^igY  Player: PolySwing2 Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-11-16.23:28:23.ttyrec Time: (1763335703) Sun Nov 16 23:28:23 2025 ^i [?1051l[?1052l[?1060l[?1061h^iC)0[?7h^i[?25l[?1c^i6Welcome, PolySwing2. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elf p - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Summoner^ii IWelcome, PolySwing2 the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Summoners are able to cast Summon Small Mammal from the start, and begin with spells to summon stronger and more exotic allies in their library. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Deep Elf Summoner^i^i!nOPolySwing2 the CallerDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Summon Small Mammal#+++####...####.......##.......##.......##.......##...@...##.......##...........##.ß.......ß.##...#####...##### ... ####......Welcome, PolySwing2 the Deep Elf Summoner.Everyone else who sought the Orb of Zot has failed. Will you be different?^iPress ? for a list of commands and other information.^iE^i([ _Found a staircase leading out of the dungeon.^idm3^iEn^ip^ir^iIwP _^ix,^iy^i{^iO},^iP~^id^i,^i^i^iƆ,^i^i^i,^i^i^i,^iސ^i^iB^i^ix,^i^i^i,^i|^iY^i ,^i{^il^iϨ,^iX^i^i^iˮ^i^i/ _You open the gate.^i3^i^i8There is an open gate here.^i+^i _^i^iF^i,^i^i^i,^i}^i^i,^i^i^i=^i ^i3\...............#...♣.....♣.....#S#...............#.# #...♣.....♣.....#.#.#...............#.#.###....#'''#....... ###...###.....#.......#...........#.......#...@!##.##.......# #.......#.....# #...<...#.....####.......###...##...........#...# ^i(S   ball python (constriction, asleep)#.ß.......ß.#...##...#####...#...######...#####^iI!021.0 (21.0)^i!,2.0 (22^iW(^i+^ _A ball python comes into view.^i ^iq^i^i ^i'T_A ball python is nearby!^iLr...♣.....♣.....#  ...............#.#  ...♣.....♣.....#S#  ...............#.# #  ...♣.....♣.....#.#.#  ...............#.#.####....#'''#....#. ###...###...#^ir\#.......#....@......##.......#....!##.#####.......#.....# #..... #...<...#.....#  ###.......###...#  #...^iWs  #.ß.......ß  #...#####...#...#^i{^i}83.0 (1.0) _^i^i^i{ O........#♣.....♣S........# #♣.....♣.............#.#.#####'''#....... ###...###  #.......##.####^iߕ .# <###.......###....ßß..#####..####...#####^i ^i֜ 6.S^i *S)^i &4^i ^i? _The ball python hisses angrily. _You see here a potion of magic. ^i<M   .♣.....#.#   ^iuX.......#S# #  .♣.....#.#.#  ^i- .......#.#.####   ^iL#.............#  . #...........#   ^i%#...........#   ^iL#....@#  #.....#  ^i: #.....#  #...<...#.....#  ^i:$ ###...#   ^i#...#   ^i#...#   ^i%#...#   ^i ^i`!  ^iKa   .♣.....#.#  .......#S# #   ^ia,.♣.....#.#.#  .......#.#.####   ^ibg#.............#  .  ^i+b#...........#  #...........#   ^iRbP#....@#   ^itbo#.....#  #.....#  ^ib #...<...#.....#  ###...#  ^ic #...#  #...#  #...#   ^ih ^iIi ^io ^i:rb _A ball python is nearby!!^i8S ...............#.# PolySwing2 the Caller  ...♣.....♣.....#.# Deep Elf  ...............#S# #  Health: 10/10 ========================  ...♣.....♣.....#.#.#  Magic: 5/6====================----  ...............#.#.####  AC: 2Str: 5  ....#'''#.............#  EV: 11Int: 19  . ###...###..*****....#  SH: 0!^i(9Dex: 15  #.......#..*****....#  XL:  1 Next:  0% Place: Dungeon:1  #.......#..**@##.####  Noise: ---------  Time: 24.0 (0.0)  #.......#..***# -) Nothing wielded  #.......#..***#!^iO9 Cast: Summon Small Mammal  #...<...#.....#  ###.......###...#  #...........#...#!^is9 S   ball python (constriction)  #.ß.......ß.#...# !^i9r #...#####...#...#  #####...##### _The ball python hisses angrily. !^i9_You see here a potion of magic. _A ball python is nearby!!^i9Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action!^i9<Dir - look around, f - activate!^i~ m ...............#.# PolySwing2 the Caller  ...♣.....♣.....#.# Deep Elf  ...............#S# #  Health: 10/10 ========================  ...♣.....♣.....#.#.#  Magic: 5/6====================----  ...............#.#.####  AC: 2Str: 5  ....#'''#.............#  EV: 11Int: 19  . ###...###...........#  SH: 0Dex: 15  #.......#...........#  XL:  1 Next:  0% Place: Dungeon:1 !^i9 * #.......#....@##.####  Noise: ---------  Time: 24.0 (0.0)  #.......#.....# -) Nothing wielded  #.......#.....# Cast: Summon Small Mammal  #...<...#.....#  ###.......###...#  #...........#...# S   ball python (constriction)  #.ß.......ß.#...#  #...#####...#...#  #####...##### _You see here a potion of magic. _A ball python is nearby!!^ic Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate!^i 7A rat appears in a puff of smoke.!^i !^i    .♣.....#.#  .......#.# #  .♣.....#.#.#  .......#S#.####  #.............#  . !^i !#..r........#  #...........#  #....@  #.....# !^ir  #.....#  #...<...#.....#  ###...#  !^i H#...#, ally target) #...#r   rat (summoned)  #...#  !^i :=5.0 (1 _!^i !^i? !^ic  ...............#.# PolySwing2 the Caller  ...♣.....♣.....#.#!^id  Deep Elf  ...............#.# #  Health: 10/10 ======================== !^i3d J ...♣.....♣.....#.#.#  Magic: 4/6================--------  ...............#S#.####  AC: 2!^iRd Str: 5  ....#'''#.............#  EV: 11Int: 19 !^iqd  . ###...###..r****....#  SH: 0!^id Dex: 15  #.......#..*****....#  XL:  1 Next:  0% Place: Dungeon:1 !^i e  #.......#..**@##.####  Noise: =--------  Time: 25.0 (0.0)  #.......#..***# -) Nothing wielded  #.......#..***# Cast: Summon Small Mammal  #...<...#.....#  ###.......###...#  #...........#...#!^iLe  S   ball python (constriction, ally target) #.ß.......ß.#...# r   rat (summoned)  #...#####...#...#  #####...#####Press: ? - help, Q - select action!^ipe dDir - look around, f - activate _A rat appears in a puff of smoke.  !^ie Casting: Summon Small Mammal (safe; 2% risk of failure)  !^ie Press: ? - help, Q - select actionDir - look around, f - activate!^iE*@!^iA ...............#.# PolySwing2 the Caller  ...♣.....♣.....#.# Deep Elf  ...............#.# #  Health: 10/10 ========================  ...♣.....♣.....#.#.#  Magic: 4/6================--------  ...............#S#.####  AC: 2Str: 5  ....#'''#.............#  EV: 11Int: 19  . ###...###..r........#  SH: 0Dex: 15 "^iV #.......#...........#  XL:  1 Next:  0% Place: Dungeon:1  #.......#....@##.####  Noise: =--------  Time: 25.0 (0.0)  #.......#.....# -) Nothing wielded  #.......#.....# Cast: Summon Small Mammal  #...<...#.....#  ###.......###...#  #...........#...# S   ball python (constriction, ally target) #.ß.......ß.#...# r   rat (summoned)  #...#####...#...#  #####...#####Dir - look around, f - activate _A rat appears in a puff of smoke.  "^iMCasting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateA quokka appears in a puff of smoke."^iB"^i   .♣.....#.#  .......#.# #  .♣.....#.#.#  .......#.#.####  #.....rS......#  . #...........#  #..r........#  "^i#....@  #.....#  #.....#  #...<...#.....#  ###...#  #...#  "^iX #...#r   quokka (summoned)  #...#r   rat (summoned)  "^id 26.0 (1 _"^i"^iq"^is"^is"^i|.rS. "^i.-7"^i"^i5 _Your rat bites the ball python.#^iZd#^inG  Your quokka bites the ball python.#^io#^iv'.rr   quokka (summoned)r   rat#^i y68=8#^iy}#^i~K _The ball python dies!#^i]#^i#^iV^..rr#^ia5====-9#^i%#^i&$^i"3$^i$^i$^ik,$^i,$^i$^i,$^i$^i$^i5====$^i/$^i`96$^i+====$^i$^iAQ _Magic restored.$^i$^ip _b - 2 potions of magic (gained 1)$^i...♣.....♣.....# ...............#.# ...♣.....♣.....#.# # ...............#.#g# ...♣.....♣.....#.#.# $^i...............#.#.#### ....#'''#...# . ###...###...........# #.#...rr@.....# $^iB-#.#.....##.#####.#.....# ##.......#.....#  #...<...#.....# ###$^ii###...# g   goblin (asleep) #....#...# $^ior   quokka (summoned) $^i#.ß.......ß.#...# r   rat (summoned) #...#####...#$^i"...#$^iv,35.0 (6$^i $^i $^i rrr.., ally target)$^i" +6.0 (7$^i$^is _A goblin comes into view. It is wielding a +0 club.$^i ......#.#♣.....#.# # ......#.#g# ♣.....#.#.# ......#.#.#### $^iV ........r....# . #....r......#  #.....@.....#  #.....##.####  $^ix W#.....# #  #.....#  #...<...#.....#$^i 5###...##...##...#$^i "$^iB)$^iy......#.#♣.....#.# # ......#.#g# ♣.....#.#.# $^i......#.#.#### ........r....#  $^i͠#....r......#  #.....@.....#  $^i#.....##.####  #.....# #  #..... $^i  #...<...#.....###...#$^iuk#...##...#$^i4$^i$^iP] _A goblin is nearby!$^iV| ......#.#♣.....#.# # ......#.#g# ♣.....#.#.# ......#.#.#### ........r....# . #....r......#  $^i| #.....@.....#  #.....##.####  #.....# #  #.....#  #...<...#.....####...##...##...#$^ii 6......#.#♣.....#.# # ......#.#g# ♣.....#.#.# ......#.#.#### ........r....#  $^i #....r......#  #.....@.....#  #.....##.####  #.....# #  #.....  #...<...#.....$^iD ###...##...##...#$^i $^i $^i $^iz" ] _A goblin is nearby!&^i$.grr..g7.0 (1 _&^i- .r Your quokka closely misses the goblin.====8&^i0&^i3A _The goblin hits your quokka with a +0 club.&^i&  &^iYour quokka closely misses the goblin.The goblin hits your quokka with a +0 club.  Your quokka dies!r.r   rat&^i&9&^i&^ii _Your quokka's corpse disappears in a puff of smoke!&^i4  The goblin hits your rat with a +0 club.  Your rat dies!&^i8=§&^i 9'40&^i>&^iBf _Your rat's corpse disappears in a puff of smoke!'^i ...♣.....♣.....# PolySwing2 the Caller ...............#.# Deep Elf ...♣.....♣.....#.# #  Health: 10/10 ======================== ...............#.#.#  Magic: 5/6====================---- ...♣.....♣.....#.#g#  AC: 2Str: 5 ...............#.#§####  EV: 11Int: 19 ....#'''#.....*****...#  SH: 0Dex: 15 . ###...###...*****...#  XL:  1 Next:  8% Place: Dungeon:1  #.......#...**@**...#  Noise: ---------  Time: 40.0 (0.0)  #.......#...**##*####  -) Nothing wielded  #.......#...**# #  Cast: Summon Small Mammal  #.......#.....#  #...<...#.....# ###.......###...#['^i 37m g   goblin #...........#...# #.ß.......ß.#...# #...#####...#...#The goblin hits your rat with a +0 club.  Your rat dies! _Your rat's corpse disappears in a puff of smoke!Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate'^ikC*@'^il ...♣.....♣.....# PolySwing2 the Caller ...............#.# Deep Elf ...♣.....♣.....#.# #  Health: 10/10 ======================== ...............#.#.#  Magic: 5/6====================---- ...♣.....♣.....#.#g#  AC: 2Str: 5 ...............#.#§####  EV: 11Int: 19 ....#'''#.............#  SH: 0Dex: 15 '^im c. ###...###...........#  XL:  1 Next:  8% Place: Dungeon:1  #.......#.....@.....#  Noise: ---------  Time: 40.0 (0.0)  #.......#.....##.####  -) Nothing wielded  #.......#.....# #  Cast: Summon Small Mammal  #.......#.....#  #...<...#.....# ###.......###...# g   goblin #...........#...# #.ß.......ß.#...# #...#####...#...#'^i-n Your rat dies! _Your rat's corpse disappears in a puff of smoke!Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateA quokka appears in a puff of smoke.'^iv <......#.#♣.....#.# # ......#.#.# ♣.....#.#.# ......#.#g#### .............#  #.......r...#  #.....@.....#  #.....##.####  #.....# #  #.....  #...<...#.....'^iv =###...#(ally target)#...#r   quokka (summoned)#...#'^iw :=1.0 (1 _'^i~ '^i '^iA...♣.....♣.....# PolySwing2 the Caller ...............#.# Deep Elf ...♣.....♣.....#.# #  Health: 10/10 ======================== ...............#.#.#  Magic: 4/6================-------- ...♣.....♣.....#.#.#  AC: 2Str: 5 ...............#.#g####  EV: 11Int: 19 ....#'''#.....*****...#  SH: 0Dex: 15 . ###...###...****r...#  XL:  1 Next:  8% Place: Dungeon:1  #.......#...**@**...#  Noise: =--------  Time: 41.0 (0.0)  #.......#...**##*####  -) Nothing wielded  #.......#...**# #  Cast: Summon Small Mammal  #.......#.....#  #...<...#.....# ###.......###'^iAS...# g   goblin (ally target) #...........#...# r   quokka (summoned) #.ß.......ß.#...# #...#####...#...#Press: ? - help, Q - select actionDir - look around, f - activate _A quokka appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate(^i3...♣.....♣.....# PolySwing2 the Caller ...............#.# Deep Elf ...♣.....♣.....#.# #  Health: 10/10 ======================== ...............#.#.#  Magic: 4/6================-------- ...♣.....♣.....#.#.#  AC: 2Str: 5 ...............#.#g####  EV: 11Int: 19 ....#'''#.............#  SH: 0Dex: 15 . ###...###.......r...#  XL:  1 Next:  8% Place: Dungeon:1  #.......#.....@.....#  Noise: =--------  Time: 41.0 (0.0) (^i4 #.......#.....##.####  -) Nothing wielded  #.......#.....# #  Cast: Summon Small Mammal  #.......#.....#  #...<...#.....# ###.......###...# g   goblin (ally target) #...........#...# r   quokka (summoned) #.ß.......ß.#...# #...#####...#...#Dir - look around, f - activate _A quokka appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateA bat appears in a puff of smoke.(^i5(^iE=......#.#♣.....#.# # ......#.#.# ♣.....#.#.# ......#.#.#### ........gr...#  #...........#  (^i]>#.....@.b...#  #.....##.####  #.....# #  #.....  #...<...#.....###...##...##...#b   bat (summoned)(^iO?22.0 (1 _(^iG(^iJ(^ic(^ik...♣.....♣.....#PolySwing2 the Caller ...............#.#Deep Elf ...♣.....♣.....#.# #Health: 10/10 ======================== ...............#.#.#Magic: 4/6================-------- ...♣.....♣.....#.#.#AC: 2Str: 5 ...............#.#.####EV: 11Int: 19 (^il....#'''#........gr...#SH: 0Dex: 15 . ###...###...........#XL:  1 Next:  8% Place: Dungeon:1#.......#.....@.b...#Noise: =--------  Time: 42.0 (1.0)#.......#.....##.####-) Nothing wielded#.......#.....# #Cast: Summon Small Mammal#.......#.....##...<...#.....# ###.......###...#g   goblin (ally target) (^iPm<#...........#...#r   quokka (summoned) #.ß.......ß.#...#b   bat (summoned) #...#####...#...#Dir - look around, f - activate _A quokka appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate _A bat appears in a puff of smoke.(^i/(^iT(,(^i0ob.g.. (^iG1.-3(^io7(^i9u _Your bat hits the goblin. Your quokka barely misses the goblin.)^i= )^i )^i)^ih...rb)^i=8/10 -----)^i'=4)^i)^iz S _Your bat hits the goblin. The goblin hits you with a +0 club.)^i#)^i)^i)^is.bg )^i9Y5====5)^i)^iYv _Your bat hits the goblin. Your quokka closely misses the goblin.*^ih  You hit the goblin but do no damage.The goblin is severely wounded.  Your bat barely misses the goblin. Your quokka closely misses the goblin.*^ijr..b*^i|&6*^i=*^i1S _The goblin barely misses you.*^i&N  You hit the goblin.*^i-G)b.r   quokka (summoned)b   bat*^ij0N====167*^iU7*^iW9J _You kill the goblin!+^iY9==----8+^iV+^i+^in V-9+^iv +^i-w ,^iI,^i,^i#6,^ilA====,^i[==,^ig10/10===,^i\,^i"* _HP restored.====,^i+,^i.,,^i80,^i1,^i4,^i6,,^i8,^i=,^i?,^i?;===,^iA,^iE5 _You swap places.,^iH,^iI3,^iKK,^iaM,^iWO,^iR,^iYS,^iS,^i!U,^iV,^ivY,^i[,^i5^,,^iZ_,^iwb,^id,^if,^i i,^iii,^ij,^i(m,^iLo,^ip,^ir,^is,^it,^iy,,^i z,^i9|,,^iY},^i,^i,^i,^i9B,^iW ♣.....♣ .... #### .........# ..# ♣.....♣.....# #.# ......#.#@# ,^i.♣.....♣.....#.#b# ......#.#.# .♣.....♣.....#.#§# .............#.#.#### ..#'''#.............#b   bat##...###...........#......#....)......#....#.....##.#### _Your quokka disappears in a puff of smoke!,^if645.0)§.§,^iۙ}.........,^i,5.0 (16,^iݝ,^iW _c - a smoky puce potion,^i6...........,^i16.0),^i ,^i-^i<7-^i-^i-^i_-^i-^i,-^i<n-^i-^i-^i,-^i-^iv-^i-^i'-^i,-^i-^i-^i],-^i&-^i-^i-^i,,-^i-^i-^i,-^i-^i*-^ig-^is-^i,-^i-^i-^i0-^i ,-^i -^i -^i -^i ,-^ic -^i -^in -^i" ,-^i -^i -^i -^i[ -^i -^i -^i -^i" -^i& ,-^i' -^i,) -^i{0 -^iL2 ,-^ir3 -^ip7 l _Your bat disappears in a puff of smoke!-^iC9 3-^i?: -^iX; -^i#= ,-^iJ> -^iI@ -^i4B ,-^iC -^iCH -^iSI ,-^iI -^iK -^ipM ,-^iYN -^i

z -^iq{ ,-^i{ -^i| -^i} ,-^ii~ -^i -^iV -^i -^i -^i -^i ,-^iq -^i -^i -^i -^i[ -^i -^i2 -^in -^i -^i -^i͌ -^i -^i -^i -^in ,-^i -^i8 -^iT -^iƓ -^i -^i -^i -^i -^iG -^i -^i ,-^i -^i -^ie ,-^i -^i -^ig ,-^iW -^i -^i ,-^i -^i -^i ##############...........##########.#########.##.........########..# ..######.........#.## ..#######...........# ##.................## #......@...........#109.0 (42.0) #......♣.....♣.....##### ...................#...# -^i ^.......♣.....♣.....#.#b# (..................#.#.# .......♣.....♣.....#.#.# .$.................#.#.#  .......♣.....♣.....#.#.#  ...............#b#.# -^i -^iJ -10.0 (43-^in -^i % _Found 3 stones.-^i3-^i#-^i-^i############# #...........##########.#########.# #.........########..#.#..######.........#.##...#######... ##.........## ... #♣.....♣.....####0.0)..............#....♣.....♣.....#.#b(..................#.#..-^i1.♣.....♣.....#.#.$.................#.#........♣.....♣.....#.#.(..................#b#. ....#'''#..........-^i-^iz+1.0 (1-^if-^iG% _Found 7 stones..^i I.^i .^i! ,.^iK& ,.^i* ,.^i* .^i- .^i6 . ##...........#..######... ...#######........... ##.................# #.........# ###......♣.....♣.....# ..^i6 ...# #♣.....♣.....# #.(..@...............3.0 (2 #♣.....♣.....# #...$.................#.♣.....♣.....#.^i6 (..................#>####.......#'''#...... #.....###...###.... #.....#.......#....) .^i+7 1#.......#.^i[? .^i? +4.0 (3.^i/x Q _Found a stone staircase leading down./^i+!3/^i #/^i#&/^i,B/^iU//^iV0,/^i1/^i5/^i95/^it6/^i<@ _You now have 5 gold pieces./^iT?3/^iIA/^i8D/^iF,/^i:H/^i K/^iS ##............ #.... ###......♣.....♣ #. #♣.....♣. #.(.............. ##........♣.....♣.######.................#.....@..♣.....♣.9.0 (5#.#.....(............../^ilT ##>#####'''#.. ... #.....###...## ..## #.....#.. ......#.#> ......#.......# .....#.......# #...<...#/^ik20.0 (6 _Found a stone staircase leading down./^i3/^i/^i™/^i/^i),/^i/^i,/^iZ/^iF/^iv,/^i̪/^iR  There is a stone staircase leading down here./^i/^iB _/^ia/^i/^i/^i,/^i/^i,/^i/^i/^im,/^i/^i/^i/^i;/^i/^i>/^i{,/^i/^i/^i,/^i/^i*/^i/^i/^i/^iR  There is a stone staircase leading down here./^if/^i _/^i/^i;/^i/^i/^i/^i/^i<,/^i/^i/^i,/^i/^i/^i,/^i/^i/^if/^i/^i/^i/^ip.. #........ #.## #.#.....(.... ..######.##>####...#.###.##........# #...........##..#### #..|.......###..## ..........##>####### ../^i............. #...#### .......###.#....# ....... #......# ....... ###....#/^i8g###### ##..... ...... g   hobgoblin (asleep) ###### /^i /^iv - 37.0 (1/^i Q7.0)  A hobgoblin comes into view./^iaug.g/^i5==8.0 (18/^i/^i-+ _The hobgoblin shouts!0^iA .. . .. #.## #.#.....( .... ..###> ..#.###.##........#  ...........##..####  .|.......###..##  ..........##>#######  ....................  #......@........####  .......###.#....#  .......   .g.....   .######      0^it .. . .. #.## #.#.....( .... ..###> ..#.###.##........#  ...........##..####  .|.......###..##  ..........##>#######  0^it....................  #......@........####  .......###.#....#  .......   .g.....  .###### 0^i"uG    0^iu0^i0^i80^i$` _A hobgoblin is nearby!0^i:x .. #.......... PolySwing2 the Caller .. #.## #.#.....(.. Deep Elf .... ..######.##>####.. Health: 10/10 ======================== ..#.###.##........# #.. Magic: 5/6====================---- ...........##..#### #.. AC: 2Str: 5 .|.......###..## ... EV: 110^i8;NInt: 19 .....*****##>####### ... SH: 0Dex: 15 .....*****.......... .. XL:  1 Next: 16% Place: Dungeon:1 #....**@**......####  Noise: ==-------  Time: 138.0 (0.0) .....**###.#....#  -) Nothing wielded0^i|; .....** #......#  Cast: Summon Small Mammal .g..... ###....#  .###### ##..... 0^i; ......  g   hobgoblin ###### 0^i;sA hobgoblin comes into view. _The hobgoblin shouts! 0^i<_A hobgoblin is nearby!Casting: Summon Small Mammal (safe; 2% risk of failure)  0^iX<Press: ? - help, Q - select actionDir - look around, f - activate1^i"=@*1^i9O .. #.......... PolySwing2 the Caller .. #.## #.#.....(.. Deep Elf .... ..######.##>####.. Health: 10/10 ======================== ..#.###.##........# #.. Magic: 5/6====================---- ...........##..#### #.. AC: 2Str: 5 .|.......###..## ... EV: 11Int: 19 ..........##>####### ... SH: 0Dex: 15 .................... .. XL:  1 Next: 16% Place: Dungeon:1 #......@........####  Noise: ==-------  Time: 138.0 (0.0) .......###.#....#  -) Nothing wielded ....... #......#  Cast: Summon Small Mammal .g..... ###....#  .###### #1^iwP#.....  ......  g   hobgoblin ######  _The hobgoblin shouts! _A hobgoblin is nearby!Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateA rat appears in a puff of smoke.1^i[ .. . .. #.## #.#.....( .... ..###> 1^i.\h..#.###.##........#  ...........##..####  .|.......###..##  ..........##>#######  .........r.......... 1^iz\  #......@........####  .......###.#....#  1^i\U..g....   ....... 1^i ]v .######   (ally target)1^i@]x  r   rat (summoned) 1^io])1^i4_1-9.0 (1 1^it_ _1^ij1^il1^i .. #.......... PolySwing2 the Caller .. #.## #.#.....(.. Deep Elf .... ..######.##>####.. Health: 10/10 ======================== ..#.###.##........# #.. Magic: 4/6================-------- ...........##..#### #.. AC: 2Str: 5 .|.......###..## ... EV: 11Int: 191^i: .....*****##>####### ... SH: 0Dex: 15 .....****r.......... .. XL:  1 Next: 16% Place: Dungeon:1 #....**@**......####  Noise: =--------  Time: 139.0 (0.0) .....**###.#....#  -) Nothing wielded ..g..** #......#  Cast: Summon Small Mammal ....... ###....# 1^i_ .###### ##.....  ......  g   hobgoblin (ally target) 1^i######  r   rat (summoned)1^iPress: ? - help, Q - select actionDir - look around, f - activate 1^i_A rat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 2% risk of failure)  1^iPress: ? - help, Q - select actionDir - look around, f - activate1^iP=@*1^i)$` .. #.......... PolySwing2 the Caller .. #.## #.#.....(.. Deep Elf .... ..######.##>####.. Health: 10/10 ======================== ..#.###.##........# #.. Magic: 4/6================-------- ...........##..#### #.. AC: 2Str: 5 .|.......###..## ... EV: 11Int: 19 ..........##>####### ... SH: 0Dex: 151^i$ .........r.......... .. XL:  1 Next: 16% Place: Dungeon:1 #......@........####  Noise: =--------  Time: 139.0 (0.0) .......###.#....#  -) Nothing wielded ..g.... #......#  Cast: Summon Small Mammal ....... ###....#  .###### ##.....  ......  g   hobgoblin (ally target) ######  r   rat (summoned)1^i;%Dir - look around, f - activate _A rat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateA quokka appears in a puff of smoke.1^i%1^i. .. . .. #.## #.#.....( .... ..###> ..#.###.##........#  ...........##..####  .|.......###..##  ..........##>#######  .......rr...........  1^i.#......@........####  ...g...###.#....#  .......   .......  .######     r   quokka (summoned) r   rat (summoned) 1^i-0340.0 (1 _1^iU71^i82^i2^i%2^i2^i~rr..g2^i.-12^i2^i2^i{,2^ia..rr2^i!-2^i:22^iOu _The hobgoblin closely misses your quokka.2^i%2^i .r Your quokka bites the hobgoblin but does no damage.2^iY5====32^i2^ik5 _The hobgoblin hits your quokka.2^i|Your quokka bites the hobgoblin but does no damage. _The hobgoblin hits your quokka.  Your quokka completely misses the hobgoblin.  Your rat completely misses the hobgoblinThe hobgoblin hits your quokka.  Your quokka dies!2^iF .r   rat 2^i &42^iS2^ii _Your quokka's corpse disappears in a puff of smoke!3^i&vg.53^i'3^it*F _Your rat bites the hobgoblin but does no damage.4^i+ .. #.......... PolySwing2 the Caller .. #.## #.#.....(.. Deep Elf 4^iN,.... ..######.##>####.. Health: 10/10 ======================== ..#.###.##........# #.. Magic: 4/6================-------- ...........##..#### #.. AC: 2Str: 5 4^i,.|.......###..## ... EV: 11Int: 19 .....*****##>####### ... SH: 04^i, Dex: 15 .....*****.......... .. XL:  1 Next: 16% Place: Dungeon:1 #....g*@**......####  Noise: ---------  Time: 145.0 (0.0) 4^i-.....r*###.#....#  -) Nothing wielded 4^iR-.....** #......#  Cast: Summon Small Mammal ....... ###....# 4^i-* .###### ##.....  4^i-#......  g   hobgoblin (ally target) ######  r   rat (summoned)4^i-4^i-,Your quokka dies! 4^i.Z_Your quokka's corpse disappears in a puff of smoke! 4^i4._Your rat bites the hobgoblin but does no damage.  Casting: Summon Small Mammal (safe; 2% risk of failure)  4^il.Press: ? - help, Q - select actionDir - look around, f - activate4^i.4^ip .. #.......... PolySwing2 the Caller .. #.## #.#.....(.. Deep Elf .... ..######.##>####.. Health: 10/10 ======================== ..#.###.##........# #.. Magic: 4/6================--------4^i ...........##..#### #.. AC: 2Str: 5 .|.......###..## ... EV: 11Int: 19 ..........##>####### ... SH: 0Dex: 15 4^i j.................... .. XL:  1 Next: 16% Place: Dungeon:1 #....g.@........####  Noise: ---------  Time: 145.0 (0.0) .....r.###.#....#  -) Nothing wielded ....... #......#  Cast: Summon Small Mammal ....... ###....# 4^i_ .###### ##.....  ......  g   hobgoblin (ally target) ######  r   rat (summoned) _Your quokka's corpse disappears in a puff of smoke! _Your rat bites the hobgoblin but does no damage.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateA quokka appears in a puff of smoke.4^i17 .. . .. #.## #.#.....( .... ..###> ..#.###.##........#  ...........##..####  .|.......###..##  .......r..##>#######  ....................  #.....g@........####  .....r.###.#....#  .......   .......  .######     r   quokka (summoned) r   rat (summoned) =6.0 (14^i4^ih _Your rat bites the hobgoblin but does no damage.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action  Dir - look around, f - activate  A quokka appears in a puff of smoke. _Your rat barely misses the hobgoblin.4^iv4^i..#.......... PolySwing2 the Caller.. #.## #.#.....(.. Deep Elf.... ..######.##>####.. Health: 10/10 ========================..#.###.##........# #.. Magic: 4/64^i6================--------...........##..#### #.. AC: 2Str: 5.|.......###..## ... EV: 11Int: 19.......r..##>####### ... SH: 0Dex: 15.................... .. XL:  1 Next: 16% Place: Dungeon:1#.....g@........####Noise: =--------  Time: 146.0 (1.0)4^i܀.....r.###.#....#-) Nothing wielded....... #......#Cast: Summon Small Mammal....... ###....#.###### ##.....4^i'b......g   hobgoblin (ally target)######r   quokka (summoned)r   rat (summoned) 4^iV;_Your rat bites the hobgoblin but does no damage.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action4^iDir - look around, f - activateA quokka appears in a puff of smoke. _Your rat barely misses the hobgoblin.4^i 44^it 4^i N _There are no items here.5^i#5^iL) .r You closely miss the hobgoblin. Your rat bites the hobgoblin.5^i)&75^i)05^i1W _The hobgoblin closely misses you.5^i   You barely miss the hobgoblin.The hobgoblin is moderately wounded.Your quokka bites the hobgoblin. The hobgoblin closely misses you.5^iR Y5====85^iB 5^io [ _Your rat barely misses the hobgoblin.6^iF  You barely miss the hobgoblin.The hobgoblin is almost dead.Your quokka barely misses the hobgoblin.6^i &96^i6^i _Your rat misses the hobgoblin. The hobgoblin completely misses you.6^iV-Your quokka barely misses the hobgoblin.misses the hobgoblin. The hobgoblin completely misses you.hit the hobgoblin but do no damage.  Your rat bites the hobgoblin.6^i.]†r   quokka (summoned)r   rat 6^i`O====33506^if6^ihI _The hobgoblin dies!6^i n .. #.....#...# #.## #.#.....(#.... ..######.##>####.#.###.##........# #..##..#### #.|.###..## ..##># .r......  #......#####.....r.###.#....##.# #......#.# ###....#.####### ##...... ...... ######6^i 6^i] .-16^i 6^i v _You see here a hobgoblin corpse.7^is  There are no objects that can be picked up here.-7^i{7^i}H _a hobgoblin corpse7^i 7^id -2 _7^i 7^i 7^i17^iЀW6====37^if7^ic8^iN8^i&48^i8^i8^iV8^i&58^i8^i8^i <68^i 8^i? 9^iI]U  There are no objects that can be picked up here.9^i]9^i[c9^imgH _a hobgoblin corpse:^i3:^i:^i}:^i:^ip==== _:^i:^i:^i",:^i]:^i:^i:^i :^i ,:^i:^i/:^i :^i,:^i:^i" ..# .. ..# ###### ###. .. #.... #...###.## #.#.. ###....# ..######.##>####....#.###.##........#.##..####...$..|@r.....###..........r......##>######:^i#.................######.....†.......### #.......###.#....# #.......# #......##........# ###....##..####### ##..............:^i* ..#.  .....#  ###.. .. # #...###.## #.#:^i*s ###....# ..######.##>#....#.###.##.#.##..#...$..@.r.....###..##.r......##>...######.....†. #.#.#....# #.# #......# #..# ###....# :^i*#..# ##..... ... :^ik-,60.0 (4:^i.:^i 7`r.r.:^iq7+1.0 (5:^ip=:^i(Bs _You see here a staff of cold.:^i3:^i:^i5:^i{:^i:^i:^iP _:^i:^i:^i:^i:^it:^iF:^i:^i:^iH,:^i:^iM _Your quokka disappears in a puff of smoke! _You now have 10 gold pieces (gained 5).:^ii:^iB:^i[:^i:^iP:^i=X:^ib:^i" ,:^i :^i5#:^i%,:^i&:^i1(:^ir):^i{*,:^i,+:^i-,:^i\1:^i 2,:^i2:^i4l _Your rat disappears in a puff of smoke!:^i63:^i7:^i9:^i<,:^i*=:^i?:^i@,:^iA:^iC:^i .. .  ..#.   # #  #..#.###.#  #..#.....# # #.....# ### ###@.#.. #.....76.0 (15.0) #...###.## #.#... ###....# ..######.##>#####....#.###.##.#................##..#########......|.......###..## #...................##>#######....................... #....######.....†.........### :^igS:^iS,7.0 (16:^iX:^ir[; _Found a stone staircase leading down.:^iw% 3:^i.' :^i* :^i, :^i!1 B:^i3 ,:^i4 :^ia7 :^i> ..K. ## .# .. .. .#....#.####....#.>. .?....... ###...#..# :^iB? [#.#....# # #.#..#@###.# ##..#.....# ## #.....#### ######.. ###..#..# #. #...###.## #.#.....:^i?  ###....# ..######.##>### K   kobold (asleep) ####....#.###.##........# #................##..#########......|.......###..##:^iJ 9.0 (2.0)  A kobold comes into view. It is wielding a +0 short sword.:^icK %80.0 (3:^iP :^iqT f _Found a scroll labelled DIULEVV JAMAI.;^i <j .  .K. ## # .. .. #....#.### #....#.>. .?.......  #...#..#  #....# #  #..#@###.#  #..#.....#  #.....#### ;^i< ###..#..#  #...###.##  ###....# ..> ####....#.###.#  #..............  | ;^i .  .K. ## # .. .. #....#.### #....#.>. .?.......  #...#..#  #....# #  #..#@###.# ;^i #..#.....#  #.....####  ###..#..#  #...###.##  ###....# ..> ####....#.###.# #..............  |;^i;^i;^i_;^i] _A kobold is nearby!;^i .  .K. ## # .. .. #....#.### #....#.>. .?.......  #...#..#  #....# #  ;^i҉;#..#@###.#  #..#.....#  #.....####  ###..#..#  #...###.##  ###....# ..> ####....#.###.#  #..............  | ;^i@ .  .K. ## # .. .. #....#.### #....#.>. .?.......  #...#..#  #....# #  #..#@###.#  #..#.....#  #.....####  ###..#..#  #...###.##  ;^i ###....# ..> ####....#.###.# #..............  |;^i(';^i';^io-;^i>0] _A kobold is nearby!;^i61 .  .K. ## # .. .. #....#.### #....#.>. .?.......  #...#..#  #....# #  #..#@###.# ;^i  #..#.....#  #.....####  ###..#..#  #...###.##  ###....# ..> ####....#.###.#  #..............  | ;^i .  .K. ## # .. .. #....#.### #....#.>. .?.......  #...#..#  #....# #  #..#@###.#  #..#.....#  #.....####  ###..#..#  #...###.##  ###....# ..> ####....#.###.# #..............  |;^iд4;^i;^i] _A kobold is nearby!<^i'47#.?  .K. ###  # .. ..# ####<^i4 #....#.###....##....#.>.... ..?........ ##...#..#  # #..@.# # # #..#.###.# # #..#.....# ## #.....#### ###### ###..#..# #.<^i5[ #...###.## #.#.... ###....# ..######.##>## ####....#.###.##........# #.........##..####<^iB9<^i@^.KK<^i_A+1.0 (1<^iK<^iMd _Found a scroll labelled NUITESHOCES.=^ig  PolySwing2 the Caller #.?. Deep Elf ... ### Health: 10/10 ======================== # .K ..# ####  Magic: 5/6====================---- #....#.###....  AC: 2Str: 5 ##....#.>....  EV: 11Int: 19 ..?...****. # SH: 0Dex: 15 #..*#**# # XL:  1 Next: 33% Place: Dungeon:1 #**@*# # # Noise: ---------  Time: 181.0 (0.0) #**#*###.# # -) Nothing wielded #**#**...# ## Cast: Summon Small Mammal #.....#### ######. ###..#..# #......=^ij #...###.## #.#.... K   kobold ###....# ..######.##>## ####....#.###.##........#  #................##..#### _A kobold is nearby! _A kobold is nearby! _Found a scroll labelled NUITESHOCES.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate=^i\  PolySwing2 the Caller #.?. Deep Elf ... ### Health: 10/10 ======================== # .K ..# ####  Magic: 5/6====================---- #....#.###....  AC: 2Str: 5 ##....#.>....  EV: 11Int: 19 ..?........ # SH: 0Dex: 15 =^i3#...#..# # XL:  1 Next: 33% Place: Dungeon:1 #..@.# # # Noise: ---------  Time: 181.0 (0.0) #..#.###.# # -) Nothing wielded #..#.....# ## Cast: Summon Small Mammal #.....#### ######. ###..#..# #......=^i$ #...###.## #.#.... K   kobold ###....# ..######.##>## ####....#.###.##........#  #................##..#### _A kobold is nearby! _Found a scroll labelled NUITESHOCES.  Casting: Summon Small Mammal (safe; 2% risk of failure)  =^i?Press: ? - help, Q - select actionDir - look around, f - activateA bat appears in a puff of smoke.=^i #.? ... ### # .. ..# ####  #...K#.###....  ##....#.>....  ..?........  #...#.b#  #..@.# #  #  #..#.....#  #.....####  ###..#..#  #...###.## (ally target) ###....# ..>b   bat (summoned) .#.###.#=^im[39;49m =2.0 (1 _=^iL=^i`=^iw=^iPolySwing2 the Caller#.?. Deep Elf... ###Health: 10/10 ========================# .. ..# ####Magic: 5/6====================----#...K#.###....AC: 2Str: 5##....#.>....EV: 11Int: 19..?........=^i_T# SH: 0Dex: 15#...#.b## XL:  1 Next: 33% Place: Dungeon:1#..@.# ## Noise: =--------  Time: 182.0 (1.0)#..#.###.## -) Nothing wielded#..#.....### Cast: Summon Small Mammal#.....#### ######.###..#..# #......#...###.## #.#.... K   kobold (ally target)=^iP###....# ..######.##>## b   bat (summoned)####....#.###.##........##................##..#### _A kobold is nearby! _Found a scroll labelled NUITESHOCES.  =^i+JCasting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate _A bat appears in a puff of smoke.=^iUN  PolySwing2 the Caller #.?. Deep Elf ... ### Health: 10/10 ======================== # .. ..# ####  Magic: 4/6================-------- #...K#.###....  AC: 2Str: 5 ##....#.>....  EV: 11Int: 19 =^iOE..?...****. # SH: 0Dex: 15 #..*#*b# # XL:  1 Next: 33% Place: Dungeon:1 #**@*# # # Noise: =--------  Time: 182.0 (0.0) #**#*###.# # -) Nothing wielded #**#**...# ## Cast: Summon Small Mammal #.....#### ######. ###..#..# #......=^ifO #...###.## #.#.... K   kobold (ally target) ###....# ..######.##>## b   bat (summoned) ####....#.###.##........#  #................##..#### =^iOPress: ? - help, Q - select actionDir - look around, f - activate _A bat appears in a puff of smoke.  =^it)Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate=^i\  PolySwing2 the Caller #.?. Deep Elf ... ### Health: 10/10 ======================== # .. ..# ####  Magic: 4/6================-------- #...K#.###....  AC: 2Str: 5 ##....#.>....  EV: 11Int: 19 ..?........ # SH: 0Dex: 15 =^i/#...#.b# # XL:  1 Next: 33% Place: Dungeon:1 #..@.# # # Noise: =--------  Time: 182.0 (0.0) #..#.###.# # -) Nothing wielded #..#.....# ## Cast: Summon Small Mammal #.....#### ######. ###..#..# #...... #...###.## #.#.... K   kobold (ally target) ###....# ..######.##>## b   bat (summoned)=^i ####....#.###.##........#  #................##..#### Dir - look around, f - activate =^i&_A bat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 2% risk of failure)  =^i[Press: ? - help, Q - select actionDir - look around, f - activateA quokka appears in a puff of smoke.=^i=^i =^iTCasting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate  A quokka appears in a puff of smoke.  The kobold hits your bat with a +0 short sword.  Your bat dies!=^ix #.? ... ### # .. ..# ####  #...K#.###....  ##...§#.>....  ..?........  =^iO#...#r.#  #..@.# #  #  #..#.....#  #.....####  ###..#..#  #...###.##  ###....# ..>r   quokka (summoned) =^i.#.###.# =^i+3.0 (1=^iE=^if _Your bat's corpse disappears in a puff of smoke!>^i*o  PolySwing2 the Caller #.?. Deep Elf ... ### Health: 10/10 ======================== # .. ..# ####  Magic: 3/6============------------ #...K#.###....  AC: 2Str: 5 ##...§#.>....  EV: 11Int: 19 ..?...****. # SH: 0Dex: 15 >^i8#..*#r*# # XL:  1 Next: 33% Place: Dungeon:1 #**@*# # # Noise: =--------  Time: 183.0 (0.0) #**#*###.# # -) Nothing wielded #**#**...# ## Cast: Summon Small Mammal #.....#### ######. ###..#..# #...... #...###.## #.#.... K   kobold (ally target) >^i ###....# ..######.##>## r   quokka (summoned) ####....#.###.##........#  #................##..#### The kobold hits your bat with a +0 short sword.  Your bat dies! _Your bat's corpse disappears in a puff of smoke!Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate>^i D**@>^i^oq  PolySwing2 the Caller #.?. Deep Elf ... ### Health: 10/10 ======================== # .. ..# ####  Magic: 3/6============------------ #...K#.###....  AC: 2Str: 5 ##...§#.>....  EV: 11Int: 19 ..?........ # SH: 0Dex: 15 >^ip#...#r.# # XL:  1 Next: 33% Place: Dungeon:1 #..@.# # # Noise: =--------  Time: 183.0 (0.0) #..#.###.# # -) Nothing wielded #..#.....# ## Cast: Summon Small Mammal #.....#### ######. ###..#..# #...... #...###.## #.#.... K   kobold (ally target) ###....# ..######.##>## r   quokka (summoned) ####....#.###.##........#  #................##..#### Your bat dies! _Your bat's corpse disappears in a puff of smoke!Casting: Summon Small Mammal (safe; 2% risk of failure)  >^ipPress: ? - help, Q - select actionDir - look around, f - activateA rat appears in a puff of smoke.>^iq>^itz #.? ... ### # .. ..# ####  #....#.###....  ##...K#.>....  ..?...rr...  #...#..#  #..@.# #  #  #..#.....#  >^iR{6#.....####  ###..#..#  #...###.##  ###....# ..> .#.###.# r   rat (summoned) >^i|24.0 (1 _>^iރ>^ią?^i.?^i?^ir.r   rat?^i,.-5?^i?^i  _Your bat's corpse disappears in a puff of smoke!  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action  Dir - look around, f - activate _A rat appears in a puff of smoke. _The kobold hits your rat with a +0 short sword.@^iC@^iMz r r   quokka (summoned)r   rat (summoned)The kobold hits your rat with a +0 short sword.@^iPNa4====-6@^iU@^iX0 _Your rat bites the kobold.A^iA^i  The kobold hits your rat with a +0 short sword.  Your rat dies!A^i!L§.A^i"&7A^i)A^i,f _Your rat's corpse disappears in a puff of smoke!A^iA^i\A^i.Kr(ally target)r   quokka (summoned)A^i]&8A^iB\ _Your quokka bites the kobold but does no damage.B^ix  PolySwing2 the Caller #.?. Deep Elf ... ### Health: 10/10 ======================== # .. ..# ####  Magic: 3/6============------------ #....#.###....  AC: 2Str: 5 ##....#.>....  EV: 11Int: 19 ..?...K***. # SH: 0Dex: 15 #..r#**# # XL:  1 Next: 33% Place: Dungeon:1 #**@*# # # Noise: ---------  Time: 188.0 (0.0) #**#*###.# # -) Nothing wielded #**#**...# ## Cast: Summon Small Mammal #.....#### ######. ###..#..# #...... #...###.## #.#....B^inb[37m K   kobold (ally target) ###....# ..######.##>## r   quokka (summoned) ####....#.###.##........#  #................##..#### Your rat dies! _Your rat's corpse disappears in a puff of smoke! _Your quokka bites the kobold but does no damage.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateB^i  PolySwing2 the Caller #.?. Deep Elf ... ### Health: 10/10 ======================== # .. ..# ####  Magic: 3/6============------------ #....#.###....  AC: 2Str: 5 ##....#.>....  EV: 11Int: 19 ..?...K.... # SH: 0Dex: 15 #..r#..# # XL:  1 Next: 33% Place: Dungeon:1 #..@.# # # Noise: ---------  Time: 188.0 (0.0) #..#.###.# # -) Nothing wielded #..#.....# ## Cast: Summon Small Mammal^i 1K #.....#### ######. ###..#..# #...... #...###.## #.#.... K   kobold (ally target) ###....# ..######.##>## r   quokka (summoned) ####....#.###.##........#  #................##..#### _Your rat's corpse disappears in a puff of smoke! _Your quokka bites the kobold but does no damage.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateA rat appears in a puff of smoke. #.? ... ### # .. ..# ####  #....#.###....  ##....#.>....  ..?........  #..r#K.#  #..@.# # B^iП_  #  #.r#.....#  #.....####  ###..#..#  #...###.##   ###....# ..> .#.###.# r   rat (summoned) =9.0 (1 _Your quokka bites the kobold but does no damage.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action  Dir - look around, f - activate  A rat appears in a puff of smoke. _Your quokka bites the kobold.B^i B^i PolySwing2 the Caller#.?. Deep ElfB^i[ ^... ###Health: 10/10 ========================# .. ..# ####Magic: 3/6============------------#....#.###....AC: 2Str: 5B^i {##....#.>....EV: 11Int: 19..?........# SH: 0Dex: 15#..r#K.## XL:  1 Next: 33% Place: Dungeon:1#..@.# #B^i .# Noise: =--------  Time: 189.0 (1.0)#..#.###.## -) Nothing wielded#.r#.....### Cast: Summon Small MammalB^iF !#.....#### ######.###..#..# #......B^ip #...###.## #.#.... K   kobold (ally target)###....# ..######.##>## r   quokka (summoned)B^i +####....#.###.##........# r   rat (summoned)#................##..#### B^i _Your quokka bites the kobold but does no damage.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateA rat appears in a puff of smoke. _Your quokka bites the kobold.C^i#.? #....### #......# #### #....#.###....#....#.>....  ..?........  #..r#K.#  #....# #  #.@#.###.#  #.r#.....# #.....#### #######..#..# #....C^i8 #...###.## #.####....# ..######.##>#####....#.###.##........ #................##..#########|###..##C^iC^iC^it.rr.C^i~'90C^iC^ioT _The kobold misses your quokka.D^ix  #.? #....### #......# #### #....#.###.... ##....#.>.... ..?........ #...#K.# #.r..# # #@r#.###.# #..#.....#  #.....####  ###..#..# # #...###.## #.# ###....# ..######.##> ####....#.###.##. #................##..  #####......|.###..## ^ioy k9m You swap places. Your quokka barely misses the kobold.D^i r.4====1D^i D^i [ _The kobold barely misses your quokka.E^i #.? #....### #......# #### #....#.###.... ##....#.>.... ..?........ #...#K.# #.rr.# # #.@#.###.# #..#.....# ##.....#### ####..#..# #.#...###.## #.#.###....# ..######.##>#####....#.###.##.##................##..# E^i  Your quokka closely misses the kobold. Your rat closely misses the kobold.E^i &2E^iB E^i H _The kobold hits your quokka with a +0 short sword.F^iZi  Your quokka bites the kobold but does no damage.  The kobold hits your quokka with a +0 short sword.  Your quokka dies!F^is  Your quokka's corpse disappears in a puff of smoke!Your rat bites the kobold.F^iJ} ).r   rat (summoned)F^ie /413F^iW \ _The kobold dies!G^i 0D-4G^i6G^i~8H^i3H^iEH^ibH^iLR====H^iH^i%P5====H^iH^i,H^iH^i|H^iH^iH^isH^iH^iH^iH^i<====H^iH^iBH^is#6H^i+====H^iH^i7 H^i$H^ivH^iH^icH^iH^iH^iH^iAH^izH^i_"H^i$H^i$H^i&H^i)H^i.H^i@0H^i|0&====H^i0H^i53H^i5H^i8H^i;,H^i;=H^iE #....# #....# H^iFK #.?..#  #....### #......# ##### #....#.###....#...###....#.>....#......@r.......#-#....###...#).### #.. ###....# # H^iF# #..#.###.# #..#.....# #.....#### # ###..#..# #.H^iNG #...###.## #. ###....# ..######.H^iL12062.0)H^iKM,7.0 (13H^iSH^iUc _d - a scroll labelled DIULEVV JAMAIH^it3H^iIH^iH^i H^i H^i H^i H^i H^i ,H^i@ H^i H^i H^ih ,H^i H^iS H^i H^iD" ,H^i# H^iJ& H^i( H^i* H^i* H^i, H^ic5 w###### #....#  #....#  #....#  H^i6 #.@..#  #.r..###  #......# #### #....#.###....#...###....#.>....#...............# H^i>6 #....###...#).####... ###....# H^i~6 ^#.. #..#.###.#H^ih= 212.0 (5.0)H^i> +3.0 (6H^iRC H^iE a _e - a scroll labelled NUITESHOCESH^i 3H^i H^i H^i H^i3 H^i H^i  H^i" H^iB$ H^i$ H^i% H^i_) l _Your rat disappears in a puff of smoke!H^it, 3H^i- H^i/ H^ip2 ,H^i3 H^i76 H^i8 ,H^i9 H^i< H^iV> ,H^il? H^iA H^iB ,H^i@C H^iF H^iTG H^iG H^i8H H^iL H^iN ,H^iN H^i9Q H^iR ,H^i$T H^i4V H^i$X ,H^i4Y H^i[ H^i0] H^i] H^ie^ H^i` H^ib ,H^ie H^if H^i9i ,H^izj H^ixl H^ivn ,H^io H^iq H^is H^i0t H^iu H^iw H^iCz ,H^i{ H^i} H^iS H^i H^i H^i R  There is a stone staircase leading down here.H^i H^ie  _H^i· H^iى H^i ,H^i H^i H^iq ,H^i H^i H^i H^iՕ H^i H^i H^io H^i H^i H^i$ H^i! ,H^i H^i ,H^i H^iݫ M _You now have 25 gold pieces (gained 15).H^iN H^i H^i H^i H^iy ,H^i H^iX H^ix H^i H^i$ H^i H^i H^i H^i H^i H^i ,H^i H^i H^i- H^ih H^i H^iq H^i H^i# H^iW H^i: H^i ,H^i H^i H^i H^i H^i H^i% H^i ,H^i H^il H^iC ,H^ir H^i| H^i ,H^it H^i H^i ,H^ia H^i H^i ,H^i H^iW H^i ,H^i H^i: H^i H^i. H^i] H^iT H^i ,H^i H^i H^ip ,H^i[ H^i H^i ,H^iy H^i H^i ,H^i H^im H^it ,H^i: H^i H^i ,H^i4 H^iO' H^i6) ,H^iv* H^iA. H^ij0 ,H^iW2 H^i.5 H^i7 ,H^i8 H^i; H^i> ,H^iK? H^iB H^i2E ,H^iF H^iI H^i2K ,H^iL H^i/O H^ipQ ,H^iR H^ihU H^iW ,H^iX H^i[ H^iL] ,H^i^ H^i` H^iPb H^ib H^ic H^if H^ig ,H^ii H^igk H^io ,H^ip H^i1t H^iv ,H^i$w H^ix H^i`z ,H^i{ H^i~ H^i@ ,H^i H^iS H^i BH^i H^i ,H^im H^i H^iщ H^i H^i^ H^i H^iҍ ,H^i H^i H^iX ,H^ȋ H^i H^i ,H^ik H^iȖ H^i ,H^ie H^i H^i ,H^i H^i H^iU ,H^i H^iA H^i ,H^i H^i H^i{ ####..####### ##.....#................####.##############..#H^i #..## ####.## #....##### ###......############@.....##...!.##.##.......#  #$.......H^i  #.........# #.........# r   rat (asleep) #.......... #.....$r...# H^i[ b 85.0 (72.0)  A rat comes into view.H^iɺ H^i H^i) %6.0 (73H^i" H^i + _Found 14 gold pieces.H^iˠ  ####.  #....  ####.  ##..# #..##H^i b ####.## #....##### ###......######  ######@.....#  #...!.##.#  #.......#  #$........#  #.........#  #.........#  #..........  H^i Q#.....$r...# I^i~ ####.  #....  ####.  ##..# #..## ####.## #....##### ###......######  ######@.....#  #...!.##.#  #.......#  #$........# #.........# #.........#  #.......... #.....$r...# I^iI^iZ _A rat is nearby!I^iz  ####.  #....  ####.  ##..# #..## ####.## #....##### ###......######  ######@.....#  #...!.##.#  #.......#  #$........#  #.........#  #.........#  #.......... I^i| V #.....$r...# I^i  ####.  #....  ####.  ##..# #..## I^i ####.## #....##### ###......######  ######@.....#  #...!.##.#  #.......#  #$........# #.........# #.........# I^iI  #.......... #.....$r...# I^i I^iL I^i! I^i&$ Z _A rat is nearby!I^i\ ####.  #....  ####.  ##..# #..## ####.## I^i']#....##### ###......######  ######@.....#  #...!.##.#  #.......#  #$........#  #.........#  #.........# I^iY]c #..........  #.....$r...# I^i]J^i ####.  #....  ####.  ##..# #..##J^i ####.## #....##### ###......######  ######@.....#  #...!.##.#  #.......# J^i3m #$........# #.........# #.........#  #.......... J^i`#.....$r...# J^iJ^iJ^iJ^iZ _A rat is nearby!J^i  ####..####### ##..... PolySwing2 the Caller #........... ..... Deep Elf ####.####### ##### Health: 10/10 ======================== ##..# Magic: 5/6====================---- #..## AC: 2J^i :Str: 5 ####.## EV: 11Int: 19 #....##### SH: 0Dex: 15 ###...***######  XL:  1 Next: 41% Place: Dungeon:1 ######@**...#  Noise: ---------  Time: 286.0 (0.0) #*****##.#  -) Nothing wielded #.*****.#  Cast: Summon Small Mammal #$........#  #.........#  #.........#  r   rat (asleep)J^i͓  #..........  #.....$r...#  _A rat is nearby! _A rat is nearby! _A rat is nearby!J^i 1Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateJ^i} * ####..####### ##..... PolySwing2 the Caller #........... ..... Deep Elf ####.####### ##### Health: 10/10 ======================== ##..# Magic: 5/6J^iL~ ====================---- #..## AC: 2Str: 5 ####.## EV: 11Int: 19 #....##### SH: 0Dex: 15 J^i~ Z###......######  XL:  1 Next: 41% Place: Dungeon:1 ######@.....#  Noise: ---------  Time: 286.0 (0.0) #...!.##.#  -) Nothing wielded #.......#  Cast: Summon Small Mammal #$........# J^i~  #.........#  #.........#  r   rat (asleep) #.......... J^i2 ? #.....$r...#  J^i _A rat is nearby! _A rat is nearby!Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateA rat appears in a puff of smoke.J^i(  J^iq  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action  Dir - look around, f - activate  A rat appears in a puff of smoke.  The rat squeaks loudlyJ^i6 .J^i  ####.  #....  ####. J^io [ ##..# #..## ####.## #....##### J^i ###......######  @.....#  #...!r##.#  #.......#  J^i "#$........# #.........# #.........#J^iN K   kobold (missile) #.....r....r   rat (ally target)J^iz  #....K$....#J^i r   rat (summoned) J^iJ 4==7.0 (1J^i; J^ir s _A kobold comes into view. It is wielding a +0 club.J^iz J^i e####..####### ##..... PolySwing2 the Caller#................ Deep Elf####.############ Health: 10/10 ========================##..#Magic: 5/6J^iN ====================----#..##AC: 2Str: 5####.##EV: 11Int: 19#....#####SH: 0Dex: 15###......######XL:  1 Next: 41% Place: Dungeon:1######@.....#Noise: ==-------  Time: 287.0 (1.0)#...!r##.#J^i -) Nothing wielded#.......#Cast: Summon Small Mammal#$........##.........##.........#K   kobold (missile)J^i #.....r....r   rat (ally target)#....K$....#r   rat (summoned)Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateJ^i7 A rat appears in a puff of smoke.  The rat squeaks loudly. _A kobold comes into view. It is wielding a +0 club.J^iy ####..####### ##..... PolySwing2 the Caller #........... ..... Deep Elf ####.####### ##### Health: 10/10 ======================== ##..# Magic: 4/6================--------J^i #..## AC: 2Str: 5 ####.## EV: 11Int: 19 #....##### SH: 0Dex: 15 ###...***######  XL:  1 Next: 41% Place: Dungeon:1 ######@**...#  Noise: ==-------  Time: 287.0 (0.0) #****r##.#  -) Nothing wielded #.*****.#  Cast: Summon Small Mammal #$........#  #.........#  #.........#  K   kobold (missile) J^iK#.....r....  r   rat (ally target) #....K$....#  r   rat (summoned)A rat appears in a puff of smoke.  The rat squeaks loudly. _A kobold comes into view. It is wielding a +0 club.Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateK^i ####..####### ##..... PolySwing2 the Caller #........... ..... Deep Elf ####.####### ##### Health: 10/10 ======================== K^iH##..# Magic: 4/6================-------- #..## AC: 2Str: 5 ####.## EV: 11Int: 19 #....##### SH: 0Dex: 15 ###......######  XL:  1 Next: 41% Place: Dungeon:1 ######@.....#  Noise: ==-------  Time: 287.0 (0.0) #...!r##.#  -) Nothing wielded #.......#  Cast: Summon Small Mammal #$........#  K^ia#.........#  #.........#  K   kobold (missile) #.....r....  r   rat (ally target) #....K$....#  r   rat (summoned)The rat squeaks loudly. K^i(_A kobold comes into view. It is wielding a +0 club.Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateA rat appears in a puff of smoke.K^i_K^iK^i ####.  #....  ####.  K^i##..# #..## ####.## #....##### ###......######  @.r...#  #...!.##.#  K^i#.....r.#  #$........# K^i/#.........# #....r....#  K^i\#....K.....  #.....$....#rr 2 rK^i5ats (summoned) K^i$:-8.0 (1 _K^iK^iK^i K^ix####..####### ##..... PolySwing2 the Caller#................ Deep Elf####.#######K^i/##### Health: 10/10 ========================##..#Magic: 4/6================--------#..##AC: 2Str: 5####.##EV: 11Int: 19#....#####SH: 0Dex: 15K^i###......######XL:  1 Next: 41% Place: Dungeon:1######@.r...#Noise: =--------  Time: 288.0 (1.0)#...!.##.#-) Nothing wieldedK^ii#.....r.#Cast: Summon Small Mammal#$........##.........##....r....#K^iK   kobold (missile)#....K.....r   rat (ally target)#.....$....#rr 2 rats (summoned)The rat squeaks loudly. _A kobold comes into view. It is wielding a +0 club.Casting: Summon Small Mammal (safe; 2% risk of failure)  K^iPress: ? - help, Q - select actionDir - look around, f - activate _A rat appears in a puff of smoke.L^iqn q ####.  #....  ####.  L^in ##..# #..## ####.## #....##### ###......######  ######@.r...# L^iOo k #...!.##.#  #.....r.#  #$........#  L^io #.........#  #....r....#  #....K.....  #.....$....# L^i  ####.  #....  ####.L^iv   ##..# #..## ####.## #....##### ###......######  ######@.r...# L^i  #...!.##.#  #.....r.#  #$........# L^i A#.........# #....r....#  #....K.....  L^i #.....$....# L^i L^i L^i5 L^i nM_A kobold comes into view. It is wielding a +0 club.L^i ~Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action  Dir - look around, f - activate _A rat appears in a puff of smoke. L^iz Y_There are monsters nearby!L^i{ ####.  #....  ####.  ##..# #..## ####.## #....##### ###......######  ######@.r...#  #...!.##.#  #.....r.#  #$........#  L^iS|#.........#  #....r....#  #....K.....  #.....$....# M^i ####.  #....  ####.  ##..# #..## ####.## #....##### ###......######  ######@.r...#  #...!.##.#  #.....r.#  #$........# M^i#.........# #....r....#  #....K.....  #.....$....# M^i4M^idM^id _There are monsters nearby!M^iBb ####.  #....  ####.  ##..# #..## ####.## #....##### ###......######  ######@.r...#  #...!.##.#  #.....r.#  #$........# M^ib #.........#  #....r....#  #....K.....  #.....$....# M^i  ####.  #....  ####.  ##..# #..## ####.## #....##### ###......######  ######@.r...#  #...!.##.#  #.....r.#  #$........# #.........# #....r....#  #....K.....  #.....$....# M^i M^i/ M^i M^i d _There are monsters nearby!N^i N^i,N^iN^i..r.rrK.N^i5-9 _N^iN^iN^i-N^i_N^i8N^it q!rrK.N^i A-90N^iDN^iU _Your rat barely misses the rat.O^i*r  The rat bites your rat.  Your rat dies!O^i3  Your rat's corpse disappears in a puff of smoke!Your rat bites the rat.O^i< §†r   rat (summoned)  The rat dies!O^iBG(((O^in.§†, ally target)O^ij5====50=1O^iO^i8W _The kobold throws a stone. The stone hits you but does no damage.O^iB8 O^iy> L(((((O^iS  The kobold throws a stone. The stone misses you. Your rat bites the kobold.O^i .@..†)r   rat (summoned)O^i .82O^i O^i F _The kobold dies!Q^i٪ 3Q^i Q^iή Q^i_ ,Q^i$ Q^iʹ Q^iK ,Q^iԽ Q^iB Q^i <====Q^i) Q^i 96Q^ip +====Q^iN Q^i Q^iL ,Q^i Q^i #........... .####.####### ######..#  #..## ####.## #....########......######Q^i ; ######......#  #..r@.##.# -#.......# #$...†#....)....##.........##. #.....$....##.........#Q^i "#Q^i +7.0 (5Q^i_ E-8.0 (6Q^i Q^i \ _f - a bubbling purple potionQ^i3Q^i>Q^i"Q^i$Q^ih)BQ^i+Q^i.Q^i/<====Q^i0Q^ib3Q^i6,Q^i8Q^i:Q^il=Q^i$?,Q^i@Q^iCQ^iEQ^iG,Q^iIQ^iL,Q^i?NQ^iRL _You now have 32 gold pieces (gained 7).Q^iV3Q^iXQ^i[Q^ix^Q^i`,Q^irbQ^ieQ^iiQ^ik,Q^imQ^ipQ^isQ^iv,Q^i?xQ^izQ^i},Q^iQ^i܃,Q^irQ^iL _You now have 39 gold pieces (gained 7).Q^i/Q^i؎Q^iQ^iQ^iQ^iQ^iư,Q^i>Q^iQ^iQ^in,Q^i+,Q^i,Q^iQ^iQ^iwQ^i.,Q^ihQ^ieQ^i@Q^i ,Q^ipQ^iQ^iQ^i$,Q^iwQ^i1Q^i,Q^i Q^iQ^iQ^i,Q^i"Q^iDQ^iNBQ^iQ^iQ^iQ^iV,Q^igQ^iQ^iQ^i,Q^iQ^iQ^iQ^i^BQ^iQ^i Q^i\ ,Q^i Q^i.##  ##  ....⌠ ##### ....###### ###......# #### #.....##.### #.... .......#...#######..# ...†....##.........# Q^i?...)....##.....r@.# ........#..######......? ..........## ######. .........## ........## ........# ........# ........# ........#Q^i]324.0 (26.0)5.0 (27Q^i)h _g - a black potionR^iÎ3R^i9R^iR^i*R^iR^iTR^i$ _Your rat disappears in a puff of smoke!R^i@R^iR^iR^iR^ih,R^iR^i^R^iͮ,R^iR^iűR^i,R^i"R^i'R^i,R^iR^ieR^iR^i2R^iR^i R^iR^iR^iR^i ....⌠.  #...  #..## ####...### #...... #######..# #.# ##.........# #.# .##........#####.## R^i.#..######......@..#..## #######.#......## #.# #...## ### ...# .### ##R^i233.0 (8.0)R^iR+4.0 (9R^iR^ic _h - a scroll labelled JUABLOOW UPNIR^i-R^iw2#... #..#  ####.. ## #...... .#######..# #.# # .........# #.# ####.##.......#####.###w......####.........#......? ## #######.#.@....... # #.###. ### ... .... ...... #######w   dart slug (asleep) R^i ;y 6.0 (2  A dart slug comes into view.R^i <+7.0 (3R^iAR^i;Dc _Found a scroll labelled ODENEGELEU.R^if5 #... #..#   #.# #  #.# ####.## ####.###w...... .......#......? R^iP6  #.@....... # #.###.......  ### .......  .......  .......  ####### R^iz #... #..#   #.# #  #.# ####.## ####.###w...... .......#......?  #.@.......  #.###.......  ### .......  R^i~....... ....... ####### R^iR^iR^iR^i` _A dart slug is nearby!S^iP #... PolySwing2 the Caller #..# Deep Elf ####.. Health: 10/10 ======================== ## #...... Magic: 5/6====================---- .#######..# #.# #  AC: 2Str: 5 .........# #.# ####.##  EV: 11Int: 19 ........#####.###w*.....  SH: 0Dex: 15 .######.......**#**....?  XL:  1 Next: 58% Place: Dungeon:1 ## #######.#*@**.....  Noise: ---------  Time: 337.0 (0.0) # #.###**.....  -) Nothing wielded ### **.....  Cast: Summon Small Mammal .......  .......  #######  wS^iQ   dart slug (asleep)A dart slug comes into view. _Found a scroll labelled ODENEGELEU. _A dart slug is nearby!Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateS^i @@**S^ig 7#...PolySwing2 the Caller#..#Deep Elf####..Health: 10/10 ======================== S^i ###......Magic: 5/6====================---- .#######..# #.##AC: 2Str: 5 .........# #.# ####.##EV: 11S^i2 Int: 19 ........#####.###w......SH: 0Dex: 15 S^if .######.........#......?XL:  1 Next: 58% Place: Dungeon:1 ## #######.#.@.......S^i Noise: ---------  Time: 337.0 (0.0) ##.###.r.....-) Nothing wielded### .......Cast: Summon Small Mammal..............#######w   dart slug (ally target)r   rat (summoned) _Found a scroll labelled ODENEGELEU. _A dart slug is nearby!Casting: Summon Small Mammal (safe; 2% risk of failure)  S^i\ Press: ? - help, Q - select actionDir - look around, f - activateA rat appears in a puff of smoke.S^i %=S^i 8.0 (1 _S^i S^i S^iY8 g #... PolySwing2 the Caller #..# Deep Elf ####.. Health: 10/10 ======================== ## #...... Magic: 4/6================-------- .#######..# #.# #  AC: 2Str: 5 .........# #.# ####.##  EV: 11Int: 19 ........#####.###w*.....  SH: 0Dex: 15 S^i9 .######.......**#**....?  XL:  1 Next: 58% Place: Dungeon:1 ## #######.#*@**.....  Noise: =--------  Time: 338.0 (0.0) # #.###*r.....  -) Nothing wielded ### **.....  Cast: Summon Small Mammal .......  .......  #######  w   dart slug (ally target)  r   rat (summoned)Press: ? - help, Q - select actionDir - look around, f - activate _A rat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateS^i`T5@*S^i #... PolySwing2 the Caller #..# Deep Elf ####.. Health: 10/10 ======================== ## #...... Magic: 4/6================-------- .#######..# #.# #  AC: 2Str: 5 .........# #.# ####.##  EV: 11Int: 19 ........#####.###w......  SH: 0Dex: 15 .######.........#......?  XL:  1 Next: 58% Place: Dungeon:1 S^iZ## #######.#.@.......  Noise: =--------  Time: 338.0 (0.0) # #.###.r.....  -) Nothing wielded ### .......  Cast: Summon Small Mammal .......  .......  #######  w   dart slug (ally target)  r   rat (summoned)Dir - look around, f - activate _A rat appears in a puff of smoke.  S^i`Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateA bat appears in a puff of smoke.S^i #... #..#   #.# #  #.# ####.## ####.###....... .......#w.....?  @r......  ......  ### b......  ....... S^i|~....... #######  b   b r   rat (summoned) 9.0 (1 _S^iqS^i\T^iNM  You completely miss the dart slug. You punch the dart slug.T^iM T^iW  b. The dart slug is moderately wounded.The dart slug misses you.Your bat hits the dart slug but does no damage.T^iBX '40T^i^ T^i` F _Your rat bites the dart slug but does no damage.U^i|  You hit the dart slug.  The dart slug is heavily wounded.U^iBt  Your bat hits the dart slug but does no damage.  The dart slug bites you.U^i@b.U^iu7/10 --------1U^iCU^i_ _Your rat completely misses the dart slug.U^i;  You hit the dart slug.U^inU^i\% b.. The dart slug is heavily wounded.U^i%&Y5====2U^i+U^i~.P _Your rat bites the dart slug. Your bat hits the dart slug.U^iN  You hit the dart slug but do no damage.The dart slug is almost dead.U^iQW ~ .bYour bat hits the dart slug but does no damage.U^i\ t  The dart slug launches a dart at you.U^i U^i ?b.U^ij `4---------------3U^i U^i s _The slug dart hits you. Your rat barely misses the dart slug.V^iQ  You hit the dart slug.V^i .bThe dart slug is almost dead.V^iY  #... #..#   #.# #  #.# ####.## ####.###....... .......#wb....?  #.@r...... # #.###.......  ### .......  .......  .......  ####### The dart slug launches a dart at you.V^i< #... #..#   #.# #  #.# ####.## V^i{####.###....... .......#wb....?  #.@r......  #.###.......  ### .......  ....... ....... #######  V^iD<  The slug dart hits you.V^i(  * * * LOW HITPOINT WARNING * * *Your bat hits the dart slug.V^ij .#######V^i1--------------====914V^i/$V^i&I _The dart slug dies!V^i ....⌠.#...  #..# ####.. # #......  #######..# #.# #  #.# #####.###......#####.###........####.........#@b....?#######.#..rV^ij#.###.### #.#.#........#########V^iV^i3F.bV^i.-5V^iV^iW^iw 3W^ix W^i; BW^iQ d6====W^i W^ij o2==-----W^iD W^i̓ W^iD W^i W^i ====W^i P==W^iE W^iت w3===W^i W^i: W^i W^iƲ ,W^i6 W^ir ,W^i W^i W^i 4===W^i` W^iK W^i J4==W^i W^i1 ,W^iN W^i ,W^i W^i ,W^i W^iI W^i} K5=====W^i W^i W^i W^iU W^ij W^i W^i W^i W^i W^i5 l _Your rat disappears in a puff of smoke!W^i W^i% W^ic W^i s _Your bat disappears in a puff of smoke!W^i 4===W^i W^i] j6==W^i W^i ,W^i W^i ,W^i W^i ,W^i W^ie W^i $==W^i W^i W^i@ W^i T7==W^i W^ip ,W^iB W^i ,W^i W^i W^i W^i W^i W^i :==W^i W^i W^i O8===W^i W^iN W^i} W^iL W^i ,W^i W^iZ BW^i" m9=====W^i# W^i# W^i% ,W^i& W^i@( ,W^iN) W^ip+ ,W^i, W^i/ W^iM/ :==W^i3 W^ik5 W^i5 '10/10W^i5 *===W^i7 W^i: W^i.B ....⌠. #... #..# ####.. W^ioB & #...... ..# #.# # # #.# #####.#W^iB #####.###..#.@....?.W^iB j-  #.#.....W^iB #.###.### #.W^iC d#.w#.W^i)C w   dart slug (asleep)#W^idM \86.0 (41.0)7.0 (42W^iS W^ia \ _A dart slug comes into view.Y^i޾' ....⌠.  PolySwing2 the Caller #... Deep Elf #..#Y^iQ; Health: 10/10 ======================== ####.. Magic: 5/6====================---- #...... AC: 2Str: 5 ######..# #.# #  EV: 11Y^izInt: 19 .......# #.# #####.####  SH: 0Y^iDex: 15 ......#####.###****.....  XL:  1 Next: 91% Place: Dungeon:1 Y^i#####.........#*@**..?..  Noise: ---------  Time: 387.0 (0.0)  #######.#.*****.....  -) Nothing wielded Y^i%#.###****.....  Cast: Summon Small Mammal ### #.........  Y^iC#........w  #.........  w   dart slug (asleep)Y^i; ##########  Y^i_Your rat disappears in a puff of smoke! _Your bat disappears in a puff of smoke! Y^i_A dart slug comes into view.Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateY^i1=@.Y^i....⌠.PolySwing2 the Caller#...Deep Elf#..#Health: 10/10 ========================####..Magic: 5/6====================----#......AC: 2Str: 5 ######..# #.##EV: 11Int: 19 .......# #.# #####.####SH: 0Dex: 15 Y^iB......#####.###.........XL:  1 Next: 91% Place: Dungeon:1 #####.........#.@....?..Noise: ---------  Time: 387.0 (0.0)#######.#.....b.....-) Nothing wielded#.###.........Cast: Summon Small Mammal### #.........Y^i`@#........w#.........w   dart slug (ally target)##########b   bat (summoned) _Your bat disappears in a puff of smoke! _A dart slug comes into view.Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateA bat appears in a puff of smoke.Y^i$:=8.0 (1 _Y^iY^i Y^if ....⌠.  PolySwing2 the Caller #... Deep Elf #..# Health: 10/10 ======================== ####.. Magic: 4/6================--------Y^i3 #...... AC: 2Str: 5 ######..# #.# #  EV: 11Int: 19 .......# #.# #####.####  SH: 0Y^i\,Dex: 15 Y^i......#####.###****.....  XL:  1 Next: 91% Place: Dungeon:1 Y^i#####.........#*@**..?..  Noise: =--------  Time: 388.0 (0.0)  #######.#.****b.....  -) Nothing wieldedY^i #.###****.....  Cast: Summon Small Mammal Y^iX### #.........  #........w  Y^i#.........  w   dart slug (ally target) Y^i(##########  b   bat (summoned)Y^i~QPress: ? - help, Q - select actionDir - look around, f - activate _A bat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Y^iPress: ? - help, Q - select actionDir - look around, f - activateY^ib =@.Y^i6} t ....⌠.  PolySwing2 the Caller #... Deep Elf #..# Health: 10/10 ======================== ####.. Magic: 4/6================-------- #......Y^i}  AC: 2Str: 5 ######..# #.# #  EV: 11Int: 19 .......# #.# #####.####  SH: 0Dex: 15 ......#####.###.........  XL:  1 Next: 91% Place: Dungeon:1 Y^iv~ #####.........#.@....?..  Noise: =--------  Time: 388.0 (0.0)  #######.#.....b.....  -) Nothing wielded #.###.........  Cast: Summon Small Mammal ### #.........  #........w  #.........  w   dart slug (ally target) ##########  b   bat (summoned)Y^i~ fDir - look around, f - activate _A bat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionY^i `Dir - look around, f - activateA quokka appears in a puff of smoke.Y^i Y^i; Y^iހ Y^iه 9  Y^i : #... Y^i3 9#..# Y^i[  Y^i j #.# # Y^i{ S #.# #####.#### r....... @....?..  #...........  #.###.........  ### #......bw. #......... #.........  ########## r   quoY^i߉ kka (summoned) b   bat (summoned) Y^iߊ 29.0 (1 _Y^ia Y^i Z^i]p#... #####.. #....# ######..# #.#.# .......# #.# #####.#########.###.r....... #####.........#......?  #######.#...@..... Z^ip#.##### bw ..#########Z^isZ^i}tZ^iuZ^ibuZ^i}.rb.w..Z^i~/-90Z^iZ^i4E _Your bat hits the dart slug but does no damage.[^i #... #..# ####.. # #...... ##..# #.# .#.# #.# #####.####.#####.###.#.#..r...?.. # #.#. #.###....b.w.. ### #. #. #. #[^i@[^i[^i<.r[^i.b-1[^i1[^iq _Your bat hits the dart slug. The dart slug misses your bat.[^iJ  #... #..# ####.. ## #...... # .[^iqK #..# #.# .#.# #.# #####.####.#####.###. .######.#......?.. ## [^iM ]#.#.@...r..... # #.###......w.. ### #....b.... #.. #.. ##[^iN [^iN [^i!O [^iC` .rb.5====2\^i ,\^i ,\^ic wb.r.3\^i \^i 2 _Your bat hits the dart slug.]^i]^ib  Your quokka bites the dart slug. Your bat hits the dart slug.]^i% 4 _The dart slug barely misses your bat. Your quokka bites the dart slug.]^iF ]^i( ]^i 8 ]^i &5]^i ]^i! | _Your bat barely misses the dart slug. Your quokka bites the dart slug.^^ix^^i$^^i^^i ```````The dart slug launches a dart at you.^^iBw  The slug dart misses you. Your quokka bites the dart slug.^^iT| .@......b.##########^^iA}^^iS#...PolySwing2 the Caller#..#Deep Elf####..Health: 10/10 ======================== ###......#Magic: 5/6====================---- .#######..# #.#.#AC: 2Str: 5 .........# #.# #####.####EV: 11Int: 19 ........#####.###.........SH: 0Dex: 15 .######.........#......?..XL:  1 Next: 125% Place: Dungeon:1 ^^iC## #######.#.@.........Noise: =--------  Time: 396.0 (1.0) ##.###..b..r...-) Nothing wielded### #.........Cast: Summon Small Mammal#.........#.........##########r   quokka (summoned)b   bat (summoned) _Your bat hits the dart slug.  Your quokka bites the dart slug. Your bat hits the dart slug. _The dart slug barely misses your bat. Your quokka bites the dart slug. _Your bat barely misses the dart slug. Your quokka bites the dart slug.  The dart slug launches a dart at you.The slug dart misses you. Your quokka bites the dart slug.^^i= _The dart slug dies!You have reached level 2!^^iS/  --more--_^ic[l5/156/8--20% _^ifa_^ic4 _`^ix `^iz Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammal [*/%] inventory [&] all spells[!] focus mode: off|ona^iФa^i#...PolySwing2 the Caller#..#Deep Elf####..Health: 15/15 ======================== ###......#Magic: 6/8a^iɲ==================------ .#######..# #.#.#AC: 2Str: 5 .........# #.# #####.####EV: 11Int: 19 ........#####.###.........SH: 0Dex: 15 .######.........#......?..XL:  2 Next: 10% Place: Dungeon:1 ## #######.#.@.........Noise: =--------  Time: 396.0 (0.0) ##.###..b..r...a^iI-) Nothing wielded### #.........Cast: Summon Small Mammal#.........#.........##########r   quokka (summoned)b   bat (summoned) _The dart slug barely misses your bat. Your quokka bites the dart slug. _Your bat barely misses the dart slug. Your quokka bites the dart slug.  The dart slug launches a dart at you.The slug dart misses you. Your quokka bites the dart slug. _The dart slug dies! _You have reached level 2!a^ia^ia^ia^i};4a^i?a^i@a^iCa^iX  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -2   f + Spellcasting 3.1  27%  +3          b + Unarmed Combat 0.0   3%  -2   g + Summonings4.8  60%  +1                   c + Armour   0.0    -2      d + Dodging2.5 ^i7m  4%  +2      e + Stealth2.4   6%  +3                                                                      a^i޶         The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsd^i2 b * Unarmed Combat   0.0  20535d^i%7 b - Unarmed Combat   0.0   6157j^i$ a + Fighting 0.0  b - Unarmed Combat 0.0  c + Armour 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptionsl^i)3 Skill management You gain experience for killing monsters (and very few other activities). This experience is used to train skills. The skill screen allows you to select which skills to train. By pressing its letter, you can cycle if and how a skill is trained:- deselected Skill will not be trained.+ selected Skill will be trained.  l^i4 * focused Skill will be weighted higher for training. Pressing a capital letter selects that skill and deselects all the others. This shortcut is useful when you want to train only one skill. Training can be done in two modes, which are toggled with the / key.  - automatic: Skills are weighted based on your use of them.  - manual: Experience is spread evenly across all activated skills. In training target mode you can set skill training targets: target skill levels at which training of the skill will be automatically disabled. How fast you train a skill is governed by the following factors:  - aptitude: Shown white in the Apt column. Higher numbers mean that less experience is needed to advance a skill. Depends on species.m^i Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -2   f + Spellcasting 3.1  27%  +3             m^i  b - Unarmed Combat   0.0    -2   g + Summonings 4.8  61%  +1               m^iB      c + Armour   0.0    -2  m^i>+    d + Dodging 2.5   5%  +2  m^iZS    m^ix9e + Stealth 2.4   7%  +3      m^iA                       m^i           m^ia    m^i;_    m^iU          m^iqa    m^i     m^i         m^i      m^iט_    m^i     The percentage of incoming experience used to train each skim^i 6ll is in brown.  m^i)The species aptitude is in white.  [?] Helpm^ipJ[=] set a skill target  m^i[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsm^i7-525-225In manual mode, experience is spread evenly across all activated skills. auto|manualo^i;000 e * Stealth   2.4  40p^i؋ 333334 e - Stealth   2.4   q^iFS252525 e + Stealth 2.4  25%s^iE0 g * Summonings   4.8  4000u^iY#...PolySwing2 the Caller#..#Deep Elf####..Health: 15/15 ======================== ###......#Magic: 6/8==================------ .#######..# #.#.#AC: 2Str: 5 .........# #.# #####.####EV: 11Int: 19 ........#####.###.........SH: 0Dex: 15 .######.........#......?..XL:  2 Next: 10% Place: Dungeon:1 ## #######.#.@.........Noise: =--------  Time: 396.0 (0.0) ##.###..b..r...-) Nothing wielded### #.........Cast: Summon Small Mammalu^im[[34m#.........#.........##########r   quokka (summoned)b   bat (summoned) _The dart slug barely misses your bat. Your quokka bites the dart slug. _Your bat barely misses the dart slug. Your quokka bites the dart slug.  The dart slug launches a dart at you.The slug dart misses you. Your quokka bites the dart slug. _The dart slug dies! _You have reached level 2!w^i9 _Your bat barely misses the dart slug  The dart slug launches a dart at you.  The slug dart misses you. Your quokka bites the dart slug. _The dart slug dies! _You have reached level 2!Unknown command.x^ix^i"C  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   f + Spellcasting 3.1   2.4  +3      x^i     b - Unarmed Combat   0.0   1.4  -2   g * Summonings   4.8   4.2  +1          x^inY         c - Armour   0.0   1.4  -2      d + Dodging2.5   2.1  +2      e + Stealth2.4   1.8  +3                  x^in    x^iݠ_    x^i        x^i&        x^i                            x^i        x^iThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helpx^i9G[=] set a skill target  x^i^[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsy^i%Ry^in#...PolySwing2 the Caller#..#Deep Elf####..Health: 15/15 ======================== ###......#Magic: 6/8==================------ .#######..# #.#.#AC: 2Str: 5 .........# #.# #####.####EV: 11Int: 19 ........#####.###.........SH: 0Dex: 15 .######.........#......?..XL:  2 Next: 10% Place: Dungeon:1 ## #######.#.@.........Noise: =--------  Time: 396.0 (0.0) ##.###..b..r...-) Nothing wielded### #.........Cast: Summon Small Mammal^ixjm#.........#.........##########r   quokka (summoned)b   bat (summoned) _Your bat barely misses the dart slug. Your quokka bites the dart slug.  The dart slug launches a dart at you.The slug dart misses you. Your quokka bites the dart slug. _The dart slug dies! _You have reached level 2! _Unknown command.y^i  Spells (Memorise)TypeFailure Level  a - Call ImpSummoning3% 2  b - Call Canine Familiar Summoning6% 3  c - Eringya's Surprising Crocodile Summoning21% 4  d - Summon Seismosaurus Egg Summoning/Earth 50% 4 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitz^ia z^i!k z^iw +z^i #...PolySwing2 the Caller#..#Deep Elf####..Health: 15/15 ======================== ###......#Magic: 6/8==================------ .#######..# #.#.#AC: 2Str: 5 .........# #.# #####.####EV: 11Int: 19 ........#####.###.........SH: 0Dex: 15 .######.........#......?..XL:  2 Next: 10% Place: Dungeon:1 ## #######.#.@.........Noise: =--------  Time: 396.0 (0.0) ##.###..b..r...-) Nothing wielded### #.........Cast: Summon Small Mammal#.........^i ;17H#.........##########r   quokka (summoned)b   bat (summoned) _Your bat barely misses the dart slug. Your quokka bites the dart slug.  The dart slug launches a dart at you.The slug dart misses you. Your quokka bites the dart slug. _The dart slug dies! _You have reached level 2! _Unknown command.z^i= Memorise Call Imp, consuming 2 spell levels and leaving 4? Y - Yes  N - No{^iC #...PolySwing2 the Caller#..#Deep Elf####..Health: 15/15 ======================== ###......#Magic: 6/8==================------ .#######..# #.#.#AC: 2Str: 5 .........# #.# #####.####EV: 11Int: 19 ........#####.###.........SH: 0Dex: 15 .######.........#......?..XL:  2 Next: 10% Place: Dungeon:1 ## #######.#.@.........Noise: =--------  Time: 396.0 (0.0) ##.###..b..r...-) Nothing wielded### #.........Cast: Summon Small Mammal{^iiD X#.........#.........##########r   quokka (summoned)b   bat (summoned) _Your bat barely misses the dart slug. Your quokka bites the dart slug.  The dart slug launches a dart at you.The slug dart misses you. Your quokka bites the dart slug. _The dart slug dies! _You have reached level 2! _Unknown command.b...r....7===-7.0 (1 _{^i7F 4r.{^iW E-8.0 (2{^i{^ B{^ix r..9.0 (3 _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.}^iVP3}^iQ}^iS}^iW}^i;` _===}^i`}^idc8===}^ie}^ik}^i}^i|,}^iY===}^i....⌠.#... #..# ###  ####.. ...  #...... #.# #..# #.# #.# # #.# #####.##### .###.....r...# .........#.....b@..# #####.#...........# #.###.........# ### #.........##.........##.........# ###########409.0 (10.0)10.0 (11 _i - a scroll labelled ODENEGELEU}^i^}}^i~3}^ik}^i}^i,}^ir5 _You swap places.}^i}^il}^iUI}^ip}^i5}^i}^i}^im}^iٰ,}^i}^i}^i}^i3,}^ix}^i5 _You swap places.}^i}^i}^i}^i}^i}^il _Your bat disappears in a puff of smoke!}^i}^iy}^ip}^iX}^i}^i}^i}^i}^iM}^i}^i}^i.,}^io _Your quokka disappears in a puff of smoke!}^iHI}^iA }^ir",}^i#}^i%%}^i&}^i',}^i+}^i0}^i2,}^i4}^i6,}^ik6}^i~8}^i;B}^i=}^i/>,}^ih?}^iNC}^iZF,}^iS}^iU,}^ib\}^iy`B}^i'a}^i4c}^i4eB}^if}^ih,}^ih}^i~`}^i\}^iS,}^i}^i}^i,}^i`}^iB}^i0,}^i׈}^iX}^iB}^it}^i"}^i ,}^i}^i'}^iٖ,}^in}^i}^iQ,}^i }^i}^i,}^i}^ir}^i,}^i}^iaB}^i,}^i߮,}^i}^i}^i^,}^in}^i}^i }^iF n}^in }^i#+ }^iI- ,}^i- }^i0 }^i0 ,}^i1 }^i~H }^i ~}^i B}^iٜ }^i }^i{ }^i }^i .†.........######.....#...<...#.. ..###.#....# #...###.......### ..# #......# #..^#...........# ..# ###....### ##...#.ß.......ß.# ########.....###....#...#####...# ....................#####...##### ################................. #................. #@.........⌠......89.0 (79 #.........⌠.⌠..... #................. ### #..############### ..# #####................. #.### ##.......#####.######## #...#######..###.#.# .##.........## #.# #####.##### .##.}^i b.......#####.###.........#}^i~  _Key pressed, stopping explore.}^iE ,}^is $ _}^i n}^i }^i| }^i }^i }^i }^i ,}^iF }^iA }^i }^i }^i> }^i; }^ii ,}^i }^i }^i# }^i$ }^i% }^i<& }^i~& }^i( }^i) ,}^ib* }^i, }^i'. }^i|. }^i./ }^i4 X}^i5 }^i6 ,}^i@7 }^i9 }^ig? }^i,A }^iB B}^iE }^iG ,}^iI }^iO X}^iQ }^iT ,}^iU }^i_X }^iZ ,}^i}[ }^i] }^ia ,}^iCc }^i$g }^ih ,}^iuk }^i[ }^iN ,}^i }^ip }^i ,}^i }^i} }^i7 ,}^i\ }^i< }^i ,}^i }^i }^i ,}^i] }^i͹ }^iW }^i }^iH }^io }^i ,}^i0 }^i }^i8 ,}^i }^i~ }^i ,}^i }^i }^i- ,}^i }^i }^i ,}^i: }^i }^i$ ,}^i }^i }^ic ,}^iS }^i }^i ,}^i }^i }^i ,}^ih }^i  }^i  ,}^i }^ii }^i }^i }^il }^i }^iW ,}^i }^i }^i B}^i" }^is$ ,}^i% }^i) }^i}, B}^i1 }^ii2 }^i6 ,}^i8 }^i9 ,}^i;: }^iB }^iND }^ivF }^iDG }^iK }^i(N B}^iS }^ia }^iۛ ,}^i }^i> ######......#.......#.....##.# ..........#.......#.....##.# ######.....#...<...#.....##.# # #...###.......###...##.# .# #..^#...........#...##.# ### ##...#.ß.......ß.#...##.# ...###....#...#####...#...##.# ..........#####...#####...# ######..........# 539.0 (50#............# #..........⌠.........#  #.........⌠.⌠........# #....................# #..###############.#.#  #####....................# ##.......#####.############[39;49}^i m #..###.### .# _Key pressed, stopping explore.}^i I}^i }^i  _}^i; }^i~ }^i: }^i }^i ,}^i^ }^i }^id ,}^i2 }^i }^i5 X}^i ,}^if }^i( }^i% ,}^i }^i! }^i# ,}^i% }^i' }^i** ,}^i^+ }^i- }^i/ ,}^i0 }^i2 }^i85 ,}^i9 }^i-< }^i= ,}^i? }^i@ }^iC ,}^iE }^iL }^iN ,}^iP }^iR }^iT ,}^i0V }^iY }^i_Z ,}^i-\ }^iU_ B}^i` }^ib }^iwf X}^i4h ,}^ih }^i .......#.#.# ♣.....♣.....#.#.# ............#.#.#### .#'''#...... ###...###..# #.......#....)......# #.......#.....##.#### ##.....##.# .......#.....##@# 59.0 (2 #...<...#.....##.# #.......###...##.# ..........#...##.# ß.......ß.#...##.# ..#####...#...##. ###...#####...##.# ..............#### ..............#}^i }^i E _Done exploring.^i" I^i>5...##..##..0.0).............^i C^iD^iGE _Done exploring.^i=^3^i4_^it}4^iv[ _Done exploring.^ir3^i/^i8^i]K^i9Q~ _Key pressed, stopping explore. _Done exploring.^i3^i7^il^ib^i$ ^i4&@ _Done exploring.^i3^i^it^id^i$ _^i,^i,^iW......#.#.# ♣.....♣.....#.#.# .............#.#.#### ..#'''#.............###...###...........#....)......####61.0 (2.......##. #...<...#.....##.# #.......###...##.##.#^i I^i ^i ,^i n^iE .#...# ..♣.....♣.....#.#.#....#.#.#.♣.....♣.....#.#.#..#.#.# ♣.....♣.....#.#.# ..............#.#.#### ...#'''#.......# .###...###......@....#3 .#.#....)......# .#.#.....##.#### .#.......#.....##.# .#.#.....##.##...<...#.....##.# ##.###...##.#.........#...##.# .ß.......ß.#...##.#^i5 ^i4 ^i3^iJ^i^it,^i,^i,^i^i^i=^i^i^i^ib ^i ^i= ^iX^i^i,^i)^iH^i"B^i%^iP&^i&^i((^il*^iV,,^iT-^i<# #...........#.##########.#########.###.........########..#.#..######.........#.#########...........#####.................## ## #^i= ........# ####......♣.....♣.....#####  #.........#...#72.0 (9  .♣.....♣.....#.#.#  #.(..................#.#.# #.♣.....♣.....#.#.# #..............#.#.# ..........♣.....♣.....#.#.# ...(..................#.#.#### ####.......#'''#.............# # #.....###...........#^i?^iD^iG^i4^i*^i^i3^i%,^iB,^i,^i^i^i4^i^i,^iK^i_,^i^iH ^i ,^i ^iP^i+,^i^i^iD,^i^iY^i!,^i0&^i)^i+,^i.-^i5I #....# #.......... #....#########  #####....##.........########.  #........#..######.........#. #####.###......#######........... ...........####.................# ^i5(.....###..## #..................# #........#####......♣.....♣.....# ..######## #....@...............#82.0 (10.0) .## #........♣.....♣.....# .# #.(..................# .# ##........♣....^i54.♣.....# ## ######.....................# #..............♣.....♣.....#  ^i 6H# #.#.....(..................# ##.##>####.......#'''#.......  #^i:6#........# #.....###...###..... ^i 7^i=^i@^iKI3^i{v^i......##........#####......♣ .#).###..######## #.............. ....# #.## #........♣.... ..#.###.# #.(... ..#.....# ##........♣#### ######... #..#..# #......♣..... ..###.## #.#.....(.............##..######.##@####.......#'''9.0 (7.0).###.##........# #.....### ..........##..#### ##.....#...... |.......###..## #......#...... .........##>########......#...... ..........................#...... .....†.........######.....#...^i<.. ......###.#....# #...### ......# #......# #..^#... _Done exploring. __There is a stone staircase leading down here.^i^ilA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.^iK......##........#####......♣..... PolySwing2 the Caller .#).###..######## #.............. Deep Elf ....# #.###........♣..... Health: 15/15 ======================== ..#.###.##.(............ Magic: 8/8======================== ..#.....###........♣..... AC: 2Str: 5 .....#### ######............... EV: 11Int: 19 #..#..# #..............♣..... SH: 0Dex: 15 ..###.## #.#.....(............ XL:  2 Next: 10% Place: Dungeon:1 ...##..######.##@#[40^i_+m###.......#'''# Noise: ---------  Time: 589.0 (7.0) .#.###.##........# #.....###...# -) Nothing wielded ..........##..#### ##.....#...... Cast: Summon Small Mammal |.......###..## #......#...... .........##>########......#...... ..........................#......  .....†.........######.....#...<..  ......###.#....# #...###......  ......# #......# #..^#........  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading down here.90.0 (1 _^i% .# .# .# .# ####.# #....# #....## 2 #..@..#  #...#.#  #.... ..  ....... ..# ##w..=#.# ... #....#.# .. w   ribbon worm (asleep) ........ . #..#### ## ^i= 7 (1.7 _You climb downwards.  Found an encrusted jade ring. _There is a stone staircase leading up here.^iF*{Equip which item?  - - Unarmed (current attack) Armour (go to first with [)  a - a +0 robe (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip ^iPolySwing2 the Caller.#Deep Elf.#Health: 15/15 ========================.#Magic: 8/8========================.#AC: 2Str: 5####.#EV: 11Int: 19#....#SH: 0Dex: 15#....##XL:  2 Next: 10% Place: Dungeon:2#..@..#Noise: ---------  Time: 590.7 (0.0)#...#.#-) Nothing wielded#.... ..Cast: Summon Small Mammal....... ..###w..=#.# ...#....#.# ..w   ribbon worm (asleep)........ .#..#### ## _Done exploring. _^iDone exploring. _There is a stone staircase leading down here. _You climb downwards.  Found an encrusted jade ring. _There is a stone staircase leading up here.  Okay, then. _^iI& .# .# .# .# ####.# #....# #....##  #..@..#  #...#.#  #.... ..  ....... ..#  ##w..=#.# ...  #....#.# ..  ........ .  #..#### ## ^iB .# .# .# .# ####.# #....# #....##  ^i+#..@..#  #...#.#  #.... ..  ....... ..# ##w..=#.# ... ^iՔ#....#.# ..  ........ . #..#### ## ^i˞^ic^iB^iŭb _A ribbon worm is nearby!^iv .# .# .# .# ####.# #....# #....##  #..@..#  #...#.# ^i #.... ..  ....... ..#  ##w..=#.# ...  #....#.# ..  ........ .  #..#### ## ^i .# .# .# .# ####.# #....# #....##  #..@..#  #...#.#  #.... ..  ....... ..# ##w..=#.# ... #....#.# ..  ........ . #..#### ## ^iϑ^iL _A ribbon worm is nearby!^iܔ^iQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|on^i ^i PolySwing2 the Caller.#Deep Elf.#Health: 15/15 ========================.#Magic: 8/8========================.#AC: 2Str: 5####.#EV: 11Int: 19#....#SH: 0Dex: 15#....##XL:  2 Next: 10% Place: Dungeon:2#..@..#Noise: ---------  Time: 590.7 (0.0)#...#.#-) Nothing wielded#.... ..Cast: Call Imp....... ..###w..=#.# ...#....#.# ..w   ribbon worm (asleep)........ .#..#### ## _You climb downwards.  Found [4^i s0man encrusted jade ring. _There is a stone staircase leading up here. _Okay, then. _A ribbon worm is nearby! _A ribbon worm is nearby!^i ^i-a  PolySwing2 the Caller .# Deep Elf .# Health: 15/15 ======================== .#^ia Magic: 6/8==================------ .# AC: 2Str: 5 ####.# EV: 11Int: 19^ib #****# SH: 0Dex: 15 #****##  XL:  2 Next: 10% Place: Dungeon:2 #**@**#  Noise: ---------  Time: 590.7 (0.0) ^iOb&#***#*#  -) Nothing wielded #**** ..  Cast: Call Imp ^i c....... ..#  ##w..=#.# ...  #....#.# ..  w   ribbon worm (asleep) ........ .  #..#### ##  _Okay, then. _A ribbon worm is nearby! _A ribbon worm is nearby!^iGcCasting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^is<@.^i(PolySwing2 the Caller.#Deep Elf.#Health: 15/15 ========================.#Magic: 6/8==================------.#AC: 2Str: 5####.#EV: 11Int: 19#....#SH: 0Dex: 15#....##XL:  2 Next: 10% Place: Dungeon:2#..@..#Noise: ---------  Time: 590.7 (0.0)#...#.#-) Nothing wielded#.... ..Cast: Call Imp....... ..###w..=#.# ...#....#.# ..w   ribbon worm (asleep)........ .#..#### ##Casting: Call Imp[0;^iI.?10m (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Call Imp.  You are very lightly contaminated with residual magic.  Nothing appears to happen.1.7 (1Contam _^iH ^i Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|on^i^iPolySwing2 the Caller.#Deep Elf.#Health: 15/15 ========================.#Magic: 6/8==================------.#AC: 2Str: 5####.#EV: 11Int: 19#....#SH: 0Dex: 15#....##^iqXL:  2 Next: 10% Place: Dungeon:2#..@..#Noise: ---------  Time: 591.7 (0.0)#...#.#-) Nothing wielded#.... ..Cast: Call Imp....... ..#Contam ^i@##w..=#.# ...#....#.# ..w   ribbon worm (asleep)........ .#..#### ##Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle^iDir - look around, f - activateYou miscast Call Imp.  You are very lightly contaminated with residual magic. _Nothing appears to happen.^i^iE^iu^i  PolySwing2 the Caller .# Deep Elf .# Health: 15/15 ======================== .# Magic: 4/8============------------ .# AC: 2Str: 5 ####.# EV: 11Int: 19 #****# SH: 0Dex: 15 #****##  XL:  2 Next: 10% Place: Dungeon:2 #**@**#  Noise: ---------  Time: 591.7 (0.0) #***#*#  -) Nothing wielded #**** ..  Cast: Call Imp ....... ..#  Contam  ##w..=#.# ...  #....#.# ..  [^i31mw   ribbon worm (asleep) ........ .  #..#### ## You miscast Call Imp.  You are very lightly contaminated with residual magic. _Nothing appears to happen.  Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^i<@.^iA*.^i7**^i|5**^iC3  PolySwing2 the Caller .# Deep Elf .# Health: 15/15 ======================== .# Magic: 4/8============------------ .# AC: 2Str: 5 ####.# EV: 11Int: 19 #....# SH: 0Dex: 15 #....##  XL:  2 Next: 10% Place: Dungeon:2 ^il#..@..#  Noise: ---------  Time: 591.7 (0.0) #...#.#  -) Nothing wielded #.... ..  Cast: Call Imp ....... ..#  Contam  ##w..=#.# ...  #....#.# ..  w   ribbon worm (asleep) ........ .  #..#### ## You are very lightly contaminated with residual magic. _Nothing appears to happen.  Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.^ic .# .# .# .# ####.# #....# #....##  #..@5.#  #...#.#  #.... ..  .w..... ..#  ##...=#.# ... ^i#....#.# .. wlly target) ........ . 5   cerulean imp (polearm, summoned) #..#### ## ^i:==2.7 (1 _^i^i ^i@Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|on^i ^i PolySwing2 the Caller.#Deep Elf.#Health: 15/15 ========================.#Magic: 4/8============------------.#AC: 2Str: 5####.#EV: 11Int: 19#....#SH: 0Dex: 15#....##XL:  2 Next: 10% Place: Dungeon:2#..@5.#Noise: ==-------  Time: 592.7 (0.0)#...#.#-) Nothing wielded#.... ..Cast: Summon Small Mammal.w..... ..#Contam ##...=#.# ...#....#.# ..w   ribbon worm (ally target)........ .^iV 05   cerulean imp (polearm, summoned)#..#### ##You are very lightly contaminated with residual magic. _Nothing appears to happen.  Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.^i7  PolySwing2 the Caller .# Deep Elf .# Health: 15/15 ======================== .# Magic: 3/8=========--------------- .# AC: 2Str: 5 ####.# EV: 11Int: 19 #****# SH: 0Dex: 15 #****##  XL:  2 Next: 10% Place: Dungeon:2 #**@5*#  Noise: ==-------  Time: 592.7 (0.0) #***#*#  -) Nothing wielded #**** ..  Cast: Summon Small Mammal .w..... ..#  Contam  ##...=#.# ...  #....#.# .. ^iS  w   ribbon worm (ally target) ........ .  5   cerulean imp (polearm, summoned) #..#### ## Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^i0<@*^itPolySwing2 the Caller.#Deep Elf.#Health: 15/15 ========================.#Magic: 3/8=========---------------.#AC: 2Str: 5####.#EV: 11Int: 19#....#SH: 0Dex: 15#....##XL:  2 Next: 10% Place: Dungeon:2#..@5r#Noise: ==-------  Time: 592.7 (0.0)#...#.#-) Nothing wielded#.... ..Cast: Summon Small Mammal.w..... ..#Contam ##...=#.# ...#....#.# ..w   ribbon worm (catching breath, ally ta…)........ .[0^iun;10;1m5   cerulean imp (polearm, summoned)#..#### ##r   rat (summoned)Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rat appears in a puff of smoke.^i.v```` _A tiny devil pulls itself out of the air.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A rat appears in a puff of smoke.  The ribbon worm expels a string of sticky webbing.^i^i`.@..5.^i2-3.7 (1^i ^i W _The stream of webbing misses you.^iD  PolySwing2 the Caller .# Deep Elf .# Health: 15/15 ======================== .# Magic: 2/8======------------------ .# AC: 2Str: 5 ####.# EV: 11Int: 19 #****# SH: 0Dex: 15 #****##  XL:  2 Next: 10% Place: Dungeon:2 #**@*r#  Noise: =--------  Time: 593.7 (0.0) #**5#*#  -) Nothing wielded #**** ..  Cast: Summon Small Mammal .w..... ..#  Contam  ##...=#.# ...  #....#.# .. ^ifF  w   ribbon worm (catching breath, ally ta…) ........ .  5   cerulean imp (polearm, summoned) #..#### ##  r   rat (summoned)A rat appears in a puff of smoke.  The ribbon worm expels a string of sticky webbing. _The stream of webbing misses you.Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^iSZ<@*^i3#7**^iU   PolySwing2 the Caller .# Deep Elf .# Health: 15/15 ======================== .# Magic: 2/8======------------------ .# AC: 2Str: 5 ####.# EV: 11Int: 19 #....# SH: 0Dex: 15 #....##  XL:  2 Next: 10% Place: Dungeon:2 #..@.r#  Noise: =--------  Time: 593.7 (0.0) #..5#.#  -) Nothing wielded #.... ..  Cast: Summon Small Mammal .w..... ..# [3^i: 7m Contam  ##...=#.# ...  #....#.# ..  w   ribbon worm (catching breath, ally ta…) ........ .  5   cerulean imp (polearm, summoned) #..#### ##  r   rat (summoned)The ribbon worm expels a string of sticky webbing. _The stream of webbing misses you.Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA bat appears in a puff of smoke.^i .# .# .# .# ####.# #....# #....##  ^i#..@r.#  #b..#.#  #w5.. ..  ....... ..#  ##...=#.# ... #....#.# ..  ........ .  #..#### ##b   b ^i*}r   rat (summoned)^i*3===4.7 (1 _^iأJ.#####...#<r.b.@#.#w5........:..........#####...=#.#.... #....#.# #........ #..#### ## # ^ic~  Found a book of the Fortress.  Your bat hits the ribbon worm but does no damage. x2^iJ,^ibr..w.^i@--5^i8f _Your cerulean imp hits the ribbon worm but does no damage.^in  You hit the ribbon worm but do no damage.^i  Your bat hits the ribbon worm but does no damage.  Your cerulean imp hits the ribbon worm but does no damage.^i N.b^i!-=6^i*^ic-H _Your rat bites the ribbon worm but does no damage.^iNh  You hit the ribbon worm.  The ribbon worm is lightly wounded.^i  Your bat hits the ribbon worm.  Your cerulean imp hits the ribbon worm with a -2 spear.^i?x.5b ^i%7^i^iy _The ribbon worm closely misses you. Your rat bites the ribbon worm.^i3D  You hit the ribbon worm but do no damage.The ribbon worm is moderately wounded.  Your bat hits the ribbon worm but does no damage.  Your cerulean imp hits the ribbon worm but does no damage. .b ally target)  The ribbon worm bites you.  Your rat bites the ribbon worm but does no damage.1-------===8^iK^iMK _Your magical contamination has completely faded away.^iji  You completely miss the ribbon worm.^il b. ^icatching breath, ally ta…)The ribbon worm is lightly wounded.  Your bat barely misses the ribbon worm.Your cerulean imp hits the ribbon worm with a -2 spear.^i  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.^i,2^io<H.b^i=E2==-----^i0=L4=== 5 ^i=K9Held ^iF^iIv _You are caught in a web! Your rat barely misses the ribbon worm.^i; ,^i 9  The web tears apart.^i J b.  Your cerulean imp hits the ribbon worm with a -2 spear.11 600 _Your rat bites the ribbon worm. The ribbon worm misses you.^i 8Your cerulean imp hits the ribbon worm with a -2 spear. _Your rat bites the ribbon worm. The ribbon worm misses you.  You hit the ribbon worm.  The ribbon worm is heavily wounded.bat hits the ribbon worm.  Your bat hits the ribbon worm but does no damage.^iB .b Your cerulean imp hits the ribbon worm with a -2 spear.^i+C&1^iI^iL] _Your rat barely misses the ribbon worm.^i,k =  You hit the ribbon worm.^i~ Cb. _Your rat barely misses the ribbon worm. hit  The ribbon worm is severely wounded.bat hits the ribbon worm but does no damage.  Your cerulean imp hits the ribbon worm but does no damage.  The ribbon worm bites you. Your bat barely misses the ribbon worm.7/15 --------2^if ^i{ a _Your rat completely misses the ribbon worm.^i  You hit the ribbon worm.  The ribbon worm is almost dead.^i'  Your bat hits the ribbon worm.  Your cerulean imp hits the ribbon worm with a -2 spear.^i:)^iY3u†5   cerulean imp (polearm, summoned)b   bat (r   r ^i<M===243^i%E^i3HK _The ribbon worm dies!^iq  .# .# .# .# ####.# #....# #....## #..r..# #.@.#.# #.5b. :.## ###...=#.#.... #....#.# #.. .. . #..#### ## #.#^i%~ 8=-------5===-4^i ^i݇ x _You see here a ribbon worm corpse.^i 3^i ^i ^i; ^iU ^i ^i ^i 5 _You swap places.^i ^ir ^i 3^i2 ^i ^iF ^i  ^i ^i&! ^i! ^i" ^i.* 9===6======^io+ ^is< .# ####.# #....# #....##..<..# .##.†.#.##.#.#####............:...5br....######...@#.#....-8.7 (4#....#.# #.. ........... . ###..####.###.# .##. # . . ^iD ^iE  ^iE _j - a ring of willpower^i ^i@The floor. You are here.^i^i3A.#PolySwing2 the Caller####.#Deep Elf#....#Health: 9/15==============----------#....##Magic: 6/8==================------^i#..<..# .#AC: 2Str: 5#.†.#.##.#.EV: 11Int: 19#####..........SH: 0Dex: 15..:...5br....##XL:  2 Next: 24% Place: Dungeon:2####...@#.#....Noise: ---------  Time: 608.7 (4.0)#....#.# #..-) Nothing wielded........... .Cast: Summon Small Mammal###..####.###.# .##.#^i#5   cerulean imp (polearm, summoned).b   bat (summoned).r   rat (summoned)Your bat hits the ribbon worm.  Your cerulean imp hits the ribbon worm with a -2 spear. _The ribbon worm dies! _You see here a ribbon worm corpse. _You swap places. _j - a ring of willpower^i^i^i^iI^i .# .# ####.# #.... #....##  #..<..# .# #.†.#.##.#.#####..........g..:...@br....##g####...5#.#.... #....#.# #.. ........... .###..####.## #.# .#gg 2 goblins (asleep) #.#5   cerulean imp (polearm, summoned) ..b   b.r   ^iH3[40mrat (summoned)^i# 0  You swap places.b.@r.5.., 1 ally target)9.7 (1 _2 goblins come into view.^iG7 , .# .# ####.# #....# #....## #..<..# .# #.†.#.##.#..#####..g..:.b@.r.....##.g####.5..#.#.... #....#.# #.. .........^i8 .. . ###..####.## #.# .# #. # .. .^iC ^i3D ^iD ^i=H ,^i:I ^iI ^iqL P  The goblin shouts! x2; You hear a shout! x2^iV ggb:.5@r.g.####..ggg 3 goblins (^i`W 0==10^i^ ^ie u _A goblin comes into view. It is wielding a +0 dagger.^i^i$^ivEquip which item?  - - Unarmed (current attack) Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)j - a ring of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ^iU ^i] ^i .#PolySwing2 the Caller.#Deep Elf####.#Health: 9/15==============----------#....#Magic: 6/8==================------#....##AC: 2Str: 5#..<..# .#EV: 11Int: 19#.†.#.##.#.SH: 0Dex: 15..#####..........XL:  2 Next: 24% Place: Dungeon:2.ggb:.5@r......##Noise: ==-------  Time: 610.7 (0.0)g.####....#.#....-) Nothing wielded#....#.# #..Cast: Summon Small Mammal...[^iI 40m........ .###..####.###.# .#ggg 3 goblins (1 ally target)#.#5   cerulean imp (polearm, summoned)..b   bat (summoned).r   rat (summoned) _You swap places. _j - a ring of willpower  You swap places. _2 goblins come into view.The goblin shouts! x2; You hear a shout! x2 _A goblin comes into view. It is wielding a +0 dagger.  Okay, then. _^i1.# .# ####.# #....# #....## #..<..# .# #.†.#.##.#. ..#####. .ggb:.5r@......## g.####....#.#.... #....#.# #.. ........... .###..####.###.# .#  2#. # .. . ^i  You swap places. Your bat closely misses the goblin.^i  Your bat barely misses the goblin.The goblin hits your bat with a +0 club.^i5r..gg 3 goblins (1 ally target) ^i4--1.7 (1^i ^inX _Your bat barely misses the goblin.^is ^i l  Your rat disappears in a puff of smoke!^iM  Your bat barely misses the goblin. x2  Your cerulean imp hits the goblin from afar with a -2 spear.^i ^ir U  The goblin dies!^i # §5..g####.§g   hobgoblingg 2 goblins (1 ally target)5   cerulean imp (polearm, summoned)b   bYour bat hits the goblin.^i W7--2^i\ ^i\ _A hobgoblin comes into view.^i. .#  PolySwing2 the Caller .#  Deep Elf ####.#  Health: 9/15==============---------- #....#  Magic: 5/8===============--------- #....##  AC: 2Str: 5 #..<..# .#  EV: 11Int: 19 #***#.##.#.  SH: 0^i&Dex: 15 ..#####****......  XL:  2 Next: 27% Place: Dungeon:2 .ggb5.**@**....##  Noise: ---------  Time: 612.7 (0.0) .g####****#.#....  -) Nothing wielded #****#.# #..  Cast: Summon Small Mammal ........... .  ###..####.##  #.# .#  g   hobgoblin #. #  gg 2 goblins (1 ally target) .. 5   cerulean imp (polearm, summoned) . b   bat (summoned)^i+The goblin dies!Your bat hits the goblin. _A hobgoblin comes into view.Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^i 7*@^iJ  .#  PolySwing2 the Caller .#  Deep Elf ####.#  Health: 9/15==============---------- #....#  Magic: 5/8===============--------- #....##  AC: 2Str: 5 #..<..# .#  EV: 11Int: 19 ^ijK #.†.#.##.#.  SH: 0Dex: 15 ..#####§.........  XL:  2 Next: 27% Place: Dungeon:2 .ggb5...@......##  Noise: ---------  Time: 612.7 (0.0) .g####.§..#.#....  -) Nothing wielded #....#.# #..  Cast: Summon Small Mammal ........... .  ###..####.## ^iK  #.# .#  g   hobgoblin #. #  gg 2 goblins (1 ally target) ..^iK  5   cerulean imp (polearm, summoned) .^i L  b   bat (summoned)Casting: Summon Small Mammal (safe; 1% risk of failure)  ^i=L dPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rat appears in a puff of smoke.  Your bat barely misses the goblin.^ijL AYour cerulean imp barely misses the goblin.^iY 9 .#  .#  ####.#  #....#  #....##  #..<..# .#  #.†.#.##.#.  .g#####..........  .ggb5...@r.....##  .g####....#.#....  ^iZ # #..  ...........  ###..####. #.# .#  #. # g 3 goblins (1 ally target) .. .(…)Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  ^i&[ A rat appears in a puff of smoke.  Your bat barely misses the goblin.cerulean imp barely misses the goblin.The goblin misses your bat.^i0] 10/15==6====3.7 (1^in $ ^ijo g_A goblin comes into view. It is wielding a +0 dagger.^i .# .# ####.# #....# #....## #..<..# .# #.†.#.##.#. ^i_ `.g#####. .ggb5...r@.....## .g####....#.#.... #....#.# #.. ###..####.^i ###.# .# g   goblin (ally target)#. # 5   cerulean imp (polearm, summoned).. b   bat (. r   r^i  You swap places. Your bat barely misses the goblin.Your cerulean imp hits the goblin from afar with a -2 spear.^ip ^i ^i J.r.^i L===31-^i 4^i[( \ _The goblin dies!^it  Your bat hits the goblin.  Your cerulean imp barely misses the goblin.^ir.  -5^i_^inY _The goblin closely misses your bat.^i  Your bat hits the goblin.  Your cerulean imp barely misses the goblin.^i 9r.^i &6^i ^i X _The goblin barely misses your bat.^i&C   Your bat hits the goblin.  Your cerulean imp completely misses the goblin.The goblin hits your bat with a +0 dagger.^iC11===7===7^i8K^iMX _Your bat barely misses the goblin.^i?^iHu  Your cerulean imp disappears in a puff of smoke!^iK0)^iR^i%_}ggr.g   hobgoblin (wandering)g   goblin (ally target)r   r^iKa&8^ig^im _Your bat disappears in a puff of smoke! _A hobgoblin comes into view.^i gg The goblin hits your rat with a +0 dagger.^i5 9^i ^i Y _Your rat closely misses the goblin.^i{  The goblin misses your rat. Your rat bites the goblin.^i)(ally target)r   rat (summoned)^iM===420^iD^itF _The goblin dies!^i^i Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammal^ip3b - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|on^i^iy.#PolySwing2 the Caller.#Deep Elf####.#Health: 11/15 =================-------#....#Magic: 7/8=====================---#....##AC: 2Str: 5#..<..# .#EV: 11Int: 19#.†.#.##.#.SH: 0Dex: 15..#####..........^iEXL:  2 Next: 34% Place: Dungeon:2.gg)r....@.....##Noise: ---------  Time: 620.7 (0.0).g####....#.#....-) Nothing wielded#....#.# #..Cast: Call Imp........... .###..####.###.# .#g   hobgoblin (ally target)#.#r   rat (summoned)... _Your bat disappears in a puff of smoke! _A hobgoblin comes into view.The goblin hits your rat with a +0 dagger. _Your rat closely misses the goblin.^iOThe goblin misses your rat. Your rat bites the goblin. _The goblin dies!^ij^i^ik9V .# PolySwing2 the Caller .# Deep Elf ####.# Health: 11/15 =================------- #....# Magic: 5/8===============--------- #....##  AC: 2Str: 5 #..<..# .#  EV: 11Int: 19 #***#*##.#.  SH: 0Dex: 15 ^i:..#####*****.....  XL:  2 Next: 34% Place: Dungeon:2 .gg)r..**@**...##  Noise: ---------  Time: 620.7 (0.0) .g####.***#*#....  -) Nothing wielded #.***#.# #..  Cast: Call Imp ........... .  ###..####.##  #.# .#  g   hobgoblin (ally target) #. #  r   rat (summoned) .. . _Your rat closely misses the goblin.The goblin misses your rat. Your rat bites the goblin. _The goblin dies!Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle^i;<Dir - look around, f - activate^iL G.**@^iǿ  .# PolySwing2 the Caller .# Deep Elf ####.# Health: 11/15 =================------- #....# Magic: 5/8===============--------- #....##  AC: 2Str: 5 #..<..# .#  EV: 11Int: 19 #.†.#.##.#.  SH: 0Dex: 15 ^i ..#####..........  XL:  2 Next: 34% Place: Dungeon:2 .gg)r....@.....##  Noise: ---------  Time: 620.7 (0.0) .g####....#.#....  -) Nothing wielded #....#.# #..  Cast: Call Imp ........... .  ###..####.##  #.# .#  g   hobgoblin (ally target) #. #  r   rat (summoned) ^i H.. .The goblin misses your rat. Your rat bites the goblin. _The goblin dies!Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.^iY ^i  .# .# ####.# #....# #....##  #..<..# .#  #.†5#.##.#.  ..#####..........  .gKgr....@.....##  .g####....#.#....  #....#.# #..  ...........  ###..####^i.  #.# .#g  distracted, ally target) #. #K   kobold (missile) ..5   cerulean imp (polearm, summoned) .r   rat (summoned) _The goblin dies!  Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.  A kobold comes into view. It is wielding a +0 dagger.^i 4==1.7 (1^iF ^iR 3 _Your rat bites the hobgoblin.^iȃ^ibQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp ^i[*/%] inventory [&] all spells[!] focus mode: off|on^i0^io:.#PolySwing2 the Caller.#Deep Elf####.#Health: 11/15 =================-------#....#Magic: 5/8===============---------#....##AC: 2Str: 5^i";#..<..# .#EV: 11Int: 19#.†5#.##.#.SH: 0Dex: 15..#####..........XL:  2 Next: 34% Place: Dungeon:2.gKgr....@.....##Noise: ==-------  Time: 621.7 (0.0).g####....#.#....-) Nothing wielded^i;v#....#.# #..Cast: Summon Small Mammal........... .###..####.###.# .#g   hobgoblin (distracted, ally target)#.#^i"<K   kobold (missile)..5   cerulean imp (polearm, summoned).r   rat (summoned)Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^iV<A tiny devil pulls itself out of the air.  A kobold comes into view. It is wielding a +0 dagger. _Your rat bites the hobgoblin.^i=^iC^iF^i+  .# PolySwing2 the Caller .# Deep Elf ####.# Health: 11/15 =================------- #....#^ip,  Magic: 4/8============------------ #....##  AC: 2Str: 5 #..<..# .#  EV: 11Int: 19 #**5#*##.#.  SH: 0Dex: 15 ..#####*****.....  XL:  2 Next: 34% Place: Dungeon:2 ^i, .gKgr..**@**...##  Noise: ==-------  Time: 621.7 (0.0) .g####.***#*#....  -) Nothing wielded ^i, #.***#.# #..  Cast: Summon Small Mammal ........... .  ^i- ###..####.##  #.# .#  g   hobgoblin (distracted, ally target)^iT- Y #. #  K   kobold (missile) .. 5   cerulean imp (polearm, summoned)^i-  . r   rat (summoned)A tiny devil pulls itself out of the air.  A kobold comes into view. It is wielding a +0 dagger. _Your rat bites the hobgoblin.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle^i . <Dir - look around, f - activate^i- G.**@^iW r .# PolySwing2 the Caller .# Deep Elf ####.# Health: 11/15 =================------- #....# Magic: 4/8============------------ ^iW #....##  AC: 2Str: 5 #..<..# .#  EV: 11Int: 19 #.†5#.##.#.  SH: 0Dex: 15 ..#####..........  XL:  2 Next: 34% Place: Dungeon:2 .gKgr....@.....##  Noise: ==-------  Time: 621.7 (0.0) .g####....#.#....  -) Nothing wielded #....#.# #..  Cast: Summon Small Mammal ........... .  ^iW ###..####.##  #.# .#  g   hobgoblin (distracted, ally target) ^i"X Y#. #  K   kobold (missile) .. 5   cerulean imp (polearm, summoned) ^iSX . r   rat (summoned)A kobold comes into view. It is wielding a +0 dagger. _Your rat bites the hobgoblin.  ^iX Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA bat appears in a puff of smoke.^i,d  _Your rat bites the hobgoblin.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A bat appears in a puff of smoke.  The hobgoblin barely misses your rat. Your rat bites the hobgoblin.^im 6 .# .# ####.# #....# ^i?n J#....##  #..<..# .#  #.†.#.##.#.  ..#####.5........  ^ipn .gK)r....@.....##  ^in 0.g####...b#.#....  #....#.# #..  ^in `...........  ^in ###..#### #.# .#^iGo K   kobold (missile, ally target) #. #5   cerulean imp (polearm, summoned) ..^izo b   bat ( . ^i{s 2==5===41-^is 2.7 (1^i{ ^i~ I _The hobgoblin dies!^i,^iz^i^i0^i,5.r:.b.^iO--3^ic^i\ _The kobold completely misses your rat.^i B^i .b.5 ^iy @The kobold hits your rat with a +0 dagger.^i @-4^iЭ ^i Q _Your rat misses the kobold.^iH^i  Your rat barely misses the kobold.The kobold hits your rat with a +0 dagger.  Your rat dies!^ihd)b5.^i,&5^i,^if _Your rat's corpse disappears in a puff of smoke!^i^i^iߧ b5. Your bat hits the kobold but does no damage.^iը3===6======6^i^i@ _The kobold hits your bat with a +0 dagger.^i'Your bat hits the kobold but does no damage. _b  Your bat barely misses the kobold.  Your cerulean imp closely misses the kobold.  The kobold hits your bat with a +0 dagger.  Your bat dies!)7^i*3^i7 ^i8^i/9B_Your bat's corpse disappears in a puff of smoke!^i9^i a  Your cerulean imp hits the kobold from afar with a -2 spear.^i ^i gg   hobgoblin (strong)  The kobold dies!^i6 L===48^iά ^iT \ _A hobgoblin comes into view.^i ,^i' g.g 2 hobgoblins (strong, 1 ally target)^id( &9^i. ^i1 N _Your cerulean imp hits the hobgoblin but does no damage.^iX^i~~Quiver which action? ([-] to clear) ^iȼa a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|on^iQ^i].#PolySwing2 the Caller.#Deep Elf####.#Health: 13/15 ====================----#....#Magic: 6/8^i[^==================------#....##AC: 2Str: 5#..<..# .#EV: 11Int: 19#.†.#.##.#.SH: 0^i^Dex: 15..#####..........XL:  2 Next: 44% Place: Dungeon:2^i^.ggg5....@.....##Noise: ---------  Time: 629.7 (0.0)..####....#.#....^i^-) Nothing wielded#....#.# #..Cast: Summon Small Mammal^i_........... .###..####.###.# .#^iA_gg 2 hobgoblins (strong, 1 ally target)#.#^ik_5   cerulean imp (polearm, summoned)...^i_Your bat dies! _Your bat's corpse disappears in a puff of smoke!Your cerulean imp hits the kobold from afar with a -2 spear.  ^i_The kobold dies! _A hobgoblin comes into view. _Your cerulean imp hits the hobgoblin but does no damage.^i`^ig^ii^i .# PolySwing2 the Caller .# Deep Elf ####.# Health: 13/15 ====================---- #....# Magic: 5/8===============--------- #....##  AC: 2Str: 5 #..<..# .#  EV: 11Int: 19 #***#*##.#.  SH: 0Dex: 15 ..#####*****.....  XL:  2 Next: 44% Place: Dungeon:2 .ggg5..**@**...##  Noise: ---------  Time: 629.7 (0.0) ..####.***#*#....  -) Nothing wielded #.***#.# #..  Cast: Summon Small Mammal ........... .  ###..####.##  #.# .# ^i[40m gg 2 hobgoblins (strong, 1 ally target) #. #  5   cerulean imp (polearm, summoned) .. .The kobold dies! _A hobgoblin comes into view. _Your cerulean imp hits the hobgoblin but does no damage.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^i .#PolySwing2 the Caller.#Deep Elf####.#Health: 13/15 ====================----#....#Magic: 5/8===============---------#....##AC: 2Str: 5#..<..# .#EV: 11Int: 19#.r.#.##.#.SH: 0Dex: 15..#####..........XL:  2 Next: 44% Place: Dungeon:2.ggg5....@.....##Noise: ---------  Time: 629.7 (0.0)..####....#.#....-) Nothing wielded#....#.# #..Cast: Summon Small Mammal..[4^i 0m......... .###..####.###.# .#gg 2 hobgoblins (strong, 1 ally target)#.#5   cerulean imp (polearm, summoned)..r   quokka (summoned). _Your cerulean imp hits the hobgoblin but does no damage.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.  Your cerulean imp hits the hobgoblin with a -2 spear.=30.7 (1  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A quokka appears in a puff of smoke.  Your cerulean imp hits the hobgoblin with a -2 spear. _The hobgoblin closely misses your cerulean imp.^is~ .# PolySwing2 the Caller .# Deep Elf ####.# Health: 13/15 ====================---- #....# Magic: 4/8============------------ #....##  AC: 2Str: 5 #..<..# .#  EV: 11Int: 19 #*r*#*##.#.  SH: 0Dex: 15 ^im..#####*****.....  XL:  2 Next: 44% Place: Dungeon:2 .ggg5..**@**...##  Noise: =--------  Time: 630.7 (0.0) ..####.***#*#....  -) Nothing wielded #.***#.# #..  Cast: Summon Small Mammal ........... .  ###..####.##  #.# .#  gg 2 hobgoblins (strong, 1 ally target)^i #. #  5   cerulean imp (polearm, summoned) ..^i֢ r   quokka (summoned) ^i.A quokka appears in a puff of smoke.  Your cerulean imp hits the hobgoblin with a -2 spear. ^i__The hobgoblin closely misses your cerulean imp.Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle^i<Dir - look around, f - activate^iS" .# PolySwing2 the Caller .# Deep Elf ####.#^ig Health: 13/15 ====================---- #....# Magic: 4/8============------------ #....##  AC: 2Str: 5 #..<..# .#  EV: 11Int: 19 #.r.#.##.#.  SH: 0Dex: 15 ..#####..........  XL:  2 Next: 44% Place: Dungeon:2 ^i.ggg5....@.....##  Noise: =--------  Time: 630.7 (0.0) ..####....#.#....  -) Nothing wielded #....#.# #..  Cast: Summon Small Mammal ........... .  ###..####.##  #.# .#  gg 2 hobgoblins (strong, 1 ally target) #. #  5   cerulean imp (polearm, summoned) .. r   quokka (summoned) .Your cerulean imp hits the hobgoblin with a -2 spear. _The hobgoblin closely misses your cerulean imp.Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle^i"`Dir - look around, f - activateA quokka appears in a puff of smoke.^iM .# .# ####.#^i3 #....# #....##  #..<..# .#  #.†.#r##.#.  ^i..#####r.........  .ggg5....@.....##  ..####....#.#....  #....#.# #..  ........... ^if ###..#### #.# .#  #. #  ..rr 2 quokkas (summoned). _The hobgoblin closely misses your cerulean imp.Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle^iDir - look around, f - activate  A quokka appears in a puff of smoke.  Your cerulean imp closely misses the hobgoblin.^i74==5===1.7 (1^i^i; _The hobgoblin hits your cerulean imp.^i '^i'^i/}....rr ^i00.-2^i6^iR: _Your cerulean imp misses the hobgoblin. The hobgoblin hits your cerulean imp.^iG^i H^iU r.r.  Your cerulean imp hits the hobgoblin with a -2 spear.^i2V@-3^iS\^i^e _The hobgoblin closely misses your cerulean imp.^i., ^i,7 .rYour cerulean imp hits the hobgoblin but does no damage.^i"8 &4^i> ^i9E ] _The hobgoblin misses your cerulean imp.^i@^iO  Your cerulean imp hits the hobgoblin with a -2 spear.^i[ gg5r.r.gdistracted, 1…)The hobgoblin dies!==6======515^ib^i[e\ _A hobgoblin comes into view.^i^i gg5rr.gally target)  Your cerulean imp closely misses the hobgoblin.^iU5==6^ie^id _The hobgoblin barely misses your cerulean imp.^i6Z  Your cerulean imp hits the hobgoblin with a -2 spear.^i gg   hobgoblin (strong,  The hobgoblin dies!^i9^iBggg   goblin (strong, distracted, ally targ…)5   cerulean imp (polearm, summoned)rr 2 quokkas (summoned)^iGL===87^iN^i^q _Something throws the goblin at your cerulean imp!^igR gg  ally target) Your cerulean imp hits the goblin with a -2 spear.^iS&8^ijZ^i{]I _The goblin hits your cerulean imp with a +0 dagger.^i4 The goblin no longer looks unusually strong.  Your cerulean imp hits the goblin but does no damage.9^i ^i b _The goblin closely misses your cerulean imp.^i; strong, ally target)The hobgoblin no longer looks unusually strong.  Your cerulean imp misses the goblin.The goblins go into a battle-frenzy!==7===40 _The goblin closely misses your cerulean imp.^iG  Your cerulean imp barely misses the goblin.1^iO b _The goblin closely misses your cerulean imp.^ik}  Your cerulean imp hits the goblin with a -2 spear.2^iGx _The goblin closely misses your cerulean imp.^i  Your cerulean imp hits the goblin with a -2 spear.^iz gg )The goblin dies!^iM===623^i0^ihu _A goblin comes into view. It is wielding a +0 dagger.^i l  Your cerulean imp misses the hobgoblin.^i V8===4^i ^i! d _The hobgoblin barely misses your cerulean imp.^i{  Your cerulean imp hits the hobgoblin but does no damage.  The hobgoblin hits your cerulean imp.  Your cerulean imp dies!^i§rr 2 quokkas (5^iˡ| _Your cerulean imp disappears in a puff of smoke!^iQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammal^i3b - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|on^i^iI.#PolySwing2 the Caller.#Deep Elf####.#Health: 15/15 ========================#....#Magic: 8/8========================#....##AC: 2Str: 5#..<..# .#EV: 11Int: 19#.†.#.##.#.SH: 0^inDex: 15..#####..........XL:  2 Next: 62% Place: Dungeon:2.ggg§rr..@.....##Noise: ---------  Time: 645.7 (0.0)..####....#.#....-) Nothing wielded#....#.# #..Cast: Call Imp........... .###..####.###.# .#g   hobgoblin (strong, ally target)^iX#.#g   goblin (strong)..rr 2 quokkas (summoned).Your cerulean imp misses the hobgoblin. ^ie_The hobgoblin barely misses your cerulean imp.Your cerulean imp hits the hobgoblin but does no damage.  The hobgoblin hits your cerulean imp.  Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!^i]^iA^i1^i=  .# PolySwing2 the Caller .# Deep Elf ####.# Health: 15/15 ======================== #....# Magic: 6/8==================------ #....##  AC: 2Str: 5 #..<..# .#  EV: 11Int: 19 #***#*##.#.  SH: 0Dex: 15 ..#####*****.....  XL:  2 Next: 62% Place: Dungeon:2 .ggg§rr**@**...##  Noise: ---------  Time: 645.7 (0.0) ..####.***#*#....  -) Nothing wielded #.***#.# #..  Cast: Call Imp ........... .  ###..####.##  #.# .# [^i 39;49m g   hobgoblin (strong, ally target) #. #  g   goblin (strong) .. rr 2 quokkas (summoned) .The hobgoblin hits your cerulean imp.  Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^i =@*^iE w .# PolySwing2 the Caller .# Deep Elf ####.# Health: 15/15 ======================== #....# Magic: 6/8==================------ #....##  AC: 2Str: 5 #..<..# .#  EV: 11Int: 19 #.†.#.##.#.  SH: 0Dex: 15 ..#####..........  XL:  2 Next: 62% Place: Dungeon:2 ^i%G .ggg§rr..@.....##  Noise: ---------  Time: 645.7 (0.0) ..####....#.#....  -) Nothing wielded #....#.# #..  Cast: Call Imp ........... .  ###..####.##  #.# .#  g   hobgoblin (strong, ally target) #. #  g   goblin (strong) .. rr 2 quokkas (summoned) .Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.^iJ ^iuS  .# .# ####.# #....# #....##  #..<..# .#  #.†.#5##.#.  ..#####..........  .gggrr...@.....##  ..####....#.#....  ^iPT #....#.# #..  ...........  ###..#### #.# .#  #. #  ..5   cerulean imp (polearm, summoned) .rr 2 quokkas (summoned)^igU 4==6.7 (1^iV\ ^iza G _Your cerulean imp disappears in a puff of smoke!  Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air. _The hobgoblin hits your quokka.^i>^i 5. Your quokka bites the hobgoblin.^i/--7^i^i^ _The hobgoblin barely misses your quokka.^iqR^ipP 5.  Your quokka misses the hobgoblin.--8 _The hobgoblin closely misses your quokka.^i` E  Your quokka bites the hobgoblin.^i b ^ik & ^il n<5g# ., ally target)#.# .. .  The hobgoblin dies!^if3 ^i{<  Something throws the goblin at your quokka!The goblin hits your quokka with a +0 dagger.  Your quokka dies!^iF 5§g 2 goblins (strong, 1 ally target)   quokka^iI 6289^ikR ^iS i _Your quokka's corpse disappears in a puff of smoke!^iӲ ^i ^i ^iU †r.5 ^iT W7===50^i_ ^i C _The goblin hits your quokka with a +0 dagger.^iS  Your quokka bites the goblin.  The goblin dies!^i`\  ggr5.g   Robin (polearm)g   goblin (strong, ally target)5   cerulean imp (polearm, summoned)r   quokka (summoned)Your quokka misses the goblin.^i6a ===721 _Robin of the Strong Arm comes into view. They are wielding a +0 spear.^ibh ^il k _Your Summonings skill increases to level 5!^iZ  Your cerulean imp hits the goblin from afar with a -2 spear.  Your quokka bites the goblin.^iQ]^ie^)g, ally target)5   cerulean imp (polearm, summoned)r   quokka (^igh.52^ipr\ _The goblin dies!^im U  Your cerulean imp hits Robin but does no damage.^il .gggggggggg   goblin (strong, distracted)5   cerulean imp (polearm, summoned)r   quokka (summoned)Your quokka bites Robin.  A goblin comes into view. It is wielding a +0 short sword.^iL^i؛)gr5...@g^i&3^if^ip5 _Robin throws the goblin at you!^i)Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|on^i^i9p.#PolySwing2 the Caller.#Deep Elf####.#Health: 15/15 ========================#....#Magic: 7/8=====================---#....##AC: 2Str: 5#..<..# .#EV: 12Int: 19#.†.#.##.#.SH: 0Dex: 15..#####..........XL:  2 Next: 75% Place: Dungeon:2..)gr5...@g....##Noise: ---------  Time: 653.7 (0.0)^iM..####....#.#....-) Nothing wielded#....#.# #..Cast: Summon Small Mammal........... .###..####.###.# .#g   Robin (polearm, ally target)#.#g   goblin (strong, distracted)..5   cerulean imp (polearm, summoned).r   quokka (summoned)Your quokka bites the goblin. _The goblin dies!Your cerulean imp hits Robin but does no damage.  Your quokka bites Robin.  A goblin comes into view. It is wielding a +0 short sword. _Robin throws the goblin at you!^i)^i^i^i .# PolySwing2 the Caller .#^iy Deep Elf ####.# Health: 15/15 ======================== #....# Magic: 6/8==================------ #....##  AC: 2Str: 5 #..<..# .#  EV: 12Int: 19 #***#*##.#.  SH: 0Dex: 15 ..#####*****.....  XL:  2 Next: 75% Place: Dungeon:2 ^im..)gr5.**@g*...##  Noise: ---------  Time: 653.7 (0.0) ..####.***#*#....  -) Nothing wielded #.***#.# #..  Cast: Summon Small Mammal ........... .  ###..####.##  ^iB#.# .#  g   Robin (polearm, ally target) #. #  g   goblin (strong, distracted) .. 5   cerulean imp (polearm, summoned) .^i r   quokka (summoned)Your quokka bites Robin.  A goblin comes into view. It is wielding a +0 short sword. _Robin throws the goblin at you!  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^ic2 @*@^i/  .# PolySwing2 the Caller .# Deep Elf ####.# Health: 15/15 ======================== #....# Magic: 6/8==================------ #....##  AC: 2Str: 5 #..<..# .#  EV: 12Int: 19 ^i #.†.#.##.#.  SH: 0Dex: 15 ..#####..........  XL:  2 Next: 75% Place: Dungeon:2 ..)gr5...@g....##  Noise: ---------  Time: 653.7 (0.0) ..####....#.#....  -) Nothing wielded #....#.# #..  Cast: Summon Small Mammal ........... .  ###..####.##  #.# .#  g   Robin (polearm, ally target) #. #  g   goblin (strong, distracted) .. 5   cerulean imp (polearm, summoned) .^i4  r   quokka (summoned)Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.  The goblin no longer looks unusually strong.  Your cerulean imp hits Robin but does no damage.^i! M .# .# ####.# #....# #....##  #..<..# .#  #.r.#.##.#.  ..#####..........  ..ggr5...@g....##  ..####....#.#....  #....#.# #..  ...........  ###..#### ^i|" d#.# .#g  distracted, ally targ…) #. #g   hobgoblin (strong) ..g   goblin (ally target) .5   cerulean imp (polearm, summoned) (…)Dir - look around, f - activate  A quokka appears in a puff of smoke.  The goblin no longer looks unusually strong.  Your cerulean imp hits Robin but does no damage.  Your quokka bites Robin.  A hobgoblin comes into view.^i" 3=4.7 (1^ik) ^i, _The goblin misses you. Robin barely misses your cerulean imp.^i:  You closely miss the goblin.Your cerulean imp hits Robin from afar with a -2 spear.^i †rggally target)Your quokka completely misses Robin.  The goblin hits you with a +0 short sword.^i4--7===5^i^itW _Robin closely misses your quokka.^iXK barely miss the goblin. Your quokka bites Robin.closely misses Robin. Your quokka barely misses the goblin.bar  Robin hits your quokka with a +0 spear.  Your quokka dies!^ia\§3^ib>----6^ii^iki _Your quokka's corpse disappears in a puff of smoke!^i7  You closely miss the goblin. Your cerulean imp barely misses Robin.  Your quokka bites the goblin.^i8^iA~)g5...@)5   cerulean imp (polearm, summoned)r   quokka (summoned)^iZ===97 _The goblin dies!^i& Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|on^iB^i.#PolySwing2 the Caller.#Deep Elf####.#Health: 13/15 ====================----#....#Magic: 7/8=====================---#....##AC: 2Str: 5#..<..# .#EV: 12Int: 19#.†.#.##.#.SH: 0Dex: 15..#####..r.......^iXL:  2 Next: 79% Place: Dungeon:2..g)g5...@)....##Noise: =--------  Time: 657.7 (0.0)..####....#.#....-) Nothing wielded#....#.# #..Cast: Summon Small Mammal........... .###..####.###.# .#g   Robin (polearm, ally target)#.#g   hobgoblin (strong)..5   cerulean imp (polearm, summoned).r   quokka (summoned)^itRobin hits your quokka with a +0 spear.  Your quokka dies! _Your quokka's corpse disappears in a puff of smoke!You closely miss the goblin. Your cerulean imp barely misses Robin.  Your quokka bites the goblin. _The goblin dies!^i ^i~+^iu.^iG  .# PolySwing2 the Caller .# Deep Elf ####.# Health: 13/15 ====================---- #....# Magic: 6/8==================------ #....##  AC: 2Str: 5 #..<..# .#  EV: 12Int: 19 #***#*##.#.  SH: 0Dex: 15 ..#####**r**.....  XL:  2 Next: 79% Place: Dungeon:2 ..g)g5.**@**...##  Noise: =--------  Time: 657.7 (0.0) ..####.***#*#....  -) Nothing wielded #.***#.# #..  Cast: Summon Small Mammal ........... .  ###..####.## ^i   #.# .#  g   Robin (polearm, ally target) #. #  g   hobgoblin (strong) .. 5   cerulean imp (polearm, summoned) . r   quokka (summoned)You closely miss the goblin. Your cerulean imp barely misses Robin.  Your quokka bites the goblin. _The goblin dies!Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^iu  .# PolySwing2 the Caller .#^i 9 Deep Elf ####.# Health: 13/15 ====================---- #....# Magic: 6/8==================------ #....##  AC: 2Str: 5 ^i; #..<..# .#  EV: 12Int: 19 #.†.#.##.#.  SH: 0Dex: 15 ..#####..r.......  XL:  2 Next: 79% Place: Dungeon:2 ..g)g5...@)....##  Noise: =--------  Time: 657.7 (0.0) ..####....#.#....  -) Nothing wielded #....#.# #..  Cast: Summon Small Mammal ........... .  ###..####.##  ^i #.# .#  g   Robin (polearm, ally target) #. #  g   hobgoblin (strong) .. 5   cerulean imp (polearm, summoned)^iЧ  . r   quokka (summoned)^i Your quokka bites the goblin. _The goblin dies!Casting: Summon Small Mammal (safe; 1% risk of failure)  ^iQ -Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.^i ^i 1 .# .# ####.# #....#^iP % #....##  #..<..# .#  #.†.#.##.#.  ..#####.r........  ..)gg5...@r....##  ^i ..####....#.#....  #....#.# #..  ...........  ###..#### #.# .#  #. #  ^il .. .rr 2 quokkas (summoned) _The goblin dies!  Casting: Summon Small Mammal (safe; 1% risk of failure)  ^i Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A quokka appears in a puff of smoke.  Your cerulean imp hits Robin but does no damage.^iͷ Z4==8.7 (1^i ^i C _Robin hits your cerulean imp with a +0 spear.^i ^i= ^i ^iw .r..@)r^i< ^7===-9^i ^i _Your cerulean imp closely misses Robin. Robin closely misses your cerulean imp.^iӒ^i r. Your cerulean imp completely misses Robin.^iA-60^i]^iC _Robin hits your cerulean imp with a +0 spear.^i^i r. Your cerulean imp hits Robin with a -2 spear.^i&1^i^ivC _Robin hits your cerulean imp with a +0 spear.^i^iwa r. Your cerulean imp closely misses Robin.  Robin says, "We wiped out the hill dwarves - you're next!"==2^iS^iC _Robin hits your cerulean imp with a +0 spear.^iu  Your cerulean imp barely misses Robin.^i s5=====3^io^iTC _Robin hits your cerulean imp with a +0 spear.^iR  Your cerulean imp hits Robin with a -2 spear.^iԻV8===4^ir _Robin barely misses your cerulean imp.^i  Your cerulean imp hits Robin with a -2 spear.  Robin hits your cerulean imp with a +0 spear.  Your cerulean imp dies!. rr 2 quokkas (5^i4| _Your cerulean imp disappears in a puff of smoke!^iXp ^iq Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammal^ir 3b - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|on^iY` ^in .#PolySwing2 the Caller.#Deep Elf####.#Health: 15/15 ========================#....#Magic: 8/8========================#....##AC: 2Str: 5#..<..# .#EV: 12Int: 19#.†.#.##.#.SH: 0Dex: 15..#####..........XL:  2 Next: 79% Place: Dungeon:2..)gg.r..@)....##Noise: ---------  Time: 665.7 (0.0)..####r...#.#....-) Nothing wielded#....#.# #..Cast: ^io jCall Imp........... .###..####.###.# .#g   Robin (polearm, ally target)#.#g   hobgoblin (strong)..rr 2 quokkas (summoned).Your cerulean imp hits Robin with a -2 spear. _Robin barely misses your cerulean imp.Your cerulean imp hits Robin with a -2 spear.  Robin hits your cerulean imp with a +0 spear.  Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!^i?t ^i-v ^i .# PolySwing2 the Caller .# Deep Elf ####.# Health: 15/15 ======================== #....# Magic: 6/8==================------ #....##  AC: 2Str: 5 #..<..# .#  EV: 12Int: 19 #***#*##.#.  SH: 0Dex: 15 ..#####*****.....  XL:  2 Next: 79% Place: Dungeon:2 ..)gg.r**@**...##  Noise: ---------  Time: 665.7 (0.0) ..####r***#*#....  -) Nothing wielded #.***#.# #..  Cast: Call Imp ........... .  ###..####.## ^ia #.# .#  g   Robin (polearm, ally target) #. #  g   hobgoblin (strong) .. rr 2 quokkas (summoned) .Robin hits your cerulean imp with a +0 spear.  Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^i^ .# PolySwing2 the Caller .# Deep Elf ####.# Health: 15/15 ======================== #....# Magic: 6/8==================------ ^i h#....##  AC: 2Str: 5 #..<..# .#  EV: 12Int: 19 #.†.#.##.#.  SH: 0Dex: 15 ..#####..........  XL:  2 Next: 79% Place: Dungeon:2 ..)gg.r..@)....##  Noise: ---------  Time: 665.7 (0.0) ^i..####r...#.#....  -) Nothing wielded #....#.# #..  Cast: Call Imp ........... .  ###..####.##  #.# .#  g   Robin (polearm, ally target) #. #  g   hobgoblin (strong) .. rr 2 quokkas (summoned) .^i\2Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.^i+@ .# .# ####.# #....# #....##  #..<..# .#  ^i#.†.#.##.#.  ..#####..........  ..)ggrr.5@)....##  ..####....#.#....  #....#.# #..  ...........  ###..#### ^i#.# .#  #. #  ..5   cerulean imp (polearm, summoned) .rr 2 quokkas (summoned) _Your cerulean imp disappears in a puff of smoke!  Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.  The hobgoblin no longer looks unusually strong.^i-4==6.7 (1^i ^iW _Robin closely misses your quokka.^iό 5.--7 _Your quokka bites Robin. Robin hits your quokka with a +0 spear.^i` .5Your quokka bites Robin but does no damage.  Your quokka barely misses Robin.  Robin flexes a bicep menacingly.--8 _Robin barely misses your quokka.^is  Your cerulean imp hits Robin from afar with a -2 spear. rr.g   hobgoblin (ally target)5   cerulean imp (polearm, summoned)rr 2 quokkas (  Robin dies!.#PolySwing2 the Caller.#Deep Elf####.#Health: 15/15 ========================#....#Magic: 7/8=====================---#....##AC: 2Str: 5#..<..# .#EV: 12Int: 19#.†.#.##.#.SH: 0Dex: 15..#####..........XL:  2 Next: 131% Place: Dungeon:2..)grr[^iV40m...@)....##Noise: ---------  Time: 669.7 (1.0)..####5...#.#....-) Nothing wielded#....#.# #..Cast: Call Imp........... .###..####.###.# .#g   hobgoblin (ally target)#.#5   cerulean imp (polearm, summoned)..rr 2 quokkas (summoned).Your quokka bites Robin but does no damage.  Your quokka barely misses Robin.  Robin flexes a bicep menacingly. _Robin barely misses your quokka.Your cerulean imp hits Robin from afar with a -2 spear.  Robin dies! _The hobgoblin misses your quokka.You have reached level 3!  --more--^ij  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ^it9/199---2136% ^iRhobgoblin (ally target)^iS _You feel clever. x2^i*^i+Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammal^i~,3b - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|on^i\^i.#PolySwing2 the Caller.#Deep Elf####.#Health: 19/19 ========================#....#Magic: 7/9==================------#....##AC: 2Str: 5#..<..# .#EV: 12Int: 21#.†.#.##.#.SH: 0Dex: 15..#####..........^iGXL:  3 Next: 16% Place: Dungeon:2..)grr...@)....##Noise: ---------  Time: 669.7 (0.0)..####5...#.#....-) Nothing wielded#....#.# #..Cast: Call Imp........... .###..####.###.# .#g   hobgoblin (ally target)#.#5   cerulean imp (polearm, summoned)..rr 2 quokkas (summoned).Robin dies! _The hobgoblin misses your quokka.You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2^i3^iW^i^i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   f + Spellcasting 3.4   2.4  +3           b - Unarmed Combat   0.0   1.4  -2   g * Summonings   5.1   5.0  +1                   c - Armour   0.0   1.4  -2     ^i d + Dodging2.8   2.1  +2      e + Stealth2.7   1.8  +3                                                                  ^i&U             The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets^iS ^i ^i ^i" .#PolySwing2 the Caller.#Deep Elf####.#Health: 19/19 ========================#....#^i,# Magic: 7/9==================------#....##AC: 2Str: 5#..<..# .#EV: 12Int: 21#.†.#.##.#.SH: 0^i# Dex: 15..#####..........XL:  3 Next: 16% Place: Dungeon:2..)grr...@)....##Noise: ---------  Time: 669.7 (0.0)..####5...#.#....-) Nothing wielded#....#.# #..Cast: Call Imp........... .^i$ M###..####.###.# .#g   hobgoblin (ally target)#.#^i=$ 15   cerulean imp (polearm, summoned)..rr 2 quokkas (summoned).Robin dies! ^ix$ _The hobgoblin misses your quokka.You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ^i$ >_You feel clever. x2^i\+ ^i+ ^i2 ^i94 ^iS^iʄF Spells (Memorise)TypeFailure Level  a - Call Canine Familiar Summoning4% 3  b - Eringya's Surprising Crocodile Summoning^i@16% 4  c - Summon Seismosaurus Egg Summoning/Earth 41% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit^i ^i< .#PolySwing2 the Caller.#Deep Elf####.#Health: 19/19 ========================#....#Magic: 7/9==================------#....##AC: 2Str: 5#..<..# .#EV: 12Int: 21#.†.#.##.#.SH: 0Dex: 15..#####..........XL:  3 Next: 16% Place: Dungeon:2..)grr...@)....##Noise: ---------  Time: 669.7 (0.0)..####5...#.#....-) Nothing wielded#....#.# #..Cast: Call Imp.^i .......... .###..####.###.# .#g   hobgoblin (ally target)#.#5   cerulean imp (polearm, summoned)..rr 2 quokkas (summoned).Robin dies! _The hobgoblin misses your quokka.You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2Memorise Call Canine Familiar, consuming 3 spell levels and leaving 2? Y - Yes  N - No^ir+ ^i< s.#PolySwing2 the Caller^i0= .#Deep Elf####.#Health: 19/19 ========================#....#Magic: 7/9==================------#....##AC: 2Str: 5#..<..# .#EV: 12Int: 21#.†.#.##.#.^i= SH: 0Dex: 15..#####..........XL:  3 Next: 16% Place: Dungeon:2..)grr...@)....##Noise: ---------  Time: 669.7 (0.0)..####5...#.#....^i]? -) Nothing wielded#....#.# #..Cast: Call Imp........... .###..####.###.# .#g   hobgoblin (ally target)#.#5   cerulean imp (polearm, summoned)..rr 2 quokkas (summoned).Robin dies! _The hobgoblin misses your quokka.You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2^iY\ 5. This spell is quite dangerous to cast!70.7 (1^ixa ^il  _Your quokka bites the hobgoblin. The hobgoblin misses your quokka.You start memorising the spell. You continue memorising.Your quokka bites the hobgoblin.^im ^im ^i -)r..5r5   cerulean imp (polearm, summoned)rr 2 quokkas (91.7 (2 _The hobgoblin dies!^iӉ )r..5.r2.7 (3^i8 ^iB ^i ^i ^iU ..r.r^i +3.7 (4^i ^ig h _You continue memorising. x2^i֚ ^id ^iĢ c _You finish memorising. Spell assigned to 'c'.^i^i.The floor.^iw^i.#PolySwing2 the Caller.#Deep Elf####.#Health: 19/19 ========================#....#^iwMagic: 7/9==================------#....##AC: 2Str: 5#..<..# .#EV: 12Int: 21#.†.#.##.#.SH: 0Dex: 15^idz..#####..........XL:  3 Next: 19% Place: Dungeon:2..)))..r5@)....##Noise: ---------  Time: 673.7 (4.0)^i..####..r.#.#....-) Nothing wielded#....#.# #..Cast: Call Imp^i>........... .###..####.###.# .#5   cerulean imp (polearm, summoned)^io#.#rr 2 quokkas (summoned)..^iܴ. _Your quokka bites the hobgoblin. The hobgoblin misses your quokka.You start memorising the spell. You continue memorising.Your quokka bites the hobgoblin. _The hobgoblin dies! _You continue memorising. x2 _You finish memorising. Spell assigned to 'c'.^i^i6^i^i^iA ribbon worm corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse ^i1(g)o to location.^iF ^iS Y.#PolySwing2 the Caller.#Deep Elf####.#Health: 19/19 ========================^iT i#....#Magic: 7/9==================------#....##AC: 2Str: 5#..<..# .#EV: 12Int: 21#.†.#.##.#.SH: 0Dex: 15..#####..........^iT XL:  3 Next: 19% Place: Dungeon:2..)))..r5@)....##Noise: ---------  Time: 673.7 (0.0)..####..r.#.#....-) Nothing wielded#....#.# #..Cast: Call Imp........... .^iVU ###..####.###.# .#5   cerulean imp (polearm, summoned)#.#rr 2 quokkas (summoned)..^iU . _Your quokka bites the hobgoblin. The hobgoblin misses your quokka.You start memorising the spell. You continue memorising.Your quokka bites the hobgoblin. _The hobgoblin dies! _You continue memorising. x2 _You finish memorising. Spell assigned to 'c'.^iV ^io] ^i:_ ^i ^i Equip which item?  - - Unarmed (current attack) Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)^iE j - a ring of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ^in^i8^i(.#PolySwing2 the Caller.#Deep Elf####.#Health: 19/19 ========================#....#Magic: 7/9==================------^i #....##AC: 2Str: 5#..<..# .#EV: 12Int: 21#.†.#.##.#.SH: 0Dex: 15..#####..........XL:  3 Next: 19% Place: Dungeon:2..)))..r5@)....##Noise: ---------  Time: 673.7 (0.0)..####..r.#.#....-) Nothing wielded#....#.# #..^iCast: Call Imp........... .###..####.###.# .#5   cerulean imp (polearm, summoned)#.#rr 2 quokkas (summoned)... _Your quokka bites the hobgoblin. The hobgoblin misses your quokka.You start memorising the spell. You continue memorising.Your quokka bites the hobgoblin. ^i_The hobgoblin dies! _You continue memorising. x2 _You finish memorising. Spell assigned to 'c'.^iE ^i ]8===4.2 (0.5^i[^i4 _j - a ring of willpower (worn)^ir 3^i ^i ^ix ,^i# ^i- n^iS/ ^imS ===9=== _Magic restored. _You swap places.^iY ^ia] ^i] ^i_ ^iMb ^iff ^ig ^i=k ^im ^in ^iMp ^is ^iz ^i| ^io ^i 4===^i ^ip ^i_ ^i ^ia ^i ^iΒ ^iğ   .# .# ####.# #....# #....##^ix . #..<..# .#... #.†.#.##.#. .....#####.......... .....))@5r...)....## .....####r...#.#....... #....#.# #... ........... . ###..####.## ^i. #.## .# #. # .. .You pick up a book of the Fortress and begin reading...  You add the spells Awaken Armour, Forge Phalanx Beetle and Fortress Blast to  your library.^ik m 84.2 (10.0)  Items here: ) [[ †.^iC ^i `§§^it ^i %5.2 (11^ir ^iH c _Your quokka disappears in a puff of smoke! x2^i 3^in ^i, ^i .# .## ####.##. #....##.$ #....###... #..<..# .#^i$@#.... #.†.#.##.#.#.....#####..)@)5§...)....##0.0)#.....####§...#.#...... #....#.# #..... .......... ...) ###..####^ia.##.# #.## .#  #. # ^iy ..  .^i^iD ;5.^i +6.2 (1^i^i~ _Found a dagger. _Items here: )))).^i|^iV^i^i^i^i^io: _^iF[  Items here: ( ))) †.^i^i^iO _^i<^i^i^i,^i^i^i .# .# .# .# .# .# ######.# ####.# #......# #....#  #.$...# #....## #.....# #..<..# . #..@..# #.†.#.##.#9.2 (3 ###....5#####......... #.......))).....)....# #.#.....####....#.#... .........# #....#.# #........................#..)...###..####.##.<#.##.[3^iC3m### #.## .##. .. #.#^i}l5.90.2 (4^i^i9 _Found a stone staircase leading up.^iP^i,^i$^i,^in^i/ ,^i ^iM _You now have 54 gold pieces (gained 15).^i^i13^i^i,n^i-K.# [#  #. .#  .. .#  .# .#  .# .# ######.# ####.# #....@.# #....# 5.2 (5#..5..## #....## ....# #..<..# .# ....# #.†.#.##.#.###.....#####..........#.......))).....)....###.#.....####....#.#....^i-.........# #....#.# #....................... .^i.^i3B5.^i~3+6.2 (6^i=C _Found a leather armour.^i3^i<^i^i^i,^in^i-X^iP^iƢ^iI,^i_^i^iح^i,^ig^i{ _Your cerulean imp blows smoke rings.^iju^i,^i^iv^iL^ir,^ij^i^i ^i,^i^iVu _Your cerulean imp disappears in a puff of smoke!^i3^i^i!F  You see here a +0 leather armour.^i\^i _^i^i^ic,^i^i^i,^id^i^i,^iM^i7^iD,^i^i^i,^iZ^i^i_ ^i X^i B^i^i p######...[####..#......##........#.######..######..#.# #.##... #.# #..... ###.######.# ####.S... #...#......# #.....b...#.###.....## #... #.@# #.....# #..<^i' #..## #.....# #.†. #.# ###.....#####... #. #.......)))..... #. #.#.....####.... . .........# #.... b   bat (wandering) . .................. S   ball python (constriction, asleep) ...#..)...###..### .<#.##.### #.##^i1721.2 (25.0)^ih^i^i8#=b.^i#,2.2 (26^i_9} _A bat and a ball python come into view.^iT ..[ #......##.. . #... .. #.# #.##  ^i6U... #.# #.#  .b.. ###..#  .S... #...#......#  ......#.#  #.@#  #..< #..##  #.† #.#  #. ))) #.  .   .  ) .< #.## ^i  ..[ #......##.. . #... .. #.# #.##  ... #.# #.#  .b.. ###..#  .S... #...#......#  ......#.#  #.@# ^i  #..< #..##  #.† #.#  #. ))) #.  .   .  ) .< ^i ^iv ^i< ^il d _There are monsters nearby!^i % ..[ #......##.. . #... .. #.# #.##  ... #.# #.#  .b.. ###..#  .S... #...#......#  ......#.#  #.@#  #..< #..##  #.† #.#  #. ))) #.  .   .  ) .< #.## ^iZOe ..[ #......##.. . #... .. #.# #.##  ... #.# #.#  .b.. ###..#  .S... #...#......#  ......#.#  #.@#  #..< #..##  #.† #.#  #. ))) #.  .   .  ) .< ^iU4^i^\^i^d _There are monsters nearby!^i% ..[ #......##.. . #... .. #.# #.##  ... #.# #.#  .b.. ###..#  .S... #...#......#  ......#.#  #.@#  #..< #..##  #.† #.#  #. ))) #.  .   .  ) .< #.## ^iT[ ..[ #......##.. . #... .. #.# #.##  ... #.# #.#  .b.. ###..#  .S... #...#......#  ......#.#  #.@#  #..< #..##  #.† #.#  #. ))) #.  .   .  ) .< ^iU ^i\4^ib^iZed _There are monsters nearby!^i}S #......##.......... #.######..#####...... #.# #.## ..S.. #.# #.b....###.######.# ###.S....#...#......# #........#.###.....## #!...#..# #.....# ## #.....# #.† #.#####.....#####. #. #.......))). #. #.#.....#### .. .........# # ......S   adder (asleep)......#..)...###..## b   bat (wandering)... .<#.##.### [40^iDT)m#.## S   ball python (constriction, asleep) #. .. #.^iWh  An adder comes into view.^iCX^ieY^i`N.b^i@a13.2 (1.0)^iLk^inU _Found a clear potion.^i>4q...... #.######..####. #.# #.##  ....S.. #.# #. .......###.######.# ## ..S..b.#...#......# #. .......#.#### # ..!...#..# #.....# # #..## #.....# # #@#####.....#####. #.# #.......))). #.# #.#.....#### ............# # ...........#..)...###..#^i5 .....<#.##.### ######.##. .. #. . ... ..^i6^iB7^iDwb.4^i|^i-Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|on^i^iJ...... #.######..#### PolySwing2 the Caller....... #.# #.##Deep Elf....S.. #.# #.#Health: 19/19 ========================.......###.######.# ## Magic: 9/9========================..S.b..#...#......# #. AC: 2Str: 5.......#.###.....## #. EV: 12Int: 21^i..!...#..# #.....# #. SH: 0Dex: 15#..## #.....# #. XL:  3 Next: 19% Place: Dungeon:2#@#####.....#####. Noise: ---------  Time: 724.2 (0.0)#.# #.......)))... -) Nothing wielded#.# #.#.....####.. Cast: Call Imp............# #..........................#..)...###..# S   adder (asleep).....<#.##.### #.## b   bat (wandering)#####.##. .. #.. ... .. _A bat and a ball python come into view. [3^i^4m_There are monsters nearby! _There are monsters nearby! _There are monsters nearby!An adder comes into view. _Found a clear potion.^i^i^iM ...... #.######..#### PolySwing2 the Caller^iN ....... #.# #.##  Deep Elf ....S.. #.# #.#  Health: 19/19 ======================== .......###.######.# ## Magic: 7/9==================------ ..S.b..#...#......# #. AC: 2Str: 5 .......#.###.....## #. EV: 12Int: 21 ..!..*#**# #.....# #. SH: 0Dex: 15 #**## #.....# #. XL:  3 Next: 19% Place: Dungeon:2 ^iN#@#####.....#####. Noise: ---------  Time: 724.2 (0.0) #*# #.......)))... -) Nothing wielded #*# #.#.....####.. Cast: Call Imp ............# #.. .................. ......#..)...###..# S   adder (asleep) .....<#.##.### #.## b   bat (wandering) ^i&O4#####.##. .. #.  . ... .. _There are monsters nearby!An adder comes into view. _Found a clear potion.  Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle^iO<Dir - look around, f - activate^i ...... #.######..#### PolySwing2 the Caller ....... #.# #.##  Deep Elf ....S.. #.# #.#  Health: 19/19 ======================== .......###.######.# ## Magic: 7/9==================------ ..S.b..#...#......# #. AC: 2^iStr: 5 .......#.###.....## #. EV: 12Int: 21 ..!...#..# #.....# #. SH: 0Dex: 15 #..## #.....# #. XL:  3 Next: 19% Place: Dungeon:2 #@#####.....#####. Noise: ---------  Time: 724.2 (0.0) #.# #.......)))... -) Nothing wielded #.# #.#.....####.. Cast: Call Imp^ig ............# #.. .................. ......#..)...###..# S   adder (asleep) .....<#.##.### #.## b   bat (wandering) #####.##. .. #.  . ... .. An adder comes into view. _Found a clear potion.  Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle^ieDir - look around, f - activateA tiny devil pulls itself out of the air.^i    ....... #.# #.##  ....S.. #.# #.#  .......###.  ..S....#..  .....b.#.# ^iZ! ..!..5#..#   #..##   #@ #.# ))) ^i!#.#  ...  ... ......#..) .....<^i! bally target) #####.##. .. #. 5   cerulean imp (polearm, summoned) ^iq". ...  _Found a clear potion.  Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.  The bat hits your cerulean imp but does no damage.^i!#4==5.2 (1^iH)^i".^ _The bat barely misses your cerulean imp.^i4 ^i5 Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|on^i^i&...... #.######..#### PolySwing2 the Caller....... #.# #.##Deep Elf....S.. #.# #.#Health: 19/19 ========================.......###.######.# ## Magic: 7/9==================------..S....#...#......# #. AC: 2Str: 5.....b.#.###.....## #. EV: 12Int: 21..!..5#..# #.....# #. SH: 0Dex: 15#..## #.....# #. XL:  3 Next: 19% Place: [39;^iI)49mDungeon:2#@#####.....#####. Noise: ==-------  Time: 725.2 (0.0)#.# #.......)))... -) Nothing wielded#.# #.#.....####.. Cast: Summon Small Mammal............# #..........................#..)...###..# S   adder (asleep).....<#.##.### #.## b   bat (ally target)#####.##. .. #.5   cerulean imp (polearm, summoned). ... ..Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  The bat hits your cerulean imp but does no damage. _The bat barely misses your cerul^iJ*<ean imp.^i|/^i1^i?  ...... #.######..#### PolySwing2 the Caller ....... #.# #.##  Deep Elf ....S.. #.# #.#  Health: 19/19 ======================== .......###.######.# ## Magic: 6/9================-------- ^iq@ ...S....#...#......# #. AC: 2Str: 5 .....b.#.###.....## #. EV: 12Int: 21 ..!..5#**# #.....# #. SH: 0Dex: 15 #**## #.....# #. XL:  3 Next: 19% Place: Dungeon:2 #@#####.....#####. Noise: ==-------  Time: 725.2 (0.0) #*# #.......)))... -) Nothing wielded #*# #.#.....####.. Cast: Summon Small Mammal^i[A  ............# #.. .................. ......#..)...###..# S   adder (asleep) .....<#.##.### #.## b   bat (ally target) #####.##. .. #.  5   cerulean imp (polearm, summoned) . ... .. A tiny devil pulls itself out of the air.  The bat hits your cerulean imp but does no damage. _The bat barely misses your cerulean imp.Casting: Summon Small Mammal (safe; 1% risk of failure)  ^iA Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^ig E*@^iO `...... #.######..#### PolySwing2 the Caller....... #.# #.##Deep Elf^i R....S.. #.# #.#Health: 19/19 ========================.......###.######.# ## Magic: 6/9================--------..S....#...#......# #. AC: 2Str: 5.....b.#.###.....## #. EV: 12Int: 21^ix >..!..5#.r# #.....# #. SH: 0Dex: 15#..## #.....# #. XL:  3 Next: 19% Place: Dungeon:2#@#####.....#####. Noise: ==-------  Time: 725.2 (0.0)#.# #.......)))... -) Nothing wielded^i" #.# #.#.....####.. Cast: Summon Small Mammal............# #..........................#..)...###..# S   adder (asleep).....<#.##.### #.## b   bat (ally target)#####.##. .. #.5   cerulean imp (polearm, summoned). ... ..r   quokka (summoned)^i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.  The bat hits your cerulean imp but does no damage.  The bat hits your cerulean imp.  The bat barely misses your cerulean imp.^i 3-6.2 (1^il ^i b  Dir - look around, f - activate  A quokka appears in a puff of smoke.  The bat hits your cerulean imp but does no damage..  The bat barely misses your cerulean imp. _Your cerulean imp completely misses the bat.^iS{Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|on^i  Your spells (quiver)TypeFailure Level Summon Small Mammal Summoning^i 51% 1 ll Imp Summoning2%2  c - Call Canine FamiliarSummoning4%3 Select a spell to quiver [!] toggle spell headers^i ...... #.######..#### PolySwing2 the Caller....... #.# #.##Deep Elf....S.. #.# #.#Health: 19/19 ========================.......###.######.# ## Magic: 6/9================--------..S....#...#......# #. AC: 2Str: 5.....b.#.###.....## #. EV: 12Int: 21..!..5#.r# #.....# #. SH: 0Dex: 15#..## #.....# #. XL:  3 Next: [40^iB m19% Place: Dungeon:2#@#####.....#####. Noise: =--------  Time: 726.2 (0.0)#.# #.......)))... -) Nothing wielded#.# #.#.....####.. Cast: Summon Small Mammal............# #..........................#..)...###..# S   adder (asleep).....<#.##.### #.## b   bat (ally target)#####.##. .. #.5   cerulean imp (polearm, summoned). ... ..r   quokka (summoned)Dir - look around, f - activateA quokka appears in a puff of smoke.  The bat hits your cerulean imp but does no damage.  The bat hits your cerulean imp.  The bat barely misses your cerulean imp. _Your cerulean imp completely misses the bat.^ic6...... #.######..#### PolySwing2 the Caller....... #.# #.##Deep Elf....S.. #.# #.#^iHealth: 19/19 ========================.......###.######.# ## Magic: 6/9================--------..S....#...#......# #. AC: 2Str: 5.....b.#.###.....## #. EV: 12Int: 21..!..5#.r# #.....# #. SH: 0Dex: 15^iu#..## #.....# #. XL:  3 Next: 19% Place: Dungeon:2#@#####.....#####. Noise: =--------  Time: 726.2 (0.0)#.# #.......)))... -) Nothing wielded#.# #.#.....####.. Cast: Call Canine Familiar (4%) ^i............# #..........................#..)...###..# S   adder (asleep).....<#.##.### #.## b   bat (ally target)#####.##. .. #.5   cerulean imp (polearm, summoned). ... ..r   quokka (summoned)^iMDir - look around, f - activateA quokka appears in a puff of smoke.  The bat hits your cerulean imp but does no damage.  The bat hits your cerulean imp.  The bat barely misses your cerulean imp. ^ic_Your cerulean imp completely misses the bat.^i.^i^i!"^iu ^i` The spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  ^i 3Y - Yes  N - No^i-T^i ...... #.######..#### PolySwing2 the Caller ....... #.# #.##  Deep Elf ....S.. #.# #.#  Health: 19/19 ======================== .......###.######.# ## Magic: 3/9========---------------- ..S....#...#......# #. AC: 2Str: 5 .....b.#.###.....## #. EV: 12Int: 21 ..!..5#*r# #.....# #. SH: 0Dex: 15 #**## #.....# #. XL:  3 Next: 19% Place: Dungeon:2 #@#####.....#####. Noise: =--------  Time: 726.2 (0.0) #*# #.......)))... -) Nothing wielded #*# #.#.....####.. Cast: Call Canine Familiar (4%) [^iJ~34m ............# #.. .................. ......#..)...###..# S   adder (asleep) .....<#.##.### #.## b   bat (ally target) #####.##. .. #.  5   cerulean imp (polearm, summoned) . ... ..  r   quokka (summoned)The bat hits your cerulean imp.  The bat barely misses your cerulean imp. _Your cerulean imp completely misses the bat.Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^iŰ I.@^is (.SThe bat barely misses your cerulean imp. _Your cerulean imp completely misses the bat.  Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: an adder (asleep)^iU e S.^ip :..^i9:..^ij.bLook: a bat (ally target)^icb5cerulean imp, wielding a -2 spear (lightly wounded, summoned, friendly)^iW 5*^ib*^i%"@^i~@*@^i` : ^i ...... #.######..#### PolySwing2 the Caller ....... #.# #.##  Deep Elf ....S.. #.# #.#  Health: 19/19 ======================== .......###.######.# ## Magic: 3/9========---------------- ..S....#...#......# #. AC: 2^iz Str: 5 .....b.#.###.....## #. EV: 12Int: 21 ..!..5#.r# #.....# #. SH: 0Dex: 15^i  #..## #.....# #. XL:  3 Next: 19% Place: Dungeon:2 #@#####.....#####. Noise: =--------  Time: 726.2 (0.0) #.# #.......)))... -) Nothing wielded #.# #.#.....####.. Cast: Call Canine Familiar (4%)  ............# #.. .................. ^i u......#..)...###..# S   adder (asleep) .....<#.##.### #.## b   bat (ally target) #####.##. .. #.  5   cerulean imp (polearm, summoned) . ... ..  r   quokka (summoned) ^i _Your cerulean imp completely misses the bat.Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou call for your canine familiar and it appears with a howl!  The bat hits your cerulean imp but does no damage.^i     ....... #.# #.##  ....S.. #.# #.#  .......###.  ..S....#..  .....b.#.#  ..!..5#r.#   #.h##   #@ #.# ))) #.#  ...  ... ......#..), ally target) .....<  #####.##. .. #.  . ... .. (…)Casting: Call Canine Familiar (quite dangerous; 4%[39;4^i f9m risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You call foranine familiar and it appears with a howl!  The bat hits your cerulean imp but does no damage.  The bat barely misses your cerulean imp. x2=7.2 (1Dog ^i ^i _ _Your cerulean imp closely misses the bat.^i-The spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  Y - Yes  N - No^i&^i+$...... #.######..#### PolySwing2 the Caller....... #.# #.##Deep Elf....S.. #.# #.#Health: 19/19 ========================.......###.######.# ## Magic: 0/9------------------------..S....#...#......# #. AC: 2Str: 5.....b.#.###.....## #. EV: 12Int: 21..!..5#r.# #.....# #. SH: 0Dex: 15#.h## #.....# #. XL:  3 Next: 19% Plac^i %e: Dungeon:2#@#####.....#####. Noise: ==-------  Time: 727.2 (0.0)#.# #.......)))... -) Nothing wielded#.# #.#.....####.. Cast: Call Canine Familiar (4%) ............# #.. Dog ........................#..)...###..# S   adder (asleep, ally target).....<#.##.### #.## b   bat (ally target)#####.##. .. #.5   cerulean imp (polearm, summoned). ... ..r   quokka (summoned)(…)The bat hits your cerulean imp but does no damage.  The bat barely misses your cerulean imp. x2 _Your cerulean imp closely misses the bat.Casting: Call Canine ^i%Familiar (quite dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^i?.@^i8<.SThe bat barely misses your cerulean imp. x2 _Your cerulean imp closely misses the bat.  Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: an adder (asleep, ally target)^ij S.^i.^i .^i^iL m.bLook: a bat (ally target)^i b5cerulean imp, wielding a -2 spear (lightly wounded, summoned, friendly)^iO ib5bat (ally target)^iD+ Q .b^iB ...... #.######..#### PolySwing2 the Caller....... #.# #.##Deep Elf....S.. #.# #.#Health: 19/19 ========================^i) [.......###.######.# ## Magic: 0/9------------------------..S....#...#......# #. AC: 2Str: 5.....b.#.###.....## #. EV: 12Int: 21..!..5#r.# #.....# #. SH: 0Dex: 15^i{ #.h## #.....# #. XL:  3 Next: 19% Place: Dungeon:2#@#####.....#####. Noise: ==-------  Time: 727.2 (0.0)#.# #.......)))... -) Nothing wielded#.# #.#.....####.. Cast: Call Canine Familiar (4%) ............# #.. Dog ........................#..)...###..# S   adder (asleep, ally target).....<#.##.### #.## b   bat (ally target)#####.##. .. #.5   cerulean imp (polearm, summoned). ... ..r   quokka (summoned)(…)_^i [34mYour cerulean imp closely misses the bat.Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou imbue your familiar with magical energy and its fangs glint viciously.  ^i 2The bat hits your cerulean imp but does no damage.^i !  ^iU ICasting: Call Canine Familiar (quite dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You imbue your familiar with magical energy and its fangs glint viciously.  ^i The bat hits your cerulean imp but does no damage.  The bat barely misses your cerulean imp.^i@ ^i .Sh.S^ik h   inugami (summoned)The bat closely misses your cerulean imp.1==^i k8.2 (1Call Canine Familiar (4%) ^i ^i ^ _Your cerulean imp barely misses the bat.^in  The bat closely misses your cerulean imp.^i^iam  The bat barely misses your cerulean imp.^i.5.#.hb   bat (ally target)^iO5   cerulean imp (polearm, summoned)h   inugami (^i'--9^i^i_ _The bat closely misses your cerulean imp.^i2^i7  The bat barely misses your inugami. Your inugami closely misses the bat.^i? rb r   quokka^ia@-h   inugami (summoned)Your inugami hits the bat. The bat barely misses your inugami.=-30^iG^iJ _Something barely misses your quokka. Your cerulean imp misses the bat.^i  The bat hits your inugami but does no damage.  The bat barely misses your cerulean imp.Your inugami barely misses the bat. Your quokka bites the bat.^iR  The bat dies!^iʓ^iʜ=..55   cerulean imp (polearm, summoned)h   inugami (^iC.211^i^ie _Something closely misses your quokka.^i^iY^iOSh.S   adder (ally target)5   cerulean imp (polearm, summoned)h   inugami (summoned)^iJ==-2^i^i%` _Your cerulean imp barely misses the adder.^i - .hThe adder barely misses your cerulean imp.Your cerulean imp closely misses the adder.2===-3^i ^i a _The adder closely misses your cerulean imp.^i'p  Your cerulean imp closely misses the adder.^iQ1?h.^i2%4^i8^i&<` _The adder barely misses your cerulean imp.^i%TG  The adder bites your cerulean imp.^i&^`.h ^i_%5^iTf^iha _Your cerulean imp closely misses the adder.^ih^i<  h. The adder closely misses your cerulean imp.Your cerulean imp hits the adder with a -2 spear.^i %6^i^ia _The adder closely misses your cerulean imp.^i* ,^i, ,^i4 c5rS#.hr   quokkah   inugami (summoned)^i5 3======7Call Canine Familiar (4%) ^i= ^i6@ E _Your inugami hits the adder but does no damage.^i2 a  Your cerulean imp barely misses the adder.^i_ The adder barely misses your inugami. Your quokka closely misses the adder.^i -=8^iՊ ^i [ _Your inugami barely misses the adder.^iGM  The adder closely misses your inugami.Your cerulean imp hits the adder with a -2 spear.  Your quokka bites the adder. Your inugami hits the adder.^i*W†5   cerulean imp (polearm, summoned)r   quokka (h   inugami (summoned)^iZ}10==-449^id^igE _The adder dies!^i]a^imb^i c^iKn..h   inugami (^i6o.-40^ivw^iy^i^i^iU-1^il%^i'^iF3^i^i,^i4==^i^i8^i^i^i4^i^i^i^iB^i5=====^i^ir^in,^i|"^i*u _Your cerulean imp disappears in a puff of smoke!^ij.3^i/^i4 _Your quokka disappears in a puff of smoke!6^iW5H=====^is6^i9,^iY;^i>,^i?^i6B,^iC^iF7====^iH^iK,^iM^i7P,^iQ^i{T,^iV^iX^iYYm8=====^iY[^i],^iD_^ia,^i;c^if,^i~g^ik^ik;===^il^io^ipL9==^iq^i u,^iv^iy,^i {^i},^iL^i^io10/10=====^i^i#^i M #......##......######..####...#[....... #.# #.# ........###.######.# ##...S....#............#.###^i...!..†#..#.##  h#####.....#####......))).#.# #.###............# #..S   ball python (constriction, asleep).....#####.#^iX 67.2 (26.0)  You swap places. Found a helmet.^i^i.Sh.Slly target)^iu3=8.2 (27^i^i5 _The ball python hisses angrily.^i`N ........  ........ #.# #.##  [....... #.# #.#  ........###.#  ....S...#...  ........#.#  ...!..†#..#   #@h##   #.## #.# ))) #.#  ...  ... ......#..) .....<   .. #. ^ia ........  ^i@v........ #.# #.##  [....... #.# #.#  ........###.#  ....S...#...  ........#.#  ...!..†#..#   #@h##  ^i, #.## #.# ))) #.#  ...^i  ... ......#..) .....<^ib   .. ^in3^iK^i0b _A ball python is nearby!^i ^i ,^in b..S#h.^i ?-9.2 (1.0) _^ix ^iq ^i^iE.h^i]8--=70^i _The ball python bites you. The ball python completely misses you.^i7^i^iR Y===1^i^iT _The ball python misses you. x2^i........ #.######..####.# #.## [.. ........###.######.# ##........#...#......# #.........#.###...!..S#..#   #.h#########.# #.......)))..#.....####^iW....... ..........#..)...###..#.....<#.##.### #.######.##. ..  . ..^iE^iG  Your inugami hits the ball python!^iM††h   inugami (summoned)^i\9==62^ia _The ball python dies!^it C-3^i ^ip3^ipr^iBv^i+y^iz^iR}  You see here a ball python corpse.^i^i^i;^iA^iאm  ######...[..._....## #......##.............# #.######..###.........# #.# #.## .[.......# #.# #.# .........###.######.# #>........#...#......# #.........#.###.....## #....!..@#..# #.....# #-5.2 (2^i6.#.....#h.## #.....# ####..##.#####.....######.. #.# #.)))## #.# #.#.....#### ............# #. ................. ......#..)...###.......<#.##.### #.# _Found a faded altar of an unknown god. Found a stone staircase leading down.  Things that are here:^i7_^is _an adder corpse; a bat corpse^i{^i|^i}^iځ^iU^i^iW== _^i‹^i;{ ######...[.._....## #......##S..# #.######....# #.# #.##^i%..[.......# #.# #.#?..###.######.# ..>..#...#......# ..#.###.....## ..!@.h#..# #.....# ..#.....#†.## #.....#  ###..##.#####..... #..!#.# #.......)))^iE% ##..#.# #.#.....###....# S   ball python (constriction, asleep)..h   inugami (summoned)#........#..)...###^ic .....<#.##.### ^i{ 6.2 (1  A ball python comes into view.^i^ib_h†, al…)7.2 (2 _Found a fizzy yellow potion and a scroll labelled MYOPNE CEJUBI.^i݉^iŕ3h.^i*8.2 (1^iD^iE^i^iXh.9^i^i ^i, ^i ^i _.Sh.Slly target^i &80^i ^i 5 _The ball python hisses angrily.^iAP^iQ^iue{ .Sh. ^isfYour inugami hits the ball python.  The ball python closely misses your inugami.The ball python grabs your inugami.^i g%1^iu7_^izh _The ball python constricts your inugami.^iEq  Your inugami closely misses the ball python.^iTl.S2^iz[%_^i\E _The ball python loses its grip on your inugami.^iG  Your inugami hits the ball python!^i_[h   inugami (summoned)^i-83^i%_^i*K _The ball python dies!^i)N ,^i] e_..h^i^ %4^iځ ^i^i^ij^i^iz^i5,^iڨ ######...[._....## #......##.# #.######...# #.# #..[.# #.# #.#.?.###.######.#.>.#...#......#.h.....#.###.....##.@..†#..# #.....#.#.....#†.## #.....## ###..##.#####..... #..!#.# #.)) ##..#.# #.#..... .....# ..... #........#..)... .....<#.##.###^i&5^i*6.2 (2^iL^iR _k - a clear potion^i I^i ^i* ^iP ,^i2 ^i] ^i' ^i B^i ^i ^i ^iK ^i ^i| ............# #.# #.## ....[.......# #.# #.# .?...###.######.# ...>........#...#......# ............#.###.....## ..........†#..# #.....# ....#.....#†.## #.....# ^is # ###.h##.#####.....## #..@#.# #.......))). ##..#.# #.#.....#### #...............# #............#........#..)...###.#.......<#.##.### #.#######.##. .. # ... ... .. .^i3 +9.2 (3^iu +90.2 (4^i# ^ij& Y _l - a fizzy yellow potion^i@3^iyB^iG^iwNB^iP5 _You swap places.^iS^i8V3^iW^iZ^idX^ie^ih^iAk^ik^icm^ip^is^i:w,^i@y^i|^i^ij^i^i΄^iB^ia^i|,^im^it^iƘ^i,^iD^i       #############   ##.....#.....## #### ^i  ##........_....## #...   #...............# #.##   #...............# #.#   #.......[.......# #.#  #....@h.........###.##  #......>........#...#.  #...............#.###.  ##............†#..# #  #^i#.....#†.##  ########..#   #...#.# #..   ##..#.# #.#  #...........^i+8.2 (8^i*9.2 (9^i^ic _m - a scroll labelled MYOPNE CEJUBI^i3^il^i ^i;X^i^i,^i2^i^i;^i,^i^it^i^i,^iL^i@ ^i ,^iY^i7^i^ic^i^i^i^i}^i,^ib!^i$^i&^iT'^i'^i(^i*^i,^i.^i/^i/^i2^i4^i7,^ih8^i>^i A^i-C,^itD^iWI,^iJ^iGK^iK^i}M^i/P,^iQ^iR^iT^iPV^iV^iW^iy]^i+_^i9a,^ib^ic^ie^ig,^ih^ioo^i8q^ivB^iw^iǀ  #...............# #....#. #......................... #........#..)...###..####. ^i#.......<#.##.### #.## . #######.##.#..### #.  #.... ..  ##.h...### .  #...#.#  ##@.# #  .$...#  .....####..#  ^i.... ....  .!. ..#.# .. ..... J   endoplasm (asleep) ...... h   inugami (summoned) ..J ^i݆ 816.2 (17.0)  An endoplasm comes into view.^i^i.h, ally target)7.2 (18^i _Found 3 gold pieces and a bubbling purple potion.^iP^i REquip which item?  - - Unarmed (current attack) Armour (go to first with [) ^iR5 a - a +0 robe (worn) Jewellery (go to first with "=)  j - a ring of willpower (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ^i ^iH ^i 2#...............# #....#. PolySwing2 the Caller#......................... Deep Elf#........#..)...###..####. Health: 19/19 ========================#.......<#.##.### #.## . Magic: 10/10 ========================^i #######.##.#..### #.AC: 2Str: 5#.......... ..EV: 12Int: 21##.....### .SH: 0Dex: 15#...#.#XL:  3 Next: 48% Place: Dungeon:2##@h# #Noise: ---------  Time: 817.2 (0.0).$.........#-) Nothing wielded.....####..#Cast: Call Canine Familiar (4%) .... ....Dog .!...#.#..^i“ =.....J   endoplasm (asleep, ally target)......h   inugami (summoned)..J _k - a clear potion _l - a fizzy yellow potion _You swap places. _m - a scroll labelled MYOPNE CEJUBIAn endoplasm comes into view. _Found 3 gold pieces and a bubbling purple potion.^iP P  Okay, then.^i ^i ^i΢ . __il/ ##..#.###.#.....####....# #...............# #....# #....................... #........#..)...###..####_il #.......<#.##.### #.#########.##.#..### #. #.......... ..##.....### . #@..#.# ##.h# # .$.........# .....####..# .... .... .!...#.#h   inugami (summoned) .. ....._i`........J_is_i#8h._i18.2 (1 __i_i_iRc 3_id _ij _il ,_i7r ,_iWu _iw _i,x _iBy _i{ _it~ _iQ ,_i _i _i _i" _i _iÊ _i _iҏ _i\ ,_i _i _iQ _i{ ,_i _i[ _i _iѢ ,_i@ _i D #...............###.######.# ##......>........#...#......# #.#...............#.###.....## ###............†#..# #.....# #._iy Q##.....#.....#†.## #.....# #.#########..##.#####.....#####.#...#.# #.......)))...##..#.###.#.....####..#....@..........# #..25.2 (7#....h................ #........#..)...###..#_iV  #.......<#.##.### #.## #######.##.#..### #. #.......... .. ##.....### . #...#.###..# #_i _iL _ie _ie_i{f_ig_in_ir_iv,_ihx_iYz_iN|,_iB}_i_ii_ii,_iԅ_i _i_iG_i_i_i_i<_i,_ik_i7_i^_iÛ,_iH_i_i`_i"_i_i_iǷ_iq _i/J############# ####._i _i{9##.....#.....## ######...[ ##........_....## #......#_i #...............# #.######. #...............# #.# #.# #.......[.......# #.# #.##...............###.######.##......>........#...#......##......#.###.....##_i32##.....†#..# #.....# ##.....#.....#†.## #.....# #########..##.#####.... #...#.# #.......))_i*##..#.###.#.....###...............##.................#........#..)...##_iS,_iE_ig3_i_i_i_i0_i_i,_i_iU,_i _i _iW_i,_i_iO ############# ### ##.....## ######.. ##........_....## #..... #..# #.##### #.......# #.#  #[@......# #.# 5.2 (3 #_i6....###.###### .>........#...#....................#.###.....##............†#..# #.....##.....#.....#†.## #.....#########..##.#####..... #...#.# # ##..#.###.#....._iu%_i'_if ^###############.....#.....## ######...._....## #.... .......# #.#### #.# #.#  #[_ig .# #.#  #.@h......###.#### #>..#...#.... #...............#.### ##....†#..# # ##.....#.....#†.## # #########..##.##### #...#.# #. ##..#.###.# #........._ip O_6.2 (1_i.....#.####............†#..##.....#.....#†.## #########..##.#####...#.# #..#..#.###.#_7 _You see here a +0 helmet._i_iA +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (g)et._i*_i JPolySwing2 the CallerDeep ElfHealth: 19/19 ========================#############_iL## Magic: 10/10 ========================##.....#.....## ######. AC: 2Str: 5##........_....## #...... EV: 12Int: 21#...............# #.##### SH: 0Dex: 15#...............# #.#XL:  3 Next: 48% Place: Dungeon:2#.......@.......# #.#Noise: ---------  Time: 837.2 (1.0)#........h......###.##### -) Nothing wielded#......>........#...#.... Cast: Call Canine Familiar (4%) #...............#.###.... Dog ##............†#..# #._iM...##.....#.....#†.## #.... h   inugami (summoned)#########..##.#####....#...#.# #......##..#.###.#.... _You swap places. _m - a scroll labelled MYOPNE CEJUBIAn endoplasm comes into view. _Found 3 gold pieces and a bubbling purple potion. _Okay, then. _You see here a +0 helmet.8_iS_i[% _n - a +0 helmet_i._i/BEquip which item?  - - Unarmed (current attack) Armour (go to first with [)  a - a +0 robe (worn)n - a +0 helmet Jewellery (go to first with "=)  j - a ring of willpower (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip _i_i<_iֱPolySwing2 the CallerDeep ElfHealth: 19/19 ========================############### Magic: 10/10 ========================##.....#.....## ######. AC: 2Str: 5##........_....## #...... EV: 12Int: 21#...............# #.##### SH: 0Dex: 15_iP#...............# #.#XL:  3 Next: 48% Place: Dungeon:2#.......@.......# #.#Noise: ---------  Time: 838.2 (0.0)#........h......###.##### -) Nothing wielded#......>........#...#.... Cast: Call Canine Familiar (4%) #...............#.###.... Dog ##............†#..# #....##.....#.....#†.## #.... h   inugami (summoned)#########..##.#####....#...#.# #......##..#.###.#.... _m - a scroll labelled MYOPNE CEJUBIAn endoplasm comes into view. _Found 3 gold pieces and a bubbling purple potion. _Okay, then. _You see here a +0 helmet. _n - a +0 helmet_iҺ_i_i\%__iX7__i*9.2 (1_i&%__i7__i+40.2 (2_i%__i<7__i!*1.2 (3_i_i%__i*2.2 (4_i7__i_i*3.2 (5_i _ 3 _You start putting on your armour. You continue putting on your +0 helmet. x5_i^_i[ _You finish putting on your +0 helmet._iV3_i_i _i:_i_i_i _i/_You swap places._i_i>_i_i8p _Your inugami disappears in a puff of smoke!_iI_i__ic_i_i_i_B_i n_i_iK,_iP_i_i5,_i_i_iO,_ic_i_i ,_ig!_i#_i%_iU&_i9'_i>)_i{+,_iD-_i:/_i;1_i1_i2_i5_i>X_iW@,_iA_iC_i&F,_iG_itJ_iZ#...............# #....#.#.........................#........#..)...###..####.#.......<#.##.### #.## .#######.##.#..### #.  #.......... ..  ##.....### .  #...#.#  ##@.# #  .$...#  .....####..#  .... .... .!. ..#.#.. ...... J   endoplasm (asleep)_i\[37m. ..... ..J 59.2 (16.0)_i|]-60.2 (17_i_b_i d _iC@ #....  #............... #........#..).. ..<#.##.### #.##  #.##.#..### #.  #.......... ..  ##.....### .  #...#.#  ##@.# #  _i& .$.........#  .....####..#  .... ....  .!. ..#.#  .. ......  . .....  ..J  _iu #....  #............... #........#..)..  _ivu..<#.##.### #.##  #.##.#..### #.  #.......... ..  ##.....### .  #...#.#  ##@.# #  .$.........#  .....####..#  .... .... .!. ..#.# _iw .. ......  . ..... ..J  _iҁ4 _i _ia _An endoplasm is nearby! _i <  #............ #........#..)...###..#### #.......<#.##.### #.##  #######.##.#..### #.  #.......... ..#### ##.....### . #.... #...#.# #.....##..#.##.$....@....##.....####..##.... .....#.! ..#.##. ......# ..... ..J  _i{A  _iB 81.0) _ _iG  _i\I  _i""3 _ie# _i( _i/ # #.#..)...###.. #.<#.##.### #.##  _i00#.##.#..### #. #.......... .. #######.....### . #.....#...#.# #.....##..#.# #.$...@.....# #.....####..# #..... ..... #.!... ..#.# #..... ...... #..... .....r   quokka (asleep)....r. ..J...#... _il8&0 _i59+2.2 (1 _i> _i@Y _A quokka comes into view. _i~ # #.#..)...###.. _i #.<#.##.### #.## #.##.#..### #. #.......... .. #######.....### . #.....#...#.# #.....##..#.# #.$..@......# #.....####..# #.....# ..... #.!...# ..#.# #.....# ...... #...... ..... _iD .....r.> ..J ...#...# _i, _i]krr. _i&3 _i _ii; _Found a stone staircase leading down. _i _iThe spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  Y - Yes  _i*' N - No _iH _i #...................... PolySwing2 the Caller #........#..)...###..## Deep Elf #.......<#.##.### #.##  Health: 19/19 ======================== #######.##.#..### #.  Magic: 7/10================-------- #.......... ..  AC: 3Str: 5 #######.....### .  EV: 12Int: 21 #..***#...#.#  SH: 0Dex: 15 #..***##..#.#  XL:  3 Next: 48% Place: Dungeon:2 #.$**@**....#  Noise: ---------  Time: 863.2 (0.0) #..***####..#  -) Nothing wielded #..***# .....  Cast: Call Canine Familiar (4%)  #.!...# ..#.#  #....r# ......  #...... .....  _i_[m r   quokka .......> ..J  ...#...# _An endoplasm is nearby! _A quokka comes into view. _Found a stone staircase leading down.  Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _iQ4 #@Found a stone staircase leading down.  Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.  [a rock wall.] _iG X #  _ip X  # _i¯ :#* _i :** _i :** _i*R ;** _i&  #...................... PolySwing2 the Caller #........#..)...###..## Deep Elf #.......<#.##.### #.##  Health: 19/19 ======================== #######.##.#..### #.  Magic: 7/10================-------- #.......... ..  AC: 3Str: 5 #######.....### .  EV: 12Int: 21 _i~' F #.....#...#.#  SH: 0Dex: 15 #.....##..#.#  XL:  3 Next: 48% Place: Dungeon:2 #.$..@......#  Noise: ---------  Time: 863.2 (0.0) #.....####..#  -) Nothing wielded #.....# .....  Cast: Call Canine Familiar (4%)  #.!...# ..#.#  _i%( \#....r# ......  #...... .....  r   quokka .......> ..J  ...#...# _Found a stone staircase leading down.  Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _i( SYou call for your canine familiar and it appears with a howl! _i/ I ) < #.##   #.   ..  ####### _i/  .  #..#.#  #.....##..#.#  #.$..@......#  #....h####..#  _i 0 #.....# .....  #.!..r#  #.....#  #...... ..... (ally target) _iu0  .......> ..J h   inugami (summoned) ...#...#  _i1 x==4.2 (1Dog _ _i:  _i<  _i #...................... PolySwing2 the Caller#........#..)...###..## Deep Elf#.......<#.##.### #.## Health: 19/19 ========================#######.##.#..### #.Magic: 7/10================--------#.......... ..AC: 3Str: 5#######.....### .EV: 12Int: 21 _i #.....#...#.#SH: 0Dex: 15#.....##..#.#XL:  3 Next: 48% Place: Dungeon:2#.$..@......#Noise: ==-------  Time: 864.2 (1.0)#....h####..#-) Nothing wielded#.....# .....Cast: Call Canine Familiar (4%) #.!..r# ..#.#Dog #.....# ......#...... .....r   quokka (ally target).......> ..Jh   inugami (summoned)...#...# _Found a stone staircase leading down.  Casting: Call Canine Familiar (qu _iq ite dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You call for your canine familiar and it appears with a howl!_i#..)...###..##<#.##.### #.## ######.##.#..  #.......... .#######.....### . .....#...#.# #..#.#$..h........@####..#.# .....!..r#.#_iM......... .......> ..J ....#...# ...##...._iF,_ig4.h_iBr._i.--5_i}_i _You swap places._iW  You hit the quokka.  The quokka is moderately wounded._iAZv8--=-6_i^_iaI _Your inugami hits the quokka. The quokka bites you._i*  You hit the quokka.  The quokka is almost dead.Your inugami closely misses the quokka._i2 9==8===7_i _i > _The quokka bites you but does no damage._is~Your inugami closely misses the quokka.The quokka bites you but does no damage.  You barely miss the quokka.barely misses the quokka. The quokka bites you.  Your inugami hits the quokka but does no damage.6----8_iB_iS _The quokka barely misses you._iQB  You closely miss the quokka.The quokka is almost dead._i_C%9_iWI_iK _Your inugami closely misses the quokka. The quokka misses you._iK 8  You hit the quokka._i& †h   inugami (summoned)_ib M===5170_i _i J _You kill the quokka!_i<#.##.### #.## ######.##.#.  #.......... .#######.....### . .....#...#.# #..#$.........#..h.####..#.@# .....!...#.#_i...... .......> ..J....#...## ##....!.# #...#_i&_i\9==-1_iB_i _Found a silvery potion. _You see here a quokka corpse._i 3_i _i _i _i X7=---_i _i 5 _You swap places._i _i _i _iO _ie _i _iW _i _i _i* =10/10_i ^=====_i  #................... #........#..)...###.#.......<#.##.### #. #######.##.#..### #. #.......... .. #######.....### . #.....#...#.# #.....##..#.# #.@h........#-5.2 (4 #.....####..# #....†# ..... #.!...# ..#.# #.....# ......_i`  #...... ..... .......>. ..J ....#...###...##...._i _i _i = _You now have 57 gold pieces (gained 3)._i3_iB_i_i_iK8==_i*_i_i?_i _iR _i_i,_i_i 4 _Found a dagger._i;===_i_i######.##.#..### # #.......... . #######.....### .  #.....#...#.# #.....##..#.# ...........# ....####.h..†# ........# ..#.#_i 9..# ........... ............>... ..J....#...####...## .!.# #...##)... ...# _i@!_i'_i)h _f - 2 bubbling purple potions (gained 1)_i _i _i _iE _i i9===_iV _i? 1 _HP restored._i _i _i: _i _i _i 8 #######..._i B. #.....#...#.#  #.....##..#.#  #...........# #.....####..# #....†# ..... #h....# ..#.# #.....### ......_i  #@........ .....81.2 (2#...>.......>... ..J#.......#...#### #......##...... #...!.# #...##.#.)... ...####### .. _ij *##_i _iG L.h_i *2.2 (3_i _i 9 _Found an escape hatch in the floor._i3_i;_i_ih_ij_i_i,_i_iv_i:==_i8 _i _i_i,_i3_i _ib_iW_i_i_i"# #.....####..#  #....†# ..... #.....# ..#.# #.....### .....#######......... ....#...>.......>... ..J#.......#...#### _i#[#...h..##...... #...@.###...##.  #.)...# ...#  ####### .. ##  _i*U6.2 (47.2 (5_i/_id2T _o - a silvery potion_ič_i_i_i_i_iB_i_iJ_i_iY_iˢ_ij_i _is_i_i_i_i_i_i_ii_i_i/_i,_i_i_i_ih_i:_i^_i$_i_i,_i_i_i_i_i_i_in_i_i_i_i'M#...........# #.....####..# #....†# ..... #.....# ..#.# #.....###....... _iX #######.........#..... #...>.......>.... ..J #.......#...####...## #......##..h.@....... #.....###...##....... _i#.)...# #...# ....... ####### #...# ####### #####J   endoplasm (asleep)_i,96.2 (9_iUc.h, ally target)_i.7.2 (10.0)_i_i~_i     #....†# .....  #.....# ..#.#  #..  #..... _iֱb #...>.......>.... ..J  ..#...####...##  #......##...h@.......  #.....###...##.......  #.)...# #...# .......   #...# #######  #####_iGE   _iH  #....†# .....  #.....# ..#.#  #..  #.....  #...>.......>.... ..J  ..#...####...##  #......##...h@.......  #.....###...##.......  #.)...# #...# .......   #...# #######  ##### _iEO_iP_iU_irXa _An endoplasm is nearby!_i1) #.# #.....####..# #....†# ..... #.....# ..#.###.....###....... #.........#..... #...>.......>.......J._i;* X#.......#...####...##......##...h.#.....###...##.##.)...# #...##.## #...########._i2 r.h_i3 /8.0) _iZ4 __i9 _i; _i@$#.# #.....####..# #.#....†# ..... #.....# ..#.##.....###.......##..#..  _i\A#...>.......>.......J.  #.#...####...##......##.  #.....###...##h......##.)...# #...##.#  # #...## _iB_iFB.h_isG%9_iL_iN_i _iz Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammal_iA 3b - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|on_i _i# #...........#PolySwing2 the Caller#.....####..# #.Deep Elf#....†# .....Health: 19/19 ========================_i# #.....# ..#.###Magic: 10/10 ========================#.....###.......#AC: 3Str: 5  #######.........#......EV: 12Int: 21  #...>.......>.......J..SH: 0Dex: 15  #.......#...####...####XL:  3 Next: 51% Place: Dungeon:2  #......##......@.......Noise: ---------  Time: 899.2 (0.0)  _i$ |#.....###...##.h.....##-) Nothing wielded  #.)...# #...##.......#Cast: Call Imp  ####### #...##########Dog #####J   endoplasm (asleep, ally target)h   inugami (summoned) _Found a dagger. _f - 2 bubbling purple potions (gained 1) _i~% _HP restored. _Found an escape hatch in the floor. _o - a silvery potion _An endoplasm is nearby!_i+ _i- _i  #...........#  PolySwing2 the Caller #.....####..# #.  Deep Elf_i Z #....†# .....  Health: 19/19 ======================== #.....# ..#.###  Magic: 8/10===================----- #.....###.......#  AC: 3Str: 5  #######.........#......  EV: 12Int: 21  #...>.......>...**..J..  SH: 0Dex: 15  #.......#...####**.####  XL:  3 Next: 51% Place: Dungeon:2 _i  #......##....**@**.....  Noise: ---------  Time: 899.2 (0.0)  #.....###...##*h**...##  -) Nothing wielded  #.)...# #...##****...#  Cast: Call Imp  ####### #...##########  Dog  #####  J   endoplasm (asleep, ally target)  h   inugami (summoned) _Found an escape hatch in the floor. _o - a silvery potion _An endoplasm is nearby!_i Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_iY3 #...........#  PolySwing2 the Caller #.....####..# #.  Deep Elf #....†# .....  Health: 19/19 ======================== #.....# ..#.###  Magic: 8/10===================----- #.....###.......#  AC: 3Str: 5  #######.........#......  EV: 12Int: 21  #...>.......>.......J..  SH: 0Dex: 15  #.......#...####...####  XL:  3 Next: 51% Place: Dungeon:2  #......##......@.......  Noise: ---------  Time: 899.2 (0.0)  #.....###...##.h.....##  -) Nothing wielded  #.)...# #...##.......#  Cast: Call Imp  ####### #...#########_if4#  Dog  #####  J   endoplasm (asleep, ally target)  h   inugami (summoned) _o - a silvery potion _An endoplasm is nearby!Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air._i7G   _iD8# #.  #....†# .....   ..#.###  .....#  _i8#......  #...>.......>.......J..  #...####...####  #......@h......  _i{9#...##..5....##  #.)...# #...#   #...##########  ##### 5   cerulean imp (polearm, summoned) h   inugami (summoned) _i:<==900.2 (1 __i@_i&E_i_iu#...........#PolySwing2 the Caller#.....####..# #.Deep Elf#....†# .....Health: 19/19 ========================_ii#.....# ..#.###Magic: 8/10===================-----#.....###.......#AC: 3Str: 5  #######.........#......EV: 12Int: 21  #...>.......>.......J..SH: 0Dex: 15  #.......#...####...####XL:  3 Next: 51% Place: Dungeon:2  #......##......@h......_imNoise: ==-------  Time: 900.2 (1.0)  #.....###...##..5....##-) Nothing wielded  #.)...# #...##.......#Cast: Call Imp  ####### #...##########_iCDog #####J   endoplasm (asleep, ally target)5   cerulean imp (polearm, summoned)h   inugami (summoned) _iܱI_o - a silvery potion _An endoplasm is nearby!Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air._id`_i(bQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|on_i_i#...........#PolySwing2 the Caller#.....####..# #.Deep Elf#....†# .....Health: 19/19 ========================#.....# ..#.###_ipMagic: 8/10===================-----#.....###.......#AC: 3Str: 5  #######.........#......EV: 12Int: 21  #...>.......>.......J..SH: 0Dex: 15  #.......#...####...####XL:  3 Next: 51% Place: Dungeon:2  #......##......@h......Noise: ==-------  Time: 900.2 (0.0)  #.....###...##..5....##-) Nothing wielded  _i#.)...# #...##.......#Cast: Summon Small Mammal  ####### #...##########Dog #####J   endoplasm (asleep, ally target)5   cerulean imp (polearm, summoned)h   inugami (summoned) _o - a silvery potion _An endoplasm is nearby!Casting: Call Imp (safe; 2% risk of failure)  _iOPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air._i_i #...........#  PolySwing2 the Caller #.....####..# #.  Deep Elf #....†# .....  Health: 19/19 ======================== #.....# ..#.###  Magic: 7/10================-------- #.....###.......#  AC: 3Str: 5  #######.........#......  EV: 12Int: 21  #...>.......>...**..J..  SH: 0Dex: 15  #.......#...####**.####  XL:  3 Next: 51% Place: Dungeon:2  #......##....**@h*.....  Noise: ==-------  Time: 900.2 (0.0)  #.....###...##**5*...##  -) Nothing wielded _i #.)...# #...##****...#  Cast: Summon Small Mammal  ####### #...##########  Dog  #####  J   endoplasm (asleep, ally target)  5   cerulean imp (polearm, summoned)  h   inugami (summoned)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_i } #...........#  PolySwing2 the Caller #.....####..# #.  Deep Elf #....†# .....  Health: 19/19 ======================== #.....# ..#.###  Magic: 7/10================--------_i  #.....###.......#  AC: 3Str: 5  #######.........#......  EV: 12Int: 21  #...>.......>.......J..  SH: 0Dex: 15  #.......#...####...####  XL:  3 Next: 51% Place: Dungeon:2  #......##......@h......  Noise: ==-------  Time: 900.2 (0.0)  #.....###...##..5....##  -) Nothing wielded  #.)...# #...##.......#  Cast: Summon Small Mammal  ####### #...##########  Dog  #####  J   endoplasm (asleep, ally target)  5   cerulean imp (polearm, summoned)  h   inugami (summoned)_i Q[40mDir - look around, f - activate _A tiny devil pulls itself out of the air.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rat appears in a puff of smoke._i^ _i 5   # #.  #....†# .....  _i w ..#.###  .....#  #......  #...>.......>....rh.J..  #...####...####  #......@.5.....  #...##.......##  #.)...# #...#   #...##########  _i) ##### r   rat (summoned)_in 9-1.2 (1 __iA _iD _i _i #...........#PolySwing2 the Caller#.....####..# #.Deep Elf#....†# .....Health: 19/19 ========================#.....# ..#.###Magic: 7/10================--------#.....###.......#AC: 3Str: 5  #######.........#......EV: 12Int: 21  _i #...>.......>....rh.J..SH: 0Dex: 15  #.......#...####...####XL:  3 Next: 51% Place: Dungeon:2  #......##......@.5.....Noise: =--------  Time: 901.2 (1.0)  #.....###...##.......##-) Nothing wielded  #.)...# #...##.......#Cast: Summon Small Mammal  ####### #...##########Dog #####J   endoplasm (asleep, ally target)5   cerulean imp (polearm, summoned)h   inugami (summoned)r   rat (summoned)Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Casting: Summon Small Mammal [_ir" S37m(safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A rat appears in a puff of smoke._i  #...........#  PolySwing2 the Caller #.....####..# #.  Deep Elf #....†# .....  Health: 19/19 ========================_i  #.....# ..#.###  Magic: 6/10==============---------- #.....###.......#  AC: 3Str: 5  #######.........#......  EV: 12Int: 21  #...>.......>...*rh.J..  SH: 0Dex: 15  #.......#...####**.####  XL:  3 Next: 51% Place: Dungeon:2  #......##....**@*5.....  Noise: =--------  Time: 901.2 (0.0)  #.....###...##****...##  -) Nothing wielded  #.)...# #...##****...#  Cast: Summon Small Mammal _i  ####### #...##########  Dog  #####  J   endoplasm (asleep, ally target)  5   cerulean imp (polearm, summoned)  h   inugami (summoned)  r   rat (summoned)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A rat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_ij  #...........#  PolySwing2 the Caller #.....####..# #.  Deep Elf #....†# .....  Health: 19/19 ======================== #.....# ..#.###  Magic: 6/10==============---------- #.....###.......#  AC: 3Str: 5  #######.........#......  EV: 12Int: 21  #...>.......>....rh.J..  SH: 0Dex: 15  #.......#...####...####  XL:  3 Next: 51% Place: Dungeon:2  #......##......@.5.....  Noise: =--------  Time: 901.2 (0.0) _iϭ  #.....###...##.......##  -) Nothing wielded  #.)...# #...##.......#  Cast: Summon Small Mammal  ####### #...##########  Dog  #####  J   endoplasm (asleep, ally target)  5   cerulean imp (polearm, summoned)  h   inugami (summoned)  r   rat (summoned)Dir - look around, f - activate _A rat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle_i ]Dir - look around, f - activateA rat appears in a puff of smoke._ia ,_i_ 0   # #.  #....†# ..... _iZ   ..#.###  .....#  #......  #...>.......>.....rhJ..  #...####..5####  #......@.......  #...##.r.....##  #.)...# #...#   #...##########  #####_io t rr 2 rats (summoned)_i 12.2 (1 __i _i _ifn#.....##..#.# #...........# #.....####..# ##....†# ##..... #.....# #...#.###  #.....###.......# _io#######.........#..... #...>.......>.....rhJ... #....####@.5#### #................ #.....###...##.r.....### #.)...# #...##.......# ####### #...###############_ifu  Your inugami hits the endoplasm.  Your cerulean imp hits the endoplasm from afar with a -2 spear._iNv_i~r.hJr.J  _i^7==-3_i_i ` _The endoplasm closely misses your inugami._i<#.....#...#.# #.....##..#.# .##...........# #.....####..####....†# ##..... _i >#.....# #...#.###  #.....###.......######...#..r.. ...>.......>....@.hJ...# ....####..5###### ........r....... .....###...##.### .)...# #...##.......# ###### #...###############_iLM _The endoplasm closely misses your inugami.Your cerulean imp barely misses the endoplasm.  bar  Your inugami barely misses the endoplasm.Your rat bites the endoplasm._iM_iV .r. ###### #...###############_i [T==5-_i=[4_i[i_ _The endoplasm dies!_i[ #.....#...#.# #.....##..#.# .# #....# #. #.....####..###. #....†# ##..... #.....# #...#.### .#.....###.......#..#..r.>.>.....@h....# _i[ #...####.r5###### ##............... ###...##.###  #...## ##### _ie _i"f %5_i6l _im _id_ig:Dungeon Crawl Stone Soup 0.33.1-9-gc92837dd87  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  _iZgHQ - Quit and abandon character _i _i _i _iD [?25h[?0c [?1051l[?1052l[?1060l[?1061l