........#  S   adder ............  g   goblin (launcher, weak, ally target, …) .#...........  b   bat  K   kobold(…)_Your soul wisp touches the goblin.  You closely miss the bat. The bat completely misses you. _The goblin shoots a sling bullet. The sling bullet completely misses you.Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword (53% to hit)Rh<  ##.........#.....# Pokesalot the Grave Robber #..#############.# Deep Elf ##########*#........ #.# Health: 19/19 ======================== ...........#†....... #.# Magic: 9/9======================== .###########........ ..# AC: 6Str: 5Rh #........ ... EV: 12Int: 21 #........ ### SH: 0Dex: 15 #########b.......  XL:  3 Next:  7% Place: Dungeon:2 #......@..#######  Noise: ===------  Time: 985.9 (0.0) #.....K...#  k) +0 short sword (freeze) #..$..g.S.#  Cast: Soul Splinter #....l*...#  .....?.....#  ##.........#  S   adder ............  g   goblin (launcher, weak, ally target, …) .#...........  b   bat RhP< K   kobold(…)You closely miss the bat. The bat completely misses you. _The goblin shoots a sling bullet. The sling bullet completely misses you.Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword (53% to hit)  You hit the kobold. You freeze the kobold.RhPress: ? - help, Dir - move target  Aim: a kobold, wielding a +0 short sword (53% to hit)  You hit the kobold. You freeze the kobold.  The kobold is severely wounded.  The bat closely misses you. Your soul wisp touches the goblin.  The goblin dies!Rh  You have harvested enough death to cast Grave Claw an additional time.Rh,Rh!t ...  †.......  .....  #........  #........  #########b.......  #......@..#  #.....KS..#  #..$..l...#  #.....*...# Rh".....?.....# ##.........#  ............b   bat .#...........K   kobold l   frilled lizardRh'<8--6.9 (1Rht0Rh3T _The kobold closely misses you.Rh  ##.........#.....# Pokesalot the Grave Robber #..#############.# Deep Elf ##########*#........ #.# Health: 19/19 ======================== ...........#†....... #.# Magic: 9/9======================== .###########........ ..# AC: 6Str: 5 #........ ... EV: 12Int: 21 #........ ### SH: 0Dex: 15 #########b.......  XL:  3 Next:  8% Place: Dungeon:2 #......@..#######  Noise: =--------  Time: 986.9 (0.0) #.....KS..#  k) +0 short sword (freeze) Rh Z#..$..l...#  Cast: Soul Splinter #.....*...#  .....?.....#  ##.........#  S   adder ............  b   bat .#...........  K   kobold  l   frilled lizard(…)The goblin dies!You have harvested enough death to cast Grave Claw an additional time. _The kobold closely misses you.Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetRhg Aim: a kobold, wielding a +0 short sword (severely wounded, 53% to hit)RhA ##.........#.....# Pokesalot the Grave Robber #..#############.# Deep Elf ##########*#........ #.# Health: 19/19 ======================== ...........#†....... #.# Magic: 9/9======================== .###########........ ..# AC: 6Str: 5 #........ ... EV: 12Int: 21 #........ ### SH: 0Dex: 15 Rh=m#########b.......  XL:  3 Next:  8% Place: Dungeon:2 #......@..#######  Noise: =--------  Time: 986.9 (0.0) #.....KS..#  k) +0 short sword (freeze) #..$..l...#  Cast: Soul Splinter #.....*...#  .....?.....#  ##.........#  S   adder Rhy ............  b   bat .#...........  K   kobold Rh l   frilled lizard(…)You have harvested enough death to cast Grave Claw an additional time. Rh_The kobold closely misses you.Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetRhAim: a kobold, wielding a +0 short sword (severely wounded, 53% to hit)  You barely miss the kobold.RhRhHit: k) +0 short sword (freeze)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword (severely wounded, 53% to hit)  You barely miss the kobold.  The kobold is severely wounded.  The adder barely misses you.RhO  Your soul wisp touches the frilled lizard.Rh  ...  †.......  .....  #........  #........  #########........  #......@b.#  #.....KS..#  #..$..)l..#  #.....*...# Rhl.....?.....# ##.........#  ............  .#...........  (ally target) l  The kobold barely misses you. The adder bites you.  You are poisoned.Rh7=========---7.9 (1Pois RhRh, _The adder poisons you!Rh `  ##.........#.....# Pokesalot the Grave Robber #..#############.# Deep Elf ##########*#........ #.# Health: 17/19 =====================--- ...........#†....... #.# Magic: 9/9======================== .###########........ ..# AC: 6Str: 5 #........ ... EV: 12Int: 21 #........ ### SH: 0Dex: 15 #########........  XL:  3 Next:  8% Place: Dungeon:2 #......@b.#######  Noise: =--------  Time: 987.9 (0.0) #.....KS..#  k) +0 short sword (freeze) #..$..)l..#  Cast: Soul Splinter #.....*...#  h` 40mPois  .....?.....#  ##.........#  S   adder ............  b   bat .#...........  K   kobold (ally target)  l   frilled lizard(…)You are poisoned. _The adder poisons you!  Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword (heavily wounded, ally target, 53% to  hit)Rh ##.........#.....# Pokesalot the Grave Robber #..#############.# Deep Elf ##########*#........ #.# Health: 17/19 =====================--- ...........#†....... #.# Magic: 9/9======================== .###########........ ..# AC: 6Str: 5 #........ ... EV: 12Int: 21 #........ ### SH: 0Dex: 15 #########........  XL:  3 Next:  8% Place: Dungeon:2 #......@b.#######  Noise: =--------  Time: 987.9 (0.0) #.....KS..#  k) +0 short sword (freeze) #..$..)l..#  Cast: Soul Splinter #.....*...#  h40mPois  .....?.....#  ##.........#  S   adder ............  b   bat .#...........  K   kobold (ally target)  l   frilled lizard(…)Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword (heavily wounded, ally target, 53% to  hit)  You closely miss the kobold.The kobold is heavily wounded.RhRh ...  †.......  .....  #........  #........  #########........  #......@b.#  Rhk#.....KSl.#  #..$..*...#  #.........#  .....?.....# ##.........#  Rh............  .#...........  lPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword (heavily wounded, ally target, 53% to  hit)  You closely miss the kobold.The kobold is heavily wounded.RhqYou feel sick. The bat barely misses you. The bat hits you.Rh4======----8.9 (1RhRhL _The kobold closely misses you. The adder barely misses you.Rhla  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh ##.........#.....# Pokesalot the Grave Robber #..#############.# Deep Elf ##########*#........ #.# Health: 14/19 =================------- ...........#†....... #.# Magic: 7/9==================------ .###########........ ..# AC: 6Str: 5 #........ ... EV: 12Int: 21 #........ ### SH: 0Dex: 15 #########........  XL:  3 Next:  8% Place: Dungeon:2 #......@b.#######  Noise: =--------  Time: 988.9 (0.0) #.....KSl.#  k) +0 short sword (freeze) #..$..*...# Rh Cast: Soul Splinter #.........#  Pois  .....?.....#  ##.........#  S   adder ............  b   bat .#...........  K   kobold (ally target)  l   frilled lizard(…)_The kobold closely misses you. The adder barely misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword (heavily wounded, ally target)Rh9uMKSn adderRhb##.........#.....# Pokesalot the Grave Robber#..#############.# Deep Elf##########*#........ #.# Health: 14/19 =================-------...........#†....... #.# Magic: 7/9==================------.###########........ ..# AC: 6Str: 5#........ ... EV: 12Int: 21#........ ### SH: 0Dex: 15#########........XL:  3 Next:  8% Place: Dungeon:2#......@b.#######Noise: =--------  Time: 988.9 (0.0)#.....K*l.#k) +0 short sword (freeze)Rh#..$..*...#Cast: Soul Splinter#.........#Pois .....?.....###.........#S   adder............b   bat.#...........K   kobold (ally target)l   frilled lizard(…)Rh9_The kobold closely misses you. The adder barely misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: an adderRh^b  (bound)  You unleash the spiteful dead! The jagged bones skewer the adder!  The adder is severely wounded.Rh;  The adder is pinned in place! You feel sick. The bat completely misses you.The bat hits you but does no damage. Your soul wisp touches the kobold.Rh  The kobold dies!The frilled lizard completely misses you.b.)Sl   frilled lizard*   soul wisp (summoned)Rh 12=====--10=9.9 (1Pois Rhb Rh$ * _The adder bites you.Rh$  You hit the adder but do no damage.The adder is severely wounded.Rh' .bally target)  You feel sick. The bat hits you but does no damage. The adder misses you.Your soul wisp closely misses the adder.RhG( q1-----90Rh)0 Rh3 _The frilled lizard barely misses you. The bat barely misses you.Rh  You hit the adder but do no damage.The adder is severely wounded.RhT1 _The frilled lizard barely misses you. The bat barely misses you.You hit the adder but do no damage.  The adder is severely wounded.  You feel sick.Rh  The adder bites you but does no damage.  Your soul wisp closely misses the adder.RhO-.bRhVH---1Rh)Rh _The frilled lizard closely misses you. The adder bites you but does no damage.Rhq  You barely miss the adder.The adder is severely wounded.Rhw Rhk b..  You feel sick. Your soul wisp barely misses the adder.The frilled lizard misses you. The adder bites you but does no damage.Rh. 0-8===2Rh Rh Q _The bat closely misses you.Rhq   _The bat closely misses you.You closely miss the adder.  The adder is severely wounded.  You feel sick. The bat hits you but does no damage. x2  Your soul wisp closely misses the adder.RhkA)bRhc9/19 --3.8 (0.9RhRh+ _The adder bites you but does no damage. The frilled lizard closely misses you.Rh_ k  You hit the adder. The adder seems to slow down. You freeze the adder.Rhb n  You kill the adder!You feel sick.Rh,o  b†.b   bat (ally target)l   frilled lizard*   soul wisp (summoned)  Rho You are no longer poisoned.The bat hits you but does no damage. Your soul wisp touches the bat.Rht 7----===334.8 (1.0Rh3u Rh| Rh; X _The frilled lizard bites you. The bat barely misses you.Rh Rhr  ##.........#.....# Pokesalot the Grave Robber #..#############.# Deep Elf ##########*#........ #.# Health: 7/19========---------------- ...........#†....... #.# Magic: 8/9=====================--- .###########........ ..# AC: 6Str: 5 #........ ... EV: 12Int: 21 #........ ### SH: 0Dex: 15 #########........  XL:  3 Next: 33% Place: Dungeon:2 #......@..#######  Noise: =--------  Time: 994.8 (0.0) #.....b†l.#  k) +0 short sword (freeze) #..$..*...#  Cast: Soul Splinter #.........#  .....?.....#  ##.........# Rhu   b   bat (ally target) ............  l   frilled lizard .#...........  *   soul wisp (summoned)You are no longer poisoned.The bat hits you but does no damage. Your soul wisp touches the bat. _The frilled lizard bites you. The bat barely misses you.Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetAim: a bat (severely wounded, ally target, 46% to hit)Rh  ##.........#.....# Pokesalot the Grave Robber #..#############.# Deep Elf ##########*#........ #.# Health: 7/19========---------------- ...........#†....... #.# Magic: 8/9=====================--- .###########........ ..# AC: 6Str: 5 #........ ... EV: 12Int: 21 #........ ### SH: 0Dex: 15 #########........  XL:  3 Next: 33% Place: Dungeon:2 #......@..#######  Noise: =--------  Time: 994.8 (0.0) #.....b†l.#  k) +0 short sword (freeze) #..$..*...#  Cast: Soul Splinter #.........#  .....?.....#  ##...Rh ......#  b   bat (ally target) ............  l   frilled lizard .#...........  *   soul wisp (summoned) _The frilled lizard bites you. The bat barely misses you.Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetAim: a bat (severely wounded, ally target, 46% to hit)  You closely miss the bat.The bat is severely wounded.Rh Rh ' ...  †.......  .....  #........  #........  #########........  RhQ #......@..#  #.....*bl.#  #..$..)...#  #.........# .....?.....# ##.........#  Rh ............  .#........... Rh +5.8 (1RhRh   Hit: k) +0 short sword (freeze)  Press: ? - help, Dir - move targetAim: a bat (severely wounded, ally target, 46% to hit)  You closely miss the bat.  The bat is severely wounded. _The bat hits you but does no damage. The frilled lizard barely misses you.Rh ##.........#.....# Pokesalot the Grave Robber #..#############.# Deep Elf ##########*#........ #.# Health: 7/19========---------------- ...........#†....... #.# Magic: 8/9=====================--- .###########........ ..# AC: 6Str: 5 #........ ... EV: 12Int: 21 #........ ### SH: 0Dex: 15 #########........  XL:  3 Next: 33% Place: Dungeon:2 #......@..#######  Noise: =--------  Time: 995.8 (0.0) #.....*bl.#  k) +0 short sword (freeze) #..$..)...#  Cast: Soul Splinter #.........#  .....?.....#  ##.........#  b hXDm  bat (ally target) ............  l   frilled lizard .#...........  *   soul wisp (summoned)You closely miss the bat.The bat is severely wounded. _The bat hits you but does no damage. The frilled lizard barely misses you.Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetAim: a bat (severely wounded, ally target, 46% to hit)Rh1  ##.........#.....# Pokesalot the Grave Robber #..#############.# Deep Elf ##########*#........ #.# Health: 7/19========---------------- ...........#†....... #.# Magic: 8/9=====================--- .###########........ ..# AC: 6Str: 5 #........ ... EV: 12Int: 21 #........ ### SH: 0Dex: 15 #########........  XL:  3 Next: 33% Place: Dungeon:2 #......@..#######  Noise: =--------  Time: 995.8 (0.0) #.....*bl.#  k) +0 short sword (freeze) #..$..)...#  Cast: Soul Splinter #.........#  .....?.....#  ##.........#  b RhŇ K  bat (ally target) ............  l   frilled lizard .#...........  *   soul wisp (summoned)The bat is severely wounded. _The bat hits you but does no damage. The frilled lizard barely misses you.Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetAim: a bat (severely wounded, ally target, 46% to hit)  You hit the bat. You freeze the bat.Rh2 Rh M ...  †....... Rhv  .....  #........  #........  #########........  #......@..#  Rh #.....)*l.#  #..$..)...#  #.........# .....?.....# ##.........#l   frilled lizard (ally target) Rh3 9............Rhۗ *   soul wisp (summoned) .#........... _The bat hits you but does no damage. The frilled lizard barely misses you.Hit: k) +0 short sword (freeze)  Press: ? - help, Dir - move target  Aim: a bat (severely wounded, ally target, 46% to hit)  You hit the bat. You freeze the bat.  You kill the bat!Rh֞ l8==56.7 (0.9Rh Rh F _The frilled lizard bites you but does no damage.Rh~ ##.........#.....# Pokesalot the Grave Robber #..#############.# Deep Elf ##########*#........ #.# Health: 8/19==========-------------- ...........#†....... #.# Magic: 8/9=====================--- .###########........ ..# AC: 6Str: 5 #........ ... EV: 12Int: 21 #........ ### SH: 0Dex: 15 #########........  XL:  3 Next: 35% Place: Dungeon:2 #......@..#######  Noise: =--------  Time: 996.7 (0.0) #.....)*l.#  k) +0 short sword (freeze) #..$..)...#  Cast: Soul Splinter #.........#  .....?.....#  ##.........# RhI l   frilled lizard (ally target) ............  *   soul wisp (summoned) .#........... You hit the bat. You freeze the bat.  You kill the bat! _The frilled lizard bites you but does no damage.  Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetAim: a frilled lizard (heavily wounded, ally target, 42% to hit)Rh  ##.........#.....# Pokesalot the Grave Robber #..#############.# Deep Elf ##########*#........ #.# Health: 8/19==========-------------- ...........#†....... #.# Magic: 8/9=====================--- .###########........ ..# AC: 6Str: 5 #........ ... EV: 12Int: 21 #........ ### SH: 0Dex: 15 #########........  XL:  3 Next: 35% Place: Dungeon:2 #......@..#######  Noise: =--------  Time: 996.7 (0.0) #.....)*l.#  k) +0 short sword (freeze) #..$..)...#  Cast: Soul Splinter #.........#  .....?.....#  ##.........# Rh  l   frilled lizard (ally target) ............  *   soul wisp (summoned) .#........... Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetAim: a frilled lizard (heavily wounded, ally target, 42% to hit)  You miss the frilled lizard.The frilled lizard is heavily wounded.Your soul wisp touches the frilled lizard.RhF  ...  †.......  .....  #........  #........  #########........  #......@..#  #.....)*..#  #..$..)...#  #.........# .....?.....# ##.........#*   soul wisp (summoned) ............ .#........... Rh 79===Rh e77.6 (0.9Soul SplinterRh Rh N _The frilled lizard dies!Rh#  ##.#..... #..#. #*#........ #. .#†....... #. .#........ .. #........  #........  #. #.####### #.....)*..# #..$..)...#  #.# .....?.....# ##.# . .#.-8.6 (1.0Rh L..#######################*#........ ...........#†....###########...... #........###########.. .........#######*..# $..)..........?##.......#. #############RhA @-9RhF   Things that are here: _a +0 short sword; a kobold corpseRh ##########*#........ ...........#†....###########..... #.....###########..... .........#######)*..# $..@..........?##........#.. #############. 9=1000.6 (1.0) _Rh j  Things that are here: _a +0 sling; a +0 daggerRh #*#. # .#†....... # .#........  #........  #.RhK.  #........ #.####### #.....)*..# #..$.@)...# #.#.?.....####.#  Rh.#.#.. #.RhRh{G†*RhkK===1 _RhRhRhd  #*#.  .#†.  .#........  #........  #..  #Rhf {. #.####### #.....)†..# #..$@.*...# #.#.?.....#.###.#  . #.#...#..#Rh Rh D*)Rh: &2Rh Rh 1 #*#. .#†. .#. #........ #.. #. #.####### #.....)†..# #..@.*)...# #.# .......?.....##.###.# .. #.#. ...##.  .#Rhܲ Rh A§Rh &3RhN Rh { . _Your soul wisp disappears in a puff of smoke!Rh 10/19==4.6 (2RhT _You now have 90 gold pieces (gained 11).RhM?#*#. .#†. .#. #........ #.. #. #.####### #.....)†..# #...@.)...# #.# .......?.....# # ..#.#.....##. RhIRhgO+5.6 (1Rh>XRhRh/ ...........#†###########. #....#########..........#######)†..# ).........?#.###.....Rh#RhRh&6RhRhRh  ###########. #.....#########..........#######)†..# ).###.....#.###.... #....7=8.6 (2Rhj RhP : _g - 4 scrolls of identify (gained 1)RhG RhrL EInventory: 11/52 slots Hand Weapons (go to first with ))  k - a +0 short sword of freezing (weapon)a - a +0 dagger  f - a +0 spear RhL Armour (go to first with [)  b - a +0 robe (worn)  d - a scarf of repulsion (worn) Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Scrolls (go to first with ?) RhL  e - a scroll of fearg - 4 scrolls of identify  h - a scroll of vulnerability RhM  j - a scroll labelled UTWUXK GIAMO Potions (go to first with !) Rh+M @ c - a potion of magicRhWg - 4 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Rh Identify which item? (\ to view known items) Scrolls (select first with ?)  j - a scroll labelled UTWUXK GIAMO [?] describe selectedRh*Rhc5.###########........Pokesalot the Grave Robber#........Deep Elf#........Health: 10/19 ============------------#########........Magic: 9/9========================#.........#######AC: 6Str: 5#.....)†..#EV: 12Int: 21#.....)...#SH: 0Dex: 15####.........#XL:  3 Next: 37% Place: Dungeon:2.......@.....#Noise: ---------  Time: 1008.6 (0.0)#.###.........#k) +0 short sword (freeze)#.............Cast: Soul Splinter#.#...............#############..# _a +0 short sword; h534ma kobold corpseThings that are here: _a +0 sling; a +0 dagger _Your soul wisp disappears in a puff of smoke! _You now have 90 gold pieces (gained 11). _g - 4 scrolls of identify (gained 1)Rh87Rh=Rh)I1.###########........Pokesalot the Grave Robber#........Deep Elf#........RhI Health: 10/19 ============------------#########........Magic: 9/9========================#.........#######AC: 6Str: 5#.....)†..#EV: 12Int: 21#.....)...#SH: 0RhImDex: 15####.........#RhI3XL:  3 Next: 37% Place: Dungeon:2.......@.....#Noise: ---------  Time: 1008.6 (0.0)RhJ#.###.........#k) +0 short sword (freeze)Rh@Jr#.............Cast: Soul SplinterRhcJ#.#...............#############.RhJ.#Things that are here: _a +0 sling; a +0 dagger _Your soul wisp disappears in a puff of smoke! RhJq_You now have 90 gold pieces (gained 11). _g - 4 scrolls of identify (gained 1)  RhJ8As you read the scroll of identify, it crumbles to dust.RhR^Rhmca1=9.6 (1RhhiRhlr _a +0 sling; a +0 dagger _Your soul wisp disappears in a puff of smoke!You now have 90 gold pieces (gained 11). _g - 4 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _j - a scroll of teleportationRh'RhZRhRh,RhRhRhDRhRh,Rh~RhRh_2===RhRh4RhYRhRh,RhXRh,Rh1RhRhL_3===RhRh,RhRhRhHRhRh1,RhRhTO=Rh14=Rh*Rh Rh Rh Rh ,RhRh5==Rhz,Rh(Rh,Rh)XRh.6===Rh11Rh5,Rh6Rho9,Rh:Rh>>,Rh?RhBP==RhERhGRhHK7=RhRKRh`M,RhORhyR,RhMTRhg,RhkRho~8==Rh|rRhy,Rh|Rh/,Rh=Rh,Rh0RhERh9=RhQ9==RhԖ1 _HP restored.RhZ3RhԛRhRh,RhȡRh˩Rhڬ,RhRh:RhRh;3==RhORhRh #........ ############........ #.........####### #.....)†..# #.....)...# ####.........# .............# ####.###.........##....)#..........@...# 48.6 (39.0)#.#.....# ...#############.# . RhRh(f9.6 (40 _Found a spear.RhIRhrRhJRh2!XRh(XRh)RhI+,Rh,Rh1RhP3Rh3Rh4Rh/7Rh8,Rh9Rhi;Rh=Rh=Rh?RhARhc########........ .........####### .> .....)†..# .# .....)...# .# .........# .# .........########.### .........##....).... ............#####.# .............###@.# 59.6 (1 ############......#  #......#  #......##......#########60.6 (11 _Found a stone staircase leading down.Rh Rhl Rh Rh Rh¡ Rh+ Rh Rhy Rhj Rh RhP Rh Rh ,Rh[ Rh Rh ,Rhڸ RhX RhO ,Rh0 Rh+ Rhv Rh Rhr6........ ..#  ... .... . ### ....#. ########.> # #.# # #.# # #.# #################.######@....... .##....).........####### ....#####.######## .....###..# ####......##......##......##......#########701.6 (11 _l - a viscous golden potionRhj_RhoXRh#y ..#  ...  . ### #. #.>  #.#  #.#  #.# ##Rhy*.% #.######..r #....).........##.#####.######## ###.Rhy.#  #......# r   rat (asleep) Rhy(Rhz Rhy 2.6 (1.0)  A rat comes into view.Rh +3.6 (2RhRhR0 _Found an inkwell talisman.Rh_ ..#  ...  . ### #. .> #.# #.# #.# #Rh_.%..######...r. ....).#Rh`.######.######## #......# RhigRhh+4.6 (1RhpRh͚Rh J ..# Rh] { ...  . ### Rh #. .> #.# #.# Rh .#.# #.%..######.Rh r.).#.#. Rh #####.######## ......# RhI  Rh RhJ 45Soul SplinterRh7* Rh  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhX.... ..# Pokesalot the Grave Robber .... ... Deep Elf ..... . ### Health: 19/19 ======================== .....#. Magic: 8/9=====================--- #####.> AC: 6Str: 5  #.# EV: 12Int: 21  #.#.  SH: 0Dex: 15  #.# #########.%..  XL:  3 Next: 37% Place: Dungeon:2 #####.######....@****r..  Noise: ---------  Time: 1075.6 (0.0) ...).........########.#.  k) +0 short sword (freeze) #####.########Rh{YM Cast: Soul Splinter .###..# ......# ......# r   rat (asleep) ......# ......# ####### _Found an inkwell talisman.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, chance to affect: 68%)Rh| .... ..#Pokesalot the Grave Robber .... ...Deep Elf ..... . ###Health: 19/19 ======================== .....#.Magic: 8/9=====================--- #####.>AC: 6Str: 5#.#EV: 12Int: 21#.#.SH: 0Dex: 15#.# #########.%..XL:  3 Next: 37% Place: Dungeon:2 #####.######....@....*..Noise: ---------  Time: 1075.6 (0.0) ...).........########.#.k) +0 short sword (freeze) #####.########Cast: Soul Splinter .###..# ......# ......#r   rat (asleep) ......# ......# ####### Rhv} [40m_Found an inkwell talisman.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, chance to affect: 68%)RhT rweak, ally target, soul-splinter…)*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a rat (asleep, chance to affect: 68%)  A fragment of the rat's soul is dislodged from its body.  The rat looks weaker.Rh$ Rh W  The rat squeaks loudly. You hear an angry hiss. x2RhM Rh Rh~ Rh  A bat comes into view. An adder comes into view.Your soul wisp touches the rat.  The rat dies!Rh Rh M*†..bS ......#S   adderb   bat (wandering)Rh =9===6.6 (1Rh Rhd5 _You have harvested enough death to cast Grave Claw an additional time.Rh'WRhZXRhXRhb S...S 2 adders (1 ally target)*   soul wisp (summoned)  An adder comes into view.Rh}c0---7RhiRhdl7 _Your soul wisp touches the adder.RhP-%S*S.#bb   bat (wandering)*   soul wisp (summoned)---8RhVRhYRh$ Rh$ RhA& RhC   The adder barely misses your soul wisp.rS.*S.S#.S 3 adders (1 ally target)r   rat9 _An adder comes into view. A rat comes into view.Rhr n  You miss the adder.Rhr Rhs Rht Rhv  The adder is moderately wounded.The adder bites you but does no damage.Rh}w Rh .S%rb*..b   bat (wandering)r   rat*   soul wisp (summoned)Rh _9====80Rhw Rh H _The adder bites your soul wisp but does no damage.RhJ M  You hit the adder. You freeze the adder.Rh &  The adder is heavily wounded.  The adder closely misses you.Rh L b%..SSr.ll   frilled lizardr   rat(…)A frilled lizard comes into view.1 _Your soul wisp touches the adder.RhV  You hit the adder but do no damage.The adder is almost dead.The adder closely misses you.RhLb  The adder closely misses your soul wisp.Your soul wisp touches the adder.Rhk†*SSrl. 2RhPp10---602Soul SplinterRhWxRheE _The adder dies!Rh Rh7 l.  The adder bites your soul wisp but does no damage.Rh %-RhJ 3Rh RhO _The adder barely misses your soul wisp. Your soul wisp barely misses the adder.RhoRhYS %r   rat*   soul wisp (summoned)The adder bites your soul wisp but does no damage.Rhʫ@-4RhRh`^ _Your soul wisp closely misses the adder.RhE Rh ll   frilled lizardr   rat(…)RhE &5Rh Rhw } _The adder bites your soul wisp. Your soul wisp barely misses the adder.Rho Rhz k %r   rat*   soul wisp (summoned)The adder misses your soul wisp. The adder bites your soul wisp.Rh| Z10/10===6Rh RhU ] _Your soul wisp barely misses the adder.RhC6. ..#. .... . ###.#.#.> #.# #.# . #.# #b%..#.######...@.†*SSr...).#.#. .#####.######## ..###..# #......# #......# #......# #......##Rh7Rh0A ll   frilled lizardRhAr   rat(…)The adder bites your soul wisp but does no damage.RhC&7RhKJRh|M^ _Your soul wisp closely misses the adder.Rh"  The adder bites your soul wisp.  Your soul wisp is destroyed!Rhj%§r   ratRhG;8Soul SplinterRh)Rh9c _Your soul wisp disappears in a puff of smoke!Rhp  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhG..... ..# Pokesalot the Grave Robber ..... ... Deep Elf ...... . ### Health: 19/19 ======================== ......#. Magic: 9/10=====================--- ######.> AC: 6Str: 5 #.# EV: 12Int: 21 #.#.  SH: 0Dex: 15 #.# #########b%..  XL:  3 Next: 60% Place: Dungeon:2 ######.######...@***SSr..  Noise: ---------  Time: 1088.6 (0.0) ....).........########.#.  k) +0 short sword (freeze) .#####.######## Cast: Soul Splinter ..###..# #......# #......# Rh`[32mSS 2 adders #......# b   bat #......# r   rat ######## _Your soul wisp disappears in a puff of smoke!Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 60%)Rh ..... ..#Pokesalot the Grave Robber ..... ...Deep Elf ...... . ###Health: 19/19 ======================== ......#.Magic: 9/10=====================--- ######.>RhU EAC: 6Str: 5#.#EV: 12Int: 21#.#.SH: 0Dex: 15Rh #.# #########b%..XL:  3 Next: 60% Place: Dungeon:2 ######.######...@.†§*Sr..Rhq LNoise: ---------  Time: 1088.6 (0.0) ....).........########.#.k) +0 short sword (freeze) .#####.########Cast: Soul Splinter ..###..# #......# #......#SS 2 adders #......#Rh b   bat #......#r   rat Rh ######## _Your soul wisp disappears in a puff of smoke!Casting: Soul Splinter (safe; 1% risk of failure)  Rh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Rh! vPress: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 60%)Rh# (1 weak, 1 ally target, 1 so…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (chance to affect: 60%)  A fragment of the adder's soul is dislodged from its body.RhK Rh_  l*Sl   frilled lizardr   rat(…)The adder looks weaker. The adder barely misses your soul wisp.The adder closely misses your soul wisp.Rhb j=9.6 (1Soul SplinterRhj Rhm 7 _Your soul wisp touches the adder.Rh( Rh5 R %r   rat*   soul wisp (summoned)The adder barely misses your soul wisp.Rh6 /-90Rh> Rh0A J _Your soul wisp touches the adder but does no damage.RhtIRhK ll   frilled lizardr   ratRh2L^(…)The adder bites your soul wisp but does no damage.RhpM@-1Rh}TRhLW^ _Your soul wisp closely misses the adder.Rh+ z%r   rat*   soul wisp (summoned)10/10===2Rh6  _The adder barely misses your soul wisp. Your soul wisp barely misses the adder.Rh >RhIL ll   frilled lizardr   rat(…)The adder bites your soul wisp but does no damage.RhK&3RhFTRhfW} _The adder bites your soul wisp. Your soul wisp barely misses the adder.Rh! %r   rat*   soul wisp (summoned)RhThe adder bites your soul wisp but does no damage.4 _Your soul wisp barely misses the adder.Rh# Rh} ll   frilled lizardr   rat(…)Rh &5Rh. Rht _The adder barely misses your soul wisp. Your soul wisp barely misses the adder.RhRhm %r   rat*   soul wisp (summoned)The adder closely misses your soul wisp.The adder bites your soul wisp but does no damage.RhlD===6RhjRh>^ _Your soul wisp closely misses the adder.Rh  ll   frilled lizardr   rat(…)The adder misses your soul wisp.7 _Your soul wisp closely misses the adder.RhQRhS %r   rat*   soul wisp (summoned)The adder bites your soul wisp but does no damage.Rh &8RhRhV _Your soul wisp misses the adder.Rh Rh,  ll   frilled lizardr   rat(…)The adder bites your soul wisp but does no damage.  Your soul wisp completely misses the adder.Rh &9RhX K _The adder bites your soul wisp.RhRhM&S %r   rat*   soul wisp (summoned)The adder bites your soul wisp but does no damage.Rh%((100Rh0Rh37 _Your soul wisp touches the adder.RhD Rh L ll   frilled lizardr   rat(…)The adder closely misses your soul wisp.Rh &1Rhr Rh4 V _Your soul wisp misses the adder.Rh(Rh.3S %r   rat*   soul wisp (summoned)The adder bites your soul wisp but does no damage.Rh5&2Rh<RhA7 _Your soul wisp touches the adder.RhH RhQ L ll   frilled lizardr   rat(…)The adder closely misses your soul wisp.Rh?T &3RhP`  _The adder misses your soul wisp. Your soul wisp touches the adder.RhRhT S %r   rat*   soul wisp (summoned)The adder bites your soul wisp but does no damage.Rh8 &4RhRh] _Your soul wisp barely misses the adder.RhRhL ll   frilled lizardr   rat(…)The adder bites your soul wisp but does no damage.RhU&5RhRh] _Your soul wisp barely misses the adder.Rh;ARhNThe adder bites your soul wisp but does no damage. _Your soul wisp barely misses the adder.. The adder barely misses your soul wisp.  Your soul wisp touches the adder.RhWf%.   adderr   rat*   soul wisp (summoned)Rh]/836RhOcRh=e/ _The adder dies!RhzeRheRhRh  The bat hits your soul wisp but does no damage.  The bat hits your soul wisp.  Your soul wisp is destroyed!Rhl.bl   frilled lizardr   ratRh<;7Soul SplinterRhRhc _Your soul wisp disappears in a puff of smoke!RhT  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh%%v..... ..# Pokesalot the Grave Robber ..... ... Deep Elf ...... . ### Health: 19/19 ======================== ......#. Magic: 9/10=====================--- ######.>Rh% AC: 6Str: 5 #.# EV: 12Int: 21 #.#.  SH: 0Dex: 15 #.# #########l%..  XL:  3 Next: 83% Place: Dungeon:2 Rh%######.######...@***bSr..  Noise: ---------  Time: 1107.6 (0.0) ....).........########.#.  k) +0 short sword (freeze) .#####.######## Cast: Soul Splinter Rh&..###..# #......# #......# S   adder #......# b   bat #......# l   frilled lizard ######## r   rat _Your soul wisp disappears in a puff of smoke!Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Rh&zPress: ? - help, Shift-Dir - straight lineAim: a bat (chance to affect: 68%)RhY..... ..#Pokesalot the Grave Robber ..... ...Deep Elf ...... . ###Health: 19/19 ======================== ......#.Magic: 9/10Rh =====================--- ######.>AC: 6Str: 5#.#EV: 12Int: 21#.#.SH: 0Dex: 15#.# #########l%..XL:  3 Next: 83% Place: Dungeon:2 ######.######...@.†.*Sr..Noise: ---------  Time: 1107.6 (0.0) ....).........########.#.k) +0 short sword (freeze) .#####.########Cast: Soul Splinter ..###..# #......# RhJ X#......#S   adder #......#b   bat #......#l   frilled lizard ########Rh pr   rat _Your soul wisp disappears in a puff of smoke!Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (chance to affect: 68%)Rh(weak, ally target, soul-splinter…)(…) Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (chance to affect: 68%)  A fragment of the bat's soul is dislodged from its body.Rh!l *b  The bat looks weaker.  The bat hits your soul wisp but does no damage.Rh nj=8.6 (1Soul SplinterRhuRhx _The bat closely misses your soul wisp. Your soul wisp misses the bat.Rhh8 Rhj.-9Rh rRhtt _The bat misses your soul wisp. Your soul wisp touches the bat.Rh W  The bat hits your soul wisp but does no damage. x2Rhx A-10Rh[ Rh$ \ _Your soul wisp closely misses the bat.RhT  The bat hits your soul wisp but does no damage.RhnZ10/10===1RhRh _The bat closely misses your soul wisp. Your soul wisp misses the bat.Rh}T  The bat hits your soul wisp but does no damage.Rh&2Rhq _Your soul wisp barely misses the bat.Rh$  The bat closely misses your soul wisp.The bat hits your soul wisp but does no damage.  Your soul wisp touches the bat.Rh r.l   frilled lizardr   rat*   soul wisp (summoned)Rh L===53RhRhC _The bat dies!Rh RhY Rh `Sr.(ally target)Rh0 &4Rho Rh) _The adder barely misses your soul wisp. Your soul wisp misses the adder.RhC  The adder closely misses your soul wisp.5RhRh] _Your soul wisp barely misses the adder.Rh28 Rhf&6Rh'Rh} _The adder bites your soul wisp. Your soul wisp barely misses the adder.Rhk  The adder closely misses your soul wisp.Rh&7RhRh7 _Your soul wisp touches the adder.Rh  The adder bites your soul wisp.  The adder closely misses your soul wisp.RhJ&8RhRhh RhÞH_Your soul wisp misses the adder.Rhh  The adder bites your soul wisp.  Your soul wisp is destroyed!Rh _§ RhX ;9Soul SplinterRh Rh c _Your soul wisp disappears in a puff of smoke!Rhs  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhP n..... ..# Pokesalot the Grave Robber ..... ... Deep Elf ...... . ### Health: 19/19 ======================== ......#. Magic: 9/10=====================--- ######.> AC: 6Str: 5 #.# EV: 12Int: 21 #.#.  SH: 0Dex: 15 #.# #########l%..  XL:  3 Next: 85% Place: Dungeon:2 ######.######...@***Sr...  Noise: ---------  Time: 1119.6 (0.0) ....).........########.#.  k) +0 short sword (freeze) .#####.######## Cast: Soul Splinter RhsR #..###..# #......# #......# S   adder #......# l   frilled lizard #......# r   rat ######## _Your soul wisp disappears in a puff of smoke!Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, chance to affect: 60%)Rhi a..... ..#Rh kPokesalot the Grave Robber ..... ...Deep Elf ...... . ###Health: 19/19 ======================== ......#.Magic: 9/10=====================--- ######.>AC: 6Str: 5#.#EV: 12Int: 21#.#.SH: 0Dex: 15#.# #########l%..XL:  3 Next: 85% Place: Dungeon:2 Rh_ ######.######...@.†§*r...Noise: ---------  Time: 1119.6 (0.0) ....).........########.#.k) +0 short sword (freeze) .#####.########Cast: Soul Splinter ..###..# #......# #......#S   adder #......#l   frilled lizard #......#r   rat ######## Rh *_Your soul wisp disappears in a puff of smoke!Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, chance to affect: 60%)Rh(weak, ally target, soul-splint…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (lightly wounded, chance to affect: 60%)  A fragment of the adder's soul is dislodged from its body.Rh4 *SThe adder looks weaker.  The adder completely misses your soul wisp.Rhk=20.6 (1Soul SplinterRh Rh] _Your soul wisp barely misses the adder.Rh  The adder bites your soul wisp but does no damage.-1Rh7x _The adder misses your soul wisp. Your soul wisp touches the adder.Rh -2 _The adder bites your soul wisp. Your soul wisp touches the adder.RhYx  The adder bites your soul wisp but does no damage.Rhz Rhyz S10/10===3Rh Rh 7 _Your soul wisp touches the adder.Rh o  The adder barely misses your soul wisp. x2RhfS4 _Your soul wisp barely misses the adder.RhB 8 Rh &5Rh Rh! } _The adder bites your soul wisp. Your soul wisp barely misses the adder.Rh   The adder bites your soul wisp but does no damage.  Your soul wisp touches the adder. ....... ########..... ..#Pokesalot the Grave Robber ..... ...Deep Elf ...... . ###Health: 19/19 ======================== ......#.Magic: 10/10 ======================== ######.>AC: 6Str: 5#.#EV: 12Int: 21#.#.SH: 0Dex: 15#.# #########l%..XL:  3 Next: 108% Place: Dungeon:2 ######.######...@.†*.r...Noise: ---------  Time: 1126.6 (1.0) ....).........########.#.k) +0 short sword (freeze) .#####.##h E33m######Cast: Soul Splinter ..###..# #......# #......#l   frilled lizard #......#r   rat #......#*   soul wisp (summoned) ######## _Your soul wisp touches the adder.  The adder barely misses your soul wisp. x2 _Your soul wisp barely misses the adder. _The adder bites your soul wisp. Your soul wisp barely misses the adder.The adder bites your soul wisp but does no damage.  Your soul wisp touches the adder. _The adder dies!You have reached level 4!  --more--Rh N24/241/1124 5% Rh Rhh P _You feel clever.RhoRhpRhR.rl(ally target)7 _Your soul wisp touches the rat but does no damage.Rh.>Rh?&8Rh]Rh _The rat barely misses your soul wisp. Your soul wisp barely misses the rat.Rh`  The rat bites your soul wisp. Your soul wisp touches the rat.  The rat dies!RhmRh n†RhRn(ally target)Rhnw*   soul wisp (summoned)Rhn!Rh]y.69Rh~Rh: _You have harvested as much death for Grave Claw as you can hold at once.Rh^Rh@l†Rhm'30RhRhg _Your soul wisp closely misses the frilled lizard.Rhv  The frilled lizard closely misses your soul wisp.Rh| &1Rh34u _Your soul wisp misses the frilled lizard.Rhw  The frilled lizard bites your soul wisp but does no damage.  Your soul wisp touches the frilled lizard.Rh) †*   soul wisp (summoned)Rh .72Rh Rh N _The frilled lizard dies!RhL  ..#  ...  . ### #. .> #.# #.# . #.# #.%.. .######....@†*††... ).#.#. RhL #####.######## ......#  RhN Rh,l u*.3Rh ..#  ...  . ### #. .> #.# #.# #.#.# #.%..######....*@.††.Rha).#.#..######## ## Rh[## RhfRhH&4RhQRh _You swap places. _You see here an adder corpse.RhY ..#  ...  . ### #. .> #.# .#.# ##.#.# #.%..######....*†@††.).#RhJ.#..# ##..### ## RhRhWD.*Rh-5 _RhRhRhO 4 ..#  ...  . ### #. .> RhV ## .  #.# .# ..  #.# .##.  #.# #.%..######.....*.@†. ).#.#..# # # #..### ## Rh Rh: Rh[ 8†*Rho &6Rh Rh p _You see here a rat corpse.RhQP ..#  ...  . ### !#. <..> ### .. #.# ..# . #.# #.##. #.# #.%..######.....†*†@. .#.#..# .# ## ..# .## ### ## Rh_Rh<.*7RhRh/ _Found a viscous inky potion. Found a stone staircase leading up. _You see here a rat corpse.Rh] ..# ... ####  . ### ..!. Rhv#. ## ..<. .> .### .. .# ..# .. .# Rh٠#.##. .# #.%. Rh4 .######.....†.*†#.#. .# #.# ### ..## ###RhVS# #Rh{1# RhǣRhB†*Rhͮ-8 _RhrRh[RhJ7#.#  ... #####  . ### .. ..! #.#.## ..<>...### ....# . #.## #########.######.....†.†*.........########.#......#######RhJ##.#####..# #### .RhURhY&9RhW_RhhbW _You see here an inkwell talisman.Rh Rh Rh RhN M _You can't go down here!RhRh'40RhRh'- _m - an inkwell talismanRhRhInventory: 13/52 slots Hand Weapons (go to first with ))  k - a +0 short sword of freezing (weapon)a - a +0 dagger  f - a +0 spear Armour (go to first with [) Rh' b - a +0 robe (worn)  d - a scarf of repulsion (worn) Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Scrolls (go to first with ?)  e - a scroll of fearg - 3 scrolls of identify Rh_ h - a scroll of vulnerability  j - a scroll of teleportation Potions (go to first with !)  c - a potion of magic Rh l - a viscous golden potion Talismans (go to first with %)m - an inkwell talismanRhӋm - an inkwell talisman. A small bottle filled with mystical ink. Transforms the user into a walking scroll whose body is tattooed with the knowledge of a hundred mages. Being an omnibus of magical techniques gives them increased skill with all spell schools,which improves with Shapeshifting skill, but the form's ability to channel such magic is limited, and it cannot cast spells above level 4. Its attacks are also very weak, but have a chance of restoring 1 MP when they hit. ____________________________________________________________  Skill MP Spell Skill Boost ---------------------------------------- Min 0 +4 +0.50 Max 7 +9 +4.00 Cur 0 +4 +0.50 Class: Nonliving Size: Tiny rF: x.. rPois: ∞Melee damage: -50% Melds: All Weapons and Armour e(v)oke, (d)rop, (=)adjust, or (i)nscribe.Rhq  Inventory: 13/52 slots Hand Weapons (go to first with ))  k - a +0 short sword of freezing (weapon)  a - a +0 dagger  f - a +0 spear Armour (go to first with [)  b - a +0 robe (worn)  d - a scarf of repulsion (worn) Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Scrolls (go to first with ?)  e - a scroll of fearg - 3 scrolls of identify  h - a scroll of vulnerability  j - a scroll of teleportation Potions (go to first with !)  c - a potion of magic  l - a viscous golden potion Talismans (go to first with %)  m - an inkwell talismanRhƘ RhŤ  #.#Pokesalot the Grave Robber..#Deep Elf... #####Health: 24/24 ========================. ### ....!.Magic: 11/11 ======================== #.#.## ..<..AC: 6Str: 5 .>...### .....EV: 12Int: 22 .#...# ......SH: 0Dex: 15 .##.##......XL:  4 Next:  7% Place: Dungeon:2 .# #########.@.......Noise: ---------  Time: 1140.6 (0.0) .######.....†.†*........k) +0 short sword (freeze) RhH [0;10m........########.#......Cast: Soul Splinter .#########.#.##### .#..# # .####*   soul wisp (summoned) .# .# .# _You see here a rat corpse. _Found a viscous inky potion. Found a stone staircase leading up. _You see here a rat corpse. _You see here an inkwell talisman. _You can't go down here! _m - an inkwell talismanRha Rh Rh Rh Rh^3Rh`RheRhfRhiRhliRh>mRhnRhqRhs,RhtRhPxRhBRh,RhPRhr _Your soul wisp disappears in a puff of smoke!Rhʊ3RhRhzRhA,RhmRhRhRhޘRhؙRh4Rhk,RhRh'........# .......## #.....##  #######    ###########  .. #....@...#  #.## #...<....#  ...####........#  ...##........# #.##........# #########...........# RhY&#.....†.††..........#.########.#........# ####.#.########Rh+7.6 (7Rh+8.6 (8Rh6Rh5Y _n - a viscous inky potionRh 3Rh Rh Rh Rh ,Rh P  There is a stone staircase leading up here.RhX Rh  _Rh=! RhK# RhH% ,Rh% Rh' Rh9) Rh) Rh* RhZ, Rh. ,Rh1/ Rh/1 Rh2 Rh 3 Rh3 Rh5 Rh6 Rh17 Rh7 Rh=9 Rh: Rh: RhB@ XRh@ RhgB RhC ,RhlD RhE RhG ,RhG RhSJ RhL ,RhL RhM Rh3O ,RhO RhP RhR ,RhR RhU Rh5W ,RhW RhZ Rhk\ ,Rha] Rh_ Rha ,Rhcb Rhc Rh{e ,RhBf Rhg Rhj ,Rhj Rhl Rh n ,Rhn Rhs Rh6u Rh_u RhZv RhEx Rhz ,Rht{ RhR} Rh ,Rh Rh, Rh ,Rh Rh RhԈ Rh Rh Rh Rh~ ,Rh Rh Rh ,Rhu Rhڛ RhN  #....>...........# #................# #########.......(.......##  ##.........#.....##.....###..#############.######## #####*#........S #.# Rh ......#†........####.# #######.........#....#### #.........@.......##### #.........#.#####.....# #######.........#.# #####.###Rh Soul Splinter ........########.># #...### Rh ....)†..# #.## ###...# ....)...# #.# Rh[ ###.# S   adder (asleep) ........# #.# #########........########.######.....†.††. Rh S........##....).........########.Rh 075.6 (27.0)Rho ,6.6 (28Rh Rh Y _An adder comes into view.Rh1o #......)..†......# #....>.# #...# #########.......(.......## ##.........#.....##.....## #..#############.######## ######*#S# #.# .......#†.####.# ########Rho#....####  #.........##### #.#.#####.....# ########.........#.# #####.###.....########.># #...#.)†..# #.#####...)...# #.# ###..# #.# #########.########.######.....†.††Rh{Rh|07.6 (1.0) RhRhڄRhS10†.....<..)..†> .. #########.......(.......###.........#.....##.....## #..#############.######## ######*#.S# .......#†###.# ########....#### ........#### #####.....# ########.........#.# #####.###....########.>#...##)†####..)#  #.# #########.Rh;Rh<&8RhIDRhERh 9 SS    The helpless adder fails to defend itself.  You puncture the adder! You freeze the adder.  The adder is severely wounded.Rhe5=9.5 (0.9RhJRhR _The adder barely misses you.Rhs  You barely miss the adder.The adder is severely wounded.80.4Rh{ Rh} s _The adder bites you but does no damage. The adder misses you.Rhڍk  You hit the adder. The adder seems to slow down. You freeze the adder.Rh–e.RhO 201.3Soul Splinter _You kill the adder!RhRhh _Your Stealth skill increases to level 3!Rh 3Rh Rh Rh> Rh : _Rhn Rh ,Rh Rha Rh ,Rh Rh Rh Rh Rh Rhk Rh? ,RhP Rhm Rh ,Rh< Rh Rh ,Rh Rh5 Rhg ,Rh Rh" Rh ,RhI Rh Rh ,Rhv Rh Rh/ ,RhV Rh% Rh ,Rh Rh;! Rh# ,Rh% Rh) Rh- ,Rh. Rh52 Rh4 ,Rh6 Rh9 Rh? Rh? Rh@ RhC RhE ,RhF RhI RhK ,Rh0M RhiO RhoQ ,RhR RhT Rh(X BRhD[ Rht^ BRha XRhg BRhCk nRh\n BRht Rhv BRhw RhMy ,Rhy Rh{ Rh| ,Rh ~ Rhk Rh̀ ,Rhp Rh Rh ,Rh Rh ...#.# #####.### #...<....# ###.>##...####........# #.#####...### #.# ###.### #.# ###.....# ###.######.....†.††..... .).........########.#.........######## #####.#.######## ##..# #.@...#-218.3 (37.0) ....# #.#####.. ....# #.. ### ....# ..<# ....#hl @9;49m ..## #####  -9.3 (38 _Found a stone staircase leading up.Rh3RhzRhRhnRhRhOnRhRh,RheRhRh$,RhRhRh3,RhپRhP  There is a stone staircase leading up here.RhRh+ _RhRhhRhRhRhiRhRh\,RhRhRhvRhRhRhRRhRhRhrRhRhRhRhRhRhRhRhRhRh,Rh7RhiRho,RhjRhRhB,RhRhRh,RhhRhRhF######......# ##.#####.. #......# ###..# ### #......# #####..<##  #......# #.....###  ######## #.#####  #.#  #.# RhQ ##.#  #.@# 35.3 (16 #....##  #)..###  ..# Rh. RhCRh7,6.3 (17Rh Rh # _Found a whip.Rh6 3Rh7 Rh9 Rh; ,Rh? ,Rh@ ,RhXA RhC RhE RhE RhH RhvJ RhL ,RhM RhQ RhS ,RhT Rh[V RhX ,RhZ Rh|] Rh_ Rh_ RhIa Rh d Rhhg ,Rhg Rhp <  You see here a +0 whip.Rh/s Rhs  _Rht Rh=w Rhy ,Rhz Rh| Rh~ Rh Rh Rhn Rh w #.#  #.#  ##. ####..# ###....###)..####.#### #......S... ...$.########Rh Soul Splinter#..######S   adder (asleep)Rh -47.3 (11Rh$ ,8.3 (12RhȢ Rh Y _An adder comes into view.Rh_#.# ##.# ####..# ###....## ##)..#### #..### ##.## ##..#########...@..S....#...$.##########..#### ## Rh RhKRhRhuS..SRh9==9.0) Rh} Rh / _The adder hisses angrily.Rh%Rh%-Rh 50RhRh& _You closely miss the adder. The adder closely misses you.RhH6  (slow)  You hit the adder. The adder seems to slow down. You freeze the adder.  The adder is heavily wounded.-1.2 (0.9RhWi _The adder closely misses you.Rh/  You completely miss the adder.The adder is heavily wounded.Rhp0(2.1Rh5Rh7R _The adder barely misses you.Rhi   You hit the adder but do no damage.The adder is heavily wounded.Rh$j-3.1 (1.0RhoRhry _The adder is no longer moving slowly. The adder closely misses you.Rhz<  You miss the adder.The adder is heavily wounded.Rhc= -4.0 (0.9RhB RhD = _The adder bites you but does no damage.Rh/  You closely miss the adder.The adder is heavily wounded.5.0 (1.0Rh8 R _The adder barely misses you.Rhx  You hit the adder. You freeze the adder.  The adder is almost dead.6RhRhEK _The adder misses you.Rhu  You barely miss the adder.The adder is almost dead.RhEv+9 (0.9Rhw|RhGV _The adder closely misses you. x2RhS  You miss the adder.The adder is almost dead.RhWT(7.8RhRZRh\V _The adder completely misses you.Rhi  You closely miss the adder.The adder is almost dead.Rh] -8.8 (1.0Rh Rh R _The adder barely misses you.Rh[ CThe adder is almost dead. _The adder barely misses you.  You barely miss the adder.  The adder is almost dead.  The adder bites you.  You are poisoned.1====---9Pois Rh] , _The adder poisons you!RhM  You hit the adder. You freeze the adder.Rh#  .  You kill the adder!0----3360Soul SplinterRhg(Rh -$ _You feel sick.RhWl V #.# ##.# ####..# ###....## ##)..#### #..### ##.## ##..# #.Rhl  #...$.# #..#### ##Rhs Rh~ }19---1Rh $ _You feel sick.Rhe  #.# ##.# ####..# ###....## ##)..#### #..### ##.## ##..# #. #...$.# #..##### ##Rh |8---2Rhn Rh $ _You feel sick.RhT #.# ##.# ####..# ###....## ##)..#### #..### ##.## ##..# #.RhUU #...$.# #..##### ##Rh\\Rh{_?-3RhZdRh~f$ _You feel sick.Rh{x#####.###....###)..#### ..### ##.## ##..############...........#...@.##########..##### # Rh*3  You feel sick.Rhc17-4 RhRhj _You are no longer poisoned.Rh+5.8 (2RhRh? _You now have 100 gold pieces (gained 10).Rh3RhRh ,Rh x18=RhRh,RhRh,RhRh^,RhXRhRh,9=Rh?RhRhK9=RhRh,RhqRhI,RhRh?RhsRh0RhRhi20==RhRh3RhRhxRhRhRhRh8RheRh%RhRh_h1==Rh)RhwRhRhSRhRhRhRhs,RhyRhRh-h2==RhRhm,Rh;RhRhRhRh:,RhRhkRhh3==RhRhRh9RhRhy Rh Rh Rh! ,Rh RhzRhh4==RhxRh2Rh',RhRhiRhRhRhRhRh6,RhRhRhRhT9=RhP Rhh"Rh#,RhC$Rh%Rh5'RhY'Rh0(Rhr)Rh+,Rh+Rh,Rh.Rh.Rh/Rh0Rh?2,Rhx3Rh4RhY6,RhU7Rh8Rh-:,Rh:Rh><Rh=,Rh>Rh@RhZA,RhtBRhCRhE,RhFRh&HRhI,RhJRhLRhnM,RhiNRhORh&Yq#.# ##.# ####..# ###....## ##)..#### )#..### ##..##.## .... ##..#########..# ####..........@..# 308.8 (43.0)  ##.....#############..#####  ####Rh\_Rha,9.8 (44Rh fRhBh$ _Found a sling. Rh3 Rh! RhM Rhx Rh B Rh Rh) RhX Rh Rh0, Rhg RhQ Rh#.# #.# .# ####..# ###....## #####)..#)..S#..### ####..# ##.## ##....#########.@# ###.............## .....############ .##### ##S   ball python (constriction, asleep) Rh212.8 (3.0) Rh+3.8 (4 Rh Rh^ _A ball python comes into view. RhM######## #.######.# .#  ##.#  ####..#  #....######)..#### )..S..####### ##.@..#  ##..#########..#### ##................############### # Rh@ Rh+4.8 (1 Rh RhG  RhD  Rh?F  RhL  RhQ  Rh#x/ #.##### #.# #.# ##.# ####..# ###....## ##### ##)..#### #)..S #..### ####..#  ##.## ##..@.# ##..##..#### .....## ############  Rht Rh0;5Soul Splinter Rhk Rh Rh #.##### #.# #.# ##.# ####..# ###....## #####  ##)..#### ##)..S  #..### ####..# ##.## ##...@# ..##..#### .....## ### Rh3##  RhP Rh!]6Soul Splinter Rh Rh Rh:....# #.....### ##### #.######.# .#  ##.#  ####..#  #....####.# ##)..#### ##)..S..#..######## ##....#########..#### Rh6.......... .############ ##S   ball python (constriction, asleep) Rh  Rh ;7Soul Splinter Rh Rhd Rh# #####..< ...# #.....###  Rh#### #.######.# .#  ##.#  ####..##.... RhO ####.# )..#### ##)@.S..# ..######..######## ##.... Rhx {#########..#### ........... Rh L########## # Rh?R8 Rh K Rh$# #####..<## # #.....###  #.##### #.# #.# ##.#  ####..# ....## ######.# )..#### ##).@S..# ### ####..###### ## ##....## #..####.####  RhF Rh&9 Rh< Rh Rhw  The helpless ball python fails to defend itself.  You puncture the ball python! The ball python seems to slow down.  You freeze the ball python. Rhz E† Rh f420Soul Splinter Rh  Rh O _You kill the ball python!Rh# #####..<## # #.....###  #.##### #.# #.# ####.# ..# ####..# ......## ######.# ..#### ##)..@..# Rh#`### ####..######  ##....## ..###### Rh Rh\&1RhRhx _You see here a ball python corpse.RhA# #####..<## # #.....###  #.##### #.# ##.# .## ##.# ##..# ..# ... ....## ######.# #### ##)..†@.#  ####..######  ##....## ..####  Rh'Rh#-2 _RhRhRh #####..<##  #.....###  #.##### #.# # #.# .##  ##.# ###..# ..# Rh#(#... ## ######.# #### ##)..†.@#  ####..###### ##....##  RhRhZ&3RhRhKRh Rh RhB ,Rh Rh Rhe ,Rh Rh Rh; ,Rh Rh Rh ,Rh RhV Rh Rh Rh Rh> Rh ,RhN Rh RhW ,Rh, Rh Rh ,Rh7 Rhs Rhf ,Rh Rh Rh ,Rh[ RhT Rh ,Rh RhD Rh ,RhO Rh Rh ,RhB RhT Rh7 ,Rh Rh Rh BRhQ Rh ,Rh Rh a  You see here a rat skeleton.Rh) Rh  _RhJ Rh a  You see here a rat skeleton.Rh: Rh  _Rh. Rh" Rh-$ ,Rh$ RhC) d  You see here an adder skeleton.Rh* Rh*  _Rh!+ Rh\. RhP/ ,Rh/ Rh2 Rh3 ,Rh4 Rh6 Rh7 ,Rh8 Rh: Rh,< ,Rh`= Rh> Rh@ ,Rhp@ RhC RhbE ,RhF RhI RhK ,RhL RhN RhiP RhQ ,RhS RhU ,Rh^W RhY Rh\ ,Rh ] Rh_ Rhb ,Rhc Rhf Rhh ,Rh j Rhl Rh o ,Rho Rhx =  You see here a +0 spear.Rh7  _Rh RhP ,RhY Rh ,Rh ,Rh Rh Rh ,Rh RhO RhX ,Rh% Rh Rh Rh Rh Rh RhЫ ,Rh RhB RhC ,Rh Rh Rh Rh: RhY Rh Rh- ,Rh Rh Rh ,Rh Rh Rh ,Rh Rh Rhl ,RhA Rh Rh8 ,Rh Rh Rh BRha XRh Rh ,Rh Rh@ Rh RhB Rh Rh Rhp ,Rh Rh{ Rh ,Rhh Rh GRh a _o - a throwing netRh< 4Rh Rh! Rh" ,Rh-# Rh5+ Rh, ,Rh. Rh1 Rh2 ,Rh3 Rh7 Rh19 BRh< Rh!@ BRhVE XRhH RhH ,RhI RhM RhN ,RhN RhQ RhR ,RhS Rha RhMb Rhe Rh'h ,Rhi Rhm Rhp ,Rhnq RhAv Rhx ,Rh3z Rh} Rh ,RhK Rh Rh ,Rh Rh Rhu ,Rh֏ RhԒ Rh ,Rh Rh8 Rh ,Rh Rhm Rh ,Rh| Rh Rhw ,Rh Rh Rh= ,Rh Rh Rh^ ,Rh ,Rh BRh a  You see here a rat skeleton.Rh RhA _Rho Rh Rh ,Rhe Rh Rh ,Rh: Rhg Rh= ,Rh Rh* Rh ,Rh Rh Rh ,Rh Rh Rh Rh Rh RhW Rh- ,Rh Rhs Rh ,Rh Rh Rh ,Rh7 Rh Rh0,Rh"RhRh Q ######## ##....... #..###### ###########.#...... #.@.........#÷.....421.8 (98.0) (......###########...... .....###...... ....#...... ############...... #.........######.....)÷..##.....)...#RhA#####.........#RhRhS,2.8 (99RhRh % _Found 8 stones.Rhz  ## #.. #.# #@..........#÷#(......##.....### ##..... ### # #......... #.....)÷..# #...Rh'{o..)...# #####...#RhʂRh13.8 (1.0)RhpRh0Rh ############......#.w...######.... ###########.#.....#b>...#...........#÷#(.....@###########......### . #w   dart slug (wandering)b   bat (asleep)#.............####  A bat and a dart slug come into view..ww4Soul SplinterRh Rh; _Found a stone staircase leading down.Rh|   ###### ## #..... #.. #..w..##.# #b>...#.#÷ #(....@.## #.....### # #..... # ###### # #. #.....)÷..# #.....)...#  #####.# #.Rhȅ Rh &5Rh Rhj Rh):  ####### ## #.....# #.. #..w..###.# #b>...#.#÷ #(...@..## #.....### # #.....# # ####### # #.Rh~:- #.....)÷..# #.....)...#  #####.# #.RhGRhlQ ``The dart slug launches a dart at you.RhrK.@Rh.=6Rh1F _The slug dart is repelled.Rh"  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhq  Pokesalot the Grave Robber  Deep Elf  Health: 24/24 ======================== ##### Magic: 10/11 =====================--- ####### ##.... AC: 6Str: 5 #.....# #..### EV: 12Int: 22 #..w..###########.#... SH: 0Dex: 15 #b>.*.#...........#÷.. XL:  4 Next: 34% Place: Dungeon:2 Rh"5#(...@..###########... Noise: =--------  Time: 1426.8 (0.0) #.....### #... k) +0 short sword (freeze) #.....# #... Cast: Soul Splinter ####### #########... #.........## #.....)÷..#  w   dart slug #.....)...#  b   bat (asleep) #####.........#  #.............## Rh\ _The slug dart is repelled.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (chance to affect: 68%)Rh"Pokesalot the Grave RobberDeep ElfHealth: 24/24 ========================##### Magic: 10/11 =====================---#########.... AC: 6Str: 5#.....##..### EV: 12Int: 22#..*..###########.#... SH: 0Dex: 15#b>...#...........#÷.. XL:  4 Next: 34% Place: Dungeon:2#(...@..###########... Noise: =--------  Time: 1426.8 (0.0)#.....####... k) +0 short sword (freeze)#.....#Rh~:#... Cast: Soul Splinter####### #########...#.........###.....)÷..# w   dart slug#.....)...# b   bat (asleep)#####.........##.............## _The slug dart is repelled.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (chance to affect: 68%)Rh(weak, ally target, soul-sp…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (chance to affect: 68%)  A fragment of the dart slug's soul is dislodged from its body.Rh9,RhnBQ*wRhXE+7.8 (1RhKRhN1 _The dart slug looks weaker.Rh%   Pokesalot the Grave Robber  Deep Elf  Health: 24/24 ======================== ##### Magic: 10/11 =====================--- ####### ##.... AC: 6Str: 5 #.....# #..### EV: 12Int: 22 #..*..###########.#... SH: 0Dex: 15 #b>.w.#...........#÷.. XL:  4 Next: 34% Place: Dungeon:2 #(...@..###########... Noise: =--------  Time: 1427.8 (0.0) #.....### #... k) +0 short sword (freeze) #.....# #... Cast: Soul Splinter ####### #########... #.........## #.....)÷..#  w [4Rh% 2m  dart slug (weak, ally target, soul-sp…) #.....)...#  b   bat (asleep) #####.........#  *   soul wisp (summoned) #.............##Aim: a dart slug (chance to affect: 68%)  A fragment of the dart slug's soul is dislodged from its body. _The dart slug looks weaker.  Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetAim: a dart slug (weak, ally target, soul-splintered, 95% to hit)RhPokesalot the Grave RobberDeep ElfHealth: 24/24 ========================##### Magic: 10/11 =====================---#########.... AC: 6Str: 5#.....##..### EV: 12Int: 22#..*..###########.#... SH: 0Dex: 15#b>.w.#...........#÷.. XL:  4 Next: 34% Place: Dungeon:2#(...@..###########... Noise: =--------  Time: 1427.8 (0.0)#.....####... k) +0 short sword (freeze)#.....##... Cast: Soul Splinter####### #########...#........Rh k.###.....)÷..# w   dart slug (weak, ally target, soul-sp…)#.....)...# b   bat (asleep)#####.........# *   soul wisp (summoned)#.............##A fragment of the dart slug's soul is dislodged from its body. _The dart slug looks weaker.  Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetAim: a dart slug (weak, ally target, soul-splintered, 95% to hit)  You hit the dart slug but do no damage.8.8 (1 _The dart slug looks weaker.  Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetAim: a dart slug (weak, ally target, soul-splintered, 95% to hit)  You hit the dart slug but do no damage. _Your soul wisp touches the dart slug but does no damage.Rh%  Pokesalot the Grave Robber  Deep Elf  Health: 24/24 ======================== ##### Magic: 10/11 =====================--- ####### ##.... AC: 6Str: 5 #.....# #..### EV: 12Int: 22 #..*..###########.#... SH: 0Dex: 15 Rh%#b>.w.#...........#÷.. XL:  4 Next: 34% Place: Dungeon:2 #(...@..###########... Noise: =--------  Time: 1428.8 (0.0) #.....### #... k) +0 short sword (freeze) #.....# #... Cast: Soul Splinter ####### #########... #.........## Rh%;#.....)÷..#  w   dart slug (weak, ally target, soul-sp…) #.....)...#  b   bat (asleep) Rh&&#####.........#  *   soul wisp (summoned) #.............##Rha'Aim: a dart slug (weak, ally target, soul-splintered, 95% to hit)  You hit the dart slug but do no damage. _Your soul wisp touches the dart slug but does no damage.  Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetAim: a dart slug (weak, ally target, soul-splintered, 95% to hit)Rh^ Pokesalot the Grave RobberDeep ElfHealth: 24/24 ========================##### Magic: 10/11 =====================---#########.... AC: 6Str: 5#.....##..### EV: 12Int: 22#..*..###########.#... SH: 0Dex: 15Rh ,#b>.w.#...........#÷.. XL:  4 Next: 34% Place: Dungeon:2#(...@..###########... Noise: =--------  Time: 1428.8 (0.0)#.....####... k) +0 short sword (freeze)#.....##... Cast: Soul Splinter####### #########...#.........##RhT #.....)÷..# w   dart slug (weak, ally target, soul-sp…)#.....)...# b   bat (asleep)#####.........# *   soul wisp (summoned)#.............## _Your soul wisp touches the dart slug but does no damage.  Hit: k) +0 short sword (freeze)Rh Press: ? - help, Dir - move targetAim: a dart slug (weak, ally target, soul-splintered, 95% to hit)  Rh tYou completely miss the dart slug.The dart slug bites you but does no damage.Rh +9.8 (1Rh Rh ; _Your soul wisp touches the dart slug.Rhl  Pokesalot the Grave Robber  Deep Elf  Health: 24/24 ======================== ##### Magic: 10/11 =====================--- ####### ##.... AC: 6Str: 5 #.....# #..### EV: 12Int: 22 #..*..###########.#... SH: 0Dex: 15 #b>.w.#...........#÷.. XL:  4 Next: 34% Place: Dungeon:2 #(...@..###########... Noise: =--------  Time: 1429.8 (0.0) #.....### #... k) +0 short sword (freeze) #.....# #... Cast: Soul Splinter ####### #########... #.........## #.....)÷..#  w [4Rh/ 3m  dart slug (weak, ally target, soul-sp…) #.....)...#  b   bat (asleep) #####.........#  *   soul wisp (summoned) #.............##The dart slug bites you but does no damage. _Your soul wisp touches the dart slug.  Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetAim: a dart slug (moderately wounded, weak, ally target, soul-splintered, 95%  to hit)Rh   Pokesalot the Grave Robber  Deep Elf  Health: 24/24 ======================== ##### Magic: 10/11 =====================--- ####### ##.... AC: 6Str: 5 #.....# #..### EV: 12RhInt: 22 #..*..###########.#... SH: 0Dex: 15 #b>.w.#...........#÷.. XL:  4 Next: 34% Place: Dungeon:2 #(...@..###########... Noise: =--------  Time: 1429.8 (0.0)Rh& #.....### #... k) +0 short sword (freeze) #.....# #... Cast: Soul Splinter ####### #########... #.........## #.....)÷..#  w   dart slug (weak, ally target, soul-sp…) Rh½@#.....)...#  b   bat (asleep) #####.........#  *   soul wisp (summoned) RhJ#.............##Press: ? - help, Dir - move targetRhAim: a dart slug (moderately wounded, weak, ally target, soul-splintered, 95%  to hit)  You hit the dart slug. You freeze the dart slug.  Rh0The dart slug is almost dead.The dart slug barely misses you. Your soul wisp touches the dart slug.Rh:w #######  #.....#  #..*..####### RhO#b>...#......÷ #(...@..# #.....###  #.....#  #######  )÷..# b   bat (asleep) )...# *   soul wisp (summoned) RhL830.8 (1  Aim: a dart slug (moderately wounded, weak, ally target, soul-splintered, 95%  to hit)  You hit the dart slug. You freeze the dart slug.  RhThe dart slug is almost dead.  The dart slug barely misses you. Your soul wisp touches the dart slug. _The dart slug dies!RhRhm _Your Short Blades skill increases to level 1!Rh!C  # ## #.....# #.. #..*..####.# #b>...#.#÷ #(..@...## #.....### # #.....# # # # #. #.....)÷..# #.....)...#  #####.# #.Rh)|.*, ally target)Rh-e1===-1 _Rhd5Rh 7RhE   # ## #.....# #.. #.....#####.# #b*...#.#÷ #(.@....## #.....### # #.....# # # # #. #.....)÷.. #.....)... #####. #.Rh%G D  Your soul wisp touches the bat!Rh`O †*   soul wisp (summoned)RhhS 9-2Soul SplinterRh[ Rh^ C _The bat dies!Rh:3Rh;RhY&0Rh\RhaRhcE _Done exploring.Rh_9A ###Rh9<######.. #..#.....###########.#.†*@..#...........#÷Rh:p(......############.....# ####### #########..)÷ )####RhBRhE)3.8 (1 RhE _RhLRhuNRhB         #RhkB  ##   #.....# #..   #.....##.#   #†@*..#.#  RhB ? #(......##   #.....### #   #.....#RhC  #   # #   #   #.....)÷ RhBC   #.....)   #####RhdC RhK RhM &4RhFT Rh/W  RhbW u_You swap places. _There is a stone staircase leading down here.Rh5 Rh8 RhD RhpF RhI K===5 _RhO Rhi_ 9  You climb downwards.Rh                ###  3 #@#   #.....#   #.#.###   #.#..   # ###             Rh Rh RhO -6.6 (1.8RhOT RhX _Your mindless puppet stays behind to rot. _There is a stone staircase leading up here.Rh7 ### ####<#.##..@..##.##.#.. # ###.Rh 5 .##Rh[ Rh 370 _Rh Rhw RhRR #.#.###.####<#.....#.#@####.#...# ###.#  Rhѹ&8RhRhRhwW R #. ###.####<#.##.....##.#.##..# ### .#  RhZ Rh\ &9Rhd Rh` Spells (Memorise)TypeFailure Level  a - Vampiric DrainingNecromancy3% 3b - Animate DeadNecromancy11% 4  c - Curse of AgonyNecromancy30% 5 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRhX Rhx  Pokesalot the Grave Robber#  Deep Elf.#  Health: 24/24 ========================.  Magic: 11/11 ========================###.#  AC: 6RhStr: 5###<#.#  EV: 12Int: 22#.....#  SH: 0Dex: 15Rh#.#.###  XL:  4 Next: 39% Place: Dungeon:3Rh#.#@..#  Noise: ---------  Time: 1439.6 (0.0)Rh# ###.#  k) +0 short sword (freeze).#Rhd  Cast: Soul Splinter#     Rh!      _Done exploring. _You swap places. _There is a stone staircase leading down here.  You climb downwards. Rh\_Your mindless puppet stays behind to rot. _There is a stone staircase leading up here.Rh'RhT)Memorise Vampiric Draining, consuming 3 spell levels and leaving 4? Y - Yes  N - NoRh2   Pokesalot the Grave Robber#  Deep Elf.#  Health: 24/24 ========================.  Magic: 11/11 ========================###.#  AC: 6Str: 5###<#.#  EV: 12Int: 22#.....#  SH: 0Dex: 15#.#.###  XL:  4 Next: 39% Place: Dungeon:3#.#@..#  Noise: ---------  Time: 1439.6 (0.0)# ###.#  k) +0 short sword (freeze).#  Cast: Soul Splinter#    Rh2 w       _Done exploring. _You swap places. _There is a stone staircase leading down here.  You climb downwards. _Your mindless puppet stays behind to rot. _There is a stone staircase leading up here.40.6 (1 _This spell is quite dangerous to cast!1.6 (2Rho RhC 2.6 (33.6 (4 _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'. Rh Rhy Spells (Memorise)TypeFailure Level  a - Animate DeadNecromancy11% 4  b - Curse of AgonyNecromancy30% 5 4 spell levels left  Rh^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit Rh6S  RhY  Rh]   Pokesalot the Grave Robber#  Deep Elf.#  Health: 24/24 ========================.  Magic: 11/11 ========================###.#  AC: 6Str: 5###<#.#  EV: 12 Rhl^ Int: 22#.....#  SH: 0Dex: 15#.#.###  XL:  4 Next: 39% Place: Dungeon:3#.#@..#  Noise: ---------  Time: 1443.6 (0.0)# ###.#  k) +0 short sword (freeze).# Rh^ w  Cast: Soul Splinter#   Rh^ 1  Rh^ b    Rh^ ^ You climb downwards.  Rh_ b_Your mindless puppet stays behind to rot. _There is a stone staircase leading up here.  Rh_ _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3  Rh7_ N_You finish memorising. Spell assigned to 'c'. RhLi  Rh`k Memorise Animate Dead, consuming 4 spell levels and leaving 0? Y - Yes  N - No!Rh<!Rh  Pokesalot the Grave Robber#  Deep Elf.#  Health: 24/24 ========================.  Magic: 11/11 ========================###.#  AC: 6Str: 5###<#.#  EV: 12Int: 22#.....#  SH: 0Dex: 15#.#.###  XL:  4 Next: 39% Place: Dungeon:3#.#@..#!Rh0i  Noise: ---------  Time: 1443.6 (0.0)# ###.#  k) +0 short sword (freeze).#  Cast: Soul Splinter#       !Rhc   You climb downwards. !Rh_Your mindless puppet stays behind to rot. _There is a stone staircase leading up here. _This spell is quite dangerous to cast! !Rh_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.!Rh+4.6 (1!Rh!Rh}y _This spell is extremely dangerous to cast!!Rhc5.6 (26.6 (3!Rh!Rh+7.6 (4!Rh!Rh\#!RhK,8.6 (5 _You start memorising the spell. You continue memorising. x4!Rh'/!Rh3!Rh95c _You finish memorising. Spell assigned to 'd'."Rhf "RhLg "Rhg "Rhh "Rhk "Rh,p _"Rhup "Rh|r ,"Rhr "Rht "Rhu ,"Rhu "Rhv "Rhw ,"Rhcx "Rhay "Rhaz ,"Rhz "Rh{ "Rh } "Rh-} "Rh} "Rh "RhB ,"RhĀ "Rh́ "Rh ,"Rh "Rhm "Rh ,"Rhs "Rh "Rh7 ,"Rhv "Rh, "RhV  ### #.#  ...#.#  ..#.# "Rh  #.#.#   ...#   r.#   ##.#  "Rh  #.@#  ###.##  ###<#.# "Rh  Soul Splinter#.....# "Rh@  #.#.### #.#...#"Rhm r   rat (asleep)#.###.# "Rh #.....# ####### "Rh 059.6 (11.0)"Rh -60.6 (12"RhF "Rhƥ V _A rat comes into view.$Rh .### ..#.####.#........r## #.. ###.##$Rhx##<#....#.###...###.....$Rh$Rh01.0) $Rh $Rh!$Rh L  Pokesalot the Grave Robber ..# Deep Elf ### #.# Health: 24/24 ======================== ...#.# Magic: 11/11 ======================== ..#.# AC: 6Str: 5 #.#.# EV: 12Int: 22 ###.#...# SH: 0Dex: 15 ......r.# XL:  4 Next: 39% Place: Dungeon:3 ##@#$Rh z Noise: ---------  Time: 1461.6 (0.0) #..# k) +0 short sword (freeze) ###.## Cast: Soul Splinter ###<#.# #.....# #.#.### r   rat (asleep) #.#...# #.###.# #.....# _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'. _A rat comes into view.Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetAim: a rat (asleep, 98% to hit)%Rh7j  Pokesalot the Grave Robber ..# Deep Elf ### #.# Health: 24/24 ======================== ...#.# Magic: 11/11 ======================== ..#.#%Rh(O AC: 6Str: 5 #.#.# EV: 12Int: 22 ###.#...# SH: 0Dex: 15 ......r.# XL:  4 Next: 39% Place: Dungeon:3 ##@# Noise: ---------  Time: 1461.6 (0.0) #..# k) +0 short sword (freeze) ###.##%Rh Cast: Soul Splinter ###<#.# #.....# #.#.### r   rat (asleep) #.#...# #.###.# #.....# _A rat comes into view.Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetAim: a rat (asleep, 98% to hit)  The helpless rat fails to defend itself.  You puncture the rat! You freeze the rat.%Rh* ..#  ### #.#  ...#.#  ..#.#  #.#.#  ###.#...#  ........#  ##@#  #..#  %Rh###.##  ###<#.#  #.....#  #.#.###  #.#...#   #.###.#   %Rh?  %RhTm402.5 (0.9Soul Splinter%Rh%Rh9  Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetAim: a rat (asleep, 98% to hit)  The helpless rat fails to defend itself.  You puncture the rat! You freeze the rat. _You kill the rat!%Rh~ `M## .#### ...... #.####.#.......####.## #..###.## ..#%Rh %Rh -3.5 (1.0%Rh %Rh %Rh ..### ....#  ####.#.#  ....#.#%RhG+  ...#.#  #.#.# .###.#...# .# #.##.# %Rhrr. #..# #####.## %Rh ###<#.#  #.....# %RhŶr   quokka (asleep) #.#.###   #.#...#%Rh   #.###.#  %Rht%RhT;4Soul Splinter%Rh%RhY _A quokka comes into view.&Rh)  ..###  ....# ## ####.#.# ... ....#.# ... ...#.# .. #.#.# #.###.#...# #.# #.##.#  r..#..#  #####.##&Rhv*O  ###<#.#  #.....#  #.#.###  #.#...#  #.###.# &Rh0&Rh4&5&Rh8&Rh;&RhED   ..###  ....# ######.#.# ......#.#  .......#.#  ...#.#.#  #.###.#...#  #.#  ######.##.#  r..#..#  #####.##  ###<#.#  #.....#  #.#.###  &RhD  #.#...#   #.###.#  &RhDL &RhO ]6Soul Splinter&RhT &RhV 'Rh) ..###..########.#.........#.#'Rh ...# ...#.#.#.###.#.......######@##.#'Rh.....r..#..#.########.#'Rh9r   quokka (asleep)'RhU8#.....# 'RhϦ'RhY;7Soul Splinter'Rh'RhP'Rh\..########.#.........#.# ... ...#.#.##.###.#...##.........########.##.#.....r.@#.########.# ###<#.# ....#.##..##...#####'Rhì'Rh6&8'Rh'RhF'RhGY\ ....#  ########.#.#  .........#.#  .......#.#  ...#.#.#  #.###.#...#  #.........# #.##.# .r@.#..# .#.##  ###<#.#  #.....#  #.#.###'RhY  #.#...#  #.###.#  #.....#  # 'Rha'Rhza&9'Rhf'Rh h'Rh I  The helpless quokka fails to defend itself.  You hit the quokka. You freeze the quokka.'RhN y†'RhS m270.4 (0.9Soul Splinter'Rh'Y 'Rh[ J _You kill the quokka!(Rhx ....#  #.#.#  .#.#  .......#.#  ...#.#.#  #.###.#...#  #.........# #.##.# (Rh#......@..#..# #..#.##  ###<#.#  #.....# #.#.### #.#...#(Rh| #.###.# #.....# #(Rh(Rh5-1.4 (1.0(Rh(Rh}s _You see here a quokka corpse.(Rhx.8 ....# #.#.# .#.# .#.# ...#.#.# #.###.#...# #.........# #.##.# #†..#..# #..#.## ###<#.#  #.....#  #.#.###  #.#...#  #.###.#  #.....#  #(Rh+4(Rhl6-2 _(Rh5;(Rh=(RhE  ....# #.#.# .#.# .#.# ...#.#.# #.###.#...# #.# #.##.# #....@.†..#..# #..#.### ###<#.#  #.....#  #.#.###  #.#...#  #.###.#  #.....#  #3(Rh*  ....# #.#.# .#.# .#.# ...#.#.# #.###.#...# #.# #.##.# #...@..†..#..# #..#.## ## ###<#.#  #.....#  #.#.###  #.#...#  #.###.#  #.....#  #(Rh0 (Rh-2 &4(Rh6 (Rh8 )RhdjI)Rh2l)Rh,n,)Rh(sX)Rhs)Rht)Rhv,)Rhww)Rhn)Rh؇.......#.# ...#.#.# #.###.#...# #.........##########.##.#)Rh*_.....†..#..## #..########.## #.##.# ###<#.#)Rh #..@.# #.....#.......### #.#.###....... #.#...#....... #.###.#o...... #.....#....... #######)RhLjo   orc (asleep)####...#### )Rh̖+8.4 (4)Rh+9.4 (5)Rh# _An orc comes into view. It is wielding a +0 club.+Rhj .......#.#  Pokesalot the Grave Robber ...#.#.#  Deep Elf #.###.#...#  Health: 24/24 ======================== #.........#  Magic: 11/11 ======================== #########.##.#  AC: 6Str: 5 +Rh#......†..#..#  EV: 12Int: 22 # #..########.##  SH: 0Dex: 15 #.##.# ###<#.#  XL:  4 Next: 42% Place: Dungeon:3 +Rh#..@.# #.....#  Noise: ---------  Time: 1479.4 (0.0) +Rh0!.......### #.#.###  k) +0 short sword (freeze) ....... #.#...#  Cast: Soul Splinter +RhRi....... #.###.#  o...... #.....# +Rht ....... #######  o   orc (asleep) +Rh####... +Rh####+RhkYou hit the quokka. You freeze the quokka. _You kill the quokka! +Rh_You see here a quokka corpse. _An orc comes into view. It is wielding a +0 club.+RhwHit: k) +0 short sword (freeze)Press: ? - help, Dir - move target+Rh`G2.......#.#Pokesalot the Grave Robber...#.#.#Deep Elf#.###.#...#Health: 24/24 ========================#.........#Magic: 11/11 ========================#########.##.#AC: 6Str: 5#......†..#..#EV: 12Int: 22# #..########.##SH: 0Dex: 15#.##.# ###<#.#XL:  4 Next: 42% Place: Dungeon:3#..@.# #.....#Noise: ---------  Time: 1479.4 (0.0).......### #.#.###k) +0 short sword (freeze)....... #.#...#Cast: Soul Splinter....... #.###.#+RhMHo...... #.....#....... #######o   orc (asleep)####...#### _You kill the quokka! _You see here a quokka corpse. _An orc comes into view. It is wielding a +0 club.Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetOkay, then.+Rh K+RhP+RhS. _,Rh" ...#.#.##.###.#...# #.........#############.##.#..#......†..#..##.#..########.## #.##.# ###<#.######....# #.....#.......@### #.#.###.# #.#...#.. #.###.#o.......# #.....#...# ############....# ,Rh+#W ####.# ,RhS#).#,Rh<-,Rh1380.4 (1 _,Rh6,Rh8,Rh #.###.#...# #.........#############.##.# ..#......†..#..# #.#..########.## #.##.# ###<#.#######....# #.....#.........### #.#.###.# #.#...#,RhL ..# #.###.#o.# #.....#..# #############....# ####.# ,Rht Z.#  .#,Rhr ,Rhs ;1Soul Splinter,Rh9 ,Rh -Rh #.........#############.##.# ..#......†..#..# #.#..########.## #.##.# ###<#..#######....# #.....#-Rh >.........### #.#.###.## #.#...#..# #.###.#o.# #.....#.-Rh>.# ##############....# -RhwS####.# -RhG.# .# -RhΒ -Rh2-Rh3&2-Rh-RhS; _Found a stone staircase leading down.-RhHW ############.##.# ..#......†..#..# #.#..########.##. #.##.# ###<#...#######....# #.....#>.........### #.#.###..## #.#...#..# #.###.#o.# #.....#..# ###############....#  ####.# .# .# 3.Rh¯ #.##. ..#......†..#..# #.#..##.. #.##.# ###<#.#.Rh #..#....# #.....##.>.### #.#.####.## #.#...##.# #.###.#.RhG#....o.# #.....##.RhmS.# #.Rh#....#  ####.# .Rhg .# .#.Rhа.Rh9.Rh&4.Rh.Rh.Rh  #.## ..#......†..#.## #.#..#... #.##.# ###<#. #..#....# #..... #.>.### #.#..Rhv N #.## #.#... #.# #.###. #....o.# #..... #.#  #....#.Rh+  ####.#  .# .#.Rh. x oo  The orc shouts!.Rh 80----.Rh >====5.RhZ .Rh 6 _The orc hits you with a +0 club./RhWb/Rhbb=---6.3 (0.9/Rhh/Rhk _You closely miss the orc. The orc barely misses you.0Rhn  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0RhC' ############.## Pokesalot the Grave Robber ..#......†..#. Deep Elf .## #.#..########. Health: 20/24 ====================---- .... #.##.# ###<#. Magic: 9/11===================----- #..#######....# #..... AC: 6Str: 5 #.>.........### #.#.## EV: 12Int: 22 #...........## #.#... SH: 0Dex: 15 #............# #.###. XL:  4 Next: 42% Place: Dungeon:3 #....o@......# #..... Noise: =--------  Time: 1486.3 (0.0) #............# ###### k) +0 short sword (freeze) #########....#  Cast: h'[mSoul Splinter ####.#  .#  .#  o   orc _You closely miss the orc. The orc barely misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club0RhB ############.## Pokesalot the Grave Robber..#......†..#. Deep Elf.###.#..########. Health: 20/24 ====================----....#.##.# ###<#. Magic: 9/11===================-----#..#######....# #..... AC: 6Str: 5#.>.........### #.#.## EV: 12Int: 22#...........## #.#... SH: 0Dex: 15#............# #.###. XL:  4 Next: 42% Place: Dungeon:3#....*@......# #..... Noise: hNC 9m=--------  Time: 1486.3 (0.0)#............# ###### k) +0 short sword (freeze)#########....#Cast: Soul Splinter####.#.#.#o   orc _You closely miss the orc. The orc barely misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club0RhS  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 club  You unleash the spiteful dead! The jagged bones skewer the orc!0Rh)0Rh&)0Rh[r5=7.3 (1Soul Splinter0Rhe0Rh1 _You kill the orc!0Rh61RhͲ  #... ..#......†..#.## #.#..# .... #.##.# ###<# #..#....# # #.>.### #.#. #.## #.# #.# #.###1RhY  #....@.......# # #.#  #....# ####.# .#  .#1Rh 1Rh2 /--81Rh 1Rh M _You see here a +0 club.2RhS 2Rh`T 2RhU 2RhX 2Rhx] h1= _2Rh] 2Rh ^ I10/11==2Rhs_ 2Rhb ,2Rhc 2Rhf ,2RhRh 2Rhj 2Rhj h2==2Rhl 2Rhs 2Rht d1=====2Rhu 2Rh4y 4 _Magic restored.2Rhmy 2Rhz 2Rh} 2Rh} 2Rh! 2Rh 2Rhł h3==2RhD 2Rh 2Rhއ ;===2Rhq 2Rh ,2Rh 2Rh ,2Rh 2Rh 2Rhؓ a4==2Rh 2Rh 1 _HP restored.2Rh 2RhX 2Rhe 2Rh- 2Rh% ,2Rh 2Rh> 2Rhʯ ,2Rh 2Rh? R  There is a stone staircase leading down here.2Rh 2Rh @= _2Rh5 2Rhʽ 2Rh ,2Rh 2Rh 2Rh ,2Rh! 2Rh 2RhF ,2Rh 2Rh 2Rh 2Rh[ 2Rh 2Rh# 2Rh ,2RhC 2RhO 2Rh ,2Rh 2Rh5 2Rh_ ,2Rh 2Rh 2Rhj ,2Rh 2Rh 2Rh,2Rh2RhX2Rh# 2Rh\ 2Rhr 2Rh 2Rh2Rh2Rh2Rh^2RhM 2Rh-####. #.## #.... ##....#### .... 2Rh∩......@.#####..# #####--516.3 (28.0)......##.. ..#...... ##..###.#..... #......# #.###.. #.##..#######...###.##.>.........# #.##...........# #.##............ #.##....)....... 2Rh#2Rh%,7.3 (292Rh+2Rh-5 _Found Ruodwacw's Book Emporium.4Rh... ####. #.### #....#....#### ....#∩..#####..# #......##.......# ..##...... ##..##..# #.##....g. #......# #.#...#. #.##..# ###.#. #.##.>. g   hobgoblin (asleep). #. #.##...#. #. #.##... #.##....)8.3 (1.0)Soul Splinter4Rh4Rh\ _A hobgoblin comes into view.4Rh)#.# .. ####. #.#### #.... ###....#### .... #∩.#####..#  #......##.# .. #......###..##..# #.4Rh._ #....g.# #......# #. ##...#.# #.##..# ###.#.# #.##.> ..#.# #.## #..#.# #.## #.##....)4Rh@<94Rh|R4Rh X # ..## ... ####. #.#### #.... ###....#### .... #∩.#####..#  #......##.#  #......###..##..# # #....g.# #......# # ##...#.# #.##..# ###.#.# #.##.> ..#.# #.## #..#.# #.## #.##....)g.g204RhiR  # ..### ... ####. #.#### #.... ###....#### .... #∩.#####..#  #......##.#  #....g.###..##..#  #......# #......#4Rhn  ##...#.# #.##.. ###.#.# #.##.> ..#.# #.## #..#.# #.## #.##....)g.14Rhr 4Rh\ 5RhO5Rh2Q.=25RhW5Rhl _You closely miss the hobgoblin. The hobgoblin barely misses you.5Rh46 l  You hit the hobgoblin but do no damage.5Rh"8 -3.2 (0.95Rh> 5Rh@ @ _The hobgoblin hits you but does no damage.5RhI  You hit the hobgoblin. You freeze the hobgoblin.  The hobgoblin is severely wounded.5Rh2 (4.15Rhw 5Rh O _The hobgoblin misses you.5Rhܮ  You closely miss the hobgoblin.The hobgoblin is severely wounded.5Rh0----5.1 (1.0 _The hobgoblin hits you.6Rh  You hit the hobgoblin. You freeze the hobgoblin..1=---76Soul Splinter _You kill the hobgoblin!6Rh #..### ...####. #.#####.... ###....#### .... ∩........#####..# #...@..##.......# ##..## #.......##.##........ 6Rhɓ6Rhɖ.-76Rh6Rh6RhR  # ..#### ...# #### #.#### #.... ###....#### .... #∩.#####..#  #..@...##.# #......###..##..# #......# #......# ##...#.# #.##.. ###.#.# #.##.> ..#.# #.## #..#.# #.## ..# #.##....) #.##6Rh V-86Rh 6Rh8 6Rhv=:M# ..### ...#  #### #.#### #....##....#### ....∩.@......#####..##.....##..###......# #......#.#6RhC6RhG&96RhL6RhhN7Rh # ..#### ...# 7Rh #.#### # ###....#### .... #∩.#####..# #......##.#7RhĀj #......###..##..# 7Rhz #......# #......#7Rh K ##...#.# #.##.. ###.#.# #.##.>7Rhjr ..#.# #.## #..#.# #.## ..# #.##....)7RhF7RhC=307Rh7Rh7Rh z # ..#### ...#  #.#### # ###....####  #7Rh b.#####..# #......##.# #......###..##..#  #......# #......#7Rh  ##...#.# #.##..7Rh!3 ###.#.# #.##.> ..#.# #.##7Rh.! #..#.# #.##7RhH!Z ..# #.##....)7Rh;(7Rhu-T2=17Rh 27Rh:l _There is an entrance to Ruodwacw's Book Emporium here.8Rh8RhWelcome to Ruodwacw's Book Emporium! What would you like to do?  a -  560 gold Leuclalo's Verses on the Hexing Commanderb -  336 gold My Sojourn through Swampland  c -  532 gold Sif Muna's Vademecum on the Icy Geodesic  d -  280 gold a Young Poisoner's Handbook  e -  308 gold a book of Air  f -  280 gold a book of Conjurations  g -  308 gold a book of Debilitation  h -  280 gold a book of Geomancy  8Rh3i -  448 gold a book of Sloth You have 100 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listARh^buy|examineexamine item[Enter] describeARhk Leuclalo's Verses on the Hexing Commander. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Call Canine FamiliarSummoning3no  b - Dimensional BullseyeHexes/Translocation4no  c - Eringya's Surprising Crocodile Summoning4no  d - Summon Mana ViperHexes/Summoning5noFRhqWelcome to Ruodwacw's Book Emporium! What would you like to do?  a -  560 gold Leuclalo's Verses on the Hexing Commander  b -  336 gold My Sojourn through Swampland  c -  532 gold Sif Muna's Vademecum on the Icy Geodesic  d -  280 gold a Young Poisoner's Handbook  e -  308 gold a book of Air  f -  280 gold a book of Conjurations FRh g -  308 gold a book of Debilitation  h -  280 gold a book of Geomancy  i -  448 gold a book of Sloth FRh  You have 100 gold pieces. [Esc] exit[!] buy|examine itemsFRh3[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping listGRh>V  My Sojourn through Swampland. While purporting itself to be the personal account of a famous naturalist, it becomes clear upon reading that this book was compiled from multiple unrelated sources, including notes from a stagehand of a travelling magical circus. The travelogue may be fictitious, but but some of the spell diagrams carefully transcribed in the margins seem quite real. GRhV WStash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Mercury ArrowConjuration/Alchemy2no  b - Launch Clockwork BeeForgecraft3no  c - Eringya's Surprising Crocodile SummoningGRhW 4noKRhfWelcome to Ruodwacw's Book Emporium! What would you like to do?a -  560 gold Leuclalo's Verses on the Hexing Commander  b -  336 gold My Sojourn through Swampland  c -  532 gold Sif Muna's Vademecum on the Icy Geodesic  d -  280 gold a Young Poisoner's Handbook  e -  308 gold a book of Air  f -  280 gold a book of Conjurations  g -  308 gold a book of Debilitation  h -  280 gold a book of Geomancy  i -  448 gold a book of Sloth You have 100 gold pieces. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping listMRh U Sif Muna's Vademecum on the Icy Geodesic. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - BlinkTranslocation2no  b - Teleport OtherTranslocation3no  c - Dimensional BullseyeHexes/Translocation4no  d - Sculpt SimulacrumIce/Alchemy6noQRh Welcome to Ruodwacw's Book Emporium! What would you like to do?a -  560 gold Leuclalo's Verses on the Hexing Commander  b -  336 gold My Sojourn through Swampland  c -  532 gold Sif Muna's Vademecum on the Icy Geodesic  d -  280 gold a Young Poisoner's Handbook  e -  308 gold a book of Air  f -  280 gold a book of Conjurations  g -  308 gold a book of Debilitation  h -  280 gold a book of Geomancy  i -  448 gold a book of Sloth You have 100 gold pieces. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping listSRhB A Young Poisoner's Handbook. An introductory book for the magic arts of poison. Readers are recommended to wear a pair of very thick, non-absorbent gloves. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Poisonous VapoursAlchemy/Air1no  b - Mercury ArrowConjuration/Alchemy2no  c - Olgreb's Toxic RadianceAlchemy4noTRhќDWelcome to Ruodwacw's Book Emporium! What would you like to do?a -  560 gold Leuclalo's Verses on the Hexing Commander  b -  336 gold My Sojourn through Swampland  c -  532 gold Sif Muna's Vademecum on the Icy Geodesic  d -  280 gold a Young Poisoner's Handbooke -  308 gold a book of Air  f -  280 gold a book of Conjurations  g -  308 gold a book of Debilitation  h -  280 gold a book of Geomancy  i -  448 gold a book of Sloth TRhYou have 100 gold pieces. [Esc] exit[!] buy|examine itemsTRh6[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping listVRhU A book of Air. A primer on the elemental magics of Air. The great minotaur hero Vuxhurn, given a copy of this book while trapped atop the tower of a wizard with a particularlyperverse sense of humor, used its pages to construct a rudimentary glider and soared to freedom. VRhMStash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  VRhۼa - ShockConjuration/Air1no  b - SwiftnessAir3no  c - AirstrikeAir4noWRh9bWelcome to Ruodwacw's Book Emporium! What would you like to do?a -  560 gold Leuclalo's Verses on the Hexing Commander  b -  336 gold My Sojourn through Swampland  c -  532 gold Sif Muna's Vademecum on the Icy Geodesic  d -  280 gold a Young Poisoner's Handbook  e -  308 gold a book of Airf -  280 gold a book of Conjurations  WRho:g -  308 gold a book of Debilitation  h - [39;49m 280 gold a book of Geomancy  i -  448 gold a book of Sloth You have 100 gold pieces. [Esc] exitWRh:[!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describeWRh:[A-I] put item on shopping listXRh?XRhgPXRhqXPokesalot the Grave RobberDeep ElfHealth: 22/24 ======================--#Magic: 11/11 ========================..####AC: 6Str: 5...### EV: 12Int: 22#.#####.. SH: 0Dex: 15###....#### ... XL:  4 Next: 47% Place: Dungeon:3#@........#####..# Noise: ---------  Time: 1531.1 (0.0)#......##.......# k) +0 short sword (freeze)#......###..##..# Cast: Soul Splinter#......# #......###...#.# #.##..######.#.# #.##.>.....#.#RhX!m #.##.....#..#.# #.##.......# #.##....)  You closely miss the hobgoblin.The hobgoblin is severely wounded. _The hobgoblin hits you.  You hit the hobgoblin. You freeze the hobgoblin. _You kill the hobgoblin! _There is an entrance to Ruodwacw's Book Emporium here.XRhc4XRhfXRhhYRh`YRhKaYRhaYRhdYRhif _YRhWiYRhk,YRhkYRh/nYRhnD3=YRhnYRh q,YRhqYRhs,YRhtYRhu,YRh)vYRhwYRh:xh4==YRh'yYRhzYRh5|,YRh|YRhz~YRh/,YRhYRhYRhy#.. #.#  #...####  #b...# ######## #....###....#### ....YRhًE#∩..#####..# Soul Splinter#......##..#......###..##..#YRh c#......# #......# b   bat (asleep)##...#.# #.##..#####YRh=###.#.# #.##.>..#.# #.##.......YRhlYRh0410.0)YRhYRh ..bbA bat comes into view.YRhS4=2.1 (11YRhvYRhآI _The bat misses you.ZRhE 9  Pokesalot the Grave Robber  Deep Elf  Health: 24/24 ========================  Magic: 11/11 ======================== .. AC: 6Str: 5 #.# EV: 12Int: 22ZRhlF  #...#### SH: 0Dex: 15 #..b.# #### XL:  4 Next: 47% Place: Dungeon:3 #@#### #.... Noise: =--------  Time: 1542.1 (0.0) ###....#### ....  k) +0 short sword (freeze) #∩........#####..#  Cast: Soul Splinter #......##.......#  #......###..##..# ZRhF  #......# #......#  b   bat ##...#.# #.##..##### ZRhF ###.#.# #.##.>..... ..#.# #.##....... _There is an entrance to Ruodwacw's Book Emporium here.  ZRhF A bat comes into view. _The bat misses you.Hit: k) +0 short sword (freeze)ZRh2G ]Press: ? - help, Dir - move targetAim: a bat (46% to hit)ZRh_   Pokesalot the Grave Robber  Deep Elf  Health: 24/24 ======================== ZRh2`  Magic: 11/11 ======================== .. AC: 6Str: 5 #.# EV: 12Int: 22ZRh``  #...#### SH: 0Dex: 15ZRh`  ZRh` #..b.# #### XL:  4 Next: 47% Place: Dungeon:3 ZRh` #@#### #.... Noise: =--------  Time: 1542.1 (0.0) ZRh` ###....#### ....  k) +0 short sword (freeze)ZRhJa ^ #∩........#####..#  Cast: Soul Splinter #......##.......#  #......###..##..#  #......# #......#  b   bat ##...#.# #.##..#####ZRhoa % ###.#.# #.##.>..... ZRha k..#.# #.##....... _There is an entrance to Ruodwacw's Book Emporium here.  ZRha kA bat comes into view. _The bat misses you.ZRha YHit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetZRha -Aim: a bat (46% to hit)ZRhci  .. #.# ZRhi n#...#### #.b..#    ###....#### ....  ZRhi u#∩........#  ZRhj #......##.. #......#ZRhBj  #......#  ZRhfj { ##...#.#  ZRhj ###.#.# #.##.>ZRhj I ..#.# ZRhl -3.0 (0.9ZRhr ZRh u ~  A bat comes into view. _The bat misses you.  Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetAim: a bat (46% to hit) _You miss the bat. The bat hits you but does no damage. x2\Rh  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\Rh .  Pokesalot the Grave Robber  Deep Elf  Health: 24/24 ========================  Magic: 10/11 =====================--- \Rhk .. AC: 6Str: 5 #.# EV: 12Int: 22 #...#### SH: 0\Rh -Dex: 15 #.b*.# #### XL:  4 Next: 47% Place: Dungeon:3 #@#### #.... Noise: =--------  Time: 1543.0 (0.0) ###....#### ....  k) +0 short sword (freeze) \Rh+ #∩........#####..#  Cast: Soul Splinter #......##.......#  \Rhp #......###..##..#  #......# #......#  b   bat \Rh X##...#.# #.##..##### ###.#.# #.##.>..... ..#.# #.##....... \Rh w_You miss the bat. The bat hits you but does no damage. x2  \Rh Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\Rh Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (chance to affect: 68%)]Rh{^Pokesalot the Grave RobberDeep ElfHealth: 24/24 ========================Magic: 10/11 =====================---..AC: 6Str: 5#.#EV: 12Int: 22]RhR|z#...####SH: 0Dex: 15#.*..##### XL:  4 Next: 47% Place: Dungeon:3#@#####.... Noise: =--------  Time: 1543.0 (0.0)]Rh|###....#### .... k) +0 short sword (freeze)#∩........#####..#Cast: Soul Splinter]RhC}#......##.......##......###..##..##......# #......#b   bat##...#.# #.##..########.#.# #.##.>.......#.# #.##....... ]Rh}G_You miss the bat. The bat hits you but does no damage. x2  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]Rh}Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (chance to affect: 68%)]RhgTY(weak, ally target, soul-splinter…)*   soul wisp (summoned)  Casting: Grave Claw (safe; 1% risk of failure)]RhTonfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (chance to affect: 68%)  A fragment of the bat's soul is dislodged from its body.]Rh]Rh *b  The bat looks weaker. The bat hits you but does no damage.]Rhb4.0 (1Soul Splinter]Rh{]RhW_ _Your soul wisp completely misses the bat.^Rh ^Rhr^RhR.*b^Rh!&5^Rh^Rh: _The bat hits you but does no damage._Rh  Pokesalot the Grave Robber  Deep Elf  Health: 24/24 ========================  Magic: 10/11 =====================--- .. AC: 6Str: 5 #.# EV: 12Int: 22 #...#### SH: 0Dex: 15 #.*b.# #### XL:  4 Next: 47% Place: Dungeon:3 #@#### #.... Noise: =--------  Time: 1545.0 (0.0) _Rhu###....#### ....  k) +0 short sword (freeze) #∩........#####..#  Cast: Soul Splinter #......##.......#  #......###..##..#  #......# #......#  b   bat (weak, ally target, soul-splinter…) ##...#.# #.##..##### *   soul wisp (summoned)_Rh ###.#.# #.##.>..... ..#.# #.##.......The bat looks weaker. The bat hits you but does no damage. _Your soul wisp completely misses the bat. _The bat hits you but does no damage.  _Rh-Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetAim: a bat (weak, ally target, soul-splintered, 46% to hit)_RhPokesalot the Grave RobberDeep ElfHealth: 24/24 ========================Magic: 10/11 =====================---..AC: 6Str: 5#.#EV: 12Int: 22#...####SH: 0Dex: 15#.*b.##### XL:  4 Next: 47% Place: Dungeon:3#@#####.... Noise: =--------  Time: 1545.0 (0.0)###....#### .... k) +0 short sword (freeze)#∩........#####..#Cast: Soul Splinter#......##.......##......###..##..##......# #......#b   bat (weak, ally target, soul-splinter…)##..._Rh[40m#.# #.##..##### *   soul wisp (summoned)###.#.# #.##.>.......#.# #.##.......Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetAim: a bat (weak, ally target, soul-splintered, 46% to hit)  You hit the bat. You freeze the bat.  The bat is severely wounded.The bat closely misses you.9 (0.9  Press: ? - help, Dir - move targetAim: a bat (weak, ally target, soul-splintered, 46% to hit)  You hit the bat. You freeze the bat.  The bat is severely wounded.  The bat closely misses you. _The bat hits your soul wisp but does no damage._Rh_&   Pokesalot the Grave Robber  Deep Elf  Health: 24/24 ========================  Magic: 10/11 =====================--- .. AC: 6Str: 5 #.# EV: 12Int: 22 #...#### SH: 0Dex: 15 _Rhu' #.*b.# #### XL:  4 Next: 47% Place: Dungeon:3 #@#### #.... Noise: =--------  Time: 1545.9 (0.0) ###....#### ....  k) +0 short sword (freeze) #∩........#####..#  Cast: Soul Splinter #......##.......#  #......###..##..#  #......# #......#  b   bat (weak, ally target, soul-splinter…) ##...#.# #.##..##### *   soul wisp (summoned) ###.#.# #.##.>..... ..#.# #.##.......The bat is severely wounded.The bat closely misses you. _The bat hits your soul wisp but does no damage.  _Rh' Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetAim: a bat (severely wounded, weak, ally target, soul-splintered, 46% to hit)_Rhm y  Pokesalot the Grave Robber  Deep Elf  Health: 24/24 ========================  Magic: 10/11 =====================--- .. AC: 6_Rh"#Str: 5 #.# EV: 12Int: 22 #...#### SH: 0Dex: 15 #.*b.# #### XL:  4 Next: 47% Place: Dungeon:3 #@#### #.... Noise: =--------  Time: 1545.9 (0.0) ###....#### ....  k) +0 short sword (freeze) _Rh#∩........#####..#  Cast: Soul Splinter #......##.......#  #......###..##..#  #......# #......#  b   bat (weak, ally target, soul-splinter…) ##...#.# #.##..##### *   soul wisp (summoned) ###.#.# #.##.>..... ..#.# #.##.......Press: ? - help, Dir - move targetAim: a bat (severely wounded, weak, ally target, soul-splintered, 46% to hit)  You miss the bat.The bat is severely wounded.The bat closely misses you. The bat hits you but does no damage.  Your soul wisp touches the bat._Rh .. #.# #...#### #.*†.# _RhB   ###....#### ....  #∩........#  #......##.. #......# #......#  *   soul wisp (summoned) ##...#.#  ###.#.# #.##.> ..#.# _Rhc1===86.9 (1_Rh$_Rh&C _The bat dies!`Rh r.. # #...### #.*†@#  ####`Rh i####.#### #....##....#### ....∩........#####..##......##.....###..###......# #......###...########>`Rh `Rh D.*`Rh .-7`Rh `Rh} `Rhӏ ?# .. #.# #...#### #..@*#  ####.#### # ###....#### ....`Rhm  #∩........#####..# #......##.# #......###..##..# #......# #......# ##...#.# #.##.. ###.#.# #.##.>`RhY `Rh @-8`Rh `Rh= _You swap places. _You see here a bat corpse.aRh=#.. #. .. #.## #...#### #.@†*#  ####.#### # ###....####  #∩........#####..# #......##.# #......###..##..# #......# #......# ##...#.# #.##.. ###.#.# #.##.>aRh@2*.aRhC-9 _aRhDHaRh9JaRh.## ... #.# ... #.###aRhq #...#### #@.*.#  ####.#### # ###....####  #∩........#####.. #......##.# #......###..##..# aRh: #......# #......# ##...#.# #.##.. ###.#.# #.##.>aRh*†===50aRhaRhaRhN.## ... #.# ... ### #..@#### ###.*†.#  #####.#### ###....#### ∩........#####...##.....###..##......# #......##...##aRhTaRhRV&1aRh\daRhfaRh . .## ... #.## ... #.###aRh  #.@.#### ###.*†.#  ####.#### # ###....####  #∩........##### #......##. #......###..##.. #......# #...... ##...#.# #.##..aRh aRh :*.aRh &2aRh aRhu aRh t . .## ... #.### ...# #.### #@.*#### ###..†.# ####.####  ###....#### #∩........##### #......## #......###..## #......# # ##...#.# #.##..aRh aRh 2*.aRh &3aRh+ aRh bRhIbRhbRhXbRhbRhbRh/bRhbRhr _Your soul wisp disappears in a puff of smoke!bRhS3bRhbRhbRhBbRhbRh,bRh`bRhbRhZ,bRhbRh bRh' ,bRh bRhbRhBbRh,bRhbRh,bRhcbRh}bRh XbRh#,bRh$bRh'bRh]=..S.####.......#..###########...........#....?....^..#....@.......#............#.##.######## .. #....## ####.####...#S   adder (asleep)###.### #...#### ###..†.#bRhC064.9 (11.0)bRhH,5.9 (12bRh=ObRhRY _An adder comes into view.cRhQ`.. S.####..........  #..##########.........^............ #.##.######## .. #....##. ####.##....####.###...###cRhYcRh^16.0)cRhecRhj _You see here a scroll labelled VERAURU MUNE.dRhDdRhH&7dRhaOdRhMRb _p - a scroll labelled VERAURU MUNEeRhxF.....S.#### ...... .... #..# ##. #.^.. #. #. #.##.# ... #....# #.# ####.###.. #...#.# ###.###  #...####eRheRh&8eRheRh(fRh8!##... ..S.#####......#....#  #..######### ##.... #^.. #.fRh9 #............ #.##.######## ... #....#  #.## ####.### ... #...#.####.###fRhDQ  fRhThe adder hisses angrily.S. SSS 2 adders9Soul SplinterfRhxfRh֒Y _An adder comes into view.fRh\ - #.#.#... ..S..#####.........#.....S...#  #@.######### ##.... #^.. #... #............ #.##.######## ... #....#fRh׭ #.## ####.### ... #...#fRh ,fRh .S.S70fRh< gRhi4  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hRh0  Pokesalot the Grave RobberhRhG0 #. Deep Elf .#. Health: 24/24 ========================hRhs0 .... Magic: 9/11===================-----hRh0 .#... AC: 6Str: 5hRh0 .....##### EV: 12Int: 22hRh0 ...S.....# SH: 0hRh1Dex: 15 ......S..#hRh'1 XL:  4 Next: 48% Place: Dungeon:3 hRhK1w#@.#########  Noise: ---------  Time: 1570.9 (0.0) ##...........  k) +0 short sword (freeze)hRhs1 #.........^..  Cast: Soul Splinter hRh1#............  #............  #.##.########  SS 2 adders ... #....#  hRh1>#.## ####.###  ... #...# hRh1_An adder comes into view.Casting: Soul Splinter (safe; 1% risk of failure)  hRhC27Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: an adderhRh& ^ *ShRh-*.iRh-*.iRhmS.  Aim: an adderiRhU Pokesalot the Grave Robber#.Deep Elf.#.iRhU >Health: 24/24 ========================....Magic: 9/11===================-----.#...iRhV 6AC: 6Str: 5.....#####EV: 12Int: 22...*.....#SH: 0iRhD _rRh  Pokesalot the Grave Robber #. Deep Elf .#. Health: 23/24 =======================- .... Magic: 10/12 ====================---- .#... AC: 6Str: 5 .....##### EV: 12Int: 22 .........# SH: 0Dex: 15 ......S..# XL:  4 Next: 61% Place: Dungeon:3 #@.#########  Noise: =--------  Time: 1577.7 (0.0) ##...........  k) +0 short sword (freeze) #.........^..  Cast: Soul Splinter #............  #............  #.##.########  S   adderRh#4m ... #....#  #.## ####.###  ... #...# Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetAim: an adder (heavily wounded, 42% to hit)rRhPokesalot the Grave Robber#.Deep Elf.#.Health: 23/24 =======================-....Magic: 10/12 ====================----.#...AC: 6Str: 5.....#####EV: 12Int: 22.........#SH: 0Dex: 15......S..#XL:  4 Next: 61% Place: Dungeon:3#@.#########Noise: =--------  Time: 1577.7 (0.0)##...........k) +0 short sword (freeze)#.........^..Cast: Soul Splinter#............#............#.##.########S   adder... #....##.##Rh40m ####.###...#...# _Okay, then.Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetAim: an adder (heavily wounded, 42% to hit)  You miss the adder.The adder is heavily wounded.rRhDZ1--8.7 (1rRhrRhv~  Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetAim: an adder (heavily wounded, 42% to hit)  You miss the adder.  The adder is heavily wounded. _The adder bites you. x2rRh   Pokesalot the Grave Robber #. Deep Elf .#. Health: 21/24 =====================--- .... Magic: 10/12 ====================---- .#... AC: 6Str: 5 .....##### EV: 12Int: 22 .........# SH: 0Dex: 15 ......S..# XL:  4 Next: 61% Place: Dungeon:3 #@.#########  Noise: =--------  Time: 1578.7 (0.0) ##...........  k) +0 short sword (freeze) #.........^..  Cast: Soul Splinter #............  #............  #.##.########  S   adderRh 4m ... #....#  #.## ####.###  ... #...# You miss the adder.The adder is heavily wounded. _The adder bites you. x2  Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetAim: an adder (heavily wounded, 42% to hit)rRhC Pokesalot the Grave Robber#.Deep Elf.#.Health: 21/24 =====================---....Magic: 10/12 ====================----.#...AC: 6Str: 5.....#####EV: 12Int: 22.........#SH: 0Dex: 15......S..#XL:  4 Next: 61% Place: Dungeon:3#@.#########Noise: =--------  Time: 1578.7 (0.0)##...........k) +0 short sword (freeze)rRhKD #.........^..Cast: Soul Splinter#............#............#.##.########S   adder... #....##.## ####.###...#...# _The adder bites you. x2  Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetrRhD Aim: an adder (heavily wounded, 42% to hit)  You barely miss the adder.The adder is heavily wounded.rRhE \1==9.6 (0.9rRhL rRhN `  Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetrRhO 2Aim: an adder (heavily wounded, 42% to hit)  You barely miss the adder.  The adder is heavily wounded. _The adder bites you but does no damage.sRh   Pokesalot the Grave Robber #. Deep Elf .#. Health: 21/24 =====================--- .... Magic: 11/12 ======================-- .#... AC: 6Str: 5 .....##### EV: 12Int: 22 .........#sRhf z SH: 0Dex: 15 ......S..# XL:  4 Next: 61% Place: Dungeon:3 #@.#########  Noise: =--------  Time: 1579.6 (0.0) sRh ##...........  k) +0 short sword (freeze) sRh #.........^..  Cast: Soul Splinter #............  sRh #............  #.##.########  S   adder sRh !... #....#  sRh# "#.## ####.###  sRhH >... #...# You barely miss the adder.sRhm |The adder is heavily wounded. _The adder bites you but does no damage.  sRh YHit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetsRh rAim: an adder (heavily wounded, 42% to hit)sRhh Pokesalot the Grave Robber#.Deep Elf.#.Health: 21/24 =====================---....Magic: 11/12 ======================--.#...AC: 6Str: 5.....#####EV: 12sRh Int: 22.........#SH: 0Dex: 15......S..#XL:  4 Next: 61% Place: Dungeon:3#@.#########Noise: =--------  Time: 1579.6 (0.0)##...........k) +0 short sword (freeze)sRh, #.........^..Cast: Soul Splinter#............#............sRh_ #.##.########S   adder... #....#sRh f#.## ####.###...#...# sRh _The adder bites you but does no damage.  Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetsRh Aim: an adder (heavily wounded, 42% to hit)  You closely miss the adder.The adder is heavily wounded.sRh1 sRh Z2=80.6 (1sRh sRh   Hit: k) +0 short sword (freeze)  Press: ? - help, Dir - move targetAim: an adder (heavily wounded, 42% to hit)  You closely miss the adder.  The adder is heavily wounded. _The adder misses you.tRhA  Pokesalot the Grave Robber #. Deep Elf .#. Health: 22/24 ======================-- .... Magic: 11/12 ======================-- .#... AC: 6Str: 5 .....##### EV: 12Int: 22 .........# SH: 0Dex: 15 ......S..# XL:  4 Next: 61% Place: Dungeon:3 #@.#########  Noise: =--------  Time: 1580.6 (0.0) ##...........  k) +0 short sword (freeze) #.........^..  Cast: Soul Splinter #............  #............  #.##.########  S   adderRh]4m ... #....#  #.## ####.###  ... #...# You closely miss the adder.The adder is heavily wounded. _The adder misses you.Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetAim: an adder (heavily wounded, 42% to hit)tRh#pPokesalot the Grave Robber#.Deep Elf.#.Health: 22/24 ======================--....Magic: 11/12 ======================--.#...AC: 6Str: 5.....#####EV: 12Int: 22tRhp.........#SH: 0Dex: 15......S..#XL:  4 Next: 61% Place: Dungeon:3#@.#########Noise: =--------  Time: 1580.6 (0.0)##...........k) +0 short sword (freeze)#.........^..tRhq"Cast: Soul Splinter#............#............#.##.########tRhqS   adder... #....##.## ####.###...#...# _The adder misses you.Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targettRhqAim: an adder (heavily wounded, 42% to hit)  You closely miss the adder.The adder is heavily wounded.tRhs+1.6 (1tRhytRh|  Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetAim: an adder (heavily wounded, 42% to hit)  You closely miss the adder.  The adder is heavily wounded. _The adder misses you.tRh   Pokesalot the Grave Robber #. Deep Elf .#. Health: 22/24 ======================-- .... Magic: 11/12 ======================-- .#... AC: 6Str: 5 tRh .....##### EV: 12Int: 22 .........# SH: 0Dex: 15 ......S..# XL:  4 Next: 61% Place: Dungeon:3tRh?  #@.#########  Noise: =--------  Time: 1581.6 (0.0) tRhg ##...........  k) +0 short sword (freeze) #.........^..  Cast: Soul SplintertRh ) #............  #............  #.##.########  S   adder ... #....#  #.## ####.###  tRh@ ... #...# You closely miss the adder.The adder is heavily wounded. _The adder misses you.tRhi Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetAim: an adder (heavily wounded, 42% to hit)tRh# Pokesalot the Grave Robber#.Deep Elf.#.Health: 22/24 ======================--....Magic: 11/12 ======================--.#...AC: 6Str: 5tRh .....#####EV: 12Int: 22.........#SH: 0Dex: 15......S..#XL:  4 Next: 61% Place: Dungeon:3#@.#########Noise: =--------  Time: 1581.6 (0.0)##...........tRhԊ k) +0 short sword (freeze)#.........^..Cast: Soul Splinter#............tRh #............#.##.########tRh S   adder... #....#tRh8 f#.## ####.###...#...# tRhW m_The adder misses you.Hit: k) +0 short sword (freeze)tRh{ )Press: ? - help, Dir - move targettRh Aim: an adder (heavily wounded, 42% to hit)  You barely miss the adder.The adder is heavily wounded.tRh tRhi +2.6 (1tRh tRh   Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetAim: an adder (heavily wounded, 42% to hit)  You barely miss the adder.  The adder is heavily wounded. _The adder bites you but does no damage. The adder barely misses you.uRhJ  Pokesalot the Grave Robber #. Deep Elf .#.uRh`K Health: 22/24 ======================-- .... Magic: 11/12 ======================-- .#... AC: 6Str: 5uRhM .....##### EV: 12Int: 22 .........# SH: 0Dex: 15 ......S..# XL:  4 Next: 61% Place: Dungeon:3 #@.#########  Noise: =--------  Time: 1582.6 (0.0) ##...........  k) +0 short sword (freeze) #.........^..  Cast: Soul Splinter #............  #............  #.##.########  S   adder ... #....#  #.## ####.###  ... #...# uRhQYou barely miss the adder.The adder is heavily wounded. _The adder bites you but does no damage. The adder barely misses you.Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetAim: an adder (heavily wounded, 42% to hit)uRhRPokesalot the Grave Robber#.Deep Elf.#.Health: 22/24 ======================--....Magic: 11/12 ======================--.#...AC: 6Str: 5uRhR.....#####EV: 12Int: 22.........#SH: 0Dex: 15......S..#XL:  4 Next: 61% Place: Dungeon:3#@.#########Noise: =--------  Time: 1582.6 (0.0)##...........k) +0 short sword (freeze)#.........^..Cast: Soul Splinter#............uRhR#............#.##.########S   adderuRhES... #....##.## ####.###...#...# _The adder bites you but does no damage. The adder barely misses you.Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetuRhiSAim: an adder (heavily wounded, 42% to hit)  You barely miss the adder.The adder is heavily wounded.uRhiU1-2==3.5 (0.9uRhZuRh\9  Hit: k) +0 short sword (freeze)  Press: ? - help, Dir - move targetAim: an adder (heavily wounded, 42% to hit)  You barely miss the adder.  uRh-]lThe adder is heavily wounded. _The adder bites you.uRhS   Pokesalot the Grave Robber #. Deep Elf .#. Health: 21/24 =====================--- .... Magic: 12/12 ======================== .#... AC: 6Str: 5uRhfT ) .....##### EV: 12Int: 22 .........# SH: 0Dex: 15 ......S..# XL:  4 Next: 61% Place: Dungeon:3 #@.#########  Noise: =--------  Time: 1583.5 (0.0)uRhT y ##...........  k) +0 short sword (freeze) #.........^..  Cast: Soul Splinter #............  #............  uRhT #.##.########  S   adder ... #....#  #.## ####.### uRh*U z ... #...# You barely miss the adder.The adder is heavily wounded. uRhWU _The adder bites you.  Hit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetuRhU rAim: an adder (heavily wounded, 42% to hit)uRh  Pokesalot the Grave Robber #. Deep Elf .#. Health: 21/24 =====================--- .... Magic: 12/12 ======================== .#... AC: 6Str: 5 .....##### EV: 12Int: 22 .........# SH: 0Dex: 15 uRh$k......S..# XL:  4 Next: 61% Place: Dungeon:3 #@.#########  Noise: =--------  Time: 1583.5 (0.0) ##...........  k) +0 short sword (freeze) #.........^..  Cast: Soul Splinter #............  #............  uRh^#.##.########  S   adder ... #....#  #.## ####.###  uRh... #...# The adder is heavily wounded. _The adder bites you.  uRhYHit: k) +0 short sword (freeze)Press: ? - help, Dir - move targetuRhAim: an adder (heavily wounded, 42% to hit)  You hit the adder. You freeze the adder.uRhJ #. .#. .... .#... .....##### .........#uRh;  .........# #@.#  ##...........  #.........^..  #......... #.........uRhn #.##.##### uRh... #.. #.## ####uRh_ ... uRh'2=744.5 (1Soul SplinteruRh -uRh/M_The adder bites you.  Hit: k) +0 short sword (freeze)  Press: ? - help, Dir - move targetAim: an adder (heavily wounded, 42% to hit)  You hit the adder. You freeze the adder. _You kill the adder!wRh>xwRh{e=wRh|wRh}K3=wRh}wRh,wRhĀwRh/,wRh wRh,wRhhwRhwRhh4==wRhĈwRhPwRhR,wRhwRhŽwRhawRhwRhswRhwRh4,wRhwRhƚwRhfwRh9=wRhwRh̢wRh,wRhFwRhCwRhwRhЬwRh-wRhwRh/,wRhTwRhRwRh,wRhwRh2wRh,wRhowRhywRh,wRhwRhwRh,wRhwRh        #   #. #########   .###........   ...#........   #######.#........  #....@...........wRhA-  #.#####.#   #.....#####  ##.#.........#  ..............#  ###.#.....##..######wRh    #.##....##........    # #....#.........    #....#......... You pick up a book of Scorching and begin reading...wRh1604.5 (20.0)wRhF-5.5 (21wRhwwRhd _You add the spells Scorch, Flame Wave and Summon Cactus Giant to your library.zRhzRh?4 Spells (Memorise)TypeFailure Level  a - ScorchFire17% 2  b - Curse of AgonyNecromancy28% 5  c - Flame WaveConjuration/Fire 73% 4  d - Summon Cactus Giant Summoning100% 6 1 spell level left zRh^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~RhDescribMemorise|Describe~Rhw  Scorch Scorches a random foe. Those injured by this have their resistance to fire burned away for a short time. Level: 2School: FireFail: 17%  Power: 8% Damage: 2d5 (max 2d9)  Range: 3  Noise: Loud Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.RhQ  Spells (Describe)TypeFailure Level  a - ScorchFire17% 2  b - Curse of AgonyNecromancy28% 5  c - Flame WaveConjuration/Fire 73% 4  d - Summon Cactus Giant Summoning100% 6 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRhRhk Rhv Pokesalot the Grave Robber  Deep Elf  Health: 24/24 ========================  #Magic: 12/12 ========================  #. #########AC: 6Str: 5  .###........RhEV: 12Int: 22  ...#........SH: 0Dex: 15  #######.#........XL:  4 Next: 74% Place: Dungeon:3  #....@...........Noise: ---------  Time: 1605.5 (0.0)  #.#####.#.......k) +0 short sword (freeze)  #.....#####Cast: Soul Splinter  ##.#.........#  ..............#  ###.#.....##..######   #.##....##........   # #....#.........   #....#......... Press: ? - help, Dir - move targetRhdAim: an adder (heavily wounded, 42% to hit)  You hit the adder. You freeze the adder. _You kill the adder!You pick up a book of Scorching and begin reading... _You add the spells Scorch, Flame Wave and Summon Cactus Giant to your library.RhP  Okay, then.Rh@RhQ*D _Rh 3Rh" Rh Rh Rh P _Rhb ,RhP- &Rh. Rh1 ,Rhj1 RhX7 RhC f ########  #.......  ##...#..#5  #.@.......  ##.#..#..#.  #.........  #.########### #.###........ #...... 5   Grinder (wand, asleep) #######.#........ #................ #.#####.#.......Rh`M ,14.5 (9RhP /5.5 (10.0)RhNV RhB] y _Grinder comes into view. She is carrying a wand of flame.RhͥM## ##.........##...#..#5.#.##.#..#..#.#...........#.############.#...#. #######.Rhq<#...... RhRh.55)==6.0)Soul Splinter _Grinder shouts!Rh U  Casting: Vampiric Draining (quite dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhNJRh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Rh U  Casting: Vampiric Draining (quite dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh  Pokesalot the Grave Robber  Deep Elf  Health: 24/24 ========================  Magic: 11/12 ======================--  AC: 6Str: 5 ######## #  EV: 12Int: 22 #.........  SH: 0Dex: 15 ##...#..#..  XL:  4 Next: 74% Place: Dungeon:3 #..@****5..  Noise: ==-------  Time: 1616.5 (0.0) ##.#..#..#..  k) +0 short sword (freeze) #........... Rh  Cast: Soul Splinter #.###########  #.###........  #...#........  5   Grinder (wand) #######.#........  #................  #.#####.#....... _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Vampiric Draining (quite dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder, carrying a wand of flame (chance to affect: 50%)Rhy>Pokesalot the Grave RobberDeep ElfHealth: 24/24 ========================Magic: 11/12 ======================--AC: 6Str: 5######## #EV: 12Int: 22#.........SH: 0Dex: 15##...#..#..XL:  4 Next: 74% Place: Dungeon:3#..@....*..Noise: ==-------  Time: 1616.5 (0.0)##.#..#..#..k) +0 short sword (freeze)#...........Cast: Soul Splinter#.############.###........#...#........5   Grinder (wand)#######.#........#................#.#####.#....... _You can't seeRh? any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Vampiric Draining (quite dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder, carrying a wand of flame (chance to affect: 50%)Rh Rh Rh l5.-7.5 (1Rhû RhF   Casting: Vampiric Draining (quite dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Grinder, carrying a wand of flame (chance to affect: 50%) _Grinder resists with significant effort.RhQ  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh   Pokesalot the Grave Robber  Deep Elf  Health: 24/24 ========================  Magic: 9/12==================------  AC: 6Str: 5 ######## #  EV: 12Int: 22 #.........  SH: 0Dex: 15 ##...#..#..  XL:  4 Next: 74% Place: Dungeon:3 #..@...5...  Noise: =--------  Time: 1617.5 (0.0) ##.#..#..#..  k) +0 short sword (freeze) #...........  Cast: Soul Splinter #.###########  #.###........ h! E4;12H #...#........  5   Grinder (wand) #######.#........  #................  #.#####.#....... _Grinder resists with significant effort.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: Grinder, carrying a wand of flameRhPokesalot the Grave RobberDeep ElfHealth: 24/24 ========================Magic: 9/12==================------AC: 6Str: 5######## #EV: 12Int: 22#.........SH: 0Dex: 15##...#..#..XL:  4 Next: 74% Place: Dungeon:3#..@...*...Noise: =--------  Time: 1617.5 (0.0)##.#..#..#..k) +0 short sword (freeze)#...........Cast: Soul Splinter#.############.###........#...#........5   Grinder (wand)#######.#........#................#.#####.#....... hK40m_Grinder resists with significant effort.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: Grinder, carrying a wand of flameRh b nd, bound)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target: Grinder, carrying a wand of flame  You unleash the spiteful dead! The jagged bones skewer Grinder!  Grinder is moderately wounded.RhON 5Grinder is pinned in place!=8.5 (1-GClaw RhSRhZn _The last of your harvested death is exhausted.Rh:  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhl  Pokesalot the Grave Robber  Deep Elf  Health: 24/24 ========================  Magic: 8/12================--------  AC: 6Str: 5 ######## #  EV: 12Int: 22 #.........  SH: 0Dex: 15 ##...#..#..  XL:  4 Next: 74% Place: Dungeon:3 #..@***5...  Noise: ==-------  Time: 1618.5 (0.0) ##.#..#..#..  k) +0 short sword (freeze) #........ho0m...  Cast: Soul Splinter #.###########  -GClaw  #.###........  #...#........  5   Grinder (wand, bound) #######.#........  #................  #.#####.#....... Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder, carrying a wand of flame (moderately wounded, bound in place,  chance to affect: 50%)Rh Pokesalot the Grave RobberDeep ElfHealth: 24/24 ========================Magic: 8/12================--------AC: 6Str: 5######## #EV: 12Int: 22#.........Rh  VSH: 0Dex: 15##...#..#..XL:  4 Next: 74% Place: Dungeon:3Rh" #..@...*...Noise: ==-------  Time: 1618.5 (0.0)##.#..#..#..k) +0 short sword (freeze)#...........Cast: Soul Splinter#.###########-GClaw #.###........#...#........5   Grinder (wand, bound)#######.#........#................#.#####.#.......Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhO ^Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder, carrying a wand of flame (moderately wounded, bound in place,  chance to affect: 50%)Rha weak, ally target, bou…)*   soul wisp (summoned)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Grinder, carrying a wand of flame (moderately wounded, bound in place,  chance to affect: 50%)  A fragment of Grinder's soul is dislodged from her body.Rho !5*-9.5 (1Soul Splinter _Grinder looks weaker. Your soul wisp touches Grinder.Rh'9==--20Rh+Rh25 _Your soul wisp touches Grinder.Rh” Rh y5. sRh> ?-1Rh RhN 5 _Your soul wisp touches Grinder.RhN  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhG Pokesalot the Grave RobberDeep ElfHealth: 24/24 ========================Magic: 9/12==================------AC: 6Str: 5######## #EV: 12Int: 22#.........Rhu SH: 0Dex: 15##...#..#..XL:  4 Next: 74% Place: Dungeon:3#..@..5....Noise: ---------  Time: 1621.5 (0.0)##.#..#*.#..k) +0 short sword (freeze)#...........Cast: Soul Splinter#.###########-GClaw #.###........#...#........5   Grinder (wand, weak, ally target, sou…)#######.#........*   soul wisp (summoned)#................#.#####.#.......A fragment of Grinder's soul is dislodged from her body. _Grinder looks weaker. Your soul wisp touches Grinder. _Your soul wisp touches Grinder. _Your soul wisp touches Grinder.  Rh Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh RhC Rh Rhn p _You must harvest more living souls to recharge this spell.Rhz'I5.Rhi(*2.5 (1Rhm.Rh15 _Your soul wisp touches Grinder.RhRhInventory: 16/52 slots Hand Weapons (go to first with ))  k - a +0 short sword of freezing (weapon)a - a +0 dagger  f - a +0 spear Missiles (go to first with ()  o - a throwing net RhArmour (go to first with [)  b - a +0 robe (worn)  d - a scarf of repulsion (worn) Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Scrolls (go to first with ?)  e - a scroll of fearg - 3 scrolls of identify  h - a scroll of vulnerability  j - a scroll of teleportation  p - a scroll labelled VERAURU MUNE Potions (go to first with !)  c - a potion of magic  l - a viscous golden potion Rh{ n - a viscous inky potion Talismans (go to first with %) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh5  k - a +0 short sword of freezing (weapon)  a - a +0 dagger  fspear Missiles (go to first with ()  o - a throwing net Armour (go to first with [) Rhw6 b - a +0 robe (worn)  d - a scarf of repulsion (worn) Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Scrolls (go to first with ?)  e - a scroll of fear  g - 3 scrolls of identify  h - a scroll of vulnerability  j - a scroll of teleportation  p - a scroll labelled VERAURU MUNE Potions (go to first with !)  c - a potion of magic  l - a viscous golden potion  ninky Rh6Talismans (go to first with %)  m - an inkwell talismanbotRhCRh_Rhm  d - a scarf of repulsion (worn)  i - a +4 ring of protection (worn)Rh Rh  i - a +4 ring of protection (worn)  e - a scroll of fearRhR   e - a scroll of fear  g - 3 scrolls of identifyRh)Rh#  g - 3 scrolls of identify  h - a scroll of vulnerabilityRhRhU  i - a +4 ring of protection (worn)  h - a scroll of vulnerabilityRhMHand Weapons (go to first with ))topRh1RhN9Rh@Pokesalot the Grave RobberDeep ElfHealth: 24/24 ========================Magic: 9/12==================------AC: 6Str: 5######## #EV: 12Int: 22#.........SH: 0Dex: 15##...#..#..XL:  4 Next: 74% Place: Dungeon:3#..@.5.....Noise: ---------  Time: 1622.5 (0.0)RhA{##.#..#*.#..k) +0 short sword (freeze)#...........Cast: Soul Splinter#.###########-GClaw #.###........#...#........5   Grinder (wand, weak, ally target, sou…)#######.#........*   soul wisp (summoned)#................#.#####.#....... _Your soul wisp touches Grinder. _Your soul wisp touches Grinder.  Casting: Soul Splinter (safe; 1% risk of failure)  RhAConfirm with . or Enter, or press ? or * to list all spells. _You must harvest more living souls to recharge this spell. _Your soul wisp touches Grinder.RhHRhKRh+PRhSRh ###########......... ##...#..#..##...@5.....?##.#..#*.#..##........... #.########### ##...#. #.#. RhE   Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You must harvest more living souls to recharge this spell. _Your soul wisp touches Grinder.  Found a scroll of vulnerability. Grinder misses you.Rhi e10/12===3.5 (1Rh Rh; _Your soul wisp barely misses Grinder.Rh  You hit Grinder.  Grinder is severely wounded.Grinder says, "I used to sell toenails on the black market."RhB g  Grinder gestures at you.RhRh,4.4 (0.9RhRh( _You barely resist.Rhz  You hit Grinder.  Grinder is almost dead.Your soul wisp touches Grinder but does no damage.Rh '5.3Rh Rh+ Q _Grinder closely misses you.Rhm  You hit Grinder but do no damage.Grinder is almost dead.Your soul wisp touches Grinder but does no damage.Rhr8*RhGg  Grinder gestures at you.Rh48@Rh17-------6.3 (1.0 _Pain shoots through your body!Rh  You closely miss Grinder.  Grinder is almost dead.Rh 8/24 ----------------1====7RhS Rh` \ _Your soul wisp touches Grinder. Grinder hits you. You writhe in agony.Rh  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhCRhRh,Rh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Rh-  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh[ Pokesalot the Grave RobberDeep ElfHealth: 8/24========----------------Magic: 11/12 ======================--AC: 6Str: 5###########EV: 12Int: 22#.........SH: 0Dex: 15##...#..#..#XL:  4 Next: 74% Place: Dungeon:3#...@5.....?Noise: =--------  Time: 1627.3 (0.0)##.#..#*.#..#k) +0 short sword (freeze)#...........Cast: Soul Splinter#.###########-GClaw #.###........#...#........5   Grinder (wand, weak, ally target, sou…)#######.#........*h] 7m   soul wisp (summoned)#................#.#####.#....... _Your soul wisp touches Grinder. Grinder hits you. You writhe in agony.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You must harvest more living souls to recharge this spell.Rhx1  You hit Grinder.  Grinder is almost dead.Your soul wisp closely misses Grinder.Rhm:*Rh5J  ###########  #.........  ##...#..#..#  #...*5.....?  ##.#..#*.#..#  RhR6#...........  #.###########  #         Grinder gestures at you.Rh@@  2 You suddenly lose the ability to move!Rh /  --more--Rh5 8.3 (1Para -GClaw _Rh?  Your soul wisp completely misses Grinder.  Grinder barely misses you.RhxJ/  --more--Rhm 9.3 (2 _  Your soul wisp touches Grinder but does no damage.5§ 9=Grinder blinks!Rh/  --more--Rhs_ 6 30.3 (3 _Rh  ###########  #.......5.  ##...#..#..#  #...@§.....?  ##.#..#.*#..#  #...........  #.###########  #      2==12 -1.3 (4 _You can act again.Rhm  Casting: Grave Claw (safe; 1% risk of failure)  Rh޿\Confirm with . or Enter, or press ? or * to list all spells.RhRh7-RhRhm _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Rh?S7########## #.......5..##..@#..#..# #....§.....?#.#..#.*#..#.......... ############# #..######.#........Rh=3RhRh/( _You barely resist.Rhs ########## #.@....5...##...#.*#..# #..........?##.#..#..#..##...........###########ally target, sou…).##*   soul wisp (summoned)Rht t #..######.#Rh} Rhr ******Your soul wisp misses Grinder. Grinder zaps a wand.Rh K.@....Rh .==4RhF Rh 4 _The puff of flame is repelled.Rh8  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh3RhRhn _You can't see any susceptible monsters within range! (Use Z to cast anyway.)RhA=# #..@...5... ##...#.*#..# #..........? ##.#..#..#..# #.....#.########### #.###. #. Rh@RhH45.RhQ10/24===--5RhuU4 _Your soul wisp misses Grinder.Rh\$##...@.5.##...#.*#..#.#..........? ##.#..#..#..# #...........#.############.###. Rhh1D  Your soul wisp touches Grinder.Rh8/*   soul wisp (summoned)Rh=RhFPokesalot the Grave RobberDeep ElfHealth: 10/24 ==========--------------Magic: 12/12 ========================AC: 6Str: 5EV: 12Int: 22SH: 0Dex: 15############XL:  4 Next: 357% Place: Dungeon:3#...@./.....Noise: ---------  Time: 1636.3 (1.0)##...#.*#..#.k) +0 short sword (freeze)#..........?Cast: Soul Splinter##.#..#..#..#-GClaw #.............#.############*   soul wisp (summoned)#.###........#...#....RhG,....#######.#........Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Your soul wisp misses Grinder.  Your soul wisp touches Grinder. _Grinder dies!Your Stealth skill increases to level 4! _Your soul wisp misses Grinder.  Your soul wisp touches Grinder. _Grinder dies!  Your Stealth skill increases to level 4!  Your Necromancy skill increases to level 6! have reached level 5!Rh Y/  --more--RhRhhPokesalot the Grave RobberDeep ElfHealth: 12/28 ==========--------------Magic: 14/14 ========================AC: 6Str: 5EV: 12Int: 22SH: 0Dex: 15############XL:  5 Next: 138% Place: Dungeon:3#...@./.....Noise: ---------  Time: 1636.3 (1.0)##...#.*#..#.k) +0 short sword (freeze)#..........?Cast: Soul Splinter##.#..#..#..#-GClaw #.............#.############*   soul wisp (summoned)#.###........Rhg#...#........#######.#........ _Your soul wisp misses Grinder.  Your soul wisp touches Grinder. _Grinder dies!Your Stealth skill increases to level 4!Your Necromancy skill increases to level 6!You have reached level 5!  You have reached level 6!Rh`/  --more--RhpiX4/335/15620% RhOpRhs4 _RhXP##....@/.##...#.*#..#.#..........?..##.#..#..#..# .#.............#.########### Rh_^Rhb,7 _RhiRhkRh_f##.....@.##...#.*#..#..##..........?.. ##.#..#..#..#..##........#.############# RhhRhl%8RhrRhRhF59.3 (2RhYRh/. _q - a wand of flame (23)Rh,k##.##...#.*#..#..#.#..........?.. ##.#..#..#..#..# #..............#.############## 40.3 (1RhqRh'U##.##...#.*#..#..#.#..........?.....##.#..#..#..#..# .#................#.############## Rh"Rh:*.RhJ#%1Rh.(Rh6*Rhw##......*.##...#..#..#..#..##..........?..... ##.#..#..#..#..#..##...........#.################ RhD.*Rh7%2Rh Rh~ Rh" Rh Rh Rh 6#################.......*........##...#..#.@#..#..#..........?......##.#..#..#..#..#..#..................##################........ ..#######........Rh1 .6=3 _Your soul wisp disappears in a puff of smoke!Rh  #################Rh [................##...#..#..#..#..#.........@?......##.#..#..#..#..#..#..................##############-GClaw #.#####.#.......Rh0 Rh %4Rh~ Rh Rhz################# #................ ##...#..#..#..#..#.#..##.#..#..#..#..#..#.#.................. #.################# RĥRh0%5RhRh;Rhk*6.3 (2RhRh4_ _h - 2 scrolls of vulnerability (gained 1)Rh-Rh0.3Rh0Rh 1^7==Rh$5XRh66Rhv6Rh6Rh8,Rh+9Rh3;t8==Rh<,Rh=Rh=Rh?Rh?Rh9@RhARhARhBRhn9=20=1==2==3=Rh={,Rh{Rh24=5==6=Rh 7=8==9==30=1=2==RhBRh3Rhb<> _You start resting.710.3 (64.0)3==1.3 (65 _HP restored.RhRh Spells (Memorise)TypeFailure Level  a - ScorchFire16% 2b - Flame WaveConjuration/Fire71% 4  c - Curse of AgonyNecromancy22% 5 Rh0 d - Summon Cactus Giant Summoning100% 6 4 spell levels left Rhf^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRh< DescribMemorise|DescribeRh Flame Wave Blasts the caster's surroundings with a wave of fire. If the caster maintains focus and supplies the spell with magical power (by waiting in place and not taking any other actions), more and larger flame waves will radiate outward. Level: 4Schools: Conjuration/FireFail: 71%  Power: 5% Damage: 2d5 (max 2d21)  Range: 3  Noise: Loud Miscasting this spell causes magic contamination and also deals up to 29 irresistible or fire damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.Rhd L Spells (Describe)TypeFailure Levela - ScorchFire16%2  b - Flame WaveConjuration/Fire 71% 4  c - Curse of AgonyNecromancy22% 5  d - Summon Cactus Giant Summoning100% 6 Rh 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRh-y Rh7 Rho Pokesalot the Grave RobberDeep ElfHealth: 33/33 ========================Magic: 15/15 ========================AC: 6Str: 5#################EV: 12Int: 22#................SH: 0Dex: 15##...#..#..#..#..#.XL:  6 Next: 20% Place: Dungeon:3#..........@.......Noise: ---------  Time: 1711.3 (0.0)##.#..#..#..#..#..#.k) +0 short sword (freeze)#..................Cast: Soul Splinter#.#################-GClaw #.###........#...#........ #######.#........ #................ Rh u#.#####.#....... _You have reached level 6! _q - a wand of flame (23) _Your soul wisp disappears in a puff of smoke! _h - 2 scrolls of vulnerability (gained 1) _You start resting. _HP restored.Rh P  Okay, then.Rh Rhg Rh . _Rh w _Rh3 Rh ,RhX Rh Rh ,Rh RhY" Rh# ,Rh$ Rh& Rh' ,Rh( Rh+ Rh- ,RhD/ Rh0 Rhq4 BRh5 Rh6 Rh7 Rh7 RhC9 Rh: Rh: Rhx; Rh= Rh> Rh> Rh:@ RhC XRh'E RhF Rh G RhG Rh&I RhJ RhJ Rh~K RhN Rh*Q BRhQ RhS ,Rh. Rh   ..    #..   Rh  #..   Rh o   RhV Rh +6.3 (55Rh Rh ; _Found a stone staircase leading down.Rh"   ####### #### #.....# ...# #.###.# .###########.###.# .............#...# .##########..#@### ..........#...#.#  ##########.#####.#  >.#  ..# #..#  #..#  #..#  Rh07.3 (1.0)RhRhkRh####### ####.....# ...###.##########.###.#............#...###########..#.###........#...#@# ##########.#### >#.##8Rh+ ####### ####..... ...###.###########.###.#............#...##########..#.##........#...#.# ##########.#### ......>.....#............9Rh6  ####### ####..... ...#############.###............#..##########..#.##........#...#.# ##########.#### ......>#.. .. .. ...##Rh R  RhRh&70RhRhORh.&##### #.....# ....# #.###.# .###########.###.# .............#...# ##########..#.### .........#...#.#  ###########.#####.#  .......>.#Rho/  .....#@.#  .... #..#  ... #..#  .. #..#  . #..#  ...#  ..##  ..  Rh5Rh8%1Rh=Rh>RhD  ....#############.###............#..##########..#.##........#...#.# ###########.##### .......> .....#.    ...#  2Rh Rh/  #########............#..##########..#.##........#...#.# ###########.##### .......> .....#.      ...)..#..###  Rh;2 Rh<4 %3Rh9 Rh: % _Found a rapier.Rh^(............#..##########..#.##........#...#.# ###########.##### .......> .....#.      ....#....# ..Rh{...)#####..###..RhRh^%4Rh.RhRhr##########..#.##........#...#.# ###########.##### .......> .....#.    ........!......#........# .....<...)######..### #....########.#Rh;5RhRh"{ _Found a brown potion. Found an escape hatch in the ceiling.Rh ........#...#.# ###########.##### .......>......#...... .... ..................!#. ##.#.........#.#  RhFRh%6RhRhRhJ[############.#####.#  ........>.# ......#..# .....#..# ....#..# Rh[..?#..# ..#..# ....# Rh[Y!# .Rh[&. .#Rh\ Rh&\y<...)..# RhD\l#######..###  Rh_\#....# ########.#.#Rhy\g  .........#.#Rh\<  .#.#Rh\ RhgRhl%7Rh(tRhewe _Found a scroll labelled KEZUID IKOGU.Rh w  ........>#.?.#.!##. <...)-GClaw ...#.# ####....#.#.#  Rh2 Rh %8Rh+ Rh- Rh(# #..# .#..# Rhb#!.#..# ?#..# g.......#..#Rh#R ....# Rh#4!#Rh#7 ..#Rh$n .# <...)..# ########..###  #....#Rh8$ ########.#.#RhS$~  .........#.#Rho$    g   hobgoblin (asleep) .......#.#Rh$B    Rh$####. ...#.#.# Rh$P ...#.###.#...#Rh$B  Rh0Rh,5%9Rh-=Rh@\ _A hobgoblin comes into view.RhĬC.?g.....#!##. <########..###Rh? #....#########.#.#.........#. .#####.Rh9 ...#.#.# #.... #.###.#.. .... Rh[,.....RhRh;&80RhrRhO _You see here a +0 rapier.RhRh%1RhRh% _r - a +0 rapierRh>Rh%DInventory: 18/52 slots Hand Weapons (go to first with ))  k - a +0 short sword of freezing (weapon)a - a +0 dagger  f - a +0 spear  r - a +0 rapier Missiles (go to first with ()  o - a throwing net RhrDeArmour (go to first with [)  b - a +0 robe (worn)  d - a scarf of repulsion (worn) Jewellery (go to first with "=)  i - a +4 ring of protection (worn) RhDWands (go to first with /)q - a wand of flame (23) Scrolls (go to first with ?)  e - a scroll of fearg - 3 scrolls of identify  h - 2 scrolls of vulnerability  j - a scroll of teleportation  p - a scroll labelled VERAURU MUNE RhEPotions (go to first with !)  c - a potion of magic [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]RhOw  r - a +0 rapier Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  d - a scarf of repulsion (worn) Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)  q - a wand of flame (23) Scrolls ?)  e - a scroll of fear  g - 3 scrolls of identify  h - 2 scrolls of vulnerability  j - a scroll of teleportation  p - a scroll labelled VERAURU MUNE Potions (go to first with !)  c - a potion of magic  l - a viscous golden potionn - a viscous inky potion Talismans%  m - an inkwell talismanbotRh=J  i - a +4 ring of protection (worn)  q - a wand of flame (23)RhCRhς RhQ RhcR RhNRhYCHand Weapons (go to first with ))  k - a +0 short sword of freezing (weapon)a - a +0 dagger  f - a +0 spear  o - a throwing net Rho q - a wand of flame (23)topRhr - a +0 rapier. A slender, sharply pointed sword, with an uncommonly elegant design. Base accuracy: +4 Base damage: 7 Base attack delay: 1.2 This weapon's minimum attack delay (0.5) is reached at skill level 14. Rh& Your skill: 1.8; use (s) to set 14.0 as a target for Short Blades.  At 100% training you would reach 14.0 in about 4.1 XLs.  At current training (15%) you reach 14.0 in about 12.7 XLs.  Current attack delay: 1.1. RhDamage rating: 8 (Base 7 x 112% (Dex) x 104% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. Rh5You found it on level 3 of the Dungeon. RhSStash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Rh6Menu/colouring prefixes: identified melee weapon Rh"_________________ Rh e(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.RhD#Rh5........#..#  Pokesalot the Grave RobberRhE4........#..#  Deep Elf.......?#..#  Health: 33/33 ========================g.......#..#  Magic: 15/15 ========================...........#  AC: 6Str: 5...!......##  EV: 12Int: 22..........#  SH: 0Dex: 15..........#  XL:  6 Next: 20% Place: Dungeon:3...<...@..#  Noise: ---------  Time: 1781.3 (0.0)########..###  r) +0 rapier#....#RhF  Cast: Soul Splinter########.#.#  -GClaw .........#.# .......#.#  g   hobgoblin (asleep)RhFj####....#.#.# #....#.###.#...# ....#.........# _Found a scroll labelled KEZUID IKOGU. _A hobgoblin comes into view. _You see here a +0 rapier. RhFx_r - a +0 rapier  You unwield your +0 short sword of freezing.  Your +0 short sword of freezing stops glowing.Rh3V@2.3 (1RhZRh] _RhB]A hobgoblin comes into view. _You see here a +0 rapier. _r - a +0 rapier Rho] You unwield your +0 short sword of freezing.r +0 short sword of freezing stops glowing. _r - a +0 rapier (weapon)Rh  .#..# #.#..# #.?#..# #g.#..# #.# #...!......## #.# #.# #...<..@...# #..###  #....#  ##.#.#  ..#.# .......#.#  ####. ...#.#.#  #.... #.###.#...#  .... #.#Rh Rh %3Rh Rh Rh .#..# #.#..# #.?#..# #g.#..# #.# #...!......## #.# #.# #...<.@....# #..### #....#RhA #.#.# .#.# .#.#  ####. ...#.#.#  #.... #.###.#...#  ....RhlI #.#RhrRh =4Soul SplinterRh"Rh}Rh=e 6 ..#..?g#..#!#....<......# #########..### #....Rhe +########.#.#..# ...... ####. ...#.##....###.#Rho Rh̀ B5RhwK .#..# #.#..# #.#..# #.?#..# #g.#..# #.# #...!......## #.# #.# #...<......# #..### #....# #.#.# .#.#  .#.#  ####. ...#.#.#  #.... #.###.#...#RhURh+h.ggRh/===6RhRhQ+ _The hobgoblin shouts!Rh0  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh#+RhP .......#..#  Pokesalot the Grave Robber #........#..#  Deep Elf #........#..#  Health: 33/33 ======================== #.......?#..#  Magic: 14/15 ======================-- #........#..#  AC: 6Str: 5 #.g.........#  EV: 12Int: 22 #..*!......##  SH: 0Dex: 15 #...*......#  XL:  6 Next: 20% Place: Dungeon:3 #....@.....#  Noise: ===------  Time: 1786.3 (0.0) #...<......# Rh  r) +0 rapier #########..###  Cast: Soul Splinter #....#  -GClaw  ########.#.#  .........#.#  g   hobgoblin .......#.#  ####. ...#.#.#  #.... #.###.#...# _The hobgoblin shouts!  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 68%)Rh.......#..#Pokesalot the Grave Robber#........#..#Deep Elf#........#..#Health: 33/33 ========================#.......?#..#Magic: 14/15 ======================--#........#..#AC: 6Str: 5#.*.........#EV: 12Int: 22#...!......##SH: 0Dex: 15#..........#XL:  6 Next: 20% Place: Dungeon:3#....@.....#Noise: ===------  Time: 1786.3 (0.0)#...<......#r) +0 rapier#########..###Cast: Soul Splinter#....#-GClaw ########.#.#h;14H.........#.#g   hobgoblin.......#.#####....#.#.##....#.###.#...# _The hobgoblin shouts!  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 68%)Rh0(weak, ally target, soul-sp…)*   soul wisp (summoned)  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (chance to affect: 68%)  A fragment of the hobgoblin's soul is dislodged from its body.Rh)IRhR|.*g Rh7Wm--7.3 (1Soul SplinterRh^RhlW _The hobgoblin looks weaker. Your soul wisp touches the hobgoblin.RhW=L ..>.# #.#..# #.#..# #..#..# #?#..# ##..# #.....# #.*g!......## #.# #....# #...<......# #########..### #....# ########.#.#..#.# .......#.# ####. ...#.#.#  The hobgoblin closely misses you.--8 _Your soul wisp closely misses the hobgoblin.Rh{   You puncture the hobgoblin!  You kill the hobgoblin!Rh Rh% .†**   soul wisp (summoned)Rh 79.4 (1.1Rhc Rh9 _You have harvested enough death to cast Grave Claw an additional time.Rh#1#################.#####..>.#..?#..#...†Rh@##*....<....Rhi##########..## #...Rh#S########.#.. Rh#-......Rh.Rh;1d5==-900Rh|7RhCRh GE-1.4 (2RhNRheOR _s - a brown potionRh.#####.# .>.# #.#..# #.#..# #.#..# #.Rh?#..# #.#..# #.# #..†.## #..*.# #.# #....# #Rh.#.#.#Rh6.# RhRh:*.RhJ +2.4 (1RhRh Rh.................#... ################.#####.Rh[.>.#..#Rh?#..##...#RhaW†*#.Rh8...<....Rh#########..## #...Rh|########.#...RhRh%&3Rhd-Rh/RhH############..#.### .................#...# ################.#####...>.Rh8?#..##..#...†*#....<......# Rhϯ#########..## #....########RhRh<*.Rh˿C==4RhRhRhJ.#..#.### ..#...#.# .#####.# .>.# #.#..# #.#..# #.#..# #.RhK?#..# #.#..# #....*......# #..†.## #...<......# RhRh&5Rh/RhGRhJ ............#... ###########..#.### ................#...# ###############.#####...>.?....#..#..*......#RhJ †##....<....#########..## #...Rh%K RhN Rh W <*.Rh.^ &6Rhf Rh7h Rh[_ .#...# .##########..#.### ..#...#.# .#####.# .>.# #.#..# #.#..# Rh_ #.#..# #.?#..# Rh_ #.....*..#..# #.Rh_ w.# #..†.Rh` A## Rh` R#.# Rh9` RhU` Rhj Rh|o &7Rhv Rhx Rhr!(#...#  ##########..#.###  ..#...#.#  .#####.#  .>.#  #.#..#  RhH"#.#..#  #.#..#  #.#..#  #.....*..#..#  #...#  #..†.##  #.# Rh}" #.#  #...<......# Rh"i #..### Rh"` #....#  Rh%RhW/*.89.4 (2 _t - a scroll labelled KEZUID IKOGURhTRhm\4Inventory: 20/52 slots Hand Weapons (go to first with ))  r - a +0 rapier (weapon)a - a +0 dagger  f - a +0 spear Rh\z k - a +0 short sword of freezing Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  d - a scarf of repulsion (worn) Rh0]Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)Rhy]q - a wand of flame (23) Scrolls (go to first with ?)  e - a scroll of fearRh]dg - 3 scrolls of identify  h - 2 scrolls of vulnerability Rh]8 j - a scroll of teleportation Rh^ p - a scroll labelled VERAURU MUNE  t - a scroll labelled KEZUID IKOGU Potions (go to first with !) RhH^[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rhb Missiles (  o - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  d - a scarf of repulsion (worn) Jewellery"=)  i - a +4 ring of protection (worn) Wands /  q - a wand of flame (23) Scrolls (go to first with ?)  e - a scroll of fear  g - 3 scrolls of identify  h - 2 scrolls of vulnerability  j - a scroll of teleportation  p - a scroll labelled VERAURU MUNE  t - a scroll labelled KEZUID IKOGU Potions (go to first with !)  c - a potion of magic  l - a viscous golden potionn - a viscous inky potions - a brown potion Talismans%83%Rhg-3 Rh%.Wm - an inkwell talismanbotRh  i - a +4 ring of protection (worn)  q - a wand of flame (23)Rhd|  q - a wand of flame (23)  g - 3 scrolls of identifyRh RhY  g - 3 scrolls of identify  p - a scroll labelled VERAURU MUNERhM!  g - 3 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.RhX Identify which item? (\ to view known items) Scrolls (select first with ?)  p - a scroll labelled VERAURU MUNE  t - a scroll labelled KEZUID IKOGU Potions (select first with !)  l - a viscous golden potion  n - a viscous inky potion  s - a brown potion [?] describe selectedRhRh_..................#...#  Pokesalot the Grave Robber ......##########..#.###  Deep Elf ..............#...#.#  Health: 33/33 ======================== #############.#####.#  Magic: 15/15 ========================...........>.#  AC: 6Str: 5#........#..#  EV: 12Int: 22#........#..#Rh  SH: 0Dex: 15#........#..#  XL:  6 Next: 20% Place: Dungeon:3#......*@#..#  Noise: ---------  Time: 1799.4 (0.0)#........#..#Rh  r) +0 rapier#...........#  Cast: Soul SplinterRh_#..†.......## Rh&z#..........# #..........#Rhd   *   soul wisp (summoned)#...<......# Rha#########..### #....#Rh[ _Your soul wisp closely misses the hobgoblin.Rh_You puncture the hobgoblin!  You kill the hobgoblin! Rh_You have harvested enough death to cast Grave Claw an additional time. _s - a brown potion Rh"c_t - a scroll labelled KEZUID IKOGURhRhRh..................#...#  Pokesalot the Grave Robber ......##########..#.###  Deep Elf ..............#...#.#  Health: 33/33 ======================== #############.#####.#  Magic: 15/15 ========================Rh...........>.#  AC: 6Str: 5#........#..#  EV: 12Int: 22Rh#........#..#  SH: 0RhuDex: 15#........#..#Rh9  XL:  6 Next: 20% Place: Dungeon:3RhUn#......*@#..#Rhr  Noise: ---------  Time: 1799.4 (0.0)#........#..#RhQ  r) +0 rapierRh#...........#  Cast: Soul SplinterRh_#..†.......## Rhz#..........# #..........#Rh  *   soul wisp (summoned)#...<......#Rh=\ #########..###Rh[ #....# Rhz8You puncture the hobgoblin!  RhYou kill the hobgoblin! _You have harvested enough death to cast Grave Claw an additional time. Rh_s - a brown potion _t - a scroll labelled KEZUID IKOGURhNAs you read the scroll of identify, it crumbles to dust.RhRh-800.4 (1RhRh9l  You kill the hobgoblin! _You have harvested enough death to cast Grave Claw an additional time.s - a brown potion _t - a scroll labelled KEZUID IKOGU  As you read the scroll of identify, it crumbles to dust. RhnJ_l - a potion of hasteRhmNRhVInventory: 20/52 slots Hand Weapons (go to first with ))  r - a +0 rapier (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezing Missiles (go to first with ()  o - a throwing net RhWArmour (go to first with [)  b - a +0 robe (worn)  d - a scarf of repulsion (worn) Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)q - a wand of flame (23) Scrolls (go to first with ?)  e - a scroll of fearg - 2 scrolls of identify  h - 2 scrolls of vulnerability  j - a scroll of teleportation  p - a scroll labelled VERAURU MUNE  t - a scroll labelled KEZUID IKOGU Potions (go to first with !) RhVX[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh2 & g - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll Rh3 t_________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Rh3 Rh^ Identify which item? (\ to view known items) Scrolls (select first with ?)  p - a scroll labelled VERAURU MUNE  t - a scroll labelled KEZUID IKOGU Potions (select first with !)  n - a viscous inky potion  s - a brown potion [?] describe selectedRhRhM..................#...#  Pokesalot the Grave Robber ......##########..#.###  Deep Elf ..............#...#.#  Health: 33/33 ======================== #############.#####.#RhN   Magic: 15/15 ========================...........>.#  AC: 6Str: 5#........#..#  EV: 12Int: 22#........#..#  SH: 0Dex: 15#........#..#Rh  XL:  6 Next: 20% Place: Dungeon:3#......*@#..#  Noise: ---------  Time: 1800.4 (0.0)Rh/#........#..#  r) +0 rapier#...........#  Cast: Soul SplinterRh#..†.......## #..........# Rh#..........#  *   soul wisp (summoned)Rh8#...<......# #########..###Rh[ #....# Rh~You kill the hobgoblin! _You have harvested enough death to cast Grave Claw an additional time. Rh_s - a brown potion _t - a scroll labelled KEZUID IKOGURh~As you read the scroll of identify, it crumbles to dust. _l - a potion of hasteRhRhRhRhMa..................#...#  Pokesalot the Grave Robber ......##########..#.###  Deep Elf ..............#...#.#  Health: 33/33 ======================== #############.#####.#  Magic: 15/15 ========================...........>.#  AC: 6Str: 5#........#..#  EV: 12Int: 22#........#..#  SH: 0Dex: 15#........#..#  XL:  6 Next: 20% Place: Dungeon:3#......*@#..#  Noise: ---------  Time: 1800.4 (0.0)#........#..#Rh2  r) +0 rapier#...........#  Cast: Soul Splinter#..†.......## #..........# #..........#  *   soul wisp (summoned)#...<......# #########..### #....# Rh%_You have harvested enough death to cast Grave Claw an additional time. _s - a brown potion _t - a scroll labelled KEZUID IKOGURhe As you read the scroll of identify, it crumbles to dust. _l - a potion of hasteAs you read the scroll of identify, it crumbles to dust.Rh#s - a brown potion _t - a scroll labelled KEZUID IKOGU  As you read the scroll of identify, it crumbles to dust. _l - a potion of haste  As you read the scroll of identify, it crumbles to dust.  n - a potion of curingRhj§Rh'$+1.4 (1Rh)Rh,c _Your soul wisp disappears in a puff of smoke!RhmyRhjRhGRhRhBRhgBRhbBRhRhRhRhBRhRhRhRhRhRh~BRhRh,RhDRhZRh,RhiRhRh,RhURhRh,RhRh/RhRhRh] Rh Rh Rh ,Rh RhRh,RhRhRh,RhRhRh,Rh$RhRhRhRhRh Rh",Rh#Rh'Rh)RhN)Rh*Rh-Rh.,RhZ3RhI6RhR9BRh<Rhd>Rh>Rh@RhARhC,RhDRh GRhH,Rh`IRhLRhsSXRh5U,RhURhYRh[,Rh#_,RhbBRhiXRhjRhx #.################### #.###............#  #...#............#  #######.#............#### #.........................#####.#............#### #.....##########  .###.#.........#  >......@.......# 46.4 (45.0) ####.#.....##..######### #.##....##........... # #....#.........^.. #....#............ #....#............ #...##.##.######## ...#...[39Rhvy;49m #....######.## ####.###RhـRh,7.4 (46Rh?Rhk; _Found a stone staircase leading down.RhGRhJRh/LRh&MRh'^RhYgXRh|Rh~RhA,Rh׀Rh(RhV#######.#######.### #...# #...# ####.###########.### #............# #...#### #..........#># ###..†.# #..........#.# ####.#### #.........##.########....####.........##.....##∩........#..........@# #......##.71.4 (24#.........#.# #......#.........#.# ## ###.########.. ##...#.# ##.###[RhWL37m ###.#.# ## ..#.# #  #..#.#   #  # 2.4 (25Rh[9 _Found an escape hatch in the floor.RhRhRhKRhRhBRh^RhABRhQRh,RhzRh|Rh[?RhRRhTRh.........### #.#..#.# #.##...........## #.# K   kobold (missile, asleep)#..#.# #.##............# #.#..#.# #.##....).......# #.. Rho1 #.# #.##............# ### Rh> -80.4 (38 Rh B ,1.4 (39 Rh0H  Rh N z _A kobold comes into view. It is wielding a +0 short sword. Rhb ########.   ####### ### .. . .. ..###K .# .. #..†.#  ####... ..#### #.#......# #.#####....#### #.....# #.....∩........#####@.# ############ #.......## ..#......†.##..##..###......# #......# #.##.# #####...##..#######....# #..###.##.># .##..#..#.# #.).. RhP/F2.4 (1.0) Rh6 RhC8 Rh.z E###...<.... $########.   ####### ### .. . ..  Rh5{ 9..###K .# .. #..†.#  ####... ..#### #.#......# #.#####....#### #.@...# #.....∩........#####..#.############# ##.......## ..#......†.##..##..###......# #......# #.##.# #####...#######....# #..###># # Rh{ 0#.# Rh  Rhw &3 Rh  Rh# * _Found 9 gold pieces. RhZ .... #... ####....... #...<... $....####### ##... .#  ... ###### .###  ... . . ...#### Rh0[ " #K# .# ...†.# #.#####... .  ####.#### #@#......# #.######....#### #.....# #.... .##∩........#####..#.############ ###......##.......## ..#......† # #......###..##..# #.#..##  Rhr[ # #......# #......# #.##.# ## # ##...#.# #.##..#######....# #. # ###.#.# #.##.> Rh[ .### #. ..#.# #.### #. Rhd  Rhe &4 Rhl  Rhn  RhAM....#....$....#. #### Rh............<... g.$..... ######## #......  ....# ###### .### ... . .. ...### Rh K# .# .. ##..†.# ####... ..  ####.#### #.#......# #.### #####....#### #.....# #.... .##∩........#####..#.############g   goblin (asleep) Rh  A goblin comes into view. It is wielding a +0 dagger. Rh&5 Rh Rh + _Found 19 gold pieces. Rh)p  The helpless kobold fails to defend itself.  You puncture the kobold! Rh8C) RhV(-6.5 (1.1 Rh2 Rhu6J _You kill the kobold!Rh^†...... ....#....$....#Rhv. #####.........# #...<... .g.$..... ######## #....... #  Rh#....#.# ###### .### Rh¸#......# . .. ...### .# .. Rh##..†.# ####... .. Rh8 ####.#### #.#......# #.### #####....#### #.....# #.... RhD).##∩........#####..#.############ ##.......## ..#......†##..##Rh..###......# #......# #.##.# ####...#######....Rh\Rhl,70RhRhm  Things that are here: _a +0 short sword; 4 stonesRhd.... #..^.. ### #..†. #.......... # ..... #....$....# #... ######.........# #...<.. #Rh #.g.$.....# ####### ###........# .#  #....#.# ##### #.### #.@....# . . #...####Rh`###)#### .# . ###..†.# #.#####... .  ####.#### #.#......# #.## ######....#### #.....# #... Rh:o..##∩........#####..#.########### .###......##.......## ..#...... .# #......###..##..# #.#..## Rhl.# #......# #......# #.##.# #RhRhu-8 _RhRhRhc ###### #.... #.# #..^.. ### #..†. #........... # ...... #....$....# #... ###### #.........# #...<. .# #.g.$.....# ###### .###Rhc #.........# ...#  #@...#.# #### ##.###  #......# . .  #...#######)#### .# .###..†.# #.#####...  ####.#### #.#......# #.# #######....#### #.....# #.. ...##∩........#####..#.########## #.###......##.......## ..#..... #.# #......###..##..# #.#..##Rhm Rho &9Rh`v Rh1 Rh6 # ####### #.# #.... #.# #..^.. ### #..†. #........... # ....... #....$....# #... ####### #.........# #...<.#  #.g.$.....# ##### #.####..@......# ...# ####....#.# ### ###.###  #......# . . Rh# #...#######)#### .# . # ###..†.# #.#####... ####.#### #.#......# # ########....#### #.....# #. ....##∩........#####..#.######### ##.###......##.......## ..#....Rh%Rh'90RhRhRhJp  The helpless goblin fails to defend itself.  You puncture the goblin!RhSe)Rh?[l11.7 (1.2Soul SplinterRh\l` _You kill the goblin!RhҸ#. #.# #. #.# #.^.. #.## #..†. #. #. #....$....# #. #.# #...<. .# #.).$.....# # .### #.# ...# ####....#.# #.### #......# . . Rht #...#### ###)#### .# .  ####.#### #.#......# #.#....#### #.....# #.##∩.#####..#.# #.###......##.## ..#.RhRh,20RhiRhRhuUM ######. .^##†....... ......$. ######......<. )###### .##........RhV ...# ####....#.# #### ##.####......# . ......Rh{^Rhb&3RhiRhsRhz+4.7 (2RhRh+> _You now have 109 gold pieces (gained 9).RhLHM### ######. .^##†....... ......$. ######....<. )###### .##........ ...#####....#.######..RhQRhW+5.7 (1Rh _Rh`Rh #.#.# #.#.# #. #.# #. #.# #.^.. #.### #..†. #.# #. #....$....# #.RhU #.# #...<. # #.).# # ### #.# # ####....#.# # #.### #......# . . #...#### ###)#### .# . ###..†.# #.#####... .####.#### #.#......# #.#....#### #.....# #.RhGRhy&6RhRhRhM.######################### ## #####. #...^##†.......# ...... #####....<.. # )####### ###Rh1#.........#. #.#RhuRhw&7RhRhQRh+8.7 (2Rh Rh ? _You now have 128 gold pieces (gained 19).Rh1M.......................... .######################### ## #####. #...^##†..# ......#. #####Rh....<.. ##.).......# #######.#RhiRh+9.7 (1RhlRhRhP3RhRRhVRhYRhLZRh^Rh^Rhb,RhcRh'fRhh,RhYjRhmRho,RhpRhrRhuRh7uRhvRhyRhh{,Rh|Rh}RhRh RhRh$Rh,RhRhօRh,RhɈRȟRh+RhhRhRhېRh͒,RhғRh”RhԖ,Rh+RhpRhʙ,RhYRhžRh'Rh_RhIRh1RhRhRhrRhvRh,RhmRh*Rh,RhRhRh,Rh|RhպRh,RhRhRhF,Rh:RhRh7,Rh!RhRhf,RhARhRh},RhRhaRh,RhRhVRh-,Rh:RhRh|,RhRh[RhE,RhRhRh,RhRh3DhRhERhU,Rh9VRhXRhZ,Rhb[Rh6]Rh^,Rh,`RhaRhc,RhndRhfRhrg,Rh*hRhiRhj,RhkRhkRhzmRhmRh nRh.pRhsx# ####.# #.# . #.# .# #.# .#Rhx #.# .#  #.### Rhy} #.##  #.##  #@##  #....# ..#  ####..h# Soul Splinter## #..# .h hh 2 jackals (asleep) Rh22041.7 (42.0)Rh[,2.7 (43Rh4RhޫY _2 jackals come into view.RhD###  #.# # #.# # #.# # #.# # #.# ##.#  #.# # #.##### #.@..## ####..h# ##  #.. Rh'E.h h 3 jackals (asleep)RhORhQ03.7 (1.0) RhVRhnYY _A jackal comes into view.Rh #.#  #.#  #.#  #.#  #.#  #.# # #.# # #.#### # #..@.# # ####..h#  ##..# .h#.?.RhRh &4Rhm _Found a scroll of fear.Rhi  #.# #.# #.# #.# #.#  #.#  #.#  #.####  #...@#  ####..h#  ###..# #.h##.h##.?##.##Rhtg  The jackal barks! x3; You hear a shout! You hear an angry hiss. x2Rh!v,Rh4h.h.h.hhhRhYE====5Rh:RhQ _You hear a shout! You hear an angry hiss. You hear a shout!Rh<# #.# #.# #.# #.# #.# # #.# # #.# # #.#### #Rh #..@.# # ####.h.# # ###..# #h.# #h.# #.?# #.. ##RhRhRh2RhRh>RhYm  A ball python comes into view.RhRhh#S.. 2S   ball python (constriction)Rh[===-6RhRh> _The jackal bites you but does no damage.Rhe# #.# # #.# # #.# # #.# # #.# ## #.# .# #.# .# #.#### .# #.@.h# .# ####.h.## ###S.#  #..# #..# #.?# #..  ##RhRhRhRh>RhRhZ"hSg.hh 3 jackalsg   hobgoblinS   ball python (constriction)Rh#Q----7Rh*Rhe,\ _A hobgoblin comes into view.Rh @  You hit the jackal.  Rh _The jackal is severely wounded.Rh Rh Rh Rh. |  The jackal stops to sniff the ground.Rh7 SS.h.SS 2 ball pythons (constriction)Rh W=--8.8 (1.1Rh Rhm ^ _A ball python comes into view.Rh Rh|2 You hit the jackal.Rhp  The jackal is moderately wounded.Rhc RhPh.gg   goblinSS 2 ball pythons (constriction)The jackal closely misses you.50.0 (1.2Rh#Rh*u _A goblin comes into view. It is wielding a +0 dagger.Rhj8  You hit the jackal.Rhmm,RhjqY  You kill the jackal!RhqRhs}  The jackal pauses to sniff the ground.RhSsRhSg..g.   jackalg   hobgobling   goblinSS 2 ball pythons (constriction)1.1 (1.1RhRhfS _The jackal barely misses you.Rhړ  You closely miss the jackal.The jackal is severely wounded.Rhhg.h 2 jackalsRh(2.2RhRhd _The jackal closely misses you. The jackal misses you.Rh6_o  You miss the jackal.Rh_Rhwj g.r   jackal(…)The jackal is severely wounded.A rat comes into view.Rhk(3.3Rh=rRhtS _The jackal barely misses you.Rha  You barely miss the jackal.The jackal is severely wounded.Rh R.Rh} 52-Rh !4.4RhH Rh9 i _The jackal barely misses you. The jackal bites you.Rh8  You hit the jackal.RhRh Rh`RhYS.rg   hobgobling   SS 2 ball pythons (constriction)r   rat (wandering)Rhb%^3=25.5Rh&Rh)J _You kill the jackal!Rh  You hit the ball python.  You kill the ball python!Rh nRh'  gg.hr.h   jackalg   hobgobling   goblinS   ball python (constriction)(…)You have harvested enough death to cast Grave Claw an additional time.RhJ* (6.6Rh>3 Rh6 _The ball python closely misses you. The ball python misses you.RhH  You hit the ball python.RhNigg.hr.Rh Orr   ratRhR(7.7RhOYRh[O _You kill the ball python!RhQ;  You hit the hobgoblin.RhRh1 hr. The hobgoblin is heavily wounded.Rh52-Rh=!8.8RhRhz- _The hobgoblin hits you.Rh8  You closely miss the hobgoblin.The hobgoblin is heavily wounded.Rh)9 a1--9.9Rh? RhB - _The hobgoblin hits you.Rh  You hit the hobgoblin. hr.oo   orch   jackalYou kill the hobgoblin!361.0 _An orc comes into view. It is wielding a +0 flail.RhAw  You hit the jackal.  The jackal is heavily wounded.The jackal bites you but does no damage.RhI eo. Rh (2.1Rh Rh S _The jackal barely misses you.Rhl  You hit the jackal but do no damage.The jackal is heavily wounded.RhNV2=3.2RhRhԾV _The jackal barely misses you. x2Rh˷  You hit the jackal.  The jackal is almost dead.Rh2X29--4.3RhA _The jackal bites you.RhY s  You hit the jackal but do no damage.The jackal is almost dead.The jackal bites you but does no damage.5.4 _The jackal barely misses you.RhN  You hit the jackal.Rh r.g   goblinr   rat Rh (046.5Rh.RhD1J _You kill the jackal!Rh Mo.30--7.6 _You closely miss the rat. The rat closely misses you. x2 RhV5  You hit the rat. Rh Rh  Rhcgo. Rh8.7 _You kill the rat! Rh  You hit the goblin.  You kill the goblin! Rh Fo. Rh (9.8 Rhn  Rh! _You have harvested as much death for Grave Claw as you can hold at once.!Rhu  You hit the orc.  The orc is lightly wounded.70.9 _The orc barely misses you.!Rh;|R  You hit the orc.  The orc is heavily wounded.1=2.0 _The orc hits you but does no damage.!Rh  You completely miss the orc.The orc is heavily wounded.!RhM(3.1!Rh!Rh|Q _The orc closely misses you."Rh  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#Rh### #.# Pokesalot the Grave Robber #Rh8# #.# Deep Elf # #.# Health: 31/33 ======================-- # #.# Magic: 12/15 ===================----- # #.##Rh AC: 6Str: 5 ## #.# EV: 12Int: 22 .# #.# SH: 0Dex: 15 .# #.####  XL:  6 Next: 24% Place: Dungeon:3 .# #.@o.#  Noise: =--------  Time: 2073.1 (0.0) #Rh8.# ####...#  r) +0 rapier #####..#  Cast: Soul Splinter #..# #Rh5 #..#  #.?#  o   orc#RhV #..  #Rhw\##  _The orc closely misses you.#RhCasting: Soul Splinter (safe; 1% risk of failure)  #Rh%Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 2% risk of failure)  #RhPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (heavily wounded)#Rh7####.#Pokesalot the Grave Robber ##.#Deep Elf ##.##RhtmHealth: 31/33 ======================-- ##.#Magic: 12/15 ===================----- ##.#AC: 6Str: 5 ###.#EV: 12Int: 22 .##Rh#.#SH: 0Dex: 15 .##.#####RhXL:  6 Next: 24% Place: Dungeon:3 .##.@*.##RhqNoise: =--------  Time: 2073.1 (0.0) .#####...#r) +0 rapier #####..#Cast: Soul Splinter#..##..##.?#o   orc#RhU#..## _The orc closely misses you.#RhЃCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#RhAiming: Vampiric Draining (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line#Rh!rAim: an orc, wielding a +0 flail (heavily wounded)#Rh, #Rh ! Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail (heavily wounded)  You draw life force from the orc.   You kill the orc!#Rh< 8)#Rh 3==5=4.1 (1Soul Splinter#Rh& #RhwW < _You feel life coursing into your body.$Rh$Rh]M #.#  #.#  #.#  #.#  #.#  #.# # #.# # #.#### # #..@.# # ####...#  ###..# #..#.?..#$Rh$Rhm/--5$Rhš$Rhx _Items here: )) ††††††.%Rh5%RhBqPick up what? 20/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 flail Carrion a ball python corpse a jackal corpse a jackal corpse a jackal corpse an orc corpse a rat corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]&Rh, &Rh\2 y###.#Pokesalot the Grave Robber#.#Deep Elf#.#Health: 33/33 ========================#.#Magic: 12/15 ===================-----#.#AC: 6Str: 5 ##.#EV: 12&RhB3 Int: 22 ##.#SH: 0Dex: 15 ##.####XL:  6 Next: 25% Place: Dungeon:3 ##..@.#Noise: ---------  Time: 2075.1 (0.0) #####...#r) +0 rapier ####..#Cast: Soul Splinter#..##..#&Rh3 Q#.?##..##Aim: an orc, wielding a +0 flail (heavily wounded)  You draw life force from the orc.  You kill the orc! &Rh3 _You feel life coursing into your body. _Items here: )) ††††††.  Okay, then.&Rh: &Rh4; &Rh2A &Rh 'Rh؎ 'Rh 'Rh 'Rhu '#.# #.# #.# ###.# #.#.# #..# #.# #).# #.#####..# #..).#..# ####.@.# ###..# #..# #'Rh_v ..##.?##.##'Rh 'Rh &8'Rh 'RhJ (RhQC#.# #.# #.# ##.# #... #.# #..# #.# #).# #.#####..# #..).#..# ####..@# ###..# ##..# #(Rh2(Rhș&9(RhY(RhK(Rh J #####... #..# ##).# #.#####..# #..).#..# (Rh ####...# ###@.# ##..#(Rh8 c #..#(RhQ (Rh s4===80(Rhe (Rh! (Rh+ #.# #.# #### #.# #... #.# #..# #.# #).# #.#####..# #..).#..# ####...## (Rh@ ###.@# ##..# .#..# ## #.?# (Rho (Rh &1(Rh (Rhq (Rh  #####... #..# ##).# .#####..# #..).#..# ####...## ###..## ##@.#(Rh# .#..### #.?#(Rh(Rh&2(Rhf(RhO)RhXc#.# ####  #.# #...  #.# #..#  #.# #).#  #.#####..#  #..).#..#  ####...##  ###..##  ##.@#  #.#..#  ##.#.?#  )Rhc.# #...  ## ####          )Rhc)RhUl)Rhlns5====3)Rh:t)Rhu)Rh #... #..# #).# #####..# ..).#..# ###...# ###..## ##..##.#@.###.#.?#.# #...#  )Rh)Rh&4)Rh )Rh0Z#.# #...  #.# #..#  #.# #).#  #.#####..#  #..).#..#  ####...##  ###..##  ##..##  #.#.@#  ##.#.?#  )Rh@#.#.#...#  #### ####       )Rh)RhP#)Rh$&5)RhT+)Rhj-)Rh )RhN!)Rh')Rhn))Rhܘ )Rhg )RhO )Rh+ )Rh O#..# #).# #####..# .).#..# ###...# ###..## ##..##.#..##)Rh #.#@?#.#.#...##### ####)Rh )Rh &6)Rh *Rh,#.# #..#  #.# #).#  #.#####..#  #..).#..#  ####...##  ###..##  ##..##  #.#..##  ##.#.@#  #.#.#...#  #########        *Rh-*RhU5*Rhd7C==7*Rh<*RhCD*RhE+8.1 (2*RhbJ*RhL` _e - 2 scrolls of fear (gained 1)*Rh  #.# #..#  #.# #).#  #.#####..#  #..).#..#  ####...##  ###..##  ##..##  #.#..##  ##.#@.#  #.#.#...#  #########   *Rh     *Rhc *Rh +9.1 (1*Rh *Rhp *Rhq  #... #..## #).######..#..).#..####...## ###..## #..## .#.@###.#..# #.#.#...##########90*Rht *Rhv *Rh/  #.# #...  #.# #..#  #.# #).#  #.#####..#  #..).#..#  ####...##  ###..##  ##..##  #.#@.##  ##.#..#  #.#.#...#  #########      *Rh!7 *Rh8 &1*Rh> *Rh? *RhWBM #### #... #..## #).#.#####..#..).#..####...## ###..## *RhW#.@## #.#..###.#..# #.#.#...# *Rhw`*Rh'b&2*Rhg*Rhj+Rhb! #.# ####  #.# #...  #.# #..#  #.# #).#  #.#####..#  #..).#..#  ####...##  ###..##  ##@.##  #.#..##+RhbJ  ##.#..#  #.#.#...# ######### +Rhk+Rhm&3+Rhgs+Rht+Rh~M  #### #...# #..#+Rh.# #).##.#####..##..).#..#####...## ###.@## #..## #.#..####.#..#+Rh)+Rh&4+Rh+Rh2 +RhP| #.# #.# #### #.# #... #.# #..# #.# #).# #.#####..# #..).#..# ####...## ###@.##+Rh| ##..## #.#..## ##.#..#  #.#.#...#  #########+Rh+RhI&5+Rh+RhH+Rhy$M  #### #...# #..##.# #).##.#####..##..).#..+Rh####..@## ###..## ##..## #.#..##+Rh׊+Rh &6+Rh+Rh)+RhoG yM  #### #... #..##.# #).##.#####..#+RhG t..).#@.#####...## ###..## ##..####.#+RhO +Rh}Q &7+RhV +RhW +Rh }#.# #.# #.# #.# #### #.# #... #.# ## #..# #.# .#).# #.#####..# #..).#.@# ####...## ###..## ##..###.#..####.#..##.#.#..+RhT V.##########+Rhb +Rh &8+Rh +Rh] +Rh-M###  #### #...## #..# #.#).######@.#..).#..######...## ###..##+Rhx8+Rh:&9+Rh?+Rh>A,Rh҃####.#  #.#  #.#  #.#  #.# ## ####  #.# .# #...  #.# ##.#..#  #.# #.#).#  #.#####.@#  #..).#..##  ####...##  ###..##  ##..##  #.#..##   ##.#..#   #.#.#...#   #   ,Rh:,Rh(100,Rhѓ,Rh,Rh.M######...### ## ####.# #...###.#..# #.#@.######..##..).#..######...## # ,Rh,Rh"&1,RhG',Rh*N _You see here a +0 sling.,Rh ....#  ####.#  #.#  #.#  #.#  #.# #### ####  #.# #.#.#...#  #.# ##.#..#  ,Rh=B#.# #.#)@#  #.#####..##  #..).#..##  ####...##  ###..##  ##..##  #.#..##  ##.#..#  #.#.#...#  ,Rh,Rh>-2 _,Rh5,Rh,RhM.....####### #####...### #### ####.#.#...##.#@.# #.#).#######..###..).#..## ,Rh,Rh,Rh&3,Rh,Rh,RhA# #  ....#  ####.#  #.#  #.#  #.#  #.# #########  #.# #.#.#...#  #.# ##.#.@#  #.# #.#).##  #.#####..##  #..).#..##  ####...##  ###..##  ##..##  #.#..##  ##.#..#  ,Rh,RhM&4,Rh,Rh,Rhv M)..... ....####### ####...### #######.#.#@..##.#..#..# #.#).## ..##.#####..## ..# ..#.# ,Rh3(#,Rh,Rh}&5,Rh,Rh-RhDE .-Rh9[##### ####  #### #########.#.#...#.#.@#..#.#).## ..#####..## ..#..#.# -Rh9i###.#..#  -RhC-RhVTC6-Rhk.# # #....#  ####.#  #.#  #.#  #.#  #.# #########  #.# #.#.#...#-Rh  #.# ##.#@.#..#  #.# #.#).## ..#  #.#####..## ..#  #..).#..## ..#  ####...## .#  ###..## #  ##..##-Rh  #.#..##  ##.#..# -Rh,-Rhϻ&7-Rh-RhA.Rh9;g).# #.....# ..........# ####### ######....# ####.#  #.#  #.#  #.#   #.# #########  #.# #.#@#.  #.# ##.#..#.RhA<S  #.# #.#).##  #.#####..##  #..).#..##.# ####...# ###  #  # .RhD.RhpE&8.RhK.RhM/RhsR..# ####### #######....#   ####.#  #.#  #.#  #.#  #.# #########  #.# #.#.#...#  #.# ##@#..#..#  #.# #.#).## ..#  #.#####..## ..#  #..).# ..# ####. .# ###..## # ##..## #.#..## ##.#..#/Rhl/Rh&9/RhŠ/RhH/Rhw|).# #.....# ............# ####### ########....#####.# #.# #.# #.#  #.# ######### #.# #@#.#. #.# ##.#..# #.# #.#).## #.#####..## #..).#..##..#####..### # ##100Rh#,.# ####### #######....#  ####.#  #.# #.# 0Rhn##.# #.# ##########.# #.#.#...# #.# ##@#..#0Rh##.# #.#).## #.#####..## 0Rh##..).#..## ####...## 0Rh#f.# ####0Rh#2 #0Rh$$:#.##0Rh,0Rh-&10Rh30Rh50RhI [########....#  ####.# #.# #.# #.# #.# ######### #.# #.#.#...# #.# ##.#..#..#0Rh:J  #.# #@#).## ..# #.#####..## ..# #..).# ..# ####. .#0RhgJ  ###..## # ##..## #.#..##0RhJ a ##.#..# #.#.#...#0RhJ 0RhBR 0RhS &20RhlY 0RhZ 1Rh5& ####.#  #.# #.# #.# #.# ##########.# #.#.#...# #.# ##.#..##.# #.#).## #.#####@.## 1RhC6#..).#..## ####...## #  ###..### ###1Rhp6J#.###.#.#1Rh65...##########1Rh>1Rh@&31RhE1Rh[G1Rh+ ####.#  #.#  #.#  #.#  #.# #########  #.# #.#.#...#  1Rh, #.# ##.#..#..#  #.# #.#).## ..#  #.#####.@## ..#  1Rh;, 2#..).#..## ..#  ####...## .#  1Rhj, ###..## #  ##..##  1Rh, #.#..##   ##.#..#  1Rh,  #.#.#...#   1Rh, a#   1Rh, 1Rh4 1RhI7 &41Rh< 1Rh> 1Rhp# g#####....#  ####.#  #.#  #.#  #.#  #.# #########  #.# #.#.#...#  1Rh-$ 5#.# ##.#..#..#  #.# #.#)@## ..#  #.####..#  #..).#..#  ####...## .#  ###..## # ##..## 1Rhg$  #.#..##  ##.#..#  #.#.#...# 1Rh$ ( 1Rh9n Y52Rhi........# ####### ####....#  ####.#  #.#  #.#  #.#  #.# #########  #.# #.#.#...#  #.# ##.#.@#..#  #.# #.#).## ..#  #.####2RhZia..#  #..).#..#  ####...## .#  ###..## # ##..##  #.#..##  ##.#..#  2Rhpp2Rhq&62Rhv2Rhgx2Rhn # #.....#  .......# ####### ###....#  ####.# 2Rh #.#  #.#  #.# 2RhǾg #.# ######### 2Rh* #.# #.#.#.@.#  #.# ##.#..#..#  #.# #.#).###..# 2RhL #.####2Rhp#..#  #..).##..#  2Rh####...## J.#  J   endoplasm (wandering)2Rh^###..## .#2Rhտ ##..## # 2Rh^#.#..##  2RhX2Rh .An endoplasm comes into view.2Rh&72Rh 2Rh6 _The endoplasm moves out of view.2RhEn # #######  ##....#   ####.#   #.#  #.#  #.#  #.# ######### # #.# #.#.#...#.# #.# ##.#..# #.# #.#).## #.#####..##  #..).#..##  ####...## ..#   ###..##   ##.#  #.  #  2Rhn 2Rhp &82Rhv 2Rhy 3RhW ?#....#  ##.#   #.#  #.#  #.#  #.# ########### # #.# #.#.#...#.#.# #.# ##.#..# #.# #.#).## #.#####..##  #..).#..##  ####...## ..#   ####   ##  #.  #  #.#.#...# 3RhS3Rh&93Rh3Rh~3Rh/##.#   #.#  #.#  #.#  #.# ############# #.# #.#.#...#.#.#  #.# ##.#..#..#.##  #.# #.#).## #.#####..##  #..).#..##  3Rh####...## ..#   ###..#   .##  #.#.  # # #.#.#...#3Rh=X #########  3RhF 3Rh '203Rhi4RhBH.#  #.#  #.#  #.#  #.# #############  #.# #.#.#...#.#.#  #.# ##.#..#..#.##  #.# #.#).###..#.#  #.#####..## ##.@#  #..).#..## ##..#  4Rh/####...## ...#  ###..## ##..#  ##..## ..##  #.#..## .#.  ##.#..# # #  #.#.#...#  #  4Rht4RhڋSS   adder (wandering)4Rh;1Soul Splinter4Rh4RhXY _An adder comes into view.4Rh..#  #.#  #.# 4RhNv #.#  #.# 4Rht#.# #############  #.# #.#.#...#.#.#  4Rh#.# ##.#..#..#.##  #.# #.#).###..#4Rh #.####4Rh|##..##  #..).#4Rh\##..#  4Rh,####...## S..#  ###..## ##..#  4RhV:##..## ..## 4Rh|#.#..## .#.  ##.#..# # #4RhX #.#.#...#  4Rhn4Rh4Rh .2Soul Splinter4Rh4Rh4Rh) W.# ####### ...# #.#  #.#  #.#  #.#  #.# #############  #.# #.#.#...#.#.#  #.# ##.#..#  #.# #.#).###..#.#  #.#####..## ##..##  #..).#..## ##..#  ####. ...# ###..#  # ..##  # .#.  ##.#..# # # 4Rh0 4Rh1 &34Rh6 4Rh8 5Rh# #.....#  # ####### ..#  #.#  #.#  #.#  #.#5RhY #.# #############  #.# #.#.#...#.#@#  #.# ##.#..#..#.##  #.# #.#).###..#.#  #.####5Rh##..##  #..).###..#  5Rhg####...## ...#  ###..## ##..#  ##..## ..## #.#..## .#.  5Rh&5Rh'&45Rh,5Rh).6Rh.# ####### .#  ##.#  #.#  #.#  #.#  #.# #############  #.# #.#.#...#.#.#  #.# ##.#..#..#@##  #.# #.#).###..#.# 6Rh #.#####..## ##..##  #..). ##..#  ####. ...#  ###..## ##..#  ##..## ..##  #.#..## .#.  ##.#..# # # 6Rh6Rh&56Rh6RhS6Rhs;.# #.....# .# ####### ....# ###.#  #.#6RhXt  #.#  #.#  #.# #############  #.# #.#.#...#@#.#  #.# ##.#..#  6Rht #.# #.#).###..#.#  #.#####..## ##..##  #..).#..## ##..# 6Rht,####. ...# ###..#  # ..##  # .#.6Rh)v 6Rh|6Rhr}&66Rh;6Rh6RhCQ.# ####### #....#  ####.#  #.#  #.#  #.#6Rh(D  #.# #############  #.# #.#.#...#.#.#  #.# ##.#..#.@#.##  #.# #.#).###..#.# 6RhD0 #.#####..## ##..##  #..). ##..#  ####. .S.#  ###..## ##..# 6RhD8S   ball python (constriction, wandering) ##..## ..##  #.#..## .#.6RhD  ##.#..# # #6RhE# 6RhI6RhP?S.6RhQ;7Soul Splinter6RhX6RhDZ^ _A ball python comes into view.7Rh!k +#  ###.#   #.#  #.#  #.# 7Rhxk  #.# ############# #.# #.#.#...#.#.#  #.# ##.#..#..#.##  #.# #.#).##7Rhk   #.#####..## ##..##  7Rhk H#..).#..## ##S.#  ####...## ...#   ###7Rhl ##..#   ..##  #..#.  7RhCl y# # #  7Rhbl P#.#.#...#  7Rhn 7Rhu >S.7Rhu &87Rh{ 7RhH} 8RhWi  The ball python hisses angrily.  You puncture the ball python!8Rh8Rh.S   adder (wandering)S8Rhn===9.2 (1.1Soul Splinter8Rh18RhO _You kill the ball python!9Rhy  9Rh?Casting: Vampiric Draining (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:Rh%:Rh':Rh,:Rhe/ _You can't see any susceptible monsters within range! (Use Z to cast anyway.);Rh##.#   #.#  #.#  #.#  #.# ############# #.# #.#.#...#.#.#  #.# ##.#..#..#.##  #.# #.#).##  #.#####..## ##.@##  #..).#..##   ####...## ...#   #####..#   ..##  #..#S  # # #  #.#.#...#  #########  ;Rh<S.;RhV---300Soul Splinter _;Rh#;Rh%;RhO  Casting: Vampiric Draining (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh%& #############.#.#...#.#.#.#..#..#.##.#).###..#.#####..## ##..#.).#..## ##@.####...##..?...S ###..##J..##. ##..##. .*#.#..## .#. #.#..# .# #>Rh &Q.#.#...# J   endoplasm (wandering)#######*   soul wisp (summoned)>Rh(>Rh)>Rh|2~J...##*.>Rh4;2Soul Splinter>Rhk<>Rht@Y _Found a scroll of identify. The adder bites you but does no damage.>Rhm  The endoplasm quivers.>Rh2 ?*   soul wisp (summoned)  You hit the adder but do no damage. The adder bites you but does no damage.>RhQd3.3 (1.1Soul Splinter>Rh>Rhb^ _Your soul wisp closely misses the adder.>RhI JJ   endoplasm*   soul wisp (summoned)You barely miss the adder. The adder bites you but does no damage.  Your soul wisp closely misses the adder.>RhKl5==4.4Soul Splinter>RhR>RhTR _The adder barely misses you.?Rh} # ###########.#.#...#.#.#?Rh~ #.#..#..#.## #.#).###..#.#####..## ##.@##..).#..## ##.  ####...##..?.J.S###..##...##*.#..##. ..##?Rh~ H.#..## .#.#.#..# .# #*   soul wisp (summoned).#.#...?RhX P#########?Rh ?Rh΀ ?Rh| ?Rhq TS.J*.J   endoplasm*   soul wisp (summoned)?Rha k-50Soul Splinter?Rh ?Rhϕ @RhT  You barely miss the adder. The adder barely misses you.The endoplasm hits your soul wisp but does no damage.=6.5 (1.1 _Your soul wisp closely misses the adder.@Rhy0   You closely miss the adder. The adder barely misses you.The endoplasm closely misses your soul wisp.Your soul wisp misses the adder. The adder bites you but does no damage.7.6 _The endoplasm closely misses your soul wisp.ARhl1  You hit the adder.  The adder is heavily wounded.The adder completely misses you. Your soul wisp barely misses the adder.ARhnE==8.7ARhwARhyb _The endoplasm closely misses your soul wisp.ARh   You barely miss the adder.The adder barely misses you.Your soul wisp clos  The adder bites you but does no damage.9.8ARhůARha _The endoplasm barely misses your soul wisp.ARh͑  You closely miss the adder.The adder is heavily wounded.ARh The adder barely misses you. Your soul wisp barely misses the adder.ARh& )40.9ARhԦ ARh K _The endoplasm hits your soul wisp but does no damage.BRhg _The endoplasm hits your soul wisp but does no damage.  You hit the adder.  The adder is almost dead.  The adder bites you but does no damage.  Your soul wisp clos  2.0 _The adder misses you.BRh#  You hit the adder.  You kill the adder!J.J   endoplasm (ally target)*   soul wisp (summoned) 93.1Soul Splinter _Your soul wisp touches the endoplasm.BRhSBRhm _Your Short Blades skill increases to level 2!CRhc  You hit the endoplasm.*.*   soul wisp (summoned)4.2Soul Splinter _You kill the endoplasm!CRh% R #############.#.#...#.#.#.#..#..#.##.#).###..#.#####..## ##.*#.).#..## ##@.####...##..?....  ###..##...## ##..##. ..#.#..## .#. #.#..# .# #.#.#...# #######-50 _You swap places. _You see here an adder corpse.CRh3S#############.#.#...#.#.#.#..#..#.#.#).###..#.#####..## ##.*##.).#..##S..##†.###...##..?...  ###..##...## ##..##. ..#.#..## ..#. #.#..#..# #.#.#...# S   adder (asleep)########*   soul wisp (summoned)CRh8Gh  An adder comes into view.CRh O2§CRhOQU-6Soul SplinterCRhoby _Your soul wisp disappears in a puff of smoke!DRh$ #.#  #.#  #.# #############  #.# #.#.#...#.#.#  #.# ##.#..#..#.##  #.# #.#).###..#.#  #.#####..##S##.§##  #..).#..##S..##†.#  ####...##..?..@..#  ###..##...##..#  ##..##. ..##  #.#..## ..#.  ##.#..#..# ##  #.#.#...# S 2 adders (asleep) #########   DRhR<7DRhDRhzY _An adder comes into view.DRh9 #.#  #.#  #.# #  #.# #.#.#...#.#.# DRh7 #.# ##.#..#..#.##  #.# #.#).###..#.# DRhaK #.#####..##S##.§##  #..).#..##S..##†.# DRh ####...##..?.@...# DRh ###..##...##..# DRh½ ##..##.# ..##  #.#..## ..#.DRh۽  ##.#..#..# ##  #.#.#...#DRh:  #DRh8$  DRhd DRh<8DRhDRhc #.#  #.#  #.# #  #.# #.#.#...#.#.#  #.# ##.#..#..#.##  #.# #.#).###..#.#  #.#####..##S##.§## DRhy #..).#..##S..##†.#  ####...##..?@....#  ###..##...##..#  ##..##.##..##  #.#..## ..#.  ##.#..#..# ##  #.#.#...#  #   DRh"DRh,l.SS1 asleep)DRh-.=9DRh:S _The adder bites you but does no damage.ERh| ERh .50.3 (1.1ERh&ERh _You barely miss the adder. The adder barely misses you.ERh{ #.#  #.#  #.# #  #.# #.#.#...#.#.#  #.# ##.#..#..#.##  #.# #.#).###..#.#  #.#####..##S##.§##  #..).#..##...##†.#  ####...##..S.@...#  ###..##...##..#  ##..##.##..##  #.#..## ..#.  ##.#..#..# ##  #.#.#...#  ERh ^#    ERh ERh D?SERhV 4-10ERh ERh ERhm #.#  #.#  #.# #  #.# #.#.#...#.#.#  #.# ##.#..#..#.##  ERh #.# #.#).###..#.#  #.#####..##S##..##  #..).#..##...##†.#  ####...##..?S.@..#  ###..##...##..#  ##..##.##..##  ERh4 #.#..## ..#.  ##.#..#..# ##  ERh s#.#.#...#  #  ERhݳ %  ERh ERh D.SERhپ .=2ERhz ERh\ = _The adder bites you but does no damage.FRh  You hit the adder.  The adder is heavily wounded.3.4 (1.1 _The adder bites you but does no damage.FRh  You closely miss the adder.The adder is heavily wounded.FRh[W1--4.5FRhFFRh_ ` _The adder misses you. The adder bites you.FRh  You miss the adder.The adder is heavily wounded.FRh: a2=-5.6FRh FRh@ = _The adder bites you but does no damage.GRh(  You closely miss the adder.The adder is heavily wounded.GRh])(6.7GRh2GRh7 _The adder misses you. The adder closely misses you.GRho  You hit the adder.  The adder is almost dead.GRhj .SS  The adder hisses angrily.GRh0=7.8GRh0 GRh R _The adder barely misses you.HRh_  You barely miss the adder.HRh .SThe adder is almost dead.HRhΌ0-8.9HRhHRhr= _The adder bites you but does no damage.HRh4 _bites you but does no damage.  The adder misses you. The adder bites you.  You are poisoned.HRh =====-60.0Pois HRhHRh, _The adder poisons you!HRh 7  You hit the adder.HRh; X  You kill the adder!HRh! .   adder27===----331.1HRh|" 9 _You feel sick. The adder bites you.IRhQT  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IRhT JRhR_ #.# Pokesalot the Grave Robber  #.# Deep Elf  #.# #############  Health: 27/33 ===================-----  #.# #.#.#...#.#.#  Magic: 12/15 ===================-----  #.# ##.#..#..#.##  AC: 6Str: 5  #.# #.#).###..#.#  EV: 12Int: 22  #.#####..##.##..##  SH: 0Dex: 15  #..).#..##...##†.#  XL:  6 Next: 33% Place: Dungeon:3  ####...##..?.S@..#  Noise: =--------  Time: 2161.1 (0.0) JRh\S###..##...##..#  r) +0 rapier ##..##.##..##  Cast: Soul Splinter #.#..## ..#. Pois  ##.#..#..# ##  #.#.#...#JRhSs S   adder ######### _You feel sick. The adder bites you.  Casting: Soul Splinter (safe; 1% risk of failure)  JRhT`Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineJRhT*Aim: an adderJRhSg p #.#  Pokesalot the Grave Robber#.#  Deep Elf#.# #############  Health: 27/33 ===================-----#.# #.#.#...#.#.#  Magic: 12/15 ===================-----#.# ##.#..#..#.##  AC: 6Str: 5JRhg 2#.# #.#).###..#.#  EV: 12Int: 22#.#####..##.##..##  SH: 0Dex: 15#..).#..##...##†.#  XL:  6 Next: 33% Place: Dungeon:3JRhh 5####...##..?.*@..#  Noise: =--------  Time: 2161.1 (0.0)JRh.h ###..##...##..#  r) +0 rapierJRhVh ##..##.##..##  Cast: Soul SplinterJRh}h #.#..## ..#.  Pois ##.#..#..# ##JRhh ) #.#.#...#JRhh  S   adder#########   JRhh A_You feel sick. The adder bites you.  JRhi Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JRh:i Aiming: Vampiric Draining (dangerous; 2% risk of failure)  JRhi ^Press: ? - help, Shift-Dir - straight lineAim: an adderJRhsC x  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder  You draw life force from the adder!JRhK You kill the adder!JRh <†JRh  32=======6=2.1 (1Soul Splinter _You feel life coursing into your body. You feel sick.JRh JRh} h _Your Dodging skill increases to level 4!KRh  #.#  #.#  #.# #  #.# #.#.#...#.#.#  #.# ##.#..#..#.##  #.# #.#).###..#.#  #.#####..##.##..##  #..).#..##...##†.#  ####...##..?.@...#  ###..##...##..#  ##..##.##..##  #.#..## ..#.  ##.#..#..# ##  #.#.#...#  #   KRhF KRh K==--3KRh KRhD[ _You feel sick. _You see here an adder corpse.LRh< #.#  #.#  #.# #  #.# #.#.#...#.#.#  #.# ##.#..#..#.##  #.# #.#).###..#.#  #.#####..##.##..## LRh< #..).#..##...##†.#  ####...##..?@†...#  ###..##...##..#  ##..##.##..##  #.#..## ..#.  ##.#..#..# ##  #.#.#...#  #   LRhp1-3=--4LRh~$ _You feel sick.LRh, #.#  #.#  #.# #  #.# #.#.#...#.#.#  #.# ##.#..#..#.##  #.# #.#).###..#.#  #.#####..##.##..##  #..).#..##...##†.#  ####...##..@.†...#  ###..##...##..#  ##..##.##..##  #.#..###..#.  ##.#..#..# ##  #.#.#...#  # LRh@-  LRh5LRhe0=--5 _You feel sick.  g - 2 scrolls of identify (gained 1)  You feel sick.29=-6.1 (2 _You are no longer poisoned.MRhw; j #############.#.#...#.#.#.#..#..#.#.#).###..#.####..##.##..##.).#..##...##†.####...##....†.. ###..##.@.##..# ##..##.##..##.#..###..#.   MRhC MRhiE 4307.1 (1MRhtK MRh2M NRhU #############.#.#...#.#.#.#..#..#.#.#).###..#.####..##.##..##NRh'V.).#..##...##†.####...##....†...# ###..##...##..# ##..##@##..#NRhJV.#..###..#. #.#..#..# ##NRhjVR  NRh`4===8NRheNRhfNRh M ###########.#.#...#.#.#.#..#..#.# #.#).###..#.######..##.##..##..).#..##...##†.#####...##....†...####..##.@.##..#..##.##..##.#..###..#. ##.#..#..# ## NRh NRhw &9NRh NRh NRhʬ 3M ###########.#.#...#.#.#.#..#..#.# #.#).###..#.######..##.##..##..).#..##...##†####...##..@.†...####..##...##..##..##.##..###.#..###..#. NRh2 NRh '70NRhu NRh ORh)\#.#  #.#  #.# #  #.# #.#.#...#.#.#  #.# ##.#..#..#.##  #.# #.#).###..#.#  #.#####..##.##..##  #..).#..##...##†.#  ####...##...@†...#  ORhX\Q###..##...##..#  ##..##.##..##  #.#..###..#.  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URh| ...#####.########.#.# #.##....... ...##..# ..#.###.######### ...##..#URh+| ###.#...# .......##.#.### .#.###.#URhO| ###.#.# ...# #.##...#.# URh| b#### #.##.###.#URhu URh ,2.1 (45URh URhN 9 _Found a stone staircase leading up.WRh=IWRhڰWRh ,WRhj,WRhWRh.WRh&WRhWRh!,WRhWRhWRh,WRhWRhWRh ,WRh WRhWRh+,WRhuWRh!WRh|,WRhlWRhWRhE,WRhWRhWRhWRh WRhWRh WRh WRhsBWRh>WRh,WRh7WRhWWRh,WRhWRhXWRh!WRh#,WRh$WRhi&WRh',WRh{(WRh)WRh+,WRhM,WRh.WRhw0,WRh0WRh3WRh4,WRh4WRh)6WRh7,WRh8WRh9WRh>|WRh|  #.#####...###  #.# #.........##..  #.#######...  #.#.......#.......  #.#.........#.###.  #$######......# #.  #.#......###### #  #.#.###..# #.  #@#.#....# #####  #...Rhk}m#.#.## #...  #####.#.# #.####   #...# #.....   ##### ######   #   #   # WRh}-71.1 (39WRh,2.1 (40WRheWRh<` _u - a scroll labelled BIOLIACIUCXRh yM #.......#####...#### #.......######.....###.......#.........#.##$######............######.###..# #.#....# #####...#.#.## #..... #####.#.# #.####XRh 8XRh XRh 13.1 (1.0)XRhP XRhU XRhQ M#####. #.......#####...#### #....######.....###.......#.........#.##$######...........########..# XRhR #.#....# ##### #...#.#.## #.....#XRhlY XRheZ &4XRhKb XRhm XRhBFM####.......#######. #.......#####...#### #....######.....###.......#.........#.#######...........########..#  #.#.#....# #####.XRhXRh&5XRhXRhXRh+6.1 (2XRh/XRh!> _You now have 133 gold pieces (gained 5).YRhk@M.....##### ####.......#######. #.......#####...#### #....######.....###...............#.#######...........###### #.#.###..##.7.1 (1YRh}lYRhmYRh1!M##.########......##### ####.......#######. #.......#####...#### #....######.....###...............#.#######...... #.#......###### #.YRh YRh&8YRhYRhYRhM.........##.########......##### ####.......#######. #.......#####...#### #....######.....###...............#.##YRh #.######......# #.###YRh9YRh^&9YRhYRh YRh M.........##.########......##### ####.......########. #.......#####...#### #....######.....###...... #.#.........#.###.#..YRhJ YRh" '80YRh YRhh YRh= M..........##.########......##### ####.......###########....# #.......#####...#### #....######.....## #.#.......#.......#.#YRhi Y1YRhOM##.YRh.........##.########......##### ####.......##########....# #.......##.#####...#### #.... #.#######.....##..#.#YRh"YRh &2YRhZRh5 #.##. #.# #.#.# #.#.# ##.#. #.....# ####. 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(Use Z to cast anyway.)eRhe...##########.###.#>..............# #####.#.....##..##########.w.............^#.......#....#............##...##@##.########.....#...##....# #######.#######.## #...# #...####.###########.###......# #...###..># ###..÷#...#.# ####.###########.w8 _eRh6$O  Casting: Vampiric Draining (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fRhZM #.....#.....##########  Pokesalot the Grave Robber  #.###.#.........#  Deep Elf  #>..............#  Health: 33/33 ========================  #####.#.....##..#########  Magic: 13/15 ====================---- #.##....##...........  AC: 6Str: 5 fRh#.##....#...w.....^..  EV: 12Int: 22 #.##....#............  SH: 0Dex: 15 #.##....#............  XL:  6 Next: 36% Place: Dungeon:3 #.##...##@##.########  Noise: ---------  Time: 2328.1 (0.0) #.....#...##....#  r) +0 rapier #######.#######.###  Cast: Soul Splinter #...# #...#  ####.###########.###  #............# #...####  w   ribbon worm (wandering) #..........#># ###..÷.#  #..........#.# ####.### #.........##.########.... _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  fRh^?Casting: Vampiric Draining (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a ribbon worm (wandering, hasn't noticed you)fRh #.....#.....##########Pokesalot the Grave Robber#.###.#.........#Deep Elf#>..............#Health: 33/33 ========================#####.#.....##..#########Magic: 13/15 ====================----#.##....##...........AC: 6Str: 5#.##....#...*.....^..EV: 12Int: 22#.##....#............SH: 0fRh_Dex: 15#.##....#............XL:  6 Next: 36% Place: Dungeon:3#.##...##@##.########Noise: ---------  Time: 2328.1 (0.0)#.....#...##....#r) +0 rapierfRh2#######.#######.###Cast: Soul Splinter#...# #...#####.###########.####............# #...####w   ribbon worm (wandering)#..........#># ###..÷.##..........#.# ####.####.........##.########.... fRh_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Vampiric Draining (dangerous; 2% risk of failure)  fRh޹MConfirm with . or Enter, or press ? or * to list all spells.fRhAiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a ribbon worm (wandering, hasn't noticed you)fRh  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move target: a ribbon worm (wandering, hasn't noticed you)  You unleash the spiteful dead!  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#...# #...# ####.##.### #.....# #...#### #....#># ###..÷.# #.#.# ####.#### nRhl nRho &4nRha nRhق nRh bM.................#####.#............##########...##########.###.#.>..............# nRh #####.#.....##..############.........†.....^.#..............##...##.##.############.....#...##....####.#.#...nRh nRh &5nRhK nRh oRh6&M######.###########.................#####.#............##########...##########.###.#.>..............# #####.#.....##..############.........oRhħq†.....^.#..............#.##...##.##.###########.###........oRhoRhӱ&6oRh:oRhoRhLBM #.. ######.#.##########...................#####.#............##########....##########.###.#.......>..............# oRhv#####.#.....##..#############@........†.....^#.##....#..............#..#oRh oRh?$&7oRh)oRh*oRhM## #.. ######.#..##########....................#####.#............##########....#.....##########.###.#.......>..............# #####.#.#############.........#...†.....^#.##....#..............#oRhoRh4&8oRhxoRhoRh aM########################. #...#. ######.#..##########....................#####.#............##########...##########.###.#.>............@.# #####.#.....##..############....##.........#.##....#...†.....^....#########oRhi oRh &9oRh6 oRh oRh@ J #. #.###..#  #...#..#  #.#... #.. #.#####.#....oRh2B % #.....#.....########## #.###.#.# #>.@..# #####.#.....##..## #.##....##......# #.##....#...†.....^....# #.##....#.......# #.##....#.......# #.##...##.##.# #.....#...##....#  #.#.###oRh] Z70pRh #. #.###....# #...#....# #.#.... #pRhx7.. #.#####.#.... #.....#.....########## #.###.#.# #>...# #####.#.....##..## #.##....##......# #.##....#...†..^....# #.##....#.....# #.##....#......# #.##...##.##.### #.....#...##....#  #.#.###1pRh2 #. #.###............# #...#......# #.#...... #............ #.#####.#..... #.....#.....########## #.###.#.# #>....# #####.#.....##..## #.##....##......# #.##....#...†....^....# #.##....#.......# #.##....#.......# #.##...##.##.###  #.....#...##....#  #.Rh!3}4G#.###2pRhky #. #.###............# #...#............# #######.#............ #............. #.#####.#..... #.....#.....########## #.###.#.# #>....# #####.#.....##..# #.##....##.....pRhz #.##....#...†.....^.... #.##....#. #.##....#. #.##...##.##. #.....#...##....#  #.#.###pRhpRhO&3pRh7pRhpRh> #. #.###.....# #...#......# #######.#............ #....... #.#####.#...... #.....#.....########## #.###.#.# #>pRhZ....# #####.#.....##..# #.##....## #.##....#...†.....^ #.##....# #.##....# #.##...##.##.  #.....#...##....#  #.#.###pRh pRh9&4pRhopRhpRh e #. #.###.# #...#.# #######.#. #............... #.#####.#...... #.....#.....# #.###.#.# #>....# #####.#.....##.. #.##....## #.##....#...†.....^ #.##....# #.##....# #.##...##.##.  #.....#...##....#  #.#.###5pRhspRhՔpRh+ 6 #. #.###..# #...#..# #######.#. #....... #.#####.#............ #.....#.....# #.###.#.# #>....# #####.#.....##..pRhJ  #.##....## #.##....#...†.....^ #.##....# #.##....# #.##...##.##. #.....#...##....#  #.#.###pRhVpRh&6pRhpRh{pRh[- #. #.###...# #...#...# #######.#.. #...... #.#####.#. #.....#.....# #.###.#.# #>pRh4....# #####.#.....##.. #.##....## #.##....#...†.....^ #.##....# #.##....#  #.##...##.##.  #.....#...##....#pRh #.#.### pRhpRh-&7pRh:pRh   #.   #.###.....#   #...#....#   #.#...   #.........   #.#####.#.   #.....#.....#   #.###.#.#   #>....#   #####.#.....##..   #.##....##   #.##....#...†.....  pRh B #.##....#   #.##....#   #.##...##.##.   #.....#...##....#   #.#.pRh pRht &8pRh pRh pRhȂ 0  #.   #.###.   #...#....   #.#....   #...   #.#####.#...   #.....#.....  #.###.#.#   #>.#   #####.#.....##..   #.##....##   #.##....#...†  #.##....#  pRh z #.##....#   #.##...##.##.   #.....#...##....#   #.#.pRh pRh &9pRhW pRh pRhU \  #.  #.###  #...#  #.#  #  #.#####.#..  #.....#.....  #.###.#.# pRh  #>.#  #####.#.....##..  #.##....##  #.##....#...†  #.##....#  #.##....#  #.##...##.##.  #.....#...##....  #.#.pRhI pRh '80pRh pRh pRh   #.  #.###  #...#  #######.#  #.  #.#####.#  #.....#.....  #.###.#.#  #>.# pRhX \ #####.#.....##..  #.##....##  #.##....#...†  #.##....#  #.##....#  #.##...##.##.  #.....#...##  #.#pRh^ Y1qRhH0.  #.  #.###  #...#  #######.#  #..  #.#####.#  #.....#.....  #.###.#.#  #.#  #####.#.....##..  #.##....##  #.##....#...†  #.##....#  #.##....#  #.##...##.##.  #.....#...##  #.qRh6qRhU8&2qRh(=qRh?c _There is a stone staircase leading down here.qRhF| qRh} qRhł qRh qRh -3 _qRh rRh%   #.#   ...   #.#   #.#   #.#   #.#   #.#  4 #@#   rRh&###                rRh(rRh|-rRh+9 (1.8rRhвrRh} _You climb downwards. _There is a stone staircase leading up here.sRh sRhInventory: 21/52 slots Hand Weapons (go to first with )) sRhe- r - a +0 rapier (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezing Missiles (go to first with ()  o - a throwing net sRhArmour (go to first with [)  b - a +0 robe (worn)  d - a scarf of repulsion (worn) Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)q - a wand of flame (23) sRh..Scrolls (go to first with ?)  e - 2 scrolls of fearg - 2 scrolls of identify  h - 3 scrolls of vulnerability  j - a scroll of teleportation sRhM\ p - a scroll labelled VERAURU MUNE  t - a scroll labelled KEZUID IKOGU sRhk' u - a scroll labelled BIOLIACIUC sRh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]tRhTw   r - a +0 rapier (weapon)  a - a +0 dagger  fspear  k - a +0 short sword of freezing Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  b - a +0 robe (worn)d - a scarf of repulsion (worn) Jewellery (go to first with "=) tRhFx ` i - a +4 ring of protection (worn) Wands (go to first with /)  q - a wand of flame (23) Scrolls (go to first with ?)  e - 2 scrolls of fear  g - 2 scrolls of identify  h - 3 scrolls of vulnerability  j - a scroll of teleportation  p - a scroll labelled VERAURU MUNE  tKEZUID IKOGU  uBIOLIACIUC Potions (go to first with !)14%uRh6  c - a potion of magic28uRh_M r - a +0 rapier (weapon)  o - a throwing net14uRh MHand Weapons (go to first with ))topvRhqN o - a throwing net  b - a +0 robe (worn) Potions (go to first with !)  c - a potion of magic28%vRh  b - a +0 robe (worn)  d - a scarf of repulsion (worn)  l - a potion of haste42vRh<_  n - 2 potions of curing57vRhIL  s - a brown potion71vRhB  d - a scarf of repulsion (worn)  i - a +4 ring of protection (worn) Talismans (go to first with %)85wRh  m - an inkwell talismanbotyRh  i - a +4 ring of protection (worn)  e - 2 scrolls of fearyRh  e - 2 scrolls of fear  g - 2 scrolls of identifyyRh3zRhE  g - 2 scrolls of identify  j - a scroll of teleportationzRh  j - a scroll of teleportation  t - a scroll labelled KEZUID IKOGUzRh?~Rhѳ g - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.~Rhq Identify which item? (\ to view known items) Scrolls (select first with ?)  p - a scroll labelled VERAURU MUNE  t - a scroll labelled KEZUID IKOGU  u - a scroll labelled BIOLIACIUC Potions (select first with !)  s - a brown potion [?] describe selectedRh  Pokesalot the Grave Robber#.#  Deep Elf...  Health: 33/33 ========================#.#  Magic: 15/15 ========================#.#  AC: 6Str: 5#.#  EV: 12Int: 22#.#  SH: 0Dex: 15#.#  XL:  6 Next: 37% Place: Dungeon:4#@#  Noise: ---------  Time: 2383.9 (0.0)###  r) +0 rapier  Cast: Soul Splinter         hcm  _You kill the ribbon worm! _Found a potion of curing. _n - 2 potions of curing (gained 1) _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.RhRh<Rh_  Pokesalot the Grave Robber#.#  Deep Elf...  Health: 33/33 ========================#.#  Magic: 15/15 ========================#.#  AC: 6Str: 5#.#  EV: 12Int: 22#.#  SH: 0Dex: 15#.#  XL:  6 Next: 37% Place: Dungeon:4#@#  Noise: ---------  Time: 2383.9 (0.0)###  r) +0 rapier  Cast: Soul Splinter          Rh'  _Found a potion of curing. _n - 2 potions of curing (gained 1) _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll of identify, it crumbles to dust.4.9 (1Rhy-RhTg\ _n - 2 potions of curing (gained 1) _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll of identify, it crumbles to dust. _s - a potion of mightRh 3RhdRhRhc,RhRhd,RhRhrRh,Rh,RhRh,RhSRh`Rhe,RhD,Rh,Rh,Rh,Rh <RhRhvRhcRhRhn #....  #.#.#  #.#.#Rh S..########.#.# .......@..#.#.# ...######.#.#.# .######.#.#.# ............#.######.#.####.#.# S   adder (asleep)#.#.##.#.##.#.#RhX(0995.0)Rh *.400.9 (16Rh2Rh5Y _An adder comes into view.Rh #.... #.#.#. #.#.#.S..#.#.#...#.#.#.######.#.#.#. .######.#.#.# ......# .######.#.### #.#.# #.#.# #.#.# #.#.#RhRh311.0)RhRhRh4@ #.... #.#.#.# #.#.#.S..#.#.#.#.#.#.######.#.#.#.. .######.#.#.#. .#  .######.#.### #.#.#  #.#.#  #.#.#  #.#.#RhRhu ;2Soul SplinterRhlRhRhq #..... # #.#.#.#. #.#.#.S..#.#.#.#.#.#[.....######.#.#.#...######.#.#.#.#+ .#. .######.#.### #.#.#  #.#.#  #.#.#  #.#.#RhRhy&3RhbRh# _Found a robe.Rhg #. .#.......#... ... #...... #.. #.#.#.#.. #.#.#.S..#.#.#.#.#.#Rhjh .[.....######.#.#.#..######.#.#.#.#+#..#. ..######.#.###. #. #.#.##Rhh o. #.#.##. #.#.# Rhh K #.#.#Rhr Rhmu &4Rhg| Rh) Rh\= #. .#... ......## .#..... .... #..... #..## #.#.#.#... #.#.#.S..#.#.#Rh[.#.#.#.[.....######.#.#.#.######.#.#.#.#+#...#. ..######.#.###. #.# #.#.#. #.Rh . #.#.# #.# #.#.# RhGK #.#.#RhlRhiQ .SSRh9  The adder hisses angrily.Rh>_0---==5RhRh Rh~$_The adder bites you.RhSG RhQ j OO   ogre (wandering)S   adder  You barely miss the adder. The adder closely misses you.Rh-T 5-7.0 (1.1RhY Rh `  _An ogre comes into view. It is wielding a +0 giant spiked club.RhA%#. .#... ...... ## .#... ... .... #.... .... #..## #.#.# ....O#... #.#.# .#.#.# ......S.#.#.# ..[.....######.#.#.# .######.#.#.# ....#+#..... ..#.. #.# #.#.# . #.. #.#.# #.# RhERhrFRhP9 .O.SOThe ogre shouts!1=--==80Rh'WRhY= _The adder bites you but does no damage.Rhm*#. .#... ...... ## .#... ... .... #.... .... #..## #.#.# .....#... #.#.# .....O..#.#.# .Rh]nS.#.#.# ..[.....######.#.#.# ..######.#.#.# ....#+#.... ..Rh o,.. #.# #.#.# . #.. #.#.# #. RhpRhsRh{o.O.SRh|/--9RhDRhx _The adder attacks as it pursues you! The adder closely misses you.Rh #. .#... ...... ## .#... ... .... #.... .... #..## #.#.# .....#... #.#.# ......O.#.#.# .S.@....#.#.# ..[.....######.#.#.# ........######.#.#.# ....#+..... #.# #.#.# . #.. #.#.# Rh} RhF RhG o.O.SRh Q---10Rh Rh Rh  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhp  Pokesalot the Grave Robber #. .#...Rhp Deep Elf ...... Health: 31/33 ======================-- ## .#... Magic: 13/15 ====================---- Rhq;... .... #....  AC: 6Str: 5 .... #..## #.#.#  EV: 12Int: 22 Rhqc.....#... #.#.#  SH: 0Dex: 15 .......O########.#.#  XL:  6 Next: 37% Place: Dungeon:4 .........S@....#.#.#  Noise: ---------  Time: 2410.0 (0.0) ..[.....######.#.#.#  r) +0 rapier Rhq........######.#.#.#  Cast: Soul Splinter ....#+#............# Rhq, ... ..######.#.###  Rhq.. #.# #.#.#  O   ogreRhr . #.. #.#.#  S   adder RhPr##.# #.#.#  #.#.# _The adder attacks as it pursues you! The adder closely misses you.Casting: Grave Claw (safe; 1% risk of failure)  Rhr7Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: an adderRh ^ *SRh- -*.Rh r O.  Aim: an ogre, wielding a +0 giant spiked clubRhypPokesalot the Grave Robber#. .#...Deep Elf......Health: 31/33 ======================--## .#...Magic: 13/15 ====================----... ....#....AC: 6Str: 5.... #..## #.#.#EV: 12Int: 22.....#...#.#.#SH: 0Dex: 15.......*########.#.#RhXL:  6 Next: 37% Place: Dungeon:4.........S@....#.#.#Noise: ---------  Time: 2410.0 (0.0)..[.....######.#.#.#r) +0 rapier........######.#.#.#Cast: Soul Splinter....#+#............#... ..######.#.###.. #.# #.#.#O   ogre. #.. #.#.#S   adder#.# #.#.##.#.# _The adder attacks as it pursues you! The adder closely misses you.RhdCasting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked clubRh (bound)You unleash the spiteful dead! The jagged bones skewer the ogre.  The ogre is lightly wounded.Rhx0 8ORh1 4==1.0 (1Rh28 Rh< Z _The ogre is pinned in place! The adder bites you but does no damage.Rhl_\  You hit the adder.  The adder is lightly wounded.Rh_c2=-2.1 (1.1RheRhs@ _The adder bites you but does no damage. x2Rh8K  You barely miss the adder.The adder is lightly wounded.4==-3.2 _The adder barely misses you.Rhn  You barely miss the adder.The adder is lightly wounded.Rh j.ORh V1-4.3Rh Rh g _The adder bites you. The adder barely misses you.Rhd  RhadCasting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rht   Pokesalot the Grave Robber #. .#... Deep Elf ...... Health: 31/33 ======================-- ## .#... Magic: 12/15 ===================----- ... .... #....  AC: 6Str: 5 .... #..## #.#.#  EV: 12Int: 22 .....#... #.#.#  SH: 0Dex: 15 ........########.#.#  XL:  6 Next: 37% Place: Dungeon:4 ........OS@....#.#.#  Noise: =--------  Time: 2414.3 (0.0) ..[.....######.#.#.#  r) +0 rapier ........######.#.#.#  Cast: Soul Splinter ....#+#............#  ... ..######.#.###  .. #.Rh" # #.#.#  O   ogre . #.. #.#.#  S   adder #.# #.#.#  #.#.# _The adder bites you. The adder barely misses you.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (lightly wounded)Rhtx1Pokesalot the Grave Robber#. .#...Deep Elf......Health: 31/33 ======================--## .#...Magic: 12/15 ===================-----... ....Rh y#....AC: 6Str: 5.... #..## #.#.#EV: 12Int: 22.....#...#.#.#SH: 0Dex: 15RhTy........########.#.#XL:  6 Next: 37% Place: Dungeon:4Rhy........*S@....#.#.#Noise: =--------  Time: 2414.3 (0.0)..[.....######.#.#.#r) +0 rapier........######.#.#.#Cast: Soul Splinter....#+#............#... ..######.#.###Rh1z.. #.# #.#.#O   ogre. #.. #.#.#S   adder#.# #.#.##.#.# Rhz_The adder bites you. The adder barely misses you.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  RhzPress: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (lightly wounded)RhZPt (bound)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target: an ogre, wielding a +0 giant spiked club (lightly wounded)  You unleash the spiteful dead! The jagged bones skewer the ogre!  The ogre is heavily wounded.Rh OThe ogre is pinned in place!  The last of your harvested death is exhausted.Rh2==5.3 (1-GClaw RhkS _The adder bites you but does no damage.Rh q#. .#... ...... ## .#... ... .... #.... .... #..## #.#.# .....#... #.#.# .#.#.# .OS.@...#.#.# ..[.....######.#.#.# ........######.#.#.# ....#+#.# Rh͕ .. #.# #.#.# . #.. #.#.# Rhe Rhc r.S--6Rh Rh{ Rh#. .#... ...... ## .#... ... .... #.... .... #..## #.#.# .....#... #.#.# .#.#.# .RhզOO.S.@..#.#.# ..[.....######.#.#.# ........######.#.#.# ....#+#.# .. #.# #.#.# Rh. #.. #.#.# Rh)RhXRh .O.SThe adder attacks as it pursues you! The adder bites you but does no damage.Rh$|3==-7RhRhR _The adder barely misses you.Rhv#. .#... ...... ## .#... ... .... #.... .... #..## #.#.# Rhjwf.....#... #.#.# .#.#.# ..O.S.@.#.#.# ..[.....######.#.#.# .######.#.#.# Rhw....#+#......# ... ..######.#.###.. #.# #.#.# Rhx.. #.. #.#.# #.# #.#.# Rh>x Rh zRhrzRhh.O.SRh;--8RhȋRhRh%  Casting: Grave Claw (safe; 1% risk of failure)  Rh\Confirm with . or Enter, or press ? or * to list all spells.Rh\   Pokesalot the Grave Robber #. .#... Deep Elf ...... Health: 32/33 =======================-  ## .#... Magic: 12/15 ===================-----  ... .... #....  AC: 6Str: 5  .... #..## #.#.#  EV: 12Int: 22  .....#... #.#.#  SH: 0Dex: 15  ........########.#.#  XL:  6 Next: 37% Place: Dungeon:4 Rhh]G ..........O.S@.#.#.#  Noise: ---------  Time: 2418.3 (0.0)  ..[.....######.#.#.#  r) +0 rapier  ........######.#.#.#  Cast: Soul Splinter  ....#+#............#  -GClaw  ... ..######.#.###  .. #.# #.#.#  O   ogre  . #.. #.#.#  S   adder #.# #.#.#  Rh]A#.#.# Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, chance to  affect: 50%)RhYPokesalot the Grave Robber#. .#...Deep ElfRhJZ......Health: 32/33 =======================-## .#...Magic: 12/15 ===================-----... ....#....AC: 6Str: 5.... #..## #.#.#EV: 12Int: 22.....#...#.#.#SH: 0Dex: 15........########.#.#XL:  6 Next: 37% Place: Dungeon:4..........O.*@.#.#.#Noise: ---------  Time: 2418.3 (0.0)..[.....######.#.#.#Rh^r) +0 rapier........######.#.#.#Cast: Soul Splinter....#+#............#-GClaw ... ..######.#.###.. #.# #.#.#O   ogre. #.. #.#.#S   adder#.# #.#.##.#.#Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, chance to  affect: 50%)Rh2(ally target)(weak, soul-splintered)*   soul wisp (summoned)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, chance to  affect: 50%)  A fragment of the adder's soul is dislodged from its body.RhS *Sally target, soul-splint…)The adder looks weaker. The adder barely misses you.Rh<3==9.3 (1Soul SplinterRhRh _The ogre closely misses your soul wisp. Your soul wisp barely misses the adder.Rhq _The ogre closely misses your soul wisp. Your soul wisp barely misses the adder.You barely miss the adder.  The adder is lightly wounded.  The adder closely misses you.ogre hits your soul wisp with a +0 giant spiked club!!  Your soul wisp returns to where it belongs.§3=20.4 (1.1Soul SplinterRh_l _The adder is no longer weakened. The adder misses you.Rh{&  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh-  Pokesalot the Grave Robber #. .#... Deep Elf ...... Health: 33/33 ========================  ## .#... Magic: 12/15 ===================-----  ... .... #....  AC: 6Str: 5  .... #..## #.#.#  EV: 12Int: 22  .....#... #.#.#  SH: 0Dex: 15  ........########.#.#  XL:  6 Next: 37% Place: Dungeon:4  ..........O§S@.#.#.#  Noise: =--------  Time: 2420.4 (0.0)  ..[.....######.#.#.#  r) +0 rapier  ........######.#.#.#  Cast: Soul Splinter  ....#+#............# Rhr  -GClaw  ... ..######.#.###  .. #.# #.#.#  O   ogre  . #.. #.#.#  S   adder #.# #.#.#  #.#.# Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, chance to  affect: 50%)Rh*Pokesalot the Grave Robber#. .#...Deep Elf......Health: 33/33 ========================## .#...Magic: 12/15 ===================-----... ....#....AC: 6Str: 5.... #..## #.#.#EV: 12Int: 22.....#...#.#.#SH: 0Dex: 15........########.#.#XL:  6 Next: 37% Place: Dungeon:4..........O§*@.#.#.#Noise: =--------  Time: 2420.4 (0.0)..[.....######.#.#.#r) +0 rapier........######.#.#.#Cast: Soul Splinter....#+#............#-GClaw ... ..######.#.###..Rh[m #.# #.#.#O   ogre. #.. #.#.#S   adder#.# #.#.##.#.#Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, chance to  affect: 50%)RhYRh+LISonfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  RhMAim: an ogre, wielding a +0 giant spiked club (heavily wounded, chance to  affect: 50%)  The adder resists with significant effort.RhSO*1.4 (1RhXRh]= _The adder bites you but does no damage.RhO  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh,k X  Pokesalot the Grave Robber #. .#... Deep Elf ...... Health: 33/33 ========================  ## .#... Magic: 11/15 =================-------  ... .... #....  AC: 6Str: 5  .... #..## #.#.#  EV: 12Int: 22  .....#... #.#.#  SH: 0Dex: 15  ........########.#.#  XL:  6 Next: 37% Place: Dungeon:4  ..........O§S@.#.#.#  Noise: =--------  Time: 2421.4 (0.0) Rhk + ..[.....######.#.#.#  r) +0 rapier  ........######.#.#.#  Cast: Soul Splinter  ....#+#............#  -GClaw  ... ..######.#.###  .. #.# #.#.#  O   ogre Rhk  . #.. #.#.#  S   adder #.# #.#.#  #.#.# Rh$l NCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Rhfl Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, chance to  affect: 50%)Rh_Pokesalot the Grave Robber#. .#...Deep Elf......Health: 33/33 ========================## .#...Magic: 11/15 =================-------... ....#....AC: 6Str: 5.... #..## #.#.#EV: 12Int: 22.....#...#.#.#SH: 0Dex: 15........########.#.#XL:  6 Next: 37% Place: Dungeon:4..........O§*@.#.#.#Noise: =--------  Time: 2421.4 (0.0)..[.....######.#.#.#r) +0 rapier........######.#.#.#Cast: Soul Splinter....#+#............#-GClaw ... ..######.#.###..Rh[m #.# #.#.#O   ogre. #.. #.#.#S   adder#.# #.#.##.#.#Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, chance to  affect: 50%)RhRRhNRhj.OSConfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineRhwAim: an ogre, wielding a +0 giant spiked club (heavily wounded, chance to  affect: 50%)  The adder resists with significant effort.Rh*2.4 (1RhRhR _The adder barely misses you.Rh  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhw RhZ JPokesalot the Grave Robber#. .#...Deep Elf......Health: 33/33 ========================Rh ## .#...Magic: 11/15 =================-------... ....#....AC: 6Str: 5.... #..## #.#.#EV: 12Rh݀ ~Int: 22.....#...#.#.#SH: 0Rh |Dex: 15........########.#.#Rh+ =XL:  6 Next: 37% Place: Dungeon:4...........OS@.#.#.#Rh Noise: =--------  Time: 2422.4 (0.0)..[.....######.#.#.#Rh r) +0 rapier........######.#.#.#Rh: Cast: Soul Splinter....#+#............#-GClaw ... ..######.#.###Rh e.. #.# #.#.#O   ogre. #.. #.#.#S   adder#.# #.#.##.#.#Rh( Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, chance to  affect: 50%)  The adder resists with significant effort. _The adder barely misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh2 Rh4 Rh Rh p _You must harvest more living souls to recharge this spell.Rh}l  You hit the adder.  The adder is heavily wounded.Rhxm,3.5 (1.1RhsRhwz _The adder bites you but does no damage. The adder barely misses you.RhdX7  You hit the adder.Rh@ZRhc .O  You kill the adder!Rhh_2==414.6RhnRhsR _The ogre closely misses you.Rh  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhOc  Pokesalot the Grave Robber #. .#... Deep Elf ...... Health: 33/33 ========================  ## .#... Magic: 9/15==============----------  ... .... #....  AC: 6Str: 5  .... #..## #.#.#  EV: 12Int: 22  .....#... #.#.#  SH: 0Dex: 15  ........########.#.#  XL:  6 Next: 41% Place: Dungeon:4  ............O@.#.#.#  Noise: =--------  Time: 2424.6 (0.0)  ..[.....######.#.#.#  r) +0 rapier  ........######.#.#.#  Cast: Soul Splinter  ....#+#............#  -GClaw  ... ..######.#.###  .. #.# #.#.#  RhcO   ogre  . #.. #.#.#  #.# #.#.#  #.#.# _The ogre closely misses you.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded)RhRhPokesalot the Grave Robber#. .#...Deep Elf......Health: 33/33 ========================## .#...Magic: 12/15 ===================-----... ....#....AC: 6Str: 5.... #..## #.#.#EV: 12Int: 22.....#...#.#.#SH: 0Dex: 15........########.#.#XL:  6 Next: 41% Place: Dungeon:4............O@.#.#.#Noise: =--------  Time: 2424.6 (0.0)..[.....######.#.#.#r) +0 rapier........######.#.#.#Cast: Soul Splinter....#+#............#-GClaw ... ..######.#.###..RhE #.# #.#.#O   ogre. #.. #.#.##.# #.#.##.#.#Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineRhuAim: an ogre, wielding a +0 giant spiked club (heavily wounded)  Okay, then.RhRhRh4 Rh. _RhT ^  You barely miss the ogre.Rh ,5.7 (1.1RhW Rh \ _The ogre is heavily wounded.Rh;  You barely miss the ogre.The ogre is heavily wounded.Rh'6.8RhbRho R _The ogre closely misses you.Rh]  You hit the ogre.  The ogre is heavily wounded.The ogre hits you with a +0 giant spiked club!!RhK15--------------Rhp3========Rh% 7.9Rhdc _Ouch! That really hurt!RhO  Casting: Vampiric Draining (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh  Pokesalot the Grave Robber #. .#... Deep Elf ...... Health: 15/33 ==========--------------  ## .#... Magic: 10/15 ================--------  ... .... #....  AC: 6Str: 5  .... #..## #.#.#  EV: 12Int: 22  .....#... #.#.#  SH: 0Dex: 15  ........########.#.#  XL:  6 Next: 41% Place: Dungeon:4  ............O@.#.#.#  Noise: ===------  Time: 2427.9 (0.0)  ..[.....######.#.#.#  r) +0 rapier  ........######.#.#.#  Cast: Soul Splinter  ....#+#............#  -GClaw  ... ..######.#.###  .. #.# #.#.# RhG[39;49m O   ogre  . #.. #.#.#  #.# #.#.#  #.#.# _Ouch! That really hurt!Casting: Vampiric Draining (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded)Rh Pokesalot the Grave Robber#. .#...Deep Elf......Health: 15/33 ==========--------------## .#...Magic: 10/15 ================--------... ....#....AC: 6Str: 5.... #..## #.#.#EV: 12Int: 22.....#...Rh#.#.#SH: 0Dex: 15........########.#.#XL:  6 Next: 41% Place: Dungeon:4............O@.#.#.#Noise: ===------  Time: 2427.9 (0.0)..[.....######.#.#.#r) +0 rapier........######.#.#.#Cast: Soul Splinter....#+#............#-GClaw ... ..######.#.###Rh.. #.# #.#.#O   ogre. #.. #.#.#RhB#.# #.#.##.#.#Confirm with . or Enter, or press ? or * to list all spells.RhiAiming: Vampiric Draining (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineRhAim: an ogre, wielding a +0 giant spiked club (heavily wounded)  You miscast Vampiric Draining.  Rh6You are very lightly contaminated with residual magic.Rhj---8.9 (1Contam -GClaw Rh%Rh](  Aiming: Vampiric Draining (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (heavily wounded)  You miscast Vampiric Draining.are very lightly contaminRh(Dated with residual magic. _Nothing appears to happen.Rh^ O  Casting: Vampiric Draining (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhח   Pokesalot the Grave Robber #. .#... Deep Elf ...... Health: 15/33 ==========--------------  ## .#... Magic: 7/15===========-------------  ... .... #....  AC: 6Str: 5 Rh9  .... #..## #.#.#  EV: 12Int: 22  .....#... #.#.#  SH: 0Dex: 15  ........########.#.#  XL:  6 Next: 41% Place: Dungeon:4 Rhq ! ............O@.#.#.#  Noise: ---------  Time: 2428.9 (0.0)  ..[.....######.#.#.#  r) +0 rapier  ........######.#.#.#  Cast: Soul Splinter Rh  ....#+#............#  Contam -GClaw  ... ..######.#.### RhӘ  .. #.# #.#.#  O   ogre  . #.. #.#.#  #.# #.#.#  Rh 2#.#.# _Nothing appears to happen.  Casting: Vampiric Draining (dangerous; 2% risk of failure)  Rh9 %Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 2% risk of failure)  Rhr Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded)RhQ?)Pokesalot the Grave Robber#. .#...Deep Elf......Health: 15/33 ==========--------------## .#...Magic: 7/15===========-------------Rh?... ....#....AC: 6Str: 5.... #..## #.#.#EV: 12Int: 22.....#...#.#.#SH: 0Rh?@Dex: 15........########.#.#XL:  6 Next: 41% Place: Dungeon:4............*@.#.#.#Noise: ---------  Time: 2428.9 (0.0)..[.....######.#.#.#r) +0 rapierRhj@........######.#.#.#Cast: Soul SplinterRh@[....#+#............#Contam -GClaw Rh@... ..######.#.###.. #.# #.#.#Rh@\O   ogreRh@. #.. #.#.#Rh)A#.# #.#.##.#.# _Nothing appears to happen.  RhACCasting: Vampiric Draining (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineRhAAim: an ogre, wielding a +0 giant spiked club (heavily wounded)Rh9 Rh%O  Casting: Vampiric Draining (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (heavily wounded)  RhIYou draw life force from the ogre! You feel life coursing into your body.Rhޡk9=====9.9 (1RhERh(R _The ogre closely misses you.RhO  Casting: Vampiric Draining (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhÚ7  Pokesalot the Grave Robber #. .#... Deep Elf ...... Health: 19/33 =============-----------  ## .#... Magic: 4/15RhM3======------------------  ... .... #....  AC: 6Str: 5  .... #..## #.#.#  EV: 12Int: 22  .....#... #.#.#  SH: 0Dex: 15  ........########.#.#  XL:  6 Next: 41% Place: Dungeon:4  ............O@.#.#.#  Noise: ==-------  Time: 2429.9 (0.0)  ..[.....######.#.#.#  r) +0 rapier  ........######.#.#.#  Cast: Soul Splinter Rh ....#+#............#  Contam -GClaw  ... ..######.#.###  .. #.# #.#.#  O   ogre  . #.. #.#.#  #.# #.#.# Rh` #.#.# _The ogre closely misses you.Rh@Casting: Vampiric Draining (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead)Rhޫ Pokesalot the Grave Robber#. .#...Deep Elf......Health: 19/33 =============-----------## .#...Magic: 4/15======------------------... ....#....AC: 6Str: 5.... #..## #.#.#EV: 12Int: 22.....#...#.#.#SH: 0Dex: 15........########.#.#XL:  6 Next: 41% Place: Dungeon:4............*@.#.#.#Noise: ==-------  Time: 2429.9 (0.0)..[.....######.#.#.#Rhլ r) +0 rapier........######.#.#.#Cast: Soul Splinter....#+#............#Contam -GClaw ... ..######.#.###.. #.# #.#.#O   ogre. #.. #.#.##.# #.#.##.#.# RhM L_The ogre closely misses you.Casting: Vampiric Draining (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 2% risk of failure)  Rh Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead)RhM ,  Casting: Vampiric Draining (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (almost dead)  You draw life force from the ogre!RhO c   You kill the ogre!RhN &)Rhf 21/34=5Rhcj ==7530.9 (1Soul Splinter _You feel life coursing into your body.  Your Fighting skill increases to level 1!Rh RhkF 6==10/15====8Soul SplinterRhO RhS # _Found a club.Rh~............... # ##..####+......#...#######....)..[.....######0.....#+#.............. ..######.##.# .##S..# .....)......RhpS   ball python (constriction, asleep)S........ Rhm  A ball python comes into view.RhƏ%9RhRh+ _Found 3 flux baubles.Rh#  ##..####+......#...#######....)..#[.....######0.......#+#.......... ..######.##.# .##S..# .....)......S...K K   kobold (missile, wandering)Rh4 Rh >K.Rhf &50RhF Rh%  A kobold comes into view. It is wielding a +0 short sword and quivering _poisoned darts.Rh} +.#......  #....###### #.....)..#### #.....[.....######..0...#...........######......##+#..........# ..######.# #.# #..# #.. #.##.# #.# #. #S..# #. #...... #. #)...... #..S......K. ...... g   goblin (#....gRhS   ball python (constriction, asleep)K   kobold (missile, wandering)RhY  A goblin comes into view. It is wielding a +0 dagger.RhRhɮRh Rh _  The goblin shouts! The kobold shouts! You hear a shout! x3Rh' Rh\..SSK.Swandering)gggg 2 goblins (1 wandering).Swandering)K)A goblin comes into view. It is wielding a +0 club.Rh.==1RhQRh Rh!_You hear a shout!Rhko#.#..#### #+.Rhl#...... #.######## #...............)..##### #.....[.....######.#.0...#....######.#.....##+#.........# ..######.#.# #.# #.#...# #.. #.###.# #.# #.##.# #.##...... #.##.)..S... #.#.SK.. ..#....gg.........#.....RhvRhvRh%: S.S.ggS)The goblin shouts! The ball python hisses angrily.Rh (((((((The kobold throws a poisoned dart.Rh#RhRhn#U.@..Rh$>...gKgRhxK ..Rhe27==1===2 _The poisoned dart completely misses you.RhU &....... #.#.#..#### #.+.#...... #.#.########. #...............)..#.#### #.....[.....######.#..0...#....######.#.....#Rh %#+#...........# ..######.#..# #.# #.#....# #.. #.#.##.# #.# #.#.#.# #.#.Rh #....... #.#<#SRh )...S.. #.#.gKg. ..#..Rh% RhW' Rh( Rh) Rh, Rh- Rhe< SSS.gKg...RhR -3 _The adder hisses angrily. You hear a shout!Rh| R#########.#...# ....... #.#.#..#### #.#+.#...... #.##.########.# #...............)..#.##### #.....[.....######.#.#.0...#....######.#.#.....##+#...........# ..######.#.#.# #.# #.#.#...# #.. #.#.###.# #.# #.#.##....# #.#.##..S.......S.. #.#<#)..gKg. #.###. ..#Rh Rh*' SS.gK   goblin...Rh) N--4RhG5 RhF8 Rh7 ....... #########.#...# ....... #...#.#..#### #.#.+.#...... #.#.#.########.#. #...............)..#.#.#### #.....[.....######.#.#..0...#....######.#.#.....##+#.............# ..######.#.#.# #.# #.#.# ....# #..##.........S.# #.# #.#.# #...S.# #.#.# #..gK.. #.#<# h8_H#) #.###Rh!9,Rh;Rh<Rh>RhISS...........gKg 2 goblins..gRhuK{2===-5RhTRhVRh-B [. . #.#...#. ..... #.#.#..#### #.#.#+.#...... #.#.##.#.#.##.....)..#.#.##### #.....[.....######.#.#.#.0...#.######.#.#.#.....#.RhB #+#.#.# ..######.#.#.# #.# #.#.# .....##....S......# #.# #.#.# #.gK# #.#.# #.g. RhTC #.#<# #.)...... #.### RhE RhyF Rh:H RhCJ RhT {S..S...g.g.RhV ]8=6Rh` Rh+c Rh(. . #.#...#. .... #.... #.#..#### #.#.# +.RhD#...... #.#.# #.#.#.# #.....)..#.#.# #### #.....[.....######.#.#.# .0...#.######.#.#.# .....#.#+#.# .Rhd# ..######.#.### .S# #.# #.#.# .###.....S...g.# #.# #.#.# #.K# #.#.# #.g.. #.#<# #.Rhp)...... #.### RhRhnRhRh-Rh\Rh+RhcRhS.S.g.....Kg.Rh%7RhZRhyRh0p. . #Rhb0.#...#. ...... #.... #.#..#### #.#.# +.Rh0#...... #.#.# #.Rh0########.#.# #.....)..#.#.# Rh0#### #.....[.....######.#.#.# .0...#.Rh1######.#.#.# .....#......S#+#.Rh/1# ..# ..######.#.### Rh1<...# #.# #.#.# .S.g.##....K# #.# #.#.# #..........g# #.#.# S   ball python (constriction)Rh2~#............. #.#<##.Rh+2r)...... #.###Rh*6Rhx7RhDlS.S.RhE-=8RhWNRhQb _The adder attacks as it pursues you! The adder bites you but does no damage.RhI '#..###...#.....Rh" a  As you open the door, it creaks loudly! You hear a shout! x5Rh>0 AS.Rh1 73=========9Rh9 Rh*< * _The adder bites you.Rh#########.#...#. ............... #.... ##..#### #.#.#+#......#...#######....)..####[.....######.0.....S....#.......#@#.................S.#...######.#.##......###.# #.#.# ....g.# #...##..........K# #.#.# .....g# ...Rh........ ...#.#<)...... ..#.##.....#RhURhf%8Rh@=-----60RhRh _The adder bites you but does no damage. _There is an open door here.RhV............... #....##..#### #.#.# +.#...... #.#.# #...########.#.# #.......)..#.#.#  Rh#### #.....[.....######.#.#.#  .0...#.......S...######.#.#.#  .....#.......#'#............#  ...........S.#.@.######.#.###  ..###.# #.#.#  .g.# #... #.#.#  Rh]2##K# #.#.# #.#.# .g# '#...#.Rh.. g. ...#.#<# g   Robin (wandering)#.)Rh Pg. ..#.### S   adder  .........g. ....# gg 2 goblins (wandering).Rhr  Robin and 2 goblins come into view.RhsRh RhcRh{RhtL  The goblin shouts! You hear a shout! x3Rh  A goblin comes into view. It is wielding a +0 club.Robin roars a battlecry!RhaRhM gSSggg   hobgoblin (strong)ggg 3 goblins (2 strong)RhH(…)The goblins go into a battle-frenzy!A hobgoblin comes into view.RhQ=----1RhARh3 _The goblin moves out of view.Rh}#########.#...# ....... #.... #.#..#### #.#.# +.#...... #.#.# #..########.#.#  #...............)..#.#.# #### #.....[.....######.#.#.# .0...#......gS...######.#.#.# .....#.#'#@...........# .S.#S..######.#.### ..###.# #.#.# ...g.# #... #.#.# ##.RhtK# #.#.#   #.g# #'#... #.#.#  #......gg. ...#.#<#  #).....gg. ..#.###gggg 4 goblins (1 wandering, 3 strong) Rh#.gg ....#S   ball python (constriction)Rh? Rh'9 A goblin comes into view. It is wielding a +0 dagger.  The goblin shouts!RhW ..gg.Sggggg5   lemuregggg   Robin5ggS   adder..g   hobgoblin (strong) (…)A lemure comes into view.RhRh Rh.g@.S....ggg5g.Rh1w74===2Rh$Rh'5 _Robin throws the goblin at you!Rh" J#.#...#. ....... #.... #.#..#### #.#.# Rh# +.#...... #.#.# #.##.#.# #.....)..#.#.#  #.....[.....######.#.#.# 0...#.Rh# g.g.######.#.#.# #.#'#.# Rh$ 0S.#.S.######.#.### ###.# #.#.# Rh0$ %g.# #... #.#.# .K# #.# #.Rh$ g# #g#... #.#.# #.ggg ...#.#<# #.).....5g. ..#.###  ....# Rh' Rh( Rh+) Rh) Rhd* RhL+ Rh+ RhR. Rh3/ Rh/ Rh? rK.gSSgg5(wandering)..5gggg 4 goblins (3 strong)Rh/A .--3RhK RhN Y _A lemure comes into view.Rh #.#...#. ......... #.... #........#..#### #.#.# +..#...... #.#.# #....#.#.# #.......)..#.#.#  #.....[.....######.#.#.# ...#......K.gg.######.#.#.# #.#'#S.# S.#.S.######.#.### Rh W###.# #.#.# g.# #... #.#.# .K# #g .g# #g#... #.#.# S   adder .g.g ...#.#<# gg 2 goblins (1 strong) .)......5. ..#.### S   ball python (constriction) ....# K   kobold (missile)Rh?RhRhg..gS.Sg 3 goblins (1 strong)8=-4 _The adder bites you but does no damage.Rhq#.#...#.  . #.... #........#..#### #.#.# +........#...... #.#.# #...........#.#.# #.........)..#.#.#  #.....[.....######.#.#.# #......g..g.######.#.#.# #.#'#gS.Rh # S.#..S######.#.### ###.# #.#.# g.# #... #.#.# g# #g#... #.#.# g.g ...#.#<# )......5. ..#.### RhIRhRhRhRhFRhP.g..g.gSKK   kobold (missile)Rho--5Rh*Rh=Rh|j  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhf$Rh4h #########.#...#. Pokesalot the Grave Robber  ............... #....  Deep Elf  #........#..#### #.#.#  Health: 28/34 ===================-----  +........#...... #.#.#  Magic: 11/15 =================-------  #...........########.#.#  AC: 6Str: 5  #...............)..#.#.#  EV: 12Int: 22 # #.....[.....######.#.#.#  SH: 0Dex: 15 ..#.......g..g######.#.#.#  XL:  6 Next: 75% Place: Dungeon:4 ..#.......#'#.gS@........#  Noise: ---------  Time: 2465.9 (0.0) ........S.#.KS######.#.###  r) +0 rapier ..........###.# #.#.#  Cast: Soul Splinter ........g.# #... #.#.#  -GClaw .........K# #g#.# Rhig#.#.# .........g# #g#... #.#.#  S   adder ............g.g ...#.#<#  ggg 3 goblins (1 strong) ......)......5. ..#.###  S   ball python (constriction) ............... ....#  K   kobold (missile) _The adder bites you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adderRhl #########.#...#.Pokesalot the Grave Robber............... #....Deep Elf#........#..#### #.#.#Health: 28/34 ===================-----+........#...... #.#.#Magic: 11/15 =================-------#...........########.#.#AC: 6Str: 5#...............)..#.#.#EV: 12Int: 22 # #.....[.....######.#.#.#SH: 0Dex: 15 ..#.......g..g######.#.#.#XL:  6 Next: 75% Place: Dungeon:4 ..#.......#'#.g*@........#Noise: ---------  Time: 2465.9 (0.0) ........S.#.KS######.#.###r) +0 rapier ..........###.# #.#.#Cast: RhmSoul Splinter ........g.# #... #.#.#-GClaw .........K# #g#.# #.#.# .........g# #g#... #.#.#S   adder ............g.g ...#.#<#ggg 3 goblins (1 strong) ......)......5. ..#.###S   ball python (constriction) ............... ....#K   kobold (missile) _The adder bites you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adderRhK 9 Rh Rhj   Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder  Rh JYou draw life force from the adder! You feel life coursing into your body.Rh SgSgg 4 goblins (2 strong)Rh" 32===2====6.9 (1Rh. Rh4 K _The adder misses you.Rh2  You barely miss the adder.The adder is severely wounded.Rh8 Rh9C (..gRhC 4-8.0 (1.1RhM RhZQ _The adder closely misses you. The adder barely misses you.Rh%  You miss the adder.The adder is severely wounded.Rh1U. 3Rh2f3====-Rh53$90RhX=Rh@= _The adder bites you but does no damage.Rh   The adder is severely wounded. _The adder bites you but does no damage.  .  You are poisoned.gg 4 goblins (2 strong)1==--3===70Pois -GClaw  _The adder poisons you!Rhk  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh.d #########.#...#. Pokesalot the Grave Robber  ............... #....  Deep Elf  #........#..#### #.#.#  Health: 31/34 =====================---  +........#...... #.#.#  Magic: 10/15 ================--------  #...........########.#.#  AC: 6Str: 5  #...............)..#.#.#  EV: 12Int: 22 # #.....[.....######.#.#.#  SH: 0Dex: 15 ..#.........gg######.#.#.#  XL:  6 Next: 75% Place: Dungeon:4 ..#.......#'#SgS@........#  Noise: =--------  Time: 2470.0 (0.0) ........S.#.Kg######.#.###  r) +0 rapier ..........###.# #.#.#  Cast: Soul Splinter ........g.# #... #.#.# he9m Pois -GClaw .........K# #g#.# #.#.# .........g# #g#... #.#.#  S   adder ............g.g ...#.#<#  gggg 4 goblins (2 strong) ......)......5. ..#.###  S   ball python (constriction) ............... ....#  K   kobold (missile) _The adder poisons you!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded)Rh  #########.#...#.Pokesalot the Grave Robber............... #....Deep Elf#........#..#### #.#.#Health: 31/34 =====================---+........#...... #.#.#Magic: 10/15 ================--------#...........########.#.#AC: 6Str: 5#...............)..#.#.#EV: 12Int: 22 # #.....[.....######.#.#.#SH: 0Dex: 15 ..#.........gg######.#.#.#XL:  6 Next: 75% Place: Dungeon:4 ..#.......#'#Sg*@........#Noise: =--------  Time: 2470.0 (0.0) ........S.#.Kg######.#.###r) +0 rapier ..........###.# h C34m#.#.#Cast: Soul Splinter ........g.# #... #.#.#Pois -GClaw .........K# #g#.# #.#.# .........g# #g#... #.#.#S   adder ............g.g ...#.#<#gggg 4 goblins (2 strong) ......)......5. ..#.###S   ball python (constriction) ............... ....#K   kobold (missile) _The adder poisons you!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded)Rh  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (severely wounded)  You draw life force from the adder! gggg 4 goblins (2 strong)S   ball python (constriction)K   kobold (missile)  You kill the adder!Rh{,Rh..g 32===8=1.0 (1RhRh6K _You feel life coursing into your body. You feel sick.Rhg  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh # #########.#...#. Pokesalot the Grave Robber  ............... #....  Deep Elf  #........#..#### #.#.#  Health: 32/34 ======================--  +........#...... #.#.#  Magic: 9/15==============----------  #...........########.#.#  AC: 6Str: 5 Rh  #...............)..#.#.#  EV: 12Int: 22 # #.....[.....######.#.#.#  SH: 0Dex: 15 ..#..........g######.#.#.#  XL:  6 Next: 78% Place: Dungeon:4 ..#.......#'#S.g@........#  Noise: ==-------  Time: 2471.0 (0.0) ........S.#.Kg######.#.###  r) +0 rapier Rh Q..........###.# #.#.#  Cast: Soul Splinter ........g.# #... #.#.#  Pois -GClaw .........K# #g#.# #.#.# .........g# #g#... #.#.#  ggg 3 goblins (2 strong) ............g.g ...#.#<#  S   ball python (constriction) Rh ......)......5. ..#.###  K   kobold (missile) ............... ....# _You feel life coursing into your body. You feel sick.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (strong, chance to affect: 68%)Rh #########.#...#.Pokesalot the Grave Robber............... #....Deep Elf#........#..#### #.#.#Health: 32/34 ======================--+........#...... #.#.#Magic: 9/15==============----------#...........########.#.#AC: 6Str: 5#...............)..#.#.#EV: 12Int: 22 # #.....[.....######.#.#.#SH: 0Dex: 15 ..#..........g######.#.#.#XL:  6 Next: 78% Place: Dungeon:4 ..#.......#'#S.*@........#Noise: ==-------  Time: 2471.0 (0.0) Rh5........S.#.Kg######.#.###r) +0 rapier ..........###.# #.#.#Cast: Soul Splinter ........g.# #... #.#.#Pois -GClaw .........K# #g#.# #.#.# .........g# #g#... #.#.#ggg 3 goblins (2 strong) ............g.g ...#.#<#S   ball python (constriction) ......)......5. ..#.###K   kobold (missile) ............... ....# _You feel life coursing into your body. You feel sick.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (strong, chance to affect: 68%)RhZ, 1 weak, 1 ally …)*   soul wisp (summoned)  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (strong, chance to affect: 68%)  A fragment of the goblin's soul is dislodged from its body.Rh|S  The goblin looks weaker. You feel sick. The ball python misses your soul wisp.The goblin hits your soul wisp but does no damage.RhX` g*gg 4 goblins (2 strong, 1 weak, 1 allyThe goblin misses your soul wisp. The goblin closely misses you.Rhb1=--2.0 (1Soul SplinterRh nRh>r_ _Your soul wisp closely misses the goblin.RhF  _Your soul wisp closely misses the goblin.  You hit the goblin but do no damage. You feel sick.  You are no longer poisoned.ball python bites your soul wisp but does no damage.  The goblin hits your soul wisp with a +0 dagger. x2  The ball python bites your soul wisp but does no damage.Rh . 3 goblins (2 strong, 1 weak, 1 ally  Your soul wisp closely misses the goblin.Rh 0=--3.1 (1.1Rh Rh> L _The goblin misses you.Rh=  You puncture the goblin!Rh  You kill the goblin!The ball python bites your soul wisp but does no damage.  The goblin barely misses your soul wisp.Rh g)1), ally target) The goblin hits your soul wisp with a +0 dagger.Rhȵd10/15==94.2RhBRhOc _Your soul wisp barely misses the ball python.Rh  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhRh #########.#...#.Pokesalot the Grave Robber............... #....Deep Elf#........#..#### #.#.#Health: 30/34 =====================---+........#...... #.#.#Magic: 10/15 ================--------#...........########.#.#AC: 6Str: 5#...............)..#.#.#EV: 12Int: 22 # #.....[.....######.#.#.#SH: 0Dex: 15 ..#.........gg######.#.#.#XL:  6 Next: 79% Place: Dungeon:4 ..#.......#'#S*)@........#RhNoise: =--------  Time: 2474.2 (0.0) ........S.#.Kg######.#.###r) +0 rapier ..........###.# #.#.#Cast: Soul Splinter ........g.# #... #.#.#-GClaw .........K# #g#.# #.#.# .........g# #g#... #.#.#ggg 3 goblins (1 strong) ............g.g ...#.#<#S   ball python (constriction, ally target)......)......5. ..#.###K   kobold (missile) ............... ....#*   soul wisp (summoned)The ball python bites your soul wisp but does no damage.  The goblin barely misses your soul wisp.The goblin hits your soul wisp with a +0 dagger. _Your soul wisp barely misses the ball python.Rh3Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh;RhRhRhTp _You must harvest more living souls to recharge this spell.Rhф #.#...#. . #....  #.#..#### #.#.#  +.#...... #.#.#  #.#.#.#  #..Rh 7)..#.#.#  #.....[.....######.#.#.# #.gg######.#.#.# #.#'#S*).# S.#.Kg######.#.### ###.# #.#.# g.# #... #.#.# g# #g#... #.#.# Rh g.g ...#.#<# )......5. ..#.###  ....# Rh"  The ball python closely misses your soul wisp.The goblin barely misses your soul wisp.The goblin hits your soul wisp but does no damage.Rh . 2-5.2 (1 _Your soul wisp closely misses the ball python.Rh  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhThe spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - NoRh|Rhԧ#########.#...#.Pokesalot the Grave Robber ............... #....Deep Elf#........#..#### #.#.#Health: 30/34 =====================---+........#...... #.#.#Magic: 6/15=========---------------#...........########.#.#AC: 6Str: 5  #...............)..#.#.#EV: 12Int: 22  #.....[.....######.#.#.#SH: 0Dex: 15 .#..........g######.#.#.#XL:  6 Next: 79% Place: Dungeon:4 .#.......#'#S*).@.......#Noise: ---------  Time: 2475.2 (0.0) .......S.#.Kg######.#.###r) +0 rapier Rh.........###.# #.#.#Cast: Soul Splinter .......g.# #... #.#.#-GClaw ........K# #g#.# #.#.# ........g# #g#... #.#.#gg 2 goblins (1 strong) ...........g.g ...#.#<#S   ball python (constriction, ally target).....)......5. ..#.###K   kobold (missile) .............. ....#*   soul wisp (summoned)Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call upon the dead to rise.  The ball python barely misses your soul wisp.The goblin hits your soul wisp with a +0 dagger.  Your soul wisp is destroyed!RhRhɰRhRh̸RhgggKg   Robinggg 3 goblins (1 strong)S   ball python (constriction)K   kobold (missile)Rh-------===6.2 (1Soul SplinterReap -GClaw RhRhjonfirm with . or Enter, or press ? or * to list all spells.You call upon the dead to rise.  The ball python barely misses your soul wisp.The goblin hits your soul wisp with a +0 dagger.  Your soul wisp is destroyed! _Your soul wisp disappears in a puff of smoke!Rh2   Rh* @Casting: Animate Dead (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhv#########.#...#. Pokesalot the Grave Robber ............... #....  Deep Elf  #........#..#### #.#.#  Health: 30/34 =====================---  +........#...... #.#.#  Magic: 5/15========----------------  #...........########.#.#  AC: 6Str: 5  #...............)..#.#.#  EV: 12RhBBInt: 22  #.....[.....######.#.#.#  SH: 0Dex: 15 .#.........gg######.#.#.#  XL:  6 Next: 79% Place: Dungeon:4 .#.......#'#Sg**@.......#  Noise: ===------  Time: 2476.2 (0.0) .......S.#.gK######.#.###  r) +0 rapier .........###.# #.#.#  Cast: Soul Splinter .......g.# #... #.#.#  Reap -GClaw ........K# #g#.# #.#.# ........g# #g#... #.#.#  g   Robin ...........g.g ...#.#<#  ggg 3 goblins (1 strong) Rhx.....)......5. ..#.###  S   ball python (constriction) .............. ....#  K   kobold (missile) _Your soul wisp disappears in a puff of smoke!RhCasting: Animate Dead (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  RhPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (strong, chance to affect: 68%)Rh%#########.#...#.Pokesalot the Grave Robber ............... #....Deep Elf#........#..#### #.#.#Health: 30/34 =====================---+........#...... #.#.#Magic: 5/15========----------------#...........########.#.#AC: 6Str: 5  #...............)..#.#.#EV: 12Int: 22  #.....[.....######.#.#.#SH: 0Rh$Dex: 15 .#.........gg######.#.#.#XL:  6 Next: 79% Place: Dungeon:4 .#.......#'#S*).@.......#Noise: ===------  Time: 2476.2 (0.0) .......S.#.gK######.#.###r) +0 rapier .........###.# #.#.#Cast: Soul Splinter .......g.# #... #.#.#Reap -GClaw ........K# #g#.# #.#.# ........g# #g#... #.#.#g   Robin ...........g.g ...#.#<#Rhk ggg 3 goblins (1 strong) .....)......5. ..#.###S   ball python (constriction) .............. ....#K   kobold (missile) _Your soul wisp disappears in a puff of smoke!RhCasting: Animate Dead (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineRhYAim: a goblin, wielding a +0 dagger (strong, chance to affect: 68%)RhԻ, 1 weak, 1 ally …)(…) Casting: Animate Dead (quite dangerous; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (strong, chance to affect: 68%)  A fragment of the goblin's soul is dislodged from its body.RhF=  The goblin looks weaker.RhT .g* 2 goblins (1 strong, 1 weak, 1 ally tThe goblin barely misses your soul wisp.RhV16=--7.2 (1Soul SplinterRhbRhe^ _Your soul wisp barely misses the goblin.Rh[ j ggggg  The goblin hits your soul wisp with a +0 dagger.Rh Rh RhT)  g*.@Kgg 4 goblins (2 strong, 1 weak, 1 allyRobin throws the goblin at you!Rh * g---8Soul SplinterRh5 Rh9 _ _Your soul wisp closely misses the goblin.RhjR _Your soul wisp closely misses the goblin.You hit the goblin but do no damage.  The goblin no longer looks unusually strong. but does no damage.  Robin roars a battlecry!  The goblins go into a battle-frenzy!Rhzj . 3 goblins (strong, 1 weak, 1 ally taThe goblin hits your soul wisp with a +0 dagger.  Your soul wisp misses the goblin.==9.3 (1.1 _You hear a shout! x3Rh ggg2 strong, 1 weak, 1 ally Your soul wisp misses the goblin. _You hear a shout! x3  RhJ! You miss the goblin.no longer looks unusually strong.  The goblin misses you.  The goblin closely misses your soul wisp.Rh Rh Rh & g*Kgg 5 goblins (3 strong, 1 weak, 1 allRobin throws the goblin at you! The goblin barely misses you.Rhn (80.4Rh Rh ^ _Your soul wisp barely misses the goblin.Rhet  You hit the goblin.  You kill the goblin!Rhp  You have harvested enough death to cast Grave Claw an additional time.The goblin hits your soul wisp with a +0 dagger.Rhy .) 3 goblins (2 strong, 1 weak, 1 ally The goblin closely misses you.Rh~2=7===-10Rh؉Rh_ _Your soul wisp closely misses the goblin.Rh  You barely miss the goblin.The goblin hits your soul wisp with a +0 dagger.  The goblin barely misses you.RhZ MgM   Menkaureg   Robingggg 4 goblins (2 strong, 1 weak, 1 ally…)S   ball python (constriction)Your soul wisp closely misses the goblin.-2.5 (1.1 _Menkaure, Prince of Dust comes into view.Rh   You barely miss the goblin.The goblin hits your soul wisp but does no damage.Rh2 . 3 goblins (2 strong, 1 weak, 1 ally The goblin hits you but does no damage.  Your soul wisp closely misses the goblin.Rh9:*Rh" (fast)Menkaure gestures wildly while chanting.Rht8MRhʤ'3.6Rh_Rh1 _Menkaure seems to speed up.Rh  You closely miss the goblin.The goblin hits your soul wisp with a +0 dagger.  Your soul wisp returns to where it belongs.Rh  The goblin is no longer weakened. The goblin hits you with a +0 dagger.  Robin roars a battlecry!RhRhs.Mg§g 4 goblins (strong)Rh29--8====4.7RhRh{e _The goblin goes into a battle-frenzy!Rh}RhaRh[RhRh}Rh_.M.gSg 36-----5.8Rh8 _You barely miss the goblin. The goblin hits you with a +0 dagger.Rh{  You barely miss the goblin. The goblin closely misses you.RhT|Rh gMg 4 goblins (strong)Menkaure screams, "Why can't you leave me to my rest?"Rh*A-6.9RhRhL _The goblin misses you.Rh  You closely miss the goblin.Menkaure calls on the powers of darkness!The goblin convulses! x4; Your body is wracked with pain! The kobold convulses!RhG.gggggg  3Robin convulses! The goblin hits you with a +0 dagger.Rhg.KSgg@.12------------9====70Rh\Rh5 _Robin throws the goblin at you!Rhy v  You barely miss the goblin.Rh p  The goblin is moderately wounded.Rh #gRh g   hobggg 3 goblins (strong) Rhd s3=----------9.0 (1.1RhE Rh _The goblin closely misses you. The goblin barely misses you.Rh8  You hit the goblin.Rh RhoS You kill the goblin!RhpgZ, 1 ally target)RhfB-90.1Rh _The dead are walking! The goblin barely misses you.Rhf8  You hit the goblin..)   goblin (strong)1.2Rh"Rh& Rh'Rh(<_You kill the goblin!Rhm:$.#...#.  #.... #.#..#### #.#.# +.#...... #.#.# Rh ;#.#.#.# #.)..#.#.# #.....[.....######.#.#.# #.M######.#.#.# #.#'#KS)gZ@......# S.#.gg######.#.### ###.# #.#.# g.# #... #.#.# Rh;ug# #g#... #.#.# g.g ...#.#<# )......5. ..#.###  ....# Rh=Rh?RhE  You swap places. Your goblin zombie hits the goblin.  Robin roars a battlecry!RhU ggS. g 2 goblins (strong, 1 ally target)The goblin hits your goblin zombie with a +0 dagger.RheX10/15=====20Soul SplinterRhXRhbRhh _You hear a shout!  Things that are here: _a +0 dagger; a +0 dagger; a goblin corpseRh   Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh!Rh_########.#...#. Pokesalot the Grave Robber .............. #....  Deep Elf #........#..#### #.#.#  Health: 13/34 =========--------------- +........#...... #.#.#  Magic: 8/15============------------ #...........########.#.#  AC: 6Str: 5 #...............)..#.#.#  EV: 12Int: 22 #.....[.....######.#.#.#  SH: 0Dex: 15 #.........gM######.#.#.#  XL:  6 Next: 79% Place: Dungeon:4 #.......#'#KgSgZ@......#  Noise: ==-------  Time: 2492.2 (0.0) ......S.#.g.######.#.###  r) +0 rapier ........###.# #.#.#  Cast: RhYaSoul Splinter ......g.# #... #.#.#  Reap .......K# #g#.# #.#.# .......g# #g#... #.#.#  M   Menkaure (fast) ..........g.g ...#.#<#  g   Robin ....)......5. ..#.###  g   hobgoblin (strong) ............. ....#  gg 2 goblins (strong, 1 ally target) (…)_a +0 dagger; a +0 dagger; a goblin corpseCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (heavily wounded, strong, ally target)Rh0GSgball pythonRhfgShobgoblin (lightly wounded, strong)Rh1Rhc>########.#...#.Pokesalot the Grave Robber .............. #....Deep Elf Rh?G#........#..#### #.#.#Health: 13/34 =========--------------- +........#...... #.#.#Magic: 10/15 ================-------- #...........########.#.#AC: 6Str: 5 #...............)..#.#.#EV: 12Int: 22 #.....[.....######.#.#.#SH: 0Dex: 15 Rh4@#.........gM######.#.#.#XL:  6 Next: 79% Place: Dungeon:4 #.......#'#KgSgZ@......#Noise: ==-------  Time: 2492.2 (0.0) ......S.#.g.######.#.###r) +0 rapier ........###.# #.#.#Cast: Soul Splinter ......g.# #... #.#.#Reap .......K# #g#.# #.#.# .......g# #g#... #.#.#M   Menkaure (fast) ..........g.g ...#.#<#g   Robin ....)......5. ..#.###g   hobgoblin (strong) ............. ....#gg 2 goblins (strong, 1 ally target) (…)Rh@Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetRh@rAim: a hobgoblin (lightly wounded, strong)  Okay, then.RhJRhTLRhURhY. _RhN}Rh~Rh#  Your goblin zombie misses the goblin.A lemure comes into view.The goblin hits your goblin zombie with a +0 dagger.RhRhe..5g5   lemureM   Menkaure (fast)g   Robing   hobgoblin)Rhg14-3.2 (1Soul SplinterRhʝRhV _Your goblin zombie is destroyed!Rh  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh ########.#...#. Pokesalot the Grave Robber .............. #....  Deep Elf #........#..#### #.#.#  Health: 14/34 =========--------------- +........#...... #.#.#  Magic: 9/15==============---------- #...........########.#.#  AC: 6Str: 5 #...............)..#.#.#  EV: 12Int: 22 #.....[.....######.#.#.#  SH: 0Dex: 15 #..........M######.#.#.#  XL:  6 Next: 79% Place: Dungeon:4 #.......#'#KgSg*@......#  Noise: =--------  Time: 2493.2 (0.0) ......S.#.5g######.#.###  r) +0 rapier ........###.# #.Rh #.#  Cast: Soul Splinter ......g.# #... #.#.#  Reap .......K# #g#.# #.#.# .......g# #g#... #.#.#  5   lemure ..........g.g ...#.#<#  M   Menkaure (fast) ....)......5. ..#.###  g   Robin ............. ....#  g   hobgoblin (strong)(…)Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, strong, chance to affect:68%)RhN2Rh>i########.#...#.Pokesalot the Grave Robber .............. #....Deep Elf #........#..#### #.#.#Health: 14/34 =========--------------- +........#...... #.#.#Magic: 10/15 ================-------- #...........########.#.#AC: 6Str: 5 #...............)..#.#.#EV: 12Rh>LInt: 22 #.....[.....######.#.#.#SH: 0Dex: 15 #..........M######.#.#.#XL:  6 Next: 79% Place: Dungeon:4 #.......#'#KgSg.@......#Noise: =--------  Time: 2493.2 (0.0) ......S.#.5g######.#.###r) +0 rapier ........###.# #.#.#Rh?Cast: Soul Splinter ......g.# #... #.#.#Reap .......K# #g#.# #.#.# .......g# #g#... #.#.#Rh=?5   lemure ..........g.g ...#.#<#M   Menkaure (fast) ....)......5. ..#.###Rh?g   Robin ............. ....#g   hobgoblin (strong)(…)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, strong, chance to affect:68%)  Okay, then.RhIRhCJRhRRhgU. _Rh@  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh ########.#...#. Pokesalot the Grave Robber .............. #....  Deep Elf #........#..#### #.#.#  Health: 14/34 =========--------------- +........#...... #.#.#  Magic: 8/15============------------ #...........########.#.#  AC: 6Str: 5 #...............)..#.#.#  EV: 12Int: 22 #.....[.....######.#.#.#  SH: 0Dex: 15 #..........M######.#.#.#  XL:  6 Next: 79% Place: Dungeon:4 #.......#'#KgSg.@......#  Noise: =--------  Time: 2493.2 (0.0) ......S.#.5g######.#.###  r) +0 rapier ........###.# #.#.#  CRh ast: Soul Splinter ......g.# #... #.#.#  Reap .......K# #g#.# #.#.# .......g# #g#... #.#.#  5   lemure ..........g.g ...#.#<#  M   Menkaure (fast) ....)......5. ..#.###  g   Robin ............. ....#  g   hobgoblin (strong)(…)_Okay, then.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (heavily wounded, strong)Rh= RhI ########.#...#.Pokesalot the Grave Robber .............. #....Deep Elf #........#..#### #.#.#Health: 14/34 =========--------------- +........#...... #.#.#Magic: 10/15 ================-------- #...........########.#.#AC: 6RhHJ Str: 5 #...............)..#.#.#EV: 12Int: 22 #.....[.....######.#.#.#SH: 0Dex: 15 #..........M######.#.#.#XL:  6 Next: 79% Place: Dungeon:4 #.......#'#KgSg.@......#Noise: =--------  Time: 2493.2 (0.0) ......S.#.5g######.#.###r) +0 rapier ........###.# #.#.#RhJ Cast: Soul Splinter ......g.# #... #.#.#Reap .......K# #g#.# #.#.# .......g# #g#... #.#.#RhJ 5   lemure ..........g.g ...#.#<#Rh3K M   Menkaure (fast) ....)......5. ..#.###g   Robin ............. ....#g   hobgoblin (strong)(…)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh]K DAiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (heavily wounded, strong)  RhK +Okay, then.RhXV Rh/W Rhe Rhh . _Rhj2  Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target: a goblin, wielding a +0 dagger (heavily wounded, strong) _Okay, then.  Casting: Grave Claw (safe; 1% risk of failureRhkg)  Confirm with . or Enter, or press ? or * to list all spells.RhT{########.#...#. Pokesalot the Grave Robber .............. #....  Deep Elf #........#..#### #.#.#  Health: 14/34 =========--------------- +........#...... #.#.#  Magic: 9/15==============---------- #...........########.#.#  AC: 6Str: 5 #...............)..#.#.#  EV: 12Int: 22 #.....[.....######.#.#.#  SH: 0Dex: 15 RhT>#..........M######.#.#.#  XL:  6 Next: 79% Place: Dungeon:4 #.......#'#KgSg*@......#  Noise: =--------  Time: 2493.2 (0.0) ......S.#.5g######.#.###  r) +0 rapier ........###.# #.#.#  Cast: Soul Splinter ......g.# #... #.#.#  Reap .......K# #g#.# #.#.# .......g# #g#... #.#.#  5   lemure RhUO..........g.g ...#.#<#  M   Menkaure (fast) ....)......5. ..#.###  g   Robin ............. ....#  g   hobgoblin (strong)(…)Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, strong, chance to affect:68%)Rhv ########.#...#.Pokesalot the Grave Robber .............. #....Deep Elf #........#..#### #.#.#Health: 14/34 =========--------------- +........#...... #.#.#Magic: 9/15==============---------- #...........########.#.#AC: 6Str: 5 #...............)..#.#.#EV: 12Int: 22 RhYw #.....[.....######.#.#.#SH: 0Dex: 15 #..........M######.#.#.#XL:  6 Next: 79% Place: Dungeon:4 #.......#'#KgS*.@......#Noise: =--------  Time: 2493.2 (0.0) ......S.#.5g######.#.###r) +0 rapier Rhx D........###.# #.#.#Cast: Soul Splinter ......g.# #... #.#.#Reap .......K# #g#.# #.#.# .......g# #g#... #.#.#5   lemure ..........g.g ...#.#<#M   Menkaure (fast) ....)......5. ..#.###g   Robin ............. ....#Rhx g   hobgoblin (strong)(…)Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, strong, chance to affect:Rhx 68%)RhPonfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (heavily wounded, strong, chance to affect:68%)  A fragment of the goblin's soul is dislodged from its body.Rh=  The goblin looks weaker.Rh  gg*The goblin barely misses your soul wisp.Rhd4.2 (1Soul SplinterRhERhz^ _Your soul wisp barely misses the goblin.Rh  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh########.#...#. Pokesalot the Grave Robber .............. #....  Deep Elf #........#..#### #.#.#  Health: 14/34 =========--------------- +........#...... #.#.#  Magic: 7/15===========------------- #...........########.#.#  AC: 6Str: 5 #...............)..#.#.#  EV: 12Int: 22 #.....[.....######.#.#.#  SH: 0Dex: 15 #.........gM######.#.#.#  XL:  6 Next: 79% Place: Dungeon:4 #.......#'#KgSg*@......#  Noise: =--------  Time: 2494.2 (0.0) ......S.#.5g######.#.###  r) +0 rapier ........###.# #.#.#Rh  Cast: Soul Splinter ......g.# #... #.#.#  Reap .......K# #g#.# #.#.# .......g# #g#... #.#.#  5   lemure ..........g.g ...#.#<#  M   Menkaure (fast) ....)......5. ..#.###  g   Robin ............. ....#  g   hobgoblin (strong)(…)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (heavily wounded, strong, weak, ally  target, soul-splintered)RhL d Sgball pythonRhJUgShobgoblin (strong)Rh-ZRho?########.#...#.Pokesalot the Grave Robber .............. #....Deep Elf #........#..#### #.#.#Rhq-Health: 14/34 =========--------------- +........#...... #.#.#Magic: 9/15==============---------- #...........########.#.#AC: 6Str: 5 #...............)..#.#.#EV: 12Int: 22 #.....[.....######.#.#.#SH: 0Dex: 15 #.........gM######.#.#.#XL:  6 Next: 79% Place: Dungeon:4 #.......#'#KgSg*@......#Noise: =--------  Time: 2494.2 (0.0) ......S.#.5g######.#.###r) +0 rapier RhrP........###.# #.#.#Cast: Soul Splinter ......g.# #... #.#.#Reap .......K# #g#.# #.#.# .......g# #g#... #.#.#5   lemure Rhsc..........g.g ...#.#<#M   Menkaure (fast) ....)......5. ..#.###g   Robin ............. ....#g   hobgoblin (strong)(…)Rh tCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetRhzaAim: a hobgoblin (strong)  Okay, then.RhF3RhRh. _Rh) W  The goblin hits your soul wisp but does no damage.Rh p .  Robin roars a battlecry!RhQ 10/15======5.2 (1Rh Rh W _Your soul wisp misses the goblin.Rh0f  Menkaure grins.Rh<&gRh2>--6RhIRh?Mz _The goblin misses your soul wisp. Your soul wisp touches the goblin.Rh T  The hobgoblin no longer looks unusually strong.Rh+ . The goblin hits your soul wisp but does no damage.Rh m5=-7Rh RhF W _Your soul wisp misses the goblin.Rh2  #....  #.#.#  #.#.#  ) [#.#.# ..M######.#.#.# #......# .5g######.#.###  #.#.#  #... #.#.#  #g#.# #.#.#   #.#.#  <# )   ....#  Menkaure calls on the powers of darkness!Rhu Rh0 #....  #.#.#  #.#.#  ) [#.#.# ..M######.#.#.# #......# .5g######.#.###  #.#.#  #... #.#.#  #g#.#   #.#.#  <# )   ....#   The hobgoblin convulses! Your body is wracked with pain!  * * * LOW HITPOINT WARNING * * *Robin convulses! g  The goblin hits your soul wisp but does no damage.9/34 ----=8 _Your soul wisp misses the goblin.RhL n  Menkaure murmurs drily.RhÕ  The goblin hits your soul wisp with a +0 dagger.  Your soul wisp touches the goblin..Rh˖ ))Rhx 1===-9 _The goblin dies!Rh=   Rh Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhX ########.#...#. Pokesalot the Grave Robber .............. #....  Deep Elf #........#..#### #.#.#  Health: 9/34======------------------ +........#...... #.#.#  Magic: 9/15==============---------- #...........########.#.#  AC: 6Str: 5 RhY\#...............)..#.#.#  EV: 12Int: 22 #.....[.....######.#.#.#  SH: 0Dex: 15 #..........M######.#.#.#  XL:  6 Next: 79% Place: Dungeon:4 #.......#'#KgS)*@......#  Noise: =--------  Time: 2499.2 (0.0) ......S.#.5g######.#.###  r) +0 rapier ........###.# #.#.#  Cast: Soul Splinter ......g.# #... #.#.#  Reap RhYH.......K# #g#.# #.#.# .......g# #g#... #.#.#  5   lemure ..........g.g ...#.#<#  M   Menkaure (fast) ....)......5. ..#.###  g   Robin RhZ............. ....#  g   hobgoblin(…)_The goblin dies!RhZCasting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a ball pythonRh{Rh9########.#...#.Pokesalot the Grave Robber .............. #....Deep Elf #........#..#### #.#.#Health: 9/34======------------------ Rh5+........#...... #.#.#Magic: 11/15 =================------- #...........########.#.#AC: 6Str: 5 #...............)..#.#.#EV: 12Int: 22 #.....[.....######.#.#.#SH: 0Dex: 15 #..........M######.#.#.#XL:  6 Next: 79% Place: Dungeon:4 #.......#'#KgS)*@......#Noise: =--------  Time: 2499.2 (0.0) ......S.#.5g######.#.###r) +0 rapier ........###.# #.#.#Cast: Soul Splinter ......g.# #... #.#.#Reap .......K# #g#.# #.#.# .......g# #g#... #.#.#5   lemure .....Rh-.....g.g ...#.#<#M   Menkaure (fast) ....)......5. ..#.###g   Robin ............. ....#g   hobgoblin(…)Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a ball python  Okay, then.RhBRhؘRh"Rh. _Rh Rh 4Inventory: 21/52 slots Hand Weapons (go to first with ))  r - a +0 rapier (weapon)a - a +0 dagger  f - a +0 spear Rh~  k - a +0 short sword of freezing Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  d - a scarf of repulsion (worn) Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)q - a wand of flame (23) Scrolls (go to first with ?)  e - 2 scrolls of fearg - a scroll of identify Rh;  h - 3 scrolls of vulnerability  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNE  t - a scroll labelled KEZUID IKOGU  u - a scroll labelled BIOLIACIUC [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh Armour [bobe (worn)  d - a scarf of repulsion (worn) Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands /  q - a wand of flame (23) Scrolls?  e - 2 scrolls of fear  g - a scroll of identify  h - 3 scrolls of vulnerability  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNE  t - a scroll labelled KEZUID IKOGU  u - a scroll labelled BIOLIACIUC Potions (go to first with !)  c - a potion of magic  l - a potion of hasten - 2 potions of curing  s - a potion of might Talismans (go to first with %)  m - an inkwell talismanbotRh  j - a scroll of teleportation  t - a scroll labelled KEZUID IKOGURh  n - 2 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.Rhi Rh Rh ########.#...#.Pokesalot the Grave Robber .............. #....Deep Elf #........#..#### #.#.#Health: 19/34 =============----------- +........#...... #.#.#Magic: 11/15 =================------- #...........########.#.#AC: 6Str: 5 #...............)..#.#.#EV: 12Int: 22 #.....[.....######.#.#.#SH: 0Dex: 15 #..........M######.#.#.#XL:  6 Next: 79% Place: Dungeon:4 #.......#'#KgS)*@......#Noise: =--------  Time: 2499.2 (0.0) ......S.#.5g######.#.###r) +0 rapier ........###.# #.#.#Cast: Soul Splinter ......g.#Rh  #... #.#.#Reap .......K# #g#.# #.#.# .......g# #g#... #.#.#5   lemure ..........g.g ...#.#<#M   Menkaure (fast) ....)......5. ..#.###g   Robin ............. ....#g   hobgoblin(…)Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a ball python _Okay, then.Rh Rh  Rhu Rh_ Rh Rh) }ggKgS.Rh+ 4-500.2 (1RhW6 Rh9 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target  Aim: a ball python _Okay, then. _You feel better. Your soul wisp misses the ball python.Rhӭ  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhiRhC Your spells (cast)TypeFailure Level  a - Soul SplinterNecromancy1% 1 Rh  b + Grave ClawNecromancy1% 2  c - Vampiric DrainingNecromancy1% 3 d - Animate DeadNecromancy7%4 Select a spell to cast[!]/[I] toggle spell headersRh#Rhw+Rh6i########.#...#.Pokesalot the Grave Robber .............. #....Deep Elf #........#..#### #.#.#Health: 19/34 =============----------- +........#...... #.#.#Magic: 11/15 =================------- #...........########.#.#AC: 6Str: 5 #...............)..#.#.#EV: 12Rh7Int: 22 #.....[.....######.#.#.#SH: 0Dex: 15 #.........gM######.#.#.#XL:  6 Next: 79% Place: Dungeon:4 #.......#'#gKgS*@......#Noise: ---------  Time: 2500.2 (0.0) ......S.#.5.######.#.###r) +0 rapier ........###.# #.#.#Cast: Soul Splinter ......g.# #... #.#.#Reap .......K# #g#.# #.#.# .......g# #g#... #.#.#5   lemure ..........g.g ...#.#<#M   Menkaure (fast) ....)......5. ..#.###g   Robin .......Rh7u...... ....#g   hobgoblin(…)Press: ? - help, Dir - move targetAim: a ball python _Okay, then. _You feel better. Your soul wisp misses the ball python.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh$C<########.#...#.Pokesalot the Grave Robber .............. #....Deep Elf #........#..#### #.#.#Health: 19/34 =============----------- +........#...... #.#.#Magic: 11/15 =================------- #...........########.#.#AC: 6Str: 5 #...............)..#.#.#RhfDEV: 12Int: 22 #.....[.....######.#.#.#SH: 0Dex: 15 #.........gM######.#.#.#XL:  6 Next: 79% Place: Dungeon:4 #.......#'#gKgS*@......#Noise: ---------  Time: 2500.2 (0.0) ......S.#.5.######.#.###r) +0 rapier ........###.# #.#.#Cast: Soul Splinter ......g.# #... #.#.#Reap .......K# #g#.# #.#.# .......g# #g#... #.#.#RhD5   lemure ..........g.g ...#.#<#M   Menkaure (fast) ....)......5. ..#.###g   Robin ............. ....#g   hobgoblin(…)Press: ? - help, Dir - move targetRhFAim: a ball python _Okay, then. _You feel better. Your soul wisp misses the ball python.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhWPP  Okay, then.RhQRh+[Rh%^. _ Rh=  Your reaping aura is weakening. Rhr  The ball python barely misses your soul wisp. Rh .K5K   Pikel5   lemureM   Menkaure (fast)g   Robin  Pikel, Merchant of Souls comes into view. He is wielding a +2 whip of freezingand wearing a +1 robe of fire resistance. Rh^20==1.2 (1Reap  Rh Rh1&d _Your soul wisp closely misses the ball python. Rh  The ball python barely misses your soul wisp.Robin roars a battlecry! Rh! lRobin roars a battlecry!  The hobgoblin goes into a battle-frenzy!  The ball python closely misses your soul wispYour soul wisp touches the ball python.  The ball python dies! Rh gZYou have harvested enough death to cast Grave Claw an additional time. RhC&\2===2 Rh6 Rh:. _The dead are slithering! Rhfjgggggg  You have harvested enough death to cast Grave Claw an additional time. _The dead are slithering!  Menkaure calls on the powers of darkness!Robin convulses! The hobgoblin convulses! Your body is wracked with pain!  Pikel convulses!  The hobgoblin hits your ball python zombie. Rh' Rh9) Rh) Rh< .KgZ*@5KRobin throws the goblin at you! The goblin hits you but does no damage.  Your ball python zombie closely misses the hobgoblin.Your ball python zombie grabs the hobgoblin. Rh'>f11-------3Soul Splinter RhWH RhLG _Your ball python zombie constricts the hobgoblin. Rh9=  #....  #.#.#  #.#.#  ) [#.#.# ..M######.#.#.# #.....# .5K######.#.###  #.#.#  #... #.#.#  #g#.# #.#.#   #.#.#  <# )   ....# You barely miss the goblin.The goblin is moderately wounded.The hobgoblin hits your ball python zombie. Rh@ #....  #.#.#  #.#.#  ) [#.#.# ..M######.#.#.# #.....# .5K######.#.###  #.#.#  #... #.#.#  #g#.#   #.#.#  <# )   ....#  Rh  The goblin hits you with a +0 club.  * * * LOW HITPOINT WARNING * * *Your ball python zombie bites the hobgoblin. Rh k ZThe hobgoblin dies! Rh6/34 ----------80-4.3 (1.1 Rh Rh + _The dead are walking!Rh\8  You hit the goblin.RhuZYou kill the goblin!  The dead are walking!  The kobold hits your hobgoblin zombie with a +0 short sword.  Pikel says, "Hell isn't that bad."  Robin's horned helmet rattles.Robin roars a battlecry!Rh7---=5.4Soul SplinterRhRh' _You hear a shout!Rh n.#...#.  #.... .#..#### #.#.# .#...... #.#.# .########.#.# Rh.)..#.#.# .....[.....######.#.#.# .M######.#.#.# .#'#gKZZ*Z@.....# S.#.5K######.#.### Rh-t###.# #.#.# g.# #... #.#.# K# #g#.# #.#.#g# #g#... #.#.# g.g ...#.#<# )......5. ..#.### Rh/ ....# Rh5  You swap places.RhUr  Your soul wisp disappears in a puff of smoke!RhCRhNV .M####gKZZ§5K###Z   goblin zombie (minion)  Your hobgoblin zombie hits the kobold but does no damage.Rh/3===--60 _Robin flexes a bicep menacingly. _You see here a +0 club.Rh Rh Inventory: 21/52 slots Hand Weapons (go to first with ))  r - a +0 rapier (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezing Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  d - a scarf of repulsion (worn) Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)q - a wand of flame (23) Scrolls (go to first with ?)  e - 2 scrolls of fearg - a scroll of identify  h - 3 scrolls of vulnerability  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNE  t - a scroll labelled KEZUID IKOGU  u - a scroll labelled BIOLIACIUC [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh"   k - a +0 short sword of freezing Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  b - a +0 robe (worn) RhS$  d - a scarf of repulsion (worn) Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)  q - a wand of flame (23) Scrolls ?)  e - 2 scrolls of fear  g - a scroll of identify  h - 3 scrolls of vulnerability  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNE  t - a scroll labelled KEZUID IKOGU  u - a scroll labelled BIOLIACIUC Potions (go to first with !)  c - a potion of magic  l - a potion of haste  n - a potion of curing57%Rhy   d - a scarf of repulsion (worn)  i - a +4 ring of protection (worn)s - a potion of might71Rhb Talismans (go to first with %)85Rh,u  i - a +4 ring of protection (worn)  q - a wand of flame (23)m - an inkwell talismanRhu8botRhRhRh Rh{  q - a wand of flame (23)  g - a scroll of identifyRh-RhhRhfe  g - a scroll of identify  h - 3 scrolls of vulnerabilityRh RhF  h - 3 scrolls of vulnerability  j - a scroll of teleportationRh Rh RhRhcRh9  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNERhRh`uRh Rh7RhWRh  p - 2 scrolls labelled VERAURU MUNE  t - a scroll labelled KEZUID IKOGURhRhQRhW RhE! n - a potion of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.RhPRhYRhf~#######.#...#.Pokesalot the Grave Robber ............. #....Deep Elf ........#..#### #.#.#Health: 12/34 ========---------------- ........#...... #.#.#Magic: 13/15 ====================---- ...........########.#.#AC: 6Str: 5 ...............)..#.#.#EV: 12Int: 22 .....[.....######.#.#.#SH: 0Dex: 15 ..........M######.#.#.#XL:  6 Next: 80% Place: Dungeon:4 .......#'#gKZZ§Z@.....#Noise: ---------  Time: 2506.4 (0.0) Rhgf.....S.#.5K######.#.###r) +0 rapier .......###.# #.#.#Cast: Soul Splinter .....g.# #... #.#.#Reap ......K# #g#.# #.#.# ......g# #g#... #.#.#Z   goblin zombie (minion) .........g.g ...#.#<# ...)......5. ..#.### Rhg............ ....# _You hear a shout!  You swap places.  Your soul wisp disappears in a puff of smoke!Your hobgoblin zombie hits the kobold but does no damage. _Robin flexes a bicep menacingly. _You see here a +0 club.Rhr{  You swap places.  Your soul wisp disappears in a puff of smoke!Your hobgoblin zombie hits the kobold but does no damage. _Robin flexes a bicep menacingly. _You see here a +0 club.  You feel better.Rh}.M####gKZ)Z5K###K   Pikel5   lemureM   Menkaure (fast)g   Robin(…)Rhm57.4 (1RhRhZ _Your reaping aura expires.Rh M .......  ######.#...#  .... #....  #..#### #.#.#  #...... #.#.#  ########.#.#  .........)..#.#.#  [.....######.#.#.#  ..M######@#.#.#  .#'#gKZ)ZZ).....#  S.#.5K######.#.### .###.# #.#.#  Rh yg.# #... #.#.#  K# #g#.# #.#.#  g# #g#... #.#.#   g   RobinRhE 1.....g.g ...#.#<#   K   kobold (missile, distracted)Rhx Y)5. ..#.###Rh  ZZZ 3 zombies (1 constriction, minion)Rh) o  Pikel barely misses your hobgoblin zombie.Rh5 Z.KKally target)Rh &8RhRhbJ _Your hobgoblin zombie hits Pikel but does no damage.!Rh[;M#...#....  ....... . ######.#...#. ..... #....#####...... #.#######..........).[........M######.#.#.#!Rhj[..#'#gKZZ.Z).....# ....S.#.5K######.#.### g# #g#... #.#.......g.g ...#.#<!Rh[!Rhh!Rhq)ZZ   goblin zombie (minion)!RhMt3=4==9!Rh~!Rh !Rh >#...#...  ....... . #######.#...#.  ...... #.... .#..#### #.#.# #...... #.#.# .########.#.# ...........)@.#.#.# [.....######.#.#.# ....M######.#.#.# ...#'#gKZZ.)Z.....#S.#.5K######.#.###...###.# #.#.#g.# #... #.#.#!Rh .K# #g#.# #.#.#g# #g#... #.#.#!Rh !Rh) Z)Z   goblin zombie (minion)!Rh '10!Rh6 "Rh?H #...#.... . .#.#...#.. #.... #.#..#### #.#.# +.#...... #.#.# #.#.#.# #.....@..#.#.# #.....[.....######.#.#.# #"RhH.M######Z#.#.# #.#'#gKZZ.)).....#.S.#.5K######.#.###.###.# #.#.#.g.# #... #.#.#.K# #g#.# #.#.# "RhHm.g# #g#... #.#.#"RhM"Rh)X{gg   goblin"RhY&1"Rh>a"Rhl _A goblin comes into view. It is wielding a +0 dagger. _You see here a +0 giant spiked club."Rh%^ #...#.... . .#.#...#.. #....  #.#..#### #.#.#  +.#...... #.#.#  #.#.#.#  #....@)..#.#.#  #.....[..g..######.#.#.# .#...M######Z#.#.# .#.#'#gKZZ.)).....# .S.#.5K######.#.###.###.# #.#.# .g.# #... #.#.# .K# #g#.# #.#.# .g# #g#... #.#.#"Rh("Rh3] Z.(launcher)"Rh!4Z   goblin zombie (minion)The goblin unwields a +0 dagger. The goblin wields a +0 sling."Rh:O((((((#Rh:e...@..#Rh.=2#Rh#Rh _The goblin shoots a sling bullet. The sling bullet completely misses you.#Rh o #...#.... . .  #.#...#.  . #.... #.#..#### #.#.##Rh  +.#...... #.#.# #.#.#.# #...@.)..#.#.# # #.....[..g..######Z#.#.# ..#...M######.#.#.# ..##RhN .#'#gKZZ.)).....# .S.#.5K######.#.###.###.# #.#.#.g.# #... #.#.# #Rh .K# #g#.# #.#.# .g# #g#... #.#.##Rh! Z.55   lemureg   goblin (launcher)Z   goblin zombie (minion)   .     #....   #.#.#  ..# #.#.#  .....########.#.#  .....((@.)Z.#.#.# # [..g((######.#.#.# .. .))   #.#.#  #... #.#.#  #g#.# #.#.#   #.#.# #Rhͷ #Rh_ {   .     #....   #.#.#  ..# #.#.#  .....########.#.#  .....((@.)Z.#.#.#  [..g((######.#.#.# .. .)) #.#.#  #... #.#.#  #g#.# #.#.#   #Rh %  #Rh <The goblin shoots a sling bullet. The sling bullet hits you.#RhgB#RhM5....Z  ball python zombie (constriction, min…)Z   goblin zombie (minion)#RhO9/34 ---5====3Soul Splinter#Rh\l _* * * LOW HITPOINT WARNING * * *'RhC= #...#.... . . #.#...#. . #.... #........#..#### #.#.# +.#...... #.#.# #.#.#.# #..@..)Z.#.#.# ## #.....[..g..######Z#.#.#.#.55M######.#.#.#'Rh.#.#'#gKZZ.)).....#...#.5K######.#.###.###.# #.#.#5 2 lemures.g.# #... #.#.#.K# #g#.# #.#.#.g# #g#... #.#.#'RhJ'Rh'Rh'Rh 'Rh'Rh'RhZ.g5..g.g   hobgobling   goblin (launcher)Z 2 zombies (1 constriction, minion)'Rh .-4'Rh_'Rh*\ _A hobgoblin comes into view.(Rh@  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)Rh;\  Pokesalot the Grave Robber #...#.... Deep Elf ....... . Health: 9/34======------------------  #########.#...#. Magic: 13/15 ====================----  ............... #....  AC: 6Str: 5  #........#..#### #.#.#  EV: 12Int: 22  +........#...... #.#.#  SH: 0Dex: 15  #...........########.#.#  XL:  6 Next: 80% Place: Dungeon:4  #............@..ZZ.#.#.#  Noise: ---------  Time: 2514.4 (0.0) ## #.....[...g5######.#.#.#  r) +0 rapier ...#.........5M######.#.#.#  Cast: Soul Splinter ...#.......#g#gKZZ.))....)Rh^.# ...........#..K######.#.### ...........###.# #.#.#  55 2 lemures .........g.# #... #.#.#  g   hobgoblin ..........K# #g#.# #.#.#  g   goblin (launcher) ..........g# #g#... #.#.#  ZZ 2 zombies (1 constriction, minion) _A hobgoblin comes into view.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a lemure (unrewarding)*RhY-5M  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move target  You can't see that place.  [the floor.]+Rh 5MAim: a lemure (unrewarding).RhAjig5goblin, wielding a +0 sling1Rh}^g5lemure (unrewarding)1Rhg Pokesalot the Grave Robber#...#....Deep Elf....... .Health: 9/34======------------------#########.#...#.Magic: 13/15 ====================----............... #....AC: 6Str: 5#........#..#### #.#.#EV: 12Int: 22+........#...... #.#.#SH: 0Dex: 15#...........########.#.#XL:  6 Next: 80% Place: Dungeon:4#............@..ZZ.#.#.#Noise: ---------  Time: 2514.4 (0.0) ## #.....[...g*######.#.#.#r) +0 rapier ...#.........5M######.#.#.#Cast: Soul Splinter ...#.....h \;49m..#g#gKZZ.)).....# ...........#..K######.#.### ...........###.# #.#.#55 2 lemures .........g.# #... #.#.#g   hobgoblin ..........K# #g#.# #.#.#g   goblin (launcher) ..........g# #g#... #.#.#ZZ 2 zombies (1 constriction, minion)Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a lemure (unrewarding)1Rh (1 bound)You unleash the spiteful dead! The jagged bones skewer the lemure.  The lemure is lightly wounded.1Rh9n1RhAZZ.55gg'1 ally target, 1 bound)2Rhck==5.4 (1Soul Splinter2Rh$2Rh'4 _The lemure is pinned in place!3Rh#...#.... . .  #.#...#.  . #.... #........#..#### #.#.# +.#...... #.#.# #.#.#.# #...@ZZ..#.#.#  #.....[...55######.#.#.# #.ggM######.#.#.# #.#'.####.# #.#.# g.# #... #.#.# K# #g#.# #.#.# Z   ball python zombie (constriction, min…)g# #g#... #.#.#    goblin zombie (3Rh=3RhP?g.3Rh /--63Rh4%3Rh'3Rh#...#.... . . #.#...#. . #....  #.#..#### #.#.#  +.#...... #.#.#  #.#.#.#  #...Z@Z..#.#.#  #.....[..g55######.#.#.# #..gM######.#.#.# #. ###.# #.#.# g.# #... #.#.# K# #g#.# #.#.# g# #g#... #.#.# 55Z..ggK.K   Pikel55 2 lemures (1 ally target)g   hobgoblinho;38Hg   goblin (launcher)(…)10/34=4==--7 _You swap places.3Rh#...#.... . . .#...#.  #.... #.3RhS#..#### #.#.# +.#...... #.#.# #.#.#.# #.55Z.Z@..#.#.# #.....[...gg######K#.#.# #...M######.#.#.# ###.# #.#.# g.# #... #.#.# K# #g#.# #.#.# 3Rhwg# #g#... #.#.# 3Rh3Rh3Rh3Rhl3Rh g55ZZ.@Kg..g   Robing   hobgoblin You swap places. The lemure hits your goblin zombie.3Rh38Soul Splinter _Your goblin zombie closely misses the lemure. _You see here a +0 giant spiked club.5Rh]  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5Rh   Pokesalot the Grave Robber #...#.... Deep Elf ....... . Health: 10/34 =======----------------- ########.#...#. Magic: 11/15 =================------- .............. #....  AC: 6Str: 5 #........#..#### #.#.#  EV: 12Int: 22 +........#...... #.#.#  SH: 0Dex: 15 #...........########.#.#  XL:  6 Next: 80% Place: Dungeon:4 #.........g55ZZ.@K.#.#.#  Noise: ---------  Time: 2518.4 (0.0) #.....[...gg######.#.#.#  r) +0 rapier #...........######.#.#.#  Cast: Soul Splinter #.......#'#gKZZ.)).....# ........#..K######.#.### ........###.# #.#.# 5Rh   K   Pikel ......g.# #... #.#.#  55 2 lemures (1 ally target) .......K# #g#.# #.#.#  g   Robin .......g# #g#... #.#.#  g   hobgoblin(…)Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +1 robe of fire  resistance (almost dead)6RhEPokesalot the Grave Robber#...#....Deep Elf....... .Health: 10/34 =======----------------- ########.#...#.Magic: 11/15 =================------- 6RhFx.............. #....AC: 6Str: 5 #........#..#### #.#.#EV: 12Int: 22 +........#...... #.#.#SH: 0Dex: 15 #...........########.#.#XL:  6 Next: 80% Place: Dungeon:4 #.........g55ZZ.@*.#.#.#6RhF0Noise: ---------  Time: 2518.4 (0.0) #.....[...gg######.#.#.#6RhFr) +0 rapier #...........######.#.#.#Cast: Soul Splinter 6RhGp#.......#'#gKZZ.)).....# ........#..K######.#.### 6Rh;G........###.# #.#.#K   Pikel 6Rh]G......g.# #... #.#.#55 2 lemures (1 ally target) 6Rh}G.......K# #g#.# #.#.#g   Robin 6RhGh.......g# #g#... #.#.#6RhGwg   hobgoblin(…)6Rh:H1Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +1 robe of fire  resistance (almost dead)6Rh$ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Pikel, wielding a +2 whip of freezing and wearing a +1 robe of fire  resistance (almost dead)  You draw life force from Pikel!6RhZ- 55 2 lemures (1 ally target)6Rh-Ag   Robing   hobgobling   goblin (launcher)You kill Pikel!6RhM  You feel life coursing into your body.  With Pikel's spell broken, his former minions thank you for their freedom.6Rh6RhJ6Rh.6Rh Bg..g§ZZ.@).g   Robing   hobgobling   goblin (launcher, ally target)ZZ 2 zombies (1 constriction, minion)6Rh  The lemure departs this earthly plane. x2; The goblin shoots a sling bullet.  The sling bullet hits your goblin zombie.6Rh(.   ball python zombie (constriction, min…)6Rhh6RhtE§Z.6RhYv6RhPokesalot the Grave Robber#...#....Deep Elf....... .Health: 14/34 =========--------------- ########.#...#.Magic: 11/16 ================-------- .............. #....AC: 6Str: 5 #........#..#### #.#.#EV: 126RhInt: 22 +........#...... #.#.#SH: 0Dex: 15 #..........g########.#.#XL:  6 Next: 115% Place: Dungeon:4 #..........g§Z..@).#.#.#Noise: ==-------  Time: 2519.4 (1.0) #.....[....g######.#.#.#r) +0 rapier #...........######.#.#.#Cast: Soul Splinter #.......#'#gKZZ.)).....# ........#..K######.#.### ........###.# #.#.#g   Robin ......g.# #... #.#.#g   hobgoblin 6Rh`.......K# #g#.# #.#.#g   goblin (launcher, ally target) .......g# #g#... #.#.#Z   ball python zombie (constriction, min…)You draw life force from Pikel!  You kill Pikel!You feel life coursing into your body.  With Pikel's spell broken, his former minions thank you for their freedom.  The lemure departs this earthly plane. x2; The goblin shoots a sling bullet.  The sling bullet hits your goblin zombie.6Rh _Your goblin zombie is destroyed!You have reached level 7!6Rh}/  --more--7Rh(6/38===7--7 7% Soul Splinter7Rh(7Rh47RhT74 _9RhWN#...#.... .9RhYX . .#...#.  #.... .#..#### #.#.# .9RhX#...... #.#.# .g#.#.# .g§Z..)@.#.#.# .....[....g######.#.#.# .9RhY######.#.#.# .#'#gKZZ.)).....#9Rh6Yz#..K######.#.###9RhYZ###.# #.#.# g.# #... #.#.# K# #g#.# #.#.# g# #g#... #.#.# 9Rh\9RhjgggggggMM   Menkaureg   Robing   hobgobling   goblin (launcher, ally target) (…)9Rh&9Rh'9Rh+d  Robin throws the goblin at you! The goblin unwields a +0 sling.9Rhi7C.g.Z.)@§g   Robing   hobgobling   goblin (ally target)Z   ball python zombie (constriction, min…)9Rhx8D-20Soul Splinter9RhB9RhLJ _The goblin wields a +0 dagger. The goblin completely misses you.Things that are here: _a +2 whip of freezing; a +1 robe of fire resistance;Rh(;Rh(;Rh);RhC+;Rh+;Rh7R.Mgg.Z.KM   Menkaureg   Robing   hobgobling   goblin (ally target)(…);Rh815-2=-1.5 (1.1;RhmB;RhfEw _You barely miss the goblin. The goblin hits you with a +0 dagger.RhT>RhPokesalot the Grave Robber#...#....Deep Elf....... .Health: 15/38 =========--------------- #######.#...#.Magic: 12/17 ================-------- ............. #....AC: 6Str: 5 ........#..#### #.#.#EV: 12Int: 22 ........#...... #.#.#SH: 0Dex: 15 ...........########.#.#XL:  7 Next:  7% Place: Dungeon:4 >Rh..........Mgg.Z)@g#.#.#Noise: =--------  Time: 2521.5 (0.0) .....[....K######.#.#.#r) +0 rapier ...........######.#.#.#Cast: Soul Splinter .......#'#gKZZ.)).....# .......#..K######.#.### .......###.# #.#.#M   Menkaure .....g.# #... #.#.#g   Robin ......K# #g#.# #.#.#>Rhg   hobgoblin ......g# #g#... #.#.#g   goblin (ally target)(…)_You barely miss the goblin. The goblin hits you with a +0 dagger.  >Rh+Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>RhSAiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetOkay, then.>Rh>Rh>Rh>Rh. _?Rh:d.g.Z4-2.6 (1.1 _You closely miss the goblin. The goblin hits you with a +0 dagger.ARhS#...#.... .......  ######.#...#.  ............ #.... #..#### #.#.#  #...... #.#.#  ..########.#.#  Mg.g.Z)g#.#.#  [....K######@#.#.#  .....######.#.#.#  #'#gKZZ.)).....#  #..K######.#.###  ###.# #.#.#  g.# #... #.#.#  K# #g#.# #.#.#  g# #g#... #.#.#  ..g.g ...#.#<#  ARhU[37m.Kg.g)Z.g   Robing   hobgobling   goblin (ally target)K   kobold (missile) 3-30ARhZQ _The goblin hits you with a +0 dagger.ARhhN  You hit the goblin.ARh-lARh]o  You kill the goblin!Your ball python zombie bites the hobgoblin.  Your ball python zombie grabs the hobgoblin.ARhzMK.g.gZ)M   Menkaureg   Robing   hobgoblin (distracted, ally target)ARh3====4.7 (1.1Soul SplinterARhxARhgARhG _Your ball python zombie constricts the hobgoblin.BRh  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CRh\ #...#.... Pokesalot the Grave Robber ....... .CRh Deep Elf ######.#...#. Health: 13/38 ========---------------- ............ #....  Magic: 11/17 ===============--------- .......#..#### #.#.#  AC: 6Str: 5 .......#...... #.#.#  EV: 12Int: 22 CRhS..........########.#.#  SH: 0Dex: 15 .........MK.g.gZ)#.#.#  XL:  7 Next:  7% Place: Dungeon:4 CRh'....[.....######@#.#.#  Noise: =--------  Time: 2524.7 (0.0) ..........######.#.#.#  r) +0 rapier ......#'#gKZZ.)).....#  Cast: Soul Splinter ......#..K######.#.### ......###.# #.#.# ....g.# #... #.#.#  M   Menkaure .....K# #g#.# #.#.#  g   Robin .....g# #g#... #.#.#  g   hobgoblin (distracted, ally target) CRhs<........g.g ...#.#<#  K   kobold (missile)(…)Casting: Grave Claw (safe; 1% risk of failure)  CRhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a hobgoblin (severely wounded, constricted by your ball python zombie, notwatching you, ally target)CRh T *gCRh ug.  Aim: Robin, wielding a +0 falchion, wearing a +0 animal skin and wearing a +0  helmet (severely wounded)ERhr@Q #...#....  Pokesalot the Grave Robber....... .  Deep Elf ######.#...#.  Health: 13/38 ========---------------- ............ #....  Magic: 11/17 ===============--------- .......#..#### #.#.#  AC: 6Str: 5 ERhWA.......#...... #.#.#  EV: 12Int: 22 ..........########.#.#  SH: 0Dex: 15 .........MK.*.gZ)#.#.#  XL:  7 Next:  7% Place: Dungeon:4 ....[.....######@#.#.#  Noise: =--------  Time: 2524.7 (0.0) ..........######.#.#.#  r) +0 rapier ......#'#gKZZ.)).....#  Cast: Soul Splinter ......#..K######.#.###ERhAJ ......###.# #.#.# ....g.# #... #.#.#  M   Menkaure .....K# #g#.# #.#.#ERh@B  g   Robin .....g# #g#... #.#.#  g   hobgoblin (distracted, ally target) ........g.g ...#.#<#ERhB)  K   kobold (missile)(…)Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetERhBAim: Robin, wielding a +0 falchion, wearing a +0 animal skin and wearing a +0  helmet (severely wounded)ERh  (bound)  You unleash the spiteful dead! The jagged bones skewer Robin.  Robin is almost dead.ERh) ERh8 Robin is pinned in place!ERh ERh  ERhIThe last of your harvested death is exhausted.ERhpAThe hobgoblin hits your ball python zombie.ERhW.Kg.g)gERh4=5.7 (1Soul Splinter-GClaw ERhERh[ _Your ball python zombie is destroyed!GRh  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HRh #...#....  Pokesalot the Grave Robber....... .  Deep Elf ######.#...#.  Health: 14/38 ========---------------- ............ #....  Magic: 11/17 ===============--------- .......#..#### #.#.#  AC: 6Str: 5 .......#...... #.#.#  EV: 12Int: 22 ..........########.#.#  SH: 0Dex: 15 .........M.Kg.g))#.#.#  XL:  7 Next:  7% Place: Dungeon:4 ....[.....######@#.#.#  Noise: ==-------  Time: 2525.7 (0.0) ..........######.#.#.#  r) +0 rapier ......#'#gKZZ.HRh)).....#  Cast: Soul Splinter ......#..K######.#.###  -GClaw ......###.# #.#.# ....g.# #... #.#.#  M   Menkaure .....K# #g#.# #.#.#  g   Robin (bound) .....g# #g#... #.#.#  g   hobgoblin ........g.g ...#.#<#  K   kobold (missile)Robin is pinned in place!  The last of your harvested death is exhausted.The hobgoblin hits your ball python zombie. _Your ball python zombie is destroyed!Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HRhHRhHRh _You must harvest more living souls to recharge this spell.KRhu  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KRh3 _ #...#.... Pokesalot the Grave Robber ....... . Deep Elf ######.#...#. Health: 14/38 ========---------------- ............ #....  Magic: 10/17 ==============---------- .......#..#### #.#.#  AC: 6Str: 5 .......#...... #.#.#  EV: 12Int: 22 ..........########.#.#  SH: 0Dex: 15 .........M.Kg.g*)#.#.#  XL:  7 Next:  7% Place: Dungeon:4 ....[.....######@#.#.#  Noise: ==-------  Time: 2525.7 (0.0) ..........######.#.#.#  r) +0 rapier KRh3 ......#'#gKZZ.)).....#  Cast: Soul Splinter ......#..K######.#.###  -GClaw ......###.# #.#.# ....g.# #... #.#.#  M   Menkaure .....K# #g#.# #.#.#  g   Robin (bound) .....g# #g#... #.#.#  g   hobgoblin ........g.g ...#.#<#  K   kobold (missile)Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 falchion, wearing a +0 animal skin and wearing a +0  helmet (almost dead, bound in place, chance to affect: 60%)MRhH #...#....  Pokesalot the Grave Robber....... .  Deep Elf ######.#...#.  Health: 14/38 ========---------------- ............ #....  Magic: 10/17 ==============---------- .......#..#### #.#.#  AC: 6Str: 5 .......#...... #.#.#  EV: 12Int: 22 ..........########.#.#  SH: 0Dex: 15 MRh~I.........M.Kg.*))#.#.#  XL:  7 Next:  7% Place: Dungeon:4 ....[.....######@#.#.#  Noise: ==-------  Time: 2525.7 (0.0) ..........######.#.#.#  r) +0 rapier ......#'#gKZZ.)).....#  Cast: Soul Splinter ......#..K######.#.###  -GClaw ......###.# #.#.# MRhJ=....g.# #... #.#.#  M   Menkaure .....K# #g#.# #.#.#  g   Robin (bound) .....g# #g#... #.#.#  g   hobgoblin MRhV(........g.g ...#.#<#  K   kobold (missile)Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 falchion, wearing a +0 animal skin and wearing a +0  helmet (almost dead, bound in place, chance to affect: 60%)MRh<(weak, ally target, soul-sp…)(…)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Robin, wielding a +0 falchion, wearing a +0 animal skin and wearing a +0  helmet (almost dead, bound in place, chance to affect: 60%)  A fragment of the hobgoblin's soul is dislodged from its body.MRh  The hobgoblin looks weaker. .MK.gg*  The hobgoblin hits your soul wisp but does no damage.-6.7 (1Soul SplinterMRhMRhNZ _Your soul wisp misses the hobgoblin.ORhE j ....... . ######.#...#. ............ #....#..#### #.#.#.......########.MK.gg*)[.....######...#'#..)).)).....#...######.#.#####.# #.#.# g.# #.....K# #g#.##*   soul wisp (summoned)g.....g.g ...#.#<)......5. ..#.##ORh ORhٚ Z gg   hobgoblin (wandering)*   soul wisp (summoned)A hobgoblin comes into view.ORh ~1=--7ORh% ORh q _Something hits your soul wisp but does no damage.QRhW QRhc G.gQRhke ?-8QRh)o QRhr h _Something closely misses your soul wisp.RRhRRh e.ggRRh:f5=9Soul SplinterRRhĪRRhlh _Something closely misses your soul wisp.SRhSRh SRha)g30SRhSRhq _Something hits your soul wisp but does no damage.TRh TRh V)g TRh r2==1TRh t _Something hits your soul wisp.XRh XRh; i.g#2XRh\ ~ _Something closely misses your soul wisp.YRh̟YRh0U)g YRh˫e16==3YRhYRhlclosely misses your soul wisp.hits your soul wisp but does no damage..closely misses your soul wisp.hitZRh[ ....... . Pokesalot the Grave Robber ######.#...#. Deep Elf ............ #....  Health: 16/38 ==========-------------- .......#..#### #.#.#  Magic: 12/17 ================-------- ZRh.......#...... #.#.#  AC: 6Str: 5 ..........########.#.#  EV: 12Int: 22 ..........MK.gg*)#.#.#  SH: 0Dex: 15 ....[.....######.#.#.#  XL:  7 Next:  7% Place: Dungeon:4 ..........######@#.#.#  Noise: ---------  Time: 2533.7 (0.0) ......#'#..)).)g.....#  r) +0 rapier ......#...######.#.###  Cast: Soul Splinter ......###.# #.#.#  -GClaw ....g.# #... #.#.# ZRh7.....K# #g#.# #.#.#  g   hobgoblin .....g# #g#... #.#.#  *   soul wisp (summoned) ........g.g ...#.#<# ..)......5. ..#.### _Something hits your soul wisp. _Something closely misses your soul wisp. _Something hits your soul wisp.Hit: r) +0 rapierZRhPress: ? - help, Dir - move targetAim: a hobgoblin (moderately wounded, 62% to hit)ZRh ....... . Pokesalot the Grave Robber ######.#...#. Deep Elf ............ #....  Health: 16/38 ==========-------------- .......#..#### #.#.#  Magic: 12/17 ================-------- .......#...... #.#.#  AC: 6Str: 5 ..........########.#.#  EV: 12Int: 22 ..........MK.gg*)#.#.#  SH: 0Dex: 15 ....[.....######.#.#.#  XL:  7 Next:  7% Place: Dungeon:4 ZRhȫ..........######@#.#.#  Noise: ---------  Time: 2533.7 (0.0) ......#'#..)).)g.....#  r) +0 rapier ......#...######.#.###  Cast: Soul Splinter ......###.# #.#.#  -GClaw ....g.# #... #.#.# .....K# #g#.# #.#.#  g   hobgoblin .....g# #g#... #.#.#  *   soul wisp (summoned) ........g.g ...#.#<# ..)......5. ..#.### _Something hits your soul wisp.Hit: r) +0 rapierPress: ? - help, Dir - move targetAim: a hobgoblin (moderately wounded, 62% to hit)  You hit the hobgoblin.  You kill the hobgoblin!ZRh_  Press: ? - help, Dir - move targetAim: a hobgoblin (moderately wounded, 62% to hit)  You hit the hobgoblin.  You kill the hobgoblin!  You have harvested enough death to cast Grave Claw an additional time.Something hits your soul wisp.ZRhȿ  . #....  #.#.#  #.#.# ####.#.# §)#.#.# [  ZRhX..)).)).....# .######.#.###  #.#.#  #... #.#.#  #g#.# #.#.#   #.#.#  ...#.#<#  )   ZRhy3===4.8 (1.1Soul SplinterZRh%ZRhjA _Your soul wisp returns to where it belongs.\Rh|  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]Rh]Rh]Rh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)]RhK M#...#....  ....... . ######.#...#. ..... #....#####...... #.#######......gMKgg§)[....######.#.#.#'#..)).)).....# ......#...######.#.### M   Menkaureg   Robing   hobgoblin#.#g   goblin (unaware)(…)]RhON ]Rh t  gMKg)g(strong)gstrong) A goblin comes into view. It is wielding a +0 dagger.Robin roars a battlecry!==50Soul Splinter _The goblins go into a battle-frenzy!aRhgI  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aRhf  #...#.... Pokesalot the Grave Robber ....... . Deep Elf ######.#...#. Health: 16/38 ==========-------------- ............ #....  Magic: 11/17 ===============--------- .......#..#### #.#.#  AC: 6Str: 5 .......#...... #.#.#  EV: 12Int: 22 ..........########.#.#  SH: 0Dex: 15 ..........gMKg)g)#.#.#  XL:  7 Next:  7% Place: Dungeon:4 ....[.....######@#.#.#  Noise: ===------  Time: 2535.8 (0.0) aRh`h ..........######.#.#.#  r) +0 rapier ......#'#..)).)).....#  Cast: Soul Splinter ......#...######.#.### ......###.# #.#.# ....g.# #... #.#.#  M   Menkaure .....K# #g#.# #.#.#  g   Robin .....g# #g#... #.#.#  g   hobgoblin (strong) ........g.g ...#.#<#  g   goblin (strong)(…)_The goblins go into a battle-frenzy!Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aRhh >Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a hobgoblin (grey smoke, severely wounded, strong)bRhT *gbRh sg)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target  Aim: Robin, wielding a +0 falchion, wearing a +0 animal skin and wearing a +0  helmet (almost dead)bRh  #...#....  Pokesalot the Grave Robber....... .  Deep Elf ######.#...#.  Health: 16/38 ==========-------------- ............ #....  Magic: 11/17 ===============--------- .......#..#### #.#.#  AC: 6Str: 5 .......#...... #.#.#  EV: 12Int: 22 ..........########.#.#  SH: 0Dex: 15 ..........gMK*)g)#.#.#  XL:  7 Next:  7% Place: Dungeon:4 ....[.....######@#.#.#  Noise: ===------  Time: 2535.8 (0.0) ..........######.#.#.#bRhM   r) +0 rapier ......#'#..)).)).....#  Cast: Soul Splinter ......#...######.#.### ......###.# #.#.# ....g.# #... #.#.#  M   Menkaure .....K# #g#.# #.#.#  g   Robin .....g# #g#... #.#.#  g   hobgoblin (strong) ........g.g ...#.#<#  g   goblin (strong)(…)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: Robin, wielding a +0 falchion, wbRh mearing a +0 animal skin and wearing a +0  helmet (almost dead)bRhc c  You unleash the spiteful dead! The jagged bones skewer Robin!!bRh Jg   hobgoblin (strong)g   K   kobold (missile)bRheN    . #....  #.#.#  #.#.# .########.#.# .gMK*)g)#.#.# [#@#.#.# #.#.#.# )).)).....# ##.#.###  #.#.#  #... #.#.#  #g#.# #.#.#   #.#.#   <#  helmet (almost dead)  bRhO WYou unleash the spiteful dead! The jagged bones skewer Robin!!  You kill Robin!  The last of your harvested death is exhausted.  The hobgoblin hits you.  Menkaure calls on the powers of darkness!bRh% L   . #....  #.#.#  #.#.# .########.#.# .gMK*)g)#.#.# [#@#.#.# #.#.#.# )).)).....# ##.#.###  #.#.# bRh1 > #... #.#.#  #g#.# #.#.#   #.#.#  <#   The kobold convulses! The goblin convulses! Your body is wracked with pain!bRh#5 G.KbRh9 9/38 -----8-6.8 (1-GClaw bRh0C bRhmF V _* * * LOW HITPOINT WARNING * * *dRh1 C #...#.... Pokesalot the Grave Robber ....... . Deep Elf ######.#...#. Health: 9/38=====------------------- ............ #....  Magic: 11/17 ===============--------- .......#..#### #.#.#  AC: 6Str: 5 .......#...... #.#.#  EV: 12Int: 22 ..........########.#.#  SH: 0Dex: 15 dRh/2 ..........gM.K)g)#.#.#  XL:  7 Next:  8% Place: Dungeon:4 ....[.....######@#.#.#  Noise: ==-------  Time: 2536.8 (0.0) ..........######.#.#.#  r) +0 rapier ......#'#..)).)).....#  Cast: Soul Splinter ......#...######.#.###  -GClaw ......###.# #.#.# ....g.# #... #.#.#  M   Menkaure dRh2 .....K# #g#.# #.#.#  g   hobgoblin (strong) .....g# #g#... #.#.#  g   goblin (strong) ........g.g ...#.#<#  K   kobold (missile)Menkaure calls on the powers of darkness!The kobold convulses! The goblin convulses! Your body is wracked with pain! _* * * LOW HITPOINT WARNING * * *Hit: r) +0 rapierPress: ? - help, Dir - move targetAim: a hobgoblin (severely wounded, strong, 62% to hit)dRh #...#.... Pokesalot the Grave Robber ....... . Deep Elf ######.#...#. Health: 9/38=====------------------- ............ #....  Magic: 11/17 ===============--------- .......#..#### #.#.#  AC: 6Str: 5 .......#...... #.#.#  EV: 12Int: 22 ..........########.#.#  SH: 0Dex: 15 ..........gM.K)g)#.#.#  XL:  7 Next:  8% Place: Dungeon:4 ....[.....######@#.#.#  Noise: ==-------  Time: 2536.8 (0.0) ..........######.#.#.#  r) +0 rapier ......#'#..)).)).....#  Cast: Soul Splinter ......#...######.#.### Rh7m -GClaw ......###.# #.#.# ....g.# #... #.#.#  M   Menkaure .....K# #g#.# #.#.#  g   hobgoblin (strong) .....g# #g#... #.#.#  g   goblin (strong) ........g.g ...#.#<#  K   kobold (missile) _* * * LOW HITPOINT WARNING * * *Hit: r) +0 rapierPress: ? - help, Dir - move targetAim: a hobgoblin (severely wounded, strong, 62% to hit)  You closely miss the hobgoblin.The hobgoblin is severely wounded.eRh**   . #....  #.#.#  #.#.# .########.#.# .gM.K)g)#.#.# [#@#.#.# #.#.#.# )).)).....# ##.#.###  #.#.#  #... #.#.#  #g#.# #.#.#   #.#.#  <# eRhZ-  Hit: r) +0 rapier  Press: ? - help, Dir - move targetAim: a hobgoblin (severely wounded, strong, 62% to hit)  You closely miss the hobgoblin.  The hobgoblin is severely wounded.The hobgoblin hits you.eRh/eRh,>eRh{E+ .gM)K* * * LOW HITPOINT WARNING * * *82=-7.9 (1.1eRhBcm _The hobgoblin closely misses you.eRhl&  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fRhť #...#.... Pokesalot the Grave Robber ....... . Deep Elf ######.#...#. Health: 8/38=====------------------- ............ #....  Magic: 9/17============------------ .......#..#### #.#.#  AC: 6Str: 5 .......#...... #.#.#  EV: 12Int: 22 fRhM"..........########.#.#  SH: 0Dex: 15 ...........gM)Kg)#.#.#  XL:  7 Next:  8% Place: Dungeon:4 ....[.....######@#.#.#  Noise: =--------  Time: 2537.9 (0.0) ..........######.#.#.#  r) +0 rapier ......#'#..)).)).....#  Cast: Soul Splinter ......#...######.#.###  -GClaw ......###.# #.#.# ....g.# #... #.#.#  M   Menkaure fRh.....K# #g#.# #.#.#  g   hobgoblin (strong) .....g# #g#... #.#.#  g   goblin (strong) ........g.g ...#.#<#  K   kobold (missile) _The hobgoblin closely misses you.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, strong)fRhS  #...#....  Pokesalot the Grave Robber....... .  Deep Elf ######.#...#.  Health: 8/38=====------------------- ............ #....  Magic: 9/17============------------ .......#..#### #.#.#  AC: 6Str: 5 .......#...... #.#.#  EV: 12Int: 22 ..........########.#.#  SH: 0Dex: 15 ...........gM)K*)#.#.#  XL:  7 Next:  8% Place: Dungeon:4 ....[.....######@#.#.#  Noise: =--------  Time: 2537.9 (0.0) ..........######.#.#.#  r) +0 rapier ......#'#..)fRhMU [46m).)).....#  Cast: Soul Splinter ......#...######.#.###  -GClaw ......###.# #.#.# ....g.# #... #.#.#  M   Menkaure .....K# #g#.# #.#.#  g   hobgoblin (strong) .....g# #g#... #.#.#  g   goblin (strong) ........g.g ...#.#<#  K   kobold (missile) _The hobgoblin closely misses you.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely woundedRh V m, strong)fRhd) h  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (severely wounded, strong)  You draw life force from the hobgoblin!fRh&2 a g   fRh2 K   kobold (missile)  You kill the hobgoblin!fRhq fRh fRh fRh j.gM)KfRh( J9=8.9 (1fRh fRh < _You feel life coursing into your body.hRhc;  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hRh%j #...#.... Pokesalot the Grave Robber ....... . Deep Elf ######.#...#. Health: 9/38=====------------------- ............ #....  Magic: 6/17========---------------- .......#..#### #.#.#  AC: 6Str: 5 .......#...... #.#.#  EV: 12Int: 22 ..........########.#.#  SH: 0Dex: 15 ............gM)K)#.#.#  XL:  7 Next:  8% Place: Dungeon:4 ....[.....######@#.#.#  Noise: ==-------  Time: 2538.9 (0.0) ..........######.#.#.#  r) +0 rapier ......#'#..)).)).....#  Cast: Soul Splinter ......#...######.#.###  Rhlo0m-GClaw ......###.# #.#.# ....g.# #... #.#.#  M   Menkaure .....K# #g#.# #.#.#  g   goblin (strong) .....g# #g#... #.#.#  K   kobold (missile) ........g.g ...#.#<# Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering poisoned darts  (moderately wounded)hRh;  #...#....  Pokesalot the Grave Robber....... .  Deep Elf ######.#...#.  Health: 9/38=====------------------- ............ #....  Magic: 6/17========---------------- .......#..#### #.#.#  AC: 6Str: 5 .......#...... #.#.#  EV: 12Int: 22 ..........########.#.#  SH: 0Dex: 15 ............gM)*)#.#.#  XL:  7 Next:  8% Place: Dungeon:4 ....[.....######@#.#.#  Noise: ==-------  Time: 2538.9 (0.0) ..........######.#.#.#  r) +0 rapier ......hRh< #'#..)).)).....#  Cast: Soul Splinter ......#...######.#.###  -GClaw ......###.# #.#.# ....g.# #... #.#.#  M   Menkaure .....K# #g#.# #.#.#  g   goblin (strong) .....g# #g#... #.#.#  K   kobold (missile) ........g.g ...#.#<# Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering poisoned darts  (moderately wounded)hRh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering poisoned darts  (moderately wounded)  You draw life force from the kobold.hRh1 e   You kill the kobold!hRh hRh hRhN S.gM)hRh 10/38=9.9 (1Soul SplinterhRhţ hRhC < _You feel life coursing into your body.jRh  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jRh`N jRh;v  #...#....  Pokesalot the Grave Robber....... .  Deep Elf ######.#...#.  Health: 10/38 ======------------------ ............ #....  Magic: 6/17========---------------- .......#..#### #.#.#  AC: 6Str: 5 .......#...... #.#.#  EV: 12Int: 22 ..........########.#.#  SH: 0Dex: 15 .............gM))#.#.#  XL:  7 Next:  8% Place: Dungeon:4 ....[.....######@#.#.#  Noise: ==-------  Time: 2539.9 (0.0) ..........######.#.#.#  r) +0 rapier ......#'#..))Rh'w m.)).....#  Cast: Soul Splinter ......#...######.#.###  -GClaw ......###.# #.#.# ....g.# #... #.#.#  M   Menkaure .....K# #g#.# #.#.#  g   goblin (strong) .....g# #g#... #.#.# ........g.g ...#.#<# (moderately wounded)  You draw life force from the kobold.  You kill the kobold! _You feel life coursing into your body.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jRh| jRh p _You must harvest more living souls to recharge this spell.kRh   Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lRhw3lRh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)sRh  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sRh sRh  Your spells (cast)TypeFailure Level  a - Soul SplinterNecromancysRh 1% 1  b + Grave ClawNecromancy1% 2  c - Vampiric DrainingNecromancy1% 3 d - Animate DeadNecromancy6%sRh< 4 Select a spell to cast[!]/[I] toggle spell headerstRh tRh  #...#....  Pokesalot the Grave Robber....... .  Deep Elf ######.#...#.  Health: 10/38 ======------------------ ............ #....  Magic: 6/17========---------------- .......#..#### #.#.#  AC: 6Str: 5 .......#...... #.#.#  EV: 12Int: 22 ..........########.#.#  SH: 0Dex: 15 .............gM))#.#.#  XL:  7 Next:  8% Place: Dungeon:4 ....[.....######@#.#.#  Noise: ==-------  Time: 2539.9 (0.0) ..........######.#.#.#  r) +0 rapier ......#'#..))tRh( n.)).....#  Cast: Soul Splinter ......#...######.#.###  -GClaw ......###.# #.#.# ....g.# #... #.#.#  M   Menkaure .....K# #g#.# #.#.#  g   goblin (strong) .....g# #g#... #.#.# ........g.g ...#.#<# _You must harvest more living souls to recharge this spell.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tRh( #...#....  Pokesalot the Grave Robber....... .  Deep Elf ######.#...#.  Health: 10/38 ======------------------ ............ #....  Magic: 6/17========---------------- .......#..#### #.#.#  AC: 6Str: 5 .......#...... #.#.#  EV: 12Int: 22 ..........########.#.#  SH: 0Dex: 15 .............gM))#.#.#  XL:  7 Next:  8% Place: Dungeon:4 ....[.....######@#.#.#  Noise: ==-------  Time: 2539.9 (0.0) ..........######.#.#.#  r) +0 rapier ......#'#..))Rh<m.)).....#  Cast: Soul Splinter ......#...######.#.###  -GClaw ......###.# #.#.# ....g.# #... #.#.#  M   Menkaure .....K# #g#.# #.#.#  g   goblin (strong) .....g# #g#... #.#.# ........g.g ...#.#<# _You must harvest more living souls to recharge this spell.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then. _Rhn>HuRhuRhpuRh\ _Unknown command.vRh6 vRh= 4Inventory: 20/52 slots Hand Weapons (go to first with ))  r - a +0 rapier (weapon)a - a +0 dagger  f - a +0 spear vRh;> Q k - a +0 short sword of freezing Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  d - a scarf of repulsion (worn) Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)q - a wand of flame (23) Scrolls (go to first with ?)  e - 2 scrolls of fearvRhs> g - a scroll of identify  h - 3 scrolls of vulnerability  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNE  t - a scroll labelled KEZUID IKOGU vRh> ' u - a scroll labelled BIOLIACIUC vRh> [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]yRh  q - a wand of flame (23). A magical device which throws little puffs of flame. Damage: 2d5 Noise: Quiet You took it off Grinder on level 3 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.zRhy  #...#.... Pokesalot the Grave Robber ....... . Deep Elf ######.#...#. Health: 10/38 ======------------------ ............ #....  Magic: 6/17========---------------- .......#..#### #.#.#  AC: 6Str: 5 .......#...... #.#.#  EV: 12Int: 22 ..........########.#.#  SH: 0Dex: 15 .............gM*)#.#.#  XL:  7 Next:  8% Place: Dungeon:4 ....[.....######@#.#.#  Noise: ==-------  Time: 2539.9 (0.0) ..........######.#.#.#  r) +0 rapier ......#'#..)).)).....#  Cast: Rh 4mSoul Splinter ......#...######.#.###  -GClaw ......###.# #.#.# ....g.# #... #.#.#  M   Menkaure .....K# #g#.# #.#.#  g   goblin (strong) .....g# #g#... #.#.# ........g.g ...#.#<# Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Menkaure (85% to hit){Rh<    . #....  #.#.#  #.#.#  M* [  )).)   #.#.#  #... #.#.#   #g#.# #.#.#   #.#.#  <# _Okay, then.Unknown command.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Menkaure (85% to hit)  The puff of flame hits Menkaure! Menkaure is burned terribly!{Rh {Rh= {Rh : #...#....  Pokesalot the Grave Robber....... .  Deep Elf ######.#...#.{Rh   Health: 10/38 ======------------------ ............ #....  Magic: 6/17========---------------- .......#..#### #.#.#  AC: 6Str: 5 .......#...... #.#.#  EV: 12Int: 22 ..........########.#.#  SH: 0Dex: 15 .............gM))#.#.#  XL:  7 Next:  8% Place: Dungeon:4 ....[.....######@#.#.#  Noise: ==-------  Time: 2539.9 (0.0) ..........######.#.#.#  r) +0 rapier ......#'#..)).)).....#  Cast: Soul Splinter ......#...######.#.###  -GClaw ......##{Rh #.# #.#.# ....g.# #... #.#.#  M   Menkaure .....K# #g#.# #.#.#  g   goblin (strong) .....g# #g#... #.#.# ........g.g ...#.#<# _Okay, then. _Unknown command.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Menkaure (85% to hit)  The puff of flame hits Menkaure! Menkaure is burned terribly!{Rh {Rhq {Rh Z)gM{Rha x17=40.9 (1{Rh {Rhi _ _Menkaure is moderately damaged.}Rh)h  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}Rh }Rh }RhH }Rh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Rh[  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh Rh  #...#....  Pokesalot the Grave Robber....... .  Deep Elf ######.#...#.  Health: 11/38 ======------------------ ............ #....  Magic: 7/17=========--------------- .......#..#### #.#.#  AC: 6Str: 5 .......#...... #.#.#  EV: 12Int: 22 ..........########.#.#  SH: 0Dex: 15 .............)gM)#.#.#  XL:  7 Next:  8% Place: Dungeon:4 ....[.....######@#.#.#  Noise: ==-------  Time: 2540.9 (0.0) ..........######.#.#.#  r) +0 rapier .....Rh .#'#..)).)).....#  Cast: Soul Splinter ......#...######.#.###  -GClaw ......###.# #.#.# ....g.# #... #.#.#  M   Menkaure .....K# #g#.# #.#.#  g   goblin (strong) .....g# #g#... #.#.# ........g.g ...#.#<# _Menkaure is moderately damaged.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh Rh Rh Rh p _You must harvest more living souls to recharge this spell.RhRhE[Inventory: 20/52 slots Rh-Hand Weapons (go to first with ))  r - a +0 rapier (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezing Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  b - a +0 robe (worn) Rh d - a scarf of repulsion (worn) Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)q - a wand of flame (22) Scrolls (go to first with ?)  e - 2 scrolls of fearg - a scroll of identify  h - 3 scrolls of vulnerability  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNE  t - a scroll labelled KEZUID IKOGU  u - a scroll labelled BIOLIACIUC Rh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]RhT  q - a wand of flame (22). A magical device which throws little puffs of flame. Damage: 2d5 Noise: Quiet You took it off Grinder on level 3 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Rh #...#.... Pokesalot the Grave Robber ....... . Deep Elf ######.#...#. Health: 11/38 ======------------------ ............ #....  Magic: 7/17=========--------------- .......#..#### #.#.#  AC: 6Str: 5 Rh.......#...... #.#.#  EV: 12Int: 22 ..........########.#.#  SH: 0Dex: 15 .............)gM)#.#.#  XL:  7 Next:  8% Place: Dungeon:4 ....[.....######@#.#.#  Noise: ==-------  Time: 2540.9 (0.0) ..........######.#.#.#  r) +0 rapier ......#'#..)).)).....#  Cast: Soul Splinter ......#...######.#.###  -GClaw ......###.# #.#.# Rh6....g.# #... #.#.#  M   Menkaure .....K# #g#.# #.#.#  g   goblin (strong) .....g# #g#... #.#.# ........g.g ...#.#<# Rh)Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You must harvest more living souls to recharge this spell.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Menkaure (moderately damaged, 85% to hit)Rh%8   . #....  #.#.#  #.#.#  M [  )).)   #.#.#  #... #.#.#   #g#.# #.#.#  Rh}9 #.#.#  <# onfirm with . or Enter, or press ? or * to list all spells. _You must harvest more living souls to recharge this spell.  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: Menkaure (moderately damaged, 85% to hit)  The puff of flame hits Menkaure! Menkaure is burned terribly!RhwRh7Rhȋd #...#....  Pokesalot the Grave Robber....... .  Deep Elf ######.#...#.  Health: 11/38 ======------------------ ............ #....  Magic: 7/17=========--------------- .......#..#### #.#.#  AC: 6Str: 5 Rhc*.......#...... #.#.#  EV: 12Int: 22 ..........########.#.#  SH: 0Dex: 15 .............)gM)#.#.#  XL:  7 Next:  8% Place: Dungeon:4 ....[.....######@#.#.#RhQ  Noise: ==-------  Time: 2540.9 (0.0) ..........######.#.#.#  r) +0 rapier ......#'#..)).)).....#  Cast: Soul Splinter ......#...######.#.###  -GClaw ......###.# #.#.# Rh7....g.# #... #.#.#  M   Menkaure .....K# #g#.# #.#.#RhqF  g   goblin (strong) .....g# #g#... #.#.# ........g.g ...#.#<# RhConfirm with . or Enter, or press ? or * to list all spells. _You must harvest more living souls to recharge this spell.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Menkaure (moderately damaged, 85% to hit)  The puff of flame hits Menkaure! Menkaure is burned terribly!RhRhž*1.9 (1RhRhA] _Menkaure is severely damaged.Rh9RhAInventory: 20/52 slots Hand Weapons (go to first with ))  r - a +0 rapier (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezing Missiles (go to first with () RhB/ o - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  d - a scarf of repulsion (worn) Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)q - a wand of flame (21) RhBScrolls (go to first with ?)  e - 2 scrolls of fearg - a scroll of identify  h - 3 scrolls of vulnerability  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNE  t - a scroll labelled KEZUID IKOGU  u - a scroll labelled BIOLIACIUC RhB[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rhj q - a wand of flame (21). A magical device which throws little puffs of flame. Damage: 2d5 Noise: Quiet You took it off Grinder on level 3 of the Dungeon. RhSk&Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Rh #...#.... Pokesalot the Grave Robber ....... . Deep Elf ######.#...#. Health: 11/38 ======------------------ ............ #....  Magic: 7/17=========--------------- .......#..#### #.#.#  AC: 6Str: 5 .......#...... #.#.#  EV: 12Int: 22 Rh..........########.#.#  SH: 0Dex: 15 .............)gM)#.#.#  XL:  7 Next:  8% Place: Dungeon:4 ....[.....######@#.#.#  Noise: ==-------  Time: 2541.9 (0.0) ..........######.#.#.#  r) +0 rapier ......#'#..)).)).....#  Cast: Soul Splinter ......#...######.#.###  -GClaw ......###.# #.#.# ....g.# #... #.#.#  M   Menkaure .....K# #g#.# #.#.#  g   goblin (strong) .....g# #g#... #.#.# ........g.g ...#.#<# RhAim: Menkaure (moderately damaged, 85% to hit)  The puff of flame hits Menkaure! Menkaure is burned terribly! _Menkaure is severely damaged.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Menkaure (severely damaged, 85% to hit)RhWe   .Rh #....  #.#.#  #.#.#  * [  )).)   #.#.#  #... #.#.#  #g#.# #.#.#   #.#.#  <# Rh$RhNRhv #...#....  Pokesalot the Grave Robber....... .  Deep Elf ######.#...#.  Health: 11/38 ======------------------ ............ #....  Magic: 7/17=========--------------- .......#..#### #.#.#  AC: 6Str: 5 .......#...... #.#.#  EV: 12Int: 22 ..........########.#.#  SH: 0Dex: 15 RhB.............)gM)#.#.#  XL:  7 Next:  8% Place: Dungeon:4 ....[.....######@#.#.#  Noise: ==-------  Time: 2541.9 (0.0) ..........######.#.#.#  r) +0 rapier ......#'#..)).)).....#  Cast: Soul Splinter ......#...######.#.###  -GClaw ......###.# #.#.# ....g.# #... #.#.#  M   Menkaure .....K# #g#.# #.#.#  g   goblin (strong) .....g# #g#... #.#.# ........g.g ...#.#<# hmAim: Menkaure (moderately damaged, 85% to hit)  The puff of flame hits Menkaure! Menkaure is burned terribly! _Menkaure is severely damaged.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Menkaure (severely damaged, 85% to hit)RhZThe puff of flame hits Menkaure! Menkaure is burned terribly! _Menkaure is severely damaged.  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: Menkaure (severely damaged, 85% to hit)  The puff of flame misses Menkaure.Rh8*Rhe (fast)Menkaure gestures wildly while chanting.Rh|8MRhI====2.9 (1Rh Rh1 _Menkaure seems to speed up.RhH Rh Inventory: 20/52 slots Hand Weapons (go to first with ))  r - a +0 rapier (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezing Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  d - a scarf of repulsion (worn) Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)q - a wand of flame (20) Scrolls (go to first with ?)  e - 2 scrolls of fearg - a scroll of identify  h - 3 scrolls of vulnerability  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNE  t - a scroll labelled KEZUID IKOGU  u - a scroll labelled BIOLIACIUC [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh L q - a wand of flame (20). A magical device which throws little puffs of flame. Damage: 2d5 Noise: Quiet You took it off Grinder on level 3 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.RhD  #...#.... Pokesalot the Grave Robber ....... . Deep Elf ######.#...#. Health: 11/38 ======------------------ ............ #....  Magic: 7/17=========--------------- RhF .......#..#### #.#.#  AC: 6Str: 5 .......#...... #.#.#  EV: 12Int: 22 ..........########.#.#  SH: 0Dex: 15 .............)gM)#.#.#  XL:  7 Next:  8% Place: Dungeon:4 ....[.....######@#.#.#  Noise: ====-----  Time: 2542.9 (0.0) ..........######.#.#.#  r) +0 rapier ......#'#..)).)).....#  Cast: Soul Splinter ......#...######.#.###  -GClaw ......###.# #.#.# RhUF =....g.# #... #.#.#  M   Menkaure (fast) .....K# #g#.# #.#.#  g   goblin (strong) .....g# #g#... #.#.# ........g.g ...#.#<# RhF The puff of flame misses Menkaure.  Menkaure gestures wildly while chanting. _Menkaure seems to speed up.  Aiming: Throw FlameRhF Press: ? - help, Shift-Dir - straight lineAim: Menkaure (severely damaged, fast, 85% to hit)RhMenkaure gestures wildly while chanting. _Menkaure seems to speed up.  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: Menkaure (severely damaged, fast, 85% to hit)  The puff of flame hits Menkaure! Menkaure is burned terribly!   . #....  #.#.#  #.#.#  ) [  )).)   #.#.#  #... #.#.#   g   goblin (strong) #g#.# #.#.#    #.#.#  <# Rh.DRhNRhA #...#....  Pokesalot the Grave Robber....... .  Deep Elf ######.#...#.  Health: 11/38 ======------------------ ............ #....  Magic: 7/17=========--------------- .......#..#### #.#.#  AC: 6Str: 5 .......#...... #.#.#  EV: 12Int: 22 ..........########.#.#  SH: 0Dex: 15 .............)g))#.#.#  XL:  7 Next:  8% Place: Dungeon:4 ....[.....######@#.#.#  Noise: ====-----  Time: 2542.9 (0.0) ..........######.#.#.#  r) +0 rapier ......#'#Rh..)).)).....#  Cast: Soul Splinter ......#...######.#.###  -GClaw ......###.# #.#.# ....g.# #... #.#.#  g   goblin (strong) .....K# #g#.# #.#.# .....g# #g#... #.#.# ........g.g ...#.#<# Menkaure gestures wildly while chanting. _Menkaure seems to speed up.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Menkaure (severely damaged, fast, 85% to hit)  The puff of flame hits Menkaure! Menkaure is burned terribly!Rh)g 833==--3.9 (1Soul Splinter _You destroy Menkaure!Your Spellcasting skill increases to level 6! _Your Necromancy skill increases to level 7!Rh   Rh& Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhH, #...#.... Pokesalot the Grave Robber ....... . Deep Elf ######.#...#. Health: 11/38 ======------------------ ............ #....  Magic: 4/18=====------------------- .......#..#### #.#.#  AC: 6Str: 5 .......#...... #.#.#  EV: 12Int: 22 ..........########.#.#  SH: 0Dex: 15 .............))g)#.#.#  XL:  7 Next: 33% Place: Dungeon:4 ....[.....######@#.#.#  Noise: ==-------  Time: 2543.9 (0.0) ..........######.#.#.#  r) +0 rapier ......#'#..)).)).....#  Cast: Soul Splinter ......#...######.#.###  -GClaw ......###.# #.#.# hd-G14d....g.# #... #.#.#  g   goblin (strong) .....K# #g#.# #.#.# .....g# #g#... #.#.# ........g.g ...#.#<# _Your Necromancy skill increases to level 7!Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, strong)RhD  #...#....  Pokesalot the Grave Robber....... .  Deep Elf ######.#...#.  Health: 11/38 ======------------------ ............ #....  Magic: 4/18=====------------------- .......#..#### #.#.#  AC: 6Str: 5 .......#...... #.#.#  EV: 12Int: 22 ..........########.#.#  SH: 0Dex: 15 .............))*)#.#.#  XL:  7 Next: 33% Place: Dungeon:4 ....[.....######@#.#.#  Noise: ==-------  Time: 2543.9 (0.0) ..........######.#.#.#  r) +0 rapier ......#'#..hk gm)).)).....#  Cast: Soul Splinter ......#...######.#.###  -GClaw ......###.# #.#.# ....g.# #... #.#.#  g   goblin (strong) .....K# #g#.# #.#.#Rh 2 .....g# #g#... #.#.# ........g.g ...#.#<# _Your Necromancy skill increases to level 7!Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, strong)Rh   Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (moderately wounded, strong)  You draw life force from the goblin! Rh ,Rh4You kill the goblin!RhtQ)3==5=4.9 (1Soul Splinter _You feel life coursing into your body.Rh^4M#...#....  ....... . ######.#...#. ..... #....#####...... ########.........)))[.....#####Rhv....######.#.#'#..)).))..... ......#...######.#.### .# ##.#Rh'RhC.--5RhQRh1j  Things that are here: _a +0 dagger; a +0 slingRhyW) #...#....  . . #.#...#. . #.... .#..#### #.#.# .#...... #.#.# .#.#.#Rh5X ....))@)#.#.# .[.....######.#.#.# .######.#.#.# .#'#..)).)).....# .#...######.#.###.###.# #.#.#.g.# #... #.#.#RhsX.K# #g#.# #.#.#.g# #g#... #.#.#RhAeRhcgG--6 _RhpRh| _Items here: ( ))) [ †.Rh؅ Rh ?Pick up what? 20/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 short sword  c - a +2 whip of freezing Missiles (select all with ()d - 2 poisoned darts Armour (select all with [)  e - a +1 robe of fire resistance Carrion a hobgoblin corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]RhP  c + a +2 whip of freezing[Enter] accept (1 chosen)Rh=  c + a +2 whip of freezing  e + a +1 robe of fire resistance2RhE Rh Rh/ Pokesalot the Grave Robber#...#....Deep Elf....... .Health: 13/38 ========---------------- #######.#...#.Magic: 5/18======------------------ ............. #....AC: 6Str: 5 ........#..#### #.#.#EV: 12Int: 22 ........#...... #.#.#SH: 0Dex: 15 ...........########.#.#XL:  7 Next: 33% Place: Dungeon:4 ..............))@)#.#.#Noise: ---------  Time: 2546.9 (0.0) .....[.....######.#.#.#r) +0 rapier ...........######.#.#.#Cast: Soul Splinter .......#'#..)).)).....#-GClaw .......#...######.#.### .Rh2 ......###.# #.#.# .....g.# #... #.#.# ......K# #g#.# #.#.# ......g# #g#... #.#.#You draw life force from the goblin!  You kill the goblin! _You feel life coursing into your body.  Things that are here: _a +0 dagger; a +0 sling _Items here: ( ))) [ †.Rhj4 Rh4 >6==Rh:5 #7.9 (1Rh? RhOB _n - a +2 whip of freezing; v - a +1 robe of fire resistanceRhT Rh[ Inventory: 22/52 slots Hand Weapons (go to first with ))  r - a +0 rapier (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezing  n - a +2 whip of freezing Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  b - a +0 robe (worn) Rh|\  d - a scarf of repulsion (worn)  v - a +1 robe of fire resistance Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)q - a wand of flame (19) Scrolls (go to first with ?)  e - 2 scrolls of fearg - a scroll of identify  h - 3 scrolls of vulnerability  j - a scroll of teleportation RhL] & p - 2 scrolls labelled VERAURU MUNE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]RhV   f - a +0 spear  k - a +0 short sword of freezing  n - a +2 whip of freezing Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  d - a scarf of repulsion (worn)  v - a +1 robe of fire resistance Jewellery (go to first with "=)i - a +4 ring of protection (worn) Wands (go to first with /)  q - a wand of flame (19) Scrolls (go to first with ?)  e - 2 scrolls of fear  g - a scroll of identify  h - 3 scrolls of vulnerabilityj - a of teleportation  p - 2 scrolls labelled VERAURU MUNE  t - a scroll labelled KEZUID IKOGU  u - a scroll labelled BIOLIACIUC Potions (go to first with !)37%Rh  o - a throwing net  b - a +0 robe (worn)  c - a potion of magic50Rh8 b - a +0 robe (worn)  v - a +1 robe of fire resistance  l - a potion of hastes - a potion of might75Rh\  Talismans (go to first with %)87Rh*Hand Weapons (go to first with ))  r - a +0 rapier (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezing  n - a +2 whip of freezing Missiles (go to first with ()  v - a +1 robe of fire resistancetopRh!  t - a scroll labelled KEZUID IKOGU12%Rh"   n - a +2 whip of freezing  o - a throwing net  u - a scroll labelled BIOLIACIUC25Rhh Potions (go to first with !)37Rh  o - a throwing net  b - a +0 robe (worn)  c - a potion of magic50Rh   b - a +0 robe (worn)  d - a scarf of repulsion (worn)  l - a potion of haste62Rh9 v - a +1 robe of fire resistance. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 'Of fire resistance': it protects its wearer from fire. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (6.0 -> 7.0). Your EV would remain unchanged. You took it off Pikel on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rF+} {body armour} {body armor} {resist fire} {fire resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.RhRh9Rh Pokesalot the Grave Robber#...#....Deep Elf....... .Rh9Health: 13/38 ========---------------- #######.#...#.Magic: 6/18========---------------- ............. #....AC: 6RhiStr: 5 ........#..#### #.#.#EV: 12RhInt: 22 ........#...... #.#.#SH: 0Rh~Dex: 15 ...........########.#.#Rh-XL:  7 Next: 33% Place: Dungeon:4 ..............))@)#.#.#Rh ~Noise: ---------  Time: 2547.9 (0.0) Rh|.....[.....######.#.#.#r) +0 rapier ...........######.#.#.#Cast: Soul Splinter .......#'#..)).)).....#-GClaw Rh].......#...######.#.### Rh{.......###.# #.#.# Rh.....g.# #... #.#.# Rh......K# #g#.# #.#.# ......g# #g#... #.#.#Rh $You kill the goblin! Rh=__You feel life coursing into your body.  Things that are here: RhY_a +0 dagger; a +0 sling Rhw_Items here: ( ))) [ †. Rh|_n - a +2 whip of freezing; v - a +1 robe of fire resistanceRhRh# RhS-RhL6Rh2:D48.9 (1RhFRhRRhcS*9.9 (2Rh}[Rh7gRh3h_7=50.9 (3RhUqRh~Rh*1.9 (4RhRhѕRhS5=2.9 (5RhRh4 _You feel life coursing into your body.  Things that are here: _a +0 dagger; a +0 sling Rh_Items here: ( ))) [ †. _n - a +2 whip of freezing; v - a +1 robe of fire resistanceYou start removing your armour. You continue removing your +0 robe. x5RhRhڭRh`  You finish removing your +0 robe.  You start putting on your armour.Rhi8==3.9 (6RhRh&Rh.*4.9 (7RhRhfRh6*5.9 (8RhRh16==9===6.9 (9Rh#Rh/Rhk<.7.9 (10.0)Rh=Rh@ 7 _You continue putting on your +1 robe of fire resistance. x5  You finish putting on your +1 robe of fire resistance.RhYBRhKRhMQ _You feel resistant to fire.RhVRhInventory: 22/52 slots Hand Weapons (go to first with ))  r - a +0 rapier (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezing  n - a +2 whip of freezing Missiles (go to first with ()  o - a throwing net RhwArmour (go to first with [)  d - a scarf of repulsion (worn)  v - a +1 robe of fire resistance (worn)b - a +0 robe Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)Rhq - a wand of flame (19) Scrolls (go to first with ?)  e - 2 scrolls of fearg - a scroll of identify Rhڸ h - 3 scrolls of vulnerability  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNE Rh8[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh&  f - a +0 spear  k - a +0 short sword of freezing  n - a +2 whip of freezing Missiles (go to first with ()  o - a throwing net Rh:Armour (go to first with [)  d - a scarf of repulsion (worn)  v - a +1 robe of fire resistance (worn)  b - a +0 robe Jewellery (go to first with "=)Rh\Mi4 ring of protection Rh{Wands (go to first with /)  q - a wand of flame (19) RhaScrolls (go to first with ?) Rhh e - 2 scrolls of fear  g - a scroll of identify Rhg h - 3 scrolls of vulnerabilityj - aRhK of teleportation  p - 2 scrolls labelled VERAURU MUNE RhP t - a scroll labelled KEZUID IKOGU  u - a scroll labelled BIOLIACIUC Rh<Potions (go to first with !)37%RhFRh  c - a potion of magic50Rh  d - a scarf of repulsion (worn)  v - a +1 robe of fire resistance (worn)  l - a potion of haste62Rh u v - a +1 robe of fire resistance (worn) Rh  b - a +0 robes - a potion of might Talismans (go to first with %)87RhC  b - a +0 robe  i - a +4 ring of protection (worn)m - an inkwell talismanbotRh Rh Rh҇ RhywRh   i - a +4 ring of protection (worn)  q - a wand of flame (19)RhRhbRh X  q - a wand of flame (19)  e - 2 scrolls of fearRhK Rh  e - 2 scrolls of fear  g - a scroll of identifyRhRhRhօ  g - a scroll of identify  h - 3 scrolls of vulnerabilityRh  h - 3 scrolls of vulnerability  j - a scroll of teleportationRhDRh Rh} Rh  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNERhNMRhf - a +0 spear  k - a +0 short sword of freezing  n - a +2 whip of freezing Missiles (go to first with ()  o - a throwing net  d - a scarf of repulsion (worn)  p - 2 scrolls labelled VERAURU MUNE37%RhrMa - a +0 dagger  o - a throwing net Rha d - a scarf of repulsion (worn)25RhF.4Rhz.Hand Weapons (go to first with ))  r - a +0 rapier (weapon)  n - a +2 whip of freezing Rh.] o - a throwing nettopRhn - a +2 whip of freezing. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Maces & Flails.  At 100% training you would reach 12.0 in about 3.8 XLs. Damage rating: 7 (Base 6 x 87% (Str) x 101% (Skill) + 2 (Ench)). RhiFreeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off Pikel on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}{freeze} {melee weapon} Rh](w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.RhRhRhNPokesalot the Grave Robber#...#....Deep Elf....... .Health: 16/38 ==========-------------- #######.#...#.Magic: 9/18============------------ ............. #....RhnAC: 7Str: 5 ........#..#### #.#.#EV: 12Int: 22 ........#...... #.#.#SH: 0RhA~Dex: 15 ...........########.#.#Rhd-XL:  7 Next: 33% Place: Dungeon:4 ..............))@)#.#.#RhNoise: ---------  Time: 2557.9 (0.0) .....[.....######.#.#.#Rhn) +2 whip (freeze) ...........######.#.#.#Cast: Soul Splinter Rh.......#'#..)).)).....#-GClaw .......#...######.#.### Rh{.......###.# #.#.# Rh(.....g.# #... #.#.# ......K# #g#.# #.#.# Rh0......g# #g#... #.#.#You start putting on your armour. _You continue putting on your +1 robe of fire resistance. x5  RhYou finish putting on your +1 robe of fire resistance. _You feel resistant to fire.  You unwield your +0 rapier.  Your +2 whip of freezing glows with a cold blue light!RhRh*8.9 (1RhnRhe u _You continue putting on your +1 robe of fire resistance. x5  You finish putting on your +1 robe of fire resistance. _You feel resistant to fire.  You unwield your +0 rapierr +2 whip of freezing glows with a cold blue light! _n - a +2 whip of freezing (weapon)RhB #...#.... . .#.#...#.. #.... #.#..#### #.#.# +.#...... #.#.# #.#.#.# #....)@))#.#.# #.....[.....######.#.#.# #.######.#.#.# #.#'#..)).)).....#.#...######.#.###.###.# #.#.#.g.# #... #.#.#.K# #g#.# #.#.# .g# #g#... #.#.#10/18=9RhM RhRh:l_You see here a +0 giant spiked club.Rha #...#.... . .#.#...#.. #....  #.#..#### #.#.#  +.#...... #.#.#  #.#.#.#  #....@)))#.#.#  #.....[.....######.#.#.# .#....######.#.#.# .#.#'#..)).)).....# .#...######.#.### .###.# #.#.# .g.# #... #.#.# .K# #g#.# #.#.# .g# #g#... #.#.#Rh!RhI760 _RhRhQ$k _Items here: ) [[ †.RhRhwPick up what? 22/52 slots (_ for help) Rh?Hand Weapons (select all with ))a - a +0 falchion Rhs`Armour (select all with [)Rh`b - a +0 animal skin  c - a +0 helmet Carrion Rh/the hobgoblin corpse of Robin [Up|Down] select[Esc] exit RhgLetters toggle [.|Space] toggle selected[top]RhW#Rh-RhX9QPokesalot the Grave Robber#...#....Deep Elf....... .Health: 17/38 ==========-------------- #########.#...#.Magic: 10/18 =============----------- ............... #....AC: 7Str: 5  #........#..#### #.#.#EV: 12Int: 22  +........#...... #.#.#SH: 0Dex: 15  #...........########.#.#Rh9XL:  7 Next: 33% Place: Dungeon:4  #..............@)))#.#.#Noise: ---------  Time: 2560.9 (0.0)  Rh9#.....[.....######.#.#.#n) +2 whip (freeze) .#...........######.#.#.#Rh:Cast: Soul Splinter .#.......#'#..)).)).....#Rh=:,-GClaw .........#...######.#.### Rhg:.........###.# #.#.# .......g.# #... #.#.# Rh:........K# #g#.# #.#.# ........g# #g#... #.#.#Rh:You unwield your +0 rapier.  Your +2 whip of freezing glows with a cold blue light! _n - a +2 whip of freezing (weapon) RhM;_You see here a +0 giant spiked club. _Items here: ) [[ †.  Okay, then.RhUIRhU. _Rh #...#.... . .  #.#...#.  . #.... #.#..#### #.#.# +.#...... #.#.# #.#.#.# #...@))))#.#.# # #.....[.....######.#.#.# ..#....######.#.#.# ..#.#'#..)).)).....# .#...######.#.### .###.# #.#.# .g.# #... #.#.# .K# #g#.# #.#.# .g# #g#... #.#.#Rh Rh11.9 (1 _Rh;Rh]Rh _  #...#.... . . #.#...#. . #.... #........#..#### #.#.# +.#...... #.#.# #.#.#.# #..@.))))#.#.# ## #.....[.....######.#.#.#.#...######.#.#.#.#.#'#..)).)).....#..#...######.#.### .###.# #.#.# .g.# #... #.#.# .K# #g#.# #.#.# .g# #g#... #.#.#Rhj RhHm U1=2Rh$| RhV #...#.... ....... . #.#...#. ......... #.... #........#..#### #.#.# +.#...... #.#.# #.#.#.# #.@..))))#.#.## #.....[.....######.#.#.# 0...#..######.#.#.#.#.#'#..)).)).....#..#...######.#.###...###.# #.#.#.g.# #... #.#.# #.K# #.#.# #.#.# #.g#Rh[Wg #g#... #.#.#Rh6dRhh%3RhuRhwRh^ #...#.... ....... . #########.#...#. ......... #.... #..#..#### #.#.# +.#...... #.#.# #.#.#.# #...))))#.#.## #.....[.....######.#.#.# .0...#.######.#.#.#.#.#'#..)).)).....#..#...######.#.###...###.# #.#.#..g.# #... #.#.# ##.K# #.#.#Rh}_$ #.#.#  #.g# #g#... #.#.#8=4RhhRhjRhH #...#.... ....... .#########.#...#. ............... #.... #..#..#### #.#.#+.#......#...#######...)))) ####[....@######. RhI.0....#####. ..#'#..)).))....#-GClaw ...##.#'##.............g.g ...#.#<#RhVRhS[%5Rh?nRh C  ....... .#########.#...#. ............... #.... #.#..#### #.#.#+....#Rh Q...#######...)))) ####[.....######. .0.....#'#..)).))............#...######.#.##....##-GClaw ...  #.......)......5. ..#.###RhF RhH 2===6RhjRhRhοRhhRhe #########.#...#. ............... #.... #.#..#### #.#.#+Rh....#...#######...)))) ####[.....######. .0....#####..Rh ....#'#@.)).))............#...######.#.##Rh....###.# #.#.# g.# #...Rh:... .................. ....#RhRh f9==7RhRhRhkE'#.#...#. ....... #.... #.#..#### #.#.# +.#...... #.#.# #.##.#.# #....))))#.#.#  #.....[.....######.#.#.# 0...#.######.#.#.# #.#'#.@)).)).....# #...######.#.### ###.# #.#.# RhjFfg.# #... #.#.# .K# #.# #.g# #'# #.... #.)........ RhXRh']%8RhUjRhlRh: #.#...#. ......... #.... #........#..#### #.#.# +..#...... #.#.# #....#.#.# #......))))#.#.#  #.....[.....######.#.#.# ...#.######.#.#.# #.#'#..@).)).....# #...######.#.### ###.# #.#.# g.# #... #.#.# .K# #. .Rh g# #' .. .)....... RhI Rh s3===9Rhj Rhk  Things that are here: _a +0 club; a goblin corpse; an adder corpseRhܿ V#.#...#.  .RhV  #.... #........#..#### #.#.# +........#...... #.#.# #...........#.#.# #........))))#.#.#  #.....[.....######.#.#.# #.######.#.#.# #.#'#..)@.)).....# #...######.#.### ###.# #.#.# g.# #... #.#.# Rh Rh Rh`" <70 _Rh'  Things that are here: _a +0 dagger; a +0 dagger; a goblin corpseRh r#.#...#. . #....  #.#..#### #.#.#  +.#...... #.#.#  #.#.#.#  #..))))#.#.#  #.....[.....######.#.#.# #.######.#.#.# #.#'#..))@)).....# #...######.#.### ###.# #.#.# g.# #... #.#.# RhQ'20=1 _RhE..#...#.  #.... #.#..#### #.#.# +.#...... #.#.# #.#.#.# #.))))#.#.# #.....[.....######.#.#.# #.######.#.#.# #.#'#..)).@).....# #...######.#.### ###.# #.#.# g.# #... #.#.# RhvRh,r4==2RhrRh  Things that are here: _a +0 dagger; a +0 dagger; a goblin corpseRh!.#...#.  #.... .#..#### #.#.# .#...... #.#.# .########.#.# .))))#.#.# .....[.....######.#.#.# .######.#.#.# .#'#..)).)@.....# #...######.#.### ###.# #.#.# g.# #... #.#.# K# #.#.# #.#.#g# #'#... #.#.# ...#.#<#). ..#.### RhfX3 _Rhdagger; a +0 dagger; a goblin _a +0 club; a hobRh #.#...#.. #.... #.#..#### #.#.# +.#...... #.#.# #.########.#.# #Rhb .))))#.#.# #.....[.....######.#.#.# #.######.#.#.# #.#'#..)).@).....#.#...######.#.###.###.# #.#.#.g.# #... #.#.#.K# #.#.# #.#.#.g# #'#... #.Rh m#.#. ...#.#<#.)Rh q. ..#.### . ....#Rh Rh RhM ,4 _Rh2 Rh  Things that are here: _a +0 dagger; a +0 dagger; a goblin corpseRho%#.#...#.. #....  #.#..#### #.#.#  +.#...... #.#.#  #.#.#.#  #.))))#.#.#  #.....[.....######.#.#.# .#.######.#.#.# .#.#'#..))@)).....#.#...######.#.###.###.# #.#.#.g.# #... #.#.# .K# #.#.# #.#.# .g# #'#... #.#.# . ...#.#<# .....). ..#.### . ....#Rh1=5===5 _Rh'U #.#...#.  . #.... #RhU6.#..#### #.#.#RhU +.#...... #.#.# #.Rh V#.#.# #..))))#.#.# # #.....[.....######.#.#.# .RhcV.#.######.#.#.# ..#RhV.#'#..)@.)).....#RhV.#...######.#.###.###.# #.#.#RhV^.g.# #... #.#.# RhV].K# #.#.# #.#.# RhW^.g# #'#... #.#.# Rh"Wf. ...#.#<# ......)RhEWB. ..#.### Rh XE. ....#Rhpl;6RhuRh.|  Things that are here: _a +0 dagger; a +0 dagger; a goblin corpseRh? #.#...#. . #.... #........#..#### #.#.# +........#...... #.#.# #...........#.#.# #........))))#.#.# #Rh?Q# #.....[.....######.#.#.#.#.######.#.#.#.#.#'#..@).)).....#.#...######.#.###.###.# #.#.#Rh#@.g.# #... #.#.# .K# #.#.# #.#.# RhN@.g# #'#... #.#.# . ...#.#<# Rh}@.). ..#.### . ....#Rh^PRhR,7 _Rh\Rh`dagger; a +0 dagger; a goblin corpse _a +0 club; a goblin corpse; an adder corpseRh> #.#...#. ......... #.... #........#..#### #.#.# +..#...... #.#.# #....Rh#.#.# #......))))#.#.## #.....[.....######.#.#.# 0...#.######.#.#.#.#.#'#.@)).)).....#.#...######.#.###.###.# #.#.#.g.# #... #.#.# #.K# #Rh.#.# #.#.# #.g# #'#... #.#.# #Rh... ...#.#<# #.)......Rh/.. ..#.### . ....#RhzRhx6===8 _RhiRh%Rh  #.#...#. ....... #.... #.#..#### #.#.# +.#...... #.#.# #.##.#.# #....))))#.#.## #.....[.....######.#.#.# .0...#.######.#.#.#.#.#'#@.)).)).....#.#...######.#.###.###.# #.#.#.g.# #... #.#.# ##.K# #.#.# #.#.#  #.g# #'#... #.#.#  #.... ...#.#<#  #.)........ ..#.### .hC ;49m ....#Rh RhS S2=9Rh Rhl RhUOM ....... .#########.#...#. ........ #....#####+#...... #######RhO .........)))) #### [#####. .0.......@######.#.##.......#'#..)).)).....RhPu....#...######.#.###..###.# ...........g.# #... #.#.#...Rh%PRh\Rh`&80RhskRhmRhM+ . . #.#...#. ....... #....RhN #.#..#### #.#.# +.#...... #.#.# #.########.#.# #....))))#.#.#  #### #.....[.....######.#.#.#  .0...#.######.#.#.#  .....#Rh=NL.#'#..)).)).....#  ....#...######.#.### RhmN .....###.# #.#.#  .g.# RhN2#... #.#.#  ##.K# #.#.# #.#.# #RhN.g# #'#... #.#.# #.... ...#.#<# Rh O #.). ..#.###RhL\Rh`p7==1RhnRhqRh  . . #.#...#. ..... #.... #.#..#### #.#.#Rh  +.#...... #.#.# #.########.#.# #....))))#.#.#RhG  #### #.....[.....######.#.#.# .0...#Rhl j.######.#.#.# .....#Rhխ V.#'#..)).)).....# ...#...######.#.### Rh .....###.# #.#.# ..Rh ..g.# #... #.#.#RhC  ##..........K# #.#.# #.#.#Rhb  #..........g# #'#... #.#.#Rh E #... .Rh T..#.#<#  #RhŮ n.). ..#.###Rh RhA %2Rh Rh Rh6  . . #.#...#. ...... #.... #.#..#### #.#.# +.#...... #.#.# #.########.#.# #....))))#.#.# #### #.....[.....######.#.#.# .0...#.######.#.#.# .....#.#'#..)).)).....# ..#...######.#.### ...###.# #.#.# ....# #... #.#.# ##.....# #.#.# #.#.#RhI E #...........# #'#... #.#.# #................ ...#.#<#  #.). ..#.###3=3Rh Rh> . . #.#...#. .... #.... #.#..#### #.#.# +.#...... #.#.# #.Rh^?5#.#.# #....))))#.#.# #### #.....[.....######.#.#.# .0...#.######.#.#.# .....#Rh?H.#'#..)).)).....# .#...######.#.### Rh?.###.# #.#.# .# #... #.#.#Rh? ##.# #.#.# #.#.# #Rh@.# #'#.. #.#.# #Rh^@...... ...#.#<#  #.). ..#.###Rh@Rhdg8===4Rh . . #.#...#. ..... # #.#..#### #.#. +.#...... #.#. #.#.#. #....))))#.#. #### #.....[.....######.#.#. .0...#.######.#.#. .....#.#'#..)).))..... .#...######.#. .###.# #.#.# .# #... #.#.# ##.# #.#.# #.#.# #.# #'#... hQ=40m#.#.# #....... ...#.#<#  #.). ..#.###RhRhĽ%5RhRhRh nM#...#....  ....... .#########.#...#. ....... #..#..####+#...... ####### .........))))#### 0....######.#.#.#'#..)).))........######.#.##.............###.# #.#.#.............6Rh Rh M _You see here a +0 robe.Rh*  ....... .#########.#...#. ............... #... ##..#### #.#+......#...#######...))))####RhM][.....######..0....#'#..)).)).........######.#.####.# #.#.# .............#.......)........ ..#.###Rh4==7 _Rh #########.#...#. ............... #... ##..#### #.#+....#...#######...))))####[.....######..0.....#'#..)).)).........######.#.####.# #.#.#  #........)...................... ....#RhRB==8RhRhRh` ' ............... #... ##..#### #.#+....#...#######...))))####[.....######..0.........#....#'#..)).)).........######.#.####.# #.#.#  #...###.#...........................RhDl Rhr %9Rh} Rh Rh-  ##..#### #.#+....#...#######....))))####[.....######..0.............#'#..)).))........######.#.####.# #.#.#  #...###.# '#.........................#.....5=90Rh +....#...#######.....))))####[.....######..0...........#'#..)).))........######.#.####.# #.#.#  #...###.# '#...-GClaw .......#........1Rht^!#...#######.....))))####[.....######..0...........#'#..)).))........######.#.####.# #.#.#  #...###.# '#........ ...#.#<)........ ..#.##............ ....#....#.. #+#......RhjRh1q%2RhT{Rh~Rh+3 ...))))####[.....######..0........#'#..)).))........######.#.####.# #.#.#  #...###.# '#............#.#<)......... ..#.##-GClaw ..... ......Rh9Rh:B3Rhe ####[.....######..0........#'#..)).))........######.#.####.# #.#.#  #...###.# ##'#............#.#<) ..#.##.....#  .#... ......6=4RheRhERhRh:RhRhABRh)G27==RhA8=Rh6JRh+^BRh`99Rh3a(=RhbRhvf,RhmXRhuBRhEx:30Rhx2=RhRhA,RhBRh,Rh Rh Rha1=RhQRhG,RhRh,RhnRh~2==RhRhܨ,RhRhϮ,Rh}Rh,RhRhmRhU3=RhRh,RhRhRhRhKRh,RhcRh94Rh*(=RhBRh,RhRh,Rh"Rhi,RhBRh~5==Rh6RhRhRhgRh,RhRhH ,RhRhN6=Rh*!Rh%RhT&Rh['Rh*Rh+K7=Rh-Rh/Rhj0Rh1Rh5,Rh4>RhiR_ _You start resting.Rhs639.9 (45.0)8==40.9 (46Rhkv Rhv_HP restored.Rh@RhRhRhRhgRh,RhRh|,RhMRhABRhRh,RhO=Rh,RhRhRhRhRhBRhRh<,Rh3Rh7 _You open the door.Rh3Rh[RhO@  There is an open door here.Rh5 _Rh-Rh0Rh:Rh <Rh=Rh^@RhBRh9CRhvDRhFRhJ,RhILRh-PRhR,RheTRhWRhIrRh0sRht,RhuRhy,RhayRhF _s - 2 potions of might (gained 1)RhRhRhoRhRhBRh~,RhGRh~RhP,RhRhޔ,RhRhRh%RhYRhRhRhy,Rh̢RhFRhXRhʵRh}RhRhRhe,RhRhRh ,Rh4Rh@  +....... .#......... .#..... ######.#.....[.... #..0...#.......... .######......#.......#'# ............#.. ............### B.....# # ........##...........# # .#########...........### #.............. ###.......)...... #................ B   giant cockroach (asleep) #................ #.........#......#.........##'#...76.9 (37.9 (37hB q9;49m _A giant cockroach comes into view.Rh_+.#..#..#.######.#.....[.#..0...#...######......#.#'#..#..###.B.Rhf`..# #..##..# #..###...###'#...........###.......)....Rh`q#.........#.................Rh`p #.........#....... Rh`V#.........##'#.... RhiRhm08.9 (1.0)RhtRhvRh`+.#..#.#.#.######.#.....[.....##..0...#..#.######......#.#'#..Rh֍#...#.###.#B.# #..##.# #.#.#########..###'#RhZ!#...###.......).#.......#........#.........#.#.##'#.RhRhw%9RhsRhήRhm*M## +#....# .#............#####.#.....[ #..0...#...........#Rh*#######'#.....##.#B..........##Rh +\ #..###########'#Rh1+h#.......................Rh4Rh):&80RhARhJRh#cM......##Rhgd +#....# Rh.......#####.#.....[ Rhk#..0...#...........########Rh''#.....Rh1##.#B..Rhm........## #.Rh"V.#########...........###'#Rh</.......Rh"Rhq'%1Rh9-Rh|/Rh4M#########.#......## +#....## ........#####[ #..0...#...........########.......#'#.....##.#B...........##...........# #.#.......RhRh'%2RhRhRh#.#...#.#.#..#+.#..#.#.#.######.#.....[.....##..0...#.#.######...@..#.#'#..).#...#.###.#B.# #..##.# #.#..###.###'#.Rh"#.###.).#.RhRh0$%3Rh.RhKM .......#########.#...#.......### +#.....### .Rh܈........#####[ #..0....#########.......#'#..).....#...Rho##.##B....................# #...Rh,0#.......Rh)Rh6Rh4RhgRh*Rh   #.#...  #.#.. +.# .#. .# ######.#.....[.....Rhx #..@...#. .######......#.#'#.. ..........#... .###.Rh B.# # .##RhҢ.# #.# .###.###'#Rhr # ###.)RhɮRh%5RhRhjR _You see here 3 flux baubles.RhRh8 %6RhORh( _w - 3 flux baublesRh #########.#........... ##..#+Rh(M..#...##.######.#.....[.....#.......######'#................#...#..Rh~##B #.........#..................RhpD Rh ;7Rh Rh Rh0  #.#  #.#.. +.# .#. .# ######.#.....[.....Rh H #......#. .######.@....#.#'# .#... Rh .###. B.# # Rh r.##.# #. .Rh V###.###' #Rh \ ###.) #Rh= Rh Q8Rh+ Rh  ........... ##+.#.#Rh3 ######.[.......#####.......#'#Rhc ).........Rh C..##B Rh $.##Rh 1.Rh .....#................. Rh Rh %9Rh Rh Rh ;  #.# +.# .# .# ######.#.....[ #......# .######......#.#'# .# Rhp .### B.# # .##.# # .###Rh 7.### #.Rh B   giant cockroach (asleep) ###.......)Rh X #.... #Rh Rh RhR e.BBRh4 &90RhD RhX RhH_ ##+.#.#######.[.......#####.#'#.........##B .###########.# #.....###.......)RhpId...............#RhhKRh!_.B1Soul SplinterRhcRhݣ #.# +.# .# .# ######.#.....[ #......#.######......#.#'.#..B.# .##.# .##..# #... ###.......) #...... # #.#RhG.BRhC%2RhRh(Rhd+.#.#######.[.........#######'........#B .....###########...## #...... ###.......)...##'#Rh&fRhTn>.BRhlo%3RhuRhwRh!  +. .# .#. ######.#.....[. #......#.######......#.#.#..B.#.##.#.##....## # ###.) # # #.# #.##'#Rh0 C  The giant cockroach bites you.Rh1 [7-=4RhB8 RhQ; G _The giant cockroach bites you but does no damage.Rh  You hit the giant cockroach. You freeze the giant cockroach.  Rh QThe giant cockroach is heavily wounded.Rh ,6.0 (1.1Rh Rh  Rh A_The giant cockroach bites you but does no damage.RhP RhZ@ You barely miss the giant cockroach.The giant cockroach is heavily wounded.7.1 _The giant cockroach closely misses you.RhG  You hit the giant cockroach but do no damage.The giant cockroach is heavily wounded.8.2 _The giant cockroach misses you.Rh.  You hit the giant cockroach. You freeze the giant cockroach.  You kill the giant cockroach!Rh$g†Rh&8=9.3Soul SplinterRh-RhzX _You have harvested enough death to cast Grave Claw an additional time.Rh  + .#. .#. ######.#.....[. #......#.######......#......##..##.## # ###.) # # #.# #.##'#Rh! Rh<& 6-7000Rh+ RhDK | _You see here a giant cockroach corpse.Rhl33Rh04Rh7Rh9Rh>P _Rh@,RhD,RhFO=RhoGRhPIRh[Q .####....## .#.......# ######.#S.......# #......#.......######......#.......†.......##-################## # ### #...... #S   adder (asleep) # #......... #.........RhP{ 3.3 (3  An adder comes into view...SS4.3 (4Soul Splinter _The adder hisses angrily.RhK7 .##....## .#.# ######.#.# #......#.S.....######......#.†........##.## # ### # # # # #.S5.3 (1RhurRh!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhK  .#.. Pokesalot the Grave Robber ####....## .#.. Deep Elf .........# ######.#.. Health: 38/38 ======================== .........# #......#.. Magic: 17/18 ======================-- .........######......#.. AC: 7Str: 5 ....S................... EV: 12Int: 22 .....*.................. SH: 0Dex: 15 ......*.....†........... XL:  7 Next: 33% Place: Dungeon:4 .......@........##...... Noise: ---------  Time: 2705.3 (0.0) .........#########...... n) +2 whip (freeze) ##Rh ~######## #...... Cast: Soul Splinter ###...... #........ #........ S   adder #........ #........ #........ _The adder hisses angrily.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 60%)Rhp.#.. Pokesalot the Grave Robber####....##.#.. Deep Elf.........# ######.#.. Health: 38/38 ========================.........# #......#.. Magic: 17/18 ======================--.........######......#.. AC: 7Str: 5....*................... EV: 12Int: 22........................ SH: 0Dex: 15............†........... XL:  7 Next: 33% Place: Dungeon:4.......@........##...... Noise: ---------  Time: 2705.3 (0.0)RhJ.........#########...... n) +2 whip (freeze)###########...... Cast: Soul Splinter###......#........#........ S   adder#........#........#........ _The adder hisses angrily.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 60%)RhRh).S=6.3 (1Rhn,Rh4/  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (chance to affect: 60%) _The adder resists with significant effort.Rh}   Rh Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh  .#.. Pokesalot the Grave Robber ####....## .#.. Deep Elf .........# ######.#.. Health: 38/38 ======================== .........# #......#.. Magic: 16/18 =====================--- .........######......#.. AC: 7Str: 5 ........................ EV: 12Int: 22Rh  .....S.................. SH: 0Dex: 15 ......*.....†........... XL:  7 Next: 33% Place: Dungeon:4 .......@........##...... Noise: =--------  Time: 2706.3 (0.0) .........#########...... n) +2 whip (freeze) Rh ########## #...... Cast: Soul Splinter ###...... #........ Rh #........ S   adder #........ #........Rh%  #........ Rhh _The adder resists with significant effort.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 60%)Rh.#.. Pokesalot the Grave Robber####....##.#.. Deep Elf.........# ######.#.. Health: 38/38 ========================.........# #......#.. Magic: 16/18 =====================---.........######......#.. AC: 7Str: 5........................ EV: 12Int: 22.....*.................. SH: 0Dex: 15............†........... XL:  7 Next: 33% Place: Dungeon:4.......@........##...... Noise: =--------  Time: 2706.3 (0.0).........#########...... n) +2 whip (freeze)###########...... Cast: Soul Splinter###......#........#........h;49m S   adder#........#........#........ _The adder resists with significant effort.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 60%)Rh$(weak, ally target, soul-splint…)*   soul wisp (summoned)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (chance to affect: 60%)  A fragment of the adder's soul is dislodged from its body.RhYj S*The adder looks weaker.  The adder bites your soul wisp but does no damage. x27.3 (1Soul Splinter _Your soul wisp touches the adder.Rh$  The adder bites your soul wisp but does no damage.Rh@7=8 _Your soul wisp touches the adder.Rh Rh &9Rh  _The adder barely misses your soul wisp. Your soul wisp barely misses the adder.Rh RhL  The adder closely misses your soul wisp.The adder bites your soul wisp but does no damage.Rh t10 _Your soul wisp touches the adder.Rhm  The adder closely misses your soul wisp.Rhf&1RhTRh%] _Your soul wisp barely misses the adder.RhK%8 Rh)r8===2Rh/Rh2} _The adder bites your soul wisp. Your soul wisp barely misses the adder.Rh8  The adder bites your soul wisp but does no damage.  Your soul wisp touches the adder.RhfA †#........RhHK==53Rh\Rh^E _The adder dies!Rh?B .##....## .##.# ######.##.# #......##.######......###.....†#......*.....†#.###.## # ### # # # # #RhKRhP.-4RhGWRhZRhBbM + #..z.# ####....## ##### Rh}|#######.†.......Rh†.....*..................########Rh2############.....Rhz   wight (dormant)Rh;5  You swap places.Rh$*.t, ally target)-5Rh% Rh%j_A wight comes into view. It is wielding a +0 long sword.Rh # + #..z.# ####....## ##### #######.†@......*....†.....................################### RhQ ##z 2 wights (dormant, 1 ally target)Rh Rh8 :*.Rh &6Rh@  _A wight comes into view. It is wielding a +2 mace.Rh ....<# + #..z.# ####....## ##### #######.@.†.*.....†.....................################### ##Rhs <.z*.z1 dormant, 1 ally target)Rh8 &7Rh Rh 9 _Found a stone staircase leading up.Rhg  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh' The spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  Y - Yes  N - NoRh"5Rh X_... Pokesalot the Grave Robber#....<#. Deep Elf#....#+. Health: 38/38 ========================#..zz#.#. Magic: 14/18 ==================------#####....##.#. AC: 7RhXStr: 5#.........# ######.#. EV: 12Int: 22#.........# #......#. SH: 0Dex: 15#.........######......#. XL:  7 Next: 35% Place: Dungeon:4#......@*............... Noise: ---------  Time: 2717.3 (0.0)#.....†................. n) +2 whip (freeze)#............†.......... Cast: Soul Splinter#................##.....#.........#########.....###########RhY_#..... zz 2 wights (1 dormant, 1 ally target)###..... *   soul wisp (summoned)#.......RhAY#.......You swap places. _A wight comes into view. It is wielding a +0 long sword. RhdY_A wight comes into view. It is wielding a +2 mace. _Found a stone staircase leading up.  RhYCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhYRhZRhe.z*.zzRh~k------===8.3 (1Reap Rh(tRhw5 _You call upon the dead to rise.Rh\P  Casting: Animate Dead (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh ... Pokesalot the Grave Robber #....< #. Deep Elf #....# +. Health: 38/38 ======================== #..z.# .#. Magic: 12/18 ================-------- #####..z.## .#. AC: 7Str: 5 #.........# ######.#. EV: 12Int: 22 #.........# #......#. SH: 0Dex: 15 #......*..######......#. XL:  7 Next: 35% Place: Dungeon:4 #......@................ Noise: ===------  Time: 2718.3 (0.0) #.....†................. n) +2 whip (freeze) #............†....Rh *...... Cast: Soul Splinter #................##..... Reap  #.........#########..... ########### #..... zz 2 wights (1 dormant, 1 ally target) ###..... *   soul wisp (summoned) #....... #....... _You call upon the dead to rise.  Casting: Animate Dead (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a wight, wielding a +2 mace and wearing a +0 robeRhfo ... Pokesalot the Grave Robber#....<#. Deep Elf#....#+. Health: 38/38 ========================#..z.#.#. Magic: 12/18 ================--------#####..*.##.#. AC: 7Str: 5#.........# ######.#. EV: 12Int: 22#.........# #......#. SH: 0Dex: 15#......*..######......#. XL:  7 Next: 35% Place: Dungeon:4#......@................ Noise: ===------  Time: 2718.3 (0.0)#.....†........hFp 34m......... n) +2 whip (freeze)#............†.......... Cast: Soul Splinter#................##..... Reap #.........#########.....############..... zz 2 wights (1 dormant, 1 ally target)###..... *   soul wisp (summoned)#.......#....... _You call upon the dead to rise.  Casting: Animate Dead (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a wight, wielding a +2 mace and wearing a +0 robeRh<   Casting: Animate Dead (quite dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target  Aim: a wight, wielding a +2 mace and wearing a +0 robe  You unleash the spiteful dead! The jagged bones skewer the wight!RhnG z   wight (dormant,RhY [  You destroy the wight!Rh Rh/ 3.zRhg *.zRhL r346-9.3 (1-GClaw Rh Rh n _The last of your harvested death is exhausted.Rh  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh>Rh|A Your spells (cast)TypeFailure Level  a - Soul SplinterNecromancy1% 1  b + Grave ClawNecromancy1% 2  c - Vampiric DrainingNecromancy1% 3 d - Animate DeadNecromancy4%4 Select a spell to cast[!]/[I] toggle spell headersRhRhRhv ... Pokesalot the Grave Robber#....<#. Deep Elf#....#+. Health: 38/38 ========================#....#.#. Magic: 12/18 ================--------#####..z.##.#. AC: 7Str: 5#.........# ######.#. EV: 13Int: 22#......*..# #......#. SH: 0Dex: 15#.........######......#. XL:  7 Next: 46% Place: Dungeon:4#......@................ Noise: ==-------  Time: 2719.3 (0.0)#.....†................. hR 40mn) +2 whip (freeze)#............†.......... Cast: Soul Splinter#................##..... Reap -GClaw #.........#########.....############..... z   wight (ally target)###..... *   soul wisp (summoned)#.......#.......Aim: a wight, wielding a +2 mace and wearing a +0 robe  You unleash the spiteful dead! The jagged bones skewer the wight!  You destroy the wight! _The last of your harvested death is exhausted.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh... Pokesalot the Grave Robber#....<#. Deep Elf#....#+. Health: 38/38 ========================#....#.#. Magic: 12/18 ================--------#####..z.##.#. AC: 7Str: 5#.........# ######.#. EV: 13Int: 22#......*..# #......#. SH: 0Dex: 15#.........######......#. XL:  7 Next: 46% Place: Dungeon:4#......@................ Noise: ==-------  Time: 2719.3 (0.0)#.....†................. h{40mn) +2 whip (freeze)#............†.......... Cast: Soul Splinter#................##..... Reap -GClaw #.........#########.....############..... z   wight (ally target)###..... *   soul wisp (summoned)#.......#.......Aim: a wight, wielding a +2 mace and wearing a +0 robe  You unleash the spiteful dead! The jagged bones skewer the wight!  You destroy the wight! _The last of your harvested death is exhausted.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh,m  Okay, then.Rh:dD _RhARhB)zRh!d3=--20.3 (1Rh.Rh57 _Your soul wisp touches the wight.Rh4FRhG[Inventory: 23/52 slots Rh2HdHand Weapons (go to first with ))  n - a +2 whip of freezing (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezingr - a +0 rapier Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  v - a +1 robe of fire resistance (worn)b - a +0 robe Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)q - a wand of flame (19) Scrolls (go to first with ?) RhnH e - 2 scrolls of fearg - a scroll of identify  h - 3 scrolls of vulnerability  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNE RhH[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh3  f - a +0 spear  k - a +0 short sword of freezing  rrapi Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  v - a +1 robe of fire resistance (worn)  b - a +0 robe Jewellery (go to first with "=)Rh3i4 ring of protection Wands (go to first with /)  q - a wand of flame (19) Scrolls (go to first with ?)  e - 2 scrolls of fear  g - a scroll of identify Rh34 h - 3 scrolls of vulnerabilityj - a of teleportation  p - 2 scrolls labelled VERAURU MUNE  t - a scroll labelled KEZUID IKOGU Rha4 u - a scroll labelled BIOLIACIUC Potions (go to first with !)30%Rh\  k - a +0 short sword of freezing  r - a +0 rapier  c - a potion of magic4Rh^   r - a +0 rapier  o - a throwing net  l - a potion of haste5RhA) v - a +1 robe of fire resistance (worn)s - 2 potions of might Baublesw - 3 flux baubles8Rhj v - a +1 robe of fire resistance (worn)  b - a +0 robe Talismans (go to first with %)m - an inkwell talismanbotRhr Rhy~ b - a +0 robe  i - a +4 ring of protection (worn)Rh< Rh RhG Rh  i - a +4 ring of protection (worn)  q - a wand of flame (19)RhRhE  q - a wand of flame (19)  e - 2 scrolls of fearRh~  e - 2 scrolls of fear  g - a scroll of identifyRh Rh?@ Rh  g - a scroll of identify  h - 3 scrolls of vulnerabilityRhMRhK  h - 3 scrolls of vulnerability  j - a scroll of teleportationRhRh; Rh$  h - 3 scrolls of vulnerability  j - a scroll of teleportationRh IRhe5  h - 3 scrolls of vulnerability  j - a scroll of teleportationRh Uw - 3 flux baubles. A small glass bauble containing an ominously glowing substance. Crushing it willflood you with transmutational energy, leaving your physical form unstable at a fundamental level. In this state of flux, your melee attacks are much weaker, but each strike will contaminate whatever you hit with transmutational energy - growing so intense upon the third strike that it will cause their body to twist and deform, inflicting significant damage. The lack of certainty in your physical form also makes you much harder to hit, though you glow in a way that hinders stealth. The power contained in each bauble is finite, and once it is exhausted by spreading it to enemies, you will return to your previous form. ____________________________________________________________  Skill HP EV Contam Dmg ---------------------------------------- Min 5 +0% +62d15 Max 14 +0% +162d33 Cur 0 -50% +1 2d5 e(v)oke, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Rh%Inventory: 23/52 slots  v - a +1 robe of fire resistance (worn)  b - a +0 robe Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)  q - a wand of flame (19) Scrolls (go to first with ?)  e - 2 scrolls of fear  g - a scroll of identify  h - 3 scrolls of vulnerability  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNE Rha& t - a scroll labelled KEZUID IKOGU  u - a scroll labelled BIOLIACIUC Potions (go to first with !)  c - a potion of magic  l - a potion of haste  s - 2 potions of might Baubles  w - 3 flux baubles Talismans (go to first with %)m - an inkwell talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]RhYRhJRh... Pokesalot the Grave Robber#....<#. Deep Elf#....#+. Health: 38/38 ========================#....#.#. Magic: 13/18 =================-------#####..).##.#. AC: 7Str: 5#......z..# ######.#. EV: 13Int: 22#......*..# #......#. SH: 0Dex: 15#.........######......#. XL:  7 Next: 46% Place: Dungeon:4#......@................ Noise: ---------  Time: 2720.3 (0.0)#.....†................. Rhq. n) +2 whip (freeze)#............†.......... Cast: Soul Splinter#................##..... Reap -GClaw #.........#########.....############..... z   wight (ally target)###..... *   soul wisp (summoned)#.......#.......You destroy the wight! _The last of your harvested death is exhausted.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Your soul wisp touches the wight.RhRhCRhRhRhU\#....< ##+.######..).##......z..# ######Rh*........#####.......†Rh].†....##Rh-#################  ##..Rh Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Your soul wisp touches the wight.  The wight hits your soul wisp with a +0 long sword!  Your soul wisp is destroyed!Rhf.Rh*1.3 (1Rh Rh c _Your soul wisp disappears in a puff of smoke!Rh2!  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh2Rh=RhRRh Rh_You can't see any susceptible monsters within range! (Use Z to cast anyway.)RhrT#....<#. Pokesalot the Grave Robber#....#+. Deep Elf#....#.#. Health: 38/38 ========================#####..).##.#. Magic: 13/18 =================-------#......z..# ######.#. AC: 7Str: 5#.........# #......#. EV: 13Int: 22#.........######......#. SH: 0Dex: 15#....................... XL:  7 Next: 46% Place: Dungeon:4#.....†@................ Noise: ---------  Time: 2721.3 (0.0)#............†.......... RhT[40mn) +2 whip (freeze)#................##..... Cast: Soul Splinter#.........#########..... Reap -GClaw ############.....###..... z   wight#.......#.......#....... _Your soul wisp disappears in a puff of smoke!Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Press: ? - help, v - describe, . - travelThe floor.Rh 6.@Rhu 6..Rh*C6..Rhe7 zRh.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Rh_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  RhPress: ? - help, v - describe, . - travelHere: a wight, wielding a +0 long sword and wearing a +0 robe (lightly damaged)The floor. Rh5c#....<#. Pokesalot the Grave Robber#....#+. Deep Elf#....#.#. Health: 38/38 ========================#####..).## Rh+.#. Magic: 13/18 =================-------#......z..# ######.#. AC: 7Str: 5#.........# #......#. EV: 13Int: 22#.........######......#. SH: 0Dex: 15#....................... XL:  7 Next: 46% Place: Dungeon:4#.....†@................ Noise: ---------  Time: 2721.3 (0.0) Rh#............†.......... n) +2 whip (freeze)#................##..... Cast: Soul Splinter#.........#########..... Reap -GClaw ############.....###..... z   wight#.......#.......#.......Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Press: ? - help, v - describe, . - travelHere: a wight, wielding a +0 long sword and wearing a +0 robe (lightly damaged)The floor. Rh RhZ Rh<\ _A wight is nearby! Rh{y  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Rh Rh Rhq RhX _You can't see any susceptible monsters within range! (Use Z to cast anyway.) Rhx  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhaRhN Your spells (cast)TypeFailure Level  a - Soul SplinterNecromancy1% 1  b + Grave ClawNecromancy1% 2 Rh c - Vampiric DrainingNecromancy1% 3 d - Animate DeadNecromancy4%4 Select a spell to castRh[!]/[I] toggle spell headersRhtRhRh;#....<#. Pokesalot the Grave Robber#....#+. Deep Elf#....#.#. Health: 38/38 ========================#####..).##.#. Magic: 13/18 =================-------#......z..# ######.#. AC: 7Str: 5#.........# #......#. EV: 13Int: 22#.........######......#. SH: 0Dex: 15#....................... XL:  7 Next: 46% Place: Dungeon:4#.....†@................ Noise: ---------  Time: 2721.3 (0.0)#............†..........[Rh+#37m n) +2 whip (freeze)#................##..... Cast: Soul Splinter#.........#########..... Reap -GClaw ############.....###..... z   wight#.......#.......#....... _A wight is nearby!Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#....<#. Pokesalot the Grave Robber#....#+. Deep Elf#....#.#. Health: 38/38 ========================#####..).##.#. Magic: 13/18 =================-Rh}-------#......z..# ######.#. AC: 7Str: 5#.........# #......#. EV: 13Int: 22#.........######......#. SH: 0Dex: 15#....................... XL:  7 Next: 46% Place: Dungeon:4#.....†@................ Noise: ---------  Time: 2721.3 (0.0)#............†.......... n) +2 whip (freeze)#................##..... Cast: Soul Splinter#.........#########..... Reap -GClaw ############.....###..... z   wight#.......#.......#....... _A wight is nearby!Casting: Grave ClawRhG (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then.Rh_. _Rh?  ..<# + #....# ####..).## z##### #######.†Rh@*.†.....................################### ##RhCRhfKF.zRhxS12.3 (1 _Rh[Rh9^RheRhlInventory: 23/52 slots Hand Weapons (go to first with ))  n - a +2 whip of freezing (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezingr - a +0 rapier Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn) Rhl v - a +1 robe of fire resistance (worn)b - a +0 robe Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)q - a wand of flame (19) Scrolls (go to first with ?)  e - 2 scrolls of fearg - a scroll of identify  h - 3 scrolls of vulnerability  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exitRh1m7[top]Rh'  v - a +1 robe of fire resistance (worn)  b - a +0 robe Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)q - a wand of flame (19) Scrolls ?e - 2 scrolls of fear  g - a scroll of identify  h - 3 scrolls of vulnerability  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNE  t - a scroll labelled KEZUID IKOGU  u - a scroll labelled BIOLIACIUC Potions! Rh c - a potion of magic  l - a potion of haste  s - 2 potions of might Baubles  w - 3 flux baubles Talismans (go to first with %)  m - an inkwell talismanbotRhRh$RhRh  i - a +4 ring of protection (worn)  q - a wand of flame (19)Rh#JRhRh  q - a wand of flame (19)  e - 2 scrolls of fearRhMRh\ {  e - 2 scrolls of fear  j - a scroll of teleportationRh*{  e - 2 scrolls of fear  j - a scroll of teleportationRh{ M d - a scarf of repulsion (worn)  b - a +0 robe  e - 2 scrolls of fear90%Rh q - a wand of flame (19). A magical device which throws little puffs of flame. Damage: 2d5 Noise: Quiet You took it off Grinder on level 3 of the Dungeon. RhH Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ Rhk “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.” Rh T -William Youatt, _Sheep: their breeds, management, and diseases; to whichRh C is added the Mountain Shepherd's Manual_, ch. III. 1837. Rh re(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Rh3 ... Pokesalot the Grave Robber #....< #. Deep Elf #....# +. Health: 38/38 ======================== #....# .#. Magic: 13/18 =================------- #####..).## .#. AC: 7Str: 5 #.........# ######.#. EV: 13Int: 22 #......z..# #......#. SH: 0Dex: 15 #......*..######......#. XL:  7 Next: 46% Place: Dungeon:4 #......@................ Noise: ---------  Time: 2722.3 (0.0) Rh#.....†................. n) +2 whip (freeze) #............†.......... Cast: Soul Splinter #................##..... Reap -GClaw  #.........#########.....Rh ########### #..... z   wight RhI###..... Rhz#....... Rh[#.......Confirm with . or Enter, or press ? or * to list all spells. Rhi_Okay, then.Aiming: Throw FlameRhPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (lightly damaged,  68% to hit)Rh/J   Rhu/?    Rh 0    z..#  *Rhu0r   Rh0 _Okay, thenRhM1E.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (lightly damaged,  68% to hit)  The puff of flame hits the wight!Rh... Pokesalot the Grave Robber#....<#. Deep Elf#....#+. Health: 38/38 ========================#....#.#. Magic: 13/18 =================-------#####..).##.#. AC: 7Str: 5#.........# ######.#. EV: 13Int: 22#......z..# #......#. SH: 0Dex: 15#.........######......#. XL:  7 Next: 46% Place: Dungeon:4#......@................ Noise: ---------  Time: 2722.3 (0.0)#.....†................. n) [32Rh4m+2 whip (freeze)#............†.......... Cast: Soul Splinter#................##..... Reap -GClaw #.........#########.....############..... z   wight###.....#.......#....... _Okay, then.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (lightly damaged,  68% to hit)  The puff of flame hits the wight!.z4===3.3 (1 _The wight is severely damaged.Rh95*Inventory: 23/52 slots Hand Weapons (go to first with ))  n - a +2 whip of freezing (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezingr - a +0 rapier Missiles (go to first with ()  o - a throwing net Rh5Armour (go to first with [)  d - a scarf of repulsion (worn)  v - a +1 robe of fire resistance (worn)b - a +0 robe Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)q - a wand of flame (18) Scrolls (go to first with ?)  e - 2 scrolls of fearg - a scroll of identify Rhb: h - 3 scrolls of vulnerability  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rhy q - a wand of flame (18). A magical device which throws little puffs of flame. Damage: 2d5 Noise: Quiet You took it off Grinder on level 3 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Rh ... Pokesalot the Grave Robber #....< #. Deep Elf #....# +. Health: 38/38 ======================== #....# .#. Magic: 14/18 ==================------ #####..).## .#. AC: 7Str: 5 #.........# ######.#. EV: 13Int: 22 #.........# #......#. SH: 0Dex: 15 #......z..######......#. XL:  7 Next: 46% Place: Dungeon:4 #......@................ Noise: ==-------  Time: 2723.3 (0.0) #.....[4Rh0m†................. n) +2 whip (freeze) #............†.......... Cast: Soul Splinter #................##..... Reap -GClaw  #.........#########..... ########### #..... z   wight ###..... #....... #.......The puff of flame hits the wight! _The wight is severely damaged.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (severely damaged,68% to hit) Rh\[ #..*.<  #..*.#  #..*.#  *.##  *..#  Rh*..#  * Rh K   Rhʇ Rh& Rh... Pokesalot the Grave Robber#....< Rhj#. Deep Elf#....#+. Health: 38/38 ========================#....#.#. Magic: 14/18 ==================------#####..).##.#. AC: 7 RhStr: 5#.........# ######.#. EV: 13Int: 22#.........# #......#. SH: 0 RhØ=Dex: 15#......z..######......#. XL:  7 Next: 46% Place: Dungeon:4 Rh#......@................ Noise: ==-------  Time: 2723.3 (0.0)#.....†................. n) +2 whip (freeze) Rh:#............†.......... Cast: Soul Splinter#................##..... Reap -GClaw #.........#########.....############..... z   wight###.....#....... Rhi#.......The puff of flame hits the wight! _The wight is severely damaged.Aiming: Throw Flame RhPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (severely damaged, Rh: 68% to hit) Rh7 RhgAiming: Throw Flame  Rh< Press: ? - help, Shift-Dir - straight line: a wight, wielding a +0 long sword and wearing a +0 robe (severely damaged,68% to hit)  The puff of flame misses the wight.  A wight comes into view. It is wielding a +0 dagger. Rh  zzzz 3 wights (2 wandering)The wight hits you with a +0 long sword. RhX RhQ7-4.3 (1 RhN Rh. _A wight comes into view. It is wielding a +3 falchion of freezing.!Rh9'!Rh3/Inventory: 23/52 slots Hand Weapons (go to first with ))  n - a +2 whip of freezing (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezingr - a +0 rapier Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  v - a +1 robe of fire resistance (worn)b - a +0 robe Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)q - a wand of flame (17) Scrolls (go to first with ?)  e - 2 scrolls of fearg - a scroll of identify  h - 3 scrolls of vulnerability  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]!Rh  q - a wand of flame (17). A magical device which throws little puffs of flame. Damage: 2d5 Noise: Quiet You took it off Grinder on level 3 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe."Rhs_ ... Pokesalot the Grave Robber #..zz< #. Deep Elf #....# +. Health: 37/38 =======================- #....# .#. Magic: 14/18 ==================------ #####..).## .#. AC: 7Str: 5 #.........# ######.#. EV: 13Int: 22 #.........# #......#. SH: 0Dex: 15 #......z..######......#. XL:  7 Next: 46% Place: Dungeon:4 #......@................ Noise: ==-------  Time: 2724.3 (0.0) #.....[0;10;1"Rhe`%m†................. n) +2 whip (freeze) #............†.......... Cast: Soul Splinter #................##..... Reap -GClaw  #.........#########..... ########### #..... zzz 3 wights (2 wandering) ###..... #....... #.......The wight hits you with a +0 long sword. _A wight comes into view. It is wielding a +3 falchion of freezing.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (severely damaged,68% to hit)"RhxB             z   _A wight comes into view. It is wielding a +3 falchion of freezing.  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (severely damaged,68% to hit)  The puff of flame hits the wight but does no damage."Rh"Rh'... Pokesalot the Grave Robber#..zz<#. Deep Elf#....#+. Health: 37/38 =======================-#....#.#. Magic: 14/18 ==================------#####..).##.#. AC: 7Str: 5#.........# ######.#. EV: 13Int: 22#.........# #......#. SH: 0Dex: 15#......z..######......#. XL:  7 Next: 46% Place: Dungeon:4#......@................ Noise: ==-------  Time: 2724.3 (0.0)#.....†................. [3"Rh'3mn) +2 whip (freeze)#............†.......... Cast: Soul Splinter#................##..... Reap -GClaw #.........#########.....############..... zzz 3 wights###.....#.......#....... _A wight comes into view. It is wielding a +3 falchion of freezing.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (severely damaged,68% to hit)  The puff of flame hits the wight but does no damage.  The wight is severely damaged...zz5.3 (1"Rh\ "RhhM_The wight closely misses you.#RhlbInventory: 23/52 slots Hand Weapons (go to first with ))  n - a +2 whip of freezing (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezingr - a +0 rapier Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  v - a +1 robe of fire resistance (worn)b - a +0 robe Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)q - a wand of flame (16) #RhmSScrolls (go to first with ?)  e - 2 scrolls of fearg - a scroll of identify  h - 3 scrolls of vulnerability  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]#Rh)  q - a wand of flame (16). A magical device which throws little puffs of flame. Damage: 2d5 Noise: Quiet You took it off Grinder on level 3 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.#Rhi  ... Pokesalot the Grave Robber #....< #. Deep Elf #..zz# +. Health: 37/38 =======================- #....# .#. Magic: 14/18 ==================------ #####..).## .#. AC: 7Str: 5 #.........# ######.#. EV: 13Int: 22 #.........# #......#. SH: 0Dex: 15 #......z..######......#. XL:  7 Next: 46% Place: Dungeon:4 #......@................ Noise: ==-------  Time: 2725.3 (0.0) #.....[0;10;1#Rhsl m†................. n) +2 whip (freeze) #............†.......... Cast: Soul Splinter #................##..... Reap -GClaw  #.........#########..... ########### #..... zzz 3 wights ###..... #....... #.......The wight is severely damaged. _The wight closely misses you.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (severely damaged,68% to hit)$Rh~? _The wight closely misses you.  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (severely damaged,68% to hit)  The puff of flame hits the wight!           $RhV  )   2$RhL$Rh$Rh... Pokesalot the Grave Robber#....<#. Deep Elf#..zz#+. Health: 37/38 =======================-#....#.#. Magic: 14/18 ==================------#####..).##.#. AC: 7Str: 5#.........# ######.#. EV: 13Int: 22#.........# #......#. SH: 0Dex: 15#......)..######......#. XL:  7 Next: 46% Place: Dungeon:4#......@................ Noise: ==-------  Time: 2725.3 (0.0)#.....†................. $RhE n) +2 whip (freeze)#............†.......... Cast: Soul Splinter#................##..... Reap -GClaw #.........#########.....############..... zz 2 wights###.....#.......#....... _The wight closely misses you.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (severely damaged,68% to hit)  The puff of flame hits the wight!$Rhi$Rh=$RhO..zz$Rh8=5==56.3 (1$Rh $Rh3L _You destroy the wight!&Rh}###...<#.. + #..zz# ####..).## #####...# #######.†.†.....................################### ##&Rh&Rhk&Rh,J..zz&Rhֹ.--7&Rh#&Rhm  Things that are here: _a +0 long sword; a +0 robe'Rhn[ #.###...<# + #....# ####.zz.## ##### )..#######...†.†.....................################### ##'Rh&\ 'Rhe T.)zz'Rhjj G--8 _'Rh2v 'Rhw (Rh#- (Rh; Inventory: 23/52 slots Hand Weapons (go to first with ))  n - a +2 whip of freezing (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezingr - a +0 rapier Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  v - a +1 robe of fire resistance (worn)b - a +0 robe Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)q - a wand of flame (15) Scrolls (go to first with ?)  e - 2 scrolls of fearg - a scroll of identify  h - 3 scrolls of vulnerability  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top])Rhu q - a wand of flame (15). A magical device which throws little puffs of flame. Damage: 2d5 Noise: Quiet You took it off Grinder on level 3 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.)Rhs   Pokesalot the Grave Robber #....#. ### Deep Elf #..... ... Health: 38/38 ======================== #....< #. Magic: 15/18 ====================---- )Rht#....# +. AC: 7Str: 5 #....# .#. EV: 13Int: 22 #####..).## .#. SH: 0Dex: 15 #.....zz..# ######.#. XL:  7 Next: 56% Place: Dungeon:4)Rh;u #......@..# #......#. Noise: ---------  Time: 2728.3 (0.0) #......)..######......#. n) +2 whip (freeze) #....................... Cast: Soul Splinter #.....†................. Reap -GClaw  #............†.......... )Rh~uI#................##..... zz 2 wights #.........#########..... ########### #.....)RhuE ###.....Things that are here: )Rhub_a +0 long sword; a +0 robe  Aiming: Throw Flame)RhuPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 falchion of freezing and wearing a +0 robe (68% to  hit)*RhH   *Rh+9    *Rh`?    *Rhi  zz..# *Rh2  *Rh7  *Rh _a +0 long sword; a +0 robe  Aiming: Throw Flame  *RhRPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 falchion of freezing and wearing a +0 robe (68% to  *Rh|/hit)  The puff of flame hits the wight.*RhB*Rh/J*Rh;TPokesalot the Grave Robber#....#.### Deep Elf#........ Health: 38/38 ========================#....<*RhT,#. Magic: 15/18 ====================----#....#+. AC: 7Str: 5#....#.#. EV: 13Int: 22#####..).##.#. SH: 0Dex: 15#.....zz..# ######.#. XL:  7 Next: 56% Place: Dungeon:4#......@..# #......#. Noise: ---------  Time: 2728.3 (0.0)*RhU#......)..######......#. n) +2 whip (freeze)#....................... Cast: Soul Splinter#.....†................. Reap -GClaw #............†..........#................##..... zz 2 wights#.........#########.....############.....###..... _a +0 long sword; a +0 robe  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 falchion of freezing and wearing a +0 robe (68% to  hit)  The puff of flame hits the wight.*Rhd|  The wight is lightly damaged.  The wight hits you with a +3 falchion of freezing.*Rhi29------6===9.3 (1*Rhr*RhxuQ _The wight freezes you. The wight hits you with a +0 dagger.*RhO *Rh Inventory: 23/52 slots Hand Weapons (go to first with ))  n - a +2 whip of freezing (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezingr - a +0 rapier Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  v - a +1 robe of fire resistance (worn)b - a +0 robe Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)q - a wand of flame (14) Scrolls (go to first with ?)  e - 2 scrolls of fearg - a scroll of identify  h - 3 scrolls of vulnerability  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]+Rh  q - a wand of flame (14). A magical device which throws little puffs of flame. Damage: 2d5 Noise: Quiet You took it off Grinder on level 3 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may +RhKG summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.+Rh   Pokesalot the Grave Robber #....#. ### Deep Elf #..... ... Health: 29/38 ==================------ #....< #. Magic: 16/18 =====================--- #....# +. AC: 7Str: 5 #....# .#. EV: 13Int: 22 #####..).## .#. SH: 0Dex: 15 #.....zz..# ######.#. XL:  7 Next: 56% Place: Dungeon:4 #......@..# #......#. Noise: ==-------  Time: 2729.3 (0.0) #+Rh! {......)..######......#. n) +2 whip (freeze) #....................... Cast: Soul Splinter #.....†................. Reap -GClaw  #............†.......... #................##..... zz 2 wights #.........#########..... ########### #..... ###.....The wight hits you with a +3 falchion of freezing. _The wight freezes you. The wight hits you with a +0 dagger.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 falchion of freezing and wearing a +0 robe (lightlydamaged, 68% to hit),Rh       ,Rh      zz..# ,Rh2)  ,Rhr,RhΎ ,Rh%  ,Rh: _freezes you. The wight hits you with a ,Rh1+0 dagger. ,RhY Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 falchion of freezing and wearing a +0 robe (lightly,Rh؏?damaged, 68% to hit)  The puff of flame hits the wight.,Rh,RhM,Rh#6Pokesalot the Grave Robber#....#.### Deep Elf#........ Health: 29/38 ==================------#....<#. Magic: 16/18 =====================---#....#+. AC: 7,Rh$Str: 5#....#.#. EV: 13Int: 22#####..).##.#. SH: 0Dex: 15#.....zz..# ######.#. XL:  7 Next: 56% Place: Dungeon:4,Rh$#......@..# #......#. Noise: ==-------  Time: 2729.3 (0.0)#......)..######......#. n) +2 whip (freeze)#....................... Cast: Soul Splinter,Rh %#.....†................. Reap -GClaw #............†..........#................##..... zz 2 wights,RhN%#.........#########.....############.....###..... ,Rh%_The wight freezes you. The wight hits you with a +0 dagger.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight line,Rh%Aim: a wight, wielding a +3 falchion of freezing and wearing a +0 robe (lightlydamaged, 68% to hit)  ,Rh%!The puff of flame hits the wight.,Rh[  The wight is moderately damaged.3030.3 (1,Rh@f,RhTgz _The wight hits you but does no damage. The wight closely misses you.-RhQ-RhInventory: 23/52 slots Hand Weapons (go to first with ))  n - a +2 whip of freezing (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezingr - a +0 rapier -Rh&Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  v - a +1 robe of fire resistance (worn)b - a +0 robe Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)q - a wand of flame (13) Scrolls (go to first with ?)  e - 2 scrolls of fearg - a scroll of identify  h - 3 scrolls of vulnerability  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNE -Rh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]-Rh q - a wand of flame (13). A magical device which throws little puffs of flame. Damage: 2d5 Noise: Quiet You took it off Grinder on level 3 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe..Rh_<  Pokesalot the Grave Robber #....#. ### Deep Elf #..... ... Health: 30/38 ==================------ #....< #. Magic: 16/18 =====================--- #....# +. AC: 7Str: 5 #....# .#. EV: 13Int: 22 #####..).## .#. SH: 0Dex: 15 #.....zz..# ######.#. XL:  7 Next: 56% Place: Dungeon:4 #......@..# #......#. Noise: ==-------  Time: 2730.3 (0.0) #.Rh=......)..######......#. n) +2 whip (freeze).RhR> .Rh?#....................... Cast: Soul Splinter .Rh?#.....†................. Reap -GClaw  .Rh}@p#............†.......... .Rh&A#................##..... zz 2 wights .RhAX#.........#########..... .RhMC9########### #..... .RhC###......Rh{D:The wight is moderately damaged. .RhO_The wight hits you but does no damage. The wight closely misses you.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 falchion of freezing and wearing a +0 robe  (moderately damaged, 68% to hit).Rh           #####*.).##  *z..#     .Rh| .RhUPokesalot the Grave Robber#....#.### Deep Elf#........ Health: 30/38 ==================------#....<#. Magic: 16/18 =====================---#....#+. AC: 7Str: 5#....#.#. EV: 13Int: 22#####..).##.#. SH: 0Dex: 15#.....zz..# ######.#. XL:  7 Next: 56% Place: Dungeon:4#......@..# #......#. Noise: ==-------  Time: 2730.3 (0.0)#......)..######......#. n) +2 whip .Rh(freeze)#....................... Cast: Soul Splinter#.....†................. Reap -GClaw #............†..........#................##..... zz 2 wights#.........#########.....############.....###.....The wight is moderately damaged. _The wight hits you but does no damage. The wight closely misses you.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 falchion of freezing and wearing a +0 robe  (moderately damaged, 68% to hit).RhAiming: Throw Flame  Press: ? - help, Shift-Dir - straight line: a wight, wielding a +3 falchion of freezing and wearing a +0 robe  (moderately damaged, 68% to hit)  The puff of flame misses the wight.  .Rhx2The wight hits you with a +3 falchion of freezing..RhP: 25/37 (38)--1.3 (1Drain -GClaw .Rh.Rhh _You feel drained. The wight freezes you. The wight hits you but does no damage./RhKInventory: 23/52 slots Hand Weapons (go to first with ))  n - a +2 whip of freezing (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezingr - a +0 rapier Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  v - a +1 robe of fire resistance (worn)b - a +0 robe Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)q - a wand of flame (12) Scrolls (go to first with ?)  e - 2 scrolls of fearg - a scroll of identify  h - 3 scrolls of vulnerability  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]/Rh* q - a wand of flame (12). A magical device which throws little puffs of flame. Damage: 2d5 Noise: Quiet You took it off Grinder on level 3 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.0Rh7  Pokesalot the Grave Robber #....#. ### Deep Elf #..... ... HP: 25/37 (38) ================-------- #....< #. MP: 16/18=====================--- #....# +. AC: 7Str: 5 #....# .#. EV: 13Int: 22 #####..).## .#. SH: 0Dex: 15 #.....zz..# ######.#. XL:  7 Next: 56% Place: Dungeon:4 #......@..# #......#. Noise: ==-------  Time: 2731.3 (0.0) #0Rh ......)..######......#. n) +2 whip (freeze) #....................... Cast: Soul Splinter #.....†................. Reap Drain -GClaw  #............†.......... #................##..... zz 2 wights #.........#########..... ########### #..... ###.....The wight hits you with a +3 falchion of freezing. _You feel drained. The wight freezes you. The wight hits you but does no damage.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 falchion of freezing and wearing a +0 robe  (moderately damaged, 68% to hit)0Rhc 2 0Rhad q        0Rhd 2    0Rhd `zz..#  0Rhd 8 0Rh%e %  0RhFe  _You feel drained. The wight freezes you. The wight hits you but does no damage.0Rhe m Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 falchion of freezing and wearing a +0 robe  (moderately damaged, 68% to hit)  The puff of flame hits the wight.0RhV 0Rh 0Rh% yPokesalot the Grave Robber#....#.### Deep Elf#........ HP: 25/37 (38) ================--------#....<#. MP: 16/180Rh =====================---#....#+. AC: 7Str: 5#....#.#. EV: 13Int: 22#####..).##.#. SH: 0Dex: 150Rh #.....zz..# ######.#. XL:  7 Next: 56% Place: Dungeon:4#......@..# #......#. Noise: ==-------  Time: 2731.3 (0.0)#......)..######......#. n) +2 whip (freeze)0Rh2 n#....................... Cast: Soul Splinter#.....†................. Reap Drain -GClaw 0Rhm #............†..........#................##..... zz 2 wights#.........#########.....###########0Rh #.....###..... _You feel drained. The wight freezes you. The wight hits you but does no damage.Aiming: Throw Flame0Rh Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 falchion of freezing and wearing a +0 robe  0Rh r(moderately damaged, 68% to hit)  The puff of flame hits the wight.0Rh*  The wight is moderately damaged.The wight hits you with a +3 falchion of freezing!0Rh 15-------7=2.3 (10Rh 0Rh i _The wight freezes you. The wight barely misses you.1RhN1RhInventory: 23/52 slots Hand Weapons (go to first with ))  n - a +2 whip of freezing (weapon)1Rha - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezingr - a +0 rapier Missiles (go to first with ()  o - a throwing net Armour (go to first with [) 1RhD d - a scarf of repulsion (worn)  v - a +1 robe of fire resistance (worn)b - a +0 robe 1Rh=Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)q - a wand of flame (11) 1RhScrolls (go to first with ?)  e - 2 scrolls of fearg - a scroll of identify 1Rh h - 3 scrolls of vulnerability  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNE 1Rh][Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]1RhJ q - a wand of flame (11). A magical device which throws little puffs of flame. 1Rh tDamage: 2d5 Noise: Quiet You took it off Grinder on level 3 of the Dungeon. 1RhY Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.” 1Rh  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.3RhX0  Pokesalot the Grave Robber #....#. ### Deep Elf #..... ... HP: 15/37 (38) =========---------------3Rh* #....< #. MP: 17/18======================-- #....# +. AC: 7Str: 5 #....# .#. EV: 13Int: 22 #####..).## .#. SH: 03RhDex: 15 #.....zz..# ######.#. XL:  7 Next: 56% Place: Dungeon:4 #......@..# #......#. Noise: ==-------  Time: 2732.3 (0.0) #......)..######......#. n) +2 whip (freeze) #....................... Cast: Soul Splinter 3RhǠE#.....†................. Reap Drain -GClaw  #............†..........3RhS #................##..... zz 2 wights #.........#########..... ########### #..... 3RhH###.....The wight hits you with a +3 falchion of freezing! _The wight freezes you. The wight barely misses you.3Rh|Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 falchion of freezing and wearing a +0 robe  3RhNQ(moderately damaged, 68% to hit)4Rhm- d             zz..#   4Rh-    _freezes you. The wight barely misses you.  Aiming: Throw Flame  4Rh3. Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 falchion of freezing and wearing a +0 robe  (moderately damaged, 68% to hit)  The puff of flame hits the wight.4Rh 4Rh 4Rh Pokesalot the Grave Robber#....#.### Deep Elf#........ HP: 15/37 (38) =========---------------#....<#. MP: 17/18======================--#....#4Rh +. AC: 7Str: 5#....#.#. EV: 13Int: 22#####..).##.#. SH: 0Dex: 15#.....zz..# ######.#. XL:  7 Next: 56% Place: Dungeon:4#......@..# #......#. Noise: ==-------  Time: 2732.3 (0.0)#......)..######......#. n) +2 whip (freeze)#....................... Cast: Soul Splinter#.....†................. Reap Drain -GClaw #............†..........4RhG #................##..... zz 2 wights#.........#########.....############.....###..... _The wight freezes you. The wight barely misses you.4Rh Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 falchion of freezing and wearing a +0 robe  4Rh r(moderately damaged, 68% to hit)  The puff of flame hits the wight.4Rh m  The wight is severely damaged.4Rh[ _16=3.3 (14Rh 4Rh N _The wight misses you. x25Rhi 5Rh Inventory: 23/52 slots Hand Weapons (go to first with ))  n - a +2 whip of freezing (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezingr - a +0 rapier Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  v - a +1 robe of fire resistance (worn)b - a +0 robe Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)q - a wand of flame (10) Scrolls (go to first with ?)  e - 2 scrolls of fearg - a scroll of identify  h - 3 scrolls of vulnerability  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]5Rh  q - a wand of flame (10). A magical device which throws little puffs of flame. Damage: 2d5 Noise: Quiet You took it off Grinder on level 3 of the Dungeon. 5Rh.Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.6RhE   Pokesalot the Grave Robber #....#. ### Deep Elf #..... ... HP: 16/37 (38) ==========-------------- #....< #. MP: 17/18======================-- #....# +. AC: 7Str: 5 #....# .#. EV: 13Int: 226Rh @ #####..).## .#. SH: 0Dex: 15 #.....zz..# ######.#. XL:  7 Next: 56% Place: Dungeon:4 #......@..# #......#. Noise: ==-------  Time: 2733.3 (0.0)6Rh  #......)..######......#. n) +2 whip (freeze) #....................... Cast: Soul Splinter #.....†................. Reap Drain -GClaw  #............†.......... 6Rh N#................##..... zz 2 wights #.........#########..... ########### #..... 6Rh8 ###.....The wight is severely damaged. _The wight misses you. x2  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight line6Rhi Aim: a wight, wielding a +3 falchion of freezing and wearing a +0 robe  (severely damaged, 68% to hit)7Rhϫs             zz..#      _The wight misses you. x2  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight line7RhwAim: a wight, wielding a +3 falchion of freezing and wearing a +0 robe  (severely damaged, 68% to hit)  The puff of flame hits the wight but does no damage.7Rho-7Rhp57RhyPokesalot the Grave Robber#....#.### Deep Elf#........ HP: 16/37 (38) ==========--------------#....<#. MP: 17/18======================--#....#+. AC: 7Str: 5#....#.#. EV: 13Int: 22#####..).##.#. SH: 0Dex: 15#.....zz..# ######.#. XL:  7 Next: 56% Place: Dungeon:4#......@..# #......#. Noise: ==-------  Time: 2733.3 (0.0)#......)..######......#. n) 7Rh0z+2 whip (freeze)#....................... Cast: Soul Splinter#.....†................. Reap Drain -GClaw #............†..........#................##..... zz 2 wights#.........#########.....############.....###..... _The wight misses you. x2  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 falchion of freezing and wearing a +0 robe  (severely damaged, 68% to hit)  The puff of flame hits the wight but does no damage.  The wight is severely damaged.4.3 (17Rh7Rhz _The wight hits you but does no damage. The wight closely misses you.8Rhǩ8RhűInventory: 23/52 slots Hand Weapons (go to first with ))  n - a +2 whip of freezing (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezingr - a +0 rapier Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  v - a +1 robe of fire resistance (worn)b - a +0 robe Jewellery (go to first with "=)  i - a +4 ring of protection (worn) 8Rh۲Wands (go to first with /)q - a wand of flame (9) Scrolls (go to first with ?)  e - 2 scrolls of fearg - a scroll of identify  h - 3 scrolls of vulnerability  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]8Rhw q - a wand of flame (9). A magical device which throws little puffs of flame. Damage: 2d5 Noise: Quiet You took it off Grinder on level 3 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.9Rh  Pokesalot the Grave Robber9Rh #....#. ### Deep Elf #..... ... HP: 16/37 (38) ==========-------------- 9RhAk#....< #. MP: 17/18======================-- #....# +. AC: 79RhkStr: 5 #....# .#. EV: 139RhInt: 22 #####..).## .#. SH: 09RhDex: 15 #.....zz..# ######.#. XL:  7 Next: 56% Place: Dungeon:4 #......@..# #......#. Noise: ==-------  Time: 2734.3 (0.0) 9RhH#......)..######......#. n) +2 whip (freeze) #....................... Cast: Soul Splinter #.....†................. Reap Drain -GClaw  9Rhř#............†.......... #................##..... zz 2 wights9Rh #.........#########..... ########### #..... ###.....9Rh`The wight is severely damaged. _The wight hits you but does no damage. The wight closely misses you.9RhŚ5Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 falchion of freezing and wearing a +0 robe  (severely damaged, 68% to hit)9Rh  _The wight hits you but does no damage. The wight closely misses you.  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 falchion of freezing and wearing a +0 robe  (severely damaged, 68% to hit)  The puff of flame hits the wight!9Rh d     9Rh         )z..#   9Rh     wight 9RhI  9Rh 9Rh, 9Rh ;Pokesalot the Grave Robber#....#.### Deep Elf#........ HP: 16/37 (38) ==========--------------#....<#. MP: 17/18======================--#....#+. AC: 7Str: 5#....#.#. EV: 13Int: 22#####..).##.#. SH: 0Dex: 15#.....)z..# ######.#. XL:  7 Next: 56% Place: Dungeon:49Rh! #......@..# #......#. Noise: ==-------  Time: 2734.3 (0.0)#......)..######......#. n) +2 whip (freeze)#....................... Cast: Soul Splinter#.....†................. Reap Drain -GClaw #............†..........#................##..... z   wight#.........#########.....############.....###..... _The wight hits you but does no damage. The wight closely misses you.Aiming: Throw Flame9Rh! Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 falchion of freezing and wearing a +0 robe  (severely damaged, 68% to hit)  The puff of flame hits the wight!9Rh0 [  You destroy the wight!9Rh8  ealth: 16/38 agic: 18/18==65.3 (1 _The wight hits you but does no damage.9RhED 9RhGI i _Your life force feels restored.] page down [PgUp|<] page up [Esc] exit[top]ARhd q - a wand of flame (8). A magical device which throws little puffs of flame. Damage: 2d5 Noise: Quiet You took it off Grinder on level 3 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to whichARh is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ARh]   Pokesalot the Grave Robber #....#. ### Deep Elf #..... ... HP: 13/37 (38) ========---------------- #....< #. MP: 18/18======================== #....# +. AC: 7Str: 5 #....# .#. EV: 13Int: 22 #####..).## .#. SH: 0Dex: 15 #.....)z..# ######.#. XL:  7 Next: 66% Place: Dungeon:4 #......@..# #......#. Noise: =--------  Time: 2736.4 (0.0) #Rh 37m......)..######......#. n) +2 whip (freeze) #....................... Cast: Soul Splinter #.....†................. Reap Drain -GClaw  #............†.......... #................##..... z   wight #.........#########..... ########### #..... ###..... _Your life force feels restored.You hit the wight but do no damage. The wight hits you with a +0 dagger. _You feel drained.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 dagger and wearing a +0 robe (68% to hit)BRh~             z..#     BRhBRhK BRhPokesalot the Grave Robber#....#.### Deep Elf#........ HP: 13/37 (38) ========----------------#....<#. MP: 18/18========================#....#+. AC: 7Str: 5#....#.#. EV: 13Int: 22#####..).##.#. SH: 0Dex: 15#.....)z..# ######.#. XL:  7 Next: 66% Place: Dungeon:4#......@..# #......#. Noise: =--------  Time: 2736.4 (0.0)#......)..######......#. n) BRh+2 whip (freeze)#....................... Cast: Soul Splinter#.....†................. Reap Drain -GClaw #............†..........#................##..... z   wight#.........#########.....############.....###..... _Your life force feels restored.You hit the wight but do no damage. The wight hits you with a +0 dagger. _You feel drained.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 dagger and wearing a +0 robe (68% to hit)BRh#  You hit the wight but do no damage. The wight hits you with a +0 dagger. _You feel drained.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 dagger and wearing a +0 robe (68% to hit)  The puff of flame hits the wight but does no damage.BRh&^4==7.4 (1BRhR/BRh2R _The wight barely misses you.DRhJ  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DRhe DRh DRh DRhG _You can't see any susceptible monsters within range! (Use Z to cast anyway.)FRh FRh $FRh Inventory: 23/52 slots Hand Weapons (go to first with ))  n - a +2 whip of freezing (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezingr - a +0 rapier Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  v - a +1 robe of fire resistance (worn)b - a +0 robe Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)q - a wand of flame (7) Scrolls (go to first with ?)  e - 2 scrolls of fearg - a scroll of identify FRh  h - 3 scrolls of vulnerability  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]GRh5 q - a wand of flame (7). A magical device which throws little puffs of flame. Damage: 2d5 Noise: Quiet You took it off Grinder on level 3 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.HRh  Pokesalot the Grave Robber #....#. ### Deep Elf #..... ... HP: 14/37 (38) =========--------------- #....< #. MP: 18/18======================== #....# +. AC: 7Str: 5 #....# .#. EV: 13Int: 22 #####..).## .#. SH: 0Dex: 15 #.....)z..# ######.#. XL:  7 Next: 66% Place: Dungeon:4 #......@..# #......#. Noise: ==-------  Time: 2737.4 (0.0) #Rhs37m......)..######......#. n) +2 whip (freeze) #....................... Cast: Soul Splinter #.....†................. Reap Drain -GClaw  #............†.......... #................##..... z   wight #.........#########..... ########### #..... ###.....Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 dagger and wearing a +0 robe (68% to hit)HRh2- c             z..#   HRh- p    onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 dagger and wearing a +0 robe (68% to hit)  The puff of flame hits the wight.HRh HRh> HRh 'Pokesalot the Grave Robber#....#.### Deep Elf#........ HP: 14/37 (38) =========---------------#....<#. MP: 18/18========================#....#+. AC: 7Str: 5#....#.#. EV: 13Int: 22#####..).##.#. SH: 0Dex: 15#.....)z..# ######.#. XL:  7 Next: 66% Place: Dungeon:4HRh }#......@..# #......#. Noise: ==-------  Time: 2737.4 (0.0)#......)..######......#. n) +2 whip (freeze)#....................... Cast: Soul Splinter#.....†................. Reap Drain -GClaw #............†..........#................##..... z   wight#.........#########.....############.....###.....Confirm with . or Enter, or press ? or * to list all spells. HRh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 dagger and wearing a +0 robe (68% to hit)  The puff of flame hits the wight.HRh   #....#.  #.....  #....<  #....#  #....#  #####..).##  #.....)z..#  #......@..#  HRhA F#......)..# #............ #.....†........ #............†. #.............. #.........##### ########### HRh HRhD JThe wight is moderately damaged.HRh  #....#.  #.....  #....<  #....#  #....#  #####..).##  #.....)z..#  #......@..#  #......)..# #............ #.....†........ #............†. #.............. #.........##### ###########   #....#.  #.....  #....<  #....#  #....#  #####..).##  #.....)z..#  #......@..#  #......)..# #............ HRh& p#.....†........ #............†. #.............. #.........##### ########### The wight hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * *HRh  #....#.  #.....  #....<  #....#  #....#  #####..).##  #.....)z..#  #......@..#  #......)..# #............ #.....†........ #............†. #.............. #.........##### ########### HRh  You feel drained.8/36 (38) ----8.4 (1HRhѥ l _* * * LOW HITPOINT WARNING * * *MRhMRhyInventory: 23/52 slots Hand Weapons (go to first with ))  n - a +2 whip of freezing (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezingr - a +0 rapier Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  v - a +1 robe of fire resistance (worn)b - a +0 robe Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)q - a wand of flame (6) Scrolls (go to first with ?)  e - 2 scrolls of fearg - a scroll of identify  h - 3 scrolls of vulnerability  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exitMRh7[top]MRhP q - a wand of flame (6). A magical device which throws little puffs of flame. Damage: 2d5 Noise: Quiet You took it off Grinder on level 3 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand MRh1_________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.NRh+  Pokesalot the Grave Robber #....#. ### Deep Elf #..... ... HP: 8/36 (38) =====------------------- #....< #. MP: 18/18======================== #....# +. AC: 7Str: 5 #....# .#. EV: 13Int: 22 #####..).## .#. SH: 0Dex: 15 #.....)z..# ######.#. XL:  7 Next: 66% Place: Dungeon:4 #......@..# #......#. Noise: ==-------  Time: 2738.4 (0.0) #RhW37m......)..######......#. n) +2 whip (freeze) #....................... Cast: Soul Splinter #.....†................. Reap Drain -GClaw  #............†.......... #................##..... z   wight #.........#########..... ########### #..... ###.....You feel drained. _* * * LOW HITPOINT WARNING * * *Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 dagger and wearing a +0 robe (moderately damaged,  68% to hit)NRhbA             z..#      _* * * LOW HITPOINT WARNING * * *  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 dagger and wearing a +0 robe (moderately damaged,  68% to hit)  The puff of flame hits the wight.NRh  NRhPokesalot the Grave Robber#....#.### Deep Elf#........ HP: 8/36 (38) =====-------------------#....<#. MP: 18/18========================#....#+. AC: 7Str: 5#....#.#. EV: 13Int: 22#####..).##.#. SH: 0Dex: 15#.....)z..# ######.#. XL:  7 Next: 66% Place: Dungeon:4#......@..# #......#. Noise: ==-------  Time: 2738.4 (0.0)#......)..######......#. n) NRh+2 whip (freeze)#....................... Cast: Soul Splinter#.....†................. Reap Drain -GClaw #............†..........#................##..... z   wight#.........#########.....############.....###..... _* * * LOW HITPOINT WARNING * * *Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 dagger and wearing a +0 robe (moderately damaged,  68% to hit)  The puff of flame hits the wight.NRhl  The wight is heavily damaged.NRh*9.4 (1NRh4 NRhx K _The wight misses you.ORh` ORhh &Inventory: 23/52 slots Hand Weapons (go to first with ))  n - a +2 whip of freezing (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezingr - a +0 rapier Missiles (go to first with ()  o - a throwing net ORhi Armour (go to first with [)  d - a scarf of repulsion (worn)  v - a +1 robe of fire resistance (worn)b - a +0 robe Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)q - a wand of flame (5) Scrolls (go to first with ?) ORh8j  e - 2 scrolls of fearg - a scroll of identify  h - 3 scrolls of vulnerability  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ORh/  q - a wand of flame (5). A magical device which throws little puffs of flame. Damage: 2d5 Noise: Quiet You took it off Grinder on level 3 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.PRh]'  Pokesalot the Grave Robber #....#. ### Deep Elf #..... ... HP: 8/36 (38) =====------------------- #....< #. MP: 18/18======================== PRh'#....# +. AC: 7Str: 5 #....# .#. EV: 13Int: 22 #####..).## .#. SH: 0Dex: 15 PRh(#.....)z..# ######.#. XL:  7 Next: 66% Place: Dungeon:4 #......@..# #......#. Noise: ==-------  Time: 2739.4 (0.0) #......)..######......#. n) +2 whip (freeze) #....................... Cast: Soul SplinterPRh( #.....†................. Reap Drain -GClaw PRh(u #............†.......... PRh )#................##..... z   wight PRhF)#.........#########..... ########### #.....PRh) ###.....The wight is heavily damaged. _The wight misses you.PRh)Aiming: Throw FlamePress: ? - help, Shift-Dir - straight linePRh)Aim: a wight, wielding a +0 dagger and wearing a +0 robe (heavily damaged, 68%  to hit)PRh           PRh    z..#      _The wight misses you.  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 dagger and wearing a +0 robe (heavily damaged, 68%  to hit)  The puff of flame hits the wight but does no damage.PRh*PRhGPokesalot the Grave Robber#....#.### Deep Elf#........ HP: 8/36 (38) =====-------------------#....<#. MP: 18/18========================#....#+. AC: 7Str: 5#....#.#. EV: 13Int: 22#####..).##.#. SH: 0Dex: 15#.....)z..# ######.#. XL:  7 Next: 66% Place: Dungeon:4#......@..# #......#. Noise: ==-------  Time: 2739.4 (0.0)#......)..######......#. n) PRhI[40m+2 whip (freeze)#....................... Cast: Soul Splinter#.....†................. Reap Drain -GClaw #............†..........#................##..... z   wight#.........#########.....############.....###..... _The wight misses you.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 dagger and wearing a +0 robe (heavily damaged, 68%  to hit)  The puff of flame hits the wight but does no damage.PRh6q  The wight is heavily damaged.40.4 (1PRhR _The wight hits you but does no damage.QRhQRh##Inventory: 23/52 slots Hand Weapons (go to first with ))  n - a +2 whip of freezing (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezingr - a +0 rapier Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  v - a +1 robe of fire resistance (worn)b - a +0 robe Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)q - a wand of flame (4) Scrolls (go to first with ?)  e - 2 scrolls of fearg - a scroll of identify QRh-$ h - 3 scrolls of vulnerability  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]QRh P q - a wand of flame (4). A magical device which throws little puffs of flame. Damage: 2d5 Noise: Quiet You took it off Grinder on level 3 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand QRh  _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.RRhn  Pokesalot the Grave Robber #....#. ### Deep Elf #..... ... HP: 8/36 (38) =====------------------- #....< #. MP: 18/18======================== #....# +. AC: 7Str: 5 #....# .#. EV: 13Int: 22 #####..).## .#. SH: 0Dex: 15RRhp #.....)z..# ######.#. XL:  7 Next: 66% Place: Dungeon:4 #......@..# #......#. Noise: ==-------  Time: 2740.4 (0.0) #......)..######......#. n) +2 whip (freeze) #....................... Cast: Soul Splinter #.....†................. Reap Drain -GClaw  #............†.......... #................##..... z   wight #.........#########..... ########### #..... RRh ###.....The wight is heavily damaged. _The wight hits you but does no damage.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineRRhAim: a wight, wielding a +0 dagger and wearing a +0 robe (heavily damaged, 68%  to hit)RRh  #..*.#.  #..*..  #..*.<  #..*.#  RRh #..*.#  *.##  *..#     RRh1RRhDPokesalot the Grave Robber#....#.### Deep Elf#........ HP: 8/36 (38) =====-------------------#....<#. MP: 18/18========================#....#+. AC: 7Str: 5#....#.#. EV: 13Int: 22#####..).##.#. SH: 0Dex: 15#.....)z..# ######.#. XL:  7 Next: 66% Place: Dungeon:4#......@..# #......#. Noise: ==-------  Time: 2740.4 (0.0)#......)..######......#. n) RRhsE[40m+2 whip (freeze)#....................... Cast: Soul Splinter#.....†................. Reap Drain -GClaw #............†..........#................##..... z   wight#.........#########.....############.....###.....The wight is heavily damaged. _The wight hits you but does no damage.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 dagger and wearing a +0 robe (heavily damaged, 68%  to hit)RRhGeRRhf #....#.  #.....  #....<  #....#  #....#  #####..).##  #.....)z..#  #......@..#  #......)..# #............ #.....†........ #............†. RRhh#.............. #.........##### ########### RRh|= #....#.  #.....  #....<  #....#  #....#  RRhC>#####..).##  #.....)z..#  #......@..#  #......)..# #............ #.....†........ #............†.RRh> #.............. #.........##### RRh>E########### SRh  _The wight hits you but does no damage.  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 dagger and wearing a +0 robe (heavily damaged, 68%  to hit)  The puff of flame misses the wight. The wight hits you with a +0 dagger.SRhL6-1.4 (1SRh9SRhV _* * * LOW HITPOINT WARNING * * *SRh̳SRhĹ&Inventory: 23/52 slots Hand Weapons (go to first with ))  n - a +2 whip of freezing (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezingr - a +0 rapier Missiles (go to first with ()  o - a throwing net SRh[Armour (go to first with [)  d - a scarf of repulsion (worn)  v - a +1 robe of fire resistance (worn)b - a +0 robe Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)q - a wand of flame (3) Scrolls (go to first with ?)  e - 2 scrolls of fearg - a scroll of identify  h - 3 scrolls of vulnerability  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNE SRh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]SRh: q - a wand of flame (3). A magical device which throws little puffs of flame. Damage: 2d5 Noise: Quiet SRh: eYou took it off Grinder on level 3 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.TRh  Pokesalot the Grave Robber #....#. ### Deep Elf #..... ... HP: 6/36 (38) ====-------------------- #....< #. MP: 18/18======================== #....# +. AC: 7Str: 5 #....# .#. EV: 13Int: 22 #####..).## .#. SH: 0Dex: 15 #.....)z..# ######.#. XL:  7 Next: 66% Place: Dungeon:4 TRh#......@..# #......#. Noise: ==-------  Time: 2741.4 (0.0) #......)..######......#. n) +2 whip (freeze) #....................... Cast: Soul Splinter #.....†................. Reap Drain -GClaw  #............†.......... #................##..... z   wight #.........#########..... TRh>########### #..... ###.....The puff of flame misses the wight. The wight hits you with a +0 dagger. _* * * LOW HITPOINT WARNING * * *Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 dagger and wearing a +0 robe (heavily damaged, 68%  to hit)TRh              z..#      TRhT   _* * * LOW HITPOINT WARNING * * *  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 dagger and wearing a +0 robe (heavily damaged, 68%  to hit)  The puff of flame hits the wight.TRh:1TRh:TRhwGPokesalot the Grave Robber#....#.### Deep Elf#........ HP: 6/36 (38) ====--------------------#....<#. MP: 18/18========================#....#+. AC: 7Str: 5#....#.#. EV: 13Int: 22#####..).##.#. SH: 0Dex: 15TRhHH9#.....)z..# ######.#. XL:  7 Next: 66% Place: Dungeon:4#......@..# #......#. Noise: ==-------  Time: 2741.4 (0.0)#......)..######......#. n) +2 whip (freeze)#....................... Cast: Soul Splinter#.....†................. Reap Drain -GClaw #............†..........#................##..... z   wight#.........#########.....###########TRhI#.....###..... _* * * LOW HITPOINT WARNING * * *Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 dagger and wearing a +0 robe (heavily damaged, 68%  to hit)  The puff of flame hits the wight.TRh\Vm  The wight is severely damaged.TRhy2.4 (1 _The wight barely misses you.URhx Inventory: 23/52 slots Hand Weapons (go to first with ))  n - a +2 whip of freezing (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezingr - a +0 rapier Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  v - a +1 robe of fire resistance (worn)b - a +0 robe Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)q - a wand of flame (2) Scrolls (go to first with ?)  e - 2 scrolls of fearg - a scroll of identify  h - 3 scrolls of vulnerability  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]URh q - a wand of flame (2). A magical device which throws little puffs of flame. Damage: 2d5 URh~ Noise: Quiet You took it off Grinder on level 3 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which URh is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.VRh   Pokesalot the Grave Robber #....#. ### Deep Elf #..... ... HP: 6/36 (38) ====-------------------- #....< #. MP: 18/18======================== #....# +. AC: 7Str: 5 #....# .#. EV: 13Int: 22 #####..).## .#. SH: 0Dex: 15 #.....)z..# ######.#. XL:  7 Next: 66% Place: Dungeon:4 #......@..# #......#. Noise: ==-------  Time: 2742.4 (0.0) #Rh 37m......)..######......#. n) +2 whip (freeze) #....................... Cast: Soul Splinter #.....†................. Reap Drain -GClaw  #............†.......... #................##..... z   wight #.........#########..... ########### #..... ###.....The wight is severely damaged. _The wight barely misses you.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 dagger and wearing a +0 robe (severely damaged, 68%to hit)WRh _ _The wight barely misses you.  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineWRh_Aim: a wight, wielding a +0 dagger and wearing a +0 robe (severely damaged, 68%to hit)  The puff of flame hits the wight.WRhJzY             )..#           WRhWRh^WRh-Pokesalot the Grave Robber#....#.### Deep Elf#........ HP: 6/36 (38) ====--------------------#....<#. MP: 18/18========================#....#+. AC: 7Str: 5#....#.#. EV: 13WRh4Int: 22#####..).##.#. SH: 0Dex: 15#.....))..# ######.#. XL:  7 Next: 66% Place: Dungeon:4#......@..# #......#. Noise: ==-------  Time: 2742.4 (0.0)#......)..######......#. n) +2 whip (freeze)#....................... Cast: Soul Splinter#.....†................. Reap Drain -GClaw #............†..........#................##..... #.........#########..... ############..... ###.....  _The wight barely misses you.Aiming: Throw FlameWRh5[0;10mPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 dagger and wearing a +0 robe (severely damaged, 68%to hit)  The puff of flame hits the wight.WRh9WRhDC ealth: 6/38 -agic: 18/19--773.4 (1WRh_D _You destroy the wight!Your life force feels restored.WRhLWRhOk _Your Evocations skill increases to level 1!YRh_YRhc BB   giant cockroach (wandering)  You start resting.0--4.4 (1YRhYRhzb _A giant cockroach comes into view.ZRhDe#...B#.#####..... ....#....< ##....# +.#....# .#.#####..).#.#.#.....))..# ######.#.#.........# #......#.#......)@.######......#.#...........#.....†..#............†#....###.#########.########### #.  ###. #... .BB   giant cockroach (wandering)7=--5ZRhoJ[Rh35l#..... .....#...B< ##....# +.#....# .#.#####..).#.#.#.....))..# ######.#.[Rh6#.........# #......#.#......)..######......#.#..@........#.....†#............†#....###.#########.########### #. [Rh6A###.#...#.[Rh9[RhFi.BB[RhM9==6Reap [RhJY[Rh\_ _Your reaping aura is weakening.[Rh #..... .#....< #.#...B# +.#....# .#.#####..).## .#.#.....))..# ######.#.#.........# #......#.#......)..######......#.#.[Rh f#.....†.#.†.#.##.#.#.## #.###.)#.[Rh #.[Rh4 [Rh K.B[Rhߠ =7Soul Splinter[Rh [Rh \Rh#..... .#....< #.#....# +.#...B# .#.#####..).## .#.#.....))..# ######.#.#.........# #......#.#......)..######......#.#.#.....†.#.†.#.##.#.\RhI##.## #.###.). #. #. \Rh;\Rh _8Soul Splinter\Rh\Rh\Rh7#..... .#....< #.#....# +.#...B# .#.#####..).## \Rh'.#.#.....))..# ######.#.....[#.........# #......#.#......)..######......#.#.#.....†.#.\RhZ}†.#.##.#.\RhI##.## \RhG#.###.).\Rh(#.#.\Rh\Rh>n8==9\Rh\Rh\Rh87#..... .#....< #.#....# +.#...B# .#.#####..).## .#.#.....))..# ######.#.....[.#.........# #......#.#......)..######......#.#.\RhW8#.....†.#.†.#.##.#.##..## #.###.).#.#.\Rh+=\RhUEBB   giant cockroach\Rh4H[==50Soul Splinter\RhQ\RhS\RhT #..... .#....< #.#....# +.#...B# .#.#####..).## .#.#.....))..# ######.#.....[.#.........# #......#.#......).B######......#.##.#\Rh #.....†.##.†.##.##.##.##..#### #...###.).#.#.\Rh \Rh H.B\Rh %1\Rh \Rh{ ]Rhp#..... .#....< #.##....# +.##...B# .#.#####..).## .#.#.....))..# ######.#.....[.#.# #......#.#......)..######......#.#'#.B.#.#.....†.##.†.#  #.##.#  #.##..#### #...###.......).#.#.]RhP]RhJs.B2]Rhw]RhHZ _Your reaping aura expires.]Rh0#..... .#....< #.#.#....# +.#.#...B# .#. #####..).## .#. #.....))..# ######.#.....[. #.# #......#. #......)..######......#.#'# #.B.]Rh#. #.....†.# #.†.# # #.##.# # #.##..# #]Rht## #...###.......).#.......#.]Rh]Rh^B.B]Rh[9=3]Rh]Rh]Rhf #..... .#....< #.#.#....# +.#.#...B# .#...).## .#. .....))..# ######.#.....[. .# #......#. ......)..######......#.#'#. .B.#. .....†.###. .†.# #. .##.# #. .###.###' #..###.......).#.....#.]Rho C..B]RhC/ B4_RhP.#..... .#....< #.#..##....# +.#.#...B# .#.#..).## .#.))..# ######.#.....[.....## #......#.#)..######......#.#'#.B.#...#†.###.#†.# #.##.# #.####.###'# #.###.......).#....#..B5`Rha#....##########.#...##..... .......#....< #.#..###....# +.#....  #...B# .#.## ##..).## .#.............))..# ######.#.....[.....#..# #......#...........##)..######...@..#.......#'#..).B#...#†.###.##†......# #.........##.# #.#. .......#########.###'# ######## #.`Rh5n.###.)#.`RhX`Rh8;B.`RhM10/38=`Rh' 6`Rhw`Rh ....... #....##########.#...# #..... ....... #....< .#.#..### #....# .+.#..... #...B# .#.### #..).## .#..............))..# ######.#.....[.....#..# #....@.#....###)..######B.....#.......#'#..)).......#...#†.....###.## †......# #...#......##.# #.#.# ......#########.###'# ####### #..###)B.7`Rh`Rh`Rh #...# .. ....... ....#.##########.#...# ..... ......... ....< ..#.#..#### ....# ..+.#...... ...B# #.#.####).## #.#..............)))..# ######@#.....[.....#..# #.B....#....####)..#######.......#'#..)).........#...#### .†........###.##`Rh †................# #...# ......##...........# #.#.## .....#########...........###'# ###### #..`Rh+ `RhT l.B8`Rh} `Rh| aRhM#..#<#...#....  .... ....... .#....##########.#...#............ <...#aRh####...+#.......B# #### .aRh..).## .........)))######[aRh...# #..B.....####)..######......#'#..)). .........................#...####....... #####...... aRh'u9Soul SplinteraRhgaRhp; _Found an escape hatch in the ceiling.aRh M..... ##..#<#...#....  ...... ....... .#. ......##########.#...#.............. <....#####.#..+#.......B# #### ..).## .........)))#####[ .....# #..B...#...........#### -GClaw .. ......##.....aRh BB   giant cockroachaRh t1=60Soul SplinteraRh aRh0 bRhA##.##. ..... ###..#<#...#... . ...... #....#. .......##########.#...#. #..... ................. #....< .........#.#..### bRh#....#.+#..... #...B#.#### #..).## #.#..............))..# ######B#.....[.........# #..B...#.....###)..######......#.#'#..)).......#...###bRhc†.................###.#†.....# #...bRhbRhi>B.bRhO%1bRh'bRh>bRhUg #. #.###.##.# ...... ###..#<##...#... bRhV}.# ......  #....#.##########.#...#  #....................  #....< .......@..#.#..##  #....# ########..+#....  #...B#.### ##..).## #B#.............))..# ######.#.....[.....bRhhRhMP9==hRheSXhRhSL20=hRhUhRhW,hRhXhRhg\,hRh']hRhs_,hRh`hRhqg1=hRhlBhRhqBhRhhRhK2=hRhyhRht,hRhhRhnhRh3=hRhhRhhRhY,hRh@hRhhRhRBhRhhRht4==hRhhRh,hRhhRh,hRhhRh,hRhshRh>hRhzD5=hRhEhRh6=hRh s27==hRh BhRh ,hRh hRh m8=hRh hRh hRh hRh:" a9=hRhP# hRh& ,hRh' hRh. nhRhS1 hRh1 hRh2 @30=hRh12 hRh3 hRhk6 ,hRh+8 hRh< BhRh= hRhK= hRh> hRhA a1=hRhC hRhF ,hRh!H hRhL ,hRhL hRh^ 2==hRhj` hRh>a hRha U3=hRhc hRhf hRhf hRhh hRhk BhRh=n ,hRho hRh%r a4=hRht hRh7v ,hRhw hRhz ,hRh{ hRh~ ~5==hRh hRh{ ,hRh hRh ,hRh hRhK ,hRh^ hRh 6=7=hRh _ _You start resting.hRh 1863.5 (89.0)hRhV v8==4.5 (90hRh[ hRh " _HP restored.iRhGD #....#.B.#.#... # #....<.†...#.#.. #....#..+.# #...B# ##.#.#..).## #.#.))..# ######.#.....[......# #......#..)..######..@...#.#'#...#....†.###..†.# #.##.# #.#.###.###'## # ###.) #iRhIiRhLN05.5 (1.0)iRhrYiRhU[iRh} > #....#.B.#.# # #....<.†...#.#.. #....#..+.# #...B# ##.#.#..).## #.#.))..# ######.#.....[......# #......#..)..######.@....#.#'#.#....†.###..†.# #.##.# #..###.###'# # ###.) #iRh iRh` %6iRh  iRh iRhB_  ...............<†...#############..+iRh` -B# ##.#. ####..).## #.# .....))..# ######.[........)..#####.......#'#..............†##iRh` .† ....##......#................. iRhh iRhm %7iRht iRhMw iRh%m # #....<.†...#.# #....#..+.# #...B# ##.##..).## #.# #.....))..# ######.#.....[ #.# #......# #......)..######......#.#'# #.# #.....†.### #.†.# # #.##.# # #.###.#### #. ###.......) #.... #iRh8iRhA=8iRh iRhjRh} # #....<.†...#.# #....#..+.# #...B# ##.#  #####..).## #.#  #.....))..# ######.#.....[  #.# #......# jRh+~ #......)..######......#.#'  #.# jRhX~ #.....†.  #jRh~i.†.#  #jRh~.##.#  #.##..  jRh ### #.. ###.......) #...... #jRhDjRh{%9jRhQjRhjRh] # #....<.†...#. #....#..+. #...B# ##.# #####..).## #.#jRhK^t #.....))..# ######.#.....[ #.# #......# #......)..######......#.# #.# #.....†. #jRh^.†.# #.##.#jRh^e #.##.jRh^o. ### #..jRh_ ###.......) # #jRh)_jRhljRho&70jRh {jRhp # #....<.†...# #....#..+ #...B# ##.# #####..).## #.# #.....))..# ######.#.....[ #.........# #......# #......)..######......#. #jRh. #.....†. #.†. #.##. #.##..jRh ### #.. ###.)jRhCR # #jRh@jRhl"%1jRh1jRhm3jRh  # #....<.†...# #....#..+ #...B# ##.# #####..).## #.# #.....))..# ######.#.....[ #.........# #......#jRhg . #......)..######......# # #.....† #.† #.## #.##. ## # ###.) # #jRh X2jRhN 3 # #....<.†...# #....#..+ #...B# ##.# #####..).## #.# #.....))..# ######.#..... #.........# #......# #......)..######......# # #.....† #.† #.## #.## ## # ###.) # #jRh jRh %3jRhs$ jRhT& kRh0hf # #....<.†...# #....#..+ #....# ##.# #####..).## #.# #.....))..# ######.# #.........# #......#kRhhr #......)..######......# # #.....† #.† #.## #.## ##kRhis # ###.)kRh?iR # #kRhvkRh:|%4kRhkRhϋkRh9v # #....<.†...# #....#..+ #....# ##.# #####..).## #.# #.....))..# ######.# #.........# #......# #......)..######......# # #.....† #.† #.## #.# ## # ###. # #kRht>kRhfC%5kRhLkRh@OkRhf]zM#.B######......<........†...###########..+ #....# #####..).## ))#####...# #.).@######......#.†.†.....#................##.......kRh*gkRh$l%6kRhskRhGvkRhX= #....#.B. #..... #....<.†...# #....##..+ #....# ##.# #####..).##kRhBY" #.# #.....))..# ######.# #.........# #......# #......)@.######......# #kRhhY #.....† #.† #kRhYe.## #.#kRhY/ #kRhY # ### #kRhYkRhdkRhLj%7kRhrkRhHtkRh X #....#.B. #..... #....<.†...# #....##..+ #....# ##.# #####..).## #.# #.....))..# ######.# #.........# #......# #......@..######......# # #.....† #.† #.## #.# # # ### #kRh kRh? %8kRh kRhe m  Things that are here: _a +0 long sword; a +0 robelRh+ M .. #.B####......<........†...#lRh, ##########..+ #....# #####..).## ))##### )..######lRhA, U#...†lRhf, .#............†..........lRh, lRh9 lRh1? ,9 _lRhI lRhL lRhjM###..#<#+#.... #.B####.......<........†...###########..+lRh_ #....# #####..).## )#####...# )..#######.........#.....†.................lRh>3###########lRhlRh&80lRhlRhzi  Things that are here: _a +0 dagger; a +0 robemRh!D 4 ...###..#<# ##+#......# #....#.BmRhD . #...... #....<.†...# #....##..+ #....# ##.#mRhD H #####..).## #.# #.....@)..# ######.#mRhD T #.........# #......# #......)..######......# #mRhE . #.....†....... #mRh=E .†B   giant cockroach (asleep) #.##....mRhkE  #.#....mRhE _ # #....mRh$Q mRhW ,1 _mRha mRhf  Things that are here: _a +3 falchion of freezing; a +0 robeoRhxD!Pick up what? 23/52 slots (_ for help) Hand Weapons (select all with ))  a - a +3 falchion of freezing Armour (select all with [)b - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]oRh`  a + a +3 falchion of freezing[Enter] accept (1 chosen)pRh"pRhpRh/+...###..#<#Pokesalot the Grave Robber##+#............#Deep Elf#....#.B........### Health: 38/38 ========================#.................. Magic: 19/19 ========================#....<........†...# AC: 7Str: 5#....###########..+ EV: 13Int: 22#....###.# SH: 0Dex: 15#####..).###.# XL:  7 Next: 77% Place: Dungeon:4pRh#.....@)..# ######.# Noise: ---------  Time: 2881.5 (0.0)#.........# #......# n) +2 whip (freeze)#......)..######......# Cast: Soul Splinter#...................... -GClaw #.....†................#............†......... B   giant cockroach (asleep)#................##....#.........#########....pRh2o############....Things that are here: _a +0 long sword; a +0 robe  pRhaThings that are here: _a +0 dagger; a +0 robe  Things that are here: _a +3 falchion of freezing; a +0 robepRhzpRh*2.5 (1pRh pRhS _x - a +3 falchion of freezingpRh?...###..#<# ##+#......# #....#.B.##.......#....<.†...#.#....##..+.#....# ##.#.#####..).## #.#.#.....[@..# ######.#.#.........# #......#.#......)..######......#.#..#.....†........pRhu##.†.#.##..... #.#..... # #..... 3  Things that are here: _a +0 dagger; a +0 robeqRh9qRh:M ...... .....###..#<#+#..... #.B####.......<........†...###########..+ #....# ######..@.## [)#####...# )..########........................B   giant cockroach (asleep)..#.........#####qRhLqRhhRD4Soul Splinter _qRhYqRh0_q  Things that are here: _a +2 mace; a +0 roberRh)rRhl*Pick up what? 24/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 mace rRh*Armour (select all with [)b - a +0 robe [Up|Down] selectrRh\+ [Esc] exit Letters toggle [.|Space] toggle selected[top]rRhmI  a + a +2 mace[Enter] accept (1 chosen)sRh(sRhf!sRhi*[.. ......Pokesalot the Grave Robber.....###..#<#Deep Elf##+#............#Health: 38/38 ========================#....#.B........#### Magic: 19/19 ========================#................... AC: 7Str: 5#....<........†...#. EV: 13Int: 22sRh*w#....###########..+. SH: 0Dex: 15#....###.#. XL:  7 Next: 77% Place: Dungeon:4#####..@.###.#. Noise: ---------  Time: 2884.5 (0.0)#.....[)..# ######.#. n) +2 whip (freeze)#.........# #......#. Cast: Soul SplintersRh +8#......)..######......#. -GClaw #.......................#.....†................. B   giant cockroach (asleep)#............†..........sRhW+L#................##.....#.........#########..... _a +3 falchion of freezing; a +0 robe _x - a +3 falchion of freezingThings that are here: _a +0 dagger; a +0 robe  Things that are here: sRh+?_a +2 mace; a +0 robesRhBsRhI*5.5 (1sRh{ZY _y - a +2 macesRh5 Inventory: 25/52 slots Hand Weapons (go to first with ))  n - a +2 whip of freezing (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezingr - a +0 rapier  x - a +3 falchion of freezing  y - a +2 mace Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  v - a +1 robe of fire resistance (worn)b - a +0 robe Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)q - a wand of flame (1) Scrolls (go to first with ?)  e - 2 scrolls of fearg - a scroll of identify  h - 3 scrolls of vulnerability [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]vRh|ux - a +3 falchion of freezing. A long single-edged sword with a slightly curved blade. Base accuracy: +2 Base damage: 8 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 1.2; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 3.5 XLs.  Current attack delay: 1.2. Damage rating: 12 (Base 8 x 112% (Dex) x 104% (Skill) + 3 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a wight on level 4 of the Dungeon. vRhvStash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {freeze} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.RhRh Rh4e.. ......RhZPokesalot the Grave Robber.....###..#<#Deep ElfRh{h##+#............#RheHealth: 38/38 ========================Rh#....#.B........#### Magic: 19/19 ========================Rh#................... AC: 7Str: 5#....<........†...#. EV: 13Int: 22#....###########..+. SH: 0Rh eDex: 15#....#Rh'##.#. XL:  7 Next: 77% Place: Dungeon:4RhL#####..@.###.#. Noise: ---------  Time: 2885.5 (0.0)Rhs#.....[)..# ######.#. x) +3 falchion (freeze)Rh#.........# #......#. Cast: Soul SplinterRh#......)..######......#. -GClaw RhJ#.......................Rhʒ#.....†................. B   giant cockroach (asleep)Rh#............†..........#................##.....Rh#.........#########..... Rh O_a +0 dagger; a +0 robe  Things that are here: RhE_a +2 mace; a +0 robe Rh/_y - a +2 maceRhAYou unwield your +2 whip of freezing. Your +2 whip of freezing stops glowing.  Your +3 falchion of freezing glows with a cold blue light!RhRh*6.5 (1Rh(Rhj  Things that are here: _a +2 mace; a +0 robe _y - a +2 mace  You unwield your +2 whip of freezing. Your +2 whip of freezing stops glowing.r +3 falchion of freezing glows with a cold blue light! _x - a +3 falchion of freezing (weapon)RhRhBInventory: 25/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)a - a +0 dagger  f - a +0 spear Rh & k - a +0 short sword of freezing  n - a +2 whip of freezingr - a +0 rapier  y - a +2 mace Missiles (go to first with ()  o - a throwing net Rh 7Armour (go to first with [)  d - a scarf of repulsion (worn)  v - a +1 robe of fire resistance (worn)b - a +0 robe Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)q - a wand of flame (1) Rh Scrolls (go to first with ?)  e - 2 scrolls of fearRh cg - a scroll of identify  h - 3 scrolls of vulnerability Rh*![Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh. x - a +3 falchion of freezing (weapon). A long single-edged sword with a slightly curved blade. Base accuracy: +2 Base damage: 8 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 1.2; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 3.5 XLs.  Current attack delay: 1.2. Damage rating: 12 (Base 8 x 112% (Dex) x 104% (Skill) + 3 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a wight on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {freeze} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee equipped weapon (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Rh ;Inventory: 25/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)  a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezing  n - a +2 whip of freezing  r - a +0 rapier  y - a +2 mace Missiles (go to first with ()  o - a throwing net Armour (go to first with [) Rh { d - a scarf of repulsion (worn)  v - a +1 robe of fire resistance (worn)  b - a +0 robe Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)  q - a wand of flame (1) Scrolls (go to first with ?) Rh:  e - 2 scrolls of fear  g - a scroll of identify  h - 3 scrolls of vulnerability [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rhy - a +2 mace. A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.1; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 4.5 XLs.  At current training (3%) you reach 14.0 in the equivalent of 39.2 XLs.  Current attack delay: 1.3. Damage rating: 9 (Base 8 x 87% (Str) x 102% (Skill) + 2 (Ench)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. RhÝYou took it off a wight on level 4 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ “[My plan] does not propose to fill your lobby with squabbling colony agents, (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.RhdmInventory: 25/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezing Rh/ n - a +2 whip of freezing  r - a +0 rapier  y - a +2 mace Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  v - a +1 robe of fire resistance (worn)Rh-b - a +0 robe Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)  q - a wand of flame (1) Scrolls (go to first with ?) Rh e - 2 scrolls of fear  g - a scroll of identify  h - 3 scrolls of vulnerability [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rhy*n - a +2 whip of freezing. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.1; use (s) to set 12.0 as a target for Maces & Flails.  At 100% training you would reach 12.0 in about 3.6 XLs.  At current training (3%) you reach 12.0 in the equivalent of 33.2 XLs.  Current attack delay: 1.0. Damage rating: 7 (Base 6 x 87% (Str) x 102% (Skill) + 2 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. Rh*,This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off Pikel on level 4 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Rh vInventory: 25/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)  a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezing  n - a +2 whip of freezing  r - a +0 rapier  y - a +2 mace Missiles (go to first with () Rh@ i o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  v - a +1 robe of fire resistance (worn)  b - a +0 robe Rhs :Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /) Rh  q - a wand of flame (1) Scrolls (go to first with ?) Rh  e - 2 scrolls of fear  g - a scroll of identify  h - 3 scrolls of vulnerability Rh6 [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]RhN Rh Rh O.. ......Pokesalot the Grave Robber.....###..#<#Deep Elf##+#............#Health: 38/38 ========================#....#.B........#### Magic: 19/19 ========================#................... AC: 7Str: 5#....<........†...#. EV: 13Int: 22#....###########..+. SH: 0Dex: 15#....#Rh ##.#. XL:  7 Next: 77% Place: Dungeon:4#####..@.###.#. Noise: ---------  Time: 2886.5 (0.0)Rh #.....[)..# ######.#. x) +3 falchion (freeze)#.........# #......#. Cast: Soul Splinter#......)..######......#. -GClaw #.......................RhL M#.....†................. B   giant cockroach (asleep)#............†..........#................##.....#.........#########.....Things that are here: _a +2 mace; a +0 robe _y - a +2 maceRh You unwield your +2 whip of freezing. Your +2 whip of freezing stops glowing.  Your +3 falchion of freezing glows with a cold blue light! _x - a +3 falchion of freezing (weapon)Rh RhT Rh RhR Rh͂,# ##.##.#.S. ...... .....###..#<#+#....... #.B........####..............<........†...###########..+  ######..[.## #.....[)#####...# )..#######......RhfS   adder (asleep)†.......B   giant cockroach (asleep)†............RhRhj.BBRh*7.5 (1RhRhɣ _a +2 mace; a +0 robe _y - a +2 mace  You unwield your +2 whip of freezing. Your +2 whip of freezing stops glowing.r +3 falchion of freezing glows with a cold blue light! _x - a +3 falchion of freezing (weapon) _An adder comes into view.Rh   Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhO # ##.##.#.  Pokesalot the Grave RobberRhG ....S. ......  Deep Elf .....###..#<#  Health: 38/38 ======================== Rhŋ##+#............#  Magic: 18/19 ======================-- #....#..........#### AC: 7Str: 5Rh #.....B............. EV: 13Int: 22 #....*........†...#. SH: 0RhJSDex: 15 #...*###########..+. XL:  7 Next: 77% Place: Dungeon:4 Rh#..@.# ##.#. Noise: ---------  Time: 2887.5 (0.0) #####..[.## #.#. x) +3 falchion (freeze) #.....[)..# ######.#. Cast: Soul Splinter Rȟ#.........# #......#. -GClaw  #......)..######......#.Rhi #....................... S   adder (asleep) #.....†................. B   giant cockroach Rh5D#............†.......... #................##..... RhY_An adder comes into view.Casting: Grave Claw (safe; 1% risk of failure)  Rh}Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  RhPress: ? - help, Shift-Dir - straight lineAim: a giant cockroach (chance to affect: 68%)RhjI# ##.##.#.Pokesalot the Grave Robber....S. ......Deep Elf.....###..#<#Health: 38/38 ========================RhJ##+#............#Magic: 18/19 ======================--#....#..........#### AC: 7Str: 5#.....*............. EV: 13Int: 22#....<........†...#. SH: 0Dex: 15#....###########..+. XL:  7 Next: 77% Place: Dungeon:4#..@.#RhFJz##.#. Noise: ---------  Time: 2887.5 (0.0)#####..[.###.#. x) +3 falchion (freeze)RhJ#.....[)..# ######.#. Cast: Soul Splinter#.........# #......#. -GClaw #......)..######......#.#....................... S   adder (asleep)#.....†................. B   giant cockroach#............†..........#................##..... _An adder comes into view.RhyKCasting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (chance to affect: 68%)Rh! (weak, ally target, s…)*   soul wisp (summoned)  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (chance to affect: 68%)  A fragment of the giant cockroach's soul is dislodged from its body.Rh F  The giant cockroach looks weaker.RhO Rh .S*.BS  The adder hisses angrily.Rhܷ l=8.5 (1Soul SplinterRh Rh g _Your soul wisp barely misses the giant cockroach.Rh3 ,Rh4 Rh4 RhA ].S.RhBB U*<BRhFG --9RhS RhV Rh | # ##.##.#.  Pokesalot the Grave Robber ...... ......  Deep Elf .....###..#<#  Health: 38/38 ======================== ##+#............#  Magic: 18/19 ======================-- #....#S.........#### AC: 7Str: 5 #................... EV: 13Int: 22 #...*<........†...#. SH: 0Dex: 15 Rh #...B###########..+. XL:  7 Next: 77% Place: Dungeon:4 #..@.# ##.#. Noise: ---------  Time: 2889.5 (0.0) #####..[.## #.#. x) +3 falchion (freeze) #.....[)..# ######.#. Cast: Soul Splinter #.........# #......#. -GClaw  #......)..######......#. #....................... S   adder #.....†................. B   giant cockroach (weak, ally target, s…) Rh #............†.......... *   soul wisp (summoned) #................##.....Rh The giant cockroach looks weaker.  The adder hisses angrily. _Your soul wisp barely misses the giant cockroach.Hit: x) +3 falchion (freeze)Rh Press: ? - help, Dir - move targetAim: a giant cockroach (weak, ally target, soul-splintered, 62% to hit)Rhe  # ##.##.#.  Pokesalot the Grave Robber ...... ......  Deep Elf .....###..#<#  Health: 38/38 ======================== ##+#............#  Magic: 18/19 ======================-- #....#S.........#### AC: 7RhKf uStr: 5 #................... EV: 13Int: 22 #...*<........†...#. SH: 0Dex: 15 #...B###########..+. XL:  7 Next: 77% Place: Dungeon:4Rhf  #..@.# ##.#. Noise: ---------  Time: 2889.5 (0.0) #####..[.## #.#. x) +3 falchion (freeze) #.....[)..# ######.#. Cast: Soul Splinter #.........# #......#. -GClaw  #......)..######......#. #....................... S   adder #.....†................. B   giant cockroach (weak, ally target, s…) Rh;g P#............†.......... *   soul wisp (summoned) #................##.....The adder hisses angrily. _Your soul wisp barely misses the giant cockroach.Rh}g Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: a giant cockroach (weak, ally target, soul-splintered, 62% to hit)  You hit the giant cockroach. You freeze the giant cockroach.Rhi Rh"u v #   ......   Rh|u .....###..#<#  ##+#.......  #....#..... #....S... #...*<.Rhu † #....# Rhu {#..@.#  Rhu #####..[.##  #.....[)..#  Rhv #.........#  #......)..# Rh1v r#.......... (ally target) Rhbv 3#.....†.....*   soul wisp (summoned) #............†Rhv ` _Your soul wisp barely misses the giant cockroach.  Hit: x) +3 falchion (freeze)  Press: ? - help, Dir - move targetAim: a giant cockroach (weak, ally target, soul-splintered, 62% to hit)  Rhv You hit the giant cockroach. You freeze the giant cockroach.  You kill the giant cockroach!RhH m9==8=90.7 (1.2Rh Soul SplinterRhԌ Rhm 7 _Your soul wisp touches the adder.Rh   The adder bites your soul wisp.  Your soul wisp touches the adder but does no damage.Rhg3-10RhRh5 _The adder bites your soul wisp.Rh m  The adder closely misses your soul wisp.Rh\ ?-2RhG RhB V _Your soul wisp misses the adder.Rh4m  The adder closely misses your soul wisp.RhH<%3RhYURhXV _Your soul wisp misses the adder.Rh<m  The adder closely misses your soul wisp.Rh3?B==4RhIRhM  The adder closely misses your soul wisp. _Your soul wisp misses the adder.  The adder closely misses your soul wisp. _Your soul wisp misses the adder.  The adder closely misses your soul wisp. _Your soul wisp closely misses the adderRhW.  The adder bites your soul wisp. Your soul wisp barely misses the adder.Rh7%5Rh|ARhV _The adder misses your soul wisp.Rh0m  The adder closely misses your soul wisp.RhC%6RhKRhN^ _Your soul wisp closely misses the adder.Rh>? RhCJ %7RhW Rh1[ x _The adder misses your soul wisp. Your soul wisp touches the adder.Rhn  The adder bites your soul wisp but does no damage.  Your soul wisp touches the adder but does no damage.Rhv%8RhԀRh] _The adder barely misses your soul wisp.RhDs 9RhKJ Rh%KRhKR_The adder bites your soul wisp. Your soul wisp misses the adder.RhKRh8 Rh'900RhnRh+ _The adder barely misses your soul wisp. Your soul wisp touches the adder.Rh%  The adder bites your soul wisp.  Your soul wisp is destroyed!Rhi.SRh%1RhRhc _Your soul wisp disappears in a puff of smoke!Rh ...... ...... ###..#<#Rh ##+#................#.....###...............S<........†...#.###########..+Rhm d ##.###### Rh #.....[)..# ######............)..#####..........†............†....#########Rh Rh T.SRh %2Rh> Rh M _You see here a +0 robe.Rh@ ...... ...... .....###..#<# ##+#............# #....#.......... #.......Rhh@ #....<..†...# #..S.##..+ #....# ##.#Rh@ #####.@[.## #.#Rh@J #.....[)..# ######.# #.........# #......#Rh@ #......)..######......# #..RhSA) #.....†...... #.. #....## #.#Rh(ERhsT.S3 _Rh{}RhRRhy####..#<###+#................#....##........<..†...############..+S..# ##.######..[.## #.....@)..# #####.......)..#####..........†.........################### Rh/u.S4RhgRhalM _You see here a +0 robe.Rhu  You barely miss the adder.The adder is almost dead.RhՏ4=5.9 (1.2RhRhU _The adder barely misses you. x2RhkO  You slash the adder! You freeze the adder.Rhvq†RhUi97.1Soul SplinterRhċRhtI _You kill the adder!Rh; eM. ...... .....###..#<#+#...... #....###........<........†...###########..+ #....# #Rh2< #####.@[.## [)#####...# )..########.......................Rh< Z #.........####RhJ Rh+X 3-80Rh;c Rhh s _You see here an adder corpse.RhM # ##.##.#.. ...... .....###..#<#+#.. #....###..............<........†...###########..+ #.@..# ######.†[.## #.....[)######...# #......)..######......#. ..#.............RhRhF-9 _RhkRhRhM #. #.#+##.# ##.##.#... ...... .....###..#<#+#... ####..............<........†...###########..+Rh|b #....# #####.†[.## .....[)######.........# #......##. ##............RhRhi&10RhRhcRh^>M .#.# #. #.#+#..#.####.##.#.... ...... .....###..#<#+#.. ####......Rh_V<........†...###########..+ #....# ######.†[.###.# -GClaw #..#.....†.....Rh2iRho%1Rh*~Rh !M #  .#.# #. #.#+#..#.####.##.#....... ...... .....###..#<#+#.....Rh,  ####......<........†...###########..+Rh{  #....# ######.†[.###.#Rh ...........Rh$ RhO) %2Rh2 Rh4 Rh M #  .#.# #. #.#+#.#.####.##.#....... ...... .....###..#<#+#.. #....###......<........†...###########..+#....#Rh Z##.#....)..#Rhj Rh %3Rhm Rh Rh#[#.....#....##....#.f..#...+..#'f   sleepcap (dormant)Rh[0Rhgh7  You open the door.Rhl%4RhuRhlx[ _A sleepcap comes into view.Rh(  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhRh3Pokesalot the Grave Robber#.....Deep Elf#....# #Health: 38/38 ========================#....# .#.# #. #.#+# Magic: 19/19 ========================RhB.f..#..#.####.##.#. AC: 7Str: 5...+...... ......EV: 13Int: 22..#.....###..#<#SH: 0Dex: 15##'#............#XL:  7 Next: 79% Place: Dungeon:4Rh)#.@..#..........### Noise: ---------  Time: 2914.1 (0.0)#.................. x) +3 falchion (freeze)RhW#....<........†...# Cast: Soul Splinter#....###########..+ -GClaw #....###.#Rh#####.†[.###.# f   sleepcap (dormant)Rh#.....[)..# ######.##.........# #......#Rhk#......)..######......# _You kill the adder! Rh_You see here an adder corpse.  You open the door. _A sleepcap comes into view.Rh%Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhq(Rh,Rh5RhD9p _You must harvest more living souls to recharge this spell.Rh #.....#....# ##....# .#.# #. #.#+# .f..#..#.####.##.#.  ...+...... ...... RhU  ..#.....###..#<###'#................###........<†...############..+ ##.######.†[.## .....[)..# #####....# #.........)..#####Rh ,..........Rh Rh 15.1 (1 _Rh Rh,! Rh8 # #....# .#.# #. #.#+# .f..#..#.####.##.#.  ...+...... ......  ..#.....###..#<###'...........#...##....<†...############..+ ##.######.†[.## .....[)..# #####. ......... #.....†................ Rh_ Rh %6RhRhbRh c .#.# #. #.#+# .f..#..#.####.##.#.  ...+...... ......  ..#.....###..#<###'#................###....<†...#Rhq %###########..+ ##.######.†[.## #-GClaw ..#.....†.....#...................... Rh Rh %7Rh RhZ Rh޴  .f..#..#.####.##.#.  ...+...... ......  ..#.....###..#<###'#................#.##....<........†...############..+ ##.######.†[.## .....[)..# #####..-GClaw #.##............#................##.... RhDRh%8Rh RhRh!  ...+...... ......  ..#.....###..#<###'...........###........<........†...############..+ ##.######.@[.## #.....[)..# ######............#)..#####Rh4...#.............#.........#########....RhuD Rh]RhRh9Rh _You see here an adder corpse.Rh  ..#.....###..#<###'...........#....RhV##........<..†...############..+Rhz ##.######.†[.## Rh#.....@)..# #####.......RhS)..#####-GClaw Rhػj.#.........####Rh3c############.... RhM"÷Rhl-20 _RhRhtM _You see here a +0 robe.Rh{Z ..#.....###..#<# ##'#......# #....#.... #....... #....<..†... #....##.. #....# ##.RhZ #####.†[.## #. #....@[)..# ######. #.........# #...... #......)..######...... #RhZ.. #.....÷ # #Rh [.## #.# Rh*[O# #RhcRhi,1 _RhqRh8tRh E..#.....###..#<# ##'#......# #....#....##........#....<..†...##....##..+#....# ##.######.†[.## #.#Rh #.....@)..# ######.##.........# #......##......)..######......##...#.....÷.#.#.##.#.#.# #.Rh Rh%2RhRhZM _You see here a +0 robe.RhYW..#.....###..#<# ##'#......# #....#...##.......#....<.†...#.#....##..+.#....# ##.#.#####.†[.## #.#.#.....[@..# ######.#.#.........# #......#.#......)..######......#.#..#.....÷........Rh#.#.##.#.#.# #.RhRh ,3 _Rh]RhZi  Things that are here: _a +0 dagger; a +0 robeRho{n ##'...........#..###......<.†...############..+ ##.#RhD|\#####.†[.## .....[)..# #####......)..#####..........÷........##############..... RhRh,4 _RhRhj###'#.# #....#..##......#....<.†...#.#....##..+.#....# ##.#.#####.†[.## #.#.#.....[)..# ######.#.#.......@.# #......#.#......)..######......#.#.RhF..#.....÷...#.#.##.#.#.# #.###.RhRh%5RhRhRhO b##'#.# #....#.##......#....<.†...#.#....##..+.Rh #....# ##.#.#####.†[.## #.#.#.....[)..# ######.#.#........@# #......#.Rh #......)..######......#.#...#.....÷........#.Rh ,....#....##.#.Rh J#########.# Rh 5#.###.Rh Rh %6Rh Rhg Rhe K ....######.......<†...############..+ ##.######.†[.## .....[)..# #####.......Rh -).@#####................÷........................###......... Rh Rh Rh %7Rh Rh9 Rh^\ .......<†...############..+ ##.#Rh\#####.†[.## .....[)..# #####.......)..######...@.............÷.###......... RhJfRhl%8RhtRh}#.#....<.†...#.#....#..+.#....# Rh~Q##.#.#####.†[.## #.#.#.....[)..# ######.#.#.........# #......#.#......)..######......#.#.RhT~#.....÷.#.#.##.#.#.#Rhu~:# #.###.Rh~;)#.#.Rh~RhRhb%9RhtRhRhGr#.#....<.†...#.#....#..+.#....# ##.#.#####.†[.## #.#.#.....[)..# ######.#.#.........# #......#.RhK#......)..######......#.#.#.....÷.#.#.##.#.##.## #.###.).#.#.RhRh1&30Rh|Rh #.#....<.†...#.#....#..+.#....# ##.#.#####.†[.## #.#.#.....[)..# ######.#.....[#.........# #......#.#......)..######......#.#.#.....÷.#.#.##.#.##.## #.###.).#.#.Rh Rh %1Rh8 RhT RhЛ#.#....<.†...#.#....#..+.#....# ##.#.#####.†[.## #.#.#.....[)..# ######.#.....[.Rh_#.........# #......#.#......)..######......#.#.#.....÷.#.#.##.#.##..## #.###.).#.#.Rh߬Rhí%2RhַRhRhA!#.#....<.†...#.#....#..+.#....# ##.#.#####.†[.## #.#.Rh#.....[)..# ######.#.....[.#.........# #......#.#......)..######......#.##.##.....÷.Rh>R##.##.##.##.##..#### #...###.).Rhn(#.#.RhRh.%3RhRhRhU#.#....<.†...#.##....#..+.##....# ##.#.#####.†[.## Rh9#.#.#.....[)..# ######.#.....[.#.# #......#.Rh#......)..######......#.#'#.RhB#.#.....÷.#Rhh#.#  #.##.Rh!M#  #.#RhCF#..##RhcJ## #...Rhp###.......).#.#.RhRhRhK%4Rh&RhRh6#.#....<.†...#.#.#....#..+.#.#....# ##.#. #####.†[.## #.#. #.....[)..# ######.#.....[. RhH#.# #......#. #......)..######......#.#'# #.#. #.....÷.# Rhh#.# # #.##.Rhx# # #.##..Rhd# ### #...Rh<###.......).#.......#.Rh^Rh%5RhtRhRh3 a#.#....<.†...#.Rh] &#.#....#..+.#.Rh #....# ##.#..†[.## #.#. Rh .....[)..# ######.#.....[. .Rh ]# #......#. Rh ......)..######......#.#'#. Rh .#. Rh) :.....÷.###. Rh; .RhM ^# #. .##.Rh_ =# #. .Rh| ;###.Rh ###'Rh  Rh +#..Rh ###.......).#.....Rh )#.RhX Rh B6RhQr#.#....<.†...#.#..##....#..+.#.#....# ##.#.#.†[.## #.#.Rh`Q[)..# ######.#.....[.....## #......#.#)..######......#.#'#.#...#RhQ÷.###.## #.##.RhQ]# #.####.RhQ3###'# RhQ#.###.......).#....Rh+R)#.Rh`[Rh"`%7RhgRhiRhU#.#....<.†...#.#..##....#..+.#.#....# ##.#.#.†[.## #.#.[)..# ######.#.....[.....## #......#....#)..######......#.#'#..)#...#÷.###.## #.##.# #.#.###.###'#. #.###.).#...#.Rh‡Rhۋ%8RhRh?RhQ%M###########.#...#...........<........†...#############..+#....  #....# Rh/R##.## ##.†[.## #........[)RhSR#####.#.....[...# RhuRI...........##)..######RhRE#.......#'#..)...RhRW÷##.##..RhR. ..............##...........# #.#.RhS1.........Rh\Rh0a%9RhQiRhlRh= M#'#.. .......###########.#...#......Rh .....<........†...#############..+#....  #....# Rh ##.### Rh ##.†[.## #.........[)Rh %#####[Rh /...# Rh l....##)..#######.......#'#..)Rh ......#..÷##.## ...........................# #...#.......Rh Rh &40Rh 9 ##'#.# . #....#.###.#...#. #... #....<.†...#.#..# #....#..+.#. #....# ##.#.# #.†[.## #.#.[)..# ######.#.....[.....## #....@.#.#)..######......#.#'#..))......#...#÷.....###.## # #...###.# #.#.####.###'#. #.###.).Rh3 Q1Rh! RhRhiRhHRh '#.# . . ....#..####.#...#. ..... ....<.†...#.#..# ....#..+.#. ....# ##.#.# .†[.## #.#.)[)..# ######.#.....[.....## #.....@#.#)..######......#.#'#..))........#...# .÷.......###.## ...##.....# #.#.####....###'#. #..###.).RhRh%2Rh^RhRh,DM..Rh`###..#<#...#.... #'#....# ....... .#Rhl.##########.#...#.......Rh-..... RhO<........†...###############..+#...... ....# ##### .†[.## Rhn.........)[)######[...# ....####Rh5)..#######Rh'#..)). ......#### .÷.......................###.##RhA. ..Rh81..#.........Rh Rh%3RhURhRhM+...... ...... Rh ..###..#<#...#.... #'#......# ....... .#RhL...##########.#...#..Rh:O.......... Rh[<........†...###############..+RhzK#...... ....# #Rhg#### .†[.## Rh@.........)[)Rh܊1######[RhN...# #........####RhL)..######......#RhQ'#..)). .........................#...####.....Rhы8..#####......RhIRh%4RhRhH SM#..#.####.##.#.Rh +...... ...... ..###..#<#...#.... #'#............# ....... .#..........##########.#...#.........Rh ..... <........†...###############..+#...... ....# Rh {##### .†[.## Rh  .........)[)#####[ .....# #......#...........#### -GClaw Rhq .. ......##.....Rh@ Rh3 %5Rh Rh6 Rh, M .#.# #. #.#+##..#.####.##.#.+............. ..###..#<#...#.... #'#..# ....... .#..........##########.#...#.................... <........†...###############.@+#...... ....# ##### .†[.## .........)[)#####[ .....# #......#...........####......6Rh Rh]####...........'..........................RhRh%7Rh}RhR( _You open the door.RhP .# .#.# #. #.#+# f..#..#.####.##.#..+.............  ..#.....###..#<# #...#.... ##'#.# . #....#.##########.#...#. #.... #....<.†...#.#.. #....##@.'.# #....# ##.#. #.†[.## #.#... ..[)..# ######.#.....[......# #......#............)..######......#.......#'#..)) ...........#...###  ..÷......###.## .# #...# RhZ ;8Rh^ Rh+j M # ...# .#.# #. #.#+# f..#..#.####.##.#. ...+.............  ..###..#<#...#.... ##'#..# ....... ###########.#...#............ <........†.@.#.....#############..'#........# ##.#..### #.†[.###.#.............. -GClaw .......Rh^ ;9Rh RhB Rh2.# #.# .#.# #. #.#+# .f..#..#.####.##.#.  ...+.............  ..#.....###..#<# #...#  ##'#.# .  #....#.#.#...#  #.  #....<.†@..#.#..  #....#..'Rhp.#  #....# ##.#. ##.†[.## #.#..[)..# ######.#.....[......# #......#.....## .)..######......#.......#'#..) ...#...## .÷.###.## RhARhC&50RhRhsM.  ... Rh"-...# .#.# #. #.#+# .f..#..#.####.##.#....+.............  ..###..#<#...##'#.. .......###########.#...#.Rh1.@................<........†...#############..'........#....  #....# ##.#.## ##.†[.###.#..............#... #....RhRh%1RhRh0Rh0fM.  # #. ... ...# .#.# #. #.#+# .f..#..#.####.##.#....+.............  ..###..#<#...##'#.. .......###########.#...#...........<........†...#...############..'..#....#....###.#...........##...#...2RhM.  # #. ... ...# .#.# #. #.#+# .f..#..#.####.##.#.  ...+.............  ..###..#<#...##'#.. .......###########.#...#...................#....<........†...#........#..## -GClaw ..... .. . .#.... 3RhiRh.RhUm M...:..  ... ...# .#.# #. #.#+# .f..#..#.####.##.#.##.##Rhm ?...+...................  ..#.....###..##...##'#.. .......###########.#...#...........Rhm #....<........†...#........#..##' #....#...Rhx Rh| %4Rh Rh _Found a book of the Moon. _There is an escape hatch in the ceiling here.Rh3"#M###+#.....:. ......  # #. ... Rh"...# .#.# #. #.#+# .f..#..#.####.##.#.##.##...+...........@.......  ..###..#<#.##### #...#Rh"#'#............# .. .......#....##########.#...#Rh"#................................ #.Rh #.#Rh+Rh0,5 _Rh7RhM9Rhd :M .######+#...#...:..# #....... ..... ... ...# .#.# #. #.#+# .f..#..#.####.##@#.##.##...+...................  ..#.....###..#<#.##### #...###'#............#... ....... -GClaw ....###. ...##.6Rh.l RhM##  .#####+#...:..# Rh#####......#. ...K:......# # #.......#...# .#.# #. #@#+# .f..#..#.####.##.#.##.##...+...................  ..###..#<#.##### #...#Rh##'#............#... ..........#K   kobold (asleep).......########.Rh;2  A kobold comes into view. It is wielding a +0 whip.Rh3=7Soul SplinterRhB<Rh?0 _Found a book of Armaments.Rhz##  .######+#.... #...: #####Rh. ...K: # #...@...#...# .#.# #.##.#+## .f..#..#.####.##.#.##.##Rh2....+...................  ..###..#<#.##### #...##'#............#... .......Rhh#..........##########.#...#...................<........†...###RhRhRhLh.KKRh,/===8RhRh( _The kobold shouts!Rht$8##  .######+#.... #...: #####. ....:Rh$ ####K.........# .#.# #.##.#+## .f..#..#.####.##.#.##.##...+...................  ..Rh(%###..#<#.##### #...##'#..... .......###########.#...#......RhU%".....Rh&Rh4iK.---9Rh@RhqCRhw  ## .#### ###+#....+ #...:..#.#####......# #......:K@....# #....# .####.# #....# .#.# #.##.#+##  .f..#..#.####.##.#.##.## ...+............ ..#.....###..#<#.##### #...# ##'#...#...  #....#...####.#... #Rh Rh P=--60Rh Rh = _The kobold hits you but does no damage.Rh" Rh[#I You hit the kobold. You freeze the kobold.Rh1e)Rh7o801.3 (1.2Soul SplinterRha>RhAJ _You kill the kobold!Rh ## .#### ###+#....+ #...:..##.#####......#  #......:@.....#  #....# #.####.#  #....# .#.# #.##.#+##Rhл .f..#..#.####.##.#.##.## ...+............. ..#.....###..#<#.##### #...# ##'#.....#...  #....#..........##########.# #RhRha3-20RhdRh  Things that are here: _a +0 whip; a kobold corpseRhɇ ,## .#### ###+#....+ #...:..# #.#####......# #..... ......:)@....# Rh ]#....# #.####.# #....# .#.# #.##.#+##  .f..#..#.####.##.#.##.## ...+......Rh= ..#.....###..#<#.##### #...#.##'#.Rhh ....#... .#....#..........##########.#.#.Rh RhZ F-3 _Rh Rh& Rh ## .#### ###+#....+ RhJ #...:..# #.#####......# ..... ......:).@...# ....# #.####.Rh 3# ....# .#.# #.##.#+## .f..#..#.####.##.#.##.##  ...+......#.....###..#<#.##### #...#.##'#.Rh ..#... .#....#...####Rh ,.#...##.Rh_ Rhm %4Rh| Rh4 Rh)X## .#### ###+#....+ #...:..# #.#####......#  ......:)..@..# # #.####.# # .#.# #.##.#+## f..#..#.####.##.#.##.## ...+....  ..#.....###..#<#.##### #...#.... ##'#....#... . #....#..........##.#...#. #.5Rh'M##  .######+#....+ #...: #.#####.. ......:) #.####....... ...# .#.# #.##.#+##-GClaw Rh. . .... RhvRh!%6RhRhRhf90M##  .######+#....+ #.#####.. ......:) #.####....... ...# .#.# #.##.#+##..#..RhARhF%7RhORhvZX  You pick up a book of the Moon and begin reading...Rh;^*8.3 (2RheRhiy  You add the spells Passage of Golubria, Silence and Lehudib's Crystal Spear to _your library.RhU ##.#######+#....+......# #.#### .... ......:)# #.####..-GClaw ..# ..  #....#..........##########.#...#. RhRh*9.3 (1RhVRhRh˅  ##.#######+#....+......# #.#### .... ......:)RhE # #.####...#.# #.##.#+#-GClaw ...... #...............................Rhm Rh &70Rh Rh) Rh ~ ## .#### ###+#....+ #......# #.#####......#RhF . ......:).@...#.# #.####.#.# .#.# #.##.#+## Rh .f..#..#.####.##.#.##.##  ...+.......... ..#.....###..#<#.##### #...#...   ##'#....#... .Rh 4   #....#..........##.#...#   #. Rh Rh %1Rhs Rh RhL ## .#### ###+#....+ #......# #.#####......# #..... ......:)@....# #....# #.####.# #....# .#.# #.##.#+##  .f..#..#.####.##.#.##.## ...+............ ..#.....###..#<#.##### #...# ##'#...#...  #....#...####.#... #RhRh%2Rh_RhRhw ## .#### ###+#....+ #......# #.#####......#  #..... ......:@.....#  #....# #.####.#  #....# .#.# #.##.#+## .f..#..#.####.##.#.##.## ...+............. ..#.....###..#<#.##### #...# ##'#RhUx .....#...  #....#..........##########.# #Rh|Rh~%3Rh{Rhʆ  Things that are here: _a +0 whip; a kobold corpseRh ## .#### ###+#....+ #......##.#####......# #......@).....# #....# .#.####.# #....# .#.# #.##.#+## .f..#..#.####.##.#.##.## ...+....... ..#.....###..#<#.##### #...# ##'#......#...  #....#..........####.# #RhRhT,4 _RhRhPY  You pick up a book of Armaments and begin reading...Rh*5.3 (2RhRhW _You add the spells Stone Arrow and Rending Blade to your library.RhA~RhB Spells (Memorise)TypeFailure Level  a - Curse of AgonyNecromancyRh11% 5b - ScorchFire13%2  c - Stone ArrowConjuration/Earth26% 3  d - Flame WaveConjuration/Fire63% 4  e - Passage of GolubriaTranslocation63% 4  f - Rending BladeConjuration/Forgecraft 63% 4  g - SilenceHexes/Air93% 5  h - Summon Cactus GiantSummoning100% 6  i - Lehudib's Crystal Spear Conjuration/Earth 100% 8 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRh/ DescribMemorise|DescribeRh_ Scorch Scorches a random foe. Those injured by this have their resistance to fire burned away for a short time. RhH`7Level: 2 School: FireFail: 13%  Power: 14% Damage: 2d5 (max 2d9)  Range: 3  Noise: Loud Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.Rho  Spells (Describe)TypeFailure Levela - Curse of AgonyNecromancy11% 5  b - ScorchFire13% 2  c - Stone Arrow Conjuration/Earth26% 3  d - Flame WaveConjuration/Fire63% 4  e - Passage of Golubria  Translocation63% 4  f - Rending BladeConjuration/Forgecraft 63% 4  g - SilenceHexes/Air93% 5  h - Summon Cactus GiantSummoning100% 6  i - Lehudib's Crystal Spear Conjuration/Earth 100% 8 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRhN Curse of Agony Curses a foe, halving their remaining health after each of the next two times that the caster strikes them in melee. Level: 5 School: Necromancy Fail: 11% Power: 40% RhRange: 3 Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 19 draining damage. This spell would have no effect right now because you can't see any hostile Rhލ<targets that would be affected. _________________ RhR“Unbearable, isn't it? The suffering of strangers, the agony of friends. There  is a secret song at the center of the world, Joey, and its sound is like  razors through flesh.”  -Pinhead, _Hellraiser 3: Hell on Earth_. 1992. Rhy Spells (Describe)TypeFailure Level  a - Curse of AgonyNecromancyRh11% 5  b - ScorchFire13% 2  c - Stone ArrowConjuration/EarthRhO26% 3  d - Flame WaveRhFConjuration/Fire63% 4 Rh/j e - Passage of Golubria Translocation 63% 4  RhOaf - Rending BladeConjuration/Forgecraft 63% 4 Rho# g - SilenceHexes/AirRh^93% 5  h - Summon Cactus GiantSummoningRh0100% 6 Rh i - Lehudib's Crystal Spear Conjuration/Earth 100% 8 RhRhRh4Rh]59 spell levels left Rh^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRhHide) Describe|HideRh$ Show Hide|ShowRh Memorise)a - Curse of AgonyNecromancy11% 5  b - ScorchFire13%2  c - Stone ArrowConjuration/Earth26% 3  d - Flame WaveConjuration/Fire63% 4  e - Passage of GolubriaTranslocation63% 4  f - Rending BladeConjuration/Forgecraft 63% 4  g - SilenceHexes/Air93% 5  h - Summon Cactus GiantSummoning100% 6  i - Lehudib's Crystal Spear Conjuration/Earth 100% 8MemoriseShowRhYRhRhPokesalot the Grave RobberDeep ElfHealth: 38/38 ========================##Magic: 19/19 ========================.####AC: 7Str: 5###+#....+EV: 13Int: 22#......#SH: 0Dex: 15##.#####......#XL:  7 Next: 80% Place: Dungeon:4#..... .......@).....#Noise: ---------  Time: 2975.3 (0.0)#....# .#.####.......#x) +3 falchion (freeze)#....# .#.# #.##.#+##Cast: Soul Splinter.f..#..#.####.##.#.##.##-GClaw ...+.....................#.....###..#<#.##### #...# h15;5H##'#............#... .... #....#..........##########.#. #............................ You add the spells Passage of Golubria, Silence and Lehudib's Crystal Spear to _your library.  Things that are here: _a +0 whip; a kobold corpseYou pick up a book of Armaments and begin reading... _You add the spells Stone Arrow and Rending Blade to your library.RhMemorise Curse of Agony, consuming 5 spell levels and leaving 4? Y - Yes  N - NoRh= RhZ Pokesalot the Grave RobberDeep ElfHealth: 38/38 ========================##Magic: 19/19 ========================.####AC: 7Str: 5###+#....+EV: 13Int: 22#......#SH: 0Dex: 15##.#####......#XL:  7 Next: 80% Place: Dungeon:4#..... .......@).....#Noise: ---------  Time: 2975.3 (0.0)#....# .#.####.......#x) +3 falchion (freeze)#....# .#.# #.##.#+##Cast: Soul Splinter.f..#..#.####.##.#.##.##-GClaw ...+.....................#.....###..#<#.##### #...# h[ 15;5H##'#............#... .... #....#..........##########.#. #............................ You add the spells Passage of Golubria, Silence and Lehudib's Crystal Spear to _your library.  Things that are here: _a +0 whip; a kobold corpseYou pick up a book of Armaments and begin reading... _You add the spells Stone Arrow and Rending Blade to your library.Rh>_ *6.3 (1Rhze Rho u _This spell is quite dangerous to cast!Rhs *7.3 (2Rhx Rh Rh *8.3 (3Rhɇ Rh Rh *9.3 (4Rh Rh% RhC +80.3 (5Rh Rh Rh( @1.3 (6Rh) _You start memorising the spell. You continue memorising. x5Rhu Rh> c _You finish memorising. Spell assigned to 'e'.Rh<  Spells (Memorise)TypeFailure Level  a - ScorchFire13% 2b - Stone ArrowConjuration/Earth26% 3  c - Flame WaveConjuration/Fire63% 4  d - Passage of GolubriaTranslocation63% 4  e - Rending BladeConjuration/Forgecraft 63% 4  f - SilenceHexes/Air93% 5  g - Summon Cactus Giant Summoning100% 6  h - Lehudib's Crystal Spear Conjuration/Earth 100% 8 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRhg Rhk Pokesalot the Grave RobberDeep ElfHealth: 38/38 ========================##Magic: 19/19 ========================.####AC: 7Str: 5###+#....+EV: 13Int: 22#......#SH: 0Dex: 15##.#####......#XL:  7 Next: 80% Place: Dungeon:4#..... .......@).....#Noise: ---------  Time: 2981.3 (0.0)#....# .#.####.......#x) +3 falchion (freeze)#....# .#.# #.##.#+##Cast: Soul Splinter.f..#..#.####.##.#.##.##-GClaw ...+.....................#.....###..#<#.##### #...# hl F15;5H##'#............#... .... #....#..........##########.#. #............................  _a +0 whip; a kobold corpseYou pick up a book of Armaments and begin reading... _You add the spells Stone Arrow and Rending Blade to your library. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x5 _You finish memorising. Spell assigned to 'e'.Rh y Memorise Scorch, consuming 2 spell levels and leaving 2? Y - Yes  N - NoRhrvRhPokesalot the Grave RobberDeep ElfHealth: 38/38 ========================##Magic: 19/19 ========================.####AC: 7Str: 5###+#....+EV: 13Int: 22#......#SH: 0Dex: 15##.#####......#XL:  7 Next: 80% Place: Dungeon:4Rhc#..... .......@).....#Noise: ---------  Time: 2981.3 (0.0)#....# .#.####.......#x) +3 falchion (freeze)#....# .#.# #.##.#+##Cast: Soul Splinter.f..#..#.####.##.#.##.##-GClaw ...+.....................#.....###..#<#.##### #...# ##'#............#... .... #....#..........##########.#.Rhϐ #............................  _a +0 whip; a kobold corpseYou pick up a book of Armaments and begin reading... _You add the spells Stone Arrow and Rending Blade to your library. _This spell is quite dangerous to cast! Rh_You start memorising the spell. You continue memorising. x5 _You finish memorising. Spell assigned to 'e'.Rh12.3 (1 _RhRhҨRh*3.3 (2RhRhFRh[*4.3 (3Rh Rhu _You start memorising the spell. You continue memorising. x2RhrRhy _You finish memorising. Spell assigned to 'f'.Rh`  ## .#### ###+#....+ #......##.#####......# #......).....# #....#..#.####.# #....# .#.# #.##.#+## .f..#..#.####.##.#.##.## ...+..... ..#.....###..#<#.##### #... ##'#......#...  #....#..........#.# #RhiRh}l15.3 (1 _RhrRh uRh ## .#### ###+#....+ #......#.###.#####......# #.).....# #....#..#.####.# #....# .#.# #.##.#+## .f..#..#.####.##.#.##.## ...+... ..#.....###..#<#.##### # ##'#.....#...  #....#..........#. #RhRh%6RhRh+Rh<  ## .#### ###+#....+# #......#[.###.#####......# #.).....# #....#..#.####.# #....# .#.# #.##.#+## .f..#..#.####.##.#.##.##  ...+. ..#.....###..#<#.##### # ##'#.#...  #....#.# #Rhe %7Rh RhE o _Found a faintly humming leather armour.Rho  #### .####+. ###+#....+ #. #......#.[.###.#####......# #RhCp .).....# #....#..#.####.# #....# .#.# #.##.#+##Rhop  .f..#..#.####.##.#.##.## ...+....Rhp . ..#.....###..#<#.##### #Rhp u ##'#.....#... Rhp #....#... #Rhx Rh{ %8Rh! RhT Rh[ ## ### .#### +.# ###+#....+. #.# #......#.[.###.#####......# #.).....# #....#..#.####.#Rhc #....#..#.# #.##.#+## .f..#..#.####.##.#.##.## ...+...... ..#.....###..#<#.#####  ##'#......#...Rh #....#.......... #Rh^Rh%9RhRhRh ## ### .####. +.# ###+#....+.. #.# #......#RhG.[.###.#####......# #.).....# #....#..#.####.#Rhq] #....#..#.# #.##.#+## .f..#..#.####.##.#.##.##Rh{ ...+......Rh ..#.....###..#<#.#####Rhט ##'#............#...Rh #....#.......... #Rh,Rh &90RhRhRh-... ##... ### .####... +.# ###+#....+.. #.# #......#.[.###.#####......# #Rh.).....# #....#..#.####.# #....#..#.# #.##.#+##..f..#..#.####.##.#.##. ...+.... ..#.....###..#<#.Rh ##'#......#... #....#.... #RhRh%1RhƲRh޴Rh"....###........... ##.... ### .... +.# ###+#...... #.# #......#.[.###.#####......# #.).....# #....#..#.####.# #....#..#.# #.##.#+##..f..#..#.####.##.#.##.......+..... ..#.....###..#<#.f   sleepcap (dormant). ##'#.....#... #....#.... #RhRh]%2RhxRhJRh  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh Pokesalot the Grave Robber....###Deep Elf.......Health: 38/38 ========================.......##Magic: 19/19 ========================....... ###.### AC: 7Str: 5....... +.# ###+#.... EV: 13Int: 22....... #.# #......# SH: 0Dex: 15.....[.###.#####......# XL:  7 Next: 80% Place: Dungeon:4#.....@........).....# Noise: ---------  Time: 2992.3 (0.0)#....#..#.####.......# x) +3 falchion (freeze)#....#..#.# #.##.#+## Cast: Soul Splinterh 5m...f..#..#.####.##.#.##. -GClaw ......+................... ..#.....###..#<#.### f   sleepcap (dormant). ##'#............#...#....#..........######.................... _You finish memorising. Spell assigned to 'e'. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'f'. _Found a faintly humming leather armour.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhM Rh  _You must harvest more living souls to recharge this spell.Rh  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhIRhRh Your spells (cast)TypeFailure Level  a - Soul SplinterNecromancy1% 1 Rh b + Grave ClawNecromancy1% 2  c - Vampiric DrainingNecromancy1% 3 d - Animate DeadNecromancy3%4  e - Curse of AgonyNecromancy11% 5  f - ScorchFireRh13% 2 Select a spell to cast[!]/[I] toggle spell headersRh- Rhf Rhӱ Pokesalot the Grave Robber....###Deep Elf.......Health: 38/38 ========================.......##Magic: 19/19 ========================....... ###.### AC: 7Str: 5....... +.# ###+#.... EV: 13Int: 22....... #.# #......# SH: 0Dex: 15Rh< .....[.###.#####......# XL:  7 Next: 80% Place: Dungeon:4#.....@........).....# Noise: ---------  Time: 2992.3 (0.0)#....#..#.####.......# x) +3 falchion (freeze)#....#..#.# #.##.#+## Cast: Soul Splinter...f..#..#.####.##.#.##. -GClaw ......+.................Rhn .. ..#.....###..#<#.### f   sleepcap (dormant). ##'#............#...#....#..........######.................... Rh _Found a faintly humming leather armour.  Casting: Grave Claw (safe; 1% risk of failure)  Rh Confirm with . or Enter, or press ? or * to list all spells. _You must harvest more living souls to recharge this spell.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh Rh +Rh IPokesalot the Grave Robber....###Deep Elf.......Health: 38/38 ========================.......##Rh? Magic: 19/19 ========================....... ###.### AC: 7Str: 5....... +.# ###+#.... EV: 13Int: 22....... #.# #......# SH: 0Dex: 15.....[.###.#####......# XL:  7 Next: 80% Place: Dungeon:4#.....@........).....# Noise: ---------  Time: 2992.3 (0.0)#....#..#.####.......# x) +3 falchion (freeze)#....#..#.# #.##.#+## Cast: Soul Splinter...f..#..#.####.##.#.##. -GClaw ......+................... ..#.....###..#<#.###h 49m f   sleepcap (dormant). ##'#............#...#....#..........######.................... _Found a faintly humming leather armour.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You must harvest more living souls to recharge this spell.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh; P  Okay, then.Rh9 Rh Rh . _Rh#H.######...#...+ ##...### ....+.# ###+#Rhv.. #.# #......#.[.###.#####......# #.).....# #....#..#.####.#Rh #....#..#.# #.##.#+##.f..#..#.####.##.#.##....+........#.....###..#<#.Rh..###'#......#...... #....#..........Rh? #RhRh 13.3 (1 _Rh'Rh)Rh  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh- *f  combustible)Flames lash the sleepcap.  The sleepcap is moderately damaged.Rh\RheAf.Rhkt7---====4RhtRhCw@ _The sleepcap's fire resistance burns away.Rh  Casting: Scorch (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh *Flames lash the sleepcap. The sleepcap is burned terribly!RhbRhhAf.RhYjb5------5RhoRhqc _The sleepcap is moderately damaged.RhL  Casting: Scorch (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh * Flames lash the sleepcap. The sleepcap is burned terribly!Rh>o fThe sleepcap is severely damaged.Rht7-4----6RhkyRh\}: _The sleepcap releases spores at you.Rh   Casting: Scorch (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh 9*Rh y fFlames lash the sleepcap but do no damage.Rh( a2---7Rh Rh M _The sleepcap releases spores at you but does no damage.Rh  Casting: Scorch (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh"Rh{ * Flames lash the sleepcap.Rh4 fThe sleepcap is almost destroyed.0-----8Rh V _The sleepcap closely misses you.Rh0   Pokesalot the Grave Robber .....######  Deep Elf ..........#  Health: 37/38 =======================- ..........+ ##  Magic: 10/19 ============------------ ..........### .## AC: 7Str: 5 ..........+.# ###+#... EV: 13Int: 22 ......... #.# #......# SH: 0Dex: 15 ......[.###.#####......# XL:  7 Next: 80% Place: Dungeon:4 #....@.........).....# Noise: ====-----  Time: 2998.3 (0.0) #...f#..#.####.......# x) +3 falchion (freeze) #....#..#.# #.##.#+## Cast: Soul Splinter .......#..#.####.##.#.## -GClaw  .......+................ .......#....Rh& .###..#<#.## f   sleepcap (combustible) ...###'#............#... ... #....#..........#### #...................Flames lash the sleepcap.  The sleepcap is almost destroyed. _The sleepcap closely misses you.Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: a sleepcap (almost destroyed, more vulnerable to fire, 98% to hit)Rh)4Pokesalot the Grave Robber.....######Deep Elf..........#Health: 37/38 =======================-..........+## Magic: 10/19 ============------------..........###.## AC: 7Str: 5..........+.# ###+#... EV: 13Int: 22......... #.# #......# SH: 0Dex: 15......[.###.#####......# XL:  7 Next: 80% Place: Dungeon:4#....@.........).....# Noise: ====-----  Time: 2998.3 (0.0)#...f#..#.####.......# x) +3 falchion (freeze)#....#..#.# #.RhN5/##.#+## Cast: Soul Splinter.......#..#.####.##.#.## -GClaw .......+.......................#.....###..#<#.## f   sleepcap (combustible)...###'#............#...... #....#..........#####................... _The sleepcap closely misses you.Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: a sleepcap (almost destroyed, more vulnerable to fire, 98% to hit)  You hit the sleepcap. You freeze the sleepcap.  The sleepcap is almost destroyed.Rh:8=1==---9.5 (1.2RhBRhE  Hit: x) +3 falchion (freeze)  Press: ? - help, Dir - move targetAim: a sleepcap (almost destroyed, more vulnerable to fire, 98% to hit)  You hit the sleepcap. You freeze the sleepcap.  The sleepcap is almost destroyed. _The sleepcap barely misses you.Rh   Pokesalot the Grave Robber .....######  Deep Elf Rh ..........#  Health: 38/38 ======================== ..........+ ##  Magic: 11/19 =============----------- ..........### .## AC: 7Str: 5 ..........+.# ###+#... EV: 13Int: 22 Rh: ......... #.# #......# SH: 0Dex: 15 Rhl ......[.###.#####......# XL:  7 Next: 80% Place: Dungeon:4 #....@.........).....# Noise: =--------  Time: 2999.5 (0.0)Rh  #...f#..#.####.......# x) +3 falchion (freeze) Rhϫ #....#..#.# #.##.#+## Cast: Soul Splinter .......#..#.####.##.#.## -GClaw  .......+................Rh  Rh .......#.....###..#<#.## f   sleepcap (combustible) ...###'#............#...Rh2 * ... #....#..........#### RhT f#...................You hit the sleepcap. You freeze the sleepcap.  Rh The sleepcap is almost destroyed. _The sleepcap barely misses you.Hit: x) +3 falchion (freeze)Rh Press: ? - help, Dir - move targetAim: a sleepcap (almost destroyed, more vulnerable to fire, 98% to hit)RhO  Pokesalot the Grave Robber .....######  Deep Elf ..........#  Health: 38/38 ======================== ..........+ ##  Magic: 11/19 =============----------- ..........### .## AC: 7Str: 5 ..........+.# ###+#... EV: 13Int: 22 ......... #.# #......# SH: 0Dex: 15 ......[.###.#####......# XL:  7 Next: 80% Place: Dungeon:4 #....@.........).....# Noise: =--------  Time: 2999.5 (0.0) #...f#..#.####.......# x) +3 falchion (freeze) #....#..#.# #.##.#+## Cast: Soul Splinter .......#..#.####.##.#.## -GClaw  .......+................ .......#.....###..#<#.##RhP f   sleepcap (combustible) ...###'#............#... ... #....#..........#### #...................The sleepcap is almost destroyed. _The sleepcap barely misses you.Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: a sleepcap (almost destroyed, more vulnerable to fire, 98% to hit)  You hit the sleepcap. You freeze the sleepcap.RhU .....######  ..........# RhVm ..........+ ##  ..........###  ..........+.#  ......... #.#  ......[.###.### #....@.........) #....#..#.### #....#..#.#  .......#..#RhuW. .......+... .......#....< ...###'#.....  ... #....#....   Rh%b753000.7 (1.2RhiRhlM_The sleepcap barely misses you.Hit: x) +3 falchion (freeze)  Press: ? - help, Dir - move targetAim: a sleepcap (almost destroyed, more vulnerable to fire, 98% to hit)  You hit the sleepcap. You freeze the sleepcap. _You destroy the sleepcap!Rhk; >.######.#.+ ##.### ..+.# ###+#Rh; ..#.# #.......[.###.#####...... #.)..... #....#..#.####. #....#..#.# #.##.#+RhW<  .......#..#.####.##.#..+...#.....###..#<#..###'#.....#. #....#.... #RhD RhM 3-10RhT Rh W Rh_a,M#### ###### + #### .#+##+#....#.# .......@.###.#####.####..............)..#.####....... #....#..#.# +Rhb/.......#..#.####.##.#.#... ......... #...RhrRhx^2==-2RhRhփ _You see here the +2 leather armour of Divine Intervention {*Slow rCorr Dex+5}.Rh Rhu %3Rh Rh _z - the +2 leather armour of Divine Intervention {*Slow rCorr Dex+5}RhRh)4Inventory: 26/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezing  n - a +2 whip of freezingr - a +0 rapier  y - a +2 mace Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  v - a +1 robe of fire resistance (worn)b - a +0 robe  z - the +2 leather armour of Divine Intervention {*Slow rCorr Dex+5} Jewellery (go to first with "=) Rhe| i - a +4 ring of protection (worn) Wands (go to first with /)q - a wand of flame (1) Scrolls (go to first with ?)  e - 2 scrolls of fearg - a scroll of identify [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh   y - a +2 mace Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  v - a +1 robe of fire resistance (worn)bobe Rh Z z - the +2 leather armour of Divine Intervention {*Slow rCorr Dex+5} Jewellery"=)  i - a +4 ring of protection (worn) Wands /  q - a wand of flame (1) Scrolls (go to first with ?)  e - 2 scrolls of fear  g - a scroll of identify Rh3 h - 3 scrolls of vulnerability  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNE RhX t - a scroll labelled KEZUID IKOGU  u - a scroll labelled BIOLIACIUC Potions (go to first with !) Rh} c - a potion of magic53%RhdP v - a +1 robe of fire resistance (worn)  l - a potion of hastes - 2 potions of might Baublesw - 3 flux baubles84Rhwjz - the +2 leather armour of Divine Intervention {*Slow rCorr Dex+5}. RhHA suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 *Slow: It may slow you when you take damage. rCorr: It protects you from acid and corrosion. RhdDex+5: It affects your dexterity (+5). If you switch to wearing this armour: RhdYour AC would increase by 2.0 (7.0 -> 9.0). Your EV would decrease by 0.3 (13.1 -> 12.8). Rh;Your spell failure would worsen by up to 9% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. Rh`You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} RhMenu/colouring prefixes: identified artefact armour (w)ear, (d)rop, (=)adjust, or (i)nscribe. Rh#Pokesalot the Grave Robber..####Deep Elf......######Health: 38/38 ========================...........#Magic: 12/19 ===============---------...........+## AC: 7Str: 5...........###.# EV: 13Int: 22...........+.# ###+#.. SH: 0Dex: 15...........#.# #...... XL:  7 Next: 85% Place: Dungeon:4.......@.###.#####...... Noise: ---------  Time: 3003.7 (0.0)####..............)..... x) +3 falchion (freeze)#....#..#.####....... Cast: Soul Splinter#....#..#.# #.##.#+# [4 Rh/)70m-GClaw .......#..#.####.##.#.#........+............... ........#.....###..#<#.# ....###'#............#.. .... #....#..........### Press: ? - help, Dir - move targetAim: a sleepcap (almost destroyed, more vulnerable to fire, 98% to hit)  You hit the sleepcap. You freeze the sleepcap. _You destroy the sleepcap! _You see here the +2 leather armour of Divine Intervention {*Slow rCorr Dex+5}. _z - the +2 leather armour of Divine Intervention {*Slow rCorr Dex+5} RhPAim: a sleepcap (almost destroyed, more vulnerable to fire, 98% to hit)  You hit the sleepcap. You freeze the sleepcap. _You destroy the sleepcap! _You see here the +2 leather armour of Divine Intervention {*Slow rCorr Dex+5}. _z - the +2 leather armour of Divine Intervention {*Slow rCorr Dex+5}  You start removing your armour.4.7 (1 RhXZ3=5.7 (2 Rhc Rhc Rhk*6.7 (3 Rhp Rhx Rh*7.7 (4 RhDŽ Rh; RhB*8.7 (5 Rh Rh^ 4 _You continue removing your +1 robe of fire resistance. x5  You finish removing your +1 robe of fire resistance. Rhh Rhk Rh  You feel less resistant to fire.  You start putting on your armour. RhŸw4==9.7 (6 Rh RhA10.7 (7 Rh Rh Rh*1.7 (8 Rh Rh Rhw5==2.7 (9 Rh5, RhX:m3.7 (10.0)9220  You feel less resistant to fire.putting on your armour.  putting on the +2 leather armour of Divine Intervention {*Slow _rCorr Dex+5}. x5inish putting on the +2 leather armour of Divine Intervention {*Slow rCorrDex+5}. _You feel agile. Rh  RhgInventory: 26/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezing  n - a +2 whip of freezingr - a +0 rapier  Rh^ y - a +2 mace Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}b - a +0 robe  v - a +1 robe of fire resistance Jewellery (go to first with "=)  Rh0 i - a +4 ring of protection (worn) Wands (go to first with /)q - a wand of flame (1) Scrolls (go to first with ?)  e - 2 scrolls of fearg - a scroll of identify  Rhg[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]RhKcx - a +3 falchion of freezing (weapon). A long single-edged sword with a slightly curved blade. Base accuracy: +2 Base damage: 8 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 1.2; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 3.4 XLs.  At current training (6%) you reach 14.0 in the equivalent of 22.8 XLs.  Current attack delay: 1.2. Damage rating: 13 (Base 8 x 125% (Dex) x 104% (Skill) + 3 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a wight on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} Rh{freeze} {melee weapon} (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Rh!SSInventory: 26/52 slots RhXHand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)  a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezing  n - a +2 whip of freezing  r - a +0 rapier  y - a +2 mace Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  b - a +0 robe  v - a +1 robe of fire resistance Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Wands (go to first with /)  q - a wand of flame (1) Scrolls (go to first with ?)  e - 2 scrolls of fear  g - a scroll of identify [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]RhTwRh~Rhc,Pokesalot the Grave Robber..####Deep Elf......######Health: 38/38 ========================...........#Magic: 15/19 ==================------...........+## AC: 9Str: 5...........###.# EV: 12Int: 22Rh...........+.# ###+#.. SH: 0Dex: 20...........#.# #...... XL:  7 Next: 85% Place: Dungeon:4.......@.###.#####...... Noise: ---------  Time: 3013.7 (0.0)####..............)..... x) +3 falchion (freeze)#....#..#.####....... Cast: Soul Splinter#....#..#.# #.##.#+# -GClaw .......#..#.####.##.#.#........+...............RhO ........#.....###..#<#.# ....###'#............#.. .... #....#..........### You start putting on your armour.You continue putting on the +2 leather armour of Divine Intervention {*Slow _rCorr Dex+5}. x5  You finish putting on the +2 leather armour of Divine Intervention {*Slow rCorrDex+5}. _You feel agile.Rh_3RhƟRh.####.######.#.+ .### ..+.# ###+#.#.# #.###.######.) #....#..#.#### #....#..#.# #.##.#+ .......#..#.####.##.#. ........+.. ..#.....###..#<#. ....###'#.....# .... #....#.RhZ G4.7 (1 _RhD Rh$Rha$ .#####.######.#.+ .### .+.# ###+#.#.# #.###.#####Rh7% #.) #....#..#.#### #....#..#.# #.##.# .......#..#.####.##.# ........+ ........#.....###..#<# ....###'#.# .... #....#.Rh0 Rh6 T6==5Rh= Rh? RhK9.#####.######.#.+.###>.+.# ###+.#.# #.###.#####.######.) #....#..#.#### #....#..#.# #.##. .......#..#.####.##. ........+ ........#.....###..#< ....###'#. .... #....#.Rh]Rh9b%6RhhRhk; _Found a stone staircase leading down.Rh{q.#####.######.#.+.###.>.+.# ###Rh.#.# ##.###.######.######.) #....#..#.#### #....#..#.# #.## .......#..#.####.## ........+ ........#.....###..# ....###'# .... #....#RhRh'Rh %7RhΗRhRh( .#####.######.#).+.###.>.+.# Rh) s.#.# # #.###.##### #.######.) #....#..#.#### #....#..#.# #. .......#..#.####. ........+ ........#.....###.. ....###'# .... #....#Rhs3 RhP Rhl] 7===8Rhkb % _Found a dagger.Rh[ Z.#####.######.#.).+#.###+..>.+.# #.#.# # #.###.##### #.######. #....#..#.#### #....#..#.# #. .......#..#.####. .+ .#.....### ....###'# .... #....#Rh Rh %9Rh Rh Rh.#####.######.#.).+ #.### +..>.+.#  #.#.#  #.###.Rh9 #.###### #....#..#.#### #....#..#.# # .#..#.#### .+ .#.....### ....###'# .... #....#RhRh8&20RhRhRhT!.#####.######.# ..).+ #.### +..>.+.# #.#.# #.###. #.####### #....#..#. #....#..#.#  .#..#. .+ .#.....RhV ....###'# .... #....#Rh,]Rhbp8==1Rh hRhrjRhi\#.######.###### .# ..).+ #.### +..>.+.# #.#.# #.###. #.###### #. #....#..#.#. #....#..#.##. .#..#.## .+ .#..... ....###'# .... #....#RhRh%2RhRhURha #.##### #.###### ..# ..).+ #.### +..>.+.# #.#.# #.###. #.###### #.# #....#..#.Rh #.# #....#..#.# #.. .#..#. ### .+ .#..... ....###'# .... #....#RhQ3RhRh 'M ###### #.#####....#..)+ #...##+..>+#....###............###.######..........#.# #....#..#.#Rh RhK q9===4Rh: Rh" RhhMh ##### #######......#...)+ #...##++....###............###.######..........#.# #....#..#.#h   hound (asleep)Rhg  A hound comes into view.RhJ!%5Rh+Rh. _Found a black potion. _There is a stone staircase leading down here.Rh/m #....h.....# #.# #.##### ##.###### ..# ...).+ #. +.@>.+. #.#. ###.###. #.###### #.# #....#..#. #.# #....#..#. #.. .#..#. ### .+ .#Rhs7Rh@,6 _Rh0CRhRERh##########h  ##### +#######.......#......)+ #.@.##+..>+....###............########........Rh6# #.. #..####+Rh:Rh%7RhRhRh  # #....h.....# #.# #.######+##Rh G.######.#.).+ #. +..>.+ #.# ###.### #.###### #.# #....#..#RhY $ #.# #....#..# #.. .#..# ### .+Rh} Rh B==8Rh Rh RhM \##########h  ##### #+#######.#.......+....###...#. +..>+....###............########..........# #.. #..#RhN RhX Rh>_ =9Soul SplinterRhoe Rh2g O _You see here a +0 dagger.Rhy,##########h  ##### #+########...)+...###...#... +..>+.....###............########........# #Rh4RhT<-30 _Rh6BRh"DRhC##########Rhh  ##### #+#######.#...)+.###...#.. +..>+.. #....# ###............########........RhDRh%1Rh RhRh /##########h  ##### #+#######.#Rh0 ...)+.###...#.. +..>+... #....## ###............########........Rh7 Rh| %2RhF Rh Rh^Gw##########h  ##### #+#######........#...)+Rh>HM###...#. +..>+... #....## ###............###RhFPRhmR%3Rh:XRhZRh3   Pokesalot the Grave Robber  Deep Elf  Health: 38/38 ========================  Magic: 19/19 ========================  AC: 9Str: 5 Rh4  EV: 12Int: 22 ############  SH: 0Dex: 20 #....h.....#  XL:  7 Next: 85% Place: Dungeon:4 #...@......#  Noise: ---------  Time: 3033.7 (0.0) #..........#####  x) +3 falchion (freeze) Rh4 #+##..............###### Cast: Soul Splinter .......................# -GClaw  .......)...............+ Rh5 ....###................# h   hound (asleep) .... +..>.............+ ... #................#RhK5  ## ###............### _Found a black potion. Rhy5 _There is a stone staircase leading down here. _You see here a +0 dagger.  Hit: x) +3 falchion (freeze)Rh5 gPress: ? - help, Dir - move targetAim: a hound (asleep, 98% to hit)RhWyPokesalot the Grave RobberDeep ElfHealth: 38/38 ========================Magic: 19/19 ========================AC: 9Str: 5EV: 12Int: 22############SH: 0Dex: 20RhWXe#....h.....#XL:  7 Next: 85% Place: Dungeon:4#...@......#Noise: ---------  Time: 3033.7 (0.0)#..........#####x) +3 falchion (freeze)#+##..............###### Cast: Soul Splinter.......................# -GClaw RhXT.......)...............+....###................# h   hound.... +..>.............+... #................### ###............### RhY_You see here a +0 dagger.  Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetRh4YoAim: a hound (asleep, 98% to hit)  The helpless hound fails to defend itself.  RhLYkYou hit the hound but do no damage. The hound bites you but does no damage.Rh[c6--=4.9 (1.2RhbRheT  Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: a hound (asleep, 98% to hit)  The helpless hound fails to defend itself.  You hit the hound but do no damage. The hound bites you but does no damage. _The hound bites youRhsf .Rh   Pokesalot the Grave Robber  Deep Elf  Health: 36/38 ======================-- Rh!  Magic: 19/19 ========================  AC: 9Str: 5  EV: 12Int: 22 ############  SH: 0Rh! .Dex: 20 #....h.....#  XL:  7 Next: 85% Place: Dungeon:4 Rh! #...@......#  Noise: =--------  Time: 3034.9 (0.0) Rh:" #..........#####  x) +3 falchion (freeze) Rh" #+##..............###### Cast: Soul Splinter .......................# -GClaw  .......)...............+ ....###................# h   hound .... +..>.............+ ... #................#Rh# k ## ###............###The helpless hound fails to defend itself.  RhQ# You hit the hound but do no damage. The hound bites you but does no damage. _The hound bites you.  Hit: x) +3 falchion (freeze)Rh# _Press: ? - help, Dir - move targetAim: a hound (56% to hit)Rh$ Pokesalot the Grave RobberDeep ElfHealth: 36/38 ======================--Magic: 19/19 ========================AC: 9Str: 5EV: 12Int: 22############SH: 0Dex: 20#....h.....#XL:  7 Next: 85% Place: Dungeon:4#...@......#Noise: =--------  Time: 3034.9 (0.0)#..........#####x) +3 falchion (freeze)#+##..............###### Cast: Soul Splinter.......................# -GClaw .......)...............+....###................# h   hound.... +..>.............+... #........[Rh' 40m........### ###............###The helpless hound fails to defend itself.  You hit the hound but do no damage. The hound bites you but does no damage. _The hound bites you.  Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: a hound (56% to hit)6.2 (1.3Rh( Rh, ?You hit the hound but do no damage. The hound bites you but does no damage. _The hound bites you.  Hit: x) +3 falchion (freeze)  Press: ? - help, Dir - move target Rh, Aim: a hound (56% to hit) _You closely miss the hound. The hound misses you. The hound barely misses you.Rh  Pokesalot the Grave Robber  Deep Elf  Health: 36/38 ======================--  Magic: 19/19 ========================  AC: 9Str: 5  EV: 12Int: 22 ############  SH: 0Dex: 20 #....h.....#  XL:  7 Next: 85% Place: Dungeon:4 #...@......#  Noise: =--------  Time: 3036.2 (0.0) #..........#####  x) +3 falchion (freeze) #+##..............###### Cast: Soul Splinter .......................# -GClaw  .......)...............+ ....###................# h   hound[15;Rh9H .... +..>.............+ ... #................# ## ###............###Press: ? - help, Dir - move targetAim: a hound (56% to hit) _You closely miss the hound. The hound misses you. The hound barely misses you.Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: a hound (56% to hit)Rh)Pokesalot the Grave RobberDeep ElfHealth: 36/38 ======================--Magic: 19/19 ========================AC: 9Str: 5EV: 12Int: 22############SH: 0Dex: 20#....h.....#XL:  7 Next: 85% Place: Dungeon:4#...@......#Noise: =--------  Time: 3036.2 (0.0)#..........#####x) +3 falchion (freeze)#+##..............###### Cast: Soul Splinter.......................# -GClaw .......)...............+....###................# h   hound.... +..>.............+... #........[Rhr* 40m........### ###............### _You closely miss the hound. The hound misses you. The hound barely misses you.Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: a hound (56% to hit)  You slash the hound! You freeze the hound.  The hound is severely wounded.Rh+#7Rh!,7=7.5 (1.3RhN3Rhe6  Hit: x) +3 falchion (freeze)  Press: ? - help, Dir - move targetRh6Aim: a hound (56% to hit)  You slash the hound! You freeze the hound.  The hound is severely wounded. Rh6H_The hound bites you but does no damage. x2RhW q  Pokesalot the Grave Robber  Deep Elf  Health: 37/38 =======================-  Magic: 19/19 ========================  AC: 9Str: 5  EV: 12Int: 22 ############  SH: 0Dex: 20 #....h.....#  XL:  7 Next: 85% Place: Dungeon:4 #...@......#  Noise: =--------  Time: 3037.5 (0.0) #..........#####  x) +3 falchion (freeze) RhX #+##..............###### Cast: Soul Splinter .......................# -GClaw  .......)...............+ ....###................# h   hound .... +..>.............+ ... #................# ## ###............###You slash the hound! You freeze the hound.  The hound is severely wounded. _The hound bites you but does no damage. x2  Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: a hound (severely wounded, 56% to hit)Rh8!Pokesalot the Grave RobberDeep ElfHealth: 37/38 =======================-Magic: 19/19 ========================AC: 9Str: 5EV: 12Int: 22############SH: 0Dex: 20#....h.....#XL:  7 Next: 85% Place: Dungeon:4#...@......#Noise: =--------  Time: 3037.5 (0.0)#..........#####x) +3 falchion (freeze)#+##..............###### Cast: Soul Splinter.......................# -GClaw .......)...............+....###................# h   hound.... +..>.............+... #........[Rh5*40m........### ###............### _The hound bites you but does no damage. x2  Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: a hound (severely wounded, 56% to hit)  You hit the hound but do no damage.The hound is severely wounded.8.7 (1.2  Hit: x) +3 falchion (freeze)  Press: ? - help, Dir - move targetAim: a hound (severely wounded, 56% to hit)  You hit the hound but do no damage.  The hound is severely wounded. _The hound barely misses you. The hound misses you.RhS  Pokesalot the Grave Robber  Deep Elf  Health: 37/38 =======================-  Magic: 19/19 ========================  AC: 9Str: 5  EV: 12Int: 22 ############  SH: 0Dex: 20 #....h.....#  XL:  7 Next: 85% Place: Dungeon:4 RhT#...@......#  Noise: =--------  Time: 3038.7 (0.0) #..........#####  x) +3 falchion (freeze) #+##..............###### Cast: Soul Splinter .......................# -GClaw  .......)...............+ ....###................# h   hound .... +..>.............+ ... #................# ## ###............###You hit the hound but do no damage.The hound is severely wounded. _The hound barely misses you. The hound misses you.RhUHit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: a hound (severely wounded, 56% to hit)Rhl   Pokesalot the Grave Robber  Deep Elf  Health: 37/38 =======================-  Magic: 19/19 ========================  AC: 9Str: 5  EV: 12Int: 22Rhm  ############  SH: 0Dex: 20 #....h.....#  XL:  7 Next: 85% Place: Dungeon:4 #...@......#  Noise: =--------  Time: 3038.7 (0.0) #..........#####  x) +3 falchion (freeze) #+##..............###### Cast: Soul Splinter .......................# -GClaw  .......)...............+ ....###................# h   hound Rh,o .... +..>.............+ ... #................# ## ###............### _The hound barely misses you. The hound misses you.Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: a hound (severely wounded, 56% to hit)  You hit the hound. You freeze the hound.  You kill the hound!Rhzw  ############  #....!.....#  #...@......# Rh6x \ #..........#####  #+##........... ............... .......)....... ....###........ .... +..>.....  ... #........ Rhx x ##  Rh 919.9 (1.2Soul Splinter  Hit: x) +3 falchion (freeze)  Press: ? - help, Dir - move targetAim: a hound (severely wounded, 56% to hit)  You hit the hound. You freeze the hound.  Rh" You kill the hound! _You have harvested enough death to cast Grave Claw an additional time.RhӉ Rh] k _Your Evocations skill increases to level 2!RhO M##########!  Rhb ##### #+##..............######. ... #........Rh RhC a8=-400 Rhƚ _RhI Rh Rh)j # #....@.....# #.# #.##### #+##...........).+ ....###.#.... +..>.+.... #.#.-1RhWp $2.9 (2RhOt Rhx  Rh)y Rh}y ._A - a black potionRhy Rh. ############..........#####+#....######... #.........## ###............###. RhG/Rh4+3.9 (1Rh*:Rhi<Rh  # #.# #.# #.##### #+##.###### ...#Rh1 | .).+ ....###. .... +..>.+ ... #.# ## ###Rh_ !.###RhP Rh B=4Rh Rho RhO  ############..........#####+#....######.........## ###......#.######........ Rhg Rh &5Rh Rh  # #.# #.# #.##### #+##. ...)..###.. +..>Rh1 .. #.#. ###. #.######Rh Rh6 C6Rh  ############..........#####+#....#####............Rhg)..#####.# #....#.. RhRh&7RhkRh Rhl # #.# #.# #.##### #+##.##.)#.....### Rh m+..... +..>#..... ##. ###.#. #.###### #.# #....# Rht Rhz&8 Rh, Rh Rh      #   #.#   # RhC.#   #.#####   #+##.   Rhbb #   # Rh};.)   Rhc #.....###   Rh +..... +..>   RhQ #..... #.  Rh]  ####.. ### Rhq.   #.. #.######  Rht  #.# #....# Rh Rh!&9 Rh' Rh) RhA8 ############..........########+#....####........) Rh###.....##..  #.# #....#  Rhơ Rh[ RhGD50 Rh5k -     ##   #.#   #.#   #.#####   ###+##.   #  #.)  #.....###  +...... +..>  #...... #...   ####....###..   #.... #.######   #....# #.# #....   #.# #.... RhDo  Rhs &1 Rhy  Rh{  RhM  ############..........########+##....##.......)###.+...... +..>.#....###....#  #.. .......  Rh[  Rh &2 RhP  RhZ !Rh    ####  #..#  #..#  #.#####  ###+##.  #  #.)  #.....###  +.......+..>  #.#  ####....### !Rh' #....# #.######  #....# #.# #  #....# #.# #  #.. !RhC!Rh&3!Rh* !RhD !Rh    ######  #....#  #...#  #..  ###+##.  #  #.)  #.....###  +.+..> !Rh= #.#  ####....###  #....# #.######  #....# #.# #  #....# #.# #  #.. !Rh!Rh&4!Rh!RhF!Rh.#M ##########......  #..######+##....)#.....###...  +.......+..>............#!Rh&5!Rh8&5!Rh=!Rh@!Rh:.!##.##.##.##.##.#'!RhQ!Rh9&6!Rh)!Rh _You open the door. _Found an inky potion."Rhz%0M##.! ##########....  #.##..........#######@##.........)  #.....###............# ....#7 _ _There is an open door here."RhM ##.! ########### "Rh , #######'##.....#..........  #........)..........##......#"Rh<,C8 _"RhR4"RhSiM ##.! ###########  #.######'##  #........................#.....# +.......####....#"Rhdo"Rhq&9"Rhw"Rhz"RhE M ##.! ###########  #.####  ###'##...................#......"RhfN "RhfP '60"RhV "RhoX "Rh M ###.! ###########  #.##..........####....."Rh "Rh &1"Rh "Rh= "Rh7M ########.......! ##########  #.##..........#..."Rhj="Rh1?&2#Rh9#Rh#RhM ########.......#######.# ##########  #.##..........#...#Rh#Rh&3#Rhď#Rh#RhE+4.9 (2#Rh,#RhܞR _B - an inky potion#Rh [     # #Rh .#  .#.#  #.##Rh {#  #.##.##RhO r  #.##.# #Rhu h #.##. #Rh  ###'##  #....  #.)#Rh΃ #Rh #RhF +5.9 (1#Rh@ #Rhޒ $Rhp     #  #.#  #.#.#  #.#$Rhv#  #.##.#  #.##.#  #.##. $Rhl ###'##  #... $RhP #.)$Rh$Rh&6$Rh8$RhQ$Rh O0    $RhZO  #  #.#  #.$RhO#.#  #.#   #.##$RhOK.#   #.##.#$RhPu  #.##.  ###'##$RhP  #  #.)$RhcV$RhcX&7$Rh\$Rhl_$Rhc       #  #.#  #.#.#  #.  #.##.  #.##$Rh .  #.##.  ###'##  #  #.)$Rh: $Rh &8$Rh $Rh $Rh^ \      #  #.#  #.#.#  #.  #.##  #.##  #.##  ###'## $Rh  #  #.)$Rhb $Rh, &9$Rh $Rh3 %Rh      #  #.#  #.#.#  # #.  #.##  #.##  #.##  ###'##  #%RhY  #.)%Rh%Rh'70%Rho%Rh %RhSB      #  #.#  #.#.#  #. #.  #. #.##  #. #.##  #. #.##  #. ###'##  #. # %RhSP #.)%Rh Y%Rh[&1%Rhu_%Rh5a%Rh5%  %Rh    #  #.#  #.#.#  #.# #.  #.# #.##  #.# #.##  #.# #.##  #.# ###'##  #.# #  #.)%Rh%Rh&2%Rh\ %Rh %Rh  ###########.........####### #.########......#.# #.....###... %Rh%Rh*&3%RhF%Rhr%Rh K ###########.........####### #.########......#.# +.......+..> %Rh %Rh &4%Rh3 %Rh3 %Rh  ###########.........####### #.########......... #.......#... %Rh" %RhQ$ &5%Rh9) %Rh* &Rh = ###########.........####### #.########......###'### ####....###. &RhB&RhD&6&RhI&RhJL&Rh ###########.........####### #.########......###'..... #....# #. &Rh&RhO&7&Rh&Rh&Rhu ###########.........####### #.########......###'.....) #....# #. &Rh|&Rhc~&8&Rhք&Rh&RhU ###########.........####### #.########......###'.....)###. #....# #. &Rh&Rh&9&Rh&Rh&Rh @ .........####### #.########......###'.....)###.... +.......+..>##### #. 80&Rh _ ####### #.########......###'.....)###.#....B.+.......+..>#########...B   bombardier beetle (asleep) &Rhs ##&RhG Q1Soul Splinter&RhB &Rh d _A bombardier beetle comes into view.'Rh5 #.########......###'.....)##.#####.....###.#.@..B.+.......+..>########... ####....###   #'Rh'Rha&2'RhX'Rh'RhQ #.# #.# #.# #.##. #.# #.##. #.# #.##. #.# ###'##. #.# #. #.# #.). ##.#####.....###. #..@.B.+.+..>. #'RhOR.#. ####....###. #....# #.# #....# #.# #....# #.# #. # 'RhX'Rh)Z&3'Rh_'Rhc'RhyF  #.# #.# #.# #.##. #.# #.##. #.# #.##. #.# ###'##. #.# #. #.# #.). ##.#####.....###. #...@B.+.+..>. #.#. ####....###. #....# #.#  #....# #.#  'RhL 'RhoM &4'RhU 'RhV 'Rh( x BB  The helpless bombardier beetle fails to defend itself.  You slash the bombardier beetle! You freeze the bombardier beetle.  The bombardier beetle is almost dead.'Rh/  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.'Rh ===6.2 (1.3Fire  _You are covered in liquid fire! Move or burn!(RhFg  You slash the bombardier beetle! You freeze the bombardier beetle.(Rh#O †  You kill the bombardier beetle!(RhT3----7--7.4 (1.2Soul Splinter(Rh6Z(Rh]Z _The liquid fire burns you!(Rhw #.# #.# #.# #.##. #.# #.##. #.# #.##. #.# ###'##. #.# #. #.# #.).(Rh  ##.#####.....###. #....@.+.+..>. #.#. ####....###. (RhA#....# #.#  #....# #.# (Rhoh#.. ### .(Rh  . (RhP  You shake off some of the fire as you move.(Rh27----------80(RhC _The liquid fire burns you! _You see here a bombardier beetle corpse.(Rh' #.# #.# #.# #.##. #.# #.##. #.# #.##. #.# ###'##. #.# #. #.# #.). ##.#####.....###. #....†@+.+..>. #.#. ####....###.(Rh #....# #.#  #....# #.#  #.. . ### . .(Rh%(Rhn'J-9(Rh,(Rh.^ _You shake off the liquid fire.(RhJ ##...............#'............##....(RhO (RhR '90(RhCY (RhZ ( _You open the door.)Rh/"  #.# #.# #.# #.##.# #.# #.##.# #.# #.##..# #.# ###'##. #.# #... #.# #..). ##.#####.....###. #....†.@.+..>. #.#. ####....###. #....# #.# #....# #.# #....# #.#  #.. . ### . .)RhR& )Rh) 78---)Rh* 1)Rh. )Rh1 Q _There is an open door here.)Rhq #.# #.#  #.# #.##.#  #.# #.##...#  #.# #.##..# #.# ###'##. #.# #. #.# #.). ##.#####.....###. #....†.'+..>. #.#. ####....###. #....# #.# #....# #.# # #....# #.# # # #.. . ###[40)Rh7s[m . .)Rh9w)Rhw{-2 _)Rh)Rh7*RhC #.# #.#  #.# #.##....#  #.# #.##...# *RhYC #.# #.##..# #.# ###'##.*RhC #.# #. #.# #.*RhC).*RhC ##.#####.....###. #....†.'.*RhCl+..>. #*RhD9.#.*Rh5D ####....###. *RhXD#....# #.######. *RhD#....# #.# #. *RhD#....# #.# #. ..# #.. . ### ### . .*Rhh\Y3*Rh  #.# #.#  #.# #.##...#  #.# #.##..#  #.# #.##.# #.# ###'##. #.# #. #.# #.). ##.#####.....###. #....†.'.+..>. #.#. ####....###. #....# #.######. #....# #.# #. #....# #.# #. ....# #.. . #####[*Rh39;49m ### . .*Rh&4*Rh*Rh*Rhd F #.# #.#  #.# #.##..#  #.# #.##..#  #.# #.##.# #.# ###'##.# #.# #.*Rhd .. #.# #..). ##.#####.....###. #....†.'.+..>.*Rhwe f #.#. ####....###. #....# #.######. *Rhe #....# #.# #. *Rhe =#....# #.# #. #....# #.. . *Rhf ###### ### . .*Rh\m *Rh/s T9=5*Rhx *Rh{ +Rh #.# #.#  #.# #.##..........#  #.# #.##..........#  #.# #.##..........#####  #.# ###'##.......# #.# #.... #.# #........). ##.#####.....###. #....†.'.+..>. #.#. ####....###. #....# #.######. #....# #.# #. #....# #.# #. #....# #..[3+Rh9;49m . ###### ### . .+RhC6+Rh #.# #.#  #.# #.##..........#  #.# #.##..........#  #.# #.##..........#####  #.# ###'##....#   #.# #........   #.# #........).   ##.#####.....###.   #....†.'.+..>.   #.#.  +Rh҈ ####....###.   #....# #.######.   #....# #.# #....#   #....# #.# #....#   #....# #.. .#   ###### ### .+   .#+Rh+Rh&7+RhO+Rhܞ+Rha #.# #.#  #.# #.##.#  #.# #.##.#  #.# #.##.#####  #.# ###'##.#  #.# #......  #.# #........).  ##.#####.....###.  #....†.'.+..>.  #.#. ####....###.# #....# #.######. #....# #.# #....#. #....# #.# #....#. #....# #.. .#. ###### ### .+. .#.+RhY8+Rh .....................'..>.........#....###+Rh _30=9+Rh +Rh~ ( _You open the door.+Rh +Rh; D#.# #.#+Rh  +Rht ~#.# #.##..........# +Rhś ~#.# #.##..........# +Rh #.# #.##..........##### +Rh@ X#.# ###'##.......+Rhy #+Rh n#.# #...........+Rh #.# #........).  +Rh? W##.#####.....###.  +Rh V#....†.'.+Rhǝ =..>.  +Rh #+Rh1 .+Rhh )#.+Rh h####....###.+RhԞ #+Rh` v#....# #.######.+Rh #....# #.# #....#.+Rh #....# #.# #....#.+Rh |#....# #.. .+Rh[ #.+Rh e###### ### .+Rh /+..#.+RhT +Rhe +RhD !100+Rh +RhP  +Rh +Rh C_There is an open door here.,Rhu#.# #.#  #.# #.##....#  #.# #.##....#  ,RhQ#.# #.##....#####  #.# ###'##....##.# #.........##.# #........).,Rh|^+ ##.#####.....###.,RhF# #....†.'.,Rh'@.>.+ ,Rh #.,Rh#.#####....###.,Rh$#,RhC#....# #.######.#....# #.# #....#..#,Rhbs#....# #.# #....#..#,Rh^#....# #.. .#..#,Rh[###### ### .+.,Rh%.#.,Rh ,Rh-1 _,Rh,Rh#.# #.# #.# #.##.# #.# #.##.# #.# #.##.##### #.# ###'##.###### #.# #.......# #.# #........).+ .#####.....###.# ....†.'.'.@>.+..#.#.####....###.###.#....# #.######.#....# #.# #....#..#.#....# #.# #....#..#.#....# #.. .#..#.###### ### .+..#.,Rh,Rhe&2,Rh,Rh,RhK.# #.# .# #.##.# .# #.##.# .# #.##.,Rh##### .# ###'##.###### .# #.....# .# #........).+ ,Rhg.#####.....###.#,Rh†.'.'..@.+.#.,Rh#.#.#####....###.,RhB ###.##....# #.######.#....# #.# #....#..#.#,Rhn#....# #.# #....#..#.##....# #.. .#..#.#,Rhj###### ### .+..#.,Rh,RhU,RhlT1=3,Rhm ,Rhc _There is a stone staircase leading down here.,RhV# #.# # #.##.# # #.##.# # #.##.##### # ###'##.###### # #.# # #........).+ #####.....###.### ,Rh¡†.'.'..>+.# .#.#.# ####....###.###.##....# #.######.#....# #.# #....#..#.##....# #.# #....#..#.# #....# #.. .#..#.####### ### .,Rh4+..#.....#,Rh,Rh-4 _,Rh,Rh6,Rhx #.#  #.##.#  #.##.#  #.##.#####  ###'##.,Rh######  #.#  #.).+ .....###.### †.'.'..>.,Rh+.# .#.#.# ,Rh?####....###.###.##....# #.######.,Rhv#....# #.# #....#..#.##....# #.# #....#..#.# #....# #.. .#..#.#,Rh ###### ### .+..#.....#,Rh(,Rh)3&5,Rh7,Rh9-Rhi#.# #.##.# #.##.# #.##.##### ###'##.###### #.# #.).+ .....###.### †.'.'..>.+.# .#.#.# ####....###.-Rh>j-###.##....# #.######.#....# #.# #....#..#.#-Rh}j#....# #.# #....#..#.# ##....# #.. .......#..#.####### ### .+..#.....#-Rh0s-Rhyq2==6-RhZ-Rh܃-Rhj#.# #.##.# #.##.# #.##.#####  ###'##.######  #.#  #.).+ .....###.### .'.'..>.+.# #.#.#.# #####....###.###.##....# #.######.#....# #.# #....#..#.####.-Rh#....# #.# #....#..#.# #.#....# #.. .......#..#.####.###### ### ........+..#.....###.-Rh-RhN&7-Rh -Rh -Rha#.# #.##.# #.##.# #.##.##### ###'##.###### #.# #.).+ -Rh:b.....###.### '.'..>.+.# # #.#.#.# #. ####....###.###.#####.#....# #.######.-Rhxby)#....# #.# #....#..#.####.#....# #.# #....#..#.# #.#-Rhb9#....# #.. .......#..#.####.####### ### ........+..#.....###.-Rhx<8-Rhq-Rh(-Rh#.#  #.##.#  #.##.#  #.##.##### '##.###### .# .).+ .....###.### .'..>.+.# # .#.#.# #.....###.###.#####.#....# #.######.-Rh).#....# #.# #....#..#.####.#....# #.# #....#..#.# #.##....# #.. .......#..#.####.####### ### ........+..#.....###..#-Rh:-Rh&9-Rh-Rh/-Rhl^#.# #.##.# #.##.# #.##.##### '##.###### # ).+ ###.### '..>.+.# ###+#.-Rhm#.# #.....###.###.#####.#....# #.######.).#....# #.# #....#..#.####.-Rhm#....# #.# #....#..#.# #.##.#....# #.. .......#..#.####.##.-Rhm###### ### ........+.-Rhm%.-Rhn<#.....###..#<-Rhv-Rhy~_3=10-Rh-Rh-RhT.# .##..# .##.# .##.##### '##.###### # ).+ ###.### '..>.+.# ###+##.#.# #. #....###.###.#####. #....# #.######........). -Rh@#....# #.# #....#..#.####. #....# #.# #....#..#.# #.##.# #....# #.. .......#..#.####.##.# ###### ### ........+....#.....###..#<#-Rh-RhJ&1-Rh-Rh-RhwA ...........##### '....###### ........)+###.###..'..>+.# ###+##...#.... #....######.#### #.######..............)..-RhB........#....###'#............# -RhI-RhO&2-Rh~X-RhX-Rh  ##### '....###### ........)-Rh +###.###..'..>+.# ###+##...-Rh* 2#.... #....###-RhH ####.####-Rhh $ #.######..............)# #....#..#.####..#-Rh c....###'#-Rh .... #....#..........# -Rh -Rh &3-Rh[ -Rh) -Rhf  #### '....###### ........)+###.###..'..>+.# ###+##...#.... #....######.#### #.######.@............)# #....#..#.####....#.# #.##.#..$.... #...#................ 4=4 _Found 9 gold pieces.-Rh` '....###### ........)+###.###..'..>+.# ###+##.....#.... #....###.....###.#### #.######..............) #.@..#..#.####....#.# #.##.#. ...## ###### ### ........+............. #...#.....###..#<##.....###'.......#$.... #....####### #......<†5-Rhh: ........)...+###.....###..'..>...+.# ###+##.......#.... #....###......###.#### #.######..............) #....#..#.####.. #.##.#......## ###### ###...+................#....###########. 6-Rhf- )+###......###..'..>....+.# ###+##........#.... #....###......###.#### #.######..............) #....#..#.####..##### #.##.#......## ###### ###+............. -Rh#.....###..#<#...###....### -Rhq-Rh&7-Rh-Rhs.Rh. ###.###..'..>....+.# ###+##.........#.... #....###......###.#### #.######..............) #....#..#.####..##### #.##.#......## ###### ###+............. #.....###..#<####'........# #.........###.######.†[.### 5==8.Rh8 ..'..>+.# ###+##.........#.... #....######.#### #.######..............) #....#..#.####..##### #.##.#.......Rh ## ###### ###+............. #.....###..#<####'.Rh........Rhk$.... #....### #.........#.##.....[)..# ###### .Rh.Rh'&9.RhR.Rh#.Rh?.'..>.+.# ###+.#...#.# # ##....###............###.#####  #....# #.######......)  #....# #.# #....#..#.####  #....# #.######....#..#.# #.##.  #....# #.#..#.####.##.  ###### ###.+ #.#.....###..#< #.....###'#. #$.... #....#. ###### #..... #....<..† #....### #....#  #####.†[.##  #.....[)..# .Rh\F.RhIK'20.Rh Q.Rh4S.RhV I.'..>.+.# ###.#.........#.# ##....###............###.##### #....# #.######.......) #....# #.# #....#..#.#### #....# #.######....#..#.# #.## #....# #.#..#.####.## ###### ###.+ #.#.....###..# #.....###'# #$....##....# ######## #....<.† #.... #....#  #####.†[.## #.....[)..# .RhX .RhW] &1.Rhc .Rhe .Rh '.'..>.+.# #.#........#.# ##....###......###.##### #....# #.######.......).RhZ  #....# #.# #....#..#.#### #....# #.######....#..#.# #. #....# #.#..#.####..Rh  ###### ###.+ #.#.....###...Rh  #.....###'# #$....##....# .Rh f## #....<..Rh ] #.... #....#.Rh  #####.†[.## #.....[)..# .Rh .Rh ^6=2.Rh .Rh .Rh/.'.'..>.+.# #.#.Rh/.......#.# #  ####....###.....###.##### #....# #.######..Rh+0. #....# #.# #....#..#.####.RhN0 #....# #.######....#..#.# #. #....# #.Rhf0.#..#.####. ###### ###.+.Rh0O #.#.....###.Rh0 #.....###'# #$....##....#.Rh09 ##.Rh1 #....< #.... #....#.RhO1 #####.†[.## #.....[)..# .Rhl9.Rh<&3/RhF/Rhg/Rh†.'.'..>.+.# #.#......#.#  ####....###....###./Rh #....# #.######.. #....# #.# #....#..#.#### #....# #.######....#..#.# # #....# #.#..#.#### ###### ###.+ #.#.....### #.....###'# #$....##....# ## #....</Rh #.... #....# #####.†[.##/Rhk #.....[)..# /RhA/Rhi&4/RhM/Rh!/Rht ####...#  ####....###/Rhtj...###.####  #.######..............# #....#..#.#####.######. /Rht{#.......####### ###/Rh u<+........ /Rh*uB#.....######'.../RhIuf$....##....######/Rhiun.#.........# #/RhuD /Rh/}/Rh&5/RhՆ/Rh/Rhij r#.#.#.# ####....###....###./Rh X #....# #.######../Rh A #....# #.# #....#..#. #....# #.######....#..#.# /Rhw  #....# #..#..#. ###### ###.+ #.#..... #@....###'# #$....##....#/Rh 9 ##/Rh * #....< #.... #....# #####.†[.## #.....[)..# #.#7=60Rhyt  ####....######.###  #.######............ #....#..#.#########. ......####### ###+....... #.....#####'......######. 0Rh#....<#......)..##### 0RhA0Rh&70Rh0RhHW8.4 (20Rh;> _You now have 142 gold pieces (gained 9).0RhxmM####.......#....#.# #####............###.########............# #.######## ....# #..#..#.######### ##+...........###'#.......#########.....#....<.....8==9.4 (10Rhi{0Rh|0Rhdl.#.#.# ####....###....###.##....# #.######...#....# #.# #....#..#.##....# #.######....#..#.# ##....# #..#..#.####### ###.+.#.#.....##.@...###'#.#.....##....#.##.#....<.#....##....######.†[.###.....[)..# # #.# # 300Rhs0Rh, M†.''..>+ ###.......#.......#.# #####............###.####.######.............#.# #.###.###### ....# #..#..#.########## ##+............#####'#.......#########...........0Rhڕ 0Rh &10Rh 0Rht 0Rhd .'.'..>.+.# #.#......#.# #####....###....###.##....# #.######...#....# #.# #....#..#.####.#....# #.######....#..#.# #.#....# #.#..#.####.###### ###.+.#.#.....###.0Rhd #.....###'#.#.....##....#.##.#....<.#....##....# #####.†[.## #.....[)..# #0Rhl 0Rho &20RhNu 0Rhv 0RhfM##.....###...### .''..>.....+ ##.......#.......#.#  #####............###.######.######..............# #.######## ....# #..#..#.########## ##+............#####'#..0Rh#.....##....#.......0Rh 0RhdB=30Rhu0RhR1Rh.....###.### '.'..>......+.# # #.#......#.# #. ####....###.....###.#####.#....# #.######...)#....# #.# #....#..#.####.#....# #.######....#..#.# #.##....# #.#..#.####.####### ###.+.#.#.....###.#.....###'#.#.....##....#.##.#....<.#....# 1RhƲ&41Rht1RhB.....###.### .'..>.............+.# # .#........#.# #.....###......###.#####.#....# #.######.......).1RhB^#....# #.# #....#..#.####.#....# #.######....#..#.# #.##....# #.#..#.####.####### ###.+.#.#.....###..#1Rh&C#.....###'#.#.....##....#.##.....#....<.†#....# 1Rh{K1RhO&51Rh-V1Rh,X1Rh ###.### '..>.......+.# ###+#.........#.# #.....###............###.#####.#....# #.######.......).#....# #.# #....#..#.####.#....# #.######....#..#.# #.##.#....# #.#..#.####.##.###### ###.1RhM _+.#.#.....###..#<#.....###'#.#.....##....#.########......#....<.†.#....###....# # 1Rh 1Rh^ &61Rh 1Rh 1Rh ###.### '..>......+.# ###+##...#.# #. #....###............###.#####. #....# #.######.......). #....# #.# #....#..#.####. #....# #.######....#..#.# #.##.# #....# #.#..#.####.##.# ###### ###.+.#.#.....###..#<##.....###'#.##.....##....#.#########.......#....<.1Rh †.. #....##. #....# ## #####.†[.## # 1Rh 1Rh &71Rh 1Rh 1RhO###.### .'..>.....+.# ###+#.#....#.# #. ....###............###.#####. ....# #.######......). ....# #.# #....#..#.####. ....# #.######....#..#.# #.##.#+ ....# #.#..#.####.##.#. ###.+.#.#.....###..#<#.#.....###'#.#.#.....##....#.#########......#....<........†.#....####.#....# ##.#####.†[.## #.1Rh&81Rh,1Rh(2Rh####.### .#'..>.....+.# ###+#.#.2Rh^$]...#.# #.###............###.#####.# #.######......).# #.# #....#..#.####.# #.######....#..#.# #.##.#+## #.2Rh$#..#.####.##.#.# ###.+.#.#.....###..#<#.##.....###'#.#.#.....##....#.#2Rh%########.....#....<.†...##....###2Rh;%..'#....# ##.######.†[.## 2Rh[%*#.#2Rh.-2Rh2&92Rh72Rh :2Rhj<#.#..#.##'...........#..............#2Rh 2Rh3%H======402Rh+2Rh.= _As you open the door, it creaks loudly!3Rh 3Rh^ 3Rhd1_You open the door.3RhI3Rh@  There is an open door here.3RhU5 _3Rh3Rh03Rh33RhB3Rh<3Rh n3Rh 3Rh 3Rh 3Rhj 3RhW3Rh,3Rh3Rh3Rh 3RhO3Rh3Rhi3RhS,3Rh3Rh3Rh ,3Rh3Rh3Rh,3RhV3Rh3Rh3Rh3Rh(3Rh!3Rh!3Rh-"3Rhv"3Rh%$3Rh,B ### #.#################  #..........@......> ------65.4 (25.0)#.################# ######.# ....##.# ....'..# ## ....#### .#### ....+.# ###+#....+ ....#.# #......# 3Rh,Q..###.#####......#3Rh/3Rh0K------6.4 (263Rh23Rh49 _Found an escape hatch in the floor.4Rh]+L  There is an escape hatch in the floor here. _4Rh:<&4Rh@ ########.# ........>#4Rh!A80.4 (14 #########∩ ## .#### 4RhqA....+# ..#4Rh`F4RhG,1.4 (154RhK4RheN2 _Found Xameo's Book Emporium.5Rh 0#.# ......>........# ##∩# ####+##2.0)6Rh~#.# >.# ##∩#  + ##6Rh6Rh&36Rh6Rh6Rh%       #.#  >.#  ##∩#         .+         46Rh6Rh ?      6Rh7 0# #.#  >.#  ##∩# 6Rha    6Rh X #  + 6Rh 6   6Rh9 6Rh &56Rh 6Rh 6Rh+       ##  #.#  >.#  ##∩#  .. ##        66Rh% 6Rh0 7Rhq      ###  #.#  >.#  ##∩#  #..  .##  #     77Rhw7Rh{7Rh<}7Rhp9Rh]X     ##### ###############.#.## .>..............#..# ################  .......#..# ######. .## .. .#  ### .#  .# ##   9RhX9Rhs]9Rh`&89Rh=c9Rhfi _There is an entrance to Xameo's Book Emporium here.:Rh?:Rh5BWelcome to Xameo's Book Emporium! What would you like to do?  a -  510 gold a Grand Grimoireb -  450 gold Great Wizards, Vol. VII  c -  450 gold Great Wizards, Vol. VII  d -  330 gold the Writings on the Gift and Creation  :RhBXe -  480 gold a book of Blood  f -  330 gold a book of Debilitation  g -  600 gold a book of the Senses  h -  450 gold a book of the Tundra You have 142 gold pieces. :RhB[Esc] exit[!] buy|examine items:RhB[a-h] mark item for purchase [/] sort (type):RhIC[A-H] put item on shopping list>RhFgbuy|examineexamine item[Enter] describe>Rh8 V A Grand Grimoire. A book describing how the mighty among summoners can bend to their will the terrible things from betwixt the planes. Many have been the unwary souls, however, who have toyed with this tome and been driven mad by unimaginable eldritch horrors. >RhO8 -Stash search prefixes: {in_shop} {book} >Rhg9 Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Malign GatewaySummoning/Translocation 7no  b - Summon Horrible ThingsSummoning8noARh Welcome to Xameo's Book Emporium! What would you like to do?  a -  510 gold a Grand Grimoire  b -  450 gold Great Wizards, Vol. VII  c -  450 gold Great Wizards, Vol. VII  d -  330 gold the Writings on the Gift and Creation  e -  480 gold a book of Blood  f -  330 gold a book of Debilitation  g -  600 gold a book of the Senses  h -  450 gold a book of the Tundra You have 142 gold pieces. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listCRh CRhCRh  Pokesalot the Grave Robber  Deep Elf  Health: 38/38 ========================  Magic: 19/19 ========================  AC: 9Str: 5#####  EV: 12Int: 22 ###############.#.##  SH: 0Dex: 20 .>..............#..#  XL:  7 Next: 97% Place: Dungeon:4 ################@#  Noise: ---------  Time: 3188.4 (0.0)CRh<[.......#..#  x) +3 falchion (freeze)######. .##  Cast: Soul Splinter.. .# ### .# .#  ##       _You open the door. _There is an open door here. _Found an escape hatch in the floor. _There is an escape hatch in the floor here. _Found Xameo's Book Emporium. _There is an entrance to Xameo's Book Emporium here.CRhP!CRh#CRh5*ERh_ERh _  There is an entrance to Xameo's Book Emporium here.ERh _ERhERhERh;(ERhrSL##### #########################.#.## ...........>..............#..# ##########################∩### .......#..#  ######.#.##  ##..#.#  .#### #############.# +#....+ #.@...........# 204.4 (16.0) .....# #.############# .....# #.  .....## .....# .. #.#+##.. #.#.##.## ... ......... ..> #<#.##### #...#....ERhtVERh+X,5.4 (17ERh]ERh_; _Found a stone staircase leading down.FRhFRh XFRhXFRhFRh,FRhKFRhFRh9FRhFRhFRhFRh{,FRhDFRh!FRh,FRhFRhFRh,FRhLFRhFRhv,FRh'FRhFRh,FRh_FRhXFRhFRhFRh0FRh]FRh4 ,FRhG FRh FRhy,FRhFRh{FRhg,FRh:FRhwFRh FRh!FRh"FRh$FRh&,FRh'FRh*FRhM,FRh,FRhB-FRh./FRh4BFRh4FRh7FRh7FRh29FRh:FRh?BFRh@,FRhAFRhE{ _u - 2 scrolls labelled BIOLIACIUC (gained 1)FRhG3FRhHFRhJFRh{US..>..............#..#  ∩###   .......#..#   FRhU4.#.##  ..#.#  #############.#   #.............#  FRhU~ #.#######  FRhV.. #.#........@......J  ###.##.######FRh2Vy.  ..##.######.. FRhPV[.....#......# ..........#FRhnVP ......>........+FRhV  J   endoplasm (asleep) ##...#.........# FRhV......... #FRhVF##.#...#.#.......  FRhVFRhw28.4 (239.4 (24 _An endoplasm comes into view.HRhA >.#..#  ∩###  .#..#  ######.#.##  ..#.#  #.#  #...#  #.# . #.#.........J.  ###.##.#.#  .##.######..  ...#......#  .....#  >.+  #...#.#    .#...#.#.  30.4 (1.0)HRh HRh IRh>.#..#  ∩###  .#..#  ######.#.##  ..#.#  #.#  #.#  #.#IRh  #.#.J..  .###.##.#.##  ##.######..  #......#  #  >.+  ...#.#    #.#...#.#.  IRh IRh ;1Soul SplinterIRhIRhtIRh$F`.#..#  ∩###  .#..#  ######.#.##  ..#.#  #.#  #.#  #.# #.#.J..#  ###.##.#.###  ##.######..  #......#  #  >.+  #.#    .#...#.#.  IRhKIRhL&2IRhJQIRh SIRhD#..#  ∩###  .#..#  ######.#.##  ..#.#  #.#  #.#  #.#  #.#.J..#  .##.#.###  ##.######..  #......#  #  >.+  .#.#    #...#.#.  3IRh #..#  ∩###  .#..#  ######.#.##  ..#.#  #.#  #.#  #.#  #.#.J..#  #.##.#.###  IRh ##.######.. #  #......#  #  .>.+  #.#    ...#.#.  IRh <4IRh IRh< IRh #..#  ∩###  .IRh #..#  ######.#.##  ..#.#  IRh8 8.#  .IRhk `#  .#  IRh .#.IRh dJ..#  .##.#IRh N.###  .IRh ##.######.. .#  #......# .#  IRh # IRh 7.#  IRh7 R>.+ IRh^ ].#  .# IRhz 9.#  IRh { .#  #.#. IRh ( IRh5 IRh0 &5IRh JRh{$  The helpless endoplasm fails to defend itself.  You hit the endoplasm. You freeze the endoplasm.JRh)i.JRhh0l86.7 (1.3Soul SplinterJRhD5JRhGM _You kill the endoplasm!JRh~h#..#  ∩###  .#..#  ######.#.##  ..#.#  .#  #  #  #.#  ##.#.###  ##.######.. #.#  #......# #.#  JRhB*# #.#  .+ #.#  # #.#   #.#  .#.#.  JRhJRh,70JRh͋JRhZJRh-  ##########∩##  .......#..######.#.# JRh ..#.# ########## ........... ####################..................#.#############@###.. #.# ...#......#JRh S... ...###.#.... JRh D JRhO JRh &8JRh JRh JRh %  .......#..######.#.# ..#.# ########## ........... #################### #..................# ##.#############.###.. #@# ...#......#.....# ### #### .#.#.#  9JRhm ######.#.# ..#.# ########## ........... #################### #.................. ##.#############.##.. #.# ...#......#.....# + .... .#.#.#  KRhyZ40KRh1  ..#.# ########## ........... #################### #.................. ##.#############.##.. #.# ...#......#.....# KRh+# ########.#.#  KRhIKRh<&1KRhmKRhhKRhd ########## ........... #################### #.................. ##.#############.##.. #.# ...#......#.....# +KRhYe#... ...))))#.#.#  KRhkKRhn&2KRhCsKRhuKRhB ........... #################### #.................. ##.#############.##KRh.. #.# ...#......#.....# +#... .#.#...KRh..###.#.... .#### #### .#.#.# #. KRh~# ######.#.#.#  KRh`KRh &3KRhKRhxKRhW  #################### #.................. ##.#############.##.. #.# ...#......#.....# +#... .#.##.......#..###.#....g#.######.g   Ijyb (wand, asleep)KRh& O ######.#.#.# KRhE KRh ;4Soul SplinterKRhO   Ijyb the Inquisitive comes into view. She is wielding a +0 club and carrying a _wand of flame.KRho .................. ##.#############.##.. #.# ...#......#.....# +# #...#.#.#.####.##....@..#..###.#....g#.#### #### .#.#.# #. .... .#.#.# # #######KRh  ...)))) ######. .)).))....KRhB KRh &5KRh KRhp LRh$vm.#.# .##.###.### .##.######.. ..#.# .#......# #$#.# .# #.#.# >.+ #.#.# .# #J#.# .#.#.#.### .#.#.#LRhv.# .###.#....g#.##### .#### .#.#.# #. . .#.#.# ## .#.#.# .))))#.#.# .######.#.#.# J   endoplasm (asleep) .######.#.#.# .)).)).....# LRhDl  An endoplasm comes into view.LRhI&6LRhmLRh+ _Found 18 gold pieces.MRhKV#.#.# #.##.####.### .##.######.. ..#.# .#......# #$#.# .# #.#.# .>.+ #.#.# #.# # #J#.# .#.#.#.### .#.#MRhV.#.# .###.#....g#.##### .#### .#.#.# #.. MRhV. .#.#.# #### .#.#.#MRh&W .))))#.#.# .######.#.#.#MRhIW= .######.#.#.#MRhW #..)).)).....# MRhBY7MRh E f #.#.# #.##.####.### .##.######.. ..#.# .#......# #$#.# .# ####.#.# .>MRhgE &.+ ..#.#.# .#.# #.#J#.# .#.#.#.### #...#.#.#.# MRhE .###.#....g#.##### #..#### .#.#.#.#... #...... .#.#.#.####.# .#.#.#. # .))))#.#.#.MRhF P .######.#.#.#. MRhBF .######.#.#.#. '#..)).)).....# MRhV MRhk C8NRh  #.#..................#  Pokesalot the Grave Robber ##.##.#############.###  Deep Elf ...##.######.. ..#.#  Health: 38/38 ======================== NRh ......#......# #$#.#  Magic: 19/19 ======================== ...........# ####.#.#  AC: 9Str: 5 ..>........+ ..#.#.#  EV: 12Int: 22 NRh3 .#.........# #.#J#.#  SH: 0Dex: 20 ..............#.#.#.###  XL:  7 Next: 98% Place: Dungeon:4 NRhc #...#.#.......#.@.....#  Noise: ---------  Time: 3248.7 (0.0) ......###.#....g#.#####  x) +3 falchion (freeze) NRh #..#### .#.#.#.#...  Cast: Soul Splinter #...... .#.#.#.####.# ...########.#.#. # ......))))#.#.#. g   Ijyb (wand, asleep) ...######.#.#.#. J   endoplasm (asleep) ...######.#.#.#. '#..)).)).....#An endoplasm comes into view. _Found 18 gold pieces.  NRh Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of flame (asleep, 98% to hit)ORh_ #.#..................#   Pokesalot the Grave Robber ##.##.#############.###   Deep Elf ...##.######.. ..#.#   Health: 38/38 ======================== ......#......# #$#.#   Magic: 19/19 ======================== ...........# ####.#.#   AC: 9Str: 5 ..>........+ ..#.#.#   EV: 12Int: 22 .#.........# #.#J#.#   SH: 0Dex: 20 ..............#.#.#.###   XL:  7 Rh33mNext: 98% Place: Dungeon:4 #...#.#.......#.@.....#   Noise: ---------  Time: 3248.7 (0.0) ......###.#....g#.#####   x) +3 falchion (freeze) #..#### .#.#.#.#...   Cast: Soul Splinter #...... .#.#.#.####.#  ...########.#.#. #  ......))))#.#.#.  g   Ijyb (wand) ...######.#.#.#.  J   endoplasm (asleep) ...######.#.#.#. '#..)).)).....# Press: ? - help, Dir - move targetAim: Ijyb, wielding a +0 club, weariORhWng a +0 leather armour and carrying a wand  of flame (asleep, 98% to hit)  The helpless Ijyb fails to defend herself.  You slash Ijyb! You freeze Ijyb.  Ijyb is severely wounded.Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of flame (asleep, 98% to hit)  The helpless Ijyb fails to defend herself.  You slash Ijyb! You freeze Ijyb.  Ijyb is severely wounded.  Ijyb zaps a wand.ORh JJThe puff of flame hits you but does no damage.  Ijyb completely misses you.ORh6==9.9 (1.2ORhORh^ _The endoplasm quivers.PRhG  Casting: Scorch (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QRh~ #.#..................#  Pokesalot the Grave Robber ##.##.#############.###  Deep Elf ...##.######.. ..#.#  Health: 38/38 ======================== ......#......# #$#.#  Magic: 16/19 ====================---- ...........# ####.#.#  AC: 9Str: 5 ..>........+ ..#.#.#  EV: 12Int: 22 .#.........# #.#J#.#  SH: 0Dex: 20 ..............#.#.#.###  XL:  7 Next: 98% Place: Dungeon:4 QRhQ#...#.#.......#.@.....#  Noise: ==-------  Time: 3249.9 (0.0) ......###.#....g#.#####  x) +3 falchion (freeze) #..#### .#.#.#.#...  Cast: Soul Splinter #...... .#.#.#.####.# ...########.#.#. # ......))))#.#.#. g   Ijyb (wand) ...######.#.#.#. J   endoplasm ...######.#.#.#. '#..)).)).....#Casting: Scorch (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of flame (severely wounded)RRh} #.#..................#   Pokesalot the Grave Robber ##.##.#############.###   Deep Elf ...##.######.. ..#.#   Health: 38/38 ======================== RRhX......#......# #$#.#   Magic: 16/19 ====================---- ...........# ####.#.#   AC: 9Str: 5 ..>........+ ..#.#.#   EV: 12Int: 22 .#.........# #.#J#.#   SH: 0Dex: 20 RRh..............#.#.#.###   XL:  7 Next: 98% Place: Dungeon:4 #...#.#.......#.@.....#   Noise: ==-------  Time: 3249.9 (0.0) ......###.#....*#.#####   x) +3 falchion (freeze) #..#### .#.#.#.#...   Cast: Soul Splinter #...... .#.#.#.####.#  ...########.#.#. #  ......))))#.#.#.  g   Ijyb (wand) ...######.#.#.#.  J   endoplasm ...######.#.#.#.Rh534m '#..)).)).....# Casting: Scorch (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of flame (severely wounded)RRhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  of flame (severely wounded)  You draw life force from Ijyb!RRhJ   endoplasmRRhN-RRh'7U.J)RRh8RRhG #.#..................#   Pokesalot the Grave Robber ##.##.#############.###   Deep Elf ...##.######.. ..#.#   Health: 38/38 ======================== ......#......# #$#.#   Magic: 16/19 ====================---- ...........# ####.#.#   AC: 9Str: 5 ..>........+ ..#.#.#   EV: 12Int: 22 .#.........# #.#.#.#   SH: 0Dex: 20 ..............#.#J#.###   XL: RhG7m 7 Next: 103% Place: Dungeon:4 #...#.#.......#.@.....#   Noise: ==-------  Time: 3250.9 (1.0) ......###.#....)#.#####   x) +3 falchion (freeze) #..#### .#.#.#.#...   Cast: Soul Splinter #...... .#.#.#.####.#  ...########.#.#. #  ......))))#.#.#.  J   endoplasm ...######.#.#.#. ...######.#.#.#. '#..)).)).....# Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 RRhH^leather armour and carrying a wand  of flame (severely wounded)  You draw life force from Ijyb! _You kill Ijyb!  Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand  RRhHof flame (severely wounded)  You draw life force from Ijyb! _You kill Ijyb!Your Fire Magic skill increases to level 1!You have reached level 8!RRhQ/  --more--SRhq43/4320-38 1% SRhSRhP _You feel clever.TRh+  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VRh,*P  Okay, then.VRh*VRh1VRh3. _VRh  #.#..................#  Pokesalot the Grave Robber ##.##.#############.###  Deep Elf ...##.######.. ..#.#  Health: 43/43 ======================== ......#......# #$#.#  Magic: 16/20 ===================----- ...........# ####.#.#  AC: 9Str: 5 ..>........+ ..#.#.#  EV: 12Int: 23 .#.........# #.#.#.#  SH: 0Dex: 20 ..............#.#J#.###  XL:  8 Next:  1% Place: Dungeon:4 #...#.#.......#.@.....#  Noise: ==-------  Time: 3250.9 (0.0) ......###.#....)#.#####  x) +3 falchion (freeze) #..#### .#.#.#.#...  Cast: Soul Splinter #...... .#.#.#.####.# ...########.#.#. # VRh L......))))#.#.#. J   endoplasm ...######.#.#.#. ...######.#.#.#. '#..)).)).....#Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: an endoplasm (89% to hit)WRh #.#..................#  Pokesalot the Grave Robber ##.##.#############.###  Deep Elf ...##.######.. ..#.#  Health: 43/43 ======================== ......#......# #$#.#  Magic: 16/20 ===================----- ...........# ####.#.#  AC: 9Str: 5 ..>........+ ..#.#.#  EV: 12Int: 23 .#.........# #.#.#.#  SH: 0Dex: 20 ..............#.#J#.###  XL:  8 Next:  1% Place: Dungeon:4 #...#.#.......#.@.....#  Noise: ==-------  Time: 3250.9 (0.0) ......###.#....)#.#####  x) +3 falchion (freeze) #..#### .#.#.#.#...  Cast: Soul Splinter #...... .#.#.#.####.# ...########.#.#. # WRhƤ ......))))#.#.#. J   endoplasm ...######.#.#.#. ...######.#.#.#. '#..)).)).....#Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: an endoplasm (89% to hit)  You slash the endoplasm! You freeze the endoplasm.  ##.###  ..#.#  #$#.#  ####.#.# > ..#.#.#  #.#.#.# #.#.#.### #.@.....# #....)#.#####  .#.#.#.#...  .#.#.#.####.# #. # ))))#.#.WRh>#. #.  #.  )).))  -2.1 (1.2Soul Splinter _Okay, then.  Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: an endoplasm (89% to hit)  You slash the endoplasm! You freeze the endoplasm. _You kill the endoplasm!WRhp #.#.# #.##.###.### .##.######.. ..#.# WRh"q.#......# #$#.# .# ####.#.# .>.+ ..#.#.# .#.# #.#.#.# .#.#.#.### .#...#.#.#.# .###.#....)#.##### .#..#### .#.#.#.#... .#...... .#.#.#.####.# .#.#.#.# # .))))#.#.#.# .######.#.#.#.# .######.#.#.#.# #'#..)).)).....# WRh~WRhł7=--30WRheXRh~! ###.##.#############.## ..... ..#.# ...#......# #$.....# ####.>........+ ..#.##.........# #.#.#.......#.#.#.####...#.#.......#.............###.#....@#.##### .XRh+(#..#### .#.#.#.#... .... .#.#.#.####.####.# #...######.#.###  XRhM V-4XRh+XRhD  q - a wand of flame (4) (gained 3 charges)  Things that are here:5.1 (2 _a +0 club; a +0 leather armourXRh1XRh@%MXRhIJ& #.#.................. XRh ###XRhU#######.###XRh5##.######.. ..XRh#......# #$.........# ####.#.>........+ ..#.##XRh...# #.#.#.# ..............#.#.#.###...#.#.......#@......#......###.#....)#.#####XRh}#### .#.#.#.#... .#...... .#.#.#.####.#  ###.#XRhSXRhQ8==6.1 (1XRhYRh#.#.#  .##.###.###  ##.######.. ..#.#  #......# #$#.#  # ####.#.#  >.+ ..#.#.#  .#.# #.#.#.#  #.#.#.###  #...#.#.#.#  ###.#....)#.#####  #..#### .#.#.#.#...  #...... .#.#.#.####.#  #.#.#.# #  ))))#.#.#.#  ######.#.#.#Rh0m.#  ######.#.#.#.#  '#..)).)).....#.#  7YRh#.#.#  #.##.####.###  ##.######.. ..#.#  #......# #$#.#  # ####.#.#  .>.+ ..#.#.#  #.# #.#.#.#  #.#.#.###  ...#.#.#.#  ###.#....)#.#####  ..#### .#.#.#.#...  ...... .#.#.#.####.#  #.#.#.# #  ))))#.#.#.#  ######.#.#.#.#  ######.#.#.#.#  #..)).)).....#.#YRh?[39;49m  YRhYRh C8YRh~M##################.................. ########.#####.######.. ..#......# #$.# ### .>YRhε=+ ..#.#.# ## #.#.#.# ...#.#@#.####.#.......#..........###.#....)#.##### ..#### .#.#.#.#...  #.####YRhFYRhq9==9YRhYRhYRhL& M............# ##################.................. ########.#####.######.. ..#......# #$.# ### .>+ . ##  ...#.#.#.####.#.......#.......# .....###.#....)#.#####  #.#.# YRh1 YRh*4 '60YRh< YRh8? YRh TM############............# ##################.................. ########.#####.######.. ..#......# #$.# ### .>+ . ##  ...#.#.## ...#.#.......#.......#  ##. #YRhº YRh &1YRh YRhz ZRhM .. #############............# ##################.................. ########.###ZRh:##.######.. ..#......# #$.# ### .>+ . ##  .............#.#.#.###  20===2ZRh2#M######.#.## .. #############............# ##################.................. #########.#####.######......#......# .# ### ZRh#*.>+ . #.........# #.#.#.#  ###ZRh'*ZRh,&3ZRht1ZRhi7ZRh8+4.1 (2ZRh1>ZRh?@? _You now have 160 gold pieces (gained 18).ZRhwM.......#..######.#.## .. #############............# ##################.................. ZRhjw########.#####.######.....#......###.# ### ZRhw.>........+ ..#.#.#  #..ZRh~ZRh?+5.1 (1ZRhZRh  ######.#.# ..#.# ############ #............####################..................#.#############.## .......#.# ...#......####.....# ### .>+ ..#.. ...... .#.#.#.####.#   ==6ZRhZRhZRh   ..#.# ############ #............####################..................#.#############.## .#......#.# ...#......####.....# >+ .. #.# #### ..########.#.#.# #   ZRhŬ ZRh׭ &7ZRh ZRh ZRh: ############ #............####################..................#.#############.## .......#.# ZRh:...#......####.....# >+ .. #.# # .ZRh;1...## ZRh9;.....))))#.#.#.#  ZRh4BZRhPC&8ZRhIZRhK[RhГ ............####################..................#.#############.## .......#.# ...#......####.....# >+ .. #.# # ....###.#......##.[Rh2# ..######.#.#.#.#  [Rh[Rhc&9[Rh[Rh[Rh ####################..................#.#############.## .......#.# ...#......####.....# >+ .. #.# # ....###.##.......#..###.#....)#.#####[RhM#.#.# ..######.#.#.#.#  [Rh 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#.#..>.###########∩ # #.<......# # #.#.#..#.#. # #.### ##'#.#. # #.#.####....#. ###'#....'....# #. #......#.#....# #.#......#.#....# #.#.).....#.#....###.##.#.#.#........##.###### #.##.#+##.##..........#......#.##.#.##.##.2xRh ~ ##### ##############################.#. ................>............. ###############################∩# # #........<................#.xRh!;#######.#..############ ##'#...............####...@############## xRhn ###'#....'....# #..................#.###############.... ....................>........'... xRh/xRh&3xRh:xRhOxRhb ##### ##############################.#. ................>............. ###############################∩# # #........<................#.#######.#..############ ##'#...............####....##############  ###'#....'...@# #..................#.############# ###.#.................. ###..#<#.#######...#.........#### xRhxRh&4xRh<xRh`xRhr  #############################.#. ................>............. ###############################∩# # #........<................#.#######.#..############ ##'#...............####....##############  ###'#....'....# #..................#.############# ###.#............ ....)##.##.#########.####...# .......#........................# 5xRh`  ................>............. ###############################∩# # #........<................#.#######.#..############ ##'#...............####....##############  ###'#....'....# #..................#.############# ###........... ....)##.##.######### ###..................... .......##########.#...#.#.......# xRh xRh &6xRhr xRh xRh'...#yRhD..yRhؐ..#..## #######..'........#.........#.#.#yRhD yRhyRh&9yRhCyRhyRh #.#.#..#.#.#  #.### ##'#...#.#  #.#.####....##.####'#....'....# #.##......#.#....# #.#......#.#....# #.#.).....#.#....###.##.#.#.#.##.######.#.##.#+##.##.yRhD#......#.##.#.##.##.#..>.'...#<#.#######...#.yRh[####.#........#.#yRh\###.#...#.#.#.yRh3^........###.#....)#........#..######.#.#.#...'.#.#.#.#.60yRhpyRhoyRhZ  ##'#...............####....#################'#....'....# #..................#.############# ##.#............ ...)###.##.########## ##......##.######....  #.##.#+##.##...#......### #......## .............>'.... ##..#<#.#######...#.####....#..#...##.#...........########.#.#. yRhlC1yRh  .####....#################'#....'....# #..................#.############# ##.#............ ...)###.##.########## ##......##.######....  #.##.#+##.##...#......### #.##.#.....## .............>'.... ##..#<#.#######...#.#### ......#.................#.#...###.......###.#..............))))#.#.#. yRh yRh &2yRh` yRh( #.#.####....#.#  ###'#....'....# #..#  #......#.#....# #.##......#.#....# #.#.).....#.#....###.##.## #.#.#.##.######. #.##.#+##.##.#......# #.##.#.##.##.#>.'....# #..#<#.#...#.####.##...............#.#yRhT) ##########.#...#.#.#.........###.#....)##........#..######.#.#.#.#..'........#.........#.#.#.###.#...........########.#.#.##.#.))))#.#.#.#yRhS1 yRhP6 &3yRh< yRh> yRh #.#.####....#.# ###'#....'....# #...# #......#.#....# #.## #......#.#....# #.#. .).....#.#....###.##.## .#.#.yRh| )##.######. .##.#+##.##.#......####. .##.#.##.##.######.>.'....#. ..#<#.#...#.####.#.#..............#.#.yRh ##########.#...#.#.#.yRh J........###.#....)#.#........#..######.#.#.#.#...'........#.........#.#.#.####.#...........########.#.#.##.#.yRh/ _))))#.#.#.#yRht yRh &4yRh" yRhG#.#.####....#.# '#....'....# #...# ......#.#....# #.##### ......#.#....# #.#... ).....#.#....###.##.###.#.##.######......# yRh###.#+##.##.#......####.# ##.#.##.##.######.#.'....#.# .#<#.#...#.####.#.##....#.#.##.#...#.#.#........###.#....)#.##........#..######.#.#.#.#.yRh..'........#.........#.#.#.###.#.......... yRh?yRh&5yRh yRhc _There is a stone staircase leading down here.}Rh"}Rh$Z Spells (Memorise)TypeFailure Level  a - Stone ArrowConjuration/Earth 36% 3  b - Flame WaveConjuration/Fire 71% 4  c - Passage of Golubria Translocation 78% 4  d - Rending BladeConjuration/Forgecraft 78% 4  e - SilenceHexes/Air98% 5  f - Summon Cactus Giant Summoning100% 6  g - Lehudib's Crystal Spear Conjuration/Earth 100% 8 3 spell levels left }Rh%^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRh}RhRhg #.#.####....###############.#Pokesalot the Grave Robber ##'#....'....# #.............#Deep Elf ......#.#....# #.################ Health: 43/43 ======================== ......#.#....# #.#............... Magic: 20/20 ======================== ).....#.#....###.##.############# AC: 9Str: 5 ......#.#........##.######......# EV: 12Int: 23 ##.#+##.##..........#......####.# SH: 0Dex: 20 ##.#.##.##...............######.# XL:  8 Next:  1% Place: Dungeon:4 ................@.......[34Rhm.'....#.# Noise: ---------  Time: 3565.1 (0.0) .#<#.#######...#.........####.#.# x) +3 falchion (freeze) ...#........................#.#.# Cast: Soul Splinter ...##########.#...#.#.......#.... ....................###.#....)#.# .....#........#..######.#.#.#.#.. ###..'........#.........#.#.#.#####.#...........########.#.#.##.#..............))))#.#.#.# _There is an open door here. _There is an open door here. _There is an open door here. _There is an open door here. _Done exploring. _There is a stone staircase leading down here.RhPP  Okay, then.RhRh"RhD. _Rh  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh{Rhq Your spells (cast)TypeFailure Level  a - Soul SplinterNecromancy1% 1  b - Grave ClawNecromancy1% 2  c + Vampiric DrainingNecromancyRh01% 3 d - Animate DeadNecromancy6%4  e - Curse of AgonyNecromancy16% 5  f - ScorchRh#Fire13% 2 Select a spell to cast[!]/[I] toggle spell headersRhQ Rh Y  #.#.####....###############.#Pokesalot the Grave Robber ##'#....'....# #.............#Deep Elf ......#.#....# #.################ Health: 43/43 ======================== ......#.#....# #.#............... Magic: 20/20 ======================== ).....#.#....###.##.############# AC: 9Str: 5 ......#.#........##.######......# EV: 12RhY Int: 23 ##.#+##.##..........#......####.# SH: 0Dex: 20 ##.#.##.##...............######.# XL:  8 Next:  1% Place: Dungeon:4 ................@........'....#.# Noise: ---------  Time: 3565.1 (0.0) .#<#.#######...#.........####.#.# x) +3 falchion (freeze) ...#........................#.#.# Cast: Soul Splinter ...##########.#...#.#.......#.... ....................###.#....)#.# RhY .....#........#..######.#.#.#.#.. ###..'........#.........#.#.#.###RhZ ##.#...........########.#.#.##.#..............))))#.#.#.# _There is an open door here. RhAZ _Done exploring. _There is a stone staircase leading down here. _Okay, then.RheZ Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh*[ Rhc  #.#.####....###############.#Pokesalot the Grave Robber Rhc ##'#....'....# #.............#Deep Elf Rh/d ......#.#....# #.################ Health: 43/43 ======================== ......#.#....# #.#............... Magic: 20/20 ======================== ).....#.#....###.##.############# AC: 9Str: 5 ......#.#........##.######......# EV: 12Int: 23 Rhud ##.#+##.##..........#......####.# SH: 0Dex: 20 ##.#.##.##...............######.# XL:  8 Next:  1% Place: Dungeon:4 Rhd ................@........'....#.# Noise: ---------  Time: 3565.1 (0.0) Rhd .#<#.#######...#.........####.#.# x) +3 falchion (freeze) ...#........................#.#.# Cast: Soul Splinter Rhd 4...##########.#...#.#.......#.... ....................###.#....)#.# Rh)e .....#........#..######.#.#.#.#.. ###..'........#.........#.#.#.###RhTe ##.#...........########.#.#.##.#..............))))#.#.#.# _There is an open door here. Rhe _Done exploring. _There is a stone staircase leading down here. _Okay, then.Casting: Vampiric Draining (safe; 1% risk of failure)  Rhf \Confirm with . or Enter, or press ? or * to list all spells.Rhn P  Okay, then.Rh_r Rhy Rhx{ . _Rh Rh Rh Rh Rh )6.1 (1 Rh _Rh Rho ## #  #. .#  #.##..# 5 #.@!# .........# .######.## #.. #.. RhIp#..# #..# #... RhqRhwRh&+9 (1.8Rh _You climb downwards.  Found 2 coppery potions. _There is a stone staircase leading up here.Rh ###..#..#..### ..# #. ..# #.##..# #.<@# .# .######.## #..#..#..##..#Rhh N#...Rhz Rh 370 _Rh4 Rh( Rh* +8.9 (2Rh,/ Rh1 U _C - 2 coppery potionsRhRhInventory: 29/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezing  n - a +2 whip of freezingRhyr - a +0 rapier  y - a +2 mace Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn) Rh!| z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}b - a +0 robe RhE v - a +1 robe of fire resistance Jewellery (go to first with "=) Rhk i - a +4 ring of protection (worn) Wands (go to first with /)Rh3q - a wand of flame (4) Rh0Scrolls (go to first with ?)  e - 2 scrolls of fearg - a scroll of identify [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh@  y - a +2 mace Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}bobev1 robe of fire resistance Jewellery"Rh@=)  i - a +4 ring of protection (worn) Wands /  q - a wand of flame (4) Scrolls (go to first with ?)  e - 2 scrolls of fear  g - a scroll of identify  h - 3 scrolls of vulnerability  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNE  t - a scroll labelled KEZUID IKOGU  u - 2 scrolls labelled BIOLIACIUC Rh"APotions (go to first with !)  c - a potion of magicRhLA843%Rh' z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  l - a potion of hastes - 2 potions of might RhF(^ A - a black potion62Rh z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5} Rh v - a +1 robe of fire resistance  B - an inky potion  C - 2 coppery potions75Rhs Baubles81RhQ? w - 3 flux baubles7Rh, g - a scroll of identify Talismans (go to first with %)m - an inkwell talismanbotRh[[  g - a scroll of identify  h - 3 scrolls of vulnerabilityRh^RhwRhm  h - 3 scrolls of vulnerability  j - a scroll of teleportationRhD  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNERhB  p - 2 scrolls labelled VERAURU MUNE  u - 2 scrolls labelled BIOLIACIUCRhM  t - a scroll labelled KEZUID IKOGU  u - 2 scrolls labelled BIOLIACIUCRhi Rh7  g - a scroll of identify  t - a scroll labelled KEZUID IKOGURh y - a +2 mace Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}b - a +0 robe  v - a +1 robe of fire resistance Jewellery (go to first with "=)  g - a scroll of identify43%Rh k - a +0 short sword of freezing  n - a +2 whip of freezingr - a +0 rapier  o - a throwing net25Rh\Mf - a +0 spear  k - a +0 short sword of freezing  n - a +2 whip of freezing18Rh fHand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)  a - a +0 dagger  k - a +0 short sword of freezingtopRh Rh Pokesalot the Grave Robber###Deep Elf..#Health: 43/43 ========================..#Magic: 20/20 ========================..#AC: 9Str: 5## ..#EV: 12Int: 23#. ..#SH: 0Dex: 20#.##..#XL:  8 Next:  1% Place: Dungeon:5#.<@#Noise: ---------  Time: 3568.9 (0.0).........#x) +3 falchion (freeze).######.##Cast: Soul Splinter#..#..#..##..#Rh| #...Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _You climb downwards.  Found 2 coppery potions. _There is a stone staircase leading up here. _C - 2 coppery potionsRh/ Rh Rh Rh RhP E###..###. ..#.##..######.<.# ........######.# #.. #.#RhN Rh̥ +9.9 (1Rh RhE Rh4 % ### ..# ..# ..# ## ..# #. ..# #.##..##.<.# .# .######.## #.. #..# #..# #..# #... ##.#Rh Rh '70Rh Rh. Rh0 ...#.## .. ..###..#######.<.# .........######@## Rhr0#....##.##.#Rhk:Rh<&1RhARhRh  ## ..#. ..###..######.<.# .........#.######.#### #@...## #..!# #Rh'Rh4*&2Rh.Rh1e _Okay, then. _You climb downwards.  Found 2 coppery potions. _There is a stone staircase leading up here. _C - 2 coppery potions _Found a potion of curing.Rh ## ..#. ..##..######.<.# .........#######.#### #....Rh#.# # #.#Rh<3Rh7RhI  ##. ..#.##.######.<.# ........######.#### #....##.#RhI ~  ..#.#RhP RhS &4RhW RhVZ RhT  .#.########.<.# ........######.#### #....##. Rh ......#.#.####.#.#Rh- Rhm &5Rhe Rh2 Rh#. ..# #.##..# ######.<.# .........# .######.#### #....# #..#.# Rh#..# # #.@# #.##.#.####.#.#.Rh<,#Rh]#!# ##RhN.##Rh.##.#Rh3Rh&6RhRhtRh } ########.<.# ........######.#### #....RhK# #[#####.......#.#.####Rhl #.#.# #RhJ#.#RhRhk&7RhRh7$ _Found a cloak.Rhݎ!######.<.# ........######.#### #....#.#.#[#####.......##@#.####.Rh #.#.# !# #.#Rh&Rh&8RhĞRh RhH........######.#### #....#.#.#Rh'I[######.........##.#.####. #@#.# !# .# RhpTRhW&9RhbRhdRhF ######.#### #....###..#[######.........#.#.#### #.#.#  .# RhuQ Rh6S '80RhZ Rhj A1.9 (2Rho Rhr V _D - a potion of curingRh........# .######.###.##..#.# #..#[#####........##.#.####..##.#2.9 (1RhRh RhV~[######.<........# .######.###..#.#.# Rh~#..#[######.........##@#.####..#RhRhԌRh3RhRhRhC# G #.##..#######.<........# .######.###..#Rh# .#.# #[######.@.......Rh# ##.#.####..##Rh$ Rh/ Rh}3 &4Rh? RhB Rh #.##..# ######.<.# .........# .######.#### #....# #..#.# #..#.# #..#[#####.#.##.#.####.#.#.# #.#.##.#.##.#.##.#.##.#.# RhQ Rh &5Rh RhН Rh6 !#.##..# ######.<.# ...# .######.#### #....# #..#.# #..#.# #..#[#####.#.###.#.####..##.#.# #.#.##.#.##.#.##.#.##.#.# Rh/> RhA &6RhF Rh*I Rh%  #.##..#######.<........# .######.####...#..#.##..#.# #..#@#####..........##.#.####..##.#.#Rh]/Rh0&7Rh3Rh7N _You see here a +0 cloak.Rhåv8 _E - a +0 cloakRh߶Rh;Inventory: 31/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezing  n - a +2 whip of freezingr - a +0 rapier  y - a +2 mace Missiles (go to first with () Rhj~ o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}b - a +0 robe  v - a +1 robe of fire resistanceRhE - a +0 cloak Jewellery (go to first with "=) Rh i - a +4 ring of protection (worn) Wands (go to first with /)q - a wand of flame (4) RhScrolls (go to first with ?)  e - 2 scrolls of fear Rhd[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]RhTE - a +0 cloak. A cloth cloak. Rh"Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (9.0 -> 10.0). RhGbYour EV would remain unchanged. You found it on level 5 of the Dungeon. RhjrStash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} RhJMenu/colouring prefixes: identified armour _________________ Rhf“O Bell my wife, why dost thou flyte?  Now is now, and then was then: Rh Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.Rh RhRhk#. ..#Pokesalot the Grave Robber#.##..#Deep ElfRh######.<.#Health: 43/43 ========================.........#Magic: 20/20 ========================.######.####AC: 9RhStr: 5#....#EV: 12Int: 23#..#.#SH: 0Dex: 20#..#.#XL:  8 Next:  1% Place: Dungeon:5#..#@#####..Noise: ---------  Time: 3588.9 (0.0)#..........#Rh&x) +3 falchion (freeze)##.#.####..#RhSCast: Soul Splinter#.#.#Rhy#.#.##.#.#RhA#.#.#RhV#.#.##.#.# Rh_C - 2 coppery potions _Found a potion of curing. Rh F_Found a cloak. _D - a potion of curing Rh2 V_You see here a +0 cloak. _E - a +0 cloakRh(Rh%,Rh4RhBFound a potion of curing.a cloak. _D - a potion of curing _You see here a +0 cloak. RhN_E - a +0 cloak  You start removing your armour.9.9 (1Rh}RRh>]RhbRh8c%90.9 (2RhbqRhzRh3Rh$1.9 (3RhHRh+Rhm+2.9 (4RhRhRh+3.9 (5Rh7Rh Rh#Rh_You continue removing your scarf of repulsion. x5  You finish removing your scarf of repulsion.RhRh;Rh Rh Rhh+The haze of the repulsion field disappears.Rh Rh\ $4.9 (6RhZRh!)Rh,+5.9 (7Rh3RhBA6.9 (8RhwHRhSRhV+7.9 (9Rhc]Rh5iRh8.9 (10.0) 10 _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.RhhRhRhRhRh.RhCP _Rhe ]#.##..# ######.<.# .........# .######.### #....# #..#.# #..#.# c#..#.#####....#.....@....# Rh ##.#.####..# #.#.# # #.#.##.#.##.#.# c   centaur (asleep)Rh #.#.##.#.##.#Rh919.0)Rh?-600.9 (2RhVRhS$Z _A centaur comes into view.RhBcc#.##..# ######.<.# .# .######.#### #....# #..#.# #..#.# #c.#..#.#####.#......@...# ##.#.####..# #.#.# ## #.#.# Rho cclauncher)The centaur shouts!RhBu (((((The centaur wields a +0 orcbow. The centaur shoots an arrow.Rh1.....Rhc0--==1.9 (1RhRhf) _The arrow hits you.RhNz  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhRhURhRh  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)RhH #.##..# ######.<.# .# .######.#### ###....# ..#..#.# .. .#..#.# .#c.##..#.#####.#.# ##.#.####..# #.#.# .## RhI H#.#.# .##.#.# ##.#.#.# ..#.#.# ..#.#.# ##. Rh+I Rh!P RhT F((((Rh *....Rh 29--------2Soul SplinterRhy Rh F _The centaur shoots an arrow. The arrow hits you!RhnK  RhKCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh/ #.##..# Pokesalot the Grave Robber  ######.<.# Deep Elf  .........# Health: 29/43 ================--------  .######.#### ##  Magic: 19/20 ======================-- #....# ..  AC: 10Str: 5 #..#.# .. .  EV: 12Int: 23 #..#.# .#c.#  SH: 0Dex: 20 #..#.#####***...  XL:  8 Next:  1% Place: Dungeon:5 #.......@*.#  Noise: ==-------  Time: 3602.9 (0.0) ##.#.####..#  x) +3 falchion (freeze) #.#.# Rhp[39;49m.##  Cast: Soul Splinter #.#.# .# #.#.# ##.  #.#.# ..  c   centaur (launcher) #.#.# ..  #.#.# ##.  #.# _The centaur shoots an arrow. The arrow hits you!  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (chance to affect: 50%)Rhx_#.##..#Pokesalot the Grave Robber######.<.#Deep Elf.........#Health: 29/43 ================--------.######.######Magic: 19/20 ======================--#....#..AC: 10Str: 5#..#.#Rh_,.. .EV: 12Int: 23#..#.# .#*.#SH: 0Dex: 20RhL`#..#.#####......XL:  8 Next:  1% Place: Dungeon:5#.......@..#Noise: ==-------  Time: 3602.9 (0.0)##.#.####..#x) +3 falchion (freeze)#.#.# .##Cast: Soul Splinter#.#.# .##.#.# ##.#.#.# ..Rh`c   centaur (launcher)#.#.#..#.#.#Rh`##.#.# _The centaur shoots an arrow. The arrow hits you!  Rh`Casting: Vampiric Draining (safe; 1% risk of failure)  RhaConfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Rh]aPress: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (chance to affect: 50%)Rh4J, weak, ally target,…)*   soul wisp (summoned)  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a centaur, wielding a +0 orcbow (chance to affect: 50%)  A fragment of the centaur's soul is dislodged from its body.Rh;*c ((((((The centaur looks weaker. The centaur shoots an arrow.Rh` ....@. ((((((The arrow closely misses you. The centaur shoots an arrow.RhH....@.-3.9 (1Soul Splinter _The arrow barely misses you. Your soul wisp touches the centaur.Rh1 #.##..#  ######.<.# ...##.# ....#.######.#### ....## #....# ..... .#..#.# .[.*..#..#.# ..#c.##..#.#####......B#..@.# ##.#.####..# #.#.# #.## #.#.# ..##.#.# %##.#.#.# #. .. #.#.# o. .. B   bombardier beetle (wandering)#.#.# .. ##. o   orc (asleep)#.# *   soul wisp (summoned)  A bombardier beetle and an orc come into viewRhw2 .Found a leather armour and an inkwell talisman.(((Rh? .....B.BThe centaur shoots an arrow. The arrow hits you.RhR .=4Rh Rh _ _Your soul wisp barely misses the centaur.Rh=4  Rhm4Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhc & #.##..# Pokesalot the Grave Robber  ######.<.# ...##  Deep Elf  .........# ....#  Health: 29/43 ================--------  .######.#### ....##  Magic: 17/20 ====================---- #....# ..... .  AC: 10Str: 5 #..#.# .[.*...  EV: 12Int: 23 #..#.# ..#c.##  SH: 0Dex: 20 Rh; #..#.#####......B  XL:  8 Next:  1% Place: Dungeon:5 #........@.# Noise: ==-------  Time: 3604.9 (0.0) ##.#.####..# x) +3 falchion (freeze) #.#.# #.## Cast: Soul Splinter #.#.# ..# #.#.# %##. #.#.# #. ..  c   centaur (launcher, weak, ally target,…) Rh #.#.# o. ..  B   bombardier beetle #.#.# .. ##.  o   orc (asleep) Rh s#.# *   soul wisp (summoned)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh =Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a centaur, wielding a +0 orcbow (lightly wounded, weak, ally target,  soul-splintered)Rhu#.##..#Pokesalot the Grave Robber######.<.#...##Deep Elf.........#....#Health: 29/43 ================--------.######.#### ....##Magic: 17/20 ====================----#....# ..... .AC: 10Str: 5#..#.# .[.*...EV: 12Int: 23#..#.# ..#*.##SH: 0Dex: 20#..#.#####......BXL:  8 Next:  1% Place: Dungeon:5#........@.#Noise: ==-------  Time: 3604.9 (0.0)##.#.####..#x) +3 falchion (freeze)#.#.# #.##RhCast: Soul Splinter#.#.# ..##.#.# %##.#.#.# #. ..c   centaur (launcher, weak, ally target,…)#.#.# o. ..B   bombardier beetle#.#.# .. ##.o   orc (asleep)#.#*   soul wisp (summoned)RhCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhLAiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetRh|vAim: a centaur, wielding a +0 orcbow (lightly wounded, weak, ally target,  soul-splintered)Rh" RhэPAiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target: a centaur, wielding a +0 orcbow (lightly wounded, weak, ally target,  Rhsoul-splintered)  You unleash the spiteful dead! The jagged bones skewer the centaur!  The centaur is heavily wounded.RhY cThe centaur is pinned in place!  The last of your harvested death is exhausted.Rh8$L((((RhRh ......@.o   orc (asleep)*   soul wisp (summoned)  The centaur shoots an arrow. The arrow barely misses you.RhL((((Rh;; c..@.c  distracted, weak, Rhz;oThe centaur shoots an arrow. The arrow barely misses you.Rh>8=5.9 (1-GClaw RhFRhH9 _Your soul wisp touches the centaur.Rha4  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh;RhH#.##..#Pokesalot the Grave Robber######.<.#...##Deep ElfRhjH.........#....#Health: 29/43 ================--------.######.#### ....##Magic: 18/20 =====================---#....# ..... .AC: 10RhHjStr: 5#..#.# .[.*...EV: 12Int: 23#..#.# ..#c.##RhHSH: 0Dex: 20#..#.#####.......RhHXL:  8 Next:  1% Place: Dungeon:5Rh I#........@.#Noise: ==-------  Time: 3605.9 (0.0)Rh(I##.#.####..#x) +3 falchion (freeze)RhCI#.#.# #.##Cast: Soul SplinterRhgI#.#.# ..#-GClaw #.#.# %##.RhI-#.#.# #. ..c   centaur (launcher, distracted, weak, …)#.#.# o. ..RhIo   orc (asleep)#.#.# .. ##.*   soul wisp (summoned)#.#The last of your harvested death is exhausted.The centaur shoots an arrow. The arrow barely misses you.Rh JThe centaur shoots an arrow. The arrow barely misses you. _Your soul wisp touches the centaur.  Rh0JCasting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhRRhURh]Rh` Rh]`b_You must harvest more living souls to recharge this spell.Rh]  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh=3Rh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)RhO. #.##..# ######.<.# #...## .# .....# Rh. .######.#### ###....#####....# .........#..#.# #..[.*.#..#.# ...#c.##..#.#####.Rh. ]#...@# Rh / ##.#.####..# #.#.# #.## #.#.# ..# Rh5/ #.#.# .%##.#.#.#.#. .. Rh/ #.#.#oo. .. o 2 oRh/ jrcs (asleep)#.#.##.. ##. Rh0 Rh<  An orc comes into view. It is wielding a +0 heavy war axe.Rh? Rh;L y.*Bdistracted, weak, ally targeRhL IB   bombardier beetleoo 2 orcs (asleep)*   soul wisp (summoned)RhbP K--6.9 (1Soul SplinterRhbY Rh] _ _The centaur unwields a +0 orcbow. The centaur barely misses something. x2Rhb  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh z  Flames lash the centaur.  You kill the centaur!Rh *B   bombardier beetleoo 2 orcs (asleep)*   soul wisp (summoned)Rh% )(ally target)You have harvested enough death to cast Grave Claw an additional time.Rh1 306--9====7RhU Rh C _Your soul wisp touches the bombardier beetle.Rh  Casting: Scorch (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhvRh4RhRhn _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Rh  Casting: Scorch (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh* #.##..# Pokesalot the Grave Robber ######.<.# #...##  Deep Elf .........# .....#  Health: 30/43 ================-------- .######.#### ###....####  Magic: 15/20 ==================------ #....# ..........  AC: 10Str: 5Rh- #..#.# #..[......  EV: 12Int: 23 #..#.# ...#)*###  SH: 0Dex: 20 #..#.#####.***B...  XL:  8 Next:  9% Place: Dungeon:5 #.........@# Noise: ====-----  Time: 3607.9 (0.0) ##.#.####..# x) +3 falchion (freeze) #.#.# #.## Cast: Soul Splinter #.#.# ..# #.#.# .%##. #.#.#.#. .. B   bombardier beetle (ally target) #.#.#oo. ..  oo 2 orcs (asleep)h.Z6;7H #.#.##.. ##.  *   soul wisp (summoned) #.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (lightly wounded, ally target, chance to affect: 50%)Rh Rh \#.##..#Pokesalot the Grave Robber ######.<.# #...##Deep Elf .........# .....#Health: 30/43 ================-------- .######.#### ###....####Magic: 16/20 ===================-----#....# ..........AC: 10Str: 5#..#.# #..[......EV: 12Int: 23#..#.# ...#)*###SH: 0Dex: 20#..#.#####....B...XL:  8 Next:  9% Place: Dungeon:5#.........@#Noise: ====-----  Time: 3607.9 (0.0)##.#.####..#Rh x) +3 falchion (freeze)#.#.# #.##Cast: Soul Splinter#.#.# ..##.#.# .%##.#.#.#.#. ..B   bombardier beetle (ally target)#.#.#oo. ..oo 2 orcs (asleep)#.#.##.. ##.*   soul wisp (summoned)#.#Casting: Scorch (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (lightly wounded, ally target, chance to affect: 50%)  Okay, then.Rh Rh Rhx Rh . _Rh-  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh N #.##..# Pokesalot the Grave Robber ######.<.# #...##  Deep Elf .........# .....#  Health: 30/43 ================-------- .######.#### ###....####  Magic: 14/20 ================-------- #....# ..........  AC: 10Str: 5Rh  #..#.# #..[......  EV: 12Int: 23 #..#.# ...#)*###  SH: 0Dex: 20 #..#.#####....B...  XL:  8 Next:  9% Place: Dungeon:5 #.........@# Noise: ====-----  Time: 3607.9 (0.0) ##.#.####..# x) +3 falchion (freeze)Rh B #.#.# #.## Cast: Soul Splinter #.#.# ..# #.#.# .%##. #.#.#.#. ..Rh. l B   bombardier beetle (ally target) #.#.#oo. ..  oo 2 orcs (asleep) Rhc #.#.##.. ##.  *   soul wisp (summoned) #.# _Okay, then.Rh Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhN" Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a bombardier beetle (lightly wounded, ally target)Rhgx#.##..#Pokesalot the Grave Robber Rhg######.<.# #...##Deep Elf .........# .....#Health: 30/43 ================-------- .######.#### ###....####RhhMagic: 14/20 ================--------#....# ..........RhhLAC: 10Str: 5#..#.# #..[......EV: 12Int: 23Rhh#..#.# ...#)*###SH: 0RhhDex: 20#..#.#####....*...RhiXL:  8 Next:  9% Place: Dungeon:5#.........@#Rh5iNoise: ====-----  Time: 3607.9 (0.0)##.#.####..#RhWix) +3 falchion (freeze)#.#.# #.##RhiuCast: Soul Splinter#.#.# ..#Rhi#.#.# .%##.#.#.#.#. ..RhiB   bombardier beetle (ally target)Rhi#.#.#oo. ..oo 2 orcs (asleep)Rhj@#.#.##.. ##.Rh7j*   soul wisp (summoned)#.# _Okay, then.RhqjCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhjAiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  RhjPress: ? - help, Dir - move targetAim: a bombardier beetle (lightly wounded, ally target)RhF  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target: a bombardier beetle (lightly wounded, ally target)  You unleash the spiteful dead!  The jagged bones skewer the bombardier beetle!!RhLoo 2 orcs (asleep)*   soul wisp (summoned)Rhz  You kill the bombardier beetle!Rh4*.†oo1 asleep, 1 ally target).Rh5==13==--8.9 (1Rh.-GClaw RhRhn _The last of your harvested death is exhausted.Rhf  #.##..# ..... ######.<Rh#...#........# .....# .######.#### ###....####..# .........#..[......#.# #...#*.####.#####@...†.............#.#....Rh##.#.####..# # .#.## ..# .%##. RhH   orc (#.#o .. #o.. .Rhct..##.. ##.RhɎRhRhl)*o.Rh؜P----9RhRh6Rh"  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhN--RhrRh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Rh9  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh #. ..# Pokesalot the Grave Robber #.##..# .....  Deep Elf ######.<.# #...##  Health: 30/43 ================-------- .........# .....#  Magic: 14/20 ================-------- .######.#### ###....####  AC: 10Str: 5 Rh#....# ..........  EV: 12Int: 23 #..#.# #..[......  SH: 0RhDex: 20 #..#.# #...#).###  XL:  8 Next: 13% Place: Dungeon:5 #..#.#####@.*.†...  Noise: ---------  Time: 3609.9 (0.0) RhU#.........*#.#....  x) +3 falchion (freeze) Rh2##.#.####*.# # .  Cast: Soul Splinter #.#.# #*##Rh -GClaw  #.#.# *.# #.#.# .o##.Rh o   orc (ally target) #.#.#.#. ..Rh *   soul wisp (summoned) #.#.#o.. ..  #.#.##.. ##. Rh?Casting: Grave Claw (safe; 1% risk of failure)  RheConfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  RhPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (ally target,chance to affect: 68%)RhK #. ..#Pokesalot the Grave Robber#.##..# .....Deep Elf ######.<.# #...##Health: 30/43 ================-------- .........# .....#RhCL YMagic: 14/20 ================-------- .######.#### ###....####AC: 10Str: 5#....# ..........EV: 12Int: 23#..#.# #..[......RhL [SH: 0Dex: 20#..#.# #...#).###XL:  8 Next: 13% Place: Dungeon:5RhM R#..#.#####@.*.†...Noise: ---------  Time: 3609.9 (0.0)#..........#.#....x) +3 falchion (freeze)##.#.####..# # .Cast: Soul Splinter#.#.# #.##-GClaw #.#.# ..##.#.# .*##.RhEM [o   orc (ally target)#.#.#.#. ..*   soul wisp (summoned)#.#.#o.. ..RhzM #.#.##.. ##.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhM "Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (ally target,RhM chance to affect: 68%)Rh;$ Rh9- I§weak, ally target, soul-splinter…)Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 short sword and wearing a +0 ring mail (ally target,chance to affect: 68%)  Your soul wisp disappears in a puff of smoke!  A fragment of the orc's soul is dislodged from its body.Rh RhD §o*%The orc looks weaker.Rh m=10.9 (1Soul SplinterRh Rh _ _Your soul wisp completely misses the orc.Rh  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh{3RhlRh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Rh##..... ######.<.# #...## .............######.#### ###....#### #....# ..........#.# #..[.....RhR7#...#).####.#####..§.†..........@#.#....#.#.####..# # . #.#.# #.## o.# *%##..#. ..o 2 orcs (1 asleep, 1 weak, 1 ally targ#o.. ..##.. ##.Rh RhRh"r.o*.Rh31=5==-1 _Rh"RhmRh/  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhZ9  Flames lash the orc.Rh*o   orc (asleep)RhV  You kill the orc!RhRhC).*oolly target).Rhv3---====2RhRh% _The orc shouts!RhNRh\G o 2 orcs (1 ally target)oThe orc barely misses your soul wisp.An orc comes into view. It is wielding a +2 hand axe of electrocution.Rh`D----3RhmRhw[ _Your soul wisp barely misses the orc.RhG  Casting: Scorch (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhM  You miscast Animate Dead.  You are very lightly contaminated with residual magic.  The world around you seems to dim momentarily.o.P: 25/42 (43)---P: 10/20 ----------4 Contam Drain -GClaw RhݒRhw Rhc_You feel drained. Your soul wisp touches the orc.RhPVJ  Casting: Animate Dead (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh  You call upon the dead to rise.  The orc hits your soul wisp with a +0 heavy war axe!  Your soul wisp is destroyed!RhRh)§o.RhvU6---6/20 --------===5Soul SplinterReap Contam Drain -GClaw RhCRhc _Your soul wisp disappears in a puff of smoke!Rh J  Casting: Animate Dead (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhwq #.##..# .....  Pokesalot the Grave Robber ######.<.# #...##  Deep Elf .........# .....#  HP: 26/42 (43) ==============---------- .######.#### ###....####  MP: 5/20======------------------ #....# ..........  AC: 10Str: 5 #..#.# #..[......  EV: 12Int: 23 RhqC#..#.# #...#).###  SH: 0Dex: 20 #..#.#####....†...  XL:  8 Next: 13% Place: Dungeon:5 #.........@#.#....  Noise: ===------  Time: 3615.9 (0.0) Rhr##.#.####.*# # .  x) +3 falchion (freeze) #.#.# #*## Cast: Soul Splinter #.#.# .*# Reap Contam Drain -GClaw  #.#.# §*##.Rhr #.#.#o#o .. oo 2 orcs Rhr[#.#.#... ..  #.#.##.. ##.  #.#Rh;s+Casting: Animate Dead (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhms"Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 hand axe of electrocution and wearing a +0 ring mailRhs(chance to affect: 68%)RhoZ #.##..# .....Pokesalot the Grave Robber ######.<.# #...##Deep Elf .........# .....#HP: 26/42 (43) ==============---------- Rh+\ .######.#### ###....####MP: 5/20======------------------#....# ..........AC: 10Str: 5#..#.# #..[......EV: 12Int: 23#..#.# #...#).###SH: 0Dex: 20#..#.#####....†...XL:  8 Next: 13% Place: Dungeon:5#.........@#.#....Noise: ===------  Time: 3615.9 (0.0)##.#.####..# # .x) +3 falchion (freeze)#.#.# #)##Cast: Soul Splinter#.#.# ..#Rh\ Reap Contam Drain -GClaw #.#.# §%##.#.#.#o#* ..oo 2 orcs#.#.#... ..#.#.##.. ##.#.#Casting: Animate Dead (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhZ] 9Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 hand axe of electrocution and wearing a +0 ring mail(chance to affect: 68%)Rh1 (1 weak, 1 ally target, 1 soul…)*   soul wisp (summoned)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +2 hand axe of electrocution and wearing a +0 ring mail(chance to affect: 68%)  A fragment of the orc's soul is dislodged from its body.Rh Rh Rh RhǺ o.#*   orc (weak, ally target, soul-splinterRhż W--6.9 (1Soul SplinterRh Rh A _The orc looks weaker.RhK  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh/Rh 38--RhD:Rhz= _You can't see any susceptible monsters within range! (Use Z to cast anyway.)RhERhRhRhoo*.o 2 orcs (1 weak, 1 ally target, 1 soulRh6=-7Soul Splinter _Rh RhRh  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh>Rhn?RhBRh Mxoo*.%RhPO7=4RhP~----8Soul SplinterRh$sZ _You miscast Scorch. Nothing appears to happen.Rh)  Casting: Scorch (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhW9  Flames lash the orc.Rh*   orcRhconfirm with . or Enter, or press ? or * to list all spells.Flames lash the orc.  You kill the orc!  The dead are walking! The orc barely misses your orc zombie.The orc hits your soul wisp with a +0 heavy war axe!  Your soul wisp is destroyed!Rh-Z§(ally target)Z   orc zombie (minion)Rh}3----====9RhRhec _Your soul wisp disappears in a puff of smoke!Rh4 RhE----20RhRh RhuM. RhUyB----1RhRhz _Your orc zombie hits the orc. The orc barely misses your orc zombie.Rh/  Your orc zombie hits the orc.  The orc hits your orc zombie with a +0 heavy war axe!Rh<)8==4==2Soul SplinterRh{ERhHS _Your orc zombie is destroyed!Rh` Rhf --3Rh=m Rhg  Casting: Scorch (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhD #.##..# .....  Pokesalot the Grave Robber ######.<.# #...##  Deep Elf .........# .....#  HP: 28/42 (43) ================-------- .######.#### ###....####  MP: 3/20===--------------------- RhE#....# ..........  AC: 10Str: 5 #..#.# #..[......  EV: 12Int: 23 #..#.# #...#).###  SH: 0Dex: 20 #..#.#####....†...  XL:  8 Next: 13% Place: Dungeon:5 #.........@#.#....  Noise: ---------  Time: 3623.9 (0.0) RhQJ##.#.####*.# # .  x) +3 falchion (freeze) #.#.# #*## Cast: Soul Splinter #.#.# o.# Reap Contam Drain -GClaw  #.#.# .%##. #.#.#.#. .. o   orc #.#.#... ..  #.#.##.. ##.  #.#Casting: Scorch (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 heavy war axe (severely wounded, chance to affect:  68%)Rh\ #.##..# .....Pokesalot the Grave Robber ######.<.# #...##Deep Elf .........# .....#HP: 28/42 (43) ================-------- .######.#### ###....####MP: 3/20===---------------------#....# ..........Rh] AC: 10Str: 5#..#.# #..[......EV: 12Int: 23#..#.# #...#).###SH: 0Dex: 20#..#.#####....†...XL:  8 Next: 13% Place: Dungeon:5#.........@#.#....Noise: ---------  Time: 3623.9 (0.0)##.#.####..# # .x) +3 falchion (freeze)RhD^ #.#.# #)##Cast: Soul Splinter#.#.# *.#Reap Contam Drain -GClaw #.#.# .%##.#.#.#.#. ..o   orc#.#.#... ..#.#.##.. ##.#.#Rh-_ Casting: Scorch (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 heavy war axe (severely wounded, chance to affect:  68%)RhP Rh½ Rh/ Bo.Rh] 2=4.9 (1Rh Rh1 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 heavy war axe (severely wounded, chance to affect:  68%) _The orc struggles to resist.Rh|  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhL  #.##..# .....  Pokesalot the Grave Robber ######.<.# #...##  Deep Elf .........# .....#  HP: 28/42 (43) ================-------- .######.#### ###....####  MP: 2/20==---------------------- #....# ..........  AC: 10Str: 5 #..#.# #..[......  EV: 12Int: 23 #..#.# #...#).###  SH: 0Dex: 20 Rh" #..#.#####....†...  XL:  8 Next: 13% Place: Dungeon:5 #.........@#.#....  Noise: =--------  Time: 3624.9 (0.0) ##.#.####*.# # .  x) +3 falchion (freeze) #.#.# #o## Cast: Soul Splinter #.#.# ..# Reap Contam Drain -GClaw  #.#.# .%##. #.#.#.#. .. o   orc #.#.#... ..  #.#.##.. ##.  #.#Casting: Soul Splinter (safe; 1% risk of failure)  Rh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 heavy war axe (severely wounded, chance to affect:  68%)Rh> 2#.##..# .....Pokesalot the Grave Robber ######.<.# #...##Deep Elf .........# .....#HP: 28/42 (43) ================-------- .######.#### ###....####MP: 2/20==----------------------#....# ..........AC: 10Rhf? !Str: 5#..#.# #..[......EV: 12Int: 23#..#.# #...#).###SH: 0Dex: 20#..#.#####....†...XL:  8 Next: 13% Place: Dungeon:5#.........@#.#....Noise: =--------  Time: 3624.9 (0.0)Rh? ##.#.####..# # .x) +3 falchion (freeze)#.#.# #*##Cast: Soul Splinter#.#.# ..#Reap Contam Drain -GClaw #.#.# .%##.#.#.#.#. ..Rh@ o   orc#.#.#... ..#.#.##.. ##.#.#Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 heavy war axe (severely wounded, chance to affect:  68%)Rh Rh RhP To)Rht V3=5.9 (1Rh Rh, Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 heavy war axe (severely wounded, chance to affect:  68%) _The orc struggles to resist.Rh  Casting: Soul Splinter (safe; 1% risk of failure)  Rhh \Confirm with . or Enter, or press ? or * to list all spells.Rh~ #.##..# .....  Pokesalot the Grave Robber Rh######.<.# #...##  Deep Elf .........# .....#  HP: 28/42 (43) ================-------- .######.#### ###....####  MP: 0/20------------------------ #....# ..........  AC: 10Str: 5 Rh(#..#.# #..[......  EV: 12Int: 23 #..#.# #...#).###  SH: 0RhN<Dex: 20 Rhr#..#.#####....†...  XL:  8 Next: 13% Place: Dungeon:5 Rh#.........@#.#....  Noise: =--------  Time: 3625.9 (0.0) Rh##.#.####.o# # .  x) +3 falchion (freeze) #.#.# #)## Cast: Soul Splinter #.#.# ..# Reap Contam Drain -GClaw  #.#.# .%##. Rh1#.#.#.#. .. o   orc RhVG#.#.#... ..  #.#.##.. ##. RhzM #.# _The orc struggles to resist.  RhCasting: Soul Splinter (safe; 1% risk of failure)  RhÇConfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  RhPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 heavy war axe (severely wounded)Rh #.##..# .....Pokesalot the Grave Robber ######.<.# #...##Deep Elf .........# .....#HP: 28/42 (43) ================-------- .######.#### ###....####MP: 0/20------------------------#....# ..........AC: 10Str: 5#..#.# #..[......EV: 12Int: 23#..#.# #...#).###SH: 0Dex: 20#..#.#####....†...XL:  8 Next: 13% Place: Dungeon:5#.........@#.#....Noise: =--------  Time: 3625.9 (0.0)##.#.####.*# # .x) h m+3 falchion (freeze)#.#.# #)##Cast: Soul Splinter#.#.# ..#Reap Contam Drain -GClaw #.#.# .%##.#.#.#.#. ..o   orc#.#.#... ..#.#.##.. ##.#.# _The orc struggles to resist.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 heavy war axe (severely wounded)Rh2 jCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 heavy war axe (severely wounded)  You draw life force from the orc!Rh  Rh \  You kill the orc!Rh? ZZ   orc zombie (minion)RhC 30==6.9 (1Soul SplinterRh,H RhI R _You feel life coursing into your body. The dead are walking!Rh ######.<.# #...## .............######.#### ###....#### #....# ..........#.# #..[......#...#).####.#####....†...Rh .......Z#.#....#.#.####.@# #  #.#.# #)## #..# ..%##.#.#. ..#... ..#.. ##. #.Rh Rh .--7Rh Rhu# _You swap places. _You see here a +0 heavy war axe.RhRhZ1=--8RhRhL _F - a +0 heavy war axeRhD5 ######.<.# #...##  .# .....#  .######.#### ###....#### #....# .......... #..#.# #..[...... #..#.# #...#).### #..#.#####....†...Rh #...Z#.#.... ##.#.####@.# # . #.#.# #)## #.#.# #..# #.#.#..%##. #.#.#.#. .. #.#.#... .. #.#.##.. ##. #.# #.# #.# Rh+ #.#Rhu1=9RhRh0RhǛ.............######.#### ###....#### #....# ..........#.# #..[......#).#######....†...........Z#.#.#.#.####..# # RhÝ #.#.# #@## #..#........%##..>..##.#. .....##... ...###.. ##.# #.# #.#[. [RhoB  Found a ring mail and a robe.Rhj7.ZRhѰRh|&30RhRh* _Found a staircase to the Ecumenical Temple. _Items here: )) [[.Rh< Rh> Pick up what? 32/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword Rhl?  b - a +2 hand axe of electrocution Armour (select all with [)c - a +0 ring mail  d - a +0 ring mail [Up|Down] select[Esc] exit Rh? Letters toggle [.|Space] toggle selected[top]RhQ  b + a +2 hand axe of electrocution[Enter] accept (1 chosen)Rh RhRh%Rh 0 .........# .....#Pokesalot the Grave Robber.######.#### ###....####Deep Elf#....# ..........HP: 31/42 (43) =================-------#..#.# #..[......MP: 1/20=-----------------------#..#.# #...#).###AC: 10Str: 5#..#.#####....†...EV: 12Int: 23#..........#.#....SH: 0Rh0Dex: 20##.#.####Z.# # .XL:  8 Next: 13% Place: Dungeon:5#.#.# #@##Noise: ---------  Time: 3630.9 (0.0)#.#.# #..#......x) +3 falchion (freeze)#.#.#..%##..>..#Cast: Soul Splinter#.#.#.#. .....#Reap Contam Drain -GClaw #.#.#... ...###.#.##.. ##.#Rh`1Z   orc zombie (minion)#.# #.# #.##.# [.[#.# _You swap places. _You see here a +0 heavy war axe. _F - a +0 heavy war axeFound a ring mail and a robe. _Found a staircase to the Ecumenical Temple. _Items here: )) [[.RhARhWCV2=1.9 (1RhKRhNX _G - a +2 hand axe of electrocutionRh x######.<#...#........# .....#  .######.#### ###....####..# .........[...... #...#).###.#.#####....†..........#.#...##.#.####@.# # . #Z##  #..#......#..%##..>..##.#. .....#... ...##.##.. ##.##.# #.#[.[Rh Rh %2Rh  Rh & _You swap places.RhM J #.##..# .....  ######.<#...#........# .....#  RhN .######.#### ###....####..# ........[.......#.# #...#).####.#####....†..........@.#.#...##.#.####..# # . #Z##  #..#........%##..>#.#. .....#... ...##.##.. ##.##.# #.#RhoZ RhH^ _2=3Rhe Rhh K _Your magical contamination has completely faded away.Rh<#.##..# ..... ######.<.# #...## .# .....# .######.#### ###....#### #....# .......... #..#.# #..[...... #..#.# #...#).### #..#.#####....†... #...@#.#.... Rhã##.#.####..# # . #.#.# #Z## #.#.# #..#...... #.#.#..%###.#.#.#. .....# #.#.#.#.#.## RhҦRhsDZ[Rhn3==4Rh>RhRh    #.##..# ..... ######.<#...#........# .....# .######.#### ###....####..# .........#..[......#.# #...#).####.#####@...†.............#.#....##.#.####.Z# # . #[##  #..#........%##..>#.#. .....#... ...##.##.. #Z.5Rh#. ..# #.##..# ..... .<.# #...## # .....# ######.#### ###....######....# #..........#..#.# #..[...... #..#.# #...#).#Rh!#..#.#####.@..†...##...Z#.#.##.#.####..#.# ..#.#.# #[##.. .#.#.# #..#......#.#.#..%##..>..# #.#.#.#. .....##.#.#... ...##. Rh,Rh%6RhRhRh # >  #.##..# ..... #####.<##...# ........# .....# ######.#### ###....#####..# #...........Rh[....... #..@#).#####.#####....†...#.........Z#.#..##.#.####..#.# #.. #[##.. #. #..#........%##..>..##.#. .....#... ...##.RhZRh:Z.Rh3=4==7Rh@Rh; _Found a stone staircase leading down.Rh i #....... >  #.##..# ..... #####.<##...# ........# .....# ######.#### ###....#####..# #........... #...#).####.#####.Z..†...#..........#.#..##.#.####..#.# #.. #[##.. #. #..#........%##..>..#. .....#Rh Rh^ :Z.Rh %8Rh" Rh3 W _You see here a +0 leather armour.Rh*4*..# ## ..# ........ #. ..# .>.... #.##..# ..... .<.# ###...## # ......# Rh4 .#### ###....##....# #.#..#.# #..[#..#.# #..Z#).##..#.#####....†...# #....#.#.....###.#.####..#.###...#Rh5#.#.# #[##...###.#.#.# #..#...... ##.#.#..%##..>.# RhbBRhXI9 _Rha:..# ## ..# ........ #. ..# .>.... #.##..# ..... .<.# ###...## # ......# .#### ###....##....# #.#..#.# #..[.#..#.# #..Z#).##..#.#####....†...# #....#.#.....# ##.#.####..#.#.#.# #[##...###.#.#.# #..#...... .#.#.#.#..%##..>..# . Rh8Z.Rhp5===40RhRhRh b##......... .>.... ##..# . ###.<.# ###...## ......# ...... Rh M####.#### ###....#######  #....# #.............#.# #..[Z#...#@.##########....†...# ........#.#.....#RhW R#.#.####..#.###...# #.#.# #[##...###...#..#...... .#..%##..>..# .#. ......#.. ...##.Rh Rh S4=1Rhm Rhm O _You see here a +0 orcbow.Rh v2 _H - a +0 orcbowRhv. .>.... ##..# . ###.<.# ###...## ......# ...... ####.#### ###....#######  #....# #.............#.# #..[Z.........#..##########...@†...# ........#.#.....##.#.####..#.### #.#.# #[##...###...#..#...... .#..%##..>..# . #. ......#.. ##...##.#.. ##.#Rh] g6===3Rh5RhRh#. ..# .>....  #.##..# ..... .<.# ###...## # ......# .#### ###....####### #....# #............. #..#.# #..[Z........ #..#.# #...#..###### #..#.#####....@...# #....#.#.....# ##.#.####..#.###...# Rh#.#.# #[##...###...##.#.# #..#...... .#.##.#.#..%##..>..# . ##.#.#.#. ......##.#.#... ##...##. Rh Rh+F.ZRh%.p5==4Rh6Rh :~ _You see here a bombardier beetle corpse.Rh N #. ..# .>.... #.##..# .....#.<.# ###...##.# ......##.#### ###....####### #....# #............. #..#.# #..[.........Rh  #..#.# #...#Z.###### #..#.#####...@†...# #....#.#.....# ##.#.####..#.###...# #.#.# #[##...###...# #.#.# #..#...... .#.# #.#.#..%##..>..# . #Rhq j #.#.#.#. ......# #.#.#... ##...##.  #.#.##.. ##.#Rh Rh ,5 _Rh Rh RhT #. ..# .>.... #.##..# .....#.<.# ###...##.# ......##.#### ###....####### #....# #............. #..#.# #..[......... #..#.# #...#Z.###### #..#.#####..@.†...# #....#.#.....#Rh ##.#.####..#.###...# #.#.# #[##...###...# #.#.# #..#...... .#.# #.#.#..%##..>..# . # #.#.#.#. ......# #.#.#... ##...##.  #.#.##.. ##.#Rh Rh7f7==6RhfRhGRh##..# . ####.<.# ###...## .......# ...... #####.#### ###....#######  #....# #.............#.# #..[.........#Z.##########....†...# ........#@#.....##.#.####..#.###...# #.#.# #[##...###...##..#...... .#..%##..>..# . #. ......# .. ##...##.#.. ###.# .. #.# RhF.ZRhZ %7RhRhRhx####.<.# ###...## .......# ...... #####.#### ###....#######  #....# #.............#.# #..[......#...#..##########..Z.†...# ........#.#.....##.#.####..#@### #.#.# #[##...###...##..#........#..%##..>..##.. #. ......#...###...##..#.. ###.# ..# #.# ..#.# .#[. [RhCF.ZRh=]6=8RhRh4Rh>.......# ...... #####.#### ###....#######  #....# #.............#.# #..[........#..##########....†...# ........#Z#.....##.#.####..#.### #.#.# #[##@..###...#RhZ#..#........##..%##..>..##.. #.#. ......#. ..###...##...#.. ###.# ..# #.# ..#.# .[. ....[RhRhLF.ZRhc8==9RhRh(RhPQ #####.#### ###....#######  #....# #.............#.# #..[.....#..##########....†...# ........#.#.....##.#.####..#Z###. #.#.# ##[##...###...##..#.@......##..%##..>..##.. .#........#..# #...###...##...#.. ###.# ..# #.# ..#.# .[. ....[ #.# Rh#S Rh] F.ZRh C50Rh8y #....# #.............#.# #..[....#..##########....†...# ........#.#.....##.#.####..#.###. #.#.# ##[##Z..###...#..#........#..%##.@>..##.. #.#........#..# ...###...##...##.. ###.# ..# #.# ..#.# .#[. ....[  #.# #.#. 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Rhd#.#.##....###.# ..# #.#.##.##...#.#...# #.#..[.Z.@....[.##.#...#.##.#...# #.##### h#..RhÉh   hound (asleep)##Z   orc zombie (minion)RhRh^W.Z, ally target)RhJ5===9Soul SplinterRhܡRhX _A hound comes into view.Rh _##.#.####..#.###...# #.#.# ##[##...###...# #.#.###..#........#.# #.#.#...##..>..##.. # #.#.#.#........#..# #.#.#...###...##... #.#.##....###.# ..# #.#.##.##...#.#...# Rh #.#..[..Z.@...[.# #.#...#.## #.#...# #.##### #h##.. ### Rh) Rh :.ZRh q2==70RhZ RhX RhDV #.#.# ##[##...###...###..#........#...##..>..##.. RhC #.#........#..# #...###...##...#....###.# ..#.##.##...#.#....[...Z....[.# #######@..#.## #.#...# ###h# ..##RhRhA.ZRh%1RhRh+RhU##..#........#...##..>..##.. #........#..# ..###...##...#....###.# ..###...#.#....[....Z...[.# #######...#.## #@#...# ####h# ..##Rh>Rh5  The hound barks!RhP.Zh.hRh6=======2Rh6Rh@S _The hound closely misses you.Rh_ Rh` a=---4.1 (1.2Rh g Rhvi x _You barely miss the hound. The hound bites you but does no damage.Rh  You closely miss the hound. The hound bites you but does no damage.Rh q38------5.4 (1.3Rhm Rh * _The hound bites you.Rh  You closely miss the hound. The hound bites you but does no damage.Rhw7==6.6 (1.2RhRhݪR _The hound barely misses you.RhP ##[##...###..##..#........#.RhQR..##..>..##.. ##........#..#...###...##......###.# ..##.##...#.#...#..[........[.##.########@..#.##Z#...#Rh=Rh######..###Rh]8 RhIae70Soul SplinterRhiRhlJ _You swap places. The hound bites your orc zombie. x2RhE  The hound bites your orc zombie.Rh;. Rhw9=--8Soul SplinterRhRhGS _Your orc zombie is destroyed!Rh8  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhY * (combustible)  Flames lash the hound.  The hound is moderately wounded.RhG5h.6-====9RhT{ _The hound's fire resistance burns away. The hound bites you but does no damage.Rhu  Casting: Scorch (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh& * Flames lash the hound. 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§§§≈§≈§.._. ≈§§≈§......_._...... §≈≈≈......< ≈...._._ ......__...___≈≈≈§§§≈≈≈≈≈§§≈≈ ≈§≈§§§≈≈§§§§§§≈≈§§§§§§≈§≈§≈§≈≈§≈≈ )Rh______..≈≈§§≈≈≈§§§)Rh'90)Rho____)Rh)Rh߰  §§§≈§≈§.._. ≈§§≈§......_._...... §≈≈≈......< ≈...._._ ......__..._.___§§≈≈≈§≈≈≈≈ §≈≈≈§§≈§§≈§§≈≈≈≈≈≈≈≈≈≈≈≈§≈≈≈≈≈≈§§ )Rh{ ___§§§§≈≈§≈≈§§≈≈§§§≈§§≈≈§§§≈§§≈≈§§§≈≈§§§§≈≈)Rh &1)Rh e___)Rh )Rho_ ≈§§≈§......_._...... §≈≈≈......< ≈...._._ )Rh......__..._._)Rh_......_....._......)RhF§≈≈≈≈≈§ ≈§§≈§§§§§§§≈§≈§≈≈§≈§≈≈≈≈≈§≈≈§≈§≈≈ )Rhg__≈≈≈≈≈≈§§≈§≈§§§§§≈§≈§≈§§≈§§§§≈≈≈§≈≈≈≈≈§≈≈§§)Rh &2)RhZT__)Rh*Rhl≈§§≈§......_._...... ≈§≈≈≈ ≈§≈≈§≈.<≈...._._ ≈._._._._._._....._ §...§§........§§§*RhIm. §≈≈≈§§≈§§≈§≈§§§§≈§≈≈≈§§ §≈≈≈§§§≈≈§≈§§≈≈§§§§§§≈§§≈§§§≈§*Rhm≈§≈§§§≈≈§≈≈≈§≈§§≈§§§§≈≈≈≈§≈§≈≈§ ≈§≈≈≈§§≈§≈§≈≈§≈≈≈≈≈§≈≈§§≈§≈≈≈≈≈≈≈§§≈§≈§≈§≈≈§≈§≈≈≈≈≈§≈≈§≈§*RhY___...≈≈≈≈≈≈≈≈≈≈§≈≈≈≈≈≈≈§≈§§≈§§≈≈≈≈≈§§§§§≈*Rh&3*Rhk____*Rh*Rh0" §≈≈≈.... §§≈.< ≈≈...._._......*Rh}0.__. ..._.__......_....._...... §...§§*Rh0_............§§§§§*Rh0≈≈≈§≈§≈§≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈§§≈§≈≈≈≈≈§§≈≈≈§≈≈≈ *RhHT_§§≈≈§≈≈≈≈≈§≈§§≈§§§≈≈≈≈≈≈≈≈≈≈§§§≈§§§§§§§§*RhP&4*RhtXe___*RhY*Rh  . §§≈.< ≈≈...._._......__. ..._.__.*Rhd N_...... §...§§.......§....§§§§§≈≈≈§§≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈§§§≈§≈≈≈§§≈ ≈≈≈≈≈≈≈≈≈≈≈≈§≈§≈§§§§§§≈≈§§≈≈≈§≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈*Rh* |___§§§§≈§≈≈≈≈≈≈§§≈§≈§§≈≈≈≈§§§≈≈≈≈≈≈≈≈§≈≈≈≈≈≈≈≈≈≈≈§≈≈§≈≈≈≈≈≈§§§≈≈§§§§≈≈≈≈§≈§≈§≈≈§≈§§*RhE# &5*Rh* I__*Rhc. _ _There is a radiant altar of Vehumet here.+Rh g≈§≈≈§≈.<+Rh≈...._.≈._._ ≈.._ §._._ §_....._§...§§.§§§......§....§≈≈≈§§+Rh≈§≈§≈≈≈≈≈≈§§≈§≈≈≈§§ ≈§≈≈≈§§§≈§§§≈§≈§§§≈≈≈§§≈§≈§§§≈§+RhR≈§≈§§§≈§§§≈≈≈≈≈≈≈≈§≈≈≈≈≈≈§≈§≈≈§≈§≈≈≈§§≈§≈§≈≈≈≈≈≈≈§≈≈§≈≈≈§≈≈≈≈≈≈≈§§≈§§§§§≈≈≈≈§§§≈≈§§§§≈≈≈§≈≈§≈§+Rh~g≈≈≈§≈§≈§≈≈§≈§§≈§§≈≈≈§+Rhq$6__.....§§@_.§§§≈≈≈§§≈≈§≈≈≈≈≈§≈≈≈≈§≈§§≈≈§§§≈≈§≈§≈≈≈≈+RhY/-6 _+Rh:9v____+Rh;+Rhd\ ≈§≈≈ ≈§§§≈.<≈...._≈._._≈ ≈..._ .§._._ .§......§@._....._ .§§...§§.§.§......§.... ≈§§≈≈≈§§≈§§§§≈≈≈§§§≈≈≈≈≈≈§§≈§≈≈≈≈§≈≈≈§§§≈§§§≈§≈§§§≈≈≈≈≈§§≈§§§≈§≈§≈§§§≈§≈§≈≈≈≈≈≈≈§≈§≈§≈≈≈§≈≈≈§§≈§≈≈≈≈≈≈≈≈≈≈≈§≈≈≈≈§≈§§≈§≈≈§§§≈≈§≈§≈≈≈≈§≈≈§≈≈§≈≈≈≈§≈§≈≈≈≈§§≈§§≈≈≈§+Rhc __.§§§..§§.≈§≈≈≈§≈≈§≈§≈§≈§§≈≈§≈≈≈§≈§≈≈§§≈§≈≈§≈≈§≈§≈≈≈§≈§≈≈≈≈≈≈§≈≈≈§§§≈≈≈+Rh6k &7+Rhr 9_+Rhs +Rh!_ ≈§≈≈≈§§§≈.<≈...._≈._._≈≈ ≈...._ ..§._._.§._....._ +Rhu_ ≈.§§...§§§§§§..§§..§......§....≈§§≈≈≈§§≈§§§§≈≈≈§≈§≈≈≈§≈≈§§≈§≈≈≈≈§≈≈≈§§§§≈§≈≈§≈§≈§≈§§≈≈§§≈§§§≈§≈§≈§§§≈§≈≈≈§≈≈≈§≈§≈≈≈≈≈≈≈§≈§+Rh_ ≈§≈≈≈§§≈§§§≈§≈≈§≈≈§≈§≈≈≈≈§≈§§≈§§§§§≈≈§≈§≈≈≈≈§≈§≈≈≈≈§≈≈§≈≈§≈≈≈≈§§≈≈≈≈§§≈§§≈≈≈§+RhRs M_§.§§.§........§§≈§§≈≈≈≈§≈≈≈§≈§≈≈≈≈≈§§§§§§§≈≈§≈§≈≈§≈≈≈≈≈≈≈≈§≈≈§≈≈≈≈≈≈§+Rhz &8+Rh1 [___+Rhǃ +RhM§≈§≈≈≈≈≈§≈≈.§§§≈....+Rhe*<≈...._..≈__≈≈.... ≈...._.._..@.............._ ..§........._....._.......+Rh{.§§...§§.§§.§........§§..§....§§ ≈≈§§≈≈≈§§≈§≈§§≈≈≈≈§≈≈≈§§≈≈§§≈§≈≈≈≈ ≈+Rhs≈≈≈≈≈≈≈≈≈§≈≈≈§§≈≈≈+Rh......_....≈§≈≈§≈≈≈§§§≈≈§≈§§≈≈§≈≈≈≈§§§≈§§≈≈≈§≈≈≈+Rh&9+Rh"x____+Rh$,RhLU≈§≈§≈≈≈≈§≈≈≈§§§≈,Rh.<≈...._≈._._,Rh≈≈≈...._ ≈..§._._ ≈..§,Rh5._....._≈.§§....§§..§....,Rhu≈§§≈≈≈§≈≈§≈§§≈≈≈≈§§≈≈§≈≈≈§§≈§≈§≈≈≈§§§≈≈§≈≈≈≈≈§§§§§§≈§§≈§§§≈≈§≈§≈§§§§≈≈§≈§§≈≈§≈§≈≈≈≈≈§≈§,Rh;≈§≈≈≈§§≈≈§§≈≈≈≈§§§§≈≈≈≈≈≈§≈§§≈§§§≈§§≈≈≈§≈≈≈≈§≈§≈≈≈≈§≈≈≈§≈≈≈§§≈≈≈≈§§≈§§≈≈≈,Rh'___≈≈≈≈§≈≈§≈≈≈≈§≈≈≈§§≈≈≈≈§≈≈§≈≈§≈≈§§≈§§≈≈§≈≈≈≈≈≈§≈§§≈≈≈§≈§§≈,Rh.(900,Rh5U__,Rh7,Rh≈§≈§≈≈≈≈§≈≈≈§§§≈.<≈...._≈._._≈≈≈...._≈..§._.≈..§._....._≈.§§....§§..§....≈§§≈≈≈≈§≈≈≈§§≈≈§≈≈≈§§≈§≈§≈≈≈§≈≈§≈≈≈≈§≈≈≈§§≈§§≈§§≈§§§≈§≈§≈≈≈≈§≈≈§≈≈§≈§§§§≈≈≈≈≈§≈≈§≈≈§≈§§≈≈§≈≈≈≈≈§§≈≈≈≈≈≈≈§≈§§§§≈§≈§§≈≈≈§≈§§≈§≈§≈≈≈≈§≈§≈≈≈§§≈≈≈≈§§≈§§,Rhe[___§§§§....§§§≈≈§§§≈§§≈§≈≈§§,Rh^≈≈≈§≈§≈§§§§§§≈§≈≈§≈≈≈§§≈§≈≈≈§§§§§§≈≈≈≈§§≈≈§§§§≈≈≈§≈§§≈,Rh`&1,RhoB_,RhM≈§≈§≈≈≈≈§≈≈≈§§§≈.<≈...._≈._._≈≈≈...._≈..§.≈..§._....._≈.§§....§§§§....§§§...§§..§≈§§≈≈≈≈§§§§≈§§≈§≈≈§§≈§≈≈≈§§≈§,RhOM≈§≈≈≈§≈≈≈§≈§≈§§§§§§≈§§≈§§≈≈§≈§§≈≈§≈≈≈§§≈§≈§§§§≈≈≈≈≈§≈§≈≈≈≈§§§§§§≈≈≈≈§§≈§≈§§§§≈§§§§≈≈≈§≈≈§≈§≈§≈≈≈≈§≈§≈≈≈§§≈≈≈≈§§≈§§,Rh§__§.§_§§≈§≈§≈§§§≈≈≈≈≈≈≈≈≈≈≈≈§≈≈,Rh&2,RhT__,Rhd _There is a hide-covered altar of Uskayaw here.,Rh.≈§≈§≈≈≈≈§≈§≈§§§≈.<≈...._≈._,Rh.._≈..§≈≈...._≈..§_≈..§......§.§._....._≈.§§.§..§§§§....§§§§§.§§..§≈§§≈§≈≈§§§§≈§§§§≈≈§§≈§≈≈≈§§≈≈§≈≈≈§≈≈≈§≈≈§≈§§≈§§≈≈§≈§§≈≈§≈≈§§§≈§≈§§§§≈≈≈≈≈,Rh2/≈§≈≈≈≈§§§§≈≈≈≈≈≈§§≈§≈§§§§≈§§≈≈≈≈≈§≈≈§≈§≈§≈≈≈≈≈§≈≈≈§§≈≈≈≈§§≈§§,RhdAc.__§_.≈≈≈§§≈≈≈≈≈≈≈≈§≈≈≈§§≈≈§,RhG-3 _,RhM:_,RhO,Rhg §≈§≈≈≈.§≈§.§§§≈.<....._.._._......._...§..,Rh 3..§..§...§.§._....._..§§....§§§§....§§§§§.§§..§.§§≈≈≈≈§§§§≈≈≈§§≈≈≈§≈§≈≈≈§§≈§§≈≈≈§≈≈§§≈≈§§§§≈≈§≈§§≈§§≈§§≈§§≈≈§≈≈§≈≈≈§≈§§§§≈≈≈≈≈§§≈≈≈≈§§§§≈≈≈≈§≈§≈≈§≈,Rh' §§§§≈§§≈§≈≈§§≈≈§≈§≈§≈≈≈≈§§≈≈≈§§≈≈≈≈§§≈§§≈,Rh c...§_............§§§§§≈≈≈≈§≈§§§≈≈≈§§≈≈≈§≈≈§≈≈≈§≈≈≈≈§§§§§≈§§≈≈§§≈≈§≈§≈§≈§§≈≈≈,Rh &4,RhU__,Rh7 ,RhaV_There is a hide-covered altar of Uskayaw here.-Rh≈§≈§≈≈≈≈§≈§≈§§§≈.<≈...._≈._._≈≈≈...._≈..§_≈..§...§_....._≈.§§....§.§§..§≈§§≈≈§§§§§≈≈≈≈§≈≈≈≈§≈§≈≈≈§§≈≈§≈≈≈§§§§≈≈≈§§≈≈≈§≈≈§§≈§§≈≈§≈§§≈§≈≈≈§≈≈≈≈§§§§§≈≈≈≈≈≈§≈≈≈§§§§≈§§≈≈§§≈§≈§§§§≈§≈§≈§≈§§≈≈≈≈§≈§≈≈≈≈≈§≈≈≈§§≈≈≈≈§§≈§§-Rh+§≈§§.§..≈§≈≈≈§≈≈§≈≈§§≈≈≈≈≈≈≈§§§§§≈§§≈§§≈§≈≈§≈-Rh4-5 _-Rh;M__-Rh=-RhG 1≈§≈§≈≈≈≈≈§≈§≈§§§§.§.<≈...._≈._._≈≈≈...._≈..§._≈..§._....._≈.§§.§§..§≈§§≈≈§§§≈§≈≈≈§≈≈≈≈≈§≈§≈≈≈§§-RhPG ≈§≈≈§§§§§≈§≈≈§§≈§§≈≈§≈§§§§≈§§§§§≈§≈≈≈§§≈≈≈§§§§§≈≈§§§§§§≈§§≈§≈≈§≈≈≈§≈§≈§≈≈≈§§≈≈≈≈§§≈-RhcW X≈__§§≈§≈§≈§≈≈≈≈§§≈≈≈§≈≈§-Rh^ &6-Rhk B_-Rho ≈§≈§≈≈≈≈§≈§≈§≈≈§.§.<≈...._≈._.≈≈≈...._≈..§._≈..§._....._≈.§...§.§§..§≈§≈≈≈§§§§§≈≈≈§≈≈≈≈≈§≈§≈≈≈≈≈≈≈§≈§≈§≈§≈≈≈≈§≈§≈≈§§≈§§≈§§§§§§≈§§§§§§≈≈≈§§≈≈≈≈≈≈§≈§§§§§§≈§§≈≈§≈§≈≈≈§≈§≈§≈≈≈§§≈≈≈≈§§≈-Rh5 §≈§§§§§≈..§≈...._§§_-Rhv "§.≈§≈≈≈§≈§§§≈§§§≈≈≈§§§§§§§≈§§≈≈≈§§-Rh r≈≈§≈≈§§≈≈≈-Rht &7-Rh 8_-Rh .Rh@r≈§≈§≈≈≈≈§≈§§§≈§§§≈.<≈§≈...._§._≈≈≈...._≈..._≈.....§._....._≈....§.§§..≈≈≈≈≈≈§≈≈≈§≈§§≈≈≈≈≈§≈§≈≈≈≈§§§≈§§§≈≈≈§§≈§≈≈§§≈§≈§≈§§§§≈§§≈≈≈§§≈§§§§§≈§≈≈≈≈§≈≈§≈≈§§≈≈§§§§≈≈≈§§≈≈§≈§≈≈≈§≈§≈§≈≈≈§§≈≈≈≈§§.RhE≈≈§≈§..≈§.§§§§...._.Rh]E≈§..._§....RhE§≈≈≈≈≈§§≈§≈≈§§≈§§§.RhEw≈≈§≈≈≈≈≈≈§§§§≈§§≈≈≈≈≈.RhEu≈≈≈§§§≈§§§≈≈.RhdN&8.RhXn___.Rhfz≈§≈§≈≈≈≈≈§≈§≈§§≈§.§.<§...._≈§._§≈.Rh≈≈...._≈.§._≈.§§._......RhԬ≈.§.§§§≈§≈§§§§≈≈≈§≈§.Rh≈§≈≈§§≈§§§§§≈§≈≈§§≈§≈≈§≈≈≈≈≈≈§§§§≈§§≈§§§§§≈§§.Rh3≈§≈≈§§≈≈≈≈≈≈§§§≈§§§≈≈§≈§≈≈≈§≈§≈§≈≈≈§§≈≈≈≈.RhEb§≈§§§≈§§≈≈§§§≈≈≈§§..._§≈≈§§._§§.Rh§§≈§≈≈≈≈≈§≈≈§§≈§§≈§≈≈≈≈§≈≈§§≈≈≈§≈≈§§§≈.Rh≈≈≈§≈≈§§§§§§≈§.Rh&9.Rh;_.Rh.Rhn#≈§≈§≈≈≈ #§≈§§§≈§ #§≈≈§§§§.< #§≈≈≈§§..._ #≈§≈._ #≈§ #≈ #≈.§.._ #≈§._ #≈§§§._ #§.§§§.§§ #§≈§≈≈≈≈≈§§§§§≈≈≈§≈§ #≈§§≈≈§≈≈§§≈§§§§§≈§≈≈§§ #≈§≈§§≈§≈≈≈≈§≈§§≈§§≈§§§§§ #≈§§≈≈≈§≈≈§§§≈§§ #≈≈§≈≈§§§§§§≈§≈§≈§≈≈≈§≈ #≈§≈≈≈§§≈≈≈≈.Rh4≈≈≈≈§§≈.≈§≈§§≈§§§...._§≈≈≈§≈§§...._..§._.§§.§§≈§§§≈≈≈≈≈≈≈≈≈≈≈§§§§§≈§§§§§§≈≈≈≈≈≈≈§§§§≈≈§≈≈§§§§§≈§≈10.Rhm;_.Rh(.Rh[M #≈§≈§≈≈≈  #§≈≈≈≈§§≈  #§≈§≈§§≈§§§.<  #§≈≈≈§...._  #≈§≈≈≈§._  #§≈≈≈  #§≈  #≈§...._  #≈.RhL._  #≈.§._  #≈§..§§.§.§.  #≈§≈§§§≈§§§§≈≈≈§≈§  #≈≈≈§§§§§≈§§§≈§§§§§≈§≈≈  #§≈§≈§≈≈≈≈§≈§§≈  #≈§§≈≈≈§§§§≈§≈§§  #≈§≈≈§§§§§≈§≈≈§≈§≈≈≈§  #≈§≈≈≈§§.Rh.§§...§≈§..._≈§§≈≈§§§§≈§._≈≈≈≈≈≈.Rh6&1.Rh=J__.Rh$?.Rh ? #≈§≈§≈≈≈ #≈§≈≈≈≈§§§§ #≈§≈§≈§§≈. #≈§§≈≈§≈§..._ #≈§§≈≈§§._ #§≈ #§≈§ #§≈§...._ #§≈.Rh w._ #≈._ #§≈≈..§§.§.§. #§≈≈≈§§§.RhC E≈§§§≈≈≈§≈ #.Rho §≈≈≈≈§§§§§≈§≈≈≈§§§§§≈§≈≈ #≈§≈§≈§≈≈≈≈§≈§§≈.Rhة R #≈≈≈≈§§≈≈≈§§§§≈≈≈§§ #≈§≈≈§§§§§≈§≈≈§≈§≈≈≈ #≈§≈≈≈§§.Rh §§≈≈≈§≈.≈§≈§≈§≈≈§§§§§≈§≈≈≈§..§§§≈≈§≈§≈§§§§§§≈§≈§§§≈≈§§≈§≈≈≈≈§§§§≈≈≈≈≈≈≈§§§§≈≈≈§≈≈§≈§§§§≈.Rh &2.Rh[ 8_.Rh .Rh uM≈§§≈§_≈≈≈≈≈≈≈≈§§§≈≈≈§≈≈§≈§≈≈....≈≈≈§..._.≈§§§§≈§§_§≈§≈....§§≈..Rh /_......≈..................._#≈≈≈≈≈≈≈§≈..§§...§§....§.......≈≈ ≈§≈≈≈§≈≈§≈≈§≈.Rh ≈≈≈≈≈≈§§≈≈§§§§≈§§§≈≈≈≈§≈§≈.≈≈..§≈§_≈≈....§≈≈§≈§≈§≈≈≈§≈≈§≈§≈§≈.Rh ≈≈≈≈§§≈≈§§≈§§§≈§≈≈.Rh # &3.Rh$ J__.Rh& a _There is a shadowy altar of Dithmenos here./Rh%@#≈§≈≈§§≈§......_.#≈≈≈≈≈≈≈§§≈.  #≈§≈§§§§≈≈.  #≈§§§§≈≈≈.<#≈§≈§≈§≈...._.  #≈/Rh§§§≈≈._.#≈≈≈≈≈≈§§§§≈..§.  #≈≈≈≈≈≈§§§≈.  #≈≈≈≈≈≈§≈§...._#≈._.#≈._.#≈/RhG....§..§§....§.§#≈≈≈≈≈≈§≈≈§≈§≈§≈§§§≈≈≈≈§§§≈≈≈§≈§#≈/Rh!§≈≈§≈§≈§≈§≈≈≈§≈≈§/Rh?#≈≈≈≈≈≈§≈≈§≈≈≈§§§≈§≈≈≈≈§≈§§≈§#≈/Rh[§§≈§§§≈§≈≈§§≈§≈§§≈#≈/RhxO§≈≈§≈§§§§≈§≈≈§≈§≈≈≈§/Rhg-≈§§≈≈≈≈≈§§§§≈≈≈§≈§§≈≈≈...._≈≈§≈≈.§§.≈≈§≈....__§.≈≈≈≈≈/Rh≈≈§≈≈§≈§≈≈≈≈≈≈≈≈≈≈§≈≈§≈≈≈/Rh-4 _/Rh9_/Rhj/Rh` #≈§≈≈§§≈§......_. #≈§§≈≈≈≈≈≈. #≈§§§§§≈≈≈. #≈§≈≈≈≈.<. #≈§§§≈≈≈...._. #≈§≈≈.§§._. #≈≈≈≈≈≈§§§§≈. #≈≈≈≈≈≈§≈≈≈. #≈≈≈≈≈≈§§≈...._. #≈._. #≈._. #≈...§...§§......§ #≈≈≈≈≈≈§≈§§§≈≈≈≈§≈§≈ #≈§≈≈§≈§≈≈≈§≈≈§ #≈≈≈≈≈≈§≈≈§≈≈≈§≈≈≈≈≈≈≈≈≈≈§§≈§ #≈§§≈≈≈≈≈§≈≈§≈§≈≈≈§≈ #≈§≈≈§≈§§§§≈§≈≈§≈§≈≈≈§≈/Rh ≈≈≈§§≈§§§§§§§..._≈≈§§..≈≈§___.§≈≈≈≈≈≈§§≈≈§≈§§≈§≈≈≈§≈≈≈§§§≈§≈≈≈§§≈§/Rh &5/Rh ~____/Rh] c≈§≈≈§§≈§......_. ≈§§≈≈≈≈≈≈. ≈§§§§§≈≈≈. ≈§§≈§§§.<. ≈§..._. ≈§§._. ≈≈≈≈≈≈§§≈≈≈. ≈≈≈≈≈≈§≈§≈. ≈≈≈≈≈≈§§≈...._. ≈._. ≈._. ≈.§§.§§. ≈≈≈≈≈≈§≈≈§≈≈≈≈≈§≈§≈≈≈≈§≈§≈ ≈§§≈≈§≈§≈≈§§≈§≈≈§§≈ ≈≈≈≈≈≈§≈§≈§≈≈≈§≈≈≈≈≈≈≈≈§§§≈§§§§§≈ ≈§§§§§≈§≈≈≈§§≈§≈≈§≈ ≈§≈≈§≈§§§§≈§≈≈§≈§≈≈≈§≈§/Rh ≈§§§§≈≈≈§_§........§.§≈≈≈≈≈≈≈§≈≈§§§≈≈≈≈≈≈§≈≈≈≈≈§§§§≈§§§§§≈≈§§§§≈≈§§§§≈/Rh} &6/RhF 4__/Rh C__/Rh /Rh$ M≈≈§§§≈§≈§....._≈≈§≈§≈≈§≈_≈§§≈≈§§≈≈§§§§§§§≈.≈§≈≈.<§§≈≈_./Rhx% ≈≈≈≈≈§§§_§≈≈≈≈§≈....§§≈...._._...... ≈≈≈≈≈≈≈≈..................._.....≈≈§§§§≈≈/Rh% /Rh: _≈§§§§≈§≈§.§§§_..§≈≈≈≈§§§≈≈≈§≈§≈≈≈≈§§≈§§§/Rhf; 4§≈≈/RhC &7/Rh8J {____/RhK 0RhVM≈≈≈§≈≈≈.§.≈≈§§§≈§§......_≈≈§≈§≈≈§≈_≈§§≈≈§§§≈§§§§§§§§.≈§§≈.<§§§≈§§§..._.≈≈≈§≈§.§_§≈≈≈≈§§....§§≈§..._. ≈≈≈≈≈≈≈≈.§..........._..........._≈§≈§§§§≈≈≈§§§≈≈.§§§§§§≈≈≈≈§≈≈≈§..._§._§_.≈≈≈≈0Rh&80Rh____0Rho0Rhl{§≈≈≈.§.§≈§≈§≈.§§._.§§§§§≈≈......_.§§≈§≈≈§≈.§§≈§§§§§.§§§§§§.<.§§§≈≈≈§..._.§≈§§._.§§≈≈≈.§≈§§.§§≈§..._..§._..§._....._.§§.§≈≈§≈≈≈≈§§§≈≈≈≈§≈§≈§§≈§§≈≈≈§≈≈≈§≈§≈≈§§≈§§≈§≈§≈§§§§≈≈≈§§§≈§§§≈§§§§§≈0Rh%§≈§≈§§≈≈...≈≈§§§§§§§≈≈≈≈≈§≈≈≈≈≈≈§§≈...._≈.§_≈§≈≈≈≈≈9__0Rh M§≈.≈≈≈≈≈≈§≈≈.§≈§≈§§≈≈......_≈≈≈≈§§§§§_≈§§§§≈≈≈≈§§≈≈≈§≈≈.≈§§≈≈≈≈....<§§§§§≈...._.≈≈≈§≈≈_§≈≈≈§≈§§.... ≈≈≈≈≈§§≈§..._....................__ 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.§§§§≈≈≈≈≈§≈§§≈§§≈§§≈_.§≈≈§§§≈_._.....§≈§§≈§§≈≈≈≈≈§≈≈7RhZjK<.§≈7Rhj_....§≈_._.7Rhj=§§≈§§≈7Rhd≈≈≈§..≈§≈≈§≈≈≈≈....≈≈≈≈_§≈≈_§≈_......§§7Rhה=607RhS7Rh4 ≈≈≈≈...._....≈§§§§§§≈§...........≈§≈≈≈≈≈≈§..≈§≈≈§≈≈§ ≈§.≈≈≈≈[34m≈...≈≈≈≈≈≈.....__.....§§≈§ ..............§≈§§≈≈≈≈≈§.§≈≈§§≈§§≈_≈§§§≈_._......≈§§≈§§......§§.≈≈≈≈............... .............................§.≈≈ 7Rh§§§§≈§≈§§§≈§≈≈§≈≈≈≈§§≈≈§_§§§≈§≈_§._.....§..7Rh|&17Rh3$[__7Rh,x≈≈≈≈...._....≈§§§§§§≈§≈≈≈≈.§§§§≈§≈§≈ ≈≈§.§§§≈§≈≈§≈ §≈§.≈§≈≈≈≈§≈.§§≈≈§ ....._.7Rh,|_....§§§≈§§§≈≈§≈≈≈≈≈≈§≈§≈≈≈§§≈§§≈_.§.≈≈≈§§§≈_.7Rh0-Y_.....§≈§§≈§§≈≈≈≈≈§≈≈<.§≈_....§≈_._.7RhQ-J§§≈§§≈§.≈7Rh@1≈≈§§_≈§§§≈.≈≈§..≈§.7RhG&27RhM:_7RhN7Rhh  ...........≈§§§≈ ≈≈§..≈§ §.≈§§≈ ≈...§§§§§ .....__≈§≈..§§≈≈≈≈≈≈≈§...≈≈§§§≈§§≈_.≈§≈§§§≈_..≈§§≈§§.7Rh~i ..≈≈≈≈.≈≈≈≈............... .........................._....≈≈ 7Rhv ≈§§§≈≈≈≈§.§≈≈§§§.≈§≈≈3__ _There is a shimmering blue altar of Sif Muna here.8Rh §≈≈≈.≈§§§≈§≈§ §≈≈§.§≈§§§≈≈§ ≈§≈§.≈§§§§§§≈.§§§≈§§ ≈....._._....§≈≈≈§§.§≈≈§§≈≈≈≈≈§.§.≈§≈§§≈§§._.≈≈≈§§§._8Rh v_......≈§§≈§§.≈≈≈≈§..<.§._....§._._.§§.§§8RhP U.§.._....8Rh=- §§≈§§≈≈≈§§§§≈≈≈≈≈_.≈§≈≈.§≈≈§.§≈≈__8Rh5 $4 8Rh5 _8Rh; 9_8Rh)D 78 M≈...._....≈§§§§§§≈≈≈§§≈≈≈§≈§§≈≈ §≈§§≈§§≈§≈§§§§§≈≈≈..........≈≈≈≈§ ≈....._8RhlD '_.....≈≈..§≈≈§≈≈≈≈≈§.§.§≈≈≈§§≈§§.8RhD _......≈≈≈§§§≈__8RhD ≈§§≈§≈≈≈≈§ ..........................≈≈≈≈≈≈≈...............8Rh,E 8RhT ..≈≈≈≈≈≈.≈≈≈≈≈≈≈_≈≈≈..._8Rh\ &58Rha 9_8Rh~b 9RhB§≈≈≈≈...._....≈§§§§§§≈§ ≈§§≈≈≈.≈≈≈≈≈≈§ ≈§≈≈§.≈§≈§≈§.§≈≈§≈≈§≈.≈≈≈≈≈§≈....._._.....≈≈≈≈§ ≈.≈≈≈§≈≈≈≈≈§.≈≈≈§§≈§§._.≈≈≈§§§._._......≈§§≈§§.≈≈≈≈§..<.§._....§._._.§§.§§.§.9Rh!§≈≈≈≈≈§§§§§§§≈§§§§9Rh &69RhL__9Rh778 M§§≈≈§.......≈≈≈§≈§§§≈≈ §§§≈≈≈≈...._....≈§≈≈§§§≈§§≈≈≈§≈≈≈≈≈§≈≈§≈§§§§§§≈§≈§≈§≈........§§§≈.....__.....≈≈ ≈≈≈≈§≈≈≈≈≈§.9RhF≈≈≈§§≈§§._......≈≈≈§§§≈__≈§§≈§ ..........................≈≈≈≈§≈≈...............9RhQ/≈≈§≈≈≈§≈.≈_§§§§9Rh6&79Rh=T__9Rh'?9Rh]≈§§§§§≈≈§.≈≈≈§≈§§§ ≈§§§≈≈≈≈...._....≈§≈≈§§§≈§≈§§≈≈≈.≈§≈≈≈≈§ §≈§≈≈§.§≈§§§§≈§≈§≈§.§≈§§≈≈≈§≈.§.≈≈≈≈≈§ 9Rh§≈≈....._._..§§§§≈≈≈§ §≈.≈≈≈§≈≈≈≈≈§ ≈.≈≈≈§§≈§§._.≈≈≈§§§._._......≈§§≈§§.≈≈≈≈§..<.§._....§._9RhNc._.§§.§§9Rhw§§≈§§§§≈§≈§≈.§≈≈§..≈≈§_...≈9Rh&89Rh9_9Rhe 78 M≈§§§≈≈≈.....§§§≈≈§§......≈≈§§§≈§§≈≈§§§≈≈≈≈...._....≈≈§ ≈≈§§≈≈≈§≈§§§§§≈≈ §≈§≈≈§≈§≈§§≈§..§≈≈≈ ≈≈≈≈.......§..≈≈§≈.....__.....≈≈ §≈≈≈≈§≈≈≈≈≈§ ≈.≈≈≈§§≈§§._9Rh8 ......≈≈≈§§§≈ ....._............._......≈§§≈§§≈........_......9RhU.≈§§≈≈≈§≈≈≈≈≈≈≈§...≈§_§__9Rh4&&99Rh -6_9Rh.9Rh M≈§§≈≈§§§≈≈...≈≈§§≈≈≈≈≈≈≈§§§≈≈≈....§§≈≈≈≈≈§§§≈≈§.......≈≈≈§§≈≈§≈≈§§§≈≈≈≈...._....≈§≈§≈§≈≈§ ≈≈§§≈≈≈§≈§≈≈≈§≈≈ §≈§≈≈≈≈≈≈§§≈§§≈§≈ ≈≈≈≈..........≈§§≈....._§≈ §≈≈≈≈§≈≈≈≈≈§ ≈.≈≈≈§§≈§§ ............_............≈≈≈§§§≈≈...............§...§§§≈≈§≈≈≈§§≈≈≈≈≈≈≈§≈≈≈≈§§§≈§§§§≈≈§§≈≈_§__9Rh,'709Rhp;_9Rhi _There is a snail-covered altar of Cheibriados here.:Rh#  You kneel at the altar of Cheibriados.  --more--:Rh :Rh Cheibriados the Contemplative Cheibriados is a god of deliberation. Those following Cheibriados travel more slowly the further they progress in their faith, and are forbidden from using any means to hasten themselves. In the process of so imitating their god, they attain perfection of mind and body, and the mysteries of time unfold before them. Especially devout followers may even momentarily abandon the flow of time and its needless disturbances. Favour - Cheibriados is neutral towards you. Granted powers:(Cost)Cheibriados slightly slows your movement. Cheibriados supports your attributes. (+0) :Rh {Cheibriados slows the effects of poison on you. You can bend time to slow others.(3 MP, Piety-)You can warp the flow of time around you.(4 MP, Piety-, Instant)You can inflict damage on those overly hasty.(5 MP, Piety--)You can step out of the flow of time.(10 MP, Piety---)[!]: Overview|Powers|Wrath [J/Enter]: join religionARhxARh)ARhT≈≈§§≈≈§§§≈≈...≈≈§§≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Pokesalot the Grave Robber ≈§§≈§§§≈≈§...§§§≈≈§≈≈≈§§≈≈≈≈≈≈≈≈≈ Deep Elf ≈§§§§§≈≈§§......≈≈≈§≈≈≈§≈≈≈≈≈≈≈≈≈ Health: 43/43 ======================== ≈§§§≈≈≈≈...._....≈≈≈≈≈§≈≈§≈≈≈≈≈≈≈ Magic: 20/20 ======================== ≈≈§§≈≈≈...........§≈§≈≈≈§≈≈≈≈≈≈≈≈ AC: 10Str: 5 ARhȊ0§≈§≈≈§............§§§≈§§§≈§≈≈≈≈≈≈ EV: 12Int: 23 ≈≈≈§≈§.............§§≈≈§≈≈§≈≈≈≈≈≈ SH: 0Dex: 20 ≈≈≈≈.................§≈≈≈≈§≈≈≈≈≈≈ XL:  8 Next: 17% Place: Temple §≈≈....._.......@.....§§≈≈§≈≈≈≈≈≈ Noise: ---------  Time: 3970.9 (0.0) ARh§≈.....................≈≈≈§≈≈≈≈≈§ x) +3 falchion (freeze) ≈.......................≈≈≈§§≈§§≈ Cast: Soul Splinter ............_............≈≈≈§§§≈≈ ARh....._............._......≈§§≈§§≈ ...........................≈≈≈≈§≈  ............................≈≈≈≈≈  ............<................§≈≈≈  ........................._....§≈≈  _There is an ornate altar of the Wu Jian Council here. _There is an ornate altar of the Wu Jian Council here. _There is a snail-covered altar of Cheibriados here. _There is a shimmering blue altar of Sif Muna here. ARhҋ_There is a snail-covered altar of Cheibriados here.  You kneel at the altar of Cheibriados.ARhT__ARh$ARhT__ARhѤ. _BRh§§≈≈§§§≈≈...≈≈§§≈ §§≈§§§≈≈§...§§§≈≈§≈≈≈§§≈ §§§§§≈≈§§......≈≈≈§≈≈≈§≈ §§§≈≈≈≈...._....≈≈≈≈≈§≈§§≈§§≈≈≈.§≈§≈≈≈§≈ ≈§≈≈§.§§§≈§§§≈§≈§≈§.BRhKJ§§≈≈§§≈§≈.§≈≈§≈§≈ ≈≈....._._@....§§≈≈§≈ ≈.≈≈≈§≈≈≈≈≈§≈ .BRhp≈≈≈§§≈§§≈_.≈≈≈§§§≈BRhw_._......≈§§≈§§≈≈≈≈≈§≈BRhV≈<.§≈BRhU_....§≈BRhU§.§§≈§§≈≈≈≈§§≈≈≈≈§§≈§≈§≈≈≈≈≈≈≈≈§≈≈§§§≈§_BRh21.9 (1 _BRhg___BRheBRh9t §§≈§§§≈≈§..§.§§≈§§≈≈≈≈§§§§≈≈§§§.....≈≈§≈≈≈≈≈≈≈≈≈≈..§._....≈§≈§≈≈≈≈§ ≈§§≈≈≈...........§≈≈§≈≈≈≈≈≈§.§≈≈§§≈§≈§.§§§§≈....§§≈≈.....__...§.§≈≈........@.....≈≈§ ..≈≈≈§§≈§§≈_.≈≈≈§§§≈_............... ......_........._............§§≈≈ BRhդ....§.≈≈≈§≈≈≈≈≈.≈≈≈§§≈≈§≈.≈≈§§≈≈.≈§§≈≈≈§≈BRh0j≈§__BRh&2BRh>V__BRhBRhS §§§≈≈§§....§.≈≈≈§≈≈≈≈≈≈≈≈...._....≈≈≈≈§§≈≈§ ≈§§≈≈≈...........§≈≈§§≈≈≈≈≈§..≈≈§§≈≈≈§≈§.≈§§≈≈...≈.....__...§.≈............§.§ ....≈≈≈§§≈§§≈_.≈≈≈§§§≈_._......≈§§≈§§BRh%T......._....... .............................§§≈≈ BRhg§≈≈§≈≈§≈≈§...§_BRhg(_BRht&3BRh{BRh≈≈§§....§.≈≈≈§≈≈≈≈≈...._....≈≈≈§≈§≈≈§≈ §§≈≈≈.§≈≈≈§≈≈≈ §≈≈§.≈≈§§§≈≈§≈§≈§.BRh&j≈§≈≈≈≈§≈.§§≈≈≈§≈....._._.....≈≈≈≈§≈ .§≈≈§≈≈≈≈≈§≈≈≈≈§§≈§§≈_.≈≈≈§§§≈_._......≈§§≈§§≈≈≈≈≈§≈≈<.§≈_....§≈_._.§§≈§§≈BRh§§≈§§§§≈§§§§≈§§≈≈§≈≈≈§§__BRh&4BRhP__BRh< ≈≈≈≈...._....≈§§≈§§§§...........§§§§§≈§§≈≈§..≈≈§≈≈≈≈§ ≈§.§≈≈........__....§§ ..............§§.≈≈≈§§≈§§≈_BRh>.≈≈≈§§§≈_._......≈§§≈§§...≈≈≈≈............... .............................§.≈≈ BRhtQ≈§§≈≈≈§≈.≈__BRh[&5BRhHbK__BRhsk≈≈≈≈...._....≈§§≈§§§§≈≈≈≈.≈§§≈≈≈§ ≈≈§.≈≈≈§≈≈≈§≈ §≈§.≈≈≈≈≈≈§≈.≈≈≈≈≈§≈ BRhkO....._._.....≈≈≈≈§≈§≈≈§≈≈≈≈≈§≈≈≈≈§§≈§§≈_.≈≈≈§§§≈BRhk_._......≈§§≈§§≈≈≈≈≈§≈≈BRhRl*<.§≈_....§≈_._.§§≈§§≈§.≈BRh§≈≈§§≈§≈_6__BRhBM§§≈≈§§....§.≈≈≈§≈≈≈≈≈≈...._....≈§§≈≈≈≈§§≈ §≈≈≈≈§§≈≈§§§§ ≈≈≈≈≈≈§§≈ §≈§≈ ≈..........≈≈≈≈≈__.....≈≈≈§§≈≈≈≈≈≈§≈≈≈≈≈≈≈≈§.≈≈≈§§≈§§._......≈≈≈§§§≈__≈§§≈§ ........................≈≈≈≈§≈≈≈≈BRh7...............BRhJ§§≈§≈≈≈≈≈§§§§≈§≈≈§≈≈§§≈≈≈≈≈§§≈§_BRh&7BRhY__BRh%D ≈≈≈≈...._...§§§§..........§§≈§≈≈§≈≈ ≈≈§...§§≈≈≈ §.≈≈≈≈≈§ ≈...≈≈≈≈≈ .....__.....BRhL........§≈§≈≈≈≈≈≈§.≈≈≈§§≈§§≈_.≈≈≈§§§≈_.BRh@_......≈§§≈§§...≈≈≈≈............... ............................§.≈≈≈ BRh §§§§≈§§§≈≈≈§§≈≈§§≈≈§§§§≈§≈≈§§≈_§≈≈≈≈≈§§≈§§§_§BRh:&8BRhp___BRhCRhY[ .........§§§§≈§≈§≈≈ ≈≈§..§§≈≈≈§§≈§ §.§§≈≈§§§§≈ ≈.....§≈≈ .....__.....§≈≈≈........≈§§≈≈≈≈≈≈§.§§§§§≈§§≈_≈≈≈§§§≈_...≈§§≈§§...≈≈≈≈.≈≈≈≈............... .........................._....≈≈ CRhr§...≈≈§...≈≈§§§≈§§≈_§≈≈§§≈§§≈§§CRhy&9CRh}A__CRhfh _There is a shimmering blue altar of Sif Muna here.DRh*u ≈≈§.§...≈≈≈§§≈≈≈ §.§...≈≈§§§≈§ ≈....§..§≈≈§≈≈ DRhM.....__..§........≈≈§§≈≈≈≈≈§.≈§§§§≈§§≈_§≈≈≈§§§≈DRh{_._......≈§§≈§§DRh3.§≈≈≈≈.≈≈≈≈DRhJ<...§DRh............... _................._.............≈DRh>D DRh`s....≈§§§≈...§§§≈§§_§≈≈≈§≈§_.§§DRhq§.§. _DRh.80 _DRhd__ _DRhDRh §.....≈§§§≈≈§ ≈...§§§≈§ ....._DRhd_≈≈≈........§§≈§§§§≈§§≈_..§≈≈§§§≈_._§§≈§§...≈≈≈≈.≈≈≈≈<DRh....§._....§DRh2 _DRh........._..... ......_....._...................≈ DRhDRh ≈§≈≈≈_.§≈.≈≈≈_§≈_........_DRh&1DRhQR_ _DRh8DRh  ≈...≈§≈ .....__.............≈≈§≈≈≈≈≈≈§.≈≈≈§§≈§§≈_DRh §≈≈≈§§§≈_._......≈§§≈§§...≈≈≈≈.≈≈≈≈DRhC <.§._....§DRhj T__.....§§DRh  ......_....._........§..........≈DRhĸ r §..§§..§....§§§§§§....§..≈DRh _§§§_§._.....§ _§§....DRh &2DRhX ____DRh7 DRhf .....__....§........≈≈≈≈≈≈≈≈≈§§§≈≈§§≈§§≈_.≈≈≈§§§≈_._.....§≈§§≈§§.........≈≈≈≈.≈≈≈≈<.§._....§__.....§§.._.....§..§...... ≈≈≈§≈≈≈§≈§≈≈≈§§≈§≈≈≈§§≈≈≈≈§≈≈≈≈≈≈ DRht_§§.≈._...... _DRhSu§§_.§...DRh}&3DRh]I__DRhӉERhQ ≈....._._....§§≈≈≈§.§≈§.§.≈≈≈§§≈§§._.≈≈≈§§§._._......≈§§≈§§ERhm.≈≈≈≈§..<.§ERh._....§._._.§§ERhަ.§§.§.ERhF._.... ._ERhV.§§_.ERh1._....._...§.§..§ERhL9.§§.§..ERh_≈§≈≈≈§≈§≈≈≈§§≈§≈≈≈§§≈≈≈≈§ERh-_§_.._...§§ERhN&4ERh/K__ERh .............§≈§≈≈≈≈≈≈≈§.≈≈≈§§≈§§≈_...≈≈≈§§§≈_._......≈§§≈§§...≈≈≈≈.≈≈≈≈<.§._....§__.....§§...§.§§§≈≈≈≈≈§§§≈≈≈≈ ≈≈≈≈≈§≈§≈≈§§≈§§≈§§§≈§≈≈≈≈≈≈≈≈≈≈≈≈ ERh §§§§§_§§_.....§§ ._§§§§ERh`&5ERh%)ERhM*_ERhS+_ERh+_ERh,ERhz1ERh I≈.§≈§≈§.§§§§§≈§§≈§§._.§§≈≈§§§._._.....§≈§§≈§§.§.≈≈≈≈§..<.§._....§._..§§.§§.§.._.... .._._._....._.§..§§.....§§§§.§..≈§≈≈≈≈§§§§≈≈≈≈§§§§≈≈≈≈≈≈§≈§≈§≈≈§§≈§§≈§§§≈§.__≈6ERhx :_ERh ] _There is an iron altar of Okawaru here.FRhP Z .§§§≈§§≈§§≈_..§§≈≈§§§≈_._.....§≈§§≈§§...≈≈≈≈FRh ...≈≈≈≈<.§._....§__.....§§.FRh a.§._...._≈§≈≈≈≈≈≈§§§§ §§§≈§§§≈§§§§§≈≈≈≈≈§≈§≈≈§≈≈≈≈§≈≈≈≈ FRh ^_§_...§§_§.§§§§.§§.§§§§≈§≈§§FRh -7 _FRhn# T__FRh[, §§§§≈§§≈§§≈_.§§§≈≈§§§≈_._...§§.≈§§≈§§≈§.≈≈≈≈§≈≈<.§≈_....§≈_._.§§≈§§≈§.≈_....≈ ._._.FRh, _....._....§.§..§.§§§§.§§.§.§..≈§≈≈≈≈§§§§§§≈≈§≈§§≈≈≈≈≈≈§≈§≈§≈§§≈§≈§§≈≈≈§§§§≈≈§§§≈§§§§§≈≈≈≈≈§≈§≈≈§≈≈≈≈§≈FRh= ...§._.§...§§§...§.§§.§.§§§§....§≈§§§§≈≈§§§≈≈§≈§§≈≈≈≈≈≈≈FRh8D &8FRhOK \__FRhL FRh9X _.§.§≈≈§§§≈_._.....§≈§§≈§§.........≈≈≈≈.≈≈≈≈FRh<.§._....§__.....§§...§.FRha_.... .__FRhj......_≈FRh≈≈≈≈≈≈≈ §§≈§≈≈≈≈≈≈≈≈≈≈≈≈§≈≈≈≈≈≈§§§≈≈≈≈≈≈≈ FRh:/_......_.........§..§.....≈≈≈≈§§§≈§≈≈≈≈≈≈≈§≈§§≈≈≈≈≈≈≈≈≈§≈≈≈≈≈§≈§≈≈≈≈9FRh@L__FRhI_.§.§≈≈§§§≈_._......§§§≈§§≈≈≈≈≈§≈≈<.§≈FRhHI_....§≈_._.§§≈§§≈FRhyI`§.≈_....≈ _.FRhI4_.≈FRhI_.....§§§.≈§.....§..§.FRhI"§..≈§≈FRhI\≈§§§≈§≈≈≈≈≈≈§≈≈§≈FRhJD§≈§≈≈≈≈§≈§§≈FRh?J≈§§§≈§§≈≈§≈≈≈≈≈§≈§≈§≈≈§≈FRhbJ:§≈≈≈≈≈≈§§§≈FRh]_§§ _§_..§..≈§≈§≈≈≈§§§≈§≈§§≈§≈§≈FRhf'90FRhlFRhnGRhv _._......§§§≈§§...≈≈≈≈§.≈≈≈≈<.§._....§_GRhm_.....§§...§._.... _§...._...... ......_.....§......§≈≈≈§§≈≈§§§≈≈ §≈≈§≈§≈≈≈§≈§≈≈≈≈§≈≈§≈§≈≈≈≈≈≈≈≈≈≈≈ GRh...§_§..§§≈≈≈≈≈≈≈§§≈≈§≈≈≈≈§§§≈§§≈≈§§≈≈§GRh&1GRh:GRhGRhd _._......§§§≈§§≈≈≈≈≈§≈≈<.§≈_....§≈_._.§§≈§§≈§.≈_....≈ ._.≈_....§_.≈§....§.GRh§.≈≈≈≈§.≈≈≈<....≈§≈._....§§_≈§≈....≈._....≈ .............__....._...§. .§....§...................≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈IRhc.§§§..§≈§≈≈≈≈§≈≈≈≈≈§≈≈≈≈§§§≈§≈≈§IRh&8IRhvIRhIRh _......§§§≈§§≈≈≈≈≈§≈≈§≈§<.≈§≈_....§_.§≈§.§≈IRh|u_....≈_.≈ _....._.≈ §....§.≈§≈≈≈≈≈§≈≈≈§≈≈≈≈≈§≈ IRh§≈≈≈§§§≈≈§≈§≈≈≈≈§≈≈≈≈≈§≈ §§≈≈≈≈≈§≈≈≈§≈§IRhI§≈≈≈≈≈§§§≈§≈≈§≈≈≈≈≈§ ≈≈≈§≈≈≈≈≈≈§§≈§§§≈IRh M§≈≈§§§≈§§§≈≈≈≈§§≈§≈§§≈§≈§§≈≈≈§IRhB IRh 9IRhC!  IRh7/ 0_IRh/ IRhr 3_......§§§≈§§≈≈≈≈§§§≈≈≈§≈§≈<.≈≈≈§≈_...§§≈§≈_.§§.§≈≈_....≈_.IRh §.≈ ....._.≈ ....§.≈§≈§§≈≈≈≈§≈≈§ ≈≈≈§§§≈≈§≈§≈§≈§≈≈≈≈≈§≈§≈§≈§IRh& §≈≈≈≈≈≈§§≈§≈§§≈≈≈§≈§≈§≈≈≈≈≈≈§§≈§§§≈IRhO IRh _§§§≈§§≈§≈§≈≈.≈≈§§.≈§≈..§§.§§§§§≈§≈§≈§≈≈≈≈§§§≈§≈§≈§§§§≈≈≈≈≈§§≈≈≈§≈≈§≈≈§§≈≈IRhy< )4000IRhW A_IRh0_......§§§≈§§≈#§§§§§§≈≈#≈≈≈§§≈§# .<.§≈§≈#_....≈≈§#_.≈§≈#§#≈#_....≈#_.§≈#_.§≈#§....§.§#§≈≈≈≈§≈≈≈≈§§§§§≈§≈§≈#§§§≈≈§§≈≈≈≈§§§≈§≈§≈§§≈# ≈≈≈≈≈§≈§§§§≈≈≈≈§§§≈≈≈§≈#§≈≈≈≈≈≈§≈§≈≈§§≈≈≈§≈§≈§#§≈≈≈≈≈≈§§≈§§§≈#IRhht≈§≈≈§≈≈≈≈≈≈§§§§.§≈≈≈§≈≈§§§§§§≈§≈§§≈≈IRh&1IRhIRhmJRh _......§§§≈§§≈# §§≈§≈# §≈≈§§≈§≈# <.≈≈≈≈≈≈≈# _....≈≈≈§# _.≈§≈≈# §# §≈# _....≈# _.§§≈# _.JRh<§.§# §....§.§§≈≈≈≈§≈≈≈≈§§§§§≈§≈§§§≈≈§§≈≈≈≈§§§≈§≈§≈#JRhq§≈§§§§≈§≈≈§§§§§§≈≈≈§#JRh§≈≈≈≈≈≈§≈§≈≈§§≈≈§≈§§≈≈§# §≈≈≈≈≈≈§§≈§§§≈#JRh§§§≈≈≈§§§§≈≈≈≈≈≈§≈≈≈§≈.§...≈.§≈§§§≈≈≈≈§≈≈≈§§≈JRhy&2JRhJRhJRhx_......§§§≈§§≈# §§≈§§§§≈≈≈# ≈≈≈§§§§≈# .≈≈≈§≈≈# _....≈≈≈§§≈# _.≈≈≈§≈§# §≈≈§≈§# ≈# ...§≈# _.§≈§# _.≈§# §....§.§≈§JRhy9§≈≈≈≈§≈≈≈≈§≈ §§§≈≈§§≈≈≈≈§§§≈§§§≈≈≈≈§≈§≈§§§≈≈≈≈≈§≈≈§≈ §≈≈≈≈≈≈§§§≈≈§§≈≈§≈§§≈≈§≈ JRh≈≈≈§§§§§≈≈§≈§≈≈§§§≈≈§§≈≈≈.≈≈≈§§≈§§§.≈≈§§.≈≈≈≈≈≈≈≈≈§≈≈§≈≈≈≈≈≈≈≈≈§§≈§≈§§≈§≈≈≈≈§≈≈≈§≈≈§§≈JRhL&3JRhJRh[a _There is a hazy altar of Hepliaklqana here.JRh ._......§§§≈§§≈#.≈≈≈§§§§≈≈≈#.≈§§§§§≈≈# <.≈§§§≈≈#._....§§§≈#._.§§≈≈≈≈§≈≈≈≈≈≈#.≈≈≈§§≈≈≈≈≈≈#.§≈§§≈≈≈≈≈≈#_..§.≈≈§≈≈≈≈≈≈#._.§.≈#._JRh .≈# ..§....§.≈#≈§≈≈≈≈§≈§≈≈§§§≈≈≈§≈≈§≈# ≈§§§≈≈§§≈≈≈§§≈§§≈≈≈≈≈≈#≈§≈§§§≈≈≈≈≈§≈§§≈§≈≈≈§≈# ≈§≈≈≈≈≈≈§≈≈≈≈≈≈§≈≈≈§≈≈§§≈# JRh O§≈≈≈≈≈≈§§≈§§§≈#JRhv ≈§§§≈≈..§≈≈≈≈≈≈§§≈§§≈≈≈≈§§§§§≈§≈≈≈≈§≈≈§≈≈§≈≈≈≈≈≈§§≈≈≈§≈JRhj -4 _JRh JRh JRh ._......§§§≈§§≈#.≈≈≈§§§§≈#.≈≈§§§§≈≈# .<.≈§§§≈≈#._....§§§≈#._.§§≈≈§§§≈≈≈≈≈≈#.≈≈§≈§≈≈≈≈≈≈#.≈≈§§≈≈≈≈≈≈#._....≈≈§≈≈≈≈≈≈#._.≈#._.≈#.§....§.§≈#≈§≈≈≈≈§≈§≈§§≈§§≈#≈§§§≈≈§§≈§§§§§≈§§§≈≈≈≈≈≈# ≈§≈≈§≈≈≈≈≈§§≈# ≈§≈≈≈≈≈≈≈§§§≈≈≈§≈#  ≈§≈≈≈≈≈≈§§≈§§§≈# JRhH R≈≈§≈§§§§§§§§≈§≈≈≈≈≈≈≈≈≈≈§§≈§≈≈≈≈≈§≈≈≈≈≈≈JRh_ &5JRh 9_JRh KRhU._......§§§≈§§≈.≈≈≈§≈§§≈.≈≈§§§§≈ ..<.≈§§§≈≈._....§≈§≈§≈._.§§§≈§§§≈≈≈≈≈≈.≈≈§≈§≈≈≈≈≈≈.≈≈§§≈≈≈≈≈≈._....≈≈§≈≈≈≈≈≈._.≈._KRh9.≈.§.....§§§.§≈≈§≈≈≈≈≈≈§§≈§§§§§≈≈§§§≈≈§≈§≈§KRhP≈§§§§≈≈≈≈≈≈ §≈≈≈≈≈§≈≈§≈§≈≈≈≈≈§§§≈≈§KRhy≈§≈≈§≈≈≈≈≈≈§§≈§§§≈KRh#_§≈≈≈≈≈§≈≈≈≈≈≈§§≈≈§§.§§≈≈≈≈≈§§§≈≈§≈§≈≈≈≈≈≈§≈KRh,&6KRh3KRh{5KRhM_....§.§≈≈§§§≈_§≈≈≈§≈≈≈≈≈.§≈≈≈≈§<....≈≈≈§≈≈._....§§§≈§≈≈_≈§≈§§§.≈≈§≈....≈≈§._....≈≈§......_. KRh....._......§............≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈KRh0_≈≈≈≈§...§§§...§...§§§≈§≈§≈§≈≈≈≈§§≈≈KRhh9&7KRh?8_KRhAAKRh$M.§§§§≈§§≈§§_......§≈§§§≈≈§_§≈≈≈§≈≈≈≈≈.§≈≈≈≈§<....≈≈≈§≈≈.KRh!_....≈≈≈§§≈≈_§≈§≈§§≈≈§≈....§≈§._....≈≈§ ..........._.............≈≈≈≈≈≈≈≈≈≈§§≈§≈§≈≈≈≈≈≈KRh_§§≈≈≈_....§§§≈≈≈≈≈≈§§≈§§§≈...≈..§.§≈§≈§≈≈≈≈≈≈≈§§KRh&8KRh-8_KRhKRh bM≈§≈≈≈≈≈≈≈§.§≈≈≈§§§≈_.≈≈≈§≈≈§≈_....§§§≈≈≈≈≈≈§§§≈≈≈≈≈..≈§≈≈≈§<..§.≈≈≈§≈≈.KRhb_....≈≈§≈§≈≈_≈§≈§§≈≈§≈....≈≈§ ..................._....≈≈§≈≈≈≈≈≈≈≈≈≈≈≈≈§§§≈≈≈≈≈KRh/s2§≈≈§§§≈≈§§≈§≈§≈§§§...§§≈≈≈≈KRh{&9KRh7KRh?KRh U.§≈§≈§.§§§§§≈§§§._.§§≈§§§≈≈§§._....§§≈§KRh^ .§§≈≈≈≈§.≈§.<.§.≈≈≈§§._....≈≈§≈§._.≈≈§§§§.§§§≈§.≈≈§§._....≈≈§._KRh . _....._. §....§.§≈§≈≈≈§§§≈≈≈§≈§ KRh Y§≈≈≈§§§≈≈§≈§§§≈≈≈≈≈§§§KRh 6§.≈≈§§§§≈§§§§≈§§≈§..≈≈≈≈§§≈§ KRh _§§≈§§§§≈≈≈§KRh '10KRh KRh KRhK M_....§§≈≈≈§≈≈≈≈≈≈§§≈≈≈≈≈≈≈.§.≈§§§§≈§§§≈_.....§≈§§§§≈§§_....§§≈§≈§§≈≈≈§.≈≈§≈≈≈<....≈≈≈≈§≈.≈§§≈§≈≈_KRhL ≈§§§§≈§§≈ .......................§≈≈§§≈≈≈≈≈ _≈§§§§≈≈≈§≈≈KRh\ .≈≈≈§§≈≈≈≈..≈≈≈§§≈≈.≈§§§≈_......≈§§§≈≈§§≈. _§KRh` &1KRhMe 7_KRhg e _There is a white marble altar of Elyvilon here.LRh  .......≈≈≈§§≈≈≈≈§.≈≈≈§§≈≈§_.≈§§§≈≈§§§._......≈§§§≈≈≈.LRh .≈§§≈≈.§§§≈≈≈<.≈≈≈≈§._....≈§§≈§_.≈≈§§§§.LRh .≈§§≈.≈≈§ LRh+ _≈§≈≈§§§§≈≈≈≈≈≈ LRhL §≈≈≈§§§≈≈§≈≈≈≈≈≈≈§§§≈≈≈≈≈§§§≈≈≈≈≈ LRh §≈≈§§_≈≈§≈≈§§≈≈§≈§.§....§....≈§≈§§§≈≈LRh -2 _LRh" 7_LRh LRh4  .≈§≈≈§§≈§_.≈≈≈§≈≈§§§._.....§≈≈§§≈≈≈........≈§§§≈.§§§≈≈≈<.≈≈≈≈§._....≈§≈≈§_......≈≈§§§§.LRh4 5.≈§§≈.≈≈§_....≈≈ _ §≈≈≈§§§≈≈≈§§§§≈§≈§§≈≈§≈§≈§§§≈≈≈≈≈ §≈≈≈≈≈§≈§≈≈≈§§≈§≈§≈≈LRhJ ≈≈.≈≈§§§§≈§≈≈§≈§§LRhJ T§§ _.........LRhJ §≈≈≈≈≈≈§≈§≈≈≈≈§≈≈≈≈§LRhS &3LRhZ LRh\ LRh"=M≈≈≈§§≈≈≈≈.§≈≈≈≈§≈§§≈LRhS=_......≈≈≈§≈≈≈_≈≈§§§LRhy=≈§§≈§≈§.§≈≈≈≈≈<....≈≈§≈§≈LRh=}._....≈≈≈≈§≈≈_LRh=s§≈§§§§§≈...§≈≈§ LRh=...................._..§.≈≈§≈≈≈≈≈ _ ≈≈≈≈≈§≈≈≈≈§≈§≈LRh >MRht≈≈≈≈§≈≈≈§§§§§§≈§MRh+R§§§≈≈≈§§≈§MRhY=§§§≈§ _MRhF≈§MRh&4MRhZ7_MRhMRhȣM_....§§≈≈≈§≈≈≈≈≈≈§§≈§§≈≈≈≈§.MRh§≈≈≈≈§≈≈≈≈_.≈§MRh+_.....§§§§§§§≈≈≈≈≈§§§.≈§≈≈≈≈<MRho....≈≈§≈§≈.≈≈§≈§≈≈_§§§§§§.§§§≈ .......................§≈≈§§≈≈≈≈≈ _MRhY≈≈≈≈≈≈≈§≈§≈≈≈§≈MRhS≈§§§§≈§§≈≈MRh§.§≈§≈§§ _MRhg&5MRhyR_ _MRh}e _There is a white marble altar of Elyvilon here.NRh~  You kneel at the altar of Elyvilon.  --more--NRhێ NRh TElyvilon the Healer Elyvilon the Healer welcomes all kind souls prepared to help others. Those individuals can expect to gain powerful healing abilities, by which they can avoid bloodshed. Elyvilon appreciates exploration of the dungeon. Elyvilon's NRhّ followers can convert to the Shining One or Zin while keeping some piety. Favour - Elyvilon is neutral towards you. Granted powers:NRh D(Cost)Elyvilon occasionally guards your life. NRh :You can purify yourself.(2 MP, Piety-)NRh2 LYou can heal and attempt to pacify others.(2 MP, Piety-)NRhN You can provide healing for yourself.(2 MP, Piety-)You can call upon Elyvilon for divine vigour.NRhl (Piety--)NRh [!]: Overview|Powers|Wrath [J/Enter]: join religionVRhPVRhVRh......._....§§≈≈≈§≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Pokesalot the Grave Robber ..............§§≈§§≈§§≈§≈≈≈≈≈≈≈≈≈ Deep Elf ..............§§≈§§≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Health: 43/43 ======================== ..._..........§.§≈§≈§§≈§§≈≈≈≈≈≈≈≈ Magic: 20/20 ======================== .........._.....§§§§§§§≈§≈≈≈≈≈≈≈≈ AC: 10Str: 5 ..................≈≈≈≈§§§≈≈≈≈≈≈≈≈ EV: 12Int: 23 ...................≈§≈§≈≈≈≈≈≈≈≈≈≈ SH: 0Dex: 20 ...<................≈≈§≈§≈≈≈≈≈≈≈≈ XL: Rh;m 8 Next: 17% Place: Temple ................@....≈§§≈§≈≈≈≈≈≈≈ Noise: ---------  Time: 4015.9 (0.0) ........_............§§§§§§§≈≈≈≈≈ x) +3 falchion (freeze) .....................§.§§§≈§≈≈≈≈≈ Cast: Soul Splinter .......................§≈≈§§≈≈≈≈≈ ...................._..§.≈≈§≈≈≈≈≈ ............_.............≈≈≈≈≈≈≈  _....._...................≈≈≈≈≈≈≈  §....§...................§≈≈≈≈≈≈≈  ≈≈≈≈≈§≈≈≈≈≈≈≈≈≈≈§≈§≈≈≈§≈≈§≈≈≈≈≈≈≈  _There is an iron altar of Okawaru here. _There is a glowing silver altar of Zin here. _There is a hazy altar of Hepliaklqana here. _There is a white marble altar of Elyvilon here. _There is a white marble altar of Elyvilon here.  You kneel at the altar of Elyvilon.VRhگVRh VRh;7_VRh. _VRhX  .......§§≈§§≈§§≈§≈≈§≈_.§≈§≈§§≈§§._.....§§§§§§§≈........≈≈≈≈§§.≈§≈§≈≈<.≈≈§≈§._....≈§§≈§_§§§§§§§..§§§≈..§≈≈§VRh j _≈≈≈≈≈§≈≈≈≈≈≈≈≈≈≈§≈≈≈≈≈§≈≈§≈≈≈≈≈≈≈  §≈≈≈§§§§≈≈≈≈§≈§≈§≈§§§VRh ≈§≈_.§§§§≈§§≈§§§§≈≈§§≈§§≈§§§≈≈§.. _§§≈VRhR 26.9 (1 _VRhU d__ _VRh WRh& ≈≈§≈_.§§§§≈§§≈§§._≈§§≈........≈§§≈§§.§§≈§≈≈<≈≈§.WRh<_....§§§≈§_.§§§§..§§§≈...≈≈§_....≈≈ _ §≈≈≈§§§≈≈§≈§≈≈≈§§§§≈§≈≈≈≈§§§≈≈≈≈≈ §≈≈≈≈≈§≈§≈≈≈§§≈§≈§≈≈≈≈≈≈§§≈WRh>@=__§≈≈≈§≈≈≈.§§≈§≈≈≈≈§≈≈§WRhWG&7WRhQWRhl§§≈§§≈≈≈§≈_.§§§§≈§§≈§§≈_....§§§§≈≈§≈§§≈≈§§§≈≈≈≈§§≈<.§§≈§≈≈≈WRh_....§≈≈≈§≈_.§§≈§§§§≈§≈§≈§≈§...§≈§§≈_....≈≈§≈_.≈ ....._.≈ WRh....§.§≈WRh:X§≈≈≈≈§≈§≈§§§≈WRhY§§≈ WRht≈≈≈§§§≈≈≈≈≈≈§≈≈§§§≈§≈§≈≈§§§≈WRhc≈≈≈≈≈§≈§≈≈≈§§≈§≈§≈≈≈≈≈≈§§≈WRh''_≈≈≈§≈.≈≈≈≈≈≈≈§≈≈≈§≈≈§§≈§§.≈≈≈WRh'§.§≈≈§≈≈§≈≈≈≈§≈≈WRh0&8WRh7WRh]9WRhDt _.§§§≈≈≈§≈§§.WRh?Ep_....§.≈≈≈≈≈........≈§§≈≈§≈.§≈≈§≈≈<§§§≈≈WRhF._...§§≈≈≈§_....§.≈≈≈§§§....§§§≈.§≈§_...§≈≈_WRhGa......≈≈ §≈≈≈≈≈§≈§§≈§≈§§≈≈§≈≈≈≈≈≈§§≈≈≈≈≈≈≈  ≈≈≈§≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈WRh%GWRhp__...§..≈≈≈≈≈≈≈≈≈≈≈≈§≈≈.≈§§≈§WRh_§≈≈§.§§§≈§§§WRh_§≈WRh_§≈§§≈≈≈≈≈≈§≈§≈§§§§§§§≈≈WRhg&9WRhoI__WRhpWRh<j ._...§..≈≈≈≈≈≈≈........≈≈≈≈≈§≈.≈≈≈§≈§<.≈§§≈§._...§§§≈≈§_....§.≈≈≈§§§....≈≈§≈§§≈§_....≈≈_......≈≈_...... ≈≈≈§≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈§§§≈≈≈≈≈≈≈≈ §≈≈≈≈≈≈§§§§§≈≈≈WRhE|≈≈§≈..§§§WRhE.≈§§§§§≈≈≈≈§§≈§§§WRhF=§≈≈≈≈≈≈≈§WRh(F;§≈≈≈§WRhP'20WRhGXWRh`_...§..≈§≈#≈≈≈≈≈§≈#≈≈≈§≈§≈# .<.WRh`'≈§§≈≈≈#_...§≈§≈≈§≈#_.§≈≈≈§§≈≈≈≈≈≈#WRh`§§..≈≈≈≈§≈≈≈≈≈≈#≈≈§§≈≈≈≈≈≈#WRha_....≈≈§≈≈≈≈≈≈#_.≈#WRh:a_.≈#§......§.§§§≈WRhYas#§≈≈≈≈§§§§§≈≈≈≈§§≈§§§§≈#WRhza§§§≈≈≈§≈§§≈≈≈≈≈§≈≈§≈§§§§≈≈≈≈≈≈# ≈≈≈≈≈§≈§§§§§§≈≈≈≈≈≈§≈≈≈§§≈#WRha§≈§≈≈≈§≈≈≈≈≈≈§§§≈#§≈≈≈≈≈≈§§≈§§§≈WRha#WRh|}_§§§§≈§≈≈≈§≈§§.§§≈≈≈≈..§.§≈§≈§≈≈≈≈≈§§≈≈§§≈≈≈≈≈≈≈§§≈≈§§≈≈§§≈1WRh}WRhςWRh*_...§..≈§≈# ≈≈≈§§§§≈≈# ≈≈§≈≈≈§≈# WRh!<.≈§§≈§§≈# _....§§≈# WRh s_.≈≈≈≈≈§≈≈≈≈≈≈# WRh1≈≈≈§§≈≈≈≈≈≈# ≈≈§§≈≈≈≈≈≈# WRhS_....≈≈§≈≈≈≈≈≈# _.WRhv;≈# WRhB_.≈WRh# §......§§.§.§§§≈WRh!WRh§≈≈≈≈§§≈§≈§≈≈≈≈≈§§≈≈§≈WRh'8§§§≈≈≈§≈§§§§≈WRhG§§≈≈§≈≈≈≈≈≈#§≈§§§§§≈WRhf5§§§≈≈≈≈WRh5#§≈WRhQ§≈§§≈§§§≈WRhT# §≈≈≈≈≈≈§§≈WRh2§§§≈#WRh4 ≈≈≈≈≈....§..≈≈≈≈≈≈≈≈≈≈§≈≈≈≈≈≈≈§WRh ≈≈§§§≈≈≈≈≈≈§§≈§§≈≈§WRh &2WRh! 7_WRhR# WRhE _...§..≈§≈# ≈≈≈§§§§≈≈§# ≈≈§≈≈# .≈§§≈§≈# _....§≈WRhiF j# _.≈≈≈≈≈§≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈# ≈≈§≈≈≈≈≈≈≈# ....≈≈≈≈≈≈≈≈≈# _.≈# _.≈# §.WRh7G y§..≈§≈≈≈≈§§≈§≈ §§§≈≈≈§≈§≈≈≈≈§≈≈≈≈≈§≈§≈§§§§≈§§§≈≈≈≈≈§§≈ §≈§§≈§§≈≈§≈≈§§§≈ WRhFe §§§≈§§§§§≈§§.§§§≈≈≈≈§≈§≈≈≈≈≈≈≈§≈≈≈§§≈§≈≈≈≈≈≈≈≈3WRhhk WRhvm a _There is a hazy altar of Hepliaklqana here.XRh S  You kneel at the altar of Hepliaklqana.XRh /  --more--YRhEgYRhj@Hepliaklqana the Forgotten Hepliaklqana the Forgotten accepts the worship of those who would remember theirforebears, and fight alongside the greatest of them all. Acolytes of Hepliaklqana sacrifice a small part of their life essence to manifest their ancestor into the world; as they explore and form new experiences, they will find themselves able to shape and control their ancestor's memory, eventually bringing them into the ranks of the mythical heroes. YRhjFavour - Hepliaklqana is neutral towards you. Granted powers:(Cost)Your life essence is reduced. (-10% HP) Your ancestor manifests to aid you. You can recall your ancestor.(2 MP)YRhkYou can remember your ancestor's identity.(Instant)You can swap creatures with your ancestor.(2 MP, Piety-)You can heal and protect your ancestor.(4 MP, Piety-)YRhNkSYou drain nearby creatures when transferring your ancestor. [!]: Overview|Powers|Wrath [J/Enter]: join religion^RhF^RhQ^Rh:Z......_...§..≈≈≈≈≈≈≈§≈≈≈≈≈≈≈≈≈#Pokesalot the Grave Robber ^RhZ.............§§§≈§§§§≈≈≈≈≈≈≈≈≈#Deep Elf ...............≈≈§§≈≈≈≈≈≈≈≈≈≈≈#Health: 43/43 ======================== ^Rh[................≈§§§§§≈≈≈≈≈≈≈≈#Magic: 20/20 ======================== ............_....§≈§≈≈≈≈≈≈≈≈≈≈#AC: 10Str: 5 ...._.............≈≈≈≈≈§≈≈≈≈≈≈#EV: 12Int: 23 ...................≈≈≈≈≈≈≈≈≈≈≈#SH: 0Dex: 20 ^Rh3[x....................≈≈≈§≈≈≈≈≈≈#XL:  8 Next: 17% Place: Temple ................@....≈≈§≈≈≈≈≈≈#^Rhg[&Noise: ---------  Time: 4023.9 (0.0) ........_.............≈≈≈≈≈≈≈≈#x) +3 falchion (freeze) ^Rh[*.._...................≈≈≈≈≈≈≈≈#Cast: Soul Splinter .§...................≈≈≈≈≈≈≈≈≈# ^Rh[≈§≈≈≈≈§§≈≈≈≈≈≈≈≈≈≈§≈≈≈≈§≈≈≈≈≈≈# §§§≈≈≈§≈§≈≈≈§§≈≈≈≈§≈§≈≈≈≈≈≈≈≈≈# ≈≈≈§≈§§§§≈≈≈≈≈≈≈≈§≈≈≈≈≈≈≈≈≈≈≈≈# ^Rh\§≈≈≈≈≈≈≈≈≈§§≈§≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈§§≈≈≈≈≈≈≈≈§§§≈≈≈≈≈≈≈≈≈≈≈# ^Rh2\_There is a hazy altar of Hepliaklqana here. _There is a white marble altar of Elyvilon here. _There is a white marble altar of Elyvilon here. ^Rh{\_You kneel at the altar of Elyvilon. _There is a hazy altar of Hepliaklqana here.  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Followers must remain pure of body and soul, refraining from dark magic and chaotic acts. They must also tithe a fraction of aRh Call gold gained, preferably followed by donations of more. In exchange, worshippers may invoke Zin's wrath upon sinners, and eventually gain various divine protections. Zin's followers can convert to Elyvilon or the Shining One while keeping some piety. Favour - Zin is neutral towards you. aRh Granted powers:(Cost)Zin occasionally guards your life. Zin occasionally shields you from chaos. aRh Zin rarely shields you from Hell. You can recite Zin's Axioms of Law. You can call upon Zin for vitalisation.(2 MP, Piety-)aRh? You can call upon Zin to imprison the lawless.(5 MP, Piety-)You can call upon Zin to create a sanctuary.(7 MP, Piety----)aRhg UZin will cleanse your potions of mutation. You can donate money to Zin. aRh [!]: Overview|Powers|Wrath [J/Enter]: join religiondRhydRhP dRh O.....................§§§≈≈≈≈≈≈≈≈≈ Pokesalot the Grave Robber ......................§≈§≈§≈§§≈≈≈ Deep Elf .......<..............§§§§≈≈≈§≈≈≈ Health: 43/43 ======================== ...................._....§≈≈≈≈≈≈≈ Magic: 20/20 ======================== .._........._.............≈≈≈§≈§≈ AC: 10Str: 5 ...........................§≈≈≈≈≈ EV: 12Int: 23 dRh \............................§≈§§≈ SH: 0Dex: 20 ........................_....≈≈§≈ XL:  8 Next: 17% Place: Temple ................@.............≈≈≈ Noise: ---------  Time: 4034.9 (0.0) ...._....._.............§.....≈≈≈ x) +3 falchion (freeze) ....§........§.§.......§§§...≈≈≈≈ Cast: Soul Splinter ≈§≈≈≈≈≈≈≈§§≈≈§§≈≈≈≈≈§≈§§§≈≈§§≈≈§≈ dRh ≈≈§≈§≈≈≈§§§§≈≈§§§≈≈≈≈≈§≈§§≈≈§≈≈≈≈ §§§≈§§≈≈≈§§≈≈≈§≈§§≈≈§≈≈§§≈≈§≈§≈≈≈  §≈≈≈≈≈≈≈§§≈≈≈≈≈§§§§§§§≈§≈≈≈≈§≈≈≈≈  ≈§≈§≈≈≈§≈≈≈≈≈§§≈≈≈§≈§≈≈≈§≈≈§§≈≈≈≈  ≈≈≈§§≈≈≈≈§§≈≈≈§≈§≈≈≈§≈≈§§§§≈≈≈≈≈≈  _There is a white marble altar of Elyvilon here. _You kneel at the altar of Elyvilon. _There is a hazy altar of Hepliaklqana here. _You kneel at the altar of Hepliaklqana. _There is a glowing silver altar of Zin here.  You kneel at the altar of Zin.dRh7 :_dRh dRh"( :_dRh* . _dRhy.§§§.§≈§≈§≈§§.<.§§§§≈≈≈§._....§._._.≈≈≈§≈§.§.§≈§§._....≈≈§_.._....._.§......§.§.§.§§§...≈§≈§§≈≈§§≈≈≈≈≈§≈§§§≈≈§§≈≈§≈§≈§≈≈≈§§§§≈≈§§§≈≈≈≈≈§≈§§≈≈§ ≈§§§≈§§≈≈≈§§≈≈≈§≈§§≈≈§≈≈§§≈≈§≈§ ≈§≈§§≈≈≈≈≈§≈§≈≈≈≈§≈§≈§≈≈≈§≈≈≈≈≈§§≈≈≈§≈§≈≈≈§≈≈§§ §≈≈≈§§≈≈≈≈§§≈≈≈§≈§≈≈≈§≈≈§§§§dRhI..§§.§§§§≈§≈≈≈§§≈§§§≈§≈≈≈§≈≈≈§≈§≈≈≈≈≈≈≈§≈≈§≈dRh25.9 (1 _dRhdRh|eRh.§§§.≈§≈§≈§§.<.§§§≈≈≈§._§§..§._._eRh.≈≈≈§≈.§.§≈._....≈≈ _._.._....._.§......§.§.§§§§...eRh%≈§≈§§≈§§§≈§≈≈≈§§§§§≈≈§§≈≈≈§≈§≈≈≈≈§§§≈§≈≈≈§≈≈≈§≈≈§§≈≈§ §≈§§§≈§§≈≈≈§§≈≈§≈≈≈§≈≈§≈≈§§≈≈§≈§ §≈§≈§§≈≈≈≈≈§≈§≈≈≈≈§ §≈≈§≈§≈≈≈§≈≈≈≈≈§≈≈§≈§≈§≈≈≈§≈≈§§ ≈§≈≈≈§§≈≈≈≈§§≈≈≈§≈§≈≈≈§≈≈§§§§eRh@ 4._.§§§§≈≈≈≈≈≈≈§§≈≈≈≈≈≈≈≈§§≈§≈§≈§≈§§§≈≈≈≈≈≈≈≈≈§§≈≈≈≈≈≈§§≈≈≈≈≈≈§≈§≈eRhB&6eRh+$ eRhD(_eRh(eRh*eRhv3.§§§.≈§≈§≈§§.<.§§§≈≈≈§._.§..§._._.≈≈≈§.§.§≈._.... ._._.._....._eRhŨ7.§......§.§§§§...≈§≈≈≈≈≈§§§§≈§§§§§≈≈§§≈§≈§≈≈≈≈≈§§≈§§≈≈§§≈≈§§≈§§§≈§§≈≈§≈§≈§≈§≈§§§≈≈≈≈§§≈≈§≈§§≈§≈≈≈≈≈≈≈§§≈§≈≈≈≈§ ≈§≈≈§≈§≈≈≈§§§≈≈≈≈≈≈§≈§≈§≈≈≈§≈≈§§≈§≈≈≈§§≈≈≈≈§§≈≈≈§≈§≈≈≈§≈≈§§§§eRh§§≈≈§≈§≈§≈≈§≈≈≈≈≈≈≈≈≈§≈§§§≈≈≈≈§≈§§§≈≈≈§≈≈≈≈≈≈§≈eRh%&7eRh&eRheRhq..≈§≈§≈§§<§§§≈≈≈._.§..§≈≈≈≈__......≈≈≈§...§≈≈.§_.... .__...... ......._....._..@...§§....§§§§§§...≈ ≈≈≈≈§≈≈≈≈≈§≈≈§≈≈≈≈≈≈§≈≈§§§§§≈≈§§≈§≈§≈≈§≈§≈≈§≈≈§≈≈§§≈≈ §§≈§§§≈§§≈≈≈≈§≈§≈≈≈§§≈≈§≈§eRh≈≈≈≈≈≈≈≈§§≈≈≈≈§≈§§§≈≈≈§≈≈≈≈§≈ ≈§≈≈§≈§≈≈§≈≈≈§≈≈≈≈≈≈§≈≈§≈≈≈§≈≈§≈§≈≈≈§§≈≈≈§≈≈§§§§§≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈eRh~3§.§≈≈≈≈§§≈≈≈≈§≈≈≈§§≈≈≈≈§§§≈≈≈§§§≈≈≈≈≈§≈≈≈≈§≈§≈≈≈≈≈§§§≈≈≈§≈≈§≈≈8_eRh1@eRho.≈§≈§≈.<.§§§≈≈≈._.§..§._._.≈≈≈.§.§._.... .._._._.....§.§.§....§.§§§§...≈§≈≈≈≈≈§≈≈§§≈≈≈≈§§≈≈≈§§§§≈≈§§≈§≈§≈≈§≈§≈≈§§≈≈§§≈§§§≈§≈≈≈≈§§eRh'≈§§≈≈§≈§≈§≈≈≈≈§≈≈≈§§§≈≈≈§§§≈§≈≈≈§≈≈≈≈§ §≈§≈≈§≈§≈≈§≈≈≈≈§≈≈≈≈§≈§≈≈≈≈≈§≈≈§§≈§≈≈≈§§≈≈≈≈§§§≈≈≈§≈≈§≈≈≈≈§§§§eRhx_....._§§§.§.....§≈§≈§§≈≈≈≈≈≈≈§≈§≈≈§§≈§§≈≈≈§§≈≈§§§§§§≈≈§§§§§§≈≈§≈≈§§§§§≈§§≈≈≈≈≈§§§≈≈≈9eRh Y__eRht .≈§≈§≈.<.§§§._.§..§._._..§.._._._._....._.§.§.§§§.§.....§.....§§§§ §≈≈≈≈≈§≈≈≈≈§≈§§≈§≈§≈§§§§≈≈≈§≈§≈§§§≈§§≈≈≈§§≈≈≈≈§≈≈§§≈≈ ≈§§§≈§§§≈§≈≈§≈§§≈≈≈§§§§≈≈≈≈≈§§≈≈§§≈§≈≈≈≈§§≈≈§§§§§§≈≈§≈§≈≈≈§≈≈≈≈§≈§≈≈§≈§≈≈§≈≈≈≈§§§§§≈§§≈≈≈≈≈§≈≈≈§≈≈≈§§≈≈≈≈§§§≈≈≈§≈≈§≈≈≈≈§§§§eRhP h_.......§§≈≈§≈≈§≈≈§≈≈≈§§§§§≈≈≈≈≈§eRh '40eRh7 7_eRhP eRh y§.≈§≈§.<.§§§ _._.§..§._._..._._._._......§§.§§§.§§§§ ≈§≈≈≈≈≈§≈≈≈≈§§§≈§≈§§§§≈≈eRh+ 8≈§≈§≈§§§§≈≈≈≈≈§§≈≈≈≈§≈≈§§≈§§§≈§§§≈§≈≈§§§§≈≈≈§≈§§≈≈≈≈≈§§≈≈ ≈§§§§≈§≈≈≈≈§§≈≈§§§§§§≈§§≈§≈≈≈§§≈§≈≈§≈§≈≈§≈≈≈§§§§§≈≈§§≈≈≈≈≈§≈≈≈§≈≈≈§§≈≈≈≈§§§≈≈≈≈≈§§≈≈≈≈§§§§eRh L __§_.§.§.§§§≈≈≈§≈§§≈§§≈§≈≈§≈§≈§≈≈§≈§≈≈≈≈§≈≈≈≈≈§eRh/ &1eRh) 8 _eRh ` _There is a broken altar of Ashenzari here.fRh P  You kneel at the altar of Ashenzari.fRh /  --more--gRh5Ashenzari the Shackled While it seems inconceivable that the divine could be shackled, Ashenzari is just that: bound to the sky for eternity, the unbudging god is all-knowing, all-seeing. Devoted worshippers are allowed to grasp shreds of this knowledge and foresight, but be warned: to Ashenzari, power and blessing and curse are allthe same thing. Favour - Ashenzari is neutral towards you. Granted powers:(Cost)Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. Ashenzari identifies your possessions. Ashenzari reveals the unseen. Ashenzari keeps your mind clear. Ashenzari protects you from the dungeon's malevolent forces. Ashenzari reveals the structure of the nearby dungeon. [!]: Overview|Powers|Wrath [J/Enter]: join religionkRhkRhvkRh%§............................≈§≈§ Pokesalot the Grave Robber .............<...............§§§≈ Deep Elf _........................._.§..§≈ Health: 43/43 ======================== ........_........._.............≈ Magic: 20/20 ======================== ................................. AC: 10kRh%Str: 5 ................................. EV: 12Int: 23 .............................._.. SH: 0Dex: 20 ...._................._.......... XL:  8 Next: 17% Place: Temple kRh$&v.........§_.....@.............§.. Noise: ---------  Time: 4041.9 (0.0) ..........§.§.§.............§§§§. x) +3 falchion (freeze) ≈§≈≈≈≈≈§≈≈§§§≈§≈≈≈≈≈≈≈≈≈≈§≈§§§§≈≈ Cast: Soul Splinter ≈≈≈≈≈≈≈≈§≈§≈§§≈≈≈≈≈≈≈§§§≈≈≈§≈≈§§≈ kRh=';≈≈§§§≈§§§≈§≈≈§≈§§≈§§§≈§§≈≈≈≈≈§§≈≈ ≈§§§§≈§≈≈≈≈§≈§≈≈§≈§§§≈§§≈§≈≈≈§≈≈≈  §§§≈§≈≈§≈§≈§≈§≈≈§≈§§§≈≈§§≈≈≈≈≈§≈≈  ≈≈≈≈≈§≈≈≈§§§≈≈≈≈§≈≈≈≈≈§§§≈≈≈≈§§§§  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  _There is a hazy altar of Hepliaklqana here. _You kneel at the altar of Hepliaklqana. _There is a glowing silver altar of Zin here. kRh'_You kneel at the altar of Zin. _There is a broken altar of Ashenzari here.  You kneel at the altar of Ashenzari.kRh<q__kRhO_S__kRh`. _lRh]x.§.≈§≈.<.§§§ ._._.§..§._._.._._._.§_....@_.§§.§.§.§.§§§§≈§≈≈≈≈≈§§≈§§§≈§≈§≈§§§§ §≈§≈§§§§≈§§§≈≈≈§≈≈§§≈§§§≈§§§≈§≈≈§≈§§≈§§§≈§§≈≈≈≈≈§§≈§§§§≈§≈≈≈≈§≈§≈≈§≈§§§≈§§≈§≈≈≈§§≈§≈≈§≈§≈§≈§≈≈§≈§≈§≈≈§§≈≈≈≈≈§≈§≈≈≈§§§≈≈≈≈≈≈≈§§≈§§§≈≈≈≈lRhq.§_.§§§§....§≈≈≈§§≈≈§≈§≈§≈≈≈≈≈§§§§≈≈≈≈≈§≈≈≈≈§≈§≈≈≈≈§≈≈§≈§≈§≈≈§≈§≈§≈§≈≈≈≈≈§§§≈≈lRhy22.9 (1 _lRhzS__lRhlRh.§.≈§.<. .._._.§..._._._._._.§_.§§@._.§.§§§....§.≈§≈≈≈≈≈§§≈≈≈§§§≈§≈§§§§ ≈§≈§≈§≈§≈§≈≈≈§≈≈ §≈≈≈§§§≈§≈§≈≈§§§§§≈≈≈≈≈§≈§≈≈≈≈≈§§ §≈≈§§§§≈§≈≈≈≈§≈§≈§≈≈§≈§≈§§≈§≈≈≈§ ≈§§§§≈§≈≈≈≈≈≈§≈§≈≈§≈§≈§≈§§§≈≈≈≈≈§≈§≈≈≈§§§≈≈≈≈≈≈§§§≈≈§§≈≈≈≈lRh_§.....§......lRhhO≈≈≈≈≈≈≈≈§§§§§§≈≈§≈§§§§≈§≈≈§§§≈§≈§≈≈≈§≈≈≈≈lRh§§≈≈≈≈§≈≈≈≈§≈≈≈§≈≈§§≈≈lRhɾ&3lRhPR__lRhlRh ≈..§.≈.<.._._.§._._.._._.§§..@.._lRhm Z. §.§. §≈≈≈§≈§≈§≈ §≈§§≈§≈§≈§≈≈≈≈≈§§≈§≈≈≈§≈≈§≈≈≈§§§≈§§≈≈§≈§§§§≈§≈≈§§≈§≈≈≈≈≈§≈≈§§§§≈≈§§≈§≈§≈≈≈§≈≈≈≈≈§§≈§≈≈≈§ §≈§§§§≈§≈§≈≈≈§§≈≈≈≈§≈≈≈≈§§§§≈≈≈≈≈lRh ≈§≈≈≈§≈§≈≈≈§≈≈§§≈≈≈§§≈≈≈≈lRh$ _.....§...._.§≈≈§§≈≈≈§≈≈≈≈§§≈≈≈§§≈≈≈≈§≈≈≈§≈≈≈§≈≈§≈§§≈§≈≈≈≈§§≈§§§§§§≈≈≈≈≈§≈§§§§lRhq, &4lRh8 lRh9 _lRh9 lRh< lRh ≈..§. §.<. §..._lRh ._.§ §._._ _._.....§._._.@..._§.§. lRh ]≈§≈≈≈§≈≈≈§≈§≈§≈§≈≈≈≈≈§≈§§≈≈≈§≈≈≈≈§§≈§§≈§≈≈≈§§≈≈≈§§§≈§§≈≈≈≈≈§§≈≈≈≈≈§§≈§≈≈≈≈≈§≈≈§§§§≈≈§≈§≈≈≈§≈≈≈§≈≈§≈§§≈§≈≈≈ ≈§≈§§§§≈§≈§≈§§≈§≈≈≈≈§§≈§§§§§§≈§§§§§≈≈≈≈≈§≈§§§§≈≈§§≈≈≈≈lRh ,_......_.§§≈§≈≈≈≈≈§§≈≈§≈§§§§§§≈≈≈§§§§≈≈≈≈≈§§§≈≈≈§≈≈§≈§§§≈≈§≈≈≈≈§§§≈≈≈≈≈lRh lRh &5lRh S__lRh lRh^§≈≈..§ ≈§.< ≈§..._._. .§._lRh^p._ ._._._._@...._§.≈§≈≈≈§≈≈≈§§§≈§≈≈≈≈≈§§lRh^≈§≈ ≈§§≈§≈≈≈≈§≈≈§≈§≈≈§≈≈≈§§§≈§§≈§≈≈≈§lRh^§≈≈≈§§§§≈§§≈≈≈§§§§≈≈≈≈§§≈§lRhu_§≈≈§§§≈≈≈§§§≈≈≈§≈≈§§≈≈§≈§§≈§≈§≈§§§§≈§≈§§§≈≈§≈≈≈≈§≈§§§§≈≈≈≈≈≈§≈§§§§≈≈§§lRh_pU_§§§§§§§≈≈≈≈≈≈§≈≈≈≈≈≈≈§§≈≈≈≈≈≈≈≈≈§§≈≈§§§≈≈≈≈≈§≈§≈≈≈≈≈≈§≈≈≈§§§§≈≈≈≈≈§§≈§≈≈≈≈≈≈≈≈§≈lRhx&6lRh:_lRhXmRh-≈§≈≈..§≈§.< §≈§..._._ §.§._._ §._._._.@....._ .§§§......§§§.§§§≈§≈≈≈§≈≈§≈§≈§≈§≈≈§§≈§≈≈≈≈§≈≈§≈§§≈≈≈§§≈§≈≈≈ ≈§§§§≈≈≈§§§≈§§≈≈≈≈≈≈§§≈§ ≈§§§§≈≈§§≈§§§≈≈≈≈≈§≈§≈≈≈≈≈§≈§§≈§ §≈≈§≈§§§§≈≈≈≈§≈≈≈§§§§≈≈≈≈§§§§§§≈≈§§≈§≈≈≈≈≈≈≈≈§≈§§≈≈§§mRh_....§≈≈≈≈§§§≈§§§≈≈≈≈≈≈§§≈≈§≈§≈≈≈≈≈§§≈≈≈§§§§≈§≈≈§≈§≈≈≈§≈§≈≈≈§§≈§≈≈§§§§≈≈≈≈≈§≈§≈≈≈≈≈≈≈≈≈mRhR&7mRhe"8_mRh$_ _There is a radiant altar of Vehumet here.nRhB}  You kneel at the altar of Vehumet.  --more--nRhVehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Favour - Vehumet is neutral towards you. Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. [!]: Overview|Powers|Wrath [J/Enter]: join religionxRh≈§≈≈..§.......................... Pokesalot the Grave Robber ≈≈§................<............. Deep Elf §≈§..._........................._ Health: 43/43 ======================== §.§..........._........._........ Magic: 20/20 ======================== §................................ AC: 10Str: 5 ................................. EV: 12Int: 23 .._.............................. SH: 0Dex: 20 .........._................._.... XL:  8 Next: 17% Place: Temple ................@....._.......... Noise: ---------  Time: 4047.9 (xRh0.0) .§§§..................§§......... x) +3 falchion (freeze) ≈≈≈§≈≈≈§≈≈§§≈≈≈≈§§§≈§§§§≈≈≈≈≈≈≈§≈ Cast: Soul Splinter ≈≈§§≈§≈≈≈≈≈≈≈≈≈≈§§≈≈§≈§≈≈≈§§≈§≈≈≈ ≈§§§§≈≈≈§≈≈≈≈§§≈≈≈§§§§≈§≈≈§§≈§≈≈≈ ≈§§§§≈≈§§≈≈≈§≈§≈≈≈§≈§≈≈≈≈≈§≈§§≈§≈  §≈≈§≈§§§§≈≈§§≈§≈≈§§§§≈≈≈≈§§§§§§≈≈  ≈≈≈≈≈≈≈≈≈≈≈§≈§≈≈≈≈≈≈≈≈≈§≈§§≈≈§§≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  _There is a glowing silver altar of Zin here. _You kneel at the altar of Zin. _There is a broken altar of Ashenzari here. _You kneel at the altar of Ashenzari. _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet.___ _xRh ?≈§≈≈..§≈§.< ≈§≈§..._.§.§._._§._._xRh .__....._.§§§....§.§§≈§≈≈≈§≈≈§§≈≈≈≈§§§≈§§§§≈§≈§§≈§≈§§≈≈§≈§≈≈≈§§≈§ xRh §≈§§§§≈≈≈≈≈≈≈≈§§≈§≈§§§§≈§≈≈§§≈§ §≈§§§§≈≈§≈≈≈≈§≈§≈≈≈§≈§≈≈≈≈≈§≈§§≈§ ≈§≈≈§≈§§§≈≈≈§§≈§≈§§§§§≈≈≈≈§§§§§§xRh ≈§≈§≈≈≈≈≈≈≈≈≈§≈§§≈≈§§xRh P__.§§§§≈§§§§§≈§§≈≈≈§≈§≈≈§§§≈§§≈≈≈§≈≈§≈≈§≈§§≈≈≈≈§§≈≈≈≈§§≈≈≈≈≈§≈§≈≈§xRh 28.9 (1 _xRh S__xRh xRho` ≈§≈≈..§ §≈≈≈§.< §≈§≈§..._§.§._._ ≈§§ §§..._ §._._ §._....._.§§§xRh a .§§§..§§ §≈≈≈≈§≈≈≈≈§≈§§§§§≈§§≈≈≈§≈§≈≈§§≈§≈≈≈§≈≈§§§≈§§≈≈≈§§≈≈≈§§≈§ ≈§≈§§§§≈≈§≈≈≈§≈§≈≈§§§§≈≈≈§≈≈§§≈§§≈§§§§≈≈≈≈≈§≈§§§≈≈≈§≈§≈≈≈≈≈§≈§§≈≈§≈≈§≈§§≈≈≈≈§§≈§≈§§§§§≈≈≈≈§§§§§§≈≈≈≈§≈§≈≈§§≈≈≈≈≈§≈§§≈≈§§xRhӅ §.§...§...§≈≈§≈§≈≈§≈§§§≈≈≈≈≈≈§≈≈§§§≈≈§≈§≈≈≈§≈≈≈≈≈§≈§§≈§≈§§§≈§§≈≈§§≈≈§9__xRh yRh§≈≈≈§≈≈..§§≈≈≈§.<§≈§≈§..._ ≈§§§.§._._≈§§§ ≈§..._ .§._._ .§.§.§..._ ≈...§§§....§.§§ ≈§≈≈≈≈§≈≈≈§≈≈§§§§§≈§§≈≈≈≈≈§≈§§≈§§§≈§≈≈§≈§§§≈≈≈≈§§≈≈≈§§≈§ §≈§≈§§§§≈§≈§§§§≈≈≈≈≈§≈≈§§≈§§≈§§§§≈≈≈§≈§§≈≈§≈≈≈≈≈§≈≈≈≈≈§≈§§≈§≈≈§≈§≈≈≈§≈§§≈§≈§§§≈§≈≈≈≈≈≈≈≈≈§§§≈≈§§≈≈§≈≈§≈§§≈≈yRh6_§§yRhP_.§....§≈§≈≈≈≈§≈≈≈§§≈§≈§§≈§§§≈≈≈§§≈§§≈yRh≈≈§§≈≈≈≈≈§≈§≈§≈≈§§≈≈≈≈§yRh50___yRh§≈≈≈§≈≈..§ ≈§§≈≈≈§.<§≈§≈§..._≈§§§.§._._ §≈≈§§ ≈§§ §≈§..._ ≈.§._.§§._ ≈.§._.§..._≈...§§§......§.§§≈§≈≈≈≈§≈§≈≈≈≈§§§§§§≈≈≈≈§≈≈§≈§§≈≈≈≈≈§§≈§≈§§≈§≈≈≈§§≈≈≈§§≈ ≈§≈§≈§§§§§§§≈≈≈§§≈§§≈§≈≈≈≈≈§≈≈§§≈§≈§§§§≈≈≈§§≈§≈≈§≈≈≈≈≈§≈≈≈≈≈§≈≈§≈≈§≈§≈≈≈§§§≈§≈≈§§≈≈§≈≈≈≈≈§§§≈≈§§≈§§≈≈§≈§§≈≈yRhM_§_._.§§§.§.......§§§≈≈§§≈§≈≈≈≈§≈§≈≈§§≈§≈§§≈§§≈§§≈≈§≈§§≈≈§§≈§≈≈≈≈≈≈§§§§§§§§≈≈≈≈≈≈≈§§≈§≈≈≈≈≈≈§§§≈yRhH&1yRh]e___yRh'yRhVrM≈§§§§§≈§≈.. §§≈≈≈§≈≈. ≈§§≈≈≈§....< §§§≈§≈§..._.. ≈≈§§§.§__ yRhr§≈≈§§ ≈§§..... §≈§..._..§._.@.....§........._.§.........._.§§.._.yRhU__yRhyRh[≈§§§§§≈§≈ ≈§§≈≈≈§≈≈≈§§≈≈≈§.< ≈§§§≈§≈§..._≈§§§.§._._§≈≈§§ §≈§§§≈§..._≈.§._.≈.§._....._yRhh≈...§§§..§.§.§.....§§§...§§ §≈≈§≈≈≈≈§≈§§§§≈≈§≈§≈§≈≈≈≈§≈≈§≈§§≈≈≈§§§≈≈≈§≈§≈§§§≈§§≈≈≈§§ §≈§≈§≈§§§§§≈§≈§≈§§≈§≈§§§≈≈≈≈§≈≈§§ yRh9≈§§§§≈§§§§≈≈≈§§§§§≈≈§§§≈≈§≈≈≈≈≈§≈≈§≈≈§≈≈§§≈§≈§≈≈§§§§≈≈§≈≈≈≈≈§§§≈≈§§≈§§≈≈§≈§§yRh ___§§..yRhg§≈§§§≈≈≈≈≈§§≈≈≈§§§§§≈§≈§§§§≈§≈≈§§§§≈≈§≈§≈≈yRh&3yRh____yRhfyRh k≈§§§§§≈§≈≈§§≈≈≈§≈≈≈§§≈≈≈§.<≈§§§≈§≈§..._≈§§§.§._._ ≈§§≈≈§§ ≈§≈§§ ≈§§≈§..._≈.§.≈.§._§§..._≈...§§...§.§.§§....§§ ≈§≈≈§≈≈≈≈§§§§§§≈≈≈§§§≈≈≈≈≈§≈≈§≈§§≈§≈§§≈≈≈≈§§≈≈≈§§≈§§≈≈≈ ≈§≈§≈§≈§§§§§≈§≈§§§§§§≈§≈§≈≈≈≈§≈≈≈§§§§≈§§§§≈≈§§§§≈§§≈§§§§≈§≈≈≈≈≈§≈§≈≈§≈≈§≈≈§≈§≈≈§§§§≈≈§≈≈≈≈≈§§§≈≈§§≈§§≈≈§≈§§yRh __.§.....≈≈≈§≈≈≈§≈§§≈§≈≈§§§≈§§≈§≈§≈≈§≈≈≈yRh\ &4yRh M__yRh d _There is a hide-covered altar of Uskayaw here.zRhk≈§§§§§≈§≈≈§§≈≈≈§≈≈≈§§≈≈≈≈.<≈§§§≈§≈...._≈§§§.._._≈§§≈≈§§≈§≈§§≈§§≈§..._≈.§_≈.§._.§..._≈...§....§.§...§.§§≈§≈≈§§≈§≈≈≈§§§≈≈≈≈≈§≈≈§≈§§≈§≈≈§≈≈≈§≈§≈≈≈§§≈§§≈≈≈≈§≈§≈§≈§≈§≈≈§§§≈§§§≈≈≈≈§≈≈zRhY≈§§§§≈§§§≈≈≈§§§≈§≈§≈§§§§≈§≈≈≈≈≈≈§≈≈≈≈§§§≈≈§≈≈≈§§§§≈≈§≈≈≈≈≈§§§≈≈§§≈§§≈≈§≈zRhzD_......§§≈§≈≈§≈§≈≈≈≈≈§§≈≈≈≈§§≈≈≈≈≈≈§≈§≈≈≈§≈≈≈≈§≈§≈§§§§≈≈≈≈≈≈§§§≈≈≈§≈zRh -5 _zRh_U__zRhzRh≈§§§§§≈§≈≈§§≈≈≈≈≈≈≈§§≈≈≈≈.<≈§§§≈§≈...._≈§§§._._≈§§≈≈§§≈§≈§§≈§§≈§..._≈.§._≈.§._.§..._≈....§§.§§≈§≈≈§≈≈≈§≈§≈≈§≈§≈≈≈≈§≈≈≈≈≈§≈≈§≈§§≈≈≈≈§§≈≈≈§≈≈≈§§≈§§≈§≈§≈§≈≈§≈≈≈≈§≈§≈≈≈§≈≈≈§§≈≈≈≈§≈§§§§≈≈≈§≈§≈§§§§≈≈≈≈≈≈§§≈§≈§§§§§≈≈§≈≈§≈≈≈≈§≈§≈≈§≈≈≈≈≈§§§≈≈§§≈§§≈≈§≈§...._§_...§≈≈≈≈≈≈≈≈§≈§≈≈§≈§§≈≈≈≈≈≈≈≈≈≈≈§≈§§§§§§zRh≈§§≈≈§≈≈≈≈≈≈≈≈≈§6zRhhzRhlzRh@ M≈≈§§§≈≈§≈_≈§§§§§≈≈≈§§≈≈≈≈≈≈.≈§§≈≈≈≈....<§§§≈§§...._..≈≈≈§§§.__§≈≈§§§≈§§....§§≈§..._._.............§._.§..._. ≈≈≈≈≈≈.................§......§§.≈≈≈≈≈≈≈≈≈≈§≈zRh y§___.≈≈≈§≈§§§§≈§≈≈§§§§§≈≈≈≈≈≈§≈≈≈≈zRh &7zRh) ~____zRhG ≈§§§≈≈§≈......_≈§§§§§§≈≈≈§§≈≈§≈≈≈≈§§≈§≈≈.<≈§§§≈§§...._≈§§§._.≈§§≈≈§.§≈§≈§§≈§§≈§..._≈.§._≈.§._.§..._≈.§§≈§≈≈§≈§≈≈≈≈≈§≈≈§§≈§§§§≈≈≈≈§≈≈≈§≈≈≈§§≈§§≈§≈§≈§≈≈§§§§§≈§§≈≈≈≈§≈§§§§§§§§≈≈≈§≈§§≈§≈§§§§≈§≈§≈§≈≈§zRhU \≈≈≈§≈§_._§§§§§§≈≈≈§≈§≈§≈≈≈§§≈≈≈≈§§≈§§≈≈≈≈≈§≈≈≈≈≈≈≈≈≈≈≈≈zRhd y8__zRh9e zRh M≈......_≈≈§≈≈≈§≈≈_≈§§§≈≈≈≈≈§§≈≈§§≈≈.≈§§≈≈§≈....<§§§≈§§...._.≈≈≈§§§_§≈≈§≈§§....§§≈§..._._............ 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≈≈≈≈≈§≈§§........................_≈≈≈≈≈≈≈≈≈≈≈§§§≈{Rh_ _≈≈≈≈≈≈≈≈§≈§§≈≈_≈≈≈§≈§≈§≈§§≈§§≈≈_§.§...._.{Rh 3__ _There is an opulent altar of Gozag here.|Rh§§≈≈....._._§§≈≈≈≈≈≈≈≈.≈§≈§§§≈.§§≈≈≈§§._.§≈§≈§....._.§§≈§≈≈≈≈.§§≈≈§§≈≈.§§§≈§≈.<.§§§§≈≈...._§≈≈._.§§≈≈≈.§≈§§.§§≈§..._..§._..§.§.§...._.§..._..§.§§≈≈§≈§§§≈§≈≈§|Rh1n≈≈≈§§§§§§≈≈≈≈≈≈_≈≈≈≈_§§.§§§§.§|Rh-4 _|Rhry___|Rh§§≈≈....._._.§≈≈≈§§§§≈≈.§§≈≈≈≈§≈.§§._.§≈§....._.|Rh%§§≈≈≈≈≈≈.§§≈≈≈§≈≈.§§§≈≈≈.<.§§§§≈≈...._.§≈≈._._§§≈≈≈.§≈§§.§§≈§..._..§._§§..§.§§§..._.§..._..§.§.§§.§≈≈§≈§§§≈§≈≈§≈|Rh_≈≈§≈≈≈≈≈≈≈≈≈§§§.§§§__§§_........_§.§...§|Rh5___|RhG §§≈≈....._._.§≈≈≈§≈≈≈≈≈.§≈≈≈≈≈§≈.§≈§§§._.§≈.§...._.§§≈≈≈≈≈≈§.§§≈≈≈§≈§.§§§≈≈≈.|RhH <.§§§§≈≈...._.§≈≈._.|RhI '_.§§≈≈≈.§≈§§.§§≈§..._.§§..§._..§._.§..._..§.§...§§.§§.§≈≈§≈§§§≈§≈≈§≈|Rh[ F_≈§≈≈§§§≈§≈≈≈§≈≈._..§§§§§_..|Rh9\ q__..§|Rhc &6|Rhm 9_|Rh(| |Rhm~§§≈≈....._._.§≈≈≈§≈≈§§§.§≈≈§≈≈≈§.§≈≈≈._.§≈......_._§§≈≈≈≈≈≈.§.§§≈≈≈§§§§.§§§≈≈§.<.§§§§≈≈...._.§≈≈._._.§§≈≈≈.§≈§§.§§≈§..._..§._..§._.§..._..§.§.....§...§....§§.§≈≈§≈§§§≈§≈≈§≈|Rho_§§§§§§§≈§§§_§_...__§§.§§..§...§...|Rhߋ&7|Rht____|Rh}RhK}Rh=L§§≈≈....._._.§≈≈≈§.§≈≈§≈≈≈≈.§≈≈§§§._.§§......_._.§§≈≈≈≈≈≈.§§≈≈≈§§§.§§§≈≈§.<.}RhL§§§§≈≈...._.§≈≈._._. §§≈≈≈. §≈§§. }RhHM§§≈§..._..§._..§.§._....._.......§.§§..§...§.§§. §≈≈§≈§§§≈§≈≈§≈}Rha≈≈§.§≈.._≈__........§§.§.§}Rhp&8}Rh)u____}Rhx§§≈≈....._._....§§≈≈≈§§§≈≈§.§.§≈≈§§≈≈≈.§≈≈≈.}Rh_.§......_._.§§≈≈≈≈≈≈. §§≈≈≈§§§.§§§≈≈§.<. §§§§≈≈...._.§≈≈._._.≈≈≈. ≈§§.≈§..._..§._._.§.§._....._..§§.§.§....§§. ≈≈§≈§§§≈§≈≈§≈}Rh/_§§_§§.._.§......}Rh8&9}RhA@______}RhA}Rh6@  §≈≈≈§§§≈§§.§...........≈§≈≈§§≈≈≈...≈≈≈§≈≈§._≈≈§......_._§§.. §§≈≈≈§§§.. ≈§§§≈≈§.< §§§§≈≈...._. ≈≈§≈≈......__ §≈≈≈... ≈§§...__ ≈≈§≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈§≈≈≈§§≈≈§≈≈≈≈≈ ≈§§≈§§≈§§≈≈≈§§}RhkZ §≈§§.§§≈§_≈.§_.._§§§§§§§§≈§≈}Rh_ '70}Rhtg h___}Rh6i }Rh* §≈≈≈§§§≈§§.§.§≈≈§§§≈§§.§§.§≈≈≈§._..§...._._. §§≈≈≈≈≈≈§.≈≈≈§§§. §§§≈≈§.<.≈≈...._.§≈≈._._. ≈≈≈. §§. ≈§..._. .§._._. .§._....._..§§§.§§.§≈§§§§§≈§≈§≈≈§≈§§≈§≈§≈≈≈≈≈§§≈§§≈≈≈§§≈§}Rh; B≈....§..__§_§§≈≈≈≈§≈≈≈}Rh8C &1}RhJ ]___}RhL }RhΩX§≈≈≈§§§≈§§.§.§§≈≈§§§≈≈.§§≈≈§._......._._...§}Rhbp≈≈≈≈≈≈§. ≈≈≈§§§.≈≈§.<.≈≈...._. §≈≈.._... §..._. §._._. §.}Rh§_....._. .§§§.....§.§§. §≈§≈≈≈≈§§§§§§≈≈≈≈≈≈§≈§§≈§≈§≈≈≈≈≈§§≈§§≈≈≈§§≈§≈}Rh___§§...§.§§≈§§}Rh&2}Rhf___}Rh^ _There is a sacrificial altar of Ru here.~Rh0r<§≈≈≈§§§≈§§.§.§§≈≈§§§≈≈.§§≈≈§._.§......_._...§. ≈≈≈≈≈≈§.§§§.≈≈§.<.≈≈...._. ≈≈.__.. ...._. ._._. .§_...§._.§...§§§§.. ≈§§§≈§≈≈§≈≈≈§≈§ §§≈§≈§≈≈≈≈≈§§≈§§≈≈≈§§≈§≈~Rhfi___._....§..§§§.≈≈§§§≈§≈≈≈≈≈~Rhŏ-3 _~Rh֕_____~RhU~Rh: ≈≈≈§§§≈§§.§.§§≈ §≈≈§§§≈≈.§§≈§≈≈§._.§......_._...§.§.§§§. ≈≈§.<. ≈≈...._._._._. .._._._._....._.§§..§§§..§§≈≈§§§≈§≈≈§≈≈§≈§≈≈≈≈≈§§≈§§≈≈≈§§≈§≈~RhbJ ____..≈≈≈~RhP &4~RhU ____~RhgW ~Rh/)§§§≈§§.§.§§≈§ ≈≈§§§≈≈.§§≈§§≈≈§._.§......_._...§..≈§.§ §§§.§.<....._._. ._._. ._._._._....._.§§..§.§§≈≈§§≈§≈§ ≈§≈§≈≈≈≈≈§§≈§§≈≈≈§§≈§≈≈≈§~Rh;____§≈≈~Rha;/§§§§~RhB&5~RhN__ .___Rh§§§≈§§.§.§§≈§§§§≈≈.§§≈§§≈≈§._.§§§≈......_._...§..≈§.§. §.<. ...._._.§_._. _._._._....._.§§.§§.§§§≈§§≈§§≈§≈≈≈≈≈§§≈§§≈≈≈§§≈§≈≈≈§≈Rh@_ __§.§.....§.§§≈≈§≈≈≈§≈§Rh&6Rh____RhRhξw§§§≈§§.§.§§≈§§≈ §§§≈≈.§§≈§§≈ §≈≈§._.§§§≈......_._...§..≈§.§.≈ .<.§_._.§._._. ._._.§..._....._.§§.§.§.....§.§.§§§≈≈≈§≈≈§≈≈≈§≈§§≈§§≈§≈≈≈≈≈§§≈§§≈≈≈§§≈§≈≈≈§≈Rh+j__.§.._..§.§.§.≈≈≈≈§≈Rhy&7Rh[____RhRh≈§§.§.§§≈§§≈§≈≈.§§≈§§≈ ≈≈§._.§§§≈......_._...§..≈§.§§§≈ .≈§<.§_._.§._._.__._.§.._..§.§_.§§§.§.§§.§§§≈≈≈§≈≈≈≈≈≈§≈§≈≈≈≈§≈§§≈§≈≈≈≈≈§§≈§§≈≈≈§§≈§≈≈≈§≈≈§RhN__..._.§.§...§§≈≈≈§≈§§§≈≈≈≈Rhc&8Rh|Rhp___RhjRh ≈§§.§.§§≈§§≈§≈≈.§§≈§§≈§._.§§§≈≈≈§......_._...§..≈ §.§§§≈≈§≈<.§ ._._.§..§_._._._._._.§.§._.§.§§.§.§.§§§≈≈≈§≈§≈≈≈§≈§≈§≈≈≈≈§≈≈≈≈§≈§§§§≈§≈§≈≈≈≈≈§§≈§§≈≈≈§§≈§≈≈≈§≈≈§Rh ___§...§§...§§≈≈§§§≈§§RhC &9Rhe "_Rhп N__Rh; Rh ≈§§.§.§§≈§§≈§§≈ ≈≈.§§≈§§≈≈≈§ §._.§§§≈≈≈§≈ ......_._...§..≈ .§§§≈≈§≈§<.§§§≈ _._.§..§≈_._.≈_._._._§...._.§. .§§.§......§§...§.§§§§. §§≈≈≈§≈§≈§≈≈§§§≈§§≈≈§≈≈≈≈§≈§§§§≈§≈§≈≈≈≈≈§§≈§§≈≈≈§§≈§≈≈≈§≈≈§§≈Rhs __ ___......§§≈§≈≈≈≈80___RhP§§.§.§§≈§§≈§§≈§.§§≈§§≈≈≈§≈ ._.§§§≈≈≈§≈§_._......≈§§§≈≈§≈§≈<.§§§≈ ._.§..§≈_._.≈§_.Rh__._._....._.§. §§.§.§§.§§§§.≈≈≈§≈§≈§≈≈≈§≈≈≈≈≈≈§≈≈≈≈§≈§§§§≈≈§§≈§≈≈≈≈≈§§≈§§≈≈≈§§≈§≈≈≈§≈≈§§≈Rh_§§.§.≈≈≈≈§Rh&1RhQ__RhR.§.§§≈§§≈§§≈§≈ .§§≈§§≈≈≈§≈_.§§§≈≈≈§≈§_._......≈§§§§≈≈§≈§≈§<.§§§≈_.§..§≈_..≈§≈§_._._._....._.§..§.§§.§.§..§§§§. ≈≈≈§≈§≈§≈§≈≈§≈≈≈≈§≈§§§§≈≈§§≈§≈≈≈≈≈§§≈§§≈≈≈§§≈§≈≈≈§≈≈§§≈≈§Rh§§≈§§§.§..§§≈≈≈≈Rh&2Rhf___RhB] _There is an iron altar of Okawaru here.Rh3M≈≈.....__....§§≈≈≈§≈≈≈≈≈≈ §.§§.§§≈§§≈§§≈§.§§≈≈§§≈≈≈§≈≈._.....§§§≈≈≈§≈§__≈≈≈≈≈≈≈§§§§≈≈≈≈≈.RhJZ§...≈§≈§≈§<...§§._.§..§__≈≈§≈ ................................§_RhW≈≈≈≈§§≈≈≈≈≈≈≈≈RhV9_§.§§§.§._......._§§Rhq-3 _RhK__RhZRhN(M≈..........≈ ≈≈.....__.....≈§≈≈§≈≈≈≈≈≈ §.§..§§≈§§≈§§≈§.§§§.≈≈§§≈≈≈§≈≈._....§.§§≈≈≈§≈§__≈≈≈≈≈≈≈§§§§≈≈≈≈≈.≈§≈§≈§<...§§.._.§..§__≈≈ ...............................§≈_...§.........Rhd≈≈...≈....§__.Rhk&4Rhso___RhtRhM§≈§≈§§§≈..........≈ ≈≈.....__.....≈≈≈≈§≈≈≈≈≈≈ §.§≈§≈§§≈§§≈§.≈≈§§≈≈≈§≈≈._......§§≈≈≈§≈§__......≈≈≈≈≈≈≈§§.§§§≈≈≈≈≈.≈§≈§≈§<...§§.._.§..§ ......_........._.............≈≈≈__....._.........Rh §≈§§.__Rh&5Rh____RhRhk M§≈§.≈§§§≈≈§≈.≈≈≈≈§§≈....._._.....≈≈§≈§≈ .§.≈≈≈§§≈§§≈§≈≈§§§≈≈≈§≈_.§≈§≈≈≈§≈§§≈_._....§§≈§≈§§§≈≈§≈§≈§<.§§§≈≈≈§_.§..§≈ ....._........._.............≈≈≈§..§_....≈ .__._....._.§.RhB §_§≈_...RhJ &6Rh o___Rh Rh LM§≈§...≈≈≈§§≈≈≈§≈§§.§§≈≈≈..........≈≈§≈§ ≈.....__.....≈§§≈§≈≈≈≈≈≈ .§≈≈≈§§≈§§≈§.≈≈§§≈≈≈§≈≈.Rh R_......≈§≈≈≈§≈§__≈≈≈≈≈≈≈§§§§≈≈≈≈≈≈.≈§≈§≈§<...§§§≈≈≈§ Rh< ......................._.§..§≈≈≈≈ ._Rhc V.........._....Rh( $..≈≈§≈§§≈§≈_§§≈§__Rh/ &7Rhܽ J__Rh? Rh<M§≈≈≈.§§§§≈§≈§≈≈§ §≈§§≈§≈§≈≈§≈§≈≈§≈§≈.........§≈§≈ ≈.....__.....§§≈§§≈≈≈≈≈≈ .§≈≈≈§§≈§§≈§.≈≈§§≈≈≈§≈≈._......≈§≈≈≈§≈§__≈≈≈≈≈≈≈§§§§≈≈≈≈≈≈.≈§≈§≈§ ..........<...............§§§≈≈≈§...............Rh≈≈≈≈≈§≈≈.§§≈≈≈_≈≈_Rh&8Rh;Rh_Rh6≈≈≈.§§§§≈§≈§≈≈§≈ ≈≈§.≈≈≈≈≈§≈§ §≈§.≈≈≈≈§§§≈.§§≈≈≈≈≈ ....._._.....≈≈≈§§≈ §.≈≈≈≈§≈§§≈§≈≈≈≈§≈≈≈§≈_.≈≈≈≈≈§≈§§≈_.......≈§≈≈≈§≈§≈§§≈<.§§§≈≈≈§≈_.§..§≈_._.≈≈≈§≈§≈§≈§_....≈§≈≈≈≈§≈§≈≈≈≈§.≈§§§≈§§§≈§§_RhY9_ _There is a shimmering blue altar of Sif Muna here.Rh[O  You kneel at the altar of Sif Muna.Rhg/  --more--Rh Rh$ Sif Muna the Loreminder Sif Muna the Loreminder is a contemplative but powerful deity, served by those who seek magical knowledge. Followers who triumph over their foes can call upon the Loreminder for magical power and the ability to cast spells beyond their magical training. The devout are rewarded with a supply of spellbooks taken directly from Sif Muna's legendary library. Favour - Sif Muna is neutral towards you. Granted powers:(Cost)You can call upon Sif Muna for magical energy.(Piety-)Rh{ You can freely open your mind to new spells.(Piety--)You can call upon Sif Muna to cast any spell from your library. (Piety---)Sif Muna will gift you books as you gain piety. [!]: Overview|Powers|Wrath [J/Enter]: join religionRh7+RhW2RhI§≈≈≈.........§§§§≈§≈§≈≈§≈≈≈≈≈≈≈≈≈ Pokesalot the Grave Robber ≈≈§.............≈≈≈≈≈§≈§≈≈≈≈≈≈≈≈≈ Deep Elf §≈§..............§≈≈≈≈§§≈≈≈≈≈≈≈≈≈ Health: 43/43 ======================== ≈................§≈§≈≈≈≈≈≈≈≈≈≈≈≈≈ Magic: 20/20 ======================== ....._......._...§.≈§§§≈≈≈≈≈≈≈≈≈≈ AC: 10Str: 5 §..................§§§≈§§≈§§≈§≈≈≈ EV: 12Int: 23 .....................≈≈§§≈≈≈§≈≈≈≈ SH: 0Dex: 20 ........._............≈≈≈≈≈§≈§§≈≈ XL:  8 Next: 17% Place: Temple hKN0m.._.............@......≈≈≈≈≈≈≈§≈≈ Noise: ---------  Time: 4089.9 (0.0) ........................§§≈≈≈≈≈≈≈ x) +3 falchion (freeze) .........................≈§≈§≈§§≈ Cast: Soul Splinter .........<...............§§§≈≈≈§≈ ......................_.§..§≈≈≈≈≈ ...._........._.............≈≈≈§≈  .............................§≈≈≈  ..............................§≈§  .........................._....≈≈  _There is a hide-covered altar of Uskayaw here. _There is an opulent altar of Gozag here. _There is a sacrificial altar of Ru here. _There is an iron altar of Okawaru here. _There is a shimmering blue altar of Sif Muna here.  You kneel at the altar of Sif Muna.RhQ9_RhXRhjg_ _Rhl (§≈≈≈.§§§§≈§≈§≈≈§ §≈≈§.≈≈≈≈≈§≈§ ≈§≈§.§≈≈≈≈≈§≈.§≈§≈§ ≈....._._...§.≈§§§ .§.§§§≈§§≈§§≈§.≈≈§§≈≈≈§._.≈≈≈≈≈§≈§§.__......≈§.§§.≈§≈§≈§§.<.§§§≈≈≈§._.§..§._._.≈≈≈§.§.§≈._....Rh O≈≈..Rh K§§≈§Rh 390.9 (1 _RhK) 9_Rh+ Rhe  ≈≈§....≈≈≈≈≈ ≈§.≈≈≈≈≈≈≈...≈§≈§≈≈.....__.....≈§§§ .§...........§§§§§§≈§§≈§ .Rh>f ..§≈§§§≈≈≈§≈_..≈≈≈≈≈§≈§§_._......≈≈≈≈≈≈≈...§§≈≈≈≈≈.≈§≈§≈§§<§§§≈≈≈............... ._................._............. Rhdf Rhx v§≈≈__RhG &1RhQ J__Rh Rh ≈§≈≈§.≈§≈§≈§.≈≈≈≈§≈§≈.≈§≈§≈....._._.....≈§§ §.§.§§≈§§§≈§§≈§.§≈§§§≈≈≈§._.≈≈≈≈≈§≈§§._Rh& ._......≈§.§§.≈§≈§≈.<.§§§≈≈≈._.§..§._._.≈≈≈.§RhI {.§._.... .._._Rh §§§_≈._Rh&2Rhl[__Rh@Rh ≈§.§§≈≈§≈...§§≈§≈≈.....__.....≈ §.§...........§§≈§§§≈§§≈§ .....≈§§§≈≈≈§≈_.≈≈≈≈≈§≈§§_._......≈≈≈≈≈≈≈...§§≈≈≈≈≈.≈§≈§≈§<§§§≈≈≈._.§.._..........._... ........_....._.............§.... Rh≈§§≈.≈§___Rh.&3RhA$m___ ≈§≈§.§§≈≈§≈§≈.§≈§§ §≈≈....._._.....≈§§.§.≈≈§§§≈§§≈§ ≈.§§§§≈≈≈§._.≈≈≈≈≈§≈._._......≈.§§.≈§≈§≈.<.§§§._.§..§__≈..._ ..._................._........... ._....._.§RhLY1≈§§§§§__4___Rh&M ≈...≈§§§≈≈ §≈≈.....__...§.≈§≈§.§............§≈§§§≈§§≈§ ≈...§§§§≈≈≈§≈ ._.≈≈≈≈≈§≈§_._......≈≈≈≈≈≈≈...§§.≈§≈§<§§§≈._.§..__......_....._........ §§.§.........§.........§§..§§§§.. Rh:_..≈≈§§.§__RhA&5RhHe___RhJRh]c§≈≈≈≈.≈§§§§≈≈....._._..... ≈§§.§.§§≈§§§≈§§≈≈.§.§§§§≈≈≈§ §._.§§.≈≈≈≈≈§≈._._.......§§.≈§≈§.<.§§§ _._.§..§._._..._._._._....._.§ .§§.§.§.§§..§§§§Rh]rd..._Rhx&6Rhj< _Rh≈§≈≈≈≈.≈§§§ ≈§§≈≈....._._..... §≈§§.§.§≈§§§≈§§ §≈≈RhB.§§§§≈≈≈ ≈§._.§.≈≈≈≈≈§ ≈......_._...... §.§§Rhg.≈§≈.<.§§§ ._Rh._.§..§._._Rhv.._._._RhБz._....._.§ ..§§.§Rh7.§.§§..§§§§Rh*^§§ .__Rh&7RhT __RhRhf 2§≈§≈≈≈≈.≈§§§≈§§≈≈....._._...§§§≈§§.§.§≈§§§≈§≈≈.§§§§≈§._.§.≈≈≈≈≈≈......_._...... ≈§.§§.≈§.<. .._._.§..._._._._._._....._.§.§§.§.§.§§..Rhr _.____Rh{ &8Rh g___Rh Rh1 o§≈§≈≈≈≈.≈§§§≈§§≈≈....._._....§§≈§§.§.§≈§§§≈§≈≈.§§§§ §≈≈§._.§.Rh B≈......_._......≈§.§§ §.≈..._._.§._Rh ._.._._._....._Rh Y..§§.§.§.§§..Rh> T__Rh! &9RhW0 ____Rhd2 d _There is a staircase back to the Dungeon here.RhF__RhRhC__RhM _You can't go down here!Rh/ !_Rhj W___RhM Rhɼ |____Rh 3_Rh] f___Rh /100 _Rh =__Rh `___Rh[  #....# #  #..#.# #..[.........  #..#.# #...#..######  #..#.#####........## #.#  #..........#.#.....# #.#  ##.#.####..#.###...###.# Rh Y #.#.# ##[##...###...#<#  #.#.###..##.#.# Dungeon:5  #.#.#...##..@..##...#.#  #.#.#.##..###.####### Rh  #.#.#...###...##..  #.#.##....###.#...########### Rh  #.#.##.##...#.#...# Rh : #.#..[........[.###  #.########...#.##RhL  #÷#...# #.#####Rh Rh Rh -2.4 (2.5Rh RhՍ _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.Rh_ #....# #. #..#.# #..[......... #..#.# #...#..###### #..#.#####........## #.# #.#.#.....# #.# ##.#.####..#.###...###.# #.#.# ##[##...###...#<# #.#.###..#.#.#.# #.#.#...##.@>..##...#.# #.#.#.#.#..###. #.#.#...###...## #.#.##....###.#...Rh #.#.##.##...#.#...# #.#..[........[.### #.##...#.## #÷#Rhc...#  #.#####RhtRh43.4 (1.0 _RhkRhRhL  #....# #. #..#.# #..[......... #..#.# #...#..######Rh D #..#.#####........## #.# #...#.#.....# #.#Rh O ##.#.####..#.###...###.# #.#.# ##[##...###...#<#Rh  #.#.###..#.#.#.#Rh6  #.#.#...##@.>..##...#.#RhV  #.#.#.#.#..###.Rht X #.#.#...###...##Rh #.#.##....###.#...Rh  S #.#.##.##...#.#...# #.#..[......[.### #.#...#.##Rh-  #÷#...#  #.#####Rh) Rhw- &4Rh: Rh< Rh< #.# #..[.#..##########........## #.#........#.#.....#.#.####..#.###...## #.#.# ##[##...###...#<###..#........#.#.#...##..>..##..RhT=#...@....#..###.######...###...##...........#....###.#...##########..####.#RhDRhF&5RhyKRhMRhjRh#kRhmRhtRhy,Rh,Rh,RhRhRhRh,Rh;RhRh,Rh(RhRh ..# ..# #...####@  ..# ##........ # ..# .........# . ..# .>...... #.##..# ...... ######.<.#######...## .........#2#_.......# .######.#### ###@...####### ...# #............. .#.# ##..[......... .#.# #...#..######.#.#####........## #.#.........#.#.....# #.#2   cacodemon (asleep)Rhn###.#.####..#.###...###.#@   Sigmund (polearm, asleep)#.#.# ##[##...###...#<##.#.###..#........#.#.#Rh= 14.4 (9  Sigmund the Dreaded comes into view. He is wielding a +0 scythe.Rh/5.4 (10.0)Rh 8_Rh7 _Found a burning altar of Makhleb.Rh### ..# ....# .#..# #...####@# ..#####.## ..##.........###. ..# #.>.  #.##..# ....... #####.<.#######...## .......#2#_....@..# ######.########....####### #....# #............. Rh^#..#.# ##..[.........#..#.# #...#..######..#.#####........## #.# #..........#.#.....# #.# ##.#.####..#.###...###.##.#.# ##[##...###...#<#Rh U22Rh16.0)Rh(:_Rh+ _The cacodemon shouts!Rhv ### #.#..# # ..# ....# .# ..# #...####@# ..#####. ## ..##.........#####. ..# #.>....  #.##..# #........# ####.<.#######..@## .......#2#_.......# #####.########....####### #....# #.............#..#.# ##..[.........#..#.# #...#..###### @   Sigmund (polearm, asleep)#..#.#####........## #.#Rh #..........#.#.....# #.###.#.####..#.###...###.#RhY :_Rh ;7Soul SplinterRh ;_Rhg RhX #.... ### #.#..# # ..# ....# .# ..# #...####@# ..#####. ## ..##.........#####. ..# #.>....  #.##..# #.....@..# ###.<.#######...#### ......#2#_.......# ####.########....########....# #.............#..#.# ##..[......... #..#.# #...#..#######..#.#####........## #.##..........#.#.....# #.#Rh4  Sigmund shouts!Rh.@_@)Rh0===8Rh Rhx _Sigmund says, "You will soon forget everything."Rh|  Casting: Scorch (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh)y * , combustible)Flames lash Sigmund.  Sigmund is moderately wounded.Rh K RhW `.@_RhzY v18---====9Rh\d 6_Rhg ; _Sigmund's fire resistance burns away.Rh  Casting: Scorch (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh *_Flames lash Sigmund. Sigmund is burned terribly!Rh^ @_Sigmund is heavily wounded.Rhmc ***_....***Sigmund casts a spell at you.Rh.@._.......Rhc6-----20RhH6_RhS _The puff of flame misses you.Rh  Casting: Scorch (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh'Z *_ Flames lash Sigmund. Sigmund is burned terribly!Rh,2 @_Sigmund is almost dead.Rh3 `5---1Rh: 8_Rh> : _Sigmund hits you but does no damage.Rh^  RhCasting: Scorch (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh\U  Flames lash Sigmund. Sigmund is burned terribly!RhL*_Rh2 U)_Rh 1 3/21RhJ j-----332Soul Splinter Rhn P_You kill Sigmund!Rh 6_Rh` m _Your Spellcasting skill increases to level 7!Rh#2 #.... ### #.#..# # ..# #....# .# ..# #...####.# ..#####..  ## ..##.)####.##. ..# #.>.  #.##..# #.Rh2 # .<.#######...#### #2#_.......# .########...#....# #.....#..#.# ##..[.Rh2 #..#.# #...##..#.#####.. RhP< 9_Rh@ C----3 RhC@ _RhF 5_RhN RhF M  #.... ### #.# #....# .# #...####.# ###........ # ..##........)####.# >Rh L......  #.##..# #........####.. ##.<.#######...#### .....#2#_.......#.Rh >....#..RhU 7_Rh d4==------4Rh :_RhD Rh%h#... #.... ### #.#..# # Rh..# #....# .# ..# #...####.# ..#####.. ## ..##.Rh3)####.# #. ..# #.>. #.##..# #.RhS####..<.#Rh5...#### #2#_......Rh\3.#.#Rh}C..  Rhw#....# #....  Rhj#..#.# ##..  RhU#..#.# #.. Rh RhRh&5RhM:_Rhx RhqiM#...  #.... ### #.#..# #....# .# #...####.#  ###........# # ..##...####.## >....##..# #........####... #.<.#######...####_..........RhxRh{&6Rh:_Rh  Things that are here: _a +0 scythe; a +0 robe; the human corpse of SigmundRh5=== _Rh,RhiRhXRh%6RhE==RhRhtRhRhRhRhRhRhRhSh7==RhRh ,Rh Rh,RhCRhRhh8==RhRh,Rh>Rh",RhS$Rh(~9==Rh)Rh9-,Rhy.RhR2,Rh3Rh7Rh17i20==Rhh8Rhz<,Rh=Rh%A,RhKRh4Rh{i1===RhRh?4 _Magic restored.Rh3RhRhRhPRhRhYRhRh,RhRhy#Rh&Rh&:==Rh'Rh$*Rh,,RhF>Rhp?Rh`M#. #..###.. Y.....  ......######### .=............. ....... #@#  #... #.#  #.... #.#  ### #.#..# #.  ..# #....# #.#  ..# #...####.# Y   ice beast (asleep)RhMJ ..#####........#  ..##........)####.## ..# #.>.............Rh2W 51.4 (25.0)  An ice beast comes into view.Rhao.YYRhd,2.4 (26RhlRh?oU _Found a diamond ring.RhK Rh!> .> #.## #...###..Y.... ......#########=........@........ .......#.##.... #.......#.# . #....####.#RhX2] ### #.#..# #.# ..# #....# #.# ..# #...####.# ..#####........# # ..##..)####.##.YRh5F3.4 (1.0)Soul SplinterRh<RhA; _Found a stone staircase leading down.Rhv  Casting: Scorch (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh+nJRh.q _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Rh@ .> #.### #...#..###...#.##...Y...#.=.#.#Rhs.#.##.... #.#.# . #....####.# ### #.#..# #.# ..# #....# #.#Rh ..# ##...####.# ..#####........# RhQ## ..##.)####.##RhRh RhAT.YRh-4 _Rh] Rh"RhE  Casting: Scorch (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhE  * (combustible)Flames lash the ice beast. The ice beast melts!  The ice beast is heavily wounded.Rh.Y19---====5RhFRhKA _The ice beast's fire resistance burns away.RhՆ  Casting: Scorch (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhBP * Flames lash the ice beast. The ice beast melts!Rh+ YThe ice beast is severely wounded.Rhj,b7-----6Rh34Rh6V _The ice beast barely misses you.Rh;g  Casting: Scorch (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhd| * Flames lash the ice beast. The ice beast melts!RhW  YThe ice beast is almost dead.RhX `6---7Rhaa Rhd @ _The ice beast hits you but does no damage.Rh;  You hit the ice beast.Rh1.Rh+i Reanimator -4=---8.7 (1.3Soul Splinter _You kill the ice beast!Your Necromancy skill increases to level 8!RhI,Rh)4Rh7k _Your Fire Magic skill increases to level 2!Rh}x .>## #.### ##. #.... #..###... #.##.#.=. #. #.#.##.... #.#.# . Rh$% #....####.#  ### #.#..# #.# ..# #....# #.# ..# ##...####.# ..#####........#  ## ..##.)####.##Rh͉Rh^----90 _RhRhiRh7_ .># # #.#### ##. #.... #..###... #.##.#.=. #. #.#.##.... #.#.# .  #....####.#  ### #.#..# #.# ..# #....# #.# ..# ##...####.# ..#####........#  ## ..##.)####.##Rh_7RhD`=Rhr`-Rh` 60RhgRhpRh)E#. .># #. #.##### ##. #..... #..###.... #.##.#.=. #. #.#.##.... #Rhy.#.# .  #....####.# ### #.#..# #.# ..# #....# #.# ..# ##...Rh ####.# ..#####........#  ## ..##.)####.##Rh Rh&1Rh^Rh#Rh.  #. .># #. #.##### ##. #..... #..###.... #.##.#.=. #. #.#.##.... #.#.# .  #....####.#  ### #.#..# #.#  ..# #....# #.# ..# ##...####.# ..#####........#  ## ..##.)####.##Rh Rh C2Rh (M# .>#  #. #.######. #.....###.....  #####.......#########.....####..........##...#.......#.# .....Rh. Rh q8==3Rh Rh Rh +4.7 (2Rh RhR 5 _J - a ring of poison resistanceRh"J Inventory: 36/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezing  n - a +2 whip of freezingr - a +0 rapier  y - a +2 mace  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  E - a +0 cloak (worn)b - a +0 robe  d - a scarf of repulsion  v - a +1 robe of fire resistance Jewellery (go to first with "=)  i - a +4 ring of protection (worn)J - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]RhLu  Armour [z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  E - a +0 cloak (worn)brobed - a scarf of repulsionv1 robe of fire resistance Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Rhu  J - a ring of poison resistance Wands (go to first with /)q - a wand of flame (4) Scrolls ?Rhv e - 2 scrolls of fear  g - a scroll of identify  h - 3 scrolls of vulnerability RhFv  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNE  t - a scroll labelled KEZUID IKOGU  u - 2 scrolls labelled BIOLIACIUC Rhpv rPotions !) Rhv  c - a potion of magic  l - a potion of haste56%Rhv Rh1  E - a +0 cloak (worn)  b - a +0 robes - 2 potions of might60Rhx^ J - a ring of poison resistance. A ring that protects its wearer from poison. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {rPois} {jewellery} {resist poison} {poison resistance} Menu/colouring prefixes: identified jewellery _________________  Buttercup: “And to think, all that time it was your cup that was poisoned.”  Man in Black: “They were both poisoned. I spent the last few years building up an immunity to iocane powder.”  -_The Princess Bride_. 1987 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.RhRhRhQPokesalot the Reanimator##Deep Elf#. .>#Health: 43/43 ========================#. #.#####Magic: 18/21 ====================----##. #.....AC: 10Str: 5#..###.....EV: 12Int: 23Rh%#.......#SH: 0Dex: 20#####.......#########XL:  8 Next: 43% Place: Dungeon:5.......@.............Noise: ---------  Time: 4164.7 (0.0)#####................x) +3 falchion (freeze)#.......#.##....Cast: Soul Splinter#.......#.# .#....####.#RhM### #.#..# #.#..# #....# #.#..# ##...####.#..#####........# _The ice beast hits you but does no damage.  You hit the ice beast. _You kill the ice beast!Your Necromancy skill increases to level 8! Rh_Your Fire Magic skill increases to level 2! _J - a ring of poison resistanceRhRhy-5.2 (0.5Rh Rh3+  You hit the ice beast. _You kill the ice beast!  Your Necromancy skill increases to level 8! _Your Fire Magic2J - a ring of poison resistance (worn)RhЙ3RhߚRhw9=RhRhYRheRhܨ,RhRh:20Rh:E==RhRh8,RhRh,RhmRhRhظi1===RhRh>Rh",RhRhRh,RhRhRhA,RhRhhRhDRh3==RhRh Rh,RhZRhRhRhRhkRhRh,RhdRhRh,Rh$RhRh,RhRhRhs,RhRhuRhE,RhRhRhBRh RhZ,RhRhRh;,RhRh`RhJRhoRh%RhRh Rh Rh+ Rh RhB,RhRh_Rh,RheRhRhvBRhRh,RhxRhRh[",Rh"Rh#Rh8&Rht&Rh&Rh'RhT*,Rh*Rh,Rh.,RhZ/Rh0Rh2,Rh3Rh5Rh-8,Rh8Rh[;Rhp>,Rh^?RhARh?E,RhLFRhCHRhK,RhLRhAORhR,Rh+SRhrURh]X,RhYRhg ####### #....># #.###.#################### #.# #....................# ..###.....#########.####.# .......#### #.# .......############.# ............# ..............# .......#.##...# .......#.##.... ....####.##............. .#..# #.##.........###.# ....# #.##.........# # Rhng#...####.##.##.##.#.. #........#  You pick up a book of the Spheres and begin reading...Rh>n1203.2 (38.0)Rhr,4.2 (39Rh?wRhz  You add the spells Brom's Barrelling Boulder, Iskenderun's Battlesphere, _Fireball, Conjure Ball Lightning and Orb of Destruction to your library.Rh;   #  #....>#  #.###.# ##.# #....................# #..###.....#.####.# #.......#### #.# #.......#.#Rh< H.....# #.# #.#.##.# #.#.##.. #....####.##RhC< . #.#..# #.##.###.# #....# #.##Rhd< L.# # Rh< ##...####.##.##.##.#.. ##.#RhaE RhI 15.2 (1.0)RhOO RhGS Rh2  # #....># #.###.#  ##.# #.#  #..###.....#.####.#  #.#### #.# ##.#.#.##.#  #.#.##.#  #.#.##.  #....####.##..  #.#..# #.##.#.#  #....# #.##.# #  ##...####.##.##.##.#.. ###.#Rh: RhY@ &6RhE RhGH Rh~3 #Rh #....># #.###.# ##.# #.# #..###.....#.####.# #.#### #.##.#.#.##.# #.#.##.# #.#.##.. #....####.##... #.#..# #.##.##.#  #....# #.##.# #  ##...####.##.##.##.#.. ####.#Rh]Rh&7RhRhRh # #....># #.###.# ##.# #.# #..###.....#.####.# #.#### #.##.#.#.##.# #.#.##.# #.#.##... #....####.##.... # #.#..# #.##.###.# # #....# #.##.# # # ##...####.##.##.##.#.. #####.#RhR8RhURhq Spells (Memorise)TypeFailure Level  a - Stone ArrowConjuration/Earth 34% 3b - Flame WaveConjuration/Fire58% 4  c - Brom's Barrelling BoulderConjuration/Earth75% 4  d - Iskenderun's BattlesphereConjuration/Forgecraft 75% 4  e - Passage of GolubriaTranslocation75% 4  f - Rending BladeConjuration/Forgecraft 75% 4  g - FireballConjuration/Fire90% 5  h - SilenceHexes/Air97% 5  i - Conjure Ball Lightning Conjuration/Air 100% 6  j - Summon Cactus Giant Summoning100% 6  k - Orb of DestructionConjuration100% 7  l - Lehudib's Crystal Spear Conjuration/Earth 100% 8 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRhMmRh6sRh,zlPokesalot the Reanimator#######Deep Elf#....>#Health: 43/43 ========================#.###.####################Magic: 21/21 ========================##.# #....................#AC: 10Str: 5#..###.....#########.####.#EV: 12Int: 23#.......#####.#SH: 0Rh{4Dex: 20 ####.......############.#XL:  8 Next: 43% Place: Dungeon:5 ................@.......#Noise: ---------  Time: 4208.2 (0.0) ####....................#x) +3 falchion (freeze)#.......#.##.........#Cast: Soul Splinter#.......#.##............#....####.##............. # #.#..# #.##.........###.# # #....# #.##.........# # Rhf{k# ##...####.##.##.##.#.. #####........# _Your Fire Magic skill increases to level 2! _J - a ring of poison resistance Rh{_J - a ring of poison resistance (worn)  You pick up a book of the Spheres and begin reading...  You add the spells Brom's Barrelling Boulder, Iskenderun's Battlesphere, _Fireball, Conjure Ball Lightning and Orb of Destruction to your library.RhnP  Okay, then.Rh1RhRh9. _RhRRhRRhSRhYRh\RhaP _Rhd,Rh fRhhRhl,RhmRhpRhs,RhtRhWxRhr{,Rh|RhRh,RhRhRh,Rh[Rh؏RhcBRhgRh,RhfRhARhXRhk,RhRhARh,RhRhRh,Rh$RhBRhTRh޿RhB,RhRhRh...############.# ................# ................# ...#.##.........##### ...#.##.............. ####.##............. # #.##.........###.#  #.##.........## # ####.##.##.##.#.@# .....##.##.##.##.# Rhv ..)####.##.##.##.# Soul Splinter ....##..5 ...####....#####.##### ##.... ... 5   white imp (asleep) Rh+.# ..## #.# .#######..# #. ........RhZ023.2 (15.0)Rh74.2 (16 _A white imp comes into view.Rh.............#.##.####...... ####.##. Rh"9 #.##.........###.#.........## ###.##.##.##.#..# .....##.##)##RhQ\#.........##..5..####Rh###.## #### ##.... ... Rh.# ..## #.#######..# Rh֜3....... .RhϩRh 05.0) RhMRhRh#.##...####............ ###...  .......###.#.....## ###.##.##.##.#..# ....##)##.........##..5....#####....#####.##.# #### ##.... ... # .# ..## #.#######..# ....... .########RhT55Rh.=6RhRhW _The white imp closely misses you.RhG................# Pokesalot the Reanimator ...#.##.........#####  Deep Elf ...#.##..............  Health: 43/43 ======================== ####.##.............  Magic: 21/21 ======================== # #.##.........###.#  AC: 10Str: 5 # #.##.........## #  EV: 12Int: 23 ####.##.##.##.#..# SH: 0Dex: 20 Rh0.....##.##.##.##.# XL:  8 Next: 43% Place: Dungeon:5 ..)####.##.##.##@# Noise: =--------  Time: 4226.2 (0.0) ...........##..5....#  x) +3 falchion (freeze) ...####....#####.##.#  Cast: Soul Splinter Rh#### ##.... ... # .# ..## #.# .#######..# #.# 5   white imp ........ ..# ........ ### ..###### _Okay, then. _A white imp comes into view. _The white imp closely misses you.Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: a white imp (66% to hit)Rh................#Pokesalot the Reanimator ...#.##.........#####Deep Elf ...#.##..............Health: 43/43 ======================== ####.##.............Magic: 21/21 ======================== # #.##.........###.#AC: 10Str: 5 # #.##.........## #EV: 12Int: 23 ####.##.##.##.#..#SH: 0Dex: 20 RhL.....##.##.##.##.#XL:  8 Next: 43% Place: Dungeon:5 ..)####.##.##.##@#Noise: =--------  Time: 4226.2 (0.0) ...........##..5....#x) +3 falchion (freeze) ...####....#####.##.#Cast: Soul Splinter #### ##.... ... # .#..## #.# .#######..# #.#5   white imp ..........# ........### ..###### _Okay, then. RhU_A white imp comes into view. _The white imp closely misses you.Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: a white imp (66% to hit)Rh-7.5 (1.3RhַRh8 _A white imp comes into view.The white imp closely misses you.  Hit: x) +3 falchion (freeze)  Press: ? - help, Dir - move targetAim: a white imp (66% to hit) _You completely miss the white imp. The white imp barely misses you.Rh6B................# Pokesalot the Reanimator ...#.##.........#####  Deep Elf ...#.##..............  Health: 43/43 ======================== ####.##.............  Magic: 21/21 ======================== # #.##.........###.#  AC: 10Str: 5 # #.##.........## #  EV: 12Int: 23 ####.##.##.##.#..# SH: 0Dex: 20 .....##.##.##.##.# XL:  8 Next: 43% Place: Dungeon:5 ..)####.##.##.##@# Noise: =--------  Time: 4227.5 (0.0) Rh...........##..5....#  x) +3 falchion (freeze) ...####....#####.##.#  Cast: Soul Splinter #### ##.... ... # .# ..## #.# .#######..# #.# 5   white imp ........ ..# ........ ### ..######Press: ? - help, Dir - move targetAim: a white imp (66% to hit) _You completely miss the white imp. The white imp barely misses you.Hit: x) +3 falchion (freeze)Rh%dPress: ? - help, Dir - move targetAim: a white imp (66% to hit)Rhl9................#Pokesalot the Reanimator ...#.##.........#####Deep Elf ...#.##..............RhlHealth: 43/43 ======================== ####.##.............Magic: 21/21 ======================== # #.##.........###.#AC: 10RhStr: 5 # #.##.........## #EV: 12RhInt: 23 ####.##.##.##.#..#SH: 0Dex: 20 Rh.....##.##.##.##.#XL:  8 Next: 43% Place: Dungeon:5 ..)####.##.##.##@#RhcPNoise: =--------  Time: 4227.5 (0.0) ...........##..5....#x) +3 falchion (freeze) ...####....#####.##.#Cast: Soul Splinter #### ##.... ... # Rh.#..## #.# .#######..# #.#Rh5   white imp ..........# RhC........### ..######RhVHit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetRhAim: a white imp (66% to hit)  You hit the white imp.  The white imp is lightly wounded.  The white imp hits you. The white imp freezes you.Rhb*Press: ? - help, Dir - move targetAim: a white imp (66% to hit)  You hit the white imp.  The white imp is lightly wounded.hits you. The white imp freezes you.  The white imp gestures at you.Rh@38---=8.8 (1.3RhRhS _The puff of frost misses you.Rh ................# Pokesalot the Reanimator ...#.##.........#####  Deep Elf ...#.##..............  Health: 38/43 =====================--- ####.##.............  Magic: 21/21 ======================== # #.##.........###.#  AC: 10Str: 5 # #.##.........## #  EV: 12Int: 23 ####.##.##.##.#..# SH: 0Dex: 20 .....##.##.##.##.# XL:  8 Next: 43% Place: Dungeon:5 ..)####.##.##.##@#Rh ' Noise: ==-------  Time: 4228.8 (0.0) ...........##..5....#  x) +3 falchion (freeze) ...####....#####.##.#  Cast: Soul Splinter #### ##.... ... # .# ..## #.# .#######..# #.# 5   white imp ........ ..# ........ ### ..######Rh: nThe white imp hits you. The white imp freezes you.  The white imp gestures at you. _The puff of frost misses you.Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: a white imp (lightly wounded, 66% to hit)Rh^ ................#Pokesalot the Reanimator ...#.##.........#####Deep Elf ...#.##..............Health: 38/43 =====================--- ####.##.............Magic: 21/21 ======================== # #.##.........###.#AC: 10Str: 5 # #.##.........## #EV: 12Int: 23 ####.##.##.##.#..#SH: 0Dex: 20 Rh ,.....##.##.##.##.#XL:  8 Next: 43% Place: Dungeon:5 ..)####.##.##.##@#Noise: ==-------  Time: 4228.8 (0.0) ...........##..5....#Rh <x) +3 falchion (freeze) ...####....#####.##.#Cast: Soul Splinter #### ##.... ... # .#..## #.# .#######..# #.#5   white imp ..........# ........### ..###### _The puff of frost misses you.Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: a white imp (lightly wounded, 66% to hit)  You hit the white imp.  The white imp is heavily wounded.Rh ~  Hit: x) +3 falchion (freeze)  Press: ? - help, Dir - move targetAim: a white imp (lightly wounded, 66% to hit)  You hit the white imp.  The white imp is heavily wounded.The white imp gestures at you.Rh Rh 6930.1 (1.3Rh Rh D _The puff of frost hits you but does no damage.RhҶ  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhKX  * (combustible)  Flames lash the white imp. The white imp is burned terribly!  The white imp is almost dead.Rh0 5The white imp's fire resistance burns away.Rh/6m  The white imp gestures at you.RhֽRh74---Rh u19---====10RhsRh1 _The puff of frost hits you.Rh$Rhh................# Pokesalot the Reanimator ...#.##.........#####  Deep Elf ...#.##..............  Health: 34/43 ==================------ ####.##.............  Magic: 19/21 =====================--- # #.##.........###.#  AC: 10Str: 5 # #.##.........## #  EV: 12Int: 23 ####.##.##.##.#..# SH: 0Dex: 20 .....##.##.##.##.# XL:  8 Next: 43% Place: Dungeon:5 ..)####.##.##.##@# Noise: ====-----  Time: 4231.1 (0.0) ...........##..5....#  x) +3 falchion (freeze) ...####....#####.##.#  Cast: Soul Splinter #### ##.... ... # .# ..## #.# .#######..# #.# 5RhE   white imp (combustible) ........ ..# ........ ### ..######The white imp's fire resistance burns away.  The white imp gestures at you. _The puff of frost hits you.  Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: a white imp (almost dead, more vulnerable to fire, 66% to hit)RhmXG................# Pokesalot the Reanimator ...#.##.........#####  Deep Elf ...#.##..............  Health: 34/43 ==================------ ####.##.............  Magic: 19/21 =====================--- # #.##.........###.#  AC: 10Str: 5 # #.##.........## #  EV: 12Int: 23 ####.##.##.##.#..# SH: 0Dex: 20 RhiYa.....##.##.##.##.# XL:  8 Next: 43% Place: Dungeon:5 ..)####.##.##.##@# Noise: ====-----  Time: 4231.1 (0.0) ...........##..5....#  x) +3 falchion (freeze) ...####....#####.##.#  Cast: Soul Splinter #### ##.... ... # .# ..## #.# .#######..# #.# 5   white imp (combustible) ........ ..# ........ ### ..######The white imp gestures at you. _The puff of frost hits you.  Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetRh^Aim: a white imp (almost dead, more vulnerable to fire, 66% to hit)  You hit the white imp.RhbC......##### .......... ........  ...###.#  ..## # ..#)#.......# ####.##.#   ... # ..## #.# #.# ..# ###Rhk4=---2.3 (1.2Soul SplinterRhpRhrj _The puff of frost hits you.  Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: a white imp (almost dead, more vulnerable to fire, 66% to hit)  You hit the white imp. _You kill the white imp!RhY3Rh3ZRh]Rha20=5=RhdRh2dRhdRh{g91RhgF===RhhRhjRh kh6==RhkRhCn,RhnRhpRh qRhqRhsRh=t:==RhtRhwk7=Rh/xRh;z,RhzRh|Rh}Rhw}Rh,Rh^RhRhK8=Rh?Rhx,RhޅRh ,RhRhRhkU9=Rh֋Rh(,RhŽRh̐RhRhwRhRhRhRhRh1$40Rh(=RhRhRhGRhRhRhқRhLRh,RhnRh>RhzN1=RhݡRhRhRhXRh,RhRhRhRh RhRhK2=RhBRh.RhDRhȯRhڱ,RhBRh93Rh_E==RhRh1 _HP restored.Rh3RhRhRhT,RhRhRh,RhRhRh}Rh2=RhRh[Rh,Rh/RhgRh#.##.# #.##.........###.# #.##.........###.# .##.#..##.# ..##.##.##.##.##.# ###.##.##.##.##.# ........##....... ####....#####.##. # ##...........---- ..######.#........s RhAP#####..# #.#.####.### ..... ..#.#.... ###. ##### #. s   scorpion (asleep)## #.### #.##..###.Rhu068.3 (36.0)RhF-9.3 (37RhHRh[ _A scorpion comes into view.Rh( .##.###.# .##.###.# .##.##.##.#..##.# .##.##.##.##.##.# ###.##.##.##.##.# .......##.......# ###....#####.##.# ###  ........###....#  ..######.#..@.....s# ####..# #.#.####.#### .... ..#.#  Rh( ###. ####  #. .## #.##.  #.# #.###.# #...#<#Rh1 Rh3 270.3 (1.0)Rh8 Rh]:  Rh##.###.# ##.###.# ##.##.##.#..##.# ##.##.##.##.##.# .##.##.##.##.# ##.......# ....#####.##.# ####  ##.###....# ..######.#.s# ..# #.#.####.####  ..#.# #  Rhy## #.# #.  Rhm RhGvs.s Rh;1Soul Splinter Rh Rhʹ Rh( r.###.# .###.# .##.##.#..##.# .##.##.##.##.# .##.##.##.##.# ##.# ....#####.##.# ##### ##.###....# ..######.#.s.# ..# #.#.####.####   Rh() ..#.# .#  ###. .# #. .# #.# #. .Be   Dowan (wand, asleep) # #.# #. #.s   scorpion ###.# eB   bombardier beetle (asleep) ..#<# RhF: |  Dowan and a bombardier beetle come into view. Rh:  Rh.C s.B.B RhD &2 RhI  RhL { _Dowan is wielding a +0 dagger and carrying a wand of flame.!Rh.###.# .###.# .##.##.#..##.# .##.##.##.##.# .##.##.##.##.# ##.# ....#####.##.# ###### .###....#  !Rh8..######.#.....@s..# ..# #.#.####.####  ..#.# #.#  ###. #.# #. #B#  #.# #. #..  #.# #. ##. .# e .#<#!Rh2  Dowan shouts!!Rhs{e)e.!Rh3/==3!RhT!RhA _The scorpion stings you but does no damage.!Rh|  !Rh  !Rh 7You slash the scorpion! You freeze the scorpion.  !Rh@ 5The scorpion is severely wounded.!Rh !Rh You slash the scorpion! You freeze the scorpion.  The scorpion is severely wounded.  The scorpion stings you. !Rh  Duvessa, Sister of Dowan comes into view. She is wielding a +0 rapier andwearing a +1 scale mail of poison resistance.  Dowan gestures wildly while chanting.!Rh !Rh B.e   Duvessa (wandering)!Rhk d§ eDowan blinks!!Rhy V38----!Rh 4.6 (1.3!Rh !Rh< A _The scorpion stings you but does no damage.#Rh  Duvessa shouts!  You hit the scorpion but do no damage.#Rh#Rh'p  The scorpion is severely wounded.#Rh*#Rh$B.ee.e   Dowan (wand)e#Rhbs   scorpionB   bombardier beetle#Rhq5-----=5.8 (1.2#Rh#Rhs. _The scorpion stings you.$Rh  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$RhC * (combustible)Flames lash the scorpion.  The scorpion is almost dead.$RhU  The scorpion's fire resistance burns away.  You hear a bark!  The scorpion stings you.$Rh"; sB.e.e.  Dowan says, "Magic and the sword, together, will defeat you."$Rh#A4---$Rh$u19---====60$Rh;k _The scorpion barely misses you.%Rh]  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%Rh) _  Flames lash the scorpion. The scorpion is burned terribly!%Rh *B   bombardier beetle%Rh.p %Rhp %Rhnz †e.e.%Rh> Thaumaturge7/22------97 _You kill the scorpion!%Rh %Rh] m _Your Spellcasting skill increases to level 8!&Rh˳  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'Rh * (combustible)Flames lash Duvessa.  Duvessa is moderately wounded.'Rhd'Rh'Rhne.e.'Rh{2--6----'Rh8'Rh'Rhz\ _Duvessa's fire resistance burns away. The bombardier beetle bites you.)Rh5  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)Rh .........###.# Pokesalot the Thaumaturge .........###.# Deep Elf .##.##.#..##.# Health: 32/43 =================------- .##.##.##.##.# Magic: 14/22 ===============--------- .##.##.##.##.# AC: 10)RhG Str: 5 ....##.......# EV: 12Int: 23 ....#####.##.# ######  SH: 0Dex: 20 #............###....#  XL:  8 Next: 49% Place: Dungeon:5  ..######.#.....@†..#  Noise: ====-----  Time: 4278.8 (0.0) #..# #.#.####B####  x) +3 falchion (freeze) . ..#.# #e# Cast: Soul Splinter )Rh . ###. #.# # #. #e#  #.# #. #.. e   Duvessa (combustible)  #.# #. ##. e   Dowan (wand) )Rh֥ L##.# . B   bombardier beetle .#<# _Duvessa's fire resistance burns away. The bombardier beetle bites you.  )Rh: Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a bombardier beetle*Rh>UBe  Casting: Scorch (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target  Aim: Duvessa, wielding a +0 rapier and wearing a +1 scale mail of poison  resistance (moderately wounded, more vulnerable to fire)*RhƬZ e**Rh1.eAim: Dowan, wielding a +0 dagger, wearing a +0 robe and carrying a wand of  flame*Rh f.........###.#Pokesalot the Thaumaturge .........###.#Deep Elf .##.##.#..##.#Health: 32/43 =================------- .##.##.##.##.#Magic: 14/22 ===============--------- .##.##.##.##.#AC: 10Str: 5 ....##.......#EV: 12Int: 23 ....#####.##.# ######SH: 0Dex: 20 #............###....#XL:  8 Next: 49% Place: Dungeon:5  *Rh ..######.#.....@†..#Noise: ====-----  Time: 4278.8 (0.0) #..# #.#.####B####x) +3 falchion (freeze) ...#.# #e#Cast: Soul Splinter .###. #.# ##. #*##.##. #..e   Duvessa (combustible)#.##. ##.e   Dowan (wand) ##.#.B   bombardier beetle .#<#*RhX Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: Dowan, wielding a +0 dagger, wearing a +0 robe and carrying a wand of  flame*Rh  nd, bound)You unleash the spiteful dead! The jagged bones skewer Dowan!  Dowan is severely wounded.*Rh   Dowan is pinned in place!  The last of your harvested death is exhausted.Dowan gestures wildly while chanting.*Rh§B   bombardier beetle*Rh==--9.8 (1-GClaw *Rhf*Rh# _Dowan blinks!-Rh  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-Rh- *(combustible)Flames lash the bombardier beetle.  The bombardier beetle is lightly wounded.-Rh-Rh&  -Rh|The bombardier beetle's fire resistance burns away.  A hound comes into view.-Rh B.ee   Dowan (wand)hB   bombardier beetle (combustible)h   hound3-====80-Rh -RhOI _The bombardier beetle bites you but does no damage.-Rh7  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..Rh * Flames lash the bombardier beetle.  The bombardier beetle is burned terribly!.RhbB.Rhj Beh..  The bombardier beetle is severely wounded..Rhs  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you..RhP .Rh#W3=11---1Fire -GClaw  _You are covered in liquid fire! Move or burn!.Rh  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..Rh  Flames lash the bombardier beetle.  The bombardier beetle is burned terribly!*h   hound.Rh] /RhPd  You kill the bombardier beetle!/Rh/Rh $ne.e./Rhn)30--9/22 -----532/Rh0/Rh3Z _The liquid fire burns you!/RhC   /RhcD Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0Rh9 * , combustible)Flames lash Dowan.  Dowan is almost dead.0Rh0  Dowan's fire resistance burns away.  The liquid fire burns you!0Rhr  e†eh.Duvessa is no longer more vulnerable to fire.0RhV ****Dowan points at you and mumbles some strange words.0RhӜp.@†.0Rhl$260Rhj----8----0Rh30Rhi _The puff of frost misses you.0Rh '  You hit Duvessa. You freeze Duvessa.  Duvessa is heavily wounded.The liquid fire burns you!eh.0-----=---5.0 (1.2 _Duvessa hits you but does no damage.8Rh~48RhVInventory: 36/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezing  n - a +2 whip of freezingr - a +0 rapier  y - a +2 mace  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  E - a +0 cloak (worn)b - a +0 robe  d - a scarf of repulsion  v - a +1 robe of fire resistance Jewellery (go to first with "=)  i - a +4 ring of protection (worn)  J - a ring of poison resistance (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]8Rh   G - a +2 hand axe of electrocution  H - a +0 orcbow Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  E - a +0 cloak (worn)  b - a +0 robed - a scarf of repulsion  v1 robe of fire resistance Jewellery (go to first with "=)  i - a +4 ring of protection (worn)  J - a ring of poison resistance (worn) Wands /  q - a wand of flame (4) Scrolls (go to first with ?)  e - 2 scrolls of fear  g - a scroll of identify  h - 3 scrolls of vulnerability  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNE  t - a scroll labelled KEZUID IKOGU39%8RhH d - a scarf of repulsion  u - 2 scrolls labelled BIOLIACIUC Potions (go to first with !)  c - a potion of magic  l - a potion of hastes - 2 potions of might609Rh( o q - a wand of flame (4)  A - a black potion  B - an inky potion  C - 2 coppery potions  D - 2 potions of curing Baublesw - 3 flux baubles869Rh3! #  q - a wand of flame (4)  e - 2 scrolls of fear Talismans (go to first with %)919Rh   e - 2 scrolls of fear  g - a scroll of identifym - an inkwell talisman5:Rh-  g - a scroll of identify  h - 3 scrolls of vulnerabilityI - an inkwell talismanbotRhjc D - 2 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.?Rhz?Rh?Rh.........###.#Pokesalot the Thaumaturge .........###.#Deep Elf .##.##.#..##.#Health: 27/43 ===============--------- .##.##.##.##.#Magic: 8/22========---------------- .##.##.##.##.#AC: 10Str: 5 ....##.......#EV: 12Int: 23 ....#####.##.# ######SH: 0Dex: 20 #............###....#XL:  8 Next: 53% Place: Dungeon:5  ..######.#....e@†..#Noise: =--------  Time: 4285.0 (0.0) #..# #.#.####†####x) +3 falchion (freeze) ...#.# #e#Cast: Soul Splinter .?Rh^###. #h#Fire -GClaw ##. #.##.##. #..e   Duvessa#.##. ##.e   Dowan (wand, combustible) ##.#.h   hound .#<#Dowan points at you and mumbles some strange words. _The puff of frost misses you.You hit Duvessa. You freeze Duvessa.  Duvessa is heavily wounded.The liquid fire burns you! _Duvessa hits you but does no damage.?Rh))Duvessa is heavily wounded.  The liquid fire burns you! _Duvessa hits you but does no damage  You feel better.  Dowan is no longer more vulnerable to fire.?Rh *Duvessa hits you with a +0 rapier. Dowan zaps a wand.?RhLd=†?Rhdk1----=6.0 (1?Rhk?Rhn1 _The puff of flame hits you.FRh  Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FRhu+L.........###.# Pokesalot the Thaumaturge .........###.# Deep Elf .##.##.#..##.# Health: 21/43 ===========------------- .##.##.##.##.# Magic: 5/22=====------------------- .##.##.##.##.# AC: 10Str: 5 ....##.......# EV: 12Int: 23 ....#####.##.# ######  SH: 0Dex: 20 FRh+#............###....#  XL:  8 Next: 53% Place: Dungeon:5  ..######.#....e@†..#  Noise: ==-------  Time: 4286.0 (0.0) #..# #.#.####†####  x) +3 falchion (freeze) . ..#.# #e#FRh., Cast: Soul Splinter . ###. #h# Fire -GClaw # #. #.#  #.# #. #..FRhx, e   Duvessa  #.# #. ##. e   Dowan (wand) ##.# . h   hound FRh,e.#<#Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  FRh -Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 rapier and wearing a +1 scale mail of poison  resistance (heavily wounded)FRh&G.........###.#Pokesalot the Thaumaturge .........###.#Deep Elf .##.##.#..##.#Health: 21/43 ===========------------- .##.##.##.##.#Magic: 5/22=====------------------- .##.##.##.##.#AC: 10FRh'<Str: 5 ....##.......#EV: 12Int: 23 ....#####.##.# ######SH: 0Dex: 20 #............###....#XL:  8 Next: 53% Place: Dungeon:5  FRh4'..######.#....*@†..#Noise: ==-------  Time: 4286.0 (0.0) FRhW'#..# #.#.####†####FRh')x) +3 falchion (freeze) ...#.# #e#Cast: Soul Splinter .###. #h#FRh'Fire -GClaw ##. #.##.#FRh'#. #..e   Duvessa#.#FRh(#. ##.e   Dowan (wand) ##.#.FRhK(h   hound .#<#Casting: Scorch (safe; 5% risk of failure)  FRhy(Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineFRh(Aim: Duvessa, wielding a +0 rapier and wearing a +1 scale mail of poison  resistance (heavily wounded)GRh9 GRhJePress: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 rapier and wearing a +1 scale mail of poison  resistance (heavily wounded)  You draw life force from Duvessa! You feel life coursing into your body!  The liquid fire burns you!  Duvessa hits you with a +0 rapier!GRhzO8*GRh{& (fast)Dowan points at Duvessa and mumbles some strange words.GRh08eGRh13----6==7.0 (1GRh GRh0 _Duvessa seems to speed up.GRh  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HRhO8.........###.# Pokesalot the Thaumaturge .........###.# Deep Elf .##.##.#..##.# Health: 13/43 =======----------------- .##.##.##.##.# Magic: 3/22===--------------------- .##.##.##.##.# AC: 10Str: 5 ....##.......# EV: 12Int: 23 ....#####.##.# ######  SH: 0Dex: 20 #............###....#  XL:  8 Next: 53% Place: Dungeon:5 HRhOn ..######.#....e@†..#  Noise: ===------  Time: 4287.0 (0.0) #..# #.#.####†####  x) +3 falchion (freeze) . ..#.# #e# Cast: Soul Splinter HRhPT. ###. #h# Fire -GClaw # #. #.#  #.# #. #.. e   Duvessa (fast) HRh@P\ #.# #. ##. e   Dowan (wand) ##.# . h   hound HRhdP.#<#Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HRhPnAiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 rapier and wearing a +1 scale mail of poison  resistance (almost dead, fast)HRh*.........###.#Pokesalot the Thaumaturge .........###.#Deep Elf .##.##.#..##.#Health: 13/43 =======----------------- .##.##.##.##.#Magic: 3/22HRh~===--------------------- .##.##.##.##.#AC: 10Str: 5 ....##.......#EV: 12Int: 23 ....#####.##.# ######SH: 0HRhDex: 20 #............###....#HRh XL:  8 Next: 53% Place: Dungeon:5  ..######.#....*@†..#HRhYNoise: ===------  Time: 4287.0 (0.0) #..# #.#.####†####x) +3 falchion (freeze) HRh#...#.# #e#Cast: Soul Splinter .HRhM###. #h#Fire -GClaw ##. #.#HRh(#.##. #..e   Duvessa (fast)#.##. ##.HRhe   Dowan (wand) ##.#.HRh h   hound .#<#Casting: Vampiric Draining (safe; 1% risk of failure)  HRhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  HRh Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 rapier and wearing a +1 scale mail of poison  HRhKHresistance (almost dead, fast)HRhxPress: ? - help, Shift-Dir - straight line  Aim: Duvessa, wielding a +0 rapier and wearing a +1 scale mail of poison  resistance (almost dead, fast)  You draw life force from Duvessa.  You kill Duvessa!  Dowan screams, "No! No!"HRh?' e   Dowan (wand, fast)h   hound  Dowan seems to find hidden reserves of power!HRhq .##.# ###### ....###....#  HRhrX#....*@†..#  #.#.####†#### . ..#.# #e# . ###. #h# # #. #.# HRhIr #.# #. #..  #.# #. ##. .HRhnrJ<#You feel life coursing into your body.HRhF .##.# ###### ....###....#  HRhF #....*@†..#  #.#.####†####  ..#.# #e# ###. #h# #. #.#  #.# #. #..  #.# #. ##. .<#HRhK &  HRh.L The liquid fire burns you!* * * LOW HITPOINT WARNING * * *Dowan mumbles some strange words.HRhL HRhZ )h.eHRhx^ 8/43 ---6-HRh^ !8.0 (1 _Dowan blinks!HRhf HRhi k _Your Fire Magic skill increases to level 3!QRhm#.###.# #.###.# #.##.##.#..##.# #.##.##.##.##.# #.##.##.##.##.#.##.# QRh#....#####.##.# #######.###....# ..######.#....@.†..#QRh#..# #.#.####†####. ..#.# #h#. ###. #.#QRh4# #. #.# QRhV0# #.# #. #.. # #.# #. ##e QRhz_###.# . ..#<#QRhQRh #.##.# ###### .....###....#  #....@.†..#  #.#.####†####  ..#.# #h# ###. #.# #. #.# # #.# #. #.. # #.# #. ##e .<#You shake off some of the fire as you move.QRho#.##.# ###### .....###....#  #....@.†..#  #.#.####†####  ..#.# #h# ###. #.# #. #.# #.# #. #.. #.# #. ##e .<#  The liquid fire burns you!  * * * LOW HITPOINT WARNING * * *Dowan casts a spell.QRheh.§.QRh~4-------9QRhcQRh7 QRhq_Dowan blinks! The hound closely misses you.Things that are here: _a +0 rapier; a +1 scale mail of poison resistanceVRhZVRh:Inventory: 36/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezing  n - a +2 whip of freezingr - a +0 rapier  y - a +2 mace VRh F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5} VRh E - a +0 cloak (worn)b - a +0 robe  d - a scarf of repulsion  v - a +1 robe of fire resistance VRhJewellery (go to first with "=)  i - a +4 ring of protection (worn)  J - a ring of poison resistance (worn) VRh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]WRh<>  f - a +0 spear  k - a +0 short sword of freezing  n - a +2 whip of freezing  r - a +0 rapiery2 maceF0 heavy war axe  G - a +2 hand axe of electrocution  H - a +0 orcbow Missiles (go to first with () WRh> o - a throwing net Armour (go to first with [)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  E - a +0 cloak (worn)  b - a +0 robe  d - a scarf of repulsion  v - a +1 robe of fire resistance WRh?Jewellery (go to first with "=)  i - a +4 ring of protection (worn)  J - a ring of poison resistance (worn) Wands WRh2?p/)  q - a wand of flame (4) WRh?Scrolls (go to first with ?)13%WRh  r - a +0 rapier  y - a +2 mace  e - 2 scrolls of fearWRhr.7WRh| #.........###.#Pokesalot the Thaumaturge #.........###.#Deep Elf #.##.##.#..##.#Health: 4/43==---------------------- #.##.##.##.##.#Magic: 3/22===--------------------- #.##.##.##.##.#AC: 10Str: 5 .....##.......#EV: 12Int: 23 #....#####.##.# ######SH: 0Dex: 20 ##............###.e..#XL:  8 Next: 63% Place: Dungeon:5..######.#....@.†..#Noise: =--------  Time: 4289.0 (0.0) ##..# #.#.####h####x) +3 falchion (freeze) ....#.# #.#Cast: Soul Splinter ..###. #.#Fire -GClaw ###. Rh3} I40m#.# # #.##. #§.e   Dowan (wand, fast) # #.##. ##.h   hound ###.#. ..#<#The liquid fire burns you!* * * LOW HITPOINT WARNING * * *Dowan casts a spell. _Dowan blinks! The hound closely misses you.Things that are here: _a +0 rapier; a +1 scale mail of poison resistanceXRh   Dowan casts a spell. _Dowan blinks! The hound closely misses you.Things that are here: _a +0 rapier; a +1 scale mail of poison resistanceXRh Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.YRh#{#.........###.# Pokesalot the Thaumaturge #.........###.# Deep Elf #.##.##.#..##.# Health: 4/43==---------------------- #.##.##.##.##.# Magic: 0/22------------------------ #.##.##.##.##.# AC: 10Str: 5 .....##.......# EV: 12Int: 23 #....#####.##.# ######  SH: 0YRh{Dex: 20 ##............###.e..#  XL:  8 Next: 63% Place: Dungeon:5  ..######.#....@.†..#  Noise: =--------  Time: 4289.0 (0.0) ##..# #.#.####h####  x) +3 falchion (freeze) .. ..#.# #.# Cast: Soul Splinter .. ###. #.# Fire -GClaw ## #. #.# # #.# #. #§. e   Dowan (wand, fast) YRh |# #.# #. ##. h   hound ###.# . ..#<# YRh1|_a +0 rapier; a +1 scale mail of poison resistanceCasting: Vampiric Draining (safe; 1% risk of failure)  YRhW|Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  YRh|;Press: ? - help, Shift-Dir - straight lineYRh|*Aim: a houndYRh݄ #.........###.#Pokesalot the Thaumaturge #.........###.#Deep Elf #.##.##.#..##.#Health: 4/43==---------------------- #.##.##.##.##.#Magic: 0/22------------------------ #.##.##.##.##.#AC: 10Str: 5 .....##.......#EV: 12Int: 23 #....#####.##.# ######SH: 0Dex: 20 ##............###.e..#XL:  8 Next: 63% Place: Dungeon:5..######.#....@.†..#Noise: =--------  Time: 4289.0 (0.0) ##..# #.#.####*####x) +3 falchion (freeze) ....#.# #.#Cast: Soul Splinter ..###. #.#Fire -GClaw ###. #.# #YRh 8 #.##. #§.e   Dowan (wand, fast) # #.##. ##.h   hound ###.#. ..#<# _a +0 rapier; a +1 scale mail of poison resistanceCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a houndYRhI 9 YRh #.##.# ###### .....###.e..# YRh #....@.†..#  #.#.####*####  ..#.# #.# ###. #.#YRh) #. #.# # #.# #. #§. # #.# #. ##.YRhR ; .<# YRh  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.YRh VAiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound  You draw life force from the hound! You feel life coursing into your body.YRhɣ #.##.# ###### .....###.e..#  #....@.†..#  #.#.####*#### YRh/  ..#.# #.# ###. #.# #. #.# #.# #. #§. #.# #. ##. .<#YRhϫ  The liquid fire burns you!* * * LOW HITPOINT WARNING * * *Dowan casts a spell.YRh i..ehYRh o3-1==90.0 (1YRh YRh K _Dowan blinks! The hound bites you but does no damage.ZRh  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[Rh3[RhO[Rhe _You don't have enough magic to cast this spell.]Rhu2]Rh\5Inventory: 36/52 slots Hand Weapons (go to first with )) ]Rh5 x - a +3 falchion of freezing (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezing  n - a +2 whip of freezingr - a +0 rapier ]Rh5 y - a +2 mace  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow ]Rh5]Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5} ]Rh5 E - a +0 cloak (worn)b - a +0 robe  d - a scarf of repulsion  v - a +1 robe of fire resistance Jewellery (go to first with "=) ]RhY6\ i - a +4 ring of protection (worn)  J - a ring of poison resistance (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]^Rh |  G - a +2 hand axe of electrocution  H - a +0 orcbow Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  E - a +0 cloak (worn)  b - a +0 robed - a scarf of repulsion  v1 robe of fire resistance ^Rh Jewellery (go to first with "=)  i - a +4 ring of protection (worn)  J - a ring of poison resistance (worn) Wands / ^Rh  q - a wand of flame (4) Scrolls (go to first with ?) ^Rh3  e - 2 scrolls of fear  g - a scroll of identify  h - 3 scrolls of vulnerability ^Rh]  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNE ^Rh} | t - a scroll labelled KEZUID IKOGU39%^Rhp  d - a scarf of repulsion  u - 2 scrolls labelled BIOLIACIUC Potions (go to first with !)  c - a potion of magic  l - a potion of hastes - 2 potions of might60^RhZ  d - a scarf of repulsion ^Rhn v - a +1 robe of fire resistance  A - a black potion5_Rhj  B - an inky potion9_Rh6  q - a wand of flame (4)  C - 2 coppery potions  D - a potion of curing Baubles82_Rh w - 3 flux baubles6_Rhͮ O  q - a wand of flame (4) _Rh  e - 2 scrolls of fear Talismans (go to first with %)91_Rh{   e - 2 scrolls of fear  g - a scroll of identifym - an inkwell talisman5_Rh~D   g - a scroll of identify  h - 3 scrolls of vulnerabilityI - an inkwell talismanbot`Rh&`Rh`Rha  h - 3 scrolls of vulnerability  j - a scroll of teleportation`Rh5d `Rh' aRhf  j - a scroll of teleportation  t - a scroll labelled KEZUID IKOGUaRhe\  t - a scroll labelled KEZUID IKOGU  u - 2 scrolls labelled BIOLIACIUCaRh ? aRh^k aRh! bRhg  u - 2 scrolls labelled BIOLIACIUC  c - a potion of magicbRhbRh cRhYn D - a potion of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ cRhY“But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 cRh*ZT(q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.dRh dRh#.........###.#Pokesalot the Thaumaturge #.........###.#Deep Elf #.##.##.#..##.#Health: 14/43 =======----------------- #.##.##.##.##.#Magic: 1/22=----------------------- #.##.##.##.##.#dRhIAC: 10Str: 5 .....##.......#EV: 12Int: 23 #....#####.##.# ######SH: 0Dex: 20 dRhqg##............###....#dRhXL:  8 Next: 63% Place: Dungeon:5..######.#....@.†.e#Noise: ==-------  Time: 4290.0 (0.0) dRh##..# #.#.####h####x) +3 falchion (freeze) ..dRh+..#.# #.#Cast: Soul Splinter ..###. #.#Fire -GClaw ###. #.# # #.##. #§.dRhTe   Dowan (wand, fast) # #.##. ##.dRhyh   hound ###.#. dRh..#<#* * * LOW HITPOINT WARNING * * *Dowan casts a spell. dRhǢ_Dowan blinks! The hound bites you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  dRhConfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.dRh˩#.##.# ###### .....###....#  #....@.†.e#  #.#.####h#### dRh ..#.# #.# ###. #.# #. #.# # #.# #. #§. # #.# #. ##.dRh>< .<#dRhfDowan casts a spell. _Dowan blinks! The hound bites you but does no damage. dRh Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. dRhm_You don't have enough magic to cast this spell.  You feel better.dRh^#.##.# ###### .....###....#  #....@.†.e#  #.#.####h####  ..#.# #.# ###. #.# #. #.# #.# #. #§. #.# #. ##. .<#dRh  The liquid fire burns you!* * * LOW HITPOINT WARNING * * *dRh? #.##.# ###### .....###....#  #....@```e#  #.#.####h####  ..#.# #.# ###. #.# #. #.# #dRh\ #.# #. #§. # #.# #. ##. .<#Dowan points at you and mumbles some strange words.dRhhO#.##.# ###### .....###....#  dRh i#....@```e#  #.#.####h####  ..#.# #.#dRhCi ###. #.# #. #.#dRhwi` #.# #. #§. #.# #. ##. .<#dRhCp>  The stone arrow hits you.dRh #.##.# ###### .....###....#  dRh6#....@```e#  #.#.####h####  ..#.# #.# ###. #.# #. #.# # #.# #. #§. # #.# #. ##. .<#* * * LOW HITPOINT WARNING * * *dRh ##.##.# ###### .....###....#  #....@```e#  #.#.####h####  ..#.# #.# ###. #.# #. #.# #.# #. #§. #.# #. ##. .<#  The hound bites you.  * * * LOW HITPOINT WARNING * * * .†e..  Dowan breathes, "And she was my only..."5/43 -----1.0 (1dRh(( = _The hound bites you but does no damage.fRh[  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fRh$ fRh fRh fRhL  fRh( W_You don't have enough magic to cast this spell.jRhKjRhqRLInventory: 35/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezing  n - a +2 whip of freezingr - a +0 rapier  y - a +2 mace  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow jRhRMissiles (go to first with ()  o - a throwing net Armour (go to first with [)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  E - a +0 cloak (worn)b - a +0 robe jRhTS d - a scarf of repulsion  v - a +1 robe of fire resistance Jewellery (go to first with "=)  i - a +4 ring of protection (worn)  J - a ring of poison resistance (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]kRh=K Missiles (  o - a throwing net Armour (go to first with [)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  E - a +0 cloak (worn)  b - a +0 robe  d - a scarf of repulsion  v1 robe of fire resistance Jewellery (go to first with "=)  i - a +4 ring of protection (worn)  J - a ring of poison resistance (worn) Wands /  q - a wand of flame (4) ScrollskRh]>#? kRhYAD e - 2 scrolls of fear  g - a scroll of identify  h - 3 scrolls of vulnerability  j - a scroll of teleportation  p - 2 scrolls labelled VERAURU MUNE  t - a scroll labelled KEZUID IKOGU  u - 2 scrolls labelled BIOLIACIUC Potions (go to first with !)50%kRh?y i - a +4 ring of protection (worn)  c - a potion of magic  l - a potion of hastes - 2 potions of might  A - a black potion  B - an inky potion  C - 2 coppery potions77kRhX p - 2 scrolls labelled VERAURU MUNE Baublesw - 3 flux baubles Talismans (go to first with %)m - an inkwell talisman  I - an inkwell talismanbotlRhh  p - 2 scrolls labelled VERAURU MUNE  l - a potion of hastelRhclRhvRhw/t  c - a potion of magic  l - a potion of hastewRh wRh{  j - a scroll of teleportation  c - a potion of magicwRh%  h - 3 scrolls of vulnerability  j - a scroll of teleportationwRhNxRhC v - a +1 robe of fire resistance Jewellery (go to first with "=)  i - a +4 ring of protection (worn)  J - a ring of poison resistance (worn)  q - a wand of flame (4)  h - 3 scrolls of vulnerability81%yRh) w - 3 flux baubles6zRhR Talismans (go to first with %)90zRh-  q - a wand of flame (4)  e - 2 scrolls of fearm - an inkwell talisman5zRh  e - 2 scrolls of fear  g - a scroll of identifyzRh1mI - an inkwell talismanbot{RhHH e - 2 scrolls of fear. A scroll that causes great fear in nearby foes, causing them to flee until attacked, cornered, or enough time has passed. Non-living, undead and plant monsters cannot be feared, and berserk or frenzied monsters are also immune. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ “I will revenge my injuries: if I cannot inspire love, I will cause fear.”  -Mary Shelley, _Frankenstein, or the Modern Prometheus_, Vol. II, Chapter 9. 1818 (1st Ed.) {RhHS(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.}Rhf| }Rh5 }RhZ #.........###.#Pokesalot the Thaumaturge #.........###.#Deep Elf #.##.##.#..##.#Health: 5/43==---------------------- #.##.##.##.##.#Magic: 1/22=----------------------- #.##.##.##.##.#AC: 10Str: 5 .....##.......#EV: 12Int: 23 #....#####.##.# ######SH: 0Dex: 20 ##............###....#XL:  8 Next: 63% Place: Dungeon:5..######.#....@.†e.#Noise: ==-------  Time: 4291.0 (0.0) ##..# #.#.####h####x) +3 falchion (freeze) ....#.# #.#}RhN *Cast: Soul Splinter ..###. #.#Fire -GClaw ###. #.# # #.##. #..e   Dowan (wand, fast, fleeing) # #.##. ##.h   hound (fleeing) ###.#. ..#<# _The hound bites you but does no damage.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. Dowan looks frightened!}RhΓ #.##.# ###### .....###....#  #....@.†e.#  #.#.####h####  ..#.# #.# ###. #.# #. #.# # #.# #. #.. # #.# #. ##. .<#  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. }Rhq As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. Dowan looks frightened!  The hound}Rhj #.##.# ###### .....###....#  #....@.†e.# }RhYk t #.#.####h####  ..#.# #.# ###. #.# #. #.# #.# #. #..}Rhk #.# #. ##. .}Rhk 7<#}Rht  The liquid fire burns you!* * * LOW HITPOINT WARNING * * *Dowan gestures wildly while chanting.}Rhu }Rh e@.†.†h}Rh\ {2-2=--2.0 (1}Rh }Rhw # _Dowan blinks!Rh  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhɺRh&8--Rh{ _You don't have enough magic to cast this spell.RhCc.###.# .###.# .##.##.#..##.# .##.##.##.##.# .##.##.##.##.# ##.# ....#####.##.# ###### .###....#  ..######.#...e)@†..# ..# #.#.####†####  ..#.# #h#  ###. #.#  Rh#. #.#  #.# #. #..  #.# #. ##. .#<#Rhp  Dowan mumbles some strange words.RhTRh<  Dowan blinks!  Dowan casts a spell.Rh{e§.hRhY3-=3RhRha# _Dowan blinks!RhS  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhj@RhARhO$ RhPW_You don't have enough magic to cast this spell.RhP#.###.# #.###.# #.##.##.#..##.# #.##.##.##.##.# #.##.##.##.##.#.##RhQ.# #....#####.##.# #######.###e...#Rh9QI ..######.#...§@.†..##..# #.#.####†####RhmQ. ..#.# #.#.RhQ ###. #.##RhQc #. #h# RhQ# #.# #. #.. RhQ# #.# #. ##. ###.# . Rh[R@..#<#RhgZp  Dowan mumbles some strange words.RhZRh eg§e....hRhXeRhf-=4Rh"pRh?s _Dowan blinks!  Things that are here: _a +0 rapier; a +1 scale mail of poison resistanceRh\   Rh Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh/#.........###.# Pokesalot the Thaumaturge #.........###.# Deep Elf #.##.##.#..##.#Rh6 Health: 3/43=----------------------- #.##.##.##.##.# Magic: 1/22RhTh=----------------------- #.##.##.##.##.#Rhr AC: 10Str: 5 .....##.......#Rhs EV: 12Int: 23 Rh#....#####.##.# ######  SH: 0Rh,Dex: 20 Rhx##............###§...#  XL:  8 Next: 63% Place: Dungeon:5  ..######.#e...@.†..#  Noise: ==-------  Time: 4294.0 (0.0) RhA##..# #.#.####*####  x) +3 falchion (freeze) .. ..#.# #*#Rh6 Cast: Soul Splinter .. ###. #*# -GClaw RhT## #. #*# # #.# #. #.hRht; e   Dowan (wand, fast, fleeing) # #.# #. ##. h   hound (fleeing) Rh8###.# . ..#<# Rh7l_a +0 rapier; a +1 scale mail of poison resistanceCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, fleeing, chance to affect: 60%)RhU *hRhkpX†...#.  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  You can't see that place.  [a rock wall.]RhA##Rh A##Rh=A##RhU  #RhXn @# RhUa*@##RhA*#Rh?2A**Rhp e*Aim: Dowan, wielding a +0 dagger, wearing a +0 robe and carrying a wand of  flame (almost dead, fast, fleeing, chance to affect: 50%)RhRh#.........###.#Pokesalot the Thaumaturge #.........###.#Deep Elf #.##.##.#..##.#Health: 3/43=----------------------- #.##.##.##.##.#Magic: 2/22Rh==---------------------- #.##.##.##.##.#AC: 10Str: 5 .....##.......#EV: 12Int: 23 #....#####.##.# ######SH: 0RhDex: 20 ##............###§...#XL:  8 Next: 63% Place: Dungeon:5RhW#..######.#e...@.†..#Noise: ==-------  Time: 4294.0 (0.0) Rh{##..# #.#.####†####x) +3 falchion (freeze) ..Rh..#.# #.#Cast: Soul Splinter ..###. #.#-GClaw ###. #.# # #.##. #.hRh e   Dowan (wand, fast, fleeing) # #.##. ##.Rh*ph   hound (fleeing) ###.#RhK. ..#<#Confirm with . or Enter, or press ? or * to list all spells.Rhl{Aiming: Soul Splinter (safe; 1% risk of failure)  RhPress: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +0 dagger, wearing a +0 robe and carrying a wand of  Rhflame (almost dead, fast, fleeing, chance to affect: 50%)  Okay, then.RhRhRhgRh. _Rh: W  Press: ? - help, Shift-Dir - straight line: Dowan, wielding a +0 dagger, wearing a +0 robe and carrying a wand of  flame (almost dead, fast, fleeing, chance to affect: 50%) _Okay, then.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh#.........###.#Pokesalot the Thaumaturge #.........###.#Deep Elf #.##.##.#..##.#Health: 3/43=----------------------- #.##.##.##.##.#Magic: 2/22==---------------------- #.##.##.##.##.#AC: 10Str: 5 .....##.......#EV: 12Int: 23 #....#####.##.# ######SH: 0Dex: 20 ##............###§...#XL:  8 Next: 63% Place: Dungeon:5..######.#e...@.†..#Noise: ==-------  Time: 4294.0 (0.0) ##..# #.#.####†####x) +3 falchion (freeze) ....#.# #.#Cast: Soul Splinter ..###. #.#-GClaw ###. #.RhiY# # #.##. #.he   Dowan (wand, fast, fleeing) # #.##. ##.h   hound (fleeing) ###.#. ..#<#Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +0 dagger, wearing a +0 robe and carrying a wand of  flame (almost dead, fast, fleeing, chance to affect: 50%) _Okay, then.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhRhRhRhp _You must harvest more living souls to recharge this spell.Rh0  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhRh Your spells (cast)TypeFailure Level a - Soul SplinterNecromancy1%1  b + Grave ClawRh >Necromancy1% 2  c - Vampiric DrainingNecromancy1% 3  d - Animate DeadNecromancy4% 4 Rh e - Curse of AgonyNecromancy11% 5  f - ScorchFire4% 2 Select a spell to cast[!]/[I] toggle spell headersRh Rhd Rh #.........###.#Pokesalot the Thaumaturge #.........###.#Deep Elf #.##.##.#..##.#Health: 3/43=----------------------- #.##.##.##.##.#Magic: 2/22==---------------------- #.##.##.##.##.#AC: 10Str: 5 .....##.......#EV: 12Int: 23 #....#####.##.# ######SH: 0Dex: 20 ##............###§...#XL:  8 Next: 63% Place: Dungeon:5..######.#e...@.†..#Noise: ==-------  Time: 4294.0 (0.0) ##..# #.#.####†####x) +3 falchion (freeze) ....#.# #.#Cast: Soul Splinter ..###. #.#-GClaw ###. #.h# tm# # #.##. #.he   Dowan (wand, fast, fleeing) # #.##. ##.h   hound (fleeing) ###.#. ..#<# _Okay, then.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You must harvest more living souls to recharge this spell.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh #.........###.#Pokesalot the Thaumaturge #.........###.#Deep Elf #.##.##.#..##.#Health: 3/43=----------------------- #.##.##.##.##.#Magic: 2/22==---------------------- #.##.##.##.##.#AC: 10Str: 5 .....##.......#EV: 12Rh Int: 23 #....#####.##.# ######SH: 0Dex: 20 ##............###§...#XL:  8 Next: 63% Place: Dungeon:5..######.#e...@.†..#Noise: ==-------  Time: 4294.0 (0.0) ##..# #.#.####†####x) +3 falchion (freeze) Rh ....#.# #.#Cast: Soul Splinter ..###. #.#-GClaw ###. #.# # #.##. #.he   Dowan (wand, fast, fleeing) # #.##. ##.h   hound (fleeing) ###.#. RhϺ O..#<# _Okay, then.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You must harvest more living souls to recharge this spell.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh P  Okay, then.Rh5 Rh Rh| . _Rh?F RhL Inventory: 35/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezing  n - a +2 whip of freezingr - a +0 rapier  y - a +2 mace  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  E - a +0 cloak (worn)b - a +0 robe  d - a scarf of repulsion  v - a +1 robe of fire resistance Jewellery (go to first with "=)  i - a +4 ring of protection (worn)  J - a ring of poison resistance (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]RhU- I  y - a +2 mace  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionHorcbow Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5} Rh-  E - a +0 cloak (worn)  b - a +0 robe  d - a scarf of repulsion  v - a +1 robe of fire resistance Jewellery (go to first with "=)  i - a +4 ring of protection (worn)  J - a ring of poison resistance (worn) Rh- Wands (go to first with /)q - a wand of flame (4) Scrolls (go to first with ?) Rh-  e - a scroll of fear  g - a scroll of identify  h - 3 scrolls of vulnerability Rh&.  j - a scroll of teleportation31%Rhj   o - a throwing net  E - a +0 cloak (worn) Rhk d p - 2 scrolls labelled VERAURU MUNE6RhO  E - a +0 cloak (worn)  b - a +0 robe  t - a scroll labelled KEZUID IKOGU40RhO b - a +0 robe  d - a scarf of repulsion  u - 2 scrolls labelled BIOLIACIUC Potions (go to first with !)5Rh)   d - a scarf of repulsion  v - a +1 robe of fire resistance Rh(* ` c - a potion of magic4Rh}e  l - a potion of hasteRh}.9Rh   v - a +1 robe of fire resistance  i - a +4 ring of protection (worn)Rh ms - 2 potions of might63Rh i - a +4 ring of protection (worn)  J - a ring of poison resistance (worn)  A - a black potion  B - an inky potion72Rh&   J - a ring of poison resistance (worn)  q - a wand of flame (4)  C - 2 coppery potions7Rh' Rh5  q - a wand of flame (4)  e - a scroll of fear Baubles81RhW   e - a scroll of fear  g - a scroll of identifyw - 3 flux baubles6RhoP  g - a scroll of identify Rho h - 3 scrolls of vulnerability Talismans (go to first with %)Rho990Rhr h - 3 scrolls of vulnerability  j - a scroll of teleportationRh«m - an inkwell talisman  I - an inkwell talismanbotRh\  j - a scroll of teleportation  t - a scroll labelled KEZUID IKOGURhП RhtoRhkRhAwRhRh?  t - a scroll labelled KEZUID IKOGU  u - 2 scrolls labelled BIOLIACIUCRhG RhK Rh Rh)Rh}Rh  u - 2 scrolls labelled BIOLIACIUC  c - a potion of magicRhRhVo t  c - a potion of magic  l - a potion of hasteRhu RhRh`P = c - a potion of magic. RhP sA valuable potion which grants an infusion of magical energy. It is a rare potion. RhP Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.Rh Rh '#.........###.#Pokesalot the Thaumaturge #.........###.#Deep Elf #.##.##.#..##.#Health: 3/43Rh <=----------------------- #.##.##.##.##.#Magic: 22/22 ======================== #.##.##.##.##.#AC: 10Str: 5 Rh( M.....##.......#EV: 12RhF ,Int: 23 Rhq #....#####.##.# ######SH: 0Dex: 20 Rh r##............###§...#Rh XL:  8 Next: 63% Place: Dungeon:5..######.#e...@.†..#Rhڳ Noise: ==-------  Time: 4294.0 (0.0) Rh ##..# #.#.####†####x) +3 falchion (freeze) ..Rh ..#.# #.#Cast: Soul Splinter RhF z..###. #.#-GClaw Rht ###. #.# # #.##. #.hRh e   Dowan (wand, fast, fleeing) # #.#Rh #. ##.h   hound (fleeing) ###.#Rh . ..#<#Casting: Soul Splinter (safe; 1% risk of failure)  Rh Confirm with . or Enter, or press ? or * to list all spells. _You must harvest more living souls to recharge this spell.  Rh' Casting: Grave Claw (safe; 1% risk of failure)  RhK Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Rh XGrave ClawOkay, then.  Magic courses through your body.  Dowan wails, "Oh dear! Oh dear!"  Dowan gestures wildly while chanting.Rhy Rh Rhy .§.h   hound (fleeing)hRh4 m--5.0 (1Soul SplinterRhR Rh # _Dowan blinks!Rh&w  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhN--Rh!Rh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Rh} ~#.###.# ##.###.# ##.##.##.#..##.# ##.##.##.##.##.# ##.##.##.##.##.#.##.# ##....#####.##.# ######  ##.###....# ..######.#§..@).†..##..# #.#.####†####. ..#.# #.#. ###. #.## #. #.# ## #.# #. #.. .# #.# #. ##. .###.# h ...#<#Rh Je...6 _Rh7 3Rh8 Rh@ u4=RhC ,RhfE RhH ,Rh'J RhM ,RhN RhR i5=RhS RhW ,RhX Rh] ,Rh\a Rhf RhWf I6=Rhg Rhk Rhn ,Rhp Rh { eSoul Splintere   Dowan (wand, wandering, fast)Rhg  ##.##.# ######  ......###....#  #...@).†..# 305.0 (9 #.#.####e####  ..#.# #.#  ###. #.#  #. #.#  #.# #. #.. Rhܢ #.# #. ##.  h <# _You start resting.RhC ##.##.# ###### Rh!  ......###....#  #...@).†..#  #.#.####e####  ..#.# #.#  ###. #.#  #.  #.# #. #..  #.# #.  <#Rh+ Rh- Rh;0 Z _Dowan is nearby!Rh  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh  Flames lash Dowan.  You kill Dowan!*Rh 9)Rhd =1--8====6.0 (1Soul SplinterRh Rh _You have harvested enough death to cast Grave Claw an additional time.Rh.###.# .###.# .##.##.#..##.# .##.##.##.##.# .##.##.##.##.# ##.# ....#####.##.# ###### ##.###....# ..######.#....@.†..# ..# #.#.####)####  ..#.# #.#  ###. #.# #. #.# #.# #. #.. # #.# #. ##. ###.# . ..#<#RhRhǥE----7RhRh1  Things that are here: _a +0 rapier; a +1 scale mail of poison resistanceRh~Rh[@Pick up what? 34/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 rapier Armour (select all with [)  b - a +1 scale mail of poison resistance [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Rh"  b + a +1 scale mail of poison resistance[Enter] accept (1 chosen)Rh Rh8#.........###.#Pokesalot the Thaumaturge #.........###.#Deep Elf #.##.##.#..##.#Health: 6/43===--------------------- #.##.##.##.##.#Magic: 21/22 ======================-- #.##.##.##.##.#AC: 10RhIStr: 5 .....##.......#EV: 12Int: 23 #....#####.##.# ######SH: 0Dex: 20 ##............###....#XL:  8 Next: 68% Place: Dungeon:5..######.#....@.†..#RhNoise: ---------  Time: 4307.0 (0.0) ##..# #.#.####)####Rhx) +3 falchion (freeze) ....#.# #.#Cast: Soul Splinter ..###. #.# ###. #.# # #.##. #.. # #.##. ##. ###.#. ..#<#Confirm with . or Enter, or press ? or * to list all spells.Flames lash Dowan.  You kill Dowan! _You have harvested enough death to cast Grave Claw an additional time.Things that are here: _a +0 rapier; a +1 scale mail of poison resistanceRh3)Rh+E78.0 (1Rh1Rh6^ _c - a +1 scale mail of poison resistanceRhRhInventory: 35/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)a - a +0 dagger  f - a +0 spear  k - a +0 short sword of freezing  n - a +2 whip of freezingr - a +0 rapier  y - a +2 mace  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  E - a +0 cloak (worn)b - a +0 robe RhP c - a +1 scale mail of poison resistance  d - a scarf of repulsion  v - a +1 robe of fire resistance Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Rh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh#i }a - a +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 2.7; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 1.4 XLs.  Current attack delay: 0.8. Damage rating: 5 (Base 4 x 125% (Dex) x 107% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “He drew his dagger, that was sae sharp,  That was sae sharp and meet, (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Rh#.........###.#Pokesalot the Thaumaturge #.........###.#Deep Elf #.##.##.#..##.#Health: 7/43===--------------------- #.##.##.##.##.#Magic: 21/22 ======================-- #.##.##.##.##.#AC: 10Str: 5 .....##.......#EV: 12Int: 23 #....#####.##.# ######SH: 0Dex: 20 ##............###....#XL:  8 Next: 68% Place: Dungeon:5Rh`..######.#....@.†..#Noise: ---------  Time: 4308.0 (0.0) ##..# #.#.####)####x) +3 falchion (freeze) ....#.# #.#Cast: Soul Splinter ..###. #.# ###. #.# # #.##. #.. # #.##. ##. RhU###.#. ..#<#Flames lash Dowan.  You kill Dowan! _You have harvested enough death to cast Grave Claw an additional time.Things that are here: Rh_a +0 rapier; a +1 scale mail of poison resistance _c - a +1 scale mail of poison resistanceRh4"2==9.0 (1  You kill Dowan! _You have harvested enough death to cast Grave Claw an additional time.  Things that are here: _a +0 rapier; a +1 scale mail of poison resistance _c -  _You drop a +0 dagger.Rh Rh .Drop what?34/52 slots (_ for help) Hand Weapons (select all with ))  x - a +3 falchion of freezing (weapon)f - a +0 spear  k - a +0 short sword of freezing  n - a +2 whip of freezingr - a +0 rapier  y - a +2 mace  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionRh H - a +0 orcbow Missiles (select all with ()  o - a throwing net Armour (select all with [) Rh  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  E - a +0 cloak (worn)b - a +0 robe Rh"  c - a +1 scale mail of poison resistance  d - a scarf of repulsion  v - a +1 robe of fire resistance Rh| Jewellery (select all with "=)  i - a +4 ring of protection (worn) Rh [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Rh Letters toggle [.|Space] toggle selected[top]Rh(1 turn)  x - a +3 falchion of freezing (weapon)  f + a +0 spear[Enter] accept (1 chosen)RhE2 turns)  f + a +0 spear  k + a +0 short sword of freezing2Rhڅ  k + a +0 short sword of freezing  H - a +0 orcbow  J - a ring of poison resistance (worn) Wands (select all with /)q - a wand of flame (4)13%Rh   H - a +0 orcbow  o - a throwing net Scrolls (select all with ?)8Rh  e - a scroll of fear22Rh. g - a scroll of identify7Rh  o - a throwing net  b - a +0 robe  h - 3 scrolls of vulnerability  j - a scroll of teleportation36Rh^  b - a +0 robe  c - a +1 scale mail of poison resistance  p - 2 scrolls labelled VERAURU MUNE40Rh 3 Rh>m t - a scroll labelled KEZUID IKOGU5RhOl3  b + a +0 robe  c - a +1 scale mail of poison resistance3Rhư { b + a +0 robe  v - a +1 robe of fire resistance  u - 2 scrolls labelled BIOLIACIUC Potions (select all with !)54Rhl5 v - a +1 robe of fire resistance  i - a +4 ring of protection (worn)  l - a potion of hastes - 2 potions of might63Rh>  i - a +4 ring of protection (worn)  J - a ring of poison resistance (worn)  A - a black potion8Rh:   B - an inky potion72Rh   J - a ring of poison resistance (worn)  q - a wand of flame (4)  C - 2 coppery potions7Rhf$  q - a wand of flame (4)  e - a scroll of fear Baubles81Rh@  e - a scroll of fear  g - a scroll of identifyw - 3 flux baubles6Rh9Rh$ Rh@ g - a scroll of identify Rh/ h - 3 scrolls of vulnerability RhbTalismans (select all with %)Rh #90RhQRhT`" h - 3 scrolls of vulnerability  p - 2 scrolls labelled VERAURU MUNEm - an inkwell talisman  I - an inkwell talismanbotRhS  p - 2 scrolls labelled VERAURU MUNE  t - a scroll labelled KEZUID IKOGURh  t - a scroll labelled KEZUID IKOGU  u - 2 scrolls labelled BIOLIACIUCRhRRhrRhRhϬ  u - 2 scrolls labelled BIOLIACIUC  s - 2 potions of mightRhRhc t  s - 2 potions of might  B - an inky potionRhv#.........###.#Pokesalot the Thaumaturge #.........###.#Deep Elf #.##.##.#..##.#Health: 7/43===--------------------- #.##.##.##.##.#Magic: 22/22 ======================== #.##.##.##.##.#AC: 10Str: 5 .....##.......#EV: 12Int: 23 #....#####.##.# ######SH: 0Dex: 20 ##............###....#XL:  8 Next: 68% Place: Dungeon:5..######.#....@.†..#Noise: ---------  Time: 4309.0 (0.0) ##..# #.#.####)####x) +3 falchion (freeze) ....#.# #.#Cast: Soul Splinter ..###. #.# ###. #.# # #.##. hm#.. # #.##. ##. ###.#. ..#<#You kill Dowan! _You have harvested enough death to cast Grave Claw an additional time.Things that are here: _a +0 rapier; a +1 scale mail of poison resistance _c - a +1 scale mail of poison resistance _You drop a +0 dagger.RhRh`RhRh,10.0 (1RhRh _You drop a +0 robe.1.0 (2 _You drop a +0 spear.Rh!W8=2.0 (3Rh"URh%lh _You drop a +0 short sword of freezing.RhV .###.# .###.# .##.##.#..##.# .##.##.##.##.# .##.##.##.##.# ##.# ....#####.##.# ###### .###....#  ..######.#....)@†..# ..# #.#.####)####  ..#.# #.#  ###. #Rh] .# #. #.#  #.# #. #..  #.# #. ##. .#<#Rh*f A3.0 (1Rhl Rhm Rh  ##.##.#..# ....##......###.##.# ###### #............###.... Rh.  ..######.#....).† #..# #.#.####@#### . ..#.# #.# ###. .. .#.#Rh Rh &4Rh RhQ  q - a wand of flame (19) (gained 15 charges)RhD!9RhuS==5.0 (2Rh/c _Items here: ) [ ††.Rhw ##.##.#..# ....##......###.##.# ###### #............###....# Rh ..######.#....).†..# #..# #.#.####)#### Rh. ..#.# #@# ###. Rh./# RhL#RhkI.. .#.#RhRhW+6.0 (1Rh1RhD6 # ....##......###.##.# ###### #............###....  ..######.#....).†. #..# #.#.####)### . ..#.# #.# ###. #  #.#.#.## ##.###########RhyY7Rh$^ ...##......###.##.# ###### #............###....  ..######.#....).† #..# #.#.####)### . ..#.# #.# ###. RhWo#  #.#...#Rhtg#.###.[# Rh5.............#Rhm*Rh-&8Rht4Rh<# _Found a robe.Rh 4 ...##......###.##.# ###### #............###....  ..######.#....).† #..# #.#.####)### . ..#.# #.# Rh ###. # ###  #.#...#Rh #.## # .# Rh. p#.# ############.#Rhs RhA v10/43=9Rh Rh Rhs##.# #####.##.# ###### .###....# ..######.#....).†..# ..# #.#.####)####  ..#.# #.#  ###. #.#  #. #.#### #.# #. #.@..# #.# #. ##.### .# #.# Rh#<# ... #.# .... #.# .#.###.# .#[###.#Rh-L.# Rh"Rh%'20Rh+Rh-RhG` ###.##.# ######.........###....######.#....).† #.#.####)### Rh..#.# #.# ###.  #### #.#...##@### #.# <...Rhm.....#.#.####Rhw# #.##.#RhRh&1RhRhRhj  .........###....######.#....).† #.#.####)### ..#.# #.# ###.  Rh #### #.##....###.### #@# Rh <#.........>...#.Rh u#####..........#.###Rh U#.##.#Rh Rh &2Rh Rh3 ; _Found a stone staircase leading down.RhC ######.#....).† #.#.####)### ..#.# #.# ###. Rh D #. #.#### #.##....#.##RhhD#.#####.#####.#<#......@..>...#.####.......... #.#.####.###.RhDh##.#..#RhvPRhATR1=3RhZRh:]Rh. 3Rh Rh BRh ,Rh Rh7 ,Rh RhD 2=3=4=Rh nRh Rh_5=RhRh,RhhRh,RhRh "i6=Rh#Rh(,Rh)RhW-,Rh.Rh2,RhN4Rh8_7=Rh:Rh>,Rh@RhtE,RhKGRhL,RhNRhS:18RhSS;==Rh4URhX,RhZRh^,Rh_RhcRh dK9=RheRh_i,RhjRhn,RhoRhs,RhtRh{j20=Rh}Rh,RhRh ,Rh\Rh,RhRh Rh<K1=RhRh,RhRh2,RhRh,RhyRhRhB2=3=RhY,RhRhRhRhjRhi4=RhRhTRhRh)RhRhRhRhKRhRhXRh Rh>K5=RhRh,RhERhzRhRhIRh#i6=Rh7%Rhi*BRhR/,RhF1Rh4,Rh86Rh9:t7==Rh<Rh,Rh Rh ,Rh Rh,RhRhua8=RhRhB,RhRhH!,RhL"Rh&,Rh'Rhu,i9=Rh$.Rh2,Rhk4Rhd9,Rh:RhJRhHKL30=RhMRhR,RhpTRhX,RhZRh_,Rhe,Rh~jd31=Rhl,RhPnRhr,RhtRh;zBRh2=Rh,RhRhX,RhRhH3=RhRhRhARhk4=Rh RhBRh,Rh RhK,RhRhRhK5=RhRh BRh,RhRhRhh6==Rh@Rh,RhaRh~,Rh RhU%,RhJ&Rh*Rh+N7=Rh`,Rh0,RhM2RhC6,Rh7Rh<,Rh{<Rh:@Rh@D8=RhARhF,Rh5GRhMRhMRhnORhLT,RhURh]\k9=Rh^RhaRhbRhgdRhch,RhmRh6pb40=RhtRhw,RhyRh~,RhRh,RhwRhFk1=RhRh2,RhRhu,RhӕRh™,RhǚRha2=Rh\Rh,RhRhڲ,Rh4 _You start resting.44017.0)3==18Rh" _HP restored.Rh _RhXRhpG=RheJ,RhVKRhvMRhP,RhQRhTRh7Y,RhZRh]Rh^Rh_Rh_RhoaRhd,RhfRh hRhNn,RhgoRhXqRht,RhuRhwRh{,Rhl{RhI}Rh4,Rh֥Rh7Rh,RhGRh#Rhk,RhRhRhRhrRh,RhC,Rh ,RhRhcRh!,Rh<Rh<,RhRhN _You now have 179 gold pieces (gained 19).Rh_3Rh@RhRh0,Rh=RhRhRh_RhRhRhURhRhRh7RhR,RhRhRhX,RhRhRh,RhN RhV Rh*,RhRhgRh0,RhRhRh,,RhRhRh5BRh Rh#,Rh$Rh'Rhx+,Rh,RhD.Rhs:,Rh;Rh=Rh!BBRhRh,RhRhRh BRh Rh,Rh2RhRh ,RhkRhRh,Rh>Rh.Rh!XRh#BRh$Rh9'BRhV)Rhc7#.# #.##.#.#.####...#  .#.# #...............#  .#.# ####.#.#.####...#  .. ##...######.##  ## ##.###.....#  #.# #.#####  #.# #.#   #.#   #@#  90.0 (49.0) #......#   ..[.#####   ##               RhDX1.0 (50RhG- _Found a leather armour.Rh33RhRhRhRhBRhRhRhRhzRh,RhRhRh,Rh$Rh0Rh ,Rh Rh Rhq,RhkRhRh,RhRh1&F  You see here a +0 leather armour.Rhd)Rh) _Rh*Rhv-Rh 2,Rh:3Rh5RhI8,Rhn9Rh ;RhI>,Rh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)RhY####### ##. .... #h ####### .......#######........######Rh.  #.#.###### #####...................##################RhRhRh"B(hhRh^ RhE===9Soul SplinterRhRh& _The hound barks!Rh"?  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh0c########  Pokesalot the Thaumaturge ##.. ..#  Deep Elf .... #.#  Health: 43/43 ======================== ##(# #.#  Magic: 21/22 ======================-- #.# #.#  AC: 10Str: 5 Rh@1#h# #.####### EV: 12Int: 23 #*# #........ SH: 0Dex: 20 #*#.# #.####### XL:  8 Next: 68% Place: Dungeon:5 #@#.# #........ Noise: ===------  Time: 4529.0 (0.0) #.#.# #.####### x) +3 falchion (freeze) #.#.# #.#  Cast: Soul Splinter Rhm1#.#.# #.#  #.#.# #.#  Rh1#.#.######.#  h   hound #####..........#  Rh1A.........########  ########## Rh1_The hound barks!  Casting: Scorch (safe; 4% risk of failure)  Rh1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Rh2|Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 60%)RhH ########Pokesalot the Thaumaturge ##....#Deep Elf ....#.#Health: 43/43 ======================== ##(##.#Magic: 21/22 ======================--#.##.#RhBI AC: 10Str: 5#*##.####### EV: 12Int: 23#.##........ SH: 0Dex: 20RhI #.#.# #.####### XL:  8 Next: 68% Place: Dungeon:5#@#.# #........ Noise: ===------  Time: 4529.0 (0.0)#.#.# #.####### x) +3 falchion (freeze)#.#.# #.#Cast: Soul SplinterRhI #.#.# #.##.#.# #.#Rh#J #.#.######.#h   hound#####..........#RhOJ I.........################## Rh|J _The hound barks!  Casting: Scorch (safe; 4% risk of failure)  RhJ MConfirm with . or Enter, or press ? or * to list all spells.RhJ Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineRhJ :Aim: a hound (chance to affect: 60%)Rh! (weak, ally target, soul-splint…)*   soul wisp (summoned)  Casting: Scorch (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (chance to affect: 60%)  A fragment of the hound's soul is dislodged from its body.Rhi h*The hound looks weaker.  The hound bites your soul wisp but does no damage.Rh, l--30.0 (1Soul SplinterRh6 Rh ] _Your soul wisp barely misses the hound.Rhn  The hound barely misses your soul wisp.The hound closely misses your soul wisp.---1Rhp RhXs ^ _Your soul wisp closely misses the hound.Rh8 Rh~]2==-2RhRhv _The hound bites your soul wisp. Your soul wisp misses the hound.Rha  The hound barely misses your soul wisp.The hound bites your soul wisp but does no damage.Rh &3Rh Rh/ V _Your soul wisp misses the hound.Rh+W  The hound bites your soul wisp but does no damage.Rh-&4Rh7M _Your soul wisp touches the hound.Rh   The hound bites your soul wisp.  The hound bites your soul wisp but does no damage.Rh&5RhRh7 _Your soul wisp touches the hound.RhE m  The hound closely misses your soul wisp.Rh Rhs <==6Rh M _Your soul wisp touches the hound.Rh RhV&7RhRh _The hound misses your soul wisp. x2; Your soul wisp barely misses the hound.Rh  The hound bites your soul wisp.8RhLJ ^ _Your soul wisp closely misses the hound.RhT  The hound closely misses your soul wisp.The hound bites your soul wisp but does no damage.Rh:W&9Rhy]Rh_7 _Your soul wisp touches the hound.RhTw  The hound bites your soul wisp.  Your soul wisp returns to where it belongs.RhK#.....#(#RhC#.#.§40Soul SplinterRh&"Rh|&6 _The hound is no longer weakened.Rht ...####..# ######.# ### ##..Rhu A. .... ##(#. h#######.# .......#######.......######  #.#.###### #####...................########Rhu Rh~ Rh\ H.hRh Rh '=1Rhޅ Rhq = _The hound bites you but does no damage.Rh&  RhrYou miss the hound.The hound is heavily wounded.RhU1--2.2 (1.2RhRhj R _The hound bites you. The hound bites you but does no damage.Rh  You hit the hound. You freeze the hound.  The hound is severely wounded.3.4RhdRh= _The hound bites you but does no damage.RhQ M  You hit the hound. You freeze the hound.Rh [ G†Rhd % 2=-714.6Soul Splinter _You kill the hound!Your Long Blades skill increases to level 1!Rh(k Rhxn g _Your Armour skill increases to level 1!Rh#M..#.##..##.#.# ### #.....# ####..# ###### ### ##. .... #(. .####### .......#######.......#.#.# #.########..-50 _ _You see here a hound corpse.Rh M.[.####... ..#.#####...##.#.# ### #.....#.####..# ######. ### ##Rh. .... #(. #######†# .......########.#.# #........#.#Rhz-6 _Rh6 M#.#...##.[.### #.... ..#.#####...##.#.# ### #.....#.####..# ######.# ### ###... . .... #( .#######†# .......#.#.# #.########.#Rh Rh! &7Rh' Rh}) RhJM############ .#.#...#.###.[.### #.... ..#.#####...##.#.# ### #.....#.####..# ##### #.#.###### ###.####...... . ...........# #. .########†##........#.#Rh Rhq3==8RhkRhTL _You see here 3 stones.RhBXM...##............... #############. .#.#...#.###.[.### #.... ..#.#####...##.#.# ### #.....#.####..# ##### #.#.###### ###.####......... ........@..# ###.####(#.#.# #Rh #.##.########.#RhYRhI-9 _RhRhRhNhM.#..###.############.#[ ...##................# Rhh#############.# .#.#...#.##.[.### #... ..#.##RhBi####...##.#.# ### #.....#.####..# ##### #.#.###### ###.####@........ RheiQ...........##### #Rhi##.####(#.#.#.# #.##Rhit#.# RhsRhov'50Rh1}Rh%Rh@m M ##................##.#. ##.#...#############.## . #.#..[.###...#.## ####..### #...#  ..#.####.. ####.#.######  ##.####..........# .Rhn .......@..###### ###.####(#.#  #.#.##.##.#.# #.#Rhx Rh| &1Rh+ Rh Rh5U M.#..###.############.#[ ...##................# #############.# .#.#...#.##.[.### #... ..#.######...##.#.# ### #.....#.####..# ##### #.#.###### ###.####@........ ...........##### ###.####(#.#.#.# #.###.# =2RhoM>..##...#.# #.#.####.##.#..###.############.#[ ...##............... ############ .#.#...##.[.### #... ..#.## ########...##.#.# ### #...#......#.####..# ##### #@#.###### ###.####......... ...........##### #RhS##.####(#.# #.#. ##.#Rh Rh &3RhyRhoRhݧzM......######.......... .>..##...#.# #.#.####.##.#..###.############.#[ ...##............... ############ .#.#...##.[.### #... ..#.## ########...##.#.# ### #...#.......# #RhHj#### #.####.#.###### ###.####......... ...........######.###.#RhRh&4RhyRhRhm .#.#.# ##### ..>..##...#.# #.#.####..#..###.RhSn #.#[# #.# #...##.##.#.# #.##.#...#.##.#.# #. ..#.#...# #.##.#.# #..[.### #.##.#.# #Rhun _.#.## #...##.#.# Rhn ÷#...# #....@.#.####.. Rhn .##### #.####.#.###### .#Rhn Y ##.####....# .Rhn G. ..........Rho P######.# ## ##.###Rho #(#.# #.# #.#.# #.#Rh7o | #.#.# #.Rho  #†# # # #.#.# #.Rhy Rhz &5Rh RhY RhH #.#.#.# ##### #..>..##...#.# #.#.####..#..###.#.#[# #. ##...##.##.#.# #. .###.#...#.##.#.# #..#.#...#Rh ' #.##.#.# #..[.### #.##.#.# # #...#.## #...##.#.# Rh #÷#...# #...@..#.####.. #.##### #.####.#.###### #.# ##.####....# Rh3 q#.. ....######.##Rh| " ##.####(#.# #.# #.#.# #.# #.#.# #.Rh  #†# # # #.#.# #.RhM Rh &6Rh( RhB) Rhև.#.#.#.# ##### ##..>..##...#.# #.#.####.#..###.#.#[# ##...##.##.#.# # ..###.#...#.##.#.# # #...#.#...# #.##.#.# #.[.### #.##.#.# # ##...#.## #...##.#.#  #÷#...# #..@...#.####..  #.##### #.####.#.######  #.# ##.####...# RhK #.. ..######.#  ### ##.####(#.# #.# #.#.# #.# #.#.# #. #†# # # #.#.# #.Rh)Rh&7RhRh RhW.#.#.#.# ##### .##..>..##...#.# #.#..#..###.#.#[# .###...##.##.#.# .###.#...#.##.#.# #...#.#...# #.##.#.# .[.### #.##.#.# #...#.## #...##.#.#  Rh+ #÷#...# #.@....#.####.. #.##### #.####.#.###### #.# ##.####.# #.. ....######.# ### ##.####(#.# #.#Rh(#. #.#.# #.##. #.#.# #.#[ #†# # # #.#.# #.RhRh!&8Rh'RhC*# _Found a robe.Rh}#..#.#.#.# ##### ..##..>..##...#.# #.#. #.#..###.#.#[# ..###...##.##.#.#.###.#...#.##.#.# .##...#.#...# #.##.#.#.[.### #.##.#.##...#.## #...##.#.# #÷#...# #@.....#.####.. #.##### #.####.#.###### #.# ##.####.# #.. ..........######.# ### ##.####(#.# #.# #.# #.#.# #.# #.# #.#.# #. #[# #†# # # #.#.# #.RhRhk<9RheRhh ..##..>..##.. #.#.## #........#..###.############.#[# ..###...##................##.#...###.#...############# .##... .......[.## ####...#.## ########..  #÷#...# #......#.####.. .########.#.###### ##.####..........#...........########.###.##.#.# #...RhD Rh Rh"'60Rh*Rh+Rh  #........#..###.############.#[# Rh2 V..###...##................##.#...###.#...############# .##...RhP U .......[.## Rhl H####...#.## ########.. Rh  #÷#...# #......#.####.. .########.#.######Rh ! #.........#. ...............######## #######.####(#.# Rh #.##.#.# #.## Rh* Rh RhY &1Rh Rh Rhߓ  ..###...##................##.#...###.#...############# .##... .......[.## ####...#.## ########..  #÷#...# #......#.####.. .########## #######.####..........#. .......@.......######## #######.####(#.#  #.# #.#...##.#.# #.#Rhi Rh &2Rh@ Rh Rhj ..###.#...############# .##... .......[.## ####...#.## ########..  #÷#...# #......#.####.. .########## #######.####..........#. ...............######## #######@####(#.#  #.# #.#.#####.#.# #.#RhqRhs&3Rh}Rh ' ##... .......[.## ####...#.## ########..  #÷#...# #......#.####.. .########## #######.####..........#. ...............######## #######.####(#.#  #@# #.#[# #†# RhW ]..#.#.# #.#RhRRh&4Rh*RhRhD .......[.## ####...#.## ########..  #÷#...# #......#.####.. .########## ######.........#Rh—v. ...............######## #######.####(#.#  #.# #.#[# #†# ...# #.#.###.#.######.#RhuRh5&5RhRhiRhU  ####...#.## ########..  #÷#...# #......#.####.. .########## ######.........#Rh I. ...............######## #######.####(#.#  #.# #.#†# ...# #.#.##..#####..........#Rh Rh &6RhZ& Rh* M _You see here a +0 robe.Rh   #÷#...# #......#.####.. .########## ######.........#. ...............######## #######.####(#.#  #.# #.#[# #†# ...#.##...###.........########Rh -7 _Rh Rh` Rhڻ .########## ######.........#. ...............######## #######.####(#.#  #.# #.#[# #†# ...# #.#.RhG##..#[?..###.#### ##########RhRh&8RhRhu _Found a scroll of teleportation and a leather armour.Rh-x  ######.........#. ...............######## #######.####(#.#  #.# #.#[# #†# ...# #.#.######..#[?..##.#### RhDAY9Rhn #.# #.####.# #.. ...............######.# ### #######.####(#.# #.# #.# #.#.# #.# #.# #.#.# #. #[# #†# # # #.# #.#.# #. #####.# #.#.# # #[?.@.# #.#.# #. #.##### #.#.# #.# #.#.# #.#  #.#.# #.#  #.#.######.#  #####.#  .#  #h*37mRh$Rh'70Rh^Rh Rh= @ #.# #.####. #.. ...######. ### #.####(#.# #. #.# #.#.# #. #.# #.#.# #. #[# #†# # # #.# #.#.# #. #####.# #.#.# # #[?@..# #.#.# #. #.##### #.#.# #.# #.#.# #. #.#.# #. #.#.######. #####. .  #Rh Rh &1Rh% Rh' Rhr?  #.# #.#### #.. .###### ### #.####(#.# # #.# #.#.# # #.# #.#.# # #[# #†# # #Rh@  #.# #.#.# # #####.# #.#.# # #[@...# #.#.# # #.##### #.#.# # #. #.#.# ##. #.#.# #.. #.#.######## ##### RhS@ `.  #RhH RhJ &2Rh,Q Rh6Z Rh[ +3.6 (2Rhe Rhg i _j - 2 scrolls of teleportation (gained 1)RhqRh^xMInventory: 31/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)  n - a +2 whip of freezingr - a +0 rapier  y - a +2 mace  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow Missiles (go to first with () Rhy\ o - a throwing net Armour (go to first with [)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  E - a +0 cloak (worn)  c - a +1 scale mail of poison resistance  d - a scarf of repulsion  v - a +1 robe of fire resistance Jewellery (go to first with "=)  i - a +4 ring of protection (worn)  J - a ring of poison resistance (worn) Wands (go to first with /)q - a wand of flame (19) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rhx - a +3 falchion of freezing (weapon). A long single-edged sword with a slightly curved blade. Base accuracy: +2 Base damage: 8 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 1.8; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 2.9 XLs.  At current training (15%) you reach 14.0 in about 12.2 XLs.  Current attack delay: 1.2. Damage rating: 13 (Base 8 x 125% (Dex) x 105% (Skill) + 3 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a wight on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {freeze} {melee weapon} (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Rh85Inventory: 31/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)  n - a +2 whip of freezing Rh8 r - a +0 rapier  y - a +2 mace  F - a +0 heavy war axe  G - a +2 hand axe of electrocution  Rh8H - a +0 orcbow Rh9aMissiles (go to first with () Rh,9F o - a throwing net Rh>9aArmour (go to first with [) RhR9 z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5} Rhf9 E - a +0 cloak (worn)  c - a +1 scale mail of poison resistance Rh9 d - a scarf of repulsion  v - a +1 robe of fire resistance Rh9bJewellery (go to first with "=) Rh9V i - a +4 ring of protection (worn) Rh$:C J - a ring of poison resistance (worn) Wands (go to first with /)  q - a wand of flame (19) Scrolls (go to first with ?) RhP:[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]RhURh:WRh^H#.# #######.####......... Pokesalot the Thaumaturge#.. ...............###### Deep Elf### #######.####(#.# # Health: 43/43 ========================Rh^#.# #.#.# # Magic: 22/22 ========================#.# #.#.# # AC: 10Str: 5#[# #†# # # EV: 12Int: 23Rh_#.# #.#.# # SH: 0Dex: 20Rh>_A#####.# #.#.# # XL:  8 Next: 71% Place: Dungeon:5#[@...# #.#.# # Noise: ---------  Time: 4573.6 (0.0)Rhn_#.##### #.#.# # x) +3 falchion (freeze)Rha#.#.#.# # Cast: Soul Splinter#.#.#.# #..#.#.######## #####..................################ _You see here a hound corpse. _You see here 3 stones. _Found a robe. _You see here a +0 robe. _Found a scroll of teleportation and a leather armour. _j - 2 scrolls of teleportation (gained 1)RhtJRhuRhDbRhbRhdRhfRhopBRh9z3 stones. _Found a robe. _You see here a +0 robe. _Found a scroll of teleportation and a leather armour. _Rhzj - 2 scrolls of teleportation (gained 1)  You see here a +0 leather armour.Rho~Rh~ _RhRh RhRhRhRhRhm,RhRh>Rh,Rh)RhORh,RhRhRh>Rh!,RhRh&,RhRhNRhX,RhRh,Rh5,Rh%RhRh,RhRhRh,RhvRhRhD,RhRhRh #.#  #o #[#  #o #.# #o #####.# #) #[....# #o #.##### #. #.# .#########.# .@.........# ############ ### .....Soul Splinter ####  oo 2 orc wizards (asleep) Rhqoo 2 orcs (asleep) Rhb 86.6 (13.0)  2 orc wizards and 2 orcs come into view.Rh9,7.6 (14Rhn Rh % _Found a dagger.Rh  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhD  You call upon the dead to rise.RhRhRh#*oooo.oo1 wandering)oowandering)Rh&$18Rh&j-----===8.0)Reap Rh 'Rh+Rhl-, _The orc wizard shouts! RhfJ  Casting: Animate Dead (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Rh " #.#  Pokesalot the Thaumaturge #o #[#  Deep Elf #o #.#  Health: 43/43 ======================== #o #####.#  Magic: 16/22 =================------- #o #[....#  AC: 10Str: 5 #. #.#####  EV: 12Int: 23 #. #.#  SH: 0Dex: 20 #.#########.#  XL:  8 Next: 71% Place: Dungeon:5 #.@.........#  Noise: ===------  Time: 4588.6 (0.0) ############# #### x) +3 falchion (freeze) Rhm  ..... Cast: Soul Splinter ##### Reap   oo 2 orc wizards (1 wandering)  oo 2 orcs (wandering) _The orc wizard shouts!  Rh +Casting: Animate Dead (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Rh Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target Rh \Aim: an orc, wielding a +0 club (wandering, hasn't noticed you) RhD; #.#Pokesalot the Thaumaturge#o#[#Deep Elf#o#.#Health: 43/43 ======================== Rh; F#o#####.#Magic: 18/22 ===================-----#o#[....#AC: 10Str: 5#.#.#####EV: 12Int: 23#. Rh< #.#SH: 0Dex: 20 Rhh< #.#########.#XL:  8 Next: 71% Place: Dungeon:5#.@.........#Noise: ===------  Time: 4588.6 (0.0)############# #### x) +3 falchion (freeze)..... Cast: Soul Splinter Rh< ##### Reap oo 2 orc wizards (1 wandering) Rh< Too 2 orcs (wandering) Rh< Casting: Animate Dead (dangerous; 3% risk of failure)  Rh< MConfirm with . or Enter, or press ? or * to list all spells. Rh= Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target Rh,= qAim: an orc, wielding a +0 club (wandering, hasn't noticed you)  Okay, then. RhD=  RhF  RhDI  RhR  RhU . _ Rhy #.# #o# #[# #o# #.# #o# #####.# Rh #o# #[....# #.# #.##### #.# #.# #. Rh#.# #@..........#  Rh&9#    Rhe Rh Rho   orc wizardo 3 orcs (wandering) Rh9===---9.6 (1 _ Rh  Rh} _An orc comes into view. It is wielding a +0 dagger.Rh  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhMD #.#  Pokesalot the Thaumaturge #o# #[#  Deep Elf #o# #.#  Health: 43/43 ======================== #o# #####.#  Magic: 17/22 ==================------ #o# #[....#  AC: 10Str: 5 #.# #.#####  EV: 12Int: 23 #.# #.#  SH: 0Dex: 20 #.#########.#  XL:  8 Next: 71% Place: Dungeon:5 #@..........#  Noise: ---------  Time: 4589.6 (0.0) ############# ### x) +3 falchion (freeze) .... Cast: Soul Splinter #### Reap  [RhE737m o   orc wizard  ooo 3 orcs (wandering) _An orc comes into view. It is wielding a +0 dagger.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (wandering, hasn't noticed you)RhRh#.# Pokesalot the Thaumaturge#o##[# Deep Elf#o##.# Health: 43/43 ========================#o######.# Magic: 19/22 ====================----Rh #o##[....# AC: 10Str: 5#.##.##### EV: 12Int: 23#.##.#SH: 0Dex: 20#.#########.#XL:  8 Next: 71% Place: Dungeon:5Rh .#@..........#Noise: ---------  Time: 4589.6 (0.0)############# ### x) +3 falchion (freeze).... Cast: Soul Splinter#### Reap o   orc wizardooo 3 orcs (wandering)Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  RhQ!Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (wandering, hasn't noticed you)  Okay, then.Rhq-Rhm3Rh;Rh>. _RhO o.[o o####o[....#### #########...........# ############# ###....####o 2 orc wizards (1 wandering)90.6 (1 _Rh'MAiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Rh_Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 club (wandering, hasn't noticed you) _Okay, then.  RhCasting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhm  #.#  Pokesalot the Thaumaturge #o# #.#  Deep Elf #o# #[#  Health: 43/43 ======================== Rh #o# #.#  Magic: 17/22 ==================------ #o# #####.#  AC: 10Str: 5 #o# #[....#  EV: 12Rh Int: 23 #.# #.#####  SH: 0Dex: 20 #.# #.#  XL:  8 Next: 71% Place: Dungeon:5 Rh# ]#@#########.#  Noise: ---------  Time: 4590.6 (0.0) #...........#  x) +3 falchion (freeze)RhJ  ############# ### Cast: Soul Splinter Rh X.... Reap  ####  oo 2 orc wizards (1 wandering)  ooo 3 orcs (wandering)Rh = _Okay, then.Rh Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Rh Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (wandering, hasn't noticed you)Rh1Uoo wizard, wielding a +0 dagger and wearing a +0 robeRh#.# Pokesalot the Thaumaturge#o##.# Deep Elf#o##[# Health: 43/43 ========================#o##.# Magic: 17/22 ==================------#*######.# AC: 10Str: 5#o##[....# EV: 12Int: 23#.##.##### SH: 0Dex: 20#.##.#XL:  8 Next: 71% Place: Dungeon:5#@#########.#Noise: ---------  Time: 4590.6 (0.0)Rh9=#...........#x) +3 falchion (freeze)############# ### Cast: Soul Splinter.... Reap ####oo 2 orc wizards (1 wandering)ooo 3 orcs (wandering) _Okay, then.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robeRh5c{MConfirm with . or Enter, or press ? or * to list all spells.  Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetRhc: an orc wizard, wielding a +0 dagger and wearing a +0 robe  You unleash the spiteful dead!  The jagged bones skewer the orc wizard!!Rhhlo   orc wizard (RhYou unleash the spiteful dead!  The jagged bones skewer the orc wizard!!  You kill the orc wizard!  The last of your harvested death is exhausted.  RhMDThe orc wizard shouts! The orc shouts! x3dead are walking!RhIRhRhQ{oooZ)Rh)ooooo1 ally target)Z   orc wizard zombie (minion)Rh h3====1.6 (1Rh. .-GClaw Rhs Rh c _The orc barely misses your orc wizard zombie.RhS  Casting: Grave Claw (safe; 1% risk of failure)  Rh>V\Confirm with . or Enter, or press ? or * to list all spells.Rhlv  You miscast Scorch.  You are very lightly contaminated with residual magic.RhBx .oNothing appears to happen.Rh>T6-----RhpT2Contam -GClaw RhRhM _The orc hits your orc wizard zombie with a +0 hand axe.Rh  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhuc9  Flames lash the orc.Rhig* 2RhdM ZZ   orc wizard zombie (minion)You kill the orc!The dead are walking!  The orc hits your orc wizard zombie with a +0 hand axe.Rhi4---4====3Soul SplinterRhvP _Your orc wizard zombie hits the orc.Rh\  The orc hits your orc wizard zombie with a +0 hand axe.RhED----4RhRh,d _Your orc wizard zombie closely misses the orc.Rh+( RhA R Z)  The orc barely misses your orc wizard zombie.5=-----5 _Your orc wizard zombie hits the orc.Rhi### #######.##.o.o[oRhZ Z####)[....Z#### #########...........# ############# ###....####Rh Rhm Z.  The orc hits your orc wizard zombie with a +0 hand axe.6RhRhy _Your orc wizard zombie hits the orc. _You see here a +0 club.Rh0  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh-Rh$8?### #######.## Pokesalot the Thaumaturge#.##.# Deep ElfRhw8n#o##.# Health: 43/43 ========================#o##[# Magic: 15/22 ================--------#o##.# AC: 10Str: 5Rh8#Z######.# EV: 12Int: 23Rh8#Z##[....# SH: 0Dex: 20#.#Rh8#.##### XL:  8 Next: 74% Place: Dungeon:5#@##.#Rh9Noise: ---------  Time: 4596.6 (0.0)#.#########.#Rh?9x) +3 falchion (freeze)#...........#Cast: Soul SplinterRhj9!############# ### Reap Contam -GClaw ....#### o   orc wizardRh96oo 2 orcs (1 ally target)Z   orc zombie (minion)Z   orc wizard zombie (minion) Rh9_Your orc wizard zombie hits the orc.  The orc hits your orc wizard zombie with a +0 hand axe. Rh9j_Your orc wizard zombie hits the orc. _You see here a +0 club.  Rh9Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh`BRhCRh)KRh3Np _You must harvest more living souls to recharge this spell.Rh.. ..........## #######.##.o.o[o ####Z[....####)# #########...........# ############# ###....####RhRh Rhk*7.6 (1Rh}!RhO&M _The orc hits your orc wizard zombie with a +0 hand axe.Rh  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhRhf. Your spells (cast)TypeFailure Level  a - Soul SplinterNecromancy1% 1  b + Grave ClawRh*Necromancy1% 2  c - Vampiric DrainingNecromancy1% 3 d - Animate DeadNecromancy3%Rh4  e - Curse of AgonyNecromancy11% 5 Rh39f - ScorchFire4%Rh^2 Select a spell to cast[!]/[I] toggle spell headers!RhJ!RhU!Rh|#.. .......... Pokesalot the Thaumaturge#.### #######.## Deep Elf#.##.# Health: 43/43 ========================#o##.# Magic: 15/22 ================--------#o##[# AC: 10Str: 5#o##.# EV: 12Int: 23#Z######.# SH: 0Dex: 20#Z##[....# XL:  8 Next: 74% Place: Dungeon:5#@##.##### Noise: ---------  Time: 4597.6 (0.0)#)##.#x) +3 falchion (freeze)#.#########.#Cast: Soul Splinter[12!Rh};16H#...........#Reap Contam -GClaw ############# ###.... o   orc wizard#### oo 2 orcs (1 ally target)Z   orc zombie (minion)Z   orc wizard zombie (minion)Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You must harvest more living souls to recharge this spell. _The orc hits your orc wizard zombie with a +0 hand axe.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.. .......... Pokesalot the Thaumaturge#.### #######.## Deep Elf#.##.# Health: 43/43 ========================#o##.# Magic: 15/22 ================--------[5;16!Rh~H#o##[# AC: 10Str: 5#o##.# EV: 12Int: 23#Z######.# SH: 0Dex: 20#Z##[....# XL:  8 Next: 74% Place: Dungeon:5#@##.##### Noise: ---------  Time: 4597.6 (0.0)#)##.#x) +3 falchion (freeze)#.#########.#Cast: Soul Splinter#...........#Reap Contam -GClaw ############# ###.... o   orc wizard#### oo 2 orcs (1 ally target)Z   orc zombie (minion)Z   orc wizard zombie (minion)Casting: Scorch (safe; 4%!RhY~U risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You must harvest more living souls to recharge this spell. _The orc hits your orc wizard zombie with a +0 hand axe.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the orc.  You kill the orc!!RhK*   orc!Rha; Z(ally target)Z 2 orc zombies (minion)You have harvested enough death to cast Grave Claw an additional time.The dead are walking!!Rhg4-====8.6 (1!Rhp!Rh tc _The orc wizard barely misses your orc zombie.&Rh+  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&Rh&Rh #.. .......... Pokesalot the Thaumaturge #.### #######.## Deep Elf #.# #.#  Health: 43/43 ======================== #o# #.#  Magic: 12/22 =============----------- #o# #[#  AC: 10Str: 5 #Z# #.#  EV: 12Int: 23 #Z# #####.#  SH: 0Dex: 20 &Rh3#Z# #[....#  XL:  8 Next: 74% Place: Dungeon:5 #@# #.#####  Noise: ====-----  Time: 4598.6 (0.0) #)# #.#  x) +3 falchion (freeze) #.#########.#  Cast: Soul Splinter #...........#  Reap Contam  ############# ### .... o   orc wizard (ally target)&Rhg #### o   orc  ZZ 2 orc zombies (minion)&Rh  Z   orc wizard zombie (minion) _The orc wizard barely misses your orc zombie.&RhCasting: Scorch (safe; 4% risk of failure)  &RhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  &RhPress: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (ally target)'RhDc#.. .......... Pokesalot the Thaumaturge#.### #######.## Deep Elf#.##.# Health: 43/43 ========================#o##.# Magic: 12/22 =============-----------#*##[# AC: 10Str: 5#Z##.# EV: 12Int: 23#Z######.# SH: 0Dex: 20#Z#'RhQE#[....# XL:  8 Next: 74% Place: Dungeon:5#@##.##### Noise: ====-----  Time: 4598.6 (0.0)#)##.#x) +3 falchion (freeze)#.#########.#Cast: Soul Splinter#...........#Reap Contam ############# ###.... o   orc wizard (ally target)#### o   orcZZ 2 orc zombies (minion)Z   orc wizard zombie (minion) _The orc wizard barely misses your orc zombie.Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (ally target)'Rh{ , bound)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target: an orc wizard, wielding a +0 dagger and wearing a +0 robe (ally target)  You unleash the spiteful dead! The jagged bones skewer the orc wizard!  The orc wizard is severely wounded.'RhY oThe orc wizard is pinned in place!  The last of your harvested death is exhausted.'RhB\The orc wizard barely misses your orc zombie.'Rhu==--9.6 (1-GClaw'Rh'RhiK _Your magical contamination has completely faded away.)Rh  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*RhL-- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)+Rh+Rh}  The orc wizard gestures at you while chanting.+Rhz|I  The magic dart hits your orc zombie!+RhW~0--600+RhB+RheM _Your orc zombie hits the orc wizard but does no damage.+Rhƛ r  The orc wizard barely misses your orc zombie.+Rh ^3=--1+Rh+ +Rh c _Your orc zombie barely misses the orc wizard.,RhNx)),Rh܁  The orc wizard gestures at you while chanting.The puff of flame hits your orc zombie.,Rh)   orc zombie,Rh,Rh%2,Rh ,RhS _Your orc zombie is destroyed!.Rh.Rh * The orc wizard casts a spell at you..Rh~=Z)4==3 _The magic dart hits your orc wizard zombie!.Rh # #######.##.. ..........## #######.##.o.o[ Z####[.....####)# #########...........############## ###....####.Rh   The orc wizard hits your orc wizard zombie with a +0 dagger.4.Rh .Rh= _Your orc wizard zombie hits the orc wizard. _You see here a +0 dagger./Rh+  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./Rhn #.# #######.## Pokesalot the Thaumaturge#.#.. .......... Deep Elf#.### #######.## Health: 43/43 ========================#.##.# Magic: 14/22 ===============---------#o##.# AC: 10Str: 5#o##[# EV: 12Int: 23#Z##.# SH: 0Dex: 20#Z######.# XL:  8 Next: 74% Place: Dungeon:5#@##[....# Noise: ---------  Time: 4604.6 (0.0)#.##.##### x) +3 falchion (freeze)#)##.#[1/Rh %1;38HCast: Soul Splinter#.#########.#Reap -GClaw #...........############## ### o   orc wizard (ally target).... o   orc#### Z   orc zombie (minion)Z   orc wizard zombie (minion) _The magic dart hits your orc wizard zombie!  The orc wizard hits your orc wizard zombie with a +0 dagger. _Your orc wizard zombie hits the orc wizard. _You see here a +0 dagger.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./Rh! /Rh /Rh /Rh p _You must harvest more living souls to recharge this spell.0Rh  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0Rh @  Flames lash the orc wizard.0Rh a*o   orcZ   orc zombie (minion)  orc wizard zombie (minion) 0Rh Z(ally target)Z 2 orc wizard zombies (minion)You kill the orc wizard!0Rhw {The dead are walking!  Your reaping aura is weakening.0Rh 2--6====5.6 (10Rh ,Reap 0Rh 0Rhڼ c _The orc barely misses your orc wizard zombie.1Rh1Rhsu3=-----61Rh$1RhK _The orc hits your orc wizard zombie with a +0 dagger.2Rh r  The orc barely misses your orc wizard zombie.2Rh"B----72RhO*2Rh.: _Your orc wizard zombie hits the orc.2Rh  The orc closely misses your orc wizard zombie.82RhE 2Rh# : _Your orc wizard zombie hits the orc.3Rh^r  The orc barely misses your orc wizard zombie.3Rhar4==93Rhh3Rhk: _Your orc wizard zombie hits the orc.3Rh  Your reaping aura expires.The orc hits your orc wizard zombie with a +0 dagger.3RhM 2103Rh 3RhS : _Your orc wizard zombie hits the orc.4Rh4Rh %14Rh4Rh1c _The orc barely misses your orc wizard zombie.4RhZ  The orc hits your orc wizard zombie with a +0 dagger.4Rhr5==24Rh4Rhlc _Your orc wizard zombie barely misses the orc.4Rh/   The orc hits your orc wizard zombie with a +0 dagger.34Rh; 4Rh c _Your orc wizard zombie barely misses the orc.5Rh oodistracted, ally target)The orc hits your orc wizard zombie with a +0 dagger.5Rh]r6==45Rh5Rh  The orc hits your orc wizard zombie with a +0 dagger. _Your orc wizard zombie barely misses the orc.  The orc hits your orc wizard zombie with a +0 dagger. _Your orc wizard zombie barely misses the orc.  The orc hits your orc wizard zombie with a +0 dagger. _Your orc wizard zombie hits the orc.5RhN ooThe orc barely misses your orc wizard zombie.5RhZ %55Rh˸ 5Rhh d _Your orc wizard zombie closely misses the orc.6RhH6Rh%66Rh 6RhK _The orc hits your orc wizard zombie with a +0 dagger.6RhF  The orc hits your orc wizard zombie with a +0 dagger.6Rh`G r7==76Rh@O 6Rh5R : _Your orc wizard zombie hits the orc.7RhaZ  The orc hits your orc wizard zombie with a +0 dagger.7Rhc%87Rhi7Rhl\ _Your orc wizard zombie misses the orc.7Rhض  The orc hits your orc wizard zombie with a +0 dagger.97Rhv 7Rh : _Your orc wizard zombie hits the orc.8RhG  The orc hits your orc wizard zombie with a +0 dagger.  Your orc wizard zombie hits the orc.8RhP)Z   orc zombie (minion)Z 2 orc wizard zombies (minion)8RhUy8==7208Rh]8Rh_- _The orc dies!8Rh!`9Rh!#### ..#.# #######.##.. ..........## #######.##.).[ ####Z[.....####)# #########...........# ############# ###....####9Rh9Rh5%19Rh9Rh; _You swap places.  Things that are here: _a +0 dagger; a +0 robe:RhP÷#.....###.##### ..#.# #######.##.. ..........## #######.##.).[ ####Z[.....####)# #########...........# ############# ###....:Rh!:Rh#%2:RhD*:Rh.i _You swap places. _You see here a +0 hand axe.:Rh[! #.########...#.## #### #÷#.....###.##### ..#.# #######.##.. ..........## #######.##.).[ ####Z[.....#####)# #########...........############## ###:Rh|) :RhJ+ p9==3:Rh3 :Rhf8 _You swap places.  Things that are here: _a +0 dagger; a +0 robe;RhL)..[........[.### #.########...#.## #### #÷#.....###.##### ..#.# #######.##.. ..........## #######.##..)[ ####Z[.....####)# #########...........#;Rh[WZ)4 _ _You see here a +0 dagger...###...........###...##...####.##...#.#.....[........[.#########...#.## #÷#...########.##### .<Z.ZZ..#.# ###ARhm ########.#.. ...## ###.Z))#)ARhb ARh ARh ARh/ \Z.ZZ.ARh %4ARh ARhn ARhH##..#.........##..>..###...........###...##...####.##...#.#.....[........[.#########...#.## #÷#...########.##### .Z.ZZ...#.# ###########.#.. ...## ###. ARh$ wizard zombie (minion)Z#))#ARhARh DZ<ARh%5ARhݵBRh ##[##...#####..#.........##..>..###...........###...##...####.##...#.#...BRhG+..[........[.#########...#.##.# #÷#...Z########.##### .<.ZZ...#.# ###########.#.. ...## ###.Z)BRh BRh_BRhZ.ZZ 2 orc wizard zombies (minion)BRhg%6BRhBRhBRhA X##.#.####..#.###.. ##[##...#####..#.........##..>..###...........###...##...####.##...#.#.....[........[.##BRh .########...#.##Z# #÷#...########.##### .Z.ZZ...#.# ###########.#.. ...## ###.ZBRh ,BRh BRh< Z.Z   orc zombieZZ 2 orc wizard zombies (minion)BRh %7BRh BRh. 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You freeze the jackal.IRh֨Y  You kill the jackal!IRh,IRh-IRh..ZZ.h.   jackal (IRhQK====5.8 (1.2IRh7_IRhz' _The jackal barks!IRh ...Z.....#2#_.......##.######.########...# #....# #..###...### #..#.# ##..[#.....Z. #...#.........Z####...#.##.....Z.# #..........#.#IRhZ e ###...#.# ##.#.####  #.#.# ##[##..#.##h##..#. #. #....##..>.#......## ..### #....#####...IRh [.[.......#######IRh^ IRh IRh* _..ZZThe jackal completely misses you.IRh* `=---60IRh0 IRh[3 > _The jackal bites you but does no damage.IRh O  You hit the jackal. You freeze the jackal.IRh IRhS IRh '.Z†Z   orc zombie (minion)Z 2 orc wizard zombies (minion)IRh ---8.0 (1.2Soul SplinterIRhh IRh- J _You kill the jackal!JRh)##.######.#########...# #....# #..###...### #..#.# ##..[....... #...#........####...#.##.....ZZ# #..........#.# ###...#Z# ##.#.#### #...#.# #.#.# ##[##..#.###..#. #. #....##..>JRh V.#......## ..### #....#####....[.......####### #÷#JRh,JRhېF.ZJRh?3-90JRh JRh&s _You see here a jackal corpse.JRh$ ...# #....# #..###...### #..#.# ##..[....... #...#........####...#.##Z# #..........#.# ###...#Z# ##.#.####  #.#.# ##[##..#.##†##..#. #. ...##..>.#......## ..### JRh5% #....#####....[.......#######. #÷########.##JRh(( JRh( JRhw) JRh0 F.ZJRh2 G-90 _JRh{9 JRh&< KRh 3KRh KRh'$ KRh( ,KRh5- KRh0 z _You swap places.  You see here a jackal corpse.KRh5 IKRh7 5 _You swap places.KRh; 3KRh< KRh? 5 _You swap places.KRhnB KRhC KRhF 3KRhG KRhI KRhK KRhO KRhMP KRhP KRhR KRh$T KRhW KRhX ,KRh Z KRh^ ,KRh_ KRhb ,KRhc KRhe KRhg KRhh KRhTj KRh/m ,KRh n KRho KRhq KRhr KRhxt KRh6w ,KRhjx KRhz KRh{ KRh ,KRh KRh{ KRh KRhӈ KRh BKRhɎ KRh KRhY KRh KRh$ KRh KRh KRh ,KRh KRh KRh KRh KRhN ,KRh KRhФ KRh KRh KRhܩ KRh KRh KRh KRh+ KRh KRhi KRh KRhg KRh) KRh KRh9 KRh" KRhY KRh KRh KRh, KRh KRh KRh KRhj KRhB KRh4 KRh KRh KRh ,KRh" KRh$ KRh KRhA KRh KRhI KRh KRhl KRhO ,KRh KRh KRh`   ##Z##†# #.#.#  #. ####.##Z# #.#.#  #. #..Z.##.# #.#.#  #( #.#####.# #.#.#  #. #.# #.# #  #. #Z# #.# #  #. #Z# #.# #.  #.##Z#####.# #.###  #.@........# #.# 711.0 (KRh/ 21.0)  ####..###### #.###  ##.# #.<.Z  #.# ##  #.#  #.#   wizard zombie (minion)  #.# KRhq | #.# KRh KRh KRh .ZZ 2 orc wizard zombies (minion)KRh +2.0 (22KRh KRh( % _Found 6 stones.MRhMRhMRhMRhMRhMRhnMRhMRhGMRhBMRh+MRhMRhMRhMRhMRhMRhsMRhiMRhMRhMRhMRh,MRh>MRhMRhMRhMRhMRh~MRhMRh MRh MRh MRh MRhMRhMRhMRhLMRhMRh MRhCQ  You see here 6 stones.MRhDMRhMRhMRh) MRh)a _MRh),MRh*MRh&/S _You swap places.  You see here 6 stones.MRhs23MRh33MRh55 _You swap places.MRh83MRhR9MRh;5 _You swap places.MRhZ>3MRh?MRhR@MRhAMRhbCMRhEMRh/FMRhJ,MRh{LMRhOMRhQMRhRMRhSMRhSMRhTMRhVMRhWZ,MRhZMRh~\MRh]MRh_MRhaMRhaMRhbMRhSdMRheMRhfMRhDiMRhiMRhjMRhUkMRhlMRhnMRhp,MRhnqMRhrMRhHtMRh!uMRhx,MRhvyMRhzMRhBMRhMRhiMRhMRh MRh҃MRhMRh܆MRhMRhOMRhMRhMRh#MRhGMRhMRhMRhZMRhMRhkMRh;MRhMRhwMRhMRhݏMRhMRhXMRhБMRhMRhIMRhnMRhMRhYMRhMRhMRhĖMRh=MRheMRhMRhRMRh MRhMRhMRhMRh4MRhMRh'MRh_MRh|MRheMRhMRh,MRhMRh\MRhMRhMRh MRh,MRhMMRhMRhMRh MRhMRhwMRhMRh٭MRhMRh0MRhMRhdMRh5,MRhMRh%MRh\MRhMRhMRh,MRhMRh~MRhMRhMRh#MRh,MRhϻMRhļMRh^MRh MRhMRhc,MRhʿMRhMRhQMRhMRh\,MRh],MRh*MRhMRh!,MRhMRh MRhMRhMRh!MRhMRh,MRhMRhoMRhMRhMRhfMRhMRhMRhMRhkMRhcMRhMRh,MRh9MRhtMRhMRh8MRhMRhTMRhMRhMRhvMRhAMRhMRhMRhMRhMRhIMRhMRhMRhMRhhMRh) nMRh MRh MRhzMRhjMRhMRhyMRh MRhMRhMRhGMRh,MRhMRh7MRhMRhMRh!MRh3#MRhc#MRha$MRhA&MRh/(MRh)MRh+MRh-,MRh7/MRh0MRh3MRh4MRh6MRh8MRh8MRh9MRhu;MRh2=MRhr>MRh@MRhBMRhBMRhCMRhmEMRhIGMRhHMRh*KMRhLMRhLMRhMMRhHOMRhjMRhkMRhmMRh9nMRhqMRh.rMRhtMRhvMRhvMRhwMRhzMRhMRhЂ,MRhMRhMRhMRhMRhMRhMRhMRhMRh,MRhVMRh9,MRhMRhgMRhɧMRhMRhcMRhMRhRMRhMRh4MRh#MRh,MRhcXMRhMRhMRhMRhMRhMRh`MRhRBMRhMRh=MRhMRhMRhMRh|,MRhMRhMRhsMRhMRh}MRhMRhMRhkMRhMRhuMRhMRh MRhMRhKMRh MRhMRhWMRhMRh9 XMRh~ MRhMRha)MRh+MRh0,MRh1MRh1MRh32MRh4MRh8MRh:MRh<,MRh>MRh@MRhmCMRhFMRhHMRhWMMRhMMRhOMRh;SMRhyTMRhWMRhlYMRh<\,MRh]MRh(`MRhbMRheMRhgMRhiMRhBjMRhlMRhnMRhqMRhuMRhUwMRh2y,MRh{MRh}MRhXMRhMRhnMRh}MRhÆMRh9MRhEMRhMRhMRhMRhMRh MRhMRhMRhDMRhMRhBMRh*nMRhMRhMRh~,MRhMRhJMRhMRhMRh%MRhMRhCMRhnMRhNMRhMRh,MRhMRhSMRhc,MRh* MRhW+ MRh3 XMRh%< MRh> MRhA MRh C MRhE MRhE MRh{G MRhRJ MRh_N MRhP MRhDQ MRhR MRhYU MRh;X MRh`Y MRhZ MRhZ MRh[ MRh3^ MRha MRhb MRhsd ,MRhe MRhg MRhi MRhvl MRhm MRh@o MRho MRhlp MRhs MRhPu MRhw MRh y MRhz ,MRh{ MRhO~ MRh MRh MRh MRh MRh MRh( MRh] MRh MRh{ MRhϐ MRh{ MRh MRho MRh4   You see here a +0 robe. _MRh MRh ,MRh^ MRh MRh MRh MRhM MRh MRh[ MRh@ MRh MRh9 MRh(   There is a stone staircase leading down here. _MRh  BMRh MRh MRh MRh ,MRh MRhu 5 _You swap places.MRh MRh MRh0# 3MRh& MRh) 5 _You swap places.MRh/ IMRh1 MRh6 j _You swap places.  There is a stone staircase leading down here.MRhn9 MRh< MRh> MRhp?  _MRh6E ,MRhJ MRhM MRhQ BMRhqT MRhe MRhM MRh MRh< MRh] MRh MRht MRh MRh MRhn MRhx ,MRh+ MRhK MRh* MRh' MRh MRh ,MRh MRh MRhʲ MRh MRh MRh+ ,MRh MRhr MRh BMRh MRh MRh MRhJ MRh6 MRh MRh MRh ,MRh MRh MRh" MRh# MRh MRh ,MRh3 MRh wap places. _You swap places. _There is a stone staircase leading down here.  Things that are here: MRh R a +0 dagger; a +0 robe; the elf skeleton of DowanMRh7 MRhh MRh MRhn MRhb  _MRhL MRh_ |  Items here: )))) [.MRh MRhK MRhW MRh  _MRh MRhc MRh: MRh% MRh MRh3 MRht MRh` MRh MRh  MRh MRh9 MRho MRh,! MRh" MRh$ MRhY& MRh%) MRh* MRh9+ MRh, MRh: MRh< MRhYE nMRhF MRhG MRhDJ MRhK MRhK MRhL MRhN MRhP MRhS MRhlT MRhT MRhU MRhV MRhX MRh[ ,MRh\ MRha MRhd MRhe ,MRhf MRhth MRhAq MRh8r MRhCs MRhu MRhv MRhw MRhEx MRhy MRh{ MRh| MRh* MRh@ ,MRh+ MRhт MRh/ MRh MRh} MRh MRh{ `MRh XMRh `MRh) MRhk BMRh] XMRh MRh MRh MRh MRh ,MRhZ MRh MRh MRh} MRh9 MRhF ,MRh  MRh MRh MRh MRhF MRhn ,MRh MRhF MRh MRh MRh! MRh=$ MRh$ MRh& MRh) MRh, MRh0 MRh2 ,MRh8 ,MRh< MRh}? MRhFD MRhG ,MRh J MRhL MRhO MRhR MRhSU MRhzW ,MRhY MRh[ MRh^ MRh` MRhc MRhe MRh@f MRhg MRhlk R  There is a stone staircase leading down here.MRh$r MRhs MRh|v MRhx MRhz 5 _MRhR MRh3 MRh MRh MRhL MRhԋ MRhU MRhא MRh ,MRh{ MRhט MRhV MRhC MRh MRhҡ MRh MRhŦ ,MRhS MRh MRh MRh MRh MRh ,MRh MRh MRhp MRh MRhb MRhE ,MRh MRhN MRhx MRh MRh MRh ,MRhA MRh MRh MRh MRh MRhs MRh MRh MRhe MRh MRh9 MRhU MRh` MRh MRh4 MRh MRhy MRh3 MRh MRh MRh MRh- MRh> MRh MRh MRh MRh MRh% MRh MRh MRh MRh MRh- MRh MRh> MRh MRhx MRh MRh MRhJ MRh BMRh[ MRh ,MRh MRhE MRh4 MRh MRh MRh>! MRh! MRhc" MRh& MRh' MRh ) MRh+ MRhd, MRh, MRh- MRh/ MRh2 MRh 3 MRh5 MRh6 MRh6 MRh7 MRh39 MRhN; MRh:< MRh> MRh? MRh@ MRh1A MRhwB MRh`D MRhE MRhG MRh3I MRhI MRh'J MRhK MRhM MRhM MRh3O MRhO MRhO MRhO MRhP MRhVR MRheS MRhU MRhV MRh"W MRhW MRhY MRhb @ #####....#.####.# #..###... #############..... #@.Z.ZZ...........MRh=c 9 #.#####..... #.. #..... #.._ #Z.... #...Z #Z...# ########## #.#..# Z   hound zombie (dormant) MRhc " #..# #....# Z   orc zombie (minion)  #..# ##...# ZZ 2 orc wizard zombies (minion) #..#####....MRhh 878.0 (166.0)  A hound zombie comes into view.MRhi MRhSj MRhul MRhr Z.ZZ.Z.Zally target)MRhbt +97MRhz MRh}} C _Found an ancient bone altar of Kikubaaqudgha.RRh ,RRh RRh RRh .ZZ.ZZ_80.0)SRhqSRhOSRh_<ZZ.SRh-=1SRhSRhl _The hound zombie barely misses your orc wizard zombie.URh  #   #....> #.###.   ##.# #.   #..###.   #.   #URhW.   #Z@Z..........   #Z#..   #.Z #..   #.._ #Z.   #.... #Z...#   URh########## #.#..# Z   orc zombie (minion) #..# #....# ZZ 2 orc wizard zombies (minion)URh #..# ##...## URh1#..#####..URh  You swap places. Something bites your orc wizard zombie. x2URh.   orc wizard zombieURhh2URhURheZ _Your orc wizard zombie is destroyed!VRhZ.Z   hound zombie (ally target)  orcZ   orc wizard zombie (minion)3VRh#VRhޞf _Your orc zombie closely misses the hound zombie.VRh VRh %4VRh VRhV _The hound zombie barely misses you. Your orc zombie hits the hound zombie.XRh;5XRhXRhM _The hound zombie barely misses you. x2; Your orc zombie hits the hound zombie.YRhPYRhR%6YRhXYRhZY _The hound zombie barely misses you.YRh#M # #....># #.###.# ##.# #. #..###. #. #. #ZZ@. #Z#. #.. #. #.._ #Z. #.... #Z...# ### #.#..#  #..# #....#  #..# ##...# #..#####.YRhv  You swap places.  The hound zombie bites your orc wizard zombie.  Your orc zombie barely misses the hound zombie.YRhUy%7YRh:YRhl _Your orc wizard zombie barely misses the hound zombie.ZRh S  The hound zombie bites your orc wizard zombie.ZRh i  Your orc wizard zombie is destroyed!ZRhR HZ.ZRh %8ZRhE ZRh f _Your orc zombie closely misses the hound zombie.\Rh;  You hit the hound zombie.  The hound zombie is moderately damaged.The hound zombie bites you but does no damage.\RhB=,9.2 (1.2\RhC\RhF< _Your orc zombie hits the hound zombie.\Rh,   You completely miss the hound zombie.The hound zombie is moderately damaged.The hound zombie barely misses you. Your orc zombie hits the hound zombie.\RhK2 V2-90.4\Rh3 \Rh6 1 _The hound zombie bites you.]Rhd  You hit the hound zombie.  The hound zombie is heavily damaged.The hound zombie bites you but does no damage.]Rh0f'1.6]Rhl]Rhoi _Your orc zombie completely misses the hound zombie.]Rh) M _Your orc zombie completely misses the hound zombie.  You hit the hound zombie.  The hound zombie is severely damaged.The hound zombie misses you. Your orc zombie hits the hound zombie.]Rh U3=2.8]Rh ]Rho D _The hound zombie bites you but does no damage.^Rh<V  You slash the hound zombie!^Rh>.ZZ   orc zombie (minion)^RhC/84.0^Rh|I^Rh#LS _You destroy the hound zombie!^Rh ;     #....>   #.###.   ##.# #  ^Rh  #..###   #   #   #.@Z   #.#   #.. # ^Rh  #.._ #Z   #.... #Z... ^RhI  ### #.#..#   #..# #....# ^Rh}  #..# ##...   #..#####^Rh ^RhM ^Rh 3-50^Rhd ^Rh & _You swap places._RhKw     #....   #.###   ##.# #   #..###   #  _RhK #   #@.Z  #.#   #.. #   #.._ #Z   #...._Rh&L #Z...   ########## #.#..#   #..# #....#  _Rh_L #..# ##...   #..#####_RhO_RhU0Z._Rh'W?-6_RhK[_Rh\_Rh̘ #####....#####.# ..##...############_Rht 5.Z..........###########..p#### _.#p## #Z..############## #.# #..# #..p   human (wandering)#p   burial acolyte (asleep)####.... Z   orc zombie (minion)_Rh 2####..##..Z_RhP  Miasma emanates from the human's flesh.A burial acolyte comes into view. It is wielding a +0 dagger._Rhͯ Z. , poisoned), ally target)_Rh. Y=7Soul Splinter_Rh _Rh R _The human is engulfed in dark miasma. The human is poisoned._Rh^k ....#####.# ..##...############Z............###########..p#### _.#pZ..############ #.# #..# #..#####...._Rh8l V####..##..Z..Z..###.>_Rh4{  The human is engulfed in dark miasma. The human looks even sicker.  The human dies!_Rh0| _Rh? p.ZZp   burial acolyte (asleep, ally target)Z   human zombie (wandering)_Rh %8_Rh _RhB ^ _The human rises from the dead!bRhF& #....> #.###.   ##.# #.   #..###.  bRh& #.   #####.   #...   #Z#####.   #.@.p#### #.   bRhU'#.._.#Z## #Z.   #....#### #Z...#   ## #.#..#  bRh'#..# ##...#   #..#####.   bRh'####..##..Z.   #..Z..###.>.bRh"1bRh2%9bRh}BbRh9( #....># #.###.# ##.# #. #..###. #. ###. #.. #Z#####. #..@p#### #. bRh(#.._.#Z## #Z. #....#### #Z...# ## #.#..#   #..# ##...# #..#####. ####..##..Z.....)bRh)| #..Z..###.>.bRhR+bRhY8.ZZZ900cRhQ cRh!X  The helpless burial acolyte fails to defend itself.cRh .@pZpYou hit the burial acolyte but do no damage.cRh<4=1.2 (1.2cRhcRh7E _The burial acolyte hits you but does no damage.dRhj  You hit the burial acolyte but do no damage.The burial acolyte barely misses you.dRh l '2.4dRhps dRhw ` _Your orc zombie misses the burial acolyte.eRhԅ eRh You closely miss the burial acolyte. The burial acolyte closely misses you.3.6eRheRhQ _Your orc zombie hits the burial acolyte but does no damage.fRh8  You closely miss the burial acolyte. The burial acolyte closely misses you. _Your orc zombie hits the burial acolyte but does no damage.  You hit the burial acolyte. You freeze the burial acolyte.  The burial acolyte is moderately wounded.  The burial acolyte hits you but does no damage.  Your orc zombie closely misses the burial acolyte.fRh'4.8fRh fRhүE _The burial acolyte hits you but does no damage.gRhE  You closely miss the burial acolyte.The burial acolyte is moderately wounded.Your orc zombie barely misses the burial acolyte.gRhO'6.0gRhEgRh[ _The burial acolyte barely misses you.gRhr@  You hit the burial acolyte. You freeze the burial acolyte.  The burial acolyte is almost dead.The burial acolyte closely misses you.gRhCE'7.2gRhHgRhK> _Your orc zombie hits the burial acolyte.hRht@  You slash the burial acolyte! You freeze the burial acolyte.  You kill the burial acolyte!hRhJ&)Z   human zombieZ   orc zombie (minion)hRhPu838.4Soul SplinterhRhzWhRhZ _You have harvested enough death to cast Grave Claw an additional time.hRhE 5#....># #.###.###.# #.#..###.#.##.##.#.#####.hRhAF g#...@#### #.##..Z.#Z## #Z......##....#### #Z...### #.#..# ##..# #....# ##..# ##...##..#####.####..##..Z.....)##..Z..###.>.hRhO hRhNQ 4-90hRh{X hRh^ i  Things that are here: _a +0 dagger; a +0 robekRhu###.####.# #.....##.....##############.............#.###########..)#### #kRh0Z@#ZZ..############## #.#..#  #..# #..#...#######.......####..##..Z.....)#..Z..###.>.......##..# #..#kRhkRhH-10 _kRhkRhlRh'QmRh  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nRh<9nRh:nRhOBnRhwE _You can't see any susceptible monsters within range! (Use Z to cast anyway.)pRh#.###.## Pokesalot the Thaumaturge##.# #... Deep Elf#..###... Health: 43/43 ========================#.......# Magic: 22/22 ========================#############.......# AC: 10Str: 5#.................... EV: 12Int: 23#.###########........ SH: 0Dex: 20#...)#### #.......# XL:  8 Next: 83% Place: Dungeon:5#..Z@#Z## #Z......# Noise: ---------  Time: 4910.4 (0.0)pRhp #....#### #Z...#### x) +3 falchion (freeze)########## #.#..# # Cast: Soul Splinter#..# #....# ##..# ##...#####..#####....... Z   human zombie####..##..Z.....)# Z   orc zombie (minion)#..Z..###.>.......#.##..# #........# _a +0 dagger; a +0 robe  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Press: ? - help, v - describe, . - travelThe floor.pRhW;Z@#A translucent rock wall.pRh*  #Z  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Press: ? - help, v - describe, . - travelHere: a human zombie (fire blocked by a translucent rock wall)  The floor.tRh13#.###.## Pokesalot the Thaumaturge##.# #... Deep Elf#..###... Health: 43/43 ========================#.......# Magic: 22/22 ========================#############.......# AC: 10Str: 5#.................... EV: 12Int: 23#.###########........ SH: 0Dex: 20tRh2#...)#### #.......# XL:  8 Next: 83% Place: Dungeon:5#..Z@#Z## #Z......# Noise: ---------  Time: 4910.4 (0.0)#....#### #Z...#### x) +3 falchion (freeze)########## #.#..# # Cast: Soul Splinter#..# #....# ##..# ##...#####..#####....... Z   human zombie####..##..Z.....)# Z   orc zombie (minion)#..Z..###.>.......#.##..# #........#Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  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W##.# . ..# ~Rh f###.##Z##### .. .♣~Rh- ###.##.....# .P ♣♣ ~Rhy !~RhV ~Rh ~Rh ".Z~Rh ~Rh ~RhM 9~Rh_ ~Rh Rh / ######## .......# #.####.# Z# #†########## #.# #........Z.### ..# ##########.@w#Rh/# #.#..######## #.#.Z.....# ##....#..##.# ...####.##Z##### ....♣ ###.##.....# .PP♣♣ #..##.######## .♣♣ ##.##.#Rhj8RhT9'90RhH?RhiARhy  The helpless dart slug fails to defend itself.  You hit the dart slug. You freeze the dart slug.Rh# .Z@ww  The dart slug is heavily wounded.=2.0 (1.2RhDRhV _The dart slug barely misses you.RhMoW  You slash the dart slug! You freeze the dart slug.Rht.Z   orc zombie (minion)Rhz_3.2Soul SplinterRhRhM _You kill the dart slug!Rhj # .####.# Z# #†### .# #.### # ##Z.@# # #.#..# # #.#...# Z.....# ##....###.# ....#Rhj###.##Z##### ♣....♣ ###.##.....# ♣.PP♣♣ ..##.# ♣♣.♣♣ RhlRhq:.ZRhs4-40RhwRhyRhK!  ####### ...... .#### Z# #†########## .# #..........############.Z.## #.#@.######## #.#...#.Z.....# ##....## #Rh! ###.##Z##### ♣....♣.....# ♣.PP♣.##.######## ♣♣.♣ #.##.# .♣Rh ) Rh#+ @-5Rh/ Rhz1 RhX I ####### ...... .#### Z# #†########## .# #..........############.Z.##Rh O #.#..#########.#.Z.....#....## ####.##Z##### ♣....♣.....# ♣.PP♣.##.######## ♣♣.♣♣ #.##.# .♣♣ ....RhR Rh Rh F.ZRh &6Rh Rhe RhC####### ...... .#### Z# #†########## .# #..........############...## #.#Z.##RhD####### #.#....Z.....#....## ###.##Z##### ♣....♣.....# ♣.PP♣.##.######## ♣♣.♣ #.##.# .♣♣ ♣ .....#RhEs #.##.# ######RhGRh~MF.ZRhO&7Rh*URhdWRh*...... .#### Rh>Z# #†########## .# #..........############...## #.#..######### #.#Z...Z.....# ##.....## ###.##Z##### ♣....♣Rh#7.....# ♣.PP♣.##.######## ♣♣.♣ #.##.# .♣♣ .....# #.##.# ###### ..Z..###....RhRhF.ZRh&8Rh!RhVRh#### Z# #†########## .# #..........############...## #.#..######### #.#....Z.....# ##.Z...## #..###.##Z##### ♣.@..♣.....# ♣.PP♣Rh.##.######## ♣♣.♣♣ #.##.# .♣♣ .... #.##.# ###### ..Z..###.... #Z#...Z)RhRhF.ZRh&9Rh{RhqRh' #.####.# #Z# #†#### #.# #Rh%( %...###.# ##...##.# #.#..##.# #.#...#.Z.....# ##....#.##.# #.Z..#.###.##Z##### ♣@...♣Rh( :.###.##.....# ♣.PP♣♣ #..##.# ♣♣.♣♣#.##.# .♣♣#.##.# ♣.# ##.##.# ###### ...Z..###....# ##Z#...Z)....#Rh) Rh2 Rhe4 )5000Rh3; Rh< Rh Z# #†########## #.# #..........### ..# ##########...## #.#..##########....Z.....#....## #.Z###.##Z##### ♣....♣.....# ♣@PP♣♣ #..##.######## ♣♣.♣♣ #.##.# .♣♣ ♣ ......# ##.##.# ###### ...Z..###.... ##Z#...Z).#.####)###Rh Rh J.ZRh &1Rh Rh Rha.# #..........### .# ##########...# #.#.######## #.#...# Z.....# ##....# ..##.# #....# ###.##Z##### ♣Z...♣ ###.##.....# ♣.PP♣♣ .######## ♣♣@♣♣ ##.# ♣.♣♣ .##.# ♣♣ .....# #.##.# ###### ..Z..###....# #Z#...Z)....#.#.####)#### ..#.# #Z#RhRh6.Z2Rh.# ##########...## ..# #.#..##.######## #.#...#..Z.....# ##....#....##.# #....#RhC ###.##Z##### ♣....♣.###.##.....# ♣ZPP♣♣ #..##.######## ♣♣.♣ ##.##.# #.##.# ♣♣.♣ ......# .♣ ##.##.# ###### ♣. ...Z..###....# +# ##Z#...Z)....# ..#.#.####)#### .# ...#.# #Z# RhZ)# ####.# #.#RhRh9.ZZ   orc zombie (minion)Rhs&3RhRh.E _Found a hammer. Found a runed translucent door.Rhkg# #.# .######## #.#...# Z.....# ##....# ..##.# #....# ###.##Z##### ♣....♣ ###.##.....# ♣.PP♣♣ .######## ♣♣Z♣♣ ##.# ♣.♣♣ .##.# ♣♣@♣ .....# ♣.♣ #.##.# ###### ♣♣. Rh..Z..###....# +# #Z#...Z)....# ...#.####)#### ..#j   Crazy Yiuf (asleep) ..#.# #Z# j)# ###.# #.# ###  #.# #Z####Rh[Rh7.ZCrazy Yiuf (asleep)Z   orc zombie (minion)Rh&4RhRhRhRhRhjRhRh !#######. ..Z.....#....## ###.##Z##### ♣....♣.....# ♣.PP♣ ..##.######## ♣♣.♣♣ #.##.# ♣Z♣♣ ♣♣. .... Rh #.##.# ###### ♣♣.♣ ..Z..###....# +# #Z#...Z)...#.####)#### ..#.# #Z# j) ##.##  Z####....# ###Rh~ Rh F.ZRhL &5Rhe RhE Z.....# ##....# ..##.# #....# ###.##Z##### ♣....♣ ###.##.....# ♣.PP♣♣ .######## ♣♣.♣♣ ##.# ♣.♣♣ .##.# ♣♣Z♣ ....# ♣.♣##.# ###### ♣♣@♣ .Z..###....# #+# Z#...Z)....# ... RhF ~.#.####)#### #...# .#.# #Z# #.j)# ##.# #.# #####  #.# #Z####  Rh #.# #....# ####.# ##.### #.#Rh 7  Crazy Yiuf shouts!Rh< Rh2 .Zj.jRhA &6Rh Rh e _Crazy Yiuf cries, "Aardvark!"Rhb 2'Rh RhI {j.(ally target)Rh! ;7Soul SplinterRhʢ Rh ( _You open the door.RhY  RhZCasting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhI *combustible, ally target)Flames lash Crazy Yiuf.  Crazy Yiuf is lightly wounded.Rh#Vj.Rh %u0---====8Rh\,Rh.> _Crazy Yiuf's fire resistance burns away.RhWA<######## #.#...#Z.....# ##....# .....##.# #....# .###.##Z##### ♣....♣#.##.....# ♣.PP♣♣ .Rh-B.##.######## ♣♣.♣♣ #.##.# ♣.♣♣ #.##.#♣♣.....# ♣@♣♣ #.##.# ###### ♣♣Z♣ ..Z..###....# #j# #Z#...Z)....# ... #.#.####)#### #...# ..#.# #Z# #..)# ###.# #.# #####  RhB #.# #Z####  #.# #....# ###Rh&Og  You swap places.  Your orc zombie closely misses Crazy Yiuf.RhP=---9Soul SplinterRhWRhZ_ _Crazy Yiuf barely misses your orc zombie.Rh   Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh) * Flames lash Crazy Yiuf. Crazy Yiuf is burned terribly!Rhe  Crazy Yiuf is moderately wounded.Crazy Yiuf hits your orc zombie with a +4 quarterstaff of chaos!  Lightning courses through your orc zombie!Rh)y.j)Rh19----====10Soul SplinterRh Rh.S _Your orc zombie is destroyed!RhD  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh  You miscast Scorch.  You are very lightly contaminated with residual magic.  Nothing appears to happen.Rhlj'7-------1Contam  Rhko_Crazy Yiuf screams, "Scoff snail testudinal!"Rh  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh΢.######## #.#...#  Pokesalot the Thaumaturge ..Z.....# ##....#  Deep Elf .....##.# #....#  Health: 43/43 ======================== .###.##Z##### ♣....♣  Magic: 14/22 ===============--------- .###.##.....# ♣.PP♣♣  AC: 10Str: 5 ..##.######## ♣♣.♣♣ EV: 12Int: 23 #.##.# ♣.♣♣ SH: 0Dex: 20 #.##.# ♣♣.♣ XL:  8 Next: 84% Place: Dungeon:5 .....# ♣@♣♣ Noise: ---------  Time: 5011.2 (0.0) #.##.# ###### ♣♣j♣ x) +3 falchion (freeze) ..Z..###....# #'# Cast: Soul Splinter #Z#...Z)....# ... Contam #.#.####)#### #...# Rh\| ..#.# #Z# #..)#  j   Crazy Yiuf (combustible) ###.# #.# #####  #.# #Z####  #.# #....# ###Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak  (moderately wounded, more vulnerable to fire)RhH .######## #.#...#Pokesalot the Thaumaturge ..Z.....# ##....#Deep Elf .....##.# #....#Health: 43/43 ======================== .###.##Z##### ♣....♣Magic: 14/22 ===============--------- .###.##.....# ♣.PP♣♣AC: 10Str: 5 ..##.######## ♣♣.♣♣EV: 12Int: 23 #.##.#♣.♣♣SH: 0Dex: 20 #.##.#♣♣.♣XL:  8 Next: 84% Place: Dungeon:5 .....#♣@♣♣Noise: ---------  Time: 5011.2 (0.0) #.##.# ###### ♣♣*♣x) +3 falchion (freeze) ..Z..###....# #'#Cast: Soul Splinter #Z#...Z)....# ...Rh [40mContam #.#.####)#### #...# ..#.# #Z# #..)#j   Crazy Yiuf (combustible) ###.# #.# ######.# #Z#####.# #....# ###Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak  (moderately wounded, more vulnerable to fire)Rh 9 Rh7 jAiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak  (moderately wounded, more vulnerable to fire)  You draw life force from Crazy Yiuf!  Crazy Yiuf hits you with a +4 quarterstaff of chaos.1--==2.2 (1Rh? RhpA - _Crazy Yiuf freezes you.Rh  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh .######## #.#...#  Pokesalot the Thaumaturge ..Z.....# ##....#  Deep Elf .....##.# #....#  Health: 41/43 ======================-- .###.##Z##### ♣....♣  Magic: 12/22 =============----------- .###.##.....# ♣.PP♣♣  AC: 10Str: 5 ..##.######## ♣♣.♣♣ EV: 12Int: 23 #.##.# ♣.♣♣ SH: 0Dex: 20 #.##.# ♣♣.♣ XL:  8 Next: 84% Place: Dungeon:5 .....# ♣@♣♣ Noise: ==-------  Time: 5012.2 (0.0) #.##.# ###### ♣♣j♣ x) +3 falchion (freeze) ..Z..###....# #'# Cast: Soul Splinter #Z#...Z)....# ...h 40m Contam #.#.####)#### #...# ..#.# #Z# #..)#  j   Crazy Yiuf (combustible) ###.# #.# #####  #.# #Z####  #.# #....# ###Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak  (severely wounded, more vulnerable to fire)RhPp.######## #.#...#Pokesalot the Thaumaturge ..Z.....# ##....#Deep Elf .....##.# #....#Health: 41/43 ======================-- .###.##Z##### ♣....♣Magic: 12/22 =============----------- .###.##.....# ♣.PP♣♣AC: 10Str: 5 ..##.######## ♣♣.♣♣EV: 12Int: 23 #.##.#♣.♣♣SH: 0Dex: 20 #.##.#♣♣.♣XL:  8 Next: 84% Place: Dungeon:5 .....#♣@♣♣Noise: ==-------  Time: 5012.2 (0.0) #.##.# ###### ♣♣*♣x) +3 falchion (freeze) ..Z..###....# #'#Cast: Soul Splinter #Z#...Z)....# .hq;49m..Contam #.#.####)#### #...# ..#.# #Z# #..)#j   Crazy Yiuf (combustible) ###.# #.# ######.# #Z#####.# #....# ###Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak  (severely wounded, more vulnerable to fire)Rh'bGonfirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target  Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak  (severely wounded, more vulnerable to fire)  You unleash the spiteful dead! The jagged bones skewer Crazy Yiuf!RhKk)Rhfc. )You kill Crazy Yiuf!3=73.2 (1Soul Splinter-GClaw Rhwn _The last of your harvested death is exhausted.Rh Z.....# ##....# ..##.# #....# ###.##Z##### ♣....♣ ###.##.....# ♣.PP♣♣ .######## ♣♣.♣♣ ##.# ♣.♣♣ .##.# ♣♣.♣ ....# ♣.♣##.# ###### ♣♣@♣ .Z..###....# #'# Z#...Z)....# ... .#.####)#### #...# .#.# #Z# #..)# ##.# #.# #####  #.# #Z####  #.# #....# ####.# ##.### #.#Rhb Rh .--4RhX Rhm  Things that are here: _a +4 quarterstaff of chaos; a +0 cloakRh#Pick up what? 31/52 slots (_ for help) Hand Weapons (select all with ))  a - a +4 quarterstaff of chaos Armour (select all with [)b - a +0 cloak [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Rh  a + a +4 quarterstaff of chaos[Enter] accept (1 chosen)Rhp Rh Rhm .Z.....# ##....#Pokesalot the Thaumaturge ....##.# #....#Deep Elf ###.##Z##### ♣....♣Health: 41/43 ======================-- ###.##.....# ♣.PP♣♣Magic: 13/22 ==============---------- .##.######## ♣♣.♣♣AC: 10Str: 5 .##.#♣.♣♣EV: 12Int: 23 .##.#♣♣.♣SH: 0Dex: 20 ....#♣.♣♣Rh uXL:  8 Next: 87% Place: Dungeon:5 .##.# ###### ♣♣@♣Noise: ---------  Time: 5014.2 (0.0) .Z..###....# #'#x) +3 falchion (freeze) Z#...Z)....# ...Cast: Soul Splinter .#.####)#### #...#Contam -GClaw .#.# #Z# #..)# ##.# #.# #####  #.# #Z#####.# #....# ####.# ##.### #.#(severely wounded, more vulnerable to fire)  You unleash the spiteful dead! The jagged bones skewer Crazy Yiuf!  You kill Crazy Yiuf! _The last of your harvested death is exhausted.Things that are here: _a +4 quarterstaff of chaos; a +0 cloakRhZ Rh Rh 2Rh =RhV 4Rh =Rh #5.2 (1Rhض Rhx  Rh8 Rh 0_a - a +4 quarterstaff of chaosRh Rh>[Inventory: 32/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezingr - a +0 rapier  y - a +2 mace  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  E - a +0 cloak (worn)  c - a +1 scale mail of poison resistance  d - a scarf of repulsion  v - a +1 robe of fire resistance Jewellery (go to first with "=)  i - a +4 ring of protection (worn)  J - a ring of poison resistance (worn) Wands (go to first with /)q - a wand of flame (19) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]RhJ:  n - a +2 whip of freezing  r - a +0 rapiery2 maceF0 heavy war axe  G - a +2 hand axe of electrocution  H - a +0 orcbow Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5} RhD; E - a +0 cloak (worn)  c - a +1 scale mail of poison resistance  d - a scarf of repulsion  v - a +1 robe of fire resistance Jewellery (go to first with "=)  i - a +4 ring of protection (worn)  J - a ring of poison resistance (worn) Wands /)  q - a wand of flame (19) Scrolls (go to first with ?)  e - a scroll of fear  Rh;Xg - a scroll of identify15%Rh   h - 3 scrolls of vulnerability21Rh  o - a throwing net  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5} Rh_ j - 2 scrolls of teleportation6Rh   p - 2 scrolls labelled VERAURU MUNE31RhR z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5} Rh, v - a +1 robe of fire resistance  t - a scroll labelled KEZUID IKOGU  u - 2 scrolls labelled BIOLIACIUC Potions (go to first with !)47RhRhi v - a +1 robe of fire resistance  q - a wand of flame (19)  l - a potion of hastes - 2 potions of might  A - a black potion  B - an inky potion  C - 2 coppery potions73Rh7  q - a wand of flame (19)  e - a scroll of fear Baublesw - 3 flux baubles84Rh>,  e - a scroll of fear  g - a scroll of identify Talismans (go to first with %)9Rh1 g - a scroll of identify  j - 2 scrolls of teleportationm - an inkwell talisman  I - an inkwell talismanRh8botRhRhqRhc  j - 2 scrolls of teleportation  p - 2 scrolls labelled VERAURU MUNERhU  p - 2 scrolls labelled VERAURU MUNE  t - a scroll labelled KEZUID IKOGURh'  t - a scroll labelled KEZUID IKOGU  u - 2 scrolls labelled BIOLIACIUCRh  u - 2 scrolls labelled BIOLIACIUC  l - a potion of hasteRh,Rha RhF RhRhV  u - 2 scrolls labelled BIOLIACIUC  l - a potion of hasteRh(RhERh6RhuM i - a +4 ring of protection (worn)  h - 3 scrolls of vulnerability  u - 2 scrolls labelled BIOLIACIUC94%Rhk\&MJewellery (go to first with "=)  g - a scroll of identify  h - 3 scrolls of vulnerability89Rh M v - a +1 robe of fire resistance4Rh# # c - a +1 scale mail of poison resistance  d - a scarf of repulsion  q - a wand of flame (19)  g - a scroll of identify73RhdGArmour (go to first with [)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  E - a +0 cloak (worn)  i - a +4 ring of protection (worn) Rhp q - a wand of flame (19)57Rh~0Missiles (go to first with ()  o - a throwing net  d - a scarf of repulsion  i - a +4 ring of protection (worn)Rh.4RhIMH - a +0 orcbow2Rh~M G - a +2 hand axe of electrocution  c - a +1 scale mail of poison resistance  d - a scarf of repulsion36RhԊM F - a +0 heavy war axe  E - a +0 cloak (worn)  c - a +1 scale mail of poison resistance1RhX"r - a +0 rapier  y - a +2 mace  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  E - a +0 cloak (worn)2Rh 6 a - a +4 quarterstaff of chaos  n - a +2 whip of freezing  H - a +0 orcbow  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}10Rh M x - a +3 falchion of freezing (weapon)  G - a +2 hand axe of electrocution  H - a +0 orcbow 5Rh MHand Weapons (go to first with ))topRhOG - a +2 hand axe of electrocution. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 3.4 XLs. Damage rating: 8 (Base 7 x 87% (Str) x 102% (Skill) + 2 (Ench)). Elec: It sometimes electrocutes victims (1/4 chance, 8-20 damage). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off an orc on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Axes} {one-handed} {elec} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Rh}PInventory: 32/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezing  r - a +0 rapier  y - a +2 mace  F - a +0 heavy war axe  G - a +2 hand axe of electrocution  H - a +0 orcbow RhU~*Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  E - a +0 cloak (worn)  c - a +1 scale mail of poison resistance Rh~! d - a scarf of repulsion  v - a +1 robe of fire resistance Jewellery (go to first with "=)  i - a +4 ring of protection (worn) Rh~ J - a ring of poison resistance (worn) Wands (go to first with /)Rh~4q - a wand of flame (19) Rh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rhsa - a +4 quarterstaff of chaos. A sturdy wooden pole, meant for fighting. Base accuracy: +3 Base damage: 10 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.1; use (s) to set 14.0 as a target for Staves.  At 100% training you would reach 14.0 in about 2.6 XLs.  Current attack delay: 1.2. Damage rating: 12 (Base 10 x 87% (Str) x 102% (Skill) + 4 (Ench)). Chaos: Each hit has a different, random effect. Rh&4This weapon falls into the 'Staves' category. It is a two-handed weapon. It can be maximally enchanted to +9. You took it off Crazy Yiuf on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Staves} {two-handed} {chaos}{melee weapon} Rh{Menu/colouring prefixes: identified enchanted ego melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Rh :Inventory: 32/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)  a - a +4 quarterstaff of chaos Rh  n - a +2 whip of freezing  r - a +0 rapier  y - a +2 mace  F - a +0 heavy war axe  G - a +2 hand axe of electrocution  H - a +0 orcbow Missiles (go to first with ()  o - a throwing net Rh7 Armour (go to first with [)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5} RhV E - a +0 cloak (worn)  c - a +1 scale mail of poison resistance  d - a scarf of repulsion Rhz  v - a +1 robe of fire resistance Jewellery (go to first with "=) Rh  i - a +4 ring of protection (worn)  J - a ring of poison resistance (worn) Wands (go to first with /)Rhƕ 4q - a wand of flame (19) Rh [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]RhRh}Rh\.Z.....# ##....#Pokesalot the Thaumaturge ....##.# #....#Deep Elf ###.##Z##### ♣....♣RhzHealth: 42/43 =======================- ###.##.....# ♣.PP♣♣Magic: 14/22 ===============--------- .##.######## ♣♣.♣♣AC: 10Str: 5 .##.#♣.♣♣EV: 12Int: 23 .##.#♣♣.♣SH: 0Dex: 20 ....#♣.♣♣XL:  8 Next: 87% Place: Dungeon:5 .##.# ###### ♣♣@♣Noise: ---------  Time: 5015.2 (0.0) .Z..###....# #'#x) +3 falchion (freeze) Z#...Z)....# ...Cast: Soul Splinter .#.####)#### #...#Contam -GClaw .#.# #Z# #..)# ##.# #.# #####  #.# #Z#####.# #....# ####.# ##.###RhU [39;49m #.#You unleash the spiteful dead! The jagged bones skewer Crazy Yiuf!  You kill Crazy Yiuf! _The last of your harvested death is exhausted.Things that are here: _a +4 quarterstaff of chaos; a +0 cloak _a - a +4 quarterstaff of chaosRh 3Rh Rh ,Rh&BRhRhc5=RhRhL3=Rh!RhRh<jYou kill Crazy Yiuf! _The last of your harvested death is exhausted.  Things that are here: _a +4 quarterstaff of chaos; a +0 cloak _a - a +4 quarterstaff of chaos _RhRYour magical contamination has completely faded away.RhRh 6==Rh!Rh$,Rh%Rhi(O=Rh|)Rh@+;7Rh+E==Rh,Rh.,Rh/Rh%2,Rh2Rh~6Rh6h8==Rh,9Rh$:RhS:Rh*<Rh>~9==Rh.@Rh'B,RhCRhQERhERhBFRhJH:20RhHE==RhIRhyK,Rh{MRh^P,RhQRhS~1==RhKXRhZ,Rh[Rh ^,Rh^Rha2===Rhu* _Magic restored.  There is an open translucent door here. _RhRhRhnRhRh~L  There is an open translucent door here.Rh"RhpA== _Rh[Rh=  You see here a +0 cloak.Rh65 _RhRhXRhRhB,RhRhRh,RhRhRh,RhMRhMRh BRhRh RhXRhn ,Rh Rh Rh'Rh(Rh(Rh)Rh/Rh1Rh2Rh2RhA8Rh9Rh9Rhd:Rh@RhHBRhIRhUKRhKRh!LRhS,RhNSRhSRh.ZRh5\Rhr\Rh]RhcRheRh;eRh,fRh{lRhmRhnRhnRhvb  You see here an adder corpse.Rh\xRhx _Rh\yRhRhBRhRhJRhRhRhRhٸBRhRhI,RhRhRh$,RhRhRhBRhrRhm,RhRhRhRh5RhRhRh,RhRhgRh,RhRhRh,RhRhRh,RhRhRhLRhRhRh Rhb ,Rh Rh?Rh",RhRh,RhCRhZRhRh,RhRh$Rh~&,Rh'Rh+Rh-,Rh2Rh7Rh<BRhv>RhA,RhARh_FRhIBRh#LRhXNRhNRhORhCSRhU,RhmVRhqZRhB],RhA^RhKcRhr,RhtRhwRh z,Rh{Rh>Rh XRh։,Rh>Rh֎Rh",RhRhRhTBRhRh{,RhRh[Rh,RhRhRh,Rh̲RhCRh,Rh,Rh,RhRheRh,RhRhRh,RhRhRRhH,RhSRhRh,RhRh{Rh,RhRhRh,Rh\Rhc  You see here a hound skeleton.Rh65 _RhRh#Rh,RhtRhRh,RhvRh' ##.# #.#.#...###...##...........  #.# #.#.##....###.#...#########  #.# #.#.##.##...#.#...#  #.# #.#..[........[.### ##.# #.########...#.## ###### .Rh(^..# #.# #÷#...# #..... #### #.########.##### #.#### #.<.ZZ...#.###########.#### ##.#@................108.2 (93.0) Rhi(V#.#############.#### #.# #.# # #Z# #.# # Rh(#)# #[# # #)# #.# #  #)######.# #  #)#[....# #  Rh))y#.##### # Rh+Rh3Rhf6E _Done exploring.Rh 5.# #.#.#...###...##. #.# #.#.##....###.#...# #.# #.#.##.##...#.#...# #.# #.#..[........[.### .# #.##...#.## ## #.# #÷#...# #. #.##.##### #.####.#.<.ZZ...#.#.####.#.#.Rhg #.#.####(#.# #.# #.#Z# #.# #.#)# #[# #†#)# #.# #.#)# #####.# #.#)# Rh #[....# #.#.# #.##### #.Rh` Rh 79.2 (1.0) _Rh Rh^ Rhl#.# #.#.#...###...##  #.# #.#.##....###.#...  #.# #.#.##.##...#.#...#  #.# #.#..[........[.### ##.# #.##...#.## .# #.# #÷#...# ## #.##.##### #.#### #.<.ZZ...#.#.#### #.# #.#.#### #.# #.# # #Z# #.# # #)# #[# # #)# #.# # #)# #####.# # #)# h0m#[....# # #.# #.##### #Rh}<10RhRhCRhM#........#..###.##### #...###...##..............#############.##...#.#...  ..[........[.### #########...#.## ###### ... #÷#....... #### #.########.##### .<.ZZ...#@###########.############.#.................#############.###.#Z##.# #RhRh%1RhRhRh7TMZ..##..>..##...#.# #........#..###.##### #...###...##..............###.#...###########.##...#.#...  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RhZ## #.#.### #....####.##.##RhIRh%4RhRhYRhJ> # #....># #.###. ##.# #. #..###.....#.####. #.#### #.# #÷#.......#.# #...# #.......#Rh# #.......#.##. #Z## #.......#.### #....####.##.RhRh%5Rh$Rh'Rh_ ####### #....># #.###. ##.# # #..###.....#.#### #.......#### #.# ##.#.# #...# #........# )#### #.......#.##. .#Z## #.......#.## .#### #....####.##.RhRhߣ%6RhƩRh=Rh" ####### #....># #.###. ##.# # #..###.....#. #.......#### #.# #.......##.# ...##...# .)#### #.#.##. _.#Z## #Rh".#.## ..#### #....####.##Rh*Rh-%7Rh2Rh4RhN  ####### #....># #.###. ##.# # #..###.....#. #.......#### #.##.......##.#...........###....# ..)#### #Rh+.#.##. ._.#Z## #.#.##.#### #....####.##RhRh:%8RhRhmRhg-Rh[1RhN8Rh1;RhԧRhRhsRhRhRh+Rh*$Rh%RhM#######....># #.###@#################.# ............###.....#########.###.......#####.# -GClaw .. ..........#.......#.#RhIRh%%9Rh0RhƶRhiM######....@# #.###.#################.# #.................###.....#########.###.......#####.#......#.Rh`Rh&90Rh;Rhc _There is a stone staircase leading down here.RhMRh̹RhlRhRh,1 _RhqRh #.....#..#.##.##.######. #........6 # #.# #.# #.. ### RhVRh",2.0 (1.8Rh&Rh-)} _You climb downwards. _There is a stone staircase leading up here.Rh #...#######........<# .### Rh5 Rh 230 _Rh Rh RhN .#######.......<# .Rh)O J.......########RhkT Rh V %4RhY RhP[ Rh,#######.......<# .######.......########RhRh%5Rh~RhRhx{RhA}RhƀRhRh9V#.. #.# #.# #.######. #........ #<# #.# RhVz#.##.#Rh\Rh^%6RhbRhdRhd#.. #.# #.# #.######. #.. #<# #.# #.##.#RhRh%7RhARh Rh#.. #.# #.# #.######. Rh#. #<# #.# #.##.F#.F   sky beast (asleep)RhRh %8RhRh \ _A sky beast comes into view.Rhژ#.. #.# #.# #.######. #. #<# #.# #.##.F.#.Rh3Rh%9Rh"RhRhM#.. #.# #.# #.######. #. #<# #.# #.#.#.F.#..yy   hornet (asleep)Rh9!U300Soul SplinterRh"'Rhu*Y _A hornet comes into view.Rhђe#.. #.# #.# #.######. #. #<# #.# #.#.##.F.#..y..Rh Rh5~F.FRhԜ%1RhRh#.. #.# #.# #.######. #. #<# #.# #.#.##.F....##..y...##Rhv!Rh'0F.RhU(%2Rh-Rh/RhRh4=3.2 (1.2RhRh _You hit the sky beast but do no damage. The sky beast misses you.Rh9 I #.. #.# #.# #.######. #. #<# #.# #.#.## #.F.....# #..y.. ..# #Rh; RhB w F.  The sky beast attacks as it pursues you!RhB +40RhF Rh  Pokesalot the Thaumaturge  Deep Elf  Health: 32/43 =================-------  Magic: 19/22 ====================----  AC: 10Str: 5  EV: 12Int: 23  SH: 0Dex: 20 ####### XL:  8 Next: 87% Place: Dungeon:5 #...F@# Noise: ---------  Time: 5314.7 (0.0) #.###.################ x) +3 falchion (freeze) ##.# #................. Cast: Soul Splinter #..###.....#########.## -GClaw  #.......#### #.# ###########.......############.#  F   sky beast ...............................# ########RhH###....................# ..)#### #.......#.##.........## _There is a stone staircase leading down here.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beastRh!   Pokesalot the Thaumaturge  Deep ElfRh Health: 32/43 =================-------Magic: 19/22 ====================----AC: 10Str: 5EV: 12Int: 23SH: 0Dex: 20#######Rh XL:  8 Next: 87% Place: Dungeon:5#...*@#Noise: ---------  Time: 5314.7 (0.0)#.###.################ x) +3 falchion (freeze)Rh ##.# #................. Cast: Soul Splinter#..###.....#########.## -GClaw #.......#####.# Rh ###########.......############.# F   sky beast ...............................# ###########....................# ..)#### #.......#.##.........## _There is a stone staircase leading down here.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beastRh 9 RhWU F  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric DrRhU aining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a sky beast  RhU lYou draw life force from the sky beast! You feel life coursing into your body.  The sky beast hits you.RhW ;1==5.7 (1Rh] Rha L _The confined air twists around weakly and strikes you.Rh  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh   Pokesalot the Thaumaturge  Deep Elf  Health: 31/43 =================-------  Magic: 16/22 =================-------  AC: 10Str: 5  EV: 12Int: 23  SH: 0Dex: 20 ####### XL:  8 Next: 87% Place: Dungeon:5 #...F@# Noise: ==-------  Time: 5315.7 (0.0) #.###.################ x) +3 falchion (freeze) ##.# #................. Cast: Soul Splinter #..###.....#########.## -GClaw  #.......#### #.# ###########.......############.#  F   sky beast .........................Rh ......# ###########....................# ..)#### #.......#.##.........## _The confined air twists around weakly and strikes you.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (moderately wounded)Rhw  Pokesalot the Thaumaturge Rhx Deep ElfHealth: 31/43 =================-------Magic: 16/22 =================-------AC: 10Str: 5Rh)xEV: 12Int: 23SH: 0RhIxFDex: 20#######RhoxXL:  8 Next: 87% Place: Dungeon:5#...*@#RhxNoise: ==-------  Time: 5315.7 (0.0)#.###.################ x) +3 falchion (freeze)##.# #................. Cast: Soul SplinterRhy#..###.....#########.## -GClaw #.......#####.# ###########.......############.# F   sky beast ...............................# Rh?y###########....................# ..)#### #.......#.##.........## RhdyT_The confined air twists around weakly and strikes you.  RhyCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhyAiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (moderately wounded)RhL9 RhF  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (moderately wounded)  You draw life force from the sky beast! You feel life coursing into your body!Rh)9====7=6.7 (1Rhse _The sky beast misses you.Rhl  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhV*.  Pokesalot the Thaumaturge  Deep Elf  Health: 39/43 =====================---  Magic: 14/22 ===============--------- Rh*| AC: 10Str: 5  EV: 12Int: 23  SH: 0Dex: 20Rh* ####### XL:  8 Next: 87% Place: Dungeon:5Rh:+ #...F@# Noise: ==-------  Time: 5316.7 (0.0) #.###.################ x) +3 falchion (freeze) ##.# #................. Cast: Soul Splinter #..###.....#########.## -GClaw Rha+" #.......#### #.# Rh+###########.......############.#  F   sky beast ...............................# ###########....................# Rh+h..)#### #.......#.##.........## _The sky beast misses you.Rh+Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh+Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineRh,jAim: a sky beast (severely wounded)Rhd  Pokesalot the Thaumaturge  Deep ElfHealth: 39/43 =====================---Magic: 14/22 ===============---------AC: 10Str: 5EV: 12Int: 23SH: 0Dex: 20Rh5#######XL:  8 Next: 87% Place: Dungeon:5#...*@#Noise: ==-------  Time: 5316.7 (0.0)#.###.################ x) +3 falchion (freeze)Rh9w##.# #................. Cast: Soul Splinter#..###.....#########.## -GClaw #.......####Rh{v#.# ###########.......############.# F   sky beast ...............................# ###########....................# Rh..)#### #.......#.##.........## _The sky beast misses you.Rh;Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded)Rh] g  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (severely wounded)  You draw life force from the sky beast!Rh You kill the sky beast!Rh: &.RhB d43===97.7 (1RhB 9Soul SplinterRhM RhP < _You feel life coursing into your body.Rh # #...@># #.###.# ##.# #... #..###.....#. #.......#### #.##.......##.#......# .Rh]#.........#.)#### #.#.##.RhRh/.--8Rh$RhFRhTo# #....@# #.###.####.# #....#..###.....#.##.......####.......##.# .....# #.........# )#### #.#.##.#Rh&^5=--9RhΟRhԢc _There is a stone staircase leading down here.Rh%@ #######....>#.###@##################.# #...................###.....#########.####-GClaw .Rh@.....#. ._.#Z## #.......#.##........... RhNGRhJ-20 _RhORh@RRhe ########....>#.###.##################.# #@..................###########.##.....#### #.# .-GClaw ...........#.......#.# ...#### #....####.##........... RhC===1RhRhʠRh  #######....>###.##################.# #...................###########.###.......#### #.# RhK ###########.......###########....-GClaw ##.###....####.# ######## #.#..# #.##.........## Rh Rh r6==2Rh4 Rh RhX - #######....>###.##################.# #.................#..###########.###.....@.#### #.# #################### .........................-GClaw #....#.#..#..# #....# #.##.........## Rhi Rh %3Rh Rh\ RhH #######....>###.##################.# #.................#..###.....#########.##.....#### #.# ################# ....................... ###########....-GClaw #....#..# ##...####.##.##.##.#..# Rh^"Rh'%4Rh.Rh/RhH #######....>###.##################.# #...................###.....#########.##.....#### #.# #################### ....................... ########### ..)#### #.###.##..-GClaw ###...#..#####........##.##.##.##.# RhNRh8#r7==5Rh-Rh0Rh3  #######....>#.###.##################.# #...................###.....#########.##.....#### #.# #################### ....................... ########### ..)#### #.### ._.#Z.##.... ...######.#.##...#..  ####..##........)####.##.##.##.#Rh D RhRh|%6RhRh;Rhf ....>#.###.##################.# #...................###.....#########.##.....#### #.# #################### ....................... ########### ..)#### #.##..Rh# ._.#Z.##.... ...#####-GClaw ....#...  #..Z..###.>..............##..... 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Rh__4Rh8_RhRh@ ........................###########........)#### ##.##_.#Z..#### #....### ########## #.#..#  #..# #..##...####.##.##.##.#Rh####..@.....######..##........[##..Z..###.>..............##...#-GClaw _..... Rh### #..#.# ##..[...........###### Rh 8_Rh %5Rhn Rh RhI  ###########..)#### ##.##_.#Z## #...##### ########## #.#..#  #..# #..##...####.##.##.##.#####.......#####..##.....@..[###..Z..###.>..............##...##..# #..#######-GClaw _#..[... ..# #..#.# #...#..#######.#Rh{P 8_RhT p1==6Rh_\ :_Rh ^ Rh #.#  #...)#### #.......#.##  #.._.#Z## #.......#.##  #....#### #....####.##  RhjE# #.#..# #.## #..# #....# #.## #..# ##...####.##.##.##.# #..#####.##.##.##. ####..##.[####.##.##. #..Z..###.>Rh.## #.##..# #.####....#.<.#######...#### ## .Rh?.Z.....#2#_.......# #..#.########....#######.. .# #....# #....... 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Rh.[e.....# #..#.# #...#..#.#RhK[RhogRhfkS2===Rhk9Rhks:_Rh-tRh7 ..)#### #.##_.#Z...#####Rh&8J######### #.#..#  #..# #..#...####.##.##.######.......Rh)9|####..##........[##..Z..###........##..# #..#### #######.<.#######...#### ##....._-GClaw ....#..## .....# #..#.#####........## #.#RhF:_Rh|H&40RhgO:_RhRc _There is a stone staircase leading down here. Rhq;#...)#### #.#.##.#.._.#Z## #.......#.##.#....#### #....####.##.# #.#..# #.##.#..# #....# #.##.#..# ##...####.##.##.##.#..#####.##.##.##.####..##.[####.##.##.#..Z..###.>##.#.##..# #. Rh####....#.<.#######...#### ##. ...Z.....#2#_.......# #..# .######.##....#######..## #....# #......... Rh_### #..#.# ##..[...........## #..#.# #.  Rh Rh$,1 _ Rh[,8_ Rh. Rh3  Rhi-_.#Z..#### #....############ #.#..#  #..# #..#...####.##.##.######.......####..##........[##..Z..###.>.............##..# #..##### ######.<.#######...#### ##...... ...Z.....#2#_.......# #..#### RhZ#-GClaw .. Rh###...... ....# #..........#.#.....# #.# Rh Rh Rhq%2 Rh_  Rh 2_ Rh Rh  ..############## #.#..#  #..# #..#...####.##.##.######.......####..##........[##..Z..###.>............. Rh ##..# #..##### ######.<.#######@..#### ##...... ...Z.....#2#_.......# #..#### .######.########....######-GClaw  Rh .#2   cacodemon (wandering) Rh ..#.#... ..#Z# ##.#.####..#.###...###.# Rh 8_ Rh' _==3 RhP 5######### #.#..#  #..# #..#...####.##.##.######.......####..##........[##..Z..###.>.............##..# #..##### ######.<.#######...#### ##...... ...Z.....#2#_...@...# #..#### .######.########....###### ..# #....# #...................## #..#.# ##..[...........####.. #...#..#######.# Rh ####........## ........#.#.....#Z# ##.#.####..#.###...## Z.#Z# #.#.# ##[##...###...#< Rh ;4 RhE @_ Rh # #.#..# #.## Rh #..# #....# #.## #..# ##...####.##.##.## #..#####.##.##.## ####..##........[####.##.## #..Z..###.>.## #.##..# #........####....#.<.#######...#### ## #...Z.....#2#_.# #.. #.######.########....#######...# #....# #...### #..#.# ##..[..# #..#.# #...#..#####.#.# #..#.#####..## #.#.# #...#.#.....# #.#.#Z# ##.#.####..#.###...###.# .Z.#Z# #.#.# ##[##...###... RhW4#<# Rh2#_2 Rh%5 Rhd_ _The cacodemon shouts! Rh  # #.#..# #.## #..# #....# #.## #..# ##...####.##.##. #..#####........##.##. ####..##........[####.##. #..Z..###.>... #.##..# #........####....  #.<.#######...#### ##  #...Z.....#2#_.# #.. ##.######.########....#######.. #...# #....# #... #...### #..#.# ##..[..# #..#.# #...#..######.#.# #..#.#####........## #.#.# #..#.#....# #.# #...#Z# ##.#.####..#.###...###.# #.Z.#Z# #.#.#  Rhw Z[40m##[##...###...#<# Rh,U_6 Rh;>_ RhvB # #.#..# #.## #..# #....# #.## #..# ##...####.##.##. #..#####........##.##. ####..##........[####.##. #..Z..###.>..... #.##..#4#........####.... #.<.#######...#### ## #...Z.....#2#_.# #..  ##.######.########....#######..  Rh #...# #....#4#.... ##...### #..#.####..[....# #..#.# #...#..#.#.# #..#.#####........## #.#.# # Rhg.#.#.....# #.# 44 2 orange demons (reaching, asleep) ##...#Z# ##.#.####..#.###...###.#  #.Z.#Z# #.#.# ##[##...###...#<# RhU_44 1 asleep) Rho%7 Rh7_ Rh1 _The orange demon screeches! Rh1h  # #.#..# #.## #..# #....# #.## #..# ##...####.##.## #..#####.##.## ####..##.[####.## #..Z..###.>.... #.##..#4#........#### #.<.#######...#### ## Rhh  #...Z.....#2#.# #.. ##.######.########....#.. #...# #....#4#.....#...### #..#.####..[... #.# #..#.# #...#..#..# #..#.#####.## #. #.# #.#.#.....# #.#...#Z# ##.#.####..#.###...###. #.Z.#Z# #.#.# ##[##...###...#< Rh'u K44) Rhsv %8 Rhi}  Rh _The orange demon screeches! _There is a burning altar of Makhleb here. Rhg  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. RhW  RhYX  Rh8a  Rhc _You can't see any susceptible monsters within range! (Use Z to cast anyway.)RhrQ# #.#..# #.##.#..# #....# #.##.#..# ##...####.##.##.#..#####.##.##.####..##.[####.##.#..Z..###.>.....#.##..#4#........####.#.<.#######...#### ##.#...Z.....#2#_# #..###.######.########....#..##...# #....#4#.........### #..#.####..[...# .# #..#.# #...#..#.## #..#.#####.## #.# .# #.#.#.....# #.#...#Z# ##.#.####..#.###...###.##.Z.#Z# #.#.# ##[##...###...#<#Rh_,_Rh ,9 _Rh7_RhYRh # #.#..# #.## #..# #....# #.## #..# ##...####.##.## #..#####.##.## ####..##.[####.## #..Z..###.>.... #.##..#4#........#### #.<.#######...#### ## #...Z.....#2#.# #.. ##.######.########....#.. #...# #....#4#.....#...### #..#.####..[... #.# #..#.# #...#..#..# #..#.#####.## #. #.# #.#.#.....# #.#...#Z# ##.#.####..#.###...###. #.Z.#Z# #.#.#Rhk[m ##[##...###...#<Rh"Rh#&50Rh*Rh._ _There is a burning altar of Makhleb here.Rh# #.#..# #.##.#..# #....# #.##.#..# ##...####.##.##.#..#####.##.##.####..##.[####.##.#..Z..###.>.....#.##..#4#........####.#.<.#######...#### ##.#...Z.....#2#_# #..###.######.########....#..##...# #....#4#.........### #..#.####..[...# .# #..#.# #...#..#Rh.## #..#.#####.## #.# .# #.#.#.....# #.#...#Z# ##.#.####..#.###...###.##.Z.#Z# #.#.# ##[##...###...#<#RhRh7,1 _Rhܺ7_RhμRh # #.#..# #.##.#..# #....# #.##.#..# ##...####.##.##.##..#####........##.##.#####..##........[####.##.##..Z..###.>.....##.##..#4#........####....##.<.#######...#### ##.#...Z.....#2#_.# #..# ##.######.########....#######..# #...# #....#4#........### #..#.####..[...## #..#.# #...#..## #..#.#####........## #.# # #.#.#.....# #.# _2_Rh0D 2# #.#..# #.##.#..# #....# #.##.#..# ##...####.##.##.##..#####........##.##.#####..##........[####.##.##..Z..###.>...##.##..#4#........####....# #.<.#######...#### ##. RhD #...Z.....#2#_.# #..# #.######.########....#######..# ...# #....#4#.... ...### #..#.####..[.## #..#.# #...#..##RhE # #..#.#####........## #.# # #..#.#... ...#Z# ##.#.####..#.###. RhP 3_RhR %3Rhl\ 9_Rh!_ RhJo# #.#..# #.##.#..# #....# #.##.#..# ##...####.##.##.##.#..#####.##.##.##.####..##........[####.##.##.#..Z..###.>.RhK##.#.##..#4#........####....#.<.#######...#### ##. ...Z.....#2#_.# #..# .######.########....#######..## #....#4#...### #..#.####..[.## #..#.# #...#..###RhK# #..#.#####..## #.# # #...#.#....#Z# ##.#.####..#.###.. RhURhP[%4Rhc7_RheRh?X....#### #....############# #.#....# #.##...... ##...#### #..#####........###..##........[####.##.Z..###.>..... #.##..#4#........####....### ######.<.#######@..#### ##...... .RhX..Z.....#2#_.......# ######.########....#######..#### #....#4#...................#####..[...........#### #...#..#######.#####........#..# #..........#.#.....# ..#Z# ##.#.####..#.###...###.Rh]lRhFq%5Rhkz:_RhRhC_.#Z.......#### #....############# #.#....# #.##...... ##...#### #..#####........###..##........[####.##.Z..###.>RhD..... #.##..#4#..@.....####....### ######.<.#######...#### ##...... ...Z.....#2#_.......# ######.########....#######..####RhDP #....#4#...................#####..[...........#### #...#..######RhD#.#####........#..# #..........#.#.....# RhT8_RhZ%6RhFaRh9cRhM.)##_.#Z## #...........#### #....############# #.#....# #.##...... ##...#### #..#####........###..##........[####.##.Z..###.>..... #.##..#4#........####....### ######.<.#######...#### ##...... ...Z.....#2#_.......# #..#### -GClaw #..###......Rh __7Rh :_Rh` Rh  #...)#### #.#.## #.._.#Z## #.......#.## #....#### #....####.## # #.#..# #.## #..# #....# #.## #..# ##...####.##.##.## #..#####.##.##.## ####..##.[####.##.## #..Z..###..## #.##..#4#.####....#.<.#######...#### ## #...Z.....#2#_.......# #.. #.######.##....#######...# #....#4#.........### #..#.####..[............# #..#.# #...#..#######.# .....# #..#.#####.## #.#[9;17Rh_ RH8Rh Rh c _There is a stone staircase leading down here.Rh:_RhWRh(Rh58_RhJ;,9 _RhB:_Rh4( .# ># .# ##.# ...# #..##  ##...## 6 #.@...#  ##...##  #......  ##.#####  .# +# Rh8Rh:RhI60.4 (1.7 _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here.Rh[#.# #># Rh \o#.# ###.# ...# #..## ##...## #.<@..# ##...## #...... ##.##### #.##+#Rhwe10 _Rhؖ6 #.#>.## ..#..####...##.<...##.@.## #........##.####### #.# #..2Rh+ 4 Rh+ >.## ..#..####...##.<...##...####.+ #.@......##.###### #.# +...Rh2 Rho5 %3Rh : RhJ< Rh" .## ..#..####...###.<...###...####.+ #........###@####### #.# +#..RhRh%4RhRh# Rhb ## ..#..####...###.<...##...####.+ #........###.####### #@# +Rh5#.#RhX5RhL} '..................................+#........<.#Rh 8<RhG %6Rh RhZ s _You open the door. _Found a stone staircase leading up.Rh ..#..####...###.<...##...####.+ #........##.###### #.# #...##.....##.......##.. ..RhJ.#...+#.. ##<.###.#RhRh,7 _Rh#RhQ _There is an open door here.Rhn%  #..####...##.<...#...####.+ #........##.###### #.# ##'###.@.##.....##.......#-GClaw .#.##.....###.######.Rh, Rh,1 ,8 _Rh5 Rh>7 RhK6- ##...##.<...#...####.+ #........##.###### #.# ##'####...###..@..##.......##.. #...#... ..+Rh6#. ##$..###........Rh>RhC%9RhHRhK* _Found 2 gold pieces.Rh .<...#...####.+ #........##.###### #.# ##'####...####.....###...@...##.. #...#... ..+#.. ##<.#.###+###<#RhiRh&70RhRhRh;{ #...####.+ #........##.###### #.# ##'####...####.....###.#.......###.. #...#... ..+Rh{#.. ##<.## #.#.##F#RhaRh%1RhqRh5RhĪ   #........##.###### #.# ##'####...####.....###.#.......###.. ##...... ..+#.. ##<.## #.#.##.##.....## #.###########.##Rhձ Rhy %2Rho Rh Rh:<  #.###### #.# ##'### ##...##.. ##.....###.#.......###.. ##...... ..+#.. ##<.## #.#.##.##.....## -GClaw #..............#RhaA RhH %3Rh^K Rh?M Rhz  #.# ##'### ##...##.. ##.....## #.#.......###.. ##...... ..+#.. ##<.## #.#RhX.###.##.....## #####. ##$..## -GClaw ###########..y..RhRhg%4RhjRhRh" #.# ##'#### ##...## ...##.....## #.#.## #.. ###.# ....+ #.. ##.<.# #.# #.#.## #.# #.##.....## #.######. ##$..## #. ##+##  #<#  #F#  #.#.##  #.#  #..y..RhRhf%5RhKRhRhN ##'##### ##...## ...##.....## #.#.......###.. ###...... ...+#.. ##<.## #.#.####.@...## #####. ##$..## ....... ##+## -GClaw ..#6Rh<RhRh/ ### ##...## ...##.....## #.#.......###.. ###...... ...+#.. ##<.## #.#.####.....## #####. ##@..## ....... ##+## <# F#RhRh %7Rh)RhRh*8.4 (2Rh)Rh-> _You now have 181 gold pieces (gained 2).Rh| PM ##'## ### ##...## ...##.....##  #.###.. ####... .....+. ##..<.##.......## #.##.@...########. ##...##........ ##+##<#F#Rh\ RhB *9.4 (1Rh RhJ RhxM #.#  ##'## ### ##...## ...##.....##  #.###.. ####... .....+. ##..<.##..@....##Rh^ #.##.....########. ##...##........ ##+###<#RhqRh&80RhRhRhHM##.####### #.#  ##'## ### ##...## ...##.....##  #.###.. ####... .....+. ##..<.##.#.......## #.##.....########. ##...###........ ##+##RhORhT%1RhYRh[Rhh##.# #.# ##'## ### ##...## ...##.....## #.#.## #.. ###.# ... .Rhi+ #.. ##.<.# #.# #.#.## #.# #.##.....## #.######. ##...## RhsRhy%2RhRhRh\ ##.# #.# ##'## ### ##...## ...##.....## #.#.## #.. ###.# ... .+ #.. ##.<.# #.# #.#.## #.# #.##.....## #.######. ##...##  #<#  #F# Rhb Rhf %3Rhk RhNn Rh- M........##.####### #.#  ##'## ### ##...## ...##.....##  #.###.. ####... ...RhD. H..+. ##..<.#.#.......## #.##.....##Rhm. x#.######. ##...##Rh6 Rh; %4Rh A RhpD Rhv#.# ##.# #.# ##'## ### ##...## ...##.....## #.#.##  #.. ###.#  Rh'... .+  #.. ##.<.#  #.# #.#.##  #.# #.##.....##  #.RhA ##+##  #<#  #F# Rh* Rhg$%5Rh)Rh{*Rh^#.# ##.# #.# ##'## ### ##...## ...##.....## #.#.## #.. ###.# ... .+ #.. ##.RhT<.# #.# #.#.## #.# #.##.....## #.######. ##...## #<# #F# RhRh"%6Rh'Rh0RhZ#.# ##.# #.# ##'## ### ##...## ...##.....## #.#.## RhCc.. ###.#  .+ .. ##.<.# .# #.#.Rh2## .# #.##.....## <# F# RhRh%7RhRhRh###...'...$..###...RhٯRh0%8Rh6Rhd _You open the door. _Found 7 gold pieces.Rh[U#.# ##.# #.# ##'## ### ##...## ...##.....## #.#.## .Rh0 ###.####...# ....$. ##.<.####...# # #.#.## # # #.##.....## Rh0######. # ##RhpRh,9 _RhRhLQ _There is an open door here.Rh>#.# ##.# #.# ##'## ### ##...## ...##.....## .#.#.## ..  ###.####...#  .'@..$...#  ##.<.####...#  #.#.## ## Rh? #.##.....## . ##...## ##+## RhRh-90 _RhRhRhK#.#  ##.#  #.#  ##'## ## ### ##...## ... ...##.....## ... #.#.......## ). ###.####...##  .'.@.$...#  ##.<.####...##  #.#.......## .##  #.##.....## .. . ##...## ##  ##+##       .##  Rh>D RhCRh,%1Rh RhX* _Found a short sword.Rhjw #.#  ##.#  #.#  ##'## ##### ### ##...## .... ...##.....## ... #.#.......## .). ###.####...## Rhw  .'..@$...#  ##.<.####...##  #.#.......## #.##  #.##.....## ... Rhw  . ##...## ###   ##+## Rhx j   .##  Rh Rh %2Rh RhP RhNh #.#  ##.#  #.#  ##'## ##  ##...## #. ...##.....## #. #.#.......## #.).....  .####...##  '...@...#  ##.<.####...##  Rhi #.#.......## ##.##  #.##.....## ...  . ##...## .###   ##+## .# .# .# .##  Rhr Rhv %3Rh| Rhk Rht *4.4 (2Rh) RhБ > _You now have 188 gold pieces (gained 7).Rh&> M##...####.+........##.####### #.# ##'## ######### ## ##...## ...##.....## #........  #.#.......## #.).....# ##...####@..## ....'....... ##........<.####...##.......## ##.###.##.....## ... .#Rh|ERh(H*5.4 (1RhLRhtNRhM.<...# ##...####.+........##.####### #.# ##'## ######### ## ##...## ...##.....## #........  #.### #@).....# ##...####...##.## .....'....... ##..<.####...###.#.......## ##.## #.#RhuRh1%6Rh^ Rh"Rh #.<...#  ##...####.+  #.#  ##.#Rh4  Rh u #.#  ##'## #Rh .  # ##...## #. Rhݧ ##.....## #.#  #.#.Rh ## #.@.....#  #.####...##.##  '.......#  #Rh< .<.####...##  #.#.Rha ## ##.##  #.##.....## #... Rh  #. ##...## #.### Rh   ##+## #.# Rh \ .#  Rh RhJ %7Rh4 Rh T _You see here a +0 short sword.Rh #.<...#  ##...####.+  #.#  ##.#  #.# #  ##'## #..   ##...## #.#  .##.....## #.#  .#.## #.)@....#  .####...##.##  '.......#  .<.####...##  .#.## ##.##  .##.....## #...  . ##...## #.###  . ##+## #.#  .#  Rh.Rh,8 _RhRh5Rh#.<...#  ##...####.+  #.#  ##.#  #.# ##  ##'## #..#  ##...## #.#  ##.....## #.#  #.## #.).@...#  ####...##.##  '.......# # <.####...##  #.## ##.##  ##.....## #...   ##...## #.###   ##+## #.#  .#  RhRh%9Rh'RhRh #.<...#  ##...####.+  #.# RhC h ##.#  #.# ##  ##'## #..#  ##...## #.Rhw #  #.....## #.#  .Rh ?## #.)..@..#  ####...##.##  Rh y'.......#.#  Rh <.####...##.# .Rh ## ##.## .# #.....## #... ..Rh= { ##...## #.###.# Rhe ##+## #.# .# .#  Rh Rh Rh '400RhI RhG Rh .<...#  #...####.+  #.#  ##.# #  #.# .##  ##'## #..#  #...## #.#  .....## #.Rh #  ## #.)...@.#  ####...##.##  '.......#.#  Rh0 <.####...##.#  ## ##.###.# RhX q .....## #......  #Rhx ...## #.###.#  Rh ##+## #.# #.#  .#  Rh Rh Rh %1Rh Rh  RhphM#...# .<...# ####.+ #........ ##.####### #  #.#.# Rhp#'## #########..# #...## .### #.....@..### #.).....## Rhq ####...##.##..'....... .....<.####...##.# Rh6qf # #.# Rh\q Rhw Rh-{%2 Rh Rhf RhX~...##  <...#  ...####.+  .#  #.# #  #.# .##  #'## #..#  ...## #.#  ## #.#  ## #.).....##  ####...##.##  '.......#.#  <.####...##.#  ## ##.###.#   Rh## #......  ...## #.###.#  #+## #.# #.#   Rh* Rh%3 Rh Rh RhdMM## ...# <...# ####.+ ........ ###### # .#.# #'## #########..###  RhiNH.### #........#### #.).....######...##.## ......'.......#.# . ##. Rh%];4 Rhc Rhf RhSf##  ## ##  ...# .#  ####.+ .#  # .#  .# .#  .# .##  '## #..#  ## #.#  ## #.##  ## #.).....##   Rh####...##.##  '.......#.#  <.####...##.#  ## ##.###.#  ## #......  ## #.###.#   Rh{ Rh%5 RhM  Rh RhD RhF RhbK RhL Rhq ##  .## ###  # +.#  .####.+ +.#  # #.#  # Rh#r B #.#  # #.##  ## #..#  .## #.#  ## #.##  ## #.).....##  ####...##.##   Rhr '.......#.#  <.####...##.#  ## ##.###.#  ## #......  .## #.###.#   Rhly  Rh{ %6 Rh  Rht !RhNWM ##  ###.# ####.++ ...... ####### #.# ## #########@.### .#### #........#### #.).....## ....####...##.##!Rh!Rh6M ##  ###.# ####.++ ...... ####### #.## ## #########..# .## ...## !Rh..## #........##  . #.#.#!Rh!RhZ%9!Rh!Rh!RhNM ##  ###.# ####.++ !Rh˧...... ####### #.# ## #########..# .## #.........##  .#!Rh!Rh&10!Rh;!Rh!Rh, 'M ##  ###.# ####.++ ...... ####### ##.##   -GClaw !Rh4 !RhN6 %1!RhJ; !Rh< "Rh#####.........♣..♣..'♣..'♣"...W.....###W   phantom (dormant)"Rh=  You open the large door."Rhb%2"Rh."Rh _A phantom comes into view. _Found a dented cabochon amulet.%RhQ .# ># .# .# ###### .# ...... .## .... .##%RhQ  ♣..### .# ♣..'.# .####.+ ♣..@.# .# ♣".#.# .# ..W..#.# .#%RhQ ...#.## '## #########..# .## #...## .## #..## .## #.).....## .####...##.## %Rh[ %Rh5_ ,3 _%Rh)f %RhEi V _There is a large open door here.&RhT3@#.# #># #.# #.# ####### .#&RhX4R ......# .## ....# .## ♣..### <...# ♣..'.# .####.+ ♣.@'.# .# ♣".#.# #.# ..W..#.# #.# .......#.## #'## ###..# .## #..## .## #.## .## #.).....## .####...##.## &Rh7&Rhl=W.W&Rhd@,4 _&RhF&RhG'Rh#.# Pokesalot the Thaumaturge #># Deep Elf #.# Health: 43/43 ======================== #.# ####### Magic: 22/22 ======================== ..# ......# AC: 10Str: 5 ..## ....# EV: 12Int: 23 ...## ♣..###  SH: 0Dex: 20 <...# ♣..'.#  XL:  8 Next: 97% Place: Dungeon:6 'Rh7...####.+ ♣.@'.#  Noise: ---------  Time: 5414.4 (0.0) ........# ♣W.#.#  x) +3 falchion (freeze) #.####### .....#.#  Cast: Soul Splinter #.# .......#.##  -GClaw #'## #########..# ...## #.........##  W   phantom ....## #........## .....## #.).....## ......####...##.## _A phantom comes into view. _Found a dented cabochon amulet. _There is a large open door here.  Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: a phantom (57% to hit)'Rhq #.#  Pokesalot the Thaumaturge #>#  Deep Elf #.#  Health: 43/43 ======================== #.########  Magic: 22/22 ======================== ..#......#  AC: 10Str: 5 ..##....#  EV: 12'Rh >Int: 23 ...##♣..###   SH: 0Dex: 20 <...#♣..'.#   XL:  8 Next: 97% Place: Dungeon:6 'RhE [...####.+ ♣.@'.#   Noise: ---------  Time: 5414.4 (0.0) ........# ♣W.#.#   x) +3 falchion (freeze) #.####### .....#.#   Cast: Soul Splinter #.#'Rhr .......#.##   -GClaw #'## #########..#  'Rh \...## #.........##   W   phantom ....## #........##  'RhȘ .....## #.).....##  ......####...##.## 'Rh >_There is a large open door here.  'Rh Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: a phantom (57% to hit)  'Rh- lYou closely miss the phantom.The phantom hits you but does no damage.'Rh 4=5.6 (1.2'RhC 'Rh v  Hit: x) +3 falchion (freeze)  Press: ? - help, Dir - move targetAim: a phantom (57% to hit)  You closely miss the phantom.The phantom hits you but does no damage. _The phantom barely misses you.)RhG}  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)Rh8)Rh:)Rhi?)RhA _You can't see any susceptible monsters within range! (Use Z to cast anyway.)*Rh r#.# Pokesalot the Thaumaturge #># Deep Elf #.# Health: 43/43 ======================== #.# ####### Magic: 22/22 ======================== ..# ......# AC: 10Str: 5 ..## ....# EV: 12Int: 23 *RhG ...## ♣..###  SH: 0Dex: 20 <...# ♣..'.#  XL:  8 Next: 97% Place: Dungeon:6 ...####.+ ♣.@'.#  Noise: =--------  Time: 5415.6 (0.0) ........# ♣W.#.#  x) +3 falchion (freeze) #.####### .....#.#  Cast: Soul Splinter *Rhw #.# .......#.##  -GClaw #'## #########..# ...## #.........##  W   phantom *Rh u....## #........## .....## #.).....## ......####...##.##*Rh |Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  *Rh6 Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: a phantom (57% to hit)+Rh#.#  Pokesalot the Thaumaturge #>#  Deep Elf #.#  Health: 43/43 ======================== #.########  Magic: 22/22 ======================== ..#......#  AC: 10Str: 5 ..##....#  EV: 12+Rhm>Int: 23 ...##♣..###   SH: 0Dex: 20 <...#♣..'.#   XL:  8 Next: 97% Place: Dungeon:6 +Rh...####.+ ♣.@'.#   Noise: =--------  Time: 5415.6 (0.0) ........# ♣W.#.#   x) +3 falchion (freeze) #.####### .....#.#   Cast: Soul Splinter #.#.......#.##   -GClaw +Rh5^#'## #########..#  ...## #.........##   W   phantom +Rhi....## #........##  .....## #.).....##  ......####...##.## +RhCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. +Rh-_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: a phantom (57% to hit)+Rh,6.8 (1.2+Rhp+Rh(onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Hit: x) +3 falchion (freeze)  Press: ? - help, Dir - move targetAim: a phantom (57% to hit) _You miss the phantom. The phantom closely misses you.+Rhy 5#.# Pokesalot the Thaumaturge #># Deep Elf #.# Health: 43/43 ======================== #.# ####### Magic: 22/22 ======================== +Rhy ..# ......# AC: 10Str: 5 ..## ....# EV: 12Int: 23 ...## ♣..###  SH: 0Dex: 20 <...# ♣..'.#  XL:  8 Next: 97% Place: Dungeon:6 ...####.+ ♣.@'.#  Noise: =--------  Time: 5416.8 (0.0) ........# ♣W.#.#  x) +3 falchion (freeze) +Rh0z z#.####### .....#.#  Cast: Soul Splinter #.# .......#.##  -GClaw #'## #########..# ...## #.........##  W   phantom ....## #........## .....## #.).....## ......####...##.##Press: ? - help, Dir - move targetAim: a phantom (57% to hit) +RhTz _You miss the phantom. The phantom closely misses you.Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move target+Rhwz 9Aim: a phantom (57% to hit)+Rh #.#  Pokesalot the Thaumaturge #>#  Deep Elf #.#  Health: 43/43 ======================== #.########  Magic: 22/22 ======================== ..#......#  AC: 10Str: 5 ..##....#  EV: 12Int: 23 ...##♣..###   SH: 0Dex: 20 +Rh2 <...#♣..'.#   XL:  8 Next: 97% Place: Dungeon:6 ...####.+ ♣.@'.#   Noise: =--------  Time: 5416.8 (0.0) ........# ♣W.#.#   x) +3 falchion (freeze) +Rh d#.####### .....#.#   Cast: Soul Splinter #.#.......#.##   -GClaw #'## #########..#  ...## #.........##   W   phantom ....## #........##  +Rh .....## #.).....##  ......####...##.## Aim: a phantom (57% to hit) +Rh _You miss the phantom. The phantom closely misses you.Hit: x) +3 falchion (freeze)+Rh( Press: ? - help, Dir - move targetAim: a phantom (57% to hit)  You hit the phantom but do no damage.+RhX ,8.0 (1.2+Rh +RhH > _The phantom hits you but does no damage.,RhF#.# Pokesalot the Thaumaturge #># Deep Elf #.# Health: 43/43 ======================== #.# ####### Magic: 22/22 ======================== ..# ......# AC: 10Str: 5 ..## ....# EV: 12Int: 23 ...## ♣..###  SH: 0Dex: 20 <...# ♣..'.#  XL:  8 Next: 97% Place: Dungeon:6 ...####.+ ♣.@'.#  Noise: =--------  Time: 5418.0 (0.0) ........# ♣W.#.#  x) +3 falchion (freeze) #.####### .....#.#  Cast: Soul Splinter #.# .......#.##  -GClaw #'## #########..# ...## #.........## ,Rh 2 W   phantom ....## #........## .....## #.).....## ......####...##.##Aim: a phantom (57% to hit)  You hit the phantom but do no damage. _The phantom hits you but does no damage.  Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: a phantom (57% to hit),RhLO #.#  Pokesalot the Thaumaturge #>#  Deep Elf #.#  Health: 43/43 ======================== #.########  Magic: 22/22 ======================== ..#......#  AC: 10Str: 5 ..##....#  EV: 12Int: 23 ...##♣..###   SH: 0Dex: 20 <...#♣..'.#   XL:  8 Next: 97% Place: Dungeon:6 ...####.+ ♣.@'.#   Noise: =--------  Time: 5418.0 (0.0) ........# ♣W.#[39;49,Rh&P m.#   x) +3 falchion (freeze) #.####### .....#.#   Cast: Soul Splinter #.#.......#.##   -GClaw #'## #########..#  ...## #.........##   W   phantom ....## #........##  .....## #.).....##  ......####...##.## _The phantom hits you but does no damage.  Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: a phantom (57% to hit)  You slash the phantom!  The phantom is moderately damaged.,RhZP ,9.2 (1.2,RhAV ,RhX > _The phantom hits you but does no damage.-Rh|#.# Pokesalot the Thaumaturge #># Deep Elf #.# Health: 43/43 ======================== #.# ####### Magic: 22/22 ======================== ..# ......# AC: 10Str: 5 ..## ....# EV: 12Int: 23 ...## ♣..###  SH: 0Dex: 20 <...# ♣..'.#  XL:  8 Next: 97% Place: Dungeon:6 ...####.+ ♣.@'.#  Noise: =--------  Time: 5419.2 (0.0) ........# ♣W.#.#  x) +3 falchion (freeze) #.####### .....#.#  Cast: Soul Splinter #.# .......#.##  -GClaw #'## #########..# ...## #.........## -Rh}h W   phantom ....## #........## .....## #.).....## ......####...##.##You slash the phantom!  The phantom is moderately damaged. _The phantom hits you but does no damage.  Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: a phantom (moderately damaged, 57% to hit)-Rh#.#  Pokesalot the Thaumaturge #>#  Deep Elf #.#  Health: 43/43 ======================== -Rh\#.########  Magic: 22/22 ======================== ..#......#  AC: 10Str: 5 ..##....#  EV: 12Int: 23 ...##♣..###   SH: 0Dex: 20 <...#-Rho♣..'.#   XL:  8 Next: 97% Place: Dungeon:6 ...####.+ ♣.@'.#   Noise: =--------  Time: 5419.2 (0.0) -Rh........# ♣W.#.#   x) +3 falchion (freeze) #.####### .....#.#   Cast: Soul Splinter #.#.......#.##   -GClaw #'## #########..#  ...## #.........##   W   phantom ....## #........##  .....## #.).....##  -Rh......####...##.## _The phantom hits you but does no damage.  Hit: x) +3 falchion (freeze)-RhMPress: ? - help, Dir - move targetAim: a phantom (moderately damaged, 57% to hit)  You barely miss the phantom.-Rh~LThe phantom is moderately damaged.-Rh-20.4 (1.2-Rh-Rh1<  Hit: x) +3 falchion (freeze)  Press: ? - help, Dir - move targetAim: a phantom (moderately damaged, 57% to hit)  You barely miss the phantom.  -Rh~The phantom is moderately damaged. _The phantom misses you.-RhPj #.# Pokesalot the Thaumaturge #># Deep Elf #.# Health: 43/43 ======================== #.# #######-Rhj c Magic: 22/22 ======================== ..# ......# AC: 10Str: 5 ..## ....# EV: 12Int: 23 ...## ♣..###  SH: 0Dex: 20 <...# ♣..'.#  XL:  8 Next: 97% Place: Dungeon:6 ...####.+ ♣.@'.#  Noise: =--------  Time: 5420.4 (0.0) -Rhk 6........# ♣W.#.#  x) +3 falchion (freeze) #.####### .....#.#  Cast: Soul Splinter #.# .......#.##  -GClaw #'## #########..# ...## #.........##  W   phantom ....## #........## .....## #.).....## ......####...##.##You barely miss the phantom.The phantom is moderately damaged. _The phantom misses you.Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: a phantom (moderately damaged, 57% to hit)-RhY#.#  Pokesalot the Thaumaturge #>#  Deep Elf #.#  Health: 43/43 ======================== #.########  Magic: 22/22 ======================== ..#......#  AC: 10Str: 5 ..##....#  EV: 12Int: 23 ...##♣..###   SH: 0Dex: 20 <...#-Rh-v♣..'.#   XL:  8 Next: 97% Place: Dungeon:6 ...####.+ ♣.@'.#   Noise: =--------  Time: 5420.4 (0.0) ........# ♣W.#.#   x) +3 falchion (freeze) #.####### .....#.#   Cast: Soul Splinter #.#.......#.##   -GClaw #'## #########..#  ...## #.........##   W   phantom ....## #........##  .....## #.).....##  ......####...##.##-Rhܽo Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: a phantom (moderately damaged, 57% to hit)  You hit the phantom.  The phantom is heavily damaged.The phantom hits you but does no damage.-Rh,1.5 (1.1-Rh-RhT _The phantom barely misses you..Rh6  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..Rhf * (combustible)Flames lash the phantom.  The phantom is severely damaged..Rh _ WThe phantom's fire resistance burns away.  You hear a shout!0---====20 _The phantom hits you but does no damage./Rh  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0Rh6$ * Flames lash the phantom. The phantom is burned terribly!0RhG WThe phantom is almost destroyed.19----3 _The phantom misses you.0RhN2  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0Rh0 ]  Flames lash the phantom. The phantom is burned terribly!0Rh% f*0RhM ;"0Rh 0Rh #.#  Pokesalot the Thaumaturge #>#  Deep Elf #.#  Health: 43/43 ======================== #.########0Rh6   Magic: 17/22 ==================------ ..#......#  AC: 10Str: 5 ..##....#  EV: 12Int: 23 ...##♣..###   SH: 00Rh VDex: 20 <...#♣..'.#   XL:  8 Next: 105% Place: Dungeon:6 0Rh ...####.+ ♣.@'.#   Noise: ====-----  Time: 5424.5 (1.0) ........# ♣".#.#   x) +3 falchion (freeze) 0Rh #.####### .....#.#   Cast: Soul Splinter #.#0Rh .......#.##   -GClaw #'## #########..#  0RhB ...## #.........##    0Rhh ....## #........##    .....## #.).....##  0Rh   ......####...##.##  The phantom is almost destroyed. _The phantom misses you.0Rh Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0Rh Flames lash the phantom. The phantom is burned terribly! _You destroy the phantom!0Rh p asting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the phantom. The phantom is burned terribly! _You destroy the phantom!0Rh oYour Stealth skill increases to level 5!You have reached level 9!0Rh /  --more--1Rhs   1Rh Your experience leads to an increase in your attributes!Your base attributes are Str 5, Int 23, Dex 15.Increase (S)trength, (I)ntelligence, or (D)exterity? 2Rh y7/473---59 2% 2Rh 2Rh S _You feel clever. x26Rh #.#  #>#  #.# #.# ####### .# ......# #..##6Rh ....# #...## ♣..### .<...# ♣..'.# 6Rh'#...####.+ ♣@.'.# #6RhH.# ♣".#.# #.6Rhh# .....#.#  #.#6RhH .......#.## #'## #########..# #...## #.## 6RhZ.## #.## 6Rh.## #.).....## .####...##.## 6Rh"6Rhy&K----5 _6Rhc,6Rh-6Rh  >. ######## ........ #..## .## ♣..### .<...♣..'. #...####.+.....# ♣@.#.# ##.#######....o...#.#  #.# #.....6Rh7 v#####  -GClaw o   orc warrior (wandering) .......'.......#.# 6Rh? 6Rh [.o6Rh v8=----6Soul Splinter6Rh 6Rhb _An orc warrior comes into view. It is wielding a +2 heavy mace. _You see here an amulet of regeneration.7Rh o  b - an amulet of regeneration=77Rh 7Rhm Q _The orc warrior misses you.8RhR8RhpInventory: 33/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezingr - a +0 rapier  y - a +2 mace  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow Missiles (go to first with ()  o - a throwing net Armour (go to first with [) 8Rhk z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  E - a +0 cloak (worn)  c - a +1 scale mail of poison resistance  d - a scarf of repulsion  v - a +1 robe of fire resistance Jewellery (go to first with "=) 8Rh i - a +4 ring of protection (worn)  J - a ring of poison resistance (worn)b - an amulet of regeneration Wands (go to first with /) 8Rh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]9RhL b - an amulet of regeneration. 9Rh2An amulet that increases the wearer's rate of health regeneration. In order to function, it must first attune itself to the wearer's body at full health. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {Regen} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.:Rh #>#  #.# ##.# ####### ...# ......# #..## ....# #...## ♣..### :Rh.<...# ♣..'.# #...####.+ ♣..'.# #........# ♣@.#.# :Rh0##.#######.....o..#.#  #.# #........#.## ##'## ##########..# #...## #.........## :RhA/.....## #........## me do   orc warrior ......## #.).....## .......####...##.## .......'.......#.#:Rhb #>#  #.# #######  ......#  ....#  ♣..### <...# ♣..'.# :Rh ♣..'.#  ♣@.#.# #.....o..#.#  #.# #........#.## :Rhq ##########..#     :Rh8^ #.)   :Rh' Spend multiple turns changing equipment while enemies are nearby? Y - Yes  N - No#  Pokesalot the Thaumaturge#.#  Deep Elf ##.########  Health: 47/47 ======================== ...#......#  Magic: 18/23 ==================------ #..##....#  AC: 10Str: 5 #...##♣..###   EV: 12Int: 25 .<...#♣..'.#   SH: 0Dex: 20 #...####.+ ♣..'.#   XL:  9 Next:  2% Place: Dungeon:6 #........# ♣@.#.#   Noise: =--------  Time: 5427.5 (0.0) Rhq ...# ......# Magic: 18/23 ==================------ #..## ....# AC: 1Str: 5 ♣..##EV: 12 Int: 25 .<...# ♣..'.#>RhrcSH: 0 Dex: 20...####.+ ♣..'.#XL:  9 Next:  2% Place: Dungeon:6 #........# ♣@.#.# Noise: =--------  Time: 5427.5 (0.0).#######.....o..#.# x) +3 falchion (freeze)  #.# #........#Cast: Soul Splinter ##'## ##########..#-GClaw  #...## #.........#### #........##o   orc warrior## #.).....## .......####...##.##   .......'.......#.#    Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>RhV  #># Pokesalot the Thaumaturge  #.# Deep Elf ##.# ####### Health: 47/47 ======================== ...# ......#>RhCW > Magic: 15/23 ===============--------- #..## ....# AC: 10Str: 5 #...## ♣..###  EV: 12Int: 25 .<...# ♣..'.#  SH: 0>RhhW ,Dex: 20 >RhW #...####.+ ♣..'.#  XL:  9 Next:  2% Place: Dungeon:6 #........# ♣@.#.#  Noise: =--------  Time: 5427.5 (0.0) >RhX ##.#######.....o..#.#  x) +3 falchion (freeze)  #.# #........#.##  Cast: Soul Splinter ##'## ##########..#  -GClaw #...## #.........## .....## #........##  o   orc warrior ......## #.).....## >Rh:X .......####...##.## .......'.......#.# _Okay, then.Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>RhWX Aiming: Vampiric Draining (safe; 1% risk of failure)  >RhuX Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +2 heavy mace and wearing a +0 plate armour?Rh #>#  Pokesalot the Thaumaturge#.#  Deep Elf ##.########  Health: 47/47 ======================== ...#......#  Magic: 18/23 ==================------ #..##....#  AC: 10Str: 5 #...##♣..###   EV: 12Int: 25 .<...#♣..'.#   SH: 0Dex: 20 #...####.+ ♣..'.#   XL:  9 Next:  2% Place: Dungeon:6 #........# ♣@.#.#   Noise: =--------  Time: 5427.5 (0.0) ?Rh}[34m##.#######.....o..#.#   x) +3 falchion (freeze)#.# #........#.##   Cast: Soul Splinter ##'## ##########..#   -GClaw #...## #.........##  .....## #........##   o   orc warrior ......## #.).....##  .......####...##.## .......'.......#.# Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +2 heavy mace and wearing a +0 plate armour  Okay, then.?Rh'?Rh[?Rh΋?Rh. _BRhd^{  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc warrior, wielding a +2 heavy mace and wearing a +0 plate armour _Okay, then.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BRhFBRh #>#  Pokesalot the Thaumaturge#.#  Deep Elf ##.########  Health: 47/47 ======================== BRhS...#......#  Magic: 18/23 ==================------ #..##....#  AC: 10Str: 5 #...##BRh~♣..###   EV: 12Int: 25 .<...#BRh♣..'.#   SH: 0Dex: 20 #...####.+ ♣..'.#   XL:  9 Next:  2% Place: Dungeon:6 BRh#........# ♣@.#.#   Noise: =--------  Time: 5427.5 (0.0) ##.#######.....o..#.#   x) +3 falchion (freeze)#.# #........#.##   Cast: Soul Splinter ##'## ##########..#   -GClaw BRh6X#...## #.........##  .....## #........##   o   orc warrior BRhZ......## #.).....##  .......####...##.## BRh~.......'.......#.# Aiming: Vampiric Draining (safe; 1% risk of failure)  BRhPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +2 heavy mace and wearing a +0 plate armour BRhå_Okay, then.Casting: Vampiric Draining (safe; 1% risk of failure)  BRh\Confirm with . or Enter, or press ? or * to list all spells.BRhBRhBRhBRhִp _You must harvest more living souls to recharge this spell.CRhi  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DRhh)9*DRho6--====8.5 (1DRh c _Flames lash the orc warrior but do no damage.DRh  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ERh! *(combustible)Flames lash the orc warrior.  ERhf#The orc warrior is lightly wounded.ERhv oThe orc warrior's fire resistance burns away.ERhw#6ERhwl-5---9ERh ~ERhD _The orc warrior hits you with a +2 heavy mace.ERh@  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ERhP| * Flames lash the orc warrior. The orc warrior is burned terribly!FRh oThe orc warrior is moderately wounded.FRhm35-------3---30FRhH1Z _The orc warrior hits you with a +2 heavy mace!GRh  #># Pokesalot the Thaumaturge  #.# Deep Elf ##.# ####### Health: 35/47 =================------- ...# ......# Magic: 13/23 =============----------- #..## ....# AC: 10Str: 5 #...## ♣..###  EV: 12Int: 25 GRhu f.<...# ♣..'.#  SH: 0Dex: 20 #...####.+ ♣..'.#  XL:  9 Next:  2% Place: Dungeon:6 #........# ♣@.#.#  Noise: ====-----  Time: 5430.5 (0.0) ##.#######.....o..#.#  x) +3 falchion (freeze) GRh   #.# #........#.##  Cast: Soul Splinter ##'## ##########..#  -GClaw #...## #.........## GRh .....## #........##  o   orc warrior (combustible) ......## #.).....## .......####...##.## GRh .......'.......#.#The orc warrior is moderately wounded. _The orc warrior hits you with a +2 heavy mace!  Hit: x) +3 falchion (freeze)GRhM Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +2 heavy mace and wearing a +0 plate armour  (moderately wounded, more vulnerable to fire, 67% to hit)GRh:+ #>#  Pokesalot the Thaumaturge#.#  Deep Elf ##.########  Health: 35/47 =================------- ...#......#GRh  Magic: 13/23 =============----------- #..##....#  AC: 10Str: 5 #...##♣..###   EV: 12GRh2Int: 25 .<...#♣..'.#   SH: 0Dex: 20 GRh8#...####.+ ♣..'.#   XL:  9 Next:  2% Place: Dungeon:6 GRh+Y#........# ♣@.#.#   Noise: ====-----  Time: 5430.5 (0.0) ##.#######.....o..#.#   x) +3 falchion (freeze)GRhR#.# #........#.##   Cast: Soul Splinter ##'## ##########..#   -GClaw GRhxf#...## #.........##  .....## #........##   o   orc warrior (combustible) GRh......## #.).....##  .......####...##.## GRhq.......'.......#.# _The orc warrior hits you with a +2 heavy mace!  GRhHit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +2 heavy mace and wearing a +0 plate armour  GRh(moderately wounded, more vulnerable to fire, 67% to hit)  You hit the orc warrior. You freeze the orc warrior.GRha=---1.6 (1.1GRhGRh  Hit: x) +3 falchion (freeze)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +2 heavy mace and wearing a +0 plate armour  (moderately wounded, more vulnerable to fire, 67% to hit)  You hit the orc warrior. You freeze the orc warrior. _The orc warrior is heavily wounded.GRh  #># Pokesalot the Thaumaturge  #.# Deep Elf ##.# ####### Health: 35/47 =================------- ...# ......# Magic: 13/23 =============----------- #..## ....# AC: 10Str: 5 #...## ♣..###  EV: 12Int: 25 GRhg .<...# ♣..'.#  SH: 0Dex: 20 #...####.+ ♣..'.#  XL:  9 Next:  2% Place: Dungeon:6 #........# ♣@.#.#  Noise: =--------  Time: 5431.6 (0.0) GRh̖ ##.#######.....o..#.#  x) +3 falchion (freeze)  #.# #........#.##  Cast: Soul Splinter ##'## ##########..#  -GClaw #...## #.........## GRh .....## #........##  o   orc warrior (combustible) ......## #.).....## .......####...##.## .......'.......#.#You hit the orc warrior. You freeze the orc warrior. GRhF ?_The orc warrior is heavily wounded.GRh .Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +2 heavy mace and wearing a +0 plate armour  (heavily wounded, more vulnerable to fire, 67% to hit)GRhX #>#  Pokesalot the Thaumaturge#.#  Deep Elf ##.########  Health: 35/47 =================------- ...#......#  Magic: 13/23 =============----------- #..##....#  AC: 10Str: 5 #...##♣..###   EV: 12Int: 25 .<...#GRha♣..'.#   SH: 0Dex: 20 #...####.+ ♣..'.#   XL:  9 Next:  2% Place: Dungeon:6 #........# ♣@.#.#   Noise: =--------  Time: 5431.6 (0.0) ##.#######.....o..#.#   x) +3 falchion (freeze)#.# #........#.##   Cast: Soul Splinter ##'## ##########..#   -GClaw #...## #.........##  .....## #........##   o   orc warrior (combustible) ......## #.).....##  GRh.......####...##.## .......'.......#.# Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +2 heavy mace and wearing a +0 plate armour  (heavily wounded, more vulnerable to fire, 67% to hit)  You barely miss the orc warrior.GRh MThe orc warrior is heavily wounded.GRhc\4=2.8 (1.2GRh$GRh%Q _The orc warrior misses you.HRh{ #># Pokesalot the Thaumaturge  #.# Deep Elf ##.# ####### Health: 35/47 =================------- ...# ......# Magic: 14/23 ==============---------- #..## ....# AC: 10Str: 5 #...## ♣..###  EV: 12Int: 25 HRhU|i.<...# ♣..'.#  SH: 0Dex: 20 #...####.+ ♣..'.#  XL:  9 Next:  2% Place: Dungeon:6 #........# ♣@.#.#  Noise: =--------  Time: 5432.8 (0.0) ##.#######.....o..#.#  x) +3 falchion (freeze)  #.# #........#.##  Cast: Soul Splinter ##'## ##########..#  -GClaw #...## #.........## HRh|q.....## #........##  o   orc warrior (combustible) ......## #.).....## .......####...##.## .......'.......#.#The orc warrior is heavily wounded. HRh|_The orc warrior misses you.Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetHRh}Aim: an orc warrior, wielding a +2 heavy mace and wearing a +0 plate armour  (heavily wounded, more vulnerable to fire, 67% to hit)HRhb  #>#  Pokesalot the ThaumaturgeHRh j#.#  Deep Elf ##.########  Health: 35/47 =================------- ...#......#HRh   Magic: 14/23 ==============---------- #..##HRh3 j....#  AC: 10Str: 5 #...##♣..###   EV: 12HRh Int: 25 .<...#♣..'.#   SH: 0Dex: 20 #...####.+ ♣..'.#   XL:  9 Next:  2% Place: Dungeon:6 #........# ♣@.#.#   Noise: =--------  Time: 5432.8 (0.0) ##.#######.....o..#.#   x) +3 falchion (freeze)#.# #........#.##   Cast: Soul Splinter HRh ##'## ##########..#   -GClaw #...## #.........##  .....## #........##   o   orc warrior (combustible) ......## #.).....##  .......####...##.## .......'.......#.# Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +2 heavy mace and wearing a +0 plate armour  (heavily wounded, more vulnerable to fire, 67% to hit)  You hit the orc warrior. You freeze the orc warrior.  The orc warrior is severely wounded.HRht c32-4.0 (1.2HRh3 HRhq"   Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +2 heavy mace and wearing a +0 plate armour  (heavily wounded, more vulnerable to fire, 67% to hit)  You hit the orc warrior. You freeze the orc warrior.  The orc warrior is severely wounded. _The orc warrior hits you with a +2 heavy mace.IRh|n  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IRhU #># Pokesalot the Thaumaturge  #.# Deep Elf ##.# ####### Health: 32/47 ================-------- ...# ......# Magic: 11/23 ===========------------- #..## ....# AC: 10Str: 5 #...## ♣..###  EV: 12Int: 25 .<...# ♣..'.#  SH: 0Dex: 20 #...####.+ ♣..'.#  XL:  9 Next:  2% Place: Dungeon:6 #........# ♣@.#.#  Noise: =--------  Time: 5434.0 (0.0) ##.#######.....o..#.#  x) +3 falchion (freeze)  #.# #........#.##  Cast: Soul Splinter ##'## ##########..#  -GClaw #IRhV...## #.........## .....## #........##  o   orc warrior (combustible) ......## #.).....## .......####...##.## .......'.......#.#Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +2 heavy mace and wearing a +0 plate armour  (severely wounded, more vulnerable to fire)JRh #>#  Pokesalot the Thaumaturge#.#  Deep Elf ##.########  Health: 32/47 ================-------- ...#......#  Magic: 11/23 ===========------------- #..##....#  AC: 10Str: 5 #...##JRhX♣..###   EV: 12Int: 25 .<...#♣..'.#   SH: 0Dex: 20 #...####.+ ♣..'.#   XL:  9 Next:  2% Place: Dungeon:6 #........# ♣@.#.#   Noise: =--------  Time: 5434.0 (0.0) ##.#######.....*..#.#   x) +3 falchion (freeze)JRh#.# #........#.##   Cast: Soul Splinter ##'## ##########..#   -GClaw #...## #.........##  .....## #........##   o   orc warrior (combustible) ......## #.).....##  JRhHL.......####...##.## .......'.......#.# JRh{KCasting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  JRhPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +2 heavy mace and wearing a +0 plate armour  (severely wounded, more vulnerable to fire)JRh&Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc warrior, wielding a +2 heavy mace and wearing a +0 plate armour  (severely wounded, more vulnerable to fire)  You draw life force from the orc warrior!  You kill the orc warrior!JRh You have harvested enough death to cast Grave Claw an additional time.JRhbZ>$ 37==2/24=7=5.0 (1Soul Splinter _You feel life coursing into your body.  Your Long Blades skill increases to level 2! _Your Spellcasting skill increases to level 9!KRhP3 KRhn. ######## ........ #..## .## ♣..### .<...♣..'. #...####.+#.....#..♣♣♣♣..#.# ##.#######.....$  #.# ...#.## ##'## ##########.. .....<.####...##.#  --6 _KRh  #.# #.# #######  ...# ......#  #..## ....# #...## ♣..### #.<...# ♣..'.# #...####.+ ♣..'.#  #.#..♣♣♣♣..#.#  ##.#######.....@..#.#  #.# #.#.##  ##'## #..# #...## #.## #.....## #.## .## #.).....## .####...##.## .'.#.# .<.####...##.# --7  You now have 205 goKRh ld pieces (gained 17).  Things that are here:8===13==8.0 (2KRhv KRh X _a +2 heavy mace; a +0 plate armourLRhJZ#.#  .# #######  ...# ......#  #..## ....#  #...## ♣..###  .<...# ♣..'.#  #...####.+ ♣..'.#  #.LRh#..♣♣♣♣..#.#  ##.#######.....)@.#.#  #.# #.#.##  ##'## #..#  #...## #.##  .....## #.LRh##  ## #.).....##  ####...##.##  '.#.# LRh,w <.####...##.#  LRhLRh.H9.0 (1MRhZ #.# #.# #######  ...# ......#  #..## ....# #...## ♣..### #.<...# ♣..'.# #...####.+ ♣..'.#  #.#..♣♣♣♣..#.#  ##.#######.....@..#.#  #.# #.#.##  ##'## #..# #...## #.## #.....## #.## .## #.).....## .####...##.## .'.#.# .<.####...##.# MRhMRhat4==40MRhMRh  MRhMoThings that are here: _a +2 heavy mace; a +0 plate armourNRhZ} NRh jInventory: 33/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezingr - a +0 rapier  y - a +2 mace  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  E - a +0 cloak (worn)  c - a +1 scale mail of poison resistance  d - a scarf of repulsion  v - a +1 robe of fire resistance Jewellery (go to first with "=)  i - a +4 ring of protection (worn)  J - a ring of poison resistance (worn)b - an amulet of regeneration Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]QRh ) ;  F - a +0 heavy war axe  G - a +2 hand axe of electrocution  H - a +0 orcbow Missiles (go to first with ()  o - a throwing net QRhh) WArmour (go to first with [)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  E - a +0 cloak (worn)  c - a +1 scale mail of poison resistance  d - a scarf of repulsion  v - a +1 robe of fire resistance Jewellery"=)i - a +4 ring of protection (worn)QRh) J - a ring of poison resistance (worn)  b - an amulet of regeneration Wands (go to first with /) QRh)  q - a wand of flame (19) Scrolls ?) QRh* % e - a scroll of fear  g - a scroll of identify  h - 3 scrolls of vulnerability  j - 2 scrolls of teleportation30%QRh q z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  p - 2 scrolls labelled VERAURU MUNE  t - a scroll labelled KEZUID IKOGU4QRh<  c - a +1 scale mail of poison resistance  d - a scarf of repulsion  u - 2 scrolls labelled BIOLIACIUC5SRh b - an amulet of regeneration. An amulet that increases the wearer's rate of health regeneration. In order to SRhffunction, it must first attune itself to the wearer's body at full health. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {Regen} {jewellery} SRhTMenu/colouring prefixes: identified jewellery _________________ SRh“Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it SRhӄ4 will hurt you.’” SRh -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. SRh$S(p)ut on, (d)rop, (=)adjust, or (i)nscribe.SRhR SRh SRh 3 #.#  Pokesalot the Thaumaturge ###.########  Deep Elf...#......#  Health: 38/47 ===================-----#..##....#SRh   Magic: 14/24 ==============---------- ##...##♣..###   AC: 10Str: 5 #.<...#♣..'.#   EV: 12Int: 25 ##...####.+ ♣..'.#   SH: 0Dex: 20  #........#..♣♣♣♣..#.#   XL:  9 Next:  7% Place: Dungeon:6  SRh )##.#######.....@..#.#   Noise: ---------  Time: 5440.0 (0.0)#.# #........#.##   x) +3 falchion (freeze)##'## ##########..#   Cast: Soul Splinter ##...## #.........##  #.....## #........##  .......## #.).....##    ........####...##.##   ........'.......#.#   ......<.####...##.# SRh   _Your Spellcasting skill increases to level 9!You now have 205 gold pieces (gained 17).  Things that are here: _a +2 heavy mace; a +0 plate armour  Things that are here: _a +2 heavy mace; a +0 plate armourSRh SRh _SRho SRhB3 d  You now have 205 gold pieces (gained 17).  Things that are here: _a +2 heavy mace; a +0 plate armour  Things that are here: _a +2 heavy mace; a +0 plate armour  You start putting on your amulet.SRh7 391.0 (1SRhV SRhX SRh\ +2.0 (2SRhc SRhj SRhJn [5=3.0 (3SRhs SRh| SRhV +4.0 (4SRh SRh SRha Z40=5.0 (5SRh  _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  b - an amulet of regeneration (worn)SRhp SRh k _The amulet cannot attune itself to your injured body.VRhI3VRhKVRhvO6==VRhSBVRhUVRhY7==VRhZVRh]k1=VRh_VRhb,VRhcVRhQf8==VRhgVRhja2=VRhlVRh9o~9==VRhtVRhiw,VRhxVRh{,VRh"}VRh@VRh3=20==VRhVRh,VRhAVRhu,VRhVRh^VRha1==VRh6VRhďVRhD4=VRhBVRh{VRhh2==VRhFVRh,VRhVRhPk5=VRh\VRh6VRh{a3==VRhVRh,VRhhVRh,VRhժVRh 6= _You start resting.VRhп066.0 (21.0)VRhw4==7.0 (22VRhVRh% _Magic restored.WRh}3WRhLWRh0WRh}WRhWRh,WRhWRhwO=WRhL WRhf_ _You start resting.WRhF 70.0 (3.0)  HP restored.WRh4"37=WRhX"@=1.0 (4WRhw)WRh+o  Your amulet attunes itself to your body, and you begin to regenerate more _quickly.XRhxf  #.#  ###.# #######  ...# ......#  #..## ....#  ##...## ♣..###  #.<...# ♣..'.#  ##...####.+ ♣..'.#  XRhg  #.#..♣♣♣♣..#.#  ##.#######....@)..#.#  #.# #.#.##  ##'## #..#  ##...## #.## XRh?g m#.....## #.## #XRhdg .## #.).....## .####...##.## XRhg .'.#.#XRhg m .<.####...##.# XRh/t XRh +2.0 (1XRh XRh XRh  #.#  ###.# #  ...# ......#  #..## ....#  ##...## ♣..###  #.<...# + ♣..'.#  ##...####.+. ♣..'.#  #.#..♣♣♣♣..#.#  ##.#######...@.)..#.#  #.# #.#.##  ##'## #..#  ##...## #.## .##.....## #.## .#.## #.).....## .####...##.## .'.#.# .<.####...##.# XRhXRh &3XRhЩYRh< #.#  ###.# ####  ...# #........#  #..## #$. ....#  ##...## #.. ♣..###  #.<...# +.. ♣..'.#  ##...####.+.. ♣..'.#  #.#..♣♣♣♣..#.#  ##.#######..@..)..#.#  #.# #.#.##  ##'## YRh#..# # ##...## #.## .##.....## #.## #.#.## #.).....## #.####...##.## YRh.'.#.# #.<.####...##.# YRhcYRhg4 _Found 11 gold pieces.YRh9 #.#  ###.# ##########  ...# #........# YRh/ #..## #$.. ....#  ##...## #..♣ ♣..###  #.<...# +..♣ ♣..'.# YRhe3 ##...####.+..♣ ♣..'.#  #.#..♣♣♣♣..#.# YRh ##.#######.@...)..#.#  #.# #YRh.#.##  ##'## #..# # ##...## #.## .##.....## #.##  #.#YRh\6.## #.).....## #.####...##.## .'.#.# #.<.####...##.# YRhYRhB=5YRhMYRhYRh M>  ###########...# #.... #..## #$.. ....# #...## ###.<...# +..♣##...####.+..♣ ♣..'........#.@♣♣♣♣..###.######)..#.#  #.# #........#.###'## ##########..#  YRh# YRh) &6YRhU, YRh- YRhg XM.>  ###########...# #.... #..## #$.. ....# #...## ###.<...# +..♣##...####.+.@♣ ♣..'........#..♣♣♣♣..###.#######.....)..#.# #.# #........#.##  ####YRh YRh &7YRh& YRh ZRhM.>  ###########ZRhT{...# #.... #..## #$.. ....# #...## ###.<...# +.@♣ZRhV##...####.+..♣ ♣..'........#..♣♣♣♣##.#######.....)..#.#  .#ZRhD ZRhZRh7&8ZRhZRhZRhmM.>  ############...# #........# #..## #$.......# #...## ###.<...# +..♣##...####.+..♣ ♣..'#........#..♣♣♣♣..#.#  ZRhg#ZRhlZRh&9ZRhZRhZRhM.>  ###########...# #. #..## #$@......# #...## #..♣♣♣♣..##.<...# +..♣ZRh##...####.+..♣ ♣..'.#  ZRhZRhM'80ZRh8 ZRh ZRhI E    #.#ZRhI   #>#  #.# ZRhI ###.# #  ...# #ZRhJ .#  #..## #.# ZRh)J ##...## #..♣♣♣♣..### ZRhNJ ; #.<...# +..♣ ♣..'.#  ##...####.+..♣ ♣..'.#  #ZRhtJ .#..♣♣♣♣..#.#  ##.#######.....)..#.# ZRhJ L #.# #........#.##  ##'## ##########..# # ##...## #ZRhJ #.## ZRhR ZRhT &1ZRhY ZRh` ZRhg +2.0 (2ZRhul U _You now have 216 gold pieces (gained 11).[Rhv #.#>.############ ..[Rh........#..####...##♣♣♣♣..###.<...# +..♣ ♣..'.[Rhj#...####.+..♣.  [Rh...##.....## #........##   [RhD[Rh+3.0 (1[Rh[RhU[Rh & #.#>.############ ..........#..##....##...##♣♣♣♣..###.<...# +@.♣ ♣..'.#...####.+..♣[Rhgl #........#..♣♣♣♣..###.#.......## #.).....##   [Rh [Rh &4[Rh [Rh [Rh O #.#  #>#  #.#  ###.# ##########  [RhȮ ...# #........#  #..## #........#  [Rh ##...## #..♣♣♣♣..###  [Rh& ;#.<...# +.@♣ ♣..'.#  ##...####.+..♣ ♣..'.#  #.[Rht s#..♣♣♣♣..#.#  ##.#######.....)..#.#  #.# #........#.##  [Rh ##'## ##########..#   ##...## #.[Rh ##  ...##.....## #.##  [Rh #.#.## #.).....##  [Rh" [Rh &5[Rh [Rh \Rh #.#>.############ ..........#..##.##...##♣♣♣♣..###.<...# +..♣ ♣..'.#...####.+.@♣ #........#..♣♣♣♣..##.#######.....).#  ##..........####...##.##  \Rh\RhH&6\RhB\Rh\RhB w >.##\Rh4C ########## ..........#..####...##\RhSC +♣♣♣♣..###\RhmC r.<...# +..♣ ♣..'.\RhC ?#...####.+..♣\RhC  #........#.@♣♣♣♣..#\RhC c#.#######.....)..#\RhC  #.# #........#.######\RhC  \RhD W............'.......#.#  \Rh1D \RhN \RhQ &7\RhW \RhZ \RhN Q\Rh\Rh\Rh\Rh]Rh]Rh֫4]Rh׬]Rhzu]Rhw]Rhn}]Rh~]Rh,$ ]RhL& ]Rh, ]Rh_. ]Rh ]Rh^ ]Rh ^Rh:^Rh;^RhsB^RhC^Rh^Rh^Rhv^Rh@^Rh^RhZ^Rhn^Rh^Rh0 #># Pokesalot the Thaumaturge #.# Deep Elf  ###.# ##########  Health: 47/47 ======================== ...# #........#  Magic: 24/24 ======================== #..## #........#  AC: 10Str: 5  ##...## #..♣♣♣♣..###  EV: 12Int: 25  #.<...# +..♣ ♣..'.#  SH: 0Dex: 20  ##...####.+..♣ ♣..'.#  XL:  9 Next:  7% Place: Dungeon:6 #........#.@♣♣♣♣..#.#  Noise: ---------  Time: 5487.0 (0.0) ##.#######.....)..#.#  x) +3 falchion (freeze) #.# #........#.##  Cast: Soul Splinter ##'## ##########..# ## ##...## #.........## ...##.....## #........##  ^Rh72.   #.#.......## #.).....##   ##..........####...##.##   ............'.......#.#  Your amulet attunes itself to your body, and you begin to regenerate more _quickly. _Found 11 gold pieces. _You now have 216 gold pieces (gained 11).  Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move target_Rh7@♣_Rh́ Z#>#  Pokesalot the Thaumaturge#.#  Deep Elf###.# ##########  Health: 47/47 ========================...# #........#_Rh@ n  Magic: 24/24 ========================#..## #........#  AC: 10Str: 5##...## #..♣♣♣♣..###   EV: 12Int: 25_Rh J#.<...# +..♣ ♣..'.#   SH: 0Dex: 20##...####.+..♣ ♣..'.#   XL:  9 Next:  7% Place: Dungeon:6_Rh j#........#.@♣♣♣♣..#.#   Noise: ---------  Time: 5487.0 (0.0)##.#######.....)..#.#   x) +3 falchion (freeze)#.# #........#.##   Cast: Soul Splinter##'## ##########..#  _RhV ## ##...## #.........##  ...##.....## #........##   #.#.......## #.).....##  _Rh M  ##..........####...##.## _Rh z  ............'.......#.#  _Rh Your amulet attunes itself to your body, and you begin to regenerate more _quickly. _Found 11 gold pieces. _Rh ^_You now have 216 gold pieces (gained 11).  Hit: x) +3 falchion (freeze)_Rh- 8Press: ? - help, Dir - move target_Rh= _Rhd _Rh]  _quickly. _Found 11 gold pieces. _You now have 216 gold pieces (gained 11).  Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move target _There's something in the way.`Rhd  #># Pokesalot the Thaumaturge #.# Deep Elf  ###.# ##########  Health: 47/47 ======================== ...# #........#  Magic: 24/24 ======================== #..## #........#  AC: 10Str: 5  ##...## #..♣♣♣♣..###  EV: 12Int: 25  #.<...# +..♣ ♣..'.#  SH: 0Dex: 20  ##...####.+..♣ ♣..'.#  XL:  9 Next:  7% Place: Dungeon:6 #........#.@♣♣♣♣..#.#  Noise: ---------  Time: 5487.0 (0.0) ##.#######.....)..#.#  x) +3 falchion (freeze) #.# #........#.##  Cast: Soul Splinter ##'## ##########..# ## ##...## #.........## ...##.....## #........##  `Rhe M   #.#.......## #.).....##   ##..........####...##.##   ............'.......#.#   _You now have 216 gold pieces (gained 11).  Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move target _There's something in the way.  Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetaRh7@♣aRhj#>#aRh  Pokesalot the Thaumaturge#.#  Deep ElfaRh?###.# ##########  Health: 47/47 ========================aRh^j...# #........#aRh}  Magic: 24/24 ========================#..## #........#aRhv  AC: 10Str: 5aRh##...## #..♣♣♣♣..###   EV: 12aRhInt: 25#.<...# +..♣ ♣..'.#   SH: 0aRhKDex: 20##...####.+..♣ ♣..'.#   XL:  9 Next:  7% Place: Dungeon:6#........#.@♣♣♣♣..#.#   Noise: ---------  Time: 5487.0 (0.0)aRh##.#######.....)..#.#   x) +3 falchion (freeze)#.# #........#.##   Cast: Soul SplinteraRh##'## ##########..#  ## ##...## #.........##  aRh...##.....## #........##   aRh#.#.......## #.).....##    aRhM##..........####...##.##   aRh*L............'.......#.#   aRhHt_You now have 216 gold pieces (gained 11).  Hit: x) +3 falchion (freeze)aRhf(Press: ? - help, Dir - move target aRh_There's something in the way.  Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetaRhaRhaRh!aRhM  Hit: x) +3 falchion (freeze)  Press: ? - help, Dir - move target aRh_There's something in the way.  Hit: x) +3 falchion (freeze)  Press: ? - help, Dir - move target _There's something in the way.cRhY _There's something in the way.  Hit: x) +3 falchion (freeze)  Press: ? - help, Dir - move target _There's something in the way.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.cRh cRh8 cRh cRh8  cRh^ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)dRhi  #>#  #.#  ###.# ##########  ...# #........#  #..## #........# dRh  ##...## #..♣♣♣♣..###  #.<...# +..♣ ♣..'.#  ##...####.+..♣ ♣..'.#  #.#@.♣♣♣♣..#.#  ##.#######.....)..#.#  #.# #.#.##  ##'## #..# # ##...## #dRh? .##  ...##.....## #.##  dRhk  #.#dRh .## #.).....## #.####...##.## dRhЏ 8.'.#.# dRh8 dRhΛ 28.0 (1 _dRh( dRh dRh2dRhP;eRhuM.>  ###########...# . #..## ......# #...## #..♣♣♣♣..##.<...# +..♣##...####.+@.♣ ♣..'........#..♣♣♣♣..##.#######.....)..#.# #.# #........#.##  #9eRhR M.>  eRhR ###########...# ... #..## ......# #...## #..♣♣♣♣..##.<...# +@.♣eRh.S ##...####.+..♣ ♣..'........#..♣♣♣♣##.#######.....)..#.#  ..## eRhZ eRhi] '90eRh9c eRhd fRhvO #.#  #>#  #.#  ###.# ##########  ...# #........#  #..## #........#  fRh##...## #..♣♣♣♣..###  #.<...# +.@♣ ♣..'.#  ##...####.+..♣ ♣..'.#  #.#..♣♣♣♣..#.#  ##.#######.....)..#.#  fRh#.# #........#.##  ##'## ##########..#  fRhB ##...## #.##  ...##.....## #.fRhf##  #.#.## #.).....##  fRhfRhz&fRh}(&1fRh-fRh/fRhnb  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gRh*gRht2--==2gRhԻ0 _Nothing appears to happen.hRh  #.#  #>#  #.#  ###.# ##########  ...# #........#  #..## #........#  ##...## #..♣♣♣♣..###  #.<...# +@.♣ ♣..'.# hRh8 ##...####.+..♣ ♣..'.#  #.#..♣♣♣♣..#.#  ##.#######.....)..#.#  #.# #........#.##  ##'## ##########..# # ##...## #.##  ...##.....## #hRh.##  #.#.## #.).....## hRh"hRh%^3=---3hRh/hRhU1hRh ###.'#.'....#####hRh A--4hRh hRh . _You open the large door.jRh`#  #.#  #>#  #.#  ###.# #jRh`###  ...# #........#  #..## #........#  ##...## ###..♣♣♣♣..###  #.<...# #.@..♣ ♣..'.#  ##...####.'..♣ ♣..'.#  #........#..♣♣♣♣..#.# jRhCe ##.#######.....)..#.#  #.# #........#.##  ##'## ##########..#  ### ##...## #.##  ...##.....## #.##  #.#.## #.).....## jRhUijRhPm&5jRhasjRhNvV _There is a large open door here.jRh Y #.# jRh) #>#  #.# jRhU u ###.# ########## jRhʏ  ...# #........#  #..## #........#  ##...## ###..♣♣♣♣..### jRh ^ #.<...# #@'..♣ ♣..'.#  ##...####.'..♣ ♣..'.# jRh'  #........#..♣♣♣♣..#.#  ##.#######.....)..#.#jRhK #.# #........#.##jRhs ##'## ##########..#  ### ##...## #jRh #.##jRhǐ c ...##.....## #.##jRh v #.#.## #.).....##jRh~ jRh x4==6 _jRhե jRh jRh  #.#>.############ ..........#..## #......##...## ###..♣♣♣♣..###.<...# #.'..♣ ♣..'.#...####@'..♣ #........#..♣♣♣♣..##.#######.....).#####..........####...##.##jRh! &7jRh4 kRh >.############ ..........kRh!-#..## #......##...## ###..♣♣♣♣..###.<...# #.'..♣ ♣..'.#...####.'..♣ #.......@#..♣♣♣♣..#kRhA#.#######.....) #.# #........#.##kRh?###.............'.......#.#kRhkRh`&8kRhl kRh kRh #># #.# ###.# #### ...# #........# #..## #........#kRhC ##...## ###..♣♣♣♣..### #.<...# #.'..♣ ♣..'.# ##...####.'..♣ ♣..'.# #.#..♣♣♣♣..#.#kRhh{ ##.#.....)..#.#kRh #.# #.#.##  ##'## kRh#..#  ### ##...## #kRhk.##  ...##.....## #.## kRhv #.#.## #.).....## kRhA. ###.####...##.## kRh9S. .'.#.#kRh kRh&9kRh=kRhkRhA #># #.# ###.# ########## ...# #........# #..## #........# ##...## ###..♣♣♣♣..### #.<...# #.'..♣ ♣..'.# ##...####.'..♣ ♣..'.# #.#..♣♣♣♣..#.# ##.#.....)..#.# #.# #kRho.#.##  ##'## #..# kRhؘ ### ##...## #.## kRhM ...##.....## #.##  #.#.## #.).....## kRhÙ.. ###.####...##.## .. .'.#.#kRh4kRhD=500kRhkRhhr  #># #.# ###.# ########## ...# #........# #..## #........# ##...## ###..♣♣♣♣..### #.<...# #.'..♣ ♣..'.# ##...####.'..♣ ♣..'.# #.#..♣♣♣♣..#.# ##.#.....)..#.#kRhr  #.# #.#.##  ##'## #..#  ### ##...## #.##  ...##.....## #.## kRhs  #.#.## #.).....## #.. ###.####...##.## kRh(s U... .'.#.#kRhj{ kRhI} &1kRh kRh kRh u #># #.# ###.# # ...# #kRh .# #..## #.# ##...## ###..♣♣♣♣..### #.<...# #.'..♣ ♣..'.#kRh  ##...####.'..♣ ♣..'.# #.#..♣♣♣♣..#.#kRhL  ##.#.....)..#.# #.# #kRh O.#. ##'## #.. ### ##...## #.  ...##.....## #.## kRh  #.#.## #.).....##  #.. ###kRh& .####...##.##  ... .'.#.#kRhQ kRh &2kRh kRh~z #># #.# ###.# # ...# #.# #..## #.# ##...## ###..♣♣♣♣..kRh~S #.<...# #.'..♣ ♣..'. ##...####.'..♣ ♣..'. #.#..♣♣♣♣..#. ##.#.....)..#.kRh #.# #.#. ##'## #kRhR  ### ##...## #. ...##.....## #.kRh #.#.......## #.).....## #.. ###.....kRh.....####...##.##  ... .'.#.#kRhkRhC3lRhRM.>  ###########...#  #..## #........# #...## ###..♣♣♣♣..##lRh2S#.<...# #.'.##..@####.'..♣ ♣..'........#..♣♣♣♣##.#######.....)#.# #........#....lRhZlRh]&4lRhUclRhdlRh2M.>  ############....#  #..## #........# lRh$3:#...## ###..♣♣♣♣..###.<.@.# ##...####.'..♣ ♣..'........#..♣♣♣♣##.#######.....)..#....lRhL3D lRhv:lRh3=&5lRhBlRhDlRh #.# #># #.# ####.# # ....# #.# #..## #.# ##...## ###..♣♣♣♣.. #.<@..# #.'..♣ ♣..' ##...####.'..♣ ♣..' #........#..♣♣♣♣..# ##.#######.....)..# #.# #.# ##'## # ### ##...## # ...##.....## #. #.#.## #.).....lRhlRh&6lRh>lRh{r cM.>  ############....#  #..## #......lRh  .#.############........# lRh  #.@## #......##...## ###..♣♣♣♣..#.<...# ##...####.'..♣ ♣..'...lRh lRh! lRho &8lRh lRh lRh`RM#..>  #.############.......@# .#.###..## #......lRhRB##...## ###..♣♣♣♣..##.<...# #.'..♣ ♣..'##'#lRh[lRh_&9lRhEflRhhmRh #.# ..# #.# #.# #># #.#mRhK~#.#.####.# .# #.#.#.###..## #.mRhO ##...## ###..♣♣♣♣.. #.<...# #.'..♣ ♣.. ##...####.'..♣ ♣.. #........#..♣♣♣♣..mRh8 ##.#######.....).. #.# #. ##'## mRhmRh'10mRhmRh~ #.# ..# #.# #.# #># #.##.#.####.# .# ##.#.###..## #mRh~M ##...## ###..♣♣♣♣ #.<...# #.'..♣ ♣ ##...####.'..♣ ♣ #........#..♣♣♣♣ ##.#######.....) #.# # ##'## mRhӅmRh#&1mRhmRhmRhF$" #.# ..# #.# #.# #>## #.##.#.####.# .# ##.#.###..## #.. ##...## ###..♣♣♣♣#. #.<...# #.'..♣ ♣.. ##...####.'..♣ ♣#. #........#..♣♣♣♣. ##.#######.....)mRh$ #.# # ##'## mRh~+mRh.&2mRh=mRh  #.# ..# #.#### #.#.. #># #. #.##.#.####.# mRh. s.# ##.#.###..## # ... ##...## ###.. #.#. #.<...# #.'..♣ ...#. ##...####.'..mRh[ ♣ #.# #. #.#..mRh >.. .. ##.#.....mRh ## ## #.# # ##'## mRh <3mRh mRhM  #.# ..# #.# #### #.# ..# #>## #.# #.#.####.#.####.# .# #.####.#.###..## #mRhN .....###...## ###..###.#.##.<...# #.'..♣ ...#.###...####.'..♣ #.# #.# #.#.. ... ..# ##.# ## ### #.# # ##'## mRhV mRh:Z &4mRh^ mRhi` nRh-w #.# ..# #.####### #.#....# #>#nRh.& #.#.# #.#.####.#.####.# .# #.####.#.###..## # .....###...## ###.. ###.#.##.<...# #.'..♣ ...#.###...####.'..♣ #.###.# #.#.. ... ..# ##.# ## ### #.# # ##'## nRh4nRh8&5nRhpnRho #.# ..# #.# ###### #.# ....# #>#nRh|D #.#.# #.##..####.#.####.# .# ##..####.#.###..## #nRhK .....###...## ###.. ###.#.##.<...# #.'..nRh ...#.###...####.'.. #.###.# #.#..nRh){ ... ..# ##.#nRh] ## ### #.# # ##'## nRh%nRh)&6nRh =nRh[  #.# ..# #.# ###### #.#nRh  ....# #># #.#.# #.##..####.#.####.# #.# #nRh #..####.#.###..## # .....###...## ### ###.#.##.<...# #.'nRhV Y ...#.###...####.' #.###.# #.# ... ..# ##.# ## ### #.# # ##'## nRhO <7nRh nRh nRh_ #.# ..# #.# ###### #.# ....# #>## #.#.# #.# ##..####.#.####.#  #.# # ##..####.#.###..## ## .....###...## ### ###.#.##.<...# #.'nRha ...#.###...####.' #.###.# #.# ... ..# ##.# ## ### #.# # 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I #.#{Rh\  #<# #.# #.#{Rh  #.# #. #.#{Rh  # #.#  #.#{Rh݉ {Rhh &9{Rh {Rh {Rh] ######.## #. #.......# ####. #.####..# # #.#.##..# #.#.. ###....#..#.... +........ ###....##.#.... #.#..##.# #.#. #.# #.### ####.#### #. #.# # #.# #<# #.# #.# #.# #. #.# # #.#  #.#{RhS80{Rh"|Rh ######.## # #.......# #### #.####..# # #.#.##..# #.# ###....#..# +........ ###....##.# #.#..##.# #.#. #.# #.|Rhh ####.#### #. #.# #  #.# #<#  #.# #.# #.# #.|Rh #.# # #.#  #.#|Rh|Rh&1|RhV|Rh|RhM #.# ########.# ......#######..#|Rhߐ. #.#.##..# #.####....#..#######+................###....##.#######..#..##.#|Rh........####.#######.#|Rh7#...|RhZ0|Rhb|Rhߚ&2|Rh|Rhv|Rh'M... #.# ########.# ....######..#.|Rh #.#.##..# #.####....#..#######+................###@...##.#######..#..##.#........#####.#### #.###|Rh|Rh&3|Rh)|RhLf M.##<##... |Rhf #.# ########.# ....######..#.|Rhf # #.#.##..# #.####....#..#######+..@.............###....##.#######..#..##..|Rhg #.......# #.###.####.# #|Rhg |Rhm |Rhp &4|Rh9u |Rh x |Rh . ..# ##< #.# # #.#  ######.##  #.......#  #.####..# # #.#.##..# #.# ###....#..# + ###....##.# #.#..##.# #.# #.......# #. ####.#### #. #.# # #.# #<# #.# #.# #.# #.5|Rhh |Rhc ..# ##< #.# # #.#  ######.## #.......#  #.####..# # #.#.##..# #. ###....#..# + ###....##.# #.#..##.# #. #.......# #. ####.#### #. #.# # #.# #< #.# #. #.# #.6}Rh(o#+.....................(..'..................#+7 _You open the door. _Found 5 stones.}RhCD | ..# ## #.# # #.# #+# ######.###...# #.# .# #.####..# #.# #.#.##..# #.###....#..#.(..}Rh E .###....##.#.# #.#..##.# #.# #.......# ##...# ####.#### ##+# #.# # #.# # #.# # #.# #}RhM }RhP -8 _}RhrV }RhX Q _There is an open door here.}Rh G ..#  #.#  #.#  ##+# ######.###...# #.# #.....# #.####..# .## #.#.##..# .###....#...(.@'.###....##..## #.#..##.# #.....# #.......##...# ####.#### ##+# #.# #.# #.# #.#9 _~RhǮ ..#  #.# #.# ##+# ######.## ##...# #.##.....## #.####..##.## #.#.##..#.###....#...(@.'.###....##.#.## #.#..##.##.....## #.#  ##...# ####.####  ##+# #.#  #.#  #.#  #.#~Rht~Rh'90~Rh~Rh ~Rh"(s ..# #.# #.# ##+# ######.## ##...## #~Rh(*.# ##.....## #.####..##.## #.#.##..##.###....#..+......@..'#.###....##.#.## #.#..##.#  ##.....## #.# ##...#~Rh:)\# ####.####  ##+# #.#  #.#  #.#  #.#~Rh1~Rh6&1~Rh.=~RhN@L _You see here 5 stones.~Rh  ..# #.# #.# ##+## ######.## ##...## #.# ##.....## #.####..# ##.## #.#.##..# #.###....#.. +(..' #.###....##. ##.## #.#..##.#  ##.....## #.#  ##...## ####.#### ##+## #.#  #.#  #.#  #.#2 _~Rhd ..# #.# #.# ##+## ######.## ##...## #.# ##.....## #.####..# ##.## #.#.##..# #.###....#.. +....@.(..' #.###....##. ##.## #.#..##.#  ##.....## #.# ~Rh` ##...## ####.####  ##+## #.#  #.#  #.#  #.#~Rh=~Rh&3~RhD~RhRhb ..# #.# #.# ##+## ######.## ##...## #.# ##.....## #.####..# ##.## #.#.##..# #.###....#..Rh!c +...@..(..' #.###....##. ##.## #.#..##.#  ##.....## #.#  ##...## ####.####  ##+##RhVc #.#  #.#  #.# RhcA #.#Rh^mRhv&4RhM|Rh~Rh/J ..# #.# #.# ##+## ######. ##...## #. ##.....## #.####.. ##.## #.#.##.. #.###....#.. +..@...(..' #.###....##. ##.## #.#..##. ##.....## #. ##...## ####. ##+## #.#  #.#  #.#  #.#Rh=0&5Rh5Rh7Rh .. #. #. ##+## ######. ##...## # ##.....## #.#### ##.## #.#.## #.###....# +.@....(..' #.###....## ##.## #.#..## ##.....## #Rh ##...## ####.  ##+## #.#  #.#  #.#  #.#Rh$Rh&6RhRhBRh   # # ##+## ###### ##...## # ##.....## #.#### ##.## #.#.## #.###....# +@.....(..' #.###.... ##.## #.#.. ##.....## # ##...## ####. ##+## #.#  #.#  #.#  #.# Rh+ Rh &7Rh~ RhP Rh .....##..[...'.####.#Rh' RhS &8Rh Rh ] _You open the door. _Found a robe.Rh ##+##  ##...## #. ##.....## #... ##.## #.#.Rh{#....###.###.....[....(..'.####.#.###.... #.##.## #.#..#. ##.....## ##. ##...## ####.#. ##+## #... #... #. #.RhRh>-9 _RhRhBQ _There is an open door here.Rh   ##+## # ##...## #.. ##.....## #..# ##.## #.#..#....###.###.[..@'......(..'.####.#.### #.##.## #.# #.###.....## # #.# ##...## #### #.# ##+## # ..# # ... # #Rh /600 _Rh Rh5# ##+## #. ##...## ##... ##.....## #..## ##.......## #.#.#....###.###.[.@.'......(..'#...####.#.#### #.##.......## #.# #.###.....## # #.# ##...## Rh #.# ##+## ..# ... RhRh&1Rh Rh Rh1:?  .  .   #. ##+##   ##.# ##...## #  #...# ##.....## #.  #.....### ##.......## #.  #..#....###.###  #.....[@..'......(..'  #...####.#Rh;.###   #> #.##.......## #.   #.###.....## #   #.# ##...##   #.# ##+##   ..#   ...  RhKDRhG&2RhMRhO; _Found a stone staircase leading down.RhCS   ..  .  #. ##+##   ##.#RhoD ##...## #   ##...# ##.....## #   #.....### ##.......## #   #..#....###RhD:.###   #.....@...'......(..'   ##...####.#.###  RhE  #>. #.##.......## #  #. #.###.....## #  Rh?E # #.# ##...##  RhdE #.# ##+##   ..# RhE=  ...  RhERh]<3Rhkc _You see here a +0 robe.Rh *   ...  ..  #. ##+##   ##.# ##...##   ##...## ##.....##   #.....### ##.##   #..#....###.  #....@[...'......(..'Rh |  ##...####.#.  #>.# #.##.##   #.. #.###.....##  #. #.# ##...## #. #.# ##+## # ..#   ... Rh Rh+ -4 _Rho" Rhx$ Rh   ...  ..  #. ##+##  ##.## ##...##RhB  ##...## ##.....##  #.....### ##.##  #..#....###. Rh+ #...@.[...'......(..'  ##...####.#Rh.  #>.## #.##.##  Rh  #.. #.###.....##  #.RhG. #.# ##...##  #.. #.# ##+##Rh  #.. ..# #.. ...Rh RhRh&5Rh%Rh   ...  ..  #. ##+##  ##.## ##...##  ##...## ##.....##  #.....### ##.  #..#....###.  #..@..[...'......(..  ##...####.#.  #>.## #.##.  #..# #.###.....##  #..# #.# ##...##  #..# #.# ##+##  #... ..#  #... ... RhRh&6RhRhRhH    ....  ...  #.# ##+##  ##.## ##...##  ##...## ##.....  #.....### ##.  #..#....###  #.@...[...'......(  ##...####.#  #>.## #.##.  #..# #.###.....   #..# #.# ##...##   #..# #.# ##+##   #... ..#   #... ... h9 :m7Rhd M .......  #.#  ##+##  ##.## ##...##...## ##.....#...### ###....###......[...'(##...####.#. #>.## #.##.......#...RhL Rhb &8Rh Rh Rh=M.Rhoy ...........  #.#  ##+##  ##.## ##...##...## ##.....#...### ###....###......[...'( ##...####.#........#...RhxY9RhMM#.##.. ....Rh........  #.#  ##+##  ##.## ##...###@..## ##.....#...### ##Rh#....###. #.....[...'......(.Rh7F.###..#RhRRhn'10Rh)RhYRh-  ##...#.##  .......  [.....  .....  ...  #.# ##+##  ##.## ##...##  Rh.##.@.## ##.....# #.....### ##.# #..#....###. #.....[...'......(. ##...####.#. RhG.0#>.## #.##.# #..# #.###.....# Rh.Y#..# Rh6Rh':&1RhB9 _Found a robe.Rh M ##.##.# ##...#.####........[.............  #.#  ##+##  ##@## ##...## ##...## ##.....#...### ### #..#....###..........'#.Rh'&2Rh)(RhG 2M ###  ##.##.# # ##...#.##.###........#.[......#.....##...#  #@#  ##+##  ##.## ##...## ##...## ##.....# #.....### ##.......#.. .# # #. Rh Rh &3Rh Rh VM  ### .#  ##.##.# # ##...#.##.##....#.[.......#.....##.@.# ##.## ##+##  ##.## ##...##  ##...## ##.....##.....#..#... #.###>.##RhF Rhp &4Rh Rh Rh7\M  ### .#  ##.##.# # ##...#.##.##...#.[........##..@..###...## ##.## ##+##  Rh:8##.####...##..#..##...##RhWARh&5RhjRhRhbM  ### .# Rh ##.##.# # ##...#.##.##..#.[.@......###.....#######...##Rhm  ##.##RhD##+##.....RhRh&6RhRhRh3 <     Rh3 ### .#  ##.##.# #  ##...#.##.## ##. #.[.Rh3 #  ##.....##### Rh3  Rh 4 ##...##  ##.#Rh54  ##...## ##.....## Rhq4 #.....### ##.# Rh4 #..#....###.# #.....[...'......(..'Rh4 Rh< Rh@ &7RhI Rh  .# .# ># ### .#  ##.##.# #  Rh X##...#.##.## ##.# #.[.#  ##.....#####  ##...##  ##.##  ##...## ##.....##  #.....### ##.##  #..#....###.# #.....[...'......(..'.Rh^Rh&&8RhcRh+ Rh3_Found an escape hatch in the floor.Rhh  #.#  #.#  #>#  ####.#  ##.##.# #  ##...#.##.###  ##.#  #.[.#  ##.....#####  ##...##  ##.## ##+## # ##.## ##...## # ##...## ##.....## # #.....### ##.## # #..#....###.# #.....[...'......(..'.RhRh&9RhRhRhN]  #.#  #.#  #>#  ####.# # ##.##.# .#  ##...#.##.###  ##.#  #.[.#  ##.....#####  ##...##  ##.## ##+## #   ##.## ##...## #.   ##...## ##.....## #.   #.....### ##.## #.   #..#....###.###.   #.....[...'......(..'.RhRhf'20Rh\Rh~  #.#  #.#  #>#  ####.# ##  ##.##.# .#  ##...#.##.###  ##.#  #.[.#  ##.....#####  ##...##  ##.## ##+## # ##.## ##...## #. ##...## ##.....## #.# #.....### ##.## #.# #..#....###.###. #.....[...'......(..'.Rh &1Rh Rh4 Rh #.# #.# #># ####.#### ##.##.##.# ##...#.##.### Rhx##.# #.[.# ##.....##### ##...## ##.## ##+## ###.## ##...## #.##...## ##.....## #.##.....### ##.## #.#.#..#....###.Rhf###.#.....[...'......(..'.RhgRh&2Rh#Rh$Rh[mcM. #>#  ####.### ##.##.##.#  ##...#.##.###...#.[........#####.....#######...###3Rh) N#.# #.# #># ####.#### ##.##.##.# ##...#.##.### ##.# #.[.Rh* ### ##.....##### ##...####.## ##+## ###.## ##...## #.##...## ##.....## #.##.....### ##.## #.#.##..#....###.###.Rhj3 Rh3 &4Rh: Rh@ Rh#.# #.# #># ####.#### ##.##.##.# ##...#.##.### ##.# ##.[.### .##.....##### Rh5###...## ###.## ##+## ###.## ##...## #.##...## ##.....## #.##.....### ##.## #.#.##..#....###.###....#RhRheC5Rh #.# #.# #># ####.#### ##.##.##.# ##...#.##.### ##.#  #.[.###  ##.....#####  ##...## ##.## ##+##  ##.## ##...## # ##...## ##.....## #. #.....### ##.## #.#. #..#....###.###....6Rh5 Rh"RhkSp #.# #.# #># ####.#### ##.##.##.# ##...#.##.### ##.# #.[.### ##.....##### ##...## ##.## ##+##  ##.## ##...## # ##...## ##.....## #. #.....### ##.## #.#. #..#....###.###Rh+ZRh\&7RhbRhdRhj  #.# #.# #># ####.#### ##.##.##.# ##...#.##.### ##.# #.[.### ##.....##### ##...## ##.## ##+##  ##.## ##...## # ##...## ##.....## #. #.....### ##.## #.# #..#....###.###8Rhs   #.   #.#   #.#   #>#   ####.####  RhCt  ##.##.##.#   ##...#.##.###   ##.#   #.[Rhlt .###   ##.....#####  Rht  ##...##   ##.## ##+##   ##.## ##...## #  Rhu  ##...## ##.....## #.   #.....### ##Rh9u e.## #.   #..#....###Rh^u !.###Rh~ Rh &9Rh4 Rh^   #..  #.#  #.#  #>#  ####.####   ##.##.##.#   ##...#.##.###  ##.#  #.[.###  ##.....#####   ##...##   ##.## ##+##   ##.## ##...## #   ##...## ##.....## #   #.....### ##.## #   #..#....###.###RhkZ30Rho M.. #>#  ####.### ##.##.##.#  ##...#@##.#####...#.[........###  ##.....#####...1RhM.. #>#  ####.### ##.#  ##...#.##.#####...........# RhT #.[........#####..###..RhkRh&2RhIRh RhA_M###.. #>#  ####@### ##.#  ##...#.##.##  ##...........#........#####..###.RhRh&3Rh^RhƓRhKG "M ###+.. #@#  ####.### ##.#  ##...#.##.###..###.#Rh.O RhQ &4RhV Rh8Y a _There is an escape hatch in the floor here.Rh M ###++. #>#  ####.###  ##.##.##.#.##Rh Rh -5 _Rh RhG Rh7TM ###+.#. #>#  ####.####.##Rh_>Rhi@&6Rh~RhQRhM ###+.##.  #>#...Rh!RhԈ&7Rh‘Rh}Rh5MRh ###+.#  #.#...RhRh&8Rh#Rh       ####  #..+  #.@+  #..#  #.##  #.# #># ####.#### ##.##.##.# ##...#.##.### RhQY9Rh? #.............................'......'.....................Rh ......Rh R  As you open the large door, it creaks loudly!Rh ll   iguana  You hear an angry hiss.Rh H======40Rh Rh* Z _An iguana comes into view.Rh}4 #. #. #. .. . ####. #..'......S #..@.....l. Rh5#..#. #.##.. #.# ... #># #... ####.####... ##.##.##.##...S   adder (wandering) ##...#.##.###... Rh:h  An adder comes into view.Rh<RhP<RhCpS..l.RhD\------1Soul SplinterRhJRhNw _The adder hisses angrily. _There is a large open door here.RhX#.#.##.#.#.####.♣#..'....S.#..'@...l.#..#.♣#.##.#.##.RhY #>###.####.####.##.##.##.##.##...#.##.###. Rh&\Rh\Rh c`S.l.RhSdC------2 Rhd _RhglRh;nRhY  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh] * (combustible)  Flames lash the adder.  The adder is moderately wounded.Rh4s.S.l2--====3 _The adder's fire resistance burns away.Rh  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhzY  Flames lash the adder. The adder is burned terribly!RhkC*Rh_,l†.0----4 _You kill the adder!RhZ p  You hit the iguana. You freeze the iguana.  The iguana is lightly wounded.1=-=---5.2 (1.2 _The iguana closely misses you.Rhn  You hit the iguana but do no damage.The iguana is lightly wounded.RhR ll 2 iguanas  The iguana misses you.RhD---6.4Rh_RhZ _An iguana comes into view.Rh_e  You slash the iguana! You freeze the iguana.  The iguana is severely wounded.l..2==7.6Rh"fRh\rW _The iguana closely misses you. x2Rhn p  You slash the iguana! The iguana seems to slow down. You freeze the iguana.Rhkp Rhcx r.†.l.Rhx 4   iguanaRhY 598.7 (1.1Rh ` _You kill the iguana!RhX #.##.##.#.#.####.♣.#..'.#..'.@†.l.#..#.♣.#.##.#.##.#>###.####.####.##.##.##.##.##...#.##.###. Rh3l.Rh3==-90RhRhRh###.##.##.#.#.Rh$####.♣.#..'.#..'..@l.#..#.♣.#.##.#.##.Rh8$#>###.####.####.Rho$##.##.##.##.##...#.##.###.##.# #Rh,RhP-/=50Rh2Rh5 _The iguana closely misses you. _You see here an adder corpse.Rh  (slow)  You hit the iguana. The iguana seems to slow down. You freeze the iguana.  The iguana is moderately wounded.Rh ^0----1.9 (1.2Rh Rh + _The iguana bites you!Rhfy  You hit the iguana. You freeze the iguana.Rh01----4==3.0 (1.1RhRh._ _The iguana is severely wounded.Rh  You barely miss the iguana.The iguana is severely wounded.3=4.2 (1.2RhBT _The iguana bites you but does no damage.Rh;   You closely miss the iguana.The iguana is severely wounded.Rh\x4==5.3 (1.1Rhn _The iguana is no longer moving slowly. The iguana barely misses you.Rh  You hit the iguana. You freeze the iguana.  The iguana is almost dead.Rh`5=6.4RhRhlL _The iguana misses you.Rh  You barely miss the iguana.The iguana is almost dead.Rhg4=7.6 (1.2Rh@Rh^+ _The iguana bites you.Rh8  You closely miss the iguana.The iguana is almost dead.Rh ^39---8.7 (1.1Rhm Rh + _The iguana bites you!RhJn  You hit the iguana. The iguana seems to slow down. 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(Use Z to cast anyway.)RhήM........##.....###..###.#.......## #.).....# ####....###...####...##.# ...........Rh'.......#.# ####....###<.####...# Rhh #.#.## #.#.## ##.### #.##.....## #......###.###...## ###.#.......# ##@##  <# ### #.#  .# .# ##########.............##########..y.. ...#.#.## 4Soul Splinter _ _There is an open door here.Rh(  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhe Rh/ Rh  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Rhp#..###.#.......## #.).....# ####....####...##.# ...........'.......#.# ####....###.<.####...#  #.#.## #.#.## ##.### #.##.....## #......###.###...## ###.#.......# ##'##  <# ### #@#  .# .# ##########.## .............##########..y.. ....#.#.###.###5 _RhRhXT  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh* #.#..###.#.......## #.).....# Pokesalot the Thaumaturge ####....###..........####...##.## Deep Elf .....................'.......#.#  Health: 47/47 ======================== ####....###........<.####...##.#  Magic: 22/24 ======================--  #.#.## #.#.......## ##.###.#  AC: 10RhStr: 5  #.### #.##.....## #......  EV: 12Int: 25  #.######.###...## #.###.#  SH: 0Dex: 20 RhЃ #........# ##'## #.# #.#  XL:  9 Next: 10% Place: Dungeon:6  #<# ### #@# .#  Noise: ---------  Time: 5865.9 (0.0) Rh1  #.# #.# .#  x) +3 falchion (freeze)  #.###########.## Cast: Soul Splinter  #..............#  ###########..y.. ....#Rhք y   hornet (asleep) .#.## #.### _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  RhgPress: ? - help, Dir - move targetAim: a hornet (asleep)Rh  #.#..###.#.......## #.).....# Pokesalot the Thaumaturge ####....###..........####...##.## Deep Elf .....................'.......#.# Health: 47/47 ======================== ####....###........<.####...##.# Magic: 22/24 ======================--#.#.## #.#.......## ##.###.# AC: 10Rh pStr: 5#.### #.##.....## #...... EV: 12Int: 25#.######.###...## #.###.# SH: 0Dex: 20#........# ##'###.# #.# XL:  9 Next: 10% Place: Dungeon:6#<# ### #@#.#Noise: ---------  Time: 5865.9 (0.0)#.#RhF c#.#.#x) +3 falchion (freeze)#.###########.##Cast: Soul Splinter#..............#Rh ###########..*......#y   hornet (asleep).#.###.### RhD T_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a hornet (asleep)Rh 8ybound)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target: a hornet (asleep)  You unleash the spiteful dead! The jagged bones skewer the hornet.  The hornet is lightly wounded.Rhm w yThe hornet is pinned in place!Rh b==6.9 (1-GClaw Rhݐ Rh n _The last of your harvested death is exhausted.Rh>  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhT  #.#..###.#.......## #.).....# Pokesalot the Thaumaturge ####....###..........####...##.## Deep Elf .....................'.......#.# Health: 47/47 ======================== ####....###........<.####...##.# Magic: 22/24 ======================--#.#.## #.#.......## ##.###.# AC: 10Str: 5#.### #.##.....## #...... EV: 12Int: 25#.######.###...## #.###.# SH: 0Dex: 20#........# ##'###.# #.# XL:  9 Next: 10% Place: Dungeon:6#<# ### #@#.#Noise: RhU [m==-------  Time: 5866.9 (0.0)#.##.#.#x) +3 falchion (freeze)#.###########.##Cast: Soul Splinter#..............#-GClaw ###########..y......#y   hornet (bound).#.###.###You unleash the spiteful dead! The jagged bones skewer the hornet.  The hornet is lightly wounded.  The hornet is pinned in place! _The last of your harvested death is exhausted.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You must harvest more living souls to recharge this spell.Rh  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh  #.#..###.#.......## #.).....# Pokesalot the Thaumaturge ####....###..........####...##.## Deep Elf .....................'.......#.#  Health: 47/47 ======================== ####....###........<.####...##.#  Magic: 21/24 =====================---  #.#.## #.#.......## ##.###.#  AC: 10Str: 5  #.### #.##.....## #......  EV: 12Int: 25  #.######.###...## #.###.#  SH: 0Dex: 20 Rh! #........# ##'## #.# #.#  XL:  9 Next: 10% Place: Dungeon:6  #<# ### #@# .#  Noise: ==-------  Time: 5866.9 (0.0)  #.# #*# .#  x) +3 falchion (freeze) Rh$& #.###########*## Cast: Soul Splinter  #............*.# -GClaw  ###########..y.. ....# y   hornet (bound) .#.## #.### _You must harvest more living souls to recharge this spell.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (lightly wounded, bound in place, chance to affect: 42%)Rhv #.#..###.#.......## #.).....# Pokesalot the Thaumaturge ####....###..........####...##.## Deep Elf .....................'.......#.# Health: 47/47 ======================== ####....###........<.####...##.# Magic: 21/24 =====================---#.#.## #.#.......## ##.###.# AC: 10RhgStr: 5#.### #.##.....## #...... EV: 12Int: 25#.######.###...## #.###.# SH: 0Dex: 20#........# ##'###.# #.# XL:  9 Next: 10% Place: Dungeon:6#<# ### #@#.#Noise: ==-------  Time: 5866.9 (0.0)#.##.#.#x) +3 falchion (freeze)#.###########.##Cast: Soul SplinterRh#..............#-GClaw ###########..*......#y   hornet (bound).#.###.### _You must harvest more living souls to recharge this spell.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh?Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (lightly wounded, bound in place, chance to affect: 42%)RhRhW2;yRh2`2=-7.9 (1Rh:9Rh<F  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hornet (lightly wounded, bound in place, chance to affect: 42%) _The hornet resists with some effort.RhH  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhTd #.#..###.#.......## #.).....# Pokesalot the Thaumaturge ####....###..........####...##.## Deep Elf .....................'.......#.#  Health: 47/47 ======================== ####....###........<.####...##.#  Magic: 21/24 =====================---  #.#.## #.#.......## ##.###.#  AC: 10Str: 5  #.### #.##.....## #......  EV: 12Int: 25  #.######.###...## #.###.#  SH: 0Dex: 20  #........# ##'## #.# #.#  XL:  9 Next: 10% Place: Dungeon:6  #<# ### #@# .#  Noise: =--------  Time: 5867.9 (0.0)  #.# #*# .#  x) +3 falchion (freeze)  #.###########*hdm## Cast: Soul Splinter  #............*.# -GClaw  ###########..y.. ....# y   hornet (bound) .#.## #.### _The hornet resists with some effort.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (lightly wounded, bound in place, chance to affect: 42%)RhH~  #.#..###.#.......## #.).....# Pokesalot the Thaumaturge ####....###..........####...##.## Deep Elf .....................'.......#.# Health: 47/47 ======================== ####....###........<.####...##.# Magic: 21/24 =====================---#.#.## #.#.......## ##.###.# AC: 10Str: 5#.### #.##.....## #...... EV: 12Int: 25#.######.###...## #.###.# SH: 0Dex: 20#........# ##'##Rh* #.# #.# XL:  9 Next: 10% Place: Dungeon:6#<# ### #@#.#Noise: =--------  Time: 5867.9 (0.0)#.##.#.#x) +3 falchion (freeze)#.###########.##Cast: Soul Splinter#..............#-GClaw ###########..*......#y   hornet (bound).#.###.### Rh '_The hornet resists with some effort.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (lightly wounded, bound in place, chance to affect: 42%)RhlU Kweak, ally target, bound, sou…)*   soul wisp (summoned)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hornet (lightly wounded, bound in place, chance to affect: 42%)  A fragment of the hornet's soul is dislodged from its body.Rh ,Rh- hy*soul-splinRh d8.9 (1Soul SplinterRhb Rh . _The hornet looks weaker.Rhɩ  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh,Rh _The hornet's fire resistance burns away.Rh  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhVRhK Your spells (cast)TypeFailure Level  a - Soul SplinterNecromancyRh1% 1  b - Grave ClawNecromancy1% 2 c - Vampiric DrainingNecromancy1%RhJ3  d - Animate DeadNecromancy2%Rhb4  e - Curse of AgonyNecromancy8%RhM5  f + ScorchFireRh=3% 2 Select a spell to cast[!]/[I] toggle spell headersRh,dRhkRht6 #.#..###.#.......## #.).....# Pokesalot the Thaumaturge ####....###..........####...##.## Deep Elf .....................'.......#.# Health: 47/47 ======================== ####....###........<.####...##.# Magic: 19/24 ===================-----#.#.## #.#.......## ##.###.# AC: 10Str: 5#.### #.##.....## #...... EV: 12Int: 25Rhud#.######.###...## #.###.# SH: 0Dex: 20#........# ##'###.# #.# XL:  9 Next: 10% Place: Dungeon:6#<# ### #@#.#Noise: ====-----  Time: 5869.9 (0.0)#.#Rhu!#y#.#x) +3 falchion (freeze)#.###########.##Cast: Soul SplinterRhwC#............*.#-GClaw ###########.........#y   hornet (combustible, weak, ally targe…).#.##*   soul wisp (summoned)#.###Confirm with . or Enter, or press ? or * to list all spells.Flames lash the hornet.  The hornet is moderately wounded. _The hornet's fire resistance burns away.  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhI #.#..###.#.......## #.).....# Pokesalot the Thaumaturge ####....###..........####...##.## Deep Elf .....................'.......#.# Health: 47/47 ======================== ####....###........<.####...##.# Magic: 19/24 ===================-----Rh\#.#.## #.#.......## ##.###.# AC: 10Str: 5#.### #.##.....## #...... EV: 12Int: 25#.######.###...## #.###.# SH: 0Dex: 20#........# ##'###.# #.# XL:  9 Next: 10% Place: Dungeon:6#<# ### #@#.#Noise: ====-----  Time: 5869.9 (0.0)#.##y#.#x) +3 falchion (freeze)Rh؂#.###########.##Cast: Soul Splinter#............*.#-GClaw ###########.........#y   hornet (combustible, weak, ally targe…).#.##*   soul wisp (summoned)#.###Rh.Confirm with . or Enter, or press ? or * to list all spells.Flames lash the hornet.  The hornet is moderately wounded. _The hornet's fire resistance burns away.  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh RhThe spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes Rhώ' N - NoRh` RhB. c #.#..###.#.......## #.).....# Pokesalot the Thaumaturge ####....###..........####...##.## Deep Elf .....................'.......#.#  Health: 47/47 ======================== ####....###........<.####...##.#  Magic: 14/24 ==============----------  #.#.## #.#.......## ##.###.#  AC: 10Str: 5  #.### #.##.....## #......  EV: 12Int: 25  #.######.###...## #.###.#  SH: 0Rh. dDex: 20  #........# ##'## #.# #.#  XL:  9 Next: 10% Place: Dungeon:6  #<# ### #@# .#  Noise: ====-----  Time: 5869.9 (0.0)  #.# #y# .#  x) +3 falchion (freeze)  #.###########.## Cast: Soul Splinter  #............*.# -GClaw  ###########..... ....#Rh/  y   hornet (combustible, weak, ally targe…) .#.##Rh%/  *   soul wisp (summoned) #.###RhH/ Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rht/ Aiming: Curse of Agony (quite dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineRh/ Aim: a hornet (moderately wounded, more vulnerable to fire, weak, ally target,  soul-splintered, chance to affect: 86%)Rh: #.#..###.#.......## #.).....# Pokesalot the Thaumaturge ####....###..........####...##.## Deep Elf .....................'.......#.# Health: 47/47 ======================== ####....###........<.####...##.# Magic: 14/24 ==============----------#.#.## #.#.......## ##.###.# AC: 10Str: 5Rh#.### #.##.....## #...... EV: 12Int: 25#.######.###...## #.###.# SH: 0Dex: 20#........# ##'###.# #.# XL:  9 Next: 10% Place: Dungeon:6#<# ### #@#.#RhλNoise: ====-----  Time: 5869.9 (0.0)#.##*#.#Rhx) +3 falchion (freeze)#.###########.##Cast: Soul SplinterRh'p#............*.#-GClaw RhJ###########.........#y   hornet (combustible, weak, ally targe…)Rhy.#.##*   soul wisp (summoned)#.###RhCasting: Scorch (safe; 3% risk of failure)  RhMConfirm with . or Enter, or press ? or * to list all spells.RhݼAiming: Curse of Agony (quite dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineRhAim: a hornet (moderately wounded, more vulnerable to fire, weak, ally target,  soul-splintered, chance to affect: 86%)RhRhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (quite dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hornet (moderately wounded, more vulnerable to fire, weak, ally target,  soul-splintered, chance to affect: 86%)  The hornet is cursed with the promise of agony.RhSy*.Rh5====-70.9 (1RhRh$"T _The hornet closely misses you.RhW weak, ally target, agonized, The hornet is cursed with the promise of agony. _The hornet closely misses you.  Rh You closely miss the hornet.  The hornet is moderately wounded.no longer more vulnerable to fire.  The hornet misses you.Rh V---2.1 (1.2Rh RhR 8 _Your soul wisp touches the hornet.Rhu2The hornet closely misses you. The hornet misses you. _Your soul wisp touches the hornet.  You closely miss the hornet.  The hornet is moderately wounded.  The hornet misses you. Your soul wisp touches the hornet.Rh5}6==--3.3Rh;Rh >? _The hornet stings you but does no damage.RhK s  You hit the hornet but do no damage. The hornet convulses!  The hornet is severely wounded.The hornet misses you. Your soul wisp misses the hornet. The hornet stings you.Rh X2---4.5RhB =Slow -GClaw Rh} Rh; \ _You feel yourself slow down.Rh4R  Casting: Curse of Agony (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh  #.#..###.#.......## #.).....# Pokesalot the Thaumaturge ####....###..........####...##.## Deep Elf .....................'.......#.#  Health: 42/47 =====================--- ####....###........<.####...##.#  Magic: 13/24 =============-----------  #.#.## #.#.......## ##.###.#  AC: 10Str: 5  #.### #.##.....## #......  EV: 12Int: 25  #.######.###...## #.###.#  SH: 0Dex: 20  #........# ##'## #.# #.#  XL:  9 Next: 10% Place: Dungeon:6  #<# ### #@# .#  Noise: =--------  Time: 5874.5 (0.0)  #.# #y# .#  x) +3 falchion (freeze)  #.###########*## Cast: Soul Splinter  #..............# Slow -GRh vClaw  ###########..... ....# y   hornet (weak, ally target, agonized, …) .#.## *   soul wisp (summoned) #.###Casting: Curse of Agony (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (severely wounded, weak, ally target, cursed with the promise of  agony, soul-splintered)Rh܅X #.#..###.#.......## #.).....# Pokesalot the Thaumaturge ####....###..........####...##.## Deep Elf .....................'.......#.# Health: 42/47 =====================--- Rh>####....###........<.####...##.# Magic: 13/24 =============-----------#.#.## #.#.......## ##.###.# AC: 10Str: 5#.### #.##.....## #...... EV: 12Int: 25#.######.###...## #.###.# SH: 0RhDex: 20#........# ##'###.# #.# XL:  9 Next: 10% Place: Dungeon:6#<# ### #@#.#Noise: =--------  Time: 5874.5 (0.0)#.#RhÆ~#*#.#x) +3 falchion (freeze)Rh#.###########*##Cast: Soul SplinterRh_#..............#Slow -GClaw Rh(###########.........#y   hornet (weak, ally target, agonized, …)RhI.#.##*   soul wisp (summoned)Rhi6#.###Rh3Casting: Curse of Agony (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhAiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineRhχAim: a hornet (severely wounded, weak, ally target, cursed with the promise of  agony, soul-splintered)Rhd8onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hornet (severely wounded, weak, ally target, cursed with the promise of  agony, soul-splintered)  You draw life force from the hornet!Rhe *   soul wisp (summoned)  You kill the hornet!RhRhB*.Rh7===4=32=6.0 (1.5RhNRh< _You feel life coursing into your body.RhF####....####...##.# ..............'.......#.# ####....###........<.####...#  #.#.## #.#.......## ##.### #.##.....## #......###.###...## ###.#Rh........# ##'##  <# ### #*#  .# .# ##########.## RhSp.............##########..... Rhv#....#.#.#.##..Rh`#.### .. ..RhORh0--7.5RhRh _You swap places. _You see here a hornet corpse.Rh #...........'.......#.# ####....###........<.####...#  #.#.## #.#.......## ##.### #.##.....## #......###.###...## ###.#Rh .......# ##'##  <# ### #*#  .# .# #†Rh+ ##########@## .............#Rh^ ##########...... #....#.?.#.##.....Rh Q## .... ...#Rh ...Rh @  Found a scroll of identify.Rh' R.*Rh 5==--9.0Rh2 Rh [ _You feel yourself speed up.Rhz#####....###<.####...#  #.#.## #.#.......## ##.### #.##.....## #......###.###...## ###.#.......# ##'##  <# ### #.#  .# .# #*##########.##Rh#v ...........@.###########.......... #....#.?...#.##.....Rh$t## . .#.. Rh'$ Rh &Rh-F†*RhM1,800Rh 7Rh9RhG  #.#.## #.#.## ##.### #.##.....## #......###.###...## ###.#.......# ##'##  <# ### #.#  .# .# #†##########*## ### .............#.....##########..@....... #....#.?#.##..## .... ...##.. RhM P.*RhO ===6==1RhWV RhW Rh #.#.## #.#.## ##.###.# #.### #.##.....## #...... #.######.###...## #.###.# #.Rh y# ##'## #.# #.# #<# ### #.# .# #.# #†# .# #.#.## ###.*.#.##.#....#.?.Rh #.#.##...#.### ....Rh #. ...[## ....#Rh" Rh& %2Rh. Rho1 ( _Found a ring mail.Rhx#.#.## #.#.## ##.###.#  #.### #.##.....## #......  #.######.###...## #.###.#  #.Rh# ##'## #.# #.#  #<# ### #.# .#  #.# #†# .#  Rh/f#.#.#####.RhW*.#.  ##.Rh|Q#....#.?.Rh#.#.##..#.### ...Rh#. .....[.## .....######RhRhURh(K.*Rh%3Rh=Rh.RhD#.#.## #.#.## ##.###.# #.### #.##.....## #...... #.######.###...## #.###.# #.# ##'## #.# #.# #<# ### #.# .# #.# #†# .# #.#.###. #.#. ##...*.#....#.?.....##.#.##.##.####.#. ......[.### #.###RhRhD.*Rhr7==4RhRh RhJ.#.## #.#.## ##.###.# .### #.##.....## #...... .######.###...## #.###.# .# ##'## #.# #.# <# ### #.# .# .# #†# .# .#.##.# .Rh#.##....*.#....#.?.....##.#.##.# #.####.Rh#. ......[.### ##.# RhRh&c.Rh"%5Rh_Ny _Your soul wisp disappears in a puff of smoke!RhMW C ## #.##.....## #......###.###...## ###.# ........# ##'##  <# ### #.#  .# .# #†###########.#########.#.............#....... ##########...... #....####.#.##.. #.##..-GClaw   8==6Rhtm z7.0 (2 _g - 2 scrolls of identify (gained 1)Rh Rh0 Inventory: 33/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezingr - a +0 rapier  y - a +2 mace  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionRh H - a +0 orcbow Missiles (go to first with ()  o - a throwing net Armour (go to first with [)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  E - a +0 cloak (worn)  c - a +1 scale mail of poison resistance Rh d - a scarf of repulsion  v - a +1 robe of fire resistance Jewellery (go to first with "=) RhӰ h b - an amulet of regeneration (worn)  i - a +4 ring of protection (worn) Rh J - a ring of poison resistance (worn) Wands (go to first with /) RhK [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rhj g - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. RhIt is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ RhՖ“This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in Rhb this world, and how long will it abide? Thus must thou examine all RhC things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Rh/ +Identify which item? (\ to view known items) Scrolls (select first with ?)  p - 2 scrolls labelled VERAURU MUNE  t - a scroll labelled KEZUID IKOGU  u - 2 scrolls labelled BIOLIACIUC Potions (select first with !)  A - a black potion  B - an inky potion  C - 2 coppery potions [?] describe selectedRh Rh .### #.##.....## #......Pokesalot the Thaumaturge .######.###...## #.###.#Deep Elf ........# ##'###.# #.#Rhԉ [Health: 47/47 ======================== <# ### #.#.#Magic: 18/24 ==================------ .#Rh_ #†#.#AC: 10Str: 5 .###########.#########.#EV: 13Int: 25 ..............#........#SH: 0Rh Dex: 20 ##########..............XL:  9 Next: 20% Place: Dungeon:6Rhˊ v#....#.@.....##Noise: ---------  Time: 5887.0 (0.0)#.#.##.......#x) +3 falchion (freeze)RhI }#.####.........Cast: Soul Splinter#. ......[.##-GClaw ## ##.......########## Rhp a    Rh |_You see here a hornet corpse.  Found a scroll of identify. Rh _You feel yourself speed up. _Found a ring mail. _Your soul wisp disappears in a puff of smoke! _g - 2 scrolls of identify (gained 1)Rhٍ Rh" .### #.##.....## #......Pokesalot the Thaumaturge .######.###...## #.###.#Deep Elf ........# ##'###.# #.#Health: 47/47 ======================== <# ### #.#.#Magic: 18/24 ==================------ .##†#.#AC: 10Str: 5 .###########.#########.#EV: 13Int: 25 ..............#........#SH: 0Dex: 20 ##########..............XL:  9 Next: 20% Place: Dungeon:6#....#.@.....##Noise: ---------  Time: 5887.0 (0.0)#.#.##.......#x) +3 falchion (freeze)#.####.........Cast: Soul Splinter#.h T9;49m ......[.##-GClaw ## ##.......##########    Found a scroll of identify. _You feel yourself speed up. _Found a ring mail. _Your soul wisp disappears in a puff of smoke! _g - 2 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust.8.0 (1 _You feel yourself speed up.Found a ring mail. _Your soul wisp disappears in a puff of smoke!g - 2 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _p - 2 scrolls of poisonRh###.###...## ###.# ........# ##'##  Rh!!<# ### #.#  .# .# #†#RhI##########.#########..............#....... Rh##########...... #....####.# #.. .......[.### ###.......#  Rhg########RhRh(S9=9RhRhRh @.......# ##'##  <# ### #.#  .# .# #†###########.#########..............#....... Rh[ ##########...... #....####.###Rh ..#..........[.########.......# Rh > ######## Rhѕ +Rh Rh &90RhR RhI Rh <# ### #.#  .# .# #†.###########.#########..............#....... ##########...... #....####.###.###Rhl v..#......@...[.#######.......#  ########Rh Rh֍ %1Rh Rh Rh~5#<# ### #.# .# #.# #†#Rh5 .# #.#.##.# #..#.#Rh5#.....Rh6j #....#.##Rh,66 #.#.##RhH6.## #.####Rh6#. #.[.## ######.# #Rh6Rh8@RhD$20RhD/==RhE2Rh[LRhNRh 3Rh Rh Rh BRh h1==RhL Rh ,Rhŏ Rh ,Rhw Rh" Rh^ #2Rh{ E==Rh Rh` ,Rhf .3==Rh 4==Rh 4 _Magic restored.Rh 3Rh0 Rh Rh G #####.###...##.###.# .......# ##'## #.# #.# # ### #.# .#  #†# .# ##.#########.# .............#..#. #########........ #....#.......## #.#.#### 903.0 (11.0)#.####..)#..........[.######.......# #########Rh RhC +4.0 (12Rh Rh $ _Found a sling.Rh3RhxRhRhC,Rh,RhRh9=Rh*RhRh$Rh_RhRhRRh#,RhqRhPRh ........<.####...##.#  #.#.......## ##.###.#  #.##.....## #......  #.###...## #.###.#  ..# ##'## #.# #.# RhD ### #.# #.#   Rhs#†# #.#  ######.#########.#  ........#.......@#.##  ####.............  #....#.......##.## Rh8Soul Splinter#.#.##.......##s#  #.####.........)# Rh #..........[.####  s   scorpion (asleep)  ######.......# Rh  #########   Rh,/ Rh18.0 (4.0)Rh8*9.0 (5RhRh[ _A scorpion comes into view.Rh\ .### ##.###.#  .### #......  .###...## #.###.#  .# ##'## #.###.#  ## #.# #.#..   #†# #.#.# #####.#########.#.# .......#........#.#####.  ###.............@.......   #....#.......##.######  #.#.##.......##s#  #.####.........)#  #..........[.####  ######.......#   #########  h 37m  10.0 (1Rh Rh Rh:V### #......  ###...## #.###.#  # ##'## #.###.#  # #.# #.#..   #†# #.#.#  ####.#########.#.#  Rh......#........#.#####.#  ##.............#   #....#.......##@######  #.#.##.......##s#  #.####.........)#  #..........[.####  Rh######.......#   #########   Rh4 Rh`Rh.%1Rh Rh Rh ss  Found a sling. _A scorpion comes into view.  The helpless scorpion fails to defend itself.  You slash the scorpion! You freeze the scorpion.  The scorpion is almost dead.  The scorpion stings you but does no damage.Rhh c5--=2.1 (1.1Rh\ Rh . _The scorpion stings you.RhA  You hit the scorpion but do no damage.The scorpion is almost dead.RhBf2---3.3 (1.2Rh_LRhN. _The scorpion stings you.Rh2  You barely miss the scorpion.The scorpion is almost dead.The scorpion stings you.37----4.5RhǠA _The scorpion stings you but does no damage.Rh  You closely miss the scorpion.The scorpion is almost dead.---5.6 (1.1Rh RhM . _The scorpion stings you.Rhf g  You hit the scorpion. You freeze the scorpion.  The scorpion is almost dead.9=6.8 (1.2 _The scorpion closely misses you.RhS  You hit the scorpion. 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RhZ ~##...## ####.#### #.######.RhJ` Rha %9Rhd Rhe RhאM.##..........####..####.# ..##...... #..## ####........## ##....... ########### .##<##.###........ #.# #.# ####.####  ##'## ######@## #.# #...## #.....###.#### #.....## #.###...... .......## #.#.##..# #.#..###. -GClaw #.#Rh.Rh&20RhyRh"RhطM.#..####.#.##..........####..####.# ..##...... #..###. ####........## .##....... ########### .##<##.###........ #.# #@# ####.####  ##'## ######.## #.# #...## #.......####.#### #.....## #.###...... .......## #.#.##..# #.#..###..#RhRh%1Rh1RhRhM ##.# .#..####.#.##..........####..####.# ..## ...... #..###. ####........## #.##....... ########### #..##<##.###........ #.# #.# ####.####  ##'## ######.# #.# ##...## #.......# ####.#### -GClaw ##..###.#Rh!Rh#%2Rh2)Rh+Rh {M♣..♣ #.. ... ##.# .#..####.#.##..........####..####.# ..## ...... #..###. ####........## #.##....... ########### #..Rh ##<##.#####........ #.# #.# ####.######'## ######.###.#-GClaw #....Rh Rh %3Rh Rhl RhJ_ Rh` Rhpe Rhf Rh&J ....##.# #.###..####.........## #..####.###  #........ ####.Rh####.# #### #.###....######### #...#<##.##  #.# ### #....... ###.####Rh##'## ######.## #.# -GClaw Rh#.... ........###....##.#######....###. Rh Rh%4RhCRhnRh2IRh3Rh4Rh9Rh5;Rh:<,Rh<Rh1>Rh6?Rh[?Rh?Rh@RhARhBRhtBRhCRhDRhDRhERhFRhG,RhGRh{NRhORh'ORh{ORhRRhUS,RhSRhVRhjV,RhVRh-YRhY,RhfZRh\Rh],Rh?^RhaRhaRhbRhbRh2eRhf,RhfRhiRhwi,RhiRhjRhkRhkRhZlRhnRho,RhpRhrRhsRhsRh`tRhvRhw,RhaxRhnyRh;z,RhzRh|Rh|,Rh}Rh2Rh,RhRhORhM,RhRhNRh,RhHRh^RhB,RhՉRh@  There is an open door here.Rh RhU _Rh"RhRhҐ,RhRhRhRhRhyRhΗRhRhRhڙRh6Rhk,Rh(Rh@  There is an open door here.RhcRh _RhBRh$Rh.RhORhҥRhGRhRhذRh+RhgRhmRhRhRhȺ@  There is an open door here.RhRh; _RhؼRhkRhpRhRhRhaRh,Rh=RhgRhKRhmRhRhRhRhRhRh|@  There is an open door here.RhRh _RhRh~Rhx,Rh7RhRh,RhRh5Rh,RhRhRh Rh;RhRhRh>RhjRhRhzRh,RhnRh|Rh}RhRhGRhRhXRhRh2RhRh,RhRhK Rh Rh Rh RhRh,RhYRhRhRhRhRh RhbXRhRh Rh Rh"Rh#Rh#Rh$Rh&Rhy(,Rh/)Rhv+Rh,Rh,RhF-Rh~/Rh0Rh 1Rh1Rh3RhT5Rh5RhD6Rh#8Rh9,Rh::Rh;Rh=RhE=Rh=Rh?Rh@Rh+ARhARhwCRhD,RhVERhFRh H,RhHRhJRhnK,RhLRhMRhO,RhORhPQRhR,RhSRhTRhU,RhrVRhWRh YRh6YRhYRhc[Rht\Rh\Rhw]Rh_Rh?`Rhq`Rh`RhbRh5d,RhdRhiRhjRhjRhkRhrmRhnRhnRhtoRhpRh;rRhbrRhsRhtRhvBRhwRh(y,RhuyRhRzRhh{,Rh{Rh}RhR~Rh~RhRhMRhhRhRh.Rh|RhxRhRh'Rh`RhWRh}RhRhR  There is a stone staircase leading down here.Rh‹RhH Rhm_RhތRhtRhRh܏RhmRhǑRhRh8RhדRhRh _You now have 230 gold pieces (gained 14).RhfXRhXRhRh,RhRhRhRhnRh,RhdRhrRhaRhRhRhRhRhRh/RhRhRh(RhRhRhRhRhRhRhRhRh8RhRhlRhRhRh6RhdRhRh Rh6Rh7RhfRhRhRhRhNRhRhRhRhRhpRhRh, #.S  ... Rhcm ..  (. RhB #.  Rh#. ####.##### #+#  Rh#....@...#### #.#  Rho#.##.###.##.###.# # #. ##.#.#.##.## Rh #.##...###....## .## #.....## ##....### ####...###....## S   adder (asleep)## #..#.#.#.......# .#####..##.....###### ........######.#Rh: 13915.0)  RhCAn adder comes into view.RhF ,406RhRh- _Found 6 poisoned darts.Rh{ m #.#... #.S$.... ... (.. #.# #.#  ####@##### #+# #........#### #.##.##.###.##.###.# #.###.#.#.## #.##...###....## #.....## ##....#####...###....### #..#.#.#........# .#####..##.....#####Rh. Rh 01.0)Rh Rh + _Found 15 gold pieces.Rht ....#...###.S$..#......#....(.. #@# ####.##### #+ #........####  #.##.###.##.###.# ## ##.#.#.##.#### ##...###....### .....## ##....## ####...###....### #..#.#.#.......Rh7}Rh~=2Soul SplinterRhRhRh # .#### .... #.#.##.S$..##.......#....###..#(.......# #.# ###.##### #+ #........####  .##.###.# ## #Rhދ 7#.#.#.##.## ## ##...###....### .....## ##....## ####...###....##Rh Rh %3RhQ Rhɛ Rhs .# # .#### .... #.#...# Rhs###.S$..##........... ....###..#(@......###.####### #.# Rht###.##### #+ Rh t#........####  .##.###.# Rh@tC## ##.#.#.##Rhat.#### ##...###....### RhtU.....## ##....RhwRh~f.SSRh܀.==4Rh|Rh/ _The adder hisses angrily.RhG  .# # .##### ..... #.#...# ######..$..##.........S......@..###..(.......##.####### #.# Rh%H`###.##### #+ #........####  .##.###.# ## #RhQHt#.#.#.##.#### ##...###....#RhqHRhTC-5RhS[Rh\ Rh<\l_The adder barely misses you. The adder bites you but does no damage.Rht  You slash the adder! You freeze the adder.  You kill the adder!Rh<$ G†RhB+ =4=6.2 (1.2Rhy+ DSoul SplinterRh1 RhG7 _You have harvested enough death to cast Grave Claw an additional time.Rh-1M .# # .##### ..... #.#...# ######..$..##.......@.......######....###..(.......###.########.#Rh6Rh :,--7Rh+: 0Rh?RhCs _You see here an adder corpse.RhM .### .#####. ..... #...# ######..$..##.........†.....######.@..###.. #(.......##.########.# .###.##...###....##RhH--8 _Rh=RhRh>v .# .# .# ###.##### #....... #.#...##..$..##...†. ######@...###.. #(.# ##.# #.# ####.##### #+# #........#### #.# ## #.##.###.##.###.# .## # Rh ?#.###.#.#.##.## ..## #.##...###....##RhHRhL&9RhRRhTRh .####.#####....... #...# #######..$..##..........†..... ######....### #@.......##.###### #.# .# ...###.....## ##....#Rh3RhU'50RhRh|T _You see here 6 poisoned darts.Rh8cRh e&1Rhm@ _k - 6 poisoned dartsRh 8.# .# ###.##### #....... Rh6 #.#...# #######..$..##.. ........†....... ######....###.. #.# ##.# Rh] #.# #####... #.##Rh y ## # #Rh ## # Rh{ Rh &2Rhn RhN RhaM .# ##.#####...... #.#...# #######..$..##..........†.....######.@..###..........##.########.##.#Rh$Rh8)&3Rh&.Rh/RhM .# ##.#####...... #.#...# #######..$..##........@.......######....###..........###.########.#RhRhs&4RhRh.s _You see here an adder corpse.Rhc#.# #.# #.# ###.##### #....... #.#...# #..$..##..†######....###.#........# ##.########.#####.##..... #.##.#Rhd+ Rh}jRhp-5 _RhruRhwRh -M... #.# ###.######........ #.#...# #######..@..##...........†.....######....###...#........#.##.Rh Rh` &6Rh Rh Rh +7.2 (2Rh Rh! ? _You now have 245 gold pieces (gained 15).Rh 3Rh Rh Rh ,Rh ,Rh Rh4 Rh Rh~ Rh BRhY Rh ,Rh Rh4 Rh Rh RhU Rh= Rh x#.... #.# .#.# #.#.# ...###.###### .._.RhQ a#........# .....#.#...##.#....#.#######.....##@.......Rh 62.2 (5........†.....######....###.....#........#.....##.########.....#.# #...#Rh ####.##### #+###.... Rh Rh[ Rh& +3.2 (6Rh* Rh F _Found a glowing golden altar of the Shining One.Rh[ ...#.#...##..###.###### #.._........##.....#...##.#....########.....##...............†..... ######....### #........### #.###.#.#.##.##4.2 (1Rh% ... #.# .#.# .#.#.# #...####.###### #.._.##........##.....##.#...##.#....#.  #.....##.  .†.######....###.#........#.##.########.....##.# #...# Rh+Rh>C5Rhj L... #.# ....##.# .#..##.# #...# ###.###### #.._.# #........##.....##.#...##.#....#..# #.....##. .†.  ######....###.#........#.#Rhjk ##.########.....# Rhr Rhx &6Rh  Rh\ Rh9T ... #.# ....# #.# .#..# #.# #...# RhT ###.########.._.# #........##.....## #.#...##.#....#..#.....##.#RhT N†.+ RhT h######....###.#RhT b#........#.#RhU ##.#######.# # Rh[U &Rh\ Rhb &7Rhh Rhj Rhc ... #.# ....# #.# .#..# #.# ##...# ###.########.._.# #........##.....## #.#...##.#....#..## .....##.# †.+ ....###.# #.#.## ##.##Rh   ####.##### ##+## Rh, Y8RhL... #.# #....# #.# #.#..# #.# ##...# ###.########.._.# #........##.....## #.#...##.#....#..## .....##.# †.+ ....###.# #.#.## ##.##### Rh#RhE&9Rh#Rh)%Rh4!5... #.# #....# #.# #.#..# #.# ##...# ###.########.._.# #.##.....## #.#...##.#....#..## .....##.# †.+ ....###.# #.#.## ##.#### Rhg)Rh 1Rh|1 70Rh;Rh=Rh4... #.# #....# #.# #.#..# #.# ##...#  ###.########.._.#  #.##.....##  #.#...##.#....#..## .....##.# †.+ ....###.#  #.#.## .##### ##+## 1Rh ... #.# #....# #.# #.#..# #.# ##...# ###.########.._.# #.##.....## #.#...##.#....#..## .....##.# †.+ ....###.Rh) # #.#.##  #.# ##...## Rh &Rh0 Rh; &2Rh Rhw Rhl M...  #.# #....#  #.# #.#..#  #.# ##...# .########.._.# .Rh ##.....## .#...##.#....#..## .....##.# †.+ ....###.# .#.## .#.....## Rh Y3RhBx###...'......###...Rht Rh6 &4RhfRh( _You open the door.Rh(... #.# #....# #.# #.#..# #.# ##...# .#.._.# ##.....## #...##.#....#..## ###.####...# †..###.####...##.## # .# .# # 5 _There is an open door here.Rh7i  ...  #.# #....#  #.# #.#..#  #.# ##...# ##.#.._.#.##.....## .#...##.#....#..## #.##.####...# .†'..###.####...#.#.## # #.#.....## #.# ##...## #.##### ##+## ......#### #.# #.###.##.###.# #.###.#.#.##.##RhLo Rhs -6 _RhZy Rhwz Rh) ... #.# #....# #.# #.#..# #.# ##...##.########.._.# #RhN.##.....## #.#...##.#....#..## # #.....##.####...# ..†.'. #....###.####...# #.#.## # ##.Rh#.....##  #.# ##...## ##.##### ##+## Rh.#### #.# ##.###.##.###.#  #.###.#.#.##.##RhRh &7Rh&Rh(RhDE #.##....####...# ###.########.._........##.....###...##.#....#..###..........####... ..†.....'....... #....#######...#....### #.########.....##   #.##...###....##RhAKRhP&8RhURh&WRhm=# #.# #....# #.# #.#..# #.# ##...#  ###.########.._.#  #Rh=.##.....##  #.#...##.#....#..## # ##.....##.####...#.†Rh==.'. ##....###Rh>.####...#  #.#Rh$>.## #  ##.########.....##RhO> #.# ##...## ###.##### ##+## Rho>I.#### #.# .##.###.##.###.# Rh> #.###.#.#.##.##  #.##...###....##RhDRhI&9RhNRhPRh\Z ###...#  ###.########.._........##.....###...##.#....#..##RhZ(# ##...........####... ...†.....'....... ##....#######...#  #........#RhZ## #.########.....##   Rh [y #.# ##...## Rh[W#.....## ##....#RhpbRhg'80RhlRhInRhC~ #.# #.#..# #.# ##...# ###.########.._.# #..##.....## #.#...##.#....#..## ##.....##Rh~l.####...#.†.'.......#....###.####...# #.#.## #Rh~J ##.########.....## #.# ##...###.##### ##+## #Rh~.#### #.# #.##.###.##.###.# # #.###.#.#.##.## Rh' #.##...###....##  #.....## ##....#RhІRhx&1RhRh Rhw  ##...# ###.########.._........##.....###...##.#....#..### ###..Rh @.........####... ....†.....'....... ###....#######...#  #........### Rh #.########...@.##  RhE x #.# ##...## Rhz ####.##### ##+## ####...###....##Rhn <2Rh Rh RhM b #.# ##...# ###.########.._.# #..##.....## #.#...##.#....#..## ##.....##Rh .####...#.†.'.......#....###.####...# #.#.## # ##.##..@..##Rh w #.# ##...## Rh6  ####.##### ##+##  #.#### #.# RhZ  #.##.###.##.###.#  # #.###.#.#.##.## Rh   #.##...###....##  #.....## ##....#  ####...###....##Rh| Rh &3RhM" Rh$ Rhˣ  ###.########.._........##.....###...##.#....#..### ####.....##..........####... .....†.....'....... ####....#######...#  #........### #.########.....##   #.# ##.@.##  ####.##### ##+## ........#### #.# #..#.#.#.......Rhf Rh` &4Rh, Rh  Rh '#.##.##.#...... RhW  ... Rh Rh&5 Rhn Rh.( _You open the door. Rh& M #.# ##..##.########.._.# .......##.....##   #.#...##.#....#..## ####.....######...# .....†.....'....... ####....###...####...........#.......#####.########..@..## #.# ##...#####.##### ##'###........#### #.#...6 Rh[ M #.#..# #.# ##..##.########.._.# .......##.....##   #.#...##.#....#..## ####.....######...# .....†.....'....... ####....###...####...........#...@...#####.########.....## #.# ##...######.##### ##'##...7 RhM. #.#..# #.# ##..##.########.._.# .......##.....##   #.#...##.#....#..## ####.....######...# .....†.....'....... ####....###...####...........#.......#####.########.....###.###...##... Rh  Rht&8 Rh RhF!Rh1,M... ...# #.#..# #.# ##..##.########.._.# .......##.....##   #.#...##.#....#..## ####.....##!Rh`2+####...# .....†.....'....... ####....###...####...........#.......##!Rh2###.########.....###.#!RhX;!Rh?&9!RhF!RhSH!RhɧM#. ......# #.#..# #.# ##..##.########.._.# .......##.....##   #.#...##.#....#..## ####.....######...# .....†.....'....... ####....###...####...#........#.......#####.#!Rh_!Rhl'90!Rh=!Rh!RhYM#. ...##......# #.#..# #.# ##..##.########.._.# .......##.....##   #.#...##.#...@#..## ####.....######...# .....†.....'....... ####....###..........####...##.#!Rh!Rh &1!Rh@!Rh !Rh5 M .... #. ...##......# #.#..# #.# ##..##.########.._.# .......##..@..##   #.#...##.#....#..## ####.....######...# !Rh .....†...............'.......###'##!Rh !Rhl &2!Rh !Rh !Rh nM# .... !Rh #. ...##.... #.#..#!Rh;  #.# ##..##.########.@_.# !Rhl q.......##.....##  !Rh  #.#...##.#....#..## ####.....##..........####...#.##...##!Rh !Rha' <3!Rh{+ !Rh- !Rh#Q #...# .... #. ...### ... #....# #.# #....# #.# #.#..# #.# ##...# ###.##..@.# #.##.....## #.#...##.#....#..## # .....##†........###.##.#### !RhSU !RhQY &4!Rh~_ !Rhc n _There is a glowing golden altar of the Shining One here."Rh]%  "Rh1You kneel at the altar of the Shining One."Rh/  --more--#Rh#RhThe Shining One Followers of the Shining One are bound to the code of the honourable warrior, soldiers in their god's eternal crusade against evil. For forsaking dark magic and underhanded tactics, the Shining One rewards them and their allies with the power they need to slay demons and the undead. Especially devout warriors can #Rheven call upon angels in times of need. The Shining One's followers can convert to Elyvilon or Zin while keeping some piety. Favour - The Shining One is neutral towards you. Granted powers:(Cost)#RhThe Shining One occasionally guards your life. The Shining One prevents you from stabbing unaware foes. You radiate a small righteous aura, and foes within it are easier to hit. #RhGThe Shining One partially shields you from negative energy. You and your allies can gain power from killing the unholy and evil. You can call upon the Shining One for a divine shield. (3 MP, Piety-)You can channel blasts of cleansing flame.#Rh(5 MP, Piety-)You can summon a divine warrior.(8 MP, Piety--)The Shining One will bless your weapon with holy wrath... once. #Rh[!]: Overview|Powers|Wrath [J/Enter]: join religion,Rh ,Rhu ,Rh dPokesalot the Thaumaturge,Rh] #...#Deep Elf....,Rh Health: 47/47 ========================#....###,Rh tMagic: 24/24 ========================...,Rh Z#....#AC: 10,Rh uStr: 5#.##....#,Rh PEV: 13Int: 25,Rh/ s#.##.#..#,RhK PSH: 0Dex: 20,Rhq I#.###...#,Rh XL:  9 Next: 24% Place: Dungeon:6###.########..@.#,Rh Noise: ---------  Time: 6194.2 (0.0)#........##.....##,Rh Ax) +3 falchion (freeze),Rh #.#...##.#....#..###Cast: Soul Splinter ###.....##..........####...# ,RhP j....†...............'....... ,Rho ###....###..........####...##........#.......##,Rh U###.########.....##,Rh #.###...## ,Rh f_Found a glowing golden altar of the Shining One. _You open the door. ,Rh0 ;_There is an open door here. _You open the door. ,RhO _There is a glowing golden altar of the Shining One here.  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#.tRhLtN###...## ###..♣tRhytRh|&5tRhtRhÁtRhb #.##.###.##.###.# ##.##.#.##.###.#.#.##.## #.##.#.##.##...###....## #.##.##.....## ##....# #.# #.#####...###....######.#  #.# #..#.#.#.#  #.#####..##.....#  #.######.#  #######.#  #tRhtd.#  # #.#    ##..####.#.####.# # .# #.# #. tRh## ##..####.#.###..## #. # #.###...## ###..♣tRh tRhd&6tRhtRhtRhe #.##.###.##.###.# ##.##.##.##.###.#.#.##.## #.##.#.##.##...###....## #.##.##.....## ##....# #.# #.#####...###....######.# #.# #..#.#.#.# #.#####..##.....# #.tRh$n######.# #######.# #.# # #.# tRhM' ##..####.#.####.# # # #.# #. # ##..####.#.###..## #. tRh}b#.###...## ###..♣tRhbtRh4&7tRhtRhtRh| #.##.###.##.###.# ##.##.##.##.###.#.#.##.## #.##.#.##.##...###....## #.##.##.....## ##....# #.# #.#####...###....######.# #.# #..#.#.#.# #.#####..##.....# #.######.# #######.# #.# # #.#  ##..####.#.####.# #  #.# #.  ##..####.#.###..## #.#.###...## ###..♣tRh tRhؤ &8tRhC tRh tRh H#.##.###.##.###.# ##.##.##.##.###.#.#.##.## #.##.#.##.##...###....## #.##.##.....## ##....# #.# #.#####...###....######.# #.# #..#.#.#.# #.#####..##.....# #.tRh: B######.# #######.# #.# # #.# ##..####.#.####.# ##.# #.##..####.#.###..## #.#.tRh X###...## ###..♣♣♣♣.tRh tRh &9tRh tRh tRhj #.##.###.##.###.# ##.##.###.#.##.###.#.#.##.## #.##.#.##.##...###....## #.##.##.....## ##....# #.# #.#####...###....######.# #.# #..#.#.#...# #.#####..##.....##tRh k  #.######.# #.# #.# # #.# #.tRhBk `# #>###.####.#.# #.###..####.#.####.# ##.tRhyk .# #.##..####.#.###..## #.#.###...## ###..♣♣♣♣.tRh/r tRhu '70tRh)y tRhz tRh #.##.###.##.###.# ##.##.###.##.##.###.#.#.##.## #.##.....##.##.##...###....## #.##.##.....## ##....# #.#  #.#####...###....######.#  #.# #..#.#.#....#  #.#####..##.....##  #.######.#  #.tRh # #.# # #.# #.# #>###.####.#.# #.#  tRh ##..####.#.####.# ##...# #.###..####.#.###..## #.##.###...## ###..♣♣♣♣..#tRhi tRh &1tRhX tRh! tRh=g tRhi tRh+n tRho tRh tRhp tRhx tRh tRhk .#.##.## #.##.......###....#######....## ##.... ###...###....##### #..#.#.#.........####..##.....########.......######.# ######........ ################### ........# #>tRh...#..####.#.##.<...# #.'..♣ ♣..' tRhѤtRhƨ&2tRhtRhڭuRh ...###....#######....## ##.... ###...###....##### #..#.#.#.........####..##.....########.......######.# ######........ #############uRh ........# #>##.####.#.# #..<..#.......#.###...####.'..♣ ♣..' uRhbuRh&3uRhuRhuRh ....## ##.... ###...###....##### #..#.#.#.........####..##.....########.......######.# ######........ ############# ........##.####.#.# #.  ##.uRh##############...##<##.###.# #........#..♣♣♣♣..# uRh uRh&4uRhuRhc _There is a stone staircase leading down here.vRh vRh(Inventory: 35/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezingr - a +0 rapier  y - a +2 mace  F - a +0 heavy war axe vRh) G - a +2 hand axe of electrocutionH - a +0 orcbow Missiles (go to first with ()k - 6 poisoned darts  o - a throwing net Armour (go to first with [)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  E - a +0 cloak (worn) vRh?) c - a +1 scale mail of poison resistance  d - a scarf of repulsion  v - a +1 robe of fire resistance vRh_)Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  i - a +4 ring of protection (worn)  J - a ring of poison resistance (worn) vRh)[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]xRhG )  n - a +2 whip of freezing  r - a +0 rapiery2 maceF0 heavy war axe  G - a +2 hand axe of electrocution  H - a +0 orcbow xRh bMissiles (go to first with ()  k - 6 poisoned darts  o - a throwing net Armour [  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5} xRh E - a +0 cloak (worn)  c - a +1 scale mail of poison resistance  d - a scarf of repulsion xRh A v - a +1 robe of fire resistance Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  i - a +4 ring of protection (worn)  J - a ring of poison resistance (worn) xRh XWands (go to first with /)  q - a wand of flame (19) Scrolls (go to first with ?)13%xRh*  H - a +0 orcbow  o - a throwing net  e - a scroll of fearg - a scroll of identify22xRh   h - 4 scrolls of vulnerability7yRh   o - a throwing net  E - a +0 cloak (worn)  j - 2 scrolls of teleportation31yRh  E - a +0 cloak (worn)  c - a +1 scale mail of poison resistanceyRhMmp - 2 scrolls of poison6yRhg   c - a +1 scale mail of poison resistance  d - a scarf of repulsion  t - a scroll labelled KEZUID IKOGU40yRhx. 4 d - a scarf of repulsion  v - a +1 robe of fire resistance  u - 2 scrolls labelled BIOLIACIUC Potions (go to first with !)yRh. 85yRhz  v - a +1 robe of fire resistance  b - an amulet of regeneration (worn)  f - a glowing dark potion4Rh( d - a scarf of repulsion. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 'Of repulsion': it helps its wearer evade missiles. If you switch to wearing this armour: Your AC would decrease by 1.0 (10.2 -> 9.2). Your EV would remain unchanged. RhMYou found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {repulsion} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.Rh_8 Inventory: 35/52 slots Armour (go to first with [)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  E - a +0 cloak (worn)  c - a +1 scale mail of poison resistance  d - a scarf of repulsion  v - a +1 robe of fire resistance Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  i - a +4 ring of protection (worn)  J - a ring of poison resistance (worn) Wands (go to first with /)q - a wand of flame (19) Scrolls (go to first with ?)  e - a scroll of fear  g - a scroll of identify  h - 4 scrolls of vulnerability  j - 2 scrolls of teleportation  p - 2 scrolls of poison  t - a scroll labelled KEZUID IKOGU  u - 2 scrolls labelled BIOLIACIUC Potions (go to first with !)  f - a glowing dark potion [Up|Down] select [PgDn|>] page down [PgUp|h)= m<] page up [Esc] exit[54%]Rhx  d - a scarf of repulsion. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 'Of repulsion': it helps its wearer evade missiles. If you switch to wearing this armour: Your AC would decrease by 1.0 (10.2 -> 9.2). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {repulsion} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.Rhg Rh  #.##.....## ##....# #.#Pokesalot the Thaumaturge#.#####...###....######.#Deep Elf#.# #..#.#.#..........#Health: 47/47 ========================#.#####..##.....#########Magic: 24/24 ========================#........######.#AC: 10Str: 5  #######.........#EV: 13Int: 25#########.#SH: 0Dex: 20########## #.#XL:  9 Next: 25% Place: Dungeon:6#........# #@#Noise: ---------  Time: 6574.5 (0.0)##.####.#.# #.#x) +3 falchion (freeze)##..####.#.####.# ########## Cast: Soul Splinter#...............# #RhL w........###..####.#.###..## #........##.........###...## ###..♣♣♣♣..# #..####.#.##.<...# #.'..♣ ♣..' #.......#.###...####.'..♣ ♣..' ##<##.###.# #........#..♣♣♣♣..#  _The iguana bites you but does no damage. x2  You slash the iguana! You freeze the iguana. _You kill the iguana! _You open the door. _You see here an adder skeleton. _There is a stone staircase leading down here.Rh} Rh _RhQRhRh +5.5 (1RhlRhpvm6.5 (2Rhy+7.5 (3RhW8.5 (4RhRhRh׏+9.5 (5Rh!Rh).  9 Rh_You start removing your armour. You continue removing your +0 cloak. x5RhRhŜRhY  You finish removing your +0 cloak.  You start putting on your armour.Rhb,80.5 (6RhRhMRhð+1.5 (7RhRh^Rh+2.5 (8RhRhRh3+3.5 (9RhNRhRh/4.5 (10.0)RhkRh: _You continue putting on your scarf of repulsion. x5  You finish putting on your scarf of repulsion.RhRh Rh^ _You are surrounded by a repulsion field.Rh EInventory: 35/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezingr - a +0 rapier  y - a +2 mace  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow Missiles (go to first with ()k - 6 poisoned darts  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistanceE - a +0 cloak Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  i - a +4 ring of protection (worn)  J - a ring of poison resistance (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]RhP\  H - a +0 orcbow Missiles (go to first with ()  k - 6 poisoned darts  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance  E - a +0 cloak Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  i - a +4 ring of protection (worn)  J - a ring of poison resistance (worn) Wands (go to first with /)  q - a wand of flame (19) Scrolls (go to first with ?)  e - a scroll of fear  g - a scroll of identify  h - 4 scrolls of vulnerability  j - 2 scrolls of teleportation  p - 2 scrolls of poison36%Rh 4Rh  c - a +1 scale mail of poison resistance  b - an amulet of regeneration (worn)  t - a scroll labelled KEZUID IKOGU  u - 2 scrolls labelled BIOLIACIUC Rh<Potions (go to first with !)  f - a glowing dark potion  l - 2 potions of haste59RhMArmour (go to first with [)4Rh3M o - a throwing net  E - a +0 cloak  b - an amulet of regeneration (worn)0Rh_Mk - 6 poisoned darts  v - a +1 robe of fire resistance  E - a +0 cloak45Rhk 5MMissiles (go to first with ()  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance0Rh2MRhPH - a +0 orcbow36Rhy  t - a scroll labelled KEZUID IKOGU40Rh RhRho #.##.....## ##....# #.#Pokesalot the Thaumaturge#.#####...###....######.#Deep Elf#.# #..#.#.#..........#Health: 47/47 ========================#.#####..##.....#########Magic: 24/24 ========================#........######.#AC: 9Str: 5  #######.........#EV: 13Int: 25#########.#SH: 0RhDex: 20########## #.#XL:  9 Next: 25% Place: Dungeon:6#........# #@#Noise: ---------  Time: 6584.5 (0.0)##.####.#.# #.#x) +3 falchion (freeze)##..####.#.####.# ########## Cast: Soul Splinter#...............# #........###..####.#.###..## #........##.........###...## ###..♣♣♣♣..# #..####.#.##.<...# #.'..♣ ♣..' #.......#.###...####.'..♣ ♣..' Rh2##<##.###.# #........#..♣♣♣♣..#  _You start removing your armour. You continue removing your +0 cloak. x5  You finish removing your +0 cloak.  You start putting on your armour. Rhk_You continue putting on your scarf of repulsion. x5  You finish putting on your scarf of repulsion. _You are surrounded by a repulsion field.RhRhRhRhRhRh"Rh]RhŒRhRhC| _RhRhRh)Rh,RhRhRhB,RhةRhRhRhRhnRh"Rh,RhRhRhiRhRhRhRhDRh}RhRh'Rh!Rh_RhRhRh,RhRhRh#,RhRhRhRh[RhRhRh3,RhBRhRh,RhRhWRh`,RhRhRh,,RhRh1  There is an open door here.Rh4Rh4 _Rh6Rh8Rh:,Rh;Rh=Rh?,Rh6ARhCRhE,Rh;GRhHRhdIRhIRhJRhLRh@NRhNRhqORhSRhT,Rh VRhWRh1Y,RhYRhgRhi,Rh-jRhoRhpRhpRhqRhvRh7x,RhyRh~RhȀ,RhKRhƈRhARhzRhORhRhˑ,RhӒRhRhRhvRh1,RhһRhRh+,RhbRhid  You see here an adder skeleton.RhRhd _RhBRh$Rh,RhmRhRh#,RhRhRh>,Rh"Rh|Rh`RhRhRhRhRh~RhRhRhRhRhRhRh,RhBRhRh,RhRhRhRh,RhRhhRhRhRhlRhRh,Rh%RhRh/,RhRhRh,Rh0Rh] Rh ,Rh RhRh,Rh6Rh@  There is an open door here.Rh{Rh _RhRhRhv,RhRhRh!,Rh"Rh$Rh%Rh%Rh@&Rh)+Rh-,Rh-Rh17 _You open the door.RhC43Rhg5Rhbq #.# ## #.# #.# #.# #.## ##.....## #.###.###.#Rh:d #..## ##.......###.........# ##...####.........####...##### #.'.........'........... #....####.........####...######...## ##.......## ##..#.## ##.....## ##.## #.# ##.@.## ###...#666.5 (8Rhfd2.0) #.# ##'## #.....#Rhd #.# .#...#  #.# ##########.####Rhdc#  #.# ##........##Rhd!#Rhd #.# ##..........## #.# ##............##Rhe #.# ##..............## #.#####....Rh,e'....##RhxjRhpRhrE _Done exploring.Rh$RhC%M ##'## # ##...## #.# #.# ## ##.....## #.###.### #..## #####.........#...########...#####...'.'............####...####...#####...## ##.......## ##..# ##.## ##..@..## ##.###...## #####'##.#.#Rh&v#.# #.#...#Rh0Rh;N7.5 (1.0) _Rh.>RhyM####### #.# . ##'## # ##...## #.# #.# ## ##.....## #.###.### #..## #####.........#...########...#####...''............####..####...#####Rh4...## ##...@...##[37m ##..# ##.## ##.....## ##.###...## ####.###'## #.....#RhoY8RhKYM.......####.####Rh!L####### #.# . ##'## # ##...## #.# #.# RhUL## ##.....## #.###.### #..## ##RhLr###.........#...########...#####...'RhM'............####..####...#####...## ##.......## ##..# ##.## ##.....## ##.##.###...## ###...#RhdRhh9RhqRh )M####.######.###.###..................####.########### #.# . ##'## # ##...## #.# #.# ## ##.....## #.###.### #..## #####.........#...########...#####...''............####..####...#####...## ##.......## ##..# ##.## ##.....## ##.##Rh1& '70Rh@@ Rh8 t####.######.###.###.# #.# #.# ####.####.##.# #.# #.# #.# #..##.# #.# ##'## #.# #.###.# #.# ##...## #.# #.# #.# #.## ##.....## #.###.###.# #..## ##.###.# ##...####.####...##.'.'.#....####.####...#RhD9 #...## ##.## ##..# #.# #.##.# #### Rh D RhF &1RhK RhZ[ RhM~.######.###.###.# #.# #.# ####.####.##.# #.# #.# #.# #..##.# #.# ##'## #.# #.###.# Rh#.# ##...## #.# #.# #.# #.## ##.....## #.###.###.# #..## ##.###.#  ##...####.####...##.'.'.  Rh6#....####.####...##...## ##.Rh`d## ##..#  Rh#.# ##'## RhȼRhRhG&2Rh RhRhp.######.###.###.# ##.# #.# ####.####.##.# ##.# #.# #.# #..##.#  #.# ##'## #.# #.###.#  #.# ##...## #.# #.# #.#  Rh8#.## ##.....## #.###.###.#  #..## ##.###.# ##...####.####...# #.'.'. #....####.####...# RhW#...## ##.## ##..#  #.# ##...##RhJ  #.# Rh##'## #.....# # Rh#.# #.# #.#...# #Rh:p #.# ####.##### # #.# ##.### # Rhq%Rh*&3Rhk0Rh1Rh٤.######.###.###.# #. #.# #.# ####.####.##.# # #.# #.# #.# #..##.# #.# Rh1##'## #.# #.###.# #.# ##...## #.# #.# #.# #.## ##.....## #.###.###.# #..## ##.RhX###.# ...####.####...# Rhz,.'.'. RhS....####.####...# Rh...## ##.## ##..# Rhӥ.## ##.....## Rh#.# ##'## #.....# # Rh#.# RhF#.# #.#...# #. #.# RhgZ####.##### #. 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Rh' ##..####.#.###..## #.#.###...## ###..♣Rh'Rh-Rhy/&8RhI3Rh4Rh͢#.##.###.##.###.# ##.##.##.##.###.#.#.##.## #.##.#.##.##...###....## #.##.##.....## ##....# #.# #.#####...###....######.# #.# #..#.#.#.Rh/# #.#####..##.....# #.######.# #######.# #.# #RhU` #.# RhyR##..####.#.####.# ##.Rhx# #.##..####.#.###..## #.#.RhX###...## ###..♣♣♣♣.RhRh&9Rh6RhRh #.##.###.##.###.# ##.##.###.#.##.###.#.#.##.## #.##.Rh2!#.##.##...###....## #.##.##.....## ##....# #.# Rh!3#.#####...###....######.# #.# #..#.#.#...# #.#####..##.....##Rh! #.######.# #.Rh!<# #Rh".# # #.# #.Rh+"t# #>#RhI"##.####.#.# #.###..####.#.####.# ##.Rhd"P.# #.Rh"##..####.#.###..## #.#.###...## ###..♣♣♣♣.Rh"Rh(Rh\*'20Rh.Rh/Rh`#.##.###.##.###.# ##.##.###.##.##.###.#.#.##.## #.##.....#Rh_#.##.##...###....## #.##.##.....## ##....# #.#  #.#####...###....######.#  Rh#.# #..#.#.#....#  Rhh#.#####..##.....##  Rho#.######.#  #Rh#D.# #RhDS.# #Rhe #.# #.# #Rh>###.####.#.# #Rh.#  ##..####.#.####.# ##.Rh՝..# #.###..####.#.###..## #.Rh*l##.###...## ###..♣♣♣♣..#Rh4Rho&1RhRh߬Rh)RhL-Rh1Rh=3RhRhRh RhRhDl .#.##.## #.##.......###....#######....## ##.... ###...###....##### #..#.#.#.........####..##.....########.......######.# ######........ ################### ........# #>...#..####.#.##.<...# #.'..♣ ♣..' RhFRhH&2RhMRhORh  ...###....#######....## ##.... ###...###....##### #..#.#.#.........####..##.....########.......######.# Rh7 ######........ ############# ........# #>##.####.#.# #..<..#.......#.###...####.'..♣ ♣..'Rh D Rh Rh &3Rha Rhۛ Rhp s ....## ##.... ###...###....##### #..#.#.#.........####..##.....########Rh .......######.# ######........ ############# ........Rh k##.####.#.# #.  ##.##Rh 3##########Rh 2##...Rhw ##<##.###.# #........#..♣♣♣♣..# Rha Rhk &4Rh Rh c _There is a stone staircase leading down here.RhEInventory: 35/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezingr - a +0 rapier  y - a +2 mace  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow Missiles (go to first with ()k - 6 poisoned darts  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistanceE - a +0 cloak Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  i - a +4 ring of protection (worn)  J - a ring of poison resistance (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh  n - a +2 whip of freezing  r - a +0 rapiery2 maceF0 heavy war axe  G - a +2 hand axe of electrocution  H - a +0 orcbow Missiles (go to first with ()  k - 6 poisoned darts Rhl o - a throwing net Armour [  d - a scarf of repulsion (worn) Rh z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance Rh•. E - a +0 cloak RhJewellery (go to first with "=)  b - an amulet of regeneration (worn)  i - a +4 ring of protection (worn)  J - a ring of poison resistance (worn) Wands (go to first with /)  q - a wand of flame (19) Rh^Scrolls (go to first with ?)13%Rh_ H - a +0 orcbow  c - a +1 scale mail of poison resistance  e - a scroll of fearg - a scroll of identify Rh- h - 4 scrolls of vulnerability  j - 2 scrolls of teleportationp - 2 scrolls of poison36RhkE   t - a scroll labelled KEZUID IKOGU40Rh  c - a +1 scale mail of poison resistance  E - a +0 cloak  u - 2 scrolls labelled BIOLIACIUC5Rhu Potions (go to first with !)50RhD E - a +0 cloak  J - a ring of poison resistance (worn)  f - a glowing dark potion  l - 2 potions of hasteRhs - 2 potions of might  A - a black potion68Rh(F   J - a ring of poison resistance (worn)  q - a wand of flame (19)  B - an inky potion72Rh2 q - a wand of flame (19)  e - a scroll of fear  C - 2 coppery potions RhZBaubles81Rhu"  e - a scroll of fear  g - a scroll of identifyw - 3 flux baubles6Rh!  g - a scroll of identify  h - 4 scrolls of vulnerability RhmTalismans (go to first with %)90Rh   h - 4 scrolls of vulnerability  j - 2 scrolls of teleportationm - an inkwell talisman5Rh`  j - 2 scrolls of teleportation  t - a scroll labelled KEZUID IKOGUI - an inkwell talismanbotRh4d  t - a scroll labelled KEZUID IKOGU  u - 2 scrolls labelled BIOLIACIUCRhLjRhb RhwRhdRhmRhh@  u - 2 scrolls labelled BIOLIACIUC  f - a glowing dark potionRh Rh Rh/M J - a ring of poison resistance (worn)  j - 2 scrolls of teleportation  f - a glowing dark potion95%RhQ  j - 2 scrolls of teleportation  u - 2 scrolls labelled BIOLIACIUCI - an inkwell talismanbotRhj  u - 2 scrolls labelled BIOLIACIUC  A - a black potionRhtRh v  A - a black potion  B - an inky potionRh v  A - a black potion  B - an inky potionRh5 Rhr  l - 2 potions of haste  A - a black potionRhU4 i - a +4 ring of protection (worn)  J - a ring of poison resistance (worn)  h - 4 scrolls of vulnerability  l - 2 potions of haste90%Rh1 Rh Rh  #.##.....## ##....# #.#Pokesalot the Thaumaturge#.#####...###....######.#Deep Elf#.# #..#.#.#..........#Health: 47/47 ========================#.#####..##.....#########Magic: 24/24 ========================RhO +#........######.#AC: 9Str: 5  #######.........#EV: 13Int: 25#########.#SH: 0Dex: 20########## #.#Rh XL:  9 Next: 25% Place: Dungeon:6#........# #@#Noise: ---------  Time: 6724.5 (0.0)##.####.#.# #.#x) +3 falchion (freeze)Rh ##..####.#.####.# ########## Cast: Soul Splinter#...............# #........###..####.#.###..## #........##.........###...## ###..♣♣♣♣..#Rh.  #..####.#.##.<...# #.'..♣ ♣..' #.......#.###...####.'..♣ ♣..' ##<##.###.# #........#..♣♣♣♣..#Rh n  _You open the door. _Done exploring. _There is an open door here. _You see here an adder skeleton. _You see here an adder skeleton. _There is a stone staircase leading down here.Rh 4Rh Rh Rh3Rh5 Spells (Memorise)TypeFailure Level  a - Stone ArrowConjuration/Earth 26% 3b - Flame WaveConjuration/Fire36% 4  c - Brom's Barrelling BoulderConjuration/Earth63% 4  Rhw6d - Iskenderun's BattlesphereConjuration/Forgecraft 63% 4  e - Passage of GolubriaTranslocation63% 4  f - Rending BladeConjuration/Forgecraft 63% 4  g - FireballConjuration/Fire71% 5  h - SilenceHexes/AirRh693% 5  i - Conjure Ball LightningConjuration/Air100% 6  j - Summon Cactus GiantSummoning100% 6  k - Orb of DestructionConjuration100% 7  l - Lehudib's Crystal SpearConjuration/Earth100% 8 Rh3710 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRhKRhКRh #.##.....## ##....# #.#Pokesalot the Thaumaturge#.#####...###....######.#Deep Elf#.# #..#.#.#..........#Health: 47/47 ========================#.#####..##.....#########Magic: 24/24 ========================#........######.#AC: 9Str: 5  #######.........#EV: 13Int: 25#########.#SH: 0Dex: 20Rhs ########## #.#XL:  9 Next: 25% Place: Dungeon:6#........# #@#Noise: ---------  Time: 6724.5 (0.0)##.####.#.# #.#x) +3 falchion (freeze)##..####.#.####.# ########## Cast: Soul SplinterRh#...............# #........###..####.#.###..## #........##.........###...## ###..♣♣♣♣..# #..####.#.##.<...# #.'..♣ ♣..' #.......#.###...####.'..♣ ♣..' ##<##.###.# #........#..♣♣♣♣..#  _You open the door. Rh(_Done exploring. _There is an open door here. _You see here an adder skeleton. _You see here an adder skeleton. _There is a stone staircase leading down here.Rh Done exploring. _There is an open door here. _You see here an adder skeleton. _There is a stone staircase leading down here.  Okay, then.RhKRh-Rh. _Rh ,Rh39Inventory: 35/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)  a - a +4 quarterstaff of chaos Rh4 n - a +2 whip of freezingr - a +0 rapier  y - a +2 mace  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow Rh<4Missiles (go to first with ()k - 6 poisoned darts  o - a throwing net Rhf46Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance Rh4R v - a +1 robe of fire resistanceE - a +0 cloak Rh4Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  i - a +4 ring of protection (worn) Rh4- J - a ring of poison resistance (worn) Rh5[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]RhMissiles (go to first with ()k - 6 poisoned darts  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5} Rhu c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistanceE - a +0 cloak Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  i - a +4 ring of protection (worn)  J - a ring of poison resistance (wor RhfWands (go to first with /)  q - a wand of flame (19) Scrolls (go to first with ?)  e - a scroll of fear  g - a scroll of identify Rhٍ h - 4 scrolls of vulnerability  j - 2 scrolls of teleportation Rh p - 2 scrolls of poison  t - a scroll labelled KEZUID IKOGU40%RhT v - a +1 robe of fire resistance  E - a +0 cloak Rh u - 2 scrolls labelled BIOLIACIUC Potions (go to first with !)5RhqD E - a +0 cloak  i - a +4 ring of protection (worn)  f - a glowing dark potion  l - 2 potions of hastes - 2 potions of might63Rh&  p - 2 scrolls of poison  A - a black potion  B - an inky potion  C - 2 coppery potions Baublesw - 3 flux baubles Rh'Talismans (go to first with %)m - an inkwell talisman  I - an inkwell talismanbotRh  p - 2 scrolls of poison  t - a scroll labelled KEZUID IKOGURhxRh1 o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance  E - a +0 cloak Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  i - a +4 ring of protection (worn)  J - a ring of poison resistance (worn)  t - a scroll labelled KEZUID IKOGU50%Rh  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow Missiles (go to first with ()k - 6 poisoned darts  d - a scarf of repulsion (worn)  E - a +0 cloak27Rh|M y - a +2 mace  o - a throwing net RhH` d - a scarf of repulsion (worn)2RhFz - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 *Slow: It may slow you when you take damage. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). If you take off this armour: Your AC would decrease by 5.2 (9.2 -> 4.0). Your EV would increase by 0.2 (13.0 -> 13.2). Your spell failure would improve by up to 3% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe.RhM Inventory: 35/52 slots  y - a +2 mace  F - a +0 heavy war axe  G - a +2 hand axe of electrocution  H - a +0 orcbow Missiles (go to first with ()  k - 6 poisoned darts  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance  E - a +0 cloak Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  i - a +4 ring of protection (worn)  J - a ring of poison resistance (worn) Wands (go to first with /)  q - a wand of flame (19) Scrolls (go to first with ?)  e - a scroll of fear  g - a scroll of identify [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[Rhʐ +[39;49m22%]Rh] o - a throwing net  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  h - 4 scrolls of vulnerability  j - 2 scrolls of teleportation31Rhxc d - a scarf of repulsion (worn). A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 'Of repulsion': it helps its wearer evade missiles. If you take off this armour: Rh yYour AC would remain unchanged. Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {repulsion} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe.Rh FInventory: 35/52 slots  G - a +2 hand axe of electrocution  H - a +0 orcbow Missiles (go to first with ()  k - 6 poisoned darts RhJ ] o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5} Rh  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance  E - a +0 cloak Rh Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  i - a +4 ring of protection (worn)  J - a ring of poison resistance (worn) Wands (go to first with /)  q - a wand of flame (19) Scrolls (go to first with ?)  e - a scroll of fear  g - a scroll of identify  h - 4 scrolls of vulnerability  j - 2 scrolls of teleportation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[31%]Rhf E - a +0 cloakp - 2 scrolls of poison  t - a scroll labelled KEZUID IKOGU  u - 2 scrolls labelled BIOLIACIUC Potions (go to first with !)  f - a glowing dark potion  l - 2 potions of hasteRhډms - 2 potions of might63Rh1`F  E - a +0 cloak Rhm` b - an amulet of regeneration (worn)  A - a black potion8RhI% F b - an amulet of regeneration (worn)  q - a wand of flame (19)  B - an inky potion  C - 2 coppery potions Baubles81RhY R q - a wand of flame (19) Rh ^ e - a scroll of fearw - 3 flux baubles Rh Talismans (go to first with %)m - an inkwell talisman95RhRh  e - a scroll of fear  j - 2 scrolls of teleportationI - an inkwell talismanbotRhrRh  j - 2 scrolls of teleportation  s - 2 potions of mightRh(9E - a +0 cloak Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  i - a +4 ring of protection (worn)  J - a ring of poison resistance (worn)  s - 2 potions of might77%RhMissiles (go to first with ()k - 6 poisoned darts  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance  J - a ring of poison resistance (worn)40Rh@ G - a +2 hand axe of electrocutionH - a +0 orcbow Rh o - a throwing net  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}31Rh+^M F - a +0 heavy war axe27RhGbRhQfRhl #.##.....## ##....# #.#Pokesalot the Thaumaturge#.#####...###....######.#Deep Elf#.# #..#.#.#..........#Health: 47/47 ========================Rhl#.#####..##.....#########Magic: 24/24 ========================#........######.#AC: 9Str: 5  #######.........#EV: 13RhlInt: 25#########.#SH: 0Rh mDex: 20########## #.#RhAmXL:  9 Next: 25% Place: Dungeon:6#........# #@#RhbmNoise: ---------  Time: 6724.5 (0.0)##.####.#.# #.#Rhm7x) +3 falchion (freeze)Rhm##..####.#.####.# ########## Cast: Soul SplinterRhm#...............# #........###..####.#.###..## #........#RhHn#.........###...## ###..♣♣♣♣..# #..####.#.##.<...# #.'..♣ ♣..' #.......#.###...####.'..♣ ♣..'Rhn ##<##.###.# #........#..♣♣♣♣..#  _Done exploring. Rho8_There is an open door here. _You see here an adder skeleton. _You see here an adder skeleton. _There is a stone staircase leading down here. _Okay, then.RhuRhvRh{Rh!}RhRhRhRhRhH25.5 (1 _RhKRh   #!. #........#   #..##........#   #............#   #............#  +............#  #............#  ##............# 7 ......)@.?....#  ..............#  ##..##.<####..#  Rh #+ ####            RhRh9<RhN-6.3 (1.8RhVRh] _There is a stone staircase leading down here. _Okay, then.climb downwards.  Found a jewelled dagger, a scroll of vulnerability and a fizzy pink potion.  Found a stone staircase leading up. _There is a stone staircase leading up here.Rh:#!. #........#..#..+##......)<.?.@..##..##.<#### #+ #### #RhCRhH370 _RhNRhAQRhK #!. #.#  #..##.#  #.#  #.#  +.#  #RhLa.# .##.# .)<.?....# .# RhFL+#..##.<####..#  #+ #### # RhL    RhL  RhURhZ&8Rh`RhaRhk )!. ###+ ##........<.?.............RhJl ###..##.<####..#+ #### #Rh Rh &9Rh Rh _You see here the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}.RhYRhp_'30RhOkRhn _D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}RhInventory: 36/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezingr - a +0 rapier  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow Missiles (go to first with ()k - 6 poisoned darts  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistanceE - a +0 cloak Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  i - a +4 ring of protection (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh5 D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 3.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 1.2 XLs.  Current attack delay: 0.8. Damage rating: 6 (Base 4 x 125% (Dex) x 108% (Skill) + 1 (Ench)). Antimagic: It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rC+: It protects you from cold. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). If you switch to wielding this weapon: Your EV would increase by 0.5 (13.0 -> 13.5). (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.RhInventory: 36/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezing  r - a +0 rapier  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocution  H - a +0 orcbow RhLRMissiles (go to first with ()  k - 6 poisoned darts  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance RhB v - a +1 robe of fire resistance  E - a +0 cloak Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  i - a +4 ring of protection (worn) Rh/[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh[ Rh Rh$   Pokesalot the Thaumaturge#!. #........#  Deep Elf#..##........#  Health: 47/47 ========================#............#  Magic: 24/24 ========================#............#  AC: 9Str: 5+............#  EV: 13Int: 25#............#  SH: 0Dex: 20.##............#  XL:  9 Next: 25% Place: Dungeon:7.......@<.?....#  Noise: ---------  Time: 6730.3 (0.0)...............#  x) +3 falchion (freeze)###..##.<####..# Rh&  Cast: Soul Splinter#+ #### #           _You climb downwards.  Found a jewelled dagger, a scroll of vulnerability and a fizzy pink potion.  Found a stone staircase leading up. _There is a stone staircase leading up here. _You see here the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}. _D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}RhBs  #!. #.#  #..##.#  #.#  #.#  +.#  #.#  .##.#  ..?....#  .Rhs #  ###..##.<####..#  #+ #### #       Rh{ Rh1 +1.3 (1Rh Rh   Found a jewelled dagger, a scroll of vulnerability and a fizzy pink potion.a stone staircase leading up. _There is a stone staircase leading up here. _You see here the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}. _D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3} _There is a stone staircase leading up here.Rho_ #!. #.#  #..##.#  #.#  #.#  +.#  #.#  .##.#  .<@?....#  .#  ###..##.<####..#  #+ #### .#       RhWRh-2 _Rh Rh RhxJ} #!. #.#  #..##.#  #.#  RhJ&#.#  +.#  #.#  .##.RhK>#  .RhIK<.@....#  .#  RhzK###..##.<####..#  RhL#+ #### .#  Rh/L(#  RhPL RhqL%  RhaTRhZ&3Rh"`RhpgRh}m+4.3 (2Rh;sRhu_ _h - 5 scrolls of vulnerability (gained 1)Rh   #!. #.#  #..##.#  #.#  #.#  +.# RhW  #.#  .##.#  .<@.....#  .#  ###..##.<####..# Rh #+ #### .#  #     Rh Rh +5.3 (1Rh Rh Rhg  #!. #.#  #..##.#  #.#  #.#  +Rhg\.#  #.#  .##.#  ..#  .# Rh#h: ###..##.<####..#  #+ #### .# RhJh< #   Rhlh  RhpRhfu&6Rh.|Rh8a _There is a stone staircase leading up here.Rh  #!. #.#  #..##.#  #.#  #.#  +.#  #.#  .##.#  <......#  .#  ###..##.<####..#  #+ #### .#  #     Rh-7 _RhNRhRhr?M.. . !. ###+ .##....@.<.............###..##.<####..# #.Rh{Rh&8RhRhƈRh>  #.. ..  #!. #.#  #..##.#  #.#  #.#  +Rh>.#  #.#  .##.# B.<......# .# .###..##.<####..# Rh?^ #+# #### .#  #   B   bombardier beetle (asleep) RhG?X    Rhh?+ Rh]JRhyO&9RhVRhuYd _A bombardier beetle comes into view.Rh0+..  .. . !. ####+  .##......BRhzc<..............###..##.<####.#+# #### .#RhRh'40RhRh[RhW a +.. . Rh + #.. ..  #!. #.#  #..##.# Rhѡ #.#  #.#  +Rh r.#  #.# Rh a .##.#  BRh #.<......# .#.###..##.<####..## #+# #### .# # Rh RhG Rh &1Rh Rh Rh >M#.. ....> +.. . .. . !. #Rh ###+  .##......B........<......#..Rh Rhe &2Rh Rh  ; _Found a stone staircase leading down.Rhj ` #..# ....> +... ....... #...... #!.##.# #..##.# #.#Rh  #.# +.# #.# .##.# B........<...# ......#Rh<  ..###..##.<#..# # #+#Rhr ##### .#  #Rh Rht &3RhM' Rhw) Rha M### #..# ....> +... ....... ...... !.##.###+ .##............##Rhk Rho &4Rh`u Rhaw Rh `M### #..## ....> +... ....... ............ !.##..###+#............#.#+######Rh Rh<Rh&5RheRhRh#@MRhu### +# #..##.....> +........... ............ !.##.....Rhj##.....#+............#Rh˥<##..##.<###Rh RhRh6RhRhйRh.a #### +### #..##.....> +...........Rha$ #..... #!.##.# #@.##Rhar.# #.# #RhaK.# +....#Rha #....# .##....#Rhbg B........<....#Rh1b@ ........# RhPbd ..###..##.<####..#RhjRh}n&7RhsRhuRhM### +### #..##.....> +........... ............ ##........Rh]f#............#.........Rh"Rh&8RhlRhRh+9.3 (2Rh RhKW _K - a fizzy pink potionRhy #### +###..##.....>+...........#............##........#.....................###..##.<####..#RhTRh ,50.3 (1RhFRh3Rho #### +###..##.....>+...........#............##........##..........+#..##.<### #+###### .#1RhYRh Rh_- #### +###..##.....>+...........#............##........##.....+##+######Rhd_(#RhcRhe&2Rh/iRhVkRh  #### +###..##.....>+...........Rh #............##........##...+#Rh. $.##RhG Rh Rh) &3RhN Rh Rhx  ..##.....>+...........#............##..##...+#.#B........<Rh y F.#Rh RhĄ &4Rh Rh Rh+...........#............##.##..+#Rhk>.##..B........<#......#...###..##.<####Rh### #+######  B   bombardier beetle (asleep) RhRh;5Soul SplinterRh RhRhː#.##.##..# +#.. ##....##..B...@....<..###..##.<###### #+###### RhRh_Rh,&6Rh?RhRRh #. #..##.# #..##.## #.##. #.# #.. +.# #... #.# #....##.# #..B.<......# #.# #...###..##.<####..# ### #+###### .#  #RhRh&7RhRhRh` d #.#.... #..##........##..o. #..##..# #.... #.....# #.... #....# #...o +...# #.... #..# #....##.# #..B.<......#Rh # #.# #...###..##.<####..# #### #+###### .#  #oo 2 orcs (asleep)RhS e  2 orcs come into view.Rh9 Rh Rh  Rh 1 The orc shouts! x2Rh R.oo.o.BBooo 3 orcs (1 wandering)Rh E====8Rh Rh( r _An orc comes into view. It is wielding a +0 flail.Rh~  The orc shouts!  You slash the bombardier beetle! You freeze the bombardier beetle.Rh Rhy  The bombardier beetle is severely wounded.RhһRhqo..o.o RhRh<==--Rh&9.4 (1.1RhRhq _An orc comes into view. It is wielding a +0 mace.Rh|  The orc shouts!  You hit the bombardier beetle. You freeze the bombardier beetle.RhRhRh d  You kill the bombardier beetle!Rh=o.o†o   orc wizard (wandering) 2 orcsRh;Z7--60.5Rh!Rh. _The orc barely misses you. _An orc wizard comes into view. It is wielding a +0 dagger.RhO #. #...o##..##.# #....##..##..# #.....#......# #....o#......# #...o.+.....# #....##...# #...o##.# #....<......# #.# #...###..##.<####..# #### #+###### .#  #o 3 orcsRhQ  The orc wizard shouts!Rho..oooRhL72---Rh}%10Rh[Rh _The orc hits you with a +0 hand axe. _You see here a bombardier beetle corpse.Rhf  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh\XRh̫9ooRho..oo 4 orcsRhR4=--0----=Rh?2Reap RhϷRhӻZ _You call upon the dead to rise. The orc hits you but does no damage.RhCK  You slash the orc! You freeze the orc.RhLTn Z 3 orcs (1 ally target)Z   orc zombie (minion)You kill the orc!The dead are walking! The orc closely misses you.Rh#X:*Rh@.  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!RhgRhŮRhߺ.o{.oRhm5=--3.6 (1.1Rh^Rh> _Deactivating autopickup; reactivate with Ctrl-A.RhH #............  Pokesalot the Thaumaturge #....##..##........#  Deep Elf #..o{##..##........#  Health: 45/47 ======================-- #.....#............#  Magic: 20/24 ====================---- Rh1#.....#............#  AC: 9Str: 5 #.....+............#  EV: 13Int: 25 Rhݑ#...o##............#  SH: 0Dex: 20Rh Rh#..oZ##............#  XL:  9 Next: 27% Place: Dungeon:7 Rh6#...@.......<......#  Noise: =--------  Time: 6763.6 (0.0) Rh}#..................#  x) +3 falchion (freeze) Rh#...###..##.<####..#  Cast: Soul Splinter #### #+###### .#  Reap  # Rh~  ooo 3 orcs (1 ally target) Rh+ Z   orc zombie (minion)RheThe orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.RhHit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (ally target,67% to hit)Rh7  #............  Pokesalot the Thaumaturge #....##..##........#  Deep Elf #..o{##..##........#  Health: 45/47 ======================--Rh  #.....#............#  Magic: 20/24 ====================---- #.....#............#  AC: 9Str: 5 #.....+............#  EV: 13Int: 25Rh  #...o##............#  SH: 0Dex: 20 #..oZ##............#  XL:  9 Next: 27% Place: Dungeon:7 #...@.......<......#  Noise: =--------  Time: 6763.6 (0.0) #..................#  x) +3 falchion (freeze) #...###..##.<####..#  Cast: Soul Splinter #### #+###### .#  Reap  #   ooo 3 orcs (1 ally target)  Z   orc zombie (minion)The orc wizard flickers and vanishes! Rhk =_Deactivating autopickup; reactivate with Ctrl-A.Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (ally target,67% to hit)Rhҡ  _Deactivating autopickup; reactivate with Ctrl-A.  Hit: x) +3 falchion (freeze)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (ally target,67% to hit)  You closely miss the orc. The orc hits you with a +0 dagger.Rh N   #....#  #....##  #..o..#Rh   #.....  #.....+..... Rh  #...o##..... Rh; ~ #..oZ##.....RhX  Rhu {#...@.......< Rh B #........... Rh  RhΩ #...###..##.<  Rh #### #+###### .# RhP W # RhD Z1=4.7 (1.1Rhؾ Rh6 ` _The orc completely misses your orc zombie.Rh` #............  Pokesalot the Thaumaturge #....##..##........#  Deep Elf #....##..##........#  Health: 45/47 ======================-- #..o..#............#  Magic: 21/24 =====================--- #.....#............#  AC: 9Str: 5 #.....+............#  EV: 13Int: 25 #...o##............#  SH: 0Dex: 20 #..oZ##............#  XL:  9 Next: 27% Place: Dungeon:7 #...@.......<......#  Noise: =--------  Time: 6764.7 (0.0) #..................#  x) +3 falchion (freeze) #...###..##.<####..#  Cast: Soul Splinter #### #+###### .#  Reap [0;RhAa10m #   ooo 3 orcs (1 ally target)  Z   orc zombie (minion)You closely miss the orc. The orc hits you with a +0 dagger. _The orc completely misses your orc zombie.Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (ally target,67% to hit)Rhy #............  Pokesalot the Thaumaturge #....##..##........#  Deep Elf #....##..##........#  Health: 45/47 ======================-- #..o..#............#  Magic: 21/24 =====================--- #.....#............#  AC: 9Str: 5 #.....+............#  EV: 13Int: 25 #...o##............#  SH: 0Dex: 20 #..oZ##............#  XL:  9 Next: 27% Place: Dungeon:7 #...@.......<......#  Noise: =--------  Time: 6764.7 (0.0) #..................#  x) +3 falchion (freeze) #...###..##.<####..#  Cast: Soul Splinter #### #+###### .#  [40RhmReap  #   ooo 3 orcs (1 ally target)  Z   orc zombie (minion)Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (ally target,67% to hit)  You hit the orc. You freeze the orc.  The orc is moderately wounded.Rh    #....# Rh #....##  #.....# Rh #..o..  #.....+..... Rh #...o##.....  Rh1#..oZ##.....  #...@.......< Rh[G #...........  Rhp#...###..##.<  #### #+###### .#  # Rh%Z   Your orc zombie barely misses the orc. The orc hits you but does no damage.RhCZ6=5.9 (1.2RhRhC _The orc hits your orc zombie with a +0 flail.RhJ  Casting: Animate Dead (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh\P  Okay, then.Rh]RhoRhq. _RhM #............  Pokesalot the Thaumaturge #....##..##........#  Deep Elf #....##..##........#  Health: 46/47 =======================- #.....#............#  Magic: 21/24 =====================--- #..o..#............#  AC: 9Str: 5 #.....+............#  EV: 13Int: 25 #...o##............#  SH: 0Dex: 20 #..oZ##............#  XL:  9 Next: 27% Place: Dungeon:7 #...@.......<......#  Noise: =--------  Time: 6765.9 (0.0) #..................#  x) +3 falchion (freeze) #...###..##.<####..#  Cast: Soul Splinter #### #+###### .#  Reap [0;Rh10m #   ooo 3 orcs (1 ally target)  Z   orc zombie (minion)Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (moderatelywounded, 67% to hit)Rh> #............  Pokesalot the Thaumaturge #....##..##........#  Deep Elf #....##..##........#  Health: 46/47 =======================- #.....#............#  Magic: 21/24 =====================--- #..o..#............#  AC: 9Str: 5 #.....+............#  EV: 13Int: 25 Rh#...o##............#  SH: 0Dex: 20 #..oZ##............#  XL:  9 Next: 27% Place: Dungeon:7 #...@.......<......#  Noise: =--------  Time: 6765.9 (0.0) #..................#  x) +3 falchion (freeze) #...###..##.<####..#  Cast: Soul SplinterRh_ #### #+###### .#  Reap Rh# #   ooo 3 orcs (1 ally target)  Z   orc zombie (minion)RhtHit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetRh:Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (moderatelywounded, 67% to hit)  You hit the orc. You freeze the orc.  RhXAThe orc is almost dead.Rh~Rhd Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (moderatelywounded, 67% to hit)  You hit the orc. You freeze the orc.  The orc is almost dead.The orc barely misses you.  The orc hits your orc zombie with a +0 flail.Rh   #....#  #....##  #.....#  #.....  #..o..+.....  #...o##.....  #..o)##.....  Rh@1#...@.......<  #...........  #...###..##.<  #### #+###### .#  # RhiD Rh 7=2=7.1 (1.2RhARh!S _Your orc zombie is destroyed!Rhm #............  Pokesalot the Thaumaturge #....##..##........#  Deep Elf #....##..##........#  Health: 47/47 ======================== #.....#............#  Magic: 22/24 ======================-- #.....#............#  AC: 9Str: 5 #..o..+............#  EV: 13Int: 25 #...o##............#  SH: 0Dex: 20 Rhn#..o)##............#  XL:  9 Next: 27% Place: Dungeon:7 #...@.......<......#  Noise: =--------  Time: 6767.1 (0.0) #..................#  x) +3 falchion (freeze) #...###..##.<####..#  Cast: Soul Splinter #### #+###### .#  Reap  #   ooo 3 orcsRh,oThe orc hits your orc zombie with a +0 flail. _Your orc zombie is destroyed!Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (almost dead,67% to hit)Rhj  #............  Pokesalot the Thaumaturge #....##..##........#  Deep Elf #....##..##........#  Health: 47/47 ======================== #.....#............#  Magic: 22/24 ======================-- #.....#............#  AC: 9Str: 5 #..o..+............#  EV: 13Int: 25 #...o##............#  SH: 0Dex: 20 #..o)##............#  XL:  9 Next: 27% Place: Dungeon:7 #...@.......<......#  Noise: =--------  Time: 6767.1 (0.0) #..................#  x) +3 falchion (freeze) #...###..##.<####..#  Cast: Soul Splinter #### #+###### .#  [40Rh mReap  #   ooo 3 orcs _Your orc zombie is destroyed!Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (almost dead,67% to hit)  You hit the orc. You freeze the orc.Rh   Hit: x) +3 falchion (freeze)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (almost dead,67% to hit)  You hit the orc. You freeze the orc.  You kill the orc!Rh Rh( Rh    #....#  #....##  #.....#  #.....  #.....+.....  #...o##.....  #..Zo##.....  #...@.......<  #...........Rh y  #...###..##.<  #### #+###### .#  # oo 2 orcs (1 ally target) Z   orc zombie (minion) Rh ,8.2 (1.1RhG Rh + _The dead are walking! RhՉ B #............  Pokesalot the Thaumaturge #....##..##........#  Deep Elf #....##..##........#  Health: 47/47 ======================== #.....#............#  Magic: 22/24 ======================-- #.....#............#  AC: 9Str: 5 #.....+............#  EV: 13Int: 25 #...o##............#  SH: 0Dex: 20 #..Zo##............#  XL:  9 Next: 27% Place: Dungeon:7 Rh 0 #...@.......<......#  Noise: =--------  Time: 6768.2 (0.0) #..................#  x) +3 falchion (freeze) #...###..##.<####..#  Cast: Soul Splinter #### #+###### .#  Reap  #   oo 2 orcs (1 ally target) RhJ f Z   orc zombie (minion)You hit the orc. You freeze the orc.  You kill the orc! _The dead are walking!  Hit: x) +3 falchion (freeze) Rh Press: ? - help, Dir - move targetAim: an orc, wielding a +0 flail (ally target, 67% to hit) Rh3 #............  Pokesalot the Thaumaturge #....##..##........#  Deep Elf #....##..##........#  Health: 47/47 ======================== #.....#............#  Magic: 22/24 ======================-- #.....#............#  AC: 9Str: 5 #.....+............#  EV: 13Int: 25 Rh4#...o##............#  SH: 0Dex: 20 #..Zo##............#  XL:  9 Next: 27% Place: Dungeon:7 #...@.......<......#  Noise: =--------  Time: 6768.2 (0.0) Rhe4q#..................#  x) +3 falchion (freeze) #...###..##.<####..#  Cast: Soul Splinter #### #+###### .#  Reap  Rh4r #   oo 2 orcs (1 ally target)  Z   orc zombie (minion) _The dead are walking!  Rh#5 Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: an orc, wielding a +0 flail (ally target, 67% to hit)  You slash the orc! You freeze the orc.  You kill the orc! Rhb7 Rh A  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 flail (ally target, 67% to hit)  You slash the orc! You freeze the orc.  You kill the orc!  You have harvested enough death to cast Grave Claw an additional time.The orc hits your orc zombie with a +0 mace! x2 RhXK    #....#  #....##  #.....#  #.....  #.....+.....  #...o##.....  #..))##.....  #...@.......<  #...........  #...###..##.<  #### #+###### .#  Rh#L # o   orc  Your orc zombie is destroyed! RhgQZ3=9.4 (1.2 RhX7{ Rh[f _Something hits you but does no damage. Rh` #............  Pokesalot the Thaumaturge #....##..##........#  Deep Elf #....##..##........#  Health: 47/47 ======================== #.....#............#  Magic: 23/24 =======================- #.....#............#  AC: 9Str: 5 #.....+............#  EV: 13Int: 25 #...o##............#  SH: 0Dex: 20 #..){##............#  XL:  9 Next: 27% Place: Dungeon:7 #...@.......<......#  Noise: =--------  Time: 6769.4 (0.0) #..................#  x) +3 falchion (freeze) #...###..##.<####..#  Cast: Soul Splinter #### #+###### .#  Reap  Rh'#   o   orcYou have harvested enough death to cast Grave Claw an additional time.The orc hits your orc zombie with a +0 mace! x2  Your orc zombie is destroyed! _Something hits you but does no damage. RhtHit: x) +3 falchion (freeze)Press: ? - help, Dir - move target Rh @*@ Rh #............  Pokesalot the Thaumaturge #....##..##........#  Deep Elf #....##..##........#  Health: 47/47 ======================== #.....#............#  Magic: 23/24 =======================- #.....#............#  AC: 9Str: 5 #.....+............#  EV: 13Int: 25 #...o##............#  SH: 0Dex: 20 #..){##............#  XL:  9 Next: 27% Place: Dungeon:7 #...@.......<......#  Noise: =--------  Time: 6769.4 (0.0) #..................#  x) +3 falchion (freeze) #...###..##.<####..#  Cast: Soul Splinter #### #+###### .#  Reap  #  [ Rh639;49m o   orcYou have harvested enough death to cast Grave Claw an additional time.The orc hits your orc zombie with a +0 mace! x2  Your orc zombie is destroyed! _Something hits you but does no damage.Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move target Rh+$   #....#  #....##  #.....# Rhn  #.....  #.....+.....  Rhk#....##.....  #..o{##.....  #...@.......<  RhK #...........  #...###..##.<  #### #+###### .#  #  Rho RhX-70.5 (1.1 Rh6 Rh%  The orc hits your orc zombie with a +0 mace! x2  Your orc zombie is destroyed! _Something hits you but does no damage. Rh)Hit: x) +3 falchion (freeze)Press: ? - help, Dir - move target _You miss something. Something hits you but does no damage.RhxJ  Casting: Animate Dead (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh\ 9  Flames lash the orc.Rh A* Rhy o ZZ   orc zombie (minion, wandering)You kill the orc!The dead are walking!  You hear some strange, mumbled words.  A magic dart appears from out of thin air!Rh^d)0----1--====10Soul Splinter _The magic dart hits you!Rh3  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Rh  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhW  #............  Pokesalot the Thaumaturge #....##..##........#  Deep Elf #....##..##........#  Health: 40/47 ====================---- #.....#............#  Magic: 18/24 ==================------ #.....#............#  AC: 9Rh wStr: 5 #.....+............#  EV: 13Int: 25 #....##............#  SH: 0Dex: 20 #..Z{##............#  XL:  9 Next: 27% Place: Dungeon:7 #...@.......<......#  Noise: ====-----  Time: 6771.5 (0.0) Rh4 `#..................#  x) +3 falchion (freeze) #...###..##.<####..#  Cast: Soul Splinter #### #+###### .#  Reap Rh` $ #  Rh  Z   orc zombie (minion) Rh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Rh Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineRhq@*@Rh##............Pokesalot the Thaumaturge#....##..##........# Deep Elf#....##..##........# Health: 40/47 ====================----#.....#............# Magic: 18/24 ==================------#.....#............# AC: 9Str: 5#.....+............# EV: 13RhInt: 25#....##............# SH: 0Dex: 20#..Z*##............# XL:  9 Next: 27% Place: Dungeon:7#...@.......<......# Noise: ====-----  Time: 6771.5 (0.0)#..................# x) +3 falchion (freeze)Rh7#...###..##.<####..# Cast: Soul Splinter#### #+###### .# Reap #Z   orc zombie (minion) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 2% risk of failure)  Rh$Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineRh!RhN>{You draw life force from something! You feel life coursing into your body.6===9===--2.5 (1RhHRhff _Something hits you but does no damage.RhުRh{7====---3.7 (1.2RhRhG _You closely miss something. Something hits you but does no damage.RhXY O  You slash something! You freeze something.Rh]a z )Reactivating autopickup.Rhph =20==9-4.8 (1.1Rh\p Rhr 6 _You feel a bit more experienced.Rh^+ .#.... ###..####......+.......##.....Z@##......†<................###..##.<####.#### #+###### .#RhI-50RhVRhcm _Items here: ))) [[ †.RhPick up what? 37/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 flail  c - a +0 hand axe Armour (select all with [)d - a +0 leather armour  e - a +0 robe Carrion an orc corpse [Up|Down] select[Esc] exit RhڌLetters toggle [.|Space] toggle selected[top]Rh RhN'Rhy/+...........Pokesalot the Thaumaturge#.....#............Deep Elf#....##..##........# Health: 47/47 ========================#....##..##........# Magic: 20/24 ====================----#.....#............# AC: 9Str: 5#.....#............# EV: 13Rh 0Int: 25#.....+............# SH: 0Dex: 20#....##............# XL:  9 Next: 29% Place: Dungeon:7#..Z@##............# Noise: ---------  Time: 6775.8 (0.0)#...†.......<......# x) +3 falchion (freeze)Rh@0Y#..................# Cast: Soul Splinter#...###..##.<####..# Reap Rh0F#### #+###### .## Z   orc zombie (minion) _You closely miss something. Something hits you but does no damage.You slash something! You freeze something.  Reactivating autopickup. _You feel a bit more experienced. Rh0t_Items here: ))) [[ †.  Okay, then.Rh1Rh7Rh@<RhBRhD. _Rh+r#..##.....> + .#.... ###..###.+.Z)##......†.......<................###..##.<####.#### #+###### .#RhFyRh|16.8 (1 _RhRhRhN### +### ##..##.....> + .#.... ###..###.+..##Z)##......†.......<................###..##.<####.#### #+###### .#Z)1=7Rh5RhRh}### +### ##..##.....> + .#.... ###..###Rh..+.Z##))##......†<................###..##.<####.#### #+###### .#RhRh':Z.Rh%8RhRhHRh-[...... ### +### ##..##.....> + .#.... ###..##..#Rh[Z.+..##))##......†<................###..##.<####.#### #+###### .RhS^Rh,i:Z.Rhi#2RhiM==9Rh!rRhsRh#...... #### +### ##..##.....> + .#.... ###..##.Z.#.+..##))##......†<................###..##.<####.Rh$:Z.Rh'&80Rh0Rh2Rh H#....##...... #### +### ##..##.....> + .#.... .##..##Z.##.+..##))##......†<.............Z.1Rhb  ######....##+...... #### +### ##..##.....> + .#.... .##Z##..##Rhb ##.+..##))##......Rh:c L†<Rhd Rhm :Z.Rhiq #3Rhq M==2Rhy Rh} Rh: .# ######.#....#.#+...... #### +### ##..##.....> + ..#.... Z####..##Rhŭ#Rh&.+..##))##......Z.3RhRh6K.# ######. ##....#. #...... +...... #....##### +### #....##..##.....> #....@+. #...Z.#. #....##..##.# #....##..##.# #.....#.....#.# #.....#....## RhRh%4RhRh3Rh##..##..'.............##..#RhRh5p4==5RhRhZ You slash something! You freeze something. Rhϰ Reactivating autopickup. _You feel a bit more experienced. _Items here: ))) [[ †. _You open the door.Rhh7) .# ######. ##....#. #...... +...... #....##### +### #....##..##.....> #...@.'. #...Z.#.Rh8 #....##..##.# #....##..##.# #.....#.# #.....#.# #.....+.# #....##.#  #..))##.#RhBRh3%6Rh RhRha1@ .### ######... ##....#.. #....... +...... #....##### +### #....##..##.....> #..@..'. #...Z.#. #....##..##.# #....##..##.#  #.....#.# #.....#.# #.....+.#  #....##.#  #..))##.#7Rh' J .### ######...# ##....#.... #.. +....... #....##### +### #....##..##.....> #.@...'. #...Z.#Rh6( S. #....##..##. #....##..##. #.....#. #.....#. #.....+. #....##.Rh_( l #..))##.Rh* Rh8 8Z.Rh> %8RhOE RhrG Rh: _ .## ######...##....#....#...+........ #### +### ..##..##.....> Z..' .#....#..###..####.+..=9Rh26 .## ######...##....##..+.........# ### +### Rh6..##..##.....> Z..'... .#....#..###..####.+Rh;:Rh@:Z.Rh&90Rh Rh Rhnu .## ######...##....##.+..@......# ##....##### +### Z..##..##.....> '... Rhn.#....#..##..####RhRpRh v:Z.Rhx%1Rh}RhހRh .### ######...# ##....#.... #. +.# ##.Z..##### +### #....##..##.....> #.....'Rh. #.....#.. #....##..## #....##..## #.....# #.....#RhRhm%2RhRhkRhh{} .### ######...# ##....#.... #. +.# ##.Z..##### +### #....##..##.....>Rh{ #.....'. #.....# #....##..## #....##..## #.....# #.....#Rh+Rh%3RhRhGRh* '##.#..#..'#...#=.##RhJ/ Rh< ]Z.4RhL@ Rh;F _You open the door. _Found a shiny copper ring.Rh Rh'  .### ### ######...# #..##....#.... #..#. #..@.Z.# #...##....##### +### #=.. #....##..##..... ##.. #.....'### #.....# #....##..## #....##..## #.....# #.....#Rh RhA Z.5 _ _There is an open door here. Rh .### ##########...# #..##....#.... #..#. #.@'Z.# #...##....##### +### #=..##....##..## ##..##.....' #####.....# #....##..## #....##..## #.....# #.....# Rh RhE0Z. Rh,6 _ Rh! Rh# RhY .### ##########...# #..##....#.... #..#. #@.Z.# #...##....##### + #=..##....##..## ##..##.....' #####.....# Rh #....##..## #....##..## #.....# #.....# Rh Rh9UZ'7 Rh  Rhi Rh\.#############.....##....#..........##.Z'##.@.##....##### +##=..##....##..##...#..'.... #### #....##..##.#....+ Rhe Rhqg%8 Rhm Rho Rh.#############.....##....#..........##.Z'.........#...##....##### +##=..##...#.'.... #### #....##..##.#....+## Rh  RhJ.Z Rh%9 Rh Rhr Rh+  .### ##########...# #..##....#.... #..#.......... ##..'...# #.Z.##....##### + #@..##....##..## ##..##.....' #####.....# #....##..## #....##..## #.....# #.....# #.....+ #....## Rhi  Rh '800 Rh  Rh  Rh *1.8 (2 Rh  RhY 0 _L - a +6 ring of dexterity"Rh"Rh"RhP"RhHN _There are no items here.#RhV#Rha}Inventory: 38/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezingr - a +0 rapier  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow #RhaMissiles (go to first with ()k - 6 poisoned darts  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistanceE - a +0 cloak Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  i - a +4 ring of protection (worn) #Rh;b[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]#RhX t L - a +6 ring of dexterity. A ring that increases the dexterity of its wearer. It affects your dexterity (+6). If you were wearing this ring: Your EV would increase by 1.0 (13.0 -> 14.0). You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {Dex+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.+Rh9! +RhgTo do this, you must remove one of the following items: Jewellery (go to first with "=)  i - a +4 ring of protection (worn)  J - a ring of poison resistance (worn)-Rhi -Rhn -Rhku Pokesalot the ThaumaturgeDeep Elf.###Health: 47/47 ========================##########...#Magic: 24/24 ========================-Rhu #..##....#....AC: 9Str: 5#..#..........EV: 14Int: 25##..'.........#SH: 0-Rhu .Dex: 26-RhHv #.Z.##....##### +# XL:  9 Next: 29% Place: Dungeon:7#@..##....##..##.. Noise: ---------  Time: 6801.8 (0.0)##..##.....'...... x) +3 falchion (freeze)-Rhv #####.....#...... Cast: Soul Splinter#....##..##.. Reap #....##..##..-Rhv #.....#...... Z   orc zombie (minion)#.....#......#.....+......#....##...... -Rhv _Found a shiny copper ring. _There is an open door here. _L - a +6 ring of dexterity -Rh*w _There are no items here.  You remove your ring of poison resistance.  You feel agile.-Rh, There is an open door here. _L - a +6 ring of dexterity _There are no items here.  You remove your ring of poison resistance.  You feel agile.  -Rh !L - a +6 ring of dexterity (worn)-RhS W2.8 (1Reap -Rh -Rh _ _Your reaping aura is weakening.1Rhyi.### ##########...# #..##....#.... #..#.......... ##..'...# #.Z.##....##### +##.@.##....##..##.##..##.....'.#####.....#.#....##..##.#....##..##.#.....#.#.....#.#.....+.#....##.1RhRp1Rhr%31Rhw1Rhy1RhI .### ##########...# #..##....#.... #..#.... ##..'..# #.Z.##....##### +##..@##....##..##.##..##.....'.#####.....#.#....##..##.#....##..##.#.....#.#.....#.#.....+.#....##.1Rh9Q 1RhSS %41RhW 1RhY 1Rh8 C .###########...##....# #..#..........#..'.........# Z### +###.##..####..'1Rh;9 `#####.....#....##..###.+1RhN@ 1RhB %51Rh=H 1RhI 2Rh .###########...##....# #..#.##.@'.........# Z.##....##### +###...##..####...'#####.....#....##..###2Rh2Rh7%62Rh@2Rh12Rhk3Z.### ##########...# #..##....#.... #..#. ##..@.# #.Z.##....##### +### #...##....##..##.##..##.....'.#####.....#.#....##..##.#....##..##.#.....#.#.....#.2Rh?E2RhH8Z.2RhK072Rh6Q2RhCU _Your reaping aura expires. _There is an open 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#... #.#########.###########...##....##....#>Rh} O..  #..#........ ##..'.........##....##...######'#####..##..##@....> >Rh ##..'...Z#####.....#.....#>Rh ##..###.#.+...>Rh* ..>RhC >Rhj &2>Rh >Rhz" >Rh@X## #... #.#########.###########...##....#...#....#.............  #..#..........#..'.........##....##..####@#####.. #>Rh..##..##.....> ##..##.....'...Z#####.....#....#..###..##.#.+>Rh>Rh :Z.>Rh&3>Rh >Rhb stone staircase leading down here. _You swap places. _There is an open door here.?Rh:y#### #... #.#########.###########...##....#?Rh:E#....#....  #..#...................#..'.........##@...#####'#####.. #.##..##Z....>.. ##..'............#####.....#..............#?Rh:X...##..##..#.#?Rh:?Rhi<?RhC:Z.?RhG-4 _?RhM?Rh[P?Rh '.####.#########.############...##....#.....##....#.................... ##..'.........##Z...##.. #...##....######@####..##.....>..#.'............  ####............  #....##..##..........#....#......#.+?Rh/ 5?Rh ?Rhn j _You swap places. _There is an open door here. _?Rh###.#########.############...##....#.....##....#................................ ##..'##Z...##.. #...##....######'#####....##@....>..#..'..........  #####.....#...  #....##..##?RhP#..#.#.....+##?Rh@?RhF.Z?Rh-6 _?Rh~?Rhr@Rh###.#########.############...##....#.....##....#..........@Rh`........ ##..'##....## #...##....######Z#####...##..##.....>#..'....@.....  #### #....##..##.#.#....#.+##...))@Rh@Rh F'Z@Rh1&7@RhV@Rh@RhN.#########.############...##....#.....##....#................. ##..'##....##.....##....######'#####...##..##Z....>#.'..........  #####.....# #....##..##..#.#....#+...##...))##...†.......<@RhLP@RhaXF.Z@RhQ^&8@Rhnq@RhW##########...##....#.....##....#................ ##..'##....##.....##....######'#####..##..##.....>#.'....Z.....  #####.....#.....  #....##..##@RhjXv#..#.#.....+...##..))##...†.......<..@Rh,[@Rh'dF.Z@Rhk&9@Rhs@RhRu@Rhm Y..##....#................ ##..'##....##.....##....######'#####.#..##.....>#..'..........  #####.....#....Z #....##..##.@Rhn .#....#...+..##.))##.†.......<...###..##.<####@RhPp @RhXy F.Z@Rh '80@Rh' @Rh_ @Rh ...... ##..'##....##.....##....######'#####...##.....>#.'..........  ###@Rh #... #....##..##Z#..##..#....+##)).†.......<...@Rh ###..##.<####### #+###### @Rh @Rh F.Z@RhZ &1@Rh@RhARhg##..'##....## #...##....######'#####..##.....>#.'..........  #### #....##..##..##Z.#.....+##)).†.......<..###..##.<####### #+######  ARh?iARhxpF.ZARh3t&2ARhxARhyARh_...##....######'#####..##.....>#.'..........  ####.  #....##..##.#.#....Z.+##)).†.......<..###..##.<####### #+###### .ARhT"ARh)F.ZARh/&3ARh!6ARh8ARh..##.....>#.'..........  ####.  #....##..###.#....Z+.....ARh##)).†.......<..###..##.<####### #+###### .ARhxARhF.ZARh&4ARhARhARh |#.'..........  ####..  #....##..###.#....+....Z##.....)).†.......<..###..##.<####### #+###### ..ZARh &5ARh ARh ARho6 ##..##.....'.#  #####.....#.....#  #....##..##.#  #....##..##.#  #.....#.#  #.....#.#  #.....+.# ARh7M #....##....Z.#  #..))##.#  #...†.<......#  #.#  #...###..##.<####..#  #### #+###### ..# ARh7D #    ARhg@BRhq&6BRhf BRh BRhb ##..##.....'.#  #####.....#.....#  #....##..##.#  #....##..##.#  #.....#BRh.#  #.....#.#  #.....+.#  #....##....Z.#  #..))##.#  #...†.<......#  #.# BRhCz #...###..##.<####..# #### #+###### ..#BRh}H # BRhBRhFG.ZBRhi&7BRhVBRh+BRhދ ##..##.....'.# #####.....#.....# #....##..##.# #....##..##.# #.....#.# #.....#.# #.....+.# #....##.# #..))##.@.Z.# #...†BRh..<......# #.# #...###..##.<#..# #### #+###### ..# #BRhBRh0Z.BRh&8BRhBRhwBRhI7 #### #....##..###.#....+....##..))##..Z...†...@...<..###..##.<####### #+######  BRhmBRh&9BRhBRhBRh  #....##..###.#.........+....##.))##..Z.†.......<..###..##.<####### #+######   BRh BRh J.ZBRh '90BRh BRha BRh v #....##..##.# #....##..##.# #.....#.# #.....#.# #.....+.# #....##.# #..))##.# #...†...Z...<......# #.# #...###..##.<####..#BRho  #### #+###### ..#  #BRh BRh &1BRh BRh #.....#..........+..##))#.†...Z...<.........#...###@.##.<######## #+######   BRh BRh> &2BRh BRh CRh'........##..#####+#CRhfCRhJ.ZCRh&3CRh CRh _There is an open door here. _You swap places. _There is an open door here. _You open the door.CRh.#....##.....+#....###..))#CRh#...†.......<..#......Z.......#...###..##.<####### #@###### ..........+ #.........# #..###..##### ##+#CRhCRhF.ZCRh&4CRhg _There is an open door here.CRh@ 4.....+....##..))#....†.......<...........###Z.##.<###########'###### .......@..+ ## ###..### ##+# CRh$ CRhp F.ZCRh -5 _CRh; CRh# DRh?#.....#.# #.....+............# #....##............# #..))##......# #...†.......<......# #..........# #...###..##.<####..# DRh#Z###### ..# .+ # #.# #..###..### ## ##+#DRhDRh&6DRh#DRhV%DRh#.....#.# #.....+..# #....##..# #..))##..# #...†.......<......# #........# #...###..##.<####..# #Z###### ..# .DRh}+ # #.# #..###..### DRhDRhA'ZDRh&7DRhwDRhDRhP######'.............#####DRhYDRh\&8DRh@fDRhh _There is an open door here. _You swap places. _There is an open door here. _You open the door. _There is an open door here. _You open the doorDRh7i .DRh#.....#.#  #.....+.#  #....##.#  #..))##.#  #...†.<......#  #.#  DRhv#...###..##.<####..#  #'#..#  .Z.@.#  #.#......= DRhE#..###..###..####. ## ##+# #+#   DRh3    DRhDRh:.ZDRhX&9DRhDRhopen the door. _Found a +6 ring of dexterity. _There is an open door here.ERh\#.....#.#  #.....+.#  #....##.#  #..))##.#  #...†.<......#  ERh+#.#  #...###..##.<####..#  #'#..#  .Z'#  #.#......=. #..###..###..####. ## ##+# ##+# ERhK      ERh!ERh[*:.ZERh,/900 _ERh4ERh5ERh#.....#.#  #.....+.#  #....##.#  #..))##.#  #...†.<......#  #.#  ERhV#...###..##.<####..#  #'#..#  .Z.#  #.#......=.# ERhS#..###..###..####..# ## ##+# ##+# # ERh  ERh,   ERhERh :'ZERh%&1ERhERhERh#.....#.#  #.....+.#  #....##.#  ERhm#..))##.#  #...†.<......#  #.#  #...###..##.<####..#  #'#..#  ERh.'Z.#  #.#......=.#  #..###..###..####..#  ERh## ##+# ##+# +#    ERh/,   ERhERh@:.ZERh &2ERhR'ERh)ERh #.....#.#  #.....+.#  #....##.#  #..))##.#  #...†.<......#  #.#  #...###..##.<####..#  #'#..#  .'.Z.@....#  #.#......=.#  #..###..###..####..#  ## ##+# ##+# +#       .Z3ERh #.....#.#  #.....+.#  #....##.#  #..))##.#  #...†.<......#  #.ERhW #  #...###..##.<####..#  #'#..#  .'..Z.@...#  #.#......=.#  #..###..###..####..#  ## ##+# ##+# #+#   ERh 3    ERh ERh :.ZERh &4ERhk ERhv FRhn%+##))#.†.......<......#........####..##.<####..######'#########.  ..........'...Z..  #FRh&j..#....@.=###..###..####.# ##+# ##+# #+FRh.FRh0&5FRh6FRh8FRh#.....+.#  #....##...#  #..))##...#  #...†.<......#  #...#  #...###..##.<####..#  #'#..#  .'...Z....#  #.#.....@=.#  #..###..###..####..#  ## ##+# ##+# #+#        FRhFRh&A.ZFRh&6FRhFRhbFRh{A.....+.#  ....##.....#  ..))##....#  ...†.<......#  ....#  ...###..##.<####..#  '#..#  '.#  .#....Z.@.#  ..###..###..####..#  # ##+# ##+# ##+#   FRh}:     FRh}FRh:.ZFRhч&7FRhٍFRh)FRhh+8.8 (2FRhOFRh?0 _M - a +6 ring of dexterityFRh57+.#  ##......#  .))##.....#  †.<......#  ...#  ###..##.<####..#  '#..#  '.#  #.....Z.@#  .###..###..####..#   ##+# ##+# ##+#        FRhm;FRhT<+9.8 (1FRh-LFRhc A.+.# .##......# .))##.....# .†FRh .<......# ....# .###..##.<####..# #'#..# .'.# .#.....Z@.# .###..###..####..# # ##+# ##+# ##+# FRh +      FRhlFRhv'10FRh FRhGRh? I#.....+.# #....##.....# #..))##....# #...†GRh g.<......# #....# #...###..##.<####..# #'#..# .'.# #.#.....@Z.# GRh! [#..###..###..####..# # ##+# ##+# ##+#  GRh[ $     GRh? GRhM &1GRh GRh#  GRh _You swap places.JRh<{Inventory: 39/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezingr - a +0 rapier  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow Missiles (go to first with ()k - 6 poisoned darts  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistanceE - a +0 cloak Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  i - a +4 ring of protection (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]JRh  r - a +0 rapier  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}F0 heavy war axe  G - a +2 hand axe of electrocution  H - a +0 orcbow Missiles (go to first with ()  k - 6 poisoned darts  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance JRhN E - a +0 cloak Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  i - a +4 ring of protection (worn)  L - a +6 ring of dexterity (worn)  J - a ring of poison resistance  M - a +6 ring of dexterity Wands (go to first with /)15%KRhW G - a +2 hand axe of electrocution  H - a +0 orcbowq - a wand of flame (19) Scrolls (go to first with ?)23KRh{  H - a +0 orcbow  k - 6 poisoned darts  e - a scroll of fear6KRh 4KRh8 k v - a +1 robe of fire resistanceg - a scroll of identify  h - 5 scrolls of vulnerability  j - 2 scrolls of teleportation  p - 2 scrolls of poison  t - a scroll labelled KEZUID IKOGU4KRh  u - 2 scrolls labelled BIOLIACIUC50LRh.  v - a +1 robe of fire resistance  E - a +0 cloak LRh 15.1). You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {Dex+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.URh=RInventory: 39/52 slots  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistanceE - a +0 cloak Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  i - a +4 ring of protection (worn)  L - a +6 ring of dexterity (worn)  J - a ring of poison resistance  M - a +6 ring of dexterity Wands (go to first with /)  q - a wand of flame (19) Scrolls (go to first with ?)  e - a scroll of fear  g - a scroll of identify  h - 5 scrolls of vulnerability  j - 2 scrolls of teleportation  p - 2 scrolls of poison  t - a scroll labelled KEZUID IKOGU  u - 2 scrolls labelled BIOLIACIUC Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[53%RhBU m]VRh#  G - a +2 hand axe of electrocutionH - a +0 orcbow Missiles (go to first with ()VRh'$ k - 6 poisoned darts  o - a throwing net Armour (go to first with [)  M - a +6 ring of dexterity30VRh$ VRh^ D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  k - 6 poisoned darts VRh^ o - a throwing net23WRh8 n - a +2 whip of freezingr - a +0 rapier  y - a +2 mace  F - a +0 heavy war axe  k - 6 poisoned darts11WRh~ Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)  a - a +4 quarterstaff of chaos WRh5 ~ y - a +2 mace  F - a +0 heavy war axetopXRh x - a +3 falchion of freezing (weapon). A long single-edged sword with a slightly curved blade. Base accuracy: +2 Base damage: 8 Base attack delay: 1.3 XRh This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 2.7; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 2.7 XLs. XRh9 c At current training (22%) you reach 14.0 in about 8.7 XLs.  Current attack delay: 1.1. Damage rating: 15 (Base 8 x 140% (Dex) x 107% (Skill) + 3 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. XRh This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a wight on level 4 of the Dungeon. XRh Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {freeze} {melee weapon} (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.]Rhzf Inventory: 39/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezing  r - a +0 rapier  y - a +2 mace ]Rhf  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocution  H - a +0 orcbow Missiles (go to first with ()  k - 6 poisoned darts ]Rhf  o - a throwing net Armour (go to first with [) ]Rhg  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5} ]Rh] page down [PgUp|<] page up [Esc] exit[top]^Rh G - a +2 hand axe of electrocution  L - a +6 ring of dexterity (worn)J - a ring of poison resistance  M - a +6 ring of dexterity Wands (go to first with /)15%^Rh-  c - a +1 scale mail of poison resistanceq - a wand of flame (19) Scrolls (go to first with ?) ^Rhu  e - a scroll of fearg - a scroll of identify  h - 5 scrolls of vulnerability  j - 2 scrolls of teleportation  p - 2 scrolls of poison^Rh 942^RhV j  c - a +1 scale mail of poison resistance ^RhV  v - a +1 robe of fire resistance  t - a scroll labelled KEZUID IKOGU6_RhI v - a +1 robe of fire resistance  E - a +0 cloak _Rh} u - 2 scrolls labelled BIOLIACIUC Potions (go to first with !)  f - a glowing dark potion_Rh/57_Rhύ  E - a +0 cloak  b - an amulet of regeneration (worn)  l - 2 potions of haste61_Rhcjp  b - an amulet of regeneration (worn) _Rhj4 i - a +4 ring of protection (worn)_RhjVs - 2 potions of might5_RhjaRhe`aRh7jaRhs#.....+............#  Pokesalot the Thaumaturge #....##............#  Deep Elf #..))##............#aRhtq  Health: 47/47 ======================== #...†.......<......#  Magic: 24/24 ======================== #..................#  AC: 9Str: 5 aRhvt#...###..##.<####..#  EV: 14Int: 25 #######'#########..#  SH: 0Dex: 26 ..........'........#  XL:  9 Next: 29% Place: Dungeon:7 aRht #.........#.....@Z.#  Noise: ---------  Time: 6911.8 (0.0) aRhtm#..###..###..####..#aRht   x) +3 falchion (freeze) ## ##+# ##+# ##+#aRhtn  Cast: Soul Splinter aRhu   Z   orc zombie (minion)aRh.u(  aRhKuE _There is an open door here. aRhgu=_You open the door. _Found a +6 ring of dexterity. aRhuT_There is an open door here. _M - a +6 ring of dexterity _You swap places.aRh~aRhaRh(fRhYA fRh{E Inventory: 39/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezingr - a +0 rapier  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow Missiles (go to first with ()k - 6 poisoned darts  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistanceE - a +0 cloak Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  i - a +4 ring of protection (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]gRhk Mk - 6 poisoned darts gRhr S o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance  E - a +0 cloak Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  i - a +4 ring of protection (worn)  L - a +6 ring of dexterity (worn)  J - a ring of poison resistance  M - a +6 ring of dexterity Wands (go to first with /)q - a wand of flame (19) Scrolls ?  e - a scroll of fear  g - a scroll of identify  h - 5 scrolls of vulnerability  j - 2 scrolls of teleportation  p - 2 scrolls of poison42%gRh c - a +1 scale mail of poison resistance  E - a +0 cloak  t - a scroll labelled KEZUID IKOGU  u - 2 scrolls labelled BIOLIACIUC Potions (go to first with !)  f - a glowing dark potion57kRh M - a +6 ring of dexterity. A ring that increases the dexterity of its wearer. It affects your dexterity (+6). If you were wearing this ring: Your EV would increase by 1.1 (14.0 -> 15.1). You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {Dex+6} {jewellery} Menu/colouring prefixes: identified jewellery kRhl_________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.kRh  To do this, you must remove one of the following items: Jewellery (go to first with "=)  i - a +4 ring of protection (worn)  L - a +6 ring of dexterity (worn)mRh-4mRh:mRhC#.....+............#  Pokesalot the Thaumaturge #....##............#  Deep Elf #..))##............#  Health: 47/47 ======================== #...†.......<......#  Magic: 24/24 ======================== #..................#  AC: 5Str: 5 #...###..##.<####..#  EV: 15Int: 25 #######'#########..#  SH: 0Dex: 32 mRhgC..........'........#  XL:  9 Next: 29% Place: Dungeon:7 #.........#.....@Z.#  Noise: ---------  Time: 6911.8 (0.0) #..###..###..####..#mRhC   x) +3 falchion (freeze) ## ##+# ##+# ##+#mRhC}  Cast: Soul Splinter  mRhC  Z   orc zombie (minion) mRhCV  _Found a +6 ring of dexterity. mRhD_There is an open door here. _M - a +6 ring of dexterity _You swap places.  You remove your +4 ring of protection.  You feel agile.mRhELmRhN+2.8 (1mRhVUmRhW _There is an open door here. _M - a +6 ring of dexterity _You swap places.  You remove your +4 ring of protection.  You feel agile. _M - a +6 ring of dexterity (worn)nRhInventory: 39/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezingr - a +0 rapier  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow Missiles (go to first with ()k - 6 poisoned darts  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistanceE - a +0 cloak Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  L - a +6 ring of dexterity (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]nRh x - a +3 falchion of freezing (weapon). A long single-edged sword with a slightly curved blade. Base accuracy: +2 Base damage: 8 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 2.7; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 2.7 XLs.  At current training (22%) you reach 14.0 in about 8.7 XLs.  Current attack delay: 1.1. Damage rating: 16 (Base 8 x 155% (Dex) x 107% (Skill) + 3 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a wight on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {freeze} {melee weapon} (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.tRh,Inventory: 39/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezing  r - a +0 rapier  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocution  H - a +0 orcbow Missiles (go to first with ()  k - 6 poisoned darts  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance  E - a +0 cloak Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  L - a +6 ring of dexterity (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[Rh-3;10;1mtop]vRh)* D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  M - a +6 ring of dexterity (worn)i - a +4 ring of protection 7%vRh1  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axeJ - a ring of poison resistance11vRhZ F - a +0 heavy war axe vRh   H - a +0 orcbow vRh7 Wands (go to first with /)q - a wand of flame (19)vRhZ 89vRhp  Scrolls (go to first with ?)23wRhK  H - a +0 orcbow  k - 6 poisoned darts  e - a scroll of fear6wRh~  k - 6 poisoned darts  o - a throwing netg - a scroll of identifywRh930wRh{   h - 5 scrolls of vulnerability4xRhAE  o - a throwing net  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  j - 2 scrolls of teleportation8xRh: z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  p - 2 scrolls of poison xRh:n t - a scroll labelled KEZUID IKOGU46yRh35  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance  u - 2 scrolls labelled BIOLIACIUC50yRhl b  v - a +1 robe of fire resistance yRh  E - a +0 cloak Potions (go to first with !)3yRh   f - a glowing dark potion7zRh)zRhzRh#.....+............#  Pokesalot the Thaumaturge #....##............#  Deep Elf #..))##............#  Health: 47/47 ======================== #...†.......<......#  Magic: 24/24 ======================== #..................#  AC: 5Str: 5 #...###..##.<####..#  EV: 15Int: 25 #######'#########..#  SH: 0zRhfDex: 32 ..........'........#  XL:  9 Next: 29% Place: Dungeon:7 #.........#.....@Z.#  Noise: ---------  Time: 6912.8 (0.0) #..###..###..####..#  x) +3 falchion (freeze) ## ##+# ##+# ##+#  Cast: Soul Splinter    Z   orc zombie (minion)zRh*   _There is an open door here. _M - a +6 ring of dexterity _You swap places.  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##+####'#####'#  #..@.Z.'...#  +......#...#  ##...####..#  #...# #..#  .....# ...#  ......+ ....# Rh .#.....# ....#  ##....#  RhqRhz0Z.Rh!&7RhRhuRhC #...†.<......#  #.#  #...###..##.<####..#  #'#########..#  .'........#  #.#........#  #..###..###..####..#  ## ##+####'#####'#  #.@.Z..'...#  +......#...#  ##...####..#  #...# #..#  .....# ...#  ......+ ....#  .#.....# ....#  ########....#  Z.RhC8Rh ..###..##.<##########'########..........'......##...###..###..##### ##+####'#####' #..Z...'...+.@....#..##...####. #...# .........+ ..#.....# ########Rh  Rh <9Rh Rha  #.#  #...###..##.<####..#  #'#########..#  .'........#  #.#........#  #..###..###..####..#  ## ##+####'#####'#  #..Z...'...#  +@.....#...#  ##...####..#  #...# #..#  .....# ...# ......+ ....# .#.....# ....#  ########....# Rh G.ZRh '30Rh Rh Rh!#####............'###.##RhORhC&1RhfRh.open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.Rh8, #.# #...###..##.<####..# #'#..# .'.# #.#.# #..###..###..####..# #+####'#####'#.#......'...#.@.Z....#...##.####...####..# #...# #..# .....# ...# ......+ ....# .#.....# ....# ########....#RhRhB0Z.Rh&2Rh=Rh _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.Rhj #.# #...###..##.<####..# #'#..# .'.# #.#.# #..###..###..####..# #+####'#####'#+.#......'...##'Z.....#...##.####...####..## #...# #..# .....RhJk+# ...# ......+ ....# .#.....# ....#  #....#Rh'mRhs0Z.Rht-3 _Rh zRh{Rh†<................###..##.<#######'#########.'.......#......#..###..###..####..#######+####'#####'+#......'.......Z......#.#####.####...####+ #...# # .....#  ......+.#.....# ########....#Rh&"Rh$&4Rh)Rhy+Rh" ...#..####'##...........#'Rh Rh &5Rh Rh _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.Rh..###..##.<##########'#####Rh͇+..........'......#.........####..###..###########'####'#####'Rhj+.......#......'...#RhLZ......#####.####...#### #+ #...#  .....# .......+ ..#.....# ######## Rhm Rh|RhW&6RhRhWRh #.# #...###..##.<####..# #######'###..# ..........'.# #.........#.# #..###..###..####..# #'####'#####'# +.#......'...# #.Z......#...# #####.####...####..# #+ #...# #..#  .....# ...#  ......+ ....# .#.....# ....#  #....#Rh)Rh?0Z'Rh&7Rh3RhRh #.# #...###..##.<####..# #'#########..# ....'.# #.........#.# #..###..###..####..# #'####'#####'# +RhR.#......'...# #....@.Z'......#...# #####.####...####..# #+# #...# #..#  .....# ...# Rh ......+ ....# .#.....# ....# RhAI #....#RhHRh0Z.Rh7 &8Rh,Rh.Rhۢ4 #.# #...###..##.<####..# #'###..# ...'.# #...#.#RhB #..###..###..####..# #'####'#####'# +.#......'...# #...@.Z.'......#...# #####.####...####..# #+# #...# #..# Rh£W .....# ...#  ......+ ....# .#.....# ....#  #....#RhRhޫ0Z.Rh&9RhRhRh1  #.# #...###..##.<####..# #'#..# .'.# #.#.# #..###..###..####..# #'####'#####'#Rh(2  +.#......'...# #..@.Z..'......#...# #####.####...####..# #+# #...# #..#  .....# ...#  ......+ ....# .#.....# ....# Rh[2 Q #....#Rh4 RhC: 0Z.Rh; '40Rhw@ Rh0B Rhp†<................###..##.<#######'#########.'.......#......Rhp#..###..###..####..#######'####'#####'+..@....#......'...Z...'......#.#####.####...####+# #Rh,q# .....#  ......+.#.....# ########....#RhSqRhxRhz&1RhRhӁRhe #...†.<...... #. #...###..##.<####.. #'#.. .'. #.#. #..###..###..####.. #'####'#####' +.#......'... #...Z...'......#... #####.####...####.. #+# #...# #.. .....# ... ......+ .... .#.....# .... #....Z.Rh&2Rh4Rh #...†.< # #...###..##.<#### #'# .' #.# #..###..###..#### #'####'##### +@.Z....#......' #.'......# #####.####...#### #+# #...# # .....#  ......+  .#.....#  #Rh߲Rh0Z.Rh&3Rh[Rh!RhJ###...##....'#....###.#RhJQRhS&4Rh5XRhZ _There is an open door here. _You open the door. _There is an open door here. _You open the door.Rh :#...†.<.#.#...###..##.<####.#'#..'.#.#.## #..###..###..####.#...#'####'#####'#....'Z@.....#......'.#....#.'......#.###. #####.####...####.# #+# #...# #......# .......+ ..#.....# .#.Rh Rh &5Rh Rh w _You open the door. _There is an open door here. _You open the door.swap places.Rh#...†.<......##.##...###..##.<####..##'#..#.'.##.#.### #..###..###..####..##...#'####'#####'##....'Z.@....#......'...##....#.'......#...####. #####.####...####..## #+# #...# #..#.....# ...#Rh/......+ ....#.#.....# ....##....#RhRh :.ZRh"&6Rh(Rh^*Rh|T#...†.<......# #.# #...###..##.<####..# #'#..# .'.# #.#.# ## 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#...#.....+##..##........))##......##..##..##...†<Z##.................###..##.<########'#######'.' .......#....#..##..###..###..########'####'##Rh^RhZd:Z.RhTf&4RhlRhEnRh^ .##..####..'#####.....#.... #....##..###### #..##.....# ## #...#.....+##..##..........##..))##......##..##.Z##...†<#...............###..##.<########'#######'.' .......#....#..##..###..###..RhCa Rhh :Z.Rhj &5RhTq Rht Rh\F#.'.... #### #....##..#######.....#......#### #...#.....+##..##.Z##....##......))##..##..##...†.......< #. .. ###..##.<########'#####'..........'....#######..###..##...########'####'6RhaRhd& _You swap places.Rh ##..##.....' #####.....# #....##..## #....##..## #####.....# #..##.....# ## #...#.....+.##..##.Z##....##.##..))##Rh.##..##..##...†.< #. #..## #..##...###..##.< #..##' #..'.' #..##.# ##..##..###..###.. #...#'####'RhRh&7RhFRhiRhan ##..##.....' #####.....#Rha  #....##..## #....##..## #####.....# #..##.....# ## #...#.....+.##..##.Z##....##.##..))##.##..##..##...†.< #. #..##.. #..##...###..##.<.# #..##'. #..'.' #..##.# ##..##..###..###.. #...#'####'RhhcRhLRh@.ZRh#&8Rh'RhRh4  ##..##.....' #####.....# #....##..## #....##..## #####.....# #..##.....# ### #...#.....+.##..##..##....##.Z.##..))###..##..##..##...†. #.. #..## .... #..##...###..##. .###+ #..#'. #..'.'# #..##.# ##..##..###..### #...#'####Rhi Rh= sZ.9Rhޅ  ##..##.....' #####.....# #....##..## #....##..## #####.....# #..##.....## #####...#.....+#...##..##..##....###.Z..##..))###..##..##..##...† #..##..## .....#..##...###..## .###+##..#' .. #..'.' # #..##.# ##..##..###..###Rh I #...#'Rh/ Rh 0Z.Rh '80Rh Rh Rh #### #....##..#######.....#....#..###.. #####...#.....+...##..##..##....##....Z.))##..##.@##..##...†.. #..##..##.........#..##...###..##..###+##..########'#... #..'..........'## ### ####..##...########'.'.......#..RhRhΙ&1RhRhN? #....##..########.....#....#..... #####...#.....+#...##..##..##....###.......Z...##..))##..##..##..##...†.. ..........####..##....###+##..########'#... #..'..........'## ### ####..##...########'.'.......#..#'Rh>^p.Z2Rh؉RhOx######.....#....#...#.. #####...+#...##..##..##....##........))#..##.Z##.†..###+##..##........@.####..#####+##..########'#.. #..'..........'## ### #Rhq###..##...########'.'.......#..#'##.######.####RhRh-F.ZRh|&3RhWRhRhUP )'..##..##..##..##..##..#RhW RhZ &4Rh` Rhb ( _You open the door.Rh7######.....#........ #####...+.##..##..##....##Rh7*......))#..##..##.†..###+##.Z##Rh;8..........###..##....###@##..########'#... #..##..'..........'Rhw8## #### ###..##...########'Rh89.'.......#..#'##.######.####Rh8G 'Rh:RhHF.ZRhcK&5RhSRhVopen the door. _There is an open door here. _You open the door.swap places.open the door. _There is an open door here.Rhv> #....##..##Rh^w ## #..## #####...#.....+##..##Rhw...........))####..##..##Rhw†###+##..#..............@.#..##...###..Rhw....###Z##..########'###... #'.'##.......Rh&xY#..##..###..########'###'#....#.......'.#..#Rh[x.Rh<6RhRhĎ: _There is an open door here. _You open the doorRh.swap places.open the door. _There is an open door here. _You swap placesRh .Rh #....##.. # #####.....# #. #..##.....# #.. #####...#.....+ #...##..##..##....## #...........##..))## ##..##..##..##...†.###+##..##..##.#..##...###..RhC.###Z##..#'... #..##..'..## #..##..##. #..##..##..###.. #..#...#' #..#....'.#Rh #..#....#.' #..###.######.####RhRh5&7RhRhRhu  #....##.. # #####.....# #. #..##.....# #.. #####...#.....+ #...##..##..##....## #...........##..))## ##..##..##..##...†.###+##..##..##.#..##...###...###Z##..Rhv #'.. #..##..'.## #..##..##. #..##..##..###.. #..#...#' #..#....'.# #..#....#.' #..###.######.Rh~ Rh &8Rh' Rh Rh #....## # #####.....# #. #..##.....# #.. #####...#.....+ #...##..##..##....## #...........##..))## ##..##..##..##...†#..###+##..##..###.#..##...####......###Z##..#'#...... #..##..'#..##.. #..##..###. #.. #..##..##..###... ... #..#...#'.... #..#....'..... #..#....#. #..###.######.RhRh;Z'Rh&9RhF#Rh$Rh@ #....## # #####.....# #. #..##.....# #.. #####...#.....+ #...##..##..##....## #.....##..))## ##..##..##..##...† #..###+##..##..## #.Z..#..##...### #......###'##..# #......##..##..' #..##..##..##..## #. #..##..##..##..####. ....#..#...## .....#..#....' .....#..#....# #..###.######.RhBRhI3Z.RhL'90Rh"SRhURh/8#.j.j#....#...##...#......#'jj 2 gnolls (1 polearm, asleep)Z   orc zombie (minion)Rh3You open the door.swap places.open the door. _There is an open door here. _You swap places.  You open the door.Rh{<OZ., 1 ally t…)RhO@&1RhGRhSX _2 gnolls come into view.Rh]#j.# #....#j.j ###. #..######...#.....+#...##..##..#.........))## ##..##..##†#..###@##..##...Z....#..##...##'##..########Rh..'..#... #.. #..##..##..##..###.j 3 gnolls (2 polearms, asleep, 1 ally.. #########. .'.....#..#....#......Rh4  A gnoll comes into view. It is wielding a +0 spear.Rh5Rh6Rh^7RhC..j.jjZ.jjj1 ally target)RhDD==2Soul SplinterRhLRhOm _The gnoll shouts! x2 _There is an open door here.Rh" #####..... #.j#..# #....#.##jj. #..#######...#.....+##..##..##....#...........##..))## ##.Rh" †#..###'##..##...#.....Z.....#..##...#......###'##..#########....'.#..#...j 4 gnolls (3 polearms, 1 wandering, …)Rh" #.. #..##..##..##..###.#.. #########.'Rh0 Rh`1 Rh 2 Rh3 ,Rh.= .j..jjZ.distracted,Rh> /--3RhF Rh@I s _A gnoll comes into view. It is wielding a +0 spear.Rh:  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh0?Rh6G  Your orc zombie crumbles into dust!You dismiss your zombies and call upon the dead to rise afresh.RhGRhHRh/IRhV.j.j'j)RhY0----===4Reap RhoeRhgi' _The gnoll shouts!RhKJ  Casting: Animate Dead (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh:+ *, 1 combustible)  Flames lash the gnoll.  The gnoll is heavily wounded.Rh ,Rh  X.jjRh+ D19-----Rhx =====5Rh\ Rh s _The gnoll's fire resistance burns away. The gnoll misses you.Rh&  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh? *2  Flames lash the gnoll.  The gnoll is lightly wounded.Rh2 BRh6 V.jRhh _7---6RhX! RhO$ = _The gnoll's fire resistance burns away.Rhwr  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhg *Flames lash the gnoll. The gnoll is burned terribly!Rh~,Rhؓ.j.jjRhb5----7RhRhş^ _The gnoll is severely wounded.Rhc  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh!: *Rhz"3  Flames lash the gnoll.  The gnoll is moderately wounded.RhQ  The gnoll's fire resistance burns away.  The gnoll is no longer more vulnerable to fire.Rh.j.j2Rh2---4---8Rh RhC _The gnoll hits you from afar with a +0 spear.Rh:#..# #....##.... #####.......j######...+jj##..##..##....##..........##..))##j.##..##..##...†..#..###.#...........#####......###'##..######......##..##..'.......#..#####.. ####.. ....#..#...#########. ..'...... #  The gnoll hits you but does no damage. The gnoll attacks as it pursues you!..jj3---=---9RhiRh _The gnoll hits you but does no damage. _There is an open door here.Rhm  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh_  #..# #....## Pokesalot the Thaumaturge ##..# #....## Deep Elf #.... #####.....# Health: 43/47 =====================--- #.... #..##.....# Magic: 11/24 ===========------------- #...######...#.....+ AC: 5Str: 5 #..j##..##..##....## EV: 15Int: 25 #.jj........##..))## SH: 0Dex: 32 ##j.##..##..##...†.. XL:  9 Next: 29% Place: Dungeon:7 #..###@##..##..##...... Noise: =--------  Time: 6999.8 (0.0) #...........#..##...### x) +3 falchion (freeze) #......###'##..######## Cast: Soul Splinter #......##..##..'....... h_ \35mReap  #..##..##..##..##...... #.. #..##..##..##..###. jjjj 4 gnolls (3 polearms, 2 combustible) #.. ....#..#...######## #. .....#..#....'...... .....#..#....#...... _There is an open door here.  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (lightly wounded)Rh:#..##....## Pokesalot the Thaumaturge##..##....## Deep Elf#.... #####.....# Health: 43/47 =====================---#.... #..##.....# Magic: 11/24 ===========-------------#...######...#.....+ AC: 5Str: 5Rh;c#..j##..##..##....## EV: 15Int: 25#.jj........##..))## SH: 0Dex: 32##*.##..##..##...†.. XL:  9 Next: 29% Place: Dungeon:7#..###@##..##..##...... Noise: =--------  Time: 6999.8 (0.0)#...........#..##...### x) +3 falchion (freeze)#......###'##..######## Cast: Soul SplinterRh;,#......##..##..'....... Reap #..##..##..##..##......#.. #..##..##..##..###. jjjj 4 gnolls (3 polearms, 2 combustible)#.. ....#..#...########Rh-<<#. .....#..#....'...........#..#....#...... _There is an open door here.  Casting: Scorch (safe; 2% risk of failure)  Rh[<Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineRh<HAim: a gnoll, wielding a +0 whip (lightly wounded)Rh=  Casting: Scorch (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (lightly wounded)  You draw life force from the gnoll!RhGq  3 gnolls (  You kill the gnoll!Rh a  You feel life coursing into your body. The dead are walking!Rh.jZ, 1…)Z   gnoll zombie (minion)Rh7===2==7000.8 (1RhRhN _The gnoll misses you. x2RhF  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhmy  #..# #....## Pokesalot the Thaumaturge ##..# #....## Deep Elf #.... #####.....# Health: 47/47 ======================== Rhz 1#.... #..##.....# Magic: 10/24 ==========-------------- #...######...#.....+ AC: 5Str: 5 #...##..##..##....## EV: 15Int: 25 #.jjj.......##..))## SH: 0Dex: 32 RhHz ##Z.##..##..##...†.. XL:  9 Next: 29% Place: Dungeon:7 Rhz }#..###@##..##..##...... Noise: ==-------  Time: 7000.8 (0.0) #...........#..##...### x) +3 falchion (freeze)Rhz  #......###'##..######## Cast: Soul Splinter Rh&{ *#......##..##..'....... Reap  #..##..##..##..##...... #.. #..##..##..##..###. jjj 3 gnolls (polearms, 2 combustible, 1…) #.. ....#..#...######## Z   gnoll zombie (minion)Rhg{ O #. .....#..#....'...... .....#..#....#......Rh{ Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh{ Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetRh{ Aim: a gnoll, wielding a +0 spear (severely wounded, more vulnerable to fire,  Rh{ ally target)Rh~O#..##....## Pokesalot the Thaumaturge##..##....## Deep Elf#.... #####.....# Health: 47/47 ========================#.... #..##.....# Magic: 10/24 ==========--------------#...######...#.....+ AC: 5Str: 5#...##..##..##....## EV: 15Int: 25Rh;#.j*j.......##..))## SH: 0Dex: 32##Z.##..##..##...†.. XL:  9 Next: 29% Place: Dungeon:7#..###@##..##..##...... Noise: ==-------  Time: 7000.8 (0.0)#...........#..##...### x) +3 falchion (freeze)#......###'##..######## Cast: Soul Splinter#......##..##..'....... Reap #..##..##..##..##......Rh#.. #..##..##..##..###. jjj 3 gnolls (polearms, 2 combustible, 1…)#.. ....#..#...######## Z   gnoll zombie (minion)#. .....#..#....'...........#..#....#......Casting: Vampiric Draining (safe; 1% risk of failure)  Rh4Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (severely wounded, more vulnerable to fire,  ally target)Rh)Y "Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move target: a gnoll, wielding a +0 spear (severely wounded, more vulnerable to fire,  ally target)  You unleash the spiteful dead! The jagged bones skewer the gnoll!!  You kill the gnoll!Rh` M 2 gnolls (polearms, 1 combustible)Rh ?Zally targetZ 2 gnoll zombies (minion)You unleash the spiteful dead! The jagged bones skewer the gnoll!!  You kill the gnoll!  You have harvested enough death to cast Grave Claw an additional time.  The dead are walking!  The gnoll is no longer more vulnerable to fire.  The gnoll closely misses you.Rh f38-----301.8 (1Rh RhS C _The gnoll hits you from afar with a +0 spear!RhI(  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhqT *combustible, 1 …)Flames lash the gnoll.  The gnoll is severely wounded.Rh- jThe gnoll's fire resistance burns away.  Your gnoll zombie hits the gnoll but does no damage.RhX09-----8/24 --====2RhL8Rh< _The gnoll misses you. The gnoll barely misses you.Rh|  RhCasting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh8*Rhׯ: jFlames lash the gnoll but do no damage. Your gnoll zombie hits the gnoll.  The gnoll hits you from afar with a +0 spear.  Your gnoll zombie closely misses the gnoll.Rh7-7---3RhRhG _The gnoll hits your gnoll zombie with a +0 spear!Rh6  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh;  Flames lash the gnoll.Rh*   gnoll (polearm, combustible)RhG  You kill the gnoll!The dead are walking! The gnoll barely misses you.RhJZ)Z, ally tar…)Z 3 gnoll zombies (minion)Rh/8=5---4Soul SplinterRhRh ` _Your gnoll zombie barely misses the gnoll.Rh4#  The gnoll closely misses you. Your gnoll zombie hits the gnoll.Rh(9==---5Rh1Rh5a _Your gnoll zombie closely misses the gnoll.Rh+ Rh8 XZ) Rh'D 40=6=----6RhY t _The gnoll hits you but does no damage. Your gnoll zombie hits the gnoll.Rh#.... #####.......######...+Z##..##..##....##Rh#.)Zj.....))##)Z##..##.†..#..###'##..##.#.....@.....#######'##..######..##..'.......####. ####.. ....#..#...########. ..'...... .# #..###.######.#RhO _Your gnoll zombie closely misses the gnoll. _The gnoll hits you but does no damage. Your gnoll zombie hits the gnoll.  The gnoll is no longer more vulnerable to fire.  Your gnoll zombie closely misses the gnoll.  The gnoll hits your gnoll zombie with a +0 spear! Rh ZZZZZ 4 gnoll zombies (minion)  The gnoll dies!Rhw1==17Rh5Rh+ _The dead are walking!RhW}` #..# #....###. #..##.######...#.....+#..Z##..##..#.)ZZ.....))## ##)Z##..##†#..###@##..##........#..##...##'##..########..'..#... #.. #..##..##..##..###... Rh,~#########. .'.....#..#....#......Rh?RhRhpF.ZRh2=7=-8RhRhgg _There is an open door, spattered with blood here.RhQ #####..... #..# #....###. #..#######...#.....+..##..##..##....#.)ZZ.......##..))## ##Z†#..###Z##..##...#...........#..##...#......###'##..#########....'.#..#... #.. #..##..##..##..###.#.. #########.'RhNRhw3=-9RhRh& _You swap places.Rh #####..... #..# #.... ##..## #.... #..... #####..... #.... #..##..... #...######...#..... #...##..##..##....Rh^ #.)ZZ.##..)) ##@Z##..##..##...† #..###Z##..##..## #...........#..##... #......###'##.. #......##..##..' #..##..##..##..## #.. #..##..##..##..### #.. ....#..#... #. .....#..#....'RhIRhFZ)RhT4=10RhRhe _You swap places. _You see here a +0 whip.Rhf ##... #####..... #..# #..### #....#. ###. #..#.######...#......Z##..##..#.@Z).....))# ##)Z##..##†###Z##..#.......#..##...##'##..#######..'.#... #.. #..##..##..##... #######Rh Rh 5=8==1 _Rh Rh6 N _You see here a +0 spear.RhD##..##.....'#... #####.....##..# #....###..### #....##..... #####.....##.... #..##.....##...######...#.....+#..Z##..##..##....##.Z@).##..))###)Z##..##..##...†.#..###Z##..##..##.#...........#..##...##......###'##..##......##..##..'.#..##..##..##..##.#.. #..##..##..##..###.#.. ....#..#...#Rh͎Rh :Z'RhsS6=2RhRhRf _You swap places. _You see here a +0 spear.Rh0 p##..##.....'.#... #####.....#.#..# #....##.##..### #....##.#..... #####.....#.#.... #..##.....#.#...######...#.....+.#..Z##..##..##....##.#.Z)@.Rhx I##..))##.##ZZ##..##..##...†.#..###'##..##..##.#...........#..##...###.#......###'##..#'#......##..##..'.#..##..##..##..##.#.. #..##..##..##..###.#.. ....#..#...#'Rh/ RhI 8Z)Rh w7==3 _Rhk Rh N _You see here a +0 spear.RhY 3Rhj Rh~ RhZ {9== _Rh9 ,RhE Rh 10/24==Rh Rh O=Rh Rh Rh~ Rh> Rh t1==Rh Rh ,Rh Rh ,Rh Rh` 92Rh ;==Rh> Rh ,Rh Rh 13==Rh76 44==5==Rh%8 Rhk; ,Rh-= RhzA 6==RhC RhG ,RhH RhZL ,Rh'N RhQ RhR j7==RhT RhW ,Rh$Y Rh^ 8==Rh_ Rhc ,Rhe Rhj ,Rhk Rh[p ~9==Rhr Rhx ,Rhiz Rh2 Rh Rh_ RhV Rh‡ i20==Rh Rh2 ,Rhɏ Rh Rh] h1==Rh Rh| ,Rh6 Rh ,Rh Rh Rhl h2==Rh Rh ,Rh Rhܮ Rh7 h3==Rh Rh ,Rh Rh ,Rhr Rh1 ~4==Rh Rh 4 _Magic restored.Rh 3Rh Rh 5 _You swap places.Rh Rh Rh Rh Rhs Rh <Reap Rh Rh n _Your reaping aura is weakening.RhP Rh Rh4 Rh Rh RhV Rh# Rh RhY Rh Rh Rh( Rh RhJ 2=Rh Rh Rh^ Rh Rh Rh Rh ,Rh Rh Rh  RhZ! ,Rh # Rh|( N _You now have 263 gold pieces (gained 18).Rh . 3Rh0 Rh 5 5 _You swap places.Rh: ]  You swap places.Rh = Rh@ i _Your reaping aura expires.RhD RhG Rh~J RhM RhkQ 3RhZT RhW Rh8[ Rh` Rhc RhWh Rhk ,Rhn Rhq Rht Rh]w Rhy Rhi| Rh# ,Rhԁ Rh Rh! Rhx Rh ,Rh RhP Rh Rh Rhn ,Rh| Rh Rh$ Rh Rh Rh ,Rh Rh Rh` Rh Rhݱ Rhʳ ,Rh"  _h - 6 scrolls of vulnerability (gained 1)Rh Rh" Rh RhC 3Rh\ Rhz Rh RhH Rh Rh ,Rh RhRhl#.#.. ####### #..###o.#..## ..... ....# .... ....# ### #.. #...# #.# #..##..###########. #..@...##..##....#. #..##ZZ##..#..... +.. #ZZ##..'.Soul Splinter #.. #..#..### #####..#...##....##.Rh! #......##..##.....'. o   orc (asleep) #..Z...#####. ZZZ 3 gnoll zombies (minion) #..##..# #....## ##..##### #....##.Rhy074.8 (61.0)RhRh&tZ., ally target)RhA,,5.8 (62Rh8RhpCx _An orc comes into view. It is wielding a +0 short sword.Rh #. #.. ####### #..###o.#..## ..........# .........#  #..##...# #. #..##..## #.@..Z.##..##....# #..##ZZ##..# +..##Z.##..' #..##..#...##.... #####..#...##....## #......##..##.....' #..Z...######.....#RhY #..##..# #....## ##..##### #....##RhRhRhRhN<ZZ.Rh06.8 (1.0) RhRhRh  #. #.. ####### #..###o.#..## ..........# .........#  #..##...# # #..##..## #@..ZZ.##..##....# #..##Z.##..#Rhq ' +..##Z.##..' #..##..#...##.... #####..#...##.... #......##..##..... #..Z...######..... #..##..# #.... ##..##### #....Rh Rh_ ,Rh ZZ.Z.Z 4 gnoll zombies (minion)Rh &7Rh6 Rh RhRh4RhRhRh{ # #. .. ####### #..###o.#..#......... ......#...# ##..##########ZZ..##..##....##..##ZZ##..#+..##..##..'........#####..#.#....##..Z...######..... #..##..Rh~ Rh~ Rh aZ.ZZ.Rh &8Rh Rhe Rh #. #.. ####### #..###o.#..###...........# #...........#.##...# Z##..##########.ZZ.##..##....##..##Z.##..#+..##..##..'........##..#Rh_#####..#.# 3....##..Z...######.....Rh7,RhRhjiZ.Z.Rh&9RhRh Rh :# . . ####### ###o.#..# #....@......##..##.Z##...# ###..##########ZZZ.##..##....##..##..##..#+##..'........ 2#####..#.#....##..Z.ZZ.Z 3 gnoll zombies (minion)80Rh># #. .. ####### ###o.#..#. ...Z....##..##...# ## #.Z##..##########Z.Z#....##..###+#..'........####..#.#Z.Z.1RhVRhl  Pokesalot the ThaumaturgeRh  Deep Elf  Health: 47/47 ========================  Magic: 24/24 ======================== # AC: 5Str: 5Rh  #. EV: 15Int: 25 Rh<#.. #######  SH: 0Dex: 32 Rht#..###o.#..##  XL:  9 Next: 31% Place: Dungeon:7 #....@......#  Noise: ---------  Time: 7081.8 (0.0) RhA#.....Z.....# # x) +3 falchion (freeze) #..##.Z##...# # Cast: Soul Splinter Rh ## #..##..########### #.Z..Z.##..##....# #..##..##..#...... o   orc (asleep, ally target) +..##..##..'...... ZZZ 3 gnoll zombies (minion) #..##..#...##....# #####..#...##....# RhK_h - 6 scrolls of vulnerability (gained 1) _An orc comes into view. It is wielding a +0 short sword.Hit: x) +3 falchion (freeze)Rh{Press: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (asleep, allytarget, 98% to hit)Rh$  Pokesalot the Thaumaturge  Deep Elf  Health: 47/47 ========================  Magic: 24/24 ======================== RhG# AC: 5Str: 5 #. EV: 15Int: 25 #.. #######  SH: 0Dex: 32 #..###o.#..##  XL:  9 Next: 31% Place: Dungeon:7 Rh#....@......#  Noise: ---------  Time: 7081.8 (0.0) #.....Z.....# # x) +3 falchion (freeze) Rh#..##.Z##...# # Cast: Soul Splinter ## #..##..########### #.Z..Z.##..##....#Rh #..##..##..#...... o   orc (asleep, ally target) Rh+..##..##..'...... ZZZ 3 gnoll zombies (minion) #..##..#...##....# RhA#####..#...##....# _An orc comes into view. It is wielding a +0 short sword.RhnHit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (asleep, allyRhBtarget, 98% to hit)  The helpless orc fails to defend itself.RhQ,Rh() # #. #.. #######  Rh*#..###o.#..##  #....@Z.....#  #.....Z.....#  #..##..##...#  ## #..##..## #.ZZ #..##oRhs +..#Z 4 gnoll zombies (minion) RhX#..#Rhz5=3.0 (1.2RhRh  Hit: x) +3 falchion (freeze)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (asleep, allytarget, 98% to hit)  The helpless orc fails to defend itself. _You hit the orc but do no damage. The orc barely misses you.Rh/ M  Pokesalot the Thaumaturge  Deep Elf  Health: 47/47 ========================  Magic: 24/24 ======================== # AC: 5Str: 5 #. EV: 15Int: 25 #.. #######  SH: 0Dex: 32 #..###o.#..##  XL:  9 Next: 31% Place: Dungeon:7 #....@Z.....#  Noise: =--------  Time: 7083.0 (0.0) #.....Z.....# # x) +3 falchion (freeze) #..##..##...# # Cast: Soul Splinter ## #..##..########### #.ZZ.Z.##..##....#RhɊ O #..##..##..#...... o   orc (ally target) +..##..##..'...... ZZZZ 4 gnoll zombies (minion) #..##..#...##....# #####..#...##....#The helpless orc fails to defend itself. _You hit the orc but do no damage. The orc barely misses you.Hit: x) +3 falchion (freeze)Rh Press: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (ally target,75% to hit)RhF  Pokesalot the Thaumaturge RhG Deep Elf  Health: 47/47 ========================  Magic: 24/24 ======================== #Rh9H AC: 5Str: 5 #. EV: 15RhvHInt: 25 #.. #######  SH: 0Dex: 32 RhH#..###o.#..##  XL:  9 Next: 31% Place: Dungeon:7 #....@Z.....#  Noise: =--------  Time: 7083.0 (0.0) #.....Z.....# # x) +3 falchion (freeze) Rh"I#..##..##...# # Cast: Soul Splinter ## #..##..########### #.ZZ.Z.##..##....# Rh}I#..##..##..#...... o   orc (ally target) +..##..##..'...... ZZZZ 4 gnoll zombies (minion) #..##..#...##....# #####..#...##....# _You hit the orc but do no damage. The orc barely misses you.RhIHit: x) +3 falchion (freeze)Press: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (ally target,75% to hit)  You slash the orc! You freeze the orc.RhKRhMRhMRhU # #. #.. #######  #..###).#..## RhV #....@Z.....#  #.....Z.....#  #..##Z.##...#  ## #..##..## #.Z. #..##ZZZZ 4 gnoll zombies (minion) +..# #..#Rh ]d4.2 (1.2Soul SplinterRhf  Hit: x) +3 falchion (freeze)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword and wearing a +0 ring mail (ally target,75% to hit)  You slash the orc! You freeze the orc. _You kill the orc!Rh a# #. Rh@ #.. ####### #..###).#..## #....Z@.....# #.....Z.....# ##..##Z.##...# #.## #..##..###.#.Z..Z.##..##....#.#..##..##..#.+..##..##..'.#..##..#...##....######..#...##....#Z.Z.-50RhÛ Rh & _You swap places.Rhuz  #.. ####### #..###@.#..##. ..ZZ..#..##..##...# ## #.Z##..##########..Z.##..##....####..#+#..'.........RhSRhщRhRhhZ.Z.Rh@-6RhRhs  Things that are here: _a +0 short sword; a +0 ring mailRhg #.. ########..###Z.#..###....Z@.....#.####.Z##.# #..##..########## #....Z.##..##....##..##..#......+##..'#...##....####Rh~ Rh >Z.Rh &7Rh Rhl & _You swap places.Rh #.#.. ########..###Z.#..##..ZZ......@Z####..##.## #..##..########## #....Z.##..##....##..##..#......+'#...##....####......##.'RhJ"Rh +B)ZRh-&8Rh4Rh66& _You swap places.Rh  # #. #.. ####### #..###).#..## #....ZZZ....# #....@.Z....#  #..##..##...# # ## #..##..### #....Z.##..##....# #..##..##..# +..##..##..' #..##..#...##.... #####..#...##.... #......##..##.....Rh Rh Rh{ s.Z.ZRhX &9Rh Rh@ Rh^F q# #. .. ####### ###).#..# ..ZZ....##.Z##...# ## #..##..##########..Z#....##..###+#..'......RhG W..####..#.#RhI Rh] 5Z.Rh_ '90Rhh Rhxk & _You swap places.RhS- # #. #.. ####### #..###).#..##Rh- #...@.Z.....# #....ZZ.....#  #..##Z.##...#  ### #..##.. #....Z.##..##.... #..##..##..# +..##..##..' #..##..#...##.... #####..#...##....Rhy.Rh;2RhV3Rh==ZZZ.Rh$>.RhA&1Rh}Rh Rh˜Y........... #.. #.. #.. ####### #..###).#..## #..@.ZZ.....# #...ZZ......# #..##..##...# ### #..##.. #....Z.##..## #..##..##..# +..##..##..' #..##..#...## #####..#...##Rh,RhMRhy2ZZ.Rh|&2RhRhRh ....... ...... ..... #... #... #..# ####### #..###).#..## #.@.ZZ......# #...ZZ......# #..##..##...# #####..##..Rhnk #....Z.##..## #..##..##..# +..##..##..' #..##..#...## #####..#...##RhRhkRhY:ZZ.Rh&3RhoRhRhl  .......# .......# ...... #.... #... #..# # #..###).#..## #@.ZZZ......# #...Z.# #..##..##...# #####..##..Rh}m ! #....Z.##..## #..##..##..# +..##..##..' #..##..#...## #####..#...##Rh5o RhAp Rhp Rh+q Rh2x ^ZZ..ZRhxz &4Rh Rh Rh]b####.....#......#..#..  ####### .###).#..#ZZ.ZZ......##..##...######..##..#######..Z##..###+#..'...RhcRh/dRhdRhkcZ.ZZ.Rho&5RhtRhMvRh;+ .########........#...# .# ####### ###).#..#......ZZ.......##..##...######..##..#######...Z##..###+#..'.RhbRh-RhyRhJ#gZZ.Z..Rhb%&6RhH)Rh:+Rh]s. ## .####.#####....#.......# ..######### Z###).#..#Z.Z...........##..##...# Rh#####..##..#######...Z###RhRhRhcZ.Z.Rh^&7Rh^Rh#RhB # .. ## .####.#####....##..#...+.........# Z.######### .Z###).#..#ZZ..........##..##...######..##..#######..Z#RhXE ,RhF RhF RhM lZ.ZZ..Rh-S &8RhY Rh[ Rh 7 ..# .. # .########....##+....#..##.# #Z....# .Z#########ZZ###).#..#.........##.######..##..#######Rh Rhh Rhӵ RhC Rh lZ.ZZ..RhV &9RhB Rh RhB ...# .. # .########....##+.......##Z.#. #.Z..... #ZZ##########.###).#..##.........#Rh RhRh\RhוRh=lZ.ZZ..Rh(100RhݧRhѩRh .#.# .. ## .########....##.....+....Z..##. #.. #ZZ... ...######## ..###).#..##........RhZ.ZZ..Rh&1RhRh RhSR .# ..# .. ## .#### #.#####....# #.# #....Z....# +.....Z...#  #..##ZZ...# #.. #.....# .... #..######### #... #..###).#..## #... #....#  #.#RhgRhRh!Rh(>ZZ..Rh+&2Rh+2Rh/4Rhi .# ..# .. ## .#### #.#####....# #.# #....Z....# +...ZZZ...#  #..##.....#  #.. #.....# .... #..#########RhCc #.... #..###).#..## #.... #....#  #.#RhRh{Rh(RhA_ZZ.Z.Rh&3RhtRhRh  .# ..# .. ## .#### #.#####....# #.# #..ZZZ....# +....Z....# #..##.....# #..##.....# ....##..# #....##..###).#..## #.....#...#  #.#RhA Rh Rh Rh AZZ..Rh &4Rh Rh Rh .#.. ######.#####.....ZZ.....# +....#..###.....##..##########..###).#..##.....#...........+[##..##RhRhI.ZRhr&5Rh.Rh/) _Found a scale mail.Rh!.#.. ######.#####.....ZZ.....# .+#..###......##..##########.###).#..##Rh#.....#...........+[#....##..##..########RhRhRh P..ZZZRh&6RhRhRh9.#.. ######.#####............# ZZZ+..Z.#.@##.....#.....RhU:..##########.#).#..###.....#...........+[#....##..##..######## #....Z.##..Rh;Rh><RhEn.Z.ZZZRhK&7RhORhdQRhy.. ######.#####............# Z......+.ZZZ.....#..##.....#..##########).#..##.#...........+[#....##..##..## 3###### #....Z.##..##.RhRhWRhRh.Z.ZZZ 4 gnoll zombies (minion)8RhRhRhY  ######.#####............# Rh Z..+..Z.#ZZ#####..#..#########).#..##.#...........+[....##....##..##..######### #....Z.##........##.+.Z..ZZ9Rh6######.#####............# .+.ZZ#..#####ZZ....##..#########).#..##.#...........+[....##....##..##..#########Rh/ #....Z.##........##.#+#.RhRh?RhRh8RhHz.Z..ZZRhRh` 10RhRh,Rhz| ## .#### #.#####....# #.........# #.........# +.Z.......# #.Z##.....# ###..##.....# #..ZZ##..# #..@.##..###).#..## #.....#.# +[....#.#  #....##..##..##...# #....######..##.. #....# #....Z.## ...... #..##..## #...... +..##..## #..##..#Rh|Rh}Rhr.Z.ZRh?&1Rh6Rh|Rh5 ## .#### #.#####....# #.........# #.........# +.........# #Z.##.....# ###Z.##.....# #..ZZ##..# #...@##..###).#..## #.....#.# +[....#.# #....######..##..##....# #....Z.##....... #..##..##.#...... +..##..##.#..##..#.RhQ; 0.ZRh; Rh> &2RhF RhH Rh  .. # .########....#.#+.... #..##...# Z###### Z##..###).#..##.....#+[....#........#...######..##..#####....#..Z ##...... +#Rh+ <3Rhv Rh& & _You swap places.Rhq7# .. # .########....#..#....+.... #..###Rh18H...# Z###### Z##..###).#..##.....#+[....#........#...# #####..##..#####....#..Z #Rh@ARh&4RhRh & _You swap places.RhWR # Rh#.. # .########....#.....#.........+......... #.###Z.##.....# #..Z###### RhG5Z##..###).#..##.+[....#...........######..##..#####....#..ZRh\Rh:Z.Rh&5Rh6RhL .# ..# .. ### .####Rh{Mo #.#####....# #.# #.# +.# #@.##.....# ###ZZ##.....# #...Z##..# #...Z##..###).#..##  #.....#.# +[....#.# #....##..##..##...# #....######..##..RhMq #....# #....Z.##RhORhW:Z.RhZZ&6Rh)bRhcRh6 # .. ## .########....##+@....... #..##....##...# ..ZZ#######....##..###).#..##.....#+[....#........#...######..##..###Rh~RhRh>ZZ..Rhc&7RhRRhRh ##.##.................'#..###Rha" Rh" Rh- >ZZ..RhI0 &8Rhv7 Rh9 ( _You open the door.RhX .# ..# .. # ## ### .####!#.##.##.#####....#..#.#.#.#..##..####ZZ##.....# ###ZZ##.....# #....##..# #....##..###).#..## #.....#.# +[....#.# #....##..##..##...# #....######..##..Rh)Rhn8Z.Rh&9Rh9Rh  _Found a potion of curing. _There is an open door here.Rh͕ .# ..# ..# # ## ### .####.!#.##.##.#####....#.#..#.#.#'Z.#.##..####Z.##.....## ###ZZ##.....# #....##..# #....##..###).#.. #.....#. 3 +[....#. #....##..##..##... #....######..##..RhRh,RhRh+mZ.Z..Rh.20 _RhRh1Rhn[L .# ..# ..# ## ###### .#####.!#.##.##.#####....#.#...#.#.#.ZZ.#.##..####.Z##.....# ## ###..##.....# #....##.. #....##..###).#.. #.....#Rh\ +[....# #....##..##..## #....######..##..Rh]Rh^Rh^Rh_RhjZZ.ZZ 4 gnoll zombies (minion)Rhk&1RhsRhuRh .# ..# .. ## ## ###### .####.#.!#.##.##.#####....#.#.........#.#.#.ZZ.#.##..####ZZ##.....# ### ###..##.....# #....##..RhFW #....##..###).# #.....# +[....# #....##..##..## #....######..##Rh RhRh/RhRh\ZZ'Z.Rh&2RhRhKRhz  .# ..# ..# ##### ###### .####.#.!#.##.##.#####....#.#.........#.#.#.ZZ'Z.#.##..####Z.##.....#. #######..##.....# #....##.. #....##..###).# #.....# +[....# #....##..##..## #....######..##RhQ} Rh~ Rh~ Rhk Rh \ZZ.Z.Rh &3Rh, Rh< RhA/ .# ..# ..# ############ .####.#.!#.##.##.#####....#.#.#.#.#.ZZ.ZZ.##....##..####..##.....#Rh#.. #######..##.....#. #....##.. #....##..###). #.....# +[....# #....##..##.. #....######..Rh,RhRh:ZZ.ZZ.4Rh0. .# ..# ...## ############ ..#.!#.##.##.#####.....#.#.#.#.ZZ.ZZ.##....##..####..##.....# #... #######..##.....#... #....##....[RhL2[ #....##..###)## #.....# +[....# #....##..##.. #....######..Rh5Rh5RhJ6Rh6Rh?VZZ.ZZ'RhxC&5Rh[KRhM- _Found a leather armour.RhU .# ..## ..#.############### ..#.!#.##.##.#####.#..#..ZZ.ZZ'.#....##..####..##..... #.... #######..##........ #....##...[... #....##..###.###### #.....#Rh +[....# #....##..## #....######RhRhkRhRh<RhVZZ.ZZ.Rh&6RhRh`RhV  ..#.. #.############### .###.!#.##.##.#####......#........ZZ.ZZ.'....###....##..#### #.... #######.........[...##..###.###### #.+[....#......Rh Rh Rhc RhbZ.ZZ....Rh&7RhRh Rh,Y  ..##.. #.############### .###.!#.##.##.#####....ZZ..#........Z.....'....###....##..#### #.... #######.........[...##..###.###### #.+[....#....ZZZ.Z..8Rh . .. # ...#.######### .#.....#.!#.##.##.#####.Z....##.ZZ.Z...#.'#....##..####..## #....########..## ........ #....##.. ...[.... #....##.. .####### #.....# +[....#RhRhRhzRh_ZZ..Z.Rh&9Rh'RhRh  #...#.############### .##.....#@!#.##.##.#####.Z.#Rh&Z.Z....#...............'....####..### #....########........[....##..##.####### #.RhURh,RhN<Z.Rh'30Rh_Rh=Rh!.#..## .. .#.######## .##.....#Z@#.##.##.#####..ZZ.....#.#.Z......#..'.####....##..####..##.#....########..##......... #....##..#...[.... #....##..#.# #.....#.Rh"Rh`2:Z.Rh3&1Rh+;RhG5 _You swap places.Rh"I+2.2 (2RhVPRhRV _N - a potion of curingRhW t.#.# .#.############### .###.....#ZZ#.##.##.#####..........Z@Z.....#......#....'####....##..####..## #....########........ #..###...[.#######.#..... +[Rhb Rhe +3.2 (1Rhm Rhp & _You swap places.Rh, .#.# .#.############### .###.....#ZZ#.##.##.#####...Rh .......Z.Z.....#......#.@..'####....##..####..## #....########........ #..###...[#######Rh u.#..... +[#....##..##Rh. Rh Rh5 F.ZRhH &4Rh Rh} Rh3  . .. # .. .#.############### . #.....#Z.#.##.##.##### .ZZZ.....# #.# Rh .' ####....##..####..## #....########..## ........ #....##.. ...[.... #....##...####### #.....### +[....# #....##..##Rh Rh Rh<" n.ZZZ.ZRh7& &5Rh, Rh. RhD . # #.#.############### ..#.....#..#.##.##.######......ZZZ......# #.Z......##.'.####....##..####..## #....########..## ........ #....##.. ...[..... #....##.. ..## #.....# ## +[....# #....##..RhRh!RhG.ZRh&6Rh Rh Rh:Ft#.. #.RhFH#.#.###############.#.....#..#.##.##.######......ZZ.......#.......#......ZZ#...'.####....##..####..## #####........ #..#RhG...[........########..#...+## .. +[ RhG=..#....##..###Rh(IRhIRhJRhSp..ZZZ.ZRh(Y&7Rh^Rh9`Rhph#.. #.#.#.###############.#.....#..#.##.##.######...............#.......#....ZZZ#.......'.####..@.##..####..## #####......... #..Rh0#.....[..........########...#.....#...+## ...+[ ..#....##..# ####RhnRhRhHRhl.Z.ZZRh&8RhRhPRhR#..##.#.#.###############.#.....#..#.##.##.######...............#.......#.....Z.......RhW#.....ZZZ.......'.####....##..####..## ##..............#..#.....[........#########...#.....#...+## ...+[ ..#....##..# ### #....#......Rh}  A malevolent force fills the Dungeon...Rh/  --more--Rh!S  You fall into a shaft and drop 1 floor!Rh(/  --more--RhL  The shaft crumbles and collapses.Rh ######### 8 #@....... ## #######.####.#  #$# #.#...### RhRh_-9.0 (0.8RhfRh1k{ _Your mindless puppets stay behind to rot. _Found 3 gold pieces.Rh2u ################...............#########.####.#  #$# Rh3Rh6540.0 (1.0 _Rh;Rh~=RhXY ################...............#########@####.#  #$# .Rh`Rhc&1RhghRhJkRh ################.....................#########.####.#  #@# .....###... $### #Rh Rh &2Rh Rh : _Found 10 gold pieces.Rh +3.0 (2Rh Rh > _You now have 266 gold pieces (gained 3).RhA^################.....................#########.####.#  #.# #.....##.###.#... $#### Rh-Rh+4.0 (1Rh/RhRh; ################...............#########.####.#  #.# ###.####..@..####... $# #Rh LR5RhMRh ######### #######........ .............## #######.####.# #.# ###.### #...@.# #.###.# ... $# ### .#.###Rhq Rh &6Rh4 Rh Rh*### #.. .......## #.####.# #.# ###.### #....@# #.###.# Rh'E... #$# ### #.#..####RhHRh&7RhRh Rh' ################...............#########.####.#  #.# ###.###.....#.###... #$### #.RhdRhE&8RhRhRhK'################...............#########.####.#  #.# ###.####.....#.###... ### #. .### RhRRh?T&9RhXRh_Rh,aRhUa%50.0 (2RhdRhm? _You now have 276 gold pieces (gained 10).Rh #######...............#########.####.#  #.# ###.###.....###... ###  #....##.####Rh Rhn +1.0 (1Rh! Rh RhD.......#########.####.#  #.# ###.###.....###RhD,... ###.## #....#.### # Rh+E Rh:KRhvM&2RhQRhTRh .## #.####.# #.# ###.### #.....#RhG# #.###.# ... #.# ###.###.# #...@.# ##.#### #RhlRhY3Rhd` .## #.####.# #.# ###.### #.....####.###.# ... #.# ###.###.# #..@..# ##.#### #.Rh`#....###Rhk<4RhkoRhwqRhv P .## #.####.# #.# ###.### #.....# ###.###.# ... #.# ###.###.# #.@...# ##.#### #.# #.# ..# .## ##5Rhr Rh RhuH #######.####.#  #.# ###.###.....RhH{###.### ... #.####.###.# #....##@####RhHm #.# #Rh-ORhQ&6RhURhXRh- #.# ###.###.....###.###Rh| ... ###.###.# #.....###.#### #@# Rh...#©##.#Rh#3..##Rh`7 Rh_Found a transporter.RhS###.###.....###.### ... ###.## #....Rh#.### #.# #....#Rh..©####.#Rh@D...### Rh(<8Rh+Rh.Rhg .....###.### ... ###.## #....#.### #.# ##....©...#.#..©## #.#9Rh٫RhRh  #.....# ###.###.# ... #.# ###.###.#Rh I #.....# ##.#### #.# ##.#Rh y #@.#.©...##.#..©### ##.# ...Rh7 + ###RhRh'60RhaRhRh ###.### ... ###.## #....# ##.####. #.# ##. ##.##©[.#.....©..@###..©###  ##.# .Rh#RhRh&1Rh|RhwB _Found a leather armour. Found a transporter.Rh ###.###.# ... #.## ###.###.##. #.....# #. ##.#### #.) #.# ##.###.##.##©[.#..#.©.@.##.#..©### ##.# ... ###RhURh&2RhZRh& _Found a trident.Rhg_  ###.###.##. ... #.# #.###.###.# #. #.....# #.# ##.#### #.) #.# ##.###.##.##©[.#..##.....©@..##.#..©#### ##.## ... ####RhOf <3Rh RhEM #.... ###.##. ... ###.### #.....#.# ##.#####.) #.# ##.###.###.##©[@#..#.....©...##....#..©####.. ##.##.4RhRh8 #.....######.###.# #. ... #.# #.###.###.# #. #.....# #.####.#### #.)# #.# ##.###.# ##.##©@.#..# #.....©...##.#..©#####.. ##.##.. ...### #####RhPRh&5Rh{RhRW _You see here a +0 leather armour.Rhߪ #####.###. ... ###.## #....Rh/#.####.####.)# #.# ##.###.###.##©[.#..#Rh^e#.....@...#.....#..©### ##.. ##.## Rh}4...##Rh6 _ _There is a transporter landing site here.Rh] M #....####.## ... ###.####. #.....#.####.#####.)# #.# ##.###.###.##©@.#.. #.....©...##.....#..©#####.. ##.##Rhb^ 4...##Rh@f Rhh -7 _Rhn Rhr W _You see here a +0 leather armour.Rh #.....# #####.###.# #. ... #.# #.###.###.# #. #.....# #.####.#### #.)# #.# ##.###.# ##.##@[.#..# #.....©...##.#..©####...##.## .... ...#########8 _Rh Rh<D_There is a transporter here.Rh #####.###. ... ###.## #....####.###)# #.# ##.####.##©[.#..##....@©...#Rh|/......#..©### ###...##.## .##Rh)Rh -9 _RhRh/ Rh  #####.###.# #. ... #.# #.###.###.# #. #.....# #.####.#### #.)# #.## ##.###.# ##.##©[.#..# #...@.©...##.#..©####...##.## ....Rht g...# ##########g   Sprozz (asleep)Rh Rht <70Soul SplinterRh Rh  Sprozz, Inventive Apiarist comes into view. He is wielding a +0 dagger and a +0_falchion.Rh& #####.###.# #. ... #.### #.###.###.#.. #. #.....##. #.####.#####. #.)# #.# #. ##.###.# ##.##©[.#..# #..@..©...##Rh 'l.#..©####...##.## ....g...# ##########Rh[0Rh1&1Rh8Rh?<Rhe. ... ## #.###.##.. #. #....#. #.####.###)# #.# #.####.##©[.#...####.....©...#.......@#..©### #####...##.##  .....g...# ########### RhRhB&2RhüRhL## #.###.##.. #. #....#. #.####.###)# #.# #.####.##©[.#..####.....©...#.......#..©### #####..@##.## .......g...# ############ Rh Rh3&3RhRhRho< gg  The helpless Sprozz fails to defend himself.  You slash Sprozz! You freeze Sprozz.  Sprozz is moderately wounded.Rh5=4.2 (1.2Rh#Rht _Sprozz closely misses you. Sprozz hits you but does no damage.Rh  You slash Sprozz! You freeze Sprozz.  Sprozz is heavily wounded.Rhc6-=5.3 (1.1RhRh] _Sprozz hits you but does no damage. Sprozz hits you with a +0 falchion.Rh   You barely miss Sprozz.  Sprozz is heavily wounded.39-----6.5 (1.2Rh9 Rh t _Sprozz closely misses you. Sprozz hits you with a +0 falchion!RhA  Rh BCasting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh * (combustible)Flames lash Sprozz.  Sprozz is severely wounded.Rh\n ge, bee)Sprozz's fire resistance burns away.  Sprozz points at you and mumbles some strange words.Rho C40=---Rhp j2--====7Rh'p 0Rhy Rh|  Rh| ._Sprozz begins winding a clockwork bee!Rh7  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh * Flames lash Sprozz. Sprozz is burned terribly!Rh` y gSprozz is almost dead.RhGb ?1=Rh{b Z0----8Rhpk RhMo D _Sprozz continues winding his clockwork bee....Rhv  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhxu ## #.###.###.#  Pokesalot the Thaumaturge .. #. #.....#  Deep Elf #. #.####.####  Health: 41/47 ====================---- #. #.)# #.#  Magic: 17/24 =================------- #. ##.###.#  AC: 5Str: 5 ##.##©[.#..#  EV: 15Int: 25 .####.....©...##  SH: 0Dex: 32 ........#..©###  XL:  9 Next: 31% Place: Dungeon:8 #####..@##.##  Noise: ====-----  Time: 7178.5 (0.0) .......g...#  x) +3 falchion (freeze) ############  Cast: Soul Splinter  g   h_v0;10;1mSprozz (combustible, bee)Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sprozz, wielding a +0 dagger and a +0 falchion and wearing a +0 leather  armour (almost dead, more vulnerable to fire, winding a clockwork bee)RhZ J## #.###.###.#Pokesalot the Thaumaturge.. #. #.....#Deep Elf#. #.####.####Health: 41/47 ====================----#. #.)# #.#Magic: 17/24 =================-------#. ##.###.#AC: 5Str: 5##.##©[.#..#EV: 15Int: 25.####.....©...##SH: 0Dex: 32........#..©###XL:  9 Next: 31% Place: Dungeon:8#####..@##.##Rh[ KNoise: ====-----  Time: 7178.5 (0.0).......*...#x) +3 falchion (freeze)############Cast: Soul Splinterg   Sprozz (combustible, bee)Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sprozz, wielding a +0 dagger and a +0 falchion and wearing a +0 leather  armour (almost dead, more vulnerable to fire, winding a clockwork bee)Rh6 Aonfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Sprozz, wielding a +0 dagger and a +0 falchion and wearing a +0 leather  armour (almost dead, more vulnerable to fire, winding a clockwork bee)  You draw life force from Sprozz!Rh= ]  You kill Sprozz!Rh 9)Rh  8/48====8/255==--9.5 (1Soul Splinter _You feel life coursing into your body.  Your Dodging skill increases to level 5!Your Spellcasting skill increases to level 10!Rh\ Rh k _Your Fire Magic skill increases to level 4!Rh8^.. #. #....#. #.####.###)# #.# #.####.##©[.#..####.....©...#........#..©### Rh9v#####...##.## .......@...# ###########   Rh.FRhHY----80 _Rh;aRhu RhZv  RhvDYou pick up Sprozz's Secrets of Crafting and begin reading...  RhwRYou add the spells Construct Spike Launcher, Launch Clockwork Bee and Forge  RhFwMonarch Bomb to your library.Rh{Rh.|9Rhv|=Rh| --Rh|$1.5 (2RhSRh} RhRhY=_Items here: )) [ †.Rh}xRhHzwPick up what? 40/52 slots (_ for help) Rh| Hand Weapons (select all with ))a - a +0 dagger  b - a +0 falchion Armour (select all with [)c - a +0 leather armour Carrion the goblin corpse of Sprozz [Up|Down] selectRh0} [Esc] exit Letters toggle [.|Space] toggle selected[top]RhRhRh .. #. #.....#Pokesalot the Thaumaturge#. #.####.####Deep Elf#. #.)# #.#Health: 48/48 ========================#. ##.###.#Magic: 19/25 ==================------##.##©[.#..#AC: 5Str: 5Rh' b.####.....©...##EV: 15Int: 25........#..©###SH: 0Dex: 32#####...##.##XL:  9 Next: 51% Place: Dungeon:8Rh e.......@...#Noise: ---------  Time: 7181.5 (0.0)############x) +3 falchion (freeze)Cast: Soul Splinter Rh   _Your Fire Magic skill increases to level 4!You pick up Sprozz's Secrets of Crafting and begin reading...  You add the spells Construct Spike Launcher, Launch Clockwork Bee and Forge  Monarch Bomb to your library. _Items here: )) [ †.  Okay, then.Rh: RhY Rh Rh Rh . _RhY## #.###.###.. #. #.....####.####.)#  #. ##.### ##.##©[.#...####.....©...##........#..©###Rh#####..@##.##.......)...############ Rhe2.5 (1 _Rhir #. ... ## #.###.###.. #. #.....####.####.)#  #. ##.### ##.##©[.#..####.....©...##.......@#..©###Rh$j#####...##.##.......)...#############RhMsRhBv&3Rh|RhrRhWM####.## #. ... ## #.###.###.. #. #.....####.####.)#  #. ##.###. ##.##©[.#...####..@..©...##........#..©########...##.##.......)...###Rh7RhRhN20=4RhRhRhQRh| #####.###.# #. ... #.# ####.###.###.# ..##. #.....# #.##.####.#### #.##.)# #.# #.###.###.# ##.##©[.#..# .####.@...©...###.#..©####...##.## .......)...# ############RhuRh&5RhRh֞Rh^M #....####.## #. ... ####.###.###..##. #.....####.####.)#  #.###.### ##@##©[.#.. .####.....©...##Rh^#........#..©#########...##.###RhmRhp&6RhwRhszRhL M##.## #....####.## #. ... ####.###.###..##. #.....####.####.)#  #@###.### ##.##©[.#.. .####.....©...###........#..©####.##########RhP RhR q1==7RhmX Rh[ Rhy GM #.# ##.## #....####.## #. ... #####.###.###Rh ..##. #.....####.####.)#  #.###.### ##.##©[.#..Rh n.####.....©...##....##Rh Rh Rh &8Rh RhRhT!CM#######.####.# #.# ##.## #....####.## #. ... ##########.###.###........##. #.....####.####.)#  #.###.#####.##©[.#..##...######RhB2==9Rh|L M.............#########.####.# #.# ##.## #....####.## #. ... ##########.###.###.......@##. #.....#######.##.####.####.)# #.###.###.#...).RhZ=90Rhg\Rh]Rh% . #.####.# #.# ###.### #.....# #####.###.# #. ... #.###.###.###.#.##. #.....##.##.####.#### #.##.)# #.# #.###.###.# ##.##©[.#..# .####.....©...## #........#..©### ######...##.##  .)...#Rhf*<1Rh8Rh:Rh O . #.####. #.# ###.### #.....# #####.###.# #. ... #.###.###.###.#o.##. #.....##.##.####.#### #.##.)# #.# #.###.###.# ##.##©[.#..# .####.....©...##o   orc (asleep) #........#..©### ######...##.##  .)...#RhL Rh q3==2Rh pick up Sprozz's Secrets of Crafting and begin reading...  You add the spells Construct Spike Launcher, Launch Clockwork Bee and Forge  Monarch Bomb to your library. _Items here: )) [ †. _An orc comes into view. It is wielding a +2 heavy flail.Rh'  #.#### #.# ###.### #.....# #####.###.# #. ... #.###.###.###.#.o.##. #.....##.##.####.#### #.##.)# #.#  #.###.###.#  ##.##©[.#..# .####.....©...##  #.#..©###  ######...##.##  .)...#3Rh)  #. #.# ###.### #.....# #####.###.# #. ... #.###.###.###.#).o.##. #.....#.#.##.####.#### #.##.)# #.#  #.###.###.#  ##.##©[.#..# .####.....©...##  #.#..©###  ######...##.##  .)...#Rh?6Q4Soul SplinterRh?; _Found a dagger.RhV  #. #.# ###. #..... #####.###. #. ... #.##.###.###.#).o.##. #.....#.#.##.####.Rh #.##.)# #.#  #.###.###.#  ##.##©[.#..# .####.....©...##  #.#..©### Rh{ ######...##.##  .)...#RhDRhOq4==5Rh.RhrRhkO  #. #.# ###. # #####.### #. ... # ##.###.### #).o.##. # #.#.##.####. #.##.)# #.# Rh #.###.###.#  ##.##©[.#..# .####.....©...##  #.#..©###  ######...##.##  .)...#Rh(Rh)&6Rh[0RhQ3Rh/  #. #. ###. # #####. #. ...  #.###. #).o.##. # #.#.##.####. #.##.)# #.#  #.###.###.#  ##.##©[.#..# .####.....©...##  #.#..©###  ######...##.##  .)...#5==7RheRh  # # ### #Rh #####. #. ... #.###. #).oRhVY.##. # #.#.##.####. #.##.)# #. #.###.###. ##.##©[.#.. .####.....©...  #.#..©### Rh ######...##.##  .)...#RheI  The orc shouts! You hear a shout! x2Rh  ooo   orc wizardo   orcThe orc barely misses you.====8RhRh&z _An orc wizard comes into view. It is wielding a +0 dagger.RhmvI  You hit the orc. You freeze the orc.Rh o. The orc is severely wounded.Rh6-=---9.6 (1.1RhÉRh4= _The orc hits you with a +2 heavy flail.Rhwa  You slash the orc! You freeze the orc.RhRh# .oo You kill the orc!RhM)8==2---200.8 (1.2Rhr2RhDu _An orc comes into view. It is wielding a +0 hand axe.Rh|Rh  o.  You hit the orc wizard but do no damage.The orc wizard barely misses you.RhWW4--2.0RhRh6? _The orc wizard hits you with a +0 dagger.RhH  You hit the orc wizard but do no damage.5--3.2RhP RhR X _The orc wizard closely misses you.Rh!c  You slash the orc wizard! You freeze the orc wizard.  The orc wizard is severely wounded.  The orc wizard points at you and mumbles some strange words.Rh y7==4.3 (1.1RhRh8( _You easily resist.Rh  You closely miss the orc wizard.The orc wizard is severely wounded.8==-5.5 (1.2 _The orc wizard misses you.Rh{  You slash the orc wizard! You freeze the orc wizard.  You kill the orc wizard!Rh0Rh3.oo   orcRh$X3-6.7RhRhP _You have harvested as much death for Grave Claw as you can hold at once.RhX I  You hit the orc. You freeze the orc.Rh[d C)Rhl {=7.9Soul SplinterRh{ RhA~  Rh~ 9_You kill the orc!Rh    # #####. #. ... Rh?#.###. #).@..##. # #.#.##.#####. #.##.)# ## #.###.###Rhl ##.##©[.# .####.....©... #Rhm.#..©  ######...##.## Rh] .)...#Rh$ Rh(4-80RhRh _Items here: ))) [[ †††.RhRhsPick up what? 40/52 slots (_ for help) Hand Weapons (select all with ))Rh"a - a +0 dagger  b - a +0 hand axe  c - a +2 heavy flail Armour (select all with [)d - a +0 leather armour  e - a +0 robe CarrionRh2 an orc corpse an orc corpseRh  an orc corpse RhQ[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Rh( Rhl0 Rh+< b...... Pokesalot the Thaumaturge###### Deep ElfHealth: 48/48 ========================## Magic: 25/25 ========================#. AC: 5Str: 5#####. EV: 15Int: 25#. ... SH: 0Dex: 32###############.###. XL:  9 Next: 53% Place: Dungeon:8#).@.........##. #. Noise: ---------  Time: 7208.9 (0.0)#.##########.##.#### x) +3 falchion (freeze)#.Rh< #.##.)# # Cast: Soul Splinter##.###.#####.##©[.#..####.....©...#........#..©########...##.##.......)...#You kill the orc wizard! _You have harvested as much death for Grave Claw as you can hold at once.You hit the orc. You freeze the orc. Rh< _You kill the orc! _Items here: ))) [[ †††.  Okay, then.RhD Rh`E Rh/K RhM . _Rh#    # ##### #.  #.### #)@).Rh+N.##. # #.#.##. #.. #.##.)#  #.# #.###... ##.##©[.#.## .####.....©Rhb#. #.#..©Rh# ######...##.##  .)...#RhRh)9.9 (1 Rh  _RhRhRh-    #.  #. #@.)..##.  #.#.##. #... #.##.)# #.#.# #.###. .. .. ##.##©[. .## ##. .####.....©.  #. .#.#..©  # ######...##.#  .)...# Rh3S10Rh4)Rh 5g_You have harvested as much death for Grave Claw as you can hold at once.  You hit the orc. You freeze the orc. _You kill the orc! _Items here: ))) [[ †††. 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.##.###...###### .....#.#######.# ###############Rh RhRh&4RhRhRh8 M... # #.# .#######.########...............###### #......#.#######Rh6A Rh{B &5RhH Rh K Rh M≈≈≈≈≈... # #.# .#######.########.......@.......#######.############ #......###RhѬ RhB &6Rh/ Rh RhM.≈...§§≈≈≈≈≈5....... # #.# .#######@########...............#######.#############.#5   white imp (asleep)RhQ7Soul SplinterRh \ _A white imp comes into view.RhmP #..≈.§≈§≈§.≈#..≈...§§§...≈≈≈≈≈≈≈.5............. # #@# .#######.########...............#######.############.....################# #).)........≈8Rh A..≈.§§§.≈.≈≈§≈§.≈.#..≈...§§§.≈.#..≈≈≈≈≈≈≈≈≈..###.5...........................# # #.# .#######.########...............############ .....#################...≈≈≈...9Rh\ Rhw≈.≈._.≈..≈....≈≈≈≈≈....... #..≈≈≈≈≈≈≈≈≈.###.5...........#.......@.# #######.### #.# .#######.########...............############.....#####Rhf_.§§§§Rh:'80RhW:_Rh 6 _Found a shimmering altar of Xom.Rh #..≈.≈..§§.  #..≈.≈._.§§≈. #....≈...§§≈. #..≈.≈≈≈≈≈.≈. #..≈.......≈. #..≈≈≈≈≈≈≈≈≈.#.###.5.........#...#..........### ########.##  Rh##.# #######.####### ...............##.####### ######.# #......#RhN7_Rh&1Rh8_RhARhB  The helpless white imp fails to defend itself.  You slash the white imp! You freeze the white imp.Rh+JT§_.RhQd3.1 (1.2Soul SplinterRhVRhYM _You kill the white imp!Rhk ...≈.≈§≈≈≈. #..≈.§..§§.  #..≈.≈._.§§≈. #....≈...§§≈. #..≈.≈≈≈≈≈.≈. #..≈.......≈. #..≈≈≈≈≈≈≈≈≈. #.###..... #...##...........############.## #.# #######.####### ...............#.####### ######.#§_.≈RhE,40Rh8_RhRhT . #..≈..... ...≈.≈§≈≈≈. #..≈.§.§§§.  #..≈.≈._.≈§≈. #....≈...§§≈. #..≈.≈≈≈≈≈.≈. #..≈.......≈. #.@≈≈≈≈≈≈≈≈≈.Rh*U  #.###..... #...........## ...........############.## #.#RhnU #######.####### ...............#.#######RhT^ §§§≈§§§§..≈§§.§Rhc &5Rhi RhMl RhFM#.≈≈≈≈≈ #..≈..§§§. ...≈.≈≈§§§§§..≈. ≈.≈.§§≈..≈....§≈≈≈≈§.......RhG #..≈≈≈≈≈≈≈≈≈###....#...........##.#.RhNO≈..§.≈§§_.≈RhgU&6Rh[8_RhB^RhGM #.......z#.≈≈≈≈≈≈≈##..≈....§. ...≈.≈≈§§≈§§.§≈. ≈.≈§_.≈..≈....§≈≈≈≈≈....... #..≈≈≈≈≈≈≈≈≈#.###...........z   wight (dormant)#.#RhN§≈≈§≈§≈§..§≈._§≈§...§§≈≈≈≈§§...Rh'&7RhүRhlv _A wight comes into view. It is wielding a +0 scimitar.Rh #.#####  #.......z ##.≈≈≈≈≈≈≈##..≈....§. ...≈.§≈≈§§..≈. ≈§≈._.≈.§≈§...§§§§≈≈≈.§§.... #..≈≈≈≈≈≈≈≈≈###.... #..##...........############## #.#Rh ......§§≈≈≈≈§.≈..§._Rh/ &8RhB 8_Rhd Rh8 .# #.#####. #.......zRh9G ##.≈≈≈≈≈≈≈###..≈...... ....§§≈≈≈≈§≈...≈. ≈.§._.≈.§≈§...§RhZ9q§§§≈≈≈.§§.... #..≈≈≈≈≈≈≈≈≈###........... #..##Rh~9i...........############.##RhS?RhlGrz.≈.≈._≈.§§..z#RhL&9RhT8_RhWRht,Inventory: 40/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezingr - a +0 rapier  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe RhW G - a +2 hand axe of electrocutionH - a +0 orcbow Missiles (go to first with ()k - 6 poisoned darts  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistanceE - a +0 cloak Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  L - a +6 ring of dexterity (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]RhM-  x - a +3 falchion of freezing (weapon)  a - a +4 quarterstaff of chaosn2 whip of freezing  r - a +0 rapier  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axeG2 hand axe of electrocution  H - a +0 orcbow Missiles (go to first with ()  k - 6 poisoned darts  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistancevrobe of fire  E - a +0 cloak Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  L - a +6 ring of dexterityM 3%Rh$  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}i - a +4 ring of protection7Rh| Rh7} D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  G - a +2 hand axe of electrocutionJ - a ring of poison resistance Wands (go to first with /)14 RhW G - a +2 hand axe of electrocution  H - a +0 orcbowq - a wand of flame (19) Scrolls (go to first with ?)22 Rh H - a +0 orcbow  o - a throwing net  e - a scroll of fearg - a scroll of identify Rh89 Rh   h - 6 scrolls of vulnerability33 RhΏ  o - a throwing net  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  j - 2 scrolls of teleportation7 Rh%&   p - 2 scrolls of poison40 Rh E  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  t - a scroll labelled KEZUID IKOGU4Rh  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance  u - 2 scrolls labelled BIOLIACIUC8Rh v - a +1 robe of fire resistance  L - a +6 ring of dexterity (worn) Rh2Potions (go to first with !)  f - a glowing dark potion  l - 2 potions of hastes - 2 potions of might62Rh`q  L - a +6 ring of dexterity (worn)  M - a +6 ring of dexterity (worn)  A - a black potion6Rh[ Rh] RhPokesalot the Thaumaturge.#Deep Elf##.#####.Health: 48/48 ========================#......z.Magic: 25/25 ========================##.≈≈≈≈≈≈≈AC: 5Str: 5Rh###..≈......EV: 15Int: 25....≈.≈≈≈≈§.SH: 0Dex: 32#..≈.≈...≈.RhMXL:  9 Next: 53% Place: Dungeon:8#.@≈.≈._.≈§≈.Noise: ---------  Time: 7289.1 (0.0)#...§≈§...§≈.x) +3 falchion (freeze)#..≈§≈§≈≈≈.≈.Rhr)Cast: Soul Splinter#..≈.§.§...≈.#..≈≈§≈≈≈≈≈≈.Rh#.###...........z   wightRh#...........##...........###Rh_#########.## _A white imp comes into view. Rhs_Found a shimmering altar of Xom.  The helpless white imp fails to defend itself.  Rh `You slash the white imp! You freeze the white imp. _You kill the white imp! Rh)w_A wight comes into view. It is wielding a +0 scimitar.RhRh{Rh:_RhRh5 .# #.##### #......z. ##.≈≈≈≈≈≈≈Rh####..≈...... #.....≈.≈≈≈≈§..≈. ≈.≈._.≈Rh8.§≈§...§§≈§≈≈≈.§.§...Rhb #..≈≈§≈≈≈≈≈≈###........... #.Rh`.##...........###RhRhvz._.§Rh§.§..§≈§.....#Rh,90.1 (1Rh1';_Rh)RhN6  The helpless white imp fails to defend itself.  You slash the white imp! You freeze the white imp. _You kill the white imp! _A wight comes into view. It is wielding a +0 scimitar.  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh 9_Rh Rho 9_Rh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Rhxt .# #.##### #.....z.. ##.≈≈≈≈≈≈≈###..≈...... #....@≈.≈≈≈≈§#.#..≈. ≈.≈._.≈.§≈§...§RhDy≈.§§≈≈≈§.§..§.. #..≈≈≈§≈≈≈≈≈###..... #..##Rh|RhWz.§§.§§Rh)n§§≈_.≈.≈Rhe}≈..§..§≈Rh-1 _Rh8_RhRh*  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh( 9_Rh0 Rh26 8_Rh9   Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Rhc .# #.##### #....z... ##.≈≈≈≈≈≈≈####.@≈...§§. ....≈.≈≈§§§#.#§§≈. # #..≈.≈._.≈..≈....§§≈≈≈≈..§.... #..≈≈§≈≈≈≈≈≈###....z.§§≈≈_§§≈.≈2 __RhtRh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh0M *_ (combustible)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the wight.  The wight is heavily damaged.Rh0 Rh52 RhZ6 L  The wight's fire resistance burns away.Rh&G { zz....z§_§zz 3 wights (1 polearm, 1 wandering, 1 …)A wight comes into view. It is wielding a +0 halberd.RhI t3--====3Rh[T 9_Rh_ y _A wight comes into view. It is wielding a +2 short sword.RhI  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhY  Flames lash the wight. The wight is burned terribly!Rh*zz 2 wights (1 polearm, 1 wandering)Rh&,RhH )..§zz≈≈..≈§.§.≈§...zzz 3 wights (2 polearms)You destroy the wight!Rhi1----64RhRh1u _A wight comes into view. It is wielding a +0 trident.Rhu  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh8.z.≈≈§..._§18-----===-5Reap  _You call upon the dead to rise.Rh4S. .# #.#####. #..)..zzz ##@≈≈≈≈≈≈≈####..≈...... #.....≈.≈≈≈≈.##..≈.§...≈. # #..≈.≈._.≈..§....§RhS§≈≈≈≈....... #..≈≈≈≈≈≈≈≈≈RhXRhZRh[Rhdf zzz.§≈§≈§§§_.≈....RhwkP----6RhNuB_RhRzRh]J  Casting: Animate Dead (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhu L_---_ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Rhx Rh  Rh"Casting: Animate Dead (dangerous; 1% risk of failure)  RhmFConfirm with . or Enter, or press ? or * to list all spells.RhRhdf : Rh2k  Pokesalot the Thaumaturge .. Deep Elf .# Health: 48/48 ======================== .# Magic: 16/25 ===============--------- .# AC: 5Str: 5 .# EV: 15Int: 25 ##.#####.  SH: 0Dex: 32 #..).zzz.  XL:  9 Next: 56% Place: Dungeon:8 ##@≈≈≈≈≈≈≈  Noise: ---------  Time: 7296.1 (0.0) ####..≈......  x) +3 falchion (freeze) #.....≈§≈§≈≈≈.  Cast: Soul Splinter #.##..≈Rhl .≈...≈.  Reap  # #..≈§§§_.≈§≈.  #....§....§≈.  zzz 3 wights (2 polearms) #..≈.§≈≈≈≈.≈.  #..≈.......≈.  #..≈≈≈≈≈≈≈≈≈. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Animate Dead (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 halberd and wearing a +0 robe Rh/DPokesalot the Thaumaturge..Deep Elf.#Health: 48/48 ========================.#Magic: 16/25 ===============---------.#AC: 5Str: 5.#EV: 15Int: 25##.#####.SH: 0Dex: 32#..).*zz. RhDtXL:  9 Next: 56% Place: Dungeon:8##@≈≈≈≈≈≈≈Noise: ---------  Time: 7296.1 (0.0)####..≈......x) +3 falchion (freeze)#.....≈§≈§≈≈≈.Cast: Soul Splinter#.##..≈.≈...≈.Reap  RhE # #..≈§§§_.≈§≈.#....§....§≈.zzz 3 wights (2 polearms)#..≈.§≈≈≈≈.≈. RhCED#..≈.......≈.#..≈≈≈≈≈≈≈≈≈. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  RhECasting: Animate Dead (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Rh"FPress: ? - help, Dir - move targetAim: a wight, wielding a +0 halberd and wearing a +0 robe Rht8K  Casting: Animate Dead (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move target  Aim: a wight, wielding a +0 halberd and wearing a +0 robe  You unleash the spiteful dead! The jagged bones skewer the wight!!_ 2 wights (1 polearm) Rh RhI Rhzz.§§.§§_§§.§≈≈≈§.. Rhk7=9==7.1 (1 Rh :_ RhL _You destroy the wight!!Rh=  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."RhS  Pokesalot the Thaumaturge .. Deep Elf .# Health: 48/48 ======================== .# Magic: 15/25 ==============---------- .# AC: 5Str: 5 .# EV: 15Int: 25 ##.#####.  SH: 0Dex: 32 #..).zz..  XL:  9 Next: 59% Place: Dungeon:8 ##@≈≈≈≈≈≈≈  Noise: ==-------  Time: 7297.1 (0.0) ####..≈......  x) +3 falchion (freeze) #.....≈§≈§≈≈≈.  Cast: Soul Splinter #["Rhn37m.##..≈§§...≈.  Reap  # #..≈.§§_.≈§≈.  #...§§....§≈.  zz 2 wights (1 polearm) #..≈§≈≈≈≈≈.≈.  #..≈..§....≈.  #..≈≈≈≈≈≈≈≈≈. _You destroy the wight!Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 trident and wearing a +0 robe"Rh Pokesalot the Thaumaturge..Deep Elf.#Health: 48/48 ========================.#Magic: 15/25 ==============----------.#AC: 5Str: 5.#EV: 15Int: 25##.#####.SH: 0Dex: 32#..).*z..XL:  9 Next: 59% Place: Dungeon:8##@≈≈≈≈≈≈≈"Rh Noise: ==-------  Time: 7297.1 (0.0)####..≈......x) +3 falchion (freeze)#.....≈§≈§≈≈≈.Cast: Soul Splinter#.##..≈§§...≈.Reap # #..≈.§§_.≈§≈.#...§§....§≈.zz 2 wights (1 polearm)#..≈§≈≈≈≈≈.≈.#..≈..§....≈.#..≈≈≈≈≈≈≈≈≈. _You destroy the wight!Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  "Rh8 Press: ? - help, Dir - move targetAim: a wight, wielding a +0 trident and wearing a +0 robe"Rh n_, 1 bound)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move target: a wight, wielding a +0 trident and wearing a +0 robe  You unleash the spiteful dead! The jagged bones skewer the wight!  The wight is heavily damaged."Rhse&z§.≈≈.≈≈._≈§.§§§."Rhk*8.1 (1"Rhr:_"RhFv3 _The wight is pinned in place!$RhA  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%Rh  Pokesalot the Thaumaturge .. Deep Elf .# Health: 48/48 ======================== .# Magic: 13/25 ============------------ .# AC: 5Str: 5 .# EV: 15Int: 25 ##.#####.  SH: 0Dex: 32 #..).zz..  XL:  9 Next: 59% Place: Dungeon:8 ##@≈≈≈≈≈≈≈  Noise: ==-------  Time: 7298.1 (0.0) ####..§......  x) +3 falchion (freeze) #.....≈.≈≈≈≈≈.  Cast: Soul Splinter[12;11%RhRH #.##..≈.≈...≈.  Reap  # #..≈.≈._.≈§≈.  #...§≈§...§≈.  zz 2 wights (1 polearm, 1 bound) #..≈§≈§§§≈.≈.  #..≈..§....≈.  #..≈≈≈≈≈≈≈≈≈. Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 trident and wearing a +0 robe (heavily damaged,  bound in place)%Rh Pokesalot the Thaumaturge..Deep Elf.#Health: 48/48 ========================.#Magic: 13/25 ============------------.#AC: 5Str: 5.#EV: 15Int: 25##.#####.SH: 0Dex: 32#..).*z..XL:  9 Next: 59% Place: Dungeon:8##@≈≈≈≈≈≈≈Noise: ==-------  Time: 7298.1 (0.0)####..§......x) +3 falchion (freeze)#.....≈.≈≈≈≈≈.Cast: Soul Splinter#.##..≈.≈...≈.Reap # #..≈.≈.[0%Rh ~;10;1m_.≈§≈.#...§≈§...§≈.zz 2 wights (1 polearm, 1 bound)#..≈§≈§§§≈.≈.#..≈..§....≈.#..≈≈≈≈≈≈≈≈≈.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 trident and wearing a +0 robe (heavily damaged,  bound in place)%Rh +onfirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target  Aim: a wight, wielding a +0 trident and wearing a +0 robe (heavily damaged,  bound in place)  You unleash the spiteful dead! The jagged bones skewer the wight!!%RhO _   wight%Rh#% [  You destroy the wight!%Rh) }  The last of your harvested death is exhausted.%Rh5 pzz.≈_.≈.z 2 wights.≈≈§.§..%RhA b619.1 (1-GClaw %RhwB B_%RhU y _A wight comes into view. It is wielding a +3 great sword.(Rhbi n.z).z_≈≈...4=--300_)Rh  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)Rh *_(1 combustible)Flames lash the wight.  The wight is severely damaged.)Rh )Rh )RhM z.)z._)RhK |12--====1)Rh> 8_)Rh = _The wight's fire resistance burns away.*Rh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*RhgY  Flames lash the wight. The wight is burned terribly!*Rh`*_   wight*Rh5).z._.§0----42*Rh8_*RhL _You destroy the wight!+Rh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+RhG +Rh@L +Rh9V 8_+RhV _You can't see any susceptible monsters within range! (Use Z to cast anyway.),Rhm ,Rh4B'z)_§1=-----3 __,Rh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,Rh *_ (combustible)Flames lash the wight.  The wight is heavily damaged.,Rhϱ ,Rhb pz.§_,Rh1 9/25 --====4,Rh 8_,Rh = _The wight's fire resistance burns away.-Rh!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-RhWY  Flames lash the wight. The wight is burned terribly!-RhX`*_-RhTU)_-Rh\o8---75-RhJd8_-RhliL _You destroy the wight!.Rh< |M#. .# #.##### #@.).)... ##.≈≈≈≈≈≈≈###..≈...... #.....≈.≈§≈≈.Rh #.##..≈.≈...≈.#_#..≈.......Rhg§§§§§§..§_....Rh D----6.Rh!8_.Rh$.Rh6 # #.# . ... #. #.# .##.# )..# ..# ##.#####..Rh C#.@).).##.≈####..≈.§§.#.....≈.§§§≈≈. #.##..≈.≈§..§.# #..≈.≈._.§§≈. .Rh §§≈§_§.Rh B----7.Rh 8_.Rh ) _Found a long sword./Rh# #.# . ... #. #.# #.##.# .)..# #..# ##.#####..##..@.).##.≈####..≈.§§....≈#.....≈§§≈§≈≈.≈#.##..≈.≈§§.§.≈# #..≈.≈._.§.≈.#....≈....§≈. .._....§≈≈.9=8 _Items here: ))) [[[.0Rhn&0Rh)Pick up what? 40/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 scimitar  b - a +2 short sword  c - a +3 great sword Armour (select all with [)d - a +0 robe  e - a +0 robe  0Rh;*f - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]5Rh  c + a +3 great sword[Enter] accept (1 chosen)8Rh t  b + a +2 short sword  c + a +3 great sword29RhIl9Rhs9Rh|>Pokesalot the Thaumaturge# #.#Deep Elf. ...Health: 48/48 ========================#. #.#Magic: 9/25========----------------#.##.#AC: 5Str: 5.)..#EV: 15Int: 25#..#SH: 0Dex: 329Rh}##.#####..#XL:  9 Next: 67% Place: Dungeon:8#..@.).....Noise: ---------  Time: 7308.1 (0.0)##.≈≈≈≈≈≈≈≈≈x) +3 falchion (freeze)####..≈..§....≈Cast: Soul Splinter#.....≈.§≈§≈≈.≈Reap -GClaw #.##..≈.≈§§.§.≈9Rh}# #..≈.≈._.§.≈.#....≈....§≈.#..≈.≈≈§≈≈.≈.9Rh}#..≈.......≈.Casting: Scorch (safe; 1% risk of failure)  9Rh ~Confirm with . or Enter, or press ? or * to list all spells.Flames lash the wight. The wight is burned terribly! _You destroy the wight! 9Rh3~_Found a long sword. _Items here: ))) [[[.9Rh.≈≈≈§§..§§§§§§.§.9Rh*9.1 (19Rh9Rh _O - a +2 short sword; P - a +3 great sword9Rh9RhXInventory: 42/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezingr - a +0 rapier  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow  O - a +2 short sword  P - a +3 great sword Missiles (go to first with ()k - 6 poisoned darts  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistanceE - a +0 cloak Jewellery (go to first with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top];Rh =P - a +3 great sword. ;RhB A sword with a very long, heavy blade and a long handle. Base accuracy: -3 Base damage: 17 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.  Your skill: 3.0; use (s) to set 20.0 as a target for Long Blades.  At 100% training you would reach 20.0 in about 4.8 XLs. ;Rhj At current training (6%) you reach 20.0 in the equivalent of 32.4 XLs.  Current attack delay: 1.5. Damage rating: 31 (Base 17 x 155% (Dex) x 109% (Skill) + 3 (Ench)). ;Rh [This weapon falls into the 'Long Blades' category. It is a two-handed weapon. ;Rh rIt can be maximally enchanted to +9. You took it off a wight on level 8 of the Dungeon. ;RhҌ Stash search prefixes: {inventory} {Long Blades} {two-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon ;Rh "_________________ ;Rh n“Quemadmodum gladius neminem occidit: occidentis telum est.” ;Rh+ ](w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.XRhInventory: 42/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezing  r - a +0 rapier  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocution  H - a +0 orcbow  O - a +2 short sword  P - a +3 great sword Missiles (go to first with ()  k - 6 poisoned darts  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance  E - a +0 cloak Jewellery (go to first with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[topXRh [40m][RhmO - a +2 short sword. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 3.2; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 1.1 XLs.  Current attack delay: 0.8. Damage rating: 10 (Base 5 x 155% (Dex) x 109% (Skill) + 2 (Ench)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. [Rh.It can be maximally enchanted to +9. You took it off a wight on level 8 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ “Who was the first that forged the deadly blade? (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.\RhInventory: 42/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezing  r - a +0 rapier  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocution  H - a +0 orcbow  O - a +2 short sword  P - a +3 great sword Missiles (go to first with ()  k - 6 poisoned darts  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn) \Rh8P z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance  E - a +0 cloak Jewellery (go to first with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]]Rh}x - a +3 falchion of freezing (weapon). A long single-edged sword with a slightly curved blade. Base accuracy: +2 Base damage: 8 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 3.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 2.5 XLs.  At current training (6%) you reach 14.0 in the equivalent of 20.8 XLs.  Current attack delay: 1.1. Damage rating: 16 (Base 8 x 155% (Dex) x 109% (Skill) + 3 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a wight on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {freeze} {melee weapon} (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.bRh Inventory: 42/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezing  r - a +0 rapier  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocution  H - a +0 orcbow  O - a +2 short sword  P - a +3 great sword Missiles (go to first with ()  k - 6 poisoned darts  o - a throwing net bRh Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance  E - a +0 cloak Jewellery (go to first with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]dRh9P - a +3 great sword. A sword with a very long, heavy blade and a long handle. Base accuracy: -3 Base damage: 17 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.  Your skill: 3.0; use (s) to set 20.0 as a target for Long Blades.  At 100% training you would reach 20.0 in about 4.8 XLs.  At current training (6%) you reach 20.0 in the equivalent of 32.4 XLs.  Current attack delay: 1.5. Damage rating: 31 (Base 17 x 155% (Dex) x 109% (Skill) + 3 (Ench)). This weapon falls into the 'Long Blades' category. It is a two-handed weapon. It can be maximally enchanted to +9. You took it off a wight on level 8 of the Dungeon. Stash search prefixes: {inventory} {Long Blades} {two-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ “Quemadmodum gladius neminem occidit: occidentis telum est.” (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.lRh@ Inventory: 42/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezing  r - a +0 rapier  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocution  H - a +0 orcbow  O - a +2 short sword  P - a +3 great sword Missiles (go to first with ()  k - 6 poisoned darts  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance  E - a +0 cloak Jewellery (go to first with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[toplRh& [40m]nRh#x - a +3 falchion of freezing (weapon). A long single-edged sword with a slightly curved blade. Base accuracy: +2 Base damage: 8 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14. nRhG$ Your skill: 3.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 2.5 XLs.  At current training (6%) you reach 14.0 in the equivalent of 20.8 XLs.  Current attack delay: 1.1. Damage rating: 16 (Base 8 x 155% (Dex) x 109% (Skill) + 3 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage nRhz$[that pierces defenders' armour. It may also slow down cold-blooded creatures. nRh$This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a wight on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} nRh<%{freeze} {melee weapon} (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.rRh*Inventory: 42/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezing  r - a +0 rapier  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocution  H - a +0 orcbow  O - a +2 short sword  P - a +3 great sword Missiles (go to first with ()  k - 6 poisoned darts  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance  E - a +0 cloak Jewellery (go to first with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]sRh[ P - a +3 great sword. A sword with a very long, heavy blade and a long handle. Base accuracy: -3 Base damage: 17 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.  Your skill: 3.0; use (s) to set 20.0 as a target for Long Blades.  At 100% training you would reach 20.0 in about 4.8 XLs.  At current training (6%) you reach 20.0 in the equivalent of 32.4 XLs.  Current attack delay: 1.5. Damage rating: 31 (Base 17 x 155% (Dex) x 109% (Skill) + 3 (Ench)). This weapon falls into the 'Long Blades' category. It is a two-handed weapon. sRh\ It can be maximally enchanted to +9. You took it off a wight on level 8 of the Dungeon. Stash search prefixes: {inventory} {Long Blades} {two-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ “Quemadmodum gladius neminem occidit: occidentis telum est.” (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.uRhInventory: 42/52 slots Hand Weapons (go to first with ))  x - a +3 falchion of freezing (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezing  r - a +0 rapier  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocution  H - a +0 orcbow  O - a +2 short sword  P - a +3 great sword Missiles (go to first with ()  k - 6 poisoned darts  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance uRh E - a +0 cloak Jewellery (go to first with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]xRhP - a +3 great sword. A sword with a very long, heavy blade and a long handle. Base accuracy: -3 Base damage: 17 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.  Your skill: 3.0; use (s) to set 20.0 as a target for Long Blades.  At 100% training you would reach 20.0 in about 4.8 XLs. xRh At current training (6%) you reach 20.0 in the equivalent of 32.4 XLs.  Current attack delay: 1.5. Damage rating: 31 (Base 17 x 155% (Dex) x 109% (Skill) + 3 (Ench)). This weapon falls into the 'Long Blades' category. It is a two-handed weapon. It can be maximally enchanted to +9. You took it off a wight on level 8 of the Dungeon. xRh5Stash search prefixes: {inventory} {Long Blades} {two-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon xRhU"_________________ xRhsn“Quemadmodum gladius neminem occidit: occidentis telum est.” xRh](w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.yRhyRhyRhPokesalot the Thaumaturge# #.#Deep ElfyRh{. ...Health: 48/48 ========================#. #.#Magic: 9/25========----------------yRh#.##.#AC: 5Str: 5.)..#yRhGEV: 15Int: 25#..#SH: 0Dex: 32##.#####..#yRhCXL:  9 Next: 67% Place: Dungeon:8#..@.).....Noise: ---------  Time: 7309.1 (0.0)##.≈≈≈≈≈≈≈≈≈yRhP) +3 great sword####..≈.......≈Cast: Soul Splinter#.....≈.≈≈≈§≈.≈yRhReap -GClaw #.##..≈.§..§§§≈# #..≈.≈.§§§.≈.yRh#....≈...§§≈.#..≈.≈≈§≈≈.≈.yRhT#..≈.......≈. _You destroy the wight! yRh _Found a long sword. _Items here: ))) [[[. yRh,\_O - a +2 short sword; P - a +3 great swordyRhNqYou unwield your +3 falchion of freezing.  Your +3 falchion of freezing stops glowing.yRh7≈.§§≈_§§§yRhm+10.1 (1yRh:_yRh~ _Found a long sword. _Items here: ))) [[[. yRh_O - a +2 short sword; P - a +3 great sword  You unwield your +3 falchion of freezing.r +3 falchion of freezing stops glowing. yRh(_P - a +3 great sword (weapon){Rh/{Rhh0{Rh1{Rh6{Rh6|10/25=Reap {Rh!;{Rh>n _Your reaping aura is weakening.{Rhl>{RhU@{RhC{RhDW1=={RhE{RhH{RhH{RhJ{RhN,{RhP{Rh1T{Rh{T^2=={RhUV{RhZ?{Rh]{Rhuai _Your reaping aura expires.{RhaU13=={Rha{Rhd{Rhg,{Rhj{RhFo{Rho{RhPs{RhOx{Rhxj4=={Rh{{Rh{Rh{RhՁ{Rh,{Rh{Rh{Rhj5=={RhŎ{Rhh,{Rh {Rh{Rhj6=={Rh͝{Rh{RhJ{Rh {Rhԧ,{Rhn{Rhj7=={Rh${Rhî{Rh{Rh@{RhX{Rh,{Rhݹ{Rh{Rh۾j8=={Rh{Rh{Rh{Rh{Rh{Rh#%9{RhOE=={Rhd{Rh{Rhs{Rh{RhB{Rh{Rh{RhL20=={Rh{Rh{Rh~,{Rhs{Rh1=={Rh?,{Rh{Rh{Rh,#2{RhcE=={Rhs{Rh>,{Rh {Rh {Rh {Rh {Rh{Rhh3=={Rh{Rh{Rh{Rh(4=={Rh,,{Rh-{Rh1{RhM1#5{Rht1E=={Rhc3{Rh;4 _Magic restored.{Rh ?{Rh?{RhA{Rh:D{Rh:W{Rh\O={RhVd{RhsB  You see here a +0 long sword.{Rh ### ## ... .# #.#...{Rhy ##.##.## ...... #.##.#..##.##.##.# .......@)..# {Rhk########..#  ##.#####..#{RhՇ #..[.)..... {Rh##.≈≈≈≈≈≈≈≈≈ ####..≈§§§....≈{Rhk   wyvern (asleep) #.....§§≈§§≈≈.≈ #.##..≈.≈..§≈.≈{RhB # #..≈§≈._.≈.≈.{Rh)r54.1 (44.0).≈_{Rh+5.1 (45{RhA:_{Rh[Y _A wyvern comes into view.}Rh<8   ### ##   ... .#   #.#...  # ##.##.##  #.# ......  9. #.##.#  .##.##.##.#  .)..#  .k#..#   ##.#####..#   #..[.).....   ##.}Rh9≈   ####..≈§§.....≈   #.....§§≈§≈≈≈.≈9   gargoyle (dormant)   #.##..≈.≈..§≈.≈   # #..≈§≈._.≈.≈.}RhqM8_}RhO06.1 (1.0)}Rh$X:_}Rh`[v _A gargoyle comes into view. It is wielding a +0 flail.~Rh  ## ### ##  .. ... .#  #. #.#...   # #.##.##.##   #.##. ......  ~Rh## 9.. #.##.#  #...##.##.##.# .)..# #.k#..# ~Rh% ##.#####..#   #..[.).....   ##.≈   ####..≈§§.....≈  ~Rh3 #.....§§≈§≈≈≈.≈   #.##..≈.≈..§≈.≈   # #..≈§≈._.≈.≈.~Rh,~Rh.99_~RhN=7Soul Splinter~Rh8_~RhRh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhRh Pokesalot the Thaumaturge  ## ### ##Deep Elf  .. ... .#Health: 48/48 ========================  #. #.#...Magic: 25/25 ========================  # #.##.##.##AC: 5Str: 5  #.##. ......EV: 15Int: 25  # .9. #.##.#SH: 0Dex: 32  #...##.##.##.#RhXL:  9 Next: 67% Place: Dungeon:8  .......@..)..#Noise: ---------  Time: 7357.1 (0.0)  #.k########..#P) +3 great sword  ##.#####..#Cast: Soul Splinter  #..[.).....-GClaw  ##.≈≈≈≈≈≈≈≈≈  ####..≈§§.....≈k   wyvern (asleep)  RhN#.....§§≈§≈≈≈.≈9   gargoyle  #.##..≈.≈..§≈.≈  # #..≈§≈._.≈.≈. _Magic restored.  You see here a +0 long sword. _A wyvern comes into view. _A gargoyle comes into view. It is wielding a +0 flail.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh;_Rh}Rh _ _You must harvest more living souls to recharge this spell.Rh  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhkK*_RhRh$  9k.kwandering)_  Flames lash the gargoyle but do no damage.Rh+ `_The gargoyle hurls a stone arrow at you.RhO._RhǶ39-----3--====8.1 (1Rh&_RhO/ _The stone arrow hits you!Rh  Casting: Scorch (safe; 1% risk of failure)  Rh\Confirm with . or Enter, or press ? or * to list all spells.Rhi * (combustible)_Rh Flames lash the gargoyle.  The gargoyle is heavily damaged.Rh O  The gargoyle's fire resistance burns away.Rh- Rh Rh .9..kk_Rh 40=----1----9Rh :_Rh0 0 _The wyvern hisses angrily.Rh]  ## ### ##  .. ... .#  #. #.#...  Rh^U# #.##.##.##  #.##. ......  # ... #.##.#  #...##9##.##.#  .....k..@.)..#  Rh#_a#..#..#  ##.#####..#  #..[.).....  ####..≈§§.....≈  #.....§§≈§≈≈≈.≈  # #..≈§≈._.≈.≈.RhaRhHcRhkO..k9Rhn1=2=-----60Soul SplinterRhvB_RhyRh =  You slice the gargoyle!!Rh RhZ .k_You destroy the gargoyle!Rh<  =82==--1.7 (1.6Soul Splinter _The wyvern bites you. The wyvern misses you.Rh 8_Rh k _Your Necromancy skill increases to level 9!RhZ3  You hit the wyvern but do no damage. The wyvern closely misses you.2=3=-3.3Rh!a:_Rhd> _The wyvern bites you but does no damage.Rh   _  You slice the wyvern!!  The wyvern is severely wounded.4==4====4.8 (1.5Rhj 8_Rhs V _The wyvern barely misses you. x2Rh<  You hit the wyvern.  The wyvern is almost dead.Rh>{6==--6.3Rh:_Rh _The wyvern misses you. The wyvern barely misses you. x2Rh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh:  Pokesalot the Thaumaturge ## ### ##  Deep Elf .. ... .#  Health: 46/48 =======================- #. #.#...  Magic: 21/25 ====================---- # #.##.##.##  AC: 5Str: 5 #.##. ......  EV: 15Int: 25 # ... #.##.#  SH: 0Dex: 32 Rh4#...##.##.##.#  XL:  9 Next: 82% Place: Dungeon:8 .......k@.)..#  Noise: =--------  Time: 7366.3 (0.0) #..########..#  P) +3 great sword ##.#####..#  Cast: Soul Splinter #..[.).....  -GClaw  ##.≈≈≈≈≈≈≈≈≈  ####..≈§§.....≈  k   wyvern #.....§§≈§≈≈≈.≈  #.##..≈.≈..§≈.≈  # #..≈§≈._.≈.≈. _The wyvern misses you. The wyvern barely misses you. x2  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (almost dead)Rh  Pokesalot the Thaumaturge  ## ### ##Deep Elf  .. ... .#Health: 46/48 =======================-  #. #.#...Magic: 21/25 ====================----  # #.##.##.##AC: 5Str: 5  #.##. ......EV: 15Int: 25  # ... #.##.#SH: 0Dex: 32  #...##.##.##.#XL:  9 Next: 82% Place: Dungeon:8  .......*@.)..#Noise: =--------  Time: 7366.3 (0.0)  #..########..#hE HP) +3 great sword  ##.#####..#Cast: Soul Splinter  #..[.).....-GClaw  ##.≈≈≈≈≈≈≈≈≈  ####..≈§§.....≈k   wyvern  #.....§§≈§≈≈≈.≈  #.##..≈.≈..§≈.≈  # #..≈§≈._.≈.≈. _The wyvern misses you. The wyvern barely misses you. x2  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (almost dead)Rhk T  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (almost dead)  You draw life force from the wyvern!Rhr _You kill the wyvern!Rhg O)_Rh  8=2=9=7.3 (1Soul Splinter _You feel life coursing into your body.Rh :_Rh i _Your Fighting skill increases to level 2!Rh   ## ### ##   .. ... .#   #. #.#...   # #.##.##.##   #.##. ......   # ... #.##.#   #...##.##.##.#  .@..)..#  #..#..# Rhr ##.#####..#   #..[.).....   ##.≈   ####..≈§§.....≈   #.....§§≈§≈≈≈.≈  Rh #.##..≈.≈..§≈.≈   # #..≈§≈._.≈.≈.Rh]&_Rh5--8 _Rh:_RhN _You see here a +0 flail.Rhg `   ###### ##  ...... .#  #.##.#...  # #.##.##.##  #.##........  #. ...##.##.# #...##.##.##.# Rh 4)..)..# #..#..#  ##.#####..#  #..[.).....   ##.≈   ####..≈§§.....≈   #.....§§≈§≈≈≈.≈   #.##..≈.≈..§≈.≈  # #..≈§≈._.≈.≈.Rh :_Rh_ G--9 _Rh? 8_Rhk Rh C  ###### ##  ...... .#  #.##.#...  # #.##.##.##  #.##........  #. ...##.##.#  ##...##.##.##.#  ...)..#  ##..#..#  ##.#####..#  #..[.)..... Rh &_Rhf q3==70Rhi B_Rh N _You see here a +0 flail.Rh  ###### ##  ...... .#  #.##.#...  # #.##.##.##  #.##........  #. ...##.##.#  ##...##.##.##.#  .)@.)..#  ##..#..#  ##.#####..#  #..[.).....  # #..≈§≈._.≈.≈._=1 _RhRh, ###### ##  ...... .#  #.##.#...  # #.##.##.##  #.##........ RhR #. ...##.##.#  ##...##.##.##.#  .).@)..#  ##..#..# Rhh ##.#####..#  Rh~#..[.).....   Rhm####..≈§§§§...≈ #.....§§≈§≈RhDK≈≈.≈  Rhj Rhy§.._Rh %2Rh:_RhRh\n?###### ## ...... .# #.##.#... RhnM# #.##.##.## #.##........ #. ...##.##.# ##...##.##.##.# .)..@..# ##..#..# ##.#####..# Rho#..[.)..... ####..≈.......≈#.....§§≈≈≈§≈.≈#.##..≈.§.§§≈.≈# #..≈§≈._.≈.≈.Rh{§§≈§§§≈._Rh~p4==3Rhʼn&_RhS _You see here a +0 long sword.RhZ ###### ## ...... .# #.##.#... # #.##.##.## #.##........ #. ...##.##.# ##...##.##.##.# .).@)..#Rha ##..#..# ##.#####..# #..§.).....  ##.≈§≈ ####..≈.....≈ #.....§§§§§≈≈.≈  #.##..≈.§.§§≈.≈ # #..≈§≈._.≈.≈.RhK[_Rh,4 _Rh-B_RhRh(   ###### ##   ...... .#   #.##.#...   # #.##.##.##   #.##........   #. ...##.##.#   ##...##.##.##.#   .)@.)..#   ##..#..#   ##.#####..#   #..[.).....   ##.≈§≈   ####..≈.......≈   #.....§§§§§≈≈.≈   #.##..≈.§.§§≈.≈   # #..≈§≈._.≈.≈._5==5_Rh^Rh   ###### ##   ...... .#   #.##.#...   # #.##.##.##   #.##........   #. ...##.##.#   ##...##.##.##.#  .@..)..#RhQ  ##..#..#  ##.#####..#   #..[.).....   ##.≈§≈   ####..≈.≈   #.....§§§§§≈≈.≈   #.##..≈.§.§§≈.≈  Rh   # #..≈§≈._.≈.≈.Rh:_RhDRh@6Rht_ _You see here a +0 flail.Rh   ###### ##  ...... .#  #.##.#...  # #.##.##.##  #.##........  #. ...##.##.#Rh  ##...##.##.##.#  )..)..#  ##..#..#  ##.#####..#  #..[.).....   ##.≈§≈   ####..≈.≈   #.....§§§§§≈≈.≈   #.##..≈.§.§§≈.≈  # #..≈§≈._.≈.≈.Rh &_RhW ,7 _Rh # :_Rh& Rh :   ###### ##  ...... .#  #.##.#...  # #.##.##.## ###.##........  #.. ...##.##.#  .##...##.##.##.# .)..)..# #..#..# # ##.#####..#  #..[.).....   ##.≈§≈  ####..≈.≈   #.....§§§§§≈≈.≈   #.##..≈.§.§§≈.≈   # #..≈§≈._.≈.≈. Rh 8_Rh %8Rh8 RhI&  RhJ#. ###### ## .. ...... .# #. #.##.#...  #. #.##.##.##  ###.##..  #......##.##.#RhcLD  #.##...##.##.##.#  #.)..)..# #..#..#  #. ##.#####..# # #..[.).....   ##.≈§≈  ####..≈.≈  #.....§§§§§≈≈.≈  #.##..≈.§.§§≈.≈  # #..≈§≈._.≈.≈Rh\g8_RhqyA=9Rh:_RhRhr   #.####### ##  ......... .#  #.##.##.#...  #.##.##.##.## [m ###.##.  #......##.##.#  #.##...##.##.##.#  #.)..)..#  ####..#..#  #.. ##.#####..  #.. #..[.) #.. ##.≈§ #.. ####..≈. #$. #.....§§§§§≈≈. #.. #.##..≈.§.§§≈.  # #..≈§≈._.≈._80_Rh w+ _Found 20 gold pieces.Rh   #.####### ##  ......... .#  #.##.##.#...  #.##.##.##.##  ###.##........  #......##.##.#  #.##...##.##.##.#  #.)..)..#  ####..#..#  #..# ##.#####  #..# #..[.)  #..# ##.≈§  #..# ####..≈  #$.# #.....§§§§§≈≈  #..# #.##..≈.§.§§≈  # #..≈§RhK._.≈Rh8_Rh%1Rh:_RhRhAoF   #.####### ##  ......... .#  #.##.##.#...  #.##.##.##.##  ###.##........  #......##.##.#  #.##...##.##.##.#  #.)..)..#  ####..#..# Rho #..# ##.#####  #..# #..[.)  #..# ##.≈§  #..# ####..≈  #$.# #.....§§§§§  #..# #.##..≈.§.§§  # #..≈§≈._.Rhy8_RhV}%2Rh38_RhRhJW  #.####### ##......... .#.##.##.#...##.##.#####.##........ # #......##.##.##.##...##.##........)..).####@.######## #..# ##.#####..[.)..-GClaw #..#_ #....≈... _3Rh\ :_Rh,_ Rh; ......... .#.##.##.#...#.#####.##........ # #......##.##.##.##...###.........)..).####..######## #@.# ##.#####..[.)..##.≈§≈≈≈≈-GClaw _#..# #..≈.≈≈≈≈ _4Rh;:_Rh>Rh #.##.##.#...#.#####.##........ # #......##.##.#.##...##........)..).###..######## #..# ##.#####..[.)..Rh##.≈§≈≈≈≈Rh####..≈.....-GClaw _#... #..≈..... Rh__5Rh®:_RhPRhl} #.#####.##........ # #......##.##.#.##...##........)..).###..######## #..# ##.#####..[.)..##.≈§≈≈≈≈####..≈.....$.# #.....§§§§§≈-GClaw _.#.## #..≈≈≈≈≈≈ _6_RhOc ###.##........ # #......##.##.#.##...##........)..).###..######## #..# ##.#####..[.)..##.≈§≈≈≈≈####..≈.....$.# #.....§§§§§≈.##..≈.§.§§ #..≈§≈._.#.# #.###....... RhWRh[%7Rh`8_Rh~aRh+ 9 # #......##.##.#.##...##........)..).###..######## #..# ##.#####..[.)..##.≈§≈≈≈≈####..≈..........§§§§§≈.##..≈.§.§§ #..≈§≈._. #....≈....... # #........... _8Rh=+ r__RhO *9.3 (2RhoP &_RhzR ? _You now have 310 gold pieces (gained 20).Rh" .##...##........)..).###..######## #..# ##.#####Rhv#X..[.)..##.≈§≈≈≈≈####..≈..........§§§§§≈##..≈.§.§§ #..≈§≈._. #....≈...≈.≈≈≈≈Rh##... ...........## Rh,&_Rh.+90.3 (1Rh88_Rhu;Rh ........)..).###..######## #..# ##.#####..[.)..Rh\##.≈§≈≈≈≈####..≈..........§§§§§≈##..≈.§.§§ #..≈§≈._. #....≈....Rh≈.≈≈≈≈#-GClaw ...Rh! Rh)#########.##Rh&9_Rh*%1Rh09_RhL3Rh u ###..######## #..# ##.#####..[.)..##.≈§≈≈≈≈####..≈..........§§§§§≈##..≈.§.§§ #..≈§≈._. #....≈....#≈.≈≈≈≈##.#Rh .... .≈≈≈≈≈#..... #.#Rh 9_Rh %2Rh 7_Rh Rh a  #..# ##.#####..[.)..##.≈§≈≈≈≈####..≈..........§§§§§≈##..≈.§.§§ #..≈§≈._.## #....≈....#≈.≈≈≈≈##.... .#≈≈≈≈≈-GClaw ..... ##...#. #######.### Rh0 Rh 2_Rh %3Rh 7_Rh[ Rhz3..[.)..##.≈§≈≈≈≈####..≈..........§§§§§≈##..≈.§.§§ #..≈§≈._.## #....≈....≈.≈≈≈≈##.#.... .#≈≈≈≈≈... ##.###............ #.............####......#########.## ##...#.# #.#  ##.##.# #######.###..........._4_Rh4Rh`GRhe8 ##.≈§≈≈≈≈####..≈..........§§§§§≈##..≈.§.§§ #..≈§≈._.## #....≈....#≈.≈≈≈≈##.#.... ≈≈≈≈≈#...# ##.###.......#...... #....#.........####### <> #######.###RhTfD RhEm9_Rh_p%5Rht7_RhMx\ _Found a stone staircase leading up and a stone staircase leading down.RhX ####..≈..........§§§§§≈##..≈.§.§§ #..≈§≈._.### #....≈....≈.≈≈≈≈##....##.##≈≈≈≈≈#.@.# ##.###.......#......##....#.Rh....###-GClaw ## ######.#Rh9_RhV%6Rh`9_RhRh u .....§§§§§≈##..≈.§.§§# # #..≈§≈._.### #....≈....≈.≈≈≈≈##....##.##≈≈≈≈≈##...#.##.###.......#..@...##....#.....############.## -GClaw # #......#Rha 9_Rh %7Rh 7_Rh RhR  ##..≈.§.§§# # #..≈§≈._.## #....≈....≈.≈≈≈≈##....##.##.#≈≈≈≈≈##...#.##.###.......##......##....#.....############.##  ##...#.# #.# .-GClaw # #.######Rh 7_Rht %8Rh 7_Rh2 Rhj #..# #.##..≈.§.§§≈ #..# # #..≈§≈._.≈ #..### #....≈. #....# #..≈.≈≈≈≈§ #.##.# #..≈. ##.##.# #..≈ ##...#.##.###. ##......##.# #.# ##......#.##  ##...#.# #.#  ##.##.# #.# ### <> . ##.# Rh%7_RhN%9Rh<9_RhRhF| #..# #.##..≈.§.§§≈. #..# # #..≈§≈._.≈. #..### #....≈. #....# #..≈.≈≈≈≈§. #.##.# #..≈. ##.##.# #..≈ ##...#.##.###. ##......##.RhG # #.###  ##......#.##  ##...#.# #.#  ##.##.# #.# ### <> . ####.# RhNA_RhR'400RhW9_Rh0YRh #..# #.##..≈.§.§§≈.≈ #..# # #..≈§≈._.≈.≈ #..### #....≈.....≈ #....# #..≈.≈≈≈≈§.≈ #.##.# #..≈.≈ ##.##.# #..≈ ##...#.##.###. ##......##.##  #.###  ##......#.##  ##...#.# #.#  ##.##.# #.# ####<> . #####.# _1_RhRh  #..≈§≈._.### #....≈....#....≈.≈≈≈≈§.##.....##.#≈≈≈≈≈≈≈##...#.##.###..........##......##....## ...### ###########.##  ##...#.# #.# RhiC ##.##.# #######.#######-GClaw  #.# ##### Rh 9_Rh? %2Rh >_Rh@ 4 RhD@ ## #....≈....#....≈.≈≈≈≈§.##.....Rhe@ [##.#≈≈≈≈≈≈≈Rh@ f##...#.##.###..........##......##.....## ............### ###########.## RhLA m ##...#@# #.#  ##.##.# #######.###### ####<> ..............#-GClaw  #.# #).). Rh9J RhM %3RhnS RhU RhJ ..≈.≈≈≈≈§##.....##.#≈≈≈≈≈≈≈##...#.##.###..........Rh##......##....## #.........### ##......#########.##  ##...#.# #.#  ##.##@# #######.###### ####<>............... ###########.######-GClaw  #.# ##.### RhSRh<%4RhRh1RhG ##.....##.#≈≈≈≈≈≈≈##...#.##.###..........##......##....## .........### #......#########.##  ##...#.# #.#  ##.##.#########.###### ####@>............... ###########.###### ######.# .....Rh[ #.# #...#RhQ5Rha _There is a stone staircase leading up here.Rh< #.##.# #..≈.≈. ##.##.# #..≈. ##...#.##.###. ##......##.##  #.........Rh/###  ##......##.##  ##...#.# #.#  ##.##.#.# ####<@. #.# ######.#  #......#  #.# # #.# #).). #.# ##.# RhRhVB6 _Rhc _There is a stone staircase leading down here.Rh3 #.##.# #..≈.≈.  ##.##.# #..≈.  ##...#.##.###.  ##......##.##  #........###  ##......#.##  ##...#.# #.#  ##.##.#.#  ####<>  #.#  ######.#  #......#  #.# # #.# #).). 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Rhg#.# ##.# #.# #...# # RhRh(Rh%2RhRhRhfu7#.##.# #..≈.≈. ##.##.# #..≈. ##...#.##.###.  ##......##.##  #.###  ##......#.## ##...#.# #.# ##.##.#.# ####<>. #.# ######.# #......# #.# ##.# #).).#.# ##.#.#.# #...# #.3Rhn#.##.# #..≈.≈. ##.##.# #..≈.  ##...#.##.###........... ##......##.....## #...### ##......#.##  ##...#.# #.# ##.##.#.# ####<>. #.# ######.# #......# #.#######.# ##.# #).).##.# ##.#.##.# #...# #.#Rh^Rh%4RhRh%Rh6KG#.##.# #..≈.≈.  ##.##.# #..≈. ##...#.##.###........... ......##...........## ....### ......##.## # ##...#.# #.# .##.##.#.# #####<>. #.# ######.# Rh$L#......# ##.###### ##.# ##.# #).).##.# ##.#.##.# #...# #.#RhTRhV%5Rhl^Rho`Rh#.##.# #..≈.≈. ##.##.# #..≈. ...#.##.###........... ......##...........## ...### ......##.## # #...#.# #.# . ##.##.#.######<>.#.#######.# #......# ##.###### #.#.# #.#.# #).).##.#.# ##.#.##.#.# #...# #.##.6RhЊ O #.##.# #..≈.≈.  ##.##.# #..≈. ##...#.##.###........... #......##...........##....### #......##.## #...#.# #.#  ##.##.#.#  ####<>. #.Rh # ######.# #......#  #.###### # #.# # #.# #).).## #.# ##.#.## #.# #...# #.##Rh^ Rh1 %7Rh Rh Rh6T #.##.# #..≈.≈. ##.##.# #..≈.  ##...#.##.###........... ##......##...........## #....### ##......##.##  ##...#.# #.#Rh  ##.##.#.#  ####<>. #.Rh# ######.# #......# Rh #.###### #.#  #.# #).).Rh[ #.# ##.#. #.# #...# #.RhRhg%8RhSRhRhu #.##.# #..≈.≈. ##.##.# #..≈. ##...#.##.###...........  ##......##.....##  #...###  ##......#.## ##...#.# #.# ##.##.#.#Rh ####<>. #.# ######.# #......# #.###### #.#  #.# #).). #.# ##.#. #.# #...# #.RhLRh^%9RhlRh—Rh: #.##.# #..≈.≈. ##.##.# #..≈. ##...#.##.###. ##......##.## #.### ##......#.## ##...#.# #.# ##.##.#.# ####<>. #.#Rh* ######.# #......#  #.###### #.#  #.# #).) #.# ##.# #.# #...# #RhRhE&20Rh.Rh\RhO #.##.# #..≈.≈. ##.##.# #..≈. ##...#.##.###. ##......##.## #.### ##......#.## ##...#.# #.# ##.##.RhD#.# ####<>. #.# ######.# #......#  #.###### #.#  #.# #).)Rh #.# ##. #.# #...#Rh:Rh%1Rh Rh"Rh #.##.# #..≈.≈. ##.##.# #..≈. ##...#.##.###. ##......##.## #.### ##......Rh[b#.## ##...#.# #.#Rh ##.##.#.# ####<>. Rh:#.#Rh1 ######.#Rhh #......#  #.######Rh;G #.# RhY #.# #).) #.# ##. Rhtj #.# #...#RhRh %2RhRh:Rh  #.##.# #..≈.≈.   ##.##.# #..≈.   ##...#.##.###.   ##......##.##   #.###   ##......#.##   ##...#.# #.#   ##.##.#.#   ####<>.   #.#   ######.#   #......#  RhR #.######   #.#   #.# #).)   #.# ##.   #.# #...#Rh.bX3Rh  #.##.# #..≈.≈.   ##.##.# #..≈.   ##...#.##.###.   ##......##.##   #.###   ##......#.##   ##...#.# #.#   ##.##.#.#  Rhs ####<>.   #.#   ######.#   #......#   #.######   #.#  RhJ #.# #).)  #.# ##.   #.# #...#RhKRh%4RhӦRhRh#  #.##.# #..≈.≈.  ##.##.# #..≈.  ##...#.##.###.  ##......##.##  #.###  ##......#.##  ##...#.# #.#  ##.##.#.#  ####<>.  #.#  ######.#  #......#   #.######  #.#   #.# #).)  #.# ##.   #.# #...#Rh)Rh+%5Rh]TRh%  #.##.# #..≈.≈.  ##.##.# #..≈.  ##...#.##.###.  ##......##.##  #........###  ##......#.##  ##...#.# #.#  ##.##.#.  ####<  #.  ######.#  #......#   #.###### Rh #.#   #.# #).)  #.# ##.   #.# #...#RhMRh?%6RhRhc _There is a stone staircase leading down here.Rh7l  #.##.# #..≈.≈  ##.##.# #..≈  ##...#.##.###  ##......##.##  #.........###Rh  ##......##.##  ##...#.# #.#  ##.##.#.  ####@>  #.  ######.#  #......#  Rh #.######  #.#   #.# #).)  #.# ##.   #.# #...#RhP-B7 _Rh34Rh6 Rh7S_There is a stone staircase leading up here.RhpRhRhRhRh Rh Rh RhԬ Rh ,8 _Rhr RhE q   #...#  #...#  #....   #.F.# .   #...# ...   #...##....   #......... 7  #.@.   #...###..#   #+###   Rh m  F   sky beast (asleep)   Rh Rh Rhu s.FFRh;?9.0 (1.7Soul Splinter _There is a stone staircase leading up here. _There is a stone staircase leading down here.down here.up _You climb upwards. _down here.Rh.##. ..# .F.# ..##>..........###..##+### #RhRh F.FRhh3300 _RhГRhRh  You hit the sky beast but do no damage. The sky beast hits you.  The open air twists around violently and strikes you.  The sky beast hits you.Rh s30---------=1.5 (1.5RhF Rh K _The open air twists around violently and strikes you!Rh>  You slice the sky beast!!RhE†Rh 2=--------6RhJ-94==3.1 (1.6RhAwSoul Splinter _You kill the sky beast!Rh _Your Spellcasting skill increases to level 11!RhN. ##.  ...# ...##.....Rh>..........###..#+### ##RhRhYY   ice beast (wandering)Rh{3=---40Soul SplinterRhnRh _An ice beast comes into view. _You see here a sky beast corpse.Rh>  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhc7 *Y  combustible)Flames lash the ice beast. The ice beast melts!  The ice beast is heavily wounded.Rh!.Y4=3---====5Rh6RhA _The ice beast's fire resistance burns away.Rh\  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhw * Flames lash the ice beast. The ice beast melts!Rh\m.YRh35=2---6RhRhb _The ice beast is severely wounded.Rhr  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhH T  Flames lash the ice beast. The ice beast melts!RhL C*RhC#&.Rh .6=0---97Soul SplinterRhD5Rh8M _You kill the ice beast!RhH M#... .. ...##....   †.##............>.......  #...###..#RhN 7=1=-----8RhsxM####..#. . .. . ...##.......... ..# †.##......  #.>.........###RhRhh8=----9Rh= Rh Rhƈ |M ....####...#.. . .. .. ..##......#......# ...†.##  #.........#Rh Rh ^9=40Rh Rh3 Rh  ....  #####...  #...#..  #..... .  #.... ... #...# ... #...##. #. #...##. #...# ... #.†.##.....  #.>.......Rh`u #...###..#  RhRh&40=2==1RhRh Rh  ....  #####... # #...#.. .. #..... ... #.... ... #...# ....# #...##.....# #.# #...##.....# #...# ....#Rhc #.†.##.....# #........... #.>......... #...###..# . #+### ## RhsRh]1=2Rh<RhRhB  ......# #####......# #...#...... #......... #.... ... #...# .....#  #...##.....#  #.# Rh #...##.....#  #...# .....#  #.†.##.....#  #......... #.>........ #...###..#.. #+### ###### RhRh02=3==3RhARhRhi |  #......#  #####......##. #...#.. #...... #...... #...##.....#  #...##.....#  #.#  #...##.....#  #...##.....#  #.†.##.....#  #..... #.>.... #...###..#. #+### # Rh Rh8 p4==4Rh RhN$  #......# .. #####......##. #...#. #..... #......  #...##.....# Rhv #...##.....#  #.#  #...##.....#  #...##.....#  #.†.##.....#  #.>..Rh #...###..#....# #+### ## RhRhڍ]5=5RhRhĕRh_ #......# ..#####........#..... #...##.....# ...#..#...###...##.†..............##  RhRh[6=4==6RhRhRhfR #####.......#......#...... ...##.....# #...##.....#...##†.............>....#..#+  7=7Rh^kRhTpRhv & .......#.. #...##.....# #...#....##†#..............#.>.-GClaw #  Rh Rhͧ 8=5==8Rhp Rh Rh) ... ##.....# #..##Rh) ##.†.##..#......@.......>Rh* ..###..#....#+### ########Rh4* Rh1 Rh7 %9Rh>= Rh8? Rh  #.  #.......  #...##.....#  #...##.....#  #..........#  #...##.....#  #...##.....#  #.†.##.....##..  #.  #.>.  #...###..#....#  #+### #########   Rh%  Rh Rh&50RhRhRh  #.  #.............  #...##.....#  #...##.....#  #..........#  #...##.....#  #...##.....#  #.†.##.....##..  #.  #.>.  #...###..#....#Rh4  #+### #########     Rh6==1Rh_  #.  #.............  #...##.....#  #...##.....#  #..........#  #...##.....#  #...##.....#  #.†.##.....##..  #.  #.>.  #...###..#....#  #+### #########     RhRhA=2RhRh_RhD  #.  #.....  #...##.....#  #...##.....#  #..........#  #...##.....#Rh  #...##.....#  #.†.##.....##..  #.  #.>.Rh3  #...###..#....#  #+### ######### Rh<   Rhe RhRh"%3RhRhگRh   #.  #.....  #...##.....#  #...##.....#  #..........#  #...##.....#  #...##.....#Rhd V  #.†.##.....##..  #.  #.>.  #...###..#....#  #+### #########Rh :     Rh& Rh) %4Rh2 Rh m  #.  #.....  #...##.....#  #...##.....#  #..........#  #...##.....#  #...##.....#  #.†.##.....##..  #.RhU   #.>.  #...###..#....#  #+### #########     Rhf Rh( A=5Rh Rh Rh Rh Rh Rh  Rhjb B ##.....# #..##...†.##.....##.............>..###..#....#+### ########Rhb RhZf %6Rh k RhDm RhI##.....# #..##.....†.##.....##.............Rh>..###..#....#+### ########Rh?Rh?%7Rh RhZ '#..#...#...)#....#######RhRh%8RhRhE_ _You open the door. _Found a dagger.Rh&  ..##....†.##.....##.............>........###..#....#### ########.....# ...#).##Rh\ Rh ,9 _Rhm Rh~ Q _There is an open door here.Rh A ..##...†.##.....##.............>........###..#....#'############....# ).#Rh Rh J60 _Rh##†.##.............>....###..#....#'############.....# ).###### RhRhX%1RhRhRhD....# †.##.....##...>...............###..#....RhQ'#############.).....########Rh5JX2Rh܇ M##.......##.....# †.##.....##.......>...............###..#....#############.).  #....##3RhRhȍ RhC_There is an open door here.RhpM##........##.....# †.##.....##.......RhR>..............###..#....'#############...#..#  #...).##RhSRhL,4 _RhRh! Rh UM..........###.........##.....# †.##.....##.>...............###..#....'#############.  #.....#.##Rh|URh7Y%5RhHbRhdRh^H #.  #...##.....#  #...##.....#  #..........#  #...##.....#  #...##.....#  #.†.##.....##..  #.  #.@.  #...###..#....#  #'####  #.....#  #.....# #...).# #....## ###### Rh6 _There is a stone staircase leading down here.Rh,[ M...........##...........##.....# †.##.....##>...............###..#....'#############  #.....###Rh\ ,7 _Rha RhUc Rh8  #.  #.....  #...##.....#  #...##.....#  #..........#  #...##.....#  #...##.....# Rh  #.†.##.....##..  #.  #.>.  #...###..#....# Rh #'############# Rh p #...).# #.Rh= /...## Rh Rh %8Rh Rh. Rhz" #.  #.....  #...##.....#  #...##.....#  #..........#  #...##.....#  #...##.....#  #.†.##.....##..  #.  #.>. Rh6{ #...###..#....#  #'#############  #.....# # RhxRh‡%9Rh0RhݏRhH #.  #.............  #...##.....#  #...##.....#  #..........#  #...##.....#  #...##.....#  #.†.##.....##..  #.  #.>.  #...###..#....#  #'#############  #.....# # 70Rh\Q #. RhD] #.............  #...##.....#  #...##.....#  #..........#  #...##.....#  #...##.....#  #.†.##.....##..  #.  #.>.  #...###..#....#  #'############# RhdRhh%1RhhqRhUsRh #.  #....... Rhz #...##.....#  #...##.....#  #..........#  #...##.....#  #...##.....#  #.†.##.....##..  #.  #.>.  #...###..#....#  #'############# Rh%2Rh Rh Rh  #.  #....... Rhץ b #...##.....# Rhۧ ~ #...##.....#  #..........#  #...##.....#  #...##.....# Rh  #.†.##.....##. #. #.>.Rh'  #...###..#....#. #'#############  #RhS ; Rhs Rho RhO %3RhQ Rhx Rh!M #.  #.......  #...##.....#  #...##.....#  #..........#  #...##.....#  #...##.....# . #.†.##.....##. #. #.>. #...###..#....#.Rh} #'############# RhRh %4RhRhRh #.  #.......  #...##.....#  #...##.....#  #....# Rh  #...##.....# . #...##.....# ..# #.†.##.....##....# #.   #.>. #...###..#....#. #'############# # RhD&RhRh~%5RhRhRh- #.  #.............  #...##.....# # #...##.....# .# #....# ..+ #...##.....# ...# #...##.....# ...#  RhQ#.†.##.....##....# #. #.>. #...###..#....#. #'####### ##     RhRhT%6RhRh'Rh~#. #................##...##.....# ....## #...##.....# .....# #....# .....+ #...##.....# .....# #...##.....# ....# #.†.##.....##....##.#.#.>.#...###..#....#.#'############# # Rh%7RhIRhj S#. #......# #...##.....##....## #...##.....##.....# #..........#......+ #...##.....#......# #...##.....##....# #.†.##.....##....##.#.#.>.#...###..#....#.#'############. Rh X8Rhh=#. #......# #...##.....##....## #...##.....##.....# #.#......+ #...##.....#......# #...##.....##....# #.†.##.....##....##.#.#.>.Rh8i$#...###..#....#.#'##################.#.....# . RhqRhw%9Rh}RhRhb#.  #......#  #...##.....##....##  #...##.....##.....#  #.#......+  #...##.....#......#  #...##.....##....# ##.†.##.....##....##...##.#.>.#...###..#....#.##'############..##.....# .##.....# RhR D# Rh#Rh&80RhRhRh#. #......# #...##.....##....## #...##.....##.....# #.#......+ #...##.....#......# #...##.....##....# ## #.†.##.....##....##...## #.# #.>. #...###..#....#.# #'######..# Rh%1RhY Rh3 RhK. ......# # ...##.....##....## # ...##.....##.....# # .#......+ # ...##.....#......# # ...##.....##....# ### # RhԢ.†.##.....##....##...##.#. .#. .>. ...###..#....#.# '########..# .....# ..# .....# .# ...).# #  RhRhq%2Rh2Rh Rhk  ....# #.##.....##....## #.##.....##.....# #.#......+ #.##.....#......# #.##.....##....# +### #. †.##.....##....##...##.#.#. >.###..#....#.# #########..# # ..#).# .### ## Rh X3RhA  # #. .##.....##....## #. .##.....##.....# #.#......+ #. .##.....#......# #. .##.....##....##+### Rh }#. .##.....##....##...##.#.. #. .###..#....#.#########..# ).# ..### ### RhcC RhB_ B4RhY ## #..# ##.....##....## #. ##.....##.....# #.#......+ #. ##.....#......# #..# ##.....##....##+### . #.. ##.....##....##...##.#.. #. .. ###..#....#.#####.RhP######..# # ...## ...# ).# #..### #### Rh^Rh%5Rh+RhRhd] ..##.. ##.....##....##.. ........+ ##.....#.##....##+### ... ...##...##.... #.. .................... . ###..#....###### #############..# -GClaw #RhRh%6Rh(RhQRh ##.....##....##.. ........+. ##.....#..##....##+### .. .##...##.#.. .................... . ###..#....######. #############..# ..# .#Rhu0;7Rh94Rh5Rh v . ........+Rh {.. ##....#..##....##+### .. .##...##.#.. ........................ ..... ###..#....######. #############@.# ..# #.# )#Rh Rhg %8Rh Rh Rhpi : ........+.. ##.....#...##....##+### ....Rhi  ....##...##.... #.. ........................ .............. ###..#....#.......#####Rhi  #############..# Rh&j ..# #. )# .#RhHj @ ###Rhr Rht %9Rh| RhM###.....# .......+ .........# ...#....##+### .... #.. ##.....##....##...##..... .............#. ..........................#....#.......#####. ################ .. ).##.. .######Rh0RhC90RhxvM# ###.....# ......+ ........# .#.##+### .Rh]y #.. ##.....##....##...##..... .... #. ....................#....#.....@.#####. Rhy################# .. ).###..#RhiQ1RhՐRh$ M.............# ## ###.....# .......+ .........# ..#.##+### . #.. ##.....##....##...##. #. ....................#....#.......#####. ################# ..##...#Rhf+ Rh. %2RhX Rh# #..# #.....##....## #. #.....##.....# # #.#......+ ..# #. #.....#......# ...# #..# #.....##....##+### ....# #.. # #.....##....##...##.#.. .#. ....#....#.#####.######..# # #...# # #...#  3Rh# #..# .....##....## ..# #. .....##.....# ..# #.#......+ ...# #. .....#......# ...# #..##. RhU.....##....##+### ....## #.. #. .....##....##...##.#.. .#. .. #..#....#.#####..#..# # #...# # #...# # ##..# #### RhRh%4RhRhRh]# #..###'##....## ....# #.##.....# ....# #.#......+ ....# #.#......# ....# #..##.##....##+### ....##. #.. #.##....##...##.#.. .#. .@ . ..#....#.#####..#...#  #...#  #...# ##..# @   Joseph (asleep) ####RhRh|%5Rh\#Rh& _Joseph, a Mercenary comes into view. He is wielding a +3 quarterstaff.Rh# #..###'###....## #....# #.##.....# #....# #......##......+ #....# #......##......# +....# . #..##..###....##+####....##.. #.. #..###....##...##.#.. .#. .@. . .#....#.#####..#...# ##...# #...###..# RhRh%6RhRh Rh1 Rh%; k# #..###'###....## #....# #.##.....# #....# #......##......+ #....# .#......##......# +....# .##..##..###....##+####....##..##.. #..###....##...##.#.. ....##. .....#@.# .....# #....#.#####..#.##..# ## #...# ##..# Rh F S7Soul SplinterRhH Rh:+ # #..###'##. .##....## #....# #. .##.....# #....# #......# .#......+ #....# .#......##. .#......# +....# .##..##..##. .##....##+####....##..##.. #..##. .##....##...##.#.. ....#.#. .....#.@.# .....#. ....#.#####..#.#.#..# ### ##...# ##..#  @@launcher)Joseph shouts!  Joseph unwields a +3 quarterstaff. Joseph wields a +0 sling.(((((((Rh6 L...@...Rh7 /===8Rh, Rh { _Joseph shoots a sling bullet. The sling bullet completely misses you.RhV# #..###'##. ##....## #....# .#. ##.....# #....# .#......###' #......+ #....# ..#......##. #......# +....# ..##..##..##. ##....##+####....##..##.. #..##. ##....##...##.#.. ....#.#. .....#.@.# .....#.#.#####..#.#...# #### ###...# ##..# #### ##RhXRh^3@.Rh`/---9RheRhXgRh{ # #..###'##..# #....## #....# ..#. #.....# #....# ..#......###'# ......+ #....# ...#......##..# ......# +....# ..##..##..##..# #....##+####....##..##.. #..##..# #....##...##.#.. ....#..##. .....#..#@..# .....#..##.#####..#.#..#..# #### ####.#...# ##..# #### #.# Joseph unwields a +0 sling. Joseph wields a +3 quarterstaff.=--500 _Joseph completely misses you.Rh:0Rh0%1.6 (1.5RhL8Rh.<l _You closely miss Joseph. Joseph completely misses you.Rhq.. _Joseph completely misses you. _You closely miss Joseph. Joseph completely misses you.  You slice Joseph!!  Joseph is moderately wounded.  Joseph hits you with a +3 quarterstaff!!  Joseph says, "You must be punished! Or... I want to punish you!"Rhs30---------====3.1RhyRh }H _Joseph misses you.Rh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh@>.....##..###'##..# Pokesalot the Thaumaturge #....## #....# ..#........... Deep Elf #.....# #....# ..#......###'# Health: 30/48 ===============--------- ......+ #....# ...#......##..# Magic: 23/26 =====================--- ......# +....# ..##..##..##..# AC: 5Str: 5 #....##+####....##..##.. #..##..# EV: 15Int: 25 #....##...##........#.. ....#..# SH: 0RhAgDex: 32 ....................#. .....#..# XL:  9 Next: 99% Place: Dungeon:7 ................@@..# .....#..# Noise: ====-----  Time: 7503.1 (0.0) ..#.......#####..#...... #..# P) +3 great sword ########..# #### ####.  Cast: Soul Splinter #...# -GClaw  #...# ##..# @   JosephRhA? #####. ##RhFBCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhxBcAiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +3 quarterstaff and wearing a +0 leather armour  (moderately wounded)Rhu .....##..###'##..# Pokesalot the Thaumaturge #....## #....# ..#........... Deep Elf #.....# #....# ..#......###'# Health: 30/48 ===============--------- ......+ #....# ...#......##..# Magic: 23/26 =====================--- Rh ......# +....# ..##..##..##..# AC: 5Str: 5 #....##+####....##..##.. #..##..# EV: 15Int: 25 #....##...##........#.. ....#..# SH: 0Dex: 32 RhA ^....................#. .....#..# XL:  9 Next: 99% Place: Dungeon:7 ................@*..# .....#..# Noise: ====-----  Time: 7503.1 (0.0) ..#.......#####..#...... #..# P) +3 great sword Rhh ########..# #### ####.Cast: Soul SplinterRh >#...#-GClaw #...###..#Rh @   Joseph####Rh #.##Rh Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhA Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineRh Aim: Joseph, wielding a +3 quarterstaff and wearing a +0 leather armour  (moderately wounded)Rh9 Rh97@onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Joseph, wielding a +3 quarterstaff and wearing a +0 leather armour  (moderately wounded)  You draw life force from Joseph!! You feel life coursing into your body!Rh:u25---==--Rh:#4.1 (1RhRh= _Joseph hits you with a +3 quarterstaff!Rh(  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh2m.....##..###'##..# Pokesalot the Thaumaturge #....## #....# ..#........... Deep Elf #.....# #....# ..#......###'# Health: 25/48 ============------------ ......+ #....# ...#......##..# Magic: 20/26 ==================------ ......# +....# ..##..##..##..# AC: 5Str: 5 #....##+####....##..##.. #..##..# EV: 15Int: 25 #....##...##........#.. ....#..# SH: 0Dex: 32 ....................#. .....#..# XL:  9 Next: 99% Place: Dungeon:7 ................@@..# .....#..# Noise: ==-------  Time: 7504.1 (0.0) Rh2q..#.......#####..#...... #..# P) +3 great sword ########..# #### ####.  Cast: Soul Splinter #...# -GClaw  #...# ##..# @   Joseph #####. ##Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +3 quarterstaff and wearing a +0 leather armour  Rh3C(severely wounded)Rhݕ.....##..###'##..# Pokesalot the Thaumaturge #....## #....# ..#........... Deep Elf #.....# #....# ..#......###'# Health: 25/48 ============------------ ......+ #....# ...#......##..# Magic: 20/26 ==================------ ......# +....# ..##..##..##..# AC: 5Str: 5 #....##+####....##..##.. #..##..# EV: 15Int: 25 #....##...##........#.. ....#..# SH: 0Dex: 32 ....................#. .....#..# XL:  9 Next: 99% Place: Dungeon:7 .........Rh.......@*..# .....#..# Noise: ==-------  Time: 7504.1 (0.0) ..#.......#####..#...... #..# P) +3 great sword ########..# #### ####.Cast: Soul Splinter#...#-GClaw #...###..#@   Joseph#####.##Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +3 quarterstaff and wearing a +0 leather armour  (severely wounded)Rh`9 Rh@Confirm with . or Enter, or press ? or * to list all spells.RhAiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +3 quarterstaff and wearing a +0 leather armour  (severely wounded)  You draw life force from Joseph!! You feel life coursing into your body!Rh"19---1==5.1 (1RhRh= _Joseph hits you with a +3 quarterstaff!Rht   Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh_.....##..###'##..# Pokesalot the Thaumaturge #....## #....# ..#........... Deep Elf #.....# #....# ..#......###'# Health: 19/48 =========--------------- ......+ #....# ...#......##..# Magic: 18/26 ================-------- ......# +....# ..##..##..##..# AC: 5Str: 5 #....##+####....##..##.. #..##..# EV: 15Rh;`Int: 25 #....##...##........#.. ....#..# SH: 0Dex: 32 ....................#. .....#..# XL:  9 Next: 99% Place: Dungeon:7 Rh`................@@..# .....#..# Noise: ===------  Time: 7505.1 (0.0) ..#.......#####..#...... #..# P) +3 great sword Rh`########..# #### ####.  Cast: Soul Splinter #...#Rh2a -GClaw  #...# ##..# @   Joseph Rhra3#####. ##RhaCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhb\Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +3 quarterstaff and wearing a +0 leather armour (almostdead)RhQ;.....#Rhh#..###'##..# Pokesalot the Thaumaturge #....## #....# ..#........... Deep Elf #.....# #....# ..#......###'# Health: 19/48 =========--------------- ......+ #....# ...#......##..# Magic: 18/26 ================-------- ......# +....# ..##..##..##..# AC: 5Str: 5 #....##+####....##..##.. #..##..# EV: 15Int: 25 #....##...##........#.. ....#..# SH: 0Dex: 32 ....................#. .....#..# XL:  9 Next: 99% Place: Dungeon:7 ................@*Rh[40m..# .....#..# Noise: ===------  Time: 7505.1 (0.0) ..#.......#####..#...... #..# P) +3 great sword ########..# #### ####.Cast: Soul Splinter#...#-GClaw #...###..#@   Joseph#####.##Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +3 quarterstaff and wearing a +0 leather armour (almostdead)RhFAim  Press: ? - help, Shift-Dir - straight line: Joseph, wielding a +3 quarterstaff and wearing a +0 leather armour (almostdead)  You draw life force from Joseph!  You kill Joseph!Rh   You have harvested enough death to cast Grave Claw an additional time.Rh"8)Rh$&RhL.p.....##..###'##..# Pokesalot the Thaumaturge #....## #....# ..#........... Deep Elf Rh. #.....# #....# ..#......###'# Health: 23/48 ===========------------- ......+ #....# ...#......##..# Magic: 18/26 ================-------- ......# +....# ..##..##..##..# AC: 5Rh.Str: 5 #....##+####....##..##.. #..##..# EV: 15Rh.4Int: 25 #....##...##........#.. ....#..# SH: 0Dex: 32 Rh7/6....................#. .....#..# XL:  9 Next: 116% Place: Dungeon:7 Rh`/C................@)..# .....#..# Noise: ==-------  Time: 7506.1 (1.0) Rh/g..#.......#####..#...... #..# P) +3 great sword ########..# #### ####.Rh/tCast: Soul Splinter#...##...###..#####Rh0H#.##dead)  Rh50You draw life force from Joseph!  You kill Joseph!You have harvested enough death to cast Grave Claw an additional time. RhY0_You feel life coursing into your body.  Your Long Blades skill increases to level 3!Rh1;-You kill Joseph!You have harvested enough death to cast Grave Claw an additional time. _You feel life coursing into your body.  Your Long Blades skill increases to level 3! RhN2t Your Fire Magic skill increases to level 5! have reached level 10!Rh{</  --more--Rh 6/53==710 8% Soul SplinterRh Rh  _Rh/ Rhx 7# Rh٫ #..###'##..# ....## #....# ...#.# .....# #....# ...#......###'#+ #....# ...#......##..#Rh # +....# ..##..##..##..# ....##+####....##..##.. #..##..# Rh@ ....##...##.#.. ....#..#....#. .....#..#.Rh} .@..# .....#..#. .#.#####..#......# #..#Rh? ..# #########.###...# ##...# ###..# Rhx f##### #.#Rh Rh l7=--7 _Rh Rh   Rh Things that are here: _a +3 quarterstaff; a +0 sling; a +0 leather armourRhRhcPick up what? 42/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 sling  b - a +3 quarterstaff Armour (select all with [)Rhc - a +0 leather armour [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Rh  b + a +3 quarterstaff[Enter] accept (1 chosen)RhA: RhA RhH u....##..###'##..## Pokesalot the Thaumaturge ....## #....# ...#...........# Deep Elf .....# #....# ...#......###'## Health: 27/53 ============------------ .....+ #....# ...#......##..## Magic: 18/27 ================-------- .....# +....# ..##..##..##..## AC: 5Str: 5 ....##+####....##..##.. #..##..## EV: 15Int: 25 ....##...##........#.. ....#..#. SH: 0RhI Dex: 32 ...................#. .....#..#. XL: 10 Next:  8% Place: Dungeon:7 ................@..# .....#..#. Noise: ---------  Time: 7507.1 (0.0) .#.......#####..#......# #..## P) +3 great sword #######..# #########.## Cast: Soul Splinter#...###...####..######RhI #..### _You feel life coursing into your body.  Your Long Blades skill increases to level 3!Rh J Your Fire Magic skill increases to level 5! _You have reached level 10!Things that are here: Rh*J ]_a +3 quarterstaff; a +0 sling; a +0 leather armourRhU RhQY M898.1 (1Rh_ Rh~b K _Q - a +3 quarterstaffRhxRh;Inventory: 43/52 slots Hand Weapons (go to first with )) Rh9 P - a +3 great sword (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezingr - a +0 rapier  x - a +3 falchion of freezing  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow  O - a +2 short sword  Q - a +3 quarterstaff Missiles (go to first with ()k - 6 poisoned darts  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistanceE - a +0 cloak [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh   a - a +4 quarterstaff of chaos  n - a +2 whip of freezing  r - a +0 rapierx3 falchion of freezing  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}F0 heavy war axe  G - a +2 hand axe of electrocution  H - a +0 orcbowOshort sword  Q - a +3 quarterstaff Missiles (go to first with () Rh  k - 6 poisoned darts  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance  E - a +0 cloak Jewellery (go to first with "=)  b - an amulet of regeneration (worn) 6%Rh^   y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  L - a +6 ring of dexterity (worn)10Rh&  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  M - a +6 ring of dexterity (worn)3Rh8~  F - a +0 heavy war axe  G - a +2 hand axe of electrocutioni - a +4 ring of protection6RhHand Weapons (go to first with ))  P - a +3 great sword (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezingr - a +0 rapier  x - a +3 falchion of freezing  G - a +2 hand axe of electrocutiontopRh Q - a +3 quarterstaff. A sturdy wooden pole, meant for fighting. Base accuracy: +3 Base damage: 10 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.1; use (s) to set 14.0 as a target for Staves.  At 100% training you would reach 14.0 in about 2.2 XLs.  Current attack delay: 1.2. Rhe \Damage rating: 12 (Base 10 x 87% (Str) x 103% (Skill) + 3 (Ench)). This weapon falls into the 'Staves' category. It is a two-handed weapon. It can be maximally enchanted to +9. You took it off Joseph on level 7 of the Dungeon. Stash search prefixes: {inventory} {Staves} {two-handed} {melee weapon} Rh bMenu/colouring prefixes: identified enchanted melee weapon _________________ Rhӿ “Then Robin he unbuckled his belt,  And laid down his bow so long; RhX ](w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Rh+Inventory: 43/52 slots Hand Weapons (go to first with ))  P - a +3 great sword (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezing  r - a +0 rapier  x - a +3 falchion of freezing  y - a +2 mace Rh&, D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocution  H - a +0 orcbow  O - a +2 short sword  Q - a +3 quarterstaff Missiles (go to first with ()  RhK,`k - 6 poisoned darts  o - a throwing net Rhl,Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5} Rh,i c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistanceRh,*E - a +0 cloak Rh,[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh} a - a +4 quarterstaff of chaos. A sturdy wooden pole, meant for fighting. Base accuracy: +3 Base damage: 10 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.1; use (s) to set 14.0 as a target for Staves.  At 100% training you would reach 14.0 in about 2.2 XLs.  Current attack delay: 1.2. Rh Damage rating: 13 (Base 10 x 87% (Str) x 103% (Skill) + 4 (Ench)). Chaos: Each hit has a different, random effect. This weapon falls into the 'Staves' category. It is a two-handed weapon. It can be maximally enchanted to +9. You took it off Crazy Yiuf on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Staves} {two-handed} {chaos}{melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.RhS Inventory: 43/52 slots Hand Weapons (go to first with ))  P - a +3 great sword (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezing  r - a +0 rapier  x - a +3 falchion of freezing  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocution  H - a +0 orcbow  O - a +2 short sword  Q - a +3 quarterstaff Missiles (go to first with ()  k - 6 poisoned darts  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistanceE - a +0 cloak [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]RhwQ - a +3 quarterstaff. A sturdy wooden pole, meant for fighting. Base accuracy: +3 Base damage: 10 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.1; use (s) to set 14.0 as a target for Staves.  At 100% training you would reach 14.0 in about 2.2 XLs.  Current attack delay: 1.2. Damage rating: 12 (Base 10 x 87% (Str) x 103% (Skill) + 3 (Ench)). This weapon falls into the 'Staves' category. It is a two-handed weapon. It can be maximally enchanted to +9. Rhֿ;You took it off Joseph on level 7 of the Dungeon. Stash search prefixes: {inventory} {Staves} {two-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ “Then Robin he unbuckled his belt, RhU And laid down his bow so long; (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Rh-JRhORhZ....##..###'##..## Pokesalot the Thaumaturge ....## #....# ...#...........# Deep Elf .....# #....# ...#......###'## Health: 28/53 ============------------ .....+ #....# ...#......##..## Magic: 19/27 ================-------- .....# +....# ..##..##..##..## AC: 5Str: 5 ....##+####....##..##.. #..##..## EV: 15Int: 25 ....##...##........#.. ....#..#. SH: 0Dex: 32 ...................#. .....#..#. XL: 10 Next:  8% Place: Dungeon:7 .........RhZ.......@..# .....#..#. Noise: ---------  Time: 7508.1 (0.0) .#.......#####..#......# #..## P) +3 great sword #######..# #########.## Cast: Soul Splinter#...###...####..#######..###Your Long Blades skill increases to level 3!Your Fire Magic skill increases to level 5! _You have reached level 10!Things that are here: _a +3 quarterstaff; a +0 sling; a +0 leather armour _Q - a +3 quarterstaffRh^Rhba9=9.1 (1RhxgRh.j~Fire Magic skill increases to level 5! _You have reached level 10!  Things that are here: _a +3 quarterstaff; a +0 sling; a +0 leather armour _Q - a +3 quarterstaff _You drop a +3 quarterstaff.RhK  ##).  ..##..###'##..##......#.# ...##'+ #....# ...#.....# +....# #+####....##..##.. #..##..####...##........#.. .@..#. .........)..# .....#..#. .#.......#####..#......# #..# #######RhAr#########.#. ##.. # ####.. ### RhRhg30=20=Rh610Rh)Rh-. ##).##...# #.... ..##..###'##.. #....## #....# ...#. #.....# #....# ...#......###'.+ #....# ...#......##...# +....# ..##..##..##.. #....##+####....##..##.. #..##.. #....##...##.#.. ....#..#..#. .....#..#RhP...)..# .....#..# ..#.#####..#......# #..#..# #########.# #...# #...#  ##..#  #### # Rh6Rh{<\1=1Rh2DRhERh.bM.))).... . ##). .....#  ..##..###'##..##..#..... #.....#..#'+ #...#.... ......# +....# ..##..#+####....##..##.. #..# #....##...##....@...#.. ....#.........)..# ..... ..#.......#####..#......# #..#.RhkRh:pT2=2RhwRhyRhjg. #.))). .....# ##).##...# #....# ..##..###'##.. ##....## #....# ...# ##.....# #....# ...#......###' #......+ #....# ...#......##.. #......# +....# ..##..##..##.. ##....##+####....##..##.. #..##.. ##....##...##.#.. ....#......#. .....#....)..# .....#...#.#####..#......# #..#..# Rh#.# #...# #...# ##..# #### #Rh Rhp4=1==3RhRhRhw UM##..##..))). . ##). ......# ##..###'###.... ##.....#Rhʳ #'+ #.#.... #......# +....# ..##..#+####..##.. #..# ##....##...##........#.. ....#. ..................)..# .....#...5=4Rh .##.. #...##. ......# #.))). .....#Rh I ##).##.# #....# ..##..###'## .##....## #....# ...# Rh '.##.....# #....# ...#......### .#......+ #....# ...#......## .#......# +....# ..##..##..## .##....##+####..@.##..##.. #..## .##....##...##Rh .#.. ....#......#. .....#Rh' $..)..# .....#.#.#####..#......# #RhI #..# ##.# #Rhv ....# Rh s #...#  ##..#Rh' Rh- 6=2==5Rh5 Rh= RhH .##.. #...##. ......# #.))). .....# ##).##.# #....# ..##..###'## ..##....## #....# ...# ..##.....# #....# ...#...... ..#......+ #....# ...#......## ..#......# +....# ..##..##..## ..##....##+####.@..##..##.. #..## ..##....##...##.#.. ....#......#. .....#....)..# .....# #....#.#####..#......# ##..# #######.# #...# #...#  ##..#Rh~ j7=6Rh RhRhsj.##.. #.... ......# #.))). .....# ##)..# #....# ..##..###'.##....## #....# ...#.##.....# #....# ...#.......#......+ #....# ...#.......#......# +....# ..##..##...##....##+####@...##..##.. #...##....##...##.#.. ...............#. ...............)..# ..... .#....#.......#####..#......####..# ########.# #...#  #...#  ##..#RhsRhxW38=7RhdRhRhiM ## #....$..#..))) . ##).......# ##..###'##.#.....#+ #.#..........# +@...# #+####..##.. #..###....##...##........#.. ........................#. ...........#.9=3==8 _Found 11 gold pieces.Rh1##.#..#...+....#....'#+###Rh40=9 _You open the door.Rh7N .# .. #....##.. #.. #....$ #.... +.. ......# #.. #... .....#RhN ##)..##... #....# ..##..###'.##....##...##....# ...#.##.....#....#....# ...#.......#......+....#....# ...#.......#......#....@....# ..##..##...##....##+####....##..##.. #...##....##...##Rh'O.#.. ..........#. .......)..# Rh[O.#....#.#####..#.....##..# #####RhOu####.#  #...#  #...#RhORhXRh^1=4==20Rh@fRhriQ _There is an open door here.Rh[/ .# .. #.##.. #... #....$ #. +.........# #.. #... .....# ##)RhqO .##... #....# ..##..###.##....##...##....# ...#.##.....#....#....# ...#.#......+....#....# ...#.#......#...@'....# ..##..##.##....##+####....##..##.. #.##....##...##..#.. .........#. ......)..# #..#....#.#####..#......##..# #########.# # #...# # #...#2=1 _Rh .# .. #.##.. #...##....$ #. +.........# #.. #.........# ##.##...##....# ..##.. #.....##....##...##....# ...# #.....##.....#....#....# ...#.#......+....#....# ...# #.....#......#..@.'....# ..##..## #.....##....##+####....##..##.. # #.....##....##...##........#.. .......#. ...)..# #..#....#.#####..#......##..# #########.# .# #...# .# #...#Rh Rh ^3=2RhRhNRh#......# .. # #......##.. #...##....$ # #. +.........# #. #.........# .##...##....# ..##.. ##.....##....##...##....# ...# ##.....##.....#....#....# ...#.#......+....#....# ...# #Rh܅#.....#......#.@..'....# ..##.. ##.....##....##+####....##..##.. #.....##....##...##........#.. .....#. .)..# ###..#....#.#####..#......# #..# #.# ..# #...# ..# #...#RhERhw45==3Rh<Rh[ #......# .. #......##.. #...##....$ .#. +.........# . #.........# .##...##....# ..##.. .##.....##....##...##....# ...# .##.....##.....#....#....# ...#.#......+....#....# ...# .##.....#......#@...'....# ..##.. .##.....##....##+####....##..##.. .##.....##....##...##........#...#..)..# .###..#....#.#####..#......#..# #. ...# #...# ...# #...#RhRhcT5=4Rh`RhRh'#................#####..#..#RhhRh6=6==5 _You open the door.RhK M   #### .. ###.. #...##....$#+..... #..... .........#Rhͻ 5###...####.....#....#... ...+@...#....# .........#....'....# '####....##..##.. .##.....##....##...##........#...Rh- X......##..#Rh Rh T8=6Rh Rhx=#.........#....#...........'......#....#.........RhRhq9==7RhRRh( _You open the door.RhW+# #......# .. ##### .. # #......##.. #...##....$ # #... +.........# #.. #.........# #...##...##....# ..##..# ##.....##....##...##....# ...#. ##.....##.....#....#....# ...#.#......'.@..#....# ...#. ##.....#......#....'....# ..##..# ##.....##....##'####....##..##.. ##.....##....##...##.......................#. ...........Rh+)..# . ###..#....#.......#####..#......#####..# #.# Rh2Rh650=7==8Rh<Rh>Rh%M ## 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You slice the black bear!!.103.7 (1.6Soul Splinter _You kill the black bear!Rh$9 SM  . #......# .#...# ...+  .# #....####.....   .............#######  #......#######....## Rhx9 #####......##....##...##.......... #..##.....Rh? 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Rh[ @........##Rh[ Rhc Rhi &8Rhp Rhq Rhd M...##.###.....  ....# #....#...## .#Rhe #.# ...+  # #....###... ..#.........................#.............#RhQm Rhq &9Rhw RhKy RhsQM+##...+[....##.#....###.....  ....# #....#...## .##.# ...+ # # #....###..#..........#.........## . ........... Rh6Rh͕'70RhHRhRhC M...########...#.... #+###...+[......#.#....###..... ....# #....Rh{C#...## .##.# ...+ # # #....###...#.#...##....#RhCRhJRhN&1RhTRhURhAFM..[......?. ...########...#..... #+###...+[.........#..#....##.# Rh....# #....##.@.## .##.# ...+#....## ...#...##....##RhRhRh&2RhRh1 _Found a scroll of identify.Rhf RM. .....[.....?. ...########...#... #+###...+[............#...##.# Rh #..@.# #....#...## .###.....# ...+........Rh Rh &3Rh Rh Rhx M #....########. .....[......?. ...########...#..... #+###...+[..........#.....##.# ....## #....#...## .##.....# ...#......Rh &4Rh9 Rh RhM.###.. #....########. .....[.....Rh%?. ...########...#..... #+###...+[..........#.....#Rh"#. ....## #....Rh##...## .###.....Rh$Rh&5RhRhRh)M#...............'.###.. #....########. .....[.....?. ...########...#. #+###Rh)A...+[..#.....##. #....###....#.....##....#Rh1Rh3&6Rh9Rh:RhO #.' .####....##..#### #....# .# .....[.# .?. ...#...# .... #+#### ...+[ .....#....# ..# .....#@...# ## .....#....# # #.....#  #....## #  ##...## .##  #.....# ...# #.....# ...+ #....## ...#  # #....###...#RhRh &7RhT RhP RhF  .####....##..#### ##..............#..[.?.########... #+#### ...+[.#.... ..#. #  #..#....###....#..#..........#RhO RhR &8Rh4Y RhZ Rh  ##..............#...[..?.########..... #+#### ...+[......#.... ..#...... #......  #..###...## .## ###....................#9Rh] #.......... .#..... .....[.#.?.. ...#...#...##+#### ...+[...#....# ..#..#....# ##.#....# # #@....#  #....## # ##...## .## #.....# ...# #.....# ...+ #Rhy....## ...# # #....###...# ..#..........#  .#Rh Rh'80Rh4RhyRhQ.####....##..#.#.#. #....#######...... ......##...... .....[........##...?.. ...########...####+####.+#.#....#..##.#....###......@#....# #RhR##.....#.....# #######....## #. ##...## ## #.....# ...# #.....# ...+ #....## ...# # #....###...# ..#.#Rh[Rh`&1RhgRhjRh   #.............  #. .####....##..  #.#.#.# #....####   #......+ ......   #......# .....[........   #...?..# ...########...   #RhM 8#+####.   #.#....#..   #.#....#   ..#....#Rhy   .....#.....# Rh  #######....## #  RhÆ  ##...## ##  Rh  #.....# ...#   #.....# ...+ Rh  #....## ...#  Rh= l # #....###...#Rh Rh &2Rh RhK RhCk  .#  ##.# # # #............  .#. .####....##..  #.#.#.# #....####   #......+ .....   #......# .....[....   #...?..# ...########  Rh^D8 ##+####   #.#....#.   #.#....#   ..#....#  .....#.....# #######.## RhD ##...## ##  RhD  #.....# ...#  RhD #.....# ...+   #....## ...#RhDRh#MRhQ&3RhWRh^YRhkM#. .# .##.# # # #..........#.#.#.#.#. .###..#.#.#.#.# #....####+....[.....?..# ...##########+###..  #.......#....#...#.......RhORh &4RhRhRhj   .#.....#..# # #.  .# #.#  ##.# # # #.#......... #. .####....##. #.#.#.# #....###  #......+ .....  #......# .....[.... Rhm  #...@..# ...########  ##+####  #.#....#   #.#....#  ..#....# .....#.....# #######.##  ##...## ##  #.....# ...#Rh Rh &5Rh Rhz Rh +6.7 (2Rhɮ Rh : _g - 2 scrolls of identify (gained 1)Rh Rh zInventory: 42/52 slots Hand Weapons (go to first with ))  P - a +3 great sword (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezingr - a +0 rapier RhFC x - a +3 falchion of freezing  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow  O - a +2 short sword RhrbMissiles (go to first with ()k - 6 poisoned darts  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn) Rh z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistanceE - a +0 cloak RhbJewellery (go to first with "=) Rh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]RhQ  g - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.RhnIdentify which item? (\ to view known items) Scrolls (select first with ?)  t - a scroll labelled KEZUID IKOGU  u - 2 scrolls labelled BIOLIACIUC Potions (select first with !) RhYo f - a glowing dark potion  A - a black potion  B - an inky potion  C - 2 coppery potions  K - a fizzy pink potion [?] describe selectedRh Rhm  .#.....#..#. Pokesalot the Thaumaturge  ###........... Deep Elf  .##.#.......... Health: 53/53 ========================  ##.# # # #.#........... Magic: 27/27 ========================  #.#.#.#.#. .####....##. AC: 5Str: 5  #.#.#.#.# #....### EV: 15Int: 25  #......+ ............ SH: 0Dex: 32  #......# .....[...... XL: 10 Next: 10% Place: Dungeon:7 Rh [40m #...@..# ...########. Noise: ---------  Time: 7586.7 (0.0)  #......##+####. P) +3 great sword  #.......#....#Cast: Soul Splinter  #.......#....#  #.......#....#  ##.....#.....#  #######....##  ##...## .##  #.....# ...# _A black bear comes into view.The helpless black bear fails to defend itself.  You slice the black bear!! _You kill the black bear! _Found a scroll of identify. _g - 2 scrolls of identify (gained 1) .#.....#..#. Pokesalot the Thaumaturge  ###........... Deep Elf  .##.#.......... Health: 53/53 ========================  ##hZ m.# # # #.#........... Magic: 27/27 ========================  #.#.#.#.#. .####....##. AC: 5Str: 5  #.#.#.#.# #....### EV: 15Int: 25  #......+ ............ SH: 0Dex: 32  #......# .....[...... XL: 10 Next: 10% Place: Dungeon:7  #...@..# ...########. Noise: ---------  Time: 7586.7 (0.0)  #......##+####. P) +3 great sword  #.......#....#Cast: h CmSoul Splinter  #.......#....#  #.......#....#  ##.....#.....#  #######....##  ##...## .##  #.....# ...#The helpless black bear fails to defend itself.  You slice the black bear!! _You kill the black bear! _Found a scroll of identify. _g - 2 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust.Rh Rh +7.7 (1Rh Rh9  You slice the black bear!! _You kill the black bear! _Found a scroll of identify. _g - 2 scrolls of identify (gained 1) Rh As you read the scroll of identify, it crumbles to dust. _C - 2 potions of lignificationRhARhzPInventory: 42/52 slots Hand Weapons (go to first with ))  P - a +3 great sword (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezingRhmr - a +0 rapier  x - a +3 falchion of freezing  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow  O - a +2 short sword RhUMissiles (go to first with ()k - 6 poisoned darts  o - a throwing net Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance Rh v - a +1 robe of fire resistanceE - a +0 cloak Jewellery (go to first with "=) Rh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh Rh Rh l .#.....#..#. Pokesalot the Thaumaturge  ###........... Deep Elf  .#RhE #.#.......... Health: 53/53 ========================  Rhi b##.# # # #.#........... Magic: 27/27 ========================  Rh G#.#.#.#.#. .####....##. AC: 5Str: 5  Rh G#.#.#.#.# #....### EV: 15Int: 25  Rhݣ #......+ ............ SH: 0Dex: 32  Rh (#......# .....[...... XL: 10 Next: 10% Place: Dungeon:7  Rh@ ,#...@..# ...########. Noise: ---------  Time: 7587.7 (0.0)  Rha #......##+####. P) +3 great sword  Rhͤ <#.......#....#Cast: Soul Splinter  #.......#....#  #.......#....#  ##.....#.....#  #######....##  ##...## .##  Rh #.....# ...#You slice the black bear!! _You kill the black bear! Rh _Found a scroll of identify. _g - 2 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _C - 2 potions of lignificationRh( Rhl Rh9 Rh Rh Rh#.#.######## .#.....#..###  #...# #.###.# # # #.#..........#.#.#.#.#.#.###.#.#.#.#.# #....###+...[..... ...##########+###........###.....#.....#######....###...## .#RhRh+8.7 (1Rh0RhRh   #.#. #.#.....#..#  ###.#  #.# #.#.#  ##.# # #.#.# Rh  #.#.#.#.#.#.####....##  #.#.#.#.# #....  #......+   #..@...# .....[  #......# ...#  #......##+####  Rh  #.#....#   #.#....#  #.#....#  ##.....#.....#Rh9 b  #....##RhY   ##...## .## Rh Rh &9Rh Rhi Rh, M.##.  #.#.######  #.#.....#..### #.#..# #.#.###.# # #.#.#..........Rh- #.#.#.#.#.#.####.#.#.#.# #....##+...[..... ...########  Rh;- s#......##+####Rh`- 7#######....##Rh3 Rh8 '90Rh< RhP> RhC  .##. #.#.#. #[#.#.....#..  ## #.#.#  #.# #.#.#.#  ##.# #.#.#.#  #.#.#.#.#.#.####....  #.#.#.#.# #....  #.@....+  Rha #......# .....[  #......# ...   #......##+####   #.#....#   #.#....#   #.#....#   ##.....#.....#   #....##RhRh>&1RhRhQ% _Found a helmet.Rhb2M #  #.##.  #.#.#.###### #[#.#.....### #.#.#..# #.#.#.###.# #.#.#.#.........#.#.#.#.#.#.###RhcM#.#@#.#.# #....#+...[.... #......# ...#########.....#.RhjRhn&2Rh0tRhfuRhB    # #.  .#.#.#.#####  [#.#.....#  #  #  #Rh........ .#.####.... #.#.#.# # #......+ .....  #......# .....[...  #......# ...######  #.#+####  #.......#....#  #.......#....#  ..#....#RhRh&3RhRhiRhH      # #.  .#.#.#.####  RhI [#.#.....#  #  #  #... .#.#### #.#.#.# # #......+ .....  #......# .....[..  #......# ...#####  #......##+####  #.......#....#   #.#....#Rh'V <4Rh[ Rh\ Rh^,      # #.  F#.#.#.#.#.##  [#.#  #  #  #...  #.#.#### Rh#.#.#.# # #......+ .....  #......# .....[. F   sky beast (asleep)  #......# ...####  #......##+##Rh`##   #.#....#RhصRh;5Soul SplinterRhRh \ _A sky beast comes into view.Rhsk        #  .#.  ## #F#.#.#.#.#.#### #.[# #. #. ##.... #..####.Rh| ##.#.#.#.# # ##......+ ....... #......# .....[.. #......# ...##### #......##+####RhRh &6RhcRhRhR   .  #  #.  #.# #  ..# #.#.  ##.#F#.#.#.#.#.#### #.[# #.RhS  #. ##.... #..####. ##.#.#.#.# # ##......+ ....... RhS #......# .....[... #......# ...######Rhke <7Rhi RhSk Rh Rhu2FF  The helpless sky beast fails to defend itself.  You slash the sky beast!  The sky beast is heavily wounded.Rh c1-=9.2 (1.5Rhj _The sky beast hits you. The air twists around and strikes you.Rhj  You barely miss the sky beast.The sky beast is heavily wounded.The sky beast hits you. The air twists around and strikes you!38-------600.7 _The sky beast hits you. The air twists around and strikes you.Rh?  You miss the sky beast.The sky beast is heavily wounded.Rh A f40=-----2.2RhqH RhJJ V _The sky beast barely misses you.Rh˴  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh}  Pokesalot the Thaumaturge ..  Deep Elf #.#  Health: 40/53 ==================------ # #.#  Magic: 24/27 =====================--- #. #.#.  AC: 5Str: 5 #.# #.#.#. #  EV: 15Int: 25 ..# #.#.#.#.##.  SH: 0Dex: 32 ##.#F#.#.#.#.#.##### XL: 10 Next: 10% Place: Dungeon:7 #.#@#.#.#[#.#.....#. Noise: =--------  Time: 7602.2 (0.0) ##.#.#.#.#.#........ P) +3 great sword #.#.#.#.#.#.#....... Cast: Soul Splinter ##.#.#.#.#.#........ #.#.#.#.#.#.####.... ##.#.#.#.# #.... F  Rh[40m sky beast ##......+ ......... #......# .....[... #......# ...###### _The sky beast barely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (heavily wounded)Rh3 Pokesalot the Thaumaturge ..Deep Elf #.#Health: 40/53 ==================------ ##.#Magic: 24/27 =====================--- #. #.#.AC: 5Str: 5 #.# #.#.#. #EV: 15Int: 25 ..# #.#.#.#.##.SH: 0Dex: 32 ##.#*#.#.#.#.#.##### XL: 10 Next: 10% Place: Dungeon:7 Rh#.#@#.#.#[#.#.....#. Noise: =--------  Time: 7602.2 (0.0) ##.#.#.#.#.#........ P) +3 great sword #.#.#.#.#.#.#....... Cast: Soul Splinter ##.#.#.#.#.#........ #.#.#.#.#.#.####.... ##.#.#.#.# #.... F   sky beast ##......+ ......... #......# .....[... #......# ...###### Rh;_The sky beast barely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (heavily wounded)Rhy9 RhF  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (heavily wounded)  You draw life force from the sky beast! You feel life coursing into your body!Rhg c8====3.2 (1Rh'Rh)V _The sky beast barely misses you.Rh  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh?  Flames lash the sky beast.Rhe*Rho&.Rhx9====3-2====4Soul SplinterRh{Rh}M _You kill the sky beast!Rh  ## ....  .#  ##  #.  # # #.#.   #.#.#.#.####  [#.#.....#  #  ##  #...  .#.#### #.#.#.# # #......+ .....  #......# .....[..RhRht50=----5RhRhRh] !    ## #### #. ......  #.Rh#_ .#  #.#  #.   # # #.#.  #.#.#.#.##  #[#.#  #  #  #...  .#.#### #.#.#.# # #......+ .....RhZe RhEh i1=----6Rh)m Rh o Rh     #### ######  #.. ........  #...#  #.#  #.   # #  #.#.  ##.#.#.#.##  [#.#  #  #  #...  .#.#### #.#.#.# #RhRh2=4=7RhS      #### ######  #.. ........  #.. #.#  #.  #.# #  #..#.  ##.#.#.### #.[ #. RhT#. #.... #..####.RhYRh\T3=8Rh8aRhbRh3       ###########  #.. ........  #. #.#  #.  #.# #  #..#. ##.#.#.#### #.[# #. #. #....RhY;Rh=q5==9RhUCRh ERh)        ############ Rh= #...........  #. #.#  #.  #.# RhĆ #..#. ##.#.#.#### Rh6#.[#Rh7 #.Rh0E #.RhRhX'10RhRhRh          ############# #....@.......Rh E #..#.#.#.#.#. #.#  #. #.#  #..#.  ##RhF i.#.#.###### #.Rhg T[# #Rh .Rh! Rh"" &1Rh( Rh) Rh         # #.[ #..#.#.#.#.#.# #.#.#.#.#.#  #..#.#.#.#.# #.#.#.#.#.#.#Rh U # #..#.#.#.#.#.##.  ###.#.#.#.#.#.#.# #.#.#.#.#[#.#.....#..# ##.#.#.#.#.#.RhR Rh =6==2Rh# Rhp& - _Found a leather armour.Rhϋ  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.0   3%  -2   m + Spellcasting 11.4  43%  +3           b + Maces & Flails   0.1    -3   n + Necromancy9.4  14%  +2   c + Axes   0.0    -2   o + Fire Magic5.1  19%  +1   d + Staves   0.1     0       e + Unarmed Rh)Combat   0.0    -2   p + Evocations   2.7    +1   f + Throwing   0.0     0   q + Shapeshifting   0.0     0           g + Short Blades   3.3     0       h + Long Blades   3.3  11%  -1       i + Ranged Weapons   0.0    +3          h20X    j + Armour1.9   3%  -2      k + Dodging5.3   1%  +2      l + Stealth5.8   6%  +3                      The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_h<m] enhanced|base level  [!] training|cost|targetsRh Rhz 9 Rh Pokesalot the Thaumaturge  Deep Elf  Health: 53/53 ======================== Rh  Rh Magic: 26/27 =======================-  AC: 5Rh2 Str: 5  EV: 15Int: 25  Rh` SH: 0Dex: 32  ##############Rh XL: 10 Next: 12% Place: Dungeon:7  Rh #.....@......[Noise: ---------  Time: 7612.2 (0.0) RhР  Rh #..#.#.#.#.#.#P) +3 great sword Rh  Rh* #.#.#.#.#.#Cast: Soul Splinter Rh  #..#.#.#.#.#  #.#.#.#.#.#.# #  Rhܡ +#..#.#.#.#.#.##.  ###.#.#.#.#.#.#.#######Rh7    #.#.#.#.#[#.#.....#..#   ##.#.#.#.#.#..........  Rh }_The sky beast barely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the sky beast. _You kill the sky beast! 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RhT# #....###...##..####..#>##..##..##.......Z...........########..... ..##....#######....##......#...##Rh\Rh_'10RhdRh:hRh]M.#####..##.#RhT. #..##....##.. ..#.....# . +'...# ###. .#...+#...## .#.##..#Rh(#.<######.# ...+..#.....#.RhP$.  RhQ ...##..#####'##...#..Z. # #....###...##.@####..##>##..##..##.......RhZ .............########......#......Rh*RhWRh&1RhRhRhqM........#####..##.#. #..##....##.. ..#.....# . +'...# ###. .#...+#...## .#.##..##.<######.# ...+..#.....#..   #'##...#..Z. # #....###...##..####..##....>##..##..## .............#.............#....Z#.....RhrD Rh*yRh{&2RhgRhRhX)OM##'#### #...'[....#................#####..##.#. #..##....##.. ..#.....# . +'...# ###. .#...+#...## .#.##..#Rh)T#.<######.# ...+.@#.....#..   #'##...#..Z. # #....###...##..####.. Rh)..#..........#........>##..##..##.#Rh*D Rh:3Rh5&3Rh;Rh=Rhe .##'#### #...'[....#.#....# ........#....##..##...#....# ...##..##....######...#....# .. #..##....##...#.#.....# . +..#......'...#..#....## #..#......#...+.. ##...## .##..#.....##..##.. #.....# ...#..#.....##.< #.....# ...+@.#.....#....# #....## ...##..#####'##...#..Z  # #....###...##..####..##..##..  ..#.#........>##..##...#......#.....########......#Rh  .##....#....##......#....##....##...##.#....'.##..##..#.)))Rh2 <4Rho9 Rh: Rhb s#####....#.....Rhc #.....'##...##.Rhn Rhr (======Rhpr 5Rh~y Rh^| = _As you open the door, it creaks loudly!RhQ.##'#### #...'[....#.#....# ........#....##..##...#....# ...##..##....######...#....# .. #..##....##...#.#.....# . +..#......'...#..#....###### #..#......#...+.. ##...##....##..#.....##..##.. #.....#.....#..#.....##.< #.....#.....@..#.....#....# #....###...##..#####'##...#.. # #....###...##..####..##..##..Rh  ..#..........#........>##..##........#.......#......########......#.##....#....##......#....##....##...##.#....'.##..##..#.RhRhhG------6Rh Rh Q _There is an open door here.Rh.##'#### #...'[....#.#....# ........#....##..##.#....# ...##..##....######.#....# .. #..##....##...#.#.....# . +..#......'...##....###### #..#......#...+ ##...##....##..#.....##..## #.....#.....#..#.....##.< #.....#....@'..#.....#....# #....###...##..#####'##...# # #....###...##..####..##..## ..#..........#........>##..##  .......#.......#  .....########......#.##....#######....##......#.##....##...##.#.'.##..##..#.Rh*Rh.L------7 _RhWRh%Rhf ##'#### #...'[....#.#....# ........#....##..##.#....# ...##..##....######.#....# .. #..##....##...#.#.....# . +..#......'...#.....###### #..#......#...+.##...##....##..#.....##..##.#.....#.....#..#.....##.<##.....#.....@..#.....#....#.#....###...##..#####'##...#.# #....###...##..####..##..##...#..........#........>##..##. .......#.......#. .....########......#.##....#######....##......#.##....##...##.#.'.##..##..#.)8 _There is an open door here.RhRh##'#### #...'[....#.#....# ........#....##..##..#Rhw#....# ...##..##....######..#Rh#....# .. #..##....##...#.Rhn#.....# . +..#......'...#..#Rh*....###### #..#......#...+..#RhL##...##....##..#.....##..##..#Rh^#.....#.....#..#.....##.<#Rhpw#.....#.....'@.#.....#....#.Rhy#....###...##..#####'##...#..ZRh# #....###...##..####..##..##..#..#..........#........>##..##..#Rh<.....#.......#.Rhw.....########......#.##....#....##......#...###....##...##.#...#Rh <'.##..##..#.)RhzRh-9 _Rh1RhRhp_H##'#### #...'[....#.#....# ........#....##..##..##....# ...##..##....######..##....# .. #..##....##...#.#.....# . +..#......'...#..#....###### #..#......#...+..###...##....##..#.....##..##..#Rh!`,#.....#.....#..#.....##.<##.....#.....'.@#.....#....#.#....###...##..#####'##...#..Z. # #....###...##..####..##..##..# ..#.#........>##..##..##......#....Z########......#.##....#....##......#...###....##...##.#...#'.RhO`G##..##..#.))).Rh]lRho'20RhvRhwRhz1>M...########...#.##'#### #...'[....#................#####..##.#. #..##....##.. ..#.....# . +'...# ###....###### .#...+#...##....#.##.......##.<######.#.....'..#.....#..  ...##'##...#..Z. # #....###...##..####..##..##..##.#RhY2&1Rh7Rh9Rh*$M..[.....##..###).#...########...#.##'#### #...'[....#................#####..##.#. #..##....##Rh$V.. ..#.....# . +'...# ###....###### .#...+#...##....#.##.......##.<######.#.....'..#.....#..Rh$#....###...##..#####'##...#..Z.. Rh%B....#Rh,Rhb/&2Rh6Rh7Rh M'.......##..[........#....##..###).#...########...#.##'#### ##...'[....#........RhF ........#####..##.#. #..##....##Rhc g.. ..#.....# . +'...# Rh~ U###....###### .#...+#...##....#Rh !.##...#Rh #.<#######.....#.....'..#.....#....#....Rh D..#.. Rh ...Rh "#####Rh, Rh &3Rh: RhL RhG 4M#.#.#.###....########...# '.......##..[........#....##..###).#...########...#.##'#### ##...'[....#................#####..##.#Rh:H . #..##....##.. ..#.....# . +'...# ###....###### .#...+#...##....#RhfH .##..#.....#.....#..#.....##.<######....RhH RhQ RhU &4Rh[ RhD] Rh!.#.#.#.###....#..##.....#.'.....#....##...##.....[........#....##..###)..##...##...#.....#.##'#### ##...'[....#.#....# ........#....##..##...#....# ...##..##....######...#....# .. #..##....##...#.#.....# . +@.#......'...#..#....###### #..#......#...+.. ##...##....##..#.....##..##.. #.....#.....#..#.....##.< #.....#.....'..#.....#....# #....###...##..#####'##...#..Z  # #....###...##..####..##..##..  ..#.#........>##..##...#.#....RhRh&5RhRhRhy~##..#....##...D.'######D   steam dragon (wandering)Rh7  You open the door.RhMD!Rh`;6Soul SplinterRhRh _A steam dragon comes into view. _Found a fizzy inky potion.Rh ^ ##.#.#.#.###....#..##.....#.'.....#....##...##.....[........#....##..###).##...########...#.....#.##'####. ##...'[....#Rh}^ .#....#.........#....##..##...#....#....##..##....######...#....#....##..##....##...#.#.....#..D!.@..#......'...#..#....##..#......#...+.. ##...##....##..#.....##..##..Rh_  #.....#.....#..#.....##.< #.....#.....'..#.....#....# #....###...##..#####'##...#.. # #....###...##..####..##..##.. ..#.#........>##..##...#.#Rh` Rhi 3D.Rhk -7 _RhVs RhXx Q _There is an open door here.Rh[ m.#.#.#.#.###....#..##......'....#....##...##.....[........#....##..###.##...########...#.....#.##'####....##...'[....#.#....#.........#....##..##.#....#....##..##....######Rh<\ .#....#....##..##....##...#.#.....#.D.!@'..#......'...##....##..#......#...+ ##...##....##..#.....##..## #.....#.....#..#.....##.< #.....#.....'..#.....#....# #....###...##..#####'##...#Rh\ ( # #....###...##..####..##..## ..#.#........>##..##  .#.#Rh^ Rhg :D.Rh&j -8 _Rhw Rhx RhUD#.#.#.#.#.###....#..##.'.#....##...##.....[.#....##...##...########...#.....#.##'####....##...'[....#.#....#.........#....##..##.#....#....##..##....######.#....#..D.##..##....##...# #.....#.....#...@.'..#......'...##....##..#......#...+RhO ##...##....##..#.....##..## #.....#.....#..#.....##.< #.....#.....'..#.....#....# #....###...##..#####'##...# # #....###...##..####..##..## ..#.#.>##..## .#.#RhCRhb8D.Rh&9Rh?Rh} _You see here a fizzy inky potion.Rh[  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhi#.#.#.#.#.###....########..##.... Pokesalot the Thaumaturge ......'...............#....##..## Deep Elf ......##.....[........#....##..## Health: 53/53 ======================== ......##...########...#.....#.... Magic: 25/27 ======================-- ......##'####....##...'[....#.... AC: 5Str: 5 .......#....#.........#....##..## EV: 15Int: 25 .......#....#...D##..##....###### SH: 0Dex: 32 .......#....#....##..##....##...# XL: 10 Next: 12% Place: Dungeon:7 RhE#.....#.....#...@.'..#......'...# Noise: ---------  Time: 7729.2 (0.0) #######....########..#......#...+ P) +3 great sword ##...##....##..#.....##..## Cast: Soul Splinter #.....#.....#..#.....##.<## #.....#.....'..#.....#....# #....###...##..#####'##...# D   steam dragon (wandering)  # #....###...##..####..##..##  ..#..........#........>##..##  ...............#.............#. _You see here a fizzy inky potion.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetRhPAim: a steam dragon (wandering, hasn't noticed you)RhV1#.#.#.#.#.###....########..##.... Pokesalot the Thaumaturge ......'...............#....##..## Deep Elf ......##.....[........#....##..## Health: 53/53 ======================== ......##...########...#.....#.... Magic: 25/27 ======================-- ......##'####....##...'[....#.... AC: 5Str: 5 .......#....#.........#....##..## EV: 15RhWInt: 25 .......#....#...*##..##....###### SH: 0Dex: 32 .......#....#....##..##....##...# XL: 10 Next: 12% Place: Dungeon:7 #.....#.....#...@.'..#......'...# Noise: ---------  Time: 7729.2 (0.0) #######....########..#......#...+ P) +3 great sword##...##....##..#.....##..## Cast: Soul Splinter#.....#.....#..#.....##.<##RhW#.....#.....'..#.....#....##....###...##..#####'##...# D   steam dragon (wandering)# #....###...##..####..##..##..#..........#........>##..##...............#.............#. RhX>_You see here a fizzy inky potion.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a steam dragon (wandering, hasn't noticed you)Rh/Dbound)  Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target  Aim: a steam dragon (wandering, hasn't noticed you)  You unleash the spiteful dead!  The jagged bones skewer the steam dragon.  The steam dragon is lightly wounded.Rh Dcatching breath, bound)The steam dragon is pinned in place!  The last of your harvested death is exhausted. **  The steam dragon breathes steam at you.Rh>KM§@RhRM{======30.2 (1-GClaw RhzTRhhW4 _The ball of steam is repelled.Rh, ,.#.#.#.#.###....#..##.'.#....##..###.....[.#....##..###...########...#.....#.##'####....##...'[....#.#....#.........#....##..##.#....#...D##..##....######.#....#...§##..##....##...#. .....#.....#...§@'..#......'...#.....##..#......#...+.##...##....##..#.....##..##.#.....#.....#..#.....##.<##.....#.....'..#.....#....#.#....###...##..#####'##...#.# #....###...##..####..##..##...#.#.>##..##..#.#.#..§###------1Rh< Rhކ  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Rh * combustible, bound)Flames lash the steam dragon.  The steam dragon is heavily wounded. Rh<##...D§#..§!### Rh^4-====--2 RhZ _The steam dragon's fire resistance burns away.!Rh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!RhtI!RhT.#.#.#.#.###....########..##..... Pokesalot the Thaumaturge .....'...............#....##..### Deep Elf !Rh7U.....##.....[........#....##..### Health: 53/53 ======================== .....##...########...#.....#..... Magic: 24/27 =====================--- .....##'####....##...'[....#..... AC: 5Str: 5 ......#....#.........#....##..##. EV: 15Int: 25 !RhhU......#....#...D##..##....######. SH: 0Dex: 32 !RhUr......#....#..§§##..##....##...#. XL: 10 Next: 12% Place: Dungeon:7 .....#.....#..§!@'..#......'...#. Noise: ====-----  Time: 7732.2 (0.0) !RhU######....########..#......#...+. P) +3 great sword!RhU,##...##....##..#.....##..##. Cast: Soul Splinter#.....#.....#..#.....##.<### -GClaw !Rh V##.....#.....'..#.....#....#.!Rh8V#....###...##..#####'##...#. D   steam dragon (combustible, bound)# #....###...##..####..##..##.!RhV ..#..........#........>##..##................#.............#..Confirm with . or Enter, or press ? or * to list all spells.Flames lash the steam dragon.  The steam dragon is heavily wounded. _The steam dragon's fire resistance burns away.  Casting: Scorch (safe; 1% risk of failure)  !RhV\Confirm with . or Enter, or press ? or * to list all spells.!Rha!RhVd!Rh*l!Rhnp _You must harvest more living souls to recharge this spell."Rh~  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."RhW .#.#.#.#.###....########..##..... Pokesalot the Thaumaturge .....'...............#....##..### Deep Elf .....##.....[........#....##..### Health: 53/53 ======================== "Rh .....##...########...#.....#..... Magic: 23/27 ====================---- .....##'####....##...'[....#..... AC: 5Str: 5 ......#....#.........#....##..##. EV: 15Int: 25 ......#....#...D##..##....######. SH: 0Dex: 32 "Rh X......#....#..§*##..##....##...#. XL: 10 Next: 12% Place: Dungeon:7 .....#.....#..§!@'..#......'...#. Noise: ====-----  Time: 7732.2 (0.0) ######....########..#......#...+. P) +3 great sword "Rh ##...##....##..#.....##..##. Cast: Soul Splinter #.....#.....#..#.....##.<### -GClaw "Rh) E #.....#.....'..#.....#....#. #....###...##..#####'##...#. D   steam dragon (combustible, bound)  # #....###...##..####..##..##.  ..#..........#........>##..##. "Rhy g ...............#.............#..Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (steam, heavily wounded, more vulnerable to fire, bound in  place, chance to affect: 50%)#Rhi.#.#.#.#.###....########..##..... Pokesalot the Thaumaturge .....'...............#....##..### Deep Elf .....##.....[........#....##..### Health: 53/53 ======================== .....##...########...#.....#..... Magic: 23/27 ====================---- .....##'####....##...'[....#..... AC: 5Str: 5 ......#....#.........#....##..##. EV: 15Int: 25 ......#....#...*##..##....######. SH: 0Dex: 32 ......#....#..§§##..##....##...#. XL: 10 Next: 12% Place: Dungeon:7 .....#.....#..§!@'..#......'...#. Noise: ====----- [#RhMj37m Time: 7732.2 (0.0) ######....########..#......#...+. P) +3 great sword##...##....##..#.....##..##. Cast: Soul Splinter#.....#.....#..#.....##.<### -GClaw #.....#.....'..#.....#....#.#....###...##..#####'##...#. D   steam dragon (combustible, bound)# #....###...##..####..##..##...#..........#........>##..##................#.............#..Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#RhjhAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (steam, heavily wounded, more vulnerable to fire, bound in  place, chance to affect: 50%)#Rh9Zweak, ally…)*   soul wisp (summoned)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a steam dragon (steam, heavily wounded, more vulnerable to fire, bound in  place, chance to affect: 50%)  A fragment of the steam dragon's soul is dislodged from its body.#Rh7  The steam dragon looks weaker.  You are engulfed in a cloud of scalding steam.  Your soul wisp is engulfed in a cloud of scalding steam.  Your soul wisp returns to where it belongs.##...§§D)2-=---3.2 (1#Rh#Rh= _The steam dragon is no longer weakened.$Rh .#.#.#.#.###....########..##..... Pokesalot the Thaumaturge .....'...............#....##..### Deep Elf .....##.....[........#....##..### Health: 52/53 =======================- .....##...########...#.....#..... Magic: 23/27 ====================---- .....##'####....##...'[....#..... AC: 5Str: 5 ......#....#.........#....##..##. EV: 15Int: 25 ......#....#...§##..##....######. SH: 0Dex: 32 ......#....#..§D##..##....##...#. XL: 10 Next: 12% Place: Dungeon:7 .....#.....#..§!@'..#......'...#. Noise: =--------  Time: 7733.2 (0.0) ######....########..#......#...+. P) +3 great sword $Rh ##...##....##..#.....##..##. Cast: Soul Splinter #.....#.....#..#.....##.<### -GClaw  #.....#.....'..#.....#....#. #....###...##..#####'##...#. D   steam dragon (combustible)  # #....###...##..####..##..##.  ..#..........#........>##..##.  ...............#.............#..Your soul wisp is engulfed in a cloud of scalding steam.  Your soul wisp returns to where it belongs. _The steam dragon is no longer weakened.  Hit: P) +3 great swordPress: ? - help, Dir - move targetAim: a steam dragon (heavily wounded, more vulnerable to fire, 69% to hit)$RhwJ $$RhK .#.#.#.#.###....########..##..... Pokesalot the Thaumaturge .....'...............#....##..### Deep Elf .....##.....[........#....##..### Health: 52/53 =======================- .....##...########...#.....#..... Magic: 23/27 ====================---- .....##'####....##...'[....#..... AC: 5Str: 5 ......#....#.........#....##..##. EV: 15Int: 25 ......#....#...§##..##....######. SH: 0Dex: 32 ......#....#..§D##..##....##...#. XL: 10 Next: 12% Place: Dungeon:7 .....#.....#..§!@'..#......'...#. Noise: =--------  Time:$RhQN -[40m 7733.2 (0.0) ######....########..#......#...+. P) +3 great sword##...##....##..#.....##..##. Cast: Soul Splinter#.....#.....#..#.....##.<### -GClaw #.....#.....'..#.....#....#.#....###...##..#####'##...#. D   steam dragon (catching breath, combus…)# #....###...##..####..##..##...#..........#........>##..##................#.............#..Hit: P) +3 great swordPress: ? - help, Dir - move targetAim: a steam dragon (heavily wounded, more vulnerable to fire, 69% to hit)  You hit the steam dragon.  The steam dragon is heavily wounded.You are engulfed in a cloud of scalding steam.$RhY *  Press: ? - help, Dir - move targetAim: a steam dragon (heavily wounded, more vulnerable to fire, 69% to hit)  You hit the steam dragon.  The steam dragon is heavily wounded.You are engulfed in a cloud of scalding steam.  The steam dragon breathes steam at you.$Rh  §...§.!@The ball of steam hits you! The steam dragon barely misses you.$Rh 19---------------4=======4.8 (1.6$Rh $Rh ] _The steam dragon completely misses you.%Rh?  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%RhX d.#.#.#.#.###....########..##..... Pokesalot the Thaumaturge .....'...............#....##..### Deep Elf .....##.....[........#....##..### Health: 19/53 ========---------------- .....##...########...#.....#..... Magic: 21/27 ==================------ .....##'####....##...'[....#..... AC: 5Str: 5 ......#....#.........#....##..##. EV: 15Int: 25 ......#....#.§..##..##....######. SH: 0Dex: 32 %Rh (......#....#...D##..##....##...#. XL: 10 Next: 12% Place: Dungeon:7 .....#.....#.§.!@'..#......'...#. Noise: ======---  Time: 7734.8 (0.0) ######....########..#......#...+. P) +3 great sword ##...##....##..#.....##..##. Cast: Soul Splinter #.....#.....#..#.....##.<### -GClaw  #.....#.....'..#.....#....#. #....###...##..#####'##...#. D   steam dragon (catching breath, combus…) # #....###...##..####..##..##.  ..#..........#........>##..##.  ...............#.............#..Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (heavily wounded, catching its breath, more vulnerable to  fire)&RhG.#.#.#.#.###....########..##..... Pokesalot the Thaumaturge .....'...............#....##..### Deep Elf &RhH.....##.....[........#....##..### Health: 19/53 ========---------------- .....##...########...#.....#..... Magic: 21/27 ==================------ .....##'####....##...'[....#..... AC: 5Str: 5 ......#....#.........#....##..##. EV: 15Int: 25 ......#....#.§..##..##....######. SH: 0Dex: 32 &RhI......#....#...*##..##....##...#. XL: 10 Next: 12% Place: Dungeon:7 .....#.....#.§.!@'..#......'...#. Noise: ======---  Time: 7734.8 (0.0) ######....########..#......#...+. P) +3 great sword##...##....##..#.....##..##. Cast: Soul Splinter&RhoI2#.....#.....#..#.....##.<### -GClaw #.....#.....'..#.....#....#.#....###...##..#####'##...#. D   steam dragon (catching breath, combus…)# #....###...##..####..##..##...#..........#........>##..##................#.............#..&RhICasting: Soul Splinter (safe; 1% risk of failure)  &RhIConfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  &RhJPress: ? - help, Shift-Dir - straight lineAim: a steam dragon (heavily wounded, catching its breath, more vulnerable to  fire)&Rh& onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a steam dragon (heavily wounded, catching its breath, more vulnerable to  fire)  You draw life force from the steam dragon!!&Rh90 You kill the steam dragon!&Rhb ....  You feel life coursing into your body.&Rh20=6==----5.8 (1Soul Splinter&Rh&RhD _You are engulfed in a cloud of scalding steam.'Rh%#.#.#.#.#.###....#..##.'.#....##...##.....[.#....##...##...########...#.....#.##'####....##...'[....#.#....#.........#....##..##.#....#....##..##....######.#....#....##..##....##...# #.....#.....#...@§'..#......'...##....##..#......#...+'RhO ##...##....##..#.....##..## #.....#.....#..#.....##.< #.....#.....'..#.....#....# #....###...##..#####'##...# # #....###...##..####..##..## ..#.#.>##..## .#.#'Rh>+"§.'Rh,1=2=------6'Rh3'Rh@%.'RhCb22--7.8 (2'RhI'RhLW _R - a fizzy inky potion)Rh;/3=4=3*Rh ==5=*RhTG7==4==8=9=30=5==1=2=6==34= *RhH5= _You start resting.*RhQ048.8 (11.0)*RhXv7==9.8 (12*Rh^; _Magic restored.*Rh6=*Rhw7=*Rh*Rh838=*Rh*Rh3*Rh4*RhS9==*Rh*Rh4*Rh7:41*Rh(=*Rh*Rh*Rhh2==*Rh*Rh<*Rht?3=*Rh*Rh*Rh*Rh%4*Rh7*RhD*RhK5=*Rhu*Rh*RhYU6=*Rh^*Rh*RhK7=*Rhm*RhA*Rh}U8=*Rh*Rh*Rh59=*Rh*Rhi*RhZ*Rh@50=*Rh*Rh*Rh]*RhK1=*Rh*Rh*RhU2=*Rh=*Rh1_ _You start resting.*RhN-65.8 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 ]RhĘ]Rhɜ%3]Rh ]Rh]Rh , ######'####'#####' '.......#......'... #'......# #####.####...####'####...#### .............#.......'#.....#####...########.# #...# ##! .  ]Rh| ]Rh %4]Rhލ ]RhX ]Rh  '.......#......'... #'# #####.####...####'####...#### .............#.....'#.....#####...#########.# #...# ##! .##...#+#  ]Rh ]Rh %5]Rh7 ]Rh ^Rh#'# #####.####...####'#### .............#...'#.....#####...#########.# #...# ##! .##...#+# ### ###. ^Rh`^Rh%6^Rh~^Rh^Rh|.'......#...#  .####...####..#  '####...####..#  #.....#  '.....#  #.....##....#  ###...########....#  ^Rh#####.# #.....#  # ### #...@.#  # #.....#  .## #...#+##   ####.    ^Rh>,   ^Rh^Rh%7^RhW^Rh^Rh*8.8 (2^Rh^Rhb _N - 2 potions of curing (gained 1)^RhΏ s#.'......#...# #.####...####..# #'####...####..# .#.....# .'.....# .#.....##....# .###...########....# .#####.# #.....# .# ### #..@..# .# #.....# .## #...#+## # ####.      ^Rh ^Rh *9.8 (1^Rh ^Rh ^Rh .#.'......#...# #.####...####..# #'####...####..# .#.....# .'.....# .#.....##....# .###...########....# .#####.# #.....# .# ### #.@...# .# #.....# .## #...#+## # ####. . .. ##   ^Rh' ^Rhϰ &20^Rh3 ^Rhض ^Rh,######.####...####'### ..............#...'#.....#####...#######^RhX,##.# #...# ## ##...#+# ^Rhz,a#### ###.  ^Rh,H.c..####^Rh,c   centaur (asleep) ^Rh,^Rh - ^RhE^RhJ=1Soul Splinter^RhUp _A centaur comes into view._Rh{ E.######.####...####..# .######'####...####..# .#.....# .'.....# .#.....##....# .###...########....# #..#####.# #.....# .# ### #.....# _Rh .# #@....# #...## #...#+## # ####..  .c.# _Rh ...#  ####  _Rhx  _Rh_Rh%2_Rh[_Rh_Rh' ...............#...'#.....#####...######## #..#####.# #. .....# ## # #...##.@.#+## ##### ###... _Rh,.c.#..###_Rh0_RhS%3_Rh_Rh+_Rh#.######'####...####..# .#.....# .'.....# .#.....##....# .###...########....# #..#####.# #.....# #.....# ### #.....# #.....# ##.....# #...## #@..#+##  ##### ####...#  .c.#  ...#  ####        _Rh4_Rh_4Soul Splinter_Rh̨_Rh7_Rh)9.######'####...####..#  #.....#  '.....#  #.....##....#  ###...########....#  #..#####.# #.....#  .....# ### #.....#  .....# ##.....#  #...## #.@.#+##  ##### ####...#  .c.#  ...#  ####   c   centaur (asleep) _Rh^*: _Rh/_Rhj4=5Soul Splinter_Rh|5_Rh6`Rh_######'####...####..#  #.....#  '.....#  #.....##....#  ###...########....#  ..#####.# #.....#  # ### #.....#  # ##.....#  ...## #..@#+##   `Rh####...#  .c.#  ...#  ####     `Rh`Rh%6`Rh`Rhl`Rh. ######'####...#####......'.......#.....#...#############.### .##.@...# ...##...#+# ########...#c.#...#####`Rh`Rh+%7`Rh:`Rh`Rh%.####...####..#  '####...####..#  #.....#  '.....#  #.....##....#  .###...########....#  .#####.# #.....#  `RhS&# ### #.....#  # ##..@..#  ## #...#+##   ####...#  .c.#  ...#  ####        `Rh)`Rh]+_8Soul Splinter`Rh-`Rht/aRh\#.####...####..# #'####...####..# .#.....# .'.....# .#.....##....# .###...########....# .#####.# #.....# .# ### #.....# .# ##.@...# .## #...#+## # ####...#  .c.#  ...#  #### c   centaur (asleep)   aRhԆaRh=9Soul SplinteraRhٓaRh aRhe d' ..............#...'#.....#####...#########.# #...# ## ##aRh 1#..@#+## #### ###... .c.#..#####aRh +aRh;$ aRh5% &30aRh* aRh , dRh  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dRhJ dRhz e######'####...####..#  Pokesalot the Thaumaturge ..............#.....#  Deep Elf ..............'.....#  Health: 53/53 ======================== ........#.....##....#dRhA   Magic: 27/27 ======================== ..###...########....#  AC: 5Str: 5 ..#####.# #.....#  EV: 15Int: 25 ....# ### #.....#  SH: 0Dex: 32 ....###.....#  XL: 10 Next: 16% Place: Dungeon:7 ...###..@#+##dRh h  Noise: ---------  Time: 8030.8 (0.0) ########...#  P) +3 great sword.c.#  Cast: Soul Splinter...#  -GClaw ####dRh    c   centaur (asleep)   _There is an open door here. dRh< _Found a potion of curing. _N - 2 potions of curing (gained 1) _A centaur comes into view.dRhӧ Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dRh dRh dRh  _You must harvest more living souls to recharge this spell.eRh[  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gRh  *c  combustible)Flames lash the centaur.  The centaur is moderately wounded.gRh clauncher, combustible)The centaur's fire resistance burns away.gRhs (((The centaur wields a +0 orcbow. The centaur shoots an arrow.gRh]4 *.@.5--====1.8 (1 _The arrow misses you.hRhd_  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hRhO W######'####...####..#  Pokesalot the Thaumaturge ..............#.....#  Deep Elf ..............'.....#  Health: 53/53 ======================== ........#.....##....#  Magic: 24/27 =====================--- ..###...########....#  AC: 5Str: 5 ..#####.# #.....#  EV: 15Int: 25 hRhP ....# ### #.....#  SH: 0Dex: 32 ....# ##.....#  XL: 10 Next: 16% Place: Dungeon:7 ...## #..@#+##  Noise: ====-----  Time: 8031.8 (0.0) hRhIP #### ####*..#  P) +3 great sword .c.#  Cast: Soul Splinter ...#  -GClaw  hRhP 3####   c   centaur (launcher, combustible)Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (moderately wounded, more vulnerable to  fire, chance to affect: 50%)iRhߘ######'####...####..#  Pokesalot the Thaumaturge ..............#.....#  Deep Elf ..............'.....#iRh6  Health: 53/53 ======================== ........#.....##....#  Magic: 24/27 =====================--- iRh`..###...########....#  AC: 5Str: 5 iRh..#####.# #.....#  EV: 15Int: 25 iRh....# ### #.....#  SH: 0iRhəyDex: 32 ....###.....#iRh  XL: 10 Next: 16% Place: Dungeon:7 ...##iRh"K#..@#+##iRhB  Noise: ====-----  Time: 8031.8 (0.0) ########...#iRhg  P) +3 great sword.*.#iRh  Cast: Soul Splinter...#  -GClaw iRhȚ####   c   centaur (launcher, combustible)iRhB  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineiRhjAim: a centaur, wielding a +0 orcbow (moderately wounded, more vulnerable to  fire, chance to affect: 50%)iRhGniRh0/confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a centaur, wielding a +0 orcbow (moderately wounded, more vulnerable to  fire, chance to affect: 50%)  The centaur resists with significant effort.iRh#C(iRh'.iRh (((The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.iRhQ.@.iRhS49--5iRhj====-2.8 (1iRhiRhK _The arrow misses you.lRh  lRhCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lRh lRh ######'####...####..#  Pokesalot the Thaumaturge lRh4 ..............#.....#  Deep Elf ..............'.....#lRhk   Health: 49/53 ======================-- ........#.....##....#lRh   Magic: 25/27 ======================-- ..###...########....#lRh   AC: 5Str: 5 ..#####.# #.....#lRh   EV: 15Int: 25 lRh ....# ### #.....#  SH: 0Dex: 32 lRh0 M....###.....#lRh   XL: 10 Next: 16% Place: Dungeon:7 ...###..@#+##  Noise: ===------  Time: 8032.8 (0.0) ########...#lRh   P) +3 great sword.c.#  Cast: Soul SplinterlRh i...#  -GClaw ####lRh    c   centaur (launcher, combustible)lRh# 7  lRhE lfire, chance to affect: 50%)  The centaur resists with significant effort.  lRhd zThe centaur shoots an arrow. The arrow hits you. 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Rh" Rhj =# ### #...#  # #.#########.###  ...##....#...#  #..##....#.............#  #..#..........#  #..'.##....##..#  ...##....######'#####..#  Rhk "...##....##..##.....>..#  #..##.....'...Z.#  .....#.#   #....##..##.#   #....##..##.#  .....#....#  #..##.....#....#  #...#.....+....Rhk #  #..##....##...#  ##..)[##.#  Rhm Rhs D.ZRhx %9Rh~ Rh_ Rh  ### #...#   #.#########.###  ...##....#...#  ..##....#.......#  ..#....Rh #  ..'.##....##..#  ##....######'#####..#  ##....##..##.....>..#  ..##.....'....Z.#  .....#.#  #....##..##.#  #....##..##.Rhi 6#  .....#....#  ..##.....#...#  ...#.....+...#  ..##....##..#  ##..)[##.#  RhD Rh D.ZRh` &60Rh` Rh Rh&x ### #...#  #.###.###  ...##....#...#  .##....#......#  .#..#  .'.##....##..#  .RhKz ,##....######'#####..#  .##....##..##.....>..#  .##.....'.....Z.@....#  .....#.#  #....##..##.#  #....##..##.#  .....#....#  .##.....#...#  #.....+..#  .##....##.#  .##..)[##.#  Rh{ RhK D.ZRh %1Rh Rh Rh ### #...#  #.#.###  ...##....#...#  ##....#..#  #..#  '.##....##..#  ##....######'#####..#  ##....##..##.....>..#  ##.....'......Z.@...#  .....#.#  #....##..##.#  #....##..##.#  .....#...#  ##.....#..#  .#.....+.#  ##....##.#  ##..)[##.#  Rh  Rh D.ZRh %2Rh^ Rh Rh X### #...#  #.#.###  ...##....#...#  #....#...#  ...#  .##....##..#  #....######'#####..#  #....##..##.....>..#  #.....'.Rh LZ.@..#  #.....#.#  #....##..##.#  #....##..##.#  #.....#...#  #.....#.#  #.....+.#  #....##.#  #..)[##.#  Rh& RhƖ D.ZRhZ %3RhD Rhҡ RhM ### #...#  #.##.###  ...##....#...#  ....#....#  ...#  ##....##..#  ....######'#####..#  ....##..##.....>..#  .....'.Z.@.#  .....#.Rh. #  ....##..##.#  ....##..##.#  .....#.#  .....#.#  .....+.#  ....##.#  ..)[##.#  Rh RhD.ZRh%4RhRhRhk## #...#  #.#########.## #####...##....##............##....#####'#######..##.....>'Z.#....##..###.+..RhRh%5RhRh Rh,} #...#  ### #...#  #.Rh}I##.### #...##....#...# #....#....# ....# .##....##..# #....######'#####..# #....##..##.....@..# #.....'.Z..# #.....#Rh~-.# #....##..##.# #....##..##.# #.....#Rh@~<.# #.....#.# #.....+.# #....##.# Rh+Rhވ%6RhRhc _There is a stone staircase leading down here.RhRhRhgRh_Rh,7 _RhRh59  You climb downwards.Rhq D    ###   ..#   #$#   #.#   #.#   #.#   #.#  Rhgr +8 #@#   #.#   #.#   #.#   #.#   K.#  K   kobold (asleep) ###      Your mindless puppet stays behind to rot.Rhs Rh} Rh D8.6 (1.8Soul SplinterRhd Rh, _Level annotation: 2 transportersFound 4 gold pieces. _There is a stone staircase leading up here.Rh( ###..#$.<K##Rh Rh 290 _RhRh?Rh6..#$.<.K##RhHRh{K.KRhE====70Rh<Rh= _The kobold shouts! You hear a shout! x5Rho#$.<.K..###RhkRhTZ===-1RhtRhL _The kobold misses you.Rh l---3.1 (1.5Rh Rh y _You barely miss the kobold. The kobold hits you but does no damage.Rh ;  You slice the kobold!!Rh Rh Y  You kill the kobold!Rh Rh B--4.6Rh Rh& u _A kobold comes into view. It is wielding a +0 dagger.RhRh: KK 2 kobolds (1 missile)You closely miss the kobold. The kobold hits you but does no damage.6.1RhRhFs _A kobold comes into view. It is wielding a +0 whip.Rh4w  You slice the kobold!!  You kill the kobold!Rh< )   kobold (You have harvested enough death to cast Grave Claw an additional time.Rh@?((Rh:RhQ@K.Rh27.6RhkRhG _The kobold throws a stone. The stone is repelled.Rh"  You hit the kobold.  The kobold is heavily wounded.RhR(9.1RhRhL _The kobold misses you.RhU  You hit the kobold but do no damage.The kobold is heavily wounded.Rh, 52-Rhs "80.6Rhi Rh a _The kobold hits you with a +0 whip. The kobold hits you but does no damage.Rh  You closely miss the kobold.The kobold is heavily wounded.3=2.1RhRhS _The kobold barely misses you.Rhu  You closely miss the kobold.The kobold is heavily wounded.Rhm0--3.6Rhw _The kobold barely misses you. The kobold hits you with a +0 whip.Rh  You closely miss the kobold.The kobold is heavily wounded.Rha1=-5.1RhRhp= _The kobold hits you but does no damage.RhQ  You closely miss the kobold.The kobold is heavily wounded.RhS s3==6.6RhX Rh+\ Z _The kobold completely misses you. x2Rh(8  You hit the kobold.Rhf)Rhd8.2 (1.6Soul SplinterRhRh J _You kill the kobold!Rhd.<..KK......########KK 2 kobolds (1 missile, wandering)Rh  2 kobolds come into view.Rhe  KKKKK 3 kobolds (2 missiles)The kobold shouts! You hear a shout! x2RhX"I=90Soul SplinterRh!*RhO _A kobold comes into view. It is wielding a +0 dagger. _Items here: ( ))) ††.Rh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhjRhk,RhflRhNv3 MKKKK K   kobold brigand (missile, wandering)You call upon the dead to rise.Rhw3----=90Reap RhxRh~Rhn  A kobold brigand comes into view. It is wielding a +0 dagger and quivering _poisoned darts.Rh  #.#  #.#  #.# Rh=  #<#  #.#  #.#  #.# ########)# .KKKK..@.#Rhp U ########## Rh 4      RhRhXRh(j.KKKKj   gnoll (polearm)KKK 3 kobolds (2 missiles)RhK=---1Rh%Rh15s _A gnoll comes into view. It is wielding a +0 spear.Rh# J  Casting: Animate Dead (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh *, 1 combustible)Flames lash the kobold.  RhKThe kobold is moderately wounded.Rh߯M  The kobold's fire resistance burns away.RhgRhRhRhnRh.j.KKKKK)Rh2-----====2RhRhPB _The kobold brigand shouts! You hear a shout!Rh?  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh [  Flames lash the kobold. The kobold is burned terribly!Rhk c* 2 kobolds (missiles)Rh RhR  You kill the kobold!Rh .j.KKKRh _0---3Rh Rh ' _You hear a shout!Rhj  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh4<  Flames lash the kobold.Rh9*   kobold (missile)Rh] v  You kill the kobold!The dead are walking!RhR< .jKZ, ally target)Z   kobold zombie (minion)You hear a shout!  The kobold hits you but does no damage.RhQb19---4Rh{$Rh'R _The kobold brigand hits your kobold zombie with a +0 dagger.RhJ  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh <  Flames lash the kobold.Rh *Z   kobold zombie (minion)Rh  Z, ally target)Z 2 kobold zombies (minion)You kill the kobold!The dead are walking!Rh 7--5Soul SplinterRh Rh j _The kobold brigand barely misses your kobold zombie.RhR  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh Rh# Rh Rh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Rh!>  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhLRhC Your spells (cast)TypeFailure Level  a - Soul SplinterRhNecromancy1% 1 b - Grave ClawNecromancy1%2  c - Vampiric DrainingNecromancyRh٤1% 3 d - Animate DeadNecromancy1%4 Rh e - Curse of AgonyNecromancy4% 5  f + ScorchRh4FireRht1% 2 Select a spell to cast[!]/[I] toggle spell headersRhpRh Rh#.#  Pokesalot the Thaumaturge#.#  Deep Elf#.#  Health: 53/53 ========================#<#  Magic: 17/27 ===============---------#.#  AC: 5Str: 5#.#  EV: 15Int: 25#.#  SH: 0Dex: 32########)#Rh  XL: 10 Next: 18% Place: Dungeon:8...jKZZ@.#  Noise: ====-----  Time: 8195.2 (0.0)##########  P) +3 great sword  Cast: Soul Splinter  Reap    K   kobold brigand (missile, ally target)  j   gnoll (polearm)  ZZ 2 kobold zombies (minion) RhS_The kobold brigand barely misses your kobold zombie.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhRhef#.#  Pokesalot the Thaumaturge#.#  Deep Elf#.#  Health: 53/53 ========================#<#  Magic: 17/27 ===============---------#.#  AC: 5Str: 5Rh#.#  EV: 15Int: 25#.#  SH: 0Dex: 32########)#  XL: 10 Next: 18% Place: Dungeon:8...jKZZ@.#  Noise: ====-----  Time: 8195.2 (0.0)##########Rh;   P) +3 great sword  Cast: Soul Splinter  Reap    K   kobold brigand (missile, ally target)Rh V  j   gnoll (polearm)  ZZ 2 kobold zombies (minion) _The kobold brigand barely misses your kobold zombie.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Rh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh! #.# Pokesalot the Thaumaturge #.# Deep Elf #.# Health: 53/53 ======================== #<# Magic: 15/27 =============----------- #.#Rhv" AC: 5Str: 5 #.# EV: 15Int: 25 #.# SH: 0Dex: 32 ########)# XL: 10 Next: 18% Place: Dungeon:8 ...jKZZ@.# Noise: ====-----  Time: 8195.2 (0.0) Rh"########## P) +3 great sword  Cast: Soul Splinter  Reap Rh"  K   kobold brigand (missile, ally target) Rh,# j   gnoll (polearm)  ZZ 2 kobold zombies (minion)Casting: Scorch (safe; 1% risk of failure)  Rh#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (ally  target)Rh#.#  Pokesalot the ThaumaturgeRhIY#.#  Deep Elf#.#  Health: 53/53 ========================#<#  Magic: 15/27 =============-----------#.#  AC: 5Str: 5#.#  EV: 15RhInt: 25#.#  SH: 0Dex: 32########)#Rh%  XL: 10 Next: 18% Place: Dungeon:8...j*ZZ@.#Rh  Noise: ====-----  Time: 8195.2 (0.0)##########  P) +3 great sword  Cast: Soul SplinterRh4.  Reap    K   kobold brigand (missile, ally target)  j   gnoll (polearm)  ZZ 2 kobold zombies (minion)Rhc Casting: Scorch (safe; 1% risk of failure)  Rh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetRhrAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (ally  target)Rhs ,…)Press: ? - help, Dir - move target  Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (ally  target)  You unleash the spiteful dead!  The jagged bones skewer the kobold brigand!  The kobold brigand is heavily wounded.RhM KThe kobold brigand is pinned in place!  The last of your harvested death is exhausted.RhTO  The kobold brigand throws a poisoned dart.RhO  The poisoned dart hits your kobold zombie!Rh==--6.2 (1-GClaw RhRh@T _Your kobold zombie hits the kobold brigand but does no damage.Rh`  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh Rh #.#  Pokesalot the ThaumaturgeRh #.#  Deep Elf#.#  Health: 53/53 ========================#<#  Magic: 15/27 =============-----------#.#  AC: 5Str: 5Rh_ 6#.#  EV: 15Int: 25#.#  SH: 0Rh Dex: 32########)#  XL: 10 Next: 18% Place: Dungeon:8Rh ...jKZZ@.#  Noise: ==-------  Time: 8196.2 (0.0)Rh ##########  P) +3 great swordRh   Cast: Soul Splinter  Reap -GClaw  RhZ t  K   kobold brigand (missile, ally target,…)  j   gnoll (polearm)  ZZ 2 kobold zombies (minion) The last of your harvested death is exhausted.The kobold brigand throws a poisoned dart.  Rh  UThe poisoned dart hits your kobold zombie! _Your kobold zombie hits the kobold brigand but does no damage.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh Rh Rh Rh p _You must harvest more living souls to recharge this spell.Rh )The kobold brigand hits your kobold zombie with a +0 dagger.Rh c6=--7.2 (1Rh Rh j _Your kobold zombie barely misses the kobold brigand.RhCMy  The kobold brigand barely misses your kobold zombie.Rh N@--8RhzSRh,Wj _Your kobold zombie barely misses the kobold brigand.Rhd a  The kobold brigand hits your kobold zombie with a +0 dagger.Rhd Rhf e  Your kobold zombie is destroyed!Rhn 5j..jKZ)j 2 gnolls (1 polearm)   kobold zombieRhp r7==9Rhw Rh r _A gnoll comes into view. It is wielding a +0 whip.RhRh4a  The kobold brigand hits your kobold zombie with a +0 dagger!Rh.j.jK))RhG=200Soul SplinterRhRhV _Your kobold zombie is destroyed!RhY  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh/ D #.# Pokesalot the Thaumaturge #.# Deep Elf #.# Health: 53/53 ======================== #<# Magic: 16/27 ==============---------- #.# AC: 5Str: 5 RhQ U#.# EV: 15Int: 25 #.# SH: 0Dex: 32 ########)# XL: 10 Next: 18% Place: Dungeon:8 .j.jK**@.# Noise: =--------  Time: 8200.2 (0.0) ########## P) +3 great sword  Cast: Soul Splinter  Reap -GClaw   K   kobold brigand (missile)  jj 2 gnolls (1 polearm)Rh‘ XCasting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, chance to affect: 50%)Rh<#.#  Pokesalot the Thaumaturge#.#  Deep Elf#.#  Health: 53/53 ========================#<#  Magic: 16/27 ==============----------#.#  AC: 5Str: 5#.#  EV: 15Int: 25#.#  SH: 0Dex: 32########)#  XL: 10 Next: 18% Place: Dungeon:8.j.j*))@.#  Noise: =--------  Time: 8200.2 (0.0)##########  P) +3 great sword  Cast: Soul Splinter hBm Reap -GClaw    K   kobold brigand (missile)  jj 2 gnolls (1 polearm)  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, chance to affect: 50%)Rh, weak, ally t…)*   soul wisp (summoned)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, chance to affect: 50%)  A fragment of the kobold brigand's soul is dislodged from its body.Rh E  The kobold brigand looks weaker.Rh .jjK* The kobold brigand hits your soul wisp with a +0 dagger.Rh d1.2 (1Soul SplinterRhRh@g _Your soul wisp closely misses the kobold brigand.Rhƹ  The kobold brigand hits your soul wisp with a +0 dagger.7=-2RhRhS _Your soul wisp touches the kobold brigand but does no damage.RhV ]  The kobold brigand hits your soul wisp with a +0 dagger.Rh ?-3Rh Rh f _Your soul wisp barely misses the kobold brigand.Rh  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhD  Flames lash the kobold brigand.Rh$t * Rhz Z, 1 ally target)Z   kobold brigand zombie (minion)*   soul wisp (summoned)You kill the kobold brigand!The dead are walking!  You hear a shout!Rh~6-20====4Rh Rh j _The gnoll closely misses your kobold brigand zombie.RhRhzD----5RhLRhP _The gnoll hits your kobold brigand zombie with a +0 spear.Rh* Rh7 3 Mj.jj j   gnoll sergeant (polearm)jdistracted, 1 …) The gnoll hits your kobold brigand zombie with a +0 spear.  A gnoll sergeant comes into view. It is wielding a +0 spear.Rh8 B----6Rh? Rh_M S _Your kobold brigand zombie hits the gnoll but does no damage.RhբRhc .jjjjally target)The gnoll hits your kobold brigand zombie with a +0 spear.Rh(U7=7Rh*RhTi _Your kobold brigand zombie barely misses the gnoll.RhT_  The gnoll hits your kobold brigand zombie with a +0 spear!Rh%8Rh\Rhi _Your kobold brigand zombie barely misses the gnoll.Rh  #.#  #.#  #.#  #<#  #.#  #.#  #.# #)# .jjjZ*@..# #        Rh] ,Rh jjjjdistracted, 1 …) The gnoll hits your kobold brigand zombie with a +0 spear.RhZ r8==9Rh  _Your kobold brigand zombie hits the gnoll. _Items here: ( )) †.Rh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh Rh} #.#  Pokesalot the Thaumaturge#.#  Deep Elf#.#  Health: 53/53 ========================#<#Rh6 u  Magic: 18/27 ================--------#.#  AC: 5Str: 5#.#  EV: 15Int: 25#.#  SH: 0Dex: 32#########)#Rh   XL: 10 Next: 20% Place: Dungeon:8..jjjZ*@..#  Noise: ---------  Time: 8209.2 (0.0)###########Rh 4  P) +3 great sword  Cast: Soul Splinter  Reap -GClaw  Rh   j   gnoll sergeant (polearm)  jj 2 gnolls (1 polearm, 1 distracted, 1 …)  Z   kobold brigand zombie (minion)Rh$   *   soul wisp (summoned) _Your kobold brigand zombie barely misses the gnoll.Rh The gnoll hits your kobold brigand zombie with a +0 spear. _Your kobold brigand zombie hits the gnoll. _Items here: ( )) †.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh5 Rh Rhm" Rh$ p _You must harvest more living souls to recharge this spell.Rh  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhR5 v  Flames lash the gnoll.  You kill the gnoll!Rh: *j   gnollRh  You have harvested enough death to cast Grave Claw an additional time.Rh W j.jjZ, ally target)j 2 gnollsZ 2 zombiesThe dead are walking!Rh8 6--====10.2 (1Rh1! Rh1 r _A gnoll comes into view. It is wielding a +0 whip.Rho   Rh Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh.<Rh=RhERhXH RhH_You can't see any susceptible monsters within range! (Use Z to cast anyway.)Rh_  RhCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh)  #.#  Pokesalot the Thaumaturge #.#  Deep Elf #.#  Health: 53/53 ======================== #<#  Magic: 14/27 ============------------ #.#  AC: 5Str: 5 #.#  EV: 15Int: 25 #.#  SH: 0Dex: 32 #########)#  XL: 10 Next: 20% Place: Dungeon:8 j.jjZZ*@..#  Noise: ====-----  Time: 8210.2 (0.0) ###########  P) +3 great sword  Cast: Soul Splinter  Reap   j  h* 49m gnoll sergeant (polearm, ally target)  jj 2 gnolls  ZZ 2 zombies (minion)  *   soul wisp (summoned)Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (ally  target)Rh #.#  Pokesalot the Thaumaturge#.#  Deep Elf#.#RhR  Health: 53/53 ========================#<#  Magic: 14/27 ============------------#.#Rhr  AC: 5Str: 5#.#Rh  EV: 15Int: 25#.#Rh  SH: 0Dex: 32Rh$_#########)#  XL: 10 Next: 20% Place: Dungeon:8j.j*ZZ*@..#  Noise: ====-----  Time: 8210.2 (0.0)RhF###########  P) +3 great swordRhf  Cast: Soul Splinter  Reap Rh  Rh  j   gnoll sergeant (polearm, ally target)Rh  jj 2 gnolls  ZZ 2 zombies (minion)Rh  *   soul wisp (summoned)RhCasting: Scorch (safe; 1% risk of failure)  RhMConfirm with . or Enter, or press ? or * to list all spells.Rh:Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetRhwoAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (ally  target)RhUgAiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (ally  target)  You unleash the spiteful dead!  The jagged bones skewer the gnoll sergeant!!Rhm@jj 2 gnollsZ   gnoll zombie (minion)   kobold brigand zombie (minion)Rhg  You kill the gnoll sergeant!The last of your harvested death is exhausted.Rh;:  The dead are walking!RhI hjjZh   black bearjj 2 gnolls (1 ally target)ZZ 3 zombiesThe gnoll hits your gnoll sergeant zombie with a +0 whip!Rh?2==--1.2 (1-GClaw RhrRhRh] _A black bear comes into view.RhLRh N5=----2RhTRhWi _The gnoll barely misses your gnoll sergeant zombie.Rh   The gnoll barely misses your gnoll sergeant zombie.Rh9 @--3Rh Rh i _Your gnoll sergeant zombie barely misses the gnoll.RhE^  The gnoll hits your gnoll sergeant zombie with a +0 whip.RhRh>RhLRhN. _RhY  #.#  #.#  #.#  #<#  #.#  #.#  ### #.#Rh   ...?.#)#  #.)..)))Z)@Z..#  #..#  #...  #.# Rh N #     Rh Rhk 6)ZRh ]1=7.2 (1Rh Rh/  _You swap places.  Things that are here: _a +0 dagger; 2 stonesRh8 #.#  #.#  #.#  #<#  #.#  #.#  ### #.#  ...?.#)#  #.)..))))@ZZ..#  #..#  #...  #.#  #     8RhO$Rh(g _You swap places. _You see here a +0 dagger.Rh$u #.#  #.#  #.#  #<# Rhu# #.#  #.#  ### #.#  ...?.#)#Rhug  #.)..)))@)ZZ..#  #..#  #... RhvH #.#  #Rh@v+   Rh\v  RhzRh:Z)Rhp2==9RhnRh[ _Your reaping aura expires. _You see here a +0 spear.Rh. #.#  #.#  #.#  #<#  #.#  #.#  ### #.#  ...?.Rh/#)#  #.)..))@)Z)Z..#  #..#  #...  #.#  #     Rh2Rh3Rh=RZ)Z)Rh1A-50 _Rh&IRhQm  Things that are here: _a +0 spear; a +0 ring mailRhy #.#  #.#  #.#  #<#  #.#Rh z  #.#  ### #.#  ...?.#)#  #.)..)@)Z)Z)..#  #..#  #...  #.#RhXzd  #    Rhz RhZ)Z)1 _RhMRh M _You see here a +0 whip.Rh!_ #.#  #.#  #.#  #<#  #.#  #.#  ### #.#  ...?.#)#  #.)..@)Z)Z))..#  #..#  #...  #.#  #Rh! RhI',Rh0RZ)Z)Rh3l3==2 _Rh@c _You see here a +0 whip.Rh8  #.# #.# #.# #<# #.# #.# ### #.# ...?.#)# #.).@)Z)Z)))..# #..# #... #.# #Rho; Rh"< RhE ^Z)Z)Rh>G ,3 _RhfP RhLR RhRh( #.# #.# #.# #<# #.## #.##. #.#.?.#)# #.)@.Z)Z))))..# #..# #.... #.##. # ...P._..PPRh RhRh* Z)Z)14==4 _Found a bloodstained altar of Trog.Rh^* #.##. #.##. #.##. #<##[ #.# ##. #.##.. #.#.?.#)# #.@.Z)Z)))))..# #..# #....# #.##.#Rhg_ #. ...# .P. ._.. .PP..RhcRhcRhtTZ.Z)Rh^x%5RhuRhg _Found a ring mail. _You see here a +0 club.Rh #.# #.# #.# #.# #.# #.# #<# #[# #.# ##.## #.##... #.#.?.#)# #@)Z.Z))))))..# #..# #....# #.##.# #. ...Rh # .P.. ._... .PP..#Rh,RhQ HZ.Z)Rh,6 _RhRh.Rh M...< #[#  ##.#############....j.... #.......?@###########)#######.Z.Z))))))).. #..############...#.##.##.j   gnoll (polearm, missile)# .P..P..#RhORh;(((((RhcRhRh04..j?@Z)Z.j   gnoll (polearm, ally target)Rh5===7Soul SplinterRhSRh~ _The gnoll throws a throwing net. The throwing net completely misses you.Rhlj  #.# ..# #.# #.# #.# #.# #.# #.# #<# #[# #.# ##.# #.#Rhj .######....j.... #.#.(@.##)##Z)Z.)))))))..# #..# #....# #.##.#Rh/k  #. ... # .P..Rhjk l ._...  .PP..#Rhm Rhn ,Rh{ j.Z.Z.Rh} g-8Soul SplinterRhL Rh _You see here a scroll of teleportation.Rh\!Rh!Rh)-cj.Z)Rh.6==-9Soul SplinterRh8Rh <i _j - 3 scrolls of teleportation (gained 1)RhK  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhG * combustible, ally tar…)Flames lash the gnoll.  The gnoll is severely wounded.Rhqg  The gnoll's fire resistance burns away. The gnoll barely misses you.Rheucj.ZRhfvv4--====60Rh RhHJ _Your gnoll zombie hits the gnoll but does no damage.RhLe  The gnoll completely misses you.RhY:Z)RhZZ=---1RhkRhoJ _Your gnoll zombie hits the gnoll but does no damage.Rhq Rh Z.Z Rh `5=----2Rh Rh m _The gnoll misses you. Your gnoll zombie hits the gnoll.RhZ(Rh'? Z)  The gnoll barely misses you.RhpA%3RhPRhTa _Your gnoll zombie closely misses the gnoll.Rhr Rh S2-6Rh M==4Rh^ Rh E _The gnoll hits you from afar with a +0 halberd.Rhc  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhP Y  Flames lash the gnoll. The gnoll is burned terribly!Rh *Z   black bear zombie (minion)gnollRhc 8)Rh 3=4--====5Soul SplinterRh Rh I _You kill the gnoll!RhV $ #...< #[#  ##.#######.######@.)...... #.......(.Z###########)########Z)..))))))).. #..############..##.#. ... # .P_...RhY Rhd :Z.Rhf D----6Rhv Rhy Rhz#$# .## #.# ..# #.# #.# #.# #.# #.# #.# #<# #[# #.# ##.# #.# .######.@)...... #.# ......(ZZ#)# #.)..)))))))..# #..### #....##.##.# #. ... # .P.. RhcRhGa5=-----7RhRhRh[#$# .## #.# ..# #.# #.# #.# #.# #.# #.# #<# #[# Rh<\#.# ##.##.# .######..@.#.# ......(ZZ#)# #.)..)))))))..# #..## #....#Rhz\#.##.# #. ... # .P.. Rh_Rhm8Z.Rh-n%8Rh?}Rh{  Things that are here: _a +0 halberd; a +0 chain mail; a gnoll corpseRh&  #$# .## #.# ..# #.# #.# #.# #.# #.# #.# #<# #[# #.# ##.# #.# .######.@ZRh M. #.# ......(.Z#)# #.)..)))))))..# #..## #....# #.##.# #. ... # .P.. Rh W ._...Rh RhK=6==9Rh Rh& _You swap places.Rh% $.. $#...< #[#  ##@##############..Z....... #.......(.Z###########)########.)..))))))).. #..############..##.#. ...Rh L# .PRh Rh+:Z.Rh&70RhRhs"Rhfm###.. $#...< #@#  ##.##############.ZZ....... #.......(..###########)Rh(g########.)..))))))).. #..############...###.#. ...RhvRh_Z.1RhRh&R _You see here a +0 ring mail.Rh#... #$##..#<Z.##@########.######..Z............(..###########)########.)..))))))).. Rhh4#..############....# ##.# ... .P..RhRhr7==2RhRh& _You swap places.Rh&# #$##..#<Z.##.########Rhϭ.######.@Z............(..###########)########.)..))))))).. #..############....### ... .P.. ._.RhkRhSL[ZRh%3RhRh(RhG{ . #$# .## #.# ..# #.# #.# #.# #.# #.# #.# #<# #[# #.# ##Z# #.# .######@.Z. #.# ......(..#)# #.)..)))))))..# #..### #....# #.##.# #. ... # .P..  ._...RhӅRh:Z)Rhar8==4RhARh ##..#<[.##Z########.######.Z).............(@.###########)########.)..))))))).. #..############....# ## ... .P.. ._.PP..#RhO- Rh/ J.ZRh2 %5Rh#> Rh)@ Rh[ J .## #.# ..# #.# #.# #.# #.# #.# #.# #<# #[# #.# ##.# #.##.######ZZ). #.##......@..##)##.)..)))))))..# #..# #....# #.##.# #. ... # .P.. ._...  .PP..#Rh" Rh3 G.ZRh5 %6RhrB Rh!w 9=7.2 (2 _o - 2 throwing nets (gained 1)Rh6.## #.# ..# #.# #.# #.# #.# #.# #.# #<# #[# #.# ##.# #.# #.######Z.). #.# #......Z@.##)# #.)..)))))))..# #..# #....# #.##.##. ... # .P.. ._... 8.2 (1 Rh_You swap places.RhR6.## #.# ..# #.# #.# #.# #.# #.# #.# #<# #[# #.# ##.# #.# #.######Z.). #.# #......Z.@##)# #.)..)))))))..# #..#RhΊ #....# #.##.##. ... # .P.. RhtRh :.ZRh՚V20=9RhsRh4RhHd $#...< #[#  ##.##############Z@)....... #........Z.###########)#########.)..))))))).. #..############RhI>..##.#. ... # .P.._...RhVRhWY&80Rh\fRhhRh . #$# .## #.# ..# #.# #.# #.# #.# #.# #.# #<# #[# #.# ##.# #.# #.######Z.@. #.# #.Z.#)# #.)..)))))))..# #..## #....##.##.# #. ... # .P.. Rh cZ.Z.RhW %1Rh/ Rhk2  Rh2  Things that are here: _a +0 halberd; a +0 chain mail; a gnoll corpseRhC . #$# .## #.# ..# #.# #.# #.# #.# #.# #.# #<# #[# #.# ##Z##.# #.######.Z)#.# #.#)# #.)..)))))))..# #..# #....##.##.# #. ... Rht .Z1==2 _Rh Rh Rh. #$# .## #.# ..# #.# #.# #.# #.# #.# #.# #<# #[# #.# ##.#.#.# #.######.ZZ.#.# #.#)# ##.)..)))))))..# #..# #.##.# #. ... Rh Rh Rh0<.ZZRh-2%3Rh:Rh=Rh. #$# .## #.# ..# #.# #.# #.# #.# #.# #.# #<# #[# #.# ##.#.#.# #.######..ZZ.Rhŵ#.# #.#)# ###.)..)))))))..# #..# #.##.# #. ... RhRhRh>8)ZZRhp2==4RhRhlRhX). #$#  .## #.#  ..# #.#  #.# #.#  #.# #.#  #.# #<#  #[# #.#  ##.#.#.#  #.######..)ZZ.#.#  #.#)#  ###.)..)))))))..#  #..#  #....#  #.##.#  #. ...  # .P..  ._...  Rho*Rh+Rh5<.ZZRh6%5Rh@ERhGRh: . #$#  .## #.#  ..# #.#  #.# #.#  #.# #.#  #.# #<#  #[# #.#  ##.#.#.#  #.######..).ZZ.@....#.#  #.#)#  #.)..)))))))..#  #..#  #....#  #.##.#  #. ...  # .P..  ._...  RhRhRhmRh yZ.y   hornet (ally target)black bear zombie (minion)Z   gnoll zombie (minion)Rh@%6RhRhY _A hornet comes into view.Rh.$. #$#  .## #.#  ..# #.#  #.# #.#  #.# #.#  #.# #<#  #[# #.#  ##y#Rh/.#.#  #.######..)Z.Z..@...#.#  #.#)#  #.)..)))))))..#  #..#  #....#  #.##.#  Rho0#. ...  # .P..  ._...  Rh2Rh4RhR.yZZ...3==7RhS]Rh_: _The hornet stings your gnoll zombie.Rh. #$#  .## #.#  ..# #.#  #.# #.#  #.# #.# Rh #.# #<#  #[# #.#  ##.#.#.#  .######..yZZ.RhL6#.#  .#)#  .)..)))))))..# RhzL #..#  Rhڱ#....#  #.##.#  #. ...  # .P..  Rh`._...  RhͿs  The hornet stings your gnoll zombie!Rh%8RhRhK _Your gnoll zombie hits the hornet but does no damage.RhP. #$# RhZP .## z#.#  ..# Rh~Pd.#.#  #.# RhPnz#.#  #.# RhPE.#.#  RhPg#.# z#<# Rh Q Rh,Q#[# z#.# RhJQ ##.#RhgQZ.#.#  RhQv######..yZZ.#.#  RhQ;#)# RhQ RhQ.)..)))))))..#  #..# Rh\Ru #....#  #.##.#  zzzz 4 wights (1 polearm, dormant)#. ...  # .P.. RhR\ ._...  RhRRhp  4 wights come into view.Something stings your gnoll zombie! x2Rh1.Rhp4==9RhRhU _Your gnoll zombie is destroyed!Rh}. #$#  .## #z#.#  ..# #.#.#  #.# Rh#z#.#  #.# #.#.#  #.# #z#<#  #[# #z#.# Rh.f ##.#.#.# Rh` ..y.Z.#.#  #)#  .)..)))))))..# Rh L #..#  Rh=\#....#  #.##.# Rh.! #. ...  # .P..  ._...  RhVRhz.Zz 3 dormant)Rh &90RhRhRh#.. $#z..z.#..z#< #[# #z  ##.######### #####..y..Z......#. .......###########) ######.)..)))))))..RhM/ #..############..z 5 wights (1 polearm, 4 dormant)##.#. ... # .PRhߑRh3zyy   hornet (ally target)zzzzz 5 wights (1 polearm, 3 dormant)Z   black bear zombie (minion)Your gnoll zombie is destroyed!  A wight comes into view. It is wielding a +3 dire flail of freezing.  The wight completely misses you.  Your black bear zombie bites the hornet.  Your black bear zombie claws the hornet.  Your black bear zombie barely misses the hornet.Rh-=1RhRh~? _The hornet stings your black bear zombie!Rh$r:  You slice the wight!!Rhw[  You destroy the wight!RhExRh|q slice the wight!!  You destroy the wight!  The hornet stings your black bear zombie.  Your black bear zombie bites the hornet but does no damage.  Your black bear zombie completely misses the hornet.Your black bear zombie claws the hornet.Rh{ . 4 wights (1 polearm, 2  The hornet stings your black bear zombie.Rh,#P: 43/52 (53)-----P: 25/27 ==9==2.7 (1.5 Drain -GClaw Rh;Rhʧt _The wight hits you with a +4 mace! You feel drained.Rh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh#@3RhJRhN _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Rhy :  You slice the wight!!Rh You destroy the wight!  The hornet stings your black bear zombie!!  Your black bear zombie barely misses the hornet.Your black bear zombie completely misses the hornet.  Your black bear zombie barely misses the hornet.  The hornet stings your black bear zombie!!..zz 34=----6==304.2Rh Z _Your black bear zombie is destroyed!RhaRhc  You completely miss the wight.RhN  The wight hits you with a +0 short sword.RhT...yRhw1----5.7Soul SplinterRhRhR _The wight barely misses you.Rh:  You slice the wight!!RhRhhRh )..yzz 2 wights (1 polearm,RhO ealth: 42/53 =-agic: 27/27==1==7.2 _You destroy the wight!RhLRh i _Your life force feels restored.Rh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh * (combustible)Flames lash the hornet.  The hornet is severely wounded.Rhw,RhxRh7.zz.yzz)Rhք3=5--====80RhRh̒> _The hornet's fire resistance burns away.Rhf  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh[  Flames lash the hornet. The hornet is burned terribly!RhR%q*zz 2 wights (1 polearm)RhRhRhT.z.Rh 5=4/28----69Soul Splinter Rh_You kill the hornet!Your Armour skill increases to level 2!Rhi"Rh&n _Your Spellcasting skill increases to level 12!Rhv  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhRh'G #...#  Pokesalot the Thaumaturge.#.#$#  Deep Elf.###.#.#  Health: 45/53 ====================----..#Rh#z#.#  Magic: 24/28 ====================----#.##z#.#  AC: 5Str: 5#.##.#.#Rh  EV: 15Int: 25#.#Rh#.#<#  SH: 0Rh eDex: 32#[#Rh& 2#)#.#RhD   XL: 10 Next: 36% Place: Dungeon:8##.#########@#.#Rh|   Noise: ====-----  Time: 8299.2 (0.0) #####..y.........#.#Rh Z  P) +3 great sword Rh I.......###########)#Rh R  Cast: Soul Splinter Rh ######.)..)))))))..#  -GClaw Rh!/#..############ #....#Rh/!w  zz 2 wights (1 polearm)#.##.#RhL!H #. ... Rhj!<# .P.. Rh!xFlames lash the hornet. The hornet is burned terribly! _You kill the hornet!Rh!Your Armour skill increases to level 2! _Your Spellcasting skill increases to level 12!Rh!Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh1Rh2RhG<RhEp _You must harvest more living souls to recharge this spell.RhD  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh3RhRh( _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Rhz.z6----300.2 (1 _RhRh]Rh  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhXu *, 1 combustible)  Flames lash the wight.  The wight is almost destroyed.Rhc r.zz7=2--====1 _The wight's fire resistance burns away.Rh_;  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhY  Flames lash the wight. The wight is burned terribly!Rh k*   wightRhD.z8=1--82Rh\RhL _You destroy the wight!Rh"  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh[\ 8*Rh$Rh0H)zRh19=19--3Rh@RhD] _Flames lash the wight but do no damage.Rh)  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh * (combustible)  Flames lash the wight.  The wight is severely damaged.RhF z#The wight's fire resistance burns away.  The wight hits you with a +3 dire flail of freezing!RhP: 25/51 (53)-----------P: 18/28 ---4 Drain -GClaw RhcRhGh _You feel drained. The wight freezes you.RhG w #. ..#  Pokesalot the Thaumaturge . #.#$#  Deep Elf .## #.#.#  HP: 25/51 (53) ===========------------- ..# #.#.#  MP: 18/28===============--------- #.# #.#.#  AC: 5Str: 5 #.# #.#.#  EV: 15Int: 25 #.# #)#<#  SH: 0Dex: 32 Rh #[# #z#.#  XL: 10 Next: 38% Place: Dungeon:8  ##.#########@#.#  Noise: ====-----  Time: 8304.2 (0.0) #####..y.........#.#  P) +3 great sword .......###########)#  Cast: Soul Splinter ######.)..)))))))..#  Drain -GClaw  #..############  #....#RhK  z   wight (combustible)  #.##.#  #. ...  # .P..The wight hits you with a +3 dire flail of freezing! _You feel drained. The wight freezes you.  Hit: P) +3 great swordPress: ? - help, Dir - move targetAim: a wight, wielding a +3 dire flail of freezing and wearing a +0 robe  (severely damaged, more vulnerable to fire, 69% to hit) Rh"C #. ..#  Pokesalot the Thaumaturge . #.#$#  Deep Elf .## #.#.#  HP: 25/51 (53) ===========------------- ..# #.#.#  MP: 18/28===============--------- #.# #.#.#  AC: 5 RhCStr: 5 #.# #.#.#  EV: 15Int: 25 #.# #)#<#  SH: 0Dex: 32 #[# #z#.#  XL: 10 Next: 38% Place: Dungeon:8  ##.#########@#.#  Noise: ====-----  Time: 8304.2 (0.0) #####..y.........#.#  P) +3 great sword  RhD.......###########)#  Cast: Soul Splinter ######.)..)))))))..#  Drain -GClaw  #..############  #....# RhDD z   wight (combustible)  #.##.#  #. ...  RhiD # .P.. _You feel drained. The wight freezes you.  RhDPHit: P) +3 great swordPress: ? - help, Dir - move target RhDAim: a wight, wielding a +3 dire flail of freezing and wearing a +0 robe  (severely damaged, more vulnerable to fire, 69% to hit)  You slash the wight! RhM< #. ..#  . #.#$#  .## #.#.#  ..# #.#.#  RhPN>#.# #.#.#  #.# #.#.#  #.# #)#<#  #[# #)#.#  RhxN^  ........#.#  RhNM#########)#  RhN)..)))))))..#        RhPO6   #. ...   # .P..  RhT7/52=9=---5.7 (1.5 Rhi\ Rhs^  Hit: P) +3 great sword  Press: ? - help, Dir - move targetAim: a wight, wielding a +3 dire flail of freezing and wearing a +0 robe  Rh^(severely damaged, more vulnerable to fire, 69% to hit)  You slash the wight! _You destroy the wight! Rh6 M ###.... $#..#. Rh .)#< #[# #  ##.#########. #####..y.........#. .......###########) ######.)..)))))))..#  Rhe Rho  Rh"8=9=---- Rh"$60 Rh#. Rh< _Items here: )))) [[[[. RhYPick up what? 44/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword  b - a +3 battleaxe  c - a +3 dire flail of freezing  d - a +4 mace Armour (select all with [)e - a +0 robe  f - a +0 robe  g - a +0 robe  h - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Rh  a + a +0 short sword[Enter] accept (1 chosen)Rh T  a - a +0 short swordRh@  a - a +0 short sword  c + a +3 dire flail of freezing[Enter] accept (1 chosen)Rh x  c + a +3 dire flail of freezing  d + a +4 mace2Rh k Rht###  Pokesalot the Thaumaturge#.....#  Deep Elf.#.#$#  HP: 28/52 (53) ============------------.###.#.#Rh?u  MP: 19/28================--------..##.#.#  AC: 5Str: 5#.##.#.#  EV: 15Int: 25#.##.#.#  SH: 0Rhiu{Dex: 32#.##)#<#Rhu  XL: 10 Next: 39% Place: Dungeon:8#[#Rhu#@#.#  Noise: ---------  Time: 8306.7 (0.0)Rhu##.#########.#.#  P) +3 great sword Rhv#####..y.........#.#  Cast: Soul Splinter Rh.vt.......###########)#  Drain -GClaw RhUv######.)..)))))))..# #..############  Rh|vV#....#  #.##.# Rhv #. ...  RhvPress: ? - help, Dir - move targetAim: a wight, wielding a +3 dire flail of freezing and wearing a +0 robe  Rhv(severely damaged, more vulnerable to fire, 69% to hit)  You slash the wight! _You destroy the wight! Rh w{_Items here: )))) [[[[.RhÃRh2`9=7.7 (1RhRhf _S - a +3 dire flail of freezing; T - a +4 maceRhM #.###.... $#..#..< #[# #[  ##.#########. #####..y.........#. .......###########)# Rh30=20=8Rhh  Things that are here: _a +0 spear; a +0 robeRhgZRhbInventory: 46/52 slots Hand Weapons (go to first with ))  P - a +3 great sword (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezingr - a +0 rapier  x - a +3 falchion of freezing  y - a +2 mace Rh'cg D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow  O - a +2 short sword  S - a +3 dire flail of freezing  T - a +4 mace Missiles (go to first with ()k - 12 poisoned darts  o - 2 throwing nets Armour (go to first with [) Rhqc d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance Rhc[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh.S - a +3 dire flail of freezing. A flail with long spikes and a heavy head. Base accuracy: -3 Base damage: 13 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.1; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 3.2 XLs.  Current attack delay: 1.2. RhDamage rating: 14 (Base 13 x 87% (Str) x 103% (Skill) + 3 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. This weapon falls into the 'Maces & Flails' category. It is a two-handed weapon.It can be maximally enchanted to +9. You took it off a wight on level 8 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {two-handed}{freeze} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Rh0 Inventory: 46/52 slots Hand Weapons (go to first with ))  P - a +3 great sword (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezing  r - a +0 rapier  x - a +3 falchion of freezing  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocution  H - a +0 orcbow  O - a +2 short sword  S - a +3 dire flail of freezing  T - a +4 mace Missiles (go to first with ()  k - 12 poisoned darts  o - 2 throwing nets Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[Rh top]Rhx - a +3 falchion of freezing. A long single-edged sword with a slightly curved blade. Base accuracy: +2 Base damage: 8 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 3.7; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 2.2 XLs.  At current training (9%) you reach 14.0 in about 15.5 XLs. Rh Current attack delay: 1.1. Damage rating: 16 (Base 8 x 155% (Dex) x 110% (Skill) + 3 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. RhYou took it off a wight on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {freeze} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.RhoInventory: 46/52 slots Hand Weapons (go to first with ))  P - a +3 great sword (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezing  r - a +0 rapier Rh x - a +3 falchion of freezing  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocution  H - a +0 orcbow  O - a +2 short sword  S - a +3 dire flail of freezing  T - a +4 mace Missiles (go to first with ()  k - 12 poisoned darts Rh9 o - 2 throwing nets Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance Rh̹ v - a +1 robe of fire resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]RhU)P - a +3 great sword (weapon). A sword with a very long, heavy blade and a long handle. Base accuracy: -3 Base damage: 17 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20. Rh]* Your skill: 3.7; use (s) to set 20.0 as a target for Long Blades.  At 100% training you would reach 20.0 in about 4.5 XLs.  At current training (9%) you reach 20.0 in the equivalent of 25.4 XLs.  Current attack delay: 1.5. Damage rating: 32 (Base 17 x 155% (Dex) x 110% (Skill) + 3 (Ench)). This weapon falls into the 'Long Blades' category. It is a two-handed weapon. It can be maximally enchanted to +9. You took it off a wight on level 8 of the Dungeon. Stash search prefixes: {inventory} {Long Blades} {two-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee equipped weapon _________________ Rh*“Quemadmodum gladius neminem occidit: occidentis telum est.” (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Rh> Inventory: 46/52 slots Hand Weapons (go to first with ))  P - a +3 great sword (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezing  r - a +0 rapier  x - a +3 falchion of freezing  y - a +2 mace Rh+ ( D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocution  H - a +0 orcbow  O - a +2 short sword  S - a +3 dire flail of freezing  T - a +4 mace Missiles (go to first with ()  k - 12 poisoned darts  o - 2 throwing nets Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance Rhx [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh, D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}E - a +0 cloak Jewellery (go to first with "=)  b - an amulet of regeneration (worn) 9%Rhs '  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  L - a +6 ring of dexterity (worn)12Rh  F - a +0 heavy war axe  H - a +0 orcbow  M - a +6 ring of dexterity (worn)i - a +4 ring of protectionRh( 88!Rh~S - a +3 dire flail of freezing. A flail with long spikes and a heavy head. Base accuracy: -3 Base damage: 13 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14. !Rhֹ Your skill: 0.1; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 3.2 XLs.  Current attack delay: 1.2. Damage rating: 14 (Base 13 x 87% (Str) x 103% (Skill) + 3 (Ench)). Freeze: It freezes victims, dealing an additional one-quarter of any damage !Rhthat pierces defenders' armour. It may also slow down cold-blooded creatures. This weapon falls into the 'Maces & Flails' category. It is a two-handed weapon.!Rh5It can be maximally enchanted to +9. !Rh;You took it off a wight on level 8 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {two-handed}!Rh{freeze} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe."RhU Inventory: 46/52 slots  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocution  H - a +0 orcbow  O - a +2 short sword  S - a +3 dire flail of freezing  T - a +4 mace "RhMissiles (go to first with ()  k - 12 poisoned darts  o - 2 throwing nets Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5} "Rh c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance  E - a +0 cloak "RhJewellery (go to first with "=)  b - an amulet of regeneration (worn) "Rh4~ L - a +6 ring of dexterity (worn)  M - a +6 ring of dexterity (worn)  "RhO!i - a +4 ring of protection "Rh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[18%]#RhG - a +2 hand axe of electrocution. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 #RhThis weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 2.8 XLs. #RhDamage rating: 8 (Base 7 x 87% (Str) x 103% (Skill) + 2 (Ench)). Elec: It sometimes electrocutes victims (1/4 chance, 8-20 damage). #RhC]This weapon falls into the 'Axes' category. It hits all enemies adjacent to the #Rh|wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off an orc on level 5 of the Dungeon. #RhjStash search prefixes: {inventory} {ego} {branded} {Axes} {one-handed} {elec} {melee weapon} #RhʓfMenu/colouring prefixes: identified enchanted ego melee weapon _________________ #Rh](w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.$Rh>Inventory: 46/52 slots  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe $Rh G - a +2 hand axe of electrocution  H - a +0 orcbow  O - a +2 short sword  S - a +3 dire flail of freezing  T - a +4 mace Missiles (go to first with ()  k - 12 poisoned darts $Rh  o - 2 throwing nets Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance  E - a +0 cloak Jewellery (go to first with "=)  b - an amulet of regeneration (worn) $RhQ L - a +6 ring of dexterity (worn)  M - a +6 ring of dexterity (worn)i - a +4 ring of protection $Rh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[18%]%Rh 4 o - 2 throwing netsJ - a ring of poison resistance Wands (go to first with /)q - a wand of flame (19) Scrolls (go to first with ?)  e - a scroll of fearg - a scroll of identify36%Rh a o - 2 throwing nets %Rh  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  h - 6 scrolls of vulnerability  j - 3 scrolls of teleportation42&RhD z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  E - a +0 cloak &Rh`D p - 2 scrolls of poison  t - a scroll labelled KEZUID IKOGU  u - 2 scrolls labelled BIOLIACIUC Potions (go to first with !)&RhD954&Rh7H E - a +0 cloak &Rh7 b - an amulet of regeneration (worn)  f - a glowing dark potion  l - 2 potions of haste60&Rhgp  b - an amulet of regeneration (worn) &Rh L - a +6 ring of dexterity (worn)s - 2 potions of might3&Rh  L - a +6 ring of dexterity (worn)  M - a +6 ring of dexterity (worn)  A - a black potion6&Rhy  M - a +6 ring of dexterity (worn)  i - a +4 ring of protection  B - an inky potion9'Rh  i - a +4 ring of protection  J - a ring of poison resistance  C - 2 potions of lignification72'RhC  K - a fizzy pink potion5'Rh J - a ring of poison resistance  q - a wand of flame (19)  N - 2 potions of curing  Q - a sedimented golden potion81'Rh%0   q - a wand of flame (19)  e - a scroll of fear  R - a fizzy inky potion'Rhq0 .4(RhI#  e - a scroll of fear  h - 6 scrolls of vulnerability Baublesw - 3 flux baubles(Rh# 990)RhQ <  h - 6 scrolls of vulnerability  j - 3 scrolls of teleportation Talismans (go to first with %)3*Rh g - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.*RhhQIdentify which item? (\ to view known items) Scrolls (select first with ?)  t - a scroll labelled KEZUID IKOGU  u - 2 scrolls labelled BIOLIACIUC Potions (select first with !)  f - a glowing dark potion  A - a black potion  B - an inky potion *Rh K - a fizzy pink potion  Q - a sedimented golden potion  R - a fizzy inky potion *Rhb[?] describe selected-RhCc-Rhf  Pokesalot the Thaumaturge#.###  Deep Elf#.....#  HP: 30/52 (53) =============-----------.#.#$#  MP: 20/28=================-------.###.#.#  AC: 5Str: 5..##.#.#  EV: 15Int: 25#.##.#.#  SH: 0Dex: 32#.##.#.#  XL: 10 Next: 39% Place: Dungeon:8#.##@#<#  Noise: ---------  Time: 8308.7 (0.0)#[##[#.#  P) +3 great sword-RhfR##.#########.#.#  Cast: Soul Splinter #####..y.........#.#  Drain -GClaw .......###########)# -Rhq(######.)..)))))))..#  #..############  #....#  #.##.#  You slash the wight! _You destroy the wight! _Items here: )))) [[[[. _S - a +3 dire flail of freezing; T - a +4 maceThings that are here: _a +0 spear; a +0 robe-Rhu-Rh   Pokesalot the Thaumaturge#.###  Deep Elf#.....#  HP: 30/52 (53) =============-----------.#.#$#  MP: 20/28=================--------RhS\.###.#.#  AC: 5Str: 5..##.#.#  EV: 15-RhInt: 25#.##.#.#  SH: 0Dex: 32#.##.#.#  XL: 10 Next: 39% Place: Dungeon:8#.##@#<#  Noise: ---------  Time: 8308.7 (0.0)#[#-RhH#[#.#  P) +3 great sword##.#########.#.#-Rhq  Cast: Soul Splinter #####..y.........#.#  Drain -GClaw -Rh.......###########)# ######.)..)))))))..#-RhN  #..############ -Rh݀p #....#  -RhA#.##.#   -Rh_You destroy the wight! _Items here: )))) [[[[. -RhB_S - a +3 dire flail of freezing; T - a +4 maceThings that are here: -Rhbu_a +0 spear; a +0 robe  As you read the scroll of identify, it crumbles to dust.-Rh1v1=9.7 (1-Rh-Rh _Items here: )))) [[[[. _S - a +3 dire flail of freezing; T - a +4 mace  Things that are here: _a +0 spear; a +0 robe  As you read the scroll of identify, it crumbles to dust. _u - 2 scrolls of enchant weapon.Rh:.Rh[Inventory: 45/52 slots Hand Weapons (go to first with ))  P - a +3 great sword (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezingr - a +0 rapier  x - a +3 falchion of freezing  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow  O - a +2 short sword  S - a +3 dire flail of freezing  T - a +4 mace Missiles (go to first with ()k - 12 poisoned darts  o - 2 throwing nets Armour (go to first with [)  d - a scarf of repulsion (worn) .Rh` z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]/Rh u - 2 scrolls of enchant weapon. A scroll that places an enchantment on a weapon chosen by the reader, increasingboth accuracy and damage. Weapons can be enchanted up to +9. Magical artefacts /RhP Fcannot be enchanted at all. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play, /Rhw Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.” /Rh -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.1RhCHEnchant which weapon? Inventory Items Hand Weapons  P - a +3 great sword (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezing  r - a +0 rapier 1RhH7 x - a +3 falchion of freezing  y - a +2 mace  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow  O - a +2 short sword 1RhH S - a +3 dire flail of freezing  T - a +4 mace 1RhHFloor Items ([,] to select) Hand Weapons1RhI a +0 spear 1Rh$I1RhAIG[?] describe selected9Rhu 9Rh !  Pokesalot the Thaumaturge#.###  Deep Elf#.....#  HP: 31/52 (53) ==============----------.#.#$#  MP: 20/28=================-------.###.#.#  AC: 5Str: 5..##.#.#  EV: 15Int: 25#.##.#.#  SH: 09Rh; Dex: 32#.##.#.#  XL: 10 Next: 39% Place: Dungeon:8#.##@#<#  Noise: ---------  Time: 8309.7 (0.0)#[##[#.#  P) +3 great sword##.#########.#.#  Cast: Soul Splinter #####..y.........#.#  Drain -GClaw .......###########)# ######.)..)))))))..#  #..############  #....#  #.##.#   _Items here: )))) [[[[. _S - a +3 dire flail of freezing; T - a +4 maceThings that are here: _a +0 spear; a +0 robe  9Rht ^As you read the scroll of identify, it crumbles to dust. _u - 2 scrolls of enchant weapon9Rh 9RhN 9Rh   Pokesalot the Thaumaturge#.###  Deep Elf#.....#  HP: 31/52 (53) ==============----------.#.#$#  MP: 20/28=================-------.###.#.#  AC: 59Rh Str: 5..##.#.#  EV: 15Int: 25#.##.#.#  SH: 0Dex: 32#.##.#.#  XL: 10 Next: 39% Place: Dungeon:8#.#9Rh #@#<#  Noise: ---------  Time: 8309.7 (0.0)#[#9Rh #[#.#  P) +4 great sword9Rh ##.#########.#.#  Cast: Soul Splinter 9RhD #####..y.........#.#  Drain -GClaw .......###########)#9Rhh ######.)..)))))))..# 9Rh H #..############ 9Rh ' #....#  #.##.#   _S - a +3 dire flail of freezing; T - a +4 mace9Rh Things that are here: _a +0 spear; a +0 robe  As you read the scroll of identify, it crumbles to dust. 9Rh; e_u - 2 scrolls of enchant weapon  As you read the scroll of enchant weapon, it crumbles to dust.9Rh 9Rhx G210.7 (19Rh9 9RhJ D  Things that are here: _a +0 spear; a +0 robe  As you read the scroll of identify, it crumbles to dust. _u - 2 scrolls of enchant weapon  As you read the scroll of enchant weapon, it crumbles to dust. _Your +3 great sword glows red for a moment.:Rhv: :RhD Inventory: 45/52 slots Hand Weapons (go to first with ))  P - a +4 great sword (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezingr - a +0 rapier  x - a +3 falchion of freezing  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow  O - a +2 short sword  S - a +3 dire flail of freezing  T - a +4 mace Missiles (go to first with ()k - 12 poisoned darts  o - 2 throwing nets :RhD OArmour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rhs+ o - 2 throwing nets  d - a scarf of repulsion (worn)  j - 3 scrolls of teleportation  p - 2 scrolls of poison43>Rh   d - a scarf of repulsion (worn)  c - a +1 scale mail of poison resistance  t - a scroll labelled KEZUID IKOGU6?Rh  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistanceu - a scroll of enchant weapon50?Rh] v - a +1 robe of fire resistance  E - a +0 cloak Potions (go to first with !)  f - a glowing dark potion?Rh߂.6?Rho_  l - 2 potions of haste9?Rh H E - a +0 cloak ?Rh  L - a +6 ring of dexterity (worn)s - 2 potions of might  A - a black potion65?RhmtF L - a +6 ring of dexterity (worn)  J - a ring of poison resistance  B - an inky potion  C - 2 potions of lignification71@Rh~  K - a fizzy pink potion5@Rh+. J - a ring of poison resistance  e - a scroll of fear  N - 2 potions of curing  Q - a sedimented golden potion  R - a fizzy inky potion84@RhJ e - a scroll of fear  j - 3 scrolls of teleportation Baublesw - 3 flux baubles90ARhB Talismans (go to first with %)3ARhg 3 j - 3 scrolls of teleportation  t - a scroll labelled KEZUID IKOGUm - an inkwell talisman  I - an inkwell talismanbotBRh_]Lq - a wand of flame (19) Scrolls (go to first with ?)  j - 3 scrolls of teleportation  t - a scroll labelled KEZUID IKOGU93%BRh.MWands (go to first with /)0CRh4m Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  L - a +6 ring of dexterity (worn)  M - a +6 ring of dexterity (worn)i - a +4 ring of protection  J - a ring of poison resistance CRhm j j - 3 scrolls of teleportation71CRh6C a o - 2 throwing nets CRheC 2Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance CRhC [ v - a +1 robe of fire resistanceE - a +0 cloak CRhC a J - a ring of poison resistance50CRh! Missiles (go to first with ()k - 12 poisoned darts  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance43DRhIX]H - a +0 orcbow  O - a +2 short sword  S - a +3 dire flail of freezing  T - a +4 mace  o - 2 throwing nets  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}31DRh1Hand Weapons (go to first with ))  P - a +4 great sword (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezingr - a +0 rapier  x - a +3 falchion of freezing  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe DRh`2 G - a +2 hand axe of electrocution  o - 2 throwing netstopFRhP - a +4 great sword (weapon). A sword with a very long, heavy blade and a long handle. Base accuracy: -3 Base damage: 17 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.  Your skill: 3.7; use (s) to set 20.0 as a target for Long Blades.  At 100% training you would reach 20.0 in about 4.5 XLs.  At current training (9%) you reach 20.0 in the equivalent of 25.4 XLs.  Current attack delay: 1.5. Damage rating: 33 (Base 17 x 155% (Dex) x 110% (Skill) + 4 (Ench)). This weapon falls into the 'Long Blades' category. It is a two-handed weapon. FRh</It can be maximally enchanted to +9. You took it off a wight on level 8 of the Dungeon. Stash search prefixes: {inventory} {Long Blades} {two-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee equipped weapon _________________ FRh^“Quemadmodum gladius neminem occidit: occidentis telum est.” (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.HRhOSInventory: 45/52 slots HRhPHand Weapons (go to first with ))  P - a +4 great sword (weapon)  a - a +4 quarterstaff of chaos HRh*PP n - a +2 whip of freezing  r - a +0 rapier HRhWP| x - a +3 falchion of freezing  y - a +2 mace HRhzP D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe HRhQ G - a +2 hand axe of electrocution  H - a +0 orcbow  O - a +2 short sword  S - a +3 dire flail of freezing  T - a +4 mace Missiles (go to first with ()  k - 12 poisoned darts HRhFQ o - 2 throwing nets Armour (go to first with [) HRhQ d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance HRh1R[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]JRh:JRhFJRhJ  Pokesalot the Thaumaturge#.###  Deep Elf#.....#  HP: 32/52 (53) ==============----------.#.#$#  MP: 20/28=================-------.###.#.#  AC: 5Str: 5..##.#.#  EV: 15Int: 25#.##.#.#  SH: 0Dex: 32#.##.#.#  XL: 10 Next: 39% Place: Dungeon:8#.##@#<#  Noise: ---------  Time: 8310.7 (0.0)#[##[#.#  P) +4 great swordJRhf##.#########.#.#  Cast: Soul Splinter #####..y.........#.#  Drain -GClaw .......###########)# ######.)..)))))))..#  #..############  #....#  #.##.#  Things that are here: _a +0 spear; a +0 robe  As you read the scroll of identify, it crumbles to dust. _u - 2 scrolls of enchant weapon  As you read the scroll of enchant weapon, it crumbles to dust. _Your +3 great sword glows red for a moment.KRhR..#  #.###.... $#...)#<KRh! #[# #[  ##.#########. #####..y.........#. .......###########) ######.)..))))))).. #..############..KRhKRh3=1=1.7 (1KRhKRhAKRhْ M#..#  #.###.... $#..#..)#< #[# #[##.#########.#.# KRh6 KRhH S4=2KRh! KRh KRh ^M #..#  #.###.... $#..#..)#<#[##[#.# KRh KRh: 5=2=3KRh KRh LRhT<M# #..#  ##.###.... $#..#.#.##)#<# ###LRh~LRhS6=4LRhhLRh# LRh9M##. # ..#  #######.####. ..........#LRh $#.#.##.#.# ..#LRhۋLRhZ37=3=5LRh8LRhPLRhzM#. #.# ..#  #######.###. .......@..#LRh;0 #######.#$###.#.##.#.# #.#LRh`LRht_8=6LRhbLRhLRh #.  #.  #.  #.  #.##  #..#  #.###  #. .#  . #.#$#  .## #.#.#  ..# #.#.#  #.# #.#.#  #.# #.#.#  #.# #)#<# LRhj #[# #[#.#  ##.#.#.#  LRhLRhT40=7LRhFLRhLRh  #.  #.  #.  #.  #.##  #..#  #.###  #. .#  . #.#$#  .## #.#.#  ..# #.#.#  #.# #.#.#  #.# #.#.#  #.# #)#<#  #[# LRh #[#.#  ##.#.#.#  LRh} LRhp 1=4==8LRh LRh LRh #.##.#.##..#######.####. .......... . #######.### #.#..###.# ###..y.........#.#  LRhLRhFS2=9LRh>LRhLRhѦ3=5==20.7 (2LRhLRhT _a +0 spear; a +0 robe  As you read the scroll of identify, it crumbles to dust. _u - 2 scrolls of enchant weapon  As you read the scroll of enchant weapon, it crumbles to dust. _Your +3 great sword glows red for a moment. now have 325 gold pieces (gained 4).MRh8M##.#. .# #..#  #######.###. ......... #######.MRh:##.#.##.#.# #.#MRhDMRhFX4=1.7 (1MRhLMRhNMRh  #.  #.  #.  #.  #.##  #..#  #.###  #. .#  . #.#.#  .## #.#.#  ..# #.#.#  #.# #.#.#  #.# #.#.#  #.# #)#<#  #[# #[#.#MRh\  ##.#.#.# MRhMRhX5=6==2MRhMRhHMRh g  #.  #.  #.  #.  #.##  #..#  #.###  #. .#  . #.#.#  .## #.#.#  ..# #.#.#  #.# #.#.#  #.# #.#.#  #.# #)#<#  #[# #[#.#  ##.#.#.# MRh MRh S6=3MRh% MRh MRhڟ   #.  #.  #.  #.  #.##  #..# #.###  #..#  .#.#.#  .## #.#.#  ..# #.#.#  #.#MRh [ #.#.#  #.# #.#.#  #.# #)#<#  #[# #[#.#  ##.#.#.# MRh MRh ]7=4MRhM MRhx MRhq  #.  #.  #.  #.  #.##  #..# .#.###  #..#  .#.#.#  .## #.#.#  ..# #.#.#  #.# #.#.#  #.# #.#.#  #.# #)#<#  #[# #[#.#  ##.#.#.# MRhgMRh8=7==5MRhMRhMNRhW  #.  #.  #.  #.  #.##  #..# #.#.###  #.#.#  .#.#.#  .## #.#.#  ..# #.#.#  #.# #.#.#  #.# #.#.#  #.# #)#<#  #[# #[#.#  ##.#.#.# 9=6NRhv U  #.  #.  #.  #.  #.##  #..# NRh E #.#.###  #.#.#  .#.#.#NRh z  .## #.#.# NRh \ ..# #.#.# NRh\  #.# #.#.#  #.# #.#.# NRhy  #.#NRh q #)#<# NRh 9 #[#NRh ? #[#.#NRhq \  ##.#.#.# NRhNRh650=NRhi8==7NRhNRh! NRh   #.  #.  #.  #.  #.##  #..#  #.#.###  #.#.#  .#.#.#  .## #.#.#  ..# #.#.#  #.# #.#.#  #.#NRhi  #.#.#  #.# #)#<#  #[# #[#.#  ##.#.#.# NRh NRhm ]1=8NRh NRh ORh #.  #.  #.  #.  #.##  #..#  #.#.###  #.#.#  .#.#.#  .##ORhj #.#.#  ..# #.#.#  #.# #.#.# #.# #.#.# #.# #)#<# #[#ORh #[#.# ##.#.#.#ORhORhS2=9ORh ORh ORhM #. #. #. #. #.### #..# #.#.###ORhs #.#.# .ORhb#.#.# .## #.#.# ..# #.#.#  #.# #.#.#  #.# #.#.#  #.# #)#<#  #[# #[#.#  ##.#.#.#ORhORhG&30ORhORhORhc- #. #. #.### #... #.## #. #..# #.#.### #.#.# .#.#.# .## #.#.# ..# #.#.#  #.# #.#.#  #.# #.#.#  #.# #)#<# ORh #[# #[#.#  ##.#.#.#ORhORhA=1ORhC"ORh$ORh[ #. #. #. #### #. ..# #.## #.# #..# #.#.### #.#.# .#.#.# .## #.#.# ..# #.#.#  #.#ORh #.#.#  #.# #.#.#  #.# #)#<#  #[# #[#.#  ##.#.#.#ORhORhp%2ORhORhTORh7ORhgORhWORhyORhyORhORhORh]ORhhM### .# #..#  #@########.###.#...........##########..##.#.#ORhORhA=3ORhUORhORhk M##.##### .......# #..#  #.########.###.#...........#########ORhП *.###.#.#ORh ORh %4ORhy ORh ORh M##.##### .......########.# #..#  #.########.###.#............##########.#.#ORh2 ORhA %5ORh ORh" PRht" #. #. #.PRh5x#.###### #..# #.###.# #..# #.##.### #.#...# .##########.#.#  .## #.#.# PRh5& ..# #.#.#  #.# #.#.#  #.# #.#.#PRhB;6PRhIIPRhKPRh. #. #. #.#.###### #..# #.##.#.# #..# #.##.### #.#..# .####.#.#  .## #.#.#  ..#PRh. #.#.#  #.# #.#.#  #.# #.#.#PRh5PRho6%7PRh:PRh=PRh5 #. #.# #.#.###### #.#.# #.###.#.# #..# #.#.### #.#.#  .#.#.#  .##PRhZ #.#.#  ..# #.#.#  #.# #.#.#  #.# #.#.#PRhPRhJ%8PRh%PRh\PRh ###.#.# #... #. #. #. #####.###### #. #.# #.## #.#.# #..# #.#.### #.#.#  .#.#.# .## #.#.#PRh  ..# #.#.#  #.# #.#.#  #.# #.#.# PRhyPRhԊ%9PRhiPRhPRh z ## ## #. "# #.#. #. ... #. #.# #. #####.###### #. #.# #.## #.#.# #..# #.#. #.#. .#.#. .## #.#. ..# #.#. #.# #.#. #.# #.#.PRh PRhq &40PRh2 PRhc b _Found a triangular peridot amulet.PRh' M# #####. "#. #.#..... #.# #####@###### ........##.########.# #..#  #.########.###.#............PRh' PRh/ PRh-2 %1PRh6 PRh*9 QRhsM# ###### "#... #.#...#...# #@# #####.###### #..........##QRh"#.########.# #..# #.########.##QRhQQRhG%2QRhOQRhQRhdM# ####### "#..... #...##.@.# ##.## ####.##### ........##.########.# #..#QRhQRh܌QRh%3QRh.QRhQRhQ########## #.."#..... #.#...# #. #..@# #. ##.## #. #####.###### #. #..........# #.## #.##### #.#.##.#.#.#.#.#.## #.#.#QRhQRh %4QRhQRhQRhj oM##########QRhj ."#...... #.#@..#...### ##.## ####.##### QRhk #..........# #.##QRhy Q5QRhZ{ QRhY lM###########..@#...... #......### ##.## #####.###### #.#QRh1i QRhXk %6QRho QRh@w QRhx *7.7 (2QRh| QRh~ 9 _g - an amulet of magic regenerationRRhb, ###########...#......#.#@..# #.RRhbcI..###.## #####.#######.##########.#.# RRhHiRRhk*8.7 (1RRhoRRh"rSRhE########...#.#.#.@.# #. #...### #. ##.## #. #####.###### #. #.....#.########.# #..##.#.####.#.#.#.#.#SRhzLSRhLN%9SRhZSSRh7VSRh #######...#.#.#..@# #. #...### #. ##.## #. #####.###### #. #....#.### SRhZ SRh &50SRh SRh> SRh {M#############..#@....... #.#...#######...### ##.## #####.###### #..#SRh SRh %1SRh SRho TRhsTRhInventory: 46/52 slots Hand Weapons (go to first with ))  P - a +4 great sword (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezingr - a +0 rapier  x - a +3 falchion of freezing  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow  O - a +2 short sword  S - a +3 dire flail of freezing  T - a +4 mace Missiles (go to first with ()k - 12 poisoned darts  o - 2 throwing nets Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]VRhG g - an amulet of magic regeneration. An amulet that increases the wearer's rate of magic regeneration. In order to function, it must first attune itself to the wearer's body with full reserves ofmagic. You found it on level 8 of the Dungeon. Stash search prefixes: {inventory} {RegenMP} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.YRhInventory: 46/52 slots  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocution  H - a +0 orcbow  O - a +2 short sword  S - a +3 dire flail of freezing  T - a +4 mace Missiles (go to first with ()k - 12 poisoned darts  o - 2 throwing nets Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance  E - a +0 cloak Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  L - a +6 ring of dexterity (worn)  M - a +6 ring of dexterity (worn)  g - an amulet of magic regeneration [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[18%]ZRh9 ZRhC ZRh   Pokesalot the ThaumaturgeDeep ElfHP: 52/52 (53) ========================MP: 28/28========================AC: 5Str: 5EV: 15Int: 25SH: 0Dex: 32#############XL: 10 Next: 39% Place: Dungeon:8#...#@.......Noise: ---------  Time: 8351.7 (0.0)#.#...####### #.P) +4 great sword#...####.Cast: Soul Splinter##.###.Drain -GClaw #####.###### #.#..........# #.###.########.# #..##.########.####.#............# _u - 2 scrolls of enchant weapon  As you read the scroll of enchant weapon, it crumbles to dust. _Your +3 great sword glows red for a moment. _You now have 325 gold pieces (gained 4). _Found a triangular peridot amuletZRhk >. _g - an amulet of magic regenerationZRh ZRh  ZRh ZRh [Rho ######...#.#.#...##. #...### #. ##.## #. #####.[Rh #....#.## [Rh ]2.7 (1[Rhb #######...#.#.#...#. #...### #. ##.## #. ##### [Rhh [Rhl %3[Rh p [Rhr [Rh######...#.#.#...#. #...### #. ##.## #. 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It is wielding a +0 hand axe.cRh*###############...#..........#...#########..### #.## # #####.######... #..........#oo..##.#########o!...@.......#.######.....#.#.#####.#........>.. #. .# .#########.. #. # ## .# .. . #o   orc wizard (asleep).cRhoo 2 orcs (1 wandering, 1 asleep)[cRh cRh>o.cRh %9cRhcRh!h _An orc wizard and an orc come into view.dRh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dRh@9 p  You call upon the dead to rise.dRh: dRh*H  o.oooo   orc warrior (wandering)o   orc wizard (wandering)oo 2 orcsThe orc shouts! x24----===400Reap Drain -GClaw dRhN dRhb y _An orc warrior comes into view. It is wielding a +0 mace.gRh|J  Casting: Animate Dead (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gRh gRh( ############### Pokesalot the Thaumaturge#...#.......... Deep Elf#.#...######### HP: 52/52 (53) ========================#...#### MP: 24/28====================----##.### AC: 5Str: 5# #####.###### # EV: 15Int: 25gRh io.. #..........# # SH: 0Dex: 32#.oo.##.########.# # XL: 10 Next: 39% Place: Dungeon:8#o!...@.......#.####### Noise: ===------  Time: 8400.7 (0.0).....#.#.#####.#........ P) +4 great swordgRh S.>.. #. .# .######### Cast: Soul Splinter... #. ## .##Reap Drain -GClaw ## .#..#.#.#gRh o   orc warrior (wandering)..#.#o   orc wizard (wandering)..#.#oo 2 orcs#[#gRhg 8Confirm with . or Enter, or press ? or * to list all spells.You call upon the dead to rise.  The orc shouts! x2 _An orc warrior comes into view. It is wielding a +0 mace.Casting: Animate Dead (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gRh gRh gRh gRh p _You must harvest more living souls to recharge this spell.iRhe  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iRh?B 3iRhP iRh~S _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jRh\  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jRh jRh~ c ############### Pokesalot the Thaumaturge #...#.......... Deep Elf #.#...######### HP: 52/52 (53) ======================== #...### # MP: 23/28===================-----jRh E ##.## # AC: 5Str: 5 # #####.###### # EV: 15Int: 25 jRhߋ o.. #..........# # SH: 0Dex: 32jRh  jRh @#.oo*##.########.# # XL: 10 Next: 39% Place: Dungeon:8 jRh< O#o!.**@.......#.####### Noise: ===------  Time: 8400.7 (0.0) jRh_ .....#.#.#####.#........ P) +4 great sword jRhȌ .>.. #. .# .######### Cast: Soul Splinter ... #. ## .##  Reap Drain -GClaw  ## .# ..#  jRh n. #.#  o   orc warrior (wandering) .. #.#  o   orc wizard (wandering)jRh  .. #.#  oo 2 orcsjRh$  #[# jRh? Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jRhd Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linejRh Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, chance to affect: 50%)kRh ############### Pokesalot the Thaumaturge#...#.......... Deep Elf#.#...######### HP: 52/52 (53) ========================#...#### MP: 23/28===================-----##.### AC: 5kRhhStr: 5# #####.###### # EV: 15Int: 25o.. #..........# # SH: 0Dex: 32kRhk#.o*.##.########.# # XL: 10 Next: 39% Place: Dungeon:8kRh/#o!...@.......#.####### Noise: ===------  Time: 8400.7 (0.0)kRh.....#.#.#####.#........ P) +4 great swordkRh'.>.. #. .# .######### Cast: Soul Splinter... #. ## .##Reap Drain -GClaw kRh## .#..#.#.#o   orc warrior (wandering)..#.#o   orc wizard (wandering)..kRh^#.#oo 2 orcskRh0#[#kRhCasting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kRhAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linekRhAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, chance to affect: 50%)kRh(5oonfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, chance to affect: 50%)  The orc wizard resists with significant effort.kRhiwBkRh.o.o.oookRh݀*1.7 (1kRhl _The orc wizard shouts! The orc warrior shouts! You hear a shout!lRhl  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mRh͓3mRhhmRh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mRhB  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oRh:Q ############### Pokesalot the Thaumaturge #...#.......... Deep Elf #.#...######### HP: 52/52 (53) ======================== #...### # MP: 22/28oRhQ==================------ ##.## # AC: 5Str: 5 # #####.###### # EV: 15Int: 25oRhQB ... #..........# # SH: 0Dex: 32 #o.o*##.########.# # XL: 10 Next: 39% Place: Dungeon:8 oRh7R\#.o.**@.......#.####### Noise: ===------  Time: 8401.7 (0.0) ...o.#.#.#####.#........ P) +4 great swordoRh_R oRhR.>.. #. .# .######### Cast: Soul Splinter ... #. ## .##  Reap Drain -GClaw  oRhR## .# ..#  . #.#  o   orc warrioroRhR .. #.#  o   orc wizard oRhS|.. #.#  oo 2 orcs oRhLS#[# Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oRhqSAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineoRhSyAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 50%)oRhZ############### Pokesalot the Thaumaturge#...#.......... Deep Elf#.#...######### HP: 52/52 (53) ========================#...#### MP: 22/28==================------##.### AC: 5Str: 5# #####.###### # EV: 15Int: 25... #..........# # SH: 0Dex: 32#o.*.##.########.# # XL: 10 Next: 39% Place: Dungeon:8#.o...@.......#.####### Noise: ===------  Time: 8401.7 (0.0)...o.#.#.#####.#........ P) Rhsm+4 great sword.>.. #. .# .######### Cast: Soul Splinter... #. ## .##Reap Drain -GClaw ## .#..#.#.#o   orc warrior..#.#o   orc wizard..#.#oo 2 orcs#[#Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 50%)oRh((weak, ally target, soul-s…)*   soul wisp (summoned)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 50%)  A fragment of the orc wizard's soul is dislodged from its body.oRhj? m  The orc wizard looks weaker.oRh#I  .o.o*.o The orc hits your soul wisp with a +0 hand axe.oRhK a3=--2.7 (1oRhU oRhsX b _Your soul wisp barely misses the orc wizard.pRhv  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qRh *combustible, weak, ally t  Flames lash the orc wizard.  The orc wizard is lightly wounded.qRhaQ  The orc wizard's fire resistance burns away.qRhΧqRh϶j  The orc barely misses your soul wisp.qRh0( o.ooo. o 3 orcsAn orc comes into view. It is wielding a +0 club.The orc wizard barely misses your soul wisp.1-====3qRhqRh3< _Your soul wisp touches the orc wizard.qRhC^  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rRh<c  Flames lash the orc wizard. The orc wizard is burned terribly!rRhU*ooo 3 orcs*   soul wisp (summoned)rRhH(Flames lash the orc wizard. The orc wizard is burned terribly!  You kill the orc wizard!  The dead are walking! The orc closely misses your soul wisp.The orc hits your orc wizard zombie with a +0 hand axe.  The orc warrior hits your soul wisp with a +0 mace!  Your soul wisp is destroyed!.o.oZ§.o(1 ally target)Z   orc wizard zombie (rRhQ%minion)rRhu ealth: 52/53 -agic: 20/28--404 _Your soul wisp disappears in a puff of smoke! _Your life force feels restored.sRh;sRh !o(launcher)You closely miss the orc. The orc warrior unwields a +0 mace.sRh9  sRhLZThe orc warrior wields a +0 arbalest. The orc warrior shoots a bolt.sRhJ,sRhV..o)o!oZsRhW3===--6.3 (1.6sRhasRhdo _The bolt hits your orc wizard zombie! The orc misses you.sRh/B   You closely miss the orc. .oThe orc hits your orc wizard zombie with a +0 hand axe.  The orc hits you but does no damage. The orc warrior shoots a bolt.  The bolt hits your orc wizard zombie!sRht o(.sRh  Your orc wizard zombie is destroyed!sRhZ n.o!oosRh >1=--sRh %7.8 (1.5sRh  sRh N_The orc completely misses you.tRhXY,tRhe[)ootRheg2=-9.3tRh3s _You barely miss the orc. The orc misses you.tRh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uRhC *(1 combustible)Flames lash the orc.  The orc is moderately wounded.uRh}uRh o.  The orc's fire resistance burns away. The orc barely misses you.uRh$H(((((((uRhL.@.....uRhq0-====10uRh0uRh1uRht _The orc warrior shoots a bolt. The bolt completely misses you.vRh##...#.#.#...#.#...### #.##.## #.# #####.###### #.... #...# #.#...)##o#.# #.#.!oo.vRh`#.#.....#o#.#####.#..>.. #...# .#... #..## .## ### .#...# #..#.#.# vRh##..#.#.# #vRh#..#.#.# ##[#vRhD #vRhvRh  The orc attacks as it pursues you! The orc completely misses you.vRh9@.oo.==---1 _The orc barely misses you.vRh8 ##...#.##.#...#.##...### #.###.## #.## #####.###### #.#... #..# #.##...)##o#.# #.#.!o.oo.vRh49 #.#......#.#.#####.#..>.. #...# .#.... #..## .## #.## ..#. ..# #.#..#. #.# #.vRh9 #..#. #.# #.#..#. #.# #)#[# #[vRhc< vRh= vRh> vRhOA l  The orc attacks as it pursues you! The orc hits you but does no damage.vRhjO ..o.ooovRhO vRhQ ]1=---2vRhI[ vRha l _The orc attacks as it pursues you! The orc misses you.wRh<E# #...#.# #.#...#.# #...### #.# ##.## #.# # #####.###### #.# ... #.# #.#wRhj=#...)##.#.# #..##.!.o.oo.@....#.#.#.....#.#o#####.#..>.. #...# .#wRh=.#... #..## .## #.### ..#. ..# wRh=#.##..#. #.# #.##..#. #.# wRh=#.##..#. #.# #)#wRh>#[# #[#wRh@wRh8AwRhCR  The orc is no longer more vulnerable to fire.wRhNDwRhDwRhNo..ooo.wRhxO51-wRhO3wRhlWwRh7Z] _The orc attacks as it pursues you! The orc hits you with a +0 hand axe.wRh .ooo2-2=4.9 (1.6 _You barely miss the orc. The orc hits you but does no damage.xRhi  You slash the orc warrior!xRhp3=3=6.4 (1.5xRhxRhf _The orc warrior is moderately wounded.xRh   You slash the orc warrior! _The orc warrior is moderately wounded.  You hit the orc warrior but do no damage.  The orc warrior is moderately wounded.  The orc warrior unwields a +0 arbalest. The orc warrior wields a +0 mace.  The orc warrior hits you with a +0 mace.xRh% U1-7.9xRhi g _The orc warrior misses you.yRh@  You slice the orc warrior!!yRh/ #Zooo 3 orcs (1 ally target)Z   orc warrior zombie (minion)You kill the orc warrior!The dead are walking!  The orc hits your orc warrior zombie with a +0 club.yRh52-4==2==9.4Soul SplinteryRh@yRhCd _The orc barely misses your orc warrior zombie.zRh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{Rhp *1 combustible, 1 ally target)Flames lash the orc.  The orc is heavily wounded.{RhK oThe orc's fire resistance burns away.  The orc closely misses your orc warrior zombie.{Rh$Md3=2--{RhoMD====200{RhV{RhYd _The orc barely misses your orc warrior zombie.{Rhn  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{Rh r  Flames lash the orc.  You kill the orc!{RhH h* 2{Rh iZ  orcZ   orc warrior zombie (minion)You kill the orc!  You have harvested enough death to cast Grave Claw an additional time.The dead are walking!  The orc hits your orc warrior zombie with a +0 hand axe.  The orc hits your orc zombie with a +0 hand axe.  Your orc warrior zombie barely misses the orc.{RhJ _1--1{Rh {RhW \ _The orc barely misses your orc zombie.|Rh_  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|Rh#U  Flames lash the orc. The orc is burned terribly!|Rh/*   orc|RhG Z(ally target)Z 2 orc zombies (minion)You kill the orc!|Rh(W19--2|Rh*|Rh-r _The dead are walking! The orc barely misses your orc zombie.}RhȦ  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}Rhe8*}Rhc8' }Rh8oFlames lash the orc but do no damage.Your orc zombie hits the orc but does no damage.}Rh;a8---3}Rh2JX _The orc hits your orc zombie with a +0 club.}Rh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}Rh89  Flames lash the orc.}Rh>*ZZ 2 orc zombies (minion)   orc warrior zombie (minion)~Rh ZZ 3 orc zombies (minion)You kill the orc!~Rh}=6---4~Rh>~Rh+ _The dead are walking!~Rh[  # #...#.# #.#...#.#~Rh  #...### #.# ##.## #.# # #####.###### #.# ... #.# #.~Rh  #...)##.########.# #.. #.!...ZZ@Z....#.~Rh #.~RhY  .....#.#Z#####.# .>.. #...# .#. ... #..## .##~Rh k #. ## ..#. ..# #. #..#. #.# #.~Rh  #..#. #.# #.~Rh , #..#. #.# #) #[# #[~RhS ~Rh D----5~Rhz ~Rh* _You swap places.  Things that are here: _a +0 mace; a +0 arbalest; a +0 plate armourRhE  #...#. #.#...#. #...### #. ##.## #. # #####.###### #. ... #..# #. #...)##.########.# # #.!...Z@ZZ....#.#Rh .....#.#Z#####.# .>.. #...# .# ... #..## .## # ## ..#. ..# # #..#. #.# #Rh #..#. #.# # #..#. #.# # #[# #Rhw7=-----6RhRh f _You swap places.  You now have 337 gold pieces (gained 12).Rh*7.4 (2RhRh1 _You see here a +0 hand axe.Rh1  #...# #.#...# #...### # ##.## # # #####.###### # ... #...# # #...)##.########.# # #.!...@ZZZ....#. .....#.#Z#####.# .>.. #...# . ... #..## .##  ## ..#. ..# #..#. #.#  #..#. #.#  #..#. #.# #[Rh 2&#Rh;:Rh<w8==8.4 (1RhpFRh_IB _You swap places.  Things that are here: RhIB_a +0 club; a +0 scale mailRh  #...# #.#... #...### ## ##.## #.. #####.###### .. #....#  #...)##.########.# RhH #.!..@)ZZZ....#..#.#Z#####.#.>.. #...# .... #..## .##### ..#.# ..# #..#.# #.# #..#.# #.# #..#.# #.# Rhg #[#RhRhfRh(MZZ))Rh,,9 _Rht4Rh6Rh~ N  #...### #.#..... #...### ##.# ##.###...# #####.######.. #....# #...)##Z########.# #.!.@.Z)ZZ....#..#.#)#####.##..>..##...# ..# #..## .###. .Rh ;.#.# ..## #..#.# #.# #..#.# #.# #..#.# #.#  #[#RhdRhERhRh3W.ZZZ)Rh+C30Rh# Rh #...# ### #.#... .. #...### ##.# ##.###...#######.######.##...#Rh* #...)##.########.#RhKG #.!@.ZZZ)Z....#..#.#)#####.#Rhn.#..>..##...# ..# #..## .##Rhc#. ..#.# ..# #.#..#.# #.## #..#.# #.# #..#.Rh# #.#  #[#RhRhRhRh Rh]Rh`ZZZ))Z.Rh)r9==1Rh|RhRhq   #...# ### #.#...Rhݵ  .. #...### ##.## ##.## ####...#######.###### ..##.# #...)##Z########.# #.@.ZZ))Z.....#..#.#)#####.#.##..>..##...# .Rh3 .#.#..## .##.#####. ..#.# ..# #.#..#.# #.# #.#..#.# #.#..#..#.# #.#  #[#Rh Rh Rh Rhپ RhT z.ZZ.ZZ)Rh( %2Rh RhL Rh Rh Rh Z.Z))ZRhz x20==3.4 (2Rh, Rh} Z _U - a fizzy silvery potionRhg########## #...#......####...##### .. #...### ##.## ##.## #####...#######.#####.........##.........Rh #..@)##Z########.#  ##..Z.Z))).....#.###........Z#.#)#####.#.....##..>..##...###.......#.#..## .#.#####. ....#.#..#..#..#.#.Rh8RhİRhRhں.ZZZ.Z.Z   orc warrior zombie (minion)Rh%*4.4 (1RhRhRh =##...#.### #.#...#.. #...### ##.## ##.## #####...#######.###### .##.# #...@##.#.# ##.ZZZ.Z)).....#.#Rh=.........#.#)#####.#..##..>..##...# .#.......#.#...#####. ..#.# ..# #.#..#.# #.# #.#.. Rh?Rh"ICZ)RhKr1==5RhSRh.X+  Things that are here: RhaX>_a +0 dagger; a +0 robeRh(  #...# ### #.#... .. #...### ##.## ##.## #####...#######.###### .##.# #..@)##.#.# ##.ZZZZ))).....#.Rh@ .........#.#)#####.# .##..>..##...# . .......#.#..## .## .#####. ..#.# ..# #.#..#.# #.# #.#..#.# #.#  ..#..#.# #.#Rh5Rh8Z.Rhn,6 _RhRhRh<M###########...#......####...##### ....### ##.## ##.## #####...#######.######.........##.......... #..ZZ##.##########.@Z.Z))).....#.###.........#.#)#####.#.....##..>..##...# .#####Rh=.......#.#..# .#####. ..#.# .. #.#..#...#..# #[Rh@RhI3Z.RhM%7RhTRhyW& _You swap places.Rh4  #...# #### #.#... ..# #...### ##.## ##.## #####...#######.###### .........##.# #..ZZ##.########.# ##@.ZZ.))).....#.#.#.#)#####.##.##..>..##...# . .......#.#..## .###.#####.#..#.# ..## #.#..#.# #.# #.#..#.# #.# ..#..#.# #.# RhJZ[37m #[#RhRhRhmRh!q)ZZ.ZRh$]2=8Rh-Rh0Rh4...#.....#####...#### ....### Rh##.## ##.## #####...#######.######.........##.......... #..Z)##.############.##.ZZ..))).....#.###......@.Z#.#)#####.#...##..>..##...# .####......#.#..#Rh^ #.#####.#..#.# .. #.#..##Rh #.#...#..Rh### [##.###RhbRhRhRh+p.ZZ.ZRh %9Rh-Rh0Rh&f#####...#### ....### ##.## ##.## #####...#######.######Rh'3.........##.......... # #...)##.############.##ZZ...))).....#.##.......ZZ#.#)#####.#...#.##..>@.##...# .####......#.#..# #####.#..#.# ..# #.#..#Rh*' #.#..#..#..#RhS'r### [ ##.Rhz'5####.######..y..Rh)Rhb*Rh*Rh 7p..ZZZ.ZRhN9T3=40RhwDRhERh @ #### #.#... ..# #...### ##.## ##.## #####...#######.###### .........##..# #.#...)##.##.# ####.##.....))).....#. #.....ZZZ.#.#)#####.#Rhl  #.##..@.Z##...# . #.#.#..## .## #.#####.#..#.# ..# # #.#..#.# #.# #.#..#.# #.# ..#..#.# #.# ###Rh  #[# ##. #.######..yRh Rh Rh s.Z.ZRh} %1Rha Rhy a _There is an escape hatch in the floor here.Rh #### #.#... ..# #...### ##.## ##.## #####...#######. .........##..Rh^ #.#...)##.#. ####.##.....))).....#. #.....ZZ..#.#)#####.# #.##.@>Z.##...# . #......Z#.#..## .##RhGD #.#####.#..#.# ..# # #.#..#.# #.# #.#..#.# #.# ..#..#.# #.# ###Rho #[# ##. #.######..yRh,RhRhZS.ZZ.Rhw4==2 _RhRhRhh #### #.#... ..# #...### ##.## ##.## #####...#######. .........## #.#...)##.# ####.##.....))).....# #.....Z...#.#)#####.#Rhi #.##@.ZZ.##...# . #.....Z.#.#..## . #.#####.#..#.# .. # #.#..#.# #. #.#..#.# #. ..#..#.# #. ###RhEi #[ ##. #.######..Rh%qBRhAx^ZZ.Z.Rhz%3RhCRhi ....####.## ##.## #####...#######.####.........##......... #.#...)##.############.##.....))).....#.....Z...#.#)#######.ZZ..##...# #...@Z..#.#..######.#..#.# ..# #.## #.#.### RhS[ ##.#.######.......RhRhRhjZ.>ZRh %4RhiRhRh ..# #... ##.## ##.## #####...#######. .........## #.#...)##.Rh; ####.##.....)))..... #....Z....#.#)#####. #.##.Z>..##...# . #..@.ZZ.#.#..## . #.#####.#..#.#  # #.#..#.# #Rhd #.#..#.# # ..#..#.# #Rh ### # ##Rhp #.###### #Rh-RhRhRh/$Q.ZZZ.Rh&p5==5Rh.Rhs0Rh[ ..# #...Rh$ ##.## ##.## #####...#######. .........## #.#...)##. ####.##.....)))Rhc #.........#.#)##### #.##ZZ>..##...#  #.@.ZZ..#.#..## RhT #.#####.#..#.#  #. #.#..#.# #. #.#..#.# .. ..#..#.Rh|##. ### Rhp#. #. #.###### #RhRhRhH.ZRh%6RhRhRhm h ..# #... ##.## ##. #####...#. ..## #.#...)##. ####.##.....))) #.........#.#)Rhjn ! #.##Z.>..##...# #@.ZZZ..#.#..## #.#####.#..#.# #.# #.#..#.# #.# #.#..#.# ... ..#..#.# #.# ### #.#  #.# #. #Rhn Rhxp Rhq Rh;z 2.ZRhz Rhl p6==7Rh Rh Rh ##.## ##.######...#####.........##...... #.#...)##.#########.##.....)))............#.#)######..>..##...# ZZZZ..#.#..######.#..#.#  #.#... .#.# ###  #.#####.....######RhB Rh; <Z.Rh" %8Rh Rh Rhmc #####...#####.........##...... #.#...)##.#########.##.....)))............#.#)####Rh4##Z.>..##...# ZZZ...#.#..######.#..#.#  ... .##.## ###   orc...RhRhJ.ZRhړ%9RhRh{Rhj.........##...... #.#...)##.#########.##.....)))...Rhj.........#.#)######Z.>..##...# .ZZ...#.#..#Z#####.#..#.# Rh k.# ..............#.######.####### Rh/kj #.#  #.#####RhUkF........######RhxkI#Rhq,RhwZ..ZZ 2 orc zombies (minion)Rhyq7==50Rh.Rh7Rhp #.#...)##.#########.##.....)))............#.#)######Z.>..##...# Z.Z...#.#..######.#..#.# Z# .##.###.#####.#Rh}D.......@......#######.#######  #.#  #.#####........RhL######:Rh(#RhRhSRhRhZ.ZZ   orc warrior zombie (minion)Rh%1RhRh, _Found a book of Frost.Rh>####.##.....)))............#.#)######Z.>..##...# Z.Z...#.#..#Z#####.#..#.# .# .##.###Z#####.#.............######@#######  #.#  #.#####........###### :#.....RhARhHRh[JRh9Tv.Z.ZRhYp8==2Rh{`RhccRhq'.........#.#)######Z.>..##...# ..Z...#.#..#Z#####.#..#.#  .##.###.####.......Z......#.######.#######  Rh _#@#  #.#####........######.:...#............ #..#RhoRhRhRh]RhZ.Z.ZZ 3 orc zombies (minion)Rhx"%3Rh'Rhz*Rh`##Z.>..##...# Z.Z...#.#..######.#..#.# Z# .##.###Z####............######Z#######  #.#  #.#####........Rh!3######..... ..:....#.........##.......#. #..#.RhDW##. ....RhRhsRh9RhRhs.Z.Z.ZRh%4RhxRhRhG ..Z...#.#..#Z#####.#..#.# .# .##.###Z####RhG ......Z.....######.#######  #Z# .Rh%H u#.#####.....#.......#######RhOH #.......# #..:....#RhsH N#...........###RhH {#.. #..# .#.. RhH #....#RhH $# #. ≈≈≈≈Rh)O XRh|_ .Z.Z.ZRh&a %5Rhwm Rh~q + _Found 16 gold pieces.Rh #####.#..#.# Z# .##.###.####......Z.....######Z#######  #.# Z#.#########.####.....#...@...####### :#...........####... #..# .#..h   wolf (asleep) ....#$# # ZZZ 3 orc zombies ≈≈≈≈##h##### Z   orc warrior zombie (minion) ...Rh Rh Rh6 Rh Rh .Z.Z.Z, ally target)Rh A=6Rhq Rh W _A wolf comes into view.RhZ  .##.###Z####............######Z#######  #Z# .#.#########Z####............###### :#................####... #..# ..# ....RhO i##$# # ≈≈≈≈##h##### ... #< ≈≈RhBRh_Rh.Z.Z.ZRh7%7RhP'Rh*; _Found an escape hatch in the ceiling.RhB.##.###.####......Z.....######.#######  #Z#  #.#########.####........Z...######. :#...............#### #..# ..#. ....##$# #. ≈≈≈≈ #.##h##### j   Grum (polearm, asleep) ... #< h   wolf (asleep, ally target) ≈≈. j.ZZ 3 orc zombies §Z   orc warrior zombie (minion)Rh-,Rh,Rh .Z.Z.ZRh<=8Soul SplinterRh$Rh{ _Grum the Hunter comes into view. He is wielding a +0 spear.RhT .##.###.#####.#..#.# ..............#..#.# .######Z#######RhT #.# #Z# #.Rh\U7 ####Z#### # #.#  #..Z....# #..@....# #. #.###Rh~Uh.#... RhUP#..# .##..RhU ..... ##.$# #.≈RhUf #.##h#####RhV`.≈ #. #<# Rh5V§≈≈.≈RhQVr .. j.#§≈.≈RhkVRh]Rh^Rh_Rh_Rh`Rh0aRh$bRhOn, .RhnZZ.Z.RhnZRhnCh.jRhnb)jhh 2 wolves (1Rhn+.h  Rho$Grum growls angrily. The wolf howls!Rh q/===9RhIzRh _A wolf comes into view. _You see here a book of Frost.Rhz  You pick up a book of Frost and begin reading...Rhz ,Rhz Rh{ Rh .Z..ZZ.Zh.jRh &h.Rh j---60Soul SplinterRh RhF _ _You add the spells Freeze, Frozen Ramparts and Hailstorm to your library.Rh Rh~ 9---Rh Rh n _Sorry, you're not good enough to have a special ability.Rh .##.###.#####.#..#.#  Pokesalot the Thaumaturge ..............#..#.#  Deep Elf .######.#######  Health: 53/53 ======================== #.# Magic: 27/28 =======================- #Z# #.#### AC: 5Str: 5 ####.#### #..... EV: 15Int: 25 #...Z...# ###### SH: 0Dex: 32 #..Z....#  XL: 10 Next: 42% Place: Dungeon:8 #..@....#  Noise: ---------  Time: 8460.4 (0.0) #......Z........  P) +4 great swordRh[1K #.###..h....#...  Cast: Soul Splinter ##..# .........##..  Reap ..... ##.......$# #. ≈≈≈≈≈ #.##j#####  j   Grum (polearm) ....≈ #. #h# hh 2 wolves (1 ally target) §≈≈.≈ .. ..# ZZZ 3 orc zombies (minion) §§≈.≈ Z   orc warrior zombie (minion) _You add the spells Freeze, Frozen Ramparts and Hailstorm to your library. _Sorry, you're not good enough to have a special ability.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleRh36Shift-Dir - straight lineRh9 RhF .##.###.#####.#..#.#Pokesalot the Thaumaturge..............#..#.#Deep Elf.######.#######Health: 53/53 ========================#.#Magic: 28/28 ========================#Z##.#### AC: 5Str: 5####.#### #..... EV: 15Int: 25#...Z...# ###### SH: 0Dex: 32#..Z....#XL: 10 Next: 42% Place: Dungeon:8#..@....#Noise: ---------  Time: 8460.4 (0.0)#......Z........P) +4 great sword#.###..h....#...Cast: Soul Splinter ##..#.........##.RhG .Reap .....##.......$# #. ≈≈≈≈≈#.##j#####j   Grum (polearm) ....≈#. #h#hh 2 wolves (1 ally target) §≈≈.≈.. ..#ZZZ 3 orc zombies (minion) §§≈.≈Z   orc warrior zombie (minion) _You add the spells Freeze, Frozen Ramparts and Hailstorm to your library. _Sorry, you're not good enough to have a special ability.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineRhW :Okay, then.Rh] Rhc Rhf . _Rhp  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh *combustible, 1 ally target)Flames lash the wolf.  The wolf is heavily wounded.Rh   The wolf's fire resistance burns away. The wolf bites your orc zombie!.Z.Zh.jh< 2RhG 6--====1.4 (1Soul SplinterRh  Rh RhW /_Your orc zombie is destroyed!Rh Rh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh/ *Flames lash the wolf. The wolf is burned terribly!RhRhMRh\  The wolf is severely wounded.The wolf closely misses you.RhrRhQ.Zhjh..5---2 _Your orc zombie hits the wolf but does no damage.Rh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhg W  Flames lash the wolf. The wolf is burned terribly!Rhn *   wolfRhB t  You kill the wolf!The dead are walking!RhiB ,RhB Rhh ..@ZZZjh.., ally target)ZZ 4 3---43Reap _Your reaping aura is weakening. _Your Fire Magic skill increases to level 6!RhW3  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh_ *(combustible)Flames lash the wolf.  The wolf is lightly wounded.Rh  The wolf's fire resistance burns away.  The wolf barely misses your wolf zombie.Rh}  Grum barely misses you. The wolf bites your wolf zombie.RhG.Z.ZhRh1---4Soul SplinterRh Rh,_Your wolf zombie bites Grum.Rh3  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh= * Flames lash the wolf. The wolf is burned terribly!Rh,Confirm with . or Enter, or press ? or * to list all spells.Flames lash the wolf. The wolf is burned terribly!  The wolf is severely wounded.The wolf closely misses your wolf zombie.  Your wolf zombie barely misses Grum.  Grum bares his teeth.Rh=' .Zh Grum barely misses you. Your orc zombie closely misses Grum.  The wolf bites your wolf zombie!  Your orc warrior zombie barely misses Grum.Rhj@^0--5Rh JRh\2 _Your wolf zombie bites Grum.Rh"5  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhK *combustible, ally targ…)Flames lash Grum.  Grum is moderately wounded.Rhѫ  Grum's fire resistance burns away.  The wolf barely misses your wolf zombie.Grum misses you. Your wolf zombie bites Grum.Rh 6 .Zj Your orc zombie barely misses Grum. Your orc warrior zombie hits Grum!18---6Rh Rh W _The wolf misses your wolf zombie.Rh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh? * Flames lash Grum. Grum is burned terribly!Rh  Grum is almost dead.Your wolf zombie bites Grum.  Grum dies!Rh   You have harvested enough death to cast Grave Claw an additional time.Rh1* ..ZZh   wolf (combustible, ally target)Z   wolf zombie (minion) 2 orc zombies (minion)Z   orc warrior zombie (minion)Rh*6The wolf bites your wolf zombie!Rh2i7---87Rh:Rh=b _Your wolf zombie completely misses the wolf.Rhֱ  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh:  Flames lash the wolf. The wolf is burned terribly!*Z   wolf zombie (minion)Z 2 orc zombies (minion)   orc warrior zombie (minion)Rh W  You kill the wolf!RhZ)ZZ 2 wolf zombies (minion)Rhj5---508RhRh+ _The dead are walking!RhD K.##.###.#####.#..#.# Rh &..............#..#.# .######.####### #.# #.# #.#####.#### #.#.# ##.# #.# ##.....ZZZ. ##.###.Z)Z...#... # #..# .##.. #  #.##.##### ≈ #. #<# ≈≈.≈ .. ..# §≈.≈Rh? Rh Rh RhZ.ZZZ.Z.Rh6=-----9Rh Rh~Z _Your reaping aura expires.Rh.##.###.#####.#..#.# ..............#..#.# .######.####### #.# ##.# #.#####.#### #.#.# ##.# #..Z.@..# #.#......ZZZ.#.#.###..Z....#.#. ..# ..##... ##.$# #.# #.##.##### ≈ #. #<# .≈ .. ..# ≈.≈Z.Z.)Z----hh2m70RhSua............######.#######  #.# ##.#########.####.............#######Z. ###...ZZ..#....#.#....Rhxt.....###..)Z...# ..# ..........##.. .##$# #.# ≈≈≈ #.##.##### ... #<# Rh ym≈.. .. ... .Rhx}Rh׆B.ZRh&1RhRh}& _You swap places.Rh' 3######.#######  #.# ##.#########.####.............# # ########Z..# ... ###...ZZ..#...#.#.......Z....###..)Z@..#.... ..# ..........##... .##$# #.# ≈≈≈ #.##.##### ... #<# ≈.. .. ... ..## ...ZZZ7==2Rh#  #.# ##.#########.#### # #..............# .# ########... ###....ZZ.#.#.#.......ZZ.......###..)Z...#.... ..# .......@..## .##Rh '$# #.# ≈≈≈ #.##.##### ..#. #<# ≈.. .. ... ..## .#. §Rhi ...ZZZ3RhGLI#.#########.#### .# #..............# #.# #########... ##....#.#........Z.......###..)ZZZZ#.. ..# ..........## .##$# #.#RhIMh ≈≈≈ #.##.##### ..#. #<# ≈.. .. .....## .#. § .Rh,n..Z..ZZZZ8==4RhŅRh#.# #.######.####.#### .# #.#.# #.# ##.##... ####.#.... #.#..... #.##.###..).Z..#.... #. # ......ZZZZ##... #  ##.$# #.# . #.##.##### . .≈ #. #<# .≈. .## ≈. #. .≈. .≈..Z.Z5Rh!L :#.# #.######.####.#### .# #.#.# #.# #.#.##... #.###.#.... #.RhM K#..... #.##.###..)..Z.#.... #. . # .ZZZ##... # . . ##.....Z.@# #.# ._ #.##.##### .P ≈ Rh>M #. #<# ≈. RhgM }.## ≈. #. RhM Y≈. ≈.RhP RhWR Rh[ j.Z.ZRh[] &6Rhe Rh?q RhMs x9==7.4 (2Rh| Rh ? _You now have 353 gold pieces (gained 16).Rh #.# #.###### ####.#### .# # #.# #.# # #.##... # ###.#.... # #..... #. #.###..)...Z#.... #. .# .ZZ##... # . ##.....Z@Z# #.# .≈ #.##.##### . .≈ #. #<# .≈Rh .. ..# .≈ ... .≈. .## .≈. #. .≈. .≈.RhRh+8.4 (1Rh Rh#& _You swap places.RhW #.# #.###### ####.#### .# # #RhW.# #.#  #.##...  ###Rh'X.#.... # #..... #.RhHX #.###..)...Z#.... #. ..# RheXS.ZZ##... #RhX. ##.....@ZZ# #.#RhX0 ≈RhX #.##.##### RhX.≈RhYc #. #<# ≈.≈RhY\ .. ..# ≈.≈Rh9Y* ... RhUY8≈.≈. .## .RhyY@.≈. #. §.≈. RhY#..≈.Rh\Rh ]Rh`^RhzhK.ZRhQjt20==9RhJtRh=& _You swap places.RhP #.# #. ####.#### .# # #.# #.#  #.##... ###.#.... # #...... # #.###..)....#.... # #..#.ZZZ##... #. ##....@.ZZ# #.#≈ #.##.#####.≈ #. #<#≈.≈ .. ..# §≈.≈ ... .≈.≈. .###.≈. #. ≈§.≈.# ...≈..Z80hx 76HRhf  #.# #. ####.#### .# # #.# #.#  #.##...Rhf  ###.#....  #......  #.###..)....#.... #..#Rh.g u.ZZ.##... RhNg . ##...@.ZZZ# #.#≈Rhog  #.##.#####.≈Rhg h #. #<# §≈≈.≈Rhh  .. ..#§≈.≈ .... _.≈.≈. .####.≈. #.≈§.≈. # ....≈.RhNh Rhj Rh7k Rhk Rhxl Rhm Rh v >ZZZ.. Rhgv 2_Rh~ T1==RhՃ 1Rh  Rh 8_Rh; #.# #. ####.#### .# # #.# #.#  #.##... ###.#.... #....#.###..)....#....#..#.ZZZ.##... )..... ##..@.ZZ..# #.#≈ #.##.#####.≈ #. #<#§≈≈.≈ .. ..# .§§≈.≈ .... RhT._.≈.≈. .####.≈. #.≈§.≈. # .....≈.RhcRhRhRhBRhZZZ..ZZ._Rh&2RhN:_RhRhi0 #.#Rh͸R #. # ####.#### .# # #.# #.# Rh #.##... ###.#.... #...Rh)..##.###..)Z...#....#..#Rh.ZZ...##... .)..... ##.@.ZZ...# #.#≈ #.##.#####.≈Rh #. #<#§≈≈.≈ .. ..# §.§§≈.≈Rh....... ≈._.≈.≈. ###.#### RhN≈.....≈. #.≈§.≈. #. ......≈.RhRh׽RhPRhRhRh.ZZ.ZZ.Z_Rh&3Rh8_RhRhRh.Rh) #.#Rh2) #. #Rh# ####.#### .# # Rh. #.# #.# Rh0d# #.##... Rhd# ###.#.... #RhD #..... ##.##.###..)....#....Rh Q#..#.ZZ....##... [.)..... ##@.ZZ....# #.# §≈ #.##Z#####.≈ #.##<#§≈≈.≈ .....# .§.§§≈.≈ ....... §≈._.≈.≈. ###.#### .≈.....≈. #.# .≈≈≈≈§.≈. #.# .≈.RhRh# hZZZ.ZZ.Rh :._Rh&^2=4Rh/8_Rh1Rht :######.#### .# #.. . .......# #.# ### ##... ##.RhѪ #.....#.##.###Z.)....# #####..# ........ZZ.....## [.)..... ## #.# §≈≈≈≈≈≈≈Rh  #@##.##### .......Rh #<# §§§§≈≈..... RhL =.§.§§....... Rhy §≈._.≈.≈. ###.#### .≈.... #.# Rh '≈≈≈§ ...... Rh 2≈≈≈≈≈≈≈Rh Rh Rh6 Rh .ZZ.Z_Rh &5Rh 8_Rh Rh . .......# #.# ### #.##... ##..#.#............#.##.###..)....# #####..# .......ZZ......## [.)..... ##ZZZ.....# #.# §≈≈≈≈≈≈≈ #.##.##### .......<# §§§§≈≈#.......# .§.§§≈.≈ #.?............ §≈._.≈.≈.#.#####.####### .≈.... ≈≈≈§ ......   orc zombie ≈≈≈≈≈≈≈ ........Rh Rh Rh͹ RhY Z.Z_Rh T3=6Rh^ :_Rh 5 _Found a scroll of brand weapon.RhR*~##... ###.......#.#............#.##.###..)....# #####..# ........Z......## [.)..... ##ZZZ #.# §≈≈≈≈≈≈≈ #Z##.##### .......≈ #.##.##<# §§§§≈≈#...@...# .§.§§≈.≈ #.?..... §≈._.≈.≈.#.#####.####### .≈.....≈. #≈≈≈§ ...... ≈≈≈≈≈≈≈ ........##Rh*Rh,Rhj-Rh7T.Z_Rh:&7RhC4_RhFRh] page down [PgUp|<] page up [Esc] exit[top]Rh ;V - a scroll of brand weapon. Rh DA scroll that imbues a weapon with a random brand. Any existing brand will be replaced with a different one, and any brand forbidden by your current god will not be chosen. Artefacts cannot be branded in this way. Melee weapons will commonly be branded with the flaming, freezing, heavy, venom Rh yor protection brand, and rarely with the draining, electrocution, spectral, vampiric or chaos brand. Rhq RRanged weapons will commonly be branded with the flaming, freezing, heavy or Rh Odraining brand, and rarely with the electrocution or chaos brand. Rh %It is a rare scroll. Rhҹ {Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ Rh Rh “To drift with every passion till my soul  Is a stringed lute on which all winds can play, Rhq  Is it for this that I have given away (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.RhY Brand which weapon? Hand Weapons  P - a +4 great sword (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezing  r - a +0 rapier  x - a +3 falchion of freezing Rh,  y - a +2 mace  F - a +0 heavy war axe  G - a +2 hand axe of electrocution  H - a +0 orcbow  O - a +2 short sword  S - a +3 dire flail of freezing  T - a +4 mace  [?] describe selectedRh RhJ #.##.####.......#... Pokesalot the Thaumaturge ..)..##............... Deep Elf ###..##.##.###..)....#... Health: 53/53 ========================##.#####..# ...............##.. Magic: 26/28 ======================--#..[.)..... #.##ZZ......# #. AC: 5Str: 5  ##.≈§≈≈≈≈≈≈≈ #.##.##.#####EV: 15Int: 25 ##..≈.......≈ #.##.##<#SH: 0Dex: 32 ....§§§§§≈≈.≈ ####ZZZ....####XL: 10 Next: 50% Place: Dungeon:8 ##..≈.§.§§≈.≈ #.@ZZ..........Noise: ---------  Time: 8494.4 (0.0)  #..≈§≈._.≈.≈.#.#####Rh^ .#######P) +4 great sword#....≈.....≈.#. #.#Cast: Soul Splinter#..≈.≈≈≈≈§.≈.#. #.##..≈.......≈.#. #.##..≈≈≈≈≈≈≈≈≈.#. #.#ZZ 2 wolf zombies (minion) ###...........#. #.#ZZ 2 orc zombies (minion) ..........## #. #.#Z   orc warrior zombie (minion) ........######## _You swap places. _You now have 353 gold pieces (gained 16). _You swap places. _You swap places. _Found a scroll of brand weapon. _V - a scroll of brand weaponRh $ )..#  )    #..[.).....      #.##.##<#  ....####  #.@ZZ..........  _.#####.  . #.#  . #.#  . #.#  Rhl ~. #.# . #.#  #. #.# swap places. _Found a scroll of brand weapon. _V - a scroll of brand weapon  As you read the scroll of brand weapon, it crumbles to dust.  Your +4 great sword becomes incredibly heavy!Rhb> )..#  )    #..[.).....      #.##.##<#  ....####  #.@ZZ..........  _.#####.  . #.#  .   .   . #.# . #.#  #. #.# RheRhXmRh,v#.##.####.......#... Pokesalot the Thaumaturge ..)..##............... Deep Elf ###..##.##.###..)....#... Health: 53/53 ========================##.#####..# ...............##.. Magic: 26/28 ======================--#..[.)..... #.##ZZ......# #. AC: 5Str: 5  ##.≈§≈≈≈≈≈≈≈ #.##.##.#####EV: 15Int: 25 ##..≈.......≈ #.##.##<#SH: 0Dex: 32 ....§§§§§≈≈.≈ ####ZZZ....####XL: 10 Next: 50% Place: Dungeon:8 ##..≈.§.§§≈.≈ #.@ZZ..........Noise: ---------  Time: 8494.4 (0.0)  #..≈§≈._.≈.≈.#.#####Rhbw.#######P) +4 great sword (heavy)#....≈.....≈.#. #.#Cast: Soul Splinter#..≈.≈≈≈≈§.≈.#. #.##..≈.......≈.#. #.##..≈≈≈≈≈≈≈≈≈.#. #.#ZZ 2 wolf zombies (minion) ###...........#. #.#ZZ 2 orc zombies (minion) ..........## #. #.#Z   orc warrior zombie (minion) ........######## _You swap places. _You swap places. _Found a scroll of brand weapon. _V - a scroll of brand weapon  As you read the scroll of brand weapon, it crumbles to dust.  Your +4 great sword becomes incredibly heavy!RhAzRh{Rht_.Z_Rh]+5.4 (1Rh:_Rh9 _P - a +4 heavy great sword (weapon)Rh= Rh Inventory: 47/52 slots Hand Weapons (go to first with ))  P - a +4 heavy great sword (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezingr - a +0 rapier  x - a +3 falchion of freezing  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow  O - a +2 short sword  S - a +3 dire flail of freezing  T - a +4 mace Missiles (go to first with ()k - 12 poisoned darts  o - 2 throwing nets Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh\P - a +4 heavy great sword (weapon). A sword with a very long, heavy blade and a long handle. Base accuracy: -3 Base damage: 17 Base attack delay: 1.7 This weapon's minimum attack delay (1.0) is reached at skill level 20.  Your skill: 3.8; use (s) to set 20.0 as a target for Long Blades.  At 100% training you would reach 20.0 in about 4.4 XLs.  At current training (8%) you reach 20.0 in the equivalent of 26.9 XLs.  Current attack delay: 2.2. Damage rating: 55 (Base [17 + 13 (Hvy)] x 155% (Dex) x 110% (Skill) + 4 (Ench)).Heavy: It deals dramatically more damage, but attacks with it are much slower. This weapon falls into the 'Long Blades' category. It is a two-handed weapon. It can be maximally enchanted to +9. You took it off a wight on level 8 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {two-handed} {heavy} {melee weapon} (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Rh Rh Rh#.##.####.......#... Pokesalot the Thaumaturge ..)..##............... Deep Elf ###..##.##.###..)....#... Health: 53/53 ========================##.#####..# ...............##.. Magic: 26/28 ======================--#..[.)..... #.##ZZ......# #. AC: 5RhStr: 5  ##.≈§≈≈≈≈≈≈≈ #.##.##.#####EV: 15Int: 25 ##..≈.......≈ #.##.##<#SH: 0Dex: 32 ....§§§§§≈≈.≈ ####ZZ.....####XL: 10 Next: 50% Place: Dungeon:8 ##..≈.§.§§≈.≈ #.@ZZZ.........Noise: ---------  Time: 8495.4 (0.0)  #..≈§≈._.≈.≈.#.#####.#######P) +4 great sword (heavy)Rh(S#....≈.....≈.#. #.#Cast: Soul Splinter#..≈.≈≈≈≈§.≈.#. #.##..≈.......≈.#. #.##..≈≈≈≈≈≈≈≈≈.#. #.#ZZ 2 wolf zombies (minion) ###...........#. #.#ZZ 2 orc zombies (minion) ..........## #. #.#Z   orc warrior zombie (minion) RhW{........######## _You swap places. _Found a scroll of brand weapon. Rh_V - a scroll of brand weapon  As you read the scroll of brand weapon, it crumbles to dust.  Your +4 great sword becomes incredibly heavy! Rh$_P - a +4 heavy great sword (weapon)Rh-V_RhSx_ _Found a scroll of brand weapon. _V - a scroll of brand weapon  As you read the scroll of brand weapon, it crumbles to dust.  Your +4 great sword becomes incredibly heavy! _P - a +4 heavy great sword (weapon) _Setting a skill training target for Long Blades at 20.0.RhRh  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.0   2%  -2   m + Spellcasting 12.4  43%  +3  Rhp         b + Maces & Flails   0.1    -3   n + Necromancy9.6   6%  +2   c + Axes   0.0    -2   o + Fire MagicRh-6.1  34%  +1   d + Staves   0.1     0       e + Unarmed Combat   0.0    -2   p + Evocations   2.7    +1   f + Throwing   0.0     0   q + Shapeshifting   0.0     0          Rh{ g + Short Blades   3.5     0       h + Long Blades   3.8   8%  -1      Rhɵ i + Ranged Weapons   0.0    +3          Rh*    j + Armour2.0   3%  -2  Rh}    k + DodgingRh=5.3   4%  +2      Rh l + Stealth   5.9    +3              Rh̶        RhThe percentage of incoming experience used to train each skill is in brown.  Rh Skills enhanced by cross-training are in green.  [?] HelpRh[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsRhD 1391*123Rh=3 n * Necromancy   9.6  182664Rh/ 2274 o * Fire Magic   6.1  41213Rh 34523 o - Fire Magic   6.1   234Rh(RhRh#.##.####.......#... Pokesalot the Thaumaturge ..)..##............... Deep Elf ###..##.##.###..)....#... Health: 53/53 ========================Rhcw##.#####..# ...............##.. Magic: 26/28 ======================--#..[.)..... #.##ZZ......# #. AC: 5Str: 5  ##.≈§≈≈≈≈≈≈≈ #.##.##.#####EV: 15Int: 25 ##..≈.......≈ #.##.##<#SH: 0Dex: 32 ....§§§§§≈≈.≈ ####ZZ.....####XL: 10 Next: 50% Place: Dungeon:8 Rh:##..≈.§.§§≈.≈ #.@ZZZ.........Noise: ---------  Time: 8495.4 (0.0)  #..≈§≈._.≈.≈.#.#####.#######P) +4 great sword (heavy)#....≈.....≈.#. #.#Cast: Soul Splinter#..≈.≈≈≈≈§.≈.#. #.##..≈.......≈.#. #.##..≈≈≈≈≈≈≈≈≈.#. #.#ZZ 2 wolf zombies (minion) ###...........#. #.#ZZ 2 orc zombies (minion) ..........## #. #.#Z   orc warrior zombie (minion) ........######## _Found a scroll of brand weapon. Rh_V - a scroll of brand weapon  As you read the scroll of brand weapon, it crumbles to dust.  Your +4 great sword becomes incredibly heavy! _P - a +4 heavy great sword (weapon) _Setting a skill training target for Long Blades at 20.0.RhX_Rh8_Rh"Rh?Rh  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.0   3%  -2   m + Spellcasting 12.4  45%  +3          Rh b + Maces & Flails   0.1    -3   n * Necromancy   9.6  23%  +2   c + Axes   0.0    -2   o - Fire Magic   6.1    +1   d + Staves   0.1     0       e + Unarmed Combat   0.0    -2   p + Evocations   2.7    +1   f + Throwing   0.0     0   q + Shapeshifting   0.0     0    Rh       g + Short Blades   3.5     0       h * Long Blades   3.8  22%  -1       i + Ranged Weapons   0.0    +3              j + Armour2.0   3%  -2      k + Dodging5.3   4%  +2       l + Stealth   5.9    +3h,49m                      The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsRhRhRh#.##.####.......#... Pokesalot the Thaumaturge ..)..##............... Deep Elf ###..##.##.###..)....#... Health: 53/53 ========================##.#####..# ...............##.. Magic: 26/28 ======================--#..[.)..... #.##ZZ......# #. AC: 5Str: 5  ##.≈§≈≈≈≈≈≈≈ #.##.##.#####EV: 15Int: 25 ##..≈.......≈ #.##.##<#SH: 0Dex: 32 ....§§§§§≈≈.≈ ####ZZ.....####XL: 10 Next: 50% Place: Dungeon:8 ##..≈.§.§§≈.≈ #.@ZZZ.........RhGNoise: ---------  Time: 8495.4 (0.0)  #..≈§≈._.≈.≈.#.#####.#######P) +4 great sword (heavy)#....≈.....≈.#. #.#Cast: Soul Splinter#..≈.≈≈≈≈§.≈.#. #.##..≈.......≈.#. #.##..≈≈≈≈≈≈≈≈≈.#. #.#ZZ 2 wolf zombies (minion) ###...........#. #.#ZZ 2 orc zombies (minion) ..........## #. #.#Z   orc warrior zombie (minion) ........######## _Found a scroll of brand weapon. _V - a scroll of brand weapon  As you read the scroll of brand weapon, it crumbles to dust.  Your +4 great sword becomes incredibly heavy! _P - a +4 heavy great sword (weapon) _Setting a skill training target for Long Blades at 20.0.Rh8_RhRRh8_RhRh6 Rhv: z Spells (Memorise)TypeFailure Level  a - FreezeIce6% 1b - Construct Spike LauncherForgecraft10%2  c - Flame WaveConjuration/Fire17% 4  d - Frozen RampartsIce19% 3  e - HailstormConjuration/Ice19% 3  f - Launch Clockwork BeeForgecraftRh; 19% 3  g - Stone ArrowConjuration/Earth19% 3  h - FireballConjuration/Fire43% 5  i - Brom's Barrelling BoulderConjuration/Earth52% 4  j - Iskenderun's BattlesphereConjuration/Forgecraft 52% 4  k - Passage of GolubriaTranslocation52% 4  l - Rending BladeConjuration/Forgecraft 52% 4  m - SilenceHexes/Air86% 5  n - Forge Monarch BombFire/Forgecraft95% 6  o - Conjure Ball LightningConjuration/Air100% 6  p - Summon Cactus GiantSummoning100% 6  q - Orb of DestructionConjuration100% 7  r - Lehudib's Crystal SpearConjuration/Earth100% 8 Rh< 16 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRh Rh Rhe #.##.####.......#... Pokesalot the Thaumaturge ..)..##............... Deep Elf ###..##.##.###..)....#... Health: 53/53 ========================Rh A##.#####..# ...............##.. Magic: 26/28 ======================--#..[.)..... #.##ZZ......# #. AC: 5Str: 5  ##.≈§≈≈≈≈≈≈≈ #.##.##.#####EV: 15Int: 25 ##..≈.......≈ #.##.##<#SH: 0Rh^ 6Dex: 32 ....§§§§§≈≈.≈ ####ZZ.....####XL: 10 Next: 50% Place: Dungeon:8 Rh ##..≈.§.§§≈.≈ #.@ZZZ.........Noise: ---------  Time: 8495.4 (0.0)  #..≈§≈._.≈.≈.#.#####.#######P) +4 great sword (heavy)#....≈.....≈.#. #.#Cast: Soul Splinter#..≈.≈≈≈≈§.≈.#. #.##..≈.......≈.#. #.##..≈≈≈≈≈≈≈≈≈.#. #.#ZZ 2 wolf zombies (minion) ###...........#. #.#ZZ 2 orc zombies (minion) ..........## #. #.#Z   orc warrior zombie (minion) ........######## _Found a scroll of brand weapon. _V - a scroll of brand weapon  RhX As you read the scroll of brand weapon, it crumbles to dust.  Your +4 great sword becomes incredibly heavy! _P - a +4 heavy great sword (weapon) _Setting a skill training target for Long Blades at 20.0.Rh c _Okay, then.Rhp RhW h_ _Rh RhC n Spells (Memorise)TypeRh DFailure Level  a - FreezeIce6% 1b - Construct Spike LauncherForgecraft10%2  c - Flame WaveConjuration/Fire17% 4  d - Frozen RampartsIce19% 3  e - HailstormConjuration/Ice19% 3  f - Launch Clockwork BeeForgecraft19% 3  g - Stone ArrowConjuration/Earth19% 3  h - FireballConjuration/Fire43% 5  i - Brom's Barrelling BoulderConjuration/EarthRh 52% 4  j - Iskenderun's BattlesphereConjuration/Forgecraft 52% 4  k - Passage of GolubriaTranslocation52% 4  l - Rending BladeConjuration/Forgecraft 52% 4  m - SilenceHexes/AirRhd 86% 5  n - Forge Monarch BombFire/Forgecraft95% 6  o - Conjure Ball LightningConjuration/Air100% 6  p - Summon Cactus GiantSummoning100% 6  q - Orb of DestructionConjuration100% 7  r - Lehudib's Crystal SpearConjuration/EarthRh 100% 8 16 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRh`RhtRhN#.##.####.......#... Pokesalot the Thaumaturge ..)..##............... Deep Elf ###..##.##.###..)....#... Health: 53/53 ========================##.#####..# ...............##.. Magic: 26/28 ======================--#..[.)..... #.##ZZ......# #. AC: 5Str: 5  ##.≈§≈≈≈≈≈≈≈ #.##.##.#####EV: 15Int: 25 ##..≈.......≈ #.##.##<#SH: 0Dex: 32 ....§§§§§≈≈.≈ ####ZZ.....####XL: 10 Next: 50% Place: Dungeon:8 ##..≈.§.§§≈.≈ #.@ZZZ.........Noise: ---------  Time: 8495.4 (0.0)  #..≈§≈._.≈.≈.#.#####.##h҆=40m#####P) +4 great sword (heavy)#....≈.....≈.#. #.#Cast: Soul Splinter#..≈.≈≈≈≈§.≈.#. #.##..≈.......≈.#. #.##..≈≈≈≈≈≈≈≈≈.#. #.#ZZ 2 wolf zombies (minion) ###...........#. #.#ZZ 2 orc zombies (minion) ..........## #. #.#Z   orc warrior zombie (minion) ........######## _V - a scroll of brand weapon  As you read the scroll of brand weapon, it crumbles to dust.  Your +4 great sword becomes incredibly heavy! _P - a +4 heavy great sword (weapon) _Setting a skill training target for Long Blades at 20.0. _Okay, then.Rhu _Okay, then.RhRh 8_Rh. _Rh}CRh*R._   orc zombieRhKU`7=6.4 (1 _Rhb8_RhLeRh*"Inventory: 47/52 slots Hand Weapons (go to first with ))  P - a +4 heavy great sword (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezingr - a +0 rapier  x - a +3 falchion of freezing  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow  O - a +2 short sword  S - a +3 dire flail of freezing  T - a +4 mace Missiles (go to first with ()k - 12 poisoned darts  o - 2 throwing nets Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]RhHrRhzRhn#.##.####.......#... Pokesalot the Thaumaturge ..)..##............... Deep Elf ###..##.##.###..)....#... Health: 53/53 ========================##.#####..# ...............##.. Magic: 27/28 =======================-#..[.)..... #.##ZZ......# #. AC: 5Str: 5  ##.≈§≈≈≈≈≈≈≈ #.##.##.#####EV: 15Int: 25 ##..≈.......≈ #.##.##<#SH: 0Dex: 32 ....§§§§§≈≈.≈ ####Z......####XL: 10 Next: 50% Place: Dungeon:8 ##..≈.§.§§≈.≈ #.@ZZZ.........Noise: ---------  Time: 8496.4 (0.0)  #..≈§≈._.≈.≈.#.#####Rh.#######P) +4 great sword (heavy)#....≈.....≈.#. #.#Cast: Soul Splinter#..≈.≈≈≈≈§.≈.#. #.##..≈.......≈.#. #.##..≈≈≈≈≈≈≈≈≈.#. #.#ZZ 2 wolf zombies (minion) ###...........#. #.#Z   orc zombie (minion) ..........## #. #.#Z   orc warrior zombie (minion) ........########As you read the scroll of brand weapon, it crumbles to dust.  Your +4 great sword becomes incredibly heavy! _P - a +4 heavy great sword (weapon) _Setting a skill training target for Long Blades at 20.0. _Okay, then. _Okay, then.RhG&_Rh;Rh1Rh4 Spells (Memorise)TypeFailure Level  a - FreezeIce6% 1b - Construct Spike LauncherForgecraft10%2  c - Flame WaveConjuration/Fire17% 4  d - Frozen RampartsRh4Ice19% 3  e - HailstormConjuration/Ice19% 3  f - Launch Clockwork BeeForgecraft19% 3  g - Stone ArrowConjuration/Earth19% 3  h - FireballConjuration/Fire43% 5  Rhz5i - Brom's Barrelling BoulderConjuration/Earth52% 4  j - Iskenderun's BattlesphereConjuration/Forgecraft 52% 4  k - Passage of GolubriaTranslocation52% 4  l - Rending BladeConjuration/Forgecraft 52% 4  m - SilenceHexes/Air86% 5  n - Forge Monarch BombFire/Forgecraft95% 6  o - Conjure Ball LightningConjuration/AirRh5100% 6  p - Summon Cactus GiantSummoning100% 6  q - Orb of DestructionConjurationRh5100% 7  r - Lehudib's Crystal SpearConjuration/Earth100% 8 16 spell levels left Rh6^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRh _ Rh+{#.##.####.......#... Pokesalot the Thaumaturge ..)..##............... Deep Elf ###..##.##.###..)....#... Health: 53/53 ========================##.#####..# ...............##.. Magic: 27/28 =======================-#..[.)..... #.##ZZ......# #. AC: 5Str: 5  ##.≈§≈≈≈≈≈≈≈ #.##.##.#####EV: 15Int: 25 ##..≈.......≈ #.##.##<#SH: 0Dex: 32 ....§§§§§≈≈.≈ ####Z......####XL: 10 Next: 50% Place: Dungeon:8 ##..≈.§.§§≈.≈ #.@ZZZ.........Noise: ---------  Time: 8496.4 (0.0)  #..≈§≈._.≈.≈.#.#####Rh{.#######P) +4 great sword (heavy)#....≈.....≈.#. #.#Cast: Soul Splinter#..≈.≈≈≈≈§.≈.#. #.##..≈.......≈.#. #.##..≈≈≈≈≈≈≈≈≈.#. #.#ZZ 2 wolf zombies (minion) ###...........#. #.#Z   orc zombie (minion) ..........## #. #.#Z   orc warrior zombie (minion) ........########As you read the scroll of brand weapon, it crumbles to dust.  Your +4 great sword becomes incredibly heavy! _P - a +4 heavy great sword (weapon) _Setting a skill training target for Long Blades at 20.0. _Okay, then. _Okay, then.Rh{c _Okay, then.RhhRh8_Rh. _RhRh  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.0   3%  -2   m + Spellcasting 12.4  45%  +3          Rh b + Maces & Flails   0.1    -3   n * Necromancy   9.6  23%  +2   c + Axes   0.0    -2   o - Fire Magic   6.1    +1   d + Staves   0.1     0       e + Unarmed Combat   0.0    -2   p + Evocations   2.7    +1   f + Throwing   0.0     0   q + Shapeshifting   0.0     0  Rh~         g + Short Blades   3.5     0       h * Long Blades   3.8  22%  -1       i + Ranged Weapons   0.0    +3      Rh        j + Armour2.0   3%  -2  Rh    k + Dodging5.3   4%  +2      Rh+ l + Stealth   5.9    +3          Rh,            The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] HelpRh [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  Rh[!] training|cost|targetsRhvw Rh Rhމ [#.##.####.......#... Pokesalot the Thaumaturge ..)..##............... Deep Elf ###..##.##.###..)....#... Health: 53/53 ========================##.#####..# ...............##.. Magic: 27/28 =======================-#..[.)..... #.##ZZ......# #. AC: 5Str: 5  ##.≈§≈≈≈≈≈≈≈ #.##.##.#####EV: 15Int: 25 ##..≈.......≈ #.##.##<#SH: 0Dex: 32 Rh $....§§§§§≈≈.≈ ####Z......####XL: 10 Next: 50% Place: Dungeon:8 ##..≈.§.§§≈.≈ #.@ZZZ.........Noise: ---------  Time: 8496.4 (0.0)  #..≈§≈._.≈.≈.#.#####.#######P) +4 great sword (heavy)#....≈.....≈.#. #.#Cast: Soul Splinter#..≈.≈≈≈≈§.≈.#. #.##..≈.......≈.#. #.##..≈≈≈≈≈≈≈≈≈.#. #.#ZZ 2 wolf zombies (minion) ###...........#. #.#Z   orc zombie (minion) ..........## #. #.#Rhɋ Z   orc warrior zombie (minion) ........########Your +4 great sword becomes incredibly heavy! _P - a +4 heavy great sword (weapon) _Setting a skill training target for Long Blades at 20.0. _Okay, then. _Okay, then. _Okay, then.Rh __RhBRh%KsInventory: 47/52 slots Hand Weapons (go to first with ))  P - a +4 heavy great sword (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezingr - a +0 rapier  x - a +3 falchion of freezing  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionRhKH - a +0 orcbow  O - a +2 short sword  S - a +3 dire flail of freezing  T - a +4 mace Missiles (go to first with ()k - 12 poisoned darts  o - 2 throwing nets Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh>dRhnRhx#.##.####.......#... Pokesalot the Thaumaturge ..)..##............... Deep Elf ###..##.##.###..)....#... Health: 53/53 ========================##.#####..# ...............##.. Magic: 27/28 =======================-#..[.)..... #.##ZZ......# #. AC: 5Str: 5  ##.≈§≈≈≈≈≈≈≈ #.##.##.#####EV: 15Int: 25 ##..≈.......≈ #.##.##<#SH: 0Dex: 32 ....§§§§§≈≈.≈ ####Z......####XL: 10 Next: 50% Place: Dungeon:8 ##..≈.§.§§≈.≈ #.@ZZZ.........Noise: ---------  Time: 8496.4 (0.0)  #..≈§≈._.≈.≈.#.#####RhSy.#######P) +4 great sword (heavy)#....≈.....≈.#. #.#Cast: Soul Splinter#..≈.≈≈≈≈§.≈.#. #.##..≈.......≈.#. #.##..≈≈≈≈≈≈≈≈≈.#. #.#ZZ 2 wolf zombies (minion) ###...........#. #.#Z   orc zombie (minion) RhyM..........## #. #.#Z   orc warrior zombie (minion) ........########Your +4 great sword becomes incredibly heavy! Rhz_P - a +4 heavy great sword (weapon) _Setting a skill training target for Long Blades at 20.0. _Okay, then. _Okay, then. _Okay, then.Rhg8_RhۄRh:_Rh`RhRh<" Spells (Memorise)TypeFailure Level  a - FreezeIce6% 1b - Construct Spike LauncherForgecraft10%2  RhXc - Flame WaveConjuration/Fire17% 4  d - Frozen RampartsIce19% 3  e - HailstormConjuration/Ice19% 3  f - Launch Clockwork BeeForgecraftRh19% 3  g - Stone ArrowConjuration/Earth19% 3  h - FireballRh.Conjuration/Fire43% 5  i - Brom's Barrelling BoulderConjuration/Earth52% 4  Rhnj - Iskenderun's BattlesphereConjuration/Forgecraft 52% 4  k - Passage of GolubriaTranslocationRh52% 4  l - Rending BladeConjuration/Forgecraft 52% 4  m - SilenceHexes/AirRh86% 5  n - Forge Monarch BombFire/Forgecraft95% 6  o - Conjure Ball LightningConjuration/AirRh100% 6  p - Summon Cactus GiantSummoning100% 6  q - Orb of DestructionRhBgConjuration100% 7  r - Lehudib's Crystal SpearRhnIConjuration/Earth100% 8 Rh16 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRh5M DescribMemorise|DescribeRh0[ Flame Wave Blasts the caster's surroundings with a wave of fire. If the caster maintains focus and supplies the spell with magical power (by waiting in place and not taking any other actions), more and larger flame waves will radiate outward. Level: 4 Schools: Conjuration/Fire Fail: 17%  Power: 31% Damage: 2d9 (max 2d21)  Range: 3  Noise: Loud Miscasting this spell causes magic contamination and also deals up to 17 irresistible or fire damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.Rh Spells (Describe)TypeFailure Levela - FreezeIce6%1  b - Construct Spike Launcher Forgecraft10% 2 RhD9 c - Flame WaveConjuration/Fire 17% 4  d - Frozen RampartsIce19% 3  e - HailstormConjuration/Ice19% 3  f - Launch Clockwork Bee Forgecraft19% 3  g - Stone ArrowConjuration/Earth19% 3  Rhh - FireballConjuration/Fire43% 5  i - Brom's Barrelling BoulderConjuration/EarthRh52% 4  j - Iskenderun's BattlesphereConjuration/Forgecraft 52% 4  k - Passage of GolubriaTranslocationRh52% 4  l - Rending BladeConjuration/Forgecraft 52% 4  m - SilenceRhHexes/Air86% 5  n - Forge Monarch BombFire/Forgecraft95% 6  o - Conjure Ball Lightning Conjuration/Air 100% 6  p - Summon Cactus Giant Summoning100% 6  RhZq - Orb of DestructionConjuration100% 7  r - Lehudib's Crystal SpearConjuration/Earth100% 8 16 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRhU  Hailstorm Conjures a cannonade of hail, battering nearby creatures that fail to dodge. Theeye of the storm is wide enough that monsters adjacent to the caster are unaffected. Due to the strong impact and cutting edges, half of its damage bypasses cold resistance. Level: 3 Schools: Conjuration/Ice Fail: 19%  Power: 15%  Damage: 3d6 (max 3d16) Accuracy: ++++  Range: 2-3  Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 13 irresistible or cold damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.Rh Spells (Describe)TypeFailure Levela - FreezeIce6%1  b - Construct Spike Launcher Forgecraft10% 2  c - Flame WaveConjuration/Fire 17% 4  d - Frozen RampartsIce19% 3  e - HailstormConjuration/Ice 19% 3f - Launch Clockwork BeeForgecraft19% 3  g - Stone ArrowConjuration/Earth 19% 3  h - FireballConjuration/Fire43% 5  i - Brom's Barrelling BoulderConjuration/Earth52% 4  j - Iskenderun's BattlesphereConjuration/Forgecraft 52% 4  k - Passage of GolubriaTranslocation52% 4  l - Rending BladeConjuration/Forgecraft 52% 4  m - Silence Hexes/Air86% 5  n - Forge Monarch BombFire/Forgecraft 95% 6  o - Conjure Ball Lightning Conjuration/Air100% 6  p - Summon Cactus GiantSummoning100% 6  q - Orb of DestructionConjuration100% 7  r - Lehudib's Crystal Spear Conjuration/Earth100% 8 16 spell levels left Rh͐[[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit Rh=Hide) Describe|Hide Rh?[ sShow  Rh[ Hide|Show RhsMemorise)a - FreezeIce6%1  b - Construct Spike LauncherForgecraft10%2  c - Flame WaveConjuration/Fire17% 4  d - Frozen RampartsIce19% 3  e - HailstormConjuration/Ice19% 3  f - Launch Clockwork BeeForgecraft19% 3  g - Stone ArrowConjuration/Earth19% 3  h - FireballConjuration/Fire43% 5  i - Brom's Barrelling BoulderConjuration/Earth52% 4  j - Iskenderun's BattlesphereConjuration/Forgecraft 52% 4  k - Passage of GolubriaTranslocation52% 4  l - Rending BladeConjuration/Forgecraft 52% 4  m - SilenceHexes/Air86% 5  n - Forge Monarch BombFire/Forgecraft95% 6  o - Conjure Ball LightningConjuration/Air100% 6  p - Summon Cactus GiantSummoning100% 6  q - Orb of DestructionConjuration100% 7  r - Lehudib's Crystal SpearConjuration/Earth100% 8MemoriseShow RhŌ Rh RhȜ&#.##.####.......#... Pokesalot the Thaumaturge ..)..##............... Deep Elf ###..##.##.###..)....#... Health: 53/53 ========================##.#####..# ...............##.. Magic: 27/28 =======================-#..[.)..... #.##ZZ......# #. AC: 5Str: 5  ##.≈§≈≈≈≈≈≈≈ #.##.##.##### Rh8EV: 15Int: 25 ##..≈.......≈ #.##.##<#SH: 0Dex: 32 ....§§§§§≈≈.≈ ####Z......####XL: 10 Next: 50% Place: Dungeon:8 ##..≈.§.§§≈.≈ #.@ZZZ.........Noise: ---------  Time: 8496.4 (0.0)  #..≈§≈._.≈.≈.#.#####.#######P) +4 great sword (heavy)#....≈.....≈.#. #.#Cast: Soul Splinter#..≈.≈≈≈≈§.≈.#. #.# Rh#..≈.......≈.#. #.##..≈≈≈≈≈≈≈≈≈.#. #.#ZZ 2 wolf zombies (minion) ###...........#. #.#Z   orc zombie (minion) ..........## #. #.#Z   orc warrior zombie (minion) ........########Your +4 great sword becomes incredibly heavy! _P - a +4 heavy great sword (weapon) _Setting a skill training target for Long Blades at 20.0. _Okay, then. _Okay, then. _Okay, then. Rh RhMemorise Flame Wave, consuming 4 spell levels and leaving 12? Y - Yes  N - No Rh# Rh)#.##.####.......#... Pokesalot the Thaumaturge ..)..##............... Deep Elf ###..##.##.###..)....#... Health: 53/53 ========================##.#####..# ...............##.. Magic: 27/28 =======================-#..[.)..... #.##ZZ......# #. AC: 5Str: 5  Rh4*[##.≈§≈≈≈≈≈≈≈ #.##.##.#####EV: 15Int: 25 ##..≈.......≈ #.##.##<#SH: 0Dex: 32 ....§§§§§≈≈.≈ ####Z......####XL: 10 Next: 50% Place: Dungeon:8 ##..≈.§.§§≈.≈ #.@ZZZ.........Noise: ---------  Time: 8496.4 (0.0)  #..≈§≈._.≈.≈.#.#####.####### Rh*%P) +4 great sword (heavy)#....≈.....≈.#. #.#Cast: Soul Splinter#..≈.≈≈≈≈§.≈.#. #.##..≈.......≈.#. #.##..≈≈≈≈≈≈≈≈≈.#. #.#ZZ 2 wolf zombies (minion) ###...........#. #.#Z   orc zombie (minion) ..........## #. #.#Z   orc warrior zombie (minion) ........########Your +4 great sword becomes incredibly heavy!  Rh5+_P - a +4 heavy great sword (weapon) _Setting a skill training target for Long Blades at 20.0. _Okay, then.  Rhk+h_Okay, then. _Okay, then. Rh4Z_Z 2 orc zombies (minion) Rh\6+7.4 (1 Rh<8_ Rh&A _This spell is quite dangerous to cast!You start memorising the spell. You continue memorising. Rh._   orc zombie Rhq Y8=8.4 (2 Rh:_ Rh4 _Magic restored. Rh8yZZ 2 orc zombies (minion) Rh+9.4 (3 Rh[!:_ Rh# Rhr(._   orc zombie RhT)-500.4 (4 Rh, Rh. Rh2Z_Z 2 orc zombies (minion) Rhf3+1.4 (5 Rh68_ Rh8h _You continue memorising. x3 Rh9 Rh>:_ Rh%Ac _You finish memorising. Spell assigned to 'g'.Rh4  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.0   3%  -2   m + Spellcasting 12.4  45%  +3           b + Maces & Flails   0.1    -3   n + Conjurations   0.0    +1   c + Axes   0.0    -2   o * Necromancy   9.6  23%  +2   d + Staves   0.1     0   p - Fire Magic [4Rh70m  6.1    +1   e + Unarmed Combat   0.0    -2       f + Throwing   0.0     0   q + Evocations   2.7    +1       r + Shapeshifting   0.0     0   g + Short Blades   3.5     0       h * Long Blades   3.8  22%  -1       i + Ranged Weapons   0.0    +3  Rh8            j + Armour2.0   3%  -2      k + Dodging5.3   4%  +2       l + Stealth   5.9    +3                      The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [Rh9[40m*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsRh4.13 n * Conjurations   0.0  20%1918RhԔ227175 p + Fire Magic 6.1  23%312"RhD"RhE"RhS"Rh{^#.##.####.......#... Pokesalot the Thaumaturge ..)..##............... Deep Elf ###..##.##.###..)....#... Health: 53/53 ========================##.#####..# ...............##.. Magic: 28/28 ========================#..[.)..... #.##ZZ......# #. AC: 5Str: 5  ##.≈§≈≈≈≈≈≈≈ #.##.##.#####EV: 15Int: 25 ##..≈.......≈ #.##.##<#SH: 0Dex: 32 ....§§§§§≈≈.≈ ####ZZ.....####XL: 10 Next: 50% Place: Dungeon:8 ##..≈.§.§§≈.≈ #.@ZZZ.........Noise: ---------  Time: 8501.4 (0.0)  #..≈§≈._.≈.≈.#.#####.##["Rhn`n40m#####P) +4 great sword (heavy)#....≈.....≈.#. #.#Cast: Soul Splinter#..≈.≈≈≈≈§.≈.#. #.##..≈.......≈.#. #.##..≈≈≈≈≈≈≈≈≈.#. #.#ZZ 2 wolf zombies (minion) ###...........#. #.#ZZ 2 orc zombies (minion) ..........## #. #.#Z   orc warrior zombie (minion) ........######## _Okay, then. _This spell is quite dangerous to cast!You start memorising the spell. You continue memorising. _Magic restored. _You continue memorising. x3 _You finish memorising. Spell assigned to 'g'."Rh~:_"Rh'"Rhҁ"Rh:_"Rh&Rhy&Rh | Spells (Memorise)TypeFailure Level  a - FreezeIce6% 1&Rh{|9b - Construct Spike Launcher&Rh|Forgecraft10%2  c - Frozen RampartsIce19% 3  d - HailstormConjuration/Ice19% 3  e - Launch Clockwork BeeForgecraft&RhX}19% 3  f - Stone ArrowConjuration/Earth19% 3  g - FireballConjuration/Fire43% 5  h - Brom's Barrelling BoulderConjuration/Earth52% 4  i - Iskenderun's BattlesphereConjuration/Forgecraft 52% 4  j - Passage of GolubriaTranslocation&Rh}52% 4  k - Rending BladeConjuration/Forgecraft 52% 4  l - SilenceHexes/Air86% 5  m - Forge Monarch BombFire/Forgecraft95% 6  n - Conjure Ball LightningConjuration/Air100% 6  o - Summon Cactus GiantSummoning&Rh?~100% 6  p - Orb of DestructionConjuration100% 7  q - Lehudib's Crystal SpearConjuration/Earth100% 8 &Rhp~12 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit(Rh̭  a - FreezeIce6% 1  g - FireballConjuration/Fire 43% 5(Rhr(RhL  g - FireballConjuration/Fire 43% 5  h - Brom's Barrelling Boulder Conjuration/Earth 52% 4(Rh+  h - Brom's Barrelling Boulder Conjuration/Earth 52% 4  j - Passage of Golubria Translocation 52% 4(Rh/Rh Describ  f - Stone ArrowConjuration/Earth 19% 3  j - Passage of Golubria Translocation 52% 4Memorise|Describe0Rh Freeze Freezes an adjacent creature, dealing damage that bypasses any armour the targetmay have. This may temporarily slow cold-blooded creatures. 0RhWLevel: 1 School: IceFail: 6%  Power: 60% Damage: 1d7 (max 1d10)  Range: 1  Noise: Almost silent Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.9Rh Spells (Describe)TypeFailure Level  a - FreezeIce6% 1  b - Construct Spike Launcher Forgecraft10% 2  c - Frozen RampartsIce19% 3  d - HailstormConjuration/Ice19% 3  e - Launch Clockwork Bee  Forgecraft19% 3  f - Stone ArrowConjuration/Earth19% 3  g - FireballConjuration/Fire43% 5  h - Brom's Barrelling BoulderConjuration/Earth52% 4  i - Iskenderun's BattlesphereConjuration/Forgecraft 52% 4  j - Passage of GolubriaTranslocation52% 4  k - Rending BladeConjuration/Forgecraft 52% 4  l - SilenceHexes/Air86% 5  m - Forge Monarch BombFire/Forgecraft 95% 6  n - Conjure Ball Lightning Conjuration/Air100% 6  o - Summon Cactus GiantSummoning100% 6  p - Orb of DestructionConjuration100% 7  q - Lehudib's Crystal SpearConjuration/Earth100% 8 12 spell levels left [!] Memorise|Describeh37m|Hide|Show [Ctrl-F] search [?] help[Esc] exit;Rhn  Construct Spike Launcher Constructs a simple mechanical trap within an adjacent wall which repeatedly skewers random adjacent enemies. Protected by the wall itself, it is invulnerable to most forms of damage, but will fall apart if the caster leaves its vicinity. Level: 2 School: Forgecraft Fail: 10%  ;Rh  Power: 30%  Damage: 2d4 (max 2d7) Accuracy: +++++  Range: N/A  Noise: Quiet Miscasting this spell causes magic contamination.ERh Spells (Describe)TypeFailure Levela - FreezeIce6%ERh1  b - Construct Spike Launcher Forgecraft10% 2  c - Frozen RampartsIce19% 3  d - HailstormConjuration/Ice 19% 3  e - Launch Clockwork BeeForgecraft19% 3  f - Stone ArrowConjuration/Earth19% 3  g - FireballConjuration/Fire43% 5  h - Brom's Barrelling BoulderConjuration/Earth52% 4  i - Iskenderun's BattlesphereConjuration/Forgecraft 52% 4  j - Passage of GolubriaTranslocation52% 4  k - Rending BladeConjuration/Forgecraft 52% 4  l - Silence Hexes/Air86% 5  m - Forge Monarch BombFire/Forgecraft95% 6  n - Conjure Ball Lightning Conjuration/Air100% 6  o - Summon Cactus GiantSummoning100% 6  p - Orb of DestructionConjuration100% 7  q - Lehudib's Crystal SpearConjuration/Earth100% 8 12 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[ERh3)Esc] exitJRh H Construct Spike Launcher Constructs a simple mechanical trap within an adjacent wall which repeatedly skewers random adjacent enemies. Protected by the wall itself, it is invulnerable to most forms of damage, but will fall apart if the caster leaves its vicinity. Level: 2 School: Forgecraft Fail: 10%  Power: 30%  Damage: 2d4 (max 2d7) Accuracy: +++++  Range: N/A  Noise: Quiet Miscasting this spell causes magic contamination.LRhy Spells (Describe)TypeFailure Levela - FreezeIce6%1  b - Construct Spike Launcher Forgecraft10% 2  c - Frozen RampartsIce19% 3  d - HailstormConjuration/Ice 19% 3  e - Launch Clockwork BeeForgecraft19% 3  f - Stone ArrowConjuration/Earth19% 3  g - FireballConjuration/Fire43% 5  h - Brom's Barrelling BoulderConjuration/Earth52% 4  i - Iskenderun's BattlesphereConjuration/Forgecraft 52% 4  j - Passage of GolubriaTranslocation52% 4  k - Rending BladeConjuration/Forgecraft 52% 4  l - Silence Hexes/Air86% 5  m - Forge Monarch BombFire/Forgecraft95% 6  n - Conjure Ball Lightning Conjuration/Air100% 6  o - Summon Cactus GiantSummoning100% 6  p - Orb of DestructionConjuration100% 7  q - Lehudib's Crystal SpearConjuration/Earth100% 8 12 spell levels left [!] Memorise|DescribeLRh[37m|Hide|Show [Ctrl-F] search [?] help[Esc] exitMRh-\Hide) Describe|HideMRhShow Hide|ShowMRh Memorise)a - FreezeIce6%1  b - Construct Spike LauncherForgecraft10%2  c - Frozen RampartsIce19% 3  d - HailstormConjuration/Ice19% 3  e - Launch Clockwork BeeForgecraft19% 3  f - Stone ArrowConjuration/Earth19% 3  g - FireballConjuration/Fire43% 5  h - Brom's Barrelling BoulderConjuration/Earth52% 4  i - Iskenderun's BattlesphereConjuration/Forgecraft 52% 4  j - Passage of GolubriaTranslocation52% 4  k - Rending BladeConjuration/Forgecraft 52% 4  l - SilenceHexes/Air86% 5  m - Forge Monarch BombFire/Forgecraft95% 6  n - Conjure Ball LightningConjuration/Air100% 6  o - Summon Cactus GiantSummoning100% 6  p - Orb of DestructionConjuration100% 7  q - Lehudib's Crystal SpearConjuration/Earth100% 8MemoriseShowNRh< NRh NRh #.##.####.......#... Pokesalot the Thaumaturge ..)..##............... Deep Elf ###..##.##.###..)....#... Health: 53/53 ========================##.#####..# ...............##.. Magic: 28/28 ========================#..[.)..... #.##ZZ......# #. AC: 5Str: 5  ##.≈§≈≈≈≈≈≈≈ #.##.##.#####EV: 15Int: 25 ##..≈.......≈ #.##.##<#SH: 0Dex: 32 ....§§§§§≈≈.≈ ####ZZ.....####XL: 10 Next: 50% Place: Dungeon:8 ##..≈.§.§§≈.≈ #.@ZZZ.........Noise: ---------  Time: 8501.4 (0.0)  #..≈§≈._.≈.≈.#.#####NRhL H.#######P) +4 great sword (heavy)#....≈.....≈.#. #.#Cast: Soul Splinter#..≈.≈≈≈≈§.≈.#. #.##..≈.......≈.#. #.##..≈≈≈≈≈≈≈≈≈.#. #.#ZZ 2 wolf zombies (minion) ###...........#. #.#ZZ 2 orc zombies (minion) ..........## #. #.#NRh7 :Z   orc warrior zombie (minion) ........######## _Okay, then. _This spell is quite dangerous to cast!You start memorising the spell. You continue memorising. _Magic restored. _You continue memorising. x3 _You finish memorising. Spell assigned to 'g'.NRh Memorise Construct Spike Launcher, consuming 2 spell levels and leaving 10? Y - Yes  N - NoORh"ORh],#.##.####.......#... Pokesalot the Thaumaturge ..)..##............... Deep Elf ###..##.##.###..)....#... Health: 53/53 ========================##.#####..# ...............##.. Magic: 28/28 ========================#..[.)..... #.##ZZ......# #. AC: 5Str: 5  ##.≈§≈≈≈≈≈≈≈ #.##.##.#####EV: 15Int: 25 ##..≈.......≈ #.##.##<#SH: 0Dex: 32 ....§§§§§≈≈.≈ ####ZZ.....####ORh-nXL: 10 Next: 50% Place: Dungeon:8 ##..≈.§.§§≈.≈ #.@ZZZ.........Noise: ---------  Time: 8501.4 (0.0)  #..≈§≈._.≈.≈.#.#####.#######P) +4 great sword (heavy)#....≈.....≈.#. #.#Cast: Soul Splinter#..≈.≈≈≈≈§.≈.#. #.#ORh/6#..≈.......≈.#. #.##..≈≈≈≈≈≈≈≈≈.#. #.#ZZ 2 wolf zombies (minion) ###...........#. #.#ZZ 2 orc zombies (minion) ..........## #. #.#Z   orc warrior zombie (minion) ........######## _Okay, then. _This spell is quite dangerous to cast!You start memorising the spell. You continue memorising. _Magic restored. _You continue memorising. x3 _You finish memorising. Spell assigned to 'g'.ORh:._   orc zombieORh<22.4 (1 _ORhH8_ORhvMORhXZ_Z 2 orc zombies (minion)ORh9^+3.4 (2ORh5d&_ORhgORh+r._   orc zombieORhs+4.4 (3ORh~&_ORh" ORhY_You start memorising the spell. You continue memorising. x2ORhHORhы8_ORh ORhU_You finish memorising. Spell assigned to 'h'.PRh' #.##.# ###.# )..)..# ##..# #.##.###..)....# ##.#####..# .## #..[.)..... #.##ZZ......# # ##.≈§≈ #.##.##.######..≈.≈ #.##.##<#.§§§§§≈≈.≈ ####Z......#### .##..≈.§.§§≈.≈ #@.ZZZ. #..≈§≈._.≈.≈.#.#####.# #....≈.....≈.#.# #.# #..≈.≈≈≈≈§.≈.#.# #.# #..≈.≈.#.# #.# #..≈.#.# #.# .###.#.# #.#.## #.# #.#.###PRhM( J PRh<6 .ZZ_Z 2 orc zombies (minion)5.4 (1 PRh1[ I__PRh )..).#..... #####.##.###..)....#  ##.#####..# ...............##..[.)..... #.##ZZ ###.≈§≈≈≈≈≈≈≈PRh< .##.##### ###..≈.......##.##<# .....§§§§§≈≈.≈ ####.Z.....#### .##..≈.§.§§≈.≈ #.ZZZ.... PRhy  #..≈§≈._.≈.≈.#@#####.#######..≈.... #.# PRh J≈.≈≈≈≈§.....≈≈≈≈≈≈≈ PRh .###.......... ....PRh+ ## ###  #### #######.## PRhq 1#######...PRh PRh PRh" Z.._   orc zombiePRhR &6PRh 8_PRh QRhԧ+#####.##.###..)....#  ##.#####..# ...............##..[.)..... #.##ZZ ###.≈§≈≈≈≈≈≈≈.##.##### ###..≈.......<# .....§§§§§≈≈.≈ ####Z......#### .##..≈.§.§§≈.≈ #.ZZZ..........  #..≈§≈._.≈.≈.#.#####.#######..≈.... #.# ≈.≈≈≈≈§.....≈≈≈≈≈≈≈ .###.......... ....## F   Prince Ribbit (asleep)###  ####  wolf zombie (minion) #######.## #F#######... #.# .......QRh,QRhD._ZQRhp, ally target)Z 2 wolf zombies (minion)QRhX&7QRh\8_QRh^ _Prince Ribbit comes into view.QRhՖv ##.#####..# ...............##..[.)..... #.##ZZ ###.≈§≈≈≈≈≈≈≈.##.##### ###..≈.......<# .....§§§§§≈≈.≈ ####Z......#### .##..≈.§.§§≈.≈ #.Z.....  #..≈§≈._.≈.≈.#Z#####.#######..≈.....≈.#.# #.# ≈.≈≈≈≈§.....≈≈≈≈≈≈≈ .###.......... ....## ###  #### #######.## #F#######... #.# ........ #######.###############.##QRh>._Z8_QRh;l@..[.)..... #.##ZZ ###.≈§≈≈≈≈≈≈≈.##.##### ###..≈.......<# QRhl.....§§§§§≈≈.≈ ####Z......#### .##..≈.§.§§≈.≈ #.......  #..≈§≈._.≈.≈.#Z#####.#######..≈.... #.# ≈.≈≈≈≈§.≈.#......≈≈≈≈≈≈≈ .###.......... ....## ### QRhXm #### #######.## #F#######... #.# ........ QRhm#######.##############.## ................ #QRhtL  Prince Ribbit gives a loud, deep croak!QRhuQRhrvQRh4wQRh{QRhUZ_.ZF.FZ   orc zombie (minion)QRhpE===9Soul SplinterQRh 8_QRhz _Prince Ribbit catches a centipede with his tongue.SRha  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.URhg  Your spells (cast)TypeFailure Level a - Soul SplinterNecromancy1%1  b - Grave ClawNecromancy1%2  c - Vampiric DrainingNecromancy1% 3 d - Animate DeadNecromancy1%4  e - Curse of AgonyNecromancy3%5  f + ScorchFire1% 2 g - Flame WaveConjuration/Fire17%4  h - Construct Spike LauncherForgecraft10%2 Select a spell to cast[!]/[I] toggle spell headersWRhLWRhBWRh6 #..[.)..... #.##ZZ......# # Pokesalot the Thaumaturge##.≈§≈≈≈≈≈≈≈ #.##.##.#####Deep Elf ###..≈.......≈ #.##.##<#Health: 53/53 ======================== .....§§§§§≈≈.≈ ####Z......####Magic: 28/28 ======================== .##..≈.§.§§≈.≈ #.Z.Z..........AC: 5Str: 5#..≈§≈._.≈.≈.#.#####.#######EV: 15Int: 25#....≈.....≈.#Z# #.#SH: 0Dex: 32#..≈.≈≈≈≈§.≈.#Z# #.#XL: 10 Next: 50% Place: Dungeon:8#..≈.......≈.#@# #.#Noise: ===------  Time: 8509.4 (0.0)#..≈≈≈≈≈≈≈≈≈.#.# Rh(0m#.#P) +4 great sword (heavy) .###...........#.# #.#Cast: Soul Splinter ...........## #F# #.# .........### #.##### #######.## #.# #######... F   Prince Ribbit (ally target)#.##.# .......... ZZ 2 wolf zombies (minion) #######.########.# #######.## Z   orc zombie (minion) ................#.# _You finish memorising. Spell assigned to 'h'. _Prince Ribbit comes into view.Prince Ribbit gives a loud, deep croak! _Prince Ribbit catches a centipede with his tongue.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WRh{ #..[.)..... #.##ZZ......# # Pokesalot the Thaumaturge##.≈§≈≈≈≈≈≈≈ #.##.##.#####Deep Elf ###..≈.......≈ #.##.##<#Health: 53/53 ======================== .....§§§§§≈≈.≈ ####Z......####Magic: 28/28 ======================== .##..≈.§.§§≈.≈ #.Z.Z..........AC: 5Str: 5#..≈§≈._.≈.≈.#.#####.#######EV: 15Int: 25#....≈.....≈.#Z# #.#SH: 0Dex: 32#..≈.≈≈≈≈§.≈.#Z# #.#XL: 10 Next: 50% Place: Dungeon:8#..≈.......≈.#@# #.#Noise: ===------  Time: 8509.4 (0.0)#..≈≈≈≈≈≈≈≈≈.#RhRm.# #.#P) +4 great sword (heavy) .###...........#.# #.#Cast: Soul Splinter ...........## #F# #.# .........### #.##### #######.## #.# #######... F   Prince Ribbit (ally target)#.##.# .......... ZZ 2 wolf zombies (minion) #######.########.# #######.## Z   orc zombie (minion) ................#.# _You finish memorising. Spell assigned to 'h'. _Prince Ribbit comes into view.Prince Ribbit gives a loud, deep croak! _Prince Ribbit catches a centipede with his tongue.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WRh[S  You shape a spike launcher from a nearby wall.WRhWRhWRh#Z#.ZZ 2 wolf zombies (minion)orcWRh6---10.4 (1Soul SplinterWRh8_WRh+ _Prince Ribbit blinks![Rh/ ##.≈§≈≈≈≈≈≈≈.##.##### ###..≈.......<# .....§§§§§≈≈.≈ ####Z......#### .##..≈.§.§§≈.≈ #.Z.....  #..≈§≈._.≈.≈.#Z#####.#######..≈.... #.# ≈.≈≈≈≈§[Rh8 ......≈.#.≈≈≈≈≈≈≈≈.# .###...........#...## ###  #### #######.## #######... #.# .......F   Prince Ribbit #######.##############.##wolf zombies (minion) ................F[Rh  #.# ZZ 2 orc zombies (minion) #######.###########.##[Rh [RhY [Rhi [Rh [Rh [Rh [RhJ 7Z_.ZF(ally target).Z   orc warrior zombie (minion)[Rh 7=----1Soul Splinter[Rh& :_[Rhm ]RhX n #..[.).....ZZ......# #  ##.≈§≈≈≈≈≈≈.##### ###..≈.......≈ #.##.##<# ....§§§§§≈≈.≈ ######## .##..≈.§.§§≈.≈ #ZZ.Z..........≈§≈._.≈.≈.#Z#####.#######..≈.....≈.#.≈≈≈≈§.......≈.#  #..≈≈≈≈≈≈≈≈≈.#Z###......###.# .........### #### #######.##.####### #.# #F.......... #######.###############.## .................# #.# ._Z.ZF.]Rh \ x--2Soul Splinter]Rh ^_ _You swap places._Rh  Prince Ribbit hops awkwardly around._Rhrm_FZ._Rh3Soul Splinter_ _Prince Ribbit blinks! Your wolf zombie bites Prince Ribbit.aRhhBR_*aRh;  _ The rocky spike skewers Prince Ribbit.aRhJaRhjaRh< _FZ.  Prince Ribbit is moderately wounded.aRh p8===aRh` 4aRh8_aRh1V _Prince Ribbit barely misses you.fRhۊ_#  You miss Prince Ribbit.  Prince Ribbit is moderately wounded.  Your wolf zombie closely miss  Prince Ribbit hits you.  Your wolf zombie completely misses Prince Ribbit.  completely misses you. Your wolf zombie misses Prince Ribbit.fRh[2-6.6 (2.2fRhř8_fRhW _Prince Ribbit closely misses you.gRhs _ _Prince Ribbit closely misses you.You hit Prince Ribbit.bites Prince Ribbit. Prince Ribbit barely misses you.Your wolf zombie misses Prince Ribbit. Prince Ribbit hits you!bites Prince Ribbit! Prince Ribbit hits you.gRhu n41------=8.8gRh{} &_gRh D _Your wolf zombie closely misses Prince Ribbit.hRhx5_ closely miss Prince Ribbit.heavi  Prince Ribbit hits you. Your wolf zombie bites Prince Ribbit.  Prince Ribbit lets out a mournful croak.  Prince Ribbit closely misses you.  bar38-------21.0hRhC_ _Your wolf zombie bites Prince Ribbit. Prince Ribbit barely misses you.jRh  Casting: Construct Spike Launcher (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jRh, #..[.)..... #.##ZZ......# # Pokesalot the Thaumaturge  ##.≈§≈≈≈≈≈≈≈ #.##.##.#####  Deep Elf ###..≈.......≈ #.##.##<#  Health: 38/53 =================------- .....§§§§§≈≈.≈ ####Z......####  Magic: 25/28 =====================--- .##..≈.§.§§≈.≈ #Z..Z..........  AC: 5Str: 5  #..≈§≈._.≈.≈.#Z#####.#######  EV: 15Int: 25  #....≈.....≈.#Z# #.#  SH: 0Dex: 32  #..≈.≈≈≈≈§.≈.#Z# #.#  XL: 10 Next: 50% Place: Dungeon:8  #..≈.......≈.#@# #.#  Noise: =--------  Time: 8521.0 (0.0)  #..≈≈≈≈≈≈≈≈≈.#F# #.#  P) +4 great sword (heavy) .###...........#Z# #.#  CasjRh-t: Soul Splinter ...........## #.# #.# .........### #.# #### #######.## #.# #######... F   Prince Ribbit (ally target) #.# #.# .......... ZZ 2 wolf zombies (minion) #######.########.# #######.## ZZ 2 orc zombies (minion) .................# #.#  Z   orc warrior zombie (minion) _Your wolf zombie bites Prince Ribbit. Prince Ribbit barely misses you.Casting: Construct Spike Launcher (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (almost dead, ally target)kRh1h #..[.)..... #.##ZZ......# # Pokesalot the Thaumaturge##.≈§≈≈≈≈≈≈≈ #.##.##.#####Deep Elf ###..≈.......≈ #.##.##<#Health: 38/53 =================------- .....§§§§§≈≈.≈ ####Z......####Magic: 25/28 =====================--- .##..≈.§.§§≈.≈ #Z..Z..........AC: 5Str: 5#..≈§≈._.≈.≈.#Z#####.#######kRhEV: 15Int: 25#....≈.....≈.#Z# #.#SH: 0Dex: 32#..≈.≈≈≈≈§.≈.#Z# #.#XL: 10 Next: 50% Place: Dungeon:8#..≈.......≈.#@# #.#Noise: =--------  Time: 8521.0 (0.0)#..≈≈≈≈≈≈≈≈≈.#*# #.#P) +4 great sword (heavy) .###...........#Z# #.#Cast: Soul Splinter ...........## #.# #.# .........### #.##### #######.## #.# #######... F   Prince Ribbit (ally target)#.##.# .......... ZZ 2 wolf zombies (minion) #######.########.# #######.## Rhr3mZZ 2 orc zombies (minion) .................##.# Z   orc warrior zombie (minion) _Your wolf zombie bites Prince Ribbit. Prince Ribbit barely misses you.Casting: Construct Spike Launcher (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (almost dead, ally target)kRh;  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Vampiric Draining (safe; 1  Press: ? - help, Shift-Dir - straight line: Prince Ribbit (almost dead, ally target)  You draw life force from Prince Ribbit!  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The two-headed ogre hits your wolf zombie with a +0 giant spiked club!! x2Rh .    wolf zombie4=-==4Soul Splinter _Your wolf zombie is destroyed!RhR Hally target)RhS 0---5Rh[ Rh4^ O _The two-headed ogre is no longer more vulnerable to fire.RhsRh<O.Rh R5==Rh])---6RhRh i ###............... ########.######.......... ..###...##.## #.#####.#©..###........©.Z..#.#######..©##.Z##.####.># #Z# #O#.......##########*Rh i  You swap places.  The rocky spike skewers the two-headed ogre.Rh\o  The two-headed ogre is severely wounded.Your wolf zombie bites the two-headed ogre.  The two-headed ogre hits your wolf zombie with a +0 giant spiked club!!Rh!y%.RhGzOZ 2 orc zombies (minion)   orc warrior zombie (minion)Rh{/==7Rh؂Rh݅T _Your wolf zombie is destroyed!RhZ(  Casting: Construct Spike Launcher (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhՊ * combustible, ally ta…)RhEFlames lash the two-headed ogre.  The two-headed ogre is almost dead.Rh29*Rh  The two-headed ogre's fire resistance burns away.  The rocky spike skewers the two-headed ogre.Rh ^  Rh& <) 4-70====8Soul Splinter _You kill the two-headed ogre!Rh>  _Your Conjurations skill increases to level 1!Rh H#####.......####.##### ..... #.# ###...##.# #.#####.#©..###  ........©.Z..#######..©##.ZZ ##.##### #.# #.>Rh .# #)......#########Rh RhF Rh F.ZRh L----9 _Rh Rh Rh=+..... #.# ###...##.# #.#####.#©..###  ........©.Z..#######..©##.Z ##.#####Z #.# ># #..#.......##########RhRhn.Z.ZRh~D----70Rh Rh  Things that are here: _a +0 giant spiked club; a +0 giant spiked club; a two-headed ogre corpseRhBj###...##.# #.#####.#©..### RhR ........©.Z..#######..©##..Z ##.#####. #.# #Z>#.#####)#......@#########RhRhRhRhԖL.Z.Rh%2Z#RhQR5=1 Rh _Rh۟RhRh QRhTB IRh1H <0RhN Rh>P RhX Rhc  Spells (Memorise)TypeFailure Level  a - FreezeIce6% 1b - HailstormConjuration/Ice13% 3  c - Stone ArrowConjuration/Earth13% 3  d - Launch Clockwork BeeForgecraft17% 3  e - Frozen RampartsIce19% 3  f - FireballConjuration/Fire32% 5  g - Brom's Barrelling BoulderConjuration/Earth41% 4  h - Iskenderun's BattlesphereConjuration/Forgecraft 41% 4  i - Rending BladeConjuration/Forgecraft 41% 4  j - Passage of GolubriaTranslocation52% 4  k - SilenceHexes/Air86% 5  l - Forge Monarch BombFire/Forgecraft94% 6  m - Conjure Ball LightningConjuration/Air100% 6  n - Summon Cactus GiantSummoning100% 6  o - Orb of DestructionConjuration100% 7  p - Lehudib's Crystal SpearConjuration/Earth100% 8 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [huc um?] help[Esc] exitRh]  a - FreezeIce6% 1  i - Rending BladeConjuration/Forgecraft 41% 4Rh..###...##.## #.#  Pokesalot the Thaumaturge #.#####.#©..####.#  Deep Elf........©.Z..#.#  Health: 53/53 ========================#######..©##...#  Magic: 25/28 =====================---##.#####Z#  AC: 5Str: 5#.# #.#  EV: 15Int: 25#># #Z#  SH: 0Dex: 32#.#####Z#  XL: 10 Next: 70% Place: Dungeon:8#......@#  Noise: ---------  Time: 8771.3 (0.0Rh)#########  P) +4 great sword (heavy)  Cast: Soul Splinter    ZZ 2 orc zombies (minion)  Z   orc warrior zombie (minion)  The two-headed ogre's fire resistance burns away.  The rocky spike skewers the two-headed ogre. _You kill the two-headed ogre! _Your Conjurations skill increases to level 1!Things that are here: _a +0 giant spiked club; a +0 giant spiked club; a two-headed ogre corpse  Okay, then. _Rh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh|B  Your spells (cast)TypeFailure Level  a - Soul SplinterNecromancy1% 1  b - Grave ClawNecromancy1% 2  c - Vampiric DrainingNecromancy1% 3 d - Animate DeadNecromancy1%4  e - Curse of AgonyNecromancy3% 5  f + ScorchFire1% 2  g - Flame WaveConjuration/Fire 12% 4 h - Construct Spike LauncherForgecraft9%2 Select a spell to cast[!]/[I] toggle spell headersRh Rh ..###...##.## #.#  Pokesalot the Thaumaturge Rh #.#####.#©..####.#  Deep Elf........©.Z..#.#  Health: 53/53 ========================#######..©##...#  Magic: 25/28 =====================---##.#####Z#  AC: 5Str: 5#.# #.#  EV: 15Int: 25#># #Z#  SH: 0Dex: 32#.#####Z#  XL: 10 Next: 70% Place: Dungeon:8#......@#  Noise: ---------  Time: 8771.3 (0.0)#########  P) +4 great sword (heavy)RhO   Cast: Soul Splinter    ZZ 2 orc zombies (minion)  Z   orc warrior zombie (minion) Rh & _Your Conjurations skill increases to level 1!Things that are here: _a +0 giant spiked club; a +0 giant spiked club; a two-headed ogre corpse Rh _Okay, then.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh Rhd =..###...##.## #.#  Pokesalot the Thaumaturge #.#####.#©..####.#Rh   Deep Elf........©.Z..#.#  Health: 53/53 ========================#######..©##...#  Magic: 25/28 =====================---##.#####Z#  AC: 5Str: 5#.# #.#  EV: 15Int: 25#># #Z#  SH: 0Dex: 32#.#####Z#  XL: 10 Next: 70% Place: Dungeon:8#......@#  Noise: ---------  Time: 8771.3 (0.0)#########  P) +4 great sword (heavy)  Cast: Soul Splinter    ZZ 2 orRh c zombies (minion)Rh.   Z   orc warrior zombie (minion)  _Your Conjurations skill increases to level 1!Things that are here: _a +0 giant spiked club; a +0 giant spiked club; a two-headed ogre corpse _Okay, then.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh Rh Rh Rhi _You can't see any susceptible monsters within range! 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Z...# ##.#####.# ### #.# #Z# # ># #. ##.#####) .....Z... .##########Rhg 0.ZRhh Rhj &2Rht h _There is a transporter here.Rhd #####.###.#  #...Z.# #.# ###############.###.###.# ).).........##.# #.....# ##########.##.####.##### #.##.)# #.# .#.### #.###.###.# RhA.#...### ##.##©[Z#..# ###...####....Z@...## .#...#........#..©### .#.########...##.## )............)...################ 3RhVRh _There is a transporter here. _You enter the transporter and appear at another place. _There is a transporter here. _You enter the transporter Rh8and appear at another place. _There is a transporter here. _You enter the transporter and appear at another place.Rhф#####.###.# #...Z.# #.# #.###.###.# ).).##.# #.....# .#.##.####.#### # #.##.)# #.# #.### #.###.###.# #...### ##.##©[Z#..# ...####....Z©@..## RhAz#...#.#..©### #.#...##.## .)...#####RhRh:.ZRh&4RhRh-Rh E...Z.# ##############.###.## ).).........##.# #.... .##########.##.####.### ..# #.##.)# #.# #.#####.###...### ##.##©[Z#.##...####.....Z...## #...#........#..@### ########...##.## ............)...# ################ Rh F.ZRh &5Rh Rh; C _You enter the transporter and appear at another place. Rhw _There is a transporter here. _You enter the transporter and appear at another place. _There is a transporter here. _You enter the transporter Rh iand appear at another place. _There is a transporter here.Rh #Z# #.# ##### #.# #.# #...######.####.# ###...............#  ##########.......####.###### ##................# #.# Z.......###...##.## #.#.####.#####.#©.Z####.#  #.# #.........@....#.# ##.######Z.©##...#Z...# ##.#####.# .###.# .# #Z# .# #.##># #.# .###.##.#####)# .....##...Z...# #.############# #.#Rh<6RhRh4L _There is a transporter here. Rh\x_You enter the transporter and appear at another place. _There is a transporter herRhe. _You enter the transporter and appear at another place. _There is a transporter here. _You enter the transporter and appear at another place.RhG ##### #....######.######..............##########.......####.##### ##.......... #.# Z.###...##.## ##.####.#####.#©.Z####  #.# #.........©.... ##.############Z@©##.. .Z...# ##.#####.# .### #.# #Z# ># #.#.#####).....Z... #.##########RhI RhS J.ZRhKU &7Rh] Rh_ Rh5 ...######.######..............##########.......####.##### ##........... #.# Z.###...##.## ##.####.#####.#©..###  #.# #.........Z....# ##.############Z.©##.. .Z...# ##@##### .### #.# #Z ># #.#.#####).....Z... #.########## .Rhf7 Rh@ -©ZRhk Rhm &8RhGy Rh}####..............##########.......####.##### ##........... #.# Z.###...##.## ##.####.#####.#©..###  #.# #.........©.... ##.############ZZ©##.. .Z...# ##.##### .### #@# #Z ># #.#.#####).....Z... #.##########  .#Rhi$Rh-F.ZRh.&9Rh<6Rh8Rhq##########.......####.##### ##.......... #.# Z.###...##.## ##.####.#####.#©..###  #.# #.........©.... ##.############Z.©##.. .Z...# ##Z##### .### #.# #Z .#.#####).....Z... #.########## .# ##.Z.ZRhr'30RhyRh| _You enter the transporter and appear at another place. _There is a transporter here. _You enter the transporter and appear at another place. _There is a transporter here. _You enter the transporter and appear at another place. _There is a stone staircase leading down here.Rh)Rh*Rh-2Rhr2Rh:L.ZRh>-1 _RhRh$%  Rhd&You climb downwards.Rh8'Rh]o  Your mindless puppets stay behind to rot.  You hear the solemn chanting of funerary rites.Rh/  --more--RhN     ############   #.......Y..#   +.....Y....#   #........Y.#   #..........#   #........Y.#  9 #.....@YY..#   #..........#   #..........#   #........).#   ##....######  ####.  YYYYYY 6 yaks (asleep) ..  ..   h 37m YYYYYYYYYYYYThere is an entrance to the Necropolis on this level. Hurry and find it before  the portal closes!Rha====2.1 (1.8Soul SplinterRh!Rh' _The yak bellows! x5  Found a quarterstaff. _There is a stone staircase leading up here.Rh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhTRh~URh\V,RhVRhS`...YY...Y.YRha4----===-3Rha?0Reap RhjRhm Rhmn_You call upon the dead to rise. The yak completely misses you.RhJ  Casting: Animate Dead (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhO *(1 combustible)Flames lash the yak.  The yak is lightly wounded.Rh@ Rhx ]  The yak's fire resistance burns away. The yak gores you.Rh ,Rh_ ..YY..YY.Rh, 0--3-----====4Rhij Rh} ; _The yak gores you but does no damage.Rh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhñ   Pokesalot the Thaumaturge  Deep Elf ############  Health: 50/53 ======================-- #..........#  Magic: 20/28 =================------- +..........#  AC: 5Str: 5 #......Y...#  EV: 15Int: 25 #.....Y....#  SH: 0Dex: 32 #......YY..#  XL: 10 Next: 70% Place: Dungeon:9 #.....@Y...#  Noise: ====-----  Time: 9034.1 (0.0) #......Y...#  P) +4 great sword (heavy) #..........#  Cast: Soul Splinter #........).#  Reap  ##...Rh .######  ####. YYYYYY 6 yaks (1 combustible) .. .. _The yak gores you but does no damage.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, more vulnerable to fire)RhΏ   Pokesalot the Thaumaturge  Deep Elf############  Health: 50/53 ======================--#..........#  Magic: 20/28 =================-------+..........#  AC: 5Str: 5#......Y...#RhŐ k  EV: 15Int: 25#.....Y....#  SH: 0Dex: 32#......*Y..#  XL: 10 Next: 70% Place: Dungeon:9#.....@Y...#  Noise: ====-----  Time: 9034.1 (0.0)#......Y...#  P) +4 great sword (heavy)#..........#  Cast: Soul Splinter#........).#Rh"   Reap ##....###### ####.  YYYYYY 6 yaks (1 combustible).. ..RhR   Rhȑ _The yak gores you but does no damage.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, more vulnerable to fire)Rhzi Rh5 b  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (lightly wounded, more vulnerable to fire)  You draw life force from the yak! You feel life coursing into your body.Rh Rh? Rh8 u.YY.YRh; 38-----==--5.1 (1RhRh# _The yak completely misses you. The yak barely misses you. The yak gores you!RhF  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhK *2Flames lash the yak.  The yak is lightly wounded.Rh]  The yak's fire resistance burns away. The yak gores you.Rh*M.YRh+22-------------18--====6RhN3Rhd7w _The yak closely misses you. The yak gores you. The yak gores you!Rh5  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh  Pokesalot the ThaumaturgeRh   Deep Elf ############  Health: 22/53 =========--------------- #..........#  Magic: 15/28 ============------------ +..........#  AC: 5Str: 5 #..........#  EV: 15RhnInt: 25 #..........#  SH: 0Dex: 32 #....YYY...#  XL: 10 Next: 70% Place: Dungeon:9 #.....@YY..#  Noise: ====-----  Time: 9036.1 (0.0) #......Y...#  P) +4 great sword (heavy)Rh #..........#  Cast: Soul Splinter #........).#  Reap  ##....######  ####. YYYYYY 6 yaks (2 combustible)RhE .. .. _The yak closely misses you. The yak gores you. The yak gores you!  Rh$Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, more vulnerable to fire)Rh5J>  Pokesalot the Thaumaturge  Deep Elf############  Health: 22/53 =========---------------#..........#  Magic: 15/28 ============------------+..........#  AC: 5Str: 5RhJ#..........#  EV: 15Int: 25#..........#  SH: 0Dex: 32#....YY*...#  XL: 10 Next: 70% Place: Dungeon:9#.....@YY..#  Noise: ====-----  Time: 9036.1 (0.0)Rh Ko#......Y...#  P) +4 great sword (heavy)#..........#  Cast: Soul SplinterRh=K#........).#  Reap ##....###### RhK####.  YYYYYY 6 yaks (2 combustible).. ..  _The yak closely misses you. The yak gores you. The yak gores you!  Casting: Scorch (safe; 1% risk of failure)  Rh-L|Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, more vulnerable to fire)Rh23 Rhg   Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (heavily wounded, more vulnerable to fire)  You draw life force from the yak!! You feel life coursing into your body!Rh&   ############  #..........#  +..........#  #..........#  #..........#  #....YY*...#  #.....@.Y..#  #.....YY...#  #..........#  #........).# Rh . ##....######  ####.1 .. ..The yak is no longer more vulnerable to fire.Rhֈ  ############  #..........#  +..........#  #..........#  #..........#  #....YY*...#  #.....@.Y..#  #.....YY...#  #..........#  #........).#  ##....######  ####. .. Rh ..Rh L  ############  #..........#  +..........#  #..........#  #..........#  #....YY*...#  #.....@.Y..#  #.....YY...#  #..........#  #........).#  ##....######  ####. .. Rh˒ ..The yak gores you! The yak misses you. The yak gores you!  * * * LOW HITPOINT WARNING * * *Rhh 3 ############  #..........#  +..........#  #..........#  #..........#  #....YY*...#  #.....@.Y..#  #.....YY...#  #..........#  #........).#  ##....######  ####. .. ..Rhk 7  The yak gores you.Rhs hYY.YRhxu 10-----6===--7.1 (1Rhr l _* * * LOW HITPOINT WARNING * * *Rh0Rh18--Rh:Rh]X ############  #..........#  +..........#  #..........#  #..........#  #....YYY...#  #.....@Y...#  #.....YY...#  #..........#  #........).#  ##....######  ####. .. ..Rh ############  #..........# Rh) +..........#  #..........#  #..........#  #....YYY...#  #.....@Y...#  #.....YY...# RhRg #..........#  Rhw#........).#  ##....######  RhF####. ..Rh ..Rh]+  The yak completely misses you. x2; The yak gores you!  * * * LOW HITPOINT WARNING * * *Rhy,e/53 ---------8Rh8Rhn  ##########.......####.###### ##................# #.# Z.......###...##.## #.# ##.####.#####.#©..####.#  #.# #.........©....#.# ##.############.Y©##...# .Z...# ##Y#####.# .###.# #Y# #Z#Rho? 8 .# #.# #@# #.# .###.# #Y#####)# .....# #YY.Z...# #.#### ######### Rhod#.# #.# Rho4 ..# RhpW.## ## Rh;p_The yak closely misses you. x2; The yak misses you.You climb upwards.Rhoq$----Rhq2=RhzRh|27=--9.6 (2.5RhRh1 _Level annotation: 2 transporters _There is a stone staircase leading down here.Rh]RhEfInventory: 47/52 slots Hand Weapons (go to first with ))  P - a +4 heavy great sword (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezingr - a +0 rapier  x - a +3 falchion of freezing  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow  O - a +2 short sword  S - a +3 dire flail of freezing  T - a +4 mace Missiles (go to first with ()k - 12 poisoned darts  o - 2 throwing nets Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance Rhf[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh}  k - 12 poisoned darts  o - 2 throwing nets Armour (go to first with [) Rh|  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistancev1 robe of fire resistance  E - a +0 cloak Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  L - a +6 ring of dexterity (worn)  M - a +6 ring of dexterity (worn)  g - an amulet of magic regeneration  i - a +4 ring of protection  J - a ring of poison resistance Wands (go to first with /)  q - a wand of flame (19) Scrolls?  e - a scroll of fear  h - 6 scrolls of vulnerability Rhޯ  j - 4 scrolls of teleportation  p - 2 scrolls of poison44%Rhz  L - a +6 ring of dexterity (worn)  t - a scroll labelled KEZUID IKOGUu - a scroll of enchant weapon Potions (go to first with !)  f - a glowing dark potion  l - 2 potions of hastes - 2 potions of might61Rh7  L - a +6 ring of dexterity (worn)  M - a +6 ring of dexterity (worn)  A - a black potion4Rhnn j - 4 scrolls of teleportation  B - an inky potion  C - 2 potions of lignification  K - a fizzy pink potion  N - 2 potions of curing  Q - a sedimented golden potion  R - a fizzy inky potion Rhn{ U - a fizzy silvery potion Baubles88Rh} j - 4 scrolls of teleportation  u - a scroll of enchant weaponw - 3 flux baubles Talismans (go to first with %)m - an inkwell talisman  I - an inkwell talismanbotRh{Zg - an amulet of magic regeneration  i - a +4 ring of protection  J - a ring of poison resistance RhZ`Wands (go to first with /)q - a wand of flame (19) Scrolls (go to first with ?)  e - a scroll of fear  u - a scroll of enchant weaponRh[879%RhUS b - an amulet of regeneration (worn)  L - a +6 ring of dexterity (worn)  M - a +6 ring of dexterity (worn)  i - a +4 ring of protection  e - a scroll of fear0Rh2 M e - a scroll of fear. A scroll that causes great fear in nearby foes, causing them to flee until attacked, cornered, or enough time has passed. Non-living, undead and plant monsters cannot be feared, and berserk or frenzied monsters are also immune. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ “I will revenge my injuries: if I cannot inspire love, I will cause fear.”  -Mary Shelley, _Frankenstein, or the Modern Prometheus_, Vol. II, Chapter 9. 1818 (1st Ed.) (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.RhҭRh ##########.......####.######Pokesalot the Thaumaturge ##................# #.#Deep Elf Z.......###...##.## #.#Health: 2/53------------------------ ##.####.#####.#©..####.#Magic: 17/28 ==============----------#.# #.........©....#.#AC: 5Str: 5 ##.############.Y©##...#EV: 15Int: 25 .Z...###Y#####.#SH: 0Dex: 32 .###.##Y# #Z#XL: 10 Next: 70% Place: Dungeon:8 .# #.##@# #.#Noise: ---------  Time: 9039.6 (0.0) .###.##Y#####)#P) +4 great sword (heavy) .....##YY.Z...#Cast: [37RhmSoul Splinter #.#############Reap #.# #.#YYYYYY 6 yaks (fleeing, 1 combustible) ..# .## ##* * * LOW HITPOINT WARNING * * * _The yak closely misses you. x2; The yak misses you.You climb upwards. _Level annotation: 2 transporters _There is a stone staircase leading down here.  As you read the scroll of fear, it crumbles to dust.RhXRhYY... 53=40.6 (1RhL _The yak closely misses you. x2; The yak misses you.  You climb upwards. _Level annotation: 2 transporters _There is a stone staircase leading down here.  As you read the scroll of fear, it crumbles to dust. _You assume a fearsome visage. The yak looks frightened! x6 RhӘInventory: 46/52 slots Hand Weapons (go to first with ))  P - a +4 heavy great sword (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezingr - a +0 rapier  x - a +3 falchion of freezing  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow  O - a +2 short sword  S - a +3 dire flail of freezing  T - a +4 mace Missiles (go to first with ()k - 12 poisoned darts  o - 2 throwing nets Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rha  H - a +0 orcbow  O - a +2 short swordS3 dire flail of freezing  T - a +4 mace RhMissiles (go to first with ()  k - 12 poisoned darts  o - 2 throwing nets Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v1 robe of fire resistance  E - a +0 cloak Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  L - a +6 ring of dexterity (worn)  M - a +6 ring of dexterity (worn)  g - an amulet of magic regeneration  i - a +4 ring of protection  J - a ring of poison resistance Wands (go to first with /)  q - a wand of flame (19)30%RhFQ T - a +4 mace  o - 2 throwing nets Scrolls (go to first with ?)  h - 6 scrolls of vulnerability6Rh   o - 2 throwing nets  d - a scarf of repulsion (worn)  j - 4 scrolls of teleportation9Rhg d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  p - 2 scrolls of poison  t - a scroll labelled KEZUID IKOGU45Rh(M  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistanceu - a scroll of enchant weapon8Rh  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance Potions (go to first with !)RhB951RhH v - a +1 robe of fire resistance  E - a +0 cloak  f - a glowing dark potion  l - 2 potions of haste7RhC  E - a +0 cloak  L - a +6 ring of dexterity (worn)s - 2 potions of might60Rh   L - a +6 ring of dexterity (worn)  M - a +6 ring of dexterity (worn)  A - a black potion3RhI M - a +6 ring of dexterity (worn)  g - an amulet of magic regeneration  B - an inky potion  C - 2 potions of lignification9Rh~G[  g - an amulet of magic regeneration Rh#H i - a +4 ring of protection  K - a fizzy pink potion72Rh̜  i - a +4 ring of protection  J - a ring of poison resistance  N - 2 potions of curing5Rh  Q - a sedimented golden potion8Rh85 J - a ring of poison resistance  j - 4 scrolls of teleportation  R - a fizzy inky potion  U - a fizzy silvery potion Baubles87Rh Rh)   j - 4 scrolls of teleportation  p - 2 scrolls of poisonw - 3 flux baubles90RhUg Talismans (go to first with %)3Rh]8 p - 2 scrolls of poison  u - a scroll of enchant weaponm - an inkwell talisman  I - an inkwell talismanbotRhVRhRh  u - a scroll of enchant weapon  N - 2 potions of curingRhʏ  N - 2 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes... Rh8 then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.RhE)Rh= ##########.......####.######Pokesalot the Thaumaturge ##................# #.#Deep Elf Z.......###...##.## #.#Health: 13/53 =====------------------- ##.####.#####.#©..####.#Magic: 17/28 ==============----------#.# #.........Y....#.#AC: 5Str: 5 ##.############Y.©##...#EV: 15Int: 25 .Z...###.#####.#SH: 0Dex: 32 .###.##Y# #Z#XL: 10 Next: 70% Place: Dungeon:8 .# #.##@# #.#Noise: ---------  Time: 9040.6 (0.0) .###.##.#####)#P) +4 great sword (heavy) .....##YY.Z...#[Rh>33mCast: Soul Splinter #.#############Reap #.# #.#YYYYY 5 yaks (fleeing, 1 combustible) ..# .## ## _The yak closely misses you. x2; The yak misses you.You climb upwards. _Level annotation: 2 transporters _There is a stone staircase leading down here.  As you read the scroll of fear, it crumbles to dust. _You assume a fearsome visage. The yak looks frightened! x6RhI  You climb upwards. _Level annotation: 2 transporters _There is a stone staircase leading down here.  As you read the scroll of fear, it crumbles to dust. _You assume a fearsome visage. The yak looks frightened! x6  You feel better.Y©.Y.. 3 yaks (fleeing)RhN4=8=1.6 (1RhUY _The yak is no longer more vulnerable to fire.Rh6;RhDInventory: 46/52 slots Hand Weapons (go to first with ))  P - a +4 heavy great sword (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezingr - a +0 rapier  x - a +3 falchion of freezing  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow  O - a +2 short sword  S - a +3 dire flail of freezing  T - a +4 mace Missiles (go to first with ()k - 12 poisoned darts  o - 2 throwing nets Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance RhCH[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]RhB  H - a +0 orcbow  O - a +2 short sword  S - a +3 dire flail of freezingT4 mace Rh}Missiles (go to first with ()  k - 12 poisoned darts  o - 2 throwing nets Armour (go to first with [)  d - a scarf of repulsion (worn) Rh z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  vRh+M1 robe of fire resistance  E - a +0 cloak RhVJewellery (go to first with "=)  b - an amulet of regeneration (worn)  L - a +6 ring of dexterity (worn) Rhwh M - a +6 ring of dexterity (worn)  g - an amulet of magic regeneration RhN i - a +4 ring of protection  J - a ring of poison resistance RhWands (go to first with /)  q - a wand of flame (19)Rh*830%Rh c - a +1 scale mail of poison resistance Scrolls (go to first with ?)  h - 6 scrolls of vulnerability  j - 4 scrolls of teleportation  p - 2 scrolls of poison  t - a scroll labelled KEZUID IKOGUu - a scroll of enchant weapon48Rh0$ i - a +4 ring of protection Potions (go to first with !)  f - a glowing dark potion  l - 2 potions of hastes - 2 potions of might  A - a black potion  B - an inky potion  C - 2 potions of lignification69Rh7 RhH i - a +4 ring of protection  q - a wand of flame (19)  K - a fizzy pink potion  N - a potion of curing  Q - a sedimented golden potion  R - a fizzy inky potion81RhX j - 4 scrolls of teleportation. A scroll that translocates the reader to a random position after a short delay. Reading this scroll while waiting for a teleportation will instead cancel it. It is a common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ “Eiris sazun idisi  sazun hera duoder  suma hapt heptidun  suma heri lezidun Rh  suma clubodun  umbi cuoniouuidi  insprinc haptbandun  inuar uigandun  [Once sat women,  they sat here then there. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Rh Rh Rh6  ##########.......####.######Pokesalot the Thaumaturge ##................# #.#Deep Elf Z.......###...##.## #.#Health: 14/53 ======------------------ ##.####.#####.#©Y.####.#Magic: 18/28 ===============---------#.# #.........©....#.#AC: 5Str: 5 ##.############..©##...#EV: 15Int: 25 .Z...###Y#####.#SH: 0Dex: 32 .###.##.# #Z#XL: 10 Next: 70% Place: Dungeon:8 .# #.##@# #.#Noise: ---------  Time: 9041.6 (0.0) .###.##.#####)#P) +4 great sword (heavy) .....##[39;49Rh] m.Y.Z...#Cast: Soul Splinter #.#############Tele Reap #.# #.#YYY 3 yaks (fleeing) ..# .## ## _There is a stone staircase leading down here.  As you read the scroll of fear, it crumbles to dust. _You assume a fearsome visage. The yak looks frightened! x6  You feel better. _The yak is no longer more vulnerable to fire.  As you read the scroll of teleportation, it crumbles to dust.Y.Y.. 252.6 (1Rh e  As you read the scroll of fear, it crumbles to dust. _You assume a fearsome visage. The yak looks frightened! x6  You feel better. _The yak is no longer more vulnerable to fire.  As you read the scroll of teleportation, it crumbles to dust. _You feel strangely unstable.Rh% Rh Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!Rh+ *Y1 fleeing, 1 combustible)Flames lash the yak.  Your attack snaps the yak out of its fear.  The yak is moderately wounded.!RhUY..Y6=7-====3 _The yak's fire resistance burns away.%Rh##..............Y.# #.# Z.###...##.## ##.####.#####.#©..###  #.# #.........©.... ##.############..©##.. .Z...# ##Y##### .### #.# #Z%RhZ0 ># #.#####).....YYY.# #.########### %Rhm .YYYY 4 yaks %Rhü:(3 fleeing, 1 combustible)# %Rh+## %Rh%Rh(%Rh+%Rh%Rht.Y.YYY%RhP8==----4%Rh%Rh0'Rh% bZ.###...##.# ##.####.#####.#©..###  #.# #.........©.... ##.############..©##.. 'Rh& T.Z...# ##.##### .### #Y# #Z ># #.#.#####)#......YYY# #.##########  .# ## 'Rh( 'Rh) 'Rh,1 GY.'Rh[2 x9=----5'Rh8 'Rh^; *Rhx  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+Rh~~ *Flames lash the yak. The yak is burned terribly!+Rh28Y+Rh[   #.# #Z#  ######.#######Z##  #..ZZ...........###  #.####Z##.##.#....Z  #.# #Z##.##.##.###  #.####.##..........  #.##......##.##.###  #.##...##.##.##.#  #.@.......)Z.)..#  ####..########..# #..###.### #..##..[.[ #..# ##.≈≈≈≈ #..# ####..≈... +Rhǽ#..# #.....≈.≈≈  #..# #.##..≈.≈.  #..# #.##..≈.≈. The yak is almost dead.+Rh+RhW20=6--6Soul SplinterReap  _Your surroundings suddenly seem different.,Rh #.# #Z#  ######.#Z##  #..ZZ.# #.####Z##.##.#....Z. #.# #.##.##.##.# #.####.##. #.##......##.##.# #.##...##.##.##.#  #.)Z.)..#  ####..#..#  #..# ##.# #..# #..[.[. #..# ##.≈ #..# ####..≈. #..# #.....≈.≈ #..# #.##..≈.≈. #..# #.##..≈.≈._,RhmH[40m_,Rh*X1=7,Rh-!z_ ,Rh#-Rh&? #.# #Z#  ######.#Z##  #..ZZ...# #.####.##.##.#....Z.Z #.# #.##.##.##.# #.####.##. #.##......##.##.# #.##...##.##.##.# # #.)..)..# # ####..#..# # #..# ##.#-Rh*'C #..# #..[.[. #..# ##.≈ #..# ####..≈. #..# #.....≈.≈≈≈§ -Rh(#..# #.##..≈.≈..§ #..# #.##..≈.≈._§-Rh3:_-Rh7p227=8-Rh @:_-RhxB-Rh%  #.# #Z#  ######.#######Z##  #..ZZ....# #.####.##.##.#....Z.Z #.# #.##.##.##.# #.####.##.... #.##......##.##.#####.-Rh  #.##...##.##.##.# #. #.)..)..# #. ####..#..# #. #..# ##.#####. -Rh  "#..# #..[.[. #..# ##.≈ -Rh7 }#..# ####..≈. -Rhb #..# #.....≈.≈≈≈§ #..# #.##..≈.≈..§-Rh  #..# #.##..≈.≈._§-Rh& 8_-Rhr* Y3=9-RhU1 8_-Rh3 -Rh  #.# #Z#  ######.#######Z##  #..ZZ....# #.####.##.##.#....Z.ZZ. #.# #.##.##.##.######. #.####.##... #.##......##.##.#####. #.##...##.##.##.# #. #.)..)..# #. ####..#..# #. #..# ##.#####. #..# #..[.[. #..# ##.≈ #..# ####..≈. #..# #.....≈.≈≈≈§§. #..#-Rh  #.##..≈.≈..§§. #..# #.##..≈.≈._§_4=50_.Rh<s #.# #Z#  ######.#######Z##  #..ZZ....# #.####.##.##.#....Z.ZZ.# #.# #.##.##.##.######.# #.####.##.#.Rh= #.##......##.##.#####..# #.##...##.##.##.# #..# #.)..)..# #..# ####..#..# #..# #..# ##.#####..# #..# #..[.[. #..# ##.≈ #..# ####..≈.≈ #..# #.....≈.≈≈≈§§.≈ #..# #.##..≈.≈..§§.≈ #..# #.##..≈.≈._§§§≈.RhJ:_.RhM5=8==1.RhU8_.Rh1X.Rh  #.# #Z#  ######.#######Z##  #..ZZ...........#.Rh_   #.####.##.##.#....Z.ZZ.#  #.# #.##.##.##.######.#  #.####.##..#  #.##......##.##.#####..# .Rh #.##...##.##.##.# #..#  #.)..)..# #..#  ####..#.Rh•..# #..# #..# ##.#####..#..Rh #..# #..[.[. #..# ##.≈.Rhc. #..# ####..≈..RhJ≈. #..# #.....≈.≈≈≈§§.≈. .Rhw#..# #.##..≈.≈..§§.≈. #..# #.##..≈.≈._§§§≈..Rh.RhҠ:_.RhԲ6=2_.Rh #.# #Z#  ######.#######Z## # #..ZZ...........# # #.####.##.##.#....Z.ZZ.# # #.# #.##.##.##.######.# # #.####.##...# # #.##......##.##.#####..# # #.##...##.##.##.# #..# # #.)..)..# #..# # ####..#..# #..# #..# ##.#####..#. #..# #..[.[......# #..# ##.≈.# #..#[37.Rh*m ####..≈.≈.# #..# #.....≈.≈≈≈§§.≈.# #..# #.##..≈.≈..§§.≈.# #..# #.##..≈.≈._§§§≈.#.RhB_.RhO7=9==3.Rh:_.Rh.Rhmj  #.# #Z#  ######.#######Z## # #..ZZ...........# #. #.####.##.##.#....Z.ZZ.# #. #.# #.##.##.##.######.# #. #.####.##...# #. #.##......##.##.#####..# #. #.##...##.##.##.# #..# #. #...)..# #..# #. ####..#..# #..###. #..# ##.#####..#..Z #..# #..[.[......#  #..# ####..≈.≈.#  [.Rhmk h10G#..# #.....≈.≈≈≈§§.≈.# #..# #.##..≈.≈..§§.≈.#. #..# #.##..≈.≈._§§§≈.#..Rhq _8=4.Rhx B_.Rh| N _You see here a +0 flail./RhZ y #.# #Z# #   ######.#######Z## #   #..ZZ...........# #.   #.####.##.##.#....Z.ZZ.# #.#   #.# #.##.##.##.######.# #.#   #.####.##.....# #.#   #.##......##.##.#####..# #.#   #.##...##.##.##.# #..# #.#   #.)@.)..# #..# #.#   ####..#/RhZ (..# #..###.#   #..# ##.#####..#..Z   #..# #..[.[......#  #..# ####..≈.≈.#  #..# #.....≈.≈≈≈§§.≈.#   #..# #.##..≈.≈..§§.≈.#.   #..# #.##..≈.≈._§§§≈.#.#/Rh_f /Rhh =9=/RhAi s20==5 _/Rhq :_/Rh]} 0Rh; #.# #Z# #.  ######.#######Z## #  #..ZZ...........# #..Z  #.####.##.##.#....Z.ZZ.# #.#  #.# #.##.##.##.######.# #.#  #.####.##......# #.#  #.##......##.##.#####..# #.# 0Rh67 #.##...##.##.##.# #..# #.#  #.).@)..# #..# #.#  ####..#..# #..###.# #..# ##.#####..#..ZZ. #..# #..[.[......# #..# ##.≈.# # 0RhR"#..# ####..≈.......≈.# # #..# #.....≈.≈≈≈§§.≈.# #..# #.##..≈.≈..§§.≈.#. #..# #.##..≈.≈._§§§≈.#.#0Rh>6_31==60Rh<?_0Rhs#.# #Z# #.0Rh$######.#######Z## ####.#..ZZ...........# #..Z.#.####.##.##.#....Z.ZZ.# #.#0RhB#.# #.##.##.##.######.# #.# #.####.##......# #.# #.##......##.##.#####..# #.# 0Rh#.##...##.##.##.# #..# #.##.)..@..# #..# #.##.####..#..# #..###.##.0Rh#..# ##.#####..#..ZZ.#..# #..[.[......####Z0Rh#..# ##.≈.# #.#..# ####..≈.......≈.# #.0Rh Y#..# #.....≈.≈≈≈≈§.≈.####.#..# #.##..≈.≈..§§.≈.#.#..# #.##..≈.≈._§§§≈.#.#0RhK§_0RhS2=70Rh,:_0Rh.1S _You see here a +0 long sword.0Rh^ :_0Rhb 0Rhl ?_0Rh  #.# #Z# #0Rh  ######.#######Z## #### #..ZZ...........# #..Z #.####.##.##.#....Z.ZZ.# #. #.# #.##.##.##.######.# #.# #.####.##......# #.# #.##......##.##.#####..# #.# #.##...##.##.##.# #..# #. #0Rh R.).@)..# #..# #.## ####..#..# #..###.##0Rh  ! #..# ##.#####..#..ZZ #..# #..[.[......####0Rh6  #..# ##.≈.# #0RhY  #..# ####..≈.......≈.# #0Rh{  #..# #.....≈.≈≈≈§§.≈.#### #..# #.##..≈.≈..§§.≈.#0Rh  #..# #.##..≈.≈._§§§≈.#.0Rh :_0Rh 31==8 _0Rh :_0Rh 0RhM #.# #Z#  #.#####.#######Z## ####.ZZ...........######## #..Z##....Z.ZZ# #.##.##.##.########.##............0Rhٵ.....##.##.#### ##...##.##@##.#.........)..) ####..########..# #..###.###..###.#####..#..ZZ. Reap ..≈≈0Rh0Rh[4=90Rh0Rh1RhǸM##### # 1Rh,#.# #Z#  #.#####.#######Z## ####.ZZ...........######## #..Z###.##.##.#....Z.ZZ# #.##.##.##.########.##............1RhU..### ##...##.##.##.#1Rho.........)..)..# 1Rh####..########..# #..###.## Reap #1RhĹc. 1Rh/.≈≈≈1Rh1RhQ5=21Rh^;=601RhJ1RhnmM<...Z..#######.##### # #.# #Z#  #.#####.#######Z## ####1Rh>o.ZZ...........######## #..Z###.##.##.#....Z.ZZ# #.##.##.##.########.##...@.............##.##.#### ##...##.##.##1Rho#.........)..)..# #..# #.## Reap ####.#. ....1Rhy1RhY|[6=11Rh1Rh1Rh'M.#####Z.....##.#<...Z..#######.##### ## #.# #.#  #.#####.#######>## ####.ZZ...........######## #..Z###.##.##.#....Z.ZZ# #.##.##@##.########.##...............##.##.#### #.##...##.##.##.# #..# #.## Reap 1Rh1Rh"7=3=21Rh1RhG1RhTp qM ######.#..©.1Rhp #####Z.....##.#<...Z..#######.###### #Z #.# #.#  #.#####.#######>## ####1Rhp .ZZ...........######## #..Z##....Z.ZZ#1RhCq  #.##.##.##.########.##............1Rhvq .....##.##.#### #.##...##.##.##.# #..# #.##1Rhq 1RhH 38=31RhH M #...©. ######.#..©.#####Z.....##.#<...Z..#######.###### #Z# #.# #.#  #.#####.#######>## ####.ZZ.......@...######## #..Z###.##.##.#......ZZ# #.##.##.##.######1Rh ##.##............#.##......##.##.#####..# #.#1Rht 1Rhg _9=41Rh 1Rh! 2Rho#.# #...©.#.# ######.#..©##.# ######Z.....##.##<# #...Z..#.#.# #.###### ##.#.# #.# #.#.# #.# #.2Rho######.#>## ####.#..ZZ.## #..Z.2Rho#.####.##.##.#..# #.#2Rhp#.# #.##.##.##.######.# #.# #.####.##..............# #.# #.##......##.##.#2Rh4p#.##...##.##.##.# #..# #.##.2Rhfp)..)..# #..# #.##.####..########..# #..###.##.2RhpW#..# ##.#####..#..ZZ.2Rhy2Rh-}40=4==52Rh(2Rht2RhP#.# #...©.#.# ######.#..©#.#.# ######Z.....##.##<# #...Z..#...##.# #.###### ##..##.# #.# #..##.# #.# #.2RhD######.#>## ####.##..ZZ.## #..Z.##.####.##.##.#.2Rh7.# #.#2Rh#.# #.##.##.##.######.# #.# 2Rho#.####.##..............# #.# #.##......##.##.###2Rh#.##...##.##.##.# #..# #.##.2Rh~)..)..# #..# #.##.####..########..# #..###.##.##..# ##.#####..#..ZZ.2Rh2RhG]1=62Rhw 2Rhd2RhM##©..## #...©.. ######.#..©#..#####Z.....##.##<..Z..#######.##### ## #.# #.#  #...#####.#######@## ####.ZZ...........######## #..Z.###.##.##.#........####.# #.##.##.##.######.# #.#Reap .##2RhR2Rh.#2Rhc2Rh2=5==72Rh2Rh2c _There is a stone staircase leading down here.3Rh^3RhDa3RhLg3Rho3Rhxsd3=8 _3Rhw3Rh =You climb downwards.  You hear the solemn chanting of funerary rites.3RhS:/  --more--4RhX #.......#  #.......#  #....o..#  #.......+  #.....o.#  #.....o.#  #...o..o# 9 #..@....#  #####+###   o   orc warrior (polearm, asleep) 4Rho   orc wizard (asleep) ooo 3 orcs (asleep) 4Rh 4Rh4Rhb49.4 (1.8Soul Splinter4Rhp  You climb downwards.  You hear the solemn chanting of funerary rites.  There is an entrance to the Necropolis on this level. Hurry and find it before _the portal closes!  Found a scale mail. _There is a stone staircase leading up here.6Rha  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7Rh_D  You call upon the dead to rise.7Rhm`7Rha7Rhn o.o.oo.[oo)owandering)oooThe orc warrior shouts! The orc shouts!7Rh(p5=2---====7007Rhx7Rh|Q _The orc closely misses you.9RhJ  Casting: Animate Dead (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9Rh_   Pokesalot the Thaumaturge #.......#  Deep Elf #.......#  Health: 45/53 ====================---- 9Rh_ O#....o..#  Magic: 20/28 =================------- #.......+  AC: 5Str: 5 #.......#  EV: 15Int: 25 #....o..#  SH: 0Dex: 32 #...oo.[#  XL: 10 Next: 70% Place: Dungeon:9 9Rh!` #..@..o.#  Noise: ====-----  Time: 9070.4 (0.0) #####+###  P) +4 great sword (heavy) 9RhD`  Cast: Soul Splinter  Reap 9Rhj`   o   orc warrior (polearm) 9Rh`  o   orc wizard (wandering) 9Rh`  ooo 3 orcs _The orc closely misses you.9Rh` +Casting: Animate Dead (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9Rh` Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger;Rhv;RhͷPokesalot the Thaumaturge#.......#Deep Elf#.......#Health: 45/53 ====================----#....o..#;RhMagic: 22/28 ==================------#.......+AC: 5Str: 5#.......#EV: 15Int: 25#....o..#SH: 0Dex: 32#...oo.[#XL: 10 Next: 70% Place: Dungeon:9#..@..o.#Noise: ====-----  Time: 9070.4 (0.0)#####+###P) +4 great sword (heavy)Cast: Soul Splinter;RhReap o   orc warrior (polearm);Rhjo   orc wizard (wandering);RhҸIooo 3 orcs;RhCasting: Animate Dead (dangerous; 1% risk of failure)  ;RhMConfirm with . or Enter, or press ? or * to list all spells.;Rh1Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger  ;RhH+Okay, then.;Rh;Rh;Rh;Rh. _;Rh +.o..#+..o..oo.[;Rhv ..<..o.#####+###;Rhm ;Rh .ooo..o.1--=---1.4 (1 _The orc warrior hits you from afar with a +0 glaive.RhjPokesalot the Thaumaturge+.......#Deep Elf#.......#Health: 41/53 ==================------#.......#Magic: 20/28 =================-------#.......#AC: 5>Rh$Str: 5#.....*.+EV: 15Int: 25#.......#SH: 0Dex: 32#..oo...#XL: 10 Next: 70% Place: Dungeon:9#..@.o.[#>RhmNoise: =--------  Time: 9071.4 (0.0)#..<.o..#P) +4 great sword (heavy)#####+###Cast: Soul Splinter>RhReap o   orc warrior (polearm)o   orc wizard (wandering)>RhSooo 3 orcsCasting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you)>Rh< o  bound)  You unleash the spiteful dead! The jagged bones skewer the orc wizard.  The orc wizard is moderately wounded.The orc wizard shouts!>Rh'O  The orc wizard is pinned in place!  >Rh(The last of your harvested death is exhausted.The orc completely misses you.>Rh[3 oo.  The orc warrior hits you from afar with a +0 glaive!>Rh4o33----1=>Rh4q====2.4 (1-GClaw >Rh<>Rh?Q _The orc closely misses you.>Rh  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?Rha ?Rhcv Pokesalot the Thaumaturge+.......#Deep Elf#.......#Health: 33/53 ==============----------#.......#Magic: 21/28 ==================------#.......#AC: 5Str: 5#.....o.+EV: 15Int: 25#.......#SH: 0Dex: 32#..oo...#XL: 10 Next: 70% Place: Dungeon:9#..@oo.[#Noise: ====-----  Time: 9072.4 (0.0)#..<....#P) +4 great sword (heavy)#####+###Cast: Soul SplinterReap -GClaw o   orc warrior (polearm)o   orc w?Rhw Pizard (bound)ooo 3 orcsThe last of your harvested death is exhausted.The orc completely misses you.The orc warrior hits you from afar with a +0 glaive! _The orc closely misses you.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?RhRy ?Rh ?Rh p _You must harvest more living souls to recharge this spell.ARhDl  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BRh\BRh Your spells (cast)TypeFailure Level a - Soul SplinterNecromancy1%1  b + Grave ClawBRhvNecromancy1% 2 c - Vampiric DrainingNecromancy1%3  d - Animate DeadNecromancy1%4  e - Curse of AgonyNecromancy3%5  f - ScorchBRhFire1%2  BRhթ,g - Flame WaveConjuration/FireBRh%}12%4  h - Construct Spike Launcher ForgecraftBRhI9% 2 Select a spell to cast[!]/[I] toggle spell headersCRh{ CRh CRh~ Pokesalot the Thaumaturge+.......#Deep Elf#.......#Health: 33/53 ==============----------#.......#Magic: 21/28 ==================------#.......#AC: 5Str: 5#.....o.+EV: 15Int: 25#.......#SH: 0Dex: 32#..oo...#XL: 10 Next: 70% Place: Dungeon:9#..@oo.[#Noise: ====-----  Time: 9072.4 (0.0)#..<....#P) +4 great sword (heavy)#####+###Cast: Soul SplinterCRh' Reap -GClaw o   orc warrior (polearm)o   orc wizard (bound)ooo 3 orcs _The orc closely misses you.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You must harvest more living souls to recharge this spell.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CRh CRhm Pokesalot the Thaumaturge+.......#Deep Elf#.......#Health: 33/53 ==============----------#.......#Magic: 21/28 ==================------#.......#AC: 5Str: 5#.....o.+EV: 15Int: 25#.......#SH: 0Dex: 32#..oo...#XL: 10 Next: 70% Place: Dungeon:9#..@oo.[#Noise: ====-----  Time: 9072.4 (0.0)#..<....#P) +4 great sword (heavy)#####+###Cast: Soul SplinterReap -GClaw o   orc warrior (polearm)o   orc wCRhR izard (bound)ooo 3 orcs _The orc closely misses you.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You must harvest more living souls to recharge this spell.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CRhR CRh The spell is quite dangerous to miscast (12% risk of failure)! Continue anyway?  Y - Yes  N - NoDRhs@DRhfj  Pokesalot the Thaumaturge +.......#  Deep Elf #.......#  Health: 33/53 ==============---------- #.......#  Magic: 17/28 ==============---------- #.......#  AC: 5Str: 5 #*****o.+  EV: 15Int: 25 #******.#  SH: 0Dex: 32 #**oo**.#  XL: 10 Next: 70% Place: Dungeon:9 #**@oo*[#  Noise: ====-----  Time: 9072.4 (0.0) DRhp#******.#  P) +4 great sword (heavy)DRhq DRhq#####+###  Cast: Soul SplinterDRh[r DRhrT Reap -GClaw DRhs DRhs  o   orc warrior (polearm) DRh o   orc wizard (bound)  ooo 3 orcsConfirm with . or Enter, or press ? or * to list all spells. _You must harvest more living souls to recharge this spell.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (quite dangerous; 12% risk of failure)  Press: ? - help, Dir - look around, f - activateGRh  Pokesalot the Thaumaturge +.......#  Deep Elf #.......#  Health: 33/53 ==============---------- #.......#  Magic: 17/28 ==============---------- #.......#  AC: 5Str: 5 #.....o.+  EV: 15Int: 25 #.......#  SH: 0Dex: 32 #..oo...#  XL: 10 Next: 70% Place: Dungeon:9 #..@oo.[#  Noise: ====-----  Time: 9072.4 (0.0) #..<....#  P) +4 great sword (heavy) #####+#Rh0m##  Cast: Soul Splinter  Reap -GClaw   o   orc warrior (polearm)  o   orc wizard (bound)  ooo 3 orcs _You must harvest more living souls to recharge this spell.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (quite dangerous; 12% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the orc!GRh   Confirm with . or Enter, or press ? or * to list all spells.Flame Wave (quite daGRhmHngerous; 12% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the orc!  You kill the orc! GRh  +.......#  #.......#  #.......#  #.......#  GRh]\.+  .#  #.###...#  #.#@#o.[#  #.###...#  ## GRh  o   orc GRhA You kill the orc!GRh 5The flame wave engulfs the orc.GRhԄ .Zo.@Z.<.(ally target)ZZ 2 orc zombies (minion)The orc is heavily wounded.(Press . to intensify the flame waves.)  The dead are walking! x2; The orc barely misses you.GRhEGRhk25---==3.4 (1Wave -GClaw GRhGRh3J _The orc warrior hits you from afar with a +0 glaive!HRhz Really fire towards your orc zombies? Y - Yes  N - NoLRhiLRhNPokesalot the Thaumaturge+.......#Deep Elf#.......#Health: 25/53 ===========-------------#.......#Magic: 17/28 ==============----------#.......#AC: 5Str: 5#.....o.+LRhS:EV: 15Int: 25#.......#SH: 0Dex: 32#..Zo...#XL: 10 Next: 70% Place: Dungeon:9#..@Zo.[#Noise: ======---  Time: 9073.4 (0.0)#..<....#P) +4 great sword (heavy)#####+###Cast: Soul SplinterReap Wave+ -GClaw o   orc warrior (polearm)o   orc wizard (bound)o   orc (ally target)ZZ 2 orc zombies (minion)The flame wave engulfs the orc.  LRhThe orc is heavily wounded.(Press . to intensify the flame waves.)  The dead are walking! x2; The orc barely misses you. _The orc warrior hits you from afar with a +0 glaive!  A wave of flame ripples out! The flame wave engulfs your orc zombie!LRh  (Press . to intensify the flame waves.) LRh The dead are walking! x2; The orc barely misses you. _The orc warrior hits you from afar with a +0 glaive!  A wave of flame ripples out! The flame wave engulfs your orc zombie!  You destroy your orc zombie!The flame wave engulfs your orc zombie!  You destroy your orc zombie!The flame wave engulfs the orc!  You kill the orc!LRh: ############@#######  You have harvested enough death to cast Grave Claw an additional time.The flame wave engulfs the orc warrior.LRh^H  The orc warrior is lightly wounded.LRhi.....o..)Z...@)o..<.., ally target)LRh+jZ   orc zombie (minion)LRhGo66-=======4.4 (1LRho LRhyLRh}g _The dead are walking! The orc warrior misses you.NRhRNRhg$NRhאReally fire in your orc zombie's direction? Y - Yes  N - NoORhmORhPokesalot the Thaumaturge+.......#Deep Elf#.......#Health: 26/53 ===========-------------#.......#Magic: 16/28 =============-----------#.......#AC: 5Str: 5#.......+EV: 15Int: 25#....o..#SH: 0Dex: 32#..)Z...#XL: 10 Next: 70% Place: Dungeon:9#..@)o.[#Noise: =======--  Time: 9074.4 (0.0)#..<....#P) +4 great sword (heavy)#####+###Cast: Soul SplinterReap Wave++ o   orc warrior (polearm, ally target)o   orc wizardZORh][m   orc zombie (minion)You kill the orc!You have harvested enough death to cast Grave Claw an additional time.The flame wave engulfs the orc warrior.  The orc warrior is lightly wounded. _The dead are walking! The orc warrior misses you.A wave of flame ripples out! The flame wave engulfs your orc zombie!ORh ORhM,_The dead are walking! The orc warrior misses you.A wave of flame ripples out! The flame wave engulfs your orc zombie!  You destroy your orc zombie!flame wave engulfs the orc warrior. ORh The orc warrior is moderately wounded.  The flame wave engulfs the orc wizard!ORh####################@######### ) ORh ..........Z...))....@)o...<..., ally target)Z   orc wizard zombie (minion)You kill the orc wizard!Your wave of flame reaches its maximum intensity and dissipates.  The dead are walking!17----15.4 (1ORhJ _The orc warrior hits you from afar with a +0 glaive!PRh+ 8=---=------6 _The orc warrior barely misses you.RRh\ +.# #.# #.# #.# #.+ #....Z..# #..))...# #...@o.[# #..<....# #####+### RRh#a RRhHk )Z9=7=------7RRh`  _The orc warrior closely misses you.Things that are here: _a +0 club; a +2 chain mail of poison resistanceSRhX'  You chop the orc warrior into pieces!!! 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...< ...)#....##### #####aRh:9 ... ...aRh<aRh3=aRh4FJ..ZZaRhJ&20aRhQaRhRbRh#5###################..........#####.....' ###.....##### ....##### #### ## ZZ.< #........)#....##### ####.#  .... ......ZZbRh7%1bRhbRhfw#  #######.bRhwy#  #####.....'.#  .....#####.#  ##### #.# bRhVx #### #.#  # #.....<....#  #..ZZ......#  #.# bRhx #.).#  ##....###### bRhx ####.#  ...  .... bRhyi ....  bRhWyt.:....   bRh|bRhA.ZbRh%2bRhϒbRh/ _Found a book of Blasting.bRhv#  #######.#  #####.....'.#  #.....#####.# bRh ##### #.#   #.#   #.....<....#  #...Z......#  #...Z.@....#  #.).#  ##....######  ####.#  ...  bRh6#....  #....  .:....   bRhbRhbRhϴe.Z.ZbRhV%3bRhbRhbRh' #  #.#  .....'.#  bRh] .....#####.#  .##### #.#   #.#  #.....<....#  #....Z.....#  #....Z.@...#  #.).#  ##....######  ####.#  ...  #.... bRh  #....  .:....   bRhX bRh bRh e.Z.ZbRh %4bRh$ bRhU' bRh #######.......... ####.....' .....########## ##   bRhx /<Z.@.)#....##### ####.#  ...#....#.bRh O.:....bRh bRhH F.ZbRhI %5bRhF bRh bRh #.#  .....'.#  #####.#  ##### #.#  # #.#  #.....<....#  #.#  #.....ZZ...#  #.).#  ##....######  ####.#  ...  #....  #....  .:....    bRh bRh A.ZbRh4 %6bRh cRhx#.#  .....'.#  #####.# cRhXyc  #.#   #.#  #.....<....#  #.cRhy?#  #......Z...#  #......Z.@.# cRhy] ##....###### cRhy ####.#  ... cRhzJ #....  cRh6z|#....  .:.... cRhz6   cRh,cRhe.Z.ZcRhR%7cRhxcRhU _You see here a +0 quarterstaff.cRhg s #.# #.....'.# .#####.# # #.#cRh  # #.#  #.....<....#  #.#  #.Z..#cRh5   #.@Z.#  ##....######cRhg v  ####.#  ...cRh   #....  #....  .:....cRh ,   cRh0 w8 _You swap places.cRh #.# #.....'.# .#####.# .##### #.# # #.#  #.....<....#  #.#  #cRh@.Z..#  #.Z.#  ##....######  ####.#  ...  #....  #....  .:....   cRh%cRho%9cRhcRhkdRhن #.# #.....'.# #.....#####.# .##### #.# # #.#  #.....<....#  #.#  #.Z..#  #.Z.# dRhև ##....######  ####.#  ...  #....  #....  .:.... #^.  dRhdRhdRhyU.ZZ)dRh&30dRhdRheRhz~  #.#  #####.....'.# #.....#####.# .##### #.# # #.# # #.....<....#  #.#  #.#  #....@.ZZ).#  ##....######  ####.#  ...  #....  #....  .:....  #^....  eRh,eRh=ZZ..eRhu%1eRhyeRheRh #####.....' ##.....##### ...##### ####  eRhs < .ZZ..)##...@###### ####.#  ...#....#......:.....eRh #^.....#......#eRh= eRhO 8Z.eRh %2eRhL eRh eRh##.....##### ...##### #### # # <....# .....#Z....#..).###....######eRh} ####@#  #......##......#..#.:.....###^.....#.eRheRheRh?r.Z.ZeRhp%3eRhɩeRhrz _You hear the lone wailing of a very distant funeral chant.fRh .Y...##### #### ..# # <.... #.........#........#....Z...)##...Z##### ####.#####  #.@....#.:##^ #.fRh0fRh1fRhB9n.Z.ZfRh<%4fRhDfRh GfRh|.##### #.# .#### #..........# # #.....<....#  #..........#  #..........#  #........).#  ##..Z.######  ####Z#####  #@.....#  #......#  #......#  .:.....#  ##^.....# #......# izard #......# #......# fRhfRh.Zarrior zombie (minion)Z   orc wizard zombie (minion)fRh%5fRhfRhfRh\ |#### ## <.... .......)#...Z##### ####Z#####  #.......:##^ #.##.###fRhS fRh fRh x..ZizardfRh %6fRh' fRh fRh ## < ......)#....##### ####.#####  #Z......#.>..:....###^## #.##.### .#fRhQ ,fRh Z.Zarrior zombie (minion)Z   orc wizard zombie (minion)fRh* %7fRh: fRh< ; _Found a stone staircase leading down.gRh ...)#....##### ####Z#####  #......Z#####.#.>......###^## #.##.### .# #.Z.ZgRheP8  You pick up a book of Blasting and begin reading....Z9.7 (2gRhg  You add the spells Volatile Blastmotes, Fulminant Prism and Iskenderun's Mystic_Blast to your library.iRhޝ Spells (Memorise)TypeFailure Level  a - Volatile Blastmotes Fire/Translocation 4% 3b - FreezeIce6%1  c - HailstormConjuration/Ice13% 3  d - Stone ArrowConjuration/Earth13% 3  e - Launch Clockwork BeeForgecraft17% 3  f - Frozen RampartsIce19% 3  g - FireballConjuration/Fire32% 5  h - Brom's Barrelling BoulderConjuration/Earth41% 4  i - Fulminant PrismConjuration/Alchemy41% 4  j - Iskenderun's BattlesphereConjuration/Forgecraft 41% 4  k - Iskenderun's Mystic BlastConjuration/Translocation 41% 4  l - Rending BladeConjuration/Forgecraft 41% 4  m - Passage of GolubriaTranslocation52% 4  n - SilenceHexes/Air86% 5  o - Forge Monarch BombFire/Forgecraft94% 6  p - Conjure Ball LightningConjuration/Air100% 6  q - Summon Cactus GiantSummoning100% 6  r - Orb of DestructionConjuration100% 7  s - Lehudib's Crystal SpearConjuration/EaiRhrth100% 8 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitlRh* DescribMemorise|DescribenRh4 D Volatile Blastmotes nRh ZBrings forth a cloud of volatile blastmotes around the caster. These explode on contact with open flame or with creatures - including any caster foolish enough to linger in them! The explosion is concussive, knocking adjacent creatures away. Damage done rises with the spell's power. Level: 3 Schools: Fire/Translocation Fail: 4%  Power: 64% Damage: 2d15 (max 2d18)  Range: N/A  Noise: Quiet Miscasting this spell causes magic contamination and also either anchors you in place or deals up to 9 fire damage.Rhb Spells (Describe)TypeFailure Level  a - Volatile Blastmotes Fire/Translocation 4% 3 Rh; b - FreezeIce6% 1  c - HailstormConjuration/Ice 13% 3  d - Stone ArrowConjuration/Earth 13% 3  e - Launch Clockwork Bee Forgecraft17% 3  f - Frozen RampartsIce19% 3  g - FireballConjuration/Fire 32% 5  h - Brom's Barrelling BoulderConjuration/Earth41% 4  Rhii - Fulminant PrismConjuration/Alchemy41% 4  j - Iskenderun's BattlesphereConjuration/Forgecraft 41% 4  k - Iskenderun's Mystic BlastConjuration/Translocation 41% 4  l - Rending BladeConjuration/Forgecraft 41% 4  m - Passage of Golubria Translocation 52% 4  n - SilenceHexes/Air86% 5  o - Forge Monarch BombFire/Forgecraft94% 6  p - Conjure Ball LightningConjuration/Air100% 6  q - Summon Cactus GiantSummoning100% 6  r - Orb of DestructionConjurationRh)100% 7  s - Lehudib's Crystal SpearConjuration/Earth100% 8 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRhO Hailstorm Conjures a cannonade of hail, battering nearby creatures that fail to dodge. Theeye of the storm is wide enough that monsters adjacent to the caster are unaffected. Due to the strong impact and cutting edges, half of its damage bypasses cold resistance. Level: 3 Schools: Conjuration/Ice Fail: 13%  Power: 19%  Damage: 3d7 (max 3d16) Accuracy: ++++  Range: 2-3  Noise: Quiet RhmMiscasting this spell causes magic contamination and also deals up to 12 irresistible or cold damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.Rh  Spells (Describe)TypeFailure Levela - Volatile BlastmotesFire/TranslocationRh 4% 3  b - FreezeIce6% 1  c - HailstormConjuration/Ice 13% 3  d - Stone ArrowConjuration/Earth 13% 3  e - Launch Clockwork BeeForgecraft17% 3  f - Frozen RampartsIceRhw +19% 3  g - FireballConjuration/Fire 32% 5  h - Brom's Barrelling BoulderConjuration/Earth41% 4  i - Fulminant PrismRh uConjuration/Alchemy41% 4  j - Iskenderun's BattlesphereRh Conjuration/Forgecraft 41% 4  k - Iskenderun's Mystic BlastConjuration/Translocation 41% 4  Rh l - Rending BladeConjuration/Forgecraft 41% 4  m - Passage of GolubriaTranslocationRhI 52% 4  n - SilenceHexes/Air86% 5  o - Forge Monarch Bomb Rhx Fire/Forgecraft94% 6  p - Conjure Ball LightningConjuration/Air100% 6 Rh q - Summon Cactus Giant Summoning100% 6  r - Orb of Destruction Rh Conjuration100% 7  s - Lehudib's Crystal SpearConjuration/Earth100% 8 Rh P11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpRhK <[Esc] exitRh/sFrozen Ramparts Encases surrounding walls with ice for a short time. Foes that wander near the icy walls will be damaged, and this may temporarily slow cold-blooded creatures.Each victim is only ever affected by one icy wall at a time. The ice will crack and fall away if the caster moves to a new position. Level: 3 School: Ice Fail: 19%  Power: 32% Damage: 1d5 (max 1d16)  Range: 2  Noise: Loud Miscasting this spell causes magic contamination and also deals up to 13 cold damage. This spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ ”And as you cross the circle line  Well, the ice wall creaks behind  You're a rabbit on the run”Rh(# Spells (Describe)TypeFailure Levela - Volatile BlastmotesFire/Translocation4% 3  b - FreezeIceRhA6% 1  c - HailstormConjuration/Ice 13% 3  d - Stone ArrowConjuration/Earth 13% 3  e - Launch Clockwork BeeForgecraft17% 3  f - Frozen RampartsIce19% 3g - FireballConjuration/Fire32% 5  h - Brom's Barrelling Boulder Conjuration/Earth41% 4  i - Fulminant PrismConjuration/Alchemy41% 4  j - Iskenderun's BattlesphereRh\Conjuration/Forgecraft 41% 4  k - Iskenderun's Mystic BlastConjuration/Translocation 41% 4  l - Rending BladeRhConjuration/Forgecraft 41% 4  m - Passage of GolubriaTranslocation52% 4  n - SilenceRhHexes/Air86% 5  o - Forge Monarch BombFire/ForgecraftRh94% 6  p - Conjure Ball LightningConjuration/Air100% 6  q - Summon Cactus Giant SummoningRhj100% 6  r - Orb of Destruction ConjurationRhG100% 7  s - Lehudib's Crystal SpearConjuration/Earth100% 8 RhtG11 spell levels left RhH[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRh2 Brom's Barrelling Boulder Unleashes a massive rolling boulder in a given compass direction. This boulder Rh3 &damages any creature it hits, rolling over those who perish beneath it and pushing any others helplessly backwards (along with anyone else unfortunate enough to be standing behind them). Its size and reckless locomotion make it difficult to use in confined areas; if launched down narrow passages, it will rapidly abrade against the walls and fallapart. It will also crumble if it leaves the caster's sight or strikes a wall orotherwise unmoveable creature. Level: 4 Schools: Conjuration/Earth Fail: 41%  Power: 19% Damage: 2d5 (max 2d14)  Range: 1  Noise: A bit loud Miscasting this spell causes magic contaminand also deals up to 23 irresistible or fragmentation damage.Rhpq 5 Spells (Describe)TypeFailure Levela - Volatile BlastmotesFire/Translocation4% 3  b - FreezeIce6% 1 Rhpr  c - HailstormConjuration/Ice 13% 3  d - Stone ArrowConjuration/Earth 13% 3  e - Launch Clockwork Bee Forgecraft17% 3  f - Frozen RampartsIce19% 3  g - FireballConjuration/Fire 32% 5  h - Brom's Barrelling Boulder Conjuration/Earth 41% 4  i - Fulminant PrismConjuration/Alchemy 41% 4  j - Iskenderun's BattlesphereConjuration/Forgecraft 41% 4  k - Iskenderun's Mystic BlastConjuration/Translocation 41% 4  l - Rending BladeConjuration/Forgecraft 41% 4  Rhes 0m - Passage of GolubriaTranslocation52% 4  n - SilenceHexes/Air86% 5  o - Forge Monarch BombFire/Forgecraft94% 6  p - Conjure Ball LightningConjuration/Air100% 6  q - Summon Cactus GiantSummoning100% 6  r - Orb of DestructionConjurRhs *100% 7  s - Lehudib's Crystal Spear Conjuration/Earth100% 8 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRh '  h - Brom's Barrelling Boulder Conjuration/Earth 41% 4  i - Fulminant PrismConjuration/Alchemy 41% 4Rhs (  i - Fulminant PrismConjuration/Alchemy 41% 4  j - Iskenderun's Battlesphere Conjuration/Forgecraft 41% 4RhA Rh,  j - Iskenderun's Battlesphere Conjuration/Forgecraft 41% 4  k - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4Rh3RhVRhc=&  k - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4  l - Rending BladeConjuration/Forgecraft 41% 4Rh &  l - Rending BladeConjuration/Forgecraft 41% 4  m - Passage of Golubria Translocation 52% 4Rh  k - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4  m - Passage of Golubria Translocation 52% 4RhH]  j - Iskenderun's Battlesphere Conjuration/Forgecraft 41% 4  k - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4Rh Rh | Rh[#..........#Pokesalot the Thaumaturge#..........#Deep Elf#........).#Health: 53/53 ========================##....######Magic: 28/28 ========================####.#####AC: 5Str: 5#......#EV: 15Int: 25Rh_#Z.....#SH: 0Dex: 32#####Z.....#XL: 10 Next: 73% Place: Dungeon:9#.>..@.....#Noise: ---------  Time: 9139.7 (0.0)Rhۂ*....###^.....#P) +4 great sword (heavy)## #......#Cast: Soul SplinterRh #......#Reap #......####.####Rh4#Z   orc warrior zombie (minion).#Z   orc wizard zombie (minion)## Rh\_You swap places. _You hear the lone wailing of a very distant funeral chant. _Found a stone staircase leading down.  RhYou pick up a book of Blasting and begin reading...  You add the spells Volatile Blastmotes, Fulminant Prism and Iskenderun's Mystic_Blast to your library.RhP  Okay, then.RhURhWRh. _Rh6 g #.# #..........# #........).# ##....###### ####.##### #......# #Z.....# #####Z.....# #.>.#.###^.....### #......# #......# #......# ###.#### .#  ##Rh Rh J.ZRh- 240.7 (1 _Rh Rh Rh]1 #.# #..........# #........).# ##....###### ####.##### #......# #......# #####ZZ....# #.>.#.###^.....#.#### #......#Rh2R #......# #......# ###.#### .# ##Rh4Rh;H.ZRhL=R1Reap RhARhD_ _Your reaping aura is weakening.Rhs #.# #.# #.).# ##....###### ####.##### #......# #......# #####Z.....# #.@..Z.....##......###^.....##.##### #......# #......# #......# ###.#### .#  ##RhJv,Rhx~H.ZRh%2RhRhc _There is a stone staircase leading down here.Rh # #.# # #.# # #.).# # ##....###### ####.##### #......# #......# #####......# #@>.ZZ.....# #......###^.....# #.###### #......# #......#  #......# ###.#### .#  ##RhP RhF |Z.3 _Rh?C()#....##### ####  #........#####...######.>Z.Z#.....@###^...###### #....RhC #....##.### .# # Rh~FRh:GRh9NYZ.Z.Rh5P%4RhURhXRh[[# #.# .# #.).# ## ##....###### ####.##### #......# #......# #####......# ######.Z.Z......# #....@.###^.....# #.###### #......# #......# #......#  ###.#### .# ##Rh+,Rhx>Z.ZRh?%5RhRhصRhS *.[# #.# ..# #.).## ##....###### ####.##### #......# #......# #####......# ######.>Z.# #...@.Z###^.....#RhS ~ #.###### #......# #......# #......#  ###.#### .# ##RhV Rh=W Rh^ ]Z.Z.Rh_ 06Rhe Rhi Z _Your reaping aura expires.Rh2^ RhTl Inventory: 46/52 slots Hand Weapons (go to first with ))  P - a +4 heavy great sword (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezingr - a +0 rapier  x - a +3 falchion of freezing  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow  O - a +2 short sword  S - a +3 dire flail of freezing  T - a +4 mace Missiles (go to first with ()k - 12 poisoned darts  o - 2 throwing nets Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rhf  a - a +4 quarterstaff of chaos  n - a +2 whip of freezing  r - a +0 rapierx3 falchion of freezing  y - a +2 mace Rh D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}F0 heavy war axe  G - a +2 hand axe of electrocution  H - a +0 orcbowOshort sword  S - a +3 dire flail of freezing  T4 mace Missiles (go to first with () Rh! k - 12 poisoned darts  o - 2 throwing nets Armour (go to first with [) RhL d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance RhuX v - a +1 robe of fire resistance  E - a +0 cloak RhJewellery (go to first with "=) 6%RhpfHand Weapons (go to first with ))  P - a +4 heavy great sword (weapon)  x - a +3 falchion of freezing Rh%gX y - a +2 macetopRh 4 E - a +0 cloak 3%RhY   x - a +3 falchion of freezing  y - a +2 mace Jewellery (go to first with "=)6Rhy  y - a +2 mace  F - a +0 heavy war axe  b - an amulet of regeneration (worn)Rh.9Rh" F - a +0 heavy war axe  G - a +2 hand axe of electrocution  L - a +6 ring of dexterity (worn)  M - a +6 ring of dexterity (worn)15Rh+   G - a +2 hand axe of electrocution  O - a +2 short swordg - an amulet of magic regeneration8Rh] O - a +2 short sword  T - a +4 macei - a +4 ring of protection  J - a ring of poison resistance24RhA  Wands (go to first with /)7RhsO  T - a +4 mace Rh k - 12 poisoned dartsq - a wand of flame (19)30RhRh5! k - 12 poisoned darts  d - a scarf of repulsion (worn) Scrolls (go to first with ?)  h - 6 scrolls of vulnerability Rhi j - 3 scrolls of teleportation9Rh   d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  p - 2 scrolls of poisonRh 942Rh' /  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  t - a scroll labelled KEZUID IKOGU5Rhu Rh݃  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistanceu - a scroll of enchant weapon8Rh">d v - a +1 robe of fire resistance RhV> b - an amulet of regeneration (worn) Potions (go to first with !)  f - a glowing dark potion  l - 2 potions of hasteRh>/57Rh  s - 2 potions of might60Rh$ b - an amulet of regeneration (worn)  g - an amulet of magic regeneration  A - a black potion  B - an inky potion6Rhw  g - an amulet of magic regeneration  i - a +4 ring of protection  C - 2 potions of lignification9Rhg  K - a fizzy pink potionRh/72Rh3MJewellery (go to first with "=)69Rh*ME - a +0 cloak  g - an amulet of magic regeneration  i - a +4 ring of protection6Rh M v - a +1 robe of fire resistance  M - a +6 ring of dexterity (worn)  g - an amulet of magic regeneration3Rhcn M - a +6 ring of dexterity (worn)  J - a ring of poison resistance  B - an inky potion  C - 2 potions of lignification  K - a fizzy pink potion72Rh 1 J - a ring of poison resistance  q - a wand of flame (19)  N - a potion of curing  Q - a sedimented golden potion  R - a fizzy inky potion81Rh8 q - a wand of flame (19)  p - 2 scrolls of poison  U - a fizzy silvery potion Baublesw - 3 flux baubles90Rh'  p - 2 scrolls of poison  t - a scroll labelled KEZUID IKOGU Talismans (go to first with %)3Rh  t - a scroll labelled KEZUID IKOGU  u - a scroll of enchant weaponm - an inkwell talisman6Rh  I - an inkwell talismanbotRh̺  u - a scroll of enchant weapon  f - a glowing dark potionRhRh+ Rhw  f - a glowing dark potion  l - 2 potions of hasteRhu}  l - 2 potions of haste  s - 2 potions of mightRhYRh(l  f - a glowing dark potion  s - 2 potions of mightRh*b M - a +6 ring of dexterity (worn)g - an amulet of magic regeneration  i - a +4 ring of protection  J - a ring of poison resistance Wands (go to first with /)  q - a wand of flame (19) Scrolls (go to first with ?) Rhfd f - a glowing dark potion78%Rh c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistanceE - a +0 cloak Jewellery (go to first with "=) RhS b - an amulet of regeneration (worn)  L - a +6 ring of dexterity (worn)  q - a wand of flame (19)60Rh& d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  b - an amulet of regeneration (worn)  L - a +6 ring of dexterity (worn)Rh/54RhI  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow RhLI  O - a +2 short sword  S - a +3 dire flail of freezing  T - a +4 mace Missiles (go to first with ()k - 12 poisoned darts RhvI  o - 2 throwing nets Armour (go to first with [) RhI o b - an amulet of regeneration (worn)2Rh  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  H - a +0 orcbow Rh k S - a +3 dire flail of freezing18Rhb a - a +4 quarterstaff of chaos Rh0 n - a +2 whip of freezingr - a +0 rapier  x - a +3 falchion of freezing  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  H - a +0 orcbow 6Rho6 M P - a +4 heavy great sword (weapon)  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}3RhC MHand Weapons (go to first with ))  x - a +3 falchion of freezing  y - a +2 macetopRh Rh E - a +0 cloak 3%RhOZ  T - a +4 mace Jewellery (go to first with "=)  b - an amulet of regeneration (worn) RhZ L - a +6 ring of dexterity (worn)  M - a +6 ring of dexterity (worn)g - an amulet of magic regeneration  i - a +4 ring of protection  J - a ring of poison resistance Rh[ Wands (go to first with /)q - a wand of flame (19)30Rh%w L - a +6 ring of dexterity (worn) Scrolls (go to first with ?)  h - 6 scrolls of vulnerability  j - 3 scrolls of teleportation  p - 2 scrolls of poison  t - a scroll labelled KEZUID IKOGUu - a scroll of enchant weapon Potions (go to first with !)  f - a glowing dark potion  l - 2 potions of hastes - 2 potions of might6Rh Rh9& q - a wand of flame (19)  A - a black potion  B - an inky potion  C - 2 potions of lignification  K - a fizzy pink potion  N - a potion of curing Rhx` Q - a sedimented golden potion78Rh6s u - a scroll of enchant weapon  R - a fizzy inky potion  U - a fizzy silvery potion Baublesw - 3 flux baubles Talismans (go to first with %)m - an inkwell talisman  I - an inkwell talismanbotRh}E  u - a scroll of enchant weapon  l - 2 potions of hasteRhRhRhu  l - 2 potions of haste  N - a potion of curingRh` RhSz  A - a black potion  N - a potion of curingRhMScrolls (go to first with ?)  u - a scroll of enchant weapon  A - a black potion96%Rh7 Mq - a wand of flame (19)  t - a scroll labelled KEZUID IKOGU  u - a scroll of enchant weapon3RhhMJ - a ring of poison resistance Wands (go to first with /)  p - 2 scrolls of poison  t - a scroll labelled KEZUID IKOGU87Rh-Rh-Rht.[##..........#Pokesalot the Thaumaturge ..##........).#Deep Elf #####....######Health: 53/53 ========================####.#####Magic: 28/28 ========================#......#AC: 5Str: 5Rh#......#EV: 15Int: 25#####......#SH: 0Dex: 32######.Z........#XL: 10 Next: 73% Place: Dungeon:9#...@Z.###^.....#Rh+'Noise: ---------  Time: 9146.7 (0.0)#.###### #......#P) +4 great sword (heavy)RhNf#......#Cast: Soul Splinter#......#Rhk###.####.#Z   orc warrior zombie (minion)Rh##RhZ   orc wizard zombie (minion)You add the spells Volatile Blastmotes, Fulminant Prism and Iskenderun's Mystic_Blast to your library. Rh_Okay, then. Rh_Your reaping aura is weakening. _There is a stone staircase leading down here. _Your reaping aura expires.RhRhRhRhRhRhM K).[# #.#.# #.).# +### ##....###### ####.##### #......# #......# #####......# ######.ZRhPN .# #..@.Z.###^.....# #.###### #......#+. #......## #......#  ###.####RhvN k .# ##RhP RhQ RhY kZ>Z.RhUZ +7.7 (1Rhx` Rhb Rh$ )).[# #.#.# #.).# #+### ##....###### ####.##### #......# #......# #####......# ######Z>.# #.@.Z..###^.....# #.###### #......# +.. #......# ###Rh% #......#  ###.#### .# ##RhJ'Rh'Rh/l.Z.ZRh0&8Rho7RhE9RhC.)).[# #.# <....# #.).# ##+### ##....###### ####.##### #......# #......# #####......# ######.>.# #@.Z.Z.###^.....# #.###### #......# +..# #......# #### #......#  ###.#### .# ##RhRhbRhzZ.Z.9Rh!RhYRh%<....) ##+###....##### ####  #......##########.>...Z.Z..###^###### #.+..# ### ###.### .##Rh߆Rh8Z.Rh'50RhBRhRh(##+###....##### ####  #......##########.>...ZZ...###^##.###### #.+.@# ### ###.### .Rh-## Rh:2.ZZ   orc wizard zombie (minion)Rh3&1Rh7Rh:Rh #+### ##.... ####.##### #......# #......# #####......# ######.>.#Rh  #.Z....###^.....# ##Z###### #......# +@.# #......# #### #......# ###.####  .#  ##Rhe Rh 8Z.Rhj &2Rh: Rh Rha;######ooo†'#....#.o.#.[#o#ooo 3 orc priests (asleep)oo 2 orcs (asleep)Rh;Z   orc warrior zombie (minion)Z   orc wizard zombie (minion)Rh _Okay, then. _Your reaping aura is weakening.There is a stone staircase leading down here.expires.  You open the door.  3 orc priests and 2 orcs come into view.RhRh RhQ Rh Rh Rh....o'@Zoo.oo.ooooo1 ally target)RhE===3Soul SplinterRhRhb. _The orc shouts! The orc priest shouts! x2 _Found a human corpse and a leather armour.RhO  Casting: Flame Wave (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhoRh} Your spells (cast)TypeFailure Level a - Soul SplinterNecromancy1%1  b - Grave ClawNecromancy1%2  c - Vampiric DrainingNecromancy1% 3 Rhd - Animate DeadNecromancy1%4  e - Curse of AgonyNecromancy2%5  f - ScorchFire1%2  g + Flame WaveConjuration/Fire 12% 4 h - Construct Spike LauncherForgecraftRh9%2 Select a spell to cast[!]/[I] toggle spell headersRh RhJ Rh ###+#####....##### Pokesalot the Thaumaturge####.##### Deep Elf#......# Health: 53/53 ========================#......# Magic: 28/28 ========================#####......# AC: 5Str: 5######.>........# EV: 15Int: 25#Z.....###^.....# SH: 0Dex: 32#######.###### #......# XL: 10 Next: 73% Place: Dungeon:9#...o'@Z##......# Noise: ===------  Time: 9153.7 (0.0)#.oo.#####......# P) +4 great sword (heavy)#..o###.#### Cast: Soul Splinter#.oRh G.##.###ooo 3 orc priestsoo 2 orcs (1 ally target)Z   orc warrior zombie (minion)Z   orc wizard zombie (minion)You open the door.  3 orc priests and 2 orcs come into view. _The orc shouts! The orc priest shouts! x2 _Found a human corpse and a leather armour.  Casting: Flame Wave (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh %###+#####....##### Pokesalot the Thaumaturge####.##### Deep Elf#......# Health: 53/53 ========================#......# Magic: 28/28 ========================RhZ D#####......# AC: 5Str: 5######.>........# EV: 15Int: 25#Z.....###^.....# SH: 0Dex: 32Rhĩ #######.###### #......# XL: 10 Next: 73% Place: Dungeon:9#...o'@Z##......# Noise: ===------  Time: 9153.7 (0.0)#.oo.#####......# P) +4 great sword (heavy)#..o###.#### Cast: Soul Splinter#.oRh .##.###ooo 3 orc priestsoo 2 orcs (1 ally target)Z   orc warrior zombie (minion)Z   orc wizard zombie (minion)Rh= You open the door.  3 orc priests and 2 orcs come into view. _The orc shouts! The orc priest shouts! x2 Rhx r_Found a human corpse and a leather armour.  Rh ?Casting: Flame Wave (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh- P  Okay, then.Rh= Rh Rh- . _Rh kO  Casting: Flame Wave (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh[ Rhc p  Your orc warrior zombie crumbles into dust!RhIi o  Your orc wizard zombie crumbles into dust!Rh)j RhSv ] .oo'@..[ 2  You dismiss your zombies and call upon the dead to rise afresh.Rh~ Rh? Rh Rh †oo.4----4.7 (1Reap Rhm Rhv l _The orc priest looks satisfied for a moment.RhJ  Casting: Animate Dead (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh###+#####....##### Pokesalot the Thaumaturge ####.##### Deep Elf #......# Health: 53/53 ======================== #......# Magic: 22/28 ==================------ #####......# AC: 5Str: 5 ######.>........# EV: 15Int: 25 #......###^.....# SH: 0Dex: 32 #######.###### #......# XL: 10 Next: 73% Place: Dungeon:9 #..o†o@.# #......# Noise: ===------  Time: 9154.7 (0.0) #..oo#### #......# P) +4 great sword (heavy) #... ###.#### Cast: Soul Splinter #.[.#  h410;1mReap  #.##  # oo 2 orc priests  oo 2 orcs _The orc priest looks satisfied for a moment.Casting: Animate Dead (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 clubRh ^ *oRhx3†oAim: an orc priest, wielding a +0 mace and wearing a +0 chain mailRh7###+#####....##### Pokesalot the Thaumaturge####.##### Deep Elf#......# Health: 53/53 ========================#......# Magic: 22/28 ==================------Rht#####......# AC: 5Str: 5######.>........# EV: 15Int: 25#......###^.....# SH: 0Dex: 32#######.###### #......# XL: 10 Next: 73% Place: Dungeon:9#..o†o@.##......# Noise: ===------  Time: 9154.7 (0.0)#..o*####Rh#......# P) +4 great sword (heavy)#...###.#### Cast: Soul SplinterRhg#.[.#Reap #.Rhl###oo 2 orc priestsRhGoo 2 orcs RhD_The orc priest looks satisfied for a moment.Casting: Animate Dead (dangerous; 1% risk of failure)  Rh3Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  RhUPress: ? - help, Dir - move targetAim: an orc priest, wielding a +0 mace and wearing a +0 chain mailRh (1 bound)  You unleash the spiteful dead! The jagged bones skewer the orc priest!  The orc priest is severely wounded.RhMG  The orc priest is pinned in place!Rh[NRhY oo.oThe last of your harvested death is exhausted.Rh=ZS3=-RhlZ<5.7 (1-GClaw RhbcRh)fI _The orc misses you.Rh&  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh!Rh Your spells (cast)TypeFailure Level a - Soul SplinterNecromancy1%1  b + Grave ClawNecromancyRh&1% 2 c - Vampiric DrainingNecromancy1%3  d - Animate DeadNecromancy1%4  e - Curse of AgonyRhXlNecromancy2%5  f - ScorchFire1%Rh32  g - Flame WaveConjuration/FireRh\12%4  h - Construct Spike LauncherRhForgecraft9%Rh2 Select a spell to cast[!]/[I] toggle spell headersRhe Rhm[###+#####....##### Pokesalot the Thaumaturge####.##### Deep Elf#......# Health: 53/53 ========================#......# Magic: 23/28 ===================-----#####......# AC: 5Str: 5######.>........# EV: 15Rhn2Int: 25#......###^.....# SH: 0Dex: 32#######.###### #......# XL: 10 Next: 73% Place: Dungeon:9#..ooo@.##......# Noise: ==-------  Time: 9155.7 (0.0)RhGn1#...o#####......# P) +4 great sword (heavy)#...###.#### Cast: Soul SplinterRhpn#.[.#Reap -GClaw #.Rhnv###oo 2 orc priests (1 bound)Rhnoo 2 orcsThe orc priest is severely wounded.RhnThe orc priest is pinned in place!  The last of your harvested death is exhausted. Rho_The orc misses you.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhoRhw[###+#####....##### Pokesalot the Thaumaturge####.##### Deep Elf#......# Health: 53/53 ========================#......# Magic: 23/28 ===================-----#####......# AC: 5Str: 5######.>........# EV: 15RhJx2Int: 25#......###^.....# SH: 0Dex: 32#######.###### #......# XL: 10 Next: 73% Place: Dungeon:9#..ooo@.##......# Noise: ==-------  Time: 9155.7 (0.0)Rhwx1#...o#####......# P) +4 great sword (heavy)#...###.#### Cast: Soul SplinterRhx#.[.#Reap -GClaw #.Rhxv###oo 2 orc priests (1 bound)RhxHoo 2 orcsRhx}The orc priest is severely wounded.The orc priest is pinned in place!  Rh"yThe last of your harvested death is exhausted. _The orc misses you.RhHyCasting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh́RhxThe spell is quite dangerous to miscast (12% risk of failure)! Continue anyway?  Y - Yes Rh' N - NoRhRh6###+#####....##### Pokesalot the Thaumaturge ####.##### Deep Elf Rh#......# Health: 53/53 ======================== #......# Magic: 19/28 ================-------- #####......# AC: 5Str: 5Rhz ######.>........# EV: 15Int: 25 #***...###^.....# SH: 0Dex: 32 #######*###### #......# XL: 10 Next: 73% Place: Dungeon:9 Rh#..ooo@*# #......# Noise: ==-------  Time: 9155.7 (0.0) #..*o#### #......# P) +4 great sword (heavy) #..* ###.#### Cast: Soul Splinter #.[.#  Reap -GClaw  #.## Rhy # oo 2 orc priests (1 bound)  oo 2 orcsThe last of your harvested death is exhausted. _The orc misses you.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (quite dangerous; 12% risk of failure)  Press: ? - help, Dir - look around, f - activateRh>c o@ _The orc misses you.Grave Claw (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (quite dangerous; 12% risk of failure)  Press: ? - help, Dir - look around, f - activateRh=Look: an orc, wielding a +0 clubRh2 S o@ Rh###+#####....##### Pokesalot the Thaumaturge ####.##### Deep Elf #......# Health: 53/53 ======================== #......# Magic: 19/28 ================-------- #####......# AC: 5Str: 5 ######.>........# EV: 15Int: 25 #......###^.....# SH: 0Dex: 32 #######.###### #......# XL: 10 Next: 73% Place: Dungeon:9 #..ooo@.# #......# Noise: ==-------  Time: 9155.7 (0.0) Rhg#...o#### #......# P) +4 great sword (heavy) #... ###.#### Cast: Soul Splinter #.[.#  Reap -GClaw  #.##  # oo 2 orc priests (1 bound)  oo 2 orcs _The orc misses you.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (quite dangerous; 12% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the orc! Rh;  ######.> ^ ########  Rh#..oo#@##  #..  #...  #.[.#  #. # o   orc  Rh) Rh*g  You kill the orc! RhPp..oo@.oo 3 orc priests (1 bound) Rh }======6.7 (1Wave -GClaw  Rh'~ Rhǂo _(Press . to intensify the flame waves.) Rha  A wave of flame ripples out! The flame wave engulfs the orc! Rhݶ8 _(Press . to intensify the flame waves.)  A wave of flame ripples out! The flame wave engulfs the orc!  You kill the orc!  The flame wave engulfs the orc priest.  The orc priest is moderately wounded.  The flame wave engulfs the orc priest!#####@## 2 orc priests  Rh...oZ@.Z Rh(1 ally target)Z   orc zombie (minion)Z   orc priest zombie (minion)  The orc priest is moderately wounded.  The flame wave engulfs the orc priest! priest!dead are walking! x2  The orc priest hits your orc priest zombie with a +0 club.orc priest hits your orc zombie with a +0 hand axe.8-4=======7Soul Splinter+ -GClaw  _The orc priest hits your orc priest zombie with a +0 hand axe. Rh!#+### ##.... ####. #...... #...... #####...... ######.>. #......###^..... #######.###### #...... #...o@Z.# #...... Rh3v #..oZ#### #...... #.... ###. #.[.. .# #.... ## ##### Rhy   You swap places. You stop channelling waves of flame.  The orc priest mumbles some strange prayers to Beogh against you.Beogh smites you! The orc priest misses you. Rhy46----9===-----8Soul Splinter Rh Rhg  The orc priest mumbles some strange prayers to Beogh against you.Beogh smites you! The orc priest misses you.  There is an open door here.  Things that are here: _a +0 hand axe; a +0 leather armour; a +0 clubRh  You slice the orc priest!!  You kill the orc priest!Rh;sZ   orc priest (RhZ 2 orc priest zombies (minion)  You kill the orc priest!  You have harvested enough death to cast Grave Claw an additional time.e dead are walking!  Your orc priest zombie barely misses the orc priest.The orc priest hits your orc priest zombie with a +0 club!  Your orc priest zombie hits the orc priest but does no damage.Rh8=---20==5-----60.9 (2.2RhDSoul SplinterRhRhP _The orc priest hits your orc priest zombie with a +0 club.RhɍI  Casting: Flame Wave (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhj * combustible, ally target)  Flames lash the orc priest.  The orc priest is heavily wounded.Rh1F oThe orc priest's fire resistance burns away.  Your orc priest zombie barely misses the orc priest.RhoI 9==18--====1.9 (1.0RhN Rhri P _The orc priest hits your orc priest zombie with a +0 club.RhU  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhd  Flames lash the orc priest. The orc priest is burned terribly! *#####RhZ ZZ 3 orc priest zombies (minion)You kill the orc priest! 50=7---2 _The dead are walking! _Your Necromancy skill increases to level 10!RhN#+### ##.... ####. # # ##### ######.> #......###^ #######.###### # #...@ZZ.# # #..ZZ#### #RhnO #....# ###. #.[..# .# #....# ## ######RhYRh[r1=----3RhOdRhm Rh]r_You swap places.  Things that are here: _a +0 hand axe; a +0 leather armour; a human corpseRhc+### ##....#####.##.#.#####.######.>.#......###^.#######.###### #.#...Z@Z.# #.#..ZZ#### #.#....# ###.##.[..# .# #....####### RheRhq8Z)Rhsz2=----4Rhe}Rh  Things that are here: _a +0 hand axe; a +0 leather armour; a human corpse _You swap places.  There is an open door here.a +0 clubRh+### ##....#####.##......##......######......#Rh^y######.>.##......###^.....########.###### #......##..ZZZ@.# #......##..)Z#### #......##....# ###.##.[..# .# #....###### RhRh 3=8=5Rh,< _You swap places.RhKk#+### ##.... ####. #...... #...... #####...... ######.>. #......###^..... #######.###### #...... #..ZZ@Z.# #...... #..)Z#### #...... #....# ###. #.[..# .# #....# ## ######Rhz;6RhRh.JMa +0 club _You swap places.Rh =#+### ##.... ####. # # ##### ######.> #......###^ #######.###### # #..Z@ZZ.# # #..)Z#### # #....#Rh ###. #.[..# .# #....# ## ######RhW# Rhm% r9==7Rh+ Rh/ _You swap places.  Things that are here: _a +0 hand axe; a +0 leather armour; a human corpseRhnC #####+### ##.... ####. # # ##### ######.> #......###^ #######.###### # #..@ZZZ.# # #..)Z#### # #....#Rh ###. #.[..# .#  #....# ## ######RhG;8RhRh& _You swap places.Rh #### #....##########.>........###^Rh #######.###### #....ZZZ.# ####..# ##.#[ .#Rh>1#####Rh(Rh =20==9RhB'Rh,M _You see here a +0 club.RhmP #....##########.>........###^#######.###### #....ZZZ.# )Z####.# ##.#[ .##### Rh0UG)ZRhU%70 RhU_RhdRh u ##########.>........###^#######.###### #....Z)Z.# ZZ###..# ##.#[ .##### Rhf RhF Rh Rh nM)Z.)Rh ZZZ   orc zombie (minion)Rhs %1Rh` Rh Rh~ # ##### ######.> #......###^ #######.###### # #...)Z..# # #..Z)#### # #..ZZ# ###. #.@..# . #....#  ######Rh$BRh,))ZZZ.ZRhF.r1==2Rh9Rh:W _You see here a +0 leather armour.Rh#.#####.######.>.#......###^.#######.###### #.Rh?#...))..# #.#..)Z#### #.#.ZZ.# ###.##.Z@.# .#Rhs8#....# #Rh$###### RhRhSF)ZRha3 _You swap places.Rhf  ##########.>... #......###^######.######.))...))####....Z###ZZ.....########RhRh]2=4Rh < _You swap places.Rh !####.##  ##########.>... #......###^Rh ######.######.))..#.@)####.....Z###ZZ.....########Rh^ ,Rh< DZ[Rhw %5Rh Rh M _You see here a +0 club.Rh6~#####+#####...####.##  #####Rh6#####.>... #......###^######.######Rh7))..#.))####....Rh&7[ZZZ###[Z.RhC7Y....########Rh*:Rh:Rh5;Rh<RhGiZZZ.Z..Rh9JZ3=6 _RhQRhURh} X#####+### ##....#####.##.#.#####.######.>.#......###^.#######.###### #.#...@)..# #.#.ZZZ#### #.#..Z.# ###.##.[..# .# ###### Rh,Rh^Z..ZRh%7Rh\"Rh'  Things that are here: _a +0 hand axe; a +0 leather armour; a human corpseRh3RhrRh _4==Rh(Rh,RhRhxRha5==RhRh,RhQRh Rh+ Rh Rh _You hear the lone wailing of a very distant funeral chant.Rhph6==RhJRh,Rhe&7==Rh,,Rh.Rh4Rh4Rh4a8==Rh7RhH4 _Magic restored.RhSIRhYRh1b  There is an open door here.  Things that are here:  a +0 hand axe; a +0 leather armour; a +0 clubRhfRhhRhkRhk _RhvmRhpRhsRhzRh,Rh݀Rh9RhkRhRhiRhRh9=RhRh@Rh%RhSRhRhRh ,Rh%Rh]RhnRhO,RhJ,RhBRhBRhRhmRhlRhRh;,RhRh/RhRh!RhdRhRhRh?RhRhR  There is a stone staircase leading down here.RhrRh5RhRhRhKRh _RhDRh]RhRhRh RhRhRh/RhRhRhZRhVRh)RhYRhRhRh$ Rh RhRhRhRhaRhRh RhRh_RhRh Rh!Rh#Rh\%Rh%Rha&Rh(Rh+Rh,Rhp1XRh:2Rh!4Rh=Rh?Rh,ARhhCRhDRhERhERhBGRhoIRhJRhKRh$MRhP,RhPRhT,RhWRh=sRhisRhtRhvRhayRhzRh{Rh~,Rh~Rh|Rh݂RhRhх,RhS,Rh Rh{RhRhVRh׏Rh,Rh͒Rh7 _You open the door.RhRBRhRhRhRh@  There is an open door here.Rh _Rh|XRhRh<7  You open the door.RhRh8Rh8Rh<Reap RhRhn _Your reaping aura is weakening.Rh8RhRh6Rh=RhRhRh@  There is an open door here.RheRh RhRhRh _RhRhRhRh{RhRhRhRh RhRhRhRhRh\RhkRhRhRh{Rh4RhRhRhRhRhw>RhRh&i _Your reaping aura expires.RhRh Rh;RhRhRhRh* Rh Rh RhmRhRhBRhRhRhnRhRh"Rh#,Rhw$Rh&Rh/ #....##Z## #######.# Rh/##'#### ###.....# ##.'.....# . #Z.#.....# D.. ###Z##.....# RhP0.....####..Z##.....# .......@.Z####.....# .....###### #.....# ... #.....# # #.....#  Rh0>D   steam dragon (asleep)   orc zombieZZ 2 orc priest zombies (minion)Rh61222.9 (45.0)Rhy6Rh7Rhe.ZZ., ally target)3.9 (46Rhg_ _A steam dragon comes into view.RhBIn #....# #Z## ###### #.## ##'####.. ###.....#... ##.'.....#... #Z.#.....#.D... ###.##.....#.####.ZZ##.....#.Z.####.....#.###### #.....#.. #.....##.# #.....##RhCM.ZZZ.Z.Z 3 orc priest zombies (minion)RhO14.9 (1.0)RhYRh>}Rh #....# #Z## ###### #.####### ##'#####...... ###.....##...... ##.'.....##...... #..#.....##.D.... ###Z##.....##......####ZZ.##.....##.Z..####.....#.###### #.....##...... #.....##.### #.....#  # 2..D..ZZ.ZZDZ 3 orc priest zombies (minion)5Soul Splinter _The steam dragon hisses angrily.RhB  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh&Rh)Rh&4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Rh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh} #....# #Z##  Pokesalot the Thaumaturge ###### #.#  Deep Elf ####### ##'####  Health: 53/53 ======================== #...... ###.....#  Magic: 26/28 ======================-- #...... ##.'.....#  AC: 5Str: 5 #...... #..#.....#  EV: 15Int: 25 #...... ###.##.....#  SH: 0Rh Dex: 32 #..D...####..Z##.....#  XL: 10 Next: 75% Place: Dungeon:9 #......@Z.ZZ####.....#  Noise: ---------  Time: 9225.9 (0.0) .......###### #.....#  P) +4 great sword (heavy) #...... #.....#  Cast: Soul Splinter ###.### #.....#  #  D   steam dragon (ally target)  Z   orc zombie (minion)  ZZZ 3 orc priest zombies (minion) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetRh@ D[23;2HAim: a steam dragon (ally target)Rhc o#....##Z##Pokesalot the Thaumaturge#######.#Deep Elf#########'####Health: 53/53 ========================#......###.....#Magic: 26/28 ======================--#...... ##.'.....#AC: 5Str: 5#...... #..#.....#EV: 15Int: 25Rh #...... ###.##.....#SH: 0Dex: 32#..*...####..Z##.....#XL: 10 Next: 75% Place: Dungeon:9#......@Z.ZZ####.....#Noise: ---------  Time: 9225.9 (0.0).......###### #.....#P) +4 great sword (heavy)#......#.....#Cast: Soul Splinter###.####.....##D   steam dragon (ally target)Z   orc zombie (minion)ZZZ 3 orc priest zombies (minion) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a steam dragRh on (ally target)Rh , bound)  Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target  Aim: a steam dragon (ally target)  You unleash the spiteful dead!  The jagged bones skewer the steam dragon.  The steam dragon is lightly wounded.Rhfy I  The steam dragon is pinned in place!Rh z RhDz Rh- uDZ.ZZ.RhH b==6.9 (1-GClaw Rh RhV n _The last of your harvested death is exhausted.!Rh!!Rh%H#....# #Z## ###### #.# ####### ##'#### #...... ###.....# #...... ##.'.....# #...... #..#.....# #...... ###.##.....# #..D...####.Z.##.....# #......Z@ZZ.####.....# .###### #.....# #...... #.....# ###.### #.....# #!Rh?&!RhG-8Z.!Rh.h--7Soul Splinter!Rh3!Rh27& _You swap places."Rh:#....# #Z## ###### #.# ####### ##'#### #...... ###.....# #...... ##.'.....# #...... #..#.....# #...... ###.##.....# #..D...####Z..##.....# #......ZZ@Z.####.....# .###### #.....# #...... #.....# ###.### #.....# #"Rh0x.ZZ.@ZZ"Rh\7=--8"Rh "Rh& _You swap places."RhH .#....# #Z## ###### #.# # ##'#### #...... ###.....# #...... ##.'.....# #...... #..#.....# #...... ###.##.....# #..D...####...##.....# #.....ZZ.Z@Z####.....# .###### #.....# #...... #.....# ###.### #.....# #"Rh6I "RhN ..ZD..ZZ.)"RhPP %9"Rh%U "Rh^ & _You swap places.#Rh##....# #Z## ###### #.# # ##'#### #...... ###.....# #Rhp#...... ##.'.....# #...... #..#.....# #...... ###.##.....# #RhS#....Z.####...##.....# #...D..ZZ.Z@####.....# .#RhӦ###### #.....# #...... #.....# ###.### #RhZ#.....# ##Rh#Rh8#Rhc#Rh#Rh .DZZ.Z.  You swap places.#Rhq8==30#Rh#RhO _Your orc zombie hits the steam dragon but does no damage.$Rh?C+ #....# #Z## ###### #.# # ##'#### #...... ###.....# #...... ##.'.....#$RhC #...... #..#.....# #...... ###.##.....# #....Z.####...##.....# #....DZZ.Z@.####.....# .###### #.....# #...... #.....# ###.### #.....# $Rh,DC #$RhjJ  Your orc priest zombie hits the steam dragon but does no damage.  The steam dragon bites your orc priest zombie.$RhFR Z.Z.  The steam dragon claws your orc priest zombie.$Rh"T%1$RhY$Rh]O _Your orc zombie hits the steam dragon but does no damage.$Rhqw  #....# #Z## ###### #.# # ##'#### #...... ###.....# #...... ##.'.....# #...... #..#.....# #...... ###.##.....# #....ZZ####...##.....# #....DZ.Z@..####.....# .###### #.....# #...... #.....# ###.### #.....#  #$Rh<|  The steam dragon bites your orc priest zombie.  The steam dragon claws your orc priest zombie.$RhX O Z.  $Rh @Your orc priest zombie hits the steam dragon but does no damage.$Rh ;2$RhI p _Your orc priest zombie completely misses the steam dragon.&Rh  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&Rh&RhH&Rh&Rh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&RhE #....# #Z## ###### #.# ####### ##'#### #...... ###.....# #...... ##.'.....# #...... #..#.....# #...... ###.##.....# #....ZZ####...##.....# #....DZZ@...####.....# .###### #.....# #...... #.....# ###.### #.....# #  Your orc zombie closely misses the steam dragon.The steam dragon bites your orc priest zombie.&Rho_. 23 _Your orc priest zombie is destroyed!'Rh–  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'Rh#  * combustible, ally target)Flames lash the steam dragon.  The steam dragon is moderately wounded.'Rh¾  The steam dragon's fire resistance burns away.  You hear the lone wailing of a very distant funeral chant.'Rh N DZ.  Your orc priest zombie barely misses the steam dragon.Your orc zombie hits the steam dragon but does no damage.  The steam dragon barely misses your orc priest zombie.'RhB #6'Rh P--====4'Rh 'Rh, D _The steam dragon claws your orc priest zombie.(Rh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Rh{ *Flames lash the steam dragon. The steam dragon is burned terribly!(Rh|   The steam dragon is heavily wounded.Your orc priest zombie hits the steam dragon but does no damage. x2  The steam dragon bites your orc priest zombie. D.   orc priest zombieYour orc priest zombie is destroyed!(Rh~ w5---5Soul Splinter(Rh e _Your orc zombie hits the steam dragon but does no damage.)Rh@  Casting: Scorch (safe; 1% risk of failure)  )Rh\Confirm with . or Enter, or press ? or * to list all spells.)Rh * Flames lash the steam dragon. The steam dragon is burned terribly!)RhX)RhGe .DThe steam dragon is almost dead.Your orc priest zombie hits the steam dragon but does no damage.)Rhbf#3)Rhf<---6)Rhl)Rho^ _Your orc zombie misses the steam dragon.)Rh  Casting: Scorch (safe; 1% risk of failure)  )Rh\Confirm with . or Enter, or press ? or * to list all spells.*Rhg  Flames lash the steam dragon. The steam dragon is burned terribly!*RhΖ] **Rhf*RhPqM..Z*Rh5| 1---97Soul Splinter _You kill the steam dragon!*Rh~*Rhށm _Your Conjurations skill increases to level 2!+Rhva #....# #Z## ###### #.# ####### ##'#### #...... ###.....# #...... ##.'.....# #...... #..#.....# #...... ###.##.....# #....Z.####...##.....# #......@Z...####.....# +Rha_.###### #.....# #...... #.....# ###.### #.....#  #+Rhd+RhRlA.Z+Rhor2-----8+Rhu+Rh}{& _You swap places.+Rh  #....# #Z## ###### #.# ## ##'#### #......# ###.....# #......# ##.'.....# #......# #..#.....# #......# ###.##.....# #......####...##.....# #.....@ZZ...####.....#.###### #.....##......# #.....# ###.#### #.....# #.#+Rh +Rh B----9+Rh +Rh6 & _You swap places.,Rh #....# #Z## ###### #.# # ##'#### #......# ###.....# #......# ##.'.....# #......# #..#.....# #......# ###.##.....# #......####...##.....# #....@.ZZ...####.....##.###### #.....##......# #.....# ###.#### #.....#  #. ##,Rh̔0Z.,RhƘ53=,Rh40,Rh,Rh,RhR #....# #Z## ###### #.# # ##' #......# ###..... #......# ##.'..... #......# #..#.....,Rh #......# ###.##..... #......####...##..... #...@.Z.Z...####..... #.###### #..... ###......#,Rh} #..... ###.####,RhK #.....  #. ##,Rh,Rh,RhȖTZ.Z.,RhB1,Rh  #....# #Z## ###### #.#,Rh G # ##' #......# ### #......# ##.',Rh R #......# #..# #......# ###.## #......####...##,RhQ  #..@.Z.Z....#### #,Rh| .###### # ###......# #,Rh x ###.#### #,Rhѽ l #.. ##.,Rh (#,Rh= ,,Rh TZ.Z.,Rh %2,Rh, ,Rh ,RhN #....# #Z ###### #.# # ##' #......# ### #......# ##.' #......# #..# #......# ###.## #......####...## #.@.Z.Z.....#### #.###### # ###......# # ###.#### # #.. ##.. ##,Rh"Z.Z.4==3,Rh"%,Rh)-Rh####.##########'......###...##.'..####.#####..#..#..Z.Z......###...@....###### ##  ###.### #..  #.. ###-Rh -Rh.H.Z-RhaB4-Rh" _ ###### #.-RhR W # ##'-Rh x #......# ###-Rh΃  #......# ##.' #......# #..## #......# ###.## #. #......####...##-Rh H #..#..Z.#### #..@..Z..###### #-Rh#  ###......# # ###.#### #-Rht  #..# ##... ####-Rh& -Rh -RhT K.ZZ.-Rh1 p5==5-Rh -Rh -Rhj ###### # ## ## #......# ### #......# ##.'# #......# #..# #. #......# ###.##-Rhk #.##......####...## #..#.#### #.@.ZZ...###### # ###......# # ###.#### #-Rh+k #..# ##... ####-RhGk-Rh1n-RhBo-Rhy\Z..Z-Rh|%6-Rh-RhI.Rh ######  ######## ## #......# ###+. #......# ##.' #. #......# #..# #. #......# ###.## #.##......####...## #..#.####.Rh #@.Z.....###### # ###.Z....# # ###.#### # #..# ##... ####.Rh .Rh .Rh\Z.Z..Rhp6==7.Rhm.Rh .RhV#....#   ####### ##..# ###+...#.'....# #.. #......# #####......####...#.@#...........#####.Z.########Z.....###.#####..###... ####.Rhr&.Rhn,?Z..Rh-%8.Rh2.Rh4.Rh3.Rh=.Rh8.Rhk #....# ###### #  ####......# .Rhl +.##......# ##. #.##......# #.. #.##......# ###. #.##......####... #@.#.Rh6l. ##.ZZ.....###### .RhUl ###......#  ###.####.Rhsl% .Rhl #..# ##....RhlB ####.Rh'o.Rhp.RhuEZ...Rhw%9.Rh|.Rh.Rh 1 [....#  ####### ## ##+# #..# #########....Z#...........#####........#########......###.####..# ##...####ZZ   orc priest zombie (minion)7==50.Rh 7..Z[....#  ####### ## ##+# #...Rh; ! #########....Z#...........#####.Z......#########.......Rh ###.####..# ##...####.Rh? .Rh 9Z..Rhe %1.Rh .Rh /Rh2l))####..Z[....#/Rh  ####### ## ##+# #../Rh ########....Z#/Rhk.....#####Z..#########....../Rh4###.####..#/Rh /##.../Rh/Rh/RhoCZZ../Rhp8==2/Rho/Rhn/RhZZZZ.))####..Z[....#  ####### ## ##+# #... ####/Rh####...Z.#.....#####..########......###.####..#/Rh/RhV/Rh:Z./Rh%3/Rh/Rh/Rh/Rh:/RhW/Rh/Rh=##+##............'...................../Rhd>/Rh>/RhG:Z./Rh?K%4/Rh6S/Rh'V( _You open the door.0Rh #..ZZZZ.# #..))#### #...Z# #.[..# #....# #######+### #.####......# .@.##......# ##.#Z##......# #..#Z##......# ###....#.##......####.......#..#......##..######...... ###......##+##### ###.####  #..#50Rh0RhQ _There is an open door here.0Rh  #..ZZZZ.# #..))#### #...Z# #.[..# #....# #######+#### #.####......# '.##......# .#Z##......# #.#Z##......# ###.#.##......####.#..#..##.######.####......##+###### ###.####  #..#0Rh0Rho0Rh~Z.Z   orc priest zombie (minion)0RhH=6 _0Rh} 0Rh 0RhV  #..ZZZZ.# #..))#### #...Z# #.[..# #....# #######+#### #.####......#.Z.##......# .#Z##......# .#.##......# .#.##......####.#..#..##..####......####+###### ###.####  #..#0Rh ,0Rha aZ.70Rh 0Rh 0Rh #..ZZZZ.# #..))#### #...Z# #.[..# #....# #######+#### #.####......#.ZZ.##......#.#.##......#.#.##......# .#.##......####.#..#.##..####......#####+###### ###.####  #..#ZZ'80Rh0Rh)51Rhx #..ZZZZ.# #..))#### #...Z# #.[..# #....# #######+#### ##.####......##.ZZ'.##......##.#.##......##.#.##......# #.#.##.......#..#.##.#.####......######+###### ###.####  #..#1Rh1Rhg1Rh2ZZ.1Rh%91Rhn1Rh1Rh  #..ZZZZ.# #..))#### #...Z# #.[..# #....# ###### #+#### # #.####......# #.ZZ.'.##......# #1Rhe.#.##......# #.#.##......# #.#.##.......#..##.##.#.####......#  #####+###### ###.####  #..#1Rh1Rh1Rh&2ZZ.1RhE+&601Rh31Rh^51Rh ######ZZZZ.))####..Z[....  ######+#### #######....###ZZ..'.#  ####...#.....###..........####......#####+###### ###.####1Rh+NZ.1Rh%11Rh1Rh #.##..ZZZZ.# #..))#### #...Z# #.[..# #....# ###### #+#### # #.....Z@...####......# #......Z...'.##......# #.#.##......# #.#.##......# 1Rh_ #.#.##......#.#..#.#.##.## 1Rh 1Rh %21Rh 1Rhz & _You swap places.1Rh +##..##.#'1Rh 1Rhb F======31Rh 1Rh = _As you open the door, it creaks loudly!2Rh2Rh֞ 2Rh2#...2Rh######.##2Rh˟ ZZZZ.2Rh 7))####2RhF 2Rh~#...Z2Rhݠo#+#[.....2RhD #.#  #######@#### #######2RhZ....###Z...'.##2RhY# #####2Rh}L...#......2Rh^=#####..........####......2Rh2RhԾF------42Rh2Rh9Q _There is an open door here.2Rh### #...######.##ZZZZ.))#### 2RhM`#...Z#+#[#..... #@#  #######'#### ########.....Z....####......Z...'.##...#.##..  #.####2RhɅM....#......###2RhZ.Z.------5 _2Rh ### #...######.##ZZZZ.))#### #...Z+#[#..... ##.#  ######Z#### #######..Z...##.......'........#2Rh{ .........#  #...#.####...#...2Rhi 2Rh 2Rh :Z.2Rh %62Rh 2Rh 2Rh3   # #. #..ZZZZ.# #..))#### #...Z#2Rh  #+## #.[..# #@.# #....# ##Z# ###### #######Z#### 2Rh K# #..........####......# #..........'.##......# #..........#.##......# #..........#.##......# #..........#.##...... .#..#2Rh 2Rh %72Rh! 2Rh# 2RhJ#..>....#+.......##.......#..............'2RhgQ82Rhs _You open the door. _Found an escape hatch in the floor.3RhS. #..>##+# #...# ########.......+ #..ZZZZ.#.......# #..))#####<......# #...Z3Rh B##[...... ##Z#  ######Z#### #######..##.'3Rhl.### ####3RhI3Rh3Rh:Z'3Rhw#%93Rh6)3Rh+~ _Found an escape hatch in the ceiling. _There is an open door here.3Rhȿ . #..>##+ #..# #######3Rhv + #..ZZZZ..))#####<.@....# #...Z###'##### #.[Z.#.... ##Z#  ######'#### #######..##..'. 3Rh5 Z.70 _3Rhd ####+##. #..>##+ #..# #######+ #..ZZZZ..))####<......# #...Z###Z##### #.[Z.#.... ##.# ######'#### #########..'3Rht _Z'13Rh 3Rhz 4Rhp#####+#######+##. #..>##+ #..# #######+ #..ZZZZ....))####4RhCq<.Z....# #...Z###'##### #.[Z.... ##.#  ######'#### #########'4RhGy,4RhzhZ.Z.4Rh~%24Rh^4Rh4Rh_P #####+### #####+### #.# #.# #..>....#  +.# # #.# #. #.+ #..ZZZZ. #..Z....# #..)) #<......# #...Z# ###Z##### #.[..# #..# #....# ##.# ###### #'#### #  #..........####......#  #.'.##......#Z'34Rh_`..<....#####+#######+##. #..>#4Rh`~+ # #######.....+ #..ZZZZ...Z))###<Z.....# #...Z###'##### #.[..#.... ##.# 4Rh/a ######'#### #########4Rhc4Rhxd4Rh lCZZ..4Rho%44Rhiw4Rh4Rh_8  #..<....# #####+### #####+### #.# #.# #..>....#  +.# # #.# # #.Z.....+ #..ZZZZ #.Z.....# #..)) #<......# #...Z#  ###'##### #.[..# #..# #....# ##.# ###### 4Rh,9 #'####  #.####......4Rh; 4RhrC :Z.4Rh'F %54RhLL 4RhWN 4Rh .)).[..<....#####+#######+##. #..>+ .......# #######ZZ.....+ #..ZZZZ.))##<......# #...Z###'##### #.[..#.... ##.# ######'#### #######Z.64Rh ######......'######4Rhb >Z.4Rh( %74Rh 4Rh ( _You open the door.7Rh9^  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7Rhv Your spells (cast)TypeFailure Level  a - Soul SplinterNecromancy1% 1  b - Grave ClawNecromancy1% 2  c - Vampiric DrainingNecromancy1% 3 d - Animate DeadNecromancy1%4  e - Curse of AgonyNecromancy2% 5  f + ScorchFire1% 2  g - Flame WaveConjuration/Fire 10% 4 h - Construct Spike LauncherForgecraft9%2 Select a spell to cast[!]/[I] toggle spell headers;Rh;Rh;Rh#...)).[#Pokesalot the Thaumaturge#..<....#Deep Elf#####+###Health: 53/53 ========================Magic: 28/28 ========================#####+###AC: 5Str: 5#.......#EV: 15Int: 25#.......#SH: 0Dex: 32#######..>....## XL: 10 Next: 79% Place: Dungeon:9......'@......## Noise: ---------  Time: 9277.9 (0.0)#######ZZ.....# ####### P) +4 great sword (heavy)#.......+ #..ZZZZ Cast: Soul Splinter#.......# #..))## -GClaw ;RhpR#<......# #...Z####'##### #.[..# Z   orc zombie (minion)#..# #....# Z   orc priest zombie (minion)##.# #############'#### ####### _Found an escape hatch in the floor. _Found an escape hatch in the ceiling. ;Rh _There is an open door here. _You open the door.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;Rh;Rh#...)).[#Pokesalot the Thaumaturge#..<....#Deep Elf#####+###Health: 53/53 ========================Magic: 28/28 ========================#####+###AC: 5Str: 5#.......#EV: 15Int: 25#.......#SH: 0Dex: 32#######..>....#;Rh# XL: 10 Next: 79% Place: Dungeon:9......'@......## Noise: ---------  Time: 9277.9 (0.0)#######ZZ.....# ####### P) +4 great sword (heavy)#.......+ #..ZZZZ Cast: Soul Splinter#.......# #..))## -GClaw #<......# #...Z####'##### #.[..# Z   orc zombie (minion);RhOR#..# #....# Z   orc priest zombie (minion)##.# ######;Rh#######'#### ####### _Found an escape hatch in the floor. _Found an escape hatch in the ceiling. _There is an open door here. ;Rh_You open the door.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;RhcP  Okay, then.;Rh;Rh;Rh. _Failure Level  a - Volatile Blastmotes Fire/Translocation 4% 3b - FreezeIce6%1  ....## XL: 10 Next: 79% Place: Dungeon:9......'@......## Noise: ---------  Time: 9277.9 (0.0)#######ZZ.....# ####### P) +4 great sword (heavy)#.......+ #..ZZZZ Cast: Soul Splinter#.......# #..))## -GClaw #<......#Rh]0m #...Z####'##### #.[..# Z   orc zombie (minion)#..# #....# Z   orc priest zombie (minion)##.# #############'#### ####### _Found an escape hatch in the ceiling. _There is an open door here. _You open the door.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.bRhXvMemorise Volatile Blastmotes, consuming 3 spell levels and leaving 8? Y - Yes  N - NobRhZ bRhxr #...)).[#Pokesalot the Thaumaturge#..<....#Deep Elf#####+###Health: 53/53 ========================Magic: 28/28 ========================bRhs #####+###AC: 5Str: 5#.......#EV: 15Int: 25#.......#SH: 0Dex: 32#######..>....## XL: 10 Next: 79% Place: Dungeon:9......'@......#bRhs # Noise: ---------  Time: 9277.9 (0.0)#######ZZ.....# ####### P) +4 great sword (heavy)#.......+ #..ZZZZ Cast: Soul Splinter#.......# #..))## -GClaw #<......# #...Z#bRhs ###'##### #.[..# Z   orc zombie (minion)#..# #....# Z   orc priest zombie (minion)bRhs ##.# #############'#### ####### bRhs d_Found an escape hatch in the ceiling. _There is an open door here. bRh!t _You open the door.  Casting: Scorch (safe; 1% risk of failure)  bRhHt Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.bRh| *8.9 (1bRh% bRh o _This spell is dangerous to cast!bRh *9.9 (2bRh) bRhߥ bRh +80.9 (3bRh bRhv bRh *1.9 (4bRhm bRh _You start memorising the spell. You continue memorising. x3bRhI bRhY bRh c _You finish memorising. Spell assigned to 'i'.dRh_dRhk Spells (Memorise)TypeFailure Level  a - FreezeIce6% 1b - HailstormConjuration/Ice12% 3  c - Stone ArrowConjuration/Earth12% 3  d - Launch Clockwork BeeForgecraft17% 3  e - Frozen RampartsIce19% 3  f - FireballConjuration/Fire28% 5  dRhg - Brom's Barrelling BoulderConjuration/Earth36% 4  h - Fulminant PrismConjuration/Alchemy36% 4  i - Iskenderun's BattlesphereConjuration/Forgecraft 36% 4  j - Iskenderun's Mystic BlastConjuration/Translocation 36% 4  k - Rending BladeConjuration/Forgecraft 36% 4  l - Passage of GolubriaTranslocation52% 4  m - SilenceHexes/Air86% 5  n - Forge Monarch BombFire/Forgecraft93% 6  o - Conjure Ball LightningConjuration/Air99% 6  p - Summon Cactus GiantSummoning100% 6  q - Orb of DestructionConjuration100% 7  r - Lehudib's Crystal SpearConjuration/Earth100% 8 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitfRh\  a - FreezeIce6% 1  k - Rending BladeConjuration/Forgecraft 36% 4iRh  i - Iskenderun's Battlesphere Conjuration/Forgecraft 36% 4  k - Rending BladeConjuration/Forgecraft 36% 4iRhHiRh;  h - Fulminant PrismConjuration/Alchemy 36% 4  i - Iskenderun's Battlesphere Conjuration/Forgecraft 36% 4iRh iRh> g - Brom's Barrelling Boulder Conjuration/Earth 36% 4  h - Fulminant PrismConjuration/Alchemy 36% 4iRhٟ iRh iRhP   f - FireballConjuration/Fire 28% 5  g - Brom's Barrelling Boulder Conjuration/Earth 36% 4jRh?jRh9lRhDescribMemorise|DescribelRh- Fireball Hurls an explosive ball of fire. Level: 5 Schools: Conjuration/Fire Fail: 28%  Power: 18% Damage: 3d9 (max 3d36)  Range: 5  lRh Noise: Very loud Miscasting this spell causes magic contamination and also deals up to 25 irresistible or fire damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.sRh" Spells (Describe)TypeFailure Levela - FreezeIce6%sRh1  b - HailstormConjuration/Ice12% 3  c - Stone ArrowConjuration/Earth12% 3 sRh d - Launch Clockwork Bee Forgecraft17% 3  e - Frozen RampartsIce19% 3 sRhr f - FireballConjuration/Fire 28% 5 sRhA g - Brom's Barrelling BoulderConjuration/Earth36% 4  sRh_2h - Fulminant PrismConjuration/AlchemysRh|]36% 4  i - Iskenderun's BattlespheresRhTConjuration/Forgecraft 36% 4 sRh j - Iskenderun's Mystic Blast Conjuration/Translocation 36% 4  k - Rending Blade sRhަConjuration/Forgecraft 36% 4  l - Passage of GolubriaTranslocationsRh:52% 4 sRh/ m - SilenceHexes/AirsRh5W86% 5  n - Forge Monarch Bomb sRhQFire/ForgecraftsRhmj93% 6  o - Conjure Ball LightningConjuration/AirsRhP99% 6  p - Summon Cactus GiantsRhSummoningsRhb100% 6  q - Orb of DestructionConjurationsRhm100% 7  r - Lehudib's Crystal SpearConjuration/EarthsRh0100% 8 sRh5-8 spell levels left sRhR"[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpsRhq<[Esc] exitwRh Rending Blade Condenses the caster's magical energy into the form of a violently crackling blade. Each time the caster successfully hits with a melee attack while the wRh |spell is active, this blade will rend a path back and forth through nearby foes,dealing irresistible damage. Casting this spell temporarily drains *all* of the caster's remaining magical power to constitute the blade, but this energy will be returned to them as soon as the blade ceases to exist. Each point of magical power sequestered this way wRh slightly increases the damage the blade inflicts. Level: 4 Schools: Conjuration/Forgecraft Fail: 36% wRh 0 Power: 21% Damage: 2d(7+2*) (max 2d(14+7*))  Range: N/A  Noise: A bit loud Miscasting this spell causes magic contamination and also either corrodes you ordeals up to 22 irresistible damage. You can sustain at most one creature summoned by this spell.Rh% Spells (Describe)TypeFailure Levela - FreezeIce6%1  b - HailstormConjuration/Ice 12% 3 RhP c - Stone ArrowConjuration/Earth 12% 3  d - Launch Clockwork Bee Forgecraft17% 3  e - Frozen Ramparts Ice19% 3  RhAf - FireballConjuration/Fire28% 5  g - Brom's Barrelling Boulder Conjuration/Earth 36% 4 RhW h - Fulminant PrismRhLConjuration/Alchemy 36% 4  i - Iskenderun's Battlesphere Conjuration/Forgecraft 36% 4  j - Iskenderun's Mystic Blast Conjuration/Translocation 36% 4 Rhy k - Rending BladeConjuration/Forgecraft 36% 4 Rh! l - Passage of Golubria Translocation 52% 4  m - SilenceHexes/Air86% 5  n - Forge Monarch BombFire/Forgecraft93% 6  o - Conjure Ball Lightning Conjuration/Air99% 6  p - Summon Cactus GiantSummoning100% 6  q - Orb of DestructionConjuration100% 7  r - Lehudib's Crystal Spear Conjuration/Earth 100% 8 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRhBHide) Describe|HideRh^ eShow Rh Hide|ShowRh~Memorise)a - FreezeIce6%1  b - HailstormRhFConjuration/Ice12% 3  c - Stone ArrowConjuration/Earth12% 3  d - Launch Clockwork BeeForgecraft17% 3  e - Frozen RampartsIceRh0d19% 3  f - FireballConjuration/FireRhZt28% 5  g - Brom's Barrelling BoulderConjuration/EarthRh.36% 4  h - Fulminant PrismConjuration/Alchemy36% 4  i - Iskenderun's BattlesphereConjuration/Forgecraft 36% 4  j - Iskenderun's Mystic BlastConjuration/Translocation 36% 4  k - Rending BladeConjuration/Forgecraft 36% 4  Rhl - Passage of GolubriaTranslocation52% 4  m - SilenceHexes/Air86% 5  n - Forge Monarch BombFire/Forgecraft93% 6  o - Conjure Ball LightningConjuration/Air99% 6  Rhp - Summon Cactus GiantSummoning100% 6  q - Orb of DestructionConjurationRhF100% 7  r - Lehudib's Crystal SpearConjuration/Earth100% 8RhKMemoriseShowRhS Describ  f - FireballConjuration/Fire 28% 5Memorise|DescribeRh Launch Clockwork Bee Constructs a mechanical bee and winds its clockwork mechanisms over several turns before unleashing it against a targeted foe. The bee is swift and powerful, but its clockwork quickly winds down as it attacks, eventually leavingit helpless and unable to move. The caster may repair and rewind a dormant bee by attempting to move into it, atthe cost of 1 MP. Spellpower increases the number of attacks the bee may perform before going dormant. Level: 3 School: Forgecraft Fail: 17% RhBPower: 16% Range: 7 Noise: Quiet Miscasting this spell causes magic contamination and also corrodes you. This spell would have no effect right now because you can't see any hostile targets that would be affected.RhF' Spells (Describe)TypeFailure Levela - FreezeIce6%1  b - HailstormConjuration/Ice 12% 3  c - Stone ArrowConjuration/Earth 12% 3  d - Launch Clockwork Bee Forgecraft17% 3 Rh, e - Frozen Ramparts Ice19% 3  f - FireballConjuration/Fire28% 5  g - Brom's Barrelling Boulder Conjuration/Earth 36% 4  h - Fulminant PrismConjuration/Alchemy36% 4  i - Iskenderun's BattlesphereConjuration/Forgecraft 36% 4  j - Iskenderun's Mystic Blast Conjuration/Translocation 36% 4  k - Rending BladeRhiAConjuration/Forgecraft 36% 4  l - Passage of GolubriaTranslocation52% 4  m - SilenceHexes/Air 86% 5  n - Forge Monarch BombRhtFire/Forgecraft93% 6  o - Conjure Ball LightningConjuration/Air99% 6  p - Summon Cactus GiantSummoning100% 6  q - Orb of DestructionConjuration100% 7 Rh r - Lehudib's Crystal Spear Conjuration/Earth 100% 8 RhG8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRh Hailstorm Conjures a cannonade of hail, battering nearby creatures that fail to dodge. Theeye of the storm is wide enough that monsters adjacent to the caster are unaffected. Due to the strong impact and cutting edges, half of its damage bypasses cold resistance. Level: 3 Schools: Conjuration/Ice Fail: 12%  Power: 21%  Damage: 3d7 (max 3d16) Accuracy: ++++  Range: 2-3  Noise: Quiet RhQMiscasting this spell causes magic contamination and also deals up to 11 irresistible or cold damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.Rh  Spells (Describe)TypeFailure Levela - FreezeIce6%1  b - HailstormConjuration/Ice 12% 3  c - Stone ArrowConjuration/Earth 12% 3  d - Launch Clockwork Bee ForgecraftRh 17% 3  e - Frozen Ramparts Ice19% 3  f - FireballConjuration/Fire28% 5  g - Brom's Barrelling Boulder Conjuration/Earth 36% 4  h - Fulminant PrismConjuration/Alchemy36% 4  i - Iskenderun's BattlesphereRhݾ Conjuration/Forgecraft 36% 4  j - Iskenderun's Mystic BlastConjuration/Translocation 36% 4  k - Rending BladeRh Conjuration/Forgecraft 36% 4  l - Passage of GolubriaTranslocation52% 4  m - Silence Rh- Hexes/Air86% 5  n - Forge Monarch BombFire/Forgecraft 93% 6 RhV o - Conjure Ball Lightning Conjuration/Air99% 6  p - Summon Cactus GiantSummoningRh} 100% 6  q - Orb of DestructionConjuration100% 7 Rh m r - Lehudib's Crystal Spear Conjuration/Earth100% 8 Rh; 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRhHide) Describe|HideRh?Show Rht?@Hide|ShowRh+pMemorise)a - FreezeIce6%1  b - HailstormConjuration/Ice12% 3  c - Stone ArrowConjuration/Earth12% 3  d - Launch Clockwork BeeForgecraft17% 3  e - Frozen RampartsIce19% 3  f - FireballConjuration/Fire28% 5  g - Brom's Barrelling BoulderConjuration/Earth36% 4  h - Fulminant PrismConjuration/Alchemy36% 4  i - Iskenderun's BattlesphereConjuration/Forgecraft 36% 4  j - Iskenderun's Mystic BlastConjuration/Translocation 36% 4  k - Rending BladeConjuration/Forgecraft 36% 4  l - Passage of GolubriaTranslocation52% 4  m - SilenceHexes/Air86% 5  n - Forge Monarch BombFire/Forgecraft93% 6  o - Conjure Ball LightningConjuration/Air99% 6  p - Summon Cactus GiantSummoning100% 6  q - Orb of DestructionConjuration100% 7  r - Lehudib's Crystal SpearConjuration/Earth100% 8MemoriseShowRhRhRh#...)).[#Pokesalot the Thaumaturge#..<....#Deep Elf#####+###Health: 53/53 ========================RhIMagic: 28/28 ========================#####+###AC: 5Str: 5#.......#EV: 15Int: 25#.......#RhnSH: 0Dex: 32#######..>....#Rh# XL: 10 Next: 79% Place: Dungeon:9......'@......#Rh# Noise: ---------  Time: 9281.9 (0.0)#######ZZ.....# ####### P) +4 great sword (heavy)#.......+ #..ZZZZ Cast: Soul Splinter#.......# #..))## -GClaw #<......# #...Z#Rh0###'##### #.[..# Z   orc zombie (minion)#..# #....# Z   orc priest zombie (minion)Rh{&##.# #############'#### #######Casting: Scorch (safe; 1% risk of failure)  RhConfirm with . or Enter, or press ? or * to list all spells. _Okay, then. _This spell is dangerous to cast! Rhҷ_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'i'.RhRhqMemorise Hailstorm, consuming 3 spell levels and leaving 5? Y - Yes Rh' N - NoRh<Rh&#...)).[#Pokesalot the Thaumaturge#..<....#Deep Elf#####+###Health: 53/53 ========================Magic: 28/28 ========================#####+###AC: 5Str: 5#.......#EV: 15Int: 25#.......#SH: 0Rhα6Dex: 32#######..>....## XL: 10 Next: 79% Place: Dungeon:9......'@......## Noise: ---------  Time: 9281.9 (0.0)#######ZZ.....# ####### P) +4 great sword (heavy)#.......+ #..ZZZZ Cast: Soul Splinter#.......# #..))## -GClaw Rh-#<......# #...Z####'##### #.[..# Z   orc zombie (minion)#..# #....# Z   orc priest zombie (minion)##.# #############'#### #######RhTCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Rhsw_Okay, then. _This spell is dangerous to cast! Rh_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'i'.Rh*2.9 (1RhRh'onfirm with . or Enter, or press ? or * to list all spells. _Okay, then. _This spell is dangerous to cast!You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'i'. _This spell is dangerous to cast!Rh(*3.9 (2RhPRhRh*4.9 (3RhfRhd _You start memorising the spell. You continue memorising. x3Rh*5.9 (4RhRh  _You hear the lone wailing of a funeral chant nearby.Rhx RhRhc _You finish memorising. Spell assigned to 'j'.RhRhDC  Skill  Level Train  Apt Skill  Level Train  Apt Rh a + Fighting   2.0    -2   m + Spellcasting 12.8  28%  +3           b + Maces & Flails   0.1    -3   n * Conjurations   2.0  14%  +1   c + Axes   0.0    -2   o * Necromancy  10.0  24%  +2   d + Staves   0.1     0   p + Forgecraft0.0   2%  +1  Rhy e + Unarmed Combat   0.0    -2   q + Translocations   0.0    +1   f + Throwing   0.0     0   r + Fire MagicRh6.5  13%  +1       s + Ice Magic   0.0    +1  RhHT g + Short Blades   3.7     0      Rhò h * Long Blades   4.1  15%  -1   t + Evocations   2.7    +1  Rh W i + Ranged Weapons   0.0    +3   u + Shapeshifting   0.0     0          Rh3*j + Armour2.1   2%  -2      RhYk + Dodging5.4   2%  +2  Rh$     l + Stealth   5.9    +3  Rh        Rha    Rh        Rh8The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] HelpRheG[=] set a skill target  Rh[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  Rh[!] training|cost|targetsRhc Rh#...)).[#Pokesalot the Thaumaturge#..<....#Deep ElfRhkn#####+###Health: 53/53 ========================Magic: 28/28 ========================#####+###AC: 5Str: 5#.......#EV: 15Int: 25#.......#SH: 0Rh6Dex: 32#######..>....## XL: 10 Next: 79% Place: Dungeon:9......'@......## Noise: ---------  Time: 9285.9 (0.0)#######ZZ.....# ####### P) +4 great sword (heavy)#.......+ #..ZZZZ Cast: Soul Splinter#.......# #..))## -GClaw Rh @#<......# #...Z####'##### #.[..# Z   orc zombie (minion)#..# #....# Z   orc priest zombie (minion)Rh,##.# #############'#### ####### RhP'_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'i'. _This spell is dangerous to cast! Rht=_You start memorising the spell. You continue memorising. x3 _You hear the lone wailing of a funeral chant nearby. _You finish memorising. Spell assigned to 'j'.RhRh~RhRhRh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh~.Rh 1 Your spells (cast)TypeFailure Level  a - Soul SplinterNecromancy1% 1  b - Grave ClawRh|1mNecromancy1% 2  c - Vampiric DrainingNecromancy1% 3 d - Animate DeadNecromancy1%4  e - Curse of AgonyNecromancyRh22% 5  f + ScorchFire1% 2  g - Flame WaveConjuration/Fire 10% 4 h - Construct Spike LauncherForgecraft9%2  i - Volatile BlastmotesFire/Translocation4%Rh623  j - HailstormConjuration/Ice 12% 3 Rh`2Select a spell to cast[!]/[I] toggle spell headersRhO9RhARhQ#...)).[#Pokesalot the Thaumaturge#..<....#Deep Elf#####+###Health: 53/53 ========================Magic: 28/28 ========================#####+###AC: 5Str: 5#.......#EV: 15Int: 25#.......#SH: 0Dex: 32#######..>....## XL: 10 Next: 79% Place: Dungeon:9......'@......## Noise: ---------  Time: 9285.9 (0.0)#######ZZ.....# ####### P) +4 great sword (heavy)#.......+ #..ZZZZ Cast: Soul Splinter#.......# #..))## -GClaw #<......#hCR37m #...Z####'##### #.[..# Z   orc zombie (minion)#..# #....# Z   orc priest zombie (minion)##.# #############'#### ####### _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You hear the lone wailing of a funeral chant nearby. _You finish memorising. Spell assigned to 'j'.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh3\#...)).[#Pokesalot the Thaumaturge#..<....#Deep Elf#####+###Health: 53/53 ========================Magic: 28/28 ========================#####+###AC: 5Str: 5#.......#EV: 15Int: 25#.......#SH: 0Dex: 32#######..>....## XL: 10 Next: 79% Place: Dungeon:9......'@......## Noise: ---------  Time: 9285.9 (0.0)#######ZZ.....# ####### P) +4 great sword (heavy)#.......+ #..ZZZZ Cast: Soul Splinter#.......# #..))## -GClaw #<......#h ]37m #...Z####'##### #.[..# Z   orc zombie (minion)#..# #....# Z   orc priest zombie (minion)##.# #############'#### ####### _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You hear the lone wailing of a funeral chant nearby. _You finish memorising. Spell assigned to 'j'.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RheP  Okay, then.RhghRh_oRh$r. _Rh Rhɗ   Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   2.0    -2   m + Spellcasting 12.8  28%  +3  RhF s         b + Maces & Flails   0.1    -3   n * Conjurations   2.0  14%  +1  Rh  c + Axes   0.0    -2   o * Necromancy  10.0  24%  +2   d + Staves   0.1     0   p + Forgecraft0.0   2%  +1   e + Unarmed Combat   0.0    -2   q + Translocations   0.0    +1  Rh  f + Throwing   0.0     0   r + Fire Magic6.5  13%  +1       s + Ice Magic   0.0    +1   g + Short Blades   3.7     0       h * Long Blades   4.1  15%  -1   t + Evocations   2.7    +1   i + Ranged Weapons   0.0    +3   u + Shapeshifting   0.0     0        h 0m  j + Armour2.1   2%  -2      k + Dodging5.4   2%  +2       l + Stealth   5.9    +3                      The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhancedhL 40m|base level  [!] training|cost|targetsRh$320 o - Necromancy  10.0   15204Rh317 o + Necromancy 10.0  14%23172Rhu284 o * Necromancy  10.0  25Rh320 o - Necromancy  10.0   15Rh'204Rh 317 o + Necromancy 10.0  14%23172Rh8d284 o * Necromancy  10.0  25Rhv 320 o - Necromancy  10.0   15204Rh 317 o + Necromancy 10.0  14%23172RhJ, 284 o * Necromancy  10.0  25Rh]320 o - Necromancy  10.0   15204Rhh "47Rh\"  n - Conjurations   2.0   206Rh6 n + Conjurations 2.0   2%5Rhy 381 p * Forgecraft   0.0  20150Rh-47 p - Forgecraft   0.0   206RhV 62 p + Forgecraft 0.0   1%5Rh_381 p * Forgecraft   0.0  20150Rh`Rh 2154 s * Ice Magic   0.0  16%182Rh 8205 s - Ice Magic   0.0   204Rhxd8+Rho~2154 s * Ice Magic   0.0  16%182Rhì8 p - Forgecraft   0.0   59214Rh7 p + Forgecraft 0.0   1%201Rha2 p * Forgecraft   0.0  154161822RhO Rh #...)).[#Pokesalot the Thaumaturge#..<....#Deep Elf#####+###Health: 53/53 ========================Magic: 28/28 ========================Rh #####+###AC: 5Str: 5#.......#EV: 15Int: 25#.......#SH: 0Dex: 32#######..>....## XL: 10 Next: 79% Place: Dungeon:9......'@......## Noise: ---------  Time: 9285.9 (0.0)Rhq #######ZZ.....# ####### P) +4 great sword (heavy)#.......+ #..ZZZZ Cast: Soul Splinter#.......# #..))## -GClaw #<......# #...Z####'##### #.[..# Z   orc zombie (minion)#..# #....# Z   orc priest zombie (minion)##.# #############'#### ####### _You start memorising the spell. You continue memorising. x3 Rh _You hear the lone wailing of a funeral chant nearby. _You finish memorising. Spell assigned to 'j'.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Rh Rh< Rhz RhL Rh  #...)).[# #..<....# #####+### #####+### #.# #.#.#..>....# ..# #ZZ.....#  #.+ #.. #.# #..)) #<......# #...Z# ###'##### #.[..# #..# #....# Rh@ ##.# ###### #'#### Rh0Rh8Z.RhG6.9 (1 _RhQ _There is an open door here.Rh #...)).[# #..<....# #####+### #####+### #.......# #.......#.#..>....#'Z......#.#Z......#  #.......+ #.. #.......# #..)) #<......# #...Z ###'##### #.[.. #..# #.... ##.#  #'#### RhRh8Z.Rh,7 _RhRhRhۻ G #...)).[# #..<....# #####+### #####+### #.......# #.......#.#..>....##.ZZ......##.#.#  #.......+ #.. #.......# #..) #<......# #... ###'##### #.[ #..# # ##.#  Rh /#'#### Rh Rh 0Z'Rhy %8Rh Rh Rh | #...)).[#Rh  #..<....# #####+### #####+### #.......## #.......#.#..>....# #.Z'Z......# #.#.#  #.......+ #.. #.......# #.. #<......# # ###'##### #.[ #..# # ##.#  #'#### Rh2 RhO Rh TZ.Z.Rh %9Rh Rh Rh e #...)).[# #..<....# #####+### #####+### #.### #.......#.#..>....# #....@.Z.Z.# #.#.#  #.......+ # #.# # #<......# # ###'##### #.Rh  #..# # ##.#  #'#### Rh Rh RhXTZ.Z'Rh&90Rh(Rh!Rhג #...)).[# #..<....# #####+### #####+#### #.##. #.#.Rhc#..>....# #...@.Z.Z'.# #.#.#  #.+ # #.# # #<......# # ###'##### # #..# # ##.# Rh5 #'#### Rh.RhTRhTZ.Z.Rh<%1RhRh Rh3O #...)).[# #..<....# #####+#### #####+### #. #.##.# #.#.#..>....# #..@.Z.Z.'.# #.Rh4#.# # #.+  #.#  #<......# ###'#####  #..#  ##.# #'####Rh]6RhC7Rh[>TZ.Z.Rh?%2RhDRhFRh q #...)).[#.# #..<....#.. #####+####. #. #####+### #. #.#(#####.## #.#.Rh Z#..>....# #.@.Z.Z..'.# #.#.# #. #.+#. #.##. #<......##. ###'######. #..##. ##.#  #'####Rh Z.Z.3 _Found 4 stones.Rh} #...)).[# .## #..<....# ..# #####+### #.# #.# #####+###Rh #.# #.##(#####.## #.##.#..>....# #@.Z.Z...'.#Rh #.#.# #.# #.+ #.# #.# #.# #<......# #.# ###'##### #.#Rh #..# #.# ##.#  #'####RhRh RhcTZ.Z.Rh%4RhRhv ))... .)).[#..<.....#####+### ####+## #.# (#####.## #...#......@.#######..>#######.Z.Z....'#######+.<......###'#####.#.# ##.#Rh4y 9Z.Rh[{ %5Rh Rh Rh  #..))...# . #...)).[# .## #..<....# ..# #####+### #.# #.# #####+ #.# #. #(#####.## #. #.#######..>.... #.ZZ.....'. #.#. #.# #. #.# #. #.# #<...... #.# ###' #.# #..#  #.# ##.#Rh `Z.6Rh Rh RhC #..))... . #...)).[ .## #..<.... ..# #####+ #.# #.# #####+ #.# # #(#####.## # #.Z#######..> #.Z......' #.# #.# # #.# # #.# #< #.# ###' #.# #..#  #.# ##.#RhRheRh_Z.Z.Rh%7RhRhRhF #..)) . #...)). .## #..< ..# #####+ #.# #.# #####+ #.# # #(#####.## #RhG #...@..Z.#######..> #Z.' #.## #.# # #.# # #.# #< #.# ###'  #.# #..# RhGk #.# ##.#Rh+JRhJRhZR;Z.RhS%8RhZRh\Rh [ #..)) . #...)) .## #..< ..# #####+Rh S #.### #.# #####.. #.# # #(#####.## # #..@..ZZ.#######..> #.' #.######## #.# # #.# #Rh ] #.# #< #.# ###' #.# #.. #.# ##.Rh! Rh8$ Rh+ 3Z.RhP- %9RhU9 Rh v Rhv #..)) . #...) .## #..<RhBw ..# ##### #.# #### #.#  ... #.# # #(#####.## # #.@..Z.Z.#######..> #.' #.######## #.# # #.# # #.# #< #.# ###' #.# # #.# ##RhyRhyRhVZ.Z.Rh'300Rh`RhRhv #.. . #... .## #..< ..#  #.# ##### #.#  ...# #.# # #(#####.## #RhX #@..Z.Z..#.. #.' #.# #.# # #.# # #.# #< #.# ### #.# # #.# RhRhHRh8VZ.Z.Rh%1RhRhRhC. #..) .#..<.####  RhD.#########........# #.# #####.## ..Z.Z...##############........'#######.<.##RhFRh;GRhN[Z.Z.RhHP%2RhVRh[n  h - 7 scrolls of vulnerability (gained 1)Rhbc:Z.Rhnd*3.9 (2RhviRhcl, _You see here 4 stones.RhT . #..) .#..<.####  #########Rh .......@# #.# .######(#####.## .ZZ.....##############........'#######..<.##Rh Rh dZ.4.9 (1Rh RhF Rh  # # #.. . #RhK  .## #.. ..#  #.#.# #.# .# #.# #Rh .######Z#####.## # #..Z.....# #######.' #.# #.# #Rh ~ #.# #. Z   orc priest zombie (minion) #.# #< #.# Rh Rh 9Z.Rh %5Rh RhN Rh[R # # # . # .## # ..#  #.#.# #.# RhR.# #.# #.######Z#####.## # #.Z......# #######.' #.# #.# # #.# # #.# #RhSG #.# Rh{VRhSXRhuZ(.6RhdxRh* # # # . # .## # ..# # #.#.# #.# .Z.# #.# .######(#####.## . #........ #######. #. #.#  #.# #.# #.#Rh0RhNZ.ZZ   orc priest zombie (minion)7Rh02 .  .##  ..# .##Rh2 #.#.# #.#.Z..# #.#.######Z#####.##.. #.. # #. #.# #.#  #.#  #.#Rh5Rh5Rh=eZ.Z(Rh6?%8RhDRhFRh% . .## ..##.### #.#.# #.#.Z.Z.# #.#.######(#####.##.. #.... #... #... #.#. #.# Rh|s #.#  #.#RhRhRh!TZ.Z.Rh%%9RhRhRh` . .## ..##.#### #.#.# #.#[.Z.Z..# #.#.######(#####.##.. #.... #.... #...... #.#...... #.#....... #.#  #.#RhgTZ.Z.Rhi&10Rh9rRh# _Found a robe. Rh     .   .##  # ..#   Rhѽn#.##### #.#  #.# #.#  #[.Z.Z...# #.#  #.######(#####.##  #.# #.  #.# #  #.# #.  #.# #.#  #.# #.#  #.# #.#   RhܾA #.# Rh Rh: RhTZ.Z. Rhy%1 Rh Rh Rh6     .   .##   # ..#   ###.##### #.#   #.# #.#   #[....@.Z.Z....# #.#   #.######(#####.##   #.# #.   #.# #   #.# #.   #.# #.#   #.# #.#   #.# #.#   #.# Rh8 RhK9 RhF@TZ.Z. RhdC%2 Rh-I RhfK Rh{*    Rh|  . # .##  #. ..#  ###.##### #.#  #.# #.# Rh|]  #[...@.Z.Z.....# #.#  #.######(#####.  #.# #.  #.#  Rh|#  #.# #.  Rh| #.# #.#  # Rh)}\.# #.#   Rh} #.# #.#   #.# Rh, RhTZ.Z. Rh%3 Rh RhQ RhUA      .  ## .  #. ..  ###.##### #.  Rh;B  #.# #.  #[..@.Z.Z......# #.  #.######(#####.  #.# #  #.# #  #.# #.  # RhB .# #.  #.# #.  #.# #.  #. RhF  RhF  RhM TZ.Z. Rh\P %4 RhW  RhX  Rh>   # #. .  ##. .  [40m#..   ###.##### #  #.# #  #[.@.Z.Z.# #  # Rh.######(#####  #.# #  #.# #  #.# #  #.# #  #.# #  #.# #  # Rh{ Rh RhTZ.Z. Rh%5 Rh4 Rh Rh  #+#  #..#.. #.. .##.##### ..@....#######[..Z.Z........# #####(#####......#######.......# Rh¼ Rh;Z. Rh%6 Rh Rh Rh  #+#  #..##..# #..# .###@##### ....Z..#######[..Z..........# #####(##### Rh1......###### Rh= RhL Rh[>ZZ.. 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Cast: Soul Splinter #.......# .......  -GClaw  ######### .......  .......  c   centaur (ally target) #######  Z   orc zombie (minion)  Z   orc priest zombie (minion) _The centaur closely misses you.Hit: P) +4 great sword (heavy)Press: ? - help, Dir - move targetAim: a centaur (ally target, 79% to hit)  You slice the centaur like a ripe choko!!!  You kill the centaur!  Hit: P) +4 great sword (heavy)  Press: ? - help, Dir - move targetAim: a centaur (ally target, 79% to hit)  You slice the centaur like a ripe choko!!!  You kill the centaur!  You have harvested enough death to cast Grave Claw an additional time.+Rh        #   ####.##   .......  +Rh....# .......  ....####.......  ....'ZZ@.......  #.......####)......  #.......# .......   .......  +Rh ....... ....... Z   orc zombie (minion) +Rh#######   priest zombie (minion) +RhG 4==8.8 (2.3+Rh8Soul Splinter _You hear the small ensemble of a very distant funeral chant.+Rh@+Rhh _Your Stealth skill increases to level 6!,Rhm ##.##.#.# #..##...# ###..##'### #####Z.##...# .#  #..Z##.....# #####.##.#.##.#...# #.  #..#.......# #.  ##.####.###.'ZZ.@..#.####).#.......# #.#.# #.# #.o#.o   orc (asleep)## Z   orc priest zombie (minion),Rhy E, ally target),RhI~ 7---9.8 (1.0,Rhn ,Rhq x _An orc comes into view. It is wielding a +0 short sword..Rh##.##.#.#  #..##...#  ###..##'### # ####Z.##...# .# #..Z##.....# #####.# #.#.##.#...# #. #..#.# #. ##.####.  ###.'ZZ..@.#.####).#.# #.#.# #.# #.o.#.#.Rh.Z---40.Rh^ 3##.##.#.# #..##...# ###..##'### ## Z.##...# .# ..Z##.....# #####.# .#.##.#...# #. ..#.# #..####. ###.'Z.Z..#.####).#.# #.#.# #.# #.o.#.#.Z.Z.Rh Q1Soul Splinter.Rhѱ /Rh.##.#.# ..##...# ..##'### ## Z.##...# .# Z##.....# #####.# #.##.#...# #.#.# #. .####..'.Z.Z..  #.####).o#.# #.  #.# #.  # #.o..o#.o   orc warrior (asleep)#o   orc wizard (asleep)o   orc (asleep, ally target)ZZ 2 zombies (minion)/Rh.Z.Z2/Rh/RhRp _An orc warrior and an orc wizard come into view.2Rhm.##.#.# ##...# #..##'### .## Z.##...# ..# Z##.....# #####.# .##.#...# #.# #.# #.#####.#.'..Z.Z.# #.####).o# #.# #.o #.# #. # #.o..o##.##o 2 orcs (asleep, 1 ally target)2Rh  An orc comes into view. It is wielding a +0 flail and wearing a +2 ring mail offire resistance.  The orc shouts!2Rh2RhL2Rh2Rh2RhM2Rh.Z.ZooSo...o....owandering)S   water moccasin (wandering)o   orc wizard (wandering)oo 2 orcs (1 ally target)(…)2Rh/==32Rhw2Rha _A water moccasin comes into view.3Rhi  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3Rh^& 3Rh. h  Your orc zombie crumbles into dust!3Rh7  Your orc priest zombie crumbles into dust!You dismiss your zombies and call upon the dead to rise afresh.The water moccasin hisses angrily. The orc warrior shouts!3Rhk8 3Rhb9 3Rh: 3Rh; 3RhbG ...oSo...o.....o.oSo3RhG 3Rh3K 4----=4Reap 3RhV 3RhZ , _The orc wizard shouts!5Rh[J  Casting: Animate Dead (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6Rh=.##.#.# Pokesalot the Thaumaturge .##...# # Deep Elf #..##'### .## Health: 53/53 ======================== #Z.##...# ..# Magic: 22/28 ==================------ Z##.....# #####.#######  AC: 5Str: 5 .##.#...# #...........#  EV: 15Int: 25 #.......# #...........#  SH: 0Dex: 32 ........####...........#  XL: 10 Next: 84% Place: Dungeon:9 #.......'.......@......#  Noise: ===------  Time: 9444.8 (0.0) #.......####)........oS#  P) +4 great sword (heavy) #.......# #.....o...oh&10m..  Cast: Soul Splinter #.......# #.........o..  Reap ######### #...........#  #...........#  o   orc warrior #############  S   water moccasin  o   orc wizard  oo 2 orcs _The orc wizard shouts!  Casting: Animate Dead (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword6Rhzf o*7RhJ+7Rh5.##.#.#Pokesalot the Thaumaturge .##...##Deep Elf #..##'###.##7Rh6Health: 53/53 ======================== #Z.##...#..#Magic: 24/28 ====================---- Z##.....# #####.#######AC: 5Str: 5 .##.#...# #...........#EV: 15Int: 25 #.......# #...........#SH: 0Dex: 32 ........####...........#XL: 10 Next: 84% Place: Dungeon:9 #.......'.......@......#Noise: ===------  Time: 9444.8 (0.0) 7Rh7#.......####)........oS#P) +4 great sword (heavy) #.......# #.....o...o..Cast: Soul Splinter #.......# #.........o..Reap ######### #...........##...........#o   orc warrior#############S   water moccasino   orc wizardoo 2 orcs _The orc wizard shouts!  Casting: Animate Dead (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetOkay, then.7Rh[O 7Rh^_7Rh_7Rh  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7Rh 9  Flames lash the orc.7Rh *   orc7Rh l  You kill the orc!7Rh 7RhP 7Rhb oSo..Z....o.(ally target)(…)7Rh x2--====5.8 (17Rh 7Rh+ _The dead are walking!8Rh  8Rh+Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9Rh`.##.#.# Pokesalot the Thaumaturge .##...# # Deep Elf #..##'### .## Health: 53/53 ======================== #Z.##...# ..# Magic: 20/28 =================------- Z##.....# #####.#######  AC: 5Str: 5 .##.#...# #...........#  EV: 159Rh^!Int: 25 #.......# #...........#  SH: 0Dex: 32 ........####...........#  XL: 10 Next: 84% Place: Dungeon:9 #.......'.......@...oS.#  Noise: ====-----  Time: 9445.8 (0.0) #.......####).......o..#  P) +4 great sword (heavy) #.......# #.....Z......  Cast: Soul Splinter #.......# #........o...  Reap ######### #...........#  #...........#  o   orc warrior #############  S   water moccasin 9Rh" o   orc wizard  o   orc (ally target)(…)9Rhυ_The dead are walking!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9Rh)Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour9Rhg *o9Rh Mo.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 flail and wearing a +2 ring mail of fire resistance  (ally target)9Rh9 oo wizard, wielding a +0 dagger and wearing a +0 robe;Rh 4 oo, wielding a +0 flail and wearing a +2 ring mail of fire resistance  (ally target)Rhd g *o>Rh o.  Aim: an orc, wielding a +0 flail and wearing a +2 ring mail of fire resistance  (ally target)?RhT oo?RhdS wizard, wielding a +0 dagger and wearing a +0 robe?Rh+.##.#.#Pokesalot the Thaumaturge .##...##Deep Elf #..##'###.##Health: 53/53 ======================== #Z.##...#..#Magic: 20/28 =================------- Z##.....# #####.#######AC: 5Str: 5 .##.#...# #...........#EV: 15Int: 25 #.......# #...........#SH: 0Dex: 32 ........####...........#XL: 10 Next: 84% Place: Dungeon:9 #.......'.......@...*S.#Noise: ====-----  Time: 9445.8 (0.0) #.......####).......o..#P) +4 great sword (heavy) #.......# #.....Z......Cast: Soul Splinter #.......#?Rh^ #........o...Reap ######### #...........##...........#o   orc warrior#############S   water moccasino   orc wizardo   orc (ally target)(…)Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe?Rh  (bound)  You unleash the spiteful dead! The jagged bones skewer the orc wizard!  ?RhLThe orc wizard is heavily wounded.?RhJ]  The orc wizard is pinned in place!?RhY ?Rha ?RhqCSo.o.  The last of your harvested death is exhausted. ***The orc wizard casts a spell at you.?Rh'?RhZ...o.?Rh?Rh31-1===--6.8 (1-GClaw ?Rh?Rh. _The magic dart hits you.@Rhh  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@Rh8 @RhY .##.#.#Pokesalot the Thaumaturge .##...##Deep Elf #..##'###.##Health: 51/53 =======================- #Z.##...#..#Magic: 21/28 ==================------ Z##.....# #####.#######AC: 5Str: 5 .##.#...# #...........#EV: 15Int: 25 #.......# #...........#SH: 0Dex: 32 ........####........S..#XL: 10 Next: 84% Place: Dungeon:9 #.......'.......@...o..#Noise: ==-------  Time: 9446.8 (0.0) #.......####)......o...#P) +4 great sword (heavy) #.......# #.....Z......Cast: Soul Splinter #.......#[@Rho[ E37m #.......o....Reap -GClaw ######### #...........##...........#o   orc warrior#############S   water moccasino   orc wizard (bound)o   orc (ally target)(…)The orc wizard is pinned in place!  The last of your harvested death is exhausted.The orc wizard casts a spell at you. _The magic dart hits you.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@Rh\ p _You must harvest more living souls to recharge this spell.CRhz  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DRhDRh" Your spells (cast)TypeFailure Level DRhTa - Soul SplinterNecromancy1%1  b + Grave ClawNecromancy1% 2  c - Vampiric DrainingDRhzNecromancy1% 3 d - Animate DeadNecromancy1%4  e - Curse of AgonyNecromancy2%5  f - ScorchFire1%2  g - Flame WaveConjuration/FireDRh10%4  h - Construct Spike Launcher Forgecraft6% 2 i - Volatile BlastmotesDRh)Fire/Translocation4%3  j - HailstormConjuration/Ice12%3 Select a spell to castDRhJ[!]/[I] toggle spell headersKRh$ KRh KRh .##.#.#Pokesalot the Thaumaturge .##...##Deep Elf #..##'###.##Health: 51/53 =======================- #Z.##...#..#Magic: 21/28 ==================------ Z##.....# #####.#######AC: 5Str: 5 KRh .##.#...# #...........#EV: 15Int: 25 #.......# #...........#SH: 0Dex: 32 ........####........S..#XL: 10 Next: 84% Place: Dungeon:9 #.......'.......@...o..#Noise: ==-------  Time: 9446.8 (0.0) #.......####)......o...#P) +4 great sword (heavy) #.......# #.....Z......Cast: Soul Splinter #.......# #.......o....Reap -GClaw ######### #...........##...........#o   orc warrior#############S   water moccasino   orc wizard (bound)oRh  0m   orc (ally target)(…)_The magic dart hits you.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You must harvest more living souls to recharge this spell.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KRh$ .##.#.#Pokesalot the Thaumaturge .##...##Deep Elf #..##'###.##Health: 51/53 =======================- #Z.##...#..#Magic: 21/28 ==================------ Z##.....# #####.#######AC: 5Str: 5 .##.#...# #...........#EV: 15Int: 25 #.......# #...........#SH: 0Dex: 32 ........####........S..#XL: 10 Next: 84% Place: Dungeon:9 #.......'.......@...o..#Noise: ==-------  Time: 9446.8 (0.0) #.......####)......o...#P) +4 great sword (heavy) #.......# #.....Z......Cast: Soul Splinter #.......#Rh^% q37m #.......o....Reap -GClaw ######### #...........##...........#o   orc warrior#############S   water moccasino   orc wizard (bound)o   orc (ally target)(…)_The magic dart hits you.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You must harvest more living souls to recharge this spell.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KRh:  Okay, then. _MRh   MRh Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NRh'A.##.#.#NRh' Pokesalot the Thaumaturge .##...# # Deep Elf #..##'### .##NRh1( Health: 51/53 =======================- #Z.##...# ..#NRhZ(, Magic: 16/28 =============----------- Z##.....# #####.#######  AC: 5Str: 5 NRh(.##.#...# #...........#  EV: 15Int: 25 NRh(#.......# #...........#  SH: 0Dex: 32 NRh(........####........S..#  XL: 10 Next: 84% Place: Dungeon:9 NRh)-#.......'.......@...o..#  Noise: ==-------  Time: 9446.8 (0.0) NRhD)#.......####)....*.o...#  P) +4 great sword (heavy) #.......# #.....Z*.....  Cast: Soul Splinter NRh/*F#.......# #.......o....  Reap -GClaw ######### #...........#  #...........#  o   orc warrior #############  S   water moccasin  o   orc wizard (bound)  o   orc (ally target)(…)Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NRh*Aiming: Curse of Agony (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour  (chance to affect: 93%)NRh< .##.#.#Pokesalot the Thaumaturge .##...##Deep Elf #..##'###.##NRh sHealth: 51/53 =======================- #Z.##...#..#Magic: 16/28 =============----------- Z##.....# #####.#######AC: 5Str: 5 .##.#...# #...........#EV: 15Int: 25 NRh( +#.......# #...........#SH: 0Dex: 32 ........####........S..#NRhT &XL: 10 Next: 84% Place: Dungeon:9 #.......'.......@...o..#NRh{ Noise: ==-------  Time: 9446.8 (0.0) #.......####)......o...#NRh P) +4 great sword (heavy) #.......# #.....Z......NRh QCast: Soul Splinter #.......# #.......*....Reap -GClaw ######### #...........#NRhe #...........#o   orc warrior#############S   water moccasino   orc wizard (bound)o   orc (ally target)(…)Casting: Grave Claw (safe; 1% risk of failure)  NRh "Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 2% risk of failure)  NRh Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour  (chance to affect: 93%)NRh D(agonized)NRhxNRhyNRhyNRhkzNRh){NRhS..oZ.)o.NRh82=7.8 (1NRh NRhÐMonfirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour  (chance to affect: 93%) _The orc warrior is cursed with the promise of agony.RRhh+7##...# RRh+# ..##'###.## Z.##...# ..# #.....# #####.####### ##.#...# #...........# ......# #.# .####......S....# RRh5,'.........o.o..# .####)....@Z....# .# #.....)o. .RRh,# #........####### #.# ############# RRh.RRh1 RRh2O Your orc zombie hits the orc but does no damage.RRhR> .So..o  RRh>!The orc hits you with a +0 flail.RRh@4----7=--8RRh$IRRhL RRhGM6_The orc warrior hits you with a +0 dire flail.RRhS  You slice the orc warrior like a ripe choko!!!RRh^MZS   water moccasino   orc wizard (ally target)o   orc (ally target)RRhZZ 2 zombies (minion)The water moccasin bites you but does no damage.  The water moccasin barely misses you. The orc hits you with a +0 flail.  izard hits your orc zombie with a +0 dagger.  The water moccasin misses you. The orc barely misses you.The orc wizard completely misses your orc zombie.RRh39------8==6====51.0 (2.2RRhgRRh\ _Your orc zombie barely misses the orc.SRh,O  You carve the water moccasin like a ham!!!SRh"dead are slithering! The orc hits you but does no damage.  The orc wizard hits your orc zombie with a +0 dagger.  Your orc zombie hits the orc but does no damage.  Your orc warrior zombie misses the orc wizard.  The orc hits you but does no damage.  The orc wizard hits your orc zombie with a +0 dagger.SRhZ.o   orc wizard (ally target)SRh go   orc (ally target)Z   water moccasin zombie (minion)   orc warrior zombie (minion)SRh- 42SRh==9/29=93.3 (2.3 _Your orc zombie is destroyed!SRhSRhSRh SRh`_Your Spellcasting skill increases to level 13!URhDL  Casting: Curse of Agony (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.URh URhl ##...##Pokesalot the Thaumaturge ..##'###.##Deep Elf Z.##...#..#Health: 42/53 ===================----- ##.....# #####.#######Magic: 19/29 ===============--------- ##.#...# #...........#URh AC: 5Str: 5 .......# #...........#EV: 15Int: 25 .......####...........#SH: 0Dex: 32 URh# .......'........Zo....#XL: 10 Next: 89% Place: Dungeon:9 URhP .......####)....@.o...#Noise: ====-----  Time: 9453.3 (0.0) .......# #.....)Z.....#URh P) +4 great sword (heavy) .......# #.............Cast: Soul Splinter URh ######## #...........#.Reap -GClaw #...........##############URh o   orc wizard (ally target)o   orc (ally target)Z   water moccasin zombie (minion)Z   orc warrior zombie (minion)URh The orc hits you but does no damage.  The orc wizard hits your orc zombie with a +0 dagger. _Your orc zombie is destroyed! _Your Spellcasting skill increases to level 13!URhJ &Casting: Curse of Agony (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.URht URhԜ 3URh- URhi p _You must harvest more living souls to recharge this spell.YRhoXV...# # ##'### ..## .##...# ..# .....# #####.# .#...# #.# # #.YRh\bRhfi  Things that are here: _a +0 dagger; a +0 robebRh_# .## bRhUT'### ..## bRhz...# ..# # #####.#bRh~ #...# #.# bRht# #.# ####.bRh# '.........Z....# bRh####)....Z.)@..## bRh(# #.....)Z.....# # #.bRhKi #.#.#.bRhmg# .# #bRhbRhbRhbRh'K).ZZbRh>-Z3=9 _bRh5bRh7bRh'# .## '### ..## ...# #..# # #####.# ...# #.# bRh(# #.# ####.# '.........)....# ####).....ZZ.@.## # #.....)Z.....# bRh>(&# #..  #.#.#.##.# ##bRh*bRh+bRh-bRh7Z.)Z)ZZbRh =q6==70bRhFbRh;IbRh D 3# .## ### ..## # #..# # #####.# # #.# # #.bRhD Q# ####.# '..)Z...# ####)......)Z.@## # #.....))Z....# bRhD # #...  #.#..... bRhD #.##.# #bRhG bRhI ,bRhO] .Z.Z.ZZbRh_ %1bRhoj bRhm cRh## ..## ..#..#####.#######...........##'.........).Z####)......).Z.## #.....)).Z.@.#............. ###...... #.....############ #####cRhcRhf.Z.ZcRh=p7==2cRhcRhcRh18 ..## # #..# # #####.####### # #.# # #.# ####.# '..)..Z.# ####)......).Z.## # #.....))..Z.@# # #. #.#.#.##.## #cRh3cRh,4cRh4cRhr@v..Z.ZZcRhDA=3cRhOOcRhQcRhIv.#..#####.#######..............##...'.........)....####)......)..Z## ..... #.....))...Z.#$..........Z@....... #.#  ############## ###### cRh}F.ZcRh'%4cRh/cRhg+ _Found 17 gold pieces.cRh# #..# # #####.####### ##.#### # #...# ...... # #..# ..... ####..# .... '..)....# ... ####)......)...##.. cRh# #.....))...ZZ#$. # #.Z. #.#.#..##.#### #cRhlcRhcRhA.ZcRhYp8==5cRh%cRh%dRh2z #..#  #####.##########.#  #.....##.  #....##....##. .dRhM2h)....##.)......)...##.  #.....))....Z#$. dRhz2 #.ZZ.  #.#.#.dRh2h..##.########dRh5dRh6dRh@M..ZZdRhwA%6dRhGdRhIdRh+..# #..# .. ####.##########.#####.. dRhG ... ###.... .........).... ###)......)...##.)).....#Z...#ZdRh...........##........######################dRhdRhdRh>e ..ZZ.dRhdRh9dRh/==dRh 7dRh,dRhdRh[MZZ   water moccasin zombie (minion)dRh*8.1 (2dRhdRh? _You now have 370 gold pieces (gained 17).dRh[..## #..# ..  #####.####.##.##.  #.dRh\|##..##.)....##.$)......)...##.  #.....)).....#.  #.ZZZ.  #.#.  #..##.  ######dRh_dRhc,dRhi8Z.dRhWn*9.1 (1dRhaudRh0x+ _Found 14 gold pieces.dRh ..## #..# #.. #####.####.# #.##. #.##..##.)....##.$.)......)...##. #.....)).....#Z. #.dRhc Z.Z. #.#. #...##. ######dRh ,dRh) dRh Z.Z.Z.dRh &80dRh dRh dRh5 -..## #..# #.. .####.# .##. .##. .##.)....##.$. )......)...##.Z. .....)).....#.Z. .Z. .#. ...##.#dRh8 w.ZZ.Z.dRh= A=1dRhD dRhG eRh..##  #..# #.. .####.###.###.###.#)....##.$. ......)...##..Z.#)).....#Z.Z.###.###.##eRheRhZ,eRh.Z.Z.ZeRh%2eRheRh+eRh_q..## #..# #.. .####.# ##.# ##.# ##.##)....##.$.)...##...Z.# eRhq7)).....#.Z.Z.# # #.# eRhqS##.# eRhq eRhNteRhxueRhueRhh}.Z.Z.ZeRhM%3eRh؋eRheRht## #### ..## ..# #.. ##.##########.######### .eRh\n...##).....$......)...##...)).....#..Z.ZeRh.. .........##........... #######################eRheRhɄeRheRh̎=Z.eRh>%4eRheRhFeRhl #### ## ## ..# #.. .####.# ##.# ##.# ##.eRh\_##)....##....Z...$.)...##....Z.@....# eRh!)).....#....Z......# # #.# #eRhP# eRhAeRh1A.ZeRh%5eRh/eRheRh  #### ## ## # #.. .#.# ##.# ##.# ##.###ß)....##.$.)...##....ZZ.@...# )).....#....Z......# # #.# ## eRh Z..Z.ZZeRh %6eRhg eRh eRhQ ##...  #### ###  #.. ##########.######### .......###ß).Z.@$........)...#.Z....#...eRhQ )).....#.....Z.. .......##........... #####################eRh/T eRhT eRht^ g.Z.ZeRhc %7eRhj eRhn eRh9[##... ####  ## # #.. #.# ##.eRh0:# ##.# ##.###ß'eRhe:)....##......Z.@......!)...##......Z....#...+ )).....#......Z....# #eRh:b# #..##.eRh:0#  eRh>,eRh?fRh .Z.Z.ZfRhm%8fRhfRh _Found a sedimented golden potion.  You now have 384 gold pieces (gained 14).fRh$AZ.fRhL(*9.1 (2fRhR0fRh7| _You hear the small ensemble of a very distant funeral chant.fRh~##... ####  ##  #.. .# ##.# ##.# ##.###ß'ß )....##.Z.!.)...##.ZZ..#...+. ).....#.# ## # #...##.#  fRhwfRhӁfRhcZ.Z.fRh+90.1 (1fRhkfRh9 ##... #### ## #.. .# ##.# ##.# o##.fRh mZ..###ß'ß# ....##.Z.@....!. )...##.Z..#...+. .....#.# ### # #....##.# o   orc warrior (polearm, asleep) water moccasin zombie (minion)arrior zombie (minion)fRh Z   orc wizard zombie (minion)fRh fRhP fRh fRh .ZZ., ally ta…)fRhT %1fRh fRh | _An orc warrior comes into view. It is wielding a +0 trident.gRhve##... #### ## #.. .## ##.# .##.# oo.##.Z.###ß'ß###.ZZ.@...!. ...##.#...+.#.##### # #.###.# gRh)fo 2 orc warriors (polearms, asleep, 1 # gRh|,gRhՈI.ZgRhN%2gRh(gRh%| _An orc warrior comes into view. It is wielding a +0 trident.gRh R##... #### ## >#.. .o.######### .o_##...# ...o##..# .oo.ß##.###ß'ß###.ZZ..@..!.##.Z.#...+.#..##### .gRhRo..# #....###.....# ###### ooo 3 orc priests (asleep)ZZ 3 zombies gRhl  3 orc priests come into view.gRhyiZ.ZZ.gRh{%3gRh gRhza _Found a roughly hewn altar of Beogh. Found a staircase to the Orcish Mines.gRhk ##... ####### ## .....>.#.. o....o..######### o.⌠.o_o##.....# o....o.##...# ..oo.ß.##.Z.###ß'ß###.ZZ..@.!.##.#...+.#...##### ......# .#......###...........# o 3 orc warriors (2 polearms, asleep, ###### o 4 orc priests (asleep)o 2 orcs (asleep)Z 3 zombies (minion)gRh 1  An orc warrior, an orc priest and 2 orcs come into view.The orc priest shouts! The orc warrior shouts! The orc shouts!  You hear a shout! x2; The orc shouts! You hear a shout! x3  An orc comes into view. It is wielding a +0 flail.gRhw ,gRh  An orc comes into view. It is wielding a +0 hand axe. x3gRh 2 o....oooo⌠..o.oooo..oo...ßo.Z###ßo.ZZooo1 ally toooo3 wandering)o 7An orc comes into view. It is wielding a +0 club.gRhN \====4Soul SplintergRh gRh ? _You hear a shout! The orc warrior shouts!kRh  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lRh8lRh,$o  Your orc wizard zombie crumbles into dust!lRh2+p  Your orc warrior zombie crumbles into dust!lRh4  Your water moccasin zombie crumbles into dust!You dismiss your zombies and call upon the dead to rise afresh.lRh25lRh5lRh6lRh(7lRh9;  The orc priest shouts!lRh#;,lRh-=lRhP  An orc comes into view. It is wielding a +0 dagger. x2lRhU.o...o..ooo_olRhV.oo..ooo..ß.lRhV...lRh+V=)ooolRh=V!lRhNV>(1 wandering) lRh|X5----===-5lRhelRhuY _The orc warrior closely misses you.vRh ##... ####### ## .....>. #.. o...o..#.######### o.ooo_o ..##.....# .oo..o. ..##...# ooo..ß. ..##.###ßoß#### ..##vRh.!..... ..##.#...+......#...##### ........# . ..#......# ..##...........######## 3o 2 orcsvRh1vRh9_vRh{vRh|vRh:~vRhdvRh؂vRh,vRh.o⌠oo_.vRhooo.o'oo 4 orc priests 3 orcs (1 wandering)vRhyP----6vRhvRhĤ vRhq_The orc priest begins to cast a cantrip, but forgets the words!vRh  ##... # ## .....>. #.. o....o.#.######### o.⌠oo_..##...# .oooo...##..# oooo.ß..##.###ß'ß####.##.o!......##.#...+......#..##### ......# ..#....#.##.....# 2 orc warriors (#######oo 2 orcs _..oooooo.o 3 orcs6=------7wRhw? ##... # ## .....>. #.. o....o.#.wRh8## o.⌠oo_..##.# .ooo....##.# .ooooß..##wRhx0.###ßoß####.##.o.!..... )...##wRhV.#...+......#.##### ....# ..#.#.##.#   orc warrior (polearm)## 2 orcswRh wRhwRhwRh p _.oo.oo 2 orc warriors (1 polearm)The orc warrior attacks as it pursues you!=8wRhwRhQ _The orc warrior misses you.wRh( ##... # ## .....>. #.. o....o.#.# o.⌠oo_..##.# .ooo....##.# ..oooß..##.###ßoß#### )....##.o.o!..... .)...##.#...+..... ).....#.##### ....# ..#....#.##.##   orcwRh{_oo.ooo 2 orcs7==-9_xRh ##... # # ## .....>. # #.. o....o.#.# o.⌠oo_..##.# .ooo....##.# ..oooß..##.###ßoß#### .)....##.o.oo!..... ..)...##xRh.#...+..... )).....#.##### ....# ..#...#.##.##xRhyxRh$xRhxRhxRh|xRh_o.oo.oo 3 orcsxRhA-500xRh8xRhxRh! ##... # ## ## .....>. .# #.. o....o. .#.# o.⌠oo_..##.# .ooo....##.# ..oooß..##.###ßoß#### ..)....##.o.oo.o......)...##.#...+..... .)).....#.##### ....# ..#.xRhMw.#.##.##   orc _o.oo.o!o 2 orcsThe orc warrior attacks as it pursues you!8===1_ _The orc warrior completely misses you.yRh  ##... # # .## ## .....>. ..#yRh _ #.. o....o. #.#.# o.⌠oo_..##.# .ooo...yRh z.##.# ..oooß..##yRh t.###ßoß####.)....##yRh 7.o.oo.o!......)...##.#...+..... .yRhR .)).....#.##### ....# ..#yRho P.#.##yRh 1.##yRh f   orcyRh yRh!yRhyRhFyRho.oo.o.o 2 orcsyRh--2yRh_)yRhs-yRh. J  Casting: Animate Dead (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zRh Your spells (cast)TypeFailure Level a - Soul SplinterNecromancy1%1  b - Grave ClawNecromancy1%2  c - Vampiric DrainingNecromancy1% 3  d + Animate DeadNecromancy1% 4 e - Curse of AgonyNecromancy2%5  f - ScorchFire1%2  g - Flame WaveConjuration/Fire10%4  h - Construct Spike Launcher Forgecraft6% 2 i - Volatile BlastmotesFire/Translocation4%3  j - HailstormConjuration/Ice11%3 Select a spell to cast[!]/[I] toggle spell headers}Rh/}Rh}RhL##...Pokesalot the Thaumaturge ########Deep Elf .##}Rh##.....>.Health: 53/53 ======================== ..##..o....o.}Rh8Magic: 28/29 =======================- #.##########.######### o.⌠oo_.AC: 5}RhStr: 5 ........##...........# .ooo...}RhYEV: 15Int: 25 }RhC........##...........# ..oooß.SH: 0Dex: 32 }Rhk........##...........###ßoß####XL: 10 Next: 89% Place: Dungeon:9 }Rh,...)....##......@.o.oo.o.!.....}Rh Noise: ---------  Time: 9502.1 (0.0) ....)...##...........#...+.....}Rh{P) +4 great sword (heavy) ..)).....#...........##### ...Cast: Soul Splinter .....................#.}RhDReap ........#............# ........##...........#}Rhwoo 2 orc warriors (1 polearm) ######################}Rhoo 2 orcsThe orc warrior attacks as it pursues you! _The orc warrior misses you.}Rh~The orc warrior attacks as it pursues you! _The orc warrior completely misses you.}Rh:Casting: Animate Dead (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}Rh}Rh ##...Pokesalot the Thaumaturge ########Deep Elf .####.....>.Health: 53/53 ======================== ..##..}Rh @o....o.Magic: 28/29 =======================- #.##########.######### o.⌠oo_.AC: 5Str: 5 ........##...........# .ooo...EV: 15Int: 25 }RhA ........##...........# ..oooß.SH: 0}Rhi Dex: 32 ........##...........###ßoß####}Rh XL: 10 Next: 89% Place: Dungeon:9 }Rh 6...)....##......@.o.oo.o.!.....Noise: ---------  Time: 9502.1 (0.0) ....)...##...........#...+.....}Rh P) +4 great sword (heavy) ..)).....#...........##### ...}Rhb }Cast: Soul Splinter .....................#.Reap ........#............# ........##...........#oo 2 orc warriors (1 polearm) ######################oo 2 orcsThe orc warrior attacks as it pursues you! }Rh _The orc warrior misses you.The orc warrior attacks as it pursues you! _The orc warrior completely misses you.}Rh :Casting: Animate Dead (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}Rh ,}Rh }Rh( }Rh.  _oo.oo 3 orcsA cloud of volatile blastmotes flares up around you! Run!35---------5---===3.1 (1}Rh2 }Rh6 L _The orc warrior hits you from afar with a +0 trident!!Rh ##... ## # ..## ## .....>. #..# #.. o....o. ##.####.Rha# o.⌠oo_..##.# .ooo....##.# ..oooß..##.###ßoß####.)....##§.ooo.oo.!......)...##.#...+......)).....#Rh|.##### ....# ..#.#.##.### 2Rh% orcsRhRhsRh RhRh5Rh<o.o.oo.oo 3 orcsRh6=--------6=-----4Rh8§RhRhXA ##... .## #  ..## ## .....>.  #..# #.. o....o.#.####.# o.⌠oo_..##.# .ooo....##.# ..oooß..##.###ßoß####.)....##....@.§o.o.oo..!......)...##.o..#...+......)).....#.##### ....# ..#.#.##.### 2 orcsRhCRhCRh}FRhGRhGRhQ~A cloud of volatile blastmotes flares up around you! Run! _The orc warrior hits you from afar with a +0 trident!!  The cloud of blastmotes explodes!  The concussive blast engulfs the orc warrior!!  The orc warrior is severely wounded.  The concussive blast engulfs the orc!!Rht_######o.oo.###.Rh' Rh....o.o.oo..Z., 1 ally tar…)Z   orc zombie (minion)You kill the orc!Rh:+The dead are walking!Rh7=90=======5Rh%7_Rhp* _You hear a shout! x6Rh  Casting: Volatile Blastmotes (dangerous; 4% risk of failure)  Rh\\Confirm with . or Enter, or press ? or * to list all spells.Rh ##...  Pokesalot the Thaumaturge .######### Deep Elf  ..## ## .....>. Health: 37/53 ================--------  #..# #.. o....o. Magic: 24/29 ===================----- ###.##########.######### o.⌠oo_. AC: 5Str: 5 ..........##...........# .ooo... EV: 15Int: 25 ..........##...........# ..oooß. SH: 0Dex: 32 ..........##...........###ßoß#### XL: 10 Next: 90% Place: Dungeon:9 .....)....##....@.o.o.oo...!..... Noise: =======--  Time: 9505.1 (0.0) ......)...##.......Z...#...+..... P) +4 great sword (heavy) ....)).....#hT;49m...........##### ... Cast: Soul Splinter .......................# . Reap ..........#............# ..........##...........#  oo 2 orc warriors (1 polearm, 1 ally tar…)########################  oo 2 orcs  Z   orc zombie (minion)Casting: Volatile Blastmotes (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 trident and wearing a +0 plate armour  (severely wounded, ally target)Rhfe o*Rh.oAim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armourRh 5##... Pokesalot the Thaumaturge .######### Deep Elf..####.....>. Health: 37/53 ================--------#..##..Rh no....o. Magic: 24/29 ===================----- ###.##########.######### o.⌠oo_. AC: 5Str: 5 ..........##...........# .ooo... EV: 15Int: 25 ..........##...........# ..oooß. SH: 0Dex: 32 ..........##...........###ßoß#### XL: 10 Next: 90% Place: Dungeon:9 Rh( .....)....##....@.o.*.oo...!..... Noise: =======--  Time: 9505.1 (0.0) ......)...##.......Z...#...+..... P) +4 great sword (heavy) RhY ....)).....#...........##### ... Cast: Soul Splinter .......................#. Reap Rh 6..........#............# ..........##...........#oo 2 orc warriors (1 polearm, 1 ally tar…)Rh ########################oo 2 orcsRh kZ   orc zombie (minion)Rh 2Casting: Volatile Blastmotes (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh" Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  RhC Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armourRh*  You unleash the spiteful dead!  The jagged bones skewer the orc warrior!!  The orc warrior is almost dead.Rhu H  The orc warrior is pinned in place!Rhv Rh _ooo.  The last of your harvested death is exhausted.Rh 28----5===-----6.1 (1-GClaw Rhǎ 9_Rh' K _The orc warrior hits you from afar with a +0 trident!RhS  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh ##...  Pokesalot the Thaumaturge .######### Deep Elf  ..## ## .....>. Health: 28/53 ============------------  #..# #.. o....o. Magic: 24/29 ===================----- ###.##########.######### o.⌠oo_. AC: 5Str: 5 ..........##...........# .ooo... EV: 15Int: 25 ..........##...........# ..oooß. SH: 0Dex: 32 ..........##...........###ßoß#### XL: 10 Next: 90% Place: Dungeon:9 .....)....##....@*o.ooo....!..... Noise: ==-------  Time: 9506.1 (0.0) ......)...##.......Z...#...+..... h$433mP) +4 great sword (heavy) ....)).....#...........##### ... Cast: Soul Splinter .......................# . Reap -GClaw ..........#............# ..........##...........#  oo 2 orc warriors (1 polearm, 1 ally tar…)########################  oo 2 orcs  Z   orc zombie (minion)Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour  (almost dead, bound in place, chance to affect: 50%)Rhq###... Pokesalot the Thaumaturge .######### Deep ElfRh#..####.....>. Health: 28/53 ============------------#..##..o....o. Magic: 24/29 ===================----- Rh+$###.##########.######### o.⌠oo_. AC: 5Str: 5 ..........##...........# .ooo... EV: 15Int: 25 ..........##...........# ..oooß. SH: 0Dex: 32 RhU$..........##...........###ßoß#### XL: 10 Next: 90% Place: Dungeon:9 Rhx$.....)....##....@.*.ooo....!..... Noise: ==-------  Time: 9506.1 (0.0) Rh$......)...##.......Z...#...+..... P) +4 great sword (heavy) ....)).....#...........##### ... Cast: Soul Splinter Rh%P.......................#. Reap -GClaw ..........#............# ..........##...........#oo 2 orc warriors (1 polearm, 1 ally tar…)########################oo 2 orcsRh]%Z   orc zombie (minion)Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Rh%Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour  (almost dead, bound in place, chance to affect: 50%)Rh weak, 1 *   soul wisp (summoned)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour  (almost dead, bound in place, chance to affect: 50%)  A fragment of the orc warrior's soul is dislodged from its body.RhRh]B  The orc warrior looks weaker.Rh oo.oo.*Rh+Your orc zombie barely misses the orc warrior.The orc warrior barely misses you.Rh9=-7.1 (1Soul SplinterRhRh9_Rhd _Your soul wisp closely misses the orc warrior.Rh4  RhCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhwA  Flames lash the orc warrior.RhͰ4_*Rh.   orc warrior (bound)Rhu  You kill the orc warrior!  The dead are walking!  The orc warrior hits your orc zombie with a +0 dire flail!Rh .Zoo..o)o ally target)o 3 orcs warrior zombie (minion)Your orc zombie is destroyed!Rh330=32====8RhRh?5 _Your soul wisp touches the orc.Rhj##... ## # ..## ## .....>. #..# #.. o....o. .####.# o.⌠oo_. ##.# .ooo... ##.# ..oooß. ##.###ßoß#### )....##.....@Zoo..oo..!..... )...##......*)o..#...+..... )).....#.##### ... # . ##.# # o 4 orcs (1 wandering)RhRh,RhRhIRhRh41= _Your soul wisp touches the orc.  The orc hits your orc warrior zombie with a +0 dagger.  Your soul wisp touches the orc warrior but does no damage.  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!"  (press Y on the ability menu to convert to Beogh)Rh/  --more--Rho.o.ooo...#oo 2 orc warriors (1 polearm, 1 ally tar…)o   orc priestooo 3 orcsZ   orc warrior zombie (minion)(…)Rh =---9Beogh -GClaw _RhhRhFRh#..#  ##... #  ####### .## ## .....>. ..# #.. o....o. #.##########.######### o.⌠oo_. ##.# .ooo... ##.# ..oooß. ....##.....###ßoß#### )....##......Zoo.o.oo.!..... .)...##......*o...#o..+..... )).....###### ... .# .#..# ........##...........# ######################oRh]F[37m 4 orcs (1 wandering)Rh launcheThe orc misses you.The orc warrior unwields a +0 dire flail.Rhx  _((((The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow.  The arrow barely misses your orc warrior zombie.Rho  The arrow completely misses you.RhtQ ..@o.oZo...o.Your orc warrior zombie barely misses the orc warrior.2===-10Soul Splinter _Your soul wisp touches the orc warrior but does no damage.RhS #####+###### ###.#####..#  ##...  ####### ## ## .....>. .# #.. o....o. ##########.######### o.⌠oo_. ##.# .ooo... ##....# ..oooß. ....##.o.o.###ßoß#### )....##......Zo...ooo.!..... .)...##......*o...#...+..... )).....###### ....# .#..# .......##...........# #####################Rh*  _o@o.o....oo..ooo 2 orc priests  Your orc warrior zombie hits the orc warrior but does no damage.    #..#  ##...    ## .....>.  #..  ##.######### o.⌠oo_. ...........#  ......o@o..#  .......(o..# )......Z(..oo..o!..... )...##......*o...#o.. .))...........##### ... ...........# . ...........# ...........#  Rh     #..#  ##...    ## .....>.  #..  ##.######### o.⌠oo_. ...........#  ......o@o..#  .......(o..# )......Z(..oo..o!..... )...##......*o...#o.. ))...........##### ...........# . ...........# ...........#  Rh6 _The orc warrior shoots an arrow. The arrow hits you!!Rhr ) ..oo* * * LOW HITPOINT WARNING * * *Your soul wisp touches the orc warrior but does no damage.15--------41Rh   The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your_choice!"RhRh$Rh!=Inventory: 46/52 slots Hand Weapons (go to first with ))  P - a +4 heavy great sword (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezingr - a +0 rapier  x - a +3 falchion of freezing  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3} Rh=  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow  O - a +2 short sword  S - a +3 dire flail of freezing  T - a +4 mace Missiles (go to first with ()k - 12 poisoned darts  o - 2 throwing nets Armour (go to first with [) Rh> d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance RhK>[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh~i  a - a +4 quarterstaff of chaos  n - a +2 whip of freezing  r - a +0 rapierx3 falchion of freezing  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}Rh F0 heavy war axe  G - a +2 hand axe of electrocution  H - a +0 orcbowOshort sword  S - a +3 dire flail of freezing  T4 mace Missiles (go to first with () Rh8 k - 12 poisoned darts  o - 2 throwing nets Armour (go to first with [) Rhl d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance Rh v - a +1 robe of fire resistance  E - a +0 cloak Jewellery (go to first with "=)Rh8 6%Rh T - a +4 mace  b - an amulet of regeneration (worn)  L - a +6 ring of dexterity (worn)  M - a +6 ring of dexterity (worn)g - an amulet of magic regeneration  i - a +4 ring of protection  J - a ring of poison resistance24Rh> Wands (go to first with /)7Rh61 z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}q - a wand of flame (19) Scrolls (go to first with ?)  h - 7 scrolls of vulnerability  j - 3 scrolls of teleportation  p - 2 scrolls of poison42Rh8 z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  E - a +0 cloak  t - a scroll labelled KEZUID IKOGUu - a scroll of enchant weapon RhQPotions (go to first with !)  f - a glowing dark potion54RhRh  E - a +0 cloak  b - an amulet of regeneration (worn)  l - 2 potions of haste7Rh s - 2 potions of might60Rh#, ) p - 2 scrolls of poison  A - a black potion  B - an inky potion  C - 2 potions of lignification  K - a fizzy pink potion  N - a potion of curing  Q - a sedimented golden potion  R - a fizzy inky potion  U - a fizzy silvery potion Baublesw - 3 flux baubles9Rh w p - 2 scrolls of poison  u - a scroll of enchant weapon Talismans (go to first with %)m - an inkwell talisman  I - an inkwell talismanbotRh8RhRh &#####+###### ###.####Pokesalot the Thaumaturge#..#Deep Elf##...Health: 15/53 ======------------------#######Magic: 24/29 ===================----- ####.....>.AC: 5Str: 5 .##..o....o.EV: 15Int: 25 Rh}.##########.######### o.⌠oo_.SH: 0Dex: 32 .......##...........# .ooo...XL: 10 Next: 92% Place: Dungeon:9 .......##......o@o..# ..oooß.Noise: ===------  Time: 9511.1 (0.0) .......##........o..###ßoß####P) +4 great sword (heavy) RhM..)....##......Z...oo..o!.....Cast: Soul Splinter ...)...##......*o...#o..+.....Reap Beogh -GClaw .)).....#...........##### ... ....................#.oo 2 orc warriors (1 polearm, 1 launcher…).......#............#oo 2 orc priests .......##...........#oooo 4 orcs #####################Z   orc warrior zombie (minion) (…)Your orc warrior zombie hits the orc warrior but does no damage.  The orc warrior shoots an arrow. The arrow hits you!!  * * * LOW HITPOINT WARNING * * *Your soul wisp touches the orc warrior but does no damage.  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your_choice!"RhRh Rh7+7_Rh,RhRu =  * * * LOW HITPOINT WARNING * * *  Your soul wisp touches the orc warrior but does no damage.  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your_choice!"  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh@RhGt Your spells (cast)TypeFailure Level a - Soul SplinterNecromancy1%1  b - Grave ClawNecromancy1% 2 c - Vampiric DrainingRhPGNecromancy1%3  d - Animate DeadNecromancy1%4  e - Curse of AgonyRhGNecromancy2%5  f + ScorchFire1% 2 g - Flame WaveConjuration/Fire10%Rh+H4  h - Construct Spike Launcher Forgecraft5% 2 i - Volatile BlastmotesFire/TranslocationRhKHN4%3  j - HailstormRhxH3Conjuration/Ice11%RhH3 Select a spell to cast[!]/[I] toggle spell headersRhS Rh[ Rhi #####+###### ###.####Pokesalot the Thaumaturge#..#Deep Elf##...Health: 15/53 ======------------------#######Magic: 24/29 ===================----- ####.....>.AC: 5Str: 5 .##..o....o.EV: 15Int: 25 .##########.######### o.⌠oo_.SH: 0Dex: 32 .......##...........# .ooo...XL: 10 Next: 92% Place: Dungeon:9 Rhi .......##......o@o..# ..oooß.Noise: ===------  Time: 9511.1 (0.0) .......##........o..###ßoß####P) +4 great sword (heavy) ..)....##......Z...oo..o!.....Cast: Soul Splinter ...)...##......*o...#o..+.....Rh)j Reap Beogh -GClaw .)).....#...........##### ... RhKj M....................#.Rhmj oo 2 orc warriors (1 polearm, 1 launcher…).......#............#Rhj ~oo 2 orc priests .......##...........#Rhj oooo 4 orcs #####################Z   orc warrior zombie (minion) (…)Rh k * * * LOW HITPOINT WARNING * * *Your soul wisp touches the orc warrior but does no damage.  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your_choice!"Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhAk Rhl Rh;| #####+###### ###.####Pokesalot the Thaumaturge#..#Deep Elf##...Health: 15/53 ======------------------#######Magic: 24/29 ===================----- ####.....>.AC: 5Str: 5 .##..o....o.EV: 15Int: 25 .##########.######### o.⌠oo_.SH: 0Rh| SDex: 32 .......##...........# .ooo...XL: 10 Next: 92% Place: Dungeon:9 .......##......o@o..# ..oooß.Noise: ===------  Time: 9511.1 (0.0) .......##........o..###ßoß####P) +4 great sword (heavy) ..)....##......Z...oo..o!.....Cast: Soul Splinter RhB} ...)...##......*o...#o..+.....Reap Beogh -GClaw .)).....#...........##### ... ....................#.Rh} poo 2 orc warriors (1 polearm, 1 launcher…).......#............#oo 2 orc priests .......##...........#oooo 4 orcs #####################Z   orc warrior zombie (minion) (…)* * * LOW HITPOINT WARNING * * *Rh1~ Your soul wisp touches the orc warrior but does no damage.  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your_choice!"Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh7  #####+###### ###.####  Pokesalot the Thaumaturge #..#  Deep Elf ##...  Health: 15/53 ======------------------ #######  Magic: 21/29 =================------- ## ## .....>.  AC: 5Str: 5 .# #.. o....o.  EV: 15Int: 25 .##########.######### o.⌠oo_.  SH: 0Dex: 32 .......##....**...**# .ooo...  XL: 10 Next: 92% Place: Dungeon:9 .......##....**o@o**# ..oooß.  Noise: ===------  Time: 9511.1 (0.0) .......##....**..o**###ßoß####  P) +4 great sword (heavy) ..)....##....**Z***ooRhf ..o!.....  Cast: Soul Splinter ...)...##....***o***#o..+.....  Reap Beogh -GClaw .)).....#...........##### ... ....................# .  oo 2 orc warriors (1 polearm, 1 launcher…).......#............#  oo 2 orc priests .......##...........#  oooo 4 orcs #####################  Z   orc warrior zombie (minion) (…)The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your_choice!"Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (dangerous; 11% risk of failure)  Press: ? - help, Dir - look around, f - activateRhARhN#####+###### ###.####Pokesalot the Thaumaturge#..#Deep Elf##...Health: 15/53 ======------------------#######Magic: 24/29 ===================----- ####.....>.AC: 5Str: 5 .##..o....o.EV: 15Int: 25 .##########.######### o.⌠oo_.SH: 0Rh.AC: 5Str: 5 .##..o....o.EV: 15Int: 25 RhZ! .##########.######### o.⌠oo_.SH: 0Dex: 32 .......##...........# .ooo...XL: 10 Next: 92% Place: Dungeon:9 .......##......o@o..# ..oooß.Noise: ===------  Time: 9511.1 (0.0) .......##........o..###ßoß####P) +4 great sword (heavy) ..)....##......Z...oo..o!.....Cast: Soul Splinter Rh!...)...##......*o...#o..+.....Reap Beogh -GClaw .)).....#...........##### ... ....................#.Rh! oo 2 orc warriors (1 polearm, 1 launcher…).......#............#oo 2 orc priests Rh!.......##...........#oooo 4 orcs #####################Rh"Z   orc warrior zombie (minion) (…)Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (dangerous; 11% risk of failure)  Rh:"gPress: ? - help, Dir - look around, f - activate _Okay, then.Rha".Casting: Hailstorm (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh#Rh1#####+###### ###.####Pokesalot the Thaumaturge#..#Deep Elf##...Health: 15/53 ======------------------#######Magic: 24/29 ===================----- ####.....>.AC: 5Str: 5 .##..o....o.EV: 15Int: 25 .##########.######### o.⌠oo_.SH: 0Dex: 32 .......##...........# .ooo...XL: 10 Next: 92% Place: Dungeon:9 Rh1A.......##......o@o..# ..oooß.Noise: ===------  Time: 9511.1 (0.0) .......##........o..###ßoß####P) +4 great sword (heavy) ..)....##......Z...oo..o!.....Cast: Soul Splinter ...)...##......*o...#o..+.....Reap Beogh -GClaw .)).....#...........##### ... ....................#.Rh2Qoo 2 orc warriors (1 polearm, 1 launcher…).......#............#oo 2 orc priests .......##...........#Rh:2oooo 4 orcs #####################Z   orc warrior zombie (minion) (…)Rh`2Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (dangerous; 11% risk of failure)  Rh2gPress: ? - help, Dir - look around, f - activate _Okay, then.Rh2.Casting: Hailstorm (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhVd #####+###### ###.####  Pokesalot the Thaumaturge #..#  Deep Elf ##...  Health: 15/53 ======------------------ #######  Magic: 20/29 ================-------- ## ## .....>.  AC: 5Str: 5 .# #.. o....o.  EV: 15Int: 25 .##########.######### o.⌠oo_.  SH: 0Dex: 32 .......##....*******# .ooo...  XL: 10 Next: 92% Place: Dungeon:9 .......##....**o@o**# ..oooß.  Noise: ===------  Time: 9511.1 (0.0) RhW.......##....****o**###ßoß####  P) +4 great sword (heavy) ..)....##....**Z***oo..o!.....  Cast: Soul Splinter ...)...##....***o***#o..+.....  Reap Beogh -GClaw .)).....#...........##### ... ....................# .  oo 2 orc warriors (1 polearm, 1 launcher…).......#............#  oo 2 orc priests .......##...........#  oooo 4 orcs #####################  Z   orc warrior zombie (minion) (…)Press: ? - help, Dir - look around, f - activate _Okay, then.RhWICasting: Hailstorm (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activateRh * #####+###### ###.####  Pokesalot the Thaumaturge #..#  Deep Elf ##...  Health: 15/53 ======------------------ #######  Magic: 20/29 ================-------- ## ## .....>.  AC: 5Str: 5 .# #.. o....o.  EV: 15Int: 25 .##########.######### o.⌠oo_.  SH: 0Dex: 32 .......##...........# .ooo...  XL: 10 Next: 92% Place: Dungeon:9 Rh .......##......o@o..# ..oooß.  Noise: ===------  Time: 9511.1 (0.0) .......##........o..###ßoß####  P) +4 great sword (heavy) ..)....##......Z...oo..o!.....  Cast: Soul Splinter ...)...##......*o...#o..+.....  Reap Beogh -GClaw .)).....#...........##### ... ....................# .  oo 2 orc warriors (1 polearm, 1 launcher…).......#............#  oo 2 orc priests .......##...........#  oooo 4 orcs #####################  Z   orc warrior zombie (minion) (…)_Okay, then.Casting: Hailstorm (dangerous; 11% risk of failure)  Confirm with .Rh`  or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the orc!Rh   Confirm with . or Enter, or press ? or * to list all spells.Flame Wave (dangerous; 0% risk of failure)  Press: ? - help, Dir - look around, f - activate  Rh- A wave of flame ripples out! The flame wave engulfs the orc!  You kill the orc! Rh }  You kill the orc!The flame wave engulfs the orc!Rhm w    #..#  ##...    ## .....>.  #..  ##.## o.⌠oo_. ......###..#  Rh7 ......#@#..#  ......###..# )......o!..... )...##....#o.. ))Rh ...........##### ...........# . ...........# ...........#o   orcRh ( Rh'[7You kill the orc!  (Press . to intensify the flame waves.)  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!"_...Z@Z..)oooo.o...#.oZZ 3 zombies (minion)  _((((The dead are walking! x2; The orc warrior shoots an arrow.Rh>K _.@..ooThe arrow completely misses you.Your orc warrior zombie hits the orc warrior.6=======2.1 (1Wave Beogh -GClaw  _Your soul wisp touches the orc warrior.RhF6 #..# #...####### ####.....>. .#..o....o#########.######### o.⌠oo_......##...........# .ooo..Z.Z.oooß.@)..###ßoß####)Z...oooo.!......)*o...#...+ .Rh#7{))..........##### ........ # # #################### ZRhI:Rh:Rhb;Rh=RhL _oo..oo..)...#ooYou stop channelling waves of flame.  Your soul wisp barely misses the orc warrior.RhIN8==1==-----3RhRfRhjl _Your orc warrior zombie barely misses the orc warrior.Rho #..# ##... # # .## ## .....>. ..# #.. o....o. #.#.Rhp# o.⌠oo_..##.# .ooo....##......Z.Z..# ..oooß..##.).o###ßoß####.)....##......Zo..oo...!.....Rh/q.)...##......*)...#o..+..... ..)).....#.##### ....# ..#.#.##RhgqF.##Rh6uRhbvRhW).)ZZRhޠRhVRh* .olaunchers, 1 ally taThe orc priest looks satisfied for a moment.The orc warrior unwields a +0 trident. The orc warrior wields a +0 orcbow.Rh3e  The orc warrior shoots an arrow. The arrow hits your orc zombie!RhT=.(( 2 zombies (minion) RhRh_.Zo...1 launcher, 1 ally taThe orc warrior unwields a +0 trident. The orc warrior wields a +0 orcbow.  The orc warrior shoots an arrow. The arrow hits your orc zombie!  Your orc zombie is destroyed!  The orc warrior unwields a +0 orcbow. The orc warrior wields a +0 dire flail.  The orc warrior barely misses you.  Your soul wisp touches the orc warrior but does no damage.Rhd9==----4RhRhK' _You hear a shout!Rh  ##... ####### ..#### .....>. #..# #.. o....o. ##.##########.######### o.⌠oo_. .........##...........# .ooo....##).)..# ..oooß..##........Zo.###ßoß####)....##Zo..o....!.......)...##......*)..o#o..+.....)).....#...........##### ............# .#.#.##.# #######################Rh Rh Rh  Your orc warrior zombie hits the orc warrior but does no damage.  Your orc zombie hits the orc warrior but does no damage.Rh x _o.oo.#.launchers, 1 ally tarThe orc priest hits your orc zombie with a +0 flail.  The orc warrior unwields a +0 dire flail.Rh _The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow.Rh L  The arrow hits your orc warrior zombie!Rh 20==5Soul SplinterRh Rh P _Your soul wisp touches the orc warrior but does no damage.Rh\ ##... .## #  ..## ## .....>. Rh #..# #.. o....o.#.####.# o.⌠oo_..##.# .ooo....##......).)..# ..oooß..##.Zo.###ßoß####RhI.)....##....@.Zo.o.o...!.....Rhv|.)...##......*).o.#...+......)).....#.##### ....#Rh ..#.#.##.#Rhՠ;##RhRhRh)J  o.  The orc priest looks braver for a moment.Rh^ (((((((The orc warrior shoots an arrow.  The arrow barely misses your orc warrior zombie.Rh _..@.Z).  The arrow barely misses your orc warrior zombie.  The arrow is repelled.  Your orc warrior zombie hits the orc warrior but does no damage.priest hits your orc zombie with a +0 flail.  Your orc zombie hits the orc warrior but does no damage.Rh m  The orc warrior shoots an arrow. The arrow hits your orc warrior zombie!Rh )   orc zombie (minion)Rh  Your orc warrior zombie is destroyed!Your soul wisp touches the orc warrior.  The orc warrior dies!Rh : _Z   orc warrior (launcher)(ally target)Z 2 zombies (minion) RhP You have harvested enough death to cast Grave Claw an additional time.The dead are walking!Rhp 1=2==5-6Soul SplinterRh Rh _The orc priest shouts, "Surrender to Beogh and we'll let you live!"Rh`I  Casting: Flame Wave (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh  ##...  Pokesalot the Thaumaturge .######### Deep Elf  ..## ## .....>. Health: 21/53 =========---------------  #..# #.. o....o. Magic: 20/29 ================-------- ###.##########.######### o.⌠oo_. AC: 5Rh Str: 5 ..........##...........# .ooo... EV: 15Int: 25 ..........##......).)..# ..oooß. SH: 0Dex: 32 ..........##........Zo.###ßoß#### XL: 10 Next: 95% Place: Dungeon:9 .....)....##....@.)Zo..o...!..... Noise: ==-------  Time: 9516.1 (0.0) Rh ......)...##......*).o.#...+..... P) +4 great sword (heavy) ....)).....#...........##### ... Cast: Soul Splinter Rh .......................# . Reap Beogh ..........#............# ..........##...........#  o   orc warrior (launcher) Rh' #########################  oo 2 orc priests  o   orc (ally target)Rhm <  ZZ 2 zombies (minion)(…)_The orc priest shouts, "Surrender to Beogh and we'll let you live!"Casting: Flame Wave (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe (ally target)Rh1##... Pokesalot the Thaumaturge .######### Deep Elf..####.....>. Health: 21/53 =========---------------#..##..o....o. Magic: 20/29 ================-------- ###.##########.######### o.⌠oo_. AC: 5Str: 5 ..........##...........# .ooo... EV: 15Int: 25 ..........##......).)..# ..oooß. SH: 0Dex: 32 RhM2..........##........Zo.###ßoß#### XL: 10 Next: 95% Place: Dungeon:9 .....)....##....@.)Z*..o...!..... Noise: ==-------  Time: 9516.1 (0.0) ......)...##......*).o.#...+..... P) +4 great sword (heavy) Rh3....)).....#...........##### ... Cast: Soul Splinter .......................#. Reap Beogh ..........#............# ..........##...........#o   orc warrior (launcher) ########################oo 2 orc priestso   orc (ally target)Rh3ZZ 2 zombies (minion)(…)_The orc priest shouts, "Surrender to Beogh and we'll let you live!"Casting: Flame Wave (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe (ally target)Rh  Casting: Flame Wave (dangerous; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 hand axe (ally target)  You unleash the spiteful dead! The jagged bones skewer the orc!Rh=ZZ 2 zombies (minion)*   soul wisp (summoned)Rh*  You kill the orc!The last of your harvested death is exhausted.RhG& RhZ.o., ally target)(1 ally target)Z RhPN3 zombies (minion)The dead are walking!Rh8_RhAWB _Rh1TThe orc priest casts a cantrip, but nothing happens.Rh=Q(((((((Rh5&Rh8q _..@.).*.  The orc warrior shoots an arrow. The arrow completely misses you.Your orc zombie hits the orc priest but does no damage.Rh[[227.1 (1Soul Splinter-GClaw  _You hear a shout!Rh(  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh Rh  Your spells (cast)TypeFailure Level  a - Soul SplinterRhϢ Necromancy1% 1  b + Grave ClawNecromancy1% 2  c - Vampiric DrainingNecromancyRh 1% 3 d - Animate DeadNecromancy1%4  e - Curse of AgonyRh xNecromancy2% 5  f - ScorchFireRh* P1% 2  g - Flame WaveRhF Conjuration/Fire 10% 4  h - Construct Spike Launcher Forgecraft5% 2 Rhb Oi - Volatile BlastmotesFire/TranslocationRh 4%Rh B3  j - HailstormRh$ Conjuration/Ice 11% 3 Select a spell to cast[!]/[I] toggle spell headersRhx Rh Rh ##... Pokesalot the Thaumaturge .######### Deep Elf..####Rh .....>. Health: 22/53 =========---------------#..##..o....o. Magic: 20/29 ================-------- ###.##########.######### o.⌠oo_. AC: 5Str: 5 Rh5 ..........##...........# .ooo... EV: 15Int: 25 Rh_ ..........##......).)..# ..oooß. SH: 0Dex: 32 Rh ,..........##........Zo.###ßoß#### XL: 10 Next: 95% Place: Dungeon:9 Rh .....)....##....@.)ZZ.o....!..... Noise: ==-------  Time: 9517.1 (0.0) RhG ......)...##.......*.o.#...+..... P) +4 great sword (heavy) ....)).....#...........##### ... Cast: Soul Splinter .......................#. Reap Beogh -GClaw Rhl ..........#............# ..........##...........#Rh o   orc warrior (launcher, ally target) ########################Rh oo 2 orc priests (1 ally target)ZZZ 3 zombies (minion)RhՓ v*   soul wisp (summoned)Rh The orc priest casts a cantrip, but nothing happens.The orc warrior shoots an arrow. The arrow completely misses you.Rh lYour orc zombie hits the orc priest but does no damage. _You hear a shout!  Rh> Casting: Grave Claw (safe; 1% risk of failure)  Rh` \Confirm with . or Enter, or press ? or * to list all spells.Rh Rh 5##... Pokesalot the Thaumaturge .######### Deep Elf..####.....>. Health: 22/53 =========---------------#..##..Rh o....o. Magic: 20/29 ================-------- ###.##########.######### o.⌠oo_. AC: 5Str: 5 ..........##...........# .ooo... EV: 15Int: 25 ..........##......).)..# ..oooß. SH: 0Dex: 32 RhY ,..........##........Zo.###ßoß#### XL: 10 Next: 95% Place: Dungeon:9 Rh̦ .....)....##....@.)ZZ.o....!..... Noise: ==-------  Time: 9517.1 (0.0) ......)...##.......*.o.#...+..... P) +4 great sword (heavy) ....)).....#...........##### ... Cast: Soul Splinter .......................#Rh u. Reap Beogh -GClaw Rh ..........#............# ..........##...........#Rh3 o   orc warrior (launcher, ally target) ########################Rhb oo 2 orc priests (1 ally target)ZZZ 3 zombies (minion)*   soul wisp (summoned)RhX The orc priest casts a cantrip, but nothing happens.The orc warrior shoots an arrow. The arrow completely misses you.Your orc zombie hits the orc priest but does no damage. _You hear a shout!  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh c _Okay, then.Rh Rhn Rh . _Rh+##... ## # ..## ## .....>. #..# #.. o....o. .####.#RhP o.⌠oo_. ##.# .ooo... ##......).)..# ..oooß. ##.Zo.###ßoß#### )....##.....@)ZZ.o.c..!..... )...##.*.o.#...+..... )).....#.##### ... Rh# . ##.# # c   centaur (wandering)oo 2 orc priests (1 ally target)ZZZ 3 zombies (minion) (…)Rh   A centaur comes into view.RhRht  The centaur shouts!  The orc priest hits your orc zombie with a +0 flail.Rh(` _Z))Zo.c. 2 zombies (minion) Your orc zombie is destroyed!Rh/ (((((((The orc warrior shoots an arrow. The arrow barely misses your soul wisp.Rh3_...@))Zoc.)*3=1=8.1 (1Soul SplinterRha9_Rh@ _The arrow completely misses you.RhRh" ##...  # ## ## .....>. ..# #.. o....o. .####.# o.⌠oo_. ##.# .ooo... ##......).)..# ..oooß. ##.Z)o.###ßoß#### )....##.)Zoc....!..... )...##.)*o.#...+..... )).....#.##### ... # . #Rh:( ##.# # Rh ) Y  The orc priest hits your orc zombie with a +0 flail.RhF, r  Your orc zombie barely misses the orc priest.RhH  ooo 2 orc warriors (1 launcher, 1 ally ta…)o   orcAn orc warrior comes into view. It is wielding a +0 battleaxe.An orc comes into view. It is wielding a +0 hand axe.RhQ  The orc warrior shoots an arrow. The arrow hits your soul wisp!  Your soul wisp is destroyed!Rh7[ Z§)Rh Rh .Z§Your soul wisp disappears in a puff of smoke!Rh.§§4=9Rh֚Rh[ _The orc priest miscasts a cantrip.Things that are here: _a +0 trident; a +0 plate armourRh4i  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh2 *, 1 combust…)Flames lash the orc warrior.  The orc warrior is moderately wounded.Rh Rh##... #  ## .....>.  #..  Rhf###.######### o.⌠oo_. #...........#  Rh<m#......).)..#  #........Zo.###Rha Rh)....##......@)Zoc..o.!..... )...##.......).*.#.RhP )).....#.......§§..##### ... Rh............# . ............# #...........# Rh;############# RhEc   The orc warrior is moderately wounded. Rho The orc warrior's fire resistance burns away.  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourRhCchoice!"  You hear a shout!  Rh`The orc priest calls down the wrath of Beogh upon you.Rh ##...   ## .....>.  #..  ###.######### o.⌠oo_. #...........#  #......).)..#  #........Zo.### Rhܴ)....##......@)Zoc..o.!..... )...##.......).*.#. )).....#.......§§..##### ... ............# . ............##...........# #############  oRha6  Beogh smites you!RhlRhzC o.o.#o.  * * * LOW HITPOINT WARNING * * *Your orc zombie barely misses the orc priest.RhtH((Rhtc  The orc warrior shoots an arrow. The arrow hits you but does no damage.  The orc priest hits your orc zombie with a +0 flail.RhD _))...  Your orc zombie is destroyed!Your orc warrior zombie hits the orc priest but does no damage.Rh|14----0-====Rh20RhI9_Rh5  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you_the true path!"Rh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh+ 9*Rh': _Rh^8oFlames lash the orc warrior but do no damage.You hear a shout!Rh9Rh%:_Rhq:*Rh:RhY*S  ##... #  ## .....>.  #..  ###.######### o.⌠oo_. #...........#  #......).)..#  #........Zo.### )....##......*))oc.o..!..... )...##.......).o.#o. )).....#...........##### ... ............# . ............# #...........# #############    The orc priest calls down the wrath of Beogh upon you.Rh&[ ##...   ## .....>.  #..  ###.######### o.⌠oo_. #...........#  #......).)..#  #........Zo.### )....##......*))oc.o..!..... )...##.......).o.#o. )).....#...........##### ... ............# . ............##...........# #############  oRhv _Pain shoots through your body!RhP]  * * * LOW HITPOINT WARNING * * *Rh+bj _.@)oocooo.o 2 orcsAn orc comes into view. It is wielding a +0 flail.RhMmU(((((((Rh0$ _....@).  The orc warrior shoots an arrow. The arrow is repelled.3/53 ---------18---1Rh<k _Your orc warrior zombie barely misses the orc priest.Rh Rh Inventory: 46/52 slots Hand Weapons (go to first with ))  P - a +4 heavy great sword (weapon)  a - a +4 quarterstaff of chaos  n - a +2 whip of freezingr - a +0 rapier  x - a +3 falchion of freezing  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow  O - a +2 short sword  S - a +3 dire flail of freezing  T - a +4 mace Missiles (go to first with ()k - 12 poisoned darts  o - 2 throwing nets Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rhd Armour [d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}c1 scale mail of poison resistance  v - a +1 robe of fire resistance  E - a +0 cloak Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  L - a +6 ring of dexterity (worn)  M - a +6 ring of dexterity (worn)  g - an amulet of magic regeneration  i - a +4 ring of protection  J - a ring of poison resistance Wands (go to first with /)  q - a wand of flame (19) Scrolls (go to first with ?)  h - 7 scrolls of vulnerability  j - 3 scrolls of teleportation  p - 2 scrolls of poison  t - a scroll labelled KEZUID IKOGU  u - a scroll of enchant weapon Potions (go to first with !)51%Rhd J - a ring of poison resistance Rh f - a glowing dark potion  l - 2 potions of hastes - 2 potions of might  A - a black potion  B - an inky potion  C - 2 potions of lignification  K - a fizzy pink potion  N - a potion of curing75Rh ! J - a ring of poison resistance  j - 3 scrolls of teleportation  Q - a sedimented golden potion  R - a fizzy inky potion  U - a fizzy silvery potion BaublesRh 987Rh%  j - 3 scrolls of teleportation  t - a scroll labelled KEZUID IKOGUw - 3 flux baubles Talismans (go to first with %)m - an inkwell talisman96RhK  t - a scroll labelled KEZUID IKOGU  u - a scroll of enchant weaponI - an inkwell talismanbotRh  u - a scroll of enchant weapon  N - a potion of curingRhM N - a potion of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. RhStash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes... Rh then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.RhRhRh##...Pokesalot the Thaumaturge ########Deep Elf .####.....>.Health: 14/53 ======------------------ ..##..o....o.Magic: 18/29 ==============---------- #.##########.######### o.⌠oo_.AC: 5Str: 5 ........##...........# .ooo...EV: 15Int: 25 ........##......).)..# ..oooß.SH: 0Dex: 32 ........##........Z..###ßoß####XL: 10 Next: 95% Place: Dungeon:9 ...)....##......@)oocooo.!.....Noise: ====-----  Time: 9521.1 (0.0) ....)...##hc0m.......).o.#...+.....P) +4 great sword (heavy) ..)).....#...........##### ...Cast: Soul Splinter .....................#.Reap Beogh -GClaw ........#............# ........##...........#oo 2 orc warriors (1 launcher, 1 combust…)######################c   centauroo 2 orc priests (1 ally target)oo 2 orcs(…)The orc priest calls down the wrath of Beogh upon you.Pain shoots through your body!  * * * LOW HITPOINT WARNING * * *An orc comes into view. It is wielding a +0 flail.The orc warrior shoots an arrow. The arrow is repelled. _Your orc warrior zombie barely misses the orc priest.RhTRhaco.oo..oo.#o(launcher)RhN_(((((((* * * LOW HITPOINT WARNING * * *  An orc comes into view. It is wielding a +0 flail.RhWThe orc warrior shoots an arrow. The arrow is repelled. _Your orc warrior zombie barely misses the orc priest.You feel better. The centaur wields a +0 orcbow. The centaur shoots an arrow.  The arrow barely misses your orc warrior zombie.RhzG_Z@)....RhHy5==--2.1 (1RhW7_RhZ RhI[H_The arrow completely misses you.Rh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh Rh@ _ Your spells (cast)Rh XTypeFailure Level a - Soul SplinterNecromancy1%1  b - Grave ClawNecromancy1% 2  c - Vampiric DrainingNecromancy1% 3 d - Animate DeadNecromancy1%4  e - Curse of AgonyNecromancy2%5  f + ScorchFireRh A1% 2 g - Flame WaveConjuration/Fire10%4  h - Construct Spike Launcher Forgecraft5% 2 i - Volatile BlastmotesRh VFire/Translocation4%3  j - HailstormConjuration/Ice11%3 Select a spell to cast[!]/[I] toggle spell headersRhRh!Rh1(##...Pokesalot the Thaumaturge ########Deep Elf .####.....>.RhJ2Health: 15/53 ======------------------ ..##..o....o.Magic: 18/29 ==============---------- #.##########.######### o.⌠oo_.AC: 5Rhr2Str: 5 ........##...........# .ooo...EV: 15Rh2,Int: 25 Rh2........##......).)..# ..oooß.SH: 0Rh3Dex: 32 ........##........Zc.###ßoß####XL: 10 Next: 95% Place: Dungeon:9 ...)....##......@)o.oo...!.....Noise: ==-------  Time: 9522.1 (0.0) RhA3....)...##.......)oo.#o..+.....P) +4 great sword (heavy) Rha3..)).....#...........##### ...Rh3Cast: Soul Splinter .....................#.Rh3Reap Beogh -GClaw ........#............# Rh3R........##...........#Rh3oo 2 orc warriors (1 launcher, 1 combust…)######################c   centaur (launcher)Rh3Qoo 2 orc priests (1 ally target)Rh4oo 2 orcs(…)_Your orc warrior zombie barely misses the orc priest.Rh:4You feel better. The centaur wields a +0 orcbow. The centaur shoots an arrow.  The arrow barely misses your orc warrior zombie. RhV4H_The arrow completely misses you.Rhv4Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh>5RhD(##...Pokesalot the Thaumaturge ########Deep Elf .####.....>.RhDHealth: 15/53 ======------------------ ..##..o....o.Magic: 18/29 ==============---------- #.##########.######### o.⌠oo_.RhEXAC: 5Str: 5 RhHE........##...........# .ooo...EV: 15RhhEInt: 25 ........##......).)..# ..oooß.RhExSH: 0Dex: 32 ........##........Zc.###ßoß####XL: 10 Next: 95% Place: Dungeon:9 RhE...)....##......@)o.oo...!.....Noise: ==-------  Time: 9522.1 (0.0) RhF....)...##.......)oo.#o..+.....Rh(FP) +4 great sword (heavy) ..)).....#...........##### ...RhJFCast: Soul Splinter .....................#.RhkFReap Beogh -GClaw ........#............# RhF........##...........#oo 2 orc warriors (1 launcher, 1 combust…)RhF######################c   centaur (launcher)oo 2 orc priests (1 ally target)RhF^oo 2 orcs(…)RhF_Your orc warrior zombie barely misses the orc priest.You feel better. The centaur wields a +0 orcbow. The centaur shoots an arrow.  RhGThe arrow barely misses your orc warrior zombie. _The arrow completely misses you.Rh7GCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhYGRhk ##...  Pokesalot the Thaumaturge ########  Deep Elf .## ## .....>.  Health: 15/53 ======------------------ ..# #.. o....o.  Magic: 14/29 ===========------------- RhlG#.##########.######### o.⌠oo_.  AC: 5Str: 5 ........##...*******.# .ooo...  EV: 15Int: 25 Rh#l........##...*******.# ..oooß.  SH: 0Dex: 32 Rhl........##...*****Zc.###ßoß####  XL: 10 Next: 95% Place: Dungeon:9 ...)....##...***@*o*oo...!.....  Noise: ==-------  Time: 9522.1 (0.0) ....)...##...*****oo.#o..+.....  P) +4 great sword (heavy) ..)).....#...*******.##### ...  Cast: Soul Splinter Rhl.............*******.# .  Reap Beogh -GClaw ........#............# Rhl........##...........#  oo 2 orc warriors (1 launcher, 1 combust…)Rhl<######################  c   centaur (launcher)  oo 2 orc priests (1 ally target)Rhmq  oo 2 orcsRh=mV(…)The arrow barely misses your orc warrior zombie. Rh`m_The arrow completely misses you.Casting: Scorch (safe; 1% risk of failure)  RhmaConfirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activateRhmRh$ ##...Pokesalot the Thaumaturge ########Deep Elf .####Rh$ .....>.Health: 15/53 ======------------------ ..##..o....o.Magic: 14/29 ===========------------- #.##########.######### o.⌠oo_.AC: 5Str: 5 ........##...........# .ooo...Rh% 3EV: 15Int: 25 ........##......).)..# ..oooß.SH: 0RhP+ Dex: 32 ........##.....###Zc.###ßoß####XL: 10 Next: 95% Place: Dungeon:9 ...)....##.....#@#o.oo...!.....Noise: ==-------  Time: 9522.1 (0.0) ....)...##.....###oo.#o..+.....P) +4 great sword (heavy) ..)).....#...........##### ...Cast: Soul Splinter .....................#.Reap Beogh -GClaw ........#............# ........##...........#oo 2 orc warriors (1 launcher, 1 combust…)######################c   centaur (launcher)oo 2 orc priests (1 ally target)oo 2 orcs(…)The arrow barely misseRh, Ws your orc warrior zombie. _The arrow completely misses you.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activateRhh Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flame Wave (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out!  (Press . to intensify the flame waves.)Rhڅ Rh@ Rh Rh RhS Rh 6  You hear a shout!Rh` _...c.o.@ooZoo.o..)o..#.o 3 orcs6=15=======3.1 (1Wave Beogh -GClaw RhĮ 9_RhH m _The orc warrior closely misses your orc warrior zombie.Rh& 1_############@############ The orc priest is heavily wounded.  The flame wave engulfs the centaur!  The centaur is moderately wounded.The flame wave engulfs the orc warrior! The orc warrior is burned terribly!  The orc warrior is almost dead.  The flame wave engulfs the orc priest!RhK ,Rhӂ Rh  The orc priest is heavily wounded.The orc warrior barely misses your orc warrior zombie.RhR Rh Rhu 6 ..).)...oc..@oZ.o.o...o)..o.....ally target)  The orc barely misses your orc warrior zombie.Rhږ The centaur unwields a +0 orcbow.  The centaur closely misses your orc warrior zombie.Rh{ 7=14-=======4+ Beogh -GClaw Rh 9_Rh @ _The centaur kicks your orc warrior zombie.Rh Really fire in your orc warrior zombie's direction? Y - Yes  N - NoRhCRh,b##...Pokesalot the Thaumaturge ########Deep Elf .####Rhb.....>.Health: 17/53 =======----------------- ..##..o....o.Magic: 14/29 ===========------------- Rhb#.##########.######### o.⌠oo_.AC: 5RhbStr: 5 ........##...........# .ooo...EV: 15Rh. #..# #.. o....o. ##.####.# o.⌠oo_..##.# .ooo....##......).)..# ..oooß..##.Zco.###ßoß####.)....##)ZZo.o.o.!......)...##......Z).o.#...+......)).....#.##### ....# ..#.#.##.### 3 orcsZZZ 4 zombies (minion)Rh%j launcher, ally target)Rh/'  ##...   ## .....>.  #..  ###.######### o.⌠oo_. #...........#  Rh/#......).)..#  #.......(co.## )....##.....@(ZZo.o.o.!..... )...##......Z).o.#.Rh0 )).....#...........##### ... .............# . #............# ##...........# RhL0############# The centaur wields a +0 orcbow. The centaur shoots an arrow.  Rh0PThe arrow barely misses your orc warrior zombie.Rh  ##...   ## .....>.  #..  ###.######### o.⌠oo_. #...........#  #......).)..#  #.......(co.##Rh # )....##.....@(ZZo.o.o.!..... )...##......Z).o.#. )).....#...........##### ... .............# . #............###...........# ############# Rhea _The arrow hits you!RhRh?Rh_Z)ZZoo.o.o 4 orcs (1 ally target)The arrow barely misses your orc warrior zombie.arrow hits you!  * * * LOW HITPOINT WARNING * * *orc hits your orc warrior zombie with a +0 hand axeRh.  The orc hits your orc warrior zombie with a +0 flail.orc warrior hits your orc warrior zombie with a +0 battleaxe.Rhx0----==-----6Rh7_Rh0e _Your orc warrior zombie closely misses the orc.RhG3  Casting: Flame Wave (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhRh<u Your spells (cast)TypeFailure Level  a - Soul SplinterNecromancy1% 1 b - Grave ClawNecromancy1%2  c - Vampiric DrainingNecromancy1% 3 d - Animate DeadNecromancy1%4  e - Curse of AgonyNecromancy2% 5 f - ScorchFire1%2  g + Flame WaveConjuration/Fire 10% 4  h - Construct Spike Launcher Forgecraft5% 2 i - Volatile BlastmotesFire/Translocation4%3  j - HailstormConjuration/Ice10%3 Select a spell to cast[!]/[I] toggle spell headersRhz Rh ##...Pokesalot the Thaumaturge ######### Deep Elf ..####.....>. Health: 10/53 ====-------------------- #..##..Rh@ o....o. Magic: 14/29 ===========------------- ##.##########.######### o.⌠oo_. AC: 5Str: 5 .........##...........# .ooo... EV: 15Int: 25 Rh .........##......).)..# ..oooß. SH: 0Dex: 32 Rh J.........##.......Zco.###ßoß#### XL: 10 Next: 98% Place: Dungeon:9 Rh҉ ....)....##.....@)ZZoo.o..!..... Noise: ==-------  Time: 9526.1 (0.0) Rh /.....)...##......Z).o.#...+..... P) +4 great sword (heavy) Rh. u...)).....#...........##### ... Cast: Soul Splinter ......................#. Reap Rh p.........#............# .........##...........#o   orc warrior #######################c   centaur (launcher, ally target)oooo 4 orcs (1 ally target)ZZ 4 zombies (minion)RhȊ The orc hits your orc warrior zombie with a +0 hand axe.  The orc hits your orc warrior zombie with a +0 flail.  Rh The orc warrior hits your orc warrior zombie with a +0 battleaxe. _Your orc warrior zombie closely misses the orc.Rh #Casting: Flame Wave (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhK Rh Rh ##...Pokesalot the Thaumaturge ######### Deep Elf ..####.....>. Health: 10/53 ====-------------------- #..##..o....o. Magic: 14/29 ===========------------- ##.##########.######### o.⌠oo_. AC: 5Str: 5 .........##...........# .ooo... EV: 15Int: 25 .........##......).)..# ..oooß. SH: 0Dex: 32 .........##.......Zco.###ßoß#### XL: 10 Next: 98% Place: Dungeon:9 ....)....##.....@)ZZoo.o..!Rh ..... Noise: ==-------  Time: 9526.1 (0.0) .....)...##......Z).o.#...+..... P) +4 great sword (heavy) ...)).....#...........##### ... Cast: Soul Splinter ......................#. Reap .........#............# .........##...........#o   orc warrior #######################c   centaur (launcher, ally target)oooo 4 orcs (1 ally target)ZZ 4 zombies (minion)The orc hits your orc warrior zombie with a +0 hand axe.  The orc hits your orc warrior zombie with a +0 flail.  The orc warrior hits your orc warrior zombie with a +0 battleaxe. _Your orc warrior zombie closely misses the orc.Casting: Flame Wave (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to liRh $st all spells.Rh  ##...  Pokesalot the Thaumaturge #########  Deep Elf ..## ## .....>.  Health: 10/53 ====-------------------- Rh #..# #.. o....o.  Magic: 11/29 =========--------------- ##.##########.######### o.⌠oo_.  AC: 5Str: 5 .........##..*******..# .ooo...  EV: 15Int: 25 .........##..*******..# ..oooß.  SH: 0Dex: 32 Rh .........##..**...Zco.###ßoß####  XL: 10 Next: 98% Place: Dungeon:9 ....)....##..**.@)ZZoo.o..!.....  Noise: ==-------  Time: 9526.1 (0.0) Rh@ E.....)...##..**..Z**o.#...+.....  P) +4 great sword (heavy) ...)).....#..*******..##### ...  Cast: Soul Splinter .............*******..# .  Reap .........#............# Rh .........##...........#  o   orc warrior #######################  c   centaur (launcher, ally target)  oooo 4 orcs (1 ally target)  ZZ 4 zombies (minion)The orc warrior hits your orc warrior zombie with a +0 battleaxe. _Your orc warrior zombie closely misses the orc.Rh *Casting: Flame Wave (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhX )Casting: Hailstorm (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activateRhRh(##...Pokesalot the Thaumaturge ######### Deep Elf ..####.....>. Health: 10/53 ====-------------------- #..##..o....o. Magic: 14/29 ===========------------- ##.##########.######### o.⌠oo_. AC: 5Str: 5 .........##...........# .ooo... EV: 15Int: 25 .........##......).)..# ..oooß. SH: 0Dex: 32 RhT.........##.......Zco.###ßoß#### XL: 10 Next: 98% Place: Dungeon:9 ....)....##.....@)ZZoo.o..!..... Noise: ==-------  Time: 9526.1 (0.0) .....)...##......Z).o.#...+..... P) +4 great sword (heavy) ...)).....#...........##### ... Cast: Soul Splinter ......................#Rh . Reap .........#............# .........##...........#o   orc warrior #######################c   centaur (launcher, ally target)oooo 4 orcs (1 ally target)ZZ 4 zombies (minion) _Your orc warrior zombie closely misses the orc.RhJ*Casting: Flame Wave (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh4Casting: Hailstorm (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.Rh:_RhRhRh. _Rh##...  # ## ## .....>. ..# #.. o....o. .####.# o.⌠oo_. ##.# .ooo... ##......).)..# ..oooß. ##.Zco.###ßoß#### )....##.ZZoo.o..!..... )...##......Z).o.#...+..... )).....#.##### ... # . ###.# # RhRh Rh[  The centaur shoots an arrow. The arrow hits your orc priest zombie!  Your orc priest zombie hits the centaur but does no damage.RhRh?o.)Z The centaur shoots an arrow. The arrow hits your orc priest zombie!  Your orc priest zombie hits the centaur but does no damage.  Your orc warrior zombie hits the centaur.  The orc warrior hits your orc warrior zombie with a +0 battleaxe.  The orc closely misses your orc warrior zombie.  The orc hits your orc warrior zombie with a +0 hand axe.RhRh*I:_RhKM115====7.1 (1Rh[Rh` _The centaur shoots an arrow. The arrow hits your orc priest zombie.  Things that are here: _a +0 trident; a +0 plate armourRh4  Rh8Casting: Hailstorm (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh  ##...  Pokesalot the Thaumaturge ########  Deep Elf .## ## .....>.  Health: 11/53 ====-------------------- ..# #.. o....o.  Magic: 12/29 =========--------------- #.##########.######### o.⌠oo_.  AC: 5Str: 5 ........##...*******.# .ooo...  EV: 15Int: 25 ........##...*******.# ..oooß.  SH: 0Dex: 32 ........##...**..Zco.###ßoß####  XL: 10 Next: 98% Place: Dungeon:9 Rh ...)....##...**.@ZZooo...!.....  Noise: ===------  Time: 9527.1 (0.0) ....)...##...**.)Z*o.#...+.....  P) +4 great sword (heavy) ..)).....#...*******.##### ...  Cast: Soul Splinter .............*******.# .  Reap ........#............# ........##...........#  o   orc warrior ######################  c   centaur (launcher, ally target)  oooo 4 orcs (1 ally target)  ZZ 4 zombies (minion)Things that are here: _a +0 trident; a +0 plate armour  Casting: Hailstorm (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (Rh dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activateRh Rh Really hailstorm near your orc warrior zombie? Y - Yes  N - NoRh Rha ##...Pokesalot the Thaumaturge ########Deep Elf .####.....>.Health: 11/53 ====-------------------- ..##..o....o.Magic: 12/29 =========--------------- #.##########.######### o.⌠oo_.AC: 5Str: 5 ........##...........# .ooo...EV: 15Int: 25 ........##......).)..# ..oooß.SH: 0Dex: 32 ........##.......Zco.###ßoß####XL: 10 Next: 98% Place: Dungeon:9 ...)....##......@ZZooo...!.....Noise: ===------  Time: 9527.1 (0.0) ....)...##Rht ......)Z.o.#...+.....P) +4 great sword (heavy) ..)).....#...........##### ...Cast: Soul Splinter .....................#.Reap ........#............# ........##...........#o   orc warrior ######################c   centaur (launcher, ally target)oooo 4 orcs (1 ally target)ZZ 4 zombies (minion)Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts your orc warrior zombie!  Your orc warrior zombie partially resists.The hail pelts your orc warrior zombie!  Your orc warrior zombie partially resists.  You destroy your orc warrior zombie!  The hail pelts the orc warrior!  The orc warrior is heavily wounded.  The hail pelts the centaur! h d You kill the centaur!The hail misses the orc. The hail pelts the orc!Rhz ÷÷÷÷÷÷÷Rh ÷÷÷÷÷÷÷÷÷..Z))÷÷.@Z)÷÷.)Z÷÷÷÷÷÷÷÷÷Rh b÷÷÷÷÷÷÷Rh e ooo 3 orcsRh6 Z   orc warrior zombie (minion)2 orc priest zombies (minion)RhR Rh  You kill the orc!The dead are walking! x2RhV_..........).).....ZZZ...@Zooo....)Z..o..............Rho5V   vampireo   orc warrior (ally target)ooo 3 orcsZ 5The orc hits your orc zombie with a +0 war axe.  A vampire comes into view.  The orc warrior hits your centaur zombie with a +0 battleaxe!!Rhorc warrior completely misses your orc zombie.Your orc priest zombie closely misses the orc.Your orc warrior zombie barely misses the orc.RhRh##...Pokesalot the Thaumaturge ########Deep Elf .####.....>.Health: 12/53 =====------------------- ..##..RhWo....o.Magic: 12/29 =========--------------- #.##########V######### o.⌠oo_.AC: 5Str: 5 ........##...........# .ooo...EV: 15Rh2Int: 25 ........##......).)..# ..oooß.SH: 0Dex: 32 Rh........##.......ZZZ.###ßoß####RhXL: 10 Next: 101% Place: Dungeon:9 Rhx...)....##......@Zooo....!.....Noise: ==-------  Time: 9528.1 (1.0) Rh5 ....)...##......)Z..o#...+.....P) +4 great sword (heavy) RhW..)).....#...........##### ...Rh|Cast: Soul Splinter .....................#.RhReap ........#............# ........##...........#RhV   vampire ######################Rh3o   orc warrior (ally target)ooo 3 orcsZZZ 5 zombies (minion)A vampire comes into view.The orc warrior hits your centaur zombie with a +0 battleaxe!!  The orc warrior completely misses your orc zombie.RhYour orc priest zombie closely misses the orc.Your orc warrior zombie barely misses the orc. _Your orc priest zombie misses the orc.Rh -The orc warrior completely misses your orc zombie.priest zombie clos  warrior zombie barely misses the orc. Rh_Your orc priest zombie misses the orc.Your Ice Magic skill increases to level 1!You have reached level 11!Rhf/  --more--RhI3/57=301 0% RhcRhm4 _RhG  Casting: Hailstorm (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhS ##...  Pokesalot the Thaumaturge ########  Deep Elf .## ## .....>.  Health: 13/57 =====------------------- ..# #.. o....o.  Magic: 9/30=======----------------- #.##########V######### o.⌠oo_.  AC: 5Str: 5 ........##...*******.# .ooo...  EV: 15Int: 25 ........##...*******.# ..oooß.  SH: 0Dex: 32 RhT........##...**..ZZZ.###ßoß####  XL: 11 Next:  0% Place: Dungeon:9 ...)....##...**.@Zooo....!.....  Noise: ==-------  Time: 9528.1 (0.0) ....)...##...**.)Z**o#...+.....  P) +4 great sword (heavy) ..)).....#...*******.##### ...  Cast: Soul Splinter .............*******.# .  Reap ........#............# ........##...........#  V   vampire ######################  o   orc warrior (ally target)  ooo 3 orcs Rh.Health: 13/57 =====------------------- ..##..o....o.Magic: 9/30=======----------------- RhO#.##########V######### o.⌠oo_.AC: 5Str: 5 ........##...........# .ooo...EV: 15Int: 25 ........##......).)..# ..oooß.SH: 0Dex: 32 ........##.......ZZZ.###ßoß####XL: 11 Next:  0% Place: Dungeon:9 ...)....##......@Zooo....!.....RhlPNoise: ==-------  Time: 9528.1 (0.0) ....)...##......)Z..o#...+.....P) +4 great sword (heavy) ..)).....#...........##### ...Cast: Soul Splinter .....................#.RhP'Reap ........#............# ........##...........#V   vampire RhP######################o   orc warrior (ally target)ooo 3 orcsRhQ&ZZZ 5 zombies (minion)Casting: Hailstorm (dangerous; 9% risk of failure)  Rh*QMConfirm with . or Enter, or press ? or * to list all spells.RhXQnCasting: Hailstorm (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts the orc!Rh]Press: ? - help, Dir - look around, f - activate  A cannonade of hail descends around you!  Rh]fThe hail pelts the orc!  You kill the orc! warrior!Rhk5_÷÷÷÷÷÷÷÷÷÷÷÷÷÷÷÷÷÷.@Z))÷÷.)Z÷÷÷÷÷÷÷÷÷÷÷÷÷÷÷÷Rhloo 2 orcs (1 ally target)ZZZZZ 5 zombies (minion)  You kill the orc warrior!  The hail pelts your centaur zombie!  Your centaur zombie partially resists.  Your centaur zombie is almost destroyed.The hail pelts your orc zombie.  Your orc zombie partially resists.Rh`  Your orc zombie is severely damaged.The dead are walking! x2  The orc hits your orc warrior zombie with a +0 war axe!RhRhRhRhRh@Rh.V.........).)Z....)Z...@)ZZ...))Zo......Z........Z 7RhL419.1 (1Rh7_RhE _The orc hits your orc zombie with a +0 war axe.RhK Rh orc hits your orc warrior zombie with a +0 war axe! _The orc hits your orc zombie with a +0 war axe.  Rh+ aYour orc zombie hits the orc.orc hits your orc zombie with a +0 dagger.  !Rhi b  Your orc zombie is destroyed!RhY Rh .V.).).)ZZ6Rh# The orc hits your centaur zombie with a +0 war axe.  Your orc priest zombie closely misses the orc.Rh Rh 5=10/30=--30Rh 9_Rh7 : _Your orc priest zombie hits the orc.Rh/G  Casting: Hailstorm (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh  ##...  Pokesalot the Thaumaturge ########  Deep Elf .## ## .....>.  Health: 15/57 ======------------------ ..# #.. o....o.  Magic: 8/30======------------------ #.##########.######### o.⌠oo_.  AC: 5Rh Str: 5 ........##...........# .ooo...  EV: 15Int: 25 ........##....V.).)..# ..oooß.  SH: 0Dex: 32 ........##.......))ZZ###ßoß####  XL: 11 Next:  1% Place: Dungeon:9 ...)....##......@)ZZo....!.....  Noise: ---------  Time: 9530.1 (0.0) ....)...##......))Zo.#...+.....  P) +4 great sword (heavy) ..)).....#........Z..##### ...  Cast: Soul Splinter Rh8 v.....................# .  Reap ........#............# ........##...........#  V   vampire Rhx g######################  oo 2 orcs (ally target)  ZZZZZ 6 zombies (minion) _Your orc priest zombie hits the orc.  Rh (Casting: Hailstorm (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a vampireRh} *##...Pokesalot the Thaumaturge ########Deep Elf .####.....>.Health: 15/57 ======------------------ ..##..o....o.Magic: 8/30======------------------ #.##########.######### o.⌠oo_.AC: 5Rh~ Str: 5 ........##...........# .ooo...EV: 15Int: 25 ........##....*.).)..# ..oooß.SH: 0Dex: 32 ........##.......))ZZ###ßoß####XL: 11 Next:  1% Place: Dungeon:9 ...)....##......@)ZZo....!.....Noise: ---------  Time: 9530.1 (0.0) Rhc i....)...##......))Zo.#...+.....P) +4 great sword (heavy) ..)).....#........Z..##### ...Cast: Soul Splinter .....................#.Reap Rh ........#............# ........##...........#V   vampire ######################oo 2 orcs (ally target)ZZZZZ 6 zombies (minion) Rh. j_Your orc priest zombie hits the orc.  Casting: Hailstorm (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhv Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a vampireRhRb e_ (bound)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target: a vampire  You unleash the spiteful dead! The jagged bones skewer the vampire!  The vampire is heavily damaged.Rh  The vampire is pinned in place!  The last of your harvested death is exhausted.Your centaur zombie hits the orc. Your centaur zombie kicks the orc.RhB R  The orc dies!Rh , VZ)Zally target, bound)   orcZ 7 zombies (minion)Rh `The dead are walking!  The orc hits your orc zombie with a +0 dagger.Rh |6==1.1 (1-GClaw Rh $ 7_Rh( U _Your orc zombie misses the orc.Rh  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh Rh (##...Pokesalot the Thaumaturge ########Deep Elf .####.....>.Rh QHealth: 16/57 ======------------------ ..##..o....o.Magic: 8/30======------------------ Rhu #.##########.######### o.⌠oo_.AC: 5Str: 5 ........##...........# .ooo...EV: 15Int: 25 ........##....V.).)..# ..oooß.SH: 0Rh QDex: 32 ........##.......)ZZZ###ßoß####XL: 11 Next:  1% Place: Dungeon:9 Rhɝ ...)....##......@)Z)Z....!.....Rh TNoise: ==-------  Time: 9531.1 (0.0) ....)...##......))Zo.#...+.....Rhe P) +4 great sword (heavy) ..)).....#........Z..##### ...Cast: Soul Splinter .....................#.Reap -GClaw Rh ........#............# ........##...........#V   vampire (ally target, bound) Rh ######################o   orc (ally target)RhԞ ZZZZZZ 7 zombies (minion)The orc dies!The dead are walking!  Rh eThe orc hits your orc zombie with a +0 dagger. _Your orc zombie misses the orc.Rh Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh :_Rhu Rh Rh p _You must harvest more living souls to recharge this spell.Rhty  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh5U_Rh>RhB _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Rhf  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RheRhD Your spells (cast)TypeFailure Level  a - Soul SplinterNecromancy1% 1  b + Grave ClawNecromancyRhY1% 2  c - Vampiric DrainingNecromancy1% 3 d - Animate DeadNecromancy1%4  e - Curse of AgonyRh&Necromancy2% 5 f - ScorchFire1%RhQO2  g - Flame WaveConjuration/Fire10%Rh$4  h - Construct Spike Launcher Forgecraft5% 2 i - Volatile BlastmotesRhqUFire/Translocation4%3  j - HailstormConjuration/Ice9%3 Select a spell to cast[!]/[I] toggle spell headersRh_rRh ##...Pokesalot the Thaumaturge ########Deep Elf .####.....>.Health: 16/57 ======------------------ ..##..o....o.Magic: 8/30======------------------ #.##########.######### o.⌠oo_.AC: 5Str: 5 ........##...........# .ooo...EV: 15Int: 25 ........##....V.).)..# ..oooß.SH: 0Dex: 32 ........##.......)ZZZ###ßoß####XL: 11 Next:  1% Place: Dungeon:9 ...)....##......@)Z)Z....!.....Noise: ==-------  Time: 9531.1 (0.0) ....[Rh$-46m)...##......))Zo.#...+.....P) +4 great sword (heavy) ..)).....#........Z..##### ...Cast: Soul Splinter .....................#.Reap -GClaw ........#............# ........##...........#V   vampire (ally target, bound) ######################o   orc (ally target)ZZZZZZ 7 zombies (minion) _You must harvest more living souls to recharge this spell.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh##...Pokesalot the Thaumaturge ########Deep Elf .####.....>.Health: 16/57 ======------------------ ..##..o....o.Magic: 8/30======------------------ #.##########.######### o.⌠oo_.AC: 5Str: 5 ........##...........# .ooo...EV: 15Int: 25 ........##....V.).)..# ..oooß.SH: 0Dex: 32 ........##.......)ZZZ###ßoß####XL: 11 Next:  1% Place: Dungeon:9 ...)....##......@)Z)Z....!.....Noise: ==-------  Time: 9531.1 (0.0) ....)Rhz%...##......))Zo.#...+.....P) +4 great sword (heavy) ..)).....#........Z..##### ...Cast: Soul Splinter .....................#.Reap -GClaw ........#............# ........##...........#V   vampire (ally target, bound) ######################o   orc (ally target)ZZZZZZ 7 zombies (minion) _You must harvest more living souls to recharge this spell.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhc _Okay, then.Rh5Rh4g_ _Rh0  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhy r  Flames lash the orc.  You kill the orc!Rhv _*ZZZZZZZ 7 zombies (minion) RhX  You have harvested enough death to cast Grave Claw an additional time.Rh>Y RhY Rh{Z Rh\ Rh] Rh+^ Rhxr -ZZZZ)).Z)Z.Z.Z 8Rh 7=7-====2.1 (1Rh[ + _The dead are walking! RhP d####### ####.....>.  #..o....o. ##########.######### o.⌠oo_. .......##........Z..# .ooo... ##....V.)ZZ..# ..oooß. ##.......Z)).###ßoß#### )....##......ZZ))Z....!..... )...##......)@.Z.#...+..... )).....#.....##### ... ........# . ##  ## #####################  RhZ w  You swap places. Rh Z...Z.)VZZZ))Z)) Rh p8=----3 Rh 7_ Rhb _Your orc priest zombie barely misses the vampire. _You see here a +0 flail. Rh]#  ## .....>. # #.. o....o. #.# o.⌠oo_. ##.Z...# .ooo... ##......Z.)..# ..oooß. ##.....VZZZ).###ß'ß####  RhG^)....##......Z))Z)....!..... )...##......))@Z.#...+..... )).....#.##### ... # . #.# ##.  Rh` RhRb RhueM  The vampire hits your orc priest zombie! Rhf Rhg{ Z.Z)ZZ))The vampire bites your orc priest zombie.  Your orc priest zombie hits the vampire but does no damage.  Your orc priest zombie barely misses the vampire. Rhs9=8==---4 RhƐ7_ RhR _Your orc warrior zombie hits the vampire but does no damage.Rh6 RhD  The vampire barely misses your orc priest zombie.The vampire bites your orc priest zombie!RhME RhPF Rh$N  Your orc priest zombie is destroyed!Your centaur zombie barely misses the vampire.Your centaur zombie kicks the vampire but does no damage.Rhqq Rh ZZZ.Z))Z)Z 720=5_ _Your orc priest zombie barely misses the vampire.RhzI  Your reaping aura is weakening.The vampire hits your orc zombie!  Your orc zombie is destroyed!Your orc warrior zombie closely misses the vampire.Your centaur zombie hits the vampire but does no damage.)Z)Z 6Rh.m1-6Reap Rh_ _Your centaur zombie barely misses the vampire.Rhq  Your centaur zombie hits the vampire.  Your centaur zombie kicks the vampire but does no damage.  The vampire hits your centaur zombie.  Your centaur zombie is destroyed!RhJy RhS _.Z  2 orcZZ 2 orc warrior zombies (minion)Z   orc priest zombie (minion)Your orc priest zombie hits the vampire but does no damage.  Your orc warrior zombie hits the vampire but does no damage.Rh2=9==-7Rhq_ _Your orc zombie hits the vampire but does no damage.RhU r  The vampire hits your orc zombie!Rhr _.VZ)oVdistracted, ally target)o   orc (wandering)ZZ 4 _Your orc zombie hits the vampire but does no damage.  The vampire hits your orc zombie!  Your orc zombie is destroyed!  An orc comes into view. It is wielding a +0 flail.  Rhs warrior zombie hits the vampire but does no damage.  Your orc priest zombie closely misses the vampire.RhE o24===8Rh; 7_RhR R _Your orc warrior zombie hits the vampire but does no damage.Rhض  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh"  #######  Pokesalot the Thaumaturge RhB# # ## .....>.  Deep Elf # #.. o....o.  Health: 24/57 ==========-------------- ##########.######### o.⌠oo_.  Magic: 7/30=====------------------- ......##...........# .ooo...  AC: 5Str: 5 Rhj# ......##.....ZZ.)..# ...ooß.  EV: 15Int: 25 ......##.....VZ))).###ßoß####  SH: 0Rh# ,Dex: 32 Rh# M.)....##......Z))))....!.....  XL: 11 Next:  1% Place: Dungeon:9 ..)...##......))@).#...+.....  Noise: =--------  Time: 9538.1 (0.0) Rh$ )).....#...........##### ...  P) +4 great sword (heavy) ...................# .  Cast: Soul Splinter ......#............#  Reap ......##...........# ####################  V   vampire (distracted, ally target) RhO$  o   orc (wandering)  ZZZZ 4 zombies (minion)Rhn$ n _Your orc warrior zombie hits the vampire but does no damage.  Rh$ Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh$ Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetRh % Aim: a vampire (severely damaged, not watching you, ally target)Rh#######Pokesalot the Thaumaturge ###.....>.Deep Elf ##..o....o.Health: 24/57 ==========-------------- ##########.######### o.⌠oo_.Magic: 7/30=====------------------- ......##...........# .ooo...AC: 5Str: 5 ......##.....ZZ.)..# ...ooß.EV: 15Int: 25 ......##.....*Z))).###ßoß####SH: 0Dex: 32 .)....##......Z))))....!.....XL: 11 Next:  1% Place: Dungeon:9 ..)...##......))@).#...+.....Noise: =--------  [3Rh)3mTime: 9538.1 (0.0) )).....#...........##### ...P) +4 great sword (heavy) ...................#.Cast: Soul Splinter ......#............#Reap ......##...........# ####################V   vampire (distracted, ally target)o   orc (wandering)ZZZZ 4 zombies (minion) _Your orc warrior zombie hits the vampire but does no damage.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a vampire (severely damaged, not watching you, ally target)Rh-5_VRhally target, bound)  Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  RhLPress: ? - help, Dir - move target  RhAim: a vampire (severely damaged, not watching you, ally target)  You unleash the spiteful dead!  Rh:The jagged bones skewer the vampire but does no damage.  The vampire is severely damaged.RhpThe jagged bones skewer the vampire but does no damage.  The vampire is severely damaged.  The vampire is pinned in place!  The last of your harvested death is exhausted.orc shouts!  The vampire hits your orc zombie!RhRhY4 _V')oo 2 orc warrior zombies (minion)Z   orc priest zombie (minion)Your orc zombie is destroyed!Your orc priest zombie barely misses the vampire.Your orc warrior zombie hits the vampire.RhƳ58==9.1 (1-GClaw RhRhh _Your orc warrior zombie barely misses the vampire.Rh!OH # ## ## .....>. .# #.. o....o. .RhO#.# o.⌠oo_..##.# .ooo....##.....ZZ.)..# ...ooß..##.....VZ))).###ß'ß#### ..)....##......)))))...o!.....RhP.)...##......)@.).#...+..... .)).....#.##### ....# ..#Rh0Pf.#.##.#RhbP#RhTRh g _.ZZ 2 orc warrior zombies (minion)   orc priest zombie  You hear the gathering chorus of a very distant funeral chant.Your orc priest zombie barely misses the vampire.RhgRhmK6--40RhB}Rh _Your orc warrior zombie hits the vampire. _You see here a +0 flail.Rhc  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh8*Rht V Flames lash the vampire but do no damage.Your reaping aura expires.Rh7=7-====1Rh+Rh? _Your orc warrior zombie hits the vampire.Rh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh. _*combustible, ally target, bo…)Flames lash the vampire.  The vampire is almost destroyed.RhOT  The vampire's fire resistance burns away.Rhd[|.)ZZZV))))o)o   orcZ 2 orc warrior zombies (minion)Z   orc priest zombie (minion)8=5--2Soul SplinterRhqRh0tQ _Your orc priest zombie hits the vampire but does no damage.Rhp  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhf]  Flames lash the vampire. The vampire is burned terribly!Rh5v _* #####################Rhe..)ZZZ)o.(ally target)9=4--33 _You destroy the vampire!Rh^A c# # .## ## .....>. ..# #.. o....o. #.#.# o.⌠oo_..##.# .ooo....##......).)..# ...ooß..##.))).###ß'ß####.)....##......ZZZ)o....!......)...##......@).).#...+..... ..)).....#.##### ....# ..#.#.##.##RhD RhE Rh'F RhU ))Z))ZZo RhL\ 30=----4Soul SplinterRh~i Rhn ; _Your orc warrior zombie hits the orc. Rh0n @_You see here a +0 flail.Rh=  The orc barely misses your orc priest zombie.Your orc priest zombie hits the orc. _) ######################Rhp1=----5RhRhC _The orc dies!Rh RhAZ)Rh2=5=6Rh'9_Rh5*Rh<&.Z37Rh*Rh,Rh6Rh14=6=8Rhl7_RhRhv9RhDLf6==9Rh5f@_ Rh" ##... #  ####### .## .....> ..# #.. o....o #.##########.######### o.⌠oo_...ooo..).)..# ...ooß...))).###ß'ß####).)))....!..)...#)Z.).#...+..)).....#Z...##### ..... ........##........... ###################### Rh Rh|:Z. Rh7=7=50 Rh Rh  r  Things that are here: _a +0 trident; a +0 plate armour!Rh" ##...  # ## ## .....>. # #.. o....o. .#.# o.⌠oo_. ##.# .ooo... ##......).)..# ...ooß. ##.))).###ß'ß#### )....##......Z@)))....!..... )...##......ZZ.).#...+..... )).....#.##### ... # . #.##.#  !Rh 9_!Rh+ [8=1!Rhn !RhJ & _You swap places. !Rh [_Items here: ))) [[.#RhR#RhYUPick up what? 45/52 slots (_ for help) Hand Weapons (select all with ))#RhUa - a +0 dire flail  b - a +0 flail  c - a +0 orcbow Armour (select all with [)d - a +0 chain mail  e - a +0 plate armour [Up|Down] select[Esc] exit #RhVLetters toggle [.|Space] toggle selected[top]$Rhɝ$Rh'$Rh##...Pokesalot the Thaumaturge#######Deep Elf ####$Rh......>.Health: 38/57 ================-------- .##..$RhUGo....o.Magic: 7/30$Rhz=====------------------- .##########.######### o.⌠oo_.$RhAC: 5Str: 5 .......##...........# .ooo...EV: 15Int: 25 $Rh.......##......).)..# ...ooß.SH: 0Dex: 32 $RhoW.......##.......))).###ß'ß####XL: 11 Next:  3% Place: Dungeon:9 ..)....##......Z@)))....!.....Noise: ---------  Time: 9551.1 (0.0) $Rhn...)...##......ZZ.).#...+.....P) +4 great sword (heavy) .)).....#...........##### ...Cast: Soul Splinter ....................#.-GClaw .......#............# .......##...........#ZZ 2 orc warrior zombies (minion) #####################Z   orc priest zombie (minion) _The orc dies!Things that are here: _a +0 trident; a +0 plate armour _You swap places. _Items here: ))) [[.  Okay, then.$Rh:_$Rh$Rh$Rh9. _%Rh..#  ##...  ####### %Rh### .....> #.. o....o .%Rh##########.######### o.⌠oo_...ooo..%Rh1|).)..# ...ooß..%RhO.@)).###ß'ß####).%RhkX))))....!%Rh..)...#ZZ.).#...+.. .%Rhq)).....##### ..%Rh... %Rhڊ`.......##........... #####################%Rh%Rh`,%Rh:Z)%RhtM92.1 (1 _%Rh}_ _a +0 trident; a +0 plate armour _You swap places.Items here: ))) [[. _Okay, then.  Things that are here: _a +0 orcbow; a +0 trident; a +0 plate armour&RhPY#####+###### ###.####..#  ##...  ####### ### .....> #.. o....o .##########.######### o.⌠oo_...ooo..)@)..# ...ooß...))).###ß'ß####).ZZ)))....!..)...#)Z.).#...+.. .&RhQ)).....##### ..... .......##........... #####################&RhT&Rh?V&RhW&RhdMZZ))&Rh ij408=3 _&RhK}7_&Rho&Rh50 #####+###### ###.#### #..# ##... # # .## ## .....>. ..# #.. o....o. #.#.# o.⌠oo_..##.# .ooo...&Rh00.##......@.)..# ...ooß..##......ZZ)).###ß'ß####.)....##......)Z)))....!......)...##......)).).#...+..... ..)).....#.#### ...&Rh1.# ..#.#.##.##&Rh5&RhyI^_Z)&RhcNV41=4&Rh)[7_&Rh`q  Things that are here: _a +0 hand axe; a +0 chain mail'Rh H#####+###### ###.#### #..# ##...  # ## ## 'Rh.....>. # #.. o....o. .#.# o.⌠oo_. ##.# .ooo... 'Rh##......)@)..# ...ooß. 'Rh##......ZZ)).###ß'ß#### 'Rh )....##......Z))))....!..... 'Rh/)...##......)).).#...+..... )).....#.'RhSk##### 'Rhtr. #.# ##'Rh* 'Rh'Rha(?)Z'Rh,2=9==5 _'Rh=9_'RhA\'Rh7 #####+###### ###.#### #..# ##... #  ## .....>. # #.. o....o. #.# o.⌠oo_. ##.# .ooo... ##......).@..# ...ooß. ##......ZZ)).###ß'ß#### )....##......)Z)))....!..... )...##......)).).#...+..... )).....#.'Rh-##### ...# . #.# ##. 'Rh'Rh,'RhjZ.ZZ)'Rh5S3=6'RhM'RhQ _You see here a +0 hand axe.'Rhx  #..# #...####### ###.....>.#..o....o ##########.######### o.⌠oo_ ......##...........# .ooo..)ZZ..ooß.Z@).###ß'ß#### .))))))....!..... ..)'Rhx)).).#...+ ))..........##### ........ # # ################### 'Rhg9_'Rh4=10/30==7'Rh7_'Rh _You swap places.  Things that are here: _a +0 orcbow; a +0 dagger(Rhq#...####### ###.....>.#..o....o ##########.######### o.⌠oo_ ......##...........# .ooo..)ZZ..ooß.Z)).###ß'ß#### .)))@))....!..... ..))).).#...+ ))..........##### ........ ## ################### (Rh#|9_(Rh~458 _(Rh^(Rhяl  Things that are here: _a +0 flail; a +0 hand axe)Rh####### ###.....>.#..o....o ##########.######### o.⌠oo_ ......##...........# .ooo..)ZZ..ooß.Z)).###ß'ß#### .))))))....!..... ..)))@).#...+ ))..........##### ........ # # ###################)Rh)Rh)Rhj)Rhr)RhLM.)ZoZ ####################o   orc)Rh;6=1=9 _)Rh9_)Rh^ )Rh` #  ## .....>.  #.. o....o. .# o.⌠oo_. ##.# .ooo... ##......).Z..# ...ooß. ##.)Rh-a 1)Z).###ßoß#### )....##......))Z))....!..... )...##......)).@.#...+..... ).....#.##### ... # . #.# )Rh_a 8##.. )Rhd )Rhe )Rhqf )Rhtg )Rhh )Rh+x M)Z.###ßo)Z)...o ###################o   orc priest (ally target))Rh|{ 8==60Soul Splinter)Rh )Rh  Things that are here: _a +0 flail; a +0 dagger; an orc corpse*RhS~| ##...  ######## .....> #.. o....o #########.######### o.⌠oo_...ooo..).)..# ...ooß. ..)ZZ.###ßoß#### ).)))@)...o!. .)...#*Rh~X)).Z.#...+.. ).....##### ..... .....##........... ###################*Rh*Rh*Rh*Rh(*Rh*RhLZ)).###ß'Z..oo)Z*RhԞ9=1Soul Splinter*Rh9_*Rh' _You swap places.  *Rh*bThings that are here: _a +0 battleaxe; a +0 chain mail+Rh̃ ##... # ## .....>. #.. o....o. .# o.⌠oo_. ##.# .ooo... ##......).)Z.# ....oß. ##.))).###ß'ß#### ....##......)))Z@..oo!..... )...##......)).)Z#...+..... .....#.##### ... # . #....##.#  +Rh +Rh +Rh +RhՆ +RhD _.ZZoo..+RhF 50=2=2+Rhk 7_+Rh4 h _You swap places. _You see here a +0 war axe.,Rh  ##... # ## .....>. #.. o....o.#.# o.⌠oo_..##.# .ooo....##......).)..# ....oß..##.)))Z###ß'ß#### )....##......)))@ZZoo.!..... .)...##......)).).#...+..... ).....#.##### ....# ..#....#.##.##,Rht ,Rh(/ You swap places.,Rh 5 .o  The orc hits your orc priest zombie with a +0 hand axe.,Rh:]1=3,Rh9Q,Rh4X _Your orc priest zombie hits the orc.  Things that are here: _a +0 battleaxe; a +0 chain mail/Rh&  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./Rh/Rh9*##...Pokesalot the Thaumaturge#######Deep Elf##.....>.Health: 51/57 =====================---#..o....o.Magic: 12/30 =========--------------- #########.######### o.⌠oo_.AC: 5Str: 5 .....##...........# .ooo...EV: 15Int: 25 .....##......).)..# ....oß.SH: 0Dex: 32 .....##.......)))Z###ß'ß####XL: 11 Next:  3% Place: Dungeon:9 /Rh+.)....##......)))@ZZo..!.....Noise: ---------  Time: 9563.1 (0.0) .)...##......)).).#o..+.....P) +4 great sword (heavy) ).....#...........##### ...Cast: Soul Splinter ..................#.-GClaw .....#............# .....##...........#o   orc priest ###################o   orc (ally target)ZZ 2 orc warrior zombies (minion)Z   orc priest zombie (minion)The orc hits your orc priest zombie with a +0 hand axe. _Your orc priest zombie hits the orc.  Things that are here: /Rhf+"_a +0 battleaxe; a +0 chain mail  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./Rh=/RhN@0Rh 0Rh]p _You must harvest more living souls to recharge this spell.1Rh  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1Rhԏ:_1Rh1Rh7_1Rh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3Rh]x  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4Rhi4Rh4Rh4RhO  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. 4Rh_You can't see any susceptible monsters within range! (Use Z to cast anyway.)5Rh   _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6Rh6Rh Your spells (cast)TypeFailure Level  a - Soul SplinterNecromancy6Rh1% 1  b + Grave ClawNecromancy1% 2  c - Vampiric Draining6RhNecromancy1% 3 d - Animate DeadNecromancy6Rh?v1%4  e - Curse of AgonyNecromancy6Rhf2% 5 f - ScorchFire1%2  g - Flame Wave6Rh1Conjuration/Fire 10% 4  h - Construct Spike Launcher Forgecraft5% 2 i - Volatile BlastmotesFire/Translocation4%6Rh 3  j - HailstormConjuration/Ice9%3 Select a spell to cast[!]/[I] toggle spell headers:Rh :Rh :Rh=( ##...Pokesalot the Thaumaturge#######Deep Elf##.....>.Health: 51/57 =====================---#..o....o.Magic: 12/30 =========--------------- #########.######### o.⌠oo_.AC: 5Str: 5 :Rh( l.....##...........# .ooo...EV: 15Int: 25 .....##......).)..# ....oß.SH: 0Dex: 32 .....##.......)))Z###ß'ß####:Rh( PXL: 11 Next:  3% Place: Dungeon:9 )....##......)))@ZZo..!.....:Rh) Noise: ---------  Time: 9563.1 (0.0) .)...##......)).).#o..+.....P) +4 great sword (heavy) ).....#...........##### ...:RhB) Cast: Soul Splinter ..................#.-GClaw :Rhc) ~.....#............# .....##...........#:Rh) o   orc priest ###################:Rh) o   orc (ally target)ZZ 2 orc warrior zombies (minion):Rh) qZ   orc priest zombie (minion) :Rh) )_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Grave Claw (safe; 1% risk of failure)  :Rh * Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  :Rh~* Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:Rh* :Rh> ##...Pokesalot the Thaumaturge#######Deep Elf##.....>.Health: 51/57 =====================---#..o....o.:Rhe? Magic: 12/30 =========--------------- #########.######### o.⌠oo_.AC: 5Str: 5 .....##...........# .ooo...EV: 15Int: 25 .....##......).)..# ....oß.SH: 0:Rh? Dex: 32 .....##.......)))Z###ß'ß####:Rh? zXL: 11 Next:  3% Place: Dungeon:9 )....##......)))@ZZo..!.....Noise: ---------  Time: 9563.1 (0.0) .)...##......)).).#o..+.....:Rh$@ P) +4 great sword (heavy) ).....#...........##### ...Cast: Soul Splinter :RhE@ N..................#.:Rhg@ -GClaw .....#............# .....##...........#:Rh@ o   orc priest ###################:Rh@ o   orc (ally target)ZZ 2 orc warrior zombies (minion):Rh@ Z   orc priest zombie (minion) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  :RhA Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :Rh0A _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  :RhA Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:Rh!T _  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.:RhX :Rhl :Rhn . _. #.. o....o. .# o.⌠oo_. ##.# .ooo... ##......).)..# ....oß. ##..  Health: 52/57 =====================--- #.. o....o.  Magic: 10/30 ========---------------- ########.######### o.⌠oo_.  AC: 5Str: 5 ....##.......****# .ooo...  EV: 15Int: 25 ....##......)****# ....oß.  SH: 0Dex: 32 ....##.......**)Z###ß'ß####  XL: 11 Next:  3% Place: Dungeon:9 ....##......)**)@Zo*.!.....  Noise: =--------  Time: 9564.1 (0.0) )...##......)**)Z#o*.+.....  P) +4 great sword (heavy)Rh" F7X .....#.......****##### ...  Cast: Soul Splinter .............****# .  -GClaw ....#............# ....##...........# o   orc priest ################## o   orc (ally target)  ZZ 2 orc warrior zombies (minion)  Z   orc priest zombie (minion) _Your orc priest zombie completely misses the orc. _You see here a +0 war axe.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activateCRh~ ##...  Pokesalot the Thaumaturge CRh)#######  Deep Elf ## .....>.  Health: 52/57 =====================--- #.. o....o.  Magic: 10/30 ========---------------- ########.######### o.⌠oo_.  AC: 5Str: 5 ....##...........# .ooo...  EV: 15Int: 25 CRh0....##......).)..# ....oß.  SH: 0Dex: 32 ....##.......)))Z###ß'ß####  XL: 11 Next:  3% Place: Dungeon:9 ....##......))))@Zo..!.....  Noise: =--------  Time: 9564.1 (0.0) )...##......)).)Z#o..+.....  P) +4 great sword (heavy) .....#...........##### ...  Cast: Soul Splinter .................# .  -GClaw CRha....#............# ....##...........# o   orc priest ################## o   orc (ally target)CRh7  ZZ 2 orc warrior zombies (minion) CRh|\ Z   orc priest zombie (minion)Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CRhoCasting: Hailstorm (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts the orc!!CRhtHailstorm (dangerousCRhWN; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate  A cannonade of hail descends around you!  The hail pelts the orc!!  You kill the orc! priest!CRh^Z ##...  CRhž  ## .....>.  #.. CRhrK ######### o.⌠oo_. ....÷÷÷÷#  ...)÷÷÷÷# ....oß. ....÷÷)Z###ß'ß#### ...)÷÷)@Z)÷.!..... )...)÷÷)Z#)÷.+..... CRhؿW....÷÷÷÷##### ... ....÷÷÷÷# . ........#........#ZZ 2 orc warrior zombies (minion)#########CRhZ   orc priest zombie (minion) CRhCRhN.....)..))o)))@Z).).)Z#).........CRh)Po   orc (ally target)Z 2 orc warrior zombies (minion)Z   orc priest zombie (minion)CRhh3=4=5.1 (1CRh CRh N _You kill the orc priest!FRhg`M##... # ## .....>. #.. o....o. .## o.⌠oo_. ##.# .oooo.. ##......).)..# .....ß. ##.)))Z###ßoß#### ##......))))Z@)..!..... ...##......)).)Z#)..+..... #.##### ... # . ...#............### o   orc warrior (polearm, wandering) FRh|a################# FRhj  You swap places._.o'o)4=1--6Soul SplinterFRh_ _An orc warrior comes into view. It is wielding a +2 trident of venom.GRhђw##... # ## .....>. #.. o...... .######### o.⌠.._. ##...# .o..... GRhГ##......).)..# ...o.ß. ##.)))Z###ß'ß#### ##......))))Z.@.o!..... ##......)).)Z#)..+..... #..##### ... ..# . #....###.....# ###### GRhGRhGRh~GRho..Z@o.GRhhf5=--7GRhGRhWQ _You see here a +0 hand axe.HRh^ ##... # ## .....>. #.. o......#.######### o.⌠.._..##...# .o......##......).)..# ..o..ß..##.))).###ß'ß####HRhr_.##......))))Z@Zo.!......##......)).)Z#)..+......#..##### ......# ..#....#.##.....########HRhcHRhPy .o You swap places.  The orc hits your orc warrior zombie with a +0 club.HRh||6=2==8Soul SplinterHRhً7_HRhz; _Your orc warrior zombie hits the orc.JRhևG  Casting: Hailstorm (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KRhz ##...  Pokesalot the Thaumaturge #######  Deep Elf ## .....>.  Health: 56/57 =======================- #.. o......  Magic: 9/30=======----------------- #######.######### o.⌠.._.  AC: 5Str: 5 ...##........***# .o.....  EV: 15Int: 25 ...##......).***# .....ß.  SH: 0Dex: 32 ...##.......)**.###ßoß####  XL: 11 Next:  4% Place: Dungeon:9 ...##......))**Z@Zo*!.....  Noise: =--------  Time: 9568.1 (0.0) ...##......))**Z#)**+.....  P) +4 great sword (heavy) Rh4m....#........***##### ...  Cast: Soul Splinter .............***# .  -GClaw ...#............# ...##...........# o   orc warrior (polearm) ################# o   orc (ally target)  ZZ 2 orc warrior zombies (minion)  Z   orc priest zombie (minion)The orc hits your orc warrior zombie with a +0 club. _Your orc warrior zombie hits the orc.  Casting: Hailstorm (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activateKRh ##...  Pokesalot the Thaumaturge #######  Deep Elf ## .....>.  Health: 56/57 =======================- #.. o......  Magic: 9/30=======----------------- KRh\#######.######### o.⌠.._.  AC: 5Str: 5 ...##...........# .o.....  EV: 15Int: 25 ...##......).)..# .....ß.  SH: 0Dex: 32 ...##.......))).###ßoß####  XL: 11 Next:  4% Place: Dungeon:9 ...##......))))Z@Zo.!.....  Noise: =--------  Time: 9568.1 (0.0) ...##......)).)Z#)..+.....  P) +4 great sword (heavy) KRh_....#...........##### ...  Cast: Soul Splinter ................# .  -GClaw ...#............# ...##...........# o   orc warrior (polearm) ################# o   orc (ally target) KRh  ZZ 2 orc warrior zombies (minion)  Z   orc priest zombie (minion)Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts the orc.  You kill the orc!KRhr ##...    KRh## .....>.  #..  KRhA######## o.⌠.._. ....÷÷÷# .o..... KRhjE..).÷÷÷# .....ß. ...)÷÷.###ßoß#### ..))÷÷Z@Z)÷!..... KRh}..))÷÷Z#)÷÷+..... ....÷÷÷##### ... ....÷÷÷# . ..............#########ZZ 2 orc warrior zombies (minion) Z   orc priest zombie LRhLRhZLRh...)..)).###ß'LRh))Z@)Zo.)Z#)........, ally target)LRhk7==9.1 (1LRhLRh}Casting: Hailstorm (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate  A cannonade of hail descends around you!  The hail pelts the orc.  You kill the orc! _You have harvested enough death to cast Grave Claw an additional time.ORhem##... # ## .....>. #.. o...... .######### o.⌠o._. ##...# .o..... ##......).)..# .....ß. ##.ORhn}))).###ß'ß#### ##......))))Z.@Zo!..... ##......)).)Z#)..+..... #..##### ... ..#....###.....# ###### ORhzn@o   orc priest (wandering)Z 2 orc warrior zombies (minion)Z   orc priest zombie (minion)ORhrORh .._o  The orc warrior barely misses you.ORh/-70ORh>ORhC _Your orc warrior zombie barely misses the orc warrior. _You see here a +0 hand axe.QRhW   QRhdW 7Casting: Hailstorm (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RRh( _* combustible, al…)Flames lash the orc warrior.  The orc warrior is moderately wounded.RRhWRRh k8 _RRhikZ@Zo.  The orc warrior's fire resistance burns away.RRh6t:_RRh _The orc priest miscasts a cantrip.The orc warrior hits you from afar with a +2 trident of venom!RRhD 49==----8-====1Pois RRh RRh" Q _You are poisoned.SRh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SRh8*SRh  Flames lash the orc warrior but do no damage.You feel very sick.Your orc warrior zombie barely misses the orc warrior.SRh SRh_.o.@ZoZSRh7-----6---2SRhDSRh\Q _The orc warrior misses you.TRh2  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TRhz8*TRhSMr  Flames lash the orc warrior but do no damage.TRhP*Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the orc warrior but do no damage.You feel very sick.  The orc warrior hits you from afar with a +2 trident of venom.  You are more poisoned.TRhEQTRhe.o)Z@Zo)ZTRhg39=====----5--3TRhu7_TRhnyC _Your orc warrior zombie hits the orc warrior.URh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.URh$ ##...  Pokesalot the Thaumaturge URh%K#######  Deep Elf ## .....>.  Health: 39/57 ================-------- #.. o......  Magic: 3/30==---------------------- ######.######### o.⌠.._.  AC: 5Str: 5 ..##...........# .o.....  EV: 15Int: 25 ..##......).)..# .....ß.  SH: 0Dex: 32 URhB%..##.......))).###ßoß####  XL: 11 Next:  4% Place: Dungeon:9 URht%Y..##......)))))Z@Zo!.....  Noise: ====-----  Time: 9573.1 (0.0) URh%Y..##......)).).#)Z.+.....  P) +4 great sword (heavy) ...#...........##### ...  Cast: Soul Splinter ...............# .  Pois ..#............# ..##...........# o   orc warrior (polearm, combustible, al…)################URh& o   orc priest  ZZ 2 orc warrior zombies (minion)URhM&  Z   orc priest zombie (minion)Casting: Scorch (safe; 1% risk of failure)  URhl&MConfirm with . or Enter, or press ? or * to list all spells.URh&Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetURh&Aim: an orc warrior, wielding a +2 trident of venom and wearing a +0 chain mail(heavily wounded, more vulnerable to fire, ally target)VRh ßoThere is a statue there.VRhY# sßoAim: an orc priest, wielding a +0 whipWRhy##...Pokesalot the Thaumaturge#######WRhDeep Elf##.....>.Health: 39/57 ================--------#..o......Magic: 3/30==---------------------- WRh ######.######### o.⌠.._.AC: 5Str: 5 WRh7..##...........# .o.....EV: 15Int: 25 WRh`"..##......).)..# .....ß.SH: 0Dex: 32 WRhP..##.......))).###ß*ß####XL: 11 Next:  4% Place: Dungeon:9 ..##......)))))Z@Zo!.....Noise: ====-----  Time: 9573.1 (0.0) ..##......)).).#)Z.+.....WRhP) +4 great sword (heavy) ...#...........##### ...Cast: Soul Splinter ...............#.Pois ..#............# ..##...........#o   orc warrior (polearm, combustible, al…)################o   orc priestZZ 2 orc warrior zombies (minion)Z   orc priest zombie (minion)Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WRhAiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 whipWRh 1r  You unleash the spiteful dead!  The jagged bones skewer the orc priest!!WRh3_ZZ 2 orc warrior zombies (minion)   orc priest zombie WRhYou unleash the spiteful dead!  The jagged bones skewer the orc priest!!  You kill the orc priest!  The last of your harvested death is exhausted.WRh}{You feel very sick.  The orc warrior misses you.WRhT+).WRh)ZWRhW6-==--4.1 (1-GClaw WRh 9_WRh%Y _Your orc warrior zombie hits the orc warrior but does no damage. x2ZRh6  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ZRhۙe  Flames lash the orc warrior. The orc warrior is burned terribly!ZRh _*ZZ 2 orc warrior zombies (minion)   orc priest zombie ZRh & ZRhT K)You kill the orc warrior!ZRh 3---2-5====5ZRh 9_ZRh< S _You feel very sick.\Rh 7_\Rh  {1------6\Rh, \RhQ S _You feel very sick.]Rhx]Rh:|p0-----7]Rhq9_]Rh$ _You feel sick.]Rhs 7_]RhTv 29-3=8]Rha ]RhO $ _You feel sick.^Rh^Rh%9^Rh9_^Rhx$ _You feel sick.^Rh^Rh8-4==80^Rh^Rhf _You feel very sick. _You feel sick._RhC_RhF?-1_RhT7__RhX _You feel sick._RhX8 _Rh1; n5==2_RhQ 9__Rh]  _You feel sick._RhS_9=3_Rh`Rht%  `RhvY=6=`Rh>w*4`Rh9_`Rh[ _You are no longer poisoned.`RhD)`Rh+B305`Rh@;7_`Rh>`Rh9_`Rh0[1=6`Rh`RhW`Rh<% 7_`Rh( 52=`Rh( J7=7`RhX `Rh[ 2_`Rhy` `Rh) `RhK A38`RhS `Rh~ aRhdaRh#4aRh3y=8==9aRh:(aRhn+aRhgj5=90aRh>_aRhFaRht6=9==1aRhH! _You hear the gathering chorus of a very distant funeral chant.aRh9_aRhS7=2aRh7_aRhaRhC 9_aRhD 8=10/30==3aRh-Z >_aRhL aRh T40=4aRh- bRh%bRh(V41=5bRhk89_bRh>bRh7_bRh*2=1=6bRh9_bRhlbRh{3bRh 5S3=7bRhY>_bRh4=2=8bRhbRhbRh 9_bRh -59bRh bRhm bRhD bRhF 6=3==600bRhT bRhyV cRh_7=1cRhD9_cRhlcRhtcRhS8=2cRhcRhtB9=4==3cRhOcRhqRcRh _50=4cRho cRhq cRhQ 9_cRhq 2=5==5cRh cRh cRhZ7_cRhJ S3=6cRh9_cRh dRhaUdRhW4=16=7dRhwd7_dRhgdRh^i5=8dRh^&dRh'dRhgdRh6=7=9dRhT9_dRhdRh 7_dRhD# T7=10dRh2 9_dRh5 dRh 7_dRhw %1dRhb 9_dRhʽ eRh_8==2eRh;3eRheRheRheRh=9==4eRheRheRhG9_eRhJ%5eRh]7_eRhL`eRh eRh s20==6eRh 9_eRh[ eRh; 7_eRh %7eRhۙ eRhĜ fRh?9_fRh_1=8fRhfRhfRhBfRh%9fRh2(>_fRh9_fRh &20fRh47_fRhfRhHofRhpU2=1fRhfRhЂfRh% 9_fRh:( %2fRh< fRhm? fRh 7_fRhr3==3fRh9_fRh%gRh5P7_gRh_R%4gRhnc9_gRhegRh7_gRh p4==5gRh9_gRh!gRhj;6gRhgRhgRhM gRhO %7gRh\ gRh!_ gRh gRh p5==8gRh6 gRh? gRh=7_gRh?%9gRhS9_gRhzVhRhhRh^6=30hRhhRhћhRh%1hRhدhRh^hRhzP7_hRhRYS7=2hRhkhRhmhRh&9_hRh%3hRh 7_hRh hRhg hRh9j p8==4hRhox hRhmz hRh hRh %5hRh8 @_iRhiRh%6iRhiRhiRhMiRhOR9==iRhP7iRhX7_iRh\iRhZ^_8iRhzliRhoiRh$rq30==9iRh7_iRhوiRhh 9_iRhEl &40iRh 7_iRh kRh/N##... ####### ## .....>. #.. ....... .######### ..⌠.._. ##.....# ....... ##......).)..# .....ß. ##.))).###ß)ß#### ##......))))).Z@)!..... ##......)).).#ZZ.+..... #...##### ... ....# . #......###...........# ###### kRhL7_kRhPP%1kRhjm _You swap places.  Things that are here: _a +0 club; a +0 leather armourkRh| 3##... ##### #......>.#.. #...##...⌠.._.! ##.....##.. ##......).)..# ......ß. ##.))).###ß)ß# kRh} c##......))))).Z)@!. ##......)).).#ZZ.+.#....##### ......# ... #.# .$. ##.# ## kRh  Found 18 gold pieces and a fizzy silvery potion.kRh \_Z)kRh %2kRh% 9_kRh̲ _a +0 club; a +0 leather armour  Found 18 gold pieces and a fizzy silvery potion. _You hear the gathering chorus of a very distant funeral chant.Things that are here: _a +2 trident of venom; a +0 chain mailoRhoRhgPick up what? 45/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 trident of venom Armour (select all with [)oRhӡb - a +0 chain mail [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]pRho  a + a +2 trident of venom[Enter] accept (1 chosen)pRhp pRh`##...Pokesalot the Thaumaturge##########Deep Elf###......>..Health: 57/57 ========================#..#.........Magic: 30/30 ======================== ####.##########...⌠.._.!AC: 5Str: 5 ##...........##.........EV: 15Int: 25 ##......).)..# ......ß.SH: 0Dex: 32 ##.......))).###ß)ß#####XL: 11 Next:  5% Place: Dungeon:9 ##......))))).ZZ@!......Noise: ---------  Time: 9642.1 (0.0) ##......)).).#)Z.+......P) +4 great sword (heavy) .#.......Rhm....##### .....Cast: Soul Splinter .............#....-GClaw #............#.$. ##...........###ZZ 2 orc warrior zombies (minion) ##############Z   orc priest zombie (minion)Things that are here: _a +0 club; a +0 leather armour  Found 18 gold pieces and a fizzy silvery potion. _You hear the gathering chorus of a very distant funeral chant.Things that are here: _a +2 trident of venom; a +0 chain mailpRhpRhS*3.1 (1pRh~(9_pRh-,O _e - a +2 trident of venomqRh ##... ### #......>.#.. #..##...⌠.._.!⌠ #.qRhB )##.. ......).)..##......ß. .))).###ß)ß#####ß......))))).ZZ[@.qRht 3......)).).#)Z.+......# #....#####......:# ......# qRh .# ....$.#.# ##### qRhH qRh qRh qRh z_)ZZ.ZqRhA %4qRh 9_qRhp e _ _Found a book of Dreams.qRh *5.1 (2qRh qRh1! j _Q - 2 sedimented golden potions (gained 1)sRh##... #  ## #......>...  #.. #... .##...⌠.._.!⌠ .##......... ......).)..##......ß. .))).###ß)ß#####ß' sRhw......))))).)ZZ. ......)).).#).Z+......#. .#####......:.# #......## # .# ##  sRhsRhsRhب8)ZZsRh*6.1 (1sRh9_sRhsRhn] X ##... # ## #......>...  #.. #...sRh] _#.##...⌠.._.!⌠ #.##......... #......).)..##......ß. sRh(^ #.))).###ß)ß#####ß' sRhU^ T#......))))).))Z@Z. #......)).).#).Z+......#. #sRh^ D.#####......:..# #......##.# #....$.# #sRh^ f.# ###sRh p sRhq{ W_7sRhe sRh & _You swap places.sRh ..#  ##...  ############ >  #.. #..........##.##########...⌠.._.!⌠sRh .......).)..##......ß... .))).###ß@ß#####ß'))))).))Z.Z......)).).#).Z+# #...####:...## .....$............# ######## #############sRh sRh' :Z.sRh1, %8sRh; sRh@  There is an open door, spattered with blood here. _You see here a +0 whip.tRh26 g#####+###### ###.#####.....#  ##...  ############ >  #.. #..........##.##########...⌠.._.!⌠....tRh6 ).)..##..@...ß... .))).###ß)ß#####ß'))))).))ZZZ......)).).#)..+......# #####:...## .....$............# ######## #############tRh(: tRhL NZ[tRhYQ ,9 _tRhCa 7_tRhb uRhW+###### ###.#### #.#..# ##... #uRh## #......>.  #.. #..##...⌠.._.!⌠. .##. uRh)......).)..##...@..ß. .))).###ßZß#####ß' ......))))).))[ZZ....... ......)).).#)..+......#. .#####......uRhZJ:.# #......## # #....$.# uRhb.# # uRhhuRh&50uRhŽ9_uRhuRhR $+###### ###.#### #.#..# ##... # ## #......>. #.. #..##...⌠.._.!⌠.##.).)..##....@.ß.))).###ßZß#####ß'ß))))).))[ZZ....... )).).#)..+......#. uRh #####......:.# #......## # #....$.# # ######## uRh[ ,uRhQ M_Z.uRh. %1uRh 9_uRh wRh(.........####...... ###+###### ###.#####.......#  ##...  ############## >. #.......... #.##########...⌠.._.!⌠....@..).)..##...Z..ß......))).###ßZß#####ß'ß))))).))[Z...)).).#)..+#wRh=*####:...##....$. ..........# ########wRh+wRh=9<Z).wRh=%2wRhI9_wRhKwRhڃ1####......# #.....#+###### ###.#### #.....##..# ##... # #......>. .. #. .##...⌠.._.!⌠.##.).)..##..ZZ..ß.))).###ß)ß#####ß'ß#wRhQ))))).))[Z.........)).).#)..+......#. ######......:. # #......## # #. wRhwRhwRhwRhŘlZZ..Z.wRh̜%3wRh7_wRhwRh b..##### ........####...... ##+###### ###.#####.....#..#  ##...  ############## # >. #..........##########...⌠.@_.!⌠...ZZ..).)..##......ß.......))).###ßZß#####ß'ß#))))).))[...........)).).#)..+......#.#######:...##....$.wRhk wRh, wRh hZ.Z)wRh %4wRh 9_wRh wRh?##.###### #.....# ####......# #.....# +###### ###.#### #.....# #..# ##... # #......>......#wRhv" #.# ##...⌠Z.@.!⌠...###....Z.#).)..##...Z..ß......#))).###ß)ß#####ß'ß#))))).))[.........)).).#)..+......#.#wRhz#####......:.# wRhywRhwRhLwRh!&.Z.Z.ZZwRh4)%5wRh4wRh7b _There is a roughly hewn altar of Beogh here.zRhJH L  You kneel at the altar of Beogh.zRhL /  --more--{Rh{RhfBeogh the Shepherd A god of outcasts, pariahs, and the dispossessed, Beogh's altars are rarely found among those of other faiths, but Beogh's missionaries may always be soughtby those looking for a place to belong. Worshippers will find many friends within the dungeon, and those who prove their strength to Beogh may gain lifelong companions the equal of any adventurer. To worship Beogh is to believe there is strength that transcends species and bloodline. To worship Beogh is to be an orc. Favour - Beogh is neutral towards you. Granted powers:(Cost)Orcs sometimes recognise you as one of their own. You can smite your foes.(3 MP, Piety-)Beogh will send orc apostles to challenge you in battle as you gain piety. You can recruit apostles that you defeat into your service. {RhYour apostles are sometimes healed when you deal damage. You can rally a vengeful horde.(8 MP, Piety-----)You can walk on water. [!]: Overview|Powers|Wrath [J/Enter]: join religionRhwRh2RhI.......##........###### #.....# Pokesalot the Thaumaturge .......####......##.....# Deep Elf #+###### ###.#####.....# Health: 57/57 ========================#..#Magic: 30/30 ========================##...AC: 5Str: 5###############EV: 15Int: 25#......>......#SH: 0Dex: 32 .#.............#XL: 11 Next:  5% Place: Dungeon:9 ##########...⌠.Z@.!⌠...#Noise: ---------  Time: 9655.1 (0.0) ........##.....Z.......#P) +4 great sword (heavy) ...).)..##....Z.ß......#Cast: SouRh|JMl Splinter ....))).###ß)ß#####ß'ß##-GClaw ...))))).))[............ ...)).).#)..+......#.###ZZ 2 orc warrior zombies (minion) ........#####......:.#Z   orc priest zombie (minion) ........# #......## ........# #....$.# _Q - 2 sedimented golden potions (gained 1) _You swap places.  There is an open door, spattered with blood here. _You see here a +0 whip. _There is a roughly hewn altar of Beogh here.  You kneel at the altar of Beogh.RhRRhURh]kRhn. _Rhx ##.###### #.....# ####......# #.....# +###### ###.#### #.....# #..# ##... # Rh #......>......#  #.# ...⌠.Z_@!⌠...# ##.....Z.Rh! # ).)..##....Z.ß......# Rh= K))).###ß)ß#####ß'ß## ))))).))[..RhU !Rhm )).).#)..+......#.#Rh #####......:.# # #......### Rh !Rh Rhk Rh Rh& .Z.Z.ZZRh 16.1 (1 _Rh| Rh Rh0s##.###### #.....# ####......# #.....# ###### ###.#### #.....# #..# ##... # #......>......# #.# ...⌠..Z.@⌠...# ##......Z......# ).)..##.....Zß......# Rh1))).###ß)ß#####ß'ß## )).).#)..+......#.#### #####......:.# Rh2Rh3Rh3Rh>q_ZZ.Z.Rh=A%7RhG9_RhEJRhQ?Z.RhS*8.1 (2Rhc\Rh&^f _U - 2 fizzy silvery potions (gained 1)Rh) ..#.....###..##### .....####...... ###### ###.#####.....#..#  ##... #############> #........@. ########...⌠..ZZ.⌠ .....Z).)..##......ß.......))).###ß)ß#####ß'ß##))))).))[...... )).).#)..+#.#######:...###Z_9.1 (1Rh, RhCk.#..#.####.....#.##.###### #.....#.####......# #.....# +###### ###.#### #.....# #..# ##... # #......>......# #.@Z....##...⌠.._Z.⌠...#.##.Z.....#.).)..##......ß......#.))).##RhT#ß)ß#####ß'ß##.))))).))[.............)).).#)..+......#.####.#####......:.# .# #......###RhRh:Z.RhF&60RhgRhi& _You swap places.Rh~.#..#.####.....#.##.###### #.....#.####......# #.....# #+###### ###.####RhT #.....# #..# ##... # #......>......# . #.Z....##...⌠..ZZ.⌠...#Rh(.##.#.).)..##......ß......#RhUq.))).###ß)ß#####ß'ß##.))))).))[............Rhs.)).).#)..+......#.####.#####......:.# .# #......###Rh0Z.Rh%1Rh"Rh%RhFd#####.....#.....###..##### .......####...... #+###### ###.#####.....#..#  ##... ############# . . #.......Z.. ##########...⌠..ZZ.⌠...Rh3.).)..##......ß.......))).###ß)ß#####ß'ß##))))).))[............ )).).#)..+......#.#######:.RhRhHRhhHZZ_.RhE%2Rh Rh d _There is a staircase to the Orcish Mines here.Rhc......###..###### ## #+###### ###.### #..#  #...###############......Z...... .Z@Z ##########...⌠.._..⌠ ........##..........).)ß.))).###ß)ß#####ß'ß#))))).))[............)).).#)..+......#.####.....#####......: ##RhrRh$%3Rhk8_Rh& _You swap places.Rh4#..###### ## #+###### ###.### #..#  #...###############......Z...... .Z.Z ##########...⌠..@..⌠ ........##..........).)ßRh.))).###ß)ß#####ß'ß#))))).))[............)).).#)..+......#.####.....#####:.#  ###$.#RhRh/L>ZRh%4RhWRhb _There is a roughly hewn altar of Beogh here.Rh## #+###### ###.### #..#  #...###############......>...... .ZZZ Rhg##########...⌠.._..⌠ ........##......@...).)ß.))).###ß)ß#####ß'ß#))))).))[............)).).#)..+......#.####Rh.....#####:.#  ###$.#######RhpRhRh\+J..ZZRh/,5 _Rh?RhkBRhT `####......# #.....# +###### ###.#### #.....# #..# ##... # #......>......#  #.Z.....# ...⌠.ZZ..⌠...# ##.# Rh ).)..##......ß......# ))).###ß)ß#####ß'ß## ))))).))[............#)).).#)..+......#.#########......:.# # #......### Rh^ Rh ..ZZZ6Rh' RhC +###### ###.### #..#  #...###############Rh+ '......>....... #########...⌠..ZZ.⌠ .......##......Z...).)ß.))).###ß)ß#####ß'ß#))))).))[............#)).).#)..+#.###.....#####:.# ###$.# ###### Rh ,RhN B_ZRhD %7Rh? 9_Rh3 RhXP###### ###.#### #.....# #..# ##... # #......>......# #.# ...⌠.._Z.⌠...# ##......ZZ.....# ).)..##......ß.@....# ))).###ß)ß#####ß'ß## ))))).))[.RhP".....# )).).#)..+......#.#### #####......:.## #......### # #....$.#  RhRRhC^F.ZRha%8RhoRhqRh<{ ###.#### #.....# Rh#..# ##... # #......>......# #.# ...⌠.._..⌠...# Rh/H##......ZZZ....# ).)..##......ß..@...# ))).###ß)ß#####ß'ß## ))))).))[............# )).).#)..+......#.#### Rhp#####......:.## #......### # #....$.# Rhr# ######## RhRhRh`_..ZZRh;%9RhRh ! ###.#### #.....# #..# ##... # #......>......# #.# ...⌠.._..⌠...# ##.Z....# .)..##......ßZZ.@..# ))).###ß)ß#####ß'ß## )))).))[............# ).).#)..+......#.#### #####...# #......### # #....$.# # ######## RhcRhRh_.Z.ZRh&70RhRhµRh  #..#  #...###############......>....... ######...⌠.._..⌠ ....##.........ZRh )ßZ ))).###ß)ß#####ß@ß## )))).))[............# ).).#)..+......#.#### ....#####......:.# Rh p .##$.# Rh N###### ##### Rh Rh Rh j_..ZZZRh %1Rh RhC Q _There is an open door here.Rh#...###############......>......Rh{>. ######...⌠.._..⌠ ....##..........)...ß.ZZZ ))).###ß)ß#####ß'ß### )))).))[........@...# Rh*<).).#)..+#.### ....#####......:.#  #......##.$.####### ##### Rh RhRh_`Z..ZRhW,2 _Rh9_RhRhK ##... ##### #......>......# #......##...⌠.._..⌠...#.##.........Z...# ).)..##......ß...Z..# .))).###ß)ß#####ßZß### ))))).))[.#).).#)..+......#.####.#####......:.#.# #......###RhN.# #....$.#.# #########RhRhF.ZRh<%3Rhm Rh Rh17q ##... ############### #......>......# #.............##...⌠.._..⌠...#.##.......# .).)..##......ß..ZZ..#.))).###ß)ß#####ßZß### .))))).))[.# .)).).#)..+......#.####.#####......:.#.# #......###.# #....$.#.# ###_'ZRh:%4Rhd>_Rh f###############......>....... ########...⌠.._..⌠ ......##..........).)..##......ß..ZZ.))).###ß)ß#####ß'ß###))))).))[.......Z....)).).#)..+#.#### ......#####:.#  ##$.# ###### ####### Rh Rht Rh% _.Z5Rh0 7_Rh2 RhY[......>....... ########...⌠.._..⌠ ......##.............# .).)..##......ß...Z..# ..))).###ß)ß#####ßZß### .))))).))[.......Z....# .)).).#)..+#.#### .Rh/\,.....#####:.#  ##$.# ###### #######Rh]Rh^Rhi_.   orc warrior zombieRhl%6Rh9wRh-yRh#......>......# #.# ...⌠.._..⌠...# ##...# ).)..##......ß......# Rhz))).###ß)ß#####ßZß### ))))).))[.ZZ...# )).).#)..+......#.#### #####..# # #......### # #....$.# # #RhZ#   RhQRhRhRh_'..Z#ZZ 2 orc warrior zombies (minion) Rhw%7RhRh%V  You pick up a book of Dreams and begin reading...Rh-ZZ   orc priest zombie (minion)Rh1*8.1 (2RhSB9_RhFy  You add the spells Ensorcelled Hibernation, Fugue of the Fallen and Anguish to _your library.Rhl #......>......# #.##...⌠.._..⌠...#.##...# .).)..##......ß......# ..))).###ß)ß#####ß'ß### .))))).))[......Z.....# .)).).#)..+.....Z#Z####.#####.#.# #......###.# #....$.#.# ###Rh.ZZ#.Z9.1 (1Rh  #......>......# #.....##...⌠.._..⌠...#.##.......#.).)..##......ß......#.))).###ß)ß#####ß'ß### .Rh .))))).))[.....# ..)).).#)..+....ZZ#.####.#####....@.Z.#.# #......###.# #....$.#.# ##Rhq Rh 0Z.Rh &80Rh; 9_Rh1 Rhw. #########...⌠.._..⌠ .......##.............#).)....ß......#.))).###ß)ß#####ß'ß###))))).))[............)).).#)..+....ZZ#.###.....#####.....Z..#  .###$.# ###### Rh|C######## RhLRhRh.J.ZRh1%1Rh<Rh>Rh<$#########...⌠.._..⌠ .......##..........).)...ß......))).###ß)ß#####ß'ß###Rh$))))).))[............)).).#)..+....Z.#.###.....#####....ZZ..#  #......### ###### ######## Rh#'Rh'Rh'Rh3j_..ZZRh6%2Rh!A7_Rh DRh QL.ZRh)S*3.1 (2Rh`Rhc? _You now have 402 gold pieces (gained 18).Rhܷ #.......... #########...⌠.._..⌠............).)..##......ß......# .))).###ß)ß#####ß'ß##))))).))[......)).).#)..+#.########........#Z@Z###....Z. .......# ######## ########Rh4_Rh5*4.1 (1Rh@9_Rh& _You swap places.Rh > #.......... #########...⌠.._..⌠...#..............#).)..##......ß......# .))).###ß)ß#####ß'ß##))))).))[......)).).#)..+#.########....@...#Z.Z###....Z. .......# ######## ########Rh Rh J_Z.Rh %5Rh Rh Rh4 #......>......# #.....# ...⌠.._..⌠...# ##.......# ).)..##......ß......# ))).###ß)ß#####ß'ß### ))))).))[.....# )).).#)..+......#.#### Rh5 #####.# # #...ZZZ### # #......# # #  Rh8 RhqH M_Z.RhK %6RhrV RhX Rh#......>......# #.# ...⌠.._..⌠...# ##...# ).)..##......ß......# Rh.))).###ß)ß#####ß'ß### ))))).))[......# )).).#)..+......#.#### #####....Z.@.# # #....ZZ### # #......# # ##  RhRhRh-Z_Z.Rh%7RhmRhRhj#......>......# RhJ#.............# ...⌠.._..⌠...# ##.......# .)..##......ß......# ))).###ß)ß#####ß'ß### )))).))[............# )RhH.).#)..+......#.#### #####....ZZ.@# # #.....Z### # #......# # ########  RhRhtRh9<.ZZRh%8RhRhRh #############..> #.......... ######...⌠.._..⌠ .........# .)..##......ß......# ))).###ß)ß#####ß'ß### )))).))[......# ).).#)..+......#@#######Z.Z###...... ...Rh? i.# ######## #####Rh@ Rh< .. Rh\ %9Rh Rh Rhw  ##... #############...> #.......... ######...⌠.._..⌠ ..........# .)..##......ß......# ))).###ß)ß#####ß'ß## )))).))[........@...# ).).#)..+.....Z#.#######Rh .Z..Z###...... ....# ######## #####Z   orc priest zombie (minion)Rho Rh3 Rh Rh _Z.#Z..   orc warrior zombieRha &90Rh Rhk _Rh RhC RhE|RhԌ8..#  ##... #############> #.......... ######...⌠.._..⌠ ...... .)..##......ß......# ))).###ß)ß#####ß@ß### )))).))[.Z.... ).).#)..+......#Z########.....Z.....###......Z 2 orc warrior zombies (minion) ....# ######## #####Rh&RhmRhSZZ#..Rh%1Rh7_RhQ _There is an open door here.Rhy#### ###.#####.....#..#  ##... #############> #.......... ######...⌠.._..⌠ ... .)..##......ß...@..# ))).###ß)ß#####ß'ß### )))).))[.......ZZ...# Rhz).).#)..+.....Z#.#######....###...... ....# ######## #####Rh|Rhd}Rh}Rhd_ZZ...Rh7,2 _RhRh^Rh~ ...####...... #### ###.#####.....#..#  ##... #############> #.......... ######...⌠.._..⌠ ... .)..##......ß......# ))).###ß)ß#####ßZß## RhT ])))).))[......Z.Z...# ).).#)..+......#.########..............###...... ....# ########RhQ RhĢ Rh Rh ^Z.Z.Rh %3Rh Rh ~ _You hear the gathering chorus of a very distant funeral chant.Rhҿ .####......# #.....## ###.#### #.....# #..# ##... # #......>......# #.##...⌠.._..⌠...#.##.# ).)..##......ß...Z..# Rh .))).###ß)ß#####ßZß### ))))).))[.......Z....#).).#)..+......#.####.#####........#.# #......###.# #......# .....# #Rh RhF Rh w_Z'.ZRhA %4RhI 9_Rh Rh<,.####......# #.....## ###.#### #.....# #..# ##... # #......>......# #.##...⌠.._..⌠...#.##.# .).)..##......ß..ZZ..#Rh -'.))).###ß)ß#####ß'ß### .))))).))[........Z...# .)).).#)..+......#.####.#####........#.# #......###.# #......# ......# #Rh0Rh01Rh;gZ.Z.RhpTB5Rh.####......# #.....# +###### ###.#### #.....# #..# ##... # #......>......# #.##...⌠.._..⌠...#.##.Z...#.).)..##......ß..Z...#Rh,.))).###ß)ß#####ßZß### ..))))).))[............#.)).).#)..+......#.####.#####..#.# #......### .# #......# .# #RhWRhRhHRhZ.Z.Z'Rh%6RhH9_RhRh6.####......# #.....# #+###### ###.#### #.....# #..# ##... # #......>......# . #.##...⌠.._..⌠...#.##.Z....#.).)..##......ß.Z.Z..#.))).###ß)ß#####ß'ß###.))))).))[............#.)).).#)..+......#.####.#####..#Rh[.# #......### .# #......# .# #RhRh\RhRhaZ.ZZ...Rh%7Rh RhRh ".####......# #.....# ##+###### ###.#### #.....# #..# ##... # # #......>......# .. #.# .##...⌠.._..⌠...#.##.Z.Z...#.).)..##......ßZ.....#.))).###ß)ß#####ß'ß###.))))).))[............#.)).).#)..+......#.###.#####.#Rh .# #......### .# #......# .# #Rh= ,Rh Rh >ZZZ..Rh2 %8Rh 7_Rh Rh$6.####......# #.....#+###### ###.#### #..... #..# ##... # ## #......>......# #.. #.# #.##...⌠.._..⌠...#.##....@.ZZZ....#.).)..##......ß......#.))).###ß)ß#####ß'ß###.))))).))[............#.)).).#)..+......#.####.#####..#.# #......###.# #......# .# #RhU7,RhM@ZZZ..RhR%9Rhd7_RhhRh.####......# ##+###### ###.#### # #..# ##... #  ## #......>......#  #.. #.# ##.##...⌠.._Z.⌠...#.##...@.ZZ......#.).)..##......ß......#.))).###ß)ß#####ß'ß###RhZ.))))).))[............#.)).).#)..+......#.####.#####........#.# #......###.# #......# .# #Rh= Rh Rh#!Rh._Z.ZZ.Rh2'700Rh>RhAARhq-#.####......# ##+###### ###.#### # #..# ##... Rh# ## #......>......# #.. #.##.##...⌠..Z..⌠...# #.##..@.ZZ.# Rh1#......).)..##......ß......# #.))).###ß)ß#####ß'ß### #......))))).))[....# RhN#......)).).#)..+......#.#### #Rh.#####........#.# #......###.# #......# #RhH.# #RhRhCRhRhb(eZ_ZZ.Rh+%1Rh49Rh%;Rh*K#.####......# #  #####+###### ###.#### # #..# ##... # ## #......>......# #.. #.##.##...⌠.Z_..⌠...# ##.##.@.ZZ.# ##......).)..##......ß......# ##.))).###ß)ß#####ß'ß### ##......))))).))[.....# ##......)).).#)..+......#.#### .#.#####........#.# #......### #.# #......# ##.# #Rh_Z.ZZ.Rh%2Rh9_RhXRhH.####......# #. #####+###### ###.#### #.#..# ##... # ## #......>......# #.. #.# .##...⌠Z._..⌠...# .##.Z@Z.# RhI......).)..##......ß......# .))).###ß)ß#####ß'ß### ......))))).))[.....# ......)).).#)..+.... #.#####........# # #......### RhKRhZ7Z.Rh ^%3RhoRhr& _You swap places.Rh!A####+###### ###.### #..#  #...#################......>......... ###.##########...Z.._..⌠ #...........##.Z.Z......).)..##..@...ß.))).###ß)ß#####ß'ß###))))).))[............Rh")).).#)..+......#.###.....#####.......# .# #......##.# ############Rh$Rha2H⌠ZRh5%4RhVDRhERh)e  #..#  #...#################......>......... ###.##########...⌠.._..⌠ #...........##.ZZZ......).)..##......ß.))).###ß@ß#####ß'ß###Rhe))))).))[............)).).#)..+......#.###.....#####........# .# ## ################### Rh:hRhhRhxJ..ZZRhZ|%5Rh>Rh$  There is an open door, spattered with blood here. _You see here a +0 whip.Rh #####+###### ###.#####.....#  ##...  ############### >  #.. #..........##.##########...⌠.._..⌠.....##.Z.....).)..##..@Z..ß......# .))).###ßZß#####ß'ß##))))).))[............)).).#)..+......#.#### #####..## ..................# ######## #############Rh" Rh_ %6Rh Rh & _You swap places.Rh6 ..........####...... #####+###### ###.#####.....#  ##...  ############### >  #.. #..........Rh k##.##########...⌠.._..⌠.....##.Z@....).)..##...Z..ß......# .))).###ßZß#####ß'ß##))))).))[............)).).#)..+......#.#### #Rh #####.........### .......# #...........# ########Rh Rh] :Z)Rh1 %7Rh 7_Rht RhA0.####......# #.+###### ###.#### #.#..# ##... #  ## #......>......#  #.. #.RhEf# .##...⌠.._..⌠...# .##.Z.# ......).)..##..ZZ..ß......# .))).###ß)ß#####ß'ß### ......))))).))[....# ......)).).#)..+...Rh .#####........# # #......### # #......# RhRh:.ZRh %8RhI+Rh ####......# #.+###### ###.#### #.#..# ##... # ## #......>......# #.. #.# .##...⌠.._..⌠...# ##..Z.# Rh )).)..##..ZZ..ß......# ))).###ß)ß#####ß'ß### ))))).))[............# )).).#)..+..#####........# # #......### # #......# Rh#Rh#Rh3cZ.Z.Rh 8%9RhE9_RhIGRh..##### .........####...... ###+###### ###.#####.......#  ##...  ############## ## >. #.......... #.########_..⌠...Rh>.).)..##...Z..ß......# .))).###ß)ß#####ß'ß##))))).))[......)).).#)..+#.########..##......RhRhXT_10RhRh_RhRhARh ..#.....###..##### .........####...... ###+###### ###.#####.......#  ##... Rh~  ############## ## >. #....@..... #.########_..⌠....).)..##...Z..ß......# .))).###ß)ß#####ß'ß##Rh W))))).))[......)).).#)..+#.########Rh 1..##Rh RhN Rh Z._.Z.Rh@ %1Rh Rh 9_Rh #..#.####.....###.###### #.....#####......# #.....#+###### ###.#### #.....##..# ##... #  #......>......# .. #.# .#Rh #...ZZ._..⌠...# ##....Z.# ).)..##......ß......# ))).###ß)ß#####ß'ß###))))).))[............# )).).#)..+......#.#### #####..# Rh= Rhh PZ_.RhL %2Rh| Rh Rh #####.....#.....###..##### ........####...... ##+###### ###.#####.....#..#  ##...  ############## # >. #..........##########...ZZZ_..⌠....).)..##......ß......#Rhܣ %.))).###ß)ß#####ß'ß##))))).))[......)).).#)..+#.#######..Rhڥ Rhk RhI VZZ⌠Z.Rh %3Rh :_Rh Rhho#.##......####...##.....# #..#.####.....# ##.###### #.....# ####......# #.....# +###### ###.#### #.....# #..# ##... #  #.......#  #....ZZ.# ##...⌠Z._..⌠...# ##.# ).)..##......ß......#))).###ß)ß#####ß'ß### ))))).))[............# )).).#)..+......#.#### RhHjRhjRhv^Z..ZRh`y%4Rh_ _There is a staircase to the Orcish Mines here.RhiRhvInventory: 46/52 slots Hand Weapons (go to first with ))  P - a +4 heavy great sword (weapon)  a - a +4 quarterstaff of chaos  e - a +2 trident of venom  n - a +2 whip of freezingr - a +0 rapier  x - a +3 falchion of freezing  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow  O - a +2 short sword  S - a +3 dire flail of freezing  T - a +4 mace Missiles (go to first with ()k - 12 poisoned darts  o - 2 throwing nets Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh3  e - a +2 trident of venom  n - a +2 whip of freezing  r - a +0 rapierx3 falchion of freezing  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}F0 heavy war axeGhand axe of electrocution  H - a +0 orcbowO2 short swordS3 dire flail of freezing  T - a +4 mace Missiles (go to first with ()  k - 12 poisoned darts  o - 2 throwing nets Armour [  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance  E - a +0 cloak Jewellery (go to first with "=) 9%Rh y - a +2 mace  H - a +0 orcbow  b - an amulet of regeneration (worn)  L - a +6 ring of dexterity (worn)  M - a +6 ring of dexterity (worn)Rhzg - an amulet of magic regeneration21Rh5d H - a +0 orcbow  T - a +4 macei - a +4 ring of protection  Rhd_J - a ring of poison resistance7Rhy- T - a +4 mace  o - 2 throwing nets Rh.:Wands (go to first with /)q - a wand of flame (19) Scrolls (go to first with ?)36Rh- o - 2 throwing nets  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  h - 7 scrolls of vulnerability  j - 3 scrolls of teleportation Rh1k p - 2 scrolls of poison45Rh  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  v - a +1 robe of fire resistance Rh  t - a scroll labelled KEZUID IKOGUu - a scroll of enchant weapon51Rh]   v - a +1 robe of fire resistance  E - a +0 cloak Potions (go to first with !)4Rh*  E - a +0 cloak  b - an amulet of regeneration (worn)  f - a glowing dark potion  l - 2 potions of haste60Rh<+4 b - an amulet of regeneration (worn)  M - a +6 ring of dexterity (worn)s - 2 potions of might  A - a black potion6RhJ M - a +6 ring of dexterity (worn)  g - an amulet of magic regeneration  B - an inky potion  C - 2 potions of lignification72Rh;  g - an amulet of magic regeneration  i - a +4 ring of protection  K - a fizzy pink potion5Rh  i - a +4 ring of protection  J - a ring of poison resistance  Q - 2 sedimented golden potions8Rh> J - a ring of poison resistance  q - a wand of flame (19)  R - a fizzy inky potion  U - 2 fizzy silvery potions84RhW q - a wand of flame (19)  j - 3 scrolls of teleportation Baublesw - 3 flux baublesRh990RhV5  j - 3 scrolls of teleportation  p - 2 scrolls of poison Talismans (go to first with %)3Rh&   p - 2 scrolls of poison  t - a scroll labelled KEZUID IKOGUm - an inkwell talisman6Rh:   t - a scroll labelled KEZUID IKOGU  u - a scroll of enchant weaponI - an inkwell talismanbotRhRRhάRhoo  u - a scroll of enchant weapon  f - a glowing dark potionRh)  f - a glowing dark potion  s - 2 potions of mightRhW t  s - 2 potions of might  B - an inky potionRh| Rhb  B - an inky potion  C - 2 potions of lignificationRh}  C - 2 potions of lignification  K - a fizzy pink potionRhxRhŤRh7.......#.##......####...##.....# Pokesalot the Thaumaturge .......#..#...........####.....# Deep Elf .......##........###### #.....# Health: 57/57 ======================== .......####......##.....# Magic: 30/30 ======================== #+###### ###.#####.....# AC: 5Str: 5#..#EV: 15Int: 25##...SH: 0Dex: 32###############XL: 11 Next:  5% Place: Dungeon:9#.....Z@......#Noise: ---------  Time: 9714.1 (0.0) .#.....Z.......#RhP) +4 great sword (heavy) ##########...⌠.Z_..⌠...#RhCast: Soul Splinter ........##.............#-GClaw ...).)..##......ß......# ....))).###ß)ß#####ß'ß###ZZ 2 orc warrior zombies (minion) ...))))).))[............#RhƳZ   orc priest zombie (minion) ...)).).#)..+......#.#### ........#####........# _You hear the gathering chorus of a very distant funeral chant. RhC _You swap places.  There is an open door, spattered with blood here. _You see here a +0 whip. _You swap places. _There is a staircase to the Orcish Mines here.RhOV_Rh:_Rh RhRh  Spells (Memorise)TypeFailure Level  a - Fugue of the Fallen Necromancy1% 3b - FreezeRhcQIce3%1  c - Ensorcelled HibernationHexes/Ice7%Rh02  d - AnguishHexes/NecromancyRhj8% 4  e - Launch Clockwork BeeForgecraftRhĆ^9% 3  f - Frozen RampartsIceRhP11% 3  g - Stone ArrowRhRConjuration/Earth12% 3  Rh h - Iskenderun's BattlesphereConjuration/Forgecraft 26% 4  i - Rending BladeRh>iConjuration/Forgecraft 26% 4  j - FireballRhYSConjuration/Fire26% 5  Rhu;k - Brom's Barrelling BoulderConjuration/EarthRhV36% 4  l - Fulminant PrismRhSConjuration/Alchemy36% 4  Rh·wm - Iskenderun's Mystic BlastConjuration/Translocation 36% 4  Rh4n - Passage of GolubriaTranslocationRh_50% 4  o - SilenceHexes/AirRh O85% 5  p - Forge Monarch BombRh<HFire/Forgecraft85% 6  Rhejq - Conjure Ball LightningConjuration/Air99% 6  Rh0r - Summon Cactus GiantSummoningRhۈ100% 6  s - Orb of DestructionConjuration100% 7  t - Lehudib's Crystal Spear Conjuration/Earth 100% 8 Rh-7 spell levels left Rh^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRh]Describ  a - Fugue of the Fallen Necromancy1% 3  f - Frozen RampartsIce11% 3Memorise|DescribeRh Fugue of the Fallen Calls out to the lingering remnants of the long dead. While active, each non-summoned enemy the caster or their allies slays attracts more vengeful soulsinto the caster's weapon, temporarily enhancing their melee and ranged effectiveness. When this bonus reaches its maximum, every hit will unleash a Rh glimmer of the dead's suffering, causing pain damage to each other foe adjacent to your target. Recasting this spell will release your grip on the souls you've attracted, resetting any bonus you've accumulated, and the cacophonous wailing of the dead may attract unwanted attention even while you maintain it. Level: 3 School: Necromancy Fail: 1% Power: 61% Range: N/A Noise: Loud Miscasting this spell causes magic contamination.Rh> Spells (Describe)TypeFailure Level  a - Fugue of the Fallen Necromancy1% 3  b - FreezeIce3% 1  c - Ensorcelled Hibernation Hexes/Ice7% 2  d - AnguishHexes/Necromancy 8% 4  e - Launch Clockwork Bee ForgecraftRh9% 3  f - Frozen RampartsIce11% 3  g - Stone ArrowConjuration/Earth12% 3  h - Iskenderun's BattlesphereConjuration/Forgecraft 26% 4  i - Rending BladeRhqConjuration/Forgecraft 26% 4  j - FireballRhWConjuration/Fire 26% 5 RhU k - Brom's Barrelling Boulder Conjuration/Earth 36% 4  l - Fulminant PrismConjuration/Alchemy36% 4 Rh= m - Iskenderun's Mystic Blast Conjuration/Translocation 36% 4  n - Passage of GolubriaTranslocation50% 4  o - SilenceHexes/Air85% 5 Rh6 p - Forge Monarch BombFire/ForgecraftRh585% 6  q - Conjure Ball LightningConjuration/Air99% 6  r - Summon Cactus Giant Summoning 100% 6  s - Orb of DestructionConjurationRh100% 7  t - Lehudib's Crystal Spear Conjuration/Earth 100% 8 7 spell levels left Rh[^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRh 8 Anguish Rh+ WAfflicts nearby foes with supernatural anguish, causing all damage they deal to rebound on them for the duration of the effect. Strong-willed foes can resist the necromantic visions of pain and suffering, and mindless creatures are unaffected. Level: 4 Schools: Hexes/Necromancy Fail: 8% Rh 4Power: 20% Range: 7 Noise: A bit loud Miscasting this spell causes magic contamination and also either slows you or deals up to 14 draining damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.Rh$c Spells (Describe)TypeFailure Levela - Fugue of the FallenNecromancy1%3  b - FreezeIce3% 1  c - Ensorcelled Hibernation Hexes/Ice7% 2  d - AnguishHexes/Necromancy 8% 4  e - Launch Clockwork BeeForgecraft9% 3  f - Frozen RampartsIceRh$811% 3  g - Stone ArrowConjuration/Earth 12% 3  h - Iskenderun's BattlesphereConjuration/Forgecraft 26% 4  i - Rending BladeRh%Conjuration/Forgecraft 26% 4  j - FireballConjuration/FireRh3%26% 5  k - Brom's Barrelling BoulderConjuration/Earth36% 4  l - Fulminant PrismRhV%{Conjuration/Alchemy 36% 4  m - Iskenderun's Mystic Blast Rhv%tConjuration/Translocation 36% 4  n - Passage of GolubriaRh%hTranslocation50% 4  o - SilenceRh%IHexes/Air85% 5 Rh% p - Forge Monarch Bomb Fire/Forgecraft85% 6  q - Conjure Ball LightningRh%gConjuration/Air99% 6  r - Summon Cactus GiantRh&SummoningRh$&b100% 6  s - Orb of DestructionConjurationRhG&100% 7  t - Lehudib's Crystal Spear Conjuration/Earth 100% 8 Rho&O7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpRh&<[Esc] exitRhRhRh.......#.##......####...##.....# Pokesalot the Thaumaturge .......#..#...........####.....# Deep Elf .......##........###### #.....# Health: 57/57 ======================== .......####......##.....# Magic: 30/30 ======================== #+###### ###.####Rh#.....# AC: 5Str: 5#..#EV: 15Int: 25##...SH: 0Dex: 32###############XL: 11 Next:  5% Place: Dungeon:9#.....Z@......#Noise: ---------  Time: 9714.1 (0.0) .#.....Z.......#P) +4 great sword (heavy) ##########...⌠.Z_..⌠...#Cast: Soul Splinter ........##.............#-GClaw ...).)..##......ß......# ....))).###ß)ß#####ß'ß###ZZ 2 orc warrior zombies (minion) ...))))).))[............#Z   orc priest zombie (minion) ...Rhf5[37m)).).#)..+......#.#### ........#####........# _You hear the gathering chorus of a very distant funeral chant. _You swap places.  There is an open door, spattered with blood here. _You see here a +0 whip. _You swap places. _There is a staircase to the Orcish Mines here.Rh_You swap places.  There is an open door, spattered with blood here. _You see here a +0 whip. _You swap places. Rh _There is a staircase to the Orcish Mines here.  Okay, then.RhRh%8_Rh'. _Rh.RhN Spells (Memorise)TypeFailure Level  a - Fugue of the Fallen Necromancy1% 3b - FreezeIce3%1  c - Ensorcelled HibernationHexes/Ice7%2  d - AnguishHexes/Necromancy8% 4  e - Launch Clockwork BeeForgecraft9% 3  f - Frozen RampartsIceRhB11% 3  g - Stone ArrowConjuration/Earth12% 3  h - Iskenderun's BattlesphereConjuration/Forgecraft 26% 4  i - Rending BladeConjuration/Forgecraft 26% 4  j - FireballConjuration/Fire26% 5  k - Brom's Barrelling BoulderConjuration/Earth36% 4  l - Fulminant PrismConjuration/Alchemy36% 4  m - Iskenderun's Mystic BlastConjuration/Translocation 36% 4  n - Passage of GolubriaTranslocation50% 4  o - SilenceHexes/Air85% 5  p - Forge Monarch BombFire/ForgecraftRh[85% 6  q - Conjure Ball LightningConjuration/Air99% 6  r - Summon Cactus GiantSummoning100% 6  s - Orb of DestructionConjuration100% 7  t - Lehudib's Crystal Spear Conjuration/Earth 100% 8 7 spell levels left Rh^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRh Rh Rh .......#.##......####...##.....# Pokesalot the Thaumaturge .......#..#...........####.....# Deep Elf .......##........###### #.....# Health: 57/57 ======================== .......####......##.....# Magic: 30/30 ======================== #+###### ###.#####.....# AC: 5Str: 5#..#EV: 15Int: 25Rh\ ##...SH: 0Dex: 32###############XL: 11 Next:  5% Place: Dungeon:9#.....Z@......#Noise: ---------  Time: 9714.1 (0.0) .#.....Z.......#P) +4 great sword (heavy) Rh B##########...⌠.Z_..⌠...#Cast: Soul Splinter ........##.............#-GClaw ...).)..##......ß......# ....))).###ß)ß#####ß'ß###ZZ 2 orc warrior zombies (minion) ...))))).))[............#Z   orc priest zombie (minion) Rh4 ...)).).#)..+......#.#### ........#####........# _You swap places.  Rhl There is an open door, spattered with blood here. _You see here a +0 whip. _You swap places. _There is a staircase to the Orcish Mines here. Rh 6_Okay, then.Rh Rh Memorise Fugue of the Fallen, consuming 3 spell levels and leaving 4? Y - Yes  N - NoRh#\RhzE.......#.##......####...##.....# Pokesalot the Thaumaturge .......#..#...........####.....# Deep Elf .......##........###### #.....# Health: 57/57 ======================== .......####......##.....# Magic: 30/30 ======================== #+###### ###.#####.....# AC: 5Str: 5#..#EV: 15Int: 25##...SH: 0Dex: 32###############XL: 11 Next:  5% Place: Dungeon:9#.....Z@......#RhF{Noise: ---------  Time: 9714.1 (0.0) .#.....Z.......#P) +4 great sword (heavy) ##########...⌠.Z_..⌠...#Cast: Soul Splinter ........##.............#Rh{-GClaw ...).)..##......ß......# ....))).###ß)ß#####ß'ß###ZZ 2 orc warrior zombies (minion) ...))))).))[............#Z   orc priest zombie (minion) Rh{<...)).).#)..+......#.#### ........#####........# _You swap places.  There is an open door, spattered with blood here. Rh|_You see here a +0 whip. _You swap places. _There is a staircase to the Orcish Mines here. _Okay, then.RhbZ._Rh15.1 (1 _RhנRh:_Rh*6.1 (2Rhv8_RhTRh*7.1 (3RhTRh*RhK*8.1 (4Rh::_Rh  _You start memorising the spell. You continue memorising. x3RhRh-RhI0c _You finish memorising. Spell assigned to 'k'.RhG #.##......####...##.....# #..#.####.....# ##.###### #.....# ####......# #.....# +###### ###.#### #.....# #..# ##... # #.....Z>#  #.....ZZ......# ...⌠.._..⌠...# ##.Rhɭ # ).)..##))).###ß)ß#####ß'ß### ))))).))[............# )).).#)..+. Rh$ Rhz 8Z.Rh 19.1 (1 _Rh :_RhW RhdQ......###..###### ## +###### ###.### #..#  #...###############RhdN.....ZZ....... #########...⌠.._..⌠ .......##..........).)ßRhAe.))).###ß)ß#####ß'ß###))))).))[............)).).#)..+......#.####Rhe.....#####. ##RhgRhqtC.ZZRh#x&20Rh8_Rh Rh܀ #..###### ## +###### ###.### #..#  #...###############......Z......Z #########...⌠.._@.⌠ .......##..........).)ßRh x.))).###ß)ß#####ß'ß###))))).))[............)).).#)..+......#.####.....#####..#  Rhށ <##RhC Rh9 Rh› `>.ZZZRhv %1Rh RhA Rha..#.....###..##### ......####...... +###### ###.#####.....#..#  ##... Rh#############>. #......Z@.. #########...⌠..ZZ.⌠....).)..##......ß......# Rhx.))).###ß)ß#####ß'ß##))))).))[............#)).).#)..+#.#######..##RhRh%2RhRh& _You swap places.Rh .#..#.####.....#.##.###### #.....#.####......# #.....# #+###### ###.#### #.....# #..# ##... # #......>......# . #......@Z.....#Rh #...⌠..ZZ.⌠...#.##.#.).)..##......ß......#.))).###ß)ß#####ß'ß###.))))).))[............#Rh H.)).).#)..+......#.####.#####..# .# #......###RhT Rh %3Rh Rh & _You swap places.Rh#####.....#.....###..##### .......####...... #+###### ###.#####.....#..#  ##... ############# . . #.......Z.. ##########...⌠..ZZ.⌠....).)..##......ß.......))).###ß)ß#####ß'ß##))))).))[............)).).#)..+......#.#######..Z.4Rh$d _There is a staircase to the Orcish Mines here.RhFZRh ] Spells (Memorise)TypeFailure Level  a - FreezeIce3% 1b - Ensorcelled HibernationHexes/Ice7%2  Rhk]c - AnguishHexes/Necromancy8% 4  d - Launch Clockwork BeeForgecraft9% 3  e - Frozen RampartsIce11% 3  f - Stone ArrowConjuration/Earth12% 3  Rh]g - Iskenderun's BattlesphereConjuration/Forgecraft 26% 4  h - Rending BladeConjuration/Forgecraft 26% 4  i - Brom's Barrelling BoulderConjuration/EarthRh]36% 4  j - Fulminant PrismConjuration/Alchemy36% 4  k - Iskenderun's Mystic BlastConjuration/Translocation 36% 4  l - Passage of GolubriaTranslocation50% 4  m - FireballRh]Conjuration/Fire 26% 5  n - SilenceHexes/Air85% 5  o - Forge Monarch BombRh>^Fire/Forgecraft 85% 6  p - Conjure Ball Lightning Conjuration/Air 99% 6  q - Summon Cactus Giant Summoning100% 6  r - Orb of DestructionConjuration100% 7  s - Lehudib's Crystal Spear Conjuration/Earth 100% 8 Rh^4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRhRh Rh.......#.##......####...##.....# Pokesalot the Thaumaturge .......#..#...........####.....# Deep Elf .......##........###### #.....# Health: 57/57 ======================== .......####......##.....# Magic: 30/30 ======================== #+###### ###.####Rh/}#.....# AC: 5Str: 5#..#EV: 15Int: 25##...SH: 0Dex: 32###############RhXL: 11 Next:  5% Place: Dungeon:9#......@......#Noise: ---------  Time: 9724.1 (0.0) .#......ZZ.....#P) +4 great sword (heavy) ##########...⌠..Z..⌠...#Cast: Soul Splinter ........##.............#-GClaw ...).)..##......ß......# Rh....))).###ß)ß#####ß'ß###ZZ 2 orc warrior zombies (minion) ...))))).))[............#RhDZ   orc priest zombie (minion) ...)).).#)..+......#.#### ........#####........# _Okay, then. _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'k'. _You swap places. _You swap places. _There is a staircase to the Orcish Mines here.Rh'P  Okay, then.Rh+Rh:Rh<. _Rh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhRh Your spells (cast)TypeFailure Level  a - Soul SplinterRh|Necromancy1% 1  b - Grave ClawNecromancyRhϛm1% 2  c - Vampiric DrainingNecromancyRht1% 3 d - Animate DeadNecromancyRh 71%4 Rh+? e - Curse of AgonyNecromancyRhJv2% 5  f + ScorchFireRhhh1% 2  g - Flame WaveRhConjuration/Fire 10% 4 h - Construct Spike LauncherForgecraft4%Rh2  Rhi - Volatile BlastmotesFire/Translocation4%3  j - HailstormConjuration/Ice 9% 3 k - Fugue of the FallenNecromancy1%3 Select a spell to cast[!]/[I] toggle spell headersRhT Rhq Rh R.......#.##......####...##.....# Pokesalot the Thaumaturge .......#..#...........####.....# Deep Elf .......##........###### #.....# Health: 57/57 ======================== .......####......##.....# Magic: 30/30 ======================== #+###### ###.#####.....# AC: 5Str: 5#..#EV: 15Int: 25##...SH: 0Dex: 32###############RhY XL: 11 Next:  5% Place: Dungeon:9#......@......#Noise: ---------  Time: 9724.1 (0.0) .#......ZZ.....#P) +4 great sword (heavy) ##########...⌠..Z..⌠...#Cast: Soul Splinter Rh ........##.............#-GClaw ...).)..##......ß......# ....))).###ß)ß#####ß'ß###RhH "ZZ 2 orc warrior zombies (minion) ...))))).))[............#Z   orc priest zombie (minion) ...)).).#)..+......#.#### ........#####........# _You swap places. _You swap places. _There is a staircase to the Orcish Mines here. _Okay, then.Rh Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh Rh) f.......#.##......####...##.....# Pokesalot the Thaumaturge .......#..#...........####.....# Deep Elf .......##........###### #.....# Health: 57/57 ======================== .......####......##.....# Magic: 30/30 ======================== #+###### ###.#####.....# AC: 5Str: 5#..#Rh EV: 15Int: 25##...SH: 0Dex: 32###############XL: 11 Next:  5% Place: Dungeon:9#......@......#Noise: ---------  Time: 9724.1 (0.0) .#......ZZ.....#P) +4 great sword (heavy) Rh S##########...⌠..Z..⌠...#Cast: Soul Splinter ........##.............#-GClaw Rh/ Z...).)..##......ß......# ....))).###ß)ß#####ß'ß###Rh ZZ 2 orc warrior zombies (minion) ...))))).))[............#Z   orc priest zombie (minion) Rh* h...)).).#)..+......#.#### ........#####........# _You swap places. _You swap places. _There is a staircase to the Orcish Mines here. _Okay, then.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh6P  Okay, then.RhRhRhg. _RhsRh xRhRhdRhHZ_Rh15.1 (1 _RhRh V  You climb downwards. Welcome to the Orcish Mines!Rh,RhPGenerating dungeon...o\\/o/ Rh 1building the DungeonRhB < \o\Rh< /o/Rh< \o\Rh>=< /o/Rh=< \o\Rh< /o/Rh/tbuilding the Lair of Beasts \o\Rhk < /o/Rh < \o\Rh< /o/Rh< \o\Rhv building the Orcish Mines /o/Rh$TRh5  Pokesalot the Thaumaturge  .... ### #.Deep Elf  . ...##.## ##..Health: 57/57 ========================  ..#..#...##....Magic: 30/30 ========================  ...............AC: 5Str: 5  .............#EV: 15Int: 25  #........$#SH: 0Dex: 32  ##........#...XL: 11 Next:  5% Place: Orcish Mines:1  #.....@>......Noise: ---------  Time: 9725.1 (1.0)  ##.##.....#...P) +4 great sword (heavy)  .....K.....Cast: Soul Splinter  #............-GClaw  ##.##.##.###.  ## ### ##K   Sonja (missile, asleep)    _Rhw [mThere is a staircase to the Orcish Mines here. _Okay, then.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.You climb downwards. Welcome to the Orcish Mines!Rhf B9 (1.8Soul SplinterRho Rh _Your mindless puppets stay behind to rot.  Found 19 gold pieces. Found a stone staircase leading down. Rh V_There is a staircase back to the Dungeon here.Rh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Rht3 RhO$ Rh'P _You don't know that spell.Rh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhuRhx  Your spells (cast)TypeFailure Level a - Soul SplinterNecromancy1%1  b - Grave ClawNecromancyRh`x1% 2  c - Vampiric DrainingNecromancy1% 3 d - Animate DeadNecromancy1%Rhx4  e - Curse of AgonyNecromancy2%5  f + ScorchFire1% 2 g - Flame WaveConjuration/Fire10%4  h - Construct Spike Launcher ForgecraftRhqy\4% 2 i - Volatile BlastmotesFire/Translocation4%3  j - HailstormConjuration/Ice9%3  k - Fugue of the FallenNecromancy1%Rhy3 Select a spell to cast[!]/[I] toggle spell headersRhRh#Rh- Pokesalot the Thaumaturge  .... ### #.Deep Elf  . ...##.## ##..Health: 57/57 ========================  ..#..#...##....Magic: 30/30 ========================  ...............AC: 5Str: 5  .............#EV: 15Int: 25  #........$#SH: 0Dex: 32  ##........#...XL: 11 Next:  5% Place: Orcish Mines:1  #.....@>......Noise: ---------  Time: 9725.9 (0.0)  ##.##.....#...Rh0/hP) +4 great sword (heavy)  .....K.....Cast: Soul Splinter  #............-GClaw  ##.##.##.###.  ## ### ##K   Sonja (missile, asleep)    _There is a staircase back to the Dungeon here.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh/Rh9 Pokesalot the Thaumaturge  .... ### #.Deep Elf  . ...##.## ##..Health: 57/57 ========================  ..#..#...##....Magic: 30/30 ========================  ...............AC: 5Str: 5  .............#EV: 15Int: 25  #........$#SH: 0Dex: 32  ##........#...XL: 11 Next:  5% Place: Orcish Mines:1  #.....@>......Noise: ---------  Time: 9725.9 (0.0) Rh?; ##.##.....#...P) +4 great sword (heavy)  .....K.....Cast: Soul Splinter  #............-GClaw  ##.##.##.###.  ## ### ##K   Sonja (missile, asleep)    _There is a staircase back to the Dungeon here.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhM  You call out to the remnants of the fallen!K.K)27---====6.9 (1Fugue (0) -GClaw RhRRhU# _Sonja shouts!Rhq  Pokesalot the Thaumaturge .... ### #.  Deep Elf . ...##.## ##..  Health: 57/57 ======================== ..#..#...##....  Magic: 27/30 =====================--- ...............  AC: 5Str: 5 .............#  EV: 15Int: 25 #........$#  SH: 0Dex: 32 ##........#...  XL: 11 Next:  5% Place: Orcish Mines:1 #.....@>......  Noise: ====-----  Time: 9726.9 (0.0) ##.##..K..#...  P) +4 great sword (heavy) ...........  Cast: Soul Splinter #............  Fugue (0) -GClaw  ##.##.##.###.  ## ### ## Rh  K   Sonja (missile)You call out to the remnants of the fallen! _Sonja shouts!  Hit: P) +4 great sword (heavy)Press: ? - help, Dir - move targetAim: Sonja, wielding a +2 short sword of venom and quivering curare-tipped  darts (31% to hit)RhL   Pokesalot the Thaumaturge .... ### #.  Deep Elf . ...##.## ##..  Health: 57/57 ======================== ..#..#...##....  Magic: 27/30 =====================--- ...............  AC: 5Str: 5 .............#  EV: 15Int: 25 #........$#  SH: 0Dex: 32 ##........#...  XL: 11 Next:  5% Place: Orcish Mines:1 #.....@>......  Noise: ====-----  Time: 9726.9 (0.0) ##.##..K..#...  P) +4 great sword (heavy) ...........  Cast: Soul Splinter #............  Fugue (0) -GClaw  ##.##.##.###.  ## ### ## RhM 5  K   Sonja (missile)darts (31% to hit)  You miss Sonja.  Sonja hits you with a +2 short sword of venom.  You are poisoned.Sonja misses you. Sonja barely misses you.Sonja gestures wildly while chanting.RhS  .... ### #.  . ...##.## ##..  ..#..#...##....  ...............  .............#  #K.......$#  ##........#...  #.....@>......  ##.##.....#...  ...........  #............  ##.##.##.###. ## ### ## RhT 5RhGT /=-RhT 8RhT =RhT 5==--RhmU &9.2 (2.3RhU MPois Fugue (0) -GClaw RhU Rh] Rh>a   Rha You miss Sonja.  Rha Sonja hits youRh*b ' with a +2 short sword of venom.  Rhb EYou are poisoned.  Rhb [Sonja misses you. Sonja barely misses you.Rh,c XSonja gestures wildly while chanting. Rhrc _Sonja blinks!RhG7  Casting: Fugue of the Fallen (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhRhq6 RhPokesalot the Thaumaturge  .... ### #.Deep Elf  Rh. ...##.## ##..Health: 55/57 =======================-  ..#..#...##....Magic: 28/30 ======================--  ...............AC: 5Str: 5  RhA.............#EV: 15Int: 25  #K.......$#SH: 0Dex: 32  ##........#...XL: 11 Next:  5% Place: Orcish Mines:1  #.....@>......Noise: ==-------  Time: 9729.2 (0.0)  ##.##.....#...P) +4 great sword (heavy)  ...........Cast: Soul Splinter  #............Pois Fugue (0) -GClaw  ##.##.##.###. RhJ+n ## ### ##Rh+K   Sonja (missile)   Rh,You are poisoned.Sonja misses you. Sonja barely misses you.Rh.,jSonja gestures wildly while chanting. _Sonja blinks!  Rh,Casting: Fugue of the Fallen (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh@RhHRh>MRhkQp _You must harvest more living souls to recharge this spell.RhxS  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh  Pokesalot the Thaumaturge .... ### #.  Deep Elf . ...##.## ##..  Health: 55/57 =======================- ..#..#...##....  Magic: 27/30 =====================--- ...............  AC: 5Str: 5 .............#  EV: 15Int: 25 #K*......$#  SH: 0Dex: 32 ##..**....#...  XL: 11 Next:  5% Place: Orcish Mines:1 #.....@>......  Noise: ==-------  Time: 9729.2 (0.0) ##.##.....#...  P) +4 great sword (heavy) ...........  [Rh333mCast: Soul Splinter #............  Pois Fugue (0) -GClaw  ##.##.##.###.  ## ### ##  K   Sonja (missile)Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sonja, wielding a +2 short sword of venom and quivering curare-tipped  darts (chance to affect: 60%)Rh  Pokesalot the Thaumaturge  .... ### #.Deep Elf Rh L . ...##.## ##..Health: 55/57 =======================-  ..#..#...##....Magic: 27/30 =====================---  ...............AC: 5Str: 5  .............#EV: 15Rh Int: 25  #*.......$#SH: 0Dex: 32  ##........#...XL: 11 Next:  5% Place: Orcish Mines:1  #.....@>......Noise: ==-------  Time: 9729.2 (0.0) Rh0  ##.##.....#...P) +4 great sword (heavy)  RhV ~...........Cast: Soul Splinter  #............Rhy Pois Fugue (0) -GClaw  ##.##.##.###.  Rh ## ### ##K   Sonja (missile) Rh -  Rh Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineRh/ Aim: Sonja, wielding a +2 short sword of venom and quivering curare-tipped  darts (chance to affect: 60%)Rh|_ Rhe Rh Rh H..KRh R4=-Rh4 Z8=-30.2 (1Rh Rh? onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Sonja, wielding a +2 short sword of venom and quivering curare-tipped  darts (chance to affect: 60%) _Sonja resists with significant effort. You feel sick.RhR  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhRhW Pokesalot the Thaumaturge  .... ### #.Deep Elf  . ...##.## ##..Health: 54/57 ======================--  ..#..#...##....Magic: 28/30 ======================--  ...............Rh /AC: 5Str: 5  .............#EV: 15Int: 25  #........$#SH: 0Dex: 32  ##........#...XL: 11 Next:  5% Place: Orcish Mines:1  #...K.@>......Noise: =--------  Time: 9730.2 (0.0)  ##.##.....#...P) +4 great sword (heavy)  ...........Cast: Soul Splinter  #............Rh rPois Fugue (0) -GClaw  ##.##.##.###.  ## ### ##K   Sonja (missile)   Rh!FPress: ? - help, Shift-Dir - straight lineRhW!Aim: Sonja, wielding a +2 short sword of venom and quivering curare-tipped  darts (chance to affect: 60%) _Sonja resists with significant effort. You feel sick.  Rh!Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh*3Rh1Rh5p _You must harvest more living souls to recharge this spell.Rh+  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh$  Pokesalot the Thaumaturge .... ### #.  Deep Elf . ...##.## ##..  Health: 54/57 ======================-- ..#..#...##....  Magic: 27/30 =====================--- ...............  AC: 5Str: 5 .............#  EV: 15Int: 25 #........$#  SH: 0Dex: 32 ##........#...  XL: 11 Next:  5% Place: Orcish Mines:1 #...K*@>......  Noise: =--------  Time: 9730.2 (0.0) ##.##.....#...  P) +4 great sword (heavy) ...........  Cast: Soul SplinteRhKr #............  Pois Fugue (0) -GClaw  ##.##.##.###.  ## ### ##  K   Sonja (missile)Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sonja, wielding a +2 short sword of venom and quivering curare-tipped  darts (chance to affect: 60%)Rhq Pokesalot the Thaumaturge  .... ### #.Deep Elf  . ...##.## ##..Health: 54/57 ======================--  ..#..#...##....Magic: 27/30 =====================---  ...............AC: 5Str: 5  .............#EV: 15Int: 25  #........$#SH: 0Dex: 32  ##........#...XL: 11 Next:  5% Place: Orcish Mines:1  #...*.@>......Noise: =--------  Time: 9730.2 (0.0)  ##.##.....#...P) +4 great sword (heavy)  ...........Cast: Soul Splinter  #............Pois Fugue (0) -GClaw  ##.##.##.###.  ## ### ##K  [Rh|rg40m Sonja (missile)   Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sonja, wielding a +2 short sword of venom and quivering curare-tipped  darts (chance to affect: 60%)RhG:, weak, ally target, so…)*   soul wisp (summoned)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Sonja, wielding a +2 short sword of venom and quivering curare-tipped  RhHH]darts (chance to affect: 60%)  A fragment of Sonja's soul is dislodged from her body.Rh  Sonja looks weaker. You feel sick.  Sonja gestures wildly while chanting.RhRhnq§*KRhd1.2 (1Soul SplinterRhMRh# _Sonja blinks!Rh  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhq * combustible, weak, alFlames lash Sonja.  Sonja is moderately wounded.Rhq RhF  Sonja's fire resistance burns away. You feel sick.  Sonja casts a spell.Rh&PLK.RhUr6-====2Rh\^Rh_ Rh`=_Sonja blinks! Your soul wisp completely misses Sonja.Rh{B  You chop Sonja into pieces!!!Rh˚T  You kill Sonja!Rh..*.*   soul wisp (summoned)Rh? 7=Rh12===-4.5 (2.31 _You feel very sick.Your Long Blades skill increases to level 4!RhRhk _Your Forgecraft skill increases to level 2!"Rh  .... ### #. .....##.## ##. ..#..#...##....$ .  .#  #.$# . ##.#. #.....<@. ##.##.*...#...# #.. #. ##.##.##.###. "Rh## ### ## # "RhI  Found 12 gold pieces. You feel sick."Rh%=----5.5 (1.0"Rh,"RhK1 _You are no longer poisoned. _There is a stone staircase leading down here.$Rh9L.... ### #......##.## ##...#..#...##....$ . .# #.$# #.###.#.#.....<>###.##.*...#...#.#....#..##.##.##.###..### ### ## #$RhO$Rh[L*)$Rh`cn5=---6 _$RhWk$Rhn$Rh]  ..# .... ### #...##.## ##....#..#...##....$#.......#  $# #.##......@.#..........<*.......###.##.)...#...# #..................##.##.##.###..## ### ## ## $RhN $Rh 6=8=======7$Rh< $Rh B _The wailing of tortured souls fills the air!%Rh?Fq..#.... ### #...#.....##.## ##....#..#..#...##....$# .%RhF .# #.$# #.# ##.#..... #.....<*.# ##.##.)...#...#.#..#....##.##.##.###..### ###### ###%RhI%Rh>WL*>%Rh\s7=-----8%Rhd%Rhmh%Rh3 .#  ..# .... ### #...##.## ##....##..#...##....$#........#  .@$# #.##......*.#.....#.....<>.......####.##.)...#...# #..................##.##.##.###..#### ###### ###%Rh%Rh|9==-----9%Rh&Rh..# ..## .... ### #...# .....##.#####....# ..#..#...##....$# .. .# #.# #.# ##......*.#.....# &RhG2#.....<>.......## ##.##.)...#...#.#......#........ ##.##.##.###..#### ###### ###&Rh&RhSL*.&Rhf &40&Rh&Rh &Rh$v30==1.5 (2&Rhi,&Rhl/? _You now have 421 gold pieces (gained 19).'Rht ..# ..## .... ### #...#'Rh .....##.#####....# ..#..#...##....$# .. .# #.@*# #.# ##.#.....# #.....<>.......## ##.##.)...#...#... #......... #........ ##.##.##.###..### ## ###### ###'Rh'RhI\=2.5 (1'Rh& _You swap places.'RhBm..#..##.... ### #........##.#####.#..#...##....$# .............. #  #*# #.###.....#.....<>.......###.##.)...#...#... #............#.......#.##.##.###..### ## ###### ### 'Rh/'Rh%3'RhA'Rh'Rh3u ..# ..## .... ### #...# .....##.#####....# ..#..#...##....$# .. .# #.*# #.# ##.#.....#'Rhu #.....<>.## ##.##.)...#...#... #....... #....... ##.##.##.###..### ## ###### ###'Rhw'RhM.*'Rh%4'Rha'Rh'Rh= #.... ### #........##.#####.#..#...##....$# .............. #  ## #.##*#.....#.....<>@......##.##.)...#...#... #............#....... #.##.##.###..### ## ###### ### =5'Rh 'Rh  ..## .... ### #...# .....##.#####....# ..#..#...##....$# .. .# #.# #.# ##.*#.....# #.....<.## ##.##.)...#...#... #....... #.... ##.##.##.###..### ## ###### ###.*6'Rh 'Rh c _There is a stone staircase leading down here.'Rhw .... ### #........##.#####.#..#...##....$# .............. #  ####.###.....#.....<>*......###.##.)@..#...#... #............#..... #.##.##.###..### ## ###### ###'Rh 'Rh h§'Rh. %7'Rh 'Rh c _Your soul wisp disappears in a puff of smoke!(Rh   .... ### #...#   .....##.#####....#   ..#..#...##....$#   ..  (Rh ..#   #.###.#   ##.#.....#   #.....<>§......##   ##.##.@...#...#...  (Rh #.   #.  (Rh ##.##.##.###..###   ## ###### ###  (RhF (Rh67.(Rh%8(RhB(Rh  Things that are here: _a +2 short sword of venom; 4 curare-tipped darts; the kobold corpse of Sonja*Rh*RhPick up what? 46/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 short sword of venom Missiles (select all with ()b - 4 curare-tipped darts Carrion *Rhthe kobold corpse of Sonja [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top],RhU  b + 4 curare-tipped darts[Enter] accept (1 chosen)-Rh[  a + a +2 short sword of venom  b + 4 curare-tipped darts2-Rhh -Rh  .... ### #...#Pokesalot the Thaumaturge  .....##.#####....#Deep Elf  ..#..#...##....$#Health: 57/57 ========================  ................Magic: 30/30 ========================  .............#AC: 5Str: 5  #.........###.#EV: 15Int: 25  ##........#.....#SH: 0Dex: 32  #.....<>.......##XL: 11 Next: 12% Place: Orcish Mines:1  ##.##.@...#...#...Noise: ---------  Time: 9748.5 (0.0)  #...............P) +4 great sword (heavy)  #...............Cast: Soul Splinter  ##.##.##.###..###Fugue (1) -GClaw  ## ####[3-Rhw l3m## ###        _You now have 421 gold pieces (gained 19). _You swap places. _There is a stone staircase leading down here. _Your soul wisp disappears in a puff of smoke!Things that are here: _a +2 short sword of venom; 4 curare-tipped darts; the kobold corpse of Sonja-Rh -Rh *9.5 (1-Rhi  _N - a +2 short sword of venom; V - 4 curare-tipped darts.RhD .Rh_ Inventory: 48/52 slots Hand Weapons (go to first with ))  P - a +4 heavy great sword (weapon)  a - a +4 quarterstaff of chaos  e - a +2 trident of venom  n - a +2 whip of freezingr - a +0 rapier  x - a +3 falchion of freezing  y - a +2 mace .Rh a D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  G - a +2 hand axe of electrocutionH - a +0 orcbow  N - a +2 short sword of venom  O - a +2 short sword  S - a +3 dire flail of freezing  T - a +4 mace .Rh5 Missiles (go to first with ()k - 12 poisoned darts  o - 2 throwing netsV - 4 curare-tipped darts Armour (go to first with [)  d - a scarf of repulsion (worn) .Rh[ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]/RhdK   a - a +4 quarterstaff of chaos  e - a +2 trident of venomn2 whip of freezing  r - a +0 rapierx3 falchion of freezing  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}F0 heavy war axe  G - a +2 hand axe of electrocution  H - a +0 orcbowNshort sword of venom  O - a +2 short sword  S3 dire flail of freezing  T4 mace Missiles (go to first with ()  k - 12 poisoned darts  o - 2 throwing nets  V - 4 curare-tipped darts Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5} /RhL { c - a +1 scale mail of poison resistance 5%1Rh  r - a +0 rapier  x - a +3 falchion of freezing  v - a +1 robe of fire resistance81Rh   x - a +3 falchion of freezing  y - a +2 maceE - a +0 cloak112RhE  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3} Jewellery (go to first with "=)42Rhw )  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe  b - an amulet of regeneration (worn)73Rhx] n - a +2 whip of freezingr - a +0 rapier  y - a +2 mace  F - a +0 heavy war axe14RhH P - a +4 heavy great sword (weapon)  a - a +4 quarterstaff of chaos  e - a +2 trident of venom  n - a +2 whip of freezing  y - a +2 mace 24RhRMHand Weapons (go to first with ))top5RhȎ  n - a +2 whip of freezing  y - a +2 mace  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistanceE - a +0 cloak11%6RhqO  y - a +2 mace 6Rhq D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3} Jewellery (go to first with "=)6Rh r848RhLO - a +2 short sword. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 3.8; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 0.8 XLs.  Current attack delay: 0.8. Damage rating: 11 (Base 5 x 155% (Dex) x 110% (Skill) + 3 (Ench + Slay)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a wight on level 8 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ “Who was the first that forged the deadly blade? (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.9Rh2 9Rh69RhFI .... ### #...#Pokesalot the Thaumaturge  .....##.#####....#Deep Elf  ..#..#...##....$#Health: 57/57 ========================  ................Magic: 30/30 ========================  .............#AC: 5Str: 5  #.........###.#EV: 15Int: 25  ##........#.....#SH: 0Dex: 32  #.....<>.......##XL: 11 Next: 12% Place: Orcish Mines:1  ##.##.@...#...#...Noise: ---------  Time: 9749.5 (0.0)  #...............P) +4 great sword (heavy)  #...............Cast: Soul Splinter  ##.##.##.###..###Fugue (1) -GClaw  ## ####hI40m## ###        _You swap places. _There is a stone staircase leading down here. _Your soul wisp disappears in a puff of smoke!Things that are here: _a +2 short sword of venom; 4 curare-tipped darts; the kobold corpse of Sonja _N - a +2 short sword of venom; V - 4 curare-tipped darts50.5 (1 _There is a stone staircase leading down here. _Your soul wisp disappears in a puff of smoke!  Things that are here: _a +2 short sword of venom; 4 curare-tipped darts; the kobold corpse of Sonja _N - a +2 short sword of venom; V - 4 curare-tipped darts _You drop a +2 short sword.:Rh:RhiInventory: 47/52 slots Hand Weapons (go to first with ))  P - a +4 heavy great sword (weapon)  a - a +4 quarterstaff of chaos  e - a +2 trident of venom  n - a +2 whip of freezingr - a +0 rapier  x - a +3 falchion of freezing  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  F - a +0 heavy war axe :Rh P G - a +2 hand axe of electrocutionH - a +0 orcbow  N - a +2 short sword of venom  S - a +3 dire flail of freezing  T - a +4 mace Missiles (go to first with ()k - 12 poisoned darts :RhQ o - 2 throwing netsV - 4 curare-tipped darts Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5} :Rh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]@RhS8   a - a +4 quarterstaff of chaos  e - a +2 trident of venomn2 whip of freezing  r - a +0 rapierx3 falchion of freezing  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}F0 heavy war axe  G - a +2 hand axe of electrocution  H - a +0 orcbowNshort sword of venom  S - a +3 dire flail of freezing  T4 mace Missiles (go to first with ()  k - 12 poisoned darts  o - 2 throwing nets  V - 4 curare-tipped darts Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance 5%ARh  r - a +0 rapier  x - a +3 falchion of freezingE - a +0 cloak8ARhˎ  x - a +3 falchion of freezing  y - a +2 mace Jewellery (go to first with "=)11ARh   y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  b - an amulet of regeneration (worn)4ARh ARh }  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3} ARhb  F - a +0 heavy war axe  L - a +6 ring of dexterity (worn)7BRhyF - a +0 heavy war axe. A military axe with a long haft and a single-bladed head. Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (1.0) is reached at skill level 16.  Your skill: 0.0; use (s) to set 16.0 as a target for Axes. BRhy) At 100% training you would reach 16.0 in about 3.2 XLs. Damage rating: 18 (Base [11 + 8 (Hvy)] x 87% (Str) x 103% (Skill) + 1 (Slay)). Heavy: It deals dramatically more damage, but attacks with it are much slower. This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off an orc on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Axes} {one-handed} {heavy} {melee weapon} Menu/colouring prefixes: identified ego melee weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.JRh .... ### #...#Pokesalot the Thaumaturge  .....##.#####....#Deep Elf  ..#..#...##....$#Health: 57/57 ========================  ................Magic: 30/30 ========================  .............#AC: 5Str: 5  #.........###.#EV: 15Int: 25  ##........#.....#SH: 0Dex: 32  #.....<>.......##XL: 11 Next: 12% Place: Orcish Mines:1  ##.##.@...#...#...Noise: ---------  Time: 9750.5 (0.0)  #...............F) +0 war axe (heavy)  #...............Cast: Soul Splinter  ##.##.##.###..###Fugue (1) -GClaw  ## ###JRh+### ###        _Your soul wisp disappears in a puff of smoke!Things that are here: _a +2 short sword of venom; 4 curare-tipped darts; the kobold corpse of Sonja _N - a +2 short sword of venom; V - 4 curare-tipped darts _You drop a +2 short sword.  You unwield your +4 heavy great sword.JRhJRh*1.5 (1JRhGJRh [  Things that are here: _a +2 short sword of venom; 4 curare-tipped darts; the kobold corpse of Sonja _N - a +2 short sword of venom; V - 4 curare-tipped darts _You drop a +2 short sword.  You unwield your +JRh D4 heavy great sword. _F - a +0 heavy war axe (weapon)KRhL .... ### #...#  .....##.#####....#  ..#..#...##....$#  ..  ..#  #.###.#  ##.#.....#  #.....<>.##  ##.##.)@..#...#...  #.  #.  ##.##.##.###..###  ## ###### ###KRhVKRh]%2KRhcKRhgKRhf(.... ### #...# .....##.#####....# ..#..#...##....$# ... .# .#.###.# ##.#.....# #.....<>.## ##.##.).@.#...#... #. #. ##.##.##.###..### ## ###### ###KRh0KRh\6%3KRh`LRhT.... ### #...# .....##.#####....# ..#..#...##....$# .... ..# .##.###.###.#.....# #.....<>.## ##.##.)..@#...#... #. #. ##.##.##.###..### ## ####LRhLRhV%4LRhLRhLRhr@gM ..# .... ### #......##.#####....##..#...##....$#.... ....# .# .###.##........#.....#.....<>.@.....## ##.##.)...#...# #...................... ##.##.##.###..#####LRhCLRhJ%5LRhQLRhTLRhCY..## .... ### #...# .....##.#####....# ..#..#...##....$# ...... ...# .# #..###.## ##.#.....# #.....<>.## ##.##.)...#...#... #......... #........###.##.##.###..##### ###### ### LRh,\%6LRhcLRhRiLRh \..## .... ### #...# .....##.#####....# ..#..#...##....$# .. #.....# .# #...###.## ##.#.....# #.....<>.## ##.##.)...#...#.#...............#...............# ##.##.##.### ###### ### 7LRh LRhRS t..## .... ### #...# .....##.#####....# ..#..#...##....$##.........# .......# ..# #.........###.## ##.#.....# #.....<>.## ##.##.)...#...#.#................#........# .##.##.### ###### ### =====8LRhp B _The wailing of tortured souls fills the air!MRh _X..## .... ### #...# .....##.#####....# ..#..#...##....$## ........# ......# ..# #.........###.## ##.#.....# #.....<>.## ##.##.)...#...#.#...............#.......##.##.##.##.###..###MRht_ ### ###### #### MRhhMRhn%9MRh|rMRhvB _The wailing of tortured souls fills the air!MRh..## .... ### ##...#  .....##.#####....#  ..#..#...##....$##  .........#  ...#...# #.........###.## ##.#.....# #.....<>.MRhm ## ##.##.)...#...#.#..............#....##..###.##.##.###..### ### ###### #### MRh)MRhkRc-----60MRh'BM  MRhe#..# .... ### ##...##.#####....##..#...##....$##MRh@.........#.......#...# .###.##........#...@.#.....<>.......## MRh##.##.)...#...#....... #...........MRh^#...............##..####MRh.1 MRhnv-----1MRh@ @M...#  #..# .... ### ##...##.#####....##..#...##....$#.........#.............#... .###@###........#.....MRhɒ &.....<>.......## ##.##.)...#...#..#....................##MRhx MRhq %2MRh MRh\YM#.#...#  #..## .... ### ##...##.#####....##..#...##....$#..........#.@.# .###.##........#.....#.....<>.......## ##.##.)...#...#............#### ##MRhbMRhwf%3MRh lMRh[nNRhmM# #.#...#  #..## .... ### ##...#...##.#####....##..#...##....$#...................#... ....###.###........#.....##.....<>.......##.....#.###..##4NRhjH[M# ##.#...#  #..# .... ### ##...#...##.#####....NRhH/#..#...##....@##......#... ...###.####........#.....#.NRhH9...#.......NRhRNRhidQ5NRhe*6.5 (2NRhsjNRhm? _You now have 433 gold pieces (gained 12).NRh_ AM ## ##.#...#  #..# .... ### ##...##.#####..@.##..#...##.....#....#....#...#.........###.###......NRhu ]7.5 (1NRht M ## ##.##...#  NRhbt S#..# .... ### ##...##.#####....#..#...##.....##....#.............#...#...#...#.NRhz NRh~ %8NRh NRh NRhBlM ## #.##...#  #.@## .... ### ##...##.#####....#..#...##.....##.................##.......#9ORh[M ## #.##..@#  ##..## .... ### ##...#...##.#####......#..#...##.....##.......#.....70ORh D ####.##...##.@##.... ### ##...#.....##.#####....##..#...##.....#.......#.....#.....<>.......##ORhoGORhI%1ORhMORhOORh%  ####.##...##..##.... ###.#.....##.#####.ORhk #..#...##.....#...............##.......###.##.)...#...#.......ORh =====2 _The wailing of tortured souls fills the air!ORhc  ### ##.## #...# ##..## .... ### ##@..# .....##.#####....# ..#..#...##.....## ...# .#...# #.........###.## ##.#.....# #.....<>.......##  ##.##.)...#...#.ORh ORh# E-----3ORhf ORh ORh$  #####.###...#..##.... ### ##........##.#####.#..#...##.....#.....................#...#...#...#.#...................ORh' E=====4ORhA- ORh0 B _The wailing of tortured souls fills the air!PRh҈w #####.##...#..##.... ### ##........##.#####.#..#...##...@.##...............#PRh& ####.##...#...............##..#PRhPRhjE-----5PRhPRh/PRh$ ### ##.## #...# ##..## .... ### ##...# .....##.#####....# ..#..#...##..@..## .# .#...# #.###.## ##........#.....# #.....<>.......## ##.##.)...#...#.......PRh8 #...................  #.##..#PRhPRhfC-----6PRhPRh]PRh ### ##.## #...# ##..## .... ### ##...# .....##.#####....# ..#..#...##.@...##PRhz .# .#...# #.###.## ##.#.....# #.....<>......PRh>q.## ##.##.)...#...#PRh`O. #............PRhY.  #.##..#PRh<PRhG%7PRh"PRh, #####.##...#..##PRh,.... ### ##........##.#####.#..#...##.....#..........@....##PRh-U ####.#PRh,-=##.....PRhG-#.PRhb-\.....##.##.##.###..### ##PRh{-PRh?5PRh ;%8PRh?PRhoCPRh: K ### ##.## #...# ##..## .... ### ##...# .....##.#####....# ..#..#...##.....## .# .#...# #.###.## ##.#.....# #.....<>.......## ##.##.)...#...#. #........... #.........##..#  ##.##.##.###..### ##PRh} PRh E=====9PRh PRh6 B _The wailing of tortured souls fills the air!PRh8K c #####.##...#..##.... ### ##........##.#####.#..#...##.....#...............#...# ####.####.....#.....<>.......#......##.##.###..#### ###### ####PRhlT PRh.[ F-----80PRh_ PRhb PRh PRh*  ### ##.## #...# ##..## .... ### ##...# .....##.#####....# ..#..#...##.....## .# .#...# #.###.## ##.#.....#PRhY  #.....<>.......## ##.##.)...#...#.PRh ...... #............. #.......PRh W.##..# ##.##.##.##PRh K#..### ## PRh  ## ###### ####PRh4 PRh C-----1PRh PRh+ QRh ### ##.## #...# ##..## .... ### ##...# .....##.#####....# ..#..#...##.....## .# .#...# #.###.## ##.#.....# #.....<>.......## ##.##.)...#...#.......##........... #.......##..# ##.##.##.###..### ##  ## ###### ####QRhQRhi;2Fugue (1)  _You are losing your grip on the fallen.QRh; ### ##.## #...# ##..## .... ### ##...# .....##.#####....#QRh4 ..#..#...##.....## .# .#...#.#.###.## ##.#.....#QRh #.....<>.......## ##.##.)...#...#. ##..... #........##..# QRhC ##.##.##.###..### ##  ## ###### ####QRhQRh%3QRhf QRh\QRhu  ###   ##.##  # #...#  .. ##..##  .... ### ##...#   .....##.#####....#   ..#..#...##.....##   .# QRhm  .#...#  #.#.###.##   ##.#.....#   #.....<>.......##   ##.##.)...#...QRhy#.   ##...   #......##..#   ##.##.##.###..### ##   ## ###### ####QRhQRh%4QRhіQRhQRhh   ###  ## ##.##  ##. #...#  .#. ##..##  ^..... ### ##...#  .....##.#####....#  .#..#...##.....##  .#  #.#...#  #.#.###.##   ##.#.....#   #.....<>.......##   ##.##.)...#...#.  QRh.  ##.....   #........##..#   ##.##.##.###..### ##   ## ###### ####QRh QRh %5QRh QRh   ###  ##.# ##.## #... #...# #...#.. ##..## .^..... ### ##...# #......##.#####....# .#..#...##.....## #.#  #.#...#  ##.#.###.##  ##.#.....#  #.....<>.##  ##.##.)...#...#  ##..  #....##..  ##.##.##.###..###   ## ###### ####QRh QRhL %6QRh, QRhϟ QRhR  ### QRhk5 ##.## ##.##  ####...# #...# #...#..# ##..##  #.^......### ##...# #......##.#####....#  #....#..#...##.....##  #.#  #.#...#  ##.#.###.##  ##.#.....#  #.....<>.##  ##.##.)...#...#  ##..  #....##  ##.##.##.###..##QRh#   ## ###### ####QRh.QRh,%7QRhQRhRRhQ  ###  ##.## ##.##  ####...# #...#  ##...#..## ##..##  #.^......### ##...#  ##......##.#####....#  #....#..#...##.....##  #.#  #.#...#  ##.#.###.## ###.#.....#  #.....<>.##  ##.##.)...#...#  ##..  #.....##  ##.##.##.###..###   ## ###### ####RRh^28RRheRRhIhU _Your fugue has ended.RRh  ###  ##.## ##.##  ####...# #...#  ##...#..## ##..##  #.^......### ##...#  ##......##.#####....#  #....#..#...##.....##  #.#  #.#...#  ##.#.###.##  ###.#.....#  #.....<>.##  ##.##.)...#...#  ##..  #.....  ##.##.##.###..###   ## ###### ####RRhwRRhғ%9RRhRRhTRRhA  ###  ##.## ##.##  ####...# #...#  ##...#..## ##..##  #.^......### ##...#RRh/  ##......##.#####....#  #....#..#...##.....##  #.#  #.#...#  ##.#.###.##  ###..#.....#  #.....<>.##  ##.##.)...#...#  ##...  #...... RRh ##.##.##.###..   ## ###### ####RRhpRRhΖ&90RRhRRhSRRhW M  .  ###  ##.##.# ####...# ...# ##...#..## #RRh2X v.^......### ###......##.#####....#....#..#...##.....##..##....#...##.#..###.#RRhYX ,###........#..... #.....<>.......#### . .RRh}X L RRh(` RRhd %1RRhMj RRhm RRhM  .  ###  ##.#RRhY#.# ####...# RRh:n...# #...#..## #RRh_.^......### ###......##.#####....RRh#...@#..#...##.....###..##....#...RRh9##..###.# RRhA###........#.....#.RRhN ..RRh}"RRh'%2RRh-RRhu0SRh0M .  .  ###  ##.##.# ####...# ...# #...#..## #.^......### ####..@...##.#####........#..#...##.....###...............##......#... ##.#.........###.##. ....SRhK9SRh=%3SRhDSRhoHSRhxt   ... ..  $. ###  ##.## ##.##  ####...# #...#  ##...#..## ##..##  #.^......### ##...#  ##...@..##.#####....#  #....#..#...##.....##  ##..........#  ##......#...#  ##.#....... ###........#.....#  #.....<>.##  ##.##.)...#...#. ##.SRhYw SRh| %4SRh SRh݄ + _Found 13 gold pieces.TRh_M#.#..  $.  ###  ##.##.# ####...# ...# #...#..## ##.^..@...### ###......##.#####........#..#...##.....###........ ##.............#...#.##.)..TRhhTRhm%5TRhfsTRhvTRh$4  ##.#  #...  #..  .$. ###  ##.## ##.##  ####...# #...#  ##...#..## ##..##  #.^...@..### ##...#  ##......##.#####....#  #....#..#...##.....##  ##.........#  ##........ ##.#.........###.##  ###........#.....#  #.....<>.......##  ##.##.)...#...#.6TRh;M ##.#.#.  .$.  ###  ##.##.# ####...# ...# ##...#@.## #.^......### ###......##.#####........#..#...##.....#  ##..................#..#.....#......<>.TRh{TRh%7TRhTRh;TRh M  ##.##.##..#  .$.  ###  ##.##.# ####.@.# ...# ##...#..## #.^......### ##TRha #......##.#####....  #....#..#...##.....###.#.....TRh! ;8TRh TRh TRh jM  ## #.## #... ###..#.## .$....# ###  ##@###.# ####...# ...# ##...#..## ##.^......### ##  ##......##.#####....#TRhӷ K.#..##.#....TRh TRh\ B9URhc}M  ## #.##  #...## #..#.## #.@....# ###  ##.##.## ##.# ####...# ...# #...#..## #  #.^......### ##...####.....##......URhhURhMk'800URhoURhuURhx*1.5 (2URh{URh? _You now have 446 gold pieces (gained 13).URhN     ###  ##.##  #...##  ##..#.##  #..@...# ###  ##.##.## ##.##  ####...# # #...#  ##...#..## ##..##  #.^...... ##......## #....#..# ##....... 2.5 (1URhoURh      ###  ##.##  #...##  ##..#.##  #...@..# ###  ##.##.## ##.##  ####...### #...#  ##...#..## ##..##  #.^.... ##..... #....#. ##..... 3VRhlJ     ###  ##.##  #...##  ##..#.##  VRh2mk#....@.# ###  ##.##.## ##.##  ####...### #...#  ##...#..## ##..##  #.^. ##. #. VRh;rVRht%4VRhxVRhN|VRh F      ###  ##.##  #...##  ##..#.## VRhT  #...@..# ###  ##.##.## ##.##  ####...### #...#  ##...#..## ##..##  #.^......### ##...#  ##......##.#####....#  #VRh ....#..#...##.....##   ##.#   ##VRh #.#...#VRh VRh %5VRh VRh VRh 4      ###  ##.##  #...##  ##..#.##VRhZ   #..@...# ###  ##.##.## ##.##  ####...### #...#  ##...#..## ##..##VRhB   #.^......### ##...#  ##......##.#####....#  #....#..#...##.....##  ##......#   ##.#...#VRh VRh %6VRh VRh WRh       ###  ##.##  #...##  ##..#.##  #.@....# ###  ##.##.## ##.##  ####...### #...#  ##...#..## ##..##  #.^......### ##...#  ##......##.#####....#WRh   #....#..#...##.....##  ##........#   ##.#...#WRh!WRh\&WRh(%7WRh,WRh/WRhpp #####.##...####..#.##......# #####@##.## ##.######...### #...WRhՍ##...#..## ##..##.-GClaw ###.....WRh0S##...... ##.#.........###.##WRh;8WRhWRhWRh #####.##...####..#.###......# ####.##.## ##.######.@.### #...##...#..## ##..###.^......###...-GClaw .#..WRh+i##.#.... ###........#.....#WRhJX9WRh.......##WRhHWRhOWRhU&10WRhK\WRh_WRh  #####.##...####..#.##......# #####.##.## ##.######...### #...##...#..## ##..###.^...@..###.#......##.#####.....#..#...##.....##....................#.....#......<>. ##.##.)...#...#.... 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_Rh W?# ####_RhVW_Rh kQ8_Rhl_RhU_Rh_Rh_Rha_RhH7_Rh1=_RhC_Rh_Rhb_Rh}_Rh_Rhq##.#####.#..#...##.....#...................# #.#.###.## #######.....###.#.##  #.....<>.......###.....#.##.)...#...#... ##............#._Rh##..## #.##.##.###..#######  ######### #### _Rh_Rh\%9_Rh]_Rht_Rh%AZ.##.#####....#.#..#...##.....##........# #...#...# ##.#.###.## #####  ###.#.....###.#.##_Rh{` #.....<>.......###.....# ##.##.)...#...#.# ##.## #.##..## ##.##.##.###..####### # ####50_Rh_ #......##.#####....#.#..#...##.....## #.........# ##....#...#  ##.#..###.## ##### ###.#.....###.#.## #.....<>.......###.....# ##.##.)...#...#.# ##.## #.##..## ##.##.##.###..####### ### ####_Rh _Rh _Rh© 1_Rh _Rhn _RhX1#......##.#####....# _Rh[)#....#..#...##.....###..........#  ##.....#...# ##.#...###.## ##### ###........#.....###.#.## #.....<>.......###.....# ##.##.)...#...#.# ##.## #.##..## ##.##.##.###..####### ######### ####_Rh`_Rhe%2_Rhm_Rh=o`RhѶ  ##......##.#####....#  #....#..#...##.....##  ##...........# ##......#...# ##.#.........###.## ##### ###........#.....###.#.## #.....<>.......###.....# ##.##.)...#...#.# ##.## #.##..## ##.##.##.###..####### ######### ####3`Rh`RhC`Rh[ ##......##.#####....# #....#..#...##.....## ##............# ##.......#...# ##.#.........###.## ##### ###........#.....###.#.## #.....<>.......###.....# ##.##.)...#...#.# ##.## #.##..## ##.##.##.###..####### ######### ####`Rhc`Rh(`Rhw4`Rh`Rhɚ`Rh ##......##.#####....# #....#..#...##.....## ##.......# ##...#...# ##.#..###.## ##### ###.#.....###.#.## #.....<>.......###.....# ##.##.)...#...#.# ##.## #.##..## ##.##.##.###..# ######### ####5`RhW`Rh`RhA %.^......### ###......##.#####........#..#...##.....####......###....#...# ##..###.## ##### ###........#.....###.#.#.....<>.......#####.##.)..@#...#........#.....##...............##..####.##.##.###..################ ####6`Rh2 lM#...#..## #.^......### ##...#......##.#####........#..#...##.....###......###....#...# ##..###.## ##### ###........#.....###.#.#.....<>.@.....#####.##.)...#...#.#...........##...............##..####.##.##.###..#########`RhY `RhQ %7`Rhg `RhT aRhv ##...#..## ##..## #.^......### ##...# ##......##.#####....# #....#..#...##.....## ##....# ##.#...# ##.#.###.## ##### ###.#.....###.#.## #.....<>.###.....# ##.##.)...#...#.# ##....## #......##..## ##.##.##.###..####### ######### ####aRh;8aRhaRhaRh ##...#..## ##..## #.^......### ##...# ##......##.#####....# #....#..#...##.....## ##...# ##.#...# ##.#.###.## ##### ###.#.....###.#.## #.....<.###.....# ##.##.)...#...#.# ##....## #....##..## ##.##.##.###..# ######### ####aRhaRh%9aRhCaRh c _There is a stone staircase leading down here.bRhdbRhXlbRhpbRhRxbRh~-60 _bRhcRh07 ...............  ...............  ..o............  .  P.P.  .o....  ....... 2.......C $............C∩ ......O.. .. #.....o.o$......#.$...T....... C   stone giant (missile, asleep)............P..C   cyclops (missile, asleep).........o.....T   troll (asleep) o   orc warrior (asleep)(…)cRhcRh ? ooCCOo.oTCwandering)C)oTo You climb downwards.  The troll shouts! The orc priest shouts! x2; The orc warrior shouts!cRhxc====1.3 (1.8Soul SplintercRh?cRhBf  You climb downwards.  The troll shouts! The orc priest shouts! x2; The orc warrior shouts! _The ogre shouts! You hear a shout! The cyclops shouts! You hear a shout! x4  Found 72 gold pieces.  Found Leb Okuh's Antique Armour Emporium. _There is a stone staircase leading up here.fRhF  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gRh`   You call upon the dead to rise.  The stone giant shouts! The orc shouts! The orc priest shouts!  You hear a shout!  The orc priest mumbles some strange prayers to Beogh against you.  Beogh smites you!gRh?/ .oooC.O.oo.T..C)o.o 2 orc warriorsAn orc warrior comes into view. It is wielding a +0 hand axe.44------26----===-20Reap -GClaw gRh8gRhE' _You hear a shout!hRhr J  Casting: Animate Dead (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iRh[  Pokesalot the Thaumaturge ...............  Deep Elf ...............  Health: 44/57 ==================------ ...............  Magic: 23/30 ==================------ ...o...........  AC: 5Str: 5 ...........P.P.  EV: 15Int: 25 oo.............  SH: 0Dex: 32 ...............  XL: 11 Next: 12% Place: Orcish Mines:2 .......@.....C.  Noise: ===------  Time: 9862.3 (0.0) $......O.....C∩  F) +0 war axe (heavy) ...............  Cast: Soul Splinter ......ooRh\O4m.......  Reap -GClaw  #......T.$.....  .#.$...........  C   stone giant (missile) ........o...P..  C   cyclops (missile) ...............  T   troll  oo 2 orc warriors(…)_You hear a shout!  Casting: Animate Dead (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  iRh ]Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant clubjRh<6 Pokesalot the Thaumaturge...............Deep Elf...............Health: 44/57 ==================------...............Magic: 23/30 ==================------...o...........AC: 5Str: 5...........P.P.EV: 15Int: 25oo.............SH: 0Dex: 32...............XL: 11 Next: 12% Place: Orcish Mines:2.......@.....C.Noise: ===------  Time: 9862.3 (0.0)$......*.....C∩F) +0 war axe (heavy)...............jRhE7Cast: Soul Splinter......oo.......Reap -GClaw #......T.$......#.$...........C   stone giant (missile)........o...P..C   cyclops (missile)...............T   trolloo 2 orc warriors(…)_You hear a shout!  Casting: Animate Dead (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant clubjRhjRhjRhjRh  Casting: Animate Dead (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club  You draw life force from the ogre!! You feel life coursing into your body!jRhY  The ogre misses you.jRh oO....C.o.T.o....P.oAn orc comes into view. It is wielding a +0 dagger.An orc wizard comes into view. It is wielding a +0 dagger.jRhjRhK,jRhMjRhMjRhbNjRh` .oooC.o.The orc priest miscasts a cantrip.jRhPb5====4=-3.3 (1jRhrjRhz _An orc wizard comes into view. It is wielding a +0 dagger.kRhD  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kRh=  Pokesalot the Thaumaturge ...............  Deep Elf ...............  Health: 54/57 ======================-- ...............  Magic: 21/30 ================-------- ...............  AC: 5Str: 5 ....o......P.P.  EV: 15Int: 25 oo.............  SH: 0Dex: 32 oo.............  XL: 11 Next: 12% Place: Orcish Mines:2 .......@....C..  Noise: ==-------  Time: 9863.3 (0.0) $......O....C.∩  F) +0 war axe (heavy) ......oo.......  Cast: Soul SkRh?@plinter ........T......  Reap -GClaw  #........$.....  .#.$....o......  C   stone giant (missile) ............P.o  C   cyclops (missile) ...............  T   troll  oo 2 orc warriors(…)_An orc wizard comes into view. It is wielding a +0 dagger.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded)kRhfGPokesalot the Thaumaturge...............Deep Elf...............Health: 54/57 ======================--...............Magic: 21/30 ================--------...............AC: 5Str: 5....o......P.P.EV: 15Int: 25oo.............SH: 0Dex: 32oo.............XL: 11 Next: 12% Place: Orcish Mines:2.......@....C..Noise: ==-------  Time: 9863.3 (0.0)kRhNh$......*....C.∩F) +0 war axe (heavy)......oo.......Cast: Soul Splinter........T......Reap -GClaw #........$......#.$....o......C   stone giant (missile)............P.oC   cyclops (missile)...............T   trolloo 2 orc warriors(…)_An orc wizard comes into view. It is wielding a +0 dagger.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded)kRhAlRhOo  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (severely wounded)  You draw life force from the ogre! You feel life coursing into your body.lRh؟5(((((((lRh)  The cyclops throws a large rock. The large rock completely misses you.lRhI+.....o..o....oo....@....o.....o. (((((((  The orc priest closely misses you. The stone giant throws a large rock.lRh,lRh6.o..@....o.oT.7==4.3 (1 _The large rock completely misses you.nRhm  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nRh$nRh$m Your spells (cast)TypeFailure Level a - Soul SplinterNecromancy1%1  b - Grave ClawNecromancy1% 2  c + Vampiric DrainingnRhNecromancy1% 3 d - Animate DeadNecromancy1%4  e - Curse of AgonynRhINecromancy2%5  nRh?f - ScorchFire1%2  g - Flame WavenRh&2Conjuration/Fire9%nRhCa4  h - Construct Spike Launcher ForgecraftnRhn3% 2 i - Volatile BlastmotesFire/Translocation4%nRhJ3  j - HailstormConjuration/IcenRh99%3  nRh1k - Fugue of the FallenNecromancynRh ,1%3 Select a spell to castnRh%[!]/[I] toggle spell headersqRhqRh#qRh]4Pokesalot the Thaumaturge...............Deep Elf...............Health: 57/57 ========================...............Magic: 21/30 ================--------...............AC: 5Str: 5...........P.P.EV: 15Int: 25.o...o.........SH: 0Dex: 32..o............XL: 11 Next: 12% Place: Orcish Mines:2.oo....@....C..Noise: ==-------  Time: 9864.3 (0.0)$.....oO....C.∩F) +0 war axe (heavy).......oT......Cast: Soul Splinter...............Reap -GClaw #.......o$......#.$.........o.C   stone giant (miqRh5ssile)............P..C   cyclops (missile)...............T   trolloo 2 orc warriors(…)You draw life force from the ogre! You feel life coursing into your body.  The cyclops throws a large rock. The large rock completely misses you.The orc priest closely misses you. The stone giant throws a large rock. _The large rock completely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qRhE[Pokesalot the Thaumaturge...............Deep Elf...............Health: 57/57 ========================...............Magic: 21/30 ================--------...............AC: 5Str: 5...........P.P.EV: 15Int: 25.o...o.........SH: 0Dex: 32..o............XL: 11 Next: 12% Place: Orcish Mines:2.oo....@....C..Noise: ==-------  Time: 9864.3 (0.0)qRhfF$.....oO....C.∩F) +0 war axe (heavy).......oT......Cast: Soul Splinter...............Reap -GClaw #.......o$......#.$.........o.C   stone giant (missile)............P..C   cyclops (missile)...............T   trolloo 2 orc warriors(…)You draw life force from the ogre! You feel life coursing into your body.  qRhFThe cyclops throws a large rock. The large rock completely misses you.The orc priest closely misses you. The stone giant throws a large rock. _The large rock completely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qRhk  Pokesalot the Thaumaturge ...............  Deep Elf ...............  Health: 57/57 ======================== ...............  Magic: 18/30 ==============---------- ...............  AC: 5Str: 5 ....*******P.P.  EV: 15Int: 25 .o..*o*****....  SH: 0Dex: 32 ..o.**...**....  XL: 11 Next: 12% Place: Orcish Mines:2 qRhl=.oo.**.@.**.C..  Noise: ==-------  Time: 9864.3 (0.0) $...**oO.**.C.∩  F) +0 war axe (heavy) ....***oT**....  Cast: Soul Splinter ....*******....  Reap -GClaw  #.......o$.....  qRhgm=.#.$.........o.  C   stone giant (missile) ............P..  C   cyclops (missile) ...............  T   troll qRhm oo 2 orc warriors(…)The orc priest closely misses you. The stone giant throws a large rock. qRhm7_The large rock completely misses you.qRhnCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qRh4n(Casting: Hailstorm (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activaterRh : rRh(  Pokesalot the Thaumaturge ...............  Deep Elf ...............  Health: 57/57 ======================== ...............  Magic: 18/30 ==============---------- ...............  AC: 5Str: 5 rRh ...........P.P.  EV: 15Int: 25 .o...o.........  SH: 0Dex: 32 rRh I..o............  XL: 11 Next: 12% Place: Orcish Mines:2 .oo....@....C..  Noise: ==-------  Time: 9864.3 (0.0)rRh  $.....oO....C.∩  F) +0 war axe (heavy) rRh? '.......oT......  Cast: Soul Splinter ...............  Reap -GClaw  rRhj J#.......o$.....  rRh .#.$.........o.  C   stone giant (missile) rRh `............P..  C   cyclops (missile) ...............  T   trollrRh   oo 2 orc warriors(…)rRh! jA cannonade of hail descends around you!  The hail pelts the orc priest!  rRhhF) +0 war axe (heavy).......o.......Cast: Soul Splinter........o......Reap -GClaw #........$..o...#.$...........C   stone giant (missile)............P..C   cyclops (missile).......o.o.....T   troll (ally target)ooo 3 orc warriors (1 wandering) (…)Confirm with . or Enter, or press ? or * to list all spells.{RhheCasting: Hailstorm (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate _Okay, then.Casting: Hailstorm (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{Rh@i{RhxPokesalot the Thaumaturge...............Deep Elf...............Health: 57/57 ========================...............Magic: 18/30 ==============----------...............AC: 5Str: 5...........P.P.EV: 15Int: 25.....Z.........SH: 0Dex: 32..oo...........{RhMyXL: 11 Next: 12% Place: Orcish Mines:2..oo...@...C...Noise: ==-------  Time: 9865.3 (0.0)$.....oOT...C.∩F) +0 war axe (heavy).......o.......Cast: Soul Splinter........o......Reap -GClaw #........$..o..{Rhy.#.$...........C   stone giant (missile)............P..C   cyclops (missile).......o.o.....{Rh(zDT   troll (ally target)ooo 3 orc warriors (1 wandering) (…)Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate _Okay, then.Casting: Hailstorm (dangerous; 9% risk of failure)  {Rh[z\Confirm with . or Enter, or press ? or * to list all spells.{Rh  Pokesalot the Thaumaturge ...............  Deep Elf ...............  Health: 57/57 ======================== ...............  Magic: 14/30 ===========------------- ...............  AC: 5{RhStr: 5 ....*******P.P.  EV: 15Int: 25 ....*Z*****....  SH: 0Dex: 32 {Rh..oo*******....  XL: 11 Next: 12% Place: Orcish Mines:2 {Rh6J..oo***@***C...  Noise: ==-------  Time: 9865.3 (0.0) $...**oOT**.C.∩  F) +0 war axe (heavy) {RhX....***o***....  Cast: Soul Splinter {Rhy....****o**....  Reap -GClaw  #........$..o..  {Rh.#.$...........  C   stone giant (missile) {Rh............P..  C   cyclops (missile) {Rh4........o.o.....  T   troll (ally target)  ooo 3 orc warriors (1 wandering) (…)Press: ? - help, Dir - look around, f - activate _Okay, then.Casting: Hailstorm (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{Rh[)Casting: Flame Wave (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate}Rh  Pokesalot the Thaumaturge ...............  Deep Elf ...............  Health: 57/57 ======================== ...............  Magic: 14/30 ===========------------- ...............  AC: 5Str: 5 ...........P.P.  EV: 15Int: 25 .....Z.........  SH: 0Dex: 32 ..oo...........  XL: 11 Next: 12% Place: Orcish Mines:2 ..oo...@...C...  Noise: ==-------  Time: 9865.3 (0.0) $.....oOT...C.∩  F) +0 war axe (heavy) .......o.......  Cast: [}Rhs39;49mSoul Splinter ........o......  Reap -GClaw  #........$..o..  .#.$...........  C   stone giant (missile) ............P..  C   cyclops (missile) .......o.o.....  T   troll (ally target)  ooo 3 orc warriors (1 wandering) (…)_Okay, then.Casting: Hailstorm (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the orc priest!! Flame Wave (dangerous; 9% risk of failure)  Press: ? - help,}Rh) Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the orc priest!!  You kill the orc priest!The flame wave engulfs the ogre!  You kill the ogre!}Rh:  ...............  ...............  ...............  ...............  ....P.P.  ........  ..oo..###......  ..oo..#@#..C...  $.....###...C.∩  ........  ........  #........$..o.. .#.$...........  ............P..  .......o.o.....   oYou have harvested enough death to cast Grave Claw an additional time.The flame wave engulfs the troll!}Rh K You have harvested enough death to cast Grave Claw an additional time.The flame wave engulfs the troll!  The troll is severely wounded.  (Press . to intensify the flame waves.)  The orc warrior shouts!dead are walking!}RhUj " ....@.)ZT..C.oo You hear a shout! x3}Rhq }Rh }RhE }Rh }Rha }Rh_ .oo.oo...}Rh VThe orc priest looks satisfied for a moment.}Rhi ;*}Rh  The orc priest calls upon Beogh to heal the orc priest.}Rhp }Rh~ h.oo}Rhʉ (((  The orc priest is healed somewhat. The stone giant throws a large rock.  The large rock hits you!!}Rh }Rh   ...............  ...............  ...............  ...............  ...........P.P.  .....Z.........  ..oo...........  }Rh? K....o..@(((C...  $..o..)ZT..C..∩  .......oo......  ...............  #........$.o...  .#.$........... }Rh  .......oo...P..  ...............    Ouch! That really hurt!}RhU  ...............  ...............  ...............  }Rh ~...............  ...........P.P.  .....Z.........  ..oo...........  }Rh ....o..@(((C...  }Rh $..o..)ZT..C..∩  }Rh .......oo......  ............... }RhW x #........$.o...}Rhw o .#.$...........  }Rh .......oo...P..  }Rh b...............  o}Rh }Rh   ...............  ...............  ...............  ............... }Rh  ...........P.P.  .....Z.........  ..oo...........  }Rh ....o..@(((C...  }Rh8 $..o..)ZT..C..∩  }RhZ h.......oo......  }Rh| 8...............  }Rh L#........$.o...  }Rh 8.#.$...........  }Rh .......oo...P..  ...............  }RhI y  The troll bites you!  * * * LOW HITPOINT WARNING * * *}Rh' n ...............  ...............  ...............  ...............  ...........P.P.  .....Z.........  ..oo........... }Rh 1 ....o..@(((C...  $..o..)ZT..C..∩  .......oo......  ...............  }Rh #........$.o... .#.$...........  }Rh .......oo...P..  ............... }Rh 8 o}Rh z  The troll completely misses you. The troll claws you!}RhY .o.....oo..@...o.}Rh "10}Rh --------------------5=4======6.3 (1}Rh DWave Beogh }Rh}RhV _* * * LOW HITPOINT WARNING * * *Rh1 3Rh Rh Rh- F)ZRh: (((((((  You stop channelling waves of flame. The cyclops throws a large rock.Rh  The large rock misses you. The troll closely misses you. x2  The troll claws you but does no damage.Rh > ...@...o.o.(1 ally target)The orc warrior hits your ogre zombie with a +0 scimitar.RhR   ...............  ...............  ...............  ...............  ...........P.P.  .....).........  ...o..Z........  ...oo.*@...C...  $..o**)ZT..C..∩  .......oo......  ..........o....  #........$.....  .#.$...o.......  ........o...P..  ...............    The orc wizard gestures at you while chanting.Rh X ...............  ...............  ...............  ...............  ...........P.P.  .....).........  ...o..Z........  ...oo.*@...C...  $..o**)ZT..C..∩  .......oo......  ..........o....  #........$..... .#.$...o.......  ........o...P..  ...............  o  The magic dart hits you.RhtzRhi= .o...* * * LOW HITPOINT WARNING * * * (((((((  The stone giant throws a large rock. The large rock misses you.RhRhRhr  The large rock barely misses the orc warrior.Rhl+.oRh.oo.@...o.Rh9/57 ---------------------=-----7Rh(Rh; _The orc priest closely misses you.You climb upwards.RhN##...#..## ##..###.^......### ##...###......##.#####....##....#..#...##.....####....###..#...###.#.........###.## ########........#.....###.#.##1#.....<@.......###.....###.##.).T.#...#........# ##...................## #.......##..## ##.##.##.###..####### ######### ####T   troll  Rh |-=-----Rh !Rh811/57=16-8.8 (2.5Rh _Your mindless puppets stay behind to rot. _There is a stone staircase leading down here.RhH  Casting: Flame Wave (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh ##...#..## ##..##  Pokesalot the Thaumaturge #.^......### ##...#  Deep Elf ##......##.#####....#  Health: 11/57 ====-------------------- #....#..#...##.....##  Magic: 13/30 ==========-------------- ##..................#  AC: 5Str: 5 ##.............#...#  EV: 15Int: 25 ##.#.........###.## #####  SH: 0Dex: 32 ###........#.....###.#.## XL: 11 Next: 14% Place: Orcish Mines:1 #.....<@.......###.....# Noise: ---------  Time: 9868.8 (0.0) ##.##.).T.#...#........# F) +0 war axe (heavy) ##...................## Cast: Soul Splinter #...............##..##  Reap  Rh##.##.##.###..#######  ######### ####  T   troll _There is a stone staircase leading down here.  Casting: Flame Wave (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (severely wounded)RhgN##...#..## ##..##Pokesalot the Thaumaturge#.^......### ##...#Deep Elf##......##.#####....#Health: 11/57 ====--------------------#....#..#...##.....##Magic: 13/30 ==========--------------##..................#AC: 5Str: 5##.............#...#EV: 15Int: 25##.#.........###.## ##### SH: 0Dex: 32###........#.....###.#.## XL: 11 Next: 14% Place: Orcish Mines:1#.....<@.......###.....# Noise: ---------  Time: 9868.8 (0.0)##.##.).*.#...#........# F) +0 war axe (heavy)##...................## CastRhN@: Soul Splinter#...............##..## Reap ##.##.##.###..################ ####T   troll _There is a stone staircase leading down here.  Casting: Flame Wave (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh OAiming: Vampiric Draining (safe; 1% risk of failure)  Rh6OPress: ? - help, Shift-Dir - straight lineAim: a troll (severely wounded)RhU"9 Rh(T  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1Rh_% risk of failure)  Press: ? - help, Shift-Dir - straight line: a troll (severely wounded)  RhYou draw life force from the troll! You feel life coursing into your body.  The troll closely misses you. The troll barely misses you.Rh_`6====9.8 (1RhRhDV _The troll completely misses you.RhPQ  Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhT  ##...#..## ##..##  Pokesalot the Thaumaturge #.^......### ##...#  Deep Elf ##......##.#####....#  Health: 16/57 ======------------------ #....#..#...##.....##  Magic: 10/30 ========---------------- ##..................#  AC: 5Str: 5 ##.............#...#  EV: 15Int: 25 ##.#.........###.## #####  SH: 0Dex: 32 ###........#.....###.#.## XL: 11 Next: 14% Place: Orcish Mines:1 #.....<@.......###.....# Noise: ==-------  Time: 9869.8 (0.0) ##.##.).T.#...#........# F) +0 war axe (heavy) ##...................## Cast: Soul Splinter #...............##..##  Reap Rh ;[0;10m ##.##.##.###..#######  ######### ####  T   troll _The troll completely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (almost dead)Rh ##...#..## ##..##Pokesalot the Thaumaturge#.^......### ##...#Deep Elf##......##.#####....#Health: 16/57 ======------------------#....#..#...##.....##Magic: 10/30 ========----------------##..................#AC: 5Str: 5##.............#...#EV: 15Int: 25##.#.........###.## ##### SH: 0Dex: 32###........#.....###.#.## XL: 11 Next: 14% Place: Orcish Mines:1Rh #.....<@.......###.....# Noise: ==-------  Time: 9869.8 (0.0)##.##.).*.#...#........# F) +0 war axe (heavy)##...................## Cast: Soul Splinter#...............##..## Reap ##.##.##.###..################ ####T   troll _The troll completely misses you.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Rh Press: ? - help, Shift-Dir - straight lineAim: a troll (almost dead)RhZ  Casting: Vampiric Draining (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a troll (almost dead)  You draw life force from the troll!Rh You kill the troll!RhuZZ   troll zombie (minion) Rh20==1770.8 (1Soul SplinterRhRhR _You feel life coursing into your body. The dead are walking!RhJ RhS Inventory: 47/52 slots Hand Weapons (go to first with ))  F - a +0 heavy war axe (weapon) RhS  a - a +4 quarterstaff of chaos  e - a +2 trident of venom  n - a +2 whip of freezingr - a +0 rapier  x - a +3 falchion of freezing Rh%T y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}  G - a +2 hand axe of electrocutionRhYT H - a +0 orcbow  N - a +2 short sword of venom  P - a +4 heavy great sword  S - a +3 dire flail of freezing RhT T - a +4 mace Missiles (go to first with ()k - 12 poisoned darts RhT  o - 2 throwing netsV - 4 curare-tipped darts Armour (go to first with [)  d - a scarf of repulsion (worn) RhU R z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5} Rh>U [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]RhzrP  y - a +2 mace  D - the +1 dagger "Edwapt" {antimagic, rC+ Will+ Dex+3}G2 hand axe of electrocution  H - a +0 orcbowNshort sword of venom  P - a +4 heavy great sword  Sdire flail of freezing  T4 Missiles (go to first with ()  k - 12 poisoned darts  o - 2 throwing nets  V - 4 curare-tipped darts Armour (go to first with [)  d - a scarf of repulsion (worn)  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  c - a +1 scale mail of poison resistance  v - a +1 robe of fire resistance  E - a +0 cloak Jewellery (go to first with "=)  b - an amulet of regeneration (worn)  L - a +6 ring of dexterity (worn)  M - a +6 ring of dexterity (worn)20%Rh!7  k - 12 poisoned dartsg - an amulet of magic regeneration  i - a +4 ring of protection  J - a ring of poison resistance Wands (go to first with /)q - a wand of flame (19) Scrolls (go to first with ?)38Rh7  z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  h - 7 scrolls of vulnerability  j - 3 scrolls of teleportation Rh<8 p - 2 scrolls of poison  t - a scroll labelled KEZUID IKOGUu - a scroll of enchant weapon52Rh z - the +2 leather armour of Divine Intervention (worn) {*Slow rCorr Dex+5}  E - a +0 cloak Potions (go to first with !)  f - a glowing dark potion  l - 2 potions of haste61Rh'  E - a +0 cloak  b - an amulet of regeneration (worn)s - 2 potions of might4Rh  A - a black potion7Rhj  b - an amulet of regeneration (worn)  M - a +6 ring of dexterity (worn)  B - an inky potion70Rh9  C - 2 potions of lignification3RhC   M - a +6 ring of dexterity (worn)  g - an amulet of magic regeneration  K - a fizzy pink potion6Rh  g - an amulet of magic regeneration  i - a +4 ring of protection  Q - 2 sedimented golden potions9Rh:  i - a +4 ring of protection  J - a ring of poison resistance  R - a fizzy inky potion82Rh\$  U - 2 fizzy silvery potions5RhUMW  J - a ring of poison resistance Rh|MB q - a wand of flame (19) BaublesRhM88Rh8  q - a wand of flame (19)  h - 7 scrolls of vulnerabilityw - 3 flux baubles91Rh Talismans (go to first with %)4RhY  h - 7 scrolls of vulnerability  p - 2 scrolls of poisonm - an inkwell talisman7Rh0  p - 2 scrolls of poison  t - a scroll labelled KEZUID IKOGUI - an inkwell talismanbotRh(Rhw Rh  t - a scroll labelled KEZUID IKOGU  u - a scroll of enchant weaponRhRhg Rhv Rh Rh8@Rh  u - a scroll of enchant weapon  s - 2 potions of mightRht  s - 2 potions of might  C - 2 potions of lignificationRhY ~  f - a glowing dark potion  C - 2 potions of lignificationRhoRh.`RhQRhf|  f - a glowing dark potion  A - a black potionRh@Rh v  A - a black potion  B - an inky potionRhh Rh  B - an inky potion  C - 2 potions of lignificationRhURh/z Rh| N##...#..## ##..##Pokesalot the Thaumaturge#.^......### ##...#Deep Elf##......##.#####....#Health: 20/57 ========----------------Rhق #....#..#...##.....##Magic: 11/30 ========----------------##..................#AC: 5Str: 5##.............#...#EV: 15Rh Int: 25##.#.........###.## ##### SH: 0Rh! Dex: 32###........#.....###.#.## XL: 11 Next: 17% Place: Orcish Mines:1Rh_ #.....<@.......###.....# Noise: ==-------  Time: 9870.8 (0.0)Rh~ _##.##.).Z.#...#........# F) +0 war axe (heavy)##...................## Cast: Soul SplinterRh l#...............##..## Reap ##.##.##.###..################ ####Z   troll zombie (minion)Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineRh# Aim: a troll (almost dead)  You draw life force from the troll!  RhD vYou kill the troll! _You feel life coursing into your body. The dead are walking!Rh Rh Rhg Rh RhJRhKRhMRhlD12=2=3=25=3==6=7=RhuK8=RhuM4==RhmwRhzRh({S9=Rh|Rh30=5==RhRhRhrL1=RhTRhORh52=RhQ16=RhRhRhێ#3RhRhKRh̒Rh#4Rh0`=7=RhRhARh55=RhRhRh*Rh[#7Rh~0=RhRh,RhH8==Rhc8==RhRhRhK9=RhORhRh^409==RhӭRhRh841=Rh Rh&Rhiv2=20RhE==RhҷRhRhкD3=Rh4RhRh?U4=RhRhRh/G51=RhRRh{RhaRhK6=RhRhb7=2=9=50Rh==3==RhARhk1=Rh Rh7Rhn24==RhJRhRhRhD3=Rh'RhRh #4Rh22=Rh[Rhv'--Rh~ 901.8 (31.0)  Press: ? - help, Shift-Dir - straight line  Aim: a troll (almost dead)  You draw life force from the troll!  You kill the troll! _You feel life coursing into your body. The dead are walking! _You start resting.Rh6 5=5==--2.8 (32Reap RhS Rh! _ _Your reaping aura is weakening.Rhf\Rh bRhhRh] page down [PgUp|<] page up [Esc] exit[top]Rh Rh ,RhΔ Rh3 YGoodbye, Pokesalot.8990 Pokesalot the Thaumaturge (level 11, -7/57 HPs)Began as a Deep Elf Necromancer on June 18, 2025.Mangled by a stone giant (18 damage)... on level 2 of the Orcish Mines.The game lasted 01:25:38 (9847 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the OrbRh 6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  Rh 10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the Orb  12.24341751 oddsox OnSh-27 escaped with the Orb  Rh m13.22149653 AutarchDCS ReIE-27 escaped with the Orb  14.20268638 sewnkin DsEE-27 escaped with the OrbRhRhRh? [?25h[?0c [?1051l[?1052l[?1060l[?1061l