rih Player: PolySwing2 Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-11-17.00:53:48.ttyrec Time: (1763340828) Mon Nov 17 00:53:48 2025 ri [?1051l[?1052l[?1060l[?1061hri@ V)0[?7h[?25l[?1criص riG ri ~Welcome, PolySwing2. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elf p - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Summonerri riԤWelcome, PolySwing2 the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Summoners are able to cast Summon Small Mammal from the start, and begin with spells to summon stronger and more exotic allies in their library. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Helpri1/ Tab - Deep Elf Summoner!riD!ri!riPolySwing2 the CallerDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11!ritInt: 19SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wielded!ri>Cast: Summon Small Mammal!rit#### .######... ....###.... .........##..##........##..⌠...⌠.##...###..#+@#..##..###..##.⌠...⌠..##...........#####.......!ri/######.!ri!riWelcome, PolySwing2 the Deep Elf Summoner.The Orb of Zot is coveted for many reasons. Will you seize it for your own?!ri!riu"Press ? for a list of commands and other information.!ri%!ri'[ _Found a staircase leading out of the dungeon."ri3"ri"ri"ri,"ri "ri/ _You open the door."ri3"ri"ri8There is an open door here."ri"ri _"ri3"ri|"riT,"ri5"ri."ri,"ri"riK"ri ,"ri"ri1"riM,"ri"ri."ri "ri! "ri "ri "ri,"ri"ri"ric,"ri+"ri"ri###..... ..........##..# .# #........# .##..⌠...⌠.# .J#"ri)#...###..# #..##...'<#..# #...####..###..##.....##.⌠...⌠..#.....##........@.....#"ri#####.........#########..# ..# .# .# J   endoplasm (asleep)#"ri#010.0 (10.0)"ri#,1.0 (11"ri("ri*] _An endoplasm comes into view.#rif4#ri}#ri:a _An endoplasm is nearby!$ri'  .###..... .... .# ......##..# .# #........# ..# #..⌠...⌠.# .J# #...###..# #..# #...'<#..###...## ##..###..##.....# $ri#.⌠...⌠..#@....# #...... #####.......#######..#..#..# ..#..#$ri$$ri%82.0 (1.0) _$ri*$ri$-%ri ##.... ..... PolySwing2 the Caller  ###..... .... .#  Deep Elf  ......##..# .#  Health: 10/10 ======================== #........# ..#  Magic: 5/6====================---- #..⌠...⌠.# .J#  AC: 2Str: 5 #...###..# #..#  EV: 11Int: 19 %ri#...'<#..###**.##  SH: 0Dex: 15 ##..###..##***..#  XL:  1 Next:  0% Place: Dungeon:1 #.⌠...⌠..#@**..#  Noise: ---------  Time: 12.0 (0.0) #.......*****..#  -) Nothing wielded #####...*****.##  Cast: Summon Small Mammal #######..##  ..# %ri ..#  J   endoplasm (asleep) ..#  ..#  %ri_There is an open door here. _An endoplasm comes into view. _An endoplasm is nearby!%ri3 Casting: Summon Small Mammal (safe; 2% risk of failure)  %riV Press: ? - help, Q - select actionDir - look around, f - activate%ri##.... .....PolySwing2 the Caller###..... .... .#Deep Elf......##..# .#Health: 10/10 ========================#........# ..#Magic: 5/6====================----#..⌠...⌠.# .J#%riqAC: 2Str: 5#...###..# #..#EV: 11Int: 19#...'<#..###r..##SH: 0Dex: 15##..###..##.....#XL:  1 Next:  0% Place: Dungeon:1#.⌠...⌠..#@....#%riXNoise: ---------  Time: 12.0 (0.0)#..............#-) Nothing wielded#####.........##Cast: Summon Small Mammal#######..##..#..#J   endoplasm (asleep, ally target)..#r   rat (summoned)..# _An endoplasm comes into view. %ric_An endoplasm is nearby!Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateA rat appears in a puff of smoke.%ri:=3.0 (1 _%ri%ri%ri<%ri##.... .....PolySwing2 the Caller###..... .... .#Deep Elf......##..# .#Health: 10/10 ========================#........# ..#Magic: 5/6====================----#..⌠...⌠.# .J#AC: 2Str: 5#...###..# #..#EV: 11Int: 19#...'<#..###r..##SH: 0Dex: 15##..###..##.....#%riDXL:  1 Next:  0% Place: Dungeon:1#.⌠...⌠..#@....#Noise: =--------  Time: 13.0 (1.0)#..............#-) Nothing wielded#####.........##Cast: Summon Small Mammal#######..##..#..#J   endoplasm (asleep, ally target)..#r   rat (summoned)%riĔ..# _An endoplasm comes into view. _An endoplasm is nearby!Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate _A rat appears in a puff of smoke.%ri;  ##.... ..... PolySwing2 the Caller  ###..... .... .#  Deep Elf %ri<  ......##..# .#  Health: 10/10 ======================== #........# ..#  Magic: 4/6================-------- #..⌠...⌠.# .J#  AC: 2Str: 5 #...###..# #..#  EV: 11Int: 19 #...'<#..###r*.##  SH: 0Dex: 15 ##..###..##***..#  XL:  1 Next:  0% Place: Dungeon:1 #.⌠...⌠..#@**..#  Noise: =--------  Time: 13.0 (0.0) #.......*****..#  -) Nothing wielded%ri=< #####...*****.##  Cast: Summon Small Mammal #######..##  ..#  ..#  J   endoplasm (asleep, ally target) ..#  r   rat (summoned) ..# Press: ? - help, Q - select actionDir - look around, f - activate _A rat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate%ri@ ##.... ..... PolySwing2 the Caller  ###..... .... .#  Deep Elf  ......##..# .#  Health: 10/10 ======================== #........# ..#  Magic: 4/6================-------- #..⌠...⌠.# .J#  AC: 2Str: 5 #...###..# #..#  EV: 11Int: 19 %ri#...'<#..###r..##  SH: 0Dex: 15 ##..###..##.....#  XL:  1 Next:  0% Place: Dungeon:1 #.⌠...⌠..#@....#  Noise: =--------  Time: 13.0 (0.0) %riτB#..............#  -) Nothing wielded #####.........##  Cast: Summon Small Mammal %riA#######..##  ..#  %ri-D..#  J   endoplasm (asleep, ally target) ..#  r   rat (summoned) %riVP..# Dir - look around, f - activate %ri_A rat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 2% risk of failure)  %riPress: ? - help, Q - select actionDir - look around, f - activateA rat appears in a puff of smoke.%rifz  .....   .... .#   .#   ..#   ..#   #J.#  #...'<.##  %ri..#  @....#  #..............#  #####.......r.##  #######..## ..# ..#J  distracted, ally target) ..#rr 2 rats (summoned) ..# _A rat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action  %riDir - look around, f - activate  A rat appears in a puff of smoke.  The endoplasm quivers.%ri+4.0 (1%ri%riZ3 _Your rat bites the endoplasm.%ri  ##.... ..... ###..... .... ..# ......##..# ..# #.# ..# #..⌠...⌠.# ..# #...###..# ##J.# #...'<#..###r..## ##..###..##.....# #.⌠...⌠..#.@...# #.# #####.r.## #..##..# #..# #..#  Your rat bites the endoplasm. The endoplasm hits your rat.  Your rat dies!J§§.r.J     rat-5 _Your rat's corpse disappears in a puff of smo%ri ke!&ri5` ##.... ..... PolySwing2 the Caller  ###..... .... ..#  Deep Elf &riv` ......##..# ..#  Health: 10/10 ========================  #........# ..#  Magic: 3/6============------------ &ri` #..⌠...⌠.# ..#  AC: 2Str: 5  #...###..# ##J.#  EV: 11Int: 19  #...'<#..###***##  SH: 0Dex: 15 &ria ##..###..##****.#  XL:  1 Next:  0% Place: Dungeon:1 &ria#.⌠...⌠..#*@**.#  Noise: ---------  Time: 15.0 (0.0) #........***r*.#  -) Nothing wielded #####....*****##  Cast: Summon Small Mammal #######..##  #..# #..#&rib J   endoplasm (ally target) #..# r   rat (summoned) #..#Your rat bites the endoplasm. The endoplasm hits your rat.  Your rat dies! _Your rat's corpse disappears in a puff of smoke!Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate'ri ##.... ..... PolySwing2 the Caller  ###..... .... ..#  Deep Elf  ......##..# ..#  Health: 10/10 ========================  #........# ..#  Magic: 3/6============------------  #..⌠...⌠.# ..#  AC: 2Str: 5  #...###..# ##J.#  EV: 11'ri8Int: 19  #...'<#..###§..##  SH: 0Dex: 15  ##..###..##§....#  XL:  1 Next:  0% Place: Dungeon:1 #.⌠...⌠..#.@...#  Noise: ---------  Time: 15.0 (0.0) #...........r..#  -) Nothing wielded #####.........##  Cast: Summon Small Mammal #######..##  #..# #..# J   endoplasm (ally target) #..#'riX r   rat (summoned) #..#Your rat dies! _Your rat's corpse disappears in a puff of smoke!Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action'ri`Dir - look around, f - activateA quokka appears in a puff of smoke.'rif'ri  .....   .... ..#   ..#   ..#   ..#   ##..#  #...'<J..##  .....#  @r..#  #............r.#  #####.........##  #######..## #..# #..# #..#r   quo'rikka (summoned) #..#r   rat (summoned) 'ri:=6.0 (1 _'riX'ri'ri| 'ri ##.... .....PolySwing2 the Caller###..... .... ..#Deep Elf......##..# ..#Health: 10/10 ========================#........# ..#Magic: 3/6============------------#..⌠...⌠.# ..#AC: 2Str: 5#...###..# ##..#EV: 11Int: 19#...'<#..###J..##SH: 0Dex: 15##..###..##.....#'riXL:  1 Next:  0% Place: Dungeon:1#.⌠...⌠..#.@r..#Noise: =--------  Time: 16.0 (1.0)#............r.#'ri-) Nothing wielded#####.........##Cast: Summon Small Mammal#######..###..##..#J   endoplasm (ally target)#..#r   quokka (summoned)#..#r   rat (summoned)'riYour rat dies! _Your rat's corpse disappears in a puff of smoke!Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate _A quokka appears in a puff of smoke.'ri ###..... .... ..#......##..# #..# #........# #..# #..⌠...⌠.# #..# #...###..# ##..# #...'<#..###J..###..###..##.....# .⌠...⌠..#..r..# #...........@r.# #######  #######..##  #..# #..# #..# 'riG M#..# 'riM 'ri 'ri `.Jr.'ri a4====-7'riF 'ri F _Your rat bites the endoplasm but does no damage.)ri   Your quokka bites the endoplasm but does no damage.  The endoplasm barely misses your rat. Your rat bites the endoplasm.)riڰ .#..#)riV====16=8)ri)riYI _The endoplasm dies!*ri*riB*ri*ri*ri*rikf5====*ri*riB*ri,*riX*riR====*ri`*riZd6====*ri*ri4 _Magic restored.*ri3*ril*ri 5 _You swap places.*ri*ri3*ri*rif*ri:*ri*ri ,*ri *ri/ *ri *riY*ri*ri<====*ri*ri*ri,*ri,*ri*ri_*ri*ri*ri,*ri*ri*riX *riX!*ri",*ri#*ri\t _Your quokka disappears in a puff of smoke!*riu*ri̇*ri*riH*rigA _You now have 14 gold pieces.*ri3*ria*ri ##.  #.>  .$.  #.#  #.#  ######.####### ##.r....##-41.0 (23.0) ###......#......##..####..##........# #..##..⌠...⌠.# #..##...###..# ##..#r   rat#...'<#..###...####..[0;10*ri \;1m###..##.....##.⌠...⌠..#.....#r.-2.0 (24*ri^; _Found a stone staircase leading down.+ri} .##.##.>.$. #.#  ######@#######  ##r.....####...................##..####........# #.+ri#~.⌠...⌠.# #....###..# ##..##...'<#..###...###..###..##...+riۆG3.0 (1.0)+ri/+riC,ri^ 3,ri ,ri,ri,rin,ri;X,ri,,ri,ri5  .###.##########.>.........$.#,rih #@# 5.0 (2 #r# ,ri ######.#######  ##............####............,ri......##..####........# #..⌠...⌠.# #..#. ##..#,ri,ri!,ri#,ri  .#  ##.#############.>.............@.########.## #r#  ######.#######,ri: ######..................##..###.....⌠...⌠.# ,riM ,rii :r.,ri +6.0 (1,riC ,ri ,ri\ +7.0 (2,ri ,ri > _You now have 24 gold pieces (gained 10).-ri3-rin-ri!-ri'  There is a stone staircase leading down here. _-ri'-ri*-ri^+-ri0n-ri&1-ri_1-ri2-ri3-riu;-ri<,-ri=-rix?l _Your rat disappears in a puff of smoke!-riA3-riA-riC-riM[-ria_n-ri_-ri`,-riSa-rilB# #....> #@# 57.0 (10.0) #.# . #.# #.# -rim#.# #.# #.# #.#-rir-ri.s,8.0 (11-riEw-riy; _Found a stone staircase leading down.-ri` -ri` -ria -riYc -rid -ri.e -rii X-rii -rik -riam -rim -rim -rio -rip -riq -riyq -rir -rilt ,-rit -riw R  There is a stone staircase leading down here.-riy 5 _-riz -ri| -riE} -ri} -ri} -ri# -riՀ -ri -ri -ri -riD ############### #....>...@....##.#########......#.# g.####.# -ri  .##.# K.#.# ##g   goblin (asleep)#.# K   kobold (missile, asleep)-riӋ [#.##.#-ri 266.0 (8.0)-ri +7.0 (9-ri -riܜ e _A kobold and a goblin come into view./ri  PolySwing2 the Caller  Deep Elf  Health: 10/10 ======================== /ri Magic: 5/6====================----  AC: 2Str: 5  EV: 11Int: 19 /riw SH: 0Dex: 15 ###############  XL:  1 Next: 16% Place: Dungeon:1 #....>.**@**..#  Noise: ---------  Time: 67.0 (0.0) #.#########*.....  -) Nothing wielded /ri#.# g.###  Cast: Summon Small Mammal #.# .#  /ri:#.# K.  /ri#.# ##  g   goblin (asleep) #.#/ri& K   kobold (missile, asleep) #.# #.# /riSv_Found a stone staircase leading down. _There is a stone staircase leading down here. /ri6_A kobold and a goblin come into view.Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action/ri<Dir - look around, f - activate/ri#l  PolySwing2 the Caller  Deep Elf  Health: 10/10 ========================  Magic: 5/6====================----  AC: 2Str: 5  EV: 11Int: 19  SH: 0/riDex: 15 ###############  XL:  1 Next: 16% Place: Dungeon:1 #....>...@....#  Noise: ---------  Time: 67.0 (0.0) #.#########......  -) Nothing wielded/ri #.# g.###  Cast: Summon Small Mammal #.# .# /rix #.# K.  #.# ##  g   goblin (asleep) #.# K   kobold (missile, asleep) /ri@"#.# #.# /ri^_There is a stone staircase leading down here. _A kobold and a goblin come into view./riUCasting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateA quokka appears in a puff of smoke./riv/riW ###############  #....>...@.r..#  #.#########g..... /ri #.# ..###  #.# .# #.# .. /ri#.# ## glly target) #.#/risr   quokka (summoned)/ri M #.# /ri'.#.#/ri$J====8.0 (1/ria/ri  _A kobold and a goblin come into view.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action  Dir - look around, f - activate  A quokka appears in a puff of smoke. _The goblin shouts! The kobold shouts!/ri/ri+/riěPolySwing2 the CallerDeep ElfHealth: 10/10 ========================/ri8Magic: 5/6/ri====================----AC: 2Str: 5EV: 11/ri$Int: 19SH: 0Dex: 15/riF###############XL:  1 Next: 16% Place: Dungeon:1/riz #....>...@.r..#Noise: ====-----  Time: 68.0 (1.0)/rip#.#########g.....-) Nothing wielded#.#..###Cast: Summon Small Mammal#.#.##.#../ri&#.###g   goblin (ally target)#.#/riHr   quokka (summoned)#.##.# /ri_A kobold and a goblin come into view.Casting: Summon Small Mammal (safe; 2% risk of failure)  /riʝPress: ? - help, Q - select actionDir - look around, f - activateA quokka appears in a puff of smoke. _The goblin shouts! The kobold shouts!/ri  PolySwing2 the Caller  Deep Elf  Health: 10/10 ========================  Magic: 4/6================--------  AC: 2Str: 5  EV: 11Int: 19  SH: 0Dex: 15 ###############  XL:  1 Next: 16% Place: Dungeon:1 #....>.**@*r..#  Noise: ====-----  Time: 68.0 (0.0) #.#########g.....  -) Nothing wielded #.# ..###  Cast: Summon Small Mammal #.# .#  #.# ..  #.# ##  g   goblin (ally target) #.# r  [40/rim quokka (summoned) #.# #.#Dir - look around, f - activateA quokka appears in a puff of smoke. _The goblin shouts! The kobold shouts!  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate/riK@*r./ri  PolySwing2 the Caller  Deep Elf  Health: 10/10 ========================  Magic: 4/6================--------  AC: 2Str: 5  EV: 11Int: 19  SH: 0Dex: 15 /riп###############  XL:  1 Next: 16% Place: Dungeon:1 #....>...@.r..#  Noise: ====-----  Time: 68.0 (0.0) #.#########g.....  -) Nothing wielded #.# ..###  Cast: Summon Small Mammal #.# .#  #.# ..  #.# ##  g   goblin (ally target) #.# r   quokka (summoned) #.#/riC #.#A quokka appears in a puff of smoke. _The goblin shouts! The kobold shouts!  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateA quokka appears in a puff of smoke./ri]/riY ###############  #....>.r.@gr..#  #.#########......  #.# ..###  #.# K# #.# .. #.# ##   #.#K   kobold (missile) #.#rr 2 quokkas (summoned) /ri.#.#/ri@`=---9.0 (1/ri/ril _The goblin shouts! The kobold shouts!  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action  Dir - look around, f - activate  A quokka appears in a puff of smoke. _Your quokka bites the goblin.0ri # #....>.r@.gr..# #.#...... #.# ..### #.# K# #.# .. #.# ## #.#rr 2 quokkas (summoned) #.#  #.#0ri0ri0rig.K.K   kobold (missile)rr 2 quokkas (summoned)0riR----700ri70ri\ _Your quokka closely misses the goblin.1ri4 # #....>.@rg.r..# #.#...... #.# .K###  #.#1ri^ .#  #.# .. #.# ## #.#1rirr 2 quokkas (summoned) #.# 1ri+ #.#1ri1ri~ r.  You swap places. Your quokka barely misses the goblin.1ri.=11riz1riC _The goblin hits your quokka with a +0 dagger.2ri=2riFH K.K   kobold (missile)rr 2 quokkas (summoned)Your quokka completely misses the goblin.2riGY5====22riN2riQ _Your quokka barely misses the goblin. The goblin barely misses your quokka.2ri2riJ&  2riɦYour quokka closely misses the goblin. The kobold throws a stone.  The stone closely misses your quokka. The stone hits the goblin.2ril )((##2ri!#.#2ri/2ri12riP8.r.r, ally target)2ri8.-32ri>2riAF _The goblin dies!3ri5 3riC n  Your quokka bites the kobold.3ri?G ).rr 2 quokkas (summoned)3riJ v====25-43riQ 3riS F _The kobold dies!4ri,4ricr)r.4ri&54riv4riH5riڝ35ri5riF5ri5ri5ri5ri@5ri5riG6====5ri5ri;5ri°,5ri5ri75 _You swap places.5riI35ri5ri˽V _You swap places.  You see here a +0 dagger.5ri5riF5riK5ri1 _5ri5ri5ri5ri\5ri5ri|<====5ri5ri[  Things that are here:  a +0 short sword; a stone5ri5ri _5riH5ri5ri5ri5ri,5ri#5riw5ri5ri5ri5ri,5ri5ri_5ri 5ri5ri,5rij5ri~5ri5ri~5ri,5ri5ri5ri,5ri5ri1 5 _You swap places.5ri 5ri5riP35ri5ri5ri5ri5ri=,5rii!5ri"5ri&5riU(,5ri`*5riq-5ri#6################....>...).)..######5ri^6#.#########.........#.##...######.#5ri6##..######.##.##r.........#.#5ri6 #.#######.##.# #r.#.# #.@......)905.0)5ri57W#.# #..######. #.# #.... ##.####### #..##5ri[7# ###.>....... ...# 5ri7.....####### ###.# 5ri7###.## #.##.# #.# 5ri76###.#######5ri0@2  Found a whip.5riA5ri3I.r.   quokka5riI,1.0 (165riDP5riiR` _Your quokka disappears in a puff of smoke!5ri` 35riEc 5rig 5rih 5rifo X5riq 5ris 5ri w B5riy 5rig{ 5rif} ,5ri[ 5ri 5ri ,5ri݊ 5ri 5 _You swap places.5riV  _Your quokka disappears in a puff of smoke!5ri 5riE 5ri۴ 5ri! 5ri ,5ric 5ri^ 8.# #........)# #..######.## #...........##.##########..######.## ###.>............# .....###########.# ###.# #.# #.# 5ri  #.# ###.####### #@# ..........## #.# ...........# #.# 5ri .##..####..# #.. .....# #..# #..5ri ⌠.# #..# #.#.5ri T.# ##..#. 5ri: q'<#..###...## ......##...5ric !..#5rit 1101.0 (10.0)5ri ,2.0 (115ri_ 5ri c _c - a scroll labelled XEYCYU NATOVY6rig6ri,6ri6riR6rit6ri6riy6ri6ri,6ri96ri$ X6riU 6ri ,6ri 6ri 6ri ,6ri 6ri 6ri} 6ri 6ri 6ri 6ri ,6ri6 6ri 6ri/ ,6ri 6ri. 6ri ,6ri 6ri 6ri 6ri 6ri}% 6ri( 6ri( 6ri ) 6ri) 6ri, 6ri/. ,6ri. 6ri1 6ri83 ,6ri`4 6rig7 6ri? ,# #.### # #...###### ## # #........# .# # #.#.####.# .# 6ri? 3 ###.#.####.# .# ###..........## .# .##.#######.#.## .# 6ri)@ .# . #.##.##.###.# 6riI@ .## #.###.@$....# 6rih@ ## #.##.##.##### # #.#.# .#6ri@ v #..# .#6ri@ u #.. .#6ri@ L .... .6ri@ _g   goblin (asleep) 6ri$A .## #g . 6riL -19.0 (176riCM -20.0 (186riS 6riX _A goblin comes into view. It is wielding a +1 dagger of flaming.8ri #.###  #...###### ###  #........# ..#  #.#.####.# #.#  ###.#.####.# #.# ..........## #.# ##.#.#.###.# # . #.##.##.###.# ## #.###..@....#  #.##.##.#####  #.#.# #.# #..# #.##.. ..#.... ... .## ##g.8ri8ri#18ri.0)8ri:8riHQ _You see here 7 gold pieces.9ri}6..###### ###.....# ..#.####.# ##### ##..........#########.#.## # . #.##.##.###.## 9riE~##..$... .##@##### #.#.# #.# .#  ....9rim~h.## ###g .9ri~E!#9ri99ri9rić29rie9rif] _Found 2 glowing grey potions.:riRv.....# ..#.####.# ### ##..........##:riv#######.#.## # . #.##.##.###.# ## ##..$....# # .##.#####:riv #.#.# #@# :ri$wj.#  ..... .....## .###g #. .## !#..:ri{:ri=g.g:ri8'===:riX 3:ri:ri݊( _The goblin shouts!:riL #........# ..#:ri' PolySwing2 the Caller  #.#.####.# #.# Deep Elf :riP0 ###.#.####.# #.#:rib Health: 10/10 ======================== ##..........## #.# Magic: 5/6====================---- ##.#######.#.###.#:ri AC: 2Str: 5 # . #.##.##.###.#  EV: 11Int: 19 ## #.###.***...#  SH: 0:ri,Dex: 15 :ri=# #.##.##*#####  XL:  1 Next: 25% Place: Dungeon:1 :ri\#.#.# #@# Noise: ===------  Time: 123.0 (0.0):ri{M #..# #*#:rib -) Nothing wielded :ri4#.. **#:rii Cast: Summon Small Mammal :riS.... ..g. .## .###.:ri #. .#:ri#[ g   goblin :ri=(# !# ..:riX  :ris8_You see here 7 gold pieces. :rih_Found 2 glowing grey potions. _The goblin shouts!  :riCasting: Summon Small Mammal (safe; 2% risk of failure)  :riPress: ? - help, Q - select actionDir - look around, f - activate:ri:ri ;@*:riJ  #........# ..# PolySwing2 the Caller  #.#.####.# #.# Deep Elf  ###.#.####.# #.# Health: 10/10 ======================== ##..........## #.#:ri  Magic: 5/6====================---- ##.#######.#.###.# AC: 2Str: 5 # . #.##.##.###.#  EV: 11Int: 19 ## #.###..$....#  SH: 0Dex: 15 # #.##.##.#####  XL:  1 Next: 25% Place: Dungeon:1 #.#.# #@#:ri"  Noise: ===------  Time: 123.0 (0.0) #..# #.#:riQ  -) Nothing wielded #.. ..# Cast: Summon Small Mammal:riw J .... ..g. :ri 1.## .###. #. .#:riç t g   goblin # !# :ri }.. _Found 2 glowing grey potions. :ri _The goblin shouts!  :ri4 Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate:riY 7A rat appears in a puff of smoke.:riܯ T  ..#   #.#   #.# #.#:ri9 #.# . #.##.##.###.#      #.#.# #@#:ric s #..# #r# :ri #.. .g# .... ....:ri  .## .###. #. .#:ri (ally target) # !#:riT r   rat (summoned) .. :ri} ;--4.0 (1 _:riL :ri# ;ri #........# ..# PolySwing2 the Caller  #.#.####.# #.# Deep Elf  ###.#.####.# #.# Health: 10/10 ======================== ##..........## #.# Magic: 4/6================-------- ##.#######.#.###.# AC: 2Str: 5 # . #.##.##.###.#  EV: 11Int: 19 ;ri## #.###.***...#  SH: 0Dex: 15 # #.##.##*#####  XL:  1 Next: 25% Place: Dungeon:1 #.#.# #@#;ri Noise: =--------  Time: 124.0 (0.0) ;ri#..# #r# -) Nothing wielded ;ri2#.. *g# Cast: Summon Small Mammal;riS* .... .... ;rin1.## .###. #. .#;rii g   goblin (ally target) ;ri# !# r   rat (summoned) ..;rilPress: ? - help, Q - select action;ridDir - look around, f - activate _A rat appears in a puff of smoke.  ;ri(Casting: Summon Small Mammal (safe; 2% risk of failure)  ;riDPress: ? - help, Q - select actionDir - look around, f - activate;riN3@rDir - look around, f - activate _A rat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action  Dir - look around, f - activate  Look: a rat (summoned, friendly);ri\ @r;rin #........# ..# PolySwing2 the Caller  #.#.####.# #.# Deep Elf  ###.#.####.# #.# Health: 10/10 ======================== ##..........## #.# Magic: 4/6================-------- ##.#######.#.###.# AC: 2Str: 5 # . #.##.##.###.#  EV: 11Int: 19 ## #.###..$....#  SH: 0Dex: 15 # #.##.##.#####  XL:  1 Next: 25% Place: Dungeon:1 #.#.# #@# Noise: =--------  Time: 124.0 (0.0) #..# #r# -) Nothing wielded #.. .g#;ri" Cast: Summon Small Mammal .... .... .## .###. #. .# g   goblin (ally target) # !# r   rat (summoned) ..Dir - look around, f - activateA rat appears in a puff of smoke.  Your rat completely misses the goblin.The goblin hits your rat with a +1 dagger of flaming.  The goblin burns your rat.  Your rat dies!;riI  ..#   #.#   #.# #.##.# . #.##.##.###.#  r   ;ri #.#.# #@# #..# #.# #.. .g# .... .... ;ri.## .###. #. .# ;ri# !# .. ;riq +5.0 (1;ri" ;ri  A rat appears in a puff of smoke.  Your rat completely misses the goblin.The goblin hits your rat with a +1 dagger of flaming.burns your rat;ri .  Your rat dies! _Your rat's corpse disappears in a puff of smoke!ri #.### PolySwing2 the Caller  #...###### ### Deep Elf  #........# ..# Health: 10/10 ========================  #.#.####.# #.# Magic: 3/6============------------  ###.#.####.# #.# AC: 2Str: 5 ##..........## #.# EV: 11Int: 19 ##.#######.#.###*# SH: 0Dex: 15 # . #.##.##*###.#  XL:  1 Next: 25% Place: Dungeon:1 ## #.###**@**..#  Noise: ---------  Time: 127.0 (0.0) # #.##.##*#####  -) Nothing wielded #.#.# #r# Cast: Summon Small Mammal #..# #g# #.. ..# ..>rie@.. .... g   goblin (ally target) .## .###. r   rat (summoned) #. .# # !# _Your rat's corpse disappears in a puff of smoke! _You swap places. _You see here 7 gold pieces.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate>riF #.### PolySwing2 the Caller  #...###### ### Deep Elf  #........# ..# Health: 10/10 ========================  #.#.####.# #.# Magic: 3/6============------------  ###.#.####.# #.# AC: 2Str: 5 ##..........## #.# EV: 11Int: 19 ##.#######.#.###.# SH: 0>riRDex: 15 # . #.##.##.###.#  XL:  1 Next: 25% Place: Dungeon:1 ## #.###..@....#  Noise: ---------  Time: 127.0 (0.0) # #.##.##.#####  -) Nothing wielded #.#.# #r# Cast: Summon Small Mammal #..# #g# #.. ..#>ri .... .... g   goblin (ally target) .## .###. r   rat (summoned) #. .# # !#Press: ? - help, Q - select actionDir - look around, f - activateA quokka appears in a puff of smoke.  The goblin hits your rat with a +1 dagger of flaming.  The goblin burns your rat.  Your rat dies!>ri #.###   ###   ..#   #.#   #.# #.#r# . #.##.##.###.#  #.###..@....#  #.##.##.#####  #.#.# #.# #..# #g# #.. ..# .... .... .## .###.r   quokka (summoned) #. . # !4=====8.0 (1>riǺ>riDir - look around, f - activateA quokka appears in a puff of smoke.  The goblin hits your rat with a +1 dagger of flaming.  The goblin burns your rat.  Your rat dies! _Your rat's corpse disappears in a puff of smoke!>ril #.###PolySwing2 the Caller#...###### ###Deep Elf#........# ..#Health: 10/10 ========================#.#.####.# #.#Magic: 4/6================--------###.#.####.# #.#AC: 2Str: 5 ##..........## #.#EV: 11Int: 19 ##.#######.#.###r#SH: 0Dex: 15 # .#.##.##.###.#XL:  1 Next: 25% Place: Dungeon:1 ###.###..@....#Noise: =--------  Time: 128.0 (1.0) ##.##.##.#####-) Nothing wielded#.#.# #.#Cast: Summon Small Mammal#..# #g#[13;10>risH#.. ..#.... ....g   goblin (ally target).## .###.r   quokka (summoned)#. .## !#Dir - look around, f - activateA quokka appears in a puff of smoke.  The goblin hits your rat with a +1 dagger of flaming.  The goblin burns your rat.  Your rat dies! _Your rat's corpse disappears in a puff of smoke!?ri<  ### ###### ##.......# .   ###.#.####.# .........## #.#.#######.#.###r#  ..##@###.# ####..$.... ##.##.######.# #...# #g #.. ..# .... ....## .###. .?ri9 ?ri ?ri .g.?ri .-9?rir ?ri" @ri! ### ###### ##.......# .   ###.#.####.# .........## #.#.#######.#.###@#  ..##r###.# ####..$....# ###.##g#####.#.##..# # #.. ..# .... ...@riޱU.## .###.@ri@riGEYour rat dies! _Your rat's corpse disappears in a puff of smoke!You swap places.hits your quokka with a +1 dagger of flaming.  The goblin burns your quokka.  Your quokka dies!@rit.§§§@riA-30@ri@rii _Your quokka's corpse disappears in a puff of smoke!Ari@_ #.# PolySwing2 the Caller  #.# Deep Elf  #.### Health: 10/10 ========================  #...###### ### Magic: 3/6============------------  #........# ..# AC: 2Str: 5  #.#.####.# #.# EV: 11Int: 19 Ari`D ###.#.####.# #*# SH: 0Dex: 15 ##..........## #*# XL:  1 Next: 25% Place: Dungeon:1 ##.#######.#.###@# Noise: ---------  Time: 130.0 (0.0) # . #.##.##*###.#  -) Nothing wielded ## #.###.***...#  Cast: Summon Small Mammal # #.##.##g#####  #.#.# #.#AriA` #..# #.# g   goblin #.. ..#Arim`  .... .... Ari`Q.## .###.The goblin burns your quokka.  Ari`|Your quokka dies! _Your quokka's corpse disappears in a puff of smoke!Ari`Casting: Summon Small Mammal (safe; 2% risk of failure)  Ari`Press: ? - help, Q - select actionDir - look around, f - activateAri$ #.# PolySwing2 the Caller  #.# Deep Elf  #.### Health: 10/10 ========================  #...###### ###Ari(%( Magic: 3/6============------------  #........# ..# AC: 2Str: 5  #.#.####.# #.# EV: 11Int: 19  ###.#.####.# #.#AriW%s SH: 0Dex: 15 Ari%M##..........## #.# XL:  1 Next: 25% Place: Dungeon:1 ##.#######.#.###@#Ari%G Noise: ---------  Time: 130.0 (0.0) # . #.##.##.###.#  -) Nothing wielded ## #.###.§§§...#  Cast: Summon Small Mammal # #.##.##g##### Ari&5 #.#.# #.# #..# #.#Ari/&o g   goblin #.. ..#AriM&  .... .... Arik&8.## .###.Your quokka dies! Ari&[_Your quokka's corpse disappears in a puff of smoke!Ari&Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionAri&]Dir - look around, f - activateA bat appears in a puff of smoke.Ari -' #.#  #.#  #.###   ###   ..#  Ari- #.#   #b# #.#@# .   g§...# Ari- #.##.##.## #.#.# #.#Ari- #..# #.#(ally target)Ari-[ #.. ..#Ari.b   bat (summoned) Ari...... .... .## AriK. Ari0:=1.0 (1 _Arir5Ari{7Briن #.# PolySwing2 the Caller  #.# Deep Elf  #.### Health: 10/10 ========================  #...###### ### Magic: 2/6========----------------  #........# ..# AC: 2Str: 5 Bri #.#.####.# #.# EV: 11Int: 19  ###.#.####.# #b# SH: 0Dex: 15 ##..........## #*# XL:  1 Next: 25% Place: Dungeon:1 ##.#######.#.###@# Noise: =--------  Time: 131.0 (0.0) # . #.##.##*###.#  -) Nothing wielded ## #.###.*g*...#  Cast: Summon Small Mammal # #.##.##.#####  #.#.# #.# #..# #.# g   goblin (ally target) #.. ..# b   bat (summoned) .... .... .## .###.Press: ? - help, Q - select actionDir - look around, f - activate _A bat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look Bri؈1around, f - activateBri@ #.#BriM PolySwing2 the Caller Bri$ #.#Bril Deep Elf  #.### Health: 10/10 ========================  #...###### ### Magic: 2/6Bri*========----------------  #........# ..# AC: 2Str: 5  #.#.####.# #.# EV: 11Int: 19  ###.#.####.# #b# SH: 0Dex: 15 ##..........## #.# XL:  1 Next: 25% Place: Dungeon:1 ##.#######.#.###@# Noise: =--------  Time: 131.0 (0.0) # . #.##.##.###.#  -) Nothing wielded ## #.###.§g§...#  Cast: Summon Small Mammal # #.##.##.#####  #.#.# #.# #..# #.# g   goblin (ally target) #.. ..# b   bat (summoned) .... .... .## .###.Dir - look around, f - activate Bri_A bat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateA quokka appears in a puff of smoke.Bri #.#  #.#  #.###   ###   ..#   #.#   #.#Bri@8 #b#@# . g###.#  .$r...#  #.##.##.## #.#.# #.#Bri` #..# #.# #.. ..#r   quokka (summoned) Bri.... ....b   bat (summoned)BriQ .## Bri22.0 (1 _BriBriCriS ### ###### ##.......# .   ###.#.####.# #..........## CriI#.#######.#.###b#  ..##g### ###..$r... ##.##.######.## # #.. ..# .... ...Criݩ&quokka appears in a puff of smoke.  You swap places. Your bat hits the goblin. Your quokka bites the goblin.  The goblin hits your bat with a +1 dagger of flaming.  The goblin burns your bat.  Your bat dies!CriX§ Cri@3====Criֱ3CriSCrif _Your bat's corpse disappears in a puff of smoke!EriNB  Your quokka bites the goblin.Eri)r   quokka (summoned)EriV====33-4EriEriF _The goblin dies!Fri՘FriWA +1 dagger of flaming. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0At 100% training you would reach 10.0 in about 6.9 XLs. Damage rating: 5 (Base 4 x 112% (Dex) x 100% (Skill) + 1 (Ench)). Flame:It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {ego} {branded} {Short Blades} {one-handed} {flame} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon (g)o to location.GriYGrioK #.#PolySwing2 the Caller#.#Deep Elf#.#Health: 10/10 ========================#.###GripMagic: 3/6============------------#...###### ###AC: 2Str: 5#........# ..#EV: 11Gri%Int: 19#.#.####.# #.#SH: 0Dex: 15  ###.#.####.# #.#XL:  1 Next: 33% Place: Dungeon:1 ##..........## #@#GriNoise: ---------  Time: 134.0 (1.0) ##.#######.#.###§#-) Nothing wielded # .#.##.##)###.#Cast: Summon Small Mammal ###.###..$r...# Gri##.##.##.######.#.# #.#r   quokka (summoned)Gri #..# #.##.. ..#.... ....GriNThe goblin hits your bat with a +1 dagger of flaming.  The goblin burns your bat.  Your bat dies! Griw_Your bat's corpse disappears in a puff of smoke!Your quokka bites the goblin. _The goblin dies!GrieGri=Gri5GriIGri,Gri,GriBGri<GriMGri ##..###### ###.......# ..##.####.# #.  ###.#.####.# # ##..........## #. Gri"##.#######.#.###r . #.##.##@###.#6.0 (2 #.###..$....# #.##.##### GriJ#.#.# #.# Grik#..# #.. .Gri.... .....## .###.Gri; #. .# Gri/_You swap places.Gri[GriGri"z _You see here a +1 dagger of flaming.HriHriA +1 dagger of flaming. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0HriELAt 100% training you would reach 10.0 in about 6.9 XLs. Damage rating: 5 (Base 4 x 112% (Dex) x 100% (Skill) + 1 (Ench)). Flame:It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. This weapon falls into the 'Short Blades' category. It is extremely good for Hriustabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. HriPStash search prefixes: {ego} {branded} {Short Blades} {one-handed} {flame} Hrih{melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon (g)et.HriIriIri3Q #.#PolySwing2 the Caller#.###Deep Elf#...###### ###Health: 10/10 ========================Iri#........# ..#Magic: 3/6============------------#.#.####.# #.#AC: 2Str: 5  ###.#.####.# #.#EV: 11IriInt: 19 ##..........## #.#SH: 0Dex: 15 ##.#######.#.###r#XL:  1 Next: 33% Place: Dungeon:1 Iri# .#.##.##@###.#Noise: ---------  Time: 136.0 (2.0) Iri5z###.###..$....#IriY-) Nothing wielded ##.##.##.#####Cast: Summon Small MammalIri}#.#.# #.##..# #.#Iri#.. ..#r   quokka (summoned)Iri¥.... .....## .###.IriV#. .#Your bat dies! Iri_Your bat's corpse disappears in a puff of smoke!Your quokka bites the goblin. Iri'N_The goblin dies! _You swap places. Irie_You see here a +1 dagger of flaming.Iri+7.0 (1IriIriaP _d - a +1 dagger of flamingJri6 4========5========Jri 6====Jri Jri# Jri b _You now have 31 gold pieces (gained 7).Jri _Jri} ====Jri JriW Jri Jriu Jri Jri Jri JriY Jri Jri Jri Jriz Jri Jri Jri Y _Your quokka disappears in a puff of smoke!Jri! Jri* Jrig+ a# #.###.......#Jri+  Jri+ ;#.##.##.#####Jri*,  Jriy, d#.#.# #.# Jri,  Jri, N#..####.# JriG-  Jri7. #..#....# ........§§ .#####.##Jri. \ #. #.Jri/  # #@# 58.0 (Jri/ 21.0) Jri/ 6#.......) Jri0 9######..# JriW0 Jri0 Jri1 Jri@1 Jrit1 Jri1 Jri: Jri; ..JriA; Jri< JriZ= %9.0 (22JriD JriT 2 _Found a club.JriV -60.0 (23Jri\ Jri`  Jria Jria 6_e - 2 glowing grey potionsJri b Jriɽ Jri BJri% BJri Jri  #.##.##.##### #.#.# #.# #..####.# #..#....## ..........# .#####.###.#  #. #.# # #.########## #...@...)..S######..#### .# #S   ball python (constriction, asleep)Jri \3.0 (3.0)4.0 (4Jri Jri  Jri Jri. :_A ball python comes into view.Jris Krik  #.#.# #.#  Kri8P     #. #.# Kri# #.##########  #...@...)..S  ######..#### Kri .# Kri # KriKriKri!KriQ8  Kri#.#.# #.#    Kri   #. #.# # #.########## Kriq #...@...)..S  Kri:######..####  .#  Kri]?#  KriKriIKriKriؤKrib _A ball python is nearby!Kri  #.#.# #.#       #. #.# # #.##########  #...@...)..S  ######..####  .#  # Kri  #.#.# #.#       #. #.# # #.########## Krig #...@...)..S  ######..####  .#  #  Kri4Kri-Kri{b _A ball python is nearby!Lri #.##.##.##### #.#.# #.# #..####.# #..#....## .# .#####.###.# #. #.# # #.##....@..)..S.######..#LriT..# ..#..#..#..#...LriLriy)5.0 (1 Lri _LriaLriMri #.##.##.##### PolySwing2 the Caller  #.#.# #.# Deep Elf  #..####.# Health: 10/10 ========================  #..#....## Magic: 5/6====================----  ..........# AC: 2MriBhStr: 5  .#####.###.# EV: 11Int: 19 #. #.# SH: 0Dex: 15 Mril# #.###########  XL:  1 Next: 33% Place: Dungeon:1 Mri#..**@**)..S.  Noise: ---------  Time: 165.0 (0.0) ######**#####  -) Nothing wieldedMrio **#  Cast: Summon Small Mammal ..#  ..#  ..#  S   ball python (constriction, asleep)Mri, ..#  Mri5o...  _A ball python comes into view. MriW_A ball python is nearby! _A ball python is nearby!Mri{Casting: Summon Small Mammal (safe; 2% risk of failure)  MriPress: ? - help, Q - select actionDir - look around, f - activateMria @@**Mri9} ) #.##.##.##### PolySwing2 the Caller  #.#.# #.# Deep Elf  #..####.#Mri}  Health: 10/10 ========================  #..#....## Magic: 5/6====================----  ..........# AC: 2Mri} Str: 5  .#####.###.# EV: 11Mri~ OInt: 19 #. #.#Mri,~  SH: 0Dex: 15 MriN~ # #.###########  XL:  1 Next: 33% Place: Dungeon:1 Mri~ #....@..)..S.  Noise: ---------  Time: 165.0 (0.0) Mri~ ######..#####  -) Nothing wielded Mri~ ..#  Cast: Summon Small Mammal Mri~ 5..#  ..# Mri   ..#  S   ball python (constriction, asleep)Mri. , ..#  MriP S...  _A ball python is nearby! Mriq J_A ball python is nearby!Mri Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionMri `Dir - look around, f - activateA quokka appears in a puff of smoke.MriC    #.#.# #.#    Mri      #. #.# # #.########### Mriچ  #...r@..).S..  Mri ######..#####  ..# Mri, 8 ..# MriT ..# ..#Slly target) Mri ..#r   quokka (summoned) Mri ... Mri :=6.0 (1 _Mri Mriz Mri{ 2 #.##.##.##### PolySwing2 the Caller  #.#.# #.# Deep Elf  #..####.# Health: 10/10 ========================  #..#....## Magic: 4/6================--------  ..........# AC: 2Str: 5  .#####.###.# EV: 11Int: 19 #. #.# SH: 0Dex: 15 Mri # #.###########  XL:  1 Next: 33% Place: Dungeon:1 #..*r@**).S..  Noise: =--------  Time: 166.0 (0.0) ######**#####  -) Nothing wielded **#  Cast: Summon Small Mammal Mri :..#  ..#  Mri" J..#  S   ball python (constriction, ally target) ..#  r   quokka (summoned)Mri 0 ... Mri Press: ? - help, Q - select actionDir - look around, f - activate _A quokka appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionMri! <Dir - look around, f - activateNri]@@**Nri #.##.##.##### PolySwing2 the Caller  #.#.# #.# Deep Elf  #..####.# Health: 10/10 ========================  #..#....## Magic: 4/6================--------  ..........# AC: 2Str: 5 Nri8 .#####.###.# EV: 11Int: 19 #. #.# SH: 0Dex: 15 # #.###########  XL:  1 Next: 33% Place: Dungeon:1 Nrii#...r@..).S..  Noise: =--------  Time: 166.0 (0.0) ######..#####  -) Nothing wieldedNri ..#  Cast: Summon Small Mammal Nri:..#  ..#  NriJ..#  S   ball python (constriction, ally target) ..#  r   quokka (summoned)Nri0 ... Nri)qDir - look around, f - activate _A quokka appears in a puff of smoke.  NriOCasting: Summon Small Mammal (safe; 2% risk of failure)  NritPress: ? - help, Q - select actionDir - look around, f - activateA bat appears in a puff of smoke.Nri`Nri"   #.#.# #.#        Nri# #. #.# # #.###########  NriA##...r@..S....  ######..#####  Nri#'.b#  ..# ..# ..#  ..#  Nri#...b   bat (summoned) Nri(%27.0 (1 _Nri2)Nri+Nri V#.##.##.##### #.#.# #.# #..####.# #..#....## .#  .#####.###.# Nri 7#. #.# # #.#.#...r.@.S.######..##.b# #..#Nri #..##..# Nri y#..# #... Nri5 Nri Nri NriJ Nriy& {.r@Sb.Nri' .-8Nri0- Nri80 ^ _Your bat closely misses the ball python.OriJOrijReally attack while wielding nothing? Y - Yes  N - NoQri8^Qrij #.##.##.#####PolySwing2 the Caller#.#.# #.#Deep Elf#..####.#Health: 10/10 ========================#..#....##Magic: 4/6================--------..........#AC: 2Str: 5  .#####.###.#EV: 11Int: 19#. #.#SH: 0Dex: 15# #.###########.QrijkXL:  1 Next: 33% Place: Dungeon:1#....r@Sb.....Noise: ---------  Time: 168.0 (1.0)######..######-) Nothing wielded#..#Cast: Summon Small Mammal#..##..##..#S   ball python (constriction, ally target)Qrixk#..#r   quokka (summoned)#...b   bat (summoned)Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate _A bat appears in a puff of smoke. _Your bat closely misses the ball python.Okay, then.QriIlQriqQris. _Qri$.# #.# .###....##...........#####.### #.  #.###########. #....r.Sb....######@.######QriY #..# ...#QriGQriԜQri;Qrif.r Press: ? - help, Q - select action  Dir - look around, f - activate _A bat appears in a puff of smoke. _Your bat closely misses the ball python.The ball python bites you. The ball python grabs you.Qri9/10 --- 1 =9Constr QriQri{~ _The ball python constricts you. Your bat hits the ball python.Sri`,Sri  Your quokka closely misses the ball python.The ball python bites you but does no damage.SriG)bSri8-----5====70Sri<Sri_ _The ball python constricts you.TriITriH%  Trir"Your quokka bites the ball python.TriTri,.).br   quokka (summoned)b   batTrib====11 411TriTriK _The ball python dies!Vri+Vri.Equip which item?  - - Unarmed (current attack) Hand Weapons (go to first with ))  d - a +1 dagger of flaming Armour (go to first with [)  a - a +0 robe (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip WriWri-Wri #.#.# #.#PolySwing2 the Caller#..####.#Deep Elf#..#....##Health: 8/10===================-----..........#Magic: 5/6====================----.#####.###.#AC: 2Str: 5#. #.#EV: 11Int: 19# #.###########.SH: 0Dex: 15#.....r.).....XL:  1 Next: 41% Place: Dungeon:1######@b######Noise: =--------  Time: 171.0 (0.0)#..#Wri-) Nothing wielded#..#Cast: Summon Small Mammal#..##..##..#r   quokka (summoned)#...b   bat (summoned)..#. _The ball python constricts you. Your bat hits the ball python.  Your quokka closely misses the ball python.The ball python bites you but does no damage. _The ball python constricts you.Your quokka bites the ball python. _The ball python dies!WriQ  Your +1 dagger of flaming bursts into flame!Wri9==-5 (0.5d) +1 dagger (flame)WriWri9 _d - a +1 dagger of flaming (weapon)XriIXriK,XriXri2,XriSXri,XriOXriXriqk==6====XriAXrig10/10===Xri Xri^ 1 _HP restored.XriF Xri 3Xri Xri Xri Xri Xri5 ,Xri Xri Xri Xri Xri Xri <====Xri Xri Xri! Xri# Xrik% Xri% ;===Xri& Xri( Xri* Xri+, Xri. ,Xri0 Xrin2 Xri.;  # #.###########. #.......)..... ######..###### #..# #..# #..# #rb#  #..##  #.@.# -.......#...###. Xri< . ##   ..l   frilled lizard (asleep) r   quokka (summoned) .lb   bat (summoned)Xri> 081.5 (10.0)Xri> Xri? Xri(@ XriF ..rb, ally target)Xri_G ,2.5 (11XriM XriQ a _A frilled lizard comes into view.Xri[[ = #   Xri[ q#.......).....  ######..######  #..# #..# Xri[ %#..# #..#Xri\  #.r##Xri"\ * #.@.#Xri@\  .......#b#Xri]\  ...###. .# Xri{\ . ## .# Xri\ .# Xri\ .. Xri\ .. Xri\ D.lXri 4 #   #.......).....  ######..######  #..# #..# #..# #..# #.r## XriY #.@.# .......#b# ...###. .# . ## .# .# .. Xri K.. .l Xri: Xri Xri* Xri* O _A frilled lizard is nearby!Xri_ Xri*  Xri+ # Xri1,  Xri,  Xri- #.......)..... Xri-  Xri- ######..###### Xrid.  Xri. #..#Xri.  Xri/ #..#XriS/  Xri/ #..#Xri0  Xri<0 #..#Xrir0  Xri0 #.r##Xri0  Xri1 %#.@.#XriI1  Xri1 .......#b#Xri1  Xri1 ...###. .#Xri2  XriU2 . ## .#Xri2  Xri2 .#Xri2  Xri,3 ..Xrib3  Xri3 ..Xri3  Xri 4 #.lXri>4 XriQ6 Xri #   #.......).....  ######..######  #..# Xriq#..# #..# #..# #.r## #.@.#XriJ .......#b# ...###. .# . ## .# .# ..Xri .. Xri'7.l Xri6XriXridXri Xri@W_A frilled lizard is nearby!Yriq` #   #.......).....  Yri######..######  #..# #..# #..# #..# #.r## #.@.# .......#b# ...###. .#Yri25 . ## .# .# Yri^K.. .. .lYri!YriX #   #.......).....  ######..######  #..# #..# #..# #..# #.r## #.@.# .......#b# ...###. .# . ## .# .# .. YrilYK.. .l Yriea4YrihYriNke _A frilled lizard is nearby!Zri #.......)..... ######..######  #..# #..# #..# #..# #.r##.b.# .......#@# ...###...# . ###.# Zrik #.#...... ..l ...##ZriZri^ZriɽZriZrie..bll.b   batZri13.5 (1.0)ZriMZri& _You swap places.Zri7Z4Zri*`Zria[ri7 [ris#.......).....  PolySwing2 the Caller ######..######  Deep Elf #..# Health: 10/10 ======================== #..#[ri Magic: 5/6====================---- #..#[ri AC: 2Str: 5 [ri#..# EV: 11Int: 19 [ri #**## SH: 0Dex: 15 [rik#**b# XL:  1 Next: 41% Place: Dungeon:1 .......#@# Noise: ---------  Time: 183.5 (0.0)[ri ...###***# d) +1 dagger (flame)[ri . ###*# Cast: Summon Small Mammal[ri4 #.# ...[ri .l. l   frilled lizard (ally target)[rin ... b   bat (summoned) ...## [ri_A frilled lizard is nearby! _A frilled lizard is nearby! _You swap places.  [riCasting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action[ri<Dir - look around, f - activate[ri~ #.......).....  PolySwing2 the Caller [ri######..######  Deep Elf #..# Health: 10/10 ======================== #..# Magic: 5/6====================---- #..# AC: 2Str: 5 #..# EV: 11Int: 19 #..## SH: 0Dex: 15 #..b#[ri> XL:  1 Next: 41% Place: Dungeon:1 .......#@# Noise: ---------  Time: 183.5 (0.0) ...###...#[riۀ d) +1 dagger (flame) . ###.# Cast: Summon Small Mammal #.# ... .l. l   frilled lizard (ally target)[riy ... b   bat (summoned) ...## _A frilled lizard is nearby! _You swap places.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateA rat appears in a puff of smoke.[riӍ ).....  ######..  #..# #..# #..# #..# #.r## #..b# @# ...###...# . ###.# #.# .l. ... ... ...##r   rat (summoned) =4.5 (1 _[ri[riN[ri[  #.......).....  PolySwing2 the Caller ######..######  Deep Elf #..# Health: 10/10 ======================== #..# Magic: 4/6================-------- #..# AC: 2Str: 5 #..# EV: 11Int: 19 #*r## SH: 0Dex: 15 #**b# XL:  1 Next: 41% Place: Dungeon:1 .......#@# Noise: =--------  Time: 184.5 (0.0) ...###***# d) +1 dagger (flame) . ###*# Cast: Summon Small Mammal #.# .l. ... li [m   frilled lizard (ally target) ... b   bat (summoned) ...## r   rat (summoned)Press: ? - help, Q - select actionDir - look around, f - activate _A rat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate\rio~;@*\ri #.......).....  PolySwing2 the Caller ######..######  Deep Elf #..# Health: 10/10 ======================== #..# Magic: 4/6================-------- #..# AC: 2Str: 5 #..# EV: 11Int: 19 #.r## SH: 0Dex: 15 #..b# XL:  1 Next: 41% Place: Dungeon:1 .......#@# Noise: =--------  Time: 184.5 (0.0) ...###...# d) +1 dagger (flame) . ###.# Cast: Summon Small Mammal #.# .l. ...\ri l   frilled lizard (ally target) ... b   bat (summoned) ...## r   rat (summoned)Press: ? - help, Q - select actionDir - look around, f - activate _A rat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate _A rat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate  Your bat disappears in a puff of smoke!A quokka appears in a puff of smoke. ).....  ######..  #..# #..# #..# #..# #..##\riy[39;49m #rr.# @# ...###...# . ###.# #l# ... ... ...r   quokka (summoned) ...## \ri)5.5 (1 \ri _\ri\ri]ri# #.###########. #.......).....######..###### #..# #..# #..# #.. #..## #r@.# .......#r# ...###...#. ###.# #l# ... ... ......##]ri؋]riÌ]ri ]ri5§@§r#.rl.]ri.-6]ri]ri,& _You swap places.^ri N-^ri ^ri N _There are no items here._ri]_ri__rigH.@.r..r   quokka (summoned)r   rat_rig _riph-7 __rin_rip`ri$ `ri `ri `ri N5====`ri &0`riŒ 3=8.5 (1`ri `ri  `ri ^_Something bites your rat but does no damage.`ri. I`ri7 9 `ri 09.5 (1 _Something bites your rat.ariBIarieI2.ariS 0  Something bites your rat.Your rat dies!ari[:§aria\,90.5 (1ariaaridf _Your rat's corpse disappears in a puff of smoke!bri-3bri3briDd _There are no items here.briL bri~M briR briU N _There are no items here.drit.,dri.rr@§.#ldri0/l   frilled lizard (ally target)r   quokka (summoned)dri0T====-1 _dri7dri9fri  # #.###########.  PolySwing2 the Caller #.......).....  Deep Elf ######..######  Health: 10/10 ======================== #..# Magic: 4/6================-------- #..# AC: 2Str: 5 #..# EV: 11Int: 19 #**# SH: 0Dex: 15 #**## XL:  1 Next: 41% Place: Dungeon:1 #r@*# Noise: ---------  Time: 191.5 (0.0) .....**#l# d) +1 dagger (flame) ...###*.*# Cast: Summon Small Mammal . ###.# #.# ...ri69m l   frilled lizard (ally target) ... r   quokka (summoned) ... ...## _Your rat's corpse disappears in a puff of smoke! _There are no items here. _There are no items here.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activatefri d # #.###########.  PolySwing2 the Caller #.......).....  Deep Elf ######..######  Health: 10/10 ======================== #..# Magic: 4/6================-------- #..# AC: 2Str: 5 #..# EV: 11Int: 19 #..# SH: 0Dex: 15 fri #..## XL:  1 Next: 41% Place: Dungeon:1 #r@§# Noise: ---------  Time: 191.5 (0.0) .......#l# d) +1 dagger (flame) ...###...# Cast: Summon Small Mammal . ###.# #.# ... l   frilled lizard (ally target) ... r   quokka (summoned) ... ...## _There are no items here. _There are no items here.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateA quokka appears in a puff of smoke.frih #   #.......).....  ######..######  #..# #..# #..# #.r# #..## #.@.# ......r#l# ...###...# fri~. ###.# #.# ... ...rr 2 quokkas (summoned) ... ...##frif3=2.5 (1frifri _ Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action  Dir - look around, f - activate  A quokka appears in a puff of smoke. _The frilled lizard barely misses you.gri2M  # #.#. #.......)..... ######..###### #..# #..# #..#griNI #.r# #..## #@..##......r#l#.###...##. ###.#  #.# ... .... ...##  ...##griFUgri_]  The frilled lizard attacks as it pursues you!  The frilled lizard barely misses you. Your quokka bites the frilled lizard.gri^grief.r..rr 2 quokkas (summoned)gri!jb5====503gripgricsN _The frilled lizard dies!hri10Z-4hriZ4iric irid 8-irij irim N _There are no items here.jri C5 _jri kriw3krikri[Xkriۏ<====kri0krid6====krijkri7krivkrikrikrikriڟ5 _You swap places.kriʡkriy====krikrikrikrikriڿkriNkriAkri,kri9krio _Your quokka disappears in a puff of smoke!kri; #..# #..# ## #..#.B #..#. #..###.#######...##.#..r.§..#.##.....###...##.#@#.# ###.#..#.# #.######.###.# ... #. ... ....# ### ...## ...##B   giant cockroach (asleep) kri r   quokka (summoned) kri0200.0)krii.r, ally target)kri,6.5 (11kri[x _A giant cockroach comes into view.mrit( #..#  #..#  ## #..#  .B #..#  . #..##  #.#######...#  #.#....§..#.#  #...r.#  #.#@#.# ###.#  ........#.# #.#  #####.###.# ...  #. ... ....  # ### ...##  ...## mri % #..#  #..#  ## #..#  .B #..#  . #..##  #.#######...#  #.#....§..#.#  #...r.#  #.#@#.# ###.#  ........#.# #.#  #####.###.# ...  #. ...  mri # ###  ...##  mri4mrimrif _A giant cockroach is nearby!mri9k######..#######. #..# #. #..###. #..#B# #.. .. #..## #.#######...# #.#....§..#.# #.@.r.###...# #.#.#.# ###.# ........#.# #.######.###.#  #. ... ....mri## ### ...##...##mrimriT.r.mri87.5 (1.0) _mrimridnri( #.......)..... #. ######..###### #. #..# #. #..###. #..#B## #.. ..# #..## #.#######...# #@#.......#.# #..r..###...# #.#.#.# ###.# ........#.# #.######.###.# nri #.. ... ....### ### ...##...##nrinri:r.nrih&8nrinrinri #.......).....  PolySwing2 the Caller #. ######..######  Deep Elf #. #..#  Health: 10/10 ======================== #. #..#  Magic: 5/6====================---- ##. #..#  AC: 2Str: 5 nri-.B## #..#  EV: 11Int: 19 **# #..##  SH: 0Dex: 15 #*#######...#  XL:  1 Next: 50% Place: Dungeon:1 #@#.......#.#  Noise: ---------  Time: 208.5 (0.0) nri #*r*..###...#  d) +1 dagger (flame) #*#*#.# ###.#  Cast: Summon Small Mammal ........#.# #.# nri5( #####.###.# ...  nri_#.. ... ....  B   giant cockroach (asleep, ally target) nri### ### ...##  r   quokka (summoned) ...##  nriS#_Your quokka disappears in a puff of smoke! _A giant cockroach comes into view. _A giant cockroach is nearby!Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activatenri3 @*@nri  #.......).....  PolySwing2 the Caller nri ?#. ######..######  Deep Elf #. #..#  Health: 10/10 ======================== #. #..#  Magic: 5/6====================---- ##. #..#  AC: 2Str: 5nri] = .B## #..#  EV: 11Int: 19 ..# #..##  SH: 0nrid TDex: 15 #.#######...#  XL:  1 Next: 50% Place: Dungeon:1 #@#.......#.#  Noise: ---------  Time: 208.5 (0.0) #.r...###...#  d) +1 dagger (flame) #.#.#.# ###.#  Cast: Summon Small Mammal ........#.# #.#  #####.###.# ...  #.. ... ....  B   giant cockroach (asleep, ally target) ### ### ...##  r   quokka (summoned) nri ...##  _A giant cockroach comes into view. _A giant cockroach is nearby!Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionnri `Dir - look around, f - activateA quokka appears in a puff of smoke.nri R ).....  #.   #. #..#  #. #..#  nri ###. #..#  .B## #..#  ..# #..##    #@  #r....#  #r#.#.# ###.#  ........#.# nri  #####.###.#  nri 3#.. ... ....  ### ### ...## rr 2 quoknriA jkas (summoned) ...## nri$ :=9.5 (1 _nri& nri( ori6 #. ######..###### #..# # .B## ..##.#######...r#.......#....###..#.#.# ###........#.# #####.###.# ... #.. .......ori ## ##### ...## ori oriJ ori pr.r.ori /-10ori ori & _You swap places.qri]7 ,qri> lr.r.qriI? @-1qriD qriF rriz,rri&N  Your quokka bites the giant cockroach. x2rri%.†r.rr 2 quokkas (summoned)rriۑ.82rriOrriO _The giant cockroach dies!rri,rri6P.rrri#6rri4====3rrirrisri3srisriasrisrissrisri<Bsrisri/sri,srisrinsrisrisrisrisrisrisrisrisrisrisri<====sriusrisrisri3sri7sriisrisrisri& #. #..# .. ##. #..#.. ..## #..# .h .†# #..###. #.#######...##. #.#.......#.#sris#h #r....###...##.####.#.#.# ###.#srik#.@.rr...#.# #.#######.###.# ... #...... .... ####### ...# ...## hh 2 jackals (asleep) sri mrr 2 quokkas (summoned)sri+8.5 (5sri5srifrr., 1 ally target)sri+9.5 (6srisri*Y _2 jackals come into view.sri. #. #..#  .. ##. #..#  .. ..## #..#  .h .†# #..##  #.   #.   #h #r  #.####.#.#.# ###.#  #.@rr....#.# #.#  ######.###.# ...     sri˽ #. #..#  .. ##. #..#  .. ..## #..#  .h .†# #..##  #.   #.   #h #r  #.####.#.#.# ###.#  #.@rr....#.# #.#  ######.###.# ...      sri$srisri^sri<d _There are monsters nearby!tri- #. #..# .. ##. #..# .. ..## #..# .h .†# #..## #. #.#...# #. #.#.#.# #h #r....###...# #.####.#.#.# ###.# tri#.r@r....#.# #.# ######.###.# ... #...... .... # ...# triB20.5 (1tritriJ& _You swap places.tri #. #..# .. ##. #..# .. ..## #..# .h .†# #..## #. #.#######...# #. #.#.......#.# #h #r....###...# #.####.#.#.# ###.# #.rr@....#.# #.# ######.###.# ... #...... .... ##### tri triH &1triΨ tri & _You swap places.uriuriN&2uriuriuri<3uriurivri vrit vri u.   quokkavri  &4vriA vri ` _Your quokka disappears in a puff of smoke!wri #. #..# .. ##. #..# .. ..## #..# .h .†# #..## #. #.#######...# #. #.#.......#.# #h #r....###...# #.####.#.#.# ###.# #..@r....#.# #.# ######.###.# ... #...... .... ####### ...##  ...##wri-§wrim&5wri(wria& _You swap places.wri fM #. #..# .. ##. #..# .. ..## #..# .h .†# #..## #. #.#...# #. #.#.#.#wri  #h #r....###...# #.####.#.#.# ###.# #.@.r....#.# #.# ######.###.# ... #...... .... # ...  ...##hh 2 jackals (asleep)wriK wri wri wri/ %  wriV 7The jackal barks! You hear a shout! You hear a bark! x2wri g.h.hr.hh1 ally target)g   hobgoblinr   quokka (summoned)wriƵ E====6wri6 wri< \ _A hobgoblin comes into view.xriۈ 2 #. #..#  PolySwing2 the Caller .. ##. #..#  Deep Elf .. ..## #..#  Health: 10/10 ======================== g. .†# #..##  Magic: 5/6xri ====================---- #h #.#######...#  AC: 2Str: 5 #. #.#.......#.#  EV: 11Int: 19xriC  #* #r....###...#  SH: 0xrie =Dex: 15 xri #h####.#.#.# ###.#  XL:  1 Next: 58% Place: Dungeon:1 xri #*@r*....#.# #.#  Noise: ====-----  Time: 226.5 (0.0) xri ######.###.# ...  d) +1 dagger (flame) #...... .... Cast: Summon Small Mammal ####### ...# ...##  hh 2 jackals (1 ally target)xri?   g   hobgoblin xrim  r   quokka (summoned) _You swap places.  xri uThe jackal barks! You hear a shout! You hear a bark! x2 _A hobgoblin comes into view.xri Casting: Summon Small Mammal (safe; 2% risk of failure)  xri݊ Press: ? - help, Q - select actionDir - look around, f - activatexri7*@xriOF~ #. #..#  PolySwing2 the Caller .. ##. #..#  Deep Elf .. ..## #..#  Health: 10/10 ======================== g. .†# #..##  Magic: 5/6====================---- #h #.#######...#  AC: 2Str: 5 #. #.#.......#.#  EV: 11Int: 19 #. #r....###...#  SH: 0Dex: 15 xri)G#h####.#.#.# ###.#  XL:  1 Next: 58% Place: Dungeon:1 #.@r.....#.# #.#  Noise: ====-----  Time: 226.5 (0.0) ######.###.# ...  d) +1 dagger (flame) #...... .... Cast: Summon Small Mammal ####### ...# ...##  hh 2 jackals (1 ally target)  g   hobgoblin  r   quokka (summoned)The jackal barks! You hear a shout! You hear a bark! x2 _A hobgoblin comes into view.Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateA quokka appears in a puff of smoke.xri'N` _A hobgoblin comes into view.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action  Dir - look around, f - activate  A quokka appears in a puff of smoke.  The jackal bites you but does no damage.  xriNCA jackal comes into view.xri"W #. #..#  .. ##. #..#  .. ..## #..#  .g .†# #..##  #.   #h   #h   #h####.#.#.# ###.#  #r@r.....#.# #.#  xriW######.###.# ...      hhh 3 jackals (1 ally target) rr 2 quokkas (summoned) xriX`=---7.5 (1xri^xriaF _The jackal bites your quokka but does no damage.yri!  #. #..# .. ##. #..# .. ..## #..# .g .†# #..## #. #.#...# #h #.#.#.# #h #r....###...# #h####.#.#.# ###.# yrim" E#rr@.....#.# #.# ######.###.# ... #...... .... # ...# h   jackal (ally target)yri& ,yriq- y----8yri3 yri6 D _You swap places. Your quokka bites the jackal.{riυ{ri|{ri.   quokka-9{riA{ri4` _Your quokka disappears in a puff of smoke!{riRu=30 _The jackal barely misses your quokka. x2|ri #. #..#  PolySwing2 the Caller .. ##. #..#  Deep Elf .. ..## #..#  Health: 10/10 ======================== .g .†# #..##  Magic: 4/6================-------- #. #.#######...#  AC: 2Str: 5 #h #.#.......#.#  EV: 11Int: 19 #h #r....###...#  SH: 0Dex: 15 #h####.#.#.# ###.#  XL:  1 Next: 58% Place: Dungeon:1 #*r@**...#.# #.#  Noise: =--------  Time: 230.5 (0.0) ######.###.# ...  d) +1 dagger (flame) #...... ....  Cast: Summon Small Mammal ####### ...## ...##   h   jackal  [0;10;1|rimr   quokka (summoned) _You swap places. Your quokka bites the jackal. _Your quokka disappears in a puff of smoke! _The jackal barely misses your quokka. x2  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate|ri[gr@Your quokka disappears in a puff of smoke! _The jackal barely misses your quokka. x2  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action  Dir - look around, f - activate  Look: a quokka (blue smoke, summoned, friendly)|ri=T *r|ri#.#..#PolySwing2 the Caller.. ##.#..#Deep Elf.. ..## #..#Health: 10/10 ========================.g .†# #..##Magic: 4/6================--------#. #.#######...#AC: 2Str: 5#h #.#.......#.#EV: 11Int: 19#h #r....###...#SH: 0Dex: 15#h####.#.#.# ###.#XL:  1 Next: 58% Place: Dungeon:1#rr@.....#.# #.#|riNoise: =--------  Time: 230.5 (0.0)######.###.# ...d) +1 dagger (flame)#...... .... Cast: Summon Small Mammal####### ...##...##h   jackal (ally target)rr 2 quokkas (summoned) _Your quokka disappears in a puff of smoke! _The jackal barely misses your quokka. x2  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateA quokka appears in a puff of smoke.|ri;^5====1.5 (1|riZ|ri[ _The jackal barely misses your quokka.}riG  The jackal bites your quokka but does no damage.  Your quokka closely misses the jackal.2}ri}riF _The jackal bites your quokka but does no damage.~ri <3~ri ~ri3 z _The jackal bites your quokka. Your quokka closely misses the jackal.ri8 ri&4rigri y _The jackal barely misses your quokka. Your quokka bites the jackal.ri  The jackal misses your quokka. Your quokka bites the jackal.rin ri K. riJ N====755riD ri F _The jackal dies!ri   Your quokka misses the jackal. Your quokka bites the jackal.  The jackal bites your quokka but does no damage.rijW6====6riri3 _Your quokka bites the jackal.ri  The jackal bites your quokka but does no damage.  Your quokka barely misses the jackal.Your quokka bites the jackal but does no damage.ri&7riri _The jackal barely misses your quokka. Your quokka barely misses the jackal.rin  The jackal closely misses your quokka. Your quokka bites the jackal.rib †rr 2 quokkas (summoned) riڨ N====918riP ri԰ F _The jackal dies!riMhh   jackal (ally target)-9ririz _Your quokka bites the jackal. Your quokka closely misses the jackal.riGj   The jackal barely misses your quokka.Your quokka bites the jackal but does no damage.  Your quokka barely misses the jackal.=40rim rip F _The jackal bites your quokka but does no damage.ri%B  Your quokka bites the jackal.riD&ri. gg   hobgoblin (ally target)  The jackal dies!ri.ri5#.#..#PolySwing2 the Caller.. ##.#..#Deep Elfri?6.. ..## #..#Health: 10/10 ========================.g .†# #..##Magic: 6/6========================#. #.#######...#AC: 2Str: 5#h #.#.......#.#ri6EV: 11Int: 19#. #r....###...#SH: 0Dex: 15#g####.#.#.# ###.#XL:  1 Next: 100% Place: Dungeon:1riV7#rr@.....#.# #.#Noise: ---------  Time: 241.5 (1.0)######.###.# ...d) +1 dagger (flame)#...... .... Cast: Summon Small Mammal####### ...##...##g   hobgoblin (ally target)rr 2 quokkas (summoned)The jackal barely misses your quokka.ri7$Your quokka bites the jackal but does no damage.  Your quokka barely misses the jackal. _The jackal bites your quokka but does no damage.  Your quokka bites the jackal.  The jackal dies!ri9 - _Your quokka barely misses the hobgoblin.You have reached level 2!rixD/  --more--riZ5/158/82 0% ri4 _ripl  Your quokka bites the hobgoblin.  The hobgoblin closely misses your quokka.Your quokka closely misses the hobgoblin.ril .=2rir rit 6 _Your quokka bites the hobgoblin.ri  The hobgoblin barely misses your quokka.Your quokka bites the hobgoblin.rie_ †riE263 _The hobgoblin dies!rilrizpC  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   g + Spellcasting 3.2   2.4  +3      ripS    rip b - Unarmed Combat   0.0   1.4  -2   h + Summonings4.5   4.2  +1  ri q         c - Short Blades   0.0   1.0   0  riWq            rioq, d - Armour   0.0   1.4  -2      riq(e + Dodgingriq2.7   2.1  +2  riq}    f + Stealthriq2.8   1.8  +3  riqa    riq_    riqa    ri9r_    rinr!            rir_    rir        rir        ri sa    ri/s        riMs_    riksT    risThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  ris:[?] HelprisG[=] set a skill target  ris[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsririΰril/#.#..#PolySwing2 the Caller.. ##.#..#Deep Elf.. ..## #..#Health: 15/15 ========================.g .†# #..##riMagic: 8/8========================#. #.#######...#AC: 2Str: 5#h #.#.......#.#EV: 12Int: 19ri3#. #r....###...#SH: 0Dex: 15#†####.#.#.# ###.#XL:  2 Next:  6% Place: Dungeon:1rid&#rr@.....#.# #.#Noise: =--------  Time: 243.5 (0.0)riF######.###.# ...d) +1 dagger (flame)#...... .... Cast: Summon Small MammalriԸN####### ...##...##rirr 2 quokkas (summoned)The hobgoblin closely misses your quokka.Your quokka closely misses the hobgoblin. _Your quokka bites the hobgoblin.  riOThe hobgoblin barely misses your quokka.Your quokka bites the hobgoblin. _The hobgoblin dies!riUri׾riRririwri{  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   g + Spellcasting 3.2   2.4  +3  riP|         b - Unarmed Combat   0.0   1.4  -2   h + Summonings4.5   4.2  +1          ri|8 c - Short Blades   0.0   1.0   0      ri|        ri|T d - Armour   0.0   1.4  -2      e + Dodgingri}2.7   2.1  +2  ri3}+    f + Stealth2.8   1.8  +3  ri_}        ri}        ri}        ri}        ri'~        riJ~        ri~!            ri~_    ri~    The relative cost of raising each skill is in cyan.  ri The species aptitude is in white.  [?] Help[=] set a skill target  riH[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsriTargetTarget--  --  --  --  --  --  --  --  current training targets, if any. [-] clear all targetscost|targetsrirain rain   25%   25%     25% 25% percentage of incoming experience used to train each skill is in brown.trainingriw4targetsrixGriHNriVI#.#..#PolySwing2 the Caller.. ##.#..#Deep Elf.. ..## #..#Health: 15/15 ========================.g .†# #..##Magic: 8/8========================#. #.#######...#AC: 2Str: 5#h #.#.......#.#EV: 12Int: 19#. #r....###...#SH: 0riWDex: 15#†####.#.#.# ###.#XL:  2 Next:  6% Place: Dungeon:1#rr@.....#.# #.#Noise: =--------  Time: 243.5 (0.0)######.###.# ...d) +1 dagger (flame)ri{W #...... .... Cast: Summon Small Mammal####### ...##...##rr 2 quokkas (summoned)The hobgoblin closely misses your quokka.Your quokka closely misses the hobgoblin. _Your quokka bites the hobgoblin.  The hobgoblin barely misses your quokka.riWpYour quokka bites the hobgoblin. _The hobgoblin dies!ri=^4ridrieririio  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0    -2   g + Spellcasting 3.2  25%  +3           b - Unarmed Combat   0.0    -2   h + Summoningsri4.5  25%  +1           c - Short Blades   0.0     0      ri        ri d - Armour   0.0    -2  riF    e + Dodging2.7  25%  +2      f + Stealthri2.8  25%  +3                      ri        ri        ri"        riO        ri            riT    riThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] HelpriG[=] set a skill target  ri[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsrim riľ ri ri #.#..#PolySwing2 the Caller.. ##.#..#Deep Elf.. ..## #..#Health: 15/15 ========================ri .g .†# #..##Magic: 8/8========================#. #.#######...#AC: 2Str: 5ri= #h #.#.......#.#EV: 12Int: 19ri #. #r....###...#SH: 0Dex: 15#†####.#.#.# ###.#XL:  2 Next:  6% Place: Dungeon:1ri &#rr@.....#.# #.#Noise: =--------  Time: 243.5 (0.0)ri ######.###.# ...d) +1 dagger (flame)ri #...... .... Cast: Summon Small Mammalri N####### ...##...##ri, rr 2 quokkas (summoned)The hobgoblin closely misses your quokka.riL mYour quokka closely misses the hobgoblin. _Your quokka bites the hobgoblin.  rii 9The hobgoblin barely misses your quokka.ri pYour quokka bites the hobgoblin. _The hobgoblin dies!ri 4rij ri rilriQo$ Spells (Memorise)TypeFailure Level  a - Call ImpSummoning3% 2  b - Call Canine Familiar Summoning7% 3  c - Eringya's Surprising Crocodile Summoning22% 4  d - Summon Seismosaurus Egg Summoning/Earth 52% 4 6 spell levels left rio^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitrixriIri#.#..#PolySwing2 the Caller.. ##.#..#Deep Elf.. ..## #..#Health: 15/15 ========================riu.g .†# #..##Magic: 8/8========================#. #.#######...#AC: 2Str: 5#h #.#.......#.#riEV: 12Int: 19#. #r....###...#SH: 0Dex: 15ri"#†####.#.#.# ###.#XL:  2 Next:  6% Place: Dungeon:1#rr@.....#.# #.#Noise: =--------  Time: 243.5 (0.0)######.###.# ...d) +1 dagger (flame)#...... .... Cast: Summon Small Mammal####### ...##riMc...##rr 2 quokkas (summoned)rivThe hobgoblin closely misses your quokka.Your quokka closely misses the hobgoblin. _Your quokka bites the hobgoblin.  The hobgoblin barely misses your quokka.ripYour quokka bites the hobgoblin. _The hobgoblin dies!rigri֒Memorise Call Imp, consuming 2 spell levels and leaving 4? Y - Yes  N - Norif?ri:M#.#..#PolySwing2 the Caller.. ##.#..#Deep Elf.. ..## #..#Health: 15/15 ========================.g .†# #..##Magic: 8/8========================riM#. #.#######...#AC: 2Str: 5#h #.#.......#.#EV: 12Int: 19#. #r....###...#SH: 0Dex: 15#†####.#.#.# ###.#XL:  2 Next:  6% Place: Dungeon:1#rr@.....#.# #.#ri4NNoise: =--------  Time: 243.5 (0.0)######.###.# ...d) +1 dagger (flame)#...... .... Cast: Summon Small Mammal####### ...##...##rr 2 quokkas (summoned)The hobgoblin closely misses your quokka.riNYour quokka closely misses the hobgoblin. _Your quokka bites the hobgoblin.  The hobgoblin barely misses your quokka.Your quokka bites the hobgoblin. _The hobgoblin dies!riNO3-4.5 (1riTria[-5.5 (2risfriElril+6.5 (3riqris$ ris_You start memorising the spell. You continue memorising. x2ri&tri.yri{c _You finish memorising. Spell assigned to 'b'.ri 3riL ri riq ,ri K _You swap places.ri ri ri ri' riٮ ri 5 _You swap places.ri 5  You swap places.ri 3ri8 ri _Your quokka disappears in a puff of smoke!You see here a jackal corpse.ri ri ri  _ri riZ ri ri ,rie ri rip rig ,ri ri ri2 ri, riN ri ri ri} ri: #..#.#####.###.# #..# #. #. #.#  #. # #.######## #. #.......)#. #. #. ######..##h##. #. #..#ri #....### #.# #..###......###.# #..##.....# #..#.............†# #..#ri ###..###r####.#######...#. #.# #.#.......#.# #.# #r....###...#†####.#.#.# ###. h   jackal (distracted)#........#.# #. r   quokka (summoned)######.###.# ..#...... ..ri ,53.5 (7ri ir., ally target)ri- +4.5 (8rin ri Y _A jackal comes into view.riթDrink which item? Potions  b - a potion of magic  e - 2 glowing grey potions [!] read|quaff[?] describe selectedri #..#.#####.###.#PolySwing2 the Caller#..##. #. #.#Deep Elf#. # #.####### Health: 15/15 ========================# #.#.......) Magic: 8/8========================#. #. #. ######..# AC: 2Str: 5#h##. #.#..# EV: 12Int: 19#....### #.##..# SH: 0Dex: 15##......###.##..# XL:  2 Next:  6% Place: Dungeon:1#.....@.....## #..# Noise: ---------  Time: 254.5 (0.0).......r.ri_....†# #..# d) +1 dagger (flame)###..###.####.#######... Cast: Summon Small Mammal#. #.# #.#.......#.# #.# #r....###...#†####.#.#.# ###. h   jackal (distracted, ally target)#........#.# #. r   quokka (summoned)######.###.# ..#...... .. _You swap places. _You swap places.  You swap places. _Your quokka disappears in a puff of smoke! _You see here a jackal corpse. _A jackal comes into view.  Okay, then. _ri Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalri 3b - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onri~ ri W #..#.#####.###.#PolySwing2 the Caller#..##. #. #.#Deep Elf#. # #.####### Health: 15/15 ========================# #.riu #.......) Magic: 8/8========================#. #. #. ######..# AC: 2Str: 5#h##. #.ri M#..# EV: 12Int: 19#....### #.##..# SH: 0Dex: 15ri 1##......###.##..# XL:  2 Next:  6% Place: Dungeon:1#.....@.....## #..# Noise: ---------  Time: 254.5 (0.0)ri' -.......r.....†# #..# d) +1 dagger (flame)###..###.####.#######... Cast: Call Imp#. #.# #.#.......#.riT S# #.# #r....###...#†####.#.#.# ###. h   jackal (distracted, ally target)ri p#........#.# #. r   quokka (summoned)######.###.# ..#...... .. ri _You swap places.  You swap places. _Your quokka disappears in a puff of smoke! riύ _You see here a jackal corpse. _A jackal comes into view. ri >_Okay, then.riB ri˕ ri riH #..# .#####.###.#  PolySwing2 the Caller  #..# #. #. #.#  Deep Elf #. # #.####### Health: 15/15 ======================== # #. #.......) Magic: 6/8==================------ #. #. #. ######..# AC: 2Str: 5 #h##. #. #..# EV: 12Int: 19 #..**### #.# #..# SH: 0Dex: 15 ##..****###.# #..# XL:  2 Next:  6% Place: Dungeon:1 #...**@**...## #..# Noise: ---------  Time: 254.5 (0.0) .....**r**...†# #..# d) +1 dagger (flame) ###..###*####.#######... Cast: Call Imp #. #.# #.#.......#. # #.# #r....###... #†####.#.#.# ###.i/Im h   jackal (distracted, ally target) #........#.# #. r   quokka (summoned) ######.###.# .. #...... .. _You see here a jackal corpse. _A jackal comes into view. _Okay, then.Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateri,e #..# .#####.###.#  PolySwing2 the Caller  #..# #. #. #.#  Deep Elf #. # #.####### Health: 15/15 ======================== # #. #.......) Magic: 6/8==================------ #. #. #. ######..# AC: 2Str: 5 #h##. #. #..# EV: 12Int: 19 #....### #.# #..# SH: 0Dex: 15 ##......###.# #..# XL:  2 Next:  6% Place: Dungeon:1riQ.M #.....@.....## #..# Noise: ---------  Time: 254.5 (0.0) .......r.....†# #..# d) +1 dagger (flame) ###..###.####.#######... Cast: Call Imp #. #.# #.#.......#. # #.# #r....###... #†####.#.#.# ###. h   jackal (distracted, ally target) #........#.# #. r   quokka (summoned) ######.###.# .. #...... .. _A jackal comes into view. _Okay, then.Casting: Call Imp (safe; 3% risk of failure)  ri.2Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.ri/ri0riPF #..#   #..# #. #. #.#  #. #  # #. ) #. #. #.  #.##. #.  #..5.### #.#  ##..h...###.#  #....r@.....##  .............†#  ###..###.####.# #. #.#  # #.#  #†# h #... 5   cerulean imp (polearm, summoned) ###iG39;49m r   quokka (summoned)  ==5.5 (1 _riTri] #..#.#####.###.#PolySwing2 the Caller#..##. #. #.#Deep Elf#. # #.####### Health: 15/15 ========================# #.#.......) Magic: 6/8==================------#. #. #. ######..# AC: 2Str: 5rij^M#.##. #.#..# EV: 12Int: 19#..5.### #.##..# SH: 0Dex: 15##..h...###.#ri^#..# XL:  2 Next:  6% Place: Dungeon:1#....r@.....## #..# Noise: ==-------  Time: 255.5 (1.0).............†# #..# d) +1 dagger (flame)riH_####..###.####.#######... Cast: Call Imp#. #.# #.#.......#.# #.# #r....###...#†####.#.#.# ###. h   jackal (ally target)#........#.# #. 5   cerulean imp (polearm, summoned)######.###.# .. r   quokka (summoned)#...... .. _A jackal comes into view. _Okay, then.ri~_Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.ri ri= Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp ri [*/%] inventory [&] all spells[!] focus mode: off|onri ri  #..#.#####.###.#PolySwing2 the Caller#..##. #. #.#Deep Elf#. # #.####### Health: 15/15 ========================# #.#.......) Magic: 6/8==================------#. #. #. ######..# AC: 2Str: 5#.##. #.#..# EV: 12Int: 19#..5.### #.##..# SH: 0Dex: 15##..h...###.##..# XL:  2 Next:  6% Place: Dungeon:1#....r@.....## #..# Noise: ==------- ri [39;49m Time: 255.5 (0.0).............†# #..# d) +1 dagger (flame)###..###.####.#######... Cast: Summon Small Mammal#. #.# #.#.......#.# #.# #r....###...#†####.#.#.# ###. h   jackal (ally target)#........#.# #. 5   cerulean imp (polearm, summoned)######.###.# .. r   quokka (summoned)#...... .. _A jackal comes into view. _Okay, then.Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.ri ri #..# .#####.###.#  PolySwing2 the Caller  #..# #. #. #.#  Deep Elf #. # #.####### Health: 15/15 ======================== # #. #.......) Magic: 5/8===============--------- #. #. #. ######..# AC: 2Str: 5 #.##. #. #..# EV: 12Int: 19 #..5*### #.# #..# SH: 0Dex: 15 ##..h***###.# #..# XL:  2 Next:  6% Place: Dungeon:1 #...*r@**...## #..# Noise: ==-------  Time: 255.5 (0.0) .....*****...†# #..# d) +1 dagger (flame) ###..###*####.#######... Cast: Summon Small Mammal #. #.# #.#.......#. # #.# #r....###... #†###ri#.#.#.# ###. h   jackal (ally target) #........#.# #. 5   cerulean imp (polearm, summoned) ######.###.# .. r   quokka (summoned) #...... ..Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateri@*@riw #..# .#####.###.#  PolySwing2 the Caller  #..# #. #. #.#  Deep Elf #. # #.####### Health: 15/15 ======================== # #. #.......) Magic: 5/8===============--------- #. #. #. ######..# AC: 2Str: 5 #.##. #. #..# EV: 12Int: 19 #..5.### #.# #..# SH: 0Dex: 15 ##..h...###.# #..# XL:  2 Next:  6% Place: Dungeon:1 #....r@.....## #..# Noise: ==-------  Time: 255.5 (0.0) .............†# #..# d) +1 dagger (flame) ri4*###..###.####.#######... Cast: Summon Small Mammal #. #.# #.#.......#. # #.# #r....###... #†####.#.#.# ###. h   jackal (ally target) #........#.# #. 5   cerulean imp (polearm, summoned) ######.###.# .. r   quokka (summoned) #...... .. _A tiny devil pulls itself out of the air.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA bat appears in a puff of smoke.  Your quokka bites the jackal.riri #..#   #..# #. #. #.#  #. #  # #. ) #. #. #.  #.##. #.  #....### #.#  ##..†5..###.#  #....r@.....## riH ........b....†#  ###..###.####.# #. #.#  # #.#  #†# 5   cerulean imp (polearm, summoned) #... r   quokka ( ### b   bat  ri<13-6.5 (1riri  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A bat appears in a puff of smoke.  Your quokka bites the jackalriE. _The jackal dies!ri3riri,ririri,ririo _Your quokka disappears in a puff of smoke!ri8O6===riri ,riri4,riri ,ri ri 7======ri ri riT ri ri( ,ri ri ,ri} ric ri ;===ri ri " c8===ri@# ri& ri( ri,* ri, ,ri- ri#0 5 _You swap places.ri2 ri4 riL6 3ri8 rir: ri< ,ri= riB? riA ri>B ri|E g===riF riK ,riL ,riL riLN riP riZR ,riR riY ri\ ,riq] ri` 5 _You swap places.ric rid 3rie ri'g ri i rij ri2l ridm ,riCn rio riq rit ,rit riGv rix riz ,ri4{ ri| ri1 ril ,riÁ rif nriG ri  #..# ### #..#....# #..# ...............#..# #.##.#####.###.#..# #.##.# #. #. #.##.# # #. #.##.# #.##.#######.##.# #. #..l.....##.##.# #.  #@##....### #.# -- #.##..†...###.#  #5#b..........##  #.............†# ####..###.####.### #..# #.# #.#.. l   frilled lizard (asleep) #..# #.# #r... 5i 37m   cerulean imp (polearm, summoned) #..# #†####.#.##..# #........# 81.5 (25.0)  A frilled lizard comes into view.  The frilled lizard hisses angrily.l.l5.ll 2 frilled lizards (1 wandering, 1 all…)-2.5 (26 _A frilled lizard comes into view.ri #..# ### #..#....# PolySwing2 the Caller #..# ............... Deep Elf #..# #.##.#####.###. Health: 15/15 ======================== #..# #.##.# #. #. Magic: 7/8=====================--- #.##.# # #. AC: 2Str: 5 #.##.# #. EV: 12Int: 19 ##l#######.##.# #. ## SH: 0Dex: 15 ...l.***##.##.# #.  XL:  2 Next: 13% Place: Dungeon:1 #@##....### #.#  Noise: ---------  Time: 282.5 (0.0) #5##..†...###.#  d) +1 dagger (flame) #*#b..........##  Cast: Summon Small Mammal #.............†#  ####..###.####.### #..# #.# #.#..i37m ll 2 frilled lizards (1 wandering, 1 all…) #..# #.# #r... 5   cerulean imp (polearm, summoned) #..# #†####.#.# #..# #........#A frilled lizard comes into view.The frilled lizard hisses angrily. _A frilled lizard comes into view.Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateri  #..# ### #..#....# PolySwing2 the Caller #..# ............... Deep Elf #..# #.##.#####.###. Health: 15/15 ======================== #..# #.##.# #. #. Magic: 7/8=====================--- #.##.# # #. AC: 2Str: 5 #.##.# #. EV: 12Int: 19 ri@ 5##l#######.##.# #. ## SH: 0Dex: 15 ...l....##.##.# #.  XL:  2 Next: 13% Place: Dungeon:1 #@##....### #.#  Noise: ---------  Time: 282.5 (0.0) #5##..†...###.#  d) +1 dagger (flame) #.#b..........##  Cast: Summon Small Mammal #.............†# ri  ####..###.####.### #..# #.# #.#.. ll 2 frilled lizards (1 wandering, 1 all…) #..# #.# #r... 5   cerulean imp (polearm, summoned) #..# #†####.#.# #..# #........# _A frilled lizard comes into view.Casting: Summon Small Mammal (safe; 2% risk of failure)  ri Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateri' cA quokka appears in a puff of smoke.  The frilled lizard hisses angrily.riririw #..# ###  #..#  #..#  #..#  #.   # rix   ##.## #.  ...ll.r.##.##.# #.  #@##....### #.#  #§##..†. riB .  riv#...† ri$### #..# #.# lriU!ally target)ri}m #..# #.# rir   quokka ( ri#..# #† #..# ri3=3.5 (1ri riE$p  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A quokka appears in a puff of smoke.  The frilled lizard hisses angrily. _Your cerulean imp disappears in a puff of smoke!riw #..# ### #..#....# PolySwing2 the Caller #..# ............... Deep Elf #..# #.##.#####.###. Health: 15/15 ======================== #..# #.##.# #. #. Magic: 6/8==================------ #.##.# # #. AC: 2Str: 5 #.##.# #. EV: 12Int: 19 ##.#######.##.# #. ## SH: 0ri^y|Dex: 15 ...ll*r*##.##.# #.  XL:  2 Next: 13% Place: Dungeon:1 #@##....### #.#  Noise: =--------  Time: 283.5 (0.0) #*##..†...###.#  d) +1 dagger (flame) #*#b..........##  Cast: Summon Small Mammal #.............†#  ####..###.####.### #..# #.# #.#.. ll 2 frilled lizards (1 ally target) #..# #.# #r... r   quokka (summoned) #..# #†####.#.# #..# #........#A quokka appears in a puff of smoke.  The frilled lizard hisses angrily. _Your cerulean imp disappears in a puff of smoke!Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateri>F*@ri" #..# ### #..#....# PolySwing2 the Caller #..# ............... Deep Elf ri}+#..# #.##.#####.###. Health: 15/15 ======================== #..# #.##.# #. #. Magic: 6/8==================------ #.##.# # #. AC: 2Str: 5 #.##.# #. EV: 12Int: 19 ##.#######.##.# #. ## SH: 0Dex: 15 ri$C...ll.r.##.##.# #.  XL:  2 Next: 13% Place: Dungeon:1 #@##....### #.#  Noise: =--------  Time: 283.5 (0.0) #§##..†...###.#  d) +1 dagger (flame) #.#b..........##  Cast: Summon Small Mammal #.............†#  ####..###.####.### #..# #.# #.#.. ll 2 frilled lizards (1 ally target) riY#..# #.# #r... r   quokka (summoned) #..# #†####.#.# #..# #........#The frilled lizard hisses angrily. ri_Your cerulean imp disappears in a puff of smoke!Casting: Summon Small Mammal (safe; 2% risk of failure)  ri*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA bat appears in a puff of smoke.ririh| #..# ###  #..#  #..#  #..#  #.   #  ri  ##.## #.  ri=......r.##.##.# #.  #@##....### #.#  ri#.##..†.  #bri>u.  #...ri† ### #..# #.# ri=r   quokka (summoned) #..# #.# b   bat #..# #† #..# ri24.5 (1 _riricri],rilb.l   frilled lizardr   quokka (summoned)b   bat (summoned)5ripriIqM_Your cerulean imp disappears in a puff of smoke!Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A bat appears in a puff of smoke. _Something bites your quokka.ri]  The frilled lizard bites your quokka but does no damage.ri6V7===6ri&ri riW_Something closely misses your quokka.ri׳  The frilled lizard bites your quokka.  Your quokka dies!ri ri ll 2 frilled lizards (1 ally target)b   bat7riZ ri i _Your quokka's corpse disappears in a puff of smoke!ri ...............#.##.#####.### #.    ##.#######. ##.....ll.  #b##....### #.#..†...##.#b..........##.............†###..###.####.### #..# #.# #.#..r.   frilled lizard (†####.#.#....... ..# ######.##ri5  You swap places. Your bat hits the frilled lizard.8ri ri" Y _The frilled lizard misses your bat.riF  Your bat hits the frilled lizard.riritrigb. rinT===7-9riRriKN _The frilled lizard dies!rihriiQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp rij[*/%] inventory [&] all spells[!] focus mode: off|onriri<A#..# ............... PolySwing2 the Caller#..# #.##.#####.###. Deep Elfri#..# #.##.# #. #. Health: 15/15 ========================#.##.# # #. Magic: 7/8=====================---#.##.#ri3#. AC: 2Str: 5##.#######.##.# #. ## EV: 12riѤInt: 19.....llb##.##.# #.SH: 0riDex: 15#.##....### #.#XL:  2 Next: 17% Place: Dungeon:1ri#@##..†...###.#Noise: ---------  Time: 289.5 (0.0)ri@#.#b..........##d) +1 dagger (flame)#.............†#rieCast: Call Imp####..###.####.####..# #.# #.#..ri#..# #.# #r... l   frilled lizard (ally target)#..# #†####.#.# b   bat (summoned)ri#..# #........#..# ######.###Your quokka dies! _Your quokka's corpse disappears in a puff of smoke!You swap places. Your bat hits the frilled lizard. _The frilled lizard misses your bat.Your bat hits the frilled lizard. _The frilled lizard dies!ririririO+ri  riyf#..# ............... PolySwing2 the Callerri riuT#..# #.##.#####.###. Deep Elfri ri~#..# #.##.# #. #. Health: 15/15 ========================ri ri4Y#.##.# # #. Magic: 5/8riO===============---------ri ri2V#.##.# #. AC: 2ri,Str: 5ri ri(_##.#######.##.# #. ## EV: 12rix-Int: 19ri ri}.....llb##.##.# #.  SH: 0rim.Dex: 15ri ri.#*##....### #.#  XL:  2 Next: 17% Place: Dungeon:1ri ri#@##..†...###.#  Noise: ---------  Time: 289.5 (0.0)ri< ri#*#b..........##  d) +1 dagger (flame)ri riM#**...........†#  Cast: Call Impri ri####..###.####.###ri< ri#..# #.# #.#..ri ri9#..# #.# #r... l   frilled lizard (ally target)ri ri#..# #†####.#.# b   bat (summoned)ri- ri{#..# #........#ri ri..# ######.### risK_The frilled lizard misses your bat.ri=Your bat hits the frilled lizard. ri*_The frilled lizard dies!riCasting: Call Imp (safe; 3% risk of failure)  rixPress: ? - help, Q - select action, ( or ) - cycleri&Dir - look around, f - activateriri  #..# ............... PolySwing2 the Caller #..# #.##.#####.###. Deep Elf #..# #.##.# #. #. Health: 15/15 ======================== ri6 #.##.# # #. Magic: 5/8===============--------- #.##.# #. AC: 2Str: 5 ##.#######.##.# #. ## EV: 12Int: 19 ri .....llb##.##.# #.  SH: 0Dex: 15 #.##....### #.#  XL:  2 Next: 17% Place: Dungeon:1 #@##..†...###.#  Noise: ---------  Time: 289.5 (0.0) #.#b..........##  d) +1 dagger (flame) #.............†#  Cast: Call Imp ####..###.####.### #..# #.# #.#.. #..# #.# #r... l   frilled lizard (ally target) #..# #†####.#.# b   bat (summoned) #..# #........# ..# ######.###Your bat hits the frilled lizard. _The frilled lizard dies!Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.ri  #..#  #..#  #..#  #.  riH #    ##.###### #.  ri} 6. #. ri k #b #.#  ri p#@##..†  ri    #.5†#  #### #..# #.# riE \ #..# #.#  rii #..# #†5   cerulean imp (polearm, summoned) ri #..# b   bat (summoned) ri l..# _The frilled lizard dies! ri Casting: Call Imp (safe; 3% risk of failure)  ri Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatri e  A tiny devil pulls itself out of the air.  Your bat completely misses the frilled lizard.ri> ri 5==90.5 (1ri ri a _The frilled lizard closely misses your bat.ri$ri)Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onririI#..# ............... PolySwing2 the Caller#..# #.##.#####.###. Deep Elf#..# #.##.# #. #. Health: 15/15 ========================ri*0#.##.# # #. Magic: 5/8===============---------#.##.##. AC: 2Str: 5##.#######.##.# #. ## EV: 12Int: 19.....ll.##.##.# #.SH: 0Dex: 15rie7#b##....### #.#XL:  2 Next: 17% Place: Dungeon:1#@##..†...###.#riNoise: ==-------  Time: 290.5 (0.0)#.#b..........##d) +1 dagger (flame)#.5...........†#Cast: Summon Small Mammal####..###.####.####..# #.# #.#..#..# #.# #r... l   frilled lizard (ally target)#..# #†####.#.# 5   cerulean imp (polearm, summoned)#..# #........# b   bat (summoned)ri2..# ######.###Casting: Call Imp (safe; 3% risk of failure)  rih9Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  riYour bat completely misses the frilled lizard. _The frilled lizard closely misses your bat.riririri*e C #..# ............... PolySwing2 the Caller #..# #.##.#####.###. Deep Elf #..# #.##.# #. #. Health: 15/15 ======================== #.##.# # #. Magic: 4/8============------------ #.##.# #. AC: 2Str: 5 ##.#######.##.# #. ## EV: 12Int: 19 .....ll*##.##.# #.  SH: 0rie Dex: 15 #b##....### #.#  XL:  2 Next: 17% Place: Dungeon:1 #@##..†...###.#  Noise: ==-------  Time: 290.5 (0.0) #*#b..........##  d) +1 dagger (flame) #*5...........†#  Cast: Summon Small Mammal ####..###.####.###ri\f 5 #..# #.# #.#.. #..# #.# #r... l   frilled lizard (ally target) #..# #†####.#.# 5   cerulean imp (polearm, summoned) #..# #........# b   bat (summoned) ..# ######.###rif A tiny devil pulls itself out of the air.  Your bat completely misses the frilled lizard. rif _The frilled lizard closely misses your bat.Casting: Summon Small Mammal (safe; 2% risk of failure)  rif Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activaterif riNk B#@riK :#*rim #..# ............... PolySwing2 the Caller #..# #.##.#####.###. Deep Elf #..# #.##.# #. #. Health: 15/15 ======================== #.##.# # #. Magic: 4/8============------------ #.##.# #. AC: 2Str: 5 ##.#######.##.# #. ## EV: 12Int: 19 .....ll.##.##.# #.  SH: 0Dex: 15 #b##....### #.#  XL:  2 Next: 17% Place: Dungeon:1 #@##..†...###.#  Noise: ==-------  Time: 290.5 (0.0) #.#b..........##  d) +1 dagger (flame)rinZ #.5...........†#  Cast: Summon Small Mammal ####..###.####.### #..# #.# #.#.. #..# #.# #r... l   frilled lizard (ally target) #..# #†####.#.# 5   cerulean imp (polearm, summoned) #..# #........# b   bat (summoned) ..# ######.### _The frilled lizard closely misses your bat.Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA bat appears in a puff of smoke.  Your bat hits the frilled lizard.rioripri%y #..#  #..#  #..#  #.   #    ##.###### #.  †b #.  #. #.#  #@##..†  #b  #5.†# riz #### #..# #.#  #..# #.# 5   cerulean imp (polearm, summoned) #..# #†bb 2 bats ( #..#  ..# ri?}n5===20-1.5 (1ri|riS  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A bat appears in a puff of smoke.  Your bat hits the frilled lizard _The frilled lizard dies!ri 1#.##.#####.### #.    ##.#######. ##.....l†b  riG R#.##....### #.#b##..†...##b..........##5............†###..###.####.### #..# #.# #.#..#r.†####.#.#.......riq  ..# ######.###.. #....ri riF F.bri O--2ri riz & _You swap places.riЯ #.    ##.#######.##.# #. ##.....l†.##.##.#  #b##....### #.#..†...##5#...........##............†###..###.####.### #..# #.# #.#...#r.# #†####.#.#....... ..# ######.###.. #.... #####riqri@-3ri:ri& _You swap places.riӑrieriM\.b5riř&4ririGriw.b6======5ri~ri,ri9ri%&6ri rizri3ri-ri:,ri5Briri:ri%===ririri*M7===rivriri ,riri ,ri~ ri,rioriri!riril8======ri ri"u _Your cerulean imp disappears in a puff of smoke!ri'3ri'ri*ri,ri//ri|/ri/riS25 _You swap places.rik=== #..# #..####..# ### #..#...#..# ............. #..# #.##.#####.# #..# #.##.# #. # #.##.# # # #.##.# ####.#######.##.# #. #.......@b##.##.# #. ###....#b##....### #.# ####.#.##..†...###.# #.#.#...........###.#.............†##.####..###.####.## rim K   kobold (asleep)#K #..# #.# #.#.#.# #.# #r#..# #†####.#. 3082.0)  You swap places.  A kobold comes into view. It is wielding a +0 whip.ri n., ally target)   batrin,9.5 (13ri7vri _Your bat disappears in a puff of smoke! _You see here a frilled lizard corpse.ri ` #..# #..#### #..# ### #..# #..#  #..# #.##.#####. #..# #.##.# #.  #.##.# #  #.##.# #.#######.##.# #. †b##.##.# #.#....#.##....### #.# ####.#.##..†...###.# #.#.#.## #.#..†# #.####..###.####. #K# #..# #.# #.# #.# #..# #.# #r #..# #†####.#ribric,rixkQ§bril910.0) _risri3vri  #..# #.. #..# ### #..# #..#  #..# #.##.#####. #..# #.##.# #.## #.##.# #.. #.##.#.####.#######.##.# #..†§##.##.# #.#....#.##....### #.# ####b#.##..†...###.# #.#.#. #.#.† #.####..###.####. #K# #..# #.# #. #.# #..# #.# #r #..# #†####.riI ri ri riJR..bri&1riri&riUOH #..#  #..# ###  #..#  #..#  #..#  #.  ##  #  ..   .####.###### #.  .......@.†.# #.  #####....#.#riO  ####.#.##..† #.# #.#† #b# #K# #..# #.#  #.# #..# #.#  #..# #†ri #..#  #..# ###  #..#  #..#  #..#  #.  ##  #  ri..   .####.###### #.  .......@.†.# #.  #####....#.#rix  ####.#.##..†riU #.# #.#†ri_ #b# ri#K# #..# #.#  #.# #..# #.#  #..# #†riNririri] _A kobold is nearby!ri3ri~Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onriզri riN8#..##..### PolySwing2 the Caller#..# ### #..#.. Deep Elfri#..# ............ Health: 15/15 ========================#..# #.##.#####.# Magic: 8/8========================#..# #.##.# #. AC: 2Str: 5###.##.# #EV: 12ri9Int: 19..#.##.#SH: 0Dex: 15.####.#######.##.# #. XL:  2 Next: 20% Place: Dungeon:1.......@.†.##.##.# #. Noise: ---------  Time: 311.5 (0.0)riw7#####....#.##....### #.# d) +1 dagger (flame)####.#.##..†...###.# Cast: Call Imp#.#.#...........##.#.............†ri#b####..###.####. K   kobold (asleep, ally target)#K# #..# #.# #. b   bat (summoned)#.# #..# #.# #r#..# #†####. riz_You swap places.  You swap places.  A kobold comes into view. It is wielding a +0 whip. _Your bat disappears in a puff of smoke! _You see here a frilled lizard corpse. _A kobold is nearby!riri!ri#ri  #..# #..### PolySwing2 the Caller #..# ### #..#.. Deep Elf #..# ............ Health: 15/15 ======================== #..# #.##.#####.# Magic: 6/8==================------ #..# #.##.# #.  AC: 2Str: 5 ## #.##.# #  EV: 12Int: 19 .. #.##.#  SH: 0Dex: 15 .####*#######.##.# #.  XL:  2 Next: 20% Place: Dungeon:1 .....**@**.##.##.# #.  Noise: ---------  Time: 311.5 (0.0) #####****#.##....### #.# d) +1 dagger (flame) ####*#.##..†...###.# Cast: Call Imp #.#.#...........# #.#.............† #b####..###.####. K  ri  kobold (asleep, ally target) #K# #..# #.# #. b   bat (summoned) #.# #..# #.# #r #..# #†####. _Your bat disappears in a puff of smoke! _You see here a frilled lizard corpse. _A kobold is nearby!Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateri  #..# #..### PolySwing2 the Caller #..# ### #..#.. Deep Elf #..# ............ Health: 15/15 ======================== #..# #.##.#####.# Magic: 6/8==================------ #..# #.##.# #.  AC: 2Str: 5 ## #.##.# #  EV: 12Int: 19ri  .. #.##.#  SH: 0Dex: 15 .####.#######.##.# #.  XL:  2 Next: 20% Place: Dungeon:1 .......@.†.##.##.# #.  Noise: ---------  Time: 311.5 (0.0) #####....#.##....### #.# d) +1 dagger (flame) ####.#.##..†...###.# Cast: Call Impri  #.#.#...........# #.#.............† #b####..###.####. K   kobold (asleep, ally target) riX I#K# #..# #.# #. b   bat (summoned) #.# #..# #.# #r #..# #†####. _You see here a frilled lizard corpse. ri _A kobold is nearby!Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateri ?A tiny devil pulls itself out of the air.riҴ ri riL  #..#  #..# ###  #..#  #..#  #..#  #.  ##  #  .. ri   .####.###### #.  .......@.†.# #.  #####...5#.#  #† #b# #.#ri u† #K#K   #.# #..# #.# 5   cerulean imp (polearm, summoned) #.# #..# #.# b   bat (summoned) #..# #†==2.5 (1ri ri _A kobold is nearby!  Casting: Call Imp (safe; 3% risk of failure)  ri _Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air. _Your bat hits the kobold.ririQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalri"3b - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onriˌri֚#..##..### PolySwing2 the Caller#..# ### #..#.. Deep Elf#..# ............ Health: 15/15 ========================#..# #.##.#####.# Magic: 6/8==================------#..# #.##.# #. AC: 2Str: 5###.##.# #EV: 12Int: 19..#.##.#SH: 0Dex: 15.####.#######.##.# #. XL:  2 Next: 20% Place: Dungeon:1riߛ.......@.†.##.##.# #. Noise: ==-------  Time: 312.5 (0.0)#####...5#.##....### #.# d) +1 dagger (flame)####.#.##..†...###.# Cast: Summon Small Mammal#b#.#...........##.#.............†#K####..###.####. K   kobold (ally target)#.# #..# #.# #. 5   cerulean imp (polearm, summoned)#.# #..# #.# #r b   bat (summoned)#..# #†####. _A kobold is nearby!Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, riB[39;49m( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air. _Your bat hits the kobold.ririeri;ri-  #..# #..### PolySwing2 the Caller #..# ### #..#.. Deep Elf #..# ............ Health: 15/15 ========================ric y #..# #.##.#####.# Magic: 5/8===============--------- #..# #.##.# #.  AC: 2Str: 5 ## #.##.# #  EV: 12Int: 19 .. #.##.#  SH: 0Dex: 15 .####*#######.##.# #.  XL:  2 Next: 20% Place: Dungeon:1 ri .....**@**.##.##.# #.  Noise: ==-------  Time: 312.5 (0.0) #####***5#.##....### #.# d) +1 dagger (flame) ####*#.##..†...###.# Cast: Summon Small Mammal #b#.#...........# #.#.............† #K####..###.####. K   kobold (ally target) #.# #..# #.# #. 5   cerulean imp (polearm, summoned) #.# #..# #.# #r b   bat (summoned) #..# #†####.Dir - look around, f - activateri A tiny devil pulls itself out of the air. _Your bat hits the kobold.  Casting: Summon Small Mammal (safe; 2% risk of failure)  ri۶ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateri# 5@*ri * #..# #..### PolySwing2 the Caller #..# ### #..#.. Deep Elf #..# ............ Health: 15/15 ======================== #..# #.##.#####.# Magic: 5/8===============--------- #..# #.##.# #.  AC: 2Str: 5 ## #.##.# #  EV: 12Int: 19 .. #.##.#  SH: 0Dex: 15 .####.#######.##.# #.  XL:  2 Next: 20% Place: Dungeon:1 riO 5.......@.†.##.##.# #.  Noise: ==-------  Time: 312.5 (0.0) #####...5#.##....### #.# d) +1 dagger (flame) ####.#.##..†...###.# Cast: Summon Small Mammal #b#.#...........# #.#.............† #K####..###.####. K   kobold (ally target) #.# #..# #.# #. 5   cerulean imp (polearm, summoned) #.# #..# #.# #r b   bat (summoned) #..# #†####.A tiny devil pulls itself out of the air. _Your bat hits the kobold.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rat appears in a puff of smoke.ri ,ri 8 #..#  #..# ###  #..#  #..#  #..#  #.  ##  #  ..   .####.######ri  #.  .......@.r.# #.  #####....#.#  ####5† #b# #.#† #K# #.# #..# #.#  #.# #..# #.#  #..# #†r   rat (summoned)ri 3-3.5 (1ri% ri<*  _Your bat hits the kobold.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A rat appears in a puff of smoke. _Your bat closely misses the kobold. The kobold barely misses your bat.ri8ririBri†r.5b--4riri _Your bat barely misses the kobold. The kobold barely misses your bat.rihc _Your bat closely misses the kobold. The kobold barely misses your bat. _Your bat barely misses the kobold. The kobold barely misses your bat.Your bat closely misses the kobold.Your cerulean imp barely misses the kobold.  The kobold hits your bat with a +0 whip.  Your bat dies!rierir.r§r   r-5ritriwf _Your bat's corpse disappears in a puff of smoke!ri$ri'hK. riX6===6riri R _Your cerulean imp hits the kobold from afar with a -2 spear.rirp  Your cerulean imp barely misses the kobold.ris&7riyri$}b _The kobold closely misses your cerulean imp.ri p  Your cerulean imp barely misses the kobold.ri3 &8ri riW b _The kobold closely misses your cerulean imp.ric  Your cerulean imp barely misses the kobold.ri&9ri:rib  Your cerulean imp barely misses the kobold. _The kobold closely misses your cerulean imp.  Your cerulean imp barely misses the kobold. _The kobold closely misses your cerulean imp.  Your cerulean imp barely misses the kobold. _The kobold hits your cerulean imp with a +0 whip.ri.A W  Your cerulean imp hits the kobold with a -2 spear.ri5B ri=K Tr.)5   cerulean imp (polearm, summoned)r   rat (riO 7======420riW riZ F _The kobold dies!ri ri nri ri Q===ri\ ri ri M8===ri* ri ,ri ri ri ri ri ri ri ,ri ri ri ri ,riR ri riy ri riJ ri ;===ri ri ri rib ri_ ,ri ririririf ,ri,ririri+riirinriririjriririridriri'ri(ri)ri#*ri*ri.u _Your cerulean imp disappears in a puff of smoke!ri-6#.⌠...⌠..#.....# . #..............## #####.........##  #######..##  #..#  #..# ########### #..# ........g...# #..# #.##. ri6##@# #..# #.##. #..####..# #.##..#.r.....# #.##.##.§####.#######.##..............†.##.##.##########....#.##.... g   goblin (asleep) ####.#.##..† #.#.#..... #)#......riV= 344.0)  A goblin comes into view. It is wielding a +0 club.ri>riuD.g.r..glly target)ri,EK====5.5 (15ri(LriO( _The goblin shouts!ri C  .        #..#  #..# ###  ######### #..#  .....g..# #..#  ##@# #..#  ri #.r#  #.#.......#  ##..####. .............† #######  † #)rib  .        #..#  #..# ###  ######### #..#  .....g..# #..#  ri_c##@# #..#  #.r#  #.#.......#  ##..####. .............† ####### †ridW #)riZk4ri"rrit] _A goblin is nearby!ri ........# ######  #######..##  #..# ############..........g..#.## ##r#.@####.#.......##..####.######riJ.............†.##########....#.##...#.####..##ri"riq.gg   goblin (ally target)r   rat (summoned)ri!P----6.0)riҡriPA _You swap places. Your rat bites the goblin.riri)Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalris3b - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onri ri @#..............##PolySwing2 the Caller#####.........##Deep Elf#######..##Health: 15/15 ========================#..#Magic: 8/8========================#..# ###AC: 2Str: 5######### #..# ..... EV: 12Int: 19......g.# #..# #.##. SH: 0Dex: 15##r# #..# #.##. XL:  2 Next: 24% Place: Dungeon:1#.@####..# #.##. Noise: ---------  Time: 336.5 (0.0)#.#.......# #.##. d) +1 dagger (flame)ri 3##..####.#######.##. Cast: Call Imp.............†.##.##.##########....#.##....####.#.##..†. g   goblin (ally target)#.#.#..... r   rat (summoned)#)#.......#.####..## _The kobold dies! _Your cerulean imp disappears in a puff of smoke!A goblin comes into view. It is wielding a +0 club. _The goblin shouts! _A goblin is nearby! _You swap places. Your rat bites the goblin.ri ri; ri ri  #..............##  PolySwing2 the Caller #####.........##  Deep Elfriް #######..##  Health: 15/15 ======================== ri#..#  Magic: 6/8==================------ riK*#..# ###  AC: 2Str: 5 ######### #..# ..... EV: 12Int: 19 rix......g*# #..# #.##. SH: 0Dex: 15 ri##r# #..# #.##. XL:  2 Next: 24% Place: Dungeon:1 #*@####..# #.##. Noise: ---------  Time: 336.5 (0.0) ri #*#***....# #.##. d) +1 dagger (flame) ri.##**####.#######.##. Cast: Call Imp .............†.##.##.riR( ##########....#.##.... ri|{####.#.##..†. g   goblin (ally target) ri#.#.#..... r   rat (summoned) #)#....... riϲ?#.####..## _The goblin shouts! ri_A goblin is nearby! _You swap places. Your rat bites the goblin.  ri*Casting: Call Imp (safe; 3% risk of failure)  rio Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateriLg@ _A goblin is nearby! _You swap places. Your rat bites the goblin.  Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a goblin, wielding a +0 club (moderately wounded, ally target)ri*S g*riw #..............##  PolySwing2 the Callerri #####.........##  Deep Elf ri۳#######..##  Health: 15/15 ======================== #..#  Magic: 6/8ri==================------ #..# ###  AC: 2ri;Str: 5 ri4######### #..# ..... EV: 12Int: 19 riR......g.# #..# #.##. SH: 0Dex: 15 ri}##r# #..# #.##. XL:  2 Next: 24% Place: Dungeon:1 riϴ#.@####..# #.##. Noise: ---------  Time: 336.5 (0.0) #.#.......# #.##. d) +1 dagger (flame) ri##..####.#######.##. Cast: Call Imp .............†.##.##.ri( ##########....#.##.... ri+{####.#.##..†. g   goblin (ally target) riH#.#.#..... r   rat (summoned) rid(#)#....... #.####..##riNCasting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclerilDir - look around, f - activateA tiny devil pulls itself out of the air.  ri͵]The goblin hits your rat with a +0 club.  Your rat dies!ri       #..# ri  #..# ###  ######### #..#   #..#  ##.# #..#  #§@  ri3#.#5......#  ##..####.## riT~......† #######rit[ † ri5   cerulean imp (polearm, summoned) #)ri~4==7.5 (1riri   Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.  The goblin hits your rat with a +0 club.  Your rat dies! _Your rat's corpse disappears in a puff of smoke!rifj Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onririĴM#..............##ri2PolySwing2 the Caller#####.........##Deep Elf#######..##ri\Health: 15/15 ========================#..#riuMagic: 6/8==================------ri#..# ###AC: 2Str: 5riҵ######### #..# ..... EV: 12Int: 19ri......g.# #..# #.##. SH: 0Dex: 15ri ##.# #..# #.##. XL:  2 Next: 24% Place: Dungeon:1ri=#§@####..# #.##. Noise: ==-------  Time: 337.5 (0.0)ri`#.#5......# #.##. d) +1 dagger (flame)ri##..####.#######.##. Cast: Summon Small Mammalri.............†.##.##.##########....#.##....ri¶####.#.##..†. g   goblin (ally target)ri#.#.#..... 5   cerulean imp (polearm, summoned)#)#.......ri#.####..##ri'Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateriHuA tiny devil pulls itself out of the air.  The goblin hits your rat with a +0 club.  rihoYour rat dies! _Your rat's corpse disappears in a puff of smoke!ririzripririKd #..............##  PolySwing2 the Caller #####.........##  Deep Elf #######..##  Health: 15/15 ======================== #..#  Magic: 5/8===============--------- #..# ###  AC: 2Str: 5 ######### #..# ..... EV: 12riKInt: 19 ......g*# #..# #.##. SH: 0Dex: 15 ##*# #..# #.##. XL:  2 Next: 24% Place: Dungeon:1 #*@####..# #.##. Noise: ==-------  Time: 337.5 (0.0) riKC#*#5**....# #.##. d) +1 dagger (flame) ##**####.#######.##. Cast: Summon Small MammalriKV .............†.##.##. ##########....#.##.... riK{####.#.##..†. g   goblin (ally target) riL#.#.#..... 5   cerulean imp (polearm, summoned) #)#....... ri;LV#.####..##The goblin hits your rat with a +0 club.  rihLvYour rat dies! _Your rat's corpse disappears in a puff of smoke!riLCasting: Summon Small Mammal (safe; 2% risk of failure)  riL Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateriSC#@ri5##riL:#*ri #..............##  PolySwing2 the Caller #####.........##  Deep Elf #######..##  Health: 15/15 ======================== ri#..#  Magic: 5/8===============--------- #..# ###  AC: 2Str: 5 ######### #..# ..... EV: 12Int: 19 ......g.# #..# #.##. SH: 0Dex: 15 ri##.# #..# #.##. XL:  2 Next: 24% Place: Dungeon:1 #§@####..# #.##. Noise: ==-------  Time: 337.5 (0.0) #.#5......# #.##. d) +1 dagger (flame) ##..####.#######.##. Cast: Summon Small Mammal .............†.##.##. ri##########....#.##.... ####.#.##..†. g   goblin (ally target)ri #.#.#..... 5   cerulean imp (polearm, summoned)ri9& #)#....... riU/#.####..##Your rat dies! ripX_Your rat's corpse disappears in a puff of smoke!riCasting: Summon Small Mammal (safe; 2% risk of failure)  riPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateri:A quokka appears in a puff of smoke.ri       #..#  #..# ###  ######### #..#   #..#  ##r# #..#  #5@  #.#.......# ri} ##..####.## ......† ####### † #)r   quokka (summoned)ri3-8.5 (1ririG _Your rat's corpse disappears in a puff of smoke! ri/ Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A quokka appears in a puff of smoke. _The goblin hits your quokka with a +0 club.ri  #..............##  PolySwing2 the Caller #####.........##  Deep Elf #######..##  Health: 15/15 ======================== #..#  Magic: 4/8============------------ #..# ###  AC: 2Str: 5 ######### #..# ..... EV: 12Int: 19 ......g*# #..# #.##. SH: 0Dex: 15 ##r# #..# #.##. XL:  2 Next: 24% Place: Dungeon:1 #5@####..# #.##. Noise: =--------  Time: 338.5 (0.0) #*#***....# #.##. d) +1 dagger (flame) ##**####.#######.##. Cast: Summon Small Mammal .............†.##.##. ##########....#.##.... ####.#.##riy ..†. g   goblin (ally target) #.#.#..... 5   cerulean imp (polearm, summoned) #)#....... r   quokka (summoned) #.####..##Dir - look around, f - activateA quokka appears in a puff of smoke. _The goblin hits your quokka with a +0 club.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateriH1#..............##PolySwing2 the Caller#####.........##Deep Elf#######..##Health: 15/15 ========================#..#Magic: 4/8============------------#..# ###AC: 2Str: 5######### #..# ..... EV: 12Int: 19......g.# #..# #.##. SH: 0riiDex: 15##r# #..# #.##. XL:  2 Next: 24% Place: Dungeon:1#5@####..# #.##. Noise: =--------  Time: 338.5 (0.0)#.#.r.....# #.##. d) +1 dagger (flame)##..####.#######.##. Cast: Summon Small Mammal.............†.##.##.##########....#.##....####.#.##..†. g   goblin (ally target)ri[#.#.#..... 5   cerulean imp (polearm, summoned)#)#....... rr 2 quokkas (summoned)#.####..##riBsA quokka appears in a puff of smoke. _The goblin hits your quokka with a +0 club.  riuYCasting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleri`Dir - look around, f - activateA quokka appears in a puff of smoke.riR+9.5 (1riri4 _The goblin hits your quokka with a +0 club.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A quokka appears in a puff of smoke. _The goblin misses your quokka. Your quokka bites the goblin.ri{ ri ar. ri? '40ri ri _The goblin barely misses your quokka. Your quokka barely misses the goblin.ri  Your quokka misses the goblin.The goblin hits your quokka with a +0 club.  Your quokka dies!riSriK5.   quokkariX5===1ririi _Your quokka's corpse disappears in a puff of smoke!ri riے r. The goblin hits your cerulean imp with a +0 club.riF &2riܙ rie K _Your cerulean imp hits the goblin but does no damage.rimrii:5.riƟ&3riΦrib _The goblin closely misses your cerulean imp.ri> ri  Your cerulean imp misses the goblin.The goblin hits your quokka with a +0 club.  Your quokka bites the goblin.ri" i)r.5   cerulean imp (polearm, summoned)r   quokka (ri L===74ri5 $ ri 8_The goblin dies!riri$`6===-5riDririhri$irirlrio,ri\sXri|t,riurivriw;===ri?xri1{ri~{F7===ri|ri~,ri~ri,ririri؂ri\riCririe8======ri3riririލ,ririMriÒri\ri ,ririri3ri`ri!riririmu _Your cerulean imp disappears in a puff of smoke!ririri;===riEriririri#ririri,ririq5 _You swap places.ri riririri%rigri,ririririririNriYriKriri(riZri riri0,riri _Your quokka disappears in a puff of smoke!Things that are here:  a +0 club; a goblin corpseriFri _ririri,ririri,ririri,riri7ria,riAri~ri,riOri ri ri ri ri riri?ririri6riXriririririjriZri"  #...###..# ##.  #?b# #...'<#..###.. #..# #..##... ri{##..# #.⌠...⌠..#... #..# #............  #..# #####...  #..# #######. ..# #.  #.-ri#:  #..########### #.  #..........).# #.ri#  ##.#########.# #. ri $ #.# ##.§#### ri+$#.# #.#....... b   bat (wandering) riJ$#.########..####.# rin$w#.......... ################..ri$ri (x 75.5 (30.0)  A bat comes into view.riu/i.ri 0,6.5 (31riW7ri9 _Found a scroll labelled NEL GASMEVEENG. The bat moves out of view.riMIri*  #..⌠...⌠.# #  #b## #...###..# ##  #?.# #...'<#..###  #..# ##..###..##  #..# #.⌠...⌠..#  #..# #...  #..# #####.....  #..########  #@.# #  #..# #  #..########### #  #..........).# # #.#########.# #  #.# ##.§####. b   bat (wandering)  #ri:.# #.#......  #.########..####.  #................0.0).b7.5 (1ri%Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onri0 #..⌠...⌠.# # PolySwing2 the Caller #.## #...###..# ## Deep Elf #b.# #...'<#..###. Health: 15/15 ======================== #..# ##..###..##.. Magic: 8/8======================== #..# #.⌠...⌠..#.. AC: 2Str: 5 #..# #........... EV: 12Int: 19 #..# #####....... SH: 0Dex: 15 #..########. XL:  2 Next: 27% Place: Dungeon:1 #@.##. Noise: -------ri0A--  Time: 377.5 (0.0) #..##. d) +1 dagger (flame) #..########### #. Cast: Summon Small Mammal #..........).# #. ##.#########.# #. #.# ##.§####. b   bat (wandering) #.# #.#...... #.########..####. #................ _You swap places. _Your quokka disappears in a puff of smoke!Things that are here: _a +0 club; a goblin corpseA bat comes into view. _Found a scroll labelled NEL GASMEVEENG. The bat moves out of view.ririri* #..⌠...⌠.# # PolySwing2 the Caller #.## #...###..# ## Deep Elf #b.# #...'<#..###. Health: 15/15 ========================ri* #..# ##..###..##.. Magic: 7/8=====================--- #..# #.⌠...⌠..#.. AC: 2Str: 5 #..# #........... EV: 12Int: 19 #**# #####....... SH: 0Dex: 15 ri*#**# #######. XL:  2 Next: 27% Place: Dungeon:1 #@*# #. Noise: ---------  Time: 377.5 (0.0)ri"+ #**# #. d) +1 dagger (flame)riX+ #**########### #. Cast: Summon Small Mammal #..........).# #.ri+ ##.#########.# #. #.# ##.§####. b   bat (wandering)ri+# #.# #.#...... ri+5#.########..####. #................ ri+r_a +0 club; a goblin corpseA bat comes into view. ri,_Found a scroll labelled NEL GASMEVEENG. The bat moves out of view.  ri5,Casting: Summon Small Mammal (safe; 2% risk of failure)  riW, Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activaterin B.@ri3 / #..⌠...⌠.# # PolySwing2 the Caller #.## #...###..# ## Deep Elf #b.# #...'<#..###. Health: 15/15 ======================== #..# ##..###..##.. Magic: 7/8ri3 ;=====================--- #..# #.⌠...⌠..#.. AC: 2Str: 5 #..# #........... EV: 12Int: 19 #..# #####....... SH: 0Dex: 15 #..# #######. XL:  2 Next: 27% Place: Dungeon:1 ri4 M#@.# #. Noise: ---------  Time: 377.5 (0.0) #..# #. d) +1 dagger (flame) #..########### #. Cast: Summon Small Mammal #..........).# #. ##.#########.# #. #.# ##.§####. b   bat (wandering) #.# #.#...... #.########..####. #................A bat comes into view. _Found a scroll labelled NEL GASMEVEENG. The bat moves out of view.  ri5 Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.ri;6 ri6 ri=    #.##   #?.# #...'< #..#  #..# riH> _ #b.#  #..#  #r.#  #@.#  #..#    #...).# ri> ##.##  #.# bri> ally target) #.# r   quokka (summoned)ri ? x #.# riI@ :=8.5 (1 _riG riH rik%  #..⌠...⌠.# # PolySwing2 the Caller #.## #...###..# ## Deep Elf #?.# #...'<#..###. Health: 15/15 ======================== #..# ##..###..##.. Magic: 6/8==================------ #..# #.⌠...⌠..#.. AC: 2Str: 5 #b.# #........... EV: 12Int: 19ri%  #**# #####....... SH: 0Dex: 15 #r*# #######. XL:  2 Next: 27% Place: Dungeon:1 #@*# #. Noise: =--------  Time: 378.5 (0.0) ri& #**# #. d) +1 dagger (flame) riN& #**########### #. Cast: Summon Small Mammal #..........).# #. ##.#########.# #.ri}&  #.# ##.§####. b   bat (ally target) ri& #.# #.#...... r   quokka (summoned) #.########..####. ri& #................ri' Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate riW' _A quokka appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 2% risk of failure)  ri' Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateri' ril'B.@ri D #..⌠...⌠.# # PolySwing2 the Caller #.## #...###..# ## Deep Elf #?.# #...'<#..###. Health: 15/15 ======================== riD#..# ##..###..##.. Magic: 6/8==================------ #..# #.⌠...⌠..#.. AC: 2Str: 5 #b.# #........... EV: 12Int: 19 #..# #####....... SH: 0Dex: 15 riQE#r.# #######. XL:  2 Next: 27% Place: Dungeon:1 #@.# #. Noise: =--------  Time: 378.5 (0.0) #..# #. d) +1 dagger (flame) #..########### #. Cast: Summon Small Mammal #..........).# #. riE~##.#########.# #. #.# ##.§####. b   bat (ally target) #.# #.#...... r   quokka (summoned) #.########..####. #................riEDir - look around, f - activate _A quokka appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 2% risk of failure)  ri$FPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateriTF:A quokka appears in a puff of smoke.riHriQ6   #.##   #?.# #...'< #..#  #..#  #..#  #..#  #rb#  #@.#  #..#  #.r  #...).#  ##.##  #.# riR" #.# r 2 quokkas (summoned) #.# riS+9.5 (1riI[ri^ _A quokka appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A quokka appears in a puff of smoke. _The bat closely misses your quokka. Your quokka closely misses the bat.ri/ri0Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalri13b - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onriri #..⌠...⌠.# # PolySwing2 the Caller #.## #...###..# ## Deep Elf #?.# #...'<#..###. Health: 15/15 ======================== #..# ##..###..##.. Magic: 6/8==================------ #..# #.⌠...⌠..#.. AC: 2Str: 5 ri=#..# #........... EV: 12Int: 19 #..# #####....... SH: 0Dex: 15 #rb########. XL:  2 Next: 27% Place: Dungeon:1 #@.##. Noise: =--------  Time: 379.5 (0.0) #..##. d) +1 dagger (flame) #.r########### #. Cast: Call Imp #..........).# #. ##.#########.# #. ri#.# ##.§####. b   bat (ally target) #.# #.#...... rr 2 quokkas (summoned) #.########..####. #................ _A quokka appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke. _The bat closely misses your quokka. Your quokka closely misses the bat.ririڽriyriV #..⌠...⌠.# # PolySwing2 the Caller #.## #...###..# ## Deep Elf #?.# #...'<#..###. Health: 15/15 ======================== #..# ##..###..##.. Magic: 4/8============------------ #..# #.⌠...⌠..#.. AC: 2Str: 5 #..# #........... EV: 12Int: 19 #**# #####....... SH: 0Dex: 15 #rb# #######. XL:  2 Next: 27% Place: Dungeon:1 #@*# #. Noise: =--------  Time: 379.5 (0.0) #**# #. d) +1 dagger (flame) #*r########### #. Cast: Call Imp #..........).# #. ##.#########.# #. #.# ##.§####.ric[39;49m b   bat (ally target) #.# #.#...... rr 2 quokkas (summoned) #.########..####. #................Dir - look around, f - activateA quokka appears in a puff of smoke. _The bat closely misses your quokka. Your quokka closely misses the bat.Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateri E.@riH  #..⌠...⌠.# # PolySwing2 the Caller #.## #...###..# ## Deep Elf #?.# #...'<#..###. Health: 15/15 ======================== #..# ##..###..##.. Magic: 4/8============------------ #..# #.⌠...⌠..#.. AC: 2Str: 5 #..# #........... EV: 12Int: 19 #..# #####....... SH: 0Dex: 15 #rb# #######. XL:  2 Next: 27% Place: Dungeon:1 #@.# #. Noise: =--------  Time: 379.5 (0.0) #..# #. d) +1 dagger (flame) #.r########### #. Cast: Call ImpiC 34m #..........).# #. ##.#########.# #. #.# ##.§####. b   bat (ally target) #.# #.#...... rr 2 quokkas (summoned) #.########..####. #................A quokka appears in a puff of smoke. _The bat closely misses your quokka. Your quokka closely misses the bat.Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.ri  _The bat closely misses your quokka. Your quokka closely misses the bat.  Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.  The bat misses you. The bat barely misses your quokka.rid O   #.##   #?.# #...'< #..#  #..#  #..#  #..#  #r.#  #@b# rip i #r5#  #..  #...).#  ##.##  #.#  #.# 5   cerulean imp (polearm, summoned) #.#rr 2 quokkas (summoned) ri 4=80.5 (1rii ri  Y _Your quokka closely misses the bat.riz G  You hit the bat. You burn the bat.ri .5   cerulean imp (polearm, summoned)rr 2 quokkas (ri 731-1riO ri. G _You kill the bat!ri Iri {5===ri ri/ ri ri+ ,ri riV ,ri$ ri ri n6======ri ri ,ri( ri> ,ri ri ,ri ri Q===riW ri c7===ri ri ,ri riR ,ri ri ,ri< riA ri l8======ri ri ri ri ri ,ri ri 5 _You swap places.ri ri rig ri # 3ri$$ ri% ri( ri) ri+ ri- ,ri. ri0 ri.3 ri3 ri5 ri8 ri9 ;===riD; riN= ri? riA ri!C riE riaE riF rimH riR riT ri'W riX riX riY riSe T  #.#  ######.###$# ##..........####.......... ......##..##### #.# ## #..⌠...⌠.# #.## #...###..# ###...'<#..##--..# ##..###..##.5.# #.⌠...⌠..#..r# #............# #####......#. ####. #   quokka#..# #..########### # _Your quokka disappears in a puff of smoke!ri@q 401.5 (20.0)  f - a scroll labelled NEL GASMEVEENGri3r rizx r.r   quokka (ri)y F-2.5 (21rir~ ri( f _Your cerulean imp disappears in a puff of smoke!ri3riririririʢBririzridriri(ririridririEriribri',riIriririT,ririٵri4riF,riri _Your quokka disappears in a puff of smoke!ririTM _You now have 42 gold pieces (gained 11).rii3riririe,riridri9N #.# #.#  #.#  #.#  #.#  ##.###ri###########.>......g.........### #######.## # #.# .# ######.###### #####............##..#### g   hobgoblin (asleep)####........# #ri.# #..⌠...⌠.# #.## #...###..# ##rivv11.5 (9.0)2.5 (10.0) ri\ _A hobgoblin comes into view.ri  #.#  #.#  #.#  #.#  #.#  ############.> #...g.... #@#   #.# #.#  #.#  #.#  #.# #.. #.#  #.#   #.##  riܝ;#.# #.# #.# #.# #.#  ############.> #...g.... #@# riE}  #.# #.#  #.#  #.#  #.# #.. #.#  #.#   #.##  riririris` _A hobgoblin is nearby!ri riN Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp ri [*/%] inventory [&] all spells[!] focus mode: off|onritz riڂ  #.#PolySwing2 the Caller #.#rit Deep Elf #.#Health: 15/15 ========================ri  #.#Magic: 8/8========================ri# S #.#AC: 2riC BStr: 5 riY N##.#### EV: 12ri AInt: 19 ri ############.>.... SH: 0riՄ ADex: 15 ri #...g.........#### XL:  2 Next: 31% Place: Dungeon:1 ri8 W#@# #######.##ri[ Noise: ---------  Time: 412.5 (0.0) ri~ C#.##.#ri >d) +1 dagger (flame)rią  ri #.# ######.##### Cast: Call Imp ri \#.# ##........... ri8 F#.####............ri\  ri #.........##..#### g   hobgoblin (asleep) ri f#.####........# #riņ  ri #.# #..⌠...⌠.# # riA #.## #...###..# ##f - a scroll labelled NEL GASMEVEENG _Your cerulean imp disappears in a puff of smoke! rid _Your quokka disappears in a puff of smoke! _You now have 42 gold pieces (gained 11). ri t_A hobgoblin comes into view. _A hobgoblin is nearby!ri ri riN riZ ri"  #.#  PolySwing2 the Caller #.#  Deep Elf ri #.#  Health: 15/15 ======================== #.#  Magic: 6/8==================------ #.#  AC: 2Str: 5 ##.#### EV: 12Int: 19 ############.>.... SH: 0Dex: 15 rid #***g.........#### XL:  2 Next: 31% Place: Dungeon:1 #@# #######.##  Noise: ---------  Time: 412.5 (0.0) #*# #.#  d) +1 dagger (flame) #*# ######.##### Cast: Call Imp #.# ##........... #.####............ #.........##..#### g   hobgoblin (asleep) #.####........# # #.# #..⌠...⌠.# # #.## #...###..# ## _You now have 42 gold pieces (gained 11). _A hobgoblin comes into view. _A hobgoblin is nearby!Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateriC*@ri #.#  PolySwing2 the Caller #.#  Deep Elf #.#  Health: 15/15 ========================ri` #.#  Magic: 6/8==================------ #.#  AC: 2Str: 5 ##.#### EV: 12Int: 19 ############.>.... SH: 0Dex: 15ri #...g.........#### XL:  2 Next: 31% Place: Dungeon:1 #@# #######.##  Noise: ---------  Time: 412.5 (0.0) #.# #.#  d) +1 dagger (flame) ri*#.# ######.##### Cast: Call Imp #.# ##........... #.####............riW #.........##..#### g   hobgoblin (asleep) #.####........# #ri@ #.# #..⌠...⌠.# # #.## #...###..# ## ri_A hobgoblin comes into view. _A hobgoblin is nearby!riCasting: Call Imp (safe; 3% risk of failure)  ri62Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.ri=#.# #.# #.# #.# #.# ri: ############.> #..g..... #@#   #.# #.#  #5# rit #.#  #.# #..griXlly target) #.#ri& # 5   cerulean imp (polearm, summoned) #.#  riQ #.##  riJ====3.5 (1riri _is nearby!  Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatripe  A tiny devil pulls itself out of the air. _The hobgoblin shouts!ri  ##.################.>......g..........##### #######.##  #.# 5# ######.#####.# ##...........riS.####..........##..####..#.# #..# #...'<#..###.ri~ric+g.g   hobgoblin (ally target)5   cerulean imp (polearm, summoned)ri&----ri4ri/riri##.################.>.....g...........##### #######.## 5# #.# ######.#####.# ##...........###.........##..########........#  #..⌠...⌠# #...###..# #.'<#..###.#..###..##. .gYou swap places.----5 _Your cerulean imp closely misses the hobgoblin.ri~ri!Quiver which action? ([-] to clear)  a - Cast: Summon Small MammalriW3b - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onri ri  #.#PolySwing2 the Caller #.#Deep Elf #.#Health: 15/15 ======================== ##.#### Magic: 6/8riA ==================------ ############.>.... AC: 2Str: 5 #.............#### EV: 12Int: 19 #g# #######.##SH: 0Dex: 15 #5##.#XL:  2 Next: 31% Place: Dungeon:1 ri #@# ######.##### Noise: ---------  Time: 415.5 (0.0) ri 3#.# ##........... d) +1 dagger (flame) #.####............ Cast: Summon Small Mammal #.........##..#### #.####........# # #.# #..⌠...⌠.# # g   hobgoblin (ally target) #.## #...###..# ## 5   cerulean imp (polearm, summoned) #..# #...'<#..###. #..# ##..###..##..Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air. _The hobgoblin shouts!  You swap places. _Your cerulean imp closely misses the hobgoblin.ri ri ri), #.#  PolySwing2 the Caller #.#  Deep Elf #.#  Health: 15/15 ======================== ##.#### Magic: 5/8riU,===============--------- ############.>.... AC: 2Str: 5 ri,@#.............#### EV: 12Int: 19 #g# #######.##  SH: 0Dex: 15 #5# #.#  XL:  2 Next: 31% Place: Dungeon:1 ri,#@# ######.##### Noise: ---------  Time: 415.5 (0.0) #*# ##........... d) +1 dagger (flame) ri)-#*####............ Cast: Summon Small Mammal #.........##..#### riR-#.####........# # #.# #..⌠...⌠.# # g   hobgoblin (ally target) ri-#.## #...###..# ## 5   cerulean imp (polearm, summoned) #..# #...'<#..###.ri-f #..# ##..###..##.. _The hobgoblin shouts!  You swap places. ri-_Your cerulean imp closely misses the hobgoblin.Casting: Summon Small Mammal (safe; 2% risk of failure)  ri . Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateri #.#PolySwing2 the Caller #.#Deep Elf #.#Health: 15/15 ======================== ##.#### Magic: 5/8===============--------- ############.>.... AC: 2Str: 5 ri&p#.............#### EV: 12Int: 19 #g# #######.##SH: 0Dex: 15 riR#5##.#XL:  2 Next: 31% Place: Dungeon:1 riri#@# ######.##### Noise: ---------  Time: 415.5 (0.0) ri'#.# ##........... d) +1 dagger (flame) #r####............ Cast: Summon Small Mammal #.........##..####ri[w #.####........# #ri  ri#.# #..⌠...⌠.# # g   hobgoblin (ally target) ri6#.## #...###..# ## 5   cerulean imp (polearm, summoned) ri##..# #...'<#..###. r   quokka (summoned) ri)#..# ##..###..##.. _Your cerulean imp closely misses the hobgoblin.riYCasting: Summon Small Mammal (safe; 2% risk of failure)  ri4Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.  riGThe hobgoblin misses your cerulean imp.ri3=6.5 (1ri  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A quokka appears in a puff of smoke.  The hobgoblin misses your cerulean imp. _Your cerulean imp hits the hobgoblin but does no damage.ri  #.#  PolySwing2 the Caller #.#  Deep Elf #.#  Health: 15/15 ======================== ##.#### Magic: 4/8============------------ ############.>.... AC: 2Str: 5 #.............#### EV: 12Int: 19 #g# #######.##  SH: 0Dex: 15 #5# #.#  XL:  2 Next: 31% Place: Dungeon:1 #@# ######.##### Noise: =--------  Time: 416.5 (0.0)ria #*# ##........... d) +1 dagger (flame) #r####............ Cast: Summon Small Mammal #.........##..#### #.####........# # #.# #..⌠...⌠.# # g   hobgoblin (ally target) #.## #...###..# ## 5   cerulean imp (polearm, summoned) #..# #...'<#..###. r   quokka (summoned) #..# ##..###..##..A quokka appears in a puff of smoke.  The hobgoblin misses your cerulean imp. _Your cerulean imp hits the hobgoblin but does no damage.  riCasting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateri  #.#PolySwing2 the Caller #.#Deep Elf #.#Health: 15/15 ======================== ##.#### Magic: 4/8============------------ riw 7############.>.... AC: 2Str: 5 #.............#### EV: 12Int: 19 #g# #######.##SH: 0Dex: 15ri   #5##.#XL:  2 Next: 31% Place: Dungeon:1 #@# ######.##### Noise: =--------  Time: 416.5 (0.0) ri9 #b# ##........... d) +1 dagger (flame) riq #r####............ Cast: Summon Small Mammal #.........##..####ri w #.####........# #ri  ri #.# #..⌠...⌠.# # g   hobgoblin (ally target) riE 6#.## #...###..# ## 5   cerulean imp (polearm, summoned) rip ##..# #...'<#..###. r   quokka (summoned) ri #..# ##..###..##.. b   bat (summoned) _Your cerulean imp hits the hobgoblin but does no damage.  ri Casting: Summon Small Mammal (safe; 2% risk of failure)  ri Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateri cA bat appears in a puff of smoke.  The hobgoblin hits your cerulean imp.rit ]5===7.5 (1ri! rin&   Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A bat appears in a puff of smoke.  The hobgoblin hits your cerulean imp. ri' W_Your cerulean imp closely misses the hobgoblin.riW##.################.>.................####g# #######.## 5# #.# b# ######.#######...........r####..........##..########........#  #..⌠...⌠# #...###..# #.'<#..###.#..###..##. #.⌠...⌠..ri#c  You swap places. The hobgoblin misses your cerulean imp.-ri#d 8rimhriskK _Your cerulean imp hits the hobgoblin with a -2 spear.riu  The hobgoblin hits your cerulean imp.  Your cerulean imp hits the hobgoblin with a -2 spear.ri_ c.5   cerulean imp (polearm, summoned)r   quokka (b   bat===7-9 _The hobgoblin dies!riri'20ri<riՖririX6===1rixriri.`3riari)e,ri$iBrikriq,riHrriuQ===rivri*zc7===ri{ri},ri-~ri,riVri&,ririQ===riCric8===riririBri5 _You swap places.ri#3ririk5 _You swap places.riWriӟrioriؠ3riѡririxririri;===riririri۲ri+ri~riririri/riP,riririririDri,riririLriririYBriu _Your cerulean imp disappears in a puff of smoke!riririw3ri:riri~ririBri,ririririri,riSriririri,rivriiririri,riri)riririB ,ri ri`Briri,riS,riPriri]!ri$ri"%ri%ri&ri!+ _Your bat disappears in a puff of smoke!There is a stone staircase leading down here.ri!-ri.ri. _ri/ri 2ri3ri5ri5ri5ri8ri:ri5;,ri;ri=rij,rikri*mri-o,ri$priYrrit,ri4uri] _A goblin is nearby!ri.  #...##### .# ##..######.# # #... . #.#.# .#  #.#.##g.  #.)..  #..######.##..#  #.......# ..######.##. ...........# .# ..# .# #.# S##.# .. #.# ..S   ball python (constriction, asleep)## #.# .. 5.5 (1.0) _A ball python comes into view.ririQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onri-riCm########.........PolySwing2 the Caller#...##### .#Deep Elf##..######.# #Health: 15/15 ========================#.......... ..Magic: 8/8========================#.#######.# .#AC: 2Str: 5#.#######.##g.EV: 12Int: 19#........)..SH: 0Dex: 15#..######.##..#XL:  2 Next: 37% Place: Dungeon:1#.......@.....#Noise: ---------  Time: 465.5 (0.0) #########..######.##....d) +1 dagger (flame) ...........# .# .Cast: Call Imp ri<##########.# .##.# S##.# ..g   goblin (asleep) ##### #.# ..S   ball python (constriction, asleep) ....## #.# .. ri.....# #.### _Your bat disappears in a puff of smoke! _There is a stone staircase leading down here. ri_Your quokka disappears in a puff of smoke! _A goblin comes into view. It is wielding a +0 club. _A goblin is nearby! ri%__A ball python comes into view.riri@riri;########......... PolySwing2 the Caller #...##### .# Deep Elf ##..######.# #  Health: 15/15 ======================== #.......... ..  Magic: 6/8==================------ #.#######.# .#  AC: 2Str: 5 #.#######.##g.  EV: 12Int: 19 #........**.  SH: 0Dex: 15 #..######*##..#  XL:  2 Next: 37% Place: Dungeon:1 #.....**@**...#  Noise: ---------  Time: 465.5 (0.0) #########..######*##....  d) +1 dagger (flame) ...........# *# .  Cast: Call Imp ##########.# .# #.# S# #.# ..i<4H g   goblin (asleep) ##### #.# .. S   ball python (constriction, asleep) ....## #.# .. .....# #.### _A goblin comes into view. It is wielding a +0 club. _A goblin is nearby! _A ball python comes into view.Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateriB5@*ri ########......... PolySwing2 the Caller #...##### .# Deep Elf ##..######.# #  Health: 15/15 ======================== #.......... ..  Magic: 6/8==================------ #.#######.# .#  AC: 2ri Str: 5 #.#######.##g.  EV: 12Int: 19 #........)..  SH: 0Dex: 15 #..######.##..#  XL:  2 Next: 37% Place: Dungeon:1 #.......@.....#  Noise: ---------  Time: 465.5 (0.0) ri #########..######.##....  d) +1 dagger (flame) ...........# .# .  Cast: Call Imp ##########.# .# #.# S# #.# .. g   goblin (asleep) ##### #.# .. S   ball python (constriction, asleep) ri7 ....## #.# .. .....# #.### _A ball python comes into view.ri VCasting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleriƛ Dir - look around, f - activateA tiny devil pulls itself out of the air.  Your cerulean imp says, "Let's cause havoc!"ri >  .# .# #  .. ..  .# .#  .##g.  .  #..######.##..#  #.......@.5...# ..######.##....  .# .  S# #.# .# riP #.# ..gwandering) #.# ..Slly target) #.# ..5   cerulean imp (polearm, summoned) ri 4==6.5 (1ri ri4 a  Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.  Your cerulean imp says, "Let's cause havoc!" _The ball python hisses angrily. You hear a shout!ri riQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onri rip ri ########.........PolySwing2 the Caller#...##### .#Deep Elf##..######.# #Health: 15/15 ========================#.......... ..Magic: 6/8==================------#.#######.# .#AC: 2Str: 5#.#######.##g.EV: 12Int: 19#........)..SH: 0riU _Dex: 15#..######.##..#XL:  2 Next: 37% Place: Dungeon:1#.......@.5...#Noise: ==-------  Time: 466.5 (0.0) #########..######.##....d) +1 dagger (flame) ...........# .# .Cast: Summon Small Mammal ##########.# S##.# .##.# ..ri Gg   goblin (wandering) ##### #.# ..S   ball python (constriction, ally target)....## #.# ..5   cerulean imp (polearm, summoned) .....# #.###ri NCasting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclerif Dir - look around, f - activateA tiny devil pulls itself out of the air.  Your cerulean imp says, "Let's cause havoc!" _The ball python hisses angrily. You hear a shout!ri riݞ rip ri {########......... PolySwing2 the Caller #...##### .# Deep Elf ##..######.# #  Health: 15/15 ======================== #.......... ..  Magic: 5/8===============--------- #.#######.# .#  AC: 2Str: 5 #.#######.##g.  EV: 12Int: 19 #........**.  SH: 0Dex: 15 riM #..######*##..#  XL:  2 Next: 37% Place: Dungeon:1 #.....**@*5...#  Noise: ==-------  Time: 466.5 (0.0) #########..######*##....  d) +1 dagger (flame) ...........# *# .  Cast: Summon Small Mammal ##########.# S# #.# .# ri p#.# .. g   goblin (wandering) ##### #.# .. S   ball python (constriction, ally target)....## #.# ..ri  5   cerulean imp (polearm, summoned) .....# #.###A tiny devil pulls itself out of the air.  Your cerulean imp says, "Let's cause havoc!" _The ball python hisses angrily. You hear a shout!  ri!Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateri?+5@*riA########......... PolySwing2 the Caller #...##### .# Deep Elf ##..######.# #  Health: 15/15 ======================== #.......... ..  Magic: 5/8===============--------- #.#######.# .#  AC: 2Str: 5 #.#######.##g.  EV: 12Int: 19 #........)..  SH: 0riDex: 15 #..######.##..#  XL:  2 Next: 37% Place: Dungeon:1 #.......@.5...#  Noise: ==-------  Time: 466.5 (0.0) #########..######.##....  d) +1 dagger (flame) ...........# .# .  Cast: Summon Small Mammal ##########.# S# #.# .# #.# .. g   goblin (wandering) ##### #.# .. S   ball python (constriction, ally target)....## #.# .. 5   cerulean imp (polearm, summoned) .....# #.### _The ball python hisses angrily. You hear a shout!  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir -rijq look around, f - activateA bat appears in a puff of smoke.  The goblin shouts!riri=rih  .# .# #  .. ..  .# .#  .##..  g  ri%#..######b##..#  #.......@.5...# ..######S##....  .# .  .# #.# .# #.# ..gally target) #.# .. #.# .. #.###b   bat (summoned)ri3=7.5 (1ri}ri;^  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A bat appears in a puff of smoke.  The goblin shouts! _Your cerulean imp closely misses the ball python.riV#U########......... PolySwing2 the Caller #...##### .# Deep Elf ##..######.# #  Health: 15/15 ======================== #.......... ..  Magic: 4/8============------------ #.#######.# .#  AC: 2Str: 5 #.#######.##..  EV: 12Int: 19 #........**g  SH: 0ri#Dex: 15 #..######b##..#  XL:  2 Next: 37% Place: Dungeon:1 #.....**@*5...#  Noise: ===------  Time: 467.5 (0.0) #########..######S##....  d) +1 dagger (flame) ...........# *# .  Cast: Summon Small Mammal ##########.# .# #.# .# #.# ..ri.$ g   goblin (ally target) ##### #.# .. S   ball python (constriction, ally target)....## #.# .. 5   cerulean imp (polearm, summoned) .....# #.###ri$ b   bat (summoned)A bat appears in a puff of smoke.  The goblin shouts! _Your cerulean imp closely misses the ball python.Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateriV########......... PolySwing2 the Caller #...##### .# Deep Elf ##..######.# #  Health: 15/15 ======================== #.......... ..  Magic: 4/8============------------ #.#######.# .#  AC: 2Str: 5 #.#######.##..  EV: 12Int: 19 #........).g  SH: 0Dex: 15 #..######b##..#  XL:  2 Next: 37% Place: Dungeon:1 #.......@.5...#  Noise: ===------  Time: 467.5 (0.0) #########..######S##....  d) +1 dagger (flame) ...........# .# .  Cast: Summon Small Mammal #####riZW#####.# .# #.# .# #.# .. g   goblin (ally target) ##### #.# .. S   ball python (constriction, ally target)....## #.# .. 5   cerulean imp (polearm, summoned) .....# #.### b   bat (summoned)The goblin shouts! _Your cerulean imp closely misses the ball python.Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rat appears in a puff of smoke.riXri2f  .# .# #  .. ..  .# .#  .##..  bg  #..######.##..#  #.......@r5...# ..######S##....  .# w  .# #.# .# #.# ..w   dart slug #.# ..g   goblin ( #.# ..S   ball python (constriction, ally target) #.###5   cerulean imp (polearm, summoned) (…)Press: ? - help, Q - select action, ( or ) - cycle rif Dir - look around, f - activate  A rat appears in a puff of smoke.  Your bat misses the goblin. The goblin misses your bat.A dart slug comes into view.  The ball python barely misses you. x2; Your bat hits the goblin.riVg4--8.5 (1ritc _Your cerulean imp hits the ball python with a -2 spear.ri(W  You hit the ball python. You burn the ball python.ria  You kill the ball python!Your bat hits the goblin. x2ri,ri(&.b..5r(ally target)5   cerulean imp (polearm, summoned)b   bat (summoned)r   rat (summoned)riE*5===44--9ri0ri3F _The goblin dies!riX ,ri:b G)brig ```The dart slug launches a dart at you.ri ri v  The slug dart hits your cerulean imp.ri r.5..##K.bK   kobold (missile)5   cerulean imp (polearm, summoned)b   b(…)ri. %-ri^ 70rie ri u _A kobold comes into view. It is wielding a +0 dagger.riv ,ri .b5.  Your bat hits the dart slug but does no damage.ri ((((The kobold throws a stone. The stone misses your rat.ri @.r.  The stone barely misses you.ri ` The dart slug launches a dart at you.riw ,riˡ b.r...=1ri rip ; _The slug dart hits your cerulean imp.ri ,ri\  .bYour cerulean imp hits the dart slug but does no damage.  The kobold closely misses your rat.Your bat hits the dart slug but does no damage.ri  The dart slug launches a dart at you.The slug dart hits your bat.  Your bat dies!riQ §r   rri ri e.r§rik .-2ri riӨ f _Your bat's corpse disappears in a puff of smoke!riz  Your cerulean imp hits the dart slug from afar with a -2 spear.riր:(((ri ri\P....r.riMC====ri 3riPriFW _The kobold throws a stone. The stone hits you but does no damage.ri  Your cerulean imp hits the dart slug from afar with a -2 spear.ri ;((((ri ri& @...w.  The kobold throws a stone. The stone barely misses you.ri' X6===4riS/ ri]2 3 _Your rat bites the dart slug.riri~Quiver which action? ([-] to clear) ri6a a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onri:ri!########.........PolySwing2 the Caller#...##### .#Deep Elf##..######.# #Health: 15/15 ========================#.......... ..Magic: 6/8==================------#.#######.# .#AC: 2Str: 5#.#######.##..EV: 12Int: 19#........).)SH: 0Dex: 15#..######.##..#XL:  2 Next: 44% Place: Dungeon:1#.......@....r#Noise: =--------  Time: 474.5 (0.0) #########..######.##K5w.rid) +1 dagger (flame) ...........# .# .Cast: Summon Small Mammal ##########.# .##.# .##.# ..w   dart slug (ally target) ##### #.# ..K   kobold (missile) ....## #.# ..5   cerulean imp (polearm, summoned) .....# #.###r   rat (summoned) _Your bat's corpse disappears in a puff of smoke!Your cerulean imp hits the dart slug from afar with a -2 spear. ri^ _The kobold throws a stone. The stone hits you but does no damage.  Your cerulean imp hits the dart slug from afar with a -2 spear.  The kobold throws a stone. The stone barely misses you. _Your rat bites the dart slug.ririfrirriA {########......... PolySwing2 the Caller #...##### .# Deep Elf ##..######.# #  Health: 15/15 ======================== #.......... ..  Magic: 5/8===============--------- #.#######.# .#  AC: 2Str: 5 #.#######.##..  EV: 12riOB Int: 19 #........**)  SH: 0Dex: 15 #..######*##..#  XL:  2 Next: 44% Place: Dungeon:1 #.....**@**..r#  Noise: =--------  Time: 474.5 (0.0) #########..######*##K5w.  d) +1 dagger (flame) ri}B ...........# *# .  Cast: Summon Small Mammal ##########.# .# riB 2#.# .# #.# ..riB  w   dart slug (ally target) ##### #.# ..riB  K   kobold (missile) ....## #.# ..riaC  5   cerulean imp (polearm, summoned) .....# #.### r   rat (summoned)Your cerulean imp hits the dart slug from afar with a -2 spear.  The kobold throws a stone. The stone barely misses you. _Your rat bites the dart slug.  riC Casting: Summon Small Mammal (safe; 2% risk of failure)  riC Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateriC ri)sA@**.ri!########......... PolySwing2 the Caller #...##### .# Deep Elf ##..######.# #  Health: 15/15 ======================== #.......... ..  Magic: 5/8===============--------- #.#######.# .#  AC: 2Str: 5 #.#######.##..  EV: 12Int: 19 #........).)  SH: 0Dex: 15 #..######.##..#  XL:  2 Next: 44% Place: Dungeon:1 #.......@....r#  Noise: =--------  Time: 474.5 (0.0) ri"#########..######.##K5w.  d) +1 dagger (flame) ...........# .# .  Cast: Summon Small Mammal ##########.# .# #.# .# #.# ..ri>" w   dart slug (ally target) ##### #.# ..rig" K   kobold (missile) ....## #.# ..ri"@ 5   cerulean imp (polearm, summoned) .....# #.### r   rat (summoned)ri#QThe kobold throws a stone. The stone barely misses you. _Your rat bites the dart slug.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.riS.  .# .# #  .. .. ri. .# .#  .##..  ri.)  #..######.##..#  ri-/#.......@r.K.r# ..######.##.5w.  .# . ri\/ .# #.# .# ri/I#.# .. ri/p #.# .., ally target)ri/ #.# .. #.###ri 0r   quokka (summoned)(…)ri:0YCasting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleria0?Dir - look around, f - activate  ri0A quokka appears in a puff of smoke.  Your cerulean imp hits the dart slug but does no damage.  The dart slug bites your cerulean imp but does no damage.rim1+5.5 (1ri;ri>3 _Your rat bites the dart slug.riZ  Your cerulean imp hits the dart slug with a -2 spear.ririX  The dart slug dies!ri DK.r..K   kobold (missile, ally target)5   cerulean imp (polearm, summoned)r   quokka (r   rat (summoned)ri`/ 58riV-6 _Your quokka misses the kobold.riNrih _Your Stealth skill increases to level 3!rix~ri~riȉ 5r  The kobold hits your quokka with a +0 dagger.ri{.=7riri|3 _Your quokka bites the kobold.ri  Your quokka misses the kobold.The kobold hits your quokka with a +0 dagger.  Your cerulean imp hits the kobold from afar with a -2 spear.riO ri )r.5   cerulean imp (polearm, summoned)r   quokka (r   ratrie a6===628ri' ri F _The kobold dies!ri8[ri[ri]rim`riaridri/h,rikri"orirriTu,riwrif{ri}ri ~riririъ;===ri$ri؍ri?7===ri8======riri riYriMri5 _You swap places.riri~ _You swap places.ri.. #...######.# ##..######.# # #.......... .. #.#######.# .# #.#######.##..####........).) ...##..######.##..# #.......rr@...# -89.5 (11.0)..######5##...# #.# >#.##.# #.# ##.# #.##.# ...  #.# ...  ## #.# ... # #.### #####riSSr.riG-90.5 (12ri} riM _You swap places. Found a stone staircase leading down.  Things that are here: _a +0 dagger; 4 stonesri ri- === _ri* u _Your cerulean imp disappears in a puff of smoke!riծ ri ri ri ri ri ri ri! riv ,ri0 ri@ ri ri ri ,riX ri) ri riD ri ,ri ri ri ris ri ,ri riM riR ri ,ri ri l _Your rat disappears in a puff of smoke!ria ri/ uri BriT ri ri ,riK riz ri8" ri" ,ri7# ri% o _Your quokka disappears in a puff of smoke!ri+ Iri, riZ. ,riB/ riu0 ri1 ,ri2 ri>4 riO5 ,ri5 riL7 riS8 ,ri8 ri: riB y.##..#.# ......)...#.###### #####.##......§..# #.##.>#.####.# #.##..#.# #.# #.##..#.# #.# riC ...#..#.# #.# ......#.# #.# ...#.##.# #@#  ##### #..........r###### #####...##### ......# ..# #.### riDC .####.# #.# #. .####.# #.# #. rinC cr   rat (asleep) riC ......## #.# # ####.#.###.#  #.##.##.###.#riXN .507.5 (17riN ,8.5 (18riNU riX V _A rat comes into view.ri ..#.#)...#.######...§..#  #.##.>#.####.#   #.#   #.#   #.# ri2  #.#   #@# ##### #..........r..  #####...#######  ..# #.### #.# #. #.# #. #.# #riw 8  ri2 ..#.#)...#.######...§..#  #.##.>#.####.#   #.#   #.#   #.#   #.#   #@# ##### #..........r..  #####...#######  ..# #.### #.# #. #.# #. #.# #  ri5 rit5 ri; riE? Z _A rat is nearby!ri!(..#.#rip`)...#.######...§..#  #.##.>#.####.#   #.# ri%  #.#  ri) #.#   #.# ri0  #@#ri: ##### #..........r.. ri8 #####...#######  ..# #.###ri=( #.# #. #.# #.ri] #.# # ri- ri)2..#.#)...#.######...§..#  #.##.>#.####.#   #.#   #.#   #.#   #.#   #@# ##### #..........r..  #####...#######  ..# #.###ri2 #.# #. #.# #. #.# #  ri:ri;ri`@ri1CZ _A rat is nearby!ri#####.##..#.# PolySwing2 the Caller ......)...#.###### Deep Elf #####.##......§..# Health: 15/15 ========================  #.##.>#.####.# Magic: 7/8=====================---  #.##..#.# #.# AC: 2Str: 5  #.##..#.# #.# EV: 12Int: 19  ...#..#.# #*# SH: 0Dex: 15  ......#.# #*# XL:  2 Next: 62% Place: Dungeon:1  ...#.##.# #@# Noise: ---------  Time: 508.5 (0.0) ## ##### #...*****..r..  d) +1 dagger (flame) .###### #####***#######  Cast: Summon Small Mammal ......# ..# #.### .####.# #.# #. .####.# #.# #.i7m r   rat (asleep) ......## #.# # ####.#.###.#  #.##.##.###.# _A rat comes into view. _A rat is nearby! _A rat is nearby!Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateriI#####.##..#.#PolySwing2 the Caller ......)...#.######Deep Elf #####.##......§..#Health: 15/15 ========================#.##.>#.####.#Magic: 7/8=====================---#.##..#.# #.#riIfAC: 2Str: 5#.##..#.# #.#EV: 12Int: 19...#..#.# #.#SH: 0Dex: 15......#.# #.#XL:  2 Next: 62% Place: Dungeon:1riNJI...#.##.# #@#Noise: ---------  Time: 508.5 (0.0) ## ##### #.......r..r..d) +1 dagger (flame) .###### #####...#######rihJ5Cast: Summon Small Mammal riJ......# ..# #.### .####.# #.# #. riJw.####.# #.# #.riJr   rat (asleep, ally target) ......## #.# #riJrr   quokka (summoned) riJ0####.#.###.##.##.##.###.# riJi_A rat is nearby! _A rat is nearby!ri-KaCasting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleriDK`Dir - look around, f - activateA quokka appears in a puff of smoke.riL:=9.5 (1 _rijRriSTri2 t#####.##..#.# PolySwing2 the Caller ......)...#.###### Deep Elf #####.##......§..# Health: 15/15 ========================  #.##.>#.####.# Magic: 6/8==================------ ri2  #.##..#.# #.# AC: 2Str: 5  #.##..#.# #.# EV: 12Int: 19  ...#..#.# #*# SH: 0ri3 Dex: 15  ......#.# #*# XL:  2 Next: 62% Place: Dungeon:1 rig3 [ ...#.##.# #@# Noise: =--------  Time: 509.5 (0.0) ## ##### #...****r..r..  d) +1 dagger (flame) .###### #####***#######  Cast: Summon Small Mammal ri3 ]......# ..# #.### .####.# #.# #. .####.# #.# #.ri3 1 r   rat (asleep, ally target) ......## #.# # r   quokka (summoned) ri3 =####.#.###.#  #.##.##.###.#ri4 4Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A quokka appears in a puff of smoke.  ri*4 Casting: Summon Small Mammal (safe; 2% risk of failure)  riR4 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateriz u@rDir - look around, f - activate riN{ _A quokka appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  rir{ KLook: a quokka (summoned, friendly)ri #####.##..#.# PolySwing2 the Caller ......)...#.###### Deep Elf #####.##......§..# Health: 15/15 ========================  #.##.>#.####.# Magic: 6/8==================------  #.##..#.# #.# AC: 2Str: 5  #.##..#.# #.# EV: 12Int: 19  ...#..#.# #.# SH: 0Dex: 15  ......#.# #.# XL:  2 Next: 62% Place: Dungeon:1  ...#.##.# #@# Noise: =--------  Time: 509.5 (0.0) ## ##### #.......r..r..  d) +1 dagger (flame) .###### #####...#######  Cast: Summon Small Mammal ......# ..# #.### .####.# #.ri^ # #. .####.# #.# #. r   rat (asleep, ally target) ......## #.# # r   quokka (summoned) ####.#.###.#  #.##.##.###.# _A quokka appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a quokka (summoned, friendly)  A quokka appears in a puff of smoke.ri ..#.#)...#.######...§..#  #.##.>#.####.#   #.# ri :  #.#   #.#   #.#   #@#ri- E ##### #....r...r.r..  #####...####### ri  ..# #.### #.# #. #.# #. #.# #rr 2 quokkas (summoned)riC h  10.5 (1 _ri ri9ri;Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalri;3b - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onriri#####.##..#.#PolySwing2 the Caller ......)...#.######Deep Elf #####.##......§..#Health: 15/15 ========================#.##.>#.####.#Magic: 6/8==================------#.##..#.# #.#riMAC: 2Str: 5#.##..#.# #.#EV: 12Int: 19...#..#.# #.#SH: 0Dex: 15......#.# #.#XL:  2 Next: 62% Place: Dungeon:1...#.##.# #@#Noise: =--------  Time: 510.5 (0.0) ## ##### #....r...r.r..d) +1 dagger (flame) .###### #####...#######Cast: Call Imp ......# ..# #.### .####.# #.# #. .####.# #.# #.r   rat (asleep, ally target) ......## #.# #ri|rr 2 quokkas (summoned) ####.#.###.##.##.##.###.# _A quokka appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a quokka (summoned, friendly) _A quokka appears in a puff of smoke.riririri!#####.##..#.# PolySwing2 the Caller ......)...#.###### Deep Elf #####.##......§..# Health: 15/15 ========================  #.##.>#.####.# Magic: 4/8============------------  #.##..#.# #.# AC: 2Str: 5  #.##..#.# #.# EV: 12Int: 19  ...#..#.# #*# SH: 0Dex: 15  ......#.# #*# XL:  2 Next: 62% Place: Dungeon:1  ...#.##.# #@# Noise: =--------  Time: 510.5 (0.0) ## ##### #...*r***r.r..  d) +1 dagger (flame) .###### #####***#######  Cast: Call Imp ......# ..# #.### ri:[13d.####.# #.# #. .####.# #.# #. r   rat (asleep, ally target) ......## #.# # rr 2 quokkas (summoned) ####.#.###.#  #.##.##.###.#Dir - look around, f - activateLook: a quokka (summoned, friendly) _A quokka appears in a puff of smoke.  Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateriL `@#  Look: a quokka (summoned, friendly) _A quokka appears in a puff of smoke.  Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.ri Z  *ri #####.##..#.# PolySwing2 the Caller ri I......)...#.###### Deep Elf #####.##......§..# Health: 15/15 ========================  #.##.>#.####.#ri_ c Magic: 4/8============------------  #.##..#.# #.# AC: 2Str: 5  #.##..#.# #.# EV: 12Int: 19  ...#..#.# #.# SH: 0ri Dex: 15  ......#.# #.# XL:  2 Next: 62% Place: Dungeon:1 ri  ...#.##.# #@# Noise: =--------  Time: 510.5 (0.0) ri ## ##### #....r...r.r..  d) +1 dagger (flame) .###### #####...#######  Cast: Call Imp ri ]......# ..# #.### .####.# #.# #. .####.# #.# #.ri0  r   rat (asleep, ally target) ......## #.# # rr 2 quokkas (summoned) ri[ ####.#.###.#  #.##.##.###.#Look: a quokka (summoned, friendly) ri _A quokka appears in a puff of smoke.  Casting: Call Imp (safe; 3% risk of failure)  ri 2Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.ri <  The rat squeaks loudly.riV ;..#.#)...#.######...§..#  #.##.>#.####.#   #.#   #.#  ri  #.#   #.#   #@# ##### #.....r.5rr...  #####...#######  ..# #.### #.# #. #.# #.r #.# #ri X5   cerulean imp (polearm, summoned)rr 2 quokkas (summoned)  ==1.5 (1ri ri X _Your quokka barely misses the rat.ri5R ?  Your quokka bites the rat.riu ri \5.r.5   cerulean imp (polearm, summoned)rr 2 quokkas (ri| 85---2ri Y _The rat dies!ri<ri@;r.ri@b5===---3riFri;Iri%MriM&4riZriq[ri=h<5ri@mrinriO riP riP riS ribW ,riX riX n6======riEY ri[ ri[ ri\ ri` ,ri[a rid rid rie rih rih ;===rii rim c7===riq Brir ri$v ,riWw riJz ,riz ri~ 8======ri riց ri ri@ ,ri riQ 5 _You swap places.ri، 3riҍ ri rif 5  You swap places.rij rio ri 3riנ riz o _Your quokka disappears in a puff of smoke!riҭ #.##......§..# # #.##.>#.####.# #.##..#.# #.# # #.##..#.# #.# # ...#..#.# #.# # ......#.# #.# # ...#.##.####.######## ### ##### #.....5r....... ..###### #####.@.########294.0) ri .......# ..# #.### #.####.# #.# #. #.####.# #.# #.......## #.# #. #.###.# #)  #.##.##.###.#   quokka  #.###.......# #.##.##.#####ri ri8 S.rri K===30.5 (15riͼ ri ' _Found a hand axe.ri uriz ri ,ri ri ri ,rix ri $ ri _You swap places.ri ri 3ri ri4 ri ri ri? ,riG ri ri ri ,ri ri Bri@ ,ri" ri ri ri ,ri riE ri rir! ri" ,ri$ riz% ri& ri0' riZ( rik) ,ri) ri* ri+ ri, rig. ,ri. ri0 ri!9 ri9 ri: ri ; ri; ri > o _Your quokka disappears in a puff of smoke!ri9? ri@ ri@ ri7A riC rijE ,ri,F ritH riFR riS ,ri0T ri4W u _Your cerulean imp disappears in a puff of smoke!ri Y 3ridY riZ ri\ ,ri] ri` ric ,rid riEg rii ,rij ril rin ,rio riq ris ,riu rix riE i# ..# .# # ## ###.##.# .# ...?.. .# #... . .###### ###.###...[ .§..# #..@....... 50.5 (20####.# #.#.###.... .# #.# #.#.# . ri) .# #.# #.#.## #.# #.#.# .# #.# #.#.. .####.########.#.# ...............#.. ###...##########ri rie ,1.5 (21ri riל ( _Found a ring mail.si_7 3si18 si; si= si> siA ,siND ,si~F siH siJ ,siRL siT ###  ..#  #.#  #.# #  #.##siU .#  #......@...#  #####...##...# ##### ###.###...[.#§..# #.......... # ###.# #.#.###.... siU  #.# #.#.# ..  #.# #.#.# siU Y #.# #.#.# si V X #.# #.#..si] 14.5 (3.0)si^ +5.5 (4si=c si\f a _g - a scroll labelled YTUWOV QUGGsi3sisi Bsi~ si#si',si(si+si-si.si/si1si4,si6si9si<,si3AsiCsiF,si6Hsi6KsiM,siNsiQsiXYE####.# ..##.# #.##.# #.##.#  #.#####.##.#  #..........## #####...##...##  ###.###...[.#  #...#  #.#.###.....#   #.#.##.......#  siY #.#.##....?..#   #.#.##.......#   #.#..........#   l   frilled lizard (asleep) #######.#.##.......# ........#..#...l...# #########  si!] 62.5 (7  A frilled lizard comes into view.siaill.si)b+3.5 (8si+hsij8 _The frilled lizard hisses angrily.si      #.##.#  #.##.#  .##.#  ....###  si! ##...##  ###.###...[.#  #.........@.#  #.#.###.....#  #.#.##.......#  #.#.##....?..#  #.#.##.......#  #.#..........# sir j.##....l..# #.......# si*     #.##.#  #.##.#  .##.#  ....###  ##...## si, ###.###...[.#  #.........@.#  #.#.###.....#  #.#.##.......#  #.#.##....?..#  #.#.##.......#  siB>#.#..........# .##....l..# #.......# siު4sisi siW_A frilled lizard is nearby!si     #.##.#  #.##.# siz .##.#  ....###  ##...##  ###.###...[.#  #.........@.#  #.#.###.....# siD #.#.##.......#  #.#.##....?..# si' #.#.##.......#  sir#.#..........# .##....l..# #.......# si siĴ' si    #.##.#  #.##.# siJ\ .##.#  si....###  ##...##  ###.###...[.#  #.........@.# si #.#.###.....#  #.#.##.......#  si#.#.##....?..#  #.#.##.......#  siC2#.#..........# .##....l..# #.......# sii si.sisisi<e _A frilled lizard is nearby!sil ####.# PolySwing2 the Caller ..##.# Deep Elf #.##.# Health: 15/15 ======================== #.##.#sicm Magic: 6/8==================------  #.#####.##.# AC: 2Str: 5  #..........### EV: 12Int: 19  #####...##***## SH: 0Dex: 15 sim###.###.****# XL:  2 Next: 65% Place: Dungeon:1 #.......**@*# Noise: ---------  Time: 563.5 (0.0) sim%#.#.###.****# d) +1 dagger (flame) #.#.##..*****#  Cast: Call Impsi n6 #.#.##....?..#  si,n'#.#.##.......#  siLn#.#..........#  l   frilled lizard #######.#.##....l..# ........#..#.......# sinn######### _The frilled lizard hisses angrily. _A frilled lizard is nearby! sinI_A frilled lizard is nearby!sinCasting: Call Imp (safe; 3% risk of failure)  sin Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatesi7*@si ;**si# 5**si~ ;**si 5**siY  ####.# PolySwing2 the Caller ..##.# Deep Elf #.##.# Health: 15/15 ======================== #.##.# Magic: 6/8==================------  #.#####.##.# AC: 2Str: 5  #..........### EV: 12Int: 19  #####...##...## SH: 0Dex: 15 ###.###...[.# XL:  2 Next: 65% Place: Dungeon:1 #.........@.# Noise: ---------  Time: 563.5 (0.0) #.#.###.....# d) +1 dagger (flame) #.#.##.......#  Cast: Call Imp #.#.##....?..# sik[   #.#.##.......#  #.#..........#  l   frilled lizard #######.#.##....l..# ........#..#.......# ######### _A frilled lizard is nearby! _A frilled lizard is nearby!Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.     #.##.#  #.##.#  .##.#  ....###  ##...##  ###.###...[5#  #.........@.#  #.#.###.....#  #.#.##.......#  #.#.##..si[ ..?..#  #.#.##.......#  #.#.......l..# (ally target).##.......# 5   cerulean imp (polearm, summoned)#.......# ==4.5 (1 _siAb siOe si`Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onsisiS####.#  PolySwing2 the Caller..##.#  Deep Elf#.##.#  Health: 15/15 ========================#.##.#  Magic: 6/8==================------#.#####.##.#  AC: 2Str: 5siҧ<#..........###  EV: 12Int: 19#####...##...##  SH: 0Dex: 15###.###...[5#  XL:  2 Next: 65% Place: Dungeon:1#.........@.#  Noise: ==-------  Time: 564.5 (0.0)#.#.###.....#  d) +1 dagger (flame)#.#.##.......#  Cast: Summon Small Mammal#.#.##....?..# #.#.##.......#sid #.#.......l..#  l   frilled lizard (ally target) #######.#.##.......#sixa  5   cerulean imp (polearm, summoned) ........#..#.......# ######### _A frilled lizard is nearby! si_A frilled lizard is nearby!Casting: Call Imp (safe; 3% risk of failure)  siܨ2Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.siةsisi6si^@  ####.# PolySwing2 the Caller ..##.# Deep Elf siA D#.##.# Health: 15/15 ======================== #.##.# Magic: 5/8===============---------  #.#####.##.# AC: 2Str: 5  #..........### EV: 12Int: 19  #####...##***## SH: 0Dex: 15 siIA ###.###.***5# XL:  2 Next: 65% Place: Dungeon:1 siuA #.......**@*# Noise: ==-------  Time: 564.5 (0.0) siA #.#.###.****# d) +1 dagger (flame) siA #.#.##..*****#  Cast: Summon Small Mammal siA N#.#.##....?..#  #.#.##.......#  siB #.#.......l..#  l   frilled lizard (ally target) siBB #######.#.##.......#  5   cerulean imp (polearm, summoned) ........#..#.......# #########siE Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatesi<7<@*sinU ####.# PolySwing2 the Caller ..##.# Deep Elf #.##.# Health: 15/15 ========================siU #.##.# Magic: 5/8===============---------  #.#####.##.# AC: 2Str: 5  #..........### EV: 12siPV!Int: 19  #####...##...## SH: 0Dex: 15 ###.###...[5# XL:  2 Next: 65% Place: Dungeon:1si}Vr #.........@.#siV Noise: ==-------  Time: 564.5 (0.0) #.#.###.....#siVo d) +1 dagger (flame) siV#.#.##.......#  Cast: Summon Small Mammal #.#.##....?..#  #.#.##.......# si$W #.#.......l..#  l   frilled lizard (ally target) siQW#######.#.##.......#  5   cerulean imp (polearm, summoned) ........#..#.......# #########siWvDir - look around, f - activate _A tiny devil pulls itself out of the air.  siWCasting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.siXsi`\     sia#.##.#  #.##.#  .##.#  ....###  ##...##  siUaY###.###...[.#  #........r@5#  sia#.#.###.....#  #.#.##.......#  #.#.##....?..#  sic5#.#.##....l..#  #.#..........# .##.......# #.......# r   quokka (summoned)sih:-5.5 (1 _si7ksi4msi y ####.# PolySwing2 the Caller ..##.# Deep Elf #.##.# Health: 15/15 ======================== #.##.# Magic: 4/8============------------  #.#####.##.# AC: 2Str: 5  #..........### EV: 12Int: 19  #####...##***## SH: 0Dex: 15 ###.###.****#siz XL:  2 Next: 65% Place: Dungeon:1 #.......*r@5# Noise: =--------  Time: 565.5 (0.0) #.#.###.****# d) +1 dagger (flame) #.#.##..*****#  Cast: Summon Small Mammal #.#.##....?..#  #.#.##....l..#  #.#..........#  l   frilled lizard (ally target) #######.#.##.......#  5   cerulean imp (polearm, summoned) ........#..#.......#  r   quokka (summoned) #########Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A quokka appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or sizg[37m) - cycleDir - look around, f - activatesi) ####.# PolySwing2 the Caller ..##.# Deep Elf #.##.# Health: 15/15 ======================== #.##.# Magic: 4/8============------------  #.#####.##.# AC: 2Str: 5  #..........### EV: 12Int: 19  #####...##...## SH: 0Dex: 15 ###.###...[.# XL:  2 Next: 65% Place: Dungeon:1 #........r@5# Noise: =--------  Time: 565.5 (0.0) #.#.###.....# d) +1 dagger (flame) #.#.##.......#  Cast: [si(+mSummon Small Mammal #.#.##....?..#  #.#.##....l..#  #.#..........#  l   frilled lizard (ally target) #######.#.##.......#  5   cerulean imp (polearm, summoned) ........#..#.......#  r   quokka (summoned) #########Dir - look around, f - activate _A quokka appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.si+,si"4>     #.##.#  #.##.#  .##.#  ....###  ##...##  ###.###...[.#  #.........@.#  #.#.###..r5.#  #.#.##...r...#  #.#.##....l..#  siF5#.#.##.......#  #.#..........# .##.......# #.......# r 2 quokkas (summoned)si 626.5 (1 _sij>si?si~siB  Your cerulean imp hits the frilled lizard but does no damage.  Your quokka barely misses the frilled lizard.Your quokka bites the frilled lizard.sil*†?5   cerulean imp (polearm, summoned)rr 2 quokkas (si168-7sisi7N _The frilled lizard dies!sisiM.rsi`5===-8sisisi\ si si r.5r†si &9si si  si7*3 si+ si/ si!0 si4 siy5, siY7 si9=g=== siAe6=== si_GB siH siM, siN siGZ7====== siC^ si^ siW` sic, sie siSj, sial sivp sip4=== si8r siu sivM8=== siw si=B si8 siɆ5 _You swap places. si siMI si si]j  You see here a frilled lizard corpse. siڛ si si si5 _ si siί.#.#####.##.#..........########...##...## ###.###...[.# #...........# siiQ #.#.###.....##.#.##...5rr.##.##....@..#.##.......#........ #######.#.##..... ........#.. ######### # ####.#.# #. .#  si  si0856.0) sin%=== si%6.5 (17 si sis` _h - a scroll labelled MUENAROIMU siK 3 siM  sifQ  siR  siPS  si5T  siV , si[  si[  si^  sin`  sib  sie , si3f  sih  sip  siSr  siu  siHw , siy  si9| o _Your quokka disappears in a puff of smoke! siC~  si  sit 3 sir  si  siՇ  si  si , siV  si  si  si[  si  si+  si  si  siJ  siW , siX  si}  si  si_  siҢ  si  si  siܤ  si  si,  si  si3 , si  sib  si  siF  si , si  siQ o _Your quokka disappears in a puff of smoke! sir  si 3 si  si  si #.##.#.##.......# #.# #.#.##.......# #.# #.#..........# #.########.#.##.......# ...........#..#.......# ..########## #.....5.# ### ####.#.##  si U# ####5#.# # #.@..#.# 97.5 (11 # #....####.# # #.##. #.#  # #. #.# # #. #.# si   .. #.#  ).  #    siP  si S.5 si ,8.5 (12 si  si4 * _Found a short sword. si3 si si siR #.# #.#.##.......#  #.# #.#.##.......#  #.# #.#...# #. si#.#.##.......# .#..#.......# .# #.....5.# .### ####.#.## .# ####.#.# .# #@.5.#.# .# #....####.# )# #.##.# #.# si .# # #.. #.# .# #.. #.# # ...# #.#   J   endoplasm (asleep) ).J. sic   5   cerulean imp (polearm, summoned) ##.#   sij,0.0) si sio.5, ally target) sio+9.5 (1 si si] _An endoplasm comes into view. si #.# #.#.##.......#  PolySwing2 the Caller  #.# #.#.##.......#  Deep Elf  #.# #.#..........#  Health: 15/15 ======================== ##.########.#.##.......#  Magic: 7/8=====================--- ............#..#.......#  AC: 2Str: 5 ...########## #.....5.#  EV: 12 sifInt: 19 .### ####.#.##  SH: 0Dex: 15 .# ####.#.#  XL:  2 Next: 68% Place: Dungeon:1 .# #@**.#.#  Noise: ---------  Time: 599.5 (0.0)  siW.# #.**5####.#  d) +1 dagger (flame) )# #.##*# #.#  Cast: Summon Small Mammal .# # #.. #.# .# #.. #.# ## ...# #.#  J   endoplasm (asleep, ally target) ).J. 5   cerulean imp (polearm, summoned) ##.#  siA_Your quokka disappears in a puff of smoke! _Found a short sword. _An endoplasm comes into view. siCasting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate siL <@*si4  #.# #.#.##.......#  PolySwing2 the Caller  #.# #.#.##.......#  Deep Elf  #.# #.#..........#  Health: 15/15 ======================== ##.########.#.##.......#  Magic: 7/8=====================--- ............#..#.......#  AC: 2Str: 5 si5...########## #.....5.#  EV: 12Int: 19 .### ####.#.##  SH: 0Dex: 15 .# ####.#.#  XL:  2 Next: 68% Place: Dungeon:1 .# #@...#.#  Noise: ---------  Time: 599.5 (0.0) .# #...5####.#  d) +1 dagger (flame) )# #.##.# #.#  Cast: Summon Small Mammal si5c.# # #.. #.# .# #.. #.# ## ...# #.#  J   endoplasm (asleep, ally target) ).J. 5   cerulean imp (polearm, summoned) ##.# _Found a short sword. _An endoplasm comes into view.si5aCasting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclesi6]Dir - look around, f - activateA rat appears in a puff of smoke.si; #.#   #.#   #.#  si;       ####.#.#  #@...#.#  #..r.####.# siQ<)# #.##5# #.#  # #.. #.#  #.. #.#  ...# #.#  ).J.  si<##.#   r   rat (summoned)si=<=600.5 (1 _siCsi^Esij3 #.# #.#.##.......#  PolySwing2 the Caller  #.# #.#.##.......#  Deep Elf  #.# #.#..........#  Health: 15/15 ======================== ##.########.#.##.......#  Magic: 6/8==================------ ............#..#.......#  AC: 2Str: 5 ...########## #.....5.#  EV: 12Int: 19 .### ####.#.##  SH: 0Dex: 15 .# ####.#.#  XL:  2 Next: 68% Place: Dungeon:1 .# #@**.#.#  Noise: =--------  Time: 600.5 (0.0) sig.# #.*r*####.#  d) +1 dagger (flame) )# #.##5# #.#  Cast: Summon Small Mammal .# # #.. #.# .# #.. #.# ## ...# #.#  J   endoplasm (asleep, ally target) ).J. 5   cerulean imp (polearm, summoned) ##.# r   rat (summoned)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A rat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatesiA @rDir - look around, f - activate _A rat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: a rat (summoned, friendly)si  #.# #.#.##.......#  PolySwing2 the Caller  #.# #.#.##.......#  Deep Elf  #.# #.#..........#  Health: 15/15 ======================== ##.########.#.##.......#  Magic: 6/8==================------ ............#..#.......#  AC: 2Str: 5 ...########## #.....5.#  EV: 12Int: 19 .### ####.#.##  SH: 0Dex: 15 .# ####.#.#  XL:  2 Next: 68% Place: Dungeon:1 .# #@...#.#  Noise: =--------  Time: 600.5 (0.0) .# #..r.####.#  d) +1 dagger (flame) )# #.##5# #.#  Cast: Summon Small Mammal .# # #.. #.# [1si 3d.# #.. #.# ## ...# #.#  J   endoplasm (asleep, ally target) ).J. 5   cerulean imp (polearm, summoned) ##.# r   rat (summoned) _A rat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a rat (summoned, friendly)  A quokka appears in a puff of smoke. #.#   #.#   #.#         ####.#.#  #@...#.#  #.r..####.# )# #.##r# #.#  si  # #.. #.#  #.. #.#  ...# #.#  ).J.   r   quokka ( ##.# 1.5 (1si si3 Y  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a rat (summoned, friendly)  A quokka appears in a puff of smoke. _Your cerulean imp disappears in a puff of smoke!si si% .. ##.########.#.## ............#..########## 5 .### # ####.#.# #. ####.#.# #..#...si% X#.r.@#### )##r# # .# #.. #..# #...# ).J. ##.# si( si&) si0 v.r.rsim0 %-si0 2siB6 si)8 sisi؉Quiver which action? ([-] to clear)  a - Cast: Summon Small MammalsiQ3b - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onsifsi>1 #.##.#.##.......#  PolySwing2 the Caller#.##.#..........#  Deep Elf ##.########.#.##.......#  Health: 15/15 ======================== ............#..#.......#  Magic: 6/8si5==================------ ...########## #.....5.#  AC: 2Str: 5 .#### ####.#.##  EV: 12Int: 19 .##. ####.#.#  SH: 0Dex: 15 .##..#....#.#si  XL:  2 Next: 68% Place: Dungeon:1 .##..r@####.#  Noise: ---------  Time: 602.5 (0.0) )#si<#.##.# #.#  d) +1 dagger (flame) .#sig0# #.r #.#  Cast: Call Imp .##..# #.#sij ##...# #.# si).J.  J   endoplasm (asleep, ally target)##.#  r   quokka (summoned).#sid  r   rat (summoned) Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a rat (summoned, friendly)  A quokka appears in a puff of smoke. _Your cerulean imp disappears in a puff of smoke!sisiZsinsi-+ #.# #.#.##.......#  PolySwing2 the Caller  #.# #.#..........#  Deep Elf ##.########.#.##.......#  Health: 15/15 ======================== ............#..#.......#  Magic: 4/8============------------ ...########## #.....5.#  AC: 2Str: 5 si-8.### # ####.#.##  EV: 12Int: 19 .# #. ####.#.#  SH: 0Dex: 15 .# #.*#***.#.#  XL:  2 Next: 68% Place: Dungeon:1 .# #.*r@####.#  Noise: ---------  Time: 602.5 (0.0) si .|)# #.##*# #.#  d) +1 dagger (flame) .# # #*r #.#  Cast: Call Imp .# #..# #.# ## ...# #.#  ).J. J   endoplasm (asleep, ally target) ##.#si. r   quokka (summoned) .# r   rat (summoned)Look: a rat (summoned, friendly)  A quokka appears in a puff of smoke. si._Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatesiE/si}5K #.# #.#.##.......#  PolySwing2 the Caller  #.# #.#..........#  Deep Elf ##.########.#.##.......#  Health: 15/15 ======================== ............#..#.......#  Magic: 4/8si62============------------ ...########## #.....5.#  AC: 2Str: 5 .### # ####.#.##  EV: 12Int: 19 .# #. ####.#.#  SH: 0Dex: 15 .# #..#....#.#  XL:  2 Next: 68% Place: Dungeon:1 siF6.# #..r@####.#  Noise: ---------  Time: 602.5 (0.0) )# #.##.# #.#  d) +1 dagger (flame) siq6.# # #.r #.#  Cast: Call Imp .# #..# #.# ## ...# #.# si6l ).J. J   endoplasm (asleep, ally target) ##.# r   quokka (summoned) si6.# r   rat (summoned)si)7A quokka appears in a puff of smoke. _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 3% risk of failure)  si72Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.si7si2? #.#   #.#      si? # ####.#.##  #. ####.#.#  #..#....#.#  #...@ si@)# #.##r# #.#  # #5. #.#  #.r# #.#  ...# #.#  ).J.  ##.#   5   ceruleansiQ@ imp (polearm, summoned) .#   r   quokka (summoned)si|@   r   rat (summoned)siAX5=====siSB3.5 (1 _siHsidMsiQsi]7 #.##.#.##.......#  PolySwing2 the Caller#.##.#..........#  Deep Elf ##.########.#.##.......#siؿ  Health: 15/15 ======================== ............#..#.......#  Magic: 5/8===============--------- ...########## #.....5.#  AC: 2Str: 5 .#### ####.#.##  EV: 12siInt: 19 .##. ####.#.#  SH: 0si1Dex: 15 .##..#....#.#siY  XL:  2 Next: 68% Place: Dungeon:1 .##...@####.#siO  Noise: ==-------  Time: 603.5 (1.0) )##.##r# #.#si  d) +1 dagger (flame) .## #5. #.#  Cast: Call Imp .##.r# #.# ##...# #.#si ).J.  J   endoplasm (asleep, ally target)##.#siT  5   cerulean imp (polearm, summoned).#  r   quokka (summoned)  r   rat (summoned)siA quokka appears in a puff of smoke. _Your cerulean imp disappears in a puff of smoke!siNCasting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclesieDir - look around, f - activate _A tiny devil pulls itself out of the air.?si ?si ?si .r.r?si" /--4?siv$ ?si% @siɟ@sic@si..5rJJ   _Your cerulean imp disappears in a puff of smoke!  Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.  Your rat bites the endoplasm.@sis--5 _The endoplasm quivers.@si @si d  Your cerulean imp hits the endoplasm from afar with a -2 spear.@si @si..rr5)Dsi>&3EsiEsiFsiO.### #. ####.#.## #.# #..####.#.# #.# #..#....#.# #.# #....####.# #)# #.##.## #.# #.# #. #..# #.# ..# #####.##.r# #.# Fsiz### #J.....r..###.#  #.###.5@......#  #####.#####  #.#  #.#  .# #########. Fsi.....)..... ###..###### Fsi ,Fsi,Fsir.5.r..Fsi&4Fsi9FsiT _You see here a +0 short sword.GsiL GsiM ,GsiU .5.r.rGsiV -5 _Gsi] Gsiv^ HsiҢHsiHsizl  Your rat disappears in a puff of smoke!HsiFHsi~.J5.r§.J  Hsi&6Hsi߶HsiCU _Your cerulean imp hits the endoplasm from afar with a -2 spear.Hsi Z  Your cerulean imp hits the endoplasm with a -2 spear.Hsi Hsi_ u.5...r5   cerulean imp (polearm, summoned)r   quokka (Hsih /827HsiN Hsi9 I _The endoplasm dies!IsiֲIIsi BIsiIsibIsiIsiIsi5  You swap places.Isi3Isi IsiFo _Your quokka disappears in a puff of smoke!IsiIsiIsiIsi}IsiIsi\IsiIsiIsiu _Your cerulean imp disappears in a puff of smoke!Isi3IsiIsiTIsiIsiIsiIsisIsi,IsiIsinIsi3IsiIsibIsi:Isi,IsiIsiIsi,IsiIsiIsik Isi Isi- Isin Isi3,Isi$IsiIsiSIsiIsi,IsiIsi,IsiIsiIsio,IsipIsiZ C  You see here a +0 short sword.Isi"5 _Isi#IsiR%Isi&,Isi'Isi5)Isi*,Isiz+Isi 0Isi>5 #....  # #.##.## #.#  # #.##..# #.#  #Isi5 #####.##..# #.#  # #.........###.#   #.###..)......#   #.# #####.##### Isi6  #.# #.#  #.# #@#  IsiG6#.# #.#  #.# #.#  Isi6########.# #.#  ...).....# #.#  #..####### #.#   B   giant cockroach (asleep)..# #.#  Isi7#..# .B# #..#  Isi>0469.0)Isi>,7.5 (20IsiCIsiE IsiET_A giant cockroach comes into view.Jsiܔ&##.## .#####.##.........## #.###..)......# #####.####.# #.# . ####### ...).... #..######Jsi@` .B##JsiJsi_JsiPBB.JsiN8.5 (1.0)KsiM&# #.##.## #.#  PolySwing2 the Caller # #.##..# #.#  Deep Elf # #####.##..# #.#  Health: 15/15 ======================== # #.........###.#  Magic: 6/8==================------ #.###..)......#  AC: 2Str: 5 KsiM#.# #####.#####  EV: 12Int: 19 #.# #*# SH: 0Dex: 15 #.# #*# XL:  2 Next: 82% Place: Dungeon:1 #.# #@#KsiM> Noise: ---------  Time: 648.5 (0.0) #.# #*# d) +1 dagger (flame) KsiN########.# #*# Cast: Call Imp ...).....# #.# KsiAN#..####### #B# #..# #.# B   giant cockroach KsimNS#..# ..# #..# ### #..# KsiN_Your cerulean imp disappears in a puff of smoke! _You see here a +0 short sword. _A giant cockroach comes into view.KsiNCasting: Call Imp (safe; 3% risk of failure)  KsiN Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateKsi;@*Ksi# #.##.## #.#  PolySwing2 the Caller # #.##..# #.#  Deep Elf # #####.##..# #.#  Health: 15/15 ======================== Ksi# #.........###.#  Magic: 6/8==================------ #.###..)......#  AC: 2Str: 5 #.# #####.#####  EV: 12Int: 19 #.# #.# SH: 0Dex: 15 #.# #.# XL:  2 Next: 82% Place: Dungeon:1 #.# #@#Ksi  Noise: ---------  Time: 648.5 (0.0) #.# #.#KsiQ  d) +1 dagger (flame) ########.# #.# Cast: Call Imp Ksi~w...).....# #.# #..####### #B# #..# #.#Ksi B   giant cockroach #..# ..# Ksig#..# ### #..# _You see here a +0 short sword. Ksi _A giant cockroach comes into view.Casting: Call Imp (safe; 3% risk of failure)  KsiT2Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.Ksit\  #.#  #.##..# #.#  ..# #.#  Ksi=..###.#  )......#  #.# #####.#####  Ksi)#.# #5#  #.# #.# KsiX} #.# #@#  Ksi#.# #.#  #.# )KsiP #B#  #.#  #.# (ally target) ..# Ksi 5   cerulean imp (polearm, summoned) ### Ksi!;==9.5 (1 _Ksi'Ksi+LsiC ...#### #.######.##..# Lsi #........#####..)......#####.#####5 ########. ...).....B#######..###Lsi Lsi] :B.Lsi 0--50Lsi LsiO Msih#.......#### ####.##..# #........#####..)......#####.#####5 . ########B ...).....#######..MsiMsi B. You swap places.MsiA--1MsiMsi[ _Your cerulean imp hits the giant cockroach from afar with a -2 spear.MsiP Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onNsiNsi##..#....#.#  PolySwing2 the Caller ##....####.#  Deep Elf ##.##.## #.#  Health: 15/15 ======================== ##.##..# #.#  Magic: 6/8==================------ ######.##..# #.#  AC: 2Str: 5 ##.........###.#  EV: 12Int: 19#.###..)......#  SH: 0Dex: 15#.# #####.#####  XL:  2 Next: 82% Place: Dungeon:1#.# #@#  Noise: ---------  Time: 651.5 (0.0)#.# #5# Nsi[37m d) +1 dagger (flame)#.# #.#  Cast: Summon Small Mammal#.# #B# ########.# #.# ...).....# #.#  B   giant cockroach (ally target) #..####### #.#  5   cerulean imp (polearm, summoned) #..##.# #..#..# Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.  You swap places. _Your cerulean imp hits the giant cockroach from afar with a -2 spear.Nsiv NsiP Nsieu # #..#....#.#  PolySwing2 the Caller Nsiu # #....####.#  Deep Elf # #.##.## #.#  Health: 15/15 ======================== # #.##..# #.#  Magic: 5/8===============--------- # #####.##..# #.#  AC: 2Str: 5 # #.........###.#  EV: 12Int: 19 #.###..)***...#  SH: 0Dex: 15 #.# #####*#####  XL:  2 Next: 82% Place: Dungeon:1 #.# #@# Noise: ---------  Time: 651.5 (0.0) Nsiv p#.# #5# d) +1 dagger (flame) #.# #*# Cast: Summon Small Mammal #.# #B# ########.# #.# ...).....# #.# B   giant cockroach (ally target) #..####### #.# 5   cerulean imp (polearm, summoned) #..# #.# #..# ..# _A tiny devil pulls itself out of the air.  You swap places. _Your cerulean imp hits the giant cockroach from afar with a -2 spear.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateNsiw Nsi| B.@Nsi ##..#....#.#  PolySwing2 the Caller ##....####.#  Deep Elf ##.##.## #.#  Health: 15/15 ======================== ##.##..# #.#  Magic: 5/8===============--------- ######.##..# #.#  AC: 2Str: 5 ##.........###.#  EV: 12Int: 19#.###..)......#  SH: 0Dex: 15#.# #####.#####Nsi   XL:  2 Next: 82% Place: Dungeon:1#.# #@#  Noise: ---------  Time: 651.5 (0.0)#.# #5#  d) +1 dagger (flame)#.# #r#  Cast: Summon Small Mammal#.# #B# ########.# #.# ...).....# #.#  B   giant cockroach (ally target) #..####### #.#  5   cerulean imp (polearm, summoned) #..##.#  r   quokka (summoned) #..#..# Nsi r_Your cerulean imp hits the giant cockroach from afar with a -2 spear.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.  The giant cockroach closely misses your quokka.NsiK W6====Nsi~ 2.5 (1NsiW Nsi   Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A quokka appears in a puff of smoke.  The giant cockroach closely misses your quokka. _Your cerulean imp misses the giant cockroach.Osig# #..#....#.#  PolySwing2 the Caller Osi?h# #....####.#  Deep Elf # #.##.## #.#  Health: 15/15 ======================== # #.##..# #.#  Magic: 5/8===============--------- # #####.##..# #.#  AC: 2Str: 5 # #.........###.#  EV: 12Int: 19 #.###..)***...#  SH: 0Dex: 15Osih> #.# #####*#####  XL:  2 Next: 82% Place: Dungeon:1 #.# #@# Noise: =--------  Time: 652.5 (0.0) #.# #5#Osih d) +1 dagger (flame) #.# #r#Osi ii Cast: Summon Small Mammal Osi'if#.# #B# ########.# #.# ...).....# #.#OsiDi B   giant cockroach (ally target) #..####### #.#Osii 5   cerulean imp (polearm, summoned) #..# #.# r   quokka (summoned) #..# ..#A quokka appears in a puff of smoke.  OsiiThe giant cockroach closely misses your quokka. _Your cerulean imp misses the giant cockroach.OsiiCasting: Summon Small Mammal (safe; 2% risk of failure)  OsiiPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateOsijOsiwnC*@Osi# #..#....#.#  PolySwing2 the Caller # #....####.#  Deep Elf # #.##.## #.#  Health: 15/15 ======================== # #.##..# #.#  Magic: 5/8===============--------- # #####.##..# #.#  AC: 2Str: 5 # #.........###.#  EV: 12OsiInt: 19 #.###..)......#  SH: 0Dex: 15 #.# #####.#####  XL:  2 Next: 82% Place: Dungeon:1 #.# #@# Noise: =--------  Time: 652.5 (0.0)Osiɯa #.# #5#Osiq d) +1 dagger (flame) #.# #r# Cast: Summon Small Mammal #.# #B# ########.# #.# OsiQ...).....# #.# B   giant cockroach (ally target) #..####### #.#Osi 5   cerulean imp (polearm, summoned) #..# #.#Osi@ r   quokka (summoned) #..# ..#Casting: Summon Small Mammal (safe; 2% risk of failure)  Osi1Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA bat appears in a puff of smoke.  OsiPrThe giant cockroach bites your quokka.  Your cerulean imp hits the giant cockroach from afar with a -2 spear.Osi   #....  #.##.## #.#  #.##..# #.#  ##..# #.#  ...###.#  )..b...#  #.#   #.# #@#  #.# #5#  #.# #r#  #.# #†#  #.# ) #.# 5   cerulean imp (polearm, summoned) #.# r   quokka ( #.# b   batOsi\ ..# 93.5 (1OsiOsi  OsiZI_The giant cockroach dies!Qsi Qsi J.bQsi .-4Qsiϰ Qsi1 Qsi| Qsi1 @-5Qsi " Qsi" RsiRsi6RsiRsiRsi; Rsi X6===7Rsi Rsi Ssi SsiQ SsiΜ Ssi Ssiv ,Ssin ,Ssi v7======Ssi BSsi Ssi. ;===Ssi- e8=== _You swap places.Ssi K _You swap places.Ssi 3Ssi Ssi k  You see here a giant cockroach corpse.Ssi Ssi( Ssi Ssi Ssi Ssi B=== _Ssi Ssit Ssin Ssi Ssi Ssi Ssi Ssi Ssi  SsiT ,Ssi Ssi=# u _Your cerulean imp disappears in a puff of smoke!Ssi% Ssiw& Ssi' Ssi' Ssi+( Ssiz) Ssi+ Ssi, Ssiu1 XSsi2 Ssi.3 Ssi)4 ,Ssi4 Ssi}7 Ssi8 Ssi; BSsi< Ssi7> SsiI? Ssi@ ,SsigA Ssi$C SsiqE Ssi&N SsiO ,SsicP SsiQ Ssi{S SsiT SsiV SsiV ,SsiY SsirZ Ssi\ Ssi^ ,Ssi_ Ssia Ssif ,Ssihj XSsi l Ssim Ssip ,Ssiq SsiYs SsiSu Ssiv Ssix ,Ssiy Ssi{ Ssi SsiɅ Ssi Ssi Ssi SsiW _Your bat disappears in a puff of smoke!Ssi֏ Ssi Ssi# SsiՔ Ssi" Ssi Ssi Ssit Ssi 4SsiK Ssi% Ssi Ssi SsiH o _Your quokka disappears in a puff of smoke!Ssi Ssi Ssi SsiԷ Ssi ,Ssi] Ssiʻ Ssi Ssi[ Ssiƽ Ssix SsiI ...## #..# #.#  ...†# #..## #.#  ##.#######...# #.#   #.#.......#.# #.#   #r....###...# #.#  ##.#.#.# ###.# #.#  ......#.# ##.# #.#  ###.###.####...##.#  #.............@.# ##########...####  r....##   ####  r   rat (asleep) Ssi 093.5 (36.0)SsiE ,4.5 (37Ssiw Ssi V _A rat comes into view.Usif .## #..# #.#.†# #..## #.##.#...# #.# # #.#.#.# #.# # #r....###...# #.##.#.#.# ###.# #.#.#.# ##.# #.##.###.####...##.# #..# #...####.r....####Usi&n Usin 15.5 (1.0)Usit Usiu VsiB....## #..# #.#  PolySwing2 the Caller ....†# #..## #.#  Deep Elf ####.#######...# #.#  Health: 15/15 ======================== # #.#.......#.# #.#  Magic: 7/8=====================--- # #r....###...# #.#  AC: 2Str: 5 ####.#.#.# ###.# #.#  EV: 12Int: 19 .......#.# ##*# #.#  SH: 0Dex: 15 ####.###.####.**##*#  XL:  2 Next: 89% Place: Dungeon:1  #..........**@**#  Noise: ---------  Time: 695.5 (0.0)  ##########.**####  d) +1 dagger (flame) .r...*## Cast: Summon Small Mammal ######  rVsi[m   rat (asleep) _Your bat disappears in a puff of smoke! _Your quokka disappears in a puff of smoke! _A rat comes into view.Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateVsiD**@Vsi....## #..# #.#  PolySwing2 the Caller ....†# #..## #.#  Deep Elf ####.#######...# #.#  Health: 15/15 ======================== # #.#.......#.# #.#  Magic: 7/8=====================--- # #r....###...# #.#  AC: 2Str: 5 ####.#.#.# ###.# #.#  EV: 12VsiInt: 19 .......#.# ##.# #.#  SH: 0Dex: 15 ####.###.####...##.#  XL:  2 Next: 89% Place: Dungeon:1  #............@..#  Noise: ---------  Time: 695.5 (0.0)  ##########...####  d) +1 dagger (flame) .r....## Cast: Summon Small Mammal ######Vsi-  r   rat (asleep)Casting: Summon Small Mammal (safe; 2% risk of failure)  VsiI0Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Summon Small Mammal.  VsiWYou are very lightly contaminated with residual magic.  Nothing appears to happen.Vsi}u #..# #.# †# #..## #.# #...# #.#  .#.# #.#  ..# #.#  ###.# #.#  ##.# #.# VsiGE####...##.#  .......@..#  ####...####  ..r...## ######  r Vsi`6.5 (1Contam _Vsi`VsiVsiA| ....## #..# #.#  PolySwing2 the Caller ....†# #..## #.#  Deep Elf ####.#######...# #.#  Health: 15/15 ======================== # #.#.......#.# #.#  Magic: 6/8==================------ # #r....###...# #.#  AC: 2Str: 5 ####.#.#.# ###.# #.#  EV: 12VsiF} Int: 19 .......#.# ##*# #.#  SH: 0Dex: 15 ####.###.####.**##*#  XL:  2 Next: 89% Place: Dungeon:1  #..........**@**#  Noise: ---------  Time: 696.5 (0.0)  ##########.**####  d) +1 dagger (flame) ..r..*## Cast: Summon Small Mammal ###### Contam  Vsi} . r   ratYou miscast Summon Small Mammal.  You are very lightly contaminated with residual magic. _Nothing appears to happen.  VsiA~ Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateVsi D**@Vsi ....## #..# #.#  PolySwing2 the Caller ....†# #..## #.#  Deep Elf ####.#######...# #.#  Health: 15/15 ======================== # #.#.......#.# #.#  Magic: 6/8==================------ # #r....###...# #.#  AC: 2Str: 5 ####.#.#.# ###.# #.#  EV: 12Int: 19 .......#.# ##.# #.#  SH: 0Dex: 15 ####.###.####...##.#  XL:  2 Next: 89% Place: Dungeon:1  #............@..#  Noise: ---------  Time: 696.5 (0.0)  ##########...####  d) +1 dagger (flame) ..r...## Cast: Summon Small Mammalsi| 1K ###### Contam   r   ratYou are very lightly contaminated with residual magic. _Nothing appears to happen.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke. #..# #.# †# #..## #.# #...# #.#  .#.# #.#  ..# #.#  ###.# #.#  ##.# #.# ####...##.#  .......@r.#  ####...####  ...rVsiv ..## ######  (ally target) r   quokka (summoned) =7.5 (1 _VsiVsi^Wsis....## #..# #.#  PolySwing2 the Caller ....†# #..## #.#  Deep Elf ####.#######...# #.#  Health: 15/15 ======================== # #.#.......#.# #.#  Magic: 5/8===============--------- # #r....###...# #.#  AC: 2Str: 5 ####.#.#.# ###.# #.#  EV: 12Int: 19 .......#.# ##*# #.#  SH: 0Dex: 15 Wsi####.###.####.**##*#  XL:  2 Next: 89% Place: Dungeon:1  #..........**@r*#  Noise: =--------  Time: 697.5 (0.0)  ##########.**####  d) +1 dagger (flame) ...r.*## Cast: Summon Small Mammal ###### Contam   r   rat (ally target)  r   quokka (summoned)WsiPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A quokka appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateWsiu....## #..# #.#  PolySwing2 the Caller ....†# #..## #.#  Deep Elf ####.#######...# #.#  Health: 15/15 ======================== # #.#.......#.# #.#  Magic: 5/8===============--------- # #r....###...# #.#  AC: 2Str: 5 ####.#.#.# ###.# #.#  EV: 12Int: 19 .......#.# ##.# #.#  SH: 0Dex: 15 WsiA####.###.####...##.#  XL:  2 Next: 89% Place: Dungeon:1  #............@r.#  Noise: =--------  Time: 697.5 (0.0)  ##########...####  d) +1 dagger (flame) ...r..## Cast: Summon Small Mammal ###### Contam   r   rat (ally target)  r   quokka (summoned)WsiW'Dir - look around, f - activate _A quokka appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA bat appears in a puff of smoke.Wsil #..# #.# †# #..## #.# #...# #.#  .#.# #.#  ..# #.#  ###.# #.#  ##.# #.# ####...##.#  Wsi.......@rb#  ####r..####  ......## ######  b   bat (summoned) Wsi18.5 (1 _WsiWsicXsiI3Xsi\JXsinLXsiX ## #..# #.# †# #..## #.# .#...# #.#  #.#.#.# #.#  #r....###...# #.# .#.#.# ###.# #.# #.# ##.# #.# XsiY .###.####...##.# #.r@b# #r..#### ......## ###### XsiZ Xsi[ Xsib Rrr..Xsib --9Xsik Xsik & _You swap places.YsiX,## #..# #.# †# #..## #.# .#...# #.#  #.#.#.# #.#  #r....###...# #.# .#.#.# ###.# #.# #.# ##.# #.# Ysi..###.####...##.#  #.rr.b@#  #...#### ......## ###### Ysia/Ysi/Ysi9V b.  Ysi:You swap places. Your quokka barely misses the rat. The rat misses your quokka.Ysi:A6===-Ysi/; 700YsiAYsiD? _Your bat hits the rat but does no damage.Zsi+Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|on[siƢ[si..## #..# #.#PolySwing2 the Caller ..†# #..## #.#Deep Elf ##.#######...# #.#Health: 15/15 ========================#.#.......#.# #.#Magic: 6/8==================------[si#r....###...# #.#AC: 2Str: 5 ##.#.#.# ###.# #.#EV: 12Int: 19 .....#.# ##.# #.#SH: 0Dex: 15 ##.###.####..b##.#XL:  2 Next: 89% Place: Dungeon:1  #..........rr..@#Noise: ---------  Time: 700.5 (0.0)  ##########...####d) +1 dagger (flame)......##[siCast: Call Imp######Contam r   rat (ally target)r   quokka (summoned)b   bat (summoned)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A bat appears in a puff of smoke. [si}_You swap places.  You swap places. Your quokka barely misses the rat. The rat misses your quokka._Your bat hits the rat but does no damage.[si8[sid[si[si4 6..## #..# #.# PolySwing2 the Caller ..†# #..## #.# Deep Elf ##.#######...# #.#[si  Health: 15/15 ========================  #.#.......#.# #.# Magic: 4/8============------------  #r....###...# #.# AC: 2Str: 5 ##.#.#.# ###.# #.# EV: 12Int: 19 .....#.# ##.# #*# SH: 0Dex: 15 ##.###.####..b##*# XL:  2 Next: 89% Place: Dungeon:1  #..........rr**@#[si ; Noise: ---------  Time: 700.5 (0.0)  ##########...#### d) +1 dagger (flame) ......## Cast: Call Imp ###### Contam   r   rat (ally target)  r   quokka (summoned)  b   bat (summoned) _You swap places.  You swap places. Your quokka barely misses the rat. The rat misses your quokka._Your bat hits the rat but does no damage.  Casting: Call Imp (safe; 3% risk of failure)  [si Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate[sik!=@#[siA*#\sie..## #..# #.# PolySwing2 the Caller ..†# #..## #.# Deep Elf ##.#######...# #.# Health: 15/15 ========================  #.#.......#.# #.# Magic: 4/8============------------  #r....###...# #.# AC: 2Str: 5 ##.#.#.# ###.# #.# EV: 12Int: 19 .....#.# ##.# #.# SH: 0Dex: 15 ##.###.####..b##.# XL:  2 Next: 89% Place: Dungeon:1  #..........rr..@# Noise: ---------  Time: 700.5 (0.0)  ##########...#### d) +1 dagger (flame) ......## Cast: Call Imp ###### Contam \si2[14d  r   rat (ally target)  r   quokka (summoned)  b   bat (summoned)You swap places. Your quokka barely misses the rat. The rat misses your quokka._Your bat hits the rat but does no damage.  Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air. _Your bat hits the rat but does no damage.  Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  \siA tiny devil pulls itself out of the air.  Your bat barely misses the rat. Your quokka closely misses the rat.\si #..# #.#†# #..## #.# #.#   #.#   #.# ###.# #.#\si? ##.# #.###..b##.#  ...rr5.@#  ##...#### ......## ######  5   cerulean imp (polearm, summoned) r   quokka (summoned) b   bat (summoned)\si3==1.5 (1\si\si>Y _The rat closely misses your quokka.si[ #..# #.#†# #..## #.# #.#   #.#   #.# ###.# #.# ##.# #.###..b##.#  ...rr5.@#  ##...#### ......## ######siEsiF #..# #.#†# #..## #.# #.#   #.#   #.# ###.# #.# ##.# #.###..b##.#  ...rr5.@#  ##...#### ......## ###### si'MZ _A rat is nearby!si _A rat is nearby!  Your bat hits the rat.  Your bat hits the rat but does no damagequokka barely misses the rat. The rat barely misses your quokka.  Your cerulean imp closely misses the rat.  Your quokka bites the rat.si,"si) .b  The rat dies!si- 93--2 _Your magical contamination has completely faded away.si/4sia7h _Your Dodging skill increases to level 3!si@ _5======6===siBsi,siDsiSsin7======siVsi4,sisi,sisi,sisiQ===siAsiM8===sissisi|si,sisim5 _You swap places.si3si6si5 _You swap places.sisisi,3sisisiNsisibsisiEQ===sisiTsisisisi,si>siBl _Your bat disappears in a puff of smoke!sik,si 3si si o _Your quokka disappears in a puff of smoke!siCsi-3sisiu _Your cerulean imp disappears in a puff of smoke!si[3si(sisi&K#..###.####.#######...# #.# #..# #.# #.#.......#.# #.# #..# #.# #r....###...# #.# #..# #†####.#.#.# ###.# #.# #..# #........#.# ##.###.# siP'X ..# ######.###.####...##§#  #.. #..........†....# %##########...#### .......@.....##--26.5 (24.0) ############## si'z  siy-si.,7.5 (25si2si5- _Found a quill talisman.siǴ 3si2 si si˽ siB si si Bsip si ,si si@ six ,siJ siu si Bsi C  You see here a quill talisman.sis si  _si si7 si siM si si= si Bsi si si ,si Xsi siB ,si si sij e #.#.#...........## #. #)#.............†# #. #.####..###.####.#######. #.# #..# #.# #.#....... si #.# #..# #.# #r....###. #..# #†####.#.#.# ## .####..# #........#.# #r......########.###.#### #..#......... %###########...........############r   rat (asleep) siL Y40.5 (131.5 (14si+ l _A rat comes into view.si<   #)#.....†#  #.####.. #.# #..# #.#  #.# #..# #.#  #..# #†  .####..#   r......######## #.@......# ########%# #........si 3  siצ6 #)#.....†#  #.####.. #.# #..# #.#  #.# #..# #.#  #..# #†  .####..#   r......######## si#.@......# ########%#si #........  siGsiFsiisiXZ _A rat is nearby!si]M####.#.##..†...###. # #.#.#.....## # #)#.............†# # #.####..###.####.#######siN #.# #..# #.# #.#.....#.# #..# #.# #r....# #..# #†####.#.#.##.####..# #........#.# #r.....@########.###.##########........#........########%######### #..........###########sipfN2.0) _sinsipsi ( ####.#.##..†...###.#  #.#.#.....##  #)#.......†#  #.####..###.####. #.# #..# #.# #.# #.# #..# #.# #r....sic , #..# #†####.#.#.#  #.####..# #.#.#si S #r....@.##.###. #.# ##% # si si~ &3si si siiN4 ####.#.##..†...###.#  PolySwing2 the Caller #.#.#...........##  Deep Elf #)#.............†#  Health: 15/15 ======================== #.####..###.####.###### Magic: 6/8si=P==================------ #.# #..# #.# #.#..... AC: 2Str: 5 #.# #..# #.# #r....## EV: 12Int: 19 #**# #†####.#.#.#  SH: 0Dex: 15 #.####**# #........#.#  XL:  2 Next: 93% Place: Dungeon:1 #r..**@*########.###.## Noise: ---------  Time: 743.5 (0.0) #######**......#....... d) +1 dagger (flame) ########%######## Cast: Call Imp #......... ##########  r   rat (asleep) _You see here a quill talisman. _A rat comes into view. _A rat is nearby!Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or siQo[39;49m) - cycleDir - look around, f - activatesiNG.**@siG####.#.##..†...###.#PolySwing2 the Caller#.#.#...........##Deep Elf#)#.............†#Health: 15/15 ========================#.####..###.####.###### Magic: 6/8==================------#.# #..# #.# #.#..... AC: 2Str: 5#.# #..# #.# #r....## EV: 12Int: 19#.5# #†####.#.#.# SH: 0Dex: 15si#.####..# #........#.# XL:  2 Next: 93% Place: Dungeon:1#r....@.########.###.## Noise: ---------  Time: 743.5 (0.0)#######........#....... d) +1 dagger (flame)########%######## Cast: Call Imp#.........##########r   rat (asleep, ally target)5   cerulean imp (polearm, summoned) _A rat comes into view. _A rat is nearby!Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.si;==4.5 (1 _sisiªsi'v ####.#.##..†...###.#  PolySwing2 the Caller #.#.#...........##  Deep Elf #)#.............†#  Health: 15/15 ======================== #.####..###.####.###### Magic: 4/8============------------ #.# #..# #.# #.#..... AC: 2siwStr: 5 #.# #..# #.# #r....## EV: 12Int: 19 #*5# #†####.#.#.#  SH: 0Dex: 15 #.####**# #........#.#  XL:  2 Next: 93% Place: Dungeon:1 #r..**@*########.###.## Noise: ==-------  Time: 744.5 (0.0) #######**......#....... d) +1 dagger (flame) ########%######## Cast: Call Imp #......... ##########  r   rat (asleep, ally target) si`x 5   cerulean imp (polearm, summoned)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.  siyCasting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatesij ####.#.##..†...###.#  PolySwing2 the Caller #.#.#...........##  Deep Elf #)#.............†#  Health: 15/15 ======================== #.####..###.####.###### Magic: 4/8============------------ #.# #..# #.# #.#..... AC: 2Str: 5 #.# #..# #.# #r....## EV: 12Int: 19 #.5# #†####.#.#.#  SH: 0Dex: 15 #.####..# #........#.#  XL:  2 Next: 93% Place: Dungeon:1 #r....@.########.###.## Noise: ==-------  Time: 744.5 (0.0) #######........#....... d) +1 dagger (flame) ########%######## Cast: Call ImpiIH2;23H #......... ##########  r   rat (asleep, ally target)  5   cerulean imp (polearm, summoned)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.  Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatesiG! †  #.#.#....  #)#......†# si0 #.####..# #.# #..# #.#  #.# #..# #.#  #.§# #†  #.####..#   #r....@5 #######....... ########% si_A tiny devil pulls itself out of the air.  Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  siYour cerulean imp disappears in a puff of smoke!  A tiny devil pulls itself out of the air.si25.5 (1 _si|si9siR;Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onsi si9! ####.#.##..†...###.#PolySwing2 the Caller#.#.#...........##Deep Elf#)#.............†#Health: 15/15 ========================#.####..###.####.###### Magic: 4/8============------------#.# #..# #.# #.#..... AC: 2Str: 5#.# #..# #.# #r....## EV: 12Int: 19#.§# #†####.#.#.# SH: 0Dex: 15siR" #.####..# #........#.# XL:  2 Next: 93% Place: Dungeon:1#r....@5########.###.## Noise: ==-------  Time: 745.5 (0.0)#######........#....... d) +1 dagger (flame)########%######## Cast: Call Imp#.........##########r   rat (asleep, ally target)5   cerulean imp (polearm, summoned) _A tiny devil pulls itself out of the air.  Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYour cerulean imp disappears in a puff of smoke! _A tiny devil pulls itself out of the air.siS# si* sii, si  ####.#.##..†...###.#  PolySwing2 the Caller #.#.#...........##  Deep Elf #)#.............†#  Health: 15/15 ======================== #.####..###.####.###### Magic: 2/8======------------------ #.# #..# #.# #.#..... AC: 2Str: 5 #.# #..# #.# #r....## EV: 12si Int: 19 #**# #†####.#.#.#  SH: 0Dex: 15 #.####**# #........#.#  XL:  2 Next: 93% Place: Dungeon:1 #r..**@5########.###.## Noise: ==-------  Time: 745.5 (0.0) #######**......#....... d) +1 dagger (flame) ########%######## Cast: Call Imp #......... ##########  r   rat (asleep, ally target)  5   cerulean imp (polearm, summoned)Dir - look around, f - activatesif Your cerulean imp disappears in a puff of smoke! _A tiny devil pulls itself out of the air.  Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatesiEG.**@sih$ ####.#.##..†...###.#  PolySwing2 the Caller #.#.#...........##  Deep Elf sii#)#.............†#  Health: 15/15 ======================== #.####..###.####.###### Magic: 2/8======------------------ #.# #..# #.# #.#..... AC: 2Str: 5 #.# #..# #.# #r....## EV: 12Int: 19 #.§# #†####.#.#.#  SH: 0Dex: 15 #.####..# #........#.#  XL:  2 Next: 93% Place: Dungeon:1 #r....@5########.###.## Noise: ==-------  Time: 745.5 (0.0) #######........#....... d) +1 dagger (flame) ########%######## Cast: Call Imp #......... ##########  r   rat (asleep, ally target)  5   sijcerulean imp (polearm, summoned)Dir - look around, f - activateYour cerulean imp disappears in a puff of smoke! _A tiny devil pulls itself out of the air.  Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatesiw †  #.#.#....  #)#......†#  #.####..# #.# #..# #.#  #.# #..# #.#  #.§# #†  #.####5.#   sixf#r....@§ #######....... ########% _A tiny devil pulls itself out of the air.  Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Your cerulean imp disappears in a puff of smoke!  A tiny devil pulls itself out of the air.siy26.5 (1 _sisizsiSk ####.#.##..†...###.#  PolySwing2 the Caller #.#.#...........##  Deep Elf #)#.............†#  Health: 15/15 ======================== #.####..###.####.###### Magic: 0/8------------------------ #.# #..# #.# #.#..... AC: 2Str: 5 #.# #..# #.# #r....## EV: 12Int: 19 #**# #†####.#.#.#  SH: 0Dex: 15 siS#.####5*# #........#.#  XL:  2 Next: 93% Place: Dungeon:1 #r..**@*########.###.## Noise: ==-------  Time: 746.5 (0.0) #######**......#....... d) +1 dagger (flame) ########%######## Cast: Call Imp #......... ##########  r   rat (asleep, ally target)  5   cerulean imp (polearm, summoned)Dir - look around, f - activateYour cerulean imp disappears in a puff of smoke! _A tiny devil pulls itself out of the air.  Casting: Call Imp (safe; 3% risk of failure)  siDT Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatesiMx ####.#.##..†...###.#  PolySwing2 the Caller #.#.#...........##  Deep Elf #)#.............†#  Health: 15/15 ======================== #.####..###.####.###### Magic: 0/8------------------------ #.# #..# #.# #.#..... AC: 2Str: 5 #.# #..# #.# #r....## EV: 12Int: 19 #.§# #†####.#.#.#  SH: 0Dex: 15 si2O2#.####5.# #........#.#  XL:  2 Next: 93% Place: Dungeon:1 #r....@§########.###.## Noise: ==-------  Time: 746.5 (0.0) #######........#....... d) +1 dagger (flame) ########%######## Cast: Call Imp #......... ##########  r   rat (asleep, ally target)  5   cerulean imp (polearm, summoned)Dir - look around, f - activateYour cerulean imp disappears in a puff of smoke! _A tiny devil pulls itself out of the air.  Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatesiq\B †  #.#.#....  #)#......†#  #.####..# #.# #..# #.#  #.# #..# #.#  #..# #†  siZ]#.####§5#   #r....@ #######....... ########% _A tiny devil pulls itself out of the air.  Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Your cerulean imp disappears in a puff of smoke!  A tiny devil pulls itself out of the air.si _1===7.5 (1Call Imp _siFgsi|jsisi####.#.##..†...###.#PolySwing2 the Caller#.#.#...........##Deep Elf#)#.............†#Health: 15/15 ========================#.####..###.####.###### Magic: 1/8===---------------------#.# #..# #.# #.#..... AC: 2Str: 5#.# #..# #.# #r....## EV: 12Int: 19#..# #†####.#.#.# SH: 0Dex: 15si#.####§5# #........#.# XL:  2 Next: 93% Place: Dungeon:1#r....@§########.###.## Noise: ==-------  Time: 747.5 (1.0)#######........#....... d) +1 dagger (flame)########%######## Cast: Call Imp#.........##########r   rat (asleep, ally target)5   cerulean imp (polearm, summoned) _A tiny devil pulls itself out of the air.  Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYour cerulean imp disappears in a puff of smoke! _A tiny devil pulls itself out of the air.sir  ####.#.##..†...###.# #.#.#.....## #)#.......†# #.####..###.####. #.# #..# #.# #.# #.# #..# #.# #r.... #..# #†####.#.#.# #.####§5# #.#.# #r...@.§##.###.si  #.# ########% # si si ~5§.§si /--8sil si si4# , ####.#.##..†...###.# #.#.#....## #)#......†# #.####..###.####. #.# #..# #.# #.# #.# #..# #.# #r.... #..# #†####.#.#. #.####5§# #.#. #r..@...##.###. #§.# ########% # si$ si. b..5.§.si. A--9siY: si!< si "####.#.##..†...###.# #.#.#....## #)#......†# #.####..###.####.##.# #..# #.# #.#.#.# #..# #.# #r....##..# #†####.#.#.#si #.####..# #.#.##r..5@.§##.###.##.#.########%##.#si`si8T5.@..si '50sisiV& _You swap places.si3 si4 Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammal  b - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onsi ####.#.##..†...###.#PolySwing2 the Caller#.#.#...........##Deep Elf#)#.............†#Health: 15/15 ========================#.####..###.####.##### Magic: 1/8===---------------------#.# #..# #.# #.#.... AC: 2Str: 5#.# #..# #.# #r....# EV: 12Int: 19#..# #†####.#.#.# SH: 0Dex: 15#.####..# #........#.# XL:  2 Next: 93% Place: Dungeon:1#r.5.@..########.###.# Noise: ---------  si Time: 750.5 (0.0)#######........#...... d) +1 dagger (flame)########%####### Cast: Summon Small Mammal#........#########r   rat (asleep, ally target)5   cerulean imp (polearm, summoned)Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYour cerulean imp disappears in a puff of smoke! _A tiny devil pulls itself out of the air. _You swap places.si sik" ####.#.##..†...###.#  PolySwing2 the Caller #.#.#...........##  Deep Elf siA#)#.............†#  Health: 15/15 ======================== #.####..###.####.##### Magic: 0/8------------------------ #.# #..# #.# #.#.... AC: 2Str: 5 #.# #..# #.# #r....# EV: 12Int: 19 #**# #†####.#.#.# SH: 0Dex: 15 #.####**# #........#.# XL:  2 Next: 93% Place: Dungeon:1 #r.5*@**########.###.# Noise: ---------  Time: 750.5 (0.0) #######*.......#...... d) +1 dagger (flame) ########%####### Cast: Summon Small Mammal #........ #########  r   rat (asleep, ally target)  5   cerulean imp (polearm, summoned)Your cerulean imp disappears in a puff of smoke! _A tiny si0devil pulls itself out of the air. _You swap places.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatesiE.@siP:.*siB5**si@z 7**si" ####.#.##..†...###.#PolySwing2 the Caller#.#.#...........##Deep Elf#)#.............†#Health: 15/15 ========================#.####..###.####.##### Magic: 0/8------------------------#.# #..# #.# #.#.... AC: 2Str: 5si ?#.# #..# #.# #r....# EV: 12Int: 19#..# #†####.#.#.# SH: 0Dex: 15#.####..# #........#.# XL:  2 Next: 93% Place: Dungeon:1#r.5.@.r########.###.# Noise: ---------  Time: 750.5 (0.0)#######........#...... d) +1 dagger (flame)########%####### Cast: Summon Small Mammal#........#########r   rat (ally target)5   cerulean imp (polearm, summoned)r   rat (summoned) _You swap places.  siͩ Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rat appears in a puff of smoke.  Your cerulean imp completely misses the rat.si s=1.5 (1Summon Small Mammal si si ^  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A rat appears in a puff of smoke.  Your cerulean imp completely misses the rat. _The rat squeaks loudly.sisisi^  Your cerulean imp hits the rat from afar with a -2 spear.sikMb.r5.@r.b   bat (wandering) siYx1=====2Summon Small MammalsiRsiV _A bat comes into view.siZsi .  Your cerulean imp hits the rat but does no damage.---3si9si`b _The rat completely misses your cerulean imp.si{T  Your cerulean imp hits the rat with a -2 spear.si] .siφX6---4siKsiC _The rat dies!si6 ####.#.##..†...###.#  PolySwing2 the Caller #.#.#...........##  Deep Elf #)#.............†#  Health: 15/15 ======================== #.####..###.####.##### Magic: 0/8------------------------ #.# #..# #.# #.#.... AC: 2Str: 5 #.# #..# #.# #r....# EV: 12Int: 19 #**# #†####.#.#.# SH: 0Dex: 15 #.####**# #........#.# XL:  2 Next: 96% Place: Dungeon:1 si#..5*@r*########.###.# Noise: ---------  Time: 754.5 (0.0) si#######*.......#...... d) +1 dagger (flame)si ########%####### Cast: Summon Small Mammal si #........ si%######### si? 5   cerulean imp (polearm, summoned) siZ r   rat (summoned) siS_The rat completely misses your cerulean imp.Your cerulean imp hits the rat with a -2 spear. _The rat dies!Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatesi{ ####.#.##..†...###.#  PolySwing2 the Caller #.#.#...........##  Deep Elf #)#.............†#  Health: 15/15 ======================== #.####..###.####.##### Magic: 0/8------------------------ #.# #..# #.# #.#.... AC: 2Str: 5 #.# #..# #.# #r....# EV: 12Int: 19 #..# #†####.#.#.# SH: 0Dex: 15 #.####..# #........#.# XL:  2 Next: 96% Place: Dungeon:1 #..5.@r.########.###.# Noise: ---------  Time: 754.5 (0.0) #######........#...... d) +1 dagger (flame) ########%####### Cast: Summon Small Mammal #........ #########  5 si[42m  cerulean imp (polearm, summoned)  r   rat (summoned)Your cerulean imp hits the rat with a -2 spear. _The rat dies!Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA bat appears in a puff of smoke. †  ...  #)#......†#  ..# #.# #..# #.#  #.# #..# #.#  #..# #† #.####..#  #...5@r.# #######b..... ########% bsil   b r   rat (summoned) =5.5 (1Summon Small Mammal _siesisi#3si%siS'si'si*si.a1===si0,si2si 6,si7si{:,si;siRBQ===siBsiDa2===si@Gsi&J,siLsiN,siUPsiT,siUsi-Yx3======siZsiL^,si_sic,sidsig,sihsilQ===sinsitk4===siousi|,si~sisisisiL,sisigQ===sisiϟe5===sisiţ,siȤsi#,si}si'si,sipsiu _Your cerulean imp disappears in a puff of smoke!sin6======sisi,sisii,siVsi ,sisisisi;===si!sil _Your bat disappears in a puff of smoke!si!sioM7===sisi0 _Your rat disappears in a puff of smoke!sisi0,si5si@BsiVsil8======sifsisi,siysisi,sisiOsi5,sisisisiLsi ===si si0  ####.#.##..†...###.# #.#.#....## #)#......†# #b####..###.####. #.# #..# #.# #.# #.# #..# #.# #r.#.# #..# #†### #.####..# #....... #@......#####-92.5 (3siĢ 7.0) #######........# ########%Summon Small Mammal # b   bat (wandering) si 8-si si Z _A bat is nearby!sin/si0Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onsiCsiR####.#.##..†...###.# PolySwing2 the Caller#.#.#...........## Deep Elf#)#.............†# Health: 15/15 ========================#b####..###.####.# Magic: 8/8siQR.========================#.# #..# #.# #.# AC: 2Str: 5#.# #..# #.# #r. EV: 12siyR.Int: 19siR#.# #..# #†####.# SH: 0Dex: 15siR#.####..# #....... XL:  2 Next: 96% Place: Dungeon:1#@......########.# Noise: ---------  Time: 792.5 (0.0)si!S;#######........#.. d) +1 dagger (flame)########%### Cast: Call Imp#....#####siFSb   bat (wandering)Dir - look around, f - activate siiS_A bat appears in a puff of smoke. _Your cerulean imp disappears in a puff of smoke! _Your bat disappears in a puff of smoke! siS_Your rat disappears in a puff of smoke! _A bat is nearby!siTsi[siY]siv ####.#.##..†...###.#  PolySwing2 the Caller #.#.#...........## Deep Elf #)#.............†# Health: 15/15 ======================== #b####..###.####.# Magic: 6/8==================------ #.# #..# #.# #.# AC: 2Str: 5 #.# #..# #.# #r. EV: 12Int: 19 #*# #..# #†####.# SH: 0Dex: 15 #*####..# #....... XL:  2 Next: 96% Place: Dungeon:1 #@**....########.# Noise: ---------  Time: 792.5 (0.0) #######........#.. d) +1 dagger (flame) ########%### Cast: Call Imp #.... #####  b   bat (wandering) siw__Your bat disappears in a puff of smoke! _Your rat disappears in a puff of smoke! _A bat is nearby!Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatesi'i ####.#.##..†...###.#  PolySwing2 the Caller #.#.#...........## Deep Elf #)#.............†# Health: 15/15 ======================== #b####..###.####.# Magic: 6/8==================------ #.# #..# #.# #.# AC: 2Str: 5 #.# #..# #.# #r. EV: 12Int: 19 #.# #..# #†####.# SH: 0Dex: 15si 6 #.####..# #....... XL:  2 Next: 96% Place: Dungeon:1 #@......########.# Noise: ---------  Time: 792.5 (0.0) #######........#.. d) +1 dagger (flame) ########%### Cast: Call Imp #.... #####  b   bat (wandering)Casting: Call Imp (safe; 3% risk of failure)  sia Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  Your cerulean imp says, "I bow to your servitude, O grandiloquent androsy-lipped magnate!"si ,si †  #.# #)#† #.# #.# #..# #.#  #.# #..# #.#  #b# #..# #† #5####..#  #@......# #######.. % bally target) 5   cerulean imp (polearm, summoned) si;==3.5 (1 _si}si sisi]Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp si[*/%] inventory [&] all spells[!] focus mode: off|onsi6siC####.#.##..†...###.# PolySwing2 the Caller#.#.#...........## Deep Elf#)#.............†# Health: 15/15 ========================#.####..###.####.# Magic: 6/8==================------si#D#.# #..# #.# #.# AC: 2Str: 5#.# #..# #.# #r. EV: 12Int: 19#b# #..# #†####.# SH: 0siZDSDex: 15#5####..# #....... XL:  2 Next: 96% Place: Dungeon:1siD5#@......########.# Noise: ==-------  Time: 793.5 (0.0)#######........#.. d) +1 dagger (flame)########%### Cast: Summon Small MammalsiEz#....#####b   bat (ally target)5   cerulean imp (polearm, summoned)Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatesiBE A tiny devil pulls itself out of the air.  Your cerulean imp says, "I bow to your servitude, O grandiloquent and _rosy-lipped magnate!"siEsiOsiw ####.#.##..†...###.#  PolySwing2 the Caller #.#.#...........## Deep Elf #)#.............†# Health: 15/15 ======================== #.####..###.####.# Magic: 5/8===============--------- siK#.# #..# #.# #.# AC: 2Str: 5 #.# #..# #.# #r. EV: 12Int: 19 #b# #..# #†####.# SH: 0siz=Dex: 15 siǤ#5####..# #....... XL:  2 Next: 96% Place: Dungeon:1 #@**....########.# Noise: ==-------  Time: 793.5 (0.0) si #######........#.. d) +1 dagger (flame) ########%### Cast: Summon Small Mammal si7"#.... ##### si|i b   bat (ally target) si 5   cerulean imp (polearm, summoned)siҥA tiny devil pulls itself out of the air.  Your cerulean imp says, "I bow to your servitude, O grandiloquent and si_rosy-lipped magnate!"Casting: Summon Small Mammal (safe; 1% risk of failure)  si Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatesiV C#@si 5#.si m ####.#.##..†...###.#  PolySwing2 the Caller #.#.#...........## Deep Elf #)#.............†# Health: 15/15 ======================== #.####..###.####.# Magic: 5/8===============--------- si +#.# #..# #.# #.# AC: 2Str: 5 #.# #..# #.# #r. EV: 12Int: 19 #b# #..# #†####.# SH: 0Dex: 15 #5####..# #....... XL:  2 Next: 96% Place: Dungeon:1 #@......########.# Noise: ==-------  Time: 793.5 (0.0) #######........#.. d) +1 dagger (flame) ########%### Cast: Summon Small Mammal #.... #####  b   bat (ally target)  5   cerulean imp (polearm, summoned)siE Your cerulean imp says, "I bow to your servitude, O grandiloquent and _rosy-lipped magnate!"Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.si si si W †  #.# #)#† #.# #b# #..# #.#  #.# #..# #.#  #5# #..# #† #.####..#  #@.r....# #######.. % r   quokka (summoned) si 3-4.5 (1si si&  _rosy-lipped magnate!"  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A quokka appears in a puff of smoke. _The bat misses your cerulean imp.si8a ####.#.##..†...###.#  PolySwing2 the Caller #.#.#...........## Deep Elf #)#.............†# Health: 15/15 ======================== #.####..###.####.# Magic: 4/8============------------ #b# #..# #.# #.# AC: 2Str: 5 #.# #..# #.# #r. EV: 12Int: 19 sia#5# #..# #†####.# SH: 0Dex: 15 #*####..# #....... XL:  2 Next: 96% Place: Dungeon:1 #@*r....########.# Noise: =--------  Time: 794.5 (0.0) sia#######........#.. d) +1 dagger (flame) ########%### Cast: Summon Small Mammal #....sihb= #####  b   bat (ally target)  5   cerulean imp (polearm, summoned)  r   quokka (summoned)Dir - look around, f - activateA quokka appears in a puff of smoke. sib_The bat misses your cerulean imp.Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatesibsiZ0 ####.#.##..†...###.#  PolySwing2 the Caller #.#.#...........## Deep Elf #)#.............†# Health: 15/15 ======================== #.####..###.####.# Magic: 4/8============------------ #b# #..# #.# #.# AC: 2Str: 5 #.# #..# #.# #r. EV: 12Int: 19 #5# #..# #†####.# SH: 0Dex: 15 #.####..# #....... XL:  2 Next: 96% Place: Dungeon:1 #@.r....########.# Noise: =--------  Time: 794.5 (0.0) #######........#.. d) +1 dagger (flame) ########%### Cast: Summon Small Mammal #.... ##### si1 b   bat (ally target)  5   cerulean imp (polearm, summoned)  r   quokka (summoned)A quokka appears in a puff of smoke. _The bat misses your cerulean imp.Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA bat appears in a puff of smoke.siUA †  #.# #)#† #.# #.# #..# #.#  #b# #..# #.#  #5# #..# #† #.####..#  #@br....# #######.. % b   bat (summoned) _The bat misses your cerulean imp.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A bat appears in a puff of smoke.  The bat barely misses your cerulean imp. x25.5 (1siFsiGW _Your cerulean imp misses the bat.sipK siU ####.#.##..†...###.# PolySwing2 the Caller#.#.#...........## Deep Elf#)#.............†# Health: 15/15 ========================#.####..###.####.# Magic: 4/8============------------#.# #..# #.# #.# AC: 2Str: 5#b# #..# #.# #r. EV: 12Int: 19#5# #..# #†####.# SH: 0Dex: 15#.####..# #....... XL:  2 Next: 96% Place: Dungeon:1#@br....########.# Noise: iW 39;49m=--------  Time: 795.5 (1.0)#######........#.. d) +1 dagger (flame)########%### Cast: Summon Small Mammal#....#####b   bat (ally target)5   cerulean imp (polearm, summoned)r   quokka (summoned)b   bat (summoned)Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA bat appears in a puff of smoke.  The bat barely misses your cerulean imp. x2 _Your cerulean imp misses the bat.si՟ ,siT ,si siڠ si b5br.si .-6sic si H _The bat hits your cerulean imp but does no damage.si-si0si0siK8Gr.si895===si8'-7si@siB _The bat misses your cerulean imp. Your cerulean imp misses the bat.si` si?j .b  The bat closely misses your cerulean imp.Your cerulean imp hits the bat but does no damage.sij &8siSq sis H _The bat hits your cerulean imp but does no damage.sisi(  The bat hits your cerulean imp but does no damage.  Your cerulean imp hits the bat from afar with a -2 spear.si)si2z †..rsiJ3si<####.#.##..†...###.# PolySwing2 the Caller#.#.#...........## Deep Elf#)#.............†# Health: 15/15 ========================#†####..###.####.# Magic: 5/8===============---------#.# #..# #.# #.# AC: 2Str: 5#5# #..# #.# #r. EV: 12Int: 19#b# #..# #†####.# SH: 0Dex: 15siE<#.####..# #....... XL:  2 Next: 100% Place: Dungeon:1#@r.....########.# Noise: ---------  Time: 799.5 (1.0)#######........#.. d) +1 dagger (flame)sik<########%### Cast: Summon Small Mammal#....si<#####5   cerulean imp (polearm, summoned)si<r   quokka (summoned)b   bat (summoned) si=_The bat misses your cerulean imp. Your cerulean imp misses the bat.The bat closely misses your cerulean imp.Your cerulean imp hits the bat but does no damage. _The bat hits your cerulean imp but does no damage.  The bat hits your cerulean imp but does no damage.  Your cerulean imp hits the bat from afar with a -2 spear.si> _The bat dies!You have reached level 3!siH/  --more--si  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? siv9/196/10-213 0% siXsi<S _You feel clever. x2siM3siNsiOsi~Psi9SsiW: _siXsiYN7==siNZsi&^,si _sic,sicsig,sihsil8=====silnsi&r,si!ssiv,siwsik{,si}siE9=====si܂sie,simsiK,si7si9,si{sisiP==sisi% _Your quokka disappears in a puff of smoke!10/10===sisisiӼsisisinsisisisisisiQ===sisiIsiX,si[,sisiu _Your cerulean imp disappears in a puff of smoke!si!si3si$sisiVsiCsisisisisi,si1sisirsi,sisihsia si ,si* sisisi,sisi sisixsisi si#l _Your bat disappears in a puff of smoke!siq%3siB&si/(si),si,*si+si,si,siW-si.si0,si0si1si2,si3siS8si8si%9si9sir;si<,sir=si>si?,si@siAsiB,si=CsiDsijE,siFsi[Gsi&H,siHsiIsiJ,si[LsiMsiN,siNsiOPsiQ,sikRsiRsiTBsiUsiW,siWsiZsi[,si\si^siM_,si_si`sia,sibsidsid,si|esihsij,silsi msi6o,siosiqsi3s,sissi(vsiv,siwsixsiy,sizsi|si},si~si`siׁ,siBsisi,sisi߈si,siˍXsiؑsiPsi͔,sisifsi-,sisi̝siD,sisisiD,sivsi<si,siisiٴsi0,sisiasix,sisisiuBsi?R  There is a stone staircase leading down here.sia5 _si>siUsi,siRsisi,sisisiBsisi,siIsisi < ####### .).)..###### ###.........#...######.###..######.########### #...............>!... #.#######.##.@#869.5 (70.0)#.#######.##..### #.##siq#........).)....# #...#..######.##..#.# #####.........)...#.###### ####..######.##.........##. si......# #.##.>#.####.##. #####.# #.##..#.# #.##.#.# ##.##..#.# #.##. siC70.5 (71sisi 9 _Found an escape hatch in the floor.si 3si# si' si* si- ,si/ si1 ,si3 si6 si< ,si> sirA siC ,sibE siI P  There is an escape hatch in the floor here.siK siK  _si0M siV G ### ..###### ........ ..######.### ..######.############ .. ...............>@...##. .#######.##..######.# #. .#######.##..### #.##### ........).)....# #....... ..######.##..#.# #####... .........)...#.###### ###.########.##.........# #.... ..# #.##.>#.####.# #.#.## #.# #.##..#.# #.# #.#.##si\ 15.5 (5.0)si] +6.5 (6sib si e S _i - a golden potionsi:_si Bsi# Xsimsi^sisisisi+siPsisi~si,siQsi)sisi%siusisi,sibsiDsiF,sisi !si)",si"si$si%si%siH&si'si(,si )si9*si@+,si+siq,si-,si-si/si0,siX1si2si4,siw4si6siG8,si8siG:siL;,si;si<si=,si>si?si@,sie@siBsiH #########  #.....r..  #@#   #.# #.#  #.##.#  #.##.# ####.########.# siAI########### #..........##.# r   quokka (asleep)...>....# #.##.#####.##.# #..######.###.##.# #.##.#.### #.....##.#####.##.#siGL095.5 (19.0)siQr.rsiR,6.5 (20siWsiFYY _A quokka comes into view.siIQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onsisi PolySwing2 the CallerDeep ElfHealth: 19/19 ========================Magic: 10/10 ========================AC: 2Str: 5EV: 12Int: 21#########SH: 0Dex: 15#....r...XL:  3 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 896.5 (0.0)si}k#.##.#d) +1 dagger (flame)#.##.#Cast: Call Imp#.##.#####.########.# si########### #..........##.#r   quokka siɭ:.....>....# #.##.#####.##.# #..######.###.##.# #.##.# si#..### #.....##.#####.##.# _Your bat disappears in a puff of smoke! si_There is a stone staircase leading down here. _Found an escape hatch in the floor. _There is an escape hatch in the floor here. si2_i - a golden potion _A quokka comes into view.sisisi´si.\  PolySwing2 the Caller  Deep Elf  Health: 19/19 ========================  Magic: 8/10===================-----  AC: 2Str: 5  EV: 12Int: 21 #########  SH: 0Dex: 15 #***.r...  XL:  3 Next:  0% Place: Dungeon:1 #@# Noise: ---------  Time: 896.5 (0.0) #*# #.#  d) +1 dagger (flame)si/S #*# #.#  Cast: Call Imp #.# #.#  ####.########.# ########### #..........##.#  r   quokka .....>....# #.##.#####.##.# #..######.###.##.# #.##.# #..### #.....##.#####.##.# _There is an escape hatch in the floor here. _i - a golden potion _A quokka comes into view.Casting: Call Imp (safe; 2% risk of failure)  sig1 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatesiKE#@si=:#*si(! s  PolySwing2 the Caller  Deep Elf  Health: 19/19 ========================siq!   Magic: 8/10===================-----  AC: 2Str: 5si! V  EV: 12si! Int: 21 #########  SH: 0Dex: 15si" + #....r...  XL:  3 Next:  0% Place: Dungeon:1 si" #@# Noise: ---------  Time: 896.5 (0.0) #.# #.#  d) +1 dagger (flame) #.# #.#  Cast: Call Imp #.# #.#  ####.########.# ########### #..........##.#  r   quokka si" u.....>....# #.##.#####.##.# #..######.###.##.# #.##.# #..### #.....##.#####.##.# si" _i - a golden potion _A quokka comes into view.Casting: Call Imp (safe; 2% risk of failure)  si$# Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatesiW# ?A tiny devil pulls itself out of the air.si)  #########  #...r....  si-* A#@# #.# #.#  #5# #.#  siT* #.#  ####.#siz*  #..... (ally target)si* 4>....# #.##.# 5   cerulean imp (polearm, summoned)si* .###.##.# si* E #.....si , 2==7.5 (1 si3, _si1 si\5 si> #########...r....# #.#5.####.####### ########### #..............# #.six?.###......##.# )....# ########..........###siDAsiFrr   quokka5   cerulean imp (polearm, summoned)siRG/--8siTLsiMsi'#########.r.r....# 5#.#.siS####.####### ########### #.......... siu.....>....# #.##.##### #..######.## si #.....##.#### )....# ########..........sid### #..#.# #####...##...##si5  You swap places.si.r (ally target)siJA--9si%si'R _Your cerulean imp hits the quokka from afar with a -2 spear.si"*si-+Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalsim+3b - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onsiTsiî~PolySwing2 the CallerDeep ElfHealth: 19/19 ========================Magic: 8/10===================-----#########siAC: 2Str: 5#...r....EV: 12Int: 21si+#r#SH: 0Dex: 15siSL#5##.#sirXL:  3 Next:  0% Place: Dungeon:1#@##.#siNoise: ---------  Time: 899.5 (0.0)#.#siT#.#d) +1 dagger (flame)siί####.########.#Cast: Summon Small Mammal siF########### #..........##.# .....>....# #.##.#####.##.# #..######.###.##.# #.##.#r   quokka (ally target) si#..### #.....##.#####.##.#5   cerulean imp (polearm, summoned) )....# ########..........### #..#.######...##...##Casting: Call Imp (safe; 2% risk of failure)  siPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate si_A tiny devil pulls itself out of the air.  You swap places. _Your cerulean imp hits the quokka from afar with a -2 spear.siOsiθsisi0E: si\E PolySwing2 the Caller  Deep ElfsiE siE Health: 19/19 ========================  Magic: 7/10si6J================-------- #########  AC: 2Str: 5 #...r....  EV: 12Int: 21 #r# SH: 0Dex: 15 #5# #.#  XL:  3 Next:  0% Place: Dungeon:1 #@# #.#  Noise: ---------  Time: 899.5 (0.0) #*# #.#  d) +1 dagger (flame) ####*########.#  Cast: Summon Small Mammal ########### #..........##.# .....>....# #.##.#####.##.# #..######.###.##.# #.##.#  r   quokka (ally target) #..### #.....##.#####.##.#  5   cerulean imp (polearm, summoned) )....# ########..........### #..#.# #####...##...## _A tiny devil pulls itself out of the air.  You swap places. _Your cerulean imp hits the quokka from afar with a -2 siKspear.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatesiu#@  PolySwing2 the Caller  Deep Elf  Health: 19/19 ========================  Magic: 7/10================-------- #########  AC: 2Str: 5 #...r....  EV: 12Int: 21 #r#si1 SH: 0Dex: 15 #5# #.#  XL:  3 Next:  0% Place: Dungeon:1 #@# #.#  Noise: ---------  Time: 899.5 (0.0) #.# #.#  d) +1 dagger (flame) ####.########.#  Cast: Summon Small Mammal si########### #..........##.# .....>....# #.##.#####.##.# #..######.###.##.# #.##.#  r   quokka (ally target) #..### #.....##.#####.##.#  5   cerulean imp (polearm, summoned) )....# ########..........### #..#.# #####...##...## Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatesiA bat appears in a puff of smoke.  The quokka completely misses your cerulean imp.Your cerulean imp hits the quokka with a -2 spear.six%si ###  #..  #†# #5# #.#  #@# #.# siQ #.# #.#  ####b  #.....>....# #.##.##.#  5   cerulean imp (polearm, summoned) #.# b   bat ( )....# #.. siH8si===si3si=si?900.5 (1sibsiF _The quokka dies!si E  PolySwing2 the Caller  Deep Elf  Health: 19/19 ========================  Magic: 7/10================-------- #########  AC: 2Str: 5 #...r....  EV: 12Int: 21si #*# SH: 0Dex: 15 #5# #.#  XL:  3 Next:  3% Place: Dungeon:1 #@# #.#  Noise: =--------  Time: 900.5 (0.0)si #*# #.#  d) +1 dagger (flame) si####b########.#  Cast: Summon Small Mammal ########### #..........##.# .....>....# #.##.#####.##.# si #..######.###.##.# #.##.#  5   cerulean imp (polearm, summoned) si,#..### #.....##.#####.##.#  b   bat (summoned) )....# ########..........### siL(#..#.# #####...##...## sipThe quokka completely misses your cerulean imp.Your cerulean imp hits the quokka with a -2 spear. si_The quokka dies!Casting: Summon Small Mammal (safe; 1% risk of failure)  si Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatesiT  PolySwing2 the Caller  Deep Elfsi  Health: 19/19 ========================  Magic: 7/10si================-------- #########  AC: 2siStr: 5 #...r....  EV: 12Int: 21sib #†#siү SH: 0Dex: 15 si#5# #.#  XL:  3 Next:  3% Place: Dungeon:1 #@# #.#  Noise: =--------  Time: 900.5 (0.0) #.# #.#  d) +1 dagger (flame) si*####b########.#  Cast: Summon Small Mammal ########### #..........##.# .....>....# #.##.#####.##.# si@#..######.###.##.# #.##.#  5   cerulean imp (polearm, summoned) siU#..### #.....##.#####.##.#  b   bat (summoned) )....# ########..........### #..#.# #####...##...## sigpYour cerulean imp hits the quokka with a -2 spear. _The quokka dies!siCasting: Summon Small Mammal (safe; 1% risk of failure)  si*Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA bat appears in a puff of smoke.si5siH ### si/7 #..siA+  sikH#b# si~#5# #.# si sis#@# #.#  sin#b# #.# siø< ####.siԸ=  #.....si si>....# #.##.#siK#.# si!  si4#.# bb 2 bsiQats (summoned) sijl)....# #..si| si21.5 (1 _sisisi`% si% .-2si+ si- sib si 8-siU si~ f _The quokka dies!  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate _A bat appears in a puff of smoke. _There are no items here.sisi-3 _si_sisi 4si2 si[ F _Unknown command.si.3si/si3si3V8=== _si7si8,si]9si=,siK>siA,siBsilE;9siEH=====sidFsiI,sibJsiM,siNsiQsiRsiRsi Vsi;Vo10/10=====si]Zsi#[sie^,si_sia5 _You swap places.sisesiesiGfsijz _You swap places.  You see here a quokka corpse.siksimsinsiosi^p _si#qsirsi{si~siR~;===sisil _Your bat disappears in a puff of smoke!sisisisio3si(sisisi֌si,sisiZsi,siQsiF _You swap places. _You swap places.siOsisi3siysi׷b  You see here a quokka corpse.simsi1si8si7 _sigsiysisisilsiBsiBsi,siBsiusisisisi5sicsi)sisisi^si sisiBsisisisisiu _Your cerulean imp disappears in a puff of smoke!sipsisiDsisisiEsi,siIsisisi*siNsisi si si] si si sisi@,si,sil _Your bat disappears in a puff of smoke!si>3sisi8si,sisi7!si",sin#si%si',si(si4+si/,si/si3P  There is an escape hatch in the floor here.si,6si6 _si7sic:siS<,si=si?siB,siBsi0DsiE,siGsiIsiL,siLsi:NsiO,siHPsivRsiT,siUsiN[si\,si]siasib,sigdsioisijsiksiClsi:nsip,siqsiyusiv,siwsieysiz,si{si}si,siAsisi,sisiosi,si+si!si,siVsiksi+,sisisi,siSsi/siØ,si sisi,sisi si,si^sixsiB,si)sisiש,si/sisisisiLsisi,sisiޱsix,sisi^sig,siֶsisisiOsisiTsi{,siʼsi+siҾsisisi*si,si}sisisisiPsisidsisisi<............## #.# #...#.##.# .............# #.### #####.##.. ...##..####..# #...#######.#### .......# #..# #........##...# .⌠...⌠.# #..# #.#.####.####.# ..###..# ##..# ###.#.####.# #.# ..'<#..###...###..........## #.# ..###..##.....##.#######.#.###.# .⌠...⌠..#.....##.##.##.##71.5 (68.0) ..............##.#.###..... ####.........###.# #.##.##.##  ..## #.# #.#.###.# #..# #.# #..####.# #..# #.#######..#....## ####### #..# #................# ....).# #..# ###iO9m.##.#####.###.#  #####.# #..# #.##.# #.# #.# si&siE _Done exploring.ti 3tiZ ti< t.........0.0)ti ti ti} E _Done exploring.tiItidtitiLtiE _Done exploring.ti7ti  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0    -2   g + Spellcasting 3.5  25%  +3           b - Unarmed Combat   0.0    -2   h + Summonings4.7  25%  +1      ti$5     c - Short Blades   0.0     0               d - Armour   0.0    -2      e + Dodging3.0  25%  +2      f + Stealth3.1  25%  +3                      ti                ti                ti6            ti    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  tiܩ[/] auto|manual mode [*] useful|all skills [!] training|cost|targetstif tim ti3t ............## #.# #...#.##.# PolySwing2 the Caller .............# #.### #####.##.. Deep Elf ...##..####..# #...#######.#### Health: 19/19 ======================== .......# #..# #........##...# Magic: 10/10 ======================== .⌠...⌠.# #..# #.#.####.####.# AC: 2Str: 5 ..###..# ##..# ###.#.####.# #.# EV: 12Int: 21 ..'<#..###...###..........## #.# SH: 0Dex: 15 tiu ..###..##.....##.#######.#.###.# XL:  3 Next:  3% Place: Dungeon:1 .⌠...⌠..#.....##@# #.##.##.## Noise: ---------  Time: 971.5 (0.0) ..............##.# #.###..... d) +1 dagger (flame) ####.........###.# #.##.##.## Cast: Summon Small Mammal#######..## #.# #.#.###.##..# #.# #..####.##..# #.#######..#....##  ####### #..# #................#  ....).# #..# ###.##.#####.###.#  #####.# #..# #.##.# #.# #.#  _Your cerulean imp disappears in a puff of smoke! _Your bat disappears in a pufti*v f of smoke! _There is an escape hatch in the floor here. _Done exploring. _Done exploring. _Done exploring.ti{ tis| ti8 ti3 ti5tig622.5 (1 _ti;ti=ti8tic9&3ti=tij?tititi)ti+N _There are no items here.ti4n3tintievtiy tiA_titiā,tiSti/tid,tiބti߅tiۆtitivtihti2ti_tiȊtiti،,titim #.# #..######.##..#.#  #.# #.........)...#.###  ##.##########..######.##....... ###.>............# #.##.>#.### .....###########.# #.##..#.# ###.## #.# ##.##..#.#  #.# #.# #...#..#.# ###.####### #.# #......#.# .........## #...#.##.#81.5 (8# #.### #####.## .##..####..# #...#######.#####. .....# #..# #........##...# #. ...⌠.# #..# #.#.####.####.# #. ###..# ##..# ###.#[39;4tieD9m.####.# #.# #. '<#..###...###..........## #.# #. ###..##.....##.#######.#.###.# #) ...⌠..#.....##.# #.##.##.###.tiZtiå ti 3 ti  ti  ti: , ti  ti , ti  ti  tia  ti , ti2  ti  ti , ti  ti  ti , tim  ti  ti , ti!  ti"  ti# , ti7$  tiF%  tiL& , ti&  ti'  ti(  ti(  ti )  tiU*  ti1+  tia+  ti+  ti-  ti-  ti}. , ti/  ti0 , ti?1  ti|2  ti3 , ti4  ti65  ti!6  ti^6  ti6  ti 8  ti 9  tiZ9  ti9  ti];  tis< , ti=  tiC  #.# ##..#### #.# #...... #.# #.##### # #.##  #......  #..####  #...... ##.##########..####  ############.@............# 97.5 (16.0)  #.............###########.#  #.##########.## #.#  #.# #.# #.  #r# ######.####### #.  #.# ##............## #.#  #.####..............# #.###  #.........##..####..# #...##  tiSD  #.####........# #..# #.... tilG  tiH c _There is a stone staircase leading down here. tiSW pA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down. tiS  ti[ #.###..#### PolySwing2 the Caller#.##...... Deep Elf#.##.##### Health: 19/19 ========================#.##.##### Magic: 10/10 ========================#.##...... AC: 2Str: 5#.##..#### EV: 12Int: 21#.##...... SH: 0Dex: 15##.##########..#### XL:  3 Next:  3% Place: Dungeon:1############.@............#Noise: ---------  Time: 997.5 (16.0)#.............###########.#d) +1 dagger (flame)#.##########.###.#Cast:  ti~] Summon Small Mammal#.##.##.##r# ######.####### #.##.# ##............## #.##.####..............# #.### #.........##..####..# #...## #.####........# #..# #.....  _There is an escape hatch in the floor here. _Done exploring. _Done exploring. _Done exploring. _There are no items here. _There is a stone staircase leading down here. tib  timi  ti$j 88.0) _ tio  ti ;# .   #.#2 #@#  #.#  #  tiz -9.3 (1.8 ti!  tiH& } _You climb downwards. _There is a stone staircase leading up here. ti)y tiy3 ti{ tiM~ ti~$ _ tin ti.####+..1001.3 (2.0). tih<#.#### ti tia tiy ti  #####+.@.####.# #.# #<# #.# ti` 4### tip&  tiK4 +2.3 (1 ti5  ti8 ti ##### +@..# ###.# #.# #<# #.# ###ti|ti&3titiXtiܸ x#####............'...r.............!.#r   quokka (asleep)ti. 7  You open the door.ti &4ti ti _A quokka comes into view. _Found a smoky cyan potion.ti!ItiRQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|ontiUtiCPolySwing2 the CallerDeep ElfHealth: 19/19 ========================Magic: 10/10 ========================AC: 2Str: 5EV: 12Int: 21#####SH: 0Dex: 15......#####XL:  3 Next:  3% Place: Dungeon:2......'@..#Noise: ---------  Time: 1004.3 (0.0)...r..###.#d) +1 dagger (flame)..... #.#Cast: Call Imp.... #<#..! #.#.####r   quokka (asleep) _There is a stone staircase leading down here. ti%_You climb downwards. _There is a stone staircase leading up here.  You open the door. _A quokka comes into view. _Found a smoky cyan potion.ti titi{  PolySwing2 the Caller  Deep ElftiC  Health: 19/19 ========================  Magic: 8/10===================-----  AC: 2Str: 5  EV: 12Int: 21ti  ##### SH: 0Dex: 15 tit.....*#####  XL:  3 Next:  3% Place: Dungeon:2 .....**@**#  Noise: ---------  Time: 1004.3 (0.0) ...r.*###*#  d) +1 dagger (flame)ti ..... #.#  Cast: Call Imp .... #<#  tiЋ..! #.#  .# ###  r   quokka (asleep)tivYou open the door. _A quokka comes into view. tis_Found a smoky cyan potion.  Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateti <@#ti. PolySwing2 the CallerDeep ElfHealth: 19/19 ========================Magic: 8/10===================-----AC: 2Str: 5EV: 12Int: 21#####SH: 0Dex: 15......#####XL:  3 Next:  3% Place: Dungeon:2......'@5.#Noise: ---------  Time: 1004.3 (0.0)...r..###.#d) +1 dagger (flame)..... #.#Cast: Call Imp.... #<#ti /..! #.#.####r   quokka (asleep, ally target)5   cerulean imp (polearm, summoned) _A quokka comes into view. _Found a smoky cyan potion.  Casting: Call Imp (safe; 2% risk of failure)  tiV/2Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.ti0;==5.3 (1 _tiw6ti8tiE##### ......##### ......'5@.# ...r..###.# ..... #.# .... #<#ti6G..! #.#.# ### tiItiO.5.tiO/--6tiStiW& _You swap places.tie ti Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp tih [*/%] inventory [&] all spells[!] focus mode: off|onti PolySwing2 the CallerDeep ElfHealth: 19/19 ========================Magic: 8/10===================-----AC: 2Str: 5EV: 12Int: 21#####SH: 0Dex: 15......#####XL:  3 Next:  3% Place: Dungeon:2......5.@.#Noise: ---------  Time: 1006.3 (0.0)...r..###.#d) +1 dagger (flame)..... #.#Cast: Summon Small Mammal.... #<#..! #.#.####r   quokka (asleep, ally target)5   cerulean imp (polearm, summoned) _Found [34tiv ma smoky cyan potion.  Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air. _You swap places.ti ti ti-  PolySwing2 the Caller  Deep Elf  Health: 19/19 ========================  Magic: 7/10================--------  AC: 2Str: 5  EV: 12tiInt: 21 ##### SH: 0Dex: 15 ......##### XL:  3 Next:  3% Place: Dungeon:2 ......5*@*#ti*} Noise: ---------  Time: 1006.3 (0.0) ...r..###*# d) +1 dagger (flame) tiS..... #*# Cast: Summon Small Mammal tiu3.... #<# ..! #.#ti .# ###ti r   quokka (asleep, ally target) ti 5   cerulean imp (polearm, summoned)Dir - look around, f - activate _A tiny devil pulls itself out of the air. _You swap places.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatetip  PolySwing2 the Caller  Deep Elf  Health: 19/19 ========================  Magic: 7/10================--------  AC: 2Str: 5  EV: 12tiInt: 21 ##### SH: 0Dex: 15 ......##### XL:  3 Next:  3% Place: Dungeon:2 ti......5.@.# Noise: ---------  Time: 1006.3 (0.0) ...r..###.#tik1 d) +1 dagger (flame) ..... #.# Cast: Summon Small Mammal .... #<#ti9 ..! #.# .# ###ti; r   quokka (asleep, ally target)  5   cerulean imp (polearm, summoned)tic _A tiny devil pulls itself out of the air. ti_You swap places.  tiYCasting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycletiK`Dir - look around, f - activateA quokka appears in a puff of smoke.tip ##### ......##### ti}......'r@.# ...r.5###.# ..... #.# .... #<# ..! #.# .# ###ti& r   quokka (summoned) ti@1=7.3 (1 tix _tititixI  PolySwing2 the Caller  Deep Elf  Health: 19/19 ========================  Magic: 6/10==============----------  AC: 2Str: 5  EV: 12Int: 21 ##### SH: 0Dex: 15 ......#####tiJ XL:  3 Next:  3% Place: Dungeon:2 ......*r@*# Noise: =--------  Time: 1007.3 (0.0) ...r.5###*# d) +1 dagger (flame) ..... #*# Cast: Summon Small Mammal .... #<# ..! #.# .# ### r   quokka (asleep, ally target)  5   cerulean imp (polearm, summoned)  r   quokka (summoned)tiK4Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A quokka appears in a puff of smoke.  tiBKCasting: Summon Small Mammal (safe; 1% risk of failure)  tipK Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateti8*D*r@tiIf  PolySwing2 the Caller  Deep Elf  Health: 19/19 ========================  Magic: 6/10==============----------  AC: 2tiJjStr: 5  EV: 12Int: 21 ##### SH: 0Dex: 15 ......##### XL:  3 Next:  3% Place: Dungeon:2 ......'r@.# Noise: =--------  Time: 1007.3 (0.0) tiVK...r.5###.# d) +1 dagger (flame) ..... #.# Cast: Summon Small Mammal .... #<# ..! #.# .# ### r   quokka (asleep, ally target)  5   cerulean imp (polearm, summoned)  r   quokka (summoned)tiK _A quokka appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 1% risk of failure)  tiK4Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.  tiL<Your cerulean imp hits the quokka from afar with a -2 spear.tixT ##### tiT......##### ......'r@.# .....5###r# ti1U..... #.# .... #<# ..! #.#ti_U .# ###5   cerulean imp (polearm, summoned) tiUwrr 2 quokkas ( tiYd7==78.3 (1tiy_tibF _The quokka dies!ti 3ti ti  _You swap places.  ####### .......##### .......@5rr#-10.3 (2 .......###.# ....... #.# .....$. #<# ...!... #.# ..####. ###. .... _You swap places. Found 14 gold pieces.- _There is an open door here.ti3titi7tititi8titiF$ tiG_Found a fizzy purple potion.titisti#titi>ti:==titi6tiUtiFtiti ti O8===tir ti ti titititi2tititi5ti1titi!ti(###########........######........'.r.#........###.#ti)#!....r5r# #.#.# #<#5.3 (5##...!...# #.# #..####.# ###. ...tin)%#. ..## . .#  .# .#ti)ti0ti3> _You now have 56 gold pieces (gained 14).tic _tif ,ti\g tii tiso e _Found 9 gold pieces.ti(r tidt tiax 9=====tiy tiT 1ti ti ########## #........##### #..'.r.# #........###.###!.......# #.#$.....5r..# #<# ##...@r..# #.#8.3 (3 #..####.# ###..... .... #. ..###ti& . . .#.  .# .# ti ti tiȓ W _j - a smoky cyan potiontiK 3ti@N tiV BtiW tiW ti[ tiN] tif  ##########  #........##### #..'...# #........###.###!.@.....# #.##$.....5r..# #<#tif  #.##...r...# #.# # #..####.# ### ...... .... ...#... ..###r   quokka (asleep)tig .......# .#5   cerulean imp (polearm, summoned).......r .#rr 2 quokkas (summoned)....... .#tij +9.3 (1tik til ti;t 5..r, ally target)tit ,20.3 (2ti-~ o _A quokka comes into view.tiPr " # #.##### #.'...# #........###.# ###!.# #.# #$....5....# #<# #.##..rr...# #.#  # #..####.# ### ...... .... ...#.... ..###tir f .......## .# .......r .#  . .#tit tiFu tiu tiv ti| i..5rti} }10/10=====1.3 (1ti ti tiYav # #.##### #.'...# #........###.# ###.# #.# #$.# #<#ti>b #.##..r....# #.# #. #5r####.# ###....... ........#.... ..####.......##. .##.......r ...#  . .#tiXdtidtie,tiuns..5rtin&2tiutix _You see here a fizzy purple potion.tiftiInventory: 10/52 slots Hand Weapons (go to first with ))  d - a +1 dagger of flaming (weapon) Armour (go to first with [)  a - a +0 robe (worn) Scrolls (go to first with ?)  c - a scroll labelled XEYCYU NATOVY  f - a scroll labelled NEL GASMEVEENG  g - a scroll labelled YTUWOV QUGG  h - a scroll labelled MUENAROIMU Potions (go to first with !)  b - a potion of magic  e - 2 glowing grey potions  i - a golden potion  j - a smoky cyan potiontititi%<PolySwing2 the CallerDeep ElfHealth: 19/19 ========================Magic: 10/10 ========================##########AC: 2Str: 5#........#####EV: 12tiInt: 21#........'...#SH: 0Dex: 15#........###.#XL:  3 Next:  7% Place: Dungeon:2###@.......# #.#Noise: ---------  Time: 1022.3 (0.0)ti;#$.........# #<#d) +1 dagger (flame)#.##.......# #.#Cast: Summon Small Mammal#. #.r####.# ###....5.. ........#..r. ..###r   quokka (asleep, ally target)#.......##. .#ti)d5   cerulean imp (polearm, summoned)#.......r ...#rr 2 quokkas (summoned)tiO....... .# _Found a fizzy purple potion. tis|_You now have 56 gold pieces (gained 14). _Found 9 gold pieces. _j - a smoky cyan potion ti_A quokka comes into view. _You see here a fizzy purple potion.ti titiftizti5Xti.<c.r5.ti<23.3 (1 _tiBtiSEtiz Btig .rrr.4tip ti> _Your cerulean imp misses the quokka. The quokka misses your cerulean imp. tipL  ..5rrYour cerulean imp completely misses the quokka.5 tiT tiWa _The quokka barely misses your cerulean imp. tiW  Your cerulean imp hits the quokka with a -2 spear. ti qr . ti;&6 ti ti5 _Your quokka misses the quokka. Your quokka barely misses the quokka.!tiwB!tik4rr5.5   cerulean imp (polearm, summoned).rr 2 quokkas (!ti-!tiL&7!tiK!tif _Your quokka closely misses the quokka. Your cerulean imp misses the quokka.#ti%########## #........##### #.'...# #........###.####!.......# #.# #$.# #<# #.##.# #.# #. #..####.# ### .....r.. .......#r5.....####.......##.#.# #........ ...# #....... .# #tiF#ti#ti-r55   cerulean imp (polearm, summoned)r   quokka (summoned)#tib&8#ti^ #tin $tim ########## #........##### #........'...# #........###.# ###!.# #.# #.# #<# #.##r......# #.# #.##.5####.# ### .....r.. .... ....#r5.....### #.......##.#.#r   quokka ( #........ ...# #....... .#$ti$ti"=r.$ti&9$ti$ti{$ti,$ti?$ti$r5r5   cerulean imp (polearm, summoned)rr 2 quokkas (summoned)$ti,30.3 (2$ti$tir= _You now have 65 gold pieces (gained 9).%ti,%titW  Your cerulean imp hits the quokka with a -2 spear.%tiЬ^†r.%ti4101.3 (1%ti\ _The quokka dies!&ti6&ti]?<r.&ti?&2&tiYF&tiH&ti &ti u  Your cerulean imp disappears in a puff of smoke!&tiã .§r   quokka (&ti) &3&tiǬ &tiů ` _Your quokka disappears in a puff of smoke!(tiވ  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0    -2   g + Spellcasting 3.5  25%  +3           b - Unarmed Combat   0.0    -2   h + Summonings4.7  25%  +1           c - Short Blades   0.0     0               d - Armour   0.0 [37(tim   -2      e + Dodging3.0  25%  +2      f + Stealth3.1  25%  +3                                                         (tir             The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets*ti[ *tic *tii oPolySwing2 the CallerDeep Elf*tii @Health: 19/19 ========================##########Magic: 10/10 ========================#........#####AC: 2Str: 5#........'...#EV: 12Int: 21*tij #........###.#SH: 0Dex: 15###!.......# #.#XL:  3 Next: 10% Place: Dungeon:2#@r........# #<#Noise: ---------  Time: 1033.3 (0.0)#§##†......# #.#d) +1 dagger (flame)#.##.5####.# ###Cast: Summon Small Mammal.....r.. ........#r5.....####.......##.#.#*tirk r   quokka (summoned)#........ ...##....... .# _Your quokka closely misses the quokka. Your cerulean imp misses the quokka. _You now have 65 gold pieces (gained 9).  Your cerulean imp hits the quokka with a -2 spear. _The quokka dies!Your cerulean imp disappears in a puff of smoke! _Your quokka disappears in a puff of smoke!*tiq *ti/r *tiw *tiqy ,ti1,tii Spells (Memorise)TypeFailure Level  a - Call Canine Familiar Summoning5% 3  b - Eringya's Surprising Crocodile Summoning19% 4 ,tii c - Summon Seismosaurus Egg Summoning/Earth 43% 4 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit-ti-ti-tiMPolySwing2 the CallerDeep ElfHealth: 19/19 ========================##########Magic: 10/10 ========================#........#####AC: 2Str: 5#........'...#EV: 12Int: 21#........###.#SH: 0Dex: 15###!.......# #.#XL:  3 Next: 10% Place: Dungeon:2-tiK#@r........# #<#Noise: ---------  Time: 1033.3 (0.0)#§##†......# #.#d) +1 dagger (flame)#.##.5####.# ###Cast: Summon Small Mammal.....r.. ........#r5.....####.......##.#.#r   quokka (summoned)#........ ...##....... .# _Your quokka closely misses the quokka. Your cerulean imp misses the quokka. -ti@_You now have 65 gold pieces (gained 9).  Your cerulean imp hits the quokka with a -2 spear. _The quokka dies!Your cerulean imp disappears in a puff of smoke! _Your quokka disappears in a puff of smoke!-tiP  Okay, then.-ti<-tik-tii. _-ti,-ti Spells (Memorise)TypeFailure Level  a - Call Canine Familiar Summoning5% 3  b - Eringya's Surprising Crocodile Summoning19% 4  c - Summon Seismosaurus Egg Summoning/Earth 43% 4 6 spell levels left -ti^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit/ti/ti/tiGPolySwing2 the CallerDeep ElfHealth: 19/19 ========================##########Magic: 10/10 ========================#........#####AC: 2Str: 5#........'...#EV: 12Int: 21#........###.#SH: 0Dex: 15###!.......# #.#XL:  3 Next: 10% Place: Dungeon:2#@r........# #<#Noise: ---------  Time: 1033.3 (0.0)#§##†......# #.#d) +1 dagger (flame)#.##.5####.# ###Cast: Summon Small Mammal/til:.....r.. ........#r5.....####.......##.#.#r   quokka (summoned)#........ ...##....... .# _You now have 65 gold pieces (gained 9).  Your cerulean imp hits the quokka with a -2 spear. _The quokka dies!Your cerulean imp disappears in a puff of smoke! _Your quokka disappears in a puff of smoke! _Okay, then./ti/tiMemorise Call Canine Familiar, consuming 3 spell levels and leaving 3? Y - Yes  N - No0ti`S0ti/lQPolySwing2 the CallerDeep ElfHealth: 19/19 ========================##########Magic: 10/10 ========================#........#####AC: 2Str: 5#........'...#EV: 12Int: 21#........###.#SH: 0Dex: 150tiln###!.......# #.#XL:  3 Next: 10% Place: Dungeon:2#@r........# #<#Noise: ---------  Time: 1033.3 (0.0)#.##†......# #.#d) +1 dagger (flame)#.##.5####.# ###0timCast: Summon Small Mammal.....r.. ........#r5.....####.......##.#.#r   quokka (summoned)#........ ...##....... .# 0tiIm_You now have 65 gold pieces (gained 9).  Your cerulean imp hits the quokka with a -2 spear. _The quokka dies!0timYour cerulean imp disappears in a puff of smoke! _Your quokka disappears in a puff of smoke! _Okay, then.0tio+4.3 (10tit0tiQu _This spell is quite dangerous to cast!0ti+5.3 (20ti 0ti0ti+6.3 (30tiܔ0tib _You start memorising the spell. You continue memorising. x30tiUD§0ti8+7.3 (40ti0tigw _Your quokka disappears in a puff of smoke!0ti̱0ti0tiOc _You finish memorising. Spell assigned to 'c'.0tio 30tiq 0tis 0tiv 0tiw $ _0ti{ ,0tiV} ,0ti~ 0ti^ 10ti 0tiۊ ########## #........##### 0ti H#........'...# ........###.# ###@.# #.# 40.3 (30ti? P#..........# #<# #.##†......# #.# 0ti m#.##..####.# ###........ ....#.......###.......##.#.##........ ...#0tiڋ V#....... .#0tiB 0ti 0tiЗ Y _k - a fizzy purple potion1ti':1tio?Inventory: 11/52 slots Hand Weapons (go to first with ))  d - a +1 dagger of flaming (weapon) Armour (go to first with [)  a - a +0 robe (worn) Scrolls (go to first with ?)  c - a scroll labelled XEYCYU NATOVY  f - a scroll labelled NEL GASMEVEENG  g - a scroll labelled YTUWOV QUGG  h - a scroll labelled MUENAROIMU 1ti@,Potions (go to first with !)  b - a potion of magic  e - 2 glowing grey potions  i - a golden potion  j - a smoky cyan potion  k - a fizzy purple potion2tiϩi - a golden potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ 2ti:“Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.3ti{jw Inventory: 11/52 slots Hand Weapons (go to first with ))  d - a +1 dagger of flaming (weapon) Armour (go to first with [) 3tij% a - a +0 robe (worn) Scrolls (go to first with ?)  c - a scroll labelled XEYCYU NATOVY  f - a scroll labelled NEL GASMEVEENG  g - a scroll labelled YTUWOV QUGG  h - a scroll labelled MUENAROIMU Potions (go to first with !) 3tik b - a potion of magic  e - 2 glowing grey potions  i - a golden potion 3tik j - a smoky cyan potion  k - a fizzy purple potion3ti @ 4ti 4tiaPolySwing2 the CallerDeep ElfHealth: 19/19 ========================Magic: 10/10 ========================##########AC: 2Str: 5#........#####EV: 12Int: 21#........'...#SH: 0Dex: 15#........###.#XL:  3 Next: 10% Place: Dungeon:2###@.......# #.#4tigNoise: ---------  Time: 1040.3 (0.0)#..........# #<#d) +1 dagger (flame)#.##†......# #.#Cast: Summon Small Mammal#.##..####.# ###........ ........#.......####.......##.#.##........ ...##....... .# _Okay, then. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 4ti_Your quokka disappears in a puff of smoke! _You finish memorising. Spell assigned to 'c'. _k - a fizzy purple potion4ti4ti4ti 4ti 4ti݉ 4tih 4ti8 4ti 4ti 4ti 4tiד n4ti" 4ti ###########........######........'...# #........###.###........# #.#.........# #<#.##†......# #.# #@##..####.# ###2.3 (2#.......... ##.......#.......###..#.......##.#.##.. #............### #....... .. . #........ . .).......# 4ti# 4ti +3.3 (34ti 4ti % _Found a dagger.5til4_5ti8B5ti95tiB###########..>..< #........######...... #..'...##...... #.###.##......###.# #.#5ti{C.....#...# #<#...#.##†......# #.###+##.#.##..####.# ####.....@............ 4.3 (1 ######5ti$D #..#.......##.#.#  #............# ## #......... .# #.... .).#..###.#..###5tiD5tipL5tiL+5.3 (25tiT5tiPWa _Found an escape hatch in the ceiling. Found a stone staircase leading down.6tiI6tif6tiP,6ti 6ti6tiK#..>..< #........#### #......# #........'... #......# #........###. #......###..# #.6tiq .....#...# #< ...#.##†......# #.##+##.#.##..####.# ## #..................  ###.......### #..#.......##.#. #...#............# ##..#. .# ...#.....K.)#.K   kobold (asleep)##.#.###.#..###6tit#.#. .#...6ti26.3 (16ti$7.3 (26ti6tiz _A kobold comes into view. It is wielding a +0 short sword.8ti8ti(eQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells8ti+z[!] focus mode: off|on9ti Your spells (quiver)TypeFailure Level Summon Small Mammal Summoning1% 1 ll Imp Summoning2%2  c - Call Canine FamiliarSummoning5%3 Select a spell to quiver [!] toggle spell headers:tị#..>..< #........#### PolySwing2 the Caller#......# #........'... Deep Elf#......# #........###. Health: 19/19 ========================#......###........# #. Magic: 10/10 ========================.....#..........# #< AC: 2Str: 5...#.##†......# #. EV: 12Int: 21##+##.#.##..####.# ## SH: 0Dex: 15#..................XL:  3 Next: 10% Place: Dungeon:2##..@....#[3:tiܤw4m.......### Noise: ---------  Time: 1047.3 (0.0)#..#.......##.#.#d) +1 dagger (flame)#...#............#Cast: Summon Small Mammal##..#.......... .#...#.............K.).......#.K   kobold (asleep)##.#.###.#..####.#. .#... _Your quokka disappears in a puff of smoke! _You finish memorising. Spell assigned to 'c'. _k - a fizzy purple potion _Found a dagger. _Found an escape hatch in the ceiling. Found a stone staircase leading down. _A kobold comes into view. It is wielding a +0 short sword.:tivN#..>..< #........#### PolySwing2 the Caller#......# #........'... Deep Elf#......# #........###. Health: 19/19 ========================#......###........# #. Magic: 10/10 ========================.....#..........# #< AC: 2Str: 5...#.##†......# #. EV: 12:tiOInt: 21##+##.#.##..####.# ## SH: 0Dex: 15#..................XL:  3 Next: 10% Place: Dungeon:2##..@....#.......### Noise: ---------  Time: 1047.3 (0.0)#..#.......##.#.#d) +1 dagger (flame)#...#............#Cast: Call Canine Familiar (5%) ##..#.......... .#...#.............K.).......#.:tiHK   kobold (asleep)##.#.###.#..####.#. .#... _Your quokka disappears in a puff of smoke! _You finish memorising. Spell assigned to 'c'. _k - a fizzy purple potion :ti_Found a dagger. _Found an escape hatch in the ceiling. Found a stone staircase leading down. _A kobold comes into view. It is wielding a +0 short sword.:ti:ti:ti˼:tij:tiNThe spell is quite dangerous to miscast (5% risk of failure)! Continue anyway?  Y - Yes  N - No;tiw;ti #..>..< #........#### PolySwing2 the Caller #......# #........'... Deep Elf #......# #........###. Health: 19/19 ======================== #......###........# #. Magic: 7/10================-------- .....#..........# #< AC: 2;tirStr: 5 ...#.##†......# #. EV: 12Int: 21 ##+##*#.##..####.# ## SH: 0Dex: 15 ;ti#.*****............  XL:  3 Next: 10% Place: Dungeon:2 ##**@**..#.......###  Noise: ---------  Time: 1047.3 (0.0);tiٯ #**#**.....##.#.#  d) +1 dagger (flame) ;ti#.**#**..........#  Cast: Call Canine Familiar (5%)  ##..#.......... .# ;ti& ...#..........  ;ti-...K.).......#.  K   kobold (asleep) ;tiF###.#.###.#..###  ;ti]%#.#. .#...  ;tis~_Found a dagger. _Found an escape hatch in the ceiling. Found a stone staircase leading down. ;tiV_A kobold comes into view. It is wielding a +0 short sword.;tiCasting: Call Canine Familiar (quite dangerous; 5% risk of failure)  ;ti԰Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate;ti;ti` .@A kobold comes into view. It is wielding a +0 short sword.  Casting: Call Canine Familiar (quite dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  ;ti}a 9You can't see that place.  [the floor.];tiӀ :..;ti 9..;ti; :..;tiz 5..;ti X . ;ti W  #;tiU :#*;ti 5**;tinO :*@..< #........#### PolySwing2 the Caller#......# #........'... Deep Elf#......# #........###. Health: 19/19 ========================#......###........# #. Magic: 7/10================--------.....#..........# #< AC: 2Str: 5...#.##†......# #. EV: 12Int: 21ti!>ti#The spell is quite dangerous to miscast (5% risk of failure)! Continue anyway?  >tiY#3Y - Yes  N - No?ti:?tib#..>..< #........#### PolySwing2 the Caller#......# #........'... Deep Elf#......# #........###. Health: 19/19 ========================#......###........# #. Magic: 4/10=========---------------.....#..........# #< AC: 2Str: 5...#.##†......# #. EV: 12Int: 21?tib##+##.#.##..####.# ## SH: 0Dex: 15#..................XL:  3 Next: 10% Place: Dungeon:2##h.@....#.......### Noise: ==-------  Time: 1048.3 (0.0)#..#.......##.#.#d) +1 dagger (flame)#...#............#Cast: Call Canine Familiar (5%) ##..#.......... .#Dog ...#..........?tinc...K.).......#.K   kobold (asleep, ally target)##.#.###.#..###h   inugami (summoned)?tice#.#. .#...  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate ?tic[_You call for your canine familiar and it appears with a howl!  ?tidCasting: Call Canine Familiar (quite dangerous; 5% risk of failure)  ?tied Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate?tizx.@ _You call for your canine familiar and it appears with a howl!  Casting: Call Canine Familiar (quite dangerous; 5% risk of failure) ?ti~{i Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You can't see that place.  [the floor.]?ti+;..?ti:..?ti3:..?tiisW . ?ti%\ +A closed door.?tiN +.?tiNz.hLook: an inugami (summoned, friendly)?tiq#..>..< #........#### PolySwing2 the Caller#......# #........'... Deep Elf?tiq#......# #........###. Health: 19/19 ========================#......###........# #. Magic: 4/10=========---------------.....#..........# #< AC: 2Str: 5...#.##†......# #. EV: 12?tiqbInt: 21##+##.#.##..####.# ## SH: 0Dex: 15?tiq#..................XL:  3 Next: 10% Place: Dungeon:2?tir##h.@....#.......### Noise: ==-------  Time: 1048.3 (0.0)#..#.......##.#.#?tird) +1 dagger (flame)#...#............#Cast: Call Canine Familiar (5%) ##..#.......... .#Dog ...#.............K.).......#.K   kobold (asleep, ally target)##.#.###.#..###h   inugami (summoned)#.#. .#... _You call for your canine familiar and it appears with a howl!  ?tiqskCasting: Call Canine Familiar (quite dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an inugami (summoned, friendly)  You imbue your familiar with magical energy and its fangs glint viciously.?tiV{M.h?tir|19.3 (1 _?tiĂ?ti?ti,#..>..< #........#### PolySwing2 the Caller#......# #........'... Deep Elf?tix#......# #........###. Health: 19/19 ========================#......###........# #. Magic: 4/10=========---------------?ti.....#..........# #< AC: 2Str: 5...#.##†......# #. EV: 12?tiȌ4Int: 21##+##.#.##..####.# ## SH: 0?ti7Dex: 15#..................XL:  3 Next: 10% Place: Dungeon:2##..@....#.......### Noise: ==-------  Time: 1049.3 (1.0)#h.#.......##.#.#d) +1 dagger (flame)?tis>#...#............#Cast: Call Canine Familiar (5%) ##..#.......... .#?ti^Dog ...#.............K.).......#.K   kobold (asleep, ally target)?tiэ ##.#.###.#..###h   inugami (summoned)?tit"#.#. .#... _You call for your canine familiar and it appears with a howl!  Casting: Call Canine Familiar (quite dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an inugami (summoned, friendly) _You imbue your familiar with magical energy and its fangs glint viciously.?ti˾?tiC~#..>..< #........#### PolySwing2 the Caller#......# #........'... Deep Elf#......# #........###. Health: 19/19 ========================?ti#......###........# #. Magic: 4/10=========---------------.....#..........# #< AC: 2Str: 5...#.##†......# #. EV: 12Int: 21?ti B##+##.#.##..####.# ## SH: 0Dex: 15#..................XL:  3 Next: 10% Place: Dungeon:2##..@....#.......### Noise: ==-------  Time: 1049.3 (1.0)?ti5#h.#.......##.#.#d) +1 dagger (flame)#...#............#?tiCast: Call Canine Familiar (5%) ##..#.......... .#Dog ...#.............K.).......#.?tiK   kobold (asleep, ally target)##.#.###.#..###h   inugami (summoned)#.#. .#... ?tiE_You call for your canine familiar and it appears with a howl!  ?tikCasting: Call Canine Familiar (quite dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an inugami (summoned, friendly) _You imbue your familiar with magical energy and its fangs glint viciously.?ti ?tip p#..>..< #........#### PolySwing2 the Caller#......# #........'... Deep Elf#......# #........###. Health: 19/19 ========================#......###........# #. Magic: 4/10=========---------------.....#..........# #< AC: 2Str: 5?ti ...#.##†......# #. EV: 12Int: 21##+##.#.##..####.# ## SH: 0Dex: 15#..................XL:  3 Next: 10% Place: Dungeon:2##..@....#.......### Noise: ==-------  Time: 1049.3 (1.0)#h.#.......##.#.#d) +1 dagger (flame)#...#............#Cast: Call Canine Familiar (5%) ##..#.......... .#Dog ...#.............K.).......#.K   kobold (asleep, ally target)##.#.#?ti ##.#..###h   inugami (summoned)#.#. .#... _You call for your canine familiar and it appears with a howl!  ?ti Casting: Call Canine Familiar (quite dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle?ti Dir - look around, f - activateLook: an inugami (summoned, friendly) _You imbue your familiar with magical energy and its fangs glint viciously.BtiTBti8UQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onCtiCti0#..>..< #........#### PolySwing2 the Caller#......# #........'... Deep Elf#......# #........###. Health: 19/19 ========================#......###........# #. Magic: 4/10=========---------------.....#..........# #< AC: 2Str: 5...#.##†......# #. EV: 12Int: 21##+##.#.##..####.# ## SH: 0Dex: 15Cti#..................XL:  3 Next: 10% Place: Dungeon:2##..@....#.......### Noise: ==-------  Time: 1049.3 (0.0)#h.#.......##.#.#d) +1 dagger (flame)#...#............#Cast: Call Imp##..#.......... .#Dog ...#.............K.).......#.K   kobold (asleep, ally target)##.#.###.#..###h   inugami (summoned)#.#. .#... _You call for your canine familiar and it appears with a howl!  Casting: Call Canine Familiar (quite dangerous; 5% risk of failure) ti3d Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an inugami (summoned, friendly) _You imbue your familiar with magical energy and its fangs glint viciously.CtiQCtiCti #..>..< #........#### PolySwing2 the Caller #......# #........'... Deep Elf #......# #........###. Health: 19/19 ======================== #......###........# #. Magic: 2/10====-------------------- .....#..........# #< AC: 2Str: 5 ...#.##†......# #. EV: 12Int: 21 ##+##*#.##..####.# ## SH: 0Dex: 15 #.*****............  XL:  3 Next: 10% Place: Dungeon:2 ##**@**..#.......###  Noise: ==-------  Time: 1049.3 (0.0) #h*#**.....##.#.#  d) +1 dagger (flame) #.**#**..........#  Cast: Call Imp ##..#.......... .#  Cti'#Dog  ...#..........  ...K.).......#.  K   kobold (asleep, ally target) ##.#.###.#..###  h   inugami (summoned) #.#. .#... Dir - look around, f - activateLook: an inugami (summoned, friendly) _You imbue your familiar with magical energy and its fangs glint viciously.  Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateCti, ;@#CtijN s #..>..< #........#### PolySwing2 the Caller #......# #........'... Deep Elf #......# #........###. Health: 19/19 ======================== #......###........# #. Magic: 2/10====-------------------- .....#..........# #< AC: 2Str: 5 ...#.##†......# #. EV: 12CtiO jInt: 21 ##+##.#.##..####.# ## SH: 0Dex: 15 #..................  XL:  3 Next: 10% Place: Dungeon:2 ##..@....#.......###  Noise: ==-------  Time: 1049.3 (0.0) #h.#.......##.#.#  d) +1 dagger (flame) #...#............#  Cast: Call Imp ##..#.......... .#  Dog  ...#..........  ...K.).......#.  K   kobold (asleep, ally target) ##.#.###.#..###  h   inugami (summoned) #.#. .#... Look: an inugami (summoned, friendly) _You imbue your familiar with magical energy and its fangs glint viciously.  CtiP Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.CtiY  #..>..<  .#  .#  .#  .....# #< ...#.##†  ##+##.#.##..  #...........  ##..@....#  Cti5[ #..#.......  #..h#.5.....  ##..#.......... .#  ...#....... ...K.).......#.  ##.#.###.#..### 5   cerulean imp (polearm, summoned) #.#. .#... h   inugami (summoned) Cti$\ 250.3 (1 _Ctihc CtiYj DtikDtimQuiver which action? ([-] to clear)  a - Cast: Summon Small MammalDti(n3b - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onDti0 Dtis5 #..>..< #........#### PolySwing2 the Caller#......# #........'... Deep Elf#......# #........###. Health: 19/19 ========================#......###........# #. Magic: 2/10====--------------------.....#..........# #< AC: 2Str: 5...#.##†......# #. EV: 12Int: 21##+##.#.##..####.# ## SH: 0Dex: 15#..................XL:  3 Next: 10% Place: Dungeon:2##..@....ti6 m#.......### Noise: ==-------  Time: 1050.3 (0.0)#..#.......##.#.#d) +1 dagger (flame)#..h#.5..........#Cast: Summon Small Mammal##..#.......... .#Dog ...#.............K.).......#.K   kobold (asleep, ally target)##.#.###.#..###5   cerulean imp (polearm, summoned)#.#. .#...h   inugami (summoned)Look: an inugami (summoned, friendly) _You imbue your familiar with magical energy and its fangs glint viciously.  Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ti7 9m) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.Dti5? DtiAA Eti55 #..>..< #........#### PolySwing2 the Caller #......# #........'... Deep Elf #......# #........###. Health: 19/19 ======================== #......###........# #. Magic: 1/10==---------------------- .....#..........# #< AC: 2Str: 5 ...#.##†......# #. EV: 12Int: 21 ##+##*#.##..####.# ## SH: 0Dex: 15 Eti5#.*****............  XL:  3 Next: 10% Place: Dungeon:2 ##**@**..#.......###  Noise: ==-------  Time: 1050.3 (0.0) #**#**.....##.#.#  d) +1 dagger (flame) #.*h#*5..........#  Cast: Summon Small Mammal ##..#.......... .#  Dog  ...#..........  ...K.).......#.  K   kobold (asleep, ally target) ##.#.###.#..###  5   cerulean imp (polearm, summoned) #.#. .#...  h   inugami (summoned)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, QEti67 - select action, ( or ) - cycleDir - look around, f - activateEtilM@hDir - look around, f - activate _A tiny devil pulls itself out of the air.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an inugami (summoned, friendly)Eti·  #..>..< #........#### PolySwing2 the Caller #......# #........'... Deep Elf Etid#......# #........###. Health: 19/19 ======================== #......###........# #. Magic: 1/10==---------------------- .....#..........# #< AC: 2Str: 5 ...#.##†......# #. EV: 12Int: 21 ##+##.#.##..####.# ## SH: 0Dex: 15EtiT #..................  XL:  3 Next: 10% Place: Dungeon:2 ##..@....#.......###  Noise: ==-------  Time: 1050.3 (0.0) #..#.......##.#.#  d) +1 dagger (flame) #..h#.5..........#  Cast: Summon Small Mammal ##..#.......... .#  Dog  ...#..........  ...K.).......#.  K   kobold (asleep, ally target) ##.#.###.#..###  5   cerulean imp (polearm, summoned)Eti #.#. .#...  h   inugami (summoned) _A tiny devil pulls itself out of the air.  Casting: Summon Small Mammal (safe; 1% risk of failure)  EtiVPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an inugami (summoned, friendly)  A rat appears in a puff of smoke.EtiEtii #..>..<  .#  .#  .#  .....#Eti@k #< ...#.##†  ##+##.#.##..  #...........  ##..@....#  EtiԔa#.r#5......  #...#.......  ##.h#.......... .#  ...#....... ...K.).......#.  EtiY##.#.###.#..###  #.#. .#...  EtiC}r   rat (summoned)Etif2==-1.3 (1 _EtiEtiEti #..>..< #........#### PolySwing2 the Caller #......# #........'... Deep Elf #......# #........###. Health: 19/19 ======================== #......###........# #. Magic: 1/10==---------------------- .....#..........# #< AC: 2Str: 5 ...#.##†......# #. EV: 12Int: 21 ##+##*#.##..####.# ## SH: 0Dex: 15 #.*****............  XL:  3 Next: 10% Place: Dungeon:2 ##**@**..#.......###  Noise: =--------  Time: 1051.3 (0.0) #*r#5*.....##.#.#  d) +1 dagger (flame) #.**#**..........#  Cast: Summon Small Mammal ##.h#.......... .# tiI;49m Dog  ...#..........  ...K.).......#.  K   kobold (asleep, ally target) ##.#.###.#..###  5   cerulean imp (polearm, summoned) #.#. .#...  h   inugami (summoned)  r   rat (summoned)Dir - look around, f - activateLook: an inugami (summoned, friendly) _A rat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateFti  #..>..< #........#### PolySwing2 the Caller #......# #........'... Deep Elf Ftid#......# #........###. Health: 19/19 ======================== #......###........# #. Magic: 1/10==---------------------- .....#..........# #< AC: 2Str: 5 ...#.##†......# #. EV: 12Int: 21 ##+##.#.##..####.# ## SH: 0Dex: 15 #..................  XL:  3 Next: 10% Place: Dungeon:2 ##..@....#.......###  Noise: =--------  Time: 1051.3 (0.0) #.r#5......##.#.#  d) +1 dagger (flame) Fti#b#...#............#  Cast: Summon Small Mammal ##.h#.......... .#  Dog  ...#..........  Fti...K.).......#.  K   kobold (asleep, ally target) ##.#.###.#..###  5   cerulean imp (polearm, summoned) #.#. .#...  h   inugami (summoned)  r   rat (summoned)Look: an inugami (summoned, friendly) _A rat appears in a puff of smoke.  FtivCasting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.FtiFtiR C  Your inugami hits the kobold!!Fti FtiV #..>..<  .#  .#  .#  .....# #< ...#.##†  ##+##.#.##..  #...........  ##..@5r..#  #.r#.......Fti]  #...#.......  ##.h#.......... .#  ...#....... ...).).......#. 5   cerulean imp (polearm, summoned) ##.#.###.#..### r   quokka ( #.#. .#... Fti222.3 (1Fti#Fti}&F _The kobold dies!FtiFti #..>..< #........#### PolySwing2 the Caller#......# #........'... Deep Elf#......# #........###. Health: 19/19 ========================#......###........# #. Magic: 1/10==----------------------.....#..........# #< AC: 2Str: 5...#.##†......# #. EV: 12Int: 21##+##.#.##..####.# ## SH: 0Dex: 15#..................XL:  3 Next: 12% Place: Dungeon:2##..@5rFtiQ..#.......### Noise: =--------  Time: 1052.3 (1.0)#.r#.......##.#.#d) +1 dagger (flame)#...#............#Cast: Summon Small Mammal##.h#.......... .#Dog ...#.............).).......#.5   cerulean imp (polearm, summoned)##.#.###.#..###r   quokka (summoned)#.#. .#...h   inugami (summoned)r   rat (summoned)Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleFtiDir - look around, f - activateA quokka appears in a puff of smoke.  Your inugami hits the kobold!! _The kobold dies!Gti 8rr@5..h.-3Htiߎ Hti What do you want to examine? Items  a - ()) a +0 short sword  b - (†) a kobold corpseItiItiItib#..>..< #........#### PolySwing2 the Caller#......# #........'... Deep Elf#......# #........###. Health: 19/19 ========================#......###........# #. Magic: 1/10==----------------------.....#..........# #< AC: 2Str: 5...#.##†......# #. EV: 12Int: 21##+##.#.##..####.# ## SH: 0Dex: 15#....r.............XL:  3 Next: 12% Place: Dungeon:2##.rtij7m@5...#.......### Noise: ---------  Time: 1053.3 (1.0)#..#.......##.#.#d) +1 dagger (flame)#..h#............#Cast: Summon Small Mammal##..#.......... .#Dog ...#.............).).......#.5   cerulean imp (polearm, summoned)##.#.###.#..###r   quokka (summoned)#.#. .#...h   inugami (summoned)r   rat (summoned)Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir ItiC- look around, f - activateA quokka appears in a puff of smoke.  Your inugami hits the kobold!! _The kobold dies!ItiIti`Iti ItiItiCIti9D.The floor.JtinJtip#..>..< #........#### PolySwing2 the Caller#......# #........'... Deep Elf#......# #........###. Health: 19/19 ========================#......###........# #. Magic: 1/10==----------------------.....#..........# #< AC: 2Str: 5...#.##†......# #. EV: 12Int: 21##+##.#.##..####.# ## SH: 0Dex: 15#....r.............XL:  3 Next: 12% Place: Dungeon:2##.rtif7m@5...#.......### Noise: ---------  Time: 1053.3 (0.0)#..#.......##.#.#d) +1 dagger (flame)#..h#............#Cast: Summon Small Mammal##..#.......... .#Dog ...#.............).).......#.5   cerulean imp (polearm, summoned)##.#.###.#..###r   quokka (summoned)#.#. .#...h   inugami (summoned)r   rat (summoned)Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir Jti- look around, f - activateA quokka appears in a puff of smoke.  Your inugami hits the kobold!! _The kobold dies!JtiJtiJti Jti Inventory: 11/52 slots Hand Weapons (go to first with ))  d - a +1 dagger of flaming (weapon) Armour (go to first with [)  a - a +0 robe (worn) Scrolls (go to first with ?)  c - a scroll labelled XEYCYU NATOVY  f - a scroll labelled NEL GASMEVEENG  g - a scroll labelled YTUWOV QUGG  h - a scroll labelled MUENAROIMU Potions (go to first with !)  b - a potion of magic  e - 2 glowing grey potions  i - a golden potion  j - a smoky cyan potion  k - a fizzy purple potionKti Kti KtiZ #..>..< #........#### PolySwing2 the CallerKti #......# #........'... Deep Elf#......# #........###. Health: 19/19 ========================#......###........# #. Magic: 1/10==----------------------.....#..........# #< AC: 2Str: 5...#.##†......# #. EV: 12Int: 21Kti ##+##.#.##..####.# ## SH: 0Dex: 15#....r.............XL:  3 Next: 12% Place: Dungeon:2##.r@5...#.......### Noise: ---------  Time: 1053.3 (0.0)#..#.......##.#.#d) +1 dagger (flame)#..h#............#Cast: Summon Small Mammal##..#.......... .#Dog ...#.............).).......#.5   cerulean imp (polearm, summoned)##.#.###.#..###r   quokka (summoned)#.Kti 3#. .#...h   inugami (summoned)r   rat (summoned)Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.  Your inugami hits the kobold!! _The kobold dies!Kti Kti Kti Kti Mti; 3Mti= Mti$> MtiB ,MtitF MtizJ MtiJ J2==MtiL MtiR ,MtiT MtiY ,Mti[ Mti` ,Mtib Mtig 93Mtig >=====Mtii Mtim ,Mtio Mtit ,MtiGv Mti | ,Mti&~ Mti Mtij 4===Mti Mti j4==Mti Mti ,Mti{ Mti# ,Mti Mti͡ ,Mti MtiĨ w5=====Mti Mti ,Mtiڱ Mti ,Mtie Mti ,Mti= Mti 6=====Mti Mti ,Mti Mti~ Mti` Mti Mti Mti _Your rat disappears in a puff of smoke!Mti Mti Mti  l7====Mti Mti ,Mti Mti Mti  Mti Mti ,MtiF Mtia" 8=====Mtik$ Mti/ Mti3 ,Mti5 Mti< _Your cerulean imp disappears in a puff of smoke!Mti> MtiD ,MtiZF MtiEL 9=====MtiN MtiS ,MtiEU MtiYZ ,Mti[ Mti_ ,Mtia Mtif P==Mti h Mtil g10/10===Mtin Mtit 4 _Magic restored.Mti{ 5  You swap places.Mti 3MtiC MtiT o _Your quokka disappears in a puff of smoke!Mtie Mti Mti܊ Mti Mti Mtii Mtiz ,Mtio Mti5 Mti{  #......###..#  .....#..#  ...#.##†......#  ##+##.#.##..####.#  #.........##.......#.......## ##..#.......##.#.#  #.h.#.....# ##@.#... .Mti P.....?...#.......... J..#....).).......#. #.#.###.#..###  #.#.. .#... #....# J   endoplasm (asleep) ## #.# h   inugami (summoned) <. Mti 92.3 (39.0)  An endoplasm comes into view.Found a scroll labelled NAT ROD APSO. Found a stone staircase leading up.Mti Mtii h.J.Jlly target)Mti I===3.3 (40Mtiy Mti ^ _The endoplasm quivers.Oti   .....#  ...#.##†  ##+##.#  #..... ##... Oti~##..#  #h..#  ##@.# .#  .J...?...#  ...#....).)  ###.#.###  #.#.. .#...  #....#  ## #.#  <. Oti! $   .....#  ...#.##†  ##+##.#  #..... ##... Oti" ,##..#  #h..#  ##@.# .#  .J...?...#  ...#....).)  ###.#.###  #.#..  #....#  ## #.#  Otie# 5<. Otie/ 3Oti6 OtiC; a _An endoplasm is nearby!Qti\}Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onQtiQtiJ-#......###........# PolySwing2 the Caller.....#..........# Deep Elf...#.##†......# Health: 19/19 ========================##+##.#.##..####.# Magic: 10/10 ========================#.................. AC: 2Str: 5##.......#.......## EV: 12Int: 21##..#.......##.#.# SH: 0QtiGDex: 15#h..#............# XL:  3 Next: 12% Place: Dungeon:2##@.#.......... .# Noise: ---------  Time: 1093.3 (0.0).J...?...#..........d) +1 dagger (flame)...#....).).......#.Cast: Call Imp###.#.###.#..###Dog #.#.. .#...#....#J   endoplasm (ally target)## #.#h   inugami (summoned)<.  You swap places. _Your quokka disappears in a puff of smoke!QtiTAn endoplasm comes into view.Found a scroll labelled NAT ROD APSO. Found a stone staircase leading up. _The endoplasm quivers. _An endoplasm is nearby!Qti QtiQti Rti #......###........#  PolySwing2 the Caller .....#..........#  Deep Elf ...#.##†......#  Health: 19/19 ======================== ##+##.#.##..####.#  Magic: 8/10===================----- #.................. AC: 2Str: 5Rti ##.......#.......## EV: 12Int: 21 ##**#.......##.#.#  SH: 0Dex: 15 #h**#............#  XL:  3 Next: 12% Place: Dungeon:2 ##@*#.......... .#  Noise: ---------  Time: 1093.3 (0.0) .J...****#..........  d) +1 dagger (flame) ...#.*****).......#.  Cast: Call Imp ###.#.###.#..###  Dog  #.#.. .#...  #....#  J   endoplasm (ally target)Rti  ## #.#  h   inugami (summoned) <. Rti8 Found a scroll labelled NAT ROD APSO. Found a stone staircase leading up. _The endoplasm quivers. _An endoplasm is nearby!Rti`VCasting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleRti<Dir - look around, f - activateRti+C*@RtiH #......###........#  PolySwing2 the Caller .....#..........#  Deep Elf ...#.##†......#  Health: 19/19 ======================== Rti"I##+##.#.##..####.#  Magic: 8/10===================----- #.................. AC: 2Str: 5 ##.......#.......## EV: 12Int: 21 ##..#.......##.#.#  SH: 0Dex: 15 #h..#............#  XL:  3 Next: 12% Place: Dungeon:2RtiI2 ##@.#.......... .#  Noise: ---------  Time: 1093.3 (0.0) .J...?...#..........  d) +1 dagger (flame) ...#....).).......#.  Cast: Call Imp ###.#.###.#..###  Dog  #.#.. .#...  RtiI)#....#  J   endoplasm (ally target) ## #.#  h   inugami (summoned) Rti Jn<.  _The endoplasm quivers. Rti8J_An endoplasm is nearby!Casting: Call Imp (safe; 2% risk of failure)  Rti`J2Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.RtiSKRtiR   .....#  ...#.##†  Rti:SN##+##.#  #..... ##...   #.hRtimS  ##@ .#  RtiS.....  ...#....)5)RtiS  ###.#.###  RtiT#.#..  #....#Rti9T5   cerulean imp (polearm, summoned) ## #.# RtiT; <. RtiU:==4.3 (1 _RtiH\Rti_Rti RtiT Quiver which action? ([-] to clear)  a - Cast: Summon Small MammalRti 3b - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onSti Stih ##......###........# PolySwing2 the Caller.....#..........# Deep ElfStiт ...#.##†......# Health: 19/19 ========================##+##.#.##..####.# Magic: 8/10===================-----#.................. AC: 2Str: 5Sti ##.......#.......## EV: 12Int: 21##..#.......##.#.# SH: 0Dex: 15Sti7 )#.h.#............# XL:  3 Next: 12% Place: Dungeon:2##@.#.......... .# Noise: ==-------  Time: 1094.3 (0.0)Stif %.....?...#..........d) +1 dagger (flame)...#....)5).......#.Sti Cast: Summon Small Mammal###.#.###.#..###Dog Sti #.#.. .#...#....#5   cerulean imp (polearm, summoned)## #.#Sti h   inugami (summoned)<. _The endoplasm quivers. Stiq _An endoplasm is nearby!Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.Sti StiX Sti StiE  #......###........#  PolySwing2 the CallerSti  .....#..........#  Deep Elf ...#.##†......#  Health: 19/19 ======================== ##+##.#.##..####.#  Magic: 7/10================-------- Sti #.................. AC: 2Str: 5 ##.......#.......## EV: 12Int: 21Sti8  ##**#.......##.#.#  SH: 0Dex: 15 Stig #*h*#............#  XL:  3 Next: 12% Place: Dungeon:2 Sti ##@*#.......... .#  Noise: ==-------  Time: 1094.3 (0.0) .....****#..........  d) +1 dagger (flame) Sti ....#.****5).......#.  Cast: Summon Small Mammal ###.#.###.#..###  Dog  #.#.. .#...  Sti- f#....#  5   cerulean imp (polearm, summoned) ## #.#  h   inugami (summoned) Stin <. Sti 9Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.  Sti YCasting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleSti <Dir - look around, f - activateSti1  #......###........#  PolySwing2 the Caller .....#..........#  Deep Elf ...#.##†......#  Health: 19/19 ======================== ##+##.#.##..####.#  Magic: 7/10StiҳY================-------- #.................. AC: 2Str: 5 ##.......#.......## EV: 12Int: 21 ##..#.......##.#.#  SH: 0Dex: 15 #.h.#............#  XL:  3 Next: 12% Place: Dungeon:2 Sti+##@.#.......... .#  Noise: ==-------  Time: 1094.3 (0.0) .....?...#..........  d) +1 dagger (flame) Stih...#....)5).......#.  Cast: Summon Small Mammal Sti###.#.###.#..###  Dog  #.#.. .#...  Sti#....#  5   cerulean imp (polearm, summoned) ## #.#  h   inugami (summoned) <. Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Sti?Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.Stit   .....#  ...#.##†  ##+##.#Sti  #..... ##...     ##@ .#  .....?..5StiS  ...#.r..).)  ###.#.###  #.#..  #....#  ## #.#Sti>r   quokka <.h   inugami (summoned) Sti9-5.3 (1 _StieStimTti/> #......###........#  PolySwing2 the CallerTti> .....#..........#  Deep Elf ...#.##†......#  Health: 19/19 ======================== ##+##.#.##..####.#  Magic: 6/10==============---------- #.................. AC: 2Str: 5 ##.......#.......## EV: 12Int: 21 Tti?##**#.......##.#.#  SH: 0Dex: 15 #*h*#............#  XL:  3 Next: 12% Place: Dungeon:2 ##@*#.......... .#  Noise: =--------  Time: 1095.3 (0.0) .....***5#..........  d) +1 dagger (flame) ...#.r****).......#.  Cast: Summon Small Mammal ###.#.###.#..###  Dog  #.#.. .#...  #....#  5   cerulean imp (polearm, summoned) ## #.#  r   quokka (summoned) <.  h   inugami (summoned)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A quokka appears in a puff of smoke.  Casting: Tti@[0;10;1mSummon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateTti B*@Uti)  #......###........#  PolySwing2 the Caller .....#..........#  Deep Elf ...#.##†......#  Health: 19/19 ======================== ##+##.#.##..####.#  Magic: 6/10Uti*h==============---------- #.................. AC: 2Str: 5 ##.......#.......## EV: 12Int: 21 ##..#.......##.#.#  SH: 0Dex: 15 #.h.#............#  XL:  3 Next: 12% Place: Dungeon:2 ##@.#.......... .#  Noise: =--------  Time: 1095.3 (0.0) Uti+.....?..5#..........  d) +1 dagger (flame) ...#.r..).).......#.  Cast: Summon Small Mammal ###.#.###.#..###  Dog  #.#.. .#...  #....#  5   cerulean imp (polearm, summoned) Uti+V## #.#  r   quokka (summoned) <.  h   inugami (summoned)Dir - look around, f - activate _A quokka appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Uti+-Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.Uti6   .....#  ...#.##†  ##+##.#  #..... Uti7k##...   #.hr  ##@ .#  .....?r  ...#....).)  ###.#.###  #.#..  #....# Uti8' ## #.#rr 2 quokkas (summoned) <. Utix916.3 (1 _UtiAUtiDUti_Uti j'#......###........# PolySwing2 the Caller.....#..........# Deep Elf...#.##†......# Health: 19/19 ========================##+##.#.##..####.# Magic: 6/10==============----------Utij#.................. AC: 2Str: 5##.......#.......## EV: 12Int: 21##..#.......##.#.# SH: 0Dex: 15#.hr#............# XL:  3 Next: 12% Place: Dungeon:2##@.#.......... .# Noise: =--------  Time: 1096.3 (1.0).....?r.5#..........Utijd) +1 dagger (flame)...#....).).......#.Cast: Summon Small Mammal###.#.###.#..###Dog Uti.k#.#.. .#...#....#5   cerulean imp (polearm, summoned)## #.#Utik rr 2 quokkas (summoned)<.h   inugami (summoned)Dir - look around, f - activate _A quokka appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A quokka appears in a puff of smoke.Uti f .....#..# ...#.##†......###+##.#.##..####.# #.................# #####.# ##..#.......##.#.Uti! # .. #.hr#......#....#.##r.# .#......?@.5#. #....).).......#. ###.#.###.#..### #.#... .#...  #....## ##?#.# . <..# ##Uti?$ Utie% Utif& Uti' Uti3 ..J##rr5.J   endoplasm5   cerulean imp (polearm, summoned)rr 2 quokkas (summoned)Uti4 ^7==-7Uti< Uti>  _A quokka appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate Uti? _A quokka appears in a puff of smoke. _You swap places. Found a scroll labelled QAEGASOOKUDD.Vti=*t .....#. ...#.##†......####+##.#.##..####...#.... # #.##.......#Vti+Y. #.##.##..#.##.#.## ...#...#..#J##rr#. ..@.5.#..#....).).#... ###.#.###.#..###Vti+# #.#... .#... #....## ##?#.# .#<. .# ##Vti.Vti/Vti0Vti 4s  Your cerulean imp barely misses the endoplasm.Vti=h5r(ally target)h   inugami (summoned)Vti>C=8VtijGVtiP _The endoplasm closely misses you. _You see here a scroll labelled NAT ROD APSO.Wti[.....#.#...#.##†......#####+##.#.##..####.#..#.....# #.##.......#.##.##.##..#.##.#.#### ...#...#.#.....#J##rh#.Wti\ .#.5@r.#. Wti].....#....).).#. ... ###.#.###.#..### # #.#... .#... #....####?#.# .#<. .# ## Wti_Wtig`,WtiCn h.r You swap places.  Your cerulean imp hits the endoplasm with a -2 spear.Wti]o%9WtixWti{d _The endoplasm barely misses your cerulean imp.Xti_P,Xti%QXtiQXtiRXti\E  Your quokka bites the endoplasm.Xtih.##.5?@hrXtihI5   cerulean imp (polearm, summoned)rr 2 quokkas (h   inugami XtilL==6100XtitXtiwI _The endoplasm dies!XtiH Xtis D.5Xtit _8===-1Xti Xti Zti}Zti}ZtiZtiӇ,ZtijZti,ZtiGZti9,ZtiZti9=====ZtiZti ,ZtiZti,ZtiZti&,Zti8Zti=10/10ZtibH=====ZtiZtiXZtiN  .....#. ...#.##†...... ####+##.#.##..####. ..#.... # #.##.......#. #.##.##..#.##.#. ### ...#...#. .....#.##..#. . .@5h.#.- .....#.rr.).)Zti`.#. ... ###.#.###.#..### # #.#... .#... #....## ##?#.# .#<. .# ## _You swap places.ZtiX,10.3 (9Zti.1.3 (10.0)ZtiZtiGb _l - a scroll labelled NAT ROD APSOZtin3ZtiCZti Zti,ZtiZti5 _You swap places.Ztid&,Zti'Zti+Q===Zti4BZti5Zti8ZtiOZtipT,ZtiVZtiZ,Ztin^Ztix_o _Your quokka disappears in a puff of smoke!ZtiOeZtigZtimIZtinZtiz#.##.##..#.......##.#.# ###....#...#............# .....#.##..#.......... .# ...........#. .....#...h).).......#. ... ###.#.###.#..### # #r#.....#...  #.5h.##  ##@#.#  #.#<..  #.# ###  ..# ### r   quokkaZti|16.3 (5.0)ZtiHR.rZti΅*7.3 (6ZtiZti5b _m - a scroll labelled QAEGASOOKUDDZti 3Zti* ZtiZtiZti(,Zti,Zti Zti#Zti)%Zti'Zti'Zti(Zti+u _Your cerulean imp disappears in a puff of smoke!Zti.Zti 0Zti1Zti4Zti|4Zti6Zti68Zti_<,Zti=ZtilAZtiLDZtioFZtiJI,Zti KZti1MZti/OZtiEQZtiT,ZtiGUZtiWZtiYZtiZZtiy\Zti\Zti]Zti^ZtifZti~h,ZtibiZtiko _Your quokka disappears in a puff of smoke!Zti[ti'@[tiB,[tiC[ti]G7 _You open the door.[tiz+  There is an open door here. _ _Your inugami disappears in a puff of smoke![ti|B[ti}[tiV,[tih[ti[ti|,[ti[ti[ti&[tit[ti[tiU[ti,[tiC[ti*[ti,[ti2[ti[ti[,[ti/[ti"[ti,[ti)[tiB[tiվ,[ti [ti [ti,[ti[tiD[ti,[ti[ti[ti3,[ti3[ti.[ti,[ti[ti"[ti #.....####+##.#.##..####.# # ###.....#..........  ##.##.##.......#.### [ti8#.##.##..#.......##.#.#  #####....#...#............#  #......#.##..#.......... .#  #............#..........  #......#....).).......#. [tiw" #......###.#@###.#..###  ####'#####.#.....#...  [ti #.....#....##.#  #....###.#. [ti+#....# #.#<.. #....###.#.###[tiJ   endoplasm (asleep) ####.....#.# [tiJb#######J# [ti;-49.3 (22[ti-50.3 (23[ti<[ti] _An endoplasm comes into view.\ti/GY #...  ###.....#.........  \tiG8##.##.##.......#. #.##.##..#......  #####....#...#......  #......#.##..#.......... .#  #............#..........  #......#....).).......#.  #...#@#  ####'#.....#...  #.\tiH...##.#  #....###.#.# #....# #.#<..  #.#.###  ..#.# #######J#\tie #...  ###.....#.........  ##.##.##.......#. #.##.##..#......  #####....#...#......\ti    #......#.##..#.......... .#  #............#..........  #......#....).).......#.  #...#@#  ####'#.....#...  #....##.#  #....###.#.# #....# #.#<. #.#.###  ..#.# \tiGd#######J# \ti\ti\ti8\tiHa _An endoplasm is nearby!]tiBz Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|on_ti O Your spells (quiver)TypeFailure Level Summon Small Mammal Summoning1% 1 ll Imp Summoning2%2  c - Call Canine FamiliarSummoning_tiL 5%3 Select a spell to quiver [!] toggle spell headers`ti `tiM #.....####+##.#.##..####.# # PolySwing2 the Caller###.....#.................. Deep Elf##.##.##.......#.......### Health: 19/19 ========================#.##.##..#.......##.#.#Magic: 10/10 ========================#####....#...#............#AC: 2Str: 5#......#.##..#.......... .#EV: 12`tii hInt: 21#............#..........SH: 0Dex: 15#......#....).).......#.XL:  3 Next: 16% Place: Dungeon:2#......###.#@###.#..###Noise: ---------  Time: 1150.3 (0.0)####'#####.#.....#...d) +1 dagger (flame)#.....#....##.#Cast: Summon Small Mammal#....###.#.##....# #.#<..#....###.#.###J   endoplasm (asleep)####.....#.########J# _n - a scroll labelled WUSAINNILAE `tiֳ /_You open the door. _There is an open door here. _Your inugami disappears in a puff of smoke! _An endoplasm comes into view. _An endoplasm is nearby!`tiĴ `ti #.....####+##.#.##..####.# # PolySwing2 the Caller###.....#.................. Deep Elf##.##.##.......#.......### Health: 19/19 ========================#.##.##..#.......##.#.#Magic: 10/10 ========================#####....#...#............#AC: 2Str: 5#......#.##..#.......... .#EV: 12Int: 21#............#..........SH: 0`ti) Dex: 15#......#....).).......#.XL:  3 Next: 16% Place: Dungeon:2#......###.#@###.#..###Noise: ---------  Time: 1150.3 (0.0)####'#####.#.....#...d) +1 dagger (flame)#.....#....##.#Cast: Call Canine Familiar (5%) #....###.#.##....# #.#<..#....###.#.###J   endoplasm (asleep)####.....#.########J# _n - a scroll labelled WUSAINNILAE _You open the door. _There is an open door here. _Your inugami disappears in a puff of smoke! _An endoplasm comes into view. _An endoplasm is nearby!`ti> `ti `ti atiatiTThe spell is quite dangerous to miscast (5% risk of failure)! Continue anyway?  Y - Yes  N - Noatiz ati ati #.....####+##.#.##..####.# # PolySwing2 the Caller###.....#.................. Deep Elf##.##.##.......#.......### Health: 19/19 ========================#.##.##..#.......##.#.#Magic: 10/10 ========================#####....#...#............#AC: 2Str: 5#......#.##..#.......... .#EV: 12Int: 21#............#..........SH: 0Dex: 15ati b#......#....).).......#.XL:  3 Next: 16% Place: Dungeon:2#......###.#@###.#..###Noise: ---------  Time: 1150.3 (0.0)####'#####.#.....#...d) +1 dagger (flame)#.....#....##.#Cast: Call Canine Familiar (5%) #....###.#.##....# #.#<..#....###.#.###J   endoplasm (asleep)####.....#.########J# _You open the door. _There is an open door here. _Your inugami disappears in a puff of smoke! _An endoplasm comes into view. _An endoplasm is nearby!Okay, then.ati 4atiM ati . _bti ibti&jThe spell is quite dangerous to miscast (5% risk of failure)! Continue anyway?  Y - Yes  N - Nocticti) #.....####+##.#.##..####.# # PolySwing2 the Caller ###.....#..................  Deep Elf ##.##.##.......#.......### Health: 19/19 ======================== #.##.##..#.......##.#.#  Magic: 7/10================--------  #####....#...#............#  AC: 2Str: 5 cti #......#.##..#.......... .#  EV: 12Int: 21  #.........***#*.........  SH: 0Dex: 15  #......#..*****.......#.  XL:  3 Next: 16% Place: Dungeon:2  #......###.#@###.#..###  Noise: ---------  Time: 1150.3 (0.0)  ####'#####.#***..#...  d) +1 dagger (flame) #.....#.***##.#  Cast: Call Canine Familiar (5%)  #....###.#.# #....# #.#<..  ctir#....###.#.###  J   endoplasm (asleep) ####.....#.# #######J# _An endoplasm comes into view. _An endoplasm is nearby! cti_Okay, then.Casting: Call Canine Familiar (quite dangerous; 5% risk of failure)  cti Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatectiNH#@cti>d:#.cti19..cti:.*cti:**cti~ 5**cti(:*@ctiHH;@*cti;**cti 5**cti| 7**cti l#.....####+##.#.##..####.# # PolySwing2 the Caller###.....#.................. Deep Elf##.##.##.......#.......### Health: 19/19 ========================#.##.##..#.......##.#.#Magic: 7/10================--------#####....#...#............#AC: 2Str: 5#......#.##..#.......... .#EV: 12Int: 21#............#..........SH: 0Dex: 15#......#....).).......#.cti2 XL:  3 Next: 16% Place: Dungeon:2#......###.#@###.#..###Noise: ---------  Time: 1150.3 (0.0)####'#####.#.....#...d) +1 dagger (flame)#.....#.h..##.#Cast: Call Canine Familiar (5%) #....###.#.##....# #.#<..#....###.#.###J   endoplasm (asleep, ally target)####.....#.#h   inugami (summoned)#######J# _An endoplasm is nearby! _Okay, then.Casting: Call Canine Familiar (quite dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - cti slook around, f - activateYou call for your canine familiar and it appears with a howl!ctiI x==1.3 (1Dog _cti cti dtivdtixThe spell is quite dangerous to miscast (5% risk of failure)! Continue anyway?  Y - Yes dtix' N - Noetieti[#.....####+##.#.##..####.# # PolySwing2 the Caller###.....#.................. Deep Elf##.##.##.......#.......### Health: 19/19 ========================#.##.##..#.......##.#.#Magic: 4/10=========---------------#####....#...#............#AC: 2Str: 5#......#.##..#.......... .#EV: 12Int: 21#............#..........SH: 0etiXdDex: 15#......#....).).......#.XL:  3 Next: 16% Place: Dungeon:2#......###.#@###.#..###Noise: ==-------  Time: 1151.3 (0.0)####'#####.#.....#...d) +1 dagger (flame)#.....#.h..##.#Cast: Call Canine Familiar (5%) #....###.#.#Dog #....# #.#<..#....###.#.###J   endoplasm (asleep, ally target)####.....#.#etih   inugami (summoned)#######J#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate etiwP_You call for your canine familiar and it appears with a howl!  Casting: Call Canine Familiar (quite dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateeti%#@Dir - look around, f - activate _You call for your canine familiar and it appears with a howl!  Casting: Call Canine Familiar (quite dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A rock wall.etivBW #.eti#>..eti>..eti=.)eti=0)@eti[1@.eti ?..eti #.....####+##.#.##..####.# # PolySwing2 the Caller###.....#.................. Deep Elf##.##.##.......#.......### Health: 19/19 ========================#.##.##..#.......##.#.#Magic: 4/10eti =========---------------#####....#...#............#AC: 2Str: 5#......#.##..#.......... .#EV: 12Int: 21#............#..........SH: 0Dex: 15#......#....).).......#.XL:  3 Next: 16% Place: Dungeon:2#......###.#@###.#..###Noise: ==-------  Time: 1151.3 (0.0)####'#####.#.....#...d) +1 dagger (flame)#.....#.h..##.#Cast: Call Canine Familiar (5%) etiy #....###.#.#Dog #....# #.#<..#....###.#.###J   endoplasm (asleep, ally target)####.....#.#h   inugami (summoned)#######J#Dir - look around, f - activate _You call for your canine familiar and it appears with a howl!  Casting: Call Canine Familiar (quite dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateeti׍ `You imbue your familiar with magical energy and its fangs glint viciously.eti7 y.h2.3 (1 _eti eti١ fti΅ftiBQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|ongtigti#.....####+##.#.##..####.# # PolySwing2 the Caller###.....#.................. Deep Elf##.##.##.......#.......### Health: 19/19 ========================#.##.##..#.......##.#.#Magic: 4/10=========---------------#####....#...#............#AC: 2Str: 5gtig#......#.##..#.......... .#EV: 12Int: 21#............#..........SH: 0Dex: 15#......#....).).......#.XL:  3 Next: 16% Place: Dungeon:2#......###.#@###.#..###Noise: ==-------  Time: 1152.3 (0.0)####'#####.#.....#...d) +1 dagger (flame)#.....#..h.##.#Cast: Call Imp#....###.#.#Dog #....# #.#<..#....###.#.###gtihJ   endoplasm (asleep, ally target)####.....#.#h   inugami (summoned)#######J#Dir - look around, f - activate _You call for your canine familiar and it appears with a howl!  gtiCasting: Call Canine Familiar (quite dangerous; 5% risk of failure)  gtiSPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You imbue your familiar with magical energy and its fangs glint viciously.gtigtigtiugtiG #.....####+##.#.##..####.# # PolySwing2 the Caller gtiH###.....#..................  Deep Elf ##.##.##.......#.......### Health: 19/19 ======================== #.##.##..#.......##.#.#  Magic: 2/10====--------------------  #####....#...#............#  AC: 2Str: 5  #......#.##..#.......... .#  EV: 12Int: 21  #.........***#*.........  SH: 0Dex: 15  #......#..*****.......#.  XL:  3 Next: 16% Place: Dungeon:2  #......###.#@###.#..###  Noise: ==-------  Time: 1152.3 (0.0) gtiJo ####'#####.#***..#...  d) +1 dagger (flame) #.....#.*h*##.#  Cast: Call Imp #....###.#.# Dog  #....# #.#<..  #....###.#.###  J   endoplasm (asleep, ally target) ####.....#.# h   inugami (summoned) #######J#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You imbue your familiar with magical energy and its fangs glint viciously.  Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activategtiz@.# Dir - look around, f - activate _You imbue your familiar with magical energy and its fangs glint viciously.  Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.gti #.....####+##.#.##..####.# # PolySwing2 the Caller ###.....#..................  Deep Elf ##.##.##.......#.......### Health: 19/19 ======================== #.##.##..#.......##.#.#  Magic: 2/10====--------------------  #####....#...#............#  AC: 2Str: 5  #......#.##..#.......... .#  EV: 12Int: 21  #............#..........  SH: 0Dex: 15  #......#....).).......#.  XL:  3 Next: 16% Place: Dungeon:2  #......###.#@###.#..###  Noise: ==-------  Time: 1152.3 (0.0)  ####'#####.#.....#...  d) +1 dagger (flame) #.....#..h.##.#  Cast: gtiw[37mCall Imp #....###.#.# Dog  #....# #.#<..  #....###.#.###  J   endoplasm (asleep, ally target) ####.....#.# h   inugami (summoned) #######J# _You imbue your familiar with magical energy and its fangs glint viciously.  Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou can't see that place.  A tiny devil pulls itself out of the air.gti #...  ###.....#.........  ##.##.##.......#. #.##.##..#......  #####....#...#......gti  #......#.##..#.......... .#  #...........5#..........  #......#....).).......#.  #...@  ####'..#...  #...##.#  #....###.#h# #....# #.#<. #.#.###J ..#J#5   cerulean imp (polearm, summoned) #######.#h   inugami (summoned) gti*3.3 (1gtigti,  Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou can't see that place.  A tiny devil pulls itself out of the air. gtiP_The endoplasm quivers.iti3###.....#..................  ##.##.##.......#.###.##.##..#.......##.#.# #####....#...#............# #......#.##..#.......... .# #...........5#.......... #......#....).).......#. #......###.#.###.#..### ####'#####.#.@...#...  #.....#....##.# #....###.#h# #....# #.#<..#....###.#.#######.....#J# itiN #######.#  #.# iti2Bitib.5.hJ.iti3f3===--4itiitijtiE  Your inugami hits the endoplasm!jtijtijtijti&)5h<.5   cerulean imp (polearm, summoned)h   inugami (jtii*t===9--5jti1jti4I _The endoplasm dies!ktiktikti3kti?ktiktiktiktiktiT4==ktikti"kti3#kti3$kti'kti6(kti@)kti-,kti-kti0kti(1a5=====ktiU2ktiY6kti6kti7ktiE;,kti?kti7@,ktiAktiDktiDm6=====ktiFktiIktiJkti+KktiMkti+NktiqOkti_XktiZktiA[kti,\kti_ kti`o_Your cerulean imp disappears in a puff of smoke!kti`l7====ktiaktidktiektifktiUtktiu8=====kti`vktijy,kti ~Bkti(kti,ktiktiWktim9=====kti݇kti,,ktiktiɏ,kti;kti ,ktiYkti֙ktiC:==ktikti:ktiQ10/10===kti3ktiӥktiL,ktiĪktiԬktiktib,ktiktiqktikti,ktiTktiktiykti;===ktiktihktikti,ktikti;ktiNktiktiEkti:ktikti  ####....## ......#.##..#.......... .# ............#.......... ......#....).).......#. kti.......###.#.###.#..### ###'#####.#.....#... #.....#....##.#.# #....###.#.##h#.## #....# #.#<...@..# #....###.#.####$.# ####.....#.# ..########.# ..#kti* #.# ... g###g   goblin (asleep) .# ..kti090.3 (35.0)ktiRh.h, ally target)kti+1.3 (36ktiiktis _A goblin comes into view. It is wielding a +0 club.ltiL.....#.##..#. .# .....#.......... #....).).......#. ###.#.###.#..### ##'#####.#.....#...  #.....#....##.#.#  #....###.#.##.#.#lti#....# #.#<..h...#  #....###.#.####@.#  ####.....#.# #..#  #######.# #..#  #.# #...  #g####.# ... ...ltiltiltib.hg.gltiH:===2.3 (1.0)lti _The goblin shouts! _You see here 5 gold pieces.mtiTt#.##..#. .# #.......... #....).).......#. ###.#.###.#..### '#####.#.....#... #.....#....##.#.# #....###.#.##.#.## #....# #.#<...h..# #....###.#.####$@# ####.....#.# #..# #.# #..# #.# #g.. #.####.# ... ...mti]VmtiWmti^S.hg.mti_6---3 _mtiymtinti(###....#...#...##.##..#.......... .#nti)3.......#...........#....).).......#. .....###.#.###.#..### ##'#####.#.....#...  #.....#....##.#.  #....###.#.##.#.##  #....# #.#<....@.#  #....###.#.####h.#####.....#.# #..########.# #.g##.# #... #.### #.# ......nti+nti,ntiX3H$ghnti3.nti4A---4ntix:nti=ptiTl###....#...#............#  PolySwing2 the Caller .....#.##..#.......... .#  Deep Elf ...........#..........  Health: 19/19 ======================== .....#....).).......#.  Magic: 8/10===================----- .....###.#.###.#..###  AC: 2Str: 5 ##'#####.#.....#... EV: 12ptimInt: 21  #.....#....##.#*# SH: 0Dex: 15  #....###.#.##*#*## XL:  3 Next: 19% Place: Dungeon:2  #....# #.#<..**@*# Noise: ---------  Time: 1194.3 (0.0)  #....###.#.####**# d) +1 dagger (flame)  ####.....#.# #gh# Cast: Call Imp  #######.# #..# Dog  #.# #... #.###  g   goblin (ally target) #.# h   inugami (summoned) ...pti)nS ... _A goblin comes into view. It is wielding a +0 club. _The goblin shouts! _You see here 5 gold pieces.  Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatepti ###....#...#............#  PolySwing2 the Caller .....#.##..#.......... .#  Deep Elf ...........#..........  Health: 19/19 ======================== ptiT .....#....).).......#.  Magic: 8/10===================----- .....###.#.###.#..###  AC: 2Str: 5 ##'#####.#.....#... EV: 12Int: 21  #.....#....##.#.# SH: 0Dex: 15  #....###.#.##.#.## XL:  3 Next: 19% Place: Dungeon:2  #....# #.#<....@.# Noise: ---------  Time: 1194.3 (0.0)  #....###.#.####$.# d) +1 dagger (flame)  ####.....#.# #gh# Cast: Call Imp  #######.# #..# Dog  #.# #... #.###  g   goblin (ally target) #.# h   inugamiptiP M (summoned) ... ... _The goblin shouts! _You see here 5 gold pieces.  Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.pti"  ....... .# ....... ptih# E).).......#. #..### #...  #.#.#  #.##5#.##   #.#<....@.#  #.####g.#  pti# N #.h#   #..# #.# #... #.###   #.#5   cerulean pti$ imp (polearm, summoned) ...h   inugami (summoned) ...pti$ 3==5.3 (1pti/ pti2 _You see here 5 gold pieces.  Casting: Call Imp (safe; 2% risk of failure)  ptiP3 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air. _Your inugami hits the goblin. Your inugami barely misses the goblin.qtiU qtiW Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onrtiPW rtie ###....#...#............#PolySwing2 the Caller .....#.##..#.......... .#Deep Elf ...........#..........Health: 19/19 ======================== rtiLf .....#....).).......#.Magic: 8/10===================----- .....###.#.###.#..###AC: 2Str: 5 ##'#####.#.....#...EV: 12Int: 21  #.....#....##.#.#SH: 0Dex: 15  #....###.#.##5#.##XL:  3 Next: 19% Place: Dungeon:2  #....# #.#<....@.#rti>g Noise: ==-------  Time: 1195.3 (0.0)  #....###.#.####g.#d) +1 dagger (flame)####.....#.# #.h#Cast: Summon Small Mammal#######.# #..#Dog #.# #...#.###g   goblin (ally target)#.#rtih y5   cerulean imp (polearm, summoned)...h   inugami (summoned)... _You see here 5 gold pieces.  Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air. _Your inugami hits the goblin. Your inugami barely misses the goblin.rtih rtito rtiq stis###....#...#............#  PolySwing2 the Caller .....#.##..#.......... .#  Deep Elf ...........#..........  Health: 19/19 ======================== .....#....).).......#.  Magic: 7/10================-------- .....###.#.###.#..###  AC: 2Str: 5 ##'#####.#.....#... EV: 12Int: 21  #.....#....##.#*# SH: 0Dex: 15  #....###.#.##5#*## XL:  3 Next: 19% Place: Dungeon:2 sti #....# #.#<..**@*# Noise: ==-------  Time: 1195.3 (0.0)  #....###.#.####g*# d) +1 dagger (flame)  ####.....#.# #*h# Cast: Summon Small Mammal  #######.# #..# Dog  #.# #... #.###  g   goblin (ally target) #.# 5   cerulean imp (polearm, summoned) ... h   inugami (summoned)sti~ ...Dir - look around, f - activateA tiny devil pulls itself out of the air. _Your inugami hits the goblin. Your inugami barely misses the goblin.Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatesti@hA tiny devil pulls itself out of the air. _Your inugami hits the goblin. Your inugami barely misses the goblin.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: an inugami (summoned, friendly)stiC0] *hstiޔ###....#...#............#  PolySwing2 the Caller .....#.##..#.......... .#  Deep Elf ...........#..........  Health: 19/19 ======================== .....#....).).......#.  Magic: 7/10================-------- .....###.#.###.#..###  AC: 2stiStr: 5 ##'#####.#.....#... EV: 12Int: 21  #.....#....##.#.# SH: 0Dex: 15  #....###.#.##5#.## XL:  3 Next: 19% Place: Dungeon:2  #....# #.#<....@.# Noise: ==-------  Time: 1195.3 (0.0)  #....###.#.####g.# d) +1 dagger (flame)  ####.....#.# #.h# Cast: Summon Small Mammal  #######.# #..# Dog  #.# #... #.###  g   goblin (ally target) #.# 5   cerulean imp (polearm, summoned) ... h   inugami (summoned) ... _Your inugami hitstihs the goblin. Your inugami barely misses the goblin.Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA bat appears in a puff of smoke.  Your inugami hits the goblin.sti×sti ....... .# ....... ).).......#. #..### #...  #.#.#  #.##.#.##  sti #.#<...5@b#  #.####$.#   #.h#   #..# #.# #... #.###5   cerulean imp (polearm, summoned) #.#h   inugami ( ...b   bat ...stiʧ;21-6.3 (1stiUsti&  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A bat appears in a puff of smoke.  Your inugami hits the goblin. _The goblin dies!tti .....#.## ....... #....).).......###.#.###.#..### ##'##....#...  #.....#....##.#.# ###.#.##.#.## #.#<...5.b##.#.####@.###.....#.# #.htti ######. . #.### ... ttid--7ttittii  You now have 70 gold pieces (gained 5).  Things that are here:ttid8===-8.3 (2ttittiP _a +0 club; a goblin corpseutiuuti7utir uti,utiXuti. ,utig!uti%utiG&m9=====uti(utiY.,uti/uti|5,uti6uti7<,uti =uti@10/10=====utiButi;GutiDIutiKutiMuti~Nuti|Outi'R5 _You swap places.uti%^#....).)#. ###.#.###.#..### #'#####.#.....#... #.....#....##.#.# ....##.#.## #....# #.#<....5 #....###.#.####hb# ####.....#.# #..#  #######.# #.@# 207.3 (9 #.# #.....[# #.####.# #.# ....... .#. ..#. utip_,utivh.)5hbutii.8.3 (10.0)utirutit( _Found a ring mail.vti3vtivtivti֩vtiDvtivti۹vtivtiƽvtidvti;===vtiivtivtiGvti&vtivtimvtivtivti!vtiivtivti,vtivtitvti #....###.#.##.#.## #....# #.#<......# ....###.#.####).# ####.....#.# #..#  #######.# #..###.# #.# #h....[# #5####.# vti#.####b####.#.# #......@......#12.3 (4.0)###.........#.##....#.#...##....#.#.#..##....#.#.#..##... #.... ...#... ###.# ####.. ).vtivti.b   batvti*3.3 (5vtiuvti$ _Found a sling.xti3xti,xtiuxti6xtixtixtixti,xtixtixti¶xti~xtiܹxti,xtiĿxtixtixtixtiUxti5xtixtixtiVxtixti[ ######.# #..###.# # #.# #.....[# . #.####.#.# #.####.####.#.#xti-{ #......h......# ###......5..#.# #....#.#.b.## #....#.#.#..# #....#.#.#@.# #... ..b#... ###.######...#.. ..). . ####. xtib   bat (wandering) 5   cerulean imp (polearm, summoned) h   inugami (summoned)b   bat (summoned)xti4+6.3 (3xti,xtixtixti[xtixtixtio.h...5b.....b, ally target)xtiK*7.3 (4xtixtiV _A bat comes into view.ztiӟ/  #  #.# #.....[# .  #.####.#.#  .####.#.#  .......#  h...#.#  ..## #.5# #@.# #... #......b.....  #... ###.######..b  #.. ..). .  ####.zti3  #  #.# #.....[# .  #.####.#.#  .####.#.#  .......#  h...#.#  ..## #.5# #@.# #... #......b.....  #... ###.######..b  #.. ..). .  ####.zti=3ztiDztiGZ _A bat is nearby!{ti #.# #.....[# .  #.####.#.# #.####.####.#.# #.............# ###.....h...#.# #....#.#...## #....#.#.#.5# .#....#.#.#..###....{ti#... #.....@b......#... ###.######..b#.. ..). .. ####.  {ti{ti{tix,{ti{ti{ti{ti( .h.5.{ti,18.3 (1 _{tin {ti3 |ti& b#.# #.....[# . #.####.#.# #.####.####.#.# #.............# ###.........#.# #....#.#...## ##....#.#.#h.# r.#....#.#.#.5###.#... #.....b@......b#... ###.######.#.. ..). ..####. #r   quokka (asleep)b   bat (wandering)|tiI' ,(…)|ti!,  You swap places.  A quokka comes into view.|ti_- |tiH. |ti. |ti5 .hb..!ally target)|ti5 %9|ti; |ti> \ _Found a glowing grey potion.ti  #.# #.....[# . #.####.#.# #.####.####.#.# #.............# ###.........#.# #....#.#...## #ti, #....#.#.#.h# r.. #....#.#.#.5###..... #... #.....@b...b..! #... ###.######..... #.. ..).ti# ... ####. #b   bat (summoned)tiCti,titiVtiA5  You swap places.tizti .h.5bb.  The bat hits your bat but does no damage.20titii ? _Your bat hits the bat but does no damage.ti* ti.  Your cerulean imp disappears in a puff of smoke!The bat closely misses your bat. Your bat barely misses the bat.tim. ti/ ,ti70 ti8 _.###.bhb.h   inugami (b   bat ti8 %1tix? tiB U _The bat barely misses your bat.titiN  Your bat hits the bat but does no damage.ti^tixIb. ti%2ti7 _The bat hits your bat. Your bat closely misses the bat.ti%Ynti_m .hb.ti`%3tihtiiti\5 ti5 %4ti#< tih> ti 3ti ti ti 8M#.# #.....[# . #.####.#.# #.####.####.#.# #.............# ###.........#.# ti] s#....#.#...## # #....#.#.#..# r.. #....#.#.#..###..... #... #.....h@b.....! ti 0#... ###.######..... #.. ..). ... ####. # ti r   quokka (asleep)ti? &0ti .rrti *5.3 (1ti ti* & _You swap places.tiatiatibtiUcti(mh###b..@.brb   bat (ally target)h   inugami (summoned)b   bat (summoned)ti|m%6ti'utiFwti›v #.# #.....[# . #.####.#.# #.####.####.#.# #.............# ###.........#.# #....#.#...## # #....#.#.#..# ... #....#.#.#.h###b.... #... #.....@..br...! #... ###.######..... #.. ..). ... ####. #tid  The bat hits your bat but does no damage.tiӡ,tiө.###.h.brbtiI%7tifti _Your bat barely misses the bat. The bat barely misses your bat.tiR ti  Your bat hits the quokka but does no damage.  The bat hits your inugami but does no damage.ti h  Your inugami barely misses the bat.tiۼ t  The bat hits your inugami but does no damage.  Your inugami hits the bat.ti| ti }b†r..(ally target)h   inugami (summoned)b   bat ti3 3=8 _The bat dies!ti tititiN9 .rbr  distracted, ally target) Your bat barely misses the quokka. Your inugami hits the quokka.ti%9tiStiU _The quokka misses your inugami.ti@  Your bat hits the quokka but does no damage.  Your bat misses the quokka. Your inugami hits the quokka.tiAtiW ^ b.ti 66-30titi F _The quokka dies!ti63tiwti1ti5  You swap places.ti$p  Your inugami disappears in a puff of smoke!titi _Your bat disappears in a puff of smoke!ti#.# #.....[# . #.####.#.# #.####.####.#.# #.............# .###.........#.# ..#....#.#...## #K## #....#.#.#..# ..... #....#.#.#..###...... #... #.....§.@.....!. -#... ###.######...... #.. ..). ..... ####. ####K   kobold (asleep) tic@.1ti +2.3 (2tiNti _A kobold comes into view. It is wielding a +0 club.Things that are here: _a quokka corpse; a bat corpsetiftiN(Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|ontia Your spells (quiver)TypeFailure Level Summon Small Mammal Summoning1% 1 ll Imp tihSummoning2%2  c - Call Canine FamiliarSummoning5%ti3 Select a spell to quiver [!] toggle spell headersti~tiه! #.# #.....[# .PolySwing2 the Caller#.####.#.#Deep Elf#.####.####.#.#Health: 19/19 ========================#.............# .Magic: 10/10 ========================###.........#.# ..AC: 2Str: 5#....#.#...## #K##EV: 12Int: 21ti1 #....#.#.#..# .....SH: 0Dex: 15#....#.#.#..###......XL:  3 Next: 26% Place: Dungeon:2#... #.......@.....!.Noise: ---------  Time: 1232.3 (0.0)ti[#... ###.######......d) +1 dagger (flame)#.. ..).tiw.....Cast: Summon Small Mammal####.tiȈ}####K   kobold (asleep)tihYou swap places.  Your inugami disappears in a puff of smoke! ti _Your bat disappears in a puff of smoke! _A kobold comes into view. It is wielding a +0 club.ti*Things that are here: _a quokka corpse; a bat corpseti[ti+ #.# #.....[# .PolySwing2 the Caller#.####.#.#Deep Elf#.####.####.#.#Health: 19/19 ========================#.............# .Magic: 10/10 ========================###.........#.# ..AC: 2tiKRStr: 5#....#.#...## #K##EV: 12Int: 21#....#.#.#..# .....SH: 0Dex: 15#....#.#.#..###......tiw.XL:  3 Next: 26% Place: Dungeon:2#... #.......@.....!.tiDNoise: ---------  Time: 1232.3 (0.0)#... ###.######......d) +1 dagger (flame)tid#.. ..)......ti}Cast: Call Canine Familiar (5%) ####.####tiK   kobold (asleep)You swap places.  tiWYour inugami disappears in a puff of smoke! _Your bat disappears in a puff of smoke! tiy_A kobold comes into view. It is wielding a +0 club.Things that are here: ti^_a quokka corpse; a bat corpsetitiştititi`$tiThe spell is quite dangerous to miscast (5% risk of failure)! Continue anyway?  Y - Yes ti' N - Noti#U ti' - #.# #.....[# . PolySwing2 the Caller #.####.#.# Deep Elf  #.####.####.#.# Health: 19/19 ========================  #.............# .  Magic: 7/10ti ================--------  ###.........#.# ..  AC: 2Str: 5  #....#.#...## #K##  EV: 12Int: 21  #....#.#.#..# .....  SH: 0Dex: 15  #....#.#.#.*###*.....  XL:  3 Next: 26% Place: Dungeon:2  #... #.....**@**...!.  Noise: ---------  Time: 1232.3 (0.0) tix n #... ###.######*.....  d) +1 dagger (flame)  #.. ..). .....  Cast: Call Canine Familiar (5%)  ####. #### ti   K   kobold (asleep)ti̓  ti _A kobold comes into view. It is wielding a +0 club.Things that are here: ti O_a quokka corpse; a bat corpseti= Casting: Call Canine Familiar (quite dangerous; 5% risk of failure)  tib Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateti  @  Things that are here: _a quokka corpse; a bat corpse  Casting: Call Canine Familiar (quite dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You can't see that place.ti :  tiaR :  ti& :  tik 5  tiQ :  tiاX  .tiB:..ti? #.# #.....[# .PolySwing2 the Caller#.####.#.#Deep Elf#.####.####.#.#Health: 19/19 ========================#.............# .Magic: 7/10================--------###.........#.# ..AC: 2Str: 5#....#.#...## #K##EV: 12Int: 21#....#.#.#..# .....SH: 0Dex: 15ti#....#.#.#.h###......XL:  3 Next: 26% Place: Dungeon:2#... #.......@.....!.Noise: ---------  Time: 1232.3 (0.0)#... ###.######......d) +1 dagger (flame)#.. ..)......Cast: Call Canine Familiar (5%) ####.####K   kobold (asleep, ally target)h   inugami (summoned)Things that are here: _a quokka corpse; a bat corpseCasting: Call Canine Familiar (quite dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou call for your canine familiar and it appears with a howl!tix==3.3 (1Dog _titiBtib ti The spell is quite dangerous to miscast (5% risk of failure)! Continue anyway?  Y - Yes  N - Noti3 ti 4 #.# #.....[# .PolySwing2 the Caller#.####.#.#Deep Elf#.####.####.#.#Health: 19/19 ========================#.............# .Magic: 4/10=========---------------###.........#.# ..AC: 2Str: 5#....#.#...## #K##EV: 12Int: 21ti R#....#.#.#..# .....SH: 0Dex: 15#....#.#.#.h###......XL:  3 Next: 26% Place: Dungeon:2#... #.......@.....!.Noise: ==-------  Time: 1233.3 (0.0)#... ###.######......d) +1 dagger (flame)#.. ..)......ti Cast: Call Canine Familiar (5%) ####.####Dog ti K   kobold (asleep, ally target)h   inugami (summoned)ti! Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate ti5! G_You call for your canine familiar and it appears with a howl!  Casting: Call Canine Familiar (quite dangerous; 5% risk of failure)  tiY! Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateti  .@ _You call for your canine familiar and it appears with a howl!  Casting: Call Canine Familiar (quite dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You can't see that place.  [the floor.]ti3iO.#a rock wall.]tise #.# #.....[# .PolySwing2 the Caller#.####.#.#tieDeep Elf#.####.####.#.#Health: 19/19 ========================tie#.............# .Magic: 4/10ti"f=========---------------###.........#.# ..AC: 2Str: 5#....#.#...## #K##EV: 12Int: 21#....#.#.#..# .....tiWf.SH: 0Dex: 15#....#.#.#.h###......XL:  3 Next: 26% Place: Dungeon:2#... #.......@.....!.tifNoise: ==-------  Time: 1233.3 (0.0)#... ###.######......d) +1 dagger (flame)#.. ..).tif.....Cast: Call Canine Familiar (5%) ####.tif>####Dog tif}K   kobold (asleep, ally target)tigjh   inugami (summoned)ti0gCasting: Call Canine Familiar (quite dangerous; 5% risk of failure)  tiPgPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatetipgKYou can't see that place.  [a rock wall.]  tigJYou imbue your familiar with magical energy and its fangs glint viciously.tipK.htiq14.3 (1 _tixtiztiZti6 #.# #.....[# .PolySwing2 the Caller#.####.#.#Deep Elf#.####.####.#.#Health: 19/19 ========================#.............# .tiMagic: 4/10=========---------------###.........#.# ..AC: 2Str: 5#....#.#...## #K##EV: 12Int: 21ti #....#.#.#..# .....SH: 0Dex: 15ti3$#....#.#.#..###......XL:  3 Next: 26% Place: Dungeon:2tiS#... #......h@.....!.tizZNoise: ==-------  Time: 1234.3 (1.0)#... ###.######......d) +1 dagger (flame)ti#.. ..)......Cast: Call Canine Familiar (5%) tiZ####.####Dog ti޸}K   kobold (asleep, ally target)tijh   inugami (summoned)tiCasting: Call Canine Familiar (quite dangerous; 5% risk of failure)  ti8Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateti]You can't see that place.  [a rock wall.] _You imbue your familiar with magical energy and its fangs glint viciously.ti ti Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalti' b - Cast: Call Imp [*/%] inventory [&] all spellsti| z[!] focus mode: off|onti ti { #.# #.....[# .PolySwing2 the Caller#.####.#.#Deep Elf#.####.####.#.#Health: 19/19 ========================#.............# .Magic: 4/10ti} y=========---------------###.........#.# ..AC: 2Str: 5#....#.#...## #K##EV: 12Int: 21#....#.#.#..# .....SH: 0Dex: 15ti #....#.#.#..###......XL:  3 Next: 26% Place: Dungeon:2#... #......h@.....!.ti ZNoise: ==-------  Time: 1234.3 (0.0)#... ###.######......d) +1 dagger (flame)ti2 #.. ..)......Cast: Call Imp####.####tir Dog K   kobold (asleep, ally target)h   inugami (summoned)tiҷ Casting: Call Canine Familiar (quite dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateti You can't see that place.  [a rock wall.] _You imbue your familiar with magical energy and its fangs glint viciously.ti ti/ ti tivT #.# #.....[# . #.####.#.# #.####.####.#.# #.......# . ###.........#.# ..tiw #....#.#...## #K## #....#.#.#..# ..... #....#.#.#..###...... #... #......@h.....!. #... ###.######...... #.. ..). ..... ####. ####h   inugami (summoned) ti9{ti^cMgtig   goblin (polearm)Press: ? - help, Q - select actiątion, ( or ) - cycleDir - look around, f - activateYou can't see that place.  ti%[a rock wall.]  You swap places.ti3--5.3 (1ti`tiȭ tiMn_A goblin comes into view. It is wielding a +0 spear.ti  #.# #.....[# . PolySwing2 the Caller #.####.#.# Deep Elf  #.####.####.#.# Health: 19/19 ========================  #.............# .  Magic: 2/10====--------------------  ###.........#.# ..  AC: 2Str: 5  #....#.#...## #K##  EV: 12Int: 21  #....#.#.#**# .....  SH: 0Dex: 15  #....#.#.#**###......  XL:  3 Next: 26% Place: Dungeon:2  #... #....**@h*....!.  Noise: ---------  Time: 1235.3 (0.0)  #... ###g######......  d) +1 dagger (flame)  #.. ..). .....  Cast: Call Imp ####. ####  Dog ti s[14d  g   goblin (polearm)  h   inugami (summoned) _You imbue your familiar with magical energy and its fangs glint viciously.  You swap places. _A goblin comes into view. It is wielding a +0 spear.Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatetiԫ  #.# #.....[# . PolySwing2 the Caller #.####.#.# Deep Elf  #.####.####.#.# Health: 19/19 ======================== tiC  #.............# .  Magic: 2/10====--------------------  ###.........#.# ..  AC: 2Str: 5  #....#.#...## #K##  EV: 12Int: 21  #....#.#.#..# .....  SH: 0Dex: 15  #....#.#.#..###......  XL:  3 Next: 26% Place: Dungeon:2 ti٬  #... #......@h.....!.  Noise: ---------  Time: 1235.3 (0.0)  #... ###g######......  d) +1 dagger (flame)  #.. ..). .....  Cast: Call Imp ####. ####  Dog   g   goblin (polearm)  h   inugami (summoned)You swap places. tiP _A goblin comes into view. It is wielding a +0 spear.Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.ti$  #.# [# . #.  #.####.####.#.#  #.............# .  .....#.# ..  ...## #K##  tiz #..# .....  #....#.#.#..###......  #... #...g5.@h.....!.  #... ###.######......  #.. ..). .....  ti ####. ####  , ally target) 5   cerulean imp (polearm, summoned) h   inugami (summoned) ti~ r3=====6.3 (1 _ti tis ti Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammaltiw 3b - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|ontiStid #.# #.....[# .PolySwing2 the Caller#.####.#.#Deep Elf#.####.####.#.#Health: 19/19 ========================#.............# .Magic: 3/10tid=======-----------------###.........#.# ..AC: 2Str: 5#....#.#...## #K##EV: 12Int: 21#....#.#.#..# .....SH: 0Dex: 15#....#.#.#..###......XL:  3 Next: 26% Place: Dungeon:2#... #...g5.@h.....!.tifNoise: ==-------  Time: 1236.3 (0.0)#... ###.######......d) +1 dagger (flame)#.. ..)......Cast: Summon Small Mammal####.####Dog g   goblin (polearm, ally target)5   cerulean imp (polearm, summoned)h   inugami (summoned)You swap places. _A goblin comes into view. It is wielding a +0 spear.Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.tigti]otiqtiw 4 #.# #.....[# . PolySwing2 the Caller #.####.#.# Deep Elf  #.####.####.#.#ti  Health: 19/19 ========================  #.............# .  Magic: 2/10====--------------------  ###.........#.# ..  AC: 2ti Str: 5  #....#.#...## #K##  EV: 12Int: 21 ti5  #....#.#.#**# .....  SH: 0Dex: 15 tiY  #....#.#.#**###......  XL:  3 Next: 26% Place: Dungeon:2 ti  #... #...g5*@h*....!.  Noise: ==-------  Time: 1236.3 (0.0)  #... ###.######......  d) +1 dagger (flame)  #.. ..). .....  Cast: Summon Small Mammal ####. ####  Dog  ti ! g   goblin (polearm, ally target)  5   cerulean imp (polearm, summoned) tiB  h   inugami (summoned)ti Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate ti _A tiny devil pulls itself out of the air.  Casting: Summon Small Mammal (safe; 1% risk of failure)  ti Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatetiF*@tiy #.# #.....[# .PolySwing2 the Caller#.####.#.#Deep Elf#.####.####.#.#Health: 19/19 ========================#.............# .Magic: 2/10====--------------------###.........#.# ..AC: 2Str: 5#....#.#...## #K##EV: 12Int: 21#....#.#.#..# .....SH: 0Dex: 15#....#.#.#r.###......XL:  3 Next: 26% Place: Dungeon:2#... #...g5.@h.....!.Noise: ==-------  Time:izm 1236.3 (0.0)#... ###.######......d) +1 dagger (flame)#.. ..)......Cast: Summon Small Mammal####.####Dog g   goblin (polearm, ally target)5   cerulean imp (polearm, summoned)h   inugami (summoned)r   rat (summoned) _A tiny devil pulls itself out of the air.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rat appears in a puff of smoke.  The goblin barely misses your cerulean imp.-7.3 (1  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activatetiz  A rat appears in a puff of smoke.  The goblin barely misses your cerulean imp. _Your cerulean imp hits the goblin but does no damage.tiM  #.# #.....[# . PolySwing2 the Caller #.####.#.# Deep Elf  #.####.####.#.# Health: 19/19 ========================  #.............# .  Magic: 1/10==---------------------- ti,N  ###.........#.# ..  AC: 2Str: 5  #....#.#...## #K##  EV: 12Int: 21  #....#.#.#**# .....  SH: 0Dex: 15  #....#.#.#r*###......  XL:  3 Next: 26% Place: Dungeon:2 tiaN + #... #...g5*@h*....!.  Noise: =--------  Time: 1237.3 (0.0) tiN  #... ###.######......  d) +1 dagger (flame)  #.. ..). .....  Cast: Summon Small Mammal ####. ####  Dog tiO   g   goblin (polearm, ally target)  5   cerulean imp (polearm, summoned)  h   inugami (summoned) tiDO  r   rat (summoned)A rat appears in a puff of smoke.  tisO The goblin barely misses your cerulean imp. _Your cerulean imp hits the goblin but does no damage.  Casting: Summon Small Mammal (safe; 1% risk of failure)  tiO Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateti4P C*@tiv  #.# #.....[# .PolySwing2 the Caller#.####.#.#Deep Elf#.####.####.#.#Health: 19/19 ========================#.............# .Magic: 1/10tiOw ==----------------------###.........#.# ..AC: 2Str: 5#....#.#...## #K##EV: 12Int: 21#....#.#.#r.# .....SH: 0Dex: 15tixw #....#.#.#r.###......tiw ^XL:  3 Next: 26% Place: Dungeon:2#... #...g5.@h.....!.tiw Noise: =--------  Time: 1237.3 (0.0)ti x #... ###.######......d) +1 dagger (flame)tiqx #.. ..)......Cast: Summon Small Mammal####.####Dog g   goblin (polearm, ally target)5   cerulean imp (polearm, summoned)tix r   quokka (summoned)h   inugami (summoned)tix i(…)_Your cerulean imp hits the goblin but does no damage.  tix Casting: Summon Small Mammal (safe; 1% risk of failure)  tiy 4Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.  ti=y 5The goblin hits your cerulean imp but does no damage.tiz *8.3 (1tiv ti܅   Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A quokka appears in a puff of smoke.  The goblin hits your cerulean imp but does no damage. _Your rat barely misses the goblin. Your cerulean imp misses the goblin.tiHpX#.# #.....[# . #.####.#.# #.####.####.#.# #.......# . ###.........#.# .. #....#.#...## #K## tip#....#.#.#r.# ..... #....#.#.#r.###...... #... #...g5.h@.....!. #... ###.######...... #.. ..). ..... ####. #### K   kobold (asleep)5   cerulean imp (polearm, summoned)tiSqr   quokka (summoned) tiGstisti .rh.  You swap places. Your rat bites the goblin.  Your cerulean imp hits the goblin with a -2 spear.ti--9tiftiM _The goblin hits your cerulean imp with a +0 spear.  Things that are here: _a quokka corpse; a bat corpseti<tiHG r.  The goblin closely misses your cerulean imp.Your rat misses the goblin.tiG[2==-40tiRtiFYb _Your cerulean imp closely misses the goblin.titi* .rYour rat bites the goblin but does no damage.  Your cerulean imp closely misses the goblin.til+%1ti(3ti5a _The goblin barely misses your cerulean imp.tiѭ ti r.  Your rat closely misses the goblin.Your cerulean imp hits the goblin but does no damage.ti tiκ 2ti. ti K _The goblin hits your cerulean imp but does no damage.ti߾tiBti h5Your rat closely misses the goblin.ti%3ti\tiF _The goblin hits your inugami but does no damage.ti= ^  Your inugami closely misses the goblin.ti RYour cerulean imp hits the goblin from afar with a -2 spear.tiu ti ti ( ..r), ally target)h   inugami (summoned)ti $==ti &84tir ti 0 _The goblin dies!ti tiEK C#.# #.....[# . #.####.#.#..##.####.####.#.#..# .tiK h#.............#..# .####.........#.#..# .. #....#.#...## ..#K##....#.#.#..# ..#....#.#.#.r###.#... #...)h5.†@....!.#... ###.######.ti L #.. ..). ..####. #.####...###tiM tiVN tiN tiW r5.r(…)3===5ti` timf tiC?@#.# #.....[# . #.####.#.#..# .##.####.####.#.#..# ..  #...#..# #.#  ###.#.#..#...  #....#.#...##....#K##....#.#.#..# ..##....#.#.#r5###.##... #...)h.r†.@...!.  #... ###.######.  #.. ..). ..####. ###.####... .### tiA.r.h5r6tiJtiOti]5#.# #.....[# . #.####.#.#..# # .# #.####.####.#.#..# .... #...#..#.#.# ###.#.#..#... #....#.#...##....#K#### #....#.#.#..##.# #....#.#.#.r###.ti#6#. #... #...).h5r..@..!...> #... ###.######.# #.. ..). ..####. ####.####..##.. .##### #ti}9,ti9tiX 5h†r7ti ti; _Found a stone staircase leading down.tiUU q.# #.....[# . #.####.#.#..### .# .####.####.#.#..#..... ....#..#.#.# .#.#..#... tiU n....#.#...##....#K#### ....#.#.#..##.# ....#.#.#.r###.#.# tiU ... #...).5h†r..@.!...>. ... ###.######.tiUV A# .. ..). ..#####...####.####..#.#..tiV }#### # tiZ ,tiZ ti[ ti/\ ti\ tig %.K.###.rr5h.Ktih D====8tiq tis ( _The kobold shouts!ti,ti$ti_ti 0.K.r5h 4=====----9titi~3 _Your quokka bites the kobold.ti^#.# #.....[# . #.####.#.#..### .# #.####.####.#.#..#..... #....#..#.#.##.#.#..#... #....#.#...##....#.#### #....#.#.#..##........# #....#.#.#..###.rK....#.# #... #...)..r5h.@..!...>. ti`^C#... ###.######.## #.. ..). ..# ####...####.####..#. #.. .# #### #ti`tiatibtiGbtim h.r5Your quokka bites the kobold but does no damage.timQ=---50tivtiyS _The kobold barely misses you.tiӳ_ #.# #.....[# . #.####.#.#..### .# ti,U #.####.####.#.#..#.....  #...#..#.#.#  ###.#.#..#...  #....#.#...##....#.#### ti\l #....#.#.#..##..h.....#  #....#.#.#..###.rK....#.# ti4 #... #...)...r5@...!...>. ti #... ###.######.##  #.. ..). ...#tiմ ####...####.####..#. #.. .#tiq #### #ti?ti   Your quokka barely misses the kobold.Your inugami hits the kobold but does no damage.titif5r.†r@Kti--1titiK _Your cerulean imp hits the kobold but does no damage.ti  #.# #.....[# . #.####.#.#..### .# #.####.####.#.#..#..... #...#..#.#.# ###.#.#..#...  ti~  #....#.#...##....#.#### #....#.#.#..##..h.....# #....#.#.#..###5r.....#.# #... #...)...†@rK..!...>. #... ###.######.##ti  #.. ..). ....# ####...####.####..#. #.. .# #### #tiB$ S  You swap places. Your quokka bites the kobold.ti. 0 )#### # r   rat (summoned)ti1 V30-2ti8 ti: F _The kobold dies!titi[ti# tiP tiw tititiw5=====ti|tititimti!,ti#ti',ti)ti,ti.ti-2tio2%6ti2H=====tiY4ti8ti&9ti:ti@,tiBtiGtiHtiJti+PtifPe7====tiRtiW,ti Zti`,tiNbtiug,ti`itimtimW8=====tintioti zti,ti_tio _Your quokka disappears in a puff of smoke!ti"tiڍti2tijti;tiYtiti%===ti titi'u _Your cerulean imp disappears in a puff of smoke!ticL9==tiyti%,ti tiֻ,titi,titi ti;'10/10tilH=====tiTtiti,titi5 _You swap places.ti$ti3titiy|  Things that are here:  a +0 club; a kobold corpsetitivtimti! _tititinti^ti tiS %===tiw ti til _Your rat disappears in a puff of smoke!titi3titi,titi't _e - 3 glowing grey potions (gained 1)tiC-c#.####.#.#..### .# ##.####.#.#..#..... ..........#..#.#.# ........#.#..#... .#.#...##....#.#### .#.#.#..##........# # .#.#.#..###.......#.##.#  #...)...†..).h....>....  ti-###.######.....@..###. 80.3 (28.0)..). .............#  ####...####.####..#...)  #.. ..# ... #### .## ...# ti.h   inugami (.#.# ti.ti4G.hti^4+1.3 (29tiE8ti:% _Found a dagger.ti Ititi`ti tiBti ti>titititiQtitititi  ####.#.#..#..... .......#..#.#.# .# #.#..#... .. ti"#...##....#.####.# #.#..##........#.# #.#..###.......#.##.# ..)...†..)......>.... tiR#.######........###. .). ..........h.@# ti##...####.####..#...)... #.......#.....##ti-######.##.....#  #.# .....##.# .....#g   goblin (asleep)#.# g....#tih   inugami (summoned)#.# ###.##ti+#.#ti14.3 (3.0)tih.h, ally target)ti*5.3 (4ti%ti*s _A goblin comes into view. It is wielding a +0 club.ti0x*#.#.# .##... ...#.####.#......#.#......#.##.# )...†..)......>.... .......###.  ............@#.####.h#...)... tix #.......#.....##  ######.##.....#  #.# .....#  #.# .....#  #.# g....#  #.# ###.## tix* #.#ti#.#.# .##... ...#.####.#......#.#......#.##.# )...†..)......>.... .......###.  ............@#.####.h#...)...  #.......#.....##  ti######.##.....#  #.# .....# #.# .....#  #.# g....#  #.# ###.## tie-#.#tiktitihti] _A goblin is nearby!ti& ........#..#.#.# .##.#..#... ..#...##....#.####.# .#.#..##........#.# .#.#..###.......#.##.# ...)...†..)......>.... ##.######..### ti ..). ............h# ###...####.####.@#...)... #.......#.....## ######.##.....# #.# .....# #.# .....# #.# g....#ti Nh   inugami (summoned) #.# ###.## #.# ti @6.3 (1ti\ ti & _You swap places.tiZz 3ti{ ti tiՂ tiͅ tif ,ti ti tiB ,ti ti  #.#...##....#.####.# #.#.#..##........#.# #.#.#..###.......#.##.# #...)...†..)......>.... ###.######........###.  ..). .............# ##...####.####..#...)... #.....h.#.....## ti )######@##.....#8.3 (2 #.# ..... #.# .....# #.# g....# #.# ###.##tiL  #.#  #.# #.#tiݜ ti ti0 tiqtiôtititi ti$ ti ti ti ti0 tio ti" ti-#  ti_# n_Found a scroll labelled PAUNILU UDYN.ti& ti) 3tiw+ ti- ti 0 ti1 ,tix2 ti7 ..)...†..)......>.... ###.######........###.  ..). .............# ###...####.####..#...)... ##.....##ti$8  ######.##.....# #.# .....#  tiI8 #h#   #@# g91.3 (3tij8 T###.#  ti8 4?.ti8 tiZ= ti> ti _ti ti ti tiu ti{ ti ti ,ti ti ti ti ti` ti ti ti~ ti ,ti! ti" ti_$ tiw& ti& ti' ti/ . ######.##.....# #.# .....# #.# .....#ti/0  #.# g....#  #.# ###.##  tiT0 #.#  ###..# tiu0 ......# ####.# ti0 <#  ti0 ti7 +6.3 (5ti8 *7.3 (6ti< ti? b _o - a scroll labelled PAUNILU UDYNti& _ti ,tiI Bti ti ti ti Bti8 ti* ti ti ,tiT ti[ ti ,tiͨ tiy ti tir ,tiC tiİ ti tiE ,ti ti ti tiD ,ti tia ti ti2 ,ti ti ti tiS ti ti ti ,ti tiN ti ,ti1 tiK ti(  .........# #.####..#...)... #.......#.....## ######.##.....# ## #.##.....# <# tiu #.##.....# .##.# g....# .##.# ###.####.# #.# ##....@.# 310.3 (13.0)#.# #...h.### ti #.####..##.# #.......##.# ti #.#####.##.##.# #.##.#ti ### #.##.##.##.##.....ti9 ti h.1.3 (14 _Found a stone staircase leading up.ti 3ti ti ti ti ti ti; ti ti ,ti ti 5 _You swap places.ti ti 3ti ti$ ti ti ,ti ti ti tiY ,ti^ ti tiy ####........###. .............##.### .####.####..#...)... ti  #.......#.....########.##.....# ###ti  #.##.....# #<# #.##.....# #.#ti  #.##g....# #.# #.# ###@####.#ti-  #.# ##..h...# #.# #.....###tiX x #.####..##.# #.......##.# #.#####.##.#ti g   goblin (asleep) #.# #.##.#ti h   inugami (summoned)### #.##.# #.##.#ti 16.3 (5.0)ti ti eh.., ally target)ti *7.3 (6ti ti ti & .....##.### .####.####..#...)...  #.......#######.#ti9 # ### #.##<#..#g....# ###h####.# ##@.....##.....#####..##.# ......##.#####.##.##.##.....tiK ti *8.3 (1ti ti$ & _You swap places.ti:ti;Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalti;3b - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|ontiۿtiKq.............##.###PolySwing2 the Caller .####.####..#...)...Deep Elf#.......#.....##tiHealth: 19/19 ========================######.##.....# ###Magic: 10/10 ========================#.##.....# #<#tiAC: 2Str: 5#.##.....# #.#EV: 12Int: 21ti#.##g....# #.#SH: 0Dex: 15ti o#.# ###h####.#XL:  3 Next: 30% Place: Dungeon:2#.# ##@.....#ti/ Noise: ---------  Time: 1318.3 (0.0)#.# #.....###d) +1 dagger (flame)tiN#.####..##.#Cast: Call Imp#.......##.#tisDog #.#####.##.##.# #.##.#tih   inugami (summoned)### #.##.#tiMv#.##.##..... _You swap places. _Found a scroll labelled PAUNILU UDYN. _o - a scroll labelled PAUNILU UDYN _Found a stone staircase leading up. _You swap places. _You swap places.titititi.............##.### PolySwing2 the Caller .####.####..#...)...  Deep Elf  #.......#.....##  Health: 19/19 ========================  ######.##.....# ###  Magic: 8/10===================----- #.##.....# #<#  AC: 2Str: 5 #.##.....# #.#  EV: 12Int: 21 #.##g.***# #.#  SH: 0Dex: 15 #.# ###h####.#  XL:  3 Next: 30% Place: Dungeon:2 #.# ##@**...#  Noise: ---------  Time: 1318.3 (0.0) #.# #****.###  d) +1 dagger (flame) ti* #.####**##.#  Cast: Call Imp #.......##.#  Dog  #.#####.##.#  #.# #.##.#  h   inugami (summoned) ### #.##.#  #.##.#  #..... _Found a stone staircase leading up. _You swap places. ti\ _You swap places.  Casting: Call Imp (safe; 2% risk of failure)  tiz  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatetim%B.@tiD:..ti>.............##.###PolySwing2 the Caller .####.####..#...)...Deep Elf#.......#.....##Health: 19/19 ========================######.##.....# ###Magic: 8/10===================-----#.##.....# #<#AC: 2Str: 5#.##.....# #.#EV: 12Int: 21#.##g...5# #.#SH: 0Dex: 15#.# ###h####.#XL:  3 Next: 30% Place: Dungeon:2#.# ##@.....#Noise: ---------  Time: 1318.3 (0.0)#.# #.....###d) +1 dagger (flame)#.####..##.#Catiost: Call Imp#.......##.#Dog #.#####.##.##.# #.##.#5   cerulean imp (polearm, summoned)### #.##.#h   inugami (summoned)#.##.##..... _You swap places. _You swap places.  Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.ti[:==9.3 (1 _tiQtiPti] ti ~Quiver which action? ([-] to clear) ti  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spellsti z[!] focus mode: off|ontiҘtiO.............##.###PolySwing2 the Caller .####.####..#...)...Deep Elf#.......#.....##Health: 19/19 ========================######.##.....# ###Magic: 8/10===================-----#.##.....# #<#AC: 2Str: 5#.##.....# #.#EV: 12Int: 21#.##g...5# #.#tiSH: 0Dex: 15#.# ###h####.#XL:  3 Next: 30% Place: Dungeon:2#.# ##@.....#Noise: ==-------  Time: 1319.3 (0.0)#.# #.....###d) +1 dagger (flame)#.####..##.#Cast: Summon Small Mammal#.......##.#Dog #.#####.##.##.# #.##.#5   cerulean imp (polearm, summoned)### #.##.#h   inugami (summoned)#.##.##..... _You swap places. _You swap places.  Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycletiبeDir - look around, f - activate _A tiny devil pulls itself out of the air.titi)tiUtix .............##.### PolySwing2 the Caller .####.####..#...)...  Deep Elf  #.......#.....##  Health: 19/19 ========================  ######.##.....# ###  Magic: 7/10================-------- #.##.....# #<#  AC: 2Str: 5 #.##.....# #.#  EV: 12Int: 21 #.##g.**5# #.#  SH: 0Dex: 15 #.# ###h####.#  XL:  3 Next: 30% Place: Dungeon:2 #.# ##@**...#  Noise: ==-------  Time: 1319.3 (0.0) #.# #****.###  d) +1 dagger (flame) #.####**##.#  Cast: Summon Small Mammal #.......##.#  iLy 0mDog  #.#####.##.#  #.# #.##.#  5   cerulean imp (polearm, summoned) ### #.##.#  h   inugami (summoned) #.##.#  #..... Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateti{5@*ti7.............##.### PolySwing2 the Caller .####.####..#...)...  Deep Elf  #.......#.....##  Health: 19/19 ========================  ######.##.....# ###  Magic: 7/10================-------- #.##.....# #<#  AC: 2Str: 5 #.##.....# #.#  EV: 12Int: 21 #.##g...5# #.#  SH: 0Dex: 15 #.# ###h####.#  XL:  3 Next: 30% Place: Dungeon:2 #.# ##@.....#  Noise: ==-------  Time: 1319.3 (0.0) #.# #.....###  d) +1 dagger (flame) ti#.####..##.#  Cast: Summon Small Mammal #.......##.#  Dog  #.#####.##.#  #.# #.##.#  5   cerulean imp (polearm, summoned) ### #.##.#  h   inugami (summoned) #.##.#  #..... Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rat appears in a puff of smoke.tįtiC#...)...  #.....##  #.....# ###  #.##.....# #<#  #.##.....# #.#  r..# #.#  #.# ###5####.#  #.# ##@.....# ti #.# #.....###  .#  #.......##.#  #.#####.# #.# #.##.#  ### #.##.#r   rat #.# tiF>-20.3 (1ti]til _A tiny devil pulls itself out of the air.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A rat appears in a puff of smoke. _Your inugami disappears in a puff of smoke!ti8 .............##.### PolySwing2 the Caller .####.####..#...)...  Deep Elf  #.......#.....##  Health: 19/19 ========================  ######.##.....# ###  Magic: 6/10==============---------- ti39 #.##.....# #<#  AC: 2Str: 5 #.##.....# #.#  EV: 12Int: 21 #.##g.r**# #.#  SH: 0Dex: 15 #.# ###5####.#  XL:  3 Next: 30% Place: Dungeon:2 ti9 L#.# ##@**...#  Noise: =--------  Time: 1320.3 (0.0) #.# #****.###  d) +1 dagger (flame) #.####**##.#  Cast: Summon Small Mammal tiF< *#.......##.#  #.#####.##.#  #.# #.##.#  5   cerulean imp (polearm, summoned) ### #.##.#  r   rat (summoned) #.##.#  #..... Dir - look around, f - activateA rat appears in a puff of smoke. _Your inugami disappears in a puff of smoke!Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateti}5@*tiO.............##.### PolySwing2 the Caller .####.####..#...)...  Deep Elf  #.......#.....##  Health: 19/19 ======================== ti ######.##.....# ###  Magic: 6/10==============---------- #.##.....# #<#  AC: 2Str: 5 #.##.....# #.#  EV: 12Int: 21 #.##g.r..# #.#  SH: 0Dex: 15 #.# ###5####.#  XL:  3 Next: 30% Place: Dungeon:2 ti{#.# ##@.....#  Noise: =--------  Time: 1320.3 (0.0) #.# #.....###  d) +1 dagger (flame) #.####..##.#  Cast: Summon Small Mammal #.......##.#  #.#####.##.#  #.# #.##.#  5   cerulean imp (polearm, summoned) ti### #.##.#  r   rat (summoned) #.##.#  #..... A rat appears in a puff of smoke. _Your inugami disappears in a puff of smoke!Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycletiM`Dir - look around, f - activateA quokka appears in a puff of smoke.tintiif#...)...  #.....##  #.....# ###  #.##.....# #<#  #.##.....# #.#  ...# #.#  #.# ###r####.#  #.# ##@5....#  ti#.# #.....###  r.##.#  #.......##.# #.#####.# ti.#.# #.##.#  ### #.##.#r   quokka (summoned) #.##.#tinr   rat (summoned) ti)1.3 (1 ti˒ _ti)titin3titi٩ti]M#######. ............##.### .####.####)..........# ti######.####.<#.....##g....# #.####@####.###r5....tiE #.....####.####r.##.#.#tixg   goblin (asleep)#.#ti&0titi.r5., ally target)ti[d7==-2.3 (1titi& _You swap places.ti= ..†..)>.... ####.###. ............##.### .####.####)..........ti # ######<.#g..@.# ####.####.##r.....# #r5...###tiد ####..##.#......##.####.##.#ti 2.###tiI tiA ,tix h5.rti @-3ti ti ti3###.......#.##.# ..†..)......>.... . ####.###. .............##.###. .####.####)..........# ######<.tig....# ####5#####r..... #.r...#######..##.#......##.####.tik,tititing..5r.r.gti5E====4titi( _The goblin shouts!ti\ ti Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onti  Your spells (quiver)TypeFailure Level Summon Small Mammal Summoning1% 1 ll Imp Summoning2%2  c - Call Canine FamiliarSummoning5%3 Select a spell to quiver [!] toggle spell headersti .###.......#.##.#PolySwing2 the Caller ..†..)......>.... .Deep Elf ####........###. .Health: 19/19 ======================== .............##.###.Magic: 7/10================-------- .####.####..#...)...AC: 2Str: 5#.......#.....##EV: 12Int: 21######.##.....# ###SH: 0Dex: 15#.##.....# #<#XL:  3 Next: 30% Place: Dungeon:2#.##.g.@.# #.#Noise: ====-----  Time: 1324.3 (0.0)#.##..5..ti, [33m# #.#d) +1 dagger (flame)#.#####r####.#Cast: Summon Small Mammal#.# ##.r....##.# #.....####.####..##.#g   goblin (ally target)#.......##.#5   cerulean imp (polearm, summoned)#.#####.##.#r   quokka (summoned)#.# #.##.#r   rat (summoned)Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A quokka appears in a puff of smoke. _You swap places. _The goblin shouts!.###.......#.##.#PolySwing2 the Caller ..†..)......>.... .Deti- ep Elf ####........###. .Health: 19/19 ======================== .............##.###.Magic: 7/10================-------- .####.####..#...)...AC: 2Str: 5#.......#.....##EV: 12Int: 21######.##.....# ###SH: 0Dex: 15#.##.....# #<#XL:  3 Next: 30% Place: Dungeon:2#.##.g.@.# #.#Noise: ====-----  Time: 1324.3 (0.0)#.##..5..# #.#d) +1 dagger (flame)#.#####r####.#Cast: Call Canine Familiar (5%) #.# ##ti. c.r....##.# #.....####.####..##.#g   goblin (ally target)#.......##.#5   cerulean imp (polearm, summoned)#.#####.##.#r   quokka (summoned)#.# #.##.#r   rat (summoned)Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A quokka appears in a puff of smoke. _You swap places. _The goblin shouts!ti/ ti1 ti ti The spell is quite dangerous to miscast (5% risk of failure)! Continue anyway?  Y - Yes  N - Noti>titin .###.......#.##.#PolySwing2 the Caller ..†..)......>.... .Deep Elf ####........###. .Health: 19/19 ======================== .............##.###.Magic: 7/10================-------- .####.####..#...)...AC: 2Str: 5ti#.......#.....##EV: 12Int: 21######.##.....# ###SH: 0Dex: 15#.##.....# #<#XL:  3 Next: 30% Place: Dungeon:2#.##.g.@.# #.#Noise: ====-----  Time: 1324.3 (0.0)#.##..5..# #.#d) +1 dagger (flame)#.#####r####.#Cast: Call Canine Familiar (5%) #.# ##.r....##.# #.....####.####..##.#g   goblin (ally target)#.......##.#ti5   cerulean imp (polearm, summoned)#.#####.##.#r   quokka (summoned)#.# #.##.#r   rat (summoned)ti3Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A quokka appears in a puff of smoke. ti#\_You swap places. _The goblin shouts!  Okay, then.ti"titiW ti#. _tiP The spell is quite dangerous to miscast (5% risk of failure)! Continue anyway?  Y - Yes  N - Noti'tic.###.......#.##.# PolySwing2 the Caller ..†..)......>.... .  Deep Elf ####........###. .  Health: 19/19 ======================== .............##.###.  Magic: 4/10=========--------------- .####.####..#...)...  AC: 2Str: 5  #.......#.....##  EV: 12Int: 21  ######.##.****# ###  SH: 0Dex: 15 #.##.****# #<#  XL:  3 Next: 30% Place: Dungeon:2 #.##.g*@*# #.#  Noise: ====-----  Time: 1324.3 (0.0) #.##.*5**# #.#  d) +1 dagger (flame) #.#####r####.#  Cast: Call Canine Familiar (5%)  #.tidU# ##.r....#  #.# #.....###  #.####..##.#  g   goblin (ally target) #.......##.#  5   cerulean imp (polearm, summoned) #.#####.##.#  r   quokka (summoned) #.# #.##.#  r   rat (summoned) _You swap places. _The goblin shouts! _Okay, then.Casting: Call Canine Familiar (quite dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatetiT I.@tiy :.#ti :##ti9:#.tiFts...*tiP.###.......#.##.# PolySwing2 the Caller ..†..)......>.... .  Deep Elf ####........###. .  Health: 19/19 ======================== .............##.###.  Magic: 4/10=========--------------- .####.####..#...)...  AC: 2Str: 5  #.......#.....##  EV: 12Int: 21  ######.##.....# ###  SH: 0Dex: 15 #.##.....# #<#  XL:  3 Next: 30% Place: Dungeon:2 #.##.g.@.# #.#  Noise: ====-----  Time: 1324.3 (0.0) #.##..5..# #.#  d) +1 dagger (flame) #.#####r####.#  Cast: i31mCall Canine Familiar (5%)  #.# ##.r....#  #.# #.....###  #.####..##.#  g   goblin (ally target) #.......##.#  5   cerulean imp (polearm, summoned) #.#####.##.#  r   quokka (summoned) #.# #.##.#  r   rat (summoned) _The goblin shouts! _Okay, then.Casting: Call Canine Familiar (quite dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou call for your canine familiar and it appears with a howl!ti _Okay, then.  Casting: Call Canine Familiar (quite dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You call for your canine familiar and it appears with a howl!r cerulean imp hits the goblin with a -2 spear.ti†..)......>.... . .###. . .##.###. #...)...  #.....##  #....h# ###  #.##.....# #<#  #.##.).@.# #.#  #.##..5r.# #.#  #.#####.  #.# ##r. #.# #... ..##.#5   cerulean imp (polearm, summoned) ..##.#r   quokka (i P #.#####.##.#h   inugami (summoned) #.#  2==--5.3 (1Dog ti1F _The goblin dies!tif3titi,titi5===ti,titi' ti ti",titi8....#.####.# ##........#.##.# ..###.......#.##.# ..†..)......>.... ... #####........###.. ...  ......##.###.# ..####.####..#...)...# #.......#.....## ######.##..@..# ###----7.3 (2 #.##..5hr# #<#ti-N #.##.)r..# #.# #.##.....# #.# #.#####.##.# #.# ##......# #.# #.....### #.####..##.# #.......##.#tit8--ti'tiW tiY ti[ tiMd vhr5r..tie *8.3 (1tiKm tin tiL ti %9ti> tiM tiIti6=====titi,titid,ti5ti tif tiEtitie7====tiIti/tititi$,ti'ti],,ti.ti 4ti4:==tiw6tiq?tibDtiVEH8===tiFtiLo _Your quokka disappears in a puff of smoke!tiMtihOtiWT,ti2Vti[,ti]ti1btibf9=====tidtii,tiktibp,tivti z,ti|titiPh10/10=====ti?ti;tin .#.#..#... .. .##....#.####.......... ti###.......#.##.#S .. ...†..)......>.... ... #####........###.. ...  .............##.### ..####.####)...#ti%.......#..@..## ######.##...h.# ##tiS.5r.# #<).....# tiE####.####S   adder (asleep)#......5   ceruleanti imp (polearm, summoned) #.....#######titiҗ0478.0)tiAtitir~hr5.., ally target)tib+8.3 (19titiEY _An adder comes into view.tiCa\ ..#.##. ...#.##.#....#.##.#S .. †..)......>.... ... ....###.. ...  ...##.###.# #...)...#  #..@h.##  tia1#..r5.# ###  #.##.....# #<#  #.##.)...# #.#  #.##.....# #.#  #.#####.####.#  #.# ##......#  #.# #.....###   ti  ..#.##. ...#.##.#....#.##.#S .. †..)......>.... ... ....###.. ...  ...##.###.# #...)...#  #..@h.##  #..r5.# ###  #.##.....# #<#  #.##.)...# #.#  #.##.....#  #.#####.####.#  #.# ##......#  #.#i ;49m #.....###   ti ti ti0 tik  ti ti 9_An adder is nearby!ti tiJ  ..#.##. ...#.##.#....#.##.#S .. †..)......>.... ... ....###.. ...  ...##.###.# #...)...#  #..@h.##  #..r5.# ###  #.##.....# #<#  #.##.)...# #.#  #.##.....# #.#  #.#####.####.#  #.# ##......#  #.# #.....###   tiGy  ..#.##. ...#.##.#....#.##.#S .. †..)......>.... ... ....###.. ...  ...##.###.# #...)...#  #..@h.##  #..r5.# ###  #.##.....# #<#  #.##.)...# #.#  #.##.....#  #.#####.####.#  #.# ##......#  #.#imz ;49m #.....###   ti{ ti ti  ti܅ O_An adder is nearby!ti$  ..#.##. ...#.##.#....#.##.#S .. †..)......>.... ... ....###.. ...  ...##.###.# ti'% #...)...#  #..@h.##  #..r5.# ###  #.##.....# #<#  #.##.)...# #.#  #.##.....# #.# ti\% M #.#####.####.#  #.# ##......#  ti% T#.# #.....###   ti  ..#.##. ...#.##.#....#.##.#S .. †..)......>.... ... ....###.. ...  ...##.###.# #...)...# ti  #..@h.##  #..r5.# ###  #.##.....# #<#  #.##.)...# #.#  #.##.....#  #.#####.####.# ti-  #.# ##......# tiN  #.# #.....###  ti  ti ti ti ti ] _An adder is nearby!ti V.#.# .# ..#.#..#... ....# ##.##....#.####........... ti y###.......#.##.#S# .. ...†..)......>..... ... #####........###.. ...  .............##.### ..####.####)...#ti .......#...h.### #####ti mr5.# ##ti* A.<)tiZ .....# ####.#####......ti{ H #.....###ti h5r...9.0) _ti ti: tiO Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp tiP [*/%] inventory [&] all spells[!] focus mode: off|ontiA4ti>W....#..#.#.# .#PolySwing2 the Caller ..#.#..#... ....# ##.Deep Elf .##....#.####.##.##..Health: 19/19 ======================== ..##........#.##.#..Magic: 10/10 ======================== ..###.......#.##.#S# ..AC: 2Str: 5 ...†..)......>..... ...EV: 12Int: 21 #####........###.. ...SH: 0Dex: 15  .............##h###.#tiE? XL:  3 Next: 32% Place: Dungeon:2 ..####.####..#..@5...#Noise: ---------  Time: 1349.3 (0.0)#.......#..r..###d) +1 dagger (flame)######.##.....# ###Cast: Summon Small Mammal#.##.....# #<#Dog #.##.)...# #.##.##.....# #.#S   adder (asleep, ally target)#.#####.####.#5   cerulean imp (polearm, summoned)#.# ##......#h   inugami (summoned)#.# #.....###r   rat (summoned) ti?_The goblin dies! _Your quokka disappears in a puff of smoke! _An adder comes into view. _An adder is nearby! _An adder is nearby! _An adder is nearby!tiy@tiI titiX....#..#.#.# .# PolySwing2 the Caller ..#.#..#... ....# ##.  Deep Elf .##....#.####.##.##..  Health: 19/19 ======================== ..##........#.##.#..  Magic: 9/10=====================--- ..###.......#.##.#S# ..  AC: 2Str: 5 ...†..)......>..... ...  EV: 12Int: 21 #####........###** ...  SH: 0Dex: 15  .............##h###.#  XL:  3 Next: 32% Place: Dungeon:2 tibY..####.####..#**@5*..#  Noise: ---------  Time: 1349.3 (0.0) #.......#**r**###  d) +1 dagger (flame) ######.##*****# ###  Cast: Summon Small Mammal #.##.....# #<#  Dog  #.##.)...# #.#  #.##.....# #.#  S   adder (asleep, ally target) tiY#.#####.####.#  5   cerulean imp (polearm, summoned) #.# ##......#  h   inugami (summoned) #.# #.....###  r   rat (summoned) _An adder is nearby! _An adder is nearby! _An adder is nearby!tiZaCasting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleti(Z<Dir - look around, f - activatetiyC.@ti....#..#.#.# .# PolySwing2 the Caller ..#.#..#... ....# ##.  Deep Elf .##....#.####.##.##..  Health: 19/19 ======================== ..##........#.##.#..  Magic: 9/10=====================--- ..###.......#.##.#S# ..  AC: 2Str: 5 ...†..)......>..... ...  EV: 12Int: 21 #####........###.. ...  SH: 0Dex: 15  .............##h###.#  XL:  3 Next: 32% Place: Dungeon:2 tiǦK..####.####..#..@5...#  Noise: ---------  Time: 1349.3 (0.0) #.......#..r..###  d) +1 dagger (flame) ######.##.....# ###  Cast: Summon Small Mammal #.##.....# #<#  Dog  #.##.)...# #.#  #.##.....# #.#  S   adder (asleep, ally target) #.#####.####.#  5   cerulean imp (polearm, summoned) #.# ##......#  h   inugami (summoned) ti=#.# #.....###  r   rat (summoned) _An adder is nearby! _An adder is nearby!Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA bat appears in a puff of smoke.tiztitiڳ .# ....# ##. #.##.. #.#.. #.#S# .. †..)......>..... ... ....###.h ...  .....##5###.# #..@)...#  #b.§..###  #.....# ###  #.##.....# #<#  #.##.)...#  tiT1#.##.....# #.#  #.#####.####.#  #.# ##......#  #.#  b   bti+3=50.3 (1tiiti? _ Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A bat appears in a puff of smoke. _Your rat disappears in a puff of smoke!ti{,ti*-ti>.ti.ti.tij8sh5b...ti]9%-ti91tiJti3ti   Your inugami hits the adder!ti ti ti +..tiP! 5h.b5   cerulean imp (polearm, summoned)ti! h   inugami (b   batti' V55-2ti3 ti7 E _The adder dies!ti utitiQ10/10===ti#tiJ)ti-,ti/ti35 _You swap places.ti9ti9tib=ti=tiQ?titCti^GtiItiOLtiLti6NtiPti StirVtiV4===tiWtiZti-]ti`tib,tictidti:mXtiuqtisti vtiwtiLxtiYyti|ti: .. .. # .. ..  #. .#  .# g .# tiօ%#..... .#.# ..#.#.# .#### #..# ..#... ....####..#####.####.##.##b.@.....# .......#.##.#.........# .......#.##.#h#.......# .)......>.....#.......# ........###...........# .........##.###.####### g   goblin (asleep) #.####..#...b...# #.......#.....### ######.##.....# ###ti< 60.3 (8  A goblin comes into view. It is wielding a +0 dagger.ti͐I  The goblin shouts! You hear a shout!tiRtitiFtitiC .gb.h.glly ttiParget)An adder comes into view.tid4===1.3 (9tiǥtiu2 _The adder moves out of view.tixD.. ..ti*yA# .. .. . #. .# #..### .# . .# #..#.....tiWy g#.# #..#.#.# .#### #b.# tizy#..#... ....####..#####.#.####.##.##........#tiy~......#.##.#.h.# #tiya.#.##.#.#.#tiy)......>.....#.# #.tiYz.###....#..##.###.####### ##.####..#...b...# ti~zh   inugami (summoned)  #.......#.....###tizb   bat  ######.##.....# ###tizP #.##.....# <#tizti}titiLtiti.gbg   goblin (ally target)tih   inugami (summoned)b   bat (summoned)ti4---2.3 (1tisti.. .. # .. ..  #. .# ..### .# . .# ..#..... .#.# ..#.#.# .#### #g.# ..#... ....####b.##### #.####.##.##.# #.##.#.h.# .#.##.#.#.# )......>.....#.# .###....# ##.##.####..#...b...# #.#.....### ######.##.....# ### titi,titi.ghb. tiA---3ti+ti/ _Your bat hits the goblin.ti\ti\  Your bat hits the goblin. Your inugami hits the goblin.ti2).bh   inugami (summoned)b   batti-74tixtiBF _The goblin dies!ti[,3ti-tia3ti; ..#.. ..K..  #.#.# ### .# #.#.# #..... .#.# #.#.# .#### #..# tiF<#... ....####).##### #.####.##.##.h# #.##.#...b.....# .....#.##.#.#.# )tip<A>.....## ###...........# ........##.###.#######ti<K   kobold (missile, wandering) .####..#...b...# ti<h   inugami (summoned) .......#.....### ti<b   bat (summoned) #####.##.....# ###ti@> 0  You swap places.tiiAtiBtiwD,tiEtiL.Khb..ally target)tiQ*5.3 (1tiTtiYs _A kobold comes into view. It is wielding a +0 club.ti'< ..#.. ..... #.#K# .# #.#.# .#.# .#### #h.# ....####b.##### #...@....# #.........# #.#.......# )>.....#.......# #...........# ##.####### ..#.### ###ti=g ..#.. ..... #.#K# .# #.#.# .#.# .#### #h.# ....####b.##### #...@....# #.........# #.#.......# )>.....#.......# #...........###.####### ..#.### ###ti3tiyti+] _A kobold is nearby!ti=c ..#.. # ..... #.#K#.### .# #.#.#.#..... .#.#.#.#.# .#### #h.#.#... ....####b.#####.#.####.##.##.#.#.##.#.........#.#.##.#.#.# .)......>.....#.#.###....#.##.###.# ti=#.####..#...b...# #.#.....### ######.##.....# ###ti?tiS@tiA,tiL  The kobold hits your bat with a +0 club.  Your bat dies!tiU§.h)tiU%6ti\ti`f _Your bat's corpse disappears in a puff of smoke!tio3tivtiYxti ..#..  ..... #.#K# ### .# #.#§# #..... .#.# #.#.# .#### #.h# #... ....####).##### #.####.##.##.# #.##.#.tiy # #.##.#.#.# )......>.....#.# ###.##.###.# .####..#...b...# .#.....ti A### ti! ti, 8h.ti<> ((((The kobold throws a stone. The stone closely misses your inugami.ti _§h..tiO ]7---=7tip ti+ ) _The stone hits you.ti- ti Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalti 3b - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onti' ti1 PolySwing2 the Caller..#..Deep Elf.....Health: 17/19 =====================---#.#K#Magic: 10/10 ======================== .### .##.#§#AC: 2Str: 5 .#.....tie2 &.#h#EV: 12Int: 21 .#.#.# .#### #..#SH: 0Dex: 15 .#... ....####).#####XL:  3 Next: 57% Place: Dungeon:2 .#.####.##.##...@....#Noise: =--------  Time: 1367.3 (0.0) ......#.##.#.........#d) +1 dagger (flame) ......#.##.#.#.......#Cast: Call Imp )......>.....#.......#ti3 Dog .......###...........# ........##.###.#######K   kobold (missile, ally target) .####..#...b...#h   inugami (summoned) .......#.....### #####.##.....# ### _A kobold is nearby!The kobold hits your bat with a +0 club.  tiL3 Your bat dies! _Your bat's corpse disappears in a puff of smoke!The kobold throws a stone. The stone closely misses your inugami. _The stone hits you.ti4 ti: ti~< ti$  PolySwing2 the Caller ..#.. Deep Elf ..... Health: 17/19 =====================--- #.#K# Magic: 8/10===================----- .### .# #.#§# AC: 2Str: 5 .#..... .#h# EV: 12Int: 21 ti%N.#.#.# .#### #**# SH: 0Dex: 15 .#... ....####**#####  XL:  3 Next: 57% Place: Dungeon:2 .#.####.##.##.**@**..#  Noise: =--------  Time: 1367.3 (0.0) ......#.##.#..*****..#  d) +1 dagger (flame) ti%......#.##.#.#*****..#  Cast: Call Imp )......>.....#.......#  Dog .......###...........# ........##.###.#######  K   kobold (missile, ally target) .####..#...b...# h   inugami (summoned) .......#.....### #####.##.....# ### ti%_Your bat's corpse disappears in a puff of smoke!The kobold throws a stone. The stone closely misses your inugami. _The stone hits you.  ti%Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateti  PolySwing2 the Caller ..#.. Deep Elf ..... Health: 17/19 =====================--- #.#K# Magic: 8/10===================----- .### .# #.#§# AC: 2ti0Str: 5 .#..... .#h# EV: 12Int: 21 .#.#.# .#### #..# SH: 0Dex: 15 ti.#... ....####).#####  XL:  3 Next: 57% Place: Dungeon:2 .#.####.##.##...@....#  Noise: =--------  Time: 1367.3 (0.0) ......#.##.#.........#  d) +1 dagger (flame) ti......#.##.#.#.......#  Cast: Call Imp )......>.....#.......#  Dog .......###...........# ........##.###.#######  K   kobold (missile, ally target) .####..#...b...# h   inugami (summoned) ti"C.......#.....### #####.##.....# ###tiJThe kobold throws a stone. The stone closely misses your inugami. _The stone hits you.  titCasting: Call Imp (safe; 2% risk of failure)  ti2Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.titieti ..#.. ...S. #.#K#ti< .# #.#h# .#.#ti .#### #..# ....####5.##### #...@....# #.........# #.#.......# )>.....#.......# #...........###.#######S   adder..#K   kobold (missile, ally target).###5   cerulean imp (polearm, summoned) ###h   inugami (summoned)=8.3 (1tiFti  _The stone hits you.  Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air. _The kobold hits your inugami but does no damage.ti&ti'Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onti0  Your spells (quiver)TypeFailure Level Summon Small Mammal Summoningti 51% 1 ll Imp Summoning2%2  c - Call Canine FamiliarSummoning4%3 Select a spell to quiver [!] toggle spell headersti ti PolySwing2 the Caller..#..Deep Elf...S.Health: 17/19 =====================---#.#K#Magic: 8/10===================----- .### .##.#h#AC: 2Str: 5 .#......#.#EV: 12Int: 21 .#.#.# .#### #..#SH: 0Dex: 15 tiz X.#... ....####5.#####XL:  3 Next: 57% Place: Dungeon:2 .#.####.##.##...@....#Noise: ==-------  Time: 1368.3 (0.0) ......#.##.#.........#d) +1 dagger (flame) ......#.##.#.#.......#Cast: Call Imp )......>.....#.......#Dog .......###...........# ti h........##.###.#######S   adder .####..#...b...#K   kobold (missile, ally target) .......#.....###5   cerulean imp (polearm, summoned) #####.##.....# ###ti h   inugami (summoned) _The stone hits you.  Casting: Call Imp (safe; 2% risk of failure)  ti^ iPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air. _The kobold hits your inugami but does no damage.ti tiw PolySwing2 the Caller..#..Deep Elf...S.Health: 17/19 =====================---#.#K#Magic: 8/10===================----- .### .##.#h#AC: 2Str: 5 .#......#.#EV: 12Int: 21 .#.#.# .#### #..#SH: 0Dex: 15 ti .#... ....####5.#####XL:  3 Next: 57% Place: Dungeon:2 .#.####.##.##...@....#Noise: ==-------  Time: 1368.3 (0.0) ......#.##.#.........#d) +1 dagger (flame) ......#.##.#.#.......#Cast: Call Canine Familiar (4%) )......>.....#.......#Dog .......###...........# ........##.###.#######S   adder .####..#...b...#K   kobold (missile, ally target) .......#.....###ti 5   cerulean imp (polearm, summoned) #####.##.....# ###h   inugami (summoned) _The stone hits you.  Casting: Call Imp (safe; 2% risk of failure)  ti_ iPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air. _The kobold hits your inugami but does no damage.ti_ ti2 ti{ ti, ti. The spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  Y - Yes  N - Notititi0PolySwing2 the Caller..#..Deep Elf...S.Health: 17/19 =====================---#.#K#Magic: 8/10===================----- .### .##.#h#AC: 2Str: 5 .#......#.#EV: 12tiInt: 21 .#.#.# .#### #..#SH: 0Dex: 15 .#... ....####5.#####XL:  3 Next: 57% Place: Dungeon:2 .#.####.##.##...@....#Noise: ==-------  Time: 1368.3 (0.0) ......#.##.#.........#d) +1 dagger (flame) ......#.##.#.#.......#Cast: Call Canine Familiar (4%) )......>.....#.......#Dog ti|.......###...........# ........##.###.#######S   adder .####..#...b...#K   kobold (missile, ally target) .......#.....###5   cerulean imp (polearm, summoned) #####.##.....# ###h   inugami (summoned)Casting: Call Imp (safe; 2% risk of failure)  tiPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air. _The kobold hits your inugami but does no damage.  Okay, then.ti3titi(. _ti ti The spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  Y - Yes  N - NotihtiPolySwing2 the Caller..#..Deep Elf...S.Health: 17/19 =====================---#.#K#Magic: 5/10============------------ .### .##.#h#AC: 2Str: 5 .#......#.#EV: 12Int: 21 .#.#.# .#### #..#SH: 0Dex: 15 .#... ....####5.#####XL:  3 Next: 57% Place: Dungeon:2 .#.####.##.##...@....#Noise: ==-------  Time: 1368.3 (0.0) ......#.##.#.........#d) +1 dagger (flame) ......#.##.#.#.......#tiCast: Call Canine Familiar (4%) )......>.....#.......#Dog .......###...........# ........##.###.#######S   adder .####..#...b...#K   kobold (missile, ally target) .......#.....###5   cerulean imp (polearm, summoned) #####.##.....# ###h   inugami (summoned)A tiny devil pulls itself out of the air. _The kobold hits your inugami but does no damage. _Okay, then.Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatetiۨ j.@ _Okay, then.  Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  ti 9You can't see that place.  [the floor.]ti :..ti1{ X ..ti >..tiX V.#A rock wall.tip X #.tiSPolySwing2 the Caller..#..Deep Elf...S.Health: 17/19 =====================---#.#K#Magic: 5/10============------------ .### .##.#h#AC: 2Str: 5 .#......#.#EV: 12Int: 21 .#.#.# .#### #..#SH: 0Dex: 15 .#... ....####5.#####XL:  3 Next: 57% Place: Dungeon:2 .#.####.##.##...@....#Noise: ==-------  Time: 1368.3 (0.0) ......#.##.#.........#d) +1 dagger (flame) ......#.##.#.#.......#Cast: Call Canine Familiar (4%) tipT )......>.....#.......#Dog .......###...........# ........##.###.#######S   adder .####..#...b...#K   kobold (missile, ally target) .......#.....###5   cerulean imp (polearm, summoned) #####.##.....# ###h   inugami (summoned)tiAUCasting: Call Canine Familiar (quite dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou imbue your familiar with magical energy and its fangs glint viciously.  Your inugami hits the kobold but does no damage.  Your inugami barely misses the kobold. Your inugami hits the kobold.tiVti^)5)(ally target)5   cerulean imp (polearm, summoned)h   inugami (tiCc`8=89.3 (1tijtim  Press: ? - help, Q - select action, ( or ) - cycletimDir - look around, f - activate imbue your familiar with magical energy and its fangs glint viciously.  Your inugami hits the kobold but does no damage.  tinYour inugami barely misses the kobold. Your inugami hits the kobold. _The kobold dies!ti%2 .)..#....S. #.#)## .# ##.#h.... ..##.# .#### #5.# .. ....####)@##### .#.####.##.##..... ti4&......#.##.#. )>.....####..................##.###.###########b... .......###ti<)ti*tiU/O  Found a club. Your inugami hits the adder!ti5o h.S5. h   jackal5   cerulean ti@6imp (polearm, summoned)h   inugami (summoned)A jackal comes into view.ti 7/--70ti=ti@[ _The adder barely misses your inugami.tiA  Your inugami hits the adder.titi T  The adder dies!ti )hh)hh 2 jackals (1 ally target)5   cerulean imp (polearm, summoned)h   inugami (ti:6==80--1titimY _A jackal comes into view.tib nti  ..hhh5.  Your cerulean imp misses the jackal.The jackal bites your inugami but does no damage.tiz %2tij ti U _Your inugami misses the jackal.ti,ti   The jackal barely misses your inugami. Your inugami barely misses the jackal.tiq9===3ti-tij _Your cerulean imp hits the jackal from afar with a -2 spear. _A jackal comes into view.ti9 ti6G {  The jackal bites your inugami but does no damage.  Your inugami hits the jackal.ti1J  The jackal dies!Your cerulean imp hits the jackal but does no damage.tiS <tiFY J==34tia tiEd ] _The jackal closely misses your inugami.tiMB  Your inugami hits the jackal.tiYour cerulean imp hits the jackal but does no damage. _The jackal closely misses your inugami.tiYour inugami hits the jackal.  The jackal dies!  barcerulean imp hits the jti0 ackal from afar with a -2 spear.tiC†.5   cerulean imp (polearm, summoned)h   inugami (tiW7==91ti5ti\ _The jackal dies!titiEP.5ti%6tititiQ3tiySti;UtiUtixYti]P==ti_tibti)cti|eti_itimtiVn3==tiLpti{ttitO8===tivti?z,ti/|ti,tiցtictiti݉ti;9tiH=====titiP,tiԔtiti9ti(ti tiPp _Your inugami disappears in a puff of smoke!titi4tiktiîo10/10=====ti:tiŴtiԾY... ....)..)..ti" ..#.. # ...†. #.#)#tiN.### .# ..####.#.#.#..... .......#.#tiv.#.#.# .#### #@5# 88ti2.0).#... ....####).#####ti#.####.##.##........#.#.##.#..# .#.##.#.#.#)......>.....#.#tiJ ##...........#........##.###.####### #.####..#...b..tin .#titi,9.3 (13titiG$ _Found a flail.ti 3ti ti ti ti Bti ti~ ti` ,ti tiV ti ti Q===tiv" ti' ti3 nti5 ,tiC8 ti3> tiKB tiXD ,tiF tiyJ ti\P ,tiP tiR tiU ti_ ti` ,tiJb tifh u _Your cerulean imp disappears in a puff of smoke!til 3tiAo tit tiw ,tix tiz ti| ,tio~ ti ti ,ti. ti tiT ,ti tik tiÑ ,ti+ tiP ntiט ,ti ti tiv ,ti5 ti> ti ,ti ti tidz ti ti ti˶ tiq ti tir ti! ti tiռ tiq tiʾ ti\ ,ti. ti ti> ,ti tiw ti ,ti ti0 ti ,ti tiU ti ti ti ti ti7 ,ti ti ti ti9 ti ti ti ,ti ti tiT ,ti ti< ti8 ,ti ti ti ,ti ti ti^ ,ti ti' ti ,tit ti ti ,ti ti tie ,ti4 ti tiV ,ti ti ti ,tiO ti tiJ ..>..< #........##### ......# #........'...# ......# #........###.# ......###........# #.# ti  .....#..........# #<#...#.##÷......# #.# ##+##.#.##..####.#####.. #...........S.... ti ##.......#......@### ##..#.......##.#.# ti #...#............# ti ##..#..........#.###ti> #..............# #..... .tia ..).).......#...#.# .....ti yS   ball python (constriction, asleep) ti #.#.###.#..###.#.#.# ###.#.#### #.#.....#........#.### .............##.#.####.###...# #...#..##.ti 6 427.3 (38  ti HA ball python comes into view.ti( S.S)==8.3 (39tid. ti0 5 _The ball python hisses angrily.tiK ti] Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalti 3b - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onti|ti..>..< #........#####PolySwing2 the Caller ......# #........'...#Deep Elf ......# #........###.#Health: 19/19 ======================== ......###........# #.#Magic: 10/10 ========================.....#..........# #<#AC: 2Str: 5...#.##÷......# #.#EV: 12Int: 21 ##+##.#.##..####.#####..SH: 0ti}Dex: 15 #.................S.....XL:  3 Next: 91% Place: Dungeon:2 ##.......#......@###Noise: ==-------  Time: 1428.3 (0.0) ##..#.......##.#.#d) +1 dagger (flame) #...#............#Cast: Call Canine Familiar (4%) ##..#..........#.### ....#..............# #..... ...).).......#...#.# .....S   ball python (constriction) #.#.###.#..###.#.#.# ###.#.#### #.#.....#........#.### .......... #....##.#.####.###...# #...#..##. tiHl_The jackal dies! _Your inugami disappears in a puff of smoke! _Found a flail. _Your cerulean imp disappears in a puff of smoke!A ball python comes into view. _The ball python hisses angrily.titititi The spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  Y - Yes  N - Noti ti ..>..< #........#####  PolySwing2 the Caller ......# #........'...#  Deep Elf ......# #........###.#  Health: 19/19 ======================== ......###........# #.#  Magic: 7/10================--------  .....#..........# #<#  AC: 2Str: 5  ...#.##÷......# #.#  EV: 12Int: 21 ti ##+##.#.##..####*#####..  SH: 0Dex: 15 #.............****S.....  XL:  3 Next: 91% Place: Dungeon:2 ##.......#....**@###  Noise: ==-------  Time: 1428.3 (0.0) ##..#.......##*#*# d) +1 dagger (flame) #...#..........**# Cast: Call Canine Familiar (4%) ti| :##..#..........#.### ....#..............# #..... ...).).......#...#.# .....  S   ball python (constriction) #.#.###.#..###.#.#.# ###.#.#### #.#.....#........#.### .......... #....##.#.####.###...# #...#..##. _Your cerulean imp disappears in a puff of smoke!A ball python comes into view. _The ball python hisses angrily.  Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  ti) Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatetiI.@ti E:..ti9..ti:..ti8:..tii9.*ti 5:**ti:*@tiT5@#ti6@*#ti1 ..>..< #........#####  PolySwing2 the Caller ......# #........'...#  Deep Elf ......# #........###.#  Health: 19/19 ======================== ......###........# #.#  Magic: 7/10================--------  .....#..........# #<#  AC: 2Str: 5  ...#.##÷......# #.#  EV: 12Int: 21 ti1 ##+##.#.##..####.#####..  SH: 0Dex: 15 #.................S.....  XL:  3 Next: 91% Place: Dungeon:2 ##.......#......@###  Noise: ==-------  Time: 1428.3 (0.0) ##..#.......##.#.# d) +1 dagger (flame) #...#............# Cast: Call Canine Familiar (4%) ##..#..........#.### ....#..............# #..... ...).).......#...#.# .....  S   ball python (constriction) #.#.###.#..###.#.#.# ###.#.#### #.#.....#........#.### .......... #....##.#.####.###...# #...#..##.A ball python comes into view. tiQ2 o_The ball python hisses angrily.  Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou call for your canine familiar and it appears with a howl!ti9 <>..<   #........'...#  ...###.# ti: j...# #.#  ..# #<#  #÷......# #.# #..####.#####.. ........S...... #......@### ...##h#.#.....#tiz: .....#.#..........# ).).......#...#.# ..... , ally target)ti: ..###.#.#.# h   inugami (summoned)..#.### ...# ti; R9.3 (1Dog ti%< ti>A tiC , _The ball python hisses angrily. tiC  Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  tiC {You call for your canine familiar and it appears with a howl! _The ball python bites you but does no damage.tiPM!....#'.......####...#  ..........# #< ...#.##÷. ##+##.#.##..####.#####.. #................S...... ###### #.......##h#@# .......#......#.### ............# #.....).).#...#.# #.#.###.#..###.#.#.# ###.#.####)....#........#.### .............##.#.####.###...# #...#..## ##.# #.# ###.#.#.#.#....ti$N.S.h, ally target)h   inugami (summoned)tiN/--30timUtioWtid#......# #.###.# #......###........# #.#  .....#..........# #<# ...#.##÷......# #.# ###+##.#.##..####.#####.. .#....................... .###......S### .##..#.......##.#h# .#...#..........@.# .##..#.#.### .....#.....# #.....).)#...#.# ..... ##.#.###.#..###.#.#.# ###.#.### ##.#.....#........#.### ......... .#....##.#.####if9m.###...# #...#..## ###.#.##.#.## #.# ###.#.#.#.#... # #.#<......# #.# #.#.#.#.#tirjX  You swap places. Your inugami hits the ball python.tir†h   inugami (summoned)tivV2--1ti/}ti|K _The ball python dies!tiS 3ti]W ti*Z N _There are no items here.ti ti ^8===2 _ti ti tiل 3tiɅ tiƈ ,ti ,tif ti+ ti ,ti tii 9=====tix ti ,tih ti= ,tiɛ tiJ ,ti ti^ ti o10/10=====ti3 ti ti ,ti: ti 5 _You swap places.ti ti 3tij ti g  You see here a ball python corpse.tiA ti ti4  _tid tiԸ ti ti tij ;===ti ti9 ti ti ti ti ti? ti- ti ,ti- ti\ tiw   ########## < #........##### .# #........'...# .# #........###.##### .###........# #.#...# ti .# #<#...# .##÷......# #.#...###r.##..####.#####............ti ..h.@..........#......†########....ti& ..##.#.# # ........# ......... tiP ..............# #..... r   rat (asleep) ti P).......#...#.# ..... .. h   inugami (summoned).#..###.#.#.# ##### ...#..ti N.### ...........ti 0464.0)ti c.h, ally target)ti +7.3 (15ti ti V _A rat comes into view.tiE   <   ####  #.#...#  #<#...# ÷ #.#...###r ##.#####....... ......h@....... ..†########.... .# # ..###  ) .....   ti?   <   ####  #.#...#  #<#...# ÷ #.#...###r ##.#####....... ......h@....... ..†########.... .# # ..#ti?   ) .....   tiF 3ti&M tioO Z _A rat is nearby!ticJ#  #.##### # #.'...# # #.###.##### ###.# #.#...# #.# #<#...# #.##÷......# #.#...###r. #.##..####.#####.#..h.#......†#.##.#.# ##..# # #..... .#...#.# ..... . #tiTd.#..###.#.#.# ###.#.######.#.#.### .tietim:.htim78.0) _tiUttiIvtic #  #.#####  #.'...#  #.###.##### .# #.#...# .# #<#...# . .##÷......# #.#...###r. .##..####.#####.#+h.#......†#.....###.#.# ###.## # #..... #...#.# ..... ... .#..###.#.#.# ###.#.######. .#.#.### .tin ti ti96h..ti%9tititiD d# #.##### #.'...# #.###.##### .# #.#...# .ti< # #<#...# .. ##÷......# #.#.h.###r. ##..####.#####.#+##......†#.....#.##.#.# .###.# # .##.### .## #..... #...#.# ..... ... #..###.#.#.# ###. ti U#.#.### .tiP tiн F.hti &50ti ti tis  .##### .'...# . .###.##### .. .# #.#...# r.# #<#...# .÷......# #.#...###r...####.#####..h....#+# #......†#.....#.#ti ##.#.# ..###.# # ##.# ##.### #.## #..... r 2 rats (asleep, 1 ally target)#...#.# ...... ... ..###.#.#.# ## ti ti A.htin %1tic ti<  tit H_A rat comes into view.ti7m4 ##### ####'...# ...###.##### ...# #.#...# .r.# #<#...# .. ÷......# #.#...###r.... ..####.#####...h...#+# ......†#.....#.###.#.# ...###.# # ###.# # #.### #.## #..... #...#.# ...... ... ###.#.#.# ###. .h2tiyqtirti ##### ###'...# ...###.##### ..# #.#...# ..r.# #<#...# ...... ......# #.#...###r.... ####.#####....h..#+#†#.....#.###.#.# ....###.# # #.###.# .# #.### #.# ## #..... ti-#...#.# ...... ... ###.#.#.# ### titia  The rat squeaks loudly. x2  Your inugami hits the rat!tiFti .r†.hr   rattigb4====3titiC _The rat dies!tim ##### ## '...# #....... ###.##### #....... ti`d# #.#...# #....... # #<#...# #..r... # #.#...###†.... ####.#####.....h.#+#>†#.....#.###. ti##.#.# .....###.# # #.###.# .# #.### #.# .#ti]# #.....#ti[#...#.# ......# ... .#.#.# ###.#.## ti,ti.hr.(ally target)titi=----4tiRti; _Found a stone staircase leading down.ti#.##### ##.'...# #........###.##### #........# #.#...# #........# #<#...# #.......# #.#...###hr... .####.#####.#+#####ti(.>.†#.....#.###. .##.#.# .....###.#.# #.###.# .#.#.### #.# .#.# #.....# ..#...#.# ......# ...#.#.#.# ###.#.#ti͜b#####..... ......#.### .tiʟtiWK.rtiB----5titḭC _Your inugami hits the rat but does no damage.tijtikQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammaltik3b - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|ontiݴ ti #######PolySwing2 the Caller ......##### ########Deep Elf ......'...# #.......Health: 19/19 ======================== tit ......###.##### #.......Magic: 10/10 ======================== ......# #.#...# #.......AC: 2Str: 5 ......# #<#...# #......EV: 12Int: 21 ......# #.#...###h....SH: 0Dex: 15 .####.#####......r#+#####XL:  3 Next: 94% Place: Dungeon:2 ................@.......>Noise: ---------  Time: 1455.3 (0.0) .....†########.....#.###.ti d) +1 dagger (flame) .##.#.# .....###.#Cast: Call Imp ......# #.###.# .#Dog ....#.### #.# .# ........# #.....#r   rat (ally target) ..#...#.# ......# ...h   inugami (summoned) tiP ###.#.#.# ###.#.######..... ......#.### .................. _A rat comes into view.The rat squeaks loudly. x2  ti Your inugami hits the rat! _The rat dies! _Found a stone staircase leading down. _Your inugami hits the rat but does no damage.ti ti ti tim####### PolySwing2 the Caller ......##### ########  Deep Elf ......'...# #.......  Health: 19/19 ======================== ......###.##### #.......  Magic: 8/10===================----- ti!......# #.#...# #.......  AC: 2Str: 5 ......# #<#...# #......  EV: 12Int: 21 ......# #.#...###h*...  SH: 0Dex: 15 .####.#####...***r#+#####  XL:  3 Next: 94% Place: Dungeon:2 ..............**@**.....>  Noise: ---------  Time: 1455.3 (0.0) .....†########*****#.###.  d) +1 dagger (flame) .##.#.# ....*###*#  Cast: Call Imp ti6o......# #.###.# .#  Dog ....#.### #.# .# ........# #.....#  r   rat (ally target) ..#...#.# ......# ...  h   inugami (summoned) ###.#.#.# ###.#.######..... ......#.### .................. _The rat dies! _Found a stone staircase leading down. _Your inugami hits the rat but does no damage.  Casting: Call Imp (safe; 2% risk of failure)  ti Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatetiZ####### PolySwing2 the Caller ......##### ########  Deep Elf ......'...# #.......  Health: 19/19 ======================== ......###.##### #.......  Magic: 8/10===================----- ......# #.#...# #.......  AC: 2Str: 5 ......# #<#...# #......  EV: 12Int: 21 tio......# #.#...###h....  SH: 0Dex: 15 .####.#####......r#+#####  XL:  3 Next: 94% Place: Dungeon:2 ................@.......>  Noise: ---------  Time: 1455.3 (0.0) .....†########.....#.###.  d) +1 dagger (flame) tiv.##.#.# .....###.#  Cast: Call Imp ......# #.###.# .#  Dog ....#.### #.# .# ........# #.....#  r   rat (ally target) ..#...#.# ......# ...  h   inugami (summoned) ###.#.#.# ###.#.######..... ......#.### .................. ti_Your inugami hits the rat but does no damage.  Casting: Call Imp (safe; 2% risk of failure)  tiʦPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateti`A tiny devil pulls itself out of the air.  Your inugami hits the rat.titi ########  #....... ti2##### #.......  #.#...# #.......  #<#...# #......  #.#...###†.... ti0##.....h†#+##### .......@.5.....> ti;†########.....#.###. tib# .....###.#  #.###.# .# tis #.# .# ti5   cerulean imp (polearm, summoned)ti~  ...   ti~;6==6.3 (1tiKtiov  Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activattie  A tiny devil pulls itself out of the air.  Your inugami hits the rat. _The rat dies!titi R#######PolySwing2 the Caller ......##### ########Deep Elf ......'...# #.......ti$ 2Health: 19/19 ======================== ......###.##### #.......Magic: 8/10===================----- ......# #.#...# #.......AC: 2Str: 5 ......# #<#...# #......EV: 12Int: 21 ......# #.#...###†....SH: 0Dex: 15 .####.#####.....h†#+#####XL:  3 Next: 96% Place: Dungeon:2 ................@.5.....>Noise: ==-------  Time: 1456.3 (1.0) .....†########.....#.###.ti d) +1 dagger (flame) .##.#.# .....###.#Cast: Call Imp ......# #.###.# .#Dog ....#.### #.# .# ........# #.....#tiP 85   cerulean imp (polearm, summoned) ..#...#.# ......# ...h   inugami (summoned) ###.#.#.# ###.#.######..... ......#.### ..................Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleti Dir - look around, f - activateA tiny devil pulls itself out of the air.  Your inugami hits the rat. _The rat dies!ti tiX ti ti ti ti ti ti ,ti ti ,ti tiFtitiE9==titi,titi ,ti ti|,titi3tio10/10=====titi]tiTtiS,tiptitiq ti"ti#ti#tiZ(ti2 ##### ######## '...# #....... ###.##### #....... # #.#...# #....... tiw3# #<#...# #...... # #.#...###†.... ##.#####......†#+###### .5.@....># --60.0)†########...h.#.###.# .# .....###.#.# ti3# #.###.# #.#.# #.### #.# #.#?## #.....#.# .#.# ......#[. ... ti4.#.#.# ###.#.#### tiP5ti>Q.5ti@F--7.3 (11tiMtiP+ _Found a plate armour.ti..##### ########'...# #....... ###.##### #. # #.#...# #. # #<#...# #...... # #.#...###†.... #.#####......†#+###### ........5.....># †########...h.#@###.# #.# .....###.#.# .# #.###.# #.#.# #.### #.# #.#?# ...# #.....#.##.# ......#[. ... #.#.# ###.#.######......#.### ............. ###...# #...#..##.#tikK.5tiN===8.3 (1.0)ti uiP;'..........###.##### #.#...< .#...###†.... #.#####......†#+###### ...............5....># .†########...h.#.###.# #.# .....###.#@# ..# #.###.# #.### ? ........#.#.[. ... ####.#.######..... ..#.### .................. uiQ###...# #...#..##.# # ###.#.#.#.#....ui|VuihWuic_h5h   inugami (summoned)ui `%9uiguihui }###.##### #.#...< .#...###†.... #.#####......†#+###### .........h....>†########...h.#5###. #.# .....###.#.# ui e..# #.###.# #.### ? ........#.#.[. ... ####.#.######..... ..#.### .................. ###...# #...#..##.# # ###.#.#.#.#.... .uiM uiʙ ui `.h5ui &70ui. uiӪ ui Z #.#...< .#...###†.... #.#####......†#+###### ..............>†########...h.#h###. #.# .....###.#5# ..# #.###.# #.#. #.### ........#.#.[. ... ####.#.######..... ..#.### .................. ###...# #...#..##.# # ###.#.#.#.#.... ..........)..)ui[,uipd`.h5uie%1ui*muix@2.3 (2uiQuil _h - 2 scrolls labelled MUENAROIMU (gained 1)ui-ui;@The floor. You are here.ui]..# #.#...# #.......PolySwing2 the Caller ..# #<#...# #......Deep Elf ..# #.#...###†....Health: 19/19 ======================== #.#####......†#+######Magic: 10/10 ======================== ....................>#AC: 2Str: 5 .†########...h.#.###.#EV: 12Int: 21 #.# .....###.#h#SH: 0Dex: 15 ..# #.###.# #.#5#XL:  3 Next: 96% Place: Dungeon:2 #.### #.# #.#@#Noise: ---------  Time: 1472.3 (2.0) ....# #.....#.#d) +1 dagger (flame) [4uiE0m..#.# ......#[. ...Cast: Call Imp #.#.# ###.#.######.....Dog ..#.### .................. ###...# #...#..##.#.......5   cerulean imp (polearm, summoned) # ###.#.#.#.#.....#.......h   inugami (summoned) # #.#.#.#.#............. # #.#..........)..).....Dir - look around, f - activateA tiny devil pulls itself out of the air.  Your inugami hits the rat. _The rat dies! _Found a plate armour. _h - 2 scrolls labelled MUENAROIMU (gained 1)ui< .#...###†.... #.#####......†#+###### ..............>†########...h.#.###. #.# .....###.#h# ..# #.###.# #.#5 #.### . .......#.[....... ####.#.######..... ..#.### .................. ###...# #...#..##.# # ###.#.#.#.#.... ..........)..)##.#.##.#...#.uiui!ui`.h5ui*3.3 (1uiuiuiQ"A plate armour. A full suit of solid metal plate: cuirass, pauldrons, vambraces, waist plate andgreaves. It provides excellent protection. Base armour rating: 10Encumbrance rating: 18 It can be maximally enchanted to +10. uiStash search prefixes: {body armour} {body armor} Menu/colouring prefixes: unidentified armour (g)o to location.uiui.|..# #<#...# #......PolySwing2 the Caller ..# #.#...###†....Deep Elf #.#####......†#+######Health: 19/19 ======================== ....................>#Magic: 10/10 ======================== .†########...h.#.###.#uiAC: 2Str: 5 #.# .....###.#.#EV: 12Int: 21 ..# #.###.# #.#h#SH: 0Dex: 15 #.### #.# #.#5#XL:  3 Next: 96% Place: Dungeon:2 ....# #.....#@#Noise: ---------  Time: 1473.3 (1.0) ..#.# ......#[.......d) +1 dagger (flame) #.#.# ###.#.######.....Cast: Call Imp ..#.### ..................Dog ###...# #...#..##.#....... # ###.#.#.#.#.....#.......5   cerulean imp (polearm, summoned) # #.#.#.#.#.............h   inugami (summoned) # #.#..........)..ui>)..... # #.###.#.##.#...#......Dir - look around, f - activateA tiny devil pulls itself out of the air.  Your inugami hits the rat. _The rat dies! _Found a plate armour. _h - 2 scrolls labelled MUENAROIMU (gained 1)ui,ui<uiuiM 3uig ui^! uiB# ui# ui$ uis' ,ui9- ui1 D  You see here a +0 plate armour.uiX4 ui7 uik7 ui: ui@ 5 _You swap places.uiD uioG 3ui{I uiiL uijO uiV ui\ ,ui^ uic uiq  #.#...###†.... ###......†#+###### ..........># ######...h.#.###.#  .....###.#.# #.#######  #.###.# #.#.# #.......# # #.# #.#.# #.......# #.....#.###.......# uir y# ......#[5h.@......#7.3 (4 # ###.#.######.## ....................  #...#..##.#......... .#.#.#.#.....#..........#............... .#..........)..)....... .###.#.##.#...#.......>.....#.#.......†.....uiot uiu ui J.5huiG ui *8.3 (5ui ui1 9 _Found an escape hatch in the floor.ui x.#...###†.... ......†#+###### .># ...h.#.###.#  .....###.#.# #.# #.###.# #.#.# #.# uiC ~ #.# #.#.# #.#  #.....#.###.#  ......#[.5h.#  ###.#.######. ...# #...#..##.#. .#.#.#.#.....#. .#.#.#.#...... ui .#....)..). .###.#.##.#...#.>. ui ui ui .5h9.3 (1ui ui uiGZ .#......†#+###### ........># ####...h.#.###.# .....###.#.# #.####### .###.# #.#.# #.......#  #.# #.#.# #.# #.....#.###.# ui%[ ......#[..5h######.#.######...# # .............# #...#..##.## #.#.#.#.....#.# #.#.#.#.......# #..........)..)# ###.#.##.#...#.......>.#...#.#.......†.#ui`[ N#....#.#.#)#####ui] ui^ uiUh a..5huii &80uir uiZ uiw #.......># ###...h.#.###.# ....###.#.# #.####### ###.# #.#.# #.......#  #.# #.#.# #.# #.....#.###.# ......#[....ui# ^######.#.######5h.#  ...............#  #...#..##.## .#.#.#.....#.# .#.#.#.......# ..........)..)uia #.#.##.#...#.......>.# ...#.#.......†.# #....#.#.#)########ui Y# #..#...####.#.#ui ui@ ui ui a..5hui] %1ui| uiW  ui' ui9( ui5+ uiO6 ui\< ui< uiA uiG5 _You swap places. uiL uiQ3 uifT uiX ui&c ui:h uil ui-m uio ui _Your cerulean imp disappears in a puff of smoke! ui_ uiB ui ui uiߏ uix ui ui uiDX uị uiTX ui{ ui ui  ui< ui ui ui>, ui ui ui) ui ui% ui uif ui uif ui uiN ui  ui) ui ui ui@ ui ui9 ui ui uiC ui uiP ui uie ui ui7 ui* ui{ ui ui ui ui uiB ui5 uif ui uih ui ui/ ui] ui uix ui uiQ ui  ui1, ui uiK uiV  ui&! ui!( ui9" ui7%p _Your inugami disappears in a puff of smoke! uiy& ui&3 uiy) ui+, ui+ ui- uia; ui< ui< ui? uiA, uiC uiqF uiH, uiJ uiM uiEP, uiQ uiXT uiV, uiX uiZ uia\, ui] uia_  You see here a rat corpse. uiWc uic _ uijg uiW} ui, ui uil_  You see here a rat corpse. ui7 ui _ uiٓ uiK uig, uid ui uil uiΦ uiO ui/ ui, ui' ui uia ui uiu ui uiS, ui ui; ui, uih uiX ui ui, ui` ui uih, ui% ui ui, ui ui ui, ui ui ui2, ui ui uih, uiq ui ui, ui ui" ui+, ui  ui  ui, uiJ ui uif, ui ui  ui$, ui& ui+ ui12, ui5 ui.9 ui,<, ui> uixB uiE, ui|H uiK uiO, ui6Q uixT uiV, uiX ui \ ui`^, ui_ ui&b ui d, uie uig uigi, ui\j uil uiUn, ui|o uiq uit, uiu uip{B ui uiA$  ui)_You now have 82 gold pieces (gained 12). uiÙ3 uiy ui ui6, uiE uiR  There is an escape hatch in the ceiling here. ui« ui _ uiK uig ui uiݳ ui ui uiʺ, ui uij& ui ui ui/, uiB ui ui uiY ui  ui  ui, ui ui  Things that are here:  a +0 short sword; a kobold skeleton ui! ui" _ uiF% ui( uip,, ui. ui1 ui4, ui6 uiA uiD uiE uiF ui3O uiS, ui= ui @ uiH#.####.####.#.#..#....#.............#..#.#.##.####.........#.#..#......#....#.#...##....#.####.##....#.#.#..##........#.# uixI#....#.#.#..###.......#.##....#...)...†..)......>.#....###.######........########....'..@...............#..........####...####.####..#. uiIA#..........# ...# #.......#.#.......#### ...# ######.##.#.......#...# uiJ#.##.#.......#....#.##. J   endoplasm (asleep)######### uifJ.....#.##....J.. #.####.# uiT290.3 (9.0) uiU-1.3 (10.0) ui\ uif _An endoplasm comes into view. _You see here a +0 sling. uic< ... ... #....#.#...## #....#.#.#.. .#.#. #....#...)...†..)> #....###.######.  ....'..@.......  ....####...####  .....# ...#  #..... uid ...#   ...#   ....   .....  ...J..  #.#  ui ... ... #....#.#...## #....#.#.#.. .#.#. #....#...)...†..)> #....###.######.  ....'..@.......  uiJ ....####...####  .....# ...#  #..... ...#   ...#   ....   .....  ...J..  #.# ui4 uiK  ui: a _An endoplasm is nearby! ui# {#.............#..#.#.##.#####.........#.#..#........#....#.#...##....#.####.###....#.#.#..##........#.##....#.#.#..##.##....#...)...†..)>..#....###.######........##########....'..).......  #..........####@..####.####..#..#. ui#% ...# #...# #.......#.#.......#### #...# ######.##.#.......# #...# #.##.#.# ..... #.##.)######### ..#.##. ....J#.#####......#.# #.# # ui1  ui2 82.0) _ ui<<  uip>  uio =###...........#.#...##....#.####.###.#.#..##........##...)...†..)......>..##.######..##########....'..)......... ui ..........####...####.####..#.. #@..# #.....########.#  ......)#######... #....J...####........# ### uiš <3 ui  ui[  uip....#.#...##....#.####.###.#.#..##.........#...)...†..)......>..##.######..##########....'..)...................####...####.####..#.. #...# #.....########.#   ui).......)######## #..#. #....J...###. ##.... ui uiaJ.J ui&4 ui% ui{^ _The endoplasm quivers.uiI uiJ eQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spellsuiJ z[!] focus mode: off|onui  Your spells (quiver)TypeFailure Level Summon Small Mammal Summoning1% 1 ll Imp Summoning2%2  c - Call Canine FamiliarSummoning4%3 Select a spell to quiver ui J[!] toggle spell headersuiui#....#.#...##....#.####.## PolySwing2 the Caller#....#.#.#..##........#.## Deep Elf#....#.#.#..###.......#.## Health: 19/19 ========================#....#...)...†..)......>.. Magic: 10/10 ========================#....###.######........### AC: 2uiStr: 5  #######....'..)...............## EV: 12Int: 21  #..........####...####.####..#.. SH: 0Dex: 15  #..........# #...# #.......#.. XL:  3 Next: 96% Place: Dungeon:2  #.......#### #@..# ######.##.. Noise: ---------  Time: 1594.3 (0.0)  #.......# #...##.##.. d) +1 dagger (flame)#.......# ....... #.##.) Cast: Call Imp  ######### #....J...# #.##..#........# #.#####........# #.# # J   endoplasm#........# #.# ##ui........# #.#####..... _You open the door. _There is an open door here. _An endoplasm comes into view. _You see here a +0 sling. _An endoplasm is nearby! _The endoplasm quivers.ui0#....#.#...##....#.####.## PolySwing2 the Caller#....#.#.#..##........#.## Deep Elf#....#.#.#..###.......#.## Health: 19/19 ========================#....#...)...†..)......>.. Magic: 10/10 ========================#....###.######........### AC: 2Str: 5  #######....'..)...............## EV: 12Int: 21  #..........####...####.####..#.. SH: 0Dex: 15  #..........# #...# #.......#.. XL:  3 Next: 96% Place: Dungeon:2  #.......#### #@..# ######.##.. Noise: ---------  Time: 1594.3 (0.0)  #.......#[3uiG27m #...##.##.. d) +1 dagger (flame)#.......# ....... #.##.) Cast: Call Canine Familiar (4%) ######### #....J...# #.##..#........# #.#####........# #.# # J   endoplasm#........# #.# ##........# #.#####..... _You open the door. _There is an open door here. _An endoplasm comes into view. _You see here a +0 sling. _An endoplasm is nearby! _The endoplasm quivers.uim;ui8=ui2 ui54 The spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  Y - Yes ui4 ' N - Nouiui-ui7X#....#.#...##....#.####.## PolySwing2 the Caller#....#.#.#..##........#.## Deep Elf#....#.#.#..###.......#.## Health: 19/19 ========================#....#...)...†..)......>.. Magic: 10/10 ========================#....###.######........### AC: 2Str: 5  #######....'..)...............## EV: 12Int: 21  #..........####...####.####..#.. SH: 0ui9Dex: 15  #..........# #...# #.......#.. XL:  3 Next: 96% Place: Dungeon:2  #.......#### #@..# ######.##.. Noise: ---------  Time: 1594.3 (0.0)  #.......# #...##.##.. d) +1 dagger (flame)#.......# ....... #.##.) Cast: Call Canine Familiar (4%) ######### #....J...# #.##..#........# #.#####........# #.# # J   endoplasm#........# #.# ##........# #.#####..... _There is an open door here. _An endoplasm comes into view. _You see here a +0 sling. _An endoplasm is nearby! _The eui4:Kndoplasm quivers.Okay, then.ui]Bui#CuimJuiL. _uiuiThe spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  Y - Yes  N - NouiMaui #....#.#...##....#.####.## PolySwing2 the Caller #....#.#.#..##........#.## Deep Elf #....#.#.#..###.......#.## Health: 19/19 ======================== #....#...)...†..)......>.. Magic: 7/10================-------- #....###.######........### AC: 2Str: 5  #######....'..)...............## EV: 12Int: 21  #..........####***####.####..#.. SH: 0Dex: 15  #..........# #***# #.......#.. XL:  3 Next: 96% Place: Dungeon:2  #.......#### #@**# ######.##.. Noise: ---------  Time: 1594.3 (0.0)  #.......# #***# #.##.. d) +1 dagger (flame)  #.......# ****... #.##.) Cast: Call Canine Familiar (4%) ui ######### #....J...# #.##.. #........# #.#### #........# #.# # J   endoplasm #........# #.# # #........# #.#### #..... _An endoplasm is nearby! _The endoplasm quivers. _Okay, then.Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateuiD.@ui:..ui^9.#uim:#.ui:.*ui5**uiP5:**uiV:**uin ;**ui{ ;**uib  #....#.#...##....#.####.## PolySwing2 the Caller #....#.#.#..##........#.## Deep Elf #....#.#.#..###.......#.## Health: 19/19 ======================== #....#...)...†..)......>.. Magic: 7/10================-------- #....###.######........### AC: 2Str: 5  #######....'..)...............## EV: 12Int: 21  #..........####...####.####..#.. SH: 0Dex: 15  #..........# #...# #.......#.. XL:  3 Next: 96% Place: Dungeon:2  #.......#### #@..# ######.##.. Noise: ---------  Time: 1594.3 (0.0)  #.......# #...# #.##.. d) +1 dagger (flame)  #.......# ....... #.##.) Cast: Call Canine Familiar (4%)  ######### #....Juimc ...# #.##.. #........# #.#### #........# #.# # J   endoplasm #........# #.# # #........# #.#### #..... _The endoplasm quivers. _Okay, then.Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou call for your canine familiar and it appears with a howl!uio N #. #. ..)...†..)> .######  uip ;.....  #   #...#   #@h.#   #...#   ...J... #.##.)   #........#  #........#  #........# #.# (ally target) #........# #.# # h   inugami (summoned) uiqq _#........# uiYr x==5.3 (1Dog _uiOz ui{ ui=\The spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  Y - Yes  N - Noui@5 uiuB ui]L #....#.#...##....#.####.## PolySwing2 the Caller#....#.#.#..##........#.## Deep Elf#....#.#.#..###.......#.## Health: 19/19 ========================#....#...)...†..)......>.. Magic: 7/10================--------#....###.######........### AC: 2Str: 5  #######....'..)...............## EV: 12Int: 21  #..........####...####.####..#.. SH: 0Dex: 15  #..........# #...# #.......#.. XL:  3 Next: 96% Place: Dungeon:2  uiM #.......#### #@h.# ######.##.. Noise: ==-------  Time: 1595.3 (0.0)  #.......# #...##.##.. d) +1 dagger (flame)#.......# ...J... #.##.) Cast: Call Canine Familiar (4%) ######### #........# #.##.. Dog #........# #.#####........# #.# # J   endoplasm (ally target)#........# #.# # h   inugami (summoned)#........# #.#####..... _Okay, then.Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( orui'N ) - cycleDir - look around, f - activate _You call for your canine familiar and it appears with a howl!  Okay, then.uiU uiV ui] ui_ . _ui uieQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spellsuiz[!] focus mode: off|onuicuih#....#.#...##....#.####.## PolySwing2 the Caller#....#.#.#..##........#.## Deep Elf#....#.#.#..###.......#.## Health: 19/19 ========================#....#...)...†..)......>.. Magic: 7/10================--------#....###.######........### AC: 2uiStr: 5  #######....'..)...............## EV: 12Int: 21  #..........####...####.####..#.. SH: 0Dex: 15  #..........# #...# #.......#.. XL:  3 Next: 96% Place: Dungeon:2  #.......#### #@h.# ######.##.. Noise: ==-------  Time: 1595.3 (0.0)  #.......# #...##.##.. d) +1 dagger (flame)#.......# ...J... #.##.) Cast: Call Imp  ######### #........# #.##.. Dog #........# #.#####........# #.# # J   endoplasm (ally target)#........#[uiOm #.# # h   inugami (summoned)#........# #.#####..... _Okay, then.Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You call for your canine familiar and it appears with a howl! _Okay, then.uiuiui7ui\ #....#.#...##....#.####.## PolySwing2 the Caller #....#.#.#..##........#.## Deep Elf #....#.#.#..###.......#.## Health: 19/19 ======================== #....#...)...†..)......>.. Magic: 5/10============------------ #....###.######........### AC: 2Str: 5  #######....'..)...............## EV: 12Int: 21 ui]s #..........####***####.####..#.. SH: 0Dex: 15  #..........# #***# #.......#.. XL:  3 Next: 96% Place: Dungeon:2  #.......#### #@h*# ######.##.. Noise: ==-------  Time: 1595.3 (0.0)  #.......# #***# #.##.. d) +1 dagger (flame)  #.......# ***J... #.##.) Cast: Call Imp  ######### #........# #.##.. Dog  #........# #.#### #........# #.# # J   endoplasm (ally target) #........# #.# # h   inugami (summoned) #........# #.#### #.....Dir - look around, f - activate _You call for your canine familiar and it appears with a howl! ui^_Okay, then.Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateui:@*uiV # #....#.#...##....#.####.## PolySwing2 the Caller #....#.#.#..##........#.## Deep Elf ui?W e#....#.#.#..###.......#.## Health: 19/19 ======================== #....#...)...†..)......>.. Magic: 5/10============------------ #....###.######........### AC: 2Str: 5  #######....'..)...............## EV: 12Int: 21  #..........####...####.####..#.. SH: 0Dex: 15 uiW Z #..........# #...# #.......#.. XL:  3 Next: 96% Place: Dungeon:2  #.......#### #@h.# ######.##.. Noise: ==-------  Time: 1595.3 (0.0)  #.......# #...# #.##.. d) +1 dagger (flame)  #.......# ...J... #.##.) Cast: Call Imp uiwX  ######### #........# #.##.. Dog  #........# #.#### #........# #.# # J   endoplasm (ally target) #........# #.# # h   inugami (summoned) #........# #.#### #..... _You call for your canine familiar and it appears with a howl! _Okay, then.Casting: Call Imp (safe; 2% risk of failure)  uiX 2Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.ui,Z uia V #.ui6b d #. ..)...†..)> .######  .....  5.#  uib r #...#   #@..#   #.Jh#   ....... #.##.)  uic / #........#  #........#  #........# #.#  #........# #.# # 5   cerulean uic imp (polearm, summoned) #........# h   inugami (summoned)uid 16.3 (1 _uiLl uip uiuiQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalui)3b - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onui;ui#....#.#...##....#.####.## PolySwing2 the Caller#....#.#.#..##........#.## Deep Elf#....#.#.#..###.......#.## Health: 19/19 ========================#....#...)...†..)......>.. Magic: 5/10============------------#....###.######........### AC: 2Str: 5  #######....'..)...............## EV: 12Int: 21  #..........####.5.####.####..#.. SH: 0Dex: 15  ui#..........# #...# #.......#.. XL:  3 Next: 96% Place: Dungeon:2  #.......#### #@..# ######.##.. Noise: ==-------  Time: 1596.3 (0.0)  #.......# #.Jh##.##.. d) +1 dagger (flame)#.......# ....... #.##.) Cast: Summon Small Mammal  ######### #........# #.##.. Dog #........# #.#####........# #.# # J   endoplasm (ally target)#........# #.# # 5   cerulean imp (polearm, summoned)#........# #.#### h   inugami ui.U(summoned)#..... _You call for your canine familiar and it appears with a howl! _Okay, then.Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.uiuiuiui-M #....#.#...##....#.####.## PolySwing2 the Caller #....#.#.#..##........#.## Deep Elf #....#.#.#..###.......#.## Health: 19/19 ======================== #....#...)...†..)......>.. Magic: 4/10ui =========--------------- #....###.######........### AC: 2Str: 5  #######....'..)...............## EV: 12Int: 21  #..........####*5*####.####..#.. SH: 0Dex: 15  #..........# #***# #.......#.. XL:  3 Next: 96% Place: Dungeon:2  #.......#### #@**# ######.##.. Noise: ==-------  Time: 1596.3 (0.0)  #.......# #*Jh# #.##.. d) +1 dagger (flame) uih #.......# ****... #.##.) Cast: Summon Small Mammal  ######### #........# #.##.. Dog  #........# #.#### #........# #.# # J   endoplasm (ally target) uif#........# #.# # 5   cerulean imp (polearm, summoned) #........# #.#### h   inugami (summoned) ui F#.....Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.  uiPCasting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateui 5@*ui  #....#.#...##....#.####.## PolySwing2 the Caller #....#.#.#..##........#.## Deep Elf #....#.#.#..###.......#.## Health: 19/19 ======================== #....#...)...†..)......>.. Magic: 4/10=========--------------- #....###.######........### AC: 2Str: 5  #######....'..)...............## EV: 12ui Int: 21  #..........####.5.####.####..#.. SH: 0Dex: 15  #..........# #...# #.......#.. XL:  3 Next: 96% Place: Dungeon:2  #.......#### #@..# ######.##.. Noise: ==-------  Time: 1596.3 (0.0)  #.......# #.Jh# #.##.. d) +1 dagger (flame)  #.......# ....... #.##.) Cast: Summon Small Mammal  ######### #........# #.##.. Dog  #........# #.#### #........# #.# # J   endoplasm (ally target) #........# #.# # 5   cerulean imp (polearm, summoned) #........# #.#### h   inugami (summoned) #..... ui $_A tiny devil pulls itself out of the air.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rat appears in a puff of smoke.  Your inugami hits the endoplasm!ui ui r  #. ui. #. ..)...†..)> .######  .....  ui ..#   #5..#   #@..#   #..h#   .r..... #.##.) ui }  #........#  ui Z#........#  ui #........# #.#  uiP #........# #.#  #........# #.#### r   rat (summoned)#.....ui ui #....#.#...##....#.####.## PolySwing2 the Caller#....#.#.#..##........#.## Deep Elf#....#.#.#..###.......#.## Health: 19/19 ========================#....#...)...†..)......>.. Magic: 4/10ui/ =========---------------#....###.######........### AC: 2Str: 5  #######....'..)...............## EV: 12Int: 21  #..........####...####.####..#.. SH: 0Dex: 15  uiU @#..........# #5..# #.......#.. XL:  3 Next: 100% Place: Dungeon:2  ui #.......#### #@..# ######.##.. Noise: =--------  Time: 1597.3 (1.0)  #.......# #..h##.##.. d) +1 dagger (flame)#.......# .r..... #.##.) Cast: Summon Small Mammal  ######### #........# #.##.. Dog ui P#........# #.#####........# #.# # 5   cerulean imp (polearm, summoned)#........# #.# # h   inugami (summoned)#........# #.#### r   rat (summoned)#..... _A tiny devil pulls itself out of the air.  Casting: Summon Small Mammal (safe; 1% risk of failure)  uiJ QPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rat appears in a puff of smoke.  Your inugami hits the endoplasm!ui C-  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  ui A rat appears in a puff of smoke.  Your inugami hits the endoplasm! _The endoplasm dies!  You have reached level 4!ui /  --more--uiK q24/241-24 0% uig ui P _You feel clever.ui3 uip   Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0    -2   g + Spellcasting 3.8  25%  +3          ui  b - Unarmed Combat   0.0    -2   h + Summonings4.9  25%  +1           c - Short Blades   0.0     0          uie "     d - Armour   0.0    -2  ui     e + Dodging3.2  25%  +2      f + Stealthui n3.5  25%  +3          ui         uic !            ui         ui                 uiU s                ui The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Helpui G[=] set a skill target  ui [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsui| ui ui #....#.#...##....#.####.## PolySwing2 the Caller#....#.#.#..##........#.## Deep Elf#....#.#.#..###.......#.## Health: 24/24 ========================#....#...)...†..)......>.. Magic: 4/11========----------------#....###.######........### AC: 2ui Str: 5  #######....'..)...............## EV: 12Int: 22  #..........####...####.####..#.. SH: 0Dex: 15  uiF @#..........# #5..# #.......#.. XL:  4 Next:  0% Place: Dungeon:2  uiv #.......#### #@..# ######.##.. Noise: =--------  Time: 1597.3 (0.0)  #.......# #..h##.##.. d) +1 dagger (flame)ui #.......# .r..... #.##.) Cast: Summon Small Mammal  uii g######### #........# #.##.. Dog #........# #.#####........# #.# # 5   cerulean imp (polearm, summoned)#........# #.# # h   inugami (summoned)#........# #.#### r   rat (summoned)#.....Dir - look around, f - activateA rat appears in a puff of smoke.  Your inugami hits the endoplasm! _The endoplasm dies!You have reached level 4! _You feel clever.ui 3ui5 ui  ui ui;Inventory: 15/52 slots Hand Weapons (go to first with ))  d - a +1 dagger of flaming (weapon) Armour (go to first with [)  a - a +0 robe (worn) Scrolls (go to first with ?)  c - a scroll labelled XEYCYU NATOVY  ui΢ f - a scroll labelled NEL GASMEVEENG  g - a scroll labelled YTUWOV QUGG  h - 2 scrolls labelled MUENAROIMU  l - a scroll labelled NAT ROD APSO  m - a scroll labelled QAEGASOOKUDD  ui n - a scroll labelled WUSAINNILAE  o - a scroll labelled PAUNILU UDYN Potions (go to first with !)  uiu b - a potion of magic  e - 3 glowing grey potions  i - a golden potion  ui:N j - a smoky cyan potion  k - a fizzy purple potion uivh% i - a golden potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.!ui Inventory: 15/52 slots Hand Weapons (go to first with ))  d - a +1 dagger of flaming (weapon) Armour (go to first with [)  a - a +0 robe (worn) Scrolls (go to first with ?) !ui  c - a scroll labelled XEYCYU NATOVY  f - a scroll labelled NEL GASMEVEENG  g - a scroll labelled YTUWOV QUGG  h - 2 scrolls labelled MUENAROIMU  l - a scroll labelled NAT ROD APSO  m - a scroll labelled QAEGASOOKUDD  n - a scroll labelled WUSAINNILAE  o - a scroll labelled PAUNILU UDYN Potions (go to first with !)  b - a potion of magic  e - 3 glowing grey potions  i - a golden potion  j - a smoky cyan potion  k - a fizzy purple potion"ui`"ui5j"uit#....#.#...##....#.####.## PolySwing2 the Caller#....#.#.#..##........#.## Deep Elf#....#.#.#..###.......#.## Health: 24/24 ========================#....#...)...†..)......>.. Magic: 4/11========----------------#....###.######........### AC: 2Str: 5  #######....'..)...............## EV: 12"uiCuInt: 22  #..........####...####.####..#.. SH: 0Dex: 15  "uitu@#..........# #5..# #.......#.. XL:  4 Next:  0% Place: Dungeon:2  "uiu#.......#### #@..# ######.##.. Noise: =--------  Time: 1597.3 (0.0)  #.......# #..h##.##.. d) +1 dagger (flame)"uiu#.......# .r..... #.##.) Cast: Summon Small Mammal  ######### #........# #.##.. Dog "uiv#........# #.#####........# #.# # 5   cerulean imp (polearm, summoned)#........# #.# # h   inugami (summoned)#........# #.#### r   rat (summoned)#.....Dir - look around, f - activateA rat appears in a puff of smoke.  "uivYour inugami hits the endoplasm! _The endoplasm dies!You have reached level 4! _You feel clever."ui33"ui"ui"ui1Z 3"uiA\ "ui] "ui^ "uiza "uiHe q5== _"ui"i "uiXi "ui%k "ui9o "uino "ui q "uit ,"uiv "uin{ "ui{ f6====="ui} "uiā ,"ui "ui ,"uig "uiˑ "ui< "ui "ui7 "ui f7====="uiZ "ui ,"ui{ "ui ,"ui "ui ,"ui "ui| "ui l8===="ui "ui ,"uiDz "ui ,"uiA "ui8 ,"ui" "uia "ui :=="uiT "ui "ui) u _Your cerulean imp disappears in a puff of smoke!"ui_ "ui E9=="ui "uiw "ui "uiz "ui ,"ui "ui ,"ui "ui "ui g10/11===="uis "ui ,"uif "ui1 ,"uiR "uiV ,"ui4 "ui4 1====="uip "ui. "uiB 5  You swap places."ui 3"uiU "ui l _Your rat disappears in a puff of smoke!"uis "ui "ui[ "ui "ui{ "ui$ "ui "ui "uib "ui "uiC" "ui" %==="ui" "ui$ "uiV' "ui( "uie* "ui* "ui+ "ui{1 B"ui2 "ui6 "ui9 "ui: "ui: "ui]< "ui= "ui? "ui@ ,"uiB "ui2D "uiE "uiF "uiG "uiFH "uiQJ "uiK "uiL "ui M "uiM "uiP "ui9T "uiU ,"uiW "uiiY "ui[ "ui.] ,"ui_ "uib "uie "uig "uiKg "uih "uik "uim "uio ,"uip "uis "ui>u "uiFv "uiv "uiw "uiUz "ui>| "uiU~ ,"ui{ "ui "ui "ui "ui "uiO "uid "uiV "uiC "ui~ "uiǒ "ui] "ui! "ui ,"uic "uir "ui "ui "uiڟ "ui "ui "ui "ui "ui0 "ui "ui "ui "ui ,"ui˫ "ui "ui "ui ,"ui "uiݳ "ui "ui ,"ui̸ "ui "uio "ui "ui "uiK "uie "ui "ui "ui "ui "ui "ui "ui "ui "ui" "ui "ui* "ui "ui "ui "uiz "ui "uiy "ui "ui "uip "ui& "ui ,"ui "ui "uiz "ui "ui "uiG "ui "ui "ui7 ,"ui "ui "uix "ui "ui "ui "ui "ui "uik "ui "ui "ui "ui "ui ,"ui "ui  .....# #.# ##......# .....# #.# #.....### .....# #.####..##.# "ui .....# #.......##.# .....# #.#####.##.# ###### #.# #.##.#  ### #.##.#  #h##.#### "ui" p #@......# -"uit v658.3 (61.0) #########   "ui bh   inugami ( "ui &"ui "uim 7-"ui "ui E _Done exploring.#uiu#uiu#uiiv#uijk...........0.0) #uiÕ#uiq#uiE _Done exploring.#uiw#ui#uiA#ui;#ui&#uiE _Done exploring.%uiqy%uiy%ui~%ui %uid` %ui` %ui!a %ui j %uik %uio w _You swap places.%uiq 3%ui.r %uir %uis %uit ,%ui0u %uiOw %uix %uiTz %uiz %ui{ %ui]} %ui %uit %ui %ui %uim %ui %ui] %ui %ui %ui %ui %uǐ %ui %ui %uis w ####.####..#...b...# # #.......#.....### # ######.##.....# ### .######.....# #<#.)...# #.# .....#.....# #.# %ui .....# #.#####.####.# .....# #.# ##......# .....# #.# #.@...### 65.3 (7 .....# #.####.h##.# .....# #.......##.# .....# #.#####.##.# ###### #.# #.##.#%uiǕ ### #.##.##.##.#####.......##########%ui %uig &uiz &uipz &ui &ui &uiq &uil B&ui &ui &ui1 &uiu &uiC &uiܙ &uie &uiH &ui (&ui &uiH p _Your inugami disappears in a puff of smoke!&ui\ 3&ui| &ui &ui ,&ui@ &uix &ui ,&uia &uiͼ &ui ,&uiW &ui .#..#.........####).##### ##....#.####.##.##........##........#.##.#.........#.......#.##.#.#.......#†..)......>.....#.......# ####........###...........#........##.###.####### .####.####..#...)...# # #.......#...@.### 72# ######.##.....# ### .######.....# #<#.)...# #.# .....#.....# #.# .....# #.#####.####.# .....# #.# ##......#[39;4&ui h9m .....# #.# #.....### .....# #.####..##.#'ui'ui'ui'ui 'ui( 'ui ,'ui 'uiJ 'uiv 'ui  'ui[ 'ui ,'ui7 'ui 'ui 'ui@ 'ui% 'ui 'ui ,'ui" 'ui% 'ui' 'ui' 'uiU) 'ui3 ...[#.#....#.#.#)#########.#.#..###..#...####.# ####.#.#..#.............# .......#..#.#.##.#######...#.#..#.........####).##### #...##....#.####.##.##........# #.#..##........#.##.#.........# #.#..###.......#.##.#.#.......# ..)...†..)......@.....#.......#8.3 (6 #.######........###...........# .)...............##.###.####### ##...####.####..#...)...#  ##.......#....###  #######.##.....# ### ##...##### #.##.....# #<# #........# #.##.)...# 'ui.4 #.# #........# #.##.....# #.#'ui8 'ui: c _There is a stone staircase leading down here.(ui(ui/A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. (ui=You are here. (>)go down.)uip()ui>e....[#.........#....#.#.#)####### PolySwing2 the Caller ####.#.#..###..#...####.#.#Deep Elf ####.#.#..#.............#.#Health: 24/24 ======================== .......#..#.#.##.#######..#Magic: 11/11 ======================== .....#.#..#.........####).#####AC: 2Str: 5 #...##....#.####.##.##........#EV: 12Int: 22 #.#..##........#.##.#.........#SH: 0Dex: 15 #.#..###.......#.##.#.#.......#)uiZ@XL:  4 Next:  0% Place: Dungeon:2 ..)...†..)......@.....#.......#Noise: ---------  Time: 1678.3 (6.0) #.######........###...........#d) +1 dagger (flame) .)...............##.###.#######Cast: Summon Small Mammal ##...####.####..#...)...##...# #.......#.....####...# ######.##.....# ### ##...##### #.##.....# #<# #........# #.##.)...# #.# #........# #.##.....# #.# _Done exploring. _Done exploring. _Done exploring. _You swap places. _Your inugami disappears in a puff of smoke! _There is a stone staircase leading down here.)uiA)uiJ)uiS)ui=T29.3 (1 _)uifa)ui #...  #...  ....  ##..#  )ui X#. ...#  #...##..#  #...J.# 3 #@#  .#  #...##### )ui:! ##  J   endoplasm (asleep) )ui")ui))ui&.80.1 (1.8)ui^)uiώ* _You climb downwards. )ui$S_There is a stone staircase leading up here.*ui, *ui Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammal*ui_ 3b - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|on,ui Your spells (quiver)TypeFailure Level Summon Small Mammal Summoning1% 1 ll Imp Summoning2%2  c - Call Canine FamiliarSummoning4%3 Select a spell to quiver [!] toggle spell headers-ui;H-ui!PjPolySwing2 the Caller#...Deep Elf#...Health: 24/24 ========================....Magic: 11/11 ========================##..#AC: 2Str: 5#. ...#EV: 12Int: 22#...##..#SH: 0-uiPDex: 15#...J.#XL:  4 Next:  0% Place: Dungeon:3#@#Noise: ---------  Time: 1680.1 (0.0)........#d) +1 dagger (flame)#...#####Cast: Summon Small Mammal##-uiPJ   endoplasm (asleep) _Done exploring. _You swap places. _Your inugami disappears in a puff of smoke! -uiQ_There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.-uiR-ui]PolySwing2 the Caller#...Deep Elf#...Health: 24/24 ========================....Magic: 11/11 ========================##..#AC: 2Str: 5#. ...#EV: 12Int: 22#...##..#SH: 0Dex: 15-ui^N#...J.#XL:  4 Next:  0% Place: Dungeon:3#@#Noise: ---------  Time: 1680.1 (0.0)........#d) +1 dagger (flame)#...#####Cast: Call Canine Familiar (4%) ##J   endoplasm (asleep) _Done exploring. _You swap places. _Your inugami disappears in a puff of smoke! -ui^_There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.-ui_-uie-ui}g-ui The spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  Y - Yes  N - No.ui} .uia   PolySwing2 the Caller #... Deep Elf .ui \#... Health: 24/24 ======================== .... Magic: 8/11=================------- ##..#.ui  AC: 2Str: 5 #. ...#.ui  EV: 12Int: 22 #...##**#.ui/ u SH: 0Dex: 15.ui[ T #..*J*#.ui  XL:  4 Next:  0% Place: Dungeon:3 #@#.ui  Noise: ---------  Time: 1680.1 (0.0) .....***#.uiK  d) +1 dagger (flame) #...##### Cast: Call Canine Familiar (4%)  ##  J   endoplasm (asleep).ui  _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  .ui Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate.ui C.@.ui+ :...ui? 9...ui :.*.uiK :**/uiPolySwing2 the Caller#...Deep Elf#...Health: 24/24 ========================....Magic: 8/11=================-------##..#AC: 2Str: 5#. ...#EV: 12Int: 22#...##..#SH: 0Dex: 15#..hJ.#XL:  4 Next:  0% Place: Dungeon:3#@#Noise: ---------  Time: 1680.1 (0.0)........#d) +1 dagger (flame)#...#####Cast: Call Canine Familiar (4%) ##J   endoplasm (ally target)h   inugami (summoned)Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  /uitPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou call for your canine familiar and it appears with a howl!  The endoplasm quivers.The endoplasm freezes you./uiU1---==1.1 (1Dog /uio/ui0  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You call for your canine familiar and it appears with a howl!  The endoplasm quivers.  The endoplasm freezes you. _You are frozen.0ui 0uiQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|on0ui0ui PolySwing2 the Caller#...Deep Elf#...Health: 21/24 =====================---....Magic: 8/11=================-------##..#AC: 2Str: 5#. ...#EV: 120ui Int: 22#...##..#SH: 0Dex: 15#..hJ.#XL:  4 Next:  0% Place: Dungeon:3#@#Noise: ==-------  Time: 1681.1 (0.0)........#d) +1 dagger (flame)0ui #...#####Cast: Call Imp##Dog J   endoplasm (ally target)0ui ]h   inugami (summoned)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate0ui2 You call for your canine familiar and it appears with a howl!  The endoplasm quivers.0uiV PThe endoplasm freezes you. _You are frozen.0ui 0uiR0ui1ui-  PolySwing2 the Caller #... Deep Elf #... Health: 21/24 =====================--- .... Magic: 6/11=============----------- ##..# AC: 2Str: 5 #. ...# EV: 12Int: 22 #...##**# SH: 0Dex: 15 #..hJ*# XL:  4 Next:  0% Place: Dungeon:3 #@# Noise: ==-------  Time: 1681.1 (0.0) .....***# d) +1 dagger (flame) #...##### Cast: Call Imp ## Dog   J  1uid. endoplasm (ally target)  h   inugami (summoned)The endoplasm quivers.The endoplasm freezes you. _You are frozen.  Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate1ui+@*@1uiEv  PolySwing2 the Caller #... Deep Elf #... Health: 21/24 =====================--- .... Magic: 6/11=============----------- ##..# AC: 2Str: 5 #. ...# EV: 12Int: 22 #...##..# SH: 0Dex: 15 #..hJ.# XL:  4 Next:  0% Place: Dungeon:3 #@# Noise: ==-------  Time: 1681.1 (0.0) ........# d) +1 dagger (flame) 1uiw#...##### Cast: Call Imp ## Dog   J   endoplasm (ally target)  h   inugami (summoned) _You are frozen.  Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  Your inugami hits the endoplasm!1ui~` #... #... .... ##..# #. ...# #...##5.# #..h..# 1ui#@# ........# #...##### ##  5   cerulean imp (polearm, summoned) 1ui`2=22.1 (11uiU1uiCMCasting: Call Imp (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.  Your inugami hits the endoplasm! _The endoplasm dies!2ui2uioeQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells2uiz[!] focus mode: off|on3ui"C3ui_IPolySwing2 the Caller#...Deep Elf#...Health: 22/24 ======================--....Magic: 6/11=============-----------##..#AC: 2Str: 5#. ...#EV: 12Int: 22#...##5.#SH: 0Dex: 15#..h..#XL:  4 Next:  2% Place: Dungeon:3#@#Noise: ==-------  Time: 1682.1 (0.0)........#d) +1 dagger (flame)#...#####Cast: Summon Small Mammal##Dog 5   cerulean imp (polearm, summoned)h   inugami (summoned)Casting: Call Imp (safe; 2% risk of failure)  Press: ? - help, QiIlm - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  Your inugami hits the endoplasm! _The endoplasm dies!3uiM3uiN3ui  PolySwing2 the Caller #... Deep Elf #... Health: 22/24 ======================-- .... Magic: 5/113ui ,==========-------------- ##..# AC: 2Str: 5 #. ...# EV: 12Int: 22 #...##5*# SH: 0Dex: 15 #..h**# XL:  4 Next:  2% Place: Dungeon:3 #@# Noise: ==-------  Time: 1682.1 (0.0) 3ui .....***# d) +1 dagger (flame) #...##### Cast: Summon Small Mammal ## Dog 3uip!  5   cerulean imp (polearm, summoned)  h   inugami (summoned)A tiny devil pulls itself out of the air.  3ui!Your inugami hits the endoplasm! _The endoplasm dies!Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate3uiFB*@3uiSd`  PolySwing2 the Caller #... Deep Elf #... Health: 22/24 ======================-- .... Magic: 5/11==========-------------- ##..# AC: 2Str: 5 #. ...# EV: 12Int: 22 #...##5.# SH: 0Dex: 153uieM #..h..# XL:  4 Next:  2% Place: Dungeon:3 #@# Noise: ==-------  Time: 1682.1 (0.0) ........# d) +1 dagger (flame) #...##### Cast: Summon Small Mammal ## Dog   5   cerulean imp (polearm, summoned)3uiWe  h   inugami (summoned)3uieYour inugami hits the endoplasm! _The endoplasm dies!Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle3uie]Dir - look around, f - activateA rat appears in a puff of smoke.3ui lW #... #... .... ##..# #. ...# #...##..# #..hr5#3uil+ #@# ........# #...##### ## 3uil r   rat (summoned) 3ui2n9-3.1 (1 _3ui s3uit3ui4   PolySwing2 the Caller #... Deep Elf #... Health: 22/24 ======================-- .... Magic: 4/11========---------------- ##..# AC: 2Str: 5 #. ...# EV: 12Int: 22 #...##**# SH: 0Dex: 15 #..hr5# XL:  4 Next:  2% Place: Dungeon:3 #@# Noise: =--------  Time: 1683.1 (0.0) .....***# d) +1 dagger (flame) #...##### Cast: Summon Small Mammal ## Dog   iJ5 tm5   cerulean imp (polearm, summoned)  h   inugami (summoned)  r   rat (summoned)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A rat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate3uiT B*@3uiw PolySwing2 the Caller#...Deep Elf#...Health: 22/24 ======================--....Magic: 4/113uix ========----------------##..#AC: 2Str: 5#. ...#EV: 12Int: 22#...##..#SH: 0Dex: 15#..hr5#XL:  4 Next:  2% Place: Dungeon:3#@#Noise: =--------  Time: 1683.1 (0.0).....r..#d) +1 dagger (flame)#...#####Cast: Summon Small Mammal##Dog 5   cerulean imp (polearm, summoned)r   quokka (summoned)h   inugami (summoned)r   rat (summoned)Dir - look around, f - activate _A rat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, (iTy ;10m or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.3uiy f5==4.1 (1 _3ui~ 3ui 4ui4ui#4ui4ui 4ui;4ui4ui ,4uiJM_A rat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A quokka appears in a puff of smoke. _You swap places.4ui4ui4ui04ui}4ui4ui%L ..##.###...$. .##.......#...##h-6.1 (2 #...r5r........##...#######4ui7&7-4ui+4uiI.+ _Found 10 gold pieces.4ui34ui4ui4uid,4uiܚ3=4ui ### # ..# .# ##.##.#### #...$....h####......###.......###.#.......h5#....r###r........#h   hound (asleep)#...#####5   cerulean imp (polearm, summoned)##r   quokkah   inugami (summoned)(…)4uiI+7.1 (14uif4ui{4ui4ui4uiϩ4ui h5.rr.<, ally target)4uiz6=====8.1 (24ui^4uiX _A hound comes into view.5ui@=f# . #### .# ..# .# ##.##.##### #...$....h.#.#########.......@.......#..###h.#########......5# #...##.r# ..#...r.##...###<# ........# #...#######5ui?5ui@5ui@5ui@5ui@5ui9=ui~9m10/12====ui:=ui@#.## ...# ..# ... ######.# ...##.# ##.##r######.# =uiA#...$5h@.†...# 5.1 (3#.####.....r####### #........ #..###..######### =uiFA#.......##...##..# =uilAz..#.....# #...###<# =uiA4........# =uiB=uiYG=uiNI=uir =uiԓ =ui =ui =ui' =uik =ui =ui =uiD B=ui =ui =uiJ =ui =ui ,=uiҲ =uiA _Your cerulean imp disappears in a puff of smoke!You see here a hound corpse.=ui =ui =ui =ui =ui  _=ui =ui$ #.## ...# ..# ... =ui ######.# ...##.# ###.##.######.# #...$§.rrh@..# 8  #.####......#######  #................  #..###..#########  =ui6 n#.......#  #...##..# r   quokka (..#.....# h   inugami (summoned)=uid #...###<# r   rat=ui 4........#=ui =ui =ui^ >uiT3>uiY>ui\>ui" >ui >ui >ui' ?ui?ui{?uiƆ?ui*?uih?ui?ui?uij1====?uiI,?ui?ui3?uiї?ui)?uic?ui?ui?ui,?ui?ui/?uiu?ui2?uiq #.## ...# ..# # ... .###?uiШ+######.# #.. ...##.# #.# ##.##.######@# 11  ?ui= #...$....rr.h# .####......####### ................ ..###..######### .......# ...##..# ?uisw.#.....# ...###<#?ui_?ui;?ui|?ui 3?ui4 ?ui ?ui ?uiH ?ui? ?ui" 2==== _Magic restored.?ui ?ui ?ui ?ui?ui*?ui?uic B ###.## . ...# #. # ..# #.# .# ... #.###.#######.# #@..#3.1 (2...##.# #h###  ##.##.######.  #...$....r.rr#####......#######.........###..######### ....?ui ?ui?ui@ui$z@uiz@uiX{@uiM~@ui@ui@ui@uiS@ui@uiB@uic@uiד@uiÖ@ui ,@ui@uix## ###.## . ....# #. .# @ui"..# #.# #.# ... #.###.#  ######.# #.h@# 5...##.# #r### @ui##.##.######r# #...$....r...# ###......####### h   inugami (summoned) ###..## r   rat@ui6# @ui@ui@ui߮` _Your quokka disappears in a puff of smoke!@ui  ## ####.## . .. @ui6 $...# #. .# ..# #.#  ... #.### ######.# #.h.  ...##.# #r#####.##.######r# @ui^ n #...$....r...# ##@ui F####### ............. ##..#@ui 3######## ....#@ui @ui @uiLrh§@uiMG==6.1 (1@ui}@uinAuiFAuiAui7AuiPAuiCAuiZAuiAuimBAui AuiAuiX,AuiAui_##. .#  .#  ## .#########.## . #........AuiG...# #. 8.1 (2  ..# #.# ##h ... #.###.## #####.# #..§## ...##.# #.#Auil;####.######r# Auis#...$....r...#......Aui.#........AuiKAuikAui] _Your rat disappears in a puff of smoke!Bui #. #.#  ..#  ## #.#########.## . ........BuiO[ #.#.##.### #.# ##h# #  ... #.###.## ###.§## ...##.# #.### ##.##.######r$....r... Buix)########Bui͡BuiK:h.Bui *9.1 (1Bui(BuiGBui#3Bui$$Bui_&Bui{),Bui-,Bui{.Bui!0,Bui0Bui6##. #.# ..# ## #.###########.## . #.h........  Bui6...# #. #h#@##.### 21.1 (2..# #.# ##.#.# ... #.###.##.# Bui,7###.# #...###. .##.# #.### #.###.######r# ... Bui[7..$....r...# .#. .....####### # # Bui73....Bui8Bui/=Bui>Cui3CuiCuiCuiCui7CuiBCuiCuiCui CuiCuiCuiCuiCuiCuiWCui!CuiCui,CuizCuiHCuiCui,Cui_Cui(o..### #.###########.## . #.............# #. #h#.##.###CuiOL..# #.# ##.#.#... #.###.##.# ###.# #...###.# Cuiw).##.# #.#####h##$# .##.######r#....@...# Cui6.1 (5 ..$....r...#.##.#....... Cui.....####### ## #.##### Cui.......... .######## .##Cui< #Cuia# <#CuiCuiCuiV+ _Found 12 gold pieces.DuixI## #.###########.## . #.......... ...# #. #h#.##.### ..# #.# ##.#.#  ... #.###.##.# ####.# #...###.# ..##.# #.#####h##$# #.##.######r#........#DuiI..$....r...#.##@#...........####### ##.#.#####...... ##.# ######### .# ..#  # ..# ..# #Dui!J<<# ..#DuiMDuiRJ.hDuixR*7.1 (1Dui,WDuiXEuiG EuiDH EuiL Eui|N Eui I#.## . .........  ...# #. #h#.##.### # #.# ##.#.# ... #.###.##.# # ###.# #...###.# .# Eui1 .##.# #.#####.##$###.######r#...h....#### ..$....r...#.##.#.........####### ##@#.##### .... ###.# #########  .# # Euih # ## Wui>(Wui?WuiCp _Your inugami disappears in a puff of smoke!Wui9Dj2====WuiEWui#HWuiK,WuiMWuiO5 _You swap places.WuiQWuiSWuiU3WuiVWui=XWui:ZWui+]Wui]Wuif_,WuiW`WuihWuinc #.####   #....   #h#.##.### #  ##.#.##.# g# ##.##.##.# #.## ..###.##.# ##... .Wuin #####.##.# ... ... #........########.#...#  #.##.#.......5r.@....# Wuito # ##.#.#####r###.####   ###.# #.#   #.# #.#  #.# #.#  Wui(p..# #.#   g   goblin (asleep)### #.#   5   cerulean imp (polearm, summoned)..#   r   quokka Wuis,61.1 (8WuitWui{rr., ally target)Wui|H==2.1 (9WuiYWuis _A goblin comes into view. It is wielding a +0 club.WuiC      #   g#  #.##  ##... .  ... ... ########.#...# ....5rr@....# # Wui####.###.####  ###.# #.# .#  #.# #.# .#  #.# #.# .#  ..# #.# .#  ### #.# .#  ..# .# Wui(       #   g#  #.##  ##... .  ... ... ########.#...# ....5rr@....#  Wui) "####.###.####  ###.# #.# .#  #.# #.# .#  #.# #.# .#  ..# #.# .#  ### #.# .#  Wui) e..# .# Wui. 4Wui`2 WuiU5 ] _A goblin is nearby!Xui#.#  #.  #h#.##.### #  ##.#.##.# g#  #.##.##.# #.## # .###.##.# ###...#.# .##.# #..... .#.#...#  .##.#.5rr.@...#   ##.#.#####.###.####  ###.# #.# #.#  #.# #.# #.#  #.# #.# #.#  ..# #.# #.#  ### #.# #.# ui<15;32H ..# #.#   Xui.rr3.1 (1 _XuiXuiXuis .#  #. .# #h#.##.### Xui .#  #.#.##.# g#  .##.##.# #.## #  ###.##.# ###...#.# Xui ^.##.# #........# #.#...#  ##.#.5.rr.@..#  ##.#.#####.###.####  Xui ###.# #.# #.#  #.# #.# #.#  #.# #.# #.# Xui  ..# #.# #.#  XuiO ### #.# #.#  ..# #.# Xui| /  Xui0 7  The goblin shouts!XuiB Xui Xuiק Xui .gr.5§.gXuiܯ 0===4Xui Xui ] _Your rat disappears in a puff of smoke!YuiG YuiI Quiver which action? ([-] to clear)  a - Cast: Summon Small MammalYuiVI 3b - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|on[ui11 Your spells (quiver)TypeFailure Level Summon Small Mammal Summoning1% 1 ll Imp Summoning[ui11%2  c - Call Canine FamiliarSummoning4%3 Select a spell to quiver [!] toggle spell headers\ui \ui# @.##########\uip /  PolySwing2 the Caller #...........#  Deep Elf #h#.##.###.#\ui   Health: 24/24 ======================== #.#.##.#.#  Magic: 12/12 ======================== .##.##.##g## #\ui   AC: 2Str: 5 ###.##.#\ui ###...#.##  EV: 12Int: 22 \ui< ###.##.##........#  SH: 0\uie Dex: 15 .......########r#...#\ui P  XL:  4 Next: 57% Place: Dungeon:3 ##.#........5§..@..#\ui +  Noise: ===------  Time: 1764.1 (0.0)  ##.#.#####.###.####\ui   d) +1 dagger (flame)###.# #.# #.#\ui  Cast: Summon Small Mammal#.# #.# #.# \ui+ #.# #.# #.# ..# #.# #.#\uiR  g   goblin (ally target)### #.# #.#\uiy   5   cerulean imp (polearm, summoned)..# #.#  r   quokka (summoned)\ui,  _Your inugami disappears in a puff of smoke! _You swap places. _A goblin comes into view. It is wielding a +0 club. _A goblin is nearby!The goblin shouts! _Your rat disappears in a puff of smoke!\ui \ui F.##########  PolySwing2 the Caller #...........#  Deep Elf #h#.##.###\ui+ .#  Health: 24/24 ======================== #.#.##.#.#  Magic: 12/12 ======================== .##.##.##g## #  AC: 2Str: 5 ###.##.####...#.##\uiW   EV: 12Int: 22 ###.##.#\ui #........#  SH: 0Dex: 15 .......########r#...#  XL:  4 Next: 57% Place: Dungeon:3 ##.#........5§..@..#\ui1   Noise: ===------  Time: 1764.1 (0.0)  ##.#.#####.###.####  d) +1 dagger (flame)\uim ###.# #.# #.#  Cast: Call Canine Familiar (4%) \ui #.# #.# #.# #.# #.# #.# ..# #.# #.#  g   goblin (ally target)\ui3 ### #.# #.#  5   cerulean imp (polearm, summoned)..# #.#  r   quokka (summoned) _Your inugami disappears in a puff of smoke! _You swap places. _A goblin comes into view. It is wielding a +0 club. \ui _A goblin is nearby!The goblin shouts! _Your rat disappears in a puff of smoke!\ui* \ui \ui ]uig]uiiThe spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  Y - Yes  N - No^ui^uiq.########## PolySwing2 the Caller #.......... .#  Deep Elf #h#.##.### .#  Health: 24/24 ======================== #.#.##.# .#  Magic: 9/12==================------ ^uiG.##.##.# #g## #  AC: 2Str: 5 ###.##.# ###...#.##  EV: 12Int: 22 ###.##.# #*.**....#  SH: 0Dex: 15 .......########r#**.#  XL:  4 Next: 57% Place: Dungeon:3 ##.#........5§**@**#  Noise: ===------  Time: 1764.1 (0.0) ^uiA ##.#.#####.###*####  d) +1 dagger (flame)  ###.# #.# #*# Cast: Call Canine Familiar (4%)  #.# #.# #.# ^uik #.# #.# #.#  ..# #.# #.# g   goblin (ally target)  ### #.# #.#^uiN 5   cerulean imp (polearm, summoned) ..# #.# r   quokka (summoned)^ui _A goblin is nearby!The goblin shouts! ^ui%_Your rat disappears in a puff of smoke!Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  ^ui Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^ui @  The goblin shouts! _Your rat disappears in a puff of smoke!  Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  ^uiRPress: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You can't see that place.^uiaW  #^uif^:#.^uiΜ:.*^uiv5**^uiv:**^ui=7 $.########## PolySwing2 the Caller #.......... .#  Deep Elf #h#.##.### .#  Health: 24/24 ======================== #.#.##.# .#  Magic: 9/12==================------ .##.##.# #g## #  AC: 2Str: 5 ^ui7 ###.##.# ###...#.##  EV: 12Int: 22 ###.##.# #........#  SH: 0Dex: 15 .......########r#...#  XL:  4 Next: 57% Place: Dungeon:3 ##.#........5§..@..#  Noise: ===------  Time: 1764.1 (0.0) ^ui28  ##.#.#####.###.####  d) +1 dagger (flame)  ###.# #.# #.# Cast: Call Canine Familiar (4%)  #.# #.# #.#  #.# #.# #.#  ..# #.# #.#^uie8 C g   goblin (ally target)  ### #.# #.# 5   cerulean imp (polearm, summoned) ..# #.#^ui8  r   quokka (summoned)Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^uir9 You miscast Call Canine Familiar.  You are very lightly contaminated with residual magic.  Nothing appears to happen.^ui-; ^ui; ^ui< ^ui< ^ui-> ^uiUD q .#  S#  .#  #.## #  ###.g.#.##  #........# ^uiD ######.#...# ....§5.@..#  ##.###.####  ###.# #.# #.#  #.# #.# #.# ^uiD G #.# #.# #.#  ..# #.# #.# ^uiBE sS   adder (wandering)  ### #.# #.# g   goblin (ally target) ^uiE ..# #.# 5   cerulean imp (polearm, summoned)^ui}F c---5.1 (1Contam ^ui3L ^uiYO   Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You miscast Call Canine Familiar.are very lightly contaminated with residual magic.  Nothing appears to happen. _An adder comes into view._ui{The spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  Y - Yes  N - No`ui`ui].########## PolySwing2 the Caller #.......... .#  Deep Elf #h#.##.### S#  Health: 24/24 ======================== #.#.##.# .#  Magic: 6/12============------------ .##.##.# #.## #  AC: 2Str: 5 ###.##.# ###.g.#.##  EV: 12`uiߤInt: 22 ###.##.# #*.**....#  SH: 0Dex: 15 .......########*#**.#  XL:  4 Next: 57% Place: Dungeon:3 ##.#.........§5*@**#  Noise: ---------  Time: 1765.1 (0.0) `ui ##.#.#####.###*####  d) +1 dagger (flame)  ###.# #.# #*# Cast: Call Canine Familiar (4%)  #.# #.# #.# Contam  #.# #.# #.#  ..# #.# #.# S   adder (wandering)  ### #.# #.# g   goblin (ally target) ..# #.# 5   cerulean imp (polearm, summoned)`uiYou are very lightly contaminated with residual magic.  Nothing appears to happen. _An adder comes into view.Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  `uiQ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateaui} @Nothing appears to happen. _An adder comes into view.Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You can't see that place.auiӮ:  aui:  aui{5  aui:  aui `s  #[a rock wall.]auiS #.aui%:.*aui :**buiЫh.########## PolySwing2 the Caller #.......... .#  Deep Elf #h#.##.### S#  Health: 24/24 ======================== #.#.##.# .#  Magic: 6/12bui============------------ .##.##.# #.## #  AC: 2Str: 5 ###.##.# ###.g.#.##  EV: 12Int: 22 ###.##.# #........#  SH: 0Dex: 15 .......########.#...#  XL:  4 Next: 57% Place: Dungeon:3 ##.#.........§5.@..#  Noise: ---------  Time: 1765.1 (0.0)  ##.#.#####.###.####  d) +1 dagger (flame)  ###.# #.# #.#buiK" Cast: Call Canine Familiar (4%)  #.# #.# #.# Contam  #.# #.# #.#  ..# #.# #.# S   adder (wandering)  ### #.# #.# g   goblin (ally target) ..# #.# 5   cerulean imp (polearm, summoned) _An adder comes into view.buiZCasting: Call Canine Familiar (quite dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou call for your canine familiar and it appears with a howl!  The adder hisses angrily.buibui",bui#buiz .#  .#  S#  #.## #  ###...#.##  #..g.....# ######h#...# ...§..5@..#  ##.###.####  ###.# #.# #.#  #.# #.# #.#  #.# #.# #.#  ..# #.# #.# S  ### #.# #.#  ..# #.#  ui Gh   inugami (summoned)bui&x==6.1 (1Dog _buibui1cuiY #...........# cui` #h#.##.### .# #.#.##.#  S# #.##.##.## # #.##.#cuiX###...#.## #.##.# #.rg.....# ........########h#...#  ##.#........§..5  ##.#.#####.###@####  ###.# #.# #.#  cui> #.# #.# #.#  #.# #.# #.# cui: ..# #.# #.#  ### #.# #.# cui]`g   goblin (ally target) ..# #.# 5   cerulean imp (polearm, summoned)cui #.# r   quokka (cui+ cui,cuicui  .Shr.cui (.#g.S   adderg   goblin (ally target)5   cerulean imp (polearm, summoned)r   quokka (summoned) (…)Your quokka barely misses the goblin.cui_ .--7cuicui/R _Your cerulean imp hits the goblin from afar with a -2 spear.dui\ ,dui B  Your quokka bites the goblin.duiG dui ..rSh#)(ally target)5   cerulean imp (polearm, summoned)r   quokka (duiJ h   inugami (summoned)dui 7==8--8dui dui F _The goblin dies!euieuioeui[..Sh   inugami (summoned)eui%9eui#euij&J _Your cerulean imp hits the adder but does no damage.eui6 eui6 euiA  §§.§hh   inugami (  Your cerulean imp disappears in a puff of smoke!The adder bites your inugami but does no damage.eui%B .=70euiG euiJ T _Your inugami misses the adder.fuic  The adder bites your inugami.  Your inugami is poisoned.fuie B..B   giant cockroach (distracted)h   inugami (summoned, poisoned)The adder poisons your inugami! Your inugami barely misses the adder.fuiht8====1fuifuib _A giant cockroach comes into view.fuiiS fui%TO The adder bites your inugami but does no damage.fuiT`.B. Bfuia%2fuiifuiMpx _Your inugami hits the adder. The adder barely misses your inugami.gui ugui}  .B Your inugami misses the adder.The adder bites your inugami but does no damage.  Your inugami misses the adder.guiI~f3Dog guiCguiK _Your magical contamination has completely faded away.gui4 gui9 .BThe adder barely misses your inugami.gui: %4gui-@ gui%H _ _Your inugami completely misses the adder.hui+huib B.  The adder bites your inugami. Your inugami misses the adder.The adder bites your inugami but does no damage.huit9====5huihuiP _The giant cockroach bites your inugami but does no damage.juifjuiێThe spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  Y - Yes juiC' N - Nokuivkui6 #...........#  PolySwing2 the Caller#h#.##.###.#  Deep Elf ##.#.##.#.#kui\  Health: 24/24 ======================== #.##.##.##.## #  Magic: 6/12============------------ .###.##.####...#.##  AC: 2Str: 5 ####.##.#kui#........#  EV: 12Int: 22 ........########.#S..#  SH: 0kuiDex: 15 .##.#............hB.#  XL:  4 Next: 58% Place: Dungeon:3##.#.#####.###@####kui 2  Noise: =--------  Time: 1775.1 (0.0)###.# #.# #.#kui<  d) +1 dagger (flame)#.# #.# #.#kuihE  Cast: Call Canine Familiar (4%) #.# #.# #.#  Dog kui..# #.# #.# ### #.# #.#kuiŚv  S   adder (ally target)..# #.#  B   giant cockroachkui#.#  h   inugami (summoned, poisoned) kuiwThe adder bites your inugami. Your inugami misses the adder.The adder bites your inugami but does no damage. _The giant cockroach bites your inugami but does no damage.  Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclekui<Dir - look around, f - activatekui @ but does no damage. _The giant cockroach bites your inugami but does no damage.  Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You can't see that place.kuik >  kui >  kuiL 9  kui Z #A rock wall.kui6 :##kuimS S #.kui >..kuimR.#A rock wall.kui#hLook: an inugami (heavily wounded, summoned, poisoned, friendly)mui, #...........#  PolySwing2 the Caller#h#.##.###.#  Deep Elf ##.#.##.#.#  Health: 24/24 ======================== #.##.##.##.## #mui  Magic: 6/12============------------ .###.##.####...#.##  AC: 2Str: 5 ####.##.##........#  EV: 12Int: 22 ........########.#S..#  SH: 0Dex: 15 .##.#............hB.#mui  XL:  4 Next: 58% Place: Dungeon:3##.#.#####.###@####  Noise: =--------  Time: 1775.1 (0.0)###.# #.# #.#  d) +1 dagger (flame)#.# #.# #.#  Cast: Call Canine Familiar (4%) #.# #.# #.#  Dog ..# #.# #.# ### #.# #.#  S   adder (ally target)..# #.#  B   giant cockroach#.#  h   inugami (summoned) You imbue your familiar with magical energy and muiGfits fangs glint viciously.  Your inugami looks more healthy.  Your inugami barely misses the adder.Your inugami barely misses the giant cockroach.Your inugami misses the adder. The adder closely misses your inugami.The giant cockroach closely misses your inugami.mui2=6.1 (1muimuiYr inugami looks more healthy.  Your inugami barely misses the adder.giant cockroach.misses the adder. The adder closely misses your inugami.The giant cockroach _Your inugami misses the adder.oui  The adder misses your inugami.The giant cockroach bites your inugami but does no damage.ouiE --7ouiІ ouio 2 _Your inugami hits the adder.puiy&  puiDThe adder bites your inugami but does no damage.  The giant cockroach barely misses your inugami.pui?-8puiZ%pui- _Your inugami misses the adder. The adder closely misses your inugami.pui  Your inugami misses the adder.The giant cockroach bites your inugami but does no damage.pui8V7==9puipuiFF _The adder bites your inugami but does no damage.pui(1   (ally target)oned, poisoned) _ .  Your inugami is poisoned.  The adder poisons your inugami! Your inugami hits the giant cockroach.pui2 &80pui7 puiF: e _The giant cockroach barely misses your inugami.pui( pui\ The adder closely misses your inugami.Your inugami misses the giant cockroach.pui%1pui@puid"= _The giant cockroach bites your inugami.qui very poisoned) _The giant cockroach bites your inugami.  The adder barely misses your inugami.  Your inugami barely misses the giant cockroachThe giant cockroach bites your inugami but does no damage.  The adder bites your inugami.  Your inugami looks even sicker.qui%2quiqui5 _The adder poisons your inugami!quin  Your inugami barely misses the giant cockroach.The giant cockroach closely misses your inugami.The adder barely misses your inugami. Your inugami hits the giant cockroach!quiu .(ally target)h   inugami (summoned, very poisoned)quiry }8====603qui: qui O _The giant cockroach dies!rui;4ruiruiTz _The adder bites your inugami. Your inugami closely misses the adder.rui  The adder closely misses your inugami. Your inugami misses the adder.ruiE%5ruiwruiF _The adder bites your inugami but does no damage.ruie/  Your inugami closely misses the adder.The adder completely misses your inugami.Your inugami hits the adder!rui5)h   inugami (summoned, poisoned)ruiy9K==736ruit?suiE _The adder dies!tui3tui}tui/z9==tuiV,tuitui,tui`tui,tui tui%10/12====tuitui,tui3tuilE _Your inugami looks more healthy.tuitui£tuih,tuiϧtuituigj1====tuituiq,tuituiޱ,tuiȲtuig92tuiG====tuituitui tuituiŽtui5 _You swap places.tui]tuituigtuiotuih&  tuiThings that are here:  a +0 club; an adder corpse; a goblin corpsetuimtuitui _tuituituituituia:==tuiqtuitui|,tuittui tuituituituituictui+,tuituitui@tui,tuituituitui,tuiltuiTtui3tui)tui`tuiWtui%tuituiltuituiw tuiG tui tuituiOtuiDtuituituie,tuietuituitui,tuituitui tuiD",tui"tui|#tui]+=   #o   #. #   ..#.   #..#   #..#   #..#   #..#   ###.@#  - #.... ###### #.#.h ...... #.##. #.### #.##. #.# #.##. tui+o   orc (asleep) #.###.##. h   inugami (summoned) #.####...#.## #.##........# tuip1 813.1 (27.0)  An orc comes into view. It is wielding a +0 club.tuim2tui9 .h.h   inugami (summoned)  The orc shouts!tuiu:4==4.1 (28tui>uui0 _The orc moves out of view.uui uui$ uuiy uuiȚ uui_ uui uui uui uui ,uuii3 uui9> sM ##. #.o#. --5.1 (1.0)### #.... ######.#.. ......#.##.# #.##.o   orc..##....#.#--uuiE uui R [ _An orc is nearby!wui#.##. # .o#.#..#h###.... #######.# .......## #.### #.# #####...#.##........wuiwuiwui`wui.oh.(ally target)6 _You swap places.wui wui The spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  Y - Yes wui_ ' N - Noxui3 xui #.  PolySwing2 the Caller#.  Deep Elf##. #  Health: 24/24 ========================..#.  Magic: 9/12==================------#o.#  AC: 2Str: 5#h.#  EV: 12Int: 22#..#  SH: 0Dex: 15#..#  XL:  4 Next: 73% Place: Dungeon:3###.@#  Noise: ---------  Time: 1816.1 (0.0)#....#  d) +1 dagger (flame) #######.#..#xui$   Cast: Call Canine Familiar (4%) ......#.##.#  Dog #.####.##.# xuig #.##.##.#  o   orc (ally target) #.###.##.#  h   inugami (summoned) #.####...#.## #.##........# _The orc moves out of view. _An orc is nearby! _You swap places.  Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatexui 2#@ xui _An orc is nearby! _You swap places.  Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A rock wall.xui :##yui|VW #.yuiҀ.oLook: an orc, wielding a +0 club and wearing a +0 chain mail (ally target)yuiohinugami (heavily wounded, summoned, friendly)yuil #.  PolySwing2 the Caller#.  Deep Elf##. #  Health: 24/24 ========================..#.  Magic: 9/12==================------#o.#  AC: 2Str: 5#h.#  EV: 12Int: 22#..#  SH: 0Dex: 15#..#  XL:  4 Next: 73% Place: Dungeon:3###.@#  Noise: ---------  Time: 1816.1 (0.0)#....#  d) +1 dagger (flame) #######.#..#yuim   Cast: Call Canine Familiar (4%) ......#.##.#  Dog #.####.##.# #.##.##.#  o   orc (ally target) #.###.##.#  h   inugami (summoned) #.####...#.## #.##........# _You swap places.  Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an inugami (heavily wounded, summoned, friendly)  You imbue your familiar with magical energy and its fangs glint viciously.yuin 3==7.1 (1yuis yuiv   Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an inugami (heavily wounded, summoned, friendly)  You imbue your familiar with magical energy and its fangs glint viciously. _Your inugami hits the orc. x2zuiDXzuiZeQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spellszuiZz[!] focus mode: off|on{ui8{ui,#.  PolySwing2 the Caller#.  Deep Elf##. #  Health: 24/24 ========================..#.  Magic: 9/12==================------{uiiN#o.#  AC: 2Str: 5#h.#  EV: 12Int: 22#..#  SH: 0Dex: 15#..#  XL:  4 Next: 73% Place: Dungeon:3###.@#  Noise: ==-------  Time: 1817.1 (0.0)#....#  d) +1 dagger (flame) #######.#..#{ui}  Cast: Call Imp ......#.##.#  Dog #.####.##.# #.##.##.#  o   orc (ally target) #.###.##.#  h   inugami (summoned) #.####...#.## #.##........# Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an inugami (heavily wounded, summoned, friendly)  You imbue your familiar with magical energy and its fangs glint viciously. _Your inugami hits the orc. x2{uiϏ{ui{ui{ui #. PolySwing2 the Caller #. Deep Elf ##. # Health: 24/24 ======================== ..#. Magic: 7/12==============---------- #o.# AC: 2Str: 5 #h.# EV: 12Int: 22 #**# SH: 0Dex: 15 #**# XL:  4 Next: 73% Place: Dungeon:3 ###*@# Noise: ==-------  Time: 1817.1 (0.0) #.***# d) +1 dagger (flame) ###### #.#**# Cast: Call Imp ...... #.##.# Do{uiNg #.### #.##.# #.# #.##.# o   orc (ally target) #.# ##.##.# h   inugami (summoned) #.# ###...#.## #.# #........#Look: an inugami (heavily wounded, summoned, friendly)  You imbue your familiar with magical energy and its fangs glint viciously. _Your inugami hits the orc. x2  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate{uiV #.  PolySwing2 the Caller#.  Deep Elf##. #  Health: 24/24 ========================..#.  Magic: 7/12==============----------#o.#  AC: 2Str: 5#h.#  EV: 12Int: 22#..#  SH: 0Dex: 15#..#  XL:  4 Next: 73% Place: Dungeon:3###.@#  Noise: ==-------  Time: 1817.1 (0.0)#..5.#  d) +1 dagger (flame) #######{uiW [39;49m.#..#  Cast: Call Imp ......#.##.#  Dog #.####.##.# #.##.##.#  o   orc (ally target) #.###.##.#  5   cerulean imp (polearm, summoned) #.####...#.##  h   inugami (summoned) #.##........# Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  Your cerulean imp says, "I'm here!"The orc hits your inugami with a +0 club.8.1 (1{ui[ {ui$e 0 _Your inugami hits the orc.{ui4{uiZQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammal{ui>3b - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|on|ui |ui" #.  PolySwing2 the Caller#.  Deep Elf##. #  Health: 24/24 ========================..#.  Magic: 7/12==============----------#o.#  AC: 2Str: 5#h.#  EV: 12Int: 22#..#  SH: 0Dex: 15|ui# #..#  XL:  4 Next: 73% Place: Dungeon:3###.@#  Noise: ==-------  Time: 1818.1 (0.0)#..5.#  d) +1 dagger (flame) #######.#..#  Cast: Summon Small Mammal ......#.##.#  Dog #.####.##.# #.##.##.#  o   orc (ally target) #.#|ui2$ ##.##.#  5   cerulean imp (polearm, summoned) #.####...#.##  h   inugami (summoned) #.##........# Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  Your cerulean imp says, "I'm here!"The orc hits your inugami with a +0 club. |ui$ 8_Your inugami hits the orc.|ui( |ui9* |ui] z #. PolySwing2 the Caller #. Deep Elf ##. # Health: 24/24 ======================== ..#. Magic: 6/12============------------ |ui #o.# AC: 2Str: 5 #h.# EV: 12Int: 22 #**# SH: 0Dex: 15 #**# XL:  4 Next: 73% Place: Dungeon:3 |uib ###*@# Noise: ==-------  Time: 1818.1 (0.0) #.*5*# d) +1 dagger (flame) |uih ###### #.#**# Cast: Summon Small Mammal ...... #.##.# Dog #.### #.##.# #.# #.##.# o   orc (ally target) #.# ##.##.# 5   cerulean imp (polearm, summoned) #.# ###...#.## h   inugami (summoned) #.# #........#Your cerulean imp says, "I'm here!"|ui The orc hits your inugami with a +0 club. _Your inugami hits the orc.  Casting: Summon Small Mammal (safe; 1% risk of failure)  |uib Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate}ui]@*@}ui! #. PolySwing2 the Caller #. Deep Elf ##. #}uiPi Health: 24/24 ======================== ..#. Magic: 6/12============------------ #o.# AC: 2Str: 5 #h.# EV: 12Int: 22 #..# SH: 0Dex: 15}ui #..# XL:  4 Next: 73% Place: Dungeon:3 ###.@# Noise: ==-------  Time: 1818.1 (0.0)}ui #..5.# d) +1 dagger (flame) ###### #.#..# Cast: Summon Small Mammal ...... #.##.# Dog #.### #.##.# #.# #.##.# o   orc (ally target) #.# ##.##.# 5   cerulean imp (polearm, summoned) #.# ###...#.## h   inugami (summoned) #.# #........#The orc hits your inugami with a +0 club. }ui_Your inugami hits the orc.  Casting: Summon Small Mammal (safe; 1% risk of failure)  }ui+-Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.}ui _Your inugami hits the orc.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  }uiDir - look around, f - activate  A quokka appears in a puff of smoke.  Your inugami hits the orc.}ui $ #.  #.  ##. #  ..#. }uij  #..#  #h)#  #r.#  #..#  ###.@#  }ui #..5.#  #.#..#  #.##.#  #.##.# }ui  #.##.# 5   cerulean imp (polearm, summoned) ##.##.# r   quokka (}ui  #.##  }ui<  }uiG:6-9.1 (1}uig}ui C _The orc dies!}ui #. PolySwing2 the Caller #. Deep Elf ##. # Health: 24/24 ======================== ..#. Magic: 5/12==========-------------- #..# AC: 2Str: 5}ui #h)# EV: 12Int: 22 #r*# SH: 0Dex: 15 #**# XL:  4 Next: 76% Place: Dungeon:3 ###*@# Noise: =--------  Time: 1819.1 (0.0) #.*5*#}uiL d) +1 dagger (flame) ###### #.#**# Cast: Summon Small Mammal ...... #.##.# Dog #.### #.##.# #.# #.##.# 5   cerulean imp (polearm, summoned) #.# ##.##.# r   quokka (summoned) #.# ###...#.## h   inugami (summoned) #.# #........#}ui5A quokka appears in a puff of smoke.  Your inugami hits the orc. _The orc dies!Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate}ui͸B*@}uibJ #. PolySwing2 the Caller #. Deep Elf ##. # Health: 24/24 ======================== ..#. Magic: 5/12==========-------------- #..# AC: 2Str: 5 #h)# EV: 12Int: 22 #r.# SH: 0}ui$VDex: 15 #..# XL:  4 Next: 76% Place: Dungeon:3 ###.@# Noise: =--------  Time: 1819.1 (0.0) #..5.# d) +1 dagger (flame) ###### #.#..# Cast: Summon Small Mammal ...... #.##.# Dog #.### #.##.# }ui{#.# #.##.# 5   cerulean imp (polearm, summoned) #.# ##.##.# r   quokka (summoned) #.# ###...#.## h   inugami (summoned) #.# #........#Your inugami hits the orc. }ui_The orc dies!Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.}ui}uiu}uiD8 #.  #.  ##. #  ..#.  #..#  #.)#  #..#  }ui¨k#rh#  ###.@#  #..5r#  #.#..#  #.##.#  #.##.#  #.##.#  ##.##.# }uir 2 quokkas (summoned) #.##   }uii6==20.1 (1 _}ui}ui~uiC-1~ui~uiui3uiui,uiui,ui(ui 7====uiui,uiui,uiui,uiiui8====ui~ui,uiuiuin ui ui0ui\uiuiuiuiB9ui1====uiJuiui%,ui>*ui*ui:+ui,ui6ui";,ui<uiHM_The orc dies!Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate ui=I|_A quokka appears in a puff of smoke. _Your cerulean imp disappears in a puff of smoke!uiLuiM{10/12====uiNuiSw _Your inugami disappears in a puff of smoke!ui"TuiTuipX,ui/Zuibuieuifj1====uifuijo _Your quokka disappears in a puff of smoke!ui&kuikuin,ui0rui{u,uivuiyui=zj2====ui?{uiui,uiuiCui,uipnuiuiޓ&  ui+6Things that are here:  a +0 club; a +0 chain mailui(uiuiEA== _uiuiuiJui)uieuiuiui|uiuiÝui)ui uinuiuiuuiuiuiqo _Your quokka disappears in a puff of smoke!ui&3uiuiui,uiuiVuiuiBuiuiui0,uiui~ui(,uiuiHuiA,uiuiui;uiuiLui3uiuiuiui-uiuiuiuiuiBuiduiui1uixuiui ,ui{uizui,ui=ui^ui #.# uigM.#.#.########.# S......@...##.# -..##.#####.##.#  #.##.#  #.##.#  ui#.##.#  #.##.##   S   adder (asleep) #.##..##  #....#.# uihO ####..## ui\64.1 (43.0)5.1 (44ui3uiY _An adder comes into view.ui. # #.#ui/  .#.#.##.# .S....##.# #..##.#####.##.# # #.##.#  #.##.# #.##.# #.##.## ui/ #.##..## #....#.# ####..##ui4 uig: b.SSui; 06.1 (1.0) ui@ ui!C G _The adder hisses angrily. You hear an angry hiss.uiuiQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalui3b - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onui> uiL ~PolySwing2 the CallerDeep ElfHealth: 24/24 ========================Magic: 12/12 ========================AC: 2ui Str: 5EV: 12Int: 22##.#SH: 0Dex: 15..#.#.########.#XL:  4 Next: 76% Place: Dungeon:3ui ..S....@....##.#Noise: ---------  Time: 1866.1 (0.0)#..##.#####.##.#d) +1 dagger (flame)ui$ # #.##.#Cast: Call Imp#.##.##.##.##.##.##S   adderui a#.##..###....#.#####..## _Your quokka disappears in a puff of smoke!Things that are here: _a +0 club; a +0 chain mail _Your quokka disappears in a puff of smoke! _An adder comes into view. ui H_The adder hisses angrily. You hear an angry hiss.ui uik$ uia& ui   PolySwing2 the Caller  Deep Elf  Health: 24/24 ========================  Magic: 10/12 ====================----  AC: 2Str: 5  EV: 12Int: 22 # #.#  SH: 0Dex: 15 ..#.#*########.#  XL:  4 Next: 76% Place: Dungeon:3 uiU #..S..**@**..##.#  Noise: ---------  Time: 1866.1 (0.0) #..##*#####.##.#  d) +1 dagger (flame) # #.##.#  Cast: Call Imp #.##.#  #.##.#  #.##.##  S   adder #.##..##  #....#.#  ####..## _Your quokka disappears in a puff of smoke! _An adder comes into view. _The adder hisses angrily. You hear an angry hiss.  ui Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateuif@ An adder comes into view. _The adder hisses angrily. You hear an angry hiss.  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.ui\] * ui  PolySwing2 the Caller  Deep Elf  Health: 24/24 ========================  Magic: 10/12 ====================----  AC: 2Str: 5  EV: 12Int: 22 # #.#  SH: 0Dex: 15 ..#.#.########.#  XL:  4 Next: 76% Place: Dungeon:3 ..S....@....##.#  Noise: ---------  Time: 1866.1 (0.0) #..##.#####.##.#  d) +1 dagger (flame) # #.##.#  Cast: Call Imp #.##.#  #.##.#  #.##.##  S   adder #.##..##  #....#.#  ####..ui## _An adder comes into view. _The adder hisses angrily. You hear an angry hiss.  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.ui4Eui # #.#  ..#.#.########.#  .S..S.5@....##.# ui #..##.#####.##.#  #  ui    (ally target)  S   ball python (constriction)  5   cerulean imp (polearm, summoned) uiX4==7.1 (1ui! ui&^ _A ball python comes into view.uiui~Quiver which action? ([-] to clear) uip a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spellsuiz[!] focus mode: off|onuiTi Your spells (quiver)TypeFailure Level Summon Small Mammal Summoning1% 1 ll Imp Summoning1%ui j2  c - Call Canine FamiliarSummoning4%3 Select a spell to quiver [!] toggle spell headersuiuioPolySwing2 the CallerDeep ElfuiKHealth: 24/24 ========================Magic: 10/12 ====================----AC: 2Str: 5EV: 12Int: 22##.#SH: 0ui"Dex: 15..#.#.########.#XL:  4 Next: 76% Place: Dungeon:3uiG.S..S.5@....##.#Noise: ==-------  Time: 1867.1 (0.0)uim#..##.#####.##.#d) +1 dagger (flame)# #.##.#Cast: Call Imp#.##.##.##.#uii#.##.##S   adder (ally target)#.##..##S   ball python (constriction)#....#.#5   cerulean imp (polearm, summoned)ui####..## _The adder hisses angrily. You hear an angry hiss.  Casting: Call Imp (safe; 1% risk of failure)  uiPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air. _A ball python comes into view.uiuiw+ui*PolySwing2 the CallerDeep ElfHealth: 24/24 ========================Magic: 10/12 ====================----AC: 2Str: 5uihGEV: 12Int: 22##.#SH: 0Dex: 15..#.#.########.#uiXL:  4 Next: 76% Place: Dungeon:3.S..S.5@....##.#Noise: ==-------  Time: 1867.1 (0.0)ui]#..##.#####.##.#d) +1 dagger (flame)# #.##.#Cast: Call Canine Familiar (4%) ui,#.##.##.##.##.##.##S   adder (ally target)ui_#.##..##S   ball python (constriction)#....#.#ui5   cerulean imp (polearm, summoned)####..## _The adder hisses angrily. You hear an angry hiss.  uitCasting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateuiA tiny devil pulls itself out of the air. _A ball python comes into view.ui ui$uiuiThe spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  Y - Yes  N - NouiYui%v  PolySwing2 the Caller  Deep Elf  Health: 24/24 ========================  Magic: 7/12==============----------  AC: 2Str: 5  EV: 12Int: 22 # #.#  SH: 0Dex: 15 uiPww..#.#*########.#  XL:  4 Next: 76% Place: Dungeon:3 .S..S*5@**..##.#  Noise: ==-------  Time: 1867.1 (0.0) #..##*#####.##.#  d) +1 dagger (flame) # #.##.#  Cast: Call Canine Familiar (4%)  #.##.#  #.##.#  #.##.##  S   adder (ally target) #.##..##  S   ball python (constriction) #....#.#  5   cerulean imp (polearm, summoned)uiw ####..## Dir - look around, f - activateA tiny devil pulls itself out of the air. _A ball python comes into view.Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  ui(y Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateuiQ @A tiny devil pulls itself out of the air. _A ball python comes into view.  Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You can't see that place.ui F uiG F uiH F ui   PolySwing2 the Caller  Deep Elf  Health: 24/24 ========================  Magic: 7/12ui 5==============----------  AC: 2Str: 5  EV: 12Int: 22 # #.#  SH: 0Dex: 15 ..#.#.########.#  XL:  4 Next: 76% Place: Dungeon:3 .S..S.5@....##.#  Noise: ==-------  Time: 1867.1 (0.0) ui Y#..##.#####.##.#  d) +1 dagger (flame) # #.##.#  Cast: Call Canine Familiar (4%)  #.##.# uiD  #.##.#  #.##.##  S   adder (ally target) ui͢ #.##..##  S   ball python (constriction) #....#.#  5   cerulean imp (polearm, summoned) ####..## _A ball python comes into view.ui Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleuiH Dir - look around, f - activateYou can't see that place.  You call for your canine familiar and it appears with a howl!ui7 ui  # #.# ui< C ..#.#.########.#  ..S..S5@....##.#  #..##h#####.##.#  #    uiӭ         h   inugami (summoned)ui׮ h8.1 (1Dog ui ui M  Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  Press: ? - help, Q - select acui* etion, ( or ) - cycleDir - look around, f - activaten't see that place.  You call for your canine familiar and it appears with a howl! _Your cerulean imp barely misses the adder.uiO uiu PolySwing2 the CallerDeep ElfHealth: 24/24 ========================Magic: 7/12==============----------AC: 2Str: 5EV: 12Int: 22##.#SH: 0Dex: 15..#.#.########.#XL:  4 Next: 76% Place: Dungeon:3..S..S5@....##.#Noise: ==-------  Time: 1868.1 (1.0)#..##h#####.##.#d) +1 dagger (flame)# #.##.#Cast: Call Canine Familiar (4%) #.##.#ui Dog #.##.##.##.##S   adder (ally target)#.##..##S   ball python (constriction)#....#.#5   cerulean imp (polearm, summoned)####..##h   inugami (summoned)Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou can't see that place.  You call for your canine familiar and it appears with a howl! _Your cerulean imp barely misses the adder.ui The spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  Y - Yes  N - Nouin ui {PolySwing2 the CallerDeep ElfHealth: 24/24 ========================Magic: 4/12========----------------AC: 2Str: 5EV: 12Int: 22##.#SH: 0Dex: 15..#.#.########.#XL:  4 Next: 76% Place: Dungeon:3..S..S5@....##.#Noise: ==-------  Time: 1868.1 (0.0)#..##h#####.##.#d) +1 dagger (flame)# #.##.#Cast: Call Canine Familiar (4%) #.##.#Dog #.##.##.##.##S   adder (ally target)#.##..##S   ball python (constriction)#....#.#uig 5   cerulean imp (polearm, summoned)####..##h   inugami (summoned)You can't see that place.  You call for your canine familiar and it appears with a howl! _Your cerulean imp barely misses the adder.Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateui&G! @You call for your canine familiar and it appears with a howl! _Your cerulean imp barely misses the adder.Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You can't see that place.uiJ uiF]J ui9  uiJ9J uivJ uij9  uiAui+PolySwing2 the CallerDeep ElfHealth: 24/24 ========================Magic: 7/12==============----------AC: 2Str: 5EV: 12Int: 22##.#SH: 0Dex: 15..#.#.########.#XL:  4 Next: 76% Place: Dungeon:3..S..S5@....##.#Noise: ==-------  Time: 1868.1 (0.0)#..##h#####.##.#uid) +1 dagger (flame)# #.##.#Cast: Call Canine Familiar (4%) #.##.#Dog #.##.##.##.##S   adder (ally target)#.##..##S   ball python (constriction)#....#.#5   cerulean imp (polearm, summoned)####..##h   inugami (summoned)You call for your canine familiar and it appears with a howl! _Your cerulean imp barely misses the adder.Casting: Call Canine Familiar (quite dangerous; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou can't see that place.uifuiQuiver which action?  a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onui(uiNH  PolySwing2 the Caller  Deep Elf  Health: 24/24 ========================  Magic: 6/12============------------  AC: 2Str: 5  EV: 12Int: 22 # #.#  SH: 0Dex: 15 ..#.#*########.#  XL:  4 Next: 76% Place: Dungeon:3 ..S..S5@**..##.#  Noise: ==-------  Time: 1868.1 (0.0) #..##h#####.##.#  d) +1 dagger (flame) # #.##.#  Cast: Summon Small Mammal #.##.#  Dog uiO #.##.#  #.##.##  S   adder (ally target) #.##..##  S   ball python (constriction) #....#.#  5   cerulean imp (polearm, summoned) ####..##  h   inugami (summoned)You call for your canine familiar and it appears with a howl! _Your cerulean imp barely misses the adder.Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateuieh @You can't see that place.ui0F uiD] #ui*  PolySwing2 the Caller  Deep Elf  Health: 24/24 ========================  Magic: 6/12============------------  AC: 2Str: 5  EV: 12Int: 22 # #.#  SH: 0Dex: 15 uiC+..#.#.########.#  XL:  4 Next: 76% Place: Dungeon:3 ..S..S5@....##.#  Noise: ==-------  Time: 1868.1 (0.0) #..##h#####.##.#  d) +1 dagger (flame) # #.##.#  Cast: Summon Small Mammal #.##.#  Dog  #.##.#  #.##.##  S   adder (ally target) #.##..##  S   ball python (constriction) #....#.#  5   cerulean imp (polearm, summoned) ####..##  h   inugami (summoned)You call for your canine familiar and it appears with a howl! ui,_Your cerulean imp barely misses the adder.Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.uiY4  # #.#  ..#.#.########.#  ...S.S5@r...##.#  #..##h#####.##.#  #   ui5         ui5 r   quokka (summoned) (…)The adder bites your cerulean imp. Your inugami hits the adder.uiX6-9.1 (1Call Canine Familiar (4%) ui <ui>d _Your cerulean imp completely misses the adder.uiui=PolySwing2 the CallerDeep ElfHealth: 24/24 ========================Magic: 6/12============------------AC: 2Str: 5EV: 12Int: 22##.#SH: 0Dex: 15..#.#.########.#XL:  4 Next: 76% Place: Dungeon:3...S.S5@r...##.#uiNoise: =--------  Time: 1869.1 (1.0)#..##h#####.##.#d) +1 dagger (flame)# #.##.#Cast: Call Canine Familiar (4%) #.##.#Dog #.##.##.##.##S   adder (ally target)#.##..##S   ball python (constriction)#....#.#5   cerulean imp (polearm, summoned)####..##r   quokka (summoned)(…)Casting: Summon Small Mammal (safe; 1% risk of failure)  uiٻPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.  The adder bites your cerulean imp. Your inugami hits the adder. _Your cerulean imp completely misses the adder.uiB ####.#.#. #. #.#.#.#.##.##...S.S@5r...##.##..##h#####.##.# #. #.##.##. #.##.##. #.##.##. #.##.###. #.##..###. #....#.#uiD G ####..##uivF  You swap places. The adder bites you.  You are poisoned.uiN  .S The adder poisons you! Your inugami closely misses the adder.Your cerulean imp hits the adder from afar with a -2 spear.uiSO 1=======---7==70Pois Dog uiT uieW K _The adder misses you.uiV 2## #. #. #. #. #.# ...#.#.##.# #....SS5@r...##.# ##..##h#####.##.# #. #.##.# #. #.##.# #.#. #.##.## #. #.##..## #. #....#.# ####..## ui2c a  You swap places. You feel sick. Your inugami hits the adder.uiyd uio  The adder dies!Your cerulean imp hits the ball python with a -2 spear.ui>v .†5   cerulean imp (polearm, summoned)r   quokka (summoned)h   inugami (uiy 19-----==89-13uip ui! K _The ball python dies!uiEiuijThe spell is quite dangerous to miscast (3% risk of failure)! Continue anyway?  Y - Yes  N - Nouic ui u ui| fPolySwing2 the CallerDeep Elf##Health: 19/24 ===================-----#.Magic: 7/12==============----------#.AC: 2Str: 5#.EV: 12Int: 22#.#.#SH: 0Dex: 15...#.#.########.#ui~ bXL:  4 Next: 89% Place: Dungeon:3#.....†5@r...##.#Noise: ---------  Time: 1871.1 (0.0)##..##h#####.##.#d) +1 dagger (flame)#. #.##.#Cast: Call Canine Familiar (3%) #. #.##.#Pois Dog #. #.##.##. #.##.##5   cerulean imp (polearm, summoned)#. #.##..##r   quokka (summoned)#. #....#.#h   inugami (summoned)####..## _The adder misses you.You swap places. You feel sick. Your inugami hits the adder.  The adder dies!Your cerulean imp hits the ball python with a -2 spear. _The ball python dies!Okay, then.ui uiׄ uiӉ uiD . _ui ui uia ui 8-ui  You swap places. You feel sick. Your inugami hits the adder.  The adder dies!  Your cerulean imp hits the ball python with a -2 spear. _The ball python dies! _You feel sick.17--ui/ _You feel sick.-8========ui: ui 3 _You feel sick.uie =6-uiɣ uij ui 3 _You feel sick.uiW ^5--uiީ ui RYou feel sick. _You feel sick.  uih 4--Dog ui ui3 j _You are no longer poisoned.ui 5=9====uiƵ uiR ,ui ui\ ,ui uiU ,ui* ui ui 6==10/12====ui ui ,ui ui ui ui ,ui ui _Your cerulean imp disappears in a puff of smoke!ui ui ui? =1====ui ui ui" L7=ui ui ,ui uig ui j2====ui uis ,ui ui/ <18ui E==ui ui ,ui ui ui :==uiQ ui ,uiW ui ui_ h9==ui ui4 ,ui ui ui` ui ui ,uiU ui uiJ i20==ui ui  ,ui uiF ,ui< ui ,ui! ui* uib- ui. h1==ui. ui3 o _Your quokka disappears in a puff of smoke!ui3 ui4 ui6 ,uiv7 ui: ,ui: uii= 92ui= E==uiI> uiE uiG uiH ui(I ui`K uiK 9=uiEL uiO uiO D3=uiO uimR ,uiR uiU ,uiV uiY ,ui)Z uil] ~4==ui^ ui_a 1 _HP restored.ui4d 3ui\e ui1h 5 _You swap places.uii ui;l uil uiJm ui\r  Things that are here:  a ball python corpse; an adder corpseui7u uiu  _uiv uix uiz uin| ui| 9=ui} ui ui} . ###.. #..... #.##._. #.#..... ###.# #.# #...#.#.########.#uiy ~ #...@.h......##.#920.1 (49.0) ##..##.#####.##.##..# #.# #.##.##..# #.# #.##.#### #.# #.##.# #.# #.##.##h   inugami ( #.# #.##..## #.. #....#.# ### ####..##ui uiǏ [_h†ui +1.1 (50ui ui < _Found a faded altar of an unknown god.ui,ui3uiuigBuinBuiaui؜uiPuiuiuiui uixuiuiئui;uiui5ui,ui ui5 _You swap places.uiuiuiNuiɲui8uiuiʹXuiuiuiuiuiuiG,ui uiui#.. ##. .###..# # #.S# ....#ß#... ### #...#... #..ui #..... #.#  ##._.## #.# .####.# #.##.!.#...#.#.########.#.....#ß#h....†......##.#.#.$ ####..##.#####.##.### ##..###.# #.##.##..## #.# #.##.# S   ball python (constriction, wandering)#### #.# #.##.# h   inugami (summoned)uig #.# #.##.# #.# #.##..ui 30.1 (9.0)  A ball python comes into view.uiXuiui.S_h.,…)ui.1.1 (10.0)uij7_uio _Found a glowing grey potion and 15 gold pieces.ui #..##. .##.#..# # #..# ...#ß#... ####...#..S #.. .. #.# ##._.## #.# #...h.####.# #.##.!.#.@.#.#.########.# .....#ß#.....†......##.# .#.$ ####..##.#####.##.# ## ##..###.# #.##.#  #..## #### #.# #.##.# h   inugami (summoned) #.# #.##.###.# #.##.i N7;21H#.. #....#uiw ui 02.0)ui# ui.& & _You swap places.uiQ uiǔ ~Quiver which action? ([-] to clear) uih a a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onui0 ui. D#..PolySwing2 the Caller##. .##Deep Elf.#..# # #..#Health: 24/24 ========================....#ß#... ###Magic: 12/12 ========================#...#..S #..AC: 2Str: 5#..... #.#EV: 12Int: 22ui ##._.## #.#SH: 0Dex: 15#...h.####.##.# XL:  4 Next: 89% Place: Dungeon:3#.!.#.@.#.#.########.# Noise: ---------  Time: 1932.1 (0.0).....#ß#.....†......##.# d) +1 dagger (flame).#.$ ####..##.#####.##.# Cast: Call Impui /## ##..###.# #.##.# Dog #..## #.# #.##.##### #.# #.##.# h   inugami (summoned)#.# #.##.###.# #.##..##.. #....#. _a ball python corpse; an adder corpse ui !_Found a faded altar of an unknown god. _You swap places.  A ball python comes into view. _Found a glowing grey potion and 15 gold pieces. _You swap places.ui uiۦ 8ßui ui ?  # .. PolySwing2 the Caller ##. .##  Deep Elf .#..# # #..#  Health: 24/24 ======================== ....#ß#... ###  Magic: 10/12 ====================---- #...#..S #..  AC: 2Str: 5 ui @#..... #.#  EV: 12Int: 22 ##.**## #.#  SH: 0Dex: 15 #..*h*####.# #.#  XL:  4 Next: 89% Place: Dungeon:3 #.!.#*@*#.#.########.#  Noise: ---------  Time: 1932.1 (0.0) .....#ß#***..†......##.#  d) +1 dagger (flame) .#.$ ####**##.#####.##.#  Cast: Call Imp ## ##..###.# #.##.#  Dog  #..## #.# #.##.#  #### #.# #.##.#  h   inugami (summoned) #.# #.##.##ui@ #.# #.##..# #.. #....#.A ball python comes into view. _Found a glowing grey potion and 15 gold pieces. _You swap places.  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateui!h@ _Found a glowing grey potion and 15 gold pieces. _You swap places. ui" Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an inugami (summoned, friendly)uiS h*ui=6 # .. PolySwing2 the Caller ##. .##  Deep Elfui7 .#..# # #..#  Health: 24/24 ======================== ....#ß#... ###  Magic: 10/12 ====================---- #...#..S #..  AC: 2Str: 5 #..... #.#  EV: 12Int: 22 ##._.## #.#  SH: 0Dex: 15 #...h.####.# #.#  XL:  4 Next: 89% Place: Dungeon:3 #.!.#.@.#.#.########.#  Noise: ---------  Time: 1932.1 (0.0) ui7.....#ß#.....†......##.#  d) +1 dagger (flame) .#.$ ####..##.#####.##.#  Cast: Call Imp ## ##..###.# #.##.#  Dog  #..## #.# #.##.#  #### #.# #.##.#  h   inugami (summoned) #.# #.##.## #.# #.##..#ui7 #.. #....#. _Found a glowing grey potion and 15 gold pieces. _You swap places.  ui68Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.uiX? # .. ##. .##  ui?=.#..# # #..#  ....#ß#... ###  #...#..S #..  #..... #.#  ##._S## #.#  #.. #.# ui,@ #.!.#.@  .....#ß#.....†..ui@  .#.$ ####.5##.##  ## ##..###.#   ui@@#..## #.#  #### #.#  S   ball python (constriction, distracted)uiA #.# 5   cerulean imp (polearm, summoned) #.# uirAh   inugami (summoned) #.. uixB&==uiB3.1 (1 _ui5I9ßuiQui uiݳ ~Quiver which action? ([-] to clear) uih a a - Cast: Summon Small Mammalb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onuiui<#..PolySwing2 the Caller##. .##Deep Elf.#..# # #..#Health: 24/24 ========================....#ß#... ###Magic: 10/12 ====================----#...#..S #..uiNAC: 2Str: 5#..... #.#EV: 12Int: 22##._S## #.#SH: 0Dex: 15#...h.####.##.# XL:  4 Next: 89% Place: Dungeon:3#.!.#.@.#.#.########.# Noise: ==-------  Time: 1933.1 (0.0).....#ß#.....†......##.# d) +1 dagger (flame).#.$ ####.5##.#####.##.# Cast: Summon Small Mammalui$## ##..###.# #.##.# Dog #..## #.# #.##.##### #.# #.##.# S   ball python (constriction, distracted)#.# #.##.## 5   cerulean imp (polearm, summoned)#.# #.##..# h   inugami (summoned)#.. #....#. _Found a glowing grey potion and 15 gold pieces. _You swap places.  uiuCasting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.ui*ui9ßui?ui # .. PolySwing2 the Caller ##. .##  Deep Elf .#..# # #..#  Health: 24/24 ======================== ....#ß#... ###  Magic: 9/12==================------ #...#..S #..  AC: 2ui܁Str: 5 #..... #.#  EV: 12Int: 22 ##.*S## #.#  SH: 0Dex: 15 #..*h*####.# #.#  XL:  4 Next: 89% Place: Dungeon:3 #.!.#*@*#.#.########.#  Noise: ==-------  Time: 1933.1 (0.0) .....#ß#***..†......##.#  d) +1 dagger (flame) .#.$ ####*5##.#####.##.#  Cast: Summon Small Mammal ## ##..###.# #.##.#  Dog  #..## #.# #.##.#  #### #.# #.##.#  S   ball python (constriction, distracted) #.# #.##.## 5   cerulean imp (polearm, summoned) ui#.# #.##..# h   inugami (summoned) #.. #....#.Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateuia"{ # .. PolySwing2 the Caller ##. .##  Deep Elf .#..# # #..#  Health: 24/24 ======================== ....#ß#... ###  Magic: 9/12==================------ uiK##...#..S #..  AC: 2Str: 5 #..... #.#  EV: 12Int: 22 ##._S## #.#  SH: 0Dex: 15 #...h.####.# #.#  XL:  4 Next: 89% Place: Dungeon:3 #.!.#.@.#.#.########.#  Noise: ==-------  Time: 1933.1 (0.0) .....#ß#.....†......##.#  d) +1 dagger (flame) uim$G.#.$ ####.5##.#####.##.#  Cast: Summon Small Mammal ## ##..###.# #.##.#  Dog  #..## #.# #.##.#  #### #.# #.##.#  S   ball python (constriction, distracted) #.# #.##.## 5   cerulean imp (polearm, summoned) #.# #.##..# h   inugami (summoned) #.. #....#.Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleui$`Dir - look around, f - activateA quokka appears in a puff of smoke.ui6%ui+ # .. ##. .##  .#..# # #..# uiu, ....#ß#... ###  #...#..S #..  #..... #.#  ##._.## #.#  #..rhSui, #.#  #.!.#.@  .....#ß#.5...†..uiB-  .#.$ ####..##.##  ## ##..###.#   #..## #.# ui- #### #.#  S  ally target) #.#  ui-b#.# r   quokka #.. h   inugami (summoned)ui.2-4.1 (1ui4ui288 _Your inugami hits the ball python.ui0c ##. .##.#..# # #..# ...#ß#... ####...#..S #.. .. #.# ##._.## #.# #..rhS####.# #.##.!.#.5.#.#.########.# .....#ß#.@...†......##.# uie>.#.$ ####..##.#####.##.# ## ##..###.# #.##.#  #..## #.# #.##.# ####  #.# #.##.##.# #.##.#.. #....#### ####..##uioX  You swap places. Your inugami hits the ball python.uiquiquiNx_..hr5   cerulean imp (polearm, summoned)r   quokka (h   inugami (summoned)ui{W90--5uiuiK _The ball python dies!ui@ ##. .## PolySwing2 the Caller .#..# # #..# Deep Elf ....#ß#... ###  Health: 24/24 ======================== #...#..S #..  Magic: 8/12================-------- #..... #.#  AC: 2Str: 5 ##._.## #.#  EV: 12Int: 22 #...*h####.# #.#  SH: 0Dex: 15 #.!.#r5*#*#.########.#  XL:  4 Next: 90% Place: Dungeon:3 .....#ß#*@**.†......##.#  Noise: ---------  Time: 1935.1 (0.0) .#.$ ####**##.#####.##.#  d) +1 dagger (flame) ## ##**###.# #.##.#  Cast: Summon Small Mammal #..## #.# #.##.#  uiw[37mDog  #### #.# #.##.#  #.# #.##.##  5   cerulean imp (polearm, summoned) #.# #.##..## r   quokka (summoned) #.. #....#.# h   inugami (summoned) ### ####..## _Your inugami hits the ball python.  You swap places. Your inugami hits the ball python. _The ball python dies!Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateuit8@*@ui  ##. .## PolySwing2 the Caller .#..# # #..# Deep Elf ....#ß#... ###  Health: 24/24 ======================== #...#..S #..  Magic: 8/12================-------- #..... #.#  AC: 2Str: 5 ##._.## #.#  EV: 12Int: 22 #....h####.# #.#  SH: 0Dex: 15 #.!.#r5.#.#.########.#  XL:  4 Next: 90% Place: Dungeon:3 .....#ß#.@...†......##.#  Noise: ---------  Time: 1935.1 (0.0) .#.$ ####..##.#####.##.#  d) +1 dagger (flame) ## ##..###.# #.##.#  Cast: Summon Small ui"Mammal #..## #.# #.##.#  Dog  #### #.# #.##.#  #.# #.##.##  5   cerulean imp (polearm, summoned) #.# #.##..## r   quokka (summoned) #.. #....#.# h   inugami (summoned) ### ####..##You swap places. Your inugami hits the ball python. _The ball python dies!Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.ui~* ##. .## .#..# # #..# ....#ß#... ###  #...#..S #..  #..... #.#  ##._.## #.#  #...r†####.# #.#  #.!.#.rh#.#.###  5@...†...  .#.$ #.###  ##    #..## #.#   #### #.#  #.#   #.# r i,Y32m2 quokkas (summoned) #..  ### 9===6.1 (1 _ß_uiuiuiui$ui|(ui(ui-k _The ball python dies!  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate _A quokka appears in a puff of smoke. _You swap places.uiv/ui7r # .. ##. .## .#..# # #..#  ....#ß#... ### #...#..S #.. #..... #.# ##._.## #.# ui93 #S..r†####.# #.# #.!.#@.h#.#.########.#- .....#ß#5r...†......##.# .#.$ ####..##.#####.##.### ##..###.# #.##.# #..## #.# #.##.##### #.# #.##.# S   adder (distracted) #.# #.##.# 5   cerulean imp (polearm, summoned) #.# #.##.. rr 2 quokkas (summoned) #.. #....# h   inugami (summoned)ui9<7ui:,ui ..r.hr.###### #.##.. #.. #....#An adder comes into view.uiD-8.1 (2ui@ßßui2 _The adder moves out of view.ui :ßßui ui 8ßui uiui A faded altar of an unknown god. An ancient altar, stripped of all identifying characteristics by the passage of aeons. Praying at it will convert you to an unknown god, and the altar's deity will greatly appreciate conversion at so ancient a site of worship. Pray here with > to learn more. _________________ “Then Paul stood in the midst of Mars' hill, and said, Ye men of Athens, I  perceive that in all things ye are too superstitious. For as I passed by, and  beheld your devotions, I found an altar with this inscription, TO THE UNKNOWN  GOD.” ui4 -KJV Bible, Acts 17:22-23.uiVJuiU#..PolySwing2 the Caller##. .##Deep Elf.#..# # #..#Health: 24/24 ========================....#ß#... ###ui WMagic: 9/12==================------#...#..S #..AC: 2Str: 5#..... #.#EV: 12Int: 22##._.## #.#SH: 0Dex: 15#..r.†####.##.# XL:  4 Next: 90% Place: Dungeon:3#.!.#@hr#.#.########.# Noise: ---------  Time: 1938.1 (0.0).....#ß#5....†......##.# d) +1 dagger (flame).#.$ ####..##.#####.##.# Cast: Summon Small Mammal## ##..###.# #.##.# Dog #..#iJW3m# #.# #.##.##### #.# #.##.# 5   cerulean imp (polearm, summoned)#.# #.##.# rr 2 quokkas (summoned)#.# #.##.. h   inugami (summoned)#.. #....#uiWPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A quokka appears in a puff of smoke. _You swap places.  An adder comes into view. _The adder moves out of view.ui\Xui6^ui`uiu3uiwuixuiqb_.r..uiQAßßui2=9.1 (1ui8ßuiߕ\ _Something bites your quokka.uiw3uiuijY10/12==_uicP0ßui+40.1 (1uig%_ui[d _Something barely misses your quokka.ui8 Iui @_ßui ' _0ßSomething barely misses your quokka.ui( *1.1 (1ui3 _ _Something completely misses your quokka.uiM # .  ##. .##.#..# # #..# ....#ß#... ###ui2#...#... #....... #._.##   #..r@r####.#  #.!S#.h.#.#.######.....#ß#5....†......#.$ ####..##.###### ##..###.# #.##.##S   adderui6uiui/z _†hrß (ally target)oned, 1 poisoned)The adder bites your quokka.  Your quokka is poisoned.2uiQ _The adder poisons your quokka! Your quokka bites the adder.ui  ..# # .  ##. .#.#..# # #..## #....#ß#....####...#...# #.......##._@##   #..r.†####.#  #.!S#hr.#.#.######....#ß#5....†......#.$#####..##.######. ##..### #..#######ui ui uiз z  The adder bites your quokka.  Your quokka dies!ui uib ui{ hr.5ß#.   quokka (summoned)ui< B==3ui ui i _Your quokka's corpse disappears in a puff of smoke!ui,uiui@k  The adder closely misses your inugami.ui _hr5. oned, poisoned)Your cerulean imp hits the adder from afar with a -2 spear.  The adder bites your quokka.  Your quokka is poisoned.1==4ui7_uiG4 _The adder poisons your quokka!uiui9 ui = p _Your inugami disappears in a puff of smoke!ui4G uiH 3uiTI uiL u _Your cerulean imp disappears in a puff of smoke!uixN 3uiYO uiP uiR ,uiHS uiU ui1W ,uiW uiY uiZ ,ui[ ui ] ui^ ,ui` uia uibb uib uic uisd uie ,uibf uigh uiVj Buik uil ,uim uizn uiHo ,uip uiEq uiIr ,uis uit uiu ,uisv uiSw ui&x ,uiy uiz ui{ ,uiY| ui} ui (#.(  ..###  .....  ....  #..#  #..# ..# #..# #### .. #.@###..# .##74.1 (26.0) #...#..### #..##  #.##....#ß#....###  #.##.#...#...# #.. #.###.#####.....# #.##......# ##._.## #.# uis #####.#####....†####.# #.##.#..†#...#.#.## #####.......#ß#.....†.. ui 9_uiߌ ,5.1 (27uiX ui - _Found 3 poisoned darts.ui0 ui  ui  ui uiI ui ui ,ui ui ui ui ui ui ui ui ui ,ui1 ui2 ui ,ui! ui$ ui& ,uiV( ui* ui, ,ui?. uiN0 uiy2 ui2 ui6 ui8 ui|9 ,ui(: ui,; ui= Bui> ui@ ,ui'B ui$D uiCG ,uiH ui;J uiXL ,uiqM uiqP ,uiCQ uiS $ uiS Z_c - 2 scrolls labelled XEYCYU NATOVY (gained 1)uiY  ## ###.##### #.......uiY S ......# ####....# ## #@....# ...###.(# .. . #..#####.# . #........# #. #.....#### ## ###..## S   ball python (constriction, asleep)uiZ k #..# . #..# #### . #..###..# ui#a -89.1 (14uia -90.1 (15uif uiBi ^ _A ball python comes into view.uiϓ  PolySwing2 the Caller  Deep Elf  Health: 28/28 ======================== ##  Magic: 12/13 ======================-- ###.####  AC: 2Str: 5 ## #.......  EV: 12Int: 22 #S ......#  SH: 0Dex: 15 uiR#*####....# ##  XL:  5 Next:  2% Place: Dungeon:3 #@**..# ...  Noise: ---------  Time: 1990.1 (0.0) #*###.(# ..  d) +1 dagger (flame) #* #..#####.#  Cast: Summon Small Mammal #. #........#  #. #.....####  ## ###..##  S   ball python (constriction, asleep) #..# . #..# #### . #..###..# . _Found 3 poisoned darts. _c - 2 scrolls labelled XEYCYU NATOVY (gained 1) _A ball python comes into view.Casting: Summon Small Mammal (safe; 1% risk of failure)  ui+ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateuiv@#@uir7*#uiWPolySwing2 the CallerDeep ElfHealth: 28/28 ========================##Magic: 12/13 ======================--###.####AC: 2Str: 5## #.......ui!EV: 12Int: 22#S ......#SH: 0Dex: 15#r####....# ##XL:  5 Next:  2% Place: Dungeon:3#@....#...Noise: ---------  Time: 1990.1 (0.0)#.###.(# ..d) +1 dagger (flame)#. #..#####.#Cast: Summon Small Mammal#. #........#uin#. #.....###### ###..##S   ball python (constriction, asleep, al…)#..#. r   rat (summoned)ui#..# #### .#..###..# . _c - 2 scrolls labelled XEYCYU NATOVY (gained 1) _A ball python comes into view.Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleuiI]Dir - look around, f - activateA rat appears in a puff of smoke.ui:=1.1 (1 _uiuiuiuiwQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar (3%) uip[*/%] inventory [&] all spells[!] focus mode: off|onuiP ui"^ PolySwing2 the CallerDeep ElfHealth: 28/28 ========================##Magic: 12/13 ======================--###.####AC: 2Str: 5## #.......EV: 12Int: 22#S ......#SH: 0Dex: 15#r####....# ##XL:  5 Next:  2% Place: Dungeon:3#@....#...Noise: =--------  Time: 1991.1 (0.0)ui9_ #.###.(# ..d) +1 dagger (flame)#. #..#####.#Cast: Call Canine Familiar (3%) #. #........##. #.....###### ###..##S   ball python (constriction, asleep, al…)#..#. r   rat (summoned)#..# #### .#..###..# . _c - 2 scrolls labelled XEYCYU NATOVY (gained 1) _A ball python comes into view.Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate uid` V_A rat appears in a puff of smoke.uif uih ui?  PolySwing2 the Caller  Deep Elf  Health: 28/28 ======================== ##  Magic: 9/13================-------- ###.####  AC: 2Str: 5 ## #.......  EV: 12Int: 22 #S ......#  SH: 0Dex: 15 #r####....# ##  XL:  5 Next:  2% Place: Dungeon:3 ui@.#@**..# ...  Noise: =--------  Time: 1991.1 (0.0) #*###.(# ..  d) +1 dagger (flame) #* #..#####.#  Cast: Call Canine Familiar (3%)  #. #........#  #. #.....####  ## ###..##  S   ball python (constriction, asleep, al…) #..# . r   rat (summoned) #..# #### . #..###..# .Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A rat appears in a puff of smoke.  Casting: Call Canine Familiar (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateui- @Dir - look around, f - activate _A rat appears in a puff of smoke.  Casting: Call Canine Familiar (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You can't see that place.uiX  #ui 5##uiޣ :#*uib PolySwing2 the CallerDeep ElfHealth: 28/28 ========================##Magic: 9/13================--------###.####AC: 2Str: 5## #.......EV: 12Int: 22#S ......#SH: 0Dex: 15#r####....# ##XL:  5 Next:  2% Place: Dungeon:3#@.h..#...Noise: =--------  Time: 1991.1 (0.0)#.###.(# ..d) +1 dagger (flame)#. #..#####.#Cast: Call Canine Familiar (3%) #. #........##. #.....###### ###..##ui S   ball python (constriction, ally target)#..#. h   inugami (summoned)#..# #### . r   rat (summoned)#..###..# .Casting: Call Canine Familiar (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou call for your canine familiar and it appears with a howl!  The ball python hisses angrily.  The ball python bites your rat. The ball python misses your rat.ui& p=2.1 (1Dog ui ui Z  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateYou call for your canine familiar and it appears with a howl!  The ball python hisses angrily.  The ball python bites your rat. The ball python misses your rat. _Your rat closely misses the ball python.ui6PolySwing2 the CallerDeep ElfHealth: 28/28 ========================##Magic: 6/13===========-------------###.####AC: 2Str: 5## #.......EV: 12Int: 22#S ......#SH: 0Dex: 15#r####....# ##XL:  5 Next:  2% Place: Dungeon:3#@.h..#...Noise: ==-------  Time: 1992.1 (0.0)#.###.(# ..d) +1 dagger (flame)ui#. #..#####.#Cast: Call Canine Familiar (3%) #. #........#Dog #. #.....###### ###..##S   ball python (constriction, ally target)#..#. h   inugami (summoned)#..# #### . r   rat (summoned)#..###..# .The ball python hisses angrily.  The ball python bites your rat. The ball python misses your rat. _Your rat closely misses the ball python.Casting: Call Canine Familiar (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateuiǹ+@.ui PolySwing2 the CallerDeep ElfHealth: 28/28 ========================##Magic: 6/13===========-------------###.####AC: 2Str: 5## #.......EV: 12Int: 22ui̐ #S ......#SH: 0Dex: 15#r####....# ##XL:  5 Next:  2% Place: Dungeon:3#@.h..#...Noise: ==-------  Time: 1992.1 (0.0)#.###.(# ..d) +1 dagger (flame)#. #..#####.#Cast: Call Canine Familiar (3%) #. #........#Dog #. #.....###### ###..##S   ball python (constriction, ally target)#..#. h   inugami (summoned)#..# #### . r   rat (summoned)#..###..# .The ball uid python bites your rat. The ball python misses your rat. _Your rat closely misses the ball python.Casting: Call Canine Familiar (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou imbue your familiar with magical energy and its fangs glint viciously.ui͜ Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You imbue your familiar with magical energy and its fangs glint viciously.  The ball python barely misses your rat. The ball python bites your rat.  The ball python grabs your rat. The ball python constricts your rat.Your rat dies!ui d.h.ui Z7=3.1 (1ui ui f _Your rat's corpse disappears in a puff of smoke!ui#>## ###.#### ## #....... #S ......# #.####....# ## #h@...# ... #.###.(# .. ui8$E#. #..#####.# #. #........# #. #.....###### ###..## h   inugami (summoned)#..# ..#..# #### .#..###..# .#ui%ui&,.SS   ball python (constriction)h   inugami (summoned)ui,.--4ui42ui4& _You swap places.uiMRG  Your inugami hits the ball python.uiZ†h   inugami (summoned)ui]@--5uicuieK _The ball python dies!uiLX6uiv uif C  Skill  Level Train  Apt Skill  Level Train  Apt ui  a - Fighting   0.0    -2   g + Spellcasting 4.3  25%  +3           b - Unarmed Combat   0.0    -2   h + Summonings5.2  25%  +1           c - Short Blades   0.0     0               d - Armour   0.0    -2      e + Dodging3.6  25% i} ;49m +2      f + Stealth4.0  25%  +3                  ui 3                        uip                 ui D            The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsui ui}T uiV PolySwing2 the CallerDeep ElfHealth: 28/28 ========================##uiW Magic: 7/13============------------###.####AC: 2Str: 5## #.......EV: 12Int: 22#. ......#SH: 0Dex: 15#†####....# ##uiOX FXL:  5 Next:  2% Place: Dungeon:3#h@...#...Noise: ---------  Time: 1996.1 (0.0)#.###.(# ..d) +1 dagger (flame)#. #..#####.#Cast: Call Canine Familiar (3%) #. #........#Dog #. #.....###### ###..##uiX 6h   inugami (summoned)#..#..#..# #### ..#..###..# .#The ball python grabs your rat. The ball python constricts your rat.Your rat dies! _Your rat's corpse disappears in a puff of smoke! _You swap places.  uiPY ^Your inugami hits the ball python. _The ball python dies!ui^ uiJ_ uic ui|e uilkuil Spells (Memorise)TypeFailure Level  a - Eringya's Surprising Crocodile SummoninguiPm13% 4b - Sublimation of BloodNecromancy17%2  c - Summon Seismosaurus EggSummoning/Earth36% 4  d - Ignite PoisonFire/Alchemy73% 4  e - Summon HydraSummoning100% 7 6 spell levels left uim^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exituiJuiuiCPolySwing2 the CallerDeep ElfHealth: 28/28 ========================##Magic: 7/13============------------###.####AC: 2uiStr: 5## #.......EV: 12Int: 22#. ......#SH: 0Dex: 15#†####....# ##XL:  5 Next:  2% Place: Dungeon:3uiK<#h@...#...Noise: ---------  Time: 1996.1 (0.0)#.###.(# ..d) +1 dagger (flame)#. #..#####.#uibCast: Call Canine Familiar (3%) #. #........#Dog #. #.....###### ###..##h   inugami (summoned)#..#..#..# #### ..uiM#..###..# .#The ball python grabs your rat. The ball python constricts your rat.Your rat dies! _Your rat's corpse disappears in a puff of smoke! _You swap places.  Your inugami hits the ball python. _The ball python dies!uiuiAMemorise Eringya's Surprising Crocodile, consuming 4 spell levels and leaving 2? Y - Yes ui' N - Noui uic PolySwing2 the CallerDeep ElfHealth: 28/28 ========================##Magic: 7/13============------------###.####AC: 2Str: 5uik :## #.......EV: 12Int: 22#. ......#SH: 0Dex: 15#†####....# ##XL:  5 Next:  2% Place: Dungeon:3#h@...#...Noise: ---------  Time: 1996.1 (0.0)#.###.(# ..d) +1 dagger (flame)ui #. #..#####.#Cast: Call Canine Familiar (3%) #. #........#Dog #. #.....####uiV ## ###..##h   inugami (summoned)#..#..#..# #### ..ui #..###..# .#The ball python grabs your rat. The ball python constricts your rat.Your rat dies! ui _Your rat's corpse disappears in a puff of smoke! _You swap places.  Your inugami hits the ball python. _The ball python dies!uit 88==ui #7.1 (1uie ui y _This spell is extremely dangerous to cast!uiU *8.1 (2ui ui ui *9.1 (3ui ui ui! -2000.1 (4ui'+ ui; ui/= y9====1.1 (5uiE uiH _You start memorising the spell. You continue memorising. x4uiNI uiFQ uiU c _You finish memorising. Spell assigned to 'd'.ui?   Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0    -2   g + Spellcasting 4.3  25%  +3           b - Unarmed Combat   0.0    -2   h + Summonings5.2  25%  +1           c - Short Blades   0.0     0               d - Armour   0.0 ibA m   -2      e + Dodging3.6  25%  +2      f + Stealth4.0  25%  +3                                                         uiB r             The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsuiG ui uiy aPolySwing2 the CallerDeep ElfHealth: 28/28 ========================##Magic: 9/13================--------###.####AC: 2Str: 5## #.......EV: 12ui -Int: 22#. ......#SH: 0Dex: 15#†####....# ##XL:  5 Next:  2% Place: Dungeon:3#h@...#...Noise: ---------  Time: 2001.1 (0.0)#.###.(# ..d) +1 dagger (flame)#. #..#####.#Cast: Call Canine Familiar (3%) #. #........#Dog #. #.....###### ###..##h   inugami (summoned)#..#uig Q..#..# #### ..#..###..# .# _You swap places.  Your inugami hits the ball python. _The ball python dies! _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'.ui uio ui ui ui9ui Spells (Memorise)TypeFailure Level  a - Sublimation of Blood Necromancy17% 2  b - Summon Seismosaurus Egg Summoning/Earth 36% 4  c - Ignite PoisonFire/Alchemy73% 4  d - Summon HydraSummoningui100% 7 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitui uiPolySwing2 the CallerDeep ElfHealth: 28/28 ========================##Magic: 9/13================--------###.####AC: 2Str: 5## #.......EV: 12Int: 22#. ......#SH: 0Dex: 15#†####....# ##XL:  5 Next:  2% Place: Dungeon:3#h@...#...ui^3Noise: ---------  Time: 2001.1 (0.0)#.###.(# ..d) +1 dagger (flame)#. #..#####.#Cast: Call Canine Familiar (3%) #. #........#Dog #. #.....###### ###..##h   inugami (summoned)#..#..#..# #### ..#..###..# .# _You swap places.  Your inugami hits the ball python. _The ball python dies! _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'.uiP  Okay, then.uiuiui. _ui!ui%-  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0    -2   g + Spellcasting 4.3  25%  +3      ui&     b - Unarmed Combat   0.0    -2   h + Summonings5.2  25%  +1           c - Short Blades   0.0     0               d - Armour   0.0    -2      e + Dodginguiy(93.6  25%  +2      f + Stealth4.0  25%  +3                                      uis)                                ui"*FThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsuiy g * Spellcasting   4.3  40000ui 34 h * Summonings   5.2  3416ui 16uiN uiVPolySwing2 the CallerDeep ElfHealth: 28/28 ========================##Magic: 9/13================--------###.####AC: 2Str: 5ui%Y## #.......EV: 12Int: 22#. ......#SH: 0Dex: 15#†####....# ##XL:  5 Next:  2% Place: Dungeon:3#h@...#...Noise: ---------  Time: 2001.1 (0.0)#.###.(# ..d) +1 dagger (flame)#. #..#####.#Cast: Call Canine Familiar (3%) #. #........#Dog #. #.....###### ###..##h   inugami (summoned)#..#..#..# #### ..#..###..# .#Your inugami hits the ball python. _The ball python dies! _This spell is extremely dangerous touiY. cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'. _Okay, then.uimPui 3ui ui uiȣ $ _ui Bui ui$ ,uif uiƲ uir K10/13==ui< ui ,ui¸ ui ,ui uiͿ ,ui ui ui l1====uiv ui ,ui ui ui ui uir ,ui uiK ui c2====ui ui ,ui. ui ,uie ui uie uiF ui ui j3====ui ui ui uii ui ui 5 _You swap places.uiq ui ui5 ui ui) ui/ ui ui ui uib ui ! ## ###.#### ######....... #... ......##########h####....# ##......@.#h....# ..20.1 (19.0)uip .......##.###.(# ..#.####> #.# #..#####.# #. #.# #........# #. #.. #.....#### #. ### ###..###. #..##. #..# #### #..###..#ui uip K†hui H==1.1 (20ui" uiO% ; _Found a stone staircase leading down.uiuij3uiL,uiui,uil,uiJui ui uiuiuiuiuiK,uiuiui uiauiuim ui"ui$,ui%ui-ui/uiQ##########.###.# #... ....#.##########†####.#.#.#........#h....#..#h......##.###.( #(#.#.####>##.# #.. #.@#..# #.##.# #31.1 (1 #.###.# #.##.. #.. #.# ##.# #.#### ###..# #.##.# #### ###.# # #.# # # # #uiI.huiP +2.1 (11ui0ui% _Found 5 stones.ui 3ui ui) uis ui; uiŵ ui ,uiս ui uiS ui ui ui ui^ ui6 ui ui ui; ,uin ui ui ui ,ui ui ui uiX ,ui ui uiJ ui ,ui ui ui1 ,ui ui uiq ui uiL ,ui ui ui ,ui ui ui ui ,ui ui[ uik ,ui ui  ui: ui  ui ui( uin ui?$ ui% ui% uiL) ,ui, ,uil- ui. ui2 ui3 ui5 ,ui/7 ui=9 ui; ui> ,ui@ uiB uipD ui3F uiF uiG uiI uiwL ui{N ,ui0Q uiR ui0T uiU ,uiqV uiW uiX ui[ ,uiU\ uiC^ ui_ ui` ,uiUa uic uihe uig ,uig ui!j uiWk uil ,uim uio uiw uibz ui| uil #########.......@# ### #######h#####.##  #......#h###### #######.#.#....... #..#.......#(#.#.####>#..#..# #.##.###.## #.########.## ##.###.uiܥ -62.1 (30ui> +3.1 (31uiC ui a _p - a scroll labelled RYRCHU USEJui ui 3ui uiL ui1 Xuil ui# ,uiġ uiܣ ui ui ui- ui ui# ui¯ uiܱ ui ui ui BuiH ui uiH ,ui uiz uif uip ,uiE ui\ ui~ uiO ,ui ,uiq ui ,ui ui8 ui uiK ,ui3 ui ui ,ui ui/ ui ui, ,ui ui~ uiH ui/ ui ,ui ui ui Buiq ui ui7 ,ui ui] ui ui ui) ui ui ui ui >uin uie _Your inugami disappears in a puff of smoke!ui' 3ui ui ,ui; ui ui ui ,uix ui  ui ui ui ui ,ui6 uii ui' ,ui ui/ ui2 Bui3 ui5 ,ui6 ui7 uiq9 ,ui!: ui; ui2= ,ui]C ui.D ,ui-E uiF uiG ,uiQH ui&J uiDK uiK ,uiKM uiN ,uipO uiQ uikR ,uiR uiOT uiU ,uiY XuiZ ui[ uiK_ Buib uij e #.# .#######.## ##h####.####.###.## ##.##...h#..##.##.###.#.##.## #. ###.##.#[# # ...#.#uik {#.###.# ...##.#......# #...##.........@..# #.###100.1 (37#####.# #. # uir B1.1 (38uiz uiG~ # _Found a robe.uiui3uiuiuiui3,ui,uiui,1 uiB4 ui> <  You see here a +0 robe.uiGC K _uiNF uiG ,uiH uiK uilM ,uiN uiNR ui T ,uiU uiW uiRY ,ui-Z uib uic ,uid uif uih ,uih uiUi uij ,uik ui$w 7  You see here a +0 robe. _uix uix ,uiWy uisz ui{ ,uiB| uiS} uiW~ ,ui~ ui ui ,ui߂ uiЄ uis ,uiL ui ui ,ui  #.# ##.###.# ... #.#########......# #... #............##### #.### ############.# #. #.#  #.  #.#  ######.#  #.@....#  #.###### #. #5#K#.uiԤ 5   Grinder (asleep)##K   kobold (asleep)ui 32.1 (3155Grinder and a kobold come into view.ui 8*ui g  Grinder gestures at you.uiS 8@uiU ;0-------uiG o3.1 (32 _Pain shoots through your body!ui ui7 Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp uiU Y c - Cast: Call Canine Familiar (3%) [*/%] inventory [&] all spells[!] focus mode: off|onui ui. #.###.###.# ...# PolySwing2 the Caller#.#########......# #...# Deep Elf#............##### #.### Health: 20/28 =================-------############.##.Magic: 13/13 ========================#.#AC: 2Str: 5#.#EV: 12Int: 22#.#SH: 0Dex: 15######.#XL:  5 Next:  2% Place: Dungeon:3#.@....#Noise: ---------  Time: 2133.1 (0.0)#.######ui ,d) +1 dagger (flame)#.Cast: Call Canine Familiar (3%) #5#K#.5   Grinder##K   kobold (asleep) _Found a robe. _You see here a +0 robe. _You see here a +0 robe.  Grinder and a kobold come into view.Grinder gestures at you. _Pain shoots through your body!ui uiJ uiZ #.# ##.###.# ...# PolySwing2 the Caller #.#########......# #...# Deep Elf #............##### #.### Health: 20/28 =================------- ############.# #.  Magic: 10/13 ==================------ #.#  AC: 2Str: 5 #.#  EV: 12Int: 22 #.#  SH: 0Dex: 15 ######.#  XL:  5 Next:  2% Place: Dungeon:3 uia\`#*@**..#  Noise: ---------  Time: 2133.1 (0.0) #*######  d) +1 dagger (flame) #* Cast: Call Canine Familiar (3%)  #5 #K #. 5   Grinder ## K   kobold (asleep)Grinder and a kobold come into view.Grinder gestures at you. _Pain shoots through your body!  Casting: Call Canine Familiar (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateui~7*@ui_;**uiOg #.# ##.###.# ...# PolySwing2 the Caller #.#########......# #...# Deep Elf #............##### #.### Health: 20/28 =================------- ############.# #.  Magic: 10/13 ==================------ #.#  AC: 2Str: 5 #.#  EV: 12Int: 22 #.#  SH: 0Dex: 15 ######.#  XL:  5 Next:  2% Place: Dungeon:3 #.@....#  Noise: ---------  Time: 2133.1 (0.0) #.######  d) +1 dagger (flame) #. Cast: Call Canine Familiar (3%)  #5 #K #. 5 uih[42m  Grinder ## K   kobold (asleep)Grinder gestures at you. _Pain shoots through your body!  Casting: Call Canine Familiar (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou call for your canine familiar and it appears with a howl! #.# ##.###.#  ......#  ...#####  .# #.  #.#  #.#  #.#  ######.#  #.@....#  #h######  #5 #. #K #.iim(ally target) ## h   inugami (summoned) ==4.1 (1Dog _uilui:~#.###.###.# ...# PolySwing2 the Caller#.#########......# #...# Deep Elf#............##### #.### Health: 20/28 =================-------############.#ui=<d#.Magic: 7/13============------------#.#AC: 2Str: 5#.#EV: 12Int: 22#.#SH: 0Dex: 15######.#XL:  5 Next:  2% Place: Dungeon:3#.@....#Noise: ==-------  Time: 2134.1 (0.0)#h######d) +1 dagger (flame)#5Cast: Call Canine Familiar (3%) #.Dog #K#.5   Grinder (ally target)##K   kobold (asleep)h   inugami (summoned)uij=<Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You call for your canine familiar and it appears with a howl!  Casting: Call Canine Familiar (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateuiYc @hDir - look around, f - activate _You call for your canine familiar and it appears with a howl!  Casting: Call Canine Familiar (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: an inugami (summoned, friendly)ui5 %#.###.###.# ...# PolySwing2 the Caller#.#########......# #...# Deep Elf#............##### #.### Health: 20/28 =================-------############.##.Magic: 7/13============------------#.#AC: 2Str: 5#.#EV: 12Int: 22#.#SH: 0Dex: 15######.#XL:  5 Next:  2% Place: Dungeon:3ui ]#.@....#Noise: ==-------  Time: 2134.1 (0.0)#h######d) +1 dagger (flame)#5Cast: Call Canine Familiar (3%) #.Dog #K#.5   Grinder (ally target)##K   kobold (asleep)h   inugami (summoned)Casting: Call Canine Familiar (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an inugami (summoned, friendly)  You imbue your familiar with magical energy and its fangs glint viciously.  Your inugami hits Grinder. Your inugami barely misses Grinder.ui۷ *5.1 (1ui ui <  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an inugami (summoned, friendly)  You imbue your familiar with magical energy and its fangs glint viciously.  Your inugami hits Grinder. Your inugami barely misses Grinder. _Grinder hits your inugami! Your inugami writhes in agony.uinVuiX2Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar (3%) [*/%] inventory [&] all spells[!] focus mode: off|onuiuih#.###.###.# ...# PolySwing2 the Caller#.#########......# #...# Deep Elfui/#............##### #.### Health: 20/28 =================-------############.##.Magic: 7/13============------------#.#AC: 2Str: 5#.#EV: 12Int: 22#.#SH: 0Dex: 15######.#XL:  5 Next:  2% Place: Dungeon:3#.@....#Noise: ==-------  Time: 2135.1 (0.0)#h######d) +1 dagger (flame)#5Cast: Call Imp#.Dog #K#.5   Grinder (ally target)##K   kobold (asleep)h   inugami (summoned)Press: ? - help, Q - select action, ( or )i1s0;10m - cycleDir - look around, f - activateLook: an inugami (summoned, friendly)  You imbue your familiar with magical energy and its fangs glint viciously.  Your inugami hits Grinder. Your inugami barely misses Grinder. _Grinder hits your inugami! Your inugami writhes in agony.uiuiui\  #.# ##.###.# ...# PolySwing2 the Caller #.#########......# #...# Deep Elf #............##### #.### Health: 20/28 =================------- ############.# #.  Magic: 5/13=========--------------- #.#  AC: 2Str: 5 #.#  EV: 12Int: 22 #.#  SH: 0Dex: 15 ######.#  XL:  5 Next:  2% Place: Dungeon:3 #*@**..#  Noise: ==-------  Time: 2135.1 (0.0) #h######  d) +1 dagger (flame) #5 Cast: Call Imp #. Dog  #K #.i R34H 5   Grinder (ally target) ## K   kobold (asleep)  h   inugami (summoned)You imbue your familiar with magical energy and its fangs glint viciously.  Your inugami hits Grinder. Your inugami barely misses Grinder. _Grinder hits your inugami! Your inugami writhes in agony.  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateui` ;@#uib +h#Your inugami hits Grinder. Your inugami barely misses Grinder. _Grinder hits your inugami! Your inugami writhes in agony.  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: an inugami (heavily wounded, summoned, friendly)uin\ *hui%d#.###.###.# ...# PolySwing2 the Caller#.#########......# #...# Deep Elf#............##### #.### Health: 20/28 =================-------############.##.Magic: 5/13=========---------------#.#AC: 2Str: 5#.#EV: 12Int: 22#.#SH: 0Dex: 15######.#XL:  5 Next:  2% Place: Dungeon:3#.@.5..#Noise: ==-------  Time: 2135.1 (0.0)#h######d) +1 dagger (flame)#5Cast: Call Imp#.Dog #K#.5   Grinder (ally target)izg15;15H##K   kobold (asleep)5   cerulean imp (polearm, summoned)h   inugami (summoned) _Grinder hits your inugami! Your inugami writhes in agony.  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  Your inugami barely misses Grinder. Grinder hits your inugami.1=6==6.1 (1Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.  Your inugami barely misses Grinder. Grinder hits your inugami. _writhes in agony.ui3#.# ##.###.# ...# #.#......# #...# #...##### #.### #.# #. #.# #.# #.# ######.# #..@5..# #h###### #5 #. ui#K#. 5   cerulean imp (polearm, summoned)## h   inugami (summoned) ui ,uih5.5   Grinder (ally target)5   cerulean imp (polearm, summoned)h   inugami (summoned)uiI.--7uiuiui#.# ##.###.# ...# #.#......# #...# #.##### #.### #.# #. #.# #.# #.# ######.# #.h5@..# #5###### #. #. #. ## ui  You swap places. Your inugami hits Grinder.  Your cerulean imp hits Grinder from afar with a -2 spear.ui5@--8uiui@ _Your inugami hits Grinder. Grinder blinks!uim6Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar (3%) [*/%] inventory [&] all spells[!] focus mode: off|onui ui %#.###.###.# ...#PolySwing2 the Caller#.#########......# #...#Deep Elf#............##### #.###Health: 21/28 ==================------############.##.Magic: 6/13===========-------------#.#AC: 2Str: 5#.#EV: 12ui .Int: 22#.#SH: 0Dex: 15######.#XL:  5 Next:  2% Place: Dungeon:3#.h5@..#Noise: ---------  Time: 2138.1 (0.0)#5######d) +1 dagger (flame)#.Cast: Summon Small Mammal#.Dog #K#.5   Grinder (ally target)##5   cerulean imp (polearm, summoned)h   inugami (summoned)A tiny devil pulls itself out of the air.  Your inugami barely misses Grinder. Grinder hits your inugami. _Your inugami writhes in agony.  You swap places. Your inugami hits Grinder.  Your cerulean imp hits Grinder from afar with a -2 spear. _Your inugami hits Grinder. Grinder blinks!ui ui ui: ui;; #.# ##.###.# ...#  PolySwing2 the Caller #.#########......# #...#  Deep Elf #............##### #.###  Health: 21/28 ==================------ uin<u############.# #.  Magic: 5/13=========--------------- #.#  AC: 2Str: 5 #.#  EV: 12Int: 22 #.#  SH: 0Dex: 15 ######*#  XL:  5 Next:  2% Place: Dungeon:3 #.h5@**#  Noise: ---------  Time: 2138.1 (0.0) #5######  d) +1 dagger (flame) #. Cast: Summon Small Mammal #.ui > Dog  #K #. 5   Grinder (ally target) ## 5   cerulean imp (polearm, summoned)  h   inugami (summoned)You swap places. Your inugami hits Grinder.  Your cerulean imp hits Grinder from afar with a -2 spear. _Your inugami hits Grinder. Grinder blinks!  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateuiK=@#uivD.#uiƧ #.# ##.###.# ...#  PolySwing2 the Caller #.#########......# #...#  Deep Elf #............##### #.###  Health: 21/28 ==================------ ui############.# #.  Magic: 5/13=========--------------- #.#  AC: 2Str: 5 #.#  EV: 12Int: 22 #.#  SH: 0Dex: 15 ######.#  XL:  5 Next:  2% Place: Dungeon:3 #.h5@..#  Noise: ---------  Time: 2138.1 (0.0) #5######  d) +1 dagger (flame) #. Cast: Summon Small Mammal #. Dog  #K #.ui  5   Grinder (ally target) ## 5   cerulean imp (polearm, summoned)  h   inugami (summoned)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rat appears in a puff of smoke.  Your inugami hits Grinder!  Your cerulean imp hits Grinder but does no damage.  Grinder says, "Wait up."uiF #.#  ...#   #...#   #.###  ui #.  #.#  #.#  #.#  ######.#  #.h5@.r#  #§######  #. ui#. #K #.5   cerulean imp (polearm, summoned) ##h   inugami (uiޱ r   rat ui޲2=9.1 (1ui7ui  Dir - look around, f - activate  A rat appears in a puff of smoke.  Your inugami hits Grinder!uitcerulean imp hits Grinder but does no damage.  Grinder says, "Wait up." _Grinder blinks!ui' #.# ##.###.# ...#  PolySwing2 the Caller #.#########......# #...#  Deep Elf #............##### #.###  Health: 21/28 ==================------ ############.# #.  Magic: 4/13=======----------------- #.#  AC: 2Str: 5ui #.#  EV: 12Int: 22 #.#  SH: 0Dex: 15 ######*#  XL:  5 Next:  2% Place: Dungeon:3 #.h5@*r#  Noise: =--------  Time: 2139.1 (0.0) #§######  d) +1 dagger (flame) #. Cast: Summon Small Mammal #. Dog  #K #. 5   cerulean imp (polearm, summoned) ## h   inugami (summoned)  r   rat (summoned)ui`Your cerulean imp hits Grinder but does no damage.  Grinder says, "Wait up." _Grinder blinks!  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateui  #.# ##.###.# ...#  PolySwing2 the Caller #.#########......# #...#  Deep Elf #............##### #.###  Health: 21/28 ==================------ ############.# #.  Magic: 4/13=======----------------- #.#  AC: 2Str: 5 #.#  EV: 12Int: 22 #.#  SH: 0Dex: 15 ######.#  XL:  5 Next:  2% Place: Dungeon:3 #.h5@.r#  Noise: =--------  Time: 2139.1 (0.0) #§######  d) +1 dagger (flame)ui  #. Cast: Summon Small Mammal #. Dog  #K #. 5   cerulean imp (polearm, summoned) ## h   inugami (summoned)  r   rat (summoned)Grinder says, "Wait up." _Grinder blinks!  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.ui  #.#  ...#   #...#   #.###   #.  #.#  #.#  #.#  ######r#  #.h5@r.#  #.######  #.ui S #. #K #. ##r   quokka h   inugami (summoned) r   rat (summoned)ui׭ g5==40.1 (1 _ui ui? ui_ uig #.###.###.# ...#PolySwing2 the Caller#.#########......# #...#Deep Elf#............##### #.###Health: 21/28 ==================------############.##.Magic: 5/13=========---------------#.#AC: 2Str: 5#.#EV: 12Int: 22#.#SH: 0Dex: 15######r#XL:  5 Next:  2% Place: Dungeon:3#.h5@r.#Noise: =--------  Time: 2140.1 (1.0)#.######d) +1 dagger (flame)#.uii Cast: Summon Small Mammal#.Dog #K#.5   cerulean imp (polearm, summoned)##r   quokka (summoned)h   inugami (summoned)r   rat (summoned)Grinder says, "Wait up." _Grinder blinks!  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A quokka appears in a puff of smoke.ui *ui1V.rui352-1ui8ui9ui U-2ui ui;3uiuiHviRq_ #.# ##.###.# ...# #.#......# #...# #.##### #.### #.# #. #.# #.# #.# ######.# #.h@5rr# #.###### #. #.  #K #. ##vi{q6==4vivi>  _Grinder blinks!  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate _A quokka appears in a puff of smoke. _You swap places.viviQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar (3%) [*/%] inventory [&] all spellsvi-z[!] focus mode: off|onviMvizZ#.###.###.# ...# PolySwing2 the Caller#.#########......# #...# Deep Elf#............##### #.### Health: 22/28 ==================------############.##.Magic: 6/13===========-------------#.#AC: 2Str: 5#.#EV: 12Int: 22#.#SH: 0Dex: 15######.#XL:  5 Next:  2% Place: Dungeon:3#.h@5rr#Noise: ---------  Time: 2144.1 (0.0)#.######d) +1 dagger (flame)#.Cast: Call Canine Familiar (3%) #.Dog #K#.5   cerulean imp (polearm, summoned)##r   quokkavi] (summoned)h   inugami (summoned)r   rat (summoned) _Grinder blinks!  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A quokka appears in a puff of smoke. _You swap places.viavibvi68#.###.###.# ...# PolySwing2 the Caller#.#########......# #...# Deep Elf#............##### #.### Health: 22/28 ==================------############.##.vi CMagic: 3/13=====-------------------#.#AC: 2Str: 5#.#EV: 12Int: 22#.#SH: 0Dex: 15######.#XL:  5 Next:  2% Place: Dungeon:3#.h@5rr#Noise: ---------  Time: 2144.1 (0.0)#.######d) +1 dagger (flame)#.Cast: Call Canine Familiar (3%) #.Dog #K#.5   cerulean imp (polearm, summoned)##r   quokka (summoned)h   inugami (summoned)r   rat (summoned)Dir - look around, f - activate _A quokka appears in a puff of smoke. _You swap places.  viCasting: Call Canine Familiar (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatevi#@ _A quokka appears in a puff of smoke. _You swap places.  Casting: Call Canine Familiar (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  viA rock wall.viN #@viDAh@Look: an inugami (almost dead, summoned, friendly)viU #.###.###.# ...# PolySwing2 the Caller#.#########......# #...# Deep Elf#............##### #.### Health: 22/28 ==================------############.##.Magic: 3/13=====-------------------#.#AC: 2Str: 5#.#EV: 12Int: 22#.#SH: 0Dex: 15######.#XL:  5 Next:  2% Place: Dungeon:3#.h@5rr#Noise: ---------  Time: 2144.1 (0.0)#.######d) +1 dagger (flame)#.Cast: Call Canine Familiar (3%) #.Dog #K#.5   cerulean imp (polearm, summoned)##r   quokka (summonedvi +)h   inugami (summoned)r   rat (summoned) _You swap places.  Casting: Call Canine Familiar (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an inugami (almost dead, summoned, friendly)  You imbue your familiar with magical energy and its fangs glint viciously.3===5.1 (1 _ vi3 viK--6 vi6 V--7 vi,  vid  vi vi\4==8 vi vif vis vip4==9 vi vi+ vig  vi6i &50 vibn  viLp  vi^F #.# ##.###.# ...# #.#......# #...# #.##### #.### #.# #. #.# #.# #.# ######.# #.@h5rr# #.###### #. #. #K #55   Grinder ##K   kobold (asleep)5   cerulean imp (polearm, summoned)r   quokka (summoned)(…) vie.K   kobold (asleep)5   cerulean imp (polearm, summoned)r   quokka (h   inugami (summoned) vif%1 vi5m vi>p  Casting: Call Canine Familiar (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an inugami (almost dead, summoned, friendly) _You imbue your familiar with magical energy and its fangs glint viciously. _You swap places. vi #.# ##.###.# ... #.#......# #... #.##### #. #.# #. #.# #.# #.# ######.# #@.h5rr# #.###### #.# #.# #K# #.55   Grinder (ally target) ###K   kobold (asleep)5   cerulean imp (polearm, summoned)r   quokka (summoned)  vi6B vi vih5r.5. vie5====2 viV viW vi #.# ##.###.# ...##.#......# #...##.##### #.##.# #. #.# #.# #.# ######.# #h@5r.r# #.###### #.# #.# #K##5. ###   You swap places..@5rr.hK..K   kobold5   cerulean imp (polearm, summoned)r   quokka (h   inugami (summoned)5=====3 _The k vi obold shouts! viI , vi B  Your inugami hits the kobold. viZ ).55   Grinder (ally target) vi 73---4 vi  vi F _The kobold dies!vi vif vi\ `.h5.vi" A---5vi vi vi[ 6viD====6vivim _Your inugami hits Grinder. Grinder misses your inugami.viLUR  Your inugami hits Grinder but does no damage.viVp6==7vitp _Grinder closely misses your inugami.vis m  Your inugami barely misses Grinder. Your inugami closely misses Grinder.vi$u %8vi{ vi~ 0 _Grinder hits your inugami.vi 7===9 _Your inugami barely misses Grinder. Grinder completely misses your inugami.viL viT H.5vi3U &60vimZ vi\ @ _Your inugami hits Grinder. Grinder blinks!vie+ vi;- vi6 D)hvi7 p7==1vi> vi@ C _Grinder hits your inugami but does no damage.vi   Your inugami hits Grinder. Grinder hits your inugami.2vivi4 _Your inugami writhes in agony.vi #.###.###.# ...# PolySwing2 the Caller#.#########......# #...# Deep Elf#............##### #.### Health: 27/28 =======================-############.##.Magic: 4/13=======-----------------#.#AC: 2Str: 5#.#EV: 12Int: 22#.#SH: 0Dex: 15######.#XL:  5 Next:  3% Place: Dungeon:3#.@5rr.#Noise: ---------  Time: 2162.1 (0.0)#.######d) +1 dagger (flame)#)#Cast: Call Canine Familiar (3%) #.#Dog #h##5.5   Grinder (ally target)###vih 5   cerulean imp (polearm, summoned)r   quokka (summoned)h   inugami (summoned)(…)_Grinder hits your inugami but does no damage.  Your inugami hits Grinder. Grinder hits your inugami. _Your inugami writhes in agony.  Casting: Call Canine Familiar (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatevi @#Your inugami writhes in agony.  Casting: Call Canine Familiar (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclevi0 {Dir - look around, f - activate  You can't see that place.  [a rock wall.]vi U .#vi' .hLook: an inugami (severely wounded, summoned, friendly)vi0#.###.###.# ...# PolySwing2 the Caller#.#########......# #...# Deep Elf#............##### #.### Health: 27/28 =======================-############.##.Magic: 4/13=======-----------------#.#AC: 2Str: 5#.#EV: 12Int: 22#.#SH: 0Dex: 15######.#XL:  5 Next:  3% Place: Dungeon:3#.@5rr.#Noise: ---------  Time: 2162.1 (0.0)#.######d) +1 dagger (flame)#)#Cast: Call Canine Familiar (3%) #.#Dog #h##5.5   Grinder (ally target)###[0;10;1vi^m5   cerulean imp (polearm, summoned)r   quokka (summoned)h   inugami (summoned)(…)Casting: Call Canine Familiar (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an inugami (severely wounded, summoned, friendly)  You imbue your familiar with magical energy and its fangs glint viciously.  Your inugami closely misses Grinder. Your inugami barely misses Grinder.5====3.1 (1vivi"s  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an inugami (severely wounded, summoned, friendly) imbue your familiar with magical energy and its fangs glint viciously.  Your inugami closely misses Grinder. Your inugami barely misses Grinder. _Grinder hits your inugami but does no damage.viVcviel  Your rat disappears in a puff of smoke!vi[r r.Your inugami hits Grinder but does no damage.  Your inugami barely misses Grinder.viv9*viJg  Grinder gestures at you.viYgh--4vilvi< _Your inugami resists with some effort.vi  Your inugami hits Grinder. Grinder hits your inugami.vi`@--5vivi>4 _Your inugami writhes in agony.vi!}?  Your inugami hits Grinder.viʄ~ ..###vivi#.###.###.# ...# PolySwing2 the Caller#.#########......# #...# Deep Elf#............##### #.### Health: 28/28 ========================############.##.Magic: 5/14========----------------#.#viAC: 2Str: 5#.#EV: 12Int: 22#.#SH: 0Dex: 15######.#XL:  5 Next: 153% Place: Dungeon:3vir#.@5r..#Noise: ---------  Time: 2166.1 (1.0)#.######d) +1 dagger (flame)#)#Cast: Call Canine Familiar (2%) #.#viDog #h##..viЎ5   cerulean imp (polearm, summoned)###vir   quokka (summoned)h   inugami (summoned) vi_Your inugami resists with some effort.  Your inugami hits Grinder. Grinder hits your inugami. vi;F_Your inugami writhes in agony.  Your inugami hits Grinder. viXg_Grinder dies!Your Dodging skill increases to level 4!vi>writhes in agony. _Grinder dies!  Your Dodging skill increases to level 4!  Your Spellcasting skill increases to level 5! have reached level 6!vi/  --more--vid 32/32=6--627% vij vil 4 _vi= vi= vi? vi@ viC viG q6== _vilO vi Q viR viET viOV vinV viW vi$\ u _Your cerulean imp disappears in a puff of smoke!viZ\ via] via vi;a #7viha <===vib viuf ,vig vii ,vik vim vin viMo vi9r u8===vis viw ,viw viz ,vi vie vi k9===vi vi ,vi vi0 vi ,viɓ vi $ vi0 K_Your quokka disappears in a puff of smoke!vi o10/16===vi vi ,vik vi ,vi viu ,vi vi vi2 k1===viZ vi ,vi vi ,vi vi viY k2===viV vi ,viz viŶ vi vi viѹ vi k3===vi vi vi vi vi ,vi vi viF vi% viB vix i4===viu viX ,vi vi, ,vi, viN vi b5===vi vi] ,vi vi_ vi= vi vib 6===vi vi ,vi vi 5 _You swap places.vi vi 3vi vim |  Things that are here:  a +0 club; a kobold corpsevi vi vil  _vi viS vi vi ;==viC vi& vi p _Your inugami disappears in a puff of smoke!vi 3vi viC vi ,vi vi vi ,vi vi viX ,viP vi vi ,vi viM vi4 ,vi1 vi viW vi viQ! vi$ vi& ,vi' viZ* vi, vi, vi. vi/ vi2 ,vi2 vi=5 vi6 ,vik8 vi9 vi; ,viy< vi> vi? ,vim@ viEB viD ,viD viF vi6G ,viH viK ,viTK viN N _You now have 124 gold pieces (gained 15).viMP 3vi]Q viR vi'T viIT viJU viJW vi_ y........##### #.### # vi` #######.# #.# #####..#.# #.# .........vi5` #.# #.# ####.####viV` o#.##.#### #vi` ######.##....  #......##..#  #.#############..####)# #.........@..222.1 (56.0)  via #.# #.###.####.....  #.####.###.## #..###...  #...........# #.## ########.###..# ..###.# #..# ..##... ...# (#.#.###.###. .viEb ###.##.## .vi i vihi ,3.1 (57vi^o vi r - _Found 5 poisoned darts.vic 3vi vivi5viaBviC,viviviviAvivivivivivi"Xvi $vi%vi%vi&vi(vi)*viN*vi+vi0vi(3,vi4vi5vi7,vi8vi:viU=,viB>vi@viJ#.# #.# ..........#..# #.# #.# ####.#######..# #.# #.######### # #### #.# #.......... ..# #..########  ####..#### #..............# #.###.####.....######### #.###.## #..###.!<33.1 (10 .......# #.## ##.####### # #.###..##..# #... #. viK#.# #..##..# #.#.# #.# ... ...##(#. .##.#..# #.###.###. . # # ## #.###  #.##.## . #...  #.#...# #. #h#.  #.# ..# #.# ##.#. viSviS%4.1 (11viXviz[9 _Found a stone staircase leading up.vi K3viLvihSviU,viY,vixZ,vi[vi]viW_,vi `viavid,vidvi7l #.# ....#..#####. #.# ####.#######..###.. #.######### # #####.. #.......... #### vil"#..######## ..#### ...# #.....####. #..###.....@.!<....8.1 (4.0)# #.## ##.####viwm). .##..# #... #. .##..# #.#.##(#. .##.# . # # ## #.#### #.## . #.... ...# #. #h#.##.#vim ..# #.# ##.#.##.#viMnvitviuviϞ 3vi# vi vir viҦ vi Xviw vi׮ 1vi* viV N#.# ..#..#####..##.# ####.#######..###..###.## # #####..## #.. #### #..## ..#### # ###.....##.##vi! ?# #..###.......@<.....#41.1 (3# #.## ##.##.## .##..# #... #. ##. . # # ## #.###.## . #.....# #. #h#.##.###..# #.# ##.#.##.#viR !vi vix g _q - a ruby potionvi~  There is a stone staircase leading up here. _vi=!viM",vi#vi$vi%,viy&vi'vi(vi(vi)vi*vi+,vid,vi-vi.,vid/vi>1vi02,vi2vi3vi5vi>5vix5vi{7vip8,vi8vi :viX;,vi;vi=vi0>,vi>vi?vi@,vi#AviBvi D,viDviFviwMs........# ### ###.....############.## # #..###........<.....# # #.## ##.##########.## ##..# #... #.#..# #.#.# ##.## ##(#. .##.# ##...##. . # # ####.###.########## viM#.###.@.## ##..........57.1 (16.0) ...##.#.# #.#.##.### ..##>#.# ##.#.##.# viM.....##.###.##.##.# ######.### #...vi&N###.##.# ...##.# #.#####.##.#viNN##.##.######r#........#### #...$....r...#.##.#....... #.####......####### ##.#.##### viyTviT,8.1 (17vi Zvi\; _Found a stone staircase leading down.!viO 3!vi !viT !vi ,!vi ,!vi ,!vi !viv R  There is a stone staircase leading down here.!vi[ !vi  _!vi !vix !vi ,!vi !vi !vi ,!vi !vi" !vij ,!vi !vi !vi ,!vix !vi? !vii ,!vi !vi ,!via !vi N _You now have 134 gold pieces (gained 10).!vi 3!vi !vi!viJ  ...##(#. .##.# ##...## .###.###. . # #.# ####.###.## #.# #.###.###...## ##... #.# .....##.#.# #.#. #.##..##>#.# ##.#. .! #.....##.###.##. <...######.#### #...###. ........##.# #.#####. ##@##.######r#60 #........÷...#.##.##.####......####### ##.#................ ## #..###..########!vi N #.......# #...##..# ..#.....# #...###<!vi!vij%9.1 (11!vi!vi9 _Found a stone staircase leading up.#vi 3#vi #vi #vi X#vi ,#vi #vii #vi  #.# #..##..# #.#.# ##.##  ... ...##(#.# .##.# ##...  #.###.###.#.. # #.# ####.###  #.# ###J#..#.###.###...## ##  #.# ....... .....##.#.# ##.# #..... #..##>#.# ####..!.. #.....##<...######.#### #...#.......@...##.# #.####vi ####.#####.##.######r#.. #........÷...#.# #.####......####### #................ #..###..#########J   endoplasm (asleep) #.......# #...##..# ..#.....##vi ]71.1 (2.0)2.1 (3#vii #vi ] _An endoplasm comes into view.%vi=#####.###..##..# #... #. #.# #..##..# #.#.# ##%vi\ ... ...##(#.## .##.# ##.. #.###.###.#... # #.# ####.#%vil #.# .###J#..#.###.###...## #.# ......... .....##.#.# #.# #.....# #..##>#.# ####..!..# #.....##.##<..@######.#### #...............##.# #.##%vi(#####.#####.##.######r#. #. #........÷...#. #.####%vi#q####### #................ #..###.%viCj.######### #.......# #...#%via!#..#%vi %vi +3.1 (1%vi&viC&viQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammal&vi-b - Cast: Call Imp &viY c - Cast: Call Canine Familiar (2%) [*/%] inventory [&] all spells[!] focus mode: off|on&vi| #####.###..##..# #...#.# PolySwing2 the Caller#.# #..##..# #.#.# ##.# Deep Elf... ...##(#.## .##.# ##... Health: 32/32 ========================#.###.###.#... # #.# ####.### Magic: 16/16 ========================#.# .###J#..#.###.###...## # AC: 2Str: 5#.# ......... .....##.#.#EV: 12&vi 5Int: 22#.# #.....# #..##>#.# # SH: 0Dex: 15###..!..# #.....##.### XL:  6 Next: 27% Place: Dungeon:3....<..@######.#### #... Noise: ---------  Time: 2273.1 (0.0)............##.# #.## d) +1 dagger (flame)#####.#####.##.######r#. Cast: Call Canine Familiar (2%) &vij X#. #........÷...#.#.####......########................J   endoplasm (asleep)#..###..##########.......##...##..# &vi _There is a stone staircase leading up here. _Found a stone staircase leading down. _There is a stone staircase leading down here. _You now have 134 gold pieces (gained 10). _Found a stone staircase leading up. &vi H_An endoplasm comes into view.&vi" &vig &viE 'vi~#####.###..##..# #... #.# PolySwing2 the Caller  #.# #..##..# #.#.# ##.# Deep Elf  ... ...##(#.## .##.# ##... Health: 32/32 ========================  #.###.###.#... # #.# ####.### Magic: 13/16 ===================-----  #.# .###J#..#.###.###...## # AC: 2Str: 5  #.# ......... .....##.#.#  EV: 12Int: 22  #.# #..***# #..##>#.# # SH: 0Dex: 15 'vis###..***# #.....##.### XL:  6 Next: 27% Place: Dungeon:3 ....<**@######.#### #... Noise: ---------  Time: 2273.1 (0.0) .....*****..##.# #.## d) +1 dagger (flame) #####*#####.##.######r#. Cast: Call Canine Familiar (2%)  #. #........÷...#. #.####......#######  #................  J   endoplasm (asleep) #..###..#########  #.......#  #...##..# _You now have 134 gold pieces (gained 10). _Found a stone staircase leading up. _An endoplasm comes into view.Casting: Call Canine Familiar (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate'viC*@'vi#####.###..##..# #...#.# PolySwing2 the Caller#.# #..##..# #.#.# ##.# Deep Elf... ...##(#.## .##.# ##... Health: 32/32 ========================#.###.###.#... # #.# ####.### Magic: 13/16 ===================-----#.# .###J#..#.###.###...## # AC: 2Str: 5#.# ......... .....##.#.#EV: 12'viInt: 22#.# #.....# #..##>#.# # SH: 0Dex: 15###..!h.# #.....##.### XL:  6 Next: 27% Place: Dungeon:3....<..@######.#### #... Noise: ---------  Time: 2273.1 (0.0)............##.# #.## d) +1 dagger (flame)#####.#####.##.######r#. Cast: Call Canine Familiar (2%) #. #........÷...#.#.####......#######'vi#................J   endoplasm (asleep, ally target)#..###..#########h   inugami (summoned)'vi@#.......##...##..# _Found a stone staircase leading up. _An endoplasm comes into view.Casting: Call Canine Familiar (dangerous; 2% risk of failure)  'vihFPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou call for your canine familiar and it appears with a howl!'viy x==4.1 (1Dog _'vij('vi)(vi#####.###..##..# #...#.# PolySwing2 the Caller#.# #..##..# #.#.# ##.# Deep Elf... ...##(#.## .##.# ##... Health: 32/32 ========================#.###.###.#... # #.# ####.### Magic: 10/16 ===============---------#.# .###J#..#.###.###...## # AC: 2Str: 5#.# ......... .....##.#.#(viqEV: 12Int: 22#.# #.....# #..##>#.# # SH: 0Dex: 15###..!h.# #.....##.### XL:  6 Next: 27% Place: Dungeon:3....<..@######.#### #... Noise: ==-------  Time: 2274.1 (0.0)(vi............##.# #.## d) +1 dagger (flame)#####.#####.##.######r#. Cast: Call Canine Familiar (2%) (vi#. #........÷...#. Dog #.####......########................J   endoplasm (asleep, ally target)#..###..#########(viBh   inugami (summoned)#.......#(vi]#...##..#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You call for your canine familiar and it appears with a howl!  (viCasting: Call Canine Familiar (dangerous; 2% risk of failure)  (vi Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate(vi9.@(vi6..(vi_#####.###..##..# #...#.# PolySwing2 the Caller#.# #..##..# #.#.# ##.# Deep Elf... ...##(#.## .##.# ##... Health: 32/32 ========================#.###.###.#... # #.# ####.### Magic: 10/16 ===============---------#.# .###J#..#.###.###...## # AC: 2Str: 5#.# ......... .....##.#.#EV: 12Int: 22(vi&#.# #.....# #..##>#.# # SH: 0Dex: 15###..!h.# #.....##.### XL:  6 Next: 27% Place: Dungeon:3....<..@######.#### #... Noise: ==-------  Time: 2274.1 (0.0)............##.# #.## d) +1 dagger (flame)#####.#####.##.######r#. Cast: Call Canine Familiar (2%) #. #........÷...#. Dog #.####......########................(vi$J   endoplasm (asleep, ally target)#..###..#########h   inugami (summoned)#.......##...##..#(viSDir - look around, f - activate _You call for your canine familiar and it appears with a howl!  (viޡ9Casting: Call Canine Familiar (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou imbue your familiar with magical energy and its fangs glint viciously.(viΪ=h.(viB15.1 (1 _(viȳ(viZ(vi (vi 2Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar (2%) [*/%] inventory [&] all spells[!] focus mode: off|on)vi #####.###..##..# #...#.# PolySwing2 the Caller)vi #.# #..##..# #.#.# ##.# Deep Elf... ...##(#.## .##.# ##... Health: 32/32 ========================#.###.###.#... # #.# ####.### Magic: 10/16 ===============---------)vi` #.# .###J#..#.###.###...## # AC: 2Str: 5#.# ......... .....##.#.#EV: 12Int: 22)vi j#.# #..h..# #..##>#.# # SH: 0Dex: 15)vi /###..!..# #.....##.### XL:  6 Next: 27% Place: Dungeon:3)vi ....<..@######.#### #... Noise: ==-------  Time: 2275.1 (0.0)............##.# #.## d) +1 dagger (flame))vib @#####.#####.##.######r#. Cast: Call Imp#. #........÷...#. Dog #.####......########................J   endoplasm (asleep, ally target)#..###..#########)vi h   inugami (summoned)#.......##...##..#Dir - look around, f - activate )vi A_You call for your canine familiar and it appears with a howl!  Casting: Call Canine Familiar (dangerous; 2% risk of failure)  )vi SPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You imbue your familiar with magical energy and its fangs glint viciously.)viF )vi )vi )vi+#####.###..##..# #... #.# PolySwing2 the Caller  #.# #..##..# #.#.# ##.# Deep Elf  ... ...##(#.## .##.# ##... Health: 32/32 ========================  #.###.###.#... # #.# ####.### Magic: 8/16============------------  #.# .###J#..#.###.###...## # AC: 2Str: 5  #.# ......... .....##.#.#  EV: 12)viu,Int: 22  #.# #..h**# #..##>#.# # SH: 0Dex: 15 ###..***# #.....##.### XL:  6 Next: 27% Place: Dungeon:3 ....<**@######.#### #... Noise: ==-------  Time: 2275.1 (0.0) )vi,.....*****..##.# #.## d) +1 dagger (flame) #####*#####.##.######r#. Cast: Call Imp #. #........÷...#. Dog  #.####......#######  )vi-\#................  J   endoplasm (asleep, ally target) #..###..#########  h   inugami (summoned) #.......#  #...##..# Press: ? - help, Q - select action, ( or ) - cycle)viS-Dir - look around, f - activate _You imbue your familiar with magical energy and its fangs glint viciously.  )viz-Casting: Call Imp (safe; 1% risk of failure)  )vi- Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*vi!#####.###..##..# #... #.# PolySwing2 the Caller  #.# #..##..# #.#.# ##.# Deep Elf  ... ...##(#.## .##.# ##... Health: 32/32 ========================  #.###.###.#... # #.# ####.### Magic: 8/16============------------  #.# .###J#..#.###.###...## # AC: 2Str: 5  #.# ......... .....##.#.#  EV: 12Int: 22  #.# #..h..# #..##>#.# # SH: 0Dex: 15 ###..!..# #.....##.### XL:  6 Next: 27% Place: Dungeon:3 *vip....<..@######.#### #... Noise: ==-------  Time: 2275.1 (0.0) ............##.# #.## d) +1 dagger (flame) #####.#####.##.######r#. Cast: Call Imp #. #........÷...#. Dog  #.####......#######  #................  J   endoplasm (asleep, ally target) #..###..#########  h   inugami (summoned) #.......#  #...##..# *viTJDir - look around, f - activate _You imbue your familiar with magical energy and its fangs glint viciously.  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.*vi #...  #.# .# #.#.#  ... ...##(#.## .##.#  #.#... # #.#  #.# .###J#..#  #.# ....h....   #.# #.....# #..##>#.#  ###..!..#  ....<..@  ........5...##.#  #####.#####.#*vij #. ÷ #    5   cerulean imp (polearm, summoned) h   inugami (summoned) *vi16.1 (1 _*vi&*vi0.*viP #.###..##..# #... #. #.# #..##..## #.#.# ##. ... ...##(#.## .##.# ## #.###.###.#...[# #.# ####. #.# #.###J#..#.###.###...##  #.# ....h.... .....##.#.# #.# #.....# #..##>#.# #..!..# #.....##..<.@.######.#### #.5...##.# #..#####.#####.##.######r#[12;14*viQ H #. #.÷...# #.####......# #.. #..###..# #.......#  #...##..#  Found a scale mail. Your inugami hits the endoplasm!!*viR *viP[ {..h5.5   cerulean imp (polearm, summoned)h   inugami (*vi^ f9=8--7*vi=g *vih  *vi"i ;_The endoplasm dies!+vi #...........# #.## ##.################.###..##..# #... # #.# #..##..## #.#.# ## ... ...##(#.###.##.# ##. #.###.###.#...[# #.# ####.# #.# #.###.#..#.###.###...## #.# ...............##.#.##.# #..h..# #..##>#.#  ####..@..# #.....##.#<..5######.#### #.#.............##.# #.#.#####.#####.[+vi)40m##.######r# #.# #........÷... #.########## #................ #..###..######### #.......#+vi+viz5.--8+vi99.1 (2 _r - an inky potion-vi3-vik-vi.10/16===-vir,-vi-vic,-vi8-vi-vidk1===-vi8-vit,-vi?-viq,-vi\-vit,-vi2-vi.2===-vi<-vi&,-viԺ-vi#-vib-viۿ-vi3===-vi-vi,-vi-viM,-vi8-vi4===-vi-vi,-vi-vi,-vi-vi,-vi-vi35===-vi-viB-vi,-vi-vi-vii6===-viz-viD -vit,-vi2-vi-vi-vi-vio,-vin!-vi&$-viz'-vi3*,-vi+-viy0-viM3-vi,5-vi7-vi8:==-vi9-vi;-vi?-vi|A-vi7C-viE,-viG-vi$PB  You see here a +0 scale mail.-vi,S-viT-viV-vi8W _-vi$Y-vi\-vi2_-via-vib,-viOe-vi4l-vix5  You swap places.-vie|3-vil~-viu _Your cerulean imp disappears in a puff of smoke!-vi-vi-3-vi-vifX  You see here a +0 scale mail.-vi"-vi _-vi7-vi-vi-vi,-vi-vi-viX-viȬ,-viI-vi³-vi-vi߸,-vi-viT-vi\-vi',-vi)-vi-viM-vi,-vi-vi-vig-vi,-vi-vi -vi-vi,-vi-vi -viB-vi,-vi-viK-vi-viI,-vi-vi;-vi,-vi-vi-vi)-viT,-vi>-vi-vi-vi,-vi7-vi-vi -vit >-vi-vi,p _Your inugami disappears in a puff of smoke!-vip3-vi-vi-viX-vi`,-viU-vi -vi",-vi"-vi$-vi&,-vi(-vi`)-vi*,-vic,-vi--vi/,-viM0-viQ2-vi3,-viu6-vi?  #.####.### #.# #...... #........# #.####...... ######.#.# #........... #.#.# #..###..#### #.#.# #.......#  #.#.# #...##..#  #.#.. ..#.....#  #.#####...###<#  #@....... -vi? #######...#####  ##  You pick up a book of Winter and begin reading...-viE1331.1 (52.0)-viE,2.1 (53-viJ-viL~  You add the spells Frozen Ramparts, Ozocubu's Armour and Metabolic Englaciation_to your library.-viI 3-viP -vi ,-viG B-vi X-vi ,-viN -vi" -vi~ -vi -vi! -vi -vi ,-vi -vi -vi B-vi -vi ,-viX -vi -vi ,-vi -vi' -vi ,-viq -vi -vi ,-vi) >-vi* -vi+ ,-vi>, -vi- -vi. ,-vi. -vit0 -vi1 ,-vi"2 -viC3 -viI -vi4K B-viL -viM ,-viN -viN -viO ,-viLP -viiQ -viU -viy~ n-vi -vig ,-vi -vi -vi ,-viR -vi* -vi܄ -vi -viW -vi -vi ,-vi) -viM -vi -vi7 -vi ,-viȌ ,-vi5 -vi -vij ,-vi -vi^ -vi B-vi@ -vi ,-vin -vi~ -viI ,-vi -viΘ -vi -viə -vi -vi -vi -vi -viz -viP -vic ,-vi͟ -vif -vi( ,-vi -viS -vi5 -vif -vi -vi -vi* ,-vi -viv -vi# ,-vi -vi¯ -viʰ -vi -viC -vi -viG ,-vi~ -vi -vi ,-viV -vi -vik ,-vi -vi B-vi X-vi& -vi -vi -vi -vi -vi-viB-vi -vi ,-vi0 -viB-viX-vi),-vi-vi-vi,-vip-vi-vi9,-vi-viH%-vi&,-vi'-vis)-vi*,-vi+-vi--vi.,-vi/-vi0-vi2,-vil3-vi%6-vi7,-vi8-vi:-vi;,-vi2<-vi2=-vi>B-vi]@-viA,-viaA-viB-viC,-vi;D-vikE-viE,-vimF-viG-viH-viH-viI-viJ-vi]K,-viL-viM-viN,-viO-viP-viGR,-viR-viT-vi_V,-viW-vi Z-vi \B-vi]-vi^,-vi_-viia-vib,-vi"c-vise-vif,-vi g-vi i-vii,-vij-visl-vixm,-vim-vit-vi]v-viv-viXw-viy-viz-viz-vi}{-viv}-vi~,-vi--vi-vi΂,-vi]-vi-viN-viy-viC-vi-vi,-vi:-vi'-viB-vi-vi,-vi-vi-viK,-vi-vi-vi,-vi-vi ### #.. # ########.## ### ####..# ....<.....##.)# ########.###.. ##.##..# # ##.#####..# -vi # ##...###....# # ####.###.############g #.#..# ###...## ##..... #.##.# .##.#.# #.#.##.####### #.##.# .##>#.# ##.#.##.# #.##.# ....##.###.##.##.###.##.# .#### #...###.##.####...#.# .# #.#####.##.##........ g   goblin (asleep) .######r#........########.#)..#.# ....÷...#.##.#...............#### ..#######.###.#.#####.###.####-vi2435.1 (103.0)-vi",64-vi-vi~s _A goblin comes into view. It is wielding a +0 club./vi0### #.. #....#.#.## ### ####..#<.....# #.)# .## #..#  #.# #..#  ##.## ###..#  ##...## #....#  ####.###.#g# #.#..# ...## ##......# #.##.# ##.#.# #.#.##.##.##.# ##>#.# ##.#.##.# #.##.# ##.###.##.##.# #### #...###.##.# ###...#.# # #.#####.##.# #.# ######r#........##.#)..#.#÷...#.##.#.........../via1O#.###.#.#####.###.####/vi3/vi307.0) /vi:/viD<0vid6Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar (2%) [*/%] inventory [&] all spells[!] focus mode: off|on0vi1 ####.. #....#.# PolySwing2 the Caller #######.##### ####..## Deep Elf ...<.....##.)# Health: 32/32 ======================== #######.###..# Magic: 16/16 ========================#.##..# AC: 2Str: 5##.#####..# EV: 12Int: 22##...###....# SH: 0Dex: 15  ####.###.############g# #.#..# XL:  6 Next: 28% Place: Dungeon:3 ##...## ##......@......# #.##.# Noise: ---------  Time: 2437.1 (0.0) ##.#.# #.#.##.######## #.##.# d) +1 dagger (flame) 0vi a[11d##>#.# ##.#.##.##.##.# Cast: Call Canine Familiar (2%) ...##.###.##.##.###.##.# #### #...###.##.####...#.## # #.#####.##.##........# g   goblin (asleep) ######r#........########.#)..#.## ...÷...#.##.#...............#### .#######.###.#.#####.###.#### _You see here a +0 scale mail. _Your inugami disappears in a puff of smoke!You pick up a book of Winter and begin reading...  You add the spells Frozen Ramparts, Ozocubu's Armour and Metabolic Englaciation_to your library. _A goblin comes into view. It is wielding a +0 club.0vi9 0vin 1vi ### #.. #....#.# .## ### ####..## <.....# #.)# .## #..# #.# #..# ##.## ###..# ##...## #....# ####.###.#g# #.#..# ...## ##.# #.##.# .#.# #.#.##.# #.##.# >#.# ##.#.##.# #.##.# ##.###.##.##. #...###.##.  #.#####.##.# #.# r#..÷...#.##.#... 1vi 1vi +8.1 (11vi 1vi 1vi<  ### #.. #....#.#  PolySwing2 the Caller ######.## ### ####..##  Deep Elf ..<.....##.)#  Health: 32/32 ======================== ######.###..#  Magic: 13/16 ===================----- #.##..#  AC: 2Str: 5  ##.#####..#  EV: 12Int: 22  ##...###....#  SH: 0Dex: 15 ####.###.############g# #.#..#  XL:  6 Next: 28% Place: Dungeon:3 #...## ##.....**@**...# #.##.#  Noise: ---------  Time: 2438.1 (0.0) #.#.# #.#.##*######## #.##.#  d) +1 dagger (flame) #>#.# ##.#.##.# #.##.#  Cast: Call Canine Familiar (2%) ..##.###.##.##.# ##.##.# ### #...###.##.# ###...#.##  #.#####.##.# #........#  g1vi    goblin (asleep) #####r#........########.#)..#.## ..÷...#.##.#...............#### #######.###.#.#####.###.#### You add the spells Frozen Ramparts, Ozocubu's Armour and Metabolic Englaciation_to your library. _A goblin comes into view. It is wielding a +0 club.Casting: Call Canine Familiar (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate1vim ####.. #....#.# PolySwing2 the Caller 1vi ######.##### ####..## Deep Elf ..<.....##.)#Health: 32/32 ======================== ######.###..#Magic: 13/16 ===================-----#.##..#AC: 2Str: 5##.#####..#EV: 12Int: 22##...###....#SH: 0Dex: 15 ####.###.############g# #.#..#XL:  6 Next: 28% Place: Dungeon:3 #...## ##.....h.@.....# #.##.#Noise: ---------  Time: 2438.1 (0.0) #.#.# #.#.##.######## #.##.#d) +1 dagger (flame) 1vi7 #>#.# ##.#.##.##.##.#Cast: Call Canine Familiar (2%) 1vi\ l..##.###.##.##.###.##.# ### #...###.##.#1vi "###...#.###.#####.##.#1vi P#........# g   goblin (asleep, ally target) #####r#........########.#)..#.## h   inugami (summoned) 1vi ..÷...#.##.#...............#### #######.###.#.#####.###.#### _to your library. 1vi O_A goblin comes into view. It is wielding a +0 club.1vi Casting: Call Canine Familiar (dangerous; 2% risk of failure)  1vi3 FPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou call for your canine familiar and it appears with a howl!1vi x==9.1 (1Dog _1vi 1vi 2viW1####.. #....#.# PolySwing2 the Caller ######.##### ####..## Deep Elf ..<.....##.)#Health: 32/32 ======================== ######.###..#Magic: 10/16 ===============---------#.##..#AC: 2Str: 5##.#####..#EV: 12Int: 22##...###....#SH: 0Dex: 15 2vi1@####.###.############g# #.#..#XL:  6 Next: 28% Place: Dungeon:3 #...## ##.....h.@.....# #.##.#Noise: ==-------  Time: 2439.1 (0.0) #.#.# #.#.##.######## #.##.#d) +1 dagger (flame) 2vi1#>#.# ##.#.##.##.##.#Cast: Call Canine Familiar (2%) 2vi2\..##.###.##.##.###.##.#Dog 2vi(2i### #...###.##.####...#.###.#####.##.#2viI2#........# g   goblin (asleep, ally target) 2vik2#####r#........########.#)..#.## h   inugami (summoned) ..÷...#.##.#...............#### 2vi2########.###.#.#####.###.####2vi2Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate 2vi2A_You call for your canine familiar and it appears with a howl!  Casting: Call Canine Familiar (dangerous; 2% risk of failure)  2vi2Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate2vib32vi ####.. #....#.# PolySwing2 the Caller ######.##### ####..## Deep Elf ..<.....##.)#2vi ZHealth: 32/32 ======================== ######.###..#Magic: 10/16 ===============---------#.##..#AC: 2Str: 5##.#####..#EV: 12Int: 22##...###....#SH: 0Dex: 15 ####.###.############g# #.#..#XL:  6 Next: 28% Place: Dungeon:3 2vio #...## ##.....h.@.....# #.##.#Noise: ==-------  Time: 2439.1 (0.0) #.#.# #.#.##.######## #.##.#d) +1 dagger (flame) #>#.# ##.#.##.##.##.#Cast: Call Canine Familiar (2%) ..##.###.##.##.###.##.#2vi RDog ### #...###.##.####...#.###.#####.##.##........# g   goblin (asleep, ally target) #####r#........########.#)..#.## h   inugami (summoned) ..÷...#.##.#...............#### #######.###.#.#####.###.####2viH Dir - look around, f - activate _You call for your canine familiar and it appears with a howl!  2vis Casting: Call Canine Familiar (dangerous; 2% risk of failure)  2vi SPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou imbue your familiar with magical energy and its fangs glint viciously.2vi G.h2vi` 240.1 (1 _2vi= 2vi 3vi5   ### #.. #....#.##.## ### ####..##.<.....# #.)##.## #..# #.# #..# ##.## ###..# ##...## #....#  ####.###.#g# #.#..# ##...## ##......@h.....# #.##.# ##.#.# #.#.##.# #.##.# ##>#.# ##.#.##.# #.##.#.##.###.##.##.# ##.##.## #...###.##.# ###...#.## # #.#####.##.# #.##r#..3vi #.#)..#.##.÷...#.##.#....#### .#.###.#.#####.###.####3vi5  You swap places.3vi3vi...h..gg3viU1=13viJ(S _The goblin shouts! You hear a shout! x24vi 4vi5 4vi" i.hg.24vi" 4vi9$ * _You hear a shout! x34vie n  Your inugami hits the goblin!4vin h..)h   inugami (summoned)4viq --34vi(y 4vi| F _The goblin dies!4vi d--44vi 4vi 5vix? 35vi@ 5viFD 5viHH 2===5viH 5viQ g-g   goblin (wandering)h   inugami (summoned)5viY Q55vi*Z *6.1 (25viOa 5vij u _A goblin comes into view. It is wielding a +0 dagger.7vi,<7vi<7vimF..h.)g(ally target)7viG*7.1 (17viM7vipO7viP,7viXD.hg.7viXs3===87vi_7via7viy   Your inugami barely misses the goblin. x29 _The goblin closely misses your inugami.8vi.B  Your inugami hits the goblin!8vi.8vi: g)The goblin dies!8vi=B=508viE8viCKu _A goblin comes into view. It is wielding a +0 dagger.8viC8viD8vi}N8vi"Rg.hgg   Robin (polearm)g   goblin (ally target)h   inugami (summoned)8vim4==1 _Robin of the Strong Arm comes into view. They are wielding a +2 spear of venom.8vi-  Your inugami barely misses the goblin. The goblin barely misses your inugami.8vi]6 V.g8vi6 %28vi-> 8vi@ ] _Robin points. "Kill!"8vi/B  Your inugami hits the goblin.8vi08vi18viF?e g)h, ally target)oned, very poisoned)The goblin dies!A goblin comes into view. It is wielding a +0 dagger.Robin hits your inugami but does no damage.8vi|C-938vi1L8vi8T/ _Your inugami is poisoned.9vii2Uggggggg 9viq9vi@ .@...)hYour inugami hits Robin! Robin throws the goblin at you!0--=49vi9vi; _The goblin hits you with a +0 dagger.;viu  ### #.. #....#.#.## ### ####...<.....# #.)##.## #..# # #.#;vi Q #..# # ##.## ###..# # ##...## #....# # ####.###.#.# #.#..##...## ##.)hg# #.##.# ;vi1 W.##.#.# #.#.##g# #.##.# .##>#.# ##.#.##.#;vi_  #.##.#.##.###.##.##.# ##.##.# ;vi .#### #...###.##.# ###...#. .# #.#####.##.# #;vi >. .######r#........#;vi {#.#)..#..÷...#.##.#....;vi 8.#### ..#.###.#.#####.###.####;vi ;vi| ;vi ' ;vi` gg 2 goblins (1 distracted)Your inugami hits Robin.  A goblin comes into view. It is wielding a +0 club.Robin says, "Feeling lonely?";vi q5===5;vi ;vi\ _Robin closely misses your inugami. The goblin misses you.#.# ##.#.##.# #.##..##.###.##.##.# ##.##. #.#### #...###.##.# ###...#. #.# #.#####.##.# #g   goblin #.######r#........#vi>vi?####.. #....# PolySwing2 the Caller #########.##### ####.. Deep Elf .....<.....##.) Health: 26/32 ===================----- #########.###.. Magic: 15/16 ======================-- .##.##.. AC: 2Str: 5 .# ##.#####.. EV: 12Int: 22 .# ##...###.... SH: 0Dex: 15 .# ####.###.############g# #.#.. XL:  6 Next: 29% Place: Dungeon:3 >vi.###...## ##....@....h)g.# #.##. Noise: =--------  Time: 2456.1 (0.0) ..##.#.# #.#.##g######## #.##. d) +1 dagger (flame) ..##>#.# ##.#.##.##.##. Cast: Call Imp .....##.###.##.##.###.##. Dog #.#### #...###.##.####...#. #.# #.#####.##.##....... g   Robin (polearm) #.######r#........########.#)..#. g   goblin .....÷...#.##.#...............### h   inugami (summoned, very poisoned) ...#######.###.#.#####.###.#### _The goblin hits you with a +0 dagger.  Your inugami hits>viBj Robin.  A goblin comes into view. It is wielding a +0 club.Robin says, "Feeling lonely?" _Robin closely misses your inugami. The goblin misses you. _The goblin hits you with a +0 dagger.>viܱ>vi>viГ ### #.. #....# PolySwing2 the Caller #########.## ### ####.. Deep Elf .....<.....##.) Health: 26/32 ===================----- #########.###.. Magic: 13/16 ===================----- .# #.##.. AC: 2Str: 5 .# ##.#####.. EV: 12Int: 22 .# ##...###.... SH: 0Dex: 15 .# ####.###.############g# #.#.. XL:  6 Next: 29% Place: Dungeon:3 .###...## ##..**@**..h)g.# #.##. Noise: =--------  Time: 2456.1 (0.0) ..##.#.# #.#*##g######## #.##. d) +1 dagger (flame) ..##>#.# ##.#.##*# #.##. Cast: Call Imp >viK6.....##.###.##.##.# ##.##. Dog #.#### #...###.##.# ###...#. #.# #.#####.##.# #....... g   Robin (polearm) #.######r#........########.#)..#. g   goblin .....÷...#.##.#...............### h   inugami (summoned, very poisoned) ...#######.###.#.#####.###.#### Robin says, "Feeling lonely?" _Robin closely misses your inugami. The goblin misses you. _The goblin hits you with a +0 dagger.  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate>vi$5@*>vi  ### #.. #....# PolySwing2 the Caller #########.## ### ####.. Deep Elf .....<.....##.) Health: 26/32 ===================----- #########.###.. Magic: 13/16 ===================----- .# #.##.. AC: 2Str: 5 .# ##.#####.. EV: 12Int: 22 .# ##...###.... SH: 0Dex: 15 .# ####.###.############g# #.#.. XL:  6 Next: 29% Place: Dungeon:3 >vi .###...## ##....@....h)g.# #.##. Noise: =--------  Time: 2456.1 (0.0) ..##.#.# #.#.##g######## #.##. d) +1 dagger (flame) ..##>#.# ##.#.##.# #.##. Cast: Call Imp .....##.###.##.##.# ##.##. Dog #.#### #...###.##.# ###...#. #.# #.#####.##.# #....... g   Robin (polearm) #.######r#........########.#)..#. g   goblin >vi߅ ).....÷...#.##.#...............### h   inugami (summoned, very poisoned) ...#######.###.#.#####.###.#### _Robin closely misses your inugami. The goblin misses you. _The goblin hits you with a +0 dagger.  Casting: Call Imp (safe; 1% risk of failure)  >vi 2Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.>vis  ### #..  ### <#.) #.# ##.## >vi  #.############g#  ##....@.5...hg.#  #.#.##g######## >vi m>#.# ##.#.##.# .#  .#  .# , ally target).#)(strong, ally target)÷..5   cerulean imp (polearm, summoned)>viҕ ; h   inugami (summoned, very poisoned)  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  >vix A tiny devil pulls itself out of the air.  Robin roars a battlecry!  The goblin goes into a battle-frenzy!>vi `7==7.1 (1>vi} >vi = _The goblin hits you but does no damage.?vi ?vi 2Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar (2%) [*/%] inventory [&] all spells[!] focus mode: off|on@vi3=@viW####.. #....# PolySwing2 the Caller #########.##### ####.. Deep Elf .....<.....##.) Health: 27/32 ====================---- #########.###.. Magic: 13/16 ===================----- .##.##.. AC: 2Str: 5 .# ##.#####.. EV: 12@vi.YInt: 22 .# ##...###.... SH: 0Dex: 15 .# ####.###.############g# #.#.. XL:  6 Next: 29% Place: Dungeon:3 .###...## ##....@.5...hg.# #.##. Noise: ==-------  Time: 2457.1 (0.0) ..##.#.# #.#.##g######## #.##. d) +1 dagger (flame) ..##>#.# ##.#.##.##.##. Cast: Summon Small Mammal @vi5Z.....##.###.##.##.###.##. Dog #.#### #...###.##.####...#. #.# #.#####.##.##....... g   Robin (polearm, ally target) #.######r#........########.#)..#. g   goblin (strong, ally target) .....÷...#.##.#...............### 5   cerulean imp (polearm, summoned) @vi$\...#######.###.#.#####.###.####h   inugami (summoned, very poisoned)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  Robin roars a battlecry!The goblin goes into a battle-frenzy! _The goblin hits you but does no damage.@vigi@vik@vi-  ### #.. #....# PolySwing2 the Caller #########.## ### ####.. Deep Elf .....<.....##.) Health: 27/32 ====================---- #########.###.. Magic: 12/16 ==================------ .# #.##.. AC: 2Str: 5 .# ##.#####.. EV: 12Int: 22 .# ##...###.... SH: 0@viD Dex: 15 .# ####.###.############g# #.#.. XL:  6 Next: 29% Place: Dungeon:3 .###...## ##..**@*5...hg.# #.##. Noise: ==-------  Time: 2457.1 (0.0) ..##.#.# #.#*##g######## #.##. d) +1 dagger (flame) ..##>#.# ##.#.##*# #.##. Cast: Summon Small Mammal .....##.###.##.##.# ##.##. Dog #.#### #...###.##.# ###...#. #.# #.#####.##.# #....... g   Robin (polearm, ally target) #.######r#........########.#)..#. g   goblin (strong, ally target) @vi .....÷...#.##.#...............### 5   cerulean imp (polearm, summoned) ...#######.###.#.#####.###.####  h   inugami (summoned, very poisoned)Robin roars a battlecry!The goblin goes into a battle-frenzy! _The goblin hits you but does no damage.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate@viX35@*Avi####.. #....# PolySwing2 the Caller #########.##### ####.. Deep Elf .....<.....##.) Health: 27/32 ====================---- #########.###.. Magic: 12/16 ==================------ .#Avil#.##.. AC: 2Str: 5 .# ##.#####.. EV: 12Int: 22 .# ##...###.... SH: 0Dex: 15 .# ####.###.############g# #.#.. XL:  6 Next: 29% Place: Dungeon:3 .###...## ##....@b5...hg.# #.##. Noise: ==-------  Time: 2457.1 (0.0) AviC..##.#.# #.#.##g######## #.##. d) +1 dagger (flame) ..##>#.# ##.#.##.##.##. Cast: Summon Small Mammal Avic.....##.###.##.##.###.##. Dog #.#### #...###.##.####...#. #.# #.#####.##.##....... g   Robin (polearm, ally target) #.######r#........########.#)..#. g   goblin (strong, ally target) Avi).....÷...#.##.#...............### 5   cerulean imp (polearm, summoned) ...#######.###.#.#####.###.####h   inugami (summoned, very poisoned) (…)_The goblin hits you but does no damage.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA bat appears in a puff of smoke.  Your inugami hits Robin! Robin barely misses your inugami.Avi`3=-8.1 (1AviAvigy  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  AviDir - look around, f - activate  A bat appears in a puff of smoke.  Your inugami hits Robin! Robin barely misses your inugami. AviF_The goblin misses you. Your cerulean imp misses the goblin.Avi ### #.. #....#.## ### ####.<.....# #.#.## # ..# #.# # #.# ##.## ### #.# ##...## # #.# ####.###.#g# #.# AviNs#.###...## ##...@.b5...hg.# #.##.##.#.# #.#.##g# #.## #..##>#.# ##.#.##.# #.## #.....##.###.##.##.# ##.## ##.#### #...###.##.# ###...# ##.# #.#####.##.# #g   goblin (strong, ally target) #AviY#.######r#........#.#)..# 5   cerulean imp (polearm, summoned).÷...#.##.#...AviP9.h   inugami (summoned, very poisoned).#.###.#.#####.###.#### b   bat (summoned)AviAviAviAvi#  Your bat hits the goblin. The goblin attacks as it pursues you!  The goblin misses you. Your bat hits the goblin. Your inugami hits Robin.Avik  gb5..h)). Robin dies!Avi r=33-9AviAvib _Your cerulean imp closely misses the goblin.BviV M  You hit the goblin. You burn the goblin.BvinX Bvi!Y BviZ Bvi`[ BviXc b..5h.g BviYg &60Bviq Bvis J _You kill the goblin!Dviy,Dvio,DviDvi |)..b5hDvi8=4==-1DviDvi] _The goblin closely misses your inugami.DviR*B  Your inugami hits the goblin!Dvi+Dvi4b.5h)5   cerulean imp (polearm, summoned)h   inugami (summoned, poisoned)b   bat (summoned)DviG8\==-2Dvi?Dvi BF _The goblin dies!Evig Evi Evi! Evi! Evi\" EviF+ b.5.h.Evi+ %3Evi 3 Evi4 Fvi[3FviFviɬFviFviۮFvi,FviMFviE _You swap places.  Things that are here:  a +0 dagger; a goblin corpseFviFviFviFvir ### #.. #....#.## ### ####..#<.....# #.)#9=.## #..#5= # #.# #..# # ##.## ###..# # ##...## #....# # ####.###.##FviFg# #.#..# ###...## ##...b)@h...)).# #.##. .##.#.# #.#.##5## #.##. .##>#.# ##.#.##.# #.##. ....##.###.##.##.# ##.##. .#### #...###.##.# ###...# .# #.#####.##.# #..g   goblin (wandering, strong) .######r#........##.#)..#5   cerulean imp (polearm, summoned)÷...#.##.#....##h   inugami (summoned, poisoned)#######.###.#.#####.###.#### b   bat (summoned)You swap places.Fvi&4Fvii.bstrong, ally target)Fvi{*5.1 (2FvidFvis _A goblin comes into view. It is wielding a +0 club.Gvir### #.. #....#.#.## ### ####..#<.....# #.)# .## #..#  #.# #..#  ##.## ###..#  ##...## GvirU#....#  ####.###.#g# #.#..# ...## ##....bh@...)).# #.##.# ##.#.# #.#.##5# #.##.# ##>#.# ##.#.##.# #.##.# ##.###.##.##.# ##.##.# #### #...###.##.# ###...#.# # #.#####.##.# #.Gvi#s# ######r#........##.#)..#.#÷...#.##.#.....GviNsd#### #.###.#.#####.###.#### GvivGvi}*.gGviq~*6.1 (1GviGvi͇& _You swap places.Hvi3HviPHviHvi  ### #.. #....#.#.## ### ####...<.....# #.)##.## #..# # #.# #..# # ##.## ###..# # ##...## #....# # ####.###.#.# #.#..##...## ##....b@h...)g.# #.##.# .##.#.# #.#.##5# #.##.# .##>#.# ##.#.##.# #.##.#.##.###.##.##.#Hvi M ##.##.# .#### #...###.##.# ###...#. .# #.#####.##.# #. .######r#........##.#)..#..÷...#.##.#.....#### ..#.###.#.#####.###.####Hvi Hvi% Hvi Hvi r5h..g).Hvi< %7Hvi) Hvi & _You swap places.IviFVIvi XQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar (2%) [*/%] inventory [&] all spellsIviXz[!] focus mode: off|onJvi+JviP####.. #....#. PolySwing2 the Caller ########.##### ####..# Deep Elf ....<.....##.)# Health: 29/32 =====================--- ########.###..# Magic: 15/16 ======================-- ##.##..# AC: 2Str: 5 # ##.#####..# EV: 12Int: 22 # ##...###....# SH: 0Dex: 15 # ####.###.############.# #.#..# XL:  6 Next: 33% Place: Dungeon:3 ###...## ##....b@5h..g).# #.##.# Noise: ---------  Time: 2467.1 (0.0) Jvi.##.#.# #.#.##.######## #.##.# d) +1 dagger (flame) .##>#.# ##.#.##.##.##.# Cast: Call Canine Familiar (2%) ....##.###.##.##.###.##.# Dog .#### #...###.##.####...#.# .# #.#####.##.##........ g   goblin (strong, ally target) .######r#........########.#)..#.# 5   cerulean imp (polearm, summoned) ....÷...#.##.#...............#### h   inugami (summoned, poisoned) ..#######.###.#.#####.###.####b   bat (summoned)Things that are here:  a +0 dagger; a goblin corpseYou swap places. _A goblin comes into view. It is wielding a +0 club. _You swap places. _You swap places.JviJviJviJvi ####.. #....#. PolySwing2 the Caller ########.##### ####..# Deep Elf ....<.....##.)# Health: 29/32 =====================--- ########.###..# Magic: 12/16 ==================------ ##.##..# AC: 2Str: 5 # ##.#####..# EV: 12Int: 22 # ##...###....# SH: 0Dex: 15 Jvi8 # ####.###.############.# #.#..# XL:  6 Next: 33% Place: Dungeon:3 ###...## ##....b@5h..g).# #.##.# Noise: ---------  Time: 2467.1 (0.0) .##.#.# #.#.##.######## #.##.# d) +1 dagger (flame) .##>#.# ##.#.##.##.##.# Cast: Call Canine Familiar (2%) ....##.###.##.##.###.##.# Dog .#### #...###.##.####...#.# .# #.#####.##.##........ g   goblin (strong, ally target) .######r#........########.#)..#.# 5 vi m  cerulean imp (polearm, summoned) ....÷...#.##.#...............#### h   inugami (summoned, poisoned) ..#######.###.#.#####.###.####b   bat (summoned) _A goblin comes into view. It is wielding a +0 club. _You swap places. _You swap places.  Jvi Casting: Call Canine Familiar (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateJvi Jvi^ @#You swap places.  Casting: Call Canine Familiar (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A rock wall.Jvi B####.. #....#. PolySwing2 the Caller ########.##### ####..# Deep Elf Jvi ....<.....##.)# Health: 29/32 =====================--- ########.###..# Magic: 12/16 ==================------ ##.##..# AC: 2Str: 5 # ##.#####..# EV: 12Int: 22 # ##...##Jvi y#....# SH: 0Dex: 15 Jvi # ####.###.############.# #.#..# XL:  6 Next: 33% Place: Dungeon:3 ###...## ##....b@5h..g).# #.##.# Noise: ---------  Time: 2467.1 (0.0) .##.#.# #.#.##.######## #.##.# d) +1 dagger (flame) .##>#.# ##.#.##.##.##.# Cast: Call Canine Familiar (2%) ....##.###.##.##.###.##.# Dog Jvi .#### #...###.##.####...#.# Jvi .# #.#####.##.##........ g   goblin (strong, ally target) JviZ .######r#........########.#)..#.# 5   cerulean imp (polearm, summoned) ....÷...#.##.#...............#### h   inugami (summoned, poisoned) ..#######.###.#.#####.###.####b   bat (summoned)Jvi Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rock wall.  Jvi You miscast Call Canine Familiar.  You are very lightly contaminated with residual magic.  Nothing appears to happen.Jvi JviI ,Jvi Jvi )@b5hg)Jvi Y3=8.1 (1JviE UContam Dog _Jviq% Jvi ' Lvi####.. #....#. PolySwing2 the Caller ########.##### ####..# Deep Elf ....<.....##.)# Health: 29/32 =====================--- ########.###..# Magic: 10/16 ===============--------- ##.##..# AC: 2Str: 5 # ##.#####..# EV: 12Int: 22 # ##...###....# SH: 0Dex: 15 # ####.###.############.# #.#..# XL:  6 Next: 33% Place: Dungeon:3 ###...## ##....)@b5hg)).# #.##.# Noise: ---------  Time: 2468.1 (0.0) .##.#.# vi3m#.#.##.######## #.##.# d) +1 dagger (flame) .##>#.# ##.#.##.##.##.# Cast: Call Canine Familiar (2%) ....##.###.##.##.###.##.# Contam Dog .#### #...###.##.####...#.# .# #.#####.##.##........ g   goblin (strong, ally target) .######r#........########.#)..#.# 5   cerulean imp (polearm, summoned) ....÷...#.##.#...............#### h   inugami (summoned, poisoned) ..#######.###.#.#####.###.####b   bat (summoned)You miscast Call Canine Familiar.  You are very lightly contaminated with residual magic. _Nothing appears to happen.  Casting: Call Canine Familiar (dangerous; Lvi*M2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLvif@b5hare very lightly contaminated with residual magic. _Nothing appears to happen.  Casting: Call Canine Familiar (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: an inugami (heavily wounded, summoned, poisoned, friendly)Lvia####.. #....#. PolySwing2 the Caller ########.##### ####..# Deep Elf ....<.....##.)# Health: 29/32 =====================--- ########.###..# Magic: 10/16 ===============--------- ##.##..# AC: 2Str: 5 # ##.#####..# EV: 12Int: 22 # ##...###....# SH: 0Dex: 15 # ####.###.############.# #.#..# XL:  6 Next: 33% Place: Dungeon:3 ###...## ##....)@b5hg)).# #.##.# Noise: ---------  Time: 2468.1 (0.0) .##.#.# #vi37m.#.##.######## #.##.# d) +1 dagger (flame) .##>#.# ##.#.##.##.##.# Cast: Call Canine Familiar (2%) ....##.###.##.##.###.##.# Contam Dog .#### #...###.##.####...#.# .# #.#####.##.##........ g   goblin (strong, ally target) .######r#........########.#)..#.# 5   cerulean imp (polearm, summoned) ....÷...#.##.#...............#### h   inugami (summoned, poisoned) ..#######.###.#.#####.###.####b   bat (summoned)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an inugami (heavily woundedLvi, summoned, poisoned, friendly)  You imbue your familiar with magical energy and its fangs glint viciously.  Your inugami looks more healthy.  Your inugami closely misses the goblin. Your inugami hits the goblin.Lvi8 )5   cerulean imp (polearm, summoned)h   inugami (b   bat (summoned)Lvij30=4==9.1 (1LviLvi  Dir - look around, f - activate  Look: an inugami (heavily wounded, summoned, poisoned, friendly)  You imbue your familiar with magical energy and its fangs glint viciously.r inugami looks more healthy.  Your inugami closely misses the goblin. Your inugami hits the goblin. _The goblin dies!Mvi5E--70Mvi=Mvi@Nvi3NviғNviNviܜc1=Nvi_,Nvi7Nvi~1==NviBNvi1,NviNvi2===NviҶNvi^Dog Nvi*Nvi} _Your magical contamination has completely faded away.2Nvi E==NviNvi 3===NviNviYNviNvi,NviNviNvi Nvi ,NviPNviNviwNvix=4===NviFNvi _Your bat disappears in a puff of smoke!NviNvi< ,Nvi Nviw,Nvi`Nvi Nvi95NviF===Nvi+& _Your cerulean imp disappears in a puff of smoke!Nvi'Nvi*,Nvi[-NviG16===Nvi2Nvi7Nvi:,Nvi;Nvi@5 _You swap places.NviKNviNNviO(Nvi(QNviTp _Your inugami disappears in a puff of smoke!NviW3NviYNvi\Nvi^Nvi^:==Nvi`Nvip  ### #.. #....#.# .## ### ####..## <.....# #.)# .## #..#  #.# #..#  ##.## ###..#  ##...## #....# #.#.# #.#..# Nviq..## ##....)....@)).# #.##.# -- #.# #.#.##.######## #.##.# #.# ##.#.##.# #.##.# ##.###.##.##.# # #...###.##.# ###...#.##  #.#####.##.# #........# ###r#........########.#)..#.## ÷...#.##.#........####  Things that are here:NviGyi  ### #.. #....#.# .## ### ####..## .....# #.)# .## #..# #.# #..#  ##.## Nviz###..# ##...## # #....# .###.#.# #.#..# ## ##....)....)@).# #.##.# .# #.#.##.# #.##.# .# ##.#.##.# #.##.#  a +0 club; a goblin corpseNvi092.1 (22.0)Nvi33.1 (23 _NviJNvi) _Items here: )))) [[ †††.Ovi3Ovi!OviIOvi"OviZ#$ _Ovi'Ovi,~  Things that are here:  a +0 dagger; a goblin corpseOvi/Ovi0 _Ovi 2Ovi4Ovi> #.# #.##..##  #..#> #....#.# #.## ###.# ####..## ...# #.# #.)# #.## #.# #..# #.# #.# #..# .## #.# ###..# ...## #.# #....# Ovi?###.############@# #.#..# 5.0) # ##....)....))).# #.##.#  #.#.##.######## #.##.#  ##.#.##.#  ###.##.##.# .##.# ...###.##.# ###...#.## .#####.##.# #........# r#........########.#)..#.## .#.##.#...............####Ovi5MA6.1 (3OviaQ _Found a stone staircase leading down.Ovi 3Ovi" Ovi Oviu ,Ovi\ OviE Ovi BOvi Ovi Ovi0 Ovi Ovi Ovip ,Oviu Ovi Ovi ,Ovi Ovi# Ovi ,Ovil Ovi OviP ,Ovi  Ovi_  There is a stone staircase leading down here. _Ovi Ovi ,Ovi^! Ovi)# Ovik$ ,Ovi% Ovi& Ovi#' ,Ovi' Ovi( Ovi* ,Ovi* Ovi+ Ovi, ,Ovi8- Ovi. Ovi{/ ,Ovi/ OviZ1 OviW2 ,Ovi2 Ovic4 Ovio7 ,Ovi7 Ovi<  Things that are here:  a ball python skeleton; an adder skeletonOvi!> Ovi>  _OviL? Ovi@ OvixA ,OviA OviC OviC Ovi`D ,OviE Ovi[F ,OviF OviG OviH ,OvifI OvijJ OviTK ,OviK OviNM OviN ,OviuN OviP OviQ ,OvigQ OviR OviOS ,OviS OviT OviU ,OviU OviV OviW ,Ovi X Ovi.^ Ovi^ ,Ovi|_ Ovi` Ovia ,Ovib Ovic Ovi5d ,Ovid Ovie Ovif ,OviZg Ovih Ovii ,Ovi,j OviKk Ovil ,Ovil Ovim Ovin ,Ovio Oviap Ovipq ,Ovi r Ovis Ovit ,Ovihu Oviw Ovi x Ovi{x Ovix Ovikz Ovi}{ ,Ovi | Ovi} Ovi~ ,Ovi Ovi Oviց ,Oviq Ovik i  You see here a ball python skeleton.Oviև OviF  _Ovi Ovi Ovi ,Ovi\ Ovi Ovi ,Ovil Ovi Ovi ,Ovi Ovi Ovi ,Ovi OviE OviZ ,Ovi Ovi2 OviT ,Ovi Ovi Ovi~ ,Ovi Ovi Ovik ,Ovi Ovi5 OviS ,Oviӧ Ovi@ Ovi# ,Ovi Oviѫ Oviܬ ,Ovir Ovi8 Ovi ,Oviy Ovi Ovi Oviٲ Ovi Ovik Ovi OviU Ovi Oviȶ Ovi ,Ovi Ovi Ovi ,Ovix OviN Ovi ,Ovil Ovi Ovi ,Ovi Ovi Ovi ,OviF Ovik Ovi$ ,Ovi Oviv Ovi5 ,Ovi Ovi Ovi ,Ovi Ovi OviB ,Ovi Ovi Ovi ,Ovi Ovi Ovi ,Oviu Ovi Ovie Ovi Ovi Ovi Ovi ,OviG Ovi Ovi ,Ovi Ovi@ Ovi Ovi OviH Oviu Ovi ,Ovi; Ovi Ovi Ovi OviQ Ovi Ovi ,Ovi? Oviu Ovi$ ,Ovi Oviq Oviy BOvil Ovi( ,Ovi Ovi Ovi BOvix OviB ,Ovi Ovin OviR ,Ovi OviF Ovi ,Ovin Ovi Ovi ,Ovi' Ovi Ovi~ ,Ovi OviO Ovi ,Ovi Ovi Ovi ,OviA Ovif Ovi ,Ovi Ovi OviI Ovi Ovi Ovi Ovi Ovi Ovi Ovi  Ovi BOviS Ovi+ ,Ovi Ovi Ovi ,Ovi: Ovi Ovi} ,Ovi Ovi Ovi` ,Ovi Ovi) Ovi ,Ovi Ovi" Ovih BOvi Ovib! Ovi! Ovi" Ovi7% OviG& ,Ovi& Ovi( Ovi) ,OviR* Oviw, Ovi. ,Ovi0/ Ovi0 Ovi 6 ,Ovi7 OviS9 Ovi5: ,Ovi: Ovi; Ovi/= ,Ovi> Ovi? OviHA ,OviB OviC Ovi E Ovi\E Ovi:F OviG OviI ,Ovi7J OviK OviL ,OviL Ovi^O Ovi4P ,OviP OviQ OviR ,OviES OviT OviU ,Ovi0V Ovi/W OviX ,Ovi|X OviVY OviZ ,OviZ Ovio\ Ovi] ,Ovie^ Ovi:_ Ovi ` ,Ovi` Ovia OviTb ,Ovib Ovic Ovid ,Ovi e Ovif Ovi]g ,Ovih Ovii OviRk ,Ovi3l Ovin Ovihp ,Ovibq OviQv Ovi{w ,Ovidx Ovi Oviф Ovi# ,OviJ Ovi Ovi ,Ovi Ovi Ovi ,Ovir Ovih Ovi BOviM R  There is a stone staircase leading down here.Ovi K _Ovi Oviy Ovi Ovi Ovi< Ovi ,Ovi OviȚ Ovi ,Ovic Ovi Ovi ,Oviߝ Ovi| Ovi ,Ovi] Ovi Ovi| ,Ovi֢ Ovi Ovi BOvi Ovi ,Ovi# Ovi Ovi Ovi٧ OviV Ovi Ovi ,Oviū Ovi` Ovi@ ,Ovi֮ Ovi OviZ ,Ovi Ovin Ovic Ovi Ovi OviW Ovij ,Ovi Ovi Ovi ,Ovi OviK Ovij ,Ovi Ovi3 Ovi ,Ovi Ovi Ovi ,Ovi? OviB Ovi ,Ovi Ovi Oviy ,Ovi& OviT Ovi ,Ovi OviK Ovi; ,Ovi OviP Ovi OviT Ovi Ovi Ovi ,Oviv Ovio Ovi4 ,Ovi Oviz Ovix BOvil Ovi Ovi Oviw Ovi Ovi? BOvi nOvi ,OviN Ovi Ovi Ovi OviG Ovi Ovi Ovi Ovig Ovi, OviH ,Ovi Ovi OviF ,Ovi Ovi Ovi ,Ovi Ovi Ovi Ovi! Ovi Ovi Ovi Ovi OviC Ovi Ovi% ,Ovi Ovi Ovi BOvi! Ovi" ,Ovi# Ovi$ Ovi% ,Ovi6& Ovi' Ovi;) ,Ovi) Ovi, Ovii. ,Oviq/ Ovi2 Ovi4 ,Ovi5 OviK8 Ovi9 ,Ovi&: Ovi.< Ovi> ,Ovi? OviB OviC ,OviD OviF OviH ,OviI OviK OvilM ,OvigN OviqP Ovi'R ,Ovi7S OviU OvigW ,Ovi[ Ovi] Ovi_ OviO_ Ovij` Ovia Oviyc ,Oviad Ovih Ovih ,Ovi+i Ovilj Oviuk ,Ovil Ovil Ovim ,Ovi]o Oviq Ovi`r ,Ovi0s Ovit Oviv ,Oviw Ovi0y Ovi\z ,OviJ{ Ovi Ovi ,Ovi) Ovi Ovi ,Ovi] Ovi' Ovi5 ,Ovi Ovi; Ovi ,Ovi Ovir Oviݘ ,Ovi Ovi Ovif ,Ovi{ Ovi Ovi} ,Ovi Oviz Ovi6 ,Ovi Ovi Ovi ,Ovi6 OviU Ovih Ovi BOvi nOvi Ovi Ovi Ovi ,Ovi Ovib Ovi{ ,Ovi Ovi Ovi ,Ovi< Ovi Ovi ,OviROviR  There is a stone staircase leading down here.OviOvi 5 _Ovi$Ovi[,OviOvi( Ovi, ,Ovi Ovi Ovi ,Ovi OviOviE,OviOviD#.## ##.##########.## # ..# #...# #.# # ..## ##.#.# ##.## # (#.###.##.# ##...## # .#...[###.# ####.###.############ .#..#.###.###...## ##....)....))) ...........##.#.# #.#.##.######.#####..##>#.## ##.#.##.# ....# #.....##@###.##.##.#710.1 (214.0) <...######.######...###.##.# ........##.# #.#####.##.# #.#####.##.######.#........###### #.# #........÷...#.##.#......... #.####......#######.###.#.#####.#  #...................# ###.# #.#  #..###..###.# #.# #.# Ovid% #.......# #.#####.# #.#  _Done exploring.Pvi IPviu . ...........##.#...##>#....0.0)Pvi PviҨ E _Done exploring.Qvi2?3Qvi?Qvi`4QvibQvicE _Done exploring.Rvi RviR Rvi Rvi Rvi Rvi P _Rvi Rvir Rvi Rvi"  #...# #.# #. ## ##.#.# ##.## #. .###.##.# ##...## #. ...[###.# ####.###.############. .Rvi## .#.###.###...## ##....)....))). .........##.#.# #.#.##.#############..##>#.## ##.#.##.# # #.....##.###.##.##.# ######.######.@.###.##.# #2.1 (2 ......##.# #.#####.##.# # Rvi`# #####.##.######.#........######## # #........÷...#.##.#........... ####......#######.###.#.#####.### Rvi# ............# ###.# #.# .###..###########.# #.# #.# Rvi# ......# #.#####.# #.# ..##..# #.......# #.# Rvi$ Rvi+ Rvi:- Sviݡ3SviSviK3..0SviSviSviI _There is a stone staircase leading down here. _Done exploring. __Vvi3y 3Vvi z VviC Vvi Vvi | _Vviu Vviĉ Vvi ,Vvi Vvi VviT ,Vviڍ Vvi_ Vvi ,VviX Vvi Vvi ,Vvi Vvi• Vvi ,Vviח Vvi¢ # #..###........<.....# .###.## ##.##########.## ..# #...# #.# ##..## ##.#.# ##.## ##(#.###.##.# ##...## ###.#...[###.# ####.###.# ###.#..#.###.###...## ##....)................##.#.# #.#.##.### ##.....#####..##@#.## ##.#.##.# 9.1 (7 ##.....# #.....##.###.##.##.# ...<...######.######...###.##.# ....##.# #.#####.##.######.##.######.#....... ## #.# #÷...#.##.#...... #.####......#######.###.#.##### #...................# ###.#vi 4m# #..###..###########.# #.#Vvi Vvi" _Done exploring. __There is a stone staircase leading down here.WviW WviY AA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. Wvi.Z +(>)go down.XviQ Xvi) x## #..###........<.....#PolySwing2 the Caller .###.## ##.##########.##Deep Elf .##..# #...##.#Health: 32/32 ======================== .##..## ##.#.# ##.##Magic: 16/16 ======================== .##(#.###.##.# ##...##AC: 2Str: 5 ###.#...[###.# ####.###.######### EV: 12Int: 22 ###.#..#.###.###...## ##....).... SH: 0Dex: 15 Xvi; ..............##.#.# #.#.##.### XL:  6 Next: 34% Place: Dungeon:3 ##.....#####..##@#.## ##.#.##.#Noise: ---------  Time: 2719.1 (7.0) ##.....# #.....##.###.##.##.#d) +1 dagger (flame) ...<...######.######...###.##.#Cast: Call Canine Familiar (2%) ...........##.# #.#####.##.# ####.#####.##.######.#........### ## #.# #........÷...#.##.#...... .# #.####......#######.###.#.#### .# #...................# ###.# .# #..###..###########.# #.# _There is a stone staircase leading down here. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading down here.Xvi Xvi Xvif Xvi 320.1 (1 _Xvi* Yvi ..  .  ##.  ...  #.# #)# #<#4 #@#    #####.#  #.# #.# ... ... !.. YviYvi$"8<Yvi@}+9 (1.8YviރYvil# _Done exploring. __There is a stone staircase leading down here. _You climb downwards.  Found a trident and an inky potion. Found a stone staircase leading up. _upYvi YviΎ Equip which item?  - - Unarmed Hand Weapons (go to first with ))  d - a +1 dagger of flaming (weapon) Armour (go to first with [)  a - a +0 robe (worn)[?] describe selected [!] equip|wield|wearYvim y[tab] equip|unequip [vi# [vi++ [vi"2 PolySwing2 the Caller..Deep Elf.Health: 32/32 ========================##.Magic: 16/16 ========================...AC: 2Str: 5#.#EV: 12Int: 22#)#SH: 0Dex: 15#<#XL:  6 Next: 34% Place: Dungeon:4#@#Noise: ---------  Time: 2720.9 (0.0)#.....#d) +1 dagger (flame)#####.#Cast: Call Canine Familiar (2%) #.#[vi2 #.#......!.. _Done exploring. _Done exploring. _There is a stone staircase leading down here. _You climb downwards.  Found a trident and an inky potion. Found a stone staircase leading up. _There is a stone staircase leading up here.[vi-: P  Okay, then.[vi: [vi@ [vilB . _]vi3]vi]vi]vi]vi`: _]vi]vi,]vi]vi]vi,]viS]vi]vi=,]viT]vi]vim,]vi]vi,]vi,]vi]vi& ]vi ,]vi]vi,]vi(]vil _r - 2 inky potions (gained 1)]vi/3]vi]vi6]viv,]vi]vi]viZ!]vi!]vi"]vi\#]vi%,]vi:&]viv']vi),]viD*]vi,]vi-,]vih.]vi/]vi,1,]vi1]vi3]vi)5,]vi5]vi`6]vit7,]vi7]vi49]vi:,]vir;]vi<]vib>,]vi>]vi@]viA,]vi?B]viIC]vi+D,]vixD]vi!E]viE,]vi#F]viG]viH,]vi/I]viJ]viK,]vi}L]vi`N]viP,]viP]vi$R]vi T,]vikT]vi2V]viCX,]viX]viY]vi7[,]vi[]vi\]vi],]vi^]vi`]via,]viVb]vic]vie,]vif]vih]vii,]vi~j]viuk]vim,]viHn]vio]vijq,]vi/r]vi\s]vit,]viku]vix]viDz]viz]vi{]vi|]vi~,]vi?]vi]vi{,]vi]vi߄]vi,]viڇ]vi]viŋ,]vi֌]vi]]viO,]viF]vi]vi|,]vi]vi]vi,]vi]vif]vi|,]vi)]vi]vib,]vi]viӣ]viǦ,]viɧ]vi]vi],]vi]viF]vi̱,]vi]vi]vif,]vi]vi߾]vi,]vi<]vio]viT#.. ...# #.# ####.###.# .#...#...##.# $........+.._####.?..#.#.$$#....#....#..$. #..750.0)##. ##.#... #.# #.# #.##)# #.#≈≈ #<# #.#]vi z....###<# #.##.....# #.######.# #.#]viX]vi,1.9 (51]viQ]vi9 _Found a bloodstained altar of Trog._vi.[ 3_vi\ _vi_ _vic _viGd _vih _vini _vim ,_vin _vi+t ,_vi u _viMx ~ _c - 3 scrolls labelled XEYCYU NATOVY (gained 1)_viKz 3_vi{ _vi. _vi ,_vi _vi _vi͉ ,_vi _viԍ _viQ p ### #######... ###.......###..........)# #.#..########.###.##.#.....##.#...##.#.$...##.......@+.._7.9 (6_viǖ e.0)####....#.#.$$..##....#....#..$..##.##...##.#######_vig ##. ##.###........ ... #.# ####.#### #.# #.# .# #)# #.# .# ≈≈ #<# #.#_vi A8.9 (7_vi _viy $ _Found a sling.avi~3avi avi8aviә,aviavil7 _You open the door.avi3aviV  There is an open door here.avi|5 _aviavi/avi,avi0 _You now have 138 gold pieces (gained 4).avi+3aviaviuP  There is a bloodstained altar of Trog here.avi 5 _avi avi,avi}avi`N _You now have 154 gold pieces (gained 16).avi<3aviavi,aviO!avi%N _You now have 174 gold pieces (gained 20).avi)3avi~+avi/,avik1avil5M _You now have 180 gold pieces (gained 6).avi93avi=avi r _You now have 192 gold pieces (gained 12).  There is an open door here. _avitavix,aviyavi3}aví,aviaviAavi,avi0aviƒXaviAavi #S ####. #######... #. ###.......#### #. #..........).# #. #.#..#######.## #.###.##.#.....#..# #.#...##.#.....#... #.@......'.._..#.## ####....#.#.....#.# #....#....#.....#.# #.##...##.#######.# ##. ##.###.........# ... #.# ####.###### S   adder (asleep) #.# #.# aviP[#.# #)# #.# #.# ≈≈ #<# #.# #.#800.9 (22.0)1.9 (23 _An adder comes into view.bvi bvi8 Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp bvi Y c - Cast: Call Canine Familiar (2%) [*/%] inventory [&] all spells[!] focus mode: off|oncviLX cvi=| PolySwing2 the Caller#S####Deep Elf#. #######...Health: 32/32 ========================#. ###.......#### Magic: 16/16 ========================#. #..........).# AC: 2Str: 5#. #.#..#######.## EV: 12Int: 22#.###.##.#.....#..# SH: 0Dex: 15#.#...##.#.....#... XL:  6 Next: 34% Place: Dungeon:4#.@......'.._..#.## Noise: ---------  Time: 2801.9 (0.0)####....#.#.....#.# d) +1 dagger (flame)#...vij ;49m.#....#.....#.# Cast: Call Canine Familiar (2%) #.##...##.#######.###. ##.###.........#... #.# ####.###### S   adder (asleep)#.# #.# #.##)# #.# #.#≈≈ #<# #.# #.# _You now have 154 gold pieces (gained 16). _You now have 174 gold pieces (gained 20). _You now have 180 gold pieces (gained 6). _You now have 192 gold pieces (gained 12). _There is an open door here. _An adder comes into view.dvi)  PolySwing2 the Caller #S ####  Deep Elf #. #######...  Health: 32/32 ======================== #. ###.......####  Magic: 13/16 ===================----- #. #..........).#  AC: 2Str: 5 #. #.#..#######.## EV: 12Int: 22dviX+6 #*###.##.#.....#..# SH: 0Dex: 15 #*#**.##.#.....#... XL:  6 Next: 34% Place: Dungeon:4 #*@**....'.._..#.## Noise: ---------  Time: 2801.9 (0.0) ####**..#.#.....#.#  d) +1 dagger (flame) #...*#....#.....#.#  Cast: Call Canine Familiar (2%)  #.##...##.#######.#  ##. ##.###.........#  ... #.# ####.######  S   adder (asleep) #.# #.# #.#  #)# #.# #.#  dviA,≈≈ #<# #.# #.# _You now have 192 gold pieces (gained 12). _There is an open door here. _An adder comes into view.Casting: Call Canine Familiar (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatedvi2XC.@dvivD  PolySwing2 the Caller #S ####  Deep Elf #. #######...  Health: 32/32 ======================== #. ###.......####  Magic: 13/16 ===================----- #. #..........).#  AC: 2Str: 5 #. #.#..#######.## EV: 12Int: 22 #.###.##.#.....#..# SH: 0dviwiDex: 15 #.#...##.#.....#... XL:  6 Next: 34% Place: Dungeon:4 #.@......'.._..#.## Noise: ---------  Time: 2801.9 (0.0) ####....#.#.....#.#  d) +1 dagger (flame) #....#....#.....#.#  Cast: Call Canine Familiar (2%)  #.##...##.#######.#  ##. ##.###.........#  ... #.# ####.######  S   adder (asleep) #.# #.# #.#  #)# #.# #.#  ≈≈ #<# #.# #.# _There is an open door here. _An adder comes into view.dviZw4Casting: Call Canine Familiar (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou call for your canine familiar and it appears with a howl!dviqxdvi) #. ####  #.   #S   #.   #. #.#dvi #.###.# #.#.h.##.#.. #.@......'.._. ..#.#.....#.#  ....#.....#.#  #.##...##.# ##. ##.###..dviۂ ... #.#  Slly target) #.# #.# #.# h   inugami (summoned) #)# #.#  ≈≈ #<# #.# dviWq==2.9 (1Dog dvi^dvi  _An adder comes into view.  Casting: Call Canine Familiar (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You call for your canine familiar and it appears with a howl! _The adder hisses angrily.eviL3PolySwing2 the Caller#.####Deep Elf#. #######...Health: 32/32 ========================#S ###.......#### Magic: 10/16 ===============---------#. #..........).# AC: 2Str: 5#. #.#..#######.## EV: 12Int: 22#.###.##.#.....#..# SH: 0Dex: 15#.#.h.##.#.....#... XL:  6 Next: 34% Place: Dungeon:4#.@......'.._..#.## Noise: ==-------  Time: 2802.9 (0.0)####....#.#.....#.# evi4d) +1 dagger (flame)#....#....#.....#.# Cast: Call Canine Familiar (2%) #.##...##.#######.# Dog ##. ##.###.........#... #.# ####.###### S   adder (ally target)#.# #.# #.#h   inugami (summoned)#)# #.# #.#≈≈ #<# #.# #.#Dir - look around, f - activateYou call for your canine familiar and it appears with a howl! _The adder hisses angrily.  Casting: Call Canine Familiar (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or )evip5K - cycleDir - look around, f - activateevi}S Mh@You call for your canine familiar and it appears with a howl! _The adder hisses angrily.  Casting: Call Canine Familiar (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an inugami (summoned, friendly)evi q PolySwing2 the Caller#.####Deep Elf#. #######...Health: 32/32 ========================#S ###.......#### Magic: 10/16 ===============---------#. #..........).# AC: 2Str: 5#. #.#..#######.## EV: 12Int: 22#.###.##.#.....#..# SH: 0Dex: 15#.#.h.##.#.....#... XL:  6 Next: 34% Place: Dungeon:4#.@......'.._..#.## Noise: ==-------  Time: 2802.9 (0.0)####....#.#.....#.# d) vir 0;10;1m+1 dagger (flame)#....#....#.....#.# Cast: Call Canine Familiar (2%) #.##...##.#######.# Dog ##. ##.###.........#... #.# ####.###### S   adder (ally target)#.# #.# #.#h   inugami (summoned)#)# #.# #.#≈≈ #<# #.# #.# _The adder hisses angrily.  Casting: Call Canine Familiar (dangerous; 2% risk of failure)  evi5s Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an inugami (summoned, friendly)  You imbue your familiar with magical energy and its fangs glint viciously.evi| .S.hevi 13.9 (1 _evi evi± fviS#. #### #. #######... #. ###.#### #S #..).# #. #.#..#.## #.###.##.#.....#..##.#...##.#.....#.#.h@.....'.._..#.## fviI####....#.#.....#.# #....#....#.....#.# #.##...##.#.# ##. ##.###...... #.# ####.###### h   inugami (summoned)#.# #.# #.# fvifvi^1=--4fviPfviY Casting: Call Canine Familiar (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an inugami (summoned, friendly) _You swap places.fvifviQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp fvinY c - Cast: Call Canine Familiar (2%) [*/%] inventory [&] all spells[!] focus mode: off|ongvi gvi PolySwing2 the Caller#.####Deep Elf#. #######...Health: 32/32 ========================#. ###.......####Magic: 11/16 ================--------#S #..........).#AC: 2Str: 5#. #.#..#######.## EV: 12Int: 22#.###.##.#.....#..## SH: 0Dex: 15#.#...##.#.....#.... XL:  6 Next: 34% Place: Dungeon:4gviޞ #.h@.....'.._..#.## Noise: ---------  Time: 2804.9 (0.0)####....#.#.....#.#d) +1 dagger (flame)#....#....#.....#.#Cast: Call Imp#.##...##.#######.#Dog ##. ##.###.........#... #.# ####.######h   inugami (summoned)#.# #.# #.##)# #.# #.#gvi] ≈≈ #<# #.# #.#Casting: Call Canine Familiar (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an inugami (summoned, friendly) _You imbue your familiar with magical energy and its fangs glint viciously. _You swap places.gviؠ gvi{ gviҩ gvin  PolySwing2 the Caller #. ####  Deep Elf #. #######...  Health: 32/32 ======================== #. ###.......####  Magic: 9/16=============----------- #S #..........).#  AC: 2Str: 5 #. #.#..#######.##  EV: 12Int: 22 #.###*##.#.....#..## SH: 0Dex: 15 #*#***##.#.....#.... XL:  6 Next: 34% Place: Dungeon:4 #*h@**...'.._..#.##  Noise: ---------  Time: 2804.9 (0.0) ####***.#.#.....#.#  d) +1 dagger (flame) #..**#*...#.....#.#  Cast: Call Imp #.##...##.#######.#  Dog  ##. ##.###.........#  ... #.# gviRK####.######  h   inugami (summoned) #.# #.# #.#  #)# #.# #.#  ≈≈ #<# #.# #.# Look: an inugami (summoned, friendly) _You imbue your familiar with magical energy and its fangs glint viciously. _You swap places.  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehvi   PolySwing2 the Caller #. ####  Deep Elf #. #######...  Health: 32/32 ======================== #. ###.......####  Magic: 9/16=============----------- #S #..........).#  AC: 2Str: 5 #. #.#..#######.##  EV: 12Int: 22 #.###.##.#.....#..## SH: 0Dex: 15 #.#...##.#.....#.... XL:  6 Next: 34% Place: Dungeon:4 #.h@.....'.._..#.##  Noise: ---------  Time: 2804.9 (0.0) ####....#.#.....#.#  d) +1 dagger (flame) #....#....#.....#.#  Cast: Call Imp #.##...##.#######.#  vi7mDog  ##. ##.###.........#  ... #.# ####.######  h   inugami (summoned) #.# #.# #.#  #)# #.# #.#  ≈≈ #<# #.# #.# _You imbue your familiar with magical energy and its fangs glint viciously. _You swap places.  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.hvi #. ####  #. ###  #. ###.  #S #..  #. #.#  #.###5# #S#...##.#. #.h@.....'.._  ####....#.#.  ...#.  #.##...##.##  ##. ##.###...hvi6T ... #.# #### S   adder #.# #.# #.# 5   cerulean imp (polearm, summoned) #)# #.# #.# h   inugami (summoned) ≈≈ #<# #.# ==5.9 (1 _hvihvihvihviTPolySwing2 the Caller#.####Deep Elf#. #######...Health: 32/32 ========================#. ###.......####Magic: 9/16=============-----------hvi^#S #..........).#AC: 2Str: 5#. #.#..#######.## EV: 12Int: 22#.###5##.#.....#..## SH: 0Dex: 15#S#...##.#.....#.... XL:  6 Next: 34% Place: Dungeon:4#.h@.....'.._..#.## Noise: ==-------  Time: 2805.9 (1.0)####....#.#.....#.#d) +1 dagger (flame)hvi5 #....#....#.....#.#Cast: Call Imp#.##...##.#######.#Dog ##. ##.###.........#... #.# ####.######S   adder#.# #.# #.#5   cerulean imp (polearm, summoned)#)# #.# #.#h   inugami (summoned)≈≈ #<# #.# #.# _You imbue your familiar with magical energy and its fangs glint viciously. hvi_You swap places.  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.hviC hvi Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar (2%) [*/%] inventory [&] all spellshvi z[!] focus mode: off|oniviTivi`PolySwing2 the Caller#.####Deep Elf#. #######...Health: 32/32 ========================#. ###.......####Magic: 9/16=============-----------#S #..........).#AC: 2Str: 5#. #.#..#######.## EV: 12Int: 22#.###5##.#.....#..## SH: 0Dex: 15ivia'#S#...##.#.....#.... XL:  6 Next: 34% Place: Dungeon:4#.h@.....'.._..#.## Noise: ==-------  Time: 2805.9 (0.0)####....#.#.....#.#d) +1 dagger (flame)#....#....#.....#.#Cast: Summon Small Mammalivia#.##...##.#######.#Dog ##. ##.###.........#... #.# ####.######ivi'b_S   adder#.# #.# #.#5   cerulean imp (polearm, summoned)ivi^b#)# #.# #.#h   inugami (summoned)ivib≈≈ #<# #.# #.# _You imbue your familiar with magical energy and its fangs glint viciously. ivibf_You swap places.  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleivi^ceDir - look around, f - activate _A tiny devil pulls itself out of the air.ivicivimivinivi [ O  PolySwing2 the Caller #. ####  Deep Elf #. #######...  Health: 32/32 ======================== #. ###.......####  Magic: 8/16============------------ #S #..........).#  AC: 2Str: 5 #. #.#..#######.##  EV: 12Int: 22 #.###5##.#.....#..## SH: 0Dex: 15ivi[  #S#***##.#.....#.... XL:  6 Next: 34% Place: Dungeon:4 #*h@**...'.._..#.##  Noise: ==-------  Time: 2805.9 (0.0) ####***.#.#.....#.#  d) +1 dagger (flame) #..**#*...#.....#.#  Cast: Summon Small Mammal #.##...##.#######.#  Dog  ##. ##.###.........#  ivi\ ... #.# ####.######  S   adder #.# #.# #.#  5   cerulean imp (polearm, summoned) #)# #.# #.#  h   inugami (summoned) ≈≈ #<# #.# #.# Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateivi w <@*ivic j  PolySwing2 the Caller #. ####  Deep Elf #. #######...  Health: 32/32 ======================== #. ###.......####  Magic: 8/16============------------ivid  #S #..........).#  AC: 2Str: 5 #. #.#..#######.##  EV: 12Int: 22 #.###5##.#.....#..## SH: 0Dex: 15 #S#...##.#.....#.... XL:  6 Next: 34% Place: Dungeon:4 #.h@.....'.._..#.##  Noise: ==-------  Time: 2805.9 (0.0) ####....#.#.....#.#  d) +1 dagger (flame) #....#....#.....#.#  Cast: Summon Small Mammal #.##...##.#######.#  Dog  ivi3e (##. ##.###.........#  ... #.# ####.######  S   adder #.# #.# #.#  5   cerulean imp (polearm, summoned) #)# #.# #.#  h   inugami (summoned) ivie ≈≈ #<# #.# #.# _A tiny devil pulls itself out of the air.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rat appears in a puff of smoke.  Your inugami hits the adder. x2; The adder closely misses your inugami.ivio  #. ####  #. ###ivip   #. ###.  #S #..  #. #.#  #.###.# ivi]p #S#.5r##.#. #.h@.....'.._  ####....#.#.  ivip r...#.  #.##...##.##  ##. ##.###... ivi#q ... #.# ####  (ally target) #.# #.# #.#  ivi{q #)# #.# #.#  ≈≈ #<# #.# #.# r   rat (summoned)ivir 2-6.9 (1iviy ivi}   Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A rat appears in a puff of smoke.  Your inugami hits the adder. x2; The adder closely misses your inugami. _Your inugami barely misses the adder.jvi%^  PolySwing2 the Caller #. ####  Deep Elf #. #######...  Health: 32/32 ======================== #. ###.......####  Magic: 7/16==========-------------- #S #..........).#  AC: 2Str: 5 #. #.#..#######.##  EV: 12Int: 22 #.###*##.#.....#..## SH: 0Dex: 15 jvi3#S#*5r##.#.....#.... XL:  6 Next: 34% Place: Dungeon:4 #*h@**...'.._..#.##  Noise: =--------  Time: 2806.9 (0.0) ####***.#.#.....#.#  d) +1 dagger (flame) #..**#*...#.....#.#  Cast: Summon Small Mammal #.##...##.#######.#  Dog  ##. ##.###.........#  ... #.# ####.######  S   adder (ally target) #.# #.# #.#  5   cerulean imp (polearm, summoned)jvi #)# #.# #.#  h   inugami (summoned) jviZ≈≈ #<# #.# #.#  r   rat (summoned)A rat appears in a puff of smoke.  Your inugami hits the adder. x2; The adder closely misses your inugami. _Your inugami barely misses the adder.jviوCasting: Summon Small Mammal (safe; 1% risk of failure)  jvi/ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatejvi/:@*jvi8#  PolySwing2 the Caller #. ####  Deep Elf #. #######...  Health: 32/32 ======================== #. ###.......####  Magic: 7/16==========-------------- #S #..........).#  AC: 2Str: 5 #. #.#..#######.##  EV: 12Int: 22 #.###.##.#.....#..## SH: 0jvi$Dex: 15 #S#.5r##.#.....#.... XL:  6 Next: 34% Place: Dungeon:4 #.h@.....'.._..#.##  Noise: =--------  Time: 2806.9 (0.0) ####....#.#.....#.#  d) +1 dagger (flame) #....#....#.....#.#  Cast: Summon Small Mammal #.##...##.#######.#  Dog  ##. ##.###.........#  ... #.# ####.######  S   adder (ally target)jviV #.# #.# #.#  5   cerulean imp (polearm, summoned) #)# #.# #.#  h   inugami (summoned) ≈≈ #<# #.# #.#  r   rat (summoned) _Your inugami barely misses the adder.Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.  The adder bites your inugami but does no damage.jvijviW #. ####  #. ###  #. ###. jvi #S #..  #. #.#  #.###.# #S#5..##.#. #.h@r....'.._ jvi  ####.r..#.#.  ...#.  jviO#.##...##.##  jvi##. ##.###... ... #.# ####  #.# #.# #.#  jvi|#)# #.# #.# r   quokka ≈≈ #<# #.# #.# h   inugami (summoned)(…)jvi*7.9 (1jvi jvis #  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A quokka appears in a puff of smoke.  The adder bites your inugami but does no damage. jvi I_Your inugami misses the adder.kvi=k  The adder bites your inugami but does no damage.kviqr.r.kviI\8==8kviwkviqz _Your inugami closely misses the adder. The adder bites your inugami.kviB  Your inugami barely misses the adder. The adder closely misses your inugami.kviLL.rkviL%9kviGSkvi7V2 _Your inugami hits the adder.kvikviYer. kvi6&10kviCkvix _The adder barely misses your inugami. Your inugami hits the adder.kvi< BkviC jr.h5kviD U9===kviCE 1kvi L kviO [ _The adder barely misses your inugami.kvi2  The adder bites your cerulean imp. Your inugami closely misses the adder.Your cerulean imp hits the adder with a -1 spear.kvia>†5   cerulean imp (polearm, summoned)r   quokka (h   inugami (summoned)r   rat (summoned)kviBI=72kvi?JkviWO kvi9R?_The adder dies!lvi}PlvimQ--3lviXlviZmvi3mvitmvih10/16==mvi9mviB,mvimvi:BmviBmviQ1===mvimvi,mvimvi,mvimvimvi,k2===mvimviZ,mvi>mvimvimviVmvimvimvi _Your cerulean imp disappears in a puff of smoke!3===mvimvi,,mviCmviF,mvimvii ,mvi mvimvieb4===mviTmvi,mviDmvih,mvimvi"5===mviY$mvi(mviX)mvi*mviH/,mviS1mvi66===mvi27mviE4 _Magic restored.mviL5  You swap places.mviP3mviRmviUo _Your quokka disappears in a puff of smoke!mviXmvi.[3mvi[mvi_b  You see here an adder corpse.mvibmviIdmvid _mvifmviFjmvi]mmvim:==mvi>nmviUtz _You swap places.  You see here an adder corpse.mvivmviymvifz _mviJ{mvi~mvimvi*,mvimviÈmvi3mviDnmvi6,mvimviDmviߞmvi&,mvi)mvismvid,mvimvibmvi mviٴmvi7mvimvimvimvi,mviƿmvi1mvil0#.# #.#..###### ## #.###.##.#.....§§ .. #†#...##.#.....≈§#. #.h......'.._..§#. ####....#.#..... S. #....#....#..... #. #.##...##.####§§§#.##h###.###...§§§..@..# #.# ####.###-§.§.###.## #.# §. #)# #.# mvif≈≈ #<# #.# ....###<# #.# #. #.....# #.# S   adder (asleep) #####.# #.# h   inugami (summoned) #.# #.# ##.## #.#mvi046.9 (33.0)mvi§≈.≈..≈§§.#.##..≈.§...@h≈§§≈..≈, ally target)mvi+7.9 (34mvimviY _An adder comes into view.nvi2#.# #.#..### #.###.##.#.....#§§ .. #†#...##.#.....#§§#. #.h......'.._..#§#. ####....#.#.....#≈ S. #....#....#.....#.≈. #. #.##...##.#.≈§§.#.##.###.###..≈.§...h@.# #.# ####.#≈§§≈.###.## #.# #.# ... #)# #.# #.# ≈≈≈ #<# #.# #.# ....####.....# #.# h   inugami (summoned)#####.# #.#vi3Q39;49m# nvif?§.≈§≈.§§≈.nviZ@08.9 (1.0)nviInvi:K nviK _You swap places.ovi 3ovi* ovi$ ovi + #.# #.#... ## #.###.##.#..... §≈ §. #†#...##.#..... ≈§#. #.h......'.._.. §#. ####....#.#..... ≈ S. #....#....#..... .§. #. #.##...##. .≈.≈§#.##.###.###ovi  .≈.§§..@h.# #.# ####. ≈≈.≈.###.## #.# #.# ... #)# #.# #.# ≈≈≈ #<# #.# #.# ....###<# #.# #. #.....# #.#S   adder (asleep) #####.# #.#h   inugami (summoned) #.# #.#  ##.## #.#oviF §§§.§ .§..§..≈.≈.0§, ally target)9.9 (1ovi% < _You swap places.pvi #.# #.#.. §§§ ### #.###.##.#. .§ ..# #†#...##.#§≈ §.#.# #.h......'.._... .#.#####....#.# ≈§≈ S.##....#....#.§.. #.##.##...##.≈.≈.§.#.##.###.###.≈.≈..@.h.# #.# ####.≈.§.###.## #.# #.#.§ #)# #.# #.#§≈≈≈ #<# #.# #.#......###<# vi4m#.# #..# #.....# #.# #####.# #.# #.# #.#  ##.## #.#pvi]o.≈...≈≈§§ .pvi §§≈.#Sh.≈Spvi/==50pviEpvi / _The adder hisses angrily.qviqviɬqviqvifqviZ #.# #.#..#≈.§ ### #.###.##.#.. .≈ ..# #†#...##.#.§≈ ≈.#.# #.h......'.._.... .#.#####....#.#.≈≈§§ ..##....#....#.qvi* ..§§§ #.##.##...##.#≈.≈.≈.#S##.###.###...≈.≈..h@..# #.# ####.#≈≈≈.≈.###.## #.# #.# ....§ #)# #.# #.# §≈≈≈ #<# #.# #.# ......###<#.# #.....# #.# #####.# #.# #.# #.# qvi: T§§§§§qvi --1qvi qvi _You swap places. Your inugami misses the adder. The adder barely misses you.rvi׉#.# #.#..#≈.§ ### #.###.##.#.....#. .≈ ..# #†#...##.#.....#§≈ §§#.# #.h......'.._..#... .#.#####....#.#.....#≈≈§§ ..##....#....#.....#..§§§ #.##.##...##.#rvi≈.≈.≈.#S##.###.###...≈.≈..h.@.# #.# ####.#≈§≈.≈.###.## #.# #.# .§..§ #)# #.# #.# §§≈≈ #<# #.# #.# ......###.# #.....# #.# #####.# #.# # rvirvi9K.Srvi?-2rviԝrviןW _Your inugami misses the adder. x2tvi tvi 2Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar (2%) [*/%] inventory [&] all spells[!] focus mode: off|onuvi uvi #.# #.#..####### PolySwing2 the Caller≈.§ ### #.###.##.#.....# Deep Elf. .≈ ..# #†#...##.#.....# Health: 32/32 ========================§≈ §§#.# #.h......'.._..# Magic: 16/16 ========================... .#.#####....#.#.....# AC: 2Str: 5≈≈§§ ..##....#....#.....# EV: 12Int: 22..§§§ #.##.##...##.####### SH: 0uvi Dex: 15≈.≈.≈.#.##.###.###........ XL:  6 Next: 37% Place: Dungeon:4..≈.≈..hS@.# #.# ####.#### Noise: =--------  Time: 2852.9 (0.0)≈§≈.≈.###.## #.# #.#d) +1 dagger (flame).§..§ #)# #.# #.#Cast: Call Imp§§≈≈ #<# #.# #.#Dog uvi x......###<# #.# #..# #.....# #.#S   adder (ally target)#####.# #.#h   inugami (summoned)#.# #.###.## #.# _An adder comes into view. _You swap places. _You swap places. _The adder hisses angrily. uvi& _You swap places. Your inugami misses the adder. The adder barely misses you. _Your inugami misses the adder. x2uvi uvi$ uvi uvi #.# #.#..####### PolySwing2 the Caller ≈.§ ### #.###.##.#.....# Deep Elf . .≈ ..# #†#...##.#.....# Health: 32/32 ======================== §≈ §§#.# #.h......'.._..# Magic: 14/16 =====================--- ... .#.#####....#.#.....# AC: 2Str: 5 ≈≈§§ ..##....#....#.....# EV: 12Int: 22uvi ..§§§ #.##*##...##.####### SH: 0Dex: 15 ≈.≈.≈.#*##*###.###........ XL:  6 Next: 37% Place: Dungeon:4 ..≈.≈..hS@*# #.# ####.#### Noise: =--------  Time: 2852.9 (0.0) ≈§≈.≈.###*## #.# #.#  d) +1 dagger (flame) .§..§ #*# #.# #.#  Cast: Call Imp §§≈≈ #<# #.# #.#  Dog  ......###<# #.# #.  uvi=!.# #.....# #.#  S   adder (ally target) #####.# #.#  h   inugami (summoned) #.# #.#  ##.## #.# _The adder hisses angrily. _You swap places. Your inugami misses the adder. The adder barely misses you. _Your inugami misses the adder. x2  Casting: Call Imp (safe; 1% risk of failure)  uvi Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatevviC*@vvid:**vvig#.# #.#..####### PolySwing2 the Caller≈.§ ### #.###.##.#.....# Deep Elf. .≈ ..# #†#...##.#.....# Health: 32/32 ========================§≈ §§#.# #.h......'.._..# Magic: 14/16 =====================---... .#.#####....#.#.....# AC: 2Str: 5≈≈§§ ..##....#....#.....# EV: 12vviInt: 22..≈§§ #.##.##...##.####### SH: 0Dex: 15≈.≈.≈.#.##.###.###........ XL:  6 Next: 37% Place: Dungeon:4..≈.≈..hS@5# #.# ####.#### Noise: =--------  Time: 2852.9 (0.0)≈§≈.≈.###.## #.# #.#d) +1 dagger (flame).§..§ #)# #.# #.#Cast: Call Imp§§≈≈ #<# #.# #.#Dog ......###<# #.# #..# #.....#vim #.#S   adder (ally target)#####.# #.#5   cerulean imp (polearm, summoned)#.# #.#h   inugami (summoned)##.## #.# _Your inugami misses the adder. x2  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  The adder bites you but does no damage. Your inugami hits the adder!vvio2=3.9 (1vviMvvi< N  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.  The adder bites you but does no damage. Your inugami hits the adder! _The adder misses you.wvi#.# #..........). #.# #.#..#######. ≈.§ ### #.###.##.#.....#.. .≈ ..# #†#...##.#.....#.§≈ §§#.# #.h......'.._..#.... .#.#####....#.#.....#.≈≈§§ ..##....#....#.....#...≈§§ #.##.##...##.#######≈.≈.≈.#.##@###.###.........wvi..≈.≈..hS.5# #.# ####.#####≈§≈.≈.###.## #.# #.# .§..§ #)# #.# #.# §§≈≈ #<# #.# #.#......###<# #.# #..# #.....# #.# #####.# #.# .# #.#wviA  Your inugami hits the adder.wvi%†5   cerulean imp (polearm, summoned)h   inugami (wvi741--4wviwviE _The adder dies!xviX IxviZ xvi] xvi8^ xvi,b ,xvi3e xvie K5=xvif xviKk ,xvil xvip ,xviGq xviTv 6===xviw xvi| xvi" ,xviE xvi 5 _You swap places.xviL xviɉ xvic xvi xvi xvi" b  You see here an adder corpse.xviC xvi8 xviP xviI xvi/  _xvi xvib xvi xvi xviʩ P==xvi xvi - #.# #.#..####≈≈ ≈.≈.### #.###.##.#.. .._≈.§§..# #†#...##.#.. .≈≈≈.§.#.# #.h......'.._ ...§§.#.#####....#.#.. §§≈≈≈§..##....#....#..xvii  ..§§..#.##.##...##.#### §.§§≈§#.##.#.... ..§§≈.@5h..# #.# ####.#--63.9 (9 ≈≈§≈.≈.###.## #.# #. .....≈. #)# #.# #.#xvi  ≈≈≈§≈≈. #<# #.# #.# .......###<# #.# #. ..####.....# #.# xvi / # #####.# #.# #.# #.# ##.## #.#xvi a _Found a snail-covered altar of Cheibriados.yvidD3yviFyvi\IyviJyvi;LyviJOyviS: _yviUyviXyvi3[yvi^yvir^yviS_yviayvidyviCgyviiyvilyvi|lyvi]myvi v #.# ###.....≈§≈§≈.# #.# #........≈.# #.# #.#..###≈≈≈≈§.≈.### #.###.##.#..≈.._≈.≈...# #†#...##.#≈.≈≈≈.≈.#.# #.h......'≈.....≈.#.#####....#.#..yvi2w≈≈≈≈≈≈≈...##....#....#....≈..@#.##.##...##.##6.9 (3.≈.≈5#.##.###.###....§_§.≈.≈h..†..# #.# ####.§§≈≈.≈.###.## #.# #..§.§§.≈.# #)# #.# #.§≈≈≈≈§≈.# #<# #.# #.........###<# #.# #....####.....# #.#### #####.# #.#yviDyZ _Found a basalt altar of Yredelemnul.zvi+3zvizvi|zvivzvi zvi $ _zvi,zvizvi8zvi!>zvid#zvi'p _Your inugami disappears in a puff of smoke!zvi+zvi-zvi;.zvi6/zvi1zvi#4zvio6,zviz7zvi;zvi=zvipEzviFzvi6HzviMXzviPzvi%R,zviRzviTzviWzviXzvijXzviZzvi\zvi_,zvi_zvibzvijzvil,zvidmzviZpu _Your cerulean imp disappears in a puff of smoke!zviq3zvirzvitzviv,zvi:wzvixzviz,zviu{zvi(~zviE,zvizvizvi+,zvi?,zvi@Pzvi ####### #>....# # ###@######## 82.9 (16.0) #.#............#  #.#.#.########.#  #.....# zvi u..####..##### ###........§...# ###...≈≈≈≈§≈§≈≈.# #...zvi?..≈.§...§.≈.# #.#.. ..≈§≈§≈≈§.≈.### #.###.##. zviڕB3.9 (17zvizviD; _Found a stone staircase leading down.{viN`3{via{vib{vie{vijB{viMk,{vik{vim{vio,{vi}p{viq{vixt,{vit{viv{vix,{viGy{vi|{vi,{vi{vi{vir,{vi{vi{viS,{vi{vi{vi,{vip{vi{vi,{vi{vi{vi+,{vi{vi{vi{,{vi{vi1{vi,{vi{vi"{viY,{vi۠{vi){vi){vi{vi{via{vi,{vi˧{viC{viì,{viZ{viѮ{vi,{viE{vi {vi>,{vi{vi{vi,{vi{vi{viB#######.............!#######h......#>....#....... #.###.#####.......##### #.#...............@...# #.#.#.#####.......###.###.....#{vi.##.........####..#############............# #...≈≈≈≈≈≈≈§≈.# #...≈.......≈.# h   black bear (asleep) #...≈.≈≈≈≈§.≈.## #...≈.≈.._≈.≈...{vi n .....≈.≈.≈≈≈.≈.#.{vi 903.9 (20  A black bear comes into view.Found a fizzy purple potion.{vio.hh{vij5==4.9 (21{vi{vi4 _The black bear growls angrily.|vi[S ####### ....... ......!   .h..... #>....#  ....... #.###. |viT#.......##### ... .......@...# #.#.#. .......###.###.....#  .##.........####.  ########......      _|viE ####### ....... ......!   .h..... #>....#  ....... #.###. .......##### ... .......@...# #.#.#. .......###.###.....#  .##.........####.  |vib########......    _|vi4|vi|via _A black bear is nearby!}vi }vi? $}vi Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar (2%) [*/%] inventory [&] all spells[!] focus mode: off|on~viH ~vi- PolySwing2 the CallerDeep Elf#######Health: 32/32 ========================.......Magic: 16/16 ========================......!#######AC: 2Str: 5.h.....#>....#EV: 12Int: 22.......#.###.##### SH: 0Dex: 15.......##### #.#........ XL:  6 Next: 41% Place: Dungeon:4.......@...# #.#.#.##### Noise: ==-------  Time: 2904.9 (0.0).......###.###.....#d) +1 dagger (flame).##.........####..##### Cast: Call Canine Familiar (2%) ########............##...≈≈≈≈≈≈≈§≈.##...≈.......≈.# h[39~vi/ ;49m   black bear#...≈.≈≈≈≈§.≈.###...≈.≈.._≈.≈........≈.≈.≈≈≈.≈.#. _Your cerulean imp disappears in a puff of smoke! _Found a stone staircase leading down.  A black bear comes into view.Found a fizzy purple potion. _The black bear growls angrily. _A black bear is nearby!~viL2 ~vi4 ~viD   PolySwing2 the Caller  Deep Elf ####### Health: 32/32 ======================== ....... Magic: 13/16 ===================----- ......! #######  AC: 2Str: 5 .h..... #>....#  EV: 12Int: 22 .....** #.###.##### SH: 0Dex: 15 .....**##### #.#........ XL:  6 Next: 41% Place: Dungeon:4 .....**@**.# #.#.#.##### Noise: ==-------  Time: 2904.9 (0.0) .....**###.###.....#  d) +1 dagger (flame) ~vi .##..**.....####..#####  Cast: Call Canine Familiar (2%)  ########............#  #...≈≈≈≈≈≈≈§≈.#  #...≈.......≈.#  h   black bear #...≈.≈≈≈≈§.≈.## #...≈.≈.._≈.≈... .....≈.≈.≈≈≈.≈.#.Found a fizzy purple potion. _The black bear growls angrily. _A black bear is nearby!Casting: Call Canine Familiar (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateviW  PolySwing2 the Caller  Deep Elf ####### Health: 32/32 ======================== ....... Magic: 13/16 ===================----- ......! #######  AC: 2Str: 5 .h..... #>....#  EV: 12Int: 22 ....... #.###.##### SH: 0Dex: 15 .......##### #.#........ XL:  6 Next: 41% Place: Dungeon:4 .......@...# #.#.#.##### Noise: ==-------  Time: 2904.9 (0.0) .......###.###.....#  d) +1 dagger (flame) vi=Y.##.........####..#####  Cast: Call Canine Familiar (2%)  ########............#  #...≈≈≈≈≈≈≈§≈.#  #...≈.......≈.#  h   black bear #...≈.≈≈≈≈§.≈.## #...≈.≈.._≈.≈... .....≈.≈.≈≈≈.≈.#. _The black bear growls angrily. _A black bear is nearby!Casting: Call Canine Familiar (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou call for your canine familiar and it appears with a howl!vi`T ####### ....... ......!   ....... #>....#  ..h.... #.###. .......##### ... .......@...# #.#.#. .....h.###.###.....#  .##.........####.  ########......   (ally target) h   inugami (summoned) _vibo5.9 (1Dog _vigvihvi  6Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar (2%) [*/%] inventory [&] all spells[!] focus mode: off|onvivisPolySwing2 the CallerDeep Elf#######Health: 32/32 ========================.......Magic: 13/16 ===================-----......!#######AC: 2Str: 5.......#>....#EV: 12Int: 22..h....#.###.##### SH: 0Dex: 15.......##### #.#........ XL:  6 Next: 41% Place: Dungeon:4.......@...# #.#.#.##### Noise: ==-------  Time: 2905.9 (0.0).....h.###.###.....#d) +1 dagger (flame).##.........####..##### Cast: Call Imp########............# Dog vi+#...≈≈≈≈≈≈≈§≈.##...≈.......≈.# h   black bear (ally target)#...≈.≈≈≈≈§.≈.## h   inugami (summoned)#...≈.≈.._≈.≈........≈.≈.≈≈≈.≈.#. _The black bear growls angrily. _A black bear is nearby!Casting: Call Canine Familiar (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You call for your canine familiar and it appears with a howl!vi6vi_vi'F 1  PolySwing2 the Caller  Deep Elf ####### Health: 32/32 ======================== ....... Magic: 11/16 ================-------- ......! #######  AC: 2Str: 5 ....... #>....#  EV: 12Int: 22 ..h..** #.###.##### SH: 0Dex: 15 viAG h.....**##### #.#........ XL:  6 Next: 41% Place: Dungeon:4 .....**@**.# #.#.#.##### Noise: ==-------  Time: 2905.9 (0.0) .....h*###.###.....#  d) +1 dagger (flame) .##..**.....####..#####  Cast: Call Imp ########............#  Dog  #...≈≈≈≈≈≈≈§≈.#  #...≈.......≈.#  h   black bear (ally target) #...≈.≈≈≈≈§.≈.## h   inugami (summoned) #...≈.≈.._≈.≈... .....≈.≈.≈≈≈.≈.#.Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate viG _You call for your canine familiar and it appears with a howl!  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatevii F*@viȊ 3  PolySwing2 the Caller  Deep Elf ####### Health: 32/32 ======================== ....... Magic: 11/16 ================-------- ......! #######  AC: 2Str: 5 ....... #>....#  EV: 12Int: 22 ..h.... #.###.##### SH: 0Dex: 15 viP .......##### #.#........ XL:  6 Next: 41% Place: Dungeon:4 .......@...# #.#.#.##### Noise: ==-------  Time: 2905.9 (0.0) .....h.###.###.....#  d) +1 dagger (flame) .##.........####..#####  Cast: Call Imp ########............#  Dog  #...≈≈≈≈≈≈≈§≈.#  #...≈.......≈.#  h   black bear (ally target) #...≈.≈≈≈≈§.≈.## h   inugami (summoned) #...≈.≈.._≈.≈... .....≈.≈.≈≈≈.≈.#.Dir - look around, f - activate _You call for your canine familiar and it appears with a howl!  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.viٍ vi  ####### ....... ......!   ....... #>....#  ...h... #.###. .......##### ... ....h..@...# #.#.#. .......###.###.....#  .##..5......####.  ########......     5   cerulean imp (polearm, summoned) _h   inugami (summoned)vi@ 16.9 (1 _vi vi֦ vi PolySwing2 the CallerDeep Elf#######Health: 32/32 ========================.......Magic: 11/16 ================--------......!#######AC: 2Str: 5.......#>....#EV: 12Int: 22...h...#.###.##### SH: 0Dex: 15.......##### #.#........ XL:  6 Next: 41% Place: Dungeon:4....h..@...# #.#.#.##### Noise: ==-------  Time: 2906.9 (1.0).......###.###.....#d) +1 dagger (flame)vi .##..5......####..##### Cast: Call Imp########............# Dog #...≈≈≈≈≈≈≈§≈.##...≈.......≈.# h   black bear (ally target)#...≈.≈≈≈≈§.≈.## 5   cerulean imp (polearm, summoned)#...≈.≈.._≈.≈... h   inugami (summoned).....≈.≈.≈≈≈.≈.#.Dir - look around, f - activate _You call for your canine familiar and it appears with a howl!  vi Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.vizvi{Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar (2%) [*/%] inventory [&] all spellsvib|z[!] focus mode: off|onvi|vi!PolySwing2 the CallerDeep Elf#######Health: 32/32 ========================.......Magic: 11/16 ================--------......!#######AC: 2Str: 5.......#>....#EV: 12Int: 22...h...#.###.##### SH: 0Dex: 15.......##### #.#........ XL:  6 Next: 41% Place: Dungeon:4....h..@...# #.#.#.##### Noise: ==-------  Time: 2906.9 (0.0).......###.###.....#d) +1 dagger (flame).##..5......####..##### Cast: Summon Small Mammal########............# i#9;49mDog #...≈≈≈≈≈≈≈§≈.##...≈.......≈.# h   black bear (ally target)#...≈.≈≈≈≈§.≈.## 5   cerulean imp (polearm, summoned)#...≈.≈.._≈.≈... h   inugami (summoned).....≈.≈.≈≈≈.≈.#.Dir - look around, f - activate _You call for your canine familiar and it appears with a howl!  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.vi#vi*vi,vi  PolySwing2 the Caller  Deep Elf ####### Health: 32/32 ======================== ....... Magic: 10/16 ===============--------- ......! #######  AC: 2Str: 5 ....... #>....#  EV: 12Int: 22 ...h.** #.###.##### SH: 0Dex: 15 .....**##### #.#........ XL:  6 Next: 41% Place: Dungeon:4 ....h**@**.# #.#.#.##### Noise: ==-------  Time: 2906.9 (0.0) .....**###.###.....#  d) +1 dagger (flame) viT d.##..5*.....####..#####  Cast: Summon Small Mammal ########............#  Dog  #...≈≈≈≈≈≈≈§≈.#  #...≈.......≈.#  h   black bear (ally target) #...≈.≈≈≈≈§.≈.## 5   cerulean imp (polearm, summoned) #...≈.≈.._≈.≈... h   inugami (summoned) .....≈.≈.≈≈≈.≈.#.Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateviv D**@viE> +  PolySwing2 the Caller  Deep Elf ####### Health: 32/32 ======================== ....... Magic: 10/16 ===============--------- ......! #######  AC: 2Str: 5 ....... #>....#  EV: 12Int: 22 ...h... #.###.##### SH: 0Dex: 15 .......##### #.#........ XL:  6 Next: 41% Place: Dungeon:4 ....h..@...# #.#.#.##### Noise: ==-------  Time: 2906.9 (0.0)vi? ; .......###.###.....#  d) +1 dagger (flame) .##..5......####..#####  Cast: Summon Small Mammal ########............#  Dog  #...≈≈≈≈≈≈≈§≈.#  #...≈.......≈.#  h   black bear (ally target) #...≈.≈≈≈≈§.≈.## 5   cerulean imp (polearm, summoned) #...≈.≈.._≈.≈... h   inugami (summoned) .....≈.≈.≈≈≈.≈.#.Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclevi? `Dir - look around, f - activateA quokka appears in a puff of smoke.vi@ vi@ viG  ####### ....... viH ......!   ....... #>....#  ....... #.###. ...hhr.##### ... .......@...# #.#.#. ....5..###.###.....#  .##.........####.  ########......     _r   quokka h   inugami (summoned)viJ i1=-7.9 (1 _viU viX vi 4  PolySwing2 the Caller  Deep Elf ####### Health: 32/32 ======================== ....... Magic: 10/16 ===============--------- ......! #######  AC: 2Str: 5 ....... #>....#  EV: 12Int: 22 .....** #.###.##### SH: 0Dex: 15 ...hhr*##### #.#........ XL:  6 Next: 41% Place: Dungeon:4 .....**@**.# #.#.#.##### Noise: =--------  Time: 2907.9 (0.0) vin....5**###.###.....#  d) +1 dagger (flame) .##..**.....####..#####  Cast: Summon Small Mammal ########............#  Dog  #...≈≈≈≈≈≈≈§≈.#  #...≈.......≈.#  h   black bear (ally target) #...≈.≈≈≈≈§.≈.## 5   cerulean imp (polearm, summoned) #...≈.≈.._≈.≈... r   quokka (summoned) .....≈.≈.≈≈≈.≈.#. h   inugami (summoned)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A quokka appears in a puff of smoke.  viCasting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatevis  PolySwing2 the Caller  Deep Elf ####### Health: 32/32 ======================== ....... Magic: 10/16 ===============--------- ......! #######  AC: 2Str: 5 ....... #>....#  EV: 12Int: 22 ....... #.###.##### SH: 0Dex: 15 ...hhr.##### #.#........ XL:  6 Next: 41% Place: Dungeon:4 .......@...# #.#.#.##### Noise: =--------  Time: 2907.9 (0.0) ....5..###.###.....#  d) +1 dagger (flame) .##.........####..#####  Cast: Summon Small Mammal ########............#  i|mDog  #...≈≈≈≈≈≈≈§≈.#  #...≈.......≈.#  h   black bear (ally target) #...≈.≈≈≈≈§.≈.## 5   cerulean imp (polearm, summoned) #...≈.≈.._≈.≈... r   quokka (summoned) .....≈.≈.≈≈≈.≈.#. h   inugami (summoned)Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.  Your inugami closely misses the black bear.Your cerulean imp barely misses the black bear.viR ####### ....... ......!   ....... #>....#  vi0......r #.###. ...h.r.##### ... .....h.@...# #.#.#. .....###.....#  .##.........####.  ########......    viD _r 2 quokkas (summoned)vi:*8.9 (1vi[viF  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A quokka appears in a puff of smoke.  Your inugami closely misses the black bear.cerulean imp barely misses the black bear. _Your quokka bites the black bear.vi {####### ....... ......! # ....... #>....# ......r #.###.#...h.r.##### #.#............h..@..# #.#.#.#vi# ....5..###.###.....# .##.........####..##### ########............# #...≈≈§#...≈.......≈.# #...≈.≈§≈≈§.≈.##...≈.≈.._≈.≈...# r   quokka.....≈.≈.≈≈≈.≈.#.#vit vi F  Your quokka bites the black bear.vic ^  Your cerulean imp hits the black bear but does no damage.vi 0...rrh.h§§ ≈r 2 quokkas (summoned)vi --9vi viW 7 _Your inugami hits the black bear.vi1?####### ....... ......! # ....... #>....# ....... #.###.#vi)@ .....rr##### #.#.....h.h..@.# #.#.#.#....5..###.###.....# .##.........####..##### ########.....# #...§vi@#...≈.§§....≈.# #..§≈§≈≈≈≈§.≈.### #...≈§§.._≈.≈...# .....≈.≈.≈≈≈.≈.#.# vi,GviL  Your quokka barely misses the black bear.Your quokka bites the black bear.viY.h.h. .§§§§.viZ@-10vidviJii _Your cerulean imp completely misses the black bear.vi$#######....... ......! #######. #>....# ....... #.###.########.....rr##### #.#................h.h...# #.#.#.########....5..###@###.....# .##.........####..##### # ########............# # vi-O#...§≈§≈≈≈≈§≈.# ##...≈..§....≈.# ##...§§§§≈≈§.≈.### ##...≈.§.._≈.≈...# # rr 2 quokkas (.....§§≈.§≈≈.≈.#.# # h   inugami###.....§.....≈§#.###viviviviqvi.rh.h.5§≈§≈§≈≈.5   cerulean imp (polearm, summoned)≈.≈rr 2 quokkas (summoned)h   inugami (summoned)viYU1=1virvic _Your quokka completely misses the black bear.vib####### ....... !####### ....... #>....# . #.###.####### ......r##### #.#..........vi .....rh.h..# #.#.#.####### .......###.###.....#  .##..5...@..####..#####  ########.§..........#  #...≈≈§≈≈≈≈§≈.#  #...§..§....≈.#  #...≈§≈≈≈≈§.≈.### #...≈.§.._≈.≈...# 5   cerulean imp (polearm, summoned).....≈.≈.§≈≈.≈.#.####.....≈.....≈§#.## ....≈≈≈≈≈≈≈≈≈...##viQviviviviW.r.5h.§≈≈≈≈§..§§.≈.r   quokka (summoned)§h   inugami (summoned)vi%2vi vi vi'  # . ......! # ....... #>....# ....... #.###. ......r##### #.# ........h..# #.#.#.vi; ......r###.###.....# .##...5h@...####..##### #.# #..§≈§≈.# #...≈§......≈.# #..§§.≈≈§.≈.### #...≈.≈.._≈.≈...# .....≈.≈.§≈≈.≈.#.# ###.....≈.§...≈§#. ....≈...viJvi,vix5###h...h   black bear (ally target)5   cerulean imp (polearm, summoned)vi%3viviviKO # ....... ......! # ....... #>....# ....... #.###. .......##### #.# ........h..# #.#.#. ......5###h###.....# .##....@h...####..##### #.#vi #...≈§≈.# #...≈.......≈.# #..§§.≈≈≈≈§.≈. #...≈.≈.._≈.≈... .....≈.≈.§≈≈.≈.#. ###.....≈.§...≈§#. ....≈...vivikviYvi r5@.hr   quokkavi'h   inugami (summoned)You swap places. The black bear bites your inugami.2===vi4viviG| _The black bear claws your inugami. The black bear misses your inugami.vi vi  Your inugami hits the black bear.  The black bear completely misses your inugami.viK 8The black bear claws your inugami.vi 1 5.h   inugami (summoned)  The black bear barely misses your inugami.vi %5vin vi 7 _Your inugami hits the black bear.vi$:viA;vi\DF  Your inugami hits the black bear!viLr.###.5§5   cerulean imp (polearm, summoned)r   quokka (viQ ==3776 _The black bear dies!viWviZk _Your Summonings skill increases to level 6!viviviviviviviTviR3= _vivijvi,vivi,vivi,vivi4===vivi,vi0vi,vivivi2b5===vivikvi"viviF ,viz viviA6===vi"5 _You swap places.vi&vi(viL+vi.viK/viA0viV8Bvi:vi=,vi?viAvii,vi4vigvi vi :==vi8viviviviviviaviPvi",vi#vi&vi:+viV,vi.vi)1vi3vip6,viN8vi At  k - 2 fizzy purple potions (gained 1)viCviDviEviH3viDIviMo _Your quokka disappears in a puff of smoke!viR3vi!TviV5 _You swap places.viXviYviZvi\vi\viN]vi^viJ`viuvi}vivi`vi,viYvi'u _Your cerulean imp disappears in a puff of smoke!vi$vivivi0vivivi×vi,vi=vi\vivi,vivikvixvi!viBvi|o _Your quokka disappears in a puff of smoke!viuvi,vivitnviRviq vie vi,vixvivi%viviQvivivivi0vivivi#Xvi$vi&vi/   ...#####.....###.# #...   #....## #..§   ###.#.## #...   #...#.# .....   #.###.### ###...   #........   #h.######   #..#   #@.#   #.......S..  #.#..######  #.#..#  # ....  #..##S   ball python (constriction, asleep)  ##..h   inugamvi)0i (summoned)   ##  viz2056.9 (40.0)vi.:a.h, al…)vi;+7.9 (41vi_@viB^ _A ball python comes into view.vim vip   Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0    -2   g * Spellcasting   5.8  34%  +3  vit          b - Unarmed Combat   0.0    -2   h * Summonings   6.1  34%  +1           c - Short Blades   0.0     0               d - Armour   0.0    -2      e + Dodging4.4  16%  +2      f + Stealth4.8  16%  +vit 3                                                                      The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [itu 3m/] auto|manual mode [*] useful|all skills [!] training|cost|targetsviq viOw vi}  ...#####.....###.# #... PolySwing2 the Caller  vi& K#....## #..§ Deep Elf  ###.#.###... Health: 32/32 ========================  #...#.#..... Magic: 16/16 ========================  #.###.### ###... AC: 2Str: 5  #........ .... EV: 13Int: 22  #..######SH: 0Dex: 15  #.h#XL:  6 Next: 77% Place: Dungeon:4  #@.#Noise: ---------  Time: 2957.9 (0.0)  #.......S..d) +1 dagger (flame)  #.#..######viC ]Cast: Summon Small Mammal  #.#..#Dog  # ....  #..##S   ball python (constriction, asleep, al…) ##..h   inugami (summoned)  ##  k - 2 fizzy purple potions (gained 1) _Your quokka disappears in a puff of smoke! _You swap places. _Your cerulean imp disappears in a puff of smoke! _Your quokka disappears in a puff of smoke! _A ball python comes into view.vi- 3vi vi/ vi Spells (Memorise)TypeFailure Level  a - Sublimation of Blood Necromancy14% 2b - Summon Seismosaurus EggSummoning/Earth26% 4  c - Frozen RampartsIce28% 3  d - Ozocubu's ArmourIce28% 3  e - Ignite PoisonFire/Alchemy67% 4  f - Metabolic EnglaciationHexes/Ice95% 5  g - Summon HydraSummoning99% 7 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitviXviPbvin ...#####.....###.# #... PolySwing2 the Caller  #....## #..§ Deep Elf  ###.#.###... Health: 32/32 ========================  #...#.#..... Magic: 16/16 ========================  #.###.### ###... AC: 2Str: 5  #........ .... EV: 13Int: 22  #..######SH: 0Dex: 15  #.h#XL:  6 Next: 77% Place: Dungeon:4  #@.#Noise: ---------  Time: 2957.9 (0.0)  #.......S..d) +1 dagger (flame)  #.vis[40m#..######Cast: Summon Small Mammal  #.#..#Dog  # ....  #..##S   ball python (constriction, asleep, al…) ##..h   inugami (summoned)  ##  k - 2 fizzy purple potions (gained 1) _Your quokka disappears in a puff of smoke! _You swap places. _Your cerulean imp disappears in a puff of smoke! _Your quokka disappears in a puff of smoke! _A ball python comes into view.vi{m  Okay, then.viD _vivi}Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp vi3Y c - Cast: Call Canine Familiar (2%) [*/%] inventory [&] all spells[!] focus mode: off|onvi[vigL ...#####.....###.# #... PolySwing2 the Caller  #....## #..§ Deep Elf  ###.#.###... Health: 32/32 ========================  vih3#...#.#..... Magic: 16/16 ========================  #.###.### ###... AC: 2Str: 5  #........ .... EV: 13Int: 22  #..######SH: 0Dex: 15  #.h#XL:  6 Next: 77% Place: Dungeon:4  #@.#Noise: ---------  Time: 2957.9 (0.0)  #.......S..viid) +1 dagger (flame)  #.#..######Cast: Call Imp  #.#..#Dog  # ....  #..##vijS   ball python (constriction, asleep, al…) ##..h   inugami (summoned)  ##  _Your quokka disappears in a puff of smoke! _You swap places. _Your cerulean imp disappears in a puff of smoke! _Your quokka disappears in a puff of smoke! _A ball python comes into view. _Okay, then.vikvipvirvig ...#####.....###.# #... PolySwing2 the Caller vieh#....## #..§ Deep Elf ###.#.## #... Health: 32/32 ======================== #...#.# ..... Magic: 14/16 =====================--- #.###.### ###... AC: 2Str: 5 #........ .... EV: 13Int: 22 #**######  SH: 0Dex: 15 viGi#*h# XL:  6 Next: 77% Place: Dungeon:4 #@*# Noise: ---------  Time: 2957.9 (0.0) #*****..S..  d) +1 dagger (flame) vii$#*#**######  Cast: Call Imp #.#..# Dog  # ....vi j #..##  S   ball python (constriction, asleep, al…) ##..viXj h   inugami (summoned) ##vij _Your quokka disappears in a puff of smoke! _A ball python comes into view. _Okay, then.vikCasting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateviCO B.@viG :.*vik 5**vi  ...#####.....###.# #... PolySwing2 the Caller  #....## #..§ Deep Elf  ###.#.###... Health: 32/32 ========================  #...#.#viʱ w..... Magic: 14/16 =====================---  #.###.### ###... AC: 2Str: 5  #........ .... EV: 13Int: 22  #..######SH: 0Dex: 15  #.h#XL:  6 Next: 77% Place: Dungeon:4  #@5#Noise: ---------  Time: 2957.9 (0.0)  #.......S..d) +1 dagger (flame)  #.#..######Cast: Call Imp  #.#..#Dog vio  # ....  #..##S   ball python (constriction, asleep, al…) ##..5   cerulean imp (polearm, summoned)  ##h   inugami (summoned)  _A ball python comes into view. _Okay, then.viò Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.vi :==8.9 (1 _vi_ vi viviQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalvib - Cast: Call Imp  c - Cast: Call Canine Familiar (2%) [*/%] inventory [&] all spells[!] focus mode: off|onvi- ...#####.....###.# #... PolySwing2 the Caller  #....## #..§ Deep Elf  ###.#.###... Health: 32/32 ========================  #...#.#..... Magic: 14/16 =====================---  #.###.### ###... AC: 2Str: 5  #........ .... EV: 13Int: 22  #..######SH: 0Dex: 15  #.h#XL:  6 Next: 77% Place: Dungeon:4  #@5#Noise: ==-------  Time: 2958.9 (0.0)  #.......S..d) +1 dagger (flame)  iD/m#.#..######Cast: Summon Small Mammal  #.#..#Dog  # ....  #..##S   ball python (constriction, asleep, al…) ##..5   cerulean imp (polearm, summoned)  ##h   inugami (summoned)  _A ball python comes into view. _Okay, then.Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.vi ...#####.....###.# #... PolySwing2 the Caller #....## #..§ Deep Elf ###.#.## #... Health: 32/32 ======================== #...#.# ..... Magic: 13/16 ===================----- #.###.### ###... AC: 2Str: 5 #........ .... EV: 13Int: 22 #**######  SH: 0Dex: 15 #*h# XL:  6 Next: 77% Place: Dungeon:4 #@5# Noise: ==-------  Time: 2958.9 (0.0) #*****..S..  d) +1 dagger (flame) #*#**######  Cast: Summon Small Mammal #.#..# Dog iQ$3;13H # .... #..##  S   ball python (constriction, asleep, al…) ##.. 5   cerulean imp (polearm, summoned) ## h   inugami (summoned)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatevi ...#####.....###.# #... PolySwing2 the Caller #....## #..§ Deep Elfvi% ###.#.## #... Health: 32/32 ======================== #...#.# ..... Magic: 13/16 ===================----- #.###.### ###... AC: 2Str: 5 #........ .... EV: 13Int: 22 #..######  SH: 0Dex: 15 #.h# XL:  6 Next: 77% Place: Dungeon:4 #@5# Noise: ==-------  Time: 2958.9 (0.0) #.......S..  d) +1 dagger (flame) viL#.#..######  Cast: Summon Small Mammal #.#..# Dog  # .... #..##  S   ball python (constriction, asleep, al…) ##.. 5   cerulean imp (polearm, summoned)vi ## h   inugami (summoned)Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Casting: Summon Small Mammal (safe; 1% risk of failure)  vi-Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.vi[ . #....##  ###.#.## vi #...#.#  #.###.###  #........  #.r  #.h# #@.# #....5..S..  #.#..######  #.#..#vid # .... #..##  ##..##r   quokkavih   inugami (summoned)viyvi=2-9.9 (1 _viviJvi* v ...#####.....###.# #... PolySwing2 the Caller #....## #..§ Deep Elf ###.#.## #... Health: 32/32 ======================== #...#.# ..... Magic: 12/16 ==================------ vi ?#.###.### ###... AC: 2Str: 5 #........ .... EV: 13Int: 22 #*r######  SH: 0Dex: 15 #*h# XL:  6 Next: 77% Place: Dungeon:4 #@*# Noise: =--------  Time: 2959.9 (0.0) #****5..S..  d) +1 dagger (flame) #*#**######  Cast: Summon Small Mammalvi  d #.#..# Dog  # .... #..##  S   ball python (constriction, asleep, al…) ##.. 5   cerulean imp (polearm, summoned) ## r   quokka (summoned)  h   inugami (summoned)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A quokka appears in a puff of smoke.  vid Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatevi  ...#####.....###.# #... PolySwing2 the Caller #....## #..§ Deep Elf vi$ ###.#.## #... Health: 32/32 ======================== #...#.# ..... Magic: 12/16 ==================------ #.###.### ###... AC: 2Str: 5 #........ .... EV: 13Int: 22 #.r######  SH: 0Dex: 15 #.h# XL:  6 Next: 77% Place: Dungeon:4 #@.#viz  Noise: =--------  Time: 2959.9 (0.0) #....5..S..  d) +1 dagger (flame) #.#..######  Cast: Summon Small Mammal #.#..# Dog  # .... #..##  S   ball python (constriction, asleep, al…) ##.. 5   cerulean imp (polearm, summoned) ## r   quokka (summoned)  h   inugami (summoned)Dir - look around, f - activate _A quokka appears in a puff of smoke.  vi2 Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.vi  . #....## vi  ###.#.##  #...#.#  #.###.###  #........  #..  #.r# #@h# #...r.5.S..  #.#..######  #.#..# # ....vi U #..##  ##..##rr 2 quokkas (summoned)vi 260.9 (1 _vi vi{ vi7w #....## #..§###.#.## ....#.# ...###.### ###........ ...###### .r# ###.h######viXx#..@r.5.S..#..######.#..# # .... #..###..  ## viyvi{ _A quokka appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activatvip|e _A quokka appears in a puff of smoke.  Your cerulean imp hits the ball python from afar with a -1 spear!vi}vi .r.h5..##..##  viYc3=8-1viviK _The ball python dies!viRvi{Svi6\h5.-2vi=cvievi53vi37vi :vi<,vi@vi`BviB#4viBF===viCvi!I,viJvigM,viNvi[R5===viRviU,visVviZ,vi[vi.a,vibvif6===vigvi jvi3i #..≈≈.≈≈....Dog   #)..≈.≈...#.#  #.≈.....≈.# #vi3g   hobgoblin (asleep, ally target)  #.≈≈...≈≈.#vi35   cerulean imp (polearm, summoned)  #...._g...#r   quokka (summoned)vi4 h   inugami (summoned)(…)_A tiny devil pulls itself out of the air.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYour quokka disappears in a puff of smoke! _A bat appears in a puff of smoke.vi  #. #..#  #. ###..###### .##..........  ..#.#..####### vi% #.#.#..###....  ####b#.r.........  #....#.#..##....#  #..##5..##........  #...h@########.#  #........?..#  #..≈≈.≈≈.......vi  #)..≈.≈...#.##. #.≈.....≈.# # #.≈≈...≈≈.# w   dart slug) #...._g...# g   hobgoblin (asleep, ally target) #.≈≈.w.≈≈.# 5   ceruleanvi imp (polearm, summoned) r   quokka (summoned) vi vi vi vi- vi viQ vi vi' vi .#....r5bhvi  T4==-vi< 5vi3 vi \ _A dart slug comes into view.vi  #. ###..###### .##..........  ..#.#..####### #.#.#..###....  ####.#...........  #....#.#..##....#  #..##..r##........  .#..5b.########.#  #.......@?..#  #..≈≈h≈≈.......ßvi0 #)..≈.≈...#.## #.≈.....≈.# #  #.≈≈...≈≈.# #...._g...#  #.≈≈.w.≈≈.#  .≈...=.≈.#  vi3g  Found a shiny bone ring.vivivi}viviviNviviҶ|..r5.hbgw.w.g===6vifvim+ _The hobgoblin shouts!viW  #. ###..######  .##...  ..#.#..#  #.#.#..###....vi  ####.#...  ##....#.#..##....#  #..##...##.  #.#...r.########.#  #.....5@.?..#  #..≈≈.≈≈viu.ß  #)..≈hb...#.##..  #.≈.....≈.# #  #.≈≈..g≈≈.#  #....w....#  #.≈≈...≈≈.#  #.≈...=.≈.#vi( viviviIvivivivivi".rb5h.g.vi#/---7vi,vi@/E _Your bat hits the hobgoblin but does no damage.vi viLA granite statue. A stone statue whose features have long since withered away. It can be dug through. A suitable weapon or spell can reach past it. _________________ “I met a traveller from an antique land  Who said: Two vast and trunkless legs of stone vi Stand in the desert. Near them on the sand,  Half sunk, a shatter'd visage lies, whose frown  And wrinkled lip and sneer of cold command  Tell that its sculptor well those passions read  Which yet survive, stamp'd on these lifeless things,  The hand that mock'd them and the heart that fed.  And on the pedestal these words appear:  ‘My name is Ozymandias, king of kings: viQ Look on my works, ye Mighty, and despair!’  Nothing beside remains: round the decay  Of that colossal wreck, boundless and bare,  The lone and level sands stretch far away.” viH -Percy Bysshe Shelley, “Ozymandias”. 1818.vi6>vitXZ #. ###..######PolySwing2 the Caller  .##..........Deep Elf  viQYr..#.#..#######Health: 32/32 ========================  #.#.#..###....Magic: 14/16 =====================---  ####.#...........AC: 2Str: 5   ##....#.#..##....#EV: 13Int: 22   #..##...##........SH: 0Dex: 15 viY  #.#.....########.#XL:  6 Next: 78% Place: Dungeon:4 viYA  #.....r@.?..#Noise: ---------  Time: 2987.9 (1.0) viY  #..≈≈.≈≈.......ßd) +1 dagger (flame) viZ<  #)..≈b5...#.##..Cast: Summon Small Mammal viKZ  #.≈..h.g≈.# #Dog vixZ:  #.≈≈...≈≈.#   #....w....#viZw   dart slug   #.≈≈...≈≈.#viZ.g   hobgoblin (ally target)   #.≈...=.≈.#viZ5   cerulean imp (polearm, summoned)  vi#[r   quokka (summoned)(…)vi[ZYour quokka disappears in a puff of smoke! _A bat appears in a puff of smoke. _A dart slug comes into view.Found a shiny bone ring. _The hobgoblin shouts! _Your bat hits the hobgoblin but does no damage.vi\vihvilvift3viV~vi8T _Why would you want to do that?vid   #. #..#  #. ###..######  .##..........  ..#.#..#######  #.#.#..###....  ####.#...........  ##....#.#..##....#  #..##...##........  #.#...@.########.#  #.....r..?..# vie   #..≈≈.≈≈.......ß  #)..≈b5...#.##..  #.≈..h.g≈.# #  #.≈≈...≈≈.#  #....w....#  #.≈≈...≈≈.#  #.≈...=.≈.#viVg vih vi~t ..bhYour bat hits the hobgoblin but does no damage.vi{ `````The dart slug launches a dart at you.vi vi ~  The slug dart misses your quokka. The slug dart hits you.vi vi .r≈.5.gb...vi 29---5==8vi vi? d _Your cerulean imp barely misses the hobgoblin.vi/| r###..###### .##...........#.#..########.#.#..###....####.#.......##....#.#..##....#vi| #..##...##........#.....########.##.....@r.?..# ≈≈.≈≈.......ß)..≈.5.g.#.##...≈..b..≈.# # vi} ≈..h≈#...w...vi^~ ≈≈...≈≈...=. viS ,vi ,vi vi  Your cerulean imp barely misses the hobgoblin.Your inugami hits the hobgoblin but does no damage.vi3 '.rb..hw_30=---9vi  vi Y_The hobgoblin closely misses your quokka.vi ? M-viC viF T _Why would you want to do that?viQ  .##..........  ..#.#..#######  #.#.#..###.... ####.#...........  ##....#.#..##....#vi>  #..##...##........  #.#.....########.#  #........?..#   #..≈≈@≈≈r......ß  #)..≈.5bg.#.##..  #.≈....h≈.# # vi|  #.≈≈..w≈≈.#   #...._....#  #.≈≈...≈≈.#  #.≈...=.≈.#  #...≈.≈$... vivi   Found 8 gold pieces. Your bat closely misses the hobgoblin.vi   Your quokka bites the hobgoblin.  Your cerulean imp hits the hobgoblin from afar with a -1 spear.vi X  The hobgoblin dies!vi X  Your inugami hits the dart slug but does no damage.vi.r†wb.(ally target)5   cerulean imp (polearm, summoned)r   quokka (h   inugami (summoned)vi&90vi (vi+[ _Your bat barely misses the dart slug.vi" vi _#. ###..######  .##..........  ..#.#..#######  vi. #.#.#..###....  ####.#........... viP ##....#.#..##....# vi\ #..##...##........  #.#.....########.# #.....@..?..#  #..≈≈.≈≈.......ß vi  #)..≈.5r†.#.##.. #.≈..wbh≈.# #vi+ #.≈≈...≈≈.#viKx #...._....# vi+ #.≈≈...≈≈.# viv' #.≈...=.≈.#  #...≈.≈$...vivivi4vinvivi5≈.hrbviG%1viviE _Your bat hits the dart slug but does no damage.viB[ #. ###..######  .##..........  ..#.#..#  #.#.#..###....  ####.#... vi ##....#.#..##....#  #..##...##.  #.#.....########.#  #.?..#  #..≈≈.≈≈.ß  #)..≈5≈.†.#.##.. vix #.≈..whr≈.# #  #...._b...#  #.≈≈...≈≈.#  #.≈...=.≈.# vib #...≈.≈$... vi3vij  Your inugami hits the dart slug. Your bat hits the dart slug.  vi5Your cerulean imp hits the dart slug with a -1 spear.viF .br. The dart slug misses your cerulean imp. Your inugami hits the dart slug.vi+S6===viV2vivi/ E _Your bat hits the dart slug but does no damage.vivii>vi@vi#H _Your quokka disappears in a puff of smoke!viIviP _f - 2 scrolls labelled NEL GASMEVEENG (gained 1)vi?WviW2=viTYvi]5 _You swap places.vi\avibdviEgvijviLkviLmviqviuviyvi}ví,vivivikvi4viviviviIviviΙviĜvivi.vio(viævip _Your inugami disappears in a puff of smoke!vivizvi=viZ3vivi'vi(vivix,vi<vi  #.#.....##.#  #...........##  #..≈≈.≈≈.......ß.  #)..≈.≈.†.#.##  #.≈.....≈.#.#   #.≈≈...≈≈.# #   #...._....#   #.≈≈.5b≈≈.#   #.≈...@.≈.# vi7~  #...≈.≈$....#   #..≈≈$≈≈..#.#   ##.......##..#  #........ ..  #..##...#.  ##. #####.#b   bat  #. # vi9X 30074.0)  s - a ring of resist corrosionvi§b   bat (vi,8.9 (15viMvi}f _Your cerulean imp disappears in a puff of smoke!vi$ uvix% vih) ,vi_. ,vis/ vi4 M _You now have 200 gold pieces (gained 8).vi9 3vi; vi> viB viE ,viG viM viS ,vi"U viC[ ,vi\ vioa N _You now have 215 gold pieces (gained 15).vic viHh Ivij viel vi]o ,viZp vi:r vit vi`w ,viKx vi vi # _Your bat disappears in a puff of smoke!vi ,vi viؚ viʠ Bvi' vi\ ,vi_ vi vi l≈.....≈.#.# #...≈.≈.....# #..≈≈.≈≈..#.# ##.......##..#  #............  #..##...#... ##.######.#. #.##.###?### #.#.@.......vi[ * #...##.###.# #.#.#...... #.#...##.## #.#.#.#....vi #...#...##.#K   kobold (asleep)vi  #.#.#.#.#..K#.#...#...ß.viƲ S#.#.#.# #..vi -22.9 (14vi ,3.9 (15vi viw z _A kobold comes into view. It is wielding a +0 short sword.viN  #...≈.≈.....#  #..≈≈.≈≈..#.#  ##.......##..#viO  #............  #..##...#  ##.######.#.  #.##.###?###  #.#.........  #..@##.###.# viP #.#.#......  #.#...##.##  #.#.#.#.... vi,P #...#...##.# viPP #.#.#.#.#..K vitPe #.#...#...ß. viP #.#.#.# #. viYF4.0) viz_vi[avi9 Ivi viȉ vi4 vi ,vi\ ,vi viƒ vi ,vi~ vi vij ,vi vi viU ,vi vib nviy ,viڮ vi K  #)..≈.≈.†.#.##...  #.≈.....≈.#.# .  #.≈≈...≈≈.# #  #...._....#   #.≈≈...≈≈.#vi l  #.≈.....≈.#.# ..≈.≈.....# .≈≈.≈≈..#.#  ##.@.....##..#31.9 (7vi]   #......  #..##...#...  ##.######.#.  #.##.###?###  #.#.........vi  #...##.###.#  #.#.#...... vi )#.#...##.##vi\ vi vi vi$' 3viN) vi*1 vi.6 ,viw9 vi: vip? ,vi @ viC viF ,viI viK vivO ,vi4T vi[  #..##...##........  #.#.....########.#  #...........##.. #..≈≈.≈≈.......ß. #)..≈.≈.†.#.##... #.≈.....≈.#.# . #.≈≈...≈≈.# #  #...._....#  #.≈≈.@.≈≈.# 5.9 (4 #.≈.....≈.#.#  #...≈.≈.....#  #..≈≈.≈≈..#.# ##i] m.......##..# #............ #..##...#... ##.######.#. #.##.###?##vi.a vib vi3vivivipviviviaviviviVvivi ,vi vivi',vivi vi1,vivivi!,vi'#vi%vi(,vi(*viU,vi/,vi<1vi; #.≈≈...≈≈.#.#  #.≈.....≈.#.#  #...≈.≈.....#  #..≈≈.≈≈..#.##  ##.......##..#####  #................  #..##...#...###.  ##.######.#.#  #.##.###@### vi; #.#............. #...##.###.### #.#.#........... #.#...##.###.##$ #.#.#.#.... ..# #...#...##.# ... #.#.#.#.#..K #. #.#...#...ß.viBW43.9 (84.9 (9viHvi{Ka _t - 3 scrolls labelled VIARUINANAvi3viviviBvi#Xvi (vi-: #..≈≈.≈≈..#.##  ##.......##..#######  #.................  #..##...#...###.# .  ##.######.#.##.# >. #.##.###.###.###.## #.#...............# #...##.###.###.## #.#.#......@....#6.9 (2 vi.,#.#...##.###.##$..# #.#.#.#.... ..# #.# #...#...##.##... #.#.#.#.#..K .#.# #.#...#...ß. .#... #.#.#.# #.. # #.# . vi6vie7+7.9 (3vi:=vi?; _Found a stone staircase leading down.viee3viNfvihvikvioBvi..####.... #....  #.###.###.###.###........ #.##.vixE vi vi ,8.9 (21vi8_vipJ _Found a club. Found a hide-covered altar of Uskayaw.vi-vi.LA cache of meat. A stash of preserved meats of varied origins and preparations: strips of jerky, lumpy smoked sausages, and indeterminate protein rations. You already carry as much food as you will ever need for this journey, but this could offer the rare chance to try out yak...vivivi%...##........### #### PolySwing2 the Caller ...########.###......Deep Elf .......##............## Health: 32/32 ======================== .≈≈.......ß.......ß..# Magic: 16/16 ======================== .≈.†.#.##...........## AC: 2Str: 5 ...≈.#.# .#.......#.## EV: 13Int: 22 ..≈≈.# # ....)÷!....## SH: 0Dex: 15 _....#.# .ß..._...ß.####XL:  6 Next: 79% Place: Dungeon:4 ..≈≈.#.# ....###@.......Noise: ---------  i&mTime: 3068.9 (21.0) ...≈.#.# .#.......######d) +1 dagger (flame) .≈.....# ............$.## Cast: Summon Small Mammal .≈≈..#.#########..####.## ....##..#######...####.## .......................##  #...#...###.#.#..####..###  #####.#.##.###>..####.... #....  #.###.###.###.###........ #.##.  _Your bat disappears in a puff of smoke! _A kobold comes into view. It is wielding a +0 short sword. _t - 3 scrolls labelled VIARUINANA _Found a stone staircase leading down. _You now have 219 gold pieces (gained 4). _Found a club. Found a hide-covered altar of Uskayaw.vi+8_vi-vi3viviviLviviviivis,viviH'##.#... .........#..##....# .# ...####. ##...##........ ..###### ### # .....########.###......# vi........##...# ≈≈.≈≈.......ß.......ß..# ≈.≈.†.#.##...........# vi,.....≈.#.##.#.......#.# ≈...≈≈.# ##....)@!....# vi70.0)vi$_....#.##.ß..._...ß.#### viL%≈...≈≈.#.##....###........ ....≈.#.##.#.......#####vir#≈.≈.....##............$.vi # vi≈≈.≈≈..#.#########..####.# ......##..#######...####.# vi.........................# .##...#...#..####..##viviviFT _There is a cache of meat here.vi vi- A cache of meat. A stash of preserved meats of varied origins and preparations: strips of jerky, vij lumpy smoked sausages, and indeterminate protein rations. You already carry as much food as you will ever need for this journey, but this could offer the rare chance to try out yak... You are here.vib; viJ ##.#................... PolySwing2 the Caller viK ...#.#..##....# .#...####. Deep Elf ##...##........ ..###### ### ## Health: 32/32 ======================== .....########.###......#Magic: 16/16 ======================== .........##............#AC: 2Str: 5 ≈≈.≈≈.......ß.......ß..#EV: 13Int: 22 .≈.≈.†.#.##...........#SH: 0Dex: 15 .....≈.#.##.#.......#.#XL:  6 Next: 79% Place: Dungeon:4 ≈...≈≈.# ##....)@!....#Noise: ---------  Time: 3070.9 (2.0) .._....#.##.ß..._...ß.####d) viQL [0;10;1m+1 dagger (flame) ≈...≈≈.#.##....###........Cast: Summon Small Mammal .....≈.#.##.#.......###### .≈.≈.....##............$.# ≈≈.≈≈..#.#########..####.# ......##..#######...####.# .........................# viL .##...#...###.#.#..####..## _A kobold comes into view. It is wielding a +0 short sword. _t - 3 scrolls labelled VIARUINANA _Found a stone staircase leading down. _You now have 219 gold pieces (gained 4). _Found a club. Found a hide-covered altar of Uskayaw. _There is a cache of meat here.viM viT viV vivi~viavifvivi5: _vi,viviyt _k - 3 fizzy purple potions (gained 1)vi 3vif vivi8,vivivi,vivi vi!,vic%vi'vi|*,vi,vi6/vi1,vi3vi4vi7,viQ8vi;<,vi<viSBN _You now have 233 gold pieces (gained 14).vi[D3viDviFviH,viIvi;Mvi&Ovi[OviOviQviS,viQTvi VviOX,vi*Yvi}Zvi\,vi7]vi_viza,viavicvi}e,vievijhvijBvi 3vit? vi6A viD ,vihD vi3H ,viH viK M _You now have 237 gold pieces (gained 1).viM 3viN viQ ,vi R vi%U M _You now have 238 gold pieces (gained 1).viV 3viX vi7Y vii[ ,vi[ vi^ ,vi_ via M _You now have 239 gold pieces (gained 1).vic 3vimd vif vii ,vii vi k viAm ,vim vio viq ,vior viLt viu ,viv vi;x viz ,vi{ vi} vi~ ,vi vi vi Bvi viԋ ,vi vi ,vi7 vi M _You now have 240 gold pieces (gained 1).vi 3vi vi viZ ,viޝ vi vi ,viY vi viɥ ,vi\ vi֧ vi ,viL viH vi ,vi vif viM ,vi vin vi ,vit vi viϹ ,vi\ vi viɽ ,vi* vi vi ,vif vi vi ,vib vi vi ,vi. vi vi ,vi8 vi vi ,viI vi vi ,vi vi: vi ,vi- vi viN t........#.##.# ###.##.##........ .###.##...##.####......##...##### ......#.#.#.......#.######### ##.##...#.........#.# ..K#.#.#.##........# ..ß...#...######.#### #...#.#.#.# #.# ##.##...#.. #.#  ... #.#.# #@# 41.9 (40 #.... ######.....<.. vi J######### vi vij ,2.9 (41vic vi 9 _Found a stone staircase leading up.vi 3vih vi vi vi vi nvi viq ,vi vi viM ,vi vi| vix ,vi vi viq ,vi4 vi vi ,vi viG! vi# ,vi$ vi% vi' ,viP( vi(* vi+ ,vii, vi- viU/ ,vi/ vi1 vi*3 ,vi3 vi5 vib7 ,vi7 viT9 vi>; ,vi; vi= vi> ,vi? viDA vi{D BviE viG ,vi_H vi6J vi>N XviP viS viT viU viW ,viXX viY vis^ Xvid_ vi_ vi` vikb vi4i ##.##............_# .##.........#..ß# ##...########### .######### .# .#.# #w# # ##############.#  #............#.# #.##########.@.# vii ]####....... .....################### ..<..# ######w   dart slug (asleep)viar I_64.9 (22vis ,5.9 (23vix 8_viz \ _A dart slug comes into view.vi-vi.Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp viK/Y c - Cast: Call Canine Familiar (2%) [*/%] inventory [&] all spells[!] focus mode: off|onvi' vi #.##.##............_#PolySwing2 the Caller .##.##.........#..ß#Deep Elf ....##...###########Health: 32/32 ======================== .#########.#Magic: 16/16 ======================== .#.#AC: 2Str: 5 .#w#EV: 13Int: 22 ## ##############.#SH: 0Dex: 15vi #............#.#XL:  6 Next: 79% Place: Dungeon:4#.##########.@.#Noise: ---------  Time: 3165.9 (0.0) ####....................d) +1 dagger (flame) .....###################Cast: Call Canine Familiar (2%) ..<..# ######w   dart slug (asleep) _You now have 237 gold pieces (gained 1). _You now have 238 gold pieces (gained 1). vi  _You now have 239 gold pieces (gained 1). _You now have 240 gold pieces (gained 1). _Found a stone staircase leading up. _A dart slug comes into view.vi vi< 8_vi viT .##.##............_#  PolySwing2 the Caller .##.##.........#..ß#  Deep Elf ....##...###########  Health: 32/32 ======================== .######### .# Magic: 13/16 ===================----- .#.# AC: 2Str: 5 .#w# EV: 13Int: 22 ## ##############*# SH: 0Dex: 15  #..........**#*#viV  XL:  6 Next: 79% Place: Dungeon:4  #.##########*@*# Noise: ---------  Time: 3165.9 (0.0) ####..........*****.....  d) +1 dagger (flame) .....###################  Cast: Call Canine Familiar (2%) ..<..# ######  w   dart slug (asleep)vi  _You now have 240 gold pieces (gained 1). _Found a stone staircase leading up. _A dart slug comes into view.vi Casting: Call Canine Familiar (dangerous; 2% risk of failure)  vi Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateviFc#@A dart slug comes into view.  Casting: Call Canine Familiar (dangerous; 2% risk of failure) viH Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.  [a rock wall.]vi'X ##viQB5#*vi@**vi.##.##............_#  PolySwing2 the Caller .##.##.........#..ß#  Deep Elf ....##...###########  Health: 32/32 ======================== .######### .# Magic: 13/16 ===================----- .#vi.# AC: 2Str: 5 .#w# EV: 13Int: 22 ## ##############.# SH: 0Dex: 15  #............#.# XL:  6 Next: 79% Place: Dungeon:4  #.##########.@.# Noise: ---------  Time: 3165.9 (0.0) ####....................  d) +1 dagger (flame) vi}.....###################  Cast: Call Canine Familiar (2%) ..<..# ######  w   dart slug (asleep)viO9 _A dart slug comes into view.Casting: Call Canine Familiar (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateviSYou call for your canine familiar and it appears with a howl!vi[_#  ###  .#.#.# ########w#  #..........h.#.#  #.@.#.................... .....################### viQ#<..# wlly target) h   inugami (summoned) vix==6.9 (1Dog _vi̩vivi{.##.##............_#PolySwing2 the Caller .##.##.........#..ß#Deep Elf ....##...###########Health: 32/32 ======================== .#########viԱ .#Magic: 13/16 ===================----- .#.#AC: 2Str: 5 .#.#EV: 13Int: 22 ## ##############w#vi ASH: 0Dex: 15#..........h.#.#XL:  6 Next: 79% Place: Dungeon:4vi#.##########.@.#Noise: ==-------  Time: 3166.9 (1.0) ####....................d) +1 dagger (flame) .....###################Cast: Call Canine Familiar (2%) ..<..#Dog ######w   dart slug (ally target)vih   inugami (summoned) _A dart slug comes into view.Casting: Call Canine Familiar (dangerous; 2% risk of failure)  vi>FPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You call for your canine familiar and it appears with a howl!vi.##.##............_#PolySwing2 the Caller .##.##.........#..ß#Deep Elf ....##...###########Health: 32/32 ======================== .#########.#Magic: 10/16 ===============--------- .#.#AC: 2Str: 5 .#.#EV: 13Int: 22 ## ##############w#SH: 0Dex: 15#..........h.#.#vi)XL:  6 Next: 79% Place: Dungeon:4#.##########.@.#Noise: ==-------  Time: 3166.9 (0.0) ####....................d) +1 dagger (flame) .....###################Cast: Call Canine Familiar (2%) ..<..#Dog ######w   dart slug (ally target)h   inugami (summoned)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You call for your canine familiar and it appears with a howl!  vi Casting: Call Canine Familiar (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateviNE.@vi7=Mh.Dir - look around, f - activate _You call for your canine familiar and it appears with a howl!  Casting: Call Canine Familiar (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: an inugami (summoned, friendly)vi .##.##............_#PolySwing2 the Caller .##.##.........#..ß#Deep Elf ....##...###########Health: 32/32 ======================== .#########.#Magic: 10/16 ===============--------- .#.#AC: 2vimStr: 5 .#.#EV: 13Int: 22 ## ##############w#SH: 0Dex: 15#..........h.#.#XL:  6 Next: 79% Place: Dungeon:4#.##########.@.#Noise: ==-------  Time: 3166.9 (0.0) ####....................d) +1 dagger (flame) .....###################Cast: Call Canine Familiar (2%) vi8..<..#Dog ######w   dart slug (ally target)h   inugami (summoned) _You call for your canine familiar and it appears with a howl!  viaCasting: Call Canine Familiar (dangerous; 2% risk of failure)  vi5Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an inugami (summoned, friendly)  viJYou imbue your familiar with magical energy and its fangs glint viciously.vibc_.hvi17.9 (1 _virviRviY #.##.##._# #.##.##.#..ß#.##...#### #.#vi- .# #.# .# ..# .## ##w# #............#.# #.##@h.##. ......#.<..##vivij M.ww   dart slugvi> ^1=--8vi_7_vi& _You swap places.vi 9 vi: ~Quiver which action? ([-] to clear) vi: [ a - Cast: Summon Small Mammalb - Cast: Call Imp vi: > c - Cast: Call Canine Familiar (2%) vi; [*/%] inventory [&] all spells[!] focus mode: off|onwirwi9y#.##.##............_#PolySwing2 the Caller #.##.##.........#..ß#Deep Elf .....##...###########Health: 32/32 ======================== #.#########.#wiy Magic: 11/16 ================-------- #.#.#AC: 2Str: 5 ..#.#EV: 13Int: 22 ### ##############.#SH: 0Dex: 15wiyu#............#w#XL:  6 Next: 79% Place: Dungeon:4#.##########@h.#Noise: ---------  Time: 3168.9 (0.0) #####....................d) +1 dagger (flame) ......###################wiyCast: Call Imp ...<..#Dog #######wizbw   dart slugwi*zjh   inugami (summoned)wiZzCasting: Call Canine Familiar (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclewizDir - look around, f - activateLook: an inugami (summoned, friendly) _You imbue your familiar with magical energy and its fangs glint viciously. _You swap places.wi{wi7_wiwiܮ #.##.##............_#  PolySwing2 the Caller #.##.##.........#..ß#  Deep Elf .....##...###########  Health: 32/32 ======================== #.######### .#  Magic: 9/16=============----------- #.#wiH .#  AC: 2Str: 5 ..#.#  EV: 13Int: 22 ### ##############.#  SH: 0Dex: 15 wio  #.........***#w#  XL:  6 Next: 79% Place: Dungeon:4 wi  #.##########@h*#  Noise: ---------  Time: 3168.9 (0.0) #####.........*****......  d) +1 dagger (flame) wi ......###################  Cast: Call Imp ...<..#wi  Dog #######  w   dart slugwi   h   inugami (summoned)wi iLook: an inugami (summoned, friendly) wi= i_You imbue your familiar with magical energy and its fangs glint viciously. _You swap places.  wih Casting: Call Imp (safe; 1% risk of failure)  wi Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatewii =@*wix#.##.##............_#PolySwing2 the Caller #.##.##.........#..ß#Deep Elf .....##...###########Health: 32/32 ======================== #.#########.#Magic: 9/16=============----------- #.#.#AC: 2Str: 5 ..#.#EV: 13Int: 22 ### ##############.#SH: 0wi] HDex: 15#.........5..#w#XL:  6 Next: 79% Place: Dungeon:4#.##########@h.#Noise: ---------  Time: 3168.9 (0.0) #####....................wi d) +1 dagger (flame) ......###################Cast: Call Imp ...<..#Dog #######w   dart slug (ally target)5   cerulean imp (polearm, summoned)h   inugami (summoned) _You swap places.  wi!Casting: Call Imp (safe; 1% risk of failure)  wi8!\Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  Your inugami hits the dart slug. x2wi9"3==9.9 (1wi'wi1,  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.  Your inugami hits the dart slug. x2 _The dart slug bites your inugami but does no damage.wiF>wia?Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar (2%) wi?[*/%] inventory [&] all spells[!] focus mode: off|onwi%wiC#.##.##............_#PolySwing2 the Caller #.##.##.........#..ß#Deep Elf .....##...###########Health: 32/32 ======================== #.#########.#Magic: 9/16=============----------- #.#.#AC: 2Str: 5 ..#.#EV: 13Int: 22 ### ##############.#SH: 0Dex: 15#.........5..#w#XL:  6 Next: 79% Place: Dungeon:4#.##########@h.#wiNoise: ==-------  Time: 3169.9 (0.0) #####....................d) +1 dagger (flame) ......###################Cast: Summon Small Mammal ...<..#Dog #######w   dart slug (ally target)5   cerulean imp (polearm, summoned)h   inugami (summoned)Casting: Call Imp (safe; 1% risk of failure)  wi$Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  Your inugami hits the dart slug. x2 _The dart slug bites your inugami but does no damage.wi=wi|7_wi)wilu#.##.##............_#  PolySwing2 the Caller #.##.##.........#..ß#  Deep Elf .....##...###########  Health: 32/32 ======================== #.######### .#  Magic: 8/16============------------ #.#.#  AC: 2Str: 5 ..#.#  EV: 13Int: 22 ### ##############.#  SH: 0Dex: 15  #.........5**#w#  XL:  6 Next: 79% Place: Dungeon:4 wimmJ #.##########@h*#  Noise: ==-------  Time: 3169.9 (0.0) #####.........*****......  d) +1 dagger (flame) ......###################  Cast: Summon Small Mammal ...<..# Dog #######  w   dart slug (ally target)  5   cerulean imp (polearm, summoned)  h   inugami (summoned)A tiny devil pulls itself out of the air.  Your inugami hits the dart slug. x2 _The dart slug bites your inugami but does no damage.  wimCasting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatewii =@*wi7 #.##.##............_#  PolySwing2 the Caller #.##.##.........#..ß#  Deep Elf .....##...###########  Health: 32/32 ======================== #.######### .#  Magic: 8/16============------------ #.#.#  AC: 2Str: 5 ..#.#  EV: 13wi68 Int: 22 ### ##############.#  SH: 0Dex: 15  #.........5..#w#  XL:  6 Next: 79% Place: Dungeon:4  #.##########@h.#  Noise: ==-------  Time: 3169.9 (0.0) #####....................  d) +1 dagger (flame) ......###################  Cast: Summon Small Mammal ...<..# Dog ####### wiq8 ; w   dart slug (ally target)  5   cerulean imp (polearm, summoned) wi8  h   inugami (summoned) _The dart slug bites your inugami but does no damage.  wi8 Casting: Summon Small Mammal (safe; 1% risk of failure)  wi8 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatewi8 ^A rat appears in a puff of smoke.  Your inugami hits the dart slug!wi(: wiXC _#    .# .# .#  ##############.#  #..........5.#†#  @h.# .........r...... ################ <..# wiD 5   cerulean imp (polearm, summoned) h   inugami ( r   rat wiG <81-70.9 (1wiM wiP   Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  wiP A rat appears in a puff of smoke.  Your inugami hits the dart slug! _The dart slug dies!wiHW w#.##.##............_#  PolySwing2 the Caller #.##.##.........#..ß#  Deep Elf .....##...###########  Health: 32/32 ======================== #.######### .#  Magic: 7/16==========-------------- #.#.#  AC: 2Str: 5 ..#.#  EV: 13Int: 22 ### ##############.#  SH: 0Dex: 15 wiW  #.........*5*#*#  XL:  6 Next: 81% Place: Dungeon:4  #.##########@h*#  Noise: =--------  Time: 3170.9 (0.0) #####.........****r......  d) +1 dagger (flame) wiW ......###################  Cast: Summon Small Mammal ...<..#wi0X  Dog #######  5   cerulean imp (polearm, summoned)  h   inugami (summoned)  r   rat (summoned)A rat appears in a puff of smoke.  wiYX KYour inugami hits the dart slug! _The dart slug dies!wiX Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatewiR@rYour inugami hits the dart slug! _The dart slug dies!Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateLook: a rat (summoned, friendly)wi#.##.##............_#  PolySwing2 the Caller #.##.##.........#..ß#  Deep Elf .....##...###########  Health: 32/32 ======================== wi#.######### .#  Magic: 7/16==========-------------- #.#.#  AC: 2Str: 5 ..#.#  EV: 13Int: 22 wi1### ##############.#  SH: 0Dex: 15  #..........5.#†#  XL:  6 Next: 81% Place: Dungeon:4 wi #.##########@h.#  Noise: =--------  Time: 3170.9 (0.0) #####.............r......  d) +1 dagger (flame) ......###################  Cast: Summon Small Mammal ...<..# Dog #######wi  5   cerulean imp (polearm, summoned)  h   inugami (summoned)  r   rat (summoned) _The dart slug dies!Casting: Summon Small Mammal (safe; 1% risk of failure)  wiCTPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a rat (summoned, friendly)  A quokka appears in a puff of smoke.wi[wi_#    .# .# .#  ##############.# wi #.........r.5#†#  @h.# ........r....... ################ <..# r   quokka h   inugami (summoned)wiȍ r   rat (summoned)wiےh8==1.9 (1 _wi:9_wiwi$3wiwi2wiBwi,wiwiz,wiXwihwik9===wi_wi ,wiwi,wiwi10/16===wi,wiwip,wiwi1===wifwi ,wio wiwiwiwiwiwiwi2===wiwi,wiwiy#,wi$wir'wi'k3===wi(wi,,wi-wi1,wi2wi7wiO7b4===wiK8wi;wi;wi<wi@,wiuL5===wiSBwiU,wiVwiZwiZwi[b6===wi?\wi}_wib,wicwif Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclewigDir - look around, f - activate  Look: a rat (summoned, friendly) _You swap places.wijwim3winwitpwihrwi)twituwivwilywiz,wif|wiewiwiwiJwiowi:==wipwiwiywio  Your quokka disappears in a puff of smoke!wi{wiwiMwiwi#wiu _Your cerulean imp disappears in a puff of smoke!wi;wiwi/3wiwitl _Your rat disappears in a puff of smoke!wiwiڳwi wi}wiwiwiC,wiwiVwiwiwiZwiwifwi}wi,wiwiwiwi,,wiwiMwiwiM,wiwiwi,wiwi]wiwi,winwiwi%wi,wiLwimwiwi,wiwiwiwi,wiwi<wiwi,wiwiwiN,wiwiKwiXwi,wizwiwi6,wiwiQwiwi,wijwiwi0wi,wi`wiwiwi wiAwiwiwitwi% wiW wi wiv wi wil,wiwiwiwi,wiwiwiwi,wizwiwiwiwiwiewiwi% ...# #.# ...# #.# # #.#  #.#  ###.# #.#....# .#.#### #######.# #.....# #....>..# ...# #@# -227.9 (56.0) ...# #.# wiY&M##.##.# #h# #.....##.# #.# ....####.# #.# ########### #.#h   inugami ( ......#..ß# #.# ........._# #.# ......#..ß# #.#wi\'wi,]h._wi,E-8.9 (57wi&1wiM3; _Found a stone staircase leading down.wi+3wi,wi.wi0wi1wi6Bwi7,wiP8wi9wi;wi<,wis=wid>wi @wi;A,wiAwi CwicDwiE,wiyFwi)IR  There is a stone staircase leading down here.wiJwi#LwiL _wi5MwiNwi+PwiRQwiQwiRwiSwiJV,wiVwi&XwiYYwi=[,wi[wi\wi^wi`,wi`wiawicwid,wiewifwigwioi,wijwi=kwiWm,wi&nwipowipwir,wiZswitwi2vwix,wixwiywiG{wi|wi|wie}wi~wiwi,wi,wiwi; #<# #.# #<# #.### [. #. #.# ##. wi ...# #.#. ...# #.##.####### #.# #.@.h....#45.9 (1 #.## #.# ########.# wi#.####.# #.##....# #.# wi?#.#.#### #######.# #.....# #....>..###.#### #.#########....# #.#wi5L##.##.# #.wijwiJnh.6.9 (18wiwi7) _Found a scale mail.wiJ3wiwiwiwi^Bwi,wiwiwiwi(wi- ,wi wi wi wiG ,wi wi wi wi wi wi ,wi wi! ,wiK# wi% wi' wi) ,wi* wix/ wi 3 ,wi3 wi79 B  You see here a +0 scale mail.wi: wia? K _wiA wi6L wigN >wiO wiR p _Your inugami disappears in a puff of smoke!wi9U 3wiZV wiY wi([ ,wi\ wia Bwic wif wi5i ,wiik wiwi@,wiCwigwiiwiViwiTjwiXmwi]p,wiiqwirwiu,wivwi@ywie{,wi|wiC~wiW,wiwiwi;,wiӇwiՉwik,wiwi wiK,wiwiٔwi+,wiwiɛwiJ,wiwiwi,wiDwiBwi3,wi}wiwiSBwiwiW,wiwiwi,wiwiwi,wiwiwi,wiHwiwi*BwiwinwiwiwiXwi4wi ,wiP wi wi,wiwiQwi,wiwiwi,wiwi2+wi/,wi/wi 4wi7,wio8wi<wi>wi>wi?wiB wij, wi wi+ wi , wi  wiX wi wi wi wi wi, wi wi wi, wi wi  wil", wi" wi'R  There is a stone staircase leading down here. wi) wi* _ wi* wi- wi/, wi?0 wi2 wi3, wi{4 wi5 wi7, wig8 wi9 wi<, wi< wi> wi@, wiSA wi8D wi5F wiF wiG wiH wi]J, wi$K wiZL wi"N, wiN wiO wiYQ wiQ wi R wiT wiOV, wiMW wigY wi[, wi=\ wi_ wib, wib wie wil.#...##.###.##...##.####......## .#.#.#.......#.#.#.......#.###### ...#...##.##...#.........#.# .#.#.#.#..K#.#.#.##........#  wil.#...#...ß...#...######.#### #### .#.#.#.#...#.#.#.## #.# #.. ..##.##...#..# #.# #.## wiNm.....#.#.######.######... ##.##..@#.............##  wim#.######.....<.. .###.##.. ##########  ......# #.###.### wim ... ##### K   kobold (asleep) ##  wi*n wir.417.9 (89 wiVzi.KK wiz5==8.9 (90 wiV wi׃( _The kobold shouts! wi14  wi!6 Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar (2%) [*/%] inventory [&] all spells wi6 z[!] focus mode: off|on wi wi.#...##.###.##...##.####......##. PolySwing2 the Caller .#.#.#.......#.#.#.......#.###### Deep Elf ...#...##.##...#.........#.#Health: 32/32 ======================== .#.#.#.#...#.#.#.##........#Magic: 16/16 ======================== .#...#...ß.K.#...######.#### #### AC: 2Str: 5  wi&5.#.#.#.#...#.#.#.## #.# #... EV: 13Int: 22..##.##...#..# #.# #.## SH: 0Dex: 15.....#.#.######.######... XL:  6 Next: 81% Place: Dungeon:4##.##..@#.............## Noise: ==-------  Time: 3418.9 (0.0) wi......#.######.....<..# d) +1 dagger (flame).###.##.. ########## Cast: Call Canine Familiar (2%) ......###.###.###... #####K   kobold wiV## _You see here a +0 scale mail.  wiʎ_Your inugami disappears in a puff of smoke! _You see here an adder skeleton. _u - a scroll labelled LETOARPH FUURAG  wi]_There is a stone staircase leading down here. _The kobold shouts! wi9 wi֖ wi*wi*.#...##.###.##...##.####......##. PolySwing2 the Caller .#.#.#.......#.#.#.......#.###### Deep Elf ...#...##.##...#.........#.#  Health: 32/32 ======================== .#.#.#.#...#.#.#.##........#  Magic: 13/16 ===================----- .#...#...ß.K.#...######.#### #### AC: 2Str: 5 .#.#.#.#...#.#.#.## #.# #... EV: 13Int: 22 ..##.##...#**# #.# #.## SH: 0Dex: 15 .....#*#*######.######... XL:  6 Next: 81% Place: Dungeon:4 ##.##**@#.............## Noise: ==-------  Time: 3418.9 (0.0) .....*#*######.....<..#  d) +1 dagger (flame) .###.##** ########## wi+[40m Cast: Call Canine Familiar (2%)  ......## #.###.### ... ##### K   kobold ## _u - a scroll labelled LETOARPH FUURAG _There is a stone staircase leading down here. _The kobold shouts!  Casting: Call Canine Familiar (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatewipIF*@wi[e.#...##.###.##...##.####......##. PolySwing2 the Caller .#.#.#.......#.#.#.......#.###### Deep Elf ...#...##.##...#.........#.#  Health: 32/32 ======================== .#.#.#.#...#.#.#.##........#  Magic: 13/16 ===================----- .#...#...ß.K.#...######.#### #### AC: 2Str: 5 .#.#.#.#...#.#.#.## #.# #... EV: 13Int: 22 ..##.##...#..# #.# #.## SH: 0wi\]9Dex: 15 .....#.#.######.######... XL:  6 Next: 81% Place: Dungeon:4 ##.##..@#.............## Noise: ==-------  Time: 3418.9 (0.0) ......#.######.....<..#  d) +1 dagger (flame) .###.##.. ##########  Cast: Call Canine Familiar (2%)  ......## #.###.### ... ##### K   kobold ## _There is a stone staircase leading down here. _The kobold shouts!  Casting: Call Canine Familiar (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatewi]SYou call for your canine familiar and it appears with a howl!wif..#.#.#.##...#.. ..#.#.#.# ...#...# ..#.#.#.## #.#  ..##.##...#..# #.#  .....#h ##.##..@ .....<..#  .###.##..   ......## wi$g#.###.### ... #####h   inugami (summoned) ## wigo9.9 (1Dog _winwiowiLwi P2Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar (2%) [*/%] inventory [&] all spells[!] focus mode: off|onwiwi.#...##.###.##...##.####......##. PolySwing2 the Caller .#.#.#.......#.#.#.......#.###### Deep Elf ...#...##.##...#.........#.#Health: 32/32 ======================== .#.#.#.#...#.#.#.##........#Magic: 13/16 ===================----- .#...#...ß...#...######.#### #### AC: 2Str: 5 .#.#.#.#...#.#.#.## #.# #... EV: 13Int: 22..##.##...#..# #.# #.## SH: 0Dex: 15.....#h#.######.######... XL: wiJ 6 Next: 81% Place: Dungeon:4##.##..@#.............## Noise: ==-------  Time: 3419.9 (0.0)......#.######.....<..# d) +1 dagger (flame).###.##.. ########## Cast: Call Imp......##Dog #.###.###... #####h   inugami (summoned)## _There is a stone staircase leading down here. _The kobold shouts!  Casting: Call Canine Familiar (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You call for your canine familiar and it appears with a howl!wiwiWwi5wi ^.#...##.###.##...##.####......##. PolySwing2 the Caller .#.#.#.......#.#.#.......#.###### Deep Elf ...#...##.##...#.........#.#  Health: 32/32 ======================== .#.#.#.#...#.#.#.##........#  Magic: 11/16 ================-------- .#...#...ß...#...######.#### #### AC: 2Str: 5 .#.#.#.#...#.#.#.## #.# #... EV: 13Int: 22 wi^..##.##...#**# #.# #.## SH: 0Dex: 15 .....#h#*######.######... XL:  6 Next: 81% Place: Dungeon:4 ##.##**@#.............## Noise: ==-------  Time: 3419.9 (0.0) .....*#*######.....<..#  d) +1 dagger (flame) .###.##** ##########  Cast: Call Imp ......## Dog  #.###.### ... #####wi(_ h   inugami (summoned) ##wiW_MPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You call for your canine familiar and it appears with a howl!  wi|_NCasting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclewi_<Dir - look around, f - activatewidB*@wi.#...##.###.##...##.####......##. PolySwing2 the Caller .#.#.#.......#.#.#.......#.###### Deep Elf ...#...##.##...#.........#.#  Health: 32/32 ======================== .#.#.#.#...#.#.#.##........#  Magic: 11/16 ================-------- .#...#...ß...#...######.#### #### AC: 2Str: 5 .#.#.#.#...#.#.#.## #.# #... EV: 13Int: 22 ..##.##...#..# #.# #.## SH: 0Dex: 15 .....#h#.######.######... XL:  6 Next: 81% Place: Dungeon:4 ##.##..@#.............## Noise: ==-------  Time: 3419.9 (0.0) ......#.######.....<..#  d) +1 dagger (flame) .###.##.. ##########  Cawist: Call Imp ......## Dog  #.###.### ... ##### h   inugami (summoned) ##Dir - look around, f - activate _You call for your canine familiar and it appears with a howl!  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.winS..#.#.#.##...#.. ..#.#.#.# ...#...# ..#K#.#.## #.#  ..##.##...#..# #.#  .....#. ##.##h5@ .....<..#  .###.##..   ......## #.###.### ... #####K   koboldwi| ##5   cerulean imp (polearm, summoned) h   inugami (summoned) wi,220.9 (1 _wimwiwiwid~Quiver which action? ([-] to clear) wi[ a - Cast: Summon Small Mammalb - Cast: Call Imp wiY c - Cast: Call Canine Familiar (2%) [*/%] inventory [&] all spells[!] focus mode: off|onwirwi+&.#...##.###.##...##.####......##. PolySwing2 the Caller .#.#.#.......#.#.#.......#.###### Deep Elf ...#...##.##...#.........#.#Health: 32/32 ======================== .#.#.#.#...#.#.#.##........#wi&Magic: 11/16 ================-------- .#...#...ß...#...######.#### #### AC: 2Str: 5 .#.#.#.#...#K#.#.## #.# #... EV: 13Int: 22wi&..##.##...#..# #.# #.## SH: 0Dex: 15.....#.#.######.######... XL:  6 Next: 81% Place: Dungeon:4wi"'^##.##h5@#.............## Noise: ==-------  Time: 3420.9 (0.0)wiY'v......#.######.....<..# d) +1 dagger (flame).###.##.. ########## Cast: Summon Small Mammalwi'......##Dog #.###.###wi'H... #####K   kobold##5   cerulean imp (polearm, summoned)wiF(uh   inugami (summoned)Dir - look around, f - activate _You call for your canine familiar and it appears with a howl!  Casting: Call Imp (safe; 1% risk of failure)  wi(2Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.wi))wiu0wiw1wi* .#...##.###.##...##.####......##. PolySwing2 the Caller .#.#.#.......#.#.#.......#.###### Deep Elf wi&+...#...##.##...#.........#.#  Health: 32/32 ======================== .#.#.#.#...#.#.#.##........#  Magic: 10/16 ===============--------- .#...#...ß...#...######.#### #### AC: 2Str: 5 wi+.#.#.#.#...#K#.#.## #.# #... EV: 13Int: 22 ..##.##...#**# #.# #.## SH: 0Dex: 15wi+ .....#*#*######.######... XL:  6 Next: 81% Place: Dungeon:4wi+ wi+ ##.##h5@#.............## Noise: ==-------  Time: 3420.9 (0.0) wi,.....*#*######.....<..#  d) +1 dagger (flame) wi;,.###.##** ##########  Cast: Summon Small Mammal ......##wib,s Dog  #.###.### wi,... ##### K   kobold wi,## 5   cerulean imp (polearm, summoned) wi, h   inugami (summoned)wi,Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate wi!-_A tiny devil pulls itself out of the air.  Casting: Summon Small Mammal (safe; 1% risk of failure)  wiG- Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatewiJE*@wiO.#...##.###.##...##.####......##. PolySwing2 the Caller .#.#.#.......#.#.#.......#.###### Deep Elf ...#...##.##...#.........#.#  Health: 32/32 ======================== .#.#.#.#...#.#.#.##........#  Magic: 10/16 ===============--------- .#...#...ß...#...######.#### #### AC: 2Str: 5 .#.#.#.#...#K#.#.## #.# #... EV: 13Int: 22 ..##.##...#..# #.# #.## SH: 0Dex: 15 .....#.#.######.######... XL:  6 Next: 81% Place: Dungeon:4 ##.##h5@#.............## Noise: ==-------  Time: 3420.9 (0.0) ......#.######.....<..#  d) +1 dagger (flame) .###.##.. #wi^=#########  Cast: Summon Small Mammal ......## Dog  #.###.### ... ##### K   kobold ## 5   cerulean imp (polearm, summoned)  h   inugami (summoned)Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA bat appears in a puff of smoke.wi..#.#.#.##...#.. ..#.#.#.# ...#...#wip ..#.#.#.## #.#  ..##.##.K.#.b# #.#  .....#h ##.##5.@ .....<..#  .###.##..   ......## #.###.### ... #####(ally target) ## b   bat (summoned)wib1=-1.9 (1 _wiHwi.#...##.###.##...##.####......##. PolySwing2 the Caller .#.#.#.......#.#.#.......#.###### Deep Elf ...#...##.##...#.........#.#  Health: 32/32 ======================== .#.#.#.#...#.#.#.##........#  Magic: 10/16 ===============--------- .#...#...ß...#...######.#### #### AC: 2Str: 5 .#.#.#.#...#.#.#.## #.# #... EV: 13Int: 22 ..##.##.K.#*b# #.# #.## SH: 0Dex: 15 .....#h#*######.######... XL:  6 Next: 81% Place: Dungeon:4 ##.##5*@#.............## Noise: =--------  Time: 3421.9 (0.0) .....*#*######.....<..#  d) +1 dagger (flame) .###.##** #########wiI+#  Cast: Summon Small Mammal ......## Dog  #.###.### ... ##### K   kobold (ally target) ## 5   cerulean imp (polearm, summoned)  h   inugami (summoned)  b   bat (summoned)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A bat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatewi8.#...##.###.##...##.####......##. PolySwing2 the Caller .#.#.#.......#.#.#.......#.###### Deep Elf ...#...##.##...#.........#.#  Health: 32/32 ======================== .#.#.#.#...#.#.#.##........#  Magic: 10/16 ===============--------- .#...#...ß...#...######.#### #### AC: 2Str: 5 .#.#.#.#...#.#.#.## #.# #... EV: 13Int: 22 ..##.##.K.#.b# #.# #.## SH: 0Dex: 15 .....#h#.######.######... XL:  6 Next: 81% Place: Dungeon:4 ##.##5.@#.............## Noise: =--------  Time: 3421.9 (0.0) ......#.######.....<..#  d) +1 dagger (flame) .###.##.. wi9 ##########  Cast: Summon Small Mammal ......## Dog  #.###.### ... ##### K   kobold (ally target) ## 5   cerulean imp (polearm, summoned)  h   inugami (summoned)  b   bat (summoned)Dir - look around, f - activate _A bat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.wi>..#.#.#.##...#.. ..#.#.#.# ...#...# ..#.#.#.## #.#  ..##.##.K.#b.# #.#  .....# ##.##5.@ ......#r<..#  wi5?.###.##..   ......## #.###.### wi?... ##### ## r   quokka wi?{h   inugami (summoned)(…)wi?Casting: Summon Small Mammal (safe; 1% risk of failure) wi?  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  wi @A quokka appears in a puff of smoke.  Your inugami completely misses the kobold.Your cerulean imp closely misses the kobold.wiA@wiRA*2.9 (1wiLwi7NF _The kobold hits your inugami but does no damage.wi   Your inugami hits the kobold. wig6l).#..#bh5l   iguanaThe kobold dies!-3 _An iguana comes into view.wi.lb5#.r.(ally target)-4wi wiwiBwiwiMwiwiwidwiq;.l5.h#br.1=5wihb.#.r   quokka (h   inugami (summoned)b   bat (summoned)6 _The iguana bites something.wiI wiI wiwK wi`T zbr. wiU %7wi[ wi^ R _Your inugami hits the iguana. The iguana bites your inugami.wi:U  Your inugami hits the iguana but does no damage.wiP;U2===wiv;8wiAwiC wiC3_The iguana barely misses something.wik!   Your inugami hits the iguana.  The iguana bites something but does no damage.9 _Your inugami hits the iguana.wiB  Your inugami hits the iguana.wiwi( †.b... #######wi1/ 7--930 _The iguana dies!wiX _Your Spellcasting skill increases to level 6!wi:BwimmM5bh.#r... #####5   cerulean imp (polearm, summoned)## 3==1 _wiwikwi J..b5hr2wiE wi_Iwiawijbwitc,wiewihwi^iwimwiq,wiswiwwiywi&|wi~wi6k4===wiwiՇwiwiwi,wixwi,wi,wi&5===wiwi[,wiwi,wiwiB6===wiܺwi,wiwiq,wiwi,wiwi'7===wiwicwiwi4wiwiB,wiwi5 _You swap places.wi3wiwi: 5 _You swap places.wi wiwi93wiXwi5 _You swap places.wirwiBn==wiMwigwiklwiJowi2s,wivwi~o _Your quokka disappears in a puff of smoke!wi45  You swap places.wiwwiwiV _Your bat disappears in a puff of smoke!wiy nwi u _Your cerulean imp disappears in a puff of smoke!wi_wiLwi"wiL)wi)wi ,wi1wi5wi9wid:wiS<widwixhBwiiwikwimnwip,wijrwiHuwiXxwi {wi|wiU~wi wiˁwiwiwi,wiwi݋M _You now have 249 gold pieces (gained 9).wi3wi wiʲ  #.#.#.....  #.#...##.###.##...  #.#.#.#.......#.#.  #...#...##.##...#.  #.#.#.#.#...#.#.#.  #.#...#...ß.†.  #.#.#.#.#...#.#.#.  #.h.#...##.##.).#  #@#.#h#h#.#.67.9 (35.0)  #.#...##.###.##...  #.#.#...........#.  #...##.###.###.##.  #.#...............  #.#wi[40m#.###.###.###.# h   inugami (  #............# ### ############## wiIwiFE _Done exploring.wizw.h.#....#h#h0.0)..##..........#..###..... wiq?_Done exploring.wi Iwi: wiN  _Done exploring.!wi3!wixF:"wi3"wi"wi3"wi#w _You swap places."wi$"wi'3"wi'"wi*"wi,"wi/,"wi0"wi2"wi7"wi;,"wi;"wi>"wiA"wiC,"wibE"wi!H"wiN"wiP,"wi@R"wiT"wiW"wiZ,"wi\"wid #.##.###.###.###.###... #.#...............#.. #...##.###.###.##..#.### #.#.#...........#.##.#  #.#...##.###.##...##.### #.#.#.#.......#.#.#.. #...#...##.##...#......"wiKe #.#.#h#h#...#.#.#.##... #.#...#@..ß.†.#...######74.9 (7 #.#.#.#.#...#.#.#.## #"wieK #...#...##.##.).#..# # #.#.#.#.......#.#.###### #.#...##.###.##...#"wie #.#.#...........#.#####"wie #...##.###.###.##..#  #.#............... #.##.###.###.###.###"wif"wim"wi\o%wicS3%wi-U%wia%wie%wif%wiaj%wi>k%wi9o%wiq%wiq%wis%wiv%wiy%wi`|,%wi~%wi>%wiӃ%wi,%wi܋,%wi.%wi,%wiQ%wi-%wiԖ%wil,%wi|%wiS%wiG%wiB%wi%wi%wi,%wiq%wiX%wi%wi,%wi%wi%wi%wiö,%wi%wi .._....#.##.ß..._...ß.########## ≈...≈≈.#.##....###.......# .....≈.#.##.#.......##########.# .≈.≈.....##..............# #.# ≈≈.≈≈..#.#########..####.# #.# ......##..#######...####.#####.## .........................##.....# .##...#...###.#.#..####..##.###.# .######.#.##.###@..####.....# #..84.9 (10.0) .##.###.###.###h###.........###. %wi.#...............#.......#....... ...##.###.###.##..#.######.##.##. .#.#...........#.##.# ###.##.## .#...##.###.##...##.####......##. .#.#.#.......#.#.#.......#.##### ...#...##.##...#.........#.# .#.#.#.#...#.#.#.##........#%wiH%wiy _There is a stone staircase leading down here.(wiB pA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.)wim )wi{ .._....#.##.ß..._...ß.########## PolySwing2 the Caller ≈...≈≈.#.##....###.............# Deep Elf .....≈.#.##.#.......##########.# Health: 32/32 ======================== .≈.≈.....##..............# #.# Magic: 17/17 ======================== ≈≈.≈≈..#.#########..####.# #.# AC: 2Str: 5 ......##..#######...####.#####.## EV: 13)wi)| Int: 22 .........................##.....# SH: 0Dex: 15 .##...#...###.#.#..####..##.###.# XL:  6 Next: 91% Place: Dungeon:4 .######.#.##.###@..####.....# #.. Noise: ---------  Time: 3484.9 (10.0) .##.###.###.###h###.........###.# d) +1 dagger (flame) .#...............#.......#....... Cast: Summon Small Mammal ...##.###.###.##..#.######.##.##. Dog .#.#...........#.##.# ###.##.##. .#...##.###.##...##.####......##. h   inugami (summoned) .#.#.#.......#.#.#.......#.###### ...#...##.##...#.........#.# .#.#.#.#[3)wi`| w0m...#.#.#.##........# _You now have 249 gold pieces (gained 9). _Done exploring. _Done exploring. _Done exploring. _You swap places. _There is a stone staircase leading down here.)wi T_)wi 7_)wiΒ 75.0) _)wi 7_)wi *wiJ< . .. ...######*wi<? ........# #.....# #.....#5 #....@# #.....# #.....# ######.*wi1=' . .. *wiR=.. ... *wi= *wi ?(*wiE*wi-6.7 (1.8*wi"*wi _You climb downwards. Your summoned ally is left behind. _There is a stone staircase leading up here.+wi +wi Equip which item?  - - Unarmed Hand Weapons (go to first with ))  d - a +1 dagger of flaming (weapon) Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)+wi s - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip -wi! -wi PolySwing2 the CallerDeep Elf.Health: 32/32 ========================..Magic: 17/17 ========================...######AC: 2Str: 5........#EV: 13Int: 22#.....#SH: 0Dex: 15#.....#XL:  6 Next: 91% Place: Dungeon:5#....@#Noise: ---------  Time: 3486.7 (0.0)#.....#d) +1 dagger (flame)#.....#Cast: Summon Small Mammal######......... _Done exploring. -wij _Done exploring. _You swap places. _There is a stone staircase leading down here. _You climb downwards. Your summoned ally is left behind. _There is a stone staircase leading up here.-wi# C7.2 (0.5-wi' -wic* ; _s - a ring of resist corrosion (worn).wi.| .wi| .wi=} .wi .wi X.wi .wi .wi͈ .wi B.wi .wi- .wi ,.wiL .wiZ #..... #..... #..... #.....  #..... #.....#######..........# #@....#91.2 (4.0 #.....# #....<# #.....##.....#######.. ... .......wi .wi .wi /wi3) +...... #...... #.....# #.....# #.....# #.....+  #.....#######....@.....###+###.....# #.....# #<# #.....# #.....####### ...  .../wi:/wi%;+2.2 (1/wi2@/wiA0wi0wi0wi0wi #........ #....... +....... #...... #.....# #.....# #.....#  #...@.+ 4.2 (2 #.....#######..........###+###.....#  #.....# #<# #.....##.....#######0wi 30wi] 0wi 0wi 0wi ,0wie 0wi0 ,0wii 0wi 7 _You open the door.0wi 30wi 0wi M#........ #....... +....... #...... #.....######.....#...###.....#....##.....@....#7.2 (3#.....###### #..........# ##+###.....##.....##....<##.....#0wi) <#.....# 0wi 0wi 0wi Q _There is an open door here.1wiD 31wiE 1wiFH 1wiL 1wiO P _1wiR ,1wiS 1wiMU 1wiX ,1wi5Y 1wi[ 1wi] 1wi] 1wi}^ 1wiob d _You open the door.  Found a stone staircase leading down.1wid 1wi4e  _1wie 1wig 1wi1j ,1wij 1wiBq +....... #...... #.....##### #.....#...## #.....#....# #.....'....# #.....###### #..........#1wiq G ##@###.....#503.2 (6 #...#.....# #...#....<#1wiq  ....#.....##...#.....#1wiq H#...######..1wiq .>... ......... ... 1wir +...1wir 1wiw 1wiy Q _There is an open door here.3wi=33wi>3wi-A3wiC3wi HP _3wi4I,3wiI3wiK3wi`N3wiN3wiBO3wiP3wiR,3wiS3wixY; #.....#...##3wiYP #.....#....# #.....'....# #.....###### #..........#3wiZ ##'###.....# #...#.....#3wi:Z ##...#....<# #@...#.....#7.2 (43wiaZ#...#.....# #...######..3wiZ .>.... ... ........ ...+......... ...3wiZq########## ... 3wia[3wi_3wia4wid_4wi+4wiB4wiB4wiu4wiۦ,4wi|4wi8R  There is a stone staircase leading down here.4wi׭4wiI _4wiѮ4wiݴX###...#'###. #...#.....#...#....<....4wi4Z######..>....... ...11......... ...+......... ...##4wio  4wiW4wi4wi5wi15wiz5wi5wi5wi5wi"5wi,5wi#5wi5wi5wi5wi}#'###..... #...##5wi ...#....<#. #.#....... ##...######..5wi;..... #.>....... .........#......... ....f....'@.5win################ f   sleepcap (dormant)5wif  5wi 5wiE 3.2 (2  You open the door.5wiF +4.2 (35wi{5wi[ _A sleepcap comes into view.6wik 6wig Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar [*/%] inventory [&] all spells[!] focus mode: off|on7wih 7wigu ##'###.....#PolySwing2 the Caller#...#.....#Deep Elf# ##...#....<#Health: 32/32 ========================#. #....#.....#Magic: 17/17 ========================#.. ##...#.....#AC: 2Str: 5.... ##...######..EV: 13Int: 22..... #.>....... ...SH: 0Dex: 15......#......... ...XL:  6 Next: 91% Place: Dungeon:5.f....'@........ ...Noise: ---------  Time: 3514.2 (0.0)################ ...d) +1 dagger (flame)Cast: Call Canine Familiarfiav m   sleepcap (dormant) _You open the door. _Found a stone staircase leading down. _There is an open door here. _There is a stone staircase leading down here.  You open the door. _A sleepcap comes into view.7wiv 7wiy| 7wi~ 7wi  ##'###.....#  PolySwing2 the Caller #...#.....#  Deep Elf # ##...#....<#  Health: 32/32 ======================== #. #....#.....#  Magic: 14/17 ===================----- #.. ##...#.....#  AC: 2Str: 5 .... ##...######..  EV: 13Int: 22 ..... #***...... ...  SH: 0Dex: 15 .....*#***...... ...  XL:  6 Next: 91% Place: Dungeon:5 .f...**@**...... ...  Noise: ---------  Time: 3514.2 (0.0) ################ ...  d) +1 dagger (flame)  Cast: Call Canine Familiar  f   sleepcap (dormant)i c;10m _There is a stone staircase leading down here.  You open the door. _A sleepcap comes into view.Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate7wiF*@8wi<8##'###.....#PolySwing2 the Caller#...#.....#Deep Elf# ##...#....<#Health: 32/32 ========================#. #....#.....#Magic: 14/17 ===================-----#.. ##...#.....#AC: 2Str: 5.... ##...######..EV: 13Int: 228wiM=>..... #h>....... ...SH: 0Dex: 15......#......... ...XL:  6 Next: 91% Place: Dungeon:5.f....'@........ ...Noise: ---------  Time: 3514.2 (0.0)################ ...d) +1 dagger (flame)Cast: Call Canine Familiarf   sleepcap (dormant, ally target)8wi=  h   inugami (summoned)You open the door. _A sleepcap comes into view.Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou call for your canine familiar and it appears with a howl!8wi?x==5.2 (1Dog _8wiE8wi}F8wi2c ##'###.....#PolySwing2 the Caller#...#.....#Deep Elf# ##...#....<#Health: 32/32 ========================#. #....#.....#Magic: 11/17 ===============---------#.. ##...#.....#AC: 2Str: 5.... ##...######..EV: 13Int: 22..... #h>....... ...SH: 0Dex: 15......#......... ...XL:  6 Next: 91% Place: Dungeon:5.f....'@........ ...Noise: ==-------  Time: 3515.2 (0.0)################ ...d) +1 dagger (flame)Cast: Call Canine Familiarid C39;49mDog f   sleepcap (dormant, ally target)  h   inugami (summoned)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You call for your canine familiar and it appears with a howl!  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate8wi h@Dir - look around, f - activate _You call for your canine familiar and it appears with a howl!  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: an inugami (summoned, friendly)8wi ##'###.....#PolySwing2 the Caller#...#.....#Deep Elf# ##...#....<#Health: 32/32 ========================#. #....#.....#Magic: 11/17 ===============---------#.. ##...#.....#AC: 2Str: 5.... ##...######..EV: 13Int: 22..... #h>....... ...SH: 0Dex: 15......#......... ...8wi OXL:  6 Next: 91% Place: Dungeon:5.f....'@........ ...Noise: ==-------  Time: 3515.2 (0.0)################ ...d) +1 dagger (flame)Cast: Call Canine FamiliarDog f   sleepcap (dormant, ally target)  h   inugami (summoned) _You call for your canine familiar and it appears with a howl!  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an inugami (summoned, friendly)  You imbue your familiar with magical energy and its fangs glint viciously.8wi H.h8wiL 16.2 (1 _8wi 8wi 9wi9wiQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  9wi)c - Cast: Call Canine Familiar [*/%] inventory [&] all spells[!] focus mode: off|on:wi.:wiQ9##'###.....#PolySwing2 the Caller#...#.....#Deep Elf# ##...#....<#Health: 32/32 ========================#. #....#.....#Magic: 11/17 ===============---------#.. ##...#.....#AC: 2Str: 5.... ##...######..EV: 13Int: 22..... #.>....... ...SH: 0Dex: 15......#h........ ...XL:  6 Next: 91% Place: Dungeon:5.f....'@........ ...Noise: ==-------  Time: 3516.2 (0.0)################ ...d) +1 dagger (flame)Cast: Call Imp[:wi:0;10;1mDog f   sleepcap (dormant, ally target)  h   inugami (summoned) _You call for your canine familiar and it appears with a howl!  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an inugami (summoned, friendly) _You imbue your familiar with magical energy and its fangs glint viciously.:wiw>:wiA@:wi~ ##'###.....#  PolySwing2 the Caller #...#.....#  Deep Elf # ##...#....<#  Health: 32/32 ======================== #. #....#.....#  Magic: 9/17============------------ #.. ##...#.....#  AC: 2Str: 5 :wiW.... ##...######..  EV: 13Int: 22 ..... #***...... ...  SH: 0Dex: 15 .....*#h**...... ...  XL:  6 Next: 91% Place: Dungeon:5 .f...**@**...... ...  Noise: ==-------  Time: 3516.2 (0.0) ################ ...  d) +1 dagger (flame)  Cast: Call Imp  Dog :wiL  f   sleepcap (dormant, ally target)  h   inugami (summoned)Dir - look around, f - activateLook: an inugami (summoned, friendly) _You imbue your familiar with magical energy and its fangs glint viciously.  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:wiY S @Look: an inugami (summoned, friendly) _You imbue your familiar with magical energy and its fangs glint viciously.  Casting: Call Imp (safe; 1% risk of failure)  :wi /Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.:wi#3  ##'###.....#  PolySwing2 the Caller #...#.....#  Deep Elf # ##...#....<#  Health: 32/32 ======================== #. #....#.....#  Magic: 9/17============------------ #.. ##...#.....#  AC: 2:wi3 Str: 5 .... ##...######..  EV: 13Int: 22 ..... #.>....... ...  SH: 0Dex: 15 ......#h........ ...  XL:  6 Next: 91% Place: Dungeon:5 .f....'@........ ...  Noise: ==-------  Time: 3516.2 (0.0):wi.4  ################ ...  d) +1 dagger (flame)  Cast: Call Imp  Dog   f   sleepcap (dormant, ally target)  h   inugami (summoned):wif4  _You imbue your familiar with magical energy and its fangs glint viciously.  :wi4 Casting: Call Imp (safe; 1% risk of failure)  :wi4 RPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou can't see that place.  A tiny devil pulls itself out of the air.:wi;    #...#  # ##...#....<#  #. #....#  #.. ##...#  .... ##...######..  :wi+< ..... #.>....... ...  .....5#......... ...  .f....h@........ ...  ################ ...   :wi< 5   cerulean imp (polearm, summoned)h   inugami (summoned):wi= f10/17==7.2 (1 _:wiC :wiJ ;wi;wiQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  ;wiI)c - Cast: Call Canine Familiar [*/%] inventory [&] all spells[!] focus mode: off|on....... ...SH: 0Dex: 15.....5#......... ...XL:  6 Next: 91% Place: Dungeon:5.f....h@........ ...Noise: ==-------  Time: 3517.2 (0.0)################ ...d) +1 dagger (flame)Cast: [....... ...  SH: 0Dex: 15 .....5#......... ...  XL:  6 Next: 91% Place: Dungeon:5 .f....h@........ ...  Noise: ==-------  Time: 3517.2 (0.0) ################ ...  d) +1 dagger (flame)  Cast: Summon Small Mammal  [0;....... ...  ......#..r...... ...  .f..5h'@........ ...  ################ ... ....... ...  SH: 0Dex: 15 ......#..r...... ...  XL:  6 Next: 91% Place: Dungeon:5 .f..5h'@........ ...  Noise: =--------  Time: 3518.2 (0.0) ################ ...  d) +1 dagger (flame)  Cast: Su....... ...  ...h..#.r....... ...  .f.5..'@r....... ...  ################ ...  wi(>wi^\  Your cerulean imp hits the sleepcap but does no damage.>wiUr..ff>wiF^9=-20>wiQ>wiH _Your inugami hits the sleepcap but does no damage.>wiI >wiJ _  Your inugami hits the sleepcap but does no damage.  >wiJ 4Your cerulean imp hits the sleepcap with a -1 spear.>wiR r@. -1>wiY >wi[ d _The sleepcap closely misses your cerulean imp.>wiN>wiXD  Your inugami hits the sleepcap!>wi .r  , asle…)Your cerulean imp hits the sleepcap but does no damage.  >wiQvThe sleepcap releases spores at your cerulean imp!  Your cerulean imp is engulfed in a cloud of soporific spores!>wi%2>wia>wi >wi/_Your inugami hits the sleepcap.?wit  The sleepcap releases spores at your cerulean imp!  Your cerulean imp dies!  Your cerulean imp disappears in a puff of smoke!Your inugami hits the sleepcap!?wil#r?wi9.§.r'rr 2 quokkas (summoned)h   inugami (summoned)?wir?wio##'###.....#PolySwing2 the Caller#...#.....#Deep Elf# ##...#....<#Health: 32/32 ========================#. #....#.....#Magic: 9/17============------------#.. ##...#.....#AC: 2Str: 5.... ##...######..EV: 13Int: 22..... #.>....... ...SH: 0Dex: 15...h.r#......... ...XL:  6 Next: 102% Place: Dungeon:5...§.r'@........ ...Noise: ---------  Time: 3523.2 (1.0)################ ...d) +1 dagger (flame)[4?wi0mCast: Summon Small MammalDog rr 2 quokkas (summoned)  h   inugami (summoned)Your cerulean imp is engulfed in a cloud of soporific spores! _Your inugami hits the sleepcap.  The sleepcap releases spores at your cerulean imp!  ?wiYour cerulean imp dies!Your cerulean imp disappears in a puff of smoke!Your inugami hits the sleepcap!?wih% ?wil_The sleepcap is destroyed!You have reached level 7!?wi/  --more--BwiAn6/369/187 1% BwiFBwiSI4 _Bwi Bwi   Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0    -2   g * Spellcasting   6.0  34%  +3  Bwi          b - Unarmed Combat   0.0    -2   h * Summonings   6.3  34%  +1      BwiN >     c - Short Blades   0.0     0              Bwi " d - Armour   0.0    -2      e + Dodging4.5  16%  +2      f + Stealth4.9  16%  +3  Bwi                                                     Bwi                 The percentage of incoming experience used to train each skill is in brown.  Bwi3 The species aptitude is in white.  [?] Help[=] set a skill target  Bwin [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsCwi3' Cwi, e##'###.....#PolySwing2 the Caller#...#.....#Deep Elf# ##...#....<#Health: 36/36 ========================#. #....#.....#Magic: 9/18============------------#.. ##...#.....#AC: 2Str: 5.... ##...######..EV: 13Int: 22..... #.>....... ...SH: 0Dex: 15...h.r#......... ...XL:  7 Next:  1% Place: Dungeon:5Cwi- q...§.r'@........ ...Noise: ---------  Time: 3523.2 (0.0)################ ...d) +1 dagger (flame)Cast: Summon Small MammalDog rr 2 quokkas (summoned)  h   inugami (summoned)The sleepcap releases spores at your cerulean imp!  Your cerulean imp dies!Your cerulean imp disappears in a puff of smoke!Your inugami hits the sleepcap! _The sleepcap is destroyed! _You have reached level 7!Cwiu2 3Cwi7 Cwi8 DwiE4Dwi6Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  Dwir6)c - Cast: Call Canine Familiar [*/%] inventory [&] all spells[!] focus mode: off|onDwiQ Dwi7 ##'###.....#PolySwing2 the Caller#...#.....#Deep Elf# ##...#....<#Health: 36/36 ========================#. #....#.....#Magic: 9/18============------------#.. ##...#.....#AC: 2Str: 5Dwi /.... ##...######..EV: 13Int: 22..... #.>....... ...SH: 0Dex: 15...h.r#......... ...XL:  7 Next:  1% Place: Dungeon:5...§.r'@........ ...Noise: ---------  Time: 3523.2 (0.0)################ ...d) +1 dagger (flame)Cast: Summon Small MammalDog rr 2 quokkas (summoned) Dwi  h   inugami (summoned)Dwi bThe sleepcap releases spores at your cerulean imp!  Your cerulean imp dies!Your cerulean imp disappears in a puff of smoke!Your inugami hits the sleepcap! _The sleepcap is destroyed! _You have reached level 7!Dwiq Dwi< Dwi_ EwiQ3EwiREwiyUEwi VEwiWEwi ZEwiZX10/18= _Ewi^,Ewi[aEwiGbEwic,EwidEwimi,EwiOjEwiYm;1EwimE==EwibnEwiYr,Ewi>sEwi5v,EwiwEwiz2===Ewi6{Ewi},Ewi~Ewí,Ewi‚Ewi 3===EwidžEwiBEwik,EwiGEwi4==Ewi Ewiɖ,EwiEwi,Ewi)Ewi5===EwiEwi,EwilEwi,EwiEwiL6===EwiEwi,EwiEwi,Ewi Ewi,EwilEwiwEwia97EwiE==Ewi^Ewi _Your quokka disappears in a puff of smoke!EwiEwi:,EwiEwi Ewii8===EwiEwi84 _Magic restored.Ewi*5  You swap places.Ewit3Ewi>Ewi _Your quokka disappears in a puff of smoke!There is an open door here.EwiEwiEwi _EwipEwiEwiEwiZ,EwiEwi%EwiEwioP==Ewi-EwinEwiAEwij,EwiEwieEwiEwi!,EwiEwiEwiEwiEwi,EwiEwiwEwi,EwiEwi 7 _You open the door.Ewi EwiR3Ewi-EwiR@  There is an open door here.EwiEwiuEwi _EwiEwiEwi,EwiEwiEwi Ewi ,Ewij!Ewi"Ewi$Ewi',Ewi'Ewi(Ewi[+Ewi+Ewi+Ewi,Ewi-Ewi0Ewi1,Ewi~2Ewi3Ewi[6,Ewi6Ewi8Ewi\;Ewi<,Ewi=Ewi>EwiKEwiXM,EwiNEwiPEwiS,EwitTEwi%\    #........  +.....#.......   #.... +.......  Ewip\b ..... #......   ## ###... #.....#####   #≈≈§≈#..+###.....#...##  Ewi\3 #≈_>§'.....#.....#....#  # #§⌠.≈'.....#.....'....#  Ewi\#. #@....#.....######70.2 (47.0)  Ewi\#.######h....#..........#  #............##'###.....#  Ewi"]b###...##.....##...#.....#  #...#########...#....<#  #...##.....#....#.....# h   inugamiEwiM] #...##.....##...#.....#   #...'......##...######. Ewix]  #...#......#.>....... . _You open the large door.  Ewi]2Found a shimmering blue altar of Sif Muna.EwicY _Found an escape hatch in the floor.Fwi+ Fwi2 Inventory: 21/52 slots Hand Weapons (go to first with ))  d - a +1 dagger of flaming (weapon) Armour (go to first with [)  a - a +0 robe (worn) Fwif3 Jewellery (go to first with "=)  s - a ring of resist corrosion (worn) Scrolls (go to first with ?)  c - 3 scrolls labelled XEYCYU NATOVY  f - 2 scrolls labelled NEL GASMEVEENG  g - a scroll labelled YTUWOV QUGG  h - 2 scrolls labelled MUENAROIMU  l - a scroll labelled NAT ROD APSO  m - a scroll labelled QAEGASOOKUDD  n - a scroll labelled WUSAINNILAE  o - a scroll labelled PAUNILU UDYN  p - a scroll labelled RYRCHU USEJ  t - 3 scrolls labelled VIARUINANA  u - a scroll labelled LETOARPH FUURAG Fwi3 Potions (go to first with !)  b - a potion of magic  e - 4 glowing grey potions  i - a golden potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Gwi@ GwiBF R #........PolySwing2 the Caller  +.....#.......Deep Elf  #.... +.......Health: 36/36 ========================  ..... #......Magic: 18/18 ========================  ## ###... #.....##### AC: 2Str: 5  #≈≈§≈#..+###.....#...## EV: 13Int: 22  GwiF #≈_>§'.....#.....#....# SH: 0Dex: 15  # #§⌠.≈'.....#.....'....# XL:  7 Next:  1% Place: Dungeon:5  #. #@....#.....###### Noise: ---------  Time: 3570.2 (0.0)  #.######h....#..........# d) +1 dagger (flame) GwiG  #............##'###.....# Cast: Summon Small Mammal  GwiG I###...##.....##...#.....# Dog  #...#########...#....<#  #...##.....#....#.....# h   inugami (summoned)  #...##.....##...#.....#  #...'......##...######.  GwiG #...#......#.>....... . _There is an open door here. _You open the door. _There is an open door here. _You open the large door.  GwiH tFound a shimmering blue altar of Sif Muna. _Found an escape hatch in the floor.GwiN GwiO GwiS GwiU Hwi(_HwiAa Your spells (describe)TypeFailure Level  a + Summon Small Mammal Summoning1% 1 b - Call ImpSummoning1%2  c - Call Canine FamiliarSummoning1%3  d - Eringya's Surprising Crocodile SummoningHwia7%4 Select a spell to describe[!]/[I] toggle spell headersKwio KwiS  #........PolySwing2 the Caller  +.....#.......Deep Elf  #.... +.......Health: 36/36 ========================  ..... #......Magic: 18/18 ========================  ## ###... #.....##### AC: 2Str: 5  #≈≈§≈#..+###.....#...## EV: 13Int: 22  #≈_>§'.....#.....#....# SH: 0Dex: 15  # #§⌠.≈'.....#.....'....# XL:  7 Next:  1% Place: Dungeon:5  #. #@....#.....###### Noise: ---------  Time: 3570.2 (0.0)  #.######h....#..........#wi 49m d) +1 dagger (flame)  #............##'###.....# Cast: Summon Small Mammal  ###...##.....##...#.....# Dog  #...#########...#....<#  #...##.....#....#.....# h   inugami (summoned)  #...##.....##...#.....#  #...'......##...######.  #...#......#.>....... . _There is an open door here. _You open the door. _There is an open door here. _You open the large door.  Found a shimmering blue altar of Sif Muna. _Found an escape hatch in the floor.Kwi :_Kwi0 Kwi Kwi, MwiY MwiU * Your spells (describe)TypeFailure Level  a + Summon Small Mammal Summoning1% 1 b - Call ImpSummoning1%Mwi 2  c - Call Canine FamiliarSummoning1%3  d - Eringya's Surprising Crocodile Summoning7%Mwi 4 Select a spell to describe[!]/[I] toggle spell headersNwi  Nwi@ #........PolySwing2 the Caller  +.....#.......Deep Elf Nwi/ #.... +.......Health: 36/36 ========================  ..... #......Magic: 18/18 ========================  ## ###... #.....##### AC: 2NwiStr: 5  #≈≈§≈#..+###.....#...## EV: 13Nwi >Int: 22  Nwi-#≈_>§'.....#.....#....# SH: 0Dex: 15 NwiO NwiuB# #§⌠.≈'.....#.....'....# XL:  7 Next:  1% Place: Dungeon:5  Nwi#. #@....#.....###### Noise: ---------  Time: 3570.2 (0.0)  Nwi#.######h....#..........# d) +1 dagger (flame)  Nwiq#............##'###.....# Cast: Summon Small Mammal  ###...##.....##...#.....# Dog  Nwi#...#########...#....<#  #...##.....#....#.....# h   inugami (summoned)  #...##.....##...#.....#  #...'......##...######.  #...#......#.>....... . NwiQ_There is an open door here. _You open the door. Nwi._There is an open door here. _You open the large door.  Found a shimmering blue altar of Sif Muna. _Found an escape hatch in the floor.NwiNwiNwiNwi OwiS3  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0    -2   g * Spellcasting   6.0  34%  +3           b - Unarmed Combat   0.0    -2   h * Summonings   6.3  34%  +1           c - Short Blades   0.0     0           wi54m    d - Armour   0.0    -2      e + Dodging4.5  16%  +2      f + Stealth4.9  16%  +3                                                    Owi4                  The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsOwi& Owi ' Owi,. Owi4  #........PolySwing2 the Caller  +.....#.......Deep Elf Owi5 : #.... +.......Health: 36/36 ========================  ..... #......Magic: 18/18 ========================  ## ###... #.....##### AC: 2Str: 5  #≈≈§≈#..+###.....#...## EV: 13Int: 22  #≈_>§'.....#.....#....# SH: 0Owi}7 Dex: 15  # #§⌠.≈'.....#.....'....# XL:  7 Next:  1% Place: Dungeon:5  #. #@....#.....###### Noise: ---------  Time: 3570.2 (0.0)  #.######h....#..........# d) +1 dagger (flame)  #............##'###.....# Cast: Summon Small Mammal  ###...##.....##...#.....# Dog  #...#########...#....<#  #...##.....#....#.....# h   inugami (summoned)  #...##.....##...#.....#  #...'......##...######.  #...#......#.>....... . _There is an open door here. _You open the door. _There is an open door here. _You open the large door.  Found a shimmering blue altar of Sif Muna. _Found an escape hatch in the floor.Owi@ U_Owi5N @_Twi%Twi , Spells (Memorise)TypeFailure Level  a - Sublimation of Blood Necromancy14% 2b - Summon Seismosaurus EggSummoning/EarthTwi-24% 4  c - Frozen RampartsIce26% 3  d - Ozocubu's ArmourIce26% 3  e - Ignite PoisonFire/Alchemy65% 4  f - Metabolic EnglaciationHexes/Ice94% 5  g - Summon HydraSummoning99% 7 8 spell levels left Twi^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitawiZ Metabolic Englaciation Lowers the metabolic rate of every creature in the caster's vicinity, slowing all those who are not resistant to cold. Cold-blooded creatures will be affectedmuch more strongly, and tougher creatures will be slowed for a shorter time. Level: 5 Schools: Hexes/Ice Fail: 94% Power: 3% Range: N/A awiZNoise: A bit loud Miscasting this spell causes magic contamination and also either slows you or deals up to 46 cold damage.owiWbk Spells (Memorise)TypeFailure Levela - Sublimation of BloodNecromancy14%2  b - Summon Seismosaurus Egg Summoning/Earth 24% 4  c - Frozen RampartsIceowib26% 3  d - Ozocubu's ArmourIce26% 3  e - Ignite PoisonFire/Alchemy65% 4  f - Metabolic Englaciation Hexes/Ice94% 5g - Summon HydraowiXcSummoning99% 7 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitxwiJ1 Ozocubu's Armour Envelops the caster's body in a protective layer of thick ice, granting a substantial bonus to armour as long as they remain in their current location. The ice will crack and fall away if the caster moves to a new position. The spell decreases in effectiveness in heavier armour, granting a lower bonus the xwi1higher the encumbrance rating of the caster's armour. Level: 3School: IceFail: 26% Power: 6% Range: N/A Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 14 cold damage.}wiw Spells (Memorise)TypeFailure Level}wiVXa - Sublimation of BloodNecromancy14%2  b - Summon Seismosaurus Egg Summoning/Earth 24% 4  c - Frozen RampartsIce26% 3  d - Ozocubu's Armour}wiIce26% 3  e - Ignite PoisonFire/Alchemy65% 4  f - Metabolic Englaciation Hexes/Ice 94% 5  g - Summon HydraSummoning99% 7 }wiI8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitwi> wiIC wi/K @ #........PolySwing2 the Caller  +.....#.......Deep Elf  #.... +.......wiK Health: 36/36 ========================  ..... #......Magic: 18/18 ========================  ## ###... #.....##### AC: 2Str: 5  #≈≈§≈#..+###.....#...## EV: 13Int: 22  wiIL +#≈_>§'.....#.....#....# SH: 0Dex: 15  # #§⌠.≈'.....#.....'....# XL:  7 Next:  1% Place: Dungeon:5 wipL  #. #@....#.....###### Noise: ---------  Time: 3570.2 (0.0) wiL  wiL #.######h....#..........# d) +1 dagger (flame)  wiL #............##'###.....# Cast: Summon Small Mammal  wi(M ###...##.....##...#.....# Dog  wiN T#...#########...#....<#  #...##.....#....#.....# h   inugami (summoned)  #...##.....##...#.....# wiN  #...'......##...######.  #...#......#.>....... . _There is an open door here. _You open the door. _There is an open door here. _You open the large door.  Found a shimmering blue altar of Sif Muna. _Found an escape hatch in the floor.wiU P  Okay, then.wiU wil\ wih_ . _wi wi  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0    -2   g * Spellcasting   6.0  34%  +3          wi b - Unarmed Combat   0.0    -2   h * Summonings   6.3  34%  +1           c - Short Blades   0.0     0          wi\     d - Armour   0.0    -2      e + Dodging4.5  16%  +2      f + Stealthwi4.9  16%  +3              wi_    wi!            wi                            wiQ            wizThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] HelpwiG[=] set a skill target  wiڲ[/] auto|manual mode [*] useful|all skills [!] training|cost|targetswi oMaces & Flails3   p - Conjurations   0.0   c - Axes0.0-2   q - Hexes0.0+3  d - Polearms -3   r * Summonings   6.3  34%  +1  e - Staves0.0 0   s - Necromancywiw 0.0+2  f - Unarmed Combatt - Forgecraft0.0+1   g - Throwing   0.0     0   u - Translocations   0.0+1         v - Alchemy0.0wi A+1  h - Short Blades   0.0 0   w - Fire Magic0.0+1  wiQ i - Long Blades0.0-1   x - Ice Magic0.0+1  j - Ranged Weapons   0.0+3   y - Air Magic0.0+1  z - Earth Magic0.0wi +1  k - Armour0.0-2  wi O l + Dodging 4.5  16%  +2   0 - Invocations0.0+1  m - Shieldswi r0.0-2   1 - Evocations0.0wi S+1   n + Stealth 4.9  16%  +3   2 - Shapeshifting   0.0wiE  0  useful|allwi2828 x + Ice Magic 0.0  14%55wiwiwiT #........PolySwing2 the Caller  +.....#.......Deep Elf  #.... +.......Health: 36/36 ========================  ..... #......Magic: 18/18 ======================== wi8 ## ###... #.....##### AC: 2Str: 5  #≈≈§≈#..+###.....#...## EV: 13Int: 22  #≈_>§'.....#.....#....# SH: 0Dex: 15  # #§⌠.≈'.....#.....'....# XL:  7 Next:  1% Place: Dungeon:5  wi#. #@....#.....###### Noise: ---------  Time: 3570.2 (0.0)  #.######h....#..........# d) +1 dagger (flame)  #............##'###.....# Cast: Summon Small Mammal  wi###...##.....##...#.....# Dog  #...#########...#....<#  #...##.....#....#.....# h   inugami (summoned)  #...##.....##...#.....#  #...'......##...######.  #...#......#.>....... . _You open the door. _There is an open door here. _You open the large door.  Found a shimmering blue altar of Sif Muna. _Found an escape hatch in the floor. _Okay, then.wiZwiwipwiwi0wi2MA shimmering blue altar of Sif Muna. wiC2An altar to Sif Muna the Loreminder, covered in intricate patterns and writings in long forgotten scripts. Atop a deep blue pedestal hovers a shimmering condensation of pure magic. wi\2QPray here with > to learn more.wi  #........PolySwing2 the Caller  +.....#.......Deep Elf  #.... +.......Health: 36/36 ========================  ..... #......Magic: 18/18 ========================  ## ###... #.....##### AC: 2Str: 5  #≈≈§≈#..+###.....#...## EV: 13Int: 22  #≈_>§'.....#.....#....# SH: 0Dex: 15  # #§⌠.≈'.....#.....'....# XL:  7 Next:  1% Place: Dungeon:5  #. #@....#.....###### Noise: ---------  Time: 3570.2 (0.0)  #.######h....#..........#wi r[m d) +1 dagger (flame)  #............##'###.....# Cast: Summon Small Mammal  ###...##.....##...#.....# Dog  #...#########...#....<#  #...##.....#....#.....# h   inugami (summoned)  #...##.....##...#.....#  #...'......##...######.  #...#......#.>....... . _You open the door. _There is an open door here. _You open the large door.  Found a shimmering blue altar of Sif Muna. _Found an escape hatch in the floor. _Okay, then._wig; _wi+= wi@ wiD P _wiH ,wiI wi@N E  There is a large open door here.wiP wiQ wi?R  _wiR wi\T wiW wiHY wiY wiVZ wi|\ wi] wiF_ wir_ wijc ,wid wig wih wii wik win wio wip wip wir wiy    #.....######  wipy #..........  #.........   #........  wiy [ #....... wiy  #......  ##.....####+##........ wi{ J  ##.....@+.....#.......   #.......#.....+ wi{   #.......h.....#......   #..######.....#.....###  #. #≈§§≈#..+###.....#...  wi|  # #≈§§§'.....#.....#...  wi+| v  #§§§≈'.....#.....'...  wiL| a #§≈≈≈#.....#.....####  win|  ######.....#wi| .wi & wi f7.2 (7  A malevolent force fills the Dungeon...wir /  --more--wid? T  You fall into a shaft and drop 3 floors!wiE /  --more--wiwi-Generating dungeon...o\\/o/ building the Dungeonwi1< \o\wiFW< /o/wic< \o\wiwiPolySwing2 the Caller.#Deep Elf.(Health: 36/36 ========================#.Magic: 18/18 ========================.. #.AC: 2Str: 5#..# #. #EV: 13Int: 22#...#.####.#SH: 0Dex: 15#....(...###XL:  7 Next:  1% Place: Dungeon:8#@.......Noise: ---------  Time: 3577.2 (7.0)wi ####..###d) +1 dagger (flame)#Cast: Summon Small Mammal  Found a shimmering blue altar of Sif Muna. _Found an escape hatch in the floor. _Okay, then. _There is a large open door here.  A malevolent force fills the Dungeon...You fall into a shaft and drop 3 floors!wi+wi bA9 (7.7wim _The shaft crumbles and collapses. Your summoned ally is left behind. _Found 3 stones and 3 boomerangs.wiwiwiwi׺wi/wi(: _wiPwiewiwiwiwi,wiwiwi,wiwiEwiBwiawiF,wiwiwi,wiwiwiwiwiQwiwiDwiwiXwiwi wiXwi wiwiBwiswi\ ## .o.####. .##wi#......## .(##.@### #.###...## #.####..###.# ###...#.####.#wi.C###....(...#######........ o   orc (asleep)####..#####wi088.9 (11.0)wi4,9.9 (12wiwiq _An orc comes into view. It is wielding a +0 whip.wi ##.o.####. .###......## .(#  #..### #.# ##.@.## #.# #..###.# # ##...#.####.# #....(...### ####........ ####..###wi 9 ## wi2 wi *90.0) wi wi wiIwi wiwiSBwi,wilwig##.o.####..###.......(#wi #..### #.#  ##...## #.# ###..###.# # ##@..#.####.#2.9 (2 ###....(...##wi ####........ ####..###wi8 ## wiD wiwiwiwicR3wiRwicTwiYXwi[,wii[wi\wip^,wiy_widI##.o.####. .## #......## .(#  #..### #.# ##...## #.# wied###..###.# ###...#.####.# ###.@..(...### 5.9 (3#.... ### wiEeB ## wiewijwilwit3wimvwixwi{,wi~,wiBwiwi,wićwi#%##. wiَo.####. .## #......## .(#  #..### #.# ##...## #.# ###..###.# ###...#.####.# ###....(...####..... 8####  ## wi wiqwiٔwiՖwioIwiswiquwi{y,wi zwi|wi|wiX~wi^wihwiwiwiҋx####. .## .# .....## .(# .#  #..### #.# .###...## #.# .####..###.# .#...#.####.# ###....(...#####.##...........wi ####@.#####.601..## #.... .......###.######.#.#.wȋwiؓwiݰc.....## .(  #..### #.#...## ###..## ##...#.#### ###....(...#####. ####........... ####..#####. #.@## #.....#........#####.#####wi|t #.. wiwi+2.9 (1wiμwi۾wi{\3wi]wi_wiawi4bwie,wixf,wi?gwil #..### #.# .#  ##...## #.# .# ###..###.# .# ...#.####.# ###....(...#####.#........... wi~mM ####..#####. ##..### #....@# 4.9 (2.........# ####.#####  #.#.#. wim wimwi_rwiswi( 3wi wi wi wi_ wi wi+ wi ,wi wi wi ,wi wi wij ,wir wi1 wig ,wi wi/! r ###..###.# .# ##...#.####.# ###....(...#####. ####........... ####..#####. ##..##########.....#............########@#####9.9 (5 # #. #.# #.# ###wi! wi$ wi& wip 3wi! wi% wi, Bwiq1 ~ _Found a war axe.wiZ8  ##...## #.# .##..###.# .#wi8  ##...#.####.# ....(...#####.####........... ####..#####. ##..############.....#wi9 a.).....@......#11.9 (2#########.##### #.# #.# #.#wi=9 N #.####wi9 wim> wiA@ wi wi wi' wi wiΌ Xwiʎ ,wi) wiS wi9 ,wiq wi  ##...## #.# .# ###..###.# .# ##...#.####.# ###....(...#####. ####........... ####..#####. ##..######.....#...)..@.........#4.9 (3wiH Y###.##### #.#  #.#  #.#  #.#  ###wi wi wi wiu wi"v wiw wiy wi{ ,wiX Xwi wi wi> wi4 wi3 wi  You now have 266 gold pieces (gained 17).wi ? _You see here a +0 war axe.wi 3wif wi֣  ##...## #.# .# ###..###.# .# ##...#.####.# ###....(...#### ####.. ####..#### ##..#######.....#...@)............#9.9 (5####.##### #.# wi0  #.#  #.#  #.# wib E ###wi wi wi wi IwiD wiB wi wi wi߲ wiǴ wi wi wi wiX ,wid wiI wiW ,wit wi  ##...## #.# . ###..###.# .wi  ##...#.####. ###....(... #### ####.. ##..#0####........)...23.9 (4.####.### #.#  #.#  #.#  #.#  ###wil wiU wi> + _Found 2 flux baubles.wi3wiٙwiAwiQwiBwi,wiwiwi.,wiwiwip,wiIwi'r ##...## #.# ###..###.# ##...#.# ###. ####. ##... ....0####....)7....#### # wi # # # #wi9wiwiȺwiIwiwiwi>wi:,wi,wiwi: _Found 12 gold pieces.wis3wiwi ##...##  ###..## ##...#. #######.#### ##$......# .....# ...0........)30.9 (3...###### wi9wiwiiwiwiwi,wi,wikwiB: _Found 3 flux baubles.wi!wi^"wi%wi)g ##...# ###.. ## ## #. ####.#### wiz* ..$......#..#0.......0...)2.9 (2..##wi*wi"0wi2wi:0 wi0 wi1 wi5 wi9 ,wi< wi > wiA ,wiB wi L * ##..#. ### ##. # #..  #######.#### #...$......# #..# #.0.......0 #..)4 #.. ##wiL wi+S wi;T wiJ 3wiN ,wibP wiS BwiU wi V wiwW wiu] l#.... #. wi] e##.# #...# ##..# #. #######.####wi^ z #...$......#  #...@......# 6 #.0.......0wi8^ #....................#..........######################wi^ wic wi?e wi5 WMo.#####..... #. ##.# #...##..# #..# ######.###.........# 0.......0###########....................wi> wi> +7.9 (1wi-E wiK wi"L +8.9 (2wi5Q wiT ? _You now have 278 gold pieces (gained 12).wi3wiwi?wiGwiBwi,wiWwi wi3,wi:wibzo.####. #......## ### #..####.. ##...#... ###.wi##..# ###..# ########.#### #......@...# 41.9 (3#...wi# #.0.......0#####.....)#...wi@#### wiwiĹwiEwi3wi.wi~wiwi wi,wi,wiwiwi,wiwiwi,wiwiwi,wi<wiwi;,wi(wiwi,wi=wiwiwiwiwiwiA,wiwiwi,wiwi`##..##...## #.# .#...wi|###..###.# .##..# ##...#.####.#..# ###....( ######.#### ####.... ..........# ####.. ..........# ##.. .0.......0#############.... ..............)...........51.9 (10.0) ..........###################.### ############.# wi0 #.# #.# #.####wipwiwiwi84wi9wi;wiPIwiOSwiU,wiX,wiY,wiPZwi[wi\,wi]wi^wi*`,wi`wibwiPcwicwi"dwisg?  You see here a +0 war axe.wihwiOi _wijwiqkwilwilwimwinwirpwipwirwiswiIuwi{uwiHvwihwwix,wiywi{wi|wi|wi}wi.##...## #.# .#  ###..###.# .#  ##...#.####.#  ###....(...#####.  wi####...........  ####..#####.  ##..### ##########.....# .....)..# wi62.9 (11 ##########.#####  #.# wi wiwiwie wi wi  ## . ###. .## #.# ....## .(# #.# #..### #.# #.# ##...## #.# #.# ###..###.# #.# ##...#.####.#  ###....(...#####.. ####.....7.9 (5.0) ####..#####..##..### #############.....# .....)............# #############.######.##.##.#wi7.## . . .## #.# ## .(# #.#  #..### #.# #.#  ##...## #.# #.# ###..###.# #.# ##...#.####.# ###....(...#####.####.....####..#####..o##..### #.....#)............####.##### o   orc (asleep) #.# 08.9 (1wiNM _An orc comes into view. It is wielding a +0 mace.wiYB  ## . #.# ###. .## #.# ....## .(# #.# #..### #.# #.#...## #.# #.####..###.# #.#...#.####.# ###....(..@#####...####.............####..#####..owiC ##..### #############.....# .....)............# #############.##### #.#  #.#wiMwiN&9wiSwi+UwiIwiwi,winwi]  ## . ###. .# ....## .(#..### ##...## #.# ###..###.# #@# wi71.9 (2##...#.####.# ###....(...#####...####.............####..#####..o..##.##wi5wiwiwi_wi,wiW,wibwiwiwiwi ,wi$!wiB'E..wil)X #..# . ###. .# ....## .(4.9 (3#..### #.# ##...## #.# #.# ###..###.# #.###...#.####.####....(...#####....##..##wiM.wi/wi~SwiSwi.UwiLXwiZwiZwi]wi\^wi`,wi~awibwi^dwidwi]ewik. .#.#.#...#.#.#wiyk #.. 7# . ###. .# wik....## .(# #.##..### #.# #.###...## #.# #.#wiGl_...#wixrwiOtwiO M#. .. #...###...# #.  ## #. ###..## #.#wi~P H.#.#wiX wi\Y +8.9 (1wi^ wi` wi" ..#.# ##.... ..#.# #.#.# ...# #..# #..### #.@..##.##.# #.# #  ## . #.# ##. .## #.# ...## .(# #.#  #..### #.# #.#  ##...## #.# #.####..###.# #.#wi wit &9wi wiz wi.x..#.# ##.... ..#.# #.#.# wi/##...# #..# #..### #..@.# #.##.# #.# .# ## . #.# .#. .## #.# .#wi0## .(# #.# .# #..### #.# #.# .# ##...## #.# #.# .# wi+8wi8'80wi>wi$@wi ..#.###.... ..#.# #.#.# #...# # #..####....# wi B#.##@# #.##.# #. #.##.# . .## #.##.# .## .(# #.##.## #.# #.##.#.## #.# #.##.##..###.# #.##..  ##...#.###wi##.#wiwi&1wiJwiwiwiAwiwiwi IwiA wi wiT wi ,wi? ,wi- wi5  #.#.##.. #.wi  #..####....##.##.#.##. #.3.9 (2 wi ^..## .## .(#wiH {######....(...#####...####.............wi wiF wiW wiwiwiwiwiwia,wi Bwiwi#.. #. #..###..###.## #. ..## .## .(#5wio.### #. #...## #.####..#####..o##..###wiwi wi1 wi'M3wiMwi;OwiPwiPwiTXwiWwi^ #..###..###.## #. ..## .## .(# ..### #. #...## #.7 ###..##...# wi^ ##...#.####.#####...#.....### ##########.....# ..)............#wi3_wicwiTewi ..## #. .## .## .(.### #.. #...##.######..##...#  ##...#.####.#####...# ###....(...#####......## ##########.#####wi`win+8.9 (1wiwiIwi$M##.. #  .# .win6## .( ..###  ...## #### ###..###.# #.##....# wi##...#.####.#####...# ###....(...#####.....wiæ0.##wi&wi&9wiwiwil0#...# # .##.. # .  .# .## .( 91.9 (2 ..### .# #...## #.# #.##.#### ###..###.# #.##....###...#.####.#####...#.....###wi3wiwiywi!,wiN&nwiS'wiN(wi(wi(wi'.x##......#wi.4#.#.# #...# ..# .## #...wi. 4.9 (3 # . . .# wi. .## .(# #.##.# ..### #.# #.##.# wi/#...## #.# #.##.####wi/wi54wi@5wi{wiwi1wiwiwiwi4!,wiX",wi4#wi$wi&wi&wi'wi)wiH+wiq+wi,wi2 ..#.. ..#.# ##.... ..#.# #.#.# #...# #..# #@.###8.9 (4 #....# #.##.# #.##.# wi>4 ## . #.##.# ###. .## #.##. ....## .(# #.##..### #.# #..###...## #.# #.##.####wi8wio:wi3wiwiwiG/ ... ..#.. # ..#.# J##.... wia...#.# #.#.# #...# #.@# wi#..### #....# wi#.##.# #.##.#  ## . #.##.# wi'NJ   jelly (asleep) ##. .## #.##.# ...## .(# #.##.#  #..### #.# #.##.#wip 0  A jelly comes into view.wi]+9.9 (1wiwirf _Found a scroll labelled ICVUTU GUKEIL.wi 6.....#..# ..#.# J##.... ...#.# #.#.# #...# #..# #@.### #....# #.##.#wii6 #.##.###. #.##.# ###. .## #.##.# ....## .(# #.##.#  #..### #.# #.wi6##.# ##...## #.# #.##.####wi>wi*?(700wiDwiFwiQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar [*/%] inventory [&] all spells[!] focus mode: off|onwiiP wi[ 7...PolySwing2 the Caller..#..Deep Elf# ..#.#Health: 36/36 ========================J##....Magic: 18/18 ========================...#.#AC: 2Str: 5#.#.#EV: 13Int: 22#...#SH: 0Dex: 15wi\ #..#XL:  7 Next:  1% Place: Dungeon:8#@.###Noise: ---------  Time: 3700.9 (0.0)#....#d) +1 dagger (flame)#.##.#Cast: Call Canine Familiarwip\ #.##.###. #.##.# ###..## #.##.# wi\ z....## .(# #.##.##..### #.# #.##.###...## #.# #.##.#### wi\ _Found 3 flux baubles. _You now have 278 gold pieces (gained 12). _You see here a +0 war axe. wi\ k_An orc comes into view. It is wielding a +0 mace.A jelly comes into view. wi\ g_Found a scroll labelled ICVUTU GUKEIL.wi] wib wiRd wio ... PolySwing2 the Caller ..#.. Deep Elf # ..#.# Health: 36/36 ======================== J##.... Magic: 15/18 ====================---- ...#.# AC: 2Str: 5 #.#.# EV: 13Int: 22 #***# SH: 0Dex: 15 #**# XL:  7 Next:  1% Place: Dungeon:8 #@*###  Noise: ---------  Time: 3700.9 (0.0) #***.#  d) +1 dagger (flame) #*##.#  Cast: Call Canine Familiar #.##.#  ## . #.##.# ###. .## #.##.#   ....## wif .(# #.##.#    #..### #.# #.##.#    ##...## #.# #.##.####   _An orc comes into view. It is wielding a +0 mace.A jelly comes into view. _Found a scroll labelled ICVUTU GUKEIL.  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatewi=E*@wi...PolySwing2 the Caller..#..Deep Elf# ..#.#Health: 36/36 ========================J##....Magic: 15/18 ====================----...#.#AC: 2Str: 5#.#.#EV: 13Int: 22#...#SH: 0Dex: 15#.h#XL:  7 Next:  1% Place: Dungeon:8#@.###Noise: ---------  Time: 3700.9 (0.0)#....#d) +1 dagger (flame)#.##.#Cast: Call Canine Familiar#.##.###. #.##.# ###..## #.##.#hi40m   inugami (summoned) ....## .(# #.##.##..### #.# #.##.###...## #.# #.##.####A jelly comes into view. _Found a scroll labelled ICVUTU GUKEIL.  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou call for your canine familiar and it appears with a howl!==1.9 (1Dog _wiwi ...PolySwing2 the Caller..#..Deep Elf# ..#.#Health: 36/36 ========================J##....Magic: 12/18 ================--------...#.#AC: 2Str: 5#.#.#EV: 13Int: 22#...#SH: 0Dex: 15#.h#XL:  7 Next:  1% Place: Dungeon:8#@.###Noise: ==-------  Time: 3701.9 (0.0)#....#d) +1 dagger (flame)#.##.#Cast: Call Canine Familiar#.##.#Dog ##. #.##.# ###..## #i 7m.##.#h   inugami (summoned) ....## .(# #.##.##..### #.# #.##.###...## #.# #.##.####Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You call for your canine familiar and it appears with a howl!  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatewi ...PolySwing2 the Caller..#..Deep Elf# ..#.#Health: 36/36 ========================J##....Magic: 12/18 ================--------...#.#AC: 2Str: 5#.#.#EV: 13Int: 22#...#SH: 0Dex: 15#.h#XL:  7 Next:  1% Place: Dungeon:8#@.###Noise: ==-------  Time: 3701.9 (0.0)#....#d) +1 dagger (flame)#.##.#Cast: Call Canine Familiar#.##.#Dog ##. #.##.# ###..## #i6 7m.##.#h   inugami (summoned) ....## .(# #.##.##..### #.# #.##.###...## #.# #.##.####Dir - look around, f - activate _You call for your canine familiar and it appears with a howl!  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou imbue your familiar with magical energy and its fangs glint viciously.2.9 (1 _wi;wi~Quiver which action? ([-] to clear) wi\ a - Cast: Summon Small Mammalb - Cast: Call Imp  wic - Cast: Call Canine Familiar [*/%] inventory [&] all spellswiBz[!] focus mode: off|onwih wiu ...PolySwing2 the Caller..#..Deep Elf# ..#.#Health: 36/36 ========================J##....wiHv Magic: 12/18 ================--------...#.#AC: 2Str: 5#.#.#EV: 13Int: 22#...#SH: 0Dex: 15#.h#wiqv XL:  7 Next:  1% Place: Dungeon:8#@.###wiv Noise: ==-------  Time: 3702.9 (0.0)#....#d) +1 dagger (flame)wiv #.##.#Cast: Call Imp#.##.#wiv Dog ##. #.##.# wi w ###..## #.##.#h   inugami (summoned) wi2w (....## .(# #.##.##..### #.# #.##.#wiw f##...## #.# #.##.####Dir - look around, f - activate _You call for your canine familiar and it appears with a howl!  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate wiw a_You imbue your familiar with magical energy and its fangs glint viciously.wix wi(~ wi wi, ... PolySwing2 the Caller ..#.. Deep Elf # ..#.# Health: 36/36 ======================== J##.... Magic: 10/18 =============----------- ...#.# AC: 2wi,GStr: 5 #.#.# EV: 13Int: 22 #***# SH: 0wi/Dex: 15 #*h# XL:  7 Next:  1% Place: Dungeon:8 #@*###  Noise: ==-------  Time: 3702.9 (0.0) #***.#  d) +1 dagger (flame) #*##.#  Cast: Call Imp #.##.#  Dog  ## . #.##.# ###. .## #.##.#  h   inugami (summoned) ....## .(# #.##.#  #..### #.# #.##.#  ##...## #.# #.##.#### Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You imbue your familiar with magical energy and its fangs glint viciously.  Casting: Call Imp (safe; 1% risk of failure)  wiD Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatewiR...PolySwing2 the Caller..#..Deep Elf# ..#.#Health: 36/36 ========================J##....Magic: 10/18 =============-----------...#.#AC: 2Str: 5#.#.#EV: 13Int: 22#.5.#SH: 0Dex: 15#.h#XL:  7 Next:  1% Place: Dungeon:8#@.###Noise: ==-------  Time: 3702.9 (0.0)#....#d) +1 dagger (flame)#.##.#Cast: Call Imp#.##.#Dog ##. #.##.# ###..##iS0m #.##.#5   cerulean imp (polearm, summoned) ....## .(# #.##.#h   inugami (summoned)#..### #.# #.##.###...## #.# #.##.####Dir - look around, f - activate _You imbue your familiar with magical energy and its fangs glint viciously.  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.1=3.9 (1 _wijj...PolySwing2 the Caller..#..Deep Elf# ..#.#Health: 36/36 ========================J##....Magic: 11/18 ==============----------...#.#AC: 2Str: 5#.#.#EV: 13Int: 22#.5.#SH: 0Dex: 15#.h#XL:  7 Next:  1% Place: Dungeon:8#@.###Noise: ==-------  Time: 3703.9 (1.0)#....#d) +1 dagger (flame)#.##.#Cast: Call Imp#.##.#Dog ##. #.##.# ###..##i'km #.##.#5   cerulean imp (polearm, summoned) ....## .(# #.##.#h   inugami (summoned)#..### #.# #.##.###...## #.# #.##.####Dir - look around, f - activate _You imbue your familiar with magical energy and its fangs glint viciously.  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.wibQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar [*/%] inventory [&] all spells[!] focus mode: off|onwi9wio ...PolySwing2 the Caller..#..Deep Elf# ..#.#Health: 36/36 ========================J##....Magic: 11/18 ==============----------...#.#AC: 2Str: 5#.#.#EV: 13Int: 22#.5.#SH: 0Dex: 15#.h#XL:  7 Next:  1% Place: Dungeon:8#@.###Noise: ==-------  Time: 3703.9 (0.0)#....#d) +1 dagger (flame)#.##.#Cast: Summon Small Mammal#.##.#Dog ##. #.##.# ###..##i 49m #.##.#5   cerulean imp (polearm, summoned) ....## .(# #.##.#h   inugami (summoned)#..### #.# #.##.###...## #.# #.##.####Dir - look around, f - activate _You imbue your familiar with magical energy and its fangs glint viciously.  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate wiV@_A tiny devil pulls itself out of the air.wiwi=wiwi ... PolySwing2 the Caller ..#.. Deep Elf # ..#.# Health: 36/36 ======================== J##.... Magic: 10/18 =============----------- ...#.# AC: 2wiStr: 5 #.#.# EV: 13Int: 22 #*5*# SH: 0Dex: 15 #*h# XL:  7 Next:  1% Place: Dungeon:8 #@*###  Noise: ==-------  Time: 3703.9 (0.0) #***.#  d) +1 dagger (flame) #*##.#  Cast: Summon Small Mammal wi+G#.##.#  Dog  ## . #.##.# ###. .## #.##.#  5   cerulean imp (polearm, summoned) wiY....## .(# #.##.#  h   inugami (summoned)  #..### #.# #.##.# wi ##...## #.# #.##.#### Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate wi_A tiny devil pulls itself out of the air.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclewi<Dir - look around, f - activatewi E.@wiV  ... PolySwing2 the Caller ..#.. Deep Elf wiW # ..#.# Health: 36/36 ======================== J##.... Magic: 10/18 =============----------- ...#.# AC: 2Str: 5 wiyW #.#.# EV: 13Int: 22 #.5.# SH: 0Dex: 15 #.h#wiW  XL:  7 Next:  1% Place: Dungeon:8 #@.###  Noise: ==-------  Time: 3703.9 (0.0) wiW \#....#  d) +1 dagger (flame) #.##.#  Cast: Summon Small Mammal wi1X G#.##.#  Dog  ## . #.##.# ###. .## #.##.#  5   cerulean imp (polearm, summoned) widX ....## .(# #.##.#  h   inugami (summoned)  #..### #.# #.##.#  ##...## #.# #.##.#### wiX Casting: Summon Small Mammal (safe; 1% risk of failure)  wiX Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatewiX You miscast Summon Small Mammal.  You are very lightly contaminated with residual magic.  Nothing appears to happen.wic  ... ..#.. # ..#.# wid J##.... ...#.# #.#.# #...# #5h#wi:d  #@.###  #....# wihd  #.##.#  wid :#.##.#  ## . #.# .## #.##.#  .(# #.##.# wid _  #.# #.#wie _   #.# wikf --4.9 (1Contam Dog _wil win wi ... PolySwing2 the Caller ..#.. Deep Elf # ..#.# Health: 36/36 ======================== J##.... Magic: 9/18============------------ ...#.# AC: 2Str: 5 #.#.# EV: 13Int: 22 #***# SH: 0Dex: 15 #5h# XL:  7 Next:  1% Place: Dungeon:8 #@*###  Noise: ---------  Time: 3704.9 (0.0) #***.#  d) +1 dagger (flame) #*##.#  Cast: Summon Small Mammal #.##.#  Contam Dog  ## . wi1 #.##.# ###. .## #.##.#  5   cerulean imp (polearm, summoned) ....## .(# #.##.#  h   inugami (summoned)  #..### #.# #.##.#  ##...## #.# #.##.#### You miscast Summon Small Mammal.  You are very lightly contaminated with residual magic. _Nothing appears to happen.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatewi.@ ... PolySwing2 the Caller ..#.. Deep Elf # ..#.# Health: 36/36 ======================== J##.... Magic: 9/18============------------ ...#.# AC: 2Str: 5 #.#.# EV: 13Int: 22 wim!#...# SH: 0Dex: 15 #5h# XL:  7 Next:  1% Place: Dungeon:8 #@.###  Noise: ---------  Time: 3704.9 (0.0) #....#  d) +1 dagger (flame) #.##.#  Cast: Summon Small Mammal #.##.#  Contam Dog  ## . #.##.# ###. .## #.##.#  5   cerulean imp (polearm, summoned) ....## .(# #.##.#  h   inugami (summoned)  #..### #.# #.##.#  ##...## #.# #.##.#### You are very lightly contaminated with residual magic. _Nothing appears to happen.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, (wi"[40m or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.wi$ ... ..#.. # ..#.# J##.... ...#.# #.#.# #.r.# #5.# #@h###  #....#  #.##.#  #.##.#  ## . #.# .## #.##.#  .(# #.##.#r   quokka   #.# #.##.#h   iR%~minugami (summoned)   #.# wi**H=5.9 (1 _wi,wix3wi_}wiwi m ...  ..#.. wi # ..#.# J##.... ...#.# #.#.# #.r.# #5@# #.h### #....# #.##.#  #.##.# wi& C ## . #.##.# J   jelly (asleep) ##. .## #.##.# 5   cerulean imp (polearm, summoned) wi ...## .(# #.##.# r   quokka#..### #.# #.##.# h   inugami (summoned)wi wi# wi wi, wi' 2?Jwi} r5.h.Jlly target)wi` a10/18=-6wi1 wi  wiS L_The jelly quivers.wi  PolySwing2 the Caller ... Deep Elf ..#.. Health: 36/36 ======================== # ..#.# Magic: 9/18============------------ ?##.... AC: 2Str: 5 J..#.# EV: 13Int: 22 #r#*# SH: 0Dex: 15 #5**# XL:  7 Next:  1% Place: Dungeon:8 #h@# Noise: ---------  Time: 3706.9 (0.0) #**###  d) +1 dagger (flame) #***.#  Cast: Summon Small Mammal #.##.#  Contam wilDog  #.##.#  ## . #.##.#  J   jelly (ally target) ##. .## #.##.#  5   cerulean imp (polearm, summoned) ...## .(# #.##.#  r   quokka (summoned)  #..### #.# #.##.#  h   inugami (summoned)Dir - look around, f - activate _A quokka appears in a puff of smoke. _The jelly quivers.Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatewi B*@wiq  PolySwing2 the Caller ... Deep Elf ..#.. Health: 36/36 ======================== # ..#.# Magic: 9/18============------------ ?##.... AC: 2Str: 5witr` J..#.# EV: 13Int: 22 #r#.# SH: 0Dex: 15 #5..# XL:  7 Next:  1% Place: Dungeon:8 #h@# Noise: ---------  Time: 3706.9 (0.0) #..###  d) +1 dagger (flame) #....#  Cast: Summon Small Mammal #.##.#  Contam Dog wir #.##.#  ## . #.##.#  J   jelly (ally target) ##. .## #.##.#  5   cerulean imp (polearm, summoned) wire...## .(# #.##.#  r   quokka (summoned)  #..### #.# #.##.#  h   inugami (summoned) wias5_A quokka appears in a puff of smoke. _The jelly quivers.Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rat appears in a puff of smoke.witwiNtwif~<  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateA rat appears in a puff of smoke.  The jelly hits your quokka. Your quokka is splashed with acid!  The acid corrodes your quokka!  Your quokka dies!wiu ... ..#.. # ..#.# ?##.... J§.#.#wi$x #5#.# #.rh# #.@#     #.##.#  #.##.# wiZ7 ## . #.##.#  .## #.##.# wiJ .(# #.##.#h   inugami (summoned)   #.# wiӆsr   ratwi2=7.9 (1wicwiOi _Your quokka's corpse disappears in a puff of smoke!wit4Bwi>s.Jhrwi @--8wiFwiJ` _Your cerulean imp barely misses the jelly.wi  Your cerulean imp hits the jelly with a -1 spear.  Your cerulean imp is burned by acid!wi r.  10/18=-9wi wi d _The jelly completely misses your cerulean imp.wiS wir wi wiwiq.5J#.hrwig10Dog wi.a _Your magical contamination has completely faded away.wim~A  Your inugami hits the jelly!wiwiwi.5.h5   cerulean imp (polearm, summoned)h   inugami (r   ratwi&Q=7=1wiwiE _The jelly dies!wiwkU . .# ..#.##?##.......5##.r##h.# ##...##.# #.##.#  ## ##. .# ...## .(wit.51=-2wi,wwi:ywi3wiOwivwiwi4a _You swap places.wi . #.###...o. ##..... ..#.. # ..#.####?##....#.....#.# #@#.#wi?K- #5.r# ##h.# #..### #....# #.##.#o   orc (asleep) #.##.#5   cerulean imp (polearm, summoned)  ## . #.##.#h   inugami (summoned) ####. .## #.##.#r   rat (summoned)wiZ&3wiwi.5., ally target)wiv*4.9 (2wiowiq _An orc comes into view. It is wielding a +0 whip.wi3w# .. . #.# ##...o.###...... #..#..# # ..#.##.##?##......##........###.#.#..5.###h.# ##...#.# #.##.  ## wixwi:ywiywi5hr.r   rat (summoned)wix2===5.9 (1wiwiwi^G .# .. .# #.# ##...o.# ##...... #..#..# # ..#.##.# ##?##......# #...@.#.##....###5#.#.# #hr.# ##..#  #..### #....#5   cerulean imp (polearm, summoned) #.##.#h   inugami ( #.##.#r   ratwi=H ## . #.##.#wiJ,wiFKwikR`5hr.wiR%6wiYwiX[wiv<## ## .# ...##. .# #.#... ##...o.#..###........#..#..# #. ..#.##.# ##?##......# #..@.5#.# #....###h#.#.## #r..#. ##..# #..### #....# #.##.# #.##.#  ## . #.##.#hr.r   rat (summoned)7wiE## ## .# #..##. .#.#.#. ##...o.####...... ..#..#..#  #....#.##.# ##@##......# #...h5#.# #....###r#.# ...### #...#...#..#.# #..###o   orc (asleep) #....#5   cerulean imp (polearm, summoned) #.##.#h   inugami (summoned) #.##.#r   rat (summoned)wiI,wiJwiKwiLwi^LwiSo.5h..r.owiT:lly target)wiT|3=====8wi![wi^ _The orc shouts! _You see here a scroll labelled ICVUTU GUKEIL.wiʪ ## ## .# #.. .##. .#.#.# ... ##..o. ..###......  ..#..#..# #..5.#.##.###h##.....#.@..r#.# #....###.....### #..... ##..#  #..### #....h   inugami (summoned)##r   rat (##.wi 5.r.5   cerulean imp (polearm, summoned)h   inugami (summoned)r   rat (summoned)wi.--9wiݵwi& _You swap places.wi## ## .# #.. .##. .#.#.# ... ##..o..# ..###...... ..#..#..# #.5..#.##.# ##h##......# #..@r.#.# #....###.#.# ....### #...# ... ##..# .# #..####....# h   inugami (wi#.##.# r   rat#.##.# wi,wi.--20wi$3wi:wi!wiN6## ## .# #.. .##. .#.#.# ... ##..o..# ..###.o.... ..#..#..# #....#.##.# wi ##h##......# #..r@.#.# #....###.#.# ....### #...# wiܒ... ##..# .# #..###wi U#....# o   orc#.##.# h   inuwi0fgami (summoned)#.##.# wir   rat (summoned) wiו&0wiٖwiwiA:.o5(ally target)5   cerulean imp (polearm, summoned)1.9 (1wi¦wi& _You swap places.wim ## ## .# #.. .##. .#.#.# ... ##..o..# ..###...... ..#.o#..# #....#.##.# ##5##......# #..@r.#.# #....###.#.#wi9 ....### #...# ... ##..# .# #..### #....#5   cerulean imp (polearm, summoned) #.##.#r   rat ( #.##.#  ## . #.##.#wiwi`??5wir4==2wiwi& _You swap places.wiEKwiLQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar [*/%] inventory [&] all spells[!] focus mode: off|onwi{ wi cPolySwing2 the Caller## ## .# #..Deep Elf.##. .#.#.#Health: 36/36 ========================... ##..o..#Magic: 14/18 ==================------..###......AC: 2Str: 5..#.o#..#EV: 13wiD Int: 22#....#.##.#SH: 0Dex: 15##?##......#XL:  7 Next:  7% Place: Dungeon:8#.5@r.#.#Noise: ---------  Time: 3722.9 (0.0)wik 8#....###.#.#d) +1 dagger (flame)....### #...#wi Cast: Summon Small Mammal...##..#wi eDog .##..###wiى #....#5   cerulean imp (polearm, summoned)#.##.#r   rat (summoned)wi O#.##.###. #.##.# wi# _An orc comes into view. It is wielding a +0 whip. _The orc shouts! wiI _You see here a scroll labelled ICVUTU GUKEIL. _You swap places. wit (_You swap places. _You swap places.wi8 wi wiɖ wi   PolySwing2 the Caller ## ## .# #..  Deep Elf .##. .#.#.#  Health: 36/36 ======================== ... ##..o..#  Magic: 13/18 =================------- ..###......  AC: 2Str: 5 ..#.o#..#  EV: 13Int: 22 #*...#.##.#  SH: 0Dex: 15 ##*##*.....#  XL:  7 Next:  7% Place: Dungeon:8 #*5@r*#.#  Noise: ---------  Time: 3722.9 (0.0) #...*###*#.#  d) +1 dagger (flame) ....### #...#  Cast: Summon Small Mammal ... ##..#  Dog  .# #..### i 8H #....#  5   cerulean imp (polearm, summoned) #.##.#  r   rat (summoned) #.##.#  ## . #.##.# _You swap places. _You swap places. _You swap places.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatewiH#@..wiHS  PolySwing2 the Caller ## ## .# #..  Deep Elf .##. .#.#.#  Health: 36/36 ======================== ... ##..o..#  Magic: 13/18 =================------- ..###......  AC: 2Str: 5 ..#.o#..#  EV: 13wiIInt: 22 #....#.##.#  SH: 0Dex: 15 ##?##......#  XL:  7 Next:  7% Place: Dungeon:8 #.5@r.#.#  Noise: ---------  Time: 3722.9 (0.0) #....###.#.#  d) +1 dagger (flame) ....### #...#  Cast: Summon Small Mammal wiHJ)... ##..#  Dog  .# #..###  #....#  5   cerulean imp (polearm, summoned) #.##.#  r   rat (summoned) #.##.#  ## . #.##.# _You swap places. _You swap places.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rat appears in a puff of smoke.wiR ## ## .# #..  .##.   ...   ..#  ..#.o#..# wiWS  #r...#.##.#  ##?##h.....#  #.5@r.#.#  #....###.#.#  ....### #...#  ... ##..#  .# #..#wiS    h   inugami (summoned) wiSv rr 2 rats (summoned) wi$T]## . wi;U9=3.9 (1 _wi[wi]wi$## ## .# #..##. .#.#.#. ##.....####...... ..#..#..#  #r.o.#.##.# ##@##h.....# #.5.r.#.# #....###.#.# ....### #...# ...#..#.# #..###o   orc #....#5   cerulean imp (polearm, summoned) #.##.# #.##.#wi',wi(wif2wo.h..5(ally target)h   inugami (summoned)rr 2 rats (summoned)wi2%4wi:wi4@ _Your rat barely misses the orc. _You see here a scroll labelled ICVUTU GUKEIL.wi## ## .# #.. .##. .#.#.# ... ##.... ..###......  ..#..#..# #ro.h#.##.###?##.....#.@5r.#.# #....###....### #..... ##..#  #..### #....##rr 2 rats##.  Your cerulean imp hits the orc with a -1 spear.5r. 4=5wi _The orc misses your cerulean imp. Your rat barely misses the orc.wiX  Your cerulean imp hits the orc with a -1 spear.  The orc hits your cerulean imp with a +0 whip.wiX %6wi^ wi8c V _Your rat closely misses the orc.wi oodistracted, ally target)Your cerulean imp closely misses the orc.The orc misses your cerulean imp.wid%7wiwiI!@ _Your rat bites the orc but does no damage.wi" ooYour cerulean imp hits the orc but does no damage.  The orc closely misses your cerulean imp.wi#5wi&N===8wiwiU _Your rat barely misses the orc.wiԐ  Your cerulean imp hits the orc but does no damage.  The orc barely misses your cerulean imp.wiC%9wiіwiV _Your rat closely misses the orc.wi  Your cerulean imp hits the orc but does no damage.  The orc hits your cerulean imp with a +0 whip.30 _Your rat closely misses the orc.wi  Your cerulean imp misses the orc.The orc closely misses your cerulean imp.wi0 q6===1wi wi @ _Your rat bites the orc but does no damage.wii  Your cerulean imp hits the orc but does no damage.  The orc hits your cerulean imp with a +0 whip.2wilwiRn@ _Your rat bites the orc but does no damage.wi  The orc hits your cerulean imp with a +0 whip.3wi wi @ _Your rat bites the orc but does no damage.wi:,wi .orr 2 rats (  The orc hits your cerulean imp with a +0 wiw whip. _Your rat bite  Your cerulean imp disappears in a puff of smoke!  Your rat barely misses the orc.wi% #7wiK M==4wiwwi:@ _Your rat bites the orc but does no damage.wiFxP## ## .# #.. .##. .#.#.# ... ##.....# ..###...... ..#..#..# #r..h#.##.# ##o##......# #.r@..#.# wix#....###.#.# ....### #...# ... ##..# .# #..####....# #.##.# wi˄V  You swap places. The orc hits you with a +0 whip.wi߅wi1N2---5wiwiC _Your rat bites the orc but does no damage. x2wi͗## ## .# #.. .##. .#.#.# ... ##.....# ..###...... ..#..#..# #r...#.##.# ##o##......# wi#.r§@.#.# #....###.#.# ....### #...# ... ##..# .# #..####....# wiY#.##.# wiܘ<   ratwiZ#.##.# wi1wiߝwi.§##r#.ro#......#r 2 rats (summoned)wi#3wi8<=--6wiϬwiU _Your rat barely misses the orc.wi(&wi(Quiver which action? ([-] to clear)  a - Cast: Summon Small MammalwiM(.b - Cast: Call Imp  wi(c - Cast: Call Canine Familiar [*/%] inventory [&] all spellswi(z[!] focus mode: off|onwiqwiz`PolySwing2 the Caller## ## .# #..Deep Elf.##. .#.#.#Health: 33/36 ======================--... ##.....#Magic: 17/18 ======================--..###......AC: 2Str: 5wi>{..#..#..#EV: 13Int: 22#§...#.##.#SH: 0Dex: 15##r##......#XL:  7 Next:  7% Place: Dungeon:8#.ro@.#.#wi{XNoise: =--------  Time: 3736.9 (0.0)#....###.#.#d) +1 dagger (flame)....### #...#Cast: Call Canine Familiar...##..#wi{Dog .##..####....#wi{o   orc (ally target)#.##.#wi|rr 2 rats (summoned)#.##.###wi:|. #.##.#Your cerulean imp disappears in a puff of smoke!Your rat barely misses the orc. wi]|_Your rat bites the orc but does no damage.  You swap places. The orc hits you with a +0 whip. wi|t_Your rat bites the orc but does no damage. x2 _Your rat barely misses the orc.wiJ}wiwiwi! +wi" 5PolySwing2 the Callerwie' ## ## .# #..wi' #Deep Elfwi2( [.##. .#.#.#wi( mHealth: 33/36 ======================--wi( ~... ##.....#wi) wMagic: 14/18 ==================------wic) H..###......wi) -AC: 2wi) -Str: 5wi * d..#..#..#wiq* #EV: 13wi* .Int: 22wi* #§...#.##.#wi3+ #SH: 0wip+ .Dex: 15wi+ Q##r##......#wi , XL:  7 Next:  7% Place: Dungeon:8wi, x#.ro@.#.#wi, Noise: =--------  Time: 3736.9 (0.0)wiD- h#....###.#.#wi- >d) +1 dagger (flame)wi- ....### #...#wi>. ACast: Call Canine Familiarwi~. ...wi. 7##..#wi/ 'Dog wiR/ .#wi/ 8#..###wi/ .#....#wiO0 to   orc (ally target)wi0 8#.##.#wi0 Jrr 2 rats (summoned)wi1 7#.##.#wiS1 ##wi1 2. #.##.#wi1 MYou swap places. The orc hits you with a +0 whip. wi52 4_Your rat bites the orc but does no damage. x2 wiu2 1_Your rat barely misses the orc.wi2 Casting: Call Canine Familiar (safe; 1% risk of failure)  wi$3 Press: ? - help, Q - select action, ( or ) - cyclewig3 &Dir - look around, f - activatewi3 witi #@ _Your rat bites the orc but does no damage. x2 _Your rat barely misses the orc.  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A rock wall.wi~ N #@wiw @.wi4x wiwi)PolySwing2 the Caller## ## .# #..widiDeep Elf.##. .#.#.#Health: 33/36 ======================--... ##.....#wiMagic: 17/18 ======================--..###......AC: 2Str: 5wiĬ_..#..#..#EV: 13Int: 22#§...#.##.#SH: 0wi2Dex: 15##r##......#XL:  7 Next:  7% Place: Dungeon:8#.ro@.#.#Noise: =--------  Time: 3736.9 (0.0)#....###.#.#d) +1 dagger (flame)wiX....### #...#Cast: Call Canine Familiarwi}...##..#Dog .#wif#..####....#wiĭo   orc (ally target)#.##.#wirr 2 rats (summoned)#.##.###. #.##.# wi̮C_Your rat bites the orc but does no damage. x2 _Your rat barely misses the orc.Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYour familiar is too far away to imbue with magic.wiwiwi\wiչ. _wiKA Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar [*/%] inventory [&] all spells[!] focus mode: off|onwiQPolySwing2 the Caller## ## .# #..Deep Elf.##. .#.#.#Health: 33/36 ======================--... ##.....#Magic: 17/18 ======================--..###......AC: 2Str: 5..#..#..#EV: 13Int: 22#§...#.##.#SH: 0Dex: 15##r##......#XL:  7 Next:  7% Place: Dungeon:8wib#.ro@.#.#Noise: =--------  Time: 3736.9 (0.0)#....###.#.#d) +1 dagger (flame)....### #...#Cast: Call Imp...##..#Dog .##..####....#o   orc (ally target)#.##.#rr 2 rats (summoned)#.##.###. #.##.# _Your rat bites the orc but does no damage. x2 _Your rat barely misses the orc.Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _Your familiar is too far away to imbue with magic.wiwi@wiA:   PolySwing2 the Caller ## ## .# #..  Deep Elf .##. .#.#.#  Health: 33/36 ======================-- ... ##.....#  Magic: 15/18 ====================---- ..###......  AC: 2Str: 5 ..#..#..#  EV: 13Int: 22 wi: #§..*#.##.#  SH: 0Dex: 15 ##r##**....#  XL:  7 Next:  7% Place: Dungeon:8 #.ro@*#.#  Noise: =--------  Time: 3736.9 (0.0) #....###*#.#  d) +1 dagger (flame) ....### #**.#  Cast: Call Imp ... ##..#  Dog  .# #..###  wi5; d#....#  o   orc (ally target) #.##.#  rr 2 rats (summoned) #.##.#  ## . #.##.# wiz; Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _Your familiar is too far away to imbue with magic.Casting: Call Imp (safe; 1% risk of failure)  wi; Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatewiA5@*wiE3PolySwing2 the Caller## ## .# #..Deep Elf.##. .#.#.#Health: 33/36 ======================--... ##.....#Magic: 15/18 ====================----..###......AC: 2wiStr: 5..#..#..#EV: 13Int: 22#§..5#.##.#SH: 0Dex: 15##r##......#XL:  7 Next:  7% Place: Dungeon:8#.ro@.#.#wiNoise: =--------  Time: 3736.9 (0.0)#....###.#.#d) +1 dagger (flame)....### #...#Cast: Call Imp...##..#Dog .##..####....#o   orc (ally target)#.##.#wi5   cerulean imp (polearm, summoned)#.##.#rr 2 rats (summoned)##. #.##.# _Your familiar is too far away to imbue with magic.wiwCasting: Call Imp (safe; 1% risk of failure)  wi4Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatewitA tiny devil pulls itself out of the air.  The orc hits you with a +0 whip. Your rat barely misses the orc.wi27----6==7.9 (1wiwi0  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  wiA tiny devil pulls itself out of the air.  The orc hits you with a +0 whip. Your rat barely misses the orc. _Your rat closely misses the orc.wi!  You hit the orc but do no damage.The orc is severely wounded.wiwil  Your rat disappears in a puff of smoke!wi  The orc misses you. Your inugami closely misses the orc.Your rat bites the orc.wiy.h##5)5   cerulean imp (polearm, summoned)h   inugami (   ratwi--8wiV wi  wi5_The orc dies!wi? M-wi wi wiA## ## .# #...##. .#.#.# .. ##.....# ###...... ..#..# #§...#.##.###h##5.....# #.r)..#.# wi#....###@#.# ....### #...# ... ##..# .# ..### #....##.##.# #.##.# wi##. #.##.# ####. .##wi wiwi&?##.h.5wi'--9wiy-wio/wiaG _wiM wiQ wiR 8----7==wieV wiY l _Your rat disappears in a puff of smoke!wi_ Iwi e _You swap places.  Things that are here:  a +0 whip; a +4 scale mailwibh wij wiul wi m  _win wir r  v - a scroll labelled ICVUTU GUKEILwit wiXv wiv i8===wiw wi| y ## ## .# #.. .##. .#.#.# ... ##.....# ..###...... ..#..#..# #.5..#.##.# ##@##......#-43.9 (4 #..h..#.# #....###.#.# ....### #...#... ##..#.# #..### #....# #.##.# #.##.#wi{ wi> % _Magic restored.wiwiRead which item? Scrolls  c - 3 scrolls labelled XEYCYU NATOVY wi f - 2 scrolls labelled NEL GASMEVEENG  g - a scroll labelled YTUWOV QUGG  h - 2 scrolls labelled MUENAROIMU  l - a scroll labelled NAT ROD APSO wi% m - a scroll labelled QAEGASOOKUDD  n - a scroll labelled WUSAINNILAE  o - a scroll labelled PAUNILU UDYN  p - a scroll labelled RYRCHU USEJ  t - 3 scrolls labelled VIARUINANA wiS, u - a scroll labelled LETOARPH FUURAG wi v - a scroll labelled ICVUTU GUKEIL [!] read|quaff[?] describe selectedwiwiwiTPolySwing2 the CallerDeep Elf## ## .# #..Health: 28/36 ==================------.##. .#.#.#Magic: 18/18 ========================... ##.....#AC: 2Str: 5..###......EV: 13Int: 22..#..#..#SH: 0Dex: 15wi#.5..#.##.#XL:  7 Next:  7% Place: Dungeon:8##@##......#Noise: ---------  Time: 3743.9 (0.0)#..h..#.#d) +1 dagger (flame)#....###.#.#Cast: Call Imp....### #...#Dog ...##..#.##..###5   cerulean imp (polearm, summoned)#....#h   inugami (summoned)#.##.##.##.# _Your rat disappears in a puff of smoke! _You swap places.  Things that are here: wiѮ_a +0 whip; a +4 scale mailv - a scroll labelled ICVUTU GUKEIL _Magic restored.wi  As you read the scroll labelled XEYCYU NATOVY, it crumbles to dust.  It is a scroll of identify.wic/  --more--wiwiIdentify which item? (\ to view known items) Scrolls (select first with ?)  f - 2 scrolls labelled NEL GASMEVEENG  g - a scroll labelled YTUWOV QUGG  h - 2 scrolls labelled MUENAROIMU  l - a scroll labelled NAT ROD APSO wi' m - a scroll labelled QAEGASOOKUDD  n - a scroll labelled WUSAINNILAE  o - a scroll labelled PAUNILU UDYN  p - a scroll labelled RYRCHU USEJ  t - 3 scrolls labelled VIARUINANA  u - a scroll labelled LETOARPH FUURAG  v - a scroll labelled ICVUTU GUKEIL Potions (select first with !)  e - 4 glowing grey potions  i - a golden potion  j - a smoky cyan potion  k - 3 fizzy purple potions wiT q - a ruby potion  r - 2 inky potions[?] describe selectedwi+PolySwing2 the CallerDeep Elf## ## .# #..Health: 28/36 ==================------.##. .#.#.#Magic: 18/18 ========================... ##.....#AC: 2Str: 5..###......EV: 13Int: 22..#..#..#SH: 0Dex: 15#.5..#.##.#XL:  7 Next:  7% Place: Dungeon:8##@##......#Noise: ---------  Time: 3743.9 (0.0)#..h..#.#d) +1 dagger (flame)#....###.#.#Cast: Call Imp....### #...#iV,0mDog ...##..#.##..###5   cerulean imp (polearm, summoned)#....#h   inugami (summoned)#.##.##.##.#Things that are here: _a +0 whip; a +4 scale mailv - a scroll labelled ICVUTU GUKEIL _Magic restored.  As you read the scroll labelled XEYCYU NATOVY, it crumbles to dust.  It is a scroll of identify.9=4.9 (1 _g - a scroll of fearwi RRead which item? Scrolls  c - 2 scrolls of identify  f - 2 scrolls labelled NEL GASMEVEENG  g - a scroll of fear  h - 2 scrolls labelled MUENAROIMU  l - a scroll labelled NAT ROD APSO  m - a scroll labelled QAEGASOOKUDD  n - a scroll labelled WUSAINNILAE  o - a scroll labelled PAUNILU UDYN  p - a scroll labelled RYRCHU USEJ  t - 3 scrolls labelled VIARUINANA  u - a scroll labelled LETOARPH FUURAG  v - a scroll labelled ICVUTU GUKEIL [!] read|quaff[?] describe selectedwiwiwi!PolySwing2 the CallerDeep Elf## ## .# #..Health: 29/36 ===================-----.##. .#.#.#Magic: 18/18 ========================... ##.....#AC: 2wiStr: 5..###......EV: 13Int: 22..#..#..#SH: 0Dex: 15#.5..#.##.#XL:  7 Next:  7% Place: Dungeon:8##@##......#wiеNoise: ---------  Time: 3744.9 (0.0)#..h..#.#d) +1 dagger (flame)#....###.#.#Cast: Call Impwi"....### #...#Dog ...##..#.##..###5   cerulean imp (polearm, summoned)#....#wiZh   inugami (summoned)#.##.##.##.# _a +0 whip; a +4 scale mailv - a scroll labelled ICVUTU GUKEIL wi_Magic restored.  As you read the scroll labelled XEYCYU NATOVY, it crumbles to dust.  It is a scroll of identify. wi?_g - a scroll of fearwi wiIdentify which item? (\ to view known items) Scrolls (select first with ?)  f - 2 scrolls labelled NEL GASMEVEENG wi h - 2 scrolls labelled MUENAROIMU  l - a scroll labelled NAT ROD APSO  m - a scroll labelled QAEGASOOKUDD  n - a scroll labelled WUSAINNILAE  o - a scroll labelled PAUNILU UDYN wi p - a scroll labelled RYRCHU USEJ  t - 3 scrolls labelled VIARUINANA  u - a scroll labelled LETOARPH FUURAG  v - a scroll labelled ICVUTU GUKEIL wiPotions (select first with !)  e - 4 glowing grey potions  i - a golden potion wiCr j - a smoky cyan potion  k - 3 fizzy purple potions  q - a ruby potion  r - 2 inky potionswii][?] describe selectedxi2xi29xiN?&PolySwing2 the CallerDeep Elf## ## .# #..Health: 29/36 ===================-----.##. .#.#.#Magic: 18/18 ========================... ##.....#AC: 2Str: 5..###......EV: 13Int: 22..#..#..#SH: 0xi?4Dex: 15#.5..#.##.#XL:  7 Next:  7% Place: Dungeon:8##@##......#Noise: ---------  Time: 3744.9 (0.0)#..h..#.#d) +1 dagger (flame)#....###.#.#Cast: Call Impxi2@....### #...#Dog ...##..#.##..###5   cerulean imp (polearm, summoned)#....#xi@h   inugami (summoned)#.##.##.##.# _a +0 whip; a +4 scale mailv - a scroll labelled ICVUTU GUKEIL xi@w_Magic restored.  As you read the scroll labelled XEYCYU NATOVY, it crumbles to dust.  xi@`It is a scroll of identify. _g - a scroll of fearxi2U  As you read the scroll of identify, it crumbles to dust.5.9 (1xiYa _l - a scroll of noisexiaxieRead which item? Scrolls  c - a scroll of identify  f - 2 scrolls labelled NEL GASMEVEENG xie g - a scroll of fear  h - 2 scrolls labelled MUENAROIMU  l - a scroll of noise  m - a scroll labelled QAEGASOOKUDD xi(fy n - a scroll labelled WUSAINNILAE  o - a scroll labelled PAUNILU UDYN  p - a scroll labelled RYRCHU USEJ xi]f~ t - 3 scrolls labelled VIARUINANA  u - a scroll labelled LETOARPH FUURAG  v - a scroll labelled ICVUTU GUKEIL xif[!] read|quaff[?] describe selectedxixi-&xi3+PolySwing2 the CallerDeep Elf## ## .# #..Health: 29/36 ===================-----.##. .#.#.#Magic: 18/18 ========================... ##.....#AC: 2Str: 5..###......EV: 13Int: 22..#..#..#SH: 0Dex: 15#.5..#.##.#XL:  7 Next:  7% Place: Dungeon:8##@##......#xi+ENoise: ---------  Time: 3745.9 (0.0)#..h..#.#d) +1 dagger (flame)#....###.#.#Cast: Call Imp....### #...#Dog ...##..#.##..###5   cerulean imp (polearm, summoned)#....#h   inugami (summoned)#.##.##.##.# xi+R_Magic restored.  As you read the scroll labelled XEYCYU NATOVY, it crumbles to dust.  It is a scroll of identify. _g - a scroll of fearAs you read the scroll of identify, it crumbles to dust. _l - a scroll of noisexi.xi3Identify which item? (\ to view known items) Scrolls (select first with ?)  f - 2 scrolls labelled NEL GASMEVEENG  h - 2 scrolls labelled MUENAROIMU  m - a scroll labelled QAEGASOOKUDD  n - a scroll labelled WUSAINNILAE  o - a scroll labelled PAUNILU UDYN  p - a scroll labelled RYRCHU USEJ xi3 t - 3 scrolls labelled VIARUINANA  u - a scroll labelled LETOARPH FUURAG  v - a scroll labelled ICVUTU GUKEIL Potions (select first with !)  e - 4 glowing grey potions  i - a golden potion  j - a smoky cyan potion  k - 3 fizzy purple potions  q - a ruby potion xi3x r - 2 inky potions[?] describe selectedxi( xi4 xiu6 ZPolySwing2 the CallerDeep Elf## ## .# #..Health: 29/36 ===================-----.##. .#.#.#Magic: 18/18 ========================... ##.....#AC: 2Str: 5..###......xi7 EV: 13Int: 22..#..#..#SH: 0Dex: 15#.5..#.##.#XL:  7 Next:  7% Place: Dungeon:8##@##......#Noise: ---------  Time: 3745.9 (0.0)xie7 E#..h..#.#d) +1 dagger (flame)#....###.#.#Cast: Call Imp....### #...#Dog ...##..#xi7 .##..###5   cerulean imp (polearm, summoned)#....#h   inugami (summoned)#.##.##.##.# xi)8 R_Magic restored.  As you read the scroll labelled XEYCYU NATOVY, it crumbles to dust.  It is a scroll of identify. _g - a scroll of fearAs you read the scroll of identify, it crumbles to dust. _l - a scroll of noisexiI %  xi%J 8As you read the scroll of identify, it crumbles to dust.xiJ *6.9 (1xiP xiZS L _v - a scroll of poisonxiZxiTRead which item? Scrolls  f - 2 scrolls labelled NEL GASMEVEENG  g - a scroll of fear  h - 2 scrolls labelled MUENAROIMU  l - a scroll of noise  m - a scroll labelled QAEGASOOKUDD  n - a scroll labelled WUSAINNILAE xiج o - a scroll labelled PAUNILU UDYN  p - a scroll labelled RYRCHU USEJ  t - 3 scrolls labelled VIARUINANA  u - a scroll labelled LETOARPH FUURAG  v - a scroll of poison [!] read|quaff[?] describe selected xil  xiN  xi ZPolySwing2 the CallerDeep Elf## ## .# #..Health: 29/36 ===================-----.##. .#.#.#Magic: 18/18 ========================... ##.....#AC: 2Str: 5..###...... xi6 8EV: 13Int: 22..#..#..#SH: 0Dex: 15#.5..#.##.#XL:  7 Next:  7% Place: Dungeon:8##@##......# xi pNoise: ---------  Time: 3746.9 (0.0)#..h..#.#d) +1 dagger (flame)#....###.#.#Cast: Call Imp....### #...#Dog  xi ... xi ##..#.##..###5   cerulean imp (polearm, summoned) xi #....#h   inugami (summoned) xi \#.##.##.##.#It is a scroll of identify.  xi- _g - a scroll of fearAs you read the scroll of identify, it crumbles to dust.  xiL _l - a scroll of noiseAs you read the scroll of identify, it crumbles to dust. _v - a scroll of poison xik  xic i  As you read the scroll labelled NEL GASMEVEENG, it crumbles to dust. xi 30=7.9 (1Tele Dog  xi$  xi   xi p_You feel strangely unstable. It was a scroll of teleportation.xiyxixi%xixi## ## .# #...##. .#.#.# .. ##.....# ###...... #..#..# #.5..#.##.###h##......# #..@..#.# #....###.#.# ....### #...# ... ##..# .# ..### #....# h   inugami (xim#.##.# ##.xi(xixig&W.8xi,xi2 _You swap places.  Things that are here: _a +0 whip; a +4 scale mailxi 3xi xi xik &0xiF ##h##......##..)..#.# #....###.#.# ....### #...# ...##..# .#xi #..### #....# #.##.# #.##@# #. #.##.# ..## #.##.# .## .(# #.##.# ..### #.# #.##.# #...## #.# #.##.#### ###..###.# #.##....###...#.####.#####..xi[ s.####....(...#####.....xi, xi xi k9.9 (1Dog xiv xi @ _Your surroundings suddenly seem different.xib3xicxifxik,xip,xiqk1=xiPrxiv#....###.#.# ....### #..... ##.# #..### #....# #.##.##. #.. ..##51.9 (2 .## .(# ..### #.Dog ####.............##xifwJ####..#####..o#xizxi xi: 3xi xi xiv Xxi< ,xi7 xi ... ##.# #..### #....# #.##.## #. ..## xi .## .(# ..### #.3 #...## #.### ###..##...##Dog ##..### ##########.....#xi! xi4 xiF xi xiã xid xi xi xiǯ Bxi xi, xi{ xi K2=xi xi۽  #..h.# #.##.##h #. ..## xiA .## .(# ..### #. #...## #.### ###..##...#5  ##...#.####.#####...#...Cast: Call Imp#xi Dog h   inugami (summoned) ..)............# ##########.#####xi3 xi xi> xiY#..h.# #.##.# #.##h#  . #.##.#  .## #.##.# ## .(# #.##.# ### #.# #.##.# ...## #.# #.##.#### ..###.# #.##.@..#  ##...#.####.#####...# xiY###....(...#####...####..######..#####..o###..### xiL[xi[xiNcg.5.h5   cerulean imp (polearm, summoned)h   inugami (summoned)xid*6.9 (1xiixijkxiZ #....# #.##5# #.##.# # . #.##h# . .## #.##.# .## .(# #.##.#.### #.# #.##.# #...## #.# #.##.#####..###.# #.##@...# ##...#.####.#####...# ###....(...#####...... ####..### ####..#####..o# ##..####.....# ..).# #.#####xi<\xi\xi]xi5eh.5hxie%7xi"mxiKnxiв xi^ xi xiм h.5hxiX %8xiU xiY xi;,xi̅xih.5hxip3==9xiǓxixi #....# #.##.# #.##.#  . #.##.#  .## #.##.# ## .(# #.##.# ### #.# #.##5# ...## #.# #.##h#### xi j..###.# #.##.@..#  ##...#.####.#####...# ###....(...#####...... ####..### ####..#####..o###..### .....# xi xi §h   inugami (xi, &60xi xi f _Your cerulean imp disappears in a puff of smoke!xix5#....# #.##.# #.##.# . #.##.# .## #.##.#  .(# #.##.# ### #.# #.##§# ## #.# #.##h#### ..###.# #.##..@.# ##...#.####.#####...#  ###....(...#####..####.xiy...###.####..#####..o###..### >..#o   orc (asleep).....# ....h   inugami (summoned) ).# #..## xi|xih.h, ally target)xi5%1xiAxi; _Found a stone staircase leading down.xi3 #....# #.##.# #.##.# . #.##.# .## #.##.# ## .(# #.##.# .### #.# #.##.#.## #.# #.##.#####..###.# #.##.@h.#  ##...#.####.#####...# ###....(...#####....... ####....###. ####..#####..o# ##..### >..#h   inugami (summoned)#.....# .... .).# #..## #.#####2xi9& _You swap places.xi2qxiq]4=3xixi\'#....# #.##.# #.##.# . #.##.# .## #.##.#  .(# #.##.# ### #.# #.##.# ## #.# #.##.#### ..###.# #.##.h@.# ##...#.####.#####...#  ###....(...#####....... ####....###. ####..#####..o###..### >..# o   orc (asleep).....# .... h   inugami (summoned) ).# #..## xij, ally target)4xi xi & _You swap places.xi, ]#....#  #.##.#  #.##.#  . #.##.#  .## #.##.# xi-   .(# #.##.#   #.# #.##.#  .## #.# #.##.####  ..###.# #.##.h.@#  #...#.####.#####...#  ###....(...#####.......  ####.....###.# xiD. N####..#####..o#  ##..### #>..#  .....# #....  .# ##..##  .#####  xi0 ,xi:7 F.hxi7 %5xi< xi> xic xie Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  xie )c - Cast: Call Canine Familiar [*/%] inventory [&] all spells[!] focus mode: off|onxid7xiCt#....#  PolySwing2 the Caller#.##.#  Deep Elf#.##.#  Health: 34/36 ======================--. #.##.#  Magic: 18/18 ========================.## #.##.#  AC: 2Str: 5.(# #.##.#  EV: 13Int: 22 ## #.# #.##.#  SH: 0xi_DDex: 15 .## #.# #.##.####  XL:  7 Next:  7% Place: Dungeon:8 ..###.# #.##...@#  Noise: ---------  Time: 3765.9 (0.0) #...#.####.#####h..#  d) +1 dagger (flame) ###....(...#####.......  Cast: Call Imp####.............###.#  Dog ####..#####..o# ##..### #>..#  o   orc (asleep, ally target) #######.....# #....  h   inugami (summoned) ............# ##..## #######.##### _a +0 whip; a +4 scale mail [39;49xiDm_Your surroundings suddenly seem different. _Your cerulean imp disappears in a puff of smoke! _Found a stone staircase leading down. _You swap places. _You swap places.xiIxiJxi^ #....# PolySwing2 the Caller #.##.# Deep Elf #.##.# Health: 34/36 ======================--  . #.##.# Magic: 16/18 =====================---  .## #.##.# AC: 2Str: 5  .(# #.##.# EV: 13Int: 22 ## #.# #.##.# SH: 0Dex: 15 .## #.# #.##.#### XL:  7 Next:  7% Place: Dungeon:8 ..###.# #.##.**@# Noise: ---------  Time: 3765.9 (0.0) #...#.####.#####h**#  d) +1 dagger (flame) ###....(...#####***....  Cast: Call Imp  ####.............###.#  Dog  ####..#####..o# [14;6xi`H ##..### #>..#  o   orc (asleep, ally target) #######.....# #....  h   inugami (summoned) ............# ##..## #######.##### _Found a stone staircase leading down. _You swap places. _You swap places.  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatexiX:@*xiy #....# PolySwing2 the Caller #.##.# Deep Elf #.##.# Health: 34/36 ======================--  . #.##.# Magic: 16/18 =====================---  .## #.##.# AC: 2Str: 5 xiz .(# #.##.# EV: 13Int: 22 ## #.# #.##.# SH: 0Dex: 15 .## #.# #.##.#### XL:  7 Next:  7% Place: Dungeon:8 ..###.# #.##...@# Noise: ---------  Time: 3765.9 (0.0) #...#.####.#####h..#  d) +1 dagger (flame) ###....(...#####.......  Cast: Call Imp  ####.............###.#  Dog  ####..#####..o#  ##..### #>..#  o   orc (asleep, ally target) #######.....# #....  h   inugami (summoned) ............# ##..## #######.##### xi8{_You swap places. _You swap places.  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.xi}     . xiN  .##   .(#  #.#  #.# #.##.#### #.##.5.@#####...# (xi=h.....  ....###.#  #..o#  xi0T #>..#  #....   5   cerulean imp (polearm, summoned)xi] ##..##   h   inugami (summoned)xi:==6.9 (1 _xiɅxiQ xi xiQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar [*/%] inventory [&] all spells[!] focus mode: off|on xiG xiT#....#  PolySwing2 the Caller#.##.#  Deep Elf#.##.#  Health: 34/36 ======================--. #.##.#  Magic: 16/18 =====================---.## #.##.#  AC: 2Str: 5.(# #.##.#  EV: 13Int: 22 ## #.# #.##.#  SH: 0Dex: 15  xikU.## #.# #.##.####  XL:  7 Next:  7% Place: Dungeon:8 ..###.# #.##.5.@#  Noise: ==-------  Time: 3766.9 (0.0) #...#.####.#####...#  d) +1 dagger (flame) ###....(...#####.h.....  Cast: Summon Small Mammal####.............###.# xiU  Dog ####..#####..o#  xiUc##..### #>..#  o   orc (asleep, ally target) #######.....# #.... xiU   5   cerulean imp (polearm, summoned) ............# ##..## xiV  h   inugami (summoned) #######.#####  xiuV_You swap places. _You swap places.  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle xiVeDir - look around, f - activate _A tiny devil pulls itself out of the air. xieW xi#] xi _!xi)' #....# PolySwing2 the Caller #.##.# Deep Elf #.##.#!xi@*< Health: 34/36 ======================--  . #.##.# Magic: 15/18 ====================----  .## #.##.# AC: 2Str: 5  .(# #.##.# EV: 13Int: 22 ## #.# #.##.# SH: 0Dex: 15 .## #.# #.##.####!xi*I XL:  7 Next:  7% Place: Dungeon:8 ..###.# #.##.5*@# Noise: ==-------  Time: 3766.9 (0.0) #...#.####.#####***#  d) +1 dagger (flame) !xi*###....(...#####*h*....  Cast: Summon Small Mammal  ####.............###.#  Dog  ####..#####..o#  !xim+.##..### #>..#  o   orc (asleep, ally target) #######.....# #....  5   cerulean imp (polearm, summoned) ............# ##..##  h   inugami (summoned) #######.#####Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate !xi+_A tiny devil pulls itself out of the air.  Casting: Summon Small Mammal (safe; 1% risk of failure)  !xi+ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate!xiTp@#  Dir - look around, f - activate _A tiny devil pulls itself out of the air. !xi q Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You can't see that place.!xi #....# PolySwing2 the Caller #.##.# Deep Elf #.##.# Health: 34/36 ======================--  . #.##.# Magic: 15/18 ====================----  .## #.##.# AC: 2!xieVStr: 5  .(# #.##.# EV: 13Int: 22 ## #.# #.##.# SH: 0Dex: 15 .## #.# #.##.#### XL:  7 Next:  7% Place: Dungeon:8 ..###.# #.##.5.@# Noise: ==-------  Time: 3766.9 (0.0) !xi#...#.####.#####...#  d) +1 dagger (flame) ###....(...#####.h.....  Cast: Summon Small Mammal !xi ####.............###.#  Dog  ####..#####..o#  !xik##..### #>..#  o   orc (asleep, ally target) #######.....# #....  5   cerulean imp (polearm, summoned) !xi.............# ##..##  h   inugami (summoned) #######.##### !xiX_A tiny devil pulls itself out of the air.  Casting: Summon Small Mammal (safe; 1% risk of failure)  !xi)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou can't see that place.  !xi$A quokka appears in a puff of smoke.!xi4!xi     . !xiT  .##   .(#  #.#  #.# #.##.#### #.##..5@#####r..# (!xim......  ...h###.#  #..o#   #>..#  #....  ##..##   r   quokka  h   inugami (summoned)!xig5=-7.9 (1 _!xi'#!xiT$!xic #....# PolySwing2 the Caller #.##.# Deep Elf #.##.# Health: 35/36 =======================-  . #.##.# Magic: 14/18 ==================------  .## #.##.# AC: 2Str: 5  .(# #.##.# EV: 13Int: 22 ## #.# #.##.# SH: 0Dex: 15 .## #.# #.##.####!xi( XL:  7 Next:  7% Place: Dungeon:8 ..###.# #.##.*5@# Noise: =--------  Time: 3767.9 (0.0) #...#.####.#####r**#  d) +1 dagger (flame) ###....(...#####***....  Cast: Summon Small Mammal  ####............h###.#  Dog  ####..#####..o#  ##..### #>..#  o   orc (asleep, ally target) #######.....# #....  5   cerulean imp (polearm, summoned) ............# ##..##  r   quokka (summoned) #######.#####!xim h   inugami (summoned)Dir - look around, f - activateYou can't see that place. _A quokka appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate!xiY) r@# You can't see that place. _A quokka appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You can't see that place.!xiH  #....# PolySwing2 the Caller #.##.# Deep Elf #.##.# Health: 35/36 =======================-  . #.##.# Magic: 14/18 ==================------  .## #.##.# AC: 2Str: 5  .(# #.##.#!xi I  EV: 13Int: 22 ## #.# #.##.# SH: 0Dex: 15 .## #.# #.##.#### XL:  7 Next:  7% Place: Dungeon:8 ..###.# #.##..5@# Noise: =--------  Time: 3767.9 (0.0) #...#.####.#####r..#  d) +1 dagger (flame) ###....(...#####.......  Cast: Summon Small Mammal  ####............h###.#  Dog  ####..#####..o#  ##..### #>..#  o   orc (asleep, ally target) !xi K #######.....# #....  5   cerulean imp (polearm, summoned) ............# ##..##  r   quokka (summoned) #######.##### h   inugami (summoned)Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou can't see that place.  A rat appears in a puff of smoke.  Your inugami hits the orc!!!xiK !xi?S      .   .##   .(#  #.#  #.# #.##.####!xiS 6 #.##..5@#####r..# (hr....  ....###.#  #..)#   #>..#   5   cerulean imp (polearm, summoned) #....   r   quokka (!xiT  ##..##   h   inugami (summoned)  r   rat!xib 88.9 (1  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate can't see that place.  A rat appears in a puff of smoke.  Your inugami hits the orc!! _The orc dies!"xi"xi"xih"xi]"xi5=="xi5 _You swap places."xi"xi"xiK6="xi"xi1 _HP restored."xi"xi"xi"xi"xi"xid"xim.##.##.(# ## #.# .## #.### ..###...r###...#.####.#####...##### "xi9R###....(...#####5r......  ####..........@h.###.#-71.9 (3 ####..#####..) ##..### #>..# "xif#######.....# #..... ............# ##..### #######.#####  "xi#.# ..# #.# ...  #.# "xi;7-"xi"xi#xiU 3#xik #xi) #xi #xi #xi #xi #xi #xi_ i6===#xi #xi: #xiV #xi #xi #xi #xi( #xie #xi #xii #xi #xiw #xi #xi #xi2 #xi 9=#xi= #xi;& M#.# #.##.#  # #.# #.##.#### ###.# #.##....### #xi& ..#.####.#####...##### #....(...#####........ ####.............###.#  ####..#####.rr#  #xi& l ##..### #>.h###  #####.....# #.5@..+  #xi& 4 ..........# ##..## #xi%' )#####.##### #..#   #.# #..#  #xiJ'  #.# #...  #xip'  #.# #...  #.# ####  ### #xi' :   #xi' * #xiI( #xi- #xi/ $xi 3$xi4 $xiף $xiH $xih $xiܦ $xi] $xi_ $xiҮ 7==$xi, $xi $xi$ $xiu $xi $xi $xi ,$xiS $xih h _You open the door.  Found a sparkling altar of Nemelex Xobeh.$xir $xi $xi $xi $xi #8$xi M=== _$xi $xi r .# #.##.#  .# #.##.####  .# #.##....###  .####.#####...#####  $xi ..(...#####........  #.....###.#  ####..#####..)#  ##..### #>..###+#  .....# #..rhr@_+  8.9 (4$xi G# ##.5#####  .##### #..# ##$xi  #.# #..# ## #.# #... ..$xi\ > #.# #... .. #.# #### ### ###   $xi $xi. $xi Q _There is an open door here.&xigm# #.##.#  # #.##.####  # #.##....###  ####.#####...#####  .(...#####.  .###.#  ..#####..)#  ##..### #>..###+#  #.....# #..rhr'@+  # ##.5##### &xi #.##### #..# ###  #.# #..# ###  #.# #... ...  #.# #... ...  #.# #### ####  ###   &xi &xi` &xi &xipf5hr.&xiN19.9 (1 _&xi&xif g _There is a sparkling altar of Nemelex Xobeh here.&xis &xilu TA sparkling altar of Nemelex Xobeh. An altar sparkling with a lightshow brighter than any gambling den's, to attractfollowers for Nemelex Xobeh. Pray here with > to learn more. You are here. (>)pray.'xi 'xi/ ^# #.##.#'xi>   PolySwing2 the Caller # #.##.####  Deep Elf # #.##....###  Health: 36/36 ======================== ####.#####...#####'xi 9  Magic: 18/18 ======================== .(...#####........  AC: 2Str: 5 .............###.#  EV: 13Int: 22 ###..#####..)#  SH: 0Dex: 15 ##..### #>..###+#'xi   XL:  7 Next:  8% Place: Dungeon:8 #.....# #..r5hr@+  Noise: ---------  Time: 3779.9 (1.0) ......# ##..#####  d) +1 dagger (flame) #.##### #..# ###  Cast: Summon Small Mammal #.##..# ###  Dog #.##... ... 'xi #.##... ...  5   cerulean imp (polearm, summoned) #.##### ####  r   quokka (summoned) ###  h   inugami (summoned)  r   rat (summoned) _You swap places. 'xip _HP restored. _You open the door. _Found a sparkling altar of Nemelex Xobeh. _There is an open door here. _There is a sparkling altar of Nemelex Xobeh here.'xi 'xi 'xi###...#.##.#''xi'xi5r''xip&80'xi'xi( _You open the door.(xi[I ##.#'...###.#(xiM B(xiU d.r5h(xi'V %1(xi\ (xiI^ ( _You open the door.)xiF3)xiH)xi-L)xiKN)xi/SB)xi{VV  There is an open door here.)xidW)xi,X)xiX)xiZ)xi5[ _)xi\)xic  #.##.#   #.##.####   #.##....###  .#####...#####  ...#####........  ###.#  #..#####..)# #.# #  ..### #>..###'###.#  ....# #....r5rh@..#  3.9 (2# ##..#######.#  ##### #..# ### #  # #..# ###  # #... ...  # #... ...  # #########  #  )xic )xic)xih)xiwj*xi3*xi*xi*xi*xiH,*xi*xiݶ*xi5n*xi*xi*xi*xi:*xiy*xi¿*xi*xi*xiX*xi*xiu*xi .##.#  .##.#  .##.####  .##....###  .#####...##### ###  .#####........ ..#  *xi.........###.# #.#  .#####..)# #.# #.#  ### #>..###'###@#  6.9 (3# #.....'_r5rh#  ..# ##..#######.#  ### #..# ### #.#   #..# ### #.#   #... ... ...   #... ... .#.  *xi #########. .#  ## ##  *xi*xi*xi+xiu+xi*+xi_+xi+xi}: 3+xi; +xi> +xi? +xi,A +xiZC +xiC +xiEH X+xiI +xiJ +xiIK +xiK +xiDM +xitW +xiX +xiZ +xi\ ,+xi\ +xi_ u _Your cerulean imp disappears in a puff of smoke!+xiUb +xi]d 3+xie +xi m h #.##.# #.##.# #.##.#  #.##.#  #.##.# #.##.#### #.##....### #.#####...######### ..#####.........@r# 90.9 (4+xim ........###.###.# ####..)# #.# #h# .### #>..###'###.# ...# #.....'_r.§.# ...# ##..#######.# r   quokka ( #### #..# ### #.# h   inugami (summoned) #..# ### #.# #... ... ... +xin +xiis +xiAu ,xi}+I,xi.,xi5X,xi<8,,xi8,xi;5 _You swap places.,xi<,xi~=,xi>,xi?,xiv?,xi@,xiaB,xi]C,xiD,xiD,xiE,xiF,xi0H,xiI,xiJ,,xilK,xiL,xiM,xibN,xiO,xiO,xi+P,xi*V| .##....### .#####...#########  .#####...........#  .........###.###.#  .#####..)# #.# #.#  ### #>..###'###.#  ,xiV..# #.....'_'.r.#  ..# ##..#######h#  ### #..# ### #@#  6.9 (6 #..# ### #.#   #... ... ...   #... .....#.#  ,xixW #########. .#   ## ##        ,xiW,xi],xi^-xicO-xiO3-xiQ-xiR-xiR-xi S-xi|TB-xiX-xi>Z-xi[-xi\-xi^\-xi\-xi]5 _You swap places.-xia_-xicA .......###.###.#  #####..)# #.# #.#  ## #>..###'###.#  .# #.....'_'...#   ##..#######.#   #..# ### #.#   #..#######.##   -xic#.........hr#   #......... 800.9 (4#########...#   #####    -xiHd       -xie-xig-xih.xi3.xi=.xiX.xiJ5  You swap places..xi.xi>.xip _Your inugami disappears in a puff of smoke!.xiQ.xi=.xi.xir.xi<.xi[.xi).xi_.xi- .xi@ .xip .xi,.xio.xi.xi.xi,.xi.xi(...#####...........# .............###.###.# #..#####..)# #.# #.# ##..### #>..###'###.# #.....# #.....'_'...# ......# ##..#######.# #.##### #..# ### #.# #.# #..#######.## .xi"N#.# #.....@r....# 5.9 (5 #.# #.........#.# #.##########...# ########  .xi.xi.xi .xiI.xi.xi},.xi .xi.xiY _Your quokka disappears in a puff of smoke!.xi.xi3.xi.xi.xi,.xi.xiu.xi,.xi6.xi.xiS.xi.xi4.xi.xi,.xi.xi .xi ,.xi .xi.xi,.xi.xiIR  There is a stone staircase leading down here..xi.xi# _.xi.xig.xi.xiH.xiJ.xi!.xi$,.xi$.xi&.xi ),.xiG*.xip,.xi/,.xi&3,.xi3.xi3.xiF5.xiK7.xi9.xi9.xi:.xir<.xi=,.xiP>.xiU@,.xi BB/xi/xi/xit/xiR;  You see here 3 stones./xi/xi  _/xi /xi /xi ,/xi/xi/xi,/xi/xi/xig/xi/xi/xi/xi/xi(/xia/xi@/xi,/xi/xi?  You see here 3 boomerangs./xi5 _/xiL/xiz /xi",/xid#/xiw%/xi',/xi(/xin*/xi,,/xi"-/xiW./xiB/,/xi//xi3/xi4/xi5/xi5/xi7/xi8,/xic9/xia:/xiO;,/xi</xi\>/xi @,/xi@/xiA/xiC,/xiD/xiG/xiI,/xiJ/xi(M/xiN,/xiP/xiQ/xi;S,/xiT/xiW/xicY,/xiMZ/xi[/xi\/xi\/xi]]/xi^/xiQ`,/xi`/xi.b/xibc,/xic/xif/xig,/xig/xih/xii,/xi(j/xil/xis ## ## ## .# .> .##. .# #. ... ##.. #.. ...###... #.### ##. ..#..#. ...# #.. #....#. #.### #.###.##... #@..# #.##..)..#.48.9 (43.0) ###.####....###.#./xit #......### #... #####.....# ##..#.....#.#.# #......#####.#.# #..###.#.## #.# ..#..# #.# ## .###.# #.# /xiy/xi@z,9.9 (44/xi}/xij9 _Found an escape hatch in the floor./xiSu 3/xiv /xix /xiz /xiWz /xi5~ n/xi /xiۀ ,/xik /xiM /xin ,/xi /xiԆ /xi[ ,/xiÈ /xi` /xi /xi ,/xi /xi ,/xiI /xi /xi; ,/xi /xiG /xi ,/xi /xi P  There is an escape hatch in the floor here./xi /xi  _/xi /xiӞ /xi e.Y  Y  Y  #.  #.##.../xi #.#### ## ## #.@.># .##. # ... # ...# ##.### ##.  #...# #.. # /xiL y###.### #.###. YYY 3 yaks (asleep) #...# #.##..###.####....#/xi : #......###/xi -59.9 (10/xi[ -60.9 (11/xiײ /xi V _3 yaks come into view.1xia1xia1xif1xih2xi&&.Y Y Y #. #.## ... #.#### ## ## 2xi&#..@># .##. ####.## ... #..# ...###.### ##. ..##...# #.. #.###.### #.###.#2xi&#...# #.##..)###.####....# 2xid,F1.9 (1.0) 2xi02xi13xi.YY #.#.##... #.###### ###...># .##. ####@##.. #3xi #..# ...#####.### ##. ..#....# #.. #...###.### #.###.## #...# #.##..). ###.####....###  #......###  ##### # 3xi3xi&23xi@3xi4xi144xi44xi64xi 4xiG 34xi 4xip ,4xi X4xi 4xi  #.#.##... #.###### ###...>#.##.####. ... ## #..4xip ..###. ##@### ##. ..#..4.9 (2.# #.. #....#.### #.###.# #...# #.##..) ###.####....###.4xi a #......### ######.....# #.....#.#.# ....#####.#.# 4xi@ 4xiL 4xi 5xi/35xi, 5xin5xiO5xiDR...###### ## .#..>#.##. .#####.##... ##.. #..# ...###... ##.### ##. ..#..#. #...# #.. #....#.###.### #.###.##.. #@..# #.##..)..#7.9 (3##.####....###.# #......### #..#####.....# ###.....#.#.# #.....#####.#.# #.## #.#.## #. ..#..# #. ## .###.# #.5xis"5xi5xi35xi5xi,5xi15xi 5xi k#...>#.##. .#.#####.## ... ##.... #..# ...###..... ##.###. ..#..#..##.#.. #....#.#####.### #.###.##.......# #.##..)..#.# #....###.#.# ...### #...# 70#####.....# ##..# 5xi1#.....#.#.# #..##....#####.#.# #..## #.#.## #.## ..#..# #.## ## .###.# #.##.o.####. .. #.## #.##.#......### #.(# #.##.5xiV5xi7xiF7xiOG7xiG7xiJ7xiL7xiL7ximPn7xi|Q7xiR7xiS7xiT7xi[ #..# ...###......  ##.#7xiv[##. ..#..#..# #.#.. #....#.##.###.###.##....#.##..)..#.# #....###.#.# ...### #...# 7xi[n#####.....# ##..# #....@#.#.# #..##3....#####.#.# #..7xi[## #.#.## #.##.#  ..#..# #.##.#7xi\ ## .###.# #.##.#o.####. .. #.## #.##.# 7xiD\#......### #.(# #.##.# ### #..### ##.# #.##.# ##.. ##...## #.# #.##.##7xi\7xiOb7xic8xi8xi,8xi8xi8xi8xi.8xi,8xi 8xi 8xi^ 8xi 8xi|,8xi8xi" #..# ...###.... ##.### ##. .. #...# #.. #.... ###.### #.###.##.... #...# #.##..)..#.# ###.####....###.#.# #......### #...# #####.....# ##..# #.@...#.#.# #..#6...#####.#.# #....###### #.#.## #.## ..#..# ## ## .###.# ## o.####. .. #.## #.## #......### #.(# #.## ### #..### ##.# #.## ##.. 8xi$ ##...## #.# 9xi  ##.### ##. ..#..# #...# #.. #....# ###.### #.###.##... #...# #.##..)..# ###.####....###.#.9xis f #......### #...#####.....# ##..#######.....#.#.# #..#......@#####.#.# #..####### #.#.## #.# ..#..# #.## .###.# #.o.####. .. #.## #. #......### #.(# #.### #..### ##.# #.##.. ##...## #.# #.. ###..###.# #.9xi< 9xi +7.9 (19xi! 9xiF# :xiG_ ##.### ##. ..#..# #...# #.. #....# ###.### #.###.## #...# #.##..)..# ###.####....###.# #......### # #####.....# ## #.....#.#.# # #.#####.#.# #.# #.#.## #. ..#..# #. ## .###.# #. o.####. .. #.## #. #......### #.(# #. ### #..### ##.# #. ##.. ##...## #.# #. #... :xi`P###..###.# #.:xiee:xif&8:xij:xil:xiN _:xi T  ##.### ##. ..#.. #...# #.. #.... ###.### #.###.## #...# #.##..).. ###.####....###.:xiT  #......### # #####.....# ## #.....#.#.# # #....@..#####.#.# #o...# #.#.## #. ..#..# # ## .###.# # o.####. .. #.## # #......### #.(# # o   orc (asleep) ### #..### ##.# #:xiU & ##.. ##...## #.# # #... ###..###.# #:xi9X &0:xi] _.oo:xi] :xiEa +9.9 (1:xid :xiNk t _An orc comes into view. It is wielding a +0 war axe.xiN' ##.### ##. ..#.. PolySwing2 the Caller #...# #.. #.... Deep Elf >xi(###.### #.###.##. Health: 36/36 ======================== #...# #.##..).. Magic: 15/18 ====================---- ###.####....###. AC: 2Str: 5 #......### #. EV: 13Int: 22 #####.....# ## SH: 0Dex: 15>xiT( #######.....#.#.# # XL:  7 Next:  8% Place: Dungeon:8 #....@..#####.#.# # Noise: ---------  Time: 3879.9 (0.0)>xi( .o..####### #.#.## # d) +1 dagger (flame) >xi)s. ..#..# # Cast: Call Canine Familiar ## .###.# # o.####. .. #.## # #......### #.(# # o   orc ### #..### ##.# #>xi3)H ##.. ##...## #.# # #... ###..###.# # >xib)_3 yaks come into view. _An orc comes into view. It is wielding a +0 war axe.>xi)bCasting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle>xi)yDir - look around, f - activateYou call for your canine familiar and it appears with a howl!>xi0  ##.  #...# #.. >xiI1   #...# )    >xi{1#####.....#  #######h....#.#.#  >xi1#....@..#  >xi1..o.#######   . >xi29  ## >xi52h   .. #.## >xif2p  #.(# (ally target)>xi2 ###  ##.# # h   inugami (summoned) >xi2##..  #.#  #...  >xi45==80.9 (1>xiX4DDog _>xi:>xi+<>xil##.### ##. ..#.. PolySwing2 the Caller#...# #.. #.... Deep Elf###.### #.###.##. Health: 36/36 ========================#...# #.##..).. Magic: 15/18 ====================----###.####....###. AC: 2Str: 5#......### #. EV: 13Int: 22#####.....# ## SH: 0Dex: 15#######h....#.#.# # XL:  7 Next:  8% Place: Dungeon:8#....@..#####.#.# # Noise: ==-------  Time: 3880.9 (1.0)..o.####### #.#.## >xi[ # d) +1 dagger (flame)...#..# # Cast: Call Canine Familiar## .###.# # Dog o.####. .. #.## ##......### #.(# # o   orc (ally target)### #..### ##.# # h   inugami (summoned)##..##...## #.# ##...###..###.# # _3 yaks come into view. _An orc comes into view. It is wielding a +0 war axe.Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You call for your canine familiar and it appears with a howl!>xi= ##.### ##. ..#.. PolySwing2 the Caller#...# #.. #.... Deep Elf###.### #.###.##. Health: 36/36 ========================#...# #.##..).. Magic: 12/18 ================--------###.####....###. AC: 2Str: 5#......### #. EV: 13Int: 22#####.....# ## SH: 0Dex: 15#######h....#.#.# # XL:  7 Next:  8% Place: Dungeon:8#....@..#####.#.# # Noise: ==-------  Time: 3880.9 (0.0)>xi> ..o.####### #.#.## # d) +1 dagger (flame)...#..# # Cast: Call Canine Familiar## .###.# # Dog o.####. .. #.## ##......### #.(# # o   orc (ally target)### #..### ##.# # h   inugami (summoned)##..##...## #.# ##...###..###.# #Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You call for your canine familiar and it appears with a howl!  >xi? Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate>xib ,##.### ##. ..#.. PolySwing2 the Caller#...# #.. #.... Deep Elf###.### #.###.##. Health: 36/36 ========================#...# #.##..).. Magic: 12/18 ================--------###.####....###. AC: 2Str: 5#......### #. EV: 13Int: 22#####.....# ## SH: 0Dex: 15>xi^ #######h....#.#.# # XL:  7 Next:  8% Place: Dungeon:8#....@..#####.#.# # Noise: ==-------  Time: 3880.9 (0.0)..o.####### #.#.## # d) +1 dagger (flame)...#..# # Cast: Call Canine Familiar## .###.# # Dog o.####. .. #.## ##......### #.(# # o   orc (ally target)### #..### ##.# # h   inugami (summoned)##..##...## #.# ##...###..###.# #Dir - look around, f - activate _You call for your cani>xi $ne familiar and it appears with a howl!  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou imbue your familiar with magical energy and its fangs glint viciously.>xi .h.o>xi 11.9 (1 _>xi >xi ?xi i ##.### ##. ..#..##...# #.. #....####.### #.###.##.#...# #.##..)..####.####....###.##......### #.#####.....# ##.#.....#.#.# #.#....h@.#####.#.# #....o# #.#.## #.?xii . ..#..# #.## .###.# #.o.####. .. #.## #.#......### #.(# #.### #..### ##.# #.##.. ##...## #.# #.#... ###..###.# #.?xiz (o.h..3=--2 _You swap places.?xi?xiZQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  ?xi)c - Cast: Call Canine Familiar [*/%] inventory [&] all spells[!] focus mode: off|on@xi @xi a##.### ##. ..#..# PolySwing2 the Caller#...# #.. #....# Deep Elf###.### #.###.##.. Health: 36/36 ========================#...# #.##..)..# Magic: 13/18 =================-------###.####....###.# AC: 2Str: 5#......### #.. EV: 13Int: 22#####.....# ##. SH: 0Dex: 15#######.....#.#.# #. XL:  7 Next:  8% Place: Dungeon:8@xi  #.o.h.@.#####.#.# #. Noise: ---------  Time: 3882.9 (0.0)....####### #.#.## #. d) +1 dagger (flame)...#..# #. Cast: Call Imp## .###.# #. Dog o.####. .. #.## #.#......### #.(# #. o   orc (ally target)### #..### ##.# #. h   inugami (summoned)##..##...## #.# #.#...###..###.# #. _You call for your canine familiar and it appears with a howl!  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, [4@xi 0m( or ) - cycleDir - look around, f - activate _You imbue your familiar with magical energy and its fangs glint viciously. _You swap places.@xiP @xi @xi=  ##.### ##. ..#..# PolySwing2 the Caller #...# #.. #....# Deep Elf ###.### #.###.##.. Health: 36/36 ========================@xi?  #...# #.##..)..# Magic: 11/18 ==============---------- ###.####....###.# AC: 2Str: 5 #......### #.. EV: 13Int: 22 #####.....# ##. SH: 0Dex: 15 #######**...#.#.# #. XL:  7 Next:  8% Place: Dungeon:8 #.o.h*@*#####.#.# #. Noise: ---------  Time: 3882.9 (0.0) ....####### #.#.## #. d) +1 dagger (flame) . ..#..# #. Cast: Call Imp ## .###.# #. Dog  o.####. .. #.## #. #......### #.(# #. o   orc (ally target) ### #..### ##.# #. h   inugami (summoned) ##.. ##...## #.# #. #... ###..###.# #.Dir - look around, f - activate [@xix? 19d_You imbue your familiar with magical energy and its fangs glint viciously. _You swap places.  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateAxiR ##.### ##. ..#..# PolySwing2 the Caller #...# #.. #....# Deep Elf ###.### #.###.##.. Health: 36/36 ======================== #...# #.##..)..# Magic: 11/18 ==============---------- ###.####....###.# AC: 2AxiStr: 5 #......### #.. EV: 13Int: 22 #####.....# ##. SH: 0Dex: 15 #######.....#.#.# #. XL:  7 Next:  8% Place: Dungeon:8 #.o.h.@.#####.#.# #. Noise: ---------  Time: 3882.9 (0.0) ....####### #.#.## #. d) +1 dagger (flame) . ..#..# #. Cast: Call Imp ## .###.# #. Dog  o.####. .. #.## #. #......### #.(# #. o   orc (ally target)Axi& ### #..### ##.# #. h   inugami (summoned) ##.. ##...## #.# #. #... ###..###.# #. _You imbue your familiar with magical energy and its fangs glint viciously. _You swap places.  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.Axi*  ##.  #...# #..    #...# )  Axiq#......###  #####.....#  #######5....#.#.#  #.oh..@  ....#######   .   ##    .. #.##   #.(#  ###  ##.# 5   cerulean imp (polearm, summoned) ##..  #.# h   inugami (summoned) #...  Axi:3==3.9 (1AxiyAxi swap places.  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air. _The orc hits your inugami with a +0 war axe.Axi9 Axi> Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar [*/%] inventory [&] all spells[!] focus mode: off|onBxiBxi1##.### ##. ..#..# PolySwing2 the Caller#...# #.. #....# Deep Elf###.### #.###.##.. Health: 36/36 ========================#...# #.##..)..# Magic: 11/18 ==============----------###.####....###.# AC: 2Str: 5#......### #.. EV: 13Int: 22#####.....# ##. SH: 0Dex: 15#######5....#.#.# #. XL:  7 Next:  8% Place: Dungeon:8#.oh..@.#####.#.# #. Noise: ==-------  Time: 3883.9 (0.0).xi29m...####### #.#.## #. d) +1 dagger (flame)...#..# #. Cast: Summon Small Mammal## .###.# #. Dog o.####. .. #.## #.#......### #.(# #. o   orc (ally target)### #..### ##.# #. 5   cerulean imp (polearm, summoned)##..##...## #.# #. h   inugami (summoned)#...###..###.# #. _You swap places.  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air. _The orc hits your inugami with a +0 war axe.Bxi4[39;49mBxiD  ##.### ##. ..#..# PolySwing2 the Caller #...# #.. #....# Deep Elf ###.### #.###.##.. Health: 36/36 ======================== #...# #.##..)..# Magic: 10/18 =============----------- ###.####....###.# AC: 2Str: 5 #......### #.. EV: 13Int: 22Bxi/ F #####.....# ##. SH: 0Dex: 15 #######5*...#.#.# #. XL:  7 Next:  8% Place: Dungeon:8 #.oh**@*#####.#.# #. Noise: ==-------  Time: 3883.9 (0.0) ....####### #.#.## #. d) +1 dagger (flame) . ..#..# #. Cast: Summon Small Mammal ## .###.# #. Dog Bxi  o.####. .. #.## #. #......### #.(# #. o   orc (ally target) ### #..### ##.# #. 5   cerulean imp (polearm, summoned) ##.. ##...## #.# #. h   inugami (summoned) #... ###..###.# #.Dir - look around, f - activateA tiny devil pulls itself out of the air. _The orc hits your inugami with a +0 war axe.  Bxif Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateBxie H*@Bxi7 f ##.### ##. ..#..# PolySwing2 the Caller #...# #.. #....# Deep Elf ###.### #.###.##.. Health: 36/36 ======================== #...# #.##..)..# Magic: 10/18 =============-----------Bxi  ###.####....###.# AC: 2Str: 5 #......### #.. EV: 13Int: 22 #####.....# ##. SH: 0Dex: 15 #######5....#.#.# #. XL:  7 Next:  8% Place: Dungeon:8 #.oh..@.#####.#.# #. Noise: ==-------  Time: 3883.9 (0.0) ....####### #.#.## #. d) +1 dagger (flame) Bxi . ..#..# #. Cast: Summon Small Mammal ## .###.# #. Dog  o.####. .. #.## #. #......### #.(# #. o   orc (ally target) ### #..### ##.# #. 5   cerulean imp (polearm, summoned) ##.. ##...## #.# #. h   inugami (summoned) #... ###..###.# #. _The orc hits your inugami with a +0 war axe.  Bxi Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rat appears in a puff of smoke.  Your inugami hits the orc. x3Bxid   ##.  #...# #..    Bxi 3#...# )  #......###  #####.....#  #######.r...#.#.#  #.oh..@5Bxi:   ....#######   Bxit |.   ##   Bxi  .. #.##   #.(# Bxi [  ### Bxi ##.#  ##..  #.#  Bxi  #...  r   rat (summoned)-4.9 (1Bxi& BxiB B _The orc hits your inugami with a +0 war axe.Bxi^  ##.### ##. ..#..# PolySwing2 the Caller #...# #.. #....# Deep Elf ###.### #.###.##.. Health: 36/36 ======================== #...# #.##..)..# Magic: 9/18============------------Bxi^ c ###.####....###.# AC: 2Str: 5 #......### #.. EV: 13Int: 22 #####.....# ##. SH: 0Dex: 15 #######*r...#.#.# #. XL:  7 Next:  8% Place: Dungeon:8 #.oh**@5#####.#.# #. Noise: =--------  Time: 3884.9 (0.0) ....####### #.#.## #. d) +1 dagger (flame) . ..#..# #. Cast: Summon Small Mammal ## .###.# #. Dog Bxi  o.####. .. #.## #. #......### #.(# #. o   orc (ally target) ### #..### ##.# #. 5   cerulean imp (polearm, summoned) ##.. ##...## #.# #. h   inugami (summoned) #... ###..###.# #. r   rat (summoned)A rat appears in a puff of smoke.  Your inugami hits the orc. x3 _The orc hits your inugami with a +0 war axe.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateCxiyr@Your inugami hits the orc. x3 _The orc hits your inugami with a +0 war axe.  CxiCasting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: a rat (summoned, friendly)Cxi ##.### ##. ..#..# PolySwing2 the CallerCxi(#...# #.. #....# Deep Elf###.### #.###.##.. Health: 36/36 ========================#...# #.##..)..# Magic: 9/18============------------###.####....###.# AC: 2Str: 5#......### #.. EV: 13Int: 22#####.....# ##. SH: 0Dex: 15#######br...#.#.# #. XL:  7 Next:  8% Place: Dungeon:8#.oh..@5#####.#.# #. Noise: =--------  Time: 3884.9 (0.0)....####### #.#.## #. d) +1 dagger (flame)Cxi...#..# #. Cast: Summon Small Mammal## .###.# #. Dog o.####. .. #.## #.#......### #.(# #. o   orc (ally target)### #..### ##.# #. 5   cerulean imp (polearm, summoned)##..##...## #.# #. h   inugami (summoned)#...###..###.# #. b   bat (summoned)(…)Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a rat (summoned, friendly)  A bat appears in a puff of smoke.  Your inugami barely misses the orc.CxiCxi^10/18=5.9 (1CxiCxi  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a rat (summoned, friendly)  A bat appears in a puff of smoke.  Your inugami barely misses the orc. _The orc hits your inugami with a +0 war axe!CxiWk ##.### ##. ..#.. #...# #.. #.... ###.### #.###.## #...# #.##..).. ###.####....###. #......### # #####.....# ## #br...#.#.# #CxiWR #.oh.@.5#####.#.# # ....# #.#.## # . ..#..# # ## .###.# # o.####. .. #.## # #......### #.(# # ### #..### ##.# # ##.. ##...## #.# # #... ###..###.# #Cxi\YCxia?  Your inugami hits the orc!Cxi5cCxins?r.)h.@b5   cerulean imp (polearm, summoned)h   inugami (b   batr   rCxiyj -6 _The orc dies!CxiCxiƒh _Your Stealth skill increases to level 5!DxiVDxi`Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar [*/%] inventory [&] all spells[!] focus mode: off|onExixExi##.### ##. ..#.. PolySwing2 the Caller#...# #.. #.... Deep Elf###.### #.###.##. Health: 36/36 ========================#...# #.##..).. Magic: 10/18 =============-----------###.####....###. AC: 2Str: 5#......### #. EV: 13Int: 22#####.....# ## SH: 0Dex: 15#######r....#.#.# # XL:  7 Next:  8% Place: Dungeon:8#.)h.@b5#####.#.# # Noise: ---------  Time: 3886.9 (0.0)....####### #.#.## xi H0m# d) +1 dagger (flame)...#..# # Cast: Call Canine Familiar## .###.# # Dog o.####. .. #.## ##......### #.(# # 5   cerulean imp (polearm, summoned)### #..### ##.# # h   inugami (summoned)##..##...## #.# # b   bat (summoned)#...###..###.# # r   rat (summoned)A bat appears in a puff of smoke.  Your inugami barely misses the orc. _The orc hits your inugami with a +0 war axe!  Your inugami hits the orc! _The orc dies! _Your Stealth skill increases to level 5!ExigExibExi'##.### ##. ..#.. PolySwing2 the Caller#...# #.. #.... Deep Elf###.### #.###.##. Health: 36/36 ========================#...# #.##..).. Magic: 7/18=========---------------###.####....###. AC: 2Str: 5#......### #. EV: 13Int: 22#####.....# ## SH: 0Dex: 15#######r....#.#.# # XL:  7 Next:  8% Place: Dungeon:8#.)h.@b5#####.#.# # Noise: ---------  Time: 3886.9 (0.0)....####### #.#.## Exi) # d) +1 dagger (flame)...#..# # Cast: Call Canine Familiar## .###.# # Dog o.####. .. #.## ##......### #.(# # 5   cerulean imp (polearm, summoned)### #..### ##.# # h   inugami (summoned)##..##...## #.# # b   bat (summoned)#...###..###.# # r   rat (summoned)Your inugami hits the orc! _The orc dies! _Your Stealth skill increases to level 5!Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateExi *ExiJ?##.### ##. ..#.. PolySwing2 the Caller#...# #.. #.... Deep Elf###.### #.###.##. Health: 36/36 ========================#...# #.##..).. Magic: 7/18=========---------------###.####....###. AC: 2Str: 5#......### #. EV: 13Int: 22#####.....# ## SH: 0Dex: 15Exi#######r....#.#.# # XL:  7 Next:  8% Place: Dungeon:8#.)h.@b5#####.#.# # Noise: ---------  Time: 3886.9 (0.0)....####### #.#.## # d) +1 dagger (flame)...#..# # Cast: Call Canine Familiar## .###.# # Dog o.####. .. #.## ##......### #.(# # 5   cerulean imp (polearm, summoned)### #..### ##.# # h   inugami (summoned)##..##...## #.# # b   bat (summoned)#...xi 17;21H###..###.# # r   rat (summoned) _The orc dies! _Your Stealth skill increases to level 5!Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou imbue your familiar with magical energy and its fangs glint viciously.ExiZ.h Exi:==7.9 (1 _Exi!Exi"Exi3Exi<f##.### ##. ..#.. PolySwing2 the Caller#...# #.. #.... Deep Elf###.### #.###.##. Health: 36/36 ========================#...# #.##..).. Magic: 7/18=========---------------###.####....###. AC: 2Str: 5#......### #. EV: 13Int: 22Exi<#####.....# ## SH: 0Dex: 15#######r....#.#.# # XL:  7 Next:  8% Place: Dungeon:8#.).h@b5#####.#.# # Noise: ==-------  Time: 3887.9 (1.0)....####### #.#.## # d) +1 dagger (flame)...#..# # Cast: Call Canine Familiar## .###.# # Dog o.####. .. #.## ##......### #.(# # 5   cerulean imp (polearm, summoned)Exi==### #..### ##.# # h   inugami (summoned)##..##...## #.# # b   bat (summoned)#...###..###.# # r   rat (summoned) Exiz=_The orc dies! _Your Stealth skill increases to level 5!Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleExi=Dir - look around, f - activate _You imbue your familiar with magical energy and its fangs glint viciously.Fxi3FxiBFxi"Fxi֦Fxio8= Fxi/_You swap places.FxiFxiFxix3Fxi Fxiپ ##.### ##. ..# #...# #.. # ###.### #.###.# #...# #.##..) ###.####....## #......###  #####.....#  #######r....#.#.#  #.)@hb.5#####.#.# --9.9 (2..####### #.#.## ##..# ..#..# #. ## .###.#  o.####. .. #.## #......### #.(#  ### #..### ##.#  ##.. ##...## #.#  #...Fxi ###..###.# --FxiFxiLGxiGxi xWhat do you want to examine? Items  a - ([) a +0 scale mailb - ()) a +0 war axe  c - (†) an orc corpseGxi5GxiGxi5##.### ##. ..# PolySwing2 the Caller#...# #.. #.. Deep Elf###.### #.###.# Health: 36/36 ========================#...# #.##..) Magic: 8/18==========--------------###.####....## AC: 2Str: 5#......###EV: 13Int: 22#####.....#SH: 0Dex: 15#######r....#.#.#XL:  7 Next:  8% Place: Dungeon:8#.)@hb.5#####.#.#Noise: ---------  Time: 3889.9 (2.0)......####### #.#.##d) +1 dagger (flame)##..#..#..#Cast: Call Canine Familiar#.## Gxi/ .###.#Dog o.####. .. #.###......### #.(# 5   cerulean imp (polearm, summoned)### #..### ##.# h   inugami (summoned)##..##...## #.# b   bat (summoned)#...###..###.# r   rat (summoned) _Your Stealth skill increases to level 5!Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You imbue your familiar with magical energy and its fangs glint viciously. _You swap places.GxiGxiGxiGxiHxiͮHxiHxiHxiF _Unknown command.Hxi̕3HxiHxiHxiFHxi͞HxiHxiFHxiHxi,Hxi _Found a falchion.  Things that are here:  a +0 war axe; a +0 scale mail; an orc corpseHxi> ##.### ##. . #...# #.. # ###.### #.## #...# #.##. ###.####.... #......### #####.....# #######.....#.#.# #@)hb.5r#####.#.#)......####### #.#.####..### ..#..# #.. ## .###.##.. o.####. .. .##.# #......### #.( Y   yak (asleep)HxiY. ### #..### ##. 5   cerulean imp (polearm, summoned)## ##.. ##...## #. h   inugami (summoned) #... ###..###. b   b(…)HxioB90.9 (1Hxi,Hxi-$hb.5r., ally target)9==1.9 (2HxiHxifV _A yak comes into view.Jxi###.### ##. .#...# #.. #.###.### #.###.#...# #.##.###.####....##......### #####.....# #.....#.#.# #h@b.5r.#####.#.# .)......# #.#.## ####..### ..#..# #.. Jxi## .###.# #.. o.####. .. #.##.# #......### #.(# 5   cerulean imp (polearm, summoned)Y. ### #..### ##.# h   inugami (## ##.. ##...## #.# b   bat#... ###..###.# r   rJxi̠JxiJxiAI5r.Jxi*2.9 (1JxiJxiҷThings that are here:  a +0 war axe; a +0 scale mail; an orc corpse _A yak comes into view. _You swap places.  Things that are here: _a +0 war axe; a +0 scale mail; an orc corpseOxin B3 _OxiOxiOxiK8;4Oxi1=Oxi3?PxiPxiw10/18===5PxiPxiMPxi%Q6PxiLPxi ;7Pxi Pxi[ Qxi 3Qxi5 Qxi 1==Qxi% ,Qxi& Qxi8 XQxi; 2===QxiqE QxiO QxiS QxiW QxiX Qxij[ Qxia  Qxihb Qxib _Your rat disappears in a puff of smoke! Your bat disappears in a puff of smoke!QxiCc Qxid Qxid Qxif Qxi k QxiAl Qxil 3Qxitm 0===Qxim Qxiq Qxiv Qxiw Qxiz Qxi~ Qxi Qxi Qxi Qxi Qxi 4Qxi /==QxiG QxiT QxiU Qxil QxiD Qxi& Qxiݡ Qxi Qxi Qxiw Qxig 5Qxi 0===Qxi Qxi Qxi Qxi Qxiް Qxi Qxi Qxi Qxig QxiU Qxi 6QxiI 0===Qxi Qxi Qxi Qxi QxiZ Qxi< Qxi Qxiw Qxi Qxi~ Qxi 7Qxiz /==Qxi Qxi Qxi Qxit Qxi Qxi Qxi  Qxi3 Qxi ;_Your cerulean imp disappears in a puff of smoke!Qxi Qxi* Qxi Qxi Qxi Qxi Qxi Qxi 8===Qxi Qxii Qxi Qxi! QxiQxieQxib #...# #..  ###.### #.## #...# #.## ###.####. #......#####.....########.....#.#.#.#######h).....#####.#.#..)....@.####### #.#.#Qxi| .####..### ..#.. #.. ## .###. #..# o.####. .. #. #.# #......### #. Y. ### #..### ## Y   yak (asleep) ## ##.. ##...##  #... ###..####..# ##...#Qxi G921.9 (24.0)Qxi(.hY.Ylly target)Qxi(5===2.9 (25Qxiz.Qxi29 _The yak bellows! You hear a bellow!Txi ##.### ##. .#...# #.. ###.### #.##...# #.#####.####.... #......## #####.....#  #######.....#.#.# .#######@).....#####.#.# ..).....h####### #.#.##.####..### ..#..# ## .###.#Txi T#..# o.####. .. #.##Y# #......### #.(.. ### #..### ##.## ####...## #. #...###..###.TxiI Txi Txi2 Txi h.oY.o   orc (distracted)h   inugami (summoned)Txi :---3.9 (1.0)Txi Txif s _An orc comes into view. It is wielding a +0 dagger.VxiVxidQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  Vxi)c - Cast: Call Canine Familiar [*/%] inventory [&] all spells[!] focus mode: off|onWxi_mWxi}##.### ##. . PolySwing2 the Caller#...# #.. # Deep Elf###.### #.### Health: 36/36 ========================#...# #.##. Magic: 18/18 ========================###.####.... AC: 2Str: 5#......### EV: 13Int: 22#####.....# SH: 0Dex: 15Wxim#######.....#.#.# XL:  7 Next:  8% Place: Dungeon:8.#######@).....#####.#.# Noise: ---------  Time: 3923.9 (0.0)..)....h.####### #.#.## d) +1 dagger (flame).####..###..#..# Cast: Call Imp#.o## .###.# Dog #Y.# o.####. .. #.##.# #......### #.( Y   yak (ally target).. ### #..### ##. o   orc (distracted)## ##..##...## #. h   inugami (summoned)xi{?3H#...###..###.Things that are here: _a +0 war axe; a +0 scale mail; an orc corpse _Your rat disappears in a puff of smoke! Your bat disappears in a puff of smoke!_Your cerulean imp disappears in a puff of smoke! _The yak bellows! You hear a bellow! _An orc comes into view. It is wielding a +0 dagger.WxiWxi ##.### ##. . PolySwing2 the Caller #...# #.. # Deep Elf ###.### #.### Health: 36/36 ======================== #...# #.##. Magic: 16/18 =====================--- ###.####.... AC: 2Str: 5 #......### EV: 13Int: 22 #####.....#  SH: 0Dex: 15 #######.....#.#.#  XL:  7 Next:  8% Place: Dungeon:8 .#######@**....#####.#.#  Noise: ---------  Time: 3923.9 (0.0) ..)...*h*####### #.#.## d) +1 dagger (flame) .####.*### ..#..# Cast: Call Imp #.o ## .###.# Dog  #Y.# o.####. .. #.# #.# #......### #.(Wxi[m Y   yak (ally target) .. ### #..### ##. o   orc (distracted) ## ##.. ##...## #. h   inugami (summoned) #... ###..###. _Your cerulean imp disappears in a puff of smoke! _The yak bellows! You hear a bellow! _An orc comes into view. It is wielding a +0 dagger.Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateWxi ;@*Wxiv  ##.### ##. . PolySwing2 the Caller #...# #.. # Deep Elf WxiB ###.### #.### Health: 36/36 ======================== #...# #.##. Magic: 16/18 =====================--- ###.####.... AC: 2Str: 5 #......### EV: 13Int: 22 #####.....#  SH: 0Dex: 15 Wxi #######.....#.#.#  XL:  7 Next:  8% Place: Dungeon:8 .#######@).....#####.#.#  Noise: ---------  Time: 3923.9 (0.0) ..)....h.####### #.#.## d) +1 dagger (flame) .####..### ..#..# Cast: Call Imp #.o ## .###.# Dog  Wxi #Y.# o.####. .. #.# #.# #......### #.( Y   yak (ally target) .. ### #..### ##. o   orc (distracted) ## ##.. ##...## #. h   inugami (summoned) #... ###..###. _The yak bellows! You hear a bellow! WxiD _An orc comes into view. It is wielding a +0 dagger.Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.Wxi Wxiy Wxi3 WxiC   ##.  #...# #..    #...# Wxi _    #######..  @).....#  ..)......#######  Wxiw h.####h5###  #Yo ##  #..#  ..  Wxi b#.#  #.( YY 2 yaks (1 distracted, 1 ally target) Y. ###  WxiO <oally target) ## ##..  5   cerulean imp (polearm, summoned) #... h   inugami (summoned)An orc comes into view. It is wielding a +0 dagger. Wxi  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.  The orc hits your cerulean imp with a +0 dagger.Wxi  3==4.9 (1Wxi Wxio V _A yak comes into view.YxiBYxi5Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar [*/%] inventory [&] all spells[!] focus mode: off|onYxi Yxi o##.### ##. . PolySwing2 the Caller#...# #.. # Deep Elf###.### #.### Health: 36/36 ========================#...# #.##. Magic: 16/18 =====================---###.####.... AC: 2Str: 5#......### EV: 13Int: 22#####.....# SH: 0Dex: 15#######.....#.#.# XL:  7 Next:  8% Place: Dungeon:8.#######@).....#####.#.# Noise: ==-------  Time: 3924.9 (0.0)..)......####### #.#.## d) +1 dagger (flame)Yxi .####h5###..#..# Cast: Summon Small Mammal#Yo## .###.# Dog #..# o.####. .. #.##.# #......### #.( YY 2 yaks (1 distracted, 1 ally target)Y. ### #..### ##. o   orc (ally target)## ##..##...## #. 5   cerulean imp (polearm, summoned)#...###..###. h   inugami (summoned)Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  The orc hits your cerulean imp with a +0 dagger. _A yak comes intoYxi 9 view.YxiYxi:Zxi` ##.### ##. . PolySwing2 the Caller #...# #.. # Deep Elf ###.### #.### Health: 36/36 ======================== #...# #.##. Magic: 15/18 ====================---- ###.####.... AC: 2Str: 5 #......### EV: 13Int: 22 #####.....#  SH: 0Dex: 15 #######.....#.#.#  XL:  7 Next:  8% Place: Dungeon:8 .#######@**....#####.#.#  Noise: ==-------  Time: 3924.9 (0.0) ZxiѴ...)...***####### #.#.## d) +1 dagger (flame) .####h5### ..#..# Cast: Summon Small Mammal #Yo ## .###.# Dog  #..# o.####. .. #.# #.# #......### #.( YY 2 yaks (1 distracted, 1 ally target) Y. ### #..### ##. o   orc (ally target) ## ##.. ##...## #. 5   cerulean imp (polearm, summoned) #... ###..###. h   inugami (summoned)A tiny devil pulls itself out of the air.  The orc hits your cerulean imp with a +0 dagger. _A yak comes into view.Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateZxi ;@*ZxiZQ 7**Zxi P ##.### ##. . PolySwing2 the Caller #...# #.. # Deep Elf ###.### #.### Health: 36/36 ======================== #...# #.##. Magic: 15/18 ====================---- ###.####.... AC: 2Str: 5 #......### EV: 13Int: 22 #####.....#  SH: 0Dex: 15 #######.....#.#.#  XL:  7 Next:  8% Place: Dungeon:8 .#######@).....#####.#.#  Noise: ==-------  Time: 3924.9 (0.0) ..)......####### #.#.## d) +1 dagger (flame) .####h5### ..#..# Cast: Summon Small MammalZxi7  #Yo ## .###.# Dog  #..# o.####. .. #.# #.# #......### #.( YY 2 yaks (1 distracted, 1 ally target) Y. ### #..### ##. o   orc (ally target) ## ##.. ##...## #. 5   cerulean imp (polearm, summoned) #... ###..###. h   inugami (summoned)Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.  Your inugami hits the yak. The yak gores your cerulean imp!  Your cerulean imp dies!Zxi Zxi Zxi| Zxin   ##.  #...# #..    #...# Zxi!     #######..  @)r....#  ..)......#######  .####ho### Zxi M #Y. ##  #..#  ..  #Y#  #.( YY .. ###   ## ##.. Zxi. r   quokka ( #... Zxi *5.9 (1Zxi Zxix f _Your cerulean imp disappears in a puff of smoke!]xiX]xiZQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar [*/%] inventory [&] all spells[!] focus mode: off|on^xi{^xi##.### ##. . PolySwing2 the Caller#...# #.. # Deep Elf###.### #.### Health: 36/36 ========================#...# #.##. Magic: 15/18 ====================----###.####.... AC: 2Str: 5#......### EV: 13^xiInt: 22#####.....# SH: 0Dex: 15#######.....#.#.# XL:  7 Next:  8% Place: Dungeon:8.#######@)r....#####.#.# Noise: ==-------  Time: 3925.9 (0.0)..)......####### #.#.## d) +1 dagger (flame).####ho###..#..# Cast: Call Imp#Y.## .###.# Dog #..# o.####. .. #.#^xi#Y# #......### #.( YY 2 yaks (1 ally target).. ### #..### ##. o   orc## ##..##...## #. r   quokka (summoned)#...###..###. h   inugami (summoned)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.  Your inugami hits the yak. The yak gores your cerulean imp!  ^xiYour cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!^xi^xi^xi^xi ##.### ##. . PolySwing2 the Caller #...# #.. # Deep Elf ###.### #.### Health: 36/36 ======================== #...# #.##. Magic: 13/18 =================------- ###.####.... AC: 2Str: 5 #......### EV: 13Int: 22 #####.....#  SH: 0Dex: 15 #######.....#.#.#  XL:  7 Next:  8% Place: Dungeon:8 .#######@*r....#####.#.#  Noise: ==-------  Time: 3925.9 (0.0) ..)...***####### #.#.## d) +1 dagger (flame) .####ho### ..#..# Cast: Call Imp #Y. ## .###.# Dog  #..# o.####. .. #.# #Y# #......### ^xi+#.( YY 2 yaks (1 ally target) .. ### #..### ##. o   orc ## ##.. ##...## #. r   quokka (summoned) #... ###..###. h   inugami (summoned)Your inugami hits the yak. The yak gores your cerulean imp!  Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^xi5=@*^xi 5**^xi ##.### ##. . PolySwing2 the Caller #...# #.. # Deep Elf ###.### #.### Health: 36/36 ======================== #...# #.##. Magic: 13/18 =================------- ###.####.... AC: 2Str: 5 #......### EV: 13Int: 22 #####.....#  SH: 0Dex: 15 #######.....#.#.#  XL:  7 Next:  8% Place: Dungeon:8 .#######@)r....#####.#.#  Noise: ==-------  Time: 3925.9 (0.0) ..)......####### #.#.## d) +1 dagger (flame) ^xi'%.####ho### ..#..# Cast: Call Imp #Y. ## .###.# Dog  #..# o.####. .. #.# #Y# #......### #.( YY 2 yaks (1 ally target) .. ### #..### ##. o   orc ## ##.. ##...## #. r   quokka (summoned) #... ###..###. h   inugami (summoned)Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.^xi^xiA^xi^xi^xi' ^xi6 ##.  #...# #..    #...#     #######..  @r.....#  ..).....5#######  .####hY###  #oo ##  #.Y#  ..  #.#  #.( .. ###  o 2 orcs (1 ally target) ## ##..  ^xik5   cerulean imp (polearm, summoned) #... r   quokka (summoned) (…)^xiX4=6.9 (1^xis^xi'B _Your cerulean imp disappears in a puff of smoke!  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air. _Your inugami hits the yak.`xiw ##.### ##. .#...# #.. #.###.### #.###.#...# #.##.###.####....##......### #####.....# #.....#.#.# `xiI .#######r@.....#####.#.# ..).....5# #.#.## .####hY### ..#..# #oo ## .###.# #.Y# o.####. .. #.##.# #......### #.(# Y   yak (.. ### #..### ##.# o   orc (## ##.. ##...## #.##... ###..###.#`xi `xi .r You swap places. Your inugami hits the yak!  Your inugami hits the yak but does no damage.`xi.--7`xi`xi  _The orc hits your inugami with a +0 whip.  Things that are here: _a +0 war axe; a +0 scale mail; an orc corpsecxi+ ##.### ##. .. PolySwing2 the Caller #...# #.. #. Deep Elf ###.### #.###. Health: 36/36 ======================== #...# #.##.. Magic: 12/18 ================-------- ###.####....# AC: 2Str: 5 #......###  EV: 13Int: 22 #####.....#  SH: 0Dex: 15 #######.....#.#.#  XL:  7 Next:  8% Place: Dungeon:8 .#######*@**...#####.#.#  Noise: ---------  Time: 3927.9 (0.0) ..)....r5####### #.#.##  d) +1 dagger (flame) .####hY### ..#..#  Cast: Call Imp #oo ## .###.#  Dog  #.Y# o.####. .. #.## #.# #......### #.(#cxi.- Y   yak (ally target) .. ### #..### ##.# o   orc (ally target) ## ##.. ##...## #.# 5   cerulean imp (polearm, summoned) #... ###..###.# r   quokka (summoned)(…)_The orc hits your inugami with a +0 whip.  Things that are here: _a +0 war axe; a +0 scale mail; an orc corpseCasting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatecxi L 7*@cxi" ##.### ##. .. PolySwing2 the Caller #...# #.. #. Deep Elf ###.### #.###. Health: 36/36 ======================== cxi#J#...# #.##.. Magic: 12/18 ================-------- ###.####....# AC: 2Str: 5 #......###  EV: 13Int: 22 #####.....#  SH: 0Dex: 15 #######.....#.#.#  XL:  7 Next:  8% Place: Dungeon:8 .#######.@.....#####.#.#  Noise: ---------  Time: 3927.9 (0.0) ..)....r5####### #.#.##  d) +1 dagger (flame) .####hY### ..#..#  Cast: Call Imp #oo ## .###.#  Dog  #.Y# o.####. .. #.## cxi$%#.# #......### #.(# Y   yak (ally target) .. ### #..### ##.# o   orc (ally target) ## ##.. ##...## #.# 5   cerulean imp (polearm, summoned) #... ###..###.# r   quokka (summoned)(…)_The orc hits your inugami with a +0 whip.  Things that are here: _a +0 war axe; a +0 scale mail; an orc corpseCasting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatecxiC-   Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Your cerulean imp disappears in a puff of smoke!cxi-A tiny devil pulls itself out of the air.  Your quokka barely misses the yak. Your inugami hits the orc.cxi(8p  ##.  #...# #..    #...#       #######...  cxi9@.5...#  ..)....r.#######   .####hY###   #oo ##   #.o#  ..  #.#  #.( .. ###   ## ##..   #... cxir:3==8.9 (1cxiBcxiLQ _The yak misses your quokka.fxiTs ##.### ##. .. PolySwing2 the Caller #...# #.. #. Deep Elf ###.### #.###. Health: 36/36 ======================== #...# #.##.. Magic: 10/18 =============----------- ###.####....# AC: 2Str: 5fxi#.o# o.####. .. #.## #.# #......### #.(# Y   yak (ally target) .. ### #..### ##.# o   orc (ally target) ## ##.. ##...## #.# 5   cerulean imp (polearm, summoned)fxit #... ###..###.# r   quokka (summoned)(…)A tiny devil pulls itself out of the air.  fxiuYour quokka barely misses the yak. Your inugami hits the orc. _The yak misses your quokka.Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatefxi<@*fxi6R ##.### ##. .. PolySwing2 the Caller #...# #.. #. Deep Elf ###.### #.###. Health: 36/36 ======================== #...# #.##.. Magic: 10/18 =============----------- ###.####....# AC: 2Str: 5fxiS #......###  EV: 13Int: 22 #####.....#  SH: 0Dex: 15 #######.....#.#.#  XL:  7 Next:  8% Place: Dungeon:8 .#######.@.5...#####.#.#  Noise: ==-------  Time: 3928.9 (0.0) ..)....r.####### #.#.##  d) +1 dagger (flame) .####hY### ..#..#  Cast: Call Imp #oo ## .###.#  Dog  #.o# o.####. .. #.## #.# #......### #.(# Y   yak (ally target) fxiNS&.. ### #..### ##.# o   orc (ally target) ## ##.. ##...## #.# 5   cerulean imp (polearm, summoned) #... ###..###.# r   quokka (summoned)(…)fxiS%Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Call Imp.  fxiSYou are very lightly contaminated with residual magic.  Nothing appears to happen.  Your quokka closely misses the yak. Your inugami barely misses the orc.fxi:^  ##.  #...# #..    #...#     fxi_h  #######...  @5....#  ..)....r.#######   .####hY###   #oo ##   #.o#  ..  #.#  #.( .. ###   ## ##..   #...  fxi_1=--9.9 (1Contam Dog fxi}gfxijx _The yak gores your quokka. Something gores your inugami!gxi  ##.### ##. .. PolySwing2 the Caller #...# #.. #. Deep Elf ###.### #.###. Health: 36/36 ======================== #...# #.##.. Magic: 9/18============------------ ###.####....# AC: 2Str: 5 #......###  EV: 13Int: 22 #####.....#  SH: 0gxi! Dex: 15 #######.....#.#.#  XL:  7 Next:  8% Place: Dungeon:8 .#######*@5*...#####.#.#  Noise: ---------  Time: 3929.9 (0.0) ..)....r*####### #.#.##  d) +1 dagger (flame) .####hY### ..#..#  Cast: Call Imp #oo ## .###.#  Contam Dog  #.o# o.####. .. #.## #.# #......### #.(# Y   yak (ally target)gxiN#  .. ### #..### ##.# o   orc (ally target) ## ##.. ##...## #.# 5   cerulean imp (polearm, summoned) #... ###..###.# r   quokka (summoned)(…)Nothing appears to happen.  Your quokka closely misses the yak. Your inugami barely misses the orc. _The yak gores your quokka. Something gores your inugami!Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehxib<@*hxi\9$ ##.### ##. .. PolySwing2 the Caller #...# #.. #. Deep Elf ###.### #.###. Health: 36/36 ======================== #...# #.##.. Magic: 9/18hxi:============------------ ###.####....# AC: 2Str: 5 #......###  EV: 13Int: 22 #####.....#  SH: 0Dex: 15 #######.....#.#.#  XL:  7 Next:  8% Place: Dungeon:8 .#######.@5....#####.#.#  Noise: ---------  Time: 3929.9 (0.0) ..)....r.####### #.#.##  d) +1 dagger (flame) .####hY### ..#..#  Cast: Call Imp #oo ## .###.#  Contam Dog  #.o# o.####. .. #.## #.# #......### #.(# Y   yak (ally target) hxi;.. ### #..### ##.# o   orc (ally target) ## ##.. ##...## #.# 5   cerulean imp (polearm, summoned) #... ###..###.# r   quokka (summoned)(…)Nothing appears to happen.  Your quokka closely misses the yak. Your inugami barely misses the orc. _The yak gores your quokka. Something gores your inugami!Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehxiDMDir - look around, f - activatecerulean imp disappears in a puff of smoke!  A tiny devil pulls itself out of the air.  Your inugami barely misses the orc. Your quokka barely misses the yak.The yak gores your quokka.  Your quokka dies!hxi`\   ##.  #...# #..    #...# hxi]"      #######...  @§....#  ..)...§§5#######   .####hY###   #oo ##   #.o#  ..  #.# hxi^R #.( .. ###    ## ##..   #... h   inugami (summoned)Your quokka's corpse disappears in a puff of smoke!The orc misses your inugami. Your inugami hits the orc.hxir_4==30.9 (1hxighxiNnf _Something closely misses your inugami.jxiI ##.### ##. .. PolySwing2 the Caller #...# #.. #. Deep Elf ###.### #.###. Health: 36/36 ======================== #...# #.##.. Magic: 7/18=========--------------- ###.####....# AC: 2Str: 5 #......###  EV: 13Int: 22 #####.....#  SH: 0Dex: 15jxi.- #######.....#.#.#  XL:  7 Next:  8% Place: Dungeon:8 .#######*@**...#####.#.#  Noise: ==-------  Time: 3930.9 (0.0) ..)...§*5####### #.#.##  d) +1 dagger (flame) .####hY### ..#..#  Cast: Call Imp #oo ## .###.#  Contam Dog  #.o# o.####. .. #.## #.# #......### #.(# Y   yak (ally target) .. ### #..### ##.# o   orc (ally target) ## ##.. ##...## #.# 5   cerulean imp (polearm, summoned) jxi#... ###..###.# h   inugami (summoned)Your quokka's corpse disappears in a puff of smoke!The orc misses your inugami. Your inugami hits the orc. _Something closely misses your inugami.Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatejxiS(=@*jxie i ##.### ##. .. PolySwing2 the Caller #...# #.. #. Deep Elf ###.### #.###. Health: 36/36 ======================== #...# #.##.. Magic: 7/18=========---------------jxi  ###.####....# AC: 2Str: 5 #......###  EV: 13Int: 22 #####.....#  SH: 0Dex: 15 #######.....#.#.#  XL:  7 Next:  8% Place: Dungeon:8 .#######.@§....#####.#.#  Noise: ==-------  Time: 3930.9 (0.0) ..)...§§5####### #.#.##  d) +1 dagger (flame) .####hY### ..#..#  Cast: Call Imp #oo ## .###.#  Contam Dog  #.o# o.####. .. #.## #.# #......### #.(# Y   yak (ally target) .. ### #..### ##.# o   orc (ally target) ## ##.. ##...## #.# 5   cerulean imp (polearm, summoned)jxiz  #... ###..###.# h   inugami (summoned)Your quokka's corpse disappears in a puff of smoke!The orc misses your inugami. Your inugami hits the orc. _Something closely misses your inugami.Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatejxi^ Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  jxi Your cerulean imp disappears in a puff of smoke!A tiny devil pulls itself out of the air.  Your cerulean imp says, "Let's cause disruption!"jxiz jxi( jxi   ##.  #...# #..   jxi * #...#       #######...  §@5....#  jxi 3..)....Y§#######   .####ho###   #Y. ##   #.o#  ..  #.#  #.(Y 2 yaks (1 ally target) .. ###   jxi ## ##..   #... jxi *1.9 (1jxia jxig 0 _Your inugami hits the orc.kxikxiQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  kxi)c - Cast: Call Canine Familiar [*/%] inventory [&] all spells[!] focus mode: off|onlxilxi\%]##.### ##. .. PolySwing2 the Caller#...# #.. #. Deep Elf###.### #.###. Health: 36/36 ========================#...# #.##.. Magic: 7/18=========---------------###.####....# AC: 2Str: 5#......### EV: 13Int: 22#####.....#SH: 0Dex: 15#######.....#.#.#XL:  7 Next:  8% Place: Dungeon:8lxi&.#######§@5....#####.#.#Noise: ==-------  Time: 3931.9 (0.0)..)....Y§####### #.#.## d) +1 dagger (flame).####ho###..#..# Cast: Call Canine Familiar#Y.## .###.# Contam Dog #.o# o.####. .. #.###.# #......### #.(# YY 2 yaks (1 ally target).. ### #..### ##.# o   orc (ally target)## ##..##...## #.# 5   cerulean imp (polearm, summoned)#...###..###.# h   inugami (summoned)Press: ? - help, Qxi'10m - select action, ( or ) - cycleDir - look around, f - activateYour cerulean imp disappears in a puff of smoke!A tiny devil pulls itself out of the air.  Your cerulean imp says, "Let's cause disruption!" _Your inugami hits the orc.lxi.lxi0lxiL ##.### ##. .. PolySwing2 the Caller#...# #.. #. Deep Elf###.### #.###. Health: 36/36 ========================#...# #.##.. Magic: 4/18=====-------------------###.####....# AC: 2Str: 5#......### EV: 13Int: 22lxiM#####.....#SH: 0Dex: 15#######.....#.#.#XL:  7 Next:  8% Place: Dungeon:8.#######§@5....#####.#.#Noise: ==-------  Time: 3931.9 (0.0)..)....Y§####### #.#.## d) +1 dagger (flame).####ho###..#..# Cast: Call Canine Familiar#Y.## .###.# Contam Dog #.o# o.####. .. #.###.# #......### #.(# YY 2 yaks (1 ally target).. ### #..### ##.# o   orc (ally target)## ##..##...## #.# 5lxiNt[39;49m   cerulean imp (polearm, summoned)#...###..###.# h   inugami (summoned)A tiny devil pulls itself out of the air.  Your cerulean imp says, "Let's cause disruption!" _Your inugami hits the orc.  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatemxiJ§@Your cerulean imp says, "Let's cause disruption!" _Your inugami hits the orc.  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is a cloud of black smoke here.mxi)l##.### ##. .. PolySwing2 the Caller#...# #.. #. Deep Elf###.### #.###. Health: 36/36 ========================#...# #.##.. Magic: 4/18=====-------------------###.####....# AC: 2Str: 5#......### EV: 13Int: 22#####.....#SH: 0Dex: 15#######.....#.#.#XL:  7 Next:  8% Place: Dungeon:8.#######§@5....#####.#.#Noise: ==-------  Time: 3931.9 (0.0)mxi..)....Y§####### #.#.## d) +1 dagger (flame).####ho###..#..# Cast: Call Canine Familiar#Y.## .###.# Contam Dog #.o# o.####. .. #.###.# #......### #.(# YY 2 yaks (1 ally target).. ### #..### ##.# o   orc (ally target)## ##..##...## #.# 5   cerulean imp (polearm, summoned)#...###..###.# h   inugami (summoned)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThere is a cloud of black smoke here.  You imbue your familiar with magmxiical energy and its fangs glint viciously.  Your inugami misses the orc. Your inugami hits something.  Your inugami hits the yak. Your inugami hits the orc!mxi8Dir - look around, f - activate  There is a cloud of black smoke here.  You imbue your familiar with magical energy and its fangs glint viciously.  Your inugami misses the orc. Your inugami hits something.  mxiߡYour inugami hits the yak. Your inugami hits the orc!  The orc dies!mxiʫY§)oY   yak ( mxiϯ`5=2.9 (1mxi.mxib _Your cerulean imp completely misses the yak.nxipu ##.### ##. ..##...# #.. #.###.### #.###.##...# #.##..)###.####....##......### #####.....# #.....#.#.# .#######Y5@....#####.#.# ..)....§§# #.#.## .####h)### ..#..# #oY ## .###.# #.#.# #......### #.(# .. ### #..### ##.# 5   cerulean imp (polearm, summoned)## ##.. ##...## #.# h   inugami (#... ###..###.#nxii~ h...o#.nxi" o   orc5   cerulean imp (polearm, summoned)h   inugami (summoned)You swap places. The yak gores your cerulean imp!nxi %3nxi nxiE E _Your cerulean imp hits the yak with a -1 spear.pxihpxi`Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar [*/%] inventory [&] all spellspxi1z[!] focus mode: off|onqxidqxit##.### ##. ..# PolySwing2 the Caller#...# #.. #.. Deep Elfqxiw###.### #.###.# Health: 36/36 ========================#...# #.##..) Magic: 5/18======------------------###.####....## AC: 2Str: 5#......###EV: 13Int: 22#####.....#SH: 0Dex: 15#######.....#.#.#XL:  7 Next:  8% Place: Dungeon:8.#######Y5@....#####.#.#qxiNoise: ==-------  Time: 3933.9 (0.0)..)...h..####### #.#.##d) +1 dagger (flame).####.o###..#..#Cast: Summon Small Mammal#.Y## .###.#qxixContam Dog #.o# o.####. .. #.###.# #......### #.(# Y   yak (ally target)qxi.. ### #..### ##.# o   orc## ##..##...## #.# 5   cerulean imp (polearm, summoned)#...###..###.# h   inugami (summoned)qxi2Your inugami misses the orc. Your inugami hits something.  Your inugami hits the yak. Your inugami hits the orc!  The orc dies! _Your cerulean imp completely misses the yak.You swap places. The yak gores your cerulean imp! _Your cerulean imp hits the yak with a -1 spear.qxiqxiqxiqxi. ##.### ##. ..# PolySwing2 the Caller #...# #.. #.. Deep Elf ###.### #.###.# Health: 36/36 ======================== #...# #.##..) Magic: 4/18=====------------------- ###.####....## AC: 2Str: 5qxi/ #......###  EV: 13Int: 22 #####.....#  SH: 0Dex: 15 #######.....#.#.#  XL:  7 Next:  8% Place: Dungeon:8 .#######Y5@**..#####.#.#  Noise: ==-------  Time: 3933.9 (0.0) ..)...h.*####### #.#.##  d) +1 dagger (flame) .####.o### ..#..#  Cast: Summon Small Mammal #.Y ## .###.#  Contam Dog  qxi0/#.o# o.####. .. #.##  #.# #......### #.(#  Y   yak (ally target) .. ### #..### ##.#  o   orc ## ##.. ##...## #.#  5   cerulean imp (polearm, summoned) #... ###..###.#  h   inugami (summoned) _Your cerulean imp completely misses the yak.qxiN0You swap places. The yak gores your cerulean imp! _Your cerulean imp hits the yak with a -1 spear.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateqxi2 =@*qxi&b  ##.### ##. ..# PolySwing2 the Caller #...# #.. #.. Deep Elf ###.### #.###.# Health: 36/36 ======================== #...# #.##..) Magic: 4/18=====------------------- ###.####....## AC: 2Str: 5 #......###  EV: 13Int: 22 #####.....#  SH: 0Dex: 15 #######.....#.#.#  XL:  7 Next:  8% Place: Dungeon:8 .#######Y5@....#####.#.#  Noise: ==-------  Time: 3933.9 (0.0) ..)...h..####### #.#.##  d) +1 dagger (flame) .####.o### ..#..#  Cast: Summon Small Mammal #.Y ## .###.#  Contam Dog qxid  #.o# o.####. .. #.##  #.# #......### #.(#  Y   yak (ally target) .. ### #..### ##.#  o   orc ## ##.. ##...## #.#  5   cerulean imp (polearm, summoned) #... ###..###.#  h   inugami (summoned)You swap places. The yak gores your cerulean imp! _Your cerulean imp hits the yak with a -1 spear.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rat appears in a puff of smoke.  ##.  #...# #..    #...# )    #####  #######....  #Y5@.r..#  ..)....h.#######xif %m  qxig  qxiPh .####.o### qxih qxiQj  qxiNk #.Y ##   #.o#  .. qxim  #.#  #.(#  .. ###  ##.#  ## ##..  #.#  #...  (…)qxin Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A rat appears in a puff of smoke.  Your inugami hits the yak but does no damage.  The yak barely misses your cerulean imp.Your cerulean imp completely misses the yak.qxi9p qxier +-4.9 (1qxi{ qxi Y _The orc barely misses your inugami.uxih  Your inugami barely misses the yak.uxin  The yak gores your cerulean imp but does no damage.uxi\r.YY 2 yaks (1 ally target)5   cerulean imp (polearm, summoned)h   inugami (r   rat (summoned)uxic5=-5uxiǡuxi\H _Your cerulean imp hits the yak but does no damage.vxib YY1 distracted, 1 ally target)Your inugami hits the yak.  The yak closely misses your cerulean imp.Your cerulean imp hits the yak with a -1 spear.6Dog vxiȭa _Your magical contamination has completely faded away.wxi|M_Your magical contamination has completely faded away.  Your inugami hits the yak.  wxivThe yak completely misses your cerulean imp.Your inugami barely misses the yak.wxiW  Your cerulean imp hits the yak but does no damage.wxi  YoY.YYY 3 yaks (wxi o   orc5   cerulean imp (polearm, summoned)h   inugami (summoned)(…)A yak comes into view.wxi %7wxiwxiZ _The yak closely misses your inugami.xxi~  Your inugami hits the yak but does no damage.  The yak gores your cerulean imp!  Your cerulean imp dies!xxiu  Your cerulean imp disappears in a puff of smoke!xxiЌ  The yak gores your inugami.§o.h   inugami (r   rat (summoned)6===8xxikxxiFV _A yak comes into view.yxiX9##.### ##. ..#.#...# #.. #.###.### #.###.##...# #.##..).###.####....##......### ######.....# ##.....#.#.# .#######Y§r@...#####.#.# ..)...oh.# #.#.## .####.Y### ..#..# #Y. ## .###.# #.# #......### #.(#  2.. ### #..### ##.# ## ##.. ##...## #.# #... ###..###.# yxi(Zyxi0[yxii .YYY 3 yaks (1 ally target)You swap places. Your inugami hits the yak. Your rat barely misses the yak.yxii--9yxisvyxiw yxi2x_The yak barely misses your inugami. The orc barely misses your inugami.{xiE{xiGQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar [*/%] inventory [&] all spells[!] focus mode: off|on|xi(|xi2##.### ##. ..#. PolySwing2 the Caller#...# #.. #... Deep Elf###.### #.###.## Health: 36/36 ========================#...# #.##..). Magic: 6/18========----------------###.####....### AC: 2Str: 5#......### # EV: 13|xi\BInt: 22#####.....# # SH: 0Dex: 15#######.....#.#.#XL:  7 Next:  8% Place: Dungeon:8.#######.Yr@...#####.#.#Noise: ---------  Time: 3939.9 (0.0)..)...oh.####### #.#.##d) +1 dagger (flame).####YY###..#..#Cast: Call Imp#Y.## .###.#Dog #.o# o.####. .. #.###.# #......### #.(#YYY 3 yaks (1 ally target).. ### #..### ##.#o   orc## ##..|xi$##...## #.#h   inugami (summoned)#...###..###.#r   rat (summoned)Your cerulean imp dies!Your cerulean imp disappears in a puff of smoke!The yak gores your inugami. _A yak comes into view.You swap places. Your inugami hits the yak. Your rat barely misses the yak. _The yak barely misses your inugami. The orc barely misses your inugami.|xi|xi|xi |xi ##.### ##. ..#. PolySwing2 the Caller #...# #.. #... Deep Elf ###.### #.###.## Health: 36/36 ======================== #...# #.##..). Magic: 4/18=====------------------- ###.####....### AC: 2Str: 5 #......### # EV: 13Int: 22 |xi8#####.....# # SH: 0Dex: 15 #######.....#.#.#  XL:  7 Next:  8% Place: Dungeon:8 .#######.Yr@**.#####.#.#  Noise: ---------  Time: 3939.9 (0.0) ..)...oh.####### #.#.##  d) +1 dagger (flame) .####YY### ..#..#  Cast: Call Imp #Y. ## .###.#  Dog  #.o# o.####. .. #.##  #.# #......### #.(#  YYY 3 yaks (1 ally target) .. ### #..### ##.#  o   orc ## ##.. ##...## #.#  h   inugami (summoned) |xi~`#... ###..###.#  r   rat (summoned) _A yak comes into view.You swap places. Your inugami hits the yak. Your rat barely misses the yak. _The yak barely misses your inugami. The orc barely misses your inugami.Casting: Call Imp (safe; 1% risk of failure)  |xiא Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate|xi dYr@  You swap places. Your inugami hits the yak. Your rat barely misses the yak. _The yak barely misses your inugami. The orc barely misses your inugami.  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a yak (purple smoke, heavily wounded, ally target)}xi ##.### ##. ..#. PolySwing2 the Caller #...# #.. #... Deep Elf ###.### #.###.## Health: 36/36 ======================== #...# #.##..). Magic: 4/18=====------------------- ###.####....### AC: 2Str: 5 #......### # EV: 13Int: 22 #####.....# # SH: 0Dex: 15 #######.....#.#.#  XL:  7 Next:  8% Place: Dungeon:8 .#######.Yr@...#####.#.#  Noise: ---------  Time: 3939.9 (0.0) ..)...oh.####### #.#.##  d) +1 dagger (flame) .####YY### ..#..#  Cast: Call Imp #Y. ## .###.#  Dog  #.o# o.####. .. #.##  #.# #......##}xi# #.(#  YYY 3 yaks (1 ally target) .. ### #..### ##.#  o   orc ## ##.. ##...## #.#  h   inugami (summoned) #... ###..###.#  r   rat (summoned) _The yak barely misses your inugami. The orc barely misses your inugami.Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a yak (purple smoke, heavily wounded, ally target)  A tiny devil pulls itself out of the air.  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a yak (purple smoke, heavily wounded, ally target)  A tiny devil pulls itself out of the air.  The yak barely misses your rat.}xic }xi }xi   ##.  #...# #..    #...# )    #####.....#  #######.....#.#.#  #hYr@5..#  ..)...YY.#######   .####oY###   #Y. ##   #.o#  ..  #.#  #.(# Y 4 yaks (1 ally target) .. ###  ##.#  ## ##..  #.# 5   cerulean imp (polearm, summoned) #...  h   inugami (summoned)(…)Your inugami hits th}xi!e yak but does no damage.  A yak comes into view.==40.9 (1 _Your rat completely misses the yak.xi`##.### ##. ..#.#...# #.. #.###.### #.###.##.#...# #.##..).###.####....###.#......### #.#####.....# ##.....#.#.# #.#######hYr5@..#####.#.# #..)...YY.# #.#.## #.####oY### ..#..# ##Y. ## .###.# ##.o# o.####. .. #.## ##.# #......### #.(# # 3.. ### #..### ##.# ### ##.. ##...## #.# ##... ###..###.# xi(#xixixi   You swap places. Your inugami barely misses the yak.The yak closely misses your rat.xi& oYYY.)Y 4 yaks (1 ally target)Your cerulean imp hits the yak from afar with a -1 spear.xid5=--1xi\ xi#- _Your rat bites the yak.xixi:  Your inugami hits the yak. The yak gores your inugami! The yak gores your rat!  Your rat dies!xii= ..25   cerulean imp (polearm, summoned)h   inugami ( #... ###..###.# #Your rat's corpse disappears in a puff of smoke!Your cerulean imp hits the yak from afar with a -1 spear.xi@--2xixiR _The yak misses your inugami.xixiQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar [*/%] inventory [&] all spells[!] focus mode: off|onxi xi5 ##.### ##. ..#.. PolySwing2 the Caller#...# #.. #.... Deep Elf###.### #.###.##. Health: 36/36 ========================#...# #.##..).. Magic: 5/18======------------------###.####....###. AC: 2Str: 5#......### #. EV: 13Int: 22#####.....# ## SH: 0Dex: 15#######.....#.#.# # XL:  7 Next:  8% Place: Dungeon:8.#######hY.5@..#####.#.# # Noise: ---------  Time: 3942.9 (0.0)xi..)...YYY####### #.#.## # d) +1 dagger (flame).####.)###..#..# # Cast: Call Canine Familiar#Y.## .###.# # Dog #.o# o.####. .. #.## ##.# #......### #.(# # YYYY 4 yaks (2 ally target).. ### #..### ##.# # 5   cerulean imp (polearm, summoned)## ##..##...## #.# # h   inugami (summoned)#...###..###.# # _Your rat bites the yak.  Your inugami hits the yak. The yak gores your inugami! The yak gores your rat!  Your rat dies!Your rat's corpse disappears in a puff of smoke!Your cerulean imp hits the yak from afar with a -1 spexicar. _The yak misses your inugami.xi xi xi:##.### ##. ..#.. PolySwing2 the Caller#...# #.. #.... Deep Elf###.### #.###.##. Health: 36/36 ========================#...# #.##..).. Magic: 2/18==----------------------###.####....###. AC: 2xi;@Str: 5#......### #. EV: 13Int: 22#####.....# ## SH: 0Dex: 15#######.....#.#.# # XL:  7 Next:  8% Place: Dungeon:8.#######hY.5@..#####.#.# # Noise: ---------  Time: 3942.9 (0.0)..)...YYY####### #.#.## # d) +1 dagger (flame).####.)###..#..# # Cast: Call Canine Familiar#Y.## .###.# # Dog #.o# o.####. .. #.## #xi"=#.# #......### #.(# # YYYY 4 yaks (2 ally target).. ### #..### ##.# # 5   cerulean imp (polearm, summoned)## ##..##...## #.# # h   inugami (summoned)#...###..###.# #Your rat's corpse disappears in a puff of smoke!Your cerulean imp hits the yak from afar with a -1 spear. _The yak misses your inugami.Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatexiom#@Your cerulean imp hits the yak from afar with a -1 spear. _The yak misses your inugami.  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A rock wall.xiA7##xiEb#YLook: a yak (severely wounded, ally target)xi hYn inugami (severely wounded, summoned, friendly)xi5##.### ##. ..#.. PolySwing2 the Caller#...# #.. #.... Deep Elf###.### #.###.##. Health: 36/36 ========================#...# #.##..).. Magic: 2/18==----------------------###.####....###. AC: 2Str: 5#......### #. EV: 13Int: 22#####.....# ## SH: 0Dex: 15xi#######.....#.#.# # XL:  7 Next:  8% Place: Dungeon:8.#######hY.5@..#####.#.# # Noise: ---------  Time: 3942.9 (0.0)..)...YYY####### #.#.## # d) +1 dagger (flame).####.)###..#..# # Cast: Call Canine Familiar#Y.## .###.# # Dog #.o# o.####. .. #.## ##.# #......### #.(# # YYYY 4 yaks (2 ally target).. ### #..### ##.# # 5   cerulean imp (polearm, summoned)##i~m ##..##...## #.# # h   inugami (summoned)#...###..###.# #Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an inugami (severely wounded, summoned, friendly)  You imbue your familiar with magical energy and its fangs glint viciously.  Your inugami hits the yak but does no damage.  Your inugami hits the yak! Your inugami barely misses the yak.xi .)Y Look: an inugami (severely wounded, summoned, friendly)  You imbue your familiar with magical energy and its fangs glint viciously.  Your inugami hits the yak but does no damage.r inugami hits the yak! Your inugami barely misses the yak.. The yak barely misses your inugami.cerulean imp hits the yak with a -1 spear.xi>{==3.9 (1Call Canine Familiar xixi^Y _The yak barely misses your inugami.xi 3xi xi xi 2##.### ##. ..#..##...# #.. #....####.### #.###.##.#...# #.##..)..####.####....###.##......### #.#####.....# ##.#xi.....#.#.# #..#######h)Y5.@.#####.#.# #...)...YYY# #.#.## #..####.)### ..#..# #.#Y. ## .###.# #.#.o# o.####. .. #.## #.#.# #......### #.(# #... ### #..### ##.# #.## ##.. ##...## #.# #.#... ###..###.# #.xi h  Your inugami barely misses the yak.xi _The yak barely misses your inugami.  but does no damage.  The yak gores your cerulean imp!!  Your cerulean imp dies!xilxi&YY§.1h   inugami (xi'!xiN(q3==4Call Canine Familiarxi0xi3f _Your cerulean imp disappears in a puff of smoke!xiwdxiWfQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar [*/%] inventory [&] all spellsxigz[!] focus mode: off|onxi\ xi .##.### ##. ..#..# PolySwing2 the Caller#...# #.. #....# Deep Elf###.### #.###.##.. Health: 36/36 ========================#...# #.##..)..# Magic: 3/18====--------------------###.####....###.# AC: 2Str: 5#......### #.. EV: 13Int: 22#####.....# ##. SH: 0xiݾ Dex: 15#######.....#.#.# #. XL:  7 Next:  8% Place: Dungeon:8.#######hYY§.@.#####.#.# #. Noise: ==-------  Time: 3944.9 (0.0)..)...Y.Y####### #.#.## #. d) +1 dagger (flame).####.)###..#..# #. Cast: Call Imp#Y.## .###.# #. Dog #.o# o.####. .. #.## #.#.# #......### #.(# #. YYYY 4 yaks (1 ally target).. ### #..### ##.# #. h   inugami (summoned)##xiʿ ! ##..##...## #.# #.#...###..###.# #.Your inugami barely misses the yak.Your inugami hits the yak but does no damage.  Your cerulean imp hits the yak with a -1 spear.  The yak gores your cerulean imp!!  Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!xiE xi> xi< xi w ##.### ##. ..#..# PolySwing2 the Caller #...# #.. #....# Deep Elf ###.### #.###.##.. Health: 36/36 ======================== #...# #.##..)..# Magic: 1/18=----------------------- ###.####....###.# AC: 2Str: 5 #......### #.. EV: 13Int: 22xiVx2 #####.....# ##. SH: 0Dex: 15 #######**...#.#.# #. XL:  7 Next:  8% Place: Dungeon:8  .#######hYY**@*#####.#.# #. Noise: ==-------  Time: 3944.9 (0.0)  ..)...Y.Y####### #.#.## #. d) +1 dagger (flame)  .####.)### ..#..# #. Cast: Call Imp #Y. ## .###.# #. Dog  #.o# o.####. .. #.## #. #.# #......### #.(# #. YYYY 4 yaks (1 ally target) .. ### #..### ##.# #. h   inugami (summoned) ## ##.. ##...## #.# #. #... ###..###.# #.xiEyGThe yak gores your cerulean imp!!  Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatexi7*@xi;*#xi\A*#xi~  ##.### ##. ..#..# PolySwing2 the Caller #...# #.. #....# Deep Elf ###.### #.###.##.. Health: 36/36 ======================== #...# #.##..)..# Magic: 1/18=----------------------- ###.####....###.# AC: 2Str: 5 #......### #.. EV: 13Int: 22 #####.....# ##. SH: 0Dex: 15 #######.....#.#.# #. XL:  7 Next:  8% Place: Dungeon:8  .#######hYY§.@.#####.#.# #. Noise: ==-------  Time: 3944.9 (0.0)  ..)...Y.Y####### #.#.## #. d) +1 dagger (flame)  .####.)### ..#..# #. Cast: Call Imp #Y. ## .###.# #. iM 7mDog  #.o# o.####. .. #.## #. #.# #......### #.(# #. YYYY 4 yaks (1 ally target) .. ### #..### ##.# #. h   inugami (summoned) ## ##.. ##...## #.# #. #... ###..###.# #.Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  ##.  #...# #..    #...# )  #......###  #####.....#  #######.....#.#.#  #hY.Y.@5  ..)...YYY#######   )###  xiM  #Y. ##   #.o#  .. #.##  #.#  #.(# Y 5 yaks (2 ally target) .. ###  ##.# 5   cerulean imp (polearm, summoned) ## ##..  #.# h   inugami (summoned) #...  5.9 (1Call Impxi  _Your cerulean imp disappears in a puff of smoke!  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  xi+ TA tiny devil pulls itself out of the air. _Your inugami hits the yak.xi2 i##.### ##. ..#..#.#...# #.. #....#.###.### #.###.##.#...# #.##..)..#.###.####....###.#.#......### #.#####.....# ##.#.....#.#.# #..#######hY.Y.5@#####.#.# #.xi+4 ..)...YYY# #.#.## #.#.####.)### ..#..# #.##Y. ## .###.# #.##.o# o.####. .. #.## #.##.# #......### #.(# #.# 4.. ### #..### ##.# #.### ##.. ##...## #.# #.##... ###..###.# #.#xi$6 xi6 xi7 xiF .YYou swap places. Your inugami hits the yak.  Your cerulean imp hits the yak but does no damage.--6xiK xigN Y _The yak barely misses your inugami.xig8#..# ...###...##.### ##. ..#..#.#...# #.. #....#.####.### #.###.##...#...# #.##..)..#.####.####....###.#.#xia9 #......### #...# #####.....# ##..# #######.@...#.#.# #..#.#######hY..Y5.#####.#.# #.....)...YYY####### #.#.## #.#.####.)### ..#..# #.#Y. ## .###.# #.##.o# o.####. .. #.## #.# 3#.# #......### #.(# #.#xib:=.. ### #..### ##.# #.### ####...## #.# #.#xi+Z  Your cerulean imp hits the yak but does no damage. _The yak barely misses your inugami.  !  The yak closely misses your cerulean imp.inugami hits the yak. The yak closely misses your inugami.  Something gores your inugami.--7xixi^ _Your cerulean imp barely misses the yak.xiJ ##.### ##. ..#..# #...# #.. #....# ###.### #.###.##... #...# #.##..)..# ###.####....###.#. #......### #...#####.....# ##..#######.....#.#.# #...#######hY..Y5@#####.#.# #.. ..)...YYY####### #.#.## #.# .####.)### ..#..# #. #Y. ## .###.# #..o# o.####. .. #.## #. #.# #......### #.(# #.Y 4 yaks (2 ally target) .. ###xiN #..### ##.# #.## ##.. ##...## #.# #. #. ###..###.# #.xi:_ )Y Your inugami hits the yak. The yak completely misses your inugami.The yak barely misses your cerulean imp.The yak gores your inugami.2==8Call ImpxiTfxikH _Your cerulean imp hits the yak but does no damage.xiQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp xiJ c - Cast: Call Canine Familiar [*/%] inventory [&] all spells[!] focus mode: off|onxii xi ##.### ##. ..#..#. PolySwing2 the Caller#...# #.. #....#. Deep Elf###.### #.###.##... Health: 36/36 ========================#...# #.##..)..#. Magic: 2/18==----------------------###.####....###.#. AC: 2Str: 5xi #......### #... EV: 13Int: 22#####.....# ##.. SH: 0Dex: 15#######.....#.#.# #.. XL:  7 Next:  8% Place: Dungeon:8.#######h)Y.Y5@#####.#.# #.. Noise: =--------  Time: 3948.9 (0.0)..)...YYY####### #.#.## #.# d) +1 dagger (flame).####.)###..#..# #.# Cast: Call Canine Familiar #Y.## .###.# #.# Dog #.o# o.####. .. #.## #.##.# #......### #.(# #.# YYYY i V1m4 yaks (2 ally target).. ### #..### ##.# #.# 5   cerulean imp (polearm, summoned)## ##..##...## #.# #.# h   inugami (summoned)#...###..###.# #.#Something gores your inugami. _Your cerulean imp barely misses the yak.Your inugami hits the yak. The yak completely misses your inugami.The yak barely misses your cerulean imp.The yak gores your inugami. _Your cerulean imp hits the yak but does no damage.xi xiI xi xiq  You don't have enough magic to cast this spell.xixi]. _xi xi Drink which item? Potions  b - a potion of magic  e - 4 glowing grey potions  i - a golden potion  j - a smoky cyan potion xi ' k - 3 fizzy purple potions  q - a ruby potion  r - 2 inky potions [!] read|quaff[?] describe selectedxieZxi}bxil##.### ##. ..#..#. PolySwing2 the Caller#...# #.. #....#. Deep Elf###.### #.###.##... Health: 36/36 ========================#...# #.##..)..#. Magic: 2/18==----------------------###.####....###.#. AC: 2Str: 5xim#......### #... EV: 13Int: 22#####.....# ##.. SH: 0Dex: 15#######.....#.#.# #.. XL:  7 Next:  8% Place: Dungeon:8.#######h)Y.Y5@#####.#.# #.. Noise: =--------  Time: 3948.9 (0.0)..)...YYY####### #.#.## #.# d) +1 dagger (flame).####.)###..#..# #.# Cast: Call Canine Familiar #Y.## .###.# #.# Dog #.o# o.####. .. #.## #.##.# #......### #.(# #.# YYYY int1m4 yaks (2 ally target).. ### #..### ##.# #.# 5   cerulean imp (polearm, summoned)## ##..##...## #.# #.# h   inugami (summoned)#...###..###.# #.# _Your cerulean imp barely misses the yak.Your inugami hits the yak. The yak completely misses your inugami.The yak barely misses your cerulean imp.The yak gores your inugami. _Your cerulean imp hits the yak but does no damage. _You don't have enough magic to cast this spell.xi`pxibH.Y Your cerulean imp hits the yak but does no damage. _You don't have enough magic to cast this spell.  Magic courses through your body.  Your inugami hits the yak but does no damage. xiX' The yak misses your inugami. The yak gores your cerulean imp!  Your cerulean imp hits the yak but does no damage.18/18======================9.9 (1Call Canine Familiarxiԉxi׌1 _The yak gores your inugami.xi(xiK*Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar xif+[*/%] inventory [&] all spells[!] focus mode: off|onxi7 xi? ##.### ##. ..#..#. PolySwing2 the Caller#...# #.. #....#. Deep Elf###.### #.###.##... Health: 36/36 ========================#...# #.##..)..#. Magic: 18/18 ========================###.####....###.#. AC: 2Str: 5#......### #... EV: 13Int: 22#####.....# ##.. SH: 0Dex: 15#######.....#.#.# #.. XL:  7 Next:  8% Place: Dungeon:8.#######h).YY5@#####.#.# #.. Noise: =--------  Time: 3949.9 (0.0)..)i-A m...YYY####### #.#.## #.# d) +1 dagger (flame).####.)###..#..# #.# Cast: Call Canine Familiar#Y.## .###.# #.# Dog #.o# o.####. .. #.## #.##.# #......### #.(# #.# YYYY 4 yaks (2 ally target).. ### #..### ##.# #.# 5   cerulean imp (polearm, summoned)## ##..##...## #.# #.# h   inugami (summoned)#...###..###.# #.# _You don't have enough magic to cast this spell.  Magic courses through your body.  Your inugami hits the yak but does no damage.  The yak misses your inugami. The yak gores your cerulean imp!  Your cerulean imp hits the yak but does no damage. _The yak gores your inugami.xiwI xiK xiu##.### ##. ..#..#. PolySwing2 the Caller#...# #.. #....#. Deep Elf###.### #.###.##... Health: 36/36 ========================#...# #.##..)..#. Magic: 15/18 ====================----###.####....###.#. AC: 2Str: 5xivn#......### #... EV: 13Int: 22#####.....# ##.. SH: 0Dex: 15#######.....#.#.# #.. XL:  7 Next:  8% Place: Dungeon:8.#######h).YY5@#####.#.# #.. Noise: =--------  Time: 3949.9 (0.0)..)...YYY####### #.#.## #.# d) +1 dagger (flame).####.)###..#..# #.# Cast: Call Canine Familiar#Y.## .###.# #.# Dog xix#.o# o.####. .. #.## #.##.# #......### #.(# #.# YYYY 4 yaks (2 ally target).. ### #..### ##.# #.# 5   cerulean imp (polearm, summoned)## ##..##...## #.# #.# h   inugami (summoned)#...###..###.# #.#The yak misses your inugami. The yak gores your cerulean imp!  Your cerulean imp hits the yak but does no damage. _The yak gores your inugami.  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatexif.YY5@xi!0-).xiP h)Your cerulean imp hits the yak but does no damage. _The yak gores your inugami.  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: an inugami (severely wounded, summoned, friendly)xi;Q##.### ##. ..#..#. PolySwing2 the Caller#...# #.. #....#. Deep Elf###.### #.###.##... Health: 36/36 ========================#...# #.##..)..#. Magic: 15/18 ====================----###.####....###.#. AC: 2Str: 5#......### #... EV: 13xi<Int: 22#####.....# ##.. SH: 0Dex: 15#######.....#.#.# #.. XL:  7 Next:  8% Place: Dungeon:8.#######h).YY5@#####.#.# #.. Noise: =--------  Time: 3949.9 (0.0)..)...YYY####### #.#.## #.# d) +1 dagger (flame).####.)###..#..# #.# Cast: Call Canine Familiar#Y.## .###.# #.# Dog #.o# o.####. .. #.## #.#xi=#.# #......### #.(# #.# YYYY 4 yaks (2 ally target).. ### #..### ##.# #.# 5   cerulean imp (polearm, summoned)## ##..##...## #.# #.# h   inugami (summoned)#...###..###.# #.# _The yak gores your inugami.  xi>HCasting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an inugami (severely wounded, summoned, friendly)  You imbue your familiar with magical energy and its fangs glint viciously.xi?xi~?xi)M Y.  Dir - look around, f - activateLook: an inugami (severely wounded, summoned, friendly)  xifNBYou imbue your familiar with magical energy and its fangs glint viciously.  Your inugami hits the yak. Your inugami barely misses the yak. x2  Your inugami hits the yak.r cerulean imp hits the yak but does no damage.=50.9 (1xi VxiX1 _The yak gores your inugami!xi/4##.### ##. ..#..#. PolySwing2 the Caller#...# #.. #....#. Deep Elf###.### #.###.##... Health: 36/36 ========================#...# #.##..)..#. Magic: 12/18 ================--------xiN###.####....###.#. AC: 2Str: 5#......### #... EV: 13Int: 22#####.....# ##.. SH: 0Dex: 15#######.....#.#.# #.. XL:  7 Next:  8% Place: Dungeon:8.#######hY.YY5@#####.#.# #.. Noise: ==-------  Time: 3950.9 (0.0)..)...YY.####### #.#.## #.# d) +1 dagger (flame).####.)###..#..# #.# Cast: Call Canine Familiar#Y.## .###.# #.# Dog #.o# o.####. .. #.## #.##.# #......###iF;49m #.(# #.# YYYY 4 yaks (2 ally target).. ### #..### ##.# #.# 5   cerulean imp (polearm, summoned)## ##..##...## #.# #.# h   inugami (summoned)#...###..###.# #.#Your inugami hits the yak.  Your cerulean imp hits the yak but does no damage. _The yak gores your inugami!  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatexi 'hY.YY5@cerulean imp hits the yak but does no damage. _The yak gores your inugami!  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: an inugami (heavily wounded, summoned, friendly)xi^$Q##.### ##. ..#..#. PolySwing2 the Caller#...# #.. #....#. Deep Elf###.### #.###.##... Health: 36/36 ========================#...# #.##..)..#. Magic: 12/18 ================--------###.####....###.#. AC: 2Str: 5#......### #... EV: 13xi%Int: 22#####.....# ##.. SH: 0Dex: 15#######.....#.#.# #.. XL:  7 Next:  8% Place: Dungeon:8.#######hY.YY5@#####.#.# #.. Noise: ==-------  Time: 3950.9 (0.0)..)...YY.####### #.#.## #.# d) +1 dagger (flame).####.)###..#..# #.# Cast: Call Canine Familiar#Y.## .###.# #.# Dog #.o# o.####. .. #.## #.##.# #......### #.(# #.# YYYY 4 yaks (2 ally target).. ### #.xi&O.### ##.# #.# 5   cerulean imp (polearm, summoned)## ##..##...## #.# #.# h   inugami (summoned)#...###..###.# #.#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an inugami (heavily wounded, summoned, friendly)  You imbue your familiar with magical energy and its fangs glint viciously.  Your inugami hits the yak.  Your inugami hits the yak but does no damage.xi2)Y Dir - look around, f - activate  Look: an inugami (heavily wounded, summoned, friendly)  You imbue your familiar with magical energy and its fangs glint viciously.r inugami hits the yak. but does no damage.. The yak barely misses your inugami.xir4*1.9 (1xi:Je _Your cerulean imp hits the yak from afar with a -1 spear.xi R#..# ...###...##.### ##. ..#..#.#...# #.. #....#.####.### #.###.##...#...# #.##..)..#.####.####....###.#.# #......### #...# #####.....# ##..# #######.@...#.#.# #..#.#######h)YYY5.#####.#.# #.....)...YY.####### #.#.## #.#.####.)### ..#..# #.#Y. ## .###.# #.##.o# o.####. .. #.## #.# 3 yaks (1#.# #......### #.(# #.#.. ### #..### ##.# #.#iS!H## ####...## #.# #.#  The yak misses your cerulean imp..h.YY 4 yaks (1 ally target)3=--2xiad^ _Your cerulean imp hits the yak but does no damage.xi;xi_Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  xi )c - Cast: Call Canine Familiar [*/%] inventory [&] all spells[!] focus mode: off|onxi-xiC#..#...###.... PolySwing2 the Caller##.### ##. ..#..#.. Deep Elf#...# #.. #....#.# Health: 36/36 ========================###.### #.###.##.... Magic: 13/18 =================-------#...# #.##..)..#.# AC: 2Str: 5###.####....###.#.# EV: 13Int: 22#......### #...# SH: 0Dex: 15xiW#####.....# ##..# XL:  7 Next:  8% Place: Dungeon:8#######.@...#.#.# #..# Noise: ---------  Time: 3952.9 (0.0)  .#######.hYYY5.#####.#.# #... d) +1 dagger (flame)..)...Y.Y####### #.#.## #.## Cast: Summon Small Mammal  .####.)###..#..# #.## Dog #Y.## .###.# #.###.o# o.####. .. #.## #.## YYYY 4 yaks (1 ally target)xip#.# #......### #.(# #.## 5   cerulean imp (polearm, summoned).. ### #..### ##.# #.## h   inugami (summoned)## ##..##...## #.# #.##Your inugami hits the yak.  Your inugami hits the yak but does no damage.  Your inugami hits the yak. The yak barely misses your inugami. _Your cerulean imp hits the yak from afar with a -1 spear.  The yak misses your cerulean imp. _Your cerulean imp hits the yak but does no damage.xi+xixixi  #..# ...###.... PolySwing2 the Caller ##.### ##. ..#..#.. Deep Elf #...# #.. #....#.# Health: 36/36 ======================== ###.### #.###.##.... Magic: 12/18 ================-------- #...# #.##..)..#.# AC: 2Str: 5 ###.####....###.#.# EV: 13Int: 22 #......### #...# SH: 0Dex: 15 #####.....# ##..# XL:  7 Next:  8% Place: Dungeon:8 #######*@**.#.#.# #..# Noise: ---------  Time: 3952.9 (0.0)  .#######.hYYY5*#####.#.# #... d) +1 dagger (flame)  ..)...Y.Y####### #.#.## #.## Cast: Summon Small Mammal  .####.)### ..#..# #.## Dog  #Y. ## xiV  .###.# #.##  #.o# o.####. .. #.## #.## YYYY 4 yaks (1 ally target)  #.# #......### #.(# #.## 5   cerulean imp (polearm, summoned)  .. ### #..### ##.# #.## h   inugami (summoned)  ## ##.. ##...## #.# #.## _Your cerulean imp hits the yak from afar with a -1 spear.  The yak misses your cerulean imp. _Your cerulean imp hits the yak but does no damage.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatexir7*@xiޠ #..# ...###.... PolySwing2 the Caller ##.### ##. ..#..#.. Deep Elf #...# #.. #....#.# Health: 36/36 ======================== ###.### #.###.##.... Magic: 12/18 ================-------- #...# #.##..)..#.# AC: 2Str: 5xiy ###.####....###.#.# EV: 13Int: 22 #......### #...# SH: 0Dex: 15 #####.....# ##..# XL:  7 Next:  8% Place: Dungeon:8 #######.@...#.#.# #..# Noise: ---------  Time: 3952.9 (0.0)  .#######.hYYY5.#####.#.# #... d) +1 dagger (flame)  ..)...Y.Y####### #.#.## #.## Cast: Summon Small Mammal  .####.)### ..#..# #.## Dog  #Y. ## .###.# #.##  #.o# o.####. .. #.## #.## YYYY 4 yaks (1 ally target)  #.# #......### #.(# #.## 5   cerulean imp (polearm, summoned)  .. ### #..### ##.# #.## h   inugami (summoned)  ## ##.. ##...## #.# #.##Casting: Summon Small Mammal (safe; 1% risk of failurxie)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.  Your inugami hits the yak. The yak gores your cerulean imp!  Your cerulean imp dies!Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A quokka appears in a puff of smoke.  Your inugami hits the yak. The yak gores your cerulean imp!  Your cerulean imp dies!  Your cerulean imp disappears in a puff of smoke!xi̴l #..#   ##.  #...# #..    #...# ) . xiUO#......###  #####.....#  @.r.#.#.#  YhYYY§.#####.#.#  ..)#######   )###   #Y. ##   #.o#  .. #.## Y 5 yaks (2 ally target)  #.#  #.(# r   quokka (  .. ###  ##.# xi# ## ##..  #.# =3.9 (1xixiD _The yak gores your inugami but does no damage.xi xi5 Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  xi )c - Cast: Call Canine Familiar [*/%] inventory [&] all spells[!] focus mode: off|onxixiH#..#...###.... PolySwing2 the Caller##.### ##. ..#..#.. Deep Elf#...# #.. #....#.# Health: 36/36 ========================###.### #.###.##.... Magic: 12/18 ================--------#...# #.##..)..#.# AC: 2Str: 5###.####....###.#.# EV: 13Int: 22#......### #...# SH: 0Dex: 15#####.....# ##..# XL:  7 Next:  8% Place: Dungeon:8#######.@.r.#.#.# #..# Noise: =--------  Time: 3953.9 (0.0)  xi(.#######YhYYY§.#####.#.# #... d) +1 dagger (flame)..)...Y.Y####### #.#.## #.## Cast: Call Imp  .####.)###..#..# #.## Dog #Y.## .###.# #.###.o# o.####. .. #.## #.## YYYYY 5 yaks (2 ally target)#.# #......### #.(# #.## r   quokka (summoned).. ### #..### ##.# #.## h   inugami (summoned)## ##..##...## #.# #.##Dir - look around, f - activateA quokka appears in a puff of smoke.  Your inugami hits the yak. The yak gores your cerulean imp!  Your cerulean imp dies!Your cerulean imp disappears in a puff xi߮qof smoke! _The yak gores your inugami but does no damage.xi:xiXxi5^  #..# ...###.... PolySwing2 the Caller ##.### ##. ..#..#.. Deep ElfxiL_  #...# #.. #....#.# Health: 36/36 ======================== ###.### #.###.##.... Magic: 10/18 =============----------- #...# #.##..)..#.# AC: 2Str: 5 xi8y ###.####....###.#.# EV: 13Int: 22 #......### #...# SH: 0Dex: 15 #####.....# ##..# XL:  7 Next:  8% Place: Dungeon:8 #######*@*r.#.#.# #..# Noise: =--------  Time: 3953.9 (0.0)  .#######YhYYY**#####.#.# #... d) +1 dagger (flame)  ..)...Y.Y####### #.#.## #.## Cast: Call Imp  .####.)### ..#..# #.## Dog  #Y. ## .###.# #.##  #.o# o.####. .. #.## #.## YYYYY 5 yaks (2 ally target)  #.# #......### #.(# #.## r   quokka (summoned)  .. ### #..### ##.# #.## h   inugami (summoned) xiXz p ## ##.. ##...## #.# #.##Your cerulean imp dies!Your cerulean imp disappears in a puff of smoke! _The yak gores your inugami but does no damage.  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatexi} <@*xi  #..# ...###.... PolySwing2 the Caller xi; g##.### ##. ..#..#.. Deep Elf #...# #.. #....#.# Health: 36/36 ======================== ###.### #.###.##.... Magic: 10/18 =============----------- #...# #.##..)..#.# AC: 2Str: 5 ###.####....###.#.# EV: 13Int: 22 #......### #...# SH: 0Dex: 15 #####.....# ##..# XL:  7 Next:  8% Place: Dungeon:8 #######.@.r.#.#.# #..# Noise: =--------  Time: 3953.9 (0.0)  .#######YhYYY§.#####.#.# #... d) +1 dagger (flame)  ..)...Y.Y####### #.#.## #.## Cast: Call Imp  .####.)### ..#..# #.## Dog xi>  #Y. ## .###.# #.##  #.o# o.####. .. #.## #.## YYYYY 5 yaks (2 ally target)  #.# #......### #.(# #.## r   quokka (summoned)  .. ### #..### ##.# #.## h   inugami (summoned)  ## ##.. ##...## #.# #.## _The yak gores your inugami but does no damage.  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  Your cerulean imp says, "You called?"xif xi ,xi . #..#   ##.  #...# #..    #...# ) . #......###  #####.....#  xi% n@r..#.#.#  .YYY5#####.#.#  ..)#######   )###   #Y. ##   #.o#  .. #.##  #.#  #.(# 5   cerulean imp (polearm, summoned)  .. ###  ##.# r   quokkaxi G  ## ##..  #.# h   inugami (summoned)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.  Your cerulean imp says, "You called?"Your inugami hits the yak. x2  The yak gores your inugami but does no damage.=4.9 (1xi xi) 1 _The yak gores your inugami!xiÞ#..# ...###.##.### ##. ..#..#..##...# #.. #....#.####.### #.###.##.#...# #.##..)..#.# ###.####....###.#.# #......### #...# #####.....# ##..# #######.r@..#.#.# #..# .#Yh.YYY5#####.#.# #. ..)...Y.Y####### #.#.## #.##. xi .####.)### ..#..# #.##.#Y. ## .###.# #.##.#.o# o.####. .. #.## #.##. 3#.# #......### #.(# #.##... ### #..### ##.# #.##.## ##.. ##...## #.# #.##.xixiäxixiæxiB Y.YhY§Y 4 yaks (2 ally target)You swap places. Your quokka closely misses the yak.xi1=--5 _Your cerulean imp hits the yak but does no damage.xixiQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  xi@)c - Cast: Call Canine Familiar [*/%] inventory [&] all spells[!] focus mode: off|onxiQN#..#...###..... PolySwing2 the CallerxiQ##.### ##. ..#..#..# Deep Elf#...# #.. #....#.## Health: 36/36 ========================###.### #.###.##..... Magic: 11/18 ==============----------#...# #.##..)..#.# AC: 2Str: 5###.####....###.#.# EV: 13Int: 22#......### #...# SH: 0Dex: 15#####.....# ##..# XL:  7 Next:  8% Place: Dungeon:8#######Yr@..#.#.# #..## Noise: ---------  Time: 3955.9 (0.0) .#######.YhY§Y5#####.#.# #.... d) +1 daggxiRer (flame) ..)...Y.Y####### #.#.## #.##. Cast: Call Canine Familiar .####.)###..#..# #.##. Dog #Y.## .###.# #.##.#.o# o.####. .. #.## #.##. YYYY 4 yaks (2 ally target)#.# #......### #.(# #.##. 5   cerulean imp (polearm, summoned).. ### #..### ##.# #.##. r   quokka (summoned)## ##..##...## #.# #.##. h   inugami (summoned)Your cerulean imp says, "You called?"Your inugami hits the yak. x2  The yak gores your inugami but does no damage. _The yak gores your inugami!  You swap places. Your quokka closely misses the yak. _Your cexi\erulean imp hits the yak but does no damage.xiMF#..#...###..... PolySwing2 the Caller##.### ##. ..#..#..# Deep Elf#...# #.. #....#.## Health: 36/36 ========================###.### #.###.##..... Magic: 8/18==========--------------#...# #.##..)..#.# AC: 2Str: 5xiG###.####....###.#.# EV: 13Int: 22#......### #...# SH: 0Dex: 15#####.....# ##..# XL:  7 Next:  8% Place: Dungeon:8#######Yr@..#.#.# #..## Noise: ---------  Time: 3955.9 (0.0) .#######.YhY§Y5#####.#.# #.... d) +1 dagger (flame) ..)...Y.Y####### #.#.## #.##. Cast: Call Canine Familiar .####.)###..#..# #.##. Dog #Y.## .###.# #.##.#.o# o.####. .. #.## #.##. YYYY 4 yaks (2 ally target)iH0m#.# #......### #.(# #.##. 5   cerulean imp (polearm, summoned).. ### #..### ##.# #.##. r   quokka (summoned)## ##..##...## #.# #.##. h   inugami (summoned) _The yak gores your inugami!  You swap places. Your quokka closely misses the yak. _Your cerulean imp hits the yak but does no damage.  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatexi3g@§  You swap places. Your quokka closely misses the yak. _Your cerulean imp hits the yak but does no damage. xiGh Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  There is a cloud of grey smoke here.xiGNY§  Look: a yak (almost dead)xihYn inugami (heavily wounded, summoned, friendly)xi#..#...###..... PolySwing2 the Caller##.### ##. ..#..#..# Deep Elf#...# #.. #....#.## Health: 36/36 ========================###.### #.###.##..... Magic: 8/18==========--------------#...# #.##..)..#.# AC: 2Str: 5###.####....###.#.# EV: 13Int: 22#......### #...# SH: 0Dex: 15#####.....# ##..# XL:  7 Next:  8% Place: Dungeon:8#######Yr@..#.#.# #..## Noise: ---------  Time: 3955.9 (0.0) .#######.YhY§i3mY5#####.#.# #.... d) +1 dagger (flame) ..)...Y.Y####### #.#.## #.##. Cast: Call Canine Familiar .####.)###..#..# #.##. Dog #Y.## .###.# #.##.#.o# o.####. .. #.## #.##. YYYY 4 yaks (2 ally target)#.# #......### #.(# #.##. 5   cerulean imp (polearm, summoned).. ### #..### ##.# #.##. r   quokka (summoned)## ##..##...## #.# #.##. h   inugami (summoned)Press: ? - help, Q - select action, ( or xiT) - cycleDir - look around, f - activateLook: an inugami (heavily wounded, summoned, friendly)  You imbue your familiar with magical energy and its fangs glint viciously.  The yak gores your quokka!  Your quokka dies!xi?.xic§Y1 h   inugami (summoned)  Look: an inugami (heavily wounded, summoned, friendly)  You imbue your familiar with magical energy and its fangs glint viciously.  The yak gores your quokka!  Your quokka dies!  Your quokka's corpse disappears in a puff of smoke!The yak gores your cerulean imp!xi3==6.9 (1xi xi E _Your cerulean imp hits the yak with a -1 spear.xi r#..# ...###.##.### ##. ..#..#..# #...# #.. #....#.##.###.### #.###.##.#...# #.##..)..#.# ###.####....###.#.# #......### #...# #####.....# ##..# #######Y§.@.#.#.# #..# #.Yh.YY5#####.#.# #....# .)...Y.Y####### #.#.## #.##.# ####.)### xi ..#..# #.##.##Y. ## .###.# #.##.##.o# o.####. .. #.## #.##.# 3#.# #......### #.(# #.##.#.. ### #..### ##.# #.##.### ##.. ##...## #.# #.##.#xi xi xi xii xi=  Your inugami hits the yak. Your inugami completely misses the yak.Your inugami hits the yak.xi8 Y)Yh..2The yak dies!xi' 3--7 _Your cerulean imp barely misses the yak.xi  _Your Ice Magic skill increases to level 1!xiM####.## ... ##..# ...###......##.### ##. ..#..#..# #...# #.. #....#.##.####.### #.###.##......##...# #.##..)..#.# ###.####....###.#.#  #......### #...#  #####@....# ##..#  #######YY...#.#.# #..### ######.)Yh..5#####.#.# #....# )...Y.Y####### #.#.## #.##.# ###.)### ..#.Y. ##i ;49m .###.# #.##.#  2 yaks (#.o# o.####. .. #.## #.##.#  #.# #......### #.(# #.##.#  .. ### #..###   Something misses your inugami..YY.h9==--8xi!xi$_ _Your cerulean imp closely misses the yak.xi6d####.## ... ##.....# #..# ...###...... ##.### ##. ..#..#..# #...# #.. #....#.##.# ###.### #.###.##......# #...# #.##..)..#.# ###.####....###.#.# #......### #...# #####.@...# ##..# #######.YY..#.#.# #..### xiJ.)Y.h.5#####.#.# #....# ...Y.Y####### #.#.## #.##.# .)### ..#  #Y. ## .###.# #.##.# #.o# o.####. .. #.## #.##.# #.# #......### #.(# #.##.# xixi|xi ,xiy5YY.h.xi%9xixixi####.## ... ##.....# #..# ...###...... ##.### ##. ..#..#..# #...# #.. #....#.##.# ###.### #.###.##......# #...# #.##..)..#.# xi###.####....###.#.# #......### #...# #####..@..# ##..# #######.5YY.#.#.# #..### .)Y..h.#####.#.# #....# Y.Y####### #.#.## #.##.# .)### . #Y. ## .###.# #.##.# .o# o.####. .. #.## #.##.# .# #......### #.(# #.##.# xixixi xiCYh5..60 _Your cerulean imp barely misses the yak.xi ####.## ... ##.....# #..# ...###...... ##.### ##. ..#..#..# #...# #.. #....#.##.# ###.### #.###.##......# #...# #.##..)..#.# ###.####....###.#.# #......### #...# #####Y..@.# ##..# #xi0 h5.Y.#.#.# #..### .)Y....#####.#.# #....# Y.Y# #.#.## #.##.# .)### ..#.. Y. ## .###.# #.##.# o# o.####. .. #.## #.##.# # #......### #.(# #.##.# xi8,xixigY.5.xi5w10/18===1xiW"xi$xiͱ  #..# ...###...... ##.### ##. ..#..#..# ...# #.. #....#.##.####.### #.###.##......#  #...# #.##..)..#.# ###.####....###.#.#  #......### #...# #####YY...# ##..#  #######h.5..#.#@# #..### xid ##.)Y....#####.#.# #....# Y.Y####### #.#.## #.##.# )### ..#..# #.##.#  ## .### # o.####. .. #.## #.##.#   #......### #.(# #.##.#  ### #..### ##.# #.##.# #.. ##...## #.# #.##.####xi xi@ xi .   yakxi %2xi xi xiŕ #.### ##. ..#..#..#  #..... #....#.##.###.### #.###.##..... #.....)..#.# xiv##.####....### #......### #..#####.Y...# #########h.5..#.#.# #..### ##.)Y....####.. Y.Y####### #.#.## #.## )### ..#.. . ## .###.# # o.####. .. #.##.# ..###..###.# #.##....### xixi;YY   yakxiƪ%3xitxixi xi=Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  xi}c - Cast: Call Canine Familiar [*/%] inventory [&] all spellsxiz[!] focus mode: off|onxi;+ xi:  ##.### ##. ..#..#..#PolySwing2 the Caller#...# #.. #....#.##.#Deep Elf###.### #.###.##......#Health: 36/36 ========================#...# #.##..)..#.#xi; Magic: 10/18 =============-----------###.####....###.#.#AC: 2Str: 5#......### #...#EV: 13xi8; kInt: 22#####.Y.Y.# ##..#SH: 0Dex: 15  #######h.5..#.#.# #..###xif; XL:  7 Next: 38% Place: Dungeon:8 ##.)Y....#####.#@# #....#xi; Noise: ---------  Time: 3963.9 (0.0) Y.Y####### #.#.## #.##.#xi; d) +1 dagger (flame) )###..#..# #.##.#Cast: Call Imp .## .###.# #.##.#Dog xid< # o.####. .. #.## #.##.##......### #.(# #.##.#Y   yak### #..### ##.# #.##.# #..##...## #.# #.##.#### ..xi< ###..###.# #.##....###The yak dies! _Your cerulean imp barely misses the yak. xi< t_Your Ice Magic skill increases to level 1!Something misses your inugami. xi< _Your cerulean imp closely misses the yak. _Your cerulean imp barely misses the yak.xi= xiD xi.G xi ##.### ##. ..#..#..#  PolySwing2 the Caller #...# #.. #....#.##.#  Deep Elf ###.### #.###.##......#  Health: 36/36 ======================== #...# #.##..)..#.#  Magic: 8/18==========-------------- ###.####....###.#.#  AC: 2Str: 5 #......### #...#  EV: 13Int: 22 #####.Y.Y*# ##..#  SH: 0Dex: 15  #######h.5..#.#*# #..###  XL:  7 Next: 38% Place: Dungeon:8 ##.)Y....#####.#@# #....#  Noise: ---------  Time: 3963.9 (0.0) Y.Y####### #.#*## #.##.#  d) +1 dagger (flame) )### ..#**# #.##.#  Cast: Call Imp . ## .###.# #.##.#  i1mDog # o.####. .. #.## #.##.#  #......### #.(# #.##.#  Y   yak  ### #..### ##.# #.##.# #.. ##...## #.# #.##.#### .. ###..###.# #.##....###Something misses your inugami. _Your cerulean imp closely misses the yak. _Your cerulean imp barely misses the yak.Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatexiC#@xi7*#xib/ ##.### ##. ..#..#..#  PolySwing2 the Caller #...# #.. #....#.##.#  Deep Elf ###.### #.###.##......#  Health: 36/36 ======================== #...# #.##..)..#.#  Magic: 8/18==========-------------- ###.####....###.#.#  AC: 2Str: 5 #......### #...#  EV: 13Int: 22 #####.Y.Y.# ##..#  SH: 0Dex: 15  #######h.5..#.#.# #..###  XL:  7 Next: 38% Place: Dungeon:8 ##.)Y....#####.#@# #....#  Noise: ---------  Time: 3963.9 (0.0) Y.Y####### #.#.## #.##.#  d) +1 dagger (flame) xi(c)### ..#..# #.##.#  Cast: Call Imp . ## .###.# #.##.#  Dog # o.####. .. #.## #.##.#  #......### #.(# #.##.#  Y   yak  ### #..### ##.# #.##.# #.. ##...## #.# #.##.#### .. ###..###.# #.##....### _Your cerulean imp barely misses the yak.Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  Your cerulean imp says, "I'm here!"xi{cxi3m$  ##.   #...# #..    #.  xim#...# #.##..)..#.#  ##.  #......### #...#   ##..#  ximY#  )@#  xi n #.#5##  )### xirn   ## .###.#    .. #.##    #.(# xin YY 2 yaks (1 ally target)  ###  ##.# xin 5   cerulean imp (polearm, summoned) xinr #.#   xiupq9====4.9 (1 _xiexxiv~xiR^ #..... #....#.##.###.### #.###.##..... #.....)..#.# ##.####....### #......### #..#####.Y.Y.# #########h.5..#.#Y# #..### ##.)Y....#####.#5.. Y.Y####### #.#@## #.## xi^Q)### ..#..# . ## .###.# # o.####. .. #.##  #......### #.(### #..### ##.# #.. #...## #.#### xi^..  ###..##...### #  ##...#.####.#####...xi+cxiem .Y You swap places. The yak gores your cerulean imp.xin--5xivxix^ _Your cerulean imp barely misses the yak.xi ##.### #.###.##..... #.....)..#.# ##.####....### #......### #..#####.Y..Y# #########h.5..#.#Y# #..### ##.)Y....#####.#5.. Y.Y####### #.#.## #.## xi> )### ..#@.# xi? . ## .### # o.####. .. #.##  #......### #.(### #..### ##.# #.. #...## #### ..  ###..##...### #  ##...#.####.#####... ###....(...xiMM  The yak gores your cerulean imp!  Your cerulean imp dies!xi]Y f.xi&Z N--6xi9d xig f _Your cerulean imp disappears in a puff of smoke!xiu  #...# #.##..)..#.# ###.####....###.#.#  #......### #...# #####.Y..Y# ##..# xi #######h.5..#.#Y# #..### #.)Y....#####.#.# #....# .Y####### #.#.## #.##.# xi I### ..#..# #.##.#  ## .###@# #.##.# xi x o.####. .. #.## #.##.#  #......### #.(# #.##.# xiB P### ###.# #.##.# .. ##...## #.# #.##.#xi ### . #..###.# #.##....### ##...#.####.#####... ###....(...#####..... # ####.............##xi xiH xi xi% xish.Y(1 ally target)xiQh   inugami (summoned)xiY10/18===xi&-7xiBxi0 _Your inugami hits the yak.xiΫh##.####....### #......### #..#####.Y.h.# ## #######h.5..#.#Y# #..### #.)Y....####.. .Y####### #.#.## #.## ### ..#.. xi4## .###o.####. .. #@###......### #.(# ### #..### ##.# .. #...## #xiZ%### . xiyC ###..##...### xi##...#.####.#####...## ###....(..xix.. # ####.............##xif ####..#####..)#xi{xixivxiRxi.hY8xiyQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar [*/%] inventory [&] all spells[!] focus mode: off|onxiyxiK###.####....###.#.#PolySwing2 the Caller#......### #...#Deep Elf#####.Y...# ##..#xiÎHealth: 36/36 ======================== #######h.5..#.#h# #..###Magic: 10/18 =============----------- #.)Y....#####.#Y# #....#AC: 2Str: 5 .Y####### #.#Y## #.##.#EV: 13Int: 22 ###xi>..#..# #.##.#SH: 0Dex: 15## .###.# #.##.#xiXL:  7 Next: 38% Place: Dungeon:8xi1&o.####. .. #@## #.##.#Noise: ---------  Time: 3968.9 (0.0)xiT#......### #.(# #.##.#d) +1 dagger (flame) xi### #..### ##.# #.##.#Cast: Call Imp ..xi##...## #.# #.##.####Dog xiz.###..###.# #.##....###xiۏ##...#.####.#####...## YY 2 yaks (1 ally target)xi###....(...#####..... h   inugami (summoned) #xiv####.............## #####..#####..)#xi-MYou swap places. The yak gores your cerulean imp. xiN_Your cerulean imp barely misses the yak.The yak gores your cerulean imp!  Your cerulean imp dies! xip_Your cerulean imp disappears in a puff of smoke! _Your inugami hits the yak.xi2xixixiC * ###.####....###.#.#  PolySwing2 the Caller #......### #...#  Deep Elf #####.Y...# ##..#  Health: 36/36 ======================== #######h.5..#.#h# #..###  Magic: 8/18==========-------------- #.)Y....#####.#Y# #....#  AC: 2xi3E Str: 5 .Y####### #.#Y## #.##.#  EV: 13Int: 22 ### ..#**# #.##.#  SH: 0Dex: 15 ## .###*# #.##.#  XL:  7 Next: 38% Place: Dungeon:8  o.####. .. #@## #.##.#  Noise: ---------  Time: 3968.9 (0.0)  #......### #**# #.##.#  d) +1 dagger (flame) ### #..### ##*# #.##.#  Cast: Call Imp .. ##...## #.# #.##.####  Dog . ###..###.# #.##....###  ##...#.####.#####...## YY 2 yaks (1 ally target) xioE ###....(...#####..... h   inugami (summoned) # ####.............## #xiE ####..#####..)# Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke! _Your inugami hits the yak.  xiE Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatexi[d C*@xi 5**xi :**xiu ###.####....###.#.#  PolySwing2 the Caller #......### #...#  Deep Elf #####.Y...# ##..#  Health: 36/36 ======================== #######h.5..#.#h# #..###  Magic: 8/18==========-------------- #.)Y....#####.#Y# #....#  AC: 2Str: 5 .Y####### #.#Y## #.##.#  EV: 13Int: 22 ### ..#..# #.##.#  SH: 0Dex: 15 ## .###.# #.##.#  XL:  7 Next: 38% Place: Dungeon:8  o.####. .. #@## #.##.#  Noise: ---------  Time: 3968.9 (0.0)  #......### #.(# #.##.#  d) +1 dagger (flame) ### #..### ##.# #.##.#  Cast: xi[mCall Imp .. ##...## #.# #.##.####  Dog . ###..###.# #.##....###  ##...#.####.#####...## YY 2 yaks (1 ally target) ###....(...#####..... h   inugami (summoned) # ####.............## #####..#####..)# _Your cerulean imp disappears in a puff of smoke! _Your inugami hits the yak.  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.xi1Your inugami hits the yak.  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.  Your inugami hits the yak!xi&   .### #...#  Y.# ##..# #h#  )#†#   #.#.##   ..#.Y#   ##  xi'#   .. #@##    #.5#    ##.#    #.#   .#  .# ###....(5   cerulean imp (polearm, summoned) ####.h   inugami (summoned))xi- Magician96==9.9 (1 _The yak dies!xi@5xib<h _Your Dodging skill increases to level 5!xi- #......### #...# #####.Y.Y.# ##..# ######h.5..#.#h# #..### .)Y....#####.#†# #....# Y####### #.#.## #.##.# ## ..#.Y# #.##.#  ## .###.# #.##.# o.####. .. #5## #.##.# #......### #.@# #.##.# ## #xiB.##.# #.##.# . ##...## #.# #.##.#### ###..###.# #.##....### ##...#.####.#####...####....(...#####...... ####.............###xi. ####..#####..)#  ##..### #>..###xi3P  You swap places. Your inugami hits the yak.xi= .YThe yak gores your inugami but does no damage.  Your inugami hits the yak but does no damage.xi>e9=--70xi&GxiJ _Your cerulean imp hits the yak with a -1 spear. _You see here 3 boomerangs.xiB #......### #...# #####.Y.Y.# ##..##h.5..#.#h# #..### #.)Y....#####.#†# #....# .Y# #.#.## #.##.## ..#..# #.##.# ## .###Y# #.##.# o.####. .. #5## #.##.# #......### #@(# #.##.## #..### ##.# #.##.# .. ##...## #.# #.##.#### . ###..###.# #.##....### ##...#.####.#####... ###....(...##### # ####.. # ####..#####..)# i34m# ##..### #>..xi+  The yak gores your inugami but does no damage.  The yak completely misses your cerulean imp.xi_ YY 3 yaks (2 ally target)Your inugami hits the yak.xiN=-1xixiE _Your cerulean imp hits the yak with a -1 spear.xi4D#......### #...# #####.Y.YY# ##..# h.5..#.#h# #..### .)Y....#####.#†# #....# Y# #.#.## #.##.#  ..#..# #.##.# ## .###Y# #.##.# xiDao.####. .. #5## #.##.# #......### #.@# #.##.#  #..### ##.# #.##.#  ##...## #.# #.##.####  ###..###.# #.##....### ##...#.####.#####...####....(...#####. ####..# xi@E ####..#####..)# # ##..### #>..#xiUA YY1 distracted, 2 ally target) The yak gores your inugami. Your inugami hits the yak.  The yak gores your cerulean imp.  Your cerulean imp hits the yak but does no damage.xisV%2xibxi:g _The yak gores your inugami but does no damage. _You see here 3 boomerangs.xi[ xi] Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar xi?^ [*/%] inventory [&] all spells[!] focus mode: off|onxi&xi;#......### #...#PolySwing2 the Magician#####.Y.YY# ##..#Deep Elf ######h.5..#.#h# #..###Health: 36/36 ======================== .)Y....#####.#†# #....#Magic: 9/19===========------------- Y####### #.#.## #.##.#AC: 2Str: 5 ##..#..# #.##.#EV: 13Int: 22## .###Y# #.##.#SH: 0Dex: 15o.####. .. #5## #.##.#XL:  7 Next: 68% Place: Dungeon:8#......### #.@# #.##.#Noise: =--------  Time: 3972.9 (0.0) ##i<m #..### ##.# #.##.#d) +1 dagger (flame) .##...## #.# #.##.####Cast: Call Imp###..###.# #.##....###Dog ##...#.####.#####...######....(...#####...... YYY 3 yaks (1 distracted, 2 ally target)####.............### 5   cerulean imp (polearm, summoned)####..#####..)# # h   inugami (summoned)##..### #>..### _Your cerulean imp hits the yak with a -1 spear.  The yak gores your inugami. Your inugami hits the yak.  The yak gores your cerulean imp.  Your cerulean imp hits the yak but does no damage. _The yak gores your inugami but does no damage. _You see here 3 boomerangs.xiFxirHxi;pThe yak gores your inugami but does no damage. _You see here 3 boomerangs.  Your inugami hits the yak! The yak gores your inugami!  The yak barely misses your cerulean imp.  .  Your inugami dies!xi0 Y§Y  Your inugami disappears in a puff of smoke!xi1a3.9 (1-Dog xi&xi%*H _Your cerulean imp hits the yak but does no damage.xi~xi#Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar [*/%] inventory [&] all spells[!] focus mode: off|onxiĺxi\#......### #...#PolySwing2 the Magician#####.Y.YY# ##..#Deep Elf ######h.5..#.#§# #..###Health: 36/36 ======================== .)Y....#####.#†# #....#xiMagic: 9/19===========------------- xiݻY####### #.#.## #.##.#AC: 2Str: 5 ##..#..# #.##.#EV: 13xiInt: 22## .###Y# #.##.#SH: 0xiBDex: 15o.####. .. #5## #.##.#xioXL:  7 Next: 68% Place: Dungeon:8#......### #.@# #.##.#Noise: =--------  Time: 3973.9 (0.0) xi## #..### ##.# #.##.#d) +1 dagger (flame) xi.##...## #.# #.##.####Cast: Call Canine Familiar xi###..###.# #.##....###-Dog ##...#.####.#####...###xigX###....(...#####...... YYY 3 yaks (1 ally target)####.............### 5   cerulean imp (polearm, summoned)####..#####..)# ###..### #>..###Your inugami hits the yak! The yak gores your inugami!  The yak barely misses your cerulean imp.The yak gores your inugami.  Your inugami dies!xiŽYour inugami disappears in a puff of smoke! _Your cerulean imp hits the yak but does no damage.xi*xixixi! xi. b#......### #...#PolySwing2 the Magician#####.Y.YY# ##..#Deep Elf ######h.5..#.#§# #..###Health: 36/36 ======================== .)Y....#####.#†# #....#Magic: 9/19===========------------- Y####### #.#.## #.##.#AC: 2Str: 5 ##..#..# #.##.#EV: 13Int: 22## .###Y# #.##.#SH: 0xiI/ Dex: 15o.####. .. #5## #.##.#XL:  7 Next: 68% Place: Dungeon:8#......### #.@# #.##.#Noise: =--------  Time: 3973.9 (0.0) ## #..### ##.# #.##.#d) +1 dagger (flame) .##...## #.# #.##.####Cast: Call Canine Familiar ###..###.# #.##....###-Dog ##...#.####.#####...######....(...#####...... YYY 3 yaks (1 ally target)####.............### 5   cerulean imp (polearm, summoned)####..#####..)# ###..### #>..###Your inugami hits the yak! The yak gores your inugami!  xi/ [40mThe yak barely misses your cerulean imp.The yak gores your inugami.  Your inugami dies!Your inugami disappears in a puff of smoke! _Your cerulean imp hits the yak but does no damage.xi? ]  Your canine familiar is too injured to answer your call.xi5@ xiI xiM . _xi1<#####.Y.YY# ## ######h.5..#.#§# #..### .)Y....#####.#†.. Y####### #.#.## #.## ## ..#.. ## .###Yo.####. .. #5###......### #.( ## #..### ## . #...## ### ###..##...### ##...#.####.#####...### ###....(..... ####.............### Y   yak ( ####..#####..)#  ##..### #>..## ##################.....# #.....'xi .YY 2 yaks (1 ally target)The yak gores your cerulean imp.xif10/19=-4.9 (1xiêu _Your cerulean imp closely misses the yak.xiJ<#####.Y..Y# ##..#PolySwing2 the Magician ######h.5..#.#Y# #..###Deep Elf .)Y....#####.#†# #....#Health: 36/36 ======================== Y####### #.#.## #.##.#Magic: 10/19 ============------------ ##..#..# #.##.#AC: 2Str: 5## .###Y# #.##.#EV: 13Int: 22o.####. .. #5## #.##.#SH: 0Dex: 15#......### #.(# #.##.#XL:  7 Next: 68% Place: Dungeon:8 ## #..### ##@# #.##.#Noise: ---------  Time: 3974.9 (0.0) i=N4m.##...## #.# #.##.####d) +1 dagger (flame)###..###.# #.##....###Cast: Call Canine Familiar ##...#.####.#####...### -Dog ###....(...#####......####.............### YY 2 yaks (1 ally target)####..#####..)# # 5   cerulean imp (polearm, summoned)##..### #>..### ##################.....# #.....'Your inugami dies!Your inugami disappears in a puff of smoke! _Your cerulean imp hits the yak but does no damage. _Your canine familiar is too injured to answer your call.  The yak gores your cerulean imp. _Your cerulean imp closely misses the yak.xirB]  Your canine familiar is too injured to answer your call.xiBxiLxiN. _xi*p~######h.5..#.#Y# #..### .)Y....#####.#†.. Y####### #.#.## #.## ## ..#.. ## .###Yo.####. .. #5###......### #.( ## #..### ##. . #...## ### ###..##...### ##...#.####.#####...### ###....(..... ####.............### ####..#####..)# xipd   yak ( ##..### #>..## ##################.....# #.....' ..........).......#..###xirxi9 §YY 2 yaks (1 ally target)The yak gores your cerulean imp.5.9 (1xiexiqE _Your cerulean imp hits the yak with a -1 spear.xi xi ######h.5..#.#§# #..###PolySwing2 the Magician .)Y....#####.#Y# #....#Deep Elf Y####### #.#.## #.##.#Health: 36/36 ======================== ##..#..# #.##.#Magic: 10/19 ============------------## .###Y# #.##.#AC: 2Str: 5o.####. .. #5## #.##.#EV: 13Int: 22#......### #.(# #.##.#SH: 0Dex: 15 ## #..### ##.# #.##.#XL:  7 Next: 68% Place: Dungeon:8 .##...## #@# #.##.####Noise: ---------  Time:i ?m 3975.9 (0.0)###..###.# #.##....###d) +1 dagger (flame)##...#.####.#####...### Cast: Call Canine Familiar ###....(...#####...... -Dog ####.............#######..#####..)# # YY 2 yaks (1 ally target)##..### #>..### 5   cerulean imp (polearm, summoned) ##################.....# #.....' ..........)............# ##..### _Your canine familiar is too injured to answer your call.  The yak gores your cerulean imp. _Your cerulean imp closely misses the yak. _Your canine familiar is too injured to answer your call.  The yak gores your cerulean imp. _Your cerulean imp hits the yak with a -1 spear.xi% ]  Your canine familiar is too injured to answer your call.xi xi xiG . _xiE.)Y....#####.#Y.. Y####### #.#.## #.## ## ..#.. ## .###Yo.####. .. #5###......### #.( xi## #..### ##. . #...## ### ###..##...### ##...#.####.#####...### ###....(..... ####.............### ####..#####..)#  ##..### #>..##   yak ( xi-##################.....# #.....' ..........).......#..### ##################.##### #..# xioxi  The yak gores your cerulean imp!  Your cerulean imp dies!xif †Y.Y 2 yaksxi *6.9 (1xi xi] f _Your cerulean imp disappears in a puff of smoke!xi Y####### #.#Y## #.## ## ..#.. ## .###Yo.####. .. #.###......### #.( ## #..### ##. . #...## xi C### ###..##...### ##...#@####.#####...### ###....(...#... ####.............### ####..#####..)# xi  ##..### #>..## ##################.....# #.....' Y   yak ..........).......#..### ##################.##### #..# xif Y #.# #xi xi xiV .Y.YY 2 yaksxiP U1=7xi xiN xixiq~Quiver which action? ([-] to clear) xi& a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar [*/%] inventory [&] all spells[!] focus mode: off|onxixiw+VY####### #.#.## #.##.#PolySwing2 the Magician ##..#Y.# #.##.#Deep Elf## .###.# #.##.#Health: 36/36 ========================o.####. .. #Y## #.##.#Magic: 11/19 =============-----------xi+#......### #.(# #.##.#AC: 2Str: 5 ## #..### ##.# #.##.#EV: 13Int: 22 .##...## #.# #.##.####SH: 0xi>, Dex: 15###..###.# #.##....###XL:  7 Next: 68% Place: Dungeon:8##...#@####.#####...### Noise: ---------  Time: 3977.9 (0.0)xis,###....(...#####...... d) +1 dagger (flame)xi,T####.............### Cast: Call Imp####..#####..)# # -Dog xi*-S##..### #>..### ##################.....# #.....' YY 2 yaks ..........)............# ##..### ##################.##### #..# ##.##..###The yak gores your cerulean imp. xi\-_Your cerulean imp hits the yak with a -1 spear. _Your canine familiar is too injured to answer your call.  The yak gores your cerulean imp!  xi-Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!xiO.xi6xi8xi Y####### #.#.## #.##.#  PolySwing2 the Magician ## ..#Y.# #.##.#  Deep Elf ## .###.# #.##.#  Health: 36/36 ========================  o.####. .. #Y## #.##.#  Magic: 9/19===========-------------  #......### #.(# #.##.#  AC: 2Str: 5 ## #..### ##.# #.##.#  EV: 13Int: 22 . ##...## #*# #.##.####  SH: 0Dex: 15 xi R###..###*# #.##....###  XL:  7 Next: 68% Place: Dungeon:8 ##...#@####.#####...### Noise: ---------  Time: 3977.9 (0.0) ###*****...#####...... d) +1 dagger (flame) ####**...........### Cast: Call Imp ####..#####..)# # -Dog xiE  ##..### #>..### ##################.....# #.....' YY 2 yaks ..........)............# ##..### ##################.##### #..# # xi T#.# #..###The yak gores your cerulean imp!  Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 1% risk of failure)  xi Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatexi6T@*@xi>vY####### #.#.## #.##.#  PolySwing2 the Magician ## ..#Y.# #.##.#  Deep Elf ## .###.# #.##.#  Health: 36/36 ========================  o.####. .. #Y## #.##.#  Magic: 9/19===========-------------  #......### #.(# #.##.#  AC: 2Str: 5 ## #..### ##.# #.##.#  EV: 13Int: 22 . ##...## #.# #.##.####  SH: 0Dex: 15xiw ###..###.# #.##....###  XL:  7 Next: 68% Place: Dungeon:8 ##...#@####.#####...### Noise: ---------  Time: 3977.9 (0.0) ###....(...#####...... d) +1 dagger (flame) ####.............### Cast: Call Imp ####..#####..)# # -Dog  ##..### #>..### ##################.....# #.....' YY 2 yaks ..........)............# ##..### ##################.##### #..# # #.# #..###Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  Your cerulean imp says, "I truckle to your vassalage, my illustrious andawesome ban!"xixxiLzxib    ..#.Y#   ## .###Y#    .. #.##    #Y(#    ##.# xi˄   #.#      @ ###5...(...# ####....... ####..#####..)#  ##..### #> xiY 3 yaks (1 ally target)) 5   cerulean imp (polearm, summoned)xiX} #..#  #.# xi :==8.9 (1 _xi xiؕxi# ..#.Y# #.##.#  ## .###Y# #.##.#  o.####. .. #.## #.##.#  #......### #Y(# #.##.# # #xib##.# #.##.#  ##...## #.# #.##.#### ###..###.# #.##....### ##...#.####.#####...#####5..@(...#####.......xi ####.............### ####..#####..)# #.xi#..### #>..###' #################.....# #.....'_ xi.........)............# ##..#### 2 xit#################.##### #..#  xiv#.# #..####.# #......xixi_xixixi>xi5.Y.5Y 3 yaks (1 ally target)xi.--9xixixi?  ## .###Y# #.##.# o.####. .. #.## #.##.# #......### #Y(# #.##.#  ###Y# #.##.#  ##...## #.# #.##.#####..###.# #.##....### ##...#.####.#####...#######.5..(...#####........ ####.@...........###.# ####..#####..)# #.###..### #>..###'# ################.....# #.....'_ xiт ........)............# ##..##### ################.##### #..# 5   cerulean imp (polearm, summoned) #.# #..######.# #.......xi H#.# #.xi xi/ O.5xi c10/19=--80xi xi xiQ 'Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar [*/%] inventory [&] all spells[!] focus mode: off|onxikxi{## .###Y# #.##.#PolySwing2 the Magician o.####. .. #.## #.##.#Deep Elf #......### #Y(# #.##.#Health: 36/36 ========================#..### ##Y# #.##.#Magic: 10/19 ============------------##...## #.# #.##.####AC: 2Str: 5###..###.# #.##....###EV: 13Int: 22##...#.####.#####...##### SH: 0Dex: 15###..5.(...#####........ XL:  7 Next: 68% Place: Dungeon:8####.@...........###.# xi|Noise: ---------  Time: 3980.9 (0.0)####..#####..)# #.# d) +1 dagger (flame)##..### #>..###'# Cast: Call Canine Familiar ################.....# #.....'_' -Dog ........)............# ##..##### ################.##### #..# ### 5   cerulean imp (polearm, summoned)#.##..######.##.......#.##.......Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  Your cerulean imp says, "I truckle to your vassalage, my illustrious and _awesome ban!"xiJ}xi~xi,xixi## .###Y# #.##.#PolySwing2 the Magician o.####. .. #.## #.##.#Deep Elf #......### #Y(# #.##.#xiWHealth: 36/36 ========================#..### ##Y# #.##.#Magic: 10/19 ============------------##...## #.# #.##.####AC: 2Str: 5###..###.# #.##....###EV: 13Int: 22##...#.####.#####...##### SH: 0Dex: 15###..5.(...#####........ XL:  7 Next: 68% Place: Dungeon:8####.@...........###.# Noise: ---------  Time: 3980.9 (0.0)####..#####..)# #.# d) +1 dagger (flame)xi##..### #>..###'# Cast: Call Canine Familiar ################.....# #.....'_' -Dog xi ........)............# ##..##### ################.##### #..# ### 5   cerulean imp (polearm, summoned)#.##..#####xi+ #.##.......#.#xiM#.......Casting: Call Imp (safe; 1% risk of failure)  xip9Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  xiYour cerulean imp says, "I truckle to your vassalage, my illustrious and _awesome ban!"xi:]  Your canine familiar is too injured to answer your call.xixixi. _xi: ## .###Y# #.##.# .####. .. #.## #.##.# ......### #Y(# #.##.# #..### ##Y# #.##.# ##...## #.# #.##.#### ###..###.# #.##....### ##...#.####.#####...####..5.(...#####.####.###.#####..#####..)# #.# ##..### #>..###'#xi $.....# #.....'_'.)....# ##..#.##### #..# ### #.# #..##.# #.#.# #.xiq xi O.5xi 11.9 (1 _xiB" xiV## .###Y# #.##.# ####. .. #.## #.##.# ### #Y(# #.##.# #..### ##Y# #.##.# ##...## #.# #.##.#### ###..###.# #.##....### ##...#.####.#####...####....(...#####.####5.###.#####..#####..)# #.# ###..### #>..###'#.....# #.....'_'.)............# ##..###.##### #..#xiF ### ##.# #..##.# #.#.# #.xixixi xiߧOY..5Y   yak5   cerulean imp (polearm, summoned)xi;%2xixiIxi}## .###Y# #.##.# . .. #.## #.##.# ### #Y(# #.##.# #..### ##Y# #.##.# ##...## #.# #.##.#### ###..###.# #.##....### ##...#Y####.#####...####....(...#####.xi~####..5.###.###.####..#####..)# #.# #.##..### #>..###'###.#.....# #.....'_'.)............# ##..#.###.##### #..# ### #.#.# #..#.#.# #.#.# #.#xi6xixi/xiJY.5Y 2 yaksxiU1=3xi{xiKxi"=## .###Y# #.##.# . .. #.## #.##.# ### #Y(# #.##.#  #..### ##Y# #.##.#  ##...## #.# #.##.#### ###..###.# #.##....### ##...#Y####.#####...####...Y(...#####.#####...5.###.###.#####..#####..)# #.# #.###..### #>..###'###.##.....# #.....'_'...#)............# ##..#.#xi####.##### #..# ### #.##.# #..#.##.# #.#.# #.#.xi&xiv&xi-(xig1.Y5.(1 ally target)xi1%4xi9xi;H _Your cerulean imp hits the yak but does no damage.xi\## .###Y# #.##.# . .. #.## #.##.# ### #Y(# #.##.# #..### ##Y# #.##.# ##...## #.# #.##.####  ###..###.# #.##....### ##...#.####.#####...# ###...YY5..#####.# ####.###.###.# ####..#####..)# #.# #.# ##..### #>..###'###.# #.....# #.....'_'...# )..........##### #..# ### #.# #.# i]40m#..#.##.# #.##.# #.#.#xiaxicxi'dxirY.(YYY 3 yaks (1 ally target)xit%5xitxiO _Your cerulean imp hits the yak from afar with a -1 spear.xi .###Y# #.##.# . .. #.## #.##.# ### #Y(# #.##.# ..### ##Y# #.##.# ...## #.# #.##.#### ###..###.# #.##....### ##...#Y####.#####...# ###....(5..#####.# ####.YY.###.###.# ####..#####..)# #.# #.# ##..### #>..###'###.# .....# #.....'_'...# )........#.##### #..# ### #.#  2#.# ih m#..#.## xib%W.Y.YYxi%`Y 3 yaks (1 ally target)xi&s2===6xii.xi0 xi 1?_Your cerulean imp hits the yak with a -1 spear.xi$p .###Y# #.##.# xi} .. #.## #.##.# ### #Y(# #.##.# ### ##Y# #.##.# ...## #.# #.##.#### ..###.# #.##....###  ##...#.####.#####...# ###...Y(5..#####.# ####..YY.###.###.# ####..#####..)# #.# #.# ##..### #>..###'###.# .....# #.....'_'...# ).# ##..###.##### #..# ### #.#  2#.# #..#.## xixixixig.Y.YYY 3 yaks (1 ally target)xi%7xixi^ _Your cerulean imp barely misses the yak.xiZ%.###Y# #.##.# .. #.## #.##.#  #Y(# #.##.# ### ##Y# #.##.# ## #.# #.##.#### ..###.# #.##....### ##...#.####.#####...#  ###....(5..#####.# ####.Y.YY.###.###.# ####..#####..)# #.# #.# ##..### #>..###'###.# .....# #.....'_'...# ).# ##...##### #..# ### #.#  2#.# #..iO&3m#.## #.# #... xi'xii/.YY.YY 3 yaks (1 ally target)xi/%8xi6xi9^ _Your cerulean imp barely misses the yak.xi'_. #.## #.##.#  # #Y(# #.##.#  ##Y# #.##.#  .## #.# #.##.#### #.# #.##....### .#.####.#####...#########  #....(5..#####...........#   ####..YY.Y.......###.###.#   ####..#####@.)# #.# #.#  xi_v..### #>..###'###.#  #######.....# #.....'_'...#  ............# ##..#######.#  #######.##### #..# ### #.#   #.# #..#######.##  xiv` 2 yaks#.# #...........#  #.# #.#.#  #.# #########...#  xi7cxiLdxidxiTfxin.5.Y..Y5   cerulean imp (polearm, summoned)xi6o3===9Call Canine Familiarxi$wxiyi _Your familiar recovers from its injuries.xif5 M # #Y(# ##Y .## #.###.##...### #...#.####.#####...######### ###....(.5.#####...........  ####...Y..Y......###.###xi$6 . ####..#####..)# #.#  ##..### #@..###'## #######.....# #.....'_'.. .......#..####### #######.##### #..# ###  #.# ######.#######xid6  ########   xiA xiRB '90xiI xi key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.xi# #Y(# #.##.#  PolySwing2 the Magician ## ##Y# #.##.#  Deep Elf .## #.# #.##.####  Health: 36/36 ======================== ..###.# #.##....###  Magic: 13/19 ================-------- #...#.####.#####...#########   AC: 2Str: 5 ###....(.5.#####...........#   EV: 13Int: 22####...Y..Y......###.###.#   SH: 0Dex: 15####..#####..)# #.# #.#   XL:  7 Next: 68% Place: Dungeon:8##..### #@iSm..###'###.#   Noise: ---------  Time: 3990.9 (1.0) #######.....# #.....'_'...#   d) +1 dagger (flame) ............# ##..#######.#   Cast: Call Canine Familiar #######.##### #..# ### #.#  #.##..#######.##  #.##...........#   #.##.........#.#   #.##########...#   ########    _Your cerulean imp hits the yak from afar with a -1 spear. _Your cerulean imp hits the yak with a -1 spear. _Your cerulean imp barely misses the yak. _Your cerulean imp barely misses the yak. _Your familiar recovers from its injuries. xiV_There is a stone staircase leading down here.xixi6xi<"xi"$1 xi& _xi+(xiA:@ .#xi:Z  ##.  xi:Y#.o   xi:?##o. xi;6##.o# #o..# #..####### xi#;m9 #.@.......  xi>;~##o....o..  xiZ;#..####.#  #...xiy;d #..oo xi;#.....o   orc warrior (asleep) xi;#.o.∩oooo 2 orc priests (asleep)xi; #.$...$.ooooo 8 orcs (1 missile, asleep) xi=xiGxi-2.7 (1.8xibxi xiU_You climb downwards.  Found 18 gold pieces. Found Joikoc's Armour Shoppe. xi4S_There is a stone staircase leading up here.xiBxiA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. xi3SYou are here. (<)go up, or ([)view destination.xi.xiPolySwing2 the Magician.#Deep Elf##.Health: 36/36 ========================#.oMagic: 13/19 ================--------##o.AC: 2Str: 5##.o#EV: 13Int: 22#o..#SH: 0Dex: 15#..#######XL:  7 Next: 68% Place: Dungeon:9#.@.......Noise: ---------  Time: 3992.7 (1.8)##o....o..d) +1 dagger (flame)#..####.#Cast: Call Canine Familiar#...#..oo#.....o   orc warrior (asleep)#.oxi.∩oooo 2 orc priests (asleep)#.$...$.ooooo 8 orcs (1 missile, asleep) _Your cerulean imp barely misses the yak. _Your familiar recovers from its injuries. _There is a stone staircase leading down here. _You climb downwards.  Found 18 gold pieces. Found Joikoc's Armour Shoppe. _There is a stone staircase leading up here.xixi_xiwb  The orc shouts! x2; The orc priest shouts! The orc shouts! x2xivxii  You hear a shout! The orc shouts! x2; You hear a shout! x3  The orc priest invokes the aid of Beogh against you.xixixixixi xixi .oooo.xioo......ooo..o.oo..∩..ooooooo1 wandering)Beogh smites you! The orc closely misses you.xi)2-------4=====30xixi  # #Y(# #.##.# xi ^## ##Y# #.##.#  .## #.# #.##.#### ..###.# #.##....### xiz#...#.####.#####...#########  xi<###....(.5.#####...........#  ####...Y..Y..Y...###.###.#  xiZ####..#####..[# #.# #.#  8xix##..### #@..###'###.#  xi#######.....# #.....'_'...#  xi............# ##..#######.#  #######.##### #..# ### #.#  #.# #..#######.##  #.#xii #...........#   Y   yak#.# #.........#.#  #.# #########...# ########  _You hear a shout!xinZ-------=xivxiqK.Yxiɕ>7==---5.2 (2.5 _You climb upwards. The yak barely misses you. _There is a stone staircase leading down here.xiS xi Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar [*/%] inventory [&] all spells[!] focus mode: off|onxi2xi# #Y(# #.##.#  PolySwing2 the Magician ## ##Y# #.##.#  Deep Elf .## #.# #.##.####  Health: 27/36 ==================------ ..###.# #.##....###  Magic: 14/19 =================------- #...#.####.#####...#########   AC: 2Str: 5 ###....(.5.#####...........#   EV: 13Int: 22####...Y..Y......###.###.#   SH: 0Dex: 15####..#####Y.[# #.# #.#   XL:  7 Next: 68% Place: Dungeon:8xi'~##..### #@..###'###.#   Noise: =--------  Time: 3995.2 (0.0) #######.....# #.....'_'...#   d) +1 dagger (flame) ............# ##..#######.#   Cast: Call Canine Familiar #######.##### #..# ### #.#  #.##..#######.##  #.##...........#   Y   yak#.##.........#.#  #.##########...#  ########  You hear a shout! The orc shouts! x2; You hear a shout! x3  The orc priest invokes the aid of Beogh against you.Beogh smites you! The orc closely misses you. xib_You hear a shout! _You climb upwards. The yak barely misses you. _There is a stone staircase leading down here.xixixixiV ]# #Y(# #.##.# PolySwing2 the Magician ## ##Y# #.##.# Deep Elf .## #.# #.##.#### Health: 27/36 ==================------ ..###.# #.##....###  Magic: 11/19 =============----------- #...#.####.#####...#########  AC: 2Str: 5 ###....(.5.#####...........#  EV: 13Int: 22  ####...Y..Y..****###.###.#  SH: 0Dex: 15xi @ ####..#####Y**# #.# #.#  XL:  7 Next: 68% Place: Dungeon:8 ##..### #@**###'###.#  Noise: =--------  Time: 3995.2 (0.0) #######.....# #***..'_'...#  d) +1 dagger (flame) ............# ##**#######.#  Cast: Call Canine Familiar xi߹ 2#######.##### #..# ### #.# xi  #.# #..#######.##  #.# #...........#  Y   yak #.# #.........#.#  #.# #########...#  ######## _You hear a shout! _You climb upwards. The yak barely misses you. _There is a stone staircase leading down here.  xi Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatexiH*@xiʚ7**xi,:**xi\[# #Y(# #.##.#  PolySwing2 the Magician ## ##Y# #.##.#  Deep Elf .## #.# #.##.####  Health: 27/36 ==================------ ..###.# #.##....###  Magic: 11/19 =============----------- #...#.####.#####...#########   AC: 2Str: 5 ###....(.5.#####...........#   EV: 13Int: 22####...Y..Y......###.###.#   SH: 0Dex: 15xi}]####..#####Yh[# #.# #.#   XL:  7 Next: 68% Place: Dungeon:8##..### #@..###'###.#   Noise: =--------  Time: 3995.2 (0.0) #######.....# #.....'_'...#   d) +1 dagger (flame) ............# ##..#######.#   Cast: Call Canine Familiar #######.##### #..# ### #.#  #.##..#######.##  #.##...........#   Y   yak (ally target)#.##.........#.#   h   inugami (summoned)#.#xi]%#########...#  ########  _You climb upwards. The yak barely misses you. _There is a stone staircase leading down here.  xi]Casting: Call Canine Familiar (safe; 1% risk of failure)  xi^FPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou call for your canine familiar and it appears with a howl!xi_2===6.2 (1Dog xigxii _There is a stone staircase leading down here.  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You call for your canine familiar and it appears with a howl! _The yak closely misses you.xi x# #Y(# #.##.#  PolySwing2 the Magician ## ##Y# #.##.#  Deep Elf .## #.# #.##.####  Health: 27/36 ==================------ ..###.# #.##....###  Magic: 9/19===========------------- #...#.####.#####...#########   AC: 2Str: 5 ###....(.5.#####...........#   EV: 13Int: 22####...Y..Y......###.###.#   SH: 0Dex: 15xi ####..#####Yh[# #.# #.#   XL:  7 Next: 68% Place: Dungeon:8##..### #@..###'###.#   Noise: ==-------  Time: 3996.2 (0.0) #######.....# #.....'_'...#   d) +1 dagger (flame) ............# ##..#######.#   Cast: Call Canine Familiar xi #######.##### #..# ### #.#   Dog #.##..#######.##  #.##...........#   Y   yak (ally target)#.#xi >#.........#.#   h   inugami (summoned)#.##########...#  ###xi r#####  You call for your canine familiar and it appears with a howl! _The yak closely misses you.Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA stone staircase leading down.xiI @.xi'# #Y(# #.##.#  PolySwing2 the Magician ## ##Y# #.##.#  Deep Elf .## #.# #.##.####  Health: 27/36 ==================------ ..###.# #.##....###  Magic: 9/19===========------------- #...#.####.#####...#########   AC: 2Str: 5 ###....(.5.#####...........#   EV: 13Int: 22####...Y..Y......###.###.#   SH: 0Dex: 15####..#####Yh[# #.# #.#   XL:  7 Next: 68% Place: Dungeon:8##..### #@xi(..###'###.#   Noise: ==-------  Time: 3996.2 (0.0) #######.....# #.....'_'...#   d) +1 dagger (flame) ............# ##..#######.#   Cast: Call Canine Familiar #######.##### #..# ### #.#   Dog #.##..#######.##  #.##...........#   Y   yak (ally target)#.##.........#.#   h   inugami (summoned)#.##########...#  ########  _The yak closely misses you.Casting: Call Canine Familiar (safe; 1% risk of failure)  Prexi2)}ss: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou imbue your familiar with magical energy and its fangs glint viciously.  Your inugami hits the yak but does no damage. x2xi)*7.2 (1xin4xi7P _The yak barely misses you.xi0##Y# #.##.#  .# #.##.#### #.# #.##....### .#.####.#####...#########  ##....(.5.#####...........#   ####...Y..Y......###.###.#   ####..#####Yh[# #.# #.#  ..### #>..###'###.#  ######.....# #.@...'_'...#  ...........# ##..#######.#  ######.##### #..# ### #.#   #.# #..#######.##  #.# #...........#  xi#.# #.#.#  #.# #########...#  ###  #####    xi,xiY.YY 2 yaks (1 distracted, 1 ally target)xix68--8xixi 0 _Your inugami hits the yak.xi8 ##Y# #.##.#  # #.# #.##.####  ###.# #.##....###  #.####.#####...###  #....(.5.#####.....#  ####...Y..Y..Y...###.###.#  ####..#####.h[# #.# #.#  xi9!##..### #>Y.###'###.#  .....# #..@..'_'...#  # ##..#######.#  .##### #..# ### #.#  #.# #..#######.##  #.# #....#  #.# xi9F#.........#.#  #.# #########...#  ### #####   xi =xi_>xiGY.YYY 3 yaks (xihH10/19==-9xiOxi>Rk _Your inugami hits the yak. The yak barely misses you.yiQ##Y# #.##.#   #.# #.##.####  .# #.##....###  .#.####.#####...##yi  ....(.5.#####.....#  ...Y..Y.Y....###.###.#  ####..#####Yh[# #.# #.#  ##..### #>Y.###'###.#  .....# #...@.'_'...#  # ##..#######.#  .##### #..# ### #.#  #.# #..#######.##  #.# yi-#....#  #.# #.........#.#  #.# yiZ#########...#  ### #####   yiyi) R  Your inugami hits the yak but does no damage.yi).Y.Y-4000yit1yi3t _The yak barely misses your inugami. Your inugami hits the yak.yi+ iY# #.##.#  #.# #.##.####  #.# #.##....###  #.####.#####...#  (.5.#####....#  ...Y..Y..Y...###.###.#  ####..#####Yh[# #.# #.#  ##..### #>..###'###.#  .....# #..Y.@'_'...#  # ##..#######.#  .##### #..# ### #.#  #.# yiU #..#.##  #.# #...#  #.# #...#.#  #.# #########...#  ### #####   yiq yis ,yi, yi5 .Y..Yh.Yyi ?-1yiQ yi? yidyiQQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar [*/%] inventory [&] all spellsyiz[!] focus mode: off|onyiyi>#Y# #.##.#  PolySwing2 the Magician #.# #.##.####  Deep Elf #.# #.##....###  Health: 28/36 ==================------ #.####.#####...#########   Magic: 10/19 ============------------ ...(.5.#####...........#   AC: 2Str: 5 ##...Y..Y...Y..###.###.#   EV: 13Int: 22  ####..#####..[# #.# #.#   SH: 0Dex: 15yi##..### #>Yh###'###.#   XL:  7 Next: 68% Place: Dungeon:8 ###.....# #...Y@'_'...#   Noise: ---------  Time: 4001.2 (0.0) ........# ##..#######.#   d) +1 dagger (flame) ###.##### #..# ### #.#   Cast: Call Imp#.##..#######.##   Dog #.##...........#  #.##.........#.#   YYY 3 yaks (1 ally target)#.##########...#   h   inugami (summoned)########   yiݒ Your inugami hits the yak but does no damage. x2 _The yak barely misses you. _Your inugami hits the yak. _Your inugami hits the yak. The yak barely misses you.Your inugami hits the yak but does no damage. _The yak barely misses your inugami. Your inugami hits the yak.yi!yi͚yiyiP [#Y# #.##.# PolySwing2 the Magician #.# #.##.#### Deep Elf #.# #.##....### Health: 28/36 ==================------ #.####.#####...#########  Magic: 8/19==========-------------- ...(.5.#####...........#  AC: 2Str: 5 ##...Y..Y...Y..###.###.#  EV: 13Int: 22  ####..#####..[# #.# #.#  SH: 0Dex: 15  ##..### #>Yh###*###.#  XL:  7 Next: 68% Place: Dungeon:8 ###.....# #..*Y@**'...#  Noise: ---------  Time: 4001.2 (0.0) yid ........# ##.*#######.#  d) +1 dagger (flame) ###.##### #..# ### #.#  Cast: Call Imp  #.# #..#######.##  Dog  #.# #...........#  #.# #.........#.#  YYY 3 yaks (1 ally target)  #.# #########...#  h   inugami (summoned)  ########  _Your inugami hits the yak. The yak barely misses you.Your inugami hits the yak but does no damage. _The yak barely misses your inugami. Your inugami hits the yak.  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateyi#Y# #.##.# PolySwing2 the Magician #.# #.##.#### Deep Elf #.# #.##....### Health: 28/36 ==================------ #.####.#####...#########  Magic: 8/19==========-------------- ...(.5.#####...........#  AC: 2Str: 5 ##...Y..Y...Y..###.###.#  EV: 13Int: 22  ####..#####..[# #.# #.#  SH: 0Dex: 15  ##..### #>Yh###'###.#  XL:  7 Next: 68% Place: Dungeon:8 ###.....# #...Y@'_'...#  Noise: ---------  Time: 4001.2 (0.0) ........# ##..#######.#  d) +1 dagger (flame) ###.##### #..# ### #.#  Cast: Call Imp yiN #.# #..#######.##  Dog  #.# #...........#  #.# #.........#.#  YYY 3 yaks (1 ally target)  #.# #########...#  h   inugami (summoned)  ######## Your inugami hits the yak but does no damage. _The yak barely misses your inugami. Your inugami hits the yak.  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.yiYyi     (.5.##### ...  #..[# #.# #.#   #>.h###'###.#  #..YY@'5'...#  ##..#######.#  #..# ### #.#  #.# #  #.#   #.#   2  #.#  5   cerulean imp (polearm, summoned)  ######## h   inugami (summoned)yi13----------9====2.2 (1yi)yi` _The yak barely misses your inugami. Your inugami hits the yak.  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air. _Your inugami hits the yak. The yak gores you!yi` Y# #.##.#  .# #.##.####  .# #.##....###  .####.#####...#########  (.5.#####...........#  #...Y..Y......###.###.#  ####..#####..[# #.# #.#  ##..### #>.h###'###.#  .....# #..YY.@5'...#  yia # ##..#######.#  .##### #..# ### #.#  #.# #..#######.##  #.# #...........#  #.# #.........#.#  #.# #########...#  ### #####   yi|e ,yin x .hYYour inugami hits the yak.yio .--3yiUw yiz _Your cerulean imp hits the yak but does no damage. _There is an open door here.yi&$# #.##.#  # #.##.####  # #.##....###  ####.#####...#########  .(.5.#####...........#  ...Y..Y......###.###.#  ..#####..[# #.# #.#  yiW##..### #>..###'###.#  #.....# #..YhY5@'...#  # ##..#######.#  #.##### #..# ### #.#  #.# yi#..#######.##  #.# #...........#  #.# #.........#.#  #.# yiF#########...#  ### #####   yi"yi) YY 3 yaks (2 ally target)You swap places. The yak gores your inugami. Your inugami hits the yak.  The yak misses your cerulean imp.yi@--4yiyiq _Your cerulean imp hits the yak with a -1 spear. _There is a sparkling altar of Nemelex Xobeh here. yiZ yi@eQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar [*/%] inventory [&] all spells[!] focus mode: off|on yi yiE# #.##.#  PolySwing2 the Magician # #.##.####  Deep Elf # #.##....###  Health: 13/36 ========---------------- ####.#####...#########   Magic: 9/19===========------------- .(.5.#####...........#   AC: 2Str: 5 ...Y..Y......###.###.#   EV: 13 yiInt: 22 ###..#####..[# #.# #.#   SH: 0Dex: 15 ##..### #>.Y###'###.#   XL:  7 Next: 68% Place: Dungeon:8  yi#.....# #..YhY5@'...#   Noise: =--------  Time: 4004.2 (0.0) ......# ##..#######.#   d) +1 dagger (flame)  yi'D#.##### #..# ### #.#   Cast: Summon Small Mammal #.# yi#..#######.##   Dog #.##...........#  #.##.........#.#   YYY 3 yaks (2 ally target) #.# yi#########...#   5   cerulean imp (polearm, summoned) ### yi#####   h   inugami (summoned) _Your cerulean imp hits the yak but does no damage.  yi_There is an open door here.  You swap places. The yak gores your inugami. Your inugami hits the yak.  yi}The yak misses your cerulean imp. _Your cerulean imp hits the yak with a -1 spear.  yi/R_There is a sparkling altar of Nemelex Xobeh here. yi yi yi yi# #.##.# PolySwing2 the Magician # #.##.#### Deep Elf # #.##....### Health: 13/36 ========----------------  yiJ####.#####...#########  Magic: 8/19==========-------------- .(.5.#####...........#  AC: 2Str: 5 ...Y..Y......###.###.#  EV: 13Int: 22 ###..#####..[# #*# #.#  SH: 0 yi4Dex: 15 ##..### #>.Y###*###.#  XL:  7 Next: 68% Place: Dungeon:8  yi#.....# #..YhY5@**..#  Noise: =--------  Time: 4004.2 (0.0) ......# ##..#######.#  d) +1 dagger (flame)  yi.0#.##### #..# ### #.#  Cast: Summon Small Mammal #.# #..#######.##  Dog #.# #...........#  yi|#.# #.........#.#  YYY 3 yaks (2 ally target) #.# #########...#  5   cerulean imp (polearm, summoned) ########  h   inugami (summoned)The yak misses your cerulean imp. _Your cerulean imp hits the yak with a -1 spear. _There is a sparkling altar of Nemelex Xobeh here.  Casting: Summon Small Mammal (safe; 1% risk of failure)  yi< Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate yiB*@ yiH :** yi" ;# #.##.#  PolySwing2 the Magician # #.##.####  Deep Elf  yi # #.##....###  Health: 13/36 ========---------------- ####.#####...#########   Magic: 8/19==========-------------- .(.5.#####...........#   AC: 2Str: 5 ...Y..Y......###.###.#   EV: 13 yi ,Int: 22  yi& F###..#####..[# #.# #.#   SH: 0Dex: 15  yi~ T##..### #>.Y###r###.#   XL:  7 Next: 68% Place: Dungeon:8  yi #.....# #..YhY5@'...#   Noise: =--------  Time: 4004.2 (0.0) ......# ##..#######.#   d) +1 dagger (flame)  yi0 t#.##### #..# ### #.#   Cast: Summon Small Mammal #.##..#######.##   Dog #.##...........#  #.# yiW #.........#.#   YYY 3 yaks (1 distracted, 2 ally target) #.# yi} #########...#   5   cerulean imp (polearm, summoned) ########   h   inugami (summoned) yi   r   rat (summoned)Casting: Summon Small Mammal (safe; 1% risk of failure)  yi Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rat appears in a puff of smoke.  The yak barely misses your inugami. Your inugami hits the yak.  yi) eThe yak closely misses your inugami. The yak gores your cerulean imp. yi{ *5.2 (1 yi,  yio MPress: ? - help, Q - select action, ( or ) - cycle  yi Dir - look around, f - activate  A rat appears in a puff of smoke.  The yak barely misses your inugami. Your inugami hits the yak.  The yak closely misses your inug yi {ami. The yak gores your cerulean imp. _Your cerulean imp hits the yak with a -1 spear.yi yi Drink which item? Potions  e - 4 glowing grey potions  i - a golden potion  j - a smoky cyan potion yi ' k - 3 fizzy purple potions  q - a ruby potion  r - 2 inky potions [!] read|quaff[?] describe selectedyi yi yi(# #.##.#  PolySwing2 the Magician # #.##.####  Deep Elf # #.##....###yiy  Health: 13/36 ========---------------- ####.#####...#########   Magic: 8/19==========-------------- yi.(.5.#####...........#   AC: 2Str: 5 yi...Y..Y......###.###.#   EV: 13Int: 22 yi.F###..#####..[# #.# #.#   SH: 0Dex: 15 yiST##..### #>.Y###r###.#   XL:  7 Next: 68% Place: Dungeon:8 yi|#.....# #..YhY5@'...#   Noise: =--------  Time: 4005.2 (0.0) yi2......# ##..#######.#   d) +1 dagger (flame) yiD#.##### #..# ### #.#   Cast: Summon Small Mammal #.#yi#..#######.##   Dog #.#yi$]#...........#  yiA#.#yi_#.........#.#   YYY 3 yaks (1 distracted, 2 ally target) #.#yi#########...#   5   cerulean imp (polearm, summoned) ###yiv#####   h   inugami (summoned)  r   rat (summoned)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rat appears in a puff of smoke.  yiLThe yak barely misses your inugami. Your inugami hits the yak.  The yak closely misses your inugami. The yak gores your cerulean imp. _Your cerulean imp hits the yak with a -1 spear.yiDThe yak closely misses your inugami. The yak gores your cerulean imp. _Your cerulean imp hits the yak with a -1 spear.  It was a potion of curing. You feel better. Your inugami hits the yak.closely misses your inugami. The yak gores your inugami.  The yak gores your cerulean imp!  Your cerulean imp dies!yiH u  Your cerulean imp disappears in a puff of smoke!yi*a'YrYh   inugami (r   ratyi,21======9==6.2 (1yi>yivA0 _Your inugami hits the yak.yiyi5Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalyi|b - Cast: Call Imp  c - Cast: Call Canine Familiar [*/%] inventory [&] all spellsyiz[!] focus mode: off|onyiyyiL/# #.##.#  PolySwing2 the Magician # #.##.####  Deep Elf # #.##....###  Health: 21/36 ==============---------- ####.#####...#########   Magic: 9/19===========------------- .(.5.#####...........#   AC: 2Str: 5 ...Y..Y......###.###.#   EV: 13Int: 22 ###..#####..[# #.# #.#   SH: 0Dex: 15 ##..### #>.Y###'###.#   XL:  7 Next: 68% Place: Dungeon:8 #.....# #..Y[yi$142mhYr@'...#   Noise: ==-------  Time: 4006.2 (0.0) ......# ##..#######.#   d) +1 dagger (flame) #.##### #..# ### #.#   Cast: Call Imp #.##..#######.##   Dog #.##...........#  #.##.........#.#   YYY 3 yaks (2 ally target) #.##########...#   h   inugami (summoned) ########   r   rat (summoned) It was a potion of curing. You feel better. Your inugami hits the yak.  The yak closely misses your inugami. The yak goreyi=7s your inugami.  The yak gores your cerulean imp!  Your cerulean imp dies!Your cerulean imp disappears in a puff of smoke! _Your inugami hits the yak.yi# #.##.# PolySwing2 the Magician # #.##.#### Deep Elf # #.##....### Health: 21/36 ==============---------- ####.#####...#########  Magic: 7/19========---------------- .(.5.#####...........#  AC: 2Str: 5 ...Y..Y......###.###.#  EV: 13Int: 22 ###..#####..[# #*# #.#  SH: 0Dex: 15 ##..### #>.Y###*###.#  XL:  7 Next: 68% Place: Dungeon:8 yi=#.....# #..YhYr@**..#  Noise: ==-------  Time: 4006.2 (0.0) ......# ##..#######.#  d) +1 dagger (flame) #.##### #..# ### #.#  Cast: Call Imp #.# #..#######.##  Dog #.# #...........# yiV2#.# #.........#.#  YYY 3 yaks (2 ally target) #.# #########...#  h   inugami (summoned) ########  r   rat (summoned)Your cerulean imp dies!Your cerulean imp disappears in a puff of smoke! _Your inugami hits the yak.  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateyi@*@yip # #.##.#  PolySwing2 the Magician # #.##.####  Deep Elf # #.##....###  Health: 21/36 ==============---------- ####.#####...#########   Magic: 7/19yi h========---------------- .(.5.#####...........#   AC: 2Str: 5 ...Y..Y......###.###.#   EV: 13Int: 22 ###..#####..[# #5# #.#   SH: 0Dex: 15 yi5 `##..### #>.Y###'###.#   XL:  7 Next: 68% Place: Dungeon:8 yio #.....# #..YhYr@'...#   Noise: ==-------  Time: 4006.2 (0.0) ......# ##..#######.#   d) +1 dagger (flame) yi G#.##### #..# ### #.#   Cast: Call Imp #.##..#######.##   Dog #.##...........#  #.##.........#.#   YYY 3 yaks (2 ally target) #.##########...#   5   cerulean imp (polearm, summoned) ###yiN #####   h   inugami (summoned)  r   rat (summoned)Casting: Call Imp (safe; 1% risk of failure)  yi Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  The yak gores your inugami. The yak gores your inugami!  Your inugami hits the yak. The yak barely misses your rat.yi *7.2 (1yim yi]   Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.  The yak gores your inugami. The yak gores your inugami!  Your inugami hits the yak. The yak barely misses your rat. _Your rat bites the yak but does no damage.yi:Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar [*/%] inventory [&] all spells[!] focus mode: off|onyiyi## #.##.#  PolySwing2 the Magician # #.##.####  Deep Elf # #.##....###  Health: 21/36 ==============---------- ####.#####...#########   Magic: 7/19========---------------- yi8.(.5.#####...........#   AC: 2Str: 5 ...Y..Y......###.###.#   EV: 13Int: 22 ###..#####..[# #5# #.#   SH: 0Dex: 15 ##..### #>.Y###'###.#   XL:  7 Next: 68% Place: Dungeon:8 #.....# #..YhYr@'...#   Noise: ==-------  Time: 4007.2 (0.0) ......# ##..#######.#   d) +1 dagger (flame) yi2#.##### #..# ### #.#   Cast: Summon Small Mammal yi#.##..#######.##   Dog yi#.##...........#  #.#yi`#.........#.#   YYY 3 yaks (2 ally target) #.#yi#########...#   5   cerulean imp (polearm, summoned) ###yiE#####   h   inugami (summoned)  r   rat (summoned)yi9Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  yi The yak gores your inugami. The yak gores your inugami!  Your inugami hits the yak. The yak barely misses your rat. _Your rat bites the yak but does no damage.yiyiyi4yi# #.##.# PolySwing2 the Magician # #.##.#### Deep Elf # #.##....### Health: 21/36 ==============---------- ####.#####...#########  Magic: 6/19=======----------------- .(.5.#####...........#  AC: 2Str: 5 ...Y..Y......###.###.#  EV: 13yiInt: 22 ###..#####..[# #5# #.#  SH: 0Dex: 15 ##..### #>.Y###*###.#  XL:  7 Next: 68% Place: Dungeon:8 yi #.....# #..YhYr@**..#  Noise: ==-------  Time: 4007.2 (0.0) ......# ##..#######.#  d) +1 dagger (flame) yi3#.##### #..# ### #.#  Cast: Summon Small Mammal #.# #..#######.##  Dog yiY#.# #...........# #.# #.........#.#  YYY 3 yaks (2 ally target) yi#.# #########...#  5   cerulean imp (polearm, summoned) ###yi#####  h   inugami (summoned) yi r   rat (summoned)The yak gores your inugami. The yak gores your inugami!  Your inugami hits the yak. The yak barely misses your rat. yi_Your rat bites the yak but does no damage.  Casting: Summon Small Mammal (safe; 1% risk of failure)  yi Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateyi/@*@yi # #.##.# PolySwing2 the Magician # #.##.#### Deep Elf # #.##....### Health: 21/36 ==============---------- ####.#####...#########  Magic: 6/19=======----------------- .(.5.#####...........#  AC: 2Str: 5 ...Y..Y......###.###.#  EV: 13yi Int: 22 ###..#####..[# #5# #.#  SH: 0Dex: 15 ##..### #>.Y###'###.#  XL:  7 Next: 68% Place: Dungeon:8 #.....# #..YhYr@'...#  Noise: ==-------  Time: 4007.2 (0.0) ......# ##..#######.#  d) +1 dagger (flame) yi 0#.##### #..# ### #.#  Cast: Summon Small Mammal #.# #..#######.##  Dog #.# #...........# yi a#.# #.........#.#  YYY 3 yaks (2 ally target) #.# #########...#  5   cerulean imp (polearm, summoned) yi ########  h   inugami (summoned) yi3  r   rat (summoned)Casting: Summon Small Mammal (safe; 1% risk of failure)  yiZ Press: ? - help, Q - select action, ( or ) - cycleyi Dir - look around, f - activateA bat appears in a puff of smoke.  The yak barely misses your inugami.yi CYour inugami hits the yak but does no damage.yi}     ####### (......# yi #.###.# #..[# #.# #.#  #>.Y###5###.#  #..YhYr@b...#  ##..#######.# yi!  #..# ### #.#  #..#######.## yif  #...........#  #.........#.#  #########...# yi ;#####  yiő jb   b(…)yi /Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  yi A bat appears in a puff of smoke.  The yak barely misses your inugami.Your inugami hits the yak but does no damage.  yiH The yak closely misses your inugami. The yak barely misses your rat.yiӓ 2-8.2 (1yiɜ yiY - _Your rat bites the yak.yi Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar [*/%] inventory [&] all spells[!] focus mode: off|onyiqyiށ# #.##.#  PolySwing2 the Magician # #.##.####  Deep Elf # #.##....###  Health: 21/36 ==============---------- ####.#####...#########   Magic: 6/19=======----------------- .(.5.#####...........#   AC: 2Str: 5 ...Y..Y......###.###.#   EV: 13yiInt: 22 ###..#####..[# #.# #.#   SH: 0Dex: 15 ##..### #>.Y###5###.#   XL:  7 Next: 68% Place: Dungeon:8 #.....# #..YhYr@b...#   Noise: =--------  Time: 4008.2 (0.0) ......# ##..#######.#   d) +1 dagger (flame) #.##### #..# ### #.#   Cast: Call Canine Familiar #.##..#######.##   Dog #.##...........#  [1yi4d#.##.........#.#   YYY 3 yaks (2 ally target) #.##########...#   5   cerulean imp (polearm, summoned) ###yi#####   h   inugami (summoned)  b   bat (summoned)(…)Dir - look around, f - activateyia^A bat appears in a puff of smoke.  The yak barely misses your inugami.Your inugami hits the yak but does no damage.  The yak closely misses your inugami. The yak barely misses your rat. _Your rat bites the yak.yiyiyilyit# #.##.#  PolySwing2 the Magician # #.##.####  Deep Elf # #.##....###  Health: 21/36 ==============---------- ####.#####...#########   Magic: 3/19===--------------------- .(.5.#####...........#   AC: 2Str: 5 ...Y..Y......###.###.#   EV: 13Int: 22 ###..#####..[# #.# #.#   SH: 0Dex: 15 ##..### #>.Y###5###.#   XL:  7 Next: 68% Place: Dungeon:8 #.....# #..Yyiu[30mhYr@b...#   Noise: =--------  Time: 4008.2 (0.0) ......# ##..#######.#   d) +1 dagger (flame) #.##### #..# ### #.#   Cast: Call Canine Familiar #.##..#######.##   Dog #.##...........#  #.##.........#.#   YYY 3 yaks (2 ally target) #.##########...#   5   cerulean imp (polearm, summoned) ########   h   inugami (summoned)  b   bat (summoned)yiy[22X(…)The yak closely misses your inugami. The yak barely misses your rat. _Your rat bites the yak.  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA sparkling altar of Nemelex Xobeh.yiqhYr@Look: an inugami (severely wounded, summoned, friendly)yiA # #.##.#  PolySwing2 the Magician # #.##.####  Deep Elf # #.##....###  Health: 21/36 ==============---------- ####.#####...#########   Magic: 3/19===--------------------- .(.5.#####...........#   AC: 2Str: 5 ...Y..Y......###.###.#   EV: 13Int: 22 ###..#####..[# #.# #.#   SH: 0Dex: 15 ##..### #>.Y###5###.#   XL:  7 Next: 68% Place: Dungeon:8 yi}B #.....# #..YhYr@b...#   Noise: =--------  Time: 4008.2 (0.0) ......# ##..#######.#   d) +1 dagger (flame) #.##### #..# ### #.#   Cast: Call Canine Familiar #.##..#######.##   Dog #.##...........#  #.##.........#.#   YYY 3 yaks (2 ally target) #.#yiB V#########...#   5   cerulean imp (polearm, summoned) ########   h   inugami (summoned)  b   bat (summoned)(…)yiG Dir - look around, f - activateLook: an inugami (severely wounded, summoned, friendly)  You imbue your familiar with magical energy and its fangs glint viciously.  Your inugami hits the yak but does no damage. x3  Your inugami hits the yak. The yak gores your inugami! x2  Your cerulean imp hits the yak but does no damage.4===9.2 (1yiM yibQ   Look: an inugami (severely wounded, summoned, friendly)  You imbue your familiar with magical energy and its fangs glint viciously.r inugami hits the yak but does no damage. x3. The yak gores your inugami! x2cerulean imp hits the yak but does no damage. _The yak closely misses your rat. Your rat closely misses the yak.yiY# #.##.#  PolySwing2 the Magician # #.##.####  Deep Elf # #.##....###  Health: 21/36 ==============---------- ####.#####...#########   Magic: 1/19=----------------------- .(.5.#####...........#   AC: 2Str: 5 ...Y..Y......###.###.#   EV: 13Int: 22 ###..#####..[# #.# #.#   SH: 0Dex: 15 ##..### #>.Y###5###.#   XL:  7 Next: 68% Place: Dungeon:8 yiZ!#.....# #..YhYr@b...#   Noise: ==-------  Time: 4009.2 (0.0) ......# ##..#######.#   d) +1 dagger (flame) #.##### #..# ### #.#   Cast: Call Canine Familiar #.##..#######.##   Dog #.##...........#  #.##.........#.#   YYY 3 yaks (2 ally target) #.#yi[#########...#   5   cerulean imp (polearm, summoned) ########   h   inugami (summoned)  b   bat (summoned)(…)Your cerulean imp hits the yak but does no damage. _The yak closely misses your rat. Your rat closely misses the yak.Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA sparkling altar of Nemelex Xobeh. yi7Yr@Look: a yak (severely wounded, ally target) yi shYn inugami (almost dead, summoned, friendly) yiYB# #.##.#  PolySwing2 the Magician  yiBe# #.##.####  Deep Elf # #.##....###  Health: 21/36 ==============---------- ####.#####...#########   Magic: 1/19=-----------------------  yiB.(.5.#####...........#   AC: 2Str: 5  yiC8...Y..Y......###.###.#   EV: 13Int: 22 ###..#####..[# #.# #.#   SH: 0Dex: 15  yiACf##..### #>.Y###5###.#   XL:  7 Next: 68% Place: Dungeon:8  yiuC#.....# #..YhYr@b...#   Noise: ==-------  Time: 4009.2 (0.0) ......# ##..#######.#   d) +1 dagger (flame)  yiC#.##### #..# ### #.#   Cast: Call Canine Familiar #.##..#######.##   Dog #.# yiCe#...........#  #.# yiC#.........#.#   YYY 3 yaks (2 ally target) #.# yiC#########...#   5   cerulean imp (polearm, summoned) ### yiDE#####   h   inugami (summoned)  b   bat (summoned) yi>D(…)Your inugami hits the yak. x3  Your inugami hits the yak but does no damage.  yiVDxThe yak gores your inugami but does no damage. x2  Your cerulean imp hits the yak from afar with a -1 spear.  yilDgYour inugami hits the yak. The yak gores your rat!  Your rat dies! yiO§ 210.2 (1Call Canine Familiar  yi\w but does no damage.  The yak gores your inugami but does no damage. x2  Your cerulean imp hits the yak from afar with a -1 spear.inugami hits the yak. The yak gores your rat!  Your rat dies! _Your rat's corpse disappears in a puff of smoke!#yi ####  #.##....### ############ .(.5.#####.......... ...Y..Y......###.###..#####..[# #.# #.# ##..### #>.Y###@###.# #..YhY§5b.. ......# ##..#######.##### #..# ### #.# #######.#. 2 yaks (.........# #.#########... #########yiI  You swap places. Something closely misses your inugami.Your inugami closely misses the yak. The yak gores your inugami!  Your inugami dies!#yip  Your inugami disappears in a puff of smoke!#yi..Y1 ally target)b   bat#yiw\1-Dog #yi#yiC _Your cerulean imp hits the yak from afar with a -1 spear. _There is an open door here.%yi.  #.##.#   #.##.####  #.##....### ###.#####...#########  (.5.#####...........#  ..Y..Y......###.###.#  ##..#####..[# #.# #.#  #%yi/ @..### #>.Y###b###.#  .....# #..Y..Y5@...#  .....# ##..#######.#  .##### #..# ### #.#  .# #..#######.##  .# #...........#  .# #.........#.#  Y 3 yaks (1 ally target) .# #########...#  ##  #####    %yi%5 f  You swap places.  Your bat hits the yak but does no damage.%yi2A .Y Your bat barely misses the yak.Your cerulean imp hits the yak with a -1 spear.  The yak gores your cerulean imp!%yiA Q2=2%yiI %yiM _Your bat hits the yak but does no damage. _There is an open door here.-yi6 -yi8 Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp -yiS8 J c - Cast: Call Canine Familiar [*/%] inventory [&] all spells[!] focus mode: off|on.yikC.yiK #.##.#  PolySwing2 the Magician#.##.####  Deep Elf#.##....###  Health: 22/36 ==============---------- ###.#####...#########   Magic: 2/19==---------------------- (.5.#####...........#   AC: 2Str: 5 .yi4L..Y..Y......###.###.#   EV: 13Int: 22 ##..#####..[# #.# #.#   SH: 0Dex: 15 #..### #>..###b###.#   XL:  7 Next: 68% Place: Dungeon:8 .yiL.....# #..YY.Y5@...#   Noise: ==-------  Time: 4012.2 (0.0) .....# ##..#######.#   d) +1 dagger (flame) .yiMR.##### #..# ### #.#   Cast: Call Canine Familiar .##..#######.##   -Dog .##...........#  .yi%M.##.........#.#   YYY 3 yaks (1 ally target) .#.yiGM#########...#   5   cerulean imp (polearm, summoned) ##.yiiM#####   b   bat (summoned).yiM_ Your bat hits the yak but does no damage.  .yiM|Your bat barely misses the yak.Your cerulean imp hits the yak with a -1 spear.  .yiMVThe yak gores your cerulean imp! _Your bat hits the yak but does no damage. .yiM<_There is an open door here..yiN.yiU.yinW.yi< T  You don't have enough magic to cast this spell..yiÎ .yi D _2yiNJe  Your bat closely misses the yak.2yi2yi  Your bat hits the yak but does no damage.  Your cerulean imp barely misses the yak.2yihb'.YY2yih3=-3.2 (12yiҡ2yiˤW _The yak misses your cerulean imp.3yi#.##.#  #.##.####  #.##....###  .#####...#########  .5.#####...........#  .Y..Y......###.###.#  #..#####..[# #b# #.#  3yiJ..### #>..###'###.#  # #...YYY5'@..#  # ##..#######.#  ##### #..# ### #.#  # #..#######.##  # #...........#  # #.........#.#  # 3yi #########...#  # #####   3yii"3yi&  Your bat barely misses the yak.Your cerulean imp hits the yak with a -1 spear.3yiX/.bb   bat (summoned)3yi/N--43yiX73yi`;_ _The yak closely misses your cerulean imp.4yidZ#.##.#  #.##.####  #.##....###  #.#####...###  5.#####..#  4yiY..Y......###.###.#  ..#####..[# #.# #.#  .### #>..###'###.#  # #...YYY5b.@.#  # ##..#######.#  4yi# #..# ### #.#   #..#4yi.##   #...#   #.#.#   #4yi...#   #####   4yi4yiW4yiccerulean imp hits the yak with a -1 spear. _The yak closely misses your cerulean imp.  Your bat hits the yak but does no damage.  Your cerulean imp hits the yak but does no damage.  The yak gores your cerulean imp!  Your cerulean imp dies!4yiR_b   bat (4yiY3=-54yi$ 4yi f _Your cerulean imp disappears in a puff of smoke!6yiLI.##.#### .##....### .#####...#########  .#####...........#  ..Y......###.###.#  6yiLi.#####..[# #.# #.#  ### #>..###'###.#  ..# #...YYY_b...#  # ##..#######@#  ### #..# ### #.#   6yiL#..#######.##  #...........#  #.6yiM.#.#  #########...#   #####     6yiP6yiTN  Your bat hits the yak but does no damage.6yi6\6yi\%66yic6yikfU _The yak barely misses your bat.7yiq(...######...#########.........Y......###.########..[# #.# ### #>..###'## ..# #...YYY_b..#..####### ### #..# ###  #..#######.##...........#.#########...# #### bb   bat (summoned)4==77yi-7yi.8yi###...#########.........Y......###.########..[# #.# ### #>..###'## ..# #...YYY_b..#..#######b 8yip### #..# ### #. #..#######@##.........#.......#.#########.. ####8yi8yi*F.b8yio4===88yi 8yi 8yi @ .5.#####...........# Y..Y......###.###.# #####..[# #.# #.#  #>..###'###.# ...# #...YYY_b...# .# ##..#######.# #### #..# ### #b#  #..#######.## 8yiA  #........@..#  ##.#  #########...#  #####     8yiiB 8yiI J.b8yi+J %98yiO 8yiQ 9yi`.5.#####.# .Y..Y......###.###.# #..#####..[# #.# #.# .### #>..###'###.# .# #...YYY_b...# .# ##..#.# 9yi# #..# ### #.# # #..#######b## # #.# # #.#.# # #...# 9yi\w# #####    9yi  9yi49yiG.b9yi/&209yiv9yiA:yix:yi+:yiP:yi:yiGM(.5.#####.# .Y..Y......###.###.# #..#####..[# #.# #.# #..### #>..###'###.# .# #...YY'Yb...# .# ##..#######.# .##### #..# ### #.# .# #..#######.## .# #.b..# .# #.#.# .# #...# # #####   Y   yak   0:yi":yiɫ _b. :yi5=5===1.2 (1:yiz:yir;yiJM.(.5.#####.# .Y..Y......###.###.# ;yi_KX#..#####..[# #.# #.# #..### #>..###'###.# ;yiK#.....# #...YY'_Y...# .# ##..#######.# #.##### #..# ### #.# #.# #..#######.## #.# #.b...# #.# #.#.# #.# #...# #;yiL #####   Y   yak   ;yiKO;yiP;yiX 'b. ;yiY%2;yiYa;yi!c..###'###.# #.....# #...YY'_'...# .# ##..#######.# | ### #####  ..###'###.# #.....# #...YY'_'...# .# ##..#######.# #.##### #..# ### #.#  =yi  #.# #..#######Y##  #.# #...@..b....#  #.# #=yi .#.#  #.# =yi e#...#  ###=yi ` #####  =yi   =yi   =yi' ,=yi ..bYour familiar recovers from its injuries.The yak closely misses your bat.=yi' H6===yiP H4Call Canine Familiar=yi =yiJ ? _Your bat hits the yak but does no damage.?yiQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar [*/%] inventory [&] all spells[!] focus mode: off|on?yiO ?yi....(.5.#####...........#   PolySwing2 the Magician ##...Y..Y......###.###.#   Deep Elf####..#####..[# #.# #.#   Health: 25/36 ================--------##..### #>..###'###.#   Magic: 6/19=======----------------- ###.....# #...YY'_'...#   AC: 2Str: 5 ........# ##..#######.#   EV: 13Int: 22 ###.##### #..# ### #.#   SH: 0Dex: 15#.##..#######Y##   XL:  7 Next: 68% ?yi/ Place: Dungeon:8#.##...@....b..#   Noise: ---------  Time: 4024.2 (0.0)#.##.........#.#   d) +1 dagger (flame)#.##########...#   Cast: Call Canine Familiar########     Y   yak (ally target)  b   bat (summoned)  ?yi/Your bat hits the yak but does no damage. _The yak barely misses your bat. _A yak is nearby!?yi/Your familiar recovers from its injuries.The yak closely misses your bat. _Your bat hits the yak but does no damage.?yi0?yiR7?yip9@yit...(.5.#####...........#  PolySwing2 the Magician ##...Y..Y......###.###.#  Deep Elf  ####..#####..[# #.# #.#  Health: 25/36 ================--------  ##..### #>..###'###.#  Magic: 3/19===--------------------- ###.....# #...YY'_'...#  AC: 2Str: 5 ........# ##..#######.#  EV: 13Int: 22 ###.##### #..# ### #.#  SH: 0Dex: 15 @yi* #.# #.*#######Y##  XL:  7 Next: 68% Place: Dungeon:8  #.# #.**@**..b..#  Noise: ---------  Time: 4024.2 (0.0)  #.# #.*****...#.#  d) +1 dagger (flame)  #.# #########...#  Cast: Call Canine Familiar  ########   Y   yak (ally target)  b   bat (summoned)Your familiar recovers from its injuries.The yak closely misses your bat. _Your bat hits the yak but does no damage.  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate@yiG @@**@yiZ 7**@yiѼj...(.5.#####...........#  PolySwing2 the Magician ##...Y..Y......###.###.#  Deep Elf  ####..#####..[# #.# #.#  Health: 25/36 ================--------  ##..### #>..###'###.#  Magic: 3/19===--------------------- ###.....# #...YY'_'...#  AC: 2Str: 5 ........# ##..#######.#  EV: 13Int: 22 ###.##### #..# ### #.#  SH: 0Dex: 15 @yiJ #.# #..#######Y##  XL:  7 Next: 68% Place: Dungeon:8  #.# #...@....b..#  Noise: ---------  Time: 4024.2 (0.0)  #.# #.........#.#  d) +1 dagger (flame)  #.# #########...#  Cast: Call Canine Familiar @yiݽv ########   Y   yak (ally target)  b   bat (summoned)@yi _Your bat hits the yak but does no damage.  Casting: Call Canine Familiar (safe; 1% risk of failure)  @yiOPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate@yiwYou call for your canine familiar and it appears with a howl!  Your bat barely misses the yak. Your bat closely misses the yak.@yi5(   [# #.# #.#   #>  _'...#  ##  #..# ### #.#  #.# #..#######Y##  #.# #.h.@.......# @yi #.# #........b#.#  #.# #########...#  ########  h   inu@yigami (summoned) b   bat (summoned)@yi"@yiS26===5.2 (1Dog @yi@yi  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You call for your canine familiar and it appears with a howl!  @yiYour bat barely misses the yak. Your bat closely misses the yak. _The yak gores your bat.Byi'=.(.5.#####.# #...Y..Y......###.###.#  ####..#####..[# #.# #.#  ##..### #>..###'###.# #.....# #...YY'_'...# .# ##..#.# #.##### #..# ### #.#  #.# #..#######Y##  #.# #.h.#  #.# #.b#.#  #.# #...#  ### #####      Byi=Byi~?Byi?ByicH ..Ybh......  Your bat hits the yak but does no damage.Byi7I.--6ByiKQByi2T, _Your bat hits the yak.Cyi$CyiO....(.5.#####...........#   PolySwing2 the Magician Cyiv###...Y..Y......###.###.#   Deep ElfCyiU####..#####..[# #.# #.#   Health: 26/36 =================-------Cyi##..### #>..###'###.#   Magic: 0/19------------------------ Cyi####.....# #...YY'_'...#   AC: 2CyiStr: 5 .........# ##..#######.#   EV: 13CyiD>Int: 22 ####.##### #..# ### #.#   SH: 0Cyih?Dex: 15#.#CyiX#..#######.##   XL:  7 Next: 68% Place: Dungeon:8#.#Cyi#..@.....Yb.#   Noise: ---------  Time: 4026.2 (0.0)#.#Cyi #..h......#.#   d) +1 dagger (flame)#.#Cyi,#########...#   Cast: Call Canine Familiar###CyiJ#####   Dog  Cyig-  Y   yak (ally target)  h   inugami (summoned)Cyi  b   bat (summoned)CyiI _The yak gores your bat.  CyiMYour bat hits the yak but does no damage. _Your bat hits the yak.  CyiCasting: Call Canine Familiar (safe; 1% risk of failure)  Cyi Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateCyi@h  Your bat hits the yak but does no damage. _.  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: an inugami (summoned, friendly)Cyi T h.DyiMh.  Look: an inugami (summoned, friendly)DyiY....(.5.#####...........#   PolySwing2 the Magician ###...Y..Y......###.###.#   Deep Elf####..#####..[# #.# #.#   Health: 26/36 =================-------##..### #>..###'###.#   Magic: 0/19------------------------ Dyi*####.....# #...YY'_'...#   AC: 2Str: 5 .........# ##..#######.#   EV: 13Int: 22 ####.##### #..# ### #.#   SH: 0Dex: 15#.##..#######.##   XL:  7 Next: 68% Place: Dungeon:8#.#Dyi&#..@.....Yb.#   Noise: ---------  Time: 4026.2 (0.0)#.##..h......#.#   d) +1 dagger (flame)#.##########...#   Cast: Call Canine Familiar########   Dog    Y   yak (ally target)  h   inugami (summoned)  b   bat (summoned) _Your bat hits the yak.  Dyi Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an inugami (summoned, friendly)  You imbue your familiar with magical energy and its fangs glint viciously.DyiDyiDyi;Dyi[DyiYh...Y..Y 2 yaks (1 ally target)Dyi?1===7.2 (1Call Canine Familiar DyifDyiODyi  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Dyi٣Look: an inugami (summoned, friendly)  You imbue your familiar with magical energy and its fangs glint viciously. _Your bat hits the yak but does no damage.EyiM#.####.#####...######### ....(.5.#####...........# ####...Y..Y......###.###.# ##..#####..[# #.# #.#  ##..### #>..###'###.# #####.....# #....Y'_'...# ..........# ##..#######.# Eyi_N#####.##### #..# ### #.#  #.#EyiiO  #.@#######Y##  #.# #...h...Y.b.#  #.# #.........#.#  #.##########...# ########     yak (    Eyi)REyi,SEyi_  Your bat barely misses the yak. Something gores your bat.Your bat dies!Eyi*`Eyij.h.Y.§.Eyik.--8EyiqEyi&uf _Your bat's corpse disappears in a puff of smoke!FyiEM###.# #.##....### ..#.####.#####...######## #....(.5.#####.......... ####...Y..Y......###.##FyiF####..#####..[# #.#  ##..### #>..###'### ######....Y'_'.. ..........# ##..###### #####.#####FyiCF ### #.# #######Y#.h.Y.§.FyimF9.........##.#FyiF_#########...#  FyiF(Fyi=KFyiRhh   inugami (summoned)FyiNSf7=--9FyiV_GyiYO #### ###.# #.##....### ..#.####.#####...######## #....(.5.#####.......... ####...Y..Y......###.######..#####..[# #.# GyiEZ ##..### #>..###'### ######.....'_'.. ..........# ##.@###### #####.##### ### #.# GyioZ%#######Y#GyiZVh.h.Y.§..........#GyiZ0.#########...Gyi[-########Gyi^Gyil:h.GyiVm&30GyitGyi}vHyis x ##Y  #### ###.# #.##....### ..#.####.#####...######## #....(.5.#####.......... ####...Y..Y......###.######..#####..[# #.# #  ##..### #>..###'### ######..@..'_'.. ..........# ##..####### #####.##### #..# ### #.# h#######Y#Hyit h.Y.§..........#.#########...########Hyiv Hyi" :h.Hyi n2==1Hyi Hyiʇ Iyi2OY(  ##Y#  #### ###.# #.##....### ..#.####.#####...######## #....(.5.#####.......... ####...Y..Y......###.######..#####..[# #.# #  ##..### #>.@###'### #####IyiC.....'_'.. ..........# ##..####### #####.##### #.h# ### #.# #######Y#h.Y.§..........#.IyiT#########...########IyiIyiIyi:h.IyiL%2IyiIyisJyi .#Y(  ##Y#  #### ###.# #.##....### ..#.####.#####...######## #....(.5.#####.......... ####...Y.........###.######..#####..@# #.#  ##..### #>..###'### #####..h..'_'.. ..........# ##..###### Jyi#####.##### ### #.# #######Y#h.Y.§..........#.#########...JyiJyiJyiD.hY   yak (ally target)Yh   inugami (summoned)Jyi]8=3Jyic#Jyi&l  Things that are here: _a +0 ring mail; a +0 maceNyi #.## #.##.#  #Y(# #.##.# Nyi# ##Y# #.##.# # #.# #.##.#### .###.# #.##....### .#.####.#####...######### #....(.5.#####...........# Nyi(n ####...Y.###.###.# NyiR ####..#####.@[# #.# #.# Nyiq ##..### #>..###'###.# Nyi#.....# #.....'_'...# Nyi.# ##.h#######.# Nyi#.##### #..# ### #.#  #.#Nyi #..#######Y##  #.# #..Y.h.Y.§..# Nyi #.# #.........#.#  #.# #...# NyijNyiNyiYd.hY.Nyi3==4Call Canine Familiar _NyiwNyiPyihV . #.## #.##.# # #Y(# #.##.# # ##Y# #.##.# .## #.# #.##.#### .###.# #.##....###PyiW  #...#.####.#####...######### #....(...#####...........#  ####....###.###.#  ####..#####@.[# #.# #.#  ##..### #>..###'###.# #.....# #.....'_'...# PyiN` .# ##..#######.# #.##### #.h# ### #.#  #.# #.Y#######Y##  #.# #....h.Y.§..#  #.# #.........#.#  #.# #...# Pyi%h Y 2 yaks (1 ally target)YYour inugami hits the yak. The yak gores your inugami.Pyi_i %5Pyi#r Pyivu Y _Your inugami barely misses the yak.SyiSyiɗQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar [*/%] inventory [&] all spellsSyirz[!] focus mode: off|onTyi"|TyiB7. #.## #.##.#  PolySwing2 the Magician # #Y(# #.##.#  Deep Elf ## ##Y# #.##.#  Health: 28/36 ==================------ .## #.# #.##.####  Magic: 3/19===--------------------- ..###.# #.##....###  AC: 2TyiStr: 5 #...#.####.#####...#########   EV: 13Int: 22 ###....(...#####...........#   SH: 0Dex: 15####.............###.###.#   XL:  7 Next: 68% Place: Dungeon:8####..#####@.[# #.# #.#   Noise: ---------  Time: 4035.2 (0.0)##..### #>..###'###.#   d) +1 dagger (flame) #######.....# #.....'_'...#   Cast: Call Imp ............# ##..#######.#   Dog #######.##### #yi?v49m.h# ### #.#  #.##.Y#######Y##   YY 2 yaks (1 ally target)#.##..Y.h.Y.§..#   h   inugami (summoned)#.##.........#.#  #.##########...#  Your bat dies! _Your bat's corpse disappears in a puff of smoke!Things that are here: _a +0 ring mail; a +0 mace  Your inugami hits the yak. The yak gores your inugami. _Your inugami barely misses the yak.Tyi0Tyi{TyiUi. #.## #.##.# PolySwing2 the Magician # #Y(# #.##.# Deep Elf ## ##Y# #.##.# Health: 28/36 ==================------ .## #.# #.##.#### Magic: 1/19=----------------------- ..###.# #.##....###  AC: 2Str: 5 #...#.####.#####...#########  EV: 13Int: 22 ###....(...#####***........#  SH: 0Dex: 15 Tyi5Vv ####........*****###.###.#  XL:  7 Next: 68% Place: Dungeon:8 ####..#####@**# #.# #.#  Noise: ---------  Time: 4035.2 (0.0) ##..### #***###'###.#  d) +1 dagger (flame) #######.....# #***..'_'...#  Cast: Call Imp ............# ##..#######.#  Dog TyihV #######.##### #.h# ### #.#  #.# #.Y#######Y##  YY 2 yaks (1 ally target) TyiV#.# #..Y.h.Y.§..#  h   inugami (summoned) #.# #.........#.#  TyiV#.# #########...# _a +0 ring mail; a +0 mace  Your inugami hits the yak. The yak gores your inugami. _Your inugami barely misses the yak.TyiWtCasting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateTyirWTyiK :@*Tyio k. #.## #.##.# PolySwing2 the Magician # #Y(# #.##.# Deep Elf ## ##Y# #.##.# Health: 28/36 ==================------ .## #.# #.##.#### Magic: 1/19=----------------------- ..###.# #.##....###  AC: 2Str: 5 #...#.####.#####...#########  EV: 13Int: 22 ###....(...#####...........#  SH: 0Dex: 15 Tyiw  ####.............###.###.#  XL:  7 Next: 68% Place: Dungeon:8 ####..#####@.[# #.# #.#  Noise: ---------  Time: 4035.2 (0.0) ##..### #>..###'###.#  d) +1 dagger (flame) #######.....# #.....'_'...#  Cast: Call Imp ............# ##..#######.#  Dog #######.##### #.h# ### #.#  #.# #.Y#######Y##  YY 2 yaks (1 ally target) #.# #..Y.h.Y.§..#  h   inugami (summoned) #.# #.........#.#  #.# #########...# Your inugami hits the yak. The yak gores your inugami. _Your inugami barely misses the yak.Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out Tyix !of the air.Tyi| D _Your inugami barely misses the yak.  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.  Your inugami hits the yak.Tyi  #.##  #Y(#  ##Y#  #.# ### ..### #...######### (...#####......  .......5..#Tyil   @.[# #.# #.#   #>..#  #.....'_'...#  ##..#######.#  #†h# ### #.#  Tyi 3#.# #.Y#    yak #.# #...Tyi   5   cerulean imp (polearm, summoned)TyiJ r #.# #....Tyir   h   inugami (summoned) #.#  TyiN 9==6.2 (1Call Imp _The yak dies!Your Spellcasting skill increases to level 7!Tyi TyiK k _Your Summonings skill increases to level 7!Wyi SHIFTYyiYyiYyiYyiF _Unknown command.ZyioZyie?  Your inugami hits the yak!ZyiZyi".Zyi5†  yak (ally target)YZyi Zyi. #.## #.##.#  PolySwing2 the Magician # #Y(# #.##.#  Deep Elf ## ##Y# #.##.#  Health: 29/36 ===================----- .## #.# #.##.####  Magic: 2/19==---------------------- ..###.# #.##....###  AC: 2Str: 5 #...#.####.#####...#########   EV: 13Int: 22 ###....(...#####...........#   SH: 0Dex: 15####.............###.###.#   XL:  7 Next: 127% Place: Dungeon:8####..#####@5[# Zyi[40m#.# #.#   Noise: ---------  Time: 4037.2 (1.0)##..### #>..###'###.#   d) +1 dagger (flame) #######.....# #.....'_'...#   Cast: Call Imp ............# ##..#######.#   Dog #######.##### #†h# ### #.#  #.##.†#######Y##   Y   yak (ally target)#.##....h.Y.§..#   5   cerulean imp (polearm, summoned)#.##...Y.....#.#   h   inugami (summoned)#.##########...# yi/L4m _The yak dies!Your Spellcasting skill increases to level 7! _Your Summonings skill increases to level 7! _Unknown command.Your inugami hits the yak! _The yak dies!Zyid-- _Zyi<Your Summonings skill increases to level 7! _Unknown command.Your inugami hits the yak! _The yak dies!  Your Ice Magic skill increases to level 2!You have reached level 8!Zyi /  --more--]yi733/41=21=383% Call Imp]yiMyak (ally target)]yiZP _You feel clever.^yiZ B^yi` .5.hY.^yia ,8 _^yin ^yiq _yi ?  Your inugami hits the yak._yi .5The yak gores your inugami but does no damage._yi\ %9_yiz _yi8 0 _Your inugami hits the yak.`yi `yi@`yi[.5 `yi( `yih$4`yiC3=40`yi`yiL _The yak gores your inugami! Your inugami hits the yak.cyi+cyi-Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar cyi-Y d - Cast: Eringya's Surprising Crocodile (3%) [*/%] inventory [&] all spells[!] focus mode: off|ondyi7 dyi+? T. #.## #.##.#  PolySwing2 the Magician # #Y(# #.##.#  Deep Elf ## ##Y# #.##.#  Health: 34/41 ===================----- .## #.# #.##.####  Magic: 3/21===--------------------- ..###.# #.##....###  AC: 2Str: 5 #...#.####.#####...#########   EV: 13Int: 23 dyi"@ ###....(...#####...........#   SH: 0Dex: 15####.............###.###.#   XL:  8 Next: 13% Place: Dungeon:8####..#####@.[# #.# #.#   Noise: ---------  Time: 4040.2 (0.0)##..### #>..###'###.#   d) +1 dagger (flame) #######.....# #.....'_'...#   Cast: Call Canine Familiar ............# ##..#######.#   Dog dyi@ #######.##### #†5# ### #.#  #.##.h#######Y##   Y   yak (ally target)#.##..Y.h.Y.§..#   5   cerulean imp (polearm, summoned)#.#dyi@ H#.........#.#   h   inugami (summoned)#.##########...#  You have reached level 8! dyiA o_You feel clever.Your inugami hits the yak.  dyi9A The yak gores your inugami but does no damage. _Your inugami hits the yak. _The yak gores your inugami! Your inugami hits the yak.dyi6B dyiJ dyiTL eyi(r. #.## #.##.#eyi~rp  PolySwing2 the Magician # #Y(# #.##.#  Deep Elf ## ##Y# #.##.#eyir  Health: 34/41 ===================----- .## #.# #.##.####eyir  Magic: 0/21------------------------ eyiFs..###.# #.##....###  AC: 2Str: 5 #...#.####.#####...#########   EV: 13Int: 23 ###....(...#####...........#   SH: 0eyigs-Dex: 15eyis####.............###.###.#   XL:  8 Next: 13% Place: Dungeon:8eyisS####..#####@.[# #.# #.#   Noise: ---------  Time: 4040.2 (0.0)eyis##..### #>..###'###.#   d) +1 dagger (flame) eyi(t)#######.....# #.....'_'...#   Cast: Call Canine Familiar eyiKt............# ##..#######.#   Dog eyikt#######.##### #†5# ### #.#  #.#eyit #.h#######Y##   Y   yak (ally target)#.#eyit #..Y.h.Y.§..#   5   cerulean imp (polearm, summoned)#.#eyiu#.........#.#   h   inugami (summoned)#.#eyi#u8#########...#  eyiBukThe yak gores your inugami but does no damage. _Your inugami hits the yak. eyiu_The yak gores your inugami! Your inugami hits the yak.  Casting: Call Canine Familiar (safe; 1% risk of failure)  eyiu Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateeyi @h _Your inugami hits the yak. _The yak gores your inugami! Your inugami hits the yak.  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: an inugami (severely wounded, summoned, friendly)eyiY K. #.## #.##.#  PolySwing2 the Magician # #Y(# #.##.#  Deep Elf ## ##Y# #.##.#  Health: 34/41 ===================----- .## #.# #.##.####  Magic: 0/21------------------------ ..###.# #.##....###  AC: 2Str: 5 #...#.####.#####...#########   EV: 13Int: 23 ###....(...#####...........#   SH: 0Dex: 15eyiA ####.............###.###.#   XL:  8 Next: 13% Place: Dungeon:8####..#####@.[# #.# #.#   Noise: ---------  Time: 4040.2 (0.0)##..### #>..###'###.#   d) +1 dagger (flame) #######.....# #.....'_'...#   Cast: Call Canine Familiar ............# ##..#######.#   Dog #######.##### #†5# ### #.#  #.##.h#######Y##   Y   yak (ally target)#.#eyi$ j#..Y.h.Y.§..#   5   cerulean imp (polearm, summoned)#.##.........#.#   h   inugami (summoned)#.##########...#  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an inugami (severely wounded, summoned, friendly)  You imbue your familiar with magical energy and its fangs glint viciously.  Your inugami hits the yak. The yak barely misses your inugami.Your inugami hits the yak.eyi {==1.2 (1Call Canine Familiar eyim   Dir - look around, f - activate  Look: an inugami (severely wounded, summoned, friendly)  You imbue your familiar with magical energy and its fangs glint viciously.r inugami hits the yak. The yak barely misses your inugami. _Your cerulean imp closely misses the yak.gyi3  Your inugami barely misses the yak.The yak gores your inugami but does no damage.  Your cerulean imp hits the yak but does no damage.gyi6.--2gyigyi0 _Your inugami hits the yak!gyiۑ {  The yak misses your inugami.Your cerulean imp barely misses the yak.gyiH gyi 1=--3 _Your inugami hits the yak but does no damage.hyia  The yak barely misses your inugami. Your inugami barely misses the yak.5=4hyiihyi!lO _Your cerulean imp hits the yak from afar with a -1 spear.hyig   Your inugami hits the yak. The yak barely misses your inugami.Your cerulean imp hits the yak but does no damage.5hyihyi0 _Your inugami hits the yak.iyi  The yak gores your inugami!  Your cerulean imp hits the yak from afar with a -1 spear.iyiiyiȬPh†5   cerulean imp (polearm, summoned).h   inugami (iyiDZ 2==286 _The yak dies!iyi iyi#h _Your Stealth skill increases to level 6!jyi q  You don't have enough magic to cast this spell.jyi\ jyil . _kyi 3kyie kyiU kyi kyi kyi kyix $ _kyi ,kyi kyi7 h6==kyi kyi kyi kyi f3==kyiJ kyi 5 _You swap places.kyiA kyi 3kyi kyi  ###.# #.##....### ...#.####.#####...#########  ....(...#####...........#   ####.............###.###.#   ####..#####..[# #.# #.#   kyig ##..### #>..###'###.#  ###.....# #.....'_'...#  ...........# ##h5#######.#  ######.##### #@.# ### #.#  50.2 (4#.# #.†#######Y##   kyi] #.# #....h.Y.§ Call Canine Familiar #.# #.........  #.# #########...#  ###  #####        kyi& kyi kyi2 p _You see here a yak corpse.lyi| .###.# #.##....###  PolySwing2 the Magician ...#.####.#####...#########   Deep Elf ##....(...#####...........#   Health: 36/41 =====================---####.............###.###.#   Magic: 0/21------------------------####..#####..[# #.# #.#   AC: 2Str: 5##..### #>..###'###.#   EV: 13Int: 23 ######.....# #.....'_'...#   SH: 0Dex: 15 ...........# ##h5#######.#   XL: yiP 49m 8 Next: 28% Place: Dungeon:8 ######.##### #@.# ### #.#   Noise: ---------  Time: 4050.2 (0.0)#.##.†#######Y##   d) +1 dagger (flame)#.##....h.Y.§..#   Cast: Call Canine Familiar#.##.........#.#   Dog #.##########...#  ########   5   cerulean imp (polearm, summoned)  h   inugami (summoned)  _You don't have enough magic to cast this spell. _You swap places. _You see here a yak corpse.  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, (lyi [36m or ) - cycleDir - look around, f - activatelyi +@.lyi 5.swap places. _You see here a yak corpse.  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: a cerulean imp, wielding a -1 spear (summoned, friendly)myi h5n inugami (severely wounded, myid[.###.# #.##....###  PolySwing2 the Magician ...#.####.#####...#########   Deep Elf ##....(...#####...........#   Health: 36/41 =====================---####.............###.###.#   Magic: 0/21myim------------------------####..#####..[# #.# #.#   AC: 2Str: 5##..### #>..###'###.#   EV: 13Int: 23 myik######.....# #.....'_'...#   SH: 0Dex: 15 ...........# ##h5#######.#   XL:  8 Next: 28% Place: Dungeon:8 ######.##### #@.# ### #.#   Noise: ---------  Time: 4050.2 (0.0)#.##.†#######Y##   d) +1 dagger (flame)myi#.##....h.Y.§..#   Cast: Call Canine Familiar#.##.........#.#   Dog myir#.##########...#  ###myi X#####   5   cerulean imp (polearm, summoned)  h   inugami (summoned)myi.  myiYX_You see here a yak corpse.  myiCasting: Call Canine Familiar (safe; 1% risk of failure)  myi,Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an inugami (severely wounded, summoned, friendly)  You imbue your familiar with magical energy and its fangs glint viciously.myi==1.2 (1Call Canine Familiar _myimyi Imyi* myi myi myij myiS p71= Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an inugami (severely wounded, summoned, friendly)  You see here a yak corpse. _myiV myia  ...(...#####...........#  ###.............###.###.#   ####..#####..[# #.# #.#   ##..### #>..###'###.#  ####.....# #.....'_'...#  .........# ##..#######.#  .##### #†.# ### #.#   #.# #h5#######.##   #.# #..@........#  --3.2 (2#.# #.........#.#  #.# #########...#  ###  #####    myid [37m     --myil myio nyi7,3nyi3Xnyi7nyi<2==nyi<nyiInyi#Ow8=nyiUj (...#####...#  ...nyiSU .###.###.#  ###..#####..[# #.# #.#  nyiUH##..### #>..###'###.#  #.....# #.....'_'...#  # ##..#######.#  #.##### #†.# ### #.#  #.# #.†#######.##  #.# #....5#  nyiV!6.2 (3 #.# #....h....#.#  #.# ###nyi;V...#  ### #####   nyiaV!   nyiV! nyiVnyi:`nyi`oyiv3oyi}oyioyioyi|3==oyi55 _You swap places.oyiG+9=4==  You see here a yak corpse. _  You see here a yak corpse.oyi^oyiaoyidoyifoyi+goyiioyimu _Your cerulean imp disappears in a puff of smoke!oyipoyiUsL40=oyisW5==oyiiuoyi # ##Y# #.##.# ## #.# #.##.#### .###.# #.##....### ...#.####.#####...######### #....(...#####...........#  ####.............###.###.#  ####..#####..[# #.# #.#  oyiĊA##..### #>..###'###.# #####.....# #.@...'_'...# 63.2 (7 ...........# ##h.#######.# #####.##### #†.# ### #.# Call Canine Familiar #.##§†#######.## #.##.§.........# #.##..§......#.# h   inugami (#.##########...# ######## oyi_oyiɑpyifbpyibpyimpyi3pyipyipyi pyio pyi pyi= pyi pyi   There is a stone staircase leading down here.pyi: pyi pyi7  _pyi pyi pyiv pyiW pyi ^6==pyi ,pyi pyif 1==pyi 1 _HP restored.pyi pyi[ 3pyiB pyi# 7====  ## .###Y# #.##.# #. .. #.## #.##.# ...### #Y(# #.##.#  #..### ##Y# #.##.#  ##...## #.# #.##.####  ###..###.# #.##....###  ##...#.####.#####...######## ###....(...#####........... ####....@h.......###.###.71.2 (8 ####yi% 0m..#####..[# #.# #. ##..### #>..###'###. #############.....# #.....'_'... .....)............# ##..#######. #############.##### #†.# ### #. #.# #.†#######. #.##..........#.##.........#pyi,3 qyiq3qyiqyiqyiqyiqyid_8===qyi ,qyiqyi,qyiSqyi`qyi2qyi,qyiiqyiS;  You see here 3 stones.qyi qyiqyie9== _qyiqyiqyi~qyiqyiqyi qyiw qyi7qyi!qyiqyiqqyiqyiqyic10/21==qyiXqyi qyi#qyi"',ryiryi_11==ryi ryi[ #####.)Y....#####.#†# #....# ...Y.Y####### #.#.## #.##.# ##.)### ..#..# #.##.##Y. ## .###.# #.##.# #.o# o.####. .. #.## #.##.# #.# #......### #.(# #.##.# ryiR.. ### #..### ##.# #.##.# # ##.. ##...## #.# #.##.####... ###@h###.# #.##...81.2 (10.0) #..# ##...#.####.#### ..# ###....(...## ryi.#### ####........#####.. ....###..### #> ...0###################.....# ryi...............)............# ## ....###################.##### ryiSryi#ryi$ryiC 3ryiK ryiM syi}3syisyisyi3 3syi syi tyityi tyi)tyi+tyi tyii tyi tyi tyi( tyiU: 2==3==tyi>  #......### #... #####.Y..Y# ##.. #######h.5..#.#§# #.. .#######.)Y....#####.#†# #.. tyi-? < ..)...Y.Y####### #.#.## #.#  .####.)### ..#..# #.# #Y..## ####.###.# #.# tyi.@ #.o#.....####....# #.## #. #.# #...@h.### #.(# #.#7.2 (6.0) tyix@ .. ###...###..### ##.# #.#  ## ##....# ##...## #.# #.# #...##..###.# #.# tyi@  ##..###...#.####.#  #..#tyi@ ###....(...# #####.#### ####.....#tyi@ @####.......#tyi A -##..#tyiA tyiO uyi@3uyiuyiuyiuyiuyiuyi#uyi,uyi uyiğ  #......### # #####.Y..Y# ## #h.5..#.#§# # .#.)Y....#####.#†# # ..)...Y.Y# #.#.## #. .####.)### ..#..# #. #Yo.### ####.###.# #.uyi  #.o#.....####....# #.## #. #.# #..@h..### #.(# #.8.2 (1uyiG .. ###...###..### ##.# #.uyis  ## ##....## ##...## #.# #.uyi  #...## ###..###.# #. ##..#uyi g ##...#.####. #..# ###....(... o   orc (wandering)#.#### ####uyi h   inugami (summoned).# ####..uyiJ M.# ##..uyi+ uyi uyi' [ _An orc is nearby!vyi #####.Y..Y# #########h.5..#.#§# #.#######.)Y....#####.#†# # ..)...Y.Y####### #.#.## # .####.)### ..#..# # #Yo.#### ####.###.# #.o#.....####....# #.## # #.# ##...h..### #.(# #vyi  .. ###..@###..### ##.# ### ##....### ##...## #.# # #...## ###..###.# ###..#  ##...#.#### #..# ###....(. #######.#### ####.h   inugami (summoned)..........# ####. #.# #.00###################...vyi8 vyiM 7h.vyi ,9 _vyi vyiȴ xyi~ #......### #. #####.Y..Y# # #######h.5..#.#§#######.)Y....#####.#†# .)...Y.Y####### #.#.#.####.)### ..#. #...#### ####.###.# o#.....####....# #.##.# ##.@h...### #.( .. ###...###..### ### ##....### ##...##  #...### ###..###.# #..###...#.#### xyiO#..# ###....(######.#######...####..###xyiϞ4===90xyi8#......### #.#####.Y..Y# ##.#h.5..#.#§# #..#.)Y....#####.#†# #...)...Y.Y# #.#.## #..####.)### ..#..# #.#...#### ####.###.# #.#.o#.....####....# #.## #.#.# ##.h@...### #.(# #... ###...###..### ##.# #.## ##....### ##...## #.# #.#...### ###..###.# #.##..# ##...#.####.#..# ###....(..#### ####. .#xyi:w[40m ####. .# ##..#xyiCxyigD%1xyiLxyiO& _You swap places.zyi03zyizyi]zyi zyi zyiR zyi,zyi5 _You swap places.zyizyi #......### # #####.Y..Y# ## #h.5..#.#§# # .#.)Y....#####.#†# # ..)...Y.Y# #.#.## # .####.)### ..#..# # #.o.#### ####.###.# # #..#.....####....# #.## #zyic #.# ##.@....### #.(# #2 .. ###..h###..### ##.# # ## ##....### ##...## #.# # #...### ###..###.# # ##..# ##...#.#### #..# ###....(o   orc (distracted, ally target)#.#### ####h   inugami (summoned) #zyi.# #### #.# ##..zyiQzyi@zyi[[ _An orc is nearby!{yi {yi ;Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar  d - Cast: Eringya's Surprising Crocodile (3%) {yi [*/%] inventory [&] all spells[!] focus mode: off|on}yi}yi.#......### #. PolySwing2 the Magician#####.Y..Y# ## Deep Elf#######h.5..#.#§# # Health: 41/41 ========================.#######.)Y....#####.#†# # Magic: 14/21 ================--------..)...Y.Y####### #.#.## # AC: 2Str: 5.####.)###..#..# # EV: 13Int: 23#.o.#### ####.###.# # SH: 0Dex: 15#..#.....####....# #.## # XL:  8 Next: 28% Place: Dungeon:8#.# ##.@....###}yi/( #.(# # Noise: ---------  Time: 4092.2 (0.0).. ###..h###..### ##.# # d) +1 dagger (flame)## ##....### ##...## #.# # Cast: Call Imp#...### ###..###.# # Dog ##..###...#.#####..####....(.. o   orc (distracted, ally target) #######.########.... h   inugami (summoned) #..........#####. #..........###.. _HP restored. _You see here 3 stones. _An orc is nearby! _You swap places. _You swap places. _An orc is nearby!}yi5}yi!8}yi8v #......### #. PolySwing2 the Magician #####.Y..Y# ## Deep Elf #######h.5..#.#§# # Health: 41/41 ========================  .#######.)Y....#####.#†# # Magic: 12/21 =============-----------  ..)...Y.Y####### #.#.## # AC: 2Str: 5  .####.)### ..#..# # EV: 13Int: 23 #.o.#### ####.###.# # SH: 0Dex: 15 #..#...**####....# #.## # XL:  8 Next: 28% Place: Dungeon:8 }yim9N#.# ##*@**..### #.(# # Noise: ---------  Time: 4092.2 (0.0) .. ###**h###..### ##.# # d) +1 dagger (flame) ## ##...*### ##...## #.# # Cast: Call Imp #...### ###..###.# # Dog  ##..# ##...#.#### #..# ###....(.. o   orc (distracted, ally target) #######.#### ####.... h   inugami (summoned) #..........#}yi9;####. #..........###.. _You swap places. _You swap places. _An orc is nearby!Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate}yib>A*@}yiP 7**}yi(  #......### #. PolySwing2 the Magician #####.Y..Y# ## Deep Elf #######h.5..#.#§# # Health: 41/41 ========================  .#######.)Y....#####.#†# # Magic: 12/21 =============-----------  ..)...Y.Y####### #.#.## # AC: 2Str: 5 }yi  .####.)### ..#..# # EV: 13Int: 23 #.o.#### ####.###.# # SH: 0Dex: 15 #..#.....####....# #.## # XL:  8 Next: 28% Place: Dungeon:8 #.# ##.@....### #.(# # Noise: ---------  Time: 4092.2 (0.0) }yi[ .. ###..h###..### ##.# # d) +1 dagger (flame) ## ##....### ##...## #.# # Cast: Call Imp #...### ###..###.# # Dog  ##..# ##...#.#### #..# ###....(.. o   orc (distracted, ally target) }yi "#######.#### ####.... h   inugami (summoned) #..........#####. #..........###.. _You swap places. }yi' _An orc is nearby!Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.}yi }yi        )†# }yie i ..)   .####.)###   #...#### ####.###.#  }yi #..#o....####....# #.##  #.# ##h@5...### #.(#  }yi .. ###...###..### ##.#  ## ##....###  #.#  #...###   }yig ##..#  #..# (o }yi 15   cerulean imp (polearm, summoned)h   inugami (summoned)}yi V3===}yi7 3.2 (1 _}yi }yi' yiyiQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar yi"Y d - Cast: Eringya's Surprising Crocodile (3%) [*/%] inventory [&] all spells[!] focus mode: off|onyi'3 yiD #......### #. PolySwing2 the Magician#####.Y..Y# ## Deep Elf#######h.5..#.#§# # Health: 41/41 ========================.#######.)Y....#####.#†# # Magic: 13/21 ==============----------..)...Y.Y####### #.#.## # AC: 2Str: 5.####.)###..#..# # EV: 13Int: 23#...#### ####.###.# # SH: 0yizE dDex: 15#..#o....####....# #.## # XL:  8 Next: 28% Place: Dungeon:8#.# ##h@5...### #.(# # Noise: ==-------  Time: 4093.2 (0.0).. ###...###..### ##.# # d) +1 dagger (flame)yiE G## ##....### ##...## #.# # Cast: Call Imp#...### ###..###.# # Dog ##..###...#.#####..#yiUF ###....(.. o   orc (ally target) #######.########.... 5   cerulean imp (polearm, summoned) #..........#####. h   inugami (summoned) #..........###.. _You swap places. _An orc is nearby!Casting: Call Imp (safe; 1% risk of failure)  yiF 2Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.yiG yiO yiQ yiIyiIyiIyiT.o.h.@.5yiU3--4.2 (1yizeyiqgyi| yi~ yi h.5.--5yiŔ yi— _The orc barely misses your inugami. Your inugami barely misses the orc.yi5yi5yi6yi k.o5.yid a4==6yi0yiKa _Your inugami disappears in a puff of smoke!yi+Myi,O;Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar  d - Cast: Eringya's Surprising Crocodile (3%) yiO[*/%] inventory [&] all spells[!] focus mode: off|onyi;yi>#......### #. PolySwing2 the Magician#####.Y..Y# ## Deep Elf#######h.5..#.#§# # Health: 41/41 ========================.#######.)Y....#####.#†# # Magic: 14/21 ================--------..)...Y.Y####### #.#.## # AC: 2Str: 5.####.)###yi..#..# # EV: 13Int: 23#...#### ####.###.# # SH: 0Dex: 15#..#..o5.####....# #.## # XL:  8 Next: 28% Place: Dungeon:8#.# ##.@....### #.(# # Noise: ---------  Time: 4096.2 (0.0).. ###...###..### ##.# # d) +1 dagger (flame)yi?## ##....### ##...## #.# # Cast: Call Canine Familiar#...### ###..###.# ###..###...#.#####..#yi*###....(.. o   orc (ally target) #######.########.... 5   cerulean imp (polearm, summoned) #..........#####. #..........###..Casting: Call Imp (safe; 1% risk of failure)  yi5Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air. _The orc barely misses your inugami. Your inugami barely misses the orc. _Your inugami disappears in a puff of smoke!yiyiDyiTyiҽ v #......### #. PolySwing2 the Magician #####.Y..Y# ## Deep Elf #######h.5..#.#§# # Health: 41/41 ========================  .#######.)Y....#####.#†# # Magic: 11/21 ============------------  ..)...Y.Y####### #.#.## # AC: 2Str: 5  .####.)### ..#..# # EV: 13Int: 23 #...#### ####.###.# # SH: 0Dex: 15 #..#..o5*####....# #.## # XL:  8 Next: 28% Place: Dungeon:8 yio 4#.# ##*@**..### #.(# # Noise: ---------  Time: 4096.2 (0.0) .. ###***###..### ##.# # d) +1 dagger (flame) ## ##...*### ##...## #.# # Cast: Call Canine Familiar #...### ###..###.# # ##..# ##...#.#### #..# ###....(.. o   orc (ally target) #######.#### ####.... 5   cerulean imp (polearm, summoned) #..........#####. #..........#yi ##.. _A tiny devil pulls itself out of the air. _The orc barely misses your inugami. Your inugami barely misses the orc. yiϾ _Your inugami disappears in a puff of smoke!Casting: Call Canine Familiar (safe; 1% risk of failure)  yi Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateyi8 @#@yi 7*#yiO yiIX yiZ 4 _a +0 whip; a +0 leather armouryi\ 3yi~_ yid ;2yii [==yiUk ,yiXm yiPr ,yit yiy 3==yiz yi ,yi yi ,yiȌ yis 4===yi yi ,yiݘ yi ,yi yi 5===yi yi yit yi ,yi yiZ _Your cerulean imp disappears in a puff of smoke!yiӾ yi yi j6==yiT yiE ,yiy yi ,yii yi yiR a7==yi yi ,yi@ yi ,yi yix 98yi E==yi/ yi@ ,yia yiH ,yih yi 99yij E==yiO yi ,yi3 yi* ,yi yiM yi b20==yi yi ,yi% Xyi& i1===yi(' yi( yi/ 4 _Magic restored.yi,3 3yi5 yi8 5 _You swap places.yi2> yid I==yix yizy ,yiC yi yi yiϦ ,yiS yiȯ yi yi ,yi yi yin ,yi yi yi ,yi} yi{ 5 _You swap places.yia yiW 3yiO yi yi yi yi yi yi yic yi\ ,yi yi* yi yi ,yi yi yi yi ,yi yi yiU yiH yi yiH yi yi yi1 ,yi! yi' _Your cerulean imp disappears in a puff of smoke!Magic restored. _You swap places. _You swap places.  Things that are here:  a +0 whip; a +0 leather armouryi^* yi, yi*-  _yi. yi0 yi3 yi+6 yi6 yi7 yi9 yi; yiN> ,yi? yiB yinE yiuH ,yipJ yiMM yihP yiR ,yiT yir Jyi ,yi3 ,yi yi ,yi yi yiK Byix yi yiH Xyi yi yi (yi yi p _Your inugami disappears in a puff of smoke!yi yi8 yi* yi yi,yiAyiyi_,yir yirByiyiyi,yinyi,yi,yiyi,yiyiMN _You now have 300 gold pieces (gained 12).yi!yi!yi$"yi#yir%,yi6&yiU(yi,*,yi0+yi,yi}.,yiA/yi0yi1yi2yiv2yi3yi4yi4yi(5yid6yie7,yi7yi9yi!;,yi;yi=yi?,yi}@yiDByi\FByi'GyiIH,yiHyiJyiRS .#####SyiaS ..)...#. .####.#.##. #.#.. #. ########.# #. #........# #. #.########yiSk #.@..#####.# ##. ####.......# ##.. #.....#### #. #.###.########.#yiS ##.#...##......... yiVT#..#.####......... S   water moccasin (asleep) #....# #.0....... ###### #........ #.........yiY 88.2 (82.0)  A water moccasin comes into view.yi1h?.SSyih5yii,9.2 (83yipyiu8 _The water moccasin hisses angrily.yiB #.# .#### #.# ..). #S#.#### #.# ## #.# #. #.# ########. #.# #........ #@#### #.####### #....#####.# ######.......# ##.yiv$ #.....#### #.. #.###.########.# ##.#...## #..#.####. #....# #.0###### #yiyivyiF.Syi190.2 (1.0) yiyisyiLyiQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  yi)|c - Cast: Call Canine Familiar  d - Cast: Eringya's Surprising Crocodile (3%) [*/%] inventory [&] all spells[!] focus mode: off|onyi*yi0PolySwing2 the Magician#.#.#### Deep Elf#.#..).. Health: 41/41 ========================#.#.#### Magic: 21/21 ========================yiz2#.### AC: 2Str: 5#S##. EV: 13Int: 23#.#########. SH: 0Dex: 15#.##........ XL:  8 Next: 28% Place: Dungeon:8#@#### #.####### Noise: ---------  Time: 4190.2 (0.0)#....#####.# ## d) +1 dagger (flame)####.......# ##. Cast: Call Canine Familiar#.....#### #..#.###.########.###.#...##........ S   water moccasin#..#.####........#....# #.0......###### #........Things that are here: _a +0 whip; a +0 leather armour _Your inugami disappeayi 4rs in a puff of smoke! _You now have 300 gold pieces (gained 12).  A water moccasin comes into view. _The water moccasin hisses angrily.yi-=yiw  PolySwing2 the Magician #.# .#### Deep Elf #.# ..).. Health: 41/41 ======================== #.# .#### Magic: 18/21 ====================---- #.# ## AC: 2Str: 5 #S# #. EV: 13Int: 23 #*# ########. SH: 0Dex: 15 #*# #........ XL:  8 Next: 28% Place: Dungeon:8 #@#### #.####### Noise: ---------  Time: 4190.2 (0.0) #***.#####.# ## d) +1 dagger (flame) ####.......# ##. Cast: Call Canine Familiar #.....#### #..yi #.###.########.# ##.#...##........ S   water moccasin #..#.####........ #....# #.0...... ###### #........ _You now have 300 gold pieces (gained 12).  A water moccasin comes into view. _The water moccasin hisses angrily.  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateyiq5@#yir7@#yi@*@yiQ   PolySwing2 the MagicianyiR  #.# .#### Deep Elf #.# ..).. Health: 41/41 ======================== #.# .#### Magic: 18/21 ====================---- #.# ## AC: 2Str: 5 #S# #. EV: 13Int: 23 #.# ########. SH: 0Dex: 15 #.# #........ XL:  8 Next: 28% Place: Dungeon:8 yi_S #@#### #.####### Noise: ---------  Time: 4190.2 (0.0) #....#####.# ## d) +1 dagger (flame) ####.......# ##. Cast: Call Canine Familiar #.....#### #.. #.###.########.# ##.#...##........ S   water moccasin yiT #..#.####........ #....# #.0...... ###### #........A water moccasin comes into view. _The water moccasin hisses angrily.  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou call for your canine familiar and it appears with a howl!yiZ  #.#  yi[ #.# ..) #.#  #.#  #.#  #S#  yi[ %#.#  #@####  #.h..#  yi[ ####.......#  #.....####  yi*\ v#.###.# #yiU\ (ally target) h   inugami (summoned)yi\ a  #.0  yia x==1.2 (1Dog _yid yiof yiPolySwing2 the Magician#.#.#### Deep Elf#.#..).. Health: 41/41 ========================#.#.#### Magic: 15/21 =================-------#.### AC: 2Str: 5#.##. EV: 13Int: 23#S#########. SH: 0Dex: 15#.##........ XL:  8 Next: 28% Place: Dungeon:8#@#### #.####### Noise: ==-------  Time: 4191.2 (0.0)#.h..#####.# ## d) +1 dagger (flame)####.......# iHm##. Cast: Call Canine Familiar#.....#### #.. Dog #.###.########.###.#...##........ S   water moccasin (ally target)#..#.####........ h   inugami (summoned)#....# #.0......###### #........Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You call for your canine familiar and it appears with a howl!  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateyih@hDir - look around, f - activate _You call for your canine familiar and it appears with a howl!  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: an inugami (summoned, friendly)yi9PolySwing2 the Magician#.#.#### Deep Elf#.#..).. Health: 41/41 ========================#.#.#### Magic: 18/21 ====================----#.### AC: 2Str: 5#.##. EV: 13Int: 23#S#########. SH: 0Dex: 15#.##........ XL:  8 Next: 28% Place: Dungeon:8#@#### #.####### Noise: ==-------  Time: 4191.2 (0.0)#.h..#####.# ## d) +1 dagger (flame)####.......# ##.i:37m Cast: Call Canine Familiar#.....#### #.. Dog #.###.########.###.#...##........ S   water moccasin (ally target)#..#.####........ h   inugami (summoned)#....# #.0......###### #........Dir - look around, f - activate _You call for your canine familiar and it appears with a howl!  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an inugami (summoned, friendly)yi?m  Okay, then.yiByiE. _yi% {#.#.######.# yi ..)...#.# .#####.#  ##.#.# #..#S# ########.##.# #........##h#### #.#########.@..#####.# ##.yi ####.......# ##.. #.....#### #..##.###.########.####.#...##.........#..#.####.#....# #.0###### #... yiۧ )#.yi yi ? .SyiZ ^ You swap places. Your inugami hits the water moccasin!yiȳ %-yi 2.2 (1yiڹ yi O _The water moccasin bites your inugami but does no damage.yiyiQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  yi |c - Cast: Call Canine Familiar  d - Cast: Eringya's Surprising Crocodile (3%) [*/%] inventory [&] all spells[!] focus mode: off|onyi=yiSD#.#.##### PolySwing2 the Magician#.#..)... Deep Elf#.#.####. Health: 41/41 ========================#.###. Magic: 18/21 ====================----#.##.. AC: 2Str: 5#.#########.# EV: 13Int: 23#S#yi#........# SH: 0Dex: 15#h#### #.######## XL:  8 Next: 28% Place: Dungeon:8#.@..#####.# ##. Noise: =--------  Time: 4192.2 (0.0)####.......# ##.. d) +1 dagger (flame)#.....#### #..# Cast: Call Imp#.###.########.## Dog ##.#...##.........#..#.####......... S   water moccasin (ally target)yi%#....# #.0....... h   inugami (summoned)###### #.........#.........Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an inugami (summoned, friendly) _Okay, then.You swap places. Your inugami hits the water moccasin! _The water moccasin bites your inugami but does no damage.yiDyi8yiyiFA #.# .##### PolySwing2 the Magician #.# ..)... Deep Elf yiA#.# .####. Health: 41/41 ======================== #.# ##. Magic: 16/21 ==================------ #.# #.. AC: 2Str: 5 #.# ########.# EV: 13Int: 23 #S# #........# SH: 0yi5BDex: 15 #h#### #.######## XL:  8 Next: 28% Place: Dungeon:8 #*@**#####.# ##. Noise: =--------  Time: 4192.2 (0.0)yiqB ####*......# ##.. d) +1 dagger (flame) yiC#.....#### #..# Cast: Call Imp #.###.########.## Dog  ##.#...##......... #..#.####......... S   water moccasin (ally target) #....# #.0....... h   inugami (summoned) ###### #......... #......... yiD:_Okay, then.You swap places. Your inugami hits the water moccasin! _The water moccasin bites your inugami but does no damage.  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateyiDir - look around, f - activateA tiny devil pulls itself out of the air.  Your inugami hits the water moccasin but does no damage.yiS7==yiG 3.2 (1yiiyi  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.  yi?lYour inugami hits the water moccasin but does no damage. _The water moccasin bites your inugami.yi ZQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar  d - Cast: Eringya's Surprising Crocodile (3%) [*/%] inventory [&] all spells[!] focus mode: off|onyi yiB #.#.##### PolySwing2 the Magician#.#..)... Deep Elf#.#.####. Health: 41/41 ========================yi #.###. Magic: 17/21 ===================-----#.##.. AC: 2Str: 5#.#########.# EV: 13Int: 23#S##........# SH: 0Dex: 15yiy 9#h#### #.######## XL:  8 Next: 28% Place: Dungeon:8#.@5.#####.# ##. Noise: ==-------  Time: 4193.2 (0.0)####.......# ##.. d) +1 dagger (flame)#.....#### #..# Cast: Summon Small Mammal#.###.########.## Dog ##.#...##.........#..#.####......... S   water moccasin (ally target)yi ^#....# #.0....... 5   cerulean imp (polearm, summoned)###### #......... h   inugami (summoned)#.........Casting: Call Imp (safe; 1% risk of failure)  yi: Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  Your inugami hits the water moccasin but does no damage. _The water moccasin bites your inugami.yiC yi4 yig yia: yia#.# .##### PolySwing2 the Magician #.# ..)... Deep Elf #.# .####. Health: 41/41 ======================== #.# ##. Magic: 16/21 ==================------ #.# #.. AC: 2Str: 5 yib#.# ########.# EV: 13Int: 23 #S# #........# SH: 0Dex: 15 #h#### #.######## XL:  8 Next: 28% Place: Dungeon:8 #*@5*#####.# ##. Noise: ==-------  Time: 4193.2 (0.0) ####*......# ##.. d) +1 dagger (flame) #.....#### #..# Cast: Summon Small Mammal #.###.########.## Dog yic\ ##.#...##......... #..#.####......... S   water moccasin (ally target) #....# #.0....... 5   cerulean imp (polearm, summoned) ###### #......... h   inugami (summoned) yicO#.........A tiny devil pulls itself out of the air.  Your inugami hits the water moccasin but does no damage. _The water moccasin bites your inugami.  Casting: Summon Small Mammal (safe; 1% risk of failure)  yid Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateyid7*@yi?;*#yi8#.#.##### PolySwing2 the Magician#.#..)... Deep Elf#.#.####. Health: 41/41 ========================#.#yi##. Magic: 16/21 ==================------#.##.. AC: 2Str: 5#.#########.# EV: 13Int: 23#S##........# SH: 0Dex: 15#h#### #.######## XL:  8 Next: 28% Place: Dungeon:8yi0$#.@5.#####.# ##. Noise: ==-------  Time: 4193.2 (0.0)####r......# ##.. d) +1 dagger (flame)#.....#### #..# Cast: Summon Small Mammal#.###.########.## Dog ##.#...##.........#..#.####......... S   water moccasin (ally target)#....# #.0....... 5   cerulean imp (polearm, summoned)###### #......... r   quokka (summoned)yiv#......... h   inugami (summoned, very poisoned)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateyiA quokka appears in a puff of smoke.  Your inugami barely misses the water moccasin.The water moccasin bites your inugami.  Your inugami is poisoned.yi2-4.2 (1yiyiR  Dir - look around, f - activate  A quokka appears in a puff of smoke.  Your inugami barely misses the water moccasin.The water moccasin bites your inugami.  Your inugami is poisoned. _The water moccasin poisons your inugami!yi  #.# .##### PolySwing2 the Magician #.# ..)... Deep Elf #.# .####. Health: 41/41 ======================== #.# ##. Magic: 15/21 =================------- #.# #.. AC: 2Str: 5 yi #.# ########.# EV: 13Int: 23 #S# #........# SH: 0Dex: 15 #h#### #.######## XL:  8 Next: 28% Place: Dungeon:8 #*@5*#####.# ##. Noise: =--------  Time: 4194.2 (0.0) ####r......# ##.. d) +1 dagger (flame) yi b#.....#### #..# Cast: Summon Small Mammal #.###.########.## Dog  ##.#...##......... #..#.####......... S   water moccasin (ally target) #....# #.0....... 5   cerulean imp (polearm, summoned) ###### #......... r   quokka (summoned) #......... h   inugami (summoned, very poisoned)The water moccasin bites your inugami.  Your inugami is poisoned. _The water moccasin poisons your inugami!  yi Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateyi yi[3 #.# .##### PolySwing2 the Magician #.# ..)... Deep Elf #.# .####. Health: 41/41 ======================== #.# ##. Magic: 15/21 =================------- #.# #.. AC: 2Str: 5 #.# ########.# EV: 13Int: 23 #S# #........# SH: 0Dex: 15 #h#### #.######## XL:  8 Next: 28% Place: Dungeon:8 yiL\#.@5.#####.# ##. Noise: =--------  Time: 4194.2 (0.0) ####r......# ##.. d) +1 dagger (flame) #.....#### #..# Cast: Summon Small Mammal #.###.########.## Dog  ##.#...##......... #..#.####......... S   water moccasin (ally target) #....# #.0....... 5   cerulean imp (polearm, summoned) ###### #......... r   quokka (summoned) #......... h   inugami (summoned, very poisoned)Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke.  The water moccasin closely misses your inugami.Your inugami closely misses the water moccasin.The water moccasin bites your inugami but does no damage.yidD #.#  #.# ..) #.#  #.#  #.#  #.#  #S#  #h####  #r@5r#yiIef  ####.......#  #.....####  #.###.# #  #.0  r 2 quokkas (summoned)  yie*5.2 (1yikyi/n  Dir - look around, f - activate  A quokka appears in a puff of smoke.  The water moccasin closely misses your inugami.Your inugami closely misses the water moccasinThe water moccasin bites your inugami but does no damage. _Your inugami completely misses the water moccasin.yi5 yi>6 VQuiver which action? ([-] to clear)  a - Cast: Summon Small Mammalb - Cast: Call Imp  c - Cast: Call Canine Familiar  d - Cast: Eringya's Surprising Crocodile (3%) [*/%] inventory [&] all spells[!] focus mode: off|onyi yir #.#.##### PolySwing2 the Magician#.#..)... Deep Elf#.#.####. Health: 41/41 ========================#.###. Magic: 15/21 =================-------#.##.. AC: 2Str: 5#.#########.# EV: 13Int: 23#S##........# SH: 0Dex: 15#h#### #.######## XL:  8 Next: 28% Place: Dungeon:8#r@5r#####.# ##. Noise: =--------  Time: 4195.2 (0.0)####.......# ##.. d) +1 dagger (flame)yi F#.....#### #..# Cast: Call Canine Familiar#.###.########.## Dog ##.#...##.........#..#.####......... S   water moccasin (ally target)#....# #.0....... 5   cerulean imp (polearm, summoned)###### #......... rr 2 quokkas (summoned)#......... h   inugami (summoned, very poisoned)Dir - look around, f - activateA quokka appears in a puff of smoke.  The water moccasin closely misses your inugami.Your inugami closely misses the water moccasin.The water moccasin bites your inugami but does no damage. _Your inugami completely misses the water moccasin.yi) yiw#.#.##### PolySwing2 the Magician#.#..)... Deep Elf#.#yiJ.####. Health: 41/41 ========================#.###. Magic: 12/21 =============-----------#.##.. AC: 2Str: 5#.#########.# EV: 13Int: 23#S##........# SH: 0Dex: 15#h#### #.######## XL:  8 Next: 28% Place: Dungeon:8yiz#r@5r#####.# ##. Noise: =--------  Time: 4195.2 (0.0)####.......# ##.. d) +1 dagger (flame)#.....#### #..# Cast: Call Canine Familiar#.###.########.## Dog ##.#...##.........#..#.####......... S   water moccasin (ally target)#....# #.0....... 5   cerulean imp (polearm, summoned)###### #......... rr 2 quokkas (summoned)#......... h   inugami (summoned, very poisoned)Your inugami closely misses the water moccasin.The water moccasin bites your inugami but does no damage. _Your inugami completely misses the water moccasin.yi%Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateyiR%S@The water moccasin bites your inugami but does no damage. _Your inugami completely misses the water moccasin.  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: a water moccasin (moderately wounded, ally target)yihShn inugami (moderately wounded, summoned, very poisoned, friendly)yi"#.#.##### PolySwing2 the Magician#.#..)... Deep Elf#.#.####. Health: 41/41 ========================#.###. Magic: 12/21 =============-----------#.#yiÃ#.. AC: 2Str: 5#.#########.# EV: 13Int: 23#S##........# SH: 0Dex: 15#h#### #.######## XL:  8 Next: 28% Place: Dungeon:8yi#r@5r#####.# ##. Noise: =--------  Time: 4195.2 (0.0)####.......# ##.. d) +1 dagger (flame)#.....#### #..# Cast: Call Canine Familiaryi6#.###.########.## Dog ##.#...##.........yih#..#.####......... S   water moccasin (ally target)#....# #.0....... 5   cerulean imp (polearm, summoned)yi###### #......... rr 2 quokkas (summoned)yiƄ#......... h   inugami (summoned)Dir - look around, f - activateyiLook: an inugami (moderately wounded, summoned, very poisoned, friendly)  You imbue your familiar with magical energy and its fangs glint viciously.  Your inugami looks more healthy.  The water moccasin misses your inugami.Your inugami barely misses the water moccasin.yikU3==yi 6.2 (1yi<yi  Look: an inugami (moderately wounded, summoned, very poisoned, friendly)  You imbue your familiar with magical energy and its fangs glint viciously.r inugami looks more healthy.  The water moccasin misses your inugami.Your inugami barely misses the water moccasin. _Your inugami hits the water moccasin!yi  oned, very poisoned)The water moccasin bites your inugami but does no damage.  yi'Your inugami hits the water moccasin. The water moccasin bites your inugami.  Your inugami is poisoned.-7yiPyi> _The water moccasin poisons your inugami!yi`  Your inugami completely misses the water moccasin.The water moccasin closely misses your inugami.yiCb ?-8yih yij d _Your inugami barely misses the water moccasin.yi4R  extremely poisoned)The water moccasin bites your inugami!  Your inugami looks as sick as possible!  The water moccasin poisons your inugami!yiR{4====9yiYyiM\d _Your inugami barely misses the water moccasin.yi8#.#.##### PolySwing2 the Magician#.#..)... Deep Elf#.#.####. Health: 41/41 ========================#.#yi##. Magic: 11/21 ============------------#.##.. AC: 2Str: 5#.#########.# EV: 13Int: 23#S##........# SH: 0Dex: 15#h#### #.######## XL:  8 Next: 28% Place: Dungeon:8#r@5r#####.# ##. Noise: ==-------  Time: 4199.2 (0.0)####.......# ##.. d) +1 dagger (flame)#.....#### #..# Cast: Call Canine Familiar#.###.########.## Dog yi ##.#...##.........#..#.####......... S   water moccasin (ally target)#....# #.0....... 5   cerulean imp (polearm, summoned)###### #......... rr 2 quokkas (summoned)#......... h   inugami (summoned, extremely poisoned)Your inugami looks as sick as possible!  The water moccasin poisons your inugami! _Your inugami barely misses the water moccasin.yiCasting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateyiF6 @The water moccasin poisons your inugami! _Your inugami barely misses the water moccasin.  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You can't see that place.yiqZ #A rock wall.yip7##yiH7##yi7##yiU h#Look: an inugami (severely wounded, summoned, extremely poisoned, friendly)yiI #.#.##### PolySwing2 the Magician#.#..)... Deep Elf#.#.####. Health: 41/41 ========================#.###. Magic: 11/21 ============------------#.##.. AC: 2Str: 5#.#########.# EV: 13Int: 23#S##........# SH: 0Dex: 15#h#### #.######## XL:  8 Next: 28% Place: Dungeon:8#r@5r#####.# ##. Noise: ==-------  Time: 4199.2 (0.0)####.......# ##.. d) +1 dagger (flame)#.....####yiRU V #..# Cast: Call Canine Familiar#.###.########.## Dog ##.#...##.........#..#.####......... S   water moccasin (ally target)#....# #.0....... 5   cerulean imp (polearm, summoned)###### #......... rr 2 quokkas (summoned)#......... h   inugami (summoned, very poisoned)Your inugami looks more healthy.  The water moccasin bites your inugami but does no damage.  Your inugami closely misses the water moccasin.Your inugami completely misses the water moccasin.The water moccasin bites your inugami.  Your inugami is poisoned.200.2 (1  The water moccasin bites your inugami but does no damage.  Your inugami closely misses the water moccasin.ompletely misses the water moccasin.The water moccasin bites your inugami.  Your inugami is poisoned. _The water moccasin poisons your inugami!yi^  Your inugami misses the water moccasin.yiEThe water moccasin closely misses your inugami.yi---1yiW yiZN _Your inugami barely misses the water moccasin.yiayir_#.#.##### PolySwing2 the Magician#.#..)... Deep Elf#.#.####. Health: 41/41 ========================#.###. Magic: 8/21=========---------------#.##.. AC: 2Str: 5#.#########.# EV: 13Int: 23#S##........# SH: 0Dex: 15#h#### #.######## XL:  8 Next: 28% Place: Dungeon:8#r@5r#####.# ##. Noise: =--------  Time: 4201.2 (0.0)####.......# ##.. d) +1 dagger (flame)#..ihm...#### #..# Cast: Call Canine Familiar#.###.########.## Dog ##.#...##.........#..#.####......... S   water moccasin (ally target)#....# #.0....... 5   cerulean imp (polearm, summoned)###### #......... rr 2 quokkas (summoned)#......... h   inugami (summoned, very poisoned)Your inugami misses the water moccasin.The water moccasin closely misses your inugami. _Your inugami barely misses the water moccasin.Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateyiGz#@The water moccasin closely misses your inugami. _Your inugami barely misses the water moccasin.  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A rock wall.yi37##yiNGh#Look: an inugami (moderately wounded, summoned, very poisoned, friendly)yi'#.#.##### PolySwing2 the Magician#.#..)... Deep Elf#.#.####. Health: 41/41 ========================#.###. Magic: 8/21=========---------------#.##.. AC: 2Str: 5#.#########.# EV: 13Int: 23#S##........# SH: 0Dex: 15#h#### #.######## XL:  8 Next: 28% Place: Dungeon:8#r@5r#####.# ##. Noise: =--------  Time: 4201.2 (0.0)####.......# ##.. d) +1 dagger (flame)#.....yiQ#### #..# Cast: Call Canine Familiar#.###.########.## Dog ##.#...##.........#..#.####......... S   water moccasin (ally target)#....# #.0....... 5   cerulean imp (polearm, summoned)###### #......... rr 2 quokkas (summoned)#......... h   inugami (summoned)Dir - look around, f - activateLook: an inugami (moderately wounded, summoned, very poisoned, friendly)  You imbue your familiar with magical energy and its fangs glint viciously.  Your inugami looks more healthy.  The water moccasin bites your inugami. Your inugami misses the water moccasin.Your inugami closely misses the water moccasin.9==yi  2.2 (1yiyij  Look: an inugami (moderately wounded, summoned, very poisoned, friendly)  You imbue your familiar with magical energy and its fangs glint viciously.r inugami looks more healthy.  yiThe water moccasin bites your inugami. Your inugami misses the water moccasin.Your inugami closely _The water moccasin bites your inugami.yip  SSdistracted, ally targ…) oned, very poisoned)Your inugami hits the water moccasin. The water moccasin bites your inugami.  Your inugami is poisoned.-3 _The water moccasin poisons your inugami!yii SSally target)Your inugami barely misses the water moccasin.yij-=4yipyit< _The water moccasin bites your inugami!yi   The water moccasin closely misses your inugami.Your inugami hits the water moccasin.  The water moccasin barely misses your inugami.yi 10/21==-5yi yi. e _Your inugami closely misses the water moccasin.yi-#.#.##### PolySwing2 the Magician#.#..)... Deep Elf#.#.####. Health: 41/41 ========================#.###. Magic: 7/21========----------------#.##.. AC: 2Str: 5#.#########.# EV: 13Int: 23#S##........# SH: 0Dex: 15#h#### #.######## XL:  8 Next: 28% Place: Dungeon:8yi"#r@5r#####.# ##. Noise: =--------  Time: 4205.2 (0.0)####.......# ##.. d) +1 dagger (flame)#.....#### #..# Cast: Call Canine Familiar#.###.########.## Dog ##.#...##.........#..#.####......... S   water moccasin (ally target)#....# #.0....... 5   cerulean imp (polearm, summoned)###### #......... rr 2 quokkas (summoned)yi4#......... h   inugami (summoned, very poisoned)Your inugami hits the water moccasin.  The water moccasin barely misses your inugami. _Your inugami closely misses the water moccasin.Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateyia}  @The water moccasin barely misses your inugami. _Your inugami closely misses the water moccasin.  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  yi~ #You can't see that place.yi& >  yi H#  A rock wall.yi19 7##yiv 7##yiS7##yivh#Look: an inugami (heavily wounded, summoned, very poisoned, friendly)yiJp#.#.##### PolySwing2 the Magician#.#..)... Deep Elf#.#.####. Health: 41/41 ========================#.###. Magic: 7/21========----------------#.##.. AC: 2Str: 5#.#########.# EV: 13Int: 23#S##........# SH: 0Dex: 15#h#### #.######## XL:  8 Next: 28% Place: Dungeon:8yi\q#r@5r#####.# ##. Noise: =--------  Time: 4205.2 (0.0)####.......# ##.. d) +1 dagger (flame)#.....#### #..# Cast: Call Canine Familiar#.###.########.## Dog ##.#...##.........#..#.####......... S   water moccasin (ally target)#....# #.0....... 5   cerulean imp (polearm, summoned)###### #......... rr 2 quokkas (summoned)#......... h   inugami (summoned, very poisoned)Dir - look around, f - activateLook: an inugami (heavily wounded, summoned, very poisoned, friendly)  You imbue your familiar with magical energy and its fangs glint viciously.  Your inugami looks more healthy.  The water moccasin barely misses youryi4rN inugami.Your inugami hits the water moccasin. x2yi}y†5   cerulean imp (polearm, summoned)rr 2 quokkas (h   inugamiyiF;39=6.2 (1yi5yi  Look: an inugami (heavily wounded, summoned, very poisoned, friendly)  You imbue your familiar with magical energy and its fangs glint viciously.r inugami looks more healthy.  The water moccasin barely misses your inugami.Your inugami hits the water moccasin. x2 _The water moccasin dies!yinyivo.--7yiuyiwyi*e yif yiuf yik yik S8=yip Byiq yiLu t9==yiv yiz ,yi_{ yi~ ,yi yie yi u  Your cerulean imp disappears in a puff of smoke!yiz yiڗ 10/21==yi o _Your quokka disappears in a puff of smoke!yi0 yi yi ,yi yi yi/ k11==yi yi/ ,yi yiA ,yi yi yi2 j2==yi yij ,yi߱ yi ,yi` yib yiǷ j3==yiQ yi yi yi? yi yiS o _Your quokka disappears in a puff of smoke!yi yi5 yi 4===yi yi ,yiJ yin ,yi yi) yi k5===yi yi yiR yi yii ,yi yiT 6==yi yi yi yij yi ,yi yi ~7==yi yi2 ,yi yi ,yi yi yi h8==yi yi ,yiV yi ,yil yi ~9==yi yi4 ,yi yi ,yi\ yi 20==yi yi ,yi yi% ,yi yi 1===yi yiz yi ,yi4 yi 5 _You swap places.yi yi  3yi yi j  You see here a water moccasin corpse.yi 9 #<#  #.#  #.#.#### #.#..) #.# .### #.# # #.# #. #@# ######--48.2 (41.0) #†# #......#h#### #.######yi )#....#####.# ####.......# ## #.....#### #h   inugami ( #.###.########.# ##.#...###..#.####yiS yi$ Gh.yi$ +9.2 (42yi~) yi6, ; _Found an escape hatch in the ceiling.yiN ==yi? Byi ByiD + .#.. <  .##..). .####52.2 (3.0) ## #..# ########.†# #.......#.#### #.########....#####.# #####.......# ## #.....#### #yiyiyiyi9yiyiD,yinyi'yiyi0yiyi5yiyi$# .# .# .##.#. <  5.##..). .####. ## #.yi-# ########.†# #.......#.#### #.#######yivyi6yiyiTyi[U3yiYyiZyi^\yi`~  There is an escape hatch in the ceiling here.yiayibyic _yiVdyij  .##.#.#7.2 (2#yi-lS  ...)...#### ##. # ##.yi6pyiqyiacS#># #.# #.# #.# #.# #.# .# ##@# #..# #h##.#  #.# .######.# ..)...#.# yid.####.#.# ##.#  #.yifyiRmDh<yim*8.2 (1yidsyiu; _Found a stone staircase leading down.yia# .> ##.#.h<#######.)...####yi$* _h.9yi30 yi 2 yi#AY...#.#>62.2 (3  #. #.##.##..# #<###.#.#####yi/3yi0yiXyi[Xyi]yi^yi`yih`yiayihL#####.Y ...Y ...Y...#.#5  #yii #.#.#.#yigoyi|rc _There is a stone staircase leading down here.yiB yi ,yie yi yi yi) P _yi yi2 Xyi yip ,yiy yi |###########.Y yi #.........#Y #.........#Y#.........###8>  #yi yi yi yi3yizyiyi yi yi&ByiIyiQ,yiyi#########.Y Y #....@....#Yyi70.2 (2#....h....#######.#.####.#...#...># #...yi +##.yiyi7#yi&yi\-3yiY.yi4yiZ<XyiF=yi=yi>yi ?yi[F"###########.Y#.........# Y #.........# Y #.....h@..# #. 2#####.#.### #. #.#... ..yiPG#.###...##># #...##.# ##.. ##.# .#.# yiGyiayii###########.Y......... yip Y.h#.#####.#@#### #.#....# ..#.###...... #># #....#.# ##..> ..yiO 2  #yiiyiQ*3.2 (1yi=yi; _Found a stone staircase leading down.yi*###########.Y#.........# Y #.........# #.....h...# #.#####.#.###yi#.## #.#.@..#...#.###.......##># #....###.#.# ##..>.##.# ...#.# ##.# yiSyiyiF.hyi %4yi!yi#yi###########.Y#.........# Y #.........# #.........# #.#####.#h#####.## #.#....####.. ... #.###@......##.##># ####.#.# ##..>.####.# ... #.# ##.#  # ##.#yiyiF.hyi%5yiyiܩyi+' 3yiO( yi- yi/ yi0 yiZ1 yi5 ByiI7 yi7 yiM8 yizD ###########.Y#.........# Y #.........# Y #.........# #. #####.#.#### ### #.## #.#....####.... ... #.###.......# #.####># ##h@..### #...>7.2 (2#.# ###..>.# #####.# #.... #.#.# #####.# ##.# .# ##.##..#yi[H yiJJ yiyi3yiyiyi9 yi yiByi!,yiyiyi^yi,yiyi"########### .Y #.........# yi#Y #.........# Y #.........# #. #####.#.#### #######.## #.#....####....../... #.###....h@.# #.#### 80.2 (3#># ##....### #...># yi#?#.# ###..>.# ####.## #.# ##.....# #..# #.# ###..... ##.##.# ##... #...yiD$#.# #..###.#.# ..#.yi$O##.# ##yi*%yi*yi-T _Found a bronze wand.yiȊ  ########### .Y  #.# Y  #.# Y  #.........# #.  yi#####.#.#### ########.## #.#....####@...../... #.###....h..########.#### #># ##....### #...># #.# ###..>.# ####.## #.# ##.....# #..##.# ###..... ##.####.# ##... yiʌ#...##.# #.. ###.#.# ..#..yiyiʘl.h1.2 (1yi͝yiyiyi-A bronze wand. An unusually magical sort of stick. Stash search prefixes: {wand} Menu/colouring prefixes: unidentified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. (g)o to location.yi3yinAPolySwing2 the MagicianDeep ElfHealth: 41/41 ========================###########.YMagic: 21/21 ========================#.........#YAC: 2Str: 5  #.........#YEV: 13Int: 23  #.........##.SH: 0yiBDex: 15  #####.#.#### ########.##XL:  8 Next: 39% Place: Dungeon:8#.#....####@...../...Noise: ---------  Time: 4281.2 (1.0)#.###.....h.########.####d) +1 dagger (flame)#># ##....####...>#Cast: Call Canine Familiar#.# ###..>.#####.##Dog #.# ##.....##..##.# ###.....yi`C3##.### h   inugami (summoned)#.###...#...##.##..###.##.#..#.. _Found an escape hatch in the ceiling. _There is an escape hatch in the ceiling here. _Found a stone staircase leading down. _There is a stone staircase leading down here. _Found a stone staircase leading down. _Found a bronze wand.yiCyiIyi+LyixIyizyisyi >yi _Your inugami disappears in a puff of smoke!yi yiyi~yiyi,yiJyi{yir,yiyiMyi ,yiu!yib#yi',yi(yim- _Found a viscous inky potion.yiy.yiA; ###### .Y ## .....# Y !. .....# Y.# .....# #.# .#.#### ########.###### .#....####........ 8.2 (7 .###.......########.#### ## ># ##....### #...># . .# ###.. .# ## .# ###..... ##.###  .# ##... #...# #.  .# #.. ###.### #.  yi+<.# .. #...# #. yi3Pyi'T yi0a*_b - a wand of iceblast (2)yi 4yi yi yi.?Y# .Y.## # Y.!. # Y.# # #.# #.#### #.# #....####....... ###.#.### # ##....### #...># .# # ###..>.# ####.## . # ##.....# #..# . # ###..... ##.### ##. YYY 3 yaks (asleep) # ##... #...# #.. # #.. ###.### #.# # ..i;7m #...# #.#  A yak comes into view.9.2 (1 _Found a scroll of identify.yi v .? Y## .Y.##.# Y.!..# Y.#.# #.# .#.#### #.# .#....####. .###.#.##### ## ># ##....### #...># . .# ###..>.# ####.## .# ##.....# #..# .# ###..... ##.### ## .# ##... #...# #.  .# #.. ###.### #.  .# .. #...# #. yi yi5 '90yi! yi# yipnvQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of iceblast (2) Spells ([,] to cycle)  b - Cast: Summon Small Mammal  c - Cast: Call Imp  d - Cast: Call Canine Familiar  e - Cast: Eringya's Surprising Crocodile (3%) [*/%] inventory [&] all spells[!] focus mode: off|onyiŶPolySwing2 the Magician.?Deep ElfY#Health: 41/41 ======================== ######.Y.##Magic: 21/21 ======================== .....#Y.!.AC: 2Str: 5 .....#Y.#EV: 13Int: 23 .....##.#SH: 0Dex: 15 .#.#### ########.#######XL:  8 Next: 39% Place: Dungeon:8 .#....####......@........Noise: ---------  Time: 4290.2 (0.0) .###.......########.####### d) +1 dagger (flame) ># ##....####...>#. Cast: Call Canine Familiar .# ###..>.#####.## .# ##.....##..# .# ###...yi'Y..##.### ##  .###...#...# #.  .##..###.### #.  .#..#...# #.  _Found a bronze wand. _Your inugami disappears in a puff of smoke! _Found a viscous inky potion. _b - a wand of iceblast (2)  A yak comes into view. _Found a scroll of identify.yiB   PolySwing2 the Magician .? Deep Elf Y# Health: 41/41 ======================== ###### .Y.##yi  Magic: 18/21 ====================---- .....# Y.!. AC: 2Str: 5 .....# Y.# EV: 13Int: 23 .....# #*# SH: 0Dex: 15 .#.#### ########*#######  XL:  8 Next: 39% Place: Dungeon:8 .#....####....**@**......  Noise: ---------  Time: 4290.2 (0.0) .###.......########.##### ## d) +1 dagger (flame) ># ##....### #...># . Cast: Call Canine Familiar .# ###..>.# ####.## yi .# ##.....# #..# .# ###..... ##.### ##  .# ##... #...# #.  .# #.. ###.### #.  .# .. #...# #.  _b - a wand of iceblast (2)  A yak comes into view. _Found a scroll of identify.  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateyim E*@yie :**yin  PolySwing2 the Magician .? Deep Elf Y# Health: 41/41 ======================== ###### .Y.## Magic: 18/21 ====================---- .....# Y.!. AC: 2Str: 5 .....# Y.# EV: 13Int: 23 .....# #.# SH: 0Dex: 15 .#.#### ########.#######  XL:  8 Next: 39% Place: Dungeon:8 .#....####......@........  Noise: ---------  Time: 4290.2 (0.0) .###.......########.##### ## d) +1 dagger (flame) ># ##....### #...># . Cast: Call Canine Familiar .# ###..>.# ####.## .# ##.....# #..# .# ###..... ##.### ## yiLp5 .# ##... #...# #.  .# #.. ###.### #.  .# .. #...# #. A yak comes into view. _Found a scroll of identify.  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou call for your canine familiar and it appears with a howl!yit .? Y# .Y.## Y.!. ..# #Y# ########.####### #......@h....... ..########.##### >#  #...>#  ###..>.#      Y   yak (ally target) ##... #...# h   inugami (summoned) #..   .. #...# ====1.2 (1yiu=Dog yi{yi~H _Found a scroll of identify.  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You call for your canine familiar and it appears with a howl! _You hear a bellow! x4yi"iPolySwing2 the Magician.?Deep ElfY#Health: 41/41 ======================== ######.Y.##yi,$dMagic: 15/21 =================------- .....#Y.!.AC: 2Str: 5 .....#..#EV: 13Int: 23 .....##Y#SH: 0Dex: 15 .#.#### ########.#######XL:  8 Next: 39% Place: Dungeon:8 .#....####......@h.......Noise: ====-----  Time: 4291.2 (0.0) .###.......########.####### d) +1 dagger (flame) ># ##....####...>#yiw&. Cast: Call Canine Familiar .# ###..>.#####.##Dog .# ##.....##..# .# ###.....##.### ## Y   yak (ally target) .###...#...# #. h   inugami (summoned) .##..###.### #. .#..#...# #.Dir - look around, f - activateYou call for your canine familiar and it appears with a howl! _You hear a bellow! x4  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateyiRPolySwing2 the Magician.?Deep ElfY#Health: 41/41 ======================== ######.Y.##Magic: 15/21 =================------- .....#Y.!.AC: 2Str: 5 .....#..#EV: 13Int: 23 .....##Y#SH: 0Dex: 15 .#.#### ########.#######XL:  8 Next: 39% Place: Dungeon:8 .#....####......@h.......yiTNoise: ====-----  Time: 4291.2 (0.0) .###.......########.####### d) +1 dagger (flame) ># ##....####...>#. Cast: Call Canine Familiar .# ###..>.#####.##Dog .# ##.....##..# .# ###.....##.### ## Y   yak (ally target) .###...#...# #. h   inugami (summoned) .##..###.### #. .#..#...# #.You call for your canine familiar and it appears with a howl! _You hear a bellow! x4  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou imbue your familiar with magical energy and its fangs glint viciously.yi^9.Y _You hear a bellow! x4  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  yi_bYou imbue your familiar with magical energy and its fangs glint viciously.hear a bellow!yi`_===-2.2 (1yieyiygK _Your inugami hits the yak! Your inugami hits the yak.yi)yiiPolySwing2 the Magician.?Deep ElfY#Health: 41/41 ======================== ######.Y.##Magic: 15/21 =================------- .....#Y.!.AC: 2Str: 5 .....#..#EV: 13Int: 23 .....##.#SH: 0Dex: 15 .#.#### ########Y#######XL:  8 Next: 39% Place: Dungeon:8 yim.#....####......@h.......Noise: ===------  Time: 4292.2 (1.0) .###.......########.####### d) +1 dagger (flame) ># ##....####...>#. Cast: Call Canine Familiar .# ###..>.#####.##Dog .# ##.....##..# .# ###.....##.### ## Y   yak (ally target) .###...#...# #. h   inugami (summoned) .##..###.### #. .#..#...# #.Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateyiYou imbue your familiar with magical energy and its fangs glint viciously.  You hear a bellow! _Your inugami hits the yak! Your inugami hits the yak.yi  .? Y## .Y.##.# Y.!..# ..#.# #.# #.#.#### yiK #Y# #.#....####.h. #.###.#.##### #># ##....### #...># #.# ###..>.# ####.## #.# ##.....#yi+ W #..# #.# ###..... ##.### #.# ##... #...# # #.# #.. ###.### # #.# .. #...# #yi^ yi M.Yyi! ]6=---3yi( yi* 0 _Your inugami hits the yak.yi)yi+Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of iceblast (2) Spells ([,] to cycle)  b - Cast: Summon Small Mammal  c - Cast: Call Imp  d - Cast: Call Canine Familiar yia,c e - Cast: Eringya's Surprising Crocodile (3%) [*/%] inventory [&] all spells[!] focus mode: off|onyiVyicPolySwing2 the Magician.?Deep ElfY#Health: 41/41 ======================== #######.Y.##Magic: 16/21 ==================------ ......#Y.!.AC: 2Str: 5 ......#..#EV: 13Int: 23 ......##.#SH: 0Dex: 15 #.#.#### ########.#######XL:  8 Next: 39% Place: Dungeon:8 #.#....####.....@Yh.......Noise: ---------  Time: 4293.2 (0.0) #.###.......########.###### d) +1 dagger (flame) #># ##....####...>#Cast: Eringya's Surprising Crocodile ( #.# ###..>.#####.##Dog #.# ##.....##..# yid<#.# ###.....##.### # Y   yak (ally target) #.###...#...# # h   inugami (summoned) #.##..###.### # #.#..#...# #Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou imbue your familiar with magical energy and its fangs glint viciously.  You hear a bellow! _Your inugami hits the yak! Your inugami hits the yak. _Your inugami hits the yak.yilyi# ##....### #...>#  Cast: Eringya's Surprising Crocodile ( #.# ###..>.# ####.##  Dog #.# ##.....# #..# #.# ###..... ##.### # Y   yak (ally target) #.# ##... #...# # h   inugami (summoned) #.# #.. ###.### # #.# .. #...# # _Your inugami hits the yak! Your inugami hits the yak. _Your inugami hits the yak.  yi]GAiming: Eringya's Surprising Crocodile (dangerous; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a yak (moderately wounded, ally target)yis   PolySwing2 the Magician .? Deep Elf Y# Health: 41/41 ======================== ####### .Y.##  Magic: 12/21 =============----------- ......# Y.!.  AC: 2Str: 5 ......# ..#  EV: 13Int: 23 ......# #.#  SH: 0Dex: 15 #.#.#### ########.#######  XL:  8 Next: 39% Place: Dungeon:8 #.#....####.....@Yh.......  Noise: ---------  Time: 4293.2 (0.0) #.###.......########.##### # d) +1 dagger (flame) #># ##....### #...>#  Cast: Eringya's Surprising Crocodile ( yi J#.# ###..>.# ####.##  Dog #.# ##.....# #..# #.# ###..... ##.### # Y   yak (ally target) #.# ##... #...# # h   inugami (summoned) #.# #.. ###.### # #.# .. #...# #Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a yak (moderately wounded, ally target)  A crocodile bursts forth beneath you and grabs the yak in its jaws!  Your crocodile bites the yak.  You dismount your crocodile.yi  .? Y# ## .Y.## ..# Y.!. ..# ..# ..# #.# ##.#.#### ########.#######  #.#....####...@lYh........  #.###.......########.#####  #># ##....### #...>#  #.# ###..>.# ####.##  #.# ##.....# #..#  #.# ###..... ##.###  #.# ##... #...# l   crocodile (drag, summoned)  #.# yi  #.. ###.### h   inugami (summoned)  #.# .. #...#===4.2 (1Eringya's Surprising Crocodile (  Dir - move target  Aim: a yak (moderately wounded, ally target)  yif A crocodile bursts forth beneath you and grabs the yak in its jaws!  Your crocodile bites the yak. dismount your crocodile. _The yak closely misses your crocodile.yiO8 yiP--5yiWyieZx _Your inugami closely misses the yak. The yak gores your crocodile!yi~   Your inugami hits the yak! The yak gores your crocodile!yi ]3=-6yi yi F _Your crocodile bites the yak but does no damage.yiE  Your inugami splashes around in the water.  The yak closely misses your crocodile. Your inugami hits the yak.yi5--7yiyi]F _Your crocodile bites the yak but does no damage.yi  Your inugami splashes around in the water.  The yak gores your crocodile but does no damage.  Your crocodile bites the yak!yiy ~l   crocodile (drag, summoned)h   inugami (yi_  Thaumaturge2=54-8 _The yak dies!yiZ yi m _Your Spellcasting skill increases to level 8!yiA.? Y#  .Y.## # Y.!. # ..# # #.# .#.#### #yiz.#  #.#....####...l@~h.  #.###.#.#####  #># ##....### #...>#  #.# ###..>.# ####.##  #.# ###..... ##.###  #.# ##... #...# yiR  You swap places. You enter the shallow water.yiCh~yi4=-9Water Dog yiRyi? _Moving in this stuff is going to be slow.yi?6.? Y#  .Y.## # Y.!. # yio..# # #.# .#.#### #.# #.#....####...lh@~. #.###.#.##### # #># ##....### #...># #.# ###..>.# ####.## #.# ###..... ##.### # #.# ##... #...# # #.# #.. ###.### # #.# .. #...# #yi2yi2H-300.8 (1.6yiP<yi= yi3>_You swap places.yi.? Y#  .Y.## # Y.!. # ..# # yi#.# .#.#### #.# .#....####...lh~@. .###.#.##### # ># ##....### #...># . yiC.# ###..>.# ####.## .# ###..... ##.### # .# ##... #...# #. .# yi#.. ###.### #. .# .. #...# #.yiyiyiF.lhyi~t5==2.4yiyiyi.? .#  ...## # Y.!. # ..# # #.# #.#### #.# #....####....lh~ ###.yi.#.##### ## # ##....### #...># .# # ###..>.# ####.## . # ##.....# #..# . # ###..... ##.### ##. # ##... #...# #. # #.. ###.### #.# # .. #...# #.#yiyiEyiyiyi'yigyiyi&Y.Yh~~lYY 2 yaks (1 ally target)l   crocodile (drag, summoned)h   inugami (summoned)yiyiu6==4.0yi%@Dog yi|yiyi5  .? .## .Y.##.# ..!..# .Y#.# #.# .#.#### #h# .#....####....~~@l. .###.yid7 #.##### ## ># ##....### #...># . .# ###..>.# ####.## .# ##.....# #..# .# ###..... ##.### ## Y   yak ( .# ##... #...# # .# #.. ###.### #. .# .. #...# #.yi9  yiY: L You swap places. You enter the shallow water.yi: yiA hl. Moving in this stuff is going to be slow.yiB =50Water Dog yi~G yiQI 1 _The yak gores your inugami!yi> R  Your inugami hits the yak but does no damage.yi YY 2 yaks (1 ally target) yi{ %6yiU yi _The yak closely misses your inugami. Something gores your inugami!yiQyi+SQuiver which action? ([-] to clear) Items ([,] to cycle) yiSm a - Zap: wand of iceblast (2) Spells ([,] to cycle)  b - Cast: Summon Small Mammal  c - Cast: Call Imp  d - Cast: Call Canine Familiar  e - Cast: Eringya's Surprising Crocodile (2%) [*/%] inventory [&] all spells[!] focus mode: off|onyiyi{PolySwing2 the Thaumaturge.?Deep Elf.#Health: 41/41 ======================== ######.Y.##Magic: 16/22 =================------- .....#..Y.AC: 2Str: 5 .....#.Y#EV: 13Int: 23 .....##h#SH: 0Dex: 15 .#.#### ########l#######XL:  8 Next: 54% Place: Dungeon:8 .#....####....~~@........Noise: =--------  Time: 4306.0 (0.0) .###.......########.####### d) +1 dagger (flame) ># ##....####...>#. Cast: Call Canine Familiar .# ###..>.#####.##yicWater Dog .# ##.....##..# .# ###.....##.### ## YY 2 yaks (1 ally target) .###...#...# #. l   crocodile (drag, summoned) .##..###.### #. h   inugami (summoned) .#..#...# #. _You swap places.  You swap places. You enter the shallow water.  Moving in this stuff is going to be slow. _The yak gores your inugami!  Your inugami hits the yak but does no damage. _The yak closely misses your inugami. Something gores your inugami!yiMyiyi^} PolySwing2 the Thaumaturge.?Deep Elf.#Health: 41/41 ======================== ######.Y.##Magic: 13/22 ==============---------- .....#..Y.AC: 2Str: 5 .....#.Y#EV: 13Int: 23 .....##h#SH: 0Dex: 15 .#.#### ########l#######XL:  8 Next: 54% Place: Dungeon:8 .#....####....~~@........yi ONoise: =--------  Time: 4306.0 (0.0) .###.......########.####### d) +1 dagger (flame) ># ##....####...>#. Cast: Call Canine Familiar .# ###..>.#####.##Water Dog .# ##.....##..# .# ###.....##.### ## YY 2 yaks (1 ally target) .###...#...# #. l   crocodile (drag, summoned) .##..###.### #. h   inugami (summoned) .#..#...# #.Your inugami hits the yak but does no damage. _The yak closely misses your inugami. Something gores your inugami!Casting: Call Canine Familiar (safe; 1% risk of failure)  yi .Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateSome shallow water, temporary.yi; l@Look: a crocodile (severely wounded, summoned, friendly)yiGy Whln inugamiyinPolySwing2 the Thaumaturge.?Deep Elf.#Health: 41/41 ======================== ######.Y.##Magic: 13/22 ==============---------- yiap .....#..Y.AC: 2Str: 5 .....#.Y#EV: 13Int: 23 .....##h#SH: 0Dex: 15 .#.#### ########l#######XL:  8 Next: 54% Place: Dungeon:8 .#....####....~~@........Noise: =--------  Time: 4306.0 (0.0) .###.......########.####### d) +1 dagger (flame) ># ##....####...>#. Cast: Call Canine Familiar .# ###..>.#####.##Water Dog .# ##.....##..# .# ###.....##.### ## YY 2 yaks (1 ally target) .###...yiGq#...# #. l   crocodile (drag, summoned) .##..###.### #. h   inugami (summoned) .#..#...# #.Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an inugami (severely wounded, summoned, friendly)  yiq~You imbue your familiar with magical energy and its fangs glint viciously.  Your inugami hits the yak but does no damage.yi !   yak ( Look: an inugami (severely wounded, summoned, friendly)  You imbue your familiar with magical energy and its fangs glint viciously.r inugami hits the yak but does no damage.something. Your inugami hits the yak.  The yak barely misses your inugami.Something gores your inugami but does no damage.yib4==7.0 (1yiByic0 _Your inugami hits the yak.yi( yiF3  YY 2 yaks (1 ally target) Your inugami hits the yak. The yak misses your inugami.yi-4 --8yi: yi= ] _Something gores your inugami!yiV PolySwing2 the Thaumaturge.?Deep Elf.#Health: 41/41 ======================== ######.Y.##Magic: 11/22 ============------------ .....#..Y.AC: 2Str: 5 .....#.Y#yiW EV: 13Int: 23 .....##h#SH: 0Dex: 15 .#.#### ########l#######XL:  8 Next: 54% Place: Dungeon:8 .#....####....~~@........Noise: =--------  Time: 4308.0 (0.0) .###.......########.####### d) +1 dagger (flame) ># ##....####...>#. Cast: Call Canine Familiar .# ###..>.#yimX ]####.##Water Dog .# ##.....##..# .# ###.....##.### ## YY 2 yaks (1 ally target) .###...#...# #. l   crocodile (drag, summoned) .##..yiY ###.### #. h   inugami (summoned) .#..#...# #.Your inugami hits the yak. The yak misses your inugami. _Something gores your inugami!Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleyiVY aDir - look around, f - activateSome shallow water, temporary.yi%#@ _Something gores your inugami!  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You can't see that place.  [a rock wall.]yiqPolySwing2 the Thaumaturge.?Deep Elf.#Health: 41/41 ======================== ######.Y.##Magic: 11/22 ============------------ .....#..Y.AC: 2Str: 5 .....#.Y#EV: 13Int: 23 .....##h#SH: 0Dex: 15 .#.#### ########l#######XL:  8 Next: 54% Place: Dungeon:8 .#....####....~~@........Noise: =--------  Time: 4308.0 (0.0) .###.......########.####### d) +1 dagger (flame) ># ##....####...>#. Cast: Call Canine Familiar .# ###..>.#####.##Water Dog .# ##.yir....##..# .# ###.....##.### ## YY 2 yaks (1 ally target) .###...#...# #. l   crocodile (drag, summoned) .##..###.### #. h   inugami (summoned) .#..#...# #.Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou can't see that place.  [a rock wall.]  You imbue your familiar with magical energy and its fangs glint viciously.  Your inugami completely misses the yak. Your inugami hits something.yiK} !   yak (Dir - look around, f - activatecan't see that place.  [a rock wall.]  You imbue your familiar with magical energy and its fangs glint viciously.  Your inugami completely misses the yak. Your inugami hits something.  Your inugami hits the yak! The yak gores your inugami.yic~2=9.0 (1yiΆyiIe _Something barely misses your inugami.yi_ yi{g r  Your crocodile disappears in a puff of smoke!yin  Y§Y 2 yaks (1 ally target)h   inugami (  Your inugami hits the yak. The yak barely misses your inugami.yin `12=--10yiu yiy 0 _Your inugami hits the yak!yiġyi#.yi--1Dog yi«yiۮ yioh_Your inugami closely misses the yak. The yak gores your inugami.yiVPolySwing2 the Thaumaturge.?Deep Elf.#Health: 41/41 ======================== ######yic,.Y.##Magic: 9/22=========--------------- .....#..Y.AC: 2Str: 5 .....#.Y#EV: 13Int: 23 .....##h#SH: 0Dex: 15 yin.#.#### ########.#######XL:  8 Next: 54% Place: Dungeon:8 .#....####....~~@........Noise: ---------  Time: 4311.0 (0.0) .###.......########.####### d) +1 dagger (flame) ># ##....####...>#. Cast: Call Canine Familiar .# ###..>.#####.##Dog .# ##.....##..# .# ###.....##.### ## YY 2 yaks (1 ally target) .###...yiy#...# #. h   inugami (summoned) .##..###.### #. .#..#...# #. _Your inugami hits the yak! _Your inugami closely misses the yak. The yak gores your inugami.  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThere is a cloud of grey smoke here.yi+Y#@A rock wall.yi 5##yidPolySwing2 the Thaumaturge.?Deep Elf.#Health: 41/41 ======================== ######.Y.##Magic: 9/22=========--------------- .....#..Y.AC: 2Str: 5 .....#.Y#EV: 13Int: 23 .....##h#SH: 0Dex: 15 .#.#### ########.#######XL:  8 Next: 54% Place: Dungeon:8 .#....####......@........Noise: ---------  Time: 4311.0 (0.0) .###.......########.####### d) +1 dagger (flame) ># ##....####...>#. Cast: Call Canine Familiar .# ###..>.#####.##Dog yi"f.# ##.....##..# .# ###.....##.### ## YY 2 yaks (1 ally target) .###...#...# #. h   inugami (summoned) .##..###.### #. .#..#...# #.Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rock wall.  You imbue your familiar with magical energy and its fangs glint viciously.  Your inugami hits the yak but does no damage.  Your inugami closely misses something. Your inugami closely misses the yak.yif3==2.0 (1yijyimq  Dir - look around, f - activate  A rock wall.  You imbue yyi{mMour familiar with magical energy and its fangs glint viciously.r inugami hits the yak but does no damage.closely misses something. Your inugami closely misses the yak. _The yak gores your inugami! Something gores your inugami.yi.yip(PolySwing2 the Thaumaturge.?Deep Elf.#Health: 41/41 ======================== ######.Y.##Magic: 9/22=========--------------- .....#..Y.AC: 2Str: 5 .....#.Y#EV: 13Int: 23 .....##h#SH: 0Dex: 15 .#.#### ########.#######XL:  8 Next: 54% Place: Dungeon:8 .#....####......@........Noise: ==-------  Time: 4312.0 (1.0) .###.......########.####### d) +1 dagger (flame) ># ##....####...>#yi*1. Cast: Call Canine Familiar .# ###..>.#####.##Dog .# ##.....##..# .# ###.....##.### ## YY 2 yaks (1 ally target) .###...#...# #. h   inugami (summoned) .##..###.### #. .#..#...# #.Dir - look around, f - activateA rock wall.  You imbue your familiar with magical energy and its fangs glint viciously.  Your inugami hits the yak but does no damage.  Your inugami closely misses something. Your inugami closely misses the yak. _The yak gores your inugami! Something gores your inugami.yiPolySwing2 the Thaumaturge.?Deep Elf.#Health: 41/41 ======================== ######.Y.##Magic: 6/22======------------------ .....#..Y.AC: 2Str: 5 .....#.Y#EV: 13yiQInt: 23 .....##h#SH: 0Dex: 15 .#.#### ########.#######XL:  8 Next: 54% Place: Dungeon:8 .#....####......@........Noise: ==-------  Time: 4312.0 (0.0) .###.......########.####### d) +1 dagger (flame) ># ##....####...>#. Cast: Call Canine Familiar .# ###..>.#####.##Dog .# ##.....##..# .# ###.....yi##.### ## YY 2 yaks (1 ally target) .###...#...# #. h   inugami (summoned) .##..###.### #. .#..#...# #.Your inugami hits the yak but does no damage.  Your inugami closely misses something. Your inugami closely misses the yak. _The yak gores your inugami! Something gores your inugami.Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateyi5]h@closely misses something. Your inugami closely misses the yak. _The yak gores your inugami! Something gores your inugami.  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: an inugami (almost dead, summoned, friendly)yi5PolySwing2 the Thaumaturge.?Deep Elf.#Health: 41/41 ======================== ######.Y.##Magic: 6/22======------------------ .....#..Y.AC: 2Str: 5 .....#.Y#EV: 13Int: 23 .....##h#SH: 0Dex: 15 .#.#### ########.#######yiaXL:  8 Next: 54% Place: Dungeon:8 .#....####......@........Noise: ==-------  Time: 4312.0 (0.0) .###.......########.####### d) +1 dagger (flame) ># ##....####...>#. Cast: Call Canine Familiar .# ###..>.#####.##Dog .# ##.....##..# .# ###.....##.### ## YY 2 yaks (1 ally target) .###...#...# #. h   inugami (summoned) .##..###.### #. .#..yiߪ#...# #.Look: an inugami (almost dead, summoned, friendly)  You imbue your familiar with magical energy and its fangs glint viciously.  Your inugami barely misses the yak.Your inugami hits something but does no damage.  Your inugami hits the yak.  The yak gores your inugami but does no damage.yi`7=3.0 (1yiͱyic}  You imbue your familiar with magical energy and its fangs glint viciously.  Your inugami barely misses the yak.  Your inugami hits something but does no damage.the yak.  The yak gores your inugami but does no damage. _Something closely misses your inugami.yih  YY1 distracted, 1 ally target) Your inugami hits the yak. Something gores your inugami!yii.--4yiAnyi[qt _The yak barely misses your inugami. Your inugami hits the yak.yi!R  Your inugami hits the yak but does no damage.yi"o8==--5yi.yi0 yih1_The yak misses your inugami. Something barely misses your inugami.yin  Your inugami hits the yak. The yak gores your inugami!  Your inugami dies!yi yiW  YYYYY 3 yaks  Your inugami disappears in a puff of smoke!A yak comes into view.yi ==6Call Canine Familiar -Dog yi yi: = _The yak bellows! x2; You hear a bellow!yi2w .? .## .Y.##.#yix ..Y..# .Y#.# #Y# #.#.#### #.# #.#....####. #.###.#.##### #># ##....### #...># #.# ###..>.# ####.## #.# ##.....# #..# #.# ###..... ##.###  #.# ##... #...# #  #.# #.. ###.### #  #.# .. #...# # yizyi§YY   yakyiD====7yiyiyi  .? .## .Y.##.# ..Y..# .Y#.# #§# ##.#.#### #Y#  #.#....####.  #.###.#.#####  #># ##....### #...>#  #.# ###..>.# ####.## yib  #.# ##.....# #..#  #.# ###..... ##.###  #.# ##... #...#  #.# #.. ###.###  #.# .. #...#yiA yi H.Yyi 9==----8yi yi' yiyirQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of iceblast (2) Spells ([,] to cycle)  b - Cast: Summon Small Mammal  c - Cast: Call Imp  d - Cast: Call Canine Familiar  e - Cast: Eringya's Surprising Crocodile (2%) [*/%] inventory [&] all spells[!] focus mode: off|onyiPolySwing2 the Thaumaturge.?Deep Elf.#Health: 41/41 ======================== ########.Y.##Magic: 9/22=========--------------- .......#..Y.AC: 2Str: 5 .......#.Y#EV: 13Int: 23 .......##§#SH: 0Dex: 15 ##.#.#### ########.#######XL:  8 Next: 54% Place: Dungeon:8  #.#....####....@.Y........Noise: ---------  Time: 4318.0 (0.0)  #.###.......########.#####d) +1 dagger (flame)#># ##....####...>#Cast: Call Canine Familiar #.# ###..>.#####.##-Dog #.# ##.....##..##.#yiq ###.....##.###Y   yak#.###...#...##.##..###.####.#..#...# _The yak misses your inugami. Something barely misses your inugami.Your inugami hits the yak. The yak gores your inugami!  Your inugami dies!Your inugami disappears in a puff of smoke!A yak comes into view. _The yak bellows! x2; You hear a bellow!yi yiH yi[ .? .## .Y.##.# ..Y..# .Y#.# #§##.#.#### #.# #.#....####...@..Y. #.###.yiw#.##### #># ##....### #...># #.# ###..>.# ####.##  #.# ##.....# #..# #.# ###..... ##.###  #.# ##... #...#  #.# #.. ###.###  #.# .. #...#yiiyi]Y.9.0 (1yi:yiNyiR.yisY.20yi Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of iceblast (2) Spells ([,] to cycle)  b - Cast: Summon Small Mammal  c - Cast: Call Imp  d - Cast: Call Canine Familiar  e - Cast: Eringya's Surprising Crocodile (2%) [*/%] inventory [&] all spells[!] focus mode: off|onyiPolySwing2 the Thaumaturge.?Deep Elf.#Health: 41/41 ======================== #########.Y.##Magic: 9/22=========--------------- ........#..Y.AC: 2Str: 5 ........#.Y#EV: 13Int: 23 ........##§#SH: 0Dex: 15 ###.#.#### ########.#######XL:  8 Next: 54% Place: Dungeon:8#.#....####...@Y..........Noise: ---------  Time: 4320.0 (0.0)#.###.......########.#####d) +1 dagger (flame)#># ##....####...>#Cast: Eringya's Surprising Crocodile (#.# ###..>.#####.##-Dog #.# iim##.....##..##.# ###.....##.###Y   yak#.###...#...##.##..###.####.#..#...# _The yak misses your inugami. Something barely misses your inugami.Your inugami hits the yak. The yak gores your inugami!  Your inugami dies!Your inugami disappears in a puff of smoke!A yak comes into view. _The yak bellows! x2; You hear a bellow!yiyiGV  PolySwing2 the Thaumaturge .? Deep Elf .#  Health: 41/41 ======================== ######### .Y.##  Magic: 5/22=====------------------- ........# ..Y.  AC: 2Str: 5 ........# .Y#  EV: 13Int: 23 ........# #§#  SH: 0Dex: 15 ###.#.#### ########.#######  XL:  8 Next: 54% Place: Dungeon:8  #.#....####.**@Y..........  Noise: ---------  Time: 4320.0 (0.0)  #.###.......########.#####  d) +1 dagger (flame)  #># ##....### #...>#  Cast: Eringya's Surprising Crocodile (  #.# ###..>.# ####.##  -Dog  #.# ##.....# #..#  #.# ###..... ##.###  yiWV[40mY   yak  #.# ##... #...#  #.# #.. ###.###  #.# .. #...# A yak comes into view. _The yak bellows! x2; You hear a bellow!  Aiming: Eringya's Surprising Crocodile (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a yakyip9-PolySwing2 the Thaumaturge.?Deep Elf.#Health: 41/41 ======================== ###########.Y.##Magic: 5/22=====------------------- #.........#..Y.AC: 2Str: 5 #.........#.Y#EV: 13Int: 23 #.........##§#SH: 0yip:}Dex: 15 #####.#.#### ########.#######XL:  8 Next: 54% Place: Dungeon:8#.#....####.@lY~..........Noise: ---------  Time: 4320.0 (0.0)#.###.......########.#####d) +1 dagger (flame)#># ##....####...>#Cast: Eringya's Surprising Crocodile (#.# ###..>.#####.##yiN;S-Dog #.# ##.....##..##.# ###.....##.### Y   yak (ally target)#.###...#...# l   crocodile (drag, summoned)#.##..###.###.#..#...Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a yak  yi;A crocodile bursts forth beneath you and grabs the yak in its jaws!  Your crocodile bites the yak but does no damage.  You dismount your crocodile.yi<6====1.0 (1Eringya's Surprising Crocodile (yiCyiPES  Dir - move target  Aim: a yak  A crocodile bursts forth beneath you and grabs the yak in its jaws!  Your crocodile bites the yak but does no damage. dismount your crocodile. _The yak barely misses your crocodile.yiEyi>yi@Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of iceblast (2) Spells ([,] to cycle)  b - Cast: Summon Small Mammal  c - Cast: Call Imp  d - Cast: Call Canine Familiar  e - Cast: Eringya's Surprising Crocodile (2%) [*/%] inventory [&] all spellsyiJAz[!] focus mode: off|onyi yi PolySwing2 the Thaumaturge.?Deep Elf.#Health: 41/41 ======================== ###########.Y.##Magic: 6/22======------------------ #.........#..Y.AC: 2Str: 5 #.........#.Y#EV: 13Int: 23 #.........##§#SH: 0Dex: 15 #####.#.#### ########.#######XL:  8 Next: 54% Place: Dungeon:8#.#....####.@lY~..........Noise: ===------  Time: 4321.0 (0.0)yi #.###.......########.#####d) +1 dagger (flame)#># ##....####...>#Cast: Call Canine Familiar #.# ###..>.#####.##-Dog #.# ##.....##..##.# ###.....##.### Y   yak (ally target)#.###...#...# l   crocodile (drag, summoned)#.##..###.###.#..#...Dir - move targetAim: a yak  A crocodile bursts forth beneath you and grabs the yak in its jaws!  Your crocodile bites the yak but does no damage.  You dismount your crocodile. _The yak barely misses your crocodile.yi yiY yi yiyiAPolySwing2 the Thaumaturge.?Deep Elf.#Health: 41/41 ======================== ###########.Y.##Magic: 6/22======------------------ #.........#..Y.AC: 2Str: 5 #.........#.Y#EV: 13Int: 23 yiQF#.........##§#SH: 0Dex: 15 #####.#.#### ########.#######XL:  8 Next: 54% Place: Dungeon:8#.#....####.@lY~..........Noise: ===------  Time: 4321.0 (0.0)#.###.......########.#####d) +1 dagger (flame)#># ##....####...>#Cast: Call Canine Familiar #.# ###..>.#####.##-Dog #.# ##.....##..#yi3#.# ###.....##.### Y   yak (ally target)#.###...#...# l   crocodile (drag, summoned)#.##..###.###.#..#...Dir - move targetAim: a yak  A crocodile bursts forth beneath you and grabs the yak in its jaws!  Your crocodile bites the yak but does no damage.  You dismount your crocodile. _The yak barely misses your crocodile.yi]  Your canine familiar is too injured to answer your call.yi[yi yi  . _yi7/ yi\0 3--2.0 (1yiM6 yi8 \ _The yak closely misses your crocodile.yiUYYdistracted, ally target) yibV@--3yi\yi_Q _The yak gores your crocodile! Your crocodile bites the yak!yi _YYyi [7=4yi yi% y _The yak gores your crocodile. Your crocodile barely misses the yak.yiPIe =5yisOyiRQ _The yak gores your crocodile! Your crocodile bites the yak!yi'u 8 yi;v --6yi{ yi~ z _The yak closely misses your crocodile. Your crocodile bites the yak!yi#  The yak gores your crocodile!8===7yi8u _Your crocodile completely misses the yak.yiM-~  The yak gores your crocodile!  Your crocodile dies!yi5~-8yiQ<yi>l _Your crocodile's corpse disappears in a puff of smoke!yi]Y PY~yiZ 9==--9yi` yi"b yic yiOe #Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of iceblast (2) Spells ([,] to cycle)  b - Cast: Summon Small Mammal  c - Cast: Call Imp  d - Cast: Call Canine Familiar yi*f c e - Cast: Eringya's Surprising Crocodile (2%) [*/%] inventory [&] all spells[!] focus mode: off|onyi9 yiG PolySwing2 the Thaumaturge.?Deep Elf.#Health: 41/41 ======================== ###########.Y.##Magic: 9/22=========--------------- #.........#..Y.AC: 2Str: 5 #.........#.Y#EV: 13Int: 23 #.........##§#SH: 0Dex: 15 #####.#.#### ########.#######XL:  8 Next: 54% Place: Dungeon:8#.#....####.@Y~~..........Noise: ---------  Time: 4329.0 (0.0)#.###.......########.#####d) +1 dagger (flame)#># ##....####...>#Cast: Eringya's Surprising Crocodile (#.# ###..>.#####.##-Dog #.# iZ 740m##.....##..##.# ###.....##.### Y   yak#.###...#...##.##..###.###.#..#... _The yak closely misses your crocodile. Your crocodile bites the yak!  The yak gores your crocodile! _Your crocodile completely misses the yak.The yak gores your crocodile!  Your crocodile dies! _Your crocodile's corpse disappears in a puff of smoke!yiNS6  PolySwing2 the Thaumaturge .?  Deep Elf .#  Health: 41/41 ======================== ########### .Y.##  Magic: 5/22=====------------------- #.........# ..Y.  AC: 2Str: 5 #.........# .Y#  EV: 13Int: 23 #.........# #§#  SH: 0Dex: 15 yiTh#####.#.#### ########.#######  XL:  8 Next: 54% Place: Dungeon:8  #.#....####*@Y~~..........  Noise: ---------  Time: 4329.0 (0.0)  #.###.......########.#####  d) +1 dagger (flame)  #># ##....### #...>#  Cast: Eringya's Surprising Crocodile (  #.# ###..>.# ####.##  -Dog  #.# ##.....# #..#  #.# ###..... ##.###  Y   yak  #.# ##... #...#  #.# #.. ###.##  #.# .. #...Your crocodile dies! _Your crocodile's corpse disappears in a puff of smoke!Aiming: Eringya's Surprising Crocodile (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a yak (severely wounded)yi!^PolySwing2 the Thaumaturge.?Deep Elf.#Health: 41/41 ========================###########.Y.##Magic: 5/22=====-------------------#.........#..Y.AC: 2Str: 5  #.........#.Y#EV: 13Int: 23  #.........##§#SH: 0Dex: 15  yi=#####.#.#### ########.#######XL:  8 Next: 54% Place: Dungeon:8#.#....####@lY~~..........Noise: ---------  Time: 4329.0 (0.0)#.###.......########.#####d) +1 dagger (flame)#># ##....####...>#Cast: Eringya's Surprising Crocodile (#.# ###..>.#####.##-Dog #.# ##.....##..##.# ###.....yig##.### Y   yak (ally target)#.###...#...# l   crocodile (drag, summoned)#.##..###.##.#..#..Aiming: Eringya's Surprising Crocodile (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetyiAim: a yak (severely wounded)  A crocodile bursts forth beneath you and grabs the yak in its jaws!  Your crocodile bites the yak!yi Your crocodile bites the yak!  You dismount your crocodile.  Splash!  You fall into the shallow water.  Moving in this stuff is going to be slow.  Splash!yiYY 2 yaks (1 ally target)yi =====30.0 (1Eringya's Surprising Crocodile (Water yiyi"!F _The yak gores your crocodile but does no damage.yiTyiXyid YY 3 yaks (1 ally target)The yak gores your crocodile but does no damage.yie[=----1yijnyirV _A yak comes into view.yi yi yi yi, > Y.YY 4 yaks (1 ally target)The yak gores your crocodile.6=----2yi]4 yi,6 F _Your crocodile bites the yak but does no damage.yiOx  Your familiar recovers from its injuries.yiQ,yiXp.Y.YyiNZ13yi`yic _The yak closely misses your crocodile. Your crocodile barely misses the yak.yiLd Xyil YY~YY.Y 5 yaks (1 ally target) yim -=4yigt yiSw y _The yak gores your crocodile! Your crocodile barely misses the yak.zi .? .############Y.## #.........# ..Y. #.# .Y# #.# #§# #####.#.#### ########Y####### #.#....####~lYY~YY........ziu #.###.....@.########.##### #># ##....### #...> #.# ###..>.# ####.## #.# ##.....# #..# #.# ###..... ##.## #.# ##... #... 4 #.# #.. ###. #.# .. #.#.#  ##zizi.ziQ  The yak gores your crocodile! Your crocodile bites the yak!  Your crocodile drags the yak backwards!zi8l†~YYY. 3 zi 7==70-5.6 (1.6 _The yak dies!zizij _Your Ice Magic skill increases to level 3!zi^Y~.YYYY 4 yaks (1 ally target)--60zi[ _Your crocodile bites the yak. Your crocodile drags the yak backwards!ziziBzia|~l~YY.Yzifo8==-7zizi*zi & .? .# # .Y.## #.# ..Y. #.# .Y# #.# #§# #####.#.#### ########Y# #.#....####~l~YY.Y.zi^  #.###....@.Y##.##### #># ##....### #...># #.# ###..>.# ####.## #.# ##.....# #..# #.# ###..... ##. #.# ##... # 3 #.# #.. ### #.# .. # ##.# zi ziӒ ,zix zi j  Your crocodile bites the yak! Your crocodile drags the yak backwards!zi˝ lYY..Y.Y.Y 4 yaks (1 ally target)zi p24----------===8zi+ zi_ ( _The yak gores you!zirzi2Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of iceblast (2) zi@Spells ([,] to cycle)  b - Cast: Summon Small Mammal  c - Cast: Call Imp  d - Cast: Call Canine Familiar  e - Cast: Eringya's Surprising Crocodile (2%) [*/%] inventory [&] all spells[!] focus mode: off|onzi,zi!.?PolySwing2 the Thaumaturge.#Deep Elf###########.Y.##Health: 24/41 ==============----------#.........#..Y.Magic: 8/22========----------------#.........#.Y#AC: 2Str: 5#.........##§#EV: 13Int: 23#####.#.#### ########Y####### SH: 0Dex: 15#.#....####lYY..Y......... XL:  8 Next: 70% Place: Dungeon:8#.###....@Y.########.##### Noise: ===------  Time: 4338.6 (0.0)#># ##....###zi #...># d) +1 dagger (flame)#.# ###..>.#####.## Cast: Eringya's Surprising Crocodile (#.# ##.....##..##.# ###.....##.##.###...#.. YYYY 4 yaks (1 ally target)#.##..### l   crocodile (drag, summoned)#.#..###.##Your crocodile drags the yak backwards! _The yak dies! _Your Ice Magic skill increases to level 3! _Your crocodile bites the yak. Your crocodile drags the yak backwards!  Your crocodile bites the yak! Your crocodile drags the yak backwards! _The yak gores you!zi&zi' zi zi,.?PolySwing2 the Thaumaturge.#Deep Elf###########.Y.##Health: 24/41 ==============----------#.........#..Y.Magic: 8/22========----------------#.........#.Y#AC: 2Str: 5#.........##§#EV: 13Int: 23#####.#.#### ########Y####### SH: 0Dex: 15#.#....####lYY..Y......... XL:  8 Next: 70% Place: Dungeon:8#.###....@Y.########.##### Noise: ===------  Time: 4338.6 (0.0)#># ##....####...># d) +1 dagger (flame)#.# ###..>[0;10 zi*.m.#####.## Cast: Eringya's Surprising Crocodile (#.# ##.....##..##.# ###.....##.##.###...#.. YYYY 4 yaks (1 ally target)#.##..### l   crocodile (drag, summoned)#.#..###.##Your crocodile drags the yak backwards! _The yak dies! _Your Ice Magic skill increases to level 3! _Your crocodile bites the yak. Your crocodile drags the yak backwards!  Your crocodile bites the yak! Your crocodile drags the yak backwards! _The yak gores you!  Your pet crocodile is still here. zi?D _ zi zi.?PolySwing2 the Thaumaturge.#Deep Elf###########.Y.## ziHealth: 24/41 ==============----------#.........#..Y.Magic: 8/22========----------------#.........#.Y#AC: 2Str: 5#.........##§#EV: 13Int: 23#####.#.#### ########Y####### SH: 0 ziiDex: 15#.#....####lYY..Y......... XL:  8 Next: 70% Place: Dungeon:8#.###....@Y.########.##### Noise: ===------  Time: 4338.6 (0.0)#># ##....####...># d) +1 dagger (flame)#.# ###..>.#####.## Cast: Eringya's Surprising Crocodile (#.# ##.....# ziѱp#..##.# ###.....##.##.###...#.. YYYY 4 yaks (1 ally target)#.##.. zi)### l   crocodile (drag, summoned)#.#..###.## _The yak dies!  zixN_Your Ice Magic skill increases to level 3! _Your crocodile bites the yak. Your crocodile drags the yak backwards!  Your crocodile bites the yak! Your crocodile drags the yak backwards! _The yak gores you! _Your pet crocodile is still here. zid  Your pet crocodile is still here. zi zi. _ zivQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of iceblast (2) Spells ([,] to cycle)  b - Cast: Summon Small Mammal  c - Cast: Call Imp  d - Cast: Call Canine Familiar  e - Cast: Eringya's Surprising Crocodile (2%) [*/%] inventory [&] all spells[!] focus mode: off|onzi-.?PolySwing2 the Thaumaturge.#Deep Elf###########.Y.##Health: 24/41 ==============----------#.........#..Y.Magic: 8/22========----------------#.........#.Y#AC: 2Str: 5#.........##§#EV: 13Int: 23#####.#.#### ########Y####### SH: 0Dex: 15#.#....####lYY..Y......... XL:  8 Next: 70% Place: Dungeon:8#.###....@Y.########.##### Noise: ===------  Time: 4338.6 (0.0)#># ##....####...># d) +1 dagger (flame)#.# ###..[40zi.m>.#####.## Cast: Call Canine Familiar#.# ##.....##..##.# ###.....##.##.###...#.. YYYY 4 yaks (1 ally target)#.##..### l   crocodile (drag, summoned)#.#..###.## _Your Ice Magic skill increases to level 3! _Your crocodile bites the yak. Your crocodile drags the yak backwards!  Your crocodile bites the yak! Your crocodile drags the yak backwards! _The yak gores you! _Your pet crocodile is still here. _Your pet crocodile is still here.zi! .?  PolySwing2 the Thaumaturge .#  Deep Elf  ########### .Y.##  Health: 24/41 ==============----------  #.........# ..Y.  Magic: 5/22=====-------------------  #.........# .Y#  AC: 2Str: 5 zi #.........# #§#  EV: 13Int: 23  #####.#.#### ########Y####### SH: 0Dex: 15 #.#....####lYY..Y......... XL:  8 Next: 70% Place: Dungeon:8 #.###..**@Y*########.##### Noise: ===------  Time: 4338.6 (0.0) #># ##.***### #...>#  d) +1 dagger (flame) #.# ###***.# ####.## Cast: Call Canine Familiar #.# ##.....# #..# #.# ###..... ##.# #.# ##... #.. YYYY 4 yaks (1 ally target) ziwI#.# #.. ### l   crocodile (drag, summoned) #.# .. # ##.## _The yak gores you! _Your pet crocodile is still here. _Your pet crocodile is still here.  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatezir;@*zix  .?  PolySwing2 the Thaumaturgezif  .#  Deep Elf  ########### .Y.##  Health: 24/41 ==============----------  #.........# ..Y.  Magic: 5/22=====-------------------  #.........# .Y#  AC: 2Str: 5  #.........# #§#  EV: 13Int: 23  #####.#.#### ########Y####### SH: 0Dex: 15 #.#....####lYY..Y......... XL:  8 Next: 70% Place: Dungeon:8 #.###....@Y.########.##### Noise: ===------  Time: 4338.6 (0.0) zi +#># ##....### #...>#  d) +1 dagger (flame) #.# ###..>.# ####.## Cast: Call Canine Familiar #.# ##.....# #..# #.# ###..... ##.# #.# ##... #.. YYYY 4 yaks (1 ally target) #.# #.. ### l   crocodile (drag, summoned) zir #.# .. # ##.## _Your pet crocodile is still here. _Your pet crocodile is still here.  zi Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou call for your canine familiar and it appears with a howl!zi zi zi6! X .?  .#   .Y.##   ..Y.   .Y#  zi"  #§#  #.#### ####### #.#....####~lY.Y. #.###....@YY# #># ##....### #...>#  #.# ###.h>.#  #.# ##.....# zi"  #.# ###.....  #.# ##... 2 #.# #..  #.# .. # h   inugami (summoned) ##.# zi@#  Casting: Call Canine Familiar (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You call for your canine familiar and it appears with a howl!  zi# LThe yak completely misses your crocodile.ziJ$ \13--------9.6 (1zi$ =Dog zi+ zi. ( _The yak gores you!zi# .############.Y.##......... ..Y. .Y#.#§####.#.#### ########Y####### #.#....####~lY.Y..........###.....YY########.#####># ##...@### #...># .# ###.h>.###.##zi%k ##.....# #.. ###.....## ##...# #.. #...## 3 ... # ....#zi&zi6(zi(ziJC lY~Y.Y..hY 4 yaks (2 ally target) Your crocodile bites the yak! Your crocodile drags the yak backwards!4=------6=---40ziL3 _The yak gores your crocodile!zi###########.Y.###.........# .Y. #.# Y# #.# #§# #####.#.#### ########Y####### #.#....####lY~Y........... #.###....Y.Y########.##### #># ##...h### #...># #.# ###..@.# ####.##.# ##.....# #..# #.# #.....# ##.##.# ##...# ...#.#  ####.# . #. Y   yak (##.# ## h   inugami (#..# #[40zi?Vm<## ##zi?  ziM.==1ziozi _You swap places. Your inugami hits the yak. The yak gores your inugami! _There is a stone staircase leading down here.zivQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of iceblast (2) Spells ([,] to cycle)  b - Cast: Summon Small Mammal  c - Cast: Call Imp  d - Cast: Call Canine Familiar  e - Cast: Eringya's Surprising Crocodile (2%) [*/%] inventory [&] all spells[!] focus mode: off|onzi-_zin ###########.Y.##PolySwing2 the Thaumaturge#.........#..Y.Deep Elf#.........#.Y#Health: 14/41 ========----------------#.........##§#Magic: 6/22======------------------#####.#.#### ########Y####### AC: 2Str: 5#.#....####lY~Y........... EV: 13Int: 23#.###....Y.Y########.##### SH: 0Dex: 15#># ##...h####...>#XL:  8 Next: 70% Place: Dungeon:8#.# ###..@.#####.## Noise: ==-------  Time: 4341.6 (0.0)#.# ##.....##..# d) +1 dagger (flame)zipb#.# ###.....# ##.## Cast: Call Imp#.###...##... Dog #.##...# ###.#.#....#. Y   yak (ally target)##.#...## h   inugami (summoned)#..#..#<####The yak completely misses your crocodile. _The yak gores you!  Your crocodile bites the yak! Your crocodile drags the yak backwards! _The yak gores your crocodile! _You swap places. Your inugami hits the yak. The yak gores your inugami! _There is a stone staircase leading down here.ziwzi ########### .Y.##  PolySwing2 the Thaumaturge  #.........# ..Y.  Deep Elf  #.........# .Y#  Health: 14/41 ========----------------  #.........# #§#  Magic: 4/22====--------------------  #####.#.#### ########Y#######  AC: 2Str: 5 #.#....####lY~Y...........  EV: 13Int: 23 #.###...*Y.Y########.#####  SH: 0Dex: 15 #># ##..*h### #...>#  XL:  8 Next: 70% Place: Dungeon:8 zi#.# ###**@*# ####.##  Noise: ==-------  Time: 4341.6 (0.0) #.# ##****.# #..#  d) +1 dagger (flame) #.# ###**...# ##.## Cast: Call Imp #.# ##...# #... Dog  #.# #...# ###. #.# .... #. Y   yak (ally target) ##.# ... ## h   inugami (summoned) #..# ..  #<#### _The yak gores your crocodile! _You swap places. Your inugami hits the yak. The yak gores your inugami! _There is a stone staircase leading down here.  Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatezi17*@zib ###########.Y.##PolySwing2 the Thaumaturge#.........#..Y.Deep Elf#.........#.Y#Health: 14/41 ========----------------#.........##§#Magic: 4/22====--------------------#####.#.#### ########Y####### AC: 2Str: 5#.#....####lY~Y........... EV: 13Int: 23#.###....Y.Y########.##### SH: 0Dex: 15#># ##...h####...>#XL:  8 Next: 70% Place: Dungeon:8zie#.# ###..@.#####.## Noise: ==-------  Time: 4341.6 (0.0)#.# ##5....##..# d) +1 dagger (flame)#.# ###.....# ##.## Cast: Call Imp#.###...##... Dog #.##...# ###.#.#....#. Y   yak (ally target)##.#...## 5   cerulean imp (polearm, summoned)#..#..h   inugami (summoned)#<####Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatezig[mA tiny devil pulls itself out of the air.  Your inugami barely misses the yak.Something gores your inugami but does no damage.2.6 (1zikzi4r  zirPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.  Your inugami barely misses the yak.  Something gores your inugami but does no damage. _The yak gores your inugami.ziezigQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of iceblast (2) Spells ([,] to cycle)  b - Cast: Summon Small Mammal  c - Cast: Call Imp  d - Cast: Call Canine Familiar zihY e - Cast: Eringya's Surprising Crocodile (2%) [*/%] inventory [&] all spells[!] focus mode: off|onzi}$zi)+& zid,###########zi- .Y.##zi/8PolySwing2 the Thaumaturge#.........#..Y.Deep Elf#.........#.Y#Health: 14/41 ========----------------zix0#.........##§#Magic: 4/22====--------------------#####.#.#### ########Y####### AC: 2Str: 5#.#....####lY~Y........... EV: 13Int: 23#.###....Y.Y########.##### SH: 0Dex: 15#># ##...h###zi2#...>#XL:  8 Next: 70% Place: Dungeon:8#.# ###..@.#####.## Noise: ==-------  Time: 4342.6 (0.0)#.# ##5....##..# d) +1 dagger (flame)#.# ###.....# ##.## Cast: Summon Small Mammal#.###...##... Dog #.##...# ###.zih3G#.#....#. Y   yak (ally target)##.#...## 5   cerulean imp (polearm, summoned)#..#..h   inugami (summoned)#<####Press: ? - help, Q - select action, ( or ) - cyclezi69Dir - look around, f - activateA tiny devil pulls itself out of the air.  Your inugami barely misses the yak.Something gores your inugami but does no damage. _The yak gores your inugami.ziCzi_FziOf ########### .Y.##  PolySwing2 the Thaumaturge  #.........# ..Y.  Deep Elf  #.........# .Y#  Health: 14/41 ========----------------  #.........# #§#  Magic: 3/22===---------------------  #####.#.#### ########Y#######  AC: 2Str: 5 #.#....####lY~Y...........  EV: 13Int: 23 #.###...*Y.Y########.#####  SH: 0Dex: 15 #># ##..*h### #...>#  XL:  8 Next: 70% Place: Dungeon:8 #.# ###**@*# ####.##  Noise: ==-------  Time: 4342.6 (0.0) #.# ##5***.# #..#  d) +1 dagger (flame) #.# ###**...# ##.## Cast: Summon Small Mammal #.# ##...#zig #... Dog  #.# #...# ###. #.# .... #. Y   yak (ally target) ##.# ... ## 5   cerulean imp (polearm, summoned) #..# ..  h   inugami (summoned) #<####Your inugami barely misses the yak.Something gores your inugami but does no damage. _The yak gores your inugami.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatezi*v7*@zi]zib ###########.Y.##PolySwing2 the Thaumaturge#.........#..Y.Deep Elf#.........#.Y#Health: 14/41 ========----------------#.........##§#Magic: 4/22====--------------------#####.#.#### ########Y####### AC: 2Str: 5#.#....####lY~Y........... EV: 13zicInt: 23#.###....Y.Y########.##### SH: 0Dex: 15#># ##...h####...>#XL:  8 Next: 70% Place: Dungeon:8#.# ###..@.#####.## Noise: ==-------  Time: 4342.6 (0.0)#.# ##5....##..# d) +1 dagger (flame)#.# ###.....# ##.## Cast: Summon Small Mammal#.###...##... Dog #.##...# ###.#.#....#. Y   yak (ally target)##.#...## 5   cerulean imp (polearm, summoneziOdd)#..#..h   inugami (summoned)#<####Your inugami barely misses the yak.Something gores your inugami but does no damage. _The yak gores your inugami.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatezihSomething gores your inugami but does no damage. _The yak gores your inugami.  Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Okay, then.ziHnzip. _zi!dzi`g0Drink which item? Potions  e - 4 glowing grey potions  i - a golden potion  j - a smoky cyan potion  k - 2 potions of curing  q - a ruby potion ziSh r - 2 inky potions [!] read|quaff|evoke[?] describe selected zi\  zi  zi  ###########.Y.##PolySwing2 the Thaumaturge#.........#..Y.Deep Elf#.........#.Y#Health: 14/41 ========----------------#.........# zi #§#Magic: 4/22====--------------------#####.#.#### ########Y####### AC: 2Str: 5#.#....####lY~Y........... EV: 13Int: 23#.###....Y.Y########.##### SH: 0Dex: 15#># ##...h####...># zi' XL:  8 Next: 70% Place: Dungeon:8#.# ###..@.#####.## Noise: ==-------  Time: 4342.6 (0.0)#.# ##5....##..# d) +1 dagger (flame)#.# ###.....# ##.## Cast: Summon Small Mammal zi ?#.###...##... Dog #.##...# ###.#.#.... zi #. Y   yak (ally target)##.#...## 5   cerulean imp (polearm, summoned)#..# zi9 @..h   inugami (summoned)#<####Something gores your inugami but does no damage. _The yak gores your inugami.  zi Casting: Summon Small Mammal (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _Okay, then. ziP  zi  It was a potion of moonshine. You feel tipsy. Your inugami hits the yak.  Something gores your inugami but does no damage. zi% j5.  zi 5=-3.6 (1Vertigo Dog  zib  zi _Your inugami barely misses the yak. The yak barely misses your inugami.#zi"#ziYlA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.$zig$zit ###########.Y.##PolySwing2 the Thaumaturge#.........#..Y.Deep Elf#.........#.Y#Health: 14/41 ========----------------#.........##§#Magic: 5/22$zibv=====-------------------#####.#.#### ########Y####### AC: 2Str: 5#.#....####lY~Y........... EV:  8 Int: 23#.###....Y.Y########.##### SH: 0Dex: 15#># ##...h####...>#XL:  8 Next: 70% Place: Dungeon:8#.# ###.5@.#####.## Noise: =--------  Time: 4343.6 (1.0)#.# ##.....##..# d) +1 dagger (flame)#.# ###.....# ##.## Cast: Summon Small Mammal#.###...##... Vertigo Dog #.##[4$ziw=0m...# ###.#.#....#. Y   yak (ally target)##.#...## 5   cerulean imp (polearm, summoned)#..#..h   inugami (summoned)#<####Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _Okay, then.It was a potion of moonshine. You feel tipsy. Your inugami hits the yak.  Something gores your inugami but does no damage. _Your inugami barely misses the yak. The yak barely misses your inugami.$zi~$zi  Something gores your inugami!Your inugami dies!$zi$p  Your inugami disappears in a puff of smoke!$ziS.Y$ziV~5=4-Dog $zi$ziզ^ _Your cerulean imp hits the yak from afar with a +0 spear.$zi ...##.  ......  ......#  .......### #.  ..../....###.>.  ............... $zi| ............... 9 .......@...(...  ...............  ...............  ...............  .....)......... ............... >.............. #............ $zi$zi$ziJ $zic .--5.3 (1.7$zi1 $ziV%  Your inugami disappears in a puff of smoke! _Your cerulean imp hits the yak from afar with a +0 spear. _You climb downwards. Your summoned ally is left behind.  $zi\& Found 8 stones, a brass wand and a battleaxe.  Found two stone staircases leading down. _There is a stone staircase leading up here.'zi+3'zi1'zit<'zi=Z6= _'zi B'ziH,'zi^L'ziU'ziVI6='ziX'zi`'zi\a^7=='ziWc'zij,'ziKm'zi5w'ziw^8=='ziPz'zie'ziOL17='zi'zi,'zi”'zi 99'zi;=='zi'zi֫i8='zi'zir'zi'zi'ziL'ziP10/22=='zi'ziU,'zia'zit9=='zi 'ziLu1==='zi'zi,'zi+'zi o  The world stops spinning.'zi z12===13 'zi'zi _Your familiar recovers from its injuries.20='zi5'zi"!,'zi%#'zi+3=='zi-'zi!8,'ziX;'ziD'ziES1='zitG'ziIP'zihQj4=='ziR'zi][,'zim]'zie,'zig'zi{m'zi0n2=5=='ziIo'ziv,'ziy'zi~,'zi'zi;6'ziE=='zi'ziti3='zig'zi;7'ziiE=='zi'zi,'zi'zi°,'zi'zi!'zi4==8=='zi!'zi,'zi'zi_,'ziR'zi'zi5=9=='zi'zi%'ziy--y   hornet (wandering)'zi082.3 (37.0)'zi,3.3 (38'zi'zi]Y _A hornet comes into view.(zi` (zi A stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You (zio can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.*zi*ziPolySwing2 the Thaumaturge...##.Deep Elf......Health: 25/41 ==============----------......#Magic: 19/22 ====================----.......### #.AC: 2Str: 5*zi..../....###.>.EV: 13Int: 23...............SH: 0Dex: 15y..............XL:  8 Next: 70% Place: Dungeon:9.......@...(...Noise: ---------  Time: 4383.3 (38.0)...............d) +1 dagger (flame)...............Cast: Summon Small Mammal....................)........................y   hornet (wandering)>..............#..............  Found 8 stones, a brass wand and a battleaxe.  Found two stone staircases leading down. _There is a stone staircase leading up here.  The world stops spinning. _Your familiar recovers from its injuries. _A hornet comes into view.*zi)*zi*zi~*zi *zip..yy*zi79==4.3 (1.0) *zi*zi  ###########.Y.###.........# ..Y.#.........# .Y##.........# #§#*ziJ#####.#.#### ########Y########.#....####lY~Y...........#.###...Y..Y########.######># ##....### #...>#8#.# ###.Y@.# ####.###.# ##.....# #..##.# ###.....# ##.###.# ##...# #...#.# #...# ###.#.# #. YY 2 yaks##.# ###..# #<#### _The hornet buzzes angrily.*ziz J*zi.YYY 3 yaks*zised20=-5.8 (2.5*zik*zim _You climb upwards. The yak barely misses you. The yak closely misses you. _There is a stone staircase leading down here.-zi N--zi -ziϘ .zi .zi6 A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination./zi /zi  ###########.Y.##PolySwing2 the Thaumaturge#.........#..Y.Deep Elf#.........#.Y#Health: 25/41 ==============----------#.........##§#Magic: 20/22 =====================---#####.#.#### ########Y####### AC: 2Str: 5#.#....####lY~Y........... EV: 13Int: 23#.###....Y.Y########.##### SH: 0Dex: 15#># ##...Y####...>#XL:  8 Next: 70% Place: Dungeon:8/zi #.# ###.Y@.#####.## Noise: =--------  Time: 4385.8 (0.0)#.# ##.....##..# d) +1 dagger (flame)#.# ###.....# ##.## Cast: Summon Small Mammal#.###...##...#.##...# ###.#.#....#. YYY 3 yaks##.#...###..#..#<####The world stops spinning. _Your familiar recovers from its injuries. _A hornet comes into view. _The hornet buzzes angrily. _You climb upwards. The yak barely misses you. The yak closely misses you. _There is a stone staircase leading down here./zi /zi /zi /zi .YThe yak gores you! x2  You die.../zi /zi$ -4/ziK --------------/zi /zi   /zi --more--/zi 1ziM 1ziS hInventory: 21/52 slots Hand Weapons (go to first with ))  d - a +1 dagger of flaming (weapon) Armour (go to first with [) 1zi^U  a - a +0 robe (worn) Jewellery (go to first with "=)  s - a ring of resist corrosion (worn) Wands (go to first with /)b - a wand of iceblast (2) Scrolls (go to first with ?)  f - a scroll of teleportation  g - a scroll of fearh - 2 scrolls of amnesia {unknown}  l - a scroll of noise  m - a scroll of blinking {unknown}n - a scroll of revelation {unknown}  o - a scroll of immolation {unknown}  p - a scroll of fog {unknown}t - 3 scrolls of enchant armour {unknown}  u - a scroll of silence {unknown}  v - a scroll of poison Potions (go to first with !)  e - 3 potions of moonshine [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]2ziz 2zi| ,2zi 2zi HGoodbye, PolySwing2.1671 PolySwing2 the Thaumaturge (level 8, -4/41 HPs)Began as a Deep Elf Summoner on Nov 17, 2025.Slain by a yak (17 damage)... on level 8 of the Dungeon.The game lasted 00:32:13 (4385 turns). Best Crawlers -1.61832976 tswn2ziه TrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  2zi 10.40073104 HahGrEE-27 escaped with the Orb  11.37259644 spf3250 VSFi-27 escaped with the Orb  12.27190555 planckenst GnEE-27 escaped with the Orb  13.24341751 oddsox OnSh-27 escaped with the Orb  14.22149653 AutarchDCS ReIE-27 escaped with the Orb3zi~3zi3ziщ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l