Gi  Player: PolySwing2 Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-11-16.21:50:24.ttyrec Time: (1763329824) Sun Nov 16 21:50:24 2025 "Giv[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c"Gi"Gi"Gi~Welcome, PolySwing2. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Recommended character&Gi/A &Gi#F &GitI Welcome, PolySwing2. Please select your background. WarriorAdventurerMage a - Fighter i - Artificer&GiI q - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - Brigand&GiI Warrior-mageu - Forgewright Zealotm - Warper&GiI Fv - Fire Elementalist f - Berserkern - Hexslinger&Gi8J {w - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knight&Gi`J 0p - Reavery - Earth Elementalist&Gi~J z - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their &GiJ Vchoice and potions of might. + - Recommended background&GiJ x * - Random background # - Recommended character ! - Random character % - List aptitudes&GiJ cSpace - Pick species first ? - Help Tab - Recommended character(GiuM (GiS (GifW Welcome, PolySwing2 the Summoner. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolk(GiW l - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Spriggan(GiW x - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oni(GiW Tz - Felid i - Gnollr - BarachiA - Mummy (Gi#X Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character(GiNX g ! - Random character % - List aptitudesSpace - Change background ? - Help(GiX 3 Tab - Recommended character+Giف+Gip+GinrYou are a Kobold Hexslinger. Do you want to play this combination? [Y/n/q]2Giz 2Git2GiPolySwing2 the VexingKoboldHealth: 12/12 ========================Magic: 2/2========================AC: 2Str: 5EV: 14Int: 14SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 sling2Gi]WFire: a) +1 sling2GiJ§§§§§§§§§§§§§§§§§§§.§.§§.§§........§....@..♣...........♣...♣... .)... .2Gi%.......2Gi_§§§§§§§§§§§§2GiWelcome, PolySwing2 the Kobold Hexslinger.Are you destined to find the fabulous Orb of Zot, or to die trying?2Gi_S§§§§2GiPress ? for a list of commands and other information.  Found a hand axe.2Gi^§§§§§§2GiR[ _Found a staircase leading out of the dungeon.5Gi *  PolySwing2 the Vexing  KoboldHealth: 12/12 ========================Magic: 2/2========================§§§§§§§§§AC: 2Str: 5§§§§§§§§§EV: 14Int: 14§.§.§§.§§SH: 0Dex: 17........§5GiX yXL:  1 Next:  0% Place: Dungeon:1....@..♣Noise: ---------  Time: 0.0 (0.0).........a) +1 sling..♣...♣..Fire: a) +1 sling5Gi B. .)... ........  Press ? for a list of commands and other information.  Found a hand axe. _Found a staircase leading out of the dungeon.  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight line5Gi9 §§§§§§§§§§§§§§§§§.§§§@.6GiQ   PolySwing2 the Vexing  KoboldHealth: 12/12 ========================Magic: 2/2========================6Gi §§§§§§§§§AC: 2Str: 5§§§§§§§§§EV: 14Int: 146Gi $§.§.§§.§§SH: 0Dex: 17........§6Gi XL:  1 Next:  0% Place: Dungeon:1....@..♣6Gi Noise: ---------  Time: 0.0 (0.0).........a) +1 sling6Gi9 D..♣...♣..Fire: a) +1 sling. .)... .6Gi^ ;.......  Found a hand axe. 6Gi _Found a staircase leading out of the dungeon.  Fire: a) +1 slingPress: ? - help, Q - select action6Gi AShift-Dir - straight lineOkay, then.6Gi 6Gi4 O§§§§§§6Gih 6Gi . _9Gi9GiQuiver which action? ([-] to clear)  a - Fire: a) +1 sling (quivered) 9GiH[*/%] inventory[!] focus mode: off|on:GiI} :Gi   PolySwing2 the Vexing  KoboldHealth: 12/12 ========================Magic: 2/2========================§§§§§§§§§AC: 2Str: 5§§§§§§§§§EV: 14Int: 14§.§.§§.§§SH: 0Dex: 17........§XL:  1 Next:  0% Place: Dungeon:1....@..♣:Gi $Noise: ---------  Time: 0.0 (0.0).........a) +1 sling..♣...♣..Fire: a) +1 sling. .)... .:Gi4 ;.......  Found a hand axe. :Gib w_Found a staircase leading out of the dungeon.  Fire: a) +1 sling:Gi Press: ? - help, Q - select actionShift-Dir - straight line _Okay, then.:Gi :Gi §§§§§§§§§:Giz ;Gi_;Giql  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting;Gi1.1   1%  +1   g + Spellcasting 1.1   3%   0           b + Unarmed Combat   0.0     0   h + Hexes;Gi.3.0  63%   0      i + Fire Magic;GiK1.0   1%   0  c + Ranged Weapons 2.6  16%  +3              ;GiC d + Armour   0.0    -2      e + Dodging2.4  16%  +2       f + Stealth   0.0    +4                                                  ;Gi!            ;Gi        The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  ;Gi,[?] Help[=] set a skill target  ;Giv[/] auto|manual mode [*] useful|all skills [!] training|cost|targets;GiK? ;GiB   PolySwing2 the Vexing  KoboldHealth: 12/12 ========================Magic: 2/2========================§§§§§§§§§AC: 2Str: 5§§§§§§§§§EV: 14Int: 14§.§.§§.§§SH: 0Dex: 17........§XL:  1 Next:  0% Place: Dungeon:1....@..♣Noise: ---------  Time: 0.0 (0.0).........a) +1 sling..♣...♣..Fire: a) +1 sling. .)... .;Gi%G ^.......  Found a hand axe. _Found a staircase leading out of the dungeon.  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight line _Okay, then.;Gi I ~§§§§§§§§§§§§;GiM ;GiN A§§§§§§§§;GiN §.§.§§.§§;Gi_Q [jGi^jGi^e  PolySwing2 the Vexing  KoboldHealth: 12/12 ========================Magic: 2/2========================§§§§§§§§§AC: 2Str: 5§§§§§§§§§EV: 14Int: 14§.§.§§.§§SH: 0Dex: 17........§XL:  1 Next:  0% Place: Dungeon:1....@..♣Noise: ---------  Time: 0.0 (0.0).........a) +1 sling..♣...♣..Fire: a) +1 sling. .)... ........  Found a hand axe. _Found a staircase leading out of the dungeon.  Fire: a) +1 slingPress: ? - help, Q -jGiej select actionShift-Dir - straight line _Okay, then.jGijC§§§§jGij§.§§ _staircase leading out of the dungeon. jGij Fire: a) +1 sling  Press: ? - help, Q - select actionjGi1kShift-Dir - straight line _Okay, then.  jGikjGip§§§§§§.§§.§jGir. _kGi&H 3kGiI kGiL kGi Q kGiU P _kGiX ,kGiZ kGi[ kGi_ ,kGi2` kGia kGic ,kGi(d kGi[e kGih ,kGih kGil E  There is an abandoned shop here.kGip kGiSq  _kGiq kGi+s kGi7w ,kGiw kGi{ kGi ,kGi kGi kGi ,kGi8 kGi kGi ,kGi4 kGi> kGi ,kGiL kGi kGi\ ,kGi$ kGi kGik ,kGi kGi* kGi ,kGi kGiE kGi kGi kGi߫ kGi֬ kGi ,kGiw kGi kGi ,kGi kGiݷ kGiT ,kGi> kGiݾ kGi ,kGi kGiN kGi ,kGiL kGi kGi ,kGi kGi0 kGi3 ,kGi kGi kGi f♣.∩..§~§§~~### .......§§.§§§## ....∩..♣....§§# .........∩....# kGi- ............♣.#  .......♣.....# .........#### kGiJ H..........####kGi] U.........@....kGio _...#######.##.kGi [.## .#  kGi 7g#kGi 1 .rkGi ^g   hobgoblin (asleep)kGi Xr   rat (asleep)kGi 022.0 (22.0)kGi2 3.0 (23 _A hobgoblin and a rat come into view.kGiKkGikGikGid _There are monsters nearby!lGibab.∩....§§∩..♣....§§#∩....#.♣.#  ...# ...#### ..........####  .........@....  ...#######.##.  .## .# lGiag# .rlGi).∩....§§∩..♣....§§#∩....#lGi.♣.#  ...# ...#### lGi..........####  .........@.... lGi8u ...#######.##.  lGi^^.## .# lGi|ig# .rlGi lGi lGiH4lGilGi2d _There are monsters nearby!mGig......§§.§§§∩..♣....§§# ....∩....# ..♣.# ♣.....#  .........#### ..........#####.................#######@##. .## #.#  #g# #.r#..mGipmGiq84.0 (1.0) _mGivmGi>ynGi{......§§.§§§##PolySwing2 the Vexing nGiɾA...∩..♣....§§#Kobold ........∩....#Health: 12/12 ======================== ...........♣.#nGiMagic: 2/2======================== .......♣.....#nGi$AC: 2Str: 5.........####EV: 14nGi[Int: 14..........#####SH: 0Dex: 17nGi..............#XL:  1 Next:  0% Place: Dungeon:1...#######@##.Noise: ---------  Time: 24.0 (0.0).###*#a) +1 slingnGiݿ#g#Fire: a) +1 sling#.rnGi.j#..g   hobgoblin (asleep)r   rat (asleep) _There are monsters nearby! _There are monsters nearby!nGiYFire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight linenGizCAim: a hobgoblin (asleep, 98% to hit)nGi......§§.§§§##PolySwing2 the Vexing ...∩..♣....§§#Kobold ........∩....#Health: 12/12 ======================== ...........♣.#Magic: 2/2nGi{+======================== .......♣.....#AC: 2Str: 5.........####EV: 14Int: 14..........#####SH: 0Dex: 17..............#nGiXL:  1 Next:  0% Place: Dungeon:1...#######@##.Noise: ---------  Time: 24.0 (0.0).###(#nGiլa) +1 sling#g#Fire: a) +1 sling#.r#..nGig   hobgoblinr   rat (asleep)  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit)  nGiAZYou shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!nGi2 Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a hobgoblin (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!  The hobgoblin is almost dead.nGi3 nGir: wgr.rnGi?; L====5.3 (1.3nGiS? nGiRB E _The rat squeaks loudly. You hear a loud squeak.oGi|......§§.§§§##PolySwing2 the Vexing ...∩..♣....§§#Kobold ........∩....#Health: 12/12 ======================== ...........♣.#Magic: 2/2======================== .......♣.....#AC: 2Str: 5.........####EV: 14Int: 14..........#####SH: 0Dex: 17..............#XL:  1 Next:  0% Place: Dungeon:1...#######@##.Noise: ====-----  Time: 25.3 (0.0).###g#a) +1 sling#r#Fire: a) +1 sling#..#..g   hobgoblinr   rat  The hobgoblin is almost dead. _The rat squeaks loudly. You hear a loud squeak.  Fire: a) +1 slingPress: ? - help, QoGi - select actionShift-Dir - straight lineAim: a hobgoblin (almost dead, 59% to hit)oGi=Sgrrat (oGi......§§.§§§##PolySwing2 the Vexing ...∩..♣....§§#Kobold ........∩....#Health: 12/12 ======================== ...........♣.#Magic: 2/2======================== .......♣.....#AC: 2Str: 5oGi.........####EV: 14Int: 14..........#####SH: 0Dex: 17..............#XL:  1 Next:  0% Place: Dungeon:1...#######@##.Noise: ====-----  Time: 25.3 (0.0).###g#a) +1 sling#r#Fire: a) +1 sling#..#..g   hobgoblinr   rat  Fire: a) +1 slingoGi'Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (59% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin.  You kill the hobgoblin!oGi׳^ .oGi3oGi7Jr.oGi;r22===-6.5 (1.2 _oGiBoGiCpGi[s......§§.§§§##PolySwing2 the Vexing ...∩..♣....§§#Kobold ........∩....#Health: 12/12 ======================== ...........♣.#Magic: 2/2======================== .......♣.....#AC: 2pGi7Str: 5.........####EV: 14Int: 14..........#####SH: 0pGiӗmDex: 17..............#pGiXL:  1 Next: 22% Place: Dungeon:1...#######@##.pGi7Noise: ===------  Time: 26.5 (0.0).###r#pGi]a) +1 sling#.#Fire: a) +1 slingpGi#..#..r   rat  pGimYou shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin!pGiܘFire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (59% to hit)pGi]F......§§.§§§##PolySwing2 the Vexing ...∩..♣....§§#Kobold ........∩....#Health: 12/12 ======================== ...........♣.#Magic: 2/2======================== .......♣.....#pGi)AC: 2Str: 5.........####EV: 14Int: 14..........#####SH: 0Dex: 17..............#XL:  1 Next: 22% Place: Dungeon:1...#######@##.Noise: ===------  Time: 26.5 (0.0)pGi.###r#a) +1 sling#.#pGi'eFire: a) +1 sling#..pGiGy#..r   rat  pGihyFire: a) +1 slingPress: ? - help, Q - select actionpGiTShift-Dir - straight lineAim: a rat (59% to hit)  pGipYou shoot a sling bullet. The sling bullet hits the rat.  You kill the rat!pGiuB. pGiTpGi[|.rr   ratpGib6337.8 (1.3pGi-epGihMPress: ? - help, Q - select actionShift-Dir - straight linepGi0hAim: a rat (59% to hit)  You shoot a sling bullet. The sling bullet hits the rat.  You kill the rat! pGiMhH_A rat comes into view.pGi%......§§.§§§##PolySwing2 the Vexing ...∩..♣....§§#Kobold ........∩....#Health: 12/12 ======================== ...........♣.#pGi%Magic: 2/2======================== .......♣.....#AC: 2Str: 5pGi%{.........####EV: 14pGi&Int: 14..........#####SH: 0pGi7&mDex: 17..............#pGio&XL:  1 Next: 33% Place: Dungeon:1...#######@##.pGi&Noise: ===------  Time: 27.8 (0.0).###*#a) +1 slingpGi&c#*#Fire: a) +1 slingpGi'#.*#.rr   rat  pGie'iYou kill the rat! _A rat comes into view.pGi'Fire: a) +1 slingPress: ? - help, Q - select actionpGi'UShift-Dir - straight lineAim: a rat (59% to hit)qGi&...r You can't see that place.qGiZ_......§§.§§§##PolySwing2 the Vexing ...∩..♣....§§#Kobold ........∩....#Health: 12/12 ======================== ...........♣.#Magic: 2/2qGi_======================== .......♣.....#AC: 2Str: 5.........####EV: 14Int: 14..........#####qGi_SH: 0Dex: 17..............#qGi_XL:  1 Next: 33% Place: Dungeon:1...#######@##.qGi`Noise: ===------  Time: 27.8 (0.0)qGi2`s.###.#a) +1 slingqGiN`c#.#Fire: a) +1 slingqGig`h#..#.rqGi`fr   rat  Fire: a) +1 slingqGi`wPress: ? - help, Q - select actionShift-Dir - straight lineqGi`kYou can't see that place.  You can't see that place.  Okay, then.qGi`qGiaqGi@fqGiQh. _qGi? ......§§.§§§##PolySwing2 the Vexing ...∩..♣....§§#Kobold ........∩....#Health: 12/12 ======================== ...........♣.#Magic: 2/2======================== .......♣.....#AC: 2Str: 5.........####EV: 14Int: 14..........#####SH: 0qGi Dex: 17..............#XL:  1 Next: 33% Place: Dungeon:1...#######@##.Noise: ===------  Time: 27.8 (0.0).###*#a) +1 sling#*#Fire: a) +1 sling#.*qGiY 8#.rr   rat  You can't see that place. _Okay, then.Fire: a) +1 slingPress: ? - help, Q - select actionqGi UShift-Dir - straight lineAim: a rat (59% to hit)qGi[D ......§§.§§§##PolySwing2 the Vexing ...∩..♣....§§#Kobold ........∩....#Health: 12/12 ======================== qGiD ...........♣.#Magic: 2/2======================== .......♣.....#AC: 2Str: 5qGiD .........####EV: 14Int: 14..........#####qGiE SH: 0Dex: 17..............#qGiFE XL:  1 Next: 33% Place: Dungeon:1...#######@##.qGilE Noise: ===------  Time: 27.8 (0.0).###(#a) +1 slingqGiE }#(#Fire: a) +1 slingqGiE #.(#.(qGiE xr   rat  Fire: a) +1 slingqGilF Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (59% to hit)  You shoot a sling bullet.  The sling bullet closely misses the rat.qGi ,qGij [.r..qGiX 49.1 (1.3 _qGi qGiH rGi......§§.§§§##PolySwing2 the Vexing ...∩..♣....§§#Kobold ........∩....#Health: 12/12 ======================== ...........♣.#rGi1Magic: 2/2======================== .......♣.....#AC: 2Str: 5.........####rGi+EV: 14Int: 14..........#####SH: 0rGiMmDex: 17..............#rGinXL:  1 Next: 33% Place: Dungeon:1...#######@##.rGiNoise: ===------  Time: 29.1 (0.0).###*#rGia) +1 sling#r#Fire: a) +1 sling#..rGiy#..r   rat  rGiYYou shoot a sling bullet. _The sling bullet closely misses the rat.rGi$yFire: a) +1 slingPress: ? - help, Q - select actionrGiCUShift-Dir - straight lineAim: a rat (59% to hit)rGi| ......§§.§§§##PolySwing2 the Vexing ...∩..♣....§§#Kobold ........∩....#Health: 12/12 ======================== ...........♣.#rGiʞ Magic: 2/2======================== .......♣.....#AC: 2Str: 5rGi .........####EV: 14Int: 14..........#####SH: 0rGi mDex: 17..............#rGi< XL:  1 Next: 33% Place: Dungeon:1...#######@##.rGi Noise: ===------  Time: 29.1 (0.0).###(#a) +1 sling#r#Fire: a) +1 sling#..#..rGiȟ pr   rat  Fire: a) +1 slingrGi wPress: ? - help, Q - select actionShift-Dir - straight linerGi 4Aim: a rat (59% to hit)  rGi You shoot a sling bullet. The sling bullet hits the rat.  The rat is heavily wounded.rGi% rGi9( Jr.rGi8) ,30.3 (1.2 rGic) _rGi. rGiI0 sGi's......§§.§§§##PolySwing2 the Vexing ...∩..♣....§§#Kobold ........∩....#Health: 12/12 ======================== ...........♣.#Magic: 2/2======================== .......♣.....#AC: 2sGi (7Str: 5.........####EV: 14Int: 14..........#####SH: 0sGi3(Dex: 17..............#XL:  1 Next: 33% Place: Dungeon:1sGiY(...#######@##.Noise: ===------  Time: 30.3 (0.0)sGi|(g.###r#a) +1 slingsGi(c#.#Fire: a) +1 slingsGi(#..#..r   rat  sGi(uYou shoot a sling bullet. The sling bullet hits the rat. _The rat is heavily wounded.sGi )Fire: a) +1 slingPress: ? - help, Q - select actionsGi*)Shift-Dir - straight lineAim: a rat (heavily wounded, 59% to hit)sGi......§§.§§§##PolySwing2 the Vexing ...∩..♣....§§#Kobold ........∩....#Health: 12/12 ======================== ...........♣.#Magic: 2/2======================== sGi y.......♣.....#AC: 2Str: 5.........####EV: 14Int: 14..........#####SH: 0Dex: 17..............#XL:  1 Next: 33% Place: Dungeon:1...#######@##.Noise: ===------  Time: 30.3 (0.0).###r#sGi a) +1 sling#.#Fire: a) +1 sling#..sGi)!#..r   rat  Fire: a) +1 slingsGiO!wPress: ? - help, Q - select actionShift-Dir - straight linesGis!Aim: a rat (heavily wounded, 59% to hit)  You shoot a sling bullet. The sling bullet hits the rat.  sGi!1You kill the rat!sGig&D† sGiծsGiD4441.6 (1.3 sGiv _sGisGihsGi......§§.§§§##PolySwing2 the Vexing ...∩..♣....§§#Kobold sGi6........∩....#Health: 12/12 ======================== ...........♣.#Magic: 2/2======================== sGi.......♣.....#AC: 2Str: 5sGiM.........####EV: 14Int: 14..........#####sGitSH: 0Dex: 17..............#sGi~XL:  1 Next: 44% Place: Dungeon:1sGiG...#######@##.sGiѽNoise: ===------  Time: 31.6 (1.3).###†#sGia) +1 sling#.#Fire: a) +1 slingsGiV#..#..  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight linesGi{Aim: a rat (heavily wounded, 59% to hit)  You shoot a sling bullet. The sling bullet hits the rat. sGi2_You kill the rat!tGi3tGi| tGi tGi|tGir  You see here a rat corpse.tGitGi5 _tGitGitGi(,tGiutGi"XtGi#tGi&,tGiV'tGir(tGi+tGi+tGi/,tGi"1tGiQ1tGi1tGi3tGi7tGi8,tGi<tGi=tGi1>tGi>tGi?tGiC,tGiDtGiFtGiK,tGiLtGiQMtGiXtGiGYtGi\,tGi]tGi^tGiatGibtGimbtGidtGihtGiJhtGihtGi7jtGimtGimtGi_ntGiotGir,tGirtGistGiw,tGivxtGiJytGi,tGiWtGiCtGi<,tGitGitGi,tGitGi=tGi£tGi,tGitGi,tGi@tGitGiY,tGitGiCtGi,tGi?tGitGi,tGistGijtGitGitGiitGi-tGi=,tGi{tGi^tGiztGitGi tGimtGi,tGi>tGiutGiVXtGiBtGitGiy,tGitGi4tGiz,tGitGiXtGi,tGiLtGi{tGi,tGihtGi:tGi` ...♣.♣..# #..#### #♣.♣ #..# ##♣.♣ . #...# ..######.♣.♣ b.....##...# ....@.....##--- #########.# ### b   bat (asleep)tGi70.6 (39.0)...bb---1.6 (40tGitGi$V _A bat comes into view.tGiLI  ...♣.♣..#  #..####  #♣.♣  #..#  ##♣.♣  . #...#  ..######.♣.♣  ......##...#  ...b@.....##  #########.#  ### tGi) w ...♣.♣..#  #..####  #♣.♣  #..#  ##♣.♣  . #...#  ..######.♣.♣  ......##...#  ...b@.....##  #########.#  tGi j###  tGi tGi tGi tGio Z _A bat is nearby!uGi. ...♣.♣..#PolySwing2 the Vexing#..####Kobold#♣.♣Health: 12/12 ========================#..#Magic: 2/2========================##♣.♣AC: 2Str: 5.#...#EV: 14Int: 14..######.♣.♣SH: 0Dex: 17......##...#XL:  1 Next: 44% Place: Dungeon:1...b@.....##Noise: ---------  Time: 71.6 (0.0)#########.#a) +1 sling###Fire: a) +1 slingb   bat _A bat comes into view. _A bat is nearby!Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (44% to hit)uGin ...♣.♣..#PolySwing2 the Vexing#..####Kobold#♣.♣Health: 12/12 ========================#..#uGi Magic: 2/2========================##♣.♣AC: 2Str: 5.#...#EV: 14Int: 14..######.♣.♣uGi+ SH: 0Dex: 17......##...#XL:  1 Next: 44% Place: Dungeon:1((((@.....##uGit 4Noise: ---------  Time: 71.6 (0.0)#########.#a) +1 sling###Fire: a) +1 slinguGi tb   bat _A bat comes into view. uGi _A bat is nearby!Fire: a) +1 slingPress: ? - help, Q - select actionuGi MShift-Dir - straight lineAim: a bat (44% to hit)uGi  _is nearby!  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a bat (44% to hit)  You shoot a sling bullet. The sling bullet barely misses the bat.uGi) uGi I  The bat hits you but does no damage.uGix uGi Mr..b.r   quokkauGi 7===2.9 (1.3uGi uGi˕ uGiǚ K...♣.♣..#PolySwing2 the Vexing#..####Kobold#♣.♣Health: 12/12 ========================#..#Magic: 2/2========================##♣.♣uGi AC: 2Str: 5.#...#EV: 14Int: 14.r######.♣.♣SH: 0Dex: 17......##...#uGi2 XL:  1 Next: 44% Place: Dungeon:1..b.@.....##Noise: ===------  Time: 72.9 (1.3)#########.#a) +1 slinguGi] B###Fire: a) +1 slingr   quokkab   bat  Press: ? - help, Q - select actionuGi Shift-Dir - straight lineAim: a bat (44% to hit)  You shoot a sling bullet. The sling bullet barely misses the bat.The bat hits you but does no damage. uGi D_A quokka comes into view.vGi...♣.♣..#PolySwing2 the Vexing#..####vGiKobold#♣.♣Health: 12/12 ========================#..#Magic: 2/2vGi/3========================vGi]##♣.♣AC: 2Str: 5.vGis  #...#EV: 14Int: 14.r######.♣.♣SH: 0Dex: 17......##...#XL:  1 Next: 44% Place: Dungeon:1..b*@.....##Noise: ===------  Time: 72.9 (0.0)#########.#a) +1 sling###Fire: a) +1 slingr   quokkab   bat  The bat hits you but does no damage. _A quokka comes into view.Fire: a) +1 slingPress: ? - help, Q - select actionvGi TShift-Dir - straight lineAim: a bat (44% to hit)vGi!_ .*b.vGi b.*.*vGiZ r.**.  Aim: a quokka (48% to hit)wGi\&...♣.♣..#PolySwing2 the Vexing#..####Kobold#♣.♣Health: 12/12 ========================#..#Magic: 2/2wGi&========================##♣.♣AC: 2Str: 5.#...#EV: 14Int: 14((######.♣.♣SH: 0wGi'Dex: 17..((..##...#XL:  1 Next: 44% Place: Dungeon:1..b.@.....##Noise: ===------  Time: 72.9 (0.0)#########.#wGi'a) +1 sling###Fire: a) +1 slingr   quokkab   bat  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (48% to hit)  wGi'jYou shoot a sling bullet.  The sling bullet barely misses the quokka.wGi..r..b.4.2 (1.3wGi  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a quokka (48% to hit)  You shoot a sling bullet.  The sling bullet barely misses the quokka. _The bat closely misses you.wGiuf...♣.♣..#PolySwing2 the Vexing#..####Kobold#♣.♣Health: 12/12 ========================#..#Magic: 2/2========================##♣.♣AC: 2Str: 5.#...#EV: 14Int: 14..######.♣.♣SH: 0Dex: 17..r*.b##...#XL:  1 Next: 44% Place: Dungeon:1....@.....##Noise: ===------  Time: 74.2 (0.0)#########.#a) +1 sling###Fire: a) +1 slingr   quokkab   bat  The sling bullet barely misses the quokka. _The bat closely misses you.Fire: a) +1 slingwGiPress: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (48% to hit)wGi ...♣.♣..#PolySwing2 the Vexing#..####wGi jKobold#♣.♣Health: 12/12 ========================#..#Magic: 2/2========================##♣.♣AC: 2Str: 5.#...#EV: 14Int: 14wGiJ ((######.♣.♣SH: 0Dex: 17..((.b##...#XL:  1 Next: 44% Place: Dungeon:1wGi ....@.....##Noise: ===------  Time: 74.2 (0.0)#########.#wGi a) +1 sling###Fire: a) +1 slingr   quokkawGiX b   bat  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (48% to hit)  wGi jYou shoot a sling bullet.  The sling bullet barely misses the quokka.wGiN ,wGikO wGiU }......r@bwGiiV -5.4 (1.2wGi[ wGiN_   Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a quokka (48% to hit)  You shoot a sling bullet.  The sling bullet barely misses the quokka. _The bat misses you. The bat barely misses you. The quokka misses you.xGis]...♣.♣..#xGitPolySwing2 the Vexing#..####Kobold#♣.♣Health: 12/12 ========================#..#Magic: 2/2========================xGitZ##♣.♣AC: 2Str: 5.#...#EV: 14Int: 14..######.♣.♣xGi6ujSH: 0Dex: 17......##...#XL:  1 Next: 44% Place: Dungeon:1...r@b....##Noise: ===------  Time: 75.4 (0.0)#########.#a) +1 sling###xGiv{Fire: a) +1 slingr   quokkab   bat  The sling bullet barely misses the quokka. _The bat misses you. The bat barely misses you. The quokka misses you.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (48% to hit)xGix`r@bbat (44xGi...♣.♣..#PolySwing2 the Vexing#..####Kobold#♣.♣Health: 12/12 ========================#..#Magic: 2/2========================##♣.♣AC: 2Str: 5.#...#EV: 14Int: 14..######.♣.♣SH: 0Dex: 17......##...#XL:  1 Next: 44% Place: Dungeon:1...r@b....##Noise: ===------  Time: 75.4 (0.0)#########.#a) +1 sling###Fire: a) +1 slingr   quokkab   bat  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (44% to hit)  You shoot a sling bullet. The sling bullet hits the bat.  The bat is moderately wounded.xGi[mxGi  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a bat (44% to hit)  You shoot a sling bullet. The sling bullet hits the bat.  The bat is moderately wounded.The bat hits you but does no damage. The bat closely misses you.xGi}-6.7 (1.3xGiYxGi*q _The bat hits you but does no damage. The quokka misses you.yGi...♣.♣..#PolySwing2 the Vexing#..####Kobold#♣.♣Health: 12/12 ========================#..#Magic: 2/2========================##♣.♣AC: 2Str: 5.#...#EV: 14Int: 14..######.♣.♣SH: 0Dex: 17......##...#XL:  1 Next: 44% Place: Dungeon:1...r@b....##Noise: ===------  Time: 76.7 (0.0)#########.#yGina) +1 sling###Fire: a) +1 slingr   quokkab   bat  The bat hits you but does no damage. The bat closely misses you. _The bat hits you but does no damage. The quokka misses you.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (44% to hit)yGi|...♣.♣..#PolySwing2 the Vexing#..####Kobold#♣.♣Health: 12/12 ========================#..#Magic: 2/2========================##♣.♣AC: 2Str: 5.#...#EV: 14Int: 14..######.♣.♣SH: 0Dex: 17......##...#XL:  1 Next: 44% Place: Dungeon:1...r@b....##Noise: ===------  Time: 76.7 (0.0)#########.#a) +1 sling###Fire: a) +1 slingr   quokkab   bat  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (44% to hit)  You shoot a sling bullet. The sling bullet hits the bat.  You kill the bat!yGi=A. yGi>.1--558.0 (1.3yGiAyGiEMPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (44% to hit)  You shoot a sling bullet. The sling bullet hits the bat.  You kill the bat! _The quokka bites you. The quokka completely misses you.yGiv ...♣.♣..#PolySwing2 the Vexing#..####Kobold#♣.♣Health: 11/12 ======================--#..#Magic: 2/2========================##♣.♣AC: 2Str: 5.#...#EV: 14Int: 14..######.♣.♣SH: 0Dex: 17......##...#XL:  1 Next: 55% Place: Dungeon:1...r@.....##Noise: ===------  Time: 78.0 (0.0)#########.#a) +1 sling###Fire: a) +1 slingr   quokka  You kill the bat! _The quokka bites you. The quokka completely misses you.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (48% to hit)yGia ...♣.♣..#PolySwing2 the Vexing#..####Kobold#♣.♣Health: 11/12 ======================--#..#Magic: 2/2========================##♣.♣AC: 2Str: 5.#...#EV: 14Int: 14..######.♣.♣SH: 0Dex: 17......##...#XL:  1 Next: 55% Place: Dungeon:1...r@((((.##Noise: ===------  Time: 78.0 (0.0)#########.#a) +1 sling###Fire: a) +1 slingr   quokka  You kill the bat! _The quokka bites you. The quokka completely misses you.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (48% to hit)yGi .... _The quokka bites you. The quokka completely misses you.Fire: a) +1 slingPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a quokka (48% to hit)  You shoot a sling bullet.7/12 --------9.2 (1.2 _The quokka closely misses you. The quokka bites you.zGi...♣.♣..#PolySwing2 the Vexing#..####Kobold#♣.♣Health: 7/12==============----------#..#Magic: 2/2========================##♣.♣AC: 2Str: 5.#...#EV: 14Int: 14..######.♣.♣SH: 0Dex: 17......##...#XL:  1 Next: 55% Place: Dungeon:1...r@.....##zGiqNoise: ===------  Time: 79.2 (0.0)#########.#a) +1 sling###Fire: a) +1 slingr   quokka  You shoot a sling bullet. _The quokka closely misses you. The quokka bites you.  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (48% to hit)zGi...♣.♣..#PolySwing2 the Vexing#..####Kobold#♣.♣Health: 7/12==============----------#..#Magic: 2/2zGi========================##♣.♣AC: 2Str: 5.#...#EV: 14Int: 14..######.♣.♣SH: 0zGiSDex: 17......##...#XL:  1 Next: 55% Place: Dungeon:1...r@.....##zGi>Noise: ===------  Time: 79.2 (0.0)#########.#a) +1 sling###zGi.Fire: a) +1 slingr   quokka  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight linezGiAim: a quokka (48% to hit)  You shoot a sling bullet. The sling bullet hits the quokka!  You kill the quokka!zGi^M† zGik zGi o >7780.5 (1.3 _zGis zGiu {Gi~ {GiF 8=={Gi ,{Gi {GiD ,{Gi {GiF ,{Gi {Gi: {Gi l9===={Giѐ {Gi ,{Gi {Giޖ ,{Gi {Giܚ ,{Gi {Gi P=={Gi {Gi {Gi١ P10/12=={Gis {Gi ,{Gi% {Gi ,{Gi {Gir ,{Gi {Giծ {Gi j1===={Gi {Giw ,{Gi {Giܵ ,{Gi" {Gi! ,{Gid {Gi$ {Giz :=={Gi {Gi? {Gi L2=={Gi {Gi 1 _HP restored.{Gi 3{Gi; {Gi {Gi' ,{Gi {GiT {Gi {Gi {Gi {Gi7 {Gi {Gi( :=={Gi {Gi {Gi_ ,{GiH {Gi? {Gi_ ,{Gi\ {Gi {Gi ,{Gi {Gi< } ...♣.♣..# #..####.### #♣.♣....# #..##.##..# ##♣.♣{Gi l##..#..## #...# ....#..######.♣.♣ #.........##...# ##@....†......##--- #[##########.#{Gi `#.# ###{Gi V#..###{Gi  #..###.###♣.♣ ...#..##.####♣.♣##..#..## #...# ....#..######.♣.♣ #.........##...#{Giq ##.....†......# #@##########.# .# ##. ##. ##{Gi 1107.5 (27.0){GiP H---8.5 (28{Gin {Gi t _You see here an orb of mayhem.|Gi{3|Gi||Gi|Gi _|GiB|Gi_....##..# #.##..# ##♣.♣ ##..#..## #...# ....#..######.♣.♣ .........##...# ##.....†......## #[##########.# #.### ### #..@# ###...# ##.# g.# .#g   hobgoblin (asleep)|Gi]11.5 (3.0)2.5 (4|Gi$|Gi\ _A hobgoblin comes into view.|Gi ....# #..#   ##♣.♣   #...#      †  |Gi #[  #.### ###  #..@# ###...#  ###.#  g.# |GiR+ .# |Gi*|Gis ....# #..#   ##♣.♣   #...#   |GiYt   †  #[  |Git#.### ###  #..@# ###...# |Gitd ###.#  |Gitg.# .#|Giu |Gi2u |Gi3~|Gi~|Giԃ|Gi` _A hobgoblin is nearby!|Gii  ....# #..#   ##♣.♣   #...#      †  |Gi#[  #.### ###  #..@# ###...#  ###.#  g.#  .# |GiP*|Gi  ....# #..#   ##♣.♣   #...#   |Gi #   †  #[  #.### ### |Gi  #..@# ###...#  ###.#  g.# .# |Gi |Gin |Gi˰ |Gi |Gip ` _A hobgoblin is nearby!}Gi....##..#PolySwing2 the Vexing#.##..# ##♣.♣Kobold##..#..## #...#Health: 12/12 ========================....#..######.♣.♣Magic: 2/2========================#.........##...#AC: 2Str: 5##.....†......##EV: 14Int: 14#[##########.#SH: 0Dex: 17#.######XL:  1 Next: 77% Place: Dungeon:1#..@#Noise: ---------  Time: 112.5 (0.0)###.*.#a) +1 sling###*#Fire: a) +1 slingg.#.#g   hobgoblin (asleep) _A hobgoblin is nearby! _A hobgoblin is nearby!Fire: a) +1 slingPress: ? - help, Q - select actionShif}Gic _t-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit)}Gi....##..#PolySwing2 the Vexing#.##..# ##♣.♣Kobold##..#..## #...#Health: 12/12 ========================....#..######.♣.♣Magic: 2/2========================#.........##...#AC: 2Str: 5##.....†......##EV: 14Int: 14#[##########.#SH: 0Dex: 17#.######XL:  1 Next: 77% Place: Dungeon:1#..@#Noise: ---------  Time: 112.5 (0.0)###.(.#a) +1 sling###(#Fire: a) +1 slingg.#.#}Gi g   hobgoblin  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!}Gi<Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a hobgoblin (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!  The hobgoblin is almost dead.}Gi!^.g.}GiS====3.8 (1.3 _}Gi|}Gi}GiUk ....##..#PolySwing2 the Vexing#.##..# ##♣.♣Kobold##..#..## #...#Health: 12/12 ========================....#..######.♣.♣Magic: 2/2========================#.........##...#AC: 2Str: 5}GiM ##.....†......##EV: 14Int: 14#[##########.#SH: 0Dex: 17#.######XL:  1 Next: 77% Place: Dungeon:1#..@#Noise: ====-----  Time: 113.8 (0.0)###.*.#a) +1 sling###g#Fire: a) +1 sling..#.#g   hobgoblin  The hobgoblin shouts! _The hobgoblin is almost dead.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (almost dead, 59% to hit)}Gi Z g.~Gig.Aim: a hobgoblin (almost dead, 59% to hit)~Gi....##..#PolySwing2 the Vexing#.##..# ##♣.♣Kobold##..#..## #...#Health: 12/12 ========================....#..######.♣.♣Magic: 2/2========================#.........##...#AC: 2Str: 5##.....†......##EV: 14Int: 14#[##########.#SH: 0Dex: 17#.######XL:  1 Next: 77% Place: Dungeon:1#..@#Noise: ====-----  Time: 113.8 (0.0)###.(.#a) +1 sling~Gi###(#Fire: a) +1 sling.(#.#g   hobgoblin  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (almost dead, 59% to hit)  You shoot a sling bullet.  The sling bullet barely misses the hobgoblin.~Gi'~Giۧg..===-~Gi&5.1 (1.3~GiT~Gi  Press: ? - help, Q - select action  Shift-Dir - straight lineAim: a hobgoblin (almost dead, 59% to hit)  You shoot a sling bullet.  The sling bullet barely misses the hobgoblin. _The hobgoblin closely misses you.Gi|Gi-@An orb of mayhem. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of mayhem': it causes witnesses of the wearer's kills to go into a frenzy, attacking everything nearby with great strength and speed. You found it on level 1 of the Dungeon. Stash search prefixes: {ego} {branded} {mayhem} {offhand armour} {offhand armor}{auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (g)o to location.GimGi/....##..#PolySwing2 the Vexing#.##..# ##♣.♣Kobold##..#..## #...#Health: 12/12 ========================....#..######.♣.♣Magic: 2/2========================Gi #.........##...#AC: 2Str: 5##.....†......##EV: 14Int: 14#[##########.#SH: 0Dex: 17#.######Gi,XL:  1 Next: 77% Place: Dungeon:1#..@#GiMNoise: ===------  Time: 115.1 (1.3)###.g.#a) +1 slingGimq###.#Fire: a) +1 slingGif..#.#Gig   hobgoblin  Press: ? - help, Q - select actionGi Shift-Dir - straight lineGiAim: a hobgoblin (almost dead, 59% to hit)  You shoot a sling bullet.  GiThe sling bullet barely misses the hobgoblin. _The hobgoblin closely misses you.GiGiZGiTGi ....# #..# #.##..# ##♣.♣ ##..#..## #...# ....#..######.♣.♣ #...##...# ##.....†......## #[#.# #.### ### #.@.# ###.g.# ###.# ..# .#Gi]Gir8g.Gi6---60Gi GiGiL Gi  :---Gi Gi GiQy (You shoot a sling bullet.Gi gThe sling bullet closely misses the hobgoblin.Gi^9/12 ------===Gi7.3 (1.2Gi GiT'_The hobgoblin hits you.Gic  You shoot a sling bullet. The sling bullet hits the hobgoblin.Gi"Gi#<† Gi`GiGia9....##..#PolySwing2 the Vexing#.##..# ##♣.♣Kobold##..#..## #...#Health: 10/12 ====================----....#..######.♣.♣Magic: 2/2========================Giܷ#.........##...#AC: 2Str: 5##.....†......##EV: 14Int: 14#[##########.#SH: 0Dex: 17#.######XL:  1 Next: 100% Place: Dungeon:1Gi{#.@†#Noise: ===------  Time: 118.5 (1.2)###...#a) +1 sling###.#Gi@nFire: a) +1 sling..#Gi`.# _The hobgoblin closely misses you.You shoot a sling bullet.  The sling bullet closely misses the hobgoblin. _The hobgoblin hits you.  You shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin!GiøGi5D  The sling bullet closely misses the hobgoblin. _The hobgoblin hits you.  You shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin!Your Ranged Weapons skill increases to level 3!Gi6You have reached level 2!Gi-/  --more--Gi\3/16=-3/32 0%  _Gi  .## #♣.♣ ....# #..# #.##..# ##♣.♣## #...#....#..######.♣.♣ #.........##...#Gi q##.....†......##Gi  #[##########.# #@###### #..†# ###...####..#.#Gi>1 i---90 _Gi4 Gi+M #..####### ♣.♣ .. #..# #.##..# ##♣.♣##..#..## #...#....#..######.♣.♣.........##...##.....†......#########.######..†# ###...#.GiڇC---20GiVGiސt _You see here an orb of mayhem.Gi Gi 5An orb of mayhem. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of mayhem': it causes witnesses of the wearer's kills to go into a frenzy, attacking everything nearby with great strength and speed. You found it on level 1 of the Dungeon. Stash search prefixes: {ego} {branded} {mayhem} {offhand armour} {offhand armor}{auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (g)et.Gi`Gii #..#### PolySwing2 the Vexing.####♣.♣Kobold....##..#Health: 13/16 ===================-----#.##..# ##♣.♣Magic: 3/3========================Gi-jH##..#..## #...#AC: 2Str: 5....#..######.♣.♣EV: 14Int: 14#.........##...#SH: 0Dex: 17##.....†......##XL:  2 Next:  0% Place: Dungeon:1Gi`j;#@##########.#Noise: ---------  Time: 120.5 (1.0)#.######a) +1 slingGij#..†#Fire: a) +1 slingGija###...####.#GijG..#.# _The hobgoblin hits you.  GijmYou shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin!GijYour Ranged Weapons skill increases to level 3! _You have reached level 2! Gik__You see here an orb of mayhem.Gik64==Gil1GiqGitJ _d - an orb of mayhemGi4GiGi8H _No target in view!Gi 3Gi Gi# Gin$ $ _Gi( Gi* ,Gi* Gi. ,GiT/ Gi!4 Gip= :==Gi#> Gi}Q a5=GiT GiY BGi^ BGic ,Gic Gizg 6===Gig Gii Gil ,Gijm Gin Gir ,Gir Gi_t Giw ,GiNx Giy Gi} P==Gi'~ Gi GiJ #........ #....♣.♣. ......... ...♣.♣. >...# #..## #...### #♣.♣ ......# #..# #.##..# ##♣.♣.###@.#..## #...#343.0).......#..######.♣.♣Gil .####.........##...# ##.....†......##.##########.##.### ####..†####...####.#GiO Gi ,5.5 (14Gi Gi5 ; _Found a stone staircase leading down.GiGi2Gi,Gi,Gi_,Gi,GiGiGi,GiGiGi,GiGi)GiO,GiGiR  There is a stone staircase leading down here.GiA #..♣♣ #..♣ # #....♣ ....... #..... .....## #....♣K####...... ..........#.... ...♣GiU #.@>...# #. ####...### #♣ #......# #. ##.##..# ##♣.###..#..## #.........#..######.♣ K   kobold (asleep).####.........##.. ##.....†...... #.##########.Gi@ 40.5 (5.0)  A kobold comes into view. It is wielding a +0 club.Gii.KKGiL5===1.5 (6Gi%Gi^)9 _The kobold shouts! You hear a bark!Giq+k .......  .....## Gi, .####......  .K..#....#  #.@>...#  ####...###  #......# Gip,) ##.##..#  .###.Gi,+  Gi,,†Gi .......  .....##  .####......  .K..#....#  #.@>...#  ####...###  #......#  ##.##..#  .###.  Gi H†Gi4GiGi(] _A kobold is nearby!Gi .......  .....##  .####......  .K..#....#  #.@>...#  ####...###  #......#  ##.##..#  .###.  †Gi2 .......  .....##  Gi2-.####......  .K..#....#  #.@>...#  ####...###  #......#  Giw3v##.##..#  .###.Gi37 Gi31 †Gi3!Gi9Gi9Gi;=Gi?] _A kobold is nearby!Gi34#..♣♣. PolySwing2 the Vexing#..♣♣. Kobold#..... Health: 16/16 ========================#....♣ Magic: 3/3========================....... #..... AC: 2Str: 5.....## #....♣ EV: 14Int: 14.####...... ...... SH: 0Dex: 17.K*.#....#...♣ XL:  2 Next:  0% Place: Dungeon:1#*@>...##. Noise: ===------  Time: 141.5 (0.0)####...####♣ a) +1 sling#......##. Fire: a) +1 sling##.i4m##..# ##♣.###..#..## #.........#..######.♣ K   kobold.####.........##..##.....†......#.##########. _A kobold is nearby! _A kobold is nearby!Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 club (51% to hit)Gi0#..♣♣. PolySwing2 the Vexing#..♣♣. Kobold#..... Health: 16/16 ========================#....♣ Magic: 3/3========================....... #..... AC: 2Str: 5.....## #....♣ EV: 14Int: 14(####...... ...... SH: 0Dex: 17.((.#....#...♣ XL:  2 Next:  0% Place: Dungeon:1#(@>...##. Noise: ===------  Time: 141.5 (0.0)####...####♣ a) +1 sling#......##. Fire: a) iA*;1m+1 sling##.##..# ##♣.###..#..## #.........#..######.♣ K   kobold.####.........##..##.....†......#.##########.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 club (51% to hit)  You shoot a sling bullet.  The sling bullet barely misses the kobold.Gi=D GiLG Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a kobold, wielding a +0 club (51% to hit)  You shoot a sling bullet.  The sling bullet barely misses the kobold.You hear a bark!Gi H GixT H.hK.h   jackalK   kobold2.7 (1.2GiZX Gi [ Y _A jackal comes into view.Gi#..♣♣. PolySwing2 the Vexing#..♣♣. Kobold#..... Health: 16/16 ========================#....♣ Magic: 3/3========================....... #..... AC: 2Str: 5.....## #....♣ EV: 14Int: 14.####...... ...... SH: 0Dex: 17.hK*#....#Gi...♣ XL:  2 Next:  0% Place: Dungeon:1#.@>...##. Noise: ===------  Time: 142.7 (0.0)####...####♣ a) +1 sling#......##. Fire: a) +1 sling##.##..# ##♣.###..#..## #.........#..######.♣ h   jackal.####.........##.. K   kobold##.....†......Gi #.##########.You hear a bark! _A jackal comes into view.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineGi8KAim: a kobold, wielding a +0 club (51% to hit)Gi$uhK.*jackalGiE#..♣♣. PolySwing2 the Vexing#..♣♣. Kobold#..... Health: 16/16 ========================#....♣ Magic: 3/3========================....... #..... AC: 2Str: 5.....## #....♣ EV: 14Int: 14(####...... ...... SH: 0Dex: 17.((.#....#...♣ XL:  2 Next:  0% Place: Dungeon:1#(@>...##. Noise: ===------  Time: 142.7 (0.0)####...####♣ a) +1 sling#......##. Fire: a) i;1m+1 sling##.##..# ##♣.###..#..## #.........#..######.♣ h   jackal.####.........##.. K   kobold##.....†......#.##########.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (51% to hit)  You shoot a sling bullet. The sling bullet misses the kobold.The sling bullet closely misses the jackal.GiBGiBGiRIQ..hKGiJ43.9 (1.2 _GiOGiWQGi +#..♣♣. PolySwing2 the Vexing#..♣♣. Kobold#..... Health: 16/16 ========================#....♣ Magic: 3/3========================Gi+....... #..... AC: 2Str: 5.....## #....♣ EV: 14Int: 14.####...... ...... SH: 0Dex: 17..h*#....#Gi,?...♣ XL:  2 Next:  0% Place: Dungeon:1#K@>...##. Noise: ===------  Time: 143.9 (0.0)####...####♣ a) +1 sling#......##. Fire: a) +1 sling##.##..# ##♣GiH,c.###..#..## #.........#..######.♣ h   jackal.####.........##.. K   koboldGir,##.....†......#.##########.You shoot a sling bullet. The sling bullet misses the kobold. Gi,u_The sling bullet closely misses the jackal.Fire: a) +1 slingGi,Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (51% to hit)Gi\P .h.KGi#..♣♣. PolySwing2 the Vexing#..♣♣. Kobold#..... Health: 16/16 ========================#....♣ Magic: 3/3========================....... #..... AC: 2Str: 5.....## #....♣ EV: 14Int: 14(####...... ...... SH: 0Dex: 17.((.#....#...♣ XL:  2 Next:  0% Place: Dungeon:1#(@>...##. Noise: ===------  Time: 143.9 (0.0)Gi####...####♣ a) +1 sling#......##. Fire: a) +1 sling##.##..# ##♣.###..#..## #.........#..######.♣ h   jackal.####.........##.. K   kobold##.....†......#.##########. _The sling bullet closely misses the jackal.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineYou shoot a sling bullet.  The sling bullet barely misses the kobold.Gi'~  Fire: a) +1 sling  Press: ? - help, Q - select actionShift-Dir - straight line  You shoot a sling bullet.  The sling bullet barely misses the kobold.closely misses the jackal.Gid(L  The kobold hits you but does no damage.Gi)Gi,  A jackal comes into view.A kobold comes into view. It is wielding a +0 club.Gi4.####Kh.hKh 2 jackalsK 2 koboldsGi 5-5.2 (1.3GiV;Gi>T _The kobold closely misses you.Gi9#..♣♣. PolySwing2 the Vexing#..♣♣. Kobold#..... Health: 16/16 ========================#....♣ Magic: 3/3========================....... #..... AC: 2Str: 5.....## #....♣ EV: 14Int: 14.####K..... ...... SH: 0Dex: 17.h.h#....#...♣ XL:  2 Next:  0% Place: Dungeon:1#K@>...##. Noise: ===------  Time: 145.2 (0.0)####...####♣ a) +1 sling#......##. Fire: a) +1 sling##.i`:-m##..# ##♣.###..#..## #.........#..######.♣ hh 2 jackals.####.........##.. KK 2 kobolds##.....†......#.##########.A kobold comes into view. It is wielding a +0 club. _The kobold closely misses you.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (51% to hit)Gi#..♣♣. PolySwing2 the Vexing#..♣♣. Kobold#..... Health: 16/16 ========================#....♣ Magic: 3/3========================....... #..... AC: 2Str: 5.....## #....♣ EV: 14Int: 14Gi.####K..... ...... SH: 0Dex: 17.h.h#....#...♣ XL:  2 Next:  0% Place: Dungeon:1#K@>...##. Noise: ===------  Time: 145.2 (0.0)####...####♣ a) +1 sling#......##. Fire: a) +1 slingGiD##.##..# ##♣.###..#..## #.........#..######.♣ hh 2 jackals.####.........##.. KK 2 kobolds##.....†......#.##########.Fire: a) +1 slingGiPress: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (51% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  Gi4You kill the kobold!Gi]z)   koboldGihGickPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a jackal (51% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold!  The jackal bites you but does no damage.GiGiK..hh#KGiz5--56.5 (1.3Gi+ _The jackal bites you.GiJGi #..♣♣. PolySwing2 the Vexing#..♣♣. Kobold#..... Health: 15/16 ======================--#....♣ Magic: 3/3========================....... #..... AC: 2Str: 5.....## #....♣ EV: 14GiInt: 14.####...... ...... SH: 0Dex: 17..hh#K...#...♣ XL:  2 Next:  5% Place: Dungeon:1#)@>...##. Noise: ===------  Time: 146.5 (1.3)####...####♣ a) +1 sling#......##. Fire: a) +1 sling##.##..# ##♣GiJC.###..#..## #.........#..######.♣ hh 2 jackals.####.........##.. K   kobold##.....†......#.##########.Shift-Dir - straight lineAim: a jackal (51% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  GiYou kill the kobold!The jackal bites you but does no damage. _The jackal bites you.Gig #..♣♣. PolySwing2 the Vexing#..♣♣. Kobold#..... Health: 15/16 ======================--#....♣ Magic: 3/3========================....... #..... AC: 2Str: 5.....## #....♣ EV: 14Int: 14.####...... ...... SH: 0Dex: 17..hh#K...#GiNh ...♣ XL:  2 Next:  5% Place: Dungeon:1#)@>...##. Noise: ===------  Time: 146.5 (0.0)####...####♣ a) +1 sling#......##. Fire: a) +1 sling##.##..# ##♣.###..#..## #..Gii .......#..######.♣ hh 2 jackals.####.........##.. K   kobold##.....†......#.##########.The jackal bites you but does no damage. _The jackal bites you.  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (51% to hit)Gir #..♣♣. PolySwing2 the Vexing#..♣♣. Kobold#..... Health: 15/16 ======================--#....♣ Magic: 3/3========================....... #..... AC: 2Str: 5Gi .....## #....♣ EV: 14Int: 14.####...... ...... SH: 0Dex: 17..hh#K...#...♣ XL:  2 Next:  5% Place: Dungeon:1#(@>...##. Noise: ===------  Time: 146.5 (0.0)####...####♣ a) +1 sling#......#Giw N#. Fire: a) +1 sling##.##..# ##♣.###..#..## #.........#..######.♣ hh 2 jackals.####.........##.. K   kobold##.....†......Gi# 8#.##########.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (51% to hit)  You shoot a sling bullet.  The sling bullet hits the jackal but does no damage.GiH+ ,Gi#9 MJ.hJ   endoplasm (wandering)hh 2 jackalsK   koboldYou shoot a sling bullet.  The sling bullet hits the jackal but does no damage.  The jackal bites you.  An endoplasm comes into view.The kobold closely misses you.The jackal bites you but does no damage.3---7.8 (1.3Gi= GiM?  Gi{? >_The jackal misses you.Gi4 Gi #..♣♣. PolySwing2 the Vexing#..♣♣. Kobold#..... Health: 13/16 ===================-----#....♣ Magic: 3/3========================....... #..... AC: 2Str: 5.....## #....♣ EV: 14Int: 14.####...... ...... SH: 0Dex: 17.J.h#K...#...♣ XL:  2 Next:  5% Place: Dungeon:1#h@>...##. Noise: ===------  Time: 147.8 (1.3)####...####♣ a) +1 sling#......##. Fire: a) +1 sling##.##..Gi% # ##♣.###..#..## #.........#..######.♣ J   endoplasm (wandering).####.........##.. hh 2 jackals##.....†...... K   kobold#.##########.The sling bullet hits the jackal but does no damage.  The jackal bites you.  An endoplasm comes into view.The kobold closely misses you.The jackal bites you but does no damage. _The jackal misses you.Gi2 #..♣♣. PolySwing2 the Vexing#..♣♣. Kobold#..... Health: 13/16 ===================-----#....♣ Magic: 3/3========================....... #..... AC: 2Str: 5.....## #....♣ EV: 14Int: 14.####...... ...... SH: 0Dex: 17.J.h#K...#Gi I...♣ XL:  2 Next:  5% Place: Dungeon:1#h@>...##. Noise: ===------  Time: 147.8 (0.0)####...####♣ a) +1 sling#......##. Fire: a) +1 sling##.##..# ##♣Gi H.###..#..## #.........#..######.♣ J   endoplasm (wandering).####.........##.. hh 2 jackalsGi- ##.....†...... K   kobold#.##########.The jackal bites you but does no damage. Gi] _The jackal misses you.Fire: a) +1 slingPress: ? - help, Q - select actionGi WShift-Dir - straight lineAim: a jackal (51% to hit)GiI k K.hGi-T K.  Aim: a kobold, wielding a +0 club (51% to hit)Gi)#..♣♣. PolySwing2 the Vexing#..♣♣. Kobold#..... Health: 13/16 ===================-----#....♣ Magic: 3/3========================.....(. #..... AC: 2Str: 5...(.## #....♣ EV: 14Int: 14.####.(.... ...... SH: 0Dex: 17.J.h#(...#...♣ XL:  2 Next:  5% Place: Dungeon:1#h@>...#Gi#. Noise: ===------  Time: 147.8 (0.0)####...####♣ a) +1 sling#......##. Fire: a) +1 sling##.##..# ##♣.###..#..## #.........#..######.♣ J   endoplasm (wandering).####.........##.. hh 2 jackals##.....†...... K   kobold#.##########.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 club (51% to hit)  You shoot a sling bullet.  The sling bullet completely misses the kobold.Gi-  Press: ? - help, Q - select action  Shift-Dir - straight lineAim: a kobold, wielding a +0 club (51% to hit)  You shoot a sling bullet.  The sling bullet completely misses the kobold.The endoplasm quivers.Gi1 ....Jh#KJ  The jackal closely misses you. The jackal bites you.  The kobold barely misses you.The jackal bites you but does no damage.11---9.0 (1.2Gi^ _The jackal misses you. The kobold hits you with a +0 club.Gi#..♣♣.♣#..♣♣.♣#.#....♣........ #......## #....♣..####...... ...Jh#K...# ...♣.#h.@...# #.####...### #♣.#......# #.##.##..# ##♣..###..#..## #..#..######.♣..####.##.##.....†......##.#.#Gi(,GiGiC.JhGi8/16 ---------500GiGi _The kobold hits you with a +0 club. _There is a stone staircase leading down here.GiO6#..♣♣.♣#.......#....♣.♣....... #...........## #....♣.♣.####...... ..........J#K...# ...♣.♣ #hh>...#  #..#####@..####♣.♣ #......#..###.##..# ##♣.♣.###..#..## #...#.....####.♣.♣.####.........##...# †......##.##########.# #.### #GiBGiGiGi  The jackal attacks as it pursues you! The jackal barely misses you.Gis.#.JhhKGiA--1Gi"j _The jackal closely misses you.Gi \#..♣♣.♣♣ PolySwing2 the Vexing#....... Kobold#....♣.♣ Health: 8/16============------------....... #....... Magic: 3/3========================Gi ......## #....♣.♣ AC: 2Str: 5.####...... ........ EV: 14Int: 14....#....#...♣.♣ SH: 0Dex: 17#JhhK..##..# XL:  2 Next:  5% Place: Dungeon:1####@..####♣.♣ Noise: =--------  Time: 151.0 (0.0)#......##..# a) +1 slingGi $##.##..# ##♣.♣ Fire: a) +1 sling.###..#..## #...#.......#..######.♣.♣.####.........##...# J   endoplasm##.....†......## hh 2 jackals#.##########.# K   kobold#.###Gie R###The jackal attacks as it pursues you! The jackal barely misses you. _The jackal closely misses you.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineGi KAim: a kobold, wielding a +0 club (51% to hit)GiI ZhhKjackalGi #..♣♣.♣♣ PolySwing2 the Vexing#....... Kobold#....♣.♣ Health: 8/16============------------....... #....... Magic: 3/3========================.....## #....♣.♣ AC: 2Str: 5.####...... ........ EV: 14Int: 14..((#....#...♣.♣ SH: 0Gi޿Dex: 17#J((K..##..# XL:  2 Next:  5% Place: Dungeon:1####@..####♣.♣ Noise: =--------  Time: 151.0 (0.0)#......##..# a) +1 sling##.##..# ##♣.♣ Fire: a) +1 sling.###..#..## #...#.......#..######.♣.♣.####.........##...# J   endoplasm##.....†......## hh 2 jackals#.##########.# K   kobold#.###Gi1###Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (51% to hit)  GickYou shoot a sling bullet.  The sling bullet closely misses the jackal.Gi\b  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (51% to hit)  You shoot a sling bullet.  The sling bullet closely misses the jackal.The sling bullet barely misses the jackal.Gii..hh==2.3 (1.3Giϭm _The kobold completely misses you.Gi( #..♣♣.♣♣ PolySwing2 the Vexing#....... Kobold#....♣.♣ Health: 8/16============------------....... #....... Magic: 3/3========================.....## #....♣.♣ AC: 2Str: 5.####...... ........ EV: 14Int: 14....#....#...♣.♣ SH: 0Dex: 17#JhhK..##..# XL:  2 Next:  5% Place: Dungeon:1####@..####♣.♣ Noise: ===------  Time: 152.3 (0.0)#......##..# a) +1 sling##.##..#Gi/* [40m ##♣.♣ Fire: a) +1 sling.###..#..## #...#.......#..######.♣.♣.####.........##...# J   endoplasm##.....†......## hh 2 jackals#.##########.# K   kobold#.######The sling bullet barely misses the jackal. _The kobold completely misses you.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (51% to hit)Gi*7hhGi*>#..♣♣.♣♣ PolySwing2 the Vexing#....... Kobold#....♣.♣ Health: 8/16============------------....... #....... Magic: 3/3========================.....## #....♣.♣ AC: 2Str: 5.####...... ........ EV: 14Int: 14....#....#...♣.♣ SH: 0Dex: 17#JhhK..##..# XL:  2 Next:  5% Place: Dungeon:1####@..###Gi+#♣.♣ Noise: ===------  Time: 152.3 (0.0)#......##..# a) +1 sling##.##..# ##♣.♣ Fire: a) +1 sling.###..#..## #...#.......#..######.♣.♣.####.........##...# J   endoplasm##.....†......## hh 2 jackals#.##########.# K   kobold#.######Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (51% to hit)  You shoot a sling bullet. The sling bullet hits the jackal.  The jackal is moderately wounded.Gi@GiGiGiMh)J  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (51% to hit)  You shoot a sling bullet. The sling bullet hits the jackal.  The jackal is moderately wounded.The jackal bites you. The kobold barely misses you.Gi|d7--3.6 (1.3Gi?GiT _The jackal closely misses you.GiNI `  You shoot a sling bullet. The sling bullet hits the kobold!Gi;t 1)Gi Gi Y  You kill the kobold!Gi    .....##  .####......  ....#J...#  Gim Q#).hh..#  ####@..###  #......#  ##.##..#  .###..#..##  .......Gi + †  Gi 2 #.### ### Gi S   Gi z.....##  .####......  ....#J...#  #).hh..#  ####@..###  #......# Gi  ##.##..#  .###..#..##  .......Gi# X † GiP H #.### Gi{ Gi  The jackal bites you. x2  * * * LOW HITPOINT WARNING * * *Gi] Q.J.hhGi i3--------104.8 (1.2GiK Gi_ T _The jackal closely misses you.Gi #..♣♣.♣♣ PolySwing2 the Vexing#....... Kobold#....♣.♣ Health: 3/16====--------------------....... #....... Magic: 3/3========================.....## #....♣.♣ AC: 2Str: 5.####...... ........ EV: 14Int: 14....#.J..#...♣.♣ SH: 0Dex: 17#).hh..##..# XL:  2 Next: 10% Place: Dungeon:1####@..####♣.♣ Noise: ===------  Time: 154.8 (0.0)#......##..# a) +1 slingGiT @##.##..# ##♣.♣ Fire: a) +1 sling.###..#..## #...#.......#..######.♣.♣.####.........##...# J   endoplasm##.....†......## hh 2 jackals#.##########.##.######* * * LOW HITPOINT WARNING * * * _The jackal closely misses you.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (moderately wounded, 51% to hit)Gi HhhGi J#..♣♣.♣♣ PolySwing2 the Vexing#....... Kobold#....♣.♣ Health: 3/16====--------------------....... #....... Magic: 3/3========================.....## #....♣.♣ AC: 2Str: 5.####...... ........ EV: 14Int: 14....#.J..#Gi I...♣.♣ SH: 0Dex: 17#).hh..##..# XL:  2 Next: 10% Place: Dungeon:1####@..####♣.♣ Noise: ===------  Time: 154.8 (0.0)#......##..# a) +1 sling##.##..# ##♣.♣ Fire: a) +1 sling.###..#..## #...#.......#..######.♣.♣.####.........##...# J   endoplasm##.....†......## hh 2 jackals#.##########.##.######Shift-Dir - straight lineAim: a jackal (51% to hit)  Gid You shoot a sling bullet.  The sling bullet closely misses the jackal.The sling bullet hits the endoplasm!  You kill the endoplasm!Gi .(hh 2 jackalsGi&tL.hGiyw526.0 (1.2GiGi-  Aim: a jackal (51% to hit)  You shoot a sling bullet.  The sling bullet closely misses the jackal.The sling bullet hits the endoplasm!  You kill the endoplasm! _The jackal completely misses you. The jackal closely misses you. x2Gi R#..♣♣.♣♣ PolySwing2 the Vexing#....... Kobold#....♣.♣ Health: 3/16====--------------------....... #....... Magic: 3/3========================Gi z.....## #....♣.♣ AC: 2Str: 5.####...... ........ EV: 14Int: 14....#....#...♣.♣ SH: 0Dex: 17#).hh..##..# XL:  2 Next: 20% Place: Dungeon:1####@..####♣.♣ Noise: ===------  Time: 156.0 (0.0)#......##..# a) +1 sling##.##..# ##♣.♣ Fire: a) +1 sling.###..#..## #...#Gi .......#..######.♣.♣.####.........##...# hh 2 jackals##.....†......###.##########.#Gi ;#.######You kill the endoplasm! Gi q_The jackal completely misses you. The jackal closely misses you. x2  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (51% to hit)Gi@ #..♣♣.♣♣ PolySwing2 the Vexing#....... Kobold#....♣.♣ Health: 3/16====--------------------....... #....... Magic: 3/3========================.....## #....♣.♣ AC: 2Str: 5.####...... ........ EV: 14Int: 14....#....#...♣.♣ SH: 0Dex: 17#).(h..##..# XL:  2 Next: 20% Place: Dungeon:1####@..####♣.♣ Noise: ===------  Time: 156.0 (0.0)#......##..# a) +1 sling##.##..#Gi9  ##♣.♣ Fire: a) +1 sling.###..#..## #...#.......#..######.♣.♣.####.........##...# hh 2 jackals##.....†......###.##########.##.######You kill the endoplasm! _The jackal completely misses you. The jackal closely misses you. x2  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (51% to hit)Gi5 :hFire: a) +1 sling  Press: ? - help, Q - select action  Shift-Dir - straight lineAim: a jackal (51% to hit)  GiQ6 You shoot a sling bullet. The sling bullet misses the jackal.The jackal completely misses you. The jackal closely misses you.Gi6 -7.2 (1.2Gi> GiB W _The jackal completely misses you.Gi` N ((GiIa =((You shoot a sling bullet.Gi     ..(..##  .####.(....  ....#.(..#  #).h(..#  ####@..###  #......#  ##.##..#  .###..#..##  ....... Gi }†   #.### ### The sling bullet closely misses the jackal.Gi[    ..(..##  .####.(....  ....#.(..#  #).h(..#  ####@..###  Gie #......#  ##.##..#  .###..#..##  ....... †  #.### Gi] S ...hThe jackal bites you.  * * * LOW HITPOINT WARNING * * *The jackal completely misses you. The jackal misses you.8.5 (1.3Gi GiX S _The jackal barely misses you.Gi<y (You shoot a sling bullet.Gi     .....##  .####......  ....#....#  #).(h..#  ####@..###  #......#  ##.##..# Gi .###..#..##  ....... †   #.### ### The sling bullet barely misses the jackal.Giw}   .....##  .####......  ....#....#  #).(h..#  ####@..###  GiS #......#  ##.##..#  .###..#..##  ....... †  #.### GilhYou shoot a sling bullet.  The sling bullet barely misses the jackal.barely misses you. The jackal bites you.  * * * LOW HITPOINT WARNING * * *The jackal misses you. The jackal bites you.  You die...GiLd-1/16 ----GiI /  --more--GiGiInventory: 4/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +0 robe (worn)  d - an orb of mayhem Scrolls (go to first with ?) GiK7 b - a scroll of poisonGig7Gi8pGiLv Goodbye, PolySwing2.9 PolySwing2 the Vexing (level 2, -1/16 HPs)Began as a Kobold Hexslinger on Nov 16, 2025.Slain by a jackal (3 damage)... on level 1 of the Dungeon.The game lasted 00:01:21 (151 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the OrbGiv*5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.40073104 HahGi wGrEE-27 escaped with the Orb  11.37259644 spf3250 VSFi-27 escaped with the Orb  12.27190555 planckenst GnEE-27 escaped with the Orb  13.24341751 oddsox OnSh-27 escaped with the Orb  14.22149653 AutarchDCS ReIE-27 escaped with the OrbGiAGiɸGi? [?25h[?0c [?1051l[?1052l[?1060l[?1061l