Ei Player: PolySwing2 Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-11-16.21:45:21.ttyrec Time: (1763329521) Sun Nov 16 21:45:21 2025 Ei+ [?1051l[?1052l[?1060l[?1061hEi .V)0[?7h[?25l[?1cEiM6Ei ;EiXE~Welcome, PolySwing2. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Recommended characterEiTEiEiVWelcome, PolySwing2. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageEiu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - HexslingerEiIw - Ice Elementalist g - Cinder Acolyteo - EnchanterEibx - Air Elementalist h - Chaos Knightp - Reavery - Earth ElementalistEi!z - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. EiAt+ - Recommended background * - Random background # - Recommended characterEi|h ! - Random character % - List aptitudesSpace - Pick species first ? - HelpEi3 Tab - Recommended characterEidEi5iEimWelcome, PolySwing2 the Summoner. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod Ei:n_e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy EinMountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended characterEing ! - Random character % - List aptitudesSpace - Change background ? - HelpEio3 Tab - Recommended characterFi†FiFiӐoYou are an Armataur Monk. Do you want to play this combination? [Y/n/q] FiNWelcome, PolySwing2 the Armataur Monk. You have a choice of weapons.  a - short sword(-1 apt)  b - mace (-1 apt)  c - hand axe (-2 apt)d - spear(-2 apt)  e - falchion(-1 apt)  f - unarmed (-1 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpFiFi!Fib$PolySwing2 the RuffianArmataur **....Health: 18/18 ========================Magic: 1/1========================AC: 4Str: 16EV: 9Int: 10SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quiveredFi(##+##...###...#.......@.#...###...######Fi/Fi3Welcome, PolySwing2 the Armataur Monk.A smirking vizier told you that the Orb of Zot is just within this dungeon.Fi7Fi~Press ? for a list of commands and other information.FiJFi[ _Found a staircase leading out of the dungeon.Fi* Fi $Fi Quiver which action? ([-] to clear) No regular actions available to quiver. [*/%] inventoryFi z[!] focus mode: off|on Fi FiPolySwing2 the RuffianArmataur **....Health: 18/18 ========================Magic: 1/1========================AC: 4Str: 16EV: 9Int: 10##+##SH: 0Dex: 12...###...# Fi]XL:  1 Next:  0% Place: Dungeon:1.......@.#Noise: ---------  Time: 0.0 (0.0)...###...#-) Nothing wielded#####Nothing quiveredWelcome, PolySwing2 the Armataur Monk.A smirking vizier told you that the Orb of Zot is just within this dungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. Fi FiN!Fi !Fi !Fi$!Fi'f _Sorry, you're not good enough to have a special ability.&Fi1 _ _You open the door.  There is an open door here. _&Fi$2,&Fi2&Fi]5&Fi7B&Fi>'Fi 7 'FiI#.♣#.♣#.♣#.♣#.♣#.♣##### #.♣ g...#.# # .....# ......... ......####............g   goblin (asleep)...........20.0 (20.0)'FiK;.gg'FiX1.0 (21 _A goblin comes into view. It is wielding a +0 dagger.'Fi@ 4'Fi s _A goblin is nearby!(Fi #.♣ #.♣ #.♣ #.♣ #.♣ #.♣###.♣.g..#.#.#.#...#####.....#.g2.0 (1.0) _)Fi #.♣ #.♣ #.♣ #.♣ #.♣ #.♣##.♣.#.#.g@..#.#...######.......#..)Fi   You roll towards the goblin! You barely miss the goblin.You tail-slap the goblin.)FixC))Fizx8=9 (0.9MPRegen (1) )Fi)Fi!J _You kill the goblin!)Fi>  #.♣ #.♣ #.♣ #.♣ #.♣ #.♣#.♣.#.#.@...#.#..b.######.[.#b   bat (asleep).#.#..)FiȘ  A bat comes into view.)Fi: Ab.b)Fi 4-3.9 (1.0)FiX )FiA _Found a leather armour.  Things that are here: _a +0 dagger; a goblin corpse*FiWt #.♣ #.♣ #.♣ #.♣ #.♣ #.♣#.♣#.#.##)...#.b.##.#.#######.#[.##.#.#..*FidX*FiX*FibRb.*Fic-=4*Fii*Fi>m: _The bat hits you but does no damage.+Fi(|,+Fid6.b+Fih05+Fi _You closely miss the bat. The bat hits you but does no damage.+Fi 5  You hit the bat.+Fi 4†+Fi 6166.8 (0.9+Fi +Fi G _You kill the bat!,FiZ|o #.♣ #.♣ #.♣ #.♣ #.♣###########.♣ #.........#.##)...#......###............... ####### #.. #[,Fi8}~.# #.#b   bat (asleep).#..##....b...##.,FiG,Fi,Fi0,Fir=bb.,Fi5-7.8 (1.0,Fi,Fi _A bat comes into view. _You see here a bat corpse.-Fi|###########.♣.........#.##).........†.....####.... ######.# [....b........-Fi*}#...g   hobgoblin (asleep)##.##..b   bat >....###.# g.-Fip  ###########.♣.........#.##)..-FiƉ.......†.....####............... ######.# [....b-FiB........-Fi"#...g....## .#-Fi|You roll towards the bat!  A hobgoblin comes into view.-Fi~-Fi% b.Found a stone staircase leading down. The bat hits you but does no damage.=8MPRegen (2) -Fi$-Fi6 _The hobgoblin moves out of view..FiR #.♣ #.♣ #.♣ #.♣ #.#.# ##.)...# .†.....##♣##. #.###### #.# #[...b.....# #.# ..##.##.. .Fi g   hobgoblin (asleep).>....###.# g.b   bat....## .# ...Fiq .Fi :  The hobgoblin shouts!.Fi gb.gg.Fi .=9 _The bat hits you but does no damage. x2/Fi(#.♣ #.♣ ###########.♣ #.........#.# ##.)...# .......†.....##♣##..........###### #.....b.@..# #[.........# #..# ...#.../FiU.###g>....###.# ........## .# # .. /FiX#.♣ ###########.♣ #.........#.# ##.)...# .......†.....##♣##..........###### #.....b....# #[.......@.# #..# ...#....##.##g..>....###.# .........## .# # ..   ./Fi/Fi/Fi,/FiRg./FiSb--304/Fi/Fi 5 _You roll towards the hobgoblin!0Fi2###########.♣ #.........#.# ##.)...# .......†.....##♣##..........###### #.....b....# #[.........# #..0Fi# ...#.g..#.##..##......0Fi~>....###.# ..........## #.# 0Fix# #.. . 0Fi]#. .#. .0FiM[  You roll towards the hobgoblin! You hit the hobgoblin.0Fi/0Fi0Fi:  The hobgoblin is heavily wounded.A ball python comes into view.0Fii <  The hobgoblin hits you.0Fi .bgg 2 hobgoblins (1 wandering)SS   ball python (constriction, wandering)0Fi0$ 5----=-1.7 (0.950FiK/ 0Fi/ \ _A hobgoblin comes into view.1FiiA hobgoblin comes into view.  The hobgoblin shouts! The ball python hisses angrily.  You hit the hobgoblin but do no damage.You tail-slap the hobgoblin, but do no damage.The hobgoblin is heavily wounded.  You hear a shout!1Fi1FiI  The bat hits you but does no damage.1Fi1Fi1Fib.g.Sg.S)1Fi\K====2.7 (1.01FiV _The hobgoblin hits you but does no damage.1Fipm  You hit the hobgoblin.  The hobgoblin is almost dead.1Fip .bg.g.1Fiq 8S.1Fi"r 4------=---31Fi{ 1FiY [ _The bat misses you. The bat hits you.2Fi59r#.........#.# ##.)...# .......†.....##♣##..........###### #.# #[b# #..####..........#g@g.#.###......#>....###.# ......#....## #.# ..S...## #.. ......# #. ......##. ......# ......#2FieC##.)...# .......†.....##♣##..........###### #..# #[b# #..........####..........#g.g.#####.####@.....#2FiF>....###.##......# ....## #.##..S...# # #.........#  #. .#.........#  g.......# g   goblin (wandering).........# b   batS   ball python (constriction)2FimR  You roll towards the ball python!  A goblin comes into view. It is wielding a +0 dagger.  The goblin shouts!.bgS.g.=--472FiN2FiW _The hobgoblin closely misses you.3Fi{ 3Fi g.  You barely miss the ball python. The hobgoblin hits you.  The ball python bites you but does no damage.3Fi$ g3----53Fi 3Fi V _The hobgoblin barely misses you.4Fi^.......†.....##♣##............... #.........######......# [...................####....#bgg.#######.##...... .>....###.##@S...## #.##.. ..# #... #...g.........#.#S   ball python (constriction) ##............... ....######....# [.....####..#bgg.#######.##...... .>....###.##.S...## #.##@. ..# #... #...g#....J..4Fi9.J   endoplasm (wandering)##.#gg 2 hobgoblinsg   goblinS   ball python (constriction)  You roll towards the goblin!  An endoplasm comes into view.The endoplasm quivers.4Fil4FiB4Fi).b.ggg..Jb   bat(…)4Fi?-64Fir4FiX _The ball python barely misses you.5Fi ####### #..#  #[.# #.####.#.b..##### .##..##gg....# .>....###.##.S....# ....## #.##......# ..# #..@g.....# #.........# #.#5Fi.J.#..###.#.# #.#.# # #.#S   ball python (constriction)5Fi #..#  #[.........# #....####...#.b..##### .##..##gg....# .>....###.##.S....# ....## #.##......# ..# #...g.....# #.@.......# #.#.J.#...5Fi.####.#.# #.#.# # #.#   hobgoblin ....#...#5Fi  You roll towards the endoplasm! The goblin attacks as it pursues you!..ggS.gJ.g 2 hobgoblins75Fiī= _The goblin hits you but does no damage.7Fi;  You hit the endoplasm.7Fi.7Fi  The endoplasm is severely wounded.The endoplasm freezes you.You are frozen. The goblin hits you with a +0 dagger.7Fibg b   bat(…)7Fi9/18 ------8.6 (0.97Fi2 7FiC _The ball python bites you but does no damage.8Fi  You hit the endoplasm but do no damage.8Fi:8Fi   The endoplasm is severely wounded.The endoplasm hits you but does no damage.8FiZ..gb8Fi;6---------8Fi?%9.6 (1.08Fi$8Fi,)V _The goblin hits you with a +0 dagger. The ball python bites you.8Fi, ;  You hit the endoplasm.8FiX   You kill the endoplasm!  The bat closely misses you..g...gbgg 2 hobgoblinsg   goblinb   batS   ball python (constriction)----3340.5 (0.9 _The ball python bites you but does no damage.9Fi  You hit the goblin.  The goblin is severely wounded.9Fi  #[.........# ....####  ..#.b..#####  9Fi|8..##......#  .>#.##......#   #.##g.....#  ..# #..Sg.....#  9Fi#.@.b.....#  #.g.......#  9Fig...........#  .............# 9FiB ###.#.........#  #.#.........#  # #.........#  9Fi[ ....#...## 9Fi  #[.........# ....####  ..#.b..#####  ..##......#  .>#.##......#   #.##g.....#  ..# #..Sg.....#  #.@.b.....#  #.g.......#  ...........#  .............#  ###.#......... #.#.........#  # #.........#  9Fi&g....#...## 9Fiz  The bat hits you but does no damage. The ball python bites you.9Fi- .bg..* * * LOW HITPOINT WARNING * * *9Fiij5--1.5 (1.069Fi9Fil9FiiT _The goblin closely misses you.:FiTz  You barely miss the goblin. You tail-slap the goblin.:FiV,:FiZ  You kill the goblin!The ball python bites you but does no damage.:Fic$.g.)bb   batS   ball python (constriction) :FiEgP--412.4 (0.9:Fin:Fikq _The hobgoblin closely misses you. The bat misses you.....###.##......# ....## #.##......# ..# #..Sg.....# #...# #@)b......#(.........#.....#..###.#.# #.#.# #.#.##.##......#   #.##......#  ..# #...g.....#  #.Sg......#  #@b.......#  (...............# #.##......#   #.##......#  ..# #...g.....#  #.Sg......#  #@b.......#  (...............#  ................#  Fiw  You barely miss the hobgoblin. You tail-slap the hobgoblin.>Fiz \  You kill the hobgoblin!>Fi q.   hobgoblin>Fi J=666>Fi! >Fi X _The ball python barely misses you.?Fi=  You hit the ball python.?FiK †  You kill the ball python!?Fi..757?Fi?Fi@ _The hobgoblin hits you but does no damage.?Fi ;  You hit the hobgoblin.?Fi C)?Fi [6==918?Fi; ?FiH M _You kill the hobgoblin!AFiLAAFiAAFi]DAFi#FAFiK|4AFiMAFizP,AFiRAFi]TAFiT7===3AFi"eAFih,AFimBAFiGpAFir,AFi#uAFixAFifx$=AFiy(2AFizAFi}AFi}S8=AFi_AFi,AFiAFi ,AFiAFiBAFipAFi͔_9===AFiAFiP1AFiAFi-,AFiנAFi,AFi!AFiAFi910/18===AFi*AFi3AFiAFim,AFiAFi,AFiTAFi(AFim9=AFiAFii1=AFiAFi",AFiLAFin,AFiAFi!,AFiAFiEu2===AFiAFi ,AFiAFi#,AFiUAFiAFi!AFiAFi13===AFibAFi+,AFi]AFi.,AFi5AFiBAFiO=AFiSAFiAFiAFi4AFiG=AFiAFi AFiAFiAFi3AFi(AFi@!AFi="AFi7%,AFiw'AFi)AFiA*i5===AFi+AFiz4nAFie5AFig8,AFin:AFi=AFiD>i6===AFi_@AFiTQAFiR,AFiwTAFi>WAFiW9=AFi4YAFip[AFi[K7=AFi]AFimcBAFiGdAFidAFi?fAFi$j,AFilAFiLoAFioi8===AFidqAFiv1 _HP restored.AFiy3AFizAFi<AFio #.####...#.b..##### .##........##......# .>....###.##......# ....## #.##......# ..## #..AFin^.# .... #.†.#..##..##.).#.(.....@..#-101.3 (53.0)).####.#.## #.#..# #.#..# ......#...# ......###.......# ..AFioAFiF-2.3 (54AFi1AFi# _Found a club.AFie 3AFih AFio AFir AFi6s AFi8w AFiz AFiD ) #..#### ..#.b..##### .##........##......# ..>....###.##......# J....## #.##......# ...### #.........#AFiׄ . ....###.†.......#..##..##.).......#..(...@....#g.)..#AFi ..###.#..#AFiD ..## #.#.....#AFif h. #.#......#AFi  ......#...##J   endoplasm (asleep)AFi ......###.#g   goblin (asleep)AFiC v .......# ..AFiw 3.3 (1.0)  A goblin and an endoplasm come into view.The goblin shouts!AFih AFiћ .g.g   goblin  The endoplasm quivers.AFiE AFij Q====4.3 (2AFia AFi 6 _The endoplasm moves out of view.CFi #.#### .#.b..##### .##.##......# ..>....###.##......# .....## #.##......#. ...#### #.........#.. ....###.†.......#.##..##.).#.g.(..@....#J..).#!.....###.#.#.### #.#......#. #.#........#. ......#...##J   endoplasm (wandering) ......###.#g   goblin .......# ..CFi  #.#### .#.b..#####. .##.##......#....>....###.##......#.......## #.##......#..J..#### #.#......###.†.......#CFi.##..##.).#.g.(.@....#wJ..).#.!.....###.#.#.### #.#........#. #.#.........#CFi. ......#...##w   dart slug. ......###.#CFi5JJ 2 endoplasms (1 wandering) .# ..g   goblin  You roll towards the goblin!  An endoplasm comes into view.CFi  Found a green potion.  A dart slug comes into view.CFi CFiuCFij3.J.gCFisw.JwJCFiq--5.3 (1MPRegen (2) CFiCFiM^ _The endoplasm quivers.CFio  #.####.............#.b..#####...##..##......#...>....###.##......#.....## #.##......#...#### #.#CFi :.J....###.†.#.##..##.).#.g(.#.w.J.).#.!.....###.#.#.#### #.#...#.. #.#.#.. ......#...##.. ......###.#... .# ..CFi  #.####..........#.b..#####.##........##......#.>....###.##......#..## #.##......#.#### #.#.J....###.†.#.##..##.).#.g.#.w.J.)CFi{ (.#.!.....###.#.#.#### #.#.#...... #.#.#.. ......#...##.. ......###.#.. .# ..CFif CFi CFiE CFi .Jw.J...CFi  =-64CFi CFiD _You roll towards the goblin! The goblin hits you but does no damage. _You see here 4 stones.DFi  You hit the goblin but do no damage. You tail-slap the goblin.DFio  You kill the goblin!DFih.w.JDFiDFio #..........####PolySwing2 the Trooper..............#.b..##### Armataur **.........##........##......# Health: 18/18 ========================DFi n......>....###.##......# Magic: 1/1========================.........## #.##......# AC: 4Str: 16........#### #.........# EV: 9Int: 10...........###.†.......# SH: 0Dex: 12DFi= M.......J##..##.).......# XL:  1 Next: 100% Place: Dungeon:1DFix ....w.J@...............# Noise: =--------  Time: 107.3 (1.0)......)................# -) Nothing wieldedDFi ...!.....###.#.........# Nothing quivered......#### #.#.........# MPRegen (4) ...... #.#.........#DFin ...... ......#...## w   dart slug...........###.#JJ 2 endoplasms..... .......# ..A dart slug comes into view. _The endoplasm quivers. DFi _You roll towards the goblin! The goblin hits you but does no damage. _You see here 4 stones.  DFi You hit the goblin but do no damage. You tail-slap the goblin.  You kill the goblin!DFi7 _The endoplasm closely misses you.You have reached level 2!DFi/  --more--GFi* D25/252/22 0% GFiF3 GFi5 4 _JFiTJFi....###.##......# Magic: 2/2========================.........## #.##......# AC: 4Str: 16........#### #.........# EV: 9Int: 10JFi^ &...........###.†.......# SH: 0Dex: 12.......J##..##.).......# XL:  2 Next:  0% Place: Dungeon:1....w.J@...............# Noise: =--------  Time: 107.3 (0.0)......)................# -) Nothing wielded...!.....###.#.........# Nothing quivered......#### #.#.........# MPRegen (4) ...... #.#.........#...... ......#...## w   dart slug...........###.#JJ 2 endoplasms..... .......# .. JFiL` _You roll towards the goblin! The goblin hits you but does no damage. _You see here 4 stones.  You hit the goblin but do no damage. You tail-slap the goblin.  You kill the goblin! _The endoplasm closely misses you. _You have reached level 2!JFih JFij KFi& KFi + l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightingKFih+ 12.9   3.6  -1   f - Spellcasting   0.0   1.4  -2          KFi+ b + Unarmed Combat 2.8   3.6  -1          KFi,         KFi?, S    KFi^, , c - Armour   0.0   0.6  +3      KFi, d + Dodging2.3   5.0  -3       e - Stealth   0.0   0.7  +2          KFiV- !            KFi-         KFi- s                KFi. l    KFi0. a    KFiO. _    KFil. a    KFi. _    KFi. a    KFi. _    KFi/ T    KFi6/ pThe relative cost of raising each skill is in cyan.  KFiT/ The species aptitude is in white.  [?] HelpKFis/ G[=] set a skill target  KFi/ [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsLFi LFi LFiS #..........####PolySwing2 the Trooper..............#.b..##### Armataur **.........##........##......# Health: 25/25 ========================......>....###.##......# Magic: 2/2========================.........## #.##......# AC: 4LFi nStr: 16........#### #.........# EV: 9Int: 10...........###.†.......# SH: 0Dex: 12.......J##..##.).......# XL:  2 Next:  0% Place: Dungeon:1....w.J@...............# Noise: =--------  Time: 107.3 (0.0)LFi ......)................# -) Nothing wielded...!.....###.#.........# Nothing quiveredLFi8 ......#### #.#.........# MPRegen (4) LFi] ...... #.#.........#...... ......#...## w   dart slugLFi R...........###.#JJ 2 endoplasmsLFiȓ ..... .......# .. _You roll towards the goblin! The goblin hits you but does no damage. LFi _You see here 4 stones.  You hit the goblin but do no damage. You tail-slap the goblin.  LFi lYou kill the goblin! _The endoplasm closely misses you. LFi2 :_You have reached level 2!LFi LFiS LFi LFij MFi`  Your library has no spells.MFi MFiMFiw. _MFi\b 3MFie MFih F _Unknown command.OFi7OFi?<  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.9   3.6  -1   f - Spellcasting   0.0   1.4  -2          OFi<b + Unarmed Combat 2.8   3.6  -1                      OFi<T c - Armour   0.0   0.6  +3      d + DodgingOFi"=2.3   5.0  -3      OFiI=: e - Stealth   0.0   0.7  +2      OFip=_    OFi=        OFi=        OFi=a    OFi=        OFi>_    OFi@>a    OFid>        OFi>        OFi>_    OFi9?            The relative cost of raising each skill is in cyan.  OFi`?The species aptitude is in white.  [?] Help[=] set a skill target  OFi?[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsVFit4VFi`BVFiK#..........####PolySwing2 the Trooper..............#.b..##### Armataur **.........##........##......# Health: 25/25 ========================......>....###.##......# Magic: 2/2========================VFiK.........## #.##......# AC: 4Str: 16........#### #.........# EV: 9Int: 10...........###.†.......# SH: 0Dex: 12.......J##..##.).......# XL:  2 Next:  0% Place: Dungeon:1....w.J@...............# Noise: =--------  Time: 107.3 (0.0)......)................# -) Nothing wieldedVFimLk...!.....###.#.........# Nothing quivered......#### #.#.........# MPRegen (4) ...... #.#.........#...... ......#...## w   dart slug.....VFi)M......###.#JJ 2 endoplasms..... .......# ..You hit the goblin but do no damage. You tail-slap the goblin.  You kill the goblin! _The endoplasm closely misses you. _You have reached level 2! _Your library has no spells. _Unknown command.VFia3VFimVFiqWFi _Your library has no spells. _Unknown command.  You hit the endoplasm.  The endoplasm is almost dead.  The endoplasm barely misses you.  The endoplasm freezes you.WFi5]1----8.2 (0.9WFiWFi% _You are frozen.WFi9Q  You hit the endoplasm.WFis h .w)   endoplasm  You kill the endoplasm!----39.2 (1.03WFi WFi V _The endoplasm barely misses you.XFi1 #.####..........#.b...##........##.......>....###.##.......## #.##.......#### #....###.†..J##..##.)..w@(..)..!.....###.#..#### #.#.. #.#.. ......#...##.. ......###.#.. .# ..  You roll towards the dart slug! You hit the dart slug but do no damage.10.1 (0.94XFie9XFi; _The dart slug barely misses you. The endoplasm barely misses you.YFi  You hit the dart slug.  The dart slug is heavily wounded.YFi'1.0YFiYFiV _The endoplasm barely misses you.YFi  You hit the dart slug but do no damage.The dart slug is heavily wounded.YFi}t  The dart slug launches a dart at you.YFi 0-9 _The slug dart hits you.ZFi&;  You hit the dart slug.ZFi3 .J   endoplasm  You kill the dart slug!ZFi 8-172.9 (1.03ZFiAZFiDV _The endoplasm barely misses you.ZFi X  You hit the endoplasm. You tail-slap the endoplasm.ZFi E.ZFi } 1/26243 _You kill the endoplasm!ZFi ZFi i _Your Fighting skill increases to level 3![Fi#[# #..........#### ...............#.b..#####......##........##......#.[Fi9>....###.##......#.## #.###.#### #...#...###.†.#[Fi V.##..##.)#.)(#.......)........#....!.....###.#.#.#### #.#.#. #.#..........[Fi  ......#...#. ###.#[Fi ~....... .......# ..[Fi)@[Fi-A4-4 _[FiK[FiBN\Fi:.....#.####..........#.b..#### ......##........##...... .......>....###.##...... ....## #.##...... #### #... ....###.†. ##..##.). (........ .). ....!.....###.#. .......#### #.#. . #.#. . ......#...# . ......###. ..# .. \FiAE\FiF?-5\FiQ\FiU  Things that are here: _a +0 dagger; a goblin corpse]Fi\3]Fi]FiW]FiU2=2 _]Fi˘]Fi.,]FiT]FiC ......b..##..##........##.......>....###.##.....## #.##.#### #......###.†##..##.))(......#.)7.9 (2!.....###.#.....#### #.#..# #.#... ......#..#. ......###...## .......# .]Fi#$...]Fi]Fih]Fi ]Fi1 2.##..##.....>....###.##....## #.###### #......###.†##..##.))(.......#.).]Fi,2 .....###.#....#### #.#.# #.#... ......##.. ......###.####.##]FiZ2 ..##.##.#.]Fi]> ]Fi_? *8.9 (1]FiH ]FiS ]FiT ]9.9 (21]Fi@_ ]Fi\b R _d - a green potion^FiA 3^FiE ^FihK ^FiL h3==^FiXP ^FinS ,^FiVf #4==^Fih ^Fik ^Fi;l ^Fin ^Fi u ,^Fix ^Fi{ ,^Fia} ^Fi{ O=^Fiy U5=6==^Fig B^Fi: ^Fi ,^Fi ^Fi ^Fi" O=^Fi ^FiL ^Fi ,^Fi6 ^Fi ^Fi ,^Fi ^Fi7 X^Fio ^Fiu B^Fi ^Fi ,^Fi ^Fi m.......###.#.....#### #.#....### #.#......# ......#.#..........###..####.......# #...........# ### ##.##.....#.....  .. ##.@.#######  ##....#  #....#  #....# #....# #.... #....# #....#^Fi" 0423.0)^Fi^# ,3.9 (24^Fi) ^Fi- c _e - a scroll labelled MYBBYI HIOTHA_FiR3_Fi_Fi _Fi _FiB_Fi$,_Fi _Fi?_Fi,_Fic_FiW_Fiq,_Fie_Fi _Fi!,_Fi"_Fi&_Fi'_Fi'_Fi (_Fi9*_FiB+,_Fi+_Fi -_Fi%.,_Fi._Fi41,_Fiv1_Fi2_Fi'3_Fib4,_Fi4_Fi6_Fi7,_Fig7_Fi:;_FiC<,_Fi<_Fi^>_Fi?_Fi?_Fi?_Fi}A_FiaB_FiB_FiB_Fi5D_FiHE_FiE_FiE_FiG_FiH,_FiH_FiK_Fi}L,_FiL_FiN_Fi3O_FirO_FiO_FijR_FiS,_FiS_Fi W_FiW,_FiFX_Fi2Z_Fi[,_Fi\_Fi0]_Fid^,_Fi^_Fi c_Fid,_Fif_Fih_Fi?j_Fij_Fidk_Fim_Fioo,_Fip_Fi=v_Fix,_Fiy_Fia|_Fi~,_Fi_FiE_Fi,_Fi_Fi_FiԊ,_Fi_Fi_Fi,_Fi_Fi{_Fi|,_Fi١_Fi_Fiݬ,_Fi_Fiӳ_Fi:,_Fi_FiB_Fi_Fi9_Fi,_Fi/_Fi._Fi7,_Fi_Fi _Fi,_Fi _Fi _Fi ,_Fi _FiA_Fiy #..........# (. #[.........# .....#..........#### ...............#.b..##### ........##........##......# ..........>....###.##......#.............## #.##......#_FiV............#### #.........#............@..###.†.......#81.9 (38............##..##.).......#..........)(...............#.#........)................#.............###.#.........#..........#### #.#.........#..........######.#.........#_Fi............##.......#...###..........#..........###.##_Fi_Fi8,_Fi,,2.9 (39_Fi7_Fi9- _Found 3 poisoned darts.`Fi`FiG(,`Fi,`Fi/`FioU`Fign`Fig`Fik`Fin,`FiWq`Fiu`Fiy,`FiX{`Fi߂`Fi,`Fi4n`Fi`Fi,`Fi`Fi*`FiR,`Fi`Fig`Fik`Fi`Fi`Fi&`Fiս`Fi`Fi`Fi`FiB`Fi`Fi #..  ..##+### ########## ...... #......... ##.... ##.). .... .......†... ##. ##.## ##... .....##...### #.. ..###.. ....###...(..##[..`Fi+  b .$.........#.. .....................# .............##........ ..............>....###. b   bat (asleep) `Fi`$.................### #. ................#### #. ..`Fi:....###.`Fi-95.9 (13`Fi`FiB`Fi`b.b`Fi,6.9 (14`Fiy`Fi _A bat comes into view. _You see here a scroll labelled ZAYTUYK BASTROI.aFi; #.. ..##+###  ......# #### ##..... ##.)... ....# .†.##.. ##.## ##.##...### #.b..@?....###aFi)=.###...(..##[.. .$.........## ............... .......##.. .......>....### ........### # ........#### # ....###aFiHf #.. ..##+### # ......# # ###! ##..... ##. ...## ....# .†.##... ##.## ##.##...### #g....b.@.?....###aFiHK.###...(..##[...$.........##................#..............##.# ..............>....g   goblin (asleep) .................### b   bat ................#### ....aFiS  You roll towards the bat!  A goblin comes into view. It is wielding a +0 dagger.Found a silvery potion.aFiW7  The goblin shouts!aFiYaFiqb.g....g==7.0)MPRegen (2) aFiftaFiw: _The bat hits you but does no damage.aFi  #..# ..##+###  #. ......# # ###! ##..... ##. ...##.....# .†.##....##.## ##.b.##...### #.g.?....###.###...(..##[..$.........#.##........... #..............## #.........>....#...........####.....####aFi$ G .aFi  #.. ## ..##+###  #. ......# #. ###! ##..... ###.# ...##.....# ..##....##.## ##.b.##...### #.g.?....###.###...(..##[.$.........#.##............ #........## #.........>.... #.......... #........... .aFi aFiν aFi aFi  .b...g..@bb 2 bats (1 wandering)You roll towards the goblin! The bat hits you but does no damage.  A bat comes into view.aFi. `-84aFi aFiY : _The bat hits you but does no damage.bFi #.. ### ..##+### . #.. ......# #. ###!# ##..... ##.#.# ...##.....# .##....##.## ##.##...### ##b...g.@.b..?....###.###...(..##[.$.........#.##........#. #........##. #bFi........> #... #.. bFi~Q #... ### ..##+### . #.. ......# #. ####!# ##..... ##.#.#....##.....# .##....##.## ###.##...### # #b...g@..b..?....###.###...(..##[.$...#.##...#. #.##. #.># #. #.bFi bFibFibFiQbFibFibFie, ...bg@...bbYou roll towards the goblin! The goblin closely misses you.bFir-96bFibFi: _The bat hits you but does no damage.cFiV8  You hit the goblin.cFip  The goblin is moderately wounded.cFi5  The bat hits you. The bat hits you but does no damage.b.b.... 2----200 _The goblin hits you with a +0 dagger.dFi$  You barely miss the goblin.The goblin is moderately wounded.dFi&q  The bat hits you. The bat hits you but does no damage.dFi'2...bg@.b1-----1.8 (0.9dFiPdFiS= _The goblin hits you but does no damage.dFi #.. . ### ..##+### #.. #.. ......# #.... ####!# ##..... ##...#.#....##.....# .......##....##.## ##.#.##...### #.#...bg.@b...?....###..###...(..##[..$...#.....##....#. #.dFi C##... #.>.# #.##.#.dFi dFi  You roll towards the bat! You hit the bat but do no damage.dFiv ,dFi ..b@.g.bdFi\ _2.8 (1.07dFi7 _The bat hits you but does no damage. The bat barely misses you. x2eFi  You hit the bat but do no damage. Your tail-slap misses the bat.eFi _  The bat hits you but does no damage. x2; The bat hits you.eFi\ eFi eb...beFi6 ^0--3eFi eFi = _The goblin hits you but does no damage.fFiv  You hit the goblin.  You kill the goblin!fFiw fFi .bb.bb 2 batsfFi N-74.7 (0.9fFiԑ fFiw [ _The bat hits you. The bat misses you.gFi #.. . ### ..##+###  .. #.. ......# # ... ####!# ##..... ## ..#.#....##.....#  ......##....##.## ## #.##...### # #....b@.....?....### .b..###...(..##[ .$...# ....##.. .#. #.## .. #.> # #. #. gFiG  You roll towards the bat! You hit the bat but do no damage. The bat hits you.gFi,gFi'.b)b19-5.7 (1.0gFiT0gFi 8S _The bat barely misses you. x2hFiO#.... ### ..##+### ####.# #.. ......# #.....####!# ##..... ##.#....##.....# ......##....##.## ###..........##...### .#..?....##......b@..###...(..##[....$.........#.##.b.............#. #..##.. .># . #.. #hFidS.. ### ..##+### ####..# #.. ......# #......####!# ##..... ##.#....##.....# ......##....##.## ###..........##...### .#..?....##.....b)..###...(..##[.@..$.........#.##.b....#. #..##.. .># . #..#)(.hFihUhFi9WhFiW,hFiXhFihq.b.bhFi j%6hFithFixT _You roll towards the bat! The bat hits you but does no damage.hFiNhFihFiShFi .bb.You barely miss the bat. The bat closely misses you. x2hFiu%7hFihFi P _The bat barely misses you.iFi ..# #.. ......# #........####!# ##..... ##...#.#....##.....# .........##....##.## ###....##...### #....?....###........)..###...(..##[...$.........#......##bb@.....#. #...##.. #.>.# #...# #.##...#.###..#)(...#)..iFiq iFi$ @..bbiFiz& T20=8iFi1 iFim4 _The bat completely misses you. The bat closely misses you.jFi@jFi  You closely miss the bat. The bat hits you but does no damage.jFi@jFiϪjFiub.96jFijFiP _The bat barely misses you.kFi%  kFiXYou hit the bat but do no damage. You tail-slap the bat.kFi%l  You kill the bat!kFi1.†b   batkFi4kFi6D=3110kFiN]kFivb: _The bat hits you but does no damage.lFi(..# #.. ......# #.....####!# ##..... ##...#.#....##.....# .lFiR......##....##.## ##.#.##...### #..#...?....###..)..###...(..##[..$.#.....##..#. #.†.##... #.....b.>.# #.##.#.#.##.#..#.)(..#.).lFilFiOb..lFi%1lFiP _The bat hits you but does no damage.lFiZ.. ### ..##+### #######..# #.. ......# #.....####!# ##..... ##..#.#....##.....# .......†......##....##.## ##.#...##...### #..#.....?....###...)..###...(..##[.......#....##......#. #.†...lFi ##... #...b>....# #.#####...##.....###..#......)(lFiƥlFi˯Rb.lFic[1=-2lFi6lFiR _You see here 16 gold pieces.mFi8g.. ### ..##+### #..# #.. ......# #.....####!# ##..... ##...#.#....##.....# .†.......##....##.## ##.#....##...### #..#...........?....###..)..###...(..##[..$mFi=#.....##..#. #.†..b.##... #.>....## #.#.#### ..##.##..##..#.)(.mFi@mFiAnFiv nFi8 `=35nFimnFi&Q _The bat closely misses you.nFi] .. ### ..##+###  ..# #.. ......# # ....####!# ##..... ## ..#.#....##.....# .† ......##....##.## ## #....##...### # .#...........?....### .)..###...(..##[ ..#nFi^  ....## .#. #.†..b.## .. #.>.... # #......### #.#### .. #.##.. #..#.)(nFina,nFioRb.nFipp%4nFi|nFiG~ _The bat hits you but does no damage. _You see here 16 gold pieces.oFiL  You hit the bat. You tail-slap the bat.oFi/l†oFi=45 _You kill the bat!pFipFipFiYpFiqFiu3qFiVqFiqFia2=qFiE,qFiEqFi,qFiqFi*P4qFiqFiqFiw9=qFif3=qFiqFi-qFi0 34==25==16==qFi1qFiYL _You now have 16 gold pieces.qFiv_O=qFi_qFiEdqFig,qFi nqFiy #.... ### ..##+### ##########..# #.. ......# #..qFiz....####!# ##..... ##.......)..#.#....##.....# .......†......##....##.## ##...#...##...### #.....#......###...-.......)..###...(..##[.............#........##....†..#. #.†..##.......... #...qFi{>.# #.### #.#..#### #.......qFiP{#..###qFi038.7 (23.0)qFiJF-9.7 (24qFiяqFie _f - a scroll labelled ZAYTUYK BASTROIqFi3qFiqFiqFi,qFi0qFiqFiBqFi>qFiH,qFiIqFiqFi,qFiqFiYqFi,qFiqFiqFiI,qFiqFi } #  #..#  .. ####..##+### ##### ..# #..........# # ....####@# ##..... ## ..#.#....##.....#  qFi d......##....##.## ## #..........##...### #.... .#................### .......)..###...(..##[.. ....................#.......##....†............. .#.# #.†##..qFi245.7 (6.0)qFi+6.7 (7qFiqFi5T _g - a silvery potionqFi%& 3qFiB' qFi, qFi1 BqFi3 qFiG6 ,qFi}7 qFi9 qFi< qFio< qFi@ qFiUC qFiXE qFiE qFiF qFiJH qFiI ,qFiR nqFiS qFiU ,qFiU qFibW qFivX ,qFiY qFiZ qFi~[ ,qFi[ qFi\ qFi] BqFi` ,qFi` qFia qFib qFiub ,qFib qFic qFi e ,qFie qFiAg qFih ,qFi=i qFi*l qFimm ,qFi n qFio qFir ,qFir qFiu qFi,x qFix qFiuz qFi| qFi qFiP qFi qFi҃ qFi ,qFi qFi 7 _You open the door.qFi 3qFi* qFi @  There is an open door here.qFib qFiɔ  _qFiq qFiD qFi ,qFi qFi qFiP ,qFi qFi? qFi> ,qFiã qFi qFi ,qFi qFiK qFik ,qFi qFi^ qFiU ,qFi> qFi qFiM ,qFiv qFi qFiq ,qFi qFi qFi; ,qFi4 qFi# qFi ,qFi qFi qFi ,qFi qFi qFi\ ,qFi qFi qFi[ ,qFir qFi qFi ,qFi qFi qFi qFi qFiB qFi qFi ,qFi qFi qFi ,qFig qFi> qFi ,qFi) qFi qFi ,qFi qFi qFi qFir ,qFi qFi BqFi9 qFiS ,qFi qFi qFi- ,qFi qFi qFi BqFib qFi ,qFi qFi qFiu ,qFi qFi qFi ,qFi\ qFif qFi BqFi qFi ,qFi qFi9 qFi/ ,qFi qFi qFi qFiU qFi5 qFiW qFi XqFi ,qFiX qFi+ qFi, BqFi\2 qFi3 ,qFiF4 qFi9 qFie: ,qFi: qFi? qFiA BqFiRE qFiF ,qFiF qFiJ qFiK qFiK qFi[L qFiO qFiqQ BqFiU @  There is an open door here.qFi5W qFiW  _qFiW qFiZ qFi[ ,qFiL\ qFi^ qFi_ qFi` qFiV` qFib qFiLd ,qFid qFif qFig ,qFiDh qFi}j qFik qFik qFi9l qFiBn qFi2o qFi`o qFio qFiq qFir ,qFis qFi^u qFi~v ,qFi.w qFiz qFi{ ,qFi| qFi~ qFiJ qFi qFij qFi_ qFi ,qFi̅ qFi qFi ,qFi qFi> qFi qFiۍ qFi qFio qFi ,qFiM qFi qFiޖ ,qFi qFi qFiw qFi՛ qFi qFi qFi ,qFiA qFi$ qFi ,qFiH qFi qFiȮ ,qFi¯ qFix qFiG ,qFi) qFi qFi ,qFiѸ qFi qFik #### ##.###.♣ ...###...##.♣_ .........##.♣ß. ...###...##.♣.. qFi <###########.♣ .♣  #.........#.# ♣.  #.......)...# .♣#  ......÷.....##♣♣$#  #...............@#  329.7 (83.0) #.........########  #..........# #[.........#qFi.  #..........#### .........#....#####  ##........##......#  qFil .>....###.##......#  ....### #.##......#  qFi 8_qFi -30.7 (84qFi &_qFiz < _Found a faded altar of an unknown god.qFi7 qFim8 qFi8 qFi: qFi; qFiT< qFi@ XqFiC M _You now have 45 gold pieces (gained 29).qFiE 3qFiaJ BqFiK qFiJK qFiM qFi4O ,qFiO qFiR qFixT qFiT qFiJU qFiW qFiY ,qFiZ qFi\ qFi^ ,qFi` qFib qFiu ,qFiv qFiy qFi{ ,qFi&} qFi4 qFi` ,qFiv qFi qFi ,qFi" qFiQ qFi qFi qFi) qFi qFiv ,qFi qFiS qFi ,qFi% qFia qFi ,qFi/ qFib qFiǡ qFi= qFiq qFi qFi ,qFiZ qFi qFi ,qFi qFiӪ qFic ,qFi qFi qFi ,qFi qFi qFiֳ ,qFi< qFi7 qFiD ,qFi qFi XqFi qFi\ ,qFi! qFi޼ qFi ,qFi qFiԾ qFiq qFi qFi qFi qFi qFid qFi qFi[ qFi ,qFi qFi qFi ,qFig qFio qFi ,qFi qFi[ qFiI ,qFi qFi qFi ,qFii qFi qFi BqFi qFi ,qFiL qFi qFi ,qFi[ qFi@ qFiz ,qFi& qFiV qFi^ ,qFi qFi qFi% ,qFi qFi qFiA ,qFi qFi qFi qFi qFi qFi qFi qFi0 qFiT qFi7 qFi ,qFi qFiuM .qFi{O BqFiXx qFi qFiҩ XqFi qFi] qFi qFi qFi^ qFi qFi qFi qFis qFiK BqFi ,qFiL qFi6 qFi qFi ,qFi qFi qFi ,qFi qFi qFi ,qFi qFi qFin,qFiqFiqFi{qFiqFiqFi qFi ,qFi qFi)qFi3,qFixqFi"qFid,qFi^qFi BqFi!qFi$qFi',qFis(qFi*-qFi/,qFi1qFi4qFi7,qFi+:qFi2<qFiTJ,qFiNqFiUa  You see here a bat skeleton.qFiWqFi"X _qFiYqFi\qFij_qFigqFihqFi0 #..#...###...###...##.♣..♣♣♣♣.. # #..##### ##### ##.###.♣ß......♣ ###..#...###...###...##.♣_..⌠.♣♣♣..#...............##.♣ß.....♣♣..#...###...###...##.♣..♣♣♣♣.♣ ###..##'###############.♣♣.♣♣ ♣.. ...# #.........#.#♣♣.♣ ♣♣♣ .####......##.......)...# ♣.♣# .##.....##......@.÷.....##♣♣.# 414 ....##.######................# ...##...### #.........######## ..###..........# ..###...(..##[.........#...#..........#### qFi..†...........#....#####...........##........##......#.........>....###.##......#_ _Key pressed, stopping explore.qFiqFiqFiI$ _qFiˣqFi)qFi7,qFiqFiqFi,qFi,qFigqFiBqFiqFiXqFiqFi,qFi;qFioqFi,qFiqFi qFi,,qFi-qFi1qFi3,qFi5qFiN8qFi:,qFi;qFi>qFiA,rFirFirFi,rFifrFi rFi8 ,rFirFirFi,rFiwrFirFi,rFirFirFiU",rFi%rFi)rFi-,rFi.rFi1rFim4,rFi5rFi 9rFiD #.###..#...# #.....# #......#.... #.....# #####..#...# .##.....# ####..##'## g.......### #.......... ..).....####.####... ####....#.#....##.....## .....##....##.### ###@.........##...## #..#................ rFiE-#........)..###...(. ##.................. #.....##....÷....... #...#.###.÷.......... g   hobgoblin (asleep) #..#...# #............ ...###... #...... ### ##.. #......rFiN{ 39.7 (25  A hobgoblin comes into view.rFiZ[.ggrFi[6==40.7 (26rFiVerFihC _The hobgoblin shouts! You hear an angry hiss.rFi #.....#  #.....#  .##.....#  .g......###  ..).....####... ####....#.#..... ............##....##. ###@.........##. #..#........... #........)..( ##......... #.....##....÷ #...#.###.÷. #..#...# #... rFi>...###...  ### ##.. rFi #.....#  #.....#  .##.....#  .g......###  ..).....####... ####....#.#..... ............##....##. ###@.........##. #..#........... #........)..( ##......... #.....##....÷ #...#.###.÷. #..#...# #...rFi[1K ...###...  ### ##.. rFi7$rFi$rFi/$ rFiv0R_A hobgoblin is nearby!rFi  #.....#  #.....#  .##.....#  .g......###  ..).....####... ####....#.#..... ............##....##. ###@.........##. #..#........... #........)..( ##......... #.....##....÷ #...#.###.÷. #..#...# #... ...###...  ### ##.. rFi$ #.....#  #.....#  .##.....#  .g......###  ..).....####... ####....#.#..... ............##....##. ###@.........##. #..#........... #........)..( ##......... #.....##....÷ #...#.###.÷. #..#...# #...rFiR[1K ...###...  ### ##.. rFi4rFi`rFij` _A hobgoblin is nearby!rFi^  #.....#  #.....#  .##.....#  .g......###  ..).....####... ####....#.#..... ............##....##. ###@.........##. #..#........... #........)..( ##......... #.....##....÷ #...#.###.÷. #..#...# #... ...###...  ### ##.. rFi<(rFi= #.....#  #.....#  .##.....#  .g......###  ..).....####... ####....#.#..... ............##....##. ###@.........##. #..#........... #........)..( ##......... #.....##....÷ #...#.###.÷. #..#...# #... ...###rFi1>x...  ### ##.. rFiKrFiLrFiv _A hobgoblin is nearby!rFik  #.....#  #.....#  .##.....#  .g......###  ..).....####... ####....#.#..... ............##....##. ###@.........##. #..#........... #........)..( ##......... #.....##....÷ #...#.###.÷. #..#...# #... ...###...  ### ##.. rFi@ ! #.....#  #.....#  .##.....#  .g......###  ..).....####... ####....#.#..... ............##....##. ###@.........##. #..#........... #........)..( ##......... rFi #.....##....÷ #...#.###.÷. #..#...# #... ...###...  ### ##.. rFiz rFi rFi rFi ` _A hobgoblin is nearby!sFi sFi A glowing dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0At 100% training you would reach 10.0 in about 6.4 XLs. Damage rating: 4 (Base 4 x 105% (Dex) x 105% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {ego} {branded} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: unidentified melee weapon _________________ “He drew his dagger, that was sae sharp,  That was sae sharp and meet, (g)o to location.tFiTtFid##.###..#...# PolySwing2 the Trooper#.....# #......#.... Armataur **....#.....# #####..#...# Health: 26/26 ========================.##.....# ####..##'## Magic: 2/2========================tFie.g......### #.......... AC: 4Str: 16..).....####.####..... EV: 9Int: 10####....#.#....##.....## SH: 0Dex: 12............##....##.### XL:  2 Next: 34% Place: Dungeon:1###@.........##...## Noise: ==-------  Time: 440.7 (0.0)#..#................ -) Nothing wielded#........)..###...(. Nothing quivered##..................tFi;f#.....##....÷.......#...#.###.÷.......... g   hobgoblin#..#...# #...............###... #............tFiqf### ##.. #............A hobgoblin comes into view. _The hobgoblin shouts! You hear an angry hiss. tFif_A hobgoblin is nearby! _A hobgoblin is nearby! _A hobgoblin is nearby! tFifS_A hobgoblin is nearby!tFi:htFi qtFisuFi| ### #..### #...[.# #.###..# #.....# #......#... #.....##..#....##.....# ####..##'#..g......### #......... #..).....####.####....####....#.#....##............##....##.#######..........##...# #..#..............uFiOj #........)..###...( ##.......... #.....##....÷ #...#.###.÷ #..#...# # ...###... #uFiuFiF.guFiE4--1.7 (1uFiuFi- _Found a leather armour.uFiL  #..#.. #.....# ### #..### #...[.# #.###..# #.....# #......# #.....##..#..>..##.....# ####..##'J...g.....### #.... #..).....####.####...uFi  .####.@..#.#....##............##....##..######.....## #..#.............. )..### ##..........J   endoplasm (wandering) #.....##....÷g   hobgoblin #...#.###.÷ #..#...# #uFi8 l  An endoplasm comes into view.uFi v  Found a stone staircase leading down.uFi.  .....gg   hobgoblin  A bat comes into view.--2 _The endoplasm moves out of view. The bat moves out of view.vFi]:N #..# #.....# #..#. #.....# ### #..## #...[.# #.###..#. #.....# #......#... #.....##..#.>..##.....# ####..##...........### #.... #.g@.....####.#### .####....#.#....##.... ........##....##..######## #..#.......... )..### ##.......... #.....##....÷ #...#.###.÷vFiBD=3vFi..##.....# ####...### # #.@).....####.####xFid z .####....#.#....## .......##....## ..#######.## #..# #........)..### ##.... #.....##....÷ #...#.###.÷xFio xFio 5-6.5 (1.0xFi_  _You see here a hobgoblin corpse.yFi3yFiYyFiOyFiyFiyFi]$ _yFi,yFȉyFi####.#.....# #..#. yFiי#.....# #..#.. #.....# ### #..#.. #...[.# #.###..#.... #.....# #......#..... #.....# #####..#...>..##.....# ####..##........@...### #......-7...##.†).....####.########....#.#....##.........J........##..#######..###..#............. J   endoplasm#........)..###..##.................##....÷yFiyFia _An endoplasm is nearby!zFi N#.....#...### #..##.[.###..#..........####>..# #.....## #....... ...##.†@.....####.#### .####....#.#....##.......J........##....#########..........##. #..#........)..####..................##....÷#...#.###.÷...bJ.b   bat (wandering)8 _ _You see here a +0 dagger of pain.{FiN`Q  You hit the endoplasm.{Fic  The endoplasm is lightly wounded.  The endoplasm freezes you.{FimZ...bb{Find4--=9.4 (0.9{Fix{Fid{% _You are frozen.{Fip l  You hit the endoplasm but do no damage.{FiFq {Fi8~ .b  The endoplasm is lightly wounded.  The endoplasm freezes you.{Fi f0------50.3{Fi$ {Fi> % _You are frozen.|FiklX  You hit the endoplasm. You tail-slap the endoplasm.|FiFn|Fio\  You kill the endoplasm!|Fiy.bb   bat|Fi* ----81.2 _The bat barely misses you.|Fi3|Fi,o _Your Unarmed Combat skill increases to level 3!}Fi5  You hit the bat.}Fip.}FiS1512.1}Fi}Fi1 _You kill the bat!}Fiv~Fi&d_~Fikll   frilled lizard (wandering)~FirQ0~Fiw3-3.1 (1~Fi{~Fi\~a _A frilled lizard comes into view.FiA   #.....#  . #.....# ###  .. #...[.#  ... #.....#  .... #.....#  ..>..##.....#  ............### FiFB ...##.†@.....# .####....#.# ........ ..#######..... #..#.... #........) ##...... ##....÷ FiB'÷Fi5  Fi. #.....#  . #.....# ###  .. #...[.#  ... #.....# Fi .... #.....#  Fi..>..##.....#  Fi............###  ...##.†@.....# .####....#.# Fi........ ..#######..... #..#.... #........)Fi U ##...... Fi5P##....÷ ÷FieFi8-Fi<Fie _A frilled lizard is nearby!Fi_ I.### #..##.[.###..#.........####>..#FiH O #......## #....... ...##.†).....####.#### .####@...#.#....##........l........##....##...#######..........##. #..#........)..####..................##....÷#...#.###.÷...#..#...# #..Fi Fi9 Fi 1==4 _The frilled lizard barely misses you.Fi`C5.0 (0.9FiFi^ _You closely miss the frilled lizard. The frilled lizard closely misses you.Fi .### #..##.[.###..#..........####.>..# #......## #....... ...##.†).....####.####...####....#.#....##........l@.......##....#########..........##. #..#.........)..####..................##....÷Fi #...#.###.÷...#..#...# #.....###...Fi FiW -6.0 (1.0FiM Fi{ _ _The frilled lizard completely misses you.Fi`QFiI Fi +9 (0.9Fi Fi Z _You closely miss the frilled lizard.Fi:8q  You hit the frilled lizard but do no damage.Fi8D=7.8FiAFiD\ _The frilled lizard closely misses you.Fi#@  You hit the frilled lizard.Fi,o.Fi#0^2=58.7Fi7Fi!:R _You kill the frilled lizard!Fif  . #.....# ### #.. .. #...[.# #.###..# ... #.....# #......# .... #.....# #####..# ..>..##.....# ####.. ............### #Fig ....##.†).....####.####.####....#.#....##.##....##.#.##. #..#.. #........)..### ## #.....##....÷ #...#.###.÷Fih #..#...# # ...###... #FiNq Fiq 5-9.7 (1.0Fi*y Fi{ Fi;3Fi=Fi>Fi-SS   ball python (constriction, wandering)Fi&0FiY,60.7 (1FiFi)^ _A ball python comes into view.Fi .  ###  .. #...[.#  ... #.....#  .... #.....#  ..>..##.....#  ....###  .†).....# ....####....#.# .......@....... ..S.#######.... . . ) Fi?b÷ ÷    FirV p .  ###  .. #...[.#  ... #.....#  .... #.....#  ..>..##.....#  ....###  .†).....# ....####....#.# .......@....... Fi6W ..S.#######.... . . ) ÷ ÷    Fi_ FiX` Fii Fil b _A ball python is nearby!Fi 2  .  ###  .. #...[.#  ... #.....#  .... #.....#  ..>..##.....#  ....###  .†).....# ....####....#.# .......@....... ..S.#######.... . . ) ÷ ÷    Fiv  .  ###  .. #...[.#  ... #.....#  .... #.....#  ..>..##.....#  ....###  .†).....# ....####....#.# Fi^ ?.......@....... ..S.#######.... . . ) ÷ Fi 5÷    Fi Fij Fi< Fi b _A ball python is nearby!FiS . #.....# ### #.. .. #...[.# #.###.. ... #.....# #...... .... #.....# #####.. ..>..##.....# ####........### #....##.†).....####.####.####....#.#....##.##.....S.#.##.. #..#... #.)..###FiS ## #.....##....÷ #...#.###.÷ #..#...# # ...###... #FiFi@zS.S)Fi.=1FiPFi5 _The ball python hisses angrily.Fi?  . #.....# ### # .. #...[.# #.###. ... #.....# #...... #.....# #####....>..##.....# ####......### #...##.†).....####..####....#.#....##.S.##....Fi?A \.#... #..#... #.)..... ##.. #.....##....÷. #...#.###.÷ #..#...# # ...###... #Fi0K K . #.....# ### ##..... #...[.# #.####.....# #.....# ##...... #.....# ######....>..##.....# #####.......### #..##.†).....####..####....#.#....##.S.##Fi6L .#... #..#... #.)...... ##..... #.....##....÷...... #...#.###.÷###.### #..#...# # ...###... #FiX F  You roll towards the ball python!FiY 3==2MPRegen (2) Fi:b Five C _The ball python bites you but does no damage.Fi`\  You hit the ball python. You tail-slap the ball python.Fi2g†FijP=83.6 (0.9FiFi=O _You kill the ball python!Fi . #.....# ###  #..... #...[.# #. #.....## #.....# # #......###.....#  #....>..##.....# #........### #.##.†).....####..####....#.#......##.#.# #..#.# #.)...# ##.# #.....##.....# #...#.###.÷#.#### #..#...# # ...###... #-4.6 (1.0 _You see here a ball python corpseim.Fi 3Fi3 Fi : _Fiݜ 4=1Fi Fi ,FiC Fiӥ Fi, Fi` Fig Fiɫ FiĮ Fi Fis 9=Fi FiF Fi V5=FiR IFi{ Fi ,Fi@ Fi ,Fi Fi^ Fi a6==FiR FiS Fi ,Fi\ Fi Fi ,Fi_ Fif Fi ,Fi Fi Fi Fi 9=Fi Fi Fi ,Fi Fix Fi^ ,Fi~ Fi Fi ,Fi Fi) FiW ,Fi Fi Fi Fi ,Fi Fi ,FiQ Fi Fi ,Fi Fi! FiQ$ ,Fi% Fia( Fi* ,Fi+ Fi+/ Fi}0 ,Fi(1 Fi3 Fi5 ,Fi6 Fi> #.........#######.........#.........# #..#........Fi*? #.........# #........)#.........# ##..........#.........# #.....##....#.........# #...#.###.÷Fi? ######.######..#...# #....Fi?  #........###... #.... ###.@##### ##.. #..- Fi@ ####  .### . #..# FiE@ 6Fiz@ D You pick up a book of Movement and begin reading...Fi~F 090.6 (26.0)FiG ,1.6 (27FimL FiO ~  You add the spells Volatile Blastmotes, Vhi's Electric Charge and Gell's _Gavotte to your library.FiwIFiFiՔFi,FiXFiFii,FiFiFi,FiƢFiRFi,FiFiWFi,FiFiFi.......†............##....##.#### ........#######..........##...### ........# #..#........# ........# #........)..###...( ........# ##............... ........# ##.....##....÷...... Fi%`........# ##...#.###.÷....... ####.######..#...###.........#........###.@.##.........500.6 (9.0)###..##### ##..##....####.............#.###............). #..#.............. .# . .#...... ... . ........ .>.. .# ........ ........FikE FiZFi#1.6 (1Fic 0.0) FiFiJ _Found a sling. Found a stone staircase leading down.Fi 3Fi~ Fi FiX BFi Fi ,FiFiVFi!B..# #..)..###...(..# ##...................# ##.....##....÷..# ##...#.###.÷........ #####.######..#...### Fi #........###...##....  ###..##### ##..##... #### #........ #@## #.r.).# #..# ..#.....# .# . .####...... . ....>..# .# ....$.... .FiV r   rat (asleep)........# ........#  Fi2%y 3.6 (2.0)  A rat comes into view.FiC-i.rrFin.J====4.6 (3Fi5Fi8- _The rat squeaks loudly.Fii#..........##.....##....÷##...#.###.÷... #####.######..#...###..  #........###...##..##### ##..# #### #........Fiڻ ....###.###....#..r)@# #..#..#.....# .# . .####...... . .......>..## .#....$.... ....#$#FiFi@.rFi J----5.6 (1Fi*Fi* _Found 9 gold pieces.Fivw  You barely miss the rat. You tail-slap the rat.  The rat is heavily wounded.FihxQ=---6FihFi; _The rat bites you but does no damage.Fi_5  You hit the rat.Fifg2)Fig)Fi_k6627.5 (0.9FiqFitG _You kill the rat!Fi._FiD#.###....÷ #.##.###.÷.. ######.######..#...###. #........###...## ###..##### ##..##Fi ###### #.... .....###.###∩.#...).# #..#...#...@.# .# . .#0###........... .......>..####..# $.... Fi1 .....## .# $....# Fit ######.## # ##.##FiFi3-8.5 (1FitFij3 _Found Ycojiera's Book Shoppe.Fi.wFiwFixFi}FiFi{Fi(FiJFi,FiFi Fi,FiRFi,FicFi/M _You now have 59 gold pieces (gained 14).Fi 3FiwFiFi/,FiFiFi,FipFi,FiEFiдL _You now have 68 gold pieces (gained 9).FiX3FiFiջFi,FiFiFiFi*FiiFiFiXFiFiFiFiFiFiFi|Fi$FihFiEFi8Fi8FipFiMFiTFicnWelcome to Ycojiera's Book Shoppe! What would you like to do?  a -  720 gold a book of Annihilationsb -  240 gold a book of Conjurations  c -  264 gold a book of Displacement  Fihd -  456 gold a book of Iron  e -  312 gold a book of Storms  f -  480 gold a book of Transmutation  g -  576 gold a book of Weapons  h -  960 gold a manual of Alchemy  Fi0)i -  960 gold a manual of Unarmed Combat You have 68 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)FiZ[A-I] put item on shopping listFirJ FiQ FiZ #.........# ##........... PolySwing2 the Trooper#.........# ##.....##....÷ Armataur **....#.........# ##...#.###.÷... Health: 26/26 ========================######.######..#...###..... Magic: 2/2========================#........###...##..... AC: 4Str: 16###..##### ##..##..... EV: 9Int: 10######## #.......... SH: 0Dex: 12#.....###.###...... XL:  2 Next: 62% Place: Dungeon:1#.@.#...).# #..#... Noise: ---------  Time: 523.5 (15.0)#...#.....###..# . -)Fi[ * Nothing wielded##.###...........Nothing quivered#.......>..####..##..............#..........###..#..........##..........###.######.##You hit the rat. _You kill the rat! _Found Ycojiera's Book Shoppe. _You now have 59 gold pieces (gained 14). _You now have 68 gold pieces (gained 9).  There is an entrance to Ycojiera's Book Shoppe here.FiPb Figf D _Fi3FiFi2FiRFi: _FiFiFiuFiFiFi,Fi[Fi1Fi,FiWFi? Fi` Fi FiFiUFi,FiFiFiS,Fi~FiFiz ,Fi8Fi:FiBB #.......>..####..#  #.............. ...... #..........###.. ...FiB #..........# .#..........# .##.######.## #.# #.# ##.###.# #.# .. ##.. #@##35.5 (12. #.# ...  .....FixC.......(........########### FiJFiK,6.5 (13Fi[_You kill the rat! _Found Ycojiera's Book Shoppe.5914). _You now have 68 gold pieces (gained 9). _Found 3 stones.FiJ 3Fi Fi FiE XFi ,Fi Fi Fi% m#..........###.. .#..........# .#..........# .##.######.## #Fi& # #.# ##.##.# #.# .. ##.. #.#  ##...#####.######.# .......@........#.........##.###............g#Fi' A#(........################# g   goblin (asleep) Fi6 8.5 (2.0)  A goblin comes into view. It is wielding a +0 dagger.FiK> ag.gFiD 4==9.5 (3Fi/G Fik ( _The goblin shouts!FiF    ...#  ...#  #.##  #.# #.# Fi U #.# #.# ..  .. #.# ...#####.######.#  ........@.......  ..#.........##g#  #.............  #(........####  ########### Fi *FinDFi}E FiEFi}F Fi-G ...#  ...#  Fi$H#.##  #.# #.# Fi]I #.# #.# ..  .. #.# ...#####.######.# FiWJ ........@.......  ..#.........##g#  #.............  FiM#(........####  ###########  FiRRFiRFi)\s _A goblin is nearby!Fi   ...#  ...#  #.##  Fi#.# #.#  #.# #.# ..  .. #.# ...#####.######.#  ........@.......  ..#.........##g#  #.............  #(........####  ########### Fi'S=   ...#  ...#  #.##  #.# #.#  #.# #.# ..  .. #.# ...#####.######.#  FiU........@.......  ..#.........##g#  #.............  #(........####  ###########  Fi\4Fi5bFig] _A goblin is nearby!Fi #.###.. .#...# .#...# .##.######.## #.#.# #.# ##.##.#.# #.# .. ##... #.# ##....#####.######.#.#...#...#.##g#.#.#.. #.#(.#### #.# #.Fi Fi )g.Fi <--40.5 (1 _Fii Fi% Fi#.###.. .#.# .#.# .##.######.## #.#.# #.# ##.##.#.# #.# .. ##... #.# ##....#####.######.#.##..g...##...#.##.#.#.#... #.#(.#### #.# #.Fi8#.###.. .#.# .#.# .##.######.## #.#.# #.# ##.##.#.# #.# .. ##...#.. #.# ##....#####.######.#.# #..g...# #...#.##.#.#.#.... #.#(.#### #.# #.Fi\FiFi Mwg.w   dart slug (wandering)  You roll towards the goblin!Fi~--1MPRegen (2) FiFi(\ _A dart slug comes into view.FiFi`.wwFi>-=2Fi_Fig _You hit the goblin but do no damage. The goblin barely misses you.FiqD  You hit the goblin.  The goblin is moderately wounded.3.4 (0.9FiGFiJT _The goblin closely misses you.Fiy 8  You hit the goblin.Fip Fi j).w. Fi 454.4 (1.0Fi Fi J _You kill the goblin!FiKS#.###.. .#.# .##.# .###.######.## #.#.# #.# ##.##.....##.# #.# .. ##...#Fi1T.. #.# ###....#####.######.#.# #...w..# #...#.##.#.#.#...... # #.#(.#######.## FiT)#.Fi]4#.###.. .#.# .# .#.#.# .. .###.######.## .# #.#.# #.# .# ##.##.....#.#.# #.# .# .. ##...#.. #.# .# ##....#Fi^5...#####.######.#.# #....#.)@w..# #....#..#.##.#....# #....##....... ### #....##(........###### #....###### #....#FihFii4--54Fi?pFirN _You roll towards the dart slug! The dart slug bites you.Fi{  You hit the dart slug. You tail-slap the dart slug.Fi{ Fi6| W5=-6Fi[ Fi b _The dart slug is severely wounded.FiX  You hit the dart slug.  The dart slug is almost dead.Fi;_t  The dart slug launches a dart at you.Fi/B7.3 (0.9FiFi6@ _The slug dart hits you but does no damage.Fi3  You hit the dart slug.  The dart slug is almost dead.FiY t  The dart slug launches a dart at you.Fi Fi U4-8.2Fi Fi[ - _The slug dart hits you.FixN;  You hit the dart slug.FiRC† Fi(W}-799.13Fi)^Fi`M _You kill the dart slug!Fi9^#.###.. .# #.FiJ# ...# .#. #.# ... .# ##.######.## ..# #.##.# #.# ..# ##.##.....#.#.# #.# #.# .. ##...#FiV6.. #.# #.# # ##....#  ...#####.######.#.# #....# .).@..# #....# ..#.##.#....# #....# Fil#.........### #....# #(........#######....# #######FiFi55=FiC.-50.1 (1.0FiTFi v _You see here a dart slug corpse.Fi3 _6==Fi/2FiXFi {=Fig FiiFiFiFi$FisFi:1FiFi@Fi-FiFinFi!Fi#Fi:$Fi6%Fi'Fi/*Fi*Fi+FiB/,Fi0Fi}7M _You now have 80 gold pieces (gained 12).Fi9Fi:Fir;Fi>FiA>FiAFi]Fi5FiFi]FiuFim ,Fix Fi Fi,FiFiFi,FiFiFi; ,Fi!Fi#Fi%Fi&Fi&Fi(FiY*Fi*FiD+Fi.Fi/Fi/Fi0Fi5Fi7,Fi99FiAFi=CFiCFiDFi=GFiIFi$JFiWKFiNFiP,FiURFiTFiV,FiWFiZFi\,Fi8]Fi_Fiha,FiTbFi9eFicfFifFirgFi?xFiy,FizFiFi,FiFiFiWFiFirFiFi,FiuFiFiLFi͟FiFiFi,FiyFi}Fi,FiFi(Fi,FiFiFi,FiMFiFi%,Fi4Fi:Fi ,Fi9FiFi,FiFiFi5,FiFi-Fi~,FiFiFiFiSFi}FigFiG,FiFiUFi,FiFiFiFiyFi FiFiK ,Fi Fi Fi,FiFiFif,FiFioFiu!,Fi"Fi%Fi~(,Fi *Fi,Fi./,Fi0Fib3Fi=8BFi:Fi+=,Fi>FiAFiD,FiFFiIFigS ##.####. #.......>..####..## #.................. #..........###...#. FiT#..........# #...# #..........# #..... ##.######.## #...#. #.# #.# #...#. #@# #.# ###.#.- #K...# #.# #.#.FiU #....#####.######.#. #..............).†.. #?...#.........##.#.######.............. K   kobold (missile, asleep)#(........################FiZ 609.1 (59.0)  A kobold comes into view. It is wielding a +0 dagger.Ficm.KK)FicL====10.1 (60FikFio( _The kobold shouts!Fi\ 8  You hit the kobold.FiD)Fibc82=---1.0 (0.9Fi )FiFiJ _You kill the kobold!Fib( #.......>..####..# #................. #..........###...# #...# #...# #..........# #... ##.######.## #...# #.# #.# #...####.## #.# ###.##.@..# #.# #.# #....#####.######.# #..............).†. #?...#.........##.# ######............ #(........#### ########### Fidn----2.0 (1.0FilFi^qg  Things that are here: _a +0 dagger; a stoneFi? ..........###...#. .#.######.## #.# #.# ###.####Fi.).. ####.#####..........).†.?...#.........##.#.#Fi Fi0G-3 _FiFiFiN @FiY  ## # #..# #... ##.######.## #... #.# #.# ####.## #.# ###.#.)..# #.# #. #....#####.######. #..............).† #@...#.........##.6.0 (3 ######........... #(........## ########### Fi3\ FiI^  Fir^ S_h - a scroll labelled CANKO EHUNTFigk Fik Fir Fit Fi*3Fi+Fi;=Fi>,FiCFiPHFixJ,FiKFiqnFisFi t,Fi]wFi}Fi,Fi"Fi Fi,FiFiFiԖ,Fi٘FiXFi,Fi*Fi¨Fi,FiFiFid,FiյFiFi,FiiFiFiFiFiFiFi,FiFi?FiR,FiFiyFi,FiFi Fi,FiFiBFi]FiFi,FiFiFi@ ,Fi FiFi&,FiFiFi$Fi:Fi@BFiFiA ##.######### ####...##.....# #..#.####### #.....# #..#...##.....# #.....# ### #..######.....# #...[.# #.###..#...##.....## #.....# #......#...#......###.....# #####..#...##....>..##....@# ####..##'##40.0) ###..............### # FiUB.........##.†).....####.####..... .........####....#.#....##.....## ........†............##....##.### .........#######..........##...##  .........# #..#................FiB=  .........# #........)..###...(.  FiB.........# ##.................. FipDFiSLFiNE _Done exploring.Fi 3Fi2Fi00.0)........Fi7Fia=E _Done exploring.FixIFi _Done exploring.FiOd 3Fig Fi Fi Fi8 Fi E _Done exploring.Fi 3Fi Fi7 Fii< FiA FiC E _Done exploring.Finb3FidFinFiDqFiNvP _FixFiyFi},Fi,FiCFiFi`,FiFid#.....# #.....# ### #..###.....# #...[.# #.###..#...#.....## #.....# #......# #......###.....# #####..#... #....>..##.....# ####..##' ####..............### #......... #.........##.†).....####.### #..Fi.####....#.#....##.. #........†......@.....##....##.50.0 (4..#######..........##...# #.# #..#.......... #Fi5k.# #........)..###...( #..# ##................. #.# ##.....##....÷...... #.# ##...#.###.÷ ######.######..#...###.......... Fi9#........###...##FiFiFiJFi% Fi& Fi' Fi-4 Fi; BFim< FiD BFipG _Done exploring. _ You see here a +0 dagger of pain.FiJ FiK  _FiM FiIQ FiT ,FiV FiY Fi\ ,FiR^ Fi=a Fic ,Fie Fi5i Fik ,Fim Fiq FiIt ,Fiu Fi  #######  #.....#  ####### #.....#  #.....# #.....# ## #.....# #...[.# #.# #.....## #.....# # #......###.....# ## #....@..##.....# 8.0 (8 ####..............### #. #.........##.†).....#### Fi #.........####....#.#.... #........†............## #.........#######.. #.........# #..# #.........# #)Fi) q #.........# ##Fi Fi Fi> c _There is a stone staircase leading down here.Fi9 +A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. A halo. This area is lit by a divine halo, decreasing your stealth, preventing invisibility, and increasing the accuracy of attacks against any illuminated creatures. (>)go down.Fi(Fi:9PolySwing2 the Trooper#######Armataur **....#.....#Health: 26/26 ========================####### #.....#Magic: 2/2========================#.....# #.....# ### AC: 4Str: 16#.....# #...[.# #.# EV: 9Int: 10#.....## #.....# #.. SH: 0Dex: 12#......###.....# ### XL:  2 Next: 82% Place: Dungeon:1#....@..##.....# ## Noise: ---------  Time: 658.0 (8.0)####..............###i.:9;49m #. -) Nothing wielded#.........##.†).....####. Nothing quivered#.........####....#.#....#........†............##.#.........#######........ #.........# #..#....... #.........# #........). #.........# ##.........  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _You see here a +0 dagger of pain. _There is a stone staircase leading down here.Fi';FiZBFi&JFiN29.0 (1 _FiRFi#..# #>.#  #.(#  #.. #.. #.# #.#2 #@# #........  ######%#. Fi^Fi99%Fi+7 (1.7Fi(Fi$0 _You see here a +0 dagger of pain. _There is a stone staircase leading down here. _You climb downwards.  Found a maw talisman and 3 poisoned darts.  Found a stone staircase leading down. _upFit3FivFi%yFih}Fi~$ _Fi),Fi ,FiͅFiFi,FiFiFi=,FiԕFiFi,Fi>Fi\FiU,FibFiFi,FitFizFiT,FiFiFiX,FiFi>Fis.g. ... # ##..# #.# ##.##>.# #.###....#.(# #........Fi(#..###........#.....@....##.####.###.# #.# #.# ##<####.###....#............#######%#.....#FiPg   goblin (asleep)#........###.....##...##Fi 68.7 (9.0  A goblin comes into view. It is wielding a +0 club.Fi`.ggFi7==9.7 (10.0) Fi9%Fi( _The goblin shouts!FiKFitN/A maw talisman. A miniature, desiccated head of some ferocious and hopefully extinct creature. Transforms the user's midsection into a giant mouth, gnashing and ready to devour foes. The mouth may devour slain creatures, healing the user to an extentincreased by the user's Shapeshifting skill and the power of the creature eaten.Skill also increases the damage done by the maw. ____________________________________________________________Skill HP Body Armour AC Bite Dmg ------------------------------------------------- Min 8+0% -1.5 (-75%)10 Max 14 +0% -1.5 (-75%)18 Cur 0 -80% -1.5 (-75%) 0 Bite chance: 75% ____________________________________________________________ Your skill: 0.0At 100% training you would reach 8.0 in about 5.4 XLs. Fi8OA period of sustained concentration is needed to enter or leave forms. To leave (g)o to location.FiB8FiFPolySwing2 the Trooper...Armataur **.....g.Health: 26/26 ========================#.# #Magic: 2/2========================#..# #.# ##.#AC: 4Str: 16#>.# #.###....EV: 9Int: 10#.(# #........FisGnSH: 0Dex: 12#..###........XL:  2 Next: 82% Place: Dungeon:2#.....@....#Noise: ==-------  Time: 669.7 (10.0)#.####.###.#-) Nothing wielded#.# #.# #Nothing quivered#<####.###....#............#######%#.....#FiGg   goblin#........###.....##...## FiG_You climb downwards.  Found a maw talisman and 3 poisoned darts.  Found a stone staircase leading down. FiG_There is a stone staircase leading up here.  A goblin comes into view. It is wielding a +0 club. FiH)_The goblin shouts!Fi`IFiU9%FiWFiMgQ%Fik9%FiomFib(..g.  #.# . ##.#>.# #.####.(# #..###@.......FiAc.........#.##.####.###.# .# #.# # #<####.###...........######%#.....#........###.....Fiql##.##..g.  #.# #. ##.#>.# #.###(# #..###........#..........#.####.###..# #.# # #<####.###...........######%#.....#........FiHoFi%w&.gFiwx--70.0)MPRegen (2) Fi~8%Fiʀ2 _You roll towards the goblin!Fi #.. ##.###...#...  #g# #. ##.#>.# #@###....(# ###.................#.####.###..# #.# .# #<####.###....Fi............######%#.....#Fi". #.. #.###...##........  #g# . ##.#>.# #.###....(# #........Fi#*###.................#.####.###.# .# #.# .# #<####.###...........Fi,Fi-4--=-14Fi^3Fi5V _You roll towards the goblin! The goblin hits you with a +0 club.Fi( Fi3  ZZ   adder skeleton (wandering)  You closely miss the goblin.An adder skeleton comes into view.Fi3 %2Fiz: FiF= T _The goblin closely misses you.FiBiFiJp2.ZZFip Fiq,3.6 (0.9FixFi}{Q _You barely miss the goblin.Fidn  You hit the goblin. Your tail-slap misses the goblin.The goblin is severely wounded..Z 0------4.5Fi4/O _The goblin hits you with a +0 club.Fib9  You barely miss the goblin.The goblin is severely wounded.FiiB ,.ZFiB g1=---5.5 (1.0FiI FiRL S _The goblin barely misses you.FiSf8  You hit the goblin.Fi;iFioz.Z)Z   adder skeletonFisP=66.4 (0.9FizFi}J _You kill the goblin!Fi9#. #.. # ##.## #.##...###FiƇ...Z...#...#  #@# . ##.#>.# #.###(# #...###.................#.####.###.#.# #.# .# #Fi><####.###....Fi_(#.##. #..  ##.## ##.##...#######.....Z......##.@.#  ##)## . ##.#>.# #.###(# ###.................#.####.###.#.# #.# .# #FiI  You roll towards the adder skeleton!Fi/-7.4 (1.0FiU26FiFiF _The adder skeleton bites you but does no damage.Fi t18---8Fi[ Fi { _You completely miss the adder skeleton. The adder skeleton bites you.Fib  You hit the adder skeleton. You tail-slap the adder skeleton!Fi #E.Fi&q19=--99.3 (0.9Fi,Fi /U _You destroy the adder skeleton!FiM ..#.##.... #..  # ##.## #.##...######.....@......##..##...####.# ##)## . ##.##>.# #.###....#.##Fi~-80.3 (1.05Fi_Fi4Fi7M## .. .. ..#.##.#........ #..  # ##.## ##.##.@.######.........#..##...####.##. ##)## #..# #.# ##.#...Fi@U-1FiEFinGFiIFiFiFiFiFiGk20==FiFi0 ,Fi FieFi24FiFiU,FiFi FiS9=Fi}FiFiBD1=FiFi "P3Fi#Fi%Fi%Fi&Fi)FiM)Fi*Fi-~2==Fie.Fi0FiH122Fi2Fi4,FiPCFiNF,FiNHFiiJFiJ#3FiJE==FiLFi,O,FiPFinUf1Fi8WFixWFiXFi[Fi[Fi\K4==FiB\Fi]Fi`,Fi@bFid>FiwfFii3FijFiUmFima5==FinFiq,FirFiu,FivFiy,Fi{Fi}Fi1~h6==Fi Fi1 _HP restored.Fi3FiFiYFiʓ,FiFi P. ...P ....## ..#... ..####.##... ..#.###.....#.................. #.@)...$..# ##.######..Fi&##.##...###### #............##..##...####.##. ##)## ##..# #.# ##.##>.# #.###....#.(# #..Fi~!Fip.P. .... .P .... ..## ...# ... ..## .##.##...#.Fi.#.###.....#...#.##..@...$.# ##.######.##.##...###### #......#..##..Fi##. ###..# #.Fia#>.# #. Fiұ1710.3 (29.0)Fi,1.3 (30FiFi _You see here a +0 executioner's axe of flaming.FiZIFi{ Fi Fi)V= _Fi\FiY,FiFilFi!,Fi0$Fi7'Fi*,Fi-Fi25,Fi7Fi(<L _You now have 84 gold pieces (gained 4).Fiy?3FiAFiDFihH,FiIFiKFiRU,FiVFiYFiE{ _f - 2 scrolls labelled ZAYTUYK BASTROI (gained 1)Fi,FieFiTFir,FiIFi'Fi,FimFiēFi,FiFi֘Fi,FiFiUFiҝ,FivFiLFi$BFiFi,FikFimFiѯ)#.... .... ..# ..#.# #..# #.# ..#.# #..# #.# ....####..### #.# FiH............# #.# #.#######.#.# #.# #.# #.#.####.# #.# #........# #.# ###.####@# 39.3 (28 #.#Fi #.# #...<..# ..# #.# #.####.# ... #.# #.# .Fi ..# #.# # ### #.# #.# #Fiwu ..# .FiFiE-40.3 (29FiO _Found a stone staircase leading up.Fi4FiFi[Fi83Fi89FiN`FiS  There is a stone staircase leading up here. _FiTFiUFiW,FiWFi3ZFi[,Fi-\Fi!^Fi#_,Fi_Fi9aFib,Fi.cFidFi9f,FifFigFiDjBFikFiwlFilFimFinFioFioFi=pFi&rFis,FisFiHvFiw,FiXFi,FibFi!Fi,Fi!FiFiZ,Fi4Fi-Fi,FiFi>Fi,FiZFi2Fi,FiFiXFi,FiFi׻Fi6,FiFiFi#6 . ..##.#  #.. #.##.#  Fi#.####.##.#  #....#.##.#  ####....##.#  .....#.....#  Fis#....####  .#####.#.#  .......@.# Fi"68.3 (28 ...###.###   ...  FiZ ..##.   ... #.  Fip .. #)   # #.    #.  Fi    FiFit,9.3 (29FiFi' _Found a hand axe.Fig3FiFi Fi%,Fi#,Fi%,Fi%Fi+)Fi+,Fi,Fi/Fi?1,Fi:2Fi4Fi7,Fi7Fi9Fi;,Fi4=FiL@FiB,Fi;GFi>IFi'L,Fi MFiOFiQFiRFiSFi_UFiW,FiYFi6\Fi_,Fio`FibFiNe,FieFihFiLk,FikFimFiro,FioFi_qFis,FisFiuFiuv,FiJwFixFiz,Fi5{Fi}Fih,FifFiȂFi{FiFi FiFiFiFiaFi?FiɎ,FipFiFiԒ,Fi<FiVFi(,FiFiFiJFiFi,FiЮFiFi{FiFikFiFi,Fid,Fi+,FiUFiFi,FiFiZFiV,Fi FiFiM,FiFie# #. #.####... # ##.# #......#.# ##...# #.####....##.#.#.## ###.#####.# .....§§.## #..........###.#§§§..###.....###.#.....§§§§§............# #.#..§§§.###......##.# #....@§§.# #......##.# ###..§§§........#.##)##...#§###########.##.##.###.#.##.# .. #.#.##.### #.#.# .# #.#.# Fif[40m.. #...#.##.§§.#.§...806.3 (377.3 (38 _i - a scroll labelled ICALIN GUNAFUTSFiQFiRFiSFiUVFiZBFi^Fi!_,Fi_FibFie,FifFi7jFi"m,FimFioFiar,FirFisFi7u,FivFiwFi|y,FiyFi{Fi},Fi~FiFi4,FiςFiaFiȖ,FiFifFih.FiBFiBFizXFiFiXFi,FiFiFi,FiFicFi*,FiFiFik,FiFiFiFi<,Fi<FiFiFitFicFi,FiQFiFiz,FiqFiFi;,FiFiFiE,FiFFi/FiU,FiFiFi,FiFiFi,Fid Fi Fi3,FiFi1hFi3Fi = ....#  #..##  #...######## #.###........... #......#..###### # ###....##  #. #.#.##  #..#######.#.#  #...@......#.# 54.3 (47>.......#######.# Fi&>####..... ..#  ####.## ..# #.. ... ### #### FiFi,5.3 (48Fi Fi; _Found a stone staircase leading down.Fi3 3Fi Fi+ Fi ,Fi ,Fig P ....##.. #..##>^. #...#.. #.###..........#.. #......#.. #.. ###....##  #.. #.#.##  #..#.#.# ####..@.......#.#6.3 (1.0).>.#.##............# ####.######..# #.. ... #### ####Fi Fi +7.3 (2Fi_ Fi ; _Found a stone staircase leading down.FiFi[FiFi(FiY Fi BFit,FiFiFiH,FiFiFi,Fi7FiFiBBFirFi,Fi$ Fi!Fi)#,Fi#FiM%Fi&,Fi='FiE)Fi+,Fi+Fi-Fi.Fi/Fiu/FiA1Fi2,Fi>3Fi 6Fi6,Fi`7Fi9Fi1:,Fi:Fi;Fi=,Fi >FiCFiDFiFFiDGFiuGFiGFiZIFiJ,FiFKFiFMFiN,FidOFisPFiQFi4RFiRFiTFiRV,FiVFiWFiXFi.YFijYFiZFix\,Fi\Fi_Fi`BFiFbFij #. # #..# #>.#  #.(#  #.. #.... ######### #.### #.....[.. #.# #@# #<###814.0)##########.# #.............#.# #####Fij########...##.#########........##.######.##.##.# #.#FiqFir,2.3 (25Fi=xFiz( _Found a ring mail.FiM IFi+Q FiS ,FisW ,FiqZ ,Fi[ Fi_ Fi#b ,Fi'c FiSe Fim XFi p ,Fip Fit Fiv ,Fix Fi~ A  You see here a +0 ring mail.Fi/ Fi  _Fi Fi Fi ,Fi Fi Fi FiT Fi Fi Fi ,Fi' Fi Fi[ ,Fi Fi XFi Fi ,Fi& Fi Fi Fi^ Fi! Fi Fif ,Fi Fis Fi XFi9 ,Fi Fiy Fi ,Fi Fi Fi Fi] Fi Fiv Fi} ,Fi Fi XFiH Fi# ,Fi FiB FiW P.P. ...... #..P..P ......... ...###...#.... P........###..#..###.##...#..##.#.###.....#...#.######.................r.......# #..).......# ##.######... #.##.##...######.# #.#............#. #.#..##...####.#.# #.#. #)## #.# #.#..# #.# ##.#.# r   quokka (asleep) #.#>.# #.###.....# #.#.(# #.......... #.#..###........i HFi .904.3 (22FiI m.rrFi ,5.3 (23Fi $ Fi& Y _A quokka comes into view.Fic  .P.P.  #..P..P .... ..# ...###... .. P........### .#..###.##...#. ##.#.###.....#...#.######.........#..r...@..# #..)...########.## ##. #.##.##...######. #.#............#. #.#..##...####.#.Fid  #.#. ##)## #. #.#..# #.# ##.#. #.#>.# #.### #.#.(# #..Fif Fin S.rFi p 16.3 (1.0)Fiv Fiyx Fiz .P.P.  #..P..P  ..# ...###...# .. P. .#..###.##...# ##.#.###.....# #.###### #...r.@...# #..) #.## ##.###### #.##.##...###### #.#.# #.#..##...####.# #.#. ##)## # #.#..# #.# ##.# #.#>.# #.### #.#.(# #Fi!  .P.P.  #..P..P  ..# ...###... .. P. .#..###.##... ##.#.###.....# #.###### #...r@....# #..) #.## ##.###### #.##.##... #.#. #.#..##...####. #.#. ##)##  #.#..# #.# ##. #.#>.# #.### #.#.(# #  You roll towards the quokka!=7MPRegen (2) Fi_Fi> _The quokka bites you but does no damage.Fi  You hit the quokka.  The quokka is almost dead.4--8FiL. _The quokka bites you. x2Fi8  You hit the quokka.Fio.FiFi¯PolySwing2 the Trooper.P.P. .... Armataur **....#..P..P .... Health: 24/26 ======================--..# ...###... Magic: 2/2========================.. P........# AC: 4Str: 16Fi\8.#..###.##... EV: 9Int: 10##.#.###.....#. SH: 0Dex: 12#.######.............. XL:  2 Next: 103% Place: Dungeon:2#....@....# #..).... Noise: =--------  Time: 909.2 (0.9)########.## ##.###### -) Nothing wielded#.##.##...##### Nothing quivered#.#............ MPRegen (2) Fi~#.#..##...####.#.#. ##)###.#..# #.# ##. #.#>.# #.###... #.#.(# #....... You roll towards the quokka! _The quokka bites you but does no damage.  Fi/You hit the quokka.  The quokka is almost dead. _The quokka bites you. x2  You hit the quokka.Fi _You kill the quokka!You have reached level 3!Fiؼ/  --more--Fiz  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Fiν q8/31-3/323 1% Fi Fi_ S _You feel clever. x2FiB Fi Fi- Fi Fi Fi ~9= _Fi Fi Fi Fi Fi Fi Fi Fim Fi6 Fi 21Fi Fi ### ..P.P.# ...... Fi ##..P..P# .......P...# ...###...##.. P........####.#..###.##...#..Fi  ##.#.###.....#...##.######.@..............#-13.2 (4.0#.........#.###..)........########.## ###.######....#.##.##...######.##Fi #.#............#.##.#..##...####.#.##.#. ##)## #.##.#..# #.# ##.#.#Fi4 #.#>.# #.###Fi> 7-FiE Fi Fi' Fi Fi Fi Fi޸ FiB i30==Fi ,Fi Fi Fi Fi Fi >Fi Fi Fi Fi Fi Fim h#######....P.P.# ...... .. ###..P..P# .......P ###...#....###...#..##...Fi #...P........###....###.#..###.##...#.... ##.#.###.....#...#.# ##.######....Fi U#.# #7Fi 8#.........#.###..)........############.##.###.######....#.##.##...######.#####.FiB ^#.#.#..#Fi Z#. Fi Fi Fi? Fipu3FivFi~FiŀFi1==Fi,FigFiJFiFiOFiߑFi#######. ...P.P.# ...... .. #..##..P..P# .......P ###.....#....###...#..##.....##...P........###....##..#.#..###.##...#.... ...##.#.###.....#...#.# #.. #.######.....#.# #..20.2 (3 #...Fi#.###..)........####.. ########.##.###.######...#.##.##...######.#######.#.#......#.# #.##.#..##...####.#.# #.. #.#..###)## #.# ### #.#..# #.# ##.#.# # #.#>.# #.###.....# # FiנFi|Fi/A +0 executioner's axe of flaming. A fearsome weapon covered in dried blood and crude engravings of torture and death, bearing an enormous axehead. Base accuracy: -6 Base damage: 18 Base attack delay: 1.9 This weapon's minimum attack delay (0.7) is reached at skill level 24.Your skill: 0.0At 100% training you would reach 24.0 in about 13.3 XLs. Damage rating: 21 (Base 18 x 115% (Str) x 105% (Skill)). Flame:It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. Big, fiery blades are also staple armaments of hydra-hunters. This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a two-handed weapon. It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {ego} {branded} {Axes} {two-handed} {flame} {melee (g)o to location.FiFi~PolySwing2 the Trooper#######.Armataur **.......P.P.# ...... .. #..# Health: 31/31 ========================##..P..P# .......P ###..# Magic: 3/3========================...#....###...#..##.....# AC: 4Str: 16#...P........###....##..# EV: 9Int: 12#.#..###.##...#.... .... SH: 0Dex: 12Fild##.#.###.....#...#.# #..# XL:  3 Next:  1% Place: Dungeon:2 #.######........@.......#.# #..# Noise: ---------  Time: 920.2 (3.0) #.........#.###..)........####..# -) Nothing wielded ########.##.###.######........... Nothing quivered#.##.##...######.#######.##.#............#.# #.##.#..##...####.#.# #.. #.#..###)## #.# ### Fi{#.#..# #.# ##.#.## #.#>.# #.###.....## You hit the quokka. _You kill the quokka!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2FiFiFiFi'#######....P.P.# ...... .. #..###..P..P# .......P ###..# ...#....###...#..##.....# #...P........###....##..##.#..###.##...#.... .... Fi`(##.#.###.....#...#.# #..# .######................#.# #..# .........#.###...####..# #######.##.###.######............ #.##.##...######.#######.##.#............#.# #.#.#.#..##...####.#.# #...#.#..###)## #.# ####.#..# #.# ##.#.# #.Fi+)4#.#>.# #.###.....# #.#.#.(# #.......... #.Fi1Fi`2+1.2 (1Fi8Fi!< Fi_<_You see here a +0 executioner's axe of flaming.Fi$FiG%A +0 executioner's axe of flaming. A fearsome weapon covered in dried blood and crude engravings of torture and death, bearing an enormous axehead. Base accuracy: -6 Base damage: 18 Base attack delay: 1.9 This weapon's minimum attack delay (0.7) is reached at skill level 24.Your skill: 0.0At 100% training you would reach 24.0 in about 13.3 XLs. Damage rating: 21 (Base 18 x 115% (Str) x 105% (Skill)). Fi%Flame:It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. Big, fiery blades are also staple armaments of hydra-hunters. This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a two-handed weapon. It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Fi%uStash search prefixes: {ego} {branded} {Axes} {two-handed} {flame} {melee (g)et.FiWFi#######.PolySwing2 the Trooper...P.P.# ...... .. #..# Armataur **....##..P..P# .......P ###..# Health: 31/31 ========================...#....###...#..##.....# Magic: 3/3========================Fix#...P........###....##..## AC: 4Str: 16#.#..###.##...#.... .... EV: 9Int: 12##.#.###.....#...#.# #..# SH: 0Dex: 12 Fiw.######................#.# #..# XL:  3 Next:  1% Place: Dungeon:2 .........#.###..@........####..## Noise: ---------  Time: 921.2 (1.0) #######.##.###.######............ -) Nothing wielded#.##.##...######.#######.#. Nothing quivered#.#............#.# #.#.#.#..##...####.#.# #...#.#..###)## #.# ###. #.#..# #.# ##.#.##. #.#>.# #.###.....##. #.#.(# #..........#.  _You kill the quokka!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? im_You feel clever. x2 _You see here a +0 executioner's axe of flaming.Fia&2Fi*Fi[ _j - a +0 executioner's axe of flamingFiFiEquip which item?  - - Unarmed (current attack) Hand Weapons (go to first with ))  j - a +0 executioner's axe of flaming Armour (go to first with [)  a - a +0 robe (worn) Fi c - an orb of light (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip FiX~  - - Unarmed (current attack)  c - an orb of light (worn)Fi2Fi Fi&p#######.PolySwing2 the Trooper...P.P.# ...... .. #..# Armataur **....##..P..P# .......P ###..# Health: 31/31 ========================...#....###...#..##.....# Magic: 3/3FiW'~========================#...P........###....##..## AC: 4Str: 16#.#..###.##...#.... .... EV: 9Int: 12##.#.###.....#...#.# #..# SH: 0Fi'lDex: 12 .######................#.# #..# XL:  3 Next:  1% Place: Dungeon:2 Fi'&.........#.###..@........####..## Noise: ---------  Time: 922.2 (0.0) Fi'#######.##.###.######............ -) Nothing wieldedFi'#.##.##...######.#######.#. Nothing quivered#.#............#.# #.#.Fi(#.#..##...####.#.# #...#.#..###)## #.# ###.Fi2( #.#..# #.# ##.#.#FiS(0#. Fis(#.#>.# #.###.....##. Fi( #.#.(# #..........#. You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _You see here a +0 executioner's axe of flaming. Fi )F_j - a +0 executioner's axe of flamingFi1FiQ2Fi9FiBd  You start removing your armour.Fi4G+3.2 (1FigIFihQFiQ+4.2 (2FiXFi%`Fi`+5.2 (3FifFimFi`m+6.2 (4Fi-qFixFidx+7.2 (5FiQ}Fi<x _You continue removing your orb of light. x5FiFi.##................@....Fi.Fi  You finish removing your orb of light.  You start wielding your weapon.Fiu+8.2 (6FiqFin j) +0 executioner's axe (flame) _You continue wielding your +0 executioner's axe of flaming.You finish wielding your +0 executioner's axe of flaming.  Your +0 executioner's axe of flaming bursts into flame!FiFiFid _j - a +0 executioner's axe of flaming (weapon)FiI-Fi/yEquip which item?  - - Unarmed Fi0Hand Weapons (go to first with ))  j - a +0 executioner's axe of flaming (weapon) Armour (go to first with [) Fi%0\ a - a +0 robe (worn)  c - an orb of lightFiF0[?] describe selected [!] equip|wield|wearFif0y[tab] equip|unequip Fi| Fi Fi #######.PolySwing2 the Trooper...P.P.# ...... .. #..# Armataur **....##..P..P# .......P ###..# Health: 31/31 ========================...#....###...#..##.....# Magic: 3/3========================#...P........###....##..## AC: 4Fi Str: 16#.#..###.##...#.... .... EV: 9Int: 12##.#.###.....#...#.# #..# SH: 0Dex: 12 .######................#.# #..# XL:  3 Next:  1% Place: Dungeon:2 .........#.###..@........####..## Noise: ---------  Time: 928.2 (0.0) Fi #######.##.###.######............ j) +0 executioner's axe (flame) #.##.##...######.#######.#. Nothing quivered#.#............#.# #.#.Fi #.#..##...####.#.# #...#.#..###)## #.# ###.Fi$  #.#..# #.# ##.#.##.FiG  #.#>.# #.###.....##.Fii  #.#.(# #..........#.Fi q You finish removing your orb of light.  Fi You start wielding your weapon. _You continue wielding your +0 executioner's axe of flaming.Fi You finish wielding your +0 executioner's axe of flaming.  Your +0 executioner's axe of flaming bursts into flame! _j - a +0 executioner's axe of flaming (weapon)Fi Fi _Fia Fi f  You start unwielding your weapon.Fi +9.2 (1FiF Fi/  -) Nothing wielded _You continue unwielding your +0 executioner's axe of flaming.You finish unwielding your +0 executioner's axe of flaming.Fi Fi Fi  Your +0 executioner's axe of flaming stops flaming.  You start putting on your armour.Fi# ,30.2 (2Fi* Fi2 Fi&3 +1.2 (3Fi : FiC FifD +2.2 (4FiJ FiWS FiT +3.2 (5Fi-Z Fia Fixb +4.2 (6Fi h Fii z _You continue putting on your orb of light. x5Fijj Fip .##................@...Fip $..Fir ^ _You finish putting on your orb of light.FiFiEquip which item?  - - Unarmed (current attack) Hand Weapons (go to first with ))  j - a +0 executioner's axe of flaming FiArmour (go to first with [)  a - a +0 robe (worn)  c - an orb of light (worn)[?] describe selected [!] equip|wield|wearFi%y[tab] equip|unequip FiR~ c - an orb of light (worn). A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of light': it surrounds the wearer with a glowing halo, revealing invisible creatures, increasing accuracy against all within it other than the wearer, and reducing the wearer's stealth. FiySStash search prefixes: {inventory} {ego} {branded} {light} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego equipped armourFi]Equip which item?  - - Unarmed (current attack) Hand Weapons (go to first with ))  j - a +0 executioner's axe of flaming Armour (go to first with [)  a - a +0 robe (worn)  c - an orb of light (worn) [?] describe selected Fi [!] equip|wield|wear[tab] equip|unequip Fi FiA Fi7 #######.PolySwing2 the Trooper...P.P.# ...... .. #..# Armataur **....##..P..P# .......P ###..# Health: 31/31 ========================...#....###...#..##.....# Magic: 3/3========================Fi #...P........###....##..## AC: 4Str: 16#.#..###.##...#.... .... EV: 9Int: 12##.#.###.....#...#.# #..# SH: 0Dex: 12 .######................#.# #..# XL:  3 Next:  1% Place: Dungeon:2 Fi .........#.###..@........####..## Noise: ---------  Time: 934.2 (0.0) #######.##.###.######............ -) Nothing wielded#.##.##...######.#######.#. Nothing quiveredFi& #.#............#.# #.#.#.#..##...####.#.# #...#.#..###)## #.# ###. FiO #.#..# #.# ##.#.##. Fi} g#.#>.# #.###.....##.Fi  #.#.(# #..........#.Fi -  Fi _You continue unwielding your +0 executioner's axe of flaming.You finish unwielding your +0 executioner's axe of flaming.  Fi Your +0 executioner's axe of flaming stops flaming.  You start putting on your armour. _You continue putting on your orb of light. x5 _You finish putting on your orb of light.Fi n  Okay, then.Fi Fi . _FiZ }M#######. ....  ...P.P.# ......... ##..P..P# .......P ###...#....###...#..##.....# Fi S..P........###....##..## #.#..###.##...#.... .... ##.#.###.....#######.......#.# #..# .........#.###...........####..## ########.######...........#.##.##...######.#######.#..#.FiD A #Fi e5.2 (1 _Fi#######. .......P.P.# ......... #..###..P..P# .......P ###..# Fi...#....###...#..##.....# #...P........###....##..##.#..###.##...#.... .... ##.#.###.....#...#.# #..# Fi-######................#.# #..# .......#.###.####..### ######.##.###.######............Fi #.##.##...######.#######.#.##.#............#.# #.#.##.#..##...####.#.# #...#.#..###)## #.# ###.##.#..# #.# ##.#.# #.##.#>.# #.###.....# #.##.#.(# #.......... #.#FiFi&6FiFi}FiFipFirFi&0FiFiFiFi Fi l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightingFi 3.1   4.8  -1   g - Spellcasting   0.0   1.4  -2           b - Axes   0.0   1.4  -2  FiF     c + Unarmed Combat 3.1   4.8  -1          Fi <             d - Armour   0.0   0.6  +3      Fi de + Dodging2.5   5.0  -3       f - Stealth   0.0   0.7  +2      Fi _                                    Fi                 FiR             Fi KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  Fiם [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsFi} g - Spellcasting 0.0  b - Axes 0.0  d - Armour 0.0  f - Stealth 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.HelpFiia-z] skill descriptionsFiW Skill management You gain experience for killing monsters (and very few other activities). This experience is used to train skills. The skill screen allows you to select which skills to train. By pressing its letter, you can cycle if and how a skill is trained:- deselected Skill will not be trained.+ selected Skill will be trained.* focused Skill will be weighted higher for training. Pressing a capital letter selects that skill and deselects all the others. This shortcut is useful when you want to train only one skill. Training can be done in two modes, which are toggled with the / key.  - automatic: Skills are weighted based on your use of them.  - manual: Experience is spread evenly across all activated skills. In training target mode you can set skill training targets: target skill levels at which training of the skill will be automatically disabled. How fast you train a skill is governed by the following factors:  - aptitude: Shown white in the Apt column. Higher numbers mean that less experience is needed to advance a skill. Depends on species.Fi]j Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.1   4.8  -1   g - Spellcasting   0.0   1.4  -2        FiS^9       b - Axes   0.0   1.4  -2        c + Unarmed Combat 3.1   4.8  -1                    Fi^W     d - Armour   0.0   0.6  +3      e + Dodging 2.5   5.0  -3  Fi_o     f - Stealth   0.0   0.7  +2               Fi]_                    Fi__    Fi_          Fi_B             Fi `           Fi=`        Fi` The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpFi`J[=] set a skill target  Fi"a[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsFiz ++++In automatic mode, skills are trained as you use them. auto|manualGiGiGi#######. ....PolySwing2 the TrooperGi...P.P.# ......... #..#Armataur **....##..P..P# .......P ###..#Health: 31/31 ========================...#....###...#..##.....#Magic: 3/3========================Gi] #...P........###....##..## AC: 4Str: 16Gi#.#..###.##...#.... ....EV: 9Gi-Int: 12Gi&##.#.###.....#...#.# #..#SH: 0Dex: 12 Gi ######................#.# #..#Gi0XL:  3 Next:  1% Place: Dungeon:2 GiQ&........#.###...@.......####..### Noise: ---------  Time: 936.2 (0.0) GiuC######.##.###.######............# -) Nothing wielded#.##.##...######.#######.#.# Nothing quiveredGi#.#............#.# #.#.##.#..##...####.#.# #....Gi#.#..###)## #.# ###.# GiZ#.#..# #.# ##.#.##.#Gi #.#>.# #.###.....##.#Gi. GiCh#.#.(# #..........#.#Gix You finish unwielding your +0 executioner's axe of flaming.  Your +0 executioner's axe of flaming stops flaming.  You start putting on your armour. Gi_You continue putting on your orb of light. x5 _You finish putting on your orb of light. _Okay, then.GiI4Gi GiGi IGi Gi  ,Gi" Giy# Gi& ,Gi( Gid+ Gi3  ##...#.....  .........P Gi3 #######.........Z. ...P.P.# ......... #..# ##..P..P# .......P ###..# ...#....###...#..##.....#  #...P###....##..# Gi^4 #.#..###.##@..#.... ....  ##.#.###.....#...#.# #..# #####................#.# #..# Gi4 .......#.###...........####..### #####.##.###.######............#Gi4 #.##.##...######.#######.#.# Z   adder zombie (dormant)#.#............#.# #.#.##Gi95 -#.#..##...####.#.# #.....#.#..###)## #.# ###.##Gi9 +8.2 (2GiA mZ.ZGiB +9.2 (3GiI GiL r +0 executioner's axe of flaming stops  You start putting on your armour. _You continue putting on your orb of light. x5 _You finish putting on your orb of light. _Okay, then. _An adder zombie comes into view.Gi ##...#.....  .........P  .......Z..   ......... #..#  ##..P..P# .......P   ...#....###...#  #...P........##  #@..#.... ....  #.....#...#.# #..# ............#.# #..# ###........... #.######.....  #..#.###  #.#......#  #.#..###  )## #.# Gi ##...#.....  .........P  .......Z..   ......... #..#  ##..P..P# .......P   ...#....###...# Gi  #...P........##  #@..#.... ....  #.....#...#.# #..# ............#.# #..# ###...........#.######.....  #..#.###  #.#......#  #.#..###  )## #.# GiGi,GiGipd _An adder zombie is nearby!Gi n ##...#.....  .........P  .......Z..   ......... #..#  ##..P..P# .......P   ...#....###...#  #...P........##  #@..#.... ....  #.....#...#.# #..# ............#.# #..# ###........... #.######.....  #..#.###  #.#......#  #.#..###  )## #.# Gi GiBE ##...#.....  .........P  .......Z..   ......... #..#  ##..P..P# .......P   GiC...#....###...#  #...P........##  #@..#.... ....  #.....#...#.# #..# ............#.# #..# ###...........#.######.....  #..#.### GimD  #.#......#  #.#..###  )## #.# GiSLGiLGiTGiZd _An adder zombie is nearby!GiQ~##########...#...... ##..P########........Z..# ...P.P.#.... #..# ##..P..P##.......P ###..# ...#....###...#..##.....# #...P.......@###....##..##.#..###.##...#.... ....  ##.#.###.....#...#.# #..# ####................#.# #..# ......#.###...........####..### ####.##.###.######............# #.##.##...######.#######.#.##.#............#Gi.# #.#.####.#..##...####.#.# #...... ##########....... #.P# #######..Z..# ...P.P.#....# #..# ##..P..P##.......P.###..# ...#....###..@#..##.....# #...P........###....##..## #.#..###.##...#.... .... .  ##.#.###.....#...#.# #..# # ###................#.# #..# # .....#.###...........####..### # ###.##.###.######............# ##.##.##...######.#######.#.# #.#............#.# #.#.####Gi};[9;17H.Z40.2 (1MPRegen (2)  _You roll towards the adder zombie!GiQ ###########....... #P# #######.....# ...P.P.#......Z...# #..# ##..P..P##....@..P.###..# ...#....###...#..##.....# #...P........###....##..## ##.#..###.##...#.......... ..  ##.#.###.....#...#.####..# #. ##................#.# #..# #. ....#.###...........####..### #. ##.##.###.######............# #.#.##.##...######.#######.#.# #.Gi'/  You roll towards the adder zombie! You hit the adder zombie.  The adder zombie is moderately damaged.=1.1 (0.93 _The adder zombie bites you but does no damage.Giq!  You barely miss the adder zombie.The adder zombie is moderately damaged.Gi9" '2.0Gi' Gi** Y _The adder zombie barely misses you.Gi  You hit the adder zombie.  You tail-slap the adder zombie, but do no damage.The adder zombie is moderately damaged.Gi%9GiAGiY _The adder zombie barely misses you.Gi@  You barely miss the adder zombie.The adder zombie is moderately damaged.3.8 _The adder zombie closely misses you.Gi [  You hit the adder zombie.  The adder zombie is severely damaged.4.8 (1.0 _The adder zombie closely misses you.Giv(  You hit the adder zombie but do no damage.You tail-slap the adder zombie.  The adder zombie is almost destroyed.5.7 (0.9 _The adder zombie bites you but does no damage.Gi<  You barely miss the adder zombie.The adder zombie is almost destroyed.Giy=Z6.62GiCCGidFY _The adder zombie barely misses you.Gi >  You hit the adder zombie.Gi o.Gi 477.6 (1.0Gi+ Gi S _You destroy the adder zombie!Giwi ###########....... P# #######..# ...P.P.#...# #..#  ##..P..P##.......P.###..#  Gimj...#....###...#..##.....#  #...P........###....##..## ###.#..###.##...#.......... ..##.###.....#...#.####..# #.# #................#.# #..# #.# ...#.###...........####..### #.# #.##.###.######............# #.#GiqGiw--8Gi'{Gi?}Gi~IGiPGiGieGiGiGiO## #.############# ##...#GiȎZ.<.# ##..P# -9 #######...........# ...P.P.#..........# #..# Giu#..P..P##.......P.###..# ..#....###...#..##.....# ...P........###....##..## ### .#..###.##...#.......... ..##.###.....#...#.####..# #.# Gȉ...............#.# #..# #.#GiGiy+50.6 (2GiDO _Found a stone staircase leading up. Gi9  You hit the withered plant. The withered plant begins to crumble.  The withered plant begins to die. Git:2=1.6 (1 GiZ@ GiMC< _The withered plant is lightly damaged. Gi @  You hit the withered plant. Gi ,2.5 (0.9 Gi$  Gi/' < _The withered plant is lightly damaged. Gi  You hit the withered plant.3.41 _The withered plant is lightly damaged. Gi*Z; _is lightly damaged.  You hit the withered plant. _The withered plant is lightly damaged.  You hit the withered plant. _The withered plant is lightly damaged.  You hit the withered plant.4.3  You hit the withered plant. _The withered plant is lightly damaged.  You hit the withered plant. _The withered plant is lightly damaged.  You hit the withered plant. _The withered plant is lightly damaged. Gi %   Gi%:. GiI&,5.3 (1.0 Gi-m _The withered plant crumbles away. Gi& Gi'd## ##.## ##...#.<.# ##.# ...# P.P.#....# #..# ..P..P##.P.###..# #....###P.###....# #..###.##...#...... #.###.....#...#.####  Gi+ Gi,--6 Gi2 Gi5 Giz GitI Giݴ Gi9( Giv, Gi Gi Gi GiP  There is a stone staircase leading up here. Gi GiN _ Gi Gi Gi Gi Gi  GiDF_You now have 91 gold pieces (gained 7). Gi Gi Gi/ Gi~ Gi#, Gi GiM Gin Gi  Gip Gi Gi, Gi Gi Gi8, Gi/ Gi& B Gi  GiM Gi, Gin GiB GiI y _f - 3 scrolls labelled ZAYTUYK BASTROI (gained 1) Gi Gi, Gi Gi Gim, Giw Gip Gi, Gi  Gi0` GiONv GiiO, GiP GiQ GiR GiR Gi-S GinX Gi~q GiatB Gi|n Gi/X Git, Giۅ Gib GiPB GiX GiB Gin Gi Gi3, Giڢ Gi! GiϨ, Gi GiN GiH, Gi GiºB Gi] GiD GiN, GiN Gi1 Gi, Gi6 Gi< GiB Gi Gi, Gi, Gi Gi Gi Gi Gi, Gi Gi X Giq  Gi? B Gi Gi GiB Gin Gi# Gi'B Gi( Gi,X Gij., Gi. Gi31 Gi$4, Gi4 Gi7 Gi9, Giv: Gi< GiD?, Gi? GiHB GiD, GidE GiG GizJ, Gi(K GiyM GiP, Gi Q GiS GiV, GiV Gi_ Giq Gir, Git Gigx, Gi1y Giہ GiŇ GiX GiЖ GiE, Gi# Gi^ GiѠ, GiL Gi Gi Gi֤ GiG Gi Gi GiU Gi Gi Giu, Gi Gij Giԯ Gij, Gi GiB Gi Gi , Gi Gik Gi[ Gi Gi Giv Gi Gi~, Gi Gi!, Gi Gi2 Gi Gim, Gi Gi, GiF Gi GiB Giv Gij Gi, GiR Gi, Gi Gi 4 Gi; Gi8 Gi1 GiX Gi Gi, Gi1  Gi  Gi- , Gi  Gi? Gi Gi' Gi Gi GiC, Gi Gi Gi9 , Gi!$ GiF& Gi(, Gi%* Gi+ Gi- Gi. Gi. Gi2 Gi6 Gi7 Gi,8 Gi: Gim= Gi= Gi> Gi4A GiEC Gi~C GiD GiF GiI, GiI GiL Gi]N, Gi O GisQ GiS, GiS GirZ@  You see here a +0 hand axe. Gi[\ Gi\ _ Gi.^ Gia GifB Gif Gii, Gij Gil Gi\n, Gio GiGq Gis, Git GiUv Gix, Gity Gi{ Gi}, GiC Gi Gi GiE GiY Gi Gi , Gi GipB GiH Gi Gi, Gi GiC Giԟ Giף GiO Gi׮B Gi, Gi, GiE Gi GiIB Gi GiT Gi@ Gi Gi Gi Gi, Gi, Gi Gin Gi Gi Gi, Gix Gi Gi, Gi Gi Gi, GiS Gi0 Gi, Gi) GiC Gi_, Gi Gi Gi, Gi Gi GiS, Gia Gi&  Gi B Gi  GiB Gi3 Gi_B Gi0 GiC GiD GiF GiJB GiM GiCN, GiN Gi1P GiUX GiJV, GiV GiX Gi\, Gi\ Gi^ GibB Gi)h, GihB GinX GiNpB Giq Gis Gi~t Git Giv GiEx, Giy Giz| Gi| Gi~, Giq Gi Gi Gi Gi% Gi@, Gi Gi Gix, Gi Gip Gi, Gin Gi^ Gi, Gi GiU Gi0, Gi Gi Gi% Gi Gi؞ Gi Gic Gi Gi GiU GiB Gi n Gi, Gie Gi Gi¶ Gi Gis Gi), Gi Gi$ GiB Gi Gi, Gi9 Gi_ Gi Gi Gi Gi Gi, Gi, Gi%, Gi GiZ Gif, Gi  Gi Gi, Gi Gi Gi[B GiX Gi GiB Gi5"  There is a shaft here. _ Gi%  There is a stone staircase leading down here. _ Gi' Gi0 Gid3 Gi5 GiN6B Gi8 Gi= Gi> Gi A GirB, GiC Gi>Hn GiI, GiXJ GiO GiQ, GiPR GiVX GiX GiY Gi/Z GiZ Gi\ Gi^ Gi` Gi` Gib Gid Gid Gise Gif Gih Gi7i Gini Gij Gil Gi m Gixm GiVo GirB Giw Gi z, Gi{ Giv| Gi, Gi GiqB Gi0 Gi, Gi\ Giۘ GiJ Gi} Gi Gi  Gir, Gi Gi Giw, Gi  Gi Gi], Gi Gi} Gi$B Gi Gi Gi Gi Gi Gi, Gi= Gi GiB Gi] GiJB Gi Gi", Gi| Gi Gi GiX Gi%, Gi Gi Gi, Gi) Gi Gi, Gi Gi Gil, Gi GiYB Gi GiB Gip Gi Gi, Gi Gi Giw, Gi Gi Gi  .#.# #.#  .Z..#.#  ~~....  ~.#.#  GiB  P..#   ..# #.###   #.# #....   ######-  Giy  #.#####   #.....#   #####.#   Gi#.#  #.#  GiZ   quokka zombie (dormant)  #.#   #########. GiJ#   #.........# Gi+31202.3 (246.0) Gi\.ZZ Gi,37 Gi,  Gi ` _A quokka zombie comes into view. GiH .#.# #.# ....#.# Z~.... ~.#.# P..# ..#  #.#  #@#  #.#####  #.....#  #####.#  #.#  #.#  #.#  .#  #.........#  Giu .#.# #.# ....#.# Z~.... ~.#.# P..# ..#  #.#  #@#  #.#####  #.....#  #####.#.#.# #. . #......... Gi4 GiY Gid _A quokka zombie is nearby! Gi0 B .#.# #.# Gi ....#.# Z~.... ~.#.# P..# ..#  #.#  Gi q #@#  #.#####  #.....#  Gi* U#####.#  #.#  #.#  Gip p#.#  .#  #.........#  Gi6  .#.# #.# ....#.# Z~.... ~.#.# P..# ..#  #.#  #@#  #.#####  #.....#  #####.#.#.# #. . #......... Gig  Gi5  Gi  Gi d _A quokka zombie is nearby! Gi|#... #.#.#  Gi......#.#.~~Z~....Z~~~~.#.≈~~~P .Z~J...###.....# #####.####.....#####..Z   bat zombie (dormant).Z   ball python zombie (constriction, dor…) #.Z   quokka zombie########.J   endoplasm (asleep) Gi͈  A bat zombie, a ball python zombie and an endoplasm come into view. Gi, Gi GiT Gi Gir8 ~ GiW.~~~ZZ.~~JZ J   #########.#  The endoplasm quivers. GiV04.3 (1.0) Gi Gi3? _The ball python zombie moves out of view. Gi|qM #... #.# #.#.# #.# ......#.# .~~~~.... .~~~Z.#.# .≈~Z~P..# ..~~J...#  #@#  #.#  #.#####  #.....#  #####.#  #.#  #.#  #.#    GizW #... #.# #.#.# #.# Gi  ......#.# .~~~~.... .~~~Z.#.# .≈~Z~P..# ..~~J...#  #@#  Gi@* #.#  #.#####  #.. Giy ####.#  GiO#.#  Gi N#.#   Gio4 Gi  Gi ^_There are monsters nearby!Gi ## #..... #.#.# .....#.#~....~~~Z.#≈~Z~P ..~~J..###Z.~Z......##### #.# #########....####ball python zombie (constriction)ZZ 2 quokka zombies (1 dormant) J   endoplasmGiaGiGi,GitGi Gi(~Z~~ZJ..~.ZZGi@&5Gi,Gi` _A quokka zombie comes into view.Gi]   #. #..  #... #.#  ##.#.###.#  #......#.##  #.~~~~....  #.~~~Z.#.#  #.≈~~~P..#  #.Z~~ZJ@.# #.  #..~.Z.#.# # ###.#   #.#####  #.....#  #####.#  #.#  #.# Gi @[m #.#Gib [  You roll towards the endoplasm! You hit the endoplasm.GiU   You kill the endoplasm!Gi ~Z.Z~.ZGi {10=6.2 (0.9MPRegen (1) Gi_Gi# _The bat zombie completely misses you. The bat zombie barely misses you.Gi GiGiMGi Gi{Gi .ZYou completely miss the bat zombie. The bat zombie barely misses you.Gi,7.2 (1.0Gi'GiGX _The bat zombie closely misses you.Gii  You hit the bat zombie.  The bat zombie is severely damaged.The bat zombie hits you but does no damage. x2Gi ~~ZZ The ball python zombie closely misses you.Gi,8.1 (0.9GiGirA _The bat zombie hits you but does no damage.Gi<  You hit the bat zombie.Gi`  You destroy the bat zombie!GiGi' ~#### #.#Gi"]0-29.0Giy)Gi,7 _The ball python zombie bites you.Gi m _ll python zombie bites you.  You hit the quokka zombie.  The quokka zombie is moderately damaged.  The ball python zombie barely misses you.The quokka zombie closely misses you.  The quokka zombie bites the withered plant.Gi܎ ^1=9Gi Giܖ ] _The withered plant begins to crumble. The withered plant begins to die.GiThe quokka zombie closely misses you.The quokka zombie bites the withered plant. _The withered plant begins to crumble. The withered plant begins to die.  You hit the quokka zombie.  The quokka zombie is moderately damaged.  The ball python zombie completely misses you.GiY29--10.8GiGiU2 _The quokka zombie bites you.Gi8s>The ball python zombie completely misses you.quokka zombie bites you.heavi  The quokka zombie bites the withered plant.  The ball python zombie barely misses you.Gis(1.7GizGiQ}E _The quokka zombie bites you but does no damage.GikE  but does no damage.  Your tail-slap misses the quokka zombie.The quokka zombie is severely damaged.  The quokka zombie bites the withered plant.  The ball pGiE *ython zombie bites you but does no damage.GivF c6----2.6Gi M GiO 2 _The quokka zombie bites you.Giu The ball python zombie bites you but does no damage. _The quokka zombie bites you.  You hit the ball python zombie.ball python zombie is lightly damaged.quokka zombie bites the withered plant.  The ball python zombie barely misses you.3.6 (1.0 _The quokka zombie bites you but does no damage.Gi  The ball python zombie barely misses you. _The quokka zombie bites you but does no damage.  You hit the ball python zombie. You tail-slap the ball python zombie.  The ball python zombie is severely damaged.The quokka zombie bites the withered plant.  The ball python zombie bites you but does no damage.7--4.5 (0.9 _The quokka zombie bites you but does no damage.Gi2|  You hit the ball python zombie.  You destroy the ball python zombie!..Z 2 quokka zombies45.4Gim _The withered plant crumbles away.Gic   You hit the quokka zombie.  The quokka zombie is lightly damaged.  The quokka zombie completely misses you.Gi 066.3GiGi*2 _The quokka zombie bites you.Gi e?  You hit the quokka zombie.Gin .   quokka zombieYou destroy the quokka zombie!Gi%r067.2GixGiE _The quokka zombie bites you but does no damage.GiOQ   ###. #..  #... #.#  ##.#.###.#  #......#.###  #.~~~~.....  #.~~~~.#.#  #.≈~~~...#  #..~~.@..# #.  #..~..Z#.# #  ##.#   #.#####  #.....#  #####.#   #.#   #.#   #.#78.2 (1.0 _The quokka zombie barely misses you.Gi``  You hit the quokka zombie. You tail-slap the quokka zombie.Gi7 F.Gi579.1 (0.9GiGiT _You destroy the quokka zombie!Gi {3GiBGiXGieGiD8=GizGi,GïGiNJ,GioGi\,GiGiQ~9==GisGin,GiGi,GiGi?,GiܘGiGi˚b30==GipGi,GiGio,GiGiߡ,Gi`Gi}~1==GiGi1 _HP restored.Gi3GiGiȮGiӰ,GixGiGix,GiG=Gi4BGiGi],GivGiBGigGiGih,GiGiGi,GiqGiGi,GiGi?Gi,GiGiA Gi ,Gih Gi Gi5 ,Gio Gi GiV ,Gi Gi Gi BGin Gi ,Gi" Gi Gi Gi Gi Gi0 Gi ,Gi Gi1 ,Gi Gi Gip ,Gi Gi Gif Gi Gi Gi Gi! ,Gi" Gi=# Gi$ ,Gi% Gi?& Gi)' ,Gi' Gi( Gi~) ,Gi) Gi* Gi, ,Gi, Gi- Gi/ ,GiP/ Giq3 Gi8   ###########  #.........#  #.#######.#  #.# #.# ###  #.# #####.###.##  ###.# #..........# #### GiJ9 X #...# #.###.###.## ...P ##.#.###.# #.# #@# ##..P- #......#.###.# #...j..j. ...# Gix9 #.~~~~.......# ######... #...P #.~~~~.#.######.#.. Gi9 ~#.≈~~~...# ##.#.# #..~~....#Gi9  #.######..... jj 2 gnolls (1 polearm, asleep) #..~...#.##Gi: .........#.# ########.#########.##.# #.##### #.##.#GiXC z 72.1 (53.0)  2 gnolls come into view.GiqD GiXG 9  The gnoll shouts! x2GiO j..j.jjjj 3 gnolls (2 polearms, 1 wandering)GiQ K====3.1 (54GiW Gi\ u _A gnoll comes into view. It is wielding a +0 halberd.Gi[4    #.........#  .#  #.# #.# ###  #.# #####.###.##  ###.# #..........#  #...# #.#.## .# #.# #@# .###.# #..j..j.. .....# ######.j. .#####..#...#     Gif    #.........#  .#  #.# #.# ###  #.# #####.###.##  ###.# #..........#  #...# #.#.## .# #.# #@# .###.# #..j..j.. .....# ######.j. .#####..#...#      _There are monsters nearby!Gi  ###########..........#######. #.# ########.###.#####.# #..........#####...# #.###.###.#...P ##.#.###.# #.# #.####### ## #......#.##.j..j.. ...#..-) Nothing wielded.Nothing quivered. #..~~....##.######........#........#.# ##############.# #.##### .......Gi Gi GiP Gi j..j.j.j)Gi B----4.1 (1Gi/ .0) _Gi Gi Gix7  You hit the gnoll.GixGiSyGiQJj..j.GiX=---5.0 (0.9GiGi#3 _The gnoll is lightly wounded.Gi2Q# #.# #.#.# #.# #.# ### #.# #####.###.## ###.# #....# # #...# #.###.###.## ...P. #.#.###.# #.# #j###..P. ......#.###.# #.@.jj....#. .~~~~.# ######.#...P. .~~~~.#.##### # #.#..# .≈~~~...# ##.#.# ..~~....# #.######. ..~...#.# #.#.#.# #.##.##.##### #.##.##.....# #.#.Gi8#  #.#  #.#.#  #.# #.# ###  #.# #####.###.## .# #...# # ...# #.###.###.## ...P.P .#.###.# #.# #j###..P.Gir9#.###.# #..@jj....j ...#. ~~~~.# ######.#...P. ~~~~.#.##### ### #.#..# ≈~~~...# ##.#.# .~~....# #.######. .~...#.# #.#.#jj 4 gnolls (3 polearmGi9Ys, 1 wandering).# #Gi9K.##.##.##### #.##.##.Gi9Q#.....# #.#.GiH"You hit the gnoll. _is lightly wounded.  You roll towards the gnoll!  A gnoll comes into view. It is wielding a +0 halberd.The gnoll shouts!  hits you with a +0 spear.GizJT  The gnoll hits you from afar with a +0 halberd.Gi