iB Player: PolySwing2 Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-11-16.13:04:54.ttyrec Time: (1763298294) Sun Nov 16 13:04:54 2025 ij [?1051l[?1052l[?1060l[?1061hirkV)0[?7h[?25l[?1ciriOwi~Welcome, PolySwing2. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elf p - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Summonerigipi7UWelcome, PolySwing2. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotim - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Summoners are able to cast Summon Small Mammal from the start, and begin with ispells to summon stronger and more exotic allies in their library. + - Recommended background * - Random background # - Recommended characterih ! - Random character % - List aptitudesSpace - Pick species first ? - Helpi/ Tab - Deep Elf Summoneri i" i{ rWelcome, PolySwing2 the Berserker. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Formicid e - Draconiann - Djinnii w - Naga f - Trollo - Sprigganx - Octopode g - Deep Elf p - Tenguy - Felid h - Armataurq - Oniz - Mummy i - Gnollr - Barachi Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended speciesi0 u * - Random species # - Recommended character ! - Random character % - List aptitudesi\ ^Space - Change background ? - Help Tab - Deep Elf SummonerMih Mil Mi5o Welcome, PolySwing2 the Minotaur Berserker. You have a choice of weapons.  a - short sword(+1 apt)  b - mace (+2 apt)  c - hand axe (+2 apt)  d - spear (+2 apt)  e - falchion (+2 apt)f - unarmedMi~o (+1 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpMio WiSS XipXi~PolySwing2 the PokerMinotaur of Trog *.....Health: 19/19 ========================Magic: 0/0AC: 2Str: 21EV: 11Int: 4SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 spearNothing quiveredXi|k........#########..............≈≈≈≈≈≈≈..####..≈.....≈........≈.........#..≈...≈≈≈≈≈.#..≈...≈@..≈.#..≈.....≈.≈.#..≈.≈≈≈≈≈.≈.#..≈.≈.....≈.#Xi ..≈..>≈...≈.#.[≈≈≈≈≈...≈.#..........≈.####.≈.....≈.#XiXi8Welcome, PolySwing2 the Minotaur Berserker.The majestic Orb of Zot lies far below, as if waiting for you to find it.Trog says: Kill them all!XiyXiPress ? for a list of commands and other information.  Found a robe. Found an escape hatch in the floor.XiMXiM[ _Found a staircase leading out of the dungeon.Yi YiԿ Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 spear (weapon) Yi Armour (go to first with [)  b - a +0 animal skin (worn)[?] describe selected Yi= [!] equip|wield|wearYir y[tab] equip|unequip Zi, a - a +0 spear (weapon). A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 3.6; use (s) to set 12.0 as a target for Polearms.At 100% training you would reach 12.0 in about 7.1 XLs.At current training (25%) you reach 12.0 in about 10.7 XLs.Current attack delay: 0.9. Damage rating: 8 (Base 6 x 127% (Str) x 113% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “The halberd is inferior to the spear on the battlefield. With the spear you  can take the initiative; the halberd is defensive. In the hands of one of two^i 1qEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 spear (weapon) Armour (go to first with [) ^i1 b - a +0 animal skin (worn) ^i1^i1  ^i1M[?] describe selected ^iO2[!] equip|wield|wear^i2|[tab] equip|unequip _ix _i- _i PolySwing2 the Poker....Minotaur of Trog *.........#########Health: 19/19 ========================............Magic: 0/0..≈≈≈≈≈≈≈..####AC: 2Str: 21..≈.....≈......EV: 11Int: 4..≈.........#SH: 0Dex: 9_i ..≈...≈≈≈≈≈.#XL:  1 Next:  0% Place: Dungeon:1..≈...≈@..≈.#Noise: ---------  Time: 0.0 (0.0)..≈.....≈.≈.#a) +0 spear..≈.≈≈≈≈≈.≈.#Nothing quivered..≈.≈.....≈.#..≈..>≈...≈.#_i̇ .[≈≈≈≈≈...≈.#..........≈.#_i ###.≈.....≈.#Welcome, PolySwing2 the Minotaur Berserker.The majestic Orb of Zot lies far below, as if waiting for you to find it.Trog says: Kill them all!Press ? for a list of commands and other information.  Found a robe. Found an escape hatch in the floor. _i@ N_Found a staircase leading out of the dungeon._i n  Okay, then._iS _i . _aigt ait aiSv aiy ai| ai P _ai ,aiV ai aiЇ ,ai ,ai ,ai ai ai ,ai” ai aiM ,ai֛ ai ai ,aiڡ aim ai ,ai ai ai 4..§.........# #..§≈...≈≈≈≈§.# #..§≈§..≈<..≈.# #..§≈§.§§§≈.≈.# #..§§§≈§§≈≈.≈.#aiB  #...§.≈.§§..≈.###...§..>§...≈.#g...[≈≈§≈≈...≈.# #.....@.....≈.#aii B #.###.≈.....≈.# #...≈≈≈≈≈≈≈.#ai % #.#.........# .....######### #.###. ai g   hobgoblin (asleep) #. #aiDz T # #ai !aiB y 8.0 (8  A hobgoblin comes into view.aiE .≈.§.≈≈≈≈≈§.≈≈§.§§.g§gai 4==9.0 (9aiH ai + _The hobgoblin shouts!ci@O ..§.# #...≈.§.≈≈≈≈≈.# #..§≈§..§<..≈.# #..§≈§.§§.≈.≈.# #..§§§≈§≈≈§.≈.# #...§.≈.§...≈.##...§..>§§§.≈.#+.g..[≈≈§≈≈...≈.#ciA #....@......≈.# #.###.≈.....≈.# #...≈≈≈≈≈§≈.# #.#.# .....## #.###.# #. #.# # #.#ciDcioL8..≈...≈≈≈≈≈.§≈§..≈<..≈≈..§.§≈§≈≈≈.≈..§≈...gciM8--10.0 (1.0)ciNSciCUdi1  ..§.........#  PolySwing2 the Poker #...≈...≈≈≈≈≈.#  Minotaur of Trog *..... #..§≈§..≈<..≈.#  Health: 19/19 ======================== #..§≈§.§§.≈.≈.#  Magic: 0/0 #...§.§≈§≈≈.≈.#  AC: 2Str: 21 #...≈.≈..§..≈.#  EV: 11Int: 4 ###...§..>≈...≈.#  SH: 0Dex: 9 +..g.[≈≈§≈≈...≈.#  XL:  1 Next:  0% Place: Dungeon:1 #....@......≈.#  Noise: ---------  Time: 10.0 (0.0) di1 #.###.≈.....≈.#  a) +0 spear #...≈≈≈≈≈§≈.#  Nothing quivered #.#.........#  .....#########  #.###.# g   hobgoblin #. #.# # #.# _Found a staircase leading out of the dungeon. _Okay, then.di1 A hobgoblin comes into view. _The hobgoblin shouts!  Reach: a) +0 spearPress: ? - help, Dir - move targetdiR: D**@ei 9.*ei o..§.........#PolySwing2 the Poker#...≈...≈≈≈≈≈.#Minotaur of Trog *.....#..§≈§..≈<..≈.#Health: 19/19 ========================#..§≈§.§§.≈.≈.#Magic: 0/0#...§.§≈§≈≈.≈.#AC: 2Str: 21#...≈.≈..§..≈.#EV: 11Int: 4###...§..>≈...≈.#SH: 0Dex: 9ei` ?+..g.[≈≈§≈≈...≈.#XL:  1 Next:  0% Place: Dungeon:1#....@......≈.#Noise: ---------  Time: 10.0 (0.0)#.###.≈.....≈.#a) +0 spear#...≈≈≈≈≈§≈.#Nothing quivered#.#.........#.....##########.###.#g   hobgoblin#. #.## #.# _Okay, then.A hobgoblin comes into view. _The hobgoblin shouts!  Reach: a) +0 spearPress: ? - help, Dir - move targetOkay, then.ei ei ei . _fi ..§.# #...≈...≈≈≈≈≈.# #..§≈§..≈<..≈.# #..§≈§.§§.≈.≈.# #...§.§≈§≈≈.≈.# #...≈.≈..§..≈.# ###...§..>≈...≈.# +..g.[≈≈§≈≈...≈.# #.≈.# #.###.≈.....≈.# #...≈≈≈≈≈§≈.# #.#..#fiw  .....### #.###.# #. #.# # #.#fih#fi*.≈..≈..§≈.≈..§.≈.≈§≈§§.....[≈≈§§gfix+21.0 (1 _fi1fif3fiV  ..§.........#  PolySwing2 the Poker #...≈...≈≈≈≈≈.#  Minotaur of Trog *..... #...≈..§≈<..≈.#  Health: 19/19 ======================== #...≈..§..≈.≈.#  Magic: 0/0 #...≈.≈§≈§≈.≈.#  AC: 2Str: 21 #...≈.§.....≈.#  EV: 11Int: 4 ###...§..>≈...≈.#  SH: 0Dex: 9 fiW +....[≈≈§§≈...≈.#  XL:  1 Next:  0% Place: Dungeon:1 #.g*@.......≈.#  Noise: ---------  Time: 11.0 (0.0) #.###.≈.....≈.#  a) +0 spear fiW #...≈≈≈≈≈§≈.#  Nothing quivered #.#.........#  .....#########  #.###.# g   hobgoblin #. #.# # #.#fiAX Reach: a) +0 spearPress: ? - help, Dir - move target _Okay, then.Reach: a) +0 spearfiX Press: ? - help, Dir - move targetAim: a hobgoblin (59% to hit and 50% to hit with your headbutt)fi` S g*gig*Aim: a hobgoblin (59% to hit and 50% to hit with your headbutt)gia5..§.........#PolySwing2 the Poker#...≈...≈≈≈§≈.#Minotaur of Trog *.....#...≈...≈<.§≈.#Health: 19/19 ========================gi̢d#...≈...§.≈.≈.#Magic: 0/0#...≈.§≈≈≈≈.≈.#AC: 2Str: 21#...≈.≈..§..≈.#EV: 11Int: 4###...§..>§...≈.#gi/CSH: 0Dex: 9+....[≈≈§§≈...≈.#XL:  1 Next:  0% Place: Dungeon:1#.g.@.......≈.#Noise: ---------  Time: 11.0 (0.0)giq#.###.≈.....≈.#a) +0 spear#...≈≈≈≈≈§≈.#Nothing quivered#.#......§..#.....#########gi#.###.#g   hobgoblin#. #.## #.#Reach: a) +0 spearPress: ? - help, Dir - move target _Okay, then.Reach: a) +0 speargi8~Press: ? - help, Dir - move targetAim: a hobgoblin (59% to hit and 50% to hit with your headbutt)giˤ+9 (0.9gi gij _You reach to attack! You closely miss the hobgoblin.hiV ..§.........#  PolySwing2 the Poker #...≈...≈≈≈§≈.#  Minotaur of Trog *..... #...≈...≈<.§≈.#  Health: 19/19 ======================== #...≈...§.≈.≈.#  Magic: 0/0 #...≈.§≈≈≈≈.≈.#  AC: 2Str: 21 #...≈.≈..§..≈.#  EV: 11Int: 4hihW ###...§..>§...≈.#  SH: 0Dex: 9 +....[≈≈§§≈...≈.#  XL:  1 Next:  0% Place: Dungeon:1 hiW#.g*@.......≈.#  Noise: ---------  Time: 11.9 (0.0) hiW#.###.≈.....≈.#  a) +0 spear hiW#...≈≈≈≈≈§≈.#  Nothing quivered #.#......§..#  .....######### hiX #.###.#hi7Xo g   hobgoblinhiOX# #. #.#hifX # #.#hiX hiX3Press: ? - help, Dir - move targethi+YIAim: a hobgoblin (59% to hit and 50% to hit with your headbutt) _You reach to attack! You closely miss the hobgoblin.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a hobgoblin (59% to hit and 50% to hit with your headbutt)hiQ ..§.........#  PolySwing2 the Poker #...≈...≈≈≈§≈.#  Minotaur of Trog *..... #...≈...≈<.§≈.#  Health: 19/19 ======================== hi#...≈...§.≈.≈.#  Magic: 0/0 #...≈.§≈≈≈≈.≈.#  AC: 2Str: 21 #...≈.≈..§..≈.#  EV: 11Int: 4 ###...§..>§...≈.#  SH: 0Dex: 9 +....[≈≈§§≈...≈.#  XL:  1 Next:  0% Place: Dungeon:1 #.g.@.......≈.#  Noise: ---------  Time: 11.9 (0.0) hig`#.###.≈.....≈.#  a) +0 spear #...≈≈≈≈≈§≈.#  Nothing quivered #.#......§..#  hi.....#########  #.###.# g   hobgoblin #. #.# hi# #.#Aim: a hobgoblin (59% to hit and 50% to hit with your headbutt) _You reach to attack! You closely miss the hobgoblin.hi$Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a hobgoblin (59% to hit and 50% to hit with your headbutt)  You reach to attack! You hit the hobgoblin.hi   #...≈...≈≈≈§≈.#  #...≈...≈<.§≈.#  hi,#...≈.....§.≈.#  #...≈.≈≈≈§≈.≈.#  #...≈.≈§§...≈.#  ###...§..§≈§..≈.#  +....[≈≈≈§§§..≈.# hi #..g@.......≈.#  #.###.≈.....≈.#  #...≈≈≈≈≈≈≈.#  hi#.#....... .....###### #.###.#  #. #.#hi! # #.# hi-2.8 (0.9hi~hia _The hobgoblin is heavily wounded.ii>z  You hit the hobgoblin.  You kill the hobgoblin!ii§§≈.≈....≈§.§§.iiY5§iia"B20/2016=3.7ii(ii`+W _Trog accepts your kill.ji"jiA robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 It can be maximally enchanted to +2. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: unidentified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me”  -William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605. (g)o to location.ki(ki%..§.........#PolySwing2 the Poker#...≈...≈≈§§≈.#Minotaur of Trog *.....#...≈...≈<§§≈.#Health: 20/20 ========================#...≈.....≈.≈.#Magic: 0/0#...≈.≈≈≈§≈.≈.#AC: 2Str: 21#...≈.≈§§...≈.#EV: 11Int: 4###...≈§.§§§..≈.#SH: 0Dex: 9+....[≈≈≈§§§..≈.#XL:  1 Next: 16% Place: Dungeon:1#...@.....§.≈.#Noise: =--------  Time: 13.7 (0.9)#.###.≈.....≈.#ki&a) +0 spear#...≈≈≈≈≈≈≈.#Nothing quivered#.#.........#.....##########.###.##. #.## #.#Aim: a hobgoblin (59% to hit and 50% to hit with your headbutt)  You reach to attack! You hit the hobgoblin. _The hobgoblin is heavily wounded.You hit the hobgoblin.  You kill the hobgoblin! _Trog accepts your kill.ki-ki.lili>,lilili,lili/li]livli~,lilili,liliwli,lilili,li,lilik,liliq^  ..≈.....≈..... ....≈.........#. #...≈...≈≈≈§≈.#.. #...§...≈<.§≈.#... #...≈.....≈.≈.#.... #...≈.≈§≈§≈.≈.#..... #...≈.§.....≈.#....(.###...≈§§§≈...≈.#....?.'@...[§§≈§≈...≈.#-21.7 (8.0liU......###.....§§..§.≈.#..... #.###.≈..§..≈.#.... #.#...≈≈§≈≈≈≈.#... #.#.#.........#.. ......#########( #.###.# #.# #.##.# #.# _You open the door.liZF _Found 13 stones.miZ3miYmi޺mi] ..≈.....≈#...... ....≈.##...... #...≈...≈≈≈§≈.##.....g #...§...≈<.§≈.##...... #...≈.....≈.≈.##...... #...≈.≈§≈§≈.≈.##...... #...≈.§.....≈.##....(.###...≈§§§≈...≈.#mi#....?.@....[§§≈§≈...≈.#-.###.....§§..§.≈.#.# #.###.≈..§..≈.#.. #.#...≈≈§≈≈≈≈.#.. #.#.#.#... ......# g   hobgoblin (asleep).(.. #.###.#mi.... #.# #.#  #.# #.#milt 0  A hobgoblin comes into view.miBmi1 .g.≈≈JJ   endoplasm (wandering)g   hobgoblin  miJThe hobgoblin shouts!===2.7 (1mimi  _An endoplasm comes into view. _There is an open door here.oig  ..≈≈≈≈≈≈§..# #......# ..≈.....≈... #......+ ....≈......... #......# #...≈...≈≈≈§≈. #......# #...§...≈<.§≈. #.....g# #...≈.....≈.≈. #......# #...≈.≈§≈§≈.≈. #......# #...≈.§.....≈. #....(@###...≈.§§≈...≈. #....?.'....[≈≈≈§≈...≈.J......###.....§§..§.≈..## #.###.≈..§..≈... #.#...≈≈§≈≈≈≈..! #.#.#............... ......########(.... #.###.#.... #.# #.#oij oik oiEu .gJ.---3oi~ oi݀ T _Found a blue potion.qir ..≈≈≈≈≈≈§..# PolySwing2 the Poker #......# ..≈.....≈... Minotaur of Trog *..... #......+ ....≈......... Health: 20/20 ======================== #......# #...≈...≈≈≈§≈. Magic: 0/0 #......# #...§...≈<.§≈. AC: 2Str: 21 #......# #...≈.....≈.≈. EV: 11Int: 4 #.....g# #...≈.≈§≈§≈.≈. SH: 0Dex: 9 #.....*# #...≈.§.....≈. XL:  1 Next: 16% Place: Dungeon:1 #....(@###...≈.§§≈...≈. Noise: ---------  Time: 23.7 (0.0) #J...?.'....[≈≈≈§≈...≈. a) +0 spear ........###.....§§..§.≈. Nothing quivered .......## #.###.qiH≈..§..≈. ....... #.#...≈≈§≈≈≈≈. ......! #.#.#......... J   endoplasm (wandering) ....... ......######## g   hobgoblin ..(.... #.###.#  .... #.# #.# _An endoplasm comes into view. _There is an open door here. _Found a blue potion.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a hobgoblin (59% to hit and 50% to hit with your headbutt)qiX g*qi+g*Aim: a hobgoblin (59% to hit and 50% to hit with your headbutt)qi o ..≈≈≈≈≈≈§..# PolySwing2 the Poker #......# ..≈.....≈... Minotaur of Trog *..... #......+ ....≈......... Health: 20/20 ======================== #......# #...≈...≈≈≈§≈. Magic: 0/0 #......# #...§...≈<.§≈. AC: 2Str: 21 #......# #...≈.....≈.≈. EV: 11Int: 4 #.....g# #...≈.≈§≈§≈.≈. SH: 0Dex: 9 #......# #...≈.§.....≈. XL:  1 Next: 16% Place: Dungeon:1 #....(@###...≈.§§≈...≈. Noise: ---------  Time: 23.7 (0.0) qi #J...?.'....[≈≈≈§≈...≈. a) +0 spear ........###.....§§..§.≈. Nothing quivered .......## #.###.≈..§..≈. ....... #.#...≈≈§≈≈≈≈. ......! #.#.#......... J   endoplasm (wandering) ....... ......######## g   hobgoblin ..(.... #.###.#  .... #.# #.# _An endoplasm comes into view. _There is an open door here. _Found a blue potion.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a hobgoblin (59% to hit and 50% to hit with your headbutt)qi qi w #......#  #......+  #......#  #......# < #......#  #......#  #.....g#  #.J. #....?.'....[≈ ........###.... .......## #.### .......  ......!  .......  qi ..(....  .... #.# 4.7 (1qi qi j _You reach to attack! You closely miss the hobgoblin.rih ..≈≈≈≈≈≈§..# PolySwing2 the Poker #......# ..≈.....≈... Minotaur of Trog *..... #......+ ....≈......... Health: 20/20 ======================== ri#......# #...≈...≈≈≈§≈. Magic: 0/0 #......# #...§...≈<.§≈. AC: 2Str: 21 #......# #...≈.....≈.≈. EV: 11Int: 4 #......# #...≈.≈§≈§≈.≈. SH: 0Dex: 9 #.....g# #...≈.§.....≈. XL:  1 Next: 16% Place: Dungeon:1 ri,#.J..(@###...≈.§§≈...≈. Noise: ---------  Time: 24.7 (0.0) #....?.'....[≈≈≈§≈...≈. a) +0 spear ........###.....§§..§.≈. Nothing quivered .......## #.###.≈..§..≈.ric ....... #.#...≈≈§≈≈≈≈. ......! #.#.#......... J   endoplasm (wandering) ri....... ......######## g   hobgoblin ..(.... #.###.#  .... #.# #.# riǗPress: ? - help, Dir - move targetAim: a hobgoblin (59% to hit and 50% to hit with your headbutt) _You reach to attack! You closely miss the hobgoblin.Reach: a) +0 spearriPress: ? - help, Dir - move targetAim: a hobgoblin (59% to hit and 50% to hit with your headbutt)si ..≈≈≈≈≈≈§..# PolySwing2 the Poker #......# ..≈.....≈... Minotaur of Trog *..... #......+ ....≈......... Health: 20/20 ======================== siC#......# #...≈...≈≈≈§≈. Magic: 0/0 #......# #...§...≈<.§≈. AC: 2Str: 21 #......# #...≈.....≈.≈. EV: 11Int: 4 #......# #...≈.≈§≈§≈.≈. SH: 0Dex: 9 #.....g# #...≈.§.....≈. XL:  1 Next: 16% Place: Dungeon:1 sil#.J..(@###...≈.§§≈...≈. Noise: ---------  Time: 24.7 (0.0) #....?.'....[≈≈≈§≈...≈. a) +0 spear ........###.....§§..§.≈. Nothing quivered .......## #.###.≈..§..≈. ....... #.#...≈≈§≈≈≈≈. ......! #.#.#......... J   endoplasm (wandering) si....... ......######## g   hobgoblin ..(.... #.###.#  .... #.# #.# Reach: a) +0 spearsi)Press: ? - help, Dir - move targetsi"Aim: a hobgoblin (59% to hit and 50% to hit with your headbutt)  You closely miss the hobgoblin.The endoplasm quivers.You headbutt the hobgoblin.si_   #......#  #......+  #......#  #......# < #......#  #......#  #.....g#  #..J si x#....?.'....[≈ ........###.... .......## #.### .......  ......! si <J .......  si,Z ..(....  siK.... #.#   Press: ? - help, Dir - move targetsigAim: a hobgoblin (59% to hit and 50% to hit with your headbutt)  You closely miss the hobgoblin.siThe endoplasm quivers.You headbutt the hobgoblin.  The hobgoblin is almost dead.si5=5.6 (0.9sisiV _The hobgoblin barely misses you.ti5  You closely miss the hobgoblin.The hobgoblin is almost dead.tiAB O.J6.5tiM tiO @ _The hobgoblin hits you but does no damage.viύ ..≈≈≈≈≈≈§..# PolySwing2 the Poker #......# ..≈.....≈... Minotaur of Trog *..... #......+ ....≈......... Health: 20/20 ======================== #......# #...≈...≈≈≈§≈. Magic: 0/0 #......# #...§...≈<.§≈. AC: 2Str: 21 #......# #...≈.....≈.≈. EV: 11Int: 4 #......# #...≈.≈§≈§≈.≈. SH: 0Dex: 9 #.....g# #...≈.§.....≈. XL:  1 Next: 16% Place: Dungeon:1 #...J(@###...≈.§§≈...≈. Noise: =--------  Time: 26.5 (0.0) #....?.'....[≈≈≈§≈...≈. a) +0 spear ........###.....§§..§.≈. Nothing quivered .......## #.###.≈..§.viP.≈. ....... #.#...≈≈§≈≈≈≈. ......! #.#.#......... J   endoplasm ....... ......######## g   hobgoblin ..(.... #.###.#  .... #.# #.# You closely miss the hobgoblin.The hobgoblin is almost dead. _The hobgoblin hits you but does no damage.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a hobgoblin (almost dead, 59% to hit and 50% to hit with your headbutt)vi k ..≈≈≈≈≈≈§..# PolySwing2 the Poker #......# ..≈.....≈... Minotaur of Trog *..... #......+ ....≈......... Health: 20/20 ======================== #......# #...≈...≈≈≈§≈. Magic: 0/0 #......# #...§...≈<.§≈. AC: 2Str: 21 #......# #...≈.....≈.≈. EV: 11Int: 4 #......# #...≈.≈§≈§≈.≈. SH: 0Dex: 9 #.....g# #...≈.§.....≈. XL:  1 Next: 16% Place: Dungeon:1 viU #...J(@###...≈.§§≈...≈. Noise: =--------  Time: 26.5 (0.0) #....?.'....[≈≈≈§≈...≈. a) +0 spear ........###.....§§..§.≈. Nothing quivered .......## #.###.≈..§..≈. ....... #.#...≈≈§≈≈≈≈. ......! #.#.#......... J   endoplasm ....... ......######## g   hobgoblin ..(.... #.###.#  .... #.# #.# _The hobgoblin hits you but does no damage.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a hobgoblin (almost dead, 59% to hit and 50% to hit with your headbutt)  You hit the hobgoblin.  You kill the hobgoblin!vi viS #......#  #......+  #......#  #......# < #......#  #......#  #.....†#  #....J #....?.'....[≈ ........###.... .......## #.### vi .......  ......!  .......  ..(....  .... #.# viXTrooper337.4 (0.9vi| vi  Reach: a) +0 spear  Press: ? - help, Dir - move targetAim: a hobgoblin (almost dead, 59% to hit and 50% to hit with your headbutt)  You hit the hobgoblin.  You kill the hobgoblin! _Trog accepts your kill.wi  ..≈≈≈≈≈≈§..# PolySwing2 the Trooper #......# ..≈.....≈... Minotaur of Trog *..... #......+ ....≈......... Health: 20/20 ======================== #......# #...≈...≈≈≈§≈. Magic: 0/0 #......# #...§...≈<.§≈. AC: 2Str: 21 #......# #...≈.....≈.≈. EV: 11Int: 4 #......# #...≈.≈§≈§≈.≈. SH: 0Dex: 9 #.....†# #...≈.§.....≈. XL:  1 Next: 33% Place: Dungeon:1 #....J@###...≈.§§≈...≈. Noise: =--------  Time: 27.4 (0.0) #....?.'....[≈≈≈§≈...≈. a) +0 spear ........###.....§§..§.≈. Nothing quivered .......## #.###.≈..§..≈.wi l[13;9H ....... #.#...≈≈§≈≈≈≈. ......! #.#.#......... J   endoplasm ....... ......######## ..(.... #.###.#  .... #.# #.# You hit the hobgoblin.  You kill the hobgoblin! _Trog accepts your kill.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: an endoplasm (87% to hit and 85% to hit with your headbutt)wi..≈≈≈≈≈≈§..# PolySwing2 the Trooper#......# ..≈.....≈... Minotaur of Trog *.....#......+ ....≈......... Health: 20/20 ========================#......# #...≈...≈≈≈§≈. Magic: 0/0#......# #...§...≈<.§≈. AC: 2Str: 21#......# #...≈.....≈.≈. EV: 11Int: 4#......# #...≈.≈§≈§≈.≈. SH: 0Dex: 9#.....†# #...≈.§.....≈. XL:  1 Next: 33% Place: Dungeon:1wi8-#....J@###...≈.§§≈...≈. Noise: =--------  Time: 27.4 (0.0)#....?.'....[≈≈≈§≈...≈. a) +0 spear........###.....§§..§.≈. Nothing quivered.......## #.###.≈..§..≈........ #.#...≈≈§≈≈≈≈.......! #.#.#......... J   endoplasm....... ......########..(.... #.###.#.... #.# #.#You kill the hobgoblin! _Trog accepts your kill.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: an endoplasm (87% to hit and 85% to hit with your headbutt)  You hit the endoplasm but do no damage.wi-8.3 (0.9wiwiYM_Trog accepts your kill.Reach: a) +0 spear  Press: ? - help, Dir - move targetAim: an endoplasm (87% to hit and 85% to hit with your headbutt)  You hit the endoplasm but do no damage. _The endoplasm hits you but does no damage.xi? d ..≈≈≈≈≈≈§..# PolySwing2 the Trooper #......# ..≈.....≈... Minotaur of Trog *..... #......+ ....≈......... Health: 20/20 ======================== #......# #...≈...≈≈≈§≈. Magic: 0/0 xi6A #......# #...§...≈<.§≈. AC: 2Str: 21 #......# #...≈.....≈.≈. EV: 11Int: 4 #......# #...≈.≈§≈§≈.≈. SH: 0Dex: 9 #.....†# #...≈.§.....≈. XL:  1 Next: 33% Place: Dungeon:1 #....J@###...≈.§§≈...≈. Noise: =--------  Time: 28.3 (0.0) #....?.'....[≈≈≈§≈...≈. a) +0 spear ........###.....§§..§.≈. Nothing quivered .......## #.###.≈..§..≈. ....... #.#...≈≈§≈≈≈≈. ......! #.#.#......... J   endoplasm ....... ......######## ..(.... #.###.#  .... #.# #.# xiA Aim: an endoplasm (87% to hit and 85% to hit with your headbutt)  You hit the endoplasm but do no damage. _The endoplasm hits you but does no damage.  Reach: a) +0 spearxiA Press: ? - help, Dir - move targetAim: an endoplasm (87% to hit and 85% to hit with your headbutt)xiW^  ..≈≈≈≈≈≈§..# PolySwing2 the Trooper #......# ..≈.....≈... Minotaur of Trog *..... #......+ ....≈......... Health: 20/20 ======================== #......# #...≈...≈≈≈§≈. Magic: 0/0 #......# #...§...≈<.§≈. AC: 2Str: 21 #......# #...≈.....≈.≈. EV: 11Int: 4 #......# #...≈.≈§≈§≈.≈. SH: 0Dex: 9 #.....†# #...≈.§.....≈. XL:  1 Next: 33% Place: Dungeon:1 #....J@###...≈.§§≈...≈. Noise: =--------  Time: 28.3 (0.0) #....?.'....[≈≈≈§≈...≈. a) +0 spear ........###.....§§..§.≈. Nothing quivered .......## #.###.≈..§..≈.xi`  ....... #.#...≈≈§≈≈≈≈. ......! #.#.#......... J   endoplasm ....... ......######## ..(.... #.###.#  .... #.# #.# _The endoplasm hits you but does no damage.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: an endoplasm (87% to hit and 85% to hit with your headbutt)  You hit the endoplasm. You headbutt the endoplasm.  You kill the endoplasm! #......#  #......+  #......#  #......# < #......#  #......#  #.....†#  #....( #....?.'....[≈ ........###.... .......## #.### .......  ......!  .......  ..(....  .... #.# 509.2 (0.9 _Txi(a 3rog accepts your kill.yi9 ..≈≈≈≈≈≈§.. #......# ..≈.....≈ #......+ ....≈ #......# #...≈...≈≈≈§≈ #......# #...§...≈<.§≈ #......# #...≈.....≈.≈ #......# #...≈.≈§≈§≈.≈ #.....†# #...≈.§.....≈ #....@.###...≈.§§≈...≈ #....?.'....[≈≈≈§≈...≈#.###.....§§..§.≈#.## #.###.≈..§..≈#.# #.#...≈≈§≈≈≈≈#......!# #.#.##.+ ......yiB#..(....# #.###.#  .... #.# #.#yi"b-30.2 (1.0yij%L _You see here 4 stones.zi!, #......#.....≈+ ...# #≈≈≈§≈§...≈<.≈.....≈.≈§≈§†§....(.###..§≈.§§≈'....[≈≈≈#........###.....§§..§## #.###.≈..§.#.......+ #.# #.#zi9§.ziG-1 _ziziYQ.2.2 (2zizib _c - a scroll labelled HOWEFA IZIFAzi 4ziu zi {i3{i{i{iB{i{i,{i{ik9 _Found 3 gold pieces.{i3{io{i{i^,{i{i1{i{i+#.≈# #...≈.≈§≈§≈.≈†§.....#(.###...≈.§§≈.....#......'....[≈≈≈§≈..#........###.....§§..§#.......## #.###.≈..§#.......# #.#...≈≈§≈≈≈#......@# #.#.#........7.2 (5{i+ ......#######(....# # + #.# #.#. #.#$# #.#{i9.# {i {iP{i {i Q _d - a blue potion}i93}im;}iG@}iFB}iG}i>K,}iL}i3O}iQ,}iS}iU}iX,}iY}i'\}i^,}i`}i>b}i e,}if}ii,}ij}i^q@ _You now have 3 gold pieces.}i^t3}iu}iw}iz,}i^{}i_}}i,}iQ}i}i|,}iۇ}i}i,}i}i}iԓ,}if}iO}i-,}i}i _You open the door.}i}i,}iQ}i7 _You open the door.}i|3}i1}i@  There is an open door here.}i}i _}i&}iX}i"}iM}i}i~}i,}i@}i}id,}i}i}i9,}i}i}i,}i}i}i,}i3}ih}i,}i%}i}i,}i}i }i#.......'..#.# #.# #.......##.#.# #.# #.......##.#.# #.......##.#.# #.......##...## #.......####..### }i&######### #....## ##....# ###.@#........ .###.##.......S  #. ##....... . ....... ## ?#.....S   ball python (constriction, asleep) .#..... .####+#}i 66.2 (29.0)  A ball python comes into view.}i}i' .  The ball python hisses angrily.7.2 (30}i[(}i*8 _The ball python moves out of view.~i83~i:~i>~iE .....##.......##.#.# ...#.~i$F-#...####..### ######### #....## .#~iEFy ##....# ..###~itF######..#...S.........@.......~iF###.## #. ##~iFfS   ball python (constriction)~iF=#.#~iG~iI,0.0)~iQM.S~iV+8.2 (1~id_~i 4~i ~i$ b _A ball python is nearby!i&.##.#.# #.# .##.#.# ...# .##.#.# ...+ .##...## ...# .####..### ...#  #....##...# ##....#...#######..#......#.S...#.###.##.##. ##.#. #.#ij## #?#.....##.#.....##.####+##.#i߾i/WS.9 i _iiidC.......##.#.# #.# PolySwing2 the Trooper .......##.#.# ...#  Minotaur of Trog *..... .......##.#.# ...+  Health: 20/20 ======================== .......##...## ...#  Magic: 0/0 i.......####..### ...#  AC: 2Str: 21 ######## #....##...#  EV: 11Int: 4 ##....#...####  SH: 0i;Dex: 9 i.######..#......#  XL:  1 Next: 50% Place: Dungeon:1 ........@*S....#  Noise: ---------  Time: 69.2 (0.0) i^+.###.##........#  a) +0 spear #. ##.......#  Nothing quivered iG. #.......#  ## #?#.....#  i#.#.....#  S   ball python (constriction) #.####+##  #.#i#UThe ball python hisses angrily. _The ball python moves out of view. _A ball python is nearby!Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a ball python (63% to hit and 55% to hit with your headbutt)i.......##.#.# #.# PolySwing2 the Trooper .......##.#.# ...#  Minotaur of Trog *..... .......##.#.# ...+  Health: 20/20 ======================== .......##...## ...#  Magic: 0/0 .......####..### ...#  AC: 2Str: 21 ######## #....##...#  EV: 11Int: 4 ##....#...####  SH: 0Dex: 9 ######..#......#  XL:  1 Next: 50% Place: Dungeon:1 ........@.S....#  Noise: ---------  Time: 69.2 (0.0) .###.##........#  a) +0 spear #. ##.......#  Nothing quivered . #.......#  ## #?#.....#  #.#.....# i [m S   ball python (constriction) #.####+##  #.#The ball python hisses angrily. _The ball python moves out of view. _A ball python is nearby!Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a ball python (63% to hit and 55% to hit with your headbutt)i #.##.# ...# .#.# ...+ ...## ...# #..### ...#  #....##...#  ##....#...####  ######..#......#  ........@S.....#  .###.##........#  ie#. ##.......#  . #.......# ## #?#.....# #.#.....#  #.####+## #.# i.70.1 (0.9ii- _moves out of view. _A ball python is nearby!  Reach: a) +0 spear  Press: ? - help, Dir - move targetiXAim: a ball python (63% to hit and 55% to hit with your headbutt) _You reach to attack! You barely miss the ball python.i* F=1.0i&iH) _You closely miss the ball python. The ball python closely misses you.i<9ii _You closely miss the ball python. The ball python barely misses you. x2in  You hit the ball python but do no damage.i(2.8i!i$ _The ball python misses you. The ball python closely misses you.i  You puncture the ball python!  You kill the ball python!iO1.i083.7ii W _Trog accepts your kill.i6d##.#.# #.# ##.#.# #...# ##.#.# +...+ ##...## #...# ####..####...#  #....##...# ##....#...#### ######..#......# .# .###.##.# #. ##.# #.##.##.#iEmK-4.7 (1.0isiuiuB3iEiIiLiXLiP,iDR,isSiUi:X,i2Yi9[i],i^ie,.####..####...# ######## #....##...# ##....#...#### ######..#......# ...............# .###.##........# #. ##.......# . #.......# ## #@#.....#- #.#.....# #.####+## #.# #.# ..# ..# ..#i ,i? i9B iE ,iF iH iCK iK i{L i4R BiR iT iV i\X idY iZ ia] ,i] is` ib ,ic id if if ig ifi io  #.##.## #..#.# #..#.# #....# #[#..# #.#..# #.##...i*p =##################.##.##r......@...........##.######################.# #.#  ikp vr   quokka (asleep) irs 1101.7 (18.0)iy .rr2.7 (19i8 i Y _A quokka comes into view.ia#.##.##..#.# #..#.# #....# #[#..# #.#..# #.##... #.##.#i8.r...........##.# #.# #.# iiiUU..ri13.0)i/ii  #.##. #..#.# #..#.# #....# #[#..# #.#..# #.##... #.##. ...r.##.# #.# #.#.r4iK W#.##.##..#.# #..#.# #....# #[#..# #.#..# #.##... #.##.#....r.##.# #.# #.# iQ S.riR &5iW iX ife#.##.##..#.# #..#.# #....# #[#..# #.#..# #.##... #.##.### .....r.##.# #.# #.# iaiS.ri4ic6iGi if1 #.##.####+#..#.# #..#.# #....# #[#..# #.#..# #.##... #.##.### ......r.##.# i1 _#.# #.# i3 i< S.ri&= &7iB iJD i(J#.##.####+##..#.# #..#.# #....# #[#..# #.#..# #.##... #.##.### .r.##.# #.# iD)+#.# i*i0S.ri$1&8iR6iD8i#.##.####+##..#.# #..#.# #....# #[#..# #.#..# #.##... #.##.### .r.##.# #.# #.# i%ii x..r9i0iei7#.##.####+## #..#.# #..#.# #....# #[#..# #.#..# #.##... #.##.### .i_8r.##.# ##.# #.# i:iCw.r10iFGiHiiA O #.##.####+##  PolySwing2 the Trooper #..#.#  Minotaur of Trog *..... #..#.#  Health: 20/20 ======================== #....#  Magic: 0/0 #[#..#  AC: 2Str: 21 #.#..#  EV: 11Int: 4 #.##...  SH: 0Dex: 9  ##################.##.###  XL:  1 Next: 58% Place: Dungeon:1  ...........r*@.....##.#  Noise: ---------  Time: 110.7 (0.0)  #####################.#  a) +0 spear iA #.#  Nothing quivered  r   quokkaiA f _Found a leather armour. _You see here a +0 leather armour. iGB _A quokka comes into view.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a quokka (48% to hit and 36% to hit with your headbutt)iK m r*iPr*Aim: a quokka (48% to hit and 36% to hit with your headbutt)i&[ #.##.####+##  PolySwing2 the Trooper #..#.#  Minotaur of Trog *..... #..#.#  Health: 20/20 ======================== #....#  Magic: 0/0 #[#..#  AC: 2Str: 21 #.#..#  EV: 11Int: 4 #.##...  SH: 0Dex: 9  ##################.##.###  XL:  1 Next: 58% Place: Dungeon:1  ...........r.@.....##.#  Noise: ---------  Time: 110.7 (0.0)  #####################.#  a) +0 spear #.#  Nothing quivered  r   quokkaiJ _Found a leather armour. _You see here a +0 leather armour. _A quokka comes into view.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a quokka (48% to hit and 36% to hit with your headbutt)im         #[#..#      ############.##.###  ......r@.....##.#  ###############.#  #.#  i-1.6 (0.9ii@g _You reach to attack! You closely miss the quokka.ifi͘c16-----=2.5iig _You barely miss the quokka. The quokka bites you.i`t  You hit the quokka.  You kill the quokka!iM† im7=----753.4i_iW _Trog accepts your kill.iA #.##.####+## #..#.# #..#.# #....# #[#..# #.#..# #.##... #.##.### .@......##.# ##.# #.#ioK-4.4 (1.0i$is _You see here a quokka corpse.i\ iЉ iG i i i f _i$ i iŖ i i 9=i iך i iH K8=i i` #.##.####+## #..#.# #..#.# #....# #[#..# #.#..# #.##... ####i v.##.### ....†...@..##.# -8.4 (4 #####.# #.# i i iU iY3iZi^idXie,ifihi@j,i kiAminoioh9==ipiv...##.......# ###.##.#.....##.##.#.....##.##.####+###..#.# #..#.# iv#....#  #[#..#  #@#..# 22 iwL#.##... i-w################.##.## ..........†......##.# iwh###################.##.#i}iikd >M#.# ...##..###.#.....##.####+####.#....#.#..# #.##...Nothing quivered...iCl il $3.4 (1ihr i}u W _You see here a +0 leather armour.iiPi-ii$ _ilXii$j20===iwi1 _HP restored.i3iii{,ii&i==i ,i! i ih,iaiii2i:ii2,iii$ id iL!i?#i%iJ%iG&i(i/#.###.......# ...##.......# ###.##.#.....# #.##.#.....# i0#.##.####+### #..#.# >. #..#.# .# i3)#....# ###.# #[#..###.@.# 363.0)#.#..##..### #.##....## .##.####†##.##.# #..###i8B7.4 (14i<ia?; _Found a stone staircase leading down.iiii{i,iv,i[i~ii|i,i/iaii7iiR  There is a stone staircase leading down here.iiN _iAiLiiihiiiCiii,iBixii?ii i i` i i ik,iiiiioiQiXi iSiiiiDiii0,ii i",i#i#i%i%i%i'i),i)i?+i,i)-i-iz.i0,i0i2i3,iH4i5in7,i7i<iQ>,i>iBiC,iKDiFiHiHiOIiKiMiMiNi.QirS,iITiViJXiqXi8Yie[i;],i^i`ib,i7di4fih,iiikim,inipir,i,tiFviCxixiyi{i}i}iIiiZiiфĭie,iӋii,iɑiviߕ,i[i͘i8,i_ii,iiݣiF,ikiKi,iǬi ipT#.......##...## #...##.......####..####...########## #....##...# ##....#...#### ######..#......# ~ ...............# ∩≈~.###.##........#i ≈≈≈~.##.###.......# #≈≈~...@.##.......#81.4 (4 #≈≈~.###.##.#.....# #≈~ #.##.#.....# ~ #.##.####+####### i#..#.# #.>...... #..#.# ##.#####.  #....# ###.# #.  #[#..###...# #.  #.#..##..### #. ii!B2.4 (45iZi6 _Found Nigid's Information Kiosk.ig,3i-i4i'7,i;,iB #.......##...## #...# #.......####..####...# ## #....##...##### ##....#...#####...#######..#......#.~~~.......#b≈∩≈~.###.##..#≈≈~.##.###.......#iSC #≈≈~.@...##.......# #≈≈~.###.##.#.....# #≈~.# #.##.#.....#.~~~.# #.##.####+?...# #..#.# #.>.......# #..#.# ##.#### b   bat (asleep)iC### #....# ###.# #[#..###...# #.#..##..###ii #...# #..#.# ##.#### #....# ###.#  #[#..###...#  #.#..##..###iP i i +5.4 (1i i iV4i ]i^i4ii i (#.# +...+...## .......####..########### #....##...#  #### ##..###i  ##...#######..#.~~~.........b≈∩≈~.###.##.~≈≈≈≈≈~@##.##~≈≈#≈≈~.....##..≈~.###.# #≈~.##.....#iH ' .~~~.# #.##.####+####.?...#.>......#i% #.# #######....# ###[#..###...i i i i P~bbi[ &6i# i% io> ..## #...###..########### #.... #### ##....#...######...#######.....~~~..........~≈∩≈~.###.##i.~≈≈≈b≈~.##.###~≈≈#≈≈~@....# #≈≈~.###.##.#~.## #.#.b   bat#.#..##..###iM,i9≈bi.=7iiQ _The bat closely misses you.iQ #.......##...## #...#  PolySwing2 the Trooper #.......####..####...#  Minotaur of Trog *..... ######### #....##...#  Health: 20/20 ======================== #### ##....#...####  Magic: 0/0 ##...#######..#......#  AC: 2Str: 21 ..~~~................#  EV: 11Int: 4 .~≈∩≈~.###.##........#  SH: 0Dex: 9i+( ~≈≈≈≈≈~.##.###.......#  XL:  1 Next: 75% Place: Dungeon:1 ~≈≈#≈≈b@....##.......#  Noise: =--------  Time: 187.4 (0.0) iR@#≈≈~.###.##.#.....#  a) +0 spear #≈~.## #.##.#.....#  Nothing quivered i;.~~~.# #.##.####+#### .?...# #..#.# #.>... #...# #..#.# ##.### b   bat #### #....# ###.#  #[#..###...#  #.#..##..### A bat comes into view. i_Found a scroll labelled TAMEOR HABAGIRPH. _The bat closely misses you.i#Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a bat (44% to hit and 31% to hit with your headbutt)ig #.......##...## #...#  PolySwing2 the Trooper #.......####..####...#  Minotaur of Trog *..... ######### #....##...#  Health: 20/20 ======================== #### ##....#...####  Magic: 0/0 ##...#######..#......#  AC: 2Str: 21 ..~~~................#  EV: 11Int: 4 .~≈∩≈~.###.##........#  SH: 0Dex: 9 ~≈≈≈≈≈~.##.###.......#  XL:  1 Next: 75% Place: Dungeon:1 iX~≈≈#≈≈b@....##.......#  Noise: =--------  Time: 187.4 (0.0) #≈≈~.###.##.#.....#  a) +0 spear #≈~.## #.##.#.....#  Nothing quivered .~~~.# #.##.####+#### .?...# #..#.# #.>... #...# #..#.# ##.### b   bat #### #....# ###.#  #[#..###...#  #.#..##..### A bat comes into view. i8_Found a scroll labelled TAMEOR HABAGIRPH. _The bat closely misses you.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a bat (44% to hit and 31% to hit with your headbutt)iݬi^ ii2 #...# ig ii7 il iiѯ i i6 il.#### i iװ i 8##...##i i i#...~~~..iZ i iس{.~≈∩  ~≈≈≈≈b~.##.##  ~≈≈#≈≈~@....#  ##.#  #≈~.##   .~~~.#  .?...#  #.> i #...#   ####   #[ 8.4 (1 _Found a scroll labelled TAMEOR HABAGIRPH. _The bat closely misses you.  Reach: a) +0 spear  Press: ? - help, Dir - move targetAim: a bat (44% to hit and 31% to hit with your headbutt) _You closely miss the bat. The bat hits you but does no damage. x2i$ #.......##...## #...#  PolySwing2 the Trooper #.......####..####...#  Minotaur of Trog *..... ######### #....##...#  Health: 20/20 ======================== #### ##....#...####  Magic: 0/0 ##...#######..#......#  AC: 2Str: 21 irn..~~~................#  EV: 11Int: 4 .~≈∩≈~.###.##........#  SH: 0Dex: 9 i~≈≈≈≈b~.##.###.......#  XL:  1 Next: 75% Place: Dungeon:1 i~≈≈#≈≈~@....##.......#  Noise: =--------  Time: 188.4 (0.0)i #≈≈~.###.##.#.....#  a) +0 speari i #≈~.## #.##.#.....#  Nothing quivered .~~~.# #.##.####+####i&$ .?...# #..#.# #.>...iBt #...# #..#.# ##.### b   bat iF#### #....# ###.#  #[#..###...#  #.#..##..### Press: ? - help, Dir - move targetAim: a bat (44% to hit and 31% to hit with your headbutt) _You closely miss the bat. The bat hits you but does no damage. x2  iLReach: a) +0 spearPress: ? - help, Dir - move targeti]Aim: a bat (water, 44% to hit and 31% to hit with your headbutt)i #.......##...## #...#  PolySwing2 the Trooper #.......####..####...#  Minotaur of Trog *..... ######### #....##...#  Health: 20/20 ========================i: #### ##....#...####  Magic: 0/0 ##...#######..#......#  AC: 2Str: 21 ..~~~................#  EV: 11ib;Int: 4 i.~≈∩≈~.###.##........#  SH: 0Dex: 9 i~≈≈≈≈b~.##.###.......#  XL:  1 Next: 75% Place: Dungeon:1 i~≈≈#≈≈~@....##.......#  Noise: =--------  Time: 188.4 (0.0) i#≈≈~.###.##.#.....#  a) +0 spear i@#≈~.## #.##.#.....#  Nothing quivered .~~~.# #.##.####+####i`) .?...# #..#.# #.>... i#...# #..#.# ##.### b   bat #### #....# ###.#  i0#[#..###...#  #.#..##..### iŒ_Aim: a bat (44% to hit and 31% to hit with your headbutt) i_You closely miss the bat. The bat hits you but does no damage. x2  Reach: a) +0 speariPress: ? - help, Dir - move targetAim: a bat (water, 44% to hit and 31% to hit with your headbutt)  You reach to attack! You hit the bat.itz   #...#   ia    ####   iۖ##...##  ..~~~..iD  .~≈∩i#  iF%~≈≈≈≈≈~.##.##  ~≈≈#≈≈b@....#i  ##.#  #≈~.##   i—.~~~.#  .?...# iM #.> i#...#    i%5####  iEO #[if  i   iHThe bat is moderately wounded.i&-9.3 (0.9ivi"Q _The bat closely misses you.iQW #.......##...## #...#  PolySwing2 the Trooper #.......####..####...#  Minotaur of Trog *..... ######### #....##...#  Health: 20/20 ======================== #### ##....#...####  Magic: 0/0 izQ5##...#######..#......#  AC: 2Str: 21 ..~~~................#  EV: 11Int: 4 iQ.~≈∩≈~.###.##........#  SH: 0Dex: 9 ~≈≈≈≈≈~.##.###.......#  XL:  1 Next: 75% Place: Dungeon:1 i R~≈≈#≈≈b@....##.......#  Noise: =--------  Time: 189.3 (0.0) i3R#≈≈~.###.##.#.....#  a) +0 spear iRR#≈~.## #.##.#.....#  Nothing quivered .~~~.# #.##.####+####iqR) .?...# #..#.# #.>... iR#...# #..#.# ##.### b   bat #### #....# ###.# iR  #[#..###...#  iR#.#..##..### iRzYou reach to attack! You hit the bat.  The bat is moderately wounded. i Sf_The bat closely misses you.Reach: a) +0 speari0S)Press: ? - help, Dir - move targetiSAim: a bat (moderately wounded, 44% to hit and 31% to hit with your headbutt)i #.......##...## #...#  PolySwing2 the Trooper #.......####..####...#  Minotaur of Trog *..... ######### #....##...#  Health: 20/20 ======================== #### ##....#...####  Magic: 0/0 ##...#######..#......#  AC: 2Str: 21 iWu..~~~................#  EV: 11Int: 4 .~≈∩≈~.###.##........#  SH: 0Dex: 9 ~≈≈≈≈≈~.##.###.......#  XL:  1 Next: 75% Place: Dungeon:1 i~≈≈#≈≈b@....##.......#  Noise: =--------  Time: 189.3 (0.0) i#≈≈~.###.##.#.....#  a) +0 spear i#≈~.## #.##.#.....#  Nothing quivered .~~~.# #.##.####+#### i.?...# #..#.# #.>... #...# #..#.# ##.### b   bati2J #### #....# ###.#  #[#..###...# iU #.#..##..### iy_The bat closely misses you.Reach: a) +0 spearPress: ? - help, Dir - move targetiAim: a bat (moderately wounded, 44% to hit and 31% to hit with your headbutt)  You hit the bat.  The bat is severely wounded.ii  #...#     iX  ####   ##...##  ..~~~..iu  iZ.~≈∩  iZ~.## i ~≈≈#≈b~@....#i+  #i5#.#i;  #≈~.## iT  ilZ.~~~.# i1 .?...#  #.> #...#    i5####  i. #[i/& iFi#.90.2 (0.9ii  Reach: a) +0 spear  Press: ? - help, Dir - move targetAim: a bat (moderately wounded, 44% to hit and 31% to hit with your headbutt)  You hit the bat.  The bat is severely wounded. _The bat barely misses you.i:  #.......##...## #...#  PolySwing2 the Trooper #.......####..####...#  Minotaur of Trog *..... ######### #....##...#  Health: 20/20 ======================== #### ##....#...####  Magic: 0/0 ##...#######..#......#  AC: 2Str: 21 ..~~~................#  EV: 11Int: 4 i .~≈∩≈~.###.##........#  SH: 0Dex: 9 ~≈≈≈≈≈~.##.###.......#  XL:  1 Next: 75% Place: Dungeon:1 i ~≈≈#≈b*@....##.......#  Noise: =--------  Time: 190.2 (0.0) #≈≈~.###.##.#.....#  a) +0 speari  #≈~.## #.##.#.....#  Nothing quivered .~~~.# #.##.####+#### i. .?...# #..#.# #.>... #...# #..#.# ##.### b   bat #### #....# ###.# iW 5 #[#..###...#  #.#..##..### i| The bat is severely wounded. _The bat barely misses you.Reach: a) +0 speari )Press: ? - help, Dir - move targeti Aim: a bat (water, severely wounded, 44% to hit and 31% to hit with your  headbutt)i H #.......##...## #...#  PolySwing2 the Trooper #.......####..####...#  Minotaur of Trog *..... ######### #....##...#  Health: 20/20 ======================== #### ##....#...####  Magic: 0/0i 6 ##...#######..#......#  AC: 2Str: 21 ..~~~................#  EV: 11Int: 4 .~≈∩≈~.###.##........#  SH: 0Dex: 9 ~≈≈≈≈≈~.##.###.......#  XL:  1 Next: 75% Place: Dungeon:1 ~≈≈#≈b~@....##.......#  Noise: =--------  Time: 190.2 (0.0)i  #≈≈~.###.##.#.....#  a) +0 speari;  #≈~.## #.##.#.....#  Nothing quiveredi^ G .~~~.# #.##.####+#### .?...# #..#.# #.>...i e #...# #..#.# ##.### b   bati 4 #### #....# ###.#  i #[#..###...#  i V#.#..##..### _The bat barely misses you.i #Reach: a) +0 speari" )Press: ? - help, Dir - move targetiB Aim: a bat (water, severely wounded, 44% to hit and 31% to hit with your  headbutt)  ia NYou reach to attack! You closely miss the bat.i  Reach: a) +0 spear  Press: ? - help, Dir - move targetiH *Aim: a bat (water, severely wounded, 44% to hit and 31% to hit with your  headbutt)  You reach to attack! You closely miss the bat.The bat is severely wounded.i   #...#       ####   ##...##  ..~~~..  .~≈∩  ~≈≈≈≈b~.##.##  ~≈≈#≈≈~@....#  ##.#  #≈~.##   .~~~.#  .?...#  #.> #...#   ####   #[ 1.1 (0.9i i P _The bat barely misses you.iQ} #.......##...## #...#  PolySwing2 the Trooper #.......####..####...#  Minotaur of Trog *..... ######### #....##...#  Health: 20/20 ======================== #### ##....#...####  Magic: 0/0 ##...#######..#......#  AC: 2Str: 21 ..~~~................#  EV: 11Int: 4iR .~≈∩≈~.###.##........#  SH: 0Dex: 9 ~≈≈≈≈b~.##.###.......#  XL:  1 Next: 75% Place: Dungeon:1 iiR~≈≈#≈≈~@....##.......#  Noise: =--------  Time: 191.1 (0.0) iR;#≈≈~.###.##.#.....#  a) +0 spear #≈~.## #.##.#.....#  Nothing quiverediRG .~~~.# #.##.####+#### .?...# #..#.# #.>...iRt #...# #..#.# ##.### b   bat iS;#### #....# ###.#  #[#..###...# i*S #.#..##..### iPSxThe bat is severely wounded. _The bat barely misses you.iSReach: a) +0 spearPress: ? - help, Dir - move targetAim: a bat (water, severely wounded, 44% to hit and 31% to hit with your  headbutt)i-=  #.......##...## #...#  PolySwing2 the Trooper #.......####..####...#  Minotaur of Trog *..... ######### #....##...#  Health: 20/20 ======================== #### ##....#...####  Magic: 0/0 ##...#######..#......#  AC: 2Str: 21 i= ..~~~................#  EV: 11Int: 4 .~≈∩≈~.###.##........#  SH: 0Dex: 9 ~≈≈≈≈b~.##.###.......#  XL:  1 Next: 75% Place: Dungeon:1 i= ~≈≈#≈≈~@....##.......#  Noise: =--------  Time: 191.1 (0.0) i= #≈≈~.###.##.#.....#  a) +0 spear i > #≈~.## #.##.#.....#  Nothing quivered .~~~.# #.##.####+####i0> $ .?...# #..#.# #.>...iO> t #...# #..#.# ##.### b   bat in> ;#### #....# ###.#  #[#..###...# i> = #.#..##..### Reach: a) +0 speari> Press: ? - help, Dir - move targetAim: a bat (water, severely wounded, 44% to hit and 31% to hit with your  i? mheadbutt)  You reach to attack! You hit the bat.  You kill the bat!i_H   #...#       ####   iH ##...##  ..~~~..  .~≈∩  iH ~≈≈≈≈≈~.##.## ibI  ~≈≈#..#  ##.# iI j #≈~.##  iI _ .~~~.# iJ  .?...#  #.> #...#  iJJ : ####  izJ O #[iJ  ixN >83-2.0 (0.9iU iOX   Press: ? - help, Dir - move targetAim: a bat (water, severely wounded, 44% to hit and 31% to hit with your  headbutt)  You reach to attack! You hit the bat.  You kill the bat! _Trog accepts your kill.iz #.##.#.# +...+ #.##...## #...# #.......####..####...########## #...#  #### ##....#...####ib{##...#######..#......#..~~~........#..~≈∩≈~.###.#.#.~≈≈≈≈≈@.##.###.#i|.~≈≈#≈≈~.....##.......#. #≈≈~.###.##.#.....# #≈~.## #.##.#.....#i| .~~~.## #.##.####+### .?...# #..#.# #.>.. #...# #..#.# ##.##i}#### #....# ###.# #[#..###..i}.#iA  You enter the shallow water.i؆h-3.0 (1.0Water iii? _Moving in this stuff is going to be slow.ii igii>i,iiiTii4r  You enter the shallow water.  Moving in this stuff is going to be slow.i}?Water iid _Found a crooked jewelled staff.i >iia #.......##.#.# #...# #.......##.#.# +...+ #.......##...## #...# #.......####..####...#i########## #....##..... ##### ##....#...##.##...#######..#.........~~~........i8....~≈@≈~.###.##.......8.2 (5.2...~≈≈≈≈≈~.##.###.........~≈≈#≈≈~.....##......i....~≈≈#≈≈~.###.##.#.....|...~≈#≈~.## #.##.#..........~~~.## #.##.####+ ####.?...## #..#.# #. iS ##...## #..#.# ## #### #....# ### i iTi"im _There is an entrance to Nigid's Information Kiosk here.iNigid's Information Kiosk. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Nigid's Information Kiosk with the > key. You are here. (>)enter.it#.......##.#.# #...# PolySwing2 the Trooper#.......##.#.# +...+ Minotaur of Trog *.....#.......##...## #...# Health: 20/20 ========================#.......####..####...# Magic: 0/0########## #....##...# AC: 2Str: 21... ##### ##....#...## EV: 11Int: 4....##...#######..#..... SH: 0Dex: 9......~~~............... XL:  1 Next: 83% Place: Dungeon:1.....~≈@≈~.###.##....... Noise: ---------  Time: 198.2 (5.2)....~≈≈≈≈≈~.##.###...... a) +0 spear....~≈≈#≈≈~[4ib0m.....##...... Nothing quivered....~≈≈#≈≈~.###.##.#.....|...~≈#≈~.## #.##.#..........~~~.## #.##.####+ ####.?...## #..#.# #. ##...## #..#.# ## #####....# ### You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.  Moving in this stuff is going to be slow. _Found a crooked jewelled staff. _There is an entrance to Nigid's Information Kiosk here.i3iiRiJr  You enter the shallow water.  Moving in this stuff is going to be slow.ihUWater i7 _Found a ring mail.i>ii9 _Found a short sword.is  #.......##.#.# #.#  #.......##.#.# #.. #.......##.#.# +.. #.......##...## #.. #.......####..####..############# #....##..... ##### ##....#.##...#######..#b......@.~~~.....)......~≈∩≈~.###.##...~≈≈≈≈≈~.##.###...~≈≈#≈≈~.....##......~≈≈#≈≈~.###.##.#|...~≈#≈~.## #.##.#. b   bat (asleep)..[......~~~.## #.##.#########.?...## #..#.#i n ##...## #..#.#i Z200.8 (2.61.8 (3i_ i V _A bat comes into view.i#.##.#.# #.# #.##.#.# #.#.##.#.# +.#.##...## #.#.####..####.############# #....##........ ##### ##....#..##...#..#.b.~~~..)......~≈∩≈~.###.##..~≈≈≈≈≈~.##.###..~≈≈#≈≈~.....##..~≈≈#≈≈~.###.##.#.....|...~≈#≈~.## #.##.#..ij&..[......~~~.## #.##.##.?... ixC2.8 (1.0iii@=3i(@izGiL  You enter the shallow water.Water ijQiRN _Moving in this stuff is going to be slow.iV>iXiRa#.......##.#.# #...##.......##.#.# +...+ #.......##...## #...# #.......####..####...# ############# #....##...# ....... ##### ##....#...##.......##...#######..#..b..~~~.............)......~≈@≈~.###.##5.4 (2.6ia?.......~≈≈≈≈≈~.##.###........~≈≈#≈≈~.....##.........~≈≈#≈≈~.###.##.....|...~≈#≈~.## #.##.#....[......~~~.## #.##.####+ ib#######.?...## #..#.# #.  ##...## #..#.# ## idb#### #....# ### ibi&jilm _There is an entrance to Nigid's Information Kiosk here.i4.Nigid's Information Kiosk. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Nigid's Information Kiosk with the > key. You are here. (>)enter.iw[ibigfmWelcome to Nigid's Information Kiosk! What would you like to do?  a -  44 gold 2 scrolls of identify (unknown)b -  22 gold a scroll of identify (unknown)  c -  165 gold 2 scrolls of revelation (unknown)  d -  82 gold a scroll of revelation (unknown) You have 3 gold pieces. [Esc] exitif[!] buy|examine items[a-d] mark item for purchase [/] sort (type)[A-D] put item on shopping listi3iiDZ#.......##.#.# #...# PolySwing2 the Trooper#.......##.#.# +...+ Minotaur of Trog *.....#.......##...## #...# Health: 20/20 ========================#.......####..####...# Magic: 0/0############# #....##...# AC: 2Str: 21iߐ<....... ##### ##....#...## EV: 11Int: 4.......##...#######..#..... SH: 0Dex: 9b........~~~............... XL:  1 Next: 83% Place: Dungeon:1.)......~≈@≈~.###.##....... Noise: ---------  Time: 205.4 (2.6)i|d.......~≈≈≈≈≈~.##.###...... a) +0 spear.......~≈≈#≈≈~.....##...... Nothing quivered.......~≈≈#≈≈~.###.##.#........|...~≈#≈~.## #.##.#......[......~~~.## #.##.####+ #######.?...## #..#.# #. ##...## #..#.# ##i #####....# ###  _Found a ring mail. _Found a short sword. _A bat comes into view.You enter the shallow water. _Moving in this stuff is going to be slow. _There is an entrance to Nigid's Information Kiosk here.i44i iiiiiiKA  You enter the shallow water.i?Water i d _Moving in this stuff is going to be slow.ih >i i i  #.......##.#.# #.. #.......##.#.# +.. #.......##...## #.. #.......####..####.. ############# #....##.. ....... ##### ##....#.. .......##...#######..# b........~~~i  .).....@~≈∩≈~.###.## .......~≈≈≈≈≈~.##.### .......~≈≈#≈≈~.....## .......~≈≈#≈≈~.###.##.# ....|...~≈#≈~.## #.##.# ..[......~~~.## #.##.## b   bat (asleep) #######.?...## #..#.#i~  ##...## #..#.# #### #....#i5 S8.09.0 (3i! i# i! #.##.#.# # #.##.#.# + #.##...## # #.####..########### #....###.###### ##....##i\.##...#..##b..~~~+.)....@.~≈∩≈~.###.###.~≈≈≈≈≈~.##.####.~≈≈#≈≈~.....###.~≈≈#≈≈~.###.##.#i#....|...~≈#≈~.## #.##.#.[......~~~.## #.##.#.?...## #..#.# iބ##...## #..#.#  #### #....#i[iiiE.bbiZ'10.0 (1.0i9i_iiviPii#.##.#.# #.#.##.#.# +.#.##...## #.#.####..####.i####### #....##.#.###### ##....#.#.##...#..#.#.~~~.+.).b...@~≈∩≈~.###.##.#.~≈≈≈≈≈~.##.###.#.~≈≈#≈≈~.....##.#.~≈≈#≈≈~.###.##.#.#....|...~≈#≈~.## #.##.#....[......~~~.## #.##.### i&itii D...b1i iilF V #.......##.#.# #.. PolySwing2 the Trooper #.......##.#.# +.. Minotaur of Trog *..... #.......##...## #.. Health: 20/20 ======================== #.......####..####.. Magic: 0/0 ############## #....##.. AC: 2Str: 21 #.......###### ##....#.. EV: 11Int: 4 #.......##...#######..#.. SH: 0Dex: 9 iF #.........~~~............ XL:  1 Next: 83% Place: Dungeon:1 +.)....b@~≈∩≈~.###.##.... Noise: ---------  Time: 211.0 (0.0) #.......~≈≈≈≈≈~.##.###... a) +0 spear iG #.......~≈≈#≈≈~.....##... Nothing quivered #.......~≈≈#≈≈~.###.##.#. i-G #....|...~≈#≈~.## #.##.#. ...[......~~~.## #.##.## b   batiG  ########.?...## #..#.#  ##...## #..#.#  #### #....# _There is an entrance to Nigid's Information Kiosk here.  You enter the shallow water. _Moving in this stuff is going to be slow.  iG Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a bat (44% to hit and 31% to hit with your headbutt)i #.......##.#.# #.. PolySwing2 the Trooper #.......##.#.# +.. Minotaur of Trog *..... #.......##...## #.. Health: 20/20 ======================== #.......####..####.. Magic: 0/0 ############## #....##.. AC: 2Str: 21 #.......###### ##....#.. EV: 11Int: 4 #.......##...#######..#.. SH: 0Dex: 9 #.........~~~............ XL:  1 Next: 83% Place: Dungeon:1 +.)....b@~≈∩≈~.###.##.... Noise: ---------  Time: 211.0 (0.0) #.......~≈≈≈≈≈~.##.###... a) +0 spear #.......~≈≈#≈≈~.....##... Nothing quivered #.......~≈≈#≈≈~.###.##.#. #....|...~≈#≈~.## #.##.#. ...[......~~~.## #.##.##[3i(7m b   bat ########.?...## #..#.#  ##...## #..#.#  #### #....# _Moving in this stuff is going to be slow.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a bat (44% to hit and 31% to hit with your headbutt)  You hit the bat.  You kill the bat!i=*       ########  #.......######  #.......##...### #.........~~~... +.)....†@~≈∩≈~.# #.....~. #.......~≈≈#≈≈~. #.......~≈≈#≈≈~. #....|...~≈#≈~.##  iE...[......~~~.##  ########.?...##  ##...##  #### i<91=9 (0.9i iXf  Reach: a) +0 spear  Press: ? - help, Dir - move targetAim: a bat (44% to hit and 31% to hit with your headbutt)  You hit the bat.  You kill the bat! _Trog accepts your kill.icV #.##.#.# + #.##...## # #.####..################## #....## #.......###### ##....# #.##...#######..# #...~~~......... +.)....†.~≈∩≈~.###.##iV #......@~≈≈≈≈≈~.##.### #.~≈≈#≈≈~.....## #.~≈≈#≈≈~.###.##.# #....|...~≈#≈~.## #.##.# ...[......~~~.## #.##.# ########.?...## #..#.#iNW  ##...## #..#.#  ### #....#  #[#..# iaK-2.9 (1.0ijiliqi6A crooked jewelled staff. A staff improved with arcane powers of unknown nature. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12.Your skill: 2.2At 100% training you would reach 12.0 in about 6.4 XLs.Current attack delay: 1.0. Damage rating: 7 (Base 5 x 127% (Str) x 110% (Skill)). It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. Stash search prefixes: {Staves} {one-handed} {weapon} {magical staff} Menu/colouring prefixes: unidentified evil_item forbidden melee magical staff _________________ i“Bashō Osho said to his disciples, ‘If you have a staff, I will give you a  staff. If you have no staff, I will take it from you.’ (g)o to location.i[##.......##.#.# +. PolySwing2 the Trooper#.......##...## #. Minotaur of Trog *.....#.......####..####. Health: 20/20 ========================############## #....##. Magic: 0/0#.......###### ##....#. AC: 2Str: 21#.......##...#######..#. EV: 11Int: 4#.........~~~........... SH: 0Dex: 9+.)....†.~≈∩≈~.###.##... XL:  1 Next: 91% Place: Dungeon:1#......@~≈≈≈≈≈~.##.###.. Noise: ---------  Time: 212.9 (1.0)#.......~≈≈#≈≈~ib$[34m.....##.. a) +0 spear#.......~≈≈#≈≈~.###.##.# Nothing quivered#....|...~≈#≈~.## #.##.#...[......~~~.## #.##.#########.?...## #..#.# ##...## #..#.# ##### #....# #[#..# Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a bat (44% to hit and 31% to hit with your headbutt)  You hit the bat.  You kill the bat! _Trog accepts your kill.im)i*A short sword. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0At 100% training you would reach 10.0 in about 6.1 XLs. Damage rating: 5 (Base 5 x 97% (Dex) x 106% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: unidentified melee weapon _________________ “Who was the first that forged the deadly blade?  Of rugged steel his savage soul was made”  -Albius Tibullus, _Elegies_ I, xi. ca. 25 B.C. (g)o to location.ici!#.......##.#.# +. PolySwing2 the Trooper#.......##...## #. Minotaur of Trog *.....#.......####..####. Health: 20/20 ========================############## #....##. Magic: 0/0#.......###### ##....#. AC: 2Str: 21#.......##...#######..#. EV: 11Int: 4#.........~~~........... SH: 0Dex: 9+.)....†.~≈∩≈~.###.##... XL:  1 Next: 91% Place: Dungeon:1#......@~≈≈≈≈≈~.##.###.. Noise: ---------  Time: 212.9 (0.0)#.......~≈≈#≈≈~[40i"m.....##.. a) +0 spear#.......~≈≈#≈≈~.###.##.# Nothing quivered#....|...~≈#≈~.## #.##.#...[......~~~.## #.##.#########.?...## #..#.# ##...## #..#.# ##### #....# #[#..# Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a bat (44% to hit and 31% to hit with your headbutt)  You hit the bat.  You kill the bat! _Trog accepts your kill.i#i+i-i6U3iXijio,isiviz,i#}ii5,iii,ihii,iqiy1iiO#.......##...#######..#..#.........~~~............+.)....†.~≈∩≈~.###.##....#.......~≈≈≈≈≈~.##.###...#.......~≈≈#≈≈~.....##...#.......~≈≈#≈≈~.###.##.#.i#....|...~≈#≈~.## #.##.#...[......~~~.## #.##.###########.@...## #..#.# 8.9 (6 ##...## #..#.#  i߯##### #....#  #[#..##iP #.#..##. ih(#.##....##################.##.###............†......##.######################.#i۰iif _f - a scroll labelled TAMEOR HABAGIRPHiK 3i i9 iU ,i i i ,i i! i|% ,iG  ############## #....## #.###### ##....# #.......##...#######..# #.........~~~...... +.)....†.~≈∩≈~.###.## #.......~≈≈≈≈≈~.##.### #.......~≈≈#≈≈~.....## #.......~≈≈#≈≈~.###.##. #....|@..~≈#≈~.## #.##.....[......~~~.## #.##.#########.....## #..#.##...## #..#.##### #... #[#..  #.#.. [1iG 6;28H #.##.  #.  # #.... #.###### ##.... #.##...#.. #.~~~ +.)....†.~≈∩≈~.###.## #.~≈≈≈≈≈~.##.### #.~≈≈#≈≈~.....## #.~≈≈#≈≈~.###.## #....@...~≈#≈~.## #.###....[......~~~.## #.###.....## #..# ##...## #..# ##### # #[# [iMH 34m#.# #.## #.##iH ,21.9 (3iI +2.9 (4iR i\[ v _You see here a staff of alchemy.i 3i i i iR $ _i i i ,i` ij  #.......###### ##.. #.......##...####### #.........~~~..... +.)....†.~≈∩≈~.###.# #.......~≈≈≈≈≈~.##.# #.......~≈≈#≈≈~..... #.......~≈≈#≈≈~.###.#....|...~≈#≈~.## #......~~~.## #.4.9 (2 ##########.....## #. ##...## #.i a ##### #. #[  ##################. ............†......ik i{ i R _You see here a +0 ring mail.iAi|iA +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 3.4 (2.2 -> 5.6). Your EV would decrease by 0.9 (11.2 -> 10.3). You found it on level 1 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ i“Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (g)et.i}i#.......###### ##.. PolySwing2 the Trooper#.......##...####### Minotaur of Trog *.....#.........~~~....... Health: 20/20 ========================+.)....†.~≈∩≈~.###.# Magic: 0/0#.......~≈≈≈≈≈~.##.# AC: 2Str: 21#.......~≈≈#≈≈~..... EV: 11Int: 4#.......~≈≈#≈≈~.###. SH: 0Dex: 9#.#....|...~≈#≈~.## #. XL:  1 Next: 91% Place: Dungeon:1#....@......~~~.## #. Noise: ---------  Time: 224.9 (2.0)##########.i....## #. a) +0 spear##...## #. Nothing quivered##### #.#[#. #. ##################. ............†...... You hit the bat.  You kill the bat! _Trog accepts your kill. _f - a scroll labelled TAMEOR HABAGIRPH _You see here a staff of alchemy. _You see here a +0 ring mail.i+5.9 (1iiW( _g - a +0 ring mailiip Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 spear (weapon) iArmour (go to first with [)  b - a +0 animal skin (worn)g - a +0 ring maili[?] describe selected [!] equip|wield|weari y[tab] equip|unequip i; g - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 3.4 (2.2 -> 5.6). Your EV would decrease by 0.9 (11.2 -> 10.3). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803.i Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 spear (weapon) Armour (go to first with [)  b - a +0 animal skin (worn)  g - a +0 ring mail i [?] describe selected [!] equip|wield|wear[tab] equip|unequip iiij6#.......###### ##.. PolySwing2 the Trooper#.......##...####### Minotaur of Trog *.....#.........~~~....... Health: 20/20 ========================+.)....†.~≈∩≈~.###.# Magic: 0/0#.......~≈≈≈≈≈~.##.# AC: 2Str: 21#.......~≈≈#≈≈~..... EV: 11Int: 4#.......~≈≈#≈≈~.###. SH: 0Dex: 9#.#....|...~≈#≈~.## #. XL:  1 Next: 91% Place: Dungeon:1#....@......~~~.## #. Noise: ---------  Time: 225.9 (0.0)iD##########.....## #. a) +0 spear##...## #. Nothing quivered##### #.#[#. #. ##################. ............†...... You kill the bat! _Trog accepts your kill. _f - a scroll labelled TAMEOR HABAGIRPH _You see here a staff of alchemy. _You see here a +0 ring mail. _g - a +0 ring mailinX4iail ################## ............†...... You start removing your armour.im+6.9 (1iQti~A7.9 (2i"ii|+8.9 (3iĘi=A9.9 (4iii,,30.9 (5iUi 0 _You continue removing your +0 animal skin. x5iviiJ  You finish removing your +0 animal skin.  You start putting on your armour.1.9 (6iViA2.9 (7ii&A3.9 (8ii& A4.9 (9i8 i D5.9 (10.0) i  50 _You continue putting on your +0 ring mail. x5i! i# ^ _You finish putting on your +0 ring mail.ii=A staff of alchemy. A staff that increases the power of alchemy spells cast by its wielder, and protects them from the effects of poison. If the wielder is skilled in Evocations and Alchemy, they can envenom those struck by it. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12.Your skill: 2.2At 100% training you would reach 12.0 in about 6.4 XLs.Current attack delay: 1.0. Damage rating: 7 (Base 5 x 127% (Str) x 110% (Skill)). It falls into the 'Staves' category. It is a one-handed weapon. i]Trog disapproves of the use of such an item. You found it on level 1 of the Dungeon. Stash search prefixes: {Staves} {one-handed} {weapon} {rPois} {magical staff} {resist poison} {poison resistance} Menu/colouring prefixes: identified evil_item forbidden melee magical staff (g)o to location.i*if-#.......###### ##.. PolySwing2 the Trooper#.......##...####### Minotaur of Trog *.....#.........~~~....... Health: 20/20 ========================+.)....†.~≈∩≈~.###.# Magic: 0/0#.......~≈≈≈≈≈~.##.# AC: 5Str: 21#.......~≈≈#≈≈~..... EV: 10Int: 4i.#.......~≈≈#≈≈~.###. SH: 0Dex: 9#.#....|...~≈#≈~.## #. XL:  1 Next: 91% Place: Dungeon:1#....@......~~~.## #. Noise: ---------  Time: 235.9 (10.0)##########.....## #. a) +0 spear##...## #. Nothing quivered##### #.iJ.#[#. #. ##################. ............†......iu.S You start removing your armour. i._You continue removing your +0 animal skin. x5  You finish removing your +0 animal skin.  i.You start putting on your armour. _You continue putting on your +0 ring mail. x5 i.I_You finish putting on your +0 ring mail.i/i]8iB:i igiiiP _iKiD,iiM############## #....##.......###### ##....#.......##...########.........~~~.........+.)....†.~≈∩≈~.###.##.#.......~≈≈≈≈≈~.##.####.......~≈≈#≈≈~.....##iE......~≈≈#≈≈~.###.###.#....@...~≈#≈~.## #.##7.9 (2.0)#...........~~~.## #.############.....## #..###...## #..###### #...#[#. #.##il3##################.##ii_ ixv _You see here a staff of alchemy.iWA staff of alchemy. A staff that increases the power of alchemy spells cast by its wielder, and protects them from the effects of poison. If the wielder is skilled in Evocations and Alchemy, they can envenom those struck by it. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12.Your skill: 2.2At 100% training you would reach 12.0 in about 6.4 XLs.Current attack delay: 1.0. Damage rating: 7 (Base 5 x 127% (Str) x 110% (Skill)). It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. You found it on level 1 of the Dungeon. Stash search prefixes: {Staves} {one-handed} {weapon} {rPois} {magical staff} {resist poison} {poison resistance} Menu/colouring prefixes: identified evil_item forbidden melee magical staff (g)et.i [i`i############## #....# PolySwing2 the Trooper#.......###### ##.... Minotaur of Trog *.....#.......##...#######.. Health: 20/20 ========================#.........~~~......... Magic: 0/0+.)....†.~≈∩≈~.###.##. AC: 5Str: 21#.......~≈≈≈≈≈~.##.### EV: 10Int: 4#.......~≈≈#≈≈~.....## SH: 0Dex: 9#.......~≈≈#≈≈~.###.## XL:  1 Next: 91% Place: Dungeon:1#.#....@...~≈#≈~.## #.## Noise: ---------  Time:[40ijm 237.9 (2.0)#...........~~~.## #.## a) +0 spear##########.....## #..# Nothing quivered##...## #..###### #...#[#. #.#. #.## ##################.##  _You continue removing your +0 animal skin. x5  You finish removing your +0 animal skin.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail. _You see here a staff of alchemy.iCjiqi'siqiEquip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 spear (weapon) Armour (go to first with [)  g - a +0 ring mail (worn)b - a +0 animal skin i!Floor Items ([,] to select) Magical Staves a staff of alchemy[?] describe selected [!] equip|wield|wear[tab] equip|unequip i4a - a +0 spear (weapon). A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 3.8; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 6.2 XLs.  At current training (25%) you reach 12.0 in about 9.8 XLs. iQ Current attack delay: 0.9. Damage rating: 8 (Base 6 x 127% (Str) x 113% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “The halberd is inferior to the spear on the battlefield. With the spear you  can take the initiative; the halberd is defensive. In the hands of one of twoi|irSEquip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 spear (weapon) Armour (go to first with [)  g - a +0 ring mail (worn)  b - a +0 animal skin Floor Items ([,] to select) Magical Staves a staff of alchemy  iLsN[?] describe selected [!] equip|wield|wear[tab] equip|unequip iT- A staff of alchemy. A staff that increases the power of alchemy spells cast by its wielder, and protects them from the effects of poison. If the wielder is skilled in Evocations and Alchemy, they can envenom those struck by it. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12.  Your skill: 2.2  At 100% training you would reach 12.0 in about 6.4 XLs.  Current attack delay: 1.0. Damage rating: 7 (Base 5 x 127% (Str) x 110% (Skill)). It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. You found it on level 1 of the Dungeon. Stash search prefixes: {Staves} {one-handed} {weapon} {rPois} {magical staff} {resist poison} {poison resistance} i-kMenu/colouring prefixes: identified evil_item forbidden melee magical staff _________________ iٶEquip which item?  - - Unarmed Inventory Items ([,] to select) Hand Weapons (go to first with )) a +0 spear (weapon) Armour (go to first with [) a +0 ring mail (worn) a +0 animal skin Floor Items Magical Staves  a - a staff of alchemy  [?] describe selected [!] equip|wield|wear[tab] equip|unequip i i ik ############## #....# PolySwing2 the Trooper#.......###### ##.... Minotaur of Trog *.....#.......##...#######.. Health: 20/20 ========================#.........~~~......... Magic: 0/0+.)....†.~≈∩≈~.###.##. AC: 5Str: 21#.......~≈≈≈≈≈~.##.### EV: 10Int: 4#.......~≈≈#≈≈~.....## SH: 0Dex: 9i K#.......~≈≈#≈≈~.###.## XL:  1 Next: 91% Place: Dungeon:1#.#....@...~≈#≈~.## #.## Noise: ---------  Time: 237.9 (0.0)#...........~~~.## #.## a) +0 spear##########.....## #..# Nothing quivered##...## #..#i ##### #...#[#. #.#. #.## ##################.##ij   _You continue removing your +0 animal skin. x5  You finish removing your +0 animal skin.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail. i a_You see here a staff of alchemy.i}   You finish removing your +0 animal skin.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail. _You see here a staff of alchemy.  Okay, then.i i i` . _i$ ~M #.......####..############### #....###### ##..##...########.........~~~........i% +.)....†.~≈∩≈~.###.##.≈≈≈~.##.#... #....@..~≈≈#≈≈~.###.#....|...~≈#≈~.##...........~~~.## #.###########.....## #..###i,% D i. i/ 28.9 (1 _iS5 i7 iq6iA:  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.8   2.8  +2               b - Axes   2.2   0.7  +2      c + Polearms3.8   2.8  +2      i;< d - Staves   2.2   0.7  +2       e - Unarmed Combat   0.0   0.8  +1                      f + Armour2.6   2.1  +2      g + Dodging2.4   2.5  +1      i^;Z h - Stealth   0.0   1.2  -1                  i;@                        i<            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Helpi=<G[=] set a skill target  i<}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsi@TargetTarget--  --  --  --  --  --  --  --  current training targets, if any. [-] clear all targetscost|targetsiT rain rain 25%   25%     25% 25%   percentage of incoming experience used to train each skill is in brown.trainingtargetsi0 c * Polearms   3.8  4000i34 c - Polearms   3.8   3333i25 c + Polearms 3.8  25%2525i^ 0 c * Polearms   3.8  4000iaF34 c - Polearms   3.8   3333iV25 c + Polearms 3.8  25%2525iSiѝii~#.......####..### PolySwing2 the Trooper############## #....# Minotaur of Trog *.....#.......###### ##.... Health: 20/20 ========================#.......##...#######.. Magic: 0/0#.........~~~......... AC: 5iStr: 21+.)....†.~≈∩≈~.###.##. EV: 10Int: 4#.......~≈≈≈≈≈~.##.### SH: 0Dex: 9iDd#.......~≈≈#≈≈~.....## XL:  1 Next: 91% Place: Dungeon:1#....@..~≈≈#≈≈~.###.## Noise: ---------  Time: 238.9 (0.0)#.#....|...~≈#≈~.## #.## a) +0 spear#...........~~~.## #.## Nothing quivered##########.....## #..#i##...## #..###### #... #[#. iζ7#.#. #.##i You finish removing your +0 animal skin.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail. _You see here a staff of alchemy. _Okay, then.ii7imii i<,i,iiid ,i i i#,ii<i>,iHii#,i%i(i+,i,iu/i~2,i3i6i9,iO;ifF #.......##. #.......##. #.......### #######imGG  #.......######  #.......##...### ###.........~~~... #.+.)....†.~≈∩≈~. #@#.......~≈≈≈≈≈~. #.#.......~≈≈#≈≈~. #.#.......~≈≈#≈≈~. #.#....|...~≈#≈~iG#...........~~~.###########.....####...####### iO,47.9 (9iO.8.9 (10.0) iUiW\ _h - a sedimented puce potioniy2 _i5 ,iN: i< 7 _You open the door.i{@ 3iA i|  iJ~ : There is an open door here.i iO  _i ip Xi Xi] iߠ ,i i i/ ,iǫ i i8 ,i i i ,i i Xi i ,i iG i ,i i` i] ,i i0 iv ,i i! i% ,i> iS i ,iC i+ i ,i iW i Bi i ,i i[ it ,i i iJ ,i i iA ,i8 ig im ,i i iK# ,i$ i& i/) ,i) i. i5 niI6 i6 i8 i; Bi= i? ,iX@ iB iD ,iE iG 7 _You open the door.iJ 3i K iN iQ BiS iY Bi2] i....## #.###.≈..§..≈.# ....# #.#...≈≈§≈≈≈≈.# ....####.#.#.........# ....'........######### ....####.###.# ....'..#.# #.# ....##.#.# #.##### i] l....##.#.# #.#...# ....##.#.# #.'..@+ ....##...#####...# ....####..####...# ##### #....##... i?^ (##### ##....#...#### #...#######..#......# .~~~................# ~≈∩≈~.###.##........# i^ G≈≈≈≈≈~.##.###.......#id ####.#'.....#81.9 (33######iPq c======2.9 (34iWv ix Q _As you open the door, it creaks loudly! You hear a bark! x3i3iiJi  There is an open door here.ii _iiVi@i## #.###.≈..§..≈.# # #.#...≈≈§≈≈≈≈.# ####.#.#...# '........### ####.###.# '..#.# #.# iC##.#.# #.##### ##.#.# #.#...#####h# ##.#.# #.'...'.@...# ------##...#####...####### ####..####...#  #....##...# ##....#...#i?### .#######..#......# h   jackal (wandering) ~................# ≈~.###.##........# ib4.9 (2.0)------ii$5.9 (3iiY _A jackal comes into view.i{V a## #.###.≈..§..≈.# # #.#...≈≈§≈≈≈≈.# ####.#.#.# '.# ####.###.# '..#.# #.# ##.#.# #.##### # ##.#.# #.#...#####h# ##.#.# #.'...'..@..# ##...#####...# ####..####...# #..#......# iY ia G.hi)b d18---=6.9 (1ih ij + _The jackal bites you.iї  You closely miss the jackal. You headbutt the jackal.  You kill the jackal!i iС h.h(wandering)  Trog accepts your kill.iiD## #.###.≈..§..≈.#PolySwing2 the Trooper # #.#...≈≈§≈≈≈≈.#Minotaur of Trog *..... ####.#.#.........#Health: 19/20 ======================-- '........#########Magic: 0/0 ####.###.#AC: 5Str: 21 '..#.# #.#EV: 10Int: 4 ##.#.# #.##### #SH: 0Dex: 9 iw##.#.# #.#...#####h#XL:  1 Next: 108% Place: Dungeon:1 ##.#.# #.'...'..@..#Noise: =--------  Time: 287.8 (0.9) ##...#####...#######a) +0 spear ####..####...#Nothing quivered # #....##...# # ##....#...#### #######..#......#h   jackal (wandering) ................# ~.###.##........# ≈~.##.###.......# _There is an open door here. _A jackal comes into view. iD_The jackal bites you.  You closely miss the jackal. You headbutt the jackal.  You kill the jackal!Trog accepts your kill.iɪ _A jackal comes into view.You have reached level 2!i/  --more--i25/27=1/1========================2 3% ii`4 _i ## #.###.≈..§..≈.# PolySwing2 the Trooper # #.#...≈≈§≈≈≈≈.# Minotaur of Trog *..... ####.#.#.........# Health: 25/27 ======================-- '........######### Magic: 1/1======================== ####.###.# AC: 5Str: 21 '..#.# #.# EV: 10Int: 4 ##.#.# #.##### #  SH: 0Dex: 9 ##.#.# #.#...#####h#  XL:  2 Next:  3% Place: Dungeon:1 ##.#.# #.'...'..@..#  Noise: =--------  Time: 287.8 (0.0) ##...#####...#######  a) +0 spear ####..####...# Nothing quivered # #....##...# # ##....#...#### #######..#......# h   jackal (wanderingiC ) ................# ~.###.##........# ≈~.##.###.......# _A jackal comes into view. _You have reached level 2!Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a jackal (wandering, hasn't noticed you, 51% to hit and 40% to hit with  your headbutt)i/## #.###.≈..§..≈.# PolySwing2 the Trooper # #.#...≈≈§≈≈≈≈.# Minotaur of Trog *..... ####.#.#.........# Health: 25/27 ======================-- '........######### Magic: 1/1======================== ####.###.# AC: 5Str: 21 '..#.# #.# EV: 10Int: 4 ##.#.# #.##### #  SH: 0Dex: 9 ##.#.# #.#...#####h#  XL:  2 Next:  3% Place: Dungeon:1 ##.#.# #.'...'..@..#  Noise: =--------  Time: 287.8 (0.0) ##...#####...#######  a) +0 spear ####..####...# Nothing quivered # #....##...# # ##....#...#### #######..#......# h   jackal (wanderingi0) ................# ~.###.##........# ≈~.##.###.......# _You have reached level 2!Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a jackal (wandering, hasn't noticed you, 51% to hit and 40% to hit with  your headbutt)  You reach to attack! You barely miss the jackal.iW7,   #.# #.##### #  #.#...#####h#  #.'...'..@h.# #...####### #...#  hh 2 jackals (1 wandering)i8u  Reach: a) +0 spear  Press: ? - help, Dir - move targetAim: a jackal (wandering, hasn't noticed you, 51% to hit and 40% to hit with  your headbutt)  You reach to attack! You barely miss the jackal.The jackal barks!i8z6=====8.7 (0.9ih>i@Y _A jackal comes into view.i!r## #.###.≈..§..≈.# PolySwing2 the Trooper # #.#...≈≈§≈≈≈≈.# Minotaur of Trog *..... ####.#.#.........# Health: 26/27 =======================- '........######### Magic: 1/1======================== ####.###.# AC: 5Str: 21 '..#.# #.# EV: 10ivsMInt: 4 ##.#.# #.##### #  SH: 0Dex: 9 ##.#.# #.#...#####h#  XL:  2 Next:  3% Place: Dungeon:1 ##.#.# #.'...'..@h.#  Noise: ====-----  Time: 288.7 (0.0) ##...#####...#######  a) +0 spear ####..####...# Nothing quivered # #....##...# # ##....#...#### #######..#......# hh 2 jackals (1 wandering) ................# ~.###.##........# ≈~.##.###.......#You reach to attack! You barely miss the jackal.The jackal barks! _A jackal comes into view.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a jackal (51% to hit and 40% to hit with your headbutt)iS h*iI?hh.  The jackal barks! _A jackal comes into view.Reach: a) +0 spearPress: ? - help, Dir - move target  Aim: a jackal (wandering, hasn't noticed you, 51% to hit and 40% to hit with  your headbutt)i ## #.###.≈..§..≈.# PolySwing2 the Trooper # #.#...≈≈§≈≈≈≈.# Minotaur of Trog *..... ####.#.#.........# Health: 26/27 =======================- '........######### Magic: 1/1======================== ####.###.# AC: 5Str: 21 '..#.# #.# EV: 10Int: 4 i [##.#.# #.##### #  SH: 0Dex: 9 ##.#.# #.#...#####h#  XL:  2 Next:  3% Place: Dungeon:1 ##.#.# #.'...'..@h.#  Noise: ====-----  Time: 288.7 (0.0) ##...#####...#######  a) +0 spear ####..####...# Nothing quivered # #....##...# # ##....#...#### #######..#......# hh 2 jackals (1 wandering) i ................# ~.###.##........# ≈~.##.###.......#Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a jackal (wandering, hasn't noticed you, 51% to hit and 40% to hit with  your headbutt)  The jackal is in the way. You barely miss the jackal.The jackal barks!iϺ i    #.# #.##### #  #.#...#####h#  #.'...'..@h.# #...####### #...#  i chh!i- -9.6 (0.9i|   Press: ? - help, Dir - move targetAim: a jackal (wandering, hasn't noticed you, 51% to hit and 40% to hit with  your headbutt)  The jackal is in the way. You barely miss the jackal.The jackal barks! _The jackal completely misses you.iiG.hiLc=---90.6 (1.0iYiR _You closely miss the jackal.iw\  You hit the jackal.  The jackal is severely wounded.The jackal bites you but does no damage.i]p4-----1.5 (0.9iaid+ _The jackal bites you.i* t  You hit the jackal.  You kill the jackal!i, i4 .   jackal  Trog accepts your kill.iP8 _5=-10i8 2.5 (1.0ik> i@ > _The jackal bites you but does no damage.iC3.4 (0.9ii _You closely miss the jackal. The jackal barely misses you.ij d  You completely miss the jackal.i (4.3i i` > _The jackal bites you but does no damage.i  You hit the jackal but do no damage. Your headbutt misses the jackal.2---5.2išiC+ _The jackal bites you.i  You closely miss the jackal.The jackal bites you but does no damage.1----6.1i i% + _The jackal bites you.i.9  You hit the jackal. You headbutt the jackal.  The jackal is almost dead.i:l2=7.0i?izA> _The jackal bites you but does no damage.i; t  You hit the jackal.  You kill the jackal!iA E†iנ J=79i i W _Trog accepts your kill.i#{  #.###.≈..§..≈.#  #.#...≈≈§≈≈≈≈.#.#.#.#.#.# .#.#.###.# .# ..#.# #.# .#.#.# #.##### .# .#.# #.#...#####.# .#.# #.'...'...@.# ...#####...#i{  ..####...# # iT i 5-8.9 (1.0i iW s _You see here a jackal corpse.izS3iTiViW$ _i\3=i],i5^i `,i`iKb,ibieO=igi>i94ii(=ijim,imiwoio,ir,iri5uiuh5==ivixixi>yit{,i|iC~,i~i696iE==i iڄ,iυiK,iiBiD7==ioiĝ,i:ioicy#...≈.§§≈...≈.# ....[≈≈≈§≈...≈.#.: .....§§..§.≈.#.#  #.###.≈..§..≈.#.#  #.#...≈≈§≈≈≈≈.#.# ##.#.#.........#.# .......#########.# #.###.# #.# .#.# #.# #@# -320.9 (22.0) .#.# #.##### #.# i?.#.# #.#...#####.# .#.# #.'...'...†.# ...#####...#######..####...#  #....##...#  ##....#...#### #####..#i^=1.9 (23iĻi[N _Found a book of Weapons. i,  i Drink which item? Potions  d - a blue potion  in  h - a sedimented puce potion [!] read|quaff[?] describe selected"iX "i;##...≈.§§≈...≈.#PolySwing2 the Trooper ....[≈≈≈§≈...≈.#.:Minotaur of Trog *..... ##.....§§..§.≈.#.#Health: 27/27 ========================#.###.≈..§..≈.#.#Magic: 1/1========================#.#...≈≈§≈≈≈≈.#.#AC: 5Str: 21 ##.#.#.........#.#EV: 10Int: 4 .......#########.#SH: 0"i Dex: 9 ##.###.##.#XL:  2 Next: 17% Place: Dungeon:1 .#.# #.##@#Noise: ---------  Time: 321.9 (0.0) .#.# #.##### #.#a) +0 spear .#.# #.#...#####.#Nothing quivered .#.# #.'...'...†.# ...#####...####### ##..####...##....##...###....#...#### #####..#......# _The jackal bites you but does no damage.  You hit the jackal.  You kill the jackal! _Trog accepts your kill. _You see here a jackal corpse. "i9_Found a book of Weapons."ic P  Okay, then."i "i"i. _"i"iBQuiver which action? ([-] to clear)  a - Abil: Berserk [*/%] inventory [^] all abilities[!] focus mode: off|on#i~ #i ##...≈.§§≈...≈.#PolySwing2 the Trooper ....[≈≈≈§≈...≈.#.:Minotaur of Trog *..... ##.....§§..§.≈.#.#Health: 27/27 ========================#.###.≈..§..≈.#.#Magic: 1/1========================#.#...≈≈§≈≈≈≈.#.#AC: 5Str: 21 ##.#.#.........#.#EV: 10Int: 4 .......#########.#SH: 0Dex: 9 ##.###.##.#XL:  2 Next: 17% Place: Dungeon:1 .#.# #.##@#Noise: ---------  Time: 321.9 (0.0) .#.# #.##### #.#a) +0 spear .#.# #.#...#####.#Nothing quivered .#.# #.'...'...†.# ...#####...####### ##..####...##....##...###....#...#### #####..#.....#i .#You hit the jackal.  You kill the jackal! _Trog accepts your kill. _You see here a jackal corpse. _Found a book of Weapons. _Okay, then.$i I$i $iu $i $ _$i B$i $i $i $i ,$i $iJ $iZ $i $i $i4 $i ,$i $i` $i $i $i $i $i8 ,$i $i6   You see here a book of Weapons.$iM $i  _$i $i $i ,$i $i $i4 ,$i5 $i $i' ,$i $iY $i ,$i $i $i` ,$i $i $i $i $i $iz $i ,$i $i $i ,$is $i= $i ,$i $i! $i$ ,$iZ% $i& $iN* ,$i4+ $i, $i0 ,$i1 $i^3 $i5 $i5 $i6 $i#8 $i< B$i= $i"@ $iX@ $i A $i1F X$i ,$il> $i? $iA ,$i B $iC $iFF ,$iF $iG $iI ,$i_J $iK $iN ,$iO $iP $i5R ,$iR $iT $iV ,$i2W $iX $i\Z ,$iZ $i] $ie  ################# #...............# #@#############.# #'#.#$ig  ...#.# ....##.# .....##.# ......##.# b   bat (asleep) .......##.# r   rat (asleep) r...b...##.# #.#$i=k K 409.9 (88.0)  You open the door.$i=l $i m $i{m $it bbrr.....$imu -10.9 (89$iz $i} _ _A rat and a bat come into view.&i `  Your library has no spells.&i &il& &i( . _'iO 'iT   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.9  25%  +2               b - Axes   2.2    +2      c + Polearms3.8  25%  +2       d - Staves   2.2    +2       e - Unarmed Combat   0.0    +1      [4'iV 0m                f + Armour2.7  25%  +2      g + Dodging2.4  25%  +1       h - Stealth   0.0    -1                                       [4'iW 00m               The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets(i (i~ E  PolySwing2 the TrooperMinotaur of Trog *.....Health: 27/27 ========================Magic: 1/1========================AC: 5Str: 21EV: 10Int: 4################# SH: 0Dex: 9#...............# XL:  2 Next: 17% Place: Dungeon:1#@#############.# Noise: ---------  Time: 410.9 (0.0)#'##.# a) +0 spear...#.# Nothing quivered....##.#...b.#(io #.#......##.# b   batr......##.# r   rat........##.#(i {#.# _Okay, then. _You see here a book of Weapons. _You now have 19 gold pieces (gained 16).  You open the door. _A rat and a bat come into view. _Your library has no spells.(i\ 4(i (i +i\#################................#############. #..........#..........#........b...:........r........+i0_+i_+i a+ijbb.r.+i]kZ6-=1.9 (1+iq+i3u _Found a book of Winter. The bat hits you. _There is an open door here.+i/+   PolySwing2 the Trooper  Minotaur of Trog *.....  Health: 26/27 =======================-  Magic: 1/1========================  AC: 5Str: 21 #################  EV: 10Int: 4 #...............#  SH: 0Dex: 9 #.#############.#  XL:  2 Next: 17% Place: Dungeon:1 #@# #.#  Noise: =--------  Time: 411.9 (0.0) .......b.# #.#  a) +0 spear .........# #.#  Nothing quivered .........# #.#  ..:r.....# #.#  .........# #.#  b   bat[+i, FK .........# #.#  r   rat .........# #.#  #.# _Your library has no spells. _Found a book of Winter. The bat hits you. _There is an open door here.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a bat (44% to hit and 31% to hit with your headbutt),i  PolySwing2 the Trooper  Minotaur of Trog *..... ,i Health: 26/27 =======================-  Magic: 1/1========================  AC: 5Str: 21 #################  EV: 10Int: 4 #...............#  SH: 0Dex: 9 ,i#.#############.#  XL:  2 Next: 17% Place: Dungeon:1 #@# #.#  Noise: =--------  Time: 411.9 (0.0) .......b.# #.#  a) +0 spear,i .........# #.#  Nothing quivered .........# #.#  ..:r.....# #.#  .........# #.#  b   bat .........# #.#  r   rat .........# #.#  ,i#.# _Your library has no spells. _Found a book of Winter. The bat hits you. ,i_There is an open door here.  Reach: a) +0 spearPress: ? - help, Dir - move target,i6OAim: a bat (44% to hit and 31% to hit with your headbutt),iK,i,i ####      #@# #.#  .........# #.#  ,iS.........# #.#  ....rb...#  ..:......#  .........# #.#  .........# #.#  .........#  #.#,i-2.8 (0.9,i] ,i _Found a book of Winter. The bat hits you. _There is an open door here.  Reach: a) +0 spear  Press: ? - help, Dir - move targetAim: a bat (44% to hit and 31% to hit with your headbutt) _You barely miss the bat. The bat hits you but does no damage.-iq  PolySwing2 the Trooper  Minotaur of Trog *.....  Health: 26/27 =======================-  Magic: 1/1========================  AC: 5Str: 21 #################  EV: 10Int: 4 #...............#  SH: 0Dex: 9 #.#############.#  XL:  2 Next: 17% Place: Dungeon:1 #@# #.#  Noise: =--------  Time: 412.8 (0.0) .........# #.#  a) +0 spear-i .........# #.#  Nothing quivered ....rb...# #.#  ..:......# #.#  .........# #.#  b   bat .........# #.#  r   rat .........# #.#  #.# Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a bat (44% to hit and 31% to hit with your headbutt) _You barely miss the bat. The bat hits you but does no damage.  Reach: a) +0 spearPress: ? - help, Dir - move target-iN@**.iІ..rAim: a bat (44% to hit and 31% to hit with your headbutt) _You barely miss the bat. The bat hits you but does no damage.  Reach: a) +0 spear  Press: ? - help, Dir - move target  Aim: a rat (59% to hit and 50% to hit with your headbutt)  Your weapon can't reach that far!/io **r/iboG..*0iPolySwing2 the TrooperMinotaur of Trog *.....Health: 26/27 =======================-Magic: 1/1========================AC: 5Str: 21################# EV: 10Int: 4#...............# SH: 0Dex: 9#.#############.# XL:  2 Next: 17% Place: Dungeon:1#@##.# Noise: =--------  Time: 412.8 (0.0).........##.# a) +0 spear.........##.# Nothing quivered....rb...##.#..:......##.#0i .........##.# b   bat.........##.# r   rat.........##.##.#Aim: a bat (44% to hit and 31% to hit with your headbutt) _You barely miss the bat. The bat hits you but does no damage.  Reach: a) +0 spearPress: ? - help, Dir - move targetOkay, then.0i0iY. _0i0icPolySwing2 the TrooperMinotaur of Trog *.....Health: 26/27 =======================-Magic: 1/1========================AC: 5Str: 21################# EV: 10Int: 4#...............# SH: 0Dex: 9#.#############.# XL:  2 Next: 17% Place: Dungeon:1#@#0iC#.# Noise: =--------  Time: 412.8 (0.0).........##.# a) +0 spear.........##.# Nothing quivered....rb...##.#..:......##.#.........##.# b   bat.........##.# r   rat.........##.##.#Aim: a bat (44% to hit and 31% to hit with your headbutt) _You barely miss the bat. The bat hits you but does no damage.  Reach: a) +0 spearPress: ? - help, Dir - move target _Okay, then.1iY###############.............########### #'# .........#1i7..........rb..:............#1i,1i,1i&Ybr..1i'h7=-3.8 (1 _1i,/1i12ipN  PolySwing2 the Trooper  Minotaur of Trog *.....  Health: 27/27 ========================  Magic: 1/1========================  AC: 5Str: 21  EV: 10Int: 4 #################  SH: 0Dex: 9 #...............#  XL:  2 Next: 17% Place: Dungeon:1 #@#############.#  Noise: ---------  Time: 413.8 (0.0) #b# #.#  a) +0 spear 2ix.........# #.#  Nothing quivered .....r...# #.#  .........# #.#  2i(..:......# #.#  b   bat .........# #.#  r   rat .........# #.#  2i-j.........# #.# Reach: a) +0 spearPress: ? - help, Dir - move target 2i_Okay, then.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a bat (44% to hit and 31% to hit with your headbutt)2iD Q b*3ibYb.*3ib.  Aim: a bat (44% to hit and 31% to hit with your headbutt)3i  PolySwing2 the Trooper  Minotaur of Trog *.....  Health: 27/27 ======================== 3ig2 Magic: 1/1========================  AC: 5Str: 21  EV: 10Int: 4 #################  SH: 0Dex: 9 #...............#  XL:  2 Next: 17% Place: Dungeon:1 3i]#@#############.#  Noise: ---------  Time: 413.8 (0.0) #b# #.#  a) +0 spear .........# #.#  Nothing quivered .....r...# #.#  .........# #.# 3i"( ..:......# #.#  b   bat .........# #.#  r   rat .........# #.# 3i[o .........# #.# Reach: a) +0 spearPress: ? - help, Dir - move target 3i_Okay, then.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a bat (44% to hit and 31% to hit with your headbutt)3i~3i3ir #########  #........   3i #'# #.#   #.#  .......b.#  .........# 3ik ..:......# #.#  .........#  .........#  3i 3iA5=4.7 (0.93iJ&3iC)  Press: ? - help, Dir - move target _Okay, then.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a bat (44% to hit and 31% to hit with your headbutt) _You miss the bat. Your headbutt misses the bat. The bat barely misses you.4ix  PolySwing2 the Trooper  Minotaur of Trog *.....  Health: 27/27 ========================  Magic: 1/1========================  AC: 5Str: 21  EV: 10Int: 4 #################  SH: 0Dex: 9 #...............#  XL:  2 Next: 17% Place: Dungeon:1 #@#############.#  Noise: =--------  Time: 414.7 (0.0) #'# #.#  a) +0 spear .........# #.#  Nothing quivered .......b.# #.#  .........# #.#  ..:......# #.#  b   bat .........# #.#  .........# #.# [4i17;9H .........# #.# Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a bat (44% to hit and 31% to hit with your headbutt) _You miss the bat. Your headbutt misses the bat. The bat barely misses you.Reach: a) +0 spearPress: ? - help, Dir - move target4i=L@**4i f H'.bAim: a bat (44% to hit and 31% to hit with your headbutt) _You miss the bat. Your headbutt misses the bat. The bat barely misses you.Reach: a) +0 spear  Press: ? - help, Dir - move target  Aim: a bat (44% to hit and 31% to hit with your headbutt)  Your weapon can't reach that far!5iPd **b5i{7*.5i7@'5i @*@5ixv   PolySwing2 the Trooper 5iv  Minotaur of Trog *.....  Health: 27/27 ========================  Magic: 1/1========================  AC: 5Str: 215i,w   EV: 10Int: 45iWw  #################  SH: 0Dex: 9 5iw #...............#  XL:  2 Next: 17% Place: Dungeon:1 5iw #@#############.#  Noise: =--------  Time: 414.7 (0.0) #'# #.#  a) +0 spear .........# #.#  Nothing quivered5i'x m .......b.# #.#  .........# #.#  5ijx ..:......# #.#  b   bat .........# #.#  5ix .........# #.#  .........# #.# Aim: a bat (44% to hit and 31% to hit with your headbutt) _You miss the bat. Your headbutt misses the bat. The bat barely misses you.Reach: a) +0 spearPress: ? - help, Dir - move target5i^y 5iz ,5i  #########  #........   5i Z #b# #.#  r..# #.#  .........#  .........#  ..:......# #.#  5i .........# #.# r   rat .........#   -5.6 (0.95i 5iD # _You swing at nothing.6ig   PolySwing2 the Trooper  Minotaur of Trog *.....  Health: 27/27 ========================  Magic: 1/1========================  AC: 5Str: 21  EV: 10Int: 4 #################  SH: 0Dex: 9 #...............#  XL:  2 Next: 17% Place: Dungeon:1 #@#############.#  Noise: ---------  Time: 415.6 (0.0) #b# #.#  a) +0 spear ......r..# #.#  Nothing quivered .........# #.#  .........# #.#  ..:......# #.#  b   bat .........# #.#  r   6ih rat .........# #.#  .........# #.# Reach: a) +0 spearPress: ? - help, Dir - move target _You swing at nothing.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a bat (44% to hit and 31% to hit with your headbutt)7i֪Z b*7i`br.  Aim: a rat (59% to hit and 50% to hit with your headbutt)7i`  PolySwing2 the Trooper  Minotaur of Trog *.....7ia  Health: 27/27 ========================  Magic: 1/1========================  AC: 5Str: 21  EV: 10Int: 4 #################  SH: 0Dex: 9 #...............#  XL:  2 Next: 17% Place: Dungeon:17ia #@#############.#  Noise: ---------  Time: 415.6 (0.0) 7iWb#b# #.#  a) +0 spear ......r..# #.#  Nothing quivered .........# #.#  .........# #.#  ..:......# #.#  b   bat 7ib.........# #.#  r   rat .........# #.#  7ibj.........# #.# Reach: a) +0 spearPress: ? - help, Dir - move target 7ibV_You swing at nothing.  Reach: a) +0 spear7i cxPress: ? - help, Dir - move targetAim: a rat (59% to hit and 50% to hit with your headbutt)7im` #########  #........    #r# #.#  ..b# #.#  .........#  .........#  ..:......# #.#  .........# #.#  .........#   =6.5 (0.97iTv _The bat is in the way. You miss the bat. The bat barely misses you.8i>n  You hit the rat.  You kill the rat!8i8i_f  Trog accepts your kill.8iN†b.8i1207.48i8iܠ: _The bat hits you but does no damage.9i  PolySwing2 the Trooper  Minotaur of Trog *.....  Health: 27/27 ========================  Magic: 1/1========================  AC: 5Str: 21  EV: 10Int: 4 #################  SH: 0Dex: 9 #...............#  XL:  2 Next: 20% Place: Dungeon:1 #@#############.#  Noise: =--------  Time: 417.4 (0.0) #*# #.#  a) +0 spear .......b.# #.#  Nothing quivered .........# #.#  .........# #.#  ..:......# #.#  b   bat .........# #.#  .........# #.#  ..9iU.......# #.# You kill the rat!Trog accepts your kill. _The bat hits you but does no damage.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a bat (44% to hit and 31% to hit with your headbutt)9i   PolySwing2 the Trooper  Minotaur of Trog *.....  Health: 27/27 ========================  Magic: 1/19iΜ ========================  AC: 5Str: 21  EV: 10Int: 4 #################  SH: 0Dex: 9 #...............#  XL:  2 Next: 20% Place: Dungeon:1 #@#############.#  Noise: =--------  Time: 417.4 (0.0) 9iz '#†# #.#  a) +0 spear .......b.# #.#  Nothing quivered .........# #.#  .........# #.#  ..:......# #.#  b   bat .........# #.#  .........# #.#  .........# #.# 9i You kill the rat!Trog accepts your kill. _The bat hits you but does no damage.  Reach: a) +0 spear9i xPress: ? - help, Dir - move targetAim: a bat (44% to hit and 31% to hit with your headbutt)9iF  #########  #........ 9iӨ    #b# #.#  ..# #.#  .........#  .........# 9i? { ..:......# #.#  .........#  .........#   9i$ \5--8.3 (0.99i   Trog accepts your kill. _The bat hits you but does no damage.  Reach: a) +0 spear  Press: ? - help, Dir - move target9i Aim: a bat (44% to hit and 31% to hit with your headbutt) _You reach to attack! You closely miss the bat. The bat hits you. x2:i~>9.2:i:i0l _You miss the bat. The bat hits you but does no damage.;i  You barely miss the bat. Your headbutt misses the bat.;is;i;)†b20.1 _The bat hits you but does no damage.<i\  PolySwing2 the Trooper  Minotaur of Trog *.....  Health: 25/27 ======================-- <iE]# Magic: 1/1========================  AC: 5Str: 21  EV: 10Int: 4 #################  SH: 0Dex: 9 #...............#  XL:  2 Next: 20% Place: Dungeon:1<i] #@#############.#  Noise: =--------  Time: 420.1 (0.0) #†# #.#  a) +0 spear <i^.........# #.#  Nothing quivered .......b.# #.#  .........# #.#  ..:......# #.#  b   bat .........# #.#  .........# #.#  .........# #.# _You reach to attack! You closely miss the bat. The bat hits you. x2 _You miss the bat. The bat hits you but does no damage.  You barely miss the bat. Your headbutt misses the bat. _The bat hits you but does no damage.  Reach: a) +0 spearPress: ? - help, Dir - move target<i L@**=i-=  PolySwing2 the TrooperMinotaur of Trog *.....Health: 25/27 ======================--Magic: 1/1========================AC: 5Str: 21EV: 10Int: 4################# SH: 0Dex: 9#...............# XL:  2 Next: 20% Place: Dungeon:1#@#############.# Noise: =--------  Time: 420.1 (0.0)#†##.# a) +0 spear.........##.# Nothing quivered.......b.##.#.........##.#..:......##.# b   bat.........##.#.........##.#.........##.# _You miss the bat. The bat hits you but does no damage.  You barely miss the=i?, bat. Your headbutt misses the bat. _The bat hits you but does no damage.  Reach: a) +0 spearPress: ? - help, Dir - move targetOkay, then.=iQ. _=i  PolySwing2 the TrooperMinotaur of Trog *.....Health: 25/27 ======================--Magic: 1/1========================AC: 5Str: 21EV: 10Int: 4################# SH: 0Dex: 9#...............# XL:  2 Next: 20% Place: Dungeon:1#@#############.# Noise: =--------  Time: 420.1 (0.0)#†##.# a) +0 spear.........##.# Nothing quivered.......b.##.#.........##.#..:......##.# b   bat.........##.#.........##.#.........##.# _You miss the bat. The bat hits you but does no damage.  You barely miss=i the bat. Your headbutt misses the bat. _The bat hits you but does no damage.  Reach: a) +0 spearPress: ? - help, Dir - move target _Okay, then.=i#################...............############# .........#.......b.#..........:.......=i=i=iSb.1.1 (1=i?=i u  Reach: a) +0 spear  Press: ? - help, Dir - move target _Okay, then. _The bat barely misses you.There is an open door here.You see here a rat corpse.>iG  PolySwing2 the Trooper  Minotaur of Trog *.....  Health: 25/27 ======================--  Magic: 1/1========================  AC: 5Str: 21 #################  EV: 10Int: 4 #...............#  SH: 0Dex: 9 #.#############.#  XL:  2 Next: 20% Place: Dungeon:1 #@# #.#  Noise: =--------  Time: 421.1 (0.0) .........# #.#  a) +0 spear ......b..# #.#  Nothing quivered .........# #.#  ..:......# #.#  .........# #.#  b   bat .......>iI..# #.#  .........# #.#  #.# _The bat barely misses you.There is an open door here. _You see here a rat corpse.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a bat (44% to hit and 31% to hit with your headbutt)>i   PolySwing2 the Trooper  Minotaur of Trog *.....  Health: 25/27 ======================--  Magic: 1/1========================  AC: 5Str: 21 #################  EV: 10Int: 4 #...............#  SH: 0Dex: 9 #.#############.#  XL:  2 Next: 20% Place: Dungeon:1 #@# #.#  Noise: =--------  Time: 421.1 (0.0) .........# #.#  a) +0 spear ......b..# #.#  Nothing quivered .........# #.#  ..:......# #.#  .........# #.#  b   bat .........# #.#  ...>i ......# #.#  #.# _You see here a rat corpse.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a bat (44% to hit and 31% to hit with your headbutt)  You reach to attack! You puncture the bat!  You kill the bat!>i  ####      #@# #.#  .........# #.#  ......†..# #.#  .........#  ..:......#  .........#  .........#  >i w.........#  #.#>i k6=4-2.0 (0.9>i >i   Reach: a) +0 spear  Press: ? - help, Dir - move targetAim: a bat (44% to hit and 31% to hit with your headbutt)  You reach to attack! You puncture the bat!  You kill the bat! _Trog accepts your kill.@i$3@id@ii@iX@i@ig@ia7==@i@i)@iC,@iL@i@i,@i=,@i&,@i@i1@iO=@i@i? @i ,@i8 @i @i(,@i@i@i,@i @i@iz,@i@i@it,@i@i@i,@i@iL@i!,@ij!@i)"@i#,@iQ$@i*=   @iB  #################  #...............#  #.#############.#  #†# -38.0 (16.0) ....# #.#  .†..# #.#  ....# #.#  ....# #.#  @iC^....# #.#    ....# #.#    ....# #.#   #.#  @iE@i[X@iXYAiR3AiSAi_XAi1ZAi_Aia,AiaAibAid,AieAiCfAig,AiGhAiMR#†##.# ....##.# .†..##.# ....##.# ....##.# ....# #. ....# #. ....#  46.0 (8.0) #.####### . .....# .###############.#.###.#.............#.# #.# ≈≈≈≈§≈..##########.###.#.≈.................# .....§...#########.#####Ai 4Ai  Ai BiT3Bi+BiBiBiBi ,BiBiBi0BiBi,,BiBiBi,BiBi*BiK,BiBi.....# #.# .# #.# ....# #.#  #.#  #.#  Big#.#######   #.#.....# ###############.#.###.# ................@.#.# #.# 51.0 (5 Bi\≈≈≈≈≈§≈..##########.###.# ≈.....≈.................# ≈.....§...#########.##### ≈..§§§§§§.# #.# Big§..§§<..≈.# #.# .....≈.≈.# #.# ≈.≈≈§≈≈§≈§# #.# Bi≈.≈....§§.# #.# BiBiCi4CiCi&Ci Ci 3Ci: Ci Ci} Ci) ,Ci Ci Ci ,Ci Ci Ci ,Cib Ci Ci ,Ci Ci Ci ,Ci Cih * .........# #.#  .........# #.#  .........# #.#  #.#  #.#  #.#######  .... #.#.....#  ....#######.#.###.#  ........#.# #.# 8.0 (7 ..≈≈§§≈≈≈..##########.###.# .# ..≈.§...§..Ci$ .......# .+ ....≈.........#########.##### .# #...≈...≈≈≈≈≈.# #.# .# #...§...§<..≈.# #.# .# #...≈.....≈.≈.# #.# .# #...≈.≈≈≈§≈.§§# #.# †# #...≈.≈....§§.# #.#Ci Ci{ Ci DiI4DiDiYEib3EiEil EiXEiR,EiEiEilEi,EiEi!,EiO"Ei$Ei,,Ei-Ei0Ei3,Ei4Ei7Ei> .........# #.# ..........# #.# ..h.......# #.#....... #.#....... #.#.......Eiz? #.# ....... #.# #....#######.# #.......# #..≈§≈≈§≈≈..##########  #......# #..≈.....≈.....  #......+.....≈.........######### Ei? #......###...§...≈≈≈≈≈.# # Ei@{ #......# #...≈...≈<..≈.# # h   jackal (wandering)  #......# #...§.....§.≈.# #  #......# #...§.≈§≈§≈.≈.# #  #.....†# #...≈.≈....§§.# #EiI 64.0 (6  A jackal comes into view.EiPw.h§≈≈§≈§..§≈...§h≈.....≈Ei4Q4==5.0 (7EiXEi [' _The jackal barks!Fi}@  ..:......# #.FiA #....# #.#....# #.#....# #.#..........# #.#...h......# #.#....# #..........># #. #...@###############. #......§............. #..≈≈≈§≈≈≈..######### #......# #..§..§..≈........... #......+.....≈.........####### #......###...≈...§≈≈≈≈.#  #......# #...≈...≈<..≈.#  #......# #iB m...≈.....§.≈.#  #......# #...§.≈§≈§≈.≈.#FiF FiRP .h.≈...§§FijQ 4--6.0 (1FiX Fi9[ ; _Found a stone staircase leading down.Gi¯ ..:......# #. PolySwing2 the Trooper #..........# #. Minotaur of Trog *..... #..........# #. Health: 27/27 ======================== #..........# #. Magic: 1/1======================== #..........# #. AC: 5Str: 21 #..........# #. EV: 10Int: 4 #....h.....# #. SH: 0Dex: 9 Giı......*..># #. XL:  2 Next: 24% Place: Dungeon:1 #...@###############. Noise: ---------  Time: 466.0 (0.0) #.................... a) +0 spear #..≈≈≈≈≈≈≈..######### Nothing quivered  #......# #..§.....§...........  #......+.....≈.........########  #......###...≈...§§≈≈≈.#  h   jackal  #......# #...≈...≈<..≈.#  #......# #...≈.....§.≈.#  #......# #...§.≈§≈§≈.≈.# A jackal comes into view. _The jackal barks! _Found a stone staircase leading down.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a jackal (51% to hit and 40% to hit with your headbutt)Hi ..:......# #. PolySwing2 the Trooper #..........# #. Minotaur of Trog *..... #..........# #. Health: 27/27 ======================== #..........# #. Magic: 1/1======================== #..........# #. AC: 5Hi_5Str: 21 #..........# #. EV: 10Int: 4 #....h.....# #. SH: 0Dex: 9 .........># #. XL:  2 Next: 24% Place: Dungeon:1 #...@###############. Noise: ---------  Time: 466.0 (0.0) #.................... a) +0 spear Hi#..≈≈≈≈≈≈≈..######### Nothing quivered  #......# #..§.....§...........  #......+.....≈.........########  #......###...≈...§§≈≈≈.#  h   jackal  #......# #...≈...≈<..≈.#  #......# #...≈.....§.≈.#  #......# #...§.≈§≈§≈.≈.# _The jackal barks! _Found a stone staircase leading down.  Reach: a) +0 spearPress: ? - help, Dir - move targetHiJAim: a jackal (51% to hit and 40% to hit with your headbutt)  You reach to attack! You hit the jackal.Hi&_ ..:  Hi&f#..........#  #..........#  #..........#  #..........#  #..........#  #..........#  Hi&......h..>#  #. Hik'9#........... HiH#..≈≈≈≈≈≈≈..   #..§.....§..  ....≈........  ##...≈...§§§≈≈.#    #...≈...≈<..≈   #...≈....§§.≈   9 (0.9HiMHiX{ _Found a stone staircase leading down.  Reach: a) +0 spear  Press: ? - help, Dir - move targetAim: a jackal (51% to hit and 40% to hit with your headbutt)  You reach to attack! You hit the jackal. _The jackal is almost dead.Ii ..:......# #. PolySwing2 the Trooper #..........# #. Minotaur of Trog *..... #..........# #. Health: 27/27 ======================== #..........# #. Magic: 1/1======================== #..........# #. AC: 5Str: 21 #..........# #. EV: 10Int: 4 Ii/#..........# #. SH: 0Dex: 9 ......h..># #. XL:  2 Next: 24% Place: Dungeon:1 #...@###############. Noise: ---------  Time: 466.9 (0.0) #.................... a) +0 spear #..≈≈≈≈≈≈≈..######### Nothing quivered  #......# #..§.....§........... Ii #......+.....≈.........########  #......###...≈...§§§≈≈.#  h   jackal  #......# #...≈...≈<..≈.#  #......# #...≈....§§.≈.#  #......# #...§.≈§≈§≈.≈.# Aim: a jackal (51% to hit and 40% to hit with your headbutt)  You reach to attack! You hit the jackal. Iip_The jackal is almost dead.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a jackal (almost dead, 51% to hit and 40% to hit with your headbutt)Ii@ 0 ..:......# #. PolySwing2 the Trooper #..........# #. Minotaur of Trog *..... Ii a#..........# #. Health: 27/27 ======================== #..........# #. Magic: 1/1======================== #..........# #. AC: 5Str: 21 #..........# #. EV: 10Int: 4 #..........# #. SH: 0Dex: 9 ......h..># #. XL:  2 Next: 24% Place: Dungeon:1 #...@###############. Noise: ---------  Time: 466.9 (0.0)Ii % #.................... a) +0 spear #..≈≈≈≈≈≈≈..######### Nothing quivered  #......# #..§.....§...........  #......+.....≈.........########  #......###...≈...§§§≈≈.#  h   jackal  #......# #...≈...≈<..≈.#  #......# #...≈....§§.≈.#  #......# #...§.≈§≈§≈.≈.# _The jackal is almost dead.Reach: a) +0 spearIi Press: ? - help, Dir - move targetAim: a jackal (almost dead, 51% to hit and 40% to hit with your headbutt)  You hit the jackal.  You kill the jackal!Ii  ..:  #..........#  #..........#  #..........#  #..........#  #..........#  #..........#  .........>#  #. #........... #..≈≈≈≈≈≈≈..   #..§....§≈§.  ....§.....§§§  ##...≈...≈§§≈   #...≈..§§<.§§.#   #...≈....§≈§   Ii\ >31=7.8 (0.9Iiս Ii! W _Trog accepts your kill.Ji=T3JiUJi^JiHa,Jie,JiYn,JioJikqJiu,JivJi|Ji|,Jij~JiЅ #†#  #..#  #†..#  #..#  #...:......#  #..#  #..........#  #....# #....@.....# -71.8 (4.0Ji%#..........# ##..........#  ...........>## .#####....###### #..................  #..§≈≈≈≈≈≈..#######  #......# #..≈.....≈§........  #......+.....≈......§§.######JiLE Ji8-Ji.JiKiY3KiKiKi{,Kih,Ki,KivKiKi,KieKi  ############# #............ #.########### #########†## #....# #†..# #.# #...:......# #.#4.8 (3 #Ki.# #..........# #...# #..........###..........# ...........>##  .#####....############# Ki_. #...........KiKi+KiLimM############............ #.###################†#.†...#..........#.#####....###LiA5.8 (1LiLi t _You see here a book of Winter.MiJ3MiKMiSMiVMiUW$ _Mil[,Mi^,Mi`Mif#.............##########†## #..........# .......†..:.....7.8 (2#####....###Micg-. #...§............. #..≈≈≈≈≈≈≈..###### Mi0nMioNi>Ni֤l  Skill  Level Train  Apt Skill  Level Train  Apt a + FightingNio3.9  25%  +2  Ni             b - Axes   2.3    +2      c + Polearms3.9  25%  +2  NiL     d - Staves   2.3    +2       e - Unarmed Combat   0.0    +1          Ni            f + Armour2.7  25%  +2  Ni    g + Dodging2.4  25%  +1      NiX h - Stealth   0.0    -1                                  Ni                Ni    The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  NiC}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsOi7Oi?Oi-H#............ PolySwing2 the Trooper#.########### Minotaur of Trog *.....#########†##Health: 27/27 ========================#..........#Magic: 1/1========================#.......†..#AC: 5Str: 21#..........#EV: 10Int: 4#...:......#SH: 0Dex: 9#..........#XL:  2 Next: 31% Place: Dungeon:1#...@......#Noise: ---------  Time: 477.8 (0.0)#..........#OiIa) +0 spear#..........#Nothing quivered#..........###..........#...........>##.#####....############# . #...§............. #..≈≈≈≈≈≈≈..###### Press: ? - help, Dir - move targetAim: a jackal (almost dead, 51% to hit and 40% to hit with your headbutt)  You hit the jackal.  You kill the jackal! _Trog accepts your kill. _You see here a book of Winter.OiO4OiUOiWOi ~  Your library has no spells.Oi Oi . _Ri|RiInventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) Armour (go to first with [)  g - a +0 ring mail (worn)b - a +0 animal skin Scrolls (go to first with ?)  c - a scroll labelled HOWEFA IZIFA  e - a scroll labelled HYALUZ TULO  f - a scroll labelled TAMEOR HABAGIRPH RitPotions (go to first with !)  d - a blue potion  h - a sedimented puce potionSi SiSi Sib Si5 R#............ PolySwing2 the Trooper#.########### Minotaur of Trog *.....#########†##Health: 27/27 ========================#..........#Magic: 1/1========================#.......†..#AC: 5Str: 21#..........#EV: 10Int: 4#...:......#SH: 0Dex: 9#..........#XL:  2 Next: 31% Place: Dungeon:1#...@......#Si' Noise: ---------  Time: 477.8 (0.0)#..........#a) +0 spear#..........#Nothing quivered#..........###..........#...........>##.#####....############# . #...§............. #..≈≈≈≈≈≈≈..###### Aim: a jackal (almost dead, 51% to hit and 40% to hit with your headbutt)  You hit the jackal.  Si You kill the jackal! _Trog accepts your kill. _You see here a book of Winter. _Your library has no spells.Si 4Si{ Si Ui* 3Ui' Ui Ui̎ Uil $ _Uiܕ ,Ui ,Ui Ui  2## #............ #.###################†#....†.9.8 (2Ui ..#..........##..........######....###UiN Ui t _You see here a book of Winter.ViViOzA book of Winter. A book of spells written by the sorceress Ellawe, who sought to use her time productively while trapped inside by particularly harsh weather for over six months. A postscript details the bloody vengeance she took after discovering theweather mage responsible. Trog disapproves of the use of such an item. You found it on level 1 of the Dungeon. Stash search prefixes: {book} Menu/colouring prefixes: identified evil_item forbidden spellbook book  SpellsTypeLevelKnown  a - Frozen RampartsIce3 no  b - Ozocubu's ArmourIce3 no  c - Metabolic Englaciation Hexes/Ice5 no Select a spell, or (g)et.XiXi=PolySwing2 the Trooper############# Minotaur of Trog *.....#............ Health: 27/27 ========================#.########### Magic: 1/1========================#########†##AC: 5Str: 21#..........#EV: 10Int: 4#.......†..#SH: 0Dex: 9#..........#XL:  2 Next: 31% Place: Dungeon:1#...@......#Noise: ---------  Time: 479.8 (2.0)#..........#a) +0 spear#..........#Nothing quivered#..........##..........##..........###..........#.......§§..>##.###Xi9##....############# You kill the jackal! _Trog accepts your kill. _You see here a book of Winter. _Your library has no spells. _You see here a book of Winter.  You pick up a book of Winter and begin reading...80.8 (1Xi( Xi _You see here a book of Winter. _Your library has no spells. _You see here a book of Winter.  You pick up a book of Winter and begin reading...  You add the spells Frozen Ramparts, Ozocubu's Armour and Metabolic Englaciation_to your library.Yi6  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.9  25%  +2               b - Axes   2.3    +2      c + Polearms3.9  25%  +2       d - Staves   2.3    +2       e - Unarmed Combat   0.0    +1      im                f + Armour2.7  25%  +2      g + Dodging2.4  25%  +1       h - Stealth   0.0    -1                                       i@4m               The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsYiYiѵYi<PolySwing2 the Trooper############# Minotaur of Trog *.....#............ Health: 27/27 ========================#.########### Magic: 1/1========================#########†##AC: 5Str: 21#..........#EV: 10Int: 4#.......†..#SH: 0Dex: 9#..........#XL:  2 Next: 31% Place: Dungeon:1#...@......#Noise: ---------  Time: 480.8 (0.0)Yiؽ#..........#a) +0 spear#..........#Nothing quivered#..........##..........##..........###..........#.......§§..>##.#####....#############  _You see here a book of Winter. _Your library has no spells. _You see here a book of Winter.  You pick up a book of Winter and begin reading...  You add the spells Frozen Ramparts, Ozocubu's Armour and Metabolic Englaciation_to your library.YiC4YiYiZi4cZie Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce95% 3  b - Ozocubu's ArmourIce95% 3  c - Metabolic Englaciation Hexes/Ice100% 5 1 spell level left Zie^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit]i]i]ijPolySwing2 the Trooper############# Minotaur of Trog *.....#............ Health: 27/27 ========================#.########### Magic: 1/1========================#########†##AC: 5Str: 21#..........#EV: 10Int: 4#.......†..#SH: 0Dex: 9#..........#XL:  2 Next: 31% Place: Dungeon:1]ib#...@......#Noise: ---------  Time: 480.8 (0.0)#..........#a) +0 spear#..........#Nothing quivered#..........##..........##..........###..........#.......§§..>##.#####....#############  _You see here a book of Winter. _Your library has no spells. _You see here a book of Winter.  You pick up a book of Winter and begin reading...  You add the spells Frozen Ramparts, Ozocubu's Armour and Metabolic Englaciation_to your library.]i)P  Okay, then.]i϶]i%]iY. __i#I_iR_i_iI$ __iϮ,_i ,_i_i<_i`,_i_i)_i,_iv_i_i,_i_i_i,_is_i:_i,_i_i>_iE,_i_i_i_io_i_i_i,_i_i _iU,_i_iT_i,_i_i_i+,_i_iA_i,_i_il_i4,_i_iI 7 _You open the door._i 3_i _i,_i_is_i_i_i,_iR_i/_i,_i)_i_i! ,_i!_i&_i',_i(_i*_it,,_i--_i._i0,_ib1_i#3_i4_i75_i5_io7_ii9,_i9_iI;_if=,_i=_i@_i\J##### #......# #...####...# #.#......# #... #......######... +............... #..........#####.########..........# #(......@.###.......## #506.8 (26.0).......#.# ###......##########.#.# #......'... ..#.# #......###. ...#.# #......# #.....#.# #......# #..#+###.# #......# #._i6K[16;11H#. ... #.....÷# #. ####....(.###._i]RB7.8 (27_isX_iwZ% _Found 2 stones.`i3`i~`i `i|,`i#`i#`i,`iq`i`ii,`i`i`i|,`ig`i`i,`i `i`i,`i!`iD`ij,`i3`i`iN,`i`i 7 _You open the door.`i3`ik`i@  There is an open door here.`iE`i _`i`i `ie ,`iy `i6`iM,`i-`i+`i,`i`i`i,`i\`i;`i`!,`iF"`il$`is&,`i'`ip)`iF+,`iq,`iK.`i0,`i1`i5`i7,`i7`i9`iA;,`i;`i?`iyA,`i1B`iC`iE,`iF`iG`iI,`i4J`iK`iM,`i)N`i"P`iKR`iR`iS`iT`i9W,`iW`i!Y`i@[,`i[`i\`i^,`id_`i`a`ic,`id`ie`ig,`i~h`i(j`il,`il`im`io,`i'p`i%s`iu,`iv`i  #.#......# #.....÷# ##.#####..####....(.####.. #.....#......'#########.###........###..........# #.......## ######...### #.......# ##...# #....... ##...###(#.......'... #...@'...#..(....###40.8 (33 #....#####.......'..########.#### #.......##.#`i(.........# #..########### #.#.# #.#. #.### ############## ##.......###### # _You open the door.`ikE _Found 5 stones.`i 3`iR `i0" `i% : _`i + V  There is an open door here.`i- `in.  _`iV1 `i3 `i8 ,`i<9 `i; `i}> ,`i_@ `i'E `iG ,`iH `iMK `iN ,`i[O `iQ `iT ,`iU `iX @  There is an open door here.`i[ `i[  _`id `if ,`iTi `i-n `i>p ,`i~q `i_s `isu ,`iIv `iw `iy ,`i-z `i| `i} ,`i~ `i `i6 ,`iׁ `i `i ,`iT `i `i ,`i` `i `ia ,`i `i `i ,`iv `iϕ `ik ,`i `i `i ,`i `i `i ,`i `i `i ,`iR `i `i ,`i `i `io ,`i `i `i ,`i `iR `i޲ ,`i^ `ik `i ,`iƶ `i `i ,`i5 `i `iG ,`iɽ `i `i ,`id `i `i ,`i `iT `i ,`i `i `iE ,`i `i `i ,`i `iD `i ,`i `i3 `i ,`iG `i `i J #.#.   #....... #.   #.....( #..   #..... ######   #.... #........   #... #.######.   #.. #.#...##.   #.# #.#.#.##   #@########.#.#.#..`i 77.8 (37   #..............#..   ##############    ..    #########        `i B8.8 (38`i `iY ) _Found 2 boomerangs.ai;Iaik?ai@,ai7E,ainG,aioHaiIaiL,aiMaiQai$T,aiUai%WaiY,aiZai]ai`,aiaaicaif,aigaiYjaim,ainaiKpaixXaiy,aizai}ai~,aiai;7 _You open the door.ai .(........### ...........#.#  ....######.#.#  ... #....#.#  ########...####....#.#  #......#%#.........#.#  #......#.#####.#'###.##  ##......#.# #.#......#  #.......@.# #.#####..##89.8 (11 #.....(.### #.. #.. ai#.......#############.## #.......##.....## #.......##.######...###. #.......##.#...##...# #.#  #.########.#.#.##...###(#  #.########.#.#.#....'...#  #..............#....##### aiMe%90.8 (12aiR:%aiJq _Found a medusa talisman. _There is an open door here.bi1 3bi bi bi bi $ _bi# bi bi ,bi bi .... ....######.#. ... #....#.#########...####....#.#biy!  #......#%#.........#.# #......#.#####.#'###.# ##......#.# #.#...... #.......'.# #.#####.. #.....@.### #.. #..2.8 (2.0) #.......#############.# #.......##............ #.......##.###### #.......##.#...##...#  #.########.#.#.##...### #.########.#.#.#....'.. #..............#....### ################.####bi( :%bi* P _You see here 2 boomerangs.ci ci E2 boomerangs. A curved, flat, throwing baton designed to return to its user. Base damage: 6 Base attack delay: 1.3 This projectile's minimum attack delay (0.7) is reached at skill level 12.Your skill: 0.0At 100% training you would reach 12.0 in about 6.8 XLs. ci Damage rating: 8 (Base [6 + 0 (Thrw)] x 127% (Str) x 106% (Fight)). It may be destroyed on impact. Stash search prefixes: {throwable} {Throwing} {missile} Menu/colouring prefixes: identified missile _________________ “The weapon, thrown at 20 or 30 yards distance, twirled round in the air with  astonishing velocity, and alighting on the right arm of one of his opponents,  actually rebounded to a distance not less than 70 or 80 yards, leaving a  horrible contusion behind, and exciting universal admiration.”  -The Sydney Gazette and New South Wales Advertiser, 23 December 1804 (g)et.di> diM ...........#.# PolySwing2 the Trooper....######.#.# Minotaur of Trog *........ #....#.# Health: 27/27 ========================########...####....#.# Magic: 1/1========================#......#%#.........#.# AC: 5Str: 21#......#.#####.#'###.# EV: 10Int: 4##......#.# #.#...... SH: 0Dex: 9#.......'.# #.#####.. XL:  2 Next: 31% Place: Dungeon:1#.....@.### #.. #.. Noise: ---------  Time: 592.8 (2.0)#.......#############.# a) +0 speariN I1;11H#.......##............# Nothing quivered#.......##.######...####.......##.#...##...# ##.########.#.#.##...####.########.#.#.#....'..#..............#....###################.#### _There is an open door here. _Found 2 boomerangs. _You open the door. _Found a medusa talisman. _There is an open door here. _You see here 2 boomerangs.diT 8%di/c ei ei 2 boomerangs. A curved, flat, throwing baton designed to return to its user. Base damage: 6 Base attack delay: 1.3 This projectile's minimum attack delay (0.7) is reached at skill level 12.Your skill: 0.0At 100% training you would reach 12.0 in about 6.8 XLs. Damage rating: 8 (Base [6 + 0 (Thrw)] x 127% (Str) x 106% (Fight)). It may be destroyed on impact. Stash search prefixes: {throwable} {Throwing} {missile} Menu/colouring prefixes: identified missile _________________ “The weapon, thrown at 20 or 30 yards distance, twirled round in the air with  astonishing velocity, and alighting on the right arm of one of his opponents,  actually rebounded to a distance not less than 70 or 80 yards, leaving a  horrible contusion behind, and exciting universal admiration.”  -The Sydney Gazette and New South Wales Advertiser, 23 December 1804 (g)et.fiSfi...........#.# PolySwing2 the Trooper....######.#.# Minotaur of Trog *........ #....#.# Health: 27/27 ========================########...####....#.# Magic: 1/1========================#......#%#.........#.# AC: 5Str: 21#......#.#####.#'###.# EV: 10Int: 4fiH##......#.# #.#...... SH: 0Dex: 9#.......'.# #.#####.. XL:  2 Next: 31% Place: Dungeon:1#.....@.### #.. #.. Noise: ---------  Time: 592.8 (0.0)#.......#############.# a) +0 spear#.......##............# Nothing quivered#.......##.######...####.......##.#...##...# ##.########.#.#.##...####.########.#.#.#....'..#..............#....###################.#### _There is an open door here. _Found 2 boomerangs. _You open the door. _Found a medusa talisman. _There is an open door here. _You see here 2 boomerangs.fi|3.8 (1Throw: 2 boomerangsfi:%fiP _i - 2 boomerangsgiM3giIgiIgiS,gi,gi-,gigi@  There is an open door here.giB########......>b..(........###.............#.# # .....######.#.#  ... #....#.# ########...####....#.# gi#......#%#.........#.# #......#.#####.#'###.## ##......#@# #.#......# #.......'.# #.#####..###.......### #.. #.....#.......#######.###.#.......##............###.#.......##.######...###.#. b   bat (asleep)gi#.......##.#...##...# #.##.########.#.#.##...###(#.#.#.#.#.#....'...#.gis 5.8 (2  A bat comes into view.gi,gi^.bbgi+6.8 (3gin:%giB; _Found a stone staircase leading down.hio ~........########.....>...(........###..............#.# ##....###### .b.. #######...####%#.........#.#  ####.#'###.##......#......# ......'.#####..###......### #.. #..........#############..............##......##.#####......##.#.. #.#...###(hi5s ,hi| &.bhi} 3=7.8 (1hi hiF : _The bat hits you but does no damage.iiLI#.... PolySwing2 the Trooper........########.... Minotaur of Trog *.......>...(........###. Health: 27/27 ========================.............#.# ## Magic: 1/1========================.....######.#.#AC: 5Str: 21.... #....#.#EV: 10Int: 4########...####....#.#SH: 0Dex: 9#......#b#.........#.#XL:  2 Next: 31% Place: Dungeon:1#......#@#####.#'###.##Noise: =--------  Time: 597.8 (0.0)##......#.# #.#......#a) +0 speariiJ9#.......'.# #.#####..### Throw: 2 boomerangs#.......### #.. #.....#.......#############.###.#.......##............###. b   bat#.......##.######...###.#.#.......##.#...##...# #.#.#.########.#.#.##...###(#. _Found a stone staircase leading down. _The bat hits you but does no damage.  Throw: 2 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (30% to hit)iil#.... PolySwing2 the Trooper........########.... Minotaur of Trog *.......>...(........###. Health: 27/27 ========================.............#.# ## Magic: 1/1========================.....######.#.#AC: 5Str: 21.... #....#.#EV: 10Int: 4########...####....#.#SH: 0Dex: 9#......#b#.........#.#iiXL:  2 Next: 31% Place: Dungeon:1#......#@#####.#'###.##Noise: =--------  Time: 597.8 (0.0)##......#.# #.#......#a) +0 spear#.......'.# #.#####..### Throw: 2 boomerangs#.......### #.. #.....#.......#############.###.#.......##............###. b   bat#.......##.######...###.#.#.......##.#...##...# #.#.#.########.#.#.##...###(#.Throw: 2 boomerangsPress: ? - help, Q - select actioniiShift-Dir - straight lineAim: a bat (30% to hit)  You throw a boomerang. The boomerang hits the bat.  The bat is moderately wounded.ii,XiiHA =9.1 (1.3  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a bat (30% to hit)  You throw a boomerang. The boomerang hits the bat.  The bat is moderately wounded. _The bat hits you but does no damage.ji,  You closely miss the bat. You headbutt the bat.  You kill the bat!ji5 e%ji ?4-600.0 (0.9jiY :%ji_ W _Trog accepts your kill.kikiRA medusa talisman. A fossilised jellyfish polyp, inscribed with sigils. Causes a mane of long stinging tendrils to sprout from the user's head which lash out at nearby enemies whenever the user attacks, poisoning them. When they feel their host's life is in danger, they can even turn these poisoned foes to stone. ____________________________________________________________Skill HP Tendril targets Petrify chance -------------------------------------------------------- Min 8+0%2.5055% Max 14 +0%4.0070% Cur 0 -80% 0.5035% rPois: + Melds: Helmet, Cloak ____________________________________________________________ kiYour skill: 0.0At 100% training you would reach 8.0 in about 6.2 XLs. (g)o to location.ni<nisQ#.... PolySwing2 the Trooper........########.... Minotaur of Trog *.......>...(........###. Health: 27/27 ========================.............#.# ## Magic: 1/1========================.....######.#.#AC: 5Str: 21.... #....#.#EV: 10Int: 4########...####....#.#SH: 0Dex: 9niGRq#......#%#.........#.#XL:  2 Next: 34% Place: Dungeon:1#......#@#####.#'###.##Noise: =--------  Time: 600.0 (0.9)##......#.# #.#......#a) +0 spear#.......'.# #.#####..### Throw: 2 boomerangs#.......### #.. #.....#.......#############.###.#.......##............###. #.......##.######...###.#. #.......##.#...##...# #.#. #.########.#.#.##...###(#. You throw a boomerang. The boomerang hits the bat.  The bat is moderately wounded. _The bat hits you but does no damage.  niRYou closely miss the bat. You headbutt the bat.  You kill the bat! _Trog accepts your kill.niSniZni],nizbnieGM+ni0f..^. .........########......>...(........###.#.............#.# ##......###### .....# #######...####.........#.# -1.0 (1.0 nif_.#####.#'###.###......# #.......'.# #.#####..###... ........ni{g8-niWlni)nU _You see here a medusa talisman.oioi A medusa talisman. A fossilised jellyfish polyp, inscribed with sigils. Causes a mane of long stinging tendrils to sprout from the user's head which lash out at nearby enemies whenever the user attacks, poisoning them. When they feel their host's life is in danger, they can even turn these poisoned foes to stone. ____________________________________________________________Skill HP Tendril targets Petrify chance -------------------------------------------------------- Min 8+0%2.5055% Max 14 +0%4.0070% Cur 0 -80% 0.5035% rPois: + Melds: Helmet, Cloak ____________________________________________________________ Your skill: 0.0At 100% training you would reach 8.0 in about 6.2 XLs. oi&(g)et.qi qi +.... PolySwing2 the Trooper.........^.#.... Minotaur of Trog *..............########.... Health: 27/27 ========================...>...(........###. Magic: 1/1========================#.............#.# ## AC: 5Str: 21......######.#.#EV: 10Int: 4.....# #....#.#SH: 0Dex: 9########...####....#.#XL:  2 Next: 34% Place: Dungeon:1qi& #......#@#.........#.#Noise: ---------  Time: 601.0 (1.0)#......#.#####.#'###.##a) +0 spear##......#.# #.#......#Throw: 2 boomerangs#.......'.# #.#####..####.......### #.. #.....#.......#############.###. #.......##............###. #.......##.######...###.#. #.......##.#...##...# #.#. The bat is moderately wounded. _The bat hits you but does no damage.  You closely miss the bat. You headbutt the bat.  You kill the bat! _Trog accepts your kill. _You see here a medusa talisman.qi% &2qi qim + _j - a medusa talismanri+ 3riQ ri: ri ,ri6 ,ri ,ri ri ri\ ,rig ri rim ,riy ri ri ,ri$ ri ri ,riE ri ri ,ri ri BriH ri; ri ,ri( ri ri ,ri: rik riY ,ri ri ri ,ri ri ri ,ri ri ri  #########  ## #####.......# #.....# #...........# #...........# ##........####### #........@....... ####................ #.... #..............l #....ril  #...........#### +.... #...........^.. # #............########.... l   frilled lizard (asleep) #.......>...(. ######.............#.# ## #......######.#.#ri 153.0)  A frilled lizard comes into view.ri }l.lri ,6.0 (14ri riO! 8 _The frilled lizard hisses angrily.si 2  #########  #.......#  #####.......#  #...........#  #...........#  #...........#  #........#######  #.......@.......  #.............l.  si2 #...............  #...........####  #...........^..  #............## #.......>...(. ######.........  #. si ( #########  #.......#  #####.......#  #...........#  #...........#  #...........#  #........#######  #.......@.......  #.............l.  #...............  si #...........####  #...........^..  #............## #.......>...(. ######.........  #.si 4si siG e _A frilled lizard is nearby!ti 3##########.......# #####.......# #...........# #....# #....# ####.#########..#...............# ####.tiy #........@....l.# #....#........# #.#...........####. +.#...........^.. #.#............########.#.......>...(........#########.............#.# ### #......######.#.# #......# #....#.# #ti ti 4l.tig 87.0) _ti| ti vihY #.......# #####.......# #...........# #....# #....# #####.#########...#.......# ####.#.l..# #....#...# #.#.####.. +.#.^.. #.#.########.#.>...(........###viW[######.............#.# ### #......######.#.# #.#......# #....#.# #.########...####....#.# #.viQ\vicH.lvid&8viHkvilviZ #.......#PolySwing2 the Trooper#####.......#Minotaur of Trog *.....#...........#Health: 27/27 ========================#...........#Magic: 1/1========================#...........##### AC: 5Str: 21#........#########... EV: 10Int: 4#...............# ####... SH: 0Dex: 9#...............# #...... XL:  2 Next: 34% Place: Dungeon:1#.........@*l...# #...... Noise: ---------  Time: 618.0 (0.0)#...........####.. +...... a) +0 spear#...........^..iW 7m #...... Throw: 2 boomerangs#............########......#.......>...(........###...######.............#.# ###. l   frilled lizard#......######.#.# #.#......# #....#.# #.########...####....#.# #. _The frilled lizard hisses angrily. _A frilled lizard is nearby!Throw: 2 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (25% to hit)wi #.......#PolySwing2 the Trooper#####.......#Minotaur of Trog *.....#...........#Health: 27/27 ========================#...........#Magic: 1/1========================#...........##### AC: 5Str: 21#........#########... EV: 10Int: 4#...............# ####... SH: 0Dex: 9wi #...............# #...... XL:  2 Next: 34% Place: Dungeon:1#.........@.l...# #...... Noise: ---------  Time: 618.0 (0.0)#...........####.. +...... a) +0 spear#...........^.. #...... Throw: 2 boomerangs#............########......#.......>...(........###...######.............#.# ###. l   frilled lizard#......######.#.# #.#......# #....#.# #.########...####....#.# #. _A frilled lizard is nearby!Throw: 2 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: a frillwi fed lizard (25% to hit)  Okay, then.wiJ wi_ . _xin #.......# PolySwing2 the Trooper #####.......# Minotaur of Trog *..... #...........# Health: 27/27 ======================== #...........# Magic: 1/1======================== #...........# #### AC: 5Str: 21 #........######## #... EV: 10Int: 4 #...............# ####... SH: 0Dex: 9 #...............# #...... XL:  2 Next: 34% Place: Dungeon:1 xi%#.........@*l...# #...... Noise: ---------  Time: 618.0 (0.0) #...........####.. +...... a) +0 spear #...........^.. #...... Throw: 2 boomerangs #............########...... #.......>...(........###... ######.............#.# ###. l   frilled lizard #......######.#.# #. #......# #....#.# #. ########...####....#.# #.Shift-Dir - straight lineAim: a frilled lizard (25% to hit) _Okay, then.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a frilled lizard (40% to hit and 26% to hit with your headbutt)xi#.......#PolySwing2 the Trooper#####.......#Minotaur of Trog *.....#...........#Health: 27/27 ========================#...........#Magic: 1/1========================#...........##### AC: 5Str: 21#........#########... EV: 10Int: 4xiQ#...............# ####... SH: 0Dex: 9#...............# #...... XL:  2 Next: 34% Place: Dungeon:1#.........@.l...# #...... Noise: ---------  Time: 618.0 (0.0)#...........####.. +...... a) +0 spear#...........^.. #...... Throw: 2 boomerangs#............########......#.......>...(........###...######.............#.# ###. l   frilled lizard#......######.#.# #.#......# #....#.# #.########...####....#.# #.Shift-Dir - straight lineAim: i9ma frilled lizard (25% to hit) _Okay, then.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a frilled lizard (40% to hit and 26% to hit with your headbutt)9 (0.9xie   Aim: a frilled lizard (25% to hit) _Okay, then.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a frilled lizard (40% to hit and 26% to hit with your headbutt) _You reach to attack! You barely miss the frilled lizard.yik #.......# PolySwing2 the Trooper #####.......# Minotaur of Trog *..... #...........# Health: 27/27 ======================== #...........# Magic: 1/1======================== #...........# #### AC: 5Str: 21 #........######## #... EV: 10Int: 4yilE #...............# ####... SH: 0Dex: 9 #...............# #...... XL:  2 Next: 34% Place: Dungeon:1 #.........@*l...# #...... Noise: ---------  Time: 618.9 (0.0) #...........####.. +...... a) +0 spear #...........^.. #...... Throw: 2 boomerangs #............########...... #.......>...(........###... ######.............#.# ###. l   frilled lizard #......######.#.# #. #......# #....#.# #.yi!n ########...####....#.# #.Press: ? - help, Dir - move targetAim: a frilled lizard (40% to hit and 26% to hit with your headbutt) _You reach to attack! You barely miss the frilled lizard.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a frilled lizard (40% to hit and 26% to hit with your headbutt)yi #.......# PolySwing2 the Trooper #####.......# Minotaur of Trog *..... #...........# Health: 27/27 ======================== #...........# Magic: 1/1======================== #...........# #### AC: 5Str: 21 #........######## #... EV: 10Int: 4 #...............# ####... SH: 0Dex: 9 #...............# #...... XL:  2 Next: 34% Place: Dungeon:1 #.........@.l...# #...... Noise: ---------  Time: 618.9 (0.0) #...........####.. +...... a) +0 spearyi #...........^.. #...... Throw: 2 boomerangs #............########...... #.......>...(........###... yi-######.............#.# ###. l   frilled lizard #......######.#.# #. #......# #....#.# #. ########...####....#.# #.Press: ? - help, Dir - move targetAim: a frilled lizard (40% to hit and 26% to hit with your headbutt) _You reach to attack! You barely miss the frilled lizard.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a frilled lizard (40% to hit and 26% to hit with your headbutt)yi9  yi#####.......# #...........# #...........# #...........#  #........########  #...............#  #...............#  yi #.........@l....#  #...........####..  yi֣#...........^..  #............## #.......>...(. ######.........  #......####  #......#    yi-9.8 (0.9yiEyi  Aim: a frilled lizard (40% to hit and 26% to hit with your headbutt) _You reach to attack! You barely miss the frilled lizard.  Reach: a) +0 spear  Press: ? - help, Dir - move targetAim: a frilled lizard (40% to hit and 26% to hit with your headbutt) _You reach to attack! You miss the frilled lizard.zi"9 #.......# PolySwing2 the Trooper #####.......# Minotaur of Trog *..... #...........# Health: 27/27 ======================== #...........# Magic: 1/1======================== #...........# #### AC: 5Str: 21 #........######## #... EV: 10Int: 4 #...............# ####... SH: 0Dex: 9 #...............# #...... XL:  2 Next: 34% Place: Dungeon:1 #.........@l....# #...... Noise: ---------  Time: 619.8 (0.0) #...........####.. +...... a) +0 spear #...........^.. #...... Throw: 2 boomerangs #............########......ziE: #.......>...(........###... ######.............#.# ###. l   frilled lizard #......######.#.# #. #......# #....#.# #. ########...####....#.# #.Press: ? - help, Dir - move targetAim: a frilled lizard (40% to hit and 26% to hit with your headbutt) _You reach to attack! You miss the frilled lizard.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a frilled lizard (40% to hit and 26% to hit with your headbutt)zil #.......# PolySwing2 the Trooper #####.......# Minotaur of Trog *..... #...........# Health: 27/27 ======================== #...........# Magic: 1/1======================== #...........# #### AC: 5Str: 21 #........######## #... EV: 10Int: 4 #...............# ####... SH: 0Dex: 9 #...............# #...... XL:  2 Next: 34% Place: Dungeon:1 #.........@l....# #...... Noise: ---------  Time: 619.8 (0.0) #...........####.. +...... a) +0 spear #...........^.. #...... Throw: 2 boomerangs #............########...... #zi{q.......>...(........###... ######.............#.# ###. l   frilled lizard #......######.#.# #. #......# #....#.# #. ########...####....#.# #. _You reach to attack! You miss the frilled lizard.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a frilled lizard (40% to hit and 26% to hit with your headbutt)  You hit the frilled lizard.  You kill the frilled lizard!  #####.......# #...........# #...........# #...........#  #........########  #...............#  #...............#  #.........@†....#  #...........####..  #...........^..  #............## #.......>...(. ######......... zir[14;38H #......####   #......#      7=20.7 (0.9  Reach: a) +0 spear  Press: ? - help, Dir - move target  Aim: a frilled lizard (40% to hit and 26% to hit with your headbutt)  You hit the frilled lizard.  You kill the frilled lizard! _Trog accepts your kill.zi#.......#PolySwing2 the Trooper#####.......#Minotaur of Trog *.....#...........#Health: 27/27 ========================#...........#Magic: 1/1========================#...........##### AC: 5Str: 21#........#########... EV: 10Int: 4#...............# ####... SH: 0Dex: 9#...............# #...... XL:  2 Next: 37% Place: Dungeon:1#.........@†....# #...... Noise: =--------  Time: 620.7 (0.9)#...........####.. +...... a) +0 spear#...........^..zi [m #...... Throw: 2 boomerangs#............########......#.......>...(........###...######.............#.# ###. #......######.#.# #. #......# #....#.# #. ########...####....#.# #. Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a frilled lizard (40% to hit and 26% to hit with your headbutt)  You hit the frilled lizard.  You kill the frilled lizard! _Trog accepts your kill.{i 3{i {i {iP ,{i X{iW Q  There is a shaft here.{iS 5 _{i  {iO {i ,{i {i; {i= ,{i> {i@ {iC ,{i {i՚ ,{i {i' {i ,{i {iV -  There is an open door here. _{ir {i {iY B{i; {iz B{i {i8 {i: {i? {i[K {iM {iN {iO ,{iQ {iS {iZU ,{iV {ixX ,{iY {icZ {ib\ ,{i] {iq^ {in B{i6p {ijq ,{ir {is {iLu ,{iy {il {i c  #.......##########   #.......##........   #.......##.######.   #.......##.#...##.   #.########.#.#.##.   #.########.#.#.#.   #..............#.   ######################.#   r...............#-   .#######################        r   rat (asleep)    #  #{i 072.7 (52.0){iJ b.rr{i F-3.7 (53{i {it V _A rat comes into view.|i  . . . ###############. .r.....@.............. .##############|i 4|i`      . . .|ia L ###############. .r.....@.............. .##############|i)g |ig |il |ily Z _A rat is nearby!}i*  #.  #.##  #.##.######  #.##.#...##  #.#.#.#.##  #.#.#.#.#  #.# #.  #.r....@................  #.       }i }i\B.r}i*84.7 (1.0) _}iiu  #.  #.##  #.##.  #.##.#...  #.#.#.#.  #.#.#.#.#  #.#  #  #..r  #.       i6i>.ri&5i:iiz #.......######## PolySwing2 the Trooper #.......##...... Minotaur of Trog *..... #.......##.##### Health: 27/27 ======================== #.......##.#...# Magic: 1/1======================== #.########.#.#.# AC: 5Str: 21 #.########.#.#.# EV: 10Int: 4 #..............# SH: 0Dex: 9 ####################### XL:  2 Next: 37% Place: Dungeon:1 #...r*@................ Noise: ---------  Time: 675.7 (0.0) #.##################### a) +0 spear  Throw: 2 boomerangs  r   rati{_ _There is an open door here. _A rat comes into view. _A rat is nearby!Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a rat (59% to hit and 50% to hit with your headbutt)iS r*i2r*Aim: a rat (59% to hit and 50% to hit with your headbutt)iА  #.......######## PolySwing2 the Trooper #.......##...... Minotaur of Trog *..... #.......##.##### Health: 27/27 ======================== #.......##.#...# Magic: 1/1======================== #.########.#.#.# AC: 5Str: 21 #.########.#.#.# EV: 10Int: 4 #..............# SH: 0Dex: 9 ####################### XL:  2 Next: 37% Place: Dungeon:1 #...r.@................ Noise: ---------  Time: 675.7 (0.0) #.##################### a) +0 spear i0 a Throw: 2 boomerangs  r   rat _There is an open door here. _A rat comes into view. _A rat is nearby!Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a rat (59% to hit and 50% to hit with your headbutt)iܗ         ##############i  #....r@....... #.############iq -6.6 (0.9i{ i d _You reach to attack! You closely miss the rat.iiY  You hit the rat.  You kill the rat!†41=7.5 _Trog accepts your kill.idIii.i,i_  You see here a rat corpse.iK _ir  #.......  #.......##  #.......##.  #.......##.#..  #.#  #.i#  #.    #...@†.-9.5 (2.0  #.    i2   i8-ia$iB&ina 3icb ic ij ik im ,iNn ilo iq ,iq is iJt ,i՗ iC Bi iȜ ,ii ie i ,i̠ iݡ iأ ,i il i ,i i\ ic i ,i i ,ix i\ ,iׯ i< i i* ,i i ic ,i2 iе iڷ ,i{ i ij ,i i i ,i i i ,i5 i{ i. ,i i i ,iP i i ,i) i i_ ,i i i ,i; iL i ,iM id i ,iN i i\ ,i i i i ,i i ,i i i iQ i i i ,i- i i% BiO i ,i i iw ,i i\ iI ,i ia i ,i~ i i6 ,i i: iu i i i i ,ih i i ,iO i&3 p #........... ########## ##. ## ############ ................@..721.5 (i4 42.0) ############## i*9 i; E _Done exploring.i3iiO ................0.0)iiNi-E _Done exploring.iT 3iU im 4iys [ _Done exploring.iFirG3iQi TiT: _iYXiiZi+\i\,i]i:_,i_iaiNb,ibidibe,iei/gih,iTiin\#...........~~~.## ##########.....## ##...## ##### .......†8.5 (7iriti i43iLi,i9ni0i,ii' iq!iP",i#i$,i(%i-&i',iO(i4)i*ih+,iG,i-iV.,i/i,0i0,i6S#...........~~~.## #.##.#############.....## #..#.##...## #..#.###### #....# ##[#..####.#..##.#.##.....##...÷......##.# 37.5 (9.# #.####....iN79#####i<i=i 8i#9i>i@ijik3iviw,i<|Xi|iTi~i΄ii҇i,i@ibd  You see here a quokka skeleton.ii _iaiib,iAiƗiٙ,iixi,iiiiiiuiMiioiiiiiri ,iiݴit,ioi,  You see here a +0 leather armour. _ihiiN,ikiWi},iii,iKim...~≈#≈~.## #.##.#.....# ....~~~.## #.##.####+######## ##.....## #..#.# #.>......#  ##...## #..#.# ##.#####.# ##### #....# ###.# #.# #[#..###...# #.# i[#.#..##..### #.#  #.##....## #.# #############.##@#### #.# 55.5 (18.0) .......÷......##.# #.# ################.##.# #.###########.##.............################iiii> 3i? iJ iM i`N ,iS XiT iW ,iX iZ i\ ,i}^ i_ ia ,i]b iwc id ,i|e if ih ,iWi ij iAl ,im iu d#######..#......# ~................# ≈~.###.##........# ≈≈~.##.###.......# ≈≈~.....##.......# ≈≈~.###.##.#.....# ≈~.## #.##.#.....# ~.## #.##.####+######## .## #..#.# #.@......# 63.5 (iw 8.0) ## #..#.# ##.#####.#  #....# ###.# #.# #[#..###...# #.##.#..##..### #.##.##....## #.# #######.##.#####.# .÷......##.##.# ##########.##.#i~ i c _There is a stone staircase leading down here.i i lA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.ii3 .#######..#......#PolySwing2 the Trooper ~................#Minotaur of Trog *..... ≈~.###.##........#Health: 27/27 ======================== ≈≈~.##.###.......#Magic: 1/1======================== ≈≈~.....##.......#AC: 5Str: 21 ≈≈~.###.##.#.....#EV: 10Int: 4 ≈~.## #.##.#.....#SH: 0Dex: 9 ~.## #.##.####+########iLDXL:  2 Next: 41% Place: Dungeon:1 .## #..#.# #.@......#Noise: ---------  Time: 763.5 (8.0) ## #..#.# ##.#####.#a) +0 spear # #....# ###.# #.#Throw: 2 boomerangs#[#..###...# #.##.#..##..### #.##.##....## #.# #######.##.#####.# .÷......##.##.# ##########.##.# _Done exploring. _Done exploring. _Done exploring. _You see here a quokka skeleton. _You see here a +0 leather armour. _There is a stone staircase leading down here.iizi i i lA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.iv.#######..#......#PolySwing2 the Trooper ~................#Minotaur of Trog *..... ≈~.###.##........#Health: 27/27 ======================== ≈≈~.##.###.......#Magic: 1/1======================== ≈≈~.....##.......#AC: 5Str: 21 ≈≈~.###.##.#.....#EV: 10Int: 4 ≈~.## #.##.#.....#SH: 0Dex: 9 ~.## #.##.####+########XL:  2 Next: 41% Place: Dungeon:1 .## #..#.# #.@......#Noise: ---------  Time: 763.5 (0.0) ## #..#.# ##.#####.#a) +0 spear # #....# ###.# #.#Throw: 2 boomerangs#[#..###...# #.##.#..##[3ixw0m..### #.##.##....## #.# #######.##.#####.# .÷......##.##.# ##########.##.# _Done exploring. _Done exploring. _Done exploring. _You see here a quokka skeleton. _You see here a +0 leather armour. _There is a stone staircase leading down here.iC|iŁi΂24.5 (1 _i i   #...   #...   #...   #...   #...   ..^   ###.##  2 #...@#   #.#..#   ....#   ###..#   ..##   ##.    #.    #.      ii$i-5.3 (1.8ii} _You climb downwards. _There is a stone staircase leading up here.iv.  ....#  #...#  #...#  #...#  #...# #...#  #..^#  ###@##  #...<# #.#..#  #....# ###..#  ..## ##.#  #.# #. i|i}360 _iiiuS3iTi(Vi?X,iB]Xi]iC_i`ia,ibid,i]eiRfih,ihijik,iYlimin,ioi2piqi/r,iti8u,iuiwix,iqyizi|,iX}i~iip,ii,ieii؇iXe  #..  #.#  ..g...#  #.#...#  #.#...#  #.#...#  #.#...#  #@#...#  #.#..^#  #.###.##  #.#...<#  #.#.#..# iR#.#....# g   goblin (wandering) #.###..# ....## ####.# iD0793.0)i1-80.3 (14iiu _A goblin comes into view. It is wielding a +0 dagger.ioP...#.# ..g.#....#..^# .###.#.#...<.#.#..#...###.......##iviJ|`.ggi}11.0)iidib...##......##g#.^##.##...<#...##....#####.# i&.gi&2iDitid ##......##.#g.^##.##...<#...##....#####.#  i i" &.gi &3iW ix i0#......##.#g.^##.##...<iF#...##....#####.#  i\i&.giƵ&4iڸiKim......##.#g.^##.##...<#...##....#####.#  .i{qiw&.gibx&5i}ii#.#g.#..^##.##...<#...##....#####.#  .##.i ,g6iF$id&iKlg#..^.###.##...<#...##....#####.#  .##ihi$&.gi &7ikii? ^g###.##.#...<i_ #...##....#####.#  .##i b.g8iě i iH#.#...#  #.#...#  #.#..^#  #.###.##  #g#...<#  iIQ#.#.#..#  #.#....#  #.###..#  #.@...##  #####.#   #.#  #.#  ..#  ###      iKi!Q&.gi0R&9iUiWic #.#...#  #.#...#  #.#..^#  #.###.##  #.#...<# id #g#.#..#  #.#....#  #.###..#  #@....##  #####.#  #.#  #.#  ..#  ###    igil&.giPm'90iqisiI#.#...#   PolySwing2 the Trooper#.#...#   Minotaur of Trog *.....#.#..^#   Health: 27/27 ========================#.###.##   Magic: 1/1========================#.#...<#   AC: 5Str: 21#.#.#..#   EV: 10Int: 4#g#....#   SH: 0Dex: 9#*###..#   XL:  2 Next: 41% Place: Dungeon:2#@....##   Noise: ---------  Time:iK* 790.3 (0.0)#####.#   a) +0 spear#.#   Throw: 2 boomerangs#.#  ..#  ###   g   goblin   _There is a stone staircase leading up here. _A goblin comes into view. It is wielding a +0 dagger.Throw: 2 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (40% to hit)iN g.iWcg*Aim: a goblin, wielding a +0 dagger (40% to hit)io#.#...#   PolySwing2 the Trooper#.#...#   Minotaur of Trog *.....#.#..^#   Health: 27/27 ========================#.###.##   Magic: 1/1========================i#.#...<#   AC: 5Str: 21#.#.#..#   EV: 10Int: 4#g#....#   SH: 0Dex: 9#(###..#   XL:  2 Next: 41% Place: Dungeon:2#@....##   Noise: ---------  Time: 790.3 (0.0)#####.#   a) +0 spear#.#   Throw: 2 boomerangs#.#  ..#  ###   g   goblin   Throw: 2 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wiuielding a +0 dagger (40% to hit)  You throw a boomerang.  The boomerang hits the goblin but does no damage.i&.iib,.gi3=1.6 (1.3 iI _iii<i9=\5--2.5 (0.9i0ip _You miss the goblin. The goblin hits you with a +0 dagger.iT  You barely miss the goblin. Your headbutt misses the goblin.The goblin closely misses you. You furiously retaliate!i(3.4ii1. _You headbutt the goblin.i  You closely miss the goblin.The goblin is moderately wounded.iL (4.3i i = _The goblin hits you but does no damage.irt  You hit the goblin.  You kill the goblin!iƠe)iRK--45.2iiW _Trog accepts your kill.i?M...^# ##.#..<#.#....####.......#######.#i@`#.#  i\Ji}-6.2 (1.0 _You see here a +0 dagger.ib3iUiih6= _ii"_7== _HP restored.=i$,i{&iv(,ig)iX+i/Bi0i1,i3i4i;r #.#...<# ## #.#.#..# <. #.#....# #. #)###..# #. #.....## #. #####.# #. #.# .#####.#######.# .......@.......# -8148.0).#####.######### #. #. i=#. #. #. #.  icV5.2 (19 _Found an escape hatch in the ceiling.iށ3i1iRiWiiy,i ,iܑi_i,iޖiiBii,i<ii-,iģi{i+,iiiT,i+iiIiiRi;i,iiyi ,iii,i"ini-,iiiu,iii,iii(,i i3i,iii,ii i`,i6ii 3#.##.# #.#  ###.##.#####.##### #................. #.#.##.#####.##### #.#.##.# #.#  #.#.##.# #.#  #.#.##.# #.#  #.#.##.# #.#  #@.....# #.# 34 #...#### #.#  #...##.#  ....# ........####....>.#:# ii%5.2 (20iBiy _Found a book of Conjurations. Found a stone staircase leading down.i{ 3i iu i i iʏ ,i iO iC im i ,i i i ,iS i! iV &#..#.#..#.#.##.# #.# #..#.#.##.# #.# #..#.#.##.# #.# #..#.....## #..#...###....#..#...# ...........##### ....#..... # #....####### iB 6#.....  ..>.#:###....#.#######.# r   rat (asleep) ..# r.i y 9.2 (4.0)  A rat comes into view.i\ frr.in 5==40.2 (5i i, - _The rat squeaks loudly.iI  #.#  #..#.#.##.# #.#  #..#.#.##.# #.#  #..#.#.##.# #.#  #..#......# #.#  ## #..#...#### #.#  ....#..#...# #.#  ...........#####  ....#...@.......  # #....#######  #..... ..>.#:## #....#.# ######.# .r# ..#i<  #.#  #..#.#.##.# #.#  #..#.#.##.# #.#  #..#.#.##.# #.#  #..#......# #.#  ## #..#...#### #.#  ....#..#...# #.#  ...........#####  ....#...@.......  # #....#######  #..... ..>.#:## #....#.# ######.# .i=b[40mr# ..# iD4iKi>NZ _A rat is nearby!iY+ ^#..#.#.....### #..#...###....#..#...# .......##### ...#...........# #...@####### .....?.....>.#:#######.#....#.##### .r.#i/ i8 :r.i9 4--1.2 (1i A iQD c _Found a scroll labelled BOTOESOAQA.iȚ .#.#.##.#.....######.... i ..........##### ...#...........# #....####### .....?.....>.#:########....#.#  ######r ..#i iA :r.i! "--i 2i i i#..#.#.##.# #.#PolySwing2 the Trooper#..#.#.##.# #.#Minotaur of Trog *.....#..#......# #.#Health: 27/27 ========================### #..#...#### #.#Magic: 1/1========================....#..#...##.#AC: 5Str: 21...........#####EV: 10Int: 4....#...........SH: 0Dex: 9# #....#######XL:  2 Next: 44% Place: Dungeon:2#...@.....?.Noise: ---------  Time: 842.2 (0.0)....>.#*##i#####a) +0 spear.#....#r#Throw: 2 boomerangs######.#..#..#r   rat#.##.# _A rat is nearby! _Found a scroll labelled BOTOESOAQA.  Throw: 2 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (50% to hit)i_#..#.#.##.# #.#PolySwing2 the Trooper#..#.#.##.# #.#Minotaur of Trog *.....#..#......# #.#Health: 27/27 ========================### #..#...#### #.#Magic: 1/1========================....#..#...##.#AC: 5iSStr: 21...........#####EV: 10Int: 4....#...........SH: 0Dex: 9# #....#######XL:  2 Next: 44% Place: Dungeon:2#...@.....?.Noise: ---------  Time: 842.2 (0.0)....>.#:#######a) +0 spear.#....#r#Throw: 2 boomerangs######.#..#..#r   rati#.##.# _Found a scroll labelled BOTOESOAQA.  Throw: 2 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (50% to hit)  Okay, then.iߔi i. _iɣ #..#.#.##.# #.#  PolySwing2 the Trooper #..#.#.##.# #.#  Minotaur of Trog *..... #..#......# #.#  Health: 27/27 ======================== ### #..#...#### #.#  Magic: 1/1======================== ....#..#...# #.#  AC: 5Str: 21 ...........#####  EV: 10Int: 4 ....#...........  SH: 0Dex: 9 # #....#######  XL:  2 Next: 44% Place: Dungeon:2 #...@.....?.  Noise: ---------  Time: 842.2 (0.0) ....>.#*#######  a) +0 spear .#....#r# Throw: 2 boomerangs ######.# ..# .i.# r   rat #.# #.#Shift-Dir - straight lineAim: a rat (50% to hit) _Okay, then.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a rat (59% to hit and 50% to hit with your headbutt)iG. #..#.#.##.# #.#  PolySwing2 the Trooper #..#.#.##.# #.#  Minotaur of Trog *..... iI9#..#......# #.#  Health: 27/27 ======================== ### #..#...#### #.#  Magic: 1/1======================== ....#..#...# #.#  AC: 5Str: 21 ...........#####  EV: 10Int: 4 ....#...........  SH: 0Dex: 9 # #....#######  XL:  2 Next: 44% Place: Dungeon:2 #...@.....?.  Noise: ---------  Time: 842.2 (0.0) iCJ<....>.#:#######  a) +0 spear .#....#r# Throw: 2 boomerangs ######.# ..# ..# r   rat #.# #.# _Okay, then.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a rat (59% to hit and 50% to hit with your headbutt)  You reach to attack! You hit the rat.  You kill the rat!i^\~  #.#  #..#.#.##.# #.#  #..#......# #.#  ### #..#...#### #.#  ....#..#...# #.#  ...........#####  ....#.  # #....#######  #...@.....?.  ....>.#:#######  .#....#†# ######.# ..# ..# #.# #.# iR^383.2 (1i!gig  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a rat (59% to hit and 50% to hit with your headbutt)  You reach to attack! You hit the rat.  You kill the rat! ihI_Trog accepts your kill.iR#....###.###....# ..........##### .#...........# #....####### .....?.....>.#@#######.#....#†# iSm ######. .##i^<4iveiWgz _You see here a book of Conjurations.i+S A book of Conjurations. A book containing an introduction to the destructive magical arts of Conjurations. Trog disapproves of the use of such an item. You found it on level 2 of the Dungeon. Stash search prefixes: {book} Menu/colouring prefixes: identified evil_item forbidden spellbook book  SpellsTypeLevelKnown  a - Magic DartConjuration1 no  b - Searing RayConjuration2 no  c - Fulminant PrismConjuration/Alchemy 4 no Select a spell, or (g)et.i3 i #..#.#.##.# #.#PolySwing2 the Trooper# #..#......# #.#Minotaur of Trog *.....###.#..#...#### #.#Health: 27/27 ========================i ....#..#...##.#Magic: 1/1========================...........#####AC: 5Str: 21....#...........EV: 10Int: 4# #....#######SH: 0Dex: 9#.........?.XL:  2 Next: 48% Place: Dungeon:2....>.#@#######Noise: ---------  Time: 844.2 (1.0).#....#†#a) +0 spear######.#Throw: 2 boomerangsi w..#..###.##.##.#Aim: a rat (59% to hit and 50% to hit with your headbutt)  You reach to attack! You hit the rat.  You kill the rat! _Trog accepts your kill. _You see here a book of Conjurations.  You pick up a book of Conjurations and begin reading...i! &5iz' i*   You reach to attack! You hit the rat.  You kill the rat! _Trog accepts your kill. _You see here a book of Conjurations.  You pick up a book of Conjurations and begin reading... _You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library.i |#..#.#.##.# #.#  #..#.#.##.# #.#  # #..#......# #.# ###.#..#...#### #.# ....#..#...# #.#...........##### i ....#........... # #....######## #....@....?......>.#.########.#....#†# ######.#..#..###.##.##.#iC i 6i i iRIiUi\Xi=^,i_i`iaiaibih3#..#.#.##.# #.# #..#.#.##.# #.# # #..#......# #.# ###.#..#...#### #.# ....#..#...# #.# ...........##### i>i....#........... # #....####.......@.?...9.2 (3....>.#.###..#....#†# ######.#..#..###.iiZ##.# iiinipi+O idP iMQ iV i2X i@\ BiJ] i] iF^ ia 1ib iDe o _k - a scroll labelled BOTOESOAQAif 4ig i(j ik ,iql iq #..#.#.##.# #.#  #..#.#.##.# #.#  # #..#......# #.#  ###.#..#...#### #.# ir  ....#..#...# #.#  ....#####  ....#.....  # #....####  #...........@...# igs  54.2 (5  ....>.#.####.#  .#....#†#  ######.#  ..#  ..#  is  ##.#   #.#   #.#  i-t E it iy iz i.N  #..#.#.##.# #.#  #..#.#.##.# #.#  # #..#......# #.#  ###.#..#...#### #.#  ....#..#...# #.#  .#####  ....#.  # #....iO #  #....@....#  ....>.#.#.#  .#....#†#  ######.# ..# ..# ##.# #.# #.#iV iW +5.2 (1i/\ i^ ie #..#.#.##.# #.# #..#.#.##.# #.# # #..#......# #.# ###.#..#...#### #.# ....#..#...# #.# ..##### ....#.. # #....## #......#7.2 (2 ....>.#.##.# .#....#†#  ######.#  ..#  ..#  ##.#  #.#  #.#iAgiPii^  #..#.#.##.# #.#  PolySwing2 the Trooper #..#.#.##.# #.#  Minotaur of Trog *.....i * # #..#......# #.#  Health: 27/27 ========================  ###.#..#...#### #.#  Magic: 1/1========================  ....#..#...# #.#  AC: 5Str: 21  ...........##### EV: 10Int: 4  ....#........... SH: 0Dex: 9  # #....############  XL:  2 Next: 48% Place: Dungeon:2 iH #........@......#  Noise: ---------  Time: 857.2 (0.0)  ....>.#.##########.#  a) +0 spear  .#....#†# Throw: 2 boomerangs ######.# ..# ..#  ##.#  #.#i   #.#  _You see here a book of Conjurations.  You pick up a book of Conjurations and begin reading... _You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library._k - a scroll labelled BOTOESOAQAReach: a) +0 spearPress: ? - help, Dir - move targeti%#..#.#.##.# #.#PolySwing2 the Trooper#..#.#.##.# #.#Minotaur of Trog *.....# #..#......# #.#Health: 27/27 ========================###.#..#...#### #.#Magic: 1/1========================....#..#...##.#AC: 5Str: 21...........#####EV: 10Int: 4....#...........SH: 0iz'Dex: 9# #....############XL:  2 Next: 48% Place: Dungeon:2#........@......#Noise: ---------  Time: 857.2 (0.0)....>.#.##########.#a) +0 spear.#....#†#Throw: 2 boomerangs######.#..#..###.##.##.#You pick up a book of Conjurations and begin reading... _You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library._k - a scroll labelled BOTOESOAQAReach: a) +0 spearPress: ? - help, Dir - move targetOkay, then.i(i-i0. _i_IiiViN| _ii?it,iiMi i%!,i#i#,i$i.&i',ia(i\*i+i+iS,i-in/,ip0i1i2,i3i4i5,i6i/8i9,i:i<i=>,i>iI@iB,iBiJDiE,iFiJXiLioM,iNi{OiP,iyQiRiS,i}TixViW,i*XiYiS[,i \im]i^,ih_iaib,ibi=die,i|figiRi,iii'ki5l,ili niZo,ioiqiOrir,itiu,i'viwixiWy,izi{,i[|i}i,iiۂif #.#  #.#  #.#  #.#  #.#  #.#  ##### #.#  ...[..#.#  # 88.2 (31.0) ###        ii0i0,9.2 (32i`i[- _Found a leather armour.iJ3i ,i ii,i,iiij,ii"Bi#i.F  You see here a +0 leather armour.if1i>2 _ih3i5i8,iN:i<i>,i@i BiEiEiFi8IiJL,iMiQiY; ##.#.##. #.#.##. #.#.##g #.#.##. #.#.#iY#. #.#.##. #.#.#....### #.#.#.# #.#.#.#.#####.#.##......[..#.##.#.........##.############.g   hobgoblin (asleep)#. ## i^Z i_ 98.2 (9.0)  A hobgoblin comes into view.i 3.3). Your EV would increase by 0.6 (10.4 -> 11.0). You found it on level 2 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (g)o to location.iOicA##.#.#PolySwing2 the Trooper#.#.#.#Minotaur of Trog *.....#.#.#.#Health: 27/27 ========================#.#.#.#Magic: 1/1========================i#g#.#.#AC: 5Str: 21#.#.#.#EV: 10Int: 4######.#.#.#SH: 0Dex: 9.......### #.#.#XL:  2 Next: 48% Place: Dungeon:2.......@.# #.#.#Noise: ===------  Time: 899.2 (10.0)######.#.#####.#.#a) +0 spear#......[..#.#Throw: 2 boomerangs#.#.........##.############.g   hobgoblin#.##Press: ? - help, Dir - move target iM_Okay, then. _Found a leather armour. _You see here a +0 leather armour.  A hobgoblin comes into view. _The hobgoblin shouts!iLi'i9 P ..#.###### #.# ##.#.# #.# #.#.# #.# #.#.# #.# #.#.# #g# #.#.# #.# #.#.#######.# #.#.#### #.#.#..........# #.#.########.#.#####.#.#iX;  #......[..#.# #.#.........# #.########### #.. #.###iC= iD F.giE =---900.0)iK iM i}* ..#.###### PolySwing2 the Trooper #.# ##.#.#  Minotaur of Trog *..... #.# #.#.#  Health: 27/27 ======================== #.# #.#.#  Magic: 1/1======================== #.# #.#.#  AC: 5Str: 21 #.# #.#.#  EV: 10Int: 4 i+S#g# #.#.#  SH: 0Dex: 9 .######*# #.#.#  XL:  2 Next: 48% Place: Dungeon:2 .......@### #.#.#  Noise: ---------  Time: 900.2 (0.0) ..........# #.#.#  a) +0 spear #######.#.#####.#.#  Throw: 2 boomerangs #......[..#.#  #.#.........#  #.###########  g   hobgoblin #.. #.# ## _You see here a +0 leather armour.  i-A hobgoblin comes into view. _The hobgoblin shouts!  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a hobgoblin (59% to hit and 50% to hit with your headbutt)i  ..#.###### PolySwing2 the Trooper #.# ##.#.#  Minotaur of Trog *..... #.# #.#.#  Health: 27/27 ========================iT  #.# #.#.#  Magic: 1/1======================== #.# #.#.#  AC: 5Str: 21 #.# #.#.#  EV: 10Int: 4 #g# #.#.#  SH: 0Dex: 9 .######.# #.#.#  XL:  2 Next: 48% Place: Dungeon:2 il .......@### #.#.#  Noise: ---------  Time: 900.2 (0.0) ..........# #.#.#  a) +0 spear #######.#.#####.#.#  Throw: 2 boomerangs #......[..#.#  #.#.........#  #.###########  g   hobgoblin #.. #.# ## _You see here a +0 leather armour.  A hobgoblin comes into view. i _The hobgoblin shouts!  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a hobgoblin (59% to hit and 50% to hit with your headbutt)i"  #.#   #.# #.#.#  #.# #.#.#  i o#.# #.#.#  #.# #.#.#  #.# #.#.#  .######g# #.#.#  ..... #.#.#  ..........# #.#.#  #######.#.#  #......[ iż #.#.... #.###########  #.. #.# ##i -1.1 (0.9i> i+ A hobgoblin comes into view. _The hobgoblin shouts!  Reach: a) +0 spear  Press: ? - help, Dir - move targeti9 Aim: a hobgoblin (59% to hit and 50% to hit with your headbutt) _You reach to attack! You closely miss the hobgoblin.i%X  You hit the hobgoblin.  The hobgoblin is moderately wounded.=2.0 _The hobgoblin closely misses you.i i: You closely miss the hobgoblin.The hobgoblin is moderately wounded.9i9i@ _The hobgoblin hits you but does no damage.ia  You barely miss the hobgoblin.You headbutt the hobgoblin, but do no damage.The hobgoblin is moderately wounded.i-3.9 (1.0iiV _The hobgoblin barely misses you.i׭  You hit the hobgoblin but do no damage. You headbutt the hobgoblin.  You kill the hobgoblin!iv1.i_ 554.8 (0.9 _Trog accepts your kill.Your Fighting skill increases to level 4!ii,i _Your Polearms skill increases to level 4!i) 3i i[ i i $ _iT ,i ,i i{ i: ,i i iV ,iN iA i ,i i i ,i i i ,i i i ,i8 i i, i i iJ i8" ,i" i% i( ,iT) i.+ id8 ih: i= Bi? i9E iF ,iH ,iI iJ iL ,iWM iN i U iV i-X i7Z ,iM[ i1] if_ ,iN` ia ihd ,ie img i/i ,imj i=l in ,io iVr iu iOz Bi{ ,i} i~ i΀ ,i i i ,iˆ i i ,iC i. iR ,i i i ,il i iՔ ,iw i9 io ,i ie i; ,i- i i ,iX i i6 iף ,i if ,i i^ i ,i i@ i ,i id i ,i} i i i ,i i ,iO i[ i ,iC i is Bi iG ,i< i i ,i i i Bit i Bi i i i ,i i i ,i^ i ih ,i i ie Bi i Bi ig i ia i i i i i i i} ,i i ,i i iS ,i i3 Xi i is ,i i  i ,i i%# Xi# ,i~$ i% i( Bi) iS+ ,i+ i&- i. ,it/ i$1 i9 *....>.#.##########.# .#....#†# #.# ######.##########.# ..#..........# ..#.########### #.# ##.#.##........# #.# #.#.##.######.# #.# #.#.##.#...<#.# #.# #.#.##.#@# #.# -73.8 (69.i; 0) #.# #.#.##.#.####.# #.# #.#.##.#....#.# #.# #.#.##.#.##.#.# ..### #.#.##.#....#.# ....# #.#.##.#.#....# #.#.#####.#.##.#.#.#### #......[..#.##.#.#...# #.#.........##..###.#iB iC ?-4.8 (70iH iK 9 _Found a stone staircase leading up.i 3i iO iW i i ,i iM ,i i ,i i. i i ,i1 i ,iG i] i ,iԯ iɱ i ,i ix i ,iƸ i i i" ,i i iS ,i i i ,iV i| iZ ,i i i ,i i i ,i i i ,i i i$ i i iA iR iU Bi"V i6X iXY ,i\ i ^ ,i_ ib i*h ,ii ik ixn i o ip ir is it i9u iv ix ,iy i{ i iw i ,i iӖ i ,i i iZ ii i i iܦ ,i i. i i i/ i i) ,iA ia i ,iW i߸ i ,i i i Xi ,i{ i i ,i i iu ,i& i i ,i i# i ,ie i i i i ,i i" i ,ih i i ,ik i i ,in ,i ,i i_" i) i* ic, ,i/- i"/ i0 ,iG1 i3 i4 Bim7 ,i8 i: L _You now have 26 gold pieces (gained 7).i; iu< 3i> ii? ,iA ,iB Bi2D i}K Bi`L i+M ,iM iO ijQ ,iR iCS iT ,iYU i#V iPW ,iX iX iZ Bi[ i\ ,iJ] ik^ i_ ,i` ia ic id ,if io iq ir ,is iu iv ,iw ipx i| Xi} ,i ~ i$ i i ,iǂ i; N ..  ..  ..  #.  #K  #.  #.################# #.@................ ################### # # # # K   kobold (missile, wandering)iҌ  # # #i K1062.8 (88.0)K)A kobold comes into view. It is wielding a +0 short sword.i{ C(((iM ..@=3.8 (89iR iZ m _The kobold throws a stone. The stone barely misses you.i i[ i i: i  ... ..! ... #.# #K# #.# #. #@................   ii,.K-4.8 (1.0)iiK` _Found a metallic coppery potion.ij   PolySwing2 the Trooper ... Minotaur of Trog *..... ..! Health: 27/27 ======================== ... Magic: 1/1======================== #.# AC: 5Str: 21 #.# EV: 10Int: 4 #K# SH: 0Dex: 9 #*################ XL:  2 Next: 55% Place: Dungeon:2 #@................ Noise: ---------  Time: 1064.8 (0.0) ################## a) +0 spear  Throw: 2 boomerangs  K   kobold (missile) i _The kobold throws a stone. The stone barely misses you. _Found a metallic coppery potion.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword, wearing a +0 robe and quivering  stones (55% to hit and 40% to hit with your headbutt)iR X K*i?  PolySwing2 the Trooper ... Minotaur of Trog *..... ..! Health: 27/27 ======================== ... Magic: 1/1io======================== #.# AC: 5Str: 21 #.# EV: 10Int: 4 #K# SH: 0Dex: 9 #.################ XL:  2 Next: 55% Place: Dungeon:2 #@................ Noise: ---------  Time: 1064.8 (0.0) ################## a) +0 spear  Throw: 2 boomerangs  K   kobold (missile) _The kobold throws a stone. The stone barely misses you. _Found a metallic coppery potion.  i[Reach: a) +0 spearPress: ? - help, Dir - move targeti ... ..! ... #.# i#.# #.# #K####### #@....... #########  iu-5.7 (0.9ii+# _You swing at nothing.iG iH 0=6.6i(N iX _You barely miss the kobold. The kobold barely misses you.i\s>7.5iJ}i  _You hit the kobold but do no damage. The kobold misses you.iG iIn You hit the kobold.  You kill the kobold!i%$ 88.4 _Trog accepts your kill.ie =......!....#################.................##################il K-9.4 (1.0is iP i  You now have 34 gold pieces (gained 8).  Things that are here:i F-70.4 (2i i ; _a +0 short sword; 4 stones; a +0 robei4 3ip6 i; i @ BiE XiF ijP BiU #.........##.........##.........##.........##.........##......!..##.........#3.4 (3.#.##)#################.................##################iV iX[ iA] i3iUiiiiEis _Found a scroll labelled HYALUZ TULO.i{ii7i1i$i#.# #..?# #.# #.# #.i# #...# #.# #......@..#6#.........#######.#####.##.##)## #.................. ################### # ii-i ] _l - a metallic coppery potioni.i7What do you want to examine? Items  a - ([) a +0 robeb - ()) a +0 short sword  c - (() 4 stonesiiiPolySwing2 the Trooper#.........#Minotaur of Trog *.....#..?......#Health: 27/27 ========================#.........#Magic: 1/1========================#.........#AC: 5Str: 21#.........#EV: 10Int: 4#.........#SH: 0Dex: 9#.........#XL:  2 Next: 58% Place: Dungeon:2#......@..#Noise: ---------  Time: 1076.4 (3.0)#.........#a) +0 spear######.####Throw: 2 boomerangs#.##.##)################# #.................. ################### [17;33iH#  _Trog accepts your kill.You now have 34 gold pieces (gained 8).  Things that are here: _a +0 short sword; 4 stones; a +0 robe _Found a scroll labelled HYALUZ TULO. _l - a metallic coppery potionii%i i iZ3i\iaie,i kili)o,iqitiw,ixi8|i~i@i ii,iޅiXir,iiE,ii| _e - 2 scrolls labelled HYALUZ TULO (gained 1)iX3i8i5i,iߛiܝi,iiPi,i&iLiR,imiҮiѰ,iii,ilipiʾ,iOii8,i.ii,iixi,iiiR S.############.#####......#....#..##..##..##.i=.#######.#..........##.........##########.........##.........##.........#S   ball python (constriction, asleep)#.........##.........#iJ#.........#i 94.4 (18.0)  A ball python comes into view.i,i k.SS)i,5.4 (19iKiu5 _The ball python hisses angrily.iNhn ..  ############.####  #...........S...  #.#............  #.#..........#  #.#..........#  #.#..........#  #.#......@...#  ii.#..........#  #.........#########  #.........#  #...  #...  #....  #.........#  ....#i ..  ############.####  #...........S...  #.#............  #.#..........#  #.#..........#  #.#..........#  #.#......@...#  .#..........#  #.........#########  #.......  #...  #...  #....  #.....  .ii iib _A ball python is nearby!i## .. ###########.####.S...... #.#......#####.#.................#########...............S6.0) _ioi|.## .. ###########.####.......S...######.#..........iB.#########..i~iK.Si&7i"iil: i PolySwing2 the Trooper  Minotaur of Trog *..... .##  Health: 27/27 ======================== ..  Magic: 1/1======================== ############.####  AC: 5Str: 21 #................  EV: 10Int: 4 #.#............#  SH: 0Dex: 9 #.#.......S..#  XL:  2 Next: 58% Place: Dungeon:2 #.#......@...#  Noise: ---------  Time: 1097.4 (0.0) #.#..........#  a) +0 speariO #.#..........#  Throw: 2 boomerangs  ######.#..........#  #.........#########  #.........# S   ball python (constriction)  #.........#  #.........#  #.........#A ball python comes into view. _The ball python hisses angrily. _A ball python is nearby!Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a ball python (66% to hit and 55% to hit with your headbutt)iVJ PolySwing2 the TrooperMinotaur of Trog *......##Health: 27/27 ========================..Magic: 1/1========================############.####AC: 5Str: 21#................EV: 10Int: 4#.#............#SH: 0Dex: 9#.#.......S..#iK XL:  2 Next: 58% Place: Dungeon:2#.#......@...#Noise: ---------  Time: 1097.4 (0.0)#.#..........#a) +0 spear#.#..........#Throw: 2 boomerangs######.#..........##.........##########.........#S   ball python (constriction)#.........##.........##.........# _The ball python hisses angrily. _A ball python is nearby!Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a ball python (66% to hit and 55% to hit with your headbutt)  You closely miss the ball python. Your headbutt misses the ball python.iL 5=8.3 (0.9iYS iEV  _A ball python is nearby!  Reach: a) +0 spear  Press: ? - help, Dir - move targetAim: a ball python (66% to hit and 55% to hit with your headbutt)  You closely miss the ball python. Your headbutt misses the ball python. _The ball python barely misses you. x2i:  i6You hit the ball python.  The ball python is severely wounded.The ball python closely misses you. The ball python grabs you.i+6- 0 9.2Constr i8 i{_ _The ball python constricts you.iy ~  You hit the ball python.  You kill the ball python!i E†i a-10 62100.1i( i W _Trog accepts your kill.i# .## .. ############.#####.....#.#.....##.#.# #.#.# #.#.#  #.#  ######.#..........#  #.##########..# 7=-1.1 (1.0iiW"x _You see here a ball python corpse.i4- _# #. #.  #.###  #####...####.( ..>############@####...-3.1 (2#............#.#......######.#.......†..#...# #.#..###.# #.#..........# .# #.#..........# . #####.#..........# . ..#########i"z4.1 (3 _Found an escape hatch in the floor.i& i' i. i/ i# #. #.  #.### #####...####.(.. ........@.....>.############.#####....................#.#............######.#.†..#...##.#.###.##.#.# .#  #.#.# . ####.#..........# .i]=5.1 (1i2ii i"i"i*i ,,i 0i0i 6,i6i<.# .[#. ...#. ....#.### ....#####...####.(......@...>..7.1 (2  ##.####..  #..i8>.........###.#............#####.##.#.......†..#...# ##.#..........###.#  #.#..........# .#  #.#..........# . icDiF[ _Found a runed plate armour.icy..#####.## .....[.#. ....#. ...#.### ..#####...####.(....@..>. #.####. #.....# #.#.#####.# ikiDo+8.1 (1iri'it i ..  ..  ######.#### #.....[..##. #..##. #..# #.### #........######...####.@......#11.1 (3  ..............>.....##########.####........ ........#####....#####.#......†..#...# .#.###.# .#.# .# .#.# . _m - 2 throwing netsi] iD_ @The floor. You are here.iiPolySwing2 the Trooper..Minotaur of Trog *.......Health: 27/27 ========================######.###Magic: 1/1========================#i;#.....[..#AC: 5Str: 21#. #........#EV: 10Int: 4#. #........#SH: 0Dex: 9#.### #........#XL:  2 Next: 62% Place: Dungeon:2#####...####.@......#Noise: ---------  Time: 1111.1 (3.0)..............>.....#a) +0 spear ##########.####........#Throw: 2 boomerangs iY ...................##### #............#####.# #.......†..#...# .# #..........###.# .# #..........# .# .# #..........# .i8 You kill the ball python! _Trog accepts your kill. _You see here a ball python corpse. _Found an escape hatch in the floor. _Found a runed plate armour. _m - 2 throwing netsi iriix. ..  ######.### # #.....[..# #. #.# #. #.# i$zh #.### #.# #####...####........#  ..............>.....# #########.####........# ......##### .....#####.# .†..#.. .### .# .# .#iiԂ+2.1 (1iiAikii'iiviAi,i,iLiijiUii=#......iw........... .....  ....  #..  ######.### # #.....@..# 5.1 (3 #. #........#  #. #........#  #.### #... ####...####........#....>.....# ######.####........#.....##########.#iii _You see here a +2 plate armour of positive energy.in i A +2 plate armour of positive energy. A full suit of solid metal plate: cuirass, pauldrons, vambraces, waist plate andgreaves. It provides excellent protection. Base armour rating: 10Encumbrance rating: 18 'Of positive energy': it protects its wearer from the effects of negative energy. It can be maximally enchanted to +10. If you switch to wearing this armour: i }Your AC would increase by 7.6 (5.6 -> 13.2). Your EV would decrease by 4.7 (10.4 -> 5.7). You found it on level 2 of the Dungeon. Stash search prefixes: {ego} {branded} {rN+} {body armour} {body armor} {resist negative energy} {negative energy resistance} Menu/colouring prefixes: identified enchanted ego armour (g)et.iiPolySwing2 the Trooper#.........Minotaur of Trog *.............Health: 27/27 ========================.......Magic: 1/1========================.....AC: 5Str: 21....EV: 10Int: 4#..SH: 0Dex: 9######.###XL:  2 Next: 62% Place: Dungeon:2##.....@..#Noise: ---------  Time: 1115.1 (3.0)#. #........#a) +0 spear#. #........#Throw: 2 boomerangs#.### #........# ####...####........# .............>.....# ######.####........# i*U...............##### .........#####.# _Trog accepts your kill. _You see here a ball python corpse. _Found an escape hatch in the floor. _Found a runed plate armour. _m - 2 throwing nets _You see here a +2 plate armour of positive energy.6.1 (1irt _n - a +2 plate armour of positive energyilimEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 spear (weapon) Armour (go to first with [)  g - a +0 ring mail (worn)b - a +0 animal skin  n - a +2 plate armour of positive energy[?] describe selected [!] equip|wield|weariy[tab] equip|unequip ivK  i~R PolySwing2 the Trooper#.........Minotaur of Trog *.............Health: 27/27 ========================.......Magic: 1/1========================.....AC: 5Str: 21....EV: 10Int: 4#..SH: 0Dex: 9######.###XL:  2 Next: 62% Place: Dungeon:2##.....@..#Noise: ---------  Time: 1116.1 (0.0)#. #........#a) +0 spear iT x#. #........#Throw: 2 boomerangs#.### #........# ####...####........# .............>.....# ######.####........# ...............##### .........#####.# _You see here a ball python corpse. _Found an escape hatch in the floor. _Found a runed plate armour. _m - 2 throwing nets _You see here a +2 plate armour of positive energy. _n - a +2 plate armour of positive energy in[  iR\  iFa  ij  You start removing your armour.7.1 (1 io  iev A8.1 (2 i{  i  i +9.1 (3 i  i  i ,20.1 (4 iA  i!  iN +1.1 (5 i  i 01 _You continue removing your +0 ring mail. x5 iP  i&  i  You finish removing your +0 ring mail.  You start putting on your armour. i +2.1 (6 iQ  i8  iN +3.1 (7 i  i  iL +4.1 (8 i  i  i +5.1 (9 i  i E6.1 (10.0) i  i0 13 5 _You continue putting on your +2 plate armour of positive energy. x5  You finish putting on your +2 plate armour of positive energy. i  i  i c _You feel more protected from negative energy. i73 iɽ i_ i`f _ i, i i########.##..#...#..........#..........#####......................... #@......#8.1 (2.0) ######.####### #........##. #........##. #........##...#.##........# i it i( iW  PolySwing2 the Trooper #########.#  Minotaur of Trog *..... #..........  Health: 27/27 ======================== i  #..........  Magic: 1/1======================== #..........  AC: 13Str: 21 #..........  EV: 5Int: 4 #####..........  SH: 0Dex: 9 ...............  XL:  2 Next: 62% Place: Dungeon:2 #@......#  Noise: ---------  Time: 1128.1 (0.0) ######.#######  a) +0 spear  iN # #........#  Throw: 2 boomerangs  #. #........#  #. #........#  #.### #........#   ####...####........#   .............>.....#   ######.####........#  You start putting on your armour. _You continue putting on your +2 plate armour of positive energy. x5  You finish putting on your +2 plate armour of positive energy.  i_You feel more protected from negative energy.  Reach: a) +0 spearPress: ? - help, Dir - move target i%. PolySwing2 the Trooper#########.#Minotaur of Trog *.....#..........Health: 27/27 ========================#.......... i/ Magic: 1/1========================#..........AC: 13Str: 21#..........EV: 5Int: 4#####..........SH: 0Dex: 9...............XL:  2 Next: 62% Place: Dungeon:2#@......#Noise: ---------  Time: 1128.1 (0.0)######.#######a) +0 spear##........#Throw: 2 boomerangs#. #........##. #........##.### #........# ####...####........# .............>.....# ######.####........# _You continue putting on your +2 plate armour of positive energy. x5  i> HYou finish putting on your +2 plate armour of positive energy. _You feel more protected from negative energy.  Reach: a) +0 spearPress: ? - help, Dir - move targetOkay, then. _i3ii-iuiP _iiCiidih,ici i ,i i! i$,iQiii0iii,ii/i5Xi8i9i&:ipDniE( ####+####### #.# #.# #.# #.##[@........##########.###### iF:#..........# #..........# #..........# #..........#  ######..........#  ............  ########.####iL7 ####+# #.# #.# #.# #iLx.# #@...# #########.###### #..........# #..........#  #..........#  #..........#  ######....#  ...ivMy.  #.......####iT040.1 (12.0)iT,1.1 (13iYi_s _You see here an orb of light.iGl im in it ,iu $ _iy ,i{ ,i$} i i ,i i i{ ,i i i5 ,i i8 7 _You open the door.ij ######## :... ####@####### 6.1 (5.0) #..........#  #..........# #..........# #..........#i j #[.........# #########.####### #..........# #..........#i7 A7.1 (6i^ i _Found Maxwell's Memoranda. _There is an open door here.i3iAiBii$ _i1 ,i i ih iTi ii{ii,i4ii f  You see here Maxwell's Memoranda.iR"iV#5 _ik$i%,iA&it'i(,i)i*i,i,,iy.i/,i0i1iM3,i4i;5i6,i7i>:i<,i<i>i?,in@iBiMC,iDiEi|G,i2HiOIiJ,iKi(MiN,i`OiQiZ #....:......#####'#########.##..........# #.##..........# #.##..........# #.##..........# #.##[.........# #.# ######.####### #.# ........# #@# ........# #.j... ........# #########.. ........##.# ........#... ..........#.# j   gnoll (polearm, asleep) .......#### i\#.# .####### #.# ...# #.#i` 64.1 (17.0)  A gnoll comes into view. It is wielding a +0 spear.iaik jjwandering)The gnoll shouts!i]l5==5.1 (18iqi _The gnoll moves out of view. _A gnoll comes into view. It is wielding a +0 spear.i1M########### #....:......###'#########......  #[.........# #. ######.########  .......j. ........#i̹e##########..ii:--6.0)i"i2 _The gnoll moves out of view.i*@Y ....:......####'#########..........# [ ######.###### ........# ......j...#########j   gnoll (polearm, wandering) ...##.#iDi@EiLjjjj 2 gnolls (polearms)iL/==7iSibV' _The gnoll shouts!iE ####'#########.#  #..........# #.#  #.# #.#  #.# #.#  #.# #.#  #[# #.# #####.####### #.# .......# #.######### #.@....jj. ...# ########## #.. # i2F V#.# # .....#.######.#. ####### #.#. ..# #.#.# #.#.iOI iJ iM iT jj.jj 3 gnolls (2 polearms, 1 wandering)iU /--8i\ i6d s _A gnoll comes into view. It is wielding a +0 flail.ii 9--i1i 1i 1i! 1i$ F _Unknown command.Fi;Fi D [?25h[?0c [?1051l[?1052l[?1060l[?1061l