i8 Player: Poobah Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-11-07.13:39:47.ttyrec Time: (1762522787) Fri Nov 7 13:39:47 2025  iV [?1051l[?1052l[?1060l[?1061h iXC)0[?7h iIX[?25l[?1c iZ i_ i]ehWelcome, Poobah. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help i/ i5 id;Welcome, Poobah the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mage i)<Zu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their  i<choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help ir i]  i Poobah the FirebugDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Foxfire i ### ###....♣..##........##♣......@.#..........~# i8 ...........#...........♣...........♣.....♣.....#........#∩##........∩.# ia  i Welcome, Poobah the Deep Elf Fire Elementalist.A smirking vizier told you that the Orb of Zot is just within this dungeon. ih  iGC Press ? for a list of commands and other information. ipG  i]J [ _Found a staircase leading out of the dungeon. i$^  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i[c Your spells (cast) i,TypeFailure Level  a + FoxfireConjuration/Fire 6% 1 Select a spell to cast [?] help[Esc] exit i2 Foxfire Conjures two balls of burning swamp gas adjacent to the caster. The balls will  ierapidly seek the nearest monster and burn them. They will dissipate harmlessly if unable to reach a target or if the caster swaps places with them. Level: 1Schools: Conjuration/FireFail: 6%  Power: 44% Damage: 2x1d6 (max 2x1d9)  Range: N/A  Noise: Almost silent Miscasting this spell causes magic contamination.Zi Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 6% 1 Select a spell to cast [?] help[Esc] exit\iE\iK\iqPoobah the FirebugDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5### ###EV: 11Int: 19....♣..##SH: 0Dex: 15........##XL:  1 Next:  0% Place: Dungeon:1♣......@.#Noise: ---------  Time: 0.0 (0.0)..........~#-) Nothing wielded...........#Cast: Foxfire...........♣...........♣.....♣.....#........#∩##........∩.#Welcome, Poobah the Deep Elf Fire Elementalist.A smirking vizier told you that the Orb of Zot is just within this \isdungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Poobah the FirebugDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5### ###EV: 11Int: 19....♣..##SH: 0Dex: 15........##XL:  1 Next:  0% Place: Dungeon:1♣......@.#Noise: ---------  Time: 0.0 (0.0)..........~#-) Nothing wielded...........#Cast: Foxfire...........♣...........♣....\it<.♣.....#........#∩##........∩.#Welcome, Poobah the Deep Elf Fire Elementalist.A smirking vizier told you that the Orb of Zot is just within this dungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then. _ i ^# ####♣....♣..##........## ♣.....@<.#.........~#.......#............♣............♣ß.....♣.....#.........#∩##.........∩.# ib  i21.0 (1 _ i i^ iT  #### ##♣....♣.........@..##..♣......<.# ............~#........#.............♣.............♣ß.....♣.....#:.........#∩##.........∩.# i  iA &2 i  i 2 _Found a There-And-Back Book. i5 ##########.♣....♣..##....@...##♣..♣......<.#.............~#........#..............♣..............♣[.ß.....♣.....#.:.........#∩##  i6l .∩.# i= i4>&3 ieC iE  iE_Found a leather armour. i8} d ##########.♣....♣..###......@....###♣..♣......<.# .............~##........#♣..............♣...............♣.[.ß.....♣.....#.:.........#∩##  .∩.# iބ  ij &4 iՊ  iq  id= x# ###########.♣....♣..## #...........## #♣..♣.@....<.# #.............~##........# ♣......♣............... i= .♣..[.ß.....♣.....#...:.........#∩##.............∩.  i4E  i(F &5 iK  iM  i K# ##########.♣....♣..## #...........## #♣..♣......<.# #....@........~# #........# ♣......♣#................♣...[.ß.....♣.....# i!....:.........#∩##.............∩............!.. i* i+&6 i2 i5U _Found an inky potion. i5F#############.♣....♣..## #...........## #♣..♣......<.# #.............~# #.......# ♣......♣#................♣....[.ß.....♣.....#.....:.........#∩ iF##...............∩.............!....♣............ iLO iO&7 iV iHX ilfW###########.♣....♣..## #...........## #♣..♣......<.# #.............~# #......# ♣......♣#................♣#....[.ß.....♣.....##.....:.........#∩##................∩.♣............!.....♣............♣.)......#∩# ip ip&8 iw iYz# _Found a whip. i4##############.♣....♣..## #...........## #♣..♣......<.# #.............~# i5I #......###♣..♣#...@............♣#....[.ß.....♣.....# #.....:.........#∩## i:5>................∩.#♣............!.. id5#...♣.......... i5..#♣.)......#∩# i5 #♣.......#.### i> i?&9 iF igH iN! #############.♣....♣..## i!8...........###♣..♣......<..............~#.............##♣.♣#∩#...........#....[@ß.....♣.....#.....:.........#∩#Cast: Foxfire###.....## # ic, i./10.0 (1.0) iV i\Y iY ##.♣....♣..##...........###♣..♣......<..............~#.............##♣. iq♣#∩#...............[.ß.....♣.....#.....@.........#∩##................∩.# ♣.... ib..!..  ib♣##∩#### i i&1 i i[  You pick up a There-And-Back Book and begin reading... i4+2.0 (2 i i;m  You add the spells Teleport Other, Gell's Gavotte and Dispersal to your _library. is iv i iN _There are no items here. iE  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iPP  Okay, then. i3Q iX itZ. _ i" iK# i-\ _Unknown command. i  i  Spells (Memorise)TypeFailure Level  a - ScorchFire6% 2  iM  b - Inner FlameHexes/Fire24% 3  c - Volatile Blastmotes Fire/Translocation 24% 3  d - Teleport Other in XTranslocation 41% 3  e - Flame Wave i Conjuration/Fire 52% 4  f - DispersalTranslocation 100% 6  i  g - Gell's Gavotte i kTranslocation 100% 6 5 spell levels left  i ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit i6 i@ i##.♣....♣..##Poobah the Firebug#...........##Deep Elf#♣..♣......<.#Health: 10/10 ======================== i#.............~#Magic: 6/6========================#..............#AC: 2Str: 5##♣..............♣ i"[EV: 11Int: 19 iK#∩#................♣SH: 0Dex: 15 iv#....[.ß.....♣.....#XL:  1 Next:  0% Place: Dungeon:1 i#.....@.........#∩##Noise: ---------  Time: 12.0 (0.0)#................∩.# i-) Nothing wielded#♣............!.. iCast: Foxfire#...♣............#♣.)......#∩#... i#♣.......#.#####.....## ###∩#### _library. _There are no items here.  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. i  Okay, then. _ iDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQ iK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands i5.Inscriptions6.Dungeon sprint modes iq  i|##.♣....♣..##Poobah the Firebug#...........##Deep Elf#♣..♣......<.#Health: 10/10 ========================#.............~#Magic: 6/6========================#..............#AC: 2Str: 5##♣..............♣EV: 11 i|Int: 19#∩#................♣SH: 0Dex: 15#....[.ß.....♣.....#XL:  1 Next:  0% Place: Dungeon:1#.....@.........#∩##Noise: ---------  Time: 12.0 (0.0)#................∩.#-) Nothing wielded im}*#♣............!..Cast: Foxfire#...♣............#♣.)......#∩#...#♣.......#.#####.....## # i}##∩#### _There are no items here.  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. _Okay, then. i i? iz iؕ im  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -2   f + Spellcasting 3.0  20%  +3           b + Unarmed Combat   0.0    -2   g + Conjurations 1.1   2%  +1      h + Fire Magic3.2  56%  +1       iHn1     c + Armour   0.0    -2      d + Dodging2.4  13%  +2      e + Stealth2.4   9%  +3           iyn         inn     in_     in         ina     io_     i3o  iNo         iho  io         ioa     iol     io         ip  i%p    The percentage of incoming experience used to train each skill is in brown.  iYpThe species aptitude is in white.  [?] Help itpG[=] set a skill target  i#q[/] auto|manual mode [*] useful|all skills [!] training|cost|targets i_7@--2020-2020In manual mode, experience is spread evenly across all activated skills. auto|manual i171616 d * Dodging   2.4  3417 i252525 d - Dodging   2.4   25 il000 e * Stealth   2.4  40 iU 343333 e - Stealth   2.4    i8  f * Spellcasting   3.0  502525 i  f - Spellcasting   3.0   5050 ie& a - Fighting 0.0 f - Spellcasting 3.0  b - Unarmed Combat 0.0  c - Armour 0.0  d - Dodging 2.4  e - Stealth 2.4  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptions iK a Fire Magic Fire Magic focuses mainly on dealing fire damage over long distances, with many effective Conjurations. Being skilled in Fire Magic increases the success rate and spell power of spellsin this school. Many spells belong to a combination of several schools, in which i ]case spellcasting success and power will depend on the average skill in these schools. iAP  Skill  Level Train  Apt Skill  Level Train  Apt a - Fighting0.0    -2   f - Spellcasting 3.0    +3              b - Unarmed Combat 0.0    -2   g + Conjurations 1.1  50%  +1      h + Fire Magic3.2  50%  +1              c - Armour 0.0    -2[39;49 iQm        d - Dodging 2.4    +2        e - Stealth2.4    +3                                                               iR                 Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i< Conjurations Conjurations are battle oriented spells, which often work by conjuring up a chunk of short-lived matter and propelling it towards the victim to deal direct damage. Being skilled in Conjurations usually increases the damage and accuracy of such spells, and sometimes affects their range or the size of the area affected. Being skilled in Conjurations increases the success rate and spell power of spells in this school. Many spells belong to a combination of several schools, in which case spellcasting success and power will depend on the average skill inthese schools.- iK  Skill  Level Train  Apt Skill  Level Train  Apt a - Fighting0.0    -2   f - Spellcasting 3.0    +3              b - Unarmed Combat 0.0    -2   g + Conjurations 1.1  50%  +1        h + Fire Magic 3.2  50%  +1             c - Armour0.0    [37- im-2      d - Dodging2.4    +2       e - Stealth 2.4    +3                                                              - i3                        Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets. i  a - Fighting   0.0 f - Spellcasting   3.0 b - Unarmed Combat   0.0 c - Armour   0.0 d - Dodging   2.4 e - Stealth   2.4The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.Help=] set a skill target/ i7+ / i2 / i: ##.♣....♣..##Poobah the Firebug#...........##Deep Elf#♣..♣......<.#/ iC; #Health: 10/10 ========================#.............~#Magic: 6/6========================/ ip; #..............#AC: 2Str: 5##♣..............♣/ i; [EV: 11Int: 19/ i; #∩#................♣SH: 0Dex: 15/ i; #....[.ß.....♣.....#XL:  1 Next:  0% Place: Dungeon:1/ i< 7#.....@.........#∩##Noise: ---------  Time: 12.0 (0.0)/ i9< a#................∩.#-) Nothing wielded#♣............!../ ie< Cast: Foxfire#...♣............#♣.)......#∩#.../ i< #♣.......#.#####.....## #/ i< o##∩#### _There are no items here.  / i< Casting: Foxfire (safe; 6% risk of failure)  / i= rConfirm with . or Enter, or press ? or * to list all spells. _Okay, then. / i= M_Unknown command. _Okay, then./ iD / i#E / iL / iO 1 in!1 i# Spells (Memorise)TypeFailure Level  a - ScorchFire6% 2  b - Inner FlameHexes/Fire24% 3  c - Volatile Blastmotes Fire/Translocation 24% 3  d - Teleport OtherTranslocation 41% 3  e - Flame WaveConjuration/Fire 52% 4  f - DispersalTranslocation 100% 6  g - Gell's GavotteTranslocation 100% 6 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit3 i7G Spell Library ! : Cycle between Memorise, Describe, Hide, and Show pages. Ctrl-F : Filter the list of spells shown with a regex. ? : Show this help. By default, the spell library opens to the Memorise page; to begin memorising a spell, just press its letter. To read a spell's description, first switch to 3 i}8the Describe page by pressing !, then press the spell's letter. Most characters will not be interested in memorising the majority of spells thataccumulate in their spell library; this is where the Show and Hide pages come inhandy. To hide a spell from the Memorise and Describe pages, press its spell letter from the Hide page. Hidden spells can be shown again from the Show page. The auto_hide_spells option can be useful; when enabled, all newly discovered spells are hidden by default. Ctrl-F can be used to filter the list of spells. Any filter set in this way willpersist until the spell library is closed and reopened, or until a new filter isset with Ctrl-F. If Enter is pressed at the prompt without entering any text, that will reset the filter to none. You can filter spells by name and by spell school.6 i Spells (Memorise)TypeFailure Level  a - ScorchFire6 iKZ6% 2  b - Inner FlameHexes/Fire24% 3  c - Volatile Blastmotes Fire/Translocation 24% 3  d - Teleport OtherTranslocation 41% 3 6 ix e - Flame WaveConjuration/Fire 52% 4  f - DispersalTranslocation 100% 6  g - Gell's GavotteTranslocation 100% 6 6 i(6 iM5 spell levels left 6 i5^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit9 iKyDescrib  a - ScorchFire6% 2  g - Gell's GavotteTranslocation 100% 6Memorise|Describe< io Scorch Scorches a random foe. Those injured by this have their resistance to fire burned away for a short time. Level: 2 School: Fire Fail: 6%  Power: 30% Damage: 2d6 (max 2d9)  Range: 3  Noise: Loud Miscasting this spell causes magic contamination. You aren't experienced enough to cast this spell.H i Spells (Describe)TypeFailure Level  a - ScorchFire6% 2  b - Inner FlameHexes/Fire24% 3  c - Volatile Blastmotes Fire/Translocation 24% 3  d - Teleport OtherTranslocation 41% 3  e - Flame WaveConjuration/Fire 52% 4  f - DispersalTranslocation 100% 6  g - Gell's GavotteTranslocation 100% 6 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitU i U i]##.♣....♣..##Poobah the Firebug#...........##Deep Elf#♣..♣......<.#Health: 10/10 ========================#.............~#Magic: 6/6========================#..............#AC: 2U inStr: 5##♣..............♣EV: 11Int: 19#∩#................♣SH: 0Dex: 15#....[.ß.....♣.....#XL:  1 Next:  0% Place: Dungeon:1#.....@.........#∩##Noise: ---------  Time: 12.0 (0.0)#................∩.#-) Nothing wielded#♣............!..Cast: Foxfire#...♣............#♣.)......#∩#...U il#♣.......#.#####.....## ###∩#### _There are no items here.  U iCasting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. U i M_Unknown command. _Okay, then.U i  Casting: Foxfire (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.Unknown command. _Okay, then.  U iU iU i8. _U i U iז   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   f - Spellcasting   3.0   2.4  +3           b - Unarmed Combat   0.0   1.4  -2   g + Conjurations 1.1   1.7  +1      h + Fire Magic3.2   3.4  +1           c - Armour   0.0   1.4  -2   i 39;49m     d - Dodging   2.4   2.1  +2       e - Stealth   2.4   1.8  +3                          U i         U iH         U i~         U i n    U i՘ _    U i         U it !            U i The relative cost of raising each skill is in cyan.  The species aptitude is in white.  U i| d[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsV i V iM V i ##.♣....♣..##Poobah the Firebug#...........##Deep Elf#♣..♣......<.#Health: 10/10 ========================#.............~#Magic: 6/6========================#..............#AC: 2Str: 5##♣..............♣EV: 11Int: 19#∩#................♣SH: 0Dex: 15#....[.ß.....♣.....#XL:  1 Next:  0% Place: Dungeon:1V i8 #.....@.........#∩##Noise: ---------  Time: 12.0 (0.0)#................∩.#-) Nothing wielded#♣............!..Cast: Foxfire#...♣............#♣.)......#∩#...#♣.......#.#####.....## ###∩####Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. _Okay, then. _Okay, then.V i4 V i V i V i> W i _Okay, then. _Unknown command.Okay, then.  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y i\Y iY]Y idY ifP _You don't know that spell.Z i  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z iis Z iu  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 6% 1 Select a spell to cast [?] help[Esc] exit\ i6 Foxfire Conjures two balls of burning swamp gas adjacent to the caster. The balls will rapidly seek the nearest monster and burn them. They will dissipate harmlessly if unable to reach a target or if the caster swaps places with them. Level: 1Schools: Conjuration/FireFail: 6%  Power: 44% Damage: 2x1d6 (max 2x1d9)  Range: N/A  Noise: Almost silent Miscasting this spell causes magic contamination.l i+ Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 6% 1 Select a spell to cast [?] help[Esc] exitn imn itn i}##.♣....♣..##Poobah the Firebug#...........##Deep Elf#♣..♣......<.#Health: 10/10 ========================#.............~#Magic: 6/6========================#..............#AC: 2Str: 5##♣..............♣EV: 11Int: 19#∩#................♣SH: 0Dex: 15#....[.ß.....♣.....#XL:  1 Next:  0% Place: Dungeon:1#.....@.........#∩##n i~Noise: ---------  Time: 12.0 (0.0)#................∩.#-) Nothing wielded#♣............!..Cast: Foxfire#...♣............#♣.)......#∩#...#♣.......#.#####.....## ###∩#### _Okay, then.Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n i1n i##.♣....♣..##Poobah the Firebug#...........##Deep Elf#♣..♣......<.#Health: 10/10 ========================#.............~#Magic: 6/6========================#..............#AC: 2Str: 5##♣..............♣EV: 11Int: 19#∩#................♣SH: 0Dex: 15#....[.ß.....♣.....#XL:  1 Next:  0% Place: Dungeon:1#.....@.........#∩##Noise: ---------  Time: 12.0 (0.0)#................∩.#-)  ixmNothing wielded#♣............!..Cast: Foxfire#...♣............#♣.)......#∩#...#♣.......#.#####.....## ###∩#### _Okay, then.Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n i  Okay, then. _ i ##.♣....♣..## #...........## #♣..♣......<.# #......~# iu. #........#.. ##♣........♣ #∩#................♣ #....[.ß.....♣.....# # i........#∩## #................∩.# #♣............!.. #...♣.......... #♣.)......#∩#.. #♣.......#.### i3 ##.....## #  ##∩#### iQ i i#23.0 (1 _ iݻ i i  ##.♣....♣..## #...........## #♣..♣......<.#.# #......~#.. #..# .. ##♣........♣ #∩#.........♣ #....[.ß.....♣.....# #...@...........#∩## #................∩.# iP #♣............!.. #...♣........... i #♣.)......#∩#...  #♣.......#.### i  ##.....## #  ##∩#### i ip &4 iM i! ##.♣....♣..## #...........##. #♣..♣......<.#.## #......~# ...# #..# ..###♣..♣ #∩#.........♣ #....[.ß.....♣.....# #..@............#∩## #................∩.# #♣............!.. #...♣............ #♣.)......#∩#... #♣.......#.### ##.....## i # ##∩#### i՗ iZ&5 i i@ icj ...........##.♣..♣......<...## #.............~# ...# #...... ..###♣♣ #∩#..........[.ß.....♣.....###...............#∩##...@.....∩.# ♣....!.. ...♣...........# iƝ&6 iz i; i .♣..♣<..## #.............~# ...# #...... ..###♣ ir♣ #∩#..........[.ß.....♣.....###...............#∩#.........∩.#  i#♣..@.!..  i@...♣..........♣.)......#∩#...  i .. i i4&7 i<  i! i ..## #.......~#.# #......#  ..###♣..♣ #∩#......... ik ♣ #....[.ß.....♣.....# ##...............#∩## #................∩.# #♣............!..  i |#...♣@........... #♣.)......#∩#... ......#.### #.....## # i ∩#####.# i [#..##. i  i &8 i  iE  i   ...#. ..###♣♣ #∩#.............[.ß.....♣.....###...............#∩#................∩.#  in♣......!.. #...♣..........♣.).@....#∩#...  #♣.......#.###  i ##.....## # . i i&9 i" i iU  ..###♣♣ #∩#.............[.ß.....♣.....###...............#∩#................∩.# ♣......!..  iG...♣..........#♣.)......#∩#...  #♣..@....#.###  ##.....## #  ##∩#### .. i i '20 i i i  #∩#..#....[.ß.....♣.....###...............#∩##................∩.# ♣......!.. ...♣..........#♣.)......#∩#...  #♣.......#.###  ##.@...## #  ##∩####  #.# .b   bat (asleep).b# i=z .  A bat comes into view. i1&1 i iv0 _The bat moves out of view. i d....[.ß.....♣.....###...............#∩##................∩.# #♣......!.. ...♣..........#♣.)......#∩#...  i|  #♣.......#.###  ##.....## #  ##@####  #.# .#.b ..##b   bat i (# i  i  i *b.. i~ .=2 i  ik _The bat hits you but does no damage. _There is an empty arch of ancient stone here. i3Q iQ i"Y i5[ ir  You hit the bat but do no damage. The bat closely misses you.3 i! i%P _The bat barely misses you. i  You hit the bat.  The bat is heavily wounded. i&4 ix  iK T _The bat closely misses you. x2 i  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i 4 iY  i. P _You don't know that spell. i&  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ivv.v(ally target)5----5 _You conjure some foxfire! The bat hits you but does no damage. i#  You barely miss the bat.  The bat is heavily wounded.§v i&6 i;§ i: _The bat hits you but does no damage. iI i=S∩#................♣ #....[.ß.....♣..... iSu##...............#∩###..........∩.#♣............!#...♣............ iT#♣.)......#∩#...#♣.......#.#####§@v..## ###∩####b##..##..##..# iNV i`  Your foxfire dissipates!The foxfire burns the bat. i-gl§@§v† i  i6p.@§§ i68-7 i4N§§ i'G _You kill the bat! i 2 ....[.ß.....♣.....###...............#∩##................∩.# #♣......!.. ...♣..........#♣.)......#∩#...  #♣.......#.###  iB  ##..§..## #  ##@####  #†# ...##..# i u.-8 i  i c _There is an empty arch of ancient stone here. iE ##...............#∩##................∩.# #♣............!.. #...♣..........#♣.)......#∩#...  #♣.......#.###  ##.....## #  ##∩####  #@# ........#..##### ..# iNK  iL ^6====9 _ iW  i[ p _You see here a bat corpse. i%z#..∩.# #♣............!.. #...♣............ #♣.)......#∩#... ......#.### #.....## # #∩#### #†#####.###.@.......##..######..# #..#...#>..#...#....# iB i'30 i i1; _Found a stone staircase leading down. i  ♣!.. #...♣.♣.)......#∩#...  #♣.......#.###  ##.....## #  ##∩####  #†#####.##.........##@.###### #..# #S   ball python (constriction, asleep)#S#.. i  i= &1 iE  iv ^ _A ball python comes into view. i...♣.♣.)......#∩#...  #♣.......#.###  ##.....## #  ##∩####  #†#####.###.........##..###### #@.# ..>##..#S#...  iN i&2 i it i3  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i'vv, al…)5----=3 i i5/ _You conjure some foxfire! i)J i+F _Unknown command. i  i N♣.)......#∩#...  #♣.......#.###  ##.....## #  ##∩####  #†#####.###.........#..###### #.v# ...............> iV ..####. .##S#... # #.. i  i  iL  i  i  iQ §§§§§v-4§§§§§ _Your foxfire dissipates! i Y R #♣..###  ##.....## #  ##∩####  #†#####.##.........#..###### #.§# ...###.......@§>§.####§. .v##S#.. #. ...# #.. ..# i§v i @-8 i@ C§§ i  i#; ### #  ##∩####  #†#####.### #.........#. ##..#######.. #§.# .#...####§.#.........§.#l i>§.#####.v.### ....# ##.#... #....... ####..##l   frilled lizard (asleep) ..# .# i{p  A frilled lizard comes into view. iG  The frilled lizard hisses angrily. i( iP....l.§§l i&9 i<§ iN _Your foxfire dissipates. i%  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iF- i4.l...vv..(ally target) i5b4----=40 i; i>/ _You conjure some foxfire! i #♣.......#.#####.....## ###∩####  #†#####.### #.........#. ##..###### #.. #.#...#### i| \.....@.l...v.>....####v##. ....###.#..........####..##..# i  i( , ii , i  ih  iv J  The foxfire burns the frilled lizard. i/ _†v§v§§§ i v§§§§§25-1§§§§§ _You kill the frilled lizard! i #♣.#.### ##.....## # ##∩#### #†#####.## # #. #. ##..###### #.. #..##.#...####..#.##..†v§§§§>..#.####§..####. ....## ##.#... #....... ####..## ..#  .# i i is iڌ i˕ iIo§§§§.... iwa5====-2 igP§§ i4N _Your foxfire dissipates. i  #♣.#.######.###.....## #...[ ##∩#####... #†#####.## i  #... #. #... ##..###### #... #..##.#...####..#.@.....# iq <#..§§§...>..#.####...##.. ....# #. ##.#...#. #.....# ####.. i ## i r ..#  .# ii 8†.. iԒ  i 3 im  i - _Found a leather armour. i:  #♣.#.### ###.###.....## # ...[###∩#### #...# #†#####.## #...# #. #...# ##..###### #...# #..##.#...####..#.##..†.....>..#.####...######.. ....# #.# ##.#... #. #.......g   hobgoblin (wandering) #g ####..##.. ..#  .# i<  iC j .  A hobgoblin comes into view. iC  iAE &4 iuK  iN 6 _The hobgoblin moves out of view. iuBM#♣.)∩#... ###♣.......#.######.###.....## #...[###∩#### †#####.##.........##..###### #...# #..####.#..@####..#............###..†.....>.......####...#.... iKK i%L&5 ixR iS i1{ RM...♣............ #♣.)∩#... ###♣.......#.######.###.....## #...[###∩#### †#####.##.........##..###### #..@# ###.#...####..#..............####..†.....>..#....#..#...#.====6 i  iq  ik|M♣...!...♣............ #♣.)∩#... ###♣.......#.#######.###.....## #....[###∩#### †#####.##.........##..###### #...# ###.#...####..............##.##. it iwuW6====7 i{ i} i= M....∩♣...!...♣............ #♣.)∩#... ###♣.......#.########.###.....## #.....[###∩#### †#####.##.........##..###### #...# ###.#...####..#.#.###.#8 ik$M##....∩♣...!...♣............ #♣.)∩#... ###♣.......#.#########.###.....## #.......[###∩#### †#####.##.........##..#######...# #..#####.. iT i iS9 i iw iIM #....[.ß.....♣...##....∩♣... ibJ!...♣............ #♣.)∩#... ###♣.......#.#########.###.....## #.......@###∩#### ####†#####.##.........#...# ##..######.....## iz50 _You see here a +0 leather armour. i%  i) E====1 i,  i/ - _b - a +0 leather armour iK  #....[.ß.....♣ ##. #. #♣.!.. #...♣. #♣.)......#∩#... ###♣.#.####.###.....## #.###∩#####...# #†#####.## #...# #.  #...# ##..######  #...# #..#  ###.#...####..#  ..............# ###..†.....>..#  .####...# i  i &2 i  iH  iM #....[.ß.....♣ ## # #♣.! #...♣ #♣.)......#∩#... ###♣.#.###.#.###.....## #.###∩####.######...# #†#####.## #...# #.  #...# ##..######  #...# #..#  ###.#...####..#  ..............# ###..†.....>..#  .####...# iqY i}Z&3 iVe if iL #....[.ß.....♣ ## # #♣.! #...♣ #♣.)......#∩# i ###♣.#.###.#.###.....## #.###∩####.######...# #†#####.## iE #...# #. #...# ##..###### #...# #..# ###.#...####..# ..............# ###. ik.†.....>..#  .####...# i i&4 i i i  #....[.ß..... ## # #♣. #...♣ #♣.)......#∩# ###♣.#.. iu! f#.###.....## #.###∩####.######...# #†#####.## #...# #. #...# ##..###### #...# #..# ###.#...####..# ..............# ###..†... i! ..>..#  .####...# iu+  i, &5 i/2  i3  i1T #....[.ß ## # #♣ #...♣ #♣.)......#∩## ###♣.#.#...#.###.....## #.###∩#####...######...# #†#####. i-# #...# # #...# ##.. #...# #..#  iE ###.#...####..#  .#  ###..†.....>..#  .####...# i  i &6 i> i i). #....[.ß ## # #♣ #...♣ #♣.)......#∩ ## ###♣.#.#...#.###.....## .###∩####.#...######...# #†#####. ## #...# # #...# ##..  #...# #..#  ###.#...####..#  .#  ###..†.....>..#  .####...# i5 i!6&7 ic i1 #....[.ß ## # #♣ #...♣# #♣.)......# ##. ###♣.##...#.###.....###.###∩#### iO2#.#...######...# #†##### ##. #...# ## #...# ##..  #...# #..#  ###.#...####..#  .#  i2 ###..†.....>..#  .####...# iR i;UC8 i  #....[.ß ## # #♣# #...♣ #. #♣.)...... ##.# ###♣. ###...#.###..... #.###∩#### #.#...######...# #† ##.# #...# # #. #...# ##..# #...# #..#  ###.#...####..#  .#  ###..†.....>..#  .####...# i &9 i  i_  i y #....[.ß#. ###. ##r #♣ #. #...♣ #. #♣.) ##.## ###♣ ###... i #.###..... #.###∩ #.#...######...# #† ##.## #...# # #. #...# ##.. ## #...# #..# ###.#...####..# r   quokka (asleep)  .#  ###..†.....>..#  i L .####...# i  iB o.rr id '60 i  i Y _A quokka comes into view. i  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i i  i..rvv(ally target)5----=1 _You conjure some foxfire! i!p#....[.ß.#. ##.#. #.#. #♣.#. #...♣.#. #♣.).##r## ###♣.###...#.###.....##...v.###∩##.#.v.######...# #†###.## #...# #. i#. #...# ##..### ###.#...####..#  i vv§ The foxfire burns the quokka. i. §The quokka is almost dead.The foxfire burns the quokka but does no damage. iα, i#. i3~§r§§ i~.-2 i<§ iZ _The quokka is almost dead. i;/#....[.ß.#. ##.#. #.#. #♣.#. #...♣.#. #♣.)......###.## ###♣.####.§r#.###.....##...§.###∩####  iQ#.#.§.######...# #†###.## #...# #.#. #...# ##..#####.#...####..#  i ii....r. i@-3 iٚ i< iw8  You hit the quokka. i]1. im741=4 iY iJ _You kill the quokka! iu #....[.ß #. ## #. # #. #♣ #. #...♣ #. #♣.)...... ##.## ###♣. ###...#.###..... #.###∩#### iv #.#...######...# #† ##.## #...# # #. #...# ##.. ## #...# #..#  ###.#...####..#  .#  iw ###..†.....>..#  .####...# i} iM~_6====-5 ij i i1 ' #....[.ß #. ## #. # #. #♣ #. #...♣ #. #♣.) ##.## ###♣ ###...#.###..... #.###∩ i1  #.#...######...# #† ##.## #...# # #. #...# ##.. ## #...# #..# ###.#...####..#  .#  ###..†.....>..#  .####...# i 2 D  iA  iB @-6 i$I  iM  iO` #∩#.... #.. #....[ #.# ## #.# # #.# #♣.. #.# #...♣ #. #♣.) ##.## ###♣ i+= ###.@.#######.###.... #..............###∩#.#...######...# #†### ##.## #...# #... #.. #...# ##..### #...# #.. ###.#...####.. .............. ###..†.....>.. i4 i&7 i iK i  #......[###......♣ iy ...♣♣.).##.## ###♣.###...#######.####...@..........###∩###...######...# #†# ##.## #..........####...  iŠ  i2 &8 iE  i  i ###......♣...♣♣.).##.## ###♣.###...#######.###..............###∩## iU#.#.@.######...# #†# ##.## #... #.. #######.. ....  iw i  iE====9 i i i j .♣...♣♣.).##.## ###♣.###...#######.####..............###∩## ijj#.#...######...# #† ##@## ... #.......########.#...#  ij#.# ##.#.  i)s i+t'70 i}y i{ i%Q4#.# #♣#.# #...♣#.# #♣.)..##.## ###♣..###...#######.####..............###∩### iQh#.#...######...# #†## ##.#######...# #.... #.@.....#...# ##..########.#...# #..# ###.#...####..# iQ[..............####..†.....>..#.......####...######.. ....# #.# ##.##. #... iY iY[&1 i` ib iB#.# #♣.#.# #...♣.#.# #♣.).##.## ###♣.###...#.###.....##.....###∩##.#...######...# #†## ##.#...# #.#.#...# ##..##.#...# #..# ###.#...####..# .####...# #####.. ....# #.# ##.#.#. #. i i&2 i i iP#.# #♣.#.# #...♣.#.# #♣.)......###.## ###♣.####...#.###.....##...###∩#### #.#...######...# #†## ##.#...# #.#.#...# ##..##.#...# #..# ###.#...####..#  i?.####...# #####.. ....# #.# ##.#... #. #. i i&3 i&  ixQ#.# #♣.#.# #...♣.#.# #♣.)......#∩##.## ###♣.#.###...#.###.....## #.###∩####  iWR}#.#...######...# #†#####.# ##.#...# #.#.#...# ##..##.#...# #..# ###.#...####..# .####...# #####.. ....# #.# ##.#... #. #. iY i[&4 i^a izc i| #.# #♣.#.# #...♣.#.# #♣.)......#∩###.## ###♣.#.####...#.###.....## ##.###∩#### #.#...######...# #†#####.## ##.#...# #. i9 ?#.#...# ##..##.#...# #..# ###.#...####..# .....###........g####...# g   hobgoblin (wandering)#####... ....##.#####.#... i W#. #. i  i >g. i &5 i  i  inm #.# #♣.#.# #...♣.#.# #♣.)......#∩#.##.## ###♣.#.####...#.###.....## # #. im @###∩#### #.#...######...# #†#####.## ##.#...# #. i@n #.#...# ##..##.#...# #..# ###.#...####..# ...###..g iun .......####...######... in d#.###  ip  ix g†g   hobgoblin (wandering) ify &6 i7  i'  i  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i i+vvg.gally target) i_5----=7 im i/ _You conjure some foxfire! i""  #.# #♣ #.# #...♣ #.# #♣.)......#∩# ##.## ###♣.#. ###...#.###.....## # #.###∩#### #.#...######...# #†#####. # ##.#...# # #.....@.#...# ##.. #v#...# #..# ###.#...####..# ....g.# ###..†.....>..# .......####...# #####... ....# #.#####.#...  #. #. i^% §v Your foxfire dissipates!The foxfire burns the hobgoblin. i , i&  iE ^§g. i, .-8 iE § _The hobgoblin is moderately wounded. iˎ  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i7, iiA_  You conjure some foxfire! The foxfire burns the hobgoblin. iL§v i i9iv†§ ix4--------58=9 iß iYM _You kill the hobgoblin! i iA( #.# #♣ #.# #...♣ #.# #♣.)......#∩ ##.## ###♣.#. ###...#.###.....##  #.###∩#### #.#...######...# #†#####. # ##.#...# # #....@..#...# ##..  i(m#†#...# #..# ###§#...####..# .....# ###..†.....>..# .......####...# #####... ....# #.#####.#... #. #. i(D  i)0 i0/-80 i5 i7N _Your foxfire dissipates! i*#.# #♣.#.# #...♣.#.# #♣.)......#∩###.## ###♣.#.####...#.###.....## ##.###∩#### #.#...######...# #†#####.## ##.#...# #.#.#...# ##..##†#...# #..# ###.#...####..# ..... i###.........####...######... ....##.#####.#...#. #. i0 ia5====-1 ic i iWa6#.# #...♣#.# #♣.)......#∩###.####♣.......#.####...#######.###.....## # #..............###∩#### #.#...######...# #†#####.### ##.#######...# #......... #.......#...# ##..###### iX#######@#...# #..#  ###.#...####..# ..............# ###..†.....>..#.......####...######... ....# #.#####.#...#.# #.......#. ####..##2 _You see here a hobgoblin corpse. i. ♣.)......#∩###.## ###♣..#####...#######.###.....## # ..............###∩#### #...######...# #†#####.## ##.#######......... #.......#..#############† i  #..#  ##................#######..†.....>####.#.#....# i iM-3 _ ie i iY4S ##.## ###♣..#####...#######.###.....## # ..............###∩#### #...######...# #†#####.## ##.#######...# #......... #.......#...# ##..############†#...# #..#  i4#######.#...###.......@........#######..†.....>Cast: Foxfire#..# i%< iW=&4 iC i?E i t ##.## ###♣.#. ###...#.###.....## # #.###∩#### #.#...######...# #†#####. # ##.#######...# # #.......#...# ##.. #######†#...# #..#.#.#...####..#.#.#..†.....>..# .......####...# #####.........#  #.#####.#... #.# #. #.# ####..##  .. ..#  .#====5 i&###...#######.###.....## # #..............###∩#### #.#...######...# #†#####.### ##.#######...# #......... #.......#...# ##..#############†#...# #..# .#######.#...####..# ...................# .#######@.†.....>..# ..........####...# #.#######.........#  #.#####.#...#.# #.......#.# ####..##.. ..# .# 6====6 i' i* i#..............###∩#### #.#...######...# #†#####.### ##.#######...# #.........  #.......#...# ##..###### #######†#...# #..# .#######.#...####..# ...................# .#######..†.....>..# .......@..####...# #.#######.........#  #.#####.#...#.# #.......#.# ####..##... ..#.#.#.#7 iQ @#.#...######...# #†#####.### ##.#######...# #.........  #.......#...# ##..###### #######†#...# #..# .#######.#...####..# ...................# .#######..†.....>..# ..........####...# #.#######@........#  #.#####.#...#.# #.......#.# ####..##... ..##.# .##.##.. iY  iY &8 i5_  i`  iMU  ##.#......... #.......#..############† #..# .#######.#...###................#######..†.....> ...........####..#.#######...... #@#####.#... #....... i###..#####9 i  #.......#..############† #..# .#.#...###................#######..†.....> ...........####.#.#######........ #.#####.#... #.......###..##... ..# ##.## i  iF====90 i ix ib ######† #..# .#.#...###................#######..†.....> ...........####.#.#######...... #.#####.#... #.......###..##............... ..# #######.#######  ij ij ij1 i`p iNr i.  ..#...###................ iț #######..†.....> ...........####.#.#######...... #.#####.#... #.......#######.########..##.......@....... ..# #######.####### Cast: Foxfire iU  i#  i_ 2 i  ih  i................#######..†.....> i ...........####.#.#######...... #.#####.#... #.......#######.########..##............... ..# #######@#######  #.# .###  iR i;&3 i i iQ #######..†.....> ...........####.#.#######...... #.#####.#... #.......#######.########..##............... ..# #######.#######  #@# .......########    iEX  i\Y &4 i^  i`  i@ ..........####...# #.#######.........#  #.#####.#...#.# #.......#######.########..## ............... ..# #######.####### .#  #.######## #.@.......########## iMF  iF &5 iJ  iL  i< u#######..†.....>..# i  ...........####...##.#######.........# #.#####.#...  #.# #....... #######.########..## ............... ..########.####### .# #@######## #.........########## i6  i &6 i  i  iF.................#######..†.....>...........#####.#######.........# ####.#...  #.# #.......#######.########..##............... .###### .#########.........########## 7 iu .#######.#...####..# ...................########..†.....>..# ...........####...##.#######.........# #.#####.#...  #.# #.......#######.########..##.......@........ ..#########.####### .# #.######## #.........##########8 i  .#.#...####..# ....# .#..†.....>..# ...####...# #.#..# #.#####.#... #.# #.#.#.#..###. ..##.# .# #.## #.. #### i &9 i  i  i' .#.#...####..# .# .#..†.....>..# .####...# i #.#.# #.#####.#... #.# #. #.#.#..## #. ..# #.# .# #.#  #.  # i  iv 0100.0 (1.0) ir i i .#.#...####..# .# .#..†.....>..# .####...# #.#.# #.#####.#... #.# #. #.#.#..## #. ..#  i!#.# .# #.#  #.  # i i&1 i) i i{< .#.#...####..# .# .#..†.....>..# .####...# #.#.# #.#####.#... #.# # #.#.#.. #. ..# #.# .# i| #.#  #.  # iԅ<2 i i iL .#.#...####..# .# .#..†.....>..# .####...# #.#.# #.#####.#...# #.# # iaL #.#.#.. #. ..  iL#.# . #.#  iL #.  # i_T iT&3 iZ i.\ iw  .#.#...####..# .# .#######..†.....>..# ...####...# #.#.##. #.#####.# #. #.# # #.#.# #.  #.#  #.#  i  #.  # i/  i &4 iΟ  i  is #†#...# #.. .#######.#...####.. ....................#######..†.....>.. ...........####... #.#######....... #.# #.#####.# #.# #.# #.. #@#######.######## #................#########. #.######## #.........########## i i&5 i# i% itM.......# †#...# #######.#...####.................#######..†.....>...........##########........####.# i #.# #...#######.########................#########.####### i i&6 i# i ie&M# ##.######.#.# #.......#.#. †#...# ...#######.#...####...................#######..†.....> iХ=...........##########........####.# #.# #...#######.#########................# iQ i&7 iʱ iM in UM.#...†## # 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#.#.########†#...#   i;p #.#....#######.#...## #...............  #.@..#######..†....  #...............### ######.#######.....  #.# #.###  #.# #.#  #.#######.####  #............. #########.  #.#### ix ivy&2 iȅ i1   i1/ ##.## ###♣  #.###...#######  #.#..............#  #.#.#...######...#  #.#.##.#######...#  #.#.##.......#...#  # #.#.########†#...  #.#....#######.#...# #..@............ ###....#######..†...  #...............##  i1######.#######....  #.# #.###  #.# #.#   #.#######.###  #............ #########. i8 i9&3 i> irA iS   ##.## ### #.#.###...#. #.#.#. #.#.#.#...######... #.#.#.##.#... #.#.#.##.#...  #.#.#.########†#...  #.#....#.#...  #  ###....#..†  #.  ######.#  #.# #.  #.# #.#  #.#.  #  #. i  i  i! 4 i  i  i3  #.   #.. ##.## #  #.#.###...#######  #.#.#..........  i3 #.#.#.#...######  #.#.#.##.#######  #.#.#.##.......#  #.#.#.########†#  #@#....#######.# i3  #............... ###....#######..†. i3g  #............  i3J######.#######..  i4\ #.# #.#  i4 #.# #.  #.#######.#  i4I #.......... i; ij<&5 icA iWC iQcM #.# . ##.## ####...#######.............######.......#.#†#....#######.#................ i]R ###....#######..†.....##.  iX iY&6 i=^ i5` i|M. #.# . ##.## ####...#######.............######.......#.#†#....#######.# #.................... ## i  i^!&7 im i M#.... #.# . ##.## ####...#######.............######.......#.#† #.#....#######.#..8 i ;M#.###....... #.# . ##.## ####...#######.............######....... #.#.#.########†#..9 i>M.  .# #.###...##...... #.# . ##.## ####...#######.............###### #.#.#.##.......#.. i  i;'20 i iRM .  .# #.## #...##.....#.# #.# ..# ##.## ## i##...#######............. #.#.#.##.#######..### ir i&1 i  i i c .. #.# # #.# #..  .# #.# # ##.## #.# #.  i F##...## #.# #♣ #.....# #.# #. #...# #.# ♣ #.@.# ##.## ### #.#.###...#######.# #.#.#............ #.#.#.#... #.#.#.##.#######. #.#.#.##.......#. #.#.#.##†#. #.#....#######.# i U #................. i  i &2 i+  i  i .  ...  #.#    #.# #..   iX #.# #.# #  ##.## #.# #  ##...## #.# # ..# #.# #  i~ #@..# #.   #...# ##.## #  #.#.###...#######  i+ #.#.#..........  #.#.#.#...######  #.#.#.##.#######  #.#.#.##.......#  #.#.# int#†#  #.#....#######.# iR3 i i6v #  .  ..  #.#   #.# #..   i #.# #.#   ##.## #.#   ##...## #.#  iԣ ..# #.#  #...## #.   i" #...# ##.## #  #.#.###...####### iDq  #.#.#..........  #.#.#.#...######  #.#.#.##.#######  ij #.#.#.##.......#  #.#.# i6#†# iȪ ii&4 iE i izw% .  ....## .J ... .. .  iw#.#  #.# #..  .# #.# # ## #.# # i%x  i]x.##@..## #.# # #.....# #.#  ix# ##...## #.#  #...# ##.##  #.#.###...#######  i0yJ#.#.#............. J   endoplasm (asleep) #.#.#.#.... iUy #.#.#.##.#######.. iy&  iy<#.#.#.##.......#.. i iۃ&5 i# iЊ] _An endoplasm comes into view. i  Casting: Foxfire (safe; 5% risk of failure)   i! \Confirm with . or Enter, or press ? or * to list all spells. iHRvv, ally target) i9_5----=6 ie i/ _You conjure some foxfire! ij  ....## ..J . ...   #.# # #.# #..# #.# #.# ## ##.## #.# #. ##...## #.# #♣ #vv@..# #.# #. ##...## #.# #♣ ...# ##.### #.#.###...#######. #.#.#............. #.#.#.#...###### #.#.#.##.#######. #.#.#.##.......#. iQ - #.#.#.########†#. iQv§v§ i§§§§§-7 it§§§§§§ i iC#  ...## J...#.....v# §.  #v# # ##§## .##§@§##♣§§....##...## #.# #♣..# ##.## ###.###...#######.#.............######....... v§v§§§§J    The foxfire burns the endoplasm.  The endoplasm is severely wounded. ivB i §§§§ The endoplasm quivers.The foxfire burns the endoplasm. i i i.J§§§§..@... i4@-8 i'[§§§ iG  iW_The endoplasm is almost dead. io  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i~g "..J..vv(ally target)4--------=9 ij / _You conjure some foxfire! i%....## ...# ..#J# #.# #..####v##.##...##♣#.v@..#.#...#♣ #...# ##.## ####.###...#######.#.#..............#...#######.#......######† i  The foxfire burns the endoplasm..vv§§§ i}Mv§§§§§5====75-30§§ _You kill the endoplasm! i M  ..## ...#.....v# §.  #§# # ##§## .##§@.##♣.§.... i F##...## #.# #♣ #...# ##.## ####.#.# i  i  i  i2 X§§v.. i] @-1 i& o§§§ i  i=  i SM .)...  i..## ...#.....§# .  #§# # ##@## .##...##♣...... ##...## #.##♣#.#.# i~, . iF..  Your foxfire dissipates! i6 id2 i_ ih# _Found a club. i_ M....... .)... .......## ...#..... .  #@# # ##.## .##...##♣ #.....# #.##. i` -#.#.# if  i\g &3 il  io  i_M#.#####.##....... #..)...## .........## ........#..... .  #.# # ##.## . ##...## #.##♣.....##...## #.#.# iE====4 i ic iM= #####.#.....  #..)...### #..........## #.....#...##.....#.. .  #.# #  i##.## #.##.#...##.#.# iz i 86==== ii5 iDz i^ _Found a glowing cabochon ring. iM.= #####.#.....  )...#### #...........## ...##..@..#..###.### .  #.# #.### iu"#...# i5Y6 i    #.   #. .#  #= .#  #.#####.#  #.......#   #..)...#### .  .....#  #.@...#.  #.....#. ###.###    #.# #..  #.# #.# #  ##.## #.# #  ##...## #.# # i  #.....# #.# # #...## #.  i}  i &7 iQ  i  iM . . .#= .#####.....# )...#### #..@....... ..######........ ###.###.. iM i&8 i iX EM #. .#= .#####.....# #### i  .......... ..######.. #.....#... i  i E====9 i<  iq M _You see here a +0 club. i=40 i i# _c - a +0 club i9 K   ##  #.  #.   #. .#  #= .#  #.#####.#  #.@.....#   ##### .   .....# #.....####.  #.....# ###.###  #.# #..  #.# #.#  ##.## #.# i;@  i@ &1 iE  i@G ! io      ###  #..  #.#   #.# .#! ig  #=# .#  #@#####.#  #.......#   ##### .   ..... #.....####. ! i6 #.....# ###.### ! i #.# #..  #.# #.#! il! i3&2! i! i! iM ##. . #####.#.....#  #......#### ......###.#! i0! i&3! i! i! i>+4.0 (2! i! i{5 _d - a ring of poison resistance$ i$ iInventory: 4/52 gear slots Hand Weapons (go to first with ))c - a +0 club Armour (go to first with [)  a - a +0 robe (worn)b - a +0 leather armour $ i^=Jewellery (go to first with "=)d - a ring of poison resistance Potions (go to first with !)  g - a potion of magic$ iݜ $ i $ i  Poobah the Firebug Deep Elf Health: 10/10 ======================== Magic: 6/6======================== ###AC: 2Str: 5 #..EV: 11Int: 19$ i  #.#SH: 0Dex: 15 #.# .#XL:  1 Next: 75% Place: Dungeon:1 #@# .#$ i< Noise: ---------  Time: 144.0 (0.0) #.#####.#-) Nothing wielded$ i|  #.......#Cast: Foxfire #......#### . $ i r#.......... .. $ iʨ ##.....####. #.....# $ i+ c###.### #.# #..Your foxfire dissipates! _Found a club. _Found a glowing cabochon ring. _You see here a +0 club. $ iY 4_c - a +0 club _d - a ring of poison resistance$ i $ i $ iȱ $ i % i% i% ị% i)N _There are no items here.% id% i{fInventory: 4/52 gear slots Hand Weapons (go to first with ))c - a +0 club Armour (go to first with [)  a - a +0 robe (worn)b - a +0 leather armour % if=Jewellery (go to first with "=)d - a ring of poison resistance Potions (go to first with !)  g - a potion of magic' iUd - a ring of poison resistance. A ring that protects its wearer from poison. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {rPois} {jewellery} {resist poison} {poison resistance} Menu/colouring prefixes: identified jewellery _________________  Buttercup: “And to think, all that time it was your cup that was poisoned.”  Man in Black: “They were both poisoned. I spent the last few years building up an immunity to iocane powder.”  -_The Princess Bride_. 1987 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.( i- ( iZ1  Poobah the Firebug Deep Elf Health: 10/10 ======================== Magic: 6/6======================== ###AC: 2Str: 5 #..EV: 11Int: 19 #.#SH: 0Dex: 15 #.# .#( i2 lXL:  1 Next: 75% Place: Dungeon:1 #@# .#Noise: ---------  Time: 144.0 (0.0) #.#####.#-) Nothing wielded #.......#Cast: Foxfire #......#### . #.......... .. ##.....####. #.....# ###.### #.# #.. ( iw3 *_Found a club. _Found a glowing cabochon ring. _You see here a +0 club. _c - a +0 club _d - a ring of poison resistance _There are no items here.( i]7 ( i8 +5 (0.5( i; ( io= < _d - a ring of poison resistance (worn)* i ,M ###.  ##### #.......#......##.###* i!* ih"-5.5 (1.0* i '* i(* ijOM ####.#...#   #.#####.#....* i(* i<6* i'* iN          #  ####.#  #.@..# #.####  #.# .#  #.# .# #.#####.# #... #......#### . #.......... ..#  ##.....####.. 7* iP * iQ + if\  .# .# .# .# .# .#  ####.#  #..@.#  #.####  #.# .#  #. #. #.......# + ixg #......#### .  #.. ..# ##.....#### .+ in<8+ ip+ ir+ i   #.#  #.#  #.#  #.#  #.#  #.#   #.#  ####@#  #....# + i  #.####  # #.# .# #.#####.# #. #......#### . #.......... ..##+ iU + i  &9+ i + iA + iM #####.... #.#####+ iͥ+ ie'50+ i+ ie, iM. ### #....##, iB, i=&1, i, i, iڋ M##.  ####.#, iӐ , i &2, iĔ , iC - iM ##. #.#- i- i4&3- if- i3- iM ##. #.#- iF- i&4- i- i- iM ##. - i_#.####- i,- i&5- iE- i*. iHM ###. #.#..#. i. i&6. ic. i,. i OM ########.?..>.. #.##.#. i x  Found a scroll labelled CERHIO NOSHRIMUF.. i &7. i6 . i1 ; _Found a stone staircase leading down./ i_         ########## #.@?..>... #.######## #.#  #.# #.# #.# #.# #.#  / i-#.#/ i/ ii&8/ iu/ i@/ i         # #..@..>. #.#. #.#  #.# #.# #.# #.# #.# / i{ / iD &9/ i / i 60.5 (2 _c - a scroll labelled CERHIO NOSHRIMUF2 ipD        # #...@.>....# #.#. #.# 1.5 (1iT        #  #....@>....#  #.#. #.# iYicZ&2i>^i"`in         #  #.....@....#  #.#. #.# # i6 i &3i i c _There is a stone staircase leading down here.i7 #  #.....>@...#  #.#. #.# ##      iC4 _iHiiՙ # #.....>.@..# #.#.#.# ## 5ia i iI# #.....>..@.# #.#.#.# ######. idi!&6i%ii$#############.....>....########.########@......##.# #######.##.#  ####.#iyi&7iiiA## #.....>....# #.##.# #.# #.# #.# 8iHimi/A### #.....>....# #.##.# #.# #.# #.# iDiE&9iNIiMi#### #.....>....# #.##.# #.# #.# ib#.# ḭi'70i ii ##### #.....>....# #.##.# #.# #.# #.# ..#.# r..i> #.# #..#.# #r   rat (asleep)  #.#  #.# ###.#iH_ 1 _A rat comes into view.iB^#####  #.....>....#  #.##.#  #.# #.#  #.# ...  #.# ..r..  #.# i.###..S#.# .# #S   ball python (constriction, asleep)#.# .#r   rat (asleep)#.# i@## ##.#i֚<2it _A ball python comes into view.i  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i\.v@v, ally target)5----=3 _You conjure some foxfire!ij ##### #.....>....# #.##....@.v# #.# #.# #.# ...  #.# ..r..  #.# .###..S #.# .# ##r   rat (asleep, ally target) #.# .#  #.# ## ###.#i  Your foxfire dissipates!The foxfire burns the rat.§§v†iMiTf§§§ih_783-4ia<§§ic1§irdG _You kill the rat!i[_#####  #.....>....#  #.##.....@§#  #.# #§#  #.# .§.  #.# ..i\u†..  #.# .###..S  #.# .# ## S   ball python (constriction, asleep)#.# .#  #.# ## ##.#id....iNe@-5iPiiE  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ivv, al…)4--------=6i/ _You conjure some foxfire!i iš 7 ##### #.....>....# #.##....@..# #.# #v# #.# ...  #.# ..†..  #.# .###..S #.# .# ##  #.# .# #.# ## ###.#i i i/ i i( i/ R§§§v5====-7§§ _Your foxfire dissipates!i m#####  #.....>....#  #.##.....@.#  #.# #§#  im#.# .§v  #.# ..†..  #.# .###..S  #.# .# ## S   ball python (constriction, asleep)#.# .#  #.# ## ##.#ip,iqi z §§§§vS  lly target)The foxfire burns the ball python.  i{PThe ball python is moderately wounded.i,i..§§§§.iQ!-i|8i$ p§§§§i 5 _The ball python hisses angrily.i2 ############ #.....>....####### #.########.......# #.# #######@# #.# .........§..# #.# #####....†§.S# #.# #.#.###§§.S i`#.# #.#.# ## #.# #...# SS 2 ball pythons (constriction, 1 wande…)#.# . ### #.# # ..#ix  A ball python comes into view..S....S.S)9ii5 _The ball python hisses angrily.ia  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iH  You conjure some foxfire!ivvS.S.S 3 ball pythons (constriction, 1 ally…)iX4----=i 80ii^ _A ball python comes into view.iz############  #.....>....#######  #.########.....v.#  #.# ########.#####  #.# .......@.vS.S#  #.######....†...# i3 #.# #.#.###..S.  #.# #.#.# ##.  #.# #...#  #.# ..###i#.# #. ...# #. ####i&G  The foxfire burns the ball python.iv,. 2 ball pythons (constriction)i߯iiib§.S.S.i791-1iaiO _You kill the ball python!i-  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iBi. v.S.Sv.†...ww   dart slugSS 2 ball pythons (constriction, 1 ally …)You conjure some foxfire!i0iD----=2ikiI\ _A dart slug comes into view.i}` ^ # #.....>....####### #.#.....v.# #.##.##### #.# #.v.S.S# #.# #.#####..v.†...# #.# #.#.###..w. #.# #.#.# ##. #.# #...# #.# ..###SS 2 ball pythons (constriction, 1 ally …)#.# #.#.# #.# .#### §v§vThe foxfire burns the ball python.iy i  The ball python is severely wounded.The foxfire burns the ball python.ic §†   ball python (constriction)iUn i(o iv §§†S.§§iv i@~ Poobah the FirebugDeep ElfHealth: 10/10 ========================Magic: 4/6================--------############AC: 2Str: 5#.....>....#######EV: 11Int: 19#.########.....v.#SH: 0Dex: 15#.# #########.#####XL:  1 Next: 100% Place: Dungeon:1i~ U#.# #......@.§§†S.#Noise: ---------  Time: 183.5 (1.0)#.# #.#####..§§†...#-) Nothing wielded#.##.#.###..w.Cast: Foxfire#.##.#.# ##.#.##...##.#..###i S   ball python (constriction) ###.##.# ....##.# .####Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! _A dart slug comes into view.The foxfire burns the ball python.  iH wThe ball python is severely wounded.The foxfire burns the ball python.i - _You kill the ball python!You have reached level 2!iH /  --more--il5/155/8-2 0% iV§§i4 _i  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iaiiv..S.v...w.w   dart slugS   ball python (constriction, ally target)iq4----=4ii#/ _You conjure some foxfire!i  # #.....>....# #.#.....v.# #.# #.##### #.# #.v..S..#i7 ] #.# #.#####v...†...# #.# #.#.###.w.. #.# #.#.# ##. #.# #...# #.# ..###S   ball python (constriction, ally target)#.# #.# #....# i `#.# #.####i i i i. iH G  The foxfire burns the ball python.iU g§vv†§i5 iȍ i iB i i &§§§§§...†vw.w   dart slug (ally target)iߘ 63-5i §§§§§ix O _You kill the ball python!i# #.....>....# #.#i.....v.# #.# #.##### #.# #.§§§§..# #.# #.#####§...†vw.# #.# #.#.###.... #.# #.#.#.# iN#...##.# ..### .# #.# ....# #.# .####i[§§§iDiK...†....†§iUL@-6ipQ<§iUI _The foxfire burns the dart slug but does no damage.i~QiRiW:§iZn _Sorry, you're not good enough to have a special ability.i  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iH vv..†§(ally target)  You conjure some foxfire!inN ``````The dart slug launches a dart at you.ii3@...†.---=7ii ii%b_The slug dart misses you. The slug dart hits your foxfire.iu # #.....>....# #.#.....v.# #.# #.##### #.# #.....@....†..# #.# #.#####.v..†.w.# #.# #.#.###.... #.# #.#.# ##. #.# #...# #.# ..####.# #.# #....# #.# #.####itiiiFi,i?D §§§§wviq Your foxfire dissipates!The foxfire burns the dart slug.iIoi=v§§§§w§iv.-8i{§§§§w§i a _The dart slug is heavily wounded.if  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i'Y vv...†w.(ally target)3---=9i^ i` / _You conjure some foxfire!i7 # #.....>....# #.#.....v.# #.# #.##### #.# #....@.v...†..# #.# #.#####v...†w..# #.#i #.#.###.... #.# #.#.# ##. #.# #...# #.# ..###  ####.# #.#  #....# #.#  #.####iii,i8iriiʦiE  The foxfire burns the dart slug.ii§§§§v§§§§v†i6,iW>§§§§§§§§§§viB71-90iK§§§§§§§§§iM _You kill the dart slug!iW# #.....>....# #.#.....v.# #.# #.##### #.# #.....@§§§§§..# #.# #.#####§§§§§v..# #.# #.#.###.... #.# #.##.# #...##.# ..### ####.# #.# #....# iXW#.# i?YiYiZiZiciji.§..†..§§§§ii@-1ion§§§§§iurN _Your foxfire dissipates.iFM# #.....>....# #.#.....v.# #.# #.##### #.# #.§..†..# #.# #.#####..§§§§..# #.# #.#.###.... #.# #.#.#.# #...##.# ..###.# #.# ....# #.# .####i!X...††i!^4===2i<i #  #.....>....#######  #.#.....v.#  #.# #.#####  #.# #.†..#  #.# #.#####....††..#  #.# #.#.###....  #.# #.#.# ##.  #.# i^ #..#  #.# ..###.# #.## #.# ####i im &3i- i i\\ # #.....>....####### #.#.......# #.# #.##### #.# #.†..# #.# #.#####....††..# #.# #.#.###.... #.# #.#.# ##. #.# #.i]].# #.# ..###.# #.## #.# ieif&4iKlinin i i iu i bb   bat (wandering)You start resting.i &0iT i z .  A bat comes into view.i +5.5 (1i i 0 _The bat moves out of view.i( %5======i. bb   bat (wandering)id4 >####..#i5  #########.#####  #........@.†..# 6 #.#####....††..#  #.#.###...b  #.#.# ##.  #...# ..### #.# #.# _You start resting.i *>####..# #########.#####  #........@.†..#  #.#####....††..#  #.#.###...b i~  #.#.# ##. #...# ..###  iZ iH i Z _A bat is nearby!i  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iMD ,iE i;K vv.††b...biK 4ally target)iL ]4---=iL 7iR i8T / _You conjure some foxfire!iZ!  #  #.....>....#######  #.#.......#  #.# #v#####  #.# #.†..#  #.# #.#####..v.††b.#  #.# #.#.###....  #.#iP"` #.#.# ##.  #.# #..#  #.# ..####.# #.#.# #.##i$,i$i%,i/ §§vb§§v†. The foxfire burns the bat.iiY  The bat is moderately wounded.The foxfire burns the bat.i\†§i?FiN§§§§§§†.iQ67-8iZ§§§ _You kill the bat!ig! # #.....>....####### #.#.......# #.# #§##### #.# #.§§†.# ihS#.# #.#####..§§§†..# #.# #.#.###.... #.# #.#.# ##. #.# #..# #.# ..###.# #.i@i## #.# iFr..†..†-9iwi2zi .....>....####### i'7.#.......# .# #.##### .# #.††.# .# #.#####....††..# .# i_I#.#.###. .# #.#.# ##. .# i"#...# . .# ..### .# #.i## #.# ii(200iii)  ########## ....>....####### ########.......# # #########.##### # #..........††. # #.#####....@†. # #.#.###...... # #.#.# ## # #...# . # ..### # #.# # #.# # .#5===1 _You see here a rat corpse.iǙ  >....####### .......#  #.#####  #.††.##  #.#####....†@..#  #.#.###. #.#.# .##. #...# .. .. ..### ..# . #.# ..# #.# .## .#  .#it i -2 _i\ i v _You see here a dart slug corpse.ig ######## ..>....####### ######.......#  #########.######..........††.i#.#####....††..###.## #.#.###@.......#.#.# #.###...# #.. ...### #..# .#.# ...##.# ..## ..i# .##..# .# i2###########iiC3 _ihi n >....####### .......# #.##### #.††.## #.#####....††..###.##.#.###.#.#.# #.##.....##...# #.. ....#..### #..# ...#.# ...# ...#.# ..## .##..# # # #..# i i &4i i i ######## ..>....####### ######.......#  #########.### #..........††.## #.#####....††@.###.### #.#.###......... #.#.# #.##.....# #...# #..# ..### #..# .... #.# ...# ...#.# ..## .# #..## .##..#iiw6======5ijiik#.>....########.......# #.##### #.††.## #.#####....†@..###.### #.#.###. #.#.# #.##.....# #...# #.. ....# ..### #..# ... #.# ...# ... #.# ..## .# #iAl..# #  .# #..#iris&6iZyiU|v _You see here a dart slug corpse.i< M ######### ...>....###### #######.......# ########.##### .........†@.## #.#####....††..###.####.#.###.........#.#.# #.##.....#...#i C i6D -7 _iJ iM p _You see here a bat corpse.i>#.>....########.......# # #.##### # #.@†.## # #.#####....††..###.### # #.#.###......... # #.#.# #.##..# # #...# #.. ....# # ..### #..# .... # #.# ...# ... # #.# ..## .# # #..# #8 _i _You see here a ball python corpse.ia# * ######### ...>....####### #######.......#  #########.#####  #..........††.  #.#####....†@..###.### i# #.#.###.........  #.#.# #.##.....#  #...# #.. ....# ..### #..# . #.# ...# ... i-$ )#.# ..## .# #..# #  .#iU$ $#..#i84 w===9 _i[5 v _You see here a dart slug corpse.i}} ######## ..>....####### ######.......#  #########.######..........††.#.#####....††..###.###i~ #.#.###@........ #.#.# #.##.....# #...# #.. ....# ..### #..# ..#.# ...# ..#.# ..## .# #..# # .##..# .#  ###########i0i%77===iu'10 _idi5 >....####### .......# #.##### #.††.## #.#####....††..###.### #.#.###. #.#.# #.##.....# #...# #.. ....# i6E..### #..# ....#.# ...# ...#.# ..## .##..# # # #..# i=i?&1i3DiEi? : >....####### .......#  #.#####  #.i? ††.##  #.#####....††..###.##.#.###.#.#.# #.##.....##...# #.. .....# ..### #..#...#.# ...#....i$@ H#.# ..##[....##..# ##.### #..# .# iJ iK &2iGS iU - _Found a leather armour.i ....# .......# #.##### #.††.## # #.#####....††..###.##.#.###.#.#.# #.##.....##...# #........# ..### #..#.#.# ...#.#.# ..##[....##..###. i5i&3imii5 e ###### ....#######.# ###.......#.######.##### ...........††.## .######....††..###.#####i6 - #.#.###........... #.##@....###..# #... ..### #..#........#.#.. #######.♣....♣..##ip? i@ u8======4iF iQI iS" ###### ....#######. ###.......i"z#. ######.##### #. ..........††.## .######....††..###.##### #.#.###........... #.##.....###..# #... ..### #..#........#.# #....i#H..#...#...........##i+i1,&5i5i7i`- ....#######. ###.......#. ######.##### #. ..........††.## .######....††..###.##### #.#.###........... #.##.....###..# #...i-##..### #..#@.......#.# #...#..##[....#### # .#♣..♣......<.#i$6i6&6iAi ###.......#. ######.##### #. i..........††.## .######....††..###.##### i#.#.###........... #.##.....###..# #...##..### #..#........#.# #..##[....### #..####.### # . ..## #.............~#ii&7iiiD_  ######.##### #. ..........††.## .######....††..###.##### #.#.###........... #.##.....###..# #...##..### #..#........#.# #..#### #..####.### i_ .# # #...# #..............#ig ih D===8iwn ir W _You see here a +0 leather armour.i˜ i\ &9i i - _e - a +0 leather armouri8#.......# #######.##### #. ..........††.## .# .#####....††..###.##### #.#.###........... #.#.# #.##.....### #...# #........####..### #..#.#.# #...#.@.......#.# #..##.....#####..####.####..# .#.. #############.♣....♣..## #.....## . #♣..♣<# ..## #.~#i9'20i?iBiِM...###### .#.......# #. ########.##### #..........††.## .# .#####....††..###.#######...........#.# #.#### i`#...# #........####..### #......#.#.....#####..####.###iiޙ&1ioiRM####  ...###### .#.......# #. ########.##### #.i^.........††.## .# .#####....††..###.########............i#.# #.#### i#...# #....@...####i,..### #..#.......i_#.# #..##.....####i'i&2iii5M ####  # ...###### .#.......# #. ########.##### #..........††.## .# .#####....††..###.########............#.# #.##iw #...# #........####..### #..#.# #...#.........#.#i<3iiziz3 M ####  # ...###### .#.......# #. ########.##### #..........††.## .# .#####....††..###.########....@.......#.# #.######...# #........####..### #..#............#.##i8: i: &4ihB iO i  ### # ..####### .#.......# ## #######.##### .#. ........††.## #.# #####....††..###@###### #.#.###.............#.#.# #.##.....######...# #........####i& ..### #..#.........#.# #...#.........#.# #..##.....#####..####.####..# .#i ii &5i2U izM ###  ..###### .#.......# ## #.# #######.##### #.#..# .........††.## #@# #####....††..###.###### ##.............#.#.# #.##.....#####..#.##..####.###i!i&6iai0K...#.# .# #### .# # ...####### .#.#.......# ##.#.# ########.###..# ..........††.####.# .#####....††..###.###### #.#.###............. #.#.# #.##.....##### #...# #........#### ..### #..#..... #.# #...#.........#.# #..##.....####ii&7ii̶i### #.. #.# #.#  #.# ### #.# # ..####### .#.# .......# ##@#.# #######.##### #.#..#........††.####.### #####....††..###.#######.#.###.............#.#.# #.##.....##iD #...# #........####..### #..#.........#.# #...#.........iqY8i:4iEiGi9 M##. #.# ###  ..###### .......# ##.#.# #######.##### #.#..# iR: .........††.####.###iA iB &9iPH i*J ieM##. #.# ###  ..###### .......# ##.# #######.##### #.#..###.##igi6'30ixiiuM##. #@# ###  ..###### i;#.......# ##.#.#ii'&1ii!iMhM###. #.# ###  ..########.#.#iiX&2i iyiM#######........ #.# iF####.# #ii}&3ibiNi R########.##.@......g#.#.##.####.#.# #.#.# ## #.#.# .####### #.#.# g   goblin (asleep) .......# ##.#.# ######.##### #.#..# ........††.####.###iΌ iA &4i id u _A goblin comes into view. It is wielding a +0 dagger.i~  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ia >  You conjure some foxfire!i" g.v#vglly target)i# _7---==5i) i, ( _The goblin shouts!iZCi #.# #.g. #v#v##.### #.#.# #.#.## #.#.# .iC.# #.#.# #.# ##.#.##.##### #.#..# .††.####.###izEiEiFi|GiHiBIi JihJiKiLi6S §§§v§gv§#§ The foxfire burns the goblin.iIii;§§§§vg§§#§i/--6idv§§#§ia _The goblin is moderately wounded.i #.# #.@§§§vg§K #§#§##.### #.#.# #.#.# #.#.#iw P# #.#.# .# ##.#.# K   kobold (missile, distracted).##### #.#..# i  A kobold comes into view. It is wielding a +0 short sword.The foxfire burns the goblin.i] §§v)§§#§K   kobold (missile, distracted)i i i| Y  You kill the goblin!i i ir r...§bK..#.b   bat (wandering)K   kobold (missile)r   rat (wandering)iϢ X20--7i 9§i׭ _A bat comes into view. A rat comes into view.i1  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.im%  in/You conjure some foxfire!imoioipiv.v@.b..KrvbiwYally target)riwl6------==8iN~i,- _The rat squeaks loudly.i*i/1x #.# #@..b..Kr. #.#v##.### #.#.# #.#.## #.#.# .i1.# #.#.# #.# ##.#.##.##### #.#..# .††.####.###i<  Your foxfire dissipates!The foxfire burns the bat.iB†K   kobold (missile)r   rati_i} §You kill the bat!i=((((((it[?@..†..iV_f 7===4-i_g9 _The kobold throws a stone. The stone barely misses you.iqg:§iim _Your Conjurations skill increases to level 2!i:  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iJy v.†.Kr.v#., ally target)6----40 _You conjure some foxfire!i fifijmi-oi i|# ########.#.v.†.Kr..#.##.###.#.# # ### ..####### #.......# #######.##### #.#. .........††.####.## #####....††..###.######i$ i$ i9% it/  Your foxfire dissipates!The foxfire burns the kobold.id5 §§§v)r   rati= i* ia ~§§§§))im 67-1i( i J _You kill the kobold!iM#######.#§§§§))...##r#####.#.#r   rat#.#iiL..†r.i@-2iuii #.# #.@.†r)).. #.#.##.### #.#.# #.#.# #.#.## #.#.# .# ##.#.#.##### #.#..# iniU3r.is7===3if  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ig,iY  You conjure some foxfire! The foxfire burns the rat.irP†vi[\ifN§viChg6---31=4iTo9§irG _You kill the rat!i[ #.# #@.†§.)).. #v#.##.### #.#.# #.#.## #.#.# ..# #.#.# #.# ##.#.##.##### #.#..# .††.####.###ii ii=iil§§§§v§i.-5i-S§§§§iiu#.# #.@§§§v).. #§#.##.### #.#.# #.#.# #.#.#i# #.#.# .# ##.#.#.##### #.#..# i iiuiiib††§§§.-6§§§ _Your foxfire dissipates.i#.##..@†§§§..##.#.##.###.#.#.# #.#.# #.#.# #iv #.#.## ##.#.#.##### #.#..# ihC.))i&7iip _You see here a rat corpse.iO#.## #..†@.))..# #.#.##.###.#.#.# ##.#.# #.#.# #.#.## ##.#.#.##### #.#..# iۢill   frilled lizard (wandering)i77===i:8iqiŶ _A frilled lizard comes into view. _You see here a bat corpse.i"Z  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iEA>  You conjure some foxfire!i9H.v)lvliH4ally target)imIU6---=iI 9ikSiU8 _The frilled lizard hisses angrily.ia. #.## #..@†v)l..# #.#v##.###.. #.#.# # #.#.# # #.#.## #.#.#.# ##.#.##.##### #.#..# .††.####.###i0 §vv§ The foxfire burns the frilled lizard.i,i  The frilled lizard is heavily wounded.The foxfire burns the frilled lizard.iP§v)iD iSM [§§§§iQ 74-50iV O§§iC[ _You kill the frilled lizard! _You see here a rat corpse.it?A#.## #..†@§§)..# #.#§##.###.. #.#.# # #.#.# #.#.# #.#.## ##.#.#.##### #.#..# i/CG.).i!D>-1 iD _i JiMp _You see here a bat corpse.i r#.## #..††@))..# #.#.##.###..##.#.# .# #.#.# ..#.#.# ### #.#.## ##.#.#.##### #.#..# i ig -2 _iݢ im i ##...#.##.## #..††.@)..# #.#.##.###..# #.#.##.# #.#.##..#.#.##### ii@#7ik3===3iim  Things that are here: _a +0 short sword; 4 stonesil## ### ..... .#.# ..# #.## #..††.)@..# #.#.##.###..# i2#.#.##.# ##.#.##..#.#.##### ii)-4 _i"iZ  Things that are here: _a +0 dagger; a goblin corpsei  ## ### ..... .#.# ..# #.## #..††.@)..# #.#.##.###..# #.#.##.# # #.#.##.. #.#.##### #### #.#.# ...# ##.#.# ##.##### #.#..# ....††.####.###i iK -5 _i i0 m  Things that are here: _a +0 short sword; 4 stones`i//## ### ..... .#.# ..# #.## #..††.)@..# #.#.##.###..# #.#.##.# # #.#.##..#.#.##### `iE 6 _dagger; a goblin corpseshort sword; 4 stones _a +0 dagger; a goblin corpseai!4aiaiF _Unknown command.ai### ### #..... #.#.# #..# #.## #..††.))@.# #.#.##.###..# #.#.##.# .# #.#.##.. ##.#.##### ai3'aiE(|8======7 _aik0ai2bis ### ### #..... #.#.# #..# #.## #..††.)@..# #.#.##.###..# #.#.##.# .#bi #.#.##.. # #.#.##### ### #.#.# ..# ##.#.# #.##### #.#..# ...††.####.###bibiL&8bibiX  Things that are here: _a +0 dagger; a goblin corpseci  ### ### #..... #.#.# #..# #.## #..††.@)..# #.#.##.###..# #.#.##.# .# #.#.##.. # #.#.##### #### #.#.# ...# ##.#.# ##.##### #.#..# ....††.####.###ciciv-9 _cici* _a +0 dagger; a goblin corpse _Unknown command.  Things that are here: _a +0 dagger; a goblin corpse _a +0 short sword; 4 stonesei'Pick up what? 5/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword Missiles (select all with ()b - 4 stones [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]giz  b + 4 stones[Enter] accept (1 chosen)hi:hi@hiGPoobah the FirebugDeep ElfHealth: 15/15 ========================hiG2### ###Magic: 8/8========================#.....AC: 2Str: 5hiH#.#.#EV: 11Int: 19#..#hi2H SH: 0Dex: 15########.##XL:  2 Next: 34% Place: Dungeon:1hi`H#..††.@)..#Noise: ---------  Time: 259.5 (0.0)hiHm#.#.##.###..#-) Nothing wielded#.#.##.# .#Cast: FoxfirehiHl#.#.##.. ##.#.##### hiH#####.#.# hiHj...# ##.#.# ##.##### #.#..# hiI....††.####.### _a +0 dagger; a goblin corpse hi.Ii_Unknown command.Things that are here: hiLI_a +0 dagger; a goblin corpseThings that are here: _a +0 short sword; 4 stoneshiRhiR,60.5 (1hiXhihZ" _f - 4 stonesjijit~Quiver which action? ([-] to clear) jiItems ([,] to cycle)  a - Throw: 4 stones jiSpells ([,] to cycle)  jib - Cast: Foxfire ji[*/%] inventory [&] all spells[!] focus mode: off|onpipid Poobah the FirebugDeep ElfHealth: 15/15 ========================### ###Magic: 8/8========================#.....AC: 2Str: 5piƢR#.#.#EV: 11Int: 19#..#SH: 0Dex: 15########.##XL:  2 Next: 34% Place: Dungeon:1#..††.@)..#piNoise: ---------  Time: 260.5 (0.0)#.#.##.###..#-) Nothing wielded#.#.##.# .#Cast: Foxfirepiu#.#.##.. ##.#.##### ####piFu#.#.# ...# ##.#.# ##.##### #.#..# pir....††.####.### _Unknown command.Things that are here: _a +0 dagger; a goblin corpsepiThings that are here: _a +0 short sword; 4 stones _f - 4 stonespipijpiqi[Jqi\rim### ### #..... #.#.# #..# #.## #..††.)@..# #.#.##.###..# #.#.##.# .# #.#.##.. ##.#.##### riA1.5 (1riKri  Things that are here: _a +0 dagger; a goblin corpseriG3### ####.....#.# #..# ########@## #..††.))..# #.#.##.###..# #.#.##.# ..##.#.##.. .# #.#.##### .. ## .#.# ## .# ##.#.###### #.#..#riM5ri6-2 _ri<riW?siy_M######....#.# #@.########.#..††.))..# #.#.##.###..##sigsih&3sirnsi@psiz 4si sif tinLM########.......#.# #..#######.###..††.))..#.###.#.# ..#.. .#..##ti˲ti\&4tiotiPtiC&###########.@.......#.#.###### #..#.#########.###.##..††.))..# ###.#.##.###..##.#.##.# ..##.#.##.. .# #.#.##### ..ti=<5ti>ti@ui:x##.#.#.##..#.# #.###.# #.#.##.###..##.#.##.#.#.## uiuiui6uipui9uiʲ ui= ui= ui viGi##.#.#.##..#.# ##.###.##..††.))..# ###.#.## viVvi&7vi9viwiz##.#.#.##..#.# ##.###.##..††.))..# ###.#.##.###..##.#.##.#.#.## wi}wik~&8wiXwi8wi##.#.#.##..#.# #.###.# #.#.##.#.#.## 9wip L#.#.##.#.#.#..#.# wit wiv '70wiH| wi0~ wie #.##.# #.#.#.##..#.# wi wik &1wiy win xiad#.# #.# #.#.#.# #..#.# xibxihxi"i&2xinxi%pxiO #xiO.# #.# #.#.#.# #..#.# xiP$xi;PxiIWxiX&3xiR^xi`xi|#.# #.# #.#.#.# xi|e#..#.# xiuxiR&4xi xi] ##.# #.# #.#.#.# #..#.# # xi xi &5xi xi xi`X r## #.# #.# #.#.#.# #..#.# .# xiX x.###.# .# †.))..# ## .# ##.###..# .# ##.# ..# .# xi`Y ##.. .# .# xi` xi)a &6xiYf xig yiYd ### ###############.............#.#.##########.#  #..#.# .# ###.###.# .# .))..# #.#.###..# yisZ.#.# ..# .#.. .# .#yi{ayitC7yiz #################.  #.............#.#.##########.##  #..#.# #.# ##.###.# yi-{ [))..# ## #.####..# #.# .# ..# #.# .. .# #.#yit{ P## ..yiԃ <8yi zi#################.## #.............#.# #.#.##########@## #..#.# #. ###.###.# #.# .))..# ## #.# #.###.. #.# #.# ..# #.# #.. .# #.# #### .. #.# ##9zi~zizi9+ #################.##.............#.##.##########.##.#.# #@# ###.###.# .))..# #..#ziyzizi= 80zitziziz F #################.##.............#.##.##########.#.#.# #.# ###.###.# .))..# # #.###..# ⌠.#zi6 <1ziڅ zi {iK #################.##.............#.#.##########.#.#.# #.# ###.###.# .))..# # #.###..#  ..#{iS{i&2{i{iTik  #################.##.............#.#.##########.#.#.# #.# ###.###.# .))..# # #.###..#  . ..## ###i i &3i i i$ #################.##.............#.#.##########.#.#.# #.# ###.###.# .))..# # #.###..#  iz. ### ....:. ....i<4ii: _Found a parchment of Freezing Cloud.i8 t##############.##.............#.#.##########.#.#.# #.# ###.###.# .))..# # #.###..#  . ### .. ##.i  .⌠...._..#S   ball python (constriction, asleep) ###...: ....i o..S..⌠ ####i* _A ball python comes into view.iPGx5 _Found a faded altar of an unknown god.il .............#.#.##########.#.#.# #.# ###.###.# .))..# # #.###..#  . il ### .. ## #. ⌠.⌠im Y.......⌠._..# ###i4m &.#...:. .... ...S..⌠ #### ....##. it &_i7u &6iQ{ i| i9  #.#.##########.## #..#.# #.# ####.###.# #.# †.))..# ## #.# ##.###.. #.##.# ..# #.#i #.. .# #.##### ..#.# ##.# # #⌠.⌠.⌠.# #i #.......# ##..⌠._## i #### #.#...:. ..... ....S..⌠# #####i, N..##.#iJ ##.#. #!# ....i( ip( &7i0 i73 ] _Found a viscous clear potion.iF6 #.#.##########.##  Poobah the Firebug  #..#.# #.# Deep Elf ####.###.# #.#iF Health: 15/15 ======================== †.))..# ## #.# Magic: 7/8=====================--- ##.###..# #.# AC: 2iFStr: 5 ##.# ..# #.# EV: 11iGUInt: 19 ##.. .# #.#i?G SH: 0Dex: 15 ##### .. ##*#iqG XL:  2 Next: 34% Place: Dungeon:1 # ## #@*#iG Noise: ---------  Time: 287.5 (0.0) # #⌠.⌠***#iH -) Nothing wielded # #.......# Cast: Foxfire # #..⌠._..## #### #.#...:.# ..... ....S..⌠# S   ball python (constriction, asleep) ##### .....##.# #### ##.#. #!# i>H....A ball python comes into view. _Found a faded altar of an unknown god. ibH_Found a viscous clear potion.  Casting: Foxfire (safe; 4% risk of failure)  iH Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatei, <@*i$;*.ieA*.i  #.#.##########.##Poobah the Firebug#..#.##.#Deep Elf ####.###.##.#Health: 15/15 ======================== †.))..# ###.#Magic: 7/8=====================--- ##.###..##.#AC: 2Str: 5 ##.# ..##.#EV: 11Int: 19 i ##.. .##.#SH: 0Dex: 15 ##### ..##v#XL:  2 Next: 34% Place: Dungeon:1 ### #@.#Noise: ---------  Time: 287.5 (0.0) ##⌠.⌠.v.#-) Nothing wielded ##.......#Cast: Foxfire ##..⌠._..## i #### #.#...:.# ..... ....S..⌠#S   ball python (constriction, asleep, al…)##### .....##.# i_ #### ##.#. #!# .... _Found a faded altar of an unknown god. _Found a viscous clear potion.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!iL :=8.5 (1 _i` ii ik #.............#.# #.#.##########.##  #..#.# #.# ###.###.# #.# .))..# #i #.# .###..# #.# .# ..# #.# .. .# .# ### .. ##@#  ## #..#  ib #⌠.⌠.v.#  #.......# i [#..⌠._..# i o### #.#...:.# .... ....S..⌠#.....##.# ### ##.#. #!#if i i@ i Z §§§vS  lly targetYour foxfire dissipates!The foxfire burns the ball python.  The ball python is heavily wounded.inl ,iu §§_§S).iu .-9i~ O_§i 5 _The ball python hisses angrily.i  #.............#.# Poobah the Firebug  #.#.##########.## Deep Elf  #..#.# #.# Health: 15/15 ======================== ###.###.# #.# Magic: 6/8==================------ .))..# ## #.# AC: 2Str: 5 #.###..# #.# EV: 11Int: 19 #.# ..# #.# SH: 0Dex: 15 #.. .# #*#in k XL:  2 Next: 34% Place: Dungeon:1 #### .. ##@# Noise: ---------  Time: 289.5 (0.0) ## #**# -) Nothing wielded #⌠.⌠.§.# Cast: Foxfire #.....§.# #..⌠._§.## ### #.#..S:.# S   ball python (constriction) .... .......⌠# #### .....##.# ### ##.#. #!#The foxfire burns the ball python.  The ball python is heavily wounded. iɲ _The ball python hisses angrily.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatei8 #.............#.# Poobah the Firebug  #.#.##########.## Deep Elf  #..#.# #.# Health: 15/15 ======================== ###.###.# #.#i Magic: 6/8==================------ .))..# ## #.# AC: 2Str: 5 #.###..# #.# EV: 11iInt: 19 #.# ..# #.# SH: 0Dex: 15 #.. .# #.# XL:  2 Next: 34% Place: Dungeon:1 #### .. ##@#i Noise: ---------  Time: 289.5 (0.0) ## #..#i> -) Nothing wielded #⌠.⌠.§.# Cast: FoxfireiZ* #.....§.# iyJ#..⌠._§.## ### #.#..S:.#i S   ball python (constriction) .... .......⌠# iv#### .....##.# ### ##.#. #!#The ball python is heavily wounded. i=_The ball python hisses angrily.  iCasting: Foxfire (safe; 4% risk of failure)  i"Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!iPi   #.##   #.# #.#))..# ## #.# #.# ..# #.# .# #v# .. ##@# i=## #v.# #⌠.⌠.⌠.# #....S..# #..⌠._..##iyd #.#...:.#, ally target) .......⌠ .....##.iy ##.#. #!i\;=90.5 (1 _ivipiP__ii #############.#............#.#.##########.## i, - #..#.# ###.###. .))..# ##### .... .# #### .. #### #v #⌠.⌠.⌠ #....S.. #..⌠._..## ### #.#...:. .... .......⌠# .....##.imi#if§v_ Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Your foxfire dissipates!  i%The foxfire burns the ball python.i3§§S._)-1§ _The ball python is severely wounded.iw ##############.## Poobah the Firebug  #.............#.# Deep Elf  #.#.##########.## Health: 15/15 ========================  #..#.# #.# Magic: 5/8===============--------- ###.###.# #.# AC: 2Str: 5 .))..# ## #.# EV: 11Int: 19 #.###..# #.# SH: 0Dex: 15 #.# ..# #*# XL:  2 Next: 34% Place: Dungeon:1 #.. .# #@# Noise: ---------  Time: 291.5 (0.0) #### .. ##*# -) Nothing wielded ## #§.#i Cast: Foxfire #⌠.⌠§S.# #.......# #..⌠._..## S   ball python (constriction) ### #.#...:.# .... .......⌠# #### .....##.#Your foxfire dissipates!iGThe foxfire burns the ball python. _The ball python is severely wounded.Casting: Foxfire (safe; 4% risk of failure)  iv Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateiTn  ##############.## Poobah the Firebug  #.............#.# Deep Elf  #.#.##########.## Health: 15/15 ========================  #..#.# #.# Magic: 5/8===============--------- ###.###.# #.# AC: 2Str: 5 .))..# ## #.# EV: 11Int: 19 #.###..# #.# SH: 0Dex: 15 #.# ..# #.# XL:  2 Next: 34% Place: Dungeon:1 #.. .# #@# Noise: ---------  Time: 291.5 (0.0) #### .. ##.# -) Nothing wielded ## #§.# Cast: Foxfire #⌠.⌠§S.# #.......# #..⌠._..## S  [io 39;49m ball python (constriction) ### #.#...:.# .... .......⌠# #### .....##.#The foxfire burns the ball python. _The ball python is severely wounded.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!iJq    .#.#  #.##   #.# #.#iq ~))..# ## #.# #.# ..# #v# .# #@# .. ##v#iq  ## #.S# #⌠.⌠.⌠.# #.......# #..⌠._..##, ally target)i_r  #.#...:. .......⌠ i'z l6====2.5 (1 _i} 9_i iiY 2 ### #############.#............#.#.##########.##  #..#.# ###.###. .))..# ####.# . #i .. .# #. #### .. #v## #.S #⌠.⌠.⌠i!q #....... #..⌠._..## iR!### #.#...:. i|!8......⌠i<MCasting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate _You conjure some foxfire!  i=dYour foxfire dissipates!  The foxfire burns the ball python.iEF†iii§7-3§ _You kill the ball python!i ##############.##.............#.#.##########.#.#.# #.# ###.###.# .))..# # #.###..#  . i### ..##§ ##.†.....iif.....⌠ #### .....##.#i`.-4ii(4 .............#.#.##########.#.#.# #.# ###.###.# .))..# # #.###..#  . ### ..# ## #.† #⌠.⌠.⌠.....⌠._.#.....##. ### ##.#. #!#_5i}'_ii #.#.##########.## #..#.# #.# ####.###.# #.# †.))..# ## #.# ##.###.. #.##.# ..# #.##.. .# #.##### ..#.#i0l ## #@†# # #⌠.⌠.⌠.# ##.......# ##..⌠._## #### #.#...:. ..... .......⌠# ij'##### .....##.# ##.#. #!# ....iiw7======6iibif #..#.# #. #####.###.# #.# ††.))..# ## #.# .##.###.. #.# .##.# ..# #.# .##.. .# ## #.# .##### .. .. ##.# .# ## ##.##.†# .# #⌠.⌠@⌠.# .#.......##⌠._..###### #.#...:. ...... ........iL⌠########.# .###.#. #!# ..... #.#. ...iei&7i&it(i  #####.###.# ††.))..# # .##.###..# # .#. .# ### #.### .. ... ## ## ##.##.† ##⌠.⌠.⌠.i+ \#....@. ##..⌠._..#####...:.# ..iQ b   bat (asleep). .. b# .####i0) _i- &8i7 9_i9 V _A bat comes into view.i4Tp††.))..# # .##.###..# .# .. .# ####### .. ... ## ## ##.##.† ##⌠.⌠.⌠.##...... ##..⌠._@.######...:.# ...... ........⌠##### ......##. ###.#. #!.... #.#. ..iV. .. b##### # # . ##i_<9ie&_i`gi .##.###..#  . .# ####### .. ... ## ## ##.##.† ##⌠.⌠.⌠.##...... #..⌠._..##### #.#...@.# ...... ........⌠#######. ###.#. #!.... #.#. ... .. b###### # # . ##.. i i %===i !300i _ _You see here a parchment of Freezing Cloud.ikc  You pick up a parchment of Freezing Cloud and begin reading...iV8===1i@8_iUG _You add the spell Freezing Cloud to your library.iN  . .# ####### .. ... ## ## ##.##.† ##⌠.⌠.⌠.##.......# #..⌠._..##### ##.#.....# ...... .......@⌠#######. ###.#. #!.... #.#. ... .. b###### # # .# ##.. ## ######iP i &2i= i^ iʠ >_i 8_i" N _There are no items here.i6.##.# ..# #.#  Poobah the Firebug .##.. .# #### #.#  Deep Elf .##### .. ... ##.#  Health: 15/15 ======================== .# ## ##.##.†#  Magic: 7/8iS=====================--- .# ##⌠.⌠.⌠.#  AC: 2Str: 5 .# ##.......#  EV: 11Int: 19 ## #..⌠._..##  SH: 0Dex: 15 ##### ##.#..***# XL:  2 Next: 37% Place: Dungeon:1 ...... ......*@*#ih  Noise: ---------  Time: 302.5 (0.0) .##### ......##*# -) Nothing wielded .#### ###.#. #!# Cast: Foxfire ..... #.#. .. ..... . .. b## .#### # # .# b   bat (asleep) ##.. ## i!m######You pick up a parchment of Freezing Cloud and begin reading... _You add the spell Freezing Cloud to your library. _There are no items here.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatei 'y.##.# ..# #.#  Poobah the Firebug .##.. .# #### #.#  Deep Elf .##### .. ... ##.#  Health: 15/15 ======================== .# ## ##.##.†#  Magic: 7/8=====================--- i' .# ##⌠.⌠.⌠.#  AC: 2Str: 5 .# ##.......#  EV: 11Int: 19 ## #..⌠._..##  SH: 0Dex: 15 ##### ##.#.....#i'  XL:  2 Next: 37% Place: Dungeon:1 ...... .......@⌠#i' Noise: ---------  Time: 302.5 (0.0) .##### ......##.#i'| -) Nothing wielded .#### ###.#. #!#i( Cast: Foxfire ..... #.#. .. ..... . .. b## i3(.#### # # .# b   bat (asleep) i[(0##.. ## i(_###### _You add the spell Freezing Cloud to your library. i(@_There are no items here.  i(Casting: Foxfire (safe; 4% risk of failure)  i(Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatei.)/You conjure some foxfire!i)i;*id*i3 _There are no items here.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  i3The foxfire burns the bat.i09 ..# #.#  .# #### #.#  .. ... ##.#  ## ##.##.†#  ##⌠.⌠.⌠.#  ##.......#  #..⌠._..## i9 ##.#.....# .......@⌠# ......##.# ###.#. #v#i9 #.#. .. . .. .##i9 # # .#..i9< ##iiv.§..iy<41=3.5 (1ip&_iG _You kill the bat!iM### ..# .. .# #### ##### .. ... ##.## ##.##.† ##⌠.⌠.⌠.# .#.......# #..⌠._..## ##### ##.#..v@......i}S..⌠# ......##. .#### ###.#. #§####iiiiii&v§§_§§!i.-4i+§_i:*§iiO#.##.# ..# #.# #.##.. .# #### #.# #.##### .. ... ##.# #.# ## ##.##.†# #.# ##⌠.⌠.⌠.#.#.......# ### #.v§§_..###### ###.#..§..# ....... .......@§⌠########.#.####.#. #!#..... #.#. ... . .. .##i #### # ## .# ###.. #  ## #######i'iDii(i(i.§§§§§⌠._..i3/@-5i<6§§§§⌠._i+8N _Your foxfire dissipates.iFY 4.##.# ..# #.# .##.. .# #### #.# .##### .. ... ##.# .# iY S## ##§##.†# .# ##§.⌠.⌠.# # ##§......#  #§§⌠._..## iY  ###.#.....#  .⌠# ##### .iZ ##.# #### ####.#. #!# iZ W #.#. .. . .. .###### # ## .#iZ  .. iZ 4## ia <.⌠...ib V8===6ig ii i+_##.. .# #### #.# ##### .. ... ##.# # ## ##.##.†# #  ##⌠.⌠.⌠.# # ##.......# # #..⌠._..## i_## ###.#.....# ..... .........⌠# ##### .......##@# #### ####.#. #!# ... #.#. ... i_ . .....## #### # ####.# ##.. ### i$`[##### .♣..i&hih&7ioipi ### .. ... # # ## ##.##.†# ##⌠.⌠.⌠.##......i#..⌠._..#### ###.#.....# ..... .........⌠ ##### .......##. ####.#. iʱ.... #.#.).................#########.#i5# .....##i$_i&8ii] _ _Found a rapier.ii$9.5 (2i&_i`Z _d - a viscous clear potioni_M.. .# #### #### .. ... ##.### ##.##.† ##⌠.⌠.⌠##....... #..⌠._..## i}#### ###.#..... ..... .........⌠# .......# #### ####.#. #.#  #.#.)......... .... ........#########.##i_===10.5 (1iii} .##.# ..# #.# .##.. .# #### #.# .##### .. ... ##.# .### ##.##.†# .# ##⌠.⌠.⌠.# .# ##.......# #..⌠._..## ##### ###.#.....# ...... ........@⌠# i .##### .......##.##### ####.#. #.# . #.#.)......... ..... ........####### .#####.####.# ### #.. ib H### ####i i &1i i; iV##.###..# #.# ##.# ..# #.# ##.. .# #### #.# ##### .. ... ##.# # iB## ##.##.†# # ⌠.⌠.⌠.#  ##.......#  #..⌠._..## #### ###.#....@# i<1.... ..⌠# #.......##.# #### ####.#. #.# #.#.).........if... ........######### ##.####.# #ix# #.. ###i6!_.i&2i8_izi88††.))..# ## #.# .##.###..# #.# .##.# ..# #.# .##.. .# #### #.# iԵ.##### .. ... ##.# .### ##.##.†# .# ##⌠.⌠.⌠.# .#i  ##.......# #..⌠._@.## i:##### ###.#.....# ...... ...⌠# .##### .......ib5##.#iu#### ####.#. #.#. #.#.)......... i..... ........####### iӶ.#### ##.####.# ### #..i*_iH&3iii<.††.))..# ## #.# #.##.###..# #.# #.##.# ..# #.# #.##.. .# #### #.# #.##### .. ... ##.# #.# ## ##.##.†# #.# ##⌠.⌠.⌠.#.#i ##.## #..⌠.@..### ###.#.....#. ...⌠#.##### i.##.#.#### ####.#. #.# i....... #.#.).......... ........#i ###### .i+.#### ##.####.# ### # #..iHiP i &4iid _There is a faded altar of an unknown god here.i _d - a viscous clear potion _There is a faded altar of an unknown god here.  This altar belongs to (a) Trog, (b) Yredelemnul or (c) Cheibriados, but you  can't tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.iiYredelemnul the Fallen Cast down by the good gods eons ago, Yredelemnul seeks to despoil their creations and chain all living souls within their inexorable grip. Followers whowould conquer in Yredelemnul's name are granted the power to reap an army of thedead and bind powerful souls into eternal service - provided they can sweep iacross the land in a tide as inexorable as their god. Favour - Yredelemnul is neutral towards you. Granted powers:(Cost)You are surrounded by an umbra. Foes that die within your umbra may be raised as undead servants. You can light the black torch and reap souls in Yredelemnul's name. You can recall your undead harvest.(2 MP)Yredelemnul will gift you temporary undead servants when you light the torch. You can hurl gouts of umbral torchlight.(4 MP, Piety-, Torchlight)You can bind living souls.(6 MP, Piety--, Injury)You can engulf your surroundings in Yredelemnul's grip. (8 MP, Piety-----)[!]: Overview|Powers|Wrathi .††.))..# ###.#Poobah the Firebug #.##.###..##.#Deep Elf #.##.# ..##.#Health: 15/15 ======================== #.##.. .# #### #.#Magic: 8/8======================== #.##### .. ... ##.#AC: 2Str: 5 #.### ##.##.†#EV: 11Int: 19 #.###⌠.⌠.⌠.#SH: 0Dex: 15 ..###.......#XL:  2 Next: 41% Place: Dungeon:1 ####..⌠.@..##Noise: ---------  Time: 314.5 (0.0) ###### ###.#.....#-) Nothing wielded i ....... .........⌠#Cast: Foxfire ..##### .......##.# ..#### ####.#. #.# ......#.#.)......... ...... ........####### ..#### ##.####.# #### #.. _d - a viscous clear potion _There is a faded altar of an unknown god here.  This altar belongs to (a) Trog, (b) Yredelemnul or (c) Cheibriados, but youcan't tell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.i^Cheibriados the Contemplative Cheibriados is a god of deliberation. Those following Cheibriados travel more slowly the further they progress in their faith, and are forbidden from using any means to hasten themselves. In the process of so imitating their god, they attain perfection of mind and body, and the mysteries of time unfold before them. Especially devout followers may even momentarily abandon the flow of time and its needless disturbances. Favour - Cheibriados is neutral towards you. Granted powers:(Cost)Cheibriados slightly slows your movement. Cheibriados supports your attributes. (+0) Cheibriados slows the effects of poison on you. You can bend time to slow others.(3 MP, Piety-)You can warp the flow of time around you.(4 MP, Piety-, Instant)You can inflict damage on those overly hasty.(5 MP, Piety--)You can step out of the flow of time.(10 MP, Piety---)[!]: Overview|Powers|Wrathi$i8$.††.))..# ###.#Poobah the Firebug #.##.###..##.#Deep Elf #.##.# ..##.#Health: 15/15 ======================== #.##.. .# #### #.#Magic: 8/8======================== i$T#.##### .. ... ##.#AC: 2Str: 5 #.### ##.##.†#EV: 11Int: 19 #.###⌠.⌠.⌠.#SH: 0Dex: 15 ..###.......#XL:  2 Next: 41% Place: Dungeon:1 i%d####..⌠.@..##Noise: ---------  Time: 314.5 (0.0) ###### ###.#.....#-) Nothing wielded ....... .........⌠#Cast: Foxfire ..##### .......##.# ..#### ####.#. #.# ......i%#.#.)......... ...... ........####### ..#### ##.####.# #### #.. i&_d - a viscous clear potion _There is a faded altar of an unknown god here.  iB&This altar belongs to (a) Trog, (b) Yredelemnul or (c) Cheibriados, but youcan't tell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.iB|P  Okay, then.i|i[iͅ. _i  #.##.###..#  .#i(. .# #### #.### .. ... ## ## ##.##.† ##⌠.⌠.⌠. .##...... ##..⌠._..##### ###.#..@..# ....... .........⌠##### .......##..# ####i _i25.5 (1 _i8_i?ijh.#.##.# ..# #.# .#.##.. .# ##### #.# .#.##### .. ...###.# .#.# ## ##.##.†# .#.# ##⌠.⌠.⌠.#.#.......#### #..⌠._..## .###### ####.#.....# ........ .......@..⌠########.#ih.####.#.##.#..... #.#.).......... ........########### ##.####.#ih### # #.. .#  ### ########ip$_i_i r## ##.##.†# ##⌠.⌠.⌠.# ##.# #..⌠._..## .#.....# ⌠# ##.# ####.#.##.##.#. .#. ####.####.# iO i &9iU$ iK& i## ##.##.†# ##⌠.⌠.⌠.#  ##.#  i#..⌠._..## .#.....# ⌠# ##.# .#.##.##.#.i:E##.#ifB.####.# i1i'30iJiMO ##.##.†#  ##⌠.⌠.⌠.# ##.# #..⌠._..## .#.....# ⌠# ##.# .#.##.#  #.#.# #.# .####.# 1_i<  ##.##.†# ##⌠.⌠.⌠.# .# ..⌠._..## .#.....# in⌠# ##.# .#.##.#i #.#.# #.# iB.####.# iVJ_2i7_i"ic )##.##.†#  #⌠.⌠.⌠.#  .#  .⌠._..##  i-d #.....#  ⌠#  ##.#  .#.##.# ird  .#.#  #.# id  .####.#  . #...  id Z #####   id 0  i,e      ik 6_il &3iq is iP^ .##.†#  ⌠.⌠.⌠.#  #  ⌠._..##  .....#  ⌠#  ##.#  #.##.#  #.#  #.#  ####.# #  #...  #####      _4ioa %_i5c iGa.##.†#  .⌠.⌠.#  #  ._..##  #  ⌠#  .##.#  .##.#  .#  #.#  .# !#  #... .# ##### .# .# .# .#  i &5i i [ _Found a smoky clear potion.iʼn l⌠.⌠.#  ....#  _..##  ...#  ⌠#  ##.#  ##.############### .................#  #############@#  ##.# #!#   #...#.#  ######.#   #.#  #.#  #.#  #.#   i i% &6i im i0... _..# ...# ⌠ ##.############### .................############# ##.# i?l #....####ii &7i6 _i}i+8.5 (2iiNX _f - a smoky clear potioniY_..# ...# ⌠ ##.############### .................############# ##.#  #...####>i_9.5 (1 _Found a stone staircase leading down.i  ...# ⌠ ##.############### .................############# i~ ##.#  #...#####.#  i_ iJ '40i i i ⌠ ##.############### .................############# ##.#  #...#####..  i'Y1i$b ##.############### ig.................############# ##.#  #...####iX##.iR  iNii&2iiX ############## .................############# ##.#  #...####.  3iF  .................############# ##.#  #...####>.#  4i*x ############# ##.#  #...####>.#..  5ie ##.#  #...####..###  iu&6i]ic _There is a stone staircase leading down here.iY^  #...####>.##.#  i ia-7 _iκiھi @######.#   #.#  #.#  #.#  #.#  #.#  #>#  #.# #. ##.#  .#  #.#  i3 #..  ###      i i &8i#iq, >.##.##   #iq#iy<9#ix}#iT>.###..## #if.##. .###iuZ50#i}+  >#.###..# ..###.#  #i- <1#iQ2 #i3 #ic#.#  #.#  #>#  #.# #..#  ##.#  #.#  #.### #.@.# ###.#   .#  .#  .#  #iU.# .# .#  #iR#i&2#i#i#it;#.#  #>#  #.# #..#  ##.#  #i#.#  #.### #...# #id ###@#  #is #.#  #i#.#  #.# #i"o #.#  #iA\#.#  #i`#.#  #.# #i/  #i!#i "&3#iN%#i&#iv\>.##.##iw #.#.####...### #i}#i<4#i#ib .##.# ##.###...## #i #i, &5#i/ #i #i@.# ###..## #i#i~C6#i# ###..## 7#i ###..## .#i #ic &8#iD#iU#i  ##..## ### #i D #i) #i &9#i #i #i+  ..##   #i< #i '60#i #i #i ##   #i$#i&1#il#i#i    #i#ia&2#i#iN!#iQbZ.####if#ih&3#ik#im#i G.......#########i !#i, #i% C4#i # #.#  #.#  #.#  #.##i   #.#  #.# #iX 6 #.# ...#####.# .......@.# ########## #i  #i   #i   #i  #iJ #ig &5#i #i #i@ #.#  #.# #iv #.#  #.#  #.# #iA #.# ##i #.# .#####.# #iI.# .##i +   #i1   #ie  #i #i&6#i#i#ih< #.#  #.#  #.#  #.#  #.#  #.# ## #.# #i<.#####.# #.# .#  #i<    #i=  #i7B#i7C&7#iG#iK#ij  #.#  #.#  #.#  #.#  #.#  #.# ## #.# .#####.#  #.# .#        #iRn #in &8#is #it #i, #.# #. #.# #. #.# #. #.# #. #.# #. #.# #. #.# .#####.#  #.# .# #       #i2<9#i75#i6#i) #.#  #.# #.# #i**G #.# #.#  #.# #.#  #.# #.##iY*  #.# #.# #i*.######.# #.# .#####.#  ##i*O.# .#i*`# ## #i*   #i +   #i/#i0'70#i3#i~5#i1.######.# #.#.......@#####.#####...............##############1#i##..######@# ........#####.#####..........#.....###############2#i JCM##..######.# ........#########..........# ...####### 3#i M####.######.# ........#####.# .. #i ###i Y4#i| IM..####..######.# #.# ##i3 #i &5#iB #iZt-M##..#####.#.# #.# #ibw#iMx&6#ij{#i}#iwMM ##..##########.......#.# #.# ####i#i&7#i#i#i #.#  #.#   #.###  #...# #i ###.#  #.#  #.# #i ]########## #.# #i2 ~.......@.# #.# #ij ..######.# #.#  #.# #.# #i c #.# #.# #.# #.# #.# #.##i  .######.# #.# ........#####.# ####..........##i% R8#i3 #i ##.# #.# #.### #...# ###.# #.# #.## #.#.# #.#.######.# #.# #.# #.# #.# #.# #.# #.# #.# #.# .######.# #.# ..#####.#  ####.##iW&9#i#i˵#i|# ##.# # #.# #.### #...# ###.# #.# #.## #.#.# #.#.######.# #.## #.# #.#  #.# #.#  #.# #.#  #.# #.#  .######.# #.#  .#####.#  ####.##i#i'80#i#i#iio.# ##.# ## #.# # #.### #...# ###.# #.# #.## #.#.# #.#.######.# #.####iRjF #.# #.#  #.# #.#  #.# #.#  #.# #.#  .######.# #.#  .#####.#  ####.##io#ip&1#is#it#is .# ##.# ∩## #.# .# #.### #...# ###.# #.# #.#.# #.#g#i"t .# #.#.######.# #.### #.# #.#  #.# #.#  #.# #.# #.# #.#g   hobgoblin (asleep)  .######.# #.# #iWt < .#####.# #izt L ####.##iv #i{ b.gg#ik| &2#i #i \ _A hobgoblin comes into view.#i6 .# ##.# #∩## #.# ∩.# #.### #...# ###.# #.##i| q #.#.# #.#.g.# #.#.######.# #.##i #. #.# #.##. #.# #.###iӆ &. #.# #.##. #.# #.##.######.# #.###i <..#####.# #i" L ####.##ir #iz B.g#i &3#i8 #iu #i;  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#i1 #i .g..@vv(ally target)#i ^7---=4#i^ #i / _You conjure some foxfire!#i#i7# #i##.# ∩## #.# .# #iZ#.### #...# #ig8###.# #.# #.# ..# #.# ....g...@.....# #.# ......v######.# #.# ######. #.# #.# #.#.#. #.# #.# #.#. #iR#iQ  Your foxfire dissipates!The foxfire burns the hobgoblin.#iW†v§#ix\#iVb@§§#ive68-5#ikB§§#i;nM _You kill the hobgoblin! #iO.# ##.# #∩## #.# ∩.# #.### #...# ###.# #.# #.# ..# #.# ....†§.# #.# ......§######.# #.# ######. #.# #.# #. #.# #.# #. #.# #.# #. #.# #.# #.######.# #.# #..#####.#  ####.#..-6 #iD#∩## #.# .∩. #.### .  #...# . ###.# #.## #.#...############# #.#...†.........# #.#$......@######.# #.########.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.######.# #.# #........#####.# #####..........# .....##########7 _Found 12 gold pieces.!#i  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."#in  Okay, then."#i"#i. _"#id>.#∩## #.# ..∩.# #.### .. #...# .. ###.# . #.##. #.##...# #.##.....†"#ide/.# #.#.$.######.# #.##.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# "#ie#.######.# #.# #........#####.# #####"#ie\.#  .....#"#its8===8 _"#i"#i4 \.#∩## #.#.∩.# #.### !.. #...#. ###.# ..# #.# # ##. #.# #...# #.##.....†.# #.#.$.######.# #.##.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.######.# #.#  #..#####.#  #####.#  .....# 9"#i޴ ##iKO.#∩## #.#.∩.# ..##iO #. .!... #..... ###.##iOc. #. #. ####iO ##.# #. #...##iP# #.#.....†.# #. ###i\P.$.######.# #. .##iP#.# #.# #. # #.# #.# #. #.# #.# #. #.# #.# #.##iP #.######.# #. #.#####. #######i QL. .....##iW##iCX'90##i]##i_##ipF.#∩####i #.#.∩.# ... #. ..!..##iȖ8 .. #.##i~ .. ### #... #.##i f ## ##.###i'q # # #...##iBp# ##.....†##ii>.# # ####iǗ.$.######.# # ..##iI#.# #.# # ## #.# #.# # #.# #.# # #.# #.# # #.######.# # #.##### ##### .....##io##i&1##i##iܧ##iHn.#∩## #..∩.# .... #..!.. ... ###i. .. ∩#... #. .### ##.## ##i # #...# #.....†##i>.# .####i+.$.######.# ##iH/..##ie#.# #.# ###i #.# #.#  #.# #.###i #.# #.# #.######.#  #. ##### .....##i##iD===2##i9##iw##i< .#∩## #.∩.# ....# #.!.. ...# #. ..# ##i #∩#... #.# #.### ##.## # # #...##.....†.# #.## #.....$.######.#. #.#.# #.####inj  #.# #.#  #.# #.#  #.# #.# #.######.# #. ##### .....##i ##i &3##i ##i $#im-.#∩## .∩.# ....# .!.. ...# . ..# .#∩#... #.# .#.### ##.### # #...# # ######.....†.# ##.## #......######.#. #.#.# #.## #.# #.#  #.# #.#  #.# #.# #.######.# #. ##### .....4$#i<A5.5 (2$#i$$#ic2 _You now have 12 gold pieces.$#id #∩## #∩.# ....# #!.. ...# # ..# # #∩#... #.# #.### ##.##  # #...#  ######.....†.# .## #.######.#  #.#.# #.#  #.# #.# #.######.# #.######......#6.5 (1%#iTp`M♣.....##∩## ....∩.# .!. ........# #∩#... #.# .####.## %#ipr# # #...############ ######.@...†........ #.##............##### .... #.###########.# #####.# #.#%#i}R7%#i~%#i"dM......♣.♣.....# .##∩## ....∩.# ..!%#i,#N. ........# #∩#... #.# .####.## %#ip## # #.@.############ %#i#######.....†........ #.## #.............##### %#i#.... #.###########.# #.##%#i.%#i.&8%#ii3%#i&5%#iIJ M......♣#..♣.....##..##∩## .....∩.# ..!. ........# #∩#... #.# .#####@## # # #...############ ######.....†........ #.## #.............######.##%#i &9%#i %#ip %#iBM#>.......♣.♣.....####∩##.....∩.##>..!.. #.... ....... #.....%#ia# #∩#... #@# .#####.## # # #...##################.....†.........#..#.##%#i%#i%#i4(400%#iI$%#i'9 _Found an escape hatch in the floor.&#iL `~# #.###.#### #.♣#...... #.......♣#.....# ♣.....##.....#.#∩##......# ....∩.##>.....# !.. #......# ........ #....@.# .#∩#... ######.# .#.### ##.## ## # #...###########&#i2 2## # ######.....†.........# ##.## #.............######.# ..... #.###########.# #.# ##### #.# #.#  #.# #.#&#i &#i &1&#ia &#i '#i24M'#if3♣<.# ~# #. ###.####.......♣♣.....####∩##.'#i 4...∩.##>!....... #.....∩#... ######.# .#.#####.##.#'#i~9'#iL:&2'#i>'#i@'#i|M..# ♣<.# ~# #. ###.#####.......♣♣.....##'#i##∩##....∩.##>!....... #..... .#∩#... ######.#.####'#i'#in&3'#i'#i'#i M♣..## ..# ♣<.# ~# #. ###.#####.......♣♣.....##'#iy ?##∩##....∩.##>! ........ #......#...'#i '#iF '#i &4'#i '#i '#i M######## ♣..## ..## #. ♣<.# ~# #. ###.######........♣♣.....####∩##....∩.##> .....!.. #......#..5(#i4M.# # ##### ######## ♣..## ..## #. ♣(#iL?<.# #.~# #. ###.#########............♣♣.....####∩##. ........∩.##>.....#..(#iY6(#i?####. #... #. # # ######. ####### #.♣..## (#iv#. .## #. #.<.# #. #.~# #. #.###.###########>(#i♣#....@.......#......♣#.....########.(#i♣.....# ###∩##......# (#i?#..∩.##>.....# #!.. #......# # ....#......# # (#it#∩#... ######.#.#####.##(#i(#i0&7(#i-(#i(#i ' #. #... #.# # ##### #.# (#i  y#.#♣..## #.### #. #.#<.# #. #.#~# #. #.#(#iL ###.##>#♣#.(#iw #.#♣#.....##.♣.....##.....# (#i ##.#∩##......# #.(#i ∩.##>.....# #.(#i !.. #......# #. #......# (#i # ∩#... ######.# (#i"" (#iv# &8(#i( (#i- (#ip  #. #... #.# # ##### #.#  #.# ♣..## #.# ## #. #.# <.# #. #.# ~# #. #.# ###.#. #># ♣#.#.#♣#.....##..#♣.....##.....# ##.##∩##......# #.#∩.##>.....# #.#!.. #......# (#i #..  #......# ###  #... ######.# #  ### ##.## # (#i (#i (#i 9(#i (#i^ (#i #. #... #.# # ##### #.#  #.# ♣..## #.# ## #. #.# <.# #. (#iT#.# ~# #. #.# ###.#.# #># ♣#.# #.## ♣#.....##..# ♣.....##.....# ##.# #∩##....(#iB∩.##>.....# #.# .!.. #......# #. #......# ###. (#i... ######.# #. ##.## #.(#i(#ii'10(#i(#iP )#iԿq#. #... #.# # ##### #.#  #.# ..## #.# ## #. #.# <.# #. )#iR#.# ~# #. #.# ###.#.# #># ♣#.# #.## ♣#.....# #..# ♣.....##.....# ##.# #∩##..∩.##>.....# #.# )#ig!.. #......# #...# #......# ###.# ######.# #.# # )#iX##.## #.#)#i)#i&1)#i)#i)#i#. #... #.# # ##### #.#  #.# ## #.# ## #. #.# )#ib<.# #. #.# ~# #. #.# ###.#.# #># ♣#.# #.## ♣#.....# #..# .....##.....# )#i##.# .. #......# #...# #......# ###.# ######.# #.# ##.## #.#)#i)#i;&2)#i)#i)#iUn#. #... #.# # ##### #.#  #.# ## #.# ## #. #.# <.# #. )#iٚ#.# ~# #. #.# ###.#.# #># ♣#.# #.## ♣#.....#)#i #..# ##.....# ##.# )#i7)#iV)#id)#i&3)#iĦ)#i})#iJ 5#. #... #.# # ##### #.#  #.# )#i9K ~ #.# ## #. #.# .# #. #.# ~# #. # #.# ###.#.# #># ♣#.)#iK J# #.## ♣#.....# #..# ##.....# ##.# )#iDL )#io\ Y4)#i :}#. #... #.# # ##### .# #.# .# #.#  )#i:U=# #.#  #. .# #.# # #. .# #.# ~# #. ?# #.# ###.#)#i:!.# #># ♣#.# #.## ♣#.....#)#iG; #..# ##.....# ##.# )#i`C)#iD&5)#i*J)#iN _Found a scroll labelled WIOPAMPEWIS and a twisted onyx ring.*#i ####.####.# #.# #. #... ..# #.# # ##### #.# #.# *#i  #.# #.#  #=# #.# *#iH #. #.# #.# *#i| c #. #.# #.# ~# #. #?# #.# *#i ###.###########@# #># *#i ♣#..............# #.## ♣#.....########## #..# *#i \.# ##.# *#i$ ^##......# #.# *#i 5##>.....# #.###  #......# #...#  #......# ###.#  *#i  4######.# *#i% *#i% &6*#i+ *#i-- *#i˧ M..........############ ####.####.# ##. #... .# #####. #=  . ~# #. . .###.###########># .........# .♣#.....########## #..#*#iH *#i &7*#i *#i *#i +8.5 (2*#i *#i< a _e - a scroll labelled WIOPAMPEWIS+#i%&M #.#................. ..........############ ####.####.# ##. #... .# #####. #=  ~# #. . .###.###########+#i># .♣#..............# #.###+#i*+#i+9.5 (1+#i +#ip +#iMM####.#.##.##############  #.#................. ..........############ ####.####.# ##. #... .# #####. #=  ~# #. . .###.###########.# #>#20,#iM.......##.# ####.#.##.##############  #.#................. ..........############ ####.####.# ##,#ipO. #... .# #####.  ~# #.#.# #.#,#i,#i,#iu&1,#i,#iZ,#i+2.5 (2,#i,#i1 _h - a ring of see invisible.#iV.#i.#i .#i N _There are no items here.2#i Your spells (describe)TypeFailure Level  a + FoxfireConjuration/Fire 4% 1 Select a spell to describe [?] help[Esc] exit3#i3#i[3#im.......##.#Poobah the Firebug ####.#.##.###############Deep Elf#.#..................#Health: 15/15 ======================== ..........#############.#Magic: 8/8======================== ####.####.# ### #.#AC: 2Str: 5#. #... ..# #.#EV: 11Int: 19# ##### #.# #.#SH: 0Dex: 153#i-%#.# #.#XL:  2 Next: 48% Place: Dungeon:1#@# #.#Noise: ---------  Time: 422.5 (0.0)#.#.# #.#-) Nothing wielded#.#.# #.#Cast: Foxfire ~# #.#.# #.# .###.###########.# #># 3#i.♣#..............# #.## .♣#.....########## #..# .##.....###.# ##......##.# _You now have 12 gold pieces. _Found an escape hatch in the floor. _Found a scroll labelled WIOPAMPEWIS and a twisted onyx ring. _e - a scroll labelled WIOPAMPEWIS _h - a ring of see invisible _There are no items here.3#i3#iU3#i|3#i3#i 3#i fInventory: 8/52 gear slots Hand Weapons (go to first with ))c - a +0 club  g - a +0 rapier Missiles (go to first with ()3#iq f - 4 stones Armour (go to first with [)  a - a +0 robe (worn)b - a +0 leather armour  e - a +0 leather armour Jewellery (go to first with "=)  d - a ring of poison resistance (worn)h - a ring of see invisible 3#i Scrolls (go to first with ?)  c - a scroll labelled CERHIO NOSHRIMUF  e - a scroll labelled WIOPAMPEWIS 3#i Potions (go to first with !)  g - a potion of magic  d - a viscous clear potion  f - a smoky clear potion6#i h - a ring of see invisible. A ring that allows its wearer to see invisible things. 6#iYou found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {sInv} {jewellery} Menu/colouring prefixes: identified jewellery _________________ 6#i&3“Here is my secret. It is very simple: It is only with the heart that one can  see rightly; what is essential is invisible to the eye.”  -Antoine de Saint Exupéry, _The Little Prince_. 1943. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.6#i_7#icm 7#iYr 7#iw .......##.#Poobah the Firebug ####.#.##.###############7#iSw Deep Elf#.#..................#Health: 15/15 ======================== ..........#############.#7#iw aMagic: 8/8======================== 7#iw ####.####.# ### #.#AC: 27#iw Str: 5#. #... ..# #.#7#iw ZEV: 11Int: 197#iw # ##### #.# #.#SH: 07#ix Dex: 15#.# #.#7#ix oXL:  2 Next: 48% Place: Dungeon:1#@# #.#Noise: ---------  Time: 422.5 (0.0)#.#.# #.#-) Nothing wielded#.#.# #.#7#ix jCast: Foxfire ~# #.7#ix Z#.# #.# 7#ix .###.###########.# #># .♣#..............# #.## 7#iy g.♣#.....########## #..# .##.....###.# 7#i y S##......##.# _You now have 12 gold pieces. 7#i@y *_Found an escape hatch in the floor. 7#imy _Found a scroll labelled WIOPAMPEWIS and a twisted onyx ring. _e - a scroll labelled WIOPAMPEWIS _h - a ring of see invisible 7#iy 9_There are no items here.7#i~ 7#i 7#i) &3.0 (0.57#i 7#ir .### ##......##.# _h - a ring of see invisible (worn)8#iY ..⌠ .......##.# ####.#.##.##############  #.#................. ..........############ ####.####.# ###. #... .# ##### 8#iZ q ~# #. . .###.###########>#.........# .♣######### #. .##8#i?Z #8#iis `4.0 (1.08#i9 wM###.#.......⌠ .......##.# ####.#.##.##############  #.#................. ..........############ ####.####.#######. #.......# ######.#.# #.####8#iz 8#i &58#ie 8#i  #..⌠._..## ####.#.....#...⌠# ........##.# .####.#.##.###############  #.#..................#  ..........#############.#####.####.######## #.# #. #......@.# #.## ########.# #.# #.# #.# #.# #.# # #. #.# #.# # #. #.# #.# .~# #. #.# #.# .8#i.###.###########.# #>.♣#..............# #.##8#i<68#i8#i[9#i ###.#.....# .........⌠# ##.# ####.#.##.###############  #.#..................# ..........#############.# ####.####.######## #.#  #. #........# #.# # ########@# #.#  #.# #.# #.# #.# #.#  #. # ~# #. ####.###########.# #>#♣#..............# #.# .♣#.....########## #..#9#i 9#i &79#i :#ic .........⌠##. ####.#.##.###############  #.#.................. ..........############# ####.####.########  #. #........ #########.### .##.....###.#8:#i ##. ####.#.##.###############  #.#.................. ..........############# ####.#######  #. #........ #########. ##......##.#9:#i:#i:#i ####.#.##.###############  #.#.................. ..........############# ####.#######  #. #........ #########. ~# ##>.....#:#i"#.###:#i6Z30:#i   #.#.................. ..........############# ####.####### :#iB #. #........ #########. ~#Cast: Foxfire  :#ij <#......##...#:#iE :#i~ C1:#iL!:#i! ..........############# ####.#######  #. #........ #########. ~# .###.##########>Cast: Foxfire##......####.#:#i(<2:#i_,:#i.=#i Poobah the Firebug (Deep Elf Fire Elementalist) Turns: 433, Time: 00:10:26 Health: 15/15AC:  2 Str:  5 XL: 2 Next: 48% Magic: 8/8EV: 11 Int: 19 God: Gold: 12SH:  0 Dex: 15 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec .(100%) (no cloak) rCorr .(100%) (no gloves) SInv + (no boots) Will .....(no amulet) Stlth ++d - ring of poison resistance HPRegen 0.22/turnh - ring of see invisible MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regenerationx#i_i x#iq N..........#############.#x#iq Poobah the Firebug ####.####.######## #.#Deep Elfx#ir #. #........# #.#Health: 15/15 ========================x#i}r A# ########.# #.#Magic: 8/8========================#.# #.#AC: 2Str: 5#.# #.#EV: 11x#ir Int: 19#.#.# #.#SH: 0Dex: 15#.#.# #.#XL:  2 Next: 48% Place: Dungeon:1 ~# #.x#i5s o#@# #.#Noise: ---------  Time: 432.0 (0.0) .###.###########.# #>#x#is -) Nothing wielded .♣#..............# #.##Cast: Foxfire .♣#.....########## #..# .##.....###.# ##......##.# ##>.....##.####......##...##......####.# x#i t _Found an escape hatch in the floor. _Found a scroll labelled WIOPAMPEWIS and a twisted onyx ring. _e - a scroll labelled WIOPAMPEWIS x#i4t _h - a ring of see invisible _There are no items here. _h - a ring of see invisible (worn)x#it x#ix x#i4z {#i+{#ij1PInventory: 8/52 gear slots Hand Weapons (go to first with ))c - a +0 club  g - a +0 rapier Missiles (go to first with ()f - 4 stones Armour (go to first with [)  a - a +0 robe (worn)b - a +0 leather armour  {#i1e - a +0 leather armour Jewellery (go to first with "=)  d - a ring of poison resistance (worn)  h - a ring of see invisible (worn) {#i1Scrolls (go to first with ?)  c - a scroll labelled CERHIO NOSHRIMUF  e - a scroll labelled WIOPAMPEWIS {#i:2Potions (go to first with !)  g - a potion of magic {#i2Z d - a viscous clear potion  f - a smoky clear potion~#i Fb - a +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would decrease by 1.0 (11.8 -> 10.8). Your spell failure would worsen by up to 4% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.#ip#i|#i..........#############.#Poobah the Firebug ####.####.######## #.#Deep Elf#. #........# #.#Health: 15/15 ========================# ########.# #.#Magic: 8/8========================#.# #.#AC: 2Str: 5#.# #.#EV: 11Int: 19#.#.# #.#SH: 0Dex: 15#.#.# #.#XL:  2 Next: 48% Place: Dungeon:1 ~# #.#@# #.#Noise: ---------  Time: 432.0 (0.0) .###.###########.# #>#-) Nothing wielded [40#ilm.♣#..............# #.##Cast: Foxfire .♣#.....########## #..# .##.....###.# ##......##.# ##>.....##.####......##...##......####.# _Found an escape hatch in the floor. _Found a scroll labelled WIOPAMPEWIS and a twisted onyx ring. _e - a scroll labelled WIOPAMPEWIS _h - a ring of see invisible _There are no items here. _h - a ring of see invisible (worn)#i#i#iA3.0 (1#i#i,+4.0 (2#i!#i#i?+5.0 (3#i#i #i +6.0 (4#ie#i#i+7.0 (5#i#i- 0 #i_You start removing your armour. You continue removing your +0 robe. x5#i4#it##iB'  You finish removing your +0 robe.  You start putting on your armour.#i(+8.0 (6#iV*#i-A9.0 (7#i 0#i}4#i4,40.0 (8#i$9#i<#i=+1.0 (9#i+A#ibF#iG.2.0 (10.0) #i^L#iP 30 _You continue putting on your +0 leather armour. x5#iV#i[#i*_c _You finish putting on your +0 leather armour.#i  Casting: Foxfire (safe; 8% risk of failure)  #i \Confirm with . or Enter, or press ? or * to list all spells.#i&#i* Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 8% 1 Select a spell to cast [?] help[Esc] exit#i#i #i`..........#############.#Poobah the Firebug ####.####.######## #.#Deep Elf#. #........# #.#Health: 15/15 ========================# ########.# #.#Magic: 8/8========================#.# #.#AC: 3Str: 5#.# #.#EV: 10Int: 19#.#.# #.#SH: 0#imDex: 15#.#.# #.#XL:  2 Next: 48% Place: Dungeon:1 ~# #.#@# #.#Noise: ---------  Time: 442.0 (0.0) .###.###########.# #>#-) Nothing wielded .♣#..............# #.###ihCast: Foxfire .♣#.....########## #..# .##.....###.# ##......##.# ##>.....##.####......##i#...##......####.#You finish removing your +0 robe.  You start putting on your armour. #i&_You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour.  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#i#i..........#############.#Poobah the Firebug ####.####.######## #.#Deep Elf#. #........# #.#Health: 15/15 ========================# ########.# #.#Magic: 8/8#i========================#.# #.#AC: 3Str: 5#.# #.#EV: 10Int: 19#.#i #.# #.#SH: 0#i(Dex: 15#.#.# #.##iDXL:  2 Next: 48% Place: Dungeon:1 ~# #.#igO#@# #.##iXNoise: ---------  Time: 442.0 (0.0) .###.###########.# #>#-) Nothing wielded #i.♣#..............# #.##Cast: Foxfire #i.♣#.....########## #..# .##.....###.# ##......##iJ#.# ##>.....##.####......##i(#...##......####.##iU>You finish removing your +0 robe.  #iuYou start putting on your armour. _You continue putting on your +0 leather armour. x5 #iU_You finish putting on your +0 leather armour.  #iCasting: Foxfire (safe; 8% risk of failure)  #i\Confirm with . or Enter, or press ? or * to list all spells.#i^"P  Okay, then.#i"#ip'#i(. _#i####.####  #. #........ #########. ~# .###.##########>♣#..............############i. .# ## ##. >###  #...####### #i #i )3.0 (1 #i  _#i#i#i5F #. #........# #.# # 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#.# #.###.♣....♣..## #.# #.##.#iP- [## #.# #.##i- #♣..♣......<.# #.# #.##.~# #.# #.##i4 #iD5 &9#i|9 &_#i; #i:X##.#.# ##⌠.⌠.⌠.#  #.#..# ##.# ####.### #..⌠._..## ###.###### #####.#.....# ⌠# ##.....######.##.# ######.####.#.##.# .#.####.#.#.# ##.....#.####.# ####.### #.# #.# ##.♣....♣..## #.# #.# #.## #.# #.# #♣..♣......<.# #.# #.# #.~# #.# #.##iW@7_#i%A'70#i:F&_#iH#i<##.#.# ##⌠.⌠.⌠.#  #.#..# ##.......# .### #..⌠._..## ###.###### #####.#.....# .....⌠# .....######........##.# ######.####.#.##.# #.####.#. #.#.....#.####.# .### #.# #.#  .# #.# # #.#.♣....♣..## #.# .## #.# ♣..♣......<.# #.# 1#i>#i[#iu#.#..# ##.......# ##.### #..⌠._..## .###### #####.#.....# .....................⌠# ######........##.# .....######.####.#.##.###########......####.#............... ..........########### .....###########@####.## #.### #.# #........#  .# #.# ########.# ########## #.# #.# .♣....♣..# ........#♣<.# # ......~# ####.###########.##im%_#i&2#i*#iM%i M#.# ##⌠.⌠.⌠ #.#..M%i #....... #..⌠._..## ##.###### #####.#.............⌠#.......##.# M%ii Q######.####.#.##.###############.#..........................@.....#M%i ### .....###########.####.####### ##.###M%i ........#M%i #.# ########.##.#M%i M%i &3M%i' M%i M%i VM ## ##.##.†#.# ##⌠.g.⌠..#..#.......M%i  #..⌠._..## ##.###### #####.#.....................⌠.......##.# ######.####.#.##.###########...####@#...............................### .....###########.####.####### ##.###M%ii #.# #........#g   hobgoblin (wandering)#.#M%i M%iФ H⌠gM%in &4M%i M%i \ _A hobgoblin comes into view.N%i N%iN%i&_N%iBP%i  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%i>  You conjure some foxfire!P%i`[.gvvP%iOgally target)P%i_7---==5P%iP%ib+ _The hobgoblin shouts!Q%iB#.#.# ##⌠.⌠.⌠.#  #.#..#...g...# ###.### #..⌠._..###.###### #####.#..... ......................⌠# #.....######........##.#.######.####v#.##.########## #............####.#.............. #.......@......########## #.....###########.####.# ###.### #.# #........#  .#  #.# ########.# ########### #.# #.# #Q%iC5.♣....♣..## #.# #.# ...........## #.# #.# ♣..♣<.# #.# #.#.....~# #.# #.#Q%iDQ%iKEBQ%iEQ%iKa .gv§§§§Q%i>Lq Your foxfire dissipates!The foxfire burns the hobgoblin.Q%iJQ%i%J.g§Q%i_§§§§Q%i8/--6Q%i;§Q%i3] _The hobgoblin is almost dead.R%i$B.#.# ## ##.##.†# ##.#.# ⌠.⌠.⌠.# .#..# ##.......# .### #..⌠g§..# R%i##.###### #####.#..§..# ..................§..⌠# ######......§.##.# R%i.....######.####§#.##.########### ....####@#............... ......................##R%i## .....###########.####.######## ##.####.# #........#  .# #.# ########.#R%i######### #.# #.# R%ip♣....♣..## # ....R%i'## #♣<.# R%iR%i^._g..R%i ..R%iA--7R%i&_R%iR%i  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R%ij R%i _.gvv(ally target)R%i J---=8R%iB R%i# / _You conjure some foxfire!S%iLQ  # ##⌠.⌠.⌠. #.#.##....... ##.##..⌠._..#### #####.#.....# ..................g..⌠######........##.S%i_O####v#.##.###########.......####.#......................@v....###########-) Nothing wieldedCast: Foxfire ########## #.##.##.# ............~# #.##.#S%iOS%ijU  The foxfire burns the hobgoblin._§.§v#§§vS%i>S%iP§§§§vS%i755-9S%iD§§S%iM _You kill the hobgoblin!S%i .#.##...... ##.##..⌠._..#S%i+### #####.#.....# .................§...⌠######§.##.#S%i;?####§#§##.###########.......####.#§..............S%i.....v....######################@####.#S%i S%i##.### #.# #........  .# S%iu########.# .............###.###########.#S%iS%iS%iS%iS%i=_.S%iv†.§#.S%i=v§S%iA-80S%iq_§§S%ioT%iaZT%i_BM#.# ##⌠.⌠.⌠ #.#..#....... #..⌠._..## T%iG`##.###### #####.#...............⌠#.....†.##.# ######.####§#.##.###########T%ip`l####§#...............T%i`...........@§....#### .....###########.####.####### ##.###T%i a........##.# ########.##.#T%iaT%i|...1 _Your foxfire dissipates!T%iQ /M ## ##.##.†#.# ##⌠.⌠.⌠..#..#....... #..⌠._..## ##.###### #####.#.....................⌠.....†.##.# ######.####.#.##.###########T%iQ ...####@#...............................### .....###########.####.####### ##.###T%iR #.# #........##.#T%iX 7_T%iY &2T%ip T%i M#### .. ...###.  ## ##.##.†##.# ##⌠.⌠.⌠.#.#..#.......#T%i  #..⌠._..## ##.############.#.....#................⌠#......†.##.# ########.###########...####.#................................#### .....###########.####.#########.#T%i T%iW T%i] V8===3T%i T%ia T%iB1T%i}1#.#.##.. .# ##### #.# #.#.##### .. ...###.# .#.# T%i1## ##.##.†# # 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%i% &1%i.) %i) %i P #.# #.#.### #.# #.#.# #.##..... #.# #...# #. #.# ..### #..##.# #.# #...# #....# #.# #..##..... #.#### #.# #..####.### #.# .# #.#####.####..# .# #.# .# #$. #.#####.# #.####.###.♣....♣ #.# ######.# # %i#......#####......# #♣..♣ #.###..### # ##.....#####.# #....## #  #.....# #.###.##..###♣  ###.### ###.....##.#∩# #.# #....[....##....[.ß.....%i,<2%i%i #.# #.#.### #.# #.#.# #.##..... #.# #...# #. #.# ..### #..#  ####.# #.# #...#  #....# #.# #..##.....  #.#### #.# #..####.###  #.# .# #.#####.####..# .#  #.# .# #$.  #.#####.# #.####.###.♣....  #.# ######.# #  #......#####......# #♣..♣  #.###..### #  ##.....#####.# #....## # #.....# #.###.##..###♣ [3%i_4m###.### ###.....##.#∩# #.# #....[....##....[.ß3%iE8  #.# #.#.### #.# #.#.# #.##..... #.# #...# #. #.# ..### #..# ####.# #.# #...# #....# #.# #..##..... #.#### #.# #..####. #.# .# #.#####.####..# .# #.# .# #$. #.#####.# #.####.###.♣ #.# ######.# # #......#####......# #♣..♣ #.###..### # ##.....#####.# #....## # #.....# #.###.##..###♣ ###.### ###.....##.#%i99 [m∩# #.# #....[....##....[.ß%i@ %itA &4%i %i %i  #.# #.#.### #.# #.#.# #.## #.# #...# # #.# ..### #..# ####.# #.# #...# #....# #.# #..## #.#### # #.# #..####. #.# .# #.#####.####..# .# #.# .# #$. #.#####.# #.####.###.♣ #.# ######.# # #......#####......# #♣..♣ #.###..### # ##.....#####.# #....## # #.....# #.###.##..###♣ ###.### %i ###.....##.#∩# #.# #....[....##....[.ß%i; %i} &5%im %i- #.# #.#.### #.# ##. #.#.# #.## #.# #.. #...# # #.# .. ..### #..# ####.# .. #.# #...# #....# #. #.# #..## #.#### #. #.# #..####. #.# .# #.#####.####..# . #.# .# #$. #.#####.# #.####.###.♣ #.# ######.# # #......#####......# #♣..♣ #.###..### # ##.....#####.# #....## # #.....#[40%i-m #.###.##..###♣ ###.### ###.....##.#∩# #.# #....[....##....[.ß6%i #.# #.#.### #.# ##.## #.#.# #.## #.# #... #...# # #.# ... ..### #..# ####.# ..K #.# #...# #....# #.# #.# #..## #.#### #.# #.# #..#### #.# .# #.#####.####..#  #.# .# #. #.#####.# #.####.###.♣ #.# ######.# # #......#####......# #♣.. #.###..### # ##.....#####.# #....## #%i][33mK   kobold (missile, asleep) #.....# #.###.##..###♣... ###.### ###.....##.#∩# #.# #....[....##....[.ß7 _A kobold comes into view. It is wielding a +2 dagger of speed. _You see here 12 gold pieces.%iu #.##.#.###..... Poobah the Firebug#.# ##.## #.#.# #.##.. Deep Elf#.# #... #...# #..... Health: 15/15 ========================#.# ... ..### #..#.. Magic: 8/8========================####.# ..K #.# #...#.. AC: 3Str: 5#....# #.# #.# #..##.. EV: 10Int: 19#.#### #.# #.# #..#### SH: 0Dex: 15#.# .# #.#####.####..#XL:  2 Next: 55% Place: Dungeon:1#.# %i4z a .# #@............#### Noise: ---------  Time: 667.0 (0.0)#.#####.# #######.####.###.♣ -) Nothing wielded#.......# ######.# #... Cast: Foxfire#......#####......# #♣..#............###..### #...##.....#####.# #....## #... K   kobold (missile, asleep)#.....# #.###.##..###♣...###.### ###.....##.#∩#.....#.# #....[....##....[.ß _Found 12 gold pieces. _A kobold comes into view. It is wielding a +2 dagger of speed. _You see here 12 gold pieces.  Press: ? - help, v - describe, . - travel, g - get itemItem here: 12 gold pieces.  The floor.%iy|#.##.#.###..... Poobah the Firebug#.# ##.## #.#.# #.##.. Deep Elf%iz#.# #... #...# #..... Health: 15/15 ========================#.# ... ..### #..#.. Magic: 8/8========================####.# ..K #.# #...#.. AC: 3Str: 5#....# #.# #.# #..##.. EV: 10Int: 19#.#### #.# #.# #..#### SH: 0Dex: 15#.# .# #.#####.####..#XL:  2 Next: 55% Place: Dungeon:1#.# .# #@............#### Noise: ---------  Time: 667.0 (0.0)#.#####.# #######.####.###.♣[3%i{L9;49m -) Nothing wielded%im{#.......# ######.# #... Cast: Foxfire#......#####......# #♣..#............###..### #...##.....#####.# #....## #... K   kobold (missile, asleep)#.....# #.###.##..###♣...###.### ###.....##.#∩#.....#.# #....[....##....[.ß _Found 12 gold pieces. _A kobold comes into view. It is wielding a +2 dagger of speed. _You see here 12 gold pieces.  Press: ? - help, v - describe, . - travel, g - get itemItem here: 12 gold pieces.  The floor.%i3|%i%i. _%i{a  %ihm  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%iwgvv, ally target)%i7---=8.0 (1 _You conjure some foxfire!%i %i #.# #.#.###.#.# ##.## #.#.# #.##.#.# #... #...# #.#.# ... ..### #..#.####.# ..K #.# #...#.#....# #.# #.# #..##.#.#### #.# #.# #..####.%i #.# .# #v#####.####..# .#.# .# #$@.##.#####.# #.####.###.♣.#.# ######.# #.#......#####......# #♣..♣#.###..### #.##.....#####.# #....## #.#.....# #.###.##..###♣.... ###.### ###.....##.#∩#. #.# #....[....##....[.ß. %i n%i ~§v§§§%i .-9%i ;§%i N _Your foxfire dissipates!%in #.# #.#.### #.# ##.## #.#.# #.## #.# #... #...# # #.# ..§ ..### #..# ####.# .vK #.# #...# #....# #§# #.# #..## #.#### #§# #.# #..#### #.# .# #§#####.####..#  #.# .# #. #.#####.# #.####.###.♣ #.# ######.# # #......#####......# #♣.. #.###..### # ##.....#####.# [%iw 34m#....## #K   kobold (missile, asleep) #.....# #.###.##..###♣... ###.### ###.....##.#∩# #.# #....[....##....[.ß §§§K  lly target)The foxfire burns the kobold.%i,%i.§.K..%i2,)%iA-70%i§ _The kobold is heavily wounded. _You see here 12 gold pieces.%i~  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%i%it..Kvv, ally target)%i]J---=1%i%i/ _You conjure some foxfire!%i%i#.# #.#.###.#.# ##.## #.#.# #.##.#.# #... #...# #.#.# ... ..### #..#.####.# ... #.# #...#.#....# #.# #.# #..##.#.#### #K# #.# #..####.#.# .# #v#####.####..# .#.# .# #$@.##.#####.# #.####.###.♣.#.# ######.# #.#......#####......# #♣..♣#.###..### #.##.....#####.# #....## #.#.....# #.###.##..###♣.###.### ###.....##.#∩#.#.# #....[....##....[.ß.%i%iX  Your foxfire dissipates!The foxfire burns the kobold.%ie)%i\%id;§%ig68-2%in;§%i#qJ _You kill the kobold!%i #.# #.#.###.#.# ##.## #.#.# #.##.#.# #... #...# #.#.# ... ..### #..#.####.# ... #.# #...#.#....# #.# #.# #..##.#.#### #)# #.# #..####.##.# .# #§#####.####..# .##.# .# #$.##.#####.# #.####.###.♣.#.# ######.# #.#......#####......# #♣..♣.#.###..### #.##.....#####.# #....## #.#.....# #.###.##..###♣.###.### ###.....##.#∩#.#.# #....[....##....[.ß...-3%i %iv #.# #.#.### #.# ##.## #.#.# #.## #.# #... #...# # #.# ... ..### #..#%iX  ####.# ... #.# #...# #....# #.# #.# #..## #.#### #)# #.# #..####.%i  #.# .# #.#####.####..# . #.# .# #$.%ik W #.#####.# #.####.###.♣ #.# ######.# # #......#####......# #♣..♣ #.###..### # ##.....#####.# #....## #%i`  #.....# #.###.##..###♣ ###.### ###.....##.#∩# #.# #....[....##....[.ß%i<4%i"%i$%i.6 #.# #.#.### #.# ##.## #.#.# #.## #.# #... #...# # #.# ... ..### #..#%iK ####.# ... #.# #...# #....# #.# #.# #..## #.#### #)# #.# #..#### #.# .# #.#####.####..#  #.# .# #.%i[ #.#####.# #.####.###.♣ #.# ######.# # #......#####......# #♣.. #%i.###..### # ##.....#####.# #....## # #.....# #.###.##..###♣ ###.### ###.....##.#∩#%i #.# #....[....##....[.ß%i`%i&5%i%%i/%ir078===%i0$6.0 (2%i}=T _You now have 24 gold pieces (gained 12).%i5 ,M#.#####....††..### #.# ##...##.## #.#.# #.###...# #...# #... ..### ####..........### #)# #.# #..#########.####..#  .# #.............#########.# #######.####.###.♣#.......# ######.# #...7.0 (1%i0 %iZ %i[ M.........††.#####....††..### #.# ##...#.## #.#.# #.####...## #...# #... ..... ..### ####..........### #@# #.# #..#########.####..#  .# #.............#####.#####.# #######.####.###.♣%ic %ic 8%iro %ir  f - 8 stones (gained 4)  Things that are here:9.0 (2%ix %ibz { _a +2 dagger of speed; a kobold corpse%iy`===80.0 (1%iF"d _i - a +2 dagger of speed%iInventory: 9/52 gear slots Hand Weapons (go to first with ))c - a +0 club  g - a +0 rapier  i - a +2 dagger of speed Missiles (go to first with ()f - 8 stones Armour (go to first with [)  b - a +0 leather armour (worn)a - a +0 robe  e - a +0 leather armour Jewellery (go to first with "=)  d - a ring of poison resistance (worn)  h - a ring of see invisible (worn) Scrolls (go to first with ?)  c - a scroll labelled CERHIO NOSHRIMUF  e - a scroll labelled WIOPAMPEWIS Potions (go to first with !)  g - a potion of magic  d - a viscous clear potion  f - a smoky clear potion %i() j - an inky potion%ioFi - a +2 dagger of speed. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.3) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 5.8 XLs.  Current attack delay: 0.6. Damage rating: 6 (Base 4 x 112% (Dex) x 100% (Skill) + 2 (Ench)). Speed: Attacks with it are significantly faster. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.%i%i%i#.# #..........††.#### Poobah the Firebug#.# #.#####....††..### Deep Elf#.# #.# #.#.###..... Health: 15/15 ========================#.# ##.## #.#.# #.##.. Magic: 8/8========================#.# ##...## #...# #..... AC: 3Str: 5#.# ..... ..### #..#.. EV: 10Int: 19####.# ... #.# #...#.. SH: 0Dex: 15%iB#....# #.# #.# #..##.. XL:  2 Next: 58% Place: Dungeon:1#.#### #@# #.# #..#### Noise: ---------  Time: 680.0 (0.0)#.# .# #.#####.####..#i) +2 dagger (speed)#.# .# #.............#### Cast: Foxfire#.#####.# #######.####.###.♣#.......# ######.# #...#......#####......# #♣.. #............###..### #... ##.....#####.# #....## #... %i<#.....# #.###.##..###♣...  _You now have 24 gold pieces (gained 12).  f - 8 stones (gained 4)  Things that are here: %i_a +2 dagger of speed; a kobold corpse _i - a +2 dagger of speedYour hands tingle!%i%iM%iu$5 (0.5%i%i\<  f - 8 stones (gained 4)  Things that are here: _a +2 dagger of speed; a kobold corpse _i - a +2 dagger of speedYour hands tingle! _i - a +2 dagger of speed (weapon)%iWInventory: 9/52 gear slots Hand Weapons (go to first with ))  i - a +2 dagger of speed (weapon)c - a +0 club  g - a +0 rapier Missiles (go to first with ()f - 8 stones Armour (go to first with [)  b - a +0 leather armour (worn)a - a +0 robe  e - a +0 leather armour Jewellery (go to first with "=)  d - a ring of poison resistance (worn)  h - a ring of see invisible (worn) Scrolls (go to first with ?)  c - a scroll labelled CERHIO NOSHRIMUF  e - a scroll labelled WIOPAMPEWIS Potions (go to first with !)  g - a potion of magic  d - a viscous clear potion  f - a smoky clear potion  j - an inky potion%iki - a +2 dagger of speed (weapon). A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 %iliThis weapon's minimum attack delay (0.3) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 5.8 XLs.  Current attack delay: 0.6. Damage rating: 6 (Base 4 x 112% (Dex) x 100% (Skill) + 2 (Ench)). Speed: Attacks with it are significantly faster. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. %ibm#It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe..*io - Inventory: 9/52 gear slots Hand Weapons (go to first with ))  i - a +2 dagger of speed (weapon)  c - a +0 club  g - a +0 rapier Missiles (go to first with ()  f - 8 stones Armour (go to first with [)  b - a +0 leather armour (worn)  a - a +0 robe  e - a +0 leather armour Jewellery (go to first with "=)  d - a ring of poison resistance (worn)  h - a ring of see invisible (worn) Scrolls (go to first with ?)  c - a scroll labelled CERHIO NOSHRIMUF  e - a scroll labelled WIOPAMPEWIS Potions (go to first with !)  g - a potion of magic  d - a viscous clear potion  f - a smoky clear potion  j - an inky potion6*iF#.# #..........††.#### Poobah the Firebug#.# #.#####....††..### Deep Elf#.# #.# #.#.###..... Health: 15/15 ========================#.# ##.## #.#.# #.##.. Magic: 8/8========================#.# ##...## #...# #..... AC: 3Str: 5#.# ..... ..### #..#.. EV: 10Int: 19####.# ... #.# #...#.. SH: 0Dex: 15#....# #.# #.# #..##.. XL:  2 Next: 58% Place: Dun6*igeon:1#.#### #@# #.# #..#### Noise: ---------  Time: 680.5 (0.0)#.# .# #.#####.####..#i) +2 dagger (speed)#.# .# #.............#### Cast: Foxfire#.#####.# #######.####.###.♣#.......# ######.# #...#......#####......# #♣.. #............###..### #... ##.....#####.# #....## #... #.....# #.###.##..###♣... f - 8 stones (gained 4)  Things that are here: _a +2 dagger of speed; a kobold corpse _i - a +2 dagger of speedYour hands tingle! _i - a +2 dagger of speed (weapon)7*i/g########.##### #..........††.#####....††..### #.# ##... ##.## #.#.# #.#####...####...# #...7*iZ0 #.# ....... ..### ####.# #...#......### #†# #.# #..#########.####..# 7*i0 .# #.............#########.# ######.###.♣.# ######.#####......# #♣............###..### #####.# #....## #7*i?^1.5 (19*ibd #.########.......# # #.# #########.#####  #.# #..........†† #.# #.#####....††..## #.# #.# #.#.###.. #.# ##.## #.#.# #.## #.#####...####...# #.. #.##...........### #..# ####.# #@..# #.# #...#9*ic #....# ##.## #.# #..##. #.#### #†# #.# #..### #.# .# #.#####.####..# #.# .# #.............### #.#####.# #######.####.### #.......# ######.# # 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#. #. #. # #. #.....>..@.####### #. #.#.# ##. #.# #########.##### #.# #.# #.÷÷.####. #.# #.#####....÷...###. #.# #.# #.#.### #.# ##.## #.#.# #.## #.#####...####...# # #.##.### #..#2@*i @*i%@*i  # # # # # # #.....>.@..####### # #.#.# ## #.# #########.##### #. #.# #.÷÷.#### #.# #.#####....÷...### #.# #.# #.#.### #.# ##.## #.#.# #.## #.#####...####...# # #.##.### #..#@*i<3@*ie8@*i?@*i% #  #.....>@...#######  #.#.#  #.# #########.##### # #.# #.÷÷. #.# #.#####....÷... #.# #.# #.#.### #.# ##.## #.#.# #.## #.#####...####...# # #.##.### #..#@*i@*in&4@*iL@*i@*i K         #   #.....@....#######   #.#.#   #.# #########.#####   #.# #.÷÷.   #.# #.#####....÷...   #.# #.# #.#.###   #.# ##.## #.#.# #.##   #.#####...####...# #   #.##.### #..#@*i @*ib &5@*i @*i" c _There is a stone staircase leading down here.P3i = #  #.....>@...#######  P3iX##.#.# # #.# #########.##### # #.# #.÷÷.# #.# #.#####....÷...# #.# #.# #.#.###. #.# ##.## #.#.# #.##. #.#####...####...# #. #.##.### #..#.P3itP3i-6 _P3i<P3iUQ3i1<         #   #.....@....#######   #.#.#   #.# #########.#####  Q3i! #.# #.÷÷.   #.# #.#####....÷...   #.# #.# #.#.###   #.# ##.## #.#.# #.##   #.#####...####...# #   #.##.### #..#Q3iQ3i&7Q3iQ3ic _There is a stone staircase leading down here.R3i ;JR3iBC8 _R3iGR3i[ ..... .#.. . [ #..# .. #.###...#... #.#.....>. R3i#....... #....#.# 2 ##  #.....##  ..$........  #.....>.......R3i  #.#.#.#.#.#.#. R3iKm.. S#.# #.#. .# S   adder (asleep) R3is# .# # # #. . #. #. R3i R3iQR3iR3iH-9.3 (1.8R3iR3i _There is a stone staircase leading down here. _There is a stone staircase leading down here. _You climb downwards.  Found 13 gold pieces and a ring mail.  Found two stone staircases. _upU3i  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V3i>avv, ally target)V3i*?e7---=100V3irFV3iG/ _You conjure some foxfire!X3i2X3i §§§§§v§vSX3i?kThe foxfire burns the adder.  The adder is lightly wounded.X3i,X3im ,X3iTB §SX3imv The adder hisses angrily.  The foxfire burns the adder.X3iX3i §§§§§§§S§X3i.-1X3i§§§§§§§X3i` _The adder is moderately wounded.Y3i  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y3iLw Y3ik .@v...v..S...(ally target)Y3i k6------=2Y3i Y3iӋ / _You conjure some foxfire!Z3iI  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[3igB[3iC[3iI[3iMLP _You don't know that spell.]3i ]3i ]3i ]3i n _Sorry, you're not good enough to have a special ability._3i ..>.. ..  [ ##..# ..##.###...#...##.#.....>....#...........$#...@#.# #..<v..#  #...v.## _3i,..$........#..S..>.......#.#.#.#.#.#.#. .. .#.#.#.#.#.## .#.# # # #.#.#._3i_3iX_3i_3i_3iX,_3iq §§§v§§v§ _3isFound 6 gold pieces. Found a stone staircase leading down.  The foxfire burns the adder._3ila_3ism  The adder is almost dead.The foxfire burns the adder._3is\†§_3i9§§§§§§§§Poobah the Firebug..>.Deep Elf..... .Health: 15/15 ========================.#.. ..Magic: 6/8==================------[ ##..# ..#AC: 3Str: 5#.###...#...#EV: 10Int: 19#.#.....>....SH: 0Dex: 15#...........$XL:  2 Next: 103% Place: Dungeon:2#...@#.#Noise: ---------  Time: 713.3 (1.0)#..<§..#i) +2 dagger (speed)#..§[_3i%0;10m§.##Cast: Foxfire..$§§§.....#..†§§>.......#.#.#.#.#.#.#... .#.#.#.#.#.## .#.# # # #.#.#.#. _Sorry, you're not good enough to have a special ability.  Found 6 gold pieces. Found a stone staircase leading down.  The foxfire burns the adder.  The adder is almost dead.The foxfire burns the adder. _You kill the adder!-  The foxfire burns the adder.  The adder is almost dead. _You kill the adder!  Your Fire Magic skill increases to level 4!  You have reached level 3!_3i,/  --more--e3i0  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? k3iN  Uppercase letters only, please.n3i3 9/199--213 1% §§§ _You feel clever. x2p3i)  p3iC*Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q3i^vv.......q3inI--=4q3iq3i/ _You conjure some foxfire!r3i0YA ..>. .. ... . . #.. .. [ ##..# ..# #.###...#...# #.#.....>.... #...v.$ #..@.#.# #..<v..# #.....## ..$........r3iZ #..†..>....... #.#.#.#.#.#.#. ....#.#.#.#.#.# ##.#.# # # #.#.  #. #.r3i\,r3iy`r3iar3i.jv§.§§@§r3ijJ§§§§vr3ik.-5r3iv§.§§@§§§§r3i9xr3i ..>.... ... . .. #.. .. [. ##..# ..# #.###...#...#r3i ! #.#....v>.... #...§.§.....$ #.§.§#.#  #.@§§..# #..§v.##..$.........#..†..>.......r3iO f #.#.#.#.#.#.#.....####.#.# # #.#.#. #. r3i r3i r3i r3i: r3i r3i r3i< r3i r3i r3i r3i §§§§§......r3i <..§§§§§vr3i @-6r3iK §§§§§§§r3i  N _Your foxfire dissipates.t3i?H...... . #.. .. [. ##..# ..# #.###...#§§.# t3iY@y#.#....§§§... #...........$ #.# #..<...# #..@§.## ....$....§.....##..†..>..§§#.#.#.#.#.#§#....#.#.#.#.#vt3i@###.#.# # #.#.#. #. # #.#  t3iHt3iyP..§......§t3ixQ&7t3i|V<§t3iYN _Your foxfire dissipates.z3io  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! _Your foxfire dissipates. _Your foxfire dissipates.  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z3i/[ z3i] O Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 6% 1 Select a spell to cast [?] helpz3i*^ <[Esc] exit|3iw|3i}|3iX...... .Poobah the Firebug.. #.. ..Deep Elf[. ##..# ..#Health: 19/19 ========================#.###...#§..#Magic: 6/9================--------#.#.....§....AC: 3Str: 5|3i\<#...........$EV: 10Int: 21#....#.#SH: 0Dex: 15#..<...#XL:  3 Next:  1% Place: Dungeon:2#..@..##Noise: ---------  Time: 717.3 (0.0)....$..........i) +2 dagger (speed)##..†..>.......Cast: Foxfire#.#.#.#.#.#.#.....#.#.#.#.#§#|3i###.#.# # #.#.#.#. # #.#.###.  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! _Your foxfire dissipates. _Your foxfire dissipates.Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|3i|3i...... .Poobah the Firebug.. #.. ..Deep Elf[. ##..# ..#Health: 19/19 ========================#.###...#§..#Magic: 6/9================--------#.#.....§....AC: 3Str: 5#...........$EV: 10Int: 21#....#.#SH: 0Dex: 15#..<...#XL:  3 Next:  1% Place: Dungeon:2#..@..##Noise: ---------  Time: 717.3 (0.0)....$..........i) +2 dagger (speed)##..|3iK†..>.......Cast: Foxfire#.#.#.#.#.#.#.....#.#.#.#.#§####.#.# # #.#.#.#. # #.#.###.  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! _Your foxfire dissipates. _Your foxfire dissipates.Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|3i_w §Okay, then.|3iF|3iW<§|3i!. _~3ig~3i6i Spells (Memorise)TypeFailure Level  a - ScorchFire6% 2b - Inner FlameHexes/Fire~3iqj28% 3  c - Volatile BlastmotesFire/Translocation28% 3  d - Flame WaveConjuration/Fire 52% 4e - Teleport OtherTranslocation54% 3  f - Freezing CloudConjuration/Ice/Air 99% 5  g - DispersalTranslocation 100% 6  h - Gell's GavotteTranslocation 100% 6 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit3iY3i3i...... .Poobah the Firebug.. #.. ..Deep Elf[. ##..# ..#3izHealth: 19/19 ========================#.###...#§..#Magic: 6/9================--------#.#.....§....AC: 3Str: 5#...........$EV: 10Int: 213i#....#.#SH: 0Dex: 15#..<...#XL:  3 Next:  1% Place: Dungeon:2#..@..##Noise: ---------  Time: 717.3 (0.0)....$..........i) +2 dagger (speed)3iJq##..†..>.......Cast: Foxfire#.#.#.#.#.#.#.....#.#.#.#.#§#3ix###.#.# # #.#.#.#. # #.#.##3i#. _You conjure some foxfire! _Your foxfire dissipates. _Your foxfire dissipates.Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.3i3iMemorise Scorch, consuming 2 spell levels and leaving 5? Y - Yes  N - No3iu3iE0...... .Poobah the Firebug3i1.. #.. ..Deep Elf[. ##..# ..#Health: 19/19 ========================#.###...#§..#Magic: 6/9================--------#.#.....§....AC: 3Str: 5#...........$EV: 10Int: 21#....#.#SH: 0Dex: 15#..<...#XL:  3 Next:  1% Place: Dungeon:2#..@..##Noise: ---------  Time: 717.3 (0.0)....$..........i) +2 dagger (speed)##..†..>.......Cast: Foxfire[12;113i<2H#.#.#.#.#.#.#.....#.#.#.#.#§####.#.# # #.#.#.#. # #.#.###. _Your foxfire dissipates. _Your foxfire dissipates.Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Okay, then.3ii33i::§3i;. _3i 3iz Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.3i 6Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.3iu Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy3i 1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions3i M6.Dungeon sprint modes3iq j------------------------------------------------------------------------ H.SPELLCASTING ------------------------------------------------------------------------ Magical spells are a very important part of surviving in the dungeon. Every character can make use of magical spells. There are many skills related to magic, the principal one being Spellcasting. Spellcasting determines the number of Magic Points available; it also helps to cast any spell, though less so than schools associated with a spell. Next, there are several general magical schools (Conjuration, Hexes, Summoning, Necromancy, Forgecraft, Translocation and Alchemy) as well as several elemental schools (Fire, Ice, Air and Earth). A particular spell can belong to up to three schools. Being skilled in a spell's schools improves the casting chance and the power of that spell. Spells are stored in books, which you will occasionally find in the dungeon. Once you have picked up a book and added its contents to your spell library, you can memorise a spell using the 'M' command. In addition to picking up new spells, your character may also wish to get rid of old ones by reading a scroll of amnesia, which will let you pick a spell to forget. 3il 4iEach spell has a level. A spell's level denotes the amount of skill required to use it, the MP cost of casting it, and indicates how powerful it may be. You can only memorise a certain number of levels of spells; type 'M' to find out how many. When you gain experience levels or advance the Spellcasting skill, your maximum increases; you will need to save up for several levels to memorise the more powerful spells. /4iThere are two ways to activate memorised spells: by "quivering" them and using the fire interface, or directly by pressing 'z' (for Zap). To choose a spell for the quiver, use 'Q', or '(' and ')' to cycle among possible actions. Press 'f' to enter the targeting interface, or shift-tab / 'p' to autofire a quivered spell at the nearest monster. Use 'I' to display a list of all memorised spells without actually castingH4iZ one. The spells available are labelled with letters; you are free to change this labelling with the '=' command. You can assign both lowercase and uppercase letters to spells. Some spells, for example most damage dealing ones, require a target. See the next section for details on how to target. Most spells have caps on their effects: no matter how intelligent and proficient you are, there is a limit to the damage you can achieve with aI4i Magic Dart. In general, it is a good idea to look at the output of the 'I' and 'II' screens to get a picture on your casting abilities. This is especially useful if you're about to change armour or rings. High level spells are difficult to cast, and you may miscast them every once in a while (resulting in a waste of magic and possibly dangerous side-effects). Your chance of failing to cast a spell properly depends onc4i0Zyour skills, your intelligence, the level of the spell and whether you are wearing heavy armour. The chance of miscasting a spell is displayed on the spell screen, and coloured based on severity (yellow for moderate damage, light red for major damage, red for extreme damage, and magenta for c4i1kpotentially lethal damage). Be careful of magic-using enemies! Some of them can use magic just as welln4iO as you, if not better, and often use it intelligently. ------------------------------------------------------------------------ I.TARGETING ------------------------------------------------------------------------ n4i DWhen throwing or firing something, evoking wands, or casting certaino4i`spells, you are asked for a direction. There are several ways to tell Crawl which monster to target. You can press '?' when asked for a direction; this will bring up a help screen. Otherwise, you use the following commands: - The cursor will target on the monster which is closest to your position.{4i?k Should you have been firing at something previously, with the offenderstill being in sight, the cursor will instead rest on the previoustarget. - Pressing '+' or '=' moves the cursor to the next monster, going from nearer tofurther away. Similarly, '-' cycles backwards. - Any direction key moves the cursor by one square. Occasionally, it can be~4i useful to target non-inhabited squares. - Targets can be selected from a list by pressing 'Ctrl-X'. - When you are content with your choice of target, press one key of Enter, Del,or Space to fire at the target. If you press '.', you also fire, but thespell/missile will stop at the target's square if it misses. This can be~4i] useful to keep friendlies out of the fire, or to make sure your preciousmissiles won't end up in deep water. - You can press Escape if you changed your mind - no turns are deducted. There are some shortcuts while targeting: - Typing Shift-direction on your keypad fires straight away in that~4iI %Del, ~4i d or Space to fire at the target. If you press '.', you also fire, but thespell/missile will stop at the target's square if it misses. This can be  useful to keep friendlies out of the fire, or to make sure your preciousmissiles won't end up in deep water. - You can press Escape if you changed your mind - no turns are deducted. There are some shortcuts while targeting: - Typing Shift-direction on your keypad fires straight away in that direction. - Pressing 'p' or 'f' fires at the previous target (if it is still alive and in  sight). Due to this, most hunters can go a long way by pressing 'vf' to  fire their ammunition at a monster and then keep firing at it with  further 'vf' strokes. At times, it will be useful to switch targets withthe '+' or '-' commands, though. If you target yourself while firing something harmful (which can be sensible at times), you will be asked for confirmation. Finally, the ':' key allows you to hide the path of your spell/wand/missile. -~4i G-----------------------------------------------------------------------4i L6You can press '?' when asked for a direction; this will bring up a help screen. Otherwise, you use the following commands: - The cursor will target on the monster which is closest to your position.Should you have been firing at something previously, with the offender  still being in sight, the cursor will instead rest on the previoustarget. - Pressing '+' or '=' moves the cursor to the next monster, going from nearer to  further away. Similarly, '-' cycles backwards. - Any direction key moves the cursor by one square. Occasionally, it can be  useful to target non-inhabited squares. - Targets can be selected from a list by pressing 'Ctrl-X'. - When you are content with your choice of target, press one key of Enter, Del,or Space to fire at the target. If you press '.', you also fire, but thespell/missile will stop at the target's square if it misses. This can be  useful to keep friendlies out of the fire, or to make sure your precious  missiles won't end up in deep water. - You can press Escape if you changed your mind - no turns are deducted. There are some shortcuts while targeting: - Typing Shift-direction on your keypad fires straight away in that4i4i4i3...... .Poobah the Firebug.. #.. ..Deep Elf[. ##..# ..#Health: 19/19 ========================4i#.###...#§..#Magic: 6/9================--------#.#.....§....AC: 3Str: 5#...........$EV: 10Int: 21#....#.#SH: 0Dex: 15#..<...#XL:  3 Next:  1% Place: Dungeon:2#..@..##4i]pNoise: ---------  Time: 717.3 (0.0)....$..........i) +2 dagger (speed)##..†..>.......Cast: Foxfire#.#.#.#.#.#.#.....#.#.#.#.#§#4i###.#.# # #.#.#.#. # #.#.###. 4i _Your foxfire dissipates. _Your foxfire dissipates.Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.4iP<§4iղ4i:§4i4i 4i\ 9Poobah the Firebug (Deep Elf Fire Elementalist) Turns: 720, Time: 00:17:27 Health: 19/19AC:  3 Str:  5 XL: 3 Next: 1% Magic: 6/9EV: 10 Int: 21 God: Gold: 244i SH:  0 Dex: 15 Spells: 7/8 levels left rFire . . . (100%) i - +2 dagger (speed) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois + (33%) (no helmet) rElec .4iq v(100%) (no cloak) rCorr .(100%) (no gloves) SInv + (no boots) Will .....(no amulet) Stlth ++h - ring of see invisible HPRegen 0.23/turnd - ring of poison resistance MPRegen 0.22/turn 4i %: no passive effects @: no status effects A: magic regenerationx5idl x5i]x 9...... .Poobah the Firebug.. #.. ..Deep Elf[. ##..# ..#Health: 19/19 ========================#.###...#§..#Magic: 6/9================--------x5iy #.#.....§....AC: 3Str: 5#...........$EV: 10Int: 21#....#.#SH: 0Dex: 15#..<...#XL:  3 Next:  1% Place: Dungeon:2#..@..##Noise: ---------  Time: 717.3 (0.0)....$..........i) +2 dagger (speed)##..†..>.......Cast: Foxfire#.#.#.#.#.#.#.....#.#.#.#.#§####.#.# # #.#.#.5i+z Q5;11H#. # #.#.###. _Your foxfire dissipates. _Your foxfire dissipates.Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.x5ij{ x5i7 <§x5i y5i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   i - Spellcasting   3.0   2.4  +3           b - Maces & Flails   0.0   1.7  -3   j + Conjurations 2.4   2.5  +1   c - Unarmed Combat   0.0   1.4  -2   k + Fire Magic4.0   4.2  +1  y5i t d - Throwing   0.0   1.0   0               e - Short Blades   0.0   1.0   0               f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2       h - Stealth   2.4   1.8  +3      y5i                                                 The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets5iU > i + Spellcasting 3.05i5i5i...... .Poobah the Firebug.. #.. ..Deep Elf[. ##..# ..#Health: 19/19 ========================#.###...#§..#Magic: 6/9================--------#.#.....§....AC: 3Str: 5#...........$5iEV: 10Int: 21#....#.#SH: 0Dex: 15#..<...#XL:  3 Next:  1% Place: Dungeon:2#..@..##Noise: ---------  Time: 717.3 (0.0)....$..........i) +2 dagger (speed)##..†..>.......Cast: Foxfire#.#.#.#.#.#.#.....#.#.#.#.#§####.#.# # #.#.#.#. # #.#.###. _Your foxfire dissipates. 5ih_Your foxfire dissipates.Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.5i:§5i5iͱ<§5i 5i 9§5i 5iY 5i Q  Casting: Foxfire (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.Sorry, you're not good enough to have a special ability.6i6i: Spells (Memorise)TypeFailure Level  a - ScorchFire6% 2b - Inner Flame6i!Hexes/Fire28% 3  c - Volatile BlastmotesFire/Translocation28% 3  d - Flame WaveConjuration/Fire 52% 4e - Teleport OtherTranslocation54% 3  f - Freezing CloudConjuration/Ice/Air 99% 5  g - DispersalTranslocation 100% 6  h - Gell's GavotteTranslocation 100% 6 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit7i 7i< 7i ...... .Poobah the Firebug.. #.. ..Deep Elf[. ##..# ..#7i9 Health: 19/19 ========================#.###...#§..#Magic: 6/9================--------#.#.....§....AC: 3Str: 5#...........$EV: 10Int: 21#....#.#SH: 0Dex: 15#..<...#XL:  3 Next:  1% Place: Dungeon:2#..@..##Noise: ---------  Time: 717.3 (0.0)....$..........i) +2 dagger (speed)7i{ ##..†..>.......Cast: Foxfire#.#.#.#.#.#.#.....#.#.#.#.#§####.#.# # #.#.#.#. # #.#.###. _Your foxfire dissipates.Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. _Sorry, you're not good enough to have a special ability.7iQ 7i7 Memorise Scorch, consuming 2 spell levels and leaving 5? 7i IY - Yes  N - No7i1 7i3 ...... .Poobah the Firebug.. #.. ..Deep Elf7i"5 [. ##..# ..#Health: 19/19 ========================#.###...#§..#Magic: 6/9================--------#.#.....§....AC: 3Str: 5#...........$EV: 10Int: 21#....#.#SH: 0Dex: 15#..<...#XL:  3 Next:  1% Place: Dungeon:2#..@..##Noise: ---------  Time: 717.3 (0.0)....$..........i) +2 dagger (speed)##..†..>.......Cast: Foxfire#.#.#.#[7i5 39;49m.#.#.#.....#.#.#.#.#§####.#.# # #.#.#.#. # #.#.###.  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. _Sorry, you're not good enough to have a special ability.  Okay, then.7i= 7iQ> . _7i!P 7iR / Spells (Memorise)TypeFailure Level  a - ScorchFire6% 2b - Inner FlameHexes/Fire28% 3  c - Volatile BlastmotesFire/Translocation28% 3  d - Flame WaveConjuration/Fire 52% 4e - Teleport Other7iS Translocation54% 3  f - Freezing CloudConjuration/Ice/Air 99% 5  g - DispersalTranslocation 100% 6  h - Gell's GavotteTranslocation 100% 6 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit7i Spell Library ! : Cycle between Memorise, Describe, Hide, and Show pages. 7i `Ctrl-F : Filter the list of spells shown with a regex. ? : Show this help. By default, the spell library opens to the Memorise page; to begin memorising a spell, just press its letter. To read a spell's description, first switch to the Describe page by pressing !, then press the spell's letter. Most characters will not be interested in memorising the majority of spells thataccumulate in their spell library; this is where the Show and Hide pages come inhandy. To hide a spell from the Memorise and Describe pages, press its spell letter from the Hide page. Hidden spells can be shown again from the Show page. The auto_hide_spells option can be useful; when enabled, all newly discovered spells are hidden by default. Ctrl-F can be used to filter the list of spells. Any filter set in this way willpersist until the spell library is closed and reopened, or until a new filter is7iset with Ctrl-F. If Enter is pressed at the prompt without entering any text, that will reset the filter to none. You can filter spells by name and by spell school.7i Spells (Memorise)TypeFailure Level  a - ScorchFire6% 2  b - Inner FlameHexes/Fire 28% 3  c - Volatile Blastmotes Fire/Translocation28% 3  d - Flame WaveConjuration/Fire 52% 4  e - Teleport OtherTranslocation 54% 3  f - Freezing CloudConjuration/Ice/Air 99% 5 7i g - DispersalTranslocation 100% 6  h - Gell's GavotteTranslocation 100% 6 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit 7ibDescrib  a - ScorchFire6% 2  b - Inner FlameHexes/Fire28% 3 7iO^Memorise|Describe7isw5 Scorch 7ixScorches a random foe. Those injured by this have their resistance to fire burned away for a short time. Level: 2 School: FireFail: 6%  Power: 40% Damage: 2d6 (max 2d9)  Range: 3  Noise: Loud Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected./7i? Spells (Describe)TypeFailure Level  a - ScorchFire6% 2  b - Inner FlameHexes/Fire28% 3  c - Volatile Blastmotes Fire/Translocation28% 3  d - Flame WaveConjuration/Fire 52% 4  e - Teleport Other /7i} Translocation54% 3  f - Freezing CloudConjuration/Ice/Air 99% 5  g - DispersalTranslocation 100% 6  h - Gell's GavotteTranslocation 100% 6 /7i57 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit37ii Inner Flame Fills an enemy with an intense fire. This fire is released any time the target is hit, and explosively released upon death. The size of the explosion caused isdependent on the size of the target. Level: 3 Schools: Hexes/Fire Fail: 28% Power: 11% Range: 7 Noise: Quiet Miscasting this spell causes magic contamination and also either slows you or deals up to 15 fire damage.I7iq I7i[s...... .Poobah the Firebug.. #.. ..Deep Elf[. ##..# ..#Health: 19/19 ========================#.###...#§..#Magic: 6/9================--------#.#.....§....AC: 3Str: 5#...........$EV: 10Int: 21#....#.#SH: 0Dex: 15#..<...#XL:  3 Next:  1% Place: Dungeon:2#..@..##Noise: ---------  Time: 717.3 (0.0)....$..........i) +2 dagger (speed)##..I7is†..>.......Cast: Foxfire#.#.#.#.#.#.#.....#.#.#.#.#§####.#.# # #.#.#.#. # #.#.###.  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. _Sorry, you're not good enough to have a special ability. _Okay, then.I7i{§onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.I7i{|Sorry, you're not good enough to have a special ability.Okay, then.  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