W:j  Player: Pottymouth Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.09:53:49.ttyrec Time: (1782208429) Tue Jun 23 09:53:49 2026 W:j [?1051l[?1052l[?1060l[?1061hW:j V)0[?7h[?25l[?1cW:j6 W:jp< ePottymouth the VexingCoglinHealth: 21/21 ========================Magic: 3/3========================AC: 3Str: 8EV: 11Int: 12SH: 0Dex: 16XL:  2 Next:  0% Place: Dungeon:1Noise: ---------  Time: 233.3 (0.0)W:j< a) +1 sling {Charoen c) -2 sling {TiberiaNothing quiveredRev+ W:jY   #.# #...#...#  #.# #########  #.#  #.#  #.#  ###.#  #...#  #.###  #@#  #....)...  .......##  ..?......#  ..........#  ......$....#  .........)..#  ..?..........#  W:j W:jF gWelcome back, Pottymouth the Coglin Hexslinger.W:j W:j8W:jW:j# _Press ? for a list of commands and other information.W:jEditing macros.  ~ - Create/edit macro from key Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymapsW:j[?25h[?0c[?25l[?1cW:jZCurrent macro for 1: [none] Input new macro for 1: W:jInput a key sequence. Use \{n} to enter keycode n. [esc] for menuW:j &zW:j &aW:j7 &.W:j3 -Editing macros.  ~ - Create/edit macro from key  - - Clear all macros Current macros  1 - za. Created macro '1' => 'za.'. Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymapsW:jW:jW:jY #.# #...#...# Pottymouth the Vexing  #.# ######### Coglin  #.#Health: 21/21 ========================  #.#Magic: 3/3========================  #.#AC: 3Str: 8  ###.#EV: 11Int: 12  #...#SH: 0Dex: 16  #.###W:jiXL:  2 Next:  0% Place: Dungeon:1  #@#Noise: ---------  Time: 233.3 (0.0)  #....)...a) +1 sling {Charoen c) -2 sling {Tiberia  .......##W:jNothing quivered  ..?......#Rev+  W:j ..........#  ......$....#  W:j-.........)..#  ..?..........# W:jR[ Welcome back, Pottymouth the Coglin Hexslinger. W:j_Press ? for a list of commands and other information.W:jf3W:j7W:jW:j W:jV W:j2$ W:j& > _Unknown command.W:j<W:j,>Editing macros.  ~ - Create/edit macro from key- - Clear all macros W:jd>Current macrosW:j>1 - za. Arrows/[enter] to select, [bksp] to clear selected, [?] for help W:j>B[!] edit keymapsW:jp [?25h[?0c[?25l[?1cW:j&r Current macro for \{-1005} (Numpad 5): [none] Input new macro for \{-1005} (Numpad 5): Input a key sequence. Use \{n} to enter keycode n. [esc] for menuW:j s.Editing macros.  ~ - Create/edit macro from key  - - Clear all macros Current macros  NP5 - .1 - za. Created macro '\{-1005} (Numpad 5)' => '.'. Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymapsW:j= #.# #...#...# Pottymouth the Vexing  #.# ######### Coglin  #.#Health: 21/21 ========================  #.#Magic: 3/3========================  #.#AC: 3Str: 8  ###.#EV: 11Int: 12  #...#SH: 0Dex: 16  #.###XL:  2 Next:  0% Place: Dungeon:1  #@#Noise: ---------  Time: 233.3 (0.0)  #....)...a) +1 sling {Charoen c) -2 sling {Tiberia  .......##Nothing quivered  ..?......#Rev+  ..........#  :jG>H......$....#  .........)..#  ..?..........#  Welcome back, Pottymouth the Coglin Hexslinger. _Press ? for a list of commands and other information. _Unknown command.W:jYou encounter a bat.####### ####.#...##.######....)................##b......?.......................$.....)b   bat (asleep)...?......W:jW:j?W:j14.3 (1 _W:jW:jW:jӘCasting: Jinxbite (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W:j<1----------------Contam: 10% 5Rev W:jW:jΥF _You miscast Jinxbite. Nothing appears to happen.W:j ))))))bYou shoot a sling bullet.W:jR  The sling bullet hits the bat but does no damage.  You shoot a sling bullet. The sling bullet hits the bat.W:j :.b.bW:j %b.W:j1 .bW:j ..W:j m===6.6 (1.3Rev+ W:j W:j \ _The bat is severely wounded.W:jB1 N)))))))W:ja .  You shoot a sling bullet. The sling bullet barely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.W:j =)W:jG H.......W:j=J n47.9Rev* W:jR W:jUT G _You kill the bat!W:j#>W:j>W:jW:j H _No target in view!W:jW:jW:jW:jH _No target in view!W:j3W:j@W:jWW:jT: _W:jW:jg----------------Rev+ W:jW:jvW:jW:jW:jWW:j98% W:jW:j W:jK 76W:j) W:jW:jF4Rev W:jW:j8W:j72W:jjW:jW:j!1W:jW:jW:j $W:j$i2========W:jM)W:j.Z _Your magical contamination has completely faded away.W:jj.W:ju0W:jq3W:j3W:j<6W:j8,W:jp;W:j=W:jK>@========W:j@W:jmC,W:jEW:jGW:jdHW:jBJW:jLW:jLW:jNW:j2Q,W:jtSW:jXV,W:jrXW:jZ,W:jdW:j#h,W:jWjW:jm,W:joW:jtj3========W:juW:jy4 _Magic restored.W:j|W:j}W:jW:jW:jW:jW:jڇW:j ####...##W:j&#### #.######......##....)................##.......@......#---.W:jJ]...$.............## W:jje .....##.....## W:j* W:jї061.9 (24.0)W:j;H---2.9 (25W:jsw _e - 2 scrolls labelled QINENIFUGOW:j: 3W:j\ W:ju W:j W:j V========W:jm W:jK ,W:j W:j ,W:j W:jL _You now have 43 gold pieces (gained 8).W:jW:jW:jW:j, W:jW:jW:jW:j)W:j*+W:j+.,W:j0W:jl3W:jT5W:j5W:jo7W:j>  #.### ... ########.######..W:j>   ##.....##....)....  ##..............##  #................#  #................#W:j?.  #................#  #.............)..#  #W:j;?m..........#  #W:jZ?[....#  ##W:jx?1........##W:j?  ##.....##.....##  ##############W:j?R  W:j?Z  W:jE271.9 (9.0)W:jF.2.9 (10.0) W:jQy _h - a scroll labelled LEIXTEU QEGOLW:j.W:jW:jW:j)W:jW:jW:j,W:jW:jW:jW:jW:jaXW:j,W:jW:jW:jK,W:jW:jjW:jW:jW:j/W:jW:jhW:jW:j$W:j W:j ,W:j) W:j$  Things that are here:W:j_  a +0 club; a kobold corpseW:j$W:j _W:j7W:jW:j,W:jW:jW:j W:j4 W:jg!W:j$W:j%W:j*&W:j('W:j)W:j*W:j*W:j+W:j2.W:j}/W:j/W:j0W:jD3W:jb4W:j4W:jU5W:jg7W:j[8W:j8W:j59W:jt;7 _You open the door.W:j<W:j<W:jd=W:j9A@  There is an open door here.W:jMBW:jB _W:j5DW:jFW:jH,W:jHW:jKW:jLW:jLW:jMW:j+P7 _You open the door.W:jQ3W:jURW:jV@  There is an open door here.W:jWW:jRX _W:j YW:j-[W:jN\,W:jS]W:j^W:j_,W:jp`W:j'cW:jcW:jcW:jdW:jqf7 _You open the door.W:jhW:jUhW:jiW:jlYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.W:jnW:j]n _W:jnW:joW:jqW:joqW:jrW:j8sW:jtW:jt,W:jLvW:j,wW:j~wW:jwW:jzThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.W:j{W:jF{W:j{W:j~You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.W:jW:j _W:jnW:jW:jEW:jW:jڃW:jW:jW:jW:j:W:jThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.W:jɎW:jW:jqW:jW:j,W:j3W:j]You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.W:jjW:j _W:jW:jEW:jW:j4W:jěW:jHW:jW:jW:j@W:jyW:jW:j7W:jW:jGThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  W:jW:jD _W:jأW:jW:j= #.#...#...#...#...#....... #.##+###'###'###+##.####.. #.# #...#...#...#.# ##. #.# #...'.<.#...#.# #. #.# #...#...#...## #.##############'##  #.#...#...#...#...#  #.#.⌠.'...'...'.⌠.#  #.#...#..@#...#...#  W:j###.##'###+##########  #...#..###.#  #.####.....# .## ######.######..#..... ....##....).......... ............#####.... .............# ... .............# ..W:j>313.9 (41'#.....#....###..W:jW:jhM======4.9 (42W:jW:jF _You open the door. _There is an open door here. _You open the door. _There is an open door here. _As you open the door, it creaks loudly!W:j3W:j?W:jW:jW:joW:jW:j@  There is an open door here.W:jW:j" _W:jW:jW:jk  #.# #...'.<.#...#.# # #.# #...#...#...###  #.##############'##  #.#...#...#...#...#  #.#.⌠.'...'...'.⌠.#  #.#...#...#...#...####.##'###'##########W:j B#...#..###.# #.####....@# .## ------6.9 (2.0) #######.######..#......# .....##....)...........# W:jM .............#####...... ..............# .....#..........# .............# .?..:W:j .....)..# .......#W:jW:jJ------7.9 (3W:jW:jO\ _Found a parchment of Sigil of Binding.W:ji3W:jW:jW:jW:jSW:j,W:jW:jW:jjW:jW:jW:j_W:jW:jW:ji  You encounter a hobgoblin.W:jT#.#.⌠.'...'...'.⌠.# #.#...#... ###.##'###'########## #...#..###.##... #.####.....##.#### ###.######..#......# .##....)...........####. W:jxO.........#####.......... ..........# #..@..#### ..........# #.......# .....# ##.?..:....)..# .....# #...........# #....g   hobgoblin (asleep)## #..........##.....## #.g... #########W:j '20W:j 21.9 (4 _W:j,W:j|W:jZ 4W:ja W:j" ` _A hobgoblin is nearby!W:jD  Casting: Jinxbite (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.W:j1----------------==2.9 (1Will/2 Jinx W:jKW:jhQ _You feel your willpower being sapped.W:j.--3W:jW:jW:jR )))))g  )You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!W:j )The hobgoblin is moderately wounded.You shoot a sling bullet.W:jq ;*W:j †The sling bullet closely misses the hobgoblin.A giggling sprite leaps out and doodles on the hobgoblin's face.W:j |.?....W:j k12===5.2 (1.3Rev W:j W:j M _You kill the hobgoblin!W:j˴ 3W:j W:j H _No target in view!W:je3W:jmW:jnH _No target in view!W:j2W:jW:jW:jyH _No target in view!W:jq$W:j$W:j&W:j%)W:j.: _W:j /W:j/U----------------Rev W:jE1W:j34$ W:jY4W_The sprites lose interest in your situation.W:j4W:j6W:j\8W:j8(W:j0:W:jz<W:j<W:j5>W:jD@W:jx@W:jAW:jCW:jDW:jEW:jHW:jHW:jDJW:jLMW:jMM2========W:j=OW:jQW:jQW:jqSW:jzUW:jUW:j9WW:jY,W:j [W:j,]W:jo]*========W:j]W:j_W:jaW:jVaW:jbW:jdW:jeW:jfW:jGhW:jhW:jyjW:jlW:jlW:jnW:j/pW:jlpW:jqW:jsW:jtW:juW:jwW:jwW:j^yW:j{W:j{T3========W:j`}W:jzW:jW:j,W:j-W:jɊW:j2W:jW:j(W:jW:jܕn _You feel your willpower return.W:jW:j@========W:jW:jLW:jW:jjW:jRW:j ###.##'###'##########...#..###.##... .####.....##.#### ###.######..#......# .##....)...........####. W:j.........#####.......... ..........# #.....#### .# #.......####.@..:....W:j%,---).........W:jM#..........##...?.....W:j051.2 (26.0)W:jH---2.2 (27W:j_W:jGb _j - a scroll labelled COLAMY KIYPHW:j 3W:jP W:j= W:j) W:j W:j ,W:j( ,W:jR W:j= W:j W:j W:j3 W:j-" W:j# W:j# W:j % W:j& W:j( ,W:j) W:jh+ W:j, W:j, W:j. W:j}/ W:j0 W:j 1 W:j1 W:j5 W:j5 W:j6 W:j9 { _e - 3 scrolls labelled QINENIFUGO (gained 1)W:j; W:jC; W:j; W:j= W:jz? W:j? W:jn@ W:jvB W:jD W:jUD W:j=E W:jF W:j^H W:jH W:jPI W:jPK W:jL W:jL W:jM W:jP W:jGR W:jR W:jT W:jW W:jdX ,W:jbY W:ju\ W:j] W:jC^ W:j^ W:j` W:jMb W:jb W:jc W:jme W:jf W:jg W:jh W:ji W:j%k W:jlk W:jl W:j3n W:jMo W:jo W:jap W:j r W:jVs W:js W:jt W:jv W:jw ,W:jx W:jy W:j+{ ,W:j| W:ju~ W:jo W:j W:jL W:j* W:j7 W:js W:j W:j W:jw W:j W:jb W:j W:j W:j W:j W:j{ W:j W:jڎ W:j7 W:j- W:j W:jU W:j W:j W:jΓ W:j/ W:j^ W:j+ W:j W:j9 W:j W:j; W:jޙ W:j W:j W:j4 W:jc W:j W:j8 W:j٠ W:jۡ W:j W:j W:jZ W:j} ,W:j' W:j W:j. W:js W:j W:jd W:j W:j W:jد W:jn W:jŲ W:j W:jس W:jܵ W:j ,W:j ,W:j W:j ,W:j W:jZ ,W:jh W:j W:j( W:jt W:j: W:j( W:j W:j W:j W:jk W:j W:j W:j W:j W:j ,W:j W:jq W:jY W:j W:jQ W:j  ....#.# ......# .....## .. ...# ##.#.  ##..# #...  #..######.##### ###..#..........## #W:j :........## ..............@.# ...#..............# .###..............# .# #..............# .# #..............# .###.............##....#..........## ..############### ###You pick up a parchment of Passwall and begin reading...W:j -98.2 (46W:j ,9.2 (47W:j W:j A _You add the spell Passwall to your library.W:jOoW:joW:jRpW:jCsW:jAuW:jyXW:jzW:jzW:j|W:j}W:jV~W:j~W:jW:jŁW:jW:jW:jW:j4W:jmW:j̈W:j&W:j@W:jW:jW:jW:jbW:jÐW:jW:jW:jW:jaW:jPW:jW:jW:jW:jW:jkW:jӝW:jW:jҞW:j #...#....#.##.##........ #...#.# ##.##.#######.###.###..#..# .... ......##.....## .... W:jq......#...#### ..... ......#..## ..... .....[..## ...... .# ####...... W:j >.....#.# #.@..# ........# ##..### .......## #...# ####...# ##.#.# # ##..# #....# W:j2# #..######.##### # ###..#..........##  ##.............W:jA...##  #W:jΧE..................#W:j!.409.2 (10W:j-10.2 (11W:j@W:jjd _k - a scroll labelled BACETU PAESHRAW:jttW:juW:jUuW:jwW:j8yW:jyW:j~nW:jW:jW:jW:jnW:jWW:jLW:jW:jW:jW:j!W:jjW:j&W:jƋW:j2W:juW:jW:jW:jW:jאW:jW:jW:jW:j;W:j۔W:jvW:j,W:jJW:jW:jW:jW:jW:j......# ......# #........># ..# #.........# #.###########.........# >..................#:j|m #.#####...............# #.# ##......#.......# #.####.......##.....# #.##.....##### #@# 37.2 (27#########.# #.......... ..##.##...........##.##...........##.#######.###. ..#..# #......#.# ....## #......#.# .#### ##.#8.2 (28 _Found an escape hatch in the floor.W:j W:j W:j W:je W:j W:j W:j ,W:j W:jN W:j W:j W:j  You encounter a goblin. It is wielding a +0 dagger.W:j  ##### #.g# # #..# ....# #..# .# #W:j ># ....# #.# ##########...# .>.............####...........@...# # ##......#.......#######.....## ##.....#######.#### .....#########.# ...............# g   goblin (asleep) ##.##..........# ##.##..........# W:j ;##.#######.###.#W:j ?.g40.0)W:jj QgW:j 4==1.2 (3W:j! W:j# ( _The goblin shouts!W:jj-4 .g  W:j-%Casting: Jinxbite (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.W:j3W:jo4p1----------------2.2 (1W:j4GWill/2 Jinx W:j9W:j=+ .W:j[=4g _You feel your willpower being sapped.W:jBD--3W:jPW:jQW:j: ))) You shoot a sling bullet. The sling bullet hits the goblin.W:j{  The goblin is moderately wounded.You shoot a sling bullet. The sling bullet hits the goblin.W:j :*W:jg )The goblin is severely wounded.A giggling sprite leaps out and makes the goblin trip over its own feet.W:j'n 9...W:jq j6===4.5 (1.3Rev W:jz W:j| J _You kill the goblin!W:j 3W:jz W:j  H _No target in view!W:jW:jbW:j2W:jH _No target in view!W:jr>W:j>W:jDf _W:jI----------------Rev W:jK{ _The sprites lose interest in your situation.W:jLW:jaMW:jQO>W:jPW:jR,W:jSW:jV,W:jVW:jX,W:jYW:jB[,W:j\W:j]W:j$^W:jW_W:jf2========W:jWgW:jhW:ji,W:jjW:j8lW:jl@========W:jmW:j*oW:jfoW:jpW:jur,W:jsW:j)uW:juuW:jvW:jwW:j/xW:j6yW:jz,W:j{W:jN}W:j}W:j~W:j*,W:jJW:jW:jpT3========W:jW:j7,W:jbW:jW:j(W:jԊW:jn _You feel your willpower return.W:j{W:jW:j W:jnW:jW:ji@========W:j_W:j~W:j,W:jfW:jyXW:jգW:jW:jFW:jW:jW:jW:j\W:jW:jW:jW:jW:jnW:j W:jW:j#W:jW:jW:jLW:jW:jW:jW:j`W:jW:jW:jW:jW,W:j1W:jW:jbW:jW:jiW:jW:jW:j8W:jW:jdW:jgW:jW:jtW:jW:jDW:jW:jW:jW:jW:jW:jqW:j W:jW:j.W:jnW:jW:jW:jW:jW:jW:jPW:jW:j<W:jW:jW:jW:jcW:jW:jW:jTW:jW:jW:jVW:jW:jW:jW:jW:j W:j_W:jW:j,W:j5W:jW:j3 W:ji W:j W:j1 W:j W:j W:jl W:j W:jW:jRW:jW:jW:j<W:jjW:jW:jW:jpW:jW:jW:jW:jW:jW:jDW:jW:jW:j\W:jW:jW:jW:jW:jW:jW:jW:j W:jCW:juW:jW:jYW:jW:jW:j@ W:j{ W:j W:j0"W:j"W:j;#W:j#W:j$W:j)%W:j]%W:j%W:j&W:jH'W:j'W:j'W:j)W:jL*W:j*W:j*W:j,W:j,W:j7-W:j-W:j.W:j/W:j/W:j0W:jM2W:j2W:j*3W:j3W:j5W:j6W:j6W:j;7W:j8W:jO9W:j9W:j :W:j;W:j;W:j&<W:j<W:j^>W:j.?W:jk?W:jw@W:jIW:jJ,W:jKW:jMW:jNW:jNW:j@OW:jQW:j0RW:jiRW:jRW:jU,W:jUW:jHVW:jCXW:j%YW:jVYW:jYW:jc[W:j<\,W:j\W:j^W:jA_,W:j_W:j.aW:jaW:jbW:j{bW:jdW:jdW:jdW:jeW:jgW:jiW:jiW:j+jW:jnlW:j3nW:j oW:joW:jiqW:jrW:jFsW:jtW:j vW:jawW:jwW:jyW:j{@  There is an open door here.W:j|W:jU} _W:j~W:jW:jȀ,W:jhW:j΂W:jW:jW:jJW:jW:j\W:jW:jW:j@  There is an open door here.W:jW:j _W:jW:jW:jW:jW:jkW:jW:juW:jW:j2W:j`W:jW:j]W:jW:j@  There is an open door here.W:jHW:j _W:jUW:j]W:jf,W:jW:j<W:jW:jޜW:j_W:jXW:jW:jSW:jW:j7 _You open the door.W:jW:jHW:jԥW:jEW:jW:jEW:jƨW:j@  There is an open door here.W:j;W:jͬ _W:jeW:j[W:j W:jNW:jįW:j@  There is an open door here.W:j W:j _W:jW:jW:j#.###...###............. #...#################... W:j1###.#...#...#...#...#... #.#...'...'...'...'... #.#...#...#...#...#... #.##+###'###+###'##...W:jX #.#...#...#...#...#.>. W:jz#.#...'...#...#.⌠.+... #.#..@#...#...#...#...W:j--- #.##+###'###'###+##.## W:j#.# #...#...#...#.# #.# #...'.<.#...#.#W:j} #.# #...#...#...### W:j4#.##############'## #  #.#...#...#...#...# # W:j[ #.#.⌠.'...'...'.⌠.# #  W:j|#.#...#...#...#...# # W:j4F545.5 (101.0)'#..W:jx!#..#..###W:jW:jAD======6W:jr 2W:jBW:j= _As you open the door, it creaks loudly!W:j:W:jeW:jW:jW:jݞW:jW:jW:juW:j3W:jR@  There is an open door here.W:j̲W:j _W:j6W:jW:jnW:jǼW:jW:j@  There is an open door here.W:j0W:j  _W:jW:jW:jW:j<W:jMW:j@  There is an open door here.W:j7W:j5 _W:jW:j*W:j|W:jW:jW:jW:jW:jW:jW:jW:jW:jvW:jp@  There is an open door here.W:j W:j _W:jpW:jXW:j}@  There is an open door here.W:j$W:j _W:j W:j W:j,W:jW:jV]There is an open door here.   dry fountain here.W:j[W:j _W:jW:jW:jW:j@W:jW:j 7 _You open the door.W:j!W:j>"W:j"W:j}'@  There is an open door here.W:je(W:j( _W:j)W:j,W:j.,W:j.W:jq1W:j2W:jc2W:j2W:j55W:j&6W:jh6W:jx7W:j;@  There is an open door here.W:j<W:j|= _W:j\>W:j`@W:j/AW:jzAW:jBW:jE@  There is an open door here.W:jFW:j:G _W:jGW:j+JW:jK,W:jKW:jMW:jNW:j$OW:jOW:juRW:jS,W:jOUW:j[@  There is an open door here.W:j>]W:j] _W:j^W:j`W:jaW:jGbW:jcW:jf@  There is an open door here.W:jhW:ji _W:jjW:jmW:joW:joW:jpqW:jsW:juW:jAvW:jwW:jyW:j=|W:j|W:j}W:jW:j\W:jW:jW:j]W:jW:jW:jW:j"#.#...#...#...#...#.# ##..# #.#...#...'.<.#...#.# #..###.#...#...#...#...### ###..##.##############'## ##...#.#...#...#...#...# #....#.#.⌠.'...'...'.⌠.# #...#.#...#...#...#...# #.###..###.##'###'########## #.# ##...#..###.##.@.....####.# ------82.5 (36.0)W:j֡-#.####.....##.########...###... ###.######..#......# ##..#....#. .##....)...........####.....##### .........#####......... ..........# #.....####.##### ..........# #.......##.....## ..........# ##....:.........## W:j.......)..# #................#W:j̢=------W:jW:j"b _There is an open door here. _Done exploring.W:j IW:j F...'.'...'W:jF :.'.0.0)W:j =.##...W:jn W:j5 W:j @ _Done exploring.W:j%:[?25h[?0c _Done exploring.  Search for what [? for help]? W:jJ [?25l[?1cW:j 10 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a staircase leading out of the dungeonW:j b - [D:1] a +0 club (1 further duplicate)  c - [D:1] a stone staircase leading down  d - [D:1] a ring mail  e - [D:1] a stone staircase leading down  f - [D:1] a shaft  W:j( kg - [D:1] a stone staircase leading down  h - [D:1] a leather armour  i - [D:1] a +0 dagger  W:jJ &j - [D:1] an escape hatch in the floorW:jRW:jYW:j^9 #.#...#...#...#...#.# ##..# Pottymouth the Vexing#.#...#...'.<.#...#.# #..## Coglin#.#...#...#...#...### ###..#. Health: 21/21 ========================W:j3_#.##############'## ##...... Magic: 3/3========================#.#...#...#...#...# #....... AC: 3Str: 8#.#.⌠.'...'...'.⌠.# #...#... EV: 11W:jY_Int: 12#.#...#...#...#...# #.###... SH: 0Dex: 16W:jz_ ###.##'###'########## #.# #... XL:  2 Next: 16% Place: Dungeon:1W:j_5#...#..###.##.@.....####.# #... Noise: ---------  Time: 582.5 (0.0)W:j_#.####.....##.########...###... a) +1 sling {Charoen c) -2 sling {Tiberia ###.######..#......# ##..#....#. Nothing quivered W:j_.##....)...........####.....##### .........#####............### W:j`,..........# #.....####.##### ..........# #.......##.....## ..........# ##....:.........## W:j`.......)..# #................# _There is an open door here. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring.  Search for what [? for help]? .W:jeW:jfW:jjW:j"l. _W:j W:j Where to? (? - help)  D - Dungeon W:j׳W:jX #.#...#...#...#...#.# ##..# Pottymouth the Vexing#.#...#...'.<.#...#.# #..## Coglin#.#...#...#...#...### ###..#. Health: 21/21 ========================#.##############'## ##...... Magic: 3/3========================#.#...#...#...#...# #....... AC: 3Str: 8#.#.⌠.'...'...'.⌠.# #...#... EV: 11W:j!Int: 12#.#...#...#...#...# #.###... SH: 0Dex: 16###.##'###'########## #.# #... XL:  2 Next: 16% Place: Dungeon:1#...#..###.##.@.....####.# #... Noise: ---------  Time: 582.5 (0.0)#.####.....##.########...###... a) +1 sling {Charoen c) -2 sling {Tiberia W:j###.######..#......# ##..#....#. Nothing quivered W:j*.##....)...........####.....##### .........#####............### W:j@c..........# #.....####.##### W:jT..........# #.......##.....## ..........# ##....:.........## W:j~.......)..# #................# _There is an open door here. W:j_There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Search for what [? for help]? .W:jW:jBW:joW:jW:j: _W:jW:jW:jW:jW:jW:jW:jW:jW:jW:jKW:jW:jW:j*W:jW:jNW:j^W:joW:jW:jW:jW:j @  There is an open door here.W:j*W:j _W:j"W:j\W:jW:jW:jW:j@  There is an open door here.W:j*W:j _W:jHW:jW:j ,W:j W:j"W:jy#W:j#W:j`$W:j&W:j'W:j'W:j(W:j,@  There is an open door here.W:j-W:j/. _W:j.W:j1W:j1W:j-2W:j2W:j5@  There is an open door here.W:j(7W:j7 _W:j;8W:j::W:j/;W:j;W:j6<W:j=W:j?,W:j?W:j@W:j"BW:j_BW:jBW:jF@  There is an open door here.W:jGW:jG _W:jHW:jZKW:j9LW:jLW:j@MW:jyPWThere is an open door here. _You open the door.W:jRW:jRW:jTW:jWW@  There is an open door here.W:jYW:jZ _W:jy[W:j]W:j_W:j~`W:jaW:jdY  There is a stone staircase leading down here.W:jaeW:jgW:jh$ _W:jiW:j&2W:jNW:jW:j{W:jE@ _You climb downwards.  Found 17 gold pieces.W:jצh     #########   #.......#   #.......#   #......$#   #.......#   + 608.0 (25.5)  #.......#   #......$#   #.......#  #########    W:jW:ja _There is a stone staircase leading up here.W:jVW:jVW:jXW:jYW:jd\W:j`P _W:jubW:jbW:jcW:jajnW:jlW:jlW:jmW:jaoW:jNqW:jqW:j@rW:jau,W:jDvW:jxM _You now have 53 gold pieces (gained 10).W:jRzW:jzW:jQ{W:j-~W:j;W:jW:j8W:jW:j,W:j̄W:jbW:jчW:jW:jW:jW:jFW:jW:jL _You now have 60 gold pieces (gained 7).W:jW:jIW:jߐW:j"W:j,W:jW:jΕW:j    #########  #.......# W:j #.......#  #.......#  #.......#  #.<....@+  #.......#  #.......# W:j#W:jؚ W:j#.#'..#21.0 (13.0###W:jW:jM======2.0 (14W:jW:j5= _As you open the door, it creaks loudly!W:j2IW:j`W:j  There is an open door here.W:j#W:j _W:j[W:jW:jͮ,W:jrW:jmW:jW:jѱW:jIW:jdW:j,W:jdW:j2W:jW:jθW:jW:jPW:j,W:j5W:jeW:jh,W:jW:jW:j,W:jW:j*W:j,W:jW:j?W:jW:jW:jW:jW:jW:jW:j/W:jW:j&W:jrW:jW:jEW:j,W:jyW:jLW:jXW:jDW:jW:jW:jW:j,W:jW:jW:j^W:jW:jW:j W:j,W:j W:jW:j,W:j'W:j BW:jW:j W:j W:j W:j         ...   .....  W:j ##########.....   #....@........------  #.............   #..........##  #.?........#  #.....W:jF.....# #..........# #..........# #  W:j#..........##.#  ##########....#W:jx45.0 (23------6.0 (24W:jW:j!g _l - a scroll labelled TUFEXK ATTYONNESKW:jV W:j W:j W:jN W:j!! W:jq$ ,W:j % W:j ' W:jQ' W:jS( W:j* W:j, ,W:j- W:j0 W:j1 W:j1 W:jA4 ~ _h - 2 scrolls labelled LEIXTEU QEGOL (gained 1)W:jD5 W:ju5 W:j5 W:j6 W:j 8 W:j78 W:j8 W:jE: W:j; W:j)< W:j< W:j=> W:je@ ,W:j:A W:jcB W:jfC W:jC W:jC W:j/E W:jF c  You encounter a rat.W:jK $ # .# .r. .....  ......  W:jK ###......  #.......  W:jL R#........  #..........##+ #..... #......W:j(L ]....# #...W:jBL -.# W:jWL r   rat (wandering) W:jlL 9#... W:jL )#...W:jL P##.# ###.W:jL %...#W:jN Lr.55.0 (9.0)W:jS W:jT 66.0 (10.0) _W:jX W:j [ W:jZ .  Casting: Jinxbite (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W:j(W:j 1----------------Contam: 13% 7W:j> .0)W:j$W:j%'F _You miscast Jinxbite. Nothing appears to happen.W:j 4W:jR W:j H _No target in view!W:jԴW:j[W:jW:j.W:j: _W:j>W:jW:jpW:je  A rat comes into view.W:jr......r   rat (wandering)W:j+*9.0 (2W:jBW:j360.0 (3 _W:jW:jbW:j )))rYou shoot a sling bullet.  The sling bullet hits the rat but does no damage.W:jD ))))The rat squeaks loudly.  You shoot a sling bullet.W:jK} J  The sling bullet closely misses the rat.W:j/r.W:j......J   endoplasmr   ratW:jG----------------===1.3 (1.3Rev W:joW:jv[ _You encounter an endoplasm.W:j0 S)))))))W:jŒ  You shoot a sling bullet. The sling bullet barely misses the rat.You shoot a sling bullet.W:j  r.J..rW:j" .....2.6Rev+  _The sling bullet closely misses the rat.W:j4 )))))))You shoot a sling bullet.W:jz  The sling bullet closely misses the rat.You shoot a sling bullet. The sling bullet hits the rat.W:j6< r.J..rW:jD 1.....W:j\E 03.9Rev* W:j;O q _The rat is heavily wounded.W:jm .  You shoot a sling bullet. The sling bullet hits the rat.W:j(W:j": )))) You kill the rat!You shoot a sling bullet. The sling bullet hits the endoplasm.W:jCyJ.W:jyJ.W:jW..J.W:jL8% 205.2W:j_W:jϋa _The endoplasm is heavily wounded.W:j;m )))))))You shoot a sling bullet.W:jL> .  The sling bullet barely misses the endoplasm.You shoot a sling bullet. The sling bullet hits the endoplasm.W:jA<)W:j$.......W:jI596.5W:jdW:jGM _You kill the endoplasm!W:j3W:j"$W:j&H _No target in view!W:jά3W:jڱW:jشH _No target in view!W:j( 3W:j W:j W:j 3 _2========1W:j W:j tRev+ W:j W:j# Z _Your magical contamination has completely faded away.W:j$ W:j$ W:j& W:j*' W:j( W:j * W:jq* @========W:j+ W:j^- W:j- >Rev W:jY. W:jq0 ,W:jR1 W:j3 ,W:j3 W:j5 ,W:j6 W:j8 W:j8 (W:j: W:j; 3W:j< W:j> W:j ? W:j @ W:j$C W:jmC T3========W:joD W:j*H 4 _Magic restored.W:jJ W:jOJ W:jBK W:j^M W:jAO W:jO W:jP W:j>R W:jS W:jOT W:jU W:jX W:jY W:j0Z @========W:jZ W:j6] W:j^ W:j^ W:jd_ W:j` W:jvb W:jb W:jLc W:jd W:j#f W:j_f W:jf W:ji W:j(k ,W:jk W:jm W:jn W:j/o W:jo W:jNq W:jr W:jFs W:js W:ju W:j5w ,W:jx W:jTy W:jz W:j+{ W:j{ W:j@~ W:j W:j( W:j W:j W:j̄ ,W:j W:j W:j W:jۈ W:j W:j W:jh W:j ,W:j W:j ,W:jђ W:jQ W:j͕ ,W:js W:j9 W:j W:jb ,W:jJ W:j ,W:j_ W:j W:j ,W:jm W:ja W:j W:j W:jc W:j W:j+ W:jȡ ,W:j W:j ,W:j4 W:j` W:j> W:j W:jڦ W:j2 W:jq W:j W:j W:j W:j: W:j W:j W:j1 W:j W:jί W:jS W:jp W:j ,W:j˵ W:j W:j W:j< W:j W:j W:j W:j W:jȾ W:j W:j W:ji W:jD W:j W:js W:j W:jk W:j W:j W:j' W:j W:j W:j W:jI W:j W:j W:ja W:j W:j W:j W:j ,W:j{ W:j W:j W:j W:j W:j  h - 3 scrolls labelled LEIXTEU QEGOL (gained 1)  You encounter a ball python.W:j  ..#... ####.##### .... ######.#...--- .......... ####.#####.####.## #.# #......#W:jL  #.#######..S## #.##....#.#....#S   ball python (constriction, wandering)#.#######.##....#.####.##.........##....#.# #W:jt b#####...........#.W:je 1718.5 (52.0)W:jt W:j! O---9.5 (53 _W:jJ W:j W:jPV .  Casting: Jinxbite (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.W:jU?SW:jWV1----------------==20.5 (1.0)Will/2 Jinx W:jYW:j`Q _You feel your willpower being sapped.W:j(a.--1W:jdW:jlfW:jDW:jE8--W:jIW:j]KH _No target in view!W:j}W:jW:j%W:jH _No target in view!W:jcW:jW:j<W:jW:j _The sprites lose interest in your situation.W:jW:jW:jeF----------------W:jW:j,W:jW:j,W:jW:jm  A ball python comes into view.W:j .........S.S   ball python (constriction, wandering)..W:jn>.................#.W:j+6.5 (5W:j/W:j17.5 (6 _W:j[W:jW:jr} )))))))You shoot a sling bullet.W:j .  The sling bullet closely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python.W:j_=)W:j|x gYou kill the ball python!W:jN.......g   hobgoblin (wandering)W:j*k33===8.8 (1.3Rev W:jp _You encounter a hobgoblin.W:j ))gYou shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.W:j [  The hobgoblin shouts!  You shoot a sling bullet.W:j G.gW:j =.gW:j֗ W:jm ~====30.1Rev+ W:jڜ W:j̟ M _The sling bullet hits the hobgoblin but does no damage.W:jP&>  You shoot a sling bullet.W:j4 )))))))The sling bullet hits the hobgoblin but does no damage.  You shoot a sling bullet.W:j7 ......gThe sling bullet barely misses the hobgoblin.W:j}8===-1.4Rev* W:j>=W:j?Z _The hobgoblin completely misses you.W:jcv>  You shoot a sling bullet.W:j#}  The sling bullet hits the hobgoblin but does no damage.  You shoot a sling bullet.W:j/  The sling bullet hits the hobgoblin but does no damage.2========-2.7 _The hobgoblin closely misses you.W:jD^m )))))))You shoot a sling bullet.W:j †The sling bullet barely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.W:j<)W:j>xD......†W:jf|0414.0W:j؀W:jcM _You kill the hobgoblin!W:jG W:j 7Pottymouth the VexingCoglinHealth: 21/21 ========================Magic: 2/3================--------AC: 3Str: 8..EV: 11Int: 12#...W:j SH: 0Dex: 16####.#####....XL:  2 Next: 41% Place: Dungeon:2......†@.######.#...Noise: ===------  Time: 734.0 (0.0)..................a) +1 sling {Charoen c) -2 sling {Tiberia####.#####.####.##Nothing quivered#.# #.....S#Will/2 Rev* W:j #.#######...###.##....#.#....##.#######.##....#.####.##.........##....#.# #W:jP #####...........#.#You shoot a sling bullet.  The sling bullet barely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin!Casting: Jinxbite (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W:j*" W:j" W:j& W:jB)   The sling bullet barely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin!  Casting: Jinxbite (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is nobody nearby that the sprites are interested in.W:jW:jW:jW:jW:jO: _W:jW:j#W:jW:jW:jOW:jW:jXW:j(Rev+ W:jW:jfW:j ,W:jW:jW:jW:jIW:j^BW:jW:j'>Rev W:jW:j2,W:jW:jVW:jW:j2W:jW:jT3========W:jW:jP>W:j,W:jW:jW:jX>W:jW:j n _You feel your willpower return.W:j) W:j *========W:j W:j? W:je  You see here a hobgoblin corpse.W:jW:j _W:jNW:j2W:jW:jW:jW:j_W:jW:jW:jW:jt#W:jd%,W:j&W:j'W:jK)W:j)W:jJ*W:jt+W:j,W:j,W:jp-W:j.W:j#0W:j0W:j1W:j`3W:jk4W:j4W:jr5W:j6W:j7W:j-8W:j8W:j:W:j;W:j.<W:j<W:jV>W:j?W:jB@,W:jAW:jBW:jCW:jCW:jEW:j6GW:j+HW:jHW:jJW:jJW:jL,W:j?MW:jPBW:jPW:jQ,W:jRW:jETW:jU,W:jVW:jXW:jXW:j4YW:jYW:jP[W:jG\W:j~\W:j]W:j^W:j}_W:j)`W:j`W:jaW:jbW:jbW:jYcW:jxeW:j6fW:jpfW:jfW:jhW:j iW:j\iW:jiW:jjW:jkW:jkW:jMlW:jmW:jnW:jnW:j%oW:jrpW:juqW:jqW:jUrW:jsW:j1tW:j^tW:jtW:jvW:j_wW:jwW:jxW:jyW:jz,W:j;{W:j}W:j}W:jA~W:jOW:jW:jʁW:jW:jZW:jW:jW:jW:jaW:jW:jW:jԇW:jW:jVW:j|W:jW:j#W:jW:jW:j,W:jW:jǏW:jW:jW:jՑW:jW:j,W:jW:jҔW:jW:jW:jW:jW:j'W:jsW:jʙW:jbW:jbW:jW:jW:jW:jW:jW:jvW:jxW:jZW:jW:jW:jW:j,W:jbW:jrW:jaW:jW:j W:jIW:jbW:jW:jW:jW:j,W:jW:jڮW:jMW:jW:j@W:jW:jW:jW:jtW:jW:jW:jW:j8W:jW:jW:jW:j1W:jW:jW:jW:jDW:j,W:jW:jۿW:jW:jW:j@BW:jW:jW:jRW:j[W:j7W:jPW:jW:jJW:jW:jW:j(W:jW:jBW:jy$ W:jW_e - 4 scrolls labelled QINENIFUGO (gained 1)W:jT3W:jW:jW:j;W:jW:j W:j BW:jW:jW:jW:jGW:jW:jW:jW:j4W:jW:jW:jj  You encounter an endoplasm.W:jO ############## .............# ############.# #.#  #.# ######## W:jN######### #.# #@.....# --- ........# #.# #.#.....J #######.# #.# #.# ##.## #.# #.# #.#W:j`#.# #.###.# ..#.# #.....# ... J   endoplasm (asleep) #######.########## .... .........†..######.#... ..........W:j1811.0 (77.0)W:jO---2.0 (78 _W:jZW:jW:jrD  Casting: Jinxbite (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.W:j1----------------==3.0 (1.0)Will/2 Jinx W:jW:j#] J. _You feel your willpower being sapped.W:jRJW:jЬ.--4W:j:W:j^ _The endoplasm quivers.W:j, ))))) You shoot a sling bullet. The sling bullet hits the endoplasm.W:jet .  The endoplasm is severely wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.W:jy )W:j (......W:j k50===5.3 (1.3Rev W:j c _You kill the endoplasm!W:j01 W:j1 W:j6 W:j 9 H _No target in view!W:j3W:jW:j$W:jY'H _No target in view!W:jW:jW:jW:j4W:j  _----------------Rev W:je _The sprites lose interest in your situation.W:jW:j(W:jW:jW:jW:jpW:jW:jW:jW:j{W:jW:j8W:jW:j_W:jɛW:jҜW:j7,W:j#W:jT2========W:jW:jܟW:j>W:jW:jW:jW:jW:jW:jѣW:jLW:jW:jo*========W:jW:jW:jW:jW:jfW:j`W:jW:jW:jW:jW:jkW:j2W:joW:jԫW:jW:j߬W:jmW:jW:jW:j%W:j'W:jdW:jİW:j3;3W:j/========W:j߲W:jճW:j'W:jiW:jOW:jW:jεW:jW:jW:jeW:jXW:j*a========W:jȻ$ W:j J_You feel your willpower return.W:jݼW:j]W:jW:jϾW:jƿW:jW:jrW:jW:jW:j W:j{W:jW:jW:jW:j9W:j6W:jW:jVW:jW:jW:jW:j},W:jW:jzW:jW:jW:j7 _You open the door.W:jW:jW:jW:j@  There is an open door here.W:j;W:j _W:jZW:jfW:j]W:jW:j8W:jW:j ,W:jjW:jW:jW:jW:jW:jW:jW:jW:jW:j`W:j,W:jW:jW:j,W:jhW:jkW:j,W:jxW:jW:ji  You encounter a hobgoblin.W:jNJ#.# #......####### #.# #.#..........# #.# #.#.##.#####.#.# #.#.##'### #.# #.###.#.#....# #.####.....#.#....# #....# #######.#....# #....# .######.#....###$...#### ..................W:jx--- ##.####.##.............g  #......########....###. ####...## .....# ...#.#....# ##?..# ...#.####.# ...# g   hobgoblin (asleep) ...#.# # ...##.# ...##.#W:j~ 56.3 (41.0)lThe hobgoblin shouts!W:j5g.W:jgl   frilled lizard (wandering)W:jfV==-7.3 (42W:j#W:j$&_ _You encounter a frilled lizard.W:j l.  Casting: Jinxbite (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.g.1----------------8.3 (1.0)Will/2 Jinx  . _You feel your willpower being sapped.W:j1g.W:jWV--9W:jlW:jwW:j$ ))) You shoot a sling bullet. The sling bullet hits the hobgoblin.W:j  The hobgoblin is heavily wounded.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.W:j/:*W:j[  (very drained)The hobgoblin is heavily wounded.A giggling sprite leaps out and insults the hobgoblin's ancestors.W:j .  The hobgoblin is almost dead.A giggling sprite leaps out and smacks the hobgoblin with its own hand....8===60.6 (1.3Rev  _You kill the hobgoblin!W:j֧W:jaW:jѭW:j,H _No target in view!W:j { 3W:j W:j H _No target in view!W:j)3W:jT/W:j\1 W:j1:_No target in view!W:jϖRev W:j _The jinxing sprites lose interest in you.W:j(F----------------W:jEW:j _The sprites lose interest in your situation.A frilled lizard comes into view.W:jM'......W:j.'...W:jX.....l---W:jܥl   frilled lizard (wandering)W:j,2.6 (2.0W:jDW:jM---3.6 (3 _W:jUW:jW:j4L   Casting: Jinxbite (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W:jHM W:j2T W:jXW e _You don't have enough magic to cast this spell.W:jm )))))))You shoot a sling bullet.W:j= .  The sling bullet misses the frilled lizard.You shoot a sling bullet.  The sling bullet hits the frilled lizard.W:jpB<)W:jv".......W:jY?62===4.9 (1.3W:j(W:jR _You kill the frilled lizard!W:j3W:jLW:jH _No target in view!W:jM3W:jRW:jVH _No target in view!W:j6 W:j W:j W:j" H _No target in view!W:jG 3W:jh W:jC W:j : _W:j@ W:jp W:j W:jF W:j (W:j W:j ,W:j W:j2 W:j T2========W:j W:j/ W:js W:j W:j W:j6 W:j W:j W:j4 W:j W:j W:j' *========W:jl W:j~ W:j% W:j W:j W:j W:j W:j& W:j W:jR W:j W:jZ W:j W:j W:j ,W:j W:j W:j W:jA W:jK W:j W:j W:jH W:j W:jp W:jG W:j T3========W:j" W:j W:j. W:jA W:jA W:j W:j! W:j$ W:j$ (W:j& W:j( $ W:j( J_You feel your willpower return.W:jW* W:j* @========W:j+ W:j. W:j/ W:j?0 W:j3 L _You now have 68 gold pieces (gained 8).W:j5 W:j6 W:jM7 W:jr9 W:j; ,W:j< W:j> W:j@ W:j@ W:jB W:jD W:jkF W:jF W:jH W:jI W:j L W:jzL W:jvM W:jU .###.#.#....# #.#### .....#.#....# #....######.#....# #....######.#....###....####. ........................W:jU ####.##..............# #......########....###.# ###...## ..........# #.#....#######@..# --- W:jU J..#.####.# #...# ..#.# # #...# ..#.# W:jU #...##.# ###W:jV #.##.#.# ####W:jAV "#W:j`[ 092.9 (28.0)W:j[ H---3.9 (29W:j` W:jb c _m - a scroll labelled CAEDIFR LEKAEW:j0bW:jbW:jcW:jfW:jvhW:jRnW:joW:jp,W:j qW:j3========W:jW:jGW:jW:jW:jW:j8W:jW:jW:j$W:j^nW:jW:jW:j9*========W:jcW:jW:jW:j`W:jW:jW:jW:j#  You encounter a rat, a goblin and a kobold.The kobold is quivering stones.W:jl3 ..###### #.........---#................# .#####..# .. W:j####### #.# r.g.....# #.# #..[g   goblin (asleep) #####.# #.# #$K$K   kobold (missile, asleep) ### #.# #.# .$..W:j r   rat (asleep) ..# #.####.####W:j 80.2 (28.0)r.  Found a leather armour and 38 gold pieces.W:jR7K.W:jp%g.W:jKgK)rW:jw6===1.2 (29W:jaW:je _The goblin shouts! The rat squeaks loudly. The kobold shouts! You hear a shout!W:j ' r.  Casting: Jinxbite (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W:jV W:j 4K.W:j KYou miscast Jinxbite. Nothing appears to happen.W:jt g.W:j ' W:j JYou encounter a kobold. It is wielding a +0 dagger and quivering stones.W:j; J   endoplasm (wandering)g   goblinKK 2 kobolds (missiles)r   ratW:j 1----------------Contam: 11% 2.2 (1.0)W:j W:j4 [ _You encounter an endoplasm.W:ju )))))))You shoot a sling bullet.  The sling bullet closely misses the rat.W:jr †The sling bullet barely misses the kobold.You shoot a sling bullet. The sling bullet hits the rat.W:j=)W:jo g.  You kill the rat!W:jEJ[W:j|8K.W:j7K.W:j...J$$W:jڙ`53.5 (1.3Rev W:jW:j^ _The endoplasm quivers.W:joL#.# ##.......#.....K..# g#####.#.# .K .# #.# ..J.# #.# #..[K   kobold (missile) .#####.# #.# #$.$ '### #.# #.#W:j .$.. ...# #.####.####W:j9gW:j6K.W:j†g   goblinK   kobold (missile)W:jZ5---40W:jW:jW:j #.##.K..#g.......# †#####.#.# .K ..# #.# ..JW:j .# #.# #..[ #.#####.# #.# #$.$ #'### #.# #.# .$.. ....# #.####.####W:j7 "g.W:j *KW:jt 1K.W:ju nK 2 kobolds (missiles)W:j L---5W:j W:j W:jCu #.##.g...K...#K.......# †#####. #.# .K ...# #.# ..J.# #.# #..[W:jv #.#####.# #.# #$.$ ##'### #.# #.# .$.. #....# #.####.####W:j= g.W:j `K.K.W:ji W:jE H----------------6W:jӔ W:j W:j#.##.gK..K....#..# †#####. #.# .K ....# #.# ..J.# #.# #..[ W:jX.##.#####.# #.# #$.$ .##'### #.# #.# .$.. .#....# #.####.####W:jwJW:jS-K.W:jg.W:jJ   endoplasmg   goblinKK 2 kobolds (missiles)W:j8&7W:jIW:jW:jW#.# .#####.g.K.K..... .#J.......# †#####. #.# .K .....# #.# ..J #.# #.# #..[ W:jX#.##.#####.# #.# #$.$ #.##'### #.# #.# .$.. #.#....# #.####.####W:jYg.W:j \SJ.K.W:j\!.W:j]'KW:jgdW:jdB9% 8W:jkW:jEmW:j# #.# #.#####.g.K.J...... #.#K.......# †#####. #.# .K ......# #.# ..J .#.# #.# #..[ W:j.#.##.#####.# #.# #$.$ .#.##'### #.# #.# .$.. .#.#....# #.####.####W:j6 /K.W:j J.W:j g.W:j 5K.W:joW:j@79W:jYW:jEW:j:  #  #.#  #.#####.g.K.JK...... ##.#..# †#####. #.# .K #......W:jt;u# #.# ..J #.#.# #.# #..[ #.#.##.#####.# #.# #$.$ #.#.##'### #.# #.# .$..   kobold (missileW:j;]) #.#.#....# #.####.####W:j8=/K.W:jz=J.W:j>*KW:jo>g.W:jMF~.K 2 kobolds (missiles)W:jFA590W:jMW:jOW:j0 # #.# #.#####.g.K.JK.#.#..# †#####. #.# .K  #......# #.# ..J  #.#.# #.# #..[ W:j17 #.#.##.#####.# #.# #$.$  #.#.##'### #.# #.# .$..   kobold (missile) ##.#.#....# #.####.####W:jK2/K.W:j2J.W:j3*KW:j3g.W:jh;~.K 2 kobolds (missiles)W:j*<@31W:jBW:jyDW:jB  # # #.# # #.#####.g.K.JK.#.#. #.# †#####. #.# .K # #......# #.# ..J # #.#.# #.# #..[ # #.#.##.#####.# #.# #$.$ # #.#.##'### #.# #.# .$..   kobold (missile) ###.#.#....# #.####.####W:jC /K.W:jqD J.W:j-E g.W:jE .KW:j5N y.K 2 kobolds (missiles)W:jN @12W:jV W:j+X W:j  # ## #. .# #.#####.g.K.JK .####.##### .#.# †##### .#.# .K .# #......W:jZ 9# #.# ..J .# #.#.# #.# #..[ .# #.#.##.#####.# #.# #$.$ .# #.#.##'### #.# #.#W:j  .$.. K   kobold (missile) W:j V.###.#.#....# #.####.####W:j /K.W:j} J.W:j g.W:j .KW:j .K 2 kobolds (missiles)2========3W:j W:jM K _Your magical contamination has completely faded away.W:j(F ########## #..# #.#####.g.K.JK #.####.##### #.#W:j)x.# † #.#.# .K #.# #......# #.# ..J #.# #.#.# #.# #..[ #.# #.#.##.#####.# #.# #$.$ #.# #.#.##'### #.# #.# .$   kobold (missile) W:jB*W#.###.#.#....# #.####.####W:j,/K.W:jQ-J.W:j-g.W:j..KW:j67y.K 2 kobolds (missiles)W:j7&4W:jw?W:jAW:j ########## #..# #.#####...@..g.K.JK ##.####.#####  #.#.# †  #.#.# .K  #.# #......# #.# ..J  #.# #.#.# #.# #..[  #.# #.#.##.#####.# #.# #$.  #.# #.#.##'### #.# #.# .$ K   kobold (missile)  #.###.#.#....# #.####.####W:j/K.W:jhg.W:j"J.W:jW:j&5W:j%W:j'W:jT ########## #..# #.#####..@..g.K.J.K#.####.##### #.#.# †  #.#.# .K  #.# #......# #.# ..J #.# #.#.# #.# #.. #.# #.#.##.#####.# #.# #$ #.# #.#.##'### #.# #.# .  #.###.#.#....# #.####.####K.W:jg.W:jJ.W:j߬W:jn&6W:jW:jW:j4 K.  Casting: Jinxbite (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W:j)5VYou beckon some vexing sprites to accompany your attacks.W:jx5g.W:j,6.KW:j6J.W:j>nK 2 kobolds (missiles)W:j?0----------------==7Will/2 Jinx W:jFW:jI{ K. _You feel your willpower being sapped.W:j`J/K.W:jJJ.W:jQW:j6R60--W:jaR&-8W:jWW:j Z9 _The goblin hits you with a +0 club.W:j )You shoot a sling bullet.  The sling bullet closely misses the goblin.The sling bullet hits the kobold.W:jq&The sling bullet closely misses the goblin.  The sling bullet hits the kobold.  The kobold is severely wounded.bar but does no damage.W:j:*W:jߴ * (very drained)The kobold is severely wounded.A giggling sprite leaps out and makes the goblin trip over its own feet.W:j )The goblin is severely wounded.A giggling sprite leaps out and doodles on the kobold's face.W:j*   kobold (missile)W:j- )  You kill the kobold!A giggling sprite leaps out and smacks the goblin with its own hand.W:j%/K.W:jپJ.W:j)K   kobold (missile)W:j--83==9.8 (1.3Rev W:jW:j,J _You kill the goblin!W:jws .  You shoot a sling bullet. The sling bullet hits the endoplasm.W:j))K   kobold (missile)W:j )))))You kill the endoplasm!You shoot a sling bullet.W:j :*W:jN )The sling bullet barely misses the kobold.A giggling sprite leaps out and smacks the kobold with its own hand.W:jf ))..)..  You kill the kobold!W:j1==951001.0 (1.2)Rev+ W:j'W:ji _The jinxing sprites lose interest in you.W:jW:j#W:jW:jH _No target in view!W:jw3W:jZW:jH _No target in view!W:j) 3W:j/ W:j1 H _No target in view!W:jx 3W:j W:j H _No target in view!W:jW:jTW:jW:j]H _No target in view!W:j IW:j ---------------- _Rev W:jɞ W:j W:j W:j W:j W:j :==W:j W:j W:j E1========W:j5 W:jK W:j ,W:jv W:ja W:j W:j W:jV W:j W:j3 W:j W:j] @========W:j W:j W:j W:j( W:j W:j W:j̼ W:jT W:j W:j W:j W:j W:jc W:j W:j W:j W:j W:j> W:j0 W:j W:j+ W:jp W:j W:jY T2========W:j W:j[ W:j W:j W:j W:j W:j W:j W:j W:j W:j W:j @========W:j W:j W:j W:j W:j W:j W:j W:jP W:j (W:j W:jm _No target in view! _You feel your willpower return.W:j W:j* W:j W:j W:j+ W:j W:j W:j W:j W:j W:j W:j W:j W:j W:j W:j %3W:j3 /========W:j W:jG W:j W:j W:j W:jt <  You see here a +0 club.W:j  W:j  _W:jX W:j_ $  Things that are here:W:jo ?  a +0 short sword; 3 stonesW:j W:j  _W:j W:ja W:j W:jE @========W:j W:ju W:jp W:j W:j W:j $  Things that are here:W:ja :  a +0 dagger; 4 stonesW:j W:j  _W:j W:j| W:j1! W:jt! W:ja" W:j?$ W:j,& W:jk& W:j' W:j) W:j+ W:jW+ W:j+ W:j- W:j1/ W:jp/ W:j0 W:j1 W:j1 W:j#2 W:j2 W:j4 W:jH6 W:j6 W:j(7 W:j7 W:j8 W:j9 W:j9 W:j: W:j; W:j; W:jp< W:jh= W:jD ,W:jE W:j*K W:jL W:jM W:jN W:jQ _  You see here a rat corpse.W:jS W:jT  _W:jU W:jW W:j,Y W:jkY W:jWZ W:jk\ W:j^ W:jd^ W:j__ W:j` W:jb W:j0c W:je W:jg W:jg W:jh W:jl M _You now have 86 gold pieces (gained 18).W:jm W:j$n W:j@o W:jq W:jr W:jis W:jfv M _You now have 97 gold pieces (gained 11).W:jw W:j9x W:jZy W:jz W:jz W:j{ W:j$ M _You now have 106 gold pieces (gained 9).W:jA W:jz W:j W:j W:j‚ W:j W:j΃ W:j W:j W:j{ W:j W:j W:j W:j W:j΋ W:j W:j ,W:j W:jb W:j W:jٓ W:j W:j W:j' W:j\ W:j% W:jǚ W:j ################# ................ ########.......## ..# ##.†#####..## #.# #....###....# W:jm #.# #.#...#...#.# #.# #.##..[..##.#.# #. ##...###.## W:j I#.# # #.....##@.#---63.0 (62.0).#### #...#...#..# #....#....###.....# ####.##..# # #....# ####.###.... ....## ............>[..## W:jU ....#######..... ###.# ##.### # #.#W:jM W:j H---4.0 (63W:j[ W:j S _Found a leather armour. Found a stone staircase leading down.W:jd W:j,l '#################Pottymouth the Vexing ................Coglin ########.......##Health: 21/21 ======================== ..# ##.†#####..##Magic: 3/3W:jl v======================== #.# #....###....#AC: 3Str: 8 #.# #.#...#...#.#EV: 11Int: 12 #.# #.##..[..##.#SH: 0Dex: 16 #.# #. ##...###.##W:jm XL:  2 Next: 95% Place: Dungeon:2 #.# # #.....##@.#Noise: ---------  Time: 1064.0 (0.0) #.#### #...#...#..#a) +1 sling {Charoen c) -2 sling {Tiberia W:jLm )#....#....###.....#Nothing quivered ####.##..# # #....# ####.###.... ....## W:jm ............>[..## ....#######.....# ###.# ##.### # #.# _You now have 86 gold pieces (gained 18). _You now have 97 gold pieces (gained 11). _You now have 106 gold pieces (gained 9). W:jm #_Found a leather armour. Found a stone staircase leading down.  Casting: Jinxbite (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W:js W:jZt W:j9y W:j{  _You now have 97 gold pieces (gained 11). _You now have 106 gold pieces (gained 9). _Found a leather armour. Found a stone staircase leading down.  Casting: Jinxbite (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is nobody nearby that the sprites are interested in.W:jT3W:jW:j-W:j0W:j~: _W:j۶XW:jǹW:jW:j{W:jW:j(W:jW:jWW:jW:jgW:jFW:jW:jW:jW:jW:jqW:jPW:j.W:jW:jW:jW:jhW:j,W:jW:jW:j,W:jW:jlW:j,W:jbW:jW:jW:jW:jW:jW:jW,W:jW:jW:j,W:jW:jW:joW:jW:jW:jsW:j ,W:jL W:jW:jqW:jW:j4W:jF  You see here a +0 leather armour.W:jW:j` _W:jlW:jc W:j!W:j"W:j#W:j%W:j&,W:j#(W:j|*W:j3Y####################### .)....................).#########......@##83.0 (19.0) W:j4G....# ##.†#####..## ###.# #....###....#  #.# #.#...#.#.#  #.# #.##..[..##.#  #.# #.###...###.##  #.# #.##.W:j4:.##..####.#...#...#..# ..#....#....###.....#W:jE<W:j<,4.0 (20W:jkCW:jT# _Found a mace.W:j IW:jĕ W:j|  ######################## ).............).<0.0) #########.......######## ...# ##.†#####..## ##.# #....###....#  W:j N#.# #.#...#...#.#  #.# #.##..[..##.#  #.# #.###...###.##  #.# #.##.....##..# ##.####.#...#...#..#W:jt W:j +5.0 (1W:j W:j+ 9 _Found a stone staircase leading up.W:jCW:jE3W:jRIW:j7JW:jJW:jOW:jHRW:jWTW:jTW:j:VW:jXW:jZW:j*[W:j\W:j^W:j`,W:j?aW:j!cW:j,eW:jeW:jfW:jhW:j&iW:jhiW:jCjW:jlW:jn,W:j pW:jqW:jW:jW:j|W:jW:j2,W:jW:jW:jpW:jW:jCW:jW:j,W:jvW:jW:j_,W:jW:jW:jW:jFW:jW:j~W:j9W:jW:jW:j_W:jW:jBW:jW:j0W:jW:jW:jW:jW:j;,W:jW:j3W:jW:jW:jW:jW:jnW:jW:jW:jW:jhW:jW:jW:jW:jW:jW:jW:jZW:j  You encounter a goblin. It is wielding a +0 club.W:j #.##.##.##.#########.#.......#.##...# W:j$#..##  #.@#  #...$...... #.......... #.......?.. #.....!....W:j ...........g   goblin (asleep) #..........gW:j+ ##.>........ W:jX1119.0 (34.0)W:j-20.0 (35W:j W:j _Found a scroll labelled CAEDIFR LEKAE. Found a stone staircase leading down.W:j,D  Casting: Jinxbite (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.W:j-1----------------==1.0 (1.0)Will/2 Jinx W:jZ4W:jS>Q _You feel your willpower being sapped.W:j ?.--2W:jDW:jFW:j! ))))))gYou shoot a sling bullet.  The sling bullet hits the goblin but does no damage.W:jک )The goblin shouts!  You shoot a sling bullet.W:jT/;*W:j  )  The sling bullet barely misses the goblin.A giggling sprite leaps out and doodles on the goblin's face.W:jU$......W:jW:j|#.#Pottymouth the Vexing#.#Coglin#.#Health: 21/21 ========================#.#Magic: 1/3========----------------########.#AC: 3Str: 8.......#.#EV: 11Int: 12#...#W:jSH: 0Dex: 16#..##XL:  2 Next: 100% Place: Dungeon:2#.@#Noise: ===------  Time: 1123.3 (1.3)#...$......a) +1 sling {Charoen c) -2 sling {Tiberia#..........Nothing quivered#.......?..Will/2 Jinx Rev #.....!...............#..........)##.>........  W:j"You shoot a sling bullet.  The sling bullet hits the goblin but does no damage.  The goblin shouts!  You shoot a sling bullet.  The sling bullet barely misses the goblin.A giggling sprite leaps out and doodles on the goblin's face.W:j K _You kill the goblin!W:j @You have reached level 3!W:j,/  --more--W:j"{  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? W:j\ 6/261/4--83 0%  You feel agile. x2W:jI   Your brain swirls with designs for an ambiflexilytic scope. You just need some _more time...W:jk3W:jnW:jW:j: _W:jqW:j>Rev W:jWW:j8{ _The sprites lose interest in your situation.W:j(W:jW:j0W:j8--W:jW:jW:j!W:jW:jD,W:jW:jW:jW:j`W:j W:jqX2======W:j-W:jUW:jW:j&W:j:W:jW:jIW:jW:jW:jZW:jW:j">======W:j W:j W:j. W:j W:jwW:jW:jAW:jwW:jW:jtW:jW:j W:j\W:jW:jW:j%W:jI+,W:j,W:j~0W:j0R3======W:j2W:j4W:j>5W:j6W:j(9W:j9W:j:W:jb=W:j=W:j?W:j[BW:jBI======W:j;DW:jGu _You feel your willpower return.W:jLHW:jIW:j2LW:j|LW:jMW:jP,W:jRW:jTW:j$UW:jWW:jFYW:jYW:j [W:j]W:je]W:j^W:j`W:j*aW:jTaI4======W:jbW:jAeW:j@gW:jgW:jViW:jkW:jn,W:j}pW:jtW:jhtW:j_vW:jzM _You now have 115 gold pieces (gained 9).W:j}W:j}>======W:jW:jW:jRW:jW:jeW:jW:j'W:jqW:jeW:jkB########.# .......#.# #...# #..##  ##..######## #..........##..........#W:jH#.......?..##.....@....#---#?...........# ##....)# ##.>.##..........############# W:jҝ059.3 (36.0)W:jZI---60.3 (37W:jqW:jQ _n - a pink potionW:j IW:j W:j$ W:jJ BW:j W:jĸ W:j W:j W:j W:j W:j" ~ _m - 2 scrolls labelled CAEDIFR LEKAE (gained 1)W:j W:j9 W:jD W:j W:jD W:j W:j, W:j W:j5 W:j W:j W:j W:j W:jG W:j W:j W:jJ ,W:j W:j W:je ,W:jl W:j W:j W:j$ W:j W:j W:jr W:j W:j W:j W:j W:j W:j W:j!  .......#.# #...# #..## ####..######## ..#..........# #.#..........# #.#..........# #.#..........# #@...........# ##..........)# ##.>........# #..........# ############ W:j -72.3 (12W:j ,3.3 (13W:j W:j a _o - a scroll labelled QEMO HAMUIHW:jW:jW:jAW:j9W:jW:j+W:j,W:jh###########.........#... #...# .[ #..## .####..#######W:jam..#...............#......4.0).#..........#........##..........)#W:j##.>........#...######W:jvW:j+5.3 (2W:j,W:j# _Found a robe.W:j< W:j]= W:jL> W:jA W:j#C W:j:H XW:jH W:jUI W:jJ W:jL W:joL W:jM W:jO W:j@Q W:jQ W:j6R W:jS W:jgU W:jU W:jV W:jX W:jZ W:jF[ W:j[ W:jb <  You see here a +0 robe.W:j.d W:jd  _W:je W:jg W:jh W:j(i W:ji W:jYk W:jl W:jl W:jm W:jp W:jq W:j_r W:jr W:ju W:jw W:jdw W:jx W:jz W:jQ{ W:j{ W:jd| W:j} W:jk W:j W:jJ W:j ,W:jO W:j W:j W:j. ,W:j W:j W:j ,W:j W:j W:je W:j W:j W:jE W:j* ,W:j W:jY W:j~ W:jΒ W:j W:jՕ W:j W:j W:j W:jp W:j] =...#.#....#######...# #.##. ...#.####.# #...# #.##. ...#.# # #...# #.#W:j #. ...#.# #...# #.##. ...#.# #########.##. W:jڟ ...#.# .## #.......... #. W:j ...#.# ....##......... #. .....# #...........< #. W:j; #######..@### #.W:jU 990.0) #W:jq s...###...# #.W:j #......## #.#.......# #.W:j #.....#.############.........+............#.W:j  .##.....###....#####...W:j  + #.....# ####.[# #..#W:j x ####### ##.####..#W:j E W:j: W:j ,6.3 (21W:j W:j> 9 _Found a stone staircase leading up.W:jW:jW:j W:jW:jW:jBW:ju,W:jW:jfW:jYW:jW:jDW:jW:jW:j8W:jW:j9W:j#W:jmW:jW:jLW:jW:jVW:jW:jW:jW:j'W:jW:jW:jzW:jW:jW:jW:j&W:jpW:jW:jzW:jW:jW:jwW:jW:jW:jW:jCW:jeW:jDW:jW:jW:jW:jW:jW:joW:j~W:jqW:jW:jQW:jW:jW:j*W:jW:j@W:j9W:jW:j,W:jW:jW:jW:jW:jW:jW:jW:jW:jW:jW:jW:j`W:jgW:jW:j W:j W:j W:j W:j) W:j W:jW:jW:j=W:jW:j0W:juW:jW:jcW:jW:j]W:jW:jW:jpW:jW:jW:jW:j0'  #...........#.# #.##.#########  #...........#.# #.##.##...... ###...........#.# #....##...................# ####.................######W:j"(+.#...#####.##+##### ####.......###...# .# #......####......## # #......# #.......# ....# ...# #.....#.## ....# # #......#........+.. ....##.# #......#.##.....## ###....# #......+ #.....# ###.#### #......# #.# #......#W:jk(R#.# #......#.# #......#  #.#  You pick up a parchment of Ozocubu's Armour and begin reading...W:j-.221.3 (25W:j-W:j6.%2.3 (26W:j"2W:j94I _You add the spell Ozocubu's Armour to your library.W:j _W:j W:jz BW:j W:j| W:j W:j\ W:jf W:j W:j_ W:j W:j ...# ####...........< ........############.#...###### .##+##### ####.......###...# # #......####......## W:ja # #......# #.......# # #......# #.....#.##### .# #......#........+...... .###......#.##.....###....#.....@+ #.....# ####. .W:j #### #......# ####### ## .# #......## .# #......# .# #......# .# ######## .# .# .#W:j -...W:jO #.....#'.#5.3 (3.0)##W:jr W:j L======6.3 (4W:j$ W:j = _As you open the door, it creaks loudly!W:jtW:j'uW:jvW:jyW:jzW:ju},W:j@  There is an open door here.W:jEW:j _W:jW:jW:jW:j6W:jW:j;W:j^W:jW:j0W:jW:jW:jW:jW:jW:jW:jܒW:jtW:j[W:jIW:jW:jUW:j7W:jW:jW:jW:joW:jxW:jĞW:jW:jW:j5W:jW:jW:jW:jӥW:j'W:jgW:jW:jϨW:j W:jW:jճW:jW:jW:j_W:jɹW:jW:jW:jW:juW:jW:j?W:jW:jW:j=W:jW:j-W:jkW:j,W:jqW:jW:j*,W:jW:jW:jW:jW:jW:jW:j2W:jW:jW:j W:jW:jW:joW:jW:jGW:jW:jW:jHW:jW:jiW:jW:jW:jW:jW:jeW:jW:jpW:jW:j+W:jQW:jwW:jW:jW:jW:jBW:jW:jW:jW:jW:j=W:j W:jdW:jW:jaW:j,W:j)W:jW:jfW:jW:jBW:jW:jW:j%W:jyW:jW:jW:jW:jW:jW:j ,W:je W:j W:j? W:jx W:j W:jIW:jW:j@W:jW:j W:jW:jSW:jW:jW:jW:jW:jW:jW:j####.############## #.# #......# #..........# #.# #.#..... #################.# #.# #.#.##.# #.# #.# #.#.##'# #.# #.###.#.#... #.# #.....#.#... ########.##########.# >.........÷..######.# .................------64.3 (38.0) W:jC.#######.#####.####.##.. #.# #......### #.#######...##... #.##....#.#....## #.#######.##....#.####.#  #.........##....#.# #.##  #####...........#.# #...  #...........#.# #.## W:j!W:j:"K------5.3 (39W:j%&W:j'; _Found a stone staircase leading down.W:j W:j7!W:j!W:j 3`W:j7W:jf8W:j8W:j9W:j:W:j:W:jT;W:je?W:j@,W:jAW:j@W:j`W:j,W:j@W:j[W:jW:j W:jW:j ,W:jW W:jW:jW:jW:j W:jW:jW:j,W:jW:jW:jW:jEW:jW:jW:j,W:j W:j"W:j#W:j!$W:j$W:j|&W:j'W:j(W:j(W:j'*W:jN+W:j+W:jg,W:j .W:jr/W:j/W:jp0W:j1W:j7 #.# #.##....#.#....# #.#######.##....#.####.#  #.........##....#.# #.######...........#.# #...#...........#.# #.##W:j7#...........#.# #.############...........#.# #................# #####.........#############..........##+##### ####....#..........# #......#..........# #......##..........# #......##..........# # #......#..#..........##.# #......#.###### #......'.##### #......#W:j[8W:j}>86.3 (21'#.##.##.##.##.#W:j?A..#W:j )))The sling bullet hits the orc wizard but does no damage.  You shoot a sling bullet.X:ja:*X:jb o.  The sling bullet closely misses the orc wizard.A giggling sprite leaps out and bonks the orc wizard with its +0 dagger.X:jע.. (very drained)===9.4 (1.3Rev X:j^e _The orc wizard is moderately wounded.X:jFn ))You shoot a sling bullet.X:j8  The sling bullet closely misses the orc wizard.You shoot a sling bullet.X:j :*X:j  .oThe sling bullet closely misses the orc wizard.You shoot a sling bullet.  heavi  The jinxing sprites lose interest in you.20.7Rev+ X:jZ W _The orc wizard hits you but does no damage.X:jpf n ))You shoot a sling bullet.X:j#  The sling bullet barely misses the orc wizard.You shoot a sling bullet.X:j} .oThe sling bullet closely misses the orc wizard.X:j :*X:j[   The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!X:j {Deactivating autopickup; reactivate with Ctrl-A.X:j 3---====2.0Rev* X:j X:j S _Something hits you.X:j X:j X:j X:j H _No target in view!X:js'3X:j,X:j/H _No target in view!X:j3X:jX:jmH _No target in view!X:jNC3X:jIX:j5KH _No target in view!X:je _No target in view! _No target in view!  Casting: Jinxbite (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X:j X:jX:je _You don't have enough magic to cast this spell.X:j>=))X:jX:jM jYou shoot a sling bullet. x2; Something hits you but does no damage.X:jUL.{j   gnoll (polearm, wandering)=========-3.2 (1.2X:j\X:j[cs _You encounter a gnoll. It is wielding a +0 halberd.X:j#K X:j =))X:j] j.  You shoot a sling bullet. x2  The gnoll shouts! You hear a shout!X:j9f v.{j)X:j2g o2-----4.5 (1.3X:j1m X:jqo S _Something hits you.X:j~ =))X:j? q )You shoot a sling bullet. x2X:j z )Reactivating autopickup.X:jn  oYou feel a bit more experienced.X:j ;j.X:j= 3o.X:j+ ;j.X:j .)o   orc (wandering)X:j1 ]3=75.8X:jn X:j v _You encounter an orc. It is wielding a +0 short sword.X:jy M######  #....##### # #<.....o.#...#..#@..#. .#.#..# ..∩...# .........#.#..# .....#..#...#........#j...............................$...#....#.?...## )....X:jm :j.X:j 3o.X:j X:j 5---60X:jl X:j2 { _Found a scroll labelled COLAMY KIYPH.  Things that are here:X:j) L _a +0 dagger; a +0 robeX:j:8######  #....##### # #<...@o..#..#..#)..#..............#.#..##.o..........∩...# .........#.#..#.....#.j#...#... o   orc wizard (waX:jAndering).....#........... j   gnoll (polearm)................. o   orc (wandering).....$...#....#.?X:jp:j.X:j2o.X:j ooYou encounter an orc wizard. It is wielding a +0 dagger.X:jA}2-=--7X:jX:j= _The orc hits you with a +0 short sword.X:j33X:j=X:j@X:j~- ###### #....##### # #<..@.o..# ....#..#)..#..... .........#.#..##o. ..........∩...# .......j.#.#.# .....#..#...#... .....#........... .................  .....$...#....#.?X:j69j.X:jjo.o.X:j2======-8Rev+ X:jeX:jX:j?. ###### #....##### # #<.@.o...# ....#..#)..#..o.. .........#.#..##.. .......j..∩...# .........#.#..# .....#..#...#... .....#........... .................  .....$...#....#.?X:j38j.X:j62o.X:j?XoX:jO@.==9X:jHX:j0L, _The orc wizard shouts!X:jE ###### #....##### # #<@..o...# ....#..#)..#.o... .......j.#.#..##.. ..........∩...# ..#.#..# .....#..#...#... .....#...........j 2 gnolls (polearms, 1 wandering) ..........j......  .....$...#....#.?X:jC o.  You encounter a gnoll. It is wielding a +0 spear.X:jI jThe gnoll shouts! You hear a loud squeak.  The gnoll closely misses you.X:j 9j.X:j6o.X:jWjj 3 gnolls (2 polearms, 1 wandering)X:jrT3=30X:jX:jp _You encounter a gnoll. It is wielding a +0 whip.X:j ###### #....##### # #@..o...o# ....#..#)..#..... .......j.#.#..##.. ..........∩...# .........#.#..# .....#..#...#... .....#...j....... .....j...........  .....$...#....#.?X:j1o.X:j/o.X:j9j.X:j:j.X:j"X:jc#--1X:jE*X:j,K _The gnoll barely misses you.X:j.a _There is a stone staircase leading up here.X:jM-X:jX:j3o.X:jZ8j.X:js~ jThe gnoll closely misses you.X:j69j.X:jW1o.X:jj 4 gnolls (3 polearms, 2 wandering)X:jMu======2Rev X:jX:j< =2 _You encounter a gnoll. It is wielding a +0 halberd.X:j  #.##.###   ####.############## #.# #   #.................# #.# #   #################.# #.# #  #.# #.# #  #.# #.###   #.# #....  ########.########   #@.........÷..####   #.................   #.#######.#####.##   #.# #.# #...   #.# #.#######.   #.# #.##....#.X:jv   #.#######.##....#.   #.........##....#.   #####...........#. X:jtb4=-4.3 (2.5X:j%"7 _You climb upwards.X:j"$c _There is a stone staircase leading down here.X:jX:j7-X:j X:jF _Unknown command. X:j> X:jd?3 X:j`A X:jE X:jKF X:jG X:jgGh5== X:jG X:jI X:jsI X:jI X:jJ X:jTK<3====== X:jK X:jL X:jL X:j1M X:jkM X:jN X:jN9= X:jO X:jQk _You start resting.HP restored. X:jW X:j\.42.3 (8.0 X:j\_6=3.3 (9 _ X:ja X:j-c X:j X:j߱3 X:jW  You start resting. X:je X:j0======4.3 (1 X:j_ _You feel your willpower return. X:jqf X:jYvLevel 2 of the Dungeon<<<>>>(Press ? for help) #...................# #.#####...))..)....................).<#  #.#################.####.#####################.......#########  #.##.#...................# ##.†#####..##  #.##.###################.# #....###....#   ####.############## #.# #......####### #.# #.#...#...#.#   #.................# #.# #.#..........# #.# #.##..[..##.#   #################.# #.# #.#.##.#####.# #.# #.###...###.##  #.# #.# #.#.##'### #.# #.# #.##.....##..#  #.# #.###.#.#....# #.####.####.#...#...#..#  #.# #.....#.#....# #....#....#....###.....#  #########.##########.#....#  X:j*wJ#....####.##..#####....#  #@.........÷..######.#....###....####.###.........##  #............................................>[..##  #.#######.#####.####.##..............#######.....#  #.# #.# #......########....###.# ##.####  #.# #.#######...##...........# #.##.#  #.# #.##....#.#....#######...# #.##.#  #.#######.##....#.####.# #...# #.##.#  #.........##....#.# #.#### #...# #.##.#  #####...........#.# #....# #...# #.##.#  #...........#.# #.##.##########.### #.#  #...........#.# #.##.##...........# #.#  ##########...........#.# #....##...........# #.# X:jN>...................# #.#####...))..)....................)...####..........#...................# ##......# #....###......# #.......# #.#...#...#..................# #.# #.#..........# #.# #.##..[..##..# #.# #.#.##.#####.# #.# #.###...###..[0 X:jP;10m# #.# #.#..# #.# #.##.....##...# #.###.#.#....# #.####.####.#...#...#...# #.....#.#....# #....#....#....###.......#....# #....####.##..#####.............÷...#....###....####.###.....................................................>[...[0 X:jR;10;1m.#####.####.##.....................# #..........###.......##...........# #....##....#.#.......# #....##....#.####....# #...........##....#.# #....# #.............#.# #....# #...# #.............#.# #.##..............#.# #.[4 X:jR20m##.##.......................#.# #....##............ X:jU ...................# #.#####...))..)....................)...####..........#...................# ##......# #....###......# #.......# #.#...#...#..................# #.# #.#..........# #.# #.##..[..##..# #.# #.#.##.#####.# #.# #.###...###..# #.# #.#..# #.# #.##.....##...# #.###.#.#....# #.####.####.#...#...#...# #.....#.#....# #....#....#....###.......#....# #....####.##..#####.............÷...#....###....####.###.....................................................>[....#####.####.##.....................# #..........###.......##...........# #....##....#.#.......# #....##....#.####....# #...........##....#.# #....# X:j W [40m #.............#.# #....# #...# #.............#.# #.##..............#.# #.##.##.......................#.# #....##............ X:j X:ji #.##.### Pottymouth the Vexing   ####.############## #.# # Coglin   #.................# #.# # Health: 26/26 ========================   #################.# #.# # Magic: 3/4==================------  #.# #.# # AC: 3Str: 8  #.# #.### EV: 11Int: 12  #.# #.... SH: 0Dex: 18  #########.######## XL:  3 Next: 72% Place: Dungeon:2  #@.........÷..#### Noise: ---------  Time: 1344.3 (0.0)  #.................[37 X:jam a) +1 sling {Charoen c) -2 sling {Tiberia  #.#######.#####.## Nothing quivered  #.# #.# #...  #.# #.#######.  #.# #.##....#.   #.#######.##....#.   #.........##....#.   #####...........#.  _There is a stone staircase leading down here. _Unknown command. _You start resting. _HP restored.  You start resting. _You feel your willpower return. X:jz X:j X:jUnknown command. _You start resting.HP restored.  You start resting. _You feel your willpower return. _Unknown command. X:jK X:j;MWhere to? (Tab - D:3, ? - help)  D - Dungeon  X:j X:jc #.##.### Pottymouth the Vexing   ####.############## #.# # Coglin   #.................# #.# # Health: 26/26 ========================   #################.# #.# # Magic: 3/4==================------  #.# #.# # AC: 3Str: 8  #.# #.### EV: 11Int: 12  #.# #.... SH: 0Dex: 18   X:j! J#########.######## XL:  3 Next: 72% Place: Dungeon:2  #@.........÷..#### Noise: ---------  Time: 1344.3 (0.0)  #................. a) +1 sling {Charoen c) -2 sling {Tiberia  #.#######.#####.## Nothing quivered  #.# #.# #...  #.# #.#######.  #.# #.##....#.   #.#######.##....#.   #.........##....#.   #####...........#.  _Unknown command. _You start resting. _HP restored.  You start resting. _You feel your willpower return. _Unknown command. X:j  X:j6  X:j, X:j: _ X:j, X:j, X:j'X X:je+ X:jd, X:j, X:jK- X:jY3 X:jf4 X:j4 X:ju5 X:j: X:j; X:j<, X:j=B X:j D X:jDP4====== X:jtE X:j&K4 _Magic restored. X:jK X:j)L X:jL X:j3R X:jZS X:jS X:j2T X:jY, X:j'Z X:jZ X:j_ X:j` X:jOa>====== X:ja X:jf X:jbg X:jg X:jXh X:jl X:j$n, X:jn X:j}s X:j+t X:jt X:jt X:jx X:jy X:j.z X:jz X:j~ X:j X:jr X:jӀ X:jDŽ X:js X:j݅ X:j X:jD X:j+ X:j X:j X:jN X:j2 X:j X:jf X:jǕ X:jF, X:j˗ X:j X:j_, X:j X:j X:j- X:j X:j{ X:j5 X:jO, X:j X:ji X:jt X:j X:j_ X:jZ X:j, X:jh X:j X:j X:j X:j X:j X:j X:j X:j X:j5 X:jO X:j X:j X:j  X:j1 X:j X:j= X:jU X:j_ X:j X:jn X:j X:j, X:j2 X:j X:j7 X:j X:j X:jT X:j X:jg X:j X:j X:j X:jw X:j X:jT X:jW X:j X:j X:j X:j X:jg X:jr X:j, X:j; X:j X:jA X:j X:j  X:j X:j X:j X:j[ X:j~ X:j X:jw X:j X:j X:j X:j X:jT X:jJ X:jL X:j X:jc X:j X:j X:j, X:j# X:j X:j X:jT X:j? X:j Y  There is a stone staircase leading down here. X:j  X:j8 X:j$ _ X:jz X:ji J 3  You climb downwards. X:j , X:j  X:j _You encounter a hobgoblin.Found a murky sapphire potion.  There is a stone staircase leading up here. X:j  X:j ; .....#...........  ..................  #.....$...#....#.?  ......## )....  ... .# X:j K#.. .# #.. .# #####..#.#.##..  #.!.... 90.8 (46.5) #......  #..............  #.............. #.............. #.............. g   hobgoblin (wandering) #.............. #............g.  X:j4  X:jo ` _A hobgoblin is nearby!X:jo g.  Casting: Jinxbite (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.X:jWC2------------==1.8 (1.0)Will/2 Jinx X:jGX:jL .g _You feel your willpower being sapped.X:j`TD--2X:j[X:j\X:j{ )))))))You shoot a sling bullet.X:jO8 g  The sling bullet barely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.X:jǿ ;*X:jv [The hobgoblin is severely wounded.A giggling sprite leaps out and smacks the hobgoblin with its own hand.X:j L........X:j j7===4.1 (1.3Rev X:j X:j& M _You kill the hobgoblin!X:j 3X:j X:j H _No target in view!X:j+X:j,X:j3X:jH _No target in view!X:j^5 _No target in view!X:jG3X:jNX:jPH _No target in view!X:jX:jX:jX:j]X:j?: _X:jX:jDM------------X:jX:ji{ _The sprites lose interest in your situation.X:jX:j X:jg,X:jX:j,X:jX:jK  You encounter a goblin. It is wielding a +0 club.X:j---g   goblin (wandering)gX:jk-9.1 (5.0X:j2oX:jo   orcg   goblin (wandering)X:jO---400.1 (6 _X:j`X:j X:j? V .  Casting: Jinxbite (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.X:j Q.oX:j (X:jF 0------------==1.1 (1Jinx X:j X:j .o _You feel your willpower being sapped.X:j X:j e1======--------2X:j X:j X:j  )) You shoot a sling bullet. The sling bullet hits the orc.X:jg )The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc.X:j(X:jV? oYou kill the orc!X:jBK.oX:j\C+oX:j$N..o   orc wizardo   orc (wandering)X:jQk83===3.4 (1.3Rev X:jL\X:jUfo _You encounter an orc. It is wielding a +0 mace.X:j  )))))))You shoot a sling bullet.X:j oThe sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!X:jN: :*X:j   orc (very drained)The orc is lightly wounded.  A giggling sprite leaps out and smacks the orc with its own hand.X:j )The orc is severely wounded.A giggling sprite leaps out and insults the orc's ancestors.X:j2 gYou kill the orc!The jinxing sprites lose interest in you.X:jT G.oX:j ...)..g   goblin (wanderingX:j i94.7Rev+ X:j X:j ' _You hear a shout!X:j, )))))))You shoot a sling bullet.X:j  The sling bullet barely misses the orc wizard.You shoot a sling bullet. The sling bullet hits the orc wizard.X:j8 7g.X:jF .o..)..  The orc wizard is lightly wounded.X:jN *****The orc wizard casts a spell at you.X:j ..)..16----------5.9 (1.2X:j X:j 1 _The puff of flame hits you!X:jy )))))You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.X:jB ))The orc wizard is lightly wounded.  You shoot a sling bullet.X:j2g.X:jK .o..)..  The sling bullet barely misses the orc wizard.X:j  The orc wizard points at you and mumbles some strange words.X:j*X:jH+======7.2 (1.3Rev* X:j`3X:j59 _You resist with significant effort.X:j ))))) You shoot a sling bullet. The sling bullet hits the orc wizard.X:jP ))The orc wizard is moderately wounded.You shoot a sling bullet.X:jM.gX:j0jX:jF o..)..j   gnoll (polearm, wandering)g   goblin (wandering)The sling bullet barely misses the orc wizard.X:j *****The orc wizard gestures at you while chanting.X:jm1j.X:joL$oX:j0{.)..9/26 ----------------8.4 (1.2X:j*X:j^1 _The puff of flame hits you!X:jNY3X:jRdX:jg^ _You are too injured to fight recklessly!X:jU3X:jX:jQ^ _You are too injured to fight recklessly!X:jX:jX:jX:j^ _You are too injured to fight recklessly!X:j"  Casting: Jinxbite (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X:j#X:j,X:j1e _You don't have enough magic to cast this spell.X:j 3X:j* X:jl A.gX:j G.oX:j E.jX:j X:jN 10/26=--------90 _X:j[ X:j  =2---You climb upwards. ## #.# #.#...#...#.# .# #.# #.##..[..##.# .# #.# #.###...###.## .# #.# #.##.....##..# .####.####.#...#...#..# ....#....#....###.....# ....####.##..#####....# ....####.###.........## ................@[..## ........#######.....# ....###.# ##.#### ....# #.# #.# #...# #.# #.# #...# #.# #.# #...#X:j  #.# #.# #...# #.# #.# #######.### #.#X:j9 -10.9 (2.5X:jA X:jlB _ _Level annotation: exclusion: staircaseX:jkD c _There is a stone staircase leading down here.X:j\X:j%X:jX:jX:jzRev+ 2======X:jX:jj11=X:jCX:j6,X:jX:jǼX:j >Rev X:jpX:jHX:j>======X:jzX:jsX:j^2==X:jpX:j,X:jNX:jIX:j(X:jIX:j,X:jX:jX:j[^3==X:jX:jpX:jX:jX:j@X:jR3======X:jX:j7X:jX:jX:jLX:jK4=X:jX:jp,X:jX:jX:j>======X:jX:jW _You start resting.X:jX:j&027.9 (17.0)X:j68.9 (18X:j|X:j!_ _You feel your willpower return.X:j3X:jX:jX:jX:j5=X:jWX:j0X:jX:j0X:j,X:jX:jGX:jX:jX:jn _You start resting.Magic restored.X:j_6==X:jz233.9 (5.0)X:jxe4======4.9 (6 _X:j`X:jX:jcX:jX:jSX:jX:jXX:jX:j;=7=======X:jX:jVX:jxX:j,X:jX:jX:jX:j5X:jt8==X:jX:j ,X:jdX:j,X:j9X:jX:jMX:j8X:jX:jHk19==X:jX:j?X:jX:j}X:joX:jX:j`X:jX:jNX:jSX:j X:jN k20==X:j X:jG ,X:ji X:j X:j\ X:jj X:j+ ,X:jq X:j X:jb 9=X:j X:j X:j K1=X:j X:j' X:j X:j X:j X:j7 X:j[ X:j5 X:j X:j X:j+ X:j #2X:j E==X:j X:j? ,X:j X:j X:j X:jrA ,X:jB X:jxD X:jD h5==X:jF X:jsH ,X:jI X:jPK X:jK X:jL X:jWN ,X:jrO X:jnR k _You start resting.HP restored.X:jZ X:js^ 074.9 (40.0)X:j_ ~6==5.9 (41 _X:j2d X:j|e X:j X:j %Level 2 of the Dungeon<<<>>>(Press ? for help) #.#################.####.#####################.......#########  #.##.#...................# ##.†#####..##  #.##.###################.# #....###....#   ####.############## #.# #......####### #.# #.#...#...#.#   #.................# #.# #.#..........# #.# #.##..[..##.# X:j   #################.# #.# #.#.##.#####.# #.# #.###...###.##  #.# #.# #.#.##'### #.# #.# #.##.....##..#  #.# #.###.#.#....# #.####.####.#...#...#..#  #.# #.....#.#....# #....#....#....###.....#  #########.##########.#....# #....####.##..#####....#  #>.........÷..######.#....###....####.###.........##  #............................................@[..##  #.#######.#####.####.##..............#######.....#  #.# #.# #......########....###.# ##.####  #.# #.#######...##...........# #.##.#  #.# #.##....#.#....#######...# #.##.#  #.#######.##....#.####.# #...# #.##.#  #.........##....#.# #.#### #...# #.##.#  #####...........#.# #....# #...# #.##.#  #...........#.# #.##.##########.###X:j  #.#  #...........#.# #.##.##...........# #.#  ##########...........#.# #....##...........# #.#  #......................# ####...........<..# #.#X:j!>..####..........#...................# ##......# #....###......# #.......# #.#...#...#..................# #.# #.#..........# #.# #.##..[..##..# #.# #.#.##.#####.# #.# #.###...###..# #.# #.#.X:j".# #.# #.##.....##...# #.###.#.#....# #.####.####.#...#...#...# #.....#.#....# #....#....#....###.......#....# #....####.##..#####.............÷...#....###....####.###.....................................................@[....#####.####.##.....................[0;X:jX$10m# #..........###.......##...........# #....##....#.#.......# #....##....#.####....# #...........##....#.# #....# #.............#.# #....# #...# #.............#.# #.##..............#.# #.##.##.......................#.X:j1%[34m# #....##.............................................<...X:j..####..........#...................# ##......# #....###......# #.......# #.#...#...#..................# #.# #.#..........# #.# #.##..[..##..# #.# #.#.##.#####.# #.# #.###...###..# #.# #.#..# #.# #.##.....##...# #.###.#.#....# #.####.####.#...#...#...# #.....#.#....# #....#....#....###.......#....# #....####.##..#####.............÷...#....###....####.###.....................................................@[....#####.####.##.....................# #..........###.......##...........# #....##....#.#.......# #....##....#.####....# #...........##....#.# #....# #.............#.# #....# #...# #.............#.# [X:j(34m#.##..............#.# #.##.##.......................#.# #....##.............................................<...X:jYX:jۿ## #.# #.#...#...#.#Pottymouth the Vexing .# #.# #.##..[..##.#Coglin .# #.# #.###...###.##Health: 26/26 ======================== .# #.# #.##.....##..#Magic: 4/4======================== .####.####.#...#...#..#AC: 3Str: 8 ....#....#....###.....#EV: 11Int: 12 ....####.##..#####....#SH: 0Dex: 18 ....####.###.........##XL:  3 Next: 89% Place: Dungeon:2 ................@[..##Noise: ---------  Time: 1475.9 (0.0) ........#######.....#a) +1 sling {Charoen c) -2 sling {Tiberia [0X:j4;10m....###.# ##.####Nothing quivered ....# #.##.# #...# #.##.# #...# #.##.# #...# #.##.# #...# #.##.# #######.### #.# _You start resting. _You feel your willpower return. _You start resting. _Magic restored. _You start resting. _HP restored.X:jKX:jX:j_X:jaWhere to? (Tab - D:3, ? - help)  D - Dungeon X:jX:j## #.# #.#...#...#.#Pottymouth the Vexing .# #.# #.##..[..##.#Coglin .# #.# #.###...###.##Health: 26/26 ======================== .# #.# #.##.....##..#Magic: 4/4======================== .####.####.#...#...#..#AC: 3X:jStr: 8 ....#....#....###.....#EV: 11Int: 12 ....####.##..#####....#SH: 0Dex: 18 ....####.###.........##XL:  3 Next: 89% Place: Dungeon:2 ................@[..##Noise: ---------  Time: 1475.9 (0.0) ........#######.....#a) +1 sling {Charoen c) -2 sling {Tiberia ....###.# ##.####Nothing quivered ....# #.##.# #...# #.##.# #...# #.##.# #...# #.##.# X:jo#...# #.##.# #######.### #.# _You start resting. _You feel your willpower return. _You start resting. X:j\r_Magic restored. _You start resting. _HP restored.X:j+X:jX:jX:j,X:j,X:jX:jX:j X:jX:jX:jrX:jX:jWX:jX:j X:j X:j X:j X:j/ X:j X:jF XX:j X:j X:jY X:j X:j X:j X:jd X:j X:j X:j X:jS X:j X:j- X:j ,X:j X:jB X:jC X:j X:j  X:j X:j{! X:j! X:j`" X:j$ X:j% ,X:j& X:j ) X:j) X:jF* X:j* X:j, X:j- X:jI. X:j. X:j0 X:j1 ,X:j2 X:j`4 X:j5 ,X:j7 X:j8 X:j: X:j}: X:j: X:j< X:j> X:j}> X:j? X:j$A X:j\B X:jB X:j|C X:jE X:jG ,X:jhH X:jLJ X:jK X:jK X:jL X:jN X:jzP ,X:jQ X:jdS X:j2U ,X:jxV X:jgX X:jKZ X:jZ X:j[ X:j] X:jZ_ ,X:j` X:ja X:jc X:jc X:j!d X:jf !You feel your willpower return.You start resting. _Magic restored. _You start resting.HP restored.  There is a stone staircase leading down here.X:jg X:ji X:ji $ _X:jIj X:jP &3X:jV X:jeW X:jX X:jEb _You climb downwards.  Found a scroll labelled LEIXTEU QEGOL and a parchment of Flame Wave.X:jpc 7..X:j d ... ..# ..# . . #.#  ... ..  ....# .#  ......##.###...[ .......505.4 (29.5) X:jd ...#.?...###... #.#.....  # #....... #..:...## ######## X:jZe X:jj X:jWm a _There is a stone staircase leading up here.X:j X:j X:jz X:jp X:j4-  _ _h - 4 scrolls labelled LEIXTEU QEGOL (gained 1)X:j7 X:j; X:jb< X:j> X:j? X:j{D X:jE X:jF X:jfS m  .#...# #.# . ...... #..  #....####.#  ##......##.###... [ .........<........ ...#.....###.... #.#.....#....X:jU  #.#....... #.###.  #.######## #. ##  You pick up a parchment of Flame Wave and begin reading...X:j^ 211.4 (6.0)X:j3 +2.4 (7X:j' X:jǽ C _You add the spell Flame Wave to your library.X:j>X:j?3X:jAX:jqFX:j.GX:jLM,X:jOX:jhPX:jPX:jHRX:jEZXX:j_X:j_X:jZ`X:j|bX:j;fg  A gnoll comes into view.X:jm##.##.. ...j## #..... ...... .# .. ...... ....#.# .# .# ...... ....... .. .# X:jm...... ...#...##. #.# ...... ......... #.. ...... #....####.# ...... ###...@..##.###... .....[ ...........<.........#.#...#.....###.... #...#.#.....#....#...#.#..........#...#.#......##.j   gnoll (polearm, wandering)X:jn#...#.#########...#..###X:jVo*6.4 (4X:jyX:jOz27.4 (5 _X:jX:j:X:jERT .  Casting: Jinxbite (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.X:j[(X:j\2------------==8.4 (1Will/2 Jinx X:jZbX:jrQ _You feel your willpower being sapped.X:jrs.--9X:j X:j .##.. ....## #  ...... .# ..  ....#.# .# .#  . .. .#  ...#...##. #.#  .. #..  #....####.#  ###....@.##.###... [ ...<. .#.#...#.....###.... #...#.#.....#.... #...#.#..........#...#.#......##. X:jh #...#.#########...#..  X:j% X:jL--20 X:j X:jNl _The sprites lose interest in your situation. X:jȐ  X:j %1 X:jї  X:jU !X:jo!X:jpJ------------2!X:jRu!X:jw"X:j1"X:j2"X:j 3"X:j"7"X:j<X"X:j="X:jS@"X:j@"X:j+B"X:jD"X:jFE"X:jF"X:jtI"X:jJ"X:jJ"X:j2O"X:jZ3======"X:jH\"X:j`,"X:ja"X:je"X:j\======4======"X:jCQ _Magic restored."X:j"X:jɔ"X:j"X:j "X:j>"X:j"X:jxn _You feel your willpower return."X:j"X:j>======"X:j|"X:jզ"X:j,"X:jƫ"X:j|"X:j,"X:j"X:j"X:j,"X:j\"X:j"X:j"X:j,"X:j["X:j!"X:j"X:j"X:j"X:j4........ #....#.?  ).... .  ).  #..##  .... ...# #.. ....###..### "X:j ...... #...# ..  ....#.# ##@# .# 48.4 (26.0) ....... #..# .# ... ...#...##.###.# ... ..........##.. ... ###....####.# ... ###......##.###... ..[ ...........<.........#.#...#.....###...."X:jQ# #...#.#.....#...."X:j|9.4 (27 _Found a flail."X:jo6 I"X:j7 "X:j< "X:jB B"X:jC "X:j}D "X:jE "X:j`H "X:jtL "X:jM "X:jN "X:j3Q "X:j8S g  A gnoll comes into view."X:jb[ Dj#...#... ............. .........j.j. )..#....#.?... ## )......... # #.).. # ....#...## #.##.. ....###@.##... ......##...# ..... ....#.####.# .#... ....... #..# .#... ...#...##.###.#... ..........##.. jj 2 gnolls (polearms, wandering)"X:jS\ 3.... ###....####.# ...... ###..###... .....[ ...........<........"X:jha h.j52.4 (3.0)"X:jc *j."X:jfk Oj 1 wandering)"X:jl 4==3.4 (4"X:jt "X:jv ' _The gnoll shouts!$X:j|)?j  A gnoll comes into view. _The gnoll shouts!  Casting: Jinxbite (safe; 13% risk of failure) $X:j_ Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.$X:j.o$X:jC.j$X:jfo   orc wizardjj 2 gnolls (polearms)$X:jq2------------4.4 (1Will/2 Jinx $X:j7$X:j u .j _The gnoll shouts!$X:jS F.o$X:j M.j$X:jD$X:j .--5$X:j$X:j $X:j )))))))You shoot a sling bullet.$X:j`  The sling bullet completely misses the gnoll.You shoot a sling bullet.$X:jQ.j$X:j-0j$X:jD?o$X:jM.j$X:jN.j$X:j`...j 3 gnolls (2 polearms, 1 wandering)$X:j3b===6.7 (1.3Rev $X:j$X:jI _The sling bullet hits the gnoll but does no damage.%X:j........j.... #....#.?o.. # )........j  #.).. #.j### ....#... .##.. ....###..### ..... ......##@..# .. ....#.####.# .#  ....... #..# .#  ...#...##.###.#  ..........##.. ###....####.#  ###......##.###... 2 gnolls (polearms)[ .....<..... .#.#...#.....###....%X:jѽ0j%X:jL.o.j%X:j2N.j%X:jm.j 3 gnolls (2 polearms, 1 wandering)%X:j.5---70%X:jn%X:jg%X:j ] j. #....#.?...  ).o. #.).j #..### ....#.j.## ##.. ....###..###  ......##.@.# .. %X:j# f ....#.####.# .#  . #..# .#  ...#...##.###.#  ###....####.#  ###......##.###...    gnoll (polearm) %X:j G.o%X:j 2j%X:jd N.j%X:jX Y .  The gnoll attacks as it pursues you!%X:j' ojj 2 gnolls (polearms)%X:j( 3---------------=--8%X:j2/ %X:j1 E _The gnoll hits you from afar with a +0 halberd.&X:j j. #....#.?..  ).........  #.).o #.j###....#... #.. ....###j.### ... ......##...# ..&X:j"  ....#.####@# .#  ....... #..# .#  ...#...##.###.#  ..........##..  ###....####.# ###......##.###...[ ...........<..... .#.#...#.....###....# #...#.#.....#....&X:j .jo.o   orc wizardjj 2 gnolls (polearms)4=---9&X:j &X:j} #....#.?...  )......... #.).. #.o###....#.j.## &X:jw ##.. ....###j.### .... ......##...# ... ....#.####.# .#. ....... #@.# .#. ...#...##.###.#. ..........##... ###....####.#. ###......##.###...[ .....<........ .#.#...#.....###.... # #...#.#.....#.... #...#.#..........&X:j &X:j K-60&X:j &X:j 'X:j+L  )...... #.).. #.o###....#.j.## ##..##j.### ....##...# ..#.####.# .#... #.#...##@###'X:j>u........##..  ###....####.##......##.###.......##..#...#.#......##.'X:j''X:j%1'X:j'X:jG'X:jρ  #.).. #.o###....#.j.## .##.. ....###j.### ..... ......##...# ... ....#.####.# .#. ....... #..# .#. ...#...##.###.#. ........@.##... ###....####.#. ###......##.###...[ ...........<........ 'X:j .#.#...#.....###.... # #...#.#.....#.... #...#.#.......... #...#.### #...#.########'X:jA 2j'X:j֎ j   gnoll (polearm)'X:j; 02'X:j 'X:j{ l _The sprites lose interest in your situation.(X:jn^# #.o### #....#.j.## #.##.. ....###j.###..... ......##...# ... ....#.####j# .#. ....... #..# .#. ...#...##.###.#. ..........##... ###...@####.#. ###......##.###...[ ...........<........ .#.#...#.....###.... # #...#.#.....#.... #...#.#..........(X:j _{ #...#.#......## #...#.###### #...#..(X:jcU.j(X:jl(X:j+mp5==3(X:ju(X:j/x(X:jG ....#.j. .##.. ....###j.### ..... ......##...# .. ....#.####.# .#  ....... #j.# .#  ...#...##.###.#  ..........##..  ###....####.#  ###....@.##.###...[ .....<..... .#.#...#.....###.... # #...#.#.....#....  #...#.#.....#...#.#......##.#...#.########[(X:jG39;49m#...#.. ###(X:jR(X:jgSZ3======4(X:jX(X:j>[(X:jT ##.. ....###j.### .... ......##...# .. ....#.####.# .#  ....... #j.# .#  ...#...##.###.#  ..........##..  ###....####.#  ###......##.###...[ .....<..... .#.#...#.....###.... # #...#.#.....#....  #...#.#.......... #...#.#......##.#...#.#########...#..(X:j C ### (X:j (X:j %5(X:j+ (X:j~ )X:j;.. ....###j.###  ......##...# ..  ....#.####.# .#  ....... #j.# .#  ...#...##.###.#  ....##..  ###....####.#  ###......##.###... [ .<. .#.#...#.....###.... )X:j9# #...#.#.....#.... #...#.#. #...#.#......##.#...#.##...#..###)X:j2j)X:jDj   gnoll (polearm))X:j%6)X:j_)X:jF)X:j.. ....###j.###  ......##...# ..  ....#.####.# .#  ....... #j.# .#  ...#...##.###.#  ....##..  ###...j####.#  ###......##.###... [ .. )X:j8.#.#...#.....###.... # #...#.#.....#.... #...#.#.... #...##...#.# )X:jQ.j)X:j)X:jp6==7)X:j)X:j0a _There is a stone staircase leading up here.*X:j *X:j *X:j *X:j *X:j J.j*X:jl! *X:j% M======8 _*X:j) *X:j * =2  You climb upwards...# ####.[# #..## ##### ##.####..######## #...#..........# ###.#..........# #.#..........# #.#..........# #............# ##..........)# ### #..........# ############ *X:j_ -70.2 (2.5*X:j2f *X:jcg  *X:jg T_Level annotation: exclusion: 2 staircases*X:ji c _There is a stone staircase leading down here.,X:j8,X:jOLevel 2 of the Dungeon<<<>>>(Press ? for help) #.................############.#...########## #.#  #..........##'##### ####.......###...##.#  #..........##.# #......####......###.#  #..........##.# #......# #.......##.#  #..........##.# #......####.....#.############.#  #..........##.# #......#........+............#.#  #..........##.# #......#.##.....###....#####...#  ##########....# #......'.##.....# ####.[# #..##  #.#### #......########## ##.####..########  #.##......##...#..........#  #.##......####.#..........#  #.##......##.#..........#  #.##########.#..........#  ##########.##............#  #.......##.###..........)#  #.......##.###.@........#  #.......##.##..........#  #.......##.#############  #.<.....'..#  #.......####  #.......#  #.......#  #########-X:j 9>>-X:j5>..................#.....................###..............##.......####.................##.......# #..................##.......####.....#............##.......#........+............#...........##.......#.##.....###....#####.............'.##......[# #.........-X:jR.####............#..................#..................#............#..............................##...........-X:je.......##..@...............##..................##..<.....'.......................-X:jv R..................#.....................###..............##.......####.................##.......# #..................##.......####.....#............##.......#........+............#...........##.......#.##.....###....#####.............'.##......[# #..........####............#...........-X:jv ].......#..................#............#..............................##..................##..@...............##..................##..<.....'................-X:jw %........X:j.X:j'....# ####.[# #..##Pottymouth the Vexing .X:jx##### ##.####..########Coglin#...#..........#Health: 26/26 ========================###.#..........#Magic: 3/4==================------#.#..........#AC: 3Str: 8#.#..........#EV: 11.X:jInt: 12#............#SH: 0Dex: 18##..........)#XL:  3 Next: 89% Place: Dungeon:2.X:j##.@........#Noise: ---------  Time: 1570.2 (0.0)#..........#a) +1 sling {Charoen c) -2 sling {Tiberia############Nothing quivered.X:jDWill/2 _The gnoll hits you from afar with a +0 halberd. _The sprites lose interest in your situation. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusion: 2 staircases _There is a stone staircase leading down here..X:j.X:j .X:jQ .X:jtI.X:jWu _The sprites lose interest in your situation. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusion: 2 staircases _There is a stone staircase leading down here.Unknown command..X:j[.X:jC\.X:jea.X:jdF _Unknown command./X:jyWhere to? (Tab - D:3, ? - help)  D - Dungeon /X:j/X:j>....# ####.[# #..##Pottymouth the Vexing ##### ##.####..########Coglin#...#..........#Health: 26/26 ========================###.#..........#Magic: 3/4==================------#.#..........#AC: 3Str: 8#.#..........#EV: 11Int: 12#............#SH: 0Dex: 18##..........)#XL:  3 Next: 89% Place: Dungeon:2##.@........#Noise: ---------  Time: 1570.2 (0.0)#..........#a) +1 sling {Charoen c) -2 sling {Tiberia############Nothing quiveredWill/2 /X:j=_There is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusion: 2 staircases _There is a stone staircase leading down here. _Unknown command. _Unknown command./X:j/X:j /X:jI/X:j/X:j: _/X:j/X:j,/X:jw/X:jS/X:j` ,/X:j /X:j1/X:j,/X:jx/X:j/X:j/X:j/X:j/X:j/X:j/X:jO P4======/X:j!/X:j&4 _Magic restored./X:j2)3/X:jT*/X:j-/X:j//X:j//X:j0/X:j4/X:j5/X:j96/X:j{7/X:jG:/X:j></X:j<>======/X:j=/X:j^@/X:jAB/X:jB& /X:jB/X:jgEn _You feel your willpower return./X:j>F/X:jzF/X:jF/X:jzH/X:jxI,/X:jJ/X:jWLB/X:jL/X:jN/X:jO/X:jO/X:jMP/X:jQ/X:jQ/X:j,R/X:jR/X:jS/X:j"T/X:j`T/X:jT/X:j!V,/X:j"W,/X:jyW/X:jnX,/X:jX/X:jY/X:jC[,/X:j[/X:jC]/X:j],/X:j^/X:j~_/X:j?`/X:jy`/X:j`/X:jIb/X:jb/X:jb/X:jmc/X:jd/X:j]e/X:je/X:j f/X:j>g/X:jch/X:jh/X:ji/X:jWj/X:jk/X:jk/X:j m/X:jo/X:jp,/X:jq/X:j%tY  There is a stone staircase leading down here./X:jbu/X:j)w/X:jw$ _/X:jy/X:je J 3  You climb downwards./X:j6l ,/X:jDo /X:j+} _You encounter a rat and a kobold.There is a stone staircase leading up here./X:jE /X:jR  .....#............. ..................j. #.....$[..#....#.?... ......## )......... ... .# #.).. #.. )# #.o #.. .# ....#.#####..#.#.##.. ....###.!... ......99.7 (29.5)#..... ....#.#.............. ......#.............. ...#..#....K......... ......#......r....... ###.. K   kobold (wandering)#.............. ###.. r   rat (wandering)#.............[ [/X:jiS K40m.......#.#../X:j] /X:j'` d _There are monsters nearby!0X:j Z ~ r.  Casting: Jinxbite (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.0X:jC\ 8K.0X:jWl 0X:j 2------------==600.7 (1.0)Will/2 Jinx 0X:jw 0X:j r. _You feel your willpower being sapped.0X:j G.K0X:j xr=10X:j 0X:jn - _The rat squeaks loudly.1X:jl )) You shoot a sling bullet. The sling bullet hits the rat.1X:je  The rat is heavily wounded.You shoot a sling bullet.  The sling bullet hits the rat but does no damage.1X:j;*1X:j †The rat is heavily wounded.A giggling sprite leaps out and smacks the rat with its own front foot.1X:jZ1K.1X:j8K†1X:jn.K1X:ja912.9 (1.2Rev 1X:j 1X:jG _You kill the rat!1X:j\h )You shoot a sling bullet.1X:j)~z  The sling bullet hits the kobold but does no damage.  You shoot a sling bullet.1X:jU ;*1X:j K.  The sling bullet hits the kobold but does no damage.  A giggling sprite leaps out and smacks the kobold with its own hand.1X:j  (very drained)4.2 (1.3Rev+ 1X:j$ 1X:j _ _The kobold is severely wounded.1X:jr z  You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.1X:je )The kobold is severely wounded.You shoot a sling bullet. The sling bullet hits the kobold.1X:j' S1X:j| 1X:j) T------------35.51X:jr 1X:j J _You kill the kobold!1X:j 31X:jx 1X:j| H _No target in view!2X:j2X:jX2X:jx2X:jH _No target in view!2X:j _No target in view!2X:j 32X:jw 2X:jӋ 2X:j : _2X:j WRev+ 2X:jܘ 2X:j' _The sprites lose interest in your situation.2X:jg 2X:j 2X:j >Rev 2X:jҪ 2X:j 2X:j8 R3======2X:j 2X:j 2X:j 2X:j 2X:jt ,2X:j| 2X:j >2X:jm 2X:jB 2X:j >======2X:j 2X:j ,2X:jr 2X:j# ,2X:j: 2X:jz ,2X:j 2X:j 2X:jK 2X:jC 2X:j 2X:j0 2X:j 2X:j ,2X:j 2X:j 2X:j P4======2X:j! 2X:j) 4 _Magic restored.2X:j`) 2X:j&, 2X:j1 2X:j1 2X:jH5 2X:j): 2X:jq: 2X:j< 2X:jB 2X:jB >======2X:jF 2X:jL >2X:jN 2X:jT n _You feel your willpower return.2X:jW 32X:jIZ 2X:j] 2X:jfb 2X:jb 2X:jd 2X:j=h 2X:jl ,2X:jn 2X:jq 2X:jv ,2X:jx 2X:j{ 2X:j ,2X:j 2X:j  .....#.. ....... #.....$[..#....#. ......## )..... .....#  #...)#  #..#.#  #####..#.#.##.. . #.@....<....... --- #......).......  #.....  #......†.......  #.....  #.....  #.....  #.....[ 2X:j 031.5 (26.0)2X:j* H---2.5 (272X:j 2X:j [ _p - a murky sapphire potion3X:jy3X:jz3X:j|3X:jڀ3X:jӄ3X:jىB3X:j3X:j)3X:j3X:j3X:j3X:j3X:j 3X:j3X:ji,3X:j3X:jp3X:j3X:j3X:j3X:jF3X:j,3X:jǵ3X:j3X:j3X:j3X:j3X:jh3X:ja,3X:js3X:jq3X:j3X:j3X:jM _You now have 123 gold pieces (gained 8).3X:jw3X:j-3X:j3X:j3X:j,3X:j3X:jv3X:j,3X:j/3X:j3X:j3X:j3X:j3X:jO3X:jZ 3X:j 3X:ji3X:j3X:j|#,3X:jF-3X:j)43X:j;Welcome to Guniec's General Store! What would you like to do?  a -  400 gold a Gell's gravitambourine (2/2)  b -  400 gold a Gell's gravitambourine (2/2)  c -  400 gold a condenser vaned -  20 gold a +0 leather armour  e -  40 gold a potion of might (unknown)  f -  50 gold a +0 quarterstaff 3X:j< g -  40 gold a scroll of poison You have 123 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list9X:j^ c $  You are short 277 gold pieces for the purchase.[Enter] buy shopping list:X:j :X:jPottymouth the VexingCoglinHealth: 26/26 ========================######.Magic: 4/4========================#....##### ..AC: 3Str: 8######<.......#...EV: 11Int: 12#.....#..#[..#.....SH: 0Dex: 18#.........#.#..##..XL:  3 Next: 93% Place: Dungeon:3#..........@...#Noise: ---------  Time: 1647.5 (15.0).#.........#.#..#a) +1 sling {Charoen c) -2 sling {Tiberia#.......#..#...#....Nothing quivered..#.....#[39;:X:j1:49m..................................#......[..#....#.?...#......##..).........#......####....#.#.)..###...)# ...#.#.. #.o### _The sprites lose interest in your situation. _Magic restored. _You feel your willpower return. _p - a murky sapphire potion _You now have 123 gold pieces (gained 8).  There is an entrance to Guniec's General Store here.:X:j:X:j([ _Magic restored. _You feel your willpower return.p - a murky sapphire potion _You now have 123 gold pieces (gained 8).  There is an entrance to Guniec's General Store here. _You can access your shopping list by pressing '$'.;X:j;X:j6;X:j ;X:jz;X:jW;X:j$ _;X:j;X:jk;X:j,;X:j;X:j;X:j9...###### ...#....#####.... .######<.......#.....#.....#..#[..#.......>#.........#.#..##..#..........∩...# .....  .#.........#.#..#...... #.......#..#...#@.......9.5 (2.0) ..#.....#.........  ................#......[..#....#.?;X:j#......##..)....#......####....#.#.)..###...)# ...#.#...#..####..#.# ......#....#.j.## #####..#.#.##..#......###j.;X:jU;X:j,50.5 (3;X:j<;X:j; _Found a stone staircase leading down.X:j| ))))j)You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll shouts!>X:jE  The gnoll is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.>X:j;*>X:jc  , very drained)The gnoll is lightly wounded.  A giggling sprite leaps out and smacks the gnoll with its own hand.>X:j<C j.  The gnoll is moderately wounded.A giggling sprite leaps out and doodles on the gnoll's face.  The gnoll is heavily wounded.>X:j4F3.....>X:jGc===60.7 (1.2Rev >X:j%P>X:jR* _You hear a shout! x2>X:j%g ))) You shoot a sling bullet. The sling bullet hits the gnoll.>X:j/ ))))The gnoll is severely wounded.You shoot a sling bullet.>X:jw;*>X:jJ j.The sling bullet closely misses the gnoll.A giggling sprite leaps out and makes the gnoll trip over its own feet.>X:jK1j>X:jT....j 2 gnolls (polearms, 1 wandering, 1 ve…)..>X:jTUc2.0 (1.3Rev+ >X:j:^>X:j%aY _The gnoll is almost dead.>X:j )You shoot a sling bullet. The sling bullet hits the gnoll.>X:j))j   gnoll (polearm, wandering)>X:jj l )You kill the gnoll!>X:jT P .  You shoot a sling bullet.>X:j ..)j>X:j >X:j M#..........∩...#.........Pottymouth the Vexing #.........#.#..#.........Coglin ......#..#...#...........Health: 27/27 ======================== #.....#..................Magic: 2/4>X:jN ============------------ .........................AC: 3Str: 8 #......[..#....#.........EV: 11Int: 12 #......##..)...........##SH: 0Dex: 18 #......####....#.#.)...#>X:j XL:  3 Next: 122% Place: Dungeon:3 ###...)# #...#.#@..#..###Noise: ===------  Time: 1663.3 (1.3)#..#.#.......#....#...##>X:j a) +1 sling {Charoen c) -2 sling {Tiberia ###..#.#.##..#......###..###Nothing quivered >X:j .....<....... .....)..##...# ..Will/2 Rev* >X:j N.....)..............#.####.# .# .......................##j.# .# >X:j5 .....†.............#...##.###.# ..........................##.. >X:j ............. ###..j.####.#A giggling sprite leaps out and makes the gnoll trip over its own feet. _The gnoll is almost dead.You shoot a sling bullet. The sling bullet hits the gnoll.  You kill the gnoll!You shoot a sling bullet. _The jinxing sprites lose interest in you.>X:j5 }  You shoot a sling bullet. The sling bullet hits the gnoll.  You kill the gnoll!  You shoot a sling bullet. _The jinxing sprites lose interest in you.Your Stealth skill increases to level 1!You have reached level 4!>X:j /  --more--@X:ju33/335---943% @X:j@X:jsR _You feel stronger.AX:jM#.#..###.∩... #.........#.#..#. .#...#........ #.....#.............. ..............[..#....#.........AX:jf..)...........## #......####....#@#.)...# ###...)# #...#.#...#..###  ......#....#...## ###..#.#.##..#......###..### .....<....... .....)..##...# ......................AX:jAX:js---40Rev+ _AX:j/AX:jLAX:jAX:j #.....#..#[..#.......>...  ##.#..###  #..∩...#. .#.........#.#..#. .......#..#...#... .#.....#.. ............  #......[..#....#...  #......##..)...@.......##  #......####....#.#.)...  ###...)# #...#.#...#..#  #..#.#.......#....#...## ####..#.#.##..#......###..###.<.............)X:jdm..##...# ..)..............#.####.# .#...................##j.# .#†#...##.###.#AX:jAX:joA---5AX:jdAX:jpBX:j_H ######<.......#..... #.....#..#[..#.......>... ##.#..###  #..∩...#.  .#.........#.#..#. #.......#..#...#..BX:j,I#.....#............. #......[..#...@#......... #......##..)...........## #......####....#.#.)...###...)# #...#.#...#..#  #..#.#.......#....#...BX:jcJ## #####..#.#.##..#......###..### #......<.............)..##...# ..  #)..............#.####.# .#  #...........##j.# .# BX:jaBX:ja6BX:jRlBX:j6nBX:jՔ  #....##### ######<.......#..... #.....#..#[..#.......>... ##.#..### #..∩...#.  .#.........#.#..#BX:j .  #.......#..#...#.#.....#.........@........... #......[..#....#...BX:j  #......##..)...........## #......####....#.#.)...###...)# #...#.##BX:j/  #..#.#.......#....#...## BX:j– ` #####..#.#.##..#......###..###  #......<.............)..##...# .  #)#.####.# .BX:jY W---7BX:j BX:j$ BX:jA u ###### ... BX:jH  BX:jJ #....#####....BX:jJ  ######<.......#.....BX:j{K  #.....#..#[..#.......>...BX:jK ) #BX:jL #.#..##.......#BX:jaM  #..........∩...#.BX:jM .BX:jN  .#.........#.#..#BX:jjN .BX:jN  #.......#..#...#BX:j O .BX:jBO #.....#BX:jO .BX:jO .BX:jP '.........BX:j@P .BX:jP  #......[..#....#.........BX:jjQ  #......##..)...........##BX:jQ  #......####....#.#.)...BX:j8R ###...)# #...#.#BX:jR ###BX:j%S BX:jcS  BX:jS l#..#.#.......#....#...##BX:jS   BX:j>T #####..#.#.##..#......###..###  BX:jT % #......<BX:jT =)..##...#BX:jW_ BX:j` BX:j` 3BX:ja =====BX:jqb 8BX:jb .Rev BX:j3k BX:jTn BX:j ... ###### ...  #....##### ######<.......#..... #.....#..#[..#.......>... ##.#..##.......# #..........∩...#......... .#.........#.#..#......... #.......#..#.@.#...........#.....#............BX:jZM #......[..#....#... #......##..)........##BX:j #......####....#.#.)...####...)# #...#.#### BX:j#..#.#.......#....#...## #####..#.#.##..#......###..### BX:jBX:jC%9BX:jBX:j CX:j@M##### ...  #....#####.......  ######<.......#........ #..#[..#.......>....#.#..### .∩. .#.........#@#..##.......#..#...#.......#.....#.........................#......[..#....#...........#CX:j.......#...CX:j<70CX:jCX:jCX:jG  ... ###### ...  #....#####.. ######<.......#..... #.....#..#[..#.......>... ##.#..### #.........@∩...#. .#.........#.#..#. #.......#..#...#.....#.....#................................ #......[..#....#... #......##..)...........## #..CX:j^H ....####....#.#.)...###...)# #...#.##CX:j)Q CX:jQ %1CX:jBX CX:jZ CX:js9 ... ###### ...  #....#####. ######<.......#..... #.....#..#[..#.......>... ##.#..### #CX:j th..∩...#. .#.........#.#..#.. #.......#..#...#...#.....#.....CX:j,t....................CX:jIt #......[..#....#CX:jct... #......##..)..........CX:j{t.## #......####....#.#.)...CX:jt~CX:j~P=====2CX:jCX:jkDX:j!" ... ###### ...  #....##### ######<.......#..... #.....#.@#[..#.......>... ##.#..### #..∩...#. .#.........#.#..#. #.......#..#...#.#.....#... .................DX:j  #......[..#....#...  #......##..)...........## DX:jDX:j%3DX:j1DX:jDX:jI ... ###### ...  #....##### ######@.......#..... #.....#..#[..#.......>.. #.........#.#..## #..........∩...# .#.........#.#..# #.......#..#...##.....#..................... #......[..#....#..DX:j]DX:j%4DX:jDX:jZa _There is a stone staircase leading up here.EX:js3EX:jɒEX:jzEX:j,EX:jvEX:jEX:jEX:jêEX:jEX:jEX:jEX:jɰEX:jױEX:jfEX:jеQ4=====EX:jEX:jѺ,EX:jEX:j0EX:jEX:jEX:jEX:jiEX:jEX:jS=====EX:j+EX:j\EX:jEX:jVEX:j,EX:jEX:jW _You start resting.EX:jEX:jf85.3 (11.0)6.3 (12EX:jEX:j EX:j1EX:j;_You feel your willpower return.EX:jEX:ji _You start resting.Magic restored.EX:jp90.3 (4.0)5=====1.3 (5 _EX:jsEX:j_vFX:jsFX:jtFX:juFX:j{FX:jhFX:jBFX:j#FX:jcFX:jXFX:jFX:j,FX:j(FX:jFX:jFX:j======FX:jҟFX:jFX:j,FX:jeFX:j˩FX:jŬFX:jFX:jMFX:jyFX:jFX:jȳFX:jFX:j̷FX:jff  You encounter a jackal.FX:jH######h#....#####... #######<.......#....## #.....#..#[..#......###.........#.#..##FX:j...#..........∩...#.#.#.........#.#..#. #.@.....#..#...#.......#.....#..FX:j:......................###......[..#....# ..... #......##..)FX:j  .... #......####....#. h   jackal (asleep) .## ###...)# #...#.#.FX:jA #..#.##. FX:jg>#####..#.#.##..#...FX:j+8.3 (7FX:j29.3 (8 _FX:jFX:jFX:jCD  Casting: Jinxbite (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.FX:j3----------==700.3 (1Will/2 Jinx FX:j!FX:jQ _You feel your willpower being sapped.FX:j-.--1FX:jFX:jGX:j ))))))h  You shoot a sling bullet. The sling bullet hits the jackal.  The jackal barks!GX:j/; †The jackal is heavily wounded.You shoot a sling bullet. The sling bullet hits the jackal.GX:j ARGX:j' GX:jghYou kill the jackal!You hear a bark! x2GX:jI5†hGX:j.....h   jackalGX:jNj5===2.6 (1.3Rev GX:jwGX:j GX:jQ_You encounter a jackal.GX:j} )))))))You shoot a sling bullet.GX:jk o  The sling bullet barely misses the jackal.GX:je :*GX:j  .hYou shoot a sling bullet. The sling bullet misses the jackal.A giggling sprite leaps out and makes the jackal trip over its own paws.GX:j D.hGX:jM {.... (very drained)GX:j ^3.9Rev+ GX:j GX:j Z _The jackal is almost dead.GX:j } )))))))You shoot a sling bullet.GX:j  The sling bullet barely misses the jackal.You shoot a sling bullet.GX:j hThe sling bullet barely misses the jackal.GX:jڗ @.hGX:j 2†GX:j ... ...  You encounter a jackal.GX:j J----------5.2GX:j GX:j3 3 _The jackal leaves your sight.GX:j >)))GX:je  You shoot a sling bullet. The sling bullet misses the jackal.GX:j:*HX:j .  You shoot a sling bullet. The sling bullet misses the jackal.A giggling sprite leaps out and smacks the jackal with its own front paw.HX:j< ..You kill the jackal!HX:j[q86.5Rev* HX:jHX:j/i _The jinxing sprites lose interest in you.HX:jQ&HX:j&HX:ji3^ _No target in view!HX:jx3HX:jDHX:j H _No target in view!HX:j)HX:j+HX:j1HX:j7ZH _No target in view!HX:jF3HX:jHX:jH _No target in view!HX:j 3HX:j$ HX:j! HX:j# : _HX:jl( TRev+ HX:j) HX:j- HX:j. HX:jW/ HX:j2 h  A jackal comes into view.HX:jl: H<4=====h.......---h   jackal (wandering)HX:j: ,9.5 (3.0HX:jD HX:jDE N---10.5 (4 _HX:jYL HX:j|N IX:j&_ .hCasting: Jinxbite (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.IX:j'2h.IX:j2IX:jy32----------==1.5 (1Jinx Rev+ IX:j;IX:jT?Z . _You feel your willpower being sapped.IX:j>IRIX:jI.--2IX:j_PIX:jaRIX:j`I N--IX:j`T IX:jRV H _No target in view!JX:j3JX:jԌJX:jJX:j6[Rev  _JX:jJX:jԘ>Rev JX:jJX:jן{ _The sprites lose interest in your situation.JX:j-@----------JX:jJX:j(JX:j(JX:jRBJX:jJX:jh  A jackal comes into view.JX:jhh   jackal (wandering)7.5 (5JX:j+G8.5 (6 _JX:jJX:j ))))))hYou shoot a sling bullet.  The sling bullet hits the jackal but does no damage.JX:jq  The jackal barks!  You shoot a sling bullet. The sling bullet hits the jackal.JX:j7h.JX:j/......JX:jb===9.8 (1.3Rev JX:jJX:j\a _The jackal is moderately wounded.JX:j} )))))))You shoot a sling bullet.JX:jV8  The sling bullet closely misses the jackal.You shoot a sling bullet.JX:jQ G.hJX:j D.hJX:j 2....JX:j] ;3=====JX:j X21.1Rev+ JX:j JX:j a _The sling bullet closely misses the jackal.JX:jY p .  You shoot a sling bullet. The sling bullet hits the jackal.JX:jK ])))JX:ja w ))))You kill the jackal!JX:jr \.......JX:j 5202.3 (1.2JX:j- JX:j / _You shoot a sling bullet.JX:jJX:jJX:j!JX:j.H _No target in view!KX:jI _No target in view!KX:jFKX:jKX:jFKX:j1H _No target in view!KX:j<3KX:j7?KX:jDKX:jhE$ _KX:juIKX:jJKX:j;KKX:jLKX:jPKX:jaP^=====Rev KX:j.RKX:jxU,KX:jUKX:jX,KX:jYKX:j[KX:j[KX:j|]KX:jEa>KX:j cKX:j{fKX:jfKX:j(hKX:j{kKX:jkKX:jmKX:jug4=====KX:jxKX:j{KX:j{KX:j}KX:j҂,KX:jڄKX:j܇KX:jKX:jo=====KX:j,KX:jKX:j%KX:jSKX:jKX:j>KX:jKX:jn _You feel your willpower return.KX:jߢKX:jKX:jKX:jfKX:jKX:jKX:j3KX:jKX:j!e5=====KX:jKX:j7KX:j:KX:jKX:jƻKX:jaKX:jt######.† #....#### .. #######<...... ...## #.....#..#[ #...###.........#.#####.#...#....∩...=......#.#KX:j,.#.#........#.......#..#........@.#.....#.....---44.3 (22.0)........###[..#.. #......##..)..KX:jV0.? #......######.#### ###...)# #KX:j #. #..#.#......# #####..#.#.## #......<......KX:jKX:jRH---5.3 (23KX:jKX:jCJ _Found a marble ring.LX:jR3LX:jLX:jLX:jQXLX:jLX:j======LX:jwLX:j:LX:jn,LX:jLX:j!LX:j5&LX:jy&LX:j'LX:jF-,LX:j.LX:j4~ _h - 5 scrolls labelled LEIXTEU QEGOL (gained 1)LX:jh7LX:j7LX:j/9LX:je;LX:jd>LX:j>LX:j?LX:j BLX:jF,LX:jHLX:jEJLX:jRM,LX:jNLX:jPLX:jRT,LX:jVLX:jYLX:j[,LX:j^,LX:jb,LX:jbLX:jYdLX:jBh,LX:jiLX:jfjLX:jn,LX:joLX:j3pLX:jVs,LX:jsLX:j|u #........###......[.. #........# #......##. #........# #......### ####.##### ###...)# # #.# # #.# #####..#.#.# #.# #......<.. #.# #......)... #@# #... #.# #......† ..# #....... #.## #........ #. #....... LX:j}#. #........... #.#.  You pick up a book of Callings and begin reading...LX:jÄY60.3 (151.3 (16LX:j"LX:j  You add the spells Summon Small Mammal, Call Imp, Call Canine Familiar and _Eringya's Surprising Crocodile to your library.LX:j 3LX:j LX:j LX:j LX:j+ XLX:j ,LX:j LX:jM ,LX:j LX:j@! LX:jp$ LX:j$ LX:j$ LX:j& LX:j~) ,LX:j) LX:j+ LX:j, LX:j, LX:j~- LX:j}. LX:j0 ,LX:jg1 LX:j2 LX:jk5 LX:j5 LX:j{6 LX:j8 LX:j: LX:j; LX:j; LX:j+= LX:jg? LX:j? LX:ji@ LX:jPB LX:jE ,LX:jF LX:jI LX:j N h  A goblin comes into view.LX:jeT <#.# #......†......# #.......## #........# #.............#.# #...........#.#####.#### g ##.......###.... #.......@....... #...........#.... #...........# . #...........###.........#..##...#...##...g   goblin (polearm, wandering)######### ...LX:jNU r ###72.3 (11LX:j[ LX:jg\ 33.3 (12 _LX:jb LX:jg MX:j% .gCasting: Jinxbite (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MX:j9MX:j@3----------Contam: 12% 4.0) MX:j MX:jF _You miscast Jinxbite. Nothing appears to happen.MX:j t )))))))You shoot a sling bullet.MX:jV] g  )The sling bullet closely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!MX:j V.g...........MX:j b===5.6 (1.3Rev MX:jw MX:jf _ _The goblin is severely wounded.MX:j m )))))))You shoot a sling bullet.MX:ji $The sling bullet closely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin!MX:jmo <)MX:j D....$..MX:j f16.9Rev+ MX:j MX:jJ _You kill the goblin!NX:j'NX:jNX:jvNX:jH _No target in view!NX:jPNX:jNX:jmNX:jH _No target in view!NX:jNX:jtNX:j^ _No target in view!NX:j$VNX:jVNX:jWNX:j[[NX:j_: _NX:j|ag  A gnoll comes into view.NX:jg........j...---NX:j hfj   gnoll (polearm, wandering)NX:jBhNX:jqh$70NX:jpNX:jp-------------8.9 (2Rev  _NX:j wNX:jxOX:jb .  Casting: Jinxbite (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.OX:jh(OX:j`iq1----------29.9 (1OX:jTxOX:jzF _You miscast Jinxbite. Nothing appears to happen.QX:j2: ..# ##.# . ####.#### ...##.......###........$#.#.... . ##.....###.QX:jB<80QX:jFQX:jHRX:j # #.# #. ####.#### ..##.......###......$..#.#....  ##........Rev #.#RX:jC;1RX:j!RX:j0SX:ja` #..# # #.## # #.# # #.# #............ #.# #. ####.#### ... #####.... #...$.. #.#.... #.# . ..# ......#... ...#...##.....######### ....###.SX:jbhF2SX:jmSX:j,pSX:jM ##.# #† #..# # #.## # #.# # #.# #........... #.# #. ####.#### ... #####.... #...$.. #SX:j.#.... #.# . ..#......#......#...##..SX:ja######### ....SX:j!###.SX:jSX:jLI----------3SX:jSX:jlSX:jG9 #.# #...... ##.# #† #..# # #.## # #.# #SX:j #.# #.......... #.# #. ####.#### ... #####.... #...$.. #.#.... #SX:j,.# . ..#......#....#...##...######### ....SX:j[!###.SX:j\SX:j#2SX:j5:=====4SX:jťSX:j`TX:j ITX:j$ TX:j ,TX:j TX:j 70TX:j8 TX:j TX:jQ 818TX:jA TX:jq TX:j W=====6TX:j TX:j? y4TX:j M2TX:j TX:j 70TX:j TX:j O8% TX:j TX:j( TX:ju 76TX:j TX:j# TX:j# 74TX:j/% TX:j( TX:j) %3TX:j#) 4=====2TX:j* TX:j, TX:j, 71TX:j- TX:j2 W _You start resting.TX:j7 TX:j= 0973.0)TX:j= (TX:jD TX:jnG K _Your magical contamination has completely faded away.TX:j 3TX:jr TX:jF TX:j. =====TX:j TX:jU TX:j TX:j TX:j TX:j TX:jF TX:jJ TX:j TX:jt TX:j ,TX:j TX:j ,TX:j TX:j ,TX:j TX:jy TX:j= Q4=====TX:j TX:j ,TX:j TX:jS TX:j TX:jV TX:j ,TX:j TX:j TX:j ======TX:j TX:j  TX:jN TX:jg TX:j\ ,TX:jO TX:j TX:j TX:j TX:j" ,TX:jP# TX:j% ,TX:jY& TX:j ) ,TX:j * TX:j, n _You start resting.Magic restored.TX:j1 TX:j9 .816.9 (19TX:jS: e5=====7.9 (20 _TX:j? TX:jA UX:jUX:j7UX:jUX:jUX:jXUX:jÎUX:jfUX:jUX:jeUX:jܖ======UX:j UX:jUX:jUX:jUX:jiUX:j UX:jbUX:jdUX:jt,UX:jUX:j,UX:jUX:j,UX:jͭUX:jW,UX:j!UX:jUX:jUX:jUX:jUX:j(UX:jUX:j}UX:jɻUX:jUX:j UX:jWUX:jUX:j,UX:jDUX:j,UX:jwUX:j,UX:jUX:jUX:jxUX:jUX:jUX:jUX:jdUX:j5UX:jbUX:jhUX:jnUX:jUX:jUX:jUX:jwUX:jUX:j,UX:jgUX:jUX:j?UX:jUX:j,UX:jUX:jUX:jUX:jUX:j,UX:jUX:j7,UX:jUX:jUX:jUX:jUX:j,UX:jUX:j,UX:jmUX:jpUX:jUX:jcUX:jUX:jUX:jUX:jUX:j/UX:jPUX:j UX:j UX:j UX:j,UX:j"UX:j#,UX:jJUX:jUX:jMUX:jUX:j,UX:jUX:j,UX:jUX:j"UX:jDUX:jUX:j!UX:j"UX:j"UX:j%UX:j&UX:j 'UX:j9*,UX:j%+UX:j-,UX:j/UX:j1UX:j1UX:j2UX:j4UX:j4UX:j8UX:j9,UX:j9UX:j<,UX:j=UX:j?UX:j@UX:j AUX:j DUX:jcDUX:jCEUX:jHUX:jHUX:jIUX:jKUX:j+LUX:jLUX:jNUX:j.OUX:jOUX:j~R,UX:jSUX:j*UUX:j]UUX:j.VUX:jY,UX:jDYUX:j\,UX:jH]UX:jH`,UX:jz`UX:j6cUX:jqcUX:j3dUX:jhfUX:jfUX:j;hUX:jkUX:j4kUX:j[lUX:jnUX:joUX:joUX:jr,UX:jsUX:juUX:juUX:jvUX:jx,UX:jyUX:js},UX:j~UX:j,UX:jUX:j.UX:jeUX:jFUX:jUX:jUX:j"UX:j,UX:jrUX:jpBUX:jUX:jUUX:jUX:jϙ,UX:jUX:jWUX:jUX:jsUX:jnUX:jiUX:jUX:jUX:jUX:jϯ,UX:jxUX:jUX:j&UX:jUX:jc,UX:jUX:j,UX:jUX:j`UX:jUX:jsUX:j,UX:jUX:j,UX:jUX:j,UX:jUX:jD,UX:jDUX:j,UX:jUX:j,UX:jUX:j1,UX:j/UX:jE,UX:jXUX:j,UX:jUX:jTUX:jUX:jqUX:jUX:jUX:jUX:jUX:jUX:jUX:j8,UX:j1UX:jN,UX:jUX:j,UX:jhUX:jUX:jUX:jUX:j_W _You start waiting.UX:j.916.9 (99UX:j-7.9 (100.0)UX:jUX:jv# _Done waiting.UX:j]IUX:j`UX:jdUX:jjBUX:j7lUX:jlUX:jmUX:jGoUX:jsUX:jsUX:jtUX:jvUX:jyUX:jDzUX:j {UX:jL}UX:j##.# #......†#..# #......#.## #..... #.# #...... #.# #......UX:j[ #.# #... ####.#### ..... ##.......###.....# #.........@..$...# 21.9 (4.0)#...........#.....# #.....UX:j?|# ....# #.....UX:j_Q# )..#UX:j##.........#... ...##...#...##.....UX:j######### ..... .UX:j҆( ####UX:j . UX:j% UX:jUX:jڑ+2.9 (5UX:jUX:jК& _Found a +0 club.VX:jR IVX:jT VX:jY ,VX:j^ ,VX:j` ,VX:jf VX:jh VX:j^l VX:jl VX:jn VX:jt k  You now have 142 gold pieces (gained 19).  Things that are here:VX:j*u VX:jv VX:j(~ ` _a +0 spear; a goblin corpseVX:jW 3VX:j VX:jf VX:jɊ ,VX:j VX:jL VX:j f  You encounter an adder.VX:j #.# #......)......#.# #............##.# #......÷.....##..# #............#.## #.............. ####.# #.............. ####.# #...........S.[ ....#.# ####......# .#.#####.#### #....@.# # # ##.......###...# # #............)...# ### # ...........# # ...........#.....# VX:j # ...........#..)..# S   adder (wandering) #.........#...... ##...#...##.........  ##########..........VX:jD GS.8.9 (6VX:j ESVX:j 29.9 (7 _VX:j VX:j WX:jk? S.  Casting: Jinxbite (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WX:j[/S.WX:j3----------Contam: 10% 30.9 (1WX:jWX:jF _You miscast Jinxbite. Nothing appears to happen.WX:jVf ))) You shoot a sling bullet. The sling bullet hits the adder.WX:j  The adder is moderately wounded.You shoot a sling bullet. The sling bullet hits the adder.WX:js 3S.WX:jr| &..WX:j} b===2.1 (1.2Rev WX:j WX:j ^ _The adder is severely wounded.XX:j )))))))You shoot a sling bullet.XX:jz  The sling bullet barely misses the adder.You shoot a sling bullet.XX:j2U.SXX:jT.SXX:j)8......XX:ja*c3.4 (1.3Rev+ XX:j1XX:j4` _The sling bullet closely misses the adder.XX:j0g )You shoot a sling bullet.XX:jGHZ  You shoot a sling bullet. _The sling bullet closely misses the adder.You shoot a sling bullet.  The sling bullet barely misses the adder.  You shoot a sling bullet.  The sling bullet hits the adder but does no damage.XX:j SThe adder is severely wounded.XX:j1--4.6 (1.2Rev* XX:jXX:j* _The adder bites you.XX:j  You shoot a sling bullet. The sling bullet hits the adder.XX:j )The adder is almost dead.You shoot a sling bullet.XX:jA(lSYou shoot a sling bullet.  The sling bullet closely misses the adder.  You are poisoned.  The adder poisons you! The adder bites you.  You are more poisoned.XX:j(26=======----------------5.9 (1.3Pois Rev* XX:j0XX:j1, _The adder poisons you!XX:jg )You shoot a sling bullet.XX:jPE †XX:jPThe sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.XX:jV<)XX:jD †XX:jp;You kill the adder!XX:jtv22------8% 36XX:j#A7.2Pois XX:j@XX:jS _You feel very sick.XX:j> XX:j 8--XX:j4 XX:jL H _No target in view!YX:jYX:jݒYX:jYX:jH _No target in view!YX:jYX:jTYX:jYX:jRYX:j#1YX:jvX-6YX:jk!3 _You feel sick.YX:j"h19---4YX:j#YX:j'3 _You feel sick.YX:j2(a--2Rev+ YX:j.)YX:j]. _No target in view! _No target in view! _You feel sick. _You feel sick.  YX:j.V84=====YX:j./ YX:j0YX:j4Z _Your magical contamination has completely faded away.YX:jL5S7-YX:j6YX:j?;3 _You feel sick.YX:j;H6--YX:j;YX:j%=YX:jAI _You feel sick.  You feel sick.YX:jBF-Rev YX:jCYX:jHHj _You are no longer poisoned.YX:jH======YX:jRJYX:jMYX:jZMYX:jNYX:jQYX:jzRYX:j@SYX:jWm  An orc wizard comes into view.YX:j^#o7=.---....o   orc wizard (wandering)YX:j-`.40.0)YX:jhYX:jhH---8.2 (11YX:jh _YX:j?pYX:jrrZX:j T #.# #......) #.# #.o ##.# #......÷. #..# # #.## #.  #.# #.ZX:jB .  #.# #...[  #.# ####......# .#. ####.#### #...@.†# # ZX:ji ##.###.....#...# ZX:j #.)...# ###ZX:j5 0 #.#.....# #..#.....# #...#..)..# ##.#..  ##...#...##... ZX:j\ Q #.ZX:j K.oZX:jT WoZX:j 9==9.2 (1.0) ZX:j ZX:j , _The orc wizard shouts!ZX:j P #.# #......) #.# #... ##.# #......o #..# #... #.## #....  #.# #.... ZX:jD 2 #.# #....[  #.# ####......# .# ####.#### #..@..†# # ##.###.....#...# #......)...# ###  #ZX:j| W....#.....#  #....#.....#  #...#..)..# ZX:j  ##...#.. ##...#...##ZX:j {...  #.ZX:j$ H÷oZX:jx, ZX:j, 0--50ZX:j4 ZX:jk6 [X:j #.# #......) #.# #......... ##.# #......÷. #..# #......o #.## #.......  #.# #......  #.# #.....[  #.# ####......# . ####.#### #.@...†#  ##.###.....#...# #.....)...# ### #.....#.....# #..#.....# #...#..)..#  ##...#.. ##...#...##..  #.[40[X:jLmo.o   orc wizard=--1[X:jT[X:j [X:j[X:jF _Unknown command.[X:j  #.# #......#.# #[X:jj .÷ #..# #...... #.## #o  #.# #......[X:j a. #.# #[X:j 1[ #.# ##### ####.#### #.....†# [X:j j .......###@....#...#[X:j'  #............)...# ###[X:jW ......#.....#  #...........#.....# #[X:j g.#)..# ##[X:j V.#........ ##...#...##... #########... #####...###[X:j K.o[X:jQ [X:j =8=[X:j X5=====2 _[X:j [X:j [X:j #.# #÷ #..# #...... #.## #  #.# #.....o. #.# #.....[[X:j!  #.# ##### ####.#### #.....†# .......###.....#...# #..........@.)...# ####.....#  #[X:jM .#.....# #.#)..#[X:jt  ##.#........ ##...#...##.[X:j o.. ##########.[X:j t.. #####...### [X:jμ [X:j) [X:j &3[X:jD [X:j \X:jb ##.# #......÷ #..# # #.## #....... #.# #.....o. #.# #.....[ #.# ####......# ####.#### #.....†# ##.###.....#...# #.)...# ### #.#.....# #.#.....# #.#..)..# ##.#........ ##...#...##......... ##########......... #####...#\X:jRc##\X:jdK.o\X:jfJ.o\X:jn\X:jbp&4\X:jw\X:jy\X:jW ##.# #......÷ #..# # #.## #. #.# #...... #.# #......[ #.# ####o.....#\X:jZ ####.#### #.....†# ##.###.....#...# #.)...# ### #.#.....#\X:j #.#.....#\X:j #.#..)..# ##.#........\X:jE> ##...#...##......... ##########.......... ###\X:j/##...###\X:j0o\X:j .o   orc wizard\X:ju&5\X:j|$\X:jG&\X:j ##.# #......÷ #..# # #.## # #.# # #.# #. #.# ####......# ####.#### #..o..†# ##.###.....#...# #.)...# ### #\X:j.#.....# #.#.....# #.#..)..# ##.#.. ##...#...##... ###..\X:j^v.. #####...###\X:j|\X:jj9======6\X:j\X:j+\X:jV # ##.# #......÷ #..# # #.## # #.# # #.# # #.# ####......#\X:j  ####.#### #..o..†# ##.###.....#...# #.)...# ### #.#.....# #.#.....# #.#..)..# ##.#........\X:j a ##...#...##......... ##.......... #####...###\X:j 0o\X:j .o   orc wizard\X:jg &7\X:j$ \X:j& \X:j˹  #.# #...... ##.# #÷ #..# # #.## # #.# # #.# #.....\X:jϺ  #.# ####......# ####.#### #.....†#  #####.o...#...# #...)...# ### #.#.....# #.#.....# \X:j (..#..)..#......#...#...############..........#####...###\X:jJ \X:j߽ 1o\X:j .o   orc wizard\X:j &8\X:jJ \X:j ]X:j& #.# #) #.# #...... ##.# #÷ #..# # #.## # #.# # #.# #....]X:j  #.# ####......# ####@#### #.....†#  #####.....#...# #..o)...# ### #.#.....# #.#.....# ..#..)..#......#...#...############..........]X:j2o.]X:j]X:j&9]X:j]X:j]X:j0xM<#) #.#÷.#.... #@# ####......# ####.#### †# ##.......###.....#...#..........o.)...# ####....#.#..###.##...#...##..]X:j9]X:j{:^20=60]X:j@]X:jEB]X:jfM####..#.#<#) #.#.#÷.#.... #.# ####......# ####.#### †# ##.......###.....#...#.........................##.........#.]X:j5]X:j&1]X:j]X:jͱ]X:j/ M ####..#.#<) #.#.#.#]X:j/ ÷.#.... #.# ####......#####.#### #.....†#............]X:jE Y2]X:j! M####.##### ###...)#  ####..#.#<) #.]X:j #.#÷.##....#.# ####......#.....]X:j ]X:jH &3]X:j{ ]X:j ^X:jxo#........# #......#######.##### ###...)# ##.# #..#.#.#.# #####..#.#.##.# #......<.#.# #......).# #..##.# #......÷#.@# #.#.## #.#.# #.#.# #..... #.# ####......###.#### #.....†###.......###.....#...#.......o.)...# ### 1==4^X:jy^X:j{m M.........# #......######.##### ###...)# # .####..#.#.#<) .##÷^X:jhn.###.# #.............^X:jq/o^X:jlxo   orc wizard^X:jy&5^X:j7^X:j#^X:jH? #[..........# #......######.##### ###...)# # .####..#.#.#<) .##÷#..##..... #.# ####......# ####o#### †#####.....#...^X:jB 6o.^X:jJ <6^X:jP ^X:jR ^X:j ....#[..........# #......######.##### ###...)# # .####..#.#.#<) .#÷#..#.##.^X:j ..... #o# ####......# ####.#### †#^X:j 6o.^X:j ^X:j &7^X:jY ^X:j ^X:j?Y4#.....#...........#[..........# #......######.##### ###...)# # .####..#.#.#<) .#÷.#.###.o..... #.# ####...^X:jKZ!...#^X:j\6o.^X:jf^X:jKg`2==8^X:jm^X:jo_X:j!#..#..........#.....#..................##[..........# #......######.##### ###...)# # .####..#.#.#<) .#÷..###o....._X:j`6o._X:j<9_X:j̙_X:j_X:j/=#.........#.#..##..........#.....##....................##[...............# #......######.##### ###...)# # .####..#.#.#<) .#÷..o##_X:jLo._X:j3'70_X:jY`X:jh#####.#..=#.........#..#..#.....##.....#........##[.#........#.#........# #......######@##### ###...)# # .####..#.#.#<) .#÷o.#`X:j!l6o.`X:js`X:jt&1`X:j{`X:j8}`X:j5j #...###.#######.#...#.#.=#.#.#.#.......#..##.#.....##.....#.###......[..##.# #......##..#....@...# #......#######.##### ###...)# ##.# #..#.#...#.# #####..#.#.###.# #......<.#.# #......)`X:j8k#.# #..##o# #......÷#..# #.`X:jm6o.`X:j+v`X:jvT3=2`X:j}`X:jt`X:jb ~...### #.....#..#[. #...###.#######.#...#.∩#.=#.#.#.#.......#..##.#.....##........#.###......[..##.# #......##..)#........# #......#######.##### ###...)# ##.# #..#.#....#.# #####..#.#.###.# #......<.#.# #......) o# #.`X:j; . ##.# #......÷ `X:j/ `X:jͿ &3`X:j `X:j aX:j )... #######<.......### #.....#..#[. #...###.#.#######.#...#.∩#.=#.#.........#.##.#.......#..##.#.....##..............#.###......[..#..#.# #......##..)#........# #......#######.##### ###...)# ##.# #..#.#....#.# #####..#.#.###.# #......<.#.# #......)o# #..aX:j_'aX:j'&4aX:jb0aX:j1aX:jR.† #....###... #######<.......### #.....#..#[. #...###.#.#######.#...#.∩..#.=#.#.........#.##.#.......#..#...##.#.....##..............#.###......[..#..#.# #......##..)#........# #......#######.##### ###...)# #...##.# #..#.#....#.# #####..#.#.##..##.# #......<.#.# #......)aX:j<5aX:jaX:jEaX:jc ###### .÷ #....####... #######<..........### #.....#..#[. #...###.#.#######.#...#.∩..#.=#.#.........#.#..#.#.......#..#...##.#.....##........#.###......[..#..#.# #......##..)#........# #......####....####.##### ###...)# #...##.# #..#.#.......#.# #####..#.#.##..##.# #......<.oaX:jo   orc wizardaX:jW24=6aX:jaX:jҜaX:jmi ###### .÷ #....#####... #######<.......#...### #.....#..#[. #...###.#.#..#######.#...#.∩...#aX:jw#.=......#.#...#.#..##........#@......#..#...##.#.....##........#.###......[..#....##.# #......##..)#........# #......####....#####.##### ###...)# #...#.##o# #..#.#.......##.# #####..#.#.##..#aX:j8o.aX:j aX:j) &7aX:j aX:j aX:jK 4aX:jR aX:jT bX:jx4bX:jQbX:j>bX:jdf###### .÷ #....#####.... #######<.#....### #.....#..#[..#.#...###...#.#..#######.#...#..∩...#.#.=......#.#.#.#..#.#.#.#..#...#.#.#.....#.#....#.bX:jf###......[..#....#.#.# #......##..).#..# #......####....#.####o##### ###...)# #...#.#.#.# #..#.#.#.#.# #####..#.#.##..#.bX:ji9o.bX:js<8bX:j|bX:j}bX:jDh  . ###### .÷ #....#####.... #######<.......#...### #.....#..#[..#.... #...###.#.#..#######.#...#.∩...#.#.=#.#...#.#..##........#.......#..#...##..........#.....#..#.............#.###......[..#....##........# #......##..).....#....o...# #......####....#.#bX:jh ####.##### ###...)# #...#.#.#.# #..#.#.......#bX:jPv bX:j }  The orc wizard points at you and mumbles some strange words.bX:jl <9bX:j bX:j 2 _You resist with some effort.cX:j/ . ###### .÷ #....#####.... #######<.......#...### #.....#..#[..#.... #...###.#.#..#######.#...#.∩...#.#.=#.#...#.#..##..#.......#..#...##..........#.....#..#.............cX:j#.###......[..#....##........# #......##..)....... #....o...# #......####....#.#. ####.##### ###...)# #...#.#... cX:j1ocX:jo   orc wizard.cX:jct5==80cX:jcX:j0cX:j= . ###### .÷ #....#####.... #######<.......#...### #.....#..#[..#.... #...###.#.#..#######.#...#.∩...#.#.=#.#...#.#..##.#.......#..#...##..........#.....#....#......................#........###......[..#....##.....o..# #......##..).......#........# #......####....#.#.)oo   orc wizard.1cX:j: ... ###### ... .÷ #....#####.cX:j; ... #<.......#....### #.....#..#[..#.#...###.#.#..##.######.#...#.∩...#.#.=......#.#.#.#..#.#.#.#..#...#.#....#.....#..  #.....#......o.###......[..#....#..... #..# #......##..). #.# #......####....#.#.). cX:j= 1ocX:jF o   orc wizard.cX:jY C2cX:jR ... ###### ... .÷ #....#####.... #<.......#....### #.....#..#[..#.cX:jZS >#...###.#.#..##. ######.#...#.∩...#. #.=......#.#.#.#..#. #.#.#..#...#. #.cX:jxT #.....#. #.o.... #.###......[..#....#.  #.# #......##..).  #.# #......####....#.#.).. cX:jV 1ocX:ja .o   orc wizard3cX:jk cX:jm dX:j ... ###### ... .÷ #....#####.dX:jL... #######<.......#....### #.....#..#[..#.>.#...###.#.#..##..#...#.∩...#. .=......#.#.#.#..#. .#.#..#...#. .o.#.....#.... ....... .###......[..#....#.  .# #......##..)..  .# #......####....#.#.)... dX:jګ1odX:j.o   orc wizarddX:jW^6=4dX:jdX:jdX:j9  ...  ###### ...  .÷ #....#####. ... #######<.......#....### #.....#@.#[..#.......>  #...###.#.#..# ####.#...#.∩...#. =#.#...#.#..##o......#..#...#.#.....#................... ###......[..#....# # #......##..)...........# dX:j 1odX:j.o   orc wizarddX:j/&5dX:jdX:jWeX:j  The orc wizard points at you and mumbles some strange words.You resist with some effort.  Casting: Jinxbite (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.eX:j ******The orc wizard casts a spell at you.eX:jE1<......eX:jA34-3----------==6Will/2 Jinx eX:jP8eX:j:z o. _The puff of flame hits you.eX:jgBD--7eX:jJeX:jKfX:j+ )))))You shoot a sling bullet. The sling bullet hits the orc wizard.fX:jW ))The orc wizard is lightly wounded.  You shoot a sling bullet.fX:j_A.ofX:j 7o.fX:j7......fX:j_5====8.5 (1.3Rev fX:j;fX:jd _The sling bullet barely misses the orc wizard.fX:j ' )))))))You shoot a sling bullet.fX:j  The sling bullet closely misses the orc wizard.You shoot a sling bullet.fX:j2A.ofX:jp<9.....fX:j=^9.8Rev+ fX:jDfX:j2Ge _The sling bullet closely misses the orc wizard.fX:jyU)))))))fX:j  You shoot a sling bullet. The sling bullet misses the orc wizard.You shoot a sling bullet.fX:j;*fX:j^ o.  The sling bullet closely misses the orc wizard.A giggling sprite leaps out and bonks the orc wizard with its +0 dagger.fX:jh..... (very drained)fX:jh----------91.0 (1.2Rev* fX:jrfX:jMwe _The orc wizard is moderately wounded.fX:j( )))))))You shoot a sling bullet.fX:jS  The sling bullet closely misses the orc wizard.You shoot a sling bullet.fX:jq;*fX:j .oThe sling bullet barely misses the orc wizard.A giggling sprite leaps out and smacks the orc wizard with its own hand.fX:j;.....fX:jgd6=2.3 (1.3fX:j!fX:joe _The orc wizard is moderately wounded.fX:j0  You shoot a sling bullet. The sling bullet hits the orc wizard!fX:jo ))))))The orc wizard is almost dead.You shoot a sling bullet.fX:j o.....  The sling bullet closely misses the orc wizard.fX:j  The orc wizard points at you and mumbles some strange words.fX:j =  The magic dart hits you!fX:jD g19-----3.5 (1.2fX:j fX:jn A _The orc wizard hits you but does no damage.fX:jr ~  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.fX:j )The orc wizard is almost dead.You shoot a sling bullet. The sling bullet hits the orc wizard.fX:jg SfX:jʘ ]  You kill the orc wizard!fX:j w Shooter-----3/6--784.8 (1.3Rev*  _The jinxing sprites lose interest in you.fX:j fX:j o _Your Ranged Weapons skill increases to level 3!fX:j73fX:j%fX:j(H _No target in view!gX:jj3gX:jrgX:j7uH _No target in view!gX:jgX:jgX:j^ _No target in view!gX:j? M ###### ...  .÷ #....####  #######@.......#.........### #.....#..#[..#.......>  #...###.....)...#.#..## ####.#...#..........∩... =......#.#.........#.#..#............ #.......#......[..#...gX:jI gX:jI 20=4====---50 _gX:jP gX:jS a _There is a stone staircase leading up here.iX:jw+iX:j,iX:j8.iX:j2iX:j;3iX:j8jRev+ iX:jz9iX:jm=,iX:j@iX:j=_1======iX:jbiX:jeiX:jwf>Rev iX:j=hiX:jkiX:jliX:jmiX:jqiX:jhq^2==iX:jgsiX:juiX:juiX:j wiX:jyiX:jz[5====iX:j{iX:j,iX:jiX:j3=iX:joR====iX:jĎiX:jb,iX:jiX:jiX:jN24=iX:j/iX:j,iX:jiX:jkW _You start resting.iX:j:---iX:j3220127.0)iX:j63.8 (18iX:jMiX:j_ _You feel your willpower return.iX:j3iX:jiX:jiX:j" _You start resting.Magic restored.iX:jG)k5==iX:j[114.0)iX:jb2c6====5.8 (2 _iX:j8iX:jE:iX:jiX:j3iX:jiX:jBiX:jDiX:jiX:j9=iX:jWiX:jiX:js<6====7=8==iX:j6@3iX:j@a9==iX:j&BiX:j E,iX:jFiX:jIiX:jJiX:jIKiX:jNiX:jNiX:jOiX:j>RiX:jRV30=iX:jSiX:jUiX:j#ViX:jWiX:jtZ,iX:j[iX:jo^,iX:j_iX:jba1=iX:jiXiX:j3jiX:jwjiX:jkiX:jIn,iX:joiX:jqiX:jos~2==iX:jyBiX:jziX:jziX:j|iX:j~iX:j~iX:j,iX:jʂk _You start resting.HP restored.iX:jiX:ju046.8 (31.0)iX:jU#3iX:j[==7.8 (32 _iX:j)iX:j'3iX:j7iX:jiX:jPiX:j iX:jNiX:jiX:jiX:jH,iX:jSiX:jiX:j9=iX:jiX:jiX:jOiX:jWiX:jsiX:j-0 iX:j2 iX:j#6 ,iX:jW9 iX:j; ,iX:jO= iX:j@ ,iX:jtA iX:jOD ,iX:jE iX:jpH iX:jH iX:jJ iX:jL ,iX:joN iX:j1Q ,iX:j}R iX:jU iX:jHV iX:jMW iX:jbZ ,iX:j\ iX:jVd iX:jd iX:jf iX:j`p iX:jr ,iX:jws iX:jv ,iX:jw iX:j#z ,iX:jk{ iX:j1} ,iX:j/~ iX:j# ,iX:jr iX:j ,iX:j iX:j iX:j4 iX:j iX:j& ,iX:jʌ iX:jю iX:j iX:j iX:j iX:jH iX:jԔ iX:jߗ iX:j iX:j iX:jӞ iX:j iX:j[ iX:j iX:jc iX:j: iX:j ,iX:j iX:jD iX:j iX:j iX:j^ iX:j iX:j iX:j ,iX:jy iX:j iX:j͸ iX:j iX:j ,iX:j iX:j ,iX:jc iX:j: ,iX:j# iX:je iX:j iX:j iX:j ,iX:j iX:j ,iX:j; iX:j0 ,iX:j iX:jG iX:j iX:j iX:j ,iX:jr iX:j ,iX:j iX:j ,iX:j iX:j iX:j iX:j* iX:j! ,iX:jk iX:j iX:jP iX:j iX:j iX:j" iX:j iX:j iX:jc iX:j iX:j, BiX:j BiX:jN ,iX:j iX:j} iX:j iX:jQ iX:j! iX:jx" iX:j$ iX:j' iX:j ( iX:jE) iX:jW, ,iX:j- iX:jP2 BiX:jg5 ,iX:j6 iX:jW: ,iX:j; iX:j= iX:j8> iX:j? iX:j{B ,iX:jpC iX:jE ,iX:jaG iX:jI ,iX:jeK iX:jM ,iX:j+O iX:jQ iX:j R iX:j3[ iX:j\ iX:j] iX:j%^ iX:j a iX:j\c ,iX:jd iX:jVh ,iX:ji iX:jl ,iX:jn iX:jr iX:jWs iX:jt iX:jw iX:jfw iX:jz iX:j~ iX:j~ iX:jB iX:j iX:ju iX:j iX:j iX:j ,iX:j iX:j iX:jZ iX:j iX:jޙ ,iX:j iX:j ,iX:j iX:j? iX:j iX:j iX:j iX:j iX:j^ iX:j iX:j iX:jp iX:jڱ ,iX:j{ iX:j iX:j iX:jn iX:j" iX:jg iX:j iX:j׾ ,iX:jw iX:j` iX:j iX:j iX:j ,iX:j iX:j ,iX:j iX:j iX:j iX:jH iX:j ,iX:jK iX:j ,iX:j iX:jv ,iX:j iX:j ,iX:j iX:je W _You start waiting.iX:jt [146.8 (997.8 (100.0)iX:jY iX:j # _Done waiting.jX:jSzjX:j.~,jX:j9jX:jjX:j,jX:jjX:jY  There is an entrance to Guniec's General Store here.jX:jjX:j7 _jX:jjX:jjX:jjX:jjX:jڝjX:jEjX:jʣjX:jjX:jzjX:j8jX:jܪjX:j!jX:jWjX:jUjX:jjX:j?jX:jjX:jjX:jjX:jjX:jZjX:j(jX:jjX:jjX:jjX:jjX:jjX:jjX:jjX:jvjX:j:jX:jjX:jjX:j'jX:j5,jX:jjX:jR  There is a stone staircase leading down here.jX:jjX:jK _jX:jNjX:jjX:jjX:j`jX:j%jX:jLjX:j{jX:jjX:jjX:jjX:jLjX:jjX:jjX:jjX:j ,jX:j jX:j jX:j jX:j jX:j-jX:jjX:jjX:jjX:j_jX:j"jX:j,jX:j,jX:j7,jX:jjX:jjX:j,jX:j!jX:j'#jX:j&,jX:j 'jX:j-jX:j/,jX:j0jX:j|2jX:j4,jX:j4jX:jo5jX:j7,jX:jC8jX:j9jX:j;BjX:j<jX:j>,jX:jEjX:jFjX:jHjX:jHjX:jIjX:j[NXjX:jPjX:jR,jX:jHSjX:j/UjX:j{W,jX:j$XjX:jhYjX:j[,jX:j&\jX:j]jX:j`,jX:jqajX:jhXjX:jjjX:jkg  A gnoll comes into view.jX:jr............### .........######### .................# .......#########.# .#.)...##.# ...#..####.# ....#...##.# ....###..### #.# ...)..##...# ..#@# jX:j@s....#.####.# .##.# .......##j.# .##.# ...#...##.###.##.# ....##.. #.#  ###..j.####.# #..j   gnoll (polearm, wandering)  ###......##.###...j.<...j....#.#...#.....###....jX:jzf84.8 (37.0)j.jX:j[}Gj)jX:j}5==5.8 (38jX:jjX:jv' _The gnoll shouts!lX:jDb j.  Casting: Jinxbite (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.4--------6.8 (1.0)Will/2 Jinx lX:jtI j. _You feel your willpower being sapped.lX:ja--7mX:jb )))))))You shoot a sling bullet.mX:j  The sling bullet barely misses the gnoll.You shoot a sling bullet.mX:j;*mX:j5f  , very drained)  The sling bullet closely misses the gnoll.A giggling sprite leaps out and smacks the gnoll with its own hand.mX:jEP j.  The gnoll is moderately wounded.A giggling sprite leaps out and smacks the gnoll with its own hand.mX:j[.....===9.1 (1.3Rev mX:jcs _The gnoll is heavily wounded.mX:jP )) You shoot a sling bullet. The sling bullet hits the gnoll.mX:j#* )))))The gnoll is severely wounded.You shoot a sling bullet.mX:jY;*mX:j̖ )The sling bullet barely misses the gnoll.A giggling sprite leaps out and doodles on the gnoll's face.mX:j .......  You kill the gnoll!mX:jۥmX:ji9590.3 (1.2Rev+ mX:jԲmX:ji _The jinxing sprites lose interest in you.mX:jr3mX:jJmX:jH _No target in view!mX:jf mX:jA mX:j mX:j H _No target in view!mX:j 3mX:j mX:j H _No target in view!nX:j73nX:j@nX:jAH _No target in view!nX:jx_(M##...#####....### ########................#########.#.)...# .#..### ....## #..###..### )..##...# ..#.####....##j.# .##. ...#...##.###.##)#...nX:jgnX:jh]-----------10 _nX:joonX:jqnX:j M.........##...#####...### ########...............######## .#.)...# #..### ...## .###..### )..##...# ..#.#### .......##j.# .##.##..nX:j nX:j p---2Rev nX:j nX:j nX:j 9M.........##...#####...### ########...............######## .#.)...# nX:j{ c#..### ...## .###..### )..##...# .. ....#.####.# .##.##..nX:jm ;3nX:j nX:j oX:jM###.........##...#####...### ########...............######## .#.)...# #..### ...## .###..### ...)..##...# ..#.##.#oX:joX:j.%4oX:j/oX:j9oX:jEM.....>...######### ###.........##...#####...### ########oX:j...............######## .#.)...# #..### ...## ....###..### #.##)#oX:jDoX:j&5oX:j< oX:jאoX:joX:j #.........# ......>...########## ####.# #.# #..........###...#####....### ######### #.........@.#.......#########.# #.#.)... #.# ## #.# #....#...## #.#..###..### #.#)..##...# ..#.##.####.# .##.#.....##j.# .##.#oX:j oX:j X5====6oX:je$ oX:jf& oX:j _.#.#.>...# .##.##.# .#.# .#.#.##...#####.###.# .#.#.#.# .#.#.)...# #.# .#...#..### #.# .#....#...## #.#.###..### #.#.)..##...# ..#.#.#.####.# .##.# .##j.# .##.#7pX:j%x.#.# #.>...# ..##.##.# ..#.# ..#.# #.##...#####.###.#.#.#.#.#.#.#.)...# #.# #.#...#..### #.# ..#....#...## #.# #......###..### #.# ......)..##...# ..#.# .#.####.# .##.# .##j.# .##.#pX:j,pX:j-%8pX:j2pX:j%5pX:ji.#.# .#.>...# #..##.##.#.#.# #..#.# .#.##...#####.......###.#.#.#.#.#.#.#.)...# #.# .#.#...#..### #.# ...#....#...## #.# .#......###..### #.# pX:j:.)..##...# ..#.# .#.####.# .##.# .##j.# .##.#pX:jĝpX:jX%9pX:j6pX:jpX:j& .#.# ..#.>...# .#..##.##.# ∩...#.# .#..#.# ..#.....##...#####.......###.#.#.# ).#.#.#.#.)...# #.# ..#.#...#..### #.# ....#....#...## #.# ..#......###..### #.# .)..##...# ..#.# .#.####.# .##.# .##j.# .##.#pX:j$/pX:j/F====200pX:j5pX:j7pX:j[ .#.# [..#.>...# #.#..##.......##.# .∩...#......# #.#..#.......#.#.....##...#####......###.# #....#pX:j[ .# .).#.# #....#.#.)...# #.#.#.#...#..### #.# .....#....#...## #.# #..#......###..### #.# .)..##...# ..#.# pX:jg\ .#.####.# .##.# .##j.# .##.#pX:jQd pX:j-e %1pX:jk pX:jcm pX:j> .#.# #[..#.......>...# .#.#..##.......##.# ..∩...#..........# .#.#..#..........# #...#...##...#####.....###.# .#....#.# ..).pX:j N#.# ##....#.#.)...# #.# #...#.#...#..### #.# ......#....#...## #.# ##..#......###..### #.# .)..##...# ..#.# .#.####.# .##.# .##j.# .##.#pX:j ;2pX:j@ pX:j0 pX:j .#.# .#[..#.>...# ..#.#..##.##.#.∩...#...# ..#.#..#...# .#...#.##...#####....###.# ..#....#.# #..).#.##....#.#.)...# #.# pX:j V #...#.#...#..### #.#.#....#...## #.# .##..#......###..### #.#..)..##...# ..#.# .#.####.# .##.# .##j.# .##.#pX:j pX:jX %3pX:j pX:jq X:jx3X:jX:jX:j>IX:jJnX:j6====X:j4 _Magic restored.X:jfX:jX:jX:jX:j+X:jX:jX:jX:jX:j<====X:jX:jX:jX:j8X:jtX:jX:jX:jX:j(X:j6X:jn _You feel your willpower return.X:jP3X:jX:jX:j,X:jX:jX:jX:j%X:j`X:jX:jZX:jX:j`X:jX:j!,X:j&X:jX:j,X:jX:jrX:j8#............### ........................#########....[..#....#.................#...##..)...........#########.#....####....#.#.)...# #.# ##...)# #...#.#...#..### #.#  #..#.##....#...## #.# ##..#.#.##..#......###..### #.#..<...X:jY)..##...# ..#.#196.0) ....)....#.####.# .##.# ......................##j.# .##.# ....÷.............#...####.##)#..................##.. #.# .X:j...............###....####.# #.. ......###......##.###.. ..[.[..........j.<......X:j  ## .#.#...#.....###.. X:j C20.3 (17X:j)X:jH+% _Found a helmet.X:j83X:j X:jX:jBX:jX:jX:jlX:jX:jX:j#,X:jXX:j[X:jX:jX:jX:jX:j,X:jX:joX:jX:jlX:jX:jmX:jX:j>X:j(X:j$X:j^X:jX:j!X:jo X:jh,X:jX:jX:j,X:jL X:j&X:j)f  You encounter an adder.X:j4y..##j.# .##.#÷.............#...##.###.##)...................##.. #..........###....####.# #............###......##.###.. ...........[.[............<...... #......#X:j%5l..#.#...#.....###.. ...†# ........#.#...#.#.....#..#...##...#.#........# ######...#.#......## # #...#.######## # # #...#..X:jP5 )..# ## ###X:j5 S   adder (asleep)  S.....###X:jw?,30X:j?31.3 (11 _X:jFX:jzHX:j`+D  Casting: Jinxbite (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.X:jV,4--------==2.3 (1.0)Will/2 Jinx X:j4X:j?Q _You feel your willpower being sapped.X:j?.--3X:j....X:js b===4.5 (1.2Rev X:jZ{ X:j} _ _The sling bullet barely misses the adder.X:j( )))) You shoot a sling bullet. The sling bullet hits the adder.X:j0 )))The adder is severely wounded.You shoot a sling bullet.X:j*qMS.X:jyH.....X:jz^5.7Rev+ X:jBX:j_ _The sling bullet barely misses the adder.X:j †You shoot a sling bullet. The sling bullet hits the adder.X:jT)))X:j ))))You kill the adder!X:j/...†...X:jD1X:j97......................##j.# .##.# Pottymouth the Shooter ....÷.............#...##.###.##)# Coglin .........................##.. #.# Health: 33/33 ======================== ................###....####.# #.. Magic: 4/6================-------- ................###......##.###.. AC: 3Str: 9 ...........[.[............<...... EV: 11Int: 12 X:j:#......#........#.#...#.....###.. SH: 0Dex: 18 ...†# ........#.#...#.#.....#.. XL:  4 Next: 110% Place: Dungeon:3 ...#...#........@.#...#.#........ Noise: ===------  Time: 2236.9 (1.2) ...# ###........###...#.#......## a) +1 sling {Charoen c) -2 sling {Tiberia ...# ........# #...#.######## Nothing quivered ...# ........# #...#..Will/2 Jinx Rev+ )..# ....†..## ### ..... ...... ...... ...... ....... ...... #...###The adder is severely wounded.X:jh;You shoot a sling bullet. _The sling bullet barely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.  You kill the adder! _You shoot a sling bullet.X:j< _The sling bullet barely misses the adder.  You shoot a sling bullet. The sling bullet hits the adder.  You kill the adder! _You shoot a sling bullet.  Your Fighting skill increases to level 2!You have reached level 5!X:jG/  --more--X:jk8/387---5 5% X:jX:jz4 _X:jB X:j X:j(  _Rev+  _The sprites lose interest in your situation.5====Rev X:j g  A gnoll comes into view.X:j5 Y.....###j....---j   gnoll (polearm, wandering)42.9 (6.0X:j X:js M---3.9 (7 _X:j X:jg X:j@ .jX:j|%Casting: Jinxbite (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.X:j3-------==4.9 (1X:j6Jinx X:jpX:j { j. _You feel your willpower being sapped.X:jX:jx.--5X:jX:jPX:jI1 ))j)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll shouts!X:j )The gnoll is lightly wounded.  You shoot a sling bullet.X:jU>Q.jX:jX.====7.1 (1.2Rev X:jX:j4_ _The sling bullet barely misses the gnoll.X:j ) You shoot a sling bullet. The sling bullet hits the gnoll.X:ji  ))The gnoll is moderately wounded.You shoot a sling bullet.X:j:*X:j j  , very drained)  The sling bullet closely misses the gnoll.A giggling sprite leaps out and doodles on the gnoll's face.X:j;H.j.  A giggling sprite leaps out and doodles on the gnoll's face.  The gnoll is severely wounded.  A giggling sprite leaps out and smacks the gnoll with its own hand.  The gnoll is severely wounded.The jinxing sprites lose interest in you.  The gnoll hits you from afar with a +0 halberd!2-------===-8.3Rev+ X:jaMX:jOE _The gnoll hits you from afar with a +0 halberd.X:j9f $You shoot a sling bullet. The sling bullet hits the gnoll.X:jk@)X:jr ))You kill the gnoll!X:jI{S.$.X:j--------------14-9.6 (1.3Rev* X:jX:jz/ _You shoot a sling bullet.X:j|X:j?X:jX:jH _No target in view!X:jMX:jNX:jVX:jXH _No target in view!X:j 3X:j ^ _No target in view!X:jX:j2X:jX:jX:j9=Rev+ _X:jX:jGO4===X:jX:j$ ,X:j. X:jX:j7X:jX:jX:jqw30=Rev X:jcX:jYX:j;===X:jX:j,X:jnX:ju",X:j'$X:j'X:j'V1=X:j{-BX:j.X:jD1X:j1X:j3X:j%6X:j6P5====X:j8X:j:X:j>;h2==X:j<X:j?X:j@X:jAX:jC,X:jEX:jJR====X:j5KX:jMX:jNU3=X:jQX:j]T,X:j?VX:jXX:jXX:jZX:j\,X:j ^X:j_X:j`K4=X:jlx6=== _You feel your willpower return.5=====X:jg,X:jX:jX:jU6=X:jX:jNX:jX:jX:jhX:jX:jzX:j]X:j™X:jۚX:jX:j|7=7====X:jX:jâ,X:jX:j,X:jUX:j,X:jX:jX:j8======X:j1X:jڶ1 _HP restored.X:jy3X:jX:jX:jt,X:j7X:j   You now have 144 gold pieces (gained 2).  Things that are here:X:jX:jDa _a +0 halberd; a gnoll corpseX:jX:j9=X:jX:jX:jX:jX:jgX:jX:jc.÷#...##.###.##)...........##.. #..###....####.# #..###......##.###[.[......<... ###........#)#...#.....### ....†# .#.#...#.#.....#.#...#...#...#.#..... )...# ######...#.##---90.6 (41.X:j|0).# .# #...#.######.# .# #...#.. )..# ....†..## ### ...... #........ ......... #...... ##...### #>..... X:j^---1.6 (42X:jpX:j; _Found a stone staircase leading down.X:j- IX:j"/ X:j6 BX:j7 X:jC; ,X:jD= X:j? X:jB X:jB X:jD X:jH X:jJ X:j(K X:j:L X:jN X:jP ,X:jQ X:jQT X:j[ .....[.[......<.......#........#)#...#.....###..†# .........#.#...#.#.....#..#...#..........#...#.#........# ###........###...#.#......## ..# #........# #...#.######## # #........# #...#.. X:j\ +# .....†..##### ### .... .#........@.#6.6 (5.0). ........###....... ...#......# #...... ..### #>.....# #....> ######## .:... .... ... ...X:jId X:jd +7.6 (6X:jrj X:jl ; _Found a stone staircase leading down.X:j)3X:jץX:jXX:j׬X:jRBX:jUX:jX:jX:j2X:jf  You encounter a quokka.X:jO#........#)#...#.....###.... †# ...#.#...#.... #...#...#.#.......... # ###..###...#.#......##. # #..# #...#.######## # #..# #...#.. # .....†..##### ###  .#..........##.##### ........###.@.......#......# ##.### #>.....# ##....> ######## .:..... X:j.....!r..r   quokka (asleep)....#######X:j|9.6 (2300.6 (3 _X:jD  Casting: Jinxbite (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.X:jh5-------==1.6 (1X:j@GWill/2 Jinx X:j! X:j"Q _You feel your willpower being sapped.X:j#.--2X:j-X:j/X:j[ ))))r  You shoot a sling bullet. The sling bullet hits the quokka.X:jG  The quokka is almost dead.You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.X:j ;*X:j .  The quokka is almost dead.A giggling sprite leaps out and makes the quokka trip over its own feet.....X:jj6===3.8 (1.2Rev X:jfX:j'J _You kill the quokka!X:jO X:j4 X:j X:j H _No target in view!X:j  _No target in view!X:jgX:jhX:jmX:joH _No target in view!X:j3X:j_X:jOX:j: _X:jfX:j(-------X:j4$Rev X:jX:je _The sprites lose interest in your situation.X:jX:j2(X:jX:jXX:jX:jX:jBX:jc6===X:jX:jg  A gnoll comes into view.X:j...---j   gnoll (wandering)jX:j-9.8 (6.0X:jd---10.8 (7 _X:jX:jX:jdw j.  Casting: Jinxbite (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.X:j@X:j4-------==1.8 (1Jinx X:jX:ji j. _You feel your willpower being sapped.X:jX:j.--2X:jX:jX:jsQ )))))))You shoot a sling bullet.X:j' j    The sling bullet closely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll shouts!X:j\c ;*X:j6 j.  The gnoll is moderately wounded.A giggling sprite leaps out and smacks the gnoll with its own hand.X:jA .....!(very drained)===4.1 (1.3Rev X:j=H X:jK ] _The gnoll is heavily wounded.X:j) ))))) You shoot a sling bullet. The sling bullet hits the gnoll.X:jp ))The gnoll is almost dead.You shoot a sling bullet.X:j ;*X:jO )The sling bullet completely misses the gnoll.A giggling sprite leaps out and doodles on the gnoll's face.X:j ?......X:jX l255.3 (1.2Rev+ X:j' X:j/ I _You kill the gnoll!X:j X:j X:j X:j H _No target in view!X:j}X:j~X:j΅X:j̇H _No target in view!X:j3X:jy^ _No target in view!X:jX:jX:jvX:jH _No target in view!X:j -------Rev+  _The jinxing sprites lose interest in you.Rev  _The sprites lose interest in your situation.5========X:j M6===X:jH X:j X:j ,X:jK === _You feel your willpower return.7====X:jTM X:jO ,X:jP X:jZ  ###..###...#.##.  #.# #...#.########  #..# #...#..  .....†..######.###  .#....##.######. . ........###........... ...#......# ##.........# ## #>.....# ##....>....  ######## --- #.....! #.....). #....#########  You pick up a parchment of Apportation and begin reading...X:jb 043.3 (28.0)X:j@c g====---4.3 (29X:ji X:jk D _You add the spell Apportation to your library.X:jX:jX:jX:jX:jX:jX:j,X:j X:jaX:jX:jX:j X:jX:jX:jX:jmX:jX:j8X:jT.......# #...#.######## .......# #...#.. ## ...†..######.### .# ..........##.######.## # X:j......###............#......# ##.........# >.....# ##....>.##### #......... #.....# #.....).....# X:jǦ#...........# #########...# ####X:j18.3 (4.0)X:j*+9.3 (5X:j X:jӷQ _q - a puce potionX:jX.3X:j0X:jz4X:j`X:jneBX:jmX:j`nX:jnX:j=oX:j5qX:jrX:jorX:jsX:j@*#.....###.... #.#.....#.... #.#.......... #.#......##. #.######## #.....## #.### #..#.######.####♣♣♣♣♣ ..........#....♣@♣ 61.3 (12.0) ........#.......♣..♣ ....>..........♣♣♣♣.+. ..............♣♣ #..) ...........##♣♣ ## .....).....# ...........# ########...######2.3 (13 _Found a hammer. Found a runed translucent door.X:j" .#.#.....#....Pottymouth the Shooter .#.#..........Coglin .#.#......##.Health: 38/38 ======================== .#.########Magic: 7/7======================== .#.....##AC: 3Str: 9 .### #..#EV: 11Int: 12 .######.####♣♣♣♣♣SH: 0Dex: 18 .........#....♣.♣♣♣XL:  5 Next: 25% Place: Dungeon:3 .......#.......♣@.♣Noise: ---------  Time: 2362.3 (0.0) ...>..........♣♣♣♣.+..j#a) +1 sling {Charoen c) -2 sling {Tiberia .............♣♣ #..)#Nothing quivered ..........##♣♣### ....).....# ....X:js1 k......#j   Crazy Yiuf (asleep) #######...######You pick up a parchment of Apportation and begin reading... _You add the spell Apportation to your library. _q - a puce potion _Found a hammer. Found a runed translucent door.  You encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff ofchaos.  --more--X:j+h; _X:jmX:joX:jsr,X:jasX:jvX:jxX:jzX:jazX:j{{X:jX:jX:j,X:jRX:jX:jX:j,X:jX:jŽX:jX:jX:jX:j.X:jX:j>X:j˓X:jݔX:jܖX:j&X:j̗X:j4X:jX:jĚX:jwX:jiX:jX:jX:jX:jX:jѣX:j)X:jX:j)X:j,X:jǩX:jX:j,X:jX:jjX:j,X:jX:jX:j,X:jX:jX:j,X:jX:jnX:jBX:jX:jO,X:jX:jX:jE,X:jX:jX:jX:jX:jX:j3X:jX:jX:j X:j}X:j8X:jX:jX:j^X:jSX:jX:jX:jTX:jX:jrX:j)X:j>X:jX:jEX:jOX:jxP  There is a stone staircase leading up here.X:j!X:j _X:jX:jX:jtX:jX:jX:jbX:jX:jEX:jX:jUX:jX:j0X:jkX:jiX:j),X:j&X:jX:j ,X:j X:jl X:j X:j X:j7X:jX:jX:jX:jFX:jX:j,X:j{X:jX:j,X:jX:j# X:j!X:jM"X:jG#X:j6%X:j4'X:j'X:j(X:jB8X:j9X:j:X:j:X:jQBX:jD,X:jEX:jKX:jMX:j OX:jOX:jVX:jXX:jYX:jYZX:jaX:jbcX:jcX:jdX:jnkX:jtoBX:juX:jwX:j[wX:jX:jX:jX:j7,X:j=X:jG X:jX:jeX:j]X:jX:j*,X:j!X:j%X:j),X:j+X:j]/X:jp2X:j2X:j5X:j7X:jC:X:j:X:j==X:jBHX:jH,X:jUJX:jLX:jY,X:j^X:j`X:jcX:j eX:jSgX:jPjX:jm,X:joX:j2qX:jt,X:jhuX:jwX:jyX:jyX:j{X:j}X:jV,X:jX:jh  You encounter an adder.X:j#.# #..................###.... #.# #.............[.[......... #.# ####......#........#)#...# #.#### #.....÷##..........#.#...# .....###.....#...#..........#...# .......o.)...#.###........###...# .......#.....#...#........# #...##.....###.#........# #...#)..# #@.....†..######.#...#...........#..........##.# .#...##..................###..... #######...........#......# ##.... #####...#####>.....# ##... #S... ######## X:j2 #... S   adder (asleep) #...#... ....#...#...X:jd435.3 (73.0)6.3 (74 _X:jdX:j~X:jwi X:jOj Casting: Jinxbite (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.5-------==7.3 (1.0)X:jjGWill/2 Jinx X:juX:j.Q _You feel your willpower being sapped.X:jƂ.--8X:jzX:j9X:jG )))))S  X:jz  You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.X:j* )The adder is heavily wounded.You shoot a sling bullet.X:jqQ.SX:j3S.X:j.....===9.5 (1.2Rev X:jX:jZ_ _The sling bullet barely misses the adder.X:jK )))You shoot a sling bullet. The sling bullet hits the adder.X:jN ))))The adder is heavily wounded.You shoot a sling bullet.X:jp ;*X:j S.  The sling bullet completely misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot.X:j ÷... (very drained)..X:jV _40.7Rev+ X:j X:j ^ _The adder is severely wounded.X:jE f)))))))X:j  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet.X:j;*X:j= †The sling bullet closely misses the adder.A giggling sprite leaps out and makes the adder trip over its own tail.X:jwF.... . . X:j KP-------331.9X:jTX:jVI _You kill the adder!X:j3X:jÉX:jH _No target in view!X:j _No target in view!X:jT3X:jXX:jH _No target in view!X:j\3X:jX:jH _No target in view!X:j23X:j,X:j!: _X:jn"WRev+ X:j$X:j({ _The sprites lose interest in your situation.X:jF)X:j4X:j8X:j9\6===Rev X:j<X:jX@X:j@X:jBX:jEX:jFX:jAHX:jK>X:jMX:jPX:j!Q;===X:jRSX:jOVX:jVX:j;XX:j[,X:jt]X:j`X:jPaX:jdcX:j\f,X:jhX:jk,X:jnX:jKqX:jqG7====X:jsX:jgvX:jvX:jxX:j{X:j{X:j}X:jX:jX:jwX:jX:j<====X:jmX:j6X:jX:j)X:jX:jX:jX:j%,X:jX:jX:jX:jNX:j>X:jGX:jn _You feel your willpower return.X:jͯX:jUX:jX:j1X:jX:jXX:jX:j@X:jl,X:jX:jX:jKX:jX:jmX:jb  You see here an adder corpse.X:jX:jb _X:jCX:jX:j,X:j]X:jX:j%,X:jX:jzX:j,X:jX:j;X:jX:jX:jX:jX:jX:j*,X:jX:jX:j,X:jX:jX:j,X:j-X:jXX:j? X:j@ X:j X:j X:jJX:jSX:jX:jX:jaX:j,X:j+X:jX:j,X:jjX:jX:jn,X:jX:jX:j,X:jX:jX:j X:jQ X:j!X:j["X:jU#,X:j$X:j"'X:jm(,X:jm)X:j*X:j+,X:j,X:j.X:j/,X:j/X:j0X:j1X:j1X:jy2X:j3X:j4X:jQ5X:j5X:j6X:j8,X:j8X:j:X:j-<,X:j<X:j>X:j?X:j?X:j7@X:jAX:jB,X:j,CX:jDX:jD,X:jDX:jGX:jK  You encounter 2 orcs and an orc priest.An orc is wearing a +1 leather armour of poison resistance.X:jV #....# ######## #..... ####....##......##.....)... ........##......... ####....###### #########. # #.........## X:j,WZ #....####.######  #....# #.......#  ####.# #...#.@.#--- #.# #..###..# #.# #.#. .#.# #.# #. .#. X:jW.# #. .#. . #. .#o o#o   orc priest (asleep) #. .#. .# oo 2 orcs (asleep) X:j.....# ##....>  #....# ######## #  ####....# #..... ##.......# #.....) .........#  #....... .####....############# ## #.........# # #....####.###### #....# #....@..#####.# #...#...# #.# #..###..# #.# #.#. .#.# #.# #. .#. .##.# #. .#. .# #. .#o o##. .#. .#.. o#X:jQX:jeqM7.9 (1.0) X:j  #####...#####>.....# ##....> #....# # # ####....# ##.# #.....).# # ..####....###### # #...#  #....####.###### #....# #.# ####.# #...#...# #.# #..###..# #.# #.#. .#.# #.# #. .#. .# #.# #. .#. .# #. .#o o#  #. .#. .#  ..X:j f o#8X:j X:jK X:j^ #####...#####>.....# ##....> #....# # # ####....# ##.# #.....) #.# # #..####....###### # #.........# #....####.###### #....# #.# ####.# #...#...# #.# #..###..# #.# #.#. .#.# #.# #. .#. .# #.# #. .#. .# #. .#o o#  #. .#. .#  .. o#X:j&`X:jiY9X:j#####......†....#......#.#####...#####>.....# ##....> #....# ######## #  ####....# #.....  ####.# #  #..........#  #.....  #..####....################ #.........#  #....####@######X:jI #....# #.......#####.# #...#...# #.# #..##..# #.# #.#. .#.# #.# #. .#. .##.# #. .#. .# #. .#o o##. .#. .#X:jX:jn(500X:j!X:jx#X:j ...##............# ######......†....#......#.#####...#####>.....# ## #....# ######## # ####....# # ####.#X:j B # #..........#  #.... #..####....############### #.......@.#  #....####.###### #....# #.......#####.# #...#...# #.# #..##..# #.# #.#. .#.# #.# #. .#. .##.# #. .#. .# #. .#o o#1X:j X:j X:j{.#...##.####......†....#......# ## #####...#####>.....# ## #....# # # ####....# # ####.......# # #....# # #..####....######  #### #.# #....####.###### #....# #.......# ####.# #...#...# #.# #..###..# #.# #.#. .#.# #.# #. .#. .# #.# #. .#. .#  #. .#o:j749m o#X:jr<2X:j}X:jX:j;$.#...##.####......†....#......# ## #####...#####>.....# ## #....# # # ####....# # ####.......# # #...# # #..####....######  #### #.# #....####.###### #....# #.......# ####.# #...#...# #.# #..###..# #.# #.#. .#X:j .#  #.# #. .#. .#  #.# #. .#. .#  #. .#o o#X:joX:jQ&3X:jX:jX:j V.#...##.####......†....#......# ## #####...#####>.....# ## #....# # # ####....# # ####.......# # #..# # #..####....######  #### #.# #....####.###### #....# #.# ####.# #...#...# #.# #..###..# #.# #.#. .#.# #.# #. .#. .# #.# #.:jV49m .#. .#  #. .#o o#X:jW^X:j _4X:jdX:j)fX:j{......##..........# #...#...##............# ##########......†....#......######...#####>.....# ## #....# ######## # ####....# # ####.# # #..........#   #..####...@########### #.........#  #....####.###### #....# #.......#####.# #...#...# #.# #..###..# #.# #.#. .X:j}K#.# #.# #. .#. .##.# #. .#. .#X:jۃX:ju&5X:j X:jIX:j   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.X:jm&X:jA'G======6X:j<,X:jM.F _You shout for attention! You hear an angry hiss.X:jہ X:j X:jނ X:j ,X:j m _You start waiting.X:j ------S   ball python (constriction, wandering)SX:j| &7X:j7 4S.X:j9 <------X:j $8.9 (2X:j` X:j  \ _You encounter a ball python.X:j`.#..)..###......÷..#### .........#..#....# #...#...##............##. ##########......†....#.##.#####...#####>.....# # ######## #######.......@# ..####....###########.....# ###.#####....###.#..# #..###.S# #.#. .#S.X:jX:j+9.9 (1X:jX:j7X:j X:j .#........# #..#..)..###......÷..#### .........#..#....# #...#...##............##. ##########......†....#.##.#####...#####>.....# # ######## #######........# ..####....##########.....####.#####....####.# #...#.S# #..###.#. .#X:jA 5S.X:jU X:j '10X:j X:jz X:jNJ.....###.#........# #..#..)..###......÷..#### .........#.....#....# #...#...##............##. ##########......†....#.##.#####...#####>.....# # ######## #######........# ..####....##########.....####.#####.....####S# #...#..###.X:j5S.X:j<1X:jvX:jœX:j..)...#.###...#...#.....###.#........# #..#..)..###......÷..#### .........#....#....# #...#...##............##. ##########......†....#.##.X:j4#####...#####>.....# # ######## #######........# ..####....##########.....# .####.#####...S.###.#.X:j 5S.X:jOS)X:j&2X:jX:j5 _The ball python hisses angrily.X:jî####.....#.......)...#.###...#...#....#.....###.#........# #.X:j_.#..)..###......÷..#### ...........#..........# #...#...##..................###. ##########......†....#.##.#####..@#####>.....# # ######## #######.X:jP........# ..####....##########......#S####.#####....X:j5S.X:jq6S.X:jX:j&3X:jTX:jX:jQ+###.#### ÷##..# ####.....#...#.............)...#.###..#...#..#.....###.#........# #..#..)..###......÷..#### .........#....# #...#...............###. ##########......@....#.##.#####...#####>.....# # ########X:jR #######.........# ..####...S##########.....####.#####X:jS5S.X:j[X:j6\&4X:jIcX:jfs _You see here an adder corpse.X:jb  #.# ####......#)###.#### ÷##..# ####.....#...#.............)...#.###..#...#..#.....###.#........# #..#..)..###......÷..#### .........#....# #...#..........###. ##########......†....#..##.#####...#####>.....# # ######## #######..............S# ..####....##########.....#S.X:j?k X:jl -5 _X:j{ X:j! #.# #.......[.[....  #.# ####......#.#)#  ####.#### #.....÷##.#.# #####.....#...#..........# #...)...#.###........###.#.....#...#........# #..#.....###.#........# ..#..)..###......÷..###......##...........#...##............###########......†....#......#X:ja#####...#####>.....# #....# ######## ####....#  ####......S# #..........# #..####....######X:j8S.X:jH<6X:jX:jKX:j.....####.......[.[..... #.# ####......#)  ####.#### ÷##..# #####.....#..... #....)...#.###...#....#.....###.#........# .X:j37.#..).@###......÷..#### #.........#......... ##...#.........##.##########......†....#.######...#####>.....# # #....# ######## ####...S###..........#X:j?8S.X:j6S.X:j)X:j&7X:jX:j X:jF#......####.......[.[..... #.# ####......#X:jZ)  ####.#### ÷##..# #####.....#..... #....)...#.###...X:j#........# ..#..)..###......÷..#### #.............#......... ##...#..........X:j?g##.##########......†....#.######.S.#####>.....# # X:jg######## #######X:j5S.X:jX:j&8X:j&X:j(X:jT"....# #..............####.............[.[..... #.# ####......#)  ####.#### ÷##..# #####.....#..... #....)...#.###...#........# .X:j[V.#..)..###......÷..#### #.............#... ##...#..........##.##########.....S†....#.######...#####>.....# # ######## ####X:j#W5S.X:jU`<9X:jgX:j iX:jS m#÷#.# #.......# #...........................####.............[.[..... #.# ####......#)  ####.#### ÷##..# #####.....#..... #....)..@#.###..X:j ...#........# ..#..)..###......÷..#### #...............#... ##...#...S......##.##########......†....#.######...#####>.....# #X:j> q # ########X:j 5S.X:j X:j= '20X:j X:jɸ X:j  #o..#.# #÷.....#.# #......# #...............####.............[.[..... #.# ####......#)  ####.#### ÷##..# #####....@#..... #..)...#.###..X:j i...#........# ..#..)..###......÷..#### #.........S.....#... ##...#.........##.##########......†....#.######...#####>.....# #X:j 5S.X:j X:jV &1X:j X:j+ X:j$.) #o..#÷#.# #...# #.#..........####.............[.[..... #.# ####......#)  ####.#### ÷##..# #####.....#...#.. #..)...#.####......#.....###.#........# ..#..).S###......÷..#### #.........##... ##...#.........##.##########......†....#.#X:j,'kS.S.X:j/<2X:j>8X:jL9X:j&P<).) #o..#÷#....##......###.......[.[..... #.# ####.@....#)  ####.#### ÷##....# #####.....#...#.... #..)...#.###.#....S#....#.....###.#........# ..#..)..###......÷..#### #.........#.#... ##...#.........##.X:j5S.X:j<3X:jAX:j/X:j!]####..#.#.##..#......<).) #o..#÷#....#.....####...X:j....[.[..... #.# ####......#)  ####.#### #.....÷##...# #####.....#...#.... #....)..S#.###..#......#.....###.#........# X:jt..#..)..###......÷..#### #.........#...X:j5S.X:jX:j{&4X:jʿX:jCX:jtu ......#####..#.#.##..#......<).) #o..#X:j< ÷#....#.....###.......[.[..... #.# ####......#)  ####.#### #.....÷##..# ##X:ji###....S#...#... #....)...#.###..#.......###.#........# ..#..)..###......÷..####X:j5S.X:jX:j|&5X:jX:jX:j} S.  Casting: Jinxbite (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.X:j6S.X:j X:j5-------==6Will/2 Jinx X:jX:j Q _You feel your willpower being sapped.X:j --7X:j X:j \ _The ball python closely misses you. x2X:j-  You shoot a sling bullet. The sling bullet hits the ball python.X:j )))))))The ball python is severely wounded.You shoot a sling bullet.X:jA;*X:j .  The sling bullet barely misses the ball python.A giggling sprite leaps out and smacks the ball python with its own tail.X:jC..... . X:ja==9.1 (1.2Rev X:jMX:jO _You kill the ball python!X:j]X:jX:jX:jPH _No target in view!X:jDj3X:jpX:jrH _No target in view!X:jX:jX:jX:jH _No target in view!X:j8X:jT9X:j;X:j?X:jsC: _X:jEX:jFH-------X:jHX:jL{ _The sprites lose interest in your situation.X:jLX:j>NX:jQX:jdQX:jSX:jUX:j+VX:jWX:jZX:j][X:j\X:j_96X:jL`*===X:jaX:jdX:jdX:jfX:jiX:jiX:jkX:jnX:jnX:jpX:jrX:jTs;===X:jvuX:j{xX:jxX:jzX:jE}X:j}X:jX:jX:jX:jfX:j#X:jX:j1X:j ,X:jՎX:jX:jN7====X:j|X:j.4 _Magic restored.X:jX:jxX:jěX:j5X:jX:j,X:jX:jC=====X:j X:jX:j n _You feel your willpower return.X:j3X:j X:jX:j]X:jX:jX:jX:jX:jbX:jX:jSX:jX:jX:jX:jX:j^X:jX:j X:jX:jX:jX:jeX:jX:j'X:jX:jX:jX:j,X:jaX:jX:j,X:jX:j;X:jX:jX:jrX:jX:jX:jX:j X:jX:j~X:j X:jHX:jX:jX:j3 X:j!X:j%X:j>',X:j(X:j,X:jB.,X:j/X:jo3X:j5X:j@6X:j7X:j:X:jW<X:j<X:j=X:j'@X:jB,X:j(DX:jpFX:jHX:jIX:jJX:jMX:j]PX:jQX:jSX:j1UX:jWX:jXX:j.YX:j2[X:j\]X:j]X:j+_X:j%aX:j?cX:jcX:jdX:jfX:jgX:jOhX:jiX:j_jX:jlX:jylX:jzmX:jnX:jpX:jqX:jqX:j|sX:j(uX:juX:jvX:j%xX:j'zX:jzX:j#{X:jc}X:j X:jX:jX:j(X:jX:jׅX:jX:jX:j X:jX:jX:jȌX:jX:jX:jX:jX:jӒX:j:X:jX:jwX:j0X:jX:jX:jX:jX:jX:jX:jX:j!,X:jX:jX:jX:jX:j¦X:jX:jX:jX:j.l _q - 2 puce potions (gained 1)X:jX:j=X:jX:jlX:jf  An orc comes into view.X:j #....# #.......#  ####.# #...#...#  #.# #..###..#  #.# #.#.#.#.#  #.# #...#. .#  #.# #...#. .#  #.###...#o o#  #..##...#...#  ##..o# --- ###########  X:j o   orc (asleep)  X:j!X:jMKo89.1 (60.0)X:jv`o.oX:j'. .o   orc priest (wandering)oo 2 orcs (1 wandering)X:jW==-90.1 (61X:jX:j% _The orc shouts!X:jh #....# #.# ####.# #...#...# #.# #..###..# #.# #.#.#.#.# #.# #...#. .# #.# #...#. .# #.###...#. .# #..##...#.oo# ##..o.# X:j(y#   orcX:jLo..X:jYj X:j9--1.1 (1.0) X:jX:jX:j  #....####.###### #....# #.......#####.# #...#...# #.# #..###..# #.# #.#.#.#.# #.# #...#. .# #.# #...#. .# #.###...#. .# #.@##...#..o#.......o..############ X:j X:jz 4o.X:j /o.X:j 8--X:jy 2X:jG X:j; X:j#### #.........#  #....####.###### #....# #.......#####.# #...#...# #.# #..###..# #.# #.#.#.#.# #.# #...#. .# #.# #...#. .# #@###...#. .#X:j #..##...#..o#.....o....############ X:jn X:j &3X:jkX:j4X:j5M..####....##########.....# ###.#####....###.#..###.#.#.# ## ...##...#..o##.....o....##X:jX:j&4X:j>X:jaX:j9;M........# ..####....##########.....# ###.#####....###.#..###.#.#.# # .#..##...#..o#.#X:j<5X:jX:jX:j oM###........# ..####....########## #.........# ###.#####....###.#..###.#.#.# #.###...#. .##X:j X:j 6X:jA X:jM #######...........# ..####....########## #.........# ...####.#####....###.#..###.#.#.#X:jz#.# #...#. .#X:jg3oX:jёo   orcX:j%&7X:jmX:jbX:jy  ######## #######..........# ..####....########## #.........# #....####.######....###.#..###.#.#.# # ..o##...#..o##.....o....############X:jc{ 6o.X:j+ X:j &8X:j X:j X:jz)>#####...#####>.....# #....# ########  ####....#X:j)w  ####.# X:j)_ #..........#  X:j0* #..####....########## #.........#  #....####.###### #..@.# #.......#####.# #...#...# #.# #..###..#X:jd*  #.# #.#.#.#.# #.# #...#. .#X:j* #.# #...#. .# #o###...#. .#X:j*~ #..##...#..o#.....o....#X:j-:o.X:j6<9X:j8X:j:X:j2) o.  Casting: Jinxbite (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.X:j/X:j/05-------==600Will/2 Jinx X:jJ5X:j{9 o. _You feel your willpower being sapped.X:j\?X:j?.--1X:j,EX:jFX:jo ))You shoot a sling bullet.X:jw  The sling bullet hits the orc but does no damage.  You shoot a sling bullet.X:j;*X:jyw o.  The sling bullet hits the orc but does no damage.  A giggling sprite leaps out and smacks the orc with its own hand.X:jY.  orc (very drained)===2.4 (1.3Rev X:j X:jψ\ _The orc is severely wounded.X:jo ))You shoot a sling bullet.X:j  The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.X:jv;*X:j#n )The orc is almost dead.A giggling sprite leaps out and makes the orc trip over its own feet.X:jLu..X:jxk53.6 (1.2Rev+ X:j%}X:jQG _You kill the orc!X:j)X:jX:jX:jGH _No target in view!X:j1 3X:j^ ^ _No target in view!X:jM##########......†....#.######...#####>.....# # ######## #######..........# ..####....##########.....# ###.#####....####.# #...#.)# #..###.#.# #.#.#.#.#..X:jX:j\----------40 _X:jX:jX:jzM##...#.........##.##########......†....#.######...#####>.....# # ######## #######.........# ..####....#########.....# ###.#####....X:jP####.# #...#.#)# #..###..#.#X:jR---5Rev X:j]X:jl _The sprites lose interest in your situation.X:jM.........#... ##...#.........##.##########......†....#.######...#####>.....# # ######## #######.........# ..####..@.######X:jiI####.....# ###.#####....####.# #...#...#.#X:js;6X:jPX:jjX:j. M..#..)..###......÷..#### #.........#...........#... ##...#.........##.##########......†....#.######...#####>.....# # ######## #######.......@.# ..####....##########.....# ###.######....# #.......#.#7X:ji( X:jQ* X:j M.#........# ..#..)..###......÷..#### #.........#...........#... ##...#...##............##.##########......†....#.######...#####>.....# # ######## #######........# ..####....#########.....# #....####.######.#8X:j<]M..#.....###.#........# ..#..)..###......÷..#### #.........#....#... ##...#...##............##.##########......†....#.######...#####>.....# # ######## #######........# ..####....######### #.........##6===9X:jƜM#..)...#.###...#....#.....###.#........# ...#..)..###......÷..#### #.........#....#... ##...#...##............##.##########......†....#.######...#####>.....# # ######## ########..........#Will/2 #X:jU#####.#X:jZ<10X:jX:jX:jqfM####.....#..... #..)...#.###..#....#..#.....###.#........# ...#..)..###......÷..#### #.........##......... ##...#...##.............##.##########......†....#.#X:j#####.@.#####>.....# # ######## #######.#..........#.#....#X:jX:j%1X:j%X:jb&X:jD M ####.#### ÷##..# #####.....#..... #..)...#.###..#....#..#.....###.#........# ...#..)..###......÷..#### #.........#... ##...#..........##.X:jE##########.....@†....#.######...#####>.....# # ######## ########.......#.##....#X:jNX:jo%2X:jwX:jyX:jD:RM #.# ####......#)  ####.#### ÷##..# #####.....#..... #...)...#.###..#....#...#.....###.#........# ...#..)..###......÷..#### #.........#... ##...#..........##.##########......†....#.######...#####>.....# # #############....##.....X:jv===3X:j M.......[.[..... #.# ####......#)  ####.#### ÷##..# #####.....#..... #...)...#.###..#...#....#.....###.#........# .X:j ..#..)..###......÷..#### #.........#......... ##...#.........##.X:j ##########......†....#.######...#####>.....# ##....# ###########....#X:j X:j% %4X:j X:j X:jk OM.....####.......[.[..... #.# ####......#)  ####.#### ÷##..# #####.....#..... #....)...#.###...#....#.....###.#........# ..#..).@###......÷..#### #.........#......... ##...#.........##.##########......†....#.######...#####>.....# ##......#X:j) ;5X:jaB X:jD X:jbM#.X:j.....####.......[.[..... #.# ####......#)  ####.#### ÷##..# #####.....#..... #....)...#.###...#........# ..#..)..###......÷..#### #.............#......... ##...#..........##.X:j##########......†....#......# ####.....#X:jX6X:jOM....X:j# #..............####.............[.[..... #.# ####......#)  ####.#### ÷##..# #####.....#..... #....)...#.###...#........# ..#..)..###......÷..#### #.............#... ##...#...##..................###..##....#X:j#X:j7$7X:jG9X:jX:jTM#÷#.# #.......# #...........................####.............[.[..... #.# ####......#)  ####.#### ÷##..# #####.....#..... #....)..@#.###.....#........# ..#..)..###......÷..#### #.........#...........#...............#X:jeX;8X:jn_X:jkX:jQM #o..#.# #÷.....#.# #......# #...............####.............[.[..... #.# ####......#)  ####.#### ÷##..# #####....@#..... #..)...#.###.....#........# ...........#..)..###......÷..####X:jp#####...# X:jX:jV7====9X:jX:jRX:j/ M.) #o..#÷#.# #...# #.#..........####.............[.[..... #.# ####......#)  ####.#### ÷##..# #####.....#...#.. #..)...#.####X:j0 .... ...........#.....###.#........# ###......X:jz; <20X:j!D X:jE Y:j (M<).) #o..#÷#....##......###.......[.[..... #.# ####.@....#)  ####.#### ÷##....# #####.....#...#.... #Y:j(..)...#.### ...........#.....#...#........# ##. ...##.......Y:j2Y:jH3%1Y:j:Y:j#<Y:jlM####..#.#.##..#......<).) #o..#÷#....#.....####.......[.[..... #.# ####......#)  ####.#### #.....÷##...Y:j# #####.....#...#.... #............)...#.###........###. ...........#Y:j';2Y:jY:j$ Y:jH EM ......#####..#.#.##..#......<).) #o..#÷#....#.....###.......[.[..... #.# ####......#)####.#### #.....÷##..........#.# Will/2 #... ...#Y:jI R#..)..###..Y:j=S Y:jS D====3Y:jR\ Y:jl] Y:j /M####.##### ###...)###...#.#...# ......#####..#.#.##..#......<).) #o..#÷#....#.....###.......[.[.....#.# ####......#........#)# Will/2 . .#####.....###.Y:j ;4Y:j Y:j Y:j#........# #......#.#.#.).####.##### ###...)###...#.#...##.# #..#.#.......#....##.# #####..#.#.##..###.# #......<.)#.# #......)#o# #...##.# #......÷##..# #....#.## #.###.#.# #.....####.# #.......[.[...... #.# ####......##)#.##.#### #.....÷##...#.#.###.....#...#.Y:j.#..)...#.###..###.#.....#...#.# #.Y:jެ;5Y:jY:jIY:jY:jY:jsY:jW  You start waiting.Y:jY:jq06.6 (1 _You feel your willpower return.Y:j- M..)................# #......####....#.#.)  ####.##### ###...)###...#.#...#. ......#####..#.#.##..#......#<)..)# #o..#÷#....Y:j. ##.# #..................###....)...#.###..Y:j8 Y:jM9 &7Y:j@ Y:jBB Y:jM#[..#....#.##..)................# #......####....#.#.)  ####.##### ###...)###...#.#...#. .......#####..#.#.##..#......#<)..)# #o..#÷#....#.## #..................###.....#...#...8Y:jY:jY:jAM............##......[..#....###..)................# #......####....#.#.)  ####.##### ###...)###...#.#...#. .......#Y:jH ####..#.#.##..#......#<)..)# #o..#÷##..# #......................Y:jI...÷##.....Y:j(!Y:j"&9Y:j+Y:j,Y:jM#.....#............##......[..#....#......##..)................# #......####....#.#.)  ####.##### ###...)###...#.#...#. #..#.#.......#####..#.#.##..#......#<)..)# #o..##.# #......÷.............#.####......#...Y:jY:j'30Y:jY:jCY:jp U#.#.....#. #.......... #.###......[..#....#. #.# #......##..). #.# #......####....#.#.). ####.##### ###...)###...#.#...#.#.# #..#.#.#....#.Y:j ]#.# #####..#.#.##..#......##.# #..).#.# #......).#.#o# #.##.# #......÷.#.#..# #.#.## #.###.#.# #.###.#.# #.[.[.#.# ####......#.#)#.Y:jt Y:j &1Y:jY:jb a _There is a stone staircase leading up here.HY:jHY:jHY:jHY:jIY:jW3IY:jWIY:jsn _IY:jIY:j,IY:j IY:j IY:jIY:jPIY:jiIY:jFIY:jIY:jaIY:j!IY:joIY:jRIY:joIY:j ######### .# ###### .....÷..# #....# ..# #######< #####...### #.....#..#[ ###...###.....)...# ######.#...#..........∩ #.=......#.#.........# #........#.......#..# #....#.....#...487.0)9.6 (18 _s - a fuming dark potionJY:j3JY:j JY:jJY:jBJY:j0*  You see here a jackal skeleton. _JY:jJY:j%JY:j,JY:jīJY:jJY:jnJY:j,JY:jJY:jJY:jJY:jJY:jJY:jJY:jY,JY:j>JY:jJY:j ,JY:jU JY:jJY:jJY:j9JY:j: JY:j"'JY:j=*JY:j*JY:jw,JY:j2JY:je5JY:j5JY:j7JY:j%<JY:j>,JY:jG@JY:jDJY:jiG,JY:jOIJY:jMJY:jP,JY:j:RJY:j[XJY:jnaJY:jc,JY:jeJY:jiJY:jLl,JY:j nJY:jrJY:j|u,JY:jvJY:j{JY:jZ~JY:j~JY:jÀJY:j\JY:jJY:jJY:jJY:jvJY:jJY:j?JY:jJY:jJY:ju,JY:jnJY:jJY:jJY:jJY:j̤JY:jJY:jJY:j JY:j'JY:jJY:jطBJY:jJY:j,JY:jBJY:jJY:jJY:jQJY:j(JY:jJY:jJY:j JY:j,JY:jJY:j^JY:jJY:j4JY:j2JY:j JY:jJY:jJY:jJY:jJY:j<JY:jJY:j<JY:jJY:jJY:jJY:j'd  You see here an adder skeleton.JY:jJY:j _JY:jJY:j JY:j ,JY:j+JY:jJY:j,JY:jJY:jJY:jJY:jJY:jJY:jJY:j0!JY:j!JY:j"JY:j$JY:j&JY:j&JY:j(JY:j)JY:j+JY:j+JY:j,JY:jd.JY:j0JY:jo0JY:jI1JY:j2JY:jF4JY:j4JY:j5JY:j6JY:jy9JY:j9JY:j:JY:jW<JY:j?m  An orc priest comes into view.JY:jI5#####......÷....#......# ##......#####...#####>.....# ##....>#....# ######## #.....####....##.....####.......##.....#..........##.....#..####....################ #.........#....####@###### #....# #.......# ####.# #...#...#  #)# #..###..#JY:jJ#.# #.#.#.#.#.# #...#. .#o   orc priest (wandering)# #...#. .####o..#. .###...#..o#JY:jJ-96.6 (47JY:jQJY:j"R37.6 (48 _JY:jNYJY:jZKY:j V .  Casting: Jinxbite (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.KY:j4 NoKY:j 5-------==8.6 (1.0)Will/2 Jinx KY:jF KY:jm  KY:j o _You feel your willpower being sapped.KY:j o   orc (wandering)--9KY:ji KY:j@ LY:j ...##............# ######......÷....#......#.#####...#####>.....# ## #....# ######## # ####....# # ####.......#LY:j  # #..........#  #.... #..####....############### #.......@.#  #....####.######LY:j^  #....# #.......#####.# #...#...# #)# #..##o.# #.# #.#.#.#.# #.# #...#. .# #.# #...#. .# #.###...#. .#LY:j .LY:j [o#.#LY:jT B--700LY:j] LY:jZ MY:j:MY:j;MY:jGBMY:jLDH _No target in view!NY:j_####......÷....##  #####...#####>.....# > #....# ######## #.####....##.####.......# #.#....# #.#..####....################ #.........#   #....####@#######....# #.......# ####.# #...#...#  #)# #..###..# #.# #.#.#o#.##.# #...#. .##.# #...#. .##.###...#. .##..##.o.#..o#NY:j>r[37m1 _OY:j_ OY:j OY:j OY:j W  You start resting.OY:j OY:j &0OY:j U-------2.6 (1OY:j OY:j l _The sprites lose interest in your situation.PY:j...##............# ######......÷....#......#.#####...#####>.....# ## #....# ######## # ####....# # ####.# # #..........# PY:j~ #.... #..####....############### #.......@.#  #....####.###### #....# #.......#####.# #...#...# #)# #..##..# #.# #.#.#o#.# #.# #...#. .#PY:jo #.# #...#. .# #.###...#. .#PY:j+PY:j%3PY:j9PY:j?PY:j5.#...##.####......÷....#......# ## #####...#####>.....# ## #....# # # ####....# # ####.......# # #....# # #..####....######  #### #.#PY:j #....####.###### #....# #.......# ####.# #...#...# #)# #..###..# #.# #.#.#o#.# #.# #...#. .# #.# #...#. .#  #.###...#. .#PY:jPY:jB4PY:jPY:j7QY:j!.#...##.####......÷....#......# ## #####...#####>.....# ## #....# # # ####....# # ####.......# # #...# # #..####....######  #### #.# #....####.###### #....# #.......# ####.# #...#...# #)# #..###..# #.# #.#.#o#.# QY:jpc #.# #...#. .#  #.# #...#. .#  #.###...#. .#QY:j;5QY:j^QY:jQY:jm.#...##.####......÷....#......# ## #####...#####>.....# ## #....# # # ####....# # ####.......# # #..# # #..####....######QY:j|n  #### #.# #....####.###### #....# #.# ####.# #...#...# #)# #..###..# #QY:jn.# #.#.#o#.# #.# #...#. .# #.# #...#. .#  #.###...#. .#QY:jIwQY:jw%6QY:jT~QY:jQY:j......##..........# #...#...##............# ##########......÷....#......######...#####>.....# ## #....# ######## # ####....# # ####.# # #..........#   #..####...@########### #.........#  #....####.###### #....# #.......#####.# #...#...# #)# #..###..# #.# #.#.#o#.# #.# #...#. .# #.# #...#. .#6===7Y:j8HQY:j2QY:jiM.#..)..###......÷..#### .........#..#....# #...#...##............##. ##########......÷....#.##.QY:jk#####...#####>.....# # ######## #######.......@# ..####....######QY:jZ#####.....# QY:j###.######....# #.......##.#QY:j!QY:jp!%8QY:j#(QY:j)RY:j ?M.#........# #..#..)..###......÷..#### .........#..#....# #...#...##............##. ##########......÷....#.##.#####...#####>.....# # ######## #######........# ..####....##########.....# #....####.#######.#RY:j);9RY:jz0RY:j2RY:jVdM.....###.#........# #..#..)..###......÷..#### .........#.....#....# #...#...##............##. ##########......÷....#.##.#####...#####>.....# # ######## #######........# ..####....########## #.........##)#RY:j_<10RY:jQRY:j%RY:j(uM..)...#.###...#...#.....###.#........# #..#..)..###......÷..#### .........#....#....# #...#...##............##. ##########......÷....#.##.#####...#####>.....# # ######## ########..........## Will/2 RY:jY)N####.#RY:j1RY:jY2C===1RY:j8RY:j;RY:jR1M####.....#.......)...#.###...#...#....#.....###.#........# #..#..)..###......÷..#### ...........#..........# #...#...##..................###. ##########......÷....#.##.#####..@#####>.....# # RY:j ######## #######.#..........###....#RY:jL(RY:j(%2RY:jQ0RY:j0RY:j0 M###.#### ÷##..# ####.....#...#.............)...#.###..#...#..#.....###.#........# #..#..)..###......÷..#### .........#....# #...#...............###. ##########......@....#.##.#####...#####>.....# # ######## ########.......##.#....#RY:j7 RY:jON 3 _You see here an adder skeleton.RY:j M #.# ####......#)###.#### ÷##..# ####.....#...#.............)...#.###..#...#..#.....###.#........# #..#..)..###......÷..#### .........#RY:j  #....# #...#..........###. ##########......÷....#..##.#####...#####>.....# # ############....##..##.....RY:j RY:j ,4 _RY:j5 RY:j8 SY:j|uSY:j~SY:jSY:j&SY:jSY:jSY:jSN7====SY:jSY:j4 _Magic restored.SY:jTSY:j1SY:jCnSY:jSY:jjSY:jG====SY:joSY:j,n _You feel your willpower return.SY:j SY:jj SY:j SY:j:d  You see here an adder skeleton.SY:j5K _SY:jSY:j-"XSY:j&BSY:j(SY:j8-,SY:j.SY:j0SY:j3SY:j3SY:j5SY:j8SY:j9SY:j#:SY:j<SY:j9>SY:j@SY:jrASY:jCSY:jGDSY:j!FSY:jFSY:jGSY:jISY:jKSY:j:LSY:j\MSY:jNSY:jRf  An orc comes into view.SY:je]#...##............###.....##......÷....#......# ##.... #####...#####>.....# ##... #....# ######## #... ####....##...  ####.......##...  #SY:j^...##....  #..####....###### ####  #### #.......@.# #....####.###### #....# #.......# ####.# #...#...# #)# #.o###..# SY:j^#.# #.#.#o#.# o   orc (wandering) #.# #...#. .# #.# #...#. .# #.###...#. .#SY:j_0317.0)SY:jigSY:jg32.6 (18 _SY:j-oSY:jqTY:j{x .oCasting: Jinxbite (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.TY:js95TY:j-------==3.0)Will/2 Jinx TY:j\TY:j® .o _You feel your willpower being sapped.TY:jrTY:j.--4TY:jUY:j`G )))UY:jŪ))o  You shoot a sling bullet. The sling bullet hits the orc.  UY:jThe orc shouts!UY:j5 UY:j5 The orc is severely wounded.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.UY:j;*UY:j )The orc is severely wounded.A giggling sprite leaps out and makes the orc trip over its own feet.UY:jhI.....UY:jj7===5.8 (1.2Rev UY:jUY:j&G _You kill the orc!VY:jVh.#...##.......####......÷....#......# ## #####...#####>.....# ## #....# # # ####....# # ####.......# # #....# # #..####....###### VY:jaW #### #......@..# #....####.###### #....# #.......# ####.# #...#...# #)# #..###..# #.# #.#.#o#.# #.# #..)#. .# #.# #...#. .#  #.###...#. .#VY:j_VY:j2`5---60VY:jhVY:jjVY:jXCk.#...##.####......÷....#......# ## #####...#####>.....# ## #....# VY:jC# # ####....# # ####.......# # #...# # #..####....######  #### #.# #....####.######VY:j/D #....# #.......# ####.# #...#...# #)# #..###..# #.# #.#.#o#VY:jXD.#  #.# #..)#. .# VY:jD #.# #...#. .#  #.###...#. .#VY:j(EVY:j)a----------7 _The sprites lose interest in your situation.VY:jQ .#...##.####......÷....#......# ## #####...#####>.....# ## #....# # # ####....# # ####.......# # #..# # #..####....######  #### #.# #....####.###### #....# #.# ####.# #...#...# #)# #..###..# #.# #.#.#o#.# #.# #..)#. .# #.# #...#. .#  #.###...VY:jĖ B#. .#VY:j VY:j %8VY:j: VY:j VY:j ......##..........# #...#...##............# ##########......÷....#......######...#####>.....# ## #....# ######## # ####....# # ####.# # #..........#   #..####...@########### #.........#  #....####.###### #....# #.......#####.# #...#...# #)# #..###..# #.# #.#.#o#.# #.# #..)#. .# #.# #...#. .#VY:j ;9VY:j6 VY:j WY:j8Q..#..)..###......÷..###......#...........#...........#...##............###########......÷....#......######...#####>.....# #....# ########  ####....#  ####.#  #........@.#   #..####....########## #.........#  #....####.###### #....# #.......#####.# #...#...# #)# #..###..# #.# #.#.#o#.# #.# #..)#. .#40WY:j;HWY:j8w#.#.....###.#........# ..#..)..###......÷..###......#...........#...........#...##............###########......÷....#......######...#####>.....# #....# ######## ####....# ####.# #..........#  #..####....########## #.........#  #....####.###### #....# #.......#####.# #...#...# #)# #..###..# #.# #.#.#o#.#WY:jσk6===1WY:jWY:j֍WY:j o #.#.....#...#.#  #.#.....###.#........  ..#..)..###......÷..##......#...........#...........#...##...........WY:jo.###########......÷....#......######...#####>.....# #....# ######## ####@...# ####.# #..........#  #..####....########## #.........# #....####.######WY:jpZ #....# #.......#####.# #...#...# #)# #..###..#WY:j;xWY:jx%2WY:jWY:jYWY:jWY:jTWY:jaWY:jϩXY:j*#.)...#.###.# #.#.....#...#.# #.#.....###.#........# #..XY:j,#..)..###......÷..### ##.........#.....#..##...#...##..................#############......÷....#......# ######...#####>.....#  #.@..# ######## ####....# ####.# #..........# #..####....########## #.........##....####.#######....# #.......#####.# #...#...#XY:j3XY:jh4%3XY:j;XY:j<=XY:j8pM #####.....#..... ##..)...#.####....#....#.....###.#........# .XY:jp..#..)..###......÷..### ##.........#..#...##...#...##............###########......÷....#.#XY:jp#####@..#####>..... ########XY:jq #######..#..........#..#XY:j@q,##....#XY:jXY:jB4XY:j($M ####.#### ÷##..#  #####.....#..... ##.....)...#.###....#....#.....###.#........# ....#..)..###......÷..### ##.........#...##...#.........###########....@.÷....#.######...#####>..... ######### ########.......###....##XY:jOXY:jΈC===5XY:jbXY:jxXY:jZ XM #.# ####......#) ####.#### ÷##..#  #####.....#..... ##.....)...#.###.....#...#.....###.#........# ....#..)..###......÷..### ##.........#...##...#.........###########......÷....#.######...#####>..... #############....#.#.....6XY:jA M.......[.[.... #.# ####......#) ####.#### ÷##..#  #####.....#..... ##...)...#.###....#....#.....###.#........# ....#..)..###......÷..### ##.........XY:jA #...##...#.........###########......÷....#.######...#####>.....#....# ########.##....#XY:jfN XY:j-O %7XY:jV XY:jW YY:jOM.....###.............[.[.... #.# ####......#) ####.#### ÷##..#  #####.....#..... ##...)...#.###.....#.....###.#........# ..#..)@.###......÷..### ##.........#...##...#.........###########......÷....#.######...#####>.....#.....#YY:jW`X8YY:jM#...........###.............[.[.... #.# ####......#) ####.#### ÷##..#  ##.###.....#..... ##.....)...#.###...#........# ..#..)..###......÷..### ##............#...##...#.........###########......÷....#......# #....#YY:j";9YY:jCYY:jYY:jϵM...#.............###.............[.[.... #.# ####......#) ####.#### ÷##..#  #####.....#..... ##.....)...#.###...#........# ..#..)..###......÷..### ##.........YY:j....#...##...#...##..................###..###....#YY:jY50YY:jM#÷.....#............###.............[.[.... #.# ####......#) ####.#### ÷##..#  #####.....#..... ##.....).@.#.###......#........# ..#..)..###......÷..### ##.........#...........#..........#....#YY:jDs7====1YY:j M #o.#......÷....# #...........###.............[.[.... #.# ####......#) ####.#### ÷##..#  ##.###...@.#..... ##..)...#.###........#...#........# #...........#..)..###......÷..####.#####...##YY:j YY:j %2YY:j~ YY:j YY:jL M.) #o# #YY:j2 *.#.# #......÷.# #...# #........###.......[.[.... #.# ####......#) ####.#### ÷##..#  ##.###.....#...#.. ##..)...#.####.... #...........#.....###.#........#. #......÷. YY:j YY:j 3YY:j YY:j9 ZY:j/3ZY:j]ZY:jaZY:j,ZY:j===== _You start waiting.5.8 (26.8 (3ZY:ju _You feel your willpower return.ZY:jI3ZY:jKLZY:j:SBZY:j,T,ZY:jUZY:jY,ZY:j[ZY:j+^ZY:jndXZY:jeZY:jh,ZY:jjZY:jl,ZY:j`ZY:j,ZY:jtZY:jՋ,ZY:jZY:j,ZY:jaZY:j",ZY:jZY:j,ZY:jxZY:jZY:jZY:jAZY:j,ZY:jZY:j,ZY:jOZY:jQZY:jZY:jZY:jK,ZY:j$ZY:j,ZY:jZY:j,ZY:j;XZY:jZY:jgZY:jZY:j+,ZY:j/ZY:j,ZY:j]BZY:j;,ZY:j,ZY:jBZY:jQ,ZY:jZY:j ,ZY:j ZY:jZY:j=ZY:jZY:jZY:j ,ZY:j?"ZY:j#%,ZY:j$'ZY:j*,ZY:j+ZY:j.,ZY:j_0ZY:j3,ZY:j5ZY:j7,ZY:j9ZY:j <,ZY:j>ZY:j@,ZY:jCZY:jMFZY:jFZY:jXHZY:jJ,ZY:j8LZY:jO,ZY:jPZY:j7S,ZY:jUZY:jW,ZY:jYZY:jbZY:j?e,ZY:jTgZY:j?iZY:jiZY:jtZY:j w,ZY:jyZY:jA|,ZY:j~ZY:jl,ZY:jXZY:j~,ZY:j9ZY:jފ,ZY:jZY:j,ZY:jZY:jD,ZY:jZY:j.,ZY:jZY:j,ZY:jtZY:j,ZY:jZY:jWZY:jZY:j·ZY:jfZY:jZY:jBZY:j,ZY:j)ZY:jZY:jZY:jZY:j,ZY:jZY:jZY:jGZY:jZY:j,ZY:jZY:jZY:jZZY:j^ZY:j ,ZY:jZY:jZY:jZY:jZY:jZY:juZY:jZY:jq,ZY:jZY:jZY:j:ZY:jZY:j,ZY:j\ZY:jZY:j>ZY:j<ZY:jZY:jZY:jZY:j,ZY:jZY:j,ZY:jZY:j ZY:jQZY:j ZY:j ZY:j$ ZY:j ZY:j$,ZY:jZY:j,ZY:jBZY:j&$ZY:j&ZY:j.nZY:j/ZY:jw1ZY:j1ZY:jQ3ZY:j6,ZY:j9ZY:jk% _You start waiting.ZY:ja855.8 (99.0)6.8 (100.0) _Done waiting.[Y:jU[Y:jV[Y:j%Y[Y:jUj[Y:j1q[Y:jr[Y:jw,[Y:jIz,[Y:j{[Y:j[Y:j [Y:j{[Y:j[Y:jW[Y:jO,[Y:j[Y:jϟ[Y:jX[Y:j,[Y:j|[Y:j;[Y:j,[Y:j[Y:jP[Y:j",[Y:j[Y:jd  You see here an adder skeleton.[Y:jF5 _[Y:j[Y:j[Y:j[Y:j[Y:j [Y:jo[Y:j[Y:j[Y:j[Y:j[Y:j[Y:j[Y:j[Y:jkB[Y:j[Y:jS[Y:j,[Y:j*[Y:j[Y:j[Y:j[Y:j[Y:jf[Y:j,[Y:j,[Y:j[Y:j[Y:j[Y:j[Y:j[Y:j=[Y:j.[Y:j[Y:j m  An orc priest comes into view.[Y:j#####......÷....#......# #######...#####>.....# ##....> #....# ######## #####....######.......##.....#..........##.....#..####....###### ########## #.........# #....####@######  [Y:j#....# #.......#  ####.# #...#...#  #)# #..###..# #.# #.#.#o#.# #.# #..o#. .#o   orc priest (wandering) #.# #...#. .# #.###...#. .# #..##.o.#..o#[Y:j374.8 (18.0)[Y:j+'[Y:j'35.8 (19 _[Y:j0[Y:j1\Y:j9q )oCasting: Jinxbite (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.\Y:j7'\Y:j#(5-------==6.0)Will/2 Jinx \Y:j0\Y:j3. .\Y:jP4Uo _You feel your willpower being sapped.\Y:j;\Y:j<.--7\Y:jD\Y:j,F]Y:jz )))))))You shoot a sling bullet.]Y:jb(  The sling bullet barely misses the orc priest.You shoot a sling bullet.]Y:j;*]Y:jovery drained)You shoot a sling bullet.  The sling bullet barely misses the orc priest.  You shoot a sling bullet.  The sling bullet barely misses the orc priest.A giggling sprite leaps out and smacks the orc priest with its own hand.  The orc priest shouts!]Y:jҏ( ]Y:j>o.  The orc priest is lightly wounded.  A giggling sprite leaps out and smacks the orc priest with its own hand.....) ===9.0 (1.2Rev  _The orc priest is heavily wounded.]Y:jd )))))))You shoot a sling bullet.]Y:j<7  The sling bullet closely misses the orc priest.You shoot a sling bullet. The sling bullet hits the orc priest.]Y:jH;*]Y:j=G o.  The orc priest is heavily wounded.A giggling sprite leaps out and doodles on the orc priest's face.  The orc priest is severely wounded.]Y:j.... .80.2]Y:j9Rev+ ]Y:j[]Y:j( _The jinxing sprites lose interest in you. )))))))You shoot a sling bullet.]Y:jh  The sling bullet closely misses the orc priest.You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.]Y:jBo)]Y:j% .....  The orc priest is severely wounded.]Y:j+]Y:jr]Y:jEG-------1.4]Y:j]Y:j _The orc priest looks satisfied for a moment. )))))))You shoot a sling bullet.]Y:jLp The orc priest is severely wounded. _The orc priest looks satisfied for a moment.You shoot a sling bullet.]Y:j ...o)..  The orc priest is severely wounded.]Y:j 8*]Y:j  The orc priest mumbles some strange prayers to Beogh against you.]Y:jx 8@]Y:jy 29------2.6Rev* ]Y:j ]Y:jr 4 _Pain shoots through your body!]Y:j )))You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.]Y:j4  The orc priest is severely wounded.You shoot a sling bullet. The sling bullet hits the orc priest.]Y:j 7o.]Y:j R...3.8]Y:j7 ]Y:j ^ _The orc priest is almost dead.]Y:j v )))You shoot a sling bullet.]Y:j  The sling bullet barely misses the orc priest.You shoot a sling bullet.]Y:j: 8o.]Y:jMM ".]Y:jO '5.0]Y:jW ]Y:jY d _The sling bullet barely misses the orc priest.]Y:jfh )You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.^Y:j ^Y:j*)The orc priest is almost dead.You shoot a sling bullet. The sling bullet hits the orc priest.^Y:jv+!^Y:j .^Y:j<30------6===646.2^Y:j^Y:jN _You kill the orc priest!^Y:j03^Y:jM^Y:jpOH _No target in view!^Y:j _No target in view!^Y:j: _No target in view!^Y:j ^Y:j ^Y:j% ^Y:j ^Y:j : _^Y:j ^Y:j ^Y:j ^Y:j ^Y:jm l1=Rev+ ^Y:j ^Y:ji ^Y:j ;===^Y:j ^Y:j ^Y:j^! ^Y:j# ^Y:j'& ^Y:j& ^Y:j' ^Y:j* ^Y:jg* 2==Rev ^Y:j, ^Y:ja. ^Y:j. ^Y:jk0 ^Y:j3 ^Y:j3 ^Y:j5 ^Y:j8 ^Y:j8 N7====^Y:j; ^Y:ja> 4 _Magic restored.^Y:j> `3=^Y:j7A ^Y:jD ^Y:j/E ^Y:j5G ^Y:jI ^Y:jI ^Y:jK ^Y:jN ^Y:jN &====^Y:j.O ^Y:jP ^Y:jS ^Y:jT K4=^Y:jU ^Y:jX ^Y:jBY ^Y:j([ ^Y:jV^ ^Y:j^ (^Y:jQ` ^Y:j5e $ ^Y:je J_You feel your willpower return.^Y:je ^Y:jg ^Y:jZj ^Y:jj h5==^Y:jl ^Y:j6o ^Y:jo ^Y:j"q ^Y:ju ,^Y:j ^Y:j ^Y:j ^Y:jF ^Y:j4 ^Y:jҠ 6=7=^Y:j ,^Y:j 8==^Y:jʯ 1 _HP restored.^Y:j׳ 3^Y:j ^Y:j |  Things that are here:^Y:jT s  a +0 flail; a +0 leather armour; an orc corpse^Y:j2 ^Y:j  _^Y:j ^Y:j ^Y:j O=^Y:j ^Y:j .#) #..........##...... #..####....###### ####### #### #.........#  #....####.######  #....# #.......#  ####.# #.).#...#  #)# #..###..# #.# #.#@#o#.# --- #.# #..)#. .#  #.# #...#. .# #.###...#. .##..##...#..o###..........########### ^Y:j e ....####....############ #### #.........  #....####.###### #.......###.# #.).# #)# #..###.# #.#.#o##..@#. .#^Y:jK y920.2 (34.0)---1.2 (35^Y:j ^Y:j $  Things that are here:^Y:jK _a +0 war axe; a +1 leather armour of poison resistance_Y:j@3_Y:jC_Y:jKJ,_Y:j9PP __Y:jR_Y:jR_Y:jT_Y:jW_Y:jY_Y:jY_Y:j[_Y:j]_Y:j`,_Y:ja_Y:j_Y:jQ|  Things that are here:_Y:j 8 |  a +0 war axe; a +1 leather armour of poison resistance _ _Y:j8  Things that are here:  Things that are here: _a +0 war axe; a +1 leather armour of poison resistance  Things that are here: _a +0 war axe; a +1 leather armour of poison resistance  Things that are here:  a +0 flail; a +0 leather armour; an orc corpse __Y:jj _Y:jn _Y:jo _Y:jv _Y:j# X_Y:j[ _Y:j `_Y:j$ _Y:j _Y:j8 _Y:jO _Y:j _Y:j _Y:jA _Y:j _Y:j ,_Y:j _Y:j _Y:j _Y:j _Y:j _Y:j X_Y:j, _Y:jP ,_Y:j# _Y:j6 _Y:j! ,_Y:j#" _Y:jg, _Y:j. _Y:j. _Y:j|H _Y:jaM _Y:j8O _Y:jO _Y:jQ _Y:jV _Y:j6Y _Y:j}Y _Y:jZ _Y:jF^ _Y:j\a ,_Y:jeb _Y:je _Y:jg _Y:j h _Y:ji _Y:jtl _Y:jn ,_Y:j%q _Y:j[s _Y:jv B_Y:j!z _Y:j{ ,_Y:jn} _Y:j _Y:jJ _Y:j _Y:j{ _Y:j _Y:j ,_Y:j _Y:jZ _Y:j _Y:j ,_Y:j< _Y:j _Y:j _Y:jA _Y:j _Y:jƙ _Y:j0 _Y:j1 _Y:j _Y:jF B_Y:j _Y:j B_Y:jr _Y:jֺ   There is a stone staircase leading down here._Y:je _Y:jq  __Y:j _Y:j X_Y:j _Y:j9 ,_Y:j _Y:j _Y:j ,_Y:j _Y:j B_Y:jK _Y:jz _Y:j _Y:jS _Y:jl _Y:j6 _Y:j _Y:j _Y:j _Y:j _Y:j _Y:jJ _Y:jf _Y:j _Y:j _Y:j9 B_Y:j _Y:j _Y:j _Y:j _Y:jN ,_Y:j$ _Y:j _Y:j8 _Y:j ,_Y:je _Y:j B _Crazy Yiuf leaves your sight._Y:jI _Y:j< _Y:j _Y:j _Y:j 7 _Crazy Yiuf shouts!_Y:j _Y:j _Y:j _Y:j( _Y:j _Y:j _Y:jR _Y:j _Y:j _Y:jp* .#..#  .#......##.###   .#########.#  .....## ###  ####..# #####.####♣♣♣♣♣  .......#....♣.♣♣♣ ### .....#.......♣..♣#..÷# .>..........♣♣♣♣@+j..# 80.2 (59 ...........♣♣ ♣♣#..)# ........##♣♣ ### ..).....#  ........#  #####...#   j   Crazy Yiuf#####   _Y:j"2 _Y:j4 aY:j aY:jƆVisible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (j) Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak Itemsb - ()) a hammerbY:j)bY:jިbY:jdz.#...........#  Pottymouth the Shooter .#......##.###  Coglin .#########.#  Health: 38/38 ======================== .....## ###  Magic: 7/7======================== ####..#  AC: 3Str: 9 #####.####♣♣♣♣♣  EV: 11Int: 12 .......#....♣.♣♣♣ ###  SH: 0Dex: 18 .....#.......♣..♣#..÷#  XL:  5 Next: 64% Place: Dungeon:3 bY:jBX.>..........♣♣♣♣@+j..#  Noise: ---------  Time: 2980.2 (0.0) ...........♣♣ ♣♣#..)#  a) +1 sling {Charoen c) -2 sling {Tiberia ........##♣♣###  Nothing quivered ..).....# ........# #####...#  j   Crazy Yiuf#####   _a +0 war axe; a +1 leather armour of poison resistanceThings that are here: _a +0 flail; a +0 leather armour; an orc corpse _There is a stone staircase leading down here. _Crazy Yiuf leaves your sight. _Crazy Yiuf shouts!bY:jʽ4bY:jbY:jy bY:j bY:j) bY:jѢ F _Unknown command.cY:j cY:j Wear or take off which item? Armour (go to first with [)  b - a +0 robe (worn) cY:j  d - a +0 pair of gloves (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip dY:jVdY:j^dY:j l.#...........#  Pottymouth the Shooter .#......##.###  Coglin .#########.#  Health: 38/38 ======================== .....## ###  Magic: 7/7======================== ####..#  AC: 3Str: 9 #####.####♣♣♣♣♣  EV: 11Int: 12 .......#....♣.♣♣♣ ###  SH: 0Dex: 18 .....#.......♣..♣#..÷#  XL:  5 Next: 64% Place: Dungeon:3 .>..........♣♣♣♣@+j..#  Noise: ---------  Time: 2980.2 (0.0) ...........♣♣ ♣♣#..)#  a) Y:jl72m+1 sling {Charoen c) -2 sling {Tiberia ........##♣♣###  Nothing quivered ..).....# ........# #####...#  j   Crazy Yiuf#####   Things that are here: _a +0 flail; a +0 leather armour; an orc corpse _There is a stone staircase leading down here. _Crazy Yiuf leaves your sight. _Crazy Yiuf shouts! _Unknown command.dY:jq%  dY:j$r+Okay, then.dY:j]sdY:jydY:j|. _eY:j[[?25h[?0c  Search for what [Enter for "."]? gY:j [?25l[?1cgY:jgY:j "10 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] b - a +0 robe (worn)  b - [carried] d - a +0 pair of gloves (worn) Results elsewhere ([,] to cycle)  c - [D:3] a helmetd - [D:3] a +0 ring mail (1 further duplicate)  gY:j#>e - [D:3] a +0 leather armour (20 gold)  f - [D:3] a +1 leather armour of poison resistanceg - [D:3] a +0 leather armour (3 further duplicates)  h - [D:3] a +0 robe (2 further duplicates)  i - [D:2] a leather armour (1 further duplicate)  j - [D:1] a ring mailjY:j[N ?Level 3 of the Dungeon <<<>>>∩(Press ? for help) #...........#.....###.#........# #...#.....## ### #...........#..)..###......÷..######.#####..# jY:jN ##.........#...........#..........##.######.####♣♣♣♣♣ ##...#...##..................###............#....♣.♣♣♣ ### ##########......÷....#......# ##.........#.......♣..♣#..÷#jY:jN  jY:jfO #####...#####>.....# ##....>..........♣♣♣♣@+j..# #....# ######## #..............♣♣ ♣♣#..)# ####....##...........##♣♣  ### jY:jO ####.......##.....).....# jY:jO #..........##...........# jY:jO #..####....###### #########...# #### #.........######jY:jO x#....####.#######....# #.......#jY:j P ####.# #.).#...##)# #..###..#jY:j(P #.# #.#.#.#.##.# #..)#...#jY:jP #.# #...#...##.###...#...##..##...#...###..........#############jY:j9 jY:j jY:j ^Pottymouth the ShooterCoglinHealth: 38/38 ========================Magic: 7/7========================AC: 3Str: 9EV: 11Int: 12SH: 0Dex: 18jY:j! XL:  5 Next: 64% Place: Dungeon:3Time: _There is a stone staircase leading down here. _Crazy Yiuf leaves your sight. _Crazy Yiuf shouts! _Unknown command. _Okay, then.Search for what [Enter for "."]? armourjY:j 4jY:jٟ jY:j p. _jY:j$ jY:j jY:j۽ jY:j* jY:j6 jY:j jY:j ,jY:j jY:j6 jY:jV jY:jP BjY:j jY:j jY:jM jY:jM jY:j jY:j BjY:j9 jY:j ,jY:j jY:j jY:j jY:j jY:j jY:j jY:j ,jY:j jY:j- jY:j jY:jO jY:j jY:ji% jY:j& ,jY:jw( jY:j. jY:j/ ,jY:j1 jY:jH6 jY:jJ7 jY:j7 jY:j9 jY:j= jY:j? jY:j? jY:jA jY:j!F jY:j"H ,jY:joI jY:j6N jY:j$P jY:jYP jY:jQ jY:jpV jY:jX jY:jNX jY:j\Y jY:j] jY:j_ ,jY:j` jY:j_e jY:jgg ,jY:jh jY:jxl jY:j'n jY:j`n jY:jo jY:jr jY:jt jY:ju jY:ju jY:jx jY:j[z jY:jz jY:j{ jY:j~ jY:j ,jY:j! jY:j jY:j jY:j# jY:j jY:j jY:j jY:j3 jY:j jY:j jY:j jY:j jY:j jY:j jY:jy jY:j jY:j jY:j jY:j jY:jn jY:j jY:jC jY:j= ,jY:jM jY:j, jY:j ,jY:jU jY:j* jY:jC jY:j jY:j jY:j jY:jǴ jY:j jY:j jY:j{ jY:j jY:j jY:j jY:j jY:j) ,jY:j jY:j jY:j jY:j jY:jg jY:jl jY:j9 jY:ju jY:j jY:jB jY:j jY:j jY:jr jY:j jY:j jY:j' jY:j jY:j jY:j ,jY:jW jY:j jY:j jY:j8 jY:j jY:j jY:j BjY:j( jY:j) jY:jg jY:j jY:j jY:j jY:j jY:j/ jY:j jY:j jY:j jY:j_ jY:jJ jY:j; jY:jx jY:j jY:j jY:j jY:j jY:jU jY:j $  Things that are here:jY:j s  a +0 flail; a +0 leather armour; an orc corpsejY:j! jY:j _jY:j( jY:j jY:j" jY:j# jY:jW$ jY:j& jY:jE) jY:j) jY:j9+ jY:j. $  Things that are here:jY:j68 >#..........##...... #..####....############# #### #.........##....####.#######....# #.......#####.# #.).#...##)# #..###..##.# #.#.#.#.##.# #..@#...#jY:j8 {Noise: --------- 3031.2 (51.0)#.# #...#...#a) +1 sling {Charoen c) -2 sling {Tiberia#.###...#...#Nothing quivered#..##...#...###..........#############jY:j: jY:j@ jY:jC _a +0 war axe; a +1 leather armour of poison resistancekY:jƂMPick up what? 4/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 war axe Armour (select all with [)  b - a +1 leather armour of poison resistance [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]mY:j  b + a +1 leather armour of poison resistance[Enter] accept (1 chosen)mY:jamY:j imY:jx#..........##...... Pottymouth the Shooter #..####....############# Coglin #### #.........#Health: 38/38 ========================#....####.######Magic: 7/7========================#....# #.......#AC: 3Str: 9####.# #.).#...#EV: 11Int: 12#)# #..###..#SH: 0Dex: 18#.# #.#.#.#.#XL:  5 Next: 64% Place: Dungeon:3#.# #..@#...#Noise: ---------  Time: 3031.2 (0.0)#.# #...#...#a) +1 sling {Charoen c) -2 slinmY:jcyg {Tiberia#.###...#...#Nothing quivered#..##...#...###..........############# _Okay, then. _Search for what [Enter for "."]? armour  Things that are here: _a +0 flail; a +0 leather armour; an orc corpseThings that are here: _a +0 war axe; a +1 leather armour of poison resistancemY:j/{mY:j@|+2.2 (1mY:jmY:j_b _e - a +1 leather armour of poison resistancemY:jWear or take off which item? Armour (go to first with [)  b - a +0 robe (worn)  d - a +0 pair of gloves (worn)  e - a +1 leather armour of poison resistance[?] describe selected [!] equip|wield|wear[tab] equip|unequip nY:j, nY:j- nY:jJ5 #..........##...... Pottymouth the Shooter #..####....############# Coglin #### #.........#Health: 38/38 ========================#....####.######Magic: 7/7nY:j6 ========================#....# #.......#AC: 3Str: 9####.# #.).#...#EV: 11Int: 12#)# #..###..#SH: 0Dex: 18#.# #.#.#.#.#XL:  5 Next: 64% Place: Dungeon:3#.# #..@#...#Noise: ---------  Time: 3032.2 (0.0)#.# #...#...#nY:jB6 @a) +1 sling {Charoen c) -2 sling {Tiberia#.###...#...#Nothing quivered#..##...#...#nY:jq6 ##..........############# _Search for what [Enter for "."]? armour  nY:j6 Things that are here: _a +0 flail; a +0 leather armour; an orc corpseThings that are here: nY:j6 _a +0 war axe; a +1 leather armour of poison resistance _e - a +1 leather armour of poison resistancenY:j= nY:j&> nY:jC nY:jJ nY:j/K +3.2 (1nY:jP nY:jW nY:j X +4.2 (2nY:j] nY:jc nY:jWd +5.2 (3nY:jj nY:jp nY:jFq +6.2 (4nY:j1v nY:j| nY:j } +7.2 (5nY:j nY:jۃ 1 _You start removing your armour. You continue removing your +0 robe. x5nY:jA nY:j nY:jN  You finish removing your +0 robe.  You start putting on your armour.nY:j +8.2 (6nY:j nY:j9 A9.2 (7nY:jä nY:j nY:j ,40.2 (8nY:j@ nY:j nY:j| +1.2 (9nY:j nY:jG nY:j -2.2 (10.0) nY:j nY:jv 5 _You continue putting on your +1 leather armour of poison resistance. x5  You finish putting on your +1 leather armour of poison resistance.nY:j nY:j nY:j S _You feel resistant to poison.oY:jWo[?25h[?0c  Search for what [Enter for "armour", or ? for help]? oY:j [?25l[?1coY:j( oY:j+ @30 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a +0 war axe Results elsewhere ([,] to cycle)  b - [D:3] a +0 flailc - [D:3] a +0 leather armour (2 further duplicates)  d - [D:3] a +0 dagger (2 further duplicates)  e - [D:3] a +0 ring mail (1 further duplicate)  f - [D:3] a stone staircase leading down  g - [D:3] a stone staircase leading down  oY:jX, h - [D:3] a +0 club (2 further duplicates)  i - [D:3] a +0 whip  j - [D:3] a +0 spear (1 further duplicate)  k - [D:3] a +0 halberd (1 further duplicate)  l - [D:3] a helmet  m - [D:3] a stone staircase leading up  n - [D:3] a stone staircase leading up  o - [D:3] a runed translucent door  p - [D:3] a +0 short sword  q - [D:3] a flail  r - [D:3] a hammer  s - [D:3] a +0 mace  t - [D:3] Guniec's General Store oY:j, [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]qY:j   i - [D:3] a +0 whip  j - [D:3] a +0 spear (1 further duplicate)  k - [D:3] a +0 halberd (1 further duplicate)  l - [D:3] a helmet  mstone staircase leading up  nstone staircase leading up  oruned translucent door  p+0 short sword  qflail  rhammer  smace  tGuniec's General Store  uleather armour (20 gold)  v+0 quarterstaff (50 gold) qY:je  w - [D:3] a Gell's gravitambourine (2/2) (400 gold)  x - [D:3] a Gell's gravitambourine (2/2) (400 gold)  y - [D:3] a condenser vane (400 gold)zpotion of might (unknown) (40 gold)  Ascroll of poison (40 gold)  B+0 robe (1 further duplicate)  Cstone staircase leading down  D - [D:3] a stone staircase leading upbotsY:jsY:jsY:j#..........##...... Pottymouth the Shooter #..####....############# Coglin #### #.........#Health: 38/38 ========================#....####.######Magic: 7/7========================#....# #.......#AC: 5Str: 9sY:ja####.# #.).#...#EV: 11Int: 12#)# #..###..#SH: 0Dex: 18#.# #.#.#.#.#XL:  5 Next: 64% Place: Dungeon:3#.# #..@#...#sY:jNoise: ---------  Time: 3042.2 (0.0)#.# #...#...#a) +1 sling {Charoen c) -2 sling {Tiberia#.###...#...#Nothing quivered#..##...#...###..........#############You finish removing your +0 robe.  sY:j1 CYou start putting on your armour. _You continue putting on your +1 leather armour of poison resistance. x5  You finish putting on your +1 leather armour of poison resistance. _You feel resistant to poison.  sY:jk VSearch for what [Enter for "armour", or ? for help]? .sY:jsY:jsY:jsY:j. _uY:j9uY:jPRead which item? Scrolls  p - a scroll of poison  c - 3 scrolls labelled BYAGYX APHOGRO  d - a scroll labelled YMPIDI LYGH  e - 4 scrolls labelled QINENIFUGO  h - 5 scrolls labelled LEIXTEU QEGOL uY:jG j - 2 scrolls labelled COLAMY KIYPH  k - a scroll labelled BACETU PAESHRA  l - a scroll labelled TUFEXK ATTYONNESK  m - 2 scrolls labelled CAEDIFR LEKAE  o - a scroll labelled QEMO HAMUIH [!] read|quaff[?] describe selectedxY:jxY:jlxY:jd#..........##...... Pottymouth the Shooter #..####....############# Coglin #### #.........#Health: 38/38 ========================#....####.######Magic: 7/7========================#....# #.......#AC: 5Str: 9####.# #.).#...#EV: 11Int: 12#)# #..###..#SH: 0Dex: 18#.# #.#.#.#.#XL:  5 Next: 64% Place: Dungeon:3#.# #..@#...#Noise: ---------  Time: 3042.2 (0.0)#.# #...#...#a) +1 sling {Charoen c) -2 slinxY:j" g {Tiberia#.###...#...#Nothing quivered#..##...#...###..........#############You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +1 leather armour of poison resistance. x5  You finish putting on your +1 leather armour of poison resistance. _You feel resistant to poison. _Search for what [Enter for "armour", or ? for help]? .xY:j  As you read the scroll labelled LEIXTEU QEGOL, it crumbles to dust.  It is a scroll of identify.xY:j/  --more--yY:j;ZIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 3 scrolls labelled BYAGYX APHOGRO  d - a scroll labelled YMPIDI LYGH  e - 4 scrolls labelled QINENIFUGO  j - 2 scrolls labelled COLAMY KIYPH  k - a scroll labelled BACETU PAESHRA  l - a scroll labelled TUFEXK ATTYONNESK  m - 2 scrolls labelled CAEDIFR LEKAE  o - a scroll labelled QEMO HAMUIH Potions (select first with !)  f - a purple potion  n - a pink potion  p - a murky sapphire potion  q - 2 puce potions  s - a fuming dark potion[?] describe selected{Y:j@{Y:jc#..........##...... Pottymouth the Shooter #..####....############# Coglin #### #.........#Health: 38/38 ========================#....####.######Magic: 7/7========================#....# #.......#AC: 5Str: 9####.# #.).#...#EV: 11Int: 12#)# #..###..#SH: 0Dex: 18#.# #.#.#.#.#XL:  5 Next: 64% Place: Dungeon:3#.# #..@#...#Noise: ---------  Time: 3042.2 (0.0)#.# #...#...#a) +1 sling {Charoen c) -2 {Y:jd sling {Tiberia#.###...#...#Nothing quivered#..##...#...###..........############# _You continue putting on your +1 leather armour of poison resistance. x5  You finish putting on your +1 leather armour of poison resistance. _You feel resistant to poison. _Search for what [Enter for "armour", or ? for help]? .  As you read the scroll labelled LEIXTEU QEGOL, it crumbles to dust.  It is a scroll of identify.{Y:jTlA3.2 (1{Y:j _q -> c - 2 potions of curing; h -> i - 4 scrolls of identify{Y:je {Y:j Read which item? Scrolls  i - 4 scrolls of identifyp - a scroll of poison  c - 3 scrolls labelled BYAGYX APHOGRO  d - a scroll labelled YMPIDI LYGH  e - 4 scrolls labelled QINENIFUGO  j - 2 scrolls labelled COLAMY KIYPH  k - a scroll labelled BACETU PAESHRA  l - a scroll labelled TUFEXK ATTYONNESK  m - 2 scrolls labelled CAEDIFR LEKAE  o - a scroll labelled QEMO HAMUIH [!] read|quaff[?] describe selected|Y:j|Y:jG|Y:j۠#..........##...... Pottymouth the Shooter #..####....############# Coglin #### #.........#Health: 38/38 ========================#....####.######Magic: 7/7========================#....# #.......#AC: 5Str: 9|Y:jp####.# #.).#...#EV: 11Int: 12#)# #..###..#SH: 0Dex: 18#.# #.#.#.#.#XL:  5 Next: 64% Place: Dungeon:3#.# #..@#...#Noise: ---------  Time: 3043.2 (0.0)#.# #...#...#a) +1 sling {Charoen c) -2 sling {Tiberia#.###...#...#Nothing quivered#..##...#...###..........#|Y:jg############You finish putting on your +1 leather armour of poison resistance. _You feel resistant to poison. _Search for what [Enter for "armour", or ? for help]? .  As you read the scroll labelled LEIXTEU QEGOL, it crumbles to dust.  It is a scroll of identify. _q -> c - 2 potions of curing; h -> i - 4 scrolls of identify|Y:jg|Y:jODIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 3 scrolls labelled BYAGYX APHOGRO  d - a scroll labelled YMPIDI LYGH  e - 4 scrolls labelled QINENIFUGO  j - 2 scrolls labelled COLAMY KIYPH  k - a scroll labelled BACETU PAESHRA  l - a scroll labelled TUFEXK ATTYONNESK  m - 2 scrolls labelled CAEDIFR LEKAE  o - a scroll labelled QEMO HAMUIH |Y:j$PPotions (select first with !)  f - a purple potion  n - a pink potion  p - a murky sapphire potion  s - a fuming dark potion[?] describe selected~Y:j~Y:j5~Y:j#..........##...... Pottymouth the Shooter #..####....############# Coglin #### #.........#Health: 38/38 ========================#....####.######Magic: 7/7========================#....# #.......#AC: 5Str: 9####.# #.).#...#EV: 11Int: 12#)# #..###..#SH: 0Dex: 18#.# #.#.#.#.#XL:  5 Next: 64% Place: Dungeon:3#.# #..@#...#Noise: ---------  Time: 3043.2 (0.0)#.# #...#...#a) +1 sling {Charoen c) -2 slin~Y:jg {Tiberia#.###...#...#Nothing quivered#..##...#...###..........#############You finish putting on your +1 leather armour of poison resistance. _You feel resistant to poison. _Search for what [Enter for "armour", or ? for help]? .  As you read the scroll labelled LEIXTEU QEGOL, it crumbles to dust.  It is a scroll of identify. _q -> c - 2 potions of curing; h -> i - 4 scrolls of identify~Y:j]  As you read the scroll of identify, it crumbles to dust.~Y:j+4.2 (1~Y:j~Y:j#: _e -> w - 4 scrolls of enchant weaponY:jY:j Read which item? Scrolls  i - 3 scrolls of identifyp - a scroll of poison  w - 4 scrolls of enchant weapon  c - 3 scrolls labelled BYAGYX APHOGRO  d - a scroll labelled YMPIDI LYGH  j - 2 scrolls labelled COLAMY KIYPH  k - a scroll labelled BACETU PAESHRA  l - a scroll labelled TUFEXK ATTYONNESK  m - 2 scrolls labelled CAEDIFR LEKAE  o - a scroll labelled QEMO HAMUIH [!] read|quaff[?] describe selectedY:jfY:jmY:jVu#..........##...... Pottymouth the Shooter #..####....############# Coglin #### #.........#Health: 38/38 ========================#....####.######Magic: 7/7========================#....# #.......#AC: 5Str: 9####.# #.).#...#EV: 11Int: 12#)# #..###..#SH: 0Dex: 18#.# #.#.#.#.#XL:  5 Next: 64% Place: Dungeon:3#.# #..@#...#Y:j/vNoise: ---------  Time: 3044.2 (0.0)#.# #...#...#a) +1 sling {Charoen c) -2 sling {Tiberia#.###...#...#Nothing quivered#..##...#...###..........############# _Search for what [Enter for "armour", or ? for help]? .  As you read the scroll labelled LEIXTEU QEGOL, it crumbles to dust.  It is a scroll of identify. _q -> c - 2 potions of curing; h -> i - 4 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _e -> w - 4 scrolls of enchant weaponY:jVzY:jA~Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 3 scrolls labelled BYAGYX APHOGRO  d - a scroll labelled YMPIDI LYGH  j - 2 scrolls labelled COLAMY KIYPH  k - a scroll labelled BACETU PAESHRA  l - a scroll labelled TUFEXK ATTYONNESK  m - 2 scrolls labelled CAEDIFR LEKAE  o - a scroll labelled QEMO HAMUIH Y:j PPotions (select first with !)  f - a purple potion  n - a pink potion  p - a murky sapphire potion  s - a fuming dark potion[?] describe selectedY:j2O Y:jV Y:j] +#..........##...... Pottymouth the Shooter #..####....############# Coglin #### #.........#Health: 38/38 ========================#....####.######Magic: 7/7========================#....# #.......#AC: 5Str: 9####.# #.).#...#EV: 11Y:j^ Int: 12#)# #..###..#SH: 0Dex: 18#.# #.#.#.#.#XL:  5 Next: 64% Place: Dungeon:3#.# #..@#...#Noise: ---------  Time: 3044.2 (0.0)#.# #...#...#a) +1 sling {Charoen c) -2 sling {Tiberia#.###...#...#Nothing quivered#..##...#...###..........############# Y:j_ _Search for what [Enter for "armour", or ? for help]? .  As you read the scroll labelled LEIXTEU QEGOL, it crumbles to dust.  It is a scroll of identify. _q -> c - 2 potions of curing; h -> i - 4 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _e -> w - 4 scrolls of enchant weaponY:jk  As you read the scroll of identify, it crumbles to dust.5.2 (1Y:j\r Y:j&t S _c -> S - 3 scrolls of silenceY:jY:j1Read which item? Scrolls  i - 2 scrolls of identifyp - a scroll of poison  w - 4 scrolls of enchant weapon  S - 3 scrolls of silence  d - a scroll labelled YMPIDI LYGH  j - 2 scrolls labelled COLAMY KIYPH  k - a scroll labelled BACETU PAESHRA  l - a scroll labelled TUFEXK ATTYONNESK  m - 2 scrolls labelled CAEDIFR LEKAE  o - a scroll labelled QEMO HAMUIH [!] read|quaff[?] describe selectedY:j|4 Y:j; Y:j4B #..........##...... [0;10;1mPottymouth the Shooter #..####....############# Coglin #### #.........#Health: 38/38 ========================#....####.######Magic: 7/7========================#....# #.......#AC: 5Str: 9Y:jB ####.# #.).#...#EV: 11Int: 12#)# #..###..#SH: 0Dex: 18#.# #.#.#.#.#XL:  5 Next: 64% Place: Dungeon:3#.# #..@#...#Noise: ---------  Time: 3045.2 (0.0)#.# #...#...#Y:jB a) +1 sling {Charoen c) -2 sling {Tiberia#.###...#...#Nothing quivered#..##...#...###..........#############Y:j!C It is a scroll of identify. _q -> c - 2 potions of curing; h -> i - 4 scrolls of identify  Y:jOC As you read the scroll of identify, it crumbles to dust. _e -> w - 4 scrolls of enchant weapon  As you read the scroll of identify, it crumbles to dust. Y:jwC >_c -> S - 3 scrolls of silenceY:jOG Y:jJ rIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled YMPIDI LYGH  j - 2 scrolls labelled COLAMY KIYPH  k - a scroll labelled BACETU PAESHRA Y:jKK  l - a scroll labelled TUFEXK ATTYONNESK  m - 2 scrolls labelled CAEDIFR LEKAE  o - a scroll labelled QEMO HAMUIH Potions (select first with !)  f - a purple potion  n - a pink potion  p - a murky sapphire potion  s - a fuming dark potion[?] describe selectedY:j#Y:jY:j+#..........##...... Pottymouth the Shooter #..####....############# Coglin #### #.........#Health: 38/38 ========================#....####.######Magic: 7/7========================#....# #.......#AC: 5Str: 9####.# #.).#...#EV: 11Y:j6Int: 12#)# #..###..#SH: 0Dex: 18#.# #.#.#.#.#XL:  5 Next: 64% Place: Dungeon:3#.# #..@#...#Noise: ---------  Time: 3045.2 (0.0)#.# #...#...#a) +1 sling {Charoen c) -2 sling {Tiberia#.###...#...#Nothing quivered#..##...#...###..........#############It is a scroll of identify. Y:j$_q -> c - 2 potions of curing; h -> i - 4 scrolls of identify  As you read the scroll of identify, it crumbles to dust. Y:jM_e -> w - 4 scrolls of enchant weapon  As you read the scroll of identify, it crumbles to dust. _c -> S - 3 scrolls of silenceY:j]  As you read the scroll of identify, it crumbles to dust.Y:j+6.2 (1Y:jvY:j43 _j -> x - 2 scrolls of amnesiaY:j(Y:j,sRead which item? Scrolls  i - a scroll of identifyp - a scroll of poison  w - 4 scrolls of enchant weapon  x - 2 scrolls of amnesia  S - 3 scrolls of silence  d - a scroll labelled YMPIDI LYGH Y:j>- k - a scroll labelled BACETU PAESHRA  l - a scroll labelled TUFEXK ATTYONNESK  m - 2 scrolls labelled CAEDIFR LEKAE Y:jh- o - a scroll labelled QEMO HAMUIH [!] read|quaff[?] describe selectedY:j;(Y:j.Y:j 6.#..........##...... Pottymouth the Shooter #..####....############# Coglin #### #.........#Health: 38/38 ========================#....####.######Magic: 7/7========================#....# #.......#AC: 5Str: 9####.# #.).#...#EV: 11Int: 12#)# #..###..#SH: 0Dex: 18Y:jy6#.# #.#.#.#.#XL:  5 Next: 64% Place: Dungeon:3#.# #..@#...#Noise: ---------  Time: 3046.2 (0.0)#.# #...#...#a) +1 sling {Charoen c) -2 sling {Tiberia#.###...#...#Nothing quivered#..##...#...#Y:j6##..........#############As you read the scroll of identify, it crumbles to dust. Y:j6 _e -> w - 4 scrolls of enchant weapon  As you read the scroll of identify, it crumbles to dust. _c -> S - 3 scrolls of silenceAs you read the scroll of identify, it crumbles to dust. _j -> x - 2 scrolls of amnesiaY:jn:Y:j=Identify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled YMPIDI LYGH  k - a scroll labelled BACETU PAESHRA  l - a scroll labelled TUFEXK ATTYONNESK  m - 2 scrolls labelled CAEDIFR LEKAE Y:j= o - a scroll labelled QEMO HAMUIH Potions (select first with !)  f - a purple potion  n - a pink potion  p - a murky sapphire potion Y:j >~ s - a fuming dark potion[?] describe selectedY:jY:jaY:jM#..........##...... Pottymouth the Shooter #..####....############# Coglin #### #.........#Health: 38/38 ========================#....####.######Magic: 7/7========================#....# #.......#AC: 5Str: 9####.# #.).#...#EV: 11Int: 12#)# #..###..#SH: 0Dex: 18#.# #.#.#.#.#XL:  5 Next: 64% Place: Dungeon:3#.# #..@#...#Noise: ---------  Time: 3046.2 (0.0)#.# #...#...#a) +1 sling {Charoen c) -2 slinY:jg {Tiberia#.###...#...#Nothing quivered#..##...#...###..........#############As you read the scroll of identify, it crumbles to dust. _e -> w - 4 scrolls of enchant weapon  As you read the scroll of identify, it crumbles to dust. _c -> S - 3 scrolls of silenceAs you read the scroll of identify, it crumbles to dust. _j -> x - 2 scrolls of amnesiaY:j/]  As you read the scroll of identify, it crumbles to dust.Y:j+7.2 (1Y:jY:j Y _m -> V - 2 scrolls of vulnerabilityY:j3Y:jY:jY:j,Y:jdY:j'Y:j3Y:jY:jY:jY:jY:jY:j'Y:j$  Things that are here:Y:js  a +0 flail; a +0 leather armour; an orc corpseY:jXY:j _Y:jY:j<Y:j,Y:jY:jY:j Y:jc Y:j Y:j Y:j Y:j BY:jv! Y:j# ,Y:j$ Y:j- Y:j=/ Y:j/ Y:j0 Y:j8 Y:j1; ,Y:j= Y:jD Y:jG Y:jiG Y:jH Y:jN Y:j4Q Y:jQ Y:jeS Y:jZ Y:j] ,Y:j^ Y:jc Y:jf ,Y:jOh Y:jRm Y:jUo ,Y:jp Y:j1v Y:jfx Y:jx Y:jJz Y:j Y:j ,Y:j$ Y:j/ Y:jY ,Y:jދ Y:j& Y:j Y:jk Y:j Y:j Y:j Y:jX Y:j9 Y:j| Y:j Y:j Y:j4 Y:jͤ Y:jP Y:j Y:j Y:jT Y:jO ,Y:j̮ Y:jӱ Y:j3 Y:j| Y:j Y:j Y:jĺ Y:j Y:jK Y:jľ Y:j Y:j ,Y:jj Y:j ,Y:j` Y:jm Y:j Y:j! Y:j Y:j Y:j ,Y:j: Y:j Y:jg Y:j Y:jh Y:j Y:j ,Y:j Y:j nY:jv Y:j Y:jG Y:j Y:j ,Y:j Y:j Y:jv Y:j Y:j Y:j} Y:j_ ,Y:j Y:j R  There is a stone staircase leading down here.Y:j 5 _Y:j% Y:jc Y:jg ,Y:j Y:j Y:jh ,Y:j XY:j ,Y:j# ,Y:j Y:jn Y:j: Y:j Y:j Y:jM Y:j Y:j Y:j7! Y:j:# Y:j% ,Y:j% Y:jg' Y:jm( Y:j( Y:j|) Y:j* Y:jm, ,Y:j@- Y:j. Y:j/ Y:j20 Y:j0 Y:j2 Y:j4 ,Y:jz6 Y:j98 Y:j: Y:j< Y:j= Y:j> Y:jA Y:jF Y:jG ,Y:jI Y:j]M 7 _Crazy Yiuf shouts!Y:jO Y:joP Y:jQ Y:j[ .#...#  .#......##.###   .#########.#  .....## ###  ####..# #####.####♣♣♣♣♣  .......#....♣.♣♣♣ ### .....#.......♣..♣#..÷# .>..........♣♣♣♣@+j..# 98.2 (51.0) ...........♣♣ ♣♣#..)# ........##♣♣ ### ..).....#  ........#  #####...#   j   Crazy Yiuf#####   Y:j\ Y:jEd Y:je Y:jY:j߿Where to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon Y:j Y:j .#...........#  Pottymouth the Shooter .#......##.###  Coglin .#########.#  Health: 38/38 ======================== .....## ###  Magic: 7/7======================== ####..#  AC: 5Str: 9 #####.####♣♣♣♣♣  EV: 11Int: 12 .......#....♣.♣♣♣ ###  SH: 0Dex: 18 .....#.......♣..♣#..÷#  XL:  5 Next: 64% Place: Dungeon:3 .>..........♣♣♣♣@+j..#Y:j   Noise: ---------  Time: 3098.2 (0.0) ...........♣♣ ♣♣#..)#  a) +1 sling {Charoen c) -2 sling {Tiberia ........##♣♣###  Nothing quivered ..).....# ........# #####...#  j   Crazy Yiuf#####   As you read the scroll of identify, it crumbles to dust. _m -> V - 2 scrolls of vulnerabilityY:j Things that are here: _a +0 flail; a +0 leather armour; an orc corpse _There is a stone staircase leading down here. _Crazy Yiuf shouts!Y:j Y:j Y:j Y:j$ Y:j~ IY:j Y:jC Y:jK Y:j~ Y:j ,Y:j Y:j Y:jA Y:j| Y:j9 Y:j$ Y:j Y:j Y:j Y:j] Y:j% ,Y:j Y:j  Y:j Y:j Y:j Y:jM" Y:j# ,Y:j % Y:j& Y:j( ,Y:j) Y:j+ Y:jb- Y:j- Y:j. Y:j0 Y:jW2 ,Y:j3 Y:j4 Y:jm6 ,Y:j7 Y:j8 Y:j\; ,Y:jM< Y:j= Y:j? ,Y:j@ Y:jB Y:jC ,Y:jD Y:jJG Y  There is a stone staircase leading down here.Y:j?H Y:jJ : _Y:jK Y:jN &4Y:jP ,Y:jP Y:jR # _You climb downwards.Y:jkX d #.  #.  #.  #.  #.  #.   #####.######  #.....@....# 115.7 (17.Y:jX 5) #.########.#  Y:jY Y:j] Y:jZ` a _There is a stone staircase leading up here.Y:jY:jfY:j=Y:j Y:jAY:jP _Y:j8,Y:jY:jY:jJY:jY:jY:jY:jiY:jY:j.Y:jY:j? #.#   #.#   #.#   #.#   #.#   #.#  Y:j' #.#   #####.######   #.@...<....#9.7 (4.0)   #.########.#  Y:jZ4...  Y:jk#.#.  #.#<  # ..  #.  ##  Y:j'Y:j_ ,20.7 (5Y:jKd Y:jxg 9 _Found a stone staircase leading up.Y:jY:jY:jY:j@Y:jY:jnY:jeY:jIY:jY:j Y:jY:j-Y:j,Y:jY:j?Y:jvY:jY:j-Y:jY:jY:jY:jxY:jaY:jY:jY:jNY:jY:j,Y:j{Y:jY:j=Y:jnY:jY:jY:jY:jY:jY:jY:jpY:jY:jY:jY:jeY:jY:j"Y:jWY:j5Y:jhBY:j,Y:j?Y:jY:jY:jY:j'Y:j~Y:jY:j&Y:j`Y:jUY:j1Y:jWY:jY:jY:jY:j%Y:jDY:jY:jbj  You encounter a black bear.Y:j   #.#  #.# Y:jG ####.#  ##..## #.#  ##.#..## #.#  ##.###..######.### Y:j   #..# ##..#.....<..  ##.## ##.#.#######  #.@# #.........#  #..# #.#.#......  #.## #.#<....#.. Y:jV  #.......#  #.#.#....... #####...... h   black bear (asleep)  ..##### #.h##Y:j "Y:j X38.7 (18.0)h.Y:jXhY:j39.7 (19 _Y:j'Y:jW  ####  ##..##  ##.#..## #.# #.###..######.### #..# ##..#.....<..##@## ##.#.######........#..#....###<....#........##.#....... .#####...... .h.######..##Y:j6h.Y:jY:jN40.0) Y:j   ####  ##..##  ##.#..## #.# #.###..######.### #@.# ##..#.....<..##.## ##.#.#######........#..#....###<....#........# #..#.h#####...... .#####Y:jv Y:j &1Y:j Y:j: Y:j|[   #.#  #.#  #.# #.#  ## #.#  .## #.#  ..## #.#  ##@###..######.####Y:j| #..# ##..#.....<... ##.## ##.#.####### #..# #.........# #..# #.#.#...... #.## #.#<....#.. #. #.......# #. #.#. .h #####......Y:j5Y:j&2Y:jY:jY:jW4     #.#  #.#  #.# #.#  ## #.#  .## #.#  Y:j4 ..## #.#  ##.###..######.##### #..# ##..#.....<.... ##.## ##.#.########. #..# #.........# #..# #.#.#......Y:j5 E #.## #.#<....#.. #. #.......# #. #.#.Y:j7 1hY:jI< h   black bearY:j< &3Y:jGQ Y:jS Y:j9 hY:jD.  Casting: Jinxbite (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.Y:j$Y:j$5-------==4Will/2 Jinx Y:j%Y:j) h. _You feel your willpower being sapped.Y:j-Y:jD..--5Y:ja2Y:j14Y:jvh G )))Y:jh 7)You shoot a sling bullet.Y:jU  The sling bullet hits the black bear but does no damage.  You shoot a sling bullet. The sling bullet hits the black bear.Y:jGr ;*Y:jI Y:jLVh.  The black bear is lightly wounded.  A giggling sprite leaps out and makes the black bear trip over its own paws.h.Y:j[y.. (drained)Y:jh\b===6.9 (1.2Rev Y:j`Y:jhce _The black bear is moderately wounded.Y:jn9 ))))))You shoot a sling bullet.Y:j\~  The sling bullet barely misses the black bear.You shoot a sling bullet. The sling bullet hits the black bear.Y:j);*Y:j( Y:j.very drained)The black bear is heavily wounded.A giggling sprite leaps out and smacks the black bear with its own front paw.Y:jQS h.  The black bear is heavily wounded.A giggling sprite leaps out and makes the black bear trip over its own paws.  The black bear is severely wounded.Y:jd... ..Y:j[8.2 (1.3Rev Y:j4Y:ji _The jinxing sprites lose interest in you.Y:j ) You shoot a sling bullet. The sling bullet hits the black bear!Y:j]a †The black bear is almost dead.You shoot a sling bullet. The sling bullet hits the black bear.Y:je)Y:j .Y:j Y:jZ Pottymouth the Shooter Coglin #.#Health: 38/38 ======================== Y:j1#.#Magic: 5/7=================------- #.#AC: 5Str: 9 #.#Y:jEV: 11Int: 12  #####.#SH: 0Dex: 18  ##..## #.#XL:  5 Next: 147% Place: Dungeon:4  ##@#..## #.#Y:jNoise: ===------  Time: 3149.5 (1.3)  ##.###..######.##### a) +1 sling {Charoen c) -2 sling {Tiberia  #.†# ##..#.....<.... Nothing quivered  ##.## ##.#.########. Will/2 Rev+   #..# #.........# Y:j #..# #.#.#......  #.## #.#<....#..  #.#.......#  #.#.#.......Y:j1The black bear is severely wounded. _The jinxing sprites lose interest in you.You shoot a sling bullet. The sling bullet hits the black bear!  Y:j^The black bear is almost dead.You shoot a sling bullet. The sling bullet hits the black bear. _You kill the black bear!Y:j  You shoot a sling bullet. The sling bullet hits the black bear!  The black bear is almost dead.  You shoot a sling bullet. The sling bullet hits the black bear. Y:j_You kill the black bear!Your Ranged Weapons skill increases to level 4!You have reached level 6!Y:j#/  --more--Y:jk44/448--624% Y:jֺY:j@4 _Y:j3Y:jXY:j~Y:j| _Y:j+Y:jy>Rev Y:jY:j/Y:jh96===Y:jѐ,Y:j2,Y:jY:jY:j_Y:jY:jCY:j~(Y:jY:jY:jP%===Y:jvY:jØY:jǙY:jY:j=Y:j؛Y:jE,Y:jY:jٝY:jLY:jPY:jY:jY:jGY:jM7===Y:jY:j_Y:jY:jY:j7,Y:jY:j,Y:joY:jXY:j%===Y:jY:j#Y:jBY:j>Y:jY:jn _You feel your willpower return.Y:j3Y:jY:jY:j5Y:jIY:jF8===Y:jնY:j4 _Magic restored.Y:jعY:j&Y:jY:j0Y:jY:jeY:jԽY:jY:j!Y:jgY:jY:jY:jGY:j;===Y:j]Y:jY:jY:j3Y:jY:jY:jY:j9Y:jY:jY:jMY:j,Y:jY:jY:jQY:jY:jY:j)Y:jxY:jY:jY:jY:j(Y:jY:jnY:jY:jY:j1Y:jY:jPY:jY:jY:jKY:jY:j Y:jY:jY:j[,Y:jY:j6Y:jJY:jY:jY:jRY:jY:j~,Y:jY:jTY:jY:jY:j(Y:jY:jY:jY:jf  You see here a black bear corpse.Y:jOY:j _Y:j]Y:jY:jY:jdY:jY:jY:jHY:jY:jY:jOY:jwY:jY:j@Y:jY:jY:jY:jY:jY:jY:jY:j`Y:jY:j6 Y:j Y:j Y:jx Y:j Y:j\Y:jY:jY:jY:j,Y:jnY:jY:j5Y:jY:jnY:jY:jY:jY:j Y:j"Y:j"Y:j}#Y:j%Y:j''Y:jo'Y:j(Y:j)Y:j}+Y:j+Y:jp,Y:j-Y:j8/Y:j/Y:j,0Y:j1Y:jc3Y:j3Y:jd4Y:j5Y:j7Y:jW7Y:j7Y:jA9Y:j:Y:j;Y:j;Y:j<Y:j>Y:jL>Y:j>Y:j@Y:j*BY:jsBY:jCY:jNDY:jlEY:jEY:j'FY:jGY:j]HY:jHY:jHY:j?JY:j7KY:j~KY:jKY:jMY:jNY:jOY:jOY:jQ,Y:jaY:jc,Y:jcY:jeY:jFfY:jfY:jgY:jFhY:jiY:jiY:jtjY:j7m,Y:jdnY:joN _You now have 157 gold pieces (gained 13).Y:jMt_Y:jwXY:j!zBY:jE{Y:j|Y:j/}Y:j}Y:jlY:jY:jY:j|Y:jY:j,Y:jBY:j7 _You open the door.Y:jY:jY:jY:j@  There is an open door here.Y:j _Y:jY:j̘Y:j(  You open the large door.  You encounter a sleepcap.Y:jT ## #.. ..  #.. . # .. . # ..ß+ß # #.#.######.# # #.#..'f....# # #.#.@'.....# --- # #.#.######.# # #.ß'ß# Y:j $###### #....# <....# #....##### ####.# #......... f   sleepcap (dormant) ..##.# ##.#..#### ...#.# #...## Y:jq#..#.# #.###Y:j1233.5 (84.0)Y:jO---4.5 (85 _Y:jY:jY:j~## #.. .. #.. . .# .. . .#..ß+ß .# #.#.######.# .# #.#..'f....# .# #.#..'.....# .# #.#@######.# .# #.ß'ß# .###### #....# .<....# #....##### #####.# #......... ...##.# ##.#..####..#.# #...###..#.# #.### .#..#.# #.#Y:jF5.5 (1.0) Y:jXY:jkY:jW .. .... . .# ..ß+ß#.#.######.#.'f....#.#..'.....Y:j #.#.######.#.ß@ß# #####...<....#### #####..... ...#.#..#####. Y:j8....#.#########.#Y:j <6Y:jY:jQ _There is an open door here.Y:j  #.. #.# #.. . #.#..ß+ß #.# #.#.######.# #.# #.#..'f....# #.# #.#..'.....# #.# #.#.######.# #.# #.ß'ß# #.###### #.@..#.<....# #....##### ######.# #......... ....##.# ##.#..####..#.# #...###..#.# #.#.#..#.# #.#....#.#########.#.............#WW   Y:j׭ l[0;10;1mphantom (wandering)7Y:j Y:j X _You encounter a phantom.Y:j#.# #.. .  #.# W.ß+ß  #.# #.#.######.#  #.# #.#..'f....#  #.# #.#..'.....#  #.# #.#.######.#  #.# #.ß'ß# #.###### #....# ...<....# #@...##### #######.# #......... .....##.# ##.#..####..#.# #...#..#.# #.###.#..#.# #.# ....#.#########.#.............#######.###########:jm.8Y:jz ..ß+ß#.#.######.#..'f...'.######ß'ß# ##.######... ...<....#### #######..... .....#.#..####. #...## Y:j[zk### ## ###Y:jY:jj&9Y:jY:jyY:j #.# #.#.######.# #.# #.#..'f....# #.# #.#..'.....# #.# #.#.######.# #.# #.ß'ß# #.#######....# ..<....# #....##### ######.# #......... Y:j5....##.# ##@#..#### .# ...## #..#.# #.### #..#.# #.#..#.#########.#...........# ######.########### # ### Y:jO =40Y:j Y:jH Y:j9 3Y:jz: Y:j#@ Y:jA ,Y:j?B Y:j/D ,Y:jD Y:joF ,Y:jF Y:j}H Y:jH Y:jNI Y:jJ ,Y:jYK Y:jL ,Y:jsM Y:jO Y:j7O Y:jO Y:jZQ ,Y:jQ Y:jR Y:jR Y:jR Y:jS ,Y:j!T Y:j_U Y:jU Y:jvV Y:jW Y:jW Y:jnX Y:jQZ ,Y:jZ Y:j\ Y:jY\ Y:j\ Y:j^ ,Y:j<_ Y:jl` Y:j` Y:jba Y:jrb Y:jb Y:j c Y:jd Y:jd Y:je Y:jIg ,Y:jg Y:jwi ,Y:jNj Y:jk ,Y:jjl Y:jm ,Y:jn Y:jo Y:jo Y:jkp Y:jq Y:jq Y:jbr Y:js Y:js Y:j`t Y:ju Y:jv Y:jv Y:j7x ,Y:jx Y:j/z Y:jkz Y:jH{ Y:j#| Y:jf| Y:j| Y:j~ ,Y:j  Y:j! Y:jY Y:jҀ Y:j+ Y:jQ Y:jڂ Y:j ,Y:j0 Y:jX Y:j Y:j? Y:jZ Y:j Y:j Y:j Y:j Y:j/ Y:j ,Y:j4 Y:j Y:jێ Y:j Y:jҐ ,Y:j Y:jÒ ,Y:j Y:jؔ Y:j Y:jߕ Y:jۖ ,Y:j` Y:jb ,Y:jϙ Y:j ,Y:j Y:j| Y:j Y:j$ Y:j ,Y:j Y:j Y:j̡ Y:jn Y:j ,Y:j Y:j ,Y:j Y:j Y:j? Y:jި Y:j Y:j Y:j Y:jϫ Y:j Y:j Y:j: ,Y:j Y:j1 ,Y:j Y:j Y:j( Y:j Y:jz ,Y:j Y:j< ,Y:j Y:j ,Y:j8 Y:ji ,Y:j Y:j ,Y:j@ Y:jr ,Y:j Y:jS ,Y:j Y:j Y:jq ,Y:j ,Y:j9 Y:j Y:j Y:j? Y:j ,Y:j Y:j Y:j Y:j( Y:jC Y:j Y:jO Y:j Y:j Y:j\ Y:j Y:jV Y:j Y:j Y:jU Y:j Y:j ,Y:jq Y:j Y:j Y:jt Y:j+ ,Y:j Y:j Y:j$ Y:j Y:j Y:j Y:j Y:jS ,Y:ja Y:j ,Y:j Y:j ,Y:jZ Y:jk Y:j Y:jA Y:j ,Y:j Y:j ,Y:j Y:j Y:j Y:jX Y:j/ ,Y:j Y:j7 Y:j Y:j Y:j` Y:j Y:j3 Y:j ,Y:jn Y:j ,Y:j Y:j Y:jA Y:j Y:jB Y:j Y:j8 Y:jC ,Y:j Y:jq Y:j Y:jv Y:jn ,Y:j Y:j? ,Y:j Y:j ,Y:j Y:j Y:j W _You start waiting.Y:jx 1339.5 (99.0)Y:j .40.5 (100.0)Y:j Y:j> # _Done waiting.Y:j=   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.Y:j g======1.0) Y:j Y:jd . _You shout for attention!Y:j .'f....#.######ß'ß# #####Y:j... ..<....##### #######......... ....##.#..####. #@..## ####  Y:j0fY:jf   sleepcap (wandering)------2Y:jY:jY:jR f'.#.######ß'ß# #####...# ..<....#....##### #######......... ....#.#..####. #...## ####  Y:ja...#.########........... ######.##########  Y:j[0fY:jW.f   sleepcap (wandering) Y:jE------3Y:jY:j!Y:j f######ß'ß# ######.... ..<....#....##### ######...... ....#.#..####. #...## ####  ...#.########........... ######.########## ###   Y:j 0fY:j .f   sleepcap (wandering) Y:j &4Y:j Y:j Y:j{dßfß# ######.... ..<....#### ######..... ....#.#..####. #...## ####  ...#.########........... ######.########## ###Y:j)|   Y:j~-fY:j'f   sleepcap (wandering)Y:j&5Y:joY:j Y:j2i#.###### #.f..# ...<....# #....##### #######.# #......... .....##.# ##.#..####..#.# #...## #..#.# #.#.#..#.# #.# ....#.#########.#...........@.#######.########### ###   Y:jxY:j&6Y:jYY:jTY:j.# #.ß'ß# #.###### #....# ..<....# #f...##### ######.# #......... ##.# ##.#..####..#.# #...#..#.# #.####..#.# #.# #.#########@# ................# ####.########### # ### f   sleepcap (wandering).f7Y:j`Y:j !Y:j # .fCasting: Jinxbite (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y:j76------Contam: 11% 8Y:jOY:jF _You miscast Jinxbite. Nothing appears to happen.Y:jR )))fYou shoot a sling bullet.Y:j|  The sling bullet hits the sleepcap but does no damage.  You shoot a sling bullet.Y:jY.f.fY:jk^ .Y:j^b===9.8 (1.3Rev Y:j.eY:jgL _The sling bullet hits the sleepcap but does no damage.Y:j" )You shoot a sling bullet. The sling bullet hits the sleepcap.Y:j  The sleepcap is lightly damaged.  You shoot a sling bullet. The sling bullet hits the sleepcap.Y:j5+ G.fY:j0 z51.0 (1.2Rev+ Y:j6 Y:jG8 6 _The sleepcap is lightly damaged.Y:j^T  You shoot a sling bullet. The sling bullet hits the sleepcap.Y:j  The sleepcap is moderately damaged.You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.Y:jl  The sleepcap is moderately damaged.2.3 (1.3Y:j,Y:jY:j@Y:j}>Rev Y:jY:jY:j40====Y:jY:jA,Y:jY:jY:j}Y:jY:j/V1=Y:jY:j,Y:jJY:jc7===Y:jAY:jY:jY:jJY:j Y:j- U2=Y:j Y:j} ,Y:j: Y:jY:j;===Y:jEY:j ,Y:jHY:jY:j#K3=Y:jY:j,Y:j]Y:jY:jY:jhY:j0Y:j4==8===Y:jY:ji _HP restored. Magic restored.Y:j}Y:j1 n _You feel your willpower return.Y:jx!Y:j!Y:j!Y:j#Y:j<$Y:jd$Y:j$Y:j&Y:j(y====Y:j/Y:j1Y:ju2Y:j3Y:j5Y:jU8Y:j(9Y:jU:Y:j?,Y:j?Y:j@Y:j BY:jCY:jRev Y:j Y:j Y:j Y:j Y:j Y:j Y:j# Y:j Y:jg ;===Y:j Y:jg Y:j (Y:j Y:j9 Y:jz Y:jo Y:j Y:ji Y:jc Y:ji Y:j Y:j Y:jN Y:j M8===Y:j Y:jt Y:j Y:j Y:j ,Y:j Y:j Y:j Y:j Y:j Y:jm ;===Y:jn Y:j i  A phantom comes into view.Y:jW---.W   phantom (wandering)Y:j[/41.2 (17.0)Y:jY:jN---2.2 (18 _Y:juY:jY:jkd .WCasting: Jinxbite (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.Y:jWWY:j:6------Y:jS==3.0)Jinx Y:j<Y:jbY:j* :W _You feel your willpower being sapped.Y:jLY:j.--4Y:jY:jY:j )))))))You shoot a sling bullet.Y:j   The sling bullet completely misses the phantom.You shoot a sling bullet. The sling bullet hits the phantom.Y:jWQ:*Y:j# .WThe phantom is lightly damaged.  A giggling sprite leaps out and smacks the phantom with its own hand.Y:j+.†.$. (drained)Y:j,b===5.4 (1.2Rev Y:j3Y:j;6b _The phantom is moderately damaged.Y:j )))))))You shoot a sling bullet.Y:j}X  The sling bullet barely misses the phantom.You shoot a sling bullet. The sling bullet hits the phantom.Y:j:*Y:ju .WThe phantom is heavily damaged.A giggling sprite leaps out and insults the phantom's ancestors.Y:jԮD.WY:j.†.$. very drained)Y:jc6.7 (1.3Rev+ Y:jY:j0` _The phantom is severely damaged.Y:j )You shoot a sling bullet. The sling bullet hits the phantom.Y:j ))))))The phantom is severely damaged.You shoot a sling bullet.Y:j:*Y:jO .WThe sling bullet closely misses the phantom.A giggling sprite leaps out and insults the phantom's ancestors.  The phantom is almost destroyed...... Y:jL------7.9 (1.2Y:jARev* Y:jZY:jQi _The jinxing sprites lose interest in you.Y:j7{  You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.Y:j_ )))))))The phantom is almost destroyed.You shoot a sling bullet.Y:jJ ......WThe sling bullet closely misses the phantom.Y:jK'9.1Y:jRY:jUT _The phantom barely misses you.Y:jW )))))))You shoot a sling bullet.Y:j'  .  The sling bullet barely misses the phantom.You shoot a sling bullet. The sling bullet hits the phantom.)Y:jp @.......Y:jo 5/458050.3 _You destroy the phantom!Y:j Y:j h _Your Stealth skill increases to level 2!Y:j 3Y:j Y:j H _No target in view!Y:jG Y:jG Y:j.N Y:j:Q H _No target in view!Y:jUY:jVY:jZY:jK^H _No target in view!Y:j7E7=== _Y:jPRev+ Y:jBTBY:jTY:jLU;===Y:jUY:jW,Y:jXY:jYY:j5Z>Rev Y:j[Y:jp\Y:j\Y:j{]Y:j_,Y:j_Y:jaY:jaM8===Y:jbY:jd>Y:jeY:jgY:jGgY:jhY:jsiY:jiY:jjY:j{lQ===Y:j mY:jnY:jnY:joY:jpY:j%qY:jnrY:jqt,Y:juY:jvY:jxY:jxY:jzY:j {Y:jAY:jY:j#(Y:j٩Y:j5 Y:jzh_You feel your willpower return.Y:jMY:jY:jbY:j,Y:jY:jY:jPY:jY:jY:j>Y:jxY:jjY:jY:jY:jN _You now have 176 gold pieces (gained 19).Y:jY:j}Y:jY:jqY:jzY:jY:jY:jY:jY:j+Y:jTY:jY:jY:jY:jY:jY:jFY:jY:j Y:jrY:jY:jSY:jY:jZY:jY:j+Y:jvY:j;Y:jY:jY:jtY:jY:jLY:jY:jY:jY:jEY:jY:j\ N _You now have 188 gold pieces (gained 12).Y:jY:jSY:jY:j2Y:jxY:jY:jY:jY:jY:j{Y:jvY:jB Y:jR"Y:j"Y:j $Y:j%Y:jB(Y:j(Y:j*Y:j$,Y:jR.Y:j.Y:j0Y:j2Y:j4Y:j:5Y:jm6Y:j88Y:j:Y:ja:Y:j;Y:j=Y:j @Y:j_@Y:j?AY:jBY:jDY:j*EY:j5FY:jpIY:jQQm#.#..####### #.# ........####.### .#......≈≈≈≈≈≈≈# #...........~# #.........~..# #............# #........#...## #..†:....##.@.# ---94.3 (44.Y:j?R0) #........##.#.#  #..##.#.#  #........##.#.. #........##+#... ######.......#.#. #.......#.##. #.########.......#.# >. ...........####+##Y:jwYY:j ZH---5.3 (45Y:j_Y:jfb; _Found a stone staircase leading down.Y:j3Y:jY:jY:j9Y:jY:j,Y:juY:jY:j`Y:jAY:j.#......≈≈≈≈≈≈≈##...........~#.........~..# #............# #........#...##..†:....##..#..##.#.#.##.#.#####.##........##.#@.......7.3 (2Y:j8\.0)#.##+#....#..#######.......#.#...# #.......#.##..# .########.......#.# >.# Y:j..........####+##.# ## .######..## .# Y:j. ##..####.# =# ß #.......#Y:jY:j+8.3 (3Y:j+Y:jQ _Found a glowing brass ring.Y:j1CIY:jFY:jQHY:jLBY:jNY:jOY:jOY:jRY:j$TY:jTY:j8UY:jVY:jXY:jYY:jDZY:j[Y:j]]Y:j]Y:j^Y:j`Y:jDbY:jbY:jmcY:jfR  There is a stone staircase leading down here.Y:j|hY:ji _Y:jjY:jkY:jmY:jmY:jnY:jqY:j6sk  You encounter a ribbon worm.Y:jy........##.#.#####.#### ........##.#.......... ........##+#....#..# ######.#...# ###..# #####.......#.##>.# ......####+##.##.## ###..## #.##.# Y:jzk##..####.##=##@# ##.....w..... ##.#.###########!.....## ...#.......... ..####..#..######## #.# ##.#.## #.. w   ribbon worm (asleep)  #.# ###  ##.# ###Y:j~z$..#Y:j-506.3 (8Y:jY27.3 (9 _Y:jeY:jY:j3 wwCasting: Jinxbite (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.Y:jK6------==8.3 (1Will/2 Jinx Y:j"Y:j$ w. _You feel your willpower being sapped.Y:j(Y:j(.--9Y:j-Y:j/Y:jњ  You shoot a sling bullet. The sling bullet hits the ribbon worm.Y:j ))The ribbon worm is moderately wounded.You shoot a sling bullet.Y:j ;*Y:j } (very drained)The sling bullet barely misses the ribbon worm.Y:j7 cA giggling sprite leaps out and makes the ribbon worm trip over its own tail.Y:jc | w.catching breath, very dr…)The ribbon worm is heavily wounded.A giggling sprite leaps out and ties the ribbon worm's tail in a knot.  The ribbon worm is heavily wounded.Y:ji  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.Y:j' Y:j*   5  ===10.5 (1.2Held Rev Y:j Y:j . _You are caught in a web!Y:jF Y:j)Y:jY:j/N _You are caught in a web!Y:j9Y:j_:Y:j@Y:jCN _You are caught in a web!Y:jY:jYY:j Y:jɑN _You are caught in a web!Y:jY:jY:jY:jN _You are caught in a web!Y:jRM3Y:jSY:jVP _You are caught in a web! _Y:j| Y:j ! Y:j& Y:j,) . _Y:jY:jck11 =--10Rev Y:j;Y:jk _You disentangle yourself. The ribbon worm closely misses you.Y:j}n ))You shoot a sling bullet.Y:jK  The sling bullet completely misses the ribbon worm.You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.Y:j. ;*Y:jة w. very drained)  You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.  The ribbon worm is heavily wounded.A giggling sprite leaps out and ties the ribbon worm's tail in a knot.  The ribbon worm is severely wounded.The jinxing sprites lose interest in you.Y:j U------==2.6 (1.1Y:j .Rev Y:j̱ Y:j0 X _The ribbon worm barely misses you.Y:jQ  You shoot a sling bullet. The sling bullet hits the ribbon worm.Y:j_ ))The ribbon worm is almost dead.You shoot a sling bullet.Y:j w.  The sling bullet completely misses the ribbon worm.Y:j_ c3.9 (1.3Rev+ Y:j Y _The ribbon worm bites you but does no damage.Y:j .  You shoot a sling bullet. The sling bullet hits the ribbon worm!Y:j<6 x ))You kill the ribbon worm!Y:j -..Y:ja s15.0 (1.1Rev* Y:jv Y:j / _You shoot a sling bullet.Y:jV##.#.......... ##+#....#..# Y:j####.......#.#...#  #.#.##..# ####.#.##>.# .....####+##.##.## ##..## #.##.#  Y:j##.##=##.#######........##....@....... #.#.###########!.....## ..#.............####.# Y:jO#..##########.# # #.#.## #.. Y:j{ #.# ###  ##.# Y:j]##..# ....#Y:jY:j2Y:j[^7===---60Y:j Y:j Y:j##+#....#..# ###.......#.#...#  #.#.##..# ###.#.##>.# ....####+##.##.## #..## #.##.# ##.##=##.#######.#.......##............ .#.###########!.@...##. .#.............####.# #..##########.# # #.## #..  #.# ### ##.# #..# ...# ####Y:jY:jx---7Rev+ Y:jY:jY:j Y:j9 Y:j{ Y:jZ Y:jx nY:jR Y:j ;===Y:j Y:j9 Y:j >Rev Y:j Y:j~ Y:j Y:j Y:jR ,Y:jP Y:j! ,Y:j" Y:j$ Y:j>% X8===Y:j& Y:j' ,Y:j( Y:j+* Y:jn* Y:j[+ Y:jC- ,Y:j]. Y:j0 Y:jk0 4===Y:j21 Y:j2 ,Y:j3 Y:j5 Y:j 6 Y:j6 Y:j09 ,Y:j/: Y:j< Y:jb< Y:jk= Y:jb@ Y:j@ (Y:jA Y:jE n _You feel your willpower return.Y:jG Y:jG Y:jI Y:jxK Y:j[M Y:jM Y:jO Y:jU ..##+#....#..###.......#.#...# #.......#.##..###.......#.##>.#..####+##.##.## ###..## #.##.#  ##..####.##=##.#######.# #.......##.. ##.#.Y:j~V ###@.....##. ...#..####.#..#..##.# # ##.#.## #..  #.# ###  ##.# ###..# .....###Y:jZ \369.0)7.0 (20Y:j] Y:j_ T _j - 2 yellow potionsY:j3Y:jS9nY:j:Y:j:Y:j;Y:j^>Y:j?Y:j@Y:j@Y:jBY:j(DY:jDY:jdEY:jFY:jGY:jsHY:jIY:jSJY:jeKY:jKY:jLY:jFMY:jfNY:jNY:j"OY:jRY:jRY:jSY:jSY:jbUY:jWY:jpWY:j?XY:jYY:ji[Y:j[Y:jm\Y:j]Y:j^_Y:j_Y:j`Y:jbY:jcY:j,dY:jdY:jj#.#...# ....#.##..# #.# Y:jj....#.##>.# #.# +##.##.## #.#  #.##.# #.# .##=##.#######.## Y:jk...##............. ########......##.# ## .........####.##@# .. ########.####.##.#.#  #...........#  ######.##.### Y:j*l#......# ######## Y:jcq-51.0 (14Y:jq,2.0 (15Y:j"vY:jpxZ _q - a bubbling ruby potionY:jY:j33Y:jY:jY:jBY:j,Y:jY:jJY:jK,Y:jY:jnY:jtY:jY:jvY:jY:jY:jY:j-Y:j&Y:j,Y:jxY:jPY:j,Y:jY:jqY:j,Y:jrY:jY:jY:jY:jyY:j Y:jY:jxY:jY:j'Y:jY:jNY:jY:jY:j,Y:jfY:jY:j,Y:j8Y:jY:jY:jY:j-Y:jgY:jfY:jY:jY:jY:j.,Y:jY:jY:j,Y:jiY:j|Y:jY:jY:j"Y:jY:jY:j Y:jr Y:j Y:j Y:j Y:j_ Y:j Y:j,Y:j Y:jnY:jY:jaY:jY:jY:jY:j-Y:jxY:jY:jzY:jY:j"Y:jYY:jY:j]Y:jY:jY:j6,Y:jY:jY:jY:jY:jY:jY Y:j!Y:j!Y:j"Y:j:#Y:j$,Y:jC%Y:j`&Y:j]'Y:j'Y:j7(Y:jb)Y:j*Y:j*Y:j+Y:j,Y:j-Y:j-Y:jl.Y:j/Y:j0,Y:jm1Y:jo2Y:j3Y:j3Y:j%4Y:jL5Y:jj6Y:j6Y:j7Y:j8Y:j8Y:j79Y:j9Y:j:Y:j;Y:j;Y:jj<Y:j=Y:j>,Y:j|?Y:j|BY:jQCY:jCY:jCY:jnDY:jDY:j%EY:jEY:jFY:jGY:jGY:j.HY:jIY:jK,Y:jKY:jvMY:jN,Y:jiOY:j^XY:jYY:jZY:j[Y:j]Y:j6_,Y:j_Y:jSaY:jMbY:jbY:j'cY:joeY:jRfY:jxfY:jfY:j'hY:jriY:jiY:j0jY:jkY:jlY:jlY:jmY:jo7 _You open the door.Y:jpY:jqY:jqY:j,u@  There is an open door here.Y:jvY:jv _Y:jbwY:jxY:jyY:j&zY:jzY:j|Y:j}Y:j}Y:jv~Y:jY:j=,Y:jY:jCY:j{Y:jY:j1Y:jY:j,Y:jQY:jaY:jlY:jY:jMY:j,Y:jYY:jĎY:jY:j̐Y:j",Y:jΒY:jpY:jY:jѕY:j`Y:jY:jY:jCY:jY:jQY:jY:j͝,Y:jmY:jY:j Y:j4Y:jY:jY:jVY:jY:j"Y:jJY:jY:jY:jY:jųf . .# ##.# ... ###.. ( ##.##.## #.@....#617.0 (6 #.####.# Y:jS#......# ##.##.## #......# ###..###.# #......##.# ##.##.## ###### #.# #.....#Y:jB8.0 (66Y:jY:jJ _Found 5 large rocks.Y:jШ 3Y:j Y:jC Y:j Y:jв BY:j? Y:jq Y:j' Y:j Y:j ,Y:j# Y:j Y:jQ ,Y:j( Y:jv Y:j Y:j> Y:j Y:j Y:j Y:ja Y:j Y:j\ Y:j Y:j Y:j Y:jP Y:j Y:j Y:j Y:j. Y:j Y:j Y:j7 Y:j Y:j Y:j6 Y:j Y:jd Y:j% Y:jV Y:j Y:j Y:j ,Y:j Y:jo Y:j ,Y:jR Y:j Y:j ,Y:j= w..# #.# #.# #.#  #.# #######.####..................#..########@####........................##.#.############.........##..##.###Y:j I##.##.## #.....# ###..### #(.....#Y:j 32.0 (14  A malevolent force fills the Dungeon...Y:j /  --more--Y:jjT  You fall into a shaft and drop 3 floors!Y:j/  --more--Y:jX#-Generating dungeon...o\\/o/ building the Dungeon \o\Y:j=\< /o/Y:j(< \o\Y:jY:jPottymouth the ShooterCoglinHealth: 45/45 ========================Y:jc Magic: 8/8========================AC: 5Str: 9EV: 11Int: 12SH: 0Dex: 18XL:  6 Next: 81% Place: Dungeon:7Y:jNoise: ---------  Time: 3632.0 (14.0)a) +1 sling {Charoen c) -2 sling {TiberiaNothing quivered _q - a bubbling ruby potion _You open the door. _There is an open door here. _Found 5 large rocks.  Y:j A malevolent force fills the Dungeon...You fall into a shaft and drop 3 floors!Y:j7 ... #.? #.# #.# #.#Y:jN #.# #.# #@# #.# #.# #.# #.# #.# #.# Y:jh#.#Y:j0 _The shaft crumbles and collapses.Y:j _Found a scroll labelled CYUMUYRAUWN.Y:j##...?#.#Y:jY:j83.0) _Y:j Y:jY:j w  .###...?Y:jg| Y:j| &4Y:j Y:j Y:j! .###.#...?5Y:jUY:j]Y:jt ##.##....?Y:js#Y:j6$&6Y:j*Y:j,Y:j ). .# ..###.###..©.......?.#Y:j$Y:j%%&7Y:j )Y:jY+Y:jbo  ###  #..  #.#  #.# #  #.# ..# #.####.###..©# #............# #.@.# #.#.# #.#... #.#l.## #.#..# #.#..#l   iguana (asleep) #.#..# #.#..# Y:j~zY:j{&8Y:jY:jsQ _You encounter an iguana.Y:j" _You see here a scroll labelled CYUMUYRAUWN.Y:j/~Y:j~ ###  #..  #.# Y:j~x #.# # Y:j~ #.# ..#  #.####.###..©#Y:j  #............#  #.?.#  Y:jFQ #@#.# Y:js #.#...  #.#l.##Y:jd  #.#..# Y:j #.#..#  #.#..#Y:jn  #.#..# Y:jp #.#   #.#Y:jCY:j-9 _Y:jY:jȎY:j   ###  #..  #.#  #.# #  #.# ..#  #.####.###..©# Y:jM" #............# #.@.#  #.#.#  #.#...  #.#l.## Y:j#.#..# #.#..# Y:jl   iguana (asleep) Y:jθ#.#..# #.Y:jU#..# Y:jY:jF'40Y:jY:j _You see here a scroll labelled CYUMUYRAUWN.Y:jll. _You see here a scroll labelled CYUMUYRAUWN. _You see here a scroll labelled CYUMUYRAUWN.  Casting: Jinxbite (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.Y:jXlY:j6------==1Will/2 Jinx Y:jfY:jݔx l. _The iguana hisses angrily.Y:jOY:j.--2Y:jY:jY:j`  You shoot a sling bullet. The sling bullet hits the iguana.Y:jy  The iguana is lightly wounded.  You shoot a sling bullet. The sling bullet hits the iguana.Y:j6;*Y:j (very drained)The iguana is moderately wounded.A giggling sprite leaps out and makes the iguana trip over its own talons.Y:j  l The iguana is heavily wounded.A giggling sprite leaps out and makes the iguana trip over its own talons.  The iguana is severely wounded.===3.2 (1.2Rev  Y:j 8_The iguana bites you but does no damage.Y:j? n ))You shoot a sling bullet.Y:j@  The sling bullet completely misses the iguana.You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.Y:jm l.  The iguana is severely wounded.Y:j( c4.5 (1.3Rev+ Y:j Y:j W _The iguana completely misses you.Y:jw z  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.Y:jR  The iguana is severely wounded.You shoot a sling bullet. The sling bullet hits the iguana.Y:j4 ;*Y:jܰ †The iguana is almost dead.A giggling sprite leaps out and makes the iguana trip over its own talons.Y:je   You kill the iguana!Y:j------935.7 (1.2Rev+ Y:jY:jWi _The jinxing sprites lose interest in you.Y:jY:j+Y:jY:j H _No target in view!Y:j Y:j~ Y:jY:jsH _No target in view!Y:j`3Y:j"fY:j?iH _No target in view!Y:j3u ( ### #..  #.#  #.# # #.# ..#  #.####.###..©#  #............#  #.?.#  #.#@#  #.#......## #.#..###... #.#..#  #.#..# #.#..# #.#..# #.#... Y:j~ Y:j <---60 _Y:j Y:js t _You see here an iguana corpse.Y:jL,e    ###  #..  #.#   #.# #  #.# ..#Y:j,H  #.####.###..©#  #............#  #.@.#  #.#†# Y:j,  #.#......## Y:j- #.#..###...  #.#..#Y:j=-  #.#..# Y:j`-~ #.#..# Y:j- #.#..#  #.#...Y:j-Y:j6Y:j6H---7 _Y:j;Y:jDY:jbDY8.7 (2Rev Y:jMGY:jIa _c - a scroll labelled CYUMUYRAUWNY:jY:jRead which item? Scrolls  p - a scroll of poisonw - 4 scrolls of enchant weapon  x - 2 scrolls of amnesia  S - 3 scrolls of silence  V - 2 scrolls of vulnerability  c - a scroll labelled CYUMUYRAUWN  d - a scroll labelled YMPIDI LYGH  k - a scroll labelled BACETU PAESHRA  l - a scroll labelled TUFEXK ATTYONNESK  o - a scroll labelled QEMO HAMUIH [!] read|quaff[?] describe selectedY:jHY:jSY:j\9 Pottymouth the Shooter ###Coglin #..Health: 45/45 ======================== #.#Magic: 6/8==================------ Y:jl#.# #AC: 5Str: 9 #.# ..#EV: 11Int: 12  #.####.###..©#SH: 0Dex: 18  #............#XL:  6 Next: 93% Place: Dungeon:7 #.@.#Noise: ---------  Time: 3648.7 (0.0) #.#†#a) +1 sling {Charoen c) -2 sling {Tiberia #.#......##Y:jNothing quivered #.#..###...Will/2 Rev  Y:jv#.#..# Y:jn#.#..# Y:j#.#..# #.#..#Y:j@} #.#... _The jinxing sprites lose interest in you. Y:jm_No target in view! _No target in view! _No target in view! Y:j_You see here an iguana corpse. _c - a scroll labelled CYUMUYRAUWNY:j% P  Okay, then.Y:j Y:j$Y:j. _Y:jM    ###  #..  #.#  #.# #P #.# ..#$ #.####.###..©#© #......@.....#$ #####...####.#P #.#†#  #.#......##  #.#..###... #.#..# #.#..# #.#..# #.#..#Y:j\7===9.7 (1Y:j^@ _Found 23 gold pieces. Found a transporter.Y:jHI K   ### . #.. ## #.# #ß~ Y:jI #.# .#P. #.# ..#$% #.####.###..©#©. #.#$ #####...####.#P.Y:jJ | #.#†# ~ #.#......##  #.#.. #.#..# #.#..# #.#..# Y:jW Y:j~X &50Y:jC^ Y:j|a _Found 27 gold pieces and a faintly humming spore talisman.Y:j  #... ### ... #.. ##.## #.# .#.#ß~# #.# ...#P.# #.# ...#$%#Y:jK #.####.###..©#©.+ #.#$$# #####...####.#P.# #.#†# ß~# #.#......## # #.#. #.#.Y:j.# #.#..# #.#..# Y:j%Y:j%1Y:jY:jY:j!,  ##...# ### # .. #.. .##.# #.# #.#.#ß~#. Y:j#.# #...#P.#≈ #.# #...#$%#. #.####.###..©#©.+. #.#$$#.Y:j #####...####.#P.#≈ Y:jW#.#†# #ß~#. #.#......#### #.#..###...... #.#..# .. #.#..# . Y:jY:jY:jD02Y:jY:jY:j9  ##...# ### # . #.. .##.# #.# #.#.#ß~#.o #.# #...#P.#≈   #.# #...#$%#. #.####.###..©#©.+. #.#$$#.Y:j #####...####.#P.#≈   #.#†# .#ß~#. #.#......## #.#..###.... #.#..# .....o   orc priest (asleep) #.#..# .####.# #.#..# .# .# Y:j===3 _You encounter an orc priest. It is wielding a +0 flail.Y:jM   ##...##   ### # .   #.. .##.######   #.# #.#.#ß~#.o   #.# #...#P.#≈≈   #.# #...#$%#..   #.####.###..©#©.+..   #.#$$#..   #####...####.#P.#≈≈   #.#†# .#ß~#..   #.#......######   #.#..###.Y:jN......   #.#..# .......  #.#..# .####.#   #.#..# .# .#   #.#..#Y:jWY:j1X%4Y:j^Y:j#`Y:j3   ##...##  ### # .......  #.. .##.######  #.# #.#.#ß~#.o Y:jO4 #.# #...#P.#≈≈  #.# #...#$%#..  #.####.###..©#©.+..  #.#$$#..  #####...####.#P.#≈≈ Y:j4 #.#†# .#ß~#..  #.#......######  #.#..###.......  #.#..# .......  #.#..# .####.#  Y:j5 #.#..# .# .#   #.#..#Y:jC;5Y:jIY:jq_   ##...##  ### # .......Y:j{a  #.. .##.######  #.# #.#.#ß~#.o  #.# #...#P.#≈≈  #.# #...#$%#..  #.####.###..©#©.+..  #.#$$#..  #####...####.#P.#≈≈  #.#†# .#ß~#..  #.#......###### Y:jf` #.#..###.  #.#..# .  #.#..# .####.#  #.#..# .# .#   #.#..#Y:joY:jOrY:js6Y:j4|Y:jY:jb0  ##...## ### # .......  #.. .##.######  #.# #.#.#ß~#.o  #.# #...#P.#≈≈  #.# #...#$%#..  #.####.###..©#©.+..  #............#$$#..  #####..@####.#P.#≈≈  #.#†# .#ß~#..  #.#......######  #.#..###.......  #.#..# .  #.#..# .####.#  :j0 Lm#.#..# .# .#  #.#..#  #.#...Y:jG9 Y:j9 %7Y:j<@ Y:jB Y:j2 ### # ......... .##.####### #.#.#ß~#.o..#P.#≈≈.#$%#..#.####.###..©#©.+#............#$$######...####.#P.#≈≈ #.#@# .#ß~#..Y:j@#.#......#######.#..###....... #... #.#Y:jY:j+U8===8Y:jY:jt _You see here an iguana corpse.Y:j?  #.. .##.######  #.# #.#.#ß~#.o  #.# #...#P.#≈≈  Y:j? M#.# #...#$%#..  #.####.###..©#©.+..  #............#$$#..  #####...####.#P.#≈≈ Y:j&@ R #.#†####.#ß~#..  #.#.@....###### Y:jQ@ #.#..###.......  Y:j~@ (#.#..# .......  #.#..# .####.# Y:j@ #.#..# .# .# Y:j@ #.#..# #.#...Y:jA  Y:j%A d#.##.# Y:jK Y:jL ,9 _Y:jTS Y:jSV Y:j3: #.. .##.######  #.# #.#.#ß~#.o  #.# #...#P.#≈≈  #.# #...#$%#..  #.####.###..©#©.+..  #............#$$#..  #####...####.#P.#≈≈  #.#†####.#ß~#..  #.#..@...######  #.#..###.  #.#..# .......  #.#..# .####.#  #.#..# #.#..# #.#... #.##.#:j;37m Y:j0Q<60Y:jWY:jYY:j@k #.. .##.######  #.# #.#.#ß~#.o  #.# #...#P.#≈≈  #.# #...#$%#..  #.####.###..©#©.+.. Y:jɞ #......#$$#..  #####...####.#P.#≈≈  #.#†####.#ß~#..  #.#...@..###### Y:jf #.#..###. Y:j #.#..# ....... Y:jE #.#..# .####.#  Y:js6#.#.. Y:jE#.#..# #.#..Y:j.a. #.##.# Y:jY:j%1Y:jòY:jŴY:j"  #.. .##.######  #.# #.#.#ß~#.o  #.# #...#P.#≈≈  #.# #...#$%#..  #.####.###..©#©.+..  #..#$$#..  #####...####.#P.#≈≈  #.#†####.#ß~#..  #.#....@.######  #.#..###.  #.#..# .......  #.#..# .####.#  #.#..# .# .# #.#..# .#o  Y:jU# [40m orc priest (asleep) #.#... .. #.##.# .# Y:j}/ Y:j0 %===Y:j1 2Y:jL9 Y:j< Y:j;L #.# #.#.#ß~#.o  #.# #...#P.#≈≈≈ #.# #...#$%#..P  #.####.###..©#©.+..~  #............#$$#..P Y:j:< #####...####.#P.#≈≈≈ #.#†####.#ß~#..K #.#......####### #.#..###@....... #.#..# #. Y:j<#.#..# #.####.## #.#..# #.# .#  #.#..# #.# #.#... ... K   kobold demonologist (asleep) #.##.# #.# Y:j=#.# #.# Y:jRY:jS3Y:j\Y:j{x _You encounter a kobold demonologist. It is wielding a +0 dagger.Y:j d#.# #.#.#ß~#.o Y:j p#.# #...#P.#≈#.# #...#$%#..P~#.####.###..©#©.+..~⌠#...#$$#..P~#####...####.#P.#≈#.#†####.#ß~#..K5#.#......##.#..###.#.#..# #.#.#..# #.####.##.#.#..# #.# .# #.#..# #.#Y:j #.#... ... #.##.# #.# 5   shadow imp (asleep)#.# #.# Y:j K5Kwandering)5  You encounter a shadow imp.Y:j %4Y:j Y:j , _The shadow imp shouts!Y:j3 #.# #.#.#ß~#.o #.# #...#P.#≈#.# #...#$%#..P~P#.####.###..©#©.+..~⌠P#.Y:j ..#$$#..P~#####...####.#P.#≈#.#†####.#ß~#..K5o#.#......##.#..###.#.#..# #.#Y:j D#.#..# #.####.##.##.#..# #.# .# Y:j =#.#..# #.Y:j s##.#... ... Y:j S#.##.# #.# Y:j5 o   orc priest (wandering)#.# #.# Y:jV _5   shadow imp Y:j7 K.  You encounter an orc priest. It is wielding a +0 war axe.Y:j 0 oKoThe kobold demonologist shouts! The orc priest shouts! You hear a shout! x2Y:j0%5Y:j;Y:j?e _Something shouts, "Take thy face hence, thou peeagling fen-sucked slime mould!"Y:jj #.# #.#.#ß~#.o #.# #...#P.#≈#.# #...#$%#..P~P.  #.####.###..©#©.+..~⌠P.  Y:j9k #....#$$#..P~~.  Y:jhk Q#####...####.#P.#≈#.#†####.#ß~#.K.5oK#.#......##.#..###.#.#..# #.Y:jk ##.#..# #.####.##.# Y:jk 9#.#..# #.# .# #.#..# #.# .#.#... ... ##Y:jk K 2 kobold demonologists (1 wandering)#.##.# #.# Y:jl \#.# #.# Y:j7w 15.Y:jw .K.Y:j*y 9KoY:j8z Y:j <Y:j %6Y:j Y:jܖ _You encounter a kobold demonologist. It is wielding a +0 dagger.Y:j#.# #.#.#ß~#.o #.# #...#P.#≈#.# #...#$%#..P~P. #.####.###..©#©.+..~⌠P. #....#$$#..P~~. #####...####.#P.#≈#.#†####.#ß~#K.5.Ko.#.#......##.#..###.#.#..# #.##.#..# #.####.##.# #.#..# #.# .# ..#.#..# #.# .. .#.#... ... .## #.##.# #.#:j߬m .##.# #.# .# 5.K.Y:j<F7Y:jY:jn_ _You feel your willpower return.Y:j#.# #.#.#ß~#.o #.# #...#P.#≈##.# #...#$%#..P~P..# .####.###..©#©.+..~⌠P..+ ....#$$#..P~~..#...####.#P.#≈##.#†####.#ß~#K5.K.o.##.#......##.#..###.#.#..# #.###.Y:ju#.#..# #.####.##.# #.#..# #.# ##.#..# #.# ... ..#.#... ... #.## ###.##.# #.# #.# #.# #.# #.# Y:jb1o.Y:j<.K.Y:j<8Y:jY:jpY:j n#.# #.#.#ß~#.o #.# #...#P.#≈#.#.# #...#$%#..P~P..#. ####.###..©#©.+..~⌠P..+/#$$#..P~~..#....####.#P.#≈#.#.#†####.#ß~#K5K.o..#P#.#......##.#..###.#.#..# #.Y:jØ E###.##.#..# #.####.##.# #.#..# #.# #.# ...#.#..# #.# ... ....#.#... ... ##.## #### #.##.# #.# #.# #.# #.# #.#  #.#Y:jj 1o.Y:j <9Y:j^ Y:j S _Found a glass wand.Y:jN#.# #.#.#ß~#.o #.# #...#P.#≈#. #.# #...#$%#..P~P..#..###..©#©.+..~⌠P..+/©#$$#..P~~..#....####.#P.#≈Y:j#.P#.#†####.#ß~#K5Ko...#Pß#.#......##.#..###.  #.#..# #.###.##.#..# #.####.##.#  #.#..# #.# #.# ...  #.#..# #.# ... .....  #.#... ... ##.##.####  Y:jjI#.##.# #.# #.# .##.# #.# #.# .#  #.#Y:jY:j5'70Y:jY:jEY:j #.# #.#.#ß~#.o  #.# #...#P.#≈#.P##.# #...#$%#..P~P..#..#.###..©#©.+..~⌠P..+/©##$$#..P~~..#..#Y:jG ...####.#P.#≈#.P# #.#†####.#ß~#K5Ko...#Pß# #.#......# #.#..###. #.#..# #.###.# Y:j #.#..# #.####.##.# #.#..# #.# #.##... #.#..# #.# ......... #.#... ... ##.##.#### Y:jB s#.##.# #.# #.##.# #.# #.# #.##.# #.#Y:j <1Y:j Y:jK Y:jn#.# #.#.#ß~#.o #.# #...#P.#≈#.P#. #.# #...#$%#..P~P..#..#..###..©#©.+..~⌠P..+/©#©#$$#..P~~..#..#. ...####.#P.#≈#.P#. .#†####.#ß~#K5Ko...#Pß#. .#......#. .#..###. .#..# #.###.# Y:j.#..# #.####.##.# .#..# #.# #.##... .#..# #.# ......... .#... ... ##.##.#### .##.# #.# #.##.# .# #.# #.##.# .#Y:j>.oY:j;.KY:jY:je&2Y:j$Y:j)* _Found a transporter.Y:j.# #.#.#ß~#.o .# #...#P.#≈#.P#.# .# #...#$%#..P~P..#..#. .###..©#©.+..~⌠P..+/©#©.#$$#..P~~..#..#.####.#P.#≈Y:j I#.P#.# #†####.#ß~#K5.Ko..#Pß#.# #......#.# #..###.# #..# #.###.# Y:jO#..# #.####.##.# # #..# #.# #.##... #..# #.# ......... Y:jzh#... ... ##.##.#### ##.# #.# #.##.# # #.# #.##.# Y:j+#Y:j>.oY:j[=.5Y:js<.KY:j=.KY:jY:j%&3Y:jعY:jY:j$r # #.#.#ß~#.o # #...#P.#≈#.P#.#. # #...#$%#..P~P..#..#. ###..©#©.+..~⌠P..+/©#©.#$$#..P~~..#..#..#####.#P.#≈#.P#.# Y:jr 6†####.#ß~#.K5.Ko.#Pß#.# ......#.# ..###.# ..# #.###.##### Y:js ..# #.####.##.# .# ..# #.# #.##... .# ..# #.# ... Y:j3s ... ... ##.##.#####.# #.# #.##.# Y:jZs ` #.# #.##.# Y:jv >.oY:jbx =.5Y:jx ;.KY:jy >.KY:jp Y:j8 &4Y:j- Y:j Y:jO #.#.#ß~#.o  #...#P.#≈#.P#.#.#  #...#$%#..P~P..#..#...#..©#©.+..~⌠P..+/©#©..##$$#..P~~..#..#..# ####.#P.#≈#.P#.# ####.#ß~#..K5.Ko#Pß#.# #.# ###.# # #.###.##### Y:j# #.####.##.# #.# # #.# #.##.....## #.# .... ... ##.##.##### .# #.# #.##.# #.# #.##.# Y:jԑ@.5Y:jA;.KY:j<5Y:jY:jY:j#.#.#ß~#.o #...#P.#≈#.P#.#.# #...#$%#..P~P..#..#...# ..©#©.+..~⌠P..+/©#©..# #$$#..P~~..#..#..# .#P.#≈#.P#.# .#ß~#...K5Ko#Pß#.# #.# ###.# # #.###.##### # #.####.##.# #.# # #.# #.##.....# #:j49m #.# .......... ... ##.##.##### # #.# #.##.# #.# #.##.# Y:j25KY:jY:j<6Y:jY:jQY:jZ .#.#ß~#.o ...#P.#≈#.P#.#.# ...#$%#..P~P..#..#...# Y:j c..©#©.+..~⌠P..+/©#©..# #$$#..P~~..#..#..# .#P.#≈#.P#.# .#ß~#...5KKo#Pß#.# #.# .#  #.###.#####  #.####.##.# #.#  #.# #.##.....#  #.# ....  ... ##.##.#####  #.# #.##.#  #.# #.##.# Y:j <7Y:j # Y:j& Y:jW$ #.#ß~#.o #P.#≈#.P#.#.# #$%#..P~P..#..#...# ©#©.+..~⌠P..+/©#©..# #$$#..P~~..#..#..# .#P.#≈#.P#.# .#ß~#...5KKo#Pß#.# #.# .# #.###.##### Y:jf%c#.####.##.# #.# ... ##.##.##### #.# #.##.# #.# #.##.# Y:jx4Y:jD5&8Y:jh>Y:j\BY:j.###### #ß~#.o 55#Pß#.#.# #P.#≈≈≈≈≈≈≈#.P#.#.# #$%#..P~P..#..#...# ©#©.+..~⌠P..+/©#©.. .#$$#..P~~..#..#..# .#P.#≈≈≈≈≈≈≈#.P#.# #ß~#...5KKo#Pß#.# Y:j4.###############@# ........# .........###.##### .####.##.# #.# .# #.##.....## .......... .. ##.##.##### .# #.##.# 5 2 shadow imps (wandering) .# #.##.#Y:jh <oKY:j Y:jrN9Y:j&Y:j+\ _You encounter 2 shadow imps.Y:j" 4Y:j- Y:j0 Y:j,......##### #######..ß~#.o .55#Pß#.#.#P.#≈≈≈≈≈≈≈#.P#.#.# .#$%#..P~P..#..#...# ©#©.+..~⌠P..+/©#©..#$$#..P~~..#..#..#P.#≈≈≈≈≈≈≈#.Pß~#...5KoK#Pß .Y:jo###############................###.########.##.# ##.##.....# .# .......... .. #####Y:j=80Y:jY:jY:j q##...## ....... .........###### #######..ß~#.o .55#PßP.#≈≈≈≈≈≈≈#.P#.# Y:jYt.#$%#..P~P..#..#...# ©#©.+..~⌠P..+/©#©..#$$#..P~~..#..#..#P.#≈≈≈≈≈≈≈#.Pß~#...5KoK#Pß .###############................###.########.##.# #.#.##.....# .# .......... .. ######Y:jY:j&1Y:j˩Y:j:Y:ji  ##...## ########. ...... .........###### #######..ß~#.o .55#PßP.#≈≈≈≈≈≈≈#.P#.# .#$%#..P~P..#..#. Y:jj +©#©.+..~⌠P..+/©#©..#$$#..P~~..#..#@.#P.#≈≈≈≈≈≈≈#.P#.##ß~#...5KoK#Pß .###############................###.########.##.# #.#.##.....# .# ..........Y:j| Y:j} &2Y:j7 Y:j% Y:jt  #...## ########. ..... .........## ###### #######...# #ß~#.o .55#Pß#.#.# #P.#≈≈≈≈≈≈≈#.P#.#.# #$%#..P~P..#..#...# #©.+..~⌠P..+/©#© #$$#..P~~..#..#. Y:ju ]#P.#≈≈≈≈≈≈≈#.P#.# #ß~#...5KoK#Pß#.# ###############.#.......#    kobold demonologist.......###.##### ####.##.# #.# # #.##.....#Y:j܉ Y:jي &3Y:j Y:jݙ Y:jx## .. ## ########. ..... .........## #### #######...# ß~#.o .55#Pß#.#.# Y:j}yP.#≈≈≈≈≈≈≈#.P#.#.# $%#..P~P..#..#..@# ©.+..~⌠P..+/©#©..# $$#..P~~..#..#. P.#≈≈≈≈≈≈≈#.P#.# ß~#...5KoK#PßY:jyj#.# ##############.# .......# 5   shadow imp Y:jy.......###.#######.##.# #.#Y:jY:j_4Y:jSY:jY:j## .## ########. ..... .........# ##### #######.. ß~#.o .55#Pß#. P.#≈≈≈≈≈≈≈#.P#.# $%#..P~P..#..#. Y:j#©.+..~⌠P..+/©#©.. $$#..P~~..#..#..## P.#≈≈≈≈≈≈≈#.P## ß~#...5KoK#Pß ##############......... .......###.#####Y:jY:j2&5Y:jY:j/Y:j-#. .## .## ########. ..... .........# ##### #######.. ß~#.o .55#Pß Y:jp.P.#≈≈≈≈≈≈≈#.P#.# $%#..P~P..#..#. ©.+..~⌠P..+/©#©.. $$#..P~~..#..#..## P.#≈≈≈≈≈≈≈#.P#.## ß~#...5KoK#Pß ##############........Y:j5:Y:j:&6Y:j BY:jDY:j M# #. .## Y:j .## ########. ..... .........# ##### #######.. ß~#.o .55#Pß#. P.#≈≈≈≈≈≈≈#.P#.# $%#..P~P..#..#...#.+.#..#5   shadow impP#P####.Y:j <7Y:j6 Y:j Y:j% ##. #### ... #...## ########. ...... ........@## ###### #######...# #ß~#.o .55#Pß#.#.# #P.#≈≈≈≈≈≈≈#.P##.# #$%#..P~P..#..#..# #©.+..~⌠P..+/©#©..#5 2 shadow imps #$$#..P~~..#..#..## #P.#≈≈≈≈≈≈≈#.P#.## #ß~#...5KoK#Pß#.#8Y:j0Y:j i _The shadow imp puffs mist at you.Y:j #. #.########. #.......... Y:jz#...## ########@# ...... .........## ###### #######...# #ß~#.o .55#Pß#.#Y:jѬGP.#≈≈≈≈≈≈≈#.P#.# #$%#..P~P..#..#.Y:jy©.+..~⌠P..+/©#©..$$#..P~~..#..#..##P.#≈≈≈≈≈≈≈#.P#.##Y:jY:j29Y:jrY:jSY:j~# #. #.########.# #...@.......## ########.#######. ..... .........## #### #######...# ß~#.o .55#Pß#.#.# P.#≈≈≈≈≈≈≈#.P#.#.#    shadow imp $%#..P~P..#..#...# ©.+..~⌠P..+/©#©..# $$#..P~~..#..#.Y:j'Y:jü 90Y:jY:jBY:j 4Y:j Y:j Y:j  # #. #.#.# #. #...## ########.#.. .........### #######...# #ß~#.o .55#Pß#.#.# #P.#≈#.P#.#.# #$%#..P~P..#..#...# #©.+..~⌠P..+/©#©..# #$$#..P~~..#..#..##Y:jAY:j&1Y:jY:jyY:j ..#...#. #. #. #.#.# #. ##...## ########.#.. ...## .###### #######...# .#ß~#.o .55#Pß#.#.# .#P.#≈#.P#.#.# .#$%#..P~P..#..#...# ©#©.+..~⌠P..+/©#©..# .#$$#..P~~..#..#..##Y:jY:j^&2Y:jY:joY:jW0 #.# ... #.# ... #.# #.# #.#  #@########.# #...........  ##...## ########.#######.  ....... ........Y:jX ## #.###### #######...# #.#ß~#.o .55#Pß#.#.#.#P.#≈≈≈≈≈≈≈#.P#.#.# ..#$%#..P~P..#..#...# .©#©.+..~⌠P..+/©#©..#Y:je<3Y:jmY:j\ M#.#...#.#... Y:jh ########.# #..........##...## ########.#######.Y:jU Y:j &4Y:jn Y:jHM.#.#...##.##...Y:j ########.##.............#..##Y:jY:j&5Y:jY:jY:j CM##.## #.#.. ... #.##.#####..#.........Y# #.########.#Y   ice beast (asleep)6 _You encounter an ice beast.Y:jD  Casting: Jinxbite (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.Y:j:6------Y:jvo==7Will/2 Jinx Y:j' _You feel your willpower being sapped.--8Y:j?,Y:j-Y:j )))))YYou shoot a sling bullet.Y:j}  The sling bullet hits the ice beast but does no damage.  You shoot a sling bullet.Y:j3Y.Y:j$....Y:jMb===9.9 (1.2Rev Y:jY:jWM _The sling bullet hits the ice beast but does no damage.Y:j ))))You shoot a sling bullet. The sling bullet hits the ice beast.Y:j,  The ice beast is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ice beast.Y:jn 3Y.Y:jE /Y.Y:j!..Y:j4e701.0 (1.1Rev+ Y:jY:j7 _The ice beast is lightly wounded.Y:jC) i )))You shoot a sling bullet.Y:j  The sling bullet barely misses the ice beast.You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.Y:j7 :*Y:jY  FThe ice beast is lightly wounded.  A giggling sprite leaps out and smacks the ice beast with its own front foot.  The ice beast is moderately wounded.Y:j 3Y.Y:j . (very drained)F   sky beast (wandering)Y:j  K------2.3 (1.3Y:j Y:j Z _You encounter a sky beast.Y:jz h ))You shoot a sling bullet.Y:j/  The sling bullet barely misses the ice beast.You shoot a sling bullet. The sling bullet hits the ice beast.Y:j :*Y:j] .FThe ice beast is moderately wounded.A giggling sprite leaps out and smacks the ice beast with its own front foot.Y:j^ 3Y.Y:jMd 3.4 (1.1Rev* Y:ji Y:jl a _The ice beast is heavily wounded.Y:jG }  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.Y:jv )The ice beast is heavily wounded.You shoot a sling bullet.Y:j:*Y:ji,( .  The sling bullet barely misses the ice beast.A giggling sprite leaps out and makes the ice beast trip over its own feet.  The ice beast is severely wounded.Y:j?7 Y   The jinxing sprites lose interest in you.Y:j7n4.7 (1.3Rev* Y:j =Y:j@@ _The ice beast hits you but does no damage.Y:j~  You shoot a sling bullet. The sling bullet hits the ice beast.Y:j  .  The ice beast is almost dead.You shoot a sling bullet. The sling bullet hits the ice beast.Y:j(Y:j4Y:jqY:jPottymouth the Shooter###Coglin#..Health: 46/46 ========================#.#Magic: 7/9==================------## #.#AC: 5Str: 9.. ...EV: 11Int: 12#.##.#####..SH: 0Dex: 18#..........#XL:  6 Next: 136% Place: Dungeon:7#@#Noise: ===------  Time: 3706.0 (1.3)#.#a) +1 sling {Charoen c) -2 sling {Tiberia#.#Nothing quivered#.########.#Will/2 Rev* Y:j#...........##...## ########.#######........ .........## #.###### #######...# #.#ß~#.o .55#Pß#.#.# _The ice beast hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the ice beast.  The ice beast is almost dead.You shoot a sling bullet. The sling bullet hits the ice beast. _You kill the ice beast!Your Ranged Weapons skill increases to level 5!Y:j/|  The ice beast is almost dead. _You kill the ice beast!  Your Ranged Weapons skill increases to level 5!  Your Spellcasting skill increases to level 2! have reached level 7!Y:jҷ/  --more--Y:j m51/5110--78% Y:j[ Y:j  Your brain swirls with designs for a NW-60 cycloinducer. You just need some _more time...Y:jXG ###..### .. ... #.##.#####..#..........# #.# #######.#.......... ..#P.#≈≈≈≈≈≈≈#.P#.#.#Y:j|Y:j`<---70 _Y:jظY:jY:j  ..### .. ... #.##.#####...........# #.# Y:j p#######.#...........Will/2 Rev* .#..## ..#$%#..P~P..#..#...#Y:j t---8Y:j ### .. ... #.##.#####...........# #.# #######.#..........#####Y:j$&Nothing quiveredWill/2 Rev* .©#©.+..~⌠P..+/©#©..#Y:jY:jT\9Rev+ Y:jY:j^Y:j## #.# .. ... #.##.#####..#..........#  #.# #.# #.# #.########.##.@......... ##...## ########.#######. ....... .........## .###### #######...# .#ß~#.o .55#Pß#.#.# .#P.#≈≈≈≈≈≈≈#.P#.#.##$%#..P~P..#..#...# Y:jI©#©.+..~⌠P..+/©#©..##$$#..P~~..#..#..##Y:j Y:jA--10Y:jRY:jY:j .. ... #.##.#####..#..........#  #.# #.# #.# #.########.##........... #...## ########@#######. ...... .........## ###### #######...# #ß~#.o .55#Pß#.#.# #P.#≈≈≈≈≈≈≈#.P#.#.# #$%#..P~P..#..#...# 55 2 shadow imps #©.+..~⌠P..+/©#©..# #$$#..P~~..Y:j, "#..#..## #P.#≈≈≈≈≈≈≈#.P#.##1Y:jD"_ #.##.#####...........# #.# #.#.########.##........... #...## ########.####### ...... ........@## ###### #######...#ß~#.o .55#Pß#.#.#P.#≈≈≈≈≈≈≈#.P#.# #$%#..P~P..#..#.. #©.+..~⌠P..+/©#©$$#..P~~..#..#..#P.#≈≈≈≈≈≈≈#.P#.##ß~#...5KoK#Pß#.#2Y:j,Y:j$3Y:j6.........# #.# ##.########.#........... #...## ########.####### ...... .........## ###### #######.@.#ß~#.o .55#Pß#.#P.#≈≈≈≈≈≈≈#.P#.# #$%#..P~P..#..#.. #©.+..~⌠P..+/©#©$$#..P~~..#..#..#KK 2 kobold demonologistsP.#≈≈≈≈≈≈≈#.P#.## 55 2 shadow imps #ß~#...5KKK#Pß##############Y:jSXj3Rev Y:j_Y:jMAp #.#  #.# #.# #.########.# #........... ##...## ########.#######. ....... .........## ###### #######...# .#ß~#.o o55#Pß#@#.# .#P.#≈≈≈≈≈≈≈#.P#.#.# .#$%#..P~P..#..#...# Y:jB©#©.+..~⌠P..+/©#©..# .#$$#..P~~..#..#..## .#P.#≈≈≈≈≈≈≈#.P#. .#ß~#...5oKK#Pß#.#oo 2 orc priests (1 wandering) .###############.#55 2 shadow imps .................#Y:jIL.Y:j|Y o   orc priestYou encounter an orc priest. 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Y:j7<2Y:jh=Y:j?Y:j5 ;.#..# #.#..................#####. .#... ....##.##.##########....... .##.# #.# #.##.# ######## .# #.# #.##.#  .# ###>##.# .# #......# Y:j .# ......##.#  ....# #.######.#.## #.@......# ########.#Y:j: Y:j &3Y:j Y:j Y:j#..# #.#.#####.# #... ....##.##.#.# ##.# #.# #.##.# # # #.# #.##.# # ###>##.# # #......# # ......##.# ....# #.######.# .## #.# #.# Y:jE<4Y:jY:jY:j2..# #.#.#####.# ... ....##.##.#.# .# #.# #.##.# #  #.# #.##.#  ###>##.#  #......#  ......##.# ....# #.######.# .## #.# #.# Y:jY:j(&5Y:jY:jY:jS_# #.#.#####.#  ....##.##.#.# .# #.# #.##.# # #.# #.##.# ###>##.# #......# ......##.# ....# #.######.# .## #.# #.# Y:j*gY:jg&6Y:j5lY:jynY:j.# #.#.#####.#  ....##.##.#.# # #.# #.##.# # #.# #.##.# ###>##.# #......# ......##.# #....# #.######.# .## #.# #.# #Y:j6<7Y:j?;Y:jw=Y:j F #.#.#####.#  ....##.##.#.#  #.# #.##.# ## #  #.# #.##.# ..###>##.# .##......# .#......##.# .# ....# #.######.# .## #.# #.# .# ##Y:j Y:j; 8Y:jZ Y:j7 Y:jA~#.####.##.....######## #.# #.#..................#####.# ....##.##.##########.......# #.# #.##.# ### ######### #.# #.##.# #.. ###>##.# #.#  #......# #.#  ......##.# #.#  Y:jA....# #.######@#  .## #........# ########.# ..####Y:jIY:j\J&9Y:jHOY:jQY:ja M###.# ###.##.....######## #.#..................##### ....##########.......## ######### #.# #..##>## #.......##.# ...# #.######.## #.......########.#Y:jj =90Y:jn Y:jq Y:j *M.......#######.# ###.##.....######## Y:jm*#.#..................##### ....##########.......############ #.# #..Y:j*r##>## #.....Y:j*p..##.# ...# #.######Y:j*u.## #........##Y:j*Y:j2Y:j 3&1Y:j=9Y:j#:Y:j'SM...............#######.# ###.##.....######## #.#..................##### ....##########.......############ #.# #........##>## #.......##.#  ....# #.######.#Y:j[Y:j\&2Y:j`Y:jzcY:j# .###############.# #.# ........# #.# .........###.######.# Y:jmM.####.##.###.# #.# .####.##.....######## #.# #..................#####.# ...##.##.##########.......# .# #.##.# ############# .# #.##.# #.@.......Y:j###>##.# #.######.#Y:j #......# #.# ......##.# #.# ....# #.######.# .## #........#Y:j9########.#..####Y:jY:j#&3Y:j:$Y:j&Y:j m#.# #.# # #.# ###.##### #.# ####.##.###.# #.# Y:j /####.##.....# #.# #.#####.# ##.##.#.# # #.##.# #Y:j  # #.##.# #.  ###>##.# #.######.##......# #.# ##.# #.Y:j w## #.######.# Y:j7 j## #..##.Y:j_ Y#..# Y:j Y:j &4Y:j> Y:j Y:jS$".# #.# # #.# ###.##### #.# .##.###.# #.# .##.....# #.# .#####.# ##.##.#.#  #.##.# #  #.##.# #. ###>##.# #.######.# #......# #.# Y:j,Y:j -&5Y:j1Y:j4Y:j%.# #.# # #.# ###.##### #.# .##.###.# #.# .##.....# #.# #####.# ##.##.#.#  #.##.# #  #.##.# #.>##.# #.######.###. ......# #.# Y:jEY:jݺ6Y:jY:j]Y:j .# #.# # #.# ###.##### #.# .##.###.# #.# .##.....# #.# #####.# .##.#.# #.##.# # #.##.# #.>##.# #.######.###.## #.# # Y:j&Y:j%Y:j&&7Y:j+Y:j-Y:j&u 7.# #.# # #.# ###.##### #.# .##.###.# #.# .##.....# #.# #####.# .##.#.# .##.# # .##.# #.$ >##.# #.######.###.## #.# .# ##.# #.# .#  #.######.# .##.# ..#.# ## Y:ju *Y:jD <8Y:jH Y:j + _Found 10 gold pieces.Y:j$.# #.# # #.# ###.##### #.# ##.###.# #.# ##.....# #.# #####.# ##.#.# Y:j##.# # ##.# #.$. ##.# #.######.###.## #.# #.# ##.# #.# #.#  #.######.# #.#  #.# #..  #.# #Y:j5## Y:jdY:j1&9Y:jY:jY:j? .# #.# # #.# ###.##### #.# .###.# #.# .....# #.# #####.# .#.# .# # #.# #.$..# #.######.###.###.# #.# #.# .# #.# #.# #.######.# #.# #.# #.. #.# ### Y:jH Y:jJ (800Y:jNO Y:jQ Y:j8.# #.# # #.# ###.##### #.# .###.# #.# .....# #.# #####.# .#.# .# # .# #.$. .# #.######.###.###.## #.# #.# # .# #.# #.# .######.# #.# .# #...# ### 1Y:j;Y:jY.# #.# # #.# ###.##### #.# ###.# #.# # #.# #####.# #.# # # # #.$. # #.######.###.###.# # #.# #.# .# # #.# #.# .# ######.# #.# <## #.. .#.# ### ## Y:jb<2Y:j hY:jj9 _Found a stone staircase leading up.Y:j:.# #.# # #.# .##### #.# .# #.# # #.# #####.# .#  #  #.$.  #.######.###.###.#  #.# #.# #.#  #.# #.# #Y:j;.#.# #.# #<## #.. ..#.# ### ### Y:jCY:jmD&3Y:jIY:jUKY:j.# #.# # #.# .##### #.# .# #.# # #.# #####.# .# #.#.$.Y:j1j#.######.###.###.##.# #.# #.# #.# #.# #.#.# #.# #<## #.. ..#.# ### ### Y:jY:jD&4Y:jY:jY:j~].# #.# # #.# .##### #.# .# #.# # #.# #####.# .# #.##.......##.######.###.###.#Y:j|^#.# #.# #.# ##.# #.# #.#.# #.# #<## #.. ..#.# ### ###  ..#  ###Y:jFgY:jv}56.0 (2Y:jzY:j}? _You now have 198 gold pieces (gained 10).Y:jV #.# #.#.# #.# #.##### #.# #.# #.# ..# #.#.#####.##.# #.# #.# #.######.###.###.##### #.# #.# #.# # #.# #.# #.##.# #.# Y:jV c#<#.# #.. ..##.# ### ###  ..#  ###Y:j_ A7.0 (1Y:jc Y:je Y:j:).......# #.# ##.##### #.# ##.#  #.# ...######## #.#........#####.# #########.......#  ####################.# #....................# #.######.###@###.##### #.# #.# #.# #  #.# #.# #.# #####.# #.# #<# Y:j5;?......# #.. ..# #####.# ### ###  ..# ### Y:jBY:jC&8Y:jGY:jIY:j| ##.#### ...########.......#### #########......  ####################.#...................######.###.###.#### #.# #@# #  ####<Y:js<9Y:jY:jY:jK  ...########.......#### #########......  ####################.#...................######.###.###.#### #.# #.# #  ####< ...... ..##Y:jEY:j'10Y:jʢY:jY:j-  ...########.......#### #########......  ####################.#...................######.###.###.#### #.# #.# #  #### .....#..... ###########1Y:jH Y:jɸ a _There is a stone staircase leading up here.Y:j 4Y:jp Y:j Y:j -2 _Y:j1 Y:j &6Y:j) / .##...  ......  #.....  #....#  .....  #...  #.∩# #. ##..# ##.# #. ..#.##...Y:j_ -3.5 (2.5Y:je Y:jÔ _You climb upwards.  Found Omeukk's Antique Weapon Boutique. _There is a stone staircase leading down here.Y:jp$  ##..##.....##....##......#..#>.###.## ..#.##..Y:j-, Y:j, 44.5 (1.0 _Y:j2 Y:j5 t _There is an entrance to Omeukk's Antique Weapon Boutique here.Y:jE Y:jT Welcome to Omeukk's Antique Weapon Boutique! What would you like to do?  a -  40 gold a dagger  b -  130 gold a glowing long swordc -  70 gold a long sword  d -  180 gold an ichor-stained orcbowe -  100 gold a quarterstaff  f -  100 gold a quarterstaff  g -  110 gold a rapier  h -  220 gold a jewelled scimitari -  60 gold a shortbow  j -  30 gold a sling  k -  70 gold a trident  Y:jAe l -  70 gold a war axe You have 198 gold pieces. [Esc] exit[!] buy|examine items[a-l] mark item for purchase [/] sort (type)[A-L] put item on shopping listZ:j g  a -  40 gold a daggerb - c -  d +  180 gold an ichor-stained orcbowe - f - g - i - j - k - l -  After the purchase, you will have 18 gold pieces.Z:j e[Enter] buy marked itemsZ:jY Purchase items for 180 gold? (y/N) Z:ja - b - c -  d -  100 gold a quarterstaff  e - f -  11rapier  g -  220 gold a jewelled scimitar  h -  60 gold a shortbow  i -  3 Z:jXling  j -  7trident  k - war axe  Z:j~kK Z:j Z:j Z:j *Pottymouth the Shooter.# ##..Coglin..##...Health: 51/51 ========================#......Magic: 10/10 ======================== Z:jT#.....AC: 5Str: 9##....##EV: 11Int: 12......#SH: 0 Z:j`wDex: 18#...#XL:  7 Next: 18% Place: Dungeon:6#.@##Noise: ---------  Time: 3814.5 (0.0)##.>#a) +1 sling {Charoen c) -2 sling {Tiberia##..#Nothing quivered##.##...#.##. Z:jd.. _You now have 198 gold pieces (gained 10). _There is a stone staircase leading up here. _You climb upwards.  Found Omeukk's Antique Weapon Boutique. _There is a stone staircase leading down here. _There is an entrance to Omeukk's Antique Weapon Boutique here. Z:j  f - the +6 orcbow "Cala Itwid" {drain, rN+} Z:j Z:jV Z:jq _Thank you for shopping at Omeukk's Antique Weapon Boutique! Z:j  Z:j bWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +1 sling (weapon) {Charoen}  c - a -2 sling (offhand) {Tiberia}  Z:jN  f - the +6 orcbow "Cala Itwid" {drain, rN+}[?] describe selected [!] equip|wield|wear[tab] equip|unequip Z:j Z:jPottymouth the Shooter.# ##..Coglin..##...Health: 51/51 ========================#......Magic: 10/10 ========================#.....AC: 5Str: 9##....##EV: 11Int: 12......#SH: 0Dex: 18#...#XL:  7 Next: 18% Place: Dungeon:6#.@##Noise: ---------  Time: 3814.5 (0.0)##.>#a) +1 sling {Charoen c) -2 sling {Tiberia##..#Nothing quivered##.##...#.##... _You climb upwards.  Found Omeukk's Antique Weapon Boutique. _There is a stone staircase leading down here. _There is an entrance to Omeukk's Antique Weapon Boutique here.  [Z:j0;10;1mf - the +6 orcbow "Cala Itwid" {drain, rN+} _Thank you for shopping at Omeukk's Antique Weapon Boutique!Z:j P  Okay, then.Z:jQ!Z:j%Z:j'. _Z:jBPWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +1 sling (weapon) {Charoen}  c - a -2 sling (offhand) {Tiberia}  f - the +6 orcbow "Cala Itwid" {drain, rN+}[?] describe selected [!] equip|wield|wear[tab] equip|unequip Z:j Z:jaPottymouth the ShooterZ:j.# ##..Coglin..##...Health: 51/51 ========================#......Magic: 10/10 ========================#.....AC: 5Str: 9##....##EV: 11Int: 12......#SH: 0Dex: 18#...#XL:  7 Next: 18% Place: Dungeon:6#.@##Noise: ---------  Time: 3814.5 (0.0)##.>#a) +1 sling {Charoen c) -2 sling {Tiberia##..#Nothing quivered##.##...#.##...Found Omeukk's Antique Weapon Boutique. _There is a stone staircase leading down here. _There is an entrance to Omeukk's Antique Weapon Boutique here.  f - the +6 orcbow "Cala Itwid" {drain, rN+} _Thank Z:jqyou for shopping at Omeukk's Antique Weapon Boutique! _Okay, then.Z:jFZ:j- _Z:jZ:j%  Z:jnYou start parting from your weapon.5.5 (1Z:jZ:jA6.5 (2Z:jZ:jbZ:j+7.5 (3Z:jZ:j;Z:j+8.5 (4Z:jZ:j$Z:j@%+9.5 (5Z:j2(Z:j*G }Fire: a) +1 sling {Charoen} _You continue parting from your -2 sling {Tiberia}. x5  You finish parting from your -2 sling {Tiberia}.Z:j+Z:j1Z:jd:  You whisper farewell to Tiberia.  You start parting from your weapon.Z:j:,20.5 (6Z:j?Z:j{FZ:jF+1.5 (7Z:jJZ:jPZ:jQ+2.5 (8Z:jTZ:jAZZ:j[+3.5 (9Z:j^Z:jdZ:j e/4.5 (10.0)Z:jhZ:jj -) Nothing wielded _You continue parting from your +1 sling {Charoen}. x5  You finish parting from your +1 sling {Charoen}.Z:jXk@Nothing quiveredZ:jwoZ:j(v  You whisper farewell to Charoen.  You start attuning to your weapon.Z:jv,5.5 (11Z:jvzZ:jZ:j@,6.5 (12Z:jZ:jCZ:j,7.5 (13Z:jhZ:jZ:jV,8.5 (14Z:jZ:jZ:j,9.5 (15Z:jơZ:jf) +6 orcbow "Cala Itwid" {drain, rN+} Fire: f) +6 orcbow "Cala Itwid" {drainCharoenattuning toattuning to the +6 orcbow "Cala Itwid" {drain, rN+}. x5attuning to the +6 orcbow "Cala Itwid" {drain, rN+}.elcome the +6 orcbow "Cala Itwid" into your grasp.  You sense an unholy aura.Z:jqZ:jªZ:jʭj _f - the +6 orcbow "Cala Itwid" (weapon) {drain, rN+}Z:j## #..#s.# ##..####....... #.....$##....###......#.#∩##>..###.##s   scorpion (asleep) ..#.##Z:j .sYou encounter a scorpion.Z:jREsZ:j230.0)Z:j?Z:j8+ _Found 17 gold pieces.Z:j .sCasting: Jinxbite (safe; 14% risk of failure)  Z:jdcConfirm with . or Enter, or press ? or * to list all spells.Z:jZ:j[8/10 -----Contam: 11% 1Z:jZ:jF _You miscast Jinxbite. Nothing appears to happen.Z:jMu .sCasting: Jinxbite (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.Z:jGTZ:jT6----------==2Will/2 Jinx Z:jlZZ:je .s _You feel your willpower being sapped.Z:j}fN.sZ:jmZ:jn.--3Z:jsZ:juZ:j ) (drained)You shoot an arrow. The arrow hits the scorpion. You drain the scorpion.Z:j{Q.sZ:jZ:jUL===4.9 (1.4Rev Z:j{Z:jZ:j` _The scorpion is heavily wounded.Z:j †You shoot an arrow. The arrow hits the scorpion! You drain the scorpion.Z:j (Z:j Z:jl g326.3Rev+ Z:j! Z:jS$ L _You kill the scorpion!Z:j Z:j_ Z:j Z:jJ H _No target in view!Z:j)Z:j)Z:jt.Z:jK1H _No target in view!Z:jZ:jhZ:jZ:jkH _No target in view!Z:j M ..## #..# ##...# ##..##..#..##......Z:j #.............$ #....##...†#...#...# #. ##.∩##Z:j$ ##.># ##..#.#Z:jK Z:j" Z:jV$ Z--------70 _Z:j( Z:j?+ Z:jM .. #..# ...## #..# ##.....# ##..##.....#..##..........#..........#.....$.###...@## #...†..#...# #.. ##.∩#... ##.>#...Z:j0#..Z:jmZ:j7==9% ---8Rev+ Z:jZ:jl _The sprites lose interest in your situation.Z:jWN /#.. .##..#  #..# .## #..# ##..# ##..###..##...#..........##.....@.###....##†..# #...#...# #.. ##.∩##... ##.>#.##..#.##.##.Z:jT Z:jU n79Rev Z:j8[ Z:jb Z:jc E540.3 (2Z:jh Z:jEl > _You now have 35 gold pieces (gained 17).Z:j ## #.. .###..#  #..# .## #..# ##..# ##..###..##...##...##.......#####....###†..# #...#...#Z:jX#.. ##.∩##... ##.>#.##..#.##.#Z:jBZ:jD31.3 (1Z:j"Z:j$Z:jaG  ## #.. ..####..#  #..# .## #..####..# ##..###..##...##...######.......#####....##†..##...#...##.. ##.∩##... ##.>#.##..#Z:jN Z:jN \==12Z:jnT Z:j+V Z:j}7 #### #.. ...#####..# . #..# .## #..####..# ##..###..##...#...######.......#####....##†..##...#...##.. ##.∩##... ##.>#Z:j݅Z:j93Z:jrZ:jK _Your magical contamination has completely faded away.Z:jk ##### #.. ##...######..# .. #..# #.## #..####..# ##..###..##.....#...######.......#####....##†.Z:jզ.##...#...##.. ##.∩##Z:jNZ:jȮ%4Z:jZ:jfZ:j4 T ##### #.. ##...######..# #... #..# #.## #..####..# ##..###..##...........#...######.......#####....##†..##...#...#Z:j; Z:jc< %5Z:j@ Z:j1C Z:j+##### #.. ##...#####.#..# #.##..# #.# ## #..####......## ..# ##..##.## Z:j+N#..##....## #.....#....##....####...†.Z:j,,.# Z:j3Z:j5W8===6Z:j9Z:j<Z:j&##### .#.. ##...#####.#..# #.# #..# #.#  ## #..####......##  ..# ##..##.##  #..##.## #.#.......#####....### Z:jZ:j%7Z:jZ:jZ:j2d ###### #.#.. ##...#####...##..# #.# #..# #.# ## #..####......## ..# ##..##.## #..##.##  #.######.#####....### Z:je Z:jf %8Z:jj Z:j9m Z:j.] Z:j] Z:j-^ Z:ja Z:jb Z:jf }===Z:jg Z:j]h Z:jOi Z:jVk Z:jk Z:jl Z:jwm Z:jm Z:jqn Z:j]p Z:jp Z:j`q Z:j|s Z:js #9Z:js )==Z:jt Z:j1v Z:j~v Z:jv Z:j`y Z:jy Z:j1z Z:jv{ Z:j{ Z:j5| Z:j} Z:j(~ $==Z:jf~ Z:j% Z:j3 Z:jk (Z:jH Z:j n _You feel your willpower return.Z:jц Z:j Z:j Z:j9 Z:jΊ Z:j Z:j Q10/10===Z:j Z:j= 4 _Magic restored.Z:j` Z:jB Z:j Z:j+ Z:j Z:j Z:j Z:j Z:j Z:jQ Z:j֚ Z:jy Z:jV Z:j Z:j 4===Z:j Z:j Z:j Z:j Z:j Z:j Z:jO Z:j Z:j0 Z:j Z:j Z:jJ Z:j Z:j| Z:j( Z:j_ Z:j˭ Z:jZ Z:jȰ Z:j Z:jy Z:j Z:jɳ Z:j Z:jb Z:jh Z:jȸ ,Z:j4 Z:j Z:jN ,Z:jؼ Z:j Z:j Z:j Z:j Z:j Z:j Z:j Z:jl Z:j Z:j Z:j ,Z:jl Z:jM Z:j| Z:jx Z:j Z:j Z:j@ Z:j Z:j Z:j Z:j Z:j Z:j Z:j Z:j Z:j9 Z:jD Z:j Z:jO Z:j Z:jv Z:j ,Z:jf Z:j Z:jf ,Z:j Z:j Z:j Z:ja Z:j Z:jf Z:j Z:j Z:j! Z:j .............#............................#...............# ................# ...............# ...#  #.........@|..# #...........## #..........# ##........## ##....#### ##.### #..# #.## ##.#.# . .# .# .# .# #.# #..@..# #.....## [4Z:j %0m#..........# ### #..# Z:j 087.3 (39.0)Z:ji Z:j %8.3 (40Z:j Z:j! v _You see here a staff of alchemy.Z:j7!.............#.#.#.#  #.# #|..# #.@..## #.......... ##........## ##....## ##.### #..# #.####. #..##Z:j'.Z:j/89.3 (1.0) _Z:j86Z:j8Z:j.#.#.#  #.# #|..# #...## #.# ### ##....## ##.### #..# #.####. #..#####...#Z:jZ:j'90Z:jZ:jvZ:ju%#.#.#  #.# #|..# #...## #.# ### ##....## ##.###  #..# #.####. #..#####...#####..##......Z:jZ:j^&1Z:jZ:jZ:jYu.#.#  #.# #|..# #...## #.# ### ##..@.### ##.###  #..#  #.####. #..#####...#####..##...... ## ###...### ####..Z:jq~Z:je&2Z:j`Z:jQZ:j* .#  #.# #|..# #...## #.# #### ##....### ##@###  #..#  #.####. #..#####...#####..##...... ### ###...### ####.. ..#####...###Z:j Z:j &3Z:j Z:j[ Z:jI  #.......# #..........|..# #...........## #.... ##........## ##....## ##.###  #@.#  #.####. #..#####...#####..##...... Z:j#### ###...### ####.. ...#####...###....Z:jZ:j &4Z:jZ:jZ:j05 # #|. #..# #...# #........# ##....####  ##.### ..# ####.# ..###### ## .......###Z:jZ:jD&5Z:jJZ:jdZ:jP   #| #...# #....# #........# ##....####  ##.### ..# ####@# #..#####....# ......##Z:jO Z:j &6Z:j Z:j4 Z:j   #..# #....# #........# ##....####  ##.### ..# ###.# #.@#####...#####..##........#..## .....##Z:j Z:j &7Z:jd Z:j{  Z:ja# ##........## ..#### ##.### #..# #.## ##.#  Z:j*#..####..@# ####..##........ ### ###...########....#####...###.. .#### ....## ...## Z:j Z:j!&8 Z:j  Z:j; Z:j### #### ### #..# #.## ##.# ##..## ..o###...###.....####..##.@....... ## ###...######## .#####...### .###.#o   orc (asleep) ..## ### Z:jq Z:j&9 Z:j\o _You encounter an orc. It is wielding a +0 short sword. Z:jz##.## ##....#### ##.### #..# #.## ####.# ..##..## ...o.###...###.####..##. ###...########. #####...### ..### ...### ...## ..j   gnoll (asleep)## jo   orc (asleep) .##  Z:j>900 Z:jE Z:jp _You encounter a gnoll. It is wielding a +0 club.!Z:jq ##.## ##....#### ##.### #..# #.## ## ##.# ..##!Z:jX #..## ...o. ###...###...... ####..##. ## ###...########...... .#####...### ......### .....### ....## ..o   orc (asleep).## j ..###1!Z:j D  Casting: Jinxbite (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.!Z:j 8/10 -----==2Will/2 Jinx !Z:j9 !Z:j o. _You feel your willpower being sapped.!Z:jj To!Z:j %3!Z:j !Z:j % _The orc shouts!"Z:jI)))))))"Z:jNn jYou shoot an arrow. The arrow closely misses the orc."Z:jloT.o"Z:jp7j."Z:jqU.o"Z:j/x.....j   gnoll (polearm)o   orc"Z:j+y`=4.7 (1.4Rev "Z:j~"Z:jUq _You encounter a gnoll. It is wielding a +0 spear."Z:j=;)))))))"Z:j}5*"Z:jP ! j.  You shoot an arrow. The arrow barely misses the orc.A giggling sprite leaps out and doodles on the orc's face.j"Z:jQ 3o."Z:j>Z ..o....j 2 gnolls (1 polearm, 1 wandering)  orc (very drained)"Z:jZ c6.0 (1.3Rev+ "Z:j` "Z:j1g [ _The orc is heavily wounded."Z:jq )You shoot an arrow. The arrow hits the orc!"Z:jw A))"Z:j 8j."Z:j0 ."Z:j r jYou kill the orc!"Z:j m.. jj"Z:j M-----37.3"Z:j "Z:jV q _You encounter a gnoll. It is wielding a +0 spear."Z:jg d )  You shoot an arrow. The arrow hits the gnoll!"Z:jF z))))))   gnoll ("Z:jEe 5You kill the gnoll!"Z:jf jYou encounter a white imp."Z:jCg 3j"Z:jg 7j."Z:j@i 7j."Z:jj 65)"Z:j:l 8j."Z:jsm lYou encounter a gnoll. It is wielding a +0 spear."Z:jen 6j."Z:ju .j)...l   iguana (wandering)jjj 3 gnolls (polearms, 2 wandering)5   white imp (wandering)"Z:jy n58.6Rev* "Z:j "Z:j X _You encounter an iguana.#Z:j )You shoot an arrow. The arrow hits the gnoll!#Z:ji)jj 2 gnolls (polearms,#Z:j* 5.  You kill the gnoll!The iguana hisses angrily. The gnoll shouts!l.#Z:jݢ3j)#Z:jK;.j#Z:jAS .jljj)5The white imp shouts, "Run away, thou pecksniffian flat-headed dandiprat!"#Z:jd9==810.0 (1.4#Z:jǷ#Z:j' _The gnoll shouts!$Z:jy )))))You shoot an arrow. The arrow barely misses the white imp.$Z:ji:*$Z:j  5.  The arrow hits the iguana but does no damage.  A giggling sprite leaps out and makes the iguana trip over its own talons.  The iguana is lightly wounded.$Z:jR.j$Z:j.-l.$Z:jlj$Z:j)$Z:j]|.))(very drained)$Z:ji1.4Rev* $Z:j$Z:jUi _The jinxing sprites lose interest in you.%Z:j& ))) You shoot an arrow. The arrow hits the white imp!%Z:j l5.j.%Z:jM 9j.%Z:j *l.%Z:j 1j.%Z:j 1l.%Z:jPI5)%Z:j1j.%Z:j,&.%Z:j?,2.7 (1.3%Z:j%Z:jt!b _The white imp is severely wounded.%Z:j )You shoot an arrow. The arrow hits the white imp!%Z:j?)%Z:jc,j.%Z:jd%Z:j,dD.l%Z:jQe-j.%Z:jal%.%Z:jo/94.0%Z:j=u%Z:jwM _You kill the white imp!%Z:j, ) You shoot an arrow. The arrow hits the iguana!%Z:j l)The iguana is almost dead.%Z:jC<%Z:jD==5.3%Z:j%Z:j4 _The iguana seems less drained.%Z:jbaS  You shoot an arrow. The arrow hits the iguana.%Z:j#U.j%Z:jg@  The iguana is almost dead.6.5 (1.2 _The iguana barely misses you. x2; The gnoll closely misses you.%Z:j †You shoot an arrow. The arrow hits the iguana!%Z:j ^jj 2 gnolls (polearms)%Z:j Y  You kill the iguana!%Z:j i10/10===467.8 (1.3%Z:j %Z:j K _The gnoll misses you.%Z:j_ )You shoot an arrow. The arrow hits the gnoll.%Z:j^ †The gnoll is moderately wounded.%Z:j \47--9.0 (1.2%Z:jN %Z:j C _The gnoll hits you from afar with a +0 spear.%Z:j )You shoot an arrow. The arrow hits the gnoll!%Z:jq)   gnoll (polearm)%Z:j>6?j)%Z:j>3†&Z:j8--820.3 (1.3 _You kill the gnoll!&Z:j ) You shoot an arrow. The arrow hits the gnoll.&Z:j jThe gnoll is moderately wounded.The gnoll hits you from afar with a +0 spear.&Z:jHjj&Z:jB&Z:j2j.&Z:j†j   gnoll boudaj   gnoll (polearm)&Z:j471.5 (1.2&Z:j&Z:jv _You encounter a gnoll bouda. It is wielding a +0 whip.&Z:j} ) (very drained)You shoot an arrow. The arrow hits the gnoll bouda. You drain the gnoll bouda.&Z:j †, swift)  The gnoll bouda is heavily wounded.&Z:j_=======2.8 (1.3&Z:j[&Z:j.\ _The gnoll picks up the pace!&Z:j, ) You shoot an arrow.  The arrow hits the gnoll bouda but does no damage.  You drain the gnoll bouda.&Z:jfMj)&Z:jg?j)&Z:jn&Z:jod8===-4.1&Z:jv&Z:jxd _The gnoll bouda is severely wounded.&Z:jvu n) , very drained)  You drain the gnoll bouda. _The gnoll bouda is severely wounded.The arrow barely misses the gnoll bouda.  The arrow hits the gnoll but does no damage.  You drain the gnoll.&Z:jG j The arrow hits the gnoll but does no damage.  You drain the gnoll.  The gnoll is severely wounded.gnoll closely misses you.gnoll bouda hits you  The gnoll hits you from afar with a +0 spear.5--5.5 (1.4&Z:j &Z:jR > _The gnoll bouda hits you with a +0 whip.&Z:jV )You shoot an arrow.  The arrow closely misses the gnoll bouda.The arrow hits the gnoll!&Z:j ?)&Z:j7w jYou kill the gnoll!&Z:j4{ J-516.9&Z:j &Z:j Y _The gnoll bouda closely misses you.&Z:joSq )))))))You shoot an arrow.&Z:j j))....  The arrow barely misses the gnoll bouda.&Z:j#468.1 (1.2&Z:ji&Z:jX _The gnoll bouda barely misses you.'Z:j@a  You shoot an arrow. The arrow hits the gnoll bouda.'Z:j   The gnoll bouda is severely wounded.You feel your willpower return.'Z:ji9.3Rev* 'Z:j'Z:jpY _The gnoll bouda closely misses you.'Z:j )You shoot an arrow. The arrow hits the gnoll bouda!'Z:j('Z:jny7=830.7 (1.4'Z:je _You kill the gnoll bouda!'Z:jc'Z:jc'Z:j!k'Z:jmH _No target in view!'Z:j8'Z:jʵ'Z:ja^ _No target in view!(Z:j M##.## ##....#### ##.### #..# #.## ## ##.# ..## #..## ..... ###...###...... ####..##..@)).....  ###...########....). #####...### ..... ### .... ### ...## ..## . .## (Z:jY (Z:j <---10 _(Z:j (Z:j. m _Items here: ) [ ††.)Z:jx##.## ##....#### ##.### #..# #.## ### ##.# ...##..## #.....####...###......?####..##..)@).  ###...########....)....### ..### ...### ....## .....## ...... ## #...... )Z:j)Z:jYA---2)Z:j8)Z:jc _Found a scroll labelled TUFEXK ATTYONNESK.)Z:jxj _Items here: ))) †.)Z:j ##.## ##....#### ##.### #..# #.## #### ##.# ...### #..## ##.....#.###...###......?.####..##..))@.###...########....)....### #.### #.### #.## #. ## #. ##. )Z:j )Z:jg"c3Rev+ _)Z:j()Z:j4.T _You see here a +0 short sword.)Z:jח ##.## ##....#### ##.### #..# #.## ##### ##.# #...### #..## ##.....#.###...###......?.#####..##..)))####...########....)....### #.### #.### #. ## #. #. ##.)Z:j )Z:jp d8=4 _)Z:j[ )Z:j *Z:j=I##.## ##....#### ##.### #..# #.## ##### ##.# #...### .#..## ##.....#..####...###......?.# ####..##..))).# ###...########....)....### #.### #. ### #. #. #.##.#*Z:j#*Z:j#%5*Z:j+*Z:jO*Z:j5m##.## ##....#### ##.### #..# #.## ##### .##.# #...### ..#..## ##.....#..# ###...###......?.#  ####..##..))).# ...#....).....# ...### #.### #. #.# #.##.###.#*Z:j*Z:j-%6*Z:j[*Z:jo*Z:j; k##.## ##....#### ##.### .#..# ..#.## ##### ..##.# #...### .#..## ##.....#..# ###...###......?.# ####..##..))).# ...#*Z:j ....).....# ### #.# ### #.# #.# *Z:jl *Z:jY T7Rev *Z:j *Z:j +Z:j}$##.## ##....#### ..##.### ..#..# ..#.## ##### #.##.# #...####.... +Z:j$#..## ##.....#..# ###...###......?.# ..##..))).# ...#....).....# ### #.#  #.+Z:j*%A#  +Z:j]%+Z:jw-+Z:j-+Z:j..9=+Z:jF.8+Z:j4+Z:j7+Z:j#.. ##.........##....######.####..# .+Z:jx.## ##### #....!##.# #...####.... #..## #.  ###...###..# +Z:j##..##..))).......# .########....).....# #+Z:jׁ#.# ##.+Z:jg##.# +Z:j'#..###........##+Z:jM+Z:jތ+Z:jV%9+Z:j+Z:j5p _Found a bubbling sapphire potion.+Z:j +40.7 (2+Z:jշ+Z:js _l - 2 scrolls labelled TUFEXK ATTYONNESK (gained 1),Z:j #..##.. .  ##.........##....####.##.####..# .......## ##### #....!.,Z:jُ ##.# #...####.......  #..## ##.....##...###..# #..##..))).......# .########....).....# ##...##..##.####..#,Z:j,Z:j%@50=,Z:jV.1.7 (1,Z:j,Z:j-,Z:jŖ .|..# ..## ... #.. ... ##..........  ##....####..##.###.#..# .......## ##### !##.# #...####@.......  #..## ##.....#..###....#...###........#..##..))).......#######....) ##....##....##...## ,Z:j" ,Z:j &2,Z:jU ,Z:jx ,Z:j'R[..#  |..# ##.. .## #... .. #... #........## #... ##....#### ... ##.###.. #..# #...... .## ##### ! ##.# #...####..... #..## #..###.... #...###........## #... .##..))).......# #. #######....).....#   #.....#   #.....#   #.#  3-Z:jC#  |..# ##. ## #. # #. .## #. #....#### #. ##.### #. #..# #. #.## ##### ##.@..!. #.# #...####. ..## ##.....#..###. ...###........## ##...# ##..))).......# #. ....).....# . #...........#  #...........#  #.##  -Z:jP-Z:j"&4-Z:j-Z:jv-Z:j0#  |..# ##. ## #. # #. ## #. ....#### #. #.### #. ..# #. -Z:j.## ##### ##..@.!. .# #...####. .## ##.....#..###......# ###........## ##...# #..))).......# ##. ....).....# . #...........# . #...........# -Z:jIe #.##  -Z:j -Z:j51=-Z:j5-Z:j|-Z:j-Z:jvx #  |..# ##. ## #. # #. ## #. -Z:j/y "#### #. .### #. .# #.#  ## ##### ##...@!.....#  # #...####.#  ## ##.....#..###......#-Z:jky  .###.## ###...##  -Z:jy N..))).......# ##...  ....).....# #..#  -Z:jy #...........# #.#  #.-Z:jy # .#  #.##  -Z:j -Z:j &6-Z:j] -Z:j .Z:j8#  |..# ##.#  ## #.#  # #.#  ## #.#  #### #.#  ### #..Z:j#  # #.#  # ##### ##....@.....#   #...####.#  # ##.....#..###......##  ###..Z:j!.## ###...##  .))).......# ##...  ....).....# #..#  .Z:jM#.# #.#  #..Z:j# .#  #.##  .Z:j#.Z:j$&7.Z:j+.Z:j5.Z:jg6+8.7 (2.Z:j<.Z:j?^ _t - a bubbling sapphire potion/Z:j |..# ##............#  .## #..#  # #.#  ## #.#  .#### #.#  ## #   #   ##### ##./Z:j I#   #...####..#  ##.....#..#####  ##........## ###...##  ))).# ###...  ##....).....# #..#   #......#  #.# .#  #.## #  #.#  /Z:jA /Z:j3 G=9.7 (1/Z:jm /Z:j 0Z:jg.## #..#  # #.#  ## #.#  #### #.#  # 0Z:jhI#   #  ##### ##.#  #...####..#  ##.....#..#####  #........## ###...##  0Z:jh}))# ###...  0Z:j i#....).....# #..#  #......#  #.0Z:j0i_# .#  #.0Z:jUi_## #  #.0Z:ji^#   #.# 0Z:ji( 0Z:jbs0Z:jt'500Z:jy0Z:j|0Z:jo# #.#  ## #.#  ### #.#   #   #  ##### ##.#  #...####..#  #.....#..#####  ........## ###..@##  )# ###....#  ....).....# ##..##  ......#  .# .#  .## .#  .# #  .#  ##  0Z:jv0Z:jw&10Z:j|0Z:j[0Z:j## #.#  ## #....#   ...#  ..#  #### ##...#  ...####....# #  0Z:j.....#..###......##.#  .......## ###...##.#  # ###.@..#  ...).....# ##..##  .#  # .#  ## .#  # .#  # ..  ## 0Z:j\..    0Z:j!0Z:j&20Z:jV0Z:j0Z:j e# #.#   .....#  ....#  ### ##....#  ..####..0Z:j O...###  .#..###......##.#  .## ###...##.#  # ###....#  ).....# ##.@##  .#  # #.#  ## #.#  # #.#  0Z:jh "# #..  ## #..   #..   0Z:j 0Z:j &30Z:j 0Z:j 2Z:j's#.#  #.............#  #........  #..........#  ## ##..........#  .####...........###  #..###......##.#  ## ###...##.#  ...# ###...@#  .2Z:j().....# ##..##  # ##.#   #.#  ##.#  # #.#   #..  ......###..  #..  2Z:jr.2Z:jZ:jD  Casting: Jinxbite (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.>Z:j8/10 -----==6Will/2 Jinx >Z:jO>Z:jTQ _You feel your willpower being sapped.>Z:jc.--7>Z:jA>Z:j?Z:jY )))h  very drained)You shoot an arrow. The arrow hits the hound! You drain the hound.?Z:jܺ;*?Z:jG h.  The hound is severely wounded.A giggling sprite leaps out and smacks the hound with its own front paw.?Z:jK8h.?Z:j_... ?Z:j===9.0 (1.3Rev  _The hound is almost dead.?Z:jd .  You shoot an arrow. The arrow hits the hound!?Z:j[k)?Z:jX .?Z:jh6590.3Rev+ ?Z:j_ _You kill the hound!?Z:jj?Z:jLk?Z:jir?Z:jtH _No target in view!?Z:jw?Z:j?Z:j?Z:jH _No target in view!?Z:jl ?Z:jCw { _No target in view!?Z:jU #.#  #.#  #.# # #.# #.. ### #.# #...#.. ##.# #...... ##..# #......#####..## .## .#.# .###......# .# ##.....# .# #.....# .:..## ##.=### #.....# ### ?Z:jU\#..##  ?Z:j^?Z:jf_Z--------10 _?Z:jle?Z:jg@Z:jb #.# .# #.# ##+ . #.#  #..####. #.#  #...#... ##.#  #......#.# #......#####..## ..........## #.......# .###......# .# ##.....# .# #.....# :..## ##.=### ##... ###  ##..#  ###   ---2Rev+  _The sprites lose interest in your situation.@Z:j X.# #.# ##+ .# #.#  #..####. #.#  #...#... ##.#  #......#.# ###......#####..## ...........## #.......# .###......# .# ##.....# .# #.....# #.....:..## ##.=### ###... ###  ##..#  ###  3Rev AZ:jm##+ .# #.#  #..####.# #.#  #...#... ##.#  #......#.# ####......#####..## ............## ##.......# #.###......# .# ##.....# .# #.....# ##.....:..## ##.=###  ###... ###  ##..#  ###  9==4AZ:j ..####.#... #...# ##.#######..#............####.......##......#. ## ##.....:..## ##.=## ###.....## ###  ##..###   AZ:jAZ:j%5AZ:jAZ:jNAZ:j! 7.#... #...# ##.#######..#............####.......##......#. ## #### ##.=## ###.....## ###  ##..###  ### AZ:j) AZ:jB %6AZ:j AZ:j _  You pick up a parchment of Magic Dart and begin reading...AZ:j 57.3 (2AZ:j AZ:j C _You add the spell Magic Dart to your library.BZ:jom #..####.# #.#  #...#... ##.#  #......# ##..# ########## ....#  #.#. ##BZ:j?.#.# #.# ##.....# #...# #.....# ###........## ##.=### ###.....## ### ..### ####BZ:j BZ:jG==8.3 (1BZ:j BZ:j5BZ:j D ##+ .# #.# #..####.# #.# #...#... ##.# #......# ##..###########.....# #BZ:jhD.#. ##.#.# #.# ##.....# #...# #.....#BZ:jD###........## ##.=######.....## ###BZ:jDe#..#######BZ:j^MBZ:jN%9BZ:jSBZ:jHVBZ:j ! ##+ .# #.# #..####.# #.# #...#...# ##.#. #......# ##..#.#####......#####..## ..## #.#.# ##.###......# #.# ##.....# #.# #.....# ###.## ##.=### ###.....## ###  ##..### ####BZ:j BZ:j (4000BZ:j BZ:jr CZ:j'jP .# #.# ##+# .# #.# #..####.# #.# #...#...# ##.# #......# ##..#...##########...# #CZ:jj.#. ##.#. #.# ##..... #...# #.....###........## ##.=#####.....## ###..#######CZ:j?uCZ:ju%1CZ:j{CZ:j~CZ:j[1CZ:jV #.# .# #.# ##+# .# #.# #..####.# #.#. #...#...# ##.# #......# ##..#....##########...... #.#. ##.# #.# ## #...# #....###........## ##.=####.....## ###..####### CZ:jVCZ:jsCZ:j410/10===CZ:j2CZ:jЫCZ:jwCZ:j #. #. .# #. ##+# .# #. #..####.# #... #...#...# ##.. #......# ##..##########...........###.#.. ##.# #.# ## #...# #...###........## ##.=###.....## ##..#######3CZ:j+ a # #. .# #.. ##+# .# #... #..####.# #... #...#...# ##.. #......# ##.#####......#####...###.#.. ##.###. #..# ## #..# # ###.## ##. ###.....##  ##..##  ####CZ:j CZ:jd %4CZ:j CZ:j| DZ:j7....... ...... .# ..... ##+# .# .... #..####.# ... #...#...# .. #......# ##.#####......#####.###.#.. ##..###... #....# ##... #.....# #.# ###........## ## ###.....## ##..###  ####DZ:jp>DZ:j>%5DZ:jCDZ:j]EDZ:jM ...#...# .#...# ##+# .#...# #..####.#... #...#...# .. #......# .#####......#####>......###.#.# ##...###.. #...........# ##.. #...........# #DZ:jsN 8.### ###........## # ###.....##  ##..###  ####DZ:jcV DZ:jrW C===6DZ:j[ DZ:jr^ ; _Found a stone staircase leading down.EZ:j;h#.#.# .#.# ##+# .#.# #..####.#.# #...#...#.# #......# .#####.......>......###.#.####....###. #...........# EZ:jy.# #.#.### ###.#### ###.....##  ##..###  ####EZ:j#EZ:j_$%7EZ:j`)EZ:jc+EZ:jp #..........#.#.#.# ##+# .#.# #..####.#.# #...#...# #...####......###.........>###...#.##....##.# #.....# ## #.# ### ######### ###EZ:jp  ##..# #### EZ:jx EZ:j]z %8EZ:j8 EZ:jA EZ:j34.#.#.# ##+# .#.# #..####.#.# #...#...# #... .####......##........>###..#.#.#.# .# #.##### ####EZ:j3##### ### ##..### ####   EZ:j3EZ:j;EZ:j<%9EZ:jvAEZ:jCFZ:j+.# ##+# ..# #..####. #.# #...#... .B #... ..####......# .......>FZ:jmP###.#..# .# #.#.....#### ###FZ:j]###### ### FZ:jY##..# #### FZ:jB   bombardier beetle (asleep)  FZ:j+FZ:jFZ:j'&10FZ:jvFZ:jb _You encounter a bombardier beetle.FZ:jq~{ #.# ##+# .#.# #..#### .##.# #...# #..B.# #......  ...#####.........>......###.####.# #.## #FZ:j~<#.....#### ###. ###### ###.....  ##..### ####FZ:jtFZ:j01FZ:j6FZ:jQ_ _You feel your willpower return.GZ:jD  Casting: Jinxbite (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.GZ:jA8/10 -----==2Will/2 Jinx GZ:jĮGZ:jQ _You feel your willpower being sapped.GZ:j.--3GZ:j GZ:jGZ:j, )))))))You shoot an arrow.GZ:j_ :*GZ:j3  .BThe arrow completely misses the bombardier beetle.A giggling sprite leaps out and makes the bombardier beetle trip over its own  legs.GZ:j9 .....>.B  very drained)GZ:j: b===4.6 (1.3Rev GZ:j8@ GZ:jB l _The bombardier beetle is moderately wounded.GZ:j ))))))You shoot an arrow.GZ:jx Q.BGZ:j f....>.GZ:j c5.8 (1.2Rev+ GZ:j3 GZ:jۓ d _The arrow barely misses the bombardier beetle.GZ:j ))))))You shoot an arrow.GZ:j:*HZ:j..B.>. _The arrow barely misses the bombardier beetle.  You shoot an arrow.  The arrow closely misses the bombardier beetle.A giggling sprite leaps out and smacks the bombardier beetle with its own  antenna.  The bombardier beetle is heavily wounded.HZ:j-----7.0Rev+ HZ:jHZ:j1i _The jinxing sprites lose interest in you.HZ:jn .  You shoot an arrow. The arrow hits the bombardier beetle!HZ:ju)))HZ:j4t^.>.HZ:jzt738.3 (1.3Rev* HZ:jZHZ:jU _You kill the bombardier beetle!HZ:jHZ:jJHZ:jHZ:jٙH _No target in view!HZ:jHZ:jUHZ:jHZ:j H _No target in view!HZ:j(T HZ:jT HZ:jY HZ:j\ H _No target in view!IZ:jJz. #.# ##+# .. ##.# #.. #.##.# #...#  #.#.# # ...#####.>......###.####.# #.## ##.....#### ### ####### ###..... ##.. ####IZ:jQIZ:jQs---90Rev+ _IZ:jVIZ:jXIZ:j0#. #.# ##+#  .. ##.# #..  #.# ##.# #...# #.#.# # .. #.#####.>......###.#####.# ##.## ##.....#### ### # ### ##..IZ:jB ####IZ:j#IZ:j_9==---20IZ:jIZ:jIZ:jv+  #. #.# ##+# .. ##.# #.. #.# ##.# #... #. ##.# # .. ##.#####IZ:j+ j.>......####.#### #.# # #.## # ####.....#### ### # ###IZ:j, K ##.. IZ:j4 IZ:j4 %1IZ:j$9 IZ:j: IZ:jw  #. #.# ##+ .. ##.# #.. #.# ##.# # #. ##.# # .. ###.#####.>......### #.#### #.# # #IZ:j q.## # ####.....#### ### # ### ## IZ:j IZ:j %2IZ:j IZ:jm JZ:jM;!  #. #.# ## .. ##.# #JZ:j;  #.# ##.# # #. ##.# #JZ:j < .. ####.#####.>......### #JZ:j"<?.#### #JZ:j;<`.# # #JZ:jR<M.## #JZ:jj< ####.....#### ### JZ:j<#JZ:j<M ###JZ:j<5#JZ:j<=  JZ:j<JZ:jCJZ:jDT3Rev JZ:j$IJZ:jKJZ:jj  #. #.#  .. ##.# # #.# ##.# # #. ##.# # ..#####.#####.>......### #.#### #.# # #JZ:jk.## # ####.....#### ### ####### ###  JZ:jrJZ:jsB==4JZ:jixJZ:jzJZ:j C##.# #.# # #.#  .. ##.# # ##..# #. ##..# ..#####JZ:j ####........>......###.#####..# # #...........## #.####.....#### ###.JZ:j; J########JZ:jƘ JZ:j %5JZ:jɝ JZ:jZ JZ:j .# #.###.# #.## #.# .. ##.## ##..##. ##..# #####JZ:jY ####....#....>......####..#.#####..# # #...........## #.JZ:j ####.....#### ########JZ:j :# JZ:j+% JZ:j% %6JZ:j1+ JZ:jB- KZ:j^^> .# #.##.# #.# #. .. ##.# ##..#. ##..####### #.... #....>......####..#.#####. ##..# # #...........## #.####.....#### ########KZ:jdKZ:j;e07KZ:jiKZ:jmkKZ:jK. ##.># ##..# # ##.# # #. # .. ## #.# ## #. ##. #..#####. # #.>...... #..###. #. ##.# ## #.## # ####.....####  #######10/10===8KZ:j3 ##..##........ ##.# #. #..# #.# #. #..##### #...... #># #..###. #. ##.#  # #.#  KZ:jG4####.....#### ####### KZ:j[;KZ:j"<%9KZ:j@KZ:jBLZ:jL. ##..# # . ##.# # #. # #.. ##. #.# ##. #.# ## #..##### # #.>...... #..###LZ:jS. #.. ##..# #.. #....##### ####.....#### #######LZ:j Y30LZ:jL   ##.# #.# #..# #.# #.#. #..##### #..... #> #.@###....... #..# ##.... #..# #... #### ####.....## #######   LZ:jmO LZ:jP %1LZ:jsX LZ:jMf MZ:jq  ...# #.## # #.# #. ### ## #.## ##.#..##### #. #@...........> #..###... #..# ##. #..# #...........#### ####.....########## ===2MZ:j M. ##.>#  . ##..# #.##.#  ##.# ##..  ###.# ###.## ##.#..#####....>##...##..#..# #...........3OZ:jIOZ:jΆOZ:jEOZ:jOZ:j,OZ:jOZ:j ! _You feel your willpower return.OZ:j OZ:j'FnOZ:jROZ:jfBOZ:jhOZ:j^pBOZ:jynOZ:j}OZ:j,OZ:j #..# #..........# .# #..# ##.......### ..## #..####......## #..# ##..##.......## #..##...........## #..........##### #.......### ##....### #..@...# 485.0)#...#...# #..###.∩## .... ##.>##..... ##..#...∩. ##.#....##.#....#..#Z:jqG# ##.## ## OZ:j9.3 (16 _Found Uzut's Jewellery Boutique.PZ:j   You encounter a kobold geomancer. It is wielding a +0 dagger..# #..# ### ..## #..####  #..# ##..##. #..##.... #..### ####  ##....### ....##...# #..###.∩##..... ##.>##......# ##..#∩. ##.##... ##.##K   kobold geomancer (asleep)K.... #..#. ##.## ##.##PZ:j9,0.0)PZ:j!350.3 (1 _PZ:j(PZ:j-QZ:j#D  Casting: Jinxbite (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.QZ:jx8/10 -----==1Will/2 Jinx QZ:jQ _You feel your willpower being sapped.QZ:j.--2QZ:jPQZ:jRZ:jG:_ ))))))K  drained)You shoot an arrow. The arrow hits the kobold geomancer!  You drain the kobold geomancer.  The kobold geomancer shouts!RZ:jCK.RZ:j ####)The kobold geomancer is heavily wounded.The kobold geomancer points next to you and mumbles some strange words.RZ:j+ FThe wall shatters! The blast of rock fragments hits you!RZ:j6D .@......K..FF   sky beastYou encounter a sky beast.RZ:jt737-------=======3.6 (1.3Rev RZ:j>RZ:jW _You hear a shout! )))) You shoot an arrow. The arrow hits the sky beast!RZ:jSK.F.....===----5.0 (1.4Rev+ RZ:j6d _The sky beast is moderately wounded.RZ:jCf)))))))RZ:j& ####You shoot an arrow. The arrow barely misses the sky beast.The kobold geomancer gestures next to you while chanting.The wall shatters!RZ:j[OF∩RZ:jdo.@.....RZ:j2f8------------=======6.2 (1.2RZ:jzmRZ:jpN _The blast of rock fragments hits you but does no damage.RZ:j< )) (drained)You shoot an arrow. The arrow hits the sky beast. You drain the sky beast.RZ:j ;*RZ:j F.  The sky beast is severely wounded.A giggling sprite leaps out and makes the sky beast trip over its own tail.RZ:jr 4K.RZ:j! 9K.RZ:jv !FRZ:j .RZ:j b very drained)RZ:j ===----7.5 (1.3Rev*  _The sky beast is almost dead.RZ:j h)))))))RZ:j 8K.RZ:j[ F......  You shoot an arrow. The arrow closely misses the sky beast.RZ:j h79==----8.8RZ:jإ RZ:j T _The sky beast hits you. The air twists around and strikes you.RZ:j!z †You shoot an arrow. The arrow hits the sky beast. You drain the sky beast.RZ:jr 5K.RZ:j RZ:j 989560.1RZ:j4 RZ:j! M _You kill the sky beast!RZ:j )You shoot an arrow. The arrow hits the kobold geomancer!  You drain the kobold geomancer.RZ:jRSZ:j SZ:jSZ:j.# #..# ##.......## Pottymouth the Shooter..## #..####......## Coglin#..# ##..##.......##Health: 39/52 ==================------#..##...........##Magic: 9/10=====================---#..........#####AC: 5Str: 9#.......###EV: 11Int: 12##....###SH: 0Dex: 18##......#XL:  7 Next: 118% Place: Dungeon:6#.)@#...#Noise: ===------  Time: 4061.3 (1.2)#.†###.∩##SZ:jaf) +6 orcbow "Cala Itwid" {drain, rN+} ..... ##.>##Fire: f) +6 orcbow "Cala Itwid" {drain......# ##..#Will/2 Jinx Rev* ....∩. ##.##......##.##.....#..#SZ:jG.....##.## # SZ:jo##.## ##  _You kill the sky beast!SZ:jYou shoot an arrow. The arrow hits the kobold geomancer!  You drain the kobold geomancer. _You kill the kobold geomancer!SZ:jwYour Fighting skill increases to level 3!Your Armour skill increases to level 1!SZ:jA  You drain the kobold geomancer. _You kill the kobold geomancer!  Your Fighting skill increases to level 3!  Your Armour skill increases to level 1!Stealth have reached level 8!  --more--UZ:j;43/58-1--108 9% UZ:jUZ:jR _You feel stronger.VZ:j #..# #....# #..# ##.#..## #..#####..# ##..###..##...#...######.......###..#####..@...# #.).#...#  #.†###.∩##  ..... ##.>## ......# ##..#....∩. ##.## ......##.## ..... #..# .....##.## VZ:jlVZ:jpj4=---20 _VZ:jVZ:jVZ:j  You start resting.VZ:jC:---VZ:j>  0  The jinxing sprites lose interest in you.The sprites lose interest in your situation.VZ:j @   Maggie (wand, wandering) .@... #..# # ..... ##.## ##You encounter Maggie the Vainglorious. She is wielding a +3 long sword ofdraining and carrying a wand of mindburst.VZ:j^3/  --more--XZ:jXZ:jXZ:jQ| 3.3 (1Rev*  _XZ:jYZ:j\.# #..# #### ..## #..####......## #..# ##..##.......## #...........## ........##### .### YZ:j]w##....### ##......# #.).#@..# #.†###.∩##..... ##.>......# ##..# ....∩. ##...... .@... ..# ## ..... ##.###.  YZ:j]R##.. YZ:jlgYZ:jg\4Rev+ YZ:jnYZ:jpYZ:jU ..## #..####......## #..# ##..##.......## #...........## ........##### .### ##....### ##......# #.).#...# #.†###@∩##..... ##.>YZ:j 7......# ##..# ....∩. ##...... #.@... ..# ##...... ##.## ##.. YZ:jO ##.## ##....#####..YZ:j& YZ:jK' #5YZ:js' U=--5YZ:j- YZ:jx/ ZZ:jۅ#..# ##..##.......## #...........## ........##### ..### ##....### ##......# #.).#...# #.†###.∩#ZZ:jD..... ##@>......# ##..# ....∩. ##ZZ:j†b#...... #..@... ZZ:j..# ##....... ##.## ##..ZZ:j7 ##.## ##....#####..##.......ZZ:j3ZZ:jԐ%6ZZ:j×ZZ:jZZ:jNI#...........## ........##### ..### ##....### ##......# #.).#...# #.†###.∩#ZZ:jO..... ##.>......# ##@.# #....∩. ###....... ZZ:jYOt#...@... ..# ##..ZZ:jO..... ##.## ##.. ZZ:jO##.## ##....#####..##........ZZ:jOZZ:jXZZ:j0ZX10/11==7ZZ:j,`ZZ:j-bZZ:jd !..##### ..### ##....### ##......# ZZ:j #.).#...# #.†###.∩#..... ##.>......# ##..# #.....∩. ###........ #...@... ZZ:j 1..# ##....... ##.## ##.. ##.## ##....#####..##........>#..###ZZ:j! ZZ:j! T8Rev ZZ:j( ZZ:jL* [Z:j### ##....### ##......# #.).#...# #.†###.∩#..... ##.>......# ##..# #......∩. ##........ #...@... ..# ##....... ##.## ##.. ##.## ##....#####..##........>#..###.#..# [Z:j7[Z:j1S6=9[Z:j[Z:j [Z:jjs ##....### ##......# #.).#...# #.†###.∩#..... ##.>#......# ##..# #.......∩. #[Z:jt #........ #...@... #.@# ##....... ##.## ##.. ##.## ##....#####..##........>#..###.[Z:jt #..# ##..# #.[Z:j{ [Z:j| &70[Z:jJ [Z:j` [Z:jo i ##......# .).#...†###.∩##..... ##.>##......# ##..#...∩. ##.###..[Z:j; ( ##.###.@...  #..##..##@## ##. ##.## ##. #..#####.#.......#.##### ####.....# [Z:jZ [Z:j $==[Z:jH 1[Z:j_ [Z:j \Z:j=#.).#...# #.†###.∩#..... ##.># ......# ##..# #.... ....∩. ##.. ...... ##.. .@... #..# ##.. ..... ##.###.. ##....#####..##............>#..###...#..# ##.#..# #.#### ####.....## #######7=2\Z:j#.†###.∩#..... ##.># .....# ##..# #.....∩. ##... \Z:j~#.##.. @... #..# ##.. .... ##.###.. ##..#.@#####..\Z:j##....................>#..###.........\Z:j#..# ###..# #..#### ####.....### \Z:j:####### \Z:j\Z:j!%3\Z:j\Z:j\Z:j ..... ##.> ....# ##..# #......∩. ##... #.##..\Z:j z #..# ##.. \Z:j \... ##.#\Z:j L##.. ##..\Z:jh 2#..#####...##.@........>#..###.#..# ###..# #..##### ####.....####\Z:j K ####### \Z:j \Z:j \Z:j %4\Z:j \Z:j ]Z:jb ##.>## # ##..# #. .∩. ##.## #. ##.## #. #..# ##. ##.## ##.##.## ##...#..#####.##.#.>.#..###.##..# ##.##..# #...##### ####. ]Z:jg]Z:j/h#1]Z:jQh2===5]Z:j|m]Z:jyq]Z:j 8]Z:j  W _You start resting.]Z:j ]Z:jU% +7.3 (2]Z:j& 58.3 (3]Z:j+ ]Z:j!. _ _You feel your willpower return.^Z:j/j9====^Z:jwn^Z:jo^Z:jBp^Z:jr^Z:j s^Z:js^Z:jAv^Z:jv^Z:jaw^Z:jy^Z:jz^Z:j=zO50=^Z:j {^Z:j:}^Z:jm}^Z:j~^Z:j^Z:jI,^Z:j^Z:j^Z:jD1=^Z:jϥ^Z:j2=34=^Z:j5=^Z:jdB^Z:j`X^Z:jK6=^Z:j@^Z:j,^Z:j\^Z:j7=^Z:j ^Z:jLe_You start resting.HP restored.^Z:j^Z:jE11091.0)^Z:jQb8=10.3 (32 _^Z:j ^Z:j _Z:j- GLevel 6 of the Dungeon>>∩∩(Press ? for help) #..........#####_Z:jF<  #..#  #.......#####.# ##....####.# ##......##.# #.).#...##.#  #.†###.∩###.#  .....  ##.>## #.#  ......#  ##..# #..........#  #.#  ....∩.  ##.## #...........#    .# #.#  ......  ##.## #............# ##+#  .# #.#  .@... #..###.............# #..####.# #.#  ..... ##.## ##..............# #...#...# ##.#  ##.## ##..............#  #......#  ##..# #..#####..............#####......#####..## ##..@....................................## [1_Z:j> 7;28H#............>......###..........#.......#  #..###.............####..........###......# #..# ##............# #...........# ##.....# #..# #...........## #...........# #.....# #### ####.....#### ###........## ##.=### ##########.....##  ### ##..#######`Z:jT#@`Z:j] B##`Z:j B##`Z:jM B.#`Z:j B..`Z:jC B..`Z:j B..`Z:j. A..`Z:jx A..`Z:j `A..`Z:j(A..aZ:j&0  #..##...........####........###..# ..aZ:j  #..# ##..##.......###..........##..# ..aZ:j   ..##  #..####......###..........##.## ..aZ:jʃ(  .#  #..# ##.......####..........## #.# ..aZ:j *   #..# #..........####...........# #.# ..aZ:j #..  ##...#####...####...........# ##.# ..aZ:j(C   ##### ###...########....).....#  ##..## ..aZ:jؤ ####..##..))).......#  ###....#  .aZ:j' ###...###........## ###...##.##   aZ:jЕ #..## ##.....#..###......##.#  aZ:j% ##.# #...####...........###  bZ:jsJ bZ:j%HH bZ:jH bZ:j: :  bZ:j ;  bZ:j93 ;  bZ:j8 ;  bZ:j' ?  bZ:j~ ?  bZ:jV ?  bZ:j I bZ:jG ?  bZ:jR ?  bZ:j:?  bZ:j; .bZ:j~/;..cZ:jw#2 .. ##.## ##..............#  #......#  ##..# dZ:j5..dZ:j}t 5..eZ:jݧ .@#..#####..............#####......#####..## fZ:jV....).................∩........@........gZ:j=gZ:j,.... ##.>##Pottymouth the Shooter ...# ##..##....... Coglin .∩. ##.###........ Health: 58/58 ======================== ...##.###......... Magic: 11/11 ======================== ..#..###.......... AC: 5Str: 10 ..##.## ##........... EV: 11Int: 12##.## ##............ SH: 0Dex: 18#..#####............. XL:  8 Next:  9% Place: Dungeon:6##..@................ Noise: ---------  Time: 4110.3 (0.0)#............Z:j_9;49m>...... f) +6 orcbow "Cala Itwid" {drain, rN+} #..###.............# Fire: f) +6 orcbow "Cala Itwid" {drain#..# ##............##..# #...........###### ####.....###########You encounter Maggie the Vainglorious. She is wielding a +3 long sword of _draining and carrying a wand of mindburst. _You start resting. _You feel your willpower return. _You start resting. _HP restored.gZ:j  ##.>## # ##..# #. ∩. ##.## #. ##.## #. #..# gZ:ja ;##. ##.## ##...##.## ##...#..#####.##.#.>......##..###.#gZ:j #..# ##.....gZ:j #..# #.....#### ####..gZ:jм Q#######gZ:j< gZ:j +1.3 (1gZ:jG gZ:j hZ:j ##.>## # ##..# #. . ##.## #. ##.## #..hZ:jȆ #..# ##... ##.## ##...##.## ##..#..#####.###.#.>......#hZ:j#..###.##..# ##.# #hZ:jS#..# #.## ##### ####.....#### ########hZ:j7hZ:j &2hZ:jhZ:jhZ:ju ##.>## # ##..# #. ##.## #. ##.## #.#..# hZ:juT##.##.## ##.##.## ##.##..#####.###.#.>......##..###.#hZ:ju##..# ##.# #.#..# #.## #.hZ:ju#### ####.....#### ########hZ:j}hZ:j>~hZ:ja~3hZ:j̃hZ:j7hZ:j8 8###.∩##  ##.>## # ##..# ###.## hZ:j 9 ###.##  ##..# ###.## ##.##  #..########hZ:j39 r##.....#......hZ:jb9 >.#..###..###hZ:j9 #..# ##. #.#..# #...........## #..#### ####.....#### ###########hZ:j9 hZ:j?B hZ:jB &4hZ:jOH hZ:jaJ hZ:j] g...# ##.∩##   ##.>## #. ##..# # ##.## # ##.##  # #..# # hZ:j^ ##.## ##.##  #..###########........#......>.#..###..####..# ##. #... #..# #...........## #... #### ####.....#### ###. ######### hZ:j_f hZ:jg &5hZ:jl hZ:j@o iZ:ji...# ...# #.∩##  # ##.>## #..  ##..# iZ:j:# ##.## # ##.##  # ##..# # #iZ:j##.## ###.##  #..#####iZ:j@#######.....iZ:j[...#......>iZ:j'^.#..###..###iZ:jZ#..# ##. #.iZ:j#..# #...........## #...#### ####.....#### ###..iZ:jiZ:jxiZ:jN&6iZ:jQiZ:j#iZ:j <### ..#  .∩##  ## #.>## #... ##..# #  ##.## # ##.## # ##..# # #.##.## #.##.##  #.#..############.....#......>.#..###..####..# ##. #.#..# #...........## #...7iZ:jiZ:jiZ:j7### # # ∩## ###. .>## ##...# #.# ##.## ##.#  ##.## ##.# ##+#..# ##.iZ:j0# #.##.## ##.# #.##.## ##.# #.#..#####.#####.##.....#....>......###.#..###.####.#..# ##.iZ:j# #.#..# #.## #.iZ:j"<8iZ:jiZ:jiZ:jN  # # # ## ###. >## ##. ..# ##.# .## iZ:j ##.# ##.## ##.# ##+##..# ##.# #..###.## ##.# #.iZ:j8 ##.## ##.# #.#..#####.#####.##.....#.>......###.#..###.####.#..# ##.# #.#..# #.## #.iZ:j iZ:j4 C9iZ:j1 # # #  ### ## # .# # .## # #.## # ##+# #..# # #..## ##.## #...###.##  #.#..############.....#......>.#..###..iZ:j ####..# ##. #.iZ:j iZ:jl '20iZ:j iZ:j jZ:j[.##### ## # #.# ### # # # # # # .## # ##+# ..# # #..## #.## #...# ##.##  #.#..############.jZ:jv....#......>.#..###..###jZ:j1jZ:jjZ:j|1jZ:j|jZ:jjZ:j}1...##........##### # #  #.## #### ###  # # # ## # ##+# .# # #..#### .## #...# #.##  #. #..#####jZ:j~##### ##.....#......>.jZ:jjjZ:j-&2jZ:jjZ:jGjZ:jJ'#.. ...##........## #### #  #.### ####.....+###  #  # . # # ##+# . # # #..#### ## #...# .## jZ:jbK} #......# ..########### #.....jZ:j_RjZ:jS&3jZ:jYjZ:jZjZ:j## #.# ## ##.##  # ##.### ####.....+ ###.# ##.# ##.# .# ##.# ##+# .# ##.jZ:j`# #..####.# # ##.# #...#...# ## ##.## #......# #####.#####......# .jZ:jjZ:j&4jZ:jjZ:jjZ:j& -## #.# ## ##.##  ## ###.### ####.....+ ###.# ##.# ##.# .# ####. ##.jZ:j ( # #...#...#  ##.## #......# #####.#####......#jZ:j- jZ:j. &5jZ:j2 jZ:j$5 kZ:j#.# #.. ##........## # ##  ###.###  ####.@...+ ### #  # .## ##+# .## #..####.#   #...#   #......# #############kZ:jkZ:j&6kZ:j kZ:j#kZ:jӓ##.##.# #.. ##........## ###  ###@###  ####.....+ ### kZ:j## .## ##+# .# # #..####.#  #...#   #......# kZ:jkZ:j;&7kZ:jkZ:jƣkZ:j kZ:j kZ:j} kZ:j4 lZ:jHHh## #.# # # #.# # ### # ##lZ:jH######.#######...@.+ ###........# ##...# ##..# lZ:jyI.###..# ##+# .###..# #..####.# ##..# #...#...# ###..## #......# ## ##..#####......#####.lZ:jQ<8lZ:jUlZ:jiXlZ:j, #.# #. #.# #.##.## #.#.##### ####.### #####....@+ ####.# ###.# lZ:jy###.# .# ###.# ##+# .# ###.# #..####.# ###.# #...#...# # ##.## #......# ##. #.#####......#####.9lZ:j>!lZ:j_#lZ:j% w+##B!..⌠...⌠......'...⌠........⌠...⌠....+##B   bombardier beetle (wandering)BB _draining and carrying a wand of mindburst. _You start resting. _You feel your willpower return.You start resting. _HP restored.  You open the door.30 _You encounter a bombardier beetle. lZ:jZ z_Found a bubbling coppery potion.nZ:j ))) You shoot an arrow. The arrow hits the bombardier beetle.nZ:j ⌠.'  The bombardier beetle is moderately wounded.nZ:j{& ***The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.nZ:jH⌠.'nZ:jƱq===1.5 (1.2Fire Rev nZ:j nZ:jim _You are covered in liquid fire! Move or burn!nZ:j@ )))))You shoot an arrow.nZ:jd .BThe arrow closely misses the bombardier beetle.nZ:j3A!.'nZ:j 0----2.8 (1.3Rev+ nZ:j.nZ:jZ _The liquid fire burns you!nZ:j8 )) (very drained)You shoot an arrow. The arrow hits the bombardier beetle.  You drain the bombardier beetle.nZ:jSX ⌠BThe bombardier beetle is severely wounded.nZ:j_%'nZ:j`46-----4.0 (1.2Rev* nZ:jgfnZ:j6iZ _The liquid fire burns you!nZ:jB )You shoot an arrow. The arrow hits the bombardier beetle.nZ:j .BThe bombardier beetle is severely wounded.nZ:jUnZ:ja2---5.2nZ:jnZ:jZ _The liquid fire burns you!nZ:j n '  You shoot an arrow. The arrow hits the bombardier beetle!nZ:j RnZ:j % d  You kill the bombardier beetle!nZ:j+ 36-----136.4 _The liquid fire burns you!nZ:j2 nZ:j5 o _Your Ranged Weapons skill increases to level 6!nZ:j@ nZ:jA nZ:jAG nZ:jI H _No target in view!oZ:j # #.# # # #.# # ##.## # # +##  .!..oZ:ji   ### ⌠...⌠  ###.###......  ####...@.'...⌠..  ###.#......  ##.# ⌠...⌠  ##.# .... .# oZ:j # ##.# ##+## .# ##.# #..####.#  oZ:j ##.# #...#...#  ##oZ:j .## #......# ## ##.#####......#####oZ:j $ P  You shake off some of the fire as you move.oZ:jm% y1--------70oZ:j-- oZ:j- Z _The liquid fire burns you!oZ:j| .## #.# # #.# # ##.##  +##  .!.. ### ⌠...⌠ ###.###...... ####..@..'...⌠.. ###.#......oZ:j9 r ##.# ⌠...⌠ ##.# .... .# ##...# ##+## .# ##.# #..####.# ##.# #...#...#  ##.## #......# oZ:j A#.#####......#####oZ:j oZ:j 2=----8Rev* oZ:j oZ:j  oZ:ji P_You shake off the liquid fire.oZ:j; .## #.# .## #.# ## ##.## # +## .!.. ### ⌠...⌠ ###.###......oZ:jN<X ####.@...'...⌠.. ###.#...... ##.# ⌠...⌠ ##.# .... .# ##.oZ:j|<.# ##+## .# ##oZ:j<~.# #..####.# ##oZ:j<~.# #...#...# ##oZ:j<.## #......# #.#####......oZ:jJ;9oZ:jxKoZ:j!NpZ:jI.## #.# ..## #.# .## ##.## ## +## .!.. ### ⌠...⌠ ###.###...... ####@....'...⌠.. ###pZ:jJ.#...... ##.# ⌠...⌠ ##.# .... .# ##.# ##+## .# ##.# #..####.# ##.# #...#...# # ##.## #......##.#####......pZ:jwRpZ:jS]40Rev+ pZ:jtXpZ:jwZpZ:j## #.# ## #.# ## ##.##  +## .!.. ### ⌠...⌠ ###.###...... ####.@...'...⌠.. ###.#...... ##.# ⌠...⌠ ##.# .... .# ##.##.# #..####.# ##.# #...#...#  ##.## #......# .#####......#3=1pZ:j<pZ:j:pZ:jX e## #.# ## #.#  ##.## +## .!.. ### ⌠...⌠ ###.###...... ####..@..'...⌠.. ###.#...... ##.# ⌠...⌠ ##.# .... .# ##..##.# #..####.# ##.pZ:jY # #...#...# ##.## #......# #.#####......#pZ:jEa pZ:ja %2pZ:jg pZ:ji qZ:jqZ:jڍqZ:jqZ:jϑqZ:jВ>Rev qZ:jXqZ:jqZ:jNS4=qZ:jeqZ:jНqZ:j)qZ:jqZ:jqZ:j1(qZ:j`qZ:jqZ:j K5=qZ:jHqZ:jJqZ:j˨qZ:jԩqZ:j,qZ:j)qZ:jlqZ:jǯ96qZ:jȰqZ:j 7=qZ:j#8=9=qZ:jMb40=qZ:jqZ:j,qZ:jqZ:jT,qZ:jqZ:jqZ:j4 qZ:j qZ:j#qZ:j#91qZ:j$qZ:j&,qZ:j'qZ:jP*,qZ:jT+qZ:j#.d42=qZ:jV/qZ:j!1qZ:jh1qZ:j^2qZ:j5,qZ:jT6qZ:j8,qZ:j9qZ:j;qZ:j;W3=qZ:j<qZ:j?,qZ:jAqZ:jqCBqZ:jEa4=qZ:jHqZ:j&JqZ:jҗ15=6=7=qZ:j,qZ:j͚qZ:jqZ:jqZ:jqZ:j,qZ:jΥqZ:jB;8qZ:jũqZ:j8,qZ:jqZ:jqZ:j ,qZ:jvqZ:jմa9=qZ:ji,qZ:jsqZ:j,qZ:jqZ:j,qZ:j"qZ:jqZ:j V50=qZ:jqZ:j,qZ:j"qZ:j,qZ:jNqZ:ja1=qZ:jtXqZ:jEBqZ:jeqZ:jqZ:jqZ:jqZ:jqZ:jN2=qZ:j qZ:j*,qZ:jqqZ:j0,qZ:jqZ:jqZ:j%3qZ:jqZ:j$,qZ:jyqZ:j,qZ:jL$4=5=6=qZ:j$qZ:j %qZ:j&qZ:jW(,qZ:j`)qZ:jr/7=qZ:jv1qZ:j3,qZ:j5qZ:j}7qZ:j7qZ:j8qZ:jE<k _You start resting.HP restored.qZ:jHqZ:jN1226.4 (84.0)qZ:jRqZ:j$TZ8=7.4 (85 _qZ:j\qZ:j^qZ:jZ3qZ:j\qZ:j`qZ:jjqZ:jtmO=qZ:jnqZ:jq,qZ:jrqZ:j~v,qZ:jwqZ:jD{,qZ:jgBqZ:j|qZ:jȃ,qZ:jqZ:jqZ:jIqZ:jxqZ:j2,qZ:jqZ:jqZ:jqZ:jqZ:j{,qZ:jqZ:jqZ:jGqZ:jFqZ:j%qZ:j1,qZ:j,qZ:jNqZ:jHqZ:j|,qZ:j,,qZ:j<qZ:j)<qZ:j|qZ:j,qZ:j,qZ:jqZ:jIqZ:jqZ:j ,qZ:j qZ:j_,qZ:jqZ:jj,qZ:jqZ:j,qZ:j*qZ:j+qZ:j.qZ:j14qZ:jy6qZ:j8qZ:j8qZ:j':qZ:j=qZ:j=qZ:jZ>qZ:j_A,qZ:jHXqZ:j#J,qZ:jNBqZ:j,OqZ:jdQ,qZ:j8U,qZ:jUqZ:jVqZ:jX,qZ:jYqZ:j\,qZ:jM]qZ:j9_,qZ:jL`qZ:jb,qZ:jWdqZ:jQg,qZ:j>hqZ:jk,qZ:jlqZ:j:o,qZ:jpqZ:jHsqZ:jsqZ:jtqZ:jwqZ:jlwqZ:jZxqZ:jz,qZ:jq~qZ:jTqZ:jqZ:jqZ:j8,qZ:jqZ:jeqZ:jqZ:jqZ:j)qZ:jVqZ:j{qZ:j=,qZ:jqZ:jV,qZ:jqZ:j,qZ:j[qZ:j-,qZ:jţqZ:j?qZ:jqZ:jqZ:jqZ:jԪqZ:jqZ:jqZ:jcqZ:jqZ:jqZ:jqZ:j:qZ:jƷBqZ:jqZ:j,qZ:j,qZ:jqZ:j,qZ:jLqZ:jqZ:jVqZ:jeqZ:j,qZ:jYqZ:jqZ:jiqZ:jQqZ:j0qZ:jqZ:jqZ:j,qZ:jqZ:j],qZ:jqZ:jqZ:jqZ:jqZ:jqZ:jXqZ:j,qZ:jXqZ:j,qZ:jqZ:j ,qZ:j"qZ:j$,qZ:j%qZ:j,W _You start waiting.qZ:jA8.326.4 (99qZ:j8-7.4 (100.0)qZ:jD@qZ:jB# _Done waiting.rZ:j_rZ:j/  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.0  10%   0   g + Spellcasting 2.3   8%  -2           b + Unarmed Combat   0.0    -1   h + Hexes3.7   9%  -1       i + Fire Magic   0.8    -1  c + Ranged Weapons 6.0  42%  -1  rZ:j\            d + Armour1.2  14%  -1       e - Dodging   1.7    -1      f + Stealth3.1  17%  -1                      rZ:j                                                The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetssZ:jcW  978351 f * Stealth   3.1  30tZ:j.:13101051tZ:j;6 f - Stealth   3.1   vZ:j0 943 d * Armour   1.2  28vZ:j511460 d - Armour   1.2   zZ:j%3 g * Spellcasting   2.3  25052zZ:j/7 g - Spellcasting   2.3   568|Z:jppargetarget--  -- -- --  -- --  -- -- -- a-z] set[-] clear selected targettrainingtargets|Z:j <[?25h[?0c0 }Z:jP [?25l[?1c}Z:j 4.0 current training targets, if any.=] set aall targets}Z:jE }Z:jc }Z:j .###..........#Pottymouth the Shooter ###..........#Coglin ###........##Health: 58/58 ========================Magic: 11/11 ========================+##AC: 5Str: 10.!..EV: 11Int: 12### ⌠...⌠SH: 0Dex: 18###.###......XL:  8 Next: 13% Place: Dungeon:6####..@..'...⌠..Noise: ---------  Time: 4327.4 (0.0)###........#......f) +6 orcbow "Cala Itwid" {drain, rN+} ##..........# ⌠...⌠}Z:jƪ fFire: f) +6 orcbow "Cala Itwid" {drain##...........# .... .###............# ##+## .###.............# #..####.###..............# #...#...###..............## #......# #  ###..............#####......#####  _The liquid fire burns you! _You shake off the liquid fire. _You start resting. _HP restored. _You start waiting. _Done waiting.}Z:jm }Z:j }Z:j }Z:j; ~Z:j\~Z:j Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes22% 3b - ApportationTranslocation34%1  c - Magic DartConjuration34%1  d - SandblastEarth34%~Z:j1  e - Soul SplinterNecromancy34%1  f - Summon Small MammalSummoning34%1  g - Inner FlameHexes/Fire~Z:jC38% 3  h - Call ImpSummoning47% 2  i - Cause FearHexes58% 4  j - Call Canine FamiliarSummoning71% 3  k - Fugue of the FallenNecromancy71% 3  l - Ozocubu's ArmourIce71% 3  m - PasswallEarth71% 3  n - Dimensional BullseyeHexes/Translocation85% 4  o - Flame WaveConjuration/Fire96% 4  p - Eringya's Surprising Crocodile Summoning98% 4 9 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitZ:jZ:jtZ:j`..###..........#Pottymouth the Shooter ###..........#Coglin ###........##Health: 58/58 ========================Magic: 11/11 ========================+##AC: 5Str: 10.!..EV: 11Int: 12### ⌠...⌠SH: 0Dex: 18Z:jV/\###.###......XL:  8 Next: 13% Place: Dungeon:6####..@..'...⌠..Noise: ---------  Time: 4327.4 (0.0)###........#......f) +6 orcbow "Cala Itwid" {drain, rN+} ##..........# ⌠...⌠Fire: f) +6 orcbow "Cala Itwid" {drain##...........# .... .###............# ##+## .###.............# #..####.###..............# #...#...###..............## #......# #  ###..............#####......#####  _The liquid fire burns you! _You shake off the liquid fire. _You start resting. _HP restored. Z:j/G_You start waiting. _Done waiting.Z:j=Z:j!?Memorise Passwall, consuming 3 spell levels and leaving 6? Y - Yes  N - NoZ:j.###..........#Pottymouth the Shooter ###..........#Coglin ###........##Health: 58/58 ========================Magic: 11/11 ========================+##AC: 5Str: 10.!..EV: 11Int: 12### ⌠...⌠SH: 0Dex: 18###.###......XL:  8 Next: 13% Place: Dungeon:6####..@..'...⌠..Noise: ---------  Time: 4327.4 (0.0)###........#......f) +6 orcbow "Cala Itwid" {drain, rN+} ##..........# ⌠...⌠Fire: f) +6 orcbow "Cala Itwid" {drain##...........# .... .###............# Z:j"[40m##+## .###.............# #..####.###..............# #...#...###..............## #......# #  ###..............#####......#####  _The liquid fire burns you! _You shake off the liquid fire. _You start resting. _HP restored. _You start waiting. _Done waiting.8.4 (1Z:j Z:j>Z:j;_This spell is quite dangerous to cast!Z:jҷZ:j9Z:j9.4 (230.4 (31.4 (4Z:jC!M _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.Z:jZ:j  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.0  17%   0   g - Spellcasting   2.3    -2           b + Unarmed Combat   0.0    -1   h + Hexes3.7  15%  -1       i + Fire Magic   0.8    -1  c + Ranged Weapons 6.0  68%  -1   j + Earth Magic   0.0    -1  Z:jS         d - Armour   1.2    -1       e - Dodging   1.7    -1       f - Stealth   3.1    -1                                          Z:j!            Z:js                Z:j3The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] HelpZ:jfG[=] set a skill target  Z:j[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsZ:jk114 j * Earth Magic   0.0  30%Z:jK 756 j - Earth Magic   0.0   Z:j58+Z:j 114 j * Earth Magic   0.0  30%Z:jҝ Z:j0 Z:jѬ .###..........#Pottymouth the Shooter ###..........#Coglin ###........##Z:j Health: 58/58 ========================Magic: 11/11 ========================+##AC: 5Str: 10.!..EV: 11Int: 12### ⌠...⌠SH: 0Dex: 18###.###......XL:  8 Next: 13% Place: Dungeon:6####..@..'...⌠..Noise: ---------  Time: 4331.4 (0.0)###........#......f) +6 orcbow "Cala Itwid" {drain, rN+} ##..........# ⌠...⌠Fire: f) +6 orcbow "Cala Itwid" {drain##...........# .... .###............# ##+## .###.............# #..####.###..............# #...#...#Z:j ##..............## #......# #  ###..............#####......#####  _HP restored. _You start waiting. _Done waiting. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.Z:j Z:jڴ Z:j Z:ju+3Z:jB,Z:jN/Z:j3: _Z:j-8,Z:jQX;  There is an open door here. _Z:jl,Z:jyqZ:j## #...........# ##.# #...........# #.# #..........## #.##..........##.###..........# #..###........## #..# #..#####+#### ##.# #...@...# #.## #.⌠...⌠.# #.####.###.......# #.#####.....'...⌠...+ ####........#.# # ##..........#.⌠...⌠.#  #...........#.#.# #.# ............####+####.# #.#Z:j˛o ...# #.# #.#8.4 (79.4 (8 _u - a bubbling coppery potionZ:j _You open the door.Z:j3Z:j@  There is an open door here.Z:jgZ:j _Z:j~Z:jZ:jZ:j%Z:jZ:j}Z:jZ:jZ:jAZ:jZ:j ,Z:j Z:j@  There is an open door here.Z:jZ:jr _Z:jZ:jSZ:jZ:j3Z:jZ:jjR  There is a fountain of clear blue water here.Z:jw _Z:jZ:jZ:jV!7 _You open the door.Z:j #Z:jd#Z:j#Z:j$Z:j&Z:j_&Z:j&Z:jT/@  There is an open door here.Z:j1Z:jR2 _Z:j2Z:j5Z:j7Z:jk7Z:j7Z:j9Z:jE<Z:j<Z:j=Z:j?Z:jqAZ:jAZ:jQBZ:j,DZ:jpFZ:jFZ:j[GZ:jIZ:j\MBZ:jNZ:j1QZ:jQZ:jtRZ:jaZ:jdZ:j\eZ:jPfZ:jiZ:jPlZ:jlZ:jmZ:j@rZ:j`sZ:jsZ:jZ:jZ:j ,Z:jZ:j4Z:jZ:jmZ:j9Z:j Z:jUZ:jZ:jZ:jGZ:jZ:jZ:j Z:jZ:jZ:jiZ:jCZ:jZ:jeZ:j͵Z:jIZ:jZ:jZ:jZ:jMZ:jZ:j,Z:jZZ:j{Z:j;Z:jZ:jZ:jKZ:jfZ:jZ:jZ:joZ:jZ:jZ:jZ:jyXZ:jZ:jhZ:jZ:jZ:jYZ:jZ:j,Z:jZ:jZ:jZ:jzZ:jZ:j)Z:jwZ:jZ:jZ:j2 ,Z:j Z:j Z:jZ:j\Z:j*Z:jXZ:jBZ:jZ:jZ:jZ:jZ:j Z:jgZ:jZ:jUZ:jZ:jZ:jt Z:j5"Z:j{"Z:j"Z:j!%Z:jX'Z:j'Z:j0(Z:jX*Z:j+Z:j,Z:j,Z:j.Z:j0Z:j1Z:j`.Z:jbZ:jn  You encounter a centaur. It is carrying a +0 shortbow.Z:j]v..# ..# c......###  ..# ##............#  .## #.............#  .# #.............#  ## #.............#  # #.............#  #............#  #.........@#  ### ##..........#  Z:jyR..####...........###  ....#..###......##.#  ......## ###...##.##  ......### ###....#   c   centaur (launcher, asleep) ..).....## ##..##  # ##.#  # #.#  Z:j096.4 (57.0)Z:jހ37.4 (58 _Z:jކZ:jZ:js   Casting: Jinxbite (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.9/11 -----==8.4 (1.0)Will/2 Jinx Z:j Z:j cc) _You feel your willpower being sapped.  The centaur shouts!Z:j" ))))))The centaur wields a +0 shortbow. The centaur shoots an arrow.Z:jl ?......Z:jm S6-9Z:jvt Z:jzv ) _The arrow hits you.Z:j7T)))))))Z:jG.cZ:j. .....  You shoot an arrow. The arrow barely misses the centaur.Z:j"L)))))Z:jC:.....Z:jq48-----=400.7 (1.3Rev Z:jsZ:j?F _The centaur shoots an arrow. The arrow hits you!Z:ji ))))) You shoot an arrow. The arrow hits the centaur.Z:j .....  The centaur is moderately wounded.Z:jޮ L)))))Z:j6 :.....Z:j= )))))The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow.Z:jg :.....Z:jF 31-----------1.9 (1.2Rev+ Z:j Z:j ) _The arrow hits you!Z:j ))))) You shoot an arrow. The arrow hits the centaur!Z:j! .....  The centaur is almost dead.Z:j( L)))))Z:jC :.....Z:j )))))The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.Z:j< :.....Z:j= 28-------------3.2 (1.3Rev* Z:jD Z:jF < _The arrow hits you but does no damage.Z:je Z:j Z:j Z:j ^ _You are too injured to fight recklessly!Z:j0Z:j1Z:j8Z:j;^ _You are too injured to fight recklessly!Z:j`Z:j`Z:jfZ:j4i^ _You are too injured to fight recklessly!Z:jZ:j.Z:jZ:jT^ _You are too injured to fight recklessly!Z:j3Z:jZ:j/F _Unknown command.Z:j..#  Pottymouth the Shooter ..#.......###   Coglin ..# ##....c.......#   Health: 28/58 ===========------------- .## #......*......#   Magic: 9/11===================----- .# #.......*.....#   AC: 5Str: 10 ## #........*....#   EV: 11Int: 12 # #.........*...#   SH: 0Dex: 18Z:ja#.........*..#   XL:  8 Next: 13% Place: Dungeon:6#.........@#   Noise: ===------  Time: 4403.2 (0.0) ### ##..........#   f) +6 orcbow "Cala Itwid" {drain, rN+} ..####...........###   Fire: f) +6 orcbow "Cala Itwid" {drain ....#..###......##.#   Will/2 Jinx Rev* ......## ###...##.##  ......### ###....#   c   centaur (launcher) ..).....## ##..##  .........# ##.#  .........#Z:j #.#  _You are too injured to fight recklessly! _Unknown command.Fire: f) +6 orcbow "Cala Itwid" {drain, rN+}Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (almost dead, chance to call a sprite onattack: 44%, 76% to hit)Z:j..#  Pottymouth the Shooter ..#.......###   Coglin ..# ##....).......#   Health: 28/58 ===========------------- .## #.............#   Magic: 9/11===================----- .# #.............#   AC: 5Str: 10 ## #.............#   EV: 11Int: 12 Z:j# #.............#   SH: 0Dex: 18#............#   XL:  8 Next: 13% Place: Dungeon:6#.........@#   Noise: ===------  Time: 4403.2 (0.0) ### ##..........#   f) +6 orcbow "Cala Itwid" {drain, rN+} ..####...........###   Fire: f) +6 orcbow "Cala Itwid" {drain ....#..###......##.#   Will/2 Jinx Rev* Z:j......## ###...##.##  ......### ###....#   c   centaur (launcher) ..).....## ##..##  .........# ##.#  .........# #.#  _Unknown command.Fire: f) +6 orcbow "Cala Itwid" {drain, rN+}Press: ? - help, Shift-Dir - straight lineZ:j[Aim: a centaur, wielding a +0 shortbow (almost dead, chance to call a sprite onattack: 44%, 76% to hit)  You shoot an arrow. The arrow hits the centaur!Z:j)))))Z:jT 6.....Z:j 5224.4 (1.2Z:jM Z:j   Fire: f) +6 orcbow "Cala Itwid" {drain, rN+}Press: ? - help, Shift-Dir - straight line  Aim: a centaur, wielding a +0 shortbow (almost dead, chance to call a sprite onattack: 44%, 76% to hit)  You shoot an arrow. The arrow hits the centaur! _You kill the centaur!Z:jI Z:jCJ Z:jXK Z:jQN Z:jQS 10/11== _You start resting.Z:jrY ---........Z:jb ,50Z:jc ---6.4 (2Rev* Z:jj Z:jTm l _The sprites lose interest in your situation.Z:j33Z:j4Z:jW<9=Rev+ Z:jA,Z:jkfZ:jog]==30=Rev 1 _You start resting.Magic restored.Z:jhZ:j%q,13.4 (7Z:jra1===4.4 (8 _Z:j]wZ:j!~Z:j3Z:jZ:j9Z:jyZ:j&S2=Z:jZ:jQ===Z:j)D3= _You start resting.Z:j,20.4 (6Z:j51.4 (7Z:jZ:jh_ _You feel your willpower return.Z:j`5Z:j63Z:j]=Z:j>XZ:j>Z:jAZ:jdS4=Z:jZ:j W _You start resting.Z:j 55   drude (wandering)4.4 (3Z:jPZ:j +5.4 (4Z:j%l _You encounter a drude.Z:j v .5Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.Z:j Z:j 9/11 -----==6.4 (1Will/2 Jinx Z:jZ Z:j 5. _You feel your willpower being sapped.Z:j2 .Z:jT RZ:j \5=--7Z:j Z:j Z:j ^..# .#5####### .# ..### |..# ##....).# .## #.# ..# #.# .## #.# ##.# Z:j ..#  #.## #### ##.# ####.....### #..###......##.# .## ###...##.## 5   drude (wandering).....### ###....# )# ##..## .# ##.# Z:jC .Z:jS RZ:j @--8Z:j Z:j 2 _The drude leaves your sight.Z:j'.# ..# ##5  .# #..####### ....# ...### |..# ##....).# .## #.# ..# #.# ..## #.# ###.# ...#  #.## ##### ##.# #...####.....### #.....#..###......##.# 5   drude (wandering).## ###...##.##  ).......### ###....# )#.## .5Z:j.E5Z:j..==9Z:jc5Z:j*8' _The drude shouts!Z:j$V)))))))Z:j̨Q.5Z:jN.5Z:j6......Z:jp6-----=30.7 (1.3Z:jJ+Rev Z:jYZ:jl _You shoot an arrow. The arrow barely misses the drude.Z:jڐL)))))Z:jQ.5Z:jp1....Z:jNc1.9 (1.2Rev+ Z:j}%Z:jr(p _You shoot an arrow. The arrow completely misses the drude.Z:jO))))))Z:j.5.5Z:j:O..)Z:jA10/11==3.2 (1.3Rev* Z:jsZ:je _You shoot an arrow. The arrow misses the drude.Z:j]|  You shoot an arrow. The arrow hits the drude.Z:j:*Z:jQ75(very drained) _You shoot an arrow. The arrow misses the drude.  You shoot an arrow. The arrow hits the drude.  The drude is moderately wounded.  A giggling sprite leaps out and doodles on the drude's face.  The drude is moderately wounded.  The drude misses you. The drude closely misses you.Z:j]7=4.5Z:jUZ:jH? _The drude hits you but does no damage. x2Z:j|  You shoot an arrow. The arrow hits the drude.Z:j8  The drude is severely wounded.4-Doom: 10%5.7 (1.2Z:jp< Z:j>  _The drude hits you. Your doom draws closer. The drude closely misses you.Z:j b .  You shoot an arrow. The arrow hits the drude!Z:jQ RZ:ji Z:j@n N-67.0 (1.3Z:jt Z:jw I _You kill the drude!Z:j' Z:jR( Z:j. Z:j 1 H _No target in view!Z:jO8Z:j8Z:j?Z:jFBH _No target in view!Z:jZ:j^Z:jZ:jH _No target in view!Z:jPZ:j=QZ:jRZ:jUZ:jVL5==Z:jZZ:j[W _You start resting.Z:jb(---Z:jj 80  The jinxing sprites lose interest in you.Z:jk---9.0 (2Rev* Z:joqZ:jtl _The sprites lose interest in your situation.Z:jZ:j&Z:j-Z:jZ:j>Rev+ Z:j,Z:j96Z:jZ:jn _You start resting.Magic restored.Z:j Z:j '41Z:j a1===2.0 (3 _Z:j Z:jZ:juZ:jExZ:jx>Rev Z:jyZ:j}|Z:j|=7=Z:j}Z:jZ~Z:jQZ:j%===Z:jށZ:jSZ:jZ:jZ:jŇZ:jnZ:jƊV8=Z:jOZ:j,Z:jːZ:j,Z:j'Z:j6Z:jZ:jZ:jJZ:jS9=Z:jZ:j,Z:jGZ:jW _You start resting.Z:jZ:j4053.0 (11.0)Z:j64.0 (12Z:jZ:j_ _You feel your willpower return.Z:jt Z:ju Z:jv Z:jy Z:jTz L40=Z:j} Z:j ,Z:j2 Z:j Z:jf Z:j Z:j2 ,Z:j Z:jE Z:j 91Z:j Z:jɐ Z:j1 Z:j$ Z:j Z:jה Z:jҕ Z:j Z:jX 842=Z:j~ Z:j Z:j Z:jI Z:j Z:j Z:jD Z:jw Z:j ,Z:jԤ Z:jA Z:j W3=Z:j Z:j" ,Z:j Z:ju ,Z:jZ Z:j Z:jA 54=Z:js Z:j Z:jO Z:j Z:j Z:j Z:j Z:j^ Z:j Z:j7 U5=Z:j Z:j Z:j Z:j Z:j ,Z:jo Z:j Z:j Z:jP Z:j Z:j K6=Z:j? Z:j Z:j Z:j Z:j Z:j Z:j Z:j, Z:j U7=Z:j Z:j Z:jQ Z:ja Z:j ,Z:j Z:j j89=Z:jJ V50=Z:j' Z:j; Z:j{ Z:j Z:j  Z:ji Z:j Z:j_ Z:j K1=Z:j? Z:j" ,Z:j Z:j Z:j! Z:jH" Z:j$ Z:j$ Z:jM& Z:j( Z:j( U2=Z:j7* Z:j, ,Z:j. Z:j0 ,Z:j2 Z:j#5 Z:j36 %3Z:jF7 Z:j9 ,Z:j: Z:j9= ,Z:j> Z:j@ ,Z:jB Z:jC Z:jC K4=Z:jE Z:j6F Z:j}F Z:jH Z:jJ ,Z:jbK Z:jM Z:jM U5=Z:j|O Z:j&Q Z:jlQ Z:jR Z:jT ,Z:jnU Z:jV a6=Z:jX Z:jZ Z:j<[ Z:j[ Z:j] ,Z:j2_ Z:ja ,Z:j@c Z:jd Z:jJe U7=Z:juf Z:jh ,Z:jj Z:jl ,Z:jn Z:jq k _You start resting.HP restored.Z:j w Z:j} -516.0 (6Z:j~ a8=7.0 (63 _Z:jĄ Z:j Z:j[Z:j\Z:j]Z:j.a,Z:je,Z:j%kBZ:jkZ:j0mZ:jepO=Z:jOrZ:ju,Z:j wZ:jy,Z:jb|Z:j0~Z:j~Z:jZ:jkZ:jZ:jZ:j)Z:jZ:jZ:j,Z:jZ:j*,Z:jZ:jў,Z:j4Z:j,Z:j%Z:j,Z:jZ:jj,Z:jZ:j,Z:j+Z:j,Z:jkZ:j,Z:jZ:jϹ,Z:jZ:j!Z:j\Z:jZ:jZ:jZ:jqZ:jZ:j+Z:jeZ:jJ,Z:jZ:j,Z:j{Z:j,Z:jZ:jZ:jZ:jZ:j,Z:jZ:jpZ:j ,Z:jZ:jZ:j'Z:jX,Z:jZ:jh,Z:j7Z:j,Z:jWZ:j,Z:jZ:jZ:jZ:jZ:jZ:j Z:jt Z:j,Z:jZ:jUZ:jZ:jZ:jR ,Z:jj!Z:je$Z:j$Z:j'Z:j)Z:jY*Z:jJ+Z:j.,Z:j0Z:j2,Z:jO4Z:j/7Z:j7Z:jU=XZ:j>,Z:j,@Z:jA Z:j ,Z:jI,Z:jZ:jZ:jbZ:jZ:j\,Z:jZ:j,Z:jZ:j,Z:j*!Z:j#,Z:j$Z:j',Z:j(Z:j#+Z:jw+Z:j,Z:j//Z:j|/Z:ju0Z:j3,Z:jF4Z:j6Z:j7Z:j8Z:j:,Z:j9<Z:j?,Z:j~@Z:jB,Z:j DZ:jqF,Z:jGZ:jJZ:j`JZ:jKZ:jAN,Z:jeOZ:jQ,Z:jRZ:j]Z:j_,Z:j`Z:j b,Z:j%kZ:jl,Z:jnZ:jp,Z:jqZ:jFt,Z:j~uZ:jwZ:jwZ:j@yZ:j{Z:j|Z:j}Z:jZ:j0Z:j~Z:j,Z:jZ:jT,Z:jIZ:j,Z:jZ:jؑ,Z:jAXZ:j,Z:jZ:j,Z:jxZ:jZ:j)Z:jZZ:j:Z:jZ:jZ:jީZ:j!Z:jhZ:jR,Z:jYZ:jZ:jZ:j6Z:jZ:jJZ:j׵Z:jA,Z:jIZ:jgZ:jZ:jZ:j`,Z:jZ:j,Z:jYZ:j,Z:jZ:jZ:j(Z:jZ:jZ:jZ:jZ:jZ:j^Z:j}Z:j,Z:jZ:j(W _You start waiting.Z:j.616.0 (99Z:j^-7.0 (100.0)Z:j Z:jx# _Done waiting.Z:j; 3Z:j Z:j Z:j[ Z:j Z:j ,Z:j$ Z:j Z:j Z:j Z:j ,Z:jf Z:j Z:j   Things that are here:  a +0 shortbow; a centaur skeleton _Z:j Z:j%Z:jZ:jZ:jZ:jZ:jnZ:juZ:jK Z:jJ Z:j Z:jG Z:j_Z:jZ:j Z:jZ:jZ:j Z:jZ:jZ:jdZ:j1Z:jZ:j<Z:jZ:j{ Z:j Z:j!Z:j#Z:j%Z:j&Z:j&Z:j;)Z:j+Z:jG+Z:j8,Z:j-Z:ji/Z:j/Z:j0Z:j42Z:jX4,Z:j9nZ:j<,Z:j?=Z:j?M _You now have 52 gold pieces (gained 17).Z:jAZ:jBZ:jBZ:j$DZ:jFBZ:jIZ:jOL,Z:jLZ:jNZ:jxPZ:jPZ:jrQZ:jH.oZ:jC)oZ:j`).)o...Z:ja10/11==700.7 (1.3Z:jZ:jX"j _You shoot an arrow. The arrow barely misses the orc.Z:jr6)))))))Z:j%G.oZ:jy`).).o..Z:j,1.9 (1.2Z:jH Z:j k _You shoot an arrow. The arrow closely misses the orc.Z:j6)))))))Z:j*F.oZ:j5`).)..o.Z:j5'3.1Z:j>Z:jAk _You shoot an arrow. The arrow closely misses the orc.Z:j& Z:jx) You shoot an arrow. The arrow hits the orc.Z:j`J.oZ:jYlZ:j8m'4.3Z:j"uZ:jx[ _The orc is heavily wounded.Z:jh6)))))))Z:j oYou shoot an arrow. The arrow barely misses the orc.Z:jK.oZ:j).o...oo 2 orcs (1 wandering)Z:jD==5.5Z:jp Z:j v _The orc closely misses you. The orc hits you but does no damage.Z:j ` )  You shoot an arrow. The arrow hits the orc!Z:j o   orc (Z:j̇ )oYou kill the orc!Z:j̒ ToZ:j =6.7Z:j % _The orc shouts!Z:j )You shoot an arrow. The arrow hits the orc!Z:j ?)))Z:j>..)Z:jA/77.9Z:jWJZ:jMG _You kill the orc!Z:jYIZ:jH _No target in view!Z:j3Z:jZ:j·H _No target in view!Z:j3Z:j7Z:jgH _No target in view!Z:j]3Z:j Z:jZ:jM1===Z:jZ:j Q _Magic restored.Z:jaZ:jTRev+ Z:jUZ:jZ:j2Z:j!Z:j(Q===Z:j|+Z:j1,Z:jnKZ:j@STRev Z:jVZ:jp]Z:j%^Z:j`Z:jfZ:jzfZ:jiZ:j oZ:jo>Rev Z:jqZ:jQwn _You feel your willpower return.Z:jTZ:j<  You see here a +0 club.Z:jZ:jg _Z:jZ:j3Z:j,Z:jVZ:j,Z:jǺZ:j*l _n - 2 pink potions (gained 1)Z:jZ:jXZ:j2Z:jaZ:j,Z:jfZ:j-Z:j+,Z:jZ:jZ:jk,Z:jrZ:jZ:j,Z:j0Z:jlZ:jZ:jZ:jzZ:j^Z:j< Z:j Z:jZ:j*Z:j,Z:jZ:j4Z:j,Z:j%Z:j#Z:j&Z:jw&Z:j"'Z:j2Z:j5Z:j6Z:jk7Z:ji:Z:jBZ:jDZ:jDZ:jPHZ:jKZ:jNLZ:jSZ:j1V= _You open the large door.Z:j[w  You encounter a clockroach and a quokka.Z:jd ... .### .B..r. .. .# ♣....♣ ###. ....♣....♣ #...#.#♣....♣ #.....#.#.♣♣♣♣....♣♣♣♣.~#.....:............~#......>~~~~~~..~~~~~~~#...#### #'@##### #....'...---....##......# #....####............##....#.####Z:jJfT.###......#.....Z:jGh #...........#.#.#####. #.....#.....+.#. ...#. B   clockroach (asleep, warded) #.....#.....#######.#. r   quokka (asleep) #.....#.....#...##.....#.....#.#......#Z:j\q034.9 (27.0)Z:jerH---5.9 (28Z:jyZ:jzY _Found a parchment of Dimensional Bullseye.Z:j#~V _There is a large open door here.Z:j3~ .rCasting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.Z:j=_rZ:j>9/11 -----==6.9 (1.0)Will/2 Jinx Z:jFZ:j-S .r _You feel your willpower being sapped.Z:jc[Z:jg\.--7Z:jdZ:j fZ:j )))) You shoot an arrow. The arrow hits the quokka.Z:jZ :*Z:j\5 .  The quokka is moderately wounded.A giggling sprite leaps out and smacks the quokka with its own front foot.Z:j? A....Z:jC b===9.2 (1.3Rev Z:jJ Z:jN J _You kill the quokka!Z:j ... .#  ..%..... .## .B.... .. .# ♣....♣ ###. ... ♣....♣ #...#.#. ♣....♣ #.....#.~.♣♣♣♣....♣♣♣♣.~#....##..:............~#......>~~~~~~~@.~~~~~~~#....##########''###### #....'.. ....##......# #.... ............##....#.###.###..............#... #...........#.#.##### #.....#.....+.#. ...# #.....#.....#######.# #.....#.....#..Z:jL---400Z:j=Z:jT- _Found a spore talisman.Z:j....$.... .%.... ... .##.B.... .. .###. ..#  #.....♣♣♣♣....♣♣♣♣##..:....@.........>~~~~~~~..~~~~~~~#....###Z:jQ#######''######'..##......# #........#####.###........#..............#.#.####..+.#. ..######.#Z:jHZ:jX--------1Z:jbZ:j+ _Found 10 gold pieces.Z:jA@M...h....... ....$.... ...%.... ... .##.B.... .. .###. ..#  #.....~.♣♣♣♣.@..♣♣♣♣.##..:..............>~~~~~~~..~~~~~~~#....###Z:jBy#######''######'......##......# #....###h   black bear (asleep)......#....Z:jMZ:jN%2Z:jVZ:jY[ _You encounter a black bear.Z:jz  ...h....... ....$.... ... .#...%.... # .B.... .. .#.♣....♣ ###. .....#.#.~.♣♣♣♣♣♣.~#....#~.:....@.........>~~~~~~..~~~~~~##########''###### #....'.. ....##......# ###Z:j- ........##....#......#....#.....#.....#######.#Z:j Z:jH %3Z:j Z:j Z:jK ....$.... ... .#...%.... # .B.... .. .#.♣....♣ ###. .....#.#.~.♣♣♣♣♣♣.~#....#:.............>~~~~~~@.~~~~~~##########''###### #....'.. ....##......# ###........##....####....... #.....#.#.#####....#.....+.#. .....#######........Z:jXZ:jYc10/11==4Z:j aZ:jci _The jinxing sprites lose interest in you.Z:jLs%.... # .B.... .. .#.♣....♣ ###. .....#.#.~.♣♣♣♣♣♣.~#....#:.............>~~~~~~..~~~~~~Z:js##########@'###### #....'.. ....##......# ###........##....####...... #..Z:js#.#.######.....#.....+.#. ...#.Z:jsF########........Z:j,t'##Z:jZ:jO%5Z:jZ:jV _There is a large open door here.Z:j$  .B.... .. .#.♣....♣ ###. .....#.#.~.♣♣♣♣♣♣.~#....#~.:..............>Z:jzb~~~~~~~..~~~~~~##########''###### #....'.. ....##@.....# ###Z:jz.......#....#..###...... #.#.#.######.....#.....+.#. ...Z:jC. Z:j!#.....#..... +......#.....#.#.#....Z:jBD Z:jZ:j,6 _Z:jZ:jZ:j...%... .###.B.... .. .#♣....♣ ###. ...♣....♣ #...#.#.# ♣....♣ #.....#.#~.♣♣♣♣....♣♣♣♣.~#....##.#~.:............~#......>~~~~~~~..~~~~~~~#....###########'@###### #....'.......### #....#......##....#.####..##...#.....#...........#.#.#####.#.....#.....+.#. ...#. B   clockroach (asleep, warded)#.....#.....#######.#.#.....#.....#...##.....#.....#.#......#Z:jZ:jH%7Z:j Z:j V _There is a large open door here.Z:j 4  .B.... .. .#..♣....♣ ###. .....#.#.#.~.♣♣♣♣♣♣.~#....#.:............~#......>~~~~~~..~~~~~~~#....##########''###### #....'... ....##.@....# ####.......#....#.###......#..... #.Z:j #.#.######.....+.#. ...#.....#.....# +......#.....#.#.#....# Z:j Z:j I==8 _Z:j Z:je Z:jc*  ♣....♣ ###. .....#.#.#.~.♣♣♣♣♣♣.~#....#:.............>~~~~~~..~~~~~~##########''###### #....'... ....##......# ####.......#....####......#..... #.#.#.######.....+.#. ..........#.....#####...........#.#..... Z:j63 Z:j3 %9Z:j5: Z:j< Z:j ...#.#.#.~.♣♣♣♣....♣♣♣♣.~#....#:.............>~~~~~~..~~~~~~##########''###### #....'... ....##......# ####.......#....#.###......#..... #.#.#.######.....+.#. ...#######..####..........###.............####.# Z:jߛZ:jJ&50Z:jԢZ:j¥Z:jS  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.Z:jP \======1Z:j Z:j _ _You shout for attention! You hear an angry hiss. You hear an angry growl.Z:j 3Z:j Z:jB g  You start resting. Magic restored.Z:j Z:jy$ &0Z:j( 1===------2.2 (1 _Z:jh+ Z:j- Z:j M##. ....# ♣....♣ #.....♣♣♣♣....♣♣♣♣##..:..............>~~~~~~~..~~~~~~~#....###########''######'... ....## #.......##....#.####..###....#..........#.#.####Z:jk M+.#. ..#.....#.....#######.#.. .####..........Z:j} 0BZ:jA B   clockroach (wandering, warded)------3Z:j  ♣B...♣ #...#.# ♣....♣ #.....#.Z:j- )~.♣♣♣♣....♣♣♣♣.~#....##. ~.:............~#......> ~~~~~~~..~~~~~~~#....## #######''###### #....'.. .....##......# #....###...##....#. ..###.......#.... #.#.##### #.....#.....+.#. ...# #.....#.....#######.# #.....#.....#.......##.....#.....#.#  +......#.....#.#.#....  ####...........#.#....  ###...####. Z:j" 0BZ:j" .B   clockroach (wandering, warded)Z:j Z:j %4Z:j Z:j Z:j"##. ...# ♣B...♣ #.....♣♣♣♣....♣♣♣♣##..:..............>~~~~~~~..~~~~~~~#....##########''######'..## #........#####..###....#..........#.#.####.....+.#. .......#######.# ....#..##...#.#..+......#.....###.#...Z:j_%E.BZ:j-Z:j?/%5Z:j35Z:j7Z:jT .  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.Z:jYBZ:jX9/11 -----==6Jinx Z:j͘Z:j*Q _You feel your willpower being sapped.Z:jȤ.--7Z:jثZ:jMZ:jKM.B.... .. .###. ..#  #.....♣♣♣♣....♣♣♣♣##..:..............>~~~~~~~..~~~~~~~#....##########''######'.......## #......#####..###....#..........#.#.#####.....#.....+.#. ...#.......#.....Z:jZ:j6K--8Z:jZ:jl _The sprites lose interest in your situation.Z:j'=M...%.... ... .##...... .. .###. ..#  #.....~.♣♣♣♣....♣♣♣♣.##.~.:..............>~~~B~~~..~~~~~~~#....##########@'######'.......## #.........Z:j=H#####..###....#....#...........#.#.#####B   clockroach (wandering, warded).#.....#.....Z:jA;B~Z:jYZ:j%9Z:jZ:jV _There is a large open door here.Z:jQ  ....$.... ... ....%..... .# ...... .. .# ♣....♣ ###. . ♣....♣ #...#.## ♣....♣ #.....##~.♣♣♣♣....♣♣♣♣.~#....###~.:............~#......#~~B~~~@..~~~~~~~#....##########''###### #....'. .....##......# #.... .......##....#.##Z:jR ..###.......#... #...........#.#.### #.....#.....+.#. ... #.....#.....####### #.....#.....#.Z:jKW | B~You enter the shallow water.Z:j` Z:jHa -----60.8 (1.6Water Z:j^h Z:jj ? _Moving in this stuff is going to be slow.Z:j]  ....$.... ... . ...%.... ... . ...... .. . ♣....♣ ###.  ♣....♣ #...#. #~ ♣....♣ #..... #~.♣♣♣♣....♣♣♣♣.~#.... #~.:.~# #~B~~~@~..~#.... #''###### #....'Z:jn^ Q .....##......# #.... .......##....#. ..###......# #...........#.#. #.....#.....+.#.  #.....#.....# #.....#.....#Z:j5b 9B~Z:jtk Z:jk '2.4Z:j s Z:jt Z:j*; ....$.... ...  ...%.... ...  ....... ..  ♣....♣ ###. # ♣....♣ #...# #~ ♣....♣ # #~.♣♣♣♣....♣♣♣♣.~#.... #~.:.~# #B~~~@~~..~#.... #''###### #....Z:j  .....##......# #.... .....##....#. ..###........# #.....#.#. #.....#.....+.#.  #.....#..... #.....#.....#Z:jN@B~Z:jZ:jkZ10/11==4.0Z:jZ:jSZ:j] ....$.... ... ...%.... ...# ....... ..#~ ♣....♣ ###. #~ ♣....♣ #... #~. ♣....♣ # #~.♣♣♣♣....♣♣♣♣.~# #B.:.~# #~..~# #''###### # .....##......# # ...##....# ..###.# #.#.#. #.....#.....+.#. #.....#..... #.....#.....#B~5.6Z:jSh....... #~. ....$....  #~. ...%.... #h. .......  #~. ♣....♣ ### #~. ♣....♣ # #~. ♣....♣ # #~B♣♣♣♣....♣♣♣♣.~# #~.@............~# #~~~~~~~..~~~~~~~#########''###### # .....##......# #.. ....##......###..... h   black bear (wandering) #...........#.#. B   clockroach (wandering, warded) #.....#.....+.#. #.....#.....####~:jZT83mhB.60 _You see here a parchment of Dimensional Bullseye.Z:j ))))You shoot an arrow. The arrow barely misses the clockroach.Z:jfI .BThe arrow completely misses the black bear.~Z:jI %hZ:jS ~hB  The black bear growls angrily.Z:jT 7-===7.8 (1.2Rev Z:j[ Z:jM^ / _The clockroach bites you.Z:j2  very drained, warded)  You shoot an arrow. The arrow hits the clockroach. You drain the clockroach.Z:j K.hZ:j m  The clockroach is almost dead.Z:jl  The clockroach sprays sand from its hourglass at you.Z:jV Z:jV -==9.0Rev+ Z:j] Z:j_ 1 _The blast of sand hits you.Z:j$ ))You shoot an arrow. The arrow barely misses the clockroach.Z:j{'`BhZ:j~/Z:j0-70.3 (1.3Z:jT6Z:j9 _The arrow barely misses the black bear. The clockroach closely misses you.Z:jPI  (drained)You shoot an arrow. The arrow hits the black bear! You drain the black bear.Z:jC~BZ:j|t  The black bear is moderately wounded.Z:j5-1===1.6Rev* Z:jZ:jv _The black bear closely misses you. x2; The black bear claws you.Z:j  †You shoot an arrow. The arrow hits the black bear!!Z:jB   clockroach (very drained, warded)Z:jA>~BZ:jqK]  You kill the black bear!Z:jFR` 6=7%Z:jRT382.9 _The clockroach misses you.Z:j YZ:j[l _Your Earth Magic skill increases to level 1!Z:j.))Z:j7 wYou shoot an arrow. The arrow barely misses the clockroach.The clockroach bites you but does no damage.Z:j~Bw   dart slugZ:j8,4.1 (1.2Z:j[Z:jZ _You encounter a dart slug.Z:j Z:jn Z:jЏ))Z:j)You shoot an arrow.Z:jj& Z:jS' Z:j'~BZ:j (5The arrow completely misses the clockroach.Z:j\(Z:j2 Z:j3 Z:j4IThe clockroach sprays sand from its hourglass at you.Z:j<4Z:jBZ:j|.Z:j*wZ:jZ:jZ:j+Z:j2Z:j$--Z:jk 5.3Z:jZ:j Z:jZ:jZ#_The blast of sand hits you.Z:jg .  You shoot an arrow. The arrow hits the clockroach!Z:jw   dart slugZ:j^ Z:j5c 3--===6416.6 (1.3Z:jej Z:jIm N _You kill the clockroach!Z:j †You shoot an arrow. The arrow hits the dart slug! You drain the dart slug.Z:jw# )))))Z:j̭ l~~..†Z:jK '7.9Z:j Z:j M _You kill the dart slug!Z:j Z:j Z:j Z:j H _No target in view!Z:jZ:jFZ:jZ:jWH _No target in view!Z:jZ:jHZ:jZ:jH _No target in view!Z:jvZ:jvZ:j~~Z:j`H _No target in view!Z:j~fIZ:jkZ:jph4= _Z:j]qZ:jqZ:jsZ:jfwZ:jwIRev* Z:jxZ:j;}n _You feel your willpower return.Z:j}>Rev+ Z:jNZ:jЃZ:jN5=Z:jZ:jv,Z:jZ:jTRev Z:jMZ:jZ:jݒK6=Z:jZ:j,Z:jZ:jZ:jÛZ:jÜZ:jD>Z:jZ:j֤Z:jCU7=Z:jZ:j,Z:jSZ:j,Z:j1Z:jZ:jK8=Z:jZ:jǷ1 _HP restored.Z:jmZ:jZ:jZ:j`Z:jZ:jZ:jZ:jVZ:j0,Z:jZ:jZ:j&Z:j9=Z:jZ:jZ:j,Z:jZ:j<Z:jZ:j.Z:jZ:j|Z:jmZ:jZ:jZ:j3Z:j,Z:jZ:jZ:jP,Z:jZ:jZ:jZ:jZ:joZ:jZ:j1Z:jZ:jd M _You now have 62 gold pieces (gained 10).Z:jwZ:jZ:jtZ:jC  You see here a spore talisman.Z:jZ:j#  _Z:j!Z:jm$Z:j',Z:j)Z:j0,Z:j0Z:j^0Z:j&2Z:j!;... #~ ♣....♣ #~ ♣....♣ #~. ♣....♣ .~ #~.♣♣♣♣....♣♣♣♣.~ #~..............~ #~..............~ ... #†......%.......~ ... #~...@....~ .. ---#~.♣♣♣♣....♣♣♣♣.~###. #~. ♣....♣ ~#...##~. ♣....♣ #..#~†♣♣♣♣....♣♣♣♣.~#~.:............~##~~~~~~~..~~~~~~~#...:j;16;12H########''###### #........##......# #....Z:jbC1807.9 (30.0)Z:jCH---8.9 (31Z:jKZ:jQ. _i - a scroll of identifyZ:j3Z:jnZ:jZ:j?XZ:j,Z:jZ:jZ:j#,Z:j$Z:j*BZ:j,Z:j-Z:j0Z:j1Z:j02Z:j3Z:j>6Z:j6Z:j7Z:j19Z:jv<Z:j<Z:j=Z:j%?Z:jAZ:jAZ:jBZ:j:DZ:jFZ:jFZ:jGZ:j IZ:jK,Z:jkLZ:jNZ:j/Q,Z:jRZ:jLSZ:jUZ:jdVZ:jWZ:jYZ:j]\Z:j\Z:j%]Z:j^Z:j`Z:j`Z:jaZ:jcZ:jf,Z:jfZ:jfhZ:jHkZ:jkZ:j^lZ:j6nZ:jBpZ:j qZ:jMqZ:jsZ:juZ:juZ:jvZ:jxZ:jzZ:j{Z:j{Z:jN~Z:jZ:jFZ:jZ:jaZ:jZ:jZ:jцZ:jZ:jZ:j)Z:j ,Z:j,Z:jNZ:jZ:jZ:jڒZ:jxZ:jZ:jǖZ:j Z:jZ:jaZ:jJZ:jZ:j(Z:j}Z:j,Z:jgZ:jCZ:j,Z:jZ:jNZ:jZ:jZ:jZ:j"Z:jnZ:jZ:jٱZ:jZ:j ,Z:jZ:jZ:jHZ:juZ:jZ:jZ:j,Z:jfZ:j}Z:j&,Z:j Z:jZ:jlZ:jZ:jZ:jZ:jZ:jZ:jZ:j#Z:jZ:j/Z:j/Z:jqZ:jZZ:jZ:jZ:jZ:j,Z:jjZ:jLZ:jZ:j?Z:jZ:jnZ:j,Z:jZ:j` Z:j Z:j3 Z:j6Z:jNZ:j,Z:j.Z:j{E  There is a large open door here.Z:jZ:j _Z:jZ:jiZ:j]!,Z:jB"Z:j#Z:j&Z:j]&Z:jQ'Z:j(Z:j+Z:j+Z:jE,Z:j.Z:j/,Z:j0Z:j}2Z:jk4Z:j4Z:j/5Z:j6Z:j8Z:j8Z:j9Z:j:Z:j<Z:j<Z:j=Z:jSZ:j.,Z:jZ:jZ:jh Z:j Z:jJ Z:j Z:j,Z:jZ:jYZ:jbZ:jZ:j(Z:j}Z:jZ:j9Z:jZ:jZ:jZ:j<Z:jZ:j;Z:jp!Z:j!Z:j-"Z:j#Z:jy%Z:j%Z:jX&Z:j/(Z:ji*Z:j*Z:jl+Z:j,Z:j.,Z:jV/Z:j1Z:j2,Z:j43Z:j~4Z:j6,Z:j6Z:j8Z:j:,Z:j:Z:j;Z:j0>,Z:j>Z:jn@Z:jBZ:jBZ:j`CZ:j.EZ:j"G,Z:jGZ:j"IZ:jtKZ:jKZ:jLZ:jMZ:j4P,Z:jPZ:jRZ:jT,Z:j[UZ:jVZ:j/Y,Z:jZZ:j/[Z:j>^,Z:j^Z:j\b,Z:jbZ:jeL _You now have 70 gold pieces (gained 8).Z:j~gZ:jgZ:jHhZ:jiZ:jlZ:jlZ:jlZ:jnZ:jCp,Z:j%qZ:jGrZ:j6yZ:jyZ:jazZ:jW|Z:jZ:jZ:j{Z:jHZ:jS,Z:jZ:jZ:jwZ:j؊Z:jZ:j-Z:j}Z:jZ:jZ:jZ:j,Z:jZ:jaZ:j,Z:jgZ:jWZ:j,Z:jZ:jZ:jpZ:jĢZ:jZ:jSZ:j¦,Z:jDZ:jwZ:j,Z:j4Z:j,Z:j Z:jtL _You now have 75 gold pieces (gained 5).Z:jZ:jdzZ:jZ:jLZ:j,Z:jZ:jPZ:j]Z:jZ:jZ:jZ:j)Z:juZ:jԿZ:jZ:j,Z:j!Z:jZ:jGZ:jZ:jZ:jZ:j,Z:j!Z:jaZ:jxZ:jZ:j!Z:j0Z:jZ:jZ:jZ:jjZ:jZ:j;Z:jZ:jZ:j,Z:j5Z:jZ:j,Z:j5Z:jZ:j,Z:jCZ:j]Z:jw,Z:jZ:jZ:ji,Z:jZ:j_Z:j,Z:jZ:jZ:jZ:jZ:jBZ:jZ:jZ:j,Z:jZ:jqZ:jZ:jZ:jZ:jtZ:jZ:jZ:jZ:j,Z:jZ:j# Z:j8 Z:j Z:j 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Welcome to the Ecumenical Temple! Found four altars.Z:jId _There is a staircase back to the Dungeon here.Z:j:BZ:jEDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (7/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of winter. Z:jEAltars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($166)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:3 * D:6 =( Annotations: (press ! to add a new annotation) D:2 exclusion: staircase Z:j2F2D:3 1 runed translucent door, Crazy Yiuf D:6 Maggie D:7 2 transportersZ:j@Z:jL9#....#.........#....#Pottymouth the Shooter##...##.§.§§..##...##Coglin#_...##.....##..._#Health: 58/58 ========================##....#######....##Magic: 11/11 ========================#...............#AC: 5Str: 10Doom: 6%Z:jM##_..........._##EV: 11Int: 12##...........##SH: 0Dex: 18##_......._##XL:  8 Next: 41% Place: Temple####.@.####Noise: ---------  Time: 5047.4 (0.0)#####f) +6 orcbow "Cala Itwid" {drain, rN+} Fire: f) +6 orcbow "Cala Itwid" {drain _You now have 70 gold pieces (gained 8). _You now have 75 gold pieces (gained 5). _Found a staircase to the Ecumenical Temple. _There is a staircase to the Ecumenical Temple here. _You climb downwards. Welcome to the Ecumenical Temple! Found four altars. _There is a staircase back to the Dungeon here.Z:jOZ:j$SZ:jRTZ:jcZ:jRZ:jZ:jF _Unknown command.Z:jo [[?25h[?0c  Search for what [Enter for "."]? Z:j@ [?25l[?1cZ:jr1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Temple] a hazy altar of HepliaklqanaZ:j 1The Ecumenical Temple <_______________(Press ? for help) #####  ####._.####  ##_......._##  ##...........##  ##_..........._##  #...............#  ##....#######....##  #_...##.....##..._#  ##...##.......##...##  #....#.........#....#  #....#.........#....#  #_...#.........#..._#  #....#.........#....#  #....#.........#....#  Z:j##...##.§.§§..##...##  #_...##.....##..._#  ##....#######....##  #...............#  Z:jA##_..........._##  ##...........##  ##_......._##  ####.@.####  #####Z:jqZ:jsZ:jBPottymouth the ShooterCoglinHealth: 58/58 ========================Magic: 11/11 ========================AC: 5Str: 10Doom: 6%EV: 11Int: 12SH: 0Dex: 18XL:  8 Next: 41% Place: TempleTime: _Found a staircase to the Ecumenical Temple. _There is a staircase to the Ecumenical Temple here. _You climb downwards. Welcome to the Ecumenical Temple! Found four altars. _There is a staircase back to the Dungeon here. _Unknown command.Search for what [Enter for "."]? hepZ:jThere is a staircase to the Ecumenical Temple here. _You climb downwards. Welcome to the Ecumenical Temple! Found four altars. _There is a staircase back to the Dungeon here.Unknown command.  Search for what [Enter for "."]? hep _Found a hazy altar of Hepliaklqana.Z:jH4Z:jҚZ:j Z:jZ:jZ:jGZ:jI _Found a glowing silver altar of Zin.Z:jZ:j5Z:j$Z:j>Z:j,Z:jZ:jZ:j@,Z:jZ:jZ:j\,Z:jZ:jZ:jZ:j'Z:jpZ:j#_...##.....##..._##...##§§§§§..##...Z:j#....#§§§§§§§..#...#....#§§§§§§§§.#...Z:jt,#_...#§§§§§§§§§#...#....#§§§§§§§§§#...Z:jG#....#§§§§§§§§§#...##...##§§§§§§§##...#@...##§§§§§##..._ Noise: --------- 5055.4 (8.0)##....#######....# f) +6 orcbow "Cala Itwid" {drain, rN+} Z:jN#...............# Fire: f) +6 orcbow "Cala Itwid" {drain##_..........._####...........####_......._##Z:j`####.<.#########Z:jZ:jZ:j"a _There is a hazy altar of Hepliaklqana here.Z:jG S  You kneel at the altar of Hepliaklqana.Z:j /  --more--Z:jf Z:jHepliaklqana the Forgotten Hepliaklqana the Forgotten accepts the worship of those who would remember theirforebears, and fight alongside the greatest of them all. Acolytes of Hepliaklqana sacrifice a small part of their life essence to manifest their ancestor into the world; as they explore and form new experiences, they will find themselves able to shape and control their ancestor's memory, eventually bringing them into the ranks of the mythical heroes. Favour - Hepliaklqana is neutral towards you. Granted powers:(Cost)Z:jcYour life essence is reduced. (-10% HP) Your ancestor manifests to aid you. You can recall your ancestor.(2 MP)You can remember your ancestor's identity.(Instant)You can swap creatures with your ancestor.(2 MP, Piety-)You can heal and protect your ancestor.(4 MP, Piety-)You drain nearby creatures when transferring your ancestor. [!]: Overview|Powers|Wrath [J/Enter]: join religionZ:j Z:j%#_...##.....##..._ Pottymouth the ShooterZ:jW&##...##§§§§§..##... Coglin#....#§§§§§§§..#... Health: 58/58 ========================#....#§§§§§§§§.#... Magic: 11/11 ========================#_...#§§§§§§§§§#... AC: 5Str: 10Doom: 6%#....#§§§§§§§§§#... EV: 11Int: 12#....#§§§§§§§§§#... SH: 0Dex: 18##...##§§§§§§§##... XL:  8 Next: 41% Place: Temple#@...##§§§§§##..._ Noise: ---------  Time: 5055.4 (0.0)##....###Z:j&3####....# f) +6 orcbow "Cala Itwid" {drain, rN+} #...............# Fire: f) +6 orcbow "Cala Itwid" {drain##_..........._####...........####_......._######.<.######### _Unknown command.Z:j&Search for what [Enter for "."]? hep _Found a hazy altar of Hepliaklqana. _Found a glowing silver altar of Zin. Z:j&z_There is a hazy altar of Hepliaklqana here.  You kneel at the altar of Hepliaklqana.Z:jJ( Z:j(j Hepliaklqana welcomes you!Z:j2/  --more--Z:j\:.Z:j~  of Hepliaklqana ......6.4 (1 _Z:j8§§§§§§§§§§§§§§§§§§§§Z:j3_Z:jZ:jb Z:jt The Ecumenical Temple <_______________(Press ? for help) #####  ####._.####  ##_......._##  ##...........##  ##_..........._##  #...............#  ##....#######....##  #_...##.....##..._#  ##...##§§§§§..##...##  #....#§§§§§§§..#....#  #....#§§§§§§§§.#....#  #_...#§§§§§§§§§#..._#  #....#§§§§§§§§§#....#  #....#§§§§§§§§§#....#  ##...##§§§§§§§##...##  #@...##.§§§§##..._#  ##....#######....##  #...............#  ##_..........._##  ##...........##  ##_......._##  ####.<.####  #####Z:j=@<Z:jZ:jsR#_...##.....##..._ Pottymouth the Shooter##...##§§§§§..##... Coglin of Hepliaklqana ......#....#§§§§§§§..#... Health: 58/58 ========================#....#§§§§§§§§.#... Magic: 11/11 ========================#_...#§§§§§§§§§#... AC: 5Str: 10Doom: 6%#....#§§§§§§§§§#... EV: 11Int: 12#....#§§§§§§§§§#... SH: 0Dex: 18##...##§§§§§§§##... XL:  8 Next: 41% Place: Temple#@...##.§§§§##..._ Noise: ---------  Time: 5056.4 (0.0)##...:j}V40m.#######....# f) +6 orcbow "Cala Itwid" {drain, rN+} #...............# Fire: f) +6 orcbow "Cala Itwid" {drain##_..........._####...........####_......._######.<.#########Search for what [Enter for "."]? hep _Found a hazy altar of Hepliaklqana. _Found a glowing silver altar of Zin. _There is a hazy altar of Hepliaklqana here.  You kneel at the altar of Hepliaklqana. _Hepliaklqana welcomes you!#....#.§§§§§§§§#....#:jkl39;49m ##...##§§§§..§##...## #_...##§§.§.##..._# ##....#######....## #...............# ##_..........._## ##...........## ##_......._## ####.@.#### 64.4 (8#####  _There is a staircase back to the Dungeon here.Z:j Z:jP Z:j- Z:j .§§§§..§.Z:j 25.4 (1 _Z:j%! §§§§__Z:j .Dungeon:5Z:j9###........# #........# #.......#############  #.......#§≈≈≈§§§≈≈§≈#  #.......#≈≈≈≈≈ß§≈≈≈≈#  #.......#≈≈≈≈≈≈≈≈≈≈≈#  ######.##≈≈≈#####≈≈§#  #..#####...#≈≈≈#Z:j$ ##.......@.#≈≈≈# #######...#≈≈≈# #≈≈§#####§≈≈# #≈≈≈≈≈≈≈≈≈≈≈# Z:j#≈≈≈≈≈ß≈≈≈≈≈# #≈≈≈≈≈§≈≈≈≈≈# Z:j Y ############# Z:jAf    Z:j}E Z:j-6.9 (2.5Z:jT _You climb upwards. Welcome back to the Dungeon!Z:jvi _There is a staircase to the Ecumenical Temple here.Z:j Z:jS Z:j Z:jy& Z:j) Z:j. : _Z:j/ Z:j3 Z:jm3 Z:j5 Z:j9 Z:j< Z:j< Z:j%> Z:jA Z:j D Z:jD Z:jlE Z:jiH Z:j K Z:jvK Z:jL Z:jO Z:jR Z:jS Z:jS Z:jV Z:jZY Z:jY Z:jZ Z:j] Z:j` Z:jH` Z:ja Z:jc Z:jVf Z:jf Z:jYg Z:ji Z:jl Z:jl Z:jm Z:jip Z:js Z:jVs Z:jPt Z:jv Z:jy Z:jz Z:jv| Z:jx Z:j Z:j Z:jP Z:jކ Z:jm Z:j Z:j4 Z:j Z:j Z:jc Z:j! Z:j Z:j̚ Z:j Z:j Z:j Z:j Z:ja Z:j' Z:j Z:j Z:jQ Z:j Z:j_ Z:j; Z:j@ Z:j+ Z:j Z:jM Z:j Z:j Z:j Z:jl Z:j Z:j Z:j Z:j Z:jI Z:j> Z:j7 Z:j Z:j Z:j Z:j Z:j Z:j Z:j Z:j Z:j Z:j Z:jM Z:jM Z:j Z:j Z:j# Z:j) Z:j Z:j= Z:j Z:j Z:jZ Z:j Z:j" Z:j<% Z:j`* Z:j* Z:j>- Z:j 0 Z:jn4 Z:j4 Z:j6 Z:j9 Z:jE  +......#.....# ........####.......... ........####.......... .......##............ #......#.)^.#####... #....).))..)...##... Z:jE #...............#... ...##...........[....... ................96.9 (30.0) #......##...............#...... #....####...##......... #....# ######..Z:j&F _#.....# #.... #..#..... #.... #..#..>.. #....# #..#..... #....# #..#....# #..Z:jRP Z:jP ,7.9 (31Z:jX Z:j[ ; _Found a stone staircase leading down.Z:jZ:j7Z:j(Z:jZ:jCZ:jɔZ:j ,Z:jZ:jRZ:j'Z:jZ:jZ:jJZ:j&Z:j/Z:j,Z:jZ:jZ:jjZ:jZ:jcZ:j]BZ:jZ:jZ:j Z:j@Z:jZ:j Z:jV,Z:jZ:j Z:j,Z:jZ:jZ:jth  You encounter a scorpion.Z:j+S #.....+s. ....... # .. #....... ## .. #....... + #.........##.........##....##.. ##......#.)^.# #..@..##....).))..) +.....##.......... #.....##...........[ #.................. ....##......##.......Z:j,/ #....##......##....#### s   scorpion (asleep) .............##....# # #....##.....###....##... #.#....#Z:j9-108.9 (1Z:jB:39.9 (12 _Z:jmBZ:jDZ:j>D  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.Z:j9/11 -----==10.0)Will/2 Jinx Z:j}Z:jQ _You feel your willpower being sapped.Z:jB.--1Z:jZ:jZ:j;+ ))))))s  drained)You shoot an arrow. The arrow hits the scorpion. You drain the scorpion.Z:jQ.sZ:jm.....===3.2 (1.3Rev Z:j2Z:j9c _The scorpion is moderately wounded.Z:j2 ))))) You shoot an arrow. The arrow hits the scorpion!Z:j:*Z:jv .  The scorpion is almost dead.A giggling sprite leaps out and smacks the scorpion with its own pincer.Z:jD.....Z:jn494.5Rev+ Z:jڍZ:jL _You kill the scorpion!Z:jqZ:jZ:jīZ:jH _No target in view!Z:jD) _No target in view!Z:jsY  _No target in view!Z:j 3Z:j Z:jܠ H _No target in view!Z:jZg Z:jh Z:ji Z:jl Z:jq g-----Rev  _Z:js Z:j t >Rev Z:j?u Z:jfy { _The sprites lose interest in your situation.Z:jy Z:j { Z:j~ Z:j~ :10/11==Z:j~ Z:j Z:jF Z:jM >Z:j Z:j Z:j Z:j= Z:j Z:jt Z:jO Z:j :==Z:j Z:jғ Z:j6 Z:j Z:j Z:j+ Z:j Z:jۛ Z:j; Z:j Z:j Z:j #1Z:j? *===Z:j! Z:js 4 _Magic restored.Z:j Z:jɥ Z:j Z:jQ Z:j% Z:j Z:j% Z:j Z:j Z:jI ;===Z:j9 Z:j< ,Z:j Z:j Z:j5 Z:jͻ Z:j Z:j Z:j Z:j Z:j? Z:j Z:j ,Z:j! Z:j Z:j (Z:j Z:ji n _You feel your willpower return.Z:jl Z:j Z:jc Z:jq Z:jW Z:j Z:jM Z:j Z:jV Z:j Z:j Z:jm Z:j e  You encounter a drude.Z:j 9.. ... .. ..### ..##. # ..... ##...# .... 5. +....#....... ....#....#....... ##Z:jW !........##....... +.... #@##.........####--- #.##..#### #.....##... #.....##......#.)^Z:j e #.....##....).)) +.....##.......... 5   drude (asleep)Z:j  #.....##.......... #.................Z:j U ....##......##......Z:j 039.5 (25.0)Z:j P---40.5 (26 _Z:jcZ:jZ:j   Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.9/11 -----==1.5 (1.0)Will/2 Jinx Z:j Z:j$ Q _You feel your willpower being sapped.Z:j .--2Z:j& Z:je( Z:j ))))))5    You shoot an arrow. The arrow hits the drude!  The drude shouts!Z:jQ.5Z:j -.....Z:jpb===3.7 (1.2Rev Z:jmZ:j] _The drude is heavily wounded.Z:juL ))))) You shoot an arrow. The arrow hits the drude!Z:jM:*Z:jݭ .  The drude is almost dead.A giggling sprite leaps out and makes the drude trip over its own feet.Z:j% 5You kill the drude!Z:j.5.Z:j.....5  (wandering)Z:jt3525.0 (1.3Rev+ Z:jdZ:j2V _You encounter a drude.Z:jn@)))))))Z:j=Q.5Z:jw? lYou shoot an arrow. The arrow misses the drude.Z:jJH......l   iguana (wandering)Z:jJJ-----6.2 (1.2Z:jOZ:jaRX _You encounter an iguana.Z:j*<)))))))Z:jr.Z:jtG.lZ:jM}......l   iguana (wandering)Z:j}k7.3 (1.1Rev* Z:j>Z:je _You shoot an arrow. The arrow misses the drude.Z:jD  )))))l    You shoot an arrow. The arrow hits the iguana!  The iguana hisses angrily.Z:j~ .lThe iguana is heavily wounded.Z:j< 2....Z:j_ n8.5 (1.2Rev* Z:j Z:j_ i _The jinxing sprites lose interest in you.Z:j c .  You shoot an arrow. The arrow hits the iguana!Z:j }))))Z:j;* 2....Z:j/ n10/11==259.8 (1.3Z:j@5 Z:jb7 J _You kill the iguana!Z:jA Z:j Z:jK(Z:j+H _No target in view!Z:jdZ:jeZ:jDjZ:j lH _No target in view!Z:j9Z:jVZ:jZ:jRH _No target in view!Z:jŅ3Z:jZ:jZ:jF: _Z:jZ:j@Z:jЏZ:jʒZ:j">Rev+ Z:jȓZ:jÕZ:j':==Z:jZ:jZ:jZ:jZ:j_Z:jZ:jZ:j|Z:jà>Rev Z:jnZ:j>Z:jM1===Z:jZ:jZ:jZ:jZ:jZ:j*Z:jZ:j}Z:j(Z:jtZ:jsZ:jٳ;===Z:jZ:jZ:j^Z:jZ:jZ:jWZ:jZ:jRZ:jL,Z:jZ:j:,Z:jZ:jMZ Z:jh_You feel your willpower return.Z:jZ:j*Z:jyZ:jZ:jZ:jZ:jZ:j> Z:j 4  ....# ...# ...§ ...# .... ..###[. ...##... #... ...... #.. ##...# .... #. +....#....... ##....#....... ##.......@..## +.---Z:jp 70.8 (21.0)#.#.#.#.#.##..#### #.#.##..####......##.#.....##......#..#.....##....).))..+.....##..#.....##Z:j K #...Z:j Z:j H---1.8 (22Z:j$ Z:j@' ( _Found a ring mail.Z:jFSZ:jSZ:jEUZ:jYZ:j]Z:j^Z:jb,Z:jdZ:j6eZ:jfZ:jjZ:jmZ:jmZ:joZ:jqZ:j,uZ:juZ:jvZ:j/zZ:j.}Z:j}Z:jo~Z:jZ:jZ:j0Z:jZ:jZ:jZ:j.Z:jZ:jZ:jZ:jZ:jZ:j7 _You open the door.Z:jfZ:jZ:jZ:j @  There is an open door here.Z:jٟZ:j _Z:jZ:jZ:jާZ:j9Z:jZ:jQZ:jAZ:jZ:jZ:jZ:jg  You encounter 2 iguanas.Z:j2d...# #.......+....#.....#.......#....#.................##..........###.#.#.#.#.##.........##.#.#.#.##........'..#.#.#..........####.#.#.....#.........#.....###....+.....##Z:j######.# ....#. ... ..####............l ....##.....$..... #....##.....5................... 5   drude (wandering).........##....##ll 2 iguanas (asleep)l.........##... #Z:jK .. #..>Z:jCY83.8 (1.5Z:j2C.5Z:jPZ:jZ:j;%4.8 (13Z:jNZ:j9 _Found a stone staircase leading up.Z:j s .5Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.Z:j Z:j 9/11 -----==5.0)Will/2 Jinx Z:j' Z:j .5 _You feel your willpower being sapped.Z:jL Z:j .--6Z:jM Z:j Z:jG ))l1 asleep, 1 very drained)  You shoot an arrow. The arrow hits the iguana. You drain the iguana.  The iguana hisses angrily.Z:jy;*Z:jrO} 5.  The iguana is moderately wounded.A giggling sprite leaps out and makes the iguana trip over its own talons.  The iguana is heavily wounded.l#..#. ###### . #.## #.#...####Z:j0 `.y.Z:j0 %yZ:j3 D.yZ:j5 @.yZ:j= Z:j> A--8.3 (1.0) _Z:jHF Z:jG Z:jy.'..#.#.#.........####.#.#.....#.........#.....#........###....+.....# ########)###....#.....##. #...####....#.#<..#....##.#.....#....#####yy...........##....##.#............##... #....#..#.####....# .. #..>#..#. ###### . #.## #.#....#####Z:j|F.yZ:j~9.yZ:j|{.y.yZ:jZ:jjA--9Z:jZ:jZ:j.##.#.#.#.##........'..#.#.#................####.#.#.....##................#.....##.........###....+.....##. ########)###....#.....##. #...####....#.#<..#....##.#.......#....#####.............y##....##.#............##... #....#..#.####....# .. #..>#..#. ###### . #.## #.Z:j1#.....######Z:jA.yZ:jwy..yZ:j!=.yZ:j;Z:j'30Z:jZ:jZ:j.....###.#.#.#.#.##.........##.#.#.#.##........'..#.#.#................####.#.#.....##................#.....##.Z:jܪ........###....+.....##. ########)###....#.....##. #...####....#.#..@<..#....##.#.......y#....#####.....................y##....##.....##............##... #.....##..#.####....# ... #..>..##..#. ###### . #.....### #.#.....#######.yZ:jQ8y.Z:j!6y.Z:j=.yZ:j2Y1Z:jO .....###.#.#.#.#.##.........##.#.#.#.##.........'..#.#.#.........####.#.#.....##................#.....##.........###....+.....##.#)###....#.....##.. #.Z:jQ :####.#.#.y.@..#....##......##.#....##......####......y...#.##....##.....##.##....#..#.####....# .... #..>..# #..#. ###### . . Z:jS uy..yZ:j)` 0yZ:ja A.yZ:jl .yYou encounter a killer bee.Z:jv y 3 killer bees (1 wandering)Z:j9w .=2Z:j~ Z:j' P _The killer bee barely misses you.Z:jT a _There is a stone staircase leading up here.Z:j' Z:j Z:jD Z:j G.yZ:j yThe killer bee stings you. The killer bee barely misses you.The killer bee misses you. The killer bee stings you.Z:j -yZ:j D.yZ:jLyy 5 killer bees (3 wandering)Z:j V2---3Z:jZ:j ---4.. _You encounter a killer bee. x2Z:j4k........#...## #.# ..†:....##...# ##.# ........##.#.# #..# ........##.#.#####.####### ........##.#.............# ........##+#....#..#####.# #####.......#.#...## #.# #.......#.##y.# #.# #####.......#.##@.# #.# Z:jKv......####+##.##y## #.# ###..## #.##.# #.# ##..####.##=##.#######.#######.......##.................... ##.#.###########......##.#######. 2 killer bees ...#.............####.##.. ...#..##########.####.##.#.###.#. ##.#.###...........# #.#.Z:j<=3-4.8 (2.5Z:j^GZ:j>H! _You climb upwards.Z:j:Kc _There is a stone staircase leading down here.Z:j- _Unknown command.Z:jw Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The killer bee stings you but does no damag  The killer bee closely misses you. The killer bee stings you.Z:jt 47--9/11 -----==5.8 (1.0Will/2 Jinx Z:j Z:j The killer bee closely misses you. The killer bee stings you. _The killer bee closely misses you.  The killer bee stings you.  You are poisoned.poisons you! The killer bee closely misses you.The killer bee stings you but does no damage.Z:j 4===----6Pois Will/2 Jinx Z:ji Z:j W _The killer bee barely misses you.Z:j (1 very drained)You shoot an arrow. The arrow hits the killer bee! You drain the killer bee.Z:j;:*Z:j2 †The killer bee is almost dead.A giggling sprite leaps out and makes the killer bee trip over its own legs.Z:jE!    killer beeYou kill the killer bee!Z:j4'G 3--171==7.9 (1.1Rev _You feel sick. The killer bee misses you. The killer bee closely misses you.Z:j-Z:j/o _Your Ranged Weapons skill increases to level 7!Z:j  You shoot an arrow. The arrow hits the killer bee.Z:jg  The killer bee is heavily wounded.You feel sick. The killer bee barely misses you. x2Z:jh41--9.1 (1.2Rev+ Z:j;rn _The killer bee closely misses you.Z:j )))))))You shoot an arrow.Z:j];*Z:j{ wy.... (very drained)..  You shoot an arrow.  The arrow closely misses the killer bee.  A giggling sprite leaps out and makes the killer bee trip over its own legs.  The killer bee is severely wounded.  The jinxing sprites lose interest in you.feel sick. The killer bee closely misses you.Z:j| 0------40.2 (1.1Rev* Z:j Z:j< W _The killer bee barely misses you.Z:jd i .  You shoot an arrow. The arrow hits the killer bee!Z:j j SZ:jZ ]  You kill the killer bee!Z:j ?9061.3Z:j Z:j $ _You feel sick.Z:j Z:ja Z:jV Z:j; H _No target in view!Z:jZ:jZ:j Z:j H _No target in view!Z:jFZ:j^HZ:jOZ:jRH _No target in view!Z:j Z:j Z:j Z:j Z:j Z:jh  _You start resting. You feel sick. x2Z:j 39-10/11==---Z:j ,20Z:j Z----3.3 (2Z:j Z:jF [ _You are no longer poisoned.Z:j 3Z:j5 Z:j Z:j Rev+ Z:j( Z:jړ Z:jn >40=Z:j 3==Z:j Z:jX Z:j Z:j Z:j Z:j >Rev Z:jJ Z:j Z:jb K1=Z:j$ Z:j Z:jK Z:jZ Z:j Z:j_ (Z:j Z:j{ n _You start resting.Magic restored.Z:jO O42=Z:jյ ,51.3 (8Z:j a1===2.3 (9 _Z:j9 Z:j1 Z:j3Z:jdZ:jZ:jrnZ:jZ:j19=Z:jZ:jZ:j3Y3===Z:jZ:j,Z:jZ:j4Z:jZ:jZ:jdZ:j%4Z:jZ:j Z:j Z:j Z:j W _You start resting.Z:jZZ:jv,60.3 (8Z:j51.3 (9Z:jZ:jQ!_ _You feel your willpower return.Z:jcIZ:jJZ:jKZ:jMZ:jQ5=Z:jRZ:j&UZ:jzUZ:jVZ:jPXZ:j8YZ:j|bZ:jgeZ:jeU6=Z:j`gZ:jiZ:jiZ:jkZ:jpmZ:jmZ:jnZ:jpZ:jpZ:jrZ:jsZ:j-t#7Z:jit(=Z:jtZ:jvZ:jwZ:jxZ:jazZ:jzZ:j{Z:jS}Z:j}Z:j}N8=Z:j~Z:j̀Z:jDZ:jqZ:jZ:jZ:j܅Z:jZ:jZ:jbZ:j6Z:j%9Z:juZ:j|Z:jǎZ:jǏZ:j,Z:jؒZ:j Z:jfL50=Z:jFZ:j,Z:jڙZ:jZ:jߛZ:jZ:jZ:jJZ:j'Z:jNZ:jU1=Z:jZ:j,Z:j Z:jZ:j:Z:jYZ:jZ:jU52=Z:jZ:jaZ:je,Z:jZ:j?Z:jZ:jZ:j Z:jU3=Z:jrZ:jZ:j"Z:jHZ:jJZ:jZ:jZ:jZ:j]Z:jZ:jZ:jF%4Z:jZ:j,Z:j/Z:j+,Z:jZ:jK5=Z:j4Z:jZ:j1,Z:j@Z:jZ:jZ:jZ:j_,Z:jZ:jZ:j7U6=Z:jZ:jJZ:jZ:jZ:j Z:jXZ:j1Z:jZ:jK7=Z:jcZ:ji,Z:j(Z:jZ:j!Z:jZ:j?,Z:j_Z:jZ:j8#8Z:ji2=Z:jZ:j Z:jI Z:ja Z:j Z:j ,Z:jI _You start resting.Z:j;"HP restored.Z:jZ:j 1310.3 (49.0)Z:j!X9=1.3 (50 Z:j! _Z:j'Z:j(Z:j$3Z:jxZ:jZ:jXZ:jZ:jK,Z:jZ:jrZ:j9=Z:jZ:j,Z:jZ:jZ:jZ:j,,Z:jZ:j)Z:jZ:jZ:jiZ:jZ:jZ:j Z:jmZ:j,Z:j Z:jZ:jTZ:jZ:jZ:jzZ:jZ:jZ:jXZ:j Z:jZ:j|Z:jZ:jZ:j^Z:jrZ:jZ:jVZ:j;Z:j,Z:jZ:jZ:j$Z:jZ:jZ:jZ:j8Z:j,Z:jZ:jz,Z:jZ:jZ:jZ:jZ:j0Z:jZ:jwZ:j!Z:jcZ:j-Z:jZ:j7Z:jZ:jZ:jZ:jZ:j,Z:jZ:j,Z:jqZ:j,Z:jCZ:j,Z:jvZ:j3Z:jvZ:jZ:j Z:j Z:jZ:j[Z:jZ:jZ:jZ:jZ:j)!Z:j#Z:j{#Z:jj$Z:j&Z:j'Z:j(Z:j*Z:j$+Z:j,Z:j].,Z:j_/Z:j61Z:j1Z:j2Z:j4Z:j*5Z:j26Z:j7Z:jd8Z:j9Z:j;Z:j;Z:j<Z:jr>Z:j>Z:j?Z:jAZ:jAZ:jBZ:jDZ:jDZ:jEZ:jH,Z:jIZ:jK,Z:jLZ:jNZ:j#OZ:j=PZ:jQZ:jRZ:jRZ:jUZ:jUUZ:j/VZ:j3XZ:jXZ:jZZ:j[Z:j\Z:j\Z:j^Z:j^Z:j_Z:ja,Z:j1cZ:jdZ:jdZ:jeZ:jgZ:jShZ:jhZ:jjZ:jkZ:jkZ:jmZ:jXnZ:j8oZ:jpZ:jpZ:jqZ:jsZ:j?tZ:jtZ:jvZ:jwZ:jFxZ:jyZ:jVzZ:j{Z:j|Z:j%}Z:j2~Z:j,Z:jZ:je,Z:jZ:j,Z:jZ:jԉZ:j,Z:j/Z:j,Z:jwZ:jZ:j2,Z:j\Z:jZ:jLZ:j'Z:jZ:jzZ:jSZ:j"Z:jZ:jYZ:jSZ:jZ:jZ:jDZ:jZ:jzZ:jAZ:jZ:jnZ:j,Z:jZ:j1,Z:jZ:jZ:jZ:jZ:jDZ:jZ:jZ:jZ,Z:jpZ:jZ:jGZ:jZ:jZ:jZ:jZ:jZ:jZ:jZ:jVZ:jZ:jxZ:j,Z:jZ:jm,Z:jhZ:jZ:jVZ:jEZ:jZ:jZ:jZ:jZ:jZ:jZ:j"Z:j|Z:jaZ:jfZ:jZ:jqZ:jZ:jHZ:j Z:jZ:jZ:jZ:jW _You start waiting.Z:j .410.3 (99Z:jv -1.3 (100.0)Z:jZ:jA# _Done waiting.Z:ji3Z:jkZ:jnZ:jsXZ:j6tZ:j9v,Z:jwZ:j{BZ:jd},Z:j~Z:j,Z:jځZ:j,Z:jIZ:j̆,Z:jZ:jZ:jQZ:jՋZ:jVZ:jB~Z:jV,Z:jxZ:j[,Z:j5Z:j^Z:jZ:jZ:j|Z:j,Z:jZ:jN,Z:j&Z:jZ:jSZ:jmZ:j ,Z:j Z:jB Z:j Z:j Z:j+ Z:j Z:j< Z:j Z:j Z:j Z:j ,Z:jP Z:jD Z:j Z:jw Z:j Z:j* Z:j Z:j Z:j Z:jd Z:j Z:j' Z:j Z:j; Z:j Z:jD Z:j Z:j Z:j Z:j ,Z:j Z:j= ,Z:j Z:j:! Z:j! Z:jf" Z:j# Z:jE$ Z:j$ Z:jp& Z:j& Z:j+( Z:j) Z:j) Z:j- Z:j/ Z:j/ Z:j0 Z:j^2 Z:j2 Z:j3 Z:jl5 Z:j5 Z:j>7 Z:j9 ,Z:j: Z:j; ,Z:j< Z:j? ,Z:j@ Z:j4B Z:jB Z:j*C Z:jG BZ:j'H ,Z:jI Z:jK Z:jK Z:jL Z:jqN Z:jN Z:jO Z:j!Q Z:jQ Z:jR Z:j/T ,Z:jU Z:jW ,Z:jY Z:jZ Z:j [ Z:j[ Z:j] ,Z:j_ Z:j` ,Z:ja Z:jc Z:jc Z:jd Z:jg ,Z:jh Z:ji ,Z:jj Z:jl Z:jl Z:jn Z:jo Z:j+p Z:jIq Z:j s Z:js Z:j]t Z:j`v ,Z:jjw Z:joy Z:jy Z:jz Z:j| ,Z:j} Z:j Z:j! Z:j Z:j Z:jI Z:j Z:ja Z:jՆ Z:j Z:j1 Z:j Z:j\ Z:j Z:j Z:jD Z:j Z:j Z:jZ Z:jΙ Z:j Z:j6 Z:j Z:j Z:jG Z:j Z:j5 Z:j ,Z:jd Z:j) Z:j Z:jB Z:j ,Z:j Z:j ,Z:j Z:jE Z:j Z:jX Z:jͯ ,Z:j Z:jٲ ,Z:j Z:j Z:j۵ Z:j Z:j ,Z:j Z:j Z:j ,Z:jn Z:j۾ Z:jÿ Z:jF ,Z:j Z:j Z:jo Z:j Z:jb ,Z:jc Z:j Z:j Z:j Z:jW Z:j Z:j Z:jy ,Z:je Z:j3 ` . _You start waiting.Z:ja 4510.3 (99.0)Z:j[ -1.3 (100.0)Z:jc Z:j # _Done waiting.Z:j`~ 3Z:jf Z:j nZ:jʆ Z:jˆ Z:j Z:jlj Z:j̋ ,Z:j Z:j Z:jI Z:j- Z:j Z:j Z:j Z:j ,Z:j Z:jܖ Z:jS Z:jʗ Z:jϙ Z:j! Z:jӚ Z:j Z:j Z:j Z:j Z:jZ Z:j! Z:j ,Z:j Z:j| ,Z:j Z:jԩ Z:j0 Z:j BZ:jm Z:jY ,Z:jn Z:j Z:jdz Z:jD Z:j ,Z:jl Z:j! Z:j Z:jg Z:j Z:j Z:j Z:j ,Z:j: Z:j Z:j Z:jx Z:j( ,Z:j= Z:j Z:jg Z:j Z:j Z:j Z:j Z:j ,Z:j Z:jT Z:j Z:j Z:j< Z:j Z:jr Z:j' Z:j Z:jY Z:jE ,Z:j? Z:j Z:j Z:j Z:j Z:j Z:j Z:jq ,Z:jy Z:jk ,Z:j Z:j ,Z:j BZ:jo Z:j| ,Z:js Z:j Z:jL Z:j^ Z:jW ,Z:j Z:j ,Z:j7 Z:j( ,Z:j Z:j ,Z:j Z:jY Z:j Z:j[ Z:j Z:j$ Z:jh Z:jc ,Z:je Z:jC Z:j Z:j= Z:j Z:jt Z:js Z:j BZ:j$ Z:jf Z:j Z:j Z:j Z:j Z:jv Z:j Z:j Z:j1 Z:j Z:j Z:j0 ,Z:j! Z:jo" Z:j" Z:j# Z:j% Z:jf% Z:j% Z:j' ,Z:js( Z:jo* ,Z:j1+ Z:jM- ,Z:j. Z:j/ ,Z:j0 Z:j_2 Z:j2 Z:jb3 Z:j4 Z:jM5 Z:j5 Z:jv7 Z:j7 Z:jq8 Z:j: Z:j; Z:jk; Z:j< Z:jJ= Z:jI Z:jK Z:j9L Z:jL Z:jN ,Z:jO Z:jR ,Z:jcS Z:jT Z:jSU Z:j V Z:jJX ,Z:j&Z Z:j[ ,Z:j\ Z:j^ Z:j_^ Z:j_ Z:j` Z:ja Z:jb Z:jd ,Z:je Z:jf ,Z:jf Z:jg Z:jg Z:jh Z:jj Z:jj Z:j4l Z:jm ,Z:jn Z:j'p Z:jpp Z:jq Z:j s ,Z:js Z:ju ,Z:jmv Z:j'x Z:jx Z:jPy Z:j{ Z:j`{ Z:j{ Z:je} Z:j} Z:j~ Z:j( Z:jk Z:jE Z:jق Z:j" Z:j Z:ja Z:j Z:j Z:jƈ ,Z:j Z:j= Z:j Z:jX Z:j Z:j Z:j̎ Z:j\ Z:j Z:j Z:j( ,Z:j Z:jЕ ,Z:j{ Z:j? Z:j Z:j Z:j Z:j Z:j Z:jĝ ,Z:j Z:j Z:j ,Z:j- ,Z:j Z:j5 W _You start waiting.Z:j 4610.3 (99.0)Z:jϹ -1.3 (100.0)Z:jg Z:j4 _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting.Z:jZ:jZ:j5Z:jMG2.0)Z:jZ:j&5Z:jZ:jZ:j2Z:jZ:jWZ:jdZ:j# ....y###.#.#.#.#.##....... ........##.#.#.#.##....... ......y.'..#.#.#.......... ........####y#.#.....##... ...............#.....##... ........###....+.....##... ########)###....#.....##.... #............####..........  #.#.........@..#....##......#  #..............#....##......#  ###.........................# ..............##....##..... #............##.... #.....# Z:j$#..#.####....# .... #..>..# y   killer bee (wandering) #..#. ###### . .  ## #.#.....# #######Z:jD-3.8 (2.5Z:jZ:j _Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting. _You climb downwards.Z:ja _There is a stone staircase leading up here.Z:j Z:jc Z:j Z:j F _Unknown command.Z:j+] ~....#....y.'..#.#.#.........####y##................###....+########)###....#. #............###..#.<..#....###.##..........##....##.....# ##.... ##.####....# .... #..>. ###### . . #...y 2 killer bees (wandering)Z:j^ # #. ###### Z:j#` .Z:j` G.yZ:jOa D.yZ:j1i y   killer beeZ:jj -4.8 (1.0Z:jLp Z:jr 7 _The killer bee leaves your sight.Z:j y###....y..##.#.#.#.##.....y'..#.........####.#...........# ........###...y+ ########)###....##. ...####....#..#....#####................Z:j#....###..........##.... #....####....# .... #..>y 2 killer bees (wandering)..#. ###### . .## #......#######Z:j.Z:jw.yy.Z:jy   killer beeZ:j(&5Z:j˿Z:jJ0 _The killer bee leaves your sight.Z:ja _There is a stone staircase leading up here.Z:j, yCasting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z:j-6y.Z:j;/4y.Z:j/5y.Z:j8}y 2 killer bees (wandering)Z:jQ9d9/11 -----Contam: 10% Z:j96Z:j?Z:jF _You miscast Jinxbite. Nothing appears to happen.Z:j0  ))))y1 wandering)You shoot an arrow. The arrow hits the killer bee.  The killer bee buzzes angrily.Z:j^ } .yThe killer bee is lightly wounded.Z:j^_ K.yZ:j_ .y.yZ:ji t..yZ:j\q b===7.9 (1.1Rev Z:j(y Z:jz 4 _The killer bee buzzes angrily.Z:j )))))You shoot an arrow.Z:j1o G.yZ:jnp .y.yZ:jAq K.yZ:jr A)yZ:j]u yThe arrow closely misses the killer bee.Z:j ...y 3 killer bees (1 wandering)Z:j [5--9.1 (1.2Z:jP Z:j 0 _The killer bee stings you.Z:jd Z:j Z:j Z:j 6y.Z:j* O .  The killer bee stings you!Z:j  2 killer beesThe killer bee stings you but does no damage. x2Z:j r48-------200Z:j Z:j --------...4-- _The killer bee barely misses you.Z:j  ........#...## #.# ..†:....##...# ##.# ........##.#.# #..# ........##.#.#####.####### ........##.#.............# ........##+#....#..#####.# #####.......#.#...## #.# #.......#.##.y# #.# #####.......#.##@.# #.# ......####+##.##y## #.# ###..## #.##.# #.# Z:j& ##..####.##=##.#######.#######.......##.................... ##.#.###########......##.#######. ...#.............####.##.. ...#..##########.####.##.#.###.#. ##.#.###...........# #.#.Z:jc <9-1.6 (2.5Z:jm Z:jsn ! _You climb upwards.Z:jp y _There is a stone staircase leading down, spattered with blood here.Z:jtZ:jA7-Z:jZ:jMF _Unknown command.Z:jր  _Unknown command.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The killer bee stings you.  The killer bee completely misses you.Z:j 77----==2.6 (1.0Will/2 Jinx Rev Z:j Z:j.   You feel your willpower being sapped. The killer bee stings you.  The killer bee completely misses you. _The killer bee stings you but does no damage. x2  The killer bee barely misses you.  The killer bee stings you but does no damage.  The killer bee stings you!Z:jU 39----8==--8% 3Z:jN Z:jǠ C _The killer bee stings you but does no damage.Z:jW  You shoot an arrow. The arrow hits the killer bee!Z:j)  The killer bee is heavily wounded.The killer bee stings you but does no damage.  The killer bee misses you. The killer bee barely misses you.Z:jO!8----6=4.8 (1.2Rev Z:jF+F _The killer bee stings you.Z:jD8 )))))))You shoot an arrow.Z:j;*Z:j8by....(1 very drained)..  A giggling sprite leaps out and smacks the killer bee with its own antenna.  The killer bee is severely wounded.. x2; The killer bee completely misses you.The killer bee stings you.  You are poisoned.  The killer bee poisons you! The killer bee closely misses you.0==---36.1 (1.3Pois Will/2 Jinx Rev+ Z:jnW _The killer bee barely misses you.Z:jĊ a)))))))Z:j 4*Z:j y......  You shoot an arrow. The arrow misses the killer bee.A giggling sprite leaps out and smacks the killer bee with its own antenna.  The killer bee is almost dead.The jinxing sprites lose interest in you.You feel sick.  The killer bee stings you but does no damage. x2Z:j 24=------17.3 (1.2Rev+ Z:j& Z:j s _The killer bee stings you. The killer bee closely misses you.Z:j Z:jk 9---Z:j Z:j+ ^ _You are too injured to fight recklessly!Z:j Z:jZ:jvZ:j`^ _You are too injured to fight recklessly!Z:j[Z:j%]Z:j^cZ:je^ _You are too injured to fight recklessly!Z:jDZ:jZ:j Z:jі^ _You are too injured to fight recklessly!Z:jA]Z:j^Z:jdZ:jg^ _You are too injured to fight recklessly!Z:j3Z:j4Z:j;Z:jo= _You are too injured to fight recklessly!Unknown command.Z:ja)))))))Z:j7 y......  You shoot an arrow. The arrow barely misses the killer bee. You feel sick.  The killer bee stings you but does no damage. x4Z:j8==8.4 (1.1Rev* Z:j@Z:jaK _Your magical contamination has completely faded away.Z:j{e ))))))Z:j!|1)You shoot an arrow.Z:j0 <  #.# †:..# ##.# #.# #..# .#####.####### ....... ..#.. ...## #.#  #.y# #.# #@.# #.# #)## #.#  #.##)# #.#  #)#  .).#)..)##)#  Z:j The arrow closely misses the killer bee.You feel sick. The killer bee barely misses you. The killer bee stings you.  The killer bee stings you but does no damage.Z:j #.# †:..# ##.# #.# #..# .###[40m##.####### ....... ..#.. ...## #.#  #.y# #.# #@.# #.# #)## #.#  #.##)# #.#  #)#  Z:j.).#)..)##)#  Z:j8 #.# †:..# ##.# #.# #..# .#####.####### ....... ..#.. ...## #.#  #.y# #.# #@.# #.# #)## #.#  #.##)# #.#  Z:jK#)#  .).#)..)##)#  You feel sick. The killer bee barely misses you. The killer bee stings you.  The killer bee stings you but does no damage.  The killer bee stings you.  * * * LOW HITPOINT WARNING * * *  You are more poisoned.poisons you! The killer bee closely misses you.Z:j[ #.# †:..# ##.# #.# #..# .#####.####### ....... ..#.. ...## #.#  #.y# #.# #@.# #.# Z:jhw#)## #.#  #.##)# #.#  #)#  .).#)..)##)#  Z:j y......  The killer bee stings you.Z:j1====----9.5Pois Z:jZ:jV _* * * LOW HITPOINT WARNING * * *Z:jdi .  You shoot an arrow. The arrow hits the killer bee.Z:jk   killer beeZ:j  You kill the killer bee!You feel very sick.Z:j#7 1/60-----9%8130.7 (1.2 _The killer bee closely misses you. The killer bee barely misses you.Z:jZ:jl _Your Earth Magic skill increases to level 2!Z:jq .  You shoot an arrow. The arrow hits the killer bee! You drain the killer bee.Z:jkRZ:jA]  You kill the killer bee!Z:j59/60 --9==871.9Z:jZ:jrS _You feel very sick.Z:jfw Z:jx 7-Z:jy Z:j| Z:jـ c8Z:jb `6-Pois Z:j Z:j n-Rev+ Z:j Z:j Z:jk T5==Z:jf Z:j Z:jp ?4-Z:j Z:j i _You start resting. You feel sick. x6Z:j B----Z:j 6.9 (5.0---7.9 (6 _You are no longer poisoned.Z:jFZ:jGZ:jHZ:jJZ:jN10/11==Rev Z:j9Q,Z:jQZ:jSZ:j)TI5=Z:j{TZ:jV>Z:j:XZ:jZ:jZ:jZ:jZ:jdZ:j+S6=Z:j Z:jZ:jZ:jZ:j,Z:jsZ:j,Z:jZ:j!Z:j "77Z:j"Z:jF%,Z:j9&Z:j'Z:j(Z:j(Z:j*Z:j;+I8=Z:j+Z:jo-Z:j-Z:j.Z:j0Z:j|0Z:j1Z:j2Z:j 3S9=Z:j3Z:jE5Z:j5Z:j46Z:j7Z:j7Z:j8Z:js:Z:j:Z:j;;Z:j<Z:j*=J20=Z:j=Z:j,?Z:j?Z:j@Z:jAZ:jBZ:jBZ:jYDZ:jDS1=Z:jEZ:jfGZ:jGZ:j}HZ:jIZ:j&JZ:jJZ:jLZ:jxL72Z:j9MZ:jbNZ:jNZ:jmOZ:jPZ:j40=Z:joZ:j:Z:jZ:j/Z:j4Z:j,Z:jZ:j,Z:j Z:ja1=Z:jZ:jZ:j3Z:j;Z:jZ:jZ:jZ:jZ:js92Z:jZ:jF,Z:jZ:j,Z:jZ:j"Z:jN43=Z:jZ:j Z:jjZ:jgZ:jZ:j1Z:jZ:j Z:j Z:j| Z:ju m4=Z:jZ:j,Z:jHZ:jx,Z:jZ:jxZ:jK5=Z:j Z:j1Z:jZ:jZ:jZ:jZ:jZ:jzZ:jU6=Z:jZ:j< Z:j Z:jX!Z:j"Z:j9#Z:j#Z:js%Z:j%Z:jW&Z:j'Z:j(%7Z:j(Z:jl*,Z:j3+Z:j,Z:j,Z:j-Z:j/Z:j0K8=Z:j0Z:j1Z:j$2Z:j2Z:j4Z:j5Z:j5Z:jH7Z:j7U9=Z:j8Z:j:,Z:j!;Z:j<Z:j<Z:jh=Z:jY?,Z:jh@Z:jAZ:j=BL50=Z:j'CZ:jE,Z:jEZ:j G,Z:jGZ:jIZ:joIU1=Z:j~JZ:jKZ:j3LZ:j MZ:joNZ:jNZ:jOZ:jPZ:jQ%2Z:jjR,Z:jRZ:jxSZ:jT,Z:jVZ:j*X,Z:j)YZ:jZZ:j[K3=Z:j[Z:j=],Z:jD^Z:j_Z:j`Z:j`Z:jaZ:jObU4=Z:j8cZ:jd,Z:jeZ:jf,Z:jgZ:jPiZ:jiK5=Z:jOjZ:jkZ:j%lZ:jlZ:jn,Z:joZ:j(qZ:jqZ:jrZ:jUtZ:jtU6=Z:juZ:jwZ:jtwZ:jxZ:jy,Z:jzZ:j{Z:jD|%7Z:j|Z:j~Z:j~Z:jZ:jڀZ:j3Z:j́Z:j5Z:jK8=Z:jZ:j<,Z:jjZ:j,Z:jZ:j^Z:jZ:jgZ:jk9=Z:j|Z:j,Z:jZ:jZ:jdZ:j>Z:jk _You start resting.HP restored.Z:jZ:j2823.9 (175.0)Z:j660=Z:jK,46 _Z:jZ:jZ:jIZ:jZ:jNXZ:jZ:jɝ,Z:jɞZ:j9Z:j9=Z:jZ:jZ:jKZ:j^Z:jZ:jZ:j٦Z:jާ,Z:jZ:jZ:jBZ:j:Z:j#,Z:jZ:jI,Z:j®Z:jZ:jGZ:jZ:jرZ:j Z:jZ:jZ:jZ:jvZ:jZ:jZ:jZ:j Z:jLZ:jZ:jZ:jZ:jZ:jּZ:j!Z:jZ:jZ:j1Z:jZ:jj,Z:jZ:j,Z:jrZ:jZ:jZ:j+Z:jZ:j=Z:j8Z:j,Z:jZ:jkZ:jZ:jQZ:jZ:jZ:jBZ:jZ:j*Z:jKZ:jnZ:jZ:j,Z:jZ:jZ:jWZ:jZ:j,Z:jZ:j\,Z:jZ:j,Z:jZ:jEZ:jyZ:j*Z:jCZ:jZ:j/Z:jZ:j~Z:jZ:j?Z:jxZ:j2Z:jZ:jZ:jzZ:jZ:jZ:jZ:j,Z:jZ:joZ:jZ:jAZ:jZ:je,Z:jZ:jZ:jiZ:jZ:jZ:jmZ:jZ:jDZ:jZ:jZ:jZ:j;Z:jZ:jT Z:j Z:j` Z:j Z:j Z:j Z:jZ:j-Z:jZ:jZ:jhZ:j Z:jZ:jcZ:jZZ:jZ:j$Z:jZ:jZ:jZ:jZ:j>Z:jZ:j:Z:jZ:jZ:j Z:jp!Z:j!Z:j"Z:j$Z:j`$Z:j$Z:jE&Z:j&Z:j0'Z:j(Z:j(Z:j)Z:j +,Z:j,Z:j-,Z:j.Z:j/Z:j10Z:jG1Z:j3BZ:j4Z:j4Z:j5Z:j37Z:j7Z:jL8Z:j9Z:j:,Z:jA<Z:j<Z:jC=Z:j?Z:j^?Z:j@Z:jiAZ:jAZ:jBZ:j&D,Z:j:EZ:jF,Z:jGZ:jHZ:jIZ:jJZ:j_KZ:jKZ:jZLZ:jh]Z:j"_Z:j}_Z:jaZ:j1cZ:jcZ:jNdZ:jeZ:jfZ:jfZ:jh,Z:jjZ:jXlZ:jlZ:jQmZ:jo,Z:jpZ:jYs,Z:j%tZ:ju,Z:jvZ:jwZ:j)xZ:j"yZ:jtzZ:jzZ:jl{Z:j}Z:j`}Z:j~Z:jZ:jZ:jZ:jSZ:jZ:jAZ:j,Z:jZ:jJZ:jZ:jZ:j,Z:jZ:j,Z:jZ:j,Z:jbZ:j ,Z:jZ:jg,Z:j^Z:jZ:j]Z:j?Z:jZ:jڙZ:jqZ:j,Z:jZ:jߞ,Z:jQZ:jW _You start waiting.Z:j4923.9 (99.0)Z:jU-4.9 (100.0)Z:jZ:j # _Done waiting.Z:jD 3Z:jE Z:jIH Z:jL nZ:jM Z:jMN Z:jcO Z:jP Z:jQ Z:jQ Z:jWS ,Z:jgT Z:jCV Z:jV Z:j@W Z:jX ,Z:jY Z:j`[ Z:j[ Z:j0\ Z:j] ,Z:j^ Z:j` Z:ja Z:ja Z:jc Z:jqc Z:jd Z:jte Z:je Z:jwf Z:jg Z:j*h Z:jh Z:j5j ,Z:j k Z:jl ,Z:jm Z:jo ,Z:jp Z:jwr Z:jr Z:jps Z:ju ,Z:jx Z:j{ Z:j{ Z:jy| Z:j} Z:j~ Z:j~ Z:jk ,Z:j] Z:j ,Z:j Z:j ,Z:j Z:j Z:jЈ Z:j Z:j ,Z:j Z:j. Z:jt Z:j/ Z:j ,Z:jА Z:j^ ,Z:j] Z:j Z:jE Z:j͕ Z:ju Z:jė Z:jl Z:jٙ Z:j) Z:jؚ Z:j` ,Z:j: Z:j Z:j Z:j Z:jz Z:jˡ Z:j` Z:j. Z:j Z:j Z:j Z:j Z:j Z:jd Z:j Z:j| Z:j Z:jh Z:j Z:j Z:j7 Z:j Z:j Z:jܱ Z:jѲ Z:jH Z:j Z:j= Z:j Z:j Z:j Z:j Z:j Z:jM Z:jŻ Z:j5 Z:j Z:jb ,Z:j' Z:j Z:j Z:j Z:j6 Z:j Z:j Z:j ,Z:j Z:j4 Z:js Z:j4 Z:j ,Z:jt Z:j ,Z:j& Z:j[ Z:j Z:j Z:jM ,Z:jL Z:j ,Z:j Z:j ,Z:j Z:jd ,Z:jR Z:j ,Z:j< Z:jw Z:j Z:j; Z:j ,Z:j( Z:jE Z:j Z:j@ Z:jp Z:j Z:jN Z:j ,Z:jn Z:j ,Z:j Z:j ,Z:j Z:j Z:je Z:jV ,Z:j Z:j< Z:j Z:j Z:j Z:j6 Z:j Z:j- Z:j ,Z:j Z:j} ,Z:j Z:j Z:jh Z:jH Z:j Z:j Z:jZ Z:j ,Z:j Z:jX ,Z:jD Z:jy Z:j Z:j Z:j Z:j\ Z:j& Z:jF BZ:j Z:jR ,Z:j Z:j Z:j Z:j Z:j ,Z:j Z:jc ,Z:j& Z:j ,Z:j Z:j$ Z:j Z:j  Z:j ,Z:j Z:jK! Z:j! Z:j" Z:j# Z:j$ Z:j$ Z:j& Z:j@& Z:j' Z:j ) ,Z:j) Z:j+ ,Z:j+ Z:jQ- Z:j- Z:j. Z:j/ Z:j0 Z:j0 Z:j2 ,Z:j>3 Z:j4 Z:j 5 Z:j5 Z:j7 ,Z:j.8 Z:j9 ,Z:jn: Z:j< ,Z:j< Z:j> ,Z:j~A Z:jE W _You start waiting.Z:jK 56023.9 (99.0)Z:jL -4.9 (100.0)Z:jQ Z:jS # _Done waiting.Z:jWo Z:j/p 3Z:j9r Z:jr Z:jow Z:jix Z:j(y Z:j}y Z:jQz Z:j{ ,Z:j| Z:j} Z:jO~ Z:j~ Z:j ,Z:jɀ Z:j Z:j Z:j, Z:jV ,Z:j; Z:jJ ,Z:j Z:j^ Z:j Z:jJ Z:j ,Z:jl Z:jߌ Z:j( Z:j Z:jE ,Z:j Z:jJ Z:j Z:jj Z:j# ,Z:jݔ Z:jj ,Z:j Z:jL Z:j Z:j' Z:j ,Z:js Z:jĜ Z:j Z:j Z:j BZ:jŪ Z:j* Z:j Z:jk Z:j Z:j` Z:jί Z:jİ Z:j Z:j ,Z:j5 Z:jy Z:jõ Z:j` Z:j Z:j4 Z:jι Z:j Z:j; Z:j Z:j= Z:j Z:j\ Z:j Z:j Z:j Z:j Z:j Z:j Z:j Z:j4 Z:j+ Z:j{ Z:j Z:j Z:j Z:j Z:j Z:j Z:jG Z:j Z:jS Z:j Z:j3 Z:j Z:j, Z:j Z:j Z:jB Z:j Z:j Z:jP Z:j Z:j) Z:ji Z:j< Z:jq Z:j Z:j Z:j Z:j< Z:j Z:j Z:j Z:je Z:j Z:j Z:j Z:j Z:j Z:j Z:j& Z:jv Z:j Z:jN Z:j Z:jT Z:j^ Z:j Z:j Z:j Z:j Z:j Z:j Z:j Z:j Z:jI Z:j Z:jU Z:j Z:j Z:j Z:jA Z:j Z:jo Z:j Z:j Z:j Z:j; ,Z:j Z:jr ,Z:j Z:j Z:jA Z:j Z:j/ Z:jn Z:j Z:jx Z:j Z:jj Z:j Z:j Z:jc Z:j Z:j9 Z:j Z:j Z:j1 Z:j Z:jO ,Z:j0 Z:jm Z:j Z:j Z:j ,Z:j Z:j Z:j; Z:j Z:jm ,Z:j& Z:ji Z:j Z:j Z:j Z:j Z:jO Z:j ,Z:j Z:j Z:j Z:j Z:j ,Z:j! Z:j" Z:j# Z:j# Z:j$ Z:j1% Z:jc& Z:j& ,Z:j' Z:j>) ,Z:j* Z:j3+ Z:jt+ Z:jG, Z:j_- Z:j- Z:j. Z:j/ ,Z:j)0 Z:ji1 ,Z:j&2 Z:jy3 Z:j3 Z:j.4 Z:js5 Z:j5 Z:ja6 Z:j7 ,Z:jJ8 Z:j9 Z:j!: Z:j: Z:jC< ,Z:jC= Z:j> ,Z:j? Z:j@ ,Z:jA Z:jB Z:j'C Z:jC Z:jE ,Z:j|F Z:jrG Z:jG Z:jeH Z:jI ,Z:jJ Z:jK Z:j!L Z:jL Z:jLN Z:jN Z:jO Z:jP Z:j'Q Z:jQ Z:jR Z:jVS Z:jS Z:jgU ,Z:j>V Z:jeW ,Z:j>X Z:jfY ,Z:j*Z Z:jE[ Z:j[ Z:jB\ Z:j?f W _You start waiting.Z:j9l 4123.9 (99.0)Z:jl -4.9 (100.0)Z:jq Z:js _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting.Z:jS5.0)Z:jZ:j &5Z:j  ....y###.#.#.#.#.##....... ........##.#.#.#.##....... .......y'..#.#.#.......... ........####.#.#.....##... ...............#.....##... ........###....+.....##... ########)###....#.....##.... #............####..........  #.#.........@..#....##......#  #..............#....##......#  ###.........................# ..............##....##.....Z:jv  #............##.... #.....# #..#.####....# .... #..>..# #..#. ###### . .  ## #.#.....# #######Z:j -7.4 (2.5Z:j Z:j' _Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting. _You climb downwards.Z:jy! w _There is a stone staircase leading up, spattered with blood here.Z:jZ:jZ:j Z:j1F _Unknown command.Z:jZ:jZ:jZ:jZ:jZ:jP _Z:j-,Z:jZ:jRZ:j ,Z:j4Z:j/Z:jZ:jZ:jZ:j4Z:jZ:jqZ:jeZ:j6Z:j,Z:j5Z:juZ:j,Z:jR Z:jg Z:j4 Z:j Z:jZ:jBZ:jZ:jZ:jZ:jZ:jZ:jqZ:jtZ:jZ:j#,Z:j,%Z:j{'Z:j;*Z:j*Z:j+Z:j-Z:j1Z:j1Z:j3Z:j7Z:j8Z:j.9Z:jt:Z:j<Z:j1@,Z:j_AZ:jDZ:jG,Z:jdIZ:jMZ:jdP,Z:jQZ:jUZ:jX,Z:j ZZ:j[Z:j_,Z:j`Z:jaZ:je,Z:jeZ:jAgZ:jj,Z:jkZ:joZ:jPsZ:jsZ:jAtZ:jcvZ:j8{BZ:j#~Z:jZ:j#Z:jZ:jmZ:jZ:jZ:j8Z:jՈZ:j,Z:j4Z:j7Z:jZ:jŒZ:j*Z:j Z:j,Z:jZ:jpZ:j  A killer bee comes into view.   #.....y... .≈≈§§≈≈  #.........≈≈≈§§§§§  #.............[§§§  #...............  #......... .....  #.........# #...  #...........#  #.@..........  #...........###.#  #..............##  ##............y'..  #.............####  #................. y   killer bee (wandering)  #.............###.  Z:jw1 #....########)###. #....#............55.4 (28.0)y.Z:j"Z:j36.4 (29 _Z:jZ:jcZ:joT .  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.Z:jRZ:j9/11 -----==7.4 (1.0)Will/2 Jinx Z:jZ:jQ _You feel your willpower being sapped.Z:j.--8Z:jeZ:jyZ:j3 Z:j5 3Z:j: Z:j%? >Z:j?  Z:j? u_The sprites lose interest in your situation.Z:jZ@ Z:jrA Z:jD %  Z:juE GA killer bee comes into view.Z:jK y--.....y   killer bee (wandering)..Z:jCL ?.Z:jL +60.4 (2Z:jT Z:jkU O-----1.4 (3 _Z:jl Z:jn Z:jIO ))))))y  very drained)You shoot an arrow. The arrow hits the killer bee. You drain the killer bee.  The killer bee buzzes angrily.Z:jG.yZ:j~E.yZ:j4.....Z:j\b===2.5 (1.1Rev Z:jZ:j^ _The killer bee is almost dead.Z:j4 †You shoot an arrow. The arrow hits the killer bee.Z:j))))Z:jES§....Z:jo7923.6Rev+ Z:j(Z:jN _You kill the killer bee!Z:j$ Z:j% Z:jV+ Z:j- H _No target in view!Z:j w Z:j7x Z:j~ Z:jm H _No target in view!Z:jnZ:jGZ:jZ:jH _No target in view!Z:jzIZ:j|H _No target in view!Z:jZ:jZ:jbZ:jZ:jf10/11==Rev  _Z:j2R==1=== _Magic restored.Z:j,Z:jv!g===Z:j $,Z:jM%Z:j-Z:j-Z:jR/Z:j2Z:j3Z:j3Z:j7,Z:j8Z:jV<Z:j<Z:j=Z:j7GZ:j Mn _You feel your willpower return.Z:jP3Z:jQZ:jTZ:j>XZ:jXZ:j)_XZ:j|`Z:jbZ:jeZ:jAfZ:jgZ:jiZ:jkZ:jWlZ:j~mZ:j'pZ:jsZ:jsZ:juZ:jwZ:jy,Z:j'{Z:jBZ:jZ:jZ:j>Z:jNZ:jdZ:jՊZ:jZ:jZ:jnZ:jZ:jZ:jZ:jiZ:jZ:jΥZ:jѨZ:j,Z:jvZ:j  #...# #.#.#+#.  #...####...#....  #............#.#  #......#  #......§§  #.........≈§≈§§  #..........§§≈§≈  #.......@.ß...§_ ---Z:j96.6 (33.0) #...........≈≈≈≈≈≈.....#  #.........≈≈≈≈≈≈§§.....#  #..†....[.§§.....#   #...........   #.......##   #.........###+...   #...........#.......#...   #............#Z:j% .§§§Found a blossoming altar of Fedhas.---7.6 (34Z:jlZ:j> _You now have 98 gold pieces (gained 12).Z:j Z:j] Z:j5 Z:jB Z:j Z:j BZ:j ,Z:jؖ Z:j\ Z:jǜ ,Z:j Z:j* Z:j_ Z:j֤ Z:j* Z:j% Z:jժ ,Z:j Z:j Z:j Z:j Z:j Z:j Z:jR Z:jֶ Z:j_ Z:jq Z:j&  .......  ...^^  ...^_  ..^ ...# ... ....# #.#...... #.#.....  .. #@#... ..204.6 (7.0)...# #.#.#+#.# ...####...#.... ............#.#..............#........................≈≈≈§§§Z:j# ...........§≈§§........ß...§_Z:j R§§§≈Z:j +5.6 (8Z:j :_Z:jy 6 _Found a shimmering altar of Xom.Z:jZ:j>3Z:jZ:jq  You encounter a bombardier beetle.Z:jpM......B##....................^^^.....^_^ ...^^ ... ....#. ..  .. .. .. #.#.#+#.#  Z:jI#...####...#...........B   bombardier beetle (asleep)..............§≈≈Z:j].B0Z:j!lB≈Z:j26.6 (1 _Z:jB_Z:jZ:j6 .BCasting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z:jZ:j{9/11 -----Contam: 11% 7Z:j:_Z:j›F _You miscast Jinxbite. Nothing appears to happen.Z:j )))))))You shoot an arrow.Z:jpu t..B....Z:jv b===8.8 (1.2Rev Z:j{ 7_Z:jX~ d _The arrow barely misses the bombardier beetle.Z:jZ  )))) (very drained)You shoot an arrow. The arrow hits the bombardier beetle.  You drain the bombardier beetle.Z:jA ....  The bombardier beetle is moderately wounded.Z:j ****The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.Z:jz b....§Z:jE{ r9.9 (1.1Fire Rev+ Z:j 9_Z:j m _You are covered in liquid fire! Move or burn!Z:j )))) You shoot an arrow. The arrow hits the bombardier beetle!  You drain the bombardier beetle.Z:j .BThe bombardier beetle is almost dead.Z:j,...Z:j57--11.1 (1.2Rev* Z:j%_Z:j!Z _The liquid fire burns you!Z:jE )))))))You shoot an arrow.Z:je ...B...≈The arrow closely misses the bombardier beetle.Z:jfr3--------2.2 (1.1Z:jl9_Z:joZ _The liquid fire burns you!Z:jP †You shoot an arrow. The arrow hits the bombardier beetle.Z:jUN)))Z:j y ...  You kill the bombardier beetle!Z:jh1--63.3Z:jN7_Z:jZ _The liquid fire burns you!Z:jAZ:jߜZ:j#Z:jH _No target in view!Z:j0Z:j1Z:jVZ:jH _No target in view!Z:j\ Z:j] Z:jcb Z:j|d H _No target in view!Z:j= .......##.... ...........  .....^^^.  ...†^_^  ...^^ ...# ... .#.#...... .. ..#...# #.#.#+#.####...#.............#.#Z:jf........≈  #...........≈§§§ß...§_Z:j9§Z:j2-9% ---40Rev* Z:js7_Z:j^ _You shake off the liquid fire.Z:j % v  .....  .....^^^.  ...†^_^  ...^^ ...# ... .#.#...... .. ..#...##+#.####...#.............#.#.........#......≈..≈  #.........ß...._..≈≈≈≈≈≈.....#Z:j, 9§Z:j(. i10/11==7---5Z:j4 9_Z:j5 Z:j V  .....^^^.  ...†^_^  ...^^ ...# ... ....##.#......... .... ..Z:j #...# #.#.#+#.####@..#................#.#........#.......................≈≈≈≈  #.........≈≈≈≈≈≈§§.....#Z:j :≈Z:j v56Rev+ Z:j| 7_Z:j Z:j Z:j   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.8  17%   0   g - Spellcasting   2.3    -2           b + Unarmed Combat   0.0    -1   h - Hexes   4.0    -1       i + Fire Magic   0.8    -1  c + Ranged Weapons 7.4  62%  -1   j * Earth Magic   2.2  21%  -1  Z:jO n          d - Armour   1.2    -1   k + Invocations   0.0    -2   e - Dodging   1.7    -1       f - Stealth   3.1    -1              Z:j                                         Z:jH         Z:jh         Z:j The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  Z:j [?] Help[=] set a skill target  Z:j [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsZ:jj Z:jQ Z:j  .....^^^.Pottymouth the Shooter  ...†^_^Coglin of Hepliaklqana ......  ...^^ ...#Health: 52/60 ====================----  ... ....#Magic: 10/11 =====================---  #.#......AC: 5Str: 10Doom: 7%  #.#.....EV: 11Int: 12 Contam: 5%  .. #.#... ..SH: 0Dex: 18  #...# #.#.#+#.#XL:  8 Next: 96% Place: Dungeon:5 Z:j  #...####@..#....Noise: ---------  Time: 6216.3 (0.0)  #............#.#f) +6 orcbow "Cala Itwid" {drain, rN+}  #..............#Fire: f) +6 orcbow "Cala Itwid" {drain  #...............Rev+  #.........≈≈≈§§§  #...........§≈§≈  #.........ß...._  #...........≈≈≈≈≈≈.....#  #.........≈≈≈≈≈≈§§.....#You kill the bombardier beetle! _The liquid fire burns you! _No target in view! _No target in view! _No target in view! _You shake off the liquid fire.Z:j* Z:j Z:j/ Z:j Z:jÜZ:jZ:jZ:jZ:jM3Z:jGZ:j\3=1Z:jZ:jSZ:j޶Z _Your magical contamination has completely faded away.Z:j7>Rev Z:jzZ:j5Z:jU4=Z:jռZ:jBZ:jZ:jM1===Z:j5Z:jZ:jV5=Z:j)Z:j3Z:jZ:j%Z:jeZ:jZ:j<Z:jZ:j4===Z:jZ:jXZ:jU6=Z:jZ:j,Z:jZ:jf}7Z:jZ:jZ:jZ:jZ:j,Z:jZ:jZ:jK8=Z:jZ:j Z:jLZ:jgZ:j5Z:jZ:jZ:jb,Z:jMZ:jZ:jU9=Z:jZ:jgZ:jZ:jtZ:jZ:jZ:jZ:j Z:j [60=Z:j}1 _HP restored.Z:j3Z:j;Z:j|Z:jM ...........  .....^^^..... ...†^_^....  ...^^....#  ........##  #.#......## #.#.......< .. #.#........ #...# #.#@#+#.# 42.3 (26.0) #...####...#....  #.....#.#  #...§# #..§§..§ #..≈≈§§§§ #..§≈§§§ #..ß...§_ #..§§≈≈.....# ..Z:jE Z:jO$Z:j$,3.3 (27Z:j+8_Z:j#.9 _Found a stone staircase leading up.[:j .......##...............^^^....†^_^.... ...^^....# ........## #.#......##. #.#.<.. #.#.@......J#...# #.#.#+#.##.##...####...#.... #............#.##....§##..§§..§ J   jelly (asleep)#.≈≈§§§#..§≈§§§#.ß...§_[:jS J.  You encounter a jelly.[:jE OJ[:j 14.3 (1.0)[:j 8_[:j Z _The jelly quivers.[:j-.##.... ... .....^^^..... ...†^_^.... ...^^....# ........## #.#......##.##.#.<.#.. #.#.J.##...# #.#.#+#.##.##...####...#.....#............#.#.##.......§# ##...........§§..§ #.........≈[:jI.a#.......... [:j/1J.[:j9[:j:B=5[:jAB_[:j1C[:j  J.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.[:j [:jX 9/11 -----==6Will/2 Jinx [:j [:jA J. _You feel your willpower being sapped.[:j-* D--7[:j. 9_[:ja0 [:j2 ) (very drained)You shoot an arrow. The arrow hits the jelly! You drain the jelly.[:j,y:*[:jJ .  The jelly is almost dead.A giggling sprite leaps out and smacks the jelly with its own pseudopod.[:jS+.[:jS[:jx[.......##....Pottymouth the Shooter...............Coglin of Hepliaklqana ...........^^^.....Health: 60/60 ========================...†^_^....Magic: 9/11===================-----...^^....#AC: 5Str: 10Doom: 7%........##EV: 11Int: 12[:j]\#.#......##.#SH: 0Dex: 18#.#.......<.#XL:  8 Next: 100% Place: Dungeon:5.. #.#..@......#Noise: ===------  Time: 6248.5 (1.2)#...# #.#.#+#.##.##f) +6 orcbow "Cala Itwid" {drain, rN+} #...####...#.....Fire: f) +6 orcbow "Cala Itwid" {drain#............#.#.#Will/2 Jinx Rev #.............§# #[:j\#...........§§..§#.........≈≈§§§§§#...........§≈§§§#.........ß...§_Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  You shoot an arrow. The arrow hits the jelly! You drain the jelly.  [:j]The jelly is almost dead.A giggling sprite leaps out and smacks the jelly with its own pseudopod.[:j^ _You kill the jelly!You have reached level 9![:ji/  --more--[:j¸  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? [:jLo5/652-209 0% [:jR[:jTR _You feel agile. x2[:jh .##.... .. .....^^^..... ...†^_^.... ...^^....# ..## #.#......##.# #.#.<.# .. #.#.# [:j '#...# #.#.#+#.##.## #...####...#..... #............#.#.# #..............#.##...........§§..§.#.........≈≈§§≈§§ .#.§≈≈§§ .. [:j A§§[:jV <---90 _[:j [:j [:j~.##.... ... .....^^^..... ...†^_^.... ...^^....# ..## ##.#......##.# #.#.<.# .. #.#.[:j\# #...# #.#.#+#.##.## #...####...#..... #..#.#.# #.....#.##...§...§.#..≈≈§§§§§.[:j[{.#.....≈≈ [:jQ§§§§≈[:jq---50Rev [:j9_[:jml _The sprites lose interest in your situation.[:jp.##.... .... .....^^^..... ...†^_^.... ...^^....# .## # #.#......##.# #.#.[:jqX<.# .. #.#.#  #...# #.#.#+#.##.##  #...####...#..... ..  #....#.#.# ...  #........#.# ...  #.....§...§.[:jq ..  #...≈§§§§§§.. .  #.[:j+r|....§§§≈§ .. [:j{`≈≈§.§§≈[:j|01[:jA_[:j6[:jX.##.... #..... #.....^^^..... #...†^_^.... #...^^....# ##.## .# ##.#......##.# ##.#.<.# #.. #.#.# # [:jX=#...# #.#.#+#.##.## # #...####...#........ # #....#.#.#.... # #....#.#...# #..§...§.....# #.≈§≈≈§§§......## #..§.§§≈≈§ .....## [:j`9§[:j:a?-2[:jf[:jFh[:jGX  #~.......##.... ...#~..................#~.....^^^..... ).#~...†^_^.... .. #~...^^....# .# #~[:jX ........## .# #~#.#......##.# #~ #.#.# #† .. #.#.........# #~ ...# #.#.#+#.##.## #~ [:jY ...####...#........ #~ .#.#.#.... #~ .....#.#...... #~[:j[Y   .§.§...§....... #~  .[:jY /≈§≈≈§≈§......# #~  .§.§§≈≈§ .....### [:jb h§.≈[:jqc :10/12==[:jc 3[:ji 9_[:jj _Found a hand axe.[:jm a _There is a stone staircase leading up here.[:j:a 3[:j2g [:jfp .§.§..§.§[:j#r ,4 _[:jx 7_[:jZ_ B==4[:je p..#  #.#   #.# ##  #.# # .#[:jf   #.# #.######.# ######.####........ ..........  ######.####......#  .........#  .#.###########.#$#   #......... .. #.#   ##..##.##### #.#   ##.##.## ..#   #[:jg b# #.#   ###..### #.#   #(.....# #.#   ##.##.##  [:j ,6.0 (2.5[:j] [:j_ = _You climb upwards.  Found 9 gold pieces.[:j? c _There is a stone staircase leading down here.[:j#[I[:ji\[:jb[:jYb[:jHi1==[:jj[:jj,[:j[q==[:jurB[:js,[:jt[:ju,[:jOv[:jxn _You start resting.Magic restored.[:j[:j068.0 (12.0)[:ja2==9.0 (13 _[:j[:j[:j;e [:j f [:jf [:jh [:jzm n[:j/o W _You start waiting.[:jt [:jz 271.0 (2.0)[:jU{ 52.0 (3[:j [:j _ _You feel your willpower return.[:j [:j [:j [:j, ==[:j [:j$ ,[:jV [:jT ,[:jK [:jE ,[:j [:jG [:j~ [:j [:j ,[:jt [:j ,[:jP [:j ,[:jS [:j [:j [:jo [:j ,[:jS [:j [:j [:jh [:j ,[:jl [:j ,[:j [:j ,[:jl [:j ,[:jG [:j ,[:j [:j[ [:j [:ja [:j ,[:jN [:j ,[:j [:j ,[:jE [:ju ,[:j> [:j ,[:jF [:j ,[:j [:j ,[:j [:j0 ,[:j [:ji [:j [:j9 [:jv [:j [:j[ [:j ,[:j [:j [:j7 [:j [:j& ,[:j [:j ,[:j [:j [:j [:j [:j [:j [:j [:j ,[:j [:jN ,[:j5 [:jQ! [:j! [:ju" [:j&$ ,[:j$ [:jG& ,[:j& [:j:( ,[:j( [:j0* [:j* [:j* [:j, [:j, [:jj- [:j/ [:j/ ,[:j1 [:jo1 [:j1 [:j^3 ,[:j3 [:j5 ,[:jw6 [:j+8 ,[:j-9 [:j: ,[:j.> X[:j> [:j> [:jj? [:j@ [:j@ [:jA [:jB [:jC [:jC [:jD [:j E [:jE [:jF [:jF [:jG [:jH [:jI [:jI [:j_K ,[:jK [:jM [:jBM [:jM [:jN ,[:jO [:jQ ,[:jQ [:j,S [:jS ,[:jAU [:jU [:jU [:jW [:j?W [:jW [:jX [:j&Y [:jY [:j[ ,[:j[ [:j\ [:jC] [:j] [:j^ ,[:j_ [:j(a [:jqa [:jhb [:jsc [:jc [:j1d [:jte [:je [:j&f [:jOg [:jg [:jh [:j.i [:jji [:ji [:j*k [:jTk [:jNl [:jWm ,[:jm [:jo [:jo ,[:j?q ,[:jq [:js ,[:jt [:ju ,[:jv [:j_w ,[:j x [:j2y [:j{y [:jy [:j{ [:jS{ [:j{ [:j| [:jQ} [:j} [:j~ [:j- [:j [:jɀ ,[:j [:j ,[:j [:j. ,[:j [:j [:jD [:j [:jV ,[:j) [:jH [:j [:j [:j [:jۍ [:j [:j ,[:j [:j ,[:jڒ [:jǵ  _You start waiting.371.0 (99.0)2.0 (100.0) _Done waiting. [:jy [:j   [:jG_You now have 107 gold pieces (gained 9). [:j [:j [:j [:j3  [:jQ! [:j! [:j(" [:j$ [:j & [:ja& [:j& [:jP( [:jG) [:j) [:j~* [:j+ [:j, [:j - [:ju- [:j. [:j/ [:jM0 [:j0 [:jS2 [:ji3 [:j3 [:j"4 [:j]5 [:j6 [:j6 [:j;7 [:j9 [:jX: [:j: [:jC; [:j< [:j= [:j= [:jq> [:j\@ [:jA, [:jgB [:jC [:jE [:jpE [:jE [:jF [:jiH, [:jH [:jI [:jJ, [:jEK [:j6L [:jL [:j3M [:jM [:jN [:jO [:j\P [:j%Q [:jFR [:jeS [:jS [:j/T [:jU [:j6V [:jV, [:jW [:j4X [:jX [:j0Y [:jWZ [:j9[ [:ju[ [:j[ [:j\ [:j] [:j] [:j!^ [:j _ [:jF`, [:j` [:jc [:jgd [:jd [:j e [:jf [:jUg [:jg [:jh [:jyi [:jj [:jj [:jk [:j)l [:jzm [:jm [:jm [:jgo [:jp [:jp, [:jq [:jr [:jr [:js [:j~t [:jTu [:ju [:ju [:jv [:jw [:jw [:jjx [:jy [:j1{ [:jy{ [:j{ [:jI} [:j~ [:j [:j [:j [:j [:jk [:j݂ [:jC [:j; [:jv [:j [:j [:jp [:jψ [:jh [:j  [:jI, [:jҌ [:j, [:j] [:j [:j [:jL [:jy [:jϒ [:j> [:j. [:j, [:jc [:j [:j6 [:jx [:j [:j [:j [:j1 [:j [:jĠ [:j [:j [:j} [:j [:j [:j [:jz [:j+ [:jB [:j0 [:jVMM#.# #.##.....#.##.######.#.# ######.####..........# ...................#.# ######.####......#.#.# ................>#.#.# .#.###########.#.#.#.#  #.............#.#.#.#  ##..##.########@#.#.#418.0 (46 [:j!.0)  ##.##.##.).....#...# ########.######..### #.#  #(.....#  # .####..  [:j [:j^,9.0 (47 [:j [:j# _Found a whip. [:jm  [:j>  [:j  [:jy  [:jm  [:j B [:j , [:j@  [:jy  [:j  You encounter a kobold. It is wielding a +0 whip. [:jl .................. ######.####......#.#. ................>#.# .#.###########.#.#  #.............#.  ##..##.########.  ##.##.##.).....#.. ########.###  ###..### #@# (.....# #.# #.##.## #.# .......####......K   kobold (asleep)#.##.# [:j ....K ##..##  [:jE 221.0 (2.0) [:j 22.0 (3 _ [:j  [:j#  [:jŝQ ..#.#.# .>#.#.# #.#.#.#  #.#.#.#  ##.#.#.#  ).....#...#  #.###   #@#  #( #.#   #.#   #.#   #.#   #.#   #.#   K.#   [:j6 ..#.#.# .>#.#.# #.#.#.#  #.#.#.#  ##.#.#.#  ).....#...#  #.###   #@#  #( #.#   #.#   #.#   #.#   #.#   #.#   K.#   [:j> [:j? [:jD [:jF] _A kobold is nearby! [:jY D  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks. [:jZ 0----==3.0 (1Will/2 Jinx  [:jb  [:jk Q _You feel your willpower being sapped. [:jl .--4 [:jr  [:jvt  [:jR )You shoot an arrow. The arrow hits the kobold.))))))  [:j"......===5.2 (1.2Rev  [:j( [:j+J _You kill the kobold! [:j  [:jk [:j  [:j7H _No target in view! [:jl [:jm [:jt [:jvH _No target in view! [:j [:j [:j [:j?H _No target in view! [:jY3 [:jq [:j" [:j: _ [:j" [:jI----Rev  [:j [:j  _The sprites lose interest in your situation. [:j [:jb [:jW1== [:j [:j [:j [:j [:j [:j5 [:j [:j [:jZ [:jK [:j [:j&:== [:jZ [:j<, [:jf [:jn [:j [:j [:j, [:j [:j. [:jE2== [:j [:jM4 _Magic restored. [:j [:j [:j, [:jp [:j  [:j  [:j  [:jn  [:j :== [:jC [:jA [:j [:j [:j [:j7 [:j [:jf [:j [:j [:j , [:j [:j [:j [:j  [:j#> [:j$ [:j (n _You feel your willpower return. [:j)3 [:j* [:j, [:j. [:j / [:j0 [:j1 [:jg3 [:j3 [:jS4 [:j5 [:jo7, [:jQ8 [:j9 [:j7;, [:j< [:jl [:jn$  Things that are here: [:jo_  a +0 whip; a kobold corpse [:jq [:jq _ [:jXr [:jt [:j7v [:jv [:jow [:jx [:jz [:j { [:j{ [:j} [:j [:j| [:j [:j. [:j [:j\ [:j [:j [:jG [:j [:j- [:j [:j: [:j [:jd [:j [:jB [:j [:j^ [:jМ [:j [:j  [:jB [:j [:j [:j5, [:j [:j [:j [:jI [:jY$  Things that are here: [:j_  a +0 whip; a kobold corpse [:jʳ [:j _ [:j [:jx [:j, [:j [:jn [:j˾ [:j [:j [:j [:j [:j< [:j: [:j [:j:, [:j [:j [:jb, [:j [:j [:j [:j [:j [:j [:j! [:j [:j [:j [:j [:j [:j [:j [:j [:j [:jj  [:j  [:j\  [:jO  [:j  [:jx  [:j  [:jW  [:j R  There is a stone staircase leading down here. [:j(  [:jd  _ [:jF  [:j  [:j , [:jz  [:j  [:jV!  [:j!  [:j"  [:j#  [:j& B [:j'  [:j) , [:j*  [:j+,  [:j-  [:j-  [:jK.  [:j/  [:j1  [:jI1  [:j2  [:j6  [:j7  [:jP8  [:j:9  [:j:  [:ja<  [:j<  [:j=  [:j>  [:jk@ , [:jCA  [:jC  [:jaH , [:jtI  [:j8K  [:jJM  [:jM  [:jRN  [:jP  [:jQ  [:jQ  [:jR  [:jY n [:j5[ , [:j \  [:j^  [:j_  [:j`  [:j`  [:jXb  [:jc  [:jQd  [:jf  [:jg  [:jh  [:jpi  [:jj  [:jm  [:jvn  [:jn  [:jo  [:j{q  [:js  [:jps  [:jht  [:jTv  [:jw  [:jLx  [:jy  [:jz  [:j~  [:j  [:jY  [:jj  [:j^ , [:j.  [:j]  [:jj  [:j  [:jY  [:jX  [:j>  [:j  [:j  [:j݋  [:j  [:j , [:j  [:j6 k  You encounter a ball python. [:j  #########  #.......#  [:jH h #.#####.#  ######### ####.# #.#  ..S.....# #.##.# #.#  #@# #.##.# #.# --- #.# #.##.#####.#  #.# #.##.....#.#  #.# #.######.#.# #######.####..........# ....................#.# S   ball python (constriction, asleep) #..########.####......#.#.# .....................>#.#.# ..##.#.###########.#.#.#.# [:jY 1506.2 (81.0) [:jD O---7.2 (82 _ [:jz  [:j  [:jR        #########  #.#  ..S.....#  [:j #.#  #@#  #.#  #.#   #.#   #.#   #.#  [:jU #..............#.#  [:j !#.#.#.#.#  [:j & ...>#.#.#  [:jӡ 1 .#.#.#  [:j:        #########  #.#  ..S.....#  #.#  #@#  [:j: z #.#  #.#   #.#   #.#  #.#  [:j: ..............#.#  #.# [:j; F.#. [:j%;  ... [:jE; F>#. [:jc; 3 .#. [:j;  [:jbV  _A ball python is nearby! [:jCD  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks. [:j_0----==8.2 (1.0)Will/2 Jinx  [:j# [:j-Q _You feel your willpower being sapped. [:j..--9 [:j4 [:j6 [:jȗ †You shoot an arrow. The arrow hits the ball python! [:j@)))) [:j)$ .... [:j( c===10.4 (1.2Rev  [:j-  [:jQ0 O _You kill the ball python! [:j_  [:j~`  [:jv ^ _No target in view! [:jR  [:j#  [:j  [:j H _No target in view![:j[:j[:j[:j$H _No target in view![:j[:j[:j[:j[:j: _[:j[:jiE----[:j[:j{ _The sprites lose interest in your situation.[:j[:j][:j,[:j8[:j [:jL1==[:j[:j1[:j[:j[:j;[:j[:j[:j[:j[:j\[:j[:j :==[:j[:j[:j[:jH[:j{[:j[:ju[:j2====[:j  _You feel your willpower return.[:jb[:j[:j\[:j![:j#[:j$[:j$[:j&[:j7([:j([:j([:j"*[:jU+,[:j+[:j'-[:j.[:jJ/[:j/[:jO=g  You see here a ball python corpse.[:j$?[:j? _[:j@[:jB[:jM[:jM[:j|N[:jCP[:j2R[:jR[:ji[:jMl[:j####### ######.....†.....# #.#.....########.# #. #.##..# #.# #. ####.##..# #.# #.#.....@..# #.# #.---48.4 (38.0)....#.##.#########.####.# # #..[............. #..########.####. ....... #..##.#.######### #... #.......... ##.# ##..##.#### ##.##.##.)---9.4 (39 _Found a leather armour.[:j#[:j#[:jO$[:j'[:jH)[:j)[:j.,[:j:/[:j/[:j0[:j3[:j5[:jU5[:j56[:j(8[:j9[:j[:[:jF;[:jz>[:j@,[:jA[:j|C[:j:E,[:jL[:jM[:j;N[:jO[:jP[:jQ[:j3R[:jR[:jU[:j|V[:jV[:jbW[:jY[:jOa#.##..#####.##..##.#####........##........#.##.##############..#.##..[.....#.........#.##..#######.......................##.######..####..##.#.##[:ja< #.@...# #... #..59.4 (10 #.##### ##.# ##. #.###.#.#.[:j:b####=#(. #.##. #.#..  #.# [:jbb[:jh[:ji-60.4 (11[:jo[:jrJ _Found a garnet ring.[:ju[:ju[:j]v[:jy[:jq{[:j{[:j\B[:jԀ[:j[:j_[:j[:je[:j2[:j'[:j[:j[:j[:jq[:jƎ[:j [:j;[:j[:j[:j[:jF[:jq  You see here a ring of protection from cold.[:j[:j _[:j[:j[:jI[:j[:j[:j[:j[:j [:j[:j[:j[:jo[:jG[:j[:jȵ[:j[:j[:j[:j[:j[:jݻ[:jb[:jx[:jj[:j[:jT[:j1[:j{[:jo[:j|[:jR[:j[:j[:j[:j,[:j [:jM[:j[:j*[:jm[:j2[:j[:j&[:j[:j [:j[:jL[:j[:jB[:j[:j[:j8[:jJ [:j [:j [:j9 [:j\[:jL[:j[:jm[:j[:jO[:j[:jI[:j[:j[:jn[:j[:j[:j![:j#[:j#[:j$[:jo&[:j^([:j([:jp)[:j]+[:j,[:j-[:ju.[:j0[:j1,[:j2[:j4[:j5[:j6[:jq6[:j8[:jL:,[:jx;[:j=[:j>[:j>[:j?[:j@[:j5B[:j{B[:j6C[:j{D[:jE[:jE[:jF[:jG[:jI[:jaI[:jI[:jL[:j'M[:jM[:jPN _You now have 119 gold pieces (gained 12).[:jQ[:j0R[:jR[:j@T[:jU[:jV[:jV[:j'X[:jY[:jY[:j1Z[:j[[:jJ][:j][:j%^[:j_[:j*a[:jya[:jb[:jc[:je,[:je[:jh[:jHkf  You encounter a lemure.[:jmx#....### #=#.#...# #.# #.#.#.# #.# #.#.#.## #.#  #.#.#..###.# . #.#.##..##.# ... #.#........# .....####.#####.#### .....'.@............... .....####.####...###### 5.. #.# #....######. #.# #........ #.# #...#...... #.# #...#...... 5   lemure (asleep)[:jy #.# #...#...... ..##......#......[:j8.604.4 (44[:j.35.4 (45 _[:jY[:je[:jn, #....### #=#  #.#...# #.#  #.#.#.# #.#  #.#.#.## #.#  #.#.#..###.#  . #.#.##..##.#  ... #.#........#  .....####.#####.####  .....'.@.......  .....####.####.  5.. #.#  . #.#  #.#  #.#  #.#  ..# [:jD) #....### #=#  #.#...# #.#  #.#.#.# #.# [:j) #.#.#.## #.#  #.#.#..###.#  . #.#.##..##.#  ... #.#........# [:j/* .....####.#####.####  .....'.@.......  .....####.####.  5.. #.#  [:j*. #.#  #.#  #.#  #.#  ..# [:j* [:j3[:j3[:j9[:j=] _A lemure is nearby![:j*D  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.[:j+#0[:j,y----==6.4 (1.0)Will/2 Jinx [:jD,[:jk2[:j:Q _You feel your willpower being sapped.[:j;.--7[:jPA[:jUC[:j% ))))))5  You shoot an arrow. The arrow hits the lemure![:j" ;*[:j 5 _You feel your willpower being sapped.  You shoot an arrow. The arrow hits the lemure!  The lemure is heavily wounded.  A giggling sprite leaps out and smacks the lemure with its own claw.  The lemure is heavily wounded.hear a shout! x2[:j G.5[:j'....5 2 lemures (1 wandering, 1 very drained)[:jb===8.6 (1.2Rev [:j [:jp W _You encounter a lemure.[:j/J)))))))[:jI:*[:jƉwhear a shout! x2 _You encounter a lemure.  You shoot an arrow. The arrow barely misses the lemure.  A giggling sprite leaps out and doodles on the lemure's face.  The lemure is heavily wounded.  The lemure shouts![:j355[:jS[:j i  You encounter a dart slug.[:j '....KK   Pikel (wandering)5   lemurew   dart slugYou encounter Pikel, Merchant of Souls. He is wielding a +0 whip of freezing.[:jI/  --more--[:j:4[:j=[:js 9.9 (1.3Rev+ _[:j][:j{[:j  K5Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon more vexing sprites to accompany your attacks.[:j [:j .[:j&6w.[:j7| 5You feel your willpower being sapped.[:jX`5(wandering)[:j y8/12 ---------100[:j[:j" K. _You encounter a lemure.[:j#.[:j$8w.[:j*w   dart slug[:jC+~---1Rev [:j1[:j3[:j J)))))))[:j :*[:jo .KYou shoot an arrow. The arrow barely misses Pikel.  A giggling sprite leaps out and makes Pikel trip over his own feet.[:jg .5[:j+ ?.w[:j K'...(drained)5   lemure (very drained)w   dart slug[:j8 9==--===3.0 (1.1Rev+ [:j@ [:j / _Pikel is lightly wounded.[:jT ))) You shoot an arrow. The arrow barely misses the lemure. The arrow hits Pikel![:j;*[:jj K.  Pikel is moderately wounded.A giggling sprite leaps out and bonks Pikel with his +0 whip of freezing.[:jol95.[:jtd.very drained)[:j:u'4.1[:jm{[:jP~\ _Pikel is moderately wounded.[:j ) You shoot an arrow. The arrow hits the lemure.[:jj :*[:jN 5KThe lemure is severely wounded.A giggling sprite leaps out and doodles on the lemure's face.  The lemure is almost dead.[:j?25[:j05[:j5w.[:j|.55 3 lemures (1 wandering, 1 very drain…)[:j.n5.3 (1.2Rev* [:j[:ji _The jinxing sprites lose interest in you.[:j  ) You shoot an arrow. The arrow hits Pikel! You drain Pikel.[:j@'K[:j45.[:jG.5[:j 5Pikel is almost dead.Pikel says, "You'll make a fine lemure."Pikel barely misses you.[:jH.5[:j[ 55 4 lemures (1 wandering, 1 very drai[:j'6.5[:j[:jW _You encounter a lemure.[:j#x  You shoot an arrow. The arrow hits Pikel.[:j{  Pikel is almost dead.Pikel hits you with a +0 whip of freezing.[:j255.[:jZS5very drained)[:j$s2--==7.7[:jl[:j( _Pikel freezes you.[:jWX ))You shoot an arrow. The arrow misses Pikel.  The arrow completely misses the lemure. The arrow hits the lemure![:j 5KThe lemure is moderately wounded.Pikel hits you with a +0 whip of freezing.[:jg58---8.8 (1.1[:jI[:jp( _Pikel freezes you.[:j ))You shoot an arrow. The arrow closely misses Pikel.  The arrow closely misses the lemure. The arrow hits the lemure![:jN  The lemure is almost dead.Pikel hits you with a +0 whip of freezing.[:jW H5K[:jX f5--20.0 (1.2[:js_ [:ja ( _Pikel freezes you.[:j )You shoot an arrow. The arrow barely misses Pikel. The arrow hits the lemure![:ji KThe lemure is moderately wounded.The lemure seems less drained.  Pikel hits you with a +0 whip of freezing.[:jb a1---10/12[:j 8==1.1 (1.1[:jz [:j ( _Pikel freezes you.[:jP~ )You shoot an arrow. The arrow hits Pikel![:jT #.# #.....##......[:j4 §You kill Pikel!With Pikel's spell broken, his former minions thank you for their freedom.[:j/§[:jF*§[:j*§[:jE.w[:j........§...........w   dart slug[:jM3kirmisher--282.2  You kill Pikel!  With Pikel's spell broken, his former minions thank you for their freedom. _The lemure departs this earthly plane. x4  [:jYou feel the doom around you dissipate.  Your Fighting skill increases to level 4!Your Ranged Weapons skill increases to level 8![:je [:js l _Your Earth Magic skill increases to level 3![:j ) You shoot an arrow. The arrow hits the dart slug.[:j? §wThe dart slug is heavily wounded.[:jE[:j2F,3.4 (1.2[:jJ[:jMu _The dart slug briefly extends its eye-stalks.[:j(  You shoot an arrow. The arrow hits the dart slug.[:jU..§.....[:jU2=4.6[:j[:jb _The dart slug is severely wounded.[:j7 )You shoot an arrow. The arrow hits the dart slug!![:jR[:j-.§.....§'...§.....[:j 1I==5.7 (1.1[:j7[:j9M _You kill the dart slug![:j [:j@ [:j ^ _No target in view![:j+; [:j; [:jA [:jC H _No target in view![:j3[:j[:jH _No target in view![:j _3=1==[:je Rev+ [:j Q4[:jl [:j :==[:j|[:j[:j>Rev [:j[:ja5=[:j[:j[:j[:j[:j[:j.62==[:jP[:j[:j[:j|`6=[:j+[:j>[:jw[:jQn _You feel your willpower return.[:j$ [:jt [:j"P==[:j#[:jl%a7=[:j&[:j',[:j([:jP*,[:jL+[:j-k8=[:j-[:jD/,[:j/[:jJ1,[:j1[:j3[:j3%9[:j4[:jA,[:j60=1=23=[:jQk4=[:j?[:j,[:j[:jc,[:j[:j;[:jK5=[:jc[:j ....### #=.#...# #..#.#.# #..#.#.## #..#.#..###..#.##..##...#.........#####..')@..---.[:jU  #....### #=# #.#...# #.# #.#.#.# #.# #.#.#.## #.#### #.#.#..###.#... #.#.##..##.#.. #.#.#.####.#####.####.'@...####.####...######.. #.# #....... #.# #... #.# #...### #.# #...#[:j #.# #...# ..# # # _HP restored.[:j0067.7 (42.0)[:jH---8.7 (43[:j[:j _Items here: ) [ ††.[:j'[:jt'3[:j,[:j.[:j(3: _[:j4@  There is an open door here.[:j7[:j8 _[:j:[:j<[:j>[:j>9=[:j?[:j[:j[:jV[:jd[:j[:j [:j [:j6 [:j [:jV######### #.#.#..###.#........# #.#.##..##.#........# #.#........#........####.#####.####........')..................####.####...####...# #.# #....###..# #.# #........@# #.# #...#73.7 (5.0)#####...# #.# #...#... #...# #.# #...#... #...# ..# # #...# # #...# #..†#...# ##=..#  #[:j4A #[:j.[:jQ+4.7 (6[:j$[:j^'I _Found an onyx ring.[:j43[:jҞ[:jף[:jh[:jB[:j,[:jc[:j[:jjX[:j9  You encounter a kobold. It is wielding a +0 short sword and quivering poisoneddarts.[:j........')...............###.####...####.. #....###... #.# #...............# #.# #...######...# #.# #...#... ##... #..# # # [:jc  #..† =..# ..[:j. K   kobold (missile, wandering).....######.#.K## #.######[:j+7.7 (3[:j[:j28.7 (4 _[:je[:j[:j  ) ........# ........# #.#  ........# #.#  ........# #.#  #####...# #.#  #...# #.#  #...# ..#  #..@#  #...# #..† #...#  #=..#  #....  #....  .....  ###.#.K  ## [:j#o ) ........# ........# #.#  ........# #.#  ........# #.#  #####...# #.#  #...# #.#  #...# ..#  #..@#  #...# #..† [:jo#...#  #=..#  #....  #....  .....  ###.#.  ## [:j-v[:jv[:jl}[:j] _A kobold is nearby![:jw K.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.[:j>[:j0----==9.7 (1Will/2 Jinx [:j{[:jo\ . _You feel your willpower being sapped.[:jS[:j/--80[:j§[:jG[:j|N--[:jz[:jJH _No target in view![:j4] [:j] [:j^ [:j` [:jce : _[:jf  The sprites lose interest in your situation.A kobold comes into view.[:jn ....K   kobold (missile, wandering)K[:jn &1[:jnv [:j;x <2.7 (2 _[:j~ [:j [:j_)))))))[:j.[:j...... [:jv----===3.8 (1.1Rev [:j [:j"q _You shoot an arrow. The arrow completely misses the kobold.[:j'[:j[:jB[:jDH _No target in view![:jx[:j[:j[:jH _No target in view![:j9[:j[:j[:jH _No target in view![:jg[:j[:j[:j][:jn _  A kobold comes into view.[:j!---KK   kobold (missile, wandering)[:j!,40[:j([:j)X---5.8 (2 _[:j0[:j1[:j  ) ........# ........# #.#  ........# #.#  ........# #.#  #####...# #.#  #...# #.#  #...# ..#  #..@#  #...# #..† #...#  #=..#  #...K  #....  .....  ###.#..  ## [:j  ) ........# ........# #.#  ........# #.#  ........# #.#  #####...# #.#  #...# #.#  #...# ..#  #..@#  #...# #..† #...#  #=..#  #...K  #....  .....  ###.#..  ## [:j? [:j [:j& [:j) ] _A kobold is nearby![:jB| K.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.[:j׿[:jz9/12 --==6.8 (1Jinx [:j<[:jW K. _You feel your willpower being sapped.[:j[:j>.--7[:j[:j[:j3 )You shoot an arrow. The arrow hits the kobold.[:j9 l)[:j .[:j b===9.0 (1.2Rev [:j [:j J _You kill the kobold![:j֢ 3[:j [:j H _No target in view![:j[:j|[:jh[:j/H _No target in view![:j!@[:j@[:jF[:jIH _No target in view![:j#\[:jx\[:j][:j`[:jd: _[:jje[:jeG--Rev [:j>g[:ji{ _The sprites lose interest in your situation.[:j/j([:j7k[:jm,[:jn[:jp[:jpP10/12==[:jq[:j(t,[:ju[:jw,[:jIy[:jP{[:j{[:j|[:jk~[:j~:==[:j[:j,[:j[:j2,[:j[:j[:j[:jg[:j[:jfL1==[:j[:jӏ,[:j[:j[:j[:j+[:ju,[:j][:jܘ[:j6:==[:jÚ[:jŜ,[:j[:j,[:j[:j[:juL2==[:j[:j[:j[[:jY[:jc[:j[:j[:j[:j[:j^[:j [:j=:==[:jp[:j[:j([:j [:j%n _You feel your willpower return.[:j*[:j[:j[:jq  ####.####...####. #.# #.........###### ..# .# †---).=...[:j#. .#. #.......... [:js #.# #.........###### ..# .# †.=..[:j|............######.#....  #. .#.#### #.####### #..........######[:j-1715.0 (26.0)[:jH---6.0 (27[:j[:ji$  Things that are here:[:j _a +0 short sword; 8 poisoned darts; a kobold corpse[:jh3[:j[:j[:jT[:j$ _[:j[:j3[:j,[:j8[:j[:j/,[:j[:j[:j[:j[:j[:j[:j,[:j[:j[:jk,[:j[:j[:j5[:j~[:je [:j [:j[:je[:jC[:j[:j,[:j[:j[:j[:j[:j[:j [:jp"[:j"[:j3$[:j%[:jA'[:j'[:j([:jE*[:j+,[:j,[:j-[:j/,[:jh1[:j;#..........# #........###..........# #.#............### #########.#..........# #.#.#.######.########.#.#.###.............###.#.....#....######..## #.# #.###.#.#....# ##..###.# #.# #.#@..ß+ß#.#.# #.. ..###.#.######.#.####.##### #.#..'f....#.#.# #.#..'.....#..###.# #.#.######.#.###.# #.ß'ß# #.# ####.###### #....# ##.#[:j< .....<....# #....######..# .########.##............#[:j|B-30.0 (14[:jC,1.0 (15[:jNH[:jfJQ _v - a cyan potion[:j[:jg[:jܕ[:j[:jF[:jCn[:jC[:jn[:j[:jأ[:jH[:j[:j[:jզ[:j[:j[:j\[:j[:j[:j[:jޮ[:jG[:j[:jk[:jQ[:j[:j"[:jĴ[:j[:jU[:j÷[:j[:j߹[:j[:j[:j[:j[:j[:j[:j[:j;,[:j[:j _You open the door.  There is an open door here. _  There is a large open door here. _[:j  You encounter an iguana.........#### ######.......#.#...# #..........# #.......#.##..# #.#.######.########.......#.##>.# #.#.###.......####+##.##.## #.....#....######..## #.##.# ###.#.#....# .l##..####.##=## ###.#...ß'ß# ..#.......##...... ....###.#.######.#.###########... ##### #.#..'....@#.............## #.#..'.....#..##########. #.#.######.#.## # #.ß'ß# ..#.# ## #....# .### #....######..# l   iguana (asleep) #............# ##.#..######## #...##.l52.0 (21[1[:j}4;38Hl==3.0 (22 _The iguana hisses angrily.[:j   >.####..##  .#.#....# ..##.#...ß'ß# .l#.###.#.######.# #.#..'....@# #.#..'.....# [:j #.#.######.#.##   ..#.#   .##.#  ###..#    [:j @  [:j   >.####..##  .#.#....# ..##.#...ß'ß# .l#.###.#.######.# #.#..'....@# #.#..'.....# #.#.######.#.##   ..#.#  [:j} .## ###..#    [:jM [:j [:jQ% [:j' ^ _An iguana is nearby![:jd .lCasting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.[:j# rYou feel your willpower being sapped.[:jr   quokka (wandering)[:j#0----4.0 (1.0)Will/2 Jinx [:ja[:j .r _You encounter a quokka.[:jr[:j--5[:jj [:jFT _The iguana closely misses you.[:jo }  You shoot an arrow. The arrow hits the iguana.[:jp :*[:jLD .rThe iguana is moderately wounded.A giggling sprite leaps out and smacks the iguana with its own front talon.[:jL  l (very drained)rThe iguana is severely wounded.[:j-N a==6.2 (1.2Rev [:jT [:jbW S _The iguana barely misses you.[:j; y .  You shoot an arrow. The arrow hits the iguana. You drain the iguana.[:j r   quokka[:jV.r[:jR[:jt6/66307.3 (1.1Rev+ [:j![:jZ$J _You kill the iguana![:j .You shoot an arrow. The arrow hits the quokka![:j7([:jm[:j~D----8.4[:jc#[:j%J _You kill the quokka![:j3[:jw[:jH _No target in view![:jAG[:jH[:jM[:jH _No target in view![:jy[:jz[:j[:jH _No target in view![:j[:j)[:j[:j[:j _Rev+ [:jJ{ _The sprites lose interest in your situation.[:j[1==Rev [:j[:j[:j5[:j[:j,[:j[:j,[:jQ[:j[:jE==[:jn[:j,[:jI[:jy[:j[:j[:j[:jL2==[:j[:j[:j5[:j[:j[:j [:j[:j[:j[:jA[:jH[:j:==[:jO[:j,[:j[:ja[:j[:j[:jc,[:j[:j,[:j[:jW,[:j[:j\>[:j[:j n _You feel your willpower return.[:j .M #........##+#....#.. .#### #####..........# .###.########.......#.##>.#.###.............####+## #.....#....######..## #.##.# .#.#....#⌠...##..####.##=##.## ###.#...ß'ß#.._..#.......##... ....###.#.######@#.###########...---78.4 (20.0) #####.#.............'.....#..##########.###.#.######.#.###...#[:j [:jG H---9.4 (21[:j2 [:j ? _Found a sparkling altar of Nemelex Xobeh.[:jl [:j [:j f  You encounter an adder.[:jV #.#.######.########.......#.##>.# #.#.###.............####+##.##.#[:jߊ #....######..## #.##.# ##.#.#....#⌠...##..####.##=##.# ###.#...ß'ß#.._..#.......##...... ....###.#.######.#.###########...## #.#..'.....#............ #.#..'.....#..##########.##   #.ß'ß#S._..#.# ##...#⌠...##.# ####S   adder (asleep)#...###.####.#[:j% 281.0)[:j4 +2.4 (3[:je [:j؞ : _Found a basalt altar of Yredelemnul.[:j">##..##  .##_..#.######.# #.#..'.....# #.#..'.....# #@#.##  #.ß'ß#S._..#.#  #....#⌠...##.#  #....######..#       #.### #.#[:jZ>##..##  .##_..#.######.# #.#..'.....# #.#..'.....# #@#.##  #.ß'ß#S._..#.#  #....#⌠...##.#  #....#####     #.### #.#[:jH [:j [:j' s _An adder is nearby![:j ".SFound a basalt altar of Yredelemnul. _An adder is nearby!  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.[:js XS[:j` 0----==3.4 (1Will/2 Jinx [:j [:j { .S _The adder hisses angrily.[:jL ?_S[:jk [:j .--4[:j [:jp [:j@))[:j4*[:jw5 S. (very drained)You shoot an arrow. The arrow barely misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot.  The adder is moderately wounded.[:j;6b===5.5 (1.1Rev [:j=[:jB?R _The adder barely misses you.[:jdd .  You shoot an arrow. The arrow hits the adder![:jPi)[:jh[:jj160Rev+ [:j^[:jvI _You kill the adder![:j[:j[:j[:jڙH _No target in view![:j3[:j][:jH _No target in view![:j [:j[:j[:j[:jN---- _Rev [:jp{ _The sprites lose interest in your situation.[:j[:jp[:j[:jYE1==[:j[:j[:j[:jj[:j>[:j?[:jG[:ju[:j[:j[:jR:==[:j[:jD[:j}[:j[:j[:j_[:j[:j[:je[:j[:j'[:jL2==[:j[:jV[:j[:j[:j;[:j[:j[:j[:j.[:j[:j[:j<:==[:j[:j[:j[:js[:jn[:j[:j:[:j[:jR[:j[:j[:j[:j[:j[:j[:j}[:j[:j[:j[:j[:j3([:j[:jn _You feel your willpower return.[:ja[:j([:jx[:j[:j[:j[:jc[:j[:j4[:j[:j[:jh[:j7[:jv[:j[:jr[:j[:jR[:j[:jE  There is a large open door here.[:j[:jp _[:j [:je [:ji [:j [:j [:j [:j [:j [:j [:j @  There is an open door here.[:j [:j  _[:jK [:jD [:j [:je [:j [:j [:j2 [:j [:j  [:j [:j [:jX [:j0 [:j [:j [:j: [:j [:j [:j! [:j! [:j:" [:j$ [:j& ,[:j( [:j) [:j+ [:jI+ [:j, [:j4 [:j7 ,[:ja8 [:j+; [:j< [:j= [:jI> [:jA [:jB [:jB [:j D [:jG [:jH [:jI [:jJ [:jM [:jsO [:jO [:jHQ [:jS [:jU [:jdV [:jW [:jY [:j2[ [:jq[ [:j\ [:j^ [:j%k ,[:jl [:jn [:jq [:jq [:js [:jJw [:jz [:jYz [:j{ [:jU~ [:j ' ........# #.#........ [........####.#####.# ........')............ ........####.####.. ........# #.# #....# ........# #.# #.. ........# #.# #...#. #####...# #.# #...#. #@..####.# #...#---835.5 (49.0) #...##...### #. #...#......# #. #...#......# #. #..)#......# #.[:j  #=..#......# #.  #..........# #.  ###..........# #.  #............#### ## [:j [:jK H---6.5 (50[:j [:jN ( _Found a ring mail.[:j [:j7 [:j1 [:j" [:j& [:j ' [:ja+ [:j+ [:j. [:jS/ [:jd1 [:j4 [:jw7 [:j7 [:j9 [:je< [:j? [:jc? [:j8A [:jC [:j;F [:jF [:jG [:j%J [:jL [:jL [:jmN [:jR [:j5U [:jxU [:jV [:jY [:j[ [:j\ [:j] [:j` [:jc ,[:jAe [:jOg [:ji [:jSi [:jxj [:jm [:jo [:jp [:j q [:js [:j@u [:ju [:jv [:jcx [:j z [:j\z [:j5{ [:j| [:j~ ,[:j [:jՁ [:j ,[:jP [:jՅ [:j} [:j̇ [:j [:j| [:jB [:j{ [:j< [:j [:j6 [:jx [:j [:jS [:j [:jҕ [:j [:j [:j [:j [:j N _You now have 134 gold pieces (gained 15).[:jÛ [:j [:j [:jʧ [:j/ ,[:jǩ [:j% ,[:j [:j N _You now have 144 gold pieces (gained 10).[:j [:jʰ [:j= [:jx [:j̵  You encounter a goblin. It is wielding a +0 dagger.[:j   ....# #...####  ########..# #...##..  #######.ß# #...#  #.....#..# #...#...  #.....#..# #..)#... [:j  #.... #..# #=..#  #..g #..# #......  #..####ß.###...... #.@...ß⌠.#........ #...ß....####.#... ########## #.#.#.#  #.#.#.#  #.#...  #.# #.###.# g   goblin (asleep) [:j]  #.# #.###.#  #.# #.....#  #.# #######[:j -60.5 (24[:j 31.5 (25 _[:j [:jJ [:j  ..# #. ..#  #######.ß#  #.....#..#  #.....#..# #..) #.... #..#  #..g #..#  #..####ß.# #.@...ß⌠.# #...ß....# ##########  #.#  #.#  #.#  #.# [:jJ ..# #. ..#  #######.ß#  #.....#..#  #.....#..# #..) #.... #..#  #..g #..#  #..####ß.# #.@...ß⌠.# #...ß....# ########## #.# #.# #.# #.# [:jR[:jTS[:jrY[:j[] _A goblin is nearby![:j5 ..# #. ..#  #######.ß#  #.....#..#  #.....#..# #..) #.... #..#  #..g #..#  #..####ß.# #.@...ß⌠.# #...ß....# ##########  #.#  #.#  #.#  #.# [:j ..# #. ..#  #######.ß#  #.....#..#  #.....#..# #..) #.... #..#  #..g #..#  #..####ß.# #.@...ß⌠.# #...ß....# ########## #.# #.# #.# #.# [:jE[:j[:j\[:j] _A goblin is nearby![:j.g _A goblin is nearby! _A goblin is nearby!  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.[:jQg[:j0----====2.5 (1.0)Will/2 Jinx [:jN [:j+> _The goblin shouts![:jZ=---3[:j[:j= _The goblin hits you but does no damage.[:j L)))))[:j" 3*[:j  ....g (very drained)You shoot an arrow. The arrow closely misses the goblin.A giggling sprite leaps out and smacks the goblin with its own hand.  The goblin is severely wounded.[:jx ==-4.6 (1.1Rev [:j[:jZS _The goblin barely misses you.[:j=O )You shoot an arrow. The arrow hits the goblin![:jSR[:jtt5.7Rev+ [:j%[:jJ _You kill the goblin![:j[:jb[:j[:jߠH _No target in view![:j8 [:j [:jt[:j*H _No target in view![:jU\[:j][:jd[:j fH _No target in view![:j[:j[:j[:j[[:j0C----Rev  _Rev  _The sprites lose interest in your situation.1====[:jD1[:j1[:jX3,[:j:4[:jr4[:j4L2==[:j5[:j6[:j6[:jB7[:j8,[:j^9[:j:[:ju:[:j:[:je<[:j<:==[:jM=[:j2N[:jP>[:jwQ[:jzTn _You feel your willpower return.[:jV[:jV[:j3X[:j7[$  Things that are here:[:j{  a +0 dagger; a goblin corpse _  There is a fountain of clear blue water here. _[:j,[:j[:jN[:jd[:j&[:j[:js[:j[:j[:j[:j[:j8[:j[:j [:jI[:j[:j[:j[:j[:jw,[:j[:j[:j[:jh[:j[:j[:j[:j[:jV[:j[:j[:jE[:jN[:j[:j[:j[:j[:j[:jx[:j[:j[:j [:j ,[:j [:j [:jr [:j [:j [:j [:j ,[:j [:j [:j$ [:j [:j [:j|# [:j& [:j& [:j( [:j* [:j>, [:j, [:j- [:j0 @  There is an open door here.[:j|2 [:j2  _[:j4 [:j7 $  Things that are here:[:j9  a +0 whip of freezing; a +0 robe; the kobold skeleton of Pikel[:j ; [:j;  _[:j< [:j> [:j@ [:j@ [:jA [:j D [:jE ,[:jF [:j"I [:jJ ,[:jL [:jN [:j&O [:j{O [:j@P [:jCR [:j_S [:jS [:jT [:jV [:jIX [:jX [:jMY [:jZ [:j\ ,[:jK] [:j_ [:j"` [:jj` [:j a [:jb [:jc [:j"d [:jd [:jZf [:jNg [:jg [:jh [:j)i [:j j [:j]j [:j2k [:jk [:jXm ,[:jm [:j&r [:jr [:j)s [:js [:ju [:ju [:j0v [:jwv [:jw [:jJx [:jx [:jx [:j2z [:jz [:j{ [:jf{ [:j| [:j} ,[:j~ [:j [:j ,[:j [:j [:jQ [:j [:j [:j [:j ,[:j [:j [:j [:jE [:jc [:j [:jy ,[:j [:jŕ [:j [:jI [:jZ [:j [:j [:jq [:jΣ [:jĦ [:jm [:jŨ [:j [:j [:j\ [:j [:j [:j* [:j[ ,[:jS [:jҷ [:j ,[:j޺ [:j^ [:j [:j [:j [:j [:j [:j [:j [:j9 [:j [:j [:j [:jQ [:jY [:j [:j [:j [:j [:j^ [:j [:j [:jE [:j [:jf ,[:j{ [:j [:j [:j- [:j [:jS [:j [:j [:js ,[:j [:j [:j [:jl [:j [:j [:j ,[:j [:jC [:jZ [:j [:j [:j [:j [:j [:j [:j [:j [:j [:j [:j [:j [:j [:jG [:j] [:j> [:j [:j [:j [:jg ,[:j/ [:jO! [:j" ,[:j" [:j% [:jy% [:j% [:j& [:jR' [:j' [:jI( [:j( [:ju) [:jA* ,[:j* [:j+ [:jW, [:j, [:j, [:j. [:j. [:j. [:jl/ [:jf0 [:j1 ,[:j2 [:j3 ,[:j^4 [:j4 [:j'6 [:j6 B[:j58 [:j8 [:j8 [:j9 [:jj: [:j: ,[:j?; [:jA< [:j< [:j< [:jS= [:j> [:j? [:j? ,[:j@ [:jjC ,[:jC [:jT [:jU [:j@V ,[:j]X [:jkY [:jY [:jTZ [:j[ [:j\ [:jA] [:j] [:j_ [:j!a [:jva [:ja [:jd [:jPe [:je [:j0f [:jg [:j>i [:ji [:jj [:j|k [:jl [:jl [:jm [:jo [:j^p [:jp [:j;q [:js [:j4t [:jt [:j5u [:jzv [:jw ,[:jNx [:jTz [:j  ###########.#  #...........#  ##.#########.#  #......# #.#  [:j .#......# #.#  #......# #.#  #......# #.### #########......# #.... .......@...##### ######---984.7 (119.0) ......###### ### #. >.... ... ... ....... .... #.. #.# ##.### ####.# #.# #.# # #..##.# #.# #. #....## #.# #. #...###.# #. ##......# #.[:j [:jĉ I---5.7 (120[:j [:jn ; _Found a stone staircase leading down.[:j] [:j^ [:j^ [:j` [:j5f [:jf [:jTh [:ji ,[:jSj [:jLl [:j:n B[:jo [:jp [:jp [:jq [:jr [:js [:jav [:jdw [:jry [:jz [:j{ [:jR{ [:jh} [:ja~ [:j~ [:j [:j [:j@ [:j [:j [:jL [:j [:j* [:j [:jt [:jӇ [:j/ [:j [:j [:j ,[:j' [:j [:j^ [:j [:j4 [:j [:j [:j [:j> [:j [:jݵ [:jͷ [:j ,[:jѸ [:j [:j [:j [:j) [:j: [:j% ,[:j [:j [:jL [:j [:j [:j9 [:jv e  You encounter a hound.[:j(   ##.######   #......#   #......#   #......#   #......#  ################......#  h.................#####  [:j  #...........###########   #..............   #...........###..###.##   ############# ##.###.#  #..##.#    ##....##   ###...# h   hound (asleep)   ##...   #...   #.#.[:jq 57006.7 (21.0)[:j 37.7 (22 _[:j+ [:j c _There is a stone staircase leading down here.[:j         ###############  h..............  #...........## #.....@......... #...........###.. ############# ##.###.#  #..##.#     [:jtO]     ###############  h..............  #...........## #.....@......... #...........###.. ############# ##.###.# #.. [:jV [:jV [:jh\ [:jf^\ _A hound is nearby! [:j"         ###############  h..............  [:jd #...........## #.....@......... #...........###.. ############# ##.###.#  [:j #..##.#  [:j)   [:j [:j\]     ###############  h..............  #...........## #.....@......... #...........###.. ############# ##.###.# #.. [:j8d [:jd [:jj [:j}m\ _A hound is nearby! [:jD  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks. [:j[0----==8.7 (1.0)Will/2 Jinx  [:j [:jDQ _You feel your willpower being sapped. [:j .--9 [:jm [:j' [:j ))))))h    You shoot an arrow. The arrow hits the hound!  The hound barks! [:jc0 .h.h [:j7 *..... [:j_8 c===10.9 (1.2Rev  [:j>  [:j$A ^ _The hound is severely wounded. [:jnw >))))) [:j Q.h [:j N.h [:j>,.... [:jC^2.1Rev+  [:jI [:j+ m _You shoot an arrow. The arrow closely misses the hound.![:j+ †You shoot an arrow. The arrow hits the hound!![:jnh))![:j4..![:j:L----23.3![:js?![:jAI _You kill the hound!![:j![:j(![:j![:jJH _No target in view!![:jH![:jII![:jO![:jPH _No target in view!![:j![:j6![:j"![:jʢH _No target in view!![:jf![:j!![:jZ![:j![:jP _![:j<p1==Rev+ ![:j![:j { _The sprites lose interest in your situation.![:jh![:j![:j"![:j>Rev ![:j;![:j![:j![:j![:jX![:j:==![:jU![:j>![:j![:j0![:jx![:jy![:jy![:j![:jt![:j`![:jE2==![:j![:j,![:j![:j~![:j![:j3![:j![:j![:jF![:j![:jH:==![:j ![:j.! ,![:j" ![:j]$ ,![:j% ![:jv& ![:j& ![:j( ![:jO) ![:j) ![:j* ![:j+ ![:jF, ![:jG- ![:j&0 ![:jk0 (![:j,1 ![:j4 n _You feel your willpower return.![:jl6 3![:j7 ![:j9 ![:j#; ![:jq; ![:j0< ![:j? B![:j? ![:jCA ![:jB ![:jB ![:jC ![:jD ![:jF ![:jG ![:jHG ![:jH ![:j4J ,![:jJ ![:jM ![:jM ![:jM ![:jN ![:jP ![:jR ![:jYR ![:jR ![:jST ![:jU ,![:jU ![:jW ![:jX ![:jX ![:jIY ![:jvZ ![:j\[ ,![:j[ ![:j>] ![:j] ![:j] ![:jl^ ![:j_ ![:j;` ![:jq` ![:j` ![:ja ![:jkb ![:jb ![:jb ![:jc ![:jd ![:jd ![:j?e ![:jf ![:jVg ![:jg ![:jg ![:j9i ![:j-j ,![:jj ![:jk ![:jl ,![:j`m ![:jmn ![:j=o ![:jxo ![:jo ![:jr ![:j0s ![:jqs ![:jst ![:j/v ![:j@w ![:jw ![:jLx ![:jIz ![:je{ ![:j{ ![:j| ![:j{~ ![:jm ,![:j ![:j ![:j ,![:j ![:jɅ ![:j# ![:j_ ![:ja ![:j} ![:jE ![:j ![:j ![:j. 7 _You open the door.![:j4 3![:j! ![:j? @  There is an open door here.![:jߕ ![:jL  _![:j ![:j. ![:j9 ![:jy ![:j ![:jV ![:j  #.##..†..>.................. #.##...........###..###.#### #.############## ##.###.# # #.#########..##.# # #.##.....###....## # #.##.....# ###...### #.##.....# ##..... #.##.....##+# #.... #........'.@# #.#--- ![:j 6####.....#### #.#.#. #.....# #.#.#. ################# #.#.#. #.........# #.# #.........# #.#... #[........####.#### #.........').... #.........####.####![:j #########.<....#.....#.......'64.3 (51.0)![:j 8<![:jc M======5.3 (52![:j ![:j 6 _As you open the door, it creaks loudly!![:jm Y _Found a stone staircase leading up.![:jD$  _  There is an open door here.![:j0& ![:j&  _![:j' ![:j: ![:j > B![:j`G @  There is an open door here.![:jH ![:jFI  _![:jvJ ![:jVU ![:jV ,![:jW ![:jKb @  There is an open door here.![:jc ![:jOd  _![:je ![:jBo ![:jqp ![:jp ![:j$r ![:jz ![:jE| ,![:j} ![:j ![:j ![:j( ![:j$ ![:j ![:j ![:j\ ![:j ![:j ![:j0 ![:j} ![:jH ![:j. ![:jƮ ![:jb ![:j ![:j ![:j& ![:j ![:jA ![:jq ![:j ![:j@ ![:j ![:j ![:jo ![:j ,![:jC ![:j ,![:jM ![:j' ![:j ,![:j9 ![:j ![:j ![:j ,![:j ![:jd ,![:j ![:j^ ![:j ,![:j ![:j ![:jq ![:j ![:jb ![:j/ ![:j ![:jA ![:j ![:j! 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"[:j. "[:j/ "[:j P 8..."[:jX U.........##......0.0)..................."[:jZ "[:ja "[:jc E _Done exploring."[:jQM3"[:jN"[:jo"[:ju,"[:jwE _Done exploring.#[:j' [?25h[?0c _There is a stone staircase leading up here. _Done exploring.  Search for what [Enter for "hep", or ? for help]? $[:jv [?25l[?1c$[:j17 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a stone staircase leading downb - [D:4] a whip  c - [D:4] a sparkling altar of Nemelex Xobeh  d - [D:4] a +0 whip  e - [D:4] a stone staircase leading down  f - [D:4] a leather armour  g - [D:4] a +0 robe  h - [D:4] a +0 whip of freezingi - [D:4] a basalt altar of Yredelemnul  j - [D:4] 8 poisoned darts  k - [D:4] a +0 short sword  l - [D:4] a stone staircase leading up  m - [D:4] a stone staircase leading up  n - [D:4] a ring mail  o - [D:4] a stone staircase leading down  p - [D:4] a stone staircase leading up  q - [D:4] a +0 dagger&[:jw Level 4 of the Dungeon <<<>>>__(Press ? for help) #[........####.#####.#########.......####..#####....##  #.........')...................##.#####......#...####  #.........####.####...###########.# ##.##.##.###   ########.........# #.# #....####### #.# #.....###   #................# #.# #..........####@### ##....#   #................# #.# #...#......≈≈≈≈≈≈≈# #....#   #........#####...# #.# #...#...........~## #....#   #..........# #...####.# #...#.........~..# #....#   #########..# #...##...########............# ##'###   #######.ß#[37&[:j m #...#......# #........#...## #.#   #.....#..# #...#......# #..÷:....##...# ##.#   #.....#..# #..)#......# #........##.#.# #..#   #.....#..# #=..#......# #........##.#.#####.#######   #.....#..# #..........# #........##.#.............#   #.)####ß.###..........# #........##+#....#..#####.#   #.....ß⌠.#............#### ######.......#.#...## #.#   #...ß....####.#..........##.......#.##..# #.#  ########## #.#.#.######.########.......#.##>.# #.#  #.# #.#.#.###.............####'##.##.## #.#  #.# #.#.....#....######..## #.##.##.# #.#  #.# #.###.#.#....#⌠...##..####.##=##.#######.#########  #.# #.###.#...ß'ß#.._&[:j ..#.......##....................#  #.# #.....###.#.######.#.###########......##.#######.#'[:j'[:j}'[:jPottymouth the SkirmisherCoglin of Hepliaklqana ......Health: 66/66 ========================Magic: 12/12 ========================AC: 5Str: 10EV: 11Int: 12SH: 0Dex: 20XL:  9 Next: 32% Place: Dungeon:4Time: _There is a stone staircase leading up here. _There is a stone staircase leading up here. _Done exploring. _Done exploring. _Done exploring.  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[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets+[:j15 c * Throwing   0.0  18%1849,[:j argetarget--  -- -- -- --  -- --  --  -- -- -- -- a-z] set[-] clear selected targettrainingtargets,[:jY<[?25h[?0c0 ,[:js [?25l[?1c,[:jw 73.0  -1  current training targets, if any.=] set aall targets-[:j|-[:j-[:j6^########.........# #.# #....### Pottymouth the Skirmisher #................# #.# #....... Coglin of Hepliaklqana ...... #................# #.# #...#... Health: 66/66 ======================== #........#####...# #.# #...#... Magic: 12/12 ======================== #..........# #...####.# #...#... AC: 5Str: 10 #########..# #...##...########... EV: 11Int: 12-[:j#######.ß# #...#......# #... SH: 0Dex: 20#.....#..# #...#......# #..÷ XL:  9 Next: 32% Place: Dungeon:4#.....#..# #..@#......# #... Noise: ---------  Time: 7293.3 (0.0)#.....#..# #=..#......# #... f) +6 orcbow "Cala Itwid" {drain, rN+} -[:j#.....#..# #..........# #... 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Things that are here: _a +0 short sword; 8 poisoned darts; a kobold skeleton _g - 8 poisoned darts-[:j-[:jV-[:j-[:jz-[:jL -[:j @  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting4.3  15%   0   h - Spellcasting   2.3    -2      -[:j      b + Unarmed Combat   0.0    -1   i - Hexes   4.0    -1   c * Throwing   0.0  18%  -1   j + Fire Magic   0.8    -1  -[:jN 3     k * Earth Magic   3.0  18%  -1  d + Ranged Weapons 8.3  49%  -1  -[:j          l + Invocations   0.0    -2   e - Armour   1.2    -1       f - Dodging   1.7    -1       g - Stealth   3.1    -1      -[:j                                 -[:j& 3                        -[:js cThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  -[:j [/] auto|manual mode [*] useful|all skills [!] training|cost|targets.[:jR .[:j =########.........# #.# #....### Pottymouth the Skirmisher #................# #.# #....... 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SH: 0Dex: 20`[:j #.....#..# #...#......# #..÷ XL:  9 Next: 32% Place: Dungeon:4#.....#..# #..@#......# #... Noise: ---------  Time: 7293.3 (0.0)#.....#..# #=..#......# #... f) +6 orcbow "Cala Itwid" {drain, rN+} #.....#..# #..........# #... Fire: f) +6 orcbow "Cala Itwid" {drain#.)####ß.###..........# #...#.....ß⌠.#............#### #####...ß....####.#..........########### #.#.#.######.###### #.# #.#.#.###.......... #.# #.#.....#....######[4`[:jg0m  _Search for what [Enter for "hep", or ? for help]? .  Things that are here: _a +0 short sword; 8 poisoned darts; a kobold skeleton _g - 8 poisoned darts _There's nothing to open nearby.  Okay, then.`[:j`[:jD`[:j. _`[:j] u[?25h[?0c Things that are here: _a +0 short sword; 8 poisoned darts; a kobold skeleton _g - 8 poisoned darts _There's nothing to open nearby.  Search for what [Enter for "."]? a[:jD [?25l[?1ca[:jJa[:jL$a[:jLn16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a +0 short sword Results elsewhere ([,] to cycle)  b - [D:4] a +0 robe  c - [D:4] a +0 whip of freezingd - [D:4] a ring mail  e - [D:4] a +0 dagger  f - [D:4] a sparkling altar of Nemelex Xobeh  g - [D:4] a basalt altar of Yredelemnul  h - [D:4] a stone staircase leading up  i - [D:4] a stone staircase leading up  j - [D:4] a stone staircase leading up  a[:jLk - [D:4] a stone staircase leading down  l - [D:4] a leather armour  m - [D:4] a stone staircase leading down  n - [D:4] a whip  o - [D:4] a +0 whip  p - [D:4] a stone staircase leading downd[:j!d[:j*d[:j21########.........# #.# #....### Pottymouth the Skirmisher #................# #.# #....... Coglin of Hepliaklqana ...... #................# #.# #...#... Health: 66/66 ======================== #........#####...# #.# #...#... Magic: 12/12 ======================== #..........# #...####.# #...#... AC: 5Str: 10 #########..# #...##...########... EV: 11d[:j2Int: 12#######.ß# #...#......# #... SH: 0Dex: 20#.....#..# #...#......# #..÷ XL:  9 Next: 32% Place: Dungeon:4#.....#..# #..@#......# #... Noise: ---------  Time: 7293.3 (0.0)d[:j3#.....#..# #=..#......# #... f) +6 orcbow "Cala Itwid" {drain, rN+} #.....#..# #..........# #... Fire: f) +6 orcbow "Cala Itwid" {drain#.)####ß.###..........# #...#.....ß⌠.#............#### ####d[:j93#...ß....####.#..........########### #.#.#.######.######d[:jy3f #.# #.#.#.###.......... #.# #.#.....#....###### d[:j3Things that are here: _a +0 short sword; 8 poisoned darts; a kobold skeleton d[:j3_g - 8 poisoned darts _There's nothing to open nearby. _Okay, then.Search for what [Enter for "."]? .d[:jGd[:jBId[:jQd[:jrR. _d[:jJd[:jWhere to? (Tab - D:4 @ (x,y), ? - help)  D - Dungeon  T - Temple e[:jie[:j########.........# #.# #....### Pottymouth the Skirmisher #................# #.# #....... Coglin of Hepliaklqana ...... #................# #.# #...#... Health: 66/66 ======================== #........#####...# #.# #...#... Magic: 12/12 ======================== #..........# #...####.# #...#... AC: 5Str: 10 #########..# #...##...########... EV: 11Int: 12#######.ß# #...#......# #... SH: 0Dex: 20#.....#..# #...#......#e[:j #..÷ XL:  9 Next: 32% Place: Dungeon:4#.....#..# #..@#......# #... Noise: ---------  Time: 7293.3 (0.0)#.....#..# #=..#......# #... f) +6 orcbow "Cala Itwid" {drain, rN+} #.....#..# #..........# #... Fire: f) +6 orcbow "Cala Itwid" {drain#.)####ß.###..........# #...#.....ß⌠.#............#### #####...ß....####.#..........########### #.#.#.######.###### #.# #.#.#.###.......... #.# #.#.....#....###### Things that are here: _a +0 short sword; 8 poisone[:j^2ed darts; a kobold skeleton _g - 8 poisoned darts _There's nothing to open nearby. _Okay, then. _Search for what [Enter for "."]? .e[:j(e[:j)e[:jܓe[:jb: _e[:jFe[:jee[:je[:j e[:je[:je[:je[:j)e[:je[:je[:jae[:j/e[:je[:je[:j״e[:jŵe[:jɹe[:je[:j?e[:j7e[:je[:jt,e[:je[:je[:je[:je[:jwe[:jGe[:jMe[:je[:jGe[:je[:j_e[:je[:jQe[:je[:jVe[:je[:je[:je[:jte[:je[:jze[:je[:je[:je[:je[:je[:je[:je[:jRe[:je[:je[:je[:jSe[:je[:je[:je[:jPe[:je[:jse[:je[:jze[:je[:jue[:je[:j>e[:jae[:jfe[:je[:je[:je[:je[:jAe[:jAe[:je[:je[:je[:je[:jHe[:j,e[:je[:j e[:j$ ,e[:j e[:je[:j,e[:jwe[:je[:jze[:je[:jHe[:j'e[:j,e[:jZe[:jne[:j@e[:j|e[:je[:je[:j,e[:j:e[:je[:j,e[:je[:je[:ji,e[:je[:je[:jAe[:jpe[:je[:j e[:j9!e[:jv!e[:j!e[:jn#o  There is a stone staircase leading down, spattered with blood here.e[:j]$e[:j%e[:j&$ _e[:j'e[:jq.&5e[:jn2,e[:j4e[:j,6# _You climb downwards.e[:jEG...........###.#.#.#.#.##.............##.#.#.#.# ##.....y'..#.#.#.......  #......####.#.#.....#  #...........#.....#  #.............###....+.....#....########)###....#.....##....#............####..........####.#.........@..#....##......#327.8 (34.e[:jH5) #..............#....##......# #######.........................# #.................##....##.....## #.####............##....##.....# #..#.####....##....##..>..# #..#.# #######....##.....#### #######.....#..###e[:jLIe[:jOe[:jQw _There is a stone staircase leading up, spattered with blood here.f[:j; 3f[:j= f[:jZ | _f[:j] ,f[:j^ f[:ja f[:jc ,f[:je f[:jpg f[:ji f[:j=j f[:jPk f[:j f[:j f[:j6 f[:j f[:jR f[:j ,f[:j6 f[:j~ f[:j ,f[:jݣ f[:j ,f[:j¥ f[:j f[:j f[:je m _You now have 157 gold pieces (gained 13).f[:j f[:j ,f[:j f[:j f[:j ,f[:j[ f[:j f[:j= ,f[:j f[:j f[:j ,f[:jI f[:jH f[:j f[:j f[:jM f[:jf[:j,f[:jf[:j4 f[:j f[:jf[:jf[:j{f[:j,f[:j"f[:j6f[:j ,f[:jt%,f[:j(,f[:j$)f[:j,f[:jz-,f[:j-f[:j 0f[:j1,f[:j2f[:j<6f[:j_8,f[:j9f[:j;f[:j=,f[:j?f[:jBf[:jEf[:jJf[:jLf[:j(Pf[:j,Sf[:jSf[:jTf[:jXf[:j9\f[:j\f[:j^f[:jbf[:j0f,f[:jgf[:jkf[:j o,f[:jqf[:jatf[:jwf[:jGxf[:jyf[:j|f[:j,f[:jsf[:j+f[:j)f[:j}f[:j؊f[:j}f[:jf[:j.f[:jf[:jf[:j ,f[:jf[:jf[:j[f[:jf[:jf[:jJf[:jf[:jYf[:jPf[:jrf[:jf[:jf[:jڷf[:jf[:jf[:jTf[:jwf[:jf[:jf[:jf[:j|f[:jFf[:j #.###.# #~  #.#.......<.##.....#.. #†  #.#.........##...$.#.. #~ #.#.#+#.##.###........ #~.♣♣♣ ###...#.......... #~.♣ ..f[:j] #.#.#........... #~.♣ ..........#.#........... #~†♣♣♣ ...........[ #~.: .....≈≈§≈≈≈≈# #~~~~~75.8 (48.0 .......≈≈≈≈§≈.....# ##### .....ß...§§≈≈.....# ..... ......§≈§§§§≈.....# ...# ..... .....≈§§≈§§≈......# .... ..### ......§§.[....f[:j<. #.  ........§............. #.  ...............##...# .... #.  .....###.......+....#....... #. f[:j-a§_≈≈g[:jA%,6.8 (49g[:j-g[:j0$ _Found a cloak.h[:jY#3h[:j &h[:j)h[:j-h[:j-h[:j2h[:j%4h[:j>_..^^....# .# #~.♣♣♣♣ ........## .##. .. #~.. #.#......##.##.#.... ..# #~.. #.#.......<.##.....#.... #†...... #.#.........##...$.#.... #~...... #.#.#+#.##.####~.♣♣♣♣. #...#........#~.♣ ♣.#.#.#. #~.♣ ♣...#.#....... #~†♣♣♣♣.h[:jp?7.8 (1.0)..............[.. #~.:....≈≈§≈≈§§§.....##...... #~~~~~~~≈≈§§≈§.....# [..... ########ß...§§§§.....# ..##. .....§≈§≈≈§§.....# ...# ......≈§§≈§§≈......# .... ..###.§§.[........##..... #...§............. #..h[:jJX§§§§§§h[:jK+8.8 (2h[:jTh[:jV- _Found a leather armour.h[:j#3h[:j–h[:jh[:j4h[:j̧Bh[:jah[:jѩh[:jh[:jh[:jQh[:jDzh[:jh[:j.h[:jh[:j9h[:jh[:jh[:jJh[:j h[:jfN _You now have 170 gold pieces (gained 13).h[:jh[:j`h[:jh[:jyh[:jh[:jh[:jvh[:jh[:j)h[:jvh[:jh[:jh[:j #... #.....<.... # #......... .. ######## ##........ ... #~~~~~~~ ..##.... .#........#. ...................#..... ..^^^)h[:jU. .†^_^.......^^....# .##.#.#~.86.8 (8## .##.#.........#~.. #.#......##.##.#.......###~...... #.#.......<.##.....#.....#†...... #.#.........##.....#.....#~...... #.#.#+#.##.###...........#~.♣♣♣♣ #...#....................#~.♣ ♣..#.#.#..............#~.♣ ♣h[:jV..#.#..............#~†♣♣♣♣h[:j%h[:j+7.8 (9h[:jO7_h[:j49 _Found a stone staircase leading up.i[:jy 3i[:j@ i[:j* i[:j Bi[:jn i[:jK i[:j i[:j0 i[:j i[:j i[:j? i[:j i[:j i[:j i[:jK i[:j i[:j i[:j e  You encounter a drude.i[:ja d#########  #.......# #.....#  #.$.....######## #.....#  #....5 #.....## #.....< #...... ############ ##.......#~~~~~~~~~~ i[:jR #.... .#........#.....#~... ..........#.....#~.♣♣♣♣ ^^......).............#~.♣ ♣ _^..............#~.♣ ♣ ^....# #.##.#.........#~.♣♣♣♣.... 5   drude (asleep) .....## .##.#.........#~.........#.##.#.......###~.........i[:j  d<.##.....#†......%..i[:j[ ^91.8 (42.8 (5 _i[:jB 7 _i[:j j[:j(;D  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.j[:j=<0----==3.8 (1Will/2 Jinx j[:jCC$ _j[:jrNQ _You feel your willpower being sapped.j[:j!O.--4j[:jU6 _j[:jXj[:j ))))))5    You shoot an arrow. The arrow hits the drude!  The drude shouts!j[:j :*j[:jj .5The drude is heavily wounded.A giggling sprite leaps out and doodles on the drude's face.j[:ju ...... (very drained)===6.0 (1.2Rev j[:j~ 6 _j[:j[ ^ _The drude is severely wounded.k[:jaM)))))))k[:j9*k[:js .5You shoot an arrow. The arrow barely misses the drude.A giggling sprite leaps out and smacks the drude with its own claw.k[:j}]...... k[:j~c7.1 (1.1Rev+ k[:jmk[:jY _The drude is almost dead.k[:jI)))))))k[:j:9*k[:j .  You shoot an arrow. The arrow closely misses the drude.A giggling sprite leaps out and doodles on the drude's face.k[:jw......k[:j>Q----48.3 (1.2k[:jt6 _k[:j4I _You kill the drude!k[:jak[:jk[:jk[:jH _No target in view!k[:j#%k[:j%k[:j,k[:jI.H _No target in view!k[:j8 k[:j9 k[:jd? k[:j4A H _No target in view!k[:j k[:jI k[:j k[:jɟ H _No target in view!k[:j{ 3k[:j| k[:j܁ k[:j WRev+ k[:j x _The jinxing sprites lose interest in you.k[:j L1==k[:j! k[:j { _The sprites lose interest in your situation.k[:j >Rev k[:jX k[:j ,k[:j k[:j k[:j0 k[:jo k[:jd k[:j :==k[:j* k[:j3 k[:j (k[:jޝ k[:jB k[:j k[:j k[:jĤ b2==k[:jϥ k[:j Q _Magic restored.k[:j̫ k[:j2 k[:j k[:jr k[:j k[:j k[:j k[:jط k[:jD :==k[:j k[:j k[:jM k[:j k[:j k[:j k[:jI k[:j ,k[:j k[:j k[:j k[:jv k[:j k[:jN k[:jO k[:j( ,k[:jw k[:j k[:j k[:j k[:j k[:j k[:j k[:j k[:je (k[:jH k[:j n _You feel your willpower return.k[:j 3k[:j4 k[:j k[:j k[:jH k[:js k[:j P  There is a stone staircase leading up here.k[:jb k[:jx  _k[:j k[:j k[:jbk[:jk[:jk[:j!k[:jk[:j k[:j k[:j k[:jp,k[:jk[:jC,k[:jk[:jLN _You now have 184 gold pieces (gained 14).k[:jk[:j+k[:jk[:j!k[:j$k[:j`$k[:j2%k[:j'k[:j*k[:j+k[:j,k[:j-k[:j&1k[:j1k[:j2k[:j4k[:j7k[:j9,k[:j;k[:j>k[:jM?k[:jH@k[:jBk[:jGFk[:jFk[:jwHk[:jOk[:jQk[:j)Rk[:jGSk[:jWk[:jr[k[:j\k[:j&]k[:j_k[:jbk[:j&ck[:jrdk[:jjk[:jqq ###  ### ..#  #... #.# #########  #.... #.# #.......#  .....###.####.......#### ##........... >##.....<.....---437.3 (39.0) .....##.......k[:jr .....##........ .......##......#........# .......................# .....^^^......)....... ....^_^......... ...^^....###.##.# ........###.##.#.....k[:jzk[:jzH---8.3 (40k[:j9_k[:j; _Found a stone staircase leading down.l[:jeal[:jDbl[:jcl[:jahl[:jkl[:jo,l[:jql[:j@tl[:jtl[:jul[:j9xl[:j/{,l[:jL|l[:jXl[:j,l[:jl[:jl[:jl[:jl[:jl[:jBl[:jul[:jl[:jXl[:jl[:jl[:jl[:jl[:jl[:jT,l[:jl[:j@l[:j8,l[:j)l[:jal[:j&l[:jxl[:jGl[:jl[:jp,l[:jl[:j]l[:jʲ,l[:jl[:jMl[:jظl[:jl[:jl[:jl[:jl[:j=l[:jgl[:jl[:jFl[:jl[:j\l[:jql[:jt,l[:jl[:jl[:jl[:jl[:jl[:j,l[:jql[:jcM _You now have 188 gold pieces (gained 4).l[:j&l[:jl[:jYl[:jl[:jl[:jkl[:j,l[:jl[:jl[:j l[:jl[:j N _You now have 200 gold pieces (gained 12).l[:jl[:jl[:j`l[:jl[:j7l[:jl[:jl[:j l[:j l[:jG l[:j l[:j+l[:jl[:jl[:j3l[:jl[:jNl[:jl[:jl[:j l[:j#l[:j$l[:jV%l[:j(l[:j@+l[:j+l[:j-l[:j0l[:j2l[:j3l[:jX4l[:jO7l[:j:l[:jd:l[:j;l[:j>l[:jAl[:jUAl[:j1Bl[:jEl[:jGl[:jHl[:jHl[:jLl[:jOl[:jOl[:jPl[:jSl[:jVl[:jFWl[:jXl[:j[l[:j^l[:j_l[:j`l[:jMcl[:jHgl[:jgl[:j`il[:jll[:jgpl[:jpl[:jrl[:jul[:jyl[:jyl[:j{l[:j~l[:jl[:j>l[:jl[:jhl[:jl[:jPl[:j:l[:j|l[:jCl[:jl[:jl[:jl[:jl[:jl[:jl[:j8l[:jl[:jRl[:jl[:j[l[:jl[:j@l[:jl[:j`l[:jl[:jl[:jMl[:jLl[:jl[:jvl[:jl[:jl[:jl[:j>l[:j.l[:jl[:j_l[:jl[:jl[:j5,l[:jol[:jN _You now have 211 gold pieces (gained 11).l[:jl[:jvl[:j"l[:j;l[:jk,l[:jl[:j= l[:j l[:j l[:jv l[:jJ l[:j l[:j l[:j l[:jq l[:j l[:j l[:j l[:j l[:j l[:jD l[:j+" l[:j% l[:j6) l[:j) l[:j+ l[:j. l[:j1 ,l[:j3 l[:j]7 l[:j}: l[:j: l[:jB> l[:j? l[:jB l[:jGC l[:jD l[:jG l[:jK l[:jK l[:jcM l[:jP l[:j&T l[:jT l[:jV l[:j*Y l[:j[ l[:j)\ l[:j,^ l[:j=a l[:jd l[:jbd l[:jxf l[:jh l[:j^k l[:jk l[:jm l[:jRq l[:jr ,l[:js l[:ju l[:jKx l[:jx l[:jy l[:j{ l[:jv} l[:j} l[:jh~ l[:j l[:jB ,l[:jK l[:j l[:j( l[:j l[:j l[:j l[:j l[:jɋ l[:jo l[:j l[:j l[:j l[:j l[:jҴ t ## # ######### ####### # #.......# #.....# ## ####.......##########.....# ##. ..##...............##.....#####.. ..##.....<##...... ..##......################511.3 (73 ..##......#~~~~~~~~~~~~~~~ ..#........#.....#~..... ...........#.....#~.♣♣♣♣....♣♣♣♣ ...).............#~.♣ ♣....♣ ♣ .................#~.♣ ♣....♣ ♣ ###.##.#.........#~.♣♣♣♣....♣♣♣♣ ###.##.#.........#~....... .##.##.#.......###~.......l[:j l[:j l[:j E _Done exploring.m[:jIm[:j>0.0)........m[:j Dm[:jEm[:j\HE _Done exploring.n[:j}[[?25h[?0c  Search for what [Enter for "."]? n[:jS [?25l[?1cn[:j n[:j 23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a stone staircase leading upb - [D:5] a spore talisman  c - [D:5] a hand axe  d - [D:5] a stone staircase leading up  e - [D:5] a cloak  f - [D:5] a leather armour  g - [D:5] a blossoming altar of Fedhas  h - [D:5] a teleport trap (6 further duplicates)  n[:jm i - [D:5] a ring mail (1 further duplicate)  j - [D:5] a shimmering altar of Xom  k - [D:5] a stone staircase leading down  l - [D:5] a stone staircase leading down  m - [D:5] a trident  n - [D:5] an alarm trap  o - [D:5] a +0 club (1 further duplicate)  p - [D:5] a +0 morningstar  q - [D:5] a +0 short sword  r - [D:5] a +0 whip  s - [D:5] a stone staircase leading up  t - [D:5] a stone staircase leading down  n[:j =u - [D:5] a statue of an orb of winter  v - [D:5] a staircase to the Ecumenical Temple [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]o[:jo[:jo[:jHNPottymouth the Skirmisher #Coglin of Hepliaklqana ...... #Health: 66/66 ======================== # ################Magic: 12/12 ======================== # #.......##.....# ## AC: 5Str: 10 ####.......##########.....# ##. EV: 11Int: 12 ..##...............##.....#####.. SH: 0Dex: 20 ..##.....<.........##............ XL:  9 Next: 34% Place: Dungeon:5 ..##............@################ Noise: ---------  Time: 7511.3 (0.0) ..##.............#~~~~~~~~~~~~~~~ f) +6 orcbow "Cala Itwid" {drain, rN+} o[:j4m..#........#.....#~.............. Fire: f) +6 orcbow "Cala Itwid" {drain ...........#.....#~.♣♣♣♣....♣♣♣♣. ...).............#~.♣ ♣....♣ ♣. .................#~.♣ ♣....♣ ♣.  ###.##.#.........#~.♣♣♣♣....♣♣♣♣.  ###.##.#.........#~..............  .##.##.#.......###~..............  _You now have 188 gold pieces (gained 4). _You now have 200 gold pieces (gained 12). _You now have 211 gold pieces (gained 11). _Done exploring. _Done exploring.  Search for what [Enter for "."]? .o[:j,o[:jo[:j6o[:j. _p[:j p[:j Where to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple q[:joq[:jPottymouth the Skirmisher #Coglin of Hepliaklqana ...... #Health: 66/66 ======================== # ################Magic: 12/12 ======================== # #.......##.....# ## AC: 5Str: 10 ####.......##########.....# ##. EV: 11Int: 12 ..##...............##.....#####.. SH: 0Dex: 20 ..##.....<.........##............ XL:  9 Next: 34% Place: Dungeon:5 ..##............@################ Noise: ---------  Time: 7511.3 (0.0) q[:jK..##.............#~~~~~~~~~~~~~~~ f) +6 orcbow "Cala Itwid" {drain, rN+} ..#........#.....#~.............. Fire: f) +6 orcbow "Cala Itwid" {drain ...........#.....#~.♣♣♣♣....♣♣♣♣. ...).............#~.♣ ♣....♣ ♣. .................#~.♣ ♣....♣ ♣.  ###.##.#.........#~.♣♣♣♣....♣♣♣♣.  ###.##.#.........#~..............  .##.##.#.......###~..............  _You now have 188 gold pieces (gained 4). _You now have 200 gold pieces (gained 12). q[:j_You now have 211 gold pieces (gained 11). _Done exploring. _Done exploring. _Search for what [Enter for "."]? .q[:jq[:jq[:jqq[:jq[:jr$ _q[:jq[:jq[:j"q[:j"q[:j#q[:j'q[:j)*q[:j*q[:j}+q[:jE/q[:jS2,q[:j{3q[:j37q[:j9q[:j(:q[:j;q[:j?q[:j'Cq[:jCq[:jDq[:jIq[:jSLq[:jLq[:jNq[:jQq[:jTq[:jFUq[:jVq[:jYq[:j\q[:jQ]q[:j>_q[:j5eq[:jfq[:jfq[:j#hq[:j9kq[:jTnq[:jnq[:j=pq[:jsq[:jwvq[:j=wq[:jxq[:j&|q[:j~q[:j%q[:j€q[:jq[:jq[:jKq[:jÇq[:j}q[:j#q[:jq[:jDq[:jEq[:jq[:jHq[:jq[:j,q[:jq[:jq[:j-q[:jq[:jq[:jܢq[:jq[:jq[:j q[:jdq[:jq[:jq[:jm,q[:jq[:jq[:j}q[:jԶq[:jq[:jq[:jZq[:jɼq[:jq[:jq[:jdq[:jq[:jq[:jeq[:jq[:jq[:j9q[:jq[:jrq[:jq[:j~q[:jY  There is a stone staircase leading down here.q[:jq[:juq[:j$ _q[:jq[:jkJ 6  You climb downwards.q[:j,,q[:jq[:j, _Level annotation: MaggieFound a murky pink potion. Found a stone staircase leading up.q[:j? ....  #....#.@..  #....##....  #.....####.   #.....#....   #..........   #..........   #.....<....   #..@....... 38.8 (27.5)  #..........   ##..#......   #####....! q[:jz* .....  #...   ### q[:jq[:jq[:j3a _There is a stone staircase leading up here.r[:jb<Ir[:j@r[:j+Cr[:j3HP _r[:jpK,r[:j]Lr[:jFOr[:jQr[:j%Rr[:jRr[:j%Vr[:jXr[:j}Xr[:jYr[:j+\r[:jbm #.....####.##  #.....#.....#..  #.............♣  #.............♣  #.....<......♣  #..<.........♣♣  #.....♣♣ ##..#........... #####..@.!....>42.8 (4.0)  ###.....### #######r[:jgr[:j +3.8 (5r[:jr[:j'; _Found a stone staircase leading down.s[:js[:jGs[:jѡs[:js[:js[:jڪBs[:jƮf  Maggie comes into view.s[:j #.....####.##  #.....#.....#..  #.....♣  #......♣ s[:j& #.....<......♣  #..<.........♣♣  #......♣♣♣ ##..#....@ #####....@....>.# #..## ###.....#### @   Maggie (wand, wandering)s[:j*4.8 (1s[:js[:j 25.8 (2 _s[:jvs[:j _You see here a murky pink potion.u[:j+   # .....  #.....####.#####  #.....#.....#..  #.....♣  #.............♣  #.....<......♣  #..<   #...♣♣♣♣u[:j,   ##..#....@.......@  #####....!....>.#  #..........## ###.....#### #######u[:j0 0@u[:j7 .@   Maggie (wand, wandering)u[:j8 26.8 (1 _u[:j? u[:j*A v[:j<  #....# .@...  #....## ## .....  #.....####.#####  #.....#.....#...  #.♣  #.......♣v[:jݰ  #.....<......♣  #..<   #...♣♣♣♣  ##..#...........@.  #####....!....>.#  #..........## ###.....#### ####### v[:j,0v[:j3@v[:j.@   Maggie (wand, wandering)v[:j&7v[:jv[:jv[:j/   ......  #....# .@...  #....## ## .....  #.....####.#####  #.....#.....#...  #.♣  #.......♣v[:jI  #.....<......♣  #..<   #...♣♣♣♣  ##..#.............  #####....!....@.#  #..........## ###.....####v[:j@ #######v[:j3@v[:jK6>@   Maggie (wand, wandering)8v[:j B  ....∩.  #...# ......  #....# .@...  #....## ## .....  #.....####.#####  #.....#.....#...  #.♣  #.......♣v[:j   #...♣  #..<   #...♣♣♣♣  ##..#.............  #####....!...@>.#  #..........## ###.....#### #######v[:j 3@v[:j .@   Maggie (wand, wandering)v[:j- &9v[:jo v[:j a _There is a stone staircase leading up here.x[:j x[:j (Visible Monsters/Items/Features (select to target/travel, [!] to examine) Monsters  a - (@) Maggie (wandering), wielding a +3 long sword of draining, wearing +0acid dragon scales and carrying a wand of mindburst Items  b - (!) a murky pink potion Featuresx[:jX c - (<) a stone staircase leading up  d - (<) a stone staircase leading upx[:jsexamine, [!] to target/travely[:jPMaggie the Vainglorious In a distant time, Maggie was apprenticed to the dreaded Hell Knights - but she grew impatient. In search of a shortcut to fame and fortune (and somewhat short on imagination), she entered the Dungeon and set out to slay a dragon. Now having slain one, Maggie sees no reason to stop. Max HP: ~60 Will: + AC: ++EV: ++ Threat: Lethal Class: Natural Size: Medium Int: Human You have about 70% to hit with the +6 orcbow "Cala Itwid". She has about 65% to hit you. AttackMax Damage Hit: +3 long sword (drain) 22 + 16 (drain) She has a 27% chance to notice you each turn. She has an unusual item: a wand of mindburst. She is resistant to acid and corrosion. She can open doors. She has mastered the following spells, which are affected by silence and antimagic:{[:j {[:j  ....∩. Pottymouth the Skirmisher  #...#...... Coglin of Hepliaklqana ......  #....#.@...Health: 66/66 ========================  #....## ## .....Magic: 12/12 ========================  #.....####.#####AC: 5Str: 10  #.....#.....#...EV: 11Int: 12  #.............♣SH: 0Dex: 20  #.............♣XL:  9 Next: 34% Place: Dungeon:6  #.....@......♣[0;1{[:j# 0mNoise: ---------  Time: 7549.8 (0.0)  #..<.........♣♣f) +6 orcbow "Cala Itwid" {drain, rN+}   #.............♣♣♣♣Fire: f) +6 orcbow "Cala Itwid" {drain  ##..#.............  #####....!..@.>.# #..........##@   Maggie (wand, wandering) ###.....#### #######Found a murky pink potion. Found a stone staircase leading up. _There is a stone staircase leading up here. _Found a stone staircase leading down. _Maggie comes into view. _You see here a murky pink potion. _There is a stone staircase leading up here. Visible Monsters/Items/Features (select to examine, [!] to target/travel) Monsters  a - (@[0;{[:j{ 10m) Maggie (wandering), wielding a +3 long sword of draining, wearing +0 acid dragon scales and carrying a wand of mindburst Items  b - (!) a murky pink potion Features  c - (<) a stone staircase leading up  d - (<) a stone staircase leading up{[:j {[:j{[:j ....∩. Pottymouth the Skirmisher  #...#...... Coglin of Hepliaklqana ......  #....#.@...Health: 66/66 ========================  #....## ## .....Magic: 12/12 ========================  #.....####.#####AC: 5Str: 10  #.....#.....#...EV: 11Int: 12  #.............♣SH: 0Dex: 20  #.............♣XL:  9 Next: 34% Place: Dungeon:6  #.....@......♣{[:j[0;10mNoise: ---------  Time: 7549.8 (0.0)  #..<.........♣♣f) +6 orcbow "Cala Itwid" {drain, rN+}   #.............♣♣♣♣Fire: f) +6 orcbow "Cala Itwid" {drain  ##..#.............  #####....!..@.>.# #..........##@   Maggie (wand, wandering) ###.....#### #######Found a murky pink potion. Found a stone staircase leading up. _There is a stone staircase leading up here. _Found a stone staircase leading down. _Maggie comes into view. _You see here a murky pink potion. _There is a stone staircase leading up here.{[:j;~[:j` _There is a stone staircase leading up here. _Found a stone staircase leading down. _Maggie comes into view. _You see here a murky pink potion. _There is a stone staircase leading up here.  You aren't carrying any items that you can evoke.~[:jD _[:j| 4[:j- [:j 9@.[:jT [:j3 350.8 (1 _[:j [:jN&5[:j...###....+.....##............... ##)###....#.....##...........[... .......####...................... ....<..#....##......##........... .......#....##......##....####... ....................##....# #### ......##....##.....###....# ......##....##.....# #....# ##....##....##..@..# #....#  #######....##.....# #....# #######.....# #....#  ####### ###### [:j*2.3 (2.5 _You climb upwards. _There is a stone staircase leading down here.[:jh4[:jn[:juF _Unknown command.[:j[:jYLevel 5 of the Dungeon <<<>>>>__(Press ? for help)##.............'..#.#.#............##...............#....# #.##.............####.#.#.....##......#.)^.#####......#.########.##....................#.....##....).))..)...##........#........##.............###....+.....##...............#...######.#########....########)###....#.....##...........[.........####.#####....#............####....................................#####.#.........<..#....##......##.....................######..............#....##......##....####...##........########.........................##....# ######........##.................##....##.....###....##........##.####............##....##.....# #....##.......##############.# #..#.####....##....##..@..# #....##.......#§§§≈≈≈≈§§§§#[:j#.# #..#.# #######....##.....# #....##.......#≈≈§≈§ß≈§≈§§##.#######.########.....# #....##.......#≈§≈≈≈≈≈≈§§≈##.........######## ############.##≈≈≈#####≈§§#############..#####...#≈≈≈###.......>.#≈≈≈########...#≈≈≈##§§≈#####≈§§##§§§≈≈≈§§§≈≈##≈§§§§ß≈≈≈§≈##§≈§§≈§§≈≈§≈##############[:j #>[:j.............'..#.#.#............##...............#....# #..............####.#.#.....##......#.)^.#####......#......................#.....##....).))..)...##........#.....................###....+.....##...............#............#.....##...........[.........####.....#............####.....................................#.........<..#....##......##...................................#....##[:j......##....####...##.................................##.............................##....##.....###.............####............##....##.....# #............# #..#.####....##....##..@..# #............# #..#.....##.....# #..................# #.......................#####..........>....[:jP3 .............'..#.#.#............##...............#....# #..............####.#.#.....##......#.)^.#####......#......................#.....##....).))..)...##........#.....................###....+.....##...............#............#.....##...........[.........####.....#............####.....................................#.........<..#....##......##...................................#....##......##....####...##.................................##.............................##....##.....###.............####............##....##.....# #............# #..#.####....##....##..@..# #............# #..#.....##.....# #..................# #.......................#####..........>....[:jjT.@[:j B..[:j B..[:j#o B#.[:j; A.#[:j2 A#.[:j A.#[:j} A..[:jU #..............##.#.#.#.##.........####.............####.#####.#.[:j&.[:j #...........###.#.#.#.#.##.........####...........#.#..........##.[:j #.......................##.........+......#.....#.#.#....#######.#[:j #...........#.......#....#.........##.....#.....#.#......###.[:j: #.........###.......+....#.........##.....#.....#.........#.#[:j| #...................##...#.........##.....#.....#######.#.#..[:js #............§.....................##.....#.....+.#.....#.#..[:j #..........§§.[§.......##..........##...........#.#.#####.##.[:jg #.........≈§§≈≈≈§......##..........###..............#.....#.#[:j #...........≈§§§≈≈.....##...##................##....#.#####..[:jI #.........ß...§_≈≈.....##...##........##......##+#....############§.[:jK #..........§§≈≈≈≈≈.....##[......########''########....'..........#§§[:jk #.........≈≈≈≈≈§≈......##.......#~~~~~~~..~~~~~~~#....##########.#§§[:jdA #..........§§...............[...#~.:............~#......>##......#§§[:jb #..............#.#..............#~†♣♣♣♣....♣♣♣♣.~#....##.##.####.#≈§[:jq  [:jVs #............#.#.#..............#~.♣ ♣....♣ ♣.~#.....#.##.# #.#≈≈[:j #...####...#....................#~.♣ ♣....♣ ♣.~#...#.#.##.######.≈[:jo #...# #.#.#+#.##.###...........#~.♣♣♣♣....♣♣♣♣.~###...........#..[:j #...# #.#.........##.....#.....#~..............~#...#.#.....#.#..[:jas #...# #.#.......<.##.....#.....#†......%.......~#...#.#######.#..[:j? #...####.#......##.##.#.......###~..............~#...#.#.....#.#..[:jW #...#..........###.##.#.........#~..............~#...#.......#.#..[:j$ #...#....^^....###.##.#.........#~.♣♣♣♣....♣♣♣♣.~#...###.......#[:j&5..[:j" [:jӕ#........^_^....................#~.♣ ♣....♣ ♣.~####.....######..[:j9% #........^^^......).............#~.♣ ♣....♣ ♣.~#.....##.#..[:j, #.........................#.....#~.♣♣♣♣....♣♣♣♣.~#.....##.#..[:jr #........##......#........#.....#~..............~#.....##.#..[:j #................##.............#~~~~~~~~~~~~~~~~#.....##.#..[:jf #................##.............##################.....##.#..[:j ###...>..........##.....<.........##..................###.#.[:j48$.[:jS5..[:j0&5.#[:jP5#~[:j5~.[:j3I5..[:j5..[:jA5..[:j5..[:jgt5..[:j5..[:j~g5..[:j{5..[:jx5..[:j5..[:jB5..[:jf5..[:jN}5..[:jX5.~[:jsW5~#[:j5#.[:jwO 5..[:j 5..[:j :..[:jb7:..[:jL:.#[:j:#.[:j;..[:jh;..[:jW;..[:j6;..[:j9:..[:jSL :..[:j :.#[:je :#.[:j-;.>[:jG 6 <<<>>>∩∩ #### #<.# ##.## #..# ##..#   #### #...# [:jH $ .#  ##..####..##  ..####..##  #...#........#  #..........## ###......[:j3I ...## ##..#......#  ##.....#### [:jI H .............# #..##..#   ..............  #..###..#   ..............#  #..#  #..#   .....# #..#  #..#  ................# ##.## [:jSJ   #.#  ...............#  ###..#########  #........# #..........###  #[:jL ...|..# ##....).......#  ### #.............#[:jgM }  #...# #.............#[:jD [:j 5 #..# ##..##.......##Pottymouth the Skirmisher#..##...........##Coglin of Hepliaklqana ......#..........#####Health: 66/66 ========================#.......###Magic: 12/12 ========================##....###AC: 5Str: 10##......#EV: 11Int: 12#.).#...#SH: 0Dex: 20#.†###.∩##### XL:  9 Next: 34% Place: Dungeon:5..... ##.>#####.. Noise: ---------  Time: 7552.3 (0.0) ......# ##..###.... f) +6 orcbow "Cala Itwid" {drain, rN+} ....∩. ##.####..... Fire: f) +6 orcbow "Cala Itwid" {drain ......##.##[:j_ <##...... .@...#..###....... .....##.## ##........ ##.## ##......... #..#####.......... ##................  _You see here a murky pink potion. _There is a stone staircase leading up here. _You aren't carrying any items that you can evoke. _You climb upwards. _There is a stone staircase leading down here. _Unknown command.[:j3[:jX[:jD^[:jhP _[:jGJ[:j[:j[:jX[:jy,[:j[:jj C  You see here a +0 morningstar.[:jMK _[:j[:j.,[:j[:j [:j|[:j(X[:j?[:j=B[:jC[:jE[:jI[:jN,[:jP[:jS[:jW[:jX[:jY[:j][:ja,[:jjc[:jf[:jv[:j[:jR[:jT[:j[:j[:jݐ[:j,[:j[:j_[:jC[:j[:jB[:j[:j[:jTB[:j:,[:jo  There is a stone staircase leading down here.[:j[:j P _[:j3J 6  You climb downwards.[:j6[:j!7,[:j,9Q _Level annotation: Maggie[:jbE               ####   #@.#  85.8 (33.5) ##.##   #..#   [:j}F##..#   #### #...#   .# ##..####..##  ..###.....#..##  #...#........#  #..........##  [:jF[:jJ[:j;Ma _There is a stone staircase leading up here.[:j[:j[:j[:j[:j@[:j"f _[:jW#[:j#[:j%[:j',[:j([:j!*[:j>,[:j,[:jd-[:j.[:j1[:jw2[:jh3[:j35[:j6[:j,7[:j7[:j9[:jP<[:j[:jp ,[:jl [:j[:je[:jB[:j[:jY[:jt![:j%[:jg)[:j[:j{[:jg[:j,[:j[:jp[:j,[:jý[:j[:j[:j7[:j[:j[:jd[:j[:j2[:j [:j,[:j[:j$[:jx[:j[:jN[:j[:jo[:j[:j[:j[:j[:j[:j[:j[:j[:j[:jR[:jg[:jG[:j[:jf[:ja[:j[:jA[:jw[:jA[:jt[:j[:j[:jc[:j([:j[:j[:jz[:jB[:j[:j[:j*[:jc[:j[:j[:jP [:j1 [:j [:jX [:jQ ##  #.#  ..# ##.. #..## .#... ...##.# .....#######..## ......[@.......## #########...........## ##..######...###..###....[:j #...# ##...#.... ......# ##....... ......... ###..... ..........# ##..#. ..........# ##... .............# #..#[:j ## #.#. ..#.. ##..... #..##... #..... ##.#.#..##...## #...## ##.. #####...###..### #...# ##...# ......# ##..... ......... ###.... ..........# ##..# ..........# ## .# #..[:j"0626.8 (41.0[:j,7.8 (42[:j[:jpl _You see here a +1 hat.[:jv  _[:jz ,[:j| [:j [:j? [:j [:j [:j| [:j\ ,[:ju [:j [:j [:jQ ,[:j [:jo [:j] ,[:j [:j= [:j [:j> [:j [:j [:j ,[:js [:j. [:jh [:j B[:j^ [:jA [:jNr [:j4s [:jt [:jv [:jw [:jw [:jx [:j| ,[:js} [:j~ [:j" [:jN [:j [:j [:jЂ [:j܄ ,[:j) [:j [:jI ,[:j [:j [:j B[:j% [:j9  You encounter an orc priest. It is wielding a +0 whip.[:j 1#...........###.........## #.........# ##.......## #.......#### ###........[..[:j- i ####...######.... ####...#### ##### #..@#### ....#### #..o . ... [:jj ...... o   orc priest (asleep) ....... ........[:j Z .........[:jG `54.8 (275.8 (28 _[:j0 [:j9 [:jQ  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[:j0----Contam: 10% 6.8 (1.0)[:j\ _You miscast Jinxbite. Nothing appears to happen.[:jP) ))))))o  very drained)  You shoot an arrow. The arrow hits the orc priest. You drain the orc priest.  The orc priest shouts![:jw9o.[:j^y oThe orc priest is severely wounded.[:j.....o 2 orc priests (1 wandering, 1 very dr…)[:jb===7.9 (1.1Rev [:jЈ[:j\ _You encounter an orc priest. It is wielding a +1 heavy hand axe.[:j) ))))))You shoot an arrow.[:j<' A.o[:jV( 2o.[:j0 2.....[:j1 ,9.1 (1.2[:j8 [:j: a _The arrow completely misses the orc priest.[:j1 )You shoot an arrow. The arrow hits the orc priest![:j ))))o   orc priest (wandering)[:j_ oYou kill the orc priest![:j <.o[:j ....o   orc (wandering)[:jc l660.2 (1.1Rev+ [:jD [:j( s _You encounter an orc. It is wielding a +0 falchion.[:jg )You shoot an arrow. The arrow hits the orc priest! You drain the orc priest.[:jm))))o   orc (wandering)[:j5o.[:jF.o[:j4 oYou kill the orc priest![:j....o 2 orcs (wandering)[:jAL----81.3[:j[:jo _You encounter an orc. It is wielding a +0 club.[:j  )You shoot an arrow. The arrow closely misses the orc. The arrow hits the orc![:j)))))   orc[:j& o)You kill the orc![:jJ0}...o[:j5k2.5 (1.2Rev* [:j9[:j,<7 _The orc shouts! You hear a shout![:j )You shoot an arrow. The arrow hits the orc![:jx)))[:jP oYou kill the orc![:j;Z...o   orc[:jhe1==8% 3.6 (1.1[:jv[:jq _You encounter an orc. It is wielding a +0 dagger.[:jp3I))))))[:jMo)[:jT...)[:jA64.7[:j[:jk _You shoot an arrow. The arrow closely misses the orc.[:jI))))))[:ji ?)o[:jB W...)[:j F45.9 (1.2[:j! [:j) j _You shoot an arrow. The arrow barely misses the orc.[:j )You shoot an arrow. The arrow hits the orc![:j l))[:j "..[:j 260 _You kill the orc![:jH [:jI [:jqQ [:j8T H _No target in view![:jKI[:jH _No target in view![:j$[:j'[:j[:jjH _No target in view![:jX[:j:[:j|[:j [:jKq==1 _[:j[:j _Your magical contamination has completely faded away.Rev+ 2==[:jb4 _Magic restored.[:j[:jbRev [:j[:j>  You see here a +0 dagger.[:j[:jA== _[:j[:j@  You see here a +0 falchion.[:j[:jK _[:j[:j A ##........# #......#.. ##.......# #......#.. ###......#..# ####...######.. ####...#### ..###...####  #.@))#### ---[:j " #))###  ....##  ...... ...#... ## #... ##.. #.#  [:j ..# #..# ..#.#..###..# ####...##### #.. ####...#### ###...####  #..))#### )@### #....## ....... Rev [:j~#...... [:j/70.0)[:jR---7.9 (11[:j7"[:j$$  Things that are here:[:j&s _a +1 heavy hand axe; a +0 whip; a +0 leather armour[:j,l3[:jo[:jt[:jx[:j}$ _[:j@~[:j$  Things that are here:[:j]  a +0 club; an orc corpse[:j[:j _[:j [:j4[:j[:j[:j [:j[:j[:j̥[:j[:j[:j<[:j[:j [:jL[:j[:j [:j [:jI![:j"[:j$[:j}'[:j'[:jB)[:j!,[:j}<[:j#=[:jA[:j@D,[:jcE[:jF[:j"H[:jR[:jX[:jY[:j[,[:j\[:j|][:j_,[:jvcB[:jd[:jnd[:je[:jNg,[:jQh[:j=w[:j9}[:jB~,[:j[:jI[:j,[:jڇ[:j[:j;B[:j[:j[:jO[:j2[:j[:jə[:j1[:j=[:j[:jX,[:j[:jI[:j,[:j[:jo[:j[:jK[:j?[:j[:j[:j0[:jm[:j1[:jK[:j[:jW[:j5[:j #.# ### #.# .#÷ ##.# #### #..# #... #..# ..## #..# ##... #..# #.....## #..# ##... #@.### #..####...722.9 (45 ###..####..##..... ##..##.......... ##..........### ##.......### ##....### ##......# #.[.#...##..###.∩##[:j[:j,3.9 (46[:j[:j|Q _Found a draconian skeleton.[:j [:jq ,[:j͆ [:j [:j [:j [:j?  #.## ###.∩. #.# ..... #.#..####$ #.#..#÷#. ##.# ####. #..# #... #..# ###..# #..# ## #..# #6.9 (3.0)..## #..# ####..### #..#######..####..##...##..............# ##....### ##....### ##......#[:j A7.9 (4[:j [:j 7 _Found Azuloi's Assorted Antiques.[:j [:jؽ  #..#.#÷#..... #.#####.∩.# #.# .....# #.#...####$# #.#..#÷#.# ##.####.# #..# .#  #..# ##.@## #..# ##0###.. #..# ..## #..# ##..### #..#######..####..####.......## ##....###8.9 (1[:j d _Found a goblin skeleton.[:jvaI[:j=on[:jLs####.#÷##.####.######.##÷#......#####.∩.###........#÷ ...####$# ##..#÷##.# [:j(t4####@#  9##...#  ###..### ###..## #..# #.##..## #..# ###..# ##.. .. . [:j{[:j|,30.9 (2[:j][:j _Found a kobold skeleton and a merfolk skeleton.[:jҌ [:j5 [:j# [:ji [:j< [:j B[:j [:js ,[:j [:j [:jV [:jE M _You now have 217 gold pieces (gained 6).[:jM [:j{ [:j [:j [:j [:jr [:j [:j* [:jp Welcome to Azuloi's Assorted Antiques! What would you like to do?  a -  920 gold a Gell's gravitambourine (2/2)[:jD b -  80 gold a flail  c -  41 gold 2 smoky brown potionsd -  92 gold a ring mail  e -  115 gold a runed granite ringf -  172 gold a scroll of enchant weapon  g -  299 gold a shimmering tower shield  h -  92 gold a copper wand You have 217 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list[:jm  a -  920 gold a Gell's gravitambourine (2/2)  c +  41 gold 2 smoky brown potions After the purchase, you will have 176 gold pieces.[Enter] buy marked items[:j"X Purchase items for 41 gold? (y/N)[:j˪   c -  92 gold a ring mail  d -  115 gold a runed granite ring  e -  172 gold a scroll of enchant weapon  f -  299 gold a shimmering tower shield  g -  92 gold a copper wand gG[:jk   c -  92 gold a ring maild - e -  g +  92 gold a copper wand After the purchase, you will have 84 gold pieces.[Enter] buy marked items[:jO9X Purchase items for 92 gold? (y/N)[:j-Sc - d - e -  f -  299 gold a shimmering tower shield fF[:j [:jݍ [:jR 2#.# Pottymouth the Skirmisher..#.# Coglin of Hepliaklqana ........##.# Health: 66/66 ========================#.#####..# Magic: 12/12 ========================#.#####..# AC: 5Str: 10. ####.#÷###..# EV: 11Int: 12..####.#######..# SH: 0Dex: 20...#÷#......##.## XL:  9 Next: 38% Place: Dungeon:6...###.@.#####.#[:j; Noise: ---------  Time: 7735.9 (5.0).........#÷###.#f) +6 orcbow "Cala Itwid" {drain, rN+} ....####.#####.#Fire: f) +6 orcbow "Cala Itwid" {drain..#..#÷#.#### ##.#. ######.##..###...##..###..####..# # ###..## #..# # ##..## #..# #  _Found a draconian skeleton. [:j E_Found Azuloi's Assorted Antiques. _Found a goblin skeleton. _Found a kobold skeleton and a merfolk skeleton. _You now have 217 gold pieces (gained 6).  There is an entrance to Azuloi's Assorted Antiques here.[:j Azuloi's Assorted Antiques.goblin _Found a kobold skeleton and a merfolk skeleton. _You now have 217 gold pieces (gained 6).  There is an entrance to Azuloi's Assorted Antiques here.  x - 2 smoky brown potions; a - a wand of flame (5)[:j [:j k _Thank you for shopping at Azuloi's Assorted Antiques![:jzf [:jt hLevel 6 of the Dungeon <<<>>>∩∩∩(Press ? for help)#.#...## ...............# #..# ##..##.###..# ................# ##.## ##.##.# #### ...............#  ###..######### #.# #..............# #..........### .. #.# #..........|..# ##....).......# .. ##.# #...........## #.............# #.#####..# #..........# #.............#  #.####[:j-u f#..###........## #.............# . ####.#÷###..###....#### #.............# ..####.#######..###.#####............# ...#÷#......##.###..###..........## ...###.@.#####.##.## ##### ##..........# .........#÷###.#[:jYu ##.# #...####...........### ....####.#####.##..## ##.....#..###......##.#[:ju  ..#..#÷#.#### ##.####...###........## ###...##.## . ######.##..#####..##..))).......### ###....#  ##...#[:jv #..# ##### ###...########....).....## ##..####..####..# ##...#####...####...........# ##.####..## #..# #..........####...........# #.###..## #..# ##.......####..........## #.###..### #..####......##[:j@v #..........##.#####..####..##.......###..........##..###..##...........####........###..#[:jqv [:jQY [:j7g +[:jg #.# Pottymouth the Skirmisher..#.# Coglin of Hepliaklqana ........##.# Health: 66/66 ========================#.#####..# Magic: 12/12 ========================#.#####..# AC: 5Str: 10. ####.#÷###..# EV: 11Int: 12..####.#######..# SH: 0Dex: 20...#÷#......##.## XL:  9 Next: 38% Place: Dungeon:6...###.@.#####.#Noise: ---------  Time: 7735.9 (0.0)[:j>h .........#÷###.#f) +6 orcbow "Cala Itwid" {drain, rN+} ....####.#####.#Fire: f) +6 orcbow "Cala Itwid" {drain..#..#÷#.#### ##.#. ######.##..###...##..###..####..# # ###..## #..# # ##..## #..# #[:jgh g  _Found a goblin skeleton. _Found a kobold skeleton and a merfolk skeleton. _You now have 217 gold pieces (gained 6).  There is an entrance to Azuloi's Assorted Antiques here.  [:jh x - 2 smoky brown potions; a - a wand of flame (5) _Thank you for shopping at Azuloi's Assorted Antiques![:jIp [:jp [:jd [:jj [:jD  You aren't carrying any jewellery or talismans.[:j[:j. _[:j[:j;[:j[:jF _Unknown command.[:j [:jg wEvoke which item? Wands  a - a wand of flame (5) [!] read|quaff|evoke[?] describe selected[:jUp[:jy[:jك#.# Pottymouth the Skirmisher..#.# Coglin of Hepliaklqana ........##.# Health: 66/66 ========================#.#####..# Magic: 12/12 ========================#.#####..# AC: 5Str: 10. ####.#÷###..# EV: 11Int: 12..####.#######..# SH: 0Dex: 20...#÷#......##.## XL:  9 Next: 38% Place: Dungeon:6...###.@.#####.#Noise: ---------  Time: 7735.9 (0.0).........#[37[:jrm÷###.#f) +6 orcbow "Cala Itwid" {drain, rN+} ....####.#####.#Fire: f) +6 orcbow "Cala Itwid" {drain..#..#÷#.#### ##.#. ######.##..###...##..###..####..# # ###..## #..# # ##..## #..# #  _You now have 217 gold pieces (gained 6).  There is an entrance to Azuloi's Assorted Antiques here.  x - 2 smoky brown potions; a - a wand of flame (5) _Thank you for shopping at Azuloi's Assorted Antiques! _You aren't carrying any jewellery or talismans. _Unknown command.[:j[:jyP  Okay, then.[:j+[:j[:jc. _[:jE  _  HP restored.*59/59   #.#  .. #.#   ... #.#   ...  #.#   ..#  ##.#   #.#### #..#   #.####  #..#   . ####.#÷##  #..#  ...####@###### #..#6.9 (1  #÷#......# #.##  ###.∩.#### #.#  ........#÷## #.#  ....####.###[:j=F E# #.#  ...#..#÷#.#### ##.#   ...######.# #..#   .. ##...# #..#  ##..### #..#  Hepliaklqana forms a fragment of your life essence into the memory of yourancestor, Nammahani!You can now recall your ancestor.RR   Nammahani the ancestor7.9 (2 _You can now remember your ancestor's identity.[:jD [:jE [:j`F [:jI [:jK 9R.[:jN [:jR 3[:j S [:jp[ m##..#........[.................... ....  #..# # #.###[:j[  #@#### 8.9 (1 . ####.#÷## ....####R######.#[:j[ ....#÷#......###....###.∩[:jS\ ..........#÷# [:j{\ _.....####.#### #...#..#÷#.####[:j\ >#...######.# [:j(_ LR.[:jf [:jPg [:jg $9.9 (2[:jn [:j#q # _Found a robe.[:j[:j Ability - do what?CostFailure  f - Invent GizmoNone[:j0%  Invocations -X - Renounce ReligionNone0%  a - Recall Ancestor2 MP[:j20%  G - Ancestor IdentityInstant[:jFo0% [?] toggle between ability selection and description.[:je [:j [:j  y ##.. Pottymouth the Skirmisher  #........[#.# Coglin of Hepliaklqana *.....  ........#.# Health: 59/59 ========================  .......#.# Magic: 12/12 ========================  .....#.# AC: 5Str: 10  ....#.# EV: 11Int: 12  ..#[:j~ ###.# SH: 0Dex: 20  #.#####..# XL:  9 Next: 38% Place: Dungeon:6  #@#####..# Noise: ---------  Time: 7739.9 (0.0)  . ####R#÷##[:j #..# f) +6 orcbow "Cala Itwid" {drain, rN+}  ...####.######[:j #..# Fire: f) +6 orcbow "Cala Itwid" {drain  ....#÷#......##.##  ....###.∩.#####.#  [:j; ,..........#÷###.# R   Nammahani the ancestor  [:jd .....####.#####.#  [:j ...#..#÷#.#### ##.#  ...######.##..#HP restored.  Hepliaklqana forms a fragment of your life essence into the memory of your[:j ancestor, Nammahani!You can now recall your ancestor. _You can now remember your ancestor's identity. _Found a robe.[:j" f[?25h[?0c  Remember Nammahani's name as what? Nammahani[:jC [?25l[?1c[:j Yui  Yes, Yui is definitely a better name.  Was Yui a) male, b) female, or c) neither? (Currently neither.)[:jd >Yu[:jIe [:jm [:jp ` _Yui was always female, you're pretty sure.[:j7[:j[:jC[:j!F _Unknown command.[:j![:j[:ju[:jR[:jo [:j[:j0) .## #... Pottymouth the Skirmisher  ##...........##.. Coglin of Hepliaklqana *.....  #........[..#.# Health: 59/59 ========================  ##..........#.# Magic: 12/12 ========================  #..........#.# AC: 5Str: 10  #.........#.# EV: 11Int: 12  #........#.# SH: 0Dex: 20  #..F....###.# XL:  9 Next: 38% Place: Dungeon:6  #@####[:j5*#..# Noise: ---------  Time: 7739.9 (0.0)  #.#####..# f) +6 orcbow "Cala Itwid" {drain, rN+}  . ####R#÷###..# Fire: f) +6 orcbow "Cala Itwid" {drain  ...####.#######..#  ....#÷#......##.##  [:j*y....###.∩.#####.# R   Yui the ancestor  ..........#÷###.# F   Prince Ribbit (asleep)  [:j#+.....####.#####.#  ...#..#÷#.#### ##.#Remember Nammahani's name as what? Yui  Yes, Yui is definitely a better name.  Was Yui a) male, b) female, or c) neither? (Currently neither.) _Yui was always female, you're pretty sure. _Unknown command.You encounter Prince Ribbit.[:j>  [:jp@(--more--[:jK8[:jA[:jI:R.[:jMH, ally target)[:jS< 40.9 (1 _[:jW[:j=Z[:jD  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.[:j0----==1Will/2 Jinx [:jB[:j+Q _You feel your willpower being sapped.[:j,.--2[:j4[:j6[:j  )))F  drained, ally target)You shoot an arrow. The arrow hits Prince Ribbit! You drain Prince Ribbit.[:jZc:*[:j8 F.Prince Ribbit is moderately wounded.A giggling sprite leaps out and makes Prince Ribbit trip over his own feet.[:j~= .FPrince Ribbit is moderately wounded.[:jHH.F.very drained, ally tar…)===4.0 (1.1Rev [:jS[:jVl _Prince Ribbit hops awkwardly around.[:j ) You shoot an arrow. The arrow hits Prince Ribbit![:j'F.F[:jS3  Prince Ribbit is severely wounded.Prince Ribbit lets out a mournful croak.[:j44---5.1Rev+ [:j<[:j=- _Prince Ribbit hits you.[:j##........... ##.[..  #.###.. #... #......... #........ #.....F.## #R####.####. ####.#÷[:j6...####.######.#÷#......####.∩.#####.......#÷...####.##..#..#÷#.#########.# .[:j[:j------60Rev [:j[:jI_ _You swap places with Yui. Prince Ribbit hits Yui. Yui hits Prince Ribbit.[:j~ .  You shoot an arrow. Yui avoids your attack. The arrow hits Prince Ribbit![:jύA)[:j3R[:j ---50==7.2 (1.1Rev+ [:j'[:jw*M _You kill Prince Ribbit![:j[:jd[:j[:j'H _No target in view![:j [:jn [:j& [:j) H _No target in view![:j+S[:jT[:jjV[:j\[:jab1==[:jf: _Ancestor HP restored.[:jfgd5=Rev [:ji[:j.n{ _The sprites lose interest in your situation.[:jn[:jp[:j9t[:jt[:ju[:jNy[:jyg6===[:j{[:j~[:j~([:jA[:j[:j0[:j][:j[:jE[:j[:jٞ[:jU[:js7=2==[:j[:j2[:jʦ[:j>[:j[:jE[:j[:j[:jU8=[:j[:j;[:jɸ:==[:j[:j[:je[:j [:jO[:j[:jc[:j[:j~#9[:j(=[:j[:jH[:j[:jS[:j[:j[:j[:j[:j[:j[:jg[:jD=[:j:[:jn _You feel your willpower return.[:j@[:j[:j[:j> _You swap places with Yui.[:jg[:jF3[:j[:j[:jL[:jV[:j[:jT[:j[:jW[:j[:j1 [:jD [:j[:j[:j[:jL[:j[:j[:j9[:j [:j[:j![:j$,[:j&[:j%)[:jh-[:j-[:ji/[:j1[:js5[:j7[:j7[:j8[:j<[:j@[:jr@[:jB[:j0F[:jqI[:jK[:jL[:jN[:j(P[:jS[:jU[:jU[:j5W[:j[[:j^[:ja[:jb[:jd[:jk[:jm[:jTp[:j q[:jr[:jx[:j|,[:jT~[:jR[:j΃[:j[:j [:j8[:j[:jJ[:j[:j[:j[:j[:j[:jT[:j[:jE[:j[:j4[:jE[:j[:j[:jw[:j[:jh[:jߪ[:j=[:jͮ[:j[:jĴ[:jU[:jJ[:j`[:j [:j[:j[:j[:j[:j[:jU[:j [:j [:j>[:j`[:j[:jZ[:jO[:jv  You encounter an orc priest and 2 orcs.[:j   ..#   #.=.ooo .   #  ..   ##  #.   #......#  #.   ...$..+[:j   ....#+#  #....#   .#  ##---  #..# ####..   #.R##########.....   ###..............#.   ##.............####.   ##...........#### ##   #........[..## # o   orc priest (asleep)  ##...........# # oo 2 orcs (asleep)   #...........## #[:jg .o91.2 (44.0)  [:j:Found an onyx ring.[:jGM.o[:jMJ.o[:jLR.[:jolly target)oo[:jV==-2.2 (45[:jb[:jx6? _The orc priest shouts! The orc shouts! x2[:j~d .oCasting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.[:jL.o[:jM.o[:j07R.[:j;[:j 0----3.2 (1.0)Will/2 Jinx [:j4[:j( .o _You feel your willpower being sapped.[:j0o[:j>P.o[:j}4R.[:jbjoo 3 orcs[:j.--4[:j[:jCs _You encounter an orc. It is wielding a +0 hand axe.[:jV=  ))))))You shoot an arrow. Yui avoids your attack.  The arrow closely misses the orc priest.The arrow hits the orc.[:j_ :*[:j )The orc is severely wounded.A giggling sprite leaps out and bonks the orc with its +0 hand axe.[:jץ l** 2 orcs[:jx .oYou kill the orc!A giggling sprite leaps out and bonks the orc priest with its +0 hand axe.[:jy @.o[:jz Q.o[:jz 7R.[:j )..' very drained, ally target)  The orc priest is moderately wounded.[:j  The orc hits Yui but does no damage. An orc opens the door.  The orc priest calls down the wrath of Beogh upon you.[:j 4-----===5.4 (1.2Rev [:jd [:j ' _Beogh smites you![:jqi )) You shoot an arrow. Yui avoids your attack. The arrow hits the orc priest![:j )The orc priest is almost dead.Yui hits the orc priest.[:j .oThe orc priest dies![:jR.oo 2 orcs (1 ally target)[:j  -----26.5 (1.1Rev+ _The orc hits Yui with a +0 club.[:j[:ji _Your Throwing skill increases to level 1![:j ))You shoot an arrow. The arrow hits the orc.[:jG .. The orc is moderately wounded.Yui closely misses the orc. The orc hits Yui with a +0 short sword.[:j[Hh50=----7.6[:jP[:jES6 _The orc hits Yui with a +0 club.[:j] )You shoot an arrow. The arrow hits the orc![:jy ))   orc ([:jw .. You kill the orc![:jf8.7Rev* [:jЩ[:jvO _Yui hits the orc. The orc hits Yui with a +0 short sword.[:jY| )You shoot an arrow. Yui avoids your attack. The arrow hits the orc![:jH))[:j .RYou kill the orc![:jL[:j 1==9.8Rev* [:j[:j i _The jinxing sprites lose interest in you.[:j[:j[:jL[:jH _No target in view![:ja [:j= [:jJ [:j H _No target in view![:jk [:jll [:jt [:jw H _No target in view![:j{[:j2|[:j[:jdH _No target in view![:j.3[:j[:j[:jr1= _[:j[:j[:jb[:j{[:j>Rev+ [:j [:jJ [:j #2[:j C===[:j[:j[:j[:j[:j[:j~[:j[:j![:j"[2==Rev [:j$[:j)[:jv)U3=[:j+[:j0[:j0[:j^3[:j7[:jg7[:j_9[:jw=[:j%>C4==[:j_> [:j@[:jkD[:jD[:jmG[:jK[:j$L[:jN[:jR,[:jT[:jGY[:jPZK5=[:j[[:j\_[:j_[:jb[:j"f[:jf[:jh[:jem[:jm`6=[:jp[:j2wn _You feel your willpower return.[:j-_[:jډ[:j֎,[:j\[:jƠ[:jRK7=[:j[:j,[:j[:jx,[:j[:jR[:jU8=[:j[:j,[:j[:j ,[:j[:j,[:j~[:jiw9=[:j[:j:[:j[:jf[:j> _You swap places with Yui.[:jk    #....##   ##.....#  #.=..).##  #.......###  ##......... #......#'# #...$))'∩+ #...@.#+# ---829.8 (30.0) ####....#  #R.## ##  #..# ###  #..##########...  ###..............   ##.............###  ##...........####  #..[:j4[40m[..##[:j^KR.[:j_---30.8 (31[:j[:jI4 _Found Ocwet's Armour Boutique.[:j6 3[:j9 [:j:= [:jM> .[:j;A [:jE 3[:jH [:j6I 9=[:jEK [:jO L _You now have 93 gold pieces (gained 9).[:j.T [:jT [:jV [:jVY $  Things that are here:[:jj   a +0 club; a +0 leather armour; an orc corpse _  Things that are here:  a +0 short sword; a +0 hand axe; an orc corpse _  There is an open door here. _Welcome to Ocwet's Armour Boutique! What would you like to do?  a -  66 gold a +0 chain mailb -  44 gold a +0 hat  c -  22 gold a +0 leather armour  d -  22 gold a +0 leather armour  e -  49 gold a +0 pair of gloves  f -  44 gold a +0 ring mail  g -  9 gold a +0 robe  h -  44 gold a +0 scale mail  i -  352 gold a scarf of resistance You have 93 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I[[:j 40m] put item on shopping list[:j[:j[:j Pottymouth the Skirmisher  ##..##Coglin of Hepliaklqana *.....  #....##Health: 59/59 ========================  ##.....#..#Magic: 12/12 ========================  #.=..).###..AC: 5Str: 10  #.......###..# EV: 11Int: 12  ##.........#.. SH: 0Dex: 20  #......#'##..# XL:  9 Next: 52% Place: Dungeon:6  #....))R@+#.. Noise: ---------  Time: 7836.8 (6.0)  [:jB##.....#+##.. f) +6 orcbow "Cala Itwid" {drain, rN+}  ####....##. Fire: f) +6 orcbow "Cala Itwid" {drain  ##..######)  #..#####....  #..##########....... R   Yui the ancestor  ###..............#...  ##.............####...  ##...........#### ##..Things that are here: _a +0 club; a +0 leather armour; an orc corpseThings that are here: _a +0 short sword; a +0 hand axe; an orc corpse _There is an open door here.  There is an entrance to Ocwet's Armour Boutique here.[:j[:j[:j. _[:j 3[:jY [:j [:ji [:j  __a +0 club; a +0 leather armour; an orc corpse  Things that are here: _a +0 short sword; a +0 hand axe; an orc corpse _There is an open door here.  There is an open door here.[:jZ [:j [:jw  _[:jh [:j [:j ,[:j [:j [:j [:j [:j [:j [:j [:j4" [:j0$ [:j$ [:j& [:j( [:j- [:j / ,[:j0 [:j 3 [:j5 [:j8 [:jo9 [:j#< [:jB ,[:j"E ,[:jH [:jFO n[:j'T [:jW [:jW [:jOY [:j'] > _You swap places with Yui.[:j_ [:jb [:jc [:jd [:jh [:jk [:jtn [:jn [:jK [:j! [:j [:jv   You see here a +0 hand axe.[:j [:jԣ  _[:j [:j [:j [:j ,[:j} [:jF [:jP [:j@ [:j [:j [:j [:j [:j [:j& [:j. [:jZ $  Things that are here:[:jM s  a +0 short sword; a +0 hand axe; an orc corpse[:j [:j [:j  _[:j [:jO [:jR [:jz [:j [:j [:j [:j [:j [:j [:j% [:j` [:je [:j [:j. [:j [:jn [:ji [:j' [:j{ [:j% [:j [:jH" [:j% ,[:j' [:j* [:ja- [:j0 [:j0 [:j2 [:j5 [:j7 [:j9 [:j5: [:j; [:j= [:jD@ [:jqB [:jB [:jiD [:jF [:jI [:jdK ,[:jL [:jO [:j)R [:jU [:j]U [:jV [:jX [:jV[ [:jr] [:j] [:j^ [:jfa [:j d [:j~f [:jf [:jRh [:jtj [:jl [:jn [:jQo [:jp [:jOv [:jBy [:jy [:jz [:j| [:j~ [:j} [:j [:j [:j [:j [:j [:jɎ [:j. [:j9 [:jn [:j [:jv [:js [:j1 [:j [:j [:ji [:jJ [:jj [:jd [:jL [:j [:jt [:j[ [:j [:j [:j ,[:j0 [:jҹ [:j4 [:j [:jּ [:j [:j [:j [:j, [:j [:j [:j+ [:j [:jw [:j^ [:j2 [:j [:jd [:j [:j [:j$ [:j9 [:j [:j{ [:j [:j [:j [:j [:j [:j [:jA [:j* [:j [:j [:j? [:j [:j [:j [:j [:j [:j [:jS [:j [:j [:j [:j[ [:j [:j [:j [:j [:j [:jH [:j [:j6 [:jg [:j [:j> [:j [:j [:j+ [:j| [:jc [:j [:j` [:j [:j= [:j [:jZ [:j [:j0 [:j [:j^ [:j< [:j [:j! [:j# [:j% [:ji' [:j' [:j( [:j>* [:j+ [:jf- [:j- [:j. [:j/ [:j1 [:j3 ,[:j3 [:jW6 [:j7 [:j8 [:j9 [:j: [:jD; [:j= [:j{> [:j> [:jd? [:j@ [:jB [:jC [:j2D [:j E [:j^I [:jK [:j7M ,[:jN [:jQ [:jT [:jV ,[:jqW [:j[ [:j] [:j_ [:jl` [:ja [:j.g [:j3i f  Maggie comes into view.[:js   #...##.  ##.....  #..# ......  ##..# ....∩.  #...## ......  #....# .@...  #...R## ## .....  #.....####.#####   #....@#.....#...  [:jt  #.............♣   #.............♣   #.....<......♣  #..<.........♣♣  #..........@..♣♣♣♣   ##..#............. @   Maggie (wand, wandering)  #####....!....>.# [:j\u U #....##[:j?| b.R982.0)[:jh~ 4@.[:jl \@@ally target)[:j 39.8 (63 _[:jF [:jΐ [:j [:j2 wEvoke which item? Wands  a - a wand of flame (5) [!] read|quaff|evoke[?] describe selected[:j[:j[:jL  #...##. Pottymouth the Skirmisher  ##.##.... Coglin of Hepliaklqana *.....  #..#...... Health: 59/59 ========================  ##..#....∩. Magic: 12/12 ========================  #...##...... AC: 5Str: 10[:j  #....#.@... EV: 11Int: 12  #....## ## ..... SH: 0Dex: 20  #....R####.#####XL:  9 Next: 52% Place: Dungeon:6  #....@#.....#...[:jNoise: ---------  Time: 7899.8 (0.0)  #.............♣f) +6 orcbow "Cala Itwid" {drain, rN+}   #.............♣Fire: f) +6 orcbow "Cala Itwid" {drain  #.....<......♣  #..<.........♣♣  #.........@...♣♣♣♣[:jR   Yui the ancestor  ##..#.............@   Maggie (wand, ally target)  #####....!....>.# #..........## _There is an open door here. _You swap places with Yui. _You see here a +0 hand axe.  Things that are here: _a +0 short sword; a +0 hand axe; an orc corpse _Maggie comes into view.[:j[:jP  Okay, then.[:jI[:j[:j. _[:j.  ##...# #  #...# #  ##.##   #..# ....  ##.. ....∩  #...## .....  #....# .@...  #....## ## .....  #...@R####.#####  #.....#.....#...  #......♣  #.............♣  #.....<......  #..<.........♣♣   #...@...♣♣♣♣  ##..#.......[34[:jqm......  #####....!....>.#.R  #...# ##.##  #..#  ##..# ....∩ #...##  #....#  #....## ##  #...@.#  #....R#[:j  #.......  #.............♣ [:j #.....<......♣  #..<.........♣♣  #.........@.[:jE  ##..#.......[:j!Q  !....>.# [:j`   #...# ##.##  #..#  ##..# ....∩ #...##  #....#  #....## ## [:j #...@.#  #....R#  #.......  #......... #.....<..... #..<.........♣♣ (dazed) #.........@.  ##..#....... !....>  Maggie attempts to bespell you![:j&-900.8 (1[:j#[:jo E _You easily resist. Yui is mesmerised by Maggie![:j N  #....#   ##...#   #...#   ##.##   #..# ....  ##..   #...## .  #....# .@  # ## ....[:jG   #.....####.#####  #....R#.....#...  #......♣  #.............♣  #.....<......  #..<.........♣♣   #...@...♣♣♣♣  ##..#.............[:j [:j :*[:j Maggie zaps a wand.  Yui struggles to resist.[:jN#;R[:j$0===1[:j+[:j-0 _Yui snaps out of her daze.[:jlg#...##.##...# ##.#  #..# #. .@## ## .....####.#####R#.....#.............♣...<....<[:jt...♣♣.........@...♣♣♣♣[:j 9R.[:j-!3@[:j{'@   Maggie (wand).[:jU(0---2[:j.[:jB0[:jQ8  #....##...##.##...# ##.#  #..# ##. .@.## ## ....R.####.######.....#............♣...<......♣<.....@...♣♣[:j: 6R.[:jB [:j$C B---3[:jI [:jJ [:je## #....##...##.##...# ##.#  ##.@# ##...# .@R.## ## ....####.######.....#.......[:jQ.....♣...<......♣[:j7R.[:j޹[:j&4[:j[:jN[:j)PQ #...##### #....##...##.###...# ##.#  ##..# .#.R.# .@## ## ....####.######.....#...[:jP9...♣[:j=S7R.[:j Y[:jY&5[:j!^[:jl_[:j(   #....##  #...##  ##...#  #....#  ##...##  #....#  ##...#  #...#   ##@##   #..#   ##..#   #..R## .  #....# .@  #....## ## ...  #.....####.#####[:j  #.....#.....#...   #.♣[:j 6R.[:j [:j &6[:j8 [:j8 [:j. #....###.. #....# ###. #...### ##...# # #....#  ##...## #....#  ##...#  #..@#   ##.##   #..# . ##R.# . #...## ... #....# .@[:j/W #....## ## .... #.....####.##### #.....#.....#...[:j28R.[:j8[:j 9&7[:j=[:jh?[:j^.##..####..#.###. #...##### #....#...###.#... ##.##  #R#..# #.#....# .@## ## ....###.#####[:jȵ8R.[:j[:j:&8[:j[:j[:j| ###..## .##..####..#.###. #...####...## #....#...###.##... ##R##  #..# #.#....# .@## ## ....[:j. 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F.R[:j& [:j*' &7[:j- [:j/ [:j#.## ##.# ##.^.##.#####..# ##..####.#### #..# ###...####.#÷## #..# ##.....####.######[:jB#..# ##.......#÷#......# #.## #..###.∩.#### #.# #.R...#÷## #.# ........####@#### #.# [:jť#......#..#÷#.#### ##.# #......######.# #..# #......# ##...# #..# ##.....## ##..####..# ##[:j#.....# ###..#..# #.#.....# ##.#..# ##....## [:j>#..### #..####....# #..####..##..[:jI.R[:j˲[:j&8[:j9[:jͼ[:j #.^.##.####.##..####.######...####.#÷##.....####.########.......#÷#......#.##.∩.### #...R..#÷ ####.##[:j m#..#÷#@#### ######.# .# ##..### ##..#### ###..##. ##..#### ##..####  ###..####..##..# ##..##.....[:j I.R[:j [:j2 &9[:j [:jә [:ji ##..#####...####.#÷##.....####.########.......#÷#......#.##.∩.#### #.....R.#÷## ####.####[:j- .#..#÷#.#### #######@# .# ##..### ##..#### ###..##. ##..#### ##..####  ###..####..##..# ##..##.....##...#  ##...[:j O.R[:j  2@[:j0 @   Maggie (wand)[:j '30[:j(% [:jM& [:j2?###.÷##.....####.########.......#÷#......##.##.∩.#### #......#÷# @.####R##.#..#÷#.########.# .[:j#4 ##..### ##..#### ###..##. ##..#### ##..####  ###..####..##..# ##..##.....##...#  ##.... ####[:j'65R.[:j7H.@[:j,AG, ally target)[:j0B&1[:jI[:jJK[:j##..#######.......#÷#......#..###.∩.### #....R.#÷ @####.##.#..#÷#.########.# . ##..### ##.@#### ###..##. ##..#### ##..####  ###..####..##..#[:jB ##..##.....##...#  ##.... ######...# ##....###[:j2R.[:j&  #..#  .#÷#......# #.##  [:j(1..###.∩.#### #.#  .....R..#÷## #.#  ..@####.#### #.#  ..#÷#.#### ##.#  ####.# #..#   ##...# #..#   ##.@### #..#   ###..## #..#   ##..## #..# [:j)L  ##..###   ###..   ##..   ##.     [:jR@   #..#  .#÷#......# #.##  ..###.∩.#### #.#  .....R..#÷## #.#  ..@####.#### #.#  ..#÷#.#### ##.#  ####.# #..#  [:j@ ##...# #..#   ##.@### #..#   ###..## #..#   ##..## #..#   ##..###  [:jJA ###..   ##..   ##.      Maggie attempts to bespell you![:jxAYou are mesmerised by Maggie!Yui resists with some effort. Maggie loses her grip on your mind.[:jB&2[:jJ[:jtM] _You are no longer mesmerised.[:jwZ R##..÷#......# #.##  #..###.∩.#### #.#  #..R..#÷## #.# .@####.#### #.# #......#..#÷#.#### ##.# #......######.# #..# [:j<[ #......# ##...# #..# ###.....## ##..####..# ##.#.....# ###@.##..# #..#.....# #..# ##....## # #..####.#....# #..####..##...#...##  ##..##......##...# [:j~[ ..##....# ### ##...## #[:j[ ## #....# ##...#[:j ^ 3R.[:j^ Q.@[:jgh <3[:jp [:j [:j{S#..###.∩.#### #.# #.R...#÷## #.# .####.#### #.#  #......#.@#÷#.#### ##.#  #......######.# #..#  #......# ##...# #..# ####.....## ##..####..# ##..#.....# ###..#..# #..#.....# [:jtZ#..# ##....## # #..####.#....# #..####..##...#...##  ##..##...... ##...# ..## #....# ### #...## ### ....# ##...## #.[.#...#[:jV3R.[:jh[:j &4[:j[:j [:j!R....#÷## #.# .####.#### #.# #......#.@#÷#.#### ##.# #......######.# #..# #......# ##...# #..# #### #.....## ##..####..# ##... #.....# ###..#..# #.. #.....# #..# # #....## # #..####. #....# #..####..##... #...##  ##..##...... #...# ..### [:jm"....# ### ...## ### @   Maggie (wand) ...# ##...# #.[.#...# ...# #..###.∩#[:j,[:j8-&5[:jN4[:j5[:j .R....#÷## #.# .####.#### #.# ......#.@#÷#.#### ##.# ......######.# #..# ......# ##...# #..# # .....## ##..### #..# ##...# .....# ###..## #..# #. .....# ##..## #..# ##. ....## ##.@### #..####. ....# ###..####..##. ...## ##..##. ...# ##....## ##....## ##....#### ##......#[39;4[:j 9m# #.[.#...# [:j' <6[:j?. 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[:j- #...... .@... ..#[:j6 [:j$7 &1[:j> [:j@ [:jמ[:jSLevel 6 of the Dungeon <<<>>>∩∩∩∩(Press ? for help)#......#.@#÷#.#### ##.####...###........## ###...##.###......######.##..#####..##..))).......### ###....##......# ##...##..# ##### ###...########....).....## ##..###.....## ##..####..# ##...#####...####...........# ##.##.....# ###..## #..# #..........####...........# #.##.....###..## #..# ##.......####..........## #.##....####..### #..####......###..........##.###....####..####..##.......###..........##..##...####..##...........####........###..###...###..........########......##..##....###.......########'#### ##.###...####@...####.......#[:j1#.##....###......#### #.⌠...⌠.##.###...##.[.#...####.###.......### #.##...# #..###.∩######.....'...⌠...'.# #.###.## .....  ##.>#####........#.......#.# #.##..# ......#  ##..###..........#.⌠...⌠.#.# #.###..# ....∩.  ##.####...........#.......#.# #.##...## ......  ##.####............####+####.# #.##....# .@... [:j#..###.............# #..####.# #.##....##  ##  ..... ##.## ##..............# #...#...# ##.##.....####.##### ##.## ##..............## #......## ##..##.....#.....#... #..#####..............#####......#####..##[:j....[..................∩........@.........[:j[:j### ##..####..# ##...#####. Pottymouth the Skirmisher # ###..## #..# #.......... Coglin of Hepliaklqana *..... #[:j##..## #..# ##.......## Health: 59/59 ======================== ###..### #..####......## Magic: 12/12 ========================###..####..##.......##AC: 5Str: 10##..##...........##EV: 11Int: 12##..........#####SH: 0Dex: 20##.......###XL:  9 Next: 52% Place: Dungeon:6##@...###Noise: ---------  Time: 7941.8 (0.0)##......#f) +6 orcbow "Cala Itwid" {drain, rN+} #.[.#...#Fire: f) +6 orcbow "Cala Itwid" {drain[:j*#..###.∩##..... ##.>##......# ##..#....∩. ##.##......##.##.@...[:jg#..#Yui struggles to resist. _Yui snaps out of her daze.  Maggie attempts to bespell you!You are mesmerised by Maggie![:j(Yui resists with some effort. Maggie loses her grip on your mind. _You are no longer mesmerised.[:j[:j[:j[:j \  ###..##......... ##..##### ##..########  [:j ###..####..##.......##  ##..##.....##  ##...#####  #####  ##....### ##.@....# #.[.#.###.∩##.#.#..#[:j ,.#......#..### ..#.## # [:jP A2.8 (1[:jf [:jI [:j.# ##..## #..# ### ## ##..### #..#### ###..####..##. # ##..##.... ##..### ##.###  ##....### ..# #.@.#...# #..###.∩##.....# ##.>##......## ##..#[:j.....∩. ##.##... ##.###...... #..# # ## #...... ##.## ####.#####  ##.##[:jW[:j&3[:j,[:j$  Things that are here:[:jRL _a +0 robe; a +0 dagger[:j<## ##..### #..#### . ###..####..##. ## ##..##.... ##..### # ##.### # ##....### .. #.[.#...# #@.###.∩###........# ##.>###.......## ##..#......∩.# ##.## ##........ ##.## ###....... #..# ## ## #....... ##.## .####.#####........ ##.## .#.....#... #..###[:j*+[:jD,-4 _[:j53[:j#4[:j . ###..####..##.# ##..##.... . ##...### .# ##.### # ##....### #.. ###.# #.[.#...# ##....##..###.∩## ##.....@..# ##.>## [:j# ## ##..# #∩.# ##.## ####........ ##.## .# ##........ #..# [:j.## ## #... ##.## ..####.#####[:jӬ...# ##.## ..#.....#..... #..### .[:jX.........♣ ##....[:jY[:jҶ&5[:j[:j[:jtYV # ##..##.....#  ##...#####  ##.......### # ##....###  # ##......# [:j4Z##.## #.[.#.....##..###.∩##....# ##.>#### ##..#......∩.# ##.## ###........# ##.## . ##..# #..# ## #..# ##.[:j\Z##♣♣♣♣♣.....### ..........♣[:jZI#.... [:jb[:jDc&6[:j5j[:jj[:j^   ##...#####  ##.......### # ##....###  ## ##......# ##.## #.[.#.....##..###.∩##[:j._j....# ##.>##### ##..#. ##.## ###........# ##.## .[:jR_ ##..# #...#[:j_.♣♣.#### ..<......♣#..##[:j_D [:jg[:jStr: 10 #[:j: #....##..###.∩##EV: 11[:j: Int: 12 ##........# ##.>##[:j; YSH: 0Dex: 20 [:j:; ###.......## ##..#[:j^; XL:  9 Next: 52% Place: Dungeon:6 ##......@.# ##.##[:j; Noise: ---------  Time: 7947.8 (0.0) ##[:j; ##........# ##.##f) +6 orcbow "Cala Itwid" {drain, rN+} [:j; .###........# #..#[:j < JFire: f) +6 orcbow "Cala Itwid" {drain [:j0< %.## ## #.........# ##.## ..####.#####.........# ##.## [:j< ..#.....#.............# #..###  ..........♣♣♣♣♣.....### ##....  ..........♣ ♣♣.#####....[:j< U  ..<......♣[:j< 3#..## [:j)= You are mesmerised by Maggie!Yui resists with some effort. Maggie loses her grip on your mind. [:jy= _You are no longer mesmerised.Things that are here: _a +0 robe; a +0 dagger [:j= X_There is an entrance to Uzut's Jewellery Boutique here.[:jD [:j}E [:jN [:j.# ##### # ##....### .##.. .#.## #.[.#...# .# #....##..###.∩## ## #........# ##.>## [:j".### ##..# .# ∩.## ##.## .## ##..# ##.## ..# ##........# #..# ..## ## #..# ##.## ...####.#####.# ##.##.#.....#....# #..##.........♣♣♣♣♣.....### ##....♣ ♣♣.#### #< .#  #..# [:jm<.....@...♣♣ #..[:ji3e8.8 (1 _[:j0Q# ##....### .##.. ..#.####.[.#...# ..# #....##..###.∩### #........# ##.>## ..### ##..# ..# ∩.## ##.## ..##[:jY1G ##........## ##.## ...# ##..@.....# #..#.## ## #..# ##.##..####.#####.# ##.##.#.....#....# #..#.........♣♣♣♣♣.....### ##.....♣ ♣♣.#### #< .#  # .<.....@...♣♣ .# #.. ............♣♣♣♣ #..[:j1[:j@[:j.B&9[:jI[:jJ[:j< .##...#.####.[.#...#.# #....##..###.∩## #.## #........# ##.>## #..### ##..# #..# ∩.## ##.##.## ##........## ##.##..# ##........# #..#.## ## #..# ##.##[:j)= ..####.#####.# ##.#.#.....#....# #..[:jW= v.........♣♣♣♣♣.....### ##.....♣ ♣♣.#### #<[:j=  .#  #<.....@...♣♣ .#[:j= b # .............♣♣♣♣ [:j= U # #..#..... ##[:j= [:j@H [:j5Q D50[:jdf#...#.####.[.#...# #...# #....##..###.∩## ##.## #........# ##.>##  #..#### ##..# ##..# #......∩.## ##.##.##[:j=g ##........## ##.## #....# ##........# #..# #....## ## #..# ##.# #.....####.#####.# ##. #.....#.....#....# #. [:j}g#.............♣♣♣♣♣.....### ## #.....♣ ♣♣.#### # #.....< .# [:jgg # #..<...♣♣ .#[:jgA # [:jg#.............♣♣♣♣  # [:jg$##..#.....[:jhA # [:j,h #####....!....>.#[:j{p[:j?q&1[:jqw[:j@y[:j`q #...# #....##..###.∩##  ##.## #........# ##.>##  #..###.# ##..##..# #......∩.## ##.##  #...##[:jr ##........## ##.#  #....# ##........# #..  #....## ## #..# ##.  #.....####.#####.# #  #.....#.....#....# #  #.............♣♣♣♣♣.....### #  #[:j,r.♣ ♣♣.####  #.....< .[:jSrw#  #..<...♣♣ .[:jtrc#  #....♣♣♣♣ [:jr ##..#.....  #####....!....>[:jrM# #..........[:jr##[:j|[:j|[:j }2[:jӃ[:j`[:j  #...# #....##..###.∩## ##.## #........# ##.>## #..# ##.......## ##..# ##..# #......∩.## ##. #...## ##........## ##. #....# ##........# # #....## ## #..# ## #.....####.#####.#  #.....#.....#.#  #.♣♣♣♣♣.....###  #..♣ ♣♣.#### #.....<......♣ .# #..<...♣♣ .# #.....♣♣♣♣ ##..#..[39;[:jA c49m........... #####....!....>.#  #.##3[:j [:j [:jL ##.## #........# ##.># #..### ##..#..# ∩.## ##. #...## ##........## # #....#[:j ##..# # #....## ### #..# # #.....####.#####.#  #.....#.....#....#  #............@♣♣♣♣♣.....### #[:j{.♣ ♣♣.####  #.....<♣♣ .#  #..<...♣♣ .# #....♣♣♣♣ ##..#...... #####....!....>.# #..........## ###.....##4[:j.  #..### ##.   ##..# ∩.## ##   #...## ##........## #   #....# ##..#   #....## ### #..#   #.....####.#####.........#   #.....#.....#.............#   #.............♣♣♣♣♣.....###   #.♣ ♣♣.####   #.....<♣♣ .#   #..<...♣♣ .#   #....♣♣♣♣   ##..#......   ####[:jq/#....!....>.#   #.........##   ###.....###   #######[:j7[:j8&5[:je?[:jA[:jiY  ##..# ∩.## #   #...## ##........##   #....# ##..#   #....## ### #..#   #.....####.#####.........#   #.....#.....#......#  [:jxZT  #.............♣♣♣♣♣.....###   #.♣ ♣♣.####   #.....<♣♣ .#   #..<...♣♣ .#   #....♣♣♣♣   ##..#.....   #####....!....>.#   #..........##   ###.....####   #######[:jZ`  [:jc[:jd&6[:jj[:jl[:j S  #...## ##........##   #....# ##..#  #....## ### #..#  #.....####.#####...#  #.....#.....#....#  #.............♣♣♣♣♣.....###  #.♣ ♣♣.####   #.....<♣♣ .#   #..<...♣♣ .#  #....♣♣♣♣   ##..#.....  #####....!....>.#[:j N  #..........##  ###.....##  ####### [:jA [:j &7[:jL [:jř [:jn  . ##...## ### .#..####.#####...#.....#.....#........♣♣♣♣♣.....##♣ ♣♣.#### <♣♣ .# <...♣♣..♣♣♣♣ #..#.... #####....!....>.#  [:jw [:jx &8[:j~ [:jO [:j # ### .#.####.#####.....#....#........♣♣♣♣♣.....##♣ ♣♣.#### <♣♣ .# <...♣♣..♣♣♣♣ #..#.... #####....!....>.# #..........#  [:j[:j&9[:jC[:jD[:j .####.####.....#....#........♣♣♣♣♣.....##♣ ♣♣.#### <♣♣ .# <...♣♣..♣♣♣♣ #..#[:jj.... #####>.# #..........###.....####   [:j%[:j'60[:j[:j[:j+1.8 (2[:j[:jBW _y - a murky pink potion[:j)  #.....####.#####.#  #.....#.....#...#  #.♣♣♣♣♣.....###  #.♣ ♣♣.####  #.....<......♣♣ .#  #..<.♣♣ .#  #.♣♣♣♣ ##..#. #####.>.#  #.##  ###.....#### [:j1 [:jS2 +2.8 (1[:j8 [:j9 [:j  #.....####.#####.#  #.....#.....#...#  #.♣♣♣♣♣.....###  #.♣ ♣♣.####  #.....<......♣♣ .#  #..<.♣♣ .#  #.♣♣♣♣ ##..#. #####.[:j> >.#  #.##  ###.....#### [:j [:j &3[:j [:j [:j_  #.....####.#####.#  #.....#.....#..#  #..♣♣♣♣♣.....###  #..♣ ♣♣.####  #.....<......♣♣ .# [:j #..<.♣♣ .#  #.♣♣♣♣♣♣.  ##..#.  #####.>.#  #.[:j##  ###.....####  [:j 9#######[:j[:j&4[:j![:j#[:jY`!#.....####.#####.# ##.....#.....#.# #...♣♣♣♣♣.....### #..♣ ♣♣.#### #.....<......♣♣ .# #..<.♣♣ .# #.♣♣♣♣♣♣.###..#.######.>.# #.## ###.....#### [:j` [:jg[:jh&5[:jm[:jo[:jT#.....####.#####.# ##.....#.....#.# ##....♣♣♣♣♣.....### ##...♣ ♣♣.####  #.....<......♣♣ .#  #..<.♣♣ .#  #.♣♣♣♣♣♣.#  ##..#.# [:j,#####..# #.## ###.....#### #######.[:j[:jǔ&6[:j[:jc _There is a stone staircase leading down here.[:j[:j֍ Ability - do what?CostFailure  f - Invent GizmoNone[:jd0%  Invocations -X - Renounce Religion[:j8None0%  a - Recall Ancestor2 MP[:j<20%  G - Ancestor IdentityInstant[:j^o0% [?] toggle between ability selection and description.[:j [:jN [:jN  #.....####.#####.........# ## Pottymouth the Skirmisher#.....#.....#.............# # Coglin of Hepliaklqana *.....#.............♣♣♣♣♣.....### # Health: 59/59 ========================#.............♣ ♣♣.####Magic: 12/12 ========================#.....<......♣♣ .#AC: 5Str: 10  #..<.........♣♣ .#[:j EV: 11Int: 12  #.............♣♣♣♣♣♣.#SH: 0Dex: 20  ##..#................#XL:  9 Next: 52% Place: Dungeon:6#####.........@.#Noise: ---------  Time: 7966.8 (0.0)#..........##[:j f) +6 orcbow "Cala Itwid" {drain, rN+} ###.....####Fire: f) +6 orcbow "Cala Itwid" {drain#######[:j =  [:j> 9   [:j` a    [:j _You are no longer mesmerised.Things that are here: [:j _a +0 robe; a +0 dagger _There is an entrance to Uzut's Jewellery Boutique here. _y - a murky pink potion [:j V_There is a stone staircase leading down here.[:jK RR   Yui the ancestor[:j \0----7.8 (1[:j [:j & _Yui is recalled.[:j2[:j[:j[:j[:j&8[:j}[:j~ ----7.  You climb downwards.[:j           [:j"  #   #########.#   R?#  ###########     [:jF[:j .70.3 (2.5[:j$[:j${ _Level annotation: 2 transportersFound a scroll of amnesia.[:j(a _There is a stone staircase leading up here.[:j I[:jN[:j!: _[:j*#[:jo#[:j#[:j',[:j([:j,[:j,[:j-[:jX1[:j1[:j1E1==[:j2[:j5,[:j6[:jP:,[:jb;[:j=[:j>[:j?[:j9B[:jLC:==[:jC[:jJG,[:j]H[:jK,[:jL[:jP[:jPL2==[:jQ[:jT4 _Magic restored.[:jX3[:jY[:j[> _You swap places with Yui.[:j<][:j`[:ja[:ja[:jf,[:jLg[:j iH _x - 3 scrolls of amnesia (gained 1)[:j9l[:jvl:==[:jm[:jn[:jo[:j r[:jGr[:jr[:j}s[:jt[:jw,[:jx[:jy[:jz[:j},[:jz}[:j~[:j[:j_,[:jL[:j+[:j[:j[:j*[:j[:j[:jڋ[:jR[:j[:j[:jS[:jՑ[:j8,[:j [:j[:j[:jE[:j[:jK[:j.[:ji[:j[:j [:j1[:j~[:jƤ[:j,[:j[:j[:j[:j[:j[:j[:jr[:jn[:j,[:j[:j/[:jP[:jx,[:j[:j[:jS[:j,[:j[:j[:j[:j[:j[:j[:j[:j[:j^[:j[:j [:jP  There is a stone staircase leading up here.[:j/[:j[:j _[:jB[:js[:jN[:j[:j[:jj[:j[:j[:j9,[:j[:j[:j[:j [:jJ[:j[:j<[:j1[:jX[:j[:j[:j[:jf~  You encounter an orc. It is wielding a +0 mace.[:j ##.## ##.#R## ##R###.## ####.##.## ##.# .....###.###.## .#######.#.##  # ##.## .######.# [:j #.R...<..# o..###### [:j0+  [:jPo   orc (asleep) [:jm [:j`R.8007.3 (37.0)[:j~E, ally target)[:j38.3 (38 _[:j [:j[:jYa.oYou encounter an orc. It is wielding a +0 mace.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. oThe orc shouts! You hear a shout! x2[:jNoo 2 orcs (1 wandering, 1 ally target)[:j*0----==9.3 (1.0)Will/2 Jinx [:j[:j  o. _You encounter an orc. It is wielding a +0 short sword of venom.[:j .[:js   orc ([:j/--10[:j[:j[:j  5))))))[:j 5*[:j^e .oYou shoot an arrow. The arrow barely misses the orc.A giggling sprite leaps out and bonks the orc with its +0 mace.[:j]g oThe orc is moderately wounded.[:jzq B..o...o   orc priesto   orc (very drained, ally target)[:jju [===1Rev [:j| [:jц } _You encounter an orc priest. It is wielding a +0 short sword.[:j )You shoot an arrow. The arrow hits the orc![:j =))) [:ju$ A.o[:j. =...(ally target)[:jh3 d32Rev+ [:j: [:jW= G _You kill the orc![:j ))))) very drained, ally target)  You shoot an arrow. The arrow hits the orc priest. You drain the orc priest.[:j3;*[:j  o.  The orc priest is moderately wounded.A giggling sprite leaps out and doodles on the orc priest's face.[:j -o[:j[).... o   orc (wandering)[:jB----3[:j[:jc _The orc priest is severely wounded.[:j )You shoot an arrow. The arrow hits the orc priest![:j-#))))o   orc (wandering) [:j5o.[:j jYou kill the orc priest![:j>)...j   gnoll (polearmo   orc (distracted, ally target)[:j7s44.4 (1.1Rev* [:j1[:jsq _You encounter a gnoll. It is wielding a +0 spear.[:jj;))))))[:jt9*[:jL .oYou shoot an arrow. The arrow closely misses the gnoll.A giggling sprite leaps out and doodles on the gnoll's face.  The gnoll is moderately wounded.[:jy oThe jinxing sprites lose interest in you.[:jN.j[:j)... , very drained)oo 2 orcs (1 wandering, 1 ally target)[:jm50Rev* [:j[:jBq _You encounter an orc. It is wielding a +0 dagger.[:j ))))You shoot an arrow. The arrow hits the orc.[:jxEF)o[:jEK.o[:jHF.j[:jR...oo[:jS[1==6.5 (1.1[:jU[[:j ^^ _The orc is moderately wounded.[:j4 )You shoot an arrow. The arrow hits the orc.[:j )))   orc[:j K.o[:j B)j[:j X..., ally ta…)[:j^ /57.6[:j~ [:j G _You kill the orc![:j 5))))))[:j 7o.[:j B)j[:j r.o)j..[:j. '8.7[:j8%  _You shoot an arrow. The arrow barely misses the gnoll.[:j )You shoot an arrow. The arrow hits the gnoll![:j())o   orc [:jDB)o[:j?)o[:jW..(ally target)[:jĶ'9.8[:j[:jI _You kill the gnoll![:jP )You shoot an arrow. The arrow hits the orc![:jZ<)) [:j*..[:jE==20.9[:j[:j G _You kill the orc![:jR[:j{ _No target in view![:j<3[:j[:j H _No target in view![:j[:j%[:jw[:jH _No target in view![:j%@  _No target in view![:j73[:j]D[:j*J[:jO: _[:jXB[:jybx2==[:jbfTRev+ [:jj[:jm[:juX[:jw[:jh|[:jz}:==[:j~[:jqjRev [:j,[:j[:j|,[:jw  _You feel your willpower return.[:j[:jr[:j$[:j,[:j[:j[:j[:j[:j[:j[:je$  Things that are here:[:j{ ##.## ##.#R## ##R###.#####.# #.## ##.#[:jH...# ##.###.## ###.##### ##.#.## # # ##.## # #.###.# # #.))@R.......<..#--- #...### #.....####[:j{| # ##.## # ##.#R## # ##R###.###.# #.## ##.#.# ##.###.## .###.##### ##.#.## .# ## ##.## .# #.#.# <#[:j #.)@)R.......<..# .#.# ###......###a +0 dagger; a +0 spear; an orc corpse[:j^R.37.9 (17.0)[:j[:jO---8.9 (18 _[:jA [:jb _Items here: )) [ ††.[:jڒ3[:j[:jט[:j0)[:j[:jǥ: _[:jC  You see here a +0 short sword.[:j _[:j[:j,[:jm[:j[:j[:j[:jB[:j^[:jB[:j [:j [:j2,[:j[:j[:jj[:j[:j7[:j[:j[:j"[:j&,[:j)[:j^+[:j:1,[:j#3[:j4[:j6[:j:,[:j.p[:j[:j[:j[:jc[:j[:jC[:j[:j+[:j[:j[:jZ[:j[:j[:j[:jt[:j[:j[:jE[:j[:jp[:j[:j[:j#[:j[:j[:jG[:j[:jh[:j[:j=[:jw,[:jo[:j[:j [:j [:j [:jw [:j [:j? [:j= ,[:j [:jF [:j? [:jI ,[:j. [:jb [:jp [:j [:j [:jr [:j [:j  [:j> ,[:j [:j ! [:j# ,[:j1$ [:j_( [:jT) [:j, ,[:j+- [:jW. [:j0  You encounter a gnoll. It is wielding a +0 spear.[:jB8  #..j#  ....  ....  ####### ..# #.#  #.. ... ..# #.#  [:j8 #.# #.# #.# #.#  ##.###.# #.# #.#  ##...##.# #@# #.#  ##.###.#.# #.# #.# [:j8 #.## ##..####R# #.#[:j9 W#.# #.......# ##.###.## ##.####### ##.#R###..###..###R###.## [:j@9 ####.#...#.##.## ##.#j   gnoll (polearm, wandering) .....#.###.###.###.## [:jn9 m.#####.# #.###.#.##[:jG> q72.9 (34R.[:j@ Q.j[:jH `jally target)[:jH 5==3.9 (35[:jmO [:jY ' _The gnoll shouts![:j v .jCasting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.[:j`[:j0----4.9 (1.0)Will/2 Jinx [:j[:j!z j _You feel your willpower being sapped.[:j"N.j[:j)jj   gnoll sergeant (polearm, missile)j   gnoll (polearm, ally target)[:j*.--5[:j1[:jB  You encounter a gnoll sergeant. It is wielding a +0 trident and quivering _poisoned darts.[:jXB )), dra…)You shoot an arrow. The arrow hits the gnoll sergeant.  You drain the gnoll sergeant.[:jx :*[:j .jThe gnoll sergeant is lightly wounded.  A giggling sprite leaps out and doodles on the gnoll sergeant's face.[:jˤ M.j[:j h. ver[:j b===7.0 (1.1Rev [:ji [:j i _The gnoll sergeant is moderately wounded.[:jF )You shoot an arrow. The arrow hits the gnoll sergeant![:j~ .  The gnoll sergeant is heavily wounded.[:j^8.1Rev+ [:j#[:jTE _The gnoll sergeant hits you but does no damage.[:j%$ $You shoot an arrow. The arrow hits the gnoll sergeant![:j*)j   gnoll (polearm, ally target)[:jN.j[:j .[:jL----99.2[:j[:jR _You kill the gnoll sergeant![:jtp ) You shoot an arrow. The arrow hits the gnoll![:j1:*[:j $The gnoll is almost dead.A giggling sprite leaps out and smacks the gnoll with its own hand.[:j\l .  You kill the gnoll![:jx6080.4 (1.2Rev* [:j[:jji _The jinxing sprites lose interest in you.[:j[:jÂ[:j[:jH _No target in view![:ju[:j/[:jD[:jH _No target in view![:jƣ [:j [:j [:jr H _No target in view![:j [:jP [:j2 [:jG H _No target in view![:j [:j1![:j![:j&[:j&51== [:j6+4_[:j5[:j&>'Pottymouth the Skirmisher#...#Coglin of Hepliaklqana *.........Health: 59/59 ========================.j..Magic: 11/12 ======================--####### ..# #.#AC: 5Str: 10#.. ... ..# #.#EV: 11Int: 12#.# #.# #$# #.#SH: 0Dex: 20##.###.# #.# #.#XL:  9 Next: 60% Place: Dungeon:7##...##.# #@# #.#[:j>Noise: ---------  Time: 8081.4 (1.0)##.###.#.# #R# #.#f) +6 orcbow "Cala Itwid" {drain, rN+} #.## ##..####.# #.#Fire: f) +6 orcbow "Cala Itwid" {drain#.# #.......# ##.##Will/2 Rev+ [:j>-#.## ##.####### ##.#R###..###..###R###.##R   Yui the ancestor ####.#...#.#[:jU?#.## ##.#j   gnoll (polearm, wandering) .....#.###.###.###.## .#####.# #.###.#.## _The jinxing sprites lose interest in you. _No target in view! [:j?_No target in view! _No target in view! _No target in view!  [:j?iYou encounter a gnoll. It is wielding a +1 spear of distortion.[:jQ /  --more--[:j [:j ---distracted, ally targ…) 2.4 (2 _[:j [:j #...# .....j####### ..# #.#.. ...# #.# #$##.##.##...R##.###..## ##..####. #......##.### ##.####### ##.#R##.###..# ##R###[:j .## ####.#...#.## ##. .....#.###.###.# .#####.#  ##.#.##  #  #.##[:j+ O.j[:j 5R.[:j* [jally target)[:j *3.4 (1[:j [:j / _You swap places with Yui.[:jJu .jCasting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.[:jb5R.[:j[:j9/12 ----==4Jinx Rev+ [:j[:j<    _You feel your willpower being sapped.  The gnoll hits Yui with a +1 spear of distortion.[:j .--5[:j[:jeJ _Space warps horribly around Yui! Yui hits the gnoll.[:jI )))You shoot an arrow. Yui avoids your attack. The arrow hits the gnoll.[:j& $The gnoll is heavily wounded.The gnoll hits Yui with a +1 spear of distortion!  Space warps around Yui. Yui hits the gnoll![:jwR.. [:jN6===6.5 (1.1[:j[:jE _The gnoll dies![:j[:j4{ _No target in view![:j [:j[ [:j% [:jM' H _No target in view![:jVx [:j%y [:jz [:j H _No target in view![:j[:jh[:jo^ _No target in view![:j$R[:j: _[:j[:jd,[:j4----Rev+  _The sprites lose interest in your situation.10/12==Rev ==1==[:jBT==2==[:jk[:jf==[:j,[:j[:jޡ,[:j^[:j>[:j[:j;n _You feel your willpower return.[:j[:j3[:j> _You swap places with Yui.[:j[:j:[:j#......# #...#.  #....  #....  ########... #.........$ #.# --- ##.###.# #R ##...##.# #.# #.# #.###.#.# #.# #.### ##..####.# #.#  #.# #.......# ##.##   #.## ##.####### ##.#R##  #..###.##R###.## ####.#...#.## #.# _You feel your willpower return. _You swap places with Yui. _Ancestor HP restored.  You now have 132 gold pieces (gained 39).  g - 11 poisoned darts (gained 3)  Things that are here:114.5 (28.0)[9;[:jD45H---5.5 (29[:j[:j? _a +0 spear; a +0 trident; a +0 scale mail[:j#3[:j[:j ...[:j##..... ......#.#.# #.... #######........... #.###.####) ##.#R[:j % ##...##.###.#.# # ##..#### #.#  #.......# ##.#### ##.####### ##.#R##  #..###.#R###.#[:jIt0.0)R.[:jF+6.5 (1[:jk[:jM  You now have 140 gold pieces (gained 8).[:j+7.5 (2[:j"[:j$\ _You see here a +1 spear of distortion.[:j7 [:jZ [:j$ [:j )[:j [:j; ,[:jX [:jA B[:jH [:j [:jP [:j ,[:jv [:jE [:j# [:j$ [:j% [:j& [:j( [:j, [:j- [:j_. [:j 0 [:j3 [:j6 [:j8 [:j8 [:j: [:jG< [:j9? [:j@ [:jA [:j9B [:jC [:jQF [:jG [:j>H [:jH [:j7L [:jN [:jaP [:jP [:jQ [:jU [:jX [:jY [:jY [:j[ [:j^ [:j_ [:j"` [:j` [:jd [:jd [:jg B[:jqh [:jl [:jn [:jzn [:jn [:jr [:j [:jٖ [:j [:j [:jc [:j [:jߟ [:j [:j [:jP [:j [:j [:jD [:j [:je [:j [:jT [:j [:j [:j [:j{ [:j [:jе [:j߶ ,[:jԸ [:jN [:j5 B[:j [:j< [:j [:jT [:j > _You swap places with Yui.[:j [:j [:j [:j~ [:j [:j= [:j [:jf [:j [:j [:jc [:ju [:j [:jn [:j2 [:j X[:j- [:j [:j [:j [:j [:j [:j X[:j* [:j B[:jk [:j  [:j [:j B[:jO [:j ,[:j [:j [:jC [:j [:j+ [:j [:j! [:jC'  You encounter an ogre. It is wielding a +0 giant club.[:j~-  #..#  #..#  #..#  #..#  #..#  #..# [:j. ## # .. .#.###.@## .# .........# .# .###.#..R####### .. #.#.............. .#####..........########. .......##O#.#.## . .# #[#.#. ########.######## O   ogre (wandering) .# #.#.#. ........#..[:j(/ .....# .# #.#.# ########.###.###.[:j2 152.5 (35.0).[:je4 KR.[:j{< CO[:jN= ,3.5 (36[:jD [:jL 1 _The ogre leaves your sight.[:j [:jT [:j< [:j [:j B[:j ,[:j [:j [:j [:j  [:jO! [:j! [:j# [:jM& [:j) [:j+ ,[:j+ [:j= [:j> [:jB ,[:jC [:j-F [:jS [:jEU ,[:jU [:j^W [:jZ [:jL[ [:j[ [:j}\ [:j4c [:jc [:jd [:je [:jg > _You swap places with Yui.[:j9m _[:jn [:j%z [:j{ [:j:| [:j~} [:j~ [:j: [:j [:jK [:jX [:j [:j3 #..# #..# #..# #..# #..## #### #..#### <.. ... #..#  #.. .....#.###..##  #.# .......@.....#67.5 (14  #.# ?###.###.#...######## . ... ###.#..R...........# #.##.#####..........########.# #..........##.#.#.### #.#  #.# #[#.#.##########.####  #.# #.#.#...........#....  #.# #.#.############.###.  #.########.#.# #.....R.[:jk [:j ,8.5 (15[:j< [:jB 9 _Found a stone staircase leading up.[:jE[3[:j/][:jDNR.[:j[:jޞI[:jס[:jG[:j[:jJ[:j[:j,[:j[:j[:j)[:j[:j[:jr[:j[:j[:j/g  An ogre comes into view.[:j #..##. #..##. #..##. #..##.######## #..# #####.<......# #..# [:j{#..........#.###..## #.# #..R..........# ## #.# #@###.###.#...#### .. ...O....###.#........... #.##.#####..........###### #...##.#.#.### #.# ###[#.#.######## #.# #.#.#......... #.# #.#.########## O   ogre (wandering) #.########.#.# [:ji9#............#[:j+T74.5 (6.0)O.[:j$ER.[:j#G, ally target)[:j25.5 (7 _[:j[:jq _You see here a scroll labelled JULITE ZIHUO.[:jye.O _An ogre comes into view. _You see here a scroll labelled JULITE ZIHUO.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.[:jhER.[:jYO[:j}0----===6.5 (1Will/2 Jinx [:j*[:jOh .O _The ogre shouts![:jsE---7[:j[:j[:j\ )) drained, ally target)You shoot an arrow. The arrow hits the ogre! You drain the ogre.[:jR A.O[:jY .[:jZ b===8.7 (1.2Rev [:jb [:je \ _The ogre is heavily wounded.[:j9\ ) very drained, ally target)You shoot an arrow. The arrow hits the ogre. You drain the ogre.[:j ;*[:jA .OThe ogre is severely wounded.A giggling sprite leaps out and makes the ogre trip over its own feet.[:jx 6  The ogre is severely wounded.9.8 (1.1Rev+  _The ogre barely misses you.[:j  )You shoot an arrow. The arrow hits the ogre![:ju)[:j][:jzcQ----5800[:jt^ _You kill the ogre![:jY[:j[[:jib[:jeH _No target in view![:jJ3[:jO[:jT[:j&Z: _[:j][:j^ARev+ [:jS`[:je{ _The sprites lose interest in your situation.[:je[1==Rev [:jg[:jk[:j$l[:jm[:j-r[:jr[:j t[:j0x[:jx([:j=z[:jG[:j:==[:jց[:jl[:j׆[:j[:j[:jT[:jɎ[:j|[:j’L2==[:j}[:j,[:j[:jP,[:j[:jh,[:j=[:j[:j:==[:j[:jP[:j[:jh[:j,[:j [:j,[:j@[:j$[:j~[:jN[:j&[:j[:jt[:j[:j#[:j[:j[:jn([:j[:ji .......--- _You feel your willpower return.[:j1201.8 (21.0)[:jH---2.8 (22[:j[:j|b _e - a scroll labelled JULITE ZIHUO[:j[:j[:j [:j[:j[:j[:jI[:j,[:jr[:j$  Things that are here:[:jT   a +0 giant club; an ogre corpse[:j [:j  _[:j[:j[:jW[:j[:j%[:j[:j[:j,[:j[:j^"> _You swap places with Yui.[:j$[:j](3[:j*[:j+[:j,[:j-/[:j/[:j7[:j9[:j<[:j@,[:jeB[:jC[:jG,[:jI[:jK[:jN[:jP[:jOQ[:joR[:jS[:jT[:j*W[:jW[:jXX[:jY[:j)[[:j][:j]][:j^[:j_[:j`[:jc,[:jRd[:je[:j,g[:ji[:ji[:jjj[:jBl[:jRm[:j`o[:jo[:jp[:jr[:j"s[:jt[:j;u[:jv[:jy[:jz[:jR}[:j}[:j~[:j [:j[:j[:j[:jm[:j[:jq[:jV[:jы[:jg[:j[:j[:j[:j[:j[:j[:j֗[:j[:j[:jn[:j[:j4[:jK[:j[:j[:j[:jө[:jk[:j[:jȮ[:j[:jV[:j[:j[:j,[:j3[:j[:j#[:j[:j[:j[:j`[:j[:j[:j[:j[:j[:j[:j[:j*[:j[:j@[:j[:j[:j[:j[:ji[:j [:j[[:j[:j[:j[:j[:j[:j[:j[:j[:j[:j| _c - 2 scrolls labelled CYUMUYRAUWN (gained 1)[:j[:jc[:j[:j*[:j,[:j[:j | [:j o ######## ####......#  .......@R.## 36.8 (34 #'#..#  ......#_#..# [:j  ......###..#########....................#.####......#######. # .........# ##.......# #.####..##[:j` <##### _You open the door.[:j ] _Found a white marble altar of Elyvilon.[:j̏[:j[:j[:jf[:j.[:jE[:j"P _[:j[:j[:j[:j[:j[:j$[:j=[:j[:jW[:jV[:jīi  You encounter a sky beast.[:j'##############......##...........###......R#'#..# #._#..# #....@..###..#########F.......................#####.####......#######. #...........# # ##.......# #.####..####### [:jn#. #......... F   sky beast (asleep) . #.######## #.#[:ju_R.9.0)[:jG, ally target)[:j;340.8 (4 _[:j[:j[:j& R.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.[:j(A.F[:j.YF[:j/0----==1.8 (1Will/2 Jinx [:j6[:jh: .R _You feel your willpower being sapped.[:j<A.F[:jC[:jD.--2[:jK[:jiM[:jK>)))))))[:jR.R[:j8F.[:j*...[:jo[===3Rev [:j#[:j(p _You shoot an arrow. The arrow barely misses the sky beast.[:js 2))))[:jD 4*[:j  R.  You shoot an arrow. Yui avoids your attack. The arrow misses the sky beast.A giggling sprite leaps out and smacks the sky beast with its own tail.[:jm | FR..drained, ally target)The sky beast is lightly wounded.4.9 (1.1Rev+  _The sky beast barely misses Yui.[:j ))))You shoot an arrow. Yui avoids your attack.[:jpU FR..  The arrow closely misses the sky beast. Yui hits the sky beast!  The sky beast hits Yui.[:jGV D----6.0[:j*] [:j,` K _The open air twists around violently and strikes Yui![:jkH .  You shoot an arrow. Yui avoids your attack. The arrow hits the sky beast!![:jjN?)))[:jC.R[:j.[:jo717.1Rev* [:jS[:jnM _You kill the sky beast![:j?[:jU@[:jE[:j3IH _No target in view![:j[:j[:j[:jH _No target in view![:jo[:j[:j&[:j(H _No target in view![:j[:ju[:j[:jH _No target in view![:jM 3[:jX [:jG J.R[:j [:j [Rev+ _[:j 41==Rev+  _The sprites lose interest in your situation.[:ji [:j ,[:j [:j [:j >Rev [:j [:jT [:j :==[:j! [:j{$ [:j@% [:jc% [:j( [:j( [:jz) [:jw, [:j, W2==[:j- [:jw0 [:j01 [:j1 [:j~4 ,[:jt5 [:j7 ,[:j8 [:jb< P==[:jK= [:j@ ,[:jA [:jD ,[:jPE [:jEH ,[:jNI [:j L ,[:jM [:jP [:j\P [:j>Q [:jS [:jOT [:j:U [:jgY >[:jY [:j\ n _You feel your willpower return.[:jK` [:j` [:j%a [:jb [:jid [:jf [:j+g [:jg [:jli [:jj [:jl ,[:jm [:jn [:jp [:jq [:jr [:jr [:js [:j(u [:j w [:jyw [:jw [:j'y [:jz [:j| [:j| [:jl} [:j~ [:jՁ ,[:jj [:jT [:j [:ju [:jˇ [:jn [:j [:j [:j [:j [:jŏ [:j [:jN [:j [:j [:jL [:j% [:jZ [:j [:j [:j [:ju [:jɜ [:jn [:j [:j [:jH [:j [:jp [:j [:j̧ [:j; [:j> [:j߫ [:j [:j׮ [:jð [:j [:j# [:j [:j+ [:j [:j [:j߸ [:jw [:j [:jr [:j [:j [:jq [:j [:jT [:j [:jv [:j [:j [:j' [:jw [:j [:j [:jF [:j ,[:j[ [:j4 [:j [:jC [:j [:j [:j [:jI #.# #.##. #.# #.##. #.# #.##. #.# #.###### #. #.######.<.....# #. #.##..........##?.###. #.##.####......#.....###.##.####.###.# #..@.R.......).###.---88.1 (41.0) #...###.##.##### #.#.. #..........##.#[:j #. #.. ####.########[#... #.# #.#.#.# #.# #.# .##. #.########.#.# #> #...........[:j X##...## ########.#######.[:jf ER.[:j [:j H---9.1 (42[:j Q _Found a stone staircase leading down.\:j\:j\:j4\:jӑ\:j .\:j\:j@I\:jR\:j̞\:j\:j\:j\:j£\:jG\:j\:jV\:j\:j . ###.### #.#). .# #.# #.#.# #.# #.####? #.# #.# #.# ... #.# #.# #.## #.. #.# #.######.<. #.. #.# #.##. #?.###.# #.##.####.. #.@.R.###.##.#92.1 (3.0) ##.#............).# ##...###.##.#####.\:jA #.#..# #.......... #..#..# ####.##### #.# ...# #.#  ## .#.## #.# .##.# #.###### .# #> #......\:j[ER.\:jV\:jʾ+3.1 (4\:jZ\:j% _Found a glaive.\:j\:jv\:j\:j\:j1.  p - 2 scrolls of poison (gained 1)\:j@4\:j/:A _You see here 2 flux baubles.\:jR=\:jA3\:jXC\:jE\:jG\:jJ\:j~ _You now have 151 gold pieces (gained 11). _You swap places with Yui.\:j  You see here 2 flux baubles. _\:j,\:jE,\:j2\:jNF\ _k - 2 scrolls labelled BACETU PAESHRA (gained 1)\:jIG\:jH\:jrK\:jEM\:j P\:jvP\:jQ\:jV[\:j^\:ja\:jc,\:jllX\:j&qB\:jtu\:j{\:j \:jf\:ja,\:j+\:j\:j\:j,\:jД\:j\:jR\:j'\:jC\:j\:jʝ\:jZ\:j\:j,\:j\:jجh  You encounter a bullfrog.\:j\:j   #. #. #######.  ##.......  #F ####...####.  #. #........  #. #.##)..##.#   #. #.###.###.#   #.######.###.# #.#  .R........# #.#  ######.##..# #.#   #.##..# #.#   #.##•.###.#  #.#.#.....\:j\R  #..###.#....  #.## ##...## F   bullfrog (asleep)  ##.# #.#..#  ..#..#..#\:jR.325.1 (32.0), ally target)6.1 (33 _\:jD  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.\:j0----==7.1 (1.0)Will/2 Jinx \:j\:jQ _You feel your willpower being sapped.\:j.--8\:j\:j^\:jZ  ))))F  You shoot an arrow. The arrow hits the bullfrog!  The bullfrog croaks.\:j! :*\:jg .FThe bullfrog is heavily wounded.A giggling sprite leaps out and makes the bullfrog trip over its own feet.\:j^j E.F\:jq u..very drained, ally target)\:jr b===9.3 (1.2Rev \:j \:jg ` _The bullfrog is heavily wounded.\:j_ )) You shoot an arrow. The arrow hits the bullfrog. You drain the bullfrog.\:j? G.F\:jH .\:jH d30.4 (1.1Rev+ \:jN \:jP \ _The bullfrog is almost dead.\:j \:j! \:j!†\:j!MYou shoot an arrow. The arrow hits the bullfrog!\:j*\:j*)\:j-+ \:j.\:j ----510 _You kill the bullfrog!\:j\:jo _Your Ranged Weapons skill increases to level 9!\:jV\:jW\:ju]\:jCaH _No target in view!\:jf\:j\:j\:jWH _No target in view!\:jM\:jݓ\:je\:j1\:j: _\:jӟ\:jARev+ \:jy\:j{ _The sprites lose interest in your situation.\:j71==\:j$Rev \:jB\:jh\:j\:j\:jm\:jɰ\:j\:j,\:j\:j9\:jE==\:j\:j \:jm\:j,\:j ,\:j \:j\:j L2==\:j=\:j\:j_\:j(\:j&\:j}\:j"\:j\:jc\:jS\:jD\:j:==\:j\:jJ\:j\:jV\:j,\:jv\:j\:j\:j\:j7,\:j\:jO,\:j!\:j\:j0(\:j\:jMn _You feel your willpower return.\:j\:jW\:j\:j\:jM\:j\:j\:j{ \:j \:j\:jZ\:j\:j\:jd  You see here a bullfrog corpse.\:j\:jl\:j _\:jX\:j\:j\:jZ!\:j"\:j"\:j$\:jm\:jEp\:jSq,\:jOr\:jt\:jv\:jv\:jdw\:jx\:jV|\:jM~\:j~\:jO\:j̀\:j,\:jL\:j\:j\:j;\:j+\:j",\:j\:jt\:j\:j^\:j\:jI\:j_\:j\:j\:j\:j/\:j \:j\:jI\:j\:j\:j\:j\:jo \:j \:j \:j \:j \:j \:jU \:j \:j \:j3 \:j \:j \:j \:j \:jv \:j \:jl \:jb$ B\:j[% \:j( \:jv) \:j) \:j* \:j, \:j/ \:j_1 \:j1 \:jB2 \:j5 \:jn9 \:j; \:j< \:jQ= \:j%? \:jA \:jB \:jSC \:jD \:jF \:jI \:j[J ,\:jJ \:jL \:jP \:jP \:j*Q \:jQ \:jS \:jV \:jW \:jzX \:jX \:jZ \:jc] \:j^ \:j^ \:j_ \:ja \:j d \:j4f ,\:jZg \:j i \:jIk \:jl \:j2m \:jDn \:jo \:jr \:jZt ,\:ju \:j%w \:j z \:j|{ \:j{ \:j ,\:j \:j \:j \:jX \:j \:jM \:jߋ \:j: \:j \:j \:j; \:j \:j \:j \:jF ,\:j2 \:j \:jA \:j \:j\ \:j \:j \:j} \:j" \:jȧ \:j\ \:j \:jq \:j \:j: \:jï \:j \:jW \:j \:jR \:jj \:jֵ \:j \:j \:j \:j ,\:j \:j \:jH ,\:j \:j > _You swap places with Yui.\:j \:j< \:j \:j \:jP \:j \:j5 \:j \:j& \:j& \:j \:j \:j \:j \:j \:j \:jT \:j \:jj \:j \:jH \:j \:j" \:j \:j \:j \:jN \:j5 \:j \:je \:j \:j0 B\:j n\:j \:j \:j \:j^ \:j \:j \:j \:j \:jL \:j \:j0$ \:j& \:jD( \:j( \:j^) \:j+ \:j. \:j/ \:j0 \:j1 \:ji4 \:j6 \:jk8 \:j8 \:j9 \:j"= \:j@ \:jB \:jC \:jD \:jG \:jJ \:jL \:jL \:jHN \:jQQ \:jT \:jU \:j@V \:jeW \:jY \:j] \:jL_ \:j_ \:j:a \:jc \:je \:jrg ,\:jh \:jj \:jm \:jmo \:jo \:jp \:js \:jWv \:jx \:jkx \:jSy \:j~{ \:jo \:jD \:j \:jق \:j \:jʇ \:j \:j \:j' \:j \:jl \:j \:j \:j \:jv \:jJ \:j \:j> \:j3 \:j \:j \:j \:j \:j. \:j \:j \:jc \:j \:ja \:j. \:j` \:j \:j \:j \:j \:jb  #............# #.# #.# #.####  ########.##..# #.# #.######.<.. #.##..# #.# #.##.... #.##•.###.# #.##.####... #.#.#.....###.##.####.# \:j $#..###.#............).### #.## ##..R###.##.#####... ##.# #.#..# #..........## ..#..#@.# ####.########---426.4 (95.0) ##.##...# #.# # ###.#.## #.# #\:jW % #.##.# #.######## >.# #># #......... ##...##.#########.###### \:j  ### # ..................##  #.. .##.###############...#  #.# #.#.#ß~#.o o55#Pß#.#.#\:jC Q.R\:j \:j H---7.4 (96\:j \:j ; _Found a stone staircase leading down.\:j \:j \:j \:j \:j Q.R\:j \:j< I\:jD \:j \:j& \:jH \:j \:j \:j \:j* \:j \:jq \:j[ \:j \:jq \:j \:j4 \:j \:j F _The shadow imp leaves your sight.\:j7  You encounter a centaur. It is carrying a +0 orcbow.\:jV #.##•.###.# #.##. #.#.#.....###.##.### #..###.#....... #.## ##...###.##.### ##.###.#..# #....... ##..#..#..# #### \:j#.##.##...# #.#  #.###.#.## #.#  #.@#R##.# #. #.#>.###># #.... ..##...##.#########.### #c ..................\:j#..[.##.################.###.#.#ß~#oo5...5#Pß#.#. c   centaur (launcher, asleep) \:j #.# #...#P.#≈≈≈≈≈≈≈#.P#.#. oo 2 orc priests (wandering) #.# #...#$%#..P~P..#..#... 5   shadow imp (wandering)\:jJ###.###..©#©.+..~⌠P..+/©#©..\:jM 31.4 (4.0)RFound a robe.\:j.ooR   Yui the ancestorc   centaur (launcher, asleep, ally target)oo 2 orc priests5   shadow imp (wandering)\:jX+2.4 (5\:j5(\:jT/B _The orc priest shouts! x2; You hear a shout!\:j 5  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The shadow imp shouts!  Something shouts, "Take thy face hence, thou wayward ditch-delivered  clack-dish!"\:j FR.\:jG 555 2 shadow imps (1 wandering)\:jE 0----==3.4 (1Will/2 Jinx \:j/  5. _You hear a shout! x2R>\:j \:j .--4\:j) \:j  )))cYou shoot an arrow. Yui avoids your attack.  The arrow hits the centaur but does no damage.\:j ;*\:jA R..cvery drained, ally…)The centaur shouts!  A giggling sprite leaps out and doodles on the centaur's face.  The centaur is lightly wounded.\:j )) The centaur wields a +0 orcbow. The centaur shoots an arrow.\:jO"V.R\:ja1. ===5.5 (1.1Rev \:j?\:jA) _The arrow hits Yui.\:j{ ))))You shoot an arrow. Yui avoids your attack.\:j,;*\:j5 .R.cThe arrow completely misses the centaur.A giggling sprite leaps out and bonks the centaur with its +0 orcbow.  The centaur is lightly wounded.\:jWL) \:jA.5\:j . ))))The centaur shoots an arrow. The arrow hits Yui! The centaur shoots an arrow.\:jAW.R\:jDQB.@\:jQb60Rev+ \:j_\:jil _The arrow completely misses Yui. The arrow misses you.\:j+ ))) You shoot an arrow. Yui avoids your attack. The arrow hits the centaur!  You drain the centaur.\:jQ ..RThe centaur is almost dead.\:j[ ))))The centaur shoots an arrow. The arrow barely misses Yui.\:j.\:j )The arrow closely misses you. Yui hits the centaur.\:j1G.@.R5oo 2 orc priests5   shadow imp\:jl60/60----807.6 (1.1\:j\:jG _The centaur dies!\:jf[\:j\\:j |h _No reachable target in view!\:j a I\:jy R _No reachable target in view!\:jq \:jg \:j[ \:j R _No reachable target in view!\:jϋ3\:j\:jqR _No reachable target in view!\:jŏ3\:j\:j;R.\:j\:j: _\:j\:j\:jARev+ \:j[\:j{ _The sprites lose interest in your situation.\:jk[1==Rev \:j$\:jj,\:j\:j0\:j\:j\:j,\:j\:j\:j[==\:j(\:j\:jM\:j\:j \:j8\:j\:jz\:j\:j"\:jb#\:jX'\:jW2==\:j(gB\:jh _The shadow imp shouts, "Bolt, thou bootless ill-nurtured swadder!"\:ji:==\:j:n\:ju\:j,w\:jy\:jÁ,\:j\:jg,\:j\:jR,\:jt\:j\:j(\:j̬\:jn _You feel your willpower return.\:j3\:j\:j> _You swap places with Yui.\:j\:jX3\:j\:j \:j'\:j\:j0\:j\:j\:j\:j\:j\:jo\:j$  Things that are here:\:j3b  a +0 orcbow; a centaur corpse\:j\:j\:j _\:j\:j~ \:j,\:jm\:jE _You swap places with Yui.  Things that are here:\:j'b  a +0 orcbow; a centaur corpse\:jg"\:j$\:j% _\:j (\:jZ+\:j4\:j;\:j<\:j@\:jF\:jK\:jO,\:jR\:jda\:jf\:jMj,\:jm\:j5p\:j!t\:jt\:j{v\:jx\:j|\:j4~,\:j\:j\:j\:j׆\:jP\:j\:j\:j\:j̓\:j,\:j\:j\:j4\:j˞\:j"\:j\:jQ\:j\:j@\:ja\:j\:j\:j\:j*\:jf\:j\:j\:j\:j\:j\\:j8,\:jf\:j9/  Things that are here: _a +0 orcbow; a centaur corpseYou swap places with Yui.  Things that are here: _a +0 orcbow; a centaur corpseYou now have 162 gold pieces (gained 11).\:j\:j3\:j\:jD\:jX\:j\:j\:j\:j\:jF,\:jW\:j\:j\:jJ,\:j_\:jl\:j\:j\:j,\:j\:jv\:jM,\:j\:j\:j\:j\:jP\:j\:j\:jo\:j\:j@\:jr\:j1\:jq\:jI\:j\:j\:j\:j~,\:j-\:jO\:jX\:jH,\:j \:jc*\:j%+\:j,\:j.\:j2\:jZ4\:j'5\:j5\:j@8\:jFm+  You see here an iguana skeleton.\:jp\:jr\:j's _\:jt\:jIw\:jz\:j|\:j|\:j~\:jd\:j\:j[,\:j|\:j&\:jď\:j\:jW\:jp\:j\:j\:j,\:jT\:j7\:j\:jԞ\:j!\:jߟ\:jA\:jգ\:jA\:j2,\:j\:j\:j֭\:j\:j\:jx\:js\:j\:js\:j\:j%\:j\:jʻ\:jZ\:j\:j#.#÷####.#ß~#...5oKK#Pß#.#.#......###############.#.#..###.....#.#..# #.........###.##.#..# #.####.##.###.# #.#..# #.####.##.....##.#..###.#...............#.#...R....##.##.#########.##.###@####.##.# ---502.6 (65.0)#.##.# #.# #.##.# ##.##.# #.####>##.#  #.##.# #.##......# # #.##.. .......##.# #.#\:j9( ... =....# #.######.#  ### #.## #........# #.# ########.# ..#\:jsF.R\:j\:j0H---3.6 (66\:jQ\:jS _Found a shiny moonstone ring.\:jZ3\:jP\:j\:jj Q.R\:j \:je \:j1,\:j\:j!,\:j"\:j1%\:j)\:j*\:j*\:j .\:j/\:j3\:j4\:j5\:j@6\:j8\:j=\:j>\:j>\:j+B\:jjE\:jG\:jH\:j I\:jBK\:jHN\:jP\:jjP\:jpQ\:jR\:jU\:jV\:j#W\:jW\:jY\:j[\:j]\:j^\:j^\:j?`\:jb\:j@c\:j d\:jVf\:jh\:jh\:j\:j&\:j֯\:j\:j\:j\:j\:j\:j^\:j5\:jB\:jؼ\:j#\:j\:j\:jZ\:ju\:j\:j\:j/\:j\:j\:j7\:j\:j\:j,\:jV\:j\:j\:j\:j(\:j\:j\:j]\:j\:jQ\:j\:j\:j\:j\:j\:jT\:jX\:jk\:j\:jD\:j \:j\:j\:j\:j \:j|\:j\:j\:jT\:j\:j0\:j`\:jK\:jM\:j\:j\:j&\:j\:j\:j\\:j\:j\:j\:j^,\:j\:j\:j0\:j\:j_\:j\:j\:jH\:j;\:j\:jj \:j \:j \:jX \:j \:j \:jW\:j-\:j{\:j\:j\:j\:jO\:j\:j\:j0\:j\:j\:j+\:j\:j[P  There is a stone staircase leading up here.\:j\:j\:je  _\:j \:j!\:j#\:j}$\:j$\:jy%\:j[&\:j(\:j)\:j)\:j*\:j+\:j-\:jg.\:j.\:jO/\:j0\:j2\:j3\:j4\:j4\:j6\:j 9\:jg:\:j:\:j;\:jU<\:j>\:j?\:j?\:j@\:jC\:jF\:jF\:jKG\:jH\:jJ\:jK\:j!L\:jSL\:jM\:jO\:jP\:jP\:jNQ\:jR\:jT\:j\V\:jV\:jW\:jX\:jZ\:j[\:j\\:j\\:je\:jvh\:jh\:j[i\:jl> _You swap places with Yui.\:jn\:jo\:jp\:jp\:j!s\:ju\:jv\:jv\:jw\:j;z\:j/|\:j+}\:j}\:j~~\:jv\:jA\:jd\:j\:j\:j\:j\:jĉ\:j<\:jɊ\:j#\:j\:jя\:j<\:j\:j\:jZ\:jȗ\:j!\:j \:jF\:j\:jŞ\:j \:j \:jˡ\:j&\:j\:jQ\:j6\:j\:j\:j,\:jƫ\:j/\:jK\:jȮ\:j\:jE\:j&\:j)\:j\:jȱ\:j\:jݲ\:j\:j.\:j\:j6\:j\:jk  A sky beast comes into view.\:j#.##.....#.# #.##.....#.# #.###...#.## #.##....###.##..........#.# ########...####.# #.........)# ##.# #.###.####)# #.# .# #.# \:j@#.# ##...##.# #.# ##.# ##R###.#.# #.# #.# #.## ##.F####.# #.# #.# #.......# # ####.# #.## ##.####### ##. .....# #..###..# ##R# F   sky beast (wandering) \:j#############.#...#.# #.# ..............#.###.###\:jO73.6 (70F.\:jMR.\:jaFally target)\:j$34.6 (71 _\:j\:j\:j + #.#  #.#  #.#  #.#  #.#  #.# ####  #.# #..)#  #.# #.#)#  #.# ##@###.# #.#  #.# ##R..##.# #.#  #.# ##.###.#.# #.#  #.# #.## ##F.  #.# #.# #.......#  #.## ##.#######  #. . .............\:j % \:jMc  #.#  #.#  #.#  #.#  #.#  #.# ####  #.# #..)#  #.# #.#)#  #.# ##@###.# #.#  #.# ##R..##.# #.#  #.# ##.###.#.# #.#  #.# #.## ##F.  #.# #.# #.......#  #.## ##.#######  #. . ............. \:jk \:jl \:jr \:ju ` _A sky beast is nearby!\:j4 F.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks..R\:j$:\:jV;0----==5.6 (1.0)Will/2 Jinx \:jY\:j F. _You feel your willpower being sapped.\:j \:j{ --6\:j=\:jO _Yui misses the sky beast.\:jZ~ ))))You shoot an arrow.\:j5 F...  The arrow completely misses the sky beast.The sky beast hits you.  The confined air twists around weakly and strikes you.\:j649-----==7.7 (1.1Rev \:jt=\:j @Z _Yui completely misses the sky beast.\:jZL))))\:jI F...  You shoot an arrow. The arrow misses the sky beast.The sky beast completely misses you. Yui misses the sky beast.\:jU50=----8.8Rev+ \:jA\:je- _The sky beast hits you.\:jʧ  You shoot an arrow. The arrow hits the sky beast!\:j-6 s  The sky beast is moderately wounded.\:j7 J----80.0 (1.2\:j > \:j@ n _Yui hits the sky beast. The sky beast barely misses you.\:j  drained, ally target)You shoot an arrow. The arrow hits the sky beast! You drain the sky beast.\:j7 .  The sky beast is almost dead.Yui hits the sky beast.\:j )\:jĕ =510Rev* \:jG \:jǝ I _The sky beast dies! \:j \:j \:jt \:jH _No target in view! \:jx \:jy \:ja \:jH _No target in view! \:jI \:jU \:jҰ \:j;H _No target in view! \:jC \:j  \:j \:j \:j[11==Rev+ _ \:j \:jARev+  \:jF \:j{ _The sprites lose interest in your situation. \:j \:j \:j \:j.%2 \:j \:ju \:j[==Rev  \:j \:j \:j \:jp \:j \:j \:j \:j \:jz3=2== \:jk \:j \:j( \:j \:j? \:j \:j \:jd \:jU4= \:j \:jj \:jP== \:j \:jG \:j \:j \:jK5= \:j \:j, \:j \:j \:j \:j \:j \:j \:jS \:j \:jT?6= \:j \:j \:j \:jT \:j \:j \:j \:jg \:jW \:j%7 \:j \:j > \:jK  \:jn _You feel your willpower return. \:j \:j \:j \:j}K8= \:j \:jG \:j \:j \:jy, \:j) \:j. \:jz \:j` \:jT \:jU9= \:jf \:j! \:j*" \:j" \:j% \:j% \:j-& \:jX) \:j)L60= \:je* \:j11 _HP restored. \:jT4 \:j53 \:jq6 \:je8 \:j9 \:j< \:jy< \:j< \:j? \:jA \:joD \:jD \:j F \:jcH \:j+J \:jL \:j+M9= \:jN \:jP \:jR \:jmU \:jU \:jV \:jY \:jZ \:j] \:jm^ \:j_ \:ja \:jc \:jf \:jf \:jh \:jj \:j,m \:jp, \:jr \:jt \:jv \:jy \:j{ \:jD} \:j} \:ji \:ja \:jF \:jD \:jr \:jQ #.....###.#  #####.#...##  ##.....##   #.....#.#   #.....#.#   #.....#.#   ##...#.##   #....########   #...R@......#  ---624.0 (43.0) ########...#######.#   #.........)# #.#   #.###.####)# #.#   \:j6K#.###.# #.# #.#   ##...##.# #.# #.#   ##.###.#.# #.# #.#   #.## ##..####.# #.#   #.# #.......# ##.##   \:j:--- \:j \:j] _Partly explored, unvisited transporter. \:j22 3 \:j3  \:jP ..0.0)......... \:jQ  \:jJX  \:j[ ] _Partly explored, unvisited transporter. \:jO \:jwP \:jQ \:jk \:jsp \:jr \:j)u] _Partly explored, unvisited transporter. \:je \:jVqcLevel 7 of the Dungeon <<<>>>_(Press ? for help) ##..#..#..# ####.########[#.#.##########.########   ############.##.##...# #.##.#.#...........#.......##   #..........##.###.#.## #.##.#.############.###.###.#   #.########.##..#.##.# #.########.#.##.....###.#   #.##.#.#>.###># #............######.#...##   #.##..##...##.#########.#######.####.....##  \:jr  #.# #####)#..................## #.##.....#.#   #.# #..[.##.###############...# #.##.....#.#   #.# #.###.#.#ß~#oo55.55#Pß#.#.# #.##.....#.#   #.# #.# #...#P.#≈≈≈≈≈≈≈#.P#.#.# #.###...#.##   #.# #.# #...#$%#..P~P..#..#...# #.##....########   #.####.###..©#©.+..~⌠P..+/©#©..# #.##...R@......#   #............#$$#..P~~..#..#..## #.#########...#######.#   #####...####.#P.#≈≈≈≈≈≈≈#.P#.## #.##.........)# #.#  #.#÷####.#ß~#...5oKK#Pß#.##.##.###.####)# #.#  #.#......###############.##.###.###.# #.# #.#  #.#..###.................##.###...##.# \:jRs #.# #.#  #.#..# #.........###.######.###.###.#.# #.# #.#  #.#..# #.####.##.###.##.##.## ##..####.# #.#  #.#..# #.####.##.....######## #.##.# #.......# ##.##  #.#..###.#..................#####.##.## ##.####### ##.#R##  #.#........##.##.##########.......##..###..###R###.##  #.##.###.####.##.# ####################.#...#.##.## ##.# \:j7 IR@ \:j7.R \:j7.. \:j)7.. \:j7#. \:j7 # \:j-   \:j -   \:j -   \:j5 -   \:j -   \:j6 -   \:j -   \:j2 -   \:j̕ -   \:j -   \:j -   \:j_-   \:j>-  \:jZ-  \:jJk-  \:j-# \:j0b7.#\:j7#.\:jP7 #\:j-  \:j-  \:j-  \:j' -# \:j 7.#\:j{$7..\:jW8©.\:jf \:j \:j #.....###.#  Pottymouth the Skirmisher#####.#...##  Coglin of Hepliaklqana *.....##.....##  Health: 60/60 ========================#.....#.#  Magic: 12/12 ========================#.....#.#  AC: 5Str: 10#.....#.#  EV: 11Int: 12##...#.##  SH: 0Dex: 20#....########  XL:  9 Next: 85% Place: Dungeon:7#...R@......#  Noise: ---------  Time: 8624.0 (0.0)########...#######.#  f) +6 orcbow "Cala Itwid" {drain, rN+} #....\:j [40m.....)# #.#  Fire: f) +6 orcbow "Cala Itwid" {drain#.###.####)# #.# ##.###.# #.# #.# ##...##.# #.# #.#  R   Yui the ancestor##.###.#.# #.# #.# #.## ##..####.# #.# #.# #.......# ##.## _The sprites lose interest in your situation. _You feel your willpower return. _HP restored. _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. _Partly explored, unvisited transporter.\:jE  _\:jG \:j|H \:jJ \:jP \:jR \:jJV \:jV \:jW \:j^ \:js` \:jc ,\:jAe \:jj \:j_l \:jn \:jo \:jp \:ju \:jw \:jx \:jy \:j+z \:j \:jc \:ĵ \:j7 \:j \:j\ \:j \:j \:jS \:j \:jޝ n\:j \:j \:j \:j| \:j: \:j5 \:jͩ \:j \:jp \:j \:j \:j \:j \:jm \:jվ \:j \:j \:jn \:j \:j? \:j \:j \:j \:j \:j \:j \:j \:j9 \:j \:j \:j \:j \:j \:j\ \:j' \:j \:j \:j \:jP \:j \:j \:jK \:jV \:j \:j \:jz \:j \:j \:j \:jS \:j \:j{ \:j \:j5 \:j \:jO \:j \:j& \:j \:jM \:j \:j \:j \:j \:j \:j! \:jX# \:jp& \:j& \:j1) \:j, \:jr/ \:j2 \:j2 \:j\4 \:jm7 \:j*9 \:j; \:j< \:j= \:j> \:jU@ \:jB \:jB \:j D \:jE \:jMG \:jkI \:jI \:jJ \:jL \:j:N \:jR \:jS \:jT \:jW \:jX \:j3\ \:j\ \:j] \:j_ \:jsa \:jpd \:jd \:j4f \:jh \:jhj \:jhl \:jl \:jm \:jo \:jq \:jt ,\:ju \:jy \:j | \:jx~ \:j~ \:j \:j} \:j \:j ,\:j ,\:j\ ,\:jq ,\:j˓ \:j \:j \:j5 \:jş \:jR \:jצ \:j \:j- \:j \:j \:j \:j U _Partly explored, unvisited transporter. _Partly explored, unvisited transporter.  The shadow imp shouts, "Escape, thou simpering flat-headed measle!"  You hear a shout! x3  Something shouts, "Return whence thou came, thou dissembling toot-wallowing  tinkerer!"\:j \:jA \:j \:j 9 _You hear a shout! x2\:j \:j \:j \:j3 \:j \:j \:j] \:j \:j \:j \:j \:j0 \:j \:j \:j ,\:j \:jb' \:j- \:j2 ,\:j45 \:j< \:jA \:jG \:jG \:jK \:jU] #..#.##.# #.########.#.# .#>.###># #............# ##...##.#########.#######.## ..................## #.# .###############...# #.# .#ß~#oo55o55#Pß#.#.# #.# .#P.#≈≈≈≈≈≈≈#.P#.#.# #.# .#$%#..P~P..#..#R..# #.# ©#©.+..~⌠P..+/©#@..# #.# 68.0 (44.0) .#$$#..P~~..#[39;4\:jT^ )9m..#..## #.# .#P.#≈≈≈≈≈≈≈#.P#.## #.# .#ß~#...5.Ko#Pß#.# #.# .###############.# #.# .................# #.# .........###.##### #.# K   kobold demonologist .####.##.###.# #.# oo 2 orc priests .####.######### #.# 55 2 shadow imps (1 wandering)\:j^ \:jj \:jOn R _There is a transporter here.\:j.#>.###>........... ##...##.#########.#######.# ..................## #.# ###############...#ß~#oo55o55#Pß#.#.P.#≈≈≈≈≈≈≈#.P#.$%#..P~P..#..#R. ©#©.+..~⌠P..+/©#© .#$$#..P~~..#..#@.##P.#≈≈≈≈≈≈≈#.P#.## ß~#...5.Ko#Pß#.# #############...............###.########.##.###.# ..\:jS..########..................####\:jN.R\:j\:j89.0 (1.0) _\:j4\:j\:jmR ##...##.#########.#######.# ..................## #.# ###############...ß~#oo55o55#Pß#.#P.#≈≈≈≈≈≈≈#.P$%#..P~P..#..#.. ©#©.+..~⌠P..+/©#R .#$$#..P~~..#..#..##P.#≈≈≈≈≈≈≈#.P#@## ß~#...5.Ko#Pß#.# #############...............###.########.##.###.# ....########..................#### ...##.##.##########......\:j] K©R\:jhr U55\:jzs '70\:j \:j ` _The shadow imp shouts, "Flounder, thou villainous kobold-kissing tiddler!"\:j@ \:jA Visible Monsters/Items/Features (select to target/travel, [!] to examine) Monsters \:j:B \ a - (R) Yui the ancestor (friendly)b - (K) a kobold demonologist, wielding a +0 dagger and wearing a +0 robe  c - (o) an orc priest, wielding a +0 war axe  d - (o) an orc priest, wielding a +0 hand axe  e - (5) a shadow imp  f - (5) a shadow imp Items  g - (/) a glass wand Features\:jjB lh - (©) a transporter (not visited)\:j \:jo\:j!##...##.#########.#######.##Pottymouth the Skirmisher ..................## #.#Coglin of Hepliaklqana *..... .###############...# #.#Health: 60/60 ======================== .#ß~#oo55o55#Pß#.#.# #.#Magic: 12/12 ======================== .#P.#≈≈≈≈≈≈≈#.P#.#.# #.#AC: 5Str: 10 \:j#.#$%#..P~P..#..#...# #.#EV: 11Int: 12 ©#©.+..~⌠P..+/©#©..# #.#SH: 0Dex: 20 .#$$#..P~~..#..#R.## #.#XL:  9 Next: 85% Place: Dungeon:7 .#P.#≈≈≈≈≈≈≈#.P#@## #.#Noise: ---------  Time: 8670.0 (0.0) .#ß~#...5.Ko#Pß#.##.#f) +6 orcbow "Cala Itwid" {drain, rN+} .###############.##.#Fire: f) +6 orcbow "Cala Itwid" {drain .................#\:j#Y#.# .........###.######.# .####.##.###.##.#R   Yui the ancestor .####.##.....######## #.#K   kobold demonologist .#..................#####.#\:j#oo 2 orc priests ...##.##.##########.......#55 2 shadow impsYou hear a shout! x3  \:j#Something shouts, "Return whence thou came, thou dissembling toot-wallowing  tinkerer!" _You hear a shout! x2 _There is a transporter here. _The shadow imp shouts, "Flounder, thou villainous kobold-kissing tiddler!"\:j2\:j]3\:jB@\:jB\:j..................## #.# ###############...ß~#oo55o55#Pß#.#P.#≈≈≈≈≈≈≈#.P$%#..P~P..#..#.. ©#©.+..~⌠P..+/©#©..# .#$$#..P~~..#..#R.##P.#≈≈≈≈≈≈≈#.P#.## ß~#...5.Ko#Pß#@# #############...............###.########.##.###.# ....########\:j..................#### ...##.##.##########...... .## ###################\:jN.R\:jb\:j+1.0 (1\:j)\:j\:j7u###############...ß~#oo55o55#Pß#.#P.#≈≈≈≈≈≈≈#.P#.#.#$%#..P~P..#..#...# ©#©.+..~⌠P..+/©#©..# .#$$#..P~~..#..#..#P.#≈≈≈≈≈≈≈#.P#R## ß~#...5.Ko#Pß#.# #############...............###.########.##.###.# ....########..................#### .\:jQ..##.##.##########...... .## ################### o   orc priest ..................\:jwN.R\:j05\:j.555 3 shadow imps (1 wandering)\:j &2\:j\:jd\:ji #.#ß~#oo55o55#Pß#.#.# #.# ..#P.#≈≈≈≈≈≈≈#.P#.#.# #.# ..#$%#..P~P..#..#...# #.# .©#©.+..~⌠P..+/©#©..# #.# ..#$$#..P~~..#..#..## #.# #.#P.#≈≈≈≈≈≈≈#.P#.## #.# #.#ß~#....5Ko#Pß#R# #.# ..###############.# #.# #...............@.# #.# ####.##### #.# #.####.##.###.#  #.# #.####.##.....######## #.# #.#..................#####.# .\:j ...##.##.##########.......# #.####.##.# ################## #.# #.##.# #................. #.####>##.# #.######.###.###.# 5   shadow imp (\:jH Q.R\:jm :oK\:j \:j Y3\:j.#.#ß~#oo55o55#Pß#.#.# #.#.#P.#≈#.P#.#.# #.#.#$%#..P~P..#..#...# #.# ..©#©.+..~⌠P..+/©#©..# #.#.#$$#..P~~..#..#..## #.# ##.#P.#≈#.P#.## #.# ##.#ß~#..K.5oK#Pß#.# #.#.#R# #.# ##.# #.#  #.###.##### #.#  #.####.##.###.# #.# \:jQK #.####.##.....# #.# ##.#.#####.#.##.##.#.# ##.####.##.# K 2 kobold demonologists (1 wandering)  #.# #.##.# #  #.####>##.# #.######.###.###.\:jU.R\:j15.\:j%"<\:j:#&4\:j.\:j2\:jp)#.#.#ß~#oo55o55#Pß#.#.# #.# #...#P.#≈#.P#.#.# #.# #...#$%#..P~P..#..#...# #.# #..©#©.+..~⌠P..+/©#©..# #.#.#$$#..P~~..#..#..## #.##.#P.#≈#.P#.## #.##.#ß~#..K5.oK#Pß#.# #.#.#.# #.##.R.# #.# # #.###.##### #.# # #.####.##.###\:j*[m.# #.# # #.####.##.....# #.##.#....#####.#.##.##.##########.##.####.##.# # #.# #.##.# # # #.####>##.# #.######.###.###\:j-/R.\:j9\:j:&5\:j6G\:jJ\:j[#.#.#ß~#oo55o55#Pß#.#.# #.#  #...#P.#≈#.P#.#.# #.#  #...#$%#..P~P..#..#...# #.# ##..©#©.+..~⌠P..+/©#©..# #.#.#$$#..P~~..#..#..## #.##.#P.#≈#.P#.## #.#\:jf#.#ß~#..K5.oK#Pß#.# #.#.#.# #.# .###.R..# #.# .# #.###.##### #.# .# #.####.##.###.# #.# .# #.####.##.....## #.# .###.#...........#####.#.##.##.##########.# .###.####.##.# .# #.# #.##.# # .# #.####>##.# #.######.###.\:jt/R.\:j@.5\:j;.K\:jШ\:j&6\:j\:j3w _The orc priest cheers loudly, as Orcs often do.\:jE #.#.#ß~#oo55o55#Pß#.#.# #.# # #...#P.#≈#.P#.#.# #.# # #...#$%#..P~P..#..#...# #.##..©#©.+..~⌠P..+/©#©..# #.#.#$$#..P~~..#..#..## #.# .####.#P.#≈#.P#.## #.# ÷####.#ß~#...K5oK#Pß#.# #.#.#.# #.# ..###.R...# #.# ..# [34\:jF m#.###.##### #.# ..# #.####.##.###.# #.# ..# #.####.##.....## #.# ..###.#..........#####.#.##.##.##########.# #.###.####.##.# #.# #.# #.##.# # #.# #.####>##.# #.######.###.\:jI /R.\:jX \:jCY &7\:jf \:jj \:ju.###.#.#ß~#oo55o55#Pß#.#.# #.# .# #...#P.#≈#.P#.#.# #.# .# #...#$%#..P~P..#..#...# #.# .###..©#©.+..~⌠P..+/©#©..# #.#.#$$#..P~~..#..#..## #.# ..####.#P.#≈#.P#.## #.# #÷####.#ß~#...K5oK#Pß#.# #.# #......#.# #.# #..###.R....# #.# #..#[39;\:jL49m #.###.##### #.# #..# #.####.##.###.# #.# #..# #.####.##.....# #.# #..###.#...#####.# #.##.##.##########.# ##.###.####.##.# #.# #.# #.##.# # ##.# #.####>##.# #.######.###.\:j//R.\:jS\:j&8\:j)\:j,\:jp#.###.#.#ß~#oo55o55#Pß#.#.# #. #.# #...#P.#≈#.P#.#.# #. #.# #...#$%#..P~P..#..#...# #. #.###..©#©.+..~⌠P..+/©#©..# #..#$$#..P~~..#..#..## #..####.#P.#≈#.P#.## #. .#÷####.#ß~#...K5oK#Pß#.# #. .#......#.# #. .#..###.R.....# #. .#..# \:jV#.###.##### #. .#..# #.####.##.###.# #. .#..# #.####.##.....# #. .#..###.#........#####. .#.##.##.#. .##.###.####.##.# .##.# #.# #.##.# # .##.# #.####>##.# #.######.###R.\:jC<9\:j4\:j/\:jG #.###.#.#ß~#oo55o55#Pß#.#.# #  #.# #...#P.#≈#.P#.#.# # \:j #.# #...#$%#..P~P..#..#...# # ##.###..©#©.+..~⌠P..+/©#©..# #.#$$#..P~~..#..#..## # #...####.#P.#≈#.P#.## # #.#÷####.#ß~#...K5oK#Pß#.# # #.#......#.# # #.#..###.R......# # #.#..# #.###.##### # #.#..# #.####.##.###.#[37\:j# m # #.#..# #.####.##.....# # #.#..###.#.........##### #.#.##.##.### #.##.###.####.##.# #.##.# #.# #.##.# # #.##.# #.####>##.# #.######.\:j^/R.\:j\:jo'80\:j\:j\:j6 ORead which item? Scrolls  i - a scroll of identifyp - 2 scrolls of poison  w - 4 scrolls of enchant weapon  x - 3 scrolls of amnesia  S - 3 scrolls of silence  V - 2 scrolls of vulnerability  c - 2 scrolls labelled CYUMUYRAUWN  d - a scroll labelled YMPIDI LYGH  e - a scroll labelled JULITE ZIHUO  k - 2 scrolls labelled BACETU PAESHRA  l - 2 scrolls labelled TUFEXK ATTYONNESK  o - a scroll labelled QEMO HAMUIH [!] read|quaff|evoke[?] describe selected\:j \:j! #.###.#.#ß~#oo55o55#Pß#.#.# # Pottymouth the Skirmisher#.# #...#P.#≈≈≈≈≈≈≈#.P#.#.# # Coglin of Hepliaklqana *.....#.# #...#$%#..P~P..#..#...# # Health: 60/60 ======================== ##.###..©#©.+..~⌠P..+/©#©..# # Magic: 12/12 ======================== .........#$$#..P~~..#..#..## # AC: 5Str: 10 #...####.#P.#≈≈≈≈≈≈≈#.[\:j#40mP#.## # EV: 11Int: 12 #.#÷####.#ß~#...K5oK#Pß#.## SH: 0Dex: 20 #.#......###############.## XL:  9 Next: 85% Place: Dungeon:7 #.#..###........@R.......## Noise: ---------  Time: 8680.0 (0.0) #.#..# #.........###.###### f) +6 orcbow "Cala Itwid" {drain, rN+} #.#..# #.####.##.###.## Fire: f) +6 orcbow "Cala Itwid" {drain #.#..# #.####.##.....######## # #.#..###.#..................##### #.#........##.##.##########...... R[\:j_#40m   Yui the ancestor #.##.###.####.##.# ########### KK 2 kobold demonologists #.##.# #.# #.##.# #.......... o   orc priest #.##.# #.####>##.# #.######.## 5   shadow imp (wandering)Something shouts, "Return whence thou came, thou dissembling toot-wallowing  tinkerer!" _You hear a shout! x2 _There is a transporter here. _The shadow imp shouts, "Flounder, thou villainous kobold-kissing tiddler!" _The orc priest cheers loudly, as Orcs often do.\:j()\:j-Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled CYUMUYRAUWN  d - a scroll labelled YMPIDI LYGH  e - a scroll labelled JULITE ZIHUO  k - 2 scrolls labelled BACETU PAESHRA  l - 2 scrolls labelled TUFEXK ATTYONNESK  o - a scroll labelled QEMO HAMUIH Potions (select first with !)  f - a purple potion  j - 2 yellow potions  n - 2 pink potions \:j .` p - a murky sapphire potion  q - a bubbling ruby potion  s - a fuming dark potion  t - a bubbling sapphire potion  u - a bubbling coppery potion  v - a cyan potion  x - 3 smoky brown potions  y - a murky pink potion[?] describe selected\:j  \:jx? #.###.#.#ß~#oo55o55#Pß#.#.# # Pottymouth the Skirmisher#.# #...#P.#≈≈≈≈≈≈≈#.P#.#.# # Coglin of Hepliaklqana *.....#.# #...#$%#..P~P..#..#...# # Health: 60/60 ======================== ##.###..©#©.+..~⌠P..+/©#©..# # Magic: 12/12 ======================== .........#$$#..P~~..#..#..## # AC: 5Str: 10 \:j#...####.#P.#≈≈≈≈≈≈≈#.P#.## # EV: 11Int: 12 #.#÷####.#ß~#...K5oK#Pß#.## SH: 0Dex: 20 #.#......###############.## XL:  9 Next: 85% Place: Dungeon:7 #.#..###........@R.......## Noise: ---------  Time: 8680.0 (0.0) #.#..# #.........###.###### f) +6 orcbow "Cala Itwid" {drain, rN+} #.#..# #.####.##.###.## Fire: f) +6 orcbow "Cala Itwid" {drain #.#..# #.####.##.....######## # #.#..###.#.....[\:jS37m.............##### #.#........##.##.##########...... 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#.###.##### #.# # #.####.##.###.# #.# # #.####.##.....# ###.#.....##.##.##########.*\:jM# ###.####.##.# # # #.# #.##.# #. # #.####>##.# #.######.###.###*\:jPE.R*\:jQ@.o*\:j[*\:j[&8*\:jGf*\:j&i*\:j.#.#ß~#..o5o55#Pß#.#.# #.# ...#P.#≈#.P#.#.# #.# ...#$%#..P~P..#..#...# #.# ..©#©.+..~⌠P..+/©#©..# #.# #$$#..P~~..#..#..## #.# .#P.#≈#.P#.## #.# .#ß~#5KK..o.#Pß#.# #.# #.# #.# .R.@..# #.#  #.###*\:j|U[37m.##### #.#  #.####.##.###.# #.#  #.####.##......#...##.##.##########.# .####.##.# #   kobold demonologist  #.# #.##.# #.  #.####>##.# #.######.###.###.*\:jE.R*\:j^@.o*\:jK*\:j&9*\:j2*\:j*\:j ` i#.#ß~#..o5o55#Pß#.#.# #.# #P.#≈#.P#.#.# #.# #$%#..P~P..#..#...# #.# ©#©.+..~⌠P..+/©#©..# #.# #$$#..P~~..#..#..## #.# .#P.#≈#.P#.## #.# .#ß~#5KK...o#Pß#.# #.# #*\:j#a .# #.# .R.@.# #.# #.###.##### #.# #.####.##.###.# #.# ##.##.#.# .####.##.# #o   orc priest #.# #.##.# #. #.####>##.# #.######.###.###.#*\:jb E.R*\:jd 0K*\:j}m .K   kobold demonologisto   orc priest*\:jn '10*\:jv *\:jy +\:j&.#ß~#..o5o55#Pß#.#.# #.# #P.#≈#.P#.#.# #.# #$%#..P~P..#..#...# #.# ©#©.+..~⌠P..+/©#©..# #.# #$$#..P~~..#..#..## #.# .#P.#≈#.P#.## #.# .#ß~#5K.K..o#Pß#.# #.# #.# #.# .+\:j'tR.@# #.# .###.##### #.# .####.##.###.# #.# ##.##.#.# .####.##.# #o   orc priest .# #.##.# #. .####>##.# #.######.###.###.#+\:jw)E.R+\:jo+0K+\:j\5.K   kobold demonologisto   orc priest+\:j6&1+\:j?+\:jA+\:jҠ##############..ß~#..o5o55#Pß#.#.#P.#≈≈≈≈≈≈≈#.P#.#. .#$%#..P~P..#..#... ©#©.+..~⌠P..+/©#©..$$#..P~~..#..#..##P.#≈≈≈≈≈≈≈#.P#.##+\:jCß~#5K..K.o#Pß .###############......R.........###.########.# ###.##.....######## #..................##### ...#########.......# #################### #.................. 55 2 shadow imps+\:jX@.K+\:j*K+\:jzK 2 kobold demonologists+\:j&2+\:j{+\:j+\:jG .................###############..ß~#..o5o55#Pß#.#.#P.#≈≈≈≈≈≈≈#.P#.#.# .#$%#..P~P..#..#...# ©#©.+..~⌠P..+/©#©..$$#..P~~..#..#..##P.#≈≈≈≈≈≈≈#.P#.##+\:jy ß~#5K..KKo#Pß .###############......R.........###.########.# ###.##.....######## #..................##### ...#########.......# oo 2 orc priests####################+\:jP 8R.+\:j +\:j &3+\:j +\:jg +\:j" ##...##.#########.#######.## ..................###############..ß~#..o5o55#PßP.#≈≈≈≈≈≈≈#.P#.# .#$%#..P~P..#..#...# ©#©.+..~⌠P..+/©#©..#$$#..P~~..#..#..##P.#≈≈≈≈≈≈≈#.P#@##ß~#5K..KKo#Pß#.###############R........+\:jF ........###.########.# ###.##.....######## #..................##### ...#########.......# +\:j-" 7R.+\:j. +\:j/ &4+\:j: +\:j`> +\:j4.#>.###># #............ ##...##.#########.#######.## ..................###############..ß~#..o5o55#PßP.#≈≈≈≈≈≈≈#.P#.# .#$%#..P~P..#..#. ©#©.+..~⌠P..+/©#©..#$$#..P~~..#..#@.##+\:j6P.#≈≈≈≈≈≈≈#.P#.##ß~#5K..KKo#Pß#R###############................###.########.# ###.##.....######## #..................#####+\:j 97R.,\:j),\:j &5,\:j,\:j,\:j#..#.##.########.# .#>.###># #............ ##...##.#########.#######.## ..................################...ß~#..o5o55#PßP.#≈≈≈≈≈≈≈#.P#.# .#$%#..P~P..#..#. ©#©.+..~⌠P..+/©#@..#$$#..P~~..#..#..##,\:j/P.#≈≈≈≈≈≈≈#.P#R##ß~#5K..KKo#Pß .###############................###.########.# ###.##.....######## ,\:jo 7R.,\:jN(,\:j)&6,\:j7,\:j<R _There is a transporter here.,\:jx###.#.## #.#.###### #..#.##.########.# .#>.###># #............ ##...##.#########.#######.## ..................################...#ß~#..o5o55#Pß#.#.P.#≈≈≈≈≈≈≈#.P#.# .#$%#..P~P..#.. ©#©.+..~⌠P..+/©#©..$$#..P~~..#..#R.##P.#≈≈≈≈≈≈≈#.P#.##ß~#5K..KKo#Pß .,\:jy###############................###.########.# ,\:j |7R.,\:jf,\:j~-7 _,\:j3,\:j-\:jC .#.##.# #######.#.# .#>.###>.......... ##...##.#########.#######.# ..................## #.# ###############...#ß~#..o5o55#Pß#.#.#P.#≈≈≈≈≈≈≈#.P#.#.$%#..P~P..#..#R. ©#©.+..~⌠P..+/© .#$$#..P~~..#..#..#P.#≈≈≈≈≈≈≈#.P#.## ß~#5K..KKo#Pß#.# -\:jъ @#############...............###.########.##.###.# ....########-\:j -\:jݛ &8-\:j -\:j ( _You swap places with Yui.-\:j R _There is a transporter here..\:j.##..#.##.# #.##.#.#.#>.###># #......# ..##...##.##.#######.## )#..## #.# ##.##...# #.#.#ß~#...oo55#Pß#.#.# #.# ...#P.#≈≈≈≈≈≈≈#.P#.#.# #.# ...#$%#..P~P..#..#R..# #.# ..©#©.+..~⌠P..+/@#©..# #.# ...#$$#..P~~..#..#..## #.# ##.#P.#≈≈≈≈≈≈≈#.P#.## #.# ##.#ß~#5K5[.\:jf37m.KKo#Pß#.# #.# ...##.# #.# ##..# #.#  #..###.##### #.#  #.####.##.###.# #.#o 3 orc priests (1 wandering)  #.####.##.....## #.#3(1 wandering).\:jYp.5o..\:jlR#.§.\:j&9.\:j.\:j+L _You enter the transporter and appear at another place./\:jR <#.##..#.##.# #.#.#.# #.#.#>.###># #.....# #..##...##.#.#######.## #)#.## #.# .##.#...# #.# #.#.#ß~#..o.o55#Pß#.#.# #.# #...#P.#≈#.P#.#.# #.# /\:j? @#...#$%#..P~P..#.R#...# #.# #..©#©.+..~⌠P..+@©#§..# #.#.#$$#..P~~..#..#..## #.##.#P.#≈#.P#.## #.##.#ß~#5..5KKo#Pß#.# #.#.#.# #.##.# #.# # #.###.##### #.# # #.####.##.###.# #.# # #.####.##.....# #.#/\:j Z©20/\:j" /\:j* 1o./\:j9 /\:j> +1.0 (2/\:jaN /\:jR 1 _e - a wand of charming (10)1\:j_.#>.###>...........##...##.#########.#######.# #)#..................## #.# .##.###############...# #.#.#ß~#.o..o55#Pß#.#.#..#P.#≈≈≈≈≈≈≈#.P#.#.#$%#..P~P..#.R#..©#©.+..~⌠P..+.©#© ....#$$#..P~~..#@.#..## ###.#P.#≈≈≈≈≈≈≈#.P#.## ß~#5..5KKo#Pß#.# 1\:j`l[12d....############## ###................ ###.########.##.###.# ##.....########o 2##.#..................####555 3 shadow imps (1 wandering)1\:jhs.R.1\:j`rjo   orc priest1\:js+2.0 (11\:j1\:j2\:j;#.#o.'o 2 orc priests2\:j=0R.2\:jR  (1 ally target)distracted)You open the door.2\:jZS&32\:j_2\:j3c% _Yui is smitten.3\:j& ))))You shoot an arrow. Yui avoids your attack.3\:j 7R'3\:ju oThe arrow barely misses the orc priest.3\:j .o..o≈5o 3 orc priests (1 ally target)55 3 shadow imps3\:j1 [===4Rev 3\:j 3\:j2 f _The shadow imp laughs crazily.3\:jj9 )))You shoot an arrow. Yui avoids your attack.4\:j|7R.4\:jw .oThe arrow hits the orc priest but does no damage.4\:j0P '  The shadow imp closely misses Yui.4\:jc5.1 (1.1Rev+ 4\:j=4\:j/A _The orc priest hits Yui with a +0 hand axe.4\:jm )))You shoot an arrow. Yui avoids your attack. The arrow hits the orc priest!4\:jH9 .o4\:jSThe orc priest is heavily wounded.4\:j  R.' Yui hits the orc priest.4\:j'6.24\:j4\:j A _The orc priest hits Yui with a +0 hand axe.4\:j+L )))4\:j`You shoot an arrow. Yui avoids your attack. The arrow hits the orc priest.4\:j7 )The orc priest is almost dead.Yui hits the orc priest.4\:j9;.o4\:jRIR.' 2 orc priests555 3 shadow imps4\:j|Nn77.3Rev* 4\:jZ4\:j(^J _The orc priest dies!4\:j] )You shoot an arrow. Yui avoids your attack. The arrow hits the orc priest!!4\:je x)))   orc priest4\:j R.'(1 ally target)You kill the orc priest!Yui hits the shadow imp.4\:j 39804\:j 4\:j _The shadow imp shouts, "Give up, thou artless doghearted cross-patch!"4\:jo g .  You shoot an arrow. The arrow hits the shadow imp!4\:j {))) 2 shadow imps4\:jƧ ≈R5.≈'4\:jIJ .9094\:j2 4\:j N _You kill the shadow imp!4\:jz )))You shoot an arrow. Yui avoids your attack. The arrow hits the shadow imp.4\:j:?vR..55\:jM≈R5\:j5≈' 30.4 (1.15\:j"5\:j&e _The shadow imp is moderately wounded.5\:j&j5\:j]k5\:jow5\:j%zR _No reachable target in view!5\:j5\:j 5\:j5\:jR _No reachable target in view!5\:j?&35\:jV75\:jM?R _No reachable target in view!5\:j; 5\:jS 5\:j 5\:j R _No reachable target in view!6\:j6\:jA6\:j$6\:jF _Unknown command.8\:jA+.##...##.#########.#######.# #)#..................## #.# .##.###############... #.#.#ß~#....).5#Pß#.#.#..#P.#≈≈≈≈≈≈≈#.P#.#.8\:j,$%#..P~P.R#..#..©#©.+..~⌠P..'.©#© ....#$$#..P~~..#..#..## ###.#P.#≈≈≈≈≈≈≈#@P#.## ß~#5..5KKo#Pß#.# ....############## ###................ ###.########.##.###.# ##.....######## ###.#..................#### ......##.##.##########......8\:j/P.R8\:j<8\:j=4---10 8\:j=_8\:jT8\:jhV9\:j5}k  You shoot an arrow. The arrow hits the plant! The plant begins to die.9\:j<15.9\:j N'R9\:jR9\:j6===2.5 (1.19\:j(9\:j#*3 _The plant is lightly damaged.9\:jR  You shoot an arrow. The arrow hits the plant!9\:j s .5The plant is lightly damaged.9\:j[   The shadow imp shouts, "Away with thee, thou foisting beef-wittedflim-flammer!"3.6Rev+ 9\:j 9\:j B _Yui hits the plant. The plant begins to die.9\:j| g  You shoot an arrow. The arrow hits the plant! You drain the plant.9\:j; o  The plant is moderately damaged.9\:j< ,4.8 (1.29\:jH 9\:jUK ) _Yui hits the plant.;\:j43#.#>.###># #............ #..##...##.#########.#######.## #)#..................# .##.###############...##.#ß~#....).5#Pß#.#.P.#≈≈≈≈≈≈≈#.P#.#.#$%#..P~P..#..#. #..©#©.+..~⌠P..'.©#©..# ;\:jN4 ....#$$#..P~~..#@.#..##P.#≈≈≈≈≈≈≈#RP#.## ###.#ß~#5..5KKo#Pß ....################................###.#######.###.#  #.####.##.....######## ###.#..................#####;\:jAAp ~You swap places with Yui.;\:jX;\:jY5---50;\:je;\:jiV _A nearby plant withers and dies.<\:j<\:j7A---6<\:j3<\:j<\:j1~<\:jw<\:jT7Rev <\:j<\:jV _A nearby plant withers and dies.?\:j='O.##..#.##.# #.########.#.# .#.#>.###># #............# ?\:j'..##...##.#########.#######.# )#..................## #.# #.###############...# #.# .#.#ß~#....).5#Pß#.#.# #.# ...#P.#≈≈≈≈≈≈≈#.P#.#.# #.# ?\:jG(...#$%#..P~P..#..#...# #.# ©#©.+..~⌠P..'.@#©..# #.# ...#$$#..P~~..#..#.?\:j(#.# .#P.#≈≈≈≈≈≈≈#R~#.##.# ?\:j(*##.#ß~#5..5KKo#~ß#.# #.# ...################........# #.#  #.........###.#####?\:j)G#.#  #.####.##.###.# #.#  #.####.##.....######## #.# ?\:jK,8R.?\:j@?\:jB%8?\:jN?\:jpT_ _There is a transporter landing site here.@\:j@\:j@\:j@\:j2R _No reachable target in view!D\:j^###.#.## #.#.#####..#.##.########.# .#.#>.###># #............ ..##...##.#########.#######.## )#..................## ##.###############...# .#.#ß~#....).5#Pß#.#.#P.#≈≈≈≈≈≈≈#.P#.#.#$%#..P~P..#.@#.©#©.+..~⌠P..'.©#©.. ...#$$#..P~~..#.R#..##P.#≈≈≈≈≈≈≈#.~#.## ##.#ß~#5..5KKo#~ß D\:j...############### #................###.########.# D\:jT.RD\:jI(1 ally target)D\:j%9D\:jD\:jE _The shadow imp shouts, "Kneel, thou quaking tickle-brained fleecer!"E\:j E\:jف Evoke which item? Wands  a - a wand of flame (5)e - a wand of charming (10) [!] read|quaff|evoke[?] describe selectedG\:jQ G\:jR G\:j` (.##.###.#.## #.##.#.#### Pottymouth the Skirmisher .##..#.##.# #.########.#.#Coglin of Hepliaklqana *..... .#.#>.###># #............#Health: 60/60 ======================== ..##...##.#########.#######.##Magic: 12/12 ======================== )#..................## #.#AC: 5Str: 10 ##.###############...# #.#EV: 11Int: 12 G\:j0b .#.#ß~#....).5#Pß#.#.# #.#SH: 0Dex: 20 ...#P.#≈≈≈≈≈≈≈#.P#.#.# #.#XL:  9 Next: 90% Place: Dungeon:7 ...#$%#..P~P..#.@#...# #.#Noise: ---------  Time: 8739.8 (0.0) ..©#©.+..~⌠P..'.©#©..# #.#f) +6 orcbow "Cala Itwid" {drain, rN+} ...#$$#..P~~..#..#..## #.#Fire: f) +6 orcbow "Cala Itwid" {drain ##.#P.#≈≈≈≈≈≈≈#R~#.## #.#Rev ##.#ß~#5..5KKG\:jb X[32mo#~ß#.##.# ...###############.##.#R   Yui the ancestor ##.................##.#KK 2 kobold demonologists (1 ally target)#.........###.######.#o   orc priest  #.####.##.###.##.#55 2 shadow impsYou swap places with Yui. _A nearby plant withers and dies. _A nearby plant withers and dies. _There is a transporter landing site here. G\:jc _No reachable target in view! _The shadow imp shouts, "Kneel, thou quaking tickle-brained fleecer!"G\:j .##.###.#.## #.# #.#.#### Pottymouth the Skirmisher .##..#.##.# #.########.#.#  Coglin of Hepliaklqana *..... .#.#>.###># #............#  Health: 60/60 ======================== ..##...##.#########.#######.##  Magic: 12/12 ======================== )#..................## #.#  AC: 5Str: 10 ##.###############...# #.#  EV: 11Int: 12 .#.#ß~#....).5#Pß#.#.# #.#  SH: 0G\:ju Dex: 20 ...#P.#≈≈≈≈≈≈≈#.P#.#.# #.#  XL:  9 Next: 90% Place: Dungeon:7 ...#$%#..P~P..#.@#...# #.#  Noise: ---------  Time: 8739.8 (0.0) ..©#©.+..~⌠P..**©#©..# #.#  f) +6 orcbow "Cala Itwid" {drain, rN+} ...#$$#..P~~.*#..#..## #.#  Fire: f) +6 orcbow "Cala Itwid" {drain G\:jŒ ##.#P.#≈≈≈≈≈*≈#R~#.## #.#  Rev ##.#ß~#5..5KKo#~ß#.# #.# G\:jP o...###############.# #.#  R   Yui the ancestor ##.................# #.#  KK 2 kobold demonologists (1 ally target)  #.........###.##### #.#  o   orc priest  #.####.##.###.# #.#  55 2 shadow imps _No reachable target in view! _The shadow imp shouts, "Kneel, thou quaking tickle-brained fleecer!"G\:j Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (ally  target, 56% to hit)I\:jn^.##.###.#.## #.##.#.#### Pottymouth the Skirmisher .##..#.##.# #.########.#.#Coglin of Hepliaklqana *..... I\:jo.#.#>.###># #............#Health: 60/60 ======================== ..##...##.#########.#######.##Magic: 12/12 ======================== )#..................## #.#AC: 5Str: 10 ##.###############...# #.#EV: 11Int: 12 .#.#ß~#....).5#Pß#.#.# #.#SH: 0Dex: 20 ...#P.#≈≈≈≈≈≈≈#.P#.#.# #.#XL:  9 Next: 90% Place: Dungeon:7 ...#$%#..P~P..#.@#...# #.#I\:j_pNoise: ---------  Time: 8739.8 (0.0) ..©#©.+..~⌠P..**©#©..# #.#f) +6 orcbow "Cala Itwid" {drain, rN+} ...#$$#..P~~.*#..#..## #.#Fire: f) +6 orcbow "Cala Itwid" {drain ##.#P.#≈≈≈≈≈*≈#R~#.## #.#Rev I\:jqO##.#ß~#5..5KKo#~ß#.##.# ...###############.##.#R   Yui the ancestor ##.................##.#KK 2 kobold demonologists (1 ally target)#.........###.######.#o   orc priest  #.####.##.###.##.#I\:jqq55 2 shadow imps _The shadow imp shouts, "Kneel, thou quaking tickle-brained fleecer!"Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (ally  I\:jqItarget, 56% to hit)  The puff of flame hits the kobold demonologist.I\:jS.RI\:jY6'..§I\:jT4==40.8 (1I\:jiI\:jg  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (ally  target, 56% to hit)  The puff of flame hits the kobold demonologist. _The kobold demonologist is lightly wounded.J\:j .#.##.# #######.#.# .#>.###>.......... ..##...##.#########.#######.# )#..................## #.# ##.###############...# .#.#ß~#....).5#Pß#.#.#..#P.#≈≈≈≈≈≈≈#.P#.#.#J\:j h$%#..P~P..#..#..©#©.+..~⌠P..'.@#©.#$$#..P~~..#..#..# ##.#P.#≈≈≈≈≈§≈#.~#.## ß~#5..5KKo#Rß#.# ...############## ##................  ###.########.##.###.# ....########J\:j JR~J\:j# =J\:j 9--1J\:j J\:jx _ _There is a transporter landing site here.K\:j9 IR~K\:j j§§§≈ K\:jJ H--2 _K\:jQ K\:j; L\:jR..≈L\:j &3L\:jL\:jW _The kobold demonologist is engulfed in a cloud of scalding steam.N\:jBk###.#.## #.#.#####..#.##.########.# .#.#>.###># #............ ..##...##.#########.#######.## )#..................## ##.###############...# .#.#ß~#....).5#Pß#.#.#P.#≈≈≈≈≈≈≈#.P#.#.#$%#..P~P..#.@#.©#©.+..~⌠P..'.©#©.. N\:j...#$$#..P~~..#.R#..##P.#≈≈≈≈≈≈≈#.~#.## ##.#ß~#5..5KKo#~ß ...############### #................###.########.# N\:jT.RN\:j%I(1 ally target)N\:jfN\:j4N\:j6&4N\:jEN\:jdIr _The kobold demonologist looks braver for a moment.O\:jEvoke which item? Wands  a - a wand of flame (4)e - a wand of charming (10) [!] read|quaff|evoke[?] describe selectedP\:jP\:jsP\:j4(.##.###.#.## #.##.#.#### Pottymouth the Skirmisher .##..#.##.# #.########.#.#Coglin of Hepliaklqana *..... .#.#>.###># #............#Health: 60/60 ======================== ..##...##.#########.#######.##Magic: 12/12 ======================== )#..................## #.#AC: 5Str: 10 ##.###############...# #.#EV: 11Int: 12 P\:js.#.#ß~#....).5#Pß#.#.# #.#SH: 0Dex: 20 ...#P.#≈≈≈≈≈≈≈#.P#.#.# #.#XL:  9 Next: 90% Place: Dungeon:7 ...#$%#..P~P..#.@#...# #.#Noise: ---------  Time: 8744.8 (0.0) ..©#©.+..~⌠P..'.©#©..# #.#f) +6 orcbow "Cala Itwid" {drain, rN+} ...#$$#..P~~..#..#..## #.#Fire: f) +6 orcbow "Cala Itwid" {drain ##.#P.#≈≈≈≈≈≈≈#R~#.## #.# ##.#ß~#5..5KKo\:jE0;10;1m#~ß#.##.# ...###############.##.#R   Yui the ancestor ##.................##.#KK 2 kobold demonologists (1 ally target)#.........###.######.#o   orc priest  #.####.##.###.##.#55 2 shadow impstarget, 56% to hit)  The puff of flame hits the kobold demonologist. _The kobold demonologist is lightly wounded. _There is a transporter landing site here. _The kobold demonologist is engulfed in a cloud of scalding steam. _The kobold demonologist looks braver for a moment.P\:jwD.##.###.#.## #.# #.#.#### Pottymouth the Skirmisher .##..#.##.# #.########.#.#  Coglin of Hepliaklqana *..... .#.#>.###># #............#  Health: 60/60 ======================== ..##...##.#########.#######.##  Magic: 12/12 ======================== )#..................## #.#  AC: 5Str: 10 ##.###############...# #.#  EV: 11Int: 12 .#.#ß~#....).5#Pß#.#.# #.#  SH: 0Dex: 20 ...#P.#≈≈≈≈≈≈≈#.P#.#.# #.#  XL:  9 Next: 90% Place: Dungeon:7 ...#$%#..P~P..#.@#...# #.#  Noise: ---------  Time: 8744.8 (0.0) ..©#©.+..~⌠P..**©#©..# #.# P\:jE f) +6 orcbow "Cala Itwid" {drain, rN+} ...#$$#..P~~.*#..#..## #.#  Fire: f) +6 orcbow "Cala Itwid" {drain ##.#P.#≈≈≈≈≈*≈#R~#.## #.# ##.#ß~#5..5KKo#~ß#.# #.# ...###############.# #.#  R   Yui the ancestor ##.................# #.#  KK 2 kobold demonologists (1 ally target)  #.........###.##### #.#  o   orc priest  #.####.##.###.# #.#  55 2 shadow imps _The kobold demonologist is engulfed in a cloud of scalding steam. _The kobold demonologist looks braver for a moment.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (lightlywounded, ally target, 56% to hit)Q\:jĶ(.##.###.#.## #.##.#.#### Pottymouth the Skirmisher .##..#.##.# #.########.#.#Coglin of Hepliaklqana *..... .#.#>.###># #............#Health: 60/60 ======================== ..##...##.#########.#######.##Magic: 12/12 ======================== )#..................## #.#AC: 5Str: 10 ##.###############...# #.#EV: 11Int: 12 Q\:j#.#.#ß~#....).5#Pß#.#.# #.#SH: 0Dex: 20 ...#P.#≈≈≈≈≈≈≈#.P#.#.# #.#XL:  9 Next: 90% Place: Dungeon:7 ...#$%#..P~P..#.@#...# #.#Noise: ---------  Time: 8744.8 (0.0) ..©#©.+..~⌠P..**©#©..# #.#f) +6 orcbow "Cala Itwid" {drain, rN+} ...#$$#..P~~.*#..#..## #.#Fire: f) +6 orcbow "Cala Itwid" {drain ##.#P.#≈≈≈≈≈*≈#R~#.## #.# ##.#ß~#5.\:j`\m.**Ko#~ß#.##.# ...###############.##.#R   Yui the ancestor ##.................##.#KK 2 kobold demonologists (1 ally target)#.........###.######.#o   orc priest  #.####.##.###.##.#55 2 shadow imps _The kobold demonologist looks braver for a moment.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (lightlywounded, ally target, 56% to hit)  The puff of flame misses the kobold demonologist.Q\:j>S.RQ\:jw[s'..§45K4   chaos spawn (summoned)o   orc priest(…) Press: ? - help, Shift-Dir - straight line: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (lightlywounded, ally target, 56% to hit)  The puff of flame misses the kobold demonologist.  The puff of flame misses the shadow imp.The shadow imp shouts, "Submit, thou mangled guts-griping tiler!"Q\:j]4==5.8 (1Q\:jUhB44Q\:jkw _The kobold demonologist gestures wildly while chanting.S\:jE.#.##.# #######.#.# .#>.###>.......... ..##...##.#########.#######.# )#..................## #.# ##.###############...# .#.#ß~#....).5#Pß#.#.#S\:j! ..#P.#≈≈≈≈≈≈≈#.P#.#.#$%#..P~P..#..#..©#©.+..~⌠P..'.@#©.#$$#..P~~..#..#..# ##.#P.#≈≈≈≈≈§≈#.~#.## ß~#5.45KKo#Rß#.# ...############## ##................  ###.########.##.###.# ....########S\:j" `54S\:j  §≈§#4, ally target)S\:j /--6S\:j] 044S\:jk! _ _There is a transporter landing site here.T\:jJR~T\:j{>)T\:jA--7T\:jT\:jW _The kobold demonologist is engulfed in a cloud of scalding steam.T\:j7X Q.RT\:jj §§~§§§≈≈#T\:jk &8T\:jw B44T\:jz Z _The kobold demonologist is engulfed in a cloud of scalding steam. x2V\:j JR~V\:j@{⌠~~.≈≈V\:js&9V\:j&B44V\:j)W\:j:P DR~W\:j5l W\:jim '50W\:jy D44W\:j~ d _The shadow imp spits at you.X\:jEI#.#.#>.###># #............# #..##...##.#########.#######.## #)#..................## #. .##.###############...# #.# #.#.#ß~#....).5#Pß#.#.# #.# #...#P.#≈≈≈≈≈≈≈#.P#.#.# #.# #...#$%#..P~P..#..#...# #.# #..©#©.+..~⌠P..'.©#©..# #.#..#$$#..P~~..#@.#..## #.# X\:jG_###.#P.#≈≈≈≈≈≈≈#R~# #.##.#ß~#5.54KKo#~ß#. #.# ....###############.# #.# ###.................# #.# # ####.##### #.# # #.####.##.###.#  #.# # #.####.##.....######## #.# ###.#..................#####.#X\:jK15.X\:jWX\:jX&1X\:jcB44X\:jDgZ\:j' @.5Z\:jn M#.#.+Z\:j &2Z\:j* D44Z\:jy/ ) _You close the door.[\:j[4 [\:j5 &3[\:jB B44[\:jE \\:j\\:j&4\\:j@B44\\:jn _The shadow imp shouts, "Away with thee, thou unctious hasty-witted scavenger!"\\:jX\\:j&5\\:jp\\:j\\:jL \\:jN &6\\:j[ B44\\:j>_ ]\:jj]\:j&7]\:jK44]\:jĘ]\:j&8]\:jD44]\:jݫ]\:j ]\:j &9]\:jʤ B44]\:jq ]\:j =60]\:j9 044]\:j ^\:jg^\:j&1^\:j D44^\:j^\:j/] <2^\:jT` D44^\:jc _\:j _\:j Visible Monsters/Features (select to target/travel, [!] to examine) Monsters  a - (R) Yui the ancestor (friendly)b - (K) a kobold demonologist, wielding a +0 dagger and wearing a +0 robe,severely wounded  c - (K) a kobold demonologist, wielding a +0 dagger and wearing a +0 robe,moderately wounded  d - (4) a chaos spawn (summoned)  e - (o) an orc priest, wielding a +0 war axe  f - (5) a shadow imp  g - (5) a shadow imp, lightly wounded Features_\:jX Lh - (©) a transporter`\:j\texamine, [!] to target/travelb\:j0A chaos spawn. A being of pure chaos, its form is constantly shifting, growing and then losing eyes, mouths, claws and tentacles. It corrupts everything it touches. Max HP: ~30 Will: ++ AC: + EV: +++  rF: ... rC: ... rPois: . rNeg: ∞rElec: . Threat: High Class: Demonic Size: Large Int: Animal b\:jAYou have about 64% to hit with the +6 orcbow "Cala Itwid". It has about 62% to hit you. Attack Max Damage After Damaging Hits Hit 19Chaos It is immune to torment; and resistant to miasma. It is vulnerable to silver and hated by Zin. It can open doors. This monster has been temporarily summoned to this location. Killing it yields no experience or items; it is incapable of using stairs.i\:jk i\:j} K#.#.#>.###># #............#Pottymouth the Skirmisher #..##...##.#########.#######.##Coglin of Hepliaklqana *..... #)#..................## #.#Health: 60/60 ======================== .##.###############...# #.#Magic: 12/12 ======================== #.#.#ß~#....).5#Pß#.#.# #.#AC: 5Str: 10 i\:j #...#P.#≈≈≈≈≈≈≈#.P#.#.# #.#EV: 11Int: 12 #...#$%#..P~P..#..#...# #.#SH: 0Dex: 20 #..©#©.+..~⌠P..+.©#©..# #.#XL:  9 Next: 90% Place: Dungeon:7 ....#$$#..P~~..#@.#..## #.#Noise: ---------  Time: 8762.8 (0.0) ###.#P.#≈≈≈≈≈≈≈#R~#.## #.#f) +6 orcbow "Cala Itwid" {drain, rN+} ###.#ß~#5.54KKo#~ß#.#i\:j #.#Fire: f) +6 orcbow "Cala Itwid" {drain ....###############.##.# ###.................##.# # #.........###.######.#R   Yui the ancestor # #.####.##.###.##.#KK 2 kobold demonologists # #.####.##.....######## #.#4   chaos spawn (summoned) ###.#..................#####.#o   orc priest(…)_There is a transporter landing site here. _The kobold demonologist is engulfed in a cloud of scalding steam. _The kobold demonologist is engulfed in a cloud of scalding steam. x2 _The shadow imp spits at you. _You close the door. _The shadow imp shouts, "Away with thee, thou unctious hasty-witted scavenger!"i\:j  Visible Monsters/Features (select to examine, [!] to target/travel) Monsters  a - (R) Yui the ancestor (friendly)  b - (K) a kobold demonologist, wielding a +0 dagger and wearing a +0 robe, i\:j\ eseverely wounded  c - (K) a kobold demonologist, wielding a +0 dagger and wearing a +0 robe, moderately wounded  d - (4) a chaos spawn (summoned)  e - (o) an orc priest, wielding a +0 war axe  f - (5) a shadow imp  g - (5) a shadow imp, lightly wounded Features  h - (©) a transporteri\:jH i\:j i\:j #.#.#>.###># #............#Pottymouth the Skirmisher #..##...##.#########.#######.##Coglin of Hepliaklqana *..... #)#..................## #.#Health: 60/60 ======================== .##.###############...# #.#Magic: 12/12 ======================== #.#.#ß~#....).5#Pß#.#.# #.#AC: 5Str: 10 #...#P.#≈≈≈≈≈≈≈#.P#.#.# #.#EV: 11Int: 12 #...#$%#..P~P..#..#...# #.#SH: 0Dex:\:j: 7m 20 #..©#©.+..~⌠P..+.©#©..# #.#XL:  9 Next: 90% Place: Dungeon:7 ....#$$#..P~~..#@.#..## #.#Noise: ---------  Time: 8762.8 (0.0) ###.#P.#≈≈≈≈≈≈≈#R~#.## #.#f) +6 orcbow "Cala Itwid" {drain, rN+} ###.#ß~#5.54KKo#~ß#.##.#Fire: f) +6 orcbow "Cala Itwid" {drain ....###############.##.# ###.................##.# # #.........###.######.#R   Yui the ancestor # #.####.##.###.##.#\:j 38GKK 2 kobold demonologists # #.####.##.....######## #.#4   chaos spawn (summoned) ###.#..................#####.#o   orc priest(…)_There is a transporter landing site here. _The kobold demonologist is engulfed in a cloud of scalding steam. _The kobold demonologist is engulfed in a cloud of scalding steam. x2 _The shadow imp spits at you. _You close the door. _The shadow imp shouts, "Away with thee, thou unctious hasty-witted scavenger!"i\:j 4i\:j i\:j k\:j` k\:j Visible Monsters/Features (select to target/travel, [!] to examine) Monsters  a - (R) Yui the ancestor (friendly)b - (K) a kobold demonologist, wielding a +0 dagger and wearing a +0 robe,severely wounded  c - (K) a kobold demonologist, wielding a +0 dagger and wearing a +0 robe,moderately wounded  d - (4) a chaos spawn (summoned)  e - (o) an orc priest, wielding a +0 war axe  f - (5) a shadow imp  g - (5) a shadow imp, lightly wounded Featuresk\:j) Lh - (©) a transporterm\:jLtexamine, [!] to target/travelo\:jF A chaos spawn. A being of pure chaos, its form is constantly shifting, growing and then losing eyes, mouths, claws and tentacles. It corrupts everything it touches. Max HP: ~30 Will: ++ AC: + EV: +++  rF: ... rC: ... rPois: . rNeg: ∞rElec: . o\:j (Threat: High Class: Demonic Size: Large Int: Animal You have about 64% to hit with the +6 orcbow "Cala Itwid". It has about 62% to hit you. Attack Max Damage After Damaging Hits Hit 19Chaos It is immune to torment; and resistant to miasma. It is vulnerable to silver and hated by Zin. It can open doors. This monster has been temporarily summoned to this location. Killing it yields no experience or items; it is incapable of using stairs.r\:j$q r\:j K#.#.#>.###># #............#Pottymouth the Skirmisher #..##...##.#########.#######.##Coglin of Hepliaklqana *..... #)#..................## #.#Health: 60/60 ======================== .##.###############...# #.#Magic: 12/12 ======================== #.#.#ß~#....).5#Pß#.#.# #.#AC: 5Str: 10 r\:jـ #...#P.#≈≈≈≈≈≈≈#.P#.#.# #.#EV: 11Int: 12 #...#$%#..P~P..#..#...# #.#SH: 0Dex: 20 #..©#©.+..~⌠P..+.©#©..# #.#XL:  9 Next: 90% Place: Dungeon:7 ....#$$#..P~~..#@.#..## #.#Noise: ---------  Time: 8762.8 (0.0) ###.#P.#≈≈≈≈≈≈≈#R~#.## #.#f) +6 orcbow "Cala Itwid" {drain, rN+} r\:j ###.#ß~#5.54KKo#~ß#.##.#Fire: f) +6 orcbow "Cala Itwid" {drain ....###############.##.# ###.................##.# # #.........###.######.#R   Yui the ancestor # #.####.##.###.##.#KK 2 kobold demonologists r\:j9 # #.####.##.....######## #.#4   chaos spawn (summoned) ###.#..................#####.#o   orc priest(…)_There is a transporter landing site here. _The kobold demonologist is engulfed in a cloud of scalding steam. _The kobold demonologist is engulfed in a cloud of scalding steam. x2 _The shadow imp spits at you. r\:j _You close the door. _The shadow imp shouts, "Away with thee, thou unctious hasty-witted scavenger!"r\:jl 5 Visible Monsters/Features (select to examine, [!] to target/travel) Monsters  a - (R) Yui the ancestor (friendly)  b - (K) a kobold demonologist, wielding a +0 dagger and wearing a +0 robe, severely wounded  c - (K) a kobold demonologist, wielding a +0 dagger and wearing a +0 robe, moderately wounded  d - (4) a chaos spawn (summoned)  e - (o) an orc priest, wielding a +0 war axe  f - (5) a shadow imp  g - (5) a shadow imp, lightly wounded Features  h - (©) a transporterr\:jZ? r\:j0I r\:jU #.#.#>.###># #............#Pottymouth the Skirmisher #..##...##.#########.#######.##Coglin of Hepliaklqana *..... #)#..................## #.#Health: 60/60 ======================== .##.###############...# #.#Magic: 12/12 ======================== r\:jV #.#.#ß~#....).5#Pß#.#.# #.#AC: 5Str: 10 #...#P.#≈≈≈≈≈≈≈#.P#.#.# #.#EV: 11Int: 12 #...#$%#..P~P..#..#...# #.#SH: 0Dex: 20 #..©#©.+..~⌠P..+.©#©..# #.#XL:  9 Next: 90% Place: Dungeon:7 ....#$$#..P~~..#@.#..## #.#r\:jTW Noise: ---------  Time: 8762.8 (0.0) ###.#P.#≈≈≈≈≈≈≈#R~#.## #.#f) +6 orcbow "Cala Itwid" {drain, rN+} ###.#ß~#5.54KKo#~ß#.##.#Fire: f) +6 orcbow "Cala Itwid" {drain ....###############.##.# ###.................##.# # #.........###.######.#r\:jSX R   Yui the ancestor # #.####.##.###.##.#KK 2 kobold demonologists # #.####.##.....######## #.#4   chaos spawn (summoned) ###.#..................#####.#o   orc priest(…)_There is a transporter landing site here. _The kobold demonologist is engulfed in a cloud of scalding steam. _The kobold demonologist is engulfed in a cloud of scalding steam. x2 _The shadow imp spits at you. _You close the door. _The shadow imp shouts, "Away with thee, thou unctious hasty-witted scavenger!"r\:jd 4r\:jj r\:jl s\:j f#..#.##.########.##.#>.###># #............ #..##...##.#########.#######.## #)#..................## .##.###############...##.#ß~#....).5#Pß#.#.#P.#≈≈≈≈≈≈≈#.P#.#.#$%#..P~P..#..#. s\:j v#..©#©.+..~⌠P..+@©#©..# ....#$$#..P~~..#..#..##P.#≈≈≈≈≈≈≈#R~#.## ###.#ß~#5.54KKo#~ß ....################................###.#######.###.#  #.####.##.....######## s\:j 7R.s\:j$ s\:jf% +3.8 (1s\:j#1 B44s\:j5 w\:j@.#>.###>...........##...##.#########.#######.# #)#..................## #.# .##.###############...# #.#.#ß~#....).5#Pß#.#.#..#P.#≈≈≈≈≈≈≈#.P#.#.#$%#..P~P..#..#..w\:jB4©#©.+..~⌠P..+R©#© ....#$$#..P~~..#@.#..## ###.#P.#≈≈≈≈≈≈≈#.~#.## ß~#5.54KKo#~ß#.# ....############## ###................ ###.########.##.###.# ##.....######## ###.#..................####w\:j$Nw\:j*O&4w\:jXD44w\:jp[v _The kobold demonologist is engulfed in a cloud of scalding steam. x2 _The shadow imp spits at you. _You close the door. _The shadow imp shouts, "Away with thee, thou unctious hasty-witted scavenger!"You swap places with Yui.x\:ju#.#.'x\:j<5x\:jD44x\:jQ( _You open the door.y\:jB: .##..#.##.# #.########.#.# .#.#>.###># #............# ..##...##.#########.#######.# )#..................## #.# #.###############...# #.# .#.#ß~#....).5#Pß#.#.# #.# ...#P.#≈≈≈≈≈≈≈#.P#.#.# #.# y\:jK;...#$%#..P~P..#..#...# #.# ©#©.+..~⌠P..'R@#©..# #.# ...#$$#..P~~..#..#.#.# .#P.#≈≈≈≈≈≈≈#.~#.##.# ##.#ß~#5.54KKo#~ß ...################........# #.#  #.........###.######.# y\:j; #.####.##.###.# #.#  #.####.##.....######## #.# y\:j=.R.y\:jtJy\:j>K&6y\:jVB44y\:j8Z_ _There is a transporter landing site here.{\:j?{\:jBEvoke which item? Wands  a - a wand of flame (3)e - a wand of charming (10) [!] read|quaff|evoke[?] describe selected|\:j |\:j |\:j ~.##..#.##.# #.########.#.#Pottymouth the Skirmisher .#.#>.###># #............#Coglin of Hepliaklqana *..... ..##...##.#########.#######.##Health: 60/60 ======================== )#..................## #.#Magic: 12/12 ======================== |\:j ##.###############...# #.#AC: 5Str: 10 .#.#ß~#....).5#Pß#.#.# #.#EV: 11Int: 12 ...#P.#≈≈≈≈≈≈≈#.P#.#.# #.#SH: 0Dex: 20 ...#$%#..P~P..#..#...# #.#XL:  9 Next: 90% Place: Dungeon:7 ..©#©.+..~⌠P..R.@#©..# #.#Noise: ---------  Time: 8766.8 (0.0) ...#$$#..P~~..#..#..## #.#f) +6 orcbow "Cala Itwid" {drain|\:j &, rN+} ##.#P.#≈≈≈≈≈≈≈#.~#.## #.#Fire: f) +6 orcbow "Cala Itwid" {drain ##.#ß~#5.54KKo#~ß#.##.# ...###############.##.# ##.................##.#R   Yui the ancestor#.........###.######.#KK 2 kobold demonologists#.####.##.###.##.#4   chaos spawn (summoned)#.####.##.....######## #.#o   orc priest(…)_The shadow imp spits at you. _You close the door. _The shadow imp shouts, "Away with thee, thou unctious hasty-witted scavenger!" _You swap places with Yui. _You open the door. _There is a transporter landing site here.|\:j .##..#.##.# #.########.#.#  Pottymouth the Skirmisher .#.#>.###># #............#  Coglin of Hepliaklqana *..... ..##...##.#########.#######.##  Health: 60/60 ======================== )#..................## #.#  Magic: 12/12 ======================== ##.###############...# #.#  AC: 5Str: 10 .#.#ß~#....).5#Pß#.#.# #.#  EV: 11Int: 12 ...#P.#≈≈≈≈≈≈≈#.P#.#.# #.#  SH: 0Dex: 20 ...#$%#..P~P..#..#...# #.#  XL:  9 Next: 90% Place: Dungeon:7 |\:j ..©#©.+..~⌠P..R*@#©..# #.#  Noise: ---------  Time: 8766.8 (0.0) ...#$$#..P~~**#..#..## #.#  f) +6 orcbow "Cala Itwid" {drain, rN+} ##.#P.#≈≈≈**≈≈#.~#.## #.#  Fire: f) +6 orcbow "Cala Itwid" {drain ##.#ß~#5.54KKo#~ß#.# #.# ...###############.# #.# ##.................# #.#  R   Yui the ancestor  #.........###.##### #.#  KK 2 kobold demonologists  #.####.##.###.# #.#  4   chaos spawn (summoned)  #.####.##.....######## #.#  o   orc priest(…)_You swap places with Yui. _You open the door. _There is a transporter landing site here.  Aiming: |\:j Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a shadow imp (ally target, 64% to hit)}\:j .##..#.##.# #.########.#.#Pottymouth the Skirmisher .#.#>.###># #............#Coglin of Hepliaklqana *..... ..##...##.#########.#######.##Health: 60/60 ======================== )#..................## #.#Magic: 12/12 ======================== ##.###############...# #.#AC: 5Str: 10 .#.#ß~#....).5#Pß#.#.# #.#EV: 11Int: 12 ...#P.#≈≈≈≈≈≈≈#.P#.#.# #.#SH: 0Dex: 20 ...#$%#..P~P..#..#...# }\:j5 #.#XL:  9 Next: 90% Place: Dungeon:7 ..©#©.+..~⌠P..R.@#©..# #.#Noise: ---------  Time: 8766.8 (0.0) ...#$$#..P~~..#..#..## #.#f) +6 orcbow "Cala Itwid" {drain, rN+} ##.#P.#≈≈≈≈≈≈≈#.~#.## #.#Fire: f) +6 orcbow "Cala Itwid" {drain ##.#ß~#5.54KKo#~ß#.##.# ...###############.##.# ##.................##.#R   Yui the ancestor#.........###.######.#KK 2 kobold demonologists#.####.##.###.##.#4 }\:j/   chaos spawn (summoned)#.####.##.....######## #.#o   orc priest(…)_You open the door. _There is a transporter landing site here.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a shadow imp (ally target, 64% to hit)  Okay, then.}\:jк }\:j }\:j . _\:jc*j###.#.## #.#.#####..#.##.########.# .#.#>.###># #............ ..##...##.#########.#######.## )#..................## ##.###############...# .#.#ß~#....).5#Pß#.#.#P.#≈≈≈≈≈≈≈#.P#.#.#$%#..P~P..#.@#.©#©.+..~⌠P..R.©#©.. ...#$$#..P~~..#..#..##\:j+P.#≈≈≈≈≈≈≈#.~#.## ##.#ß~#5.54KKo#~ß ...############### #................###.########.# \:jL-4R'\:j^=\:j*D\:j \:j+7.8 (1\:jD44\:jr _The kobold demonologist looks braver for a moment.\:j \:j5 \:j^ \:j V _There's nothing to close nearby.\:j\:jkEvoke which item? Wands  a - a wand of flame (3)e - a wand of charming (10) [!] read|quaff|evoke[?] describe selected\:j\:jn\:jo-(.##.###.#.## #.##.#.#### Pottymouth the Skirmisher .##..#.##.# #.########.#.#\:jr.WCoglin of Hepliaklqana *..... .#.#>.###># #............#Health: 60/60 ======================== ..##...##.#########.#######.##Magic: 12/12 ======================== )#..................## #.#AC: 5Str: 10 ##.###############...# #.#EV: 11Int: 12 .#.#ß~#....).5#Pß#.#.# #.#SH: 0Dex: 20 \:ju/...#P.#≈≈≈≈≈≈≈#.P#.#.# #.#XL:  9 Next: 90% Place: Dungeon:7 ...#$%#..P~P..#.@#...# #.#Noise: ---------  Time: 8767.8 (0.0) ..©#©.+..~⌠P.R'.©#©..# #.#f) +6 orcbow "Cala Itwid" {drain, rN+} ...#$$#..P~~..#..#..## #.#Fire: f) +6 orcbow "Cala Itwid" {drain ##.#P.#≈≈≈≈≈≈≈#.~#.## #.# ##.#ß~#5.54KKo#~ß#.##.# ...###############.##.#\:j/R   Yui the ancestor ##.................##.#KK 2 kobold demonologists#.........###.######.#\:jc04   chaos spawn (summoned)#.####.##.###.##.#o   orc priest(…)Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a shadow imp (ally target, 64% to hit) _Okay, then. _The kobold demonologist looks braver for a moment. _There's nothing to close nearby.\:jEV.##.###.#.## #.# #.#.#### Pottymouth the Skirmisher .##..#.##.# #.########.#.#  Coglin of Hepliaklqana *..... .#.#>.###># #............#  Health: 60/60 ======================== ..##...##.#########.#######.##  Magic: 12/12 ======================== )#..................## #.#  AC: 5Str: 10 ##.###############...# #.#  EV: 11Int: 12 .#.#ß~#....).5#Pß#.#.# #.#  SH: 0Dex: 20 \:jcW...#P.#≈≈≈≈≈≈≈#.P#.#.# #.#  XL:  9 Next: 90% Place: Dungeon:7 ...#$%#..P~P..#.@#...# #.#  Noise: ---------  Time: 8767.8 (0.0) ..©#©.+..~⌠P.R**©#©..# #.#  f) +6 orcbow "Cala Itwid" {drain, rN+} ...#$$#..P~~.*#..#..## #.#  Fire: f) +6 orcbow "Cala Itwid" {drain ##.#P.#≈≈≈≈≈*≈#.~#.## #.# ##.#ß~#5.54KKo#~ß#.# #.# ...###############.# #.#  R   Yui the ancestor ##.................# #.#  KK 2 kobold demonologists  #.........###.##### #.#  [0;10;1\:jWm4   chaos spawn (summoned)  #.####.##.###.# #.#  o   orc priest(…)_The kobold demonologist looks braver for a moment. _There's nothing to close nearby.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (lightlywounded, 56% to hit)\:jn .##.###.#.## #.##.#.#### Pottymouth the Skirmisher .##..#.##.# #.########.#.#Coglin of Hepliaklqana *..... .#.#>.###># #............#Health: 60/60 ======================== \:jo ..##...##.#########.#######.##Magic: 12/12 ======================== )#..................## #.#AC: 5Str: 10 ##.###############...# #.#EV: 11Int: 12 .#.#ß~#....).5#Pß#.#.# #.#SH: 0Dex: 20 ...#P.#≈≈≈≈≈≈≈#.P#.#.# #.#XL:  9 Next: 90% Place: Dungeon:7 ...#$%#..P~P..#.@#...# #.#Noise: ---------  Time: 8767.8 (0.0) ..©#©.+..~⌠P.R**©#©..#\:jq [40m #.#f) +6 orcbow "Cala Itwid" {drain, rN+} ...#$$#..P~~.*#..#..## #.#Fire: f) +6 orcbow "Cala Itwid" {drain ##.#P.#≈≈≈≈≈*≈#.~#.## #.# ##.#ß~#5.54*Ko#~ß#.##.# ...###############.##.#R   Yui the ancestor ##.................##.#KK 2 kobold demonologists#.........###.######.#4   chaos spawn (summoned)#.####.##.###.##.#o   orc priest(…)_There's nothing to close nearby.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (lightlywounded, 56% to hit)  The puff of \:jq ;flame misses the kobold demonologist.\:jD §  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (lightlywounded, 56% to hit)  The puff of flame misses the kobold demonologist.The puff of flame hits the chaos spawn but does no damage.\:j` W.R\:j^ A.5\:j R '..§Ko   orc priest55 2 shadow imps (1 ally target)The chaos spawn degenerates into a cloud of primal chaos!\:j \:j \:j 4==8.8 (1\:jر \:jF k _The kobold demonologist miscasts a cantrip.\:j>I>.#.##.# #######.#.# .#>.###>.......... ..##...##.#########.#######.# )#..................## #.# ##.###############...# .#.#ß~#....).5#Pß#.#.#..#P.#≈≈≈≈≈≈≈#.P#.#.#$%#..P~P..#..#..©#©.+..~⌠P..'.@#©.#$$#..P~~R.#..#..# ##.#P.#≈≈≈≈≈§≈#.~#.## \:jNK>ß~#5..5KKo#~ß#.# ...############## ##................  ###.########.##.###.# ....########\:jeLK.R\:jR[D≈\:j\/--9\:j:h\:jk< _The shadow imp is engulfed in seething chaos.\:jm_ _There is a transporter landing site here.\:j+S#.#.#>.###># #............# #..##...##.#########.#######.## #)#..................## #. .##.###############...# #.# #.#.#ß~#....).5#Pß#.#.# #.# #...#P.#≈≈≈≈≈≈≈#.P#.#.# #.# #...#$%#..P~P..#..#...# #.# #..©#©.+..~⌠P..'.©#©..# #.#..#$$#..P~~.R#@.#..## #.# \:j-=###.#P.#≈≈≈≈≈≈≈#.~# #.##.#ß~#5..5KKo#~ß#. #.# ....###############.# #.# ###.................# #.# # ####.##### #.# # #.####.##.###.#  #.# # #.####.##.....######## #.# ###.#..................#####.#\:j/6R.\:j@\:jBI--70 _\:j]\:jb\:j.##..#.##.# #.########.#.# .#.#>.###># #............# ..##...##.#########.#######.# )#..................## #.# #.###############...# #.# .#.#ß~#....).5#Pß#.#.# #.# ...#P.#≈≈≈≈≈≈≈#.P#.#.# #.# ...#$%#..P~P..#..#...# #.# ©#©.+..~⌠P..R.@#©..# #.# ...#$$#..P~~..#\:jk}..#.#.# .#P.#≈≈≈≈≈≈≈#.~#.##.# ##.#ß~#5..5KKo#~ß ...################........# #.#  #.........###.######.#  #.####.##.###.# #.#  #.####.##.....######## #.# 'R\:j \:j2&1\:j\:j_ _The shadow imp laughs crazily.\:jl_ _There is a transporter landing site here.\:j<###.#.## #.#.#####..#.##.########.# .#.#>.###># #............ ..##...##.#########.#######.## )#..................## ##.###############...# .#.#ß~#....).5#Pß#.#.#P.#≈≈≈≈≈≈≈#.P#.#.#$%#..P~P..#.@#.\:jv=©#©.+..~⌠P..'R©#©.. ...#$$#..P~~..#..#..##P.#≈≈≈≈≈≈≈#.~#.## ##.#ß~#5..5KKo#~ß ...############### #................###.########.# \:j>3R.\:jHI(1 ally target)\:jI-2 _\:jS\:jV\:jš\:jEvoke which item? Wands  a - a wand of flame (2)e - a wand of charming (10) [!] read|quaff|evoke[?] describe selected\:j\:j*\:j#.##.###.#.## #.##.#.#### Pottymouth the Skirmisher .##..#.##.# #.########.#.#Coglin of Hepliaklqana *..... .#.#>.###># #............#Health: 60/60 ======================== \:jc$..##...##.#########.#######.##Magic: 12/12 ======================== )#..................## #.#AC: 5Str: 10 ##.###############...# #.#EV: 11Int: 12 .#.#ß~#....).5#Pß#.#.# #.#SH: 0Dex: 20 ...#P.#≈≈≈≈≈≈≈#.P#.#.# #.#XL:  9 Next: 90% Place: Dungeon:7 ...#$%#..P~P..#.@#...# #.#Noise: ---------  Time: 8772.8 (0.0) \:j&..©#©.+..~⌠P..R.©#©..# #.#f) +6 orcbow "Cala Itwid" {drain, rN+} ...#$$#..P~~..#..#..## #.#Fire: f) +6 orcbow "Cala Itwid" {drain ##.#P.#≈≈≈≈≈≈≈#.~#.## #.# ##.#ß~#5..5KKo#~ß#.##.# ...###############.##.#R   Yui the ancestor ##.................##.#KK 2 kobold demonologists (1 ally target)#.........###.######.#o   orc priest  #.####.##.###.##.#55 2 shadow impsThe chaos spawn degenerates into a cloud of primal chaos! _The kobold demonologist miscasts a cantrip. _The shadow imp is engulfed in see\:jc(thing chaos. _There is a transporter landing site here. _The shadow imp laughs crazily. _There is a transporter landing site here.\:jH.##.###.#.## #.# #.#.#### Pottymouth the Skirmisher .##..#.##.# #.########.#.#  Coglin of Hepliaklqana *..... .#.#>.###># #............#  Health: 60/60 ======================== ..##...##.#########.#######.##  Magic: 12/12 ======================== )#..................## #.#  AC: 5Str: 10 ##.###############...# #.#  EV: 11Int: 12 .#.#ß~#....).5#Pß#.#.# #.#  SH: 0Dex: 20 ...#P.#≈≈≈≈≈≈≈#.P#.#.# #.#  XL:  9 Next: 90% Place: Dungeon:7 ...#$%#..P~P..#.@#...# #.#  Noise: ---------  Time: 8772.8 (0.0) ..©#©.+..~⌠P..R*©#©..# #.# [3\:jJ9;49m f) +6 orcbow "Cala Itwid" {drain, rN+} ...#$$#..P~~.*#..#..## #.#  Fire: f) +6 orcbow "Cala Itwid" {drain ##.#P.#≈≈≈≈≈*≈#.~#.## #.# ##.#ß~#5..5KKo#~ß#.# #.# ...###############.# #.#  R   Yui the ancestor ##.................# #.#  KK 2 kobold demonologists (1 ally target)  #.........###.##### #.#  o   orc priest  #.####.##.###.# #.#  55 2 shadow imps _The shadow imp laughs crazily. _There is a transporter landing site here.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (lightlywounded, ally target, 56% to hit)\:jY(.##.###.#.## #.##.#.#### Pottymouth the Skirmisher .##..#.##.# #.########.#.#Coglin of Hepliaklqana *..... .#.#>.###># #............#Health: 60/60 ======================== ..##...##.#########.#######.##Magic: 12/12 ======================== )#..................## #.#AC: 5Str: 10 ##.###############...# #.#EV: 11Int: 12 \:j6[.#.#ß~#....).5#Pß#.#.# #.#SH: 0Dex: 20 ...#P.#≈≈≈≈≈≈≈#.P#.#.# #.#XL:  9 Next: 90% Place: Dungeon:7 ...#$%#..P~P..#.@#...# #.#Noise: ---------  Time: 8772.8 (0.0) ..©#©.+..~⌠P..**©#©..# #.#f) +6 orcbow "Cala Itwid" {drain, rN+} ...#$$#..P~~.*#..#..## #.#Fire: f) +6 orcbow "Cala Itwid" {drain ##.#P.#≈≈≈≈≈*≈#.~#.## #.# ##.#ß~#5.[3\:j\|9;49m.**Ko#~ß#.##.# ...###############.##.#R   Yui the ancestor ##.................##.#KK 2 kobold demonologists (1 ally target)#.........###.######.#o   orc priest  #.####.##.###.##.#55 2 shadow impsAiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (lightly\:j\wounded, ally target, 56% to hit)  Yui avoids your attack.  The puff of flame misses the kobold demonologist.\:jW'R\:jeS.§5K\:j4==3.8 (1\:j\:j  Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (lightlywounded, ally target, 56% to hit)  Yui avoids your attack.  The puff of flame misses the kobold demonologist. _shadow imp.\:jd ))))You shoot an arrow. Yui avoids your attack.  The arrow hits the kobold demonologist.\:jrW.R\:j۝<oK\:j\:j3}'.=4Rev \:j\:jn _The kobold demonologist is moderately wounded.\:jW ))))You shoot an arrow. Yui avoids your attack.  The arrow hits the kobold demonologist!\:j3 '..RThe kobold demonologist is heavily wounded.Yui closely misses the kobold demonologist.\:j7\:j%(§\:j#,5.9 (1.1\:j\:j} _The kobold demonologist casts a cantrip, but nothing happens.\:jV N )))\:jW w)You shoot an arrow. Yui avoids your attack.  The arrow hits the kobold demonologist.\:j d '..≈R\:j -The kobold demonologist is severely wounded.Yui hits the kobold demonologist but does no damage.  The kobold demonologist is engulfed in a cloud of scalding steam.7.0Rev+ \:j \:j H _The kobold demonologist hits Yui with a +0 dagger.\:j@ ))))))You shoot an arrow. Yui avoids your attack.  The arrow barely misses the kobold demonologist.\:j '..R5KThe arrow barely misses the shadow imp.\:jj80Rev* \:j\:jwJ _Yui hits the kobold demonologist but does no damage.\:j )You shoot an arrow. Yui avoids your attack.  The arrow hits the kobold demonologist! You drain the kobold demonologist.\:j ))))   kobold demonologist\:j!yP≈R\:j '..(1 ally target)You kill the kobold demonologist!\:j\:jt.##.###.#.## #.##.#.#### Pottymouth the Skirmisher .##..#.##.# #.########.#.#Coglin of Hepliaklqana *..... .#.#>.###># #............#Health: 61/61 ======================== ..##...##.#########.#######.##Magic: 12/12 ======================== \:jc)#..................## #.#AC: 5Str: 10 ##.###############...# #.#EV: 11Int: 12 .#.#ß~#....).5#Pß#.#.# #.#SH: 0Dex: 20 ...#P.#≈≈≈≈≈≈≈#.P#.#.# #.#XL:  9 Next: 106% Place: Dungeon:7 ...#$%#..P~P..#.@#...# #.#Noise: ===------  Time: 8779.0 (1.0) ..©#©.+..~⌠P..'.©#©..# #.#f) +6 orcbow "Cala Itwid" {drain, rN+} ...#$$#..P~~..#[\:j2m..#..## #.#Fire: f) +6 orcbow "Cala Itwid" {drain ##.#P.#≈≈≈≈≈≈≈#.~#.## #.#Rev* ##.#ß~#5..5RoK#~ß#.##.# ...###############.##.#R   Yui the ancestor ##.................##.#K   kobold demonologist#.........###.######.#o   orc priest  #.####.##.###.##.#55 2 shadow imps (1 ally target) _Yui hits the kobold demonologist but does no damage.  You shoot an arrow. Yui avoids your attack.  The arrow hits the kobold demonologist! You drain the kobold demonologist.  You kill the kobold demonologist! _The shadow imp barely misses Yui.  Your Fighting skill increases to level 5!\:j;  The arrow hits the kobold demonologist! You drain the kobold demonologist.  You kill the kobold demonologist! _The shadow imp barely misses Yui.  \:jYour Fighting skill increases to level 5!  Your Throwing skill increases to level 2! have reached level 10!\:jޣ/  --more--\:jTE6/663/1310 3% \:j#^Okobold demonologist\:j)aZ _Yui remembers more of her old skill.\:ja* ))))))You shoot an arrow.\:jT '..≈≈5The arrow completely misses the shadow imp.\:j2-80.1 (1.1\:j\:jG _Yui hits the shadow imp. The shadow imp hits Yui.\:j )))))You shoot an arrow. The arrow hits the shadow imp!\:jX '..≈≈The shadow imp is severely wounded.Yui barely misses the shadow imp.\:j`+10\:jG\:j=A _The shadow imp hits Yui but does no damage.\:j" .##.###.#.## #.# #.#. #.##..#.##.# #.########.#.# #.#.#>.###># #.....# #..##...##.#.#######.## #)#.## #.# .##.#...# #.# #.#.#ß~#....).5#Pß#.#.# #.# #...#P.#≈#.P#.#.# #.# #...#$%#..P~P..#@.#...# #.# #..©#©.+..~⌠P..'.©#©..# #.#.#$$#..P~~..#..#..## #.##.#P.#\:j$ #.~#.## #.##.#ß~#5..5RoK#~ß#.# #.#.#.# #.##.# #.# # #.###.##### #.# # #.####.##.###.# #.#\:j7  Yui closely misses the shadow imp.The orc priest calls down the wrath of Beogh upon you.\:j%9 _58-----2\:jC \:jE I _Beogh smites you! The shadow imp barely misses Yui.\:ja )You shoot an arrow. The arrow hits the orc priest! You drain the orc priest.\:jW)))55 2 shadow imps (1 ally target)\:jih .  You kill the orc priest!Yui hits the shadow imp.\:ji-K.\:jv'.≈   shadow imp\:j| 4==3.2 (1.1 _The shadow imp dies!\:j\:jŋl _Your Earth Magic skill increases to level 4!\:jt ))))You shoot an arrow.\:j]c )The arrow closely misses the kobold demonologist.Yui hits the kobold demonologist.\:jl '.≈5   shadow imp\:j"r L---124.3\:j8y \:j{ S _The kobold demonologist dies!\:j ##.##..#.##.# #.########.#.#  #.#.#>.###># #............#  #..##...##.#########.#######.## ##)#..................## #. [.##.###############...# #.# ##.#.#ß~#....).5#Pß#.#.# #.#  #...#P.#≈≈≈≈≈≈≈#.P#.#.# #.#  #...#$%#..P~P..#..#...# #.# #\:jCd#..©#©.+..~⌠P..@.©#©..# #.# .....#$$#..P~~..#..#..## #.# ####.#P.#≈≈≈≈≈≈≈#.~# #.##.#ß~#....R).#~ß#. #.# .....###############.# #.# .###.................# #.# .# ####.##### #.# .# #.####.##.###.#  #.# .# #.####.##.....######## #.#\:j}LR)\:j'E(ally target)\:j=9---50\:jp\:jOQ _There is an open door here.\:j )) You shoot an arrow. The arrow hits the shadow imp.\:jLOR≈\:j)M6R.\:j&[;≈.\:jM\6===6.4 (1.1\:j\e\:jge _The shadow imp is moderately wounded.\:jg .  You shoot an arrow. The arrow hits the shadow imp!\:j-H))\:jI.R\:j!:≈.\:j$+70\:j+\:j-N _You kill the shadow imp!\:jl^ \:j` \:jh \:jj H _No target in view!\:j \:j \:j \:j H _No target in view!\:jo\\:j^\:je\:jVhH _No target in view!\:j#.##..#.##.# #.#.#.# #.#.#>.###># #.....# #..##...##.#.#######.###)#.## #.# .[.##.#...# #.##.#.#ß~#....)..#Pß#.#.# #.# # #...#P.#≈#.P#.#.# #.# # #...#$%#..P~P..#..#...# #.##..©#©.+..~⌠P.@R.©#©..# #.#\:j.#$$#..P~~..#..#..## #.# .####.#P.#≈#.~#.## #.# ÷####.#ß~#....)).#~ß#.# #.#.####.# #.# ..###.# #.# ..# #.........###.##### #.# ..# #.####.##.###.# #.# ..# #.####.##.....# #.#\:j \:j 860---8\:j\:j/ _You swap places with Yui.\:j 6#.##..#.##.# #.#.#. #.#.#>.###># #.... #..##...##.#.#.#)#.## #.# ..[.##.#...# #.# .###.#.#ß~#....)..#Pß#.#.# #.# .# #...#P.#\:j ≈#.P#.#.# #.# .# #...#$%#..P~P..#..#...# #.# .###..©#©.+..~⌠P@.R.©#©..# #.#.#$$#..P~~..#..#..## #.# ..####.#P.#≈#.~#.## #.# #÷####.#ß~#....)).#~ß#.# #.# #......###.# #.# #..###\:j. D.# #.# #..# #.........###.##### #.# #..# #.####.##.###.# #.# #..# #.####.##.....# #.#\:j /R'\:j \:j A---9\:jt \:jb \:j\:j Visible Monsters/Items/Features (select to target/travel, [!] to examine) Monsters  a - (R) Yui the ancestor (friendly) Itemsb - ([) a +0 chain mail  c - ()) a +0 dagger  d - ()) a +0 dagger  e - ()) a +0 flail  f - ()) a +0 hand axe  g - ([) a +0 robe  h - ([) a +0 robe  i - ()) a +0 war axe  j - ($) 27 gold pieces  k - (†) a kobold corpse  l - (†) an orc corpse  m - (†) an orc corpse  n - (†) an orc corpse  o - (%) a faintly humming spore talisman \:j Featuresp - (©) a transporter  q - (>) a stone staircase leading down (not visited)\:jg \:j2####.##..#.##.# #.########.#. Pottymouth the Skirmisher#.#.#>.###># #............ Coglin of Hepliaklqana *.....#..##...##.#########.#######.# Health: 60/66 =====================--- ####)#..................## #.# Magic: 13/13 ======================== ..[.##.###############...# #.# AC: 5Str: 10 \:j.###.#.#ß~#....)..#Pß#.#.# #.# EV: 11Int: 12 .# #...#P.#≈≈≈≈≈≈≈#.P#.#.# #.# SH: 0Dex: 20 .# #...#$%#..P~P..#..#...# #.# XL: 10 Next: 12% Place: Dungeon:7 .###..©#©.+..~⌠P@R'.©#©..# #.# Noise: ---------  Time: 8789.4 (0.0) .......#$$#..P~~..#..#..## #.# \:jxU[40mf) +6 orcbow "Cala Itwid" {drain, rN+} ..####.#P.#≈≈≈≈≈≈≈#.~#.## #.# Fire: f) +6 orcbow "Cala Itwid" {drain #÷####.#ß~#....)).#~ß#.##.# Rev* #......###############.##.# #..###.................##.# R   Yui the ancestor #..# #.........###.######.# #..# #.####.##.###.##.# #..# #.####.##.....######## #.#You shoot an arrow. The arrow hits the shadow imp! _You kill the shadow imp! _No target in view! _No target in view! _No target in view! _You swap places with Yui.\:j\:j\:jĚ\:j\:j #.#.#>.###># #.......... #..##...##.#########.####### #####)#..................## #. #..[.##.###############...# #. #.###.#.#ß~#....)..#Pß#.#.# #. #.# #...#P.#≈≈≈≈≈≈≈#.P#.#.# #. #.# #...#$%#..P~P..#..#...# #. #.###..©#©.+..~⌠P.R'.©#©..# #. ........#$$#..P~@..#..#..## #.####.#P[39\:j5;49m.#≈≈≈≈≈≈≈#.~# #. .#÷####.#ß~#....)).#~ß#. #. .#......###############.# #. .#..###.................# #. .#..# ####.##### #. .#..# #.####.##.###.#  #. .#..# #.####.##.....######## #. .#..###.#..................#####.\:j  .RYou enter the shallow water.\:j\:j1=91.0 (1.6Water Rev+ \:j\:j ? _Moving in this stuff is going to be slow.\:ji $ #.#.#>.###># # #..##...##.#.#  #####)#.## #  #..[.##.#...# #  #.###.#.#ß~#....)..#Pß#.#.# #  #.# #...#P.#≈#.P#.#.# #  #.# #...#$%#..P~P..#..#...# # ##.###..©#©.+..~⌠P..'.©#©..# #\:jk .#$$#..P@~R.#..#..## # #...####.#P.#≈#.~#.## # #.#÷####.#ß~#....)).#~ß#.# # #.#......#.# # #.#..###.# # #.#..# #.###.##### # #.#..# #.####.##.###.# # #.#..# #.####.##.....## # #.#..###.#.#####\:jHm /R.\:jFy \:jbz '2.6\:j^ \:j \:jѥt#######.##..#.##.# #.######## #.#.#>.###># #......... #..##...##.#########.##### #####)#..................##  #..[.##.###############...#  #.###.#.#ß~#....)..#Pß#.#.#  #.# #...#P.#≈≈≈≈≈≈≈#.P#.#.#  #.# #...#$%#..P~P..#..#...# \:j0 ###.###..©#©.+..@⌠P..'.©#©..# ..........#$$#..P~R..#..#..## #...####.#P.#≈≈≈≈≈≈≈#.~#.##  #.#÷####.#ß~#....)).#~ß#.#  #.#......###############.#  #.#..###.........#  #.#..# #.........###.#####  #.#..# #.####.##.###.#  #.#..# #.####.##.....########\:j$FR~\:j۳\:j_2=4.2\:j\:j\:j6c f#.##..#.##.# #. # #.#.#>.###># # # #..##...##.#. # #####)#.## # #..[.##.#...# # #.###.#.#ß~#....)..#Pß#.#.# # #.# #...#P.#\:j.###># # .# #..##...##.#. .# #####)#.## .# #..[.##.#...# .# #.###.#.#ß~#....)..#Pß#.#.# .# #.# #...#P.#≈#.P#.#.# \:j, .# #.# #...#$%#..P~P..#..#...# .####.###..©#©.+@.R⌠P..'.©#©..#.#$$#..P~~..#..#..###...####.#P.#≈#.~#.## #.#÷####.#ß~#....)).#~ß#.# #.#......###.# #.#..###.# #.#..# #.###.##### #.#..# #.####.##.###.# \:j. { #.#..# #.####.##.....#\:j5/ AR~\:j7 \:j8 %6\:j@ \:jA \:jj..©#©.'\:j$\:j5%7\:jz\:j( _You open the door.\:j#.#.##..#.##.# #. #.# #.#.#>.###># # #.# #..##...##.#. #.# #####)#.## #.# #..[.##.#...# \:j?#.# #.###.#.#ß~#....)..#Pß#.#.# #.# #.# #...#P.#≈#.P#.#.# #.# #.# #...#$%#..P~P..#..#...# #.####.###..©#©.@.R~⌠P..'.©#©..# #.#$$#..P~~..#..#..###...####.#P.#≈#.~#.## #.#÷####.#ß~#....)).#~ß#.# #.#......####.# #.#..###.# #.#..# #.###.#####  #.#..# #[\:jh39;49m.####.##.###.#  #.#..# #.####.##.....#\:jk/R.\:jZ8\:j9-38\:j3C\:jEQ _There is an open door here.\:j  #..........##.###.#.## #.#  #.########.##..#.##.# #.####  #.# #.#.#>.###># #.....  #.# #..##...##.#########.##  #.# #####)#..................##  #.# #..[.##.###############...#  #.# #.###.#.#ß~#....)..#Pß#.#.# \:j  #.# #.# #...#P.#≈≈≈≈≈≈≈#.P#.#.#  #.# #.# #...#$@#..P~P..#..#...#  #.####.###..©#©.'R.~⌠P..'.©#©..#  #............#$$#..P~~..#..#..#######...####.#P.#≈≈≈≈≈≈≈#.~#.## #.#÷####.#ß~#....)).#~ß#.# #.#......###############.# #.#..###.........# #.#..# #.........###.##### #.#..# #.####.##.###.#\:jM 4R.\:j \:j 79 _\:jW \:j _You see here the spore talisman "Earthly Heaven" {Harm rN+}.\:j+ \:j Visible Monsters/Items/Features (select to target/travel, [!] to examine) Monsters  a - (R) Yui the ancestor (friendly) Itemsb - ([) a +0 chain mail  c - ()) a +0 dagger  d - ()) a +0 dagger  e - ()) a +0 flail  f - ()) a +0 hand axe  g - ([) a +0 robe  h - ([) a +0 robe  i - ()) a +0 war axe  j - ($) 11 gold pieces  k - ($) 12 gold pieces  l - ($) 27 gold pieces  m - (†) a kobold corpse  n - (†) an orc corpse  o - (†) an orc corpse  p - (†) an orc corpse  q - (%) the spore talisman "Earthly Heaven" {Harm rN+} (here) Features\:j" r - (©) a transporter (not visited)  s - (>) a stone staircase leading down (not visited) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]\:j<texamine, [!] to target/travel\:j Yui the ancestor. A humanoid construct of insubstantial memory, floating through the air. Though perhaps somewhat changed in shape and bearing few discernable features, still they seem somehow to resemble a warrior from the distantly remembered past. The memory and the memorialist fight in concert, each able to fire past the other. Max HP: 35 Will: +AC: +EV: ++  rF: +.. rC: +..rPois: ∞rNeg: ∞rElec: . Threat: Minor Class: Nonliv. Size: Medium Int: Human Regen: 1/turn You have about 70% to hit with the +6 orcbow "Cala Itwid". She has about 64% to hit you. Attack Max Damage Hit 10 She is immune to torment and blinding; and resistant to steam, miasma and drowning. She can see invisible. She is insubstantial and immune to ensnarement. She can fly. She can open doors.\:jH\:j #..........##.###.#.## #.#Pottymouth the Skirmisher\:jD#.########.##..#.##.# #.#### Coglin of Hepliaklqana *.....#.##.#.#>.###># #..... Health: 63/66 ======================--#.##..##...##.#########.## Magic: 13/13 ========================#.# #####)#..................## AC: 5Str: 10  #.# #..[.##.###############...# EV: 11Int: 12  #.# #.###.#.#ß~#....)..#Pß#.#.# SH: 0Dex: 20  #.# #.# #...#P.#[\:j0;10m≈≈≈≈≈≈≈#.P#.#.# XL: 10 Next: 12% Place: Dungeon:7  #.# #.# #...#$@#..P~P..#..#...# Noise: ---------  Time: 8799.2 (0.0)  #.####.###..©#©.R..~⌠P..'.©#©..# f) +6 orcbow "Cala Itwid" {drain, rN+} #............#$$#..P~~..#..#..## Fire: f) +6 orcbow "Cala Itwid" {drain#####...####.#P.#≈≈≈≈≈≈≈#.~#.###.#÷####.#ß~#....)).#~ß#.##.#......###############.#R   Yui the ancestor#.#..###.................##.#..# #\:j[m.........###.######.#..# #.####.##.###.# _You swap places with Yui.  You enter the shallow water. _Moving in this stuff is going to be slow. _You open the door. _There is an open door here. _You see here the spore talisman "Earthly Heaven" {Harm rN+}.Visible Monsters/Items/Features (select to examine, [!] to target/travel) Monsters  a - (R) Yui the ancestor (friendly) Items  b - ([) a +0 chain mail  c - ()) a +0 dagger  d - ()) a +0 dagger  e - ()) a +0 flail  f - ()) a +0 hand axe  g - ([) a +0 robe  h - ([) a +0 robe  i - ()) a +0 war axe  j - ($) 11 gold pieces  k - ($) 12 gold pieces  l - ($) 27 gold pieces  m - (†) a kobold corpse  n - (†) an orc corpse  o - (†) an orc corpse  p - (†) an orc corpse  q - (%) the spore talisman "Earthly\:j Heaven" {Harm rN+} (here) Features  r - (©) a transporter (not visited)  s - (>) a stone staircase leading down (not visited) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]\:j@The spore talisman "Earthly Heaven" {Harm rN+}. A small charm made from a still-living mushroom. Transforms one of the wearer's arms and parts of their lower body into a vibrant mass of multicoloured fungus. Melee attacks in this form may release spores that weaken their target, as well as cause mushrooms to sprout on the ground behind them which will release their own bursts of dazing spores if allowed to grow. Shapeshifting skill increases the durability of these mushrooms as well as their damage. ____________________________________________________________  Skill HP UC Base Dmg Burstshroom damage -------------------------------------------------------- Min 8 +0% +4\:jWB2d7 Max 14 +0% +42d12 Cur 0.0 -80% +42d1 Melds: Offhand, Boots ____________________________________________________________ Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. (g)et.\:jVisible Monsters/Items/Features (select to examine, [!] to target/travel) Monsters  a - (R) Yui the ancestor (friendly) Items  b - ([) a +0 chain mail  c - ()) a +0 dagger  d - ()) a +0 dagger  e - ()) a +0 flail  f - ()) a +0 hand axe  g - ([) a +0 robe  h - ([) a +0 robe  i - ()) a +0 war axe  j - ($) 11 gold pieces  k - ($) 12 gold pieces  l - ($) 27 gold pieces  m - (†) a kobold corpse  n - (†) an orc corpse  o - (†) an orc corpse  p - (†) an orc corpse  q - (%) the spore talisman "Earthly Heaven" {Harm rN+} (here) Features  r - (©) a transporter (not visited)  s - (>) a stone staircase leading down (not visited) [Up|Down] select [PgDn|>] page down [PgUp|\:j<] page up [Esc] exit[top]\:jq\:j\:jQ #..........##.###.#.## #.#Pottymouth the Skirmisher#.########.##..#.##.# #.#### Coglin of Hepliaklqana *.....#.##.#.#>.###># #..... Health: 63/66 ======================--#.#\:jU#..##...##.#########.## Magic: 13/13 ========================#.# #####)#..................## AC: 5Str: 10  #.# #..[.##.###############...# EV: 11Int: 12  #.# #.###.#.#ß~#....)..#Pß#.#.# SH: 0Dex: 20  #.# #.# #...#P.#≈≈≈≈≈≈≈#.P#.#.# XL: 10 Next: 12% Place: Dungeon:7  #.# #.# #...#$@#..P~P..#..#...# Noise: ---------  Time: 8799.2 (0.0)  #.####.###[39;4\:jf(9m..©#©.R..~⌠P..'.©#©..# f) +6 orcbow "Cala Itwid" {drain, rN+} #............#$$#..P~~..#..#..## Fire: f) +6 orcbow "Cala Itwid" {drain#####...####.#P.#≈≈≈≈≈≈≈#.~#.###.#÷####.#ß~#....)).#~ß#.##.#......###############.#R   Yui the ancestor#.#..###.................##.#..# #.........###.######.#..# #.####.##.###.# _You swap places with Yui.  You enter the shallow water. _Moving in this stuff is going to be slow. _You open the door. _There is an open door here. _You see here the spore talisman "Earthly Heaven" {Harm rN+}.\:jѱ\:jײ\:j{\:j4\:ja ########.##..#.##.# ### #.#.#>.###>......##...##.#########.#######)#...................[.##.###############...###.#.#ß~#....)..#Pß#.# #...#P.#≈≈≈≈≈≈≈#.P$%#..P~P..#..#..\:jR ###.###..©#©@R..~⌠P..'.©#©...........#$$#..P~~..#..#..#####...####.#P.#≈≈≈≈≈≈≈#.~#.##  #.#÷####.#ß~#....)).#~ß#.#......#################................ ###.########.##.###.#....#######\:j\:jW4800.2 (1 _\:j'\:j`)\:j #.#.#>.###>......##...##.#########.#######)#...................[.##.###############...###.#.#ß~#....)..#Pß#.# #...#P.#≈≈≈≈≈≈≈#.P$%#..P~P..#..#..###.###..©#©.R..~⌠P..'.©#©...........#$@#..P~~..#..#..#####...####.#P.#≈≈≈≈≈≈≈#.~#.##  #.#÷####.#ß~#....)).#~ß#.# \:j ......#################................# ###.########.##.###.#####.##.....#########.#..................\:j\:jAT4=1\:jO2.2 (2 _You now have 189 gold pieces (gained 27).\:j  #.# #.#.#>.###># # #.# #..##...##.#. #.# #####)#. #.# #..[.##.#... #.# #.###.#.#ß~#....)..#Pß#.#. #.# #.# #...#P.#≈#.P#.#. #.# #.# #...#$%#..P~P..#..#... #.####.###..©#©.R..~⌠P..'.©#©.. #.#@.#..P~~..#..#..\:j [[39;49m #####...####.#P.#≈#.~#.## #.#÷####.#ß~#....)).#~ß#.# #.#......######.# #.#..###.# #.#..# #.###.#####  #.#..# #.####.##.###.# #.#..# #.####.##..... #.#..###.#'R\:j $3.2 (1\:jX 5=4.2 (2\:j ? _You now have 200 gold pieces (gained 11).\:j3#######.##..#.##.###.#.#>.###># #.... #..##...##.#############)#..................#.[.##.###############..##.#.#ß~#....)..#PßP.#≈≈≈≈≈≈≈#.P#.#\:j2 #.# #...#$%#..P~P..#..#.####.###..©#@.'..~⌠P..'.©#©..............#.R#..P~~..#..#..#####...####.#P.#≈≈≈≈≈≈≈#.~#.##÷####.#ß~#....)).#~ß....################...............#########.##.###.# #.####.##.....######\:jQ\:j+5.2 (1\:j\:jR _There is a transporter here.\:j?.........##.###.#.## #######.##..#.##.###.#.#>.###># #.... #..##...##.#############)#..................#.[.##.###############..##.#.#ß~#....)..#PßP.#≈≈≈≈≈≈≈#.P#.# #.# #...#@%#..P~P..#..#.\:j5B####.###..©#©.'..~⌠P..'.©#©..............#.R#..P~~..#..#..#####...####.#P.#≈≈≈≈≈≈≈#.~#.##÷####.#ß~#....)).#~ß....################...............########.#\:jC6R.\:j=b\:jd-6 _\:jo\:ji|\:j}Y6=7.2 (2\:j\:jO? _You now have 212 gold pieces (gained 12).\:j* ########.##..#.##.# ## #.#.#>.###>.....##...##.#########.######)#...................[.##.###############...\:j ###.#.#ß~#....)..#Pß#.# #...#P.#≈≈≈≈≈≈≈#.PR%#..P~P..#..#..###.###..©#@.'..~⌠P..'.©#©...........#..#..P~~..#..#..#####...####.#P.#≈≈≈≈≈≈≈#.~#.# #.#÷####.#ß~#....)).#~ß#.#......#################................ ###.########.###....######\:j \:jn +8.2 (1\:jC \:j ( _You swap places with Yui.\:j R _There is a transporter here.\:j| \:j?  Spells (Memorise)TypeFailure Level  a - SandblastEarth6% 1b - Sigil of BindingHexes21% 3  c - ApportationTranslocation34%1  d - Magic DartConjuration\:je |34%1  e - Soul SplinterNecromancy34%1  f - Summon Small MammalSummoning34%1  g - Inner FlameHexes/Fire36% 3  h - Call ImpSummoning47% 2  i - Cause FearHexes56% 4  j - Call Canine FamiliarSummoning71% 3  k - Fugue of the FallenNecromancy71% 3  l - Ozocubu's ArmourIce71% 3  m - Dimensional BullseyeHexes/Translocation83% 4  n - Flame WaveConjuration/Fire\:jS 96% 4  o - Eringya's Surprising Crocodile Summoning98% 4 8 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit\:jͅ\:j\:j$ #.########.##..#.##.# #.### Pottymouth the Skirmisher#.##.#.#>.###># #.... Coglin of Hepliaklqana *.....#.#\:j#..##...##.#########.# Health: 66/66 ========================#.# #####)#..................# Magic: 13/13 ========================#.# #..[.##.###############... AC: 5Str: 10#.# #.###.#.#ß~#....)..#Pß#.#. EV: 11Int: 12#.# #.# #...#P.#≈≈≈≈≈≈≈#.P#.#. SH: 0Dex: 20#.# #.# #...#R%#..P~P..#..#... XL: 10 Next: 12% Place: Dungeon:7#.####.###..©\:j[0;10;1m#@.'..~⌠P..'.©#©.. Noise: ---------  Time: 8808.2 (0.0)#............#..#..P~~..#..#..# f) +6 orcbow "Cala Itwid" {drain, rN+} #####...####.#P.#≈≈≈≈≈≈≈#.~#.## Fire: f) +6 orcbow "Cala Itwid" {drain#.#÷####.#ß~#....)).#~ß#.##.#......###############.##.#..###.................# R   Yui the ancestor#.#..# #.........###.######.#..# #.####.##.###.##.#..# #.####.##.....###### _You now have 189 gold pieces (gained 27). _You now have 200 gold pieces (gained 11). _There is a transporter here. _You now have 212 gold pieces (gained 12). _You swap places with Yui. _There is a \:j)transporter here.\:jn  Okay, then.\:j\:jH. _\:jo #.##.##..#.##.# #. #.# #.#.#>.###># # #.# #..##...##.# #.# #####)#. #.# #..[.##.## #.# #.###.#.#ß~#....)..#Pß #.# #.# #...#P.#≈≈≈≈≈≈≈#.P #.# #.# #...#R%#..P~P..#..# #.####.###..@#©.'..~⌠P..'.©#© #..#..#..[32\:j2rsmP~~..#..#. #####...####.#P.#≈≈≈≈≈≈≈#.~#. #.#÷####.#ß~#....)).#~ß#. #.#......##. #.#..###.. #.#..# #..###.#### #.#..# #.####.##.###.# #.#..# #.####.##.....\:j.§R9.2 (1\:jI\:jcL _You enter the transporter and appear at another place.\:jY\:j]  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting5.1  12%   0   h - Spellcasting   2.3    -2          \:j b + Unarmed Combat   0.0    -1   i - Hexes   4.0    -1   c * Throwing   2.4  17%  -1   j + Fire Magic   0.8    -1       k * Earth Magic   4.2  16%  -1  d + Ranged Weapons 9.7  53%  -1           l + Invocations   0.0    -2   e - Armour   1.2    -1   m + Evocations0.3[40\:jm   2%  +3   f - Dodging   1.7    -1       g - Stealth   3.1    -1                                                            [39;4\:jj9m  The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets\:j \:j \:j  #.########.##..#.##.# #.# Pottymouth the Skirmisher#.##.#.#>.###># #.. Coglin of Hepliaklqana *.....#.##..##...##.######### Health: 66/66 ========================#.# #####)#................. Magic: 13/13 ========================#.# #..[.##.###############. AC: 5Str: 10#.# #.###.#.#ß~#....)..#Pß#. EV: 11Int: 12\:j) #.# #.# #...#P.#≈≈≈≈≈≈≈#.P#. SH: 0Dex: 20#.# #.# #...#.%#..P~P..#..#. XL: 10 Next: 12% Place: Dungeon:7#.####.###..@#§.'..~⌠P..'.©#© Noise: ---------  Time: 8809.2 (0.0)#...........R#..#..P~~..#..#. f) +6 orcbow "Cala Itwid" {drain, rN+} #####...####.#P.#≈≈≈≈≈≈≈#.~#. Fire: f) +6 orcbow "Cala Itwid" {drain#.#÷####.#ß~#....)).#~ß#.#.#......###############.#.#..##[3\:j; 43m#................. R   Yui the ancestor#.#..# #.........###.#####.#..# #.####.##.###.##.#..# #.####.##.....#### _There is a transporter here. _You now have 212 gold pieces (gained 12). _You swap places with Yui. _There is a transporter here. _Okay, then. _You enter the transporter and appear at another place.\:j \:j \:j \:jd \:j\:j Shopping list: 1 item, total cost 400 gold pieces  a - [D:3] 400 gold a condenser vane You have 212 gold pieces [!] travel|examine|delete items [a] choose item[Esc] exit\:j7 \:j \:j  #.########.##..#.##.# #.# Pottymouth the Skirmisher#.##.#.#>.###># #.. Coglin of Hepliaklqana *.....#.##..##...##.######### Health: 66/66 ========================\:j #.# #####)#................. Magic: 13/13 ========================#.# #..[.##.###############. AC: 5Str: 10#.# #.###.#.#ß~#....)..#Pß#. EV: 11Int: 12#.# #.# #...#P.#≈≈≈≈≈≈≈#.P#. SH: 0Dex: 20#.# #.# #...#.%#..P~P..#..#. XL: 10 Next: 12% Place: Dungeon:7#.####.###..@#§.'..~⌠P..'.©#© Noise: ---------  Time: 8809.2 (0.0)#....\:j [37m.......R#..#..P~~..#..#. f) +6 orcbow "Cala Itwid" {drain, rN+} #####...####.#P.#≈≈≈≈≈≈≈#.~#. Fire: f) +6 orcbow "Cala Itwid" {drain#.#÷####.#ß~#....)).#~ß#.#.#......###############.#.#..###................. R   Yui the ancestor#.#..# #.........###.#####.#..# #.####.##.###.##.#..# #.####.##.....#### _There is a transporter here. _You now have 212 gold pieces (gained 12). _You swap places with Yui. _There is a transporter here. _Okay, then. _You enter the transporter and appear at another place.\:j \:j \:j \:j \:j3\:j^\:j4\:j$\:j{'E _Done exploring.\:j\:jmWhere to? (Tab - D:7 @ (x,y), ? - help) \:jD D - Dungeon  T - Temple \:j{ \:j  #.########.##..#.##.# #.# Pottymouth the Skirmisher#.##.#.#>.###># #.. Coglin of Hepliaklqana *.....#.##..##...##.######### Health: 66/66 ========================#.# #####)#................. Magic: 13/13 ========================#.# #..[.##.###############. AC: 5Str: 10#.# #.###.#.#ß~#....)..#Pß#. EV: 11Int: 12#.# #.# #...#P.#≈≈≈≈≈≈≈#.P#. SH: 0Dex: 20[\:jh 34m#.# #.# #...#.%#..P~P..#..#. XL: 10 Next: 12% Place: Dungeon:7#.####.###..@#§.'..~⌠P..'.©#© Noise: ---------  Time: 8809.2 (0.0)#...........R#..#..P~~..#..#. f) +6 orcbow "Cala Itwid" {drain, rN+} #####...####.#P.#≈≈≈≈≈≈≈#.~#. Fire: f) +6 orcbow "Cala Itwid" {drain#.#÷####.#ß~#....)).#~ß#.#.#......###############.#.#..###................. R   Yui the ancestor#.#..# #.........###.#####.#..# #\:j .####.##.###.##.#..# #.####.##.....#### _You now have 212 gold pieces (gained 12). _You swap places with Yui. _There is a transporter here. _Okay, then. _You enter the transporter and appear at another place. _Done exploring.\:j \:j5 \:j \:j \:jB $ _\:j \:j \:j" \:jv \:j \:j \:j\ \:j \:j ,\:j^ \:jj \:j6 \:j \:j \:j \:jd \:jj \:j \:j \:j \:j \:j \:j \:j \:j] \:j # \:j& \:j7) \:j * \:j+ \:jO. Y  There is a stone staircase leading down here.\:j0 \:j*4 \:j5 $ _\:j7 \:j/8.\:jB\:j# _You climb downwards.\:j>          ###   #.#   #.###   #R..#   #@#  18.7 (9.5 ###      \:j +          \:j=\:ja _There is a stone staircase leading up here.\:j \:j" 3\:j؈ \:j \:j  _You swap places with Yui.\:j 3\:j \:j̖ \:j \:jl \:j +\:j;\:jA\:jC\:jE\:jE\:j~~\:j\:j.B\:jG\:j\:jZ\:j.\:jzB\:jʳX\:jX\:j,\:j\:jrB\:j\:j7\:j\:j\:j5\:j\:j,\:j\:jl\:j|,\:jp\:j3\:j3\:j\:jd\:j!  You encounter a water moccasin.\:jk#### .... ...#..########.....@.R..##....#####.##... #.##.S ### #.### #.# #.##.###.##...#.#S   water moccasin (asleep)#R#.#.###########.#.#R.56.7 (38.0)\:jLG, ally target)\:jj37.7 (39 _\:js\:j.'\:j &  \:j Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.1----==8.7 (1.0)Will/2 Jinx \:j \:j Q _You feel your willpower being sapped.\:jԕ .--9\:j \:jӜ \:jZ )))S  drained, ally target)You shoot an arrow. The arrow hits the water moccasin!  You drain the water moccasin.  The water moccasin hisses angrily.\:j;*\:j^d S.The water moccasin is severely wounded.A giggling sprite leaps out and makes the water moccasin trip over its own  tail.\:je9S.\:jl. very drained, ally ta…)\:jmc===60.9 (1.2Rev \:jr\:jvb _The water moccasin is almost dead.\:jm .  You shoot an arrow. The arrow hits the water moccasin!\:jA)\:ji .\:jo452.0 (1.1\:jeu\:jEyR _You kill the water moccasin!\:j" \:j$ \:j( \:j+ H _No target in view!\:j\ \:jw] \:ja \:jd H _No target in view!\:jh|  _No target in view!\:j\:j3\:j\:j|A---- _\:jj\:j\:j$Rev  _The sprites lose interest in your situation.2====3==\:j'Q _Magic restored.\:j(\:jE*\:j +,\:j9-,\:j.\:j/\:j0:==\:j21\:j2\:j3\:jc\:jwfB\:jg,\:jh\:jdj\:jk\:jk\:jn>\:jo\:jrn _You feel your willpower return.\:jt\:j v\:jv\:jw\:j!y\:j){\:j|\:j}\:j8~\:j)\:j\:jx\:j\:j4\:j*\:j>\:j\:jv\:j\:j\:j\:j\:jt\:jN\:jG\:j,\:j”\:j\:j \:j\:j=,\:j˚\:j \:j\:jh\:jP\:j\:j\:jy,\:j\:j.....#..####### #..........# #....#####.# #....# #.# #....### #.#  #.###..#.# #.# \:j٬ #.....R#.###.# #>######.#...#.# #..#R#.#.# ---94.0 (32.0)#.##########.#.#  #.R........#.#  #.##########.#  #............# ############## \:jQ.R\:j\:jUH---5.0 (33\:j\:j9 _Found an escape hatch in the floor.\:j\:j: 3\:jV \:j U.R\:jt\:j\:j\:j\:j\:jp\:js\:j \:j1 \:j!"\:j#\:j$,\:j{&\:j+(\:j),\:jQ*\:j+\:j3 .....#..#######  .> #..........#  #. #....#####.#  #. #....# #.#  #. #....### #.#  #.#.###..#.# #.#  #.#......#.###.#  #>######.#...#.#  #.@.R....#R#.#.# 9.0 (4.0) #.##########.#.# \:j5 #.#.R........#.#  #.#.##########.# #.#.....# #.##### #+ \:ji6ER.\:j&=\:jm>-900.0 (5\:jB\:jF; _Found a stone staircase leading down.\:jx \:j 3\:j \:j }R.\:ju(   There is an escape hatch in the floor here. _\:jw* \:j', \:jD- \:j. ,\:j/ \:jX6 n\:j7 \:j9 ,\:j: \:j}< \:j> \:j@ \:j@ \:jKA \:jOD R  There is a stone staircase leading down here.\:j)G 5 _\:jfH \:jbK \:jM \:jN \:j~O \:jUP \:jR \:j.T \:jyU \:j"V \:jV \:jX \:jZ \:j\ \:j@] \:j<^ \:j` \:jc \:jd \:jCe \:jh 7 _You open the door.\:j,l \:jl \:jm \:jo \:jq \:js ,\:jt \:j(w \:j!z \:jt{ \:j3| \:j| \:j~ \:j \:j \:j \:j \:jʅ \:j \:j4 ,\:j ,\:j \:j \:j \:j \:j \:j{ \:jB \:j. \:j \:j" \:j \:jt ,\:jF \:j` \:j \:j ,\:jt \:j| \:j n\:j= \:je ,\:jŲ \:jy \:ju \:j) \:j \:j \:jG y  You encounter a bullfrog and a black bear.\:j . #......#######.. +'.........########......######............#.................................#..........##.#....>..#....###.###R##.#.###.#.#...... #.##.#.# #.#.#....# #@.#.#.# #.#.#......F[h......#.# #.#.###..\:j ##.#.##.##.#.# #.#........ #.##.#.. #>######.## #.##.### #........ #.# #.####### #.##.#.R.... h   black bear (asleep)..##.#.##### F   bullfrog (asleep)#.#......\:j x 24.0 (24.0).FFound a cloak.\:j! O[F\:jO 9.h\:j M.R\:j hlly target)F\:j K====5.0 (25\:j \:j [ _The black bear growls angrily. The bullfrog gives a loud, deep croak!\:jd   ######## +......'.....########......######.......#..........................#........##.#....>.###.###.##.#.###. .. #@##.# #R.#.#.# #.#.#.....[.h.....#.# #.#.#####.#F##.##.#.# #.#..... ...#.. #>#########.### #........#######R......######\:j/h\:j=.h   black bear (ally target)\:jP----6.0 (1.0)\:j\:j )H _You swap places with Yui. Yui hits the black bear.\:jr You swap places with Yui. Yui hits the black bear.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The black bear bites Yui.  The black bear clawsThe black bear closely misses Yui.\:jt 1----==--7Will/2 Jinx \:j|z \:jf   _Yui hits the black bear!  The black bear bites Yui.  The black bear claws Yui but does no damage.\:j --8\:j \:jʙ H _The black bear claws Yui. Yui hits the black bear!\:j ))You shoot an arrow. Yui avoids your attack.\:jV`;*\:j20 Rhh  berserk, distracted, drai…)The arrow closely misses the black bear.A giggling sprite leaps out and makes the black bear trip over its own paws.  The black bear is almost dead.\:j2Z==9Rev \:j8\:jG;u _The black bear goes berserk! Yui hits the black bear.\:j. ))You shoot an arrow. Yui avoids your attack.\:j5  RhThe arrow barely misses the black bear. The black bear barely misses Yui.  The black bear claws Yui. The black bear closely misses Yui.\:j]30Rev+ \:j\:jX _Yui closely misses the black bear.\:j .You shoot an arrow. Yui avoids your attack. The arrow hits the black bear!\:j6A)\:j3y oYou kill the black bear!\:jx Ro   orc wizard (ally target)  You encounter an orc wizard. It is wielding a +0 dagger.----81.1 (1.1\:j. _Yui hits the orc wizard.\:jӴ ) You shoot an arrow. Yui avoids your attack. The arrow hits the orc wizard!\:j_J )The orc wizard is severely wounded.The orc wizard hits Yui with a +0 dagger.  Yui hits the orc wizard!\:jkSAR\:j>Zn92.2Rev* \:jc\:jjJ _The orc wizard dies!\:j \:jJ \:j \:j H _No target in view!\:jhA \:jB \:jXI \:jHM H _No target in view!\:j\:ju\:j \:jTH _No target in view!\:j.\:j˵\:j\:jKH _No target in view!\:j\:j 3\:jX  2==Rev+ _Rev+ \:j) _The sprites lose interest in your situation.\:j-q==Rev \:j.\:jg2\:jG3\:jF4\:j7\:j8\:ji:\:j<j  A bullfrog comes into view.\:jEF--- F   bullfrog (wandering)\:jG_9.2 (7.0F.\:jjPG, ally target)\:j/RY---40.2 (8 _\:jX\:j [\:jܝ a.F _The sprites lose interest in your situation. _A bullfrog comes into view.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.F1--===1.2 (1Jinx  .F _The bullfrog croaks..F---2\:jmF))))\:j3*\:jU ...F very drained, ally target)You shoot an arrow. The arrow closely misses the bullfrog.A giggling sprite leaps out and smacks the bullfrog with its own front foot.  The bullfrog is moderately wounded.\:j3--===3.3 (1.1Rev \:j\:j,m _The bullfrog closely misses you. The bullfrog hits you.\:jF))))\:je3*\:jՈM...F _The bullfrog closely misses you. The bullfrog hits you.  You shoot an arrow. The arrow closely misses the bullfrog.A giggling sprite leaps out and smacks the bullfrog with its own front foot.  The bullfrog is heavily wounded.\:j+40\:j\:jP? _The bullfrog hits you but does no damage.\:jjS  You shoot an arrow. The arrow hits the bullfrog.\:j6:*\:j F  You shoot an arrow. The arrow hits the bullfrog.  The bullfrog is severely wounded.  The bullfrog is almost dead.  The jinxing sprites lose interest in you.The bullfrog hits you but does no damage.\:j z--5Rev+ \:j \:j V _The bullfrog closely misses you.\:j[ F))))\:j ...FYou shoot an arrow. The arrow closely misses the bullfrog.\:jx% ^4=-6\:j( \:j* ? _The bullfrog hits you but does no damage.\:j .You shoot an arrow. The arrow hits the bullfrog!!\:j (\:jl \:jq t217.4 (1.1Rev* \:jz \:j% L _You kill the bullfrog!\:j+\:j -\:j3\:j6H _No target in view!\:jGb _No target in view!\:j3\:j\:j\:jt2==Rev+ _\:j",\:j#U5=\:j$\:jc7\:jY9\:ja=\:j@A,\:j9I6===Rev \:jK\:j O1 _HP restored.\:jO\:jP\:jUZ\:jd[\:j)\\:j_\:j{d\:j#j\:j*=3====\:j\:j,\:j\:jБ\:j\:jړ\:jo\:je\:j՘\:j,\:jH\:j@,\:jw\:j5\:j=\:j<\:j>\:jR\:jKn _You feel your willpower return.\:j=3\:j\:j> _You swap places with Yui.\:j\:j3\:jK\:j\:j\:j\:j\:j$  Things that are here:\:j2;  a +0 dagger; a +0 robe\:j[\:jL\:j _\:j\:j?\:j,\:ja\:j=\:j=\:jMx#...########......#### #...........#......... ......... ........##.#....>.. ###.###.##.#.###.#.# #.....#.##.#.# #.#.##..#.#.#.#..#.#.# #.#.#......[.R)....#.# #.#.##.#.##.#@##.##.#.# #.#---73.4 (26.0) #.....#.##.#.. #>#### ###.###.##.### #... .. #.# #.#### .## #.# #.#.R .. ..# #.#.##$# #.# #.#...[#  #.####\:jI #+#\:j|\:jxH---4.4 (27\:jA\:j + _Found a plate armour.\:j3\:ja\:jO \:j.\:jf\:j3\:j\\:j?  You encounter an orc. It is wielding a +0 flail.\:j7| ............... ........##.#....>..##. ###.###.##.#.###.#.#... #.....#.##.#.# #.#.##..#.#.#.#..#.#.# #.#.#......[..)....#.# #.#.# .#.##.#R##.##.#.# #.#. #.....#.##.#.. #># ###@###.##.### #.\:j$9? #.....#.# #. #.###.#.# #.#.R!.. ...# #.#.:$# #.# #.#.[[[# .# #.##.# # #+# o   orc (asleep)o. \:j<d.R5.4 (1.0)\:jZL, ally target)\:j[$6.4 (2\:je\:jkm' _Found four items.\:jDd o.  You encounter an orc. It is wielding a +0 flail. _Found four items.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.R. FThe orc shouts! You hear a howl!F   bullfrog (wandering)o   orc (ally target)1----==7.4 (1Will/2 Jinx  o. _You encounter a bullfrog..FR.--8\:jwh)))))))\:jc:*\:j. .  You shoot an arrow. The arrow barely misses the orc.A giggling sprite leaps out and bonks the orc with its +0 flail.\:jEo[\:jJ.R\:j....o   orc (very drained, ally target)..\:j[===9Rev \:jU\:j\ _The orc is severely wounded.\:j $You shoot an arrow. The arrow hits the orc.\:j~V)))\:jN5...\:jő]80Rev+ \:j֛\:j(G _You kill the orc!\:jD \:jlF \:j[` \:jd H _No target in view!\:j 3\:jn \:jS H _No target in view!\:j\:j\:j\:jH _No target in view!\:j\:jo\:j&\:jcH _No target in view!\:j3\:jU\:jm  You encounter a howler monkey.\:j0.hh   howler monkey (wandering)\:j&0\:jJ.R\:j:h.\:j42ally target)\:jX-------1.4 (1 _\:j\:jp\:jwc R.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon more vexing sprites to accompany your attacks.\:jd7h.\:j5q9/13 ----==-2Rev \:jw\:j| .R _You feel your willpower being sapped.\:j\:jo--3\:j'\:j^ _The howler monkey completely misses you.\:j~ ))))You shoot an arrow.\:jM;*\:j+$- R.  The arrow barely misses the howler monkey.A giggling sprite leaps out and makes the howler monkey trip over its own feet.The howler monkey is lightly wounded.\:j/lh...very drained, ally tar…)\:j010/13==--==4Rev+ \:j:\:j?<S _The howler monkey misses you.\:jk .  You shoot an arrow. The arrow hits the howler monkey!  You drain the howler monkey.\:j5 KYou kill the howler monkey!You hear a shout!\:jp63R.\:jkBI ..K   kobold brigand (missile, ally target)You encounter a kobold brigand. It is wielding a +0 club and quivering poisoneddarts.\:jF-25\:j9P\:jY& _You hear a howl!\:j  )) drained, all…)You shoot an arrow. The arrow hits the kobold brigand!  You drain the kobold brigand.\:jp ;*\:jBF  K.The kobold brigand is heavily wounded.A giggling sprite leaps out and makes the kobold brigand trip over its own  feet.\:jG J.R\:jS u. very drained\:jZ d6Rev* \:j(d \:jg g _The kobold brigand is severely wounded.\:j? h)))))))\:j~ 9*\:j~  .K.$[..  You shoot an arrow. The arrow misses the kobold brigand.A giggling sprite leaps out and smacks the kobold brigand with its own hand.  The kobold brigand is severely wounded.\:jo Q(((\:j3R.\:j%K.@..\:j',7.5 (1.1\:j0\:jJ4s _The kobold brigand throws a dart. The dart barely misses you.\:jn )))))))You shoot an arrow.\:j;*\:jT K.  The arrow barely misses the kobold brigand.A giggling sprite leaps out and doodles on the kobold brigand's face.  The kobold brigand is almost dead.\:jPG.R\:jr&.$[. .==8.6Rev* \:j\:ji _The jinxing sprites lose interest in you.\:j\ )You shoot an arrow. The arrow hits the kobold brigand!\:j b)\:j;\:j/49.7\:j\:jR _You kill the kobold brigand!\:j\:jA\:jl\:jwH _No target in view!\:j\:j\:j8\:jTH _No target in view!\:jք#.# ...................... ........##.#....>..#.#. ###.###.##.#.###.#.#.... #.....#.##.#.# #.#.#.#..#.#.#.#..#.#.# #.#.#.\:jq......[..)....#.# #.#.##.#.##.#.##.##.#.# #.#...#..R@.#.##.#.. #>#######.###.##.### #.....#.)...#.# #.#####.###.#.# #.#.R.!.. ...# #.#.## :$#.# #.#...[[[.# #.#####.###+#..\:j`\:jʟ=---900 _\:j>\:j}\:j\:ji9---\:j\:jw#H _No target in view!\:j83\:j\:j\:jUS1== _\:j\:j\:jo\:j\:jA\:j>Rev+ \:j\:jؤ\:jP\:j\:j\:j:==\:jˮ\:jT  You encounter a centaur. It is wielding a +0 trident and carrying a +0 orcbow.\:jc   centaur (polearm, launcher, wandering)c\:j+5.7 (5\:jпR.R\:j cally targ…)cThe centaur unwields a +0 trident. The centaur wields a +0 orcbow.\:ja))))))\:j=R)..$[\:j57----==6.7 (6Rev \:j6\:jSGc _The centaur shoots an arrow. The arrow barely misses Yui. The arrow hits you!\:j>z .RCasting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.\:jټ\:j ))) )You feel your willpower being sapped. The centaur shoots an arrow.\:j ..$[The arrow hits Yui!\:j8=---9/13 ----========7.7 (1Jinx Rev \:j"\:j'p c. _You hear a shout!\:jI(,h\:jK*S)R\:j+Mc[\:j,4h.\:j9}h   howler monkey (catching breath)\:j=;F--------8\:jE\:jHH _You encounter a howler monkey.\:jI\:jG )))) drained, You shoot an arrow. Yui avoids your attack. The arrow hits the centaur.  You drain the centaur.\:jIW.R\:j  .)The centaur is moderately wounded.\:jJ9 \:jdDh[\:jsa   The centaur shoots an arrow. The arrow hits Yui!\:jv10/13==--===-----9.8 (1.1\:j \:j& _You hear a howl!\:jO )))) very draiYou shoot an arrow. Yui avoids your attack. The arrow hits the centaur!  You drain the centaur.\:jH .).RThe centaur is almost dead.\:jP9 \:j; $The centaur shoots an arrow. The arrow hits Yui. Yui hits the centaur.\:j hThe centaur dies!The howler monkey hoots and howls with incredible vigour!\:jS.R\:j  hh 2 howler monkeys (1 ally target)h  You encounter a howler monkey.\:j 9=7========9000.9Rev+ \:j \:j ' _You hear a shout!\:j )))))very drained, 1 a…)You shoot an arrow. The arrow hits the howler monkey.  You drain the howler monkey.\:jB ;*\:jd  h:The howler monkey is heavily wounded.A giggling sprite leaps out and doodles on the howler monkey's face.\:jf 9h.\:jh FThe howler monkey is severely wounded.\:j`|  .)..F   bullfrogFhh 2 howler monkeys (1 catching breath, …)You encounter a bullfrog.Yui barely misses the howler monkey.The howler monkey hoots and howls with incredible vigour!2.0Rev* \:j! \:j * _You hear a shout! x2\:j#_ !You shoot an arrow. The arrow hits the howler monkey.\:jg ))))   howler monkey\:jJ F.  You kill the howler monkey!\:j:  hThe howler monkey hoots and howls with incredible vigour!The howler monkey barely misses Yui. Yui closely misses the howler monkey.\:j 9 .).. h 2 howler monkeys (1 ally target)  You encounter a howler monkey.You hear a croak.\:j /83.1\:j_ \:jV ` _Something shouts, "Accept thy failure, thou odious full-gorged mendicant!"\:j )))))very drained, 1 a…)You shoot an arrow. Yui avoids your attack. The arrow hits the howler monkey!  You drain the howler monkey.\:j1MF[\:jm5  The howler monkey is severely wounded.\:j b .)..R (ally target)catching breath,  The howler monkey hoots and howls with incredible vigour!\:jy g60==40\:j\:jl _The bullfrog hits Yui. Yui barely misses the bullfrog.\:jc)))))))\:jLKC h\:jL.  You shoot an arrow. The arrow closely misses the bullfrog.The bullfrog hits Yui but does no damage.\:j^N F:The howler monkey hits Yui but does no damage.\:jX.).. \:j+Y[===-----5.3 (1.2\:jb\:jfN _Yui misses the bullfrog.\:j !You shoot an arrow. The arrow hits the bullfrog! You drain the bullfrog.\:j))))hh 2 howler monkeys (1 catching breath, …)\:j< h[You kill the bullfrog!\:j9 h:The howler monkey barely misses Yui. Yui hits the howler monkey!\:j.)..very drained, 1 a\:j[`30-----60\:jE\:jͨ1 _The howler monkey hits Yui.\:jO' \:jQe!You shoot an arrow. The arrow hits the howler monkey!\:jY\:jZ))))   howler monkey (ally target)\:j.).. catching breath, ally …)The howler monkey hits Yui.howler monkey!howler monkey!The jinxing sprites lose interest in you.  Yui hits the howler monkey  The howler monkey hoots and howls with incredible vigour!\:j1=1==1========7Rev* \:j:K< _You hear a roar!\:j`m [You shoot an arrow. Yui avoids your attack. The arrow hits the howler monkey!)))))\:j0F\:jS$R\:jB r .)..\:jO F   bullfrog (ally target)You kill the howler monkey!\:j 2===-----8.4 (1.1 _The bullfrog hits Yui.  Training target 3.0 for Throwing reached!\:j% \:j^* i _Your Throwing skill increases to level 3!\:jE  \:j ))))))You shoot an arrow. Yui avoids your attack. The arrow hits the bullfrog.\:jB  .)..$RThe bullfrog is lightly wounded.  Yui barely misses the bullfrog.\:jD E-----9.5\:j1e U _The bullfrog hits Yui but does no damage.\:j )))))))You shoot an arrow. Yui avoids your attack.\:j$e > .)..$ R FThe arrow closely misses the bullfrog. The bullfrog hits Yui.\:jf `2=10.6\:j Y _Yui hits the bullfrog. The bullfrog hits Yui.\:j  .  You shoot an arrow. Yui avoids your attack. The arrow hits the bullfrog!!\:jX n))))))\:j cER[\:jn.)...\:jOtP==410\:j\:j#L _You kill the bullfrog!\:jE7\:j8\:jB\:jqDH _No target in view!\:jDŽ\:j\:j \:jrH _No target in view!\:j\:jL\:jɪ\:jH _No target in view!\:j[K \:jM \:jNU \:jW  \:jX B_No target in view!\:jY>3\:jA\:jVDMR$\:jLH\:jL: _\:j0Q\:j8T\:jU%3\:j W\:j0[\:j(^\:j_L2==\:j%a\:j?e\:jh\:j{i>Rev+ \:jk\:jEq\:jRr\:jt\:j'y\:jzK4=\:j|\:jJ\:j:==\:j'\:j~\:jI>Rev \:ju\:j\:j0U5=\:j.\:j\:j\:j-\:j\:jL3==\:j\:jY\:jV6=\:j\:j \:j\:j9\:j6\:j(\:jC\:jn _You feel your willpower return.\:jK\:j :==\:j\:j9 .. ........##.#....>..# #. ###.###.##.#.###.#.# ... #.....#.##.#.# #.#.# #..#.#.#.#..#.#.# #.#.# ......[..)....#.# #.#.# .#.##.#.##.##.#.# #.#.. #...R.#.##.#.. #>###\:j ###@###.##.### #....--- #.)...#.# #.### #.###.#.# #.#.R!.. ...# #.#.#:$# #.# #.#..[[[ .# #.###  #. # #+# .. \:j4F . ##.#....> #. ###.###.##.#.###.#. ... #.....#.##.#.# #.#. #..#.#.#.#..#.#.# #.#. ......[..)....#.# #.#. .#.##.#.##.##.#.# #.#.\:jui #...R.#.##.#.. #>## ###.###.##.### #... #.@...#.# #.## #.###.#.# #.#.!.. ...# #.#..:$#. #.# #.#.#[[[##. .# #.####.# ## # #+# ...# _You swap places with Yui.\:jd.R265.0)\:ju\:jd=---7.6 (16\:j\:j E  g - 16 poisoned darts (gained 5)\:j`,8.6 (17\:j'\:j{+- _You see here a +0 club.\:j 3\:jG.R\:j\:j\:j\:j5 #. ###.###.##.#.###.# ... #.....#.##.#.# #.#\:j3w #..#.#.#.#..#.#.# #.# ......[..)....#.# #.# .#.##.#.##.##.#.# #.# #.....#.##.#.. #># ###.###.##.### #.. #.R...#.# #.# #@###.#.# #.9.0).(...!...!#...# #.##?$.:$#.### #.# #.###[[[##.. .# #.# ##.# ### # #+ ...   #.#.\:jM-\:jB30.6 (2 _Found 2 large rocks.\:j}\:j\:j݄\:j\:j{... #.....#.##.#.# #.#.#..#.#.#.#..#.#.# #.#.......[..)....#.# #.#..#.##.#.##.##.#.# #.#. #.....#.##.#.. #>## ###.###.##.### #...#$$ #.R...#.# #.##[$.[?#.###.#.# #.#..(...!..@!#...# #.#.0\:j#?$.:$#.### #.# #.#.##[[[##.. .# #.##.# ### # #+#...#.#.. \:j52R\:j)R   Yui the ancestor1.6 (1\:jK _Found a scale mail and a cloak.\:j\:j\:jƝ\:j\:jQ.R\:j&\:j\:jܰ\:j\:j?\:j\:jn _j - 3 yellow potions (gained 1)\:j3\:j\:jH> _You swap places with Yui.\:j\:j3\:j!\:j]\:j5 \:j,\:j}\:j!\:j_  c - 3 potions of curing (gained 1) _You see here a bullfrog corpse.\:jn\:j@z  o - 2 scrolls labelled QEMO HAMUIH (gained 1)\:j _Ancestor HP restored.  You encounter an acid dragon.\:jQ #. ###.###.##.#.##D. .... #.....#.##.#.# #.# .#..#.#.#.#..#.#.# .........[..)....#.# #.#.#.##.#.##.##.#.#  ... #.....#.##.#..  ##.#####.###.##.###  ##$$$##.)...#.#  #.#[$.@.#.###.#.#  ....(...†R...#...#  .###?$.:$#.### #.#  ##[[[##... .# ##.#####.# # ... ...  #.###.#D   acid dragon (wandering)#......##.40.6 (9[\:jY9;18HR.ally target)1.6 (10.0) _\:j)\:j+ \:jnE_You see here a +0 scale mail.\:j .DCasting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.R.1----==2.0)Will/2 Jinx \:jA catching breath, ally ta…)_You feel your willpower being sapped.\:j6C *****The acid dragon spits acid at you.\:j AR$\:j9X...$$\:jy48-------====3\:j\:j3 _The splash of acid hits you!!\:jSb ))))) You shoot an arrow. Yui avoids your attack. The arrow hits the acid dragon!\:j C.D\:jE 7R.\:jw S.$\:j+! ===-4Rev \:j=, \:jC/ f _The acid dragon is moderately wounded.\:j ))))drainedYou shoot an arrow. Yui avoids your attack.  The arrow hits the acid dragon but does no damage.  You drain the acid dragon.\:j:*\:j  .DThe acid dragon is moderately wounded.A giggling sprite leaps out and makes the acid dragon trip over its own talons.\:j R.$ very drained, ally targetThe acid dragon is heavily wounded.\:jyv-5Rev+ \:j$\:jg'/ _Yui hits the acid dragon!\:j ))) You shoot an arrow. Yui avoids your attack. The arrow hits the acid dragon!\:jԢ:*\:j= .  The acid dragon is almost dead.A giggling sprite leaps out and smacks the acid dragon with its own front  talon.\:j,N.R\:j@A$\:jxl9-----------86\:j\:j,O _You kill the acid dragon!\:jԍ3\:jP\:jݜH _No target in view!\:j\:jg\:j\:jH2H _No target in view!\:jo  _No target in view!\:j 3\:j' ^ _No target in view!\:jB \:jyD \:jF \:jH ".\:j_I /R\:j^ \:jt` $ _\:jmg \:jp \:jr ARev+ \:ju \:j4| e _The sprites lose interest in your situation.\:j} 50=2==Rev \:jp \:j9 1=\:jF \:jt E==\:j \:j ,\:j \:j ;2\:j \:j b3==\:jx \:j \:j \:j] \:j \:j \:j \:j \:j K3=\:j \:j$ \:j% :==\:j) \:j. \:j/ \:j3 \:j=; \:j< U4=\:j{? \:joE \:jlF \:jI \:jY ,\:j` \:jg \:j i K5=\:jXm \:j t ,\:jw \:j~ >\:j \:j _You feel your willpower return.6=\:j" \:j \:j \:j \:j՞  You encounter an orc. It is wielding a +0 club and quivering boomerangs.\:j o.---†....o   orc (missile, distracted)\:j i69.6 (23.0)R$\:j hooally target)\:j^ P---70.6 (24 _\:jn \:jE \:j D  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.\:j ((You feel your willpower being sapped. The orc throws a boomerang.\:j{b..R.\:jC\:j71----==1.6 (1.0)Will/2 Jinx \:j߫\:jQC _The boomerang hits Yui.\:j7(\:j]%.\:j7R.\:jt<D--2\:jR_ _The orc throws a boomerang. The boomerang hits Yui.\:jK)))))\:j9*\:j oR..$ very drained, ally targ…)You shoot an arrow. Yui avoids your attack. The arrow closely misses the orc.A giggling sprite leaps out and doodles on the orc's face.  The orc is heavily wounded.\:j~ ((((The orc throws a boomerang. The boomerang barely misses Yui.\:jAytR..$\:j; )The boomerang hits you but does no damage.  Yui hits the orc!\:j5(\:j[===3Rev \:j\:j^C _The orc dies!\:j`#\:j%\:j1\:jw3H _No target in view!\:jr\:ju\:j\:jH _No target in view!\:j \:j \:j \:j H _No target in view!\:j5 3\:jqB \:jTE H _No target in view!\:j \:jI \:j \:j Q.R\:jG \:jZ $ _\:j" \:jR( \:j, \:j- i8=----\:jS1 \:j6  \:j.8 u_The sprites lose interest in your situation.\:jF 3\:jK \:jR \:jS \:jX \:j] \:j^ 9=2==\:jb \:jOo ,\:jR \:j 60==1=3==  You encounter a kobold geomancer. It is wielding a +0 dagger.\:j*v.R---KK   kobold geomancer (wandering)863.0)$R\:jE,Pdistracted, ally ta…)\:j.N---7.6 (14 _\:jX;\:jI\:j F### _You encounter a kobold geomancer. It is wielding a +0 dagger.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The kobold geomancer casts a spell next to you.\:jYR.R\:j$@.54---1----=======8.0)Jinx  K. _The wall shatters! The blast of rock fragments hits you!.RKally target)-------9\:jќ\:jL\:j ))You shoot an arrow. Yui avoids your attack.\:jleK[ .RThe arrow hits the kobold geomancer but does no damage.===----90Rev \:jq\:jft4 _Yui hits the kobold geomancer.\:jM ) drained, ally target)You shoot an arrow. The arrow hits the kobold geomancer!  You drain the kobold geomancer.\:j;*\:j K:The kobold geomancer is severely wounded.A giggling sprite leaps out and makes the kobold geomancer trip over its own  feet.\:j'  very drained, ally …The kobold geomancer is severely wounded.\:j_5=--1\:jW\:je4 _Yui hits the kobold geomancer.\:j= )You shoot an arrow. The arrow hits the kobold geomancer!\:j)\:j4R.\:j+\:j2 =----412Rev+ _You kill the kobold geomancer!\:j=\:j?p _Your Ranged Weapons skill increases to level 10!\:j\:j\:j\:j  H _No target in view!\:j?B \:jC \:jM \:jOP H _No target in view!\:ju \:jxw \:j \:jr H _No target in view!\:j\:ji\:jM\:jH _No target in view!\:jB3\:jÊ\:jƏ\:jERev  _\:j\:js\:ja62==Rev \:j\:j{ _The sprites lose interest in your situation.\:jئ\:j<\:j\:j\:j\:j^\:j07\:j\:j\:jV:==\:j\:j\:j\:j\:j \:jK8=\:j"\:jk,\:j \:j!\:j~#L3==\:j(\:j-,\:jZ3\:j:k9=\:j?\:jD,\:jG\:jM\:jQN3==\:jtP\:jT<60\:jW\:je,\:jk\:j p,\:jr\:j{\:jK1=\:j/\:j1\:j \:j\:jj\:jm\:jʖ\:j]\:jU2=\:jġ\:jm,\:jV\:j6>\:j\:jn _You feel your willpower return.\:j\:j|\:jV;3\:je\:j,\:jI\:jA,\:j8\:j\:jK4=\:j\:j ,\:ju \:j\:j\:j\:j\:jN5=\:j* \:j(&,\:j^*\:jX=,\:jD\:jJ\:jKD6=\:jpO\:jS\:jX\:j_\:jY`\:jb\:jj,\:jDo\:jtN _You now have 240 gold pieces (gained 28).\:jz3\:j~\:j@\:j9=\:j\:jN _You now have 253 gold pieces (gained 13).\:j . ........##.#. .# ##.#####.###.##.#. ... .....#.....#.##.#. #.# .#..#.#.#.#..#.#. .)........[..)....#. #.#.#.##.#.##.##.#. ....)#.....#.##.#. ##.#####.###.##.## ##@..##.)...#.#---130.6 (38.0) #.#[$.R.#.###.#.# ....(..)†....#...##.###?$.:$#.### #.# ##[[[##... .# ##.#####.# # ..[\:jm.. ... #.### #.# #.. ...\:jJR[\:jR^---1.6 (39\:jS\:j46 _Found a falchion.\:j,2.6 (40\:j!\:jy> _You now have 256 gold pieces (gained 3).\:j3\:j\:ji\:j,\:j2\:j,\:j\:jN _You now have 279 gold pieces (gained 23).\:jT \:j$\:j%\:j)\:j-\:j3\:j:,\:j>\:jE\:jF\:jJJ\:jZa#.# .#..#.#.#.#.. .)........[..).... #.#.#.##.#.#.. ....)#.....#.##. ##.#####.###.##.##.. ##...##.)...#.# ##.#.#[..[.#.###.#.# ......(R.)†....#...# .#.###?@.:$#.###  ##[[[##...  ##.#####.# ...R   Yui the ancestor.# #? #...\:j v  .)........[..)....# #.#.#.##.#.##.##.. ....)#..... #.# ##.#####.### ..###...##.)...#.# ##.#.#[..[.#.###......(R.)†....#...#.###?..:$#.### # ##@[[##...  ##.#####.# ..... ... #.###.# #.##.. ..# ....# #?. # ... #. _You now have 300 gold pieces (gained 21).\:jyd.R7.6 (5.0)\:j\:j+8.6 (6\:j \:j( _You see here a +0 pair of gloves of stealth.\:j#.# .#..#.#.#.#..#.#. .)........[..)....##.# #.#.#.##.#.##.##.#... ....)#.....#.##.#.# ##.#####.###.##.# ..###...##.)...#.####.#.#[..[.#.###.#.#.......(..)†....#...#.#.###@R.:$#.### #.#[[[##... .# ##.#####.# # ..... ...\:j-/ #.###.# #.# #.. ..# ....# #?. #....#.\:j\:jW29.6 (1 _\:j^\:j#\:j`%,40.6 (2\:j{?\:jB. _i - a scroll of identify\:j]#.# .#..#.#.#.#..#.#... .)........[..)....#.#.# #.#.#.##.#.##.##.#.... ....)#.....#.##.#.#.# ##.#####.###.##.#..###...##.)...#.# ###.#.#[..[.#.###.#.# .(..)†....#...# .#.###R@.:$#.### #.# ##[[[##... .# ##.#####.# # .....#.###.##.. ..# ... .# #?. #. \:j#m\:jn+1.6 (1\:jz\:jj|/ _You swap places with Yui.\:j]b.. .)........[..)...#.# #.#.#.##.#.##.## ... ....)#..... #.# ##.#####.### ..###...##.)...#.# ###.#.#[..[.#.###.......(..)†....#..\:j;_ .#.###R..:$#.### # ##@[[##...  ##.#####.# ..... ... #.###.# #.##.. ..# ....# #?. # ... #. \:jk\:jm&2\:ju\:jy _You see here a +0 pair of gloves of stealth.\:j \:j &3\:jg\:j9X _h - a +0 pair of gloves of stealth\:j67\:jl:EWear or take off which item? Armour (go to first with [)  d - a +0 pair of gloves (worn)  e - a +1 leather armour of poison resistance (worn)\:j;b - a +0 robe  h - a +0 pair of gloves of stealth[?] describe selected [!] equip|wield|wear[tab] equip|unequip \:j|l\:ju\:j.. .)........[..)....#. Pottymouth the Skirmisher#.# #.#.#.##.#.##.##.#. Coglin of Hepliaklqana *........ ....)#.....#.##.#. Health: 66/66 ========================#.# ##.#####.###.##.## Magic: 13/13 ========================..###...##.)...#.#AC: 5Str: 10###.#.#[..[.#.###.#.#EV: 11Int: 12.......(..)†....#...#SH: 0\:j/Dex: 20.#.###R..:$#.### #.#XL: 10 Next: 41% Place: Dungeon:8##@[[##... .#Noise: ---------  Time: 9143.6 (0.0)##.#####.# #f) +6 orcbow "Cala Itwid" {drain, rN+} ..... ...Fire: f) +6 orcbow "Cala Itwid" {drain#.###.# #.##.. ..# ....# #?. #.R   Yui the ancestor...#. _You now have 300 gold pieces (gained 21). _You see here a +0 pair of gloves of stealth. _i - a scroll of identify _You swap places with Yui. _You see here a +0 pair of gloves of stealth. _h - a +0 pair of gloves of stealth\:j\:j:\:j\:j;d  You start removing your armour.\:jܭ+4.6 (1\:jl\:j>\:j+5.6 (2\:j\:jz\:j+6.6 (3\:j\:j \:jA +7.6 (4\:j \:j \:j +8.6 (5\:j( \:jQ* 4 _You continue removing your +0 pair of gloves. x5\:j6+ \:jW7 \:jC  You finish removing your +0 pair of gloves.  You start putting on your armour.\:j?E +9.6 (6\:jN \:j\ \:j&^ ,50.6 (7\:ju \:j \:jc +1.6 (8\:j \:j \:jâ +2.6 (9\:j \:j \:j /3.6 (10.0)\:j \:j 5 _You continue putting on your +0 pair of gloves of stealth. x5  You finish putting on your +0 pair of gloves of stealth.\:j \:j ^ _You feel stealthy.\:jz\:j EDrop what? (Left/Right/Tab to switch category) 8/52 gear slots (_ for help) Hand Weapons (select all with ))  f - the +6 orcbow "Cala Itwid" (weapon) {drain, rN+} \:j  a - a +1 sling {Charoen}c - a -2 sling {Tiberia} Missiles (select all with ()g - 16 poisoned darts Armour (select all with [)  e - a +1 leather armour of poison resistance (worn)  h - a +0 pair of gloves of stealth (worn)b - a +0 robe  d - a +0 pair of gloves [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]\:j  1 it f - the +6 orcbow "Cala Itwid" (weapon) {drain, rN+}  b + a +0 robe[Enter] accept (1 chosen)\:j/2  b + a +0 robe  d + a +0 pair of gloves2\:jz\:jm.. .)........[..)....#. Pottymouth the Skirmisher#.# #.#.#.##.#.##.##.#. Coglin of Hepliaklqana *........ ....)#.....#.##.#. Health: 66/66 ========================#.# ##.#####.###.##.## Magic: 13/13 ========================..###...##.)...#.#AC: 5Str: 10###.#.#[..[.#.###.#.#EV: 11Int: 12.......(..)†....#...#SH: 0Dex: 20.#.###R..:$#.### #.#XL: 10 Next: 41% Place: Dungeon:8\:jLj##@[[##... .#Noise: ---------  Time: 9153.6 (0.0)##.#####.# #f) +6 orcbow "Cala Itwid" {drain, rN+} ..... ...Fire: f) +6 orcbow "Cala Itwid" {drain#.###.# #.##.. ..# ....# #?. #.R   Yui the ancestor...#. _You continue removing your +0 pair of gloves. x5  You finish removing your +0 pair of gloves.  You start putting on your armour. _You continue putting on your +0 pair of gloves of stealth. x5  You finish putting on your +0 pair of gloves of stealth. _You feel stealthy.\:jJ\:j\:jƼ+4.6 (1\:j\:j8 _You drop a +0 robe.\:j+5.6 (2\:j\:j\:js\:j3 _You drop a +0 pair of gloves.\:jP #.# .#..#.#.#.#..#.#.#.. .)........[..)....#.##.# #.#.#.##.#.##.##.#.#... ....)#.....#.##.#..#.# ##.#####.###.##.### ..###...##.)...#.# ###.#.#[..[.#.###.#.# .......(..)†....#...# .#.###R.@:$#.### #.# ##[[[##... .# ##.#####.# #..... ...###.# #.##.. ..# ... .# #?. #....\:j[34m#..R6.6 (1\:jh\:j1U#.# .#..#.#.#.#..#.#.# .. .)........[..)....#.# #.# #.#.#.##.#.##.##.#.# ... ....)#.....#.##.#.. #.# ##.#####.###.##.### ..###...##.)...#.# ###.#.#[..[.#.###.#.# .(..)†....#...# .#.###.R.@$#.### #.# ##[[[##... .# ##.#####.# # ....#.####.. ..# ... .#.. [1\:j!WMP.R\:jd<7\:jq\:j1_  You pick up a parchment of Grave Claw and begin reading...\:j܃+8.6 (2\:j\:jRC _You add the spell Grave Claw to your library.\:j#.# .#..#.#.#.#..#.#.# #.. .)........[..)....#.# ##.# #.#.#.##.#.##.##.#.# #... ....)#.....#.##.#.. ##.# ##.#####.###.##.### #..###...##.)...#.# #\:j:###.#.#[..[.#.###.#.# #.(..)†....#...# #.#.###..R.@#.### #.# ###[[[##... .# ###.#####.# # #.#.###.. ..# ... # \:jE.R\:j\:jN+9.6 (1\:j^\:j7N  You now have 320 gold pieces (gained 20).\:j,60.6 (2\:j\:jJ _Items here: ))) †.\:j #.# .#..#.#.#.#..#.#.#  .. .)........[..)....#.#  #.# #.#.#.##.#.##.##.#.#  ... ....)#.....#.##.#..  #.# ##.#####.###.##.###  ..###...##.)...#.#  ###.#.#[..[.#.###.#.#  .(..)†....#...#  .#.###...@R#.### #.#  ##[[[##... .#  ##.#####.# #  ..... ... #.###.# #.# #.. ..# [40\:ju%m... #.# #?. #.  .. ...  #.\:j+!\:j"+1.6 (1\:j-\:j+0/ _You swap places with Yui.\:j9\:j6=Pottymouth the Skirmisher (Coglin Hexslinger) Turns: 9075, Time: 00:21:31 Health: 66/66AC:  5 Str: 10 XL: 10 Next: 41% Magic: 13/13EV: 11 Int: 12 God: Hepliaklqana [*.....] Gold: 320SH:  0 Dex: 20 Spells: 8/13 levels left rFire . . . (100%) f - +6 orcbow "Cala Itwid" {drain, rN+} rCold . . . (100%) [offhand occupied] rNeg + . . (50%) e - +1 leather armour {rPois} rPois + (33%) (no helmet) rElec .(100%) (no cloak) rCorr .\:jR>(100%) h - +0 pair of gloves {Stlth+} SInv .(no boots) Will +....(no gizmo) Stlth +++ HPRegen 0.31/turn MPRegen 0.13/turn %: no passive effects @: no status effects A: reduced essence, off-hand wielding, slow wielding, warmup strikes, no jewellery\:jdO\:je#.# .#..#.#.#.#..#.#.# Pottymouth the Skirmisher.. .)........[..)....#.# Coglin of Hepliaklqana *.....#.# #.#.#.##.#.##.##.#.# Health: 66/66 ========================... ....)#.....#.##.#.. Magic: 13/13 ========================#.# ##.#####.###.##.### AC: 5Str: 10..###...##.)...#.#EV: 11Int: 12###.#.#[..[.#.###.#.#SH: 0\:jhbDex: 20.......(..)†....#...#XL: 10 Next: 41% Place: Dungeon:8.#.###...@R#.### #.#Noise: ---------  Time: 9161.6 (0.0)##[[[##... .#f) +6 orcbow "Cala Itwid" {drain, rN+} ##.#####.# #Fire: f) +6 orcbow "Cala Itwid" {drain..... ...#.###.# #.##.. ..# ...R   Yui the ancestor#.# #?. #......#. _You drop a +0 pair of gloves.  You pick up a parchment of Grave Claw and begin reading... _You add the spell Grave Claw to your library.  You now have 320 gold pieces (gained 20). _Items here: ))) †. _You swap places with Yui.\:jt\:jv\:j\:jQ  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting5.5  16%   0   h - Spellcasting   2.3    -2           b + Unarmed Combat   0.0    -1   i - Hexes   4.0    -1   c - Throwing   3.0    -1   j + Fire Magic   0.8    -1       k * Earth Magic   4.8  20%  -1 \:j7 d + Ranged Weapons 10.0  60%  -1           l + Invocations   0.0    -2   e - Armour   1.2    -1   m + Evocations0.6   4%  +3   f - Dodging   1.7    -1       g - Stealth   3.1    -1                        \:j                                      The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets]:jܿ 719573 g + Stealth 3.1   4%]:j4822 g * Stealth   3.1  1 ]:jO 2646 m * Evocations   0.6  133 ]:j  ]:j Z#.# .#..#.#.#.#..#.#.# Pottymouth the Skirmisher.. .)........[..)....#.# Coglin of Hepliaklqana *.....#.# #.#.#.##.#.##.##.#.# Health: 66/66 ========================... ....)#.....#.##.#.. Magic: 13/13 ========================#.# ##.#####.###.##.### AC: 5Str: 10..###...##.)...#.# ]:j EV: 11Int: 12###.#.#[..[.#.###.#.#SH: 0Dex: 20.......(..)†....#...#XL: 10 Next: 41% Place: Dungeon:8.#.###...@R#.### #.#Noise: ---------  Time: 9161.6 (0.0)##[[[##... .#f) +6 orcbow "Cala Itwid" {drain, rN+} ##.#####.# #Fire: f) +6 orcbow "Cala Itwid" {drain..... ...#.###.# #.##.. ..# ...R   Yui the ancestor#.# #?. #......#. _You drop a +0 pair of gloves.  You pick up a parchment of Grave Claw and begin reading... _You add the spell Grave Claw to your library.  You now have 320 gold p ]:j9 mieces (gained 20). _Items here: ))) †. _You swap places with Yui. ]:j@  ]:j  ]:j}  ]:j ]:jY3]:jp]:j]:jI0)]:jX ]:j3]:jcD  You see here a +0 plate armour.]:j#]:j>% _]:j']:j|*]:j+.]:j/<,]:j?]:jC]:jF]:jI]:jJ]:jL]:jO]:jU]:jV]:jX]:j[]:j__]:jb,]:je]:ji]:jOm]:j*n]:jp]:jrs]:jv]:jy,]:j|]:j,]:j^]:jI _i - 4 scrolls of identify (gained 3)]:j4]:jD]:jȣ]:jԧ> _You swap places with Yui.]:j]:je3]:j]:jT]:j]:jT]:j;]:j]:j\]:j]:j]:j]:ja]:j]:j]:j]:j@]:j]:jB ..###...##.)...#.#  ###.#.#[..[.#.###.#.#  .......(..)†....#...#  .#.###....)#.###.#.#  ##[[R##..... .#  ###.#####.# # #.....#..... ]:j' ##.###.#.# # #..@R...##.#....#.###.#...# #....#. ...#.....#.# ###.#####.###.. ... ... ... ... #### ##.# .# .]:j075.6 (14.0)]:j\,6.6 (15]:j]:jQ _z - a dark potion]:j ]:jޭ ]:j ]:jh ]:j .]:j 3]:j ]:j) ]:j ]:j ]:j ]:jr ]:jc ]:j ]:j ,]:j ]:jr ]:j-+  .......(..)†....#.. .#.###....)#.###.# ##[[[##..... ####.#####.# ..#..... #.##.###.#.# #.# ##[##.......##.#.. ##.##.#.###.#...# #]:j, ~ #.@.R.#.....#.....#84.6 (8.0) ###.#####.#####.### #............. .................... ...################## ##. . ]:j. ER.]:j7 ]:j9 +5.6 (9]:jdA ]:jhG , _Found a pair of boots.]:j]:j,]:j]:j ]:j ]:j,]:j]:j.$]:j%]:j.']:j7E  You see here a +0 pair of boots.]:j;]:j]?]:jh@ _]:jB]:j{J]:j,N]:jQ]:jtR]:jT]:jX]:j[]:j_]:j_]:ja]:jKi]:jl]:j2n]:jo]:jAp]:jr]:j0u]:j ##.# #..###...##.# #..###.#.#[..[.###..## #.........(..)†....... #..#.#.###....).......###..##..# ##[[[#.........R..###.#####.#.#+#..@#.#.#.....#.....202.6 (17.0)#.#.#.#.#.##.##.###. # #.#.#..##R##......]:j #.#...##.##.#.### ..#.#.#..R..#...../..#.###.#####.##..###................................################]:jqER.]:j]:jd,3.6 (18]:j]:j ; _Found a stone staircase leading down.]:j [[?25h[?0c  Search for what [Enter for "."]? ]:j [?25l[?1c]:j\ ]:j $]:j! ~19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:8] a long iron wandb - [D:8] a stone staircase leading down  c - [D:8] a +0 pair of boots  d - [D:8] 3 boomerangs  e - [D:8] a +0 club (1 further duplicate)  f - [D:8] a cloak (1 further duplicate)  g - [D:8] a +0 pair of gloves  h - [D:8] a +0 robe (2 further duplicates)  i - [D:8] a +0 plate armour  j - [D:8] a +0 dagger (1 further duplicate)  k - [D:8] a +0 scale mail  ]:j~" l - [D:8] a plate armour  m - [D:8] a +0 flail  n - [D:8] a +0 orcbow  o - [D:8] a +0 trident  p - [D:8] a falchion  q - [D:8] a stone staircase leading down  r - [D:8] an escape hatch in the floor  s - [D:8] a stone staircase leading up]:j( CLevel 8 of the Dungeon<>>>(Press ? for help) #.#  ... .....#.....#.##.#.# #.#.#....# #.#  #.# #.# .#..#.#.#.#..#.#.# #.#.#....### #.#  #... .)........[..)....#.# #.#.###..#.# #.#  #.#.#.. #.#.#.##.#.##.##.#.# #.#......#.###.#  #.#.... ....)#.....#.##.#.. #>######.#...#.#  #  #.# #.## ##.#####.###.##.### #........#R#.#.#]:j=   #>  ##.# #..###...##.)...#.#  #.##########.#.#  #.#  #..###.#.#[..[.#.###.#.##.#.R........#.#   ###..##  #.........(..)†....#...##.#.##########.#   .......  #..#.#.###....)#.###.#.##.#............#   .......###..##..# ##[[[##..... .##.##############   ........R...###.#####.#####.# ##+#  .#+#..@#.#.#.....#.....#.....    #.#.#.#.#.##.##.###.#.# #.#  # #.#.#..##R##.......##.#...   #.#...##.##.#.###.#...# #.   ..#.#.#..R..#.....#.....#  ]:jb D ./..#.###.#####.#####.###  ..###............. ...  .................... ...  ##################  ##.# .#  . ]:jE ]:jlG ]:j@J OPottymouth the SkirmisherCoglin of Hepliaklqana *.....Health: 66/66 ========================Magic: 13/13 ========================AC: 5Str: 10EV: 11Int: 12SH: 0Dex: 20XL: 10 Next: 41% Place: Dungeon:8Time: _You swap places with Yui. ]:jfK _z - a dark potion _Found a pair of boots. _You see here a +0 pair of boots. _Found a stone staircase leading down.  Search for what [Enter for "."]? .]:jM ]:jM ]:jN ]:jU ]:jW ]:j}] Pz - a dark potion _Found a pair of boots. _You see here a +0 pair of boots. _Found a stone staircase leading down.  Search for what [Enter for "."]? . _You swap places with Yui.]:j^ ]:j` 4]:ja ]:jc ]:je ]:j~g ]:jch ]:jzi ]:j=k ]:jem ]:jn ]:jo ]:jWp ]:jr ]:ju ]:jw ]:jy ]:jYz ]:j| ]:jp~ ]:j ]:jY ]:jF ]:j| ]:j^ ]:jI ]:j ]:jB ]:je ]:jd ]:j@ ,]:j ]:j ]:jr ]:jK ]:j ]:jٮ ]:j{ ]:jb ]:j ,]:j ]:j ]:jb ]:j ]:j ]:jN ]:j^ 8#> ##.# #..###...##.)...#.#.# #..###.#.#[..[.#.###.#.###..## #.........(..)†....#.......... #.R#.#.###....)#.###.#........###..##..# ##[[[##..... .............###.#####.#####.#.#+#...#.#.#.....#.....#.....#.#.#.#.#.##R##.###.#.# #.## #.#.#..##@##.......##.#... Noise: --------- 9214.6 (11.0)#.#...##.##.#.###.#...# #. f) +6 orcbow "Cala Itwid" {drain, rN+} ]:j ..#.#.#..R..#.....#.....# Fire: f) +6 orcbow "Cala Itwid" {drain./..#.###.#####.#####.###..###............. ....................... ... R   Yui the ancestor################## ##.#.#.]:j ]:j{ V _You see here a +0 pair of boots.]:j]:j<15.6 (1.0)]:j^ ]:ja, _b - a +0 pair of boots]:j]:jOWear or take off which item? Armour (go to first with [)  e - a +1 leather armour of poison resistance (worn) ]:j h - a +0 pair of gloves of stealth (worn)b - a +0 pair of boots[?] describe selected [!] equip|wield|wear[tab] equip|unequip ]:jDu ]:jڌ ]:jO  #> ##.# #..###...##.)...#. Pottymouth the Skirmisher#.# #..###.#.#[..[.#.###.#. Coglin of Hepliaklqana *.....###..## #.........(..)†....#... Health: 66/66 ========================....... #.R#.#.###....)#.###.#. Magic: 13/13 ========================.......###..##..# ##[[[##..... . AC: 5Str: 10  ............###.#####.#####.#EV: 11Int: 12.#+#...#.#.#.....#.....#.....SH: 0Dex: 20#.#.#.#.#.##R##.###.#.# #.# XL: 10 Next: 4]:j 1% Place: Dungeon:8# #.#.#..##@##.......##.#... Noise: ---------  Time: 9215.6 (0.0)#.#...##.##.#.###.#...# #. f) +6 orcbow "Cala Itwid" {drain, rN+} ..#.#.#..R..#.....#.....# Fire: f) +6 orcbow "Cala Itwid" {drain./..#.###.#####.#####.###..###............. ....................... ... R   Yui the ancestor################## ##.#.#. _You see here a +0 pair of boots. _Found a stone staircase leading down.  Search for what [Enter for "."]? . _You swap places with Yui. _You see here a +0 pair of boots. _b - a +0 pair of boots]:j_ ]:j ]:j ]:j f  You start putting on your armour.]:j= +6.6 (1]:j ]:j ]:j +7.6 (2]:jA ]:j7 ]:j| +8.6 (3]:jR ]:j) ]:j} +9.6 (4]:j] ]:jM ]:j %20.6 (5]:jZ. ]:j90 6 _You continue putting on your +0 pair of boots. x5]:jM1 ]:jV: ]:j= b _You finish putting on your +0 pair of boots.]:jć]:j@  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting5.5  12%   0   h - Spellcasting   2.3    -2      ]:j+     b + Unarmed Combat   0.0    -1   i - Hexes   4.0    -1   c - Throwing   3.0    -1   j + Fire Magic   0.8    -1       k * Earth Magic   4.8  16%  -1  d + Ranged Weapons 10.0  46%  -1           l + Invocations   0.0    -2   e - Armour   1.2    -1   m * Ev]:jocations   0.6  13%  +3   f - Dodging   1.7    -1       g * Stealth   3.1  13%  -1                                          ]:j8                    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets]:j.]:j]:j+ #> ##.# #..###...##.)...#. Pottymouth the Skirmisher]:j.#.# #..###.#.#[..[.#.###.#. Coglin of Hepliaklqana *.....###..## #.........(..)†....#... Health: 66/66 ========================....... #.R#.#.###....)#.###.#. Magic: 13/13 ========================.......###..##..# ##[[[##..... . AC: 6Str: 10  ............###.#####.#####.#EV: 11Int: 12.#+#...#.#.#.....#.....#.....SH: 0Dex: 20#.#.#.#.#.##R##.###.#.# #.# XL: 10 Next: 41% Place: Dungeon:8# #.#.#..##@##.......##.#... Noise: --------- [4]:j/0m Time: 9220.6 (0.0)#.#...##.##.#.###.#...# #. f) +6 orcbow "Cala Itwid" {drain, rN+} ..#.#.#..R..#.....#.....# Fire: f) +6 orcbow "Cala Itwid" {drain./..#.###.#####.#####.###..###............. ....................... ... R   Yui the ancestor################## ##.#.#. _You swap places with Yui. _You see here a +0 pair of boots. _b - a +0 pair of boots  You start putting on your armour. _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.]:j8]:j:]:j$D]:jE]:j]:jy]:j]:j4]:jd]:j,]:j> _You swap places with Yui.]:j-]:j/]:j]:j]:j]:j]:j,]:j+]:j]:jA]:jv]:jV]:j]:jL]:j]:j]:j!]:j ]:j?]:jE ]:j: ]:j ]:j ]:j]:j]:j]:j]:j]:j4J]:jB ....... #..#.#.###....) .......###..##..# ##[[[# ............###.#####.## ]:j$E.#+#...#.#.#.....#.... # #.#.#.#.#.##.##.### #.#.#.#.#..##R##...... +...#.#...##.##.#.###. #.....#.#.#..R..#..... #....@R.#.###.#####.## #.....###............ #..................... #....################# ##### ]:j+N0310.0)]:jO,1.6 (11]:jV]:jc^/ _d - a wand of digging (6)]:jR]:j$3]:jA]:j.]:jg]:j3]:j,]:jY!]:jU"]:j;#]:j$]:j&]:jB(]:j4),]:j*]:j,]:j[.]:j;/]:j0]:j1]:jI5,]:j8M _You open the door.]:j:]:jf<]:jM=]:j;>]:j9B@  There is an open door here.]:j>D]:jF]:jF _]:jG]:jI]:jK]:j0M]:jN]:jN]:jP]:j4R]:jS]:jT]:j^U]:jW]:j_Z]:j\]:j\]:j]]:jP_]:j.b]:jb]:jc]:jwf]:jh]:jj,]:jk]:jn]:jr  You encounter a kobold. It is wielding a +0 dagger.]:j#z #.# .K........ #............# #.#....!.....# #.#.........# # #.# .........# #># ##.# .........# #.## #..##.........####..### # #@.........# #..#. #..........###..## #.R......## ###...#+#...#.#.#.]:j@{Q #...#.#.#.#.#.#.#...#.#.#.#.#..##...'...#.#...## K   kobold (asleep)#...#.....#.#.#.#...#.......#.##]:ja}p43.6 (12R.]:jF, ally target)]:j34.6 (13 _]:j]:jԔ]:j R.Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.]:j]:j1----==5.0)Will/2 Jinx ]:j4]:j\ ]:jR. _You feel your willpower being sapped.--6]:jS )You shoot an arrow. The arrow hits the kobold!))))))]:jEq KYou kill the kobold!R.)K]:jI} K.!....K   kobold (ally target)===7.7 (1.1Rev ]:jQ ]:j ~ _You encounter a kobold. It is wielding a +1 dagger of flaming.]:j )You shoot an arrow. The arrow hits the kobold!]:j U)))))]:jV Q.R]:j .....8.8 _You kill the kobold!]:jR}3]:j]:juH _No target in view!]:j _No target in view!]:j3]:j^ _No target in view!]:jF]:jG]:j4a]:j`dH _No target in view!]:j^3]:j]:jNW---- _]:j͘]:jTRev ]:j]:j{ _The sprites lose interest in your situation.]:j@]:j ]:j]:j72==]:jݫ ]:j]:j:,]:j]:j8]:j,]:j]:j,]:j]:j{]:jS:==]:j]:j ]:j ]:j!]:j,]:ju]:jP]:jL3==]:jO]:jp,]:jF]:jl]:jO]:jc]:j]:j]:j]:j]:j:==]:j]:j,]:j]:j,]:j]:j]:j]:j]:j]:j]:j]:j]:jv]:j ]:jf ]:j]:jj]:j^]:j]:j@]:j,]:jf]:j]:jU<(]:j@]:j?En _You feel your willpower return.]:jI]:jJ]:jL]:jP> _You swap places with Yui.]:jT  You encounter a kobold. It is wielding a +0 short sword.]:j\K... #.#.... #.##.)........ #.#.).#  #.##...!.....# #.##.# # #.#...# #># ##.##......@..# #.## #..#---#.........####..### #...########R.........# #.. #..........###..##...............####...#+#...#.# #...#.#.#.#.#.# K   kobold (asleep)]:j^ #...#.#.#.#.#. #...'...#.#...]:j `t73.8 (25.0)R.]:jhF, ally target)]:j5jO---4.8 (26 _]:jq]:jx]:j  R.Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.]:j]:j1----==5.8 (1.0)Will/2 Jinx ]:j`]:j  R. _You feel your willpower being sapped.]:j`]:j.--6]:j#]:j1%]:jNa )You shoot an arrow. The arrow hits the kobold!]:jf [))))))]:j s KYou kill the kobold!]:js K...!..K   kobold (missile)]:j [===7Rev ]:j ]:jo _You encounter a kobold. It is wielding a +0 whip and quivering stones.]:j, )You shoot an arrow. The arrow hits the kobold.))))))]:jebf...!..]:jg\8Rev+ ]:j|]:j~J _You kill the kobold!]:j^]:jpa]:j"g]:jiH _No target in view!]:j]:jV]:ji]:j|H _No target in view!]:jI3]:j[ ]:j H _No target in view!]:jV ]:jW ]:j^ ]:j` H _No target in view!]:j` 3]:j b ]:jf ]:jk W---- _]:jn TRev ]:jo ]:jvt { _The sprites lose interest in your situation.]:jZu ]:jw ]:j(z ]:j{ L2==]:jZ| ]:j> ]:j* ]:j ]:j} ]:j ]:j :==]:j ]:j ,]:j ]:j ,]:j ]:j ,]:j0 ]:j ]:j L3==]:j ]:j ,]:j ]:j ,]:j ]:j ]:j ]:j ]:j ]:j :==]:j8 ]:j ]:j[ ]:j ]:j2 ]:j ]:jv ]:j" ]:j ]:j8 ]:j ]:j9 ]:j ]:j: ]:j ]:j ]:j ,]:j ]:j >]:ji ]:j) n _You feel your willpower return.]:jn  You encounter a kobold brigand and a kobold.The kobold brigand is quivering poisoned darts. The kobold is quivering stones.]:j   K...  )... #.  K..... #   #.)... #.   #.).......# #.   #...!.....# ]:jg Q #.   #.........# # #.   #R..# #># ##.---   #.# #.## #   #.........####..### #..  ########..........# #..   ####..   #...............  ###...#+#...#.#. K   kobold brigand (missile, asleep)   #...#.#.#.#.#. K   kobold (missile, asleep)   #...#.#.#.#.#.]:j QR.301.8 (23.0)]:j KKK)Klly target)The kobold brigand shouts! The kobold shouts!]:j( ((((((The kobold brigand throws a dart. The dart hits you!]:jz z KYou are poisoned.]:j B.K]:j K..).!.K 2 kobolds (missiles, 1 ally target)]:jû ======-2.8 (24Pois ]:jn ]:j[ _You encounter a kobold. It is wielding a +0 whip and quivering stones. ]:jt T))))))) ]:je& R.  You shoot an arrow. The arrow closely misses the kobold. ]:j2 .K.).!.  You feel very sick. ]:j: ((((((The kobold brigand throws a dart. The dart hits you! ]:jj G.K ]:j  jYou are more poisoned. ]:jH E.K ]:ju ,j ]:j Xjj..).!.jj 2 gnollsKK 2 kobolds (missiles, 1 ally target) ]:j 3======--=3.8 (1.0)Rev  ]:j  ]:jf s _You encounter a gnoll. It is wielding a +0 club. x2 ]:jt& )You shoot an arrow. The arrow hits the kobold. ]:j- ))))   kobold (missile) ]:jv R.  You kill the kobold! ]:j Q.j ]:jf ).!., ally target)You feel very sick. ]:jK \((((((( ]:j_ jThe kobold brigand throws a dart. The dart closely misses you. ]:jLa C)K ]:jb N.j ]:jm j..).!.@j 3 gnolls ]:jq 59---4Rev+  ]:jz  ]:j p _You encounter a gnoll. It is wielding a +0 whip. ]:j )You shoot an arrow. Yui avoids your attack. The arrow hits the kobold! ]:j?Q))))!]:j" R.  You kill the kobold!!]:j$.j.K!]:j;&| jYou feel very sick.!]:j'K)j!]:j(P.j!]:j* jYou encounter a gnoll. It is wielding a +0 spear.!]:j869 j!.jj 5 gnolls (1 polearm, 1 distracted,…)You encounter a gnoll. It is wielding a +0 club.!]:j;e5--5.9 (1.1!]:jF!]:jPK _Yui misses the gnoll.!]:j  ))))You shoot an arrow. The arrow hits the gnoll. You drain the gnoll.!]:jߌ .KThe gnoll is severely wounded.!]:j.j.j!]:j )jYou feel very sick.!]:jP.j!]:jE.!.jvery draine!]:j 3--7.0Rev* !]:jJ!]:jծt _The gnoll completely misses Yui. Yui closely misses the gnoll.!]:jej )))You shoot an arrow. The arrow hits the gnoll.!]:j  )jThe gnoll is almost dead.!]:j.K.j!]:j jYou feel sick. The gnoll hits Yui with a +0 club.!]:j`Q.j!]:jq !.j   gnoll sergeant (polearm, distracted)jjjjj 5 gnolls (1 polearm, 1 very draine…)You encounter a gnoll sergeant. It is wielding a +0 trident.!]:jd1--80!]:jN!]:j G _The gnoll closely misses Yui. Yui hits the gnoll.!]:jb )  You shoot an arrow. The arrow hits the gnoll.!]:j)) 4 gnolls (1 polearm, 1 ally target)!]:jF )KYou kill the gnoll!.j!]:jԝjj.j!]:j j!.j)You feel sick. The gnoll closely misses Yui. The gnoll misses Yui.!]:jY_49--9!]:j? _Yui hits the gnoll!!]:jV )) You shoot an arrow. The arrow hits the kobold brigand!!]:j )KThe kobold brigand is moderately wounded..j!]:ji jj.j!]:j\ J.j!]:j x.8-10!]:j !]:j U _You feel sick. The gnoll barely misses Yui. Yui hits the gnoll.!]:j ) , drained)You shoot an arrow. The arrow hits the kobold brigand!  You drain the kobold brigand.!]:j[ !KThe kobold brigand is almost dead..j!]:jk] .j.j!]:j^ J)j!]:jk !]:jm %1!]:jy !]:j{ n _You feel sick. The gnoll hits Yui with a +0 club. Yui barely misses the gnoll.!]:j*} !]:jM )You shoot an arrow. The arrow hits the kobold brigand!!]:jt$j   gnoll sergeant (polearm)jjjj 4 gnolls (1 polearm, 1 ally target)!]:jp .jYou kill the kobold brigand!!]:j]J.j!]:jo4)j!]:j*!]:jۮJ.j!]:jU )You feel sick. The gnoll hits Yui with a +0 club! Yui hits the gnoll.!]:jkd  3!]:j55742!]:jv!]:jE _The gnoll dies!"]:jX)))))))"]:jE.j"]:j .jYou shoot an arrow. The arrow closely misses the gnoll. x2; You feel sick."]:jեN)j"]:jwN.R"]:jg....j"]:jd46=-3.1 (1.1"]:jQ"]:jV _The gnoll completely misses you."]:j{R  You shoot an arrow. The arrow hits the gnoll!"]:js1 "]:j3.jThe gnoll is heavily wounded.You feel sick.  The gnoll sergeant completely misses you."]:j9@  The gnoll hits you but does no damage. The gnoll closely misses you."]:jAE-40"]:jL"]:jgN) _Yui hits the gnoll!"]:jH )You shoot an arrow. The arrow barely misses the gnoll.The arrow hits the gnoll sergeant."]:jJdjThe arrow hits the gnoll sergeant.  The gnoll sergeant is lightly wounded.  You feel sick.  You are no longer poisoned.The gnoll sergeant hits you but does no damage.gnollyou with a +0 club. The gnoll completely misses you."]:jKf4=5Rev* "]:jq"]:jtg _The gnoll closely misses you. Yui hits the gnoll."]:jX>b )  You shoot an arrow. The arrow hits the gnoll!"]:jEL 2"]:j) _The gnoll closely misses you. Yui hits the gnoll.  You shoot an arrow. The arrow hits the gnoll!  You kill the gnoll!from afar with a +0 spear.  sergeant barely misses you. The gnoll barely misses you.ui hits the gnoll."]:jp   gnoll"]:j [3-6"]:j "]:j E _The gnoll dies!"]:jK )You shoot an arrow. The arrow hits the gnoll!"]:jl ("]:jw .RYou kill the gnoll!"]:j- G, ally target)"]:j_2 [4=7"]:jx@ "]:j^C [ _The gnoll sergeant barely misses you."]:j ) drained, all…)You shoot an arrow. The arrow hits the gnoll sergeant.  You drain the gnoll sergeant."]:jr ) The gnoll sergeant is heavily wounded.The gnoll sergeant closely misses you."]:ju ,8.2 (1.1"]:je "]:j E _Yui hits the gnoll sergeant but does no damage.#]:j ) You shoot an arrow. The arrow hits the gnoll sergeant!#]:jm )The gnoll sergeant is almost dead.The gnoll sergeant barely misses you. Yui hits the gnoll sergeant.)#]:j` =6#]:jI9.3 _The gnoll sergeant dies!#]:j#]:jk _Your Evocations skill increases to level 1!#]:jC^#]:jK`#]:jp^ _No target in view!#]:jY3#]:j9#]:jH _No target in view!#]:jEB#]:jD#]:jN#]:jaPH _No target in view!#]:j 3#]:j #]:j Q.R#]:j #]:j @5 _#]:j #]:jv #]:j #]:j #]:j #]:j #]:j #]:jq #]:jR P6Rev+ #]:j #]:j,#]:j#]:j} #]:j[ #]:j #]:j{#]:j[>Rev #]:j1#]:j#]:jN47=#]:jG#]:j",#]:j&#]:j*#]:j+#]:j 8#]:jj#]:jkb8=#]:jo#]:ju3#]:jx#]:j}#]:je~#]:j#]:j#]:j%9#]:j#]:j>,#]:j͓#]:jB#]:j~#]:jL50=#]:j#]:jQ#]:je#]:jo#]:j,#]:j#]:j#]:jiU1=#]:jV#]:j#]:j#]:j#]:ji,#]:j#]:j,#]:j #]:j#]:j"%2#]:jv/B#]:j0#]:j6,#]:j:#]:jO@a3=$]:j$]:j3$]:j$]:j $]:j$]:j$]:j$]:j$]:jU4=$]:jN$]:j ,$]:j#$]:j(,$]:j,$]:j1K5=$]:j'3$]:j4$]:j9$]:j9$]:j1<$]:jL$]:juQ$]:jRU6=$]:j_$]:jf,$]:jk$]:jKq,$]:jt$]:jy$]:j>z%7$]:j}$]:j,$]:j|$]:j,$]:jX$]:j$]:j7K8=$]:jg$]:j$]:j0$]:j*$]:jX$]:jU9=$]:j2$]:jS,$]:j[$]:j[,$]:j$]:j <60$]:jE$]:j,$]:j$]:jZ,$]:j$]:j,$]:j $]:j$]:jD1=$]:j<$]:ji,$]:je$]:jB$]:jD$]:jU2=$]:j $]:j$]:j$]:jF$]:j0$,$]:j%$]:j*$]:j+%3$]:j9X$]:j<$]:j>$]:j@$]:jEFa4=$]:jJ$]:jR,$]:jDX$]:j^,$]:jQ5=$]:j{$]:j>$]:j$]:jH,$]:j=$]:j$]:j0K6=$]:j$]:j/---.$]:jk  ### #...  #.... #  ..)).. #   #.).... #   #.))......# #   #...).)...#  #  $]:j #....@R...# # #   #.........# #># ##   #.# #.## #   #.........####..### #  ########..........# #   ####   #.............  ###...#+#...#.#   #...#.#.#.#.#$]:j088.3 (69.0)$]:j H---9.3 (70$]:j$]:j,E  g - 23 poisoned darts (gained 7)$]:jp-90.3 (71$]:j$]:jL _Items here: )) ††.$]:j $]:j $]:j $]:j $]:j )$]:j $]:j $]:j $]:j`  t - 2 bubbling sapphire potions (gained 1)=$]:j $]:j = _You see here a +0 spear.$]:j  $]:j& $]:jZ $]:j9 $]:jG    #..#   ## .  #.##....   #.....  .)...  .))..........   #.)..........   #.)@R.....#    #...).)...#   #....))...# #   #..# #>  #.........# #.## #.........####..###  #########[$]:j; 39;49m  #..........# .........$]:j%     #.#  #.# ...  #.##....  #.  #..).  #..)). $]:j(  #.).  #.@)R.....#  #...).)...#  #....))...# #  #.# #>#  #.# #.##  #.####..###  #.#  #.  #You see here a +0 club.$]:j) MR.3.3 (3.0)$]:j4 $]:jX5 24.3 (4 _$]:j'> $]:j@ $  Things that are here:$]:jFB _a +1 dagger of flaming; a kobold corpse%]:j%]:j#%]:j%]:jL%]:j)%]:jL%]:j$ _%]:j5%]:j%]:j%]:j%]:j%]:j$  Things that are here:%]:j6&i  a +0 whip; 3 stones; a kobold corpse%]:ju+%]:j1%]:jE2 _%]:ja5%]:jg:%]:j[>%]:jRC%]:j4D%]:jG%]:j=L%]:jQ%]:jR%]:jW%]:j[%]:j]a%]:j@f%]:jxg%]:jj%]:jn%]:js%]:jx,%]:jy%]:j~%]:j%]:j%]:jȈ%]:jŠB%]:jin%]:j,%]:js%]:jX%]:jN%]:jb%]:j%]:j%]:j%]:j%]:j%]:j},%]:j%]:j%]:jB%]:j%]:j%]:jQ%]:j%]:j%]:j$%]:j%]:j%]:j%]:j%]:j%]:j[%]:j%]:j%]:j,%]:j4%]:j%]:j%]:j%]:jm%]:j %]:j %]:j)%]:j%]:j%]:j%]:j%]:j%]:j~%]:j%]:j7%]:j%]:js%]:j5%]:j%]:j%]:j%]:ju%]:jM,%]:j%]:j%]:j$!%]:j",%]:j8#%]:j%%]:j&,%]:jA-%]:jS/%]:j0%]:j;2,%]:j3%]:j6%]:j7,%]:j9%]:j;%]:j=%]:j=%]:j>%]:j:@%]:jKB%]:jC%]:jaD%]:j E%]:jG%]:jJ%]:jK%]:jV%]:ja%]:jvd%]:jNg,%]:ji%]:jil%]:jo%]:jr%]:j:s%]:j|t%]:jgx%]:j8|%]:ju,%]:jց%]:jÅ%]:j%]:j%]:j%]:j0%]:j%]:jA%]:j%]:jE%]:jڧ%]:j%]:j%]:j%]:j.%]:j%]:jq$  Things that are here:%]:jH<  a +0 club; 3 boomerangs%]:j>%]:j1%]:jO _%]:j%]:jR%]:j%]:j%]:j%%]:jB%]:jb%]:jY%]:j%]:j%]:j%]:j7%]:j %]:j%]:j%]:j=%]:jw %]:j.%]:j,%]:jY%]:jF%]:j%]:jR%]:j%]:j%]:j%]:jl%]:jU%]:j1 %]:j +7 _You open the door.%]:jV.3%]:j/%]:j63%]:j5%]:jf8,%]:j9%]:j}<%]:j>%]:jB,%]:jkC%]:jF%]:jH%]:jJ%]:jK%]:jL%]:j O%]:jQ%]:jS%]:jT%]:jU%]:jOX%]:jdZ%]:jK\%]:j\%]:j:h%]:jk%]:jo%]:jBs%]:jJt%]:j%u%]:jlw%]:jy%]:j{%]:j|%]:j}%]:j%]:j%]:j̄%]:j%]:j"%]:j%]:j%]:j[%]:jc%]:jΐ%]:j%]:jȔ%]:j%]:j%]:j%]:j%]:j֢%]:jҤ%]:j%]:j%]:jI%]:jr%]:jM%]:jW%]:jP%]:jc%]:jN%]:j%]:j%]:j%]:jȷ%]:j%]:j׻%]:j%]:j%]:jC%]:j%]:j%]:jZ%]:j%]:jM%]:j8%]:j%]:j%]:j%]:j%]:j%]:jw,%]:j%]:jj%]:jJ%]:j',%]:j%]:j,%]:jC%]:jM,%]:jI%]:j}%]:jU%]:j.,%]:j@%]:j,%]:j%]:jw> _You swap places with Yui.%]:j~%]:j%]:j3%]:j%]:j,%]:j%]:j%]:j%]:jM%]:j%]:j%]:j%]:j %]:j %]:jp%]:j%]:j%]:j%]:j%]:jg%]:jL%]:j@%]:j%]:jq%]:j %]:j!%]:j"%]:jJ%%]:j '%]:j(%]:j)%]:j*%]:j-%]:j/%]:j1%]:j2%]:j3%]:j6%]:jh8%]:j::%]:j%;%]:j<%]:j\?%]:jA%]:jXD%]:jgE%]:jF%]:joI%]:jL%]:jhX%]:jZ%]:j\%]:jD`%]:jd%]:jg%]:jh%]:jj%]:j,m%]:j*p%]:jr%]:jr%]:j] page down [PgUp|<] page up [Esc] exit[top]+]:j +]:j##.#####.#####.###.##.###.#...... Pottymouth the Skirmisher#..###...##.)...#.##.# #.#.##### Coglin of Hepliaklqana *..... +]:j##.#.#[..[.#.###.#.##.# #.#.#.R.. Health: 66/66 ======================== ......(..)÷....#...##.# #.#.#.### Magic: 13/13 ======================== .#.###....)#.###.#.##.###.#.#.... AC: 6Str: 10 #..# ##[[[##.....#.##.....#.##### EV: 11Int: 12 ##.#####.#####.###.########+#SH: 0Dex: 20 .....#.....#...R.#.#XL: 10 Next: 46% Place: Dungeon:8 .##.##.###.#.#.#@#.#Noise: ---------  Time: 9485.3 (0.0) ##R##.......##.#........f) +]:jW+6 orcbow "Cala Itwid" {drain, rN+} #.##.#.###.#...#.#.#..[.Fire: f) +6 orcbow "Cala Itwid" {drain ..R..#.....#.....#.# .# ##.#####.#####.### # ........... ....R   Yui the ancestor ............ ..... ############# ##.#.#Things that are here: _a +0 club; 3 boomerangs _You open the door. _You swap places with Yui. _Found a pair of boots.  Search for what [Enter for "."]? .+]:j$+]:j+]:j+]:j. _+]:j6+]:j7+]:j9+]:j)C+]:jD.+]:jNF+]:jK: _+]:jL+]:jN+]:jzP+]:jaQ+]:j{R+]:jT+]:jJW+]:jY+]:jZ+]:j[+]:jn^+]:j`+]:jb+]:jc+]:jd+]:jf+]:j2i+]:jk,+]:jm+]:jXr+]:js+]:jt+]:jHzl _z - 2 dark potions (gained 1)+]:j~+]:j'+]:j +]:j+]:j+]:j~+]:j+]:j+]:j+]:j,+]:j,+]:j+]:j+]:jК,+]:jB+]:j_+]:jF+]:jH,+]:j-+]:j+]:j+]:j+]:j+]:jV+]:jy+]:je+]:jW+]:j$+]:j,+]:jX+]:j+]:je.###.#.##.# #.#.#.R........#.# ....#...##.# #.#.#.##########.# .###.#.##.###.#.#............# #.....#.##.....#.############## +]:jh###.###.########+##...#.##........#.#.#.#.##........# ##.#.............# #...#.#.#..[..R.@.# 99.3 (14.0).....#.#...####.## ##.###.#...# #.#  .......#...# #.# .......##...# #.# ## ##.##...# #.# #.##.... ..# .#..... >.........+]:jF.R+]:j+]:j^.500.3 (15+]:j+]:j; _Found a stone staircase leading down.,]:jv3,]:j y,]:j{,]:jB,]:j,]:j,]:jT,,]:jw,]:jH,]:jȋ,]:j,,]:jR,]:j+,]:jB,]:ju..........# #.#.#.#.##........# .##.#.............# #.#.#..[......# .....#.#...####.## ###.###.#...# #.#  .......#...# #R# ......##...# #.# # ##.##...# #@# 4.3 (4.0) #.##........#  .#......>.. ..........# .........# .........# .........# )........# .R5.3 (5,]:j& _Found a longbow.,]:jW ,]:j> ,]:jv ,]:j ,]:j .,]:j ,]:j ,]:j< ,,]:jI ,]:j ,]:j ,]:j ,]:jP ,]:jȺ ,]:jL ,]:j1 ,]:j ,]:j ,]:j. ,]:j ,]:j ,]:ja ,]:j^ ,]:jG ,]:j ,]:j~ ,]:j) ,]:j ,]:j< ,]:j ,]:j ,]:j ,]:j ,,]:j ,]:jx ,]:j ,]:j ,]:j3 ,]:j ,]:j[ ,]:j ,,]:j ,]:j ,]:jN ,]:j4 ,]:j ,,]:jZ ,]:jM ,]:jb ,,]:j^ ,]:jA ,]:jl ,]:j ,]:j[ ,,]:j ,]:j ,]:j ,,]:jM^  #.........# #.#   #.........# #.#   #.# #.#   #)........# #.#   ..........# #.#   .......###  #R  #.   22.3 (17.0) #......).  #########            .R,]:j` [A3.3 (18 _Found a spear.-]:jY3-]:j[-]:j5]-]:j2^.-]:jd_-]:jf-]:jg-]:jh-]:jk-]:jel-]:jm-]:jsn-]:jno-]:jr-]:js-]:ju-]:jzv-]:jAw-]:jx-]:j5{-]:j|-]:jy}-]:j ~-]:ji-]:jr-]:j-]:j-]:j-]:j)-]:jx-]:j\,-]:jҋ-]:j=  You see here a +0 spear.-]:j-]:jŚ-]:j _-]:jϟ-]:j~-]:j-]:j-]:jc-]:j-]:j-]:jb-]:j3-]:j-]:j=-]:j-]:j-]:j,-]:j-]:jh-]:jA,-]:j4-]:jR-]:j-]:j-]:j-]:j-]:j`-]:j-]:jW-]:jE-]:j-]:j,-]:j-]:jC-]:jG-]:j-]:j-]:j-]:j-]:j-]:j-]:j-]:jg-]:j-]:j,-]:j-]:j-]:jw-]:jT-]:j@-]:j-]:jO-]:jV-]:jN,-]:jZ-]:j$-]:j]-]:j-]:j-]:j-]:j-]:jt,-]:j-]:j-]:j-]:j,-]:j8-]:j -]:j -]:j ,-]:jX -]:j-]:j-]:j-]:j-]:jb-]:j-]:j,-]:j<-]:j-]:jw-]:j%,-]:j-]:j-]:j-]:j" -]:j ,-]:j#"-]:j#-]:j$-]:j%,-]:j'-]:jw)-]:jW*-]:jJ+,-]:j*--]:j.-]:j/-]:j0,-]:j-2-]:j3-]:j4-]:j5,-]:jF7-]:jC9-]:j:-]:jg;-]:j=-]:j>-]:j>-]:j?-]:j@,-]:jSB-]:j*D-]:j~E-]:j4F-]:jF-]:jH-]:jI-]:jLB-]:jN-]:j@P-]:jDQ-]:jQ-]:j(S-]:jS-]:jU-]:jW-]:jW-]:jX-]:jY-]:jZ-]:j\-]:jt]-]:jE^-]:jW_-]:j`-]:ja-]:jb-]:jc-]:jd-]:jf-]:jg-]:jh-]:ji-]:jk-]:jl-]:jm-]:jn-]:jo-]:jp-]:jDr-]:jt-]:jt,-]:jw-]:jx-]:jy-]:jz-]:j|,-]:j.-]:jg-]:ju-]:j-]:jb-]:j-]:jX,-]:j?-]:j-]:j֋-]:j-]:j:-]:j-]:jv-]:j-]:jQ-]:j-]:jl-]:j-]:j-]:j-]:j=-]:j-]:j.-]:j-]:j,-]:j -]:j2 ..........# #.#  ####........### #.#  #.......... #.#  #.......... #.#  #.......... #.## -]:jG#.......... #...#.......... #########.........) ....... 72.3 (49#######.#  R#  #.##.##.#################.................################## -]:jZLR.-]:j[-]:j~,3.3 (50-]:jͻ-]:j# _Found a club..]:j;3.]:j K..]:j.]:jI.]:jP.]:j.]:j.]:jD.]:j .]:jG",.]:j2$.]:j(.]:j+.]:j,.]:jn-.]:j2.]:j6.]:j7.]:j8.]:ja:> _You swap places with Yui..]:j<.]:jwH.]:jJ.]:j!K.]:j L.]:jiN.]:jYP.]:j]Q.]:j+R.]:jS.]:jU.]:jV.]:jW.]:jX.]:j5Y.]:j[.]:j3^.]:j_,.]:j`.]:jb.]:jc.]:jyd,.]:je.]:jg.]:jah.]:jMi,.]:jjj.]:jk.]:jl.]:jm,.]:jq.]:jr.]:js.]:jt.]:ju.]:jv.]:j x.]:j y.]:jz,.]:jy{.]:j}.]:j ~,.]:j.]:jN.]:j.]:jg.]:jo,.]:j.]:j.]:j(.]:j.]:j .]:jݬ.]:j.]:j.]:j,.]:jj.]:j@.]:jʴ.]:jõ,.]:j8.]:j.]:j .]:j,.]:jU.]:j.]:j.]:j,.]:jQ.]:js.]:jO.]:jZ.]:jH.]:jD.]:j.]:j.]:jX,.]:jF.]:jJ,.]:j*.]:j.]:jA.]:j$.]:j,.]:jG.]:j.]:j.]:j.]:j.]:j.]:j.]:j=,.]:j.]:j.]:j.]:j,.]:jL.]:j.]:j.]:j,.]:j.]:j.]:j.]:j.]:j.]:jz.]:j7.]:j.]:jU.]:j1.]:j".]:j .]:j.]:j.]:jv.]:j.]:j.]:j.]:je.]:j?.]:j.]:jf.]:j,.]:j.]:j.]:j .]:j ,.]:jZ .]:jb .]:jb ,.]:j.]:j.]:j3.]:j)B.]:j.]:j.]:j.]:j,.]:j.]:j.]:j,.]:j.]:j.]:j.]:j.]:j| .]:ji!.]:j".]:j#.]:ja%.]:j&.]:j>'.]:jO).]:j|..]:jw/.]:j'0.]:jb7@  There is an open door here..]:j:.]:j=.]:j> _.]:jy?.]:jrB.]:j4E.]:jG.]:jG.]:jH.]:jK.]:jN.]:jO.]:jP.]:jS.]:jfU.]:jMW.]:jX.]:jX.]:j.[.]:jw].]:j_.]:j `.]:j`.]:jxb.]:jhd.]:je.]:jf.]:jg.]:j%i.]:j!k.]:jl.]:jm.]:jn.]:jo.]:jq.]:j6s.]:j)t.]:j&u.]:j-x,.]:j[z.]:j  .]:jA_p - 3 scrolls of poison (gained 1).]:j.]:jl.]:j,.]:jx.]:j.]:j9.]:j.]:j .]:j.]:j#.]:j.]:j.]:j̙.]:j{.]:jO.]:jN.]:j&.]:j?.]:je.]:j.]:je.]:j3.]:j.]:j.]:j.]:j.]:jN.]:j>@  There is an open door here..]:j  You encounter a white imp........ ##.... ....... ...... .......####...... ................. ................. ....... ............. 5......##............ #'........... ###+#.##R........##. #.........##. #.........# ##.##.........# ##.#..........# #.#..........# # 5   white imp (wandering)#.#.....#'#####.#.........#[3.]:j7m5.637.3 (64R..]:j F, ally target).]:j38.3 (65 _.]:j.]:j/]:j;= .5Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./]:jR%a5/]:j&1----Contam: 10% 9.3 (1.0)/]:j-/]:j70F _You miscast Jinxbite. Nothing appears to happen./]:j9 )))) You shoot an arrow. The arrow hits the white imp!/]:j9 ....  The white imp is severely wounded./]:ja ****The white imp gestures at you./]:jS -..../]:jU 2--===40Rev /]:j[ /]:j^ 1 _The puff of frost hits you./]:j f .  You shoot an arrow. The arrow hits the white imp./]:j D))))/]:jC %..../]:j c1.4 (1.1Rev+ /]:j /]:j M _You kill the white imp!/]:jw /]:jy /]:j#~ /]:j H _No target in view!0]:j@0]:j҇0]:jƍ0]:jH _No target in view!0]:j0]:j0]:j 0]:j"H _No target in view!0]:jO30]:j0]:j0]:j$ _0]:j3------Rev 0]:ja0]:j<,0]:jE0]:jL0]:jV2==8% 0]:j0]:j0]:jg]4=60]:j0]:j0]:j]B40]:j0]:j40]:j720]:j0]:jv 0]:jI 5===10]:j 0]:j0]:j 0]:jp0]:jZ _Your magical contamination has completely faded away.0]:j`0]:j0]:jm0]:j\K6=0]:j0]:j0]:j<L3==0]:j0]:j0]:jh0]:j 0]:j|!0]:j"0]:j]#0]:j%0]:j&0]:j*'0]:j)0]:j+0]:j-0]:j-9=0]:jr6==0]:j77 _You open the door.0]:jn?.........# ##.......# .........####................................................. .........##...0]:j@ #....R.'.. ###@#.##.........#---57.4 (16.0) #.#.##.........# #.#.##.........# #.#.##.........# #.#.#..........# #.#.#..........#  #.#.#.....#'##### #<#.#####.#....... #.#######0]:jAER.0]:jG0]:jHH---8.4 (170]:jM0]:jN4 _Found an escape hatch in the ceiling.0]:jQQ _There is an open door here.0]:jt: 0]:j< 30]:j ? 0]:j2G .# ##.....# ......####......#0]:jH ........#... <...#..........##. #.@.R..'.....0.0)###'#.##...# #.#.##.# #.#.##.# #.#.##.# #.#.#.# #.#.#..........# #.#.#.....#'######<#.#####.#......0]:jI 3R.0]:j,Q 0]:jR +9.4 (10]:jW 0]:j+Z 9 _Found a stone staircase leading up.1]:jP.1]:j  You encounter a wyvern.1]:j##..# ..# ##....k..# ...... ####...... #...##1]:j ..<..#....@.R...####..##......'..#. ###'#.##..# #.#.##.. #.#.##.. #.#.##.. #.#.#.. k   wyvern (asleep) #.#.#.......... #.#.#.....#'###1]:j ".1]:j ;k601]:j 7R.1]:j J.k1]:jWklly target)1]:j+1.4 (21]:j1]:j0 _The wyvern hisses angrily.1]:j u .kCasting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.1]:jͷ3R.1]:jF1]:j1----==2.4 (1Will/2 Jinx 1]:j4 .k _You feel your willpower being sapped.R.1]:jQ.k1]:j 1]:j:.--31]:j1]:j2]:jQk )You shoot an arrow.2]:jO.k.R2]:j2]:j[===4Rev 2]:j2]:jC _The arrow hits the wyvern but does no damage.2]:j?S  You shoot an arrow. The arrow hits the wyvern.2]:j{  The wyvern is lightly wounded.  The wyvern barely misses you. Yui barely misses the wyvern.2]:j5----5.5 (1.1Rev+ 2]:jL2]:j + _The wyvern bites you!2]:j m  You shoot an arrow.  The arrow hits the wyvern but does no damage.2]:jLT :*2]:j- i k very drained, ally target)The wyvern is lightly wounded.  A giggling sprite leaps out and makes the wyvern trip over its own feet.  The wyvern is moderately wounded.2]:j/ r3---------602]:j4 2]:j7 j _The wyvern bites you. Yui closely misses the wyvern.2]:j>B }  You shoot an arrow. The arrow hits the wyvern!2]:jO :*2]:j k _The wyvern bites you. Yui closely misses the wyvern.You shoot an arrow. The arrow hits the wyvern!  The wyvern is severely wounded.  A giggling sprite leaps out and smacks the wyvern with its own front foot.  The wyvern is almost dead.  The wyvern bites you but does no damage.2]:jq %72]:j 2]:j _Yui misses the wyvern. The wyvern closely misses you.2]:ji  You shoot an arrow.  The arrow hits the wyvern but does no damage.  You drain the wyvern.3]:j:*3]:jz0 .  The wyvern is almost dead.A giggling sprite leaps out and smacks the wyvern with its own front foot.   You kill the wyvern!3]:j>4-518Rev* 3]:j3]:j=i _The jinxing sprites lose interest in you.3]:j}3]:j13]:jK3]:j;H _No target in view!3]:j0Q3]:jRev+ 3]:j3]:j3]:jK5=3]:j`3]:j3]:jm:==3]:j.3]:j3]:j3]:j3]:jR3]:j2v6=Rev 3]:j3]:j3]:jL3==3]:jT3]:jD3]:j 3]:j3]:jF73]:j3]:jj3]:j53]:j3]:j3]:j:==3]:j3]:j3]:jK8=3]:j 3]:j( 3]:j 3]:j 3]:j 3]:j 3]:j 3]:j: 3]:j U9=3]:j 3]:j5 3]:j 3]:j 3]:j! 3]:j 3]:j 3]:j 3]:ji 3]:jQ 3]:j  3]:j &603]:j 3]:j 3]:j] (3]:j 3]:j n _You feel your willpower return.3]:jj 3]:j- 3]:j 3]:j! K1=3]:j" 3]:j# 3]:j$ 3]:j% 3]:jW' 3]:j( ,3]:jf* 3]:j>+ U2=3]:j5, 3]:j- 3]:j. 3]:j/ 3]:j0 3]:j1 3]:j4 Q33]:ju5 3]:j8 3]:j8 3]:j9 3]:j; 3]:j; 3]:j< 3]:j@> 3]:j/? 3]:j@ 3]:jA 3]:jB K4=3]:jB 3]:jED 3]:jE 3]:jF 3]:jG ,3]:jH 3]:jPJ 3]:jMK U5=3]:jL 3]:jjM 3]:j?N 3]:jIO 3]:jdP 3]:j6Q 3]:j1R 3]:jeS 3]:j@T K6=3]:jCU 3]:jV 3]:j_Y 3]:jHZ 3]:j[ 3]:j-\ 3]:jC^ 3]:j1_ ,3]:jV` 3]:ja 3]:jb 3]:jpc 3]:jEd 3]:j>f 3]:jh 3]:jh 9=3]:ji 3]:jj 3]:jl 3]:jn 3]:jn 3]:jo 3]:jq 3]:js 3]:j[u ,3]:j!w 3]:jx 3]:jz ,3]:j{ 3]:j| 3]:jx~ 3]:j 3]:j 3]:j 3]:jz 3]:j 3]:j 3]:jt 3]:j 3]:j 3]:j( 3]:jk ,3]:j 3]:j 3]:j 3]:j~ 3]:j 3]:j֔ 3]:j̕ 3]:jŖ 3]:j ,3]:j< 3]:jt 3]:j 3]:j ,3]:j 3]:j- 3]:j: 3]:jQ 3]:j| 3]:j 3]:j  #...#.#.  #.. #...#.#.  #.. #...'...  #.. #...#...  #.. #...#...  # #...#...  # ##+##...  #). #  #@# ####---721.5 (53.0)  #.# ..   #R########..  3]:j  #.##..........# #.............# #.............#  #.......#### #.##.... #.##..............R.3]:j} 3]:j H---2.5 (543]:j\ 3]:j * _Found a short sword.4]:jo4]:j34]:j4]:j.4]:j?_4]:j B4]:j, 4]:jP4]:j,4]:j4]:j4]:j4]:jq4]:jM4]:jg4]:j$4]:j>4]:j: 4]:j!4]:j"4]:j#4]:j5&4]:j'4]:j(4]:jo)4]:j-4]:jy0,4]:j24]:j54]:j74]:j94]:j94]:j:4]:j<4]:j>4]:jhA,4]:jC4]:j3E4]:j_G4]:jI4]:jJ4]:jJ4]:jM4]:jO4]:jQ,4]:jS4]:jV4]:jX4]:jsZ4]:j=[4]:j[4]:j]4]:jR`4]:ja4]:jb4]:jc4]:j,4]:j>4]:j4]:j4]:j4]:j 4]:j!4]:j"4]:j(4]:jc+4]:j^-4]:jO.4]:j4]:jt?4]:j@4]:jA4]:j]B4]:jkKX4]:jMN> _You swap places with Yui.4]:jO4]:jgQ34]:jS4]:j(U4]:jKV4]:jCX,4]:jXY4]:j\4]:j]4]:j^4]:j_4]:j\`4]:jb4]:jc4]:j#f4]:jBg,4]:ji4]:jk4]:jAm4]:j/n4]:j o4]:jp4]:jqr4]:jt4]:ju4]:jBv4]:jx4]:jy4]:j{4]:j|,4]:j?4]:j4]:j,4]:jm4]:jR4]:j4]:j4]:j,4]:j4]:jf4]:jH,4]:jD4]:j4]:jÕ4]:j4]:jΗ4]:j4]:j4]:j4]:j4]:jН4]:j4]:j4]:j4]:j!4]:j֢4]:j4]:j4]:j4]:j4]:jR,4]:j4]:jũ4]:j4]:jR,4]:j/4]:j #..# #.#.##.........# ######  #... #.#.##.........# #....  #.### #.#.#..........# #.####  #.# #.#.#..........# #.#  #. #.#.#.....#'#########.#  #<#.#####.#.........#.#  #R########.##.#  #.#.:...<#.##.#  4]:jзx#@.......#.##.# 78.5 (56 ###.####.#.##.# .# #.##.# # #.## #.## # ####.# ### 4]:j/M.R4]:j4]:j,9.5 (574]:j64]:jq{ _Found a parchment of Apportation. Found a stone staircase leading up.4]:j6 4]:j 34]:j&! 4]:j$ 4]:j) X4]:j+ ,4]:j, 4]:j/ 4]:jr0 4]:j1 4]:j2 4]:j3 4]:j5 4]:j6 4]:j7 4]:jq9 ,4]:j: 4]:jp< 4]:j= 4]:j> 4]:j>? 4]:j@ 4]:jYB 4]:j@D ,4]:jKE 4]:jG 4]:joH 4]:jI 4]:jJ 4]:jiK 4]:jIM 4]:jO 4]:jP 4]:jlQ 4]:jQR 4]:jS 4]:jMU 4]:j/V ,4]:jX 4]:jJY 4]:jZ 4]:j[ 4]:jg\ 4]:j&] 4]:j^ 4]:j_ 4]:j` 4]:jha 4]:jb 4]:j e 4]:j&f 4]:jg 4]:jg 4]:jDn 4]:j| 4]:j} ,4]:j6 4]:j 4]:j 4]:jdž 4]:j 4]:jg 4]:j7 4]:j 4]:j 4]:j 4]:j 4]:jx 4]:jn 4]:j 4]:j 4]:j 4]:j 4]:j 4]:jE 4]:j! 4]:j 4]:j 4]:j ,4]:j 4]:j 4]:ji 4]:j 4]:j] 4]:j 4]:j 4]:j 4]:j ,4]:j 4]:j& 4]:j 4]:j 4]:j 4]:j[ 4]:j 4]:j 4]:j{ 4]:j 4]:j 4]:j^ 4]:j 4]:j 4]:j 4]:jM 4]:j, 4]:j 4]:j 4]:j 4]:j 4]:jr 4]:jw 4]:j 4]:jl 4]:j 4]:j 4]:jM 4]:j 4]:j 4]:jr 4]:jX 4]:j4 4]:j^ 4]:j 4]:j 4]:j 4]:j 4]:j ,4]:jz 4]:j< 4]:j 4]:j 4]:j 4]:j ! 4]:j! 4]:jl# 4]:j$ 4]:j% 4]:jA& 4]:j~' 4]:j) 4]:jc* 4]:j+ 4]:j+ 4]:jZ- 4]:jD/ 4]:j0 ,4]:j1 4]:j4 @  There is an open door here.4]:jM6 4]:j7 4]:j{8  _4]:jj9 4]:jy: 4]:j; 4]:j= 4]:j> 4]:j> 4]:j? 4]:j@ 4]:jA 4]:jB 4]:j`C 4]:j D 4]:jD 4]:jE ,4]:jF 4]:jG 4]:jH 4]:jI 4]:jaJ ,4]:jSK 4]:jQL 4]:jxM 4]:j=N ,4]:jO 4]:jO 4]:jP 4]:jQ ,4]:jzR 4]:jpS 4]:jKT 4]:jU ,4]:jU 4]:jvV 4]:jW ,4]:jX 4]:jZ 4]:ja[ 4]:jZ\ 4]:j?] ,4]:jU^ 4]:jl_ 4]:jR` 4]:ja ,4]:jb 4]:j$c 4]:jc 4]:jd ,4]:je 4]:jf 4]:jg 4]:j>h ,4]:ji 4]:jj 4]:jj 4]:jjk ,4]:jl 4]:jm 4]:jn 4]:jXo 4]:jp 4]:jp 4]:jmq 4]:jr 4]:jr ,4]:j]t 4]:ju 4]:jqv ,4]:jpw 4]:jx 4]:jy 4]:jz ,4]:j| 4]:j1~ 4]:j 4]:jT ,4]:j 4]:j| 4]:jW 4]:j& ,4]:jt 4]:j[ 4]:j 4]:j ,4]:j 4]:jP 4]:j1 4]:j ,4]:j 4]:j 4]:jԎ 4]:j 4]:jI 4]:j 4]:j 4]:j 4]:jC ,4]:j1 4]:j 4]:j? ,4]:jO 4]:j" 4]:j8 4]:j! ,4]:j 4]:jV 4]:j 4]:j ,4]:j 4]:jԠ 4]:jڡ 4]:j ,4]:jʣ 4]:j 4]:j 4]:j ,4]:j X4]:j 4]:jU 4]:jC 4]:j B4]:j 4]:jX B4]:j 4]:j 4]:j 4]:j״ 4]:j{ 4]:jO 4]:j5 4]:j, 4]:j n4]:j 4]:jA ,4]:j׿ 4]:j 4]:j 4]:jO ,4]:jP 4]:jK 4]:j= 4]:j ,4]:j 4]:j 4]:jz 4]:j' 4]:j 4]:js 4]:jk B4]:jc > _You swap places with Yui.4]:j 4]:j 4]:j 34]:j 4]:j 4]:j 4]:j 4]:j 4]:j 4]:j4]:j 4]:j4]:ju4]:j 4]:j 4]:j 4]:j 4]:j34]:j4]:j(4]:j4]:jd4]:jG4]:j5 4]:j"4]:j#,4]:j$4]:j ,4]:j@-4]:j.,4]:j/4]:j*64]:jK84]:j94]:j:4]:j\;4]:jA4]:jC4]:jOE4]:j F4]:jF4]:jM4]:jO4]:joR4]:jS4]:jS4]:jz[4]:j\4]:j^4]:j_4]:j\`4]:jmg4]:ji4]:jPk4]:jl4]:jl4]:jq4]:jts4]:jt4]:ju4]:jw4]:j|4]:j}4]:jN4]:j4]:j4]:jJ4]:j4]:j~4]:jy4]:jz4]:j>4]:j4]:jȔ,4]:jc4]:j4]:j4]:jD4]:j4]:j4]:j4]:j,4]:jO4]:j7 _You open the door.4]:jW4]:j534]:j4]:jU@  There is an open door here.4]:j4]:jl4]:j< _4]:j4]:jH4]:j4]:jU4]:j4]:j4]:j 4]:j4]:jm4]:jJ4]:j4]:j]4]:j94]:j4]:j4]:jt4]:j@  There is an open door here.4]:j4]:j4]:j _4]:j4]:j4]:j4]:jj,4]:ja4]:j4]:j&4]:j,4]:j4]:j4]:j4]:j4]:jk,4]:jS4]:j4]:j4]:j4]:j64]:j4]:j4]:j44]:j4]:j4]:j4]:j 4]:jD 4]:j 4]:j 4]:j^4]:j4]:j4]:j,4]:j4]:j4]:j4]:j,4]:j4]:j4]:j,4]:j4]:ja4]:j4]:j4]:j: 4]:j 4]:j"4]:j#4]:jc$4]:j %4]:j%4]:j&4]:j'4]:j(4]:jO)4]:j*4]:jD+4]:jQ,4]:j-4]:jM.4]:j.4]:j/4]:j-14]:j224]:j24]:j34]:jf44]:j54]:j64]:ju74]:j"84]:j84]:j9:4]:jC;4]:j5<,4]:j=4]:j>4]:j?4]:j@4]:jA5]:j5]:jA ,5]:jh ,5]:j 5]:j5]:j^5]:j[,5]:j5]:j5]:j5]:j,5]:j5]:j5]:j5]:j,5]:j5]:j5]:j5]:j,5]:j5]:j.5]:j7 5]:j !,5]:jK"5]:j3#5]:j)$5]:j%,5]:jg&5]:j'5]:j)5]:j)5]:j*5]:j+5]:jc-5]:j#/5]:j/5]:j05]:j15]:j35]:j\6,5]:jZ75]:jZ<5]:j0>5]:j?5]:j@5]:jcA5]:jB5]:jD5]:jZF,5]:jG5]:j|R##.......##.#.............# ##.#.###.#...#.#.#..[......# ...#.....#.....#.#...####.## .#####.#####.###.#...# #.# .................#...# #.# ................##...# #.# ###############.##...####.# ......### #R##........###### ........# #.@#......>......#903.5 (124.0) ........# ##...........###.# ........####.........# #.# ..##....##.........5]:j2# #.# ..##....##.........# #.# ....#######)........# #.# ....##..........# #.# ....#####........### #.# ....##...........# #.#5]:j<5]:j?E _Done exploring.5]:jߍ 5]:j 35]:j׽ W ................0.0)5]:j; ,5]:j# E _Done exploring.6]:j[[?25h[?0c  Search for what [Enter for "."]? 7]:j [?25l[?1c7]:je 7]:j 32 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:8] a longbowb - [D:8] a pair of boots  c - [D:8] a stone staircase leading down  d - [D:8] a +0 pair of gloves  e - [D:8] a +0 plate armour  f - [D:8] a +0 robe (2 further duplicates)  g - [D:8] a plate armour  7]:j" -h - [D:8] a +0 flail  i - [D:8] a +0 orcbow  j - [D:8] a +0 trident (1 further duplicate)  k - [D:8] a club  l - [D:8] a +0 dagger (2 further duplicates)  m - [D:8] a +0 scale mail  n - [D:8] a cloak (1 further duplicate)  o - [D:8] a +0 club (4 further duplicates)  p - [D:8] a falchion  q - [D:8] a stone staircase leading up  r - [D:8] an escape hatch in the floor  s - [D:8] 3 boomerangs  t - [D:8] a +0 spear (1 further duplicate)  u - [D:8] a stone staircase leading up  v - [D:8] a stone staircase leading down [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]9]:j8?|  k - [D:8] a club  l+0 dagger (2 further duplicates)  m+0 scale mail  ncloak (1 further duplicate)  oclub (4 further duplicates)  pfalchion  qstone staircase leading up  rn escape hatch in the floor  s3 boomerangs  tspear  u9]:jArstone staircase leading up  vstone staircase leading down  wstone staircase leading down  xn escape hatch in the ceiling  ykite shield  z+0 ring mail  Ahort sword  B +0 short sword (1 further duplicate)  Ca +0 whip (3 further duplicates)  D3 stones (7 further duplicates in 2 piles)  E - [D:8] a +1 dagger of flaming  F - [D:8] a stone staircase leading upbot:]:j(:]:j:]:jR##.......##.#.............#Pottymouth the Skirmisher ##.#.###.#...#.#.#..[......#Coglin of Hepliaklqana *..... ...#.....#.....#.#...####.##Health: 66/66 ======================== .#####.#####.###.#...# #.#Magic: 13/13 ======================== .................#...# #.#AC: 6Str: 10 ................##...# #.#:]:jAEV: 11Int: 12 ###############.##...####.#SH: 0Dex: 20 ......### #R##........###### XL: 10 Next: 51% Place: Dungeon:8 ........# #.@#......>......# Noise: ---------  Time: 9903.5 (0.0) ........# ##...........###.# f) +6 orcbow "Cala Itwid" {drain, rN+} ........####.........# #.# Fire: f) +6 orcbow "Cala Itwid" {drain ..##....##.........# #.# ..##....##.........# #.# ....#######)........# #.# R   Yui the ancestor ....##..........# #.# ....#####........### #.# ....##...........# #.# :]:j_You open the door. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .:]:j4:]:j2FD _@]:jpj[[?25h[?0c  Search for what [Enter for "."]? A]:j V [?25l[?1cA]:jA]:jk5 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] f - the +6 orcbow "Cala Itwid" (weapon) {drain, rN+} A]:j\'Results elsewhere ([,] to cycle)  b - [D:8] a longbowc - [D:8] a +0 orcbow (1 further duplicate)  d - [D:6] a +0 shortbow  e - [D:6] a shortbow (60 gold)D]:j! D]:j CR##.......##.#.............#Pottymouth the Skirmisher ##.#.###.#...#.#.#..[......#Coglin of Hepliaklqana *..... ...#.....#.....#.#...####.##Health: 66/66 ======================== .#####.#####.###.#...# #.#Magic: 13/13 ======================== .................#...# #.#AC: 6D]:jStr: 10 ................##...# #.#EV: 11Int: 12 ###############.##...####.#SH: 0Dex: 20 ......### #R##........###### XL: 10 Next: 51% Place: Dungeon:8 ........# #.@#......>......# Noise: ---------  Time: 9903.5 (0.0) ........# ##...........###.# f) +6 orcbow "Cala Itwid" {drain, rN+} ........####.........# #.# Fire: f) +6 orcbow "Cala Itwid" {drain ..##....##.........# #.# ..##....##.........# #.# ....#######)........# #.# R   Yui the ancestor ....##..........# #.# ....#####...D]:j.....### #.# ....##...........# #.# _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .  Search for what [Enter for "."]? bowD]:j4D]:jD]:j{. _F]:jF]:j1Where to? (Tab - D:8 @ (x,y), ? - help)  D - Dungeon  T - Temple F]:jƱF]:jR##.......##.#.............#Pottymouth the Skirmisher ##.#.###.#...#.#.#..[......#Coglin of Hepliaklqana *..... ...#.....#.....#.#...####.##Health: 66/66 ======================== .#####.#####.###.#...# #.#Magic: 13/13 ======================== .................#...# #.#F]:jdAC: 6Str: 10 ................##...# #.#EV: 11Int: 12 ###############.##...####.#SH: 0Dex: 20 ......### #R##........###### XL: 10 Next: 51% Place: Dungeon:8 ........# #.@#......>......# Noise: ---------  Time: 9903.5 (0.0) ........# ##...........###.# f) +6 orcbow "Cala Itwid" {drain, rN+} ........####.........# #.# Fire: f) +6 orcbow "Cala Itwid" {drain ..##....##.........# #.# ..##....##.........# #.# ....#######)........# #.# R   Yui the ancestor ....##..........#]:jG0m #.# ....#####........### #.# ....##...........# #.# _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Search for what [Enter for "."]? bowF]:j'F]:jKF]:j.F]:jF]:j=$ _F]:j,F]:jF]:j5F]:jTF]:j|F]:jF]:j F]:jP F]:jc F]:jc F]:jL F]:j( F]:j F]:j F]:j F]:jP F]:j F]:j F]:j F]:j F]:j F]:jm F]:j F]:j F]:j F]:j;" F]:js$ F]:j@' ,F]:j-* F]:j, F]:j/ F]:j3 F]:j$4 F]:j6 F]:j%9 Y  There is a stone staircase leading down here.F]:jL; F]:j? F]:j@ $ _F]:j:B F]:j4 &9F]:j6 F]:j|8 ,F]:j = : _You climb downwards.  Found a helmet.F]:jC ] F]:j7E '### #@#14.0 (10.5) #R# ..# #.[# #... #... #### F]:jF F]:j0L F]:jO a _There is a stone staircase leading up here.I]:j###R#....###.[..#### I]:jI]:j15.0 (1.0)I]:jI]:j/ _You swap places with Yui.I]:jC####. #R#..##.#...##.[ #....####. .##I]:jQJ<RI]:jlY6I]:jr ##... ####.. #<I]:j" #..##R #....### #...........########.# .# I]:j&I]:j'J.RI]:jT-I]:jF.&7I]:j2I]:j5O _You see here a +0 helmet.J]:jîJ]:j&8J]:jJ]:j% _d - a +0 helmetJ]:ju< J]:j.? CWear or take off which item? Armour (go to first with [)  b - a +0 pair of boots (worn)  e - a +1 leather armour of poison resistance (worn) J]:jA  h - a +0 pair of gloves of stealth (worn)d - a +0 helmet[?] describe selected [!] equip|wield|wear[tab] equip|unequip L]:j: L]:jA?Pottymouth the SkirmisherCoglin of Hepliaklqana *.....Health: 66/66 ========================##Magic: 13/13 ========================... ###AC: 6Str: 10#.. #<#EV: 11Int: 12#..##.#SH: 0Dex: 20#...R#XL: 10 Next: 51% Place: Dungeon:9###.@#Noise: ---------  Time: 9918.0 (0.0)#.........f) +6 orcbow "Cala Itwid" {drain, rN+} #.....####Fire: f) +6 orcbow "Cala Itwid" {drain#####.#.##L]:jCzR   Yui the ancestor _You climb downwards.  Found a helmet. _There is a stone staircase leading up here. _You swap places with Yui. _You see here a +0 helmet. _d - a +0 helmetL]:jZIL]:j LL]:jNL]:jVL]:jr]A9.0 (1L]:jdB20.0 (2L]:jgL]:jgoL]:jq+1.0 (3L]:j(tL]:j{L]:jt}+2.0 (4L]:jL]:j6L]:j +3.0 (5L]:juL]:jL 7 _You start putting on your armour. You continue putting on your +0 helmet. x5L]:jlL]:j@L]:j~[ _You finish putting on your +0 helmet.M]:jRM]:jɛ   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting5.5  12%   0   h - Spellcasting   2.3    -2           b + Unarmed Combat   0.0    -1   i - Hexes   4.0    -1   c - Throwing   3.0    -1   j + Fire Magic   0.8    -1      M]:j k * Earth Magic   4.9  14%  -1  d + Ranged Weapons 10.1  43%  -1           l + Invocations   0.0    -2   e - Armour   1.2    -1   m * Evocations   1.2  17%  +3   f - Dodging   1.7    -1       g * Stealth   3.3  14%  -1        ]:jd40m                                                      The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|costM]:j@|targetsO]:jQO]:jgPottymouth the SkirmisherCoglin of Hepliaklqana *.....Health: 66/66 ========================##Magic: 13/13 ========================... ###AC: 7Str: 10#.. #<#EV: 11Int: 12#..##.#SH: 0Dex: 20#...R#XL: 10 Next: 51% Place: Dungeon:9###.@#Noise: ---------  Time: 9923.0 (0.0)#.........f) +6 orcbow "Cala Itwid" {drain, rN+} #.....####Fire: f) +6 orcbow "Cala Itwid" {drain#####.#.##R   Yui the ancestor _There is a stone staircase leading up here. _You swap places with Yui. _You see here a +0 helmet. _d - a +0 helmet _You start putting on your armour. You continue putting on your +0 helmet.]:jhUm x5 _You finish putting on your +0 helmet.O]:jQP]:j7P]:jPottymouth the Skirmisher (Coglin Hexslinger) Turns: 9837, Time: 00:22:53 Health: 66/66AC:  7 Str: 10 XL: 10 Next: 51% Magic: 13/13EV: 11 Int: 12 God: Hepliaklqana [*.....] Gold: 331SH:  0 Dex: 20 Spells: 8/13 levels left rFire . . . (100%) f - +6 orcbow "Cala Itwid" {drain, rN+} rCold . . . (100%) [offhand occupied] rNeg + . . (50%) e - +1 leather armour {rPois} rPois + (33%) d - +0 helmet rElec .(100%) (no cloak) rCorr .(100%) h - +0 pair of gloves {Stlth+} SInv .b - +0 pair of boots Will +....(no gizmo) Stlth +++ HPRegen 0.31/turn MPRegen 0.13/turn %: no passive effects P]:j@: no status effects A: reduced essence, off-hand wielding, slow wielding, warmup strikes, no jewelleryP]:j7 P]:jC Pottymouth the SkirmisherCoglin of Hepliaklqana *.....Health: 66/66 ========================##Magic: 13/13 ========================... ###AC: 7Str: 10#.. #<#EV: 11Int: 12#..##.#SH: 0Dex: 20#...R#XL: 10 Next: 51% Place: Dungeon:9###.@#Noise: ---------  Time: 9923.0 (0.0)#.........f) +6 orcbow "Cala Itwid" {drain, rN+} #.....####Fire: f) +6 orcbow "Cala Itwid" {drain#####.#.##R   Yui the ancestor _There is a stone staircase leading up here. _You swap places with Yui. _You see here a +0 helmet. _d - a +0 helmet _You start putting on your armour. You continue putting on your +0 helmet.]:jSF o0m x5 _You finish putting on your +0 helmet.P]:j=S Q]:jwQ]:jh3Q]:jQ]:j Q]:jx Q]:j $ _Q]:j,Q]:jQ]:j,Q]:jQ]:jzQ]:jQ]:jQ]:jQ]:j Q]:j\"Q]:j$Q]:j%Q]:j=&Q]:j1Q]:jW3Q]:j7Q]:j9,Q]:j<Q]:j>Q]:j1B,Q]:jCQ]:jEQ]:jGQ]:jJQ]:jKQ]:jLQ]:jPQ]:jQ,Q]:j0T| _o - 3 scrolls labelled QEMO HAMUIH (gained 1)Q]:jW3Q]:jXQ]:jZQ]:j\Q]:j]Q]:j^Q]:j_Q]:j`Q]:jnbQ]:jgdQ]:je,Q]:jgQ]:jiQ]:jkQ]:jlQ]:jhmQ]:jQnQ]:jpQ]:jr,Q]:jtQ]:jtQ]:jvQ]:j.|BQ]:j~Q]:j,Q]:js _s - 2 fuming dark potions (gained 1)Q]:jQ]:j#Q]:jl3Q]:jQ]:jQ]:j@,Q]:jQ]:jQ]:jQ]:jf,Q]:jQ]:jēQ]:jʖ,Q]:jQ]:jQ]:jQ]:jE,Q]:j9Q]:j*Q]:jQ]:jQ]:j,Q]:jQ]:jڢQ]:jQ]:j,Q]:jQ]:jrBQ]:jwQ]:j?Q]:jQ]:jQ]:jQ]:jQ]:jQ]:jfQ]:jQ]:j,Q]:jx _t - 3 scrolls of teleportation (gained 1)Q]:jRQ]:jQ]:j3Q]:jTQ]:jQ]:j^Q]:j,Q]:jQ]:j(Q]:j,Q]:jQ]:jQ]:j.Q]:jK,Q]:j)Q]:j Q]:j Q]:jQ,Q]:jQ]:jQ]:j{Q]:j,Q]:jQ]:jQ]:jQ]:jZ,Q]:jQ]:jQ]:jQ]:j,Q]:jQ]:jQ]:j,Q]:jQ]:j  ###  #<##################### ##.##.....##....@.......59.0 (36.0) ...##.....##..R# #..##.....##...#.......< #..........+...######### #.....######...####### Q]:j #####.# ##.........#.# #.###.....#.#######.# ....#.......#.#.# ..R.Q]:jQ]:jO-60.0 (37Q]:jQ]:j;; _Found an escape hatch in the ceiling.Q]:j Q]:j 3Q]:j Q]:j .Q]:j _Q]:j Q]:j% ,Q]:j Q]:j Q]:j[ Q]:j Q]:j ,Q]:j, Q]:j Q]:j ,Q]:j Q]:j Q]:j Q]:j Q]:j Q]:j Q]:jp Q]:j Q]:j ,Q]:j ,Q]:j^ Q]:j Q]:ja ,Q]:j# Q]:j Q]:j Q]:j ,Q]:j Q]:jV Q]:j8 Q]:j Q]:j Q]:j Q]:j Q]:j ,Q]:j  Q]:je Q]:j Q]:j  ,Q]:jT Q]:jP Q]:je Q]:j ,Q]:ji Q]:j# Q]:j$ ,Q]:j' Q]:jx) Q]:j', Q]:j - Q]:jm. Q]:jD0 Q]:jQ2 Q]:j5 Q]:j6 Q]:jg7 Q]:j9 Q]:j< Q]:j= Q]:j> Q]:j@ Q]:jB Q]:jED Q]:j%E Q]:jE Q]:jH Q]:jI Q]:jL Q]:jM Q]:jN Q]:jdP Q]:jOR Q]:j U Q]:jV Q]:jW Q]:jZ ,Q]:j:] Q]:jT^ Q]:j%_ Q]:jK` Q]:jOb Q]:jd Q]:jf ,Q]:j]o  #<####################### #.##.....##.............# ..##.....##...#.........# ..##.....##...#.......<.# ..........+...#########.# # .....######...#########.##.# ####.# ##.........##....# #.# #.###.........###  #.#######.# +@R......##  #.......#.#.#  #######.....## ###...#....... #...#.......#Q]:jp  ##.########.# .. #.# ### ..#  You pick up a parchment of Frozen Ramparts and begin reading...Q]:j x -81.0 (21Q]:jy ,2.0 (22Q]:j~ Q]:j H _You add the spell Frozen Ramparts to your library.R]:j3R]:jfR]:j٠R]:jģR]:jߩc _You open the door.R]:jR]:jYIR]:j @  There is an open door here.R]:jR]:j5 _R]:j׷R]:jR]:jR]:jR]:jiR]:j6R]:jR]:jTR]:jR]:j,R]:jR]:j^R]:jzR]:ja,R]:jGR]:jR]:j,R]:jR]:jR]:jR]:jR]:j,R]:jrR]:jZR]:jR]:j _You swap places with Yui.  There is an open door here.R]:j+R]:j4K _R]:j$R]:jR]:jR]:j,R]:jR]:j,R]:j ,R]:j!R]:j_#R]:jE$R]:ji'R]:jo(,R]:j)R]:jo+R]:j2.,R]:jp/R]:j0R]:j)2R]:jv4,R]:j5R]:j 7R]:j8R]:j:,R]:j{<R]:jn>R]:jD ##.........##....#  #.###.........### ######.#.'........## ...#.#R#........# ####.....#.......##  ###...#.......#  #...#.....R.#  ##.########.#  #.R^..# #@# 10003.0 (21.0) #####......#  R]:j>H##>....#  #######  .RR]:j(QB4.0 (22R]:jTR]:j2V; _Found a stone staircase leading down.S]:jS]:j3S]:jS]:j~S]:j0 _You swap places with Yui.S]:j"_S]:j4S]:jS]:jCS]:j,S]:jDS]:jXS]:jS]:jS]:jS]:jS]:jS]:jvS]:j,S]:j5S]:jɳS]:j3S]:j@,S]:jS]:jgS]:j$S]:jC,S]:jڿS]:jS]:jS]:j,S]:j[S]:jS]:jmS]:jmS]:jS]:jS]:jS]:jRS]:jpS]:juS]:jjS]:jS]:jS]:jS]:j1S]:jrS]:jHS]:j,S]:jS]:jYS]:jS]:jS]:jeS]:j1S]:j,S]:jq _c - 5 potions of curing (gained 2)S]:j"S]:jS]:j3S]:jS]:jS]:jS]:jS]:jS]:jS]:jS]:jS]:jFS]:jj S]:j S]:jf S]:jS]:jTS]:jS]:jS]:jS]:jS]:jS]:jOS]:j*S]:j!,S]:jS]:jAS]:j\"S]:j7#,S]:j%S]:j&S]:j(S]:jz),S]:j*S]:j,S]:j.S]:jn/,S]:j0S]:j2S]:j4S]:j5,S]:j7S]:j8S]:j;,S]:j=,S]:jE   #.#   #.#   #..   S]:jF#.##  #.<###  #.#....#  #.#.##.#  #..@.R.# 30.0 (26 ###.##.##  ##.#...#  #......# #.#.#..# ###############......# #.............#.#.#.## #...#.........#.....# #...#.......<.##...## S]:jGER.S]:j OS]:jyP,1.0 (27S]:jTS]:joW9 _Found a stone staircase leading up.S]:j& IS]:j( S]:j* .S]:j, S]:j- 3S]:j2 ,S]:jY4 BS]:j5 S]:j6 S]:j8 S]:j9 S]:j: S]:j< S]:j< S]:j`> S]:j? ,S]:jd@ S]:jiA S]:jB S]:jD ,S]:jD S]:jF S]:jG S]:jH ,S]:joJ S]:jpK S]:jL S]:jM ,S]:jN S]:jO S]:jP S]:jQ ,S]:jR S]:jU ,S]:j)V S]:jW S]:jW S]:jY ,S]:jZ S]:j \ S]:jS^ d  You encounter 2 yaks.S]:jd ###### .R.#.# S]:je PY.....####.#.# Y...# #.#.. ... #.#.##. #.#.<### #.#....#  #.#.##.# YY 2 yaks (wandering) #......# ###.##.##S]:jg [R.41.0 (10S]:jDj I.YS]:jl .S]:jq YY   yak (ally target)S]:jYs ,2.0 (11S]:j F _The yak leaves your sight.T]:j  ########  #..@R..#.#  ......####.#.#  .Y..# #.#..  T]:j... #.#.##  . #.#.<###  #.  #.  #......#   T]:j7 ########  #..@R..#.#  T]:jG......####.#.#  .Y..# #.#..  ... #. . #.#.< #.  #.  #... T]:j T]:jT]:jT]:jZ _A yak is nearby!T]:j : Y.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.1----==3.0 (1.0)Will/2 Jinx  .Y _You feel your willpower being sapped.--4U]:j h# #..R@..#.# ...Y..####.#.# ....# #.#.. ... #.#.## . #.#.#....# #.#.##.# #......# U]:j .R.U]:j A.YU]:j U]:j @--5U]:j U]:j / _You swap places with Yui.U]:j|@ )))drained, ally target)You shoot an arrow. Yui avoids your attack.  The arrow hits the yak but does no damage.  You drain the yak.U]:j ;*U]:j .RThe yak is lightly wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves.U]:j`r YThe yak is lightly wounded.U]:j.YY 2 yaks (1 distracted, 1 very drained,…)U]:j[===6Rev U]:jbU]:jWT _You encounter a yak.V]:j )))You shoot an arrow. Yui avoids your attack. The arrow hits the yak!V]:jq .YThe yak is moderately wounded.V]:jy..RYvery drained, 1 ally target)V]:j{I----7.1 (1.1V]:jLV]:jb _The yak completely misses Yui. Yui hits the yak. The yak closely misses Yui.V]:j> )))You shoot an arrow. Yui avoids your attack. The arrow hits the yak!  You drain the yak.V]:j .YThe yak is severely wounded.V]:jtU..RV]:jlb80Rev+ V]:jV]:jfd _Yui barely misses the yak. The yak misses Yui.V]:j )))You shoot an arrow. Yui avoids your attack. The arrow hits the yak!V]:j;*V]:jhY  You shoot an arrow. Yui avoids your attack. The arrow hits the yak!  The yak is almost dead.  A giggling sprite leaps out and smacks the yak with its own front hoof.almost dead.  The jinxing sprites lose interest in you.ui hits the yak.YV]:jV]:j..YYYRY 3 yaks (1 very drained, 1 ally target)V]:j_9Rev+ V]:jGV]:joT _You encounter a yak.V]:j )))You shoot an arrow. Yui avoids your attack. The arrow hits the yak!V]:jc Y.The yak is lightly wounded.YV]:j"fu.YV]:jl..Y.Y.RY 4 yaks (1 very drained, 1 ally targ…V]:jn2==50Rev* V]:j|tV]:j+w' _Yui hits the yak!V]:j#2 0)))V]:jij qR..YV]:j׵ A.YV]:j .  You shoot an arrow. The arrow barely misses the yak.1.2 (1.1V]:j V]:j D _The yak closely misses Yui. The yak gores Yui.V]:j )drained, 1 very drained, You shoot an arrow. The arrow hits the yak! You drain the yak.V]:j_O .  The yak is almost dead.Yui hits the yak.V]:j YR. You shoot an arrow. Yui avoids your attack. The arrow barely misses the yak.W]:jA Z3==70W]:joE W]:jG  _The yak barely misses Yui. The yak gores Yui! Yui closely misses the yak.W]:j ))You shoot an arrow. Yui avoids your attack. The arrow hits the yak!W]:j R.  The yak is severely wounded.W]:j ,8.5 (1.1W]:j W]:j^ b _The yak completely misses Yui. The yak closely misses Yui. Yui hits the yak.W]:jZ .You shoot an arrow. Yui avoids your attack. The arrow hits the yak!W]:j_))   yakW]:j) .  You kill the yak!The yak gores Yui.W]:jq.Y   yakW]:jk1=590W]:jyW]:jG _Yui is destroyed!X]:jfh ))You shoot an arrow. The arrow hits the yak.X]:j8Y.X]:j$.X]:jl&60X]:jX]:j@1 _The yak is lightly wounded.X]:j )  yak (drained)You shoot an arrow. The arrow hits the yak! You drain the yak.X]:jL<.YX]:jk$X]:j'B==1X]:j +X]:jh-^ _The yak is moderately wounded.X]:j K X]:j>N You shoot an arrow. The arrow hits the yak! You drain the yak.X]:j  The yak is severely wounded.22X]:j8X]:jQ _The yak closely misses you.X]:j|z  You shoot an arrow. The arrow hits the yak!X]:j f  The yak is almost dead.X]:j %3X]:j X]:j ; _The yak gores you but does no damage.X]:j@ .You shoot an arrow. The arrow hits the yak!X]:j (X]:j-^ V  You kill the yak!X]:jd 94Rev*  _You feel your willpower return.X]:ji X]:jl k _Your Evocations skill increases to level 2!X]:j X]:j0 X]:j" X]:ja% H _No target in view!Y]:j/Y]:j;1Y]:j4Y]:j6H _No target in view!Y]:jY]:jšY]:j7Y]:j H _No target in view!Y]:j 3=Rev+ 4=Rev 56=7=Y]:j Y]:jS Y]:j& k _You start resting.HP restored.Y]:j Y]:j !---Y]:jv 0817.0)Y]:j Y]:j n8=---2.5 (18 _Y]:j Y]:jY]:jβ3Y]:jsBY]:j=Y]:j1,Y]:j(,Y]:j,Y]:jѽ,Y]:jY]:jb,Y]:jE,Y]:j4,Y]:j!Y]:j,Y]:j/BY]:jjY]:j,Y]:j,Y]:jY]:j,Y]:jY]:jBY]:j,Y]:jY]:j,Y]:jY]:j1Y]:j;,Y]:jWBY]:jY]:j,Y]:jBY]:j,Y]:jY]:j`W _You start waiting.Y]:jfRR   Yui the ancestorY]:j-.104.5 (22Y]:j,5.5 (23Y]:j Y]:j$; _Yui emerges from the mists of memory!Z]:jZ]:j}3Z]:jw,Z]:jCnZ]:j ,Z]:jW ,Z]:j Z]:j Z]:jd,Z]:jZ]:j,Z]:j,Z]:jZ]:jZ]:jnZ]:jXZ]:jT,Z]:j7Z]:jdZ]:j^,Z]:jZ]:j,Z]:j,Z]:jZ]:j Z]:j!,Z]:jx#Z]:j$,Z]:j&Z]:j&,Z]:jC(Z]:j),Z]:j*Z]:jt+,Z]:j,Z]:j-Z]:j.Z]:j/Z]:j0,Z]:jP2Z]:j!3Z]:j)4Z]:j5Z]:j5,Z]:j7Z]:j8,Z]:j9,Z]:j:Z]:j;Z]:j<,Z]:j=Z]:jE>,Z]:j>Z]:j?,Z]:j@,Z]:jB,Z]:jC,Z]:jC,Z]:jDZ]:jEBZ]:jFZ]:jG,Z]:jHBZ]:jIZ]:jJ,Z]:jzKBZ]:jLZ]:jN,Z]:jOBZ]:jOZ]:jP,Z]:j'RBZ]:j4S,Z]:jTZ]:jTBZ]:jUZ]:jV,Z]:jW,Z]:jjXZ]:jYBZ]:jsZZ]:j@[Z]:j/_Z]:j4aZ]:jVbZ]:jtcZ]:jkZ]:jm,Z]:joZ]:jr,Z]:j5s,Z]:jtZ]:jJuZ]:j1v,Z]:jxBZ]:j5zZ]:j){,Z]:j?|Z]:j},Z]:j~Z]:j},Z]:j؁BZ]:jك,Z]:jZ]:j,Z]:jZ]:jZ]:j,Z]:j%Z]:j ,Z]:jZ]:j,Z]:jڎZ]:j4,Z]:jZ]:j,Z]:j1Z]:j#,Z]:jaZ]:jd,Z]:jZ]:j,Z]:ji,Z]:j_Z]:jZ]:jo,Z]:jZ]:jޟ,Z]:j0Z]:j,Z]:jzZ]:jU,Z]:jZ]:j,Z]:jZ]:jh,Z]:jL,Z]:j'Z]:jZ]:jЬ,Z]:jVZ]:js,Z]:jڰZ]:j±,Z]:jKZ]:j$,Z]:jZ]:jyZ]:jOZ]:j;Z]:j,Z]:jZ]:jZ]:jkZ]:jZ]:jzZ]:jZ]:jZ]:j,Z]:jZ]:jZ]:jZ]:j,Z]:j,Z]:j0Z]:j>,Z]:jZ]:j,Z]:jZ]:j,Z]:jZ]:j,Z]:jZ]:jE,Z]:jDZ]:jOZ]:jDZ]:j;,Z]:j>Z]:j,Z]:j(Z]:j+Z]:j ,Z]:jZ]:jn,Z]:jZ]:j,Z]:jZ]:j,Z]:jZ]:j,Z]:jW _You start waiting.Z]:j\204.5 (995.5 (100.0)Z]:jZ]:j[# _Done waiting.Z]:jZ]:j3Z]:j,Z]:jXZ]:j]:jmZ]:j,Z]:jZ]:jZ]:j,Z]:j,Z]:js Z]:j Z]:j ,Z]:jK Z]:jG,Z]:jZ]:j,Z]:j'Z]:j,Z]:jaZ]:j\,Z]:jZ]:j,Z]:j Z]:j,Z]:j=Z]:j2,Z]:jMZ]:j",Z]:jZ]:jx ,Z]:j!Z]:j",Z]:jW$Z]:ju%,Z]:j'Z]:j(,Z]:js)Z]:jZ*,Z]:j+Z]:j-,Z]:je.Z]:js/,Z]:j0Z]:j1,Z]:j2,Z]:j3Z]:j4,Z]:j5Z]:j6,Z]:j7Z]:j*9BZ]:j#:Z]:j%;,Z]:j<,Z]:j=Z]:j=,Z]:j>Z]:j?,Z]:j@Z]:jA,Z]:jfBZ]:j+CZ]:jC,Z]:jF,Z]:jGZ]:j)IBZ]:jK,Z]:jKZ]:jLZ]:jM,Z]:jPBZ]:jQ,Z]:jRZ]:jSZ]:jU,Z]:jEVZ]:j!W,Z]:jUY,Z]:jWZZ]:j[,Z]:j\Z]:j~]Z]:j\^,Z]:j`,Z]:jaZ]:jb,Z]:jdZ]:je,Z]:jgZ]:j hZ]:jiZ]:jiZ]:jjZ]:jk,Z]:jmBZ]:j4oZ]:j>p,Z]:j`qZ]:jWr,Z]:jsZ]:jYu,Z]:jwBZ]:jxZ]:jy,Z]:j&zZ]:j{,Z]:j{|Z]:jf},Z]:j~Z]:j,Z]:jZ]:j,Z]:jZ]:jZ]:jօZ]:j͆Z]:j,Z]:jmZ]:ja,Z]:jZ]:j,Z]:j,Z]:jZ]:jZ]:jɑ,Z]:j-Z]:j,Z]:jW _You start waiting.Z]:j4304.5 (99.0)Z]:j:.5.5 (100.0)Z]:jZ]:jb# _Done waiting.[]:j[]:j3[]:j3[]:j3[]:j},[]:j 8 ## #.@.R..#.#6.0) .......####.#.# .....## #.#.. .... #.#.## ... #.#.<###[]:j"). #.#....# # #.#.##.#  #......#  ###.##.##[]:j#ER.[]:j=([]:j)+7.5 (2[]:j~.[]:j0& _Found an orcbow.[]:j []:jg 3[]:j\ []:j& 0.[]:j []:j9 u[]:j []:j []:j []:j []:j9 []:jA []:j []:j []:jY []:j []:jL []:j []:jK []:j []:j! []:j6 []:j []:j1 []:j ,[]:j []:j []:j []:j! []:j" []:jF$ []:j( []:j+ []:j. []:j 0 []:j1 []:jz5 []:j8 []:j; []:j< []:j> []:jA []:j-E []:j7H []:jI []:jK []:jqP []:jQ []:jLS []:jb] #####.########...........##...........###...........#####............[.................#########....[ß.....##......#.##.....@R.......####.#.# #............### #.#..........## #.#.#[]:j"_ ##...........# #.#.< #.......)...# #.#.. ############# #.#.# #.... ###.# ##.#[]:jg   #.#  #####.####### #.# #.#  ##[]:j0j .######[... #..............########  #....@ß.....##......#. #......R.......####.# #..### #.#....## #.#..##.....# #.# #.......)...# #.#.############# #.# #...#. _V - 3 scrolls of vulnerability (gained 1)[]:j6l n18.5 (11.0)R.[]:jx []:j?z ,9.5 (12[]:j []:jɊ _You see here the +0 robe "Plog" {Regen+ Int+2}.\]:je \]:j \]:j*" \]:ja% \]:jz& \]:j* \]:j+ $ _\]:ju0 \]:j1 \]:j)4 \]:j6 \]:j7 \]:jW9 \]:j[< \]:j8@ \]:jA \]:jB \]:jiE \]:jH \]:jJ \]:jK \]:jM \]:jO \]:j/S \]:j^ ,\]:jg \]:j l \]:jp \]:js \]:jfu \]:j_w \]:j #.# .. #.# #####.####### #...........# #.....# \]:j ##....####### ##..........R@[...... #..............######## .#....[ß.....##......#.# #.....####.#.##......### #.#................## #.#.## .##...........# #.#.<####.......)...# #.#....############## #.#.##.#\]:jq #.# .. #.# #####.####### #.# #.# ##.#.##.\]:j ...R.@.#........# .#....[ß.....##......#.# #..#...## #.#.## \]:jJ .##.##.)...# \]:j `.R25.5 (6.0)\]:j \]:jf +6.5 (7\]:j \]:j s _You see here an orb of glass.]]:jE]]:j ]]:jZ]]:js]]:j.]]:j]]:ju$ _]]:jp]]:jB]]:j]]:jԺ]]:j]]:j]]:j]]:jH,]]:j,]]:j]]:jX]]:j]]:j%]]:j;,B]]:j5n]]:j 7]]:jn@o  ##  ># .# .# ...# #.#.# #.####### .### ........# ###.!.#  ........# #.@.#  35.5 (9 ........#######R#.#  ........[.......#.#  .........########.#  .[ß.....##......#.#  ....####.#.#  .........### #.#..  ........## #.#.##  ........# #.#.<###  ]]:j`i6.5 (10.0) _Found a stone staircase leading down.^]:j3^]:j7^]:j^]:j7:R.^]:j%^]:j~I^]:j,^]:j^]:j ^]:j5H_ _n - 3 pink potions (gained 1)^]:jK^]:jN^]:jO,^]:jU^]:jW^]:jUY^]:jzv,^]:jy^]:j0,^]:j?,^]:j^]:jwB^]:jI _i - 5 scrolls of identify (gained 1)^]:j ^]:j^]:j3^]:j%^]:jΘE^]:js9 ##########  .######........##  ∩.....$@.R.....># 51.5 (15 #.########.........#  ^]:jʵS.. #.........#  #.# #########.#  #####.####### #.###  #....# ###...#  #...........# #...#.#  ##...........#######.#.#.#  ##............[.......#.#.#R.^]:j)^]:j;,2.5 (16^]:jP^]:j89 _Found Gulyprei's Assorted Antiques.^]:j& 3^]:j( ^]:j* ^]:j9 U _You now have 357 gold pieces (gained 26).^]:j,? n^]:joA ,^]:jD ,^]:jF ,^]:jtH ^]:j J ^]:jK ,^]:j3N ^]:jJO ^]:j R ^]:jS ^]:jET ^]:j U ^]:jV ^]:jX ^]:jY ^]:j\ ^]:jUa ^]:jwl Welcome to Gulyprei's Assorted Antiques! What would you like to do?  a - 1320 gold a Gell's gravitambourine (2/2)  b -  165 gold a glowing dagger  c -  29 gold a murky pink potiond -  132 gold a ring mail  e -  231 gold a shiny ring mail  f - 1320 gold a sack of spidersg -  132 gold a scale mail  h -  247 gold a scroll of enchant weapon  ^]:j'n i -  132 gold a scroll of poison  j -  264 gold a crystal spear You have 357 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listc]:ja $  You are short 963 gold pieces for the purchase.[Enter] buy shopping liste]:jH (  a $ 1320 gold a Gell's gravitambourine (2/2)  c +  29 gold a murky pink potion After the purchase, you will have 328 gold pieces.marked items e]:j/ X Purchase items for 29 gold? (y/N)f]:jQ  c -  132 gold a ring mail  d -  231 gold a shiny ring mail  e - 1320 gold a sack of spiders  f -  132 gold a scale mail247roll of enchant weapon132poison  i -  264 gold a crystal spear 28 You are short 992 gold pieces for the purchase.if]:jsS`shopping listIh]:jh]:jh]:jXPottymouth the SkirmisherCoglin of Hepliaklqana *.....Health: 68/68 ========================Magic: 13/13 ========================#######AC: 7Str: 10.......EV: 11Int: 12.......## ########## SH: 0Dex: 20........######........## XL: 10 Next: 69% Place: Dungeon:9.......@R.............># Noise: ---------  Time: 10360.5 (8.0).####.########.........# f) +6 orcbow "Cala Itwid" {drain, rN+} #..#.........# Fire: f) +6 orcbow "Cala Itwid" {drain#.# #########.#h]:j,#####.########.##...........# ###.. R   Yui the ancestor#...........# #...###...........#######.#.###............[.......#.# _Found a stone staircase leading down. _n - 3 pink potions (gained 1) _i - 5 scrolls of identify (gained 1) _Found Gulyprei's Assorted Antiques. _You now have 357 gold pieces (gained 26).  There is an entrance to Gulyprei's Assorted Antiques here.h]:j}i - 5 scrolls of identify (gained 1) _Found Gulyprei's Assorted Antiques. _You now have 357 gold pieces (gained 26).  There is an entrance to Gulyprei's Assorted Antiques here.  y - 2 murky pink potions (gained 1)ank you for shopping at Gulyprei's Assorted Antiques!h]:jyh]:jh _You can access your shopping list by pressing '$'.i]:j]i]:j/3i]:jMi]:j.i]:jӫi]:je _i]:ji]:j> ###########.......# ).## #######$.R######..2.5 (2........∩........####.########... #.. #........ ##.# ######## #####.####### # #...........# ## #...........# #.. ##..######i]:j3R.i]:jZi]:j+3.5 (3i]:j6i]:j# _Found a club.i]:j ##.#.)..## .$.R.######0.∩.####.#).. #.. #. ##.#  #####.#######  #...........#  #...........# # ##.#.R.4.5 (1j]:j; _Found a dagger.j]:j3j]:j j]:jNj]:jj]:jz3j]:j0,j]:jes ####.......#..)..## ..$...@.R...######5..∩..####.##[.)... #..# #.... ##.# ##### #####.####### #...........#j]:jC #...........# ##..######R.j]:j4j]:j8+6.5 (2j]:jj]:j( _Found a ring mail.k]:j&k]:jMk]:jk]:jk]:j .k]:jk]:j5Ik]:jBk]:j!,k]:j#k]:j%k]:j*(k]:j*,k]:j+k]:j.k]:j0k]:j|5,k]:j6k]:j>Bk]:j@M _You now have 337 gold pieces (gained 9).k]:jZCk]:jEk]:jFk]:j$Hk]:jsIk]:jLk]:jNO,k]:jPk]:jDRk]:jTk]:jVk]:j,Xk]:j/[k]:j]k]:jj  You open the door.  You encounter 2 howler monkeys.k]:jׁd######### .......# #...)........#########.............h..h.'@R..........∩######......####.###### #[.)...# #..#  #......# ##.# ############. #.......... #.......... hh 2 howler monkeys (asleep) ##.......... ##...........R.74.5 (8k]:jE6, 1 ally targ…)k]:j 25.5 (9 _k]:j{k]:jk]:j .RCasting: Jinxbite (safe; 11% risk of failure)  k]:j Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.k]:j 1----==6.5 (1Will/2 Jinx k]:j k]:jv R' _You feel your willpower being sapped.k]:jn D--7k]:j k]:j l]:j~ ))h1 asleep, 1 ally ta  You shoot an arrow. Yui avoids your attack. The arrow hits the howler monkey!  The howler monkey howls!l]:j- .hThe howler monkey is heavily wounded.The howler monkey howls!l]:j 6hR'hlly target)l]:j@8w====8.4 (0.9Rev l]:j>l]:j@1 _The howler monkey hits Yui.l]:jV ))You shoot an arrow. Yui avoids your attack. The arrow hits the howler monkey.l]:j:*l]:j. _The howler monkey hits Yui.  You shoot an arrow. Yui avoids your attack. The arrow hits the howler monkey.  The howler monkey is severely wounded.A giggling sprite leaps out and smacks the howler monkey with its own hand.  The howler monkey is almost dead.ui hits the howler monkey!l]:j4F.hl]:jsR'   howler monkeyl]:j70===-9.4 (1.0Rev+ l]:jl]:jM _The howler monkey dies!l]:j ))) You shoot an arrow. Yui avoids your attack. The arrow hits the howler monkey!l]:jH3R.l]:jUw hR.'h  (distracted, catching b…)The howler monkey is heavily wounded.The howler monkey hoots and howls with incredible vigour!l]:j~Xc----========80.5 (1.1l]:j4^l]:j]`1 _Yui hits the howler monkey.l]:jeW )))))))You shoot an arrow. Yui avoids your attack.l]:j :*l]:j .  The arrow closely misses the howler monkey.A giggling sprite leaps out and makes the howler monkey trip over its own feet.l]:jC .RYou kill the howler monkey!l]:j h.....R'l]:j^ 2===-----10Rev* l]:jM l]:j i _The jinxing sprites lose interest in you.l]:j Q-----l]:j ^ _No target in view!l]:j93m]:j^ _No target in view!m]:jcm]:jem]:jkm]:jmH _No target in view!m]:j}m]:jm]:jm]:jH _No target in view!m]:j޺ j.RRev+ _2==Rev m]:j |==m]:j Bm]:j[ ,m]:j~ >m]:j m]:j x3==m]:j 4 _Magic restored.m]:j m]:j m]:j! m]:jS" m]:j# m]:j& m]:j~' m]:j( m]:jq* m]:j`+ :==m]:j, m]:j/ m]:j/ m]:j1 m]:j7 Tm]:jz< n _You feel your willpower return.m]:j? 3m]:jB m]:j=D ( _You swap places with Yui.m]:j&F @  There is an open door here.m]:j{I m]:j"K m]:j+N 5 _m]:jP m]:jQ m]:jS m]:jyT m]:jMU m]:jbW m]:jX m]:jZ ,m]:j[ m]:j@g m]:ji Bm]:j(k m]:jzl m]:jm m]:jn m]:jCy m]:j{ Xm]:jN m]:j# ####### ######...# :. #...)....###.#. ########........ #.....##......'........ #@.R######......##---406.5 (25.0) m]:jp #.### #[.)...# ...# #......#..#### #########...#... #. ## ## #m]:j >R.m]:j m]:j H---7.5 (26m]:jM l _Found a parchment of Cause Fear.n]:jO3n]:jLRn]:jTn]:jU4R.n]:j Wn]:jXn]:j\,n]:j^n]:j_,n]:j`n]:jan]:jcn]:j$en]:jCf,n]:jBl  You see here a parchment of Cause Fear.n]:jSn]:jn]:jC5 _n]:j:n]:jϚn]:jn]:jRn]:jXn]:j   ##### ###### #.:.# #...) ###.#.######### #...R.##......'#+#@##...######.....12.5 (5.0)#.....##.### #[.)..#........# #.....#.....#### n]:jͨ #.....#.......# .##..##+##>. # #n]:jA3.5 (6n]:jn]:jg; _Found a stone staircase leading down.n]:j4n]:jk63n]:j[9n]:j:.n]:jA<n]:j<n]:jaA,n]:jPCn]:jEn]:jF,n]:j`Hn]:jIn]:jK,n]:jMn]:jNn]:j/Qn]:jJRn]:jCSn]:jTn]:jUn]:j$],#######n]:jt^#.:.##.###.#.#########. #.....##......'.##+#.##...###### #.....##.### #[ #.R......# # #@....#### ##7.5 (4 #.....#  .......#  .##..##+# # #>.. ..#.> ..#.. ..#... n]:jfn]:jg+8.5 (5n]:jQmn]:jr9 _Found an escape hatch in the floor.o]:jBo]:j7D3o]:jFo]:jIl  You encounter an acid dragon.o]:jP#######.:.#.###.#.########.....##......'###+#.##...######.....##.### #[R......# #.....#### o]:jR| #...#.##..##+# #>.. ..#.>....D   acid dragon (wandering)...#..D..0o]:jTQ.Ro]:j+[G, ally target)o]:j\29.5 (1 _o]:jKco]:jdp]:j | D.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.p]:jnU.Rp]:jp]:j1----==20Will/2 Jinx p]:jp]:j( D. _You feel your willpower being sapped.p]:jR.Rp]:jYDp]:j%1p]:jp]:j&, _The acid dragon roars!p]:jV )))) You shoot an arrow. Yui avoids your attack. The arrow hits the acid dragon.p]:j] D..Rp]:je )..p]:jg Y=2Rev p]:jhm p]:jp f _The acid dragon is moderately wounded.p]:j )))))))You shoot an arrow. Yui avoids your attack.p]:j. ;*p]:j{ ).R.D..catching breath, very dr…). _The acid dragon is moderately wounded.  You shoot an arrow. Yui avoids your attack.  The arrow completely misses the acid dragon.A giggling sprite leaps out and smacks the acid dragon with its own front  talon.  p]:j PThe acid dragon is heavily wounded.p]:j * (corroded)The acid dragon spits acid at you.p]:j"S.Rp]:j,p]:jX=====3.6 (1.1Rev+ p]:jhp]:j{J _The splash of acid hits Yui!! The acid corrodes Yui!p]:j} >You shoot an arrow. Yui avoids your attack. The arrow hits the acid dragon!p]:jS)))q]:jEG9R.q]:jO$..q]:jU----5===--40q]:j8Yq]:jV\O _You kill the acid dragon!q]:joq]:jp8--q]:jq]:jH _No target in view!q]:j'[q]:j]q]:jbq]:jpdH _No target in view!q]:jw3q]:jq]:jzH _No target in view!q]:jI q]:j7 3q]:j 9R.q]:jp q]:j  : _q]:j q]:jR! p2==Rev+ q]:jU" q]:j% { _The sprites lose interest in your situation.q]:j& >Rev q]:jv' q]:j) q]:jU* q]:jE+ q]:j- q]:jh. q]:j/ q]:j1 q]:j2 :==q]:j3 q]:j5 q]:j5 (q]:j6 q]:j8 q]:js9 q]:j&: q]:jg< q]:jE= q]:j= q]:jA q]:jB L3==q]:jB q]:jE ? _Yui is no longer corroded.q]:jqF q]:j:G q]:j.I q]:jI q]:jJ q]:jL q]:jM q]:jN q]:jcP q]:j Q :==q]:jR q]:j"T q]:jT q]:jU q]:jW q]:jX q]:jOY q]:jZ q]:j[ q]:ju\ q]:j^ q]:j+_ q]:j0` q]:ja q]:jb q]:jc q]:jf q]:jg (q]:jh q]:jCm n _You feel your willpower return.q]:jo q]:jp ,q]:js > _You swap places with Yui.q]:ju q]:ju q]:jyv q]:j\x q]:jz q]:jZ{ q]:j| q]:j| q]:j~ : _Ancestor HP restored.q]:j: q]:j^ q]:jF 3q]:j q]:j q]:j ,q]:j̈ q]:j q]:j q]:j q]:jj q]:j q]:j0 ]###+#.##...###.....##.###  #........#  #.....#### #.....# ........# q]:j :R##..##+ ##>....  #.>...---50.6 (26.0) #....#...... .....#...... ##....#......#...........#....#.. #........ ...#"###.q]:j M.Rq]:j q]:j H---1.6 (27q]:j q]:j T _Found a thin soapstone amulet.r]:j]JIr]:jN4.r]:jP3r]:jVBr]:jYBr]:jb]r]:jdbr]:jhXr]:jlBr]:jZsBr]:jt,r]:jOvr]:jr]:jBr]:jJr]:jh,r]:jr]:j> _You swap places with Yui.r]:j(r]:jRr]:jfr]:jqr]:jr]:jr]:jr]:j,r]:jr]:jr]:jr]:jr]:jr]:jr]:jr]:jտr]:j.r]:j5r]:jmr]:jgr]:jr]:j,r]:jXr]:jVr]:jr]:jBr]:jr]:jr]:jq,r]:jr]:jyr]:jr]:jlr]:jr]:j^,r]:jr]:j!,r]:j?r]:jgr]:j%r]:jVr]:jr]:j=r]:jr]:jE Br]:j r]:jr]:jr]:jr]:jr]:jr]:jr]:j5r]:j%r]:j?!r]:j"r]:j%r]:je(,r]:j)r]:jCi  You see here an amulet of chemistry.r]:jT#.##..##+# #.##>........ #....#.>..... #######....#....... #..........#....... #.#####....#....... #.#####............ #.....#....#.....:#####.#....@....... 77.6 (26#......#"###....# #.#..###R# .<. #....# #.# .####.# #.##.###.# ####.....# .... ######## ]:jV34m#..# ##..##R.r]:j]Zr]:j[,8.6 (27r]:j{cr]:j;g9 _Found a stone staircase leading up.s]:js]:j3s]:js]:j61"s]:jzs]:js]:j:,s]:js]:js]:jߤs]:js]:js]:js]:js]:j`s]:js]:js]:js]:js]:js]:js]:js]:js]:jXs]:jts]:js]:js]:j-s]:jOs]:j_s]:jbs]:jY #........# #.#.##..##+###### ##.#.##>.........# ##......#.>......# #... ######....#........# .#. ..........#........# #. s]:j.#####....#........# #. .#####.............# .... .....#....#....R@..# .##. ####.#.............# #.#......#"###....### ###.#..###.# ###.<.#  #....# #.# ###..#####.# #.# #.# #.###.# ..####.....# #..... ###########..# #<###You pick up a parchment of Nazja's Percussive Tempering and begin reading...s]:j284.6 (6.0)s]:j+5.6 (7s]:jzs]:jOU _You add the spell Nazja's Percussive Tempering to your library.t]:jt]:j3t]:jָt]:jt]:jt]:j,t]:jKt]:j,t]:jt]:jt]:jDt]:jFt]:j=,t]:jt]:jt]:jt]:j,t]:jt]:jBt]:jIt]:jt]:jt]:j,t]:jt]:j0t]:j?,t]:jt]:jt]:jt]:jV,t]:jO,t]:jt]:j,t]:jt]:jt]:jt]:j,t]:j*t]:jt]:j,t]:jt]:jt]:jZ,t]:jZ,t]:jt]:jBt]:jmt]:jt]:j,t]:jO,t]:jt]:j ,t]:jZ t]:je t]:j9t]:jt]:jh,t]:jwt]:jt]:jit]:jBt]:j!t]:j"t]:j#,t]:jr%t]:j&t]:j't]:j),t]:jW*t]:j ,t]:j1-t]:j..t]:j/t]:j1t]:j"4t]:j;5,t]:j6t]:j48t]:jB9t]:jU:,t]:jZ<t]:j?t]:j@t]:jAt]:jDt]:jFt]:jHt]:jIt]:jJt]:j#Rt]:j'Tt]:jAUt]:jVt]:jY> _You swap places with Yui.t]:jbZt]:j[t]:j\3t]:j^t]:j`t]:jdt]:jf,t]:jWgt]:jht]:j&jt]:jDkt]:jPlt]:jtmt]:jnt]:jp,t]:jTrt]:j^st]:jltt]:jnut]:jv,t]:jwt]:jyt]:jWzt]:jk{t]:j[|t]:j}t]:j0t]:jP,t]:jYt]:j^t]:jt]:jYt]:j{,t]:jt]:j>t]:j=t]:ji,t]:jzt]:jt]:jyt]:j,t]:j؟t]:jѡ,t]:jqt]:jȧ> _You swap places with Yui.t]:j t]:jt]:j3t]:jt]:jt]:jt]:j,t]:jt]:j̷t]:j͸,t]:jt]:jt]:j!Bt]:jt]:jt]:jt]:jt]:j,t]:j*t]:jt]:j!,t]:jt]:jt]:jt]:jt]:j,t]:jt]:jt]:jt]:j%,t]:jt]:jxt]:j)t]:jFt]:jBt]:jUt]:jt]:jt]:jt]:j#t]:j?t]:j6t]:jjt]:jt]:j't]:jt]:jt]:jt]:j-t]:jCt]:j t]:j!t]:j,t]:j3t]:jWt]:jm t]:jD#,t]:j4%t]:j\*t]:jb-t]:j/t]:j0t]:j1t]:j7t]:j9:t]:jI=t]:jd>t]:j?t]:jDt]:jFt]:j9Jt]:jMKt]:jLt]:jHPt]:jSt]:jUt]:jVt]:jXt]:j\t]:j_t]:jat]:jct]:jdt]:jht]:jkt]:jbmt]:jjnt]:jot]:jurt]:jut]:jw,t]:j(zt]:jt]:j؏t]:j;t]:jt]:jt]:jt]:jYt]:j5t]:jt]:jt]:jb  You see here an orb of glass.t]:jt]:j't]:j7 _t]:jPt]:jt]:jt]:jct]:j\t]:j^t]:jt]:j}t]:jt]:jt]:jGt]:jut]:jt]:j-,t]:jut]:jt]:jt]:jKt]:jXt]:j\t]:jct]:jt]:j"t]:jt]:jt]:jt]:jt]:jt]:j,t]:jWt]:jt]:j,t]:jt]:j0t]:jIt]:jkBt]:jt]:jt]:j-t]:j,t]:jt]:jt]:jt]:j ,t]:j2t]:jt]:jt]:j,t]:jt]:jt]:j,t]:jt]:js !.# #########.# .####### #.###  .......# ###...#  .......# #...#.#  .......#######R#.#.#  .......[.......#.#.# ........########.#.# [ß.....##......#R#.#  .....####.#@#.#  5594.0) ........### #.# .......## #.# .......# #.#.<### ...)...# #.#....# ######## #.#.##.#  #......#   t]:j ###.##.##   ##.#...#  t]:j%t]:jE _Done exploring.t]:jIt]:j.R#. .......[.......#..0.0)t]:j t]:j\[ _Done exploring.v]:jrl[?25h[?0c  Search for what [Enter for "bow", or ? for help]? w]:jmI [?25l[?1cw]:j#Sw]:jV25 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:9] a stone staircase leading up  b - [D:9] an orb of glassc - [D:9] a stone staircase leading down  d - [D:9] an orcbow  e - [D:9] an escape hatch in the ceiling  f - [D:9] Gulyprei's Assorted Antiques  g - [D:9] a Gell's gravitambourine (2/2) (1320 gold)  h - [D:9] a crystal spear (264 gold)  i - [D:9] a glowing dagger (165 gold)j - [D:9] a ring mail (132 gold)  k - [D:9] a sack of spiders (1320 gold)l - [D:9] a scale mail (132 gold)  m - [D:9] a scroll of enchant weapon (247 gold)  n - [D:9] a scroll of poison (132 gold)  o - [D:9] a shiny ring mail (231 gold)  p - [D:9] the +0 robe "Plog" {Regen+ Int+2}q - [D:9] a club  r - [D:9] a dagger  s - [D:9] a stone staircase leading up  t - [D:9] a teleport trap  u - [D:9] a ring mail  v - [D:9] a stone staircase leading down [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:j]X7m]x]:jH x]:j/ x]:jx .# #########.#  Pottymouth the Skirmisher .########.###  Coglin of Hepliaklqana *..... .......# ###...#x]:j   Health: 68/68 ======================== .......# #...#.#  Magic: 13/13 ======================== .......#######R#.#.#  AC: 7Str: 10 .......[.......#.#.#  EV: 11Int: 12 ........########.#.#  SH: 0Dex: 20 [ß.....##......#R#.#  XL: 10 Next: 75% Place: Dungeon:9 ..........####.#@#.#  Noise: ---------  Time: 10559.6 (0.0) ........### #.#...#  f) +6 orcbow "Cala Itwid" {drain, rN+} .......## #.#.###  Fire: f) +6 orcbow "Cala Itwid" {drain .......#x]:j  #.#.<### ...)...# #.#....# ######## #.#.##.#  R   Yui the ancestor#......# ###.##.## ##.#...# _You swap places with Yui. _You swap places with Yui. _You see here an orb of glass. _Done exploring. _Done exploring.  Search for what [Enter for "bow", or ? for help]? .x]:j x]:jW x]:j x]:jL . _y]:jy]:j6Shopping list: 2 items, total cost 1720 gold pieces  a - [D:3] 400 gold a condenser vane  b - [D:9] 1320 gold a Gell's gravitambourine (2/2) You have 337 gold pieces [!] travel|examine|delete items [a-b] choose item[Esc] exitz]:j z]:j z]:j0 .# #########.#  Pottymouth the Skirmisher .########.###  Coglin of Hepliaklqana *..... .......# ###...#  Health: 68/68 ======================== .......# #...#.#  Magic: 13/13 ======================== .......#######R#.#.#  AC: 7Str: 10 .......[.......#.#.#  EV: 11z]:j Int: 12 ........########.#.#  SH: 0Dex: 20 [ß.....##......#R#.#  XL: 10 Next: 75% Place: Dungeon:9 ..........####.#@#.#  Noise: ---------  Time: 10559.6 (0.0) ........### #.#...#  f) +6 orcbow "Cala Itwid" {drain, rN+} .......## #.#.###  Fire: f) +6 orcbow "Cala Itwid" {drain .......# #.#.<### ...)...# #.#....# ######## #.#.##.#  R   Yui the ancestor#......# ###.##.## ##.#...# _You swap places with Yui. _You swap places with Yui. _You see here an orb of glassz]:j . _Done exploring. _Done exploring. _Search for what [Enter for "bow", or ? for help]? .z]:j z]:j z]:jG z]:j z]:j {]:jWhere to? (Tab - D:9, ? - help)  D - Dungeon  T - Temple {]:j {]:je U.# #########.#  Pottymouth the Skirmisher .########.###  Coglin of Hepliaklqana *..... .......# ###...#  Health: 68/68 ======================== .......# #...#.#  Magic: 13/13 ======================== .......#######R#.#.#  AC: 7Str: 10 .......[.......#.#.#  EV: 11Int: 12 ........########.#.#  SH: 0Dex: 20 [ß.....##......#R#.#  XL: 10 Next: 75% Place: Dungeon:9 ..........####.#@#.#{]:j  Noise: ---------  Time: 10559.6 (0.0) ........### #.#...#  f) +6 orcbow "Cala Itwid" {drain, rN+} .......## #.#.###  Fire: f) +6 orcbow "Cala Itwid" {drain .......# #.#.<### ...)...# #.#....# ######## #.#.##.#  R   Yui the ancestor#......# ###.##.## ##.#...# _You swap places with Yui. _You swap places with Yui. _You see here an orb of glass. _Done exploring. _Done exploring. _Search for what [Enter for "bow", or ? for help]? .{]:jj{]:jx{]:jF _You swap places with Yui.{]:j {]:j!,{]:j"{]:jk#,{]:j${]:j{%{]:j&{]:j(,{]:j){]:j"*{]:j*+,{]:j ,{]:j.-{]:jb.,{]:j/,{]:j0{]:j1{]:j2,{]:j$4,{]:jB5{]:jN6{]:jr7,{]:j8{]:j9{]:jz:{]:jY;{]:j%<{]:j<{]:j={]:j ?{]:j@,{]:jA{]:jGB{]:jxC{]:j`D,{]:jHo  There is a stone staircase leading down here.{]:jI{]:j2K: _|]:j:K 10  You climb downwards.|]:j|]:j#,|]:j _You encounter an orc warrior, 2 orcs and an orc wizard.Found 3 flux baubles.  There is a stone staircase leading up here.|]:j|]:j%   .....   #...#   ### #...# ##   #..o#...###...   .#...#.........   ..•oo..........   .....o.......#   .......@R....#  73.1 (13.5) ...........###   ..........##  ..........#   ..........#  |]:jw ...........  ...........# o   orc warrior (asleep)...#####...#  o   orc wizard (asleep)  oo 2 orcs (asleep)|]:j|]:jmd _There are monsters nearby!}]:j R.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.}]:jG.o}]:j Kolly target)}]:jJ1----==4.1 (1.0)Will/2 Jinx }]:j}]:jv  .o _You feel your willpower being sapped.}]:jb oYui hits the orc wizard but does no damage.}]:jO--5}]:ji }]:jL$A _The orc wizard hits you but does no damage.}]:j[  You shoot an arrow. The arrow hits the orc wizard!}]:j  :*}]:j$U e.o _The orc wizard hits you but does no damage.shoot an arrow. The arrow hits the orc wizard!  The orc wizard is heavily wounded.  A giggling sprite leaps out and smacks the orc wizard with its own hand. }]:j-W  The orc wizard is severely wounded.  The orc shouts! x2.o.o}]:ja o very drained, ally target)ooYui hits the orc wizard but does no damage.}]:jc p====6Rev }]:jj }]:j(n A _The orc wizard hits you but does no damage.~]:j )You shoot an arrow. The arrow hits the orc wizard.~]:jqoo 2 orcs~]:jN0R.~]:j[F(1 ally target)~]:jc6===-7.0 (0.9Rev+ ~]:jm~]:jqN _You kill the orc wizard!~]:jB ) You shoot an arrow. Yui avoids your attack. The arrow hits the orc warrior!~]:jQ.o~]:jJ.o~]:j )The orc warrior is moderately wounded.The orc warrior barely misses Yui. Yui hits the orc!~]:j&R(ally target)   orc~]:j6-----8.0 (1.0Rev* ~]:j~]:jC _The orc dies!~]:j: ))))You shoot an arrow. Yui avoids your attack.~]:jZJ.o~]:j ..oR The arrow closely misses the orc warrior.The orc warrior hits Yui with a +0 war axe!~]:j%9~]:j~]:jB _Yui hits the orc warrior but does no damage.~]:j j6)))))))~]:j ......o  _Yui hits the orc warrior but does no damage.  You shoot an arrow. The arrow closely misses the orc.The orc hits you with a +0 short sword.  !  The orc warrior hits Yui with a +0 war axe.~]:j\3--80.1 (1.1~]:j~]:j= _The orc hits you with a +0 short sword.~]:jM )You shoot an arrow. The arrow hits the orc!~]:jP (~]:jd .  You kill the orc!Yui closely misses the orc warrior.The orc warrior hits Yui with a +0 war axe!~]:j o   orc warrior~]:j V2==1.2~]:jR ~]:j G _Yui is destroyed!~]:jMM )You shoot an arrow. The arrow hits the orc warrior!~]:jR k)~]:j; .~]:j1 c4--92.1 (0.9~]:jU ~]:j O _You kill the orc warrior!~]:j~]:j~]:j~]:jH _No target in view!]:jcH]:jJ]:jO]:jRH _No target in view!]:j]:j]:j0]:jH _No target in view!]:j ]:jc ]:j ]:j  _You start resting.]:j( (---]:j\2 3.1 (1.0  The jinxing sprites lose interest in you.]:ju4 ---4.1 (2Rev* ]:j: ]:j+A l _The sprites lose interest in your situation.]:jn]:j3]:j:]:jjX5==]:j,]:j>Rev+ ]:j]:j]:j ]:jȪ]:j% ]:jدI_You start resting.Magic restored.]:jL6=]:j+7.1 (3]:j`3==8.1 (4 _]:j]:j]:jR 3]:j̥ ]:j ]:jū ]:j ]:jt ]:j >Rev ]:j e=]:j+ ]:j n7==]:j+ ]:j" ,]:j j]:jR k _You start resting.HP restored.]:j ]:j)94.1 (68=5.1 (7 _]:jR]:j}B]:j]:j1]:j&]:jW _You start waiting.]:j]:j+8.1 (3]:jQ=9.1 (4]:j]:j*_ _You feel your willpower return.]:j]:j]:jѭ]:ju]:jմ]:juB]:j]:j]:j]:j;]:j]:jSX]:j=]:j]:j]:j]:j]:jE]:j]:j]:j]:jD]:jn]:j[]:j]:j]:j ]:j]:j]:jz]:j]:j]:jw]:j# ]:jA ]:j ]:j]:j"]:j]:j]:j4]:jK ]:j$]:j&]:j']:j ,]:j6-]:j.]:j62]:j3]:j4]:j 9]:j2:]:j;]:j@W _You start waiting.]:j=IRR   Yui the ancestor]:jW]620.1 (21.0)1.1 (22]:j4\]:j._; _Yui emerges from the mists of memory!]:j]:j]:j#]:je]:j]:j]:j  Things that are here:]:jD  a +0 war axe; a +0 plate armour]:j]:jz]:j _]:j]:j]:j]:js]:j]:j]:j]:j]:j ]:j ]:j` ]:jA  You see here 3 flux baubles.]:j7w _]:j:]:j=,]:j?]:j p4]:j:s]:ju]:jv,]:j1x]:j]:jB]:j]:j*]:j]:jo]:j]:j]:j]:j]:j]:j7]:js,]:j]:j]:j!......  ......  ...>.....###### ...........#...#### .... ......#......# #... ......#......# #####... #...R....###...#... #.@...##...#...#...36.1 (15]:j4v......•..)...$..............................)<............................####.####.............. .. #..............#..............]:j{.R7.1 (16]:j; _Found a stone staircase leading down.]:j;3]:j=]:jB]:jC]:jE]:jRM_]:jO]:jP]:jQ]:jXB]:jVZ]:j[]:jE_]:jj`]:ja]:jpM _You now have 339 gold pieces (gained 2).]:jt]:jhx]:jy]:jz]:j2}]:j̀]:j ]:jX]:j]:j0]:j]:j7]:jT]:j,]:j]:j]:j ]:j]:jg* 45.1 (8]:ji.0)  You may now remember your ancestor's life.]:j@/  --more--]:jV...#.>.....######........#...####.........#......# ..............#......# #....##........###......#....##.....##...#..............................R..................@....................j####.####......# .... ##.# .....#...###.# ..... j   gnoll (polearm, asleep).... ... ]:j3R.]:j2E, ally target)]:j7A6.1 (9]:jQq _You encounter a gnoll. It is wielding a +0 spear.]:j]:j! Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone]:jh0%  H - Ancestor Life: KnightNone0%  I - Ancestor Life: BattlemageNone0%  J - Ancestor Life: HexerNone0%  a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0% [?] toggle between ability selection and description.]:j2 ]:j]:j ...#.>.....######Pottymouth the Skirmisher..............#...####Coglin of Hepliaklqana **..................#......#Health: 68/68 ========================..............#......# # Magic: 13/13 ========================...........##........### AC: 7Str: 10......#....##.....##...# EV: 11Int: 12]:j ........................ SH: 0Dex: 20........R............... XL: 10 Next: 79% Place: Dungeon:10.......@................ Noise: ---------  Time: 10646.1 (0.0)........................ f) +6 orcbow "Cala Itwid" {drain, rN+} ........................ Fire: f) +6 orcbow "Cala Itwid" {drainj.......####.####...............# .... #.............#.# .....#....... R   Yui the ancestor....###.# ..... ... j   gnoll (polearm, asleep, ally target).... ..... _a +0 war axe; a +0 plate armour _You see here 3 flux baubles. ]:jH _Found a stone staircase leading down. _You now have 339 gold pieces (gained 2).  You may now remember your ancestor's life. _You encounter a gnoll. It is wielding a +0 spear.]:j]:j=Are you sure you want to remember your ancestor as a knight? Y - Yes  N - No]:j*]:j...#.>.....######Pottymouth the Skirmisher..............#...####Coglin of Hepliaklqana **..................#......#Health: 68/68 ========================..............#......# # Magic: 13/13 ========================...........##........### AC: 7Str: 10]:j......#....##.....##...# EV: 11Int: 12........................ SH: 0Dex: 20.......R................ XL: 10 Next: 79% Place: Dungeon:10.......@................ Noise: ---------  Time: 10646.1 (0.0)........................ f) +6 orcbow "Cala Itwid" {drain, rN+} ........................ Fire: f) +6 orcbow "Cala Itwid" {drainj.......####.####...............# .... #.............#.# .....#....... R   Yui the ancestor....###.# ..... ... j  []:j_40m gnoll (polearm, asleep, ally target).... ..... _a +0 war axe; a +0 plate armour _You see here 3 flux baubles. _Found a stone staircase leading down. _You now have 339 gold pieces (gained 2).  You may now remember your ancestor's life. _You encounter a gnoll. It is wielding a +0 spear.]:j@knight]:j+7.1 (1]:j]:jI _It is so.]:jlw .RCasting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.]:j]:j1----==8Will/2 Jinx ]:j]:j R. _You feel your willpower being sapped.]:j]:j.--9]:j]:j]:j0 ))))))j  very drained, ally ta…)You shoot an arrow. The arrow hits the gnoll. You drain the gnoll.  The gnoll shouts!]:jo .RThe gnoll is heavily wounded.]:j K.j]:j~8....]:jXc===50.2 (1.1Rev ]:j]:j* _You hear a shout! x2]:j]N )You shoot an arrow. The arrow hits the gnoll!]:jUZ)))))]:jt jYou kill the gnoll!]:jW.R]:j....j   gnoll (polearm, distracted, ally targ…)]:j<'1.3]:j _You encounter a gnoll. It is wielding a +0 heavy halberd.]:j )You shoot an arrow. The arrow hits the gnoll! You drain the gnoll.]:jc))))))]:jht jYou kill the gnoll!]:jkW.R]:js.....j   gnoll sergeant (polearm, ally target)]:jJy----20Rev+ ]:jX]:jz _You encounter a gnoll sergeant. It is wielding a +0 spear.]:j - ))))))You shoot an arrow. Yui avoids your attack.]:jz=)j]:jǼW.R]:j2....]:jid3Rev* ]:j]:jK _The arrow hits the gnoll sergeant but does no damage.]:jC S)))))]:j jYou shoot an arrow. The gnoll sergeant blocks the arrow.]:j >.j]:j * ..... j   gnoll (polearm)You encounter a gnoll. It is wielding a +0 spear.]:j %4]:jo ]:j2# B _Yui hits the gnoll sergeant with a +0 flail!]:jE  )))) drained, all…)You shoot an arrow. The arrow hits the gnoll sergeant!  You drain the gnoll sergeant.]:jU; ;*]:j[ F j.  The gnoll sergeant is severely wounded.A giggling sprite leaps out and bonks the gnoll sergeant with its +0 spear.j.]:j jThe gnoll sergeant is almost dead.]:j+* ...j very drainedj 2 gnolls (1 polearm)]:jv, [2==5.4 (1.1]:j4 ]:j? p _You encounter a gnoll. It is wielding a +0 club.]:j )You shoot an arrow. The arrow hits the gnoll sergeant!!]:j )))jj 2 gnolls (1 polearm)]:j j.  You kill the gnoll sergeant!]:j o..., 1 ally target)]:j48160]:jF _Yui barely misses the gnoll. Yui blocks the gnoll's attack.]:jJ)))))))]:jK.j]:j:j.]:jĝ .....  You shoot an arrow. The arrow completely misses the gnoll.]:j,7.5 (1.1]:j$]:jS _Yui closely misses the gnoll.]:jCI )You shoot an arrow. The arrow hits the gnoll!!]:jO)))   gnoll (]:j )jYou kill the gnoll!]:j ...  The jinxing sprites lose interest in you.]:j;i8.6Rev* ]:j]:j3S _Yui closely misses the gnoll.]:jW)))))))]:jK.j]:j#c....).]:j@%D==9.7]:j.]:j1m _You shoot an arrow. The arrow closely misses the gnoll.]:jHd )  You shoot an arrow. The arrow hits the gnoll!]:jOP)))]:jKK.R]:j1...]:j]42600]:j]:j?I _You kill the gnoll!]:j ]:j̺ ]:j} ]:js H _No target in view!]:jJ ]:jM ]:jV ]:jY H _No target in view!]:jv]:j*x]:j,~]:juH _No target in view!]:j]:j6 ]:j]:jH _No target in view!]:jF]:jv]:jC]:jK.R]:j]:j:$ _]:j]:j]:jѾ]:jL3==]:j]:j4 _Magic restored.]:j]:j9]:j]:j]:jN]:j>Rev+ ]:j]:j]:j]:j]:j]:j8:==]:j]:j]:j>Rev ]:j.]:j3]:jT]:ja]:j ]:j ]:j ]:jv]:j}]:j]:j]:j(]:jn]:j]:j]:j"]:j@&,]:j(]:j-]:j.(]:jp0]:js8n _You feel your willpower return.]:jJ=3]:j?]:j}D> _You swap places with Yui.]:jCH]:jK]:j[M]:jN]:joR]:jU]:jY]:j#[]:j\]:j`]:jd]:j(h]:ji]:j k]:jqZ  Items here: ) [[ †.]:jt]:jSx]:jz _]:jA{]:jp~]:j!]:j,]:j]:j>;.......#....##...........................).........................).)....####.####.)....# .... #)@R...#.# .....#---.###.# ..... .. .........................#]:jI................# ..........#...........]:j( .#....##...)......).)....####.####.)....# .... #.@.R...#.# .....#.###.# .........#..#...#.#.]:jO^R.80.7 (20.0)]:j-]:j H---1.7 (21]:j[]:j$  Things that are here:]:j _a +0 heavy halberd; a gnoll corpse]:j]:j,]:j]:j=]:j^]:j]:j$ _]:j]:jA]:j]:jv4]:j]:j]:jx]:jc]:j]:j}]:j ]:j ]:j)]:jX]:j]:js"]:j/&]:jp']:j8]:j8@]:jF]:jK,]:jN]:jR]:jUV]:jY,]:j[]:jL^]:ja]:jc]:je]:jf]:j=vK      ..  ............  . #............#.>..... #.....................###@................R....................................#...?.................]:jx[...................................)..............................You pick up a parchment of Freeze and begin reading...]:j,92.7 (1]:j,3.7 (12]:j]:j? _You add the spell Freeze to your library.]:j\3]:jE^]:jQa]:jd]:jbf]:jl,]:jyn,]:jo]:jq]:j>t]:jw,]:jny]:j|]:j9~]:j]:j]:j]:j,]:j]:jI _i - 6 scrolls of identify (gained 1)]:j]:j3]:j]:j]:j,]:j]:j]:j6]:jB]:j"]:jp]:j]:j]:j]:jӳ]:j]:j>,]:j?]:j]:j]:j\]:j]:jX]:jv]:j]:j]:j]:j!]:j]:j]:j2]:j]:jZ]:j]:j]:jE]:j]:j]:jb]:j]:j/]:j_,]:j]:j%]:j(]:jq*]:j+]:j,]:jK/]:j`2]:j4]:jx6,]:j>y#.... #.... #...##..... ###. #..? #....  #....  #...  #  ##....]:jA0 .# ###.......... #..................##........ ........##...........# #......#.>........# #...]:j.712.7 (19]:j ,3.7 (20]:j;]:j/6 _g - 28 poisoned darts (gained 5)]:j]:jr]:j]:j]:j]:j4I]:j]:j,]:j]:jY,]:j']:j]:j?]:j~]:j]:j,]:j]:jI _i - 7 scrolls of identify (gained 1)]:j]:j]:j]:j ]:jIJ]:j]:jl]:ju]:jh]:j]:j]:jѽ]:j]:j]:j]:j]:j)]:j]:j ]:jD]:j]:jk]:jm]:j]:j]:jl  You encounter an acid dragon.]:j)0 ####### ......# ......# D #### ###.....R.  #....]:j #...## ###.....  #....... D   acid dragon (asleep) #....... #]:j_22.7 (9.0).R]:jH, ally target)]:j963.7 (10.0) _]:j6]:j]:jĹ R.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.]:j]:j1----==4.0)Will/2 Jinx ]:j]:jD R. _You feel your willpower being sapped.]:jqZ--5]:j]:j: ))))))DYou shoot an arrow. The arrow hits the acid dragon.  The acid dragon roars!]:j? :*]:j;  .DThe acid dragon is lightly wounded.  A giggling sprite leaps out and makes the acid dragon trip over its own talons..R]:j6 ..... very drained, ally target)]:j b===6.8 (1.1Rev ]:j ]:j" f _The acid dragon is moderately wounded.]:jd )))))))You shoot an arrow.]:j :*]:j" .DThe arrow completely misses the acid dragon.A giggling sprite leaps out and makes the acid dragon trip over its own talons.R.]:j=.......]:jb70Rev+ ]:j]:jMc _The acid dragon is heavily wounded.]:j )))) You shoot an arrow. The arrow hits the acid dragon!]:j8:*]:j [The acid dragon is almost dead.A giggling sprite leaps out and makes the acid dragon trip over its own talons.You kill the acid dragon!]:jr .RThe acid dragon scales are intact enough to wear.]:j!>....]:j&----58.9 (1.1Rev+ ]:jU-]:j{/i _The jinxing sprites lose interest in you.]:j]:j]:j ]:jH _No target in view!]:jV]:jX]:j\]:j;`H _No target in view!]:j]:j]:j]:jRH _No target in view!]:j9 3]:j@ ]:jC H _No target in view!]:jf]:j%jSRead which item? Scrolls  t - 3 scrolls of teleportationi - 7 scrolls of identify  p - 3 scrolls of poison  w - 4 scrolls of enchant weapon  x - 3 scrolls of amnesia  S - 3 scrolls of silence  V - 3 scrolls of vulnerability  d - a scroll labelled YMPIDI LYGH  e - a scroll labelled JULITE ZIHUO  k - 2 scrolls labelled BACETU PAESHRA  l - 2 scrolls labelled TUFEXK ATTYONNESK  o - 3 scrolls labelled QEMO HAMUIH [!] read|quaff|evoke[?] describe selected]:j]:j]:jBPottymouth the Skirmisher#######Coglin of Hepliaklqana **..........#Health: 68/68 ========================......#Magic: 11/13 ====================----.......AC: 7Str: 10.......EV: 11Int: 12....[..SH: 0Dex: 20####.......XL: 10 Next: 85% Place: Dungeon:10#..@..R....Noise: ===------  Time: 10728.9 (0.0)##..........f) +6 orcbow "Cala Itwid" {drain, rN+} #...........Fire: f) +6 orcbow "Cala Itwid" {drain#...........Will/2 Rev+ #...##......###...........]:jR   Yui the knight#.............#.............#............The acid dragon scales are intact enough to wear. _The jinxing sprites lose interest in you. _No target in view! _No target in view! _No target in view! _No target in view!]:jY]:jGIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled YMPIDI LYGH  e - a scroll labelled JULITE ZIHUO ]:j k - 2 scrolls labelled BACETU PAESHRA  l - 2 scrolls labelled TUFEXK ATTYONNESK  o - 3 scrolls labelled QEMO HAMUIH Potions (select first with !)  f - a purple potion  j - 3 yellow potions  n - 3 pink potions  p - a murky sapphire potion  q - a bubbling ruby potion  s - 2 fuming dark potions  t - 2 bubbling sapphire potions  u - a bubbling coppery potion  v - a cyan potion  x - 3 smoky brown potions  y - 2 murky pink potions  z - 2 dark potions[?] describe selected]:jf ]:jn ]:jx *Pottymouth the Skirmisher#######Coglin of Hepliaklqana **..........#Health: 68/68 ========================......#Magic: 11/13 ====================----.......AC: 7Str: 10.......EV: 11Int: 12....[..SH: 0Dex: 20####.......XL: 10 Next: 85% Place: Dungeon:10#..@..R....Noise: ===------  Time: 10728.9 (0.0)##..........f) +6 orcbow "Cala Itwid" {drain, rN+} #...........]:jz{ Fire: f) +6 orcbow "Cala Itwid" {drain#...........Will/2 Rev+ #...##......###...........R   Yui the knight#.............#.............#............The acid dragon scales are intact enough to wear. _The jinxing sprites lose interest in you. _No target in view! _No target in view! _No target in view! _No target in view!]:j R.  As you read the scroll of identify, it crumbles to dust.]:j ]:jp 4---9.9 (1]:jb ]:j a _j -> w - 3 potions of heal wounds]:jz]:joRead which item? Scrolls  t - 3 scrolls of teleportationi - 6 scrolls of identify  p - 3 scrolls of poison  w - 4 scrolls of enchant weapon  x - 3 scrolls of amnesia  S - 3 scrolls of silence  V - 3 scrolls of vulnerability ]:j- d - a scroll labelled YMPIDI LYGH  e - a scroll labelled JULITE ZIHUO  k - 2 scrolls labelled BACETU PAESHRA  l - 2 scrolls labelled TUFEXK ATTYONNESK  o - 3 scrolls labelled QEMO HAMUIH [!] read|quaff|evoke[?] describe selected]:jW]:j_]:jzPottymouth the Skirmisher#######Coglin of Hepliaklqana **..........#Health: 68/68 ========================......#Magic: 11/13 ====================----.......AC: 7Str: 10.......EV: 11Int: 12....[..SH: 0Dex: 20####.......XL: 10 Next: 85% Place: Dungeon:10#..@.R.....Noise: ---------  Time: 10729.9 (0.0)##..........f) +6 orcbow "Cala Itwid" {drain, rN+} #...........Fire: f) +6 orcbow "Cala Itwid" {drain#...........Will/2 Rev+ #...##......###...........R]:jL}[m   Yui the knight#.............#.............#............ _No target in view! _No target in view! _No target in view! _No target in view!  As you read the scroll of identify, it crumbles to dust. _j -> w - 3 potions of heal wounds]:j]:jIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled YMPIDI LYGH  e - a scroll labelled JULITE ZIHUO  k - 2 scrolls labelled BACETU PAESHRA  l - 2 scrolls labelled TUFEXK ATTYONNESK  o - 3 scrolls labelled QEMO HAMUIH Potions (select first with !)  f - a purple potion  n - 3 pink potions  p - a murky sapphire potion  q - a bubbling ruby potion  s - 2 fuming dark potions  t - 2 bubbling sapphire potions  u - a bubbling coppery potion  v - a cyan potion  x - 3 smoky brown potions  y - 2 murky pink potions  z - 2 dark potions[?] describe selected]:j ]:j ]:jF Pottymouth the Skirmisher#######Coglin of Hepliaklqana **..........#]:j Health: 68/68 ========================......#Magic: 11/13 ====================----.......AC: 7Str: 10.......EV: 11Int: 12....[..SH: 0Dex: 20####.......XL: 10 Next: 85% Place: Dungeon:10#..@.R.....Noise: ---------  Time: 10729.9 (0.0)##..........f) +6 orcbow "Cala Itwid" {drain, rN+} #...........Fire: f) +6 orcbow "Cala Itwid" {drain#...........Will/2 Rev+ #...##......###...........R   Yui the knight#.............#[]:j 37m.............#............ _No target in view! _No target in view! _No target in view! _No target in view!  As you read the scroll of identify, it crumbles to dust. _j -> w - 3 potions of heal wounds]:j & ]:jW rR.  As you read the scroll of identify, it crumbles to dust.]:jv A30.9 (1]:j ]:j [ _n -> h - 3 potions of haste]:jV ]:j3Y 3]:jz^ ]:j`` L2==]:je ]:jXn jRev ]:jp ]:j-r ]:jis ]:jay l  You encounter a steam dragon.]:j ]:j D]:j ......D   steam dragon (wandering)..]:j{ *3.9 (3]:ji 2R.]:j= Qdistracted, ally target)]:jh 14.9 (4 _]:j{ ]:j0 ]:jT4 _DDcatching breath, ally t…)_n -> h - 3 potions of haste _You encounter a steam dragon.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.]:j> ******   The steam dragon breathes steam at you.The ball of steam hits Yui!]:jV V§R]:jQ .§.§.[..§....§.....]:jJ 0----====5.9 (1Jinx Rev ]:j ]:j:  [2;18H#######......#......#..........§§§§§§§ _Yui resists.]:j O----6]:j` ]:j ]:j]:j7:----]:jO^ _No target in view!]:jp#######.......§.D§§§§[..####§§.§§§....R§.§...##..@.......#...##]:jDž###.........#.#]:j7@#..D...[......§.D   steam dragon (catching breath)]:j07]:j]:jl _The sprites lose interest in your situation.]:j ))))You shoot an arrow. Yui avoids your attack.]:jn.DR§]:j......#...................R..., ally t…)]:j41==--===9.0 (1.1Rev ]:j~]:j"I _The arrow hits the steam dragon but does no damage.]:jUT ))) draineYou shoot an arrow. The arrow hits the steam dragon.  You drain the steam dragon.]:j1D.]:jc ...§drained, ally target)The steam dragon is moderately wounded.]:j#(40.1]:j]:j,  Yui completely misses the steam dragon. Yui blocks the steam dragon's attack. _x2]:j ))You shoot an arrow. Yui avoids your attack. The arrow hits the steam dragon.]:jYII R.catching breath, draine…)The steam dragon is heavily wounded.You are engulfed in a cloud of scalding steam.  Yui misses the steam dragon.]:jL *****  The steam dragon breathes steam at you.The ball of steam hits Yui but does no damage.]:j #...R§§§@.§.§§§.#The ball of steam hits you!]:j 1---=====1.2Rev+ ]:j]:j( _You hear a bellow!]:j]:jZ]:j^L^ _No target in view!]:jSYI]:j,\H _No target in view!]:j ]:j} ]:jq ]:jD H _No target in view!]:j ]:jl ]:j ]:j H _No target in view!]:j 3]:j ]:j F _Unknown command.]:jq......# .......##.........#......#..D.[####.R....#..§§§.]:js&##..§...#..§.@§#.§.....#§..#####......#........#........#.........D   steam dragon (catching breath, drained)##........]:jVxG.D]:jM .....drained, ally target)You are engulfed in a cloud of scalding steam.]:j59---------20]:j]:j:Y _Yui barely misses the steam dragon.]:j )) You shoot an arrow. The arrow hits the steam dragon!]:jE ..catching breath, draine…)The steam dragon is severely wounded.]:jƞ ****  The steam dragon breathes steam at you.]:j0 §§..@§§§.§§#§  The ball of steam hits you!!]:j2 42-------=======3.3 (1.1]:j8 ]:jU; + _You hear a bellow! x3]:j?* )))))))You shoot an arrow.]:j6 .DThe arrow closely misses the steam dragon.]:j .....§§@..§§§§§.§#§......#....#...##..]:j ===--40Rev* ]:j! p _Yui closely misses the steam dragon.]:j; )))))))You shoot an arrow.]:j [The arrow barely misses the steam dragon.Yui hits the steam dragon with a +0 flail!  The steam dragon dies!]:j8.....##....§#..§.....#...#.......#....#...##..]:j ------9--5.4 (1.1 _The steam dragon scales are intact enough to wear.]:j]:jh _Your Stealth skill increases to level 4!]:j8]:j]:j^ _No target in view!]:j3]:j]:j ]:j>H _No target in view!]:j:###### ##.. #....[###.R #....[#...@§§§....§ #...####...#..........##..]:jG3..§§§.]:j,J3=2==---60 _]:j^]:jqd]:j< ####### ....... .## .. #........ #....[... ####.R...... #..@.[...... ##...§§...... #..... #..§§§. #...##. ###...... #........ #.............. #.]:jb.R..§...§.---7]:j C]:jMF]:jL]:jO]:j  ####### .......# .......## ......... #........ #....[... ####. #.@.R[...... ##. #.§. #. #.§.##.. ###...... #.......... #..........  #.R...8]:jz ]:j<Y####### .......# .......## ......... #........ #....[... ####. #.R@.[...... ##. #. #. #...##..###...... #..............#.............. ]:j 4=9Rev+ ]:js]:j/ _You swap places with Yui.]:j"z### .......# .......## .. #. #....[... ####. #.R.@[...... ##. #. #. #...##.###...... #........#........ ]:j1}E.R]:jq]:jC==50]:j]:j]:j # #.# #.##..#.#....[.####.#..R.@.##.#.#.#...##.###......#........#........ ]:jx E.R]:j ;1]:j ]:j $  Things that are here:]:jm _+0 steam dragon scales; a steam dragon corpse]:j o Yi - +0 steam dragon scales]:jd Y   yak (wandering)]:j T2Rev ]:jş ]:j T _You encounter a yak.]:jS######### #.......# #.##. ...Y #.. #....[....####......... #...R†.##...]:j:h. . #. #...##.###...... #........ #........ #....... ##.]:j0YY.Y   yak53]:jPH #.......# #.......##. ........Y. #... #....[....####......... #...R†.#..... . #. #...##.###...... #.......... #......... #......... ##............. #.]:j%NaRY]:jZS.Y   yak]:jgUT3==4]:j_]:jZ #.##. ..........]:j]j #Y.. #....[....####......... #....†.#..R.. #.... #. #...##.###............. #............... #............... #............ ##............. #........... ##....R]:j_0Y]:jlj.Y   yak]:jl%5]:jt]:jv]:jL T .... #.....Y... #....[....####......... #....†.#..... #..R. #... #.@.##........###..... #......... #......... #.... ##...... #.. ##.....# ###.]:j .RY]:j% .Y   yak]:jc f6=6]:ju ]:j ]:jd #. #....Y....####......... #....†.#..... . #.R........... #...##.###@............ #.. #. # ##.... #  ##....# ###.... ... #...]:jgU.R]:j#j0Y]:jq[Y   yak]:js%7]:jDz]:ji|]:j- #...Y[....####......... #....†.#..... #. #............. #R..##........###..... #.. #. # ##. #... ##....# ###. ... #........ ...##]:j[B... .]:jpQ.R]:j0Y]:js&.Y   yak]:jm(B==8]:j.]:j0]:jE R.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]:jqK.Y]:j(ally target)7=1----Contam: 11% 9]:j\ _You miscast Jinxbite. Nothing appears to happen.]:j>)))))]:j$))]:jYX9R.]:ju[I†Y]:jc1...]:j8f\===60Rev ]:jgk]:jo _You shoot an arrow. Yui avoids your attack. The arrow barely misses the yak.]:j;  )))) drained, ally target)You shoot an arrow. Yui avoids your attack. The arrow hits the yak.  You drain the yak.]:j4 9R.]:j ..  The yak is moderately wounded.]:j 1Rev+  _Yui blocks the yak's attack.]:j ))))You shoot an arrow. Yui avoids your attack. The arrow hits the yak!]:jT R...  The yak is heavily wounded.]:j%X 82.3 (0.9Rev* ]:jG` ]:j f l _Yui closely misses the yak. The yak barely misses Yui.]:j[& )))) You shoot an arrow. Yui avoids your attack. The arrow hits the yak!]:j †The yak is almost dead.You feel your willpower return.Yui hits the yak with a +0 flail!]:jXR...]:jN----933.2Rev* ]:j]:jC _The yak dies!]:jS _No target in view!]:j ]:j]:jG]:jNH _No target in view!]:j]:j{ _No target in view!]:jR3]:j]:jϒ]:jP _]:jc  You encounter a yak.]:jY.R---Y   yak (distracted)]:j,4.2 (1.0]:j&VYY]:j M---5.2 (2 _]:jh]:jT]:jyB / R.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]:jE You beckon some vexing sprites to accompany your attacks..Y]:jL F(ally target)]:jN 49=0--9% ==6.2 (1Will/2 Jinx Rev* ]:jU ]:j[ ^ R. ]:jF] -_You feel your willpower being sapped.]:jU_ z YThe yak gores Yui but does no damage.]:j` .Y]:jl YYYY 3 yaks (1 distracted, 1 ally target)]:j o 7--7Rev+ ]:j]w ]:j*| W _You encounter a yak. x2]:j ))))))You shoot an arrow. Yui avoids your attack. The arrow barely misses the yak.The arrow hits the yak!!]:j&~ YThe yak is heavily wounded.Yui hits the yak with a +0 flail. The yak gores Yui.Y..YYYR....YYYY 4 yaks (5===8Rev*  _You encounter a yak.]:j` )))))You shoot an arrow. Yui avoids your attack.  The arrow hits the yak but does no damage.]:j:*]:jR .YThe yak is lightly wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is moderately wounded.]:j  .YThe yak barely misses Yui. Yui hits the yak with a +0 flail!]:jYR....1 drained, 1 ally target)]:j50=39.3 (1.1]:j4]:jg0 _The yak barely misses Yui.]:j †You shoot an arrow. Yui avoids your attack. The arrow hits the yak!  You drain the yak!]:j))))) 3 yaks]:j<H.Y]:jW .YYou kill the yak!R....(1 ally target)]:j[ --18700 _The yak closely misses Yui.]:jb]:jSfk _Your Evocations skill increases to level 3!]:j9 ))))You shoot an arrow. The arrow hits the yak!]:j.`:*]:j 5 .Y _Your Evocations skill increases to level 3!shoot an arrow. The arrow hits the yak!  The yak is moderately wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is heavily wounded.  The jinxing sprites lose interest in you.]:j`8 YY.Y]:jZH ....1 drained, 1 ally target)Yui hits the yak with a +0 flail!]:jK v1.2 (0.9Rev* ]:jS ]:jX K _Your magical contamination has completely faded away.]:jB ))))You shoot an arrow. The arrow hits the yak!]:j .Y.Y]:j H†R]:j ....]:j U1=2.1]:jF ]:j* W _The yak is almost dead.]:j )))2You shoot an arrow. The arrow hits the yak! You drain the yak.]:j! /...]:j# '3.0]:j* ]:jt- \ _The yak is severely wounded.]:jxy †You shoot an arrow. The arrow closely misses the yak. The arrow hits the yak!)))) 2 yaks (1 drained).Y .YYou kill the yak!.., 1 ally target)#....[....Pottymouth the Skirmisher####.........Coglin of Hepliaklqana **....#....†.......Health: 51/68 ==================------##...†........Magic: 11/13 ====================----#....R........AC: 7Str: 10#..Y.†........EV: 11Int: 12#..Y##........SH: 0Dex: 20###.............XL: 10 [33]:jE~mNext: 102% Place: Dungeon:10#.@.............Noise: ===------  Time: 10774.0 (1.0)#...............f) +6 orcbow "Cala Itwid" {drain, rN+} #..............Fire: f) +6 orcbow "Cala Itwid" {drain##.............Will/2 Rev* #...........##............R   Yui the knight.# ###............YY 2 yaks (1 drained, 1 ally target)... #..................##................ .You shoot an arrow. The arrow hits the yak! _The yak is almost dead.You shoot an arrow. The arrow hits the yak! You drain the yak. _The yak is severely wounded.You shoot an arrow. The arrow closely misses the yak. The arrow hits the yak!  You kill the yak! _Yui hits the yak with a +0 flail!  You have reached level 11!  --more--]:jf4/724--1 1% ]:j]:j  Your brain swirls with designs for a dingledipole compensator. You just need _some more time...]:j: ))You shoot an arrow. The arrow hits the yak.]:jG9.Y.Y]:jt<P.R]:jD%.]:jF%5]:jM]:jQW _The yak is almost dead.]:j W )You shoot an arrow. The arrow hits the yak. You drain the yak.]:j.Y.Y]:j T.R]:jX]:j -56]:j6]:jW _The yak is almost dead.]:j †You shoot an arrow. The arrow hits the yak!]:j|   yak (]:je .RYou kill the yak!]:jgo]:jfv 37.1 (1.1 _The yak misses you. The yak gores you but does no damage.]:j?~]:ji _Your Fighting skill increases to level 6!]:j P  You shoot an arrow. The arrow hits the yak!]:j  The yak is heavily wounded.6--8.2]:j _Yui barely misses the yak. The yak completely misses you.]:j} †You shoot an arrow. The arrow hits the yak! You drain the yak.]:jy (]:j7' .R59.3]:j9 ]:j7= G _You kill the yak!]:j 3]:jK ]:j H _No target in view!]:j3]:j[^ _No target in view!]:jO3]:j]:j)H _No target in view!]:j[ 3]:jd ]:j : _]:j+ 7=2==]:jU ]:j ,]:j! ]:j TRev+ ]:j1 ]:j ,]:j ]:jj f8===]:j$ ]:ju ]:j LRev ]:jq ]:j ]:j ]:jB ]:j R93==]:j ]:j ]:j! ]:j# ]:j& >]:j[' ]:jU ]:j{X m60=]:jX] n _You feel your willpower return.]:j?_ :==]:j` ]:jc ]:je ]:jf ]:jh ]:ji U1=]:jj ]:j-m ]:jn b4==]:j}q ]:js ,]:juw ;2]:jOy ]:jz ,]:jK f==]:j ]:j ]:j K3=]:j4 ]:j. ]:jM ,]:jˊ ]:j ,]:jI k4=]:jn ]:j ,]:jВ ]:j4 ,]:j ]:j ;5]:j ]:jz ]:jɚ ,]:j ,]:jN ]:j ,]:jџ ]:jۡ a6=]:j4 ]:je ]:jȦ ,]:j ]:j= ,]:j ]:j9 k7=]:j۰ ,]:jr ]:j ,]:j~ ]:jݶ ;8]:j ]:jJ ,]:j ]:j& ]:j ,]:j w9=]:j4 B]:j ,]:j ]:jv ]:j l70=]:j ,]:j ]:j ,]:j[ ]:j ;1]:j ]:j4 ,]:jk ]:j& ,]:j. ]:jU w2=]:j 1 _HP restored.]:j3 ]:j ]:j ]:j ]:j] ]:j X]:j ]:j ,]:j ]:j ]:j ]:j e=]:jZ' ]:j/ B]:j2 ]:jE4 ]:j]5 ]:jB6 ]:j;7 ]:jc9 ]:j> ]:j@ ,]:jE ,]:jN #............. #....†.......... #...##.......... ###†.............. #..†.............. #................> #................. ##.......... #......R.@. ---835.3 (56.0)##...... .# ###...... ... #............##..........................##.................###.....#.>.............# #...............###....R]:jU ]:jY H---6.3 (57]:jy ]:j(~ ; _Found a stone staircase leading down.]:j]:j#....† ##...†..<#...........†..#####†...#..†...#.......>#...........7.3 (1.0)##........R. #......... # .# # ... #....... ...##..............# ..##...# ..###..#.>.....##R.]:j8.3 (2 _Found a stone staircase leading up.]:j-]:jt3]:j]:j]:jp]:jI]:j~ a #....[.... ####...##...#....†.##...†..<#...........†.#####†..)#..†.9.3 (1]:j#...R....>#...##...  #...  #  # #.......##..............#R]:jL.]:j]:j,40.3 (2]:j@$]:j"'$ _Found a sling.]:j  Your movement speed is average. Your attack delay is about 1.0.]:j  Your damage rating with the +6 orcbow "Cala Itwid" {drain, rN+} is about 24 _(Base 11 x 125% (Dex) x 133% (Skill) + 6 (Ench)).]:j ]:j ]:jf ]:j F _Unknown command.]:j)]:j<]:jG]:j]:j]:jK]:j $ _]:j,]:j]:j0]:j]:j{]:j]:j ,]:j?"]:j$]:j']:j*]:j+]:j,]:j/]:jf2]:j8]:jE:]:jg<]:j@]:jC]:jG]:jDH]:jGO,]:j&R]:jT,]:jW]:j],]:jf]:j;]:j,]:jώM _You now have 345 gold pieces (gained 6).]:j]:j]:j]:jğ> _You swap places with Yui.]:j]:j]:j3]:jZ,]:j]:j޳N _You now have 364 gold pieces (gained 19).]:j]:j:]:j"]:j,]:j]:j]:j7]:jb,]:j]:j5]:j,]:j{]:j]:j]:jB]:j]:j{]:j]:j,]:jn]:jh]:j1]:j,]:jI]:j]:j]:j%]:jN]:j]:j]:j,]:j]:j5]:jz]:j]:j,]:j[ ]:j"]:j)B]:j,]:j.]:jD2]:j4]:j5]:j8]:ju:]:j)=,]:j~?]:j@]:j#E,]:jF]:jTJ]:j[M]:j|O,]:jR]:j T]:jO`]:jc,]:jiB]:jl,]:j*q,]:jRvB]:jx]:jzl  You encounter an acid dragon.]:jt#### ##### ...###...# ...#.....# .........# .........# ##### .........#### #PPPPP ............# #PPPPPP ............#####.P.PPP. <...........##R.@....PPP .......##....PPP ....#### #.....D .....# # ...).### ## ......##...# # ...... #...# D   acid dragon (asleep).... #...#.... #...]:j!^.R76.3 (36.0)]:j]G, ally target)]:jS37.3 (37 _]:j]:j۞]:j>  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.2----==8.3 (1.0)Will/2 Jinx ]:j+]:j.Q _You feel your willpower being sapped.]:j1]:j3'--9]:j.<]:jy>]:jN--]:j)]:jq _Your line of fire to the acid dragon is blocked by a plant.]:jA # #####.###...#.#.....# ..........# #..# ##### #..#### #PPPPP #.....# #PPPPPP....#####.P.PPP. .<...##.@R....PPP.....##....PPP.#.### #.....D..# #.....]:jF .).......### ##....##...# #. >...... #...# ...... #...# ...... #...]:jR ]:j...... #...# ...... #...# ...... #...]:j1D]:j.D   acid dragon (catching breath)]:ja--------2]:j]:j ]:j!_You swap places with Yui.]:jЊ.RD., ally ta…)----3]:j˚  ))))) drainedYou shoot an arrow. Yui avoids your attack. The arrow hits the acid dragon.  You drain the acid dragon.]:j!R.R]:j%2D.]:jL,.....]:j/3=====4.2 (0.9Rev ]:j;| _The acid dragon is moderately wounded.]:jJ ))))very drYou shoot an arrow. Yui avoids your attack. The arrow hits the acid dragon.  You drain the acid dragon.]:jJ ;*]:ja .RThe acid dragon is heavily wounded.A giggling sprite leaps out and smacks the acid dragon with its own front  talon.]:j5 /D.]:j w..very drained, ally target]:j i60=----5.2 (1.0]:jt ]:j c _The acid dragon is heavily wounded.]:j .  You shoot an arrow. The arrow hits the acid dragon! You drain the acid dragon.]:j L)))]:jQ 3R.]:jZ +....]:j =76.1 (0.9Rev+ ]:j̯ ]:j O _You kill the acid dragon!]:j)]:j+]:j1]:j4H _No target in view!]:jX]:j?[]:jb`]:jcH _No target in view!]:j]:j]:j]:jLH _No target in view!]:j" R.]:j 3]:jǤ  _No target in view! _No target in view! _No target in view! _Something bites the plant! The plant begins to die.  The jinxing sprites lose interest in you.  The sprites lose interest in your situation.]:j-  Something bites the plant. The plant begins to die.  You encounter an iguana.]:j 1R---.ll   iguana (distracted)7.1 (1.0]:jڸ Fll]:j ==---8.1 (2Rev+  _]:jh ]:j^ ]:j%v .RCasting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.]:j(2l.]:j13(ally target)]:j31----==9.1 (1Jinx Rev ]:j;]:j@ .R _You feel your willpower being sapped. Something bites the plant.]:jA2l.]:jJ]:jM/--90]:jS]:j0V]:j )))) very drained, ally target)  You shoot an arrow. The arrow hits the iguana. You drain the iguana.]:j- ~ .  The iguana is severely wounded.]:j0  lA nearby plant withers and dies..Rl.]:j: bl....l   komodo dragonl   iguana (very drained, ally target)]:jc< 22==--===1Rev+ ]:jC ]:jK ^ _You encounter a komodo dragon.]:jYA †You shoot an arrow. The arrow hits the iguana!]:j$JL)))]:jdi .  You kill the iguana!]:jy ...(ally target)A nearby plant withers and dies.]:jt,2.0 (0.9]:j]:jQ _The komodo dragon bites the plant. The plant begins to die.]:jZ]:j]]:jd]:jhs _Your line of fire to the komodo dragon is blocked by a plant.]:j#]:j]:j']:jxs _Your line of fire to the komodo dragon is blocked by a plant.]:j]:j]:j]:j:s _Your line of fire to the komodo dragon is blocked by a plant.]:jzS]:jU]:j\]:j)`s _Your line of fire to the komodo dragon is blocked by a plant.]:j@]:jC]:jJ]:jiNF _Unknown command.]:jd} ;R.]:j ---3.0 (1.0 _The komodo dragon bites the plant! The plant begins to die.]:j97R.]:jhO]:jRg3=---4]:j[]:j1^8 _The komodo dragon bites the plant!]:ja  Yui hits the plant with a +0 flail! The plant begins to die.]:j:q==5Rev ]:j]:j(8 _The komodo dragon bites the plant!]:j . .lA nearby plant withers and dies.]:js ;6]:j h _Yui hits the plant with a +0 flail! The plant begins to die.]:jWz .  You are no longer corroded.]:j$ ]:jr= A nearby plant withers and dies.4= 7 =7+6 orcbow "Cala Itwid" {drain, rN+} ]:j]:jR _The komodo dragon bites the plant!! The plant begins to die.]:j]:j˹--8]:j^]:j] _Yui hits the plant with a +0 flail! The komodo dragon bites the plant!!]:j,a  Yui hits the plant with a +0 flail! The plant begins to die.]:j.h3====9]:j]:j9 _The komodo dragon bites the plant!!]:jz.]:j.]:j.]:j`-l.]:j]:j|0--900]:jw]:jY _A nearby plant withers and dies. x3]:jM _x3  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ou beckon more vexing sprites to accompany your attacks.  You feel your willpower being sapped.  Yui hits the komodo dragon with a +0 flail!51----==1 _The komodo dragon bites Yui but does no damage.--2 _Yui barely misses the komodo dragon. Yui blocks the komodo dragon's attack.]:j ))))) drained, ally target)You shoot an arrow. Yui avoids your attack. The arrow hits the komodo dragon!  You drain the komodo dragon.]:jσ .  The komodo dragon is heavily wounded.]:ja ....RA nearby plant withers and dies.]:j[===3Rev ]:j]:jE _The komodo dragon bites Yui but does no damage.]:j )))))You shoot an arrow. Yui avoids your attack. The arrow hits the komodo dragon.]:jU ....R The komodo dragon is heavily wounded.Yui hits the komodo dragon with a +0 flail!]:jX S6=4]:j)_ ]:ja < _Yui blocks the komodo dragon's attack.]:j .You shoot an arrow. Yui avoids your attack. The arrow hits the komodo dragon!]:j2 F)))))]:j /R.]:jC #...]:jٿ =----115.1 (1.1Rev+ ]:j ]:j Q _You kill the komodo dragon!]:j,1 _No target in view!]:jR]:jU]:j[]:j^H _No target in view!]:j]:j]:j]:jH _No target in view!]:j]:jE3]:j3R.]:j]:j&S2== _]:j0,]:j]:jWu7Rev+ ]:j{ _The sprites lose interest in your situation.]:jS]:j>Rev ]:jW]:jc,]:ja]:j]:jjX8==]:j]:j!]:j"(]:j$]:j +B]:j-9=3==]:j1]:j3,]:j6,]:j8]:j;]:jc=V70=]:j>]:jz@]:jA:==]:jB]:jE]:jF]:j3H]:jzJ]:jML;1]:jcP]:jRb4==]:jCV,]:jW]:j/[]:jr\K2=]:jg]]:jYf]:jh,]:jm]:joP==]:jKr]:js]:jt]:jx]:jz9=]:j8|]:j~]:j]:j]:ju]:j>]:jLn _You feel your willpower return.]:j]:j]:jD]:j> _You swap places with Yui.]:j]:j]:jr]:j]]:j]:j]:j]:jJ]:jC]:jW ##### ###...# #.....# # .# ####### .#### ##PPPPPPP .# ##PPP..PP. #####.P......> .##..R.@....... ---31.1 (26.0)##..†..PP.P #........#####......PP ..# ##......P).......### ##.....##...# ##.## .... #...# .# #...# # .R]:j]:j}H---2.1 (27]:j]:j^4 _Found a staircase to the Lair.]:j6 3]:j9 ]:j= ]:j> .]:j2B ]:jUG 3]:jL c  You see here an iguana corpse.]:jQ ]:jU ]:jcW  _]:j ,]:jB ,]:jF ]:jxG ]:jX X]:jb ]:je ]:jh ]:jj ]:jk ]:jm ]:jro ]:j2r ]:ju ]:j+v ]:jw ]:j z ]:jm| ]:j~ ]:j ]:j ]:j ]:j ]:j& ,]:jR ]:jT ]:jP n]:jS ]:jh ]:j v]:j ]:j B]:j ]:jB ]:j ]:j] ]:j ]:j ]:j ]:j! ]:jh" ]:j# ]:j`% ]:j + ,]:j- ,]:j/ ]:j2 ,]:j 4 ]:j5 ]:j7 ]:j7: ]:j; ]:j= ]:jr? ]:jE B]:jG ]:jI ]:jL ]:jOO ]:jP ]:j9R ]:jBT ]:jV ]:jX ]:jwZ ]:j[ ]:j] ]:j$a ]:jb ]:jd ]:j(h ]:ju ]:jL| n]:j ]:j ]:jА ,]:j̔ B]:j ]:j ]:j ,]:je ]:j ]:j ,]:jz ]:j n]:jɮ ]:j ]:jR ]:j ]:jȴ ]:jI ]:je F........#.#...##...# #### ........#.. #......### ........# .. #......#.####.####......#.. ..........#### #.#......#  #..###R..#  ###.......#  #.....@#### 83.1 (51 #......#  #.......#  ........# ]:jD ........ .........  ......... ..##..<.. .R]:j B4.1 (52]:j O _Found a stone staircase leading up.]:j(]:j}+3]:j/]:j0.]:j.2]:j3]:j8,]:j>:]:j;,]:j=]:j'?]:j1E]:j;Gn]:jH,]:j3J]:jK]:jM]:j8O]:jmP]:jHR]:jT]:j`& #..###...#  ###.......#  #......#### ]:j1c ##......#  ##.......# .........# ........R##..............#9.0)...##..<...# ..#...##### # # .....# :........#]:jeQ.R]:jnB90.1 (6]:jrzm _Found a parchment of Apportation.]:j8I]:j <]:jdE##.......# #......#####......# #..#....#..###R...#.....# ...##.@<...#0]:jI ..#...##### #...# .#.....##:...........#".R]:jP]:jR+1.1 (1]:jY]:j[T _Found a dented peridot amulet.]:j]:j3]:j]:j!]:jj3]:jB]:jÞ]:jC]:j]:j]:jv]:jv]:jg]:jȬ]:jή]:j8..........# ..........### ............# ............# ...##..<...# ..#...##### ##R..#  #@...# 4.1 (3..........## ....:.....#.........##........"#.......###%......###...#]:ji]:j+5.1 (4]:jz g% _Found a medusa talisman.]:jG ]:jXJ 3]:jM ]:jGP 8R]:jR ]:jY B]:j6\ ,]:j]^ ]:ja ]:jhd ]:jfq ]:j t ]:jQw ]:j{ ]:j {  You encounter a gnoll sergeant and 3 gnolls.]:j  ...#j... ..........###]:j Tj... ............#...j. ............#..... ...##..<...#.....j ..#...#####......#####...# ........##....#.......@.R...##:.....##..........## ##.."# ..###?.%......#...###...##j   gnoll sergeant (polearm, asleep) #####jjj 3 gnolls (asleep)]:j YR.8.1 (3]:j 1, 1 ally target)]:j H9.1 (4 _]:j 9%]:jk ]:jj... .###j... ......# ...j. ......# ..... ...##..<...# ]:j>0.....j ..#...##### ......#####...# ..##....# .R....## .:@....# .#....## #"# ...###.?.%#...###...## ### #####  j   gnoll (asleep,]:j5R.]:ja1000.1 (1]:jIj... ..# ...j. ............# ..... ...##..<...# .....j ..#...##### ......#####...# .R##....# ......## .:.....# .#]:jLn.@..## #"# ...### .?.%#...###...##### ##### ]:jCO,R.]:jX]:jZ&1]:jc;%]:j=f]:j+ ...j. .# ..... ...##..<...# .....j ..#...##### ]:j/ ......#####...# ......R.##....# .......## .:.....# .#....## #"# ...### .?.%# ...###...##### ##### j   gnoll (asleep, ally target) ]:j3 7R.]:jX8 x jThe gnoll shouts! You hear a shout!]:j` .jj   gnoll sergeant (polearm)j   gnoll (ally target)==2% _The gnoll hits Yui but does no damage.]:jZ)  The gnoll shouts! You hear a shout! _The gnoll hits Yui but does no damage.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. Yui hits the gnoll with a +0 flail!]:jn jThe gnoll dies!]:jE.j]:j Sj]:j2----3Will/2 Jinx ]:j]:j6- j _You encounter a gnoll. It is wielding a +0 flail. jYui blocks the gnoll's attack.]:jC jjj 3 gnolls (1 ally target)The gnoll sergeant hits Yui but does no damage.]:jH.--4]:jU:%]:jXV _Yui completely misses the gnoll.]:jN )))))))You shoot an arrow. Yui avoids your attack.  The arrow barely misses the gnoll sergeant.]:j7& t .jThe arrow completely misses the gnoll. Yui blocks the gnoll sergeant's attack..jjR...., ally target)===5Rev % _Yui blocks the gnoll's attack.]:jT J )))]:jW )) drained, all…)You shoot an arrow. Yui avoids your attack. The arrow hits the gnoll sergeant!  You drain the gnoll sergeant.]:j :*]:j )drain the gnoll sergeant.  The gnoll sergeant is severely wounded.  A giggling sprite leaps out and makes the gnoll sergeant trip over its own  feet]:jq.  The gnoll sergeant is almost dead.ui hits the gnoll sergeant with a +0 flail! .jThe gnoll sergeant dies!.j]:jR....jjj 3 gnolls (1 ally target)]:jk26.2 (1.1Rev+ ]:j ]:jM2 _The gnoll barely misses Yui.]:jav ))))You shoot an arrow.]:j:*]:j_o)You shoot an arrow.  The arrow hits the gnoll but does no damage.  A giggling sprite leaps out and doodles on the gnoll's face.  The gnoll is lightly wounded.  The jinxing sprites lose interest in you.ui hits the gnoll with a +0 flail!!]:j .jThe gnoll dies!]:jv:.. 2 gnolls (1 very drained, 1 ally targ…)]:jp----370Rev+ ]:j]:j_ _Something hits Yui but does no damage. The gnoll hits Yui with a +0 club.]:j )))You shoot an arrow. The arrow hits the gnoll!]:j:]J.j]:jkl :..  The gnoll is severely wounded.8]:jt:%]:jw[ _Something hits Yui but does no damage. Yui blocks the gnoll's attack.]:j$b )  You shoot an arrow. The arrow hits the gnoll!]:jB+))   gnoll]:j )You kill the gnoll!Yui hits the gnoll with a +0 flail!]:j3j ..  The gnoll dies!]:j3==9.3 (1.1Rev* ]:j]:jT4 _Yui blocks something's attack.]:jRV]:jX]:ji`]:jcH _No target in view!]:jM ]:j* ]:j9 ]:j H _No target in view!]:j ]:j ]:j2 ]:jP H _No target in view!]:j`XI]:j.[H _No target in view!]:j]:j8]:jf ]:jB_No target in view!]:j'3]:jg.R]:jce _No target in view!  You encounter a gnoll. It is wielding a +0 club.jj   gnoll (distracted)0.0]:jvjj---10.3 (1Rev+ _]:j;8%]:jk]:jI# (ally target) _You encounter a gnoll. It is wielding a +0 club.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. Yui hits the gnoll with a +0 flail!]:jo1----==-1Jinx Rev+ ]:j _The gnoll hits Yui but does no damage.--2% _The gnoll barely misses Yui.]:j@ T)))))))]:j )  You shoot an arrow. Yui avoids your attack. The arrow barely misses the gnoll.Yui hits the gnoll with a +0 flail.]:j .)R).. ===3 _The gnoll dies!]:j ]:j ]:j ]:j H _No target in view!]:j*[ _No target in view!]:j3]:j]:jtH _No target in view!]:j3]:j]:jQ.R]:j=]:j.: _]:j----Rev+ ]:j]:j6 { _The sprites lose interest in your situation.]:je]:j"q2==Rev ]:j]:jjRev ]:j]:j]:jP]:j{]:jK]:j:==]:j]:jm]:j]:j]:j,]:j}(]:j]:jB]:j ,]:j ,]:jA]:j]:j: _Ancestor HP restored.]:j,]:j]:j;]:j5?>]:j$Fn _You feel your willpower return.]:jI]:jUL3]:jN]:jQ,]:jS]:jU]:j(X]:jY,]:jz[]:j\]:j^^]:j_]:jLa,]:jb]:je]:jFg]:j i,]:jk]:jm]:jlo]:jp,]:jr]:js]:ju]:jv,]:jx]:jz]:jy{,]:j|]:jL]:jZ]:j,]:j]:j]:j]:j,]:jE]:j]:j6]:jm,]:jG]:j]:j]:j]:j]:j=]:jn,]:j,]:jm]:j]:j]:jߢ]:jg,]:jݸ]:jq,]:jZ]:jf]:j]:jv]:j,]:j']:j]:j^,]:j,]:j]:j]:j],]:j&]:jI,]:jB]:j]:jHB]:j]:j]:jH]:j,]:j ]:j ]:j ]:jR,]:j]:ji]:j]:j]:jE]:j]:j ]:j]:jy,]:j"]:j#,]:j)N _You now have 381 gold pieces (gained 17).]:j,]:j.]:jU/3]:jY1]:jl3]:j5]:j7]:j8]:j9]:j<]:j>,]:j@]:jC]:jtGB]:jJ]:jL]:jN]:jhP]:jQ]:jqS]:j~U]:jV]:jJX]:jY]:j]]:j<`]:j"b]:jd,]:jTf]:jth]:jj]:jl,]:jen]:jkw . #   ## #  ..   #.   >  ##....  .....  ..   .......@.R......---121.3 (53.0)   ##...#........#.  ]:jy ##....##.......#   #....##.......###   #....##.........#   ###########.....##   #.......   ####....  #....R.]:j]:jH---2.3 (54]:js]:j; _Found a stone staircase leading down.]:j]:j` 3]:j7]:j.]:j&]:j_]:j,]:j,]:jk]:j ,]:j|"]:j'%]:j:]:jXv]:jMi  ...#  #.. _..   #.. ..# ..   #..# #.ß##..   #...#...#...   .. ..#  ##... . #  ## #  #...@.31.3 (9.0)]:jLl  #####..........  #..>#..R..........  #....##.................  #.......................  #.......................  #....................  #####...#..............# #...##....##.......#R.]:jxB2.3 (10.0)]:j;ß]:jɄ7 _Found a radiant altar of Vehumet.]:j} I]:j3 ]:j  ]:jڅ ` You encounter a hornet.]:js  ...  ## ..#y...## #.. _.. . . #.. ..# .. #..###.ß##. #...#...#.... .... #.... ..#. #.#... . #. #.#........ # #..... #####..R. #..>#.... #....##.. #........ #...........y   hornet (asleep) #..........[3]:j I7m #####...#........#.]:j _0.0)R.]:j , ally target)3.3 (1 __ß]:j Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: f) +6 orcbow "Cala Itwid" {drain, rN+} (quivered)b - Throw: 28 darts (poison)  c - Zap: wand of charming (10)  d - Zap: wand of flame (1) Spells ([,] to cycle)  e - Cast: Jinxbite  f - Cast: Passwall (11%) Abilities ([,] to cycle)  g - Abil: Recall Ancestor [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on]:j ]:j8 ... # Pottymouth the Skirmisher  ## ..#y...## Coglin of Hepliaklqana **....  #.. _.. . ..... Health: 72/72 ========================  #.. ..# ... ..... Magic: 14/14 ========================  #..###.ß##... ..... AC: 7Str: 10  #...#...#.... ..... EV: 11Int: 12  #........... ..#.. SH: 0Dex: 20  #.......#... .]:j?[m #.. XL: 11 Next: 15% Place: Dungeon:10  #....@..#........ #.. Noise: ---------  Time: 11133.3 (0.0)  #....R................ f) +6 orcbow "Cala Itwid" {drain, rN+}   #####.................... Throw: 28 darts (poison)  #..>#....................  #....##..................  #........................ R   Yui the knight  #........................ y   hornet (asleep, ally target)  #........................ [39;49]:j`Dm #####...#..............#. _Ancestor HP restored. _You feel your willpower return. _You now have 381 gold pieces (gained 17). _Found a stone staircase leading down. _Found a radiant altar of Vehumet. _You encounter a hornet.]:j]:j _Your line of fire to the hornet is blocked by a fiery conduit.]:j  _Your line of fire to the hornet is blocked by a fiery conduit.]:j8]:jB;  ...   ##. ..#y ...  #.. _.. .   #.. ..# ...   #..###.ß##...   #...#...#....   #.. ..#  #.#... . #  #.#. #  #....R  #####  #..>#  #....##  #.....  #.....  #.....[1]:j=7;7H  #####...#.#R.]:jDF]:jI24.3 (1 _]:jN:_]:j1^]:j 1((]:j! c((((ypoisoned, ally target)]:jp (yR.]:j <.......5.1 (0.87_ß _You throw a dart. The dart hits the hornet. The hornet is poisoned.]:j?a((((((]:j_8y]:jbR..y]:jj0.....]:jTm]6.0 (0.96]:j-@_ß]:jvc _You throw a dart. The dart misses the hornet.]:j{ (((very poisoned, ally target)You throw a dart. The dart hits the hornet! The hornet looks even sicker.]:j9 Q(y]:j m ; ...  The hornet is lightly wounded.95ß _Yui barely misses the hornet.]:jLJp  Annotate which branch? (. - D:10, ? - help, ! - show branch list)]:jǙ  Okay, then. _]:j*]:j-]:jc6]:jP9F _Unknown command.]:jJw .yCasting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.]:jP.y]:j8 ]:j2----==7.9 (1.0Will/2 Jinx ]:jD]:j .R _You feel your willpower being sapped.]:j ]:jd--8]:j9_]:j|S _The hornet barely misses you.]:jS  You shoot an arrow. The arrow hits the hornet.]:jƚ  The hornet is heavily wounded.The hornet stings you!  You feel yourself slow down.]:j61----==9.8 (0.9Slow Will/2 Jinx Rev ]:jI:ß]:j# _Yui completely misses the hornet. The hornet barely misses you.]:j7 .  You shoot an arrow. The arrow hits the hornet!]:j F2----841.3 (1.5Rev+ _ß _You kill the hornet!]:j _You swap places with Yui.]:j ]:j ]:j ]:jJ ]:j ]:j ]:jo ,]:j ]:j ]:jM ]:j ]:j+ 9=]:jF ]:j ]:jg ]:j ]:j o _g - 26 poisoned darts (gained 1)]:j# I]:jr$ ]:j& ]:j' ]:j8* ,]:ja. ,]:j81 ]:j2 ,]:j8 ,]:j: ]:j< o _g - 27 poisoned darts (gained 1)]:j> ]:j@ 3]:jA ]:jD ]:jF ,]:jJ o _g - 28 poisoned darts (gained 1)]:jXL ]:jN ]:jO 3]:jQ ]:jT ]:jzU ,]:jY ,]:jV[ ]:j\ ,]:j^ ]:j` ]:j^a ,]:jb ]:jf ]:jh ]:jj ,]:j#n > _You swap places with Yui.]:jo ]:jq ]:j>r 3]:js ]:jlu ]:jx B]:jy ]:j{ ]:jh| ]:j} ,]:j ,]:j: ]:j ,]:j ]:jn ]:jQ ]:j/ ]:j ]:j* ]:jٔ ]:jΗ ,]:jw ]:j. ]:jj ,]:j ]:j ]:j ]:j# ,]:jy > _You swap places with Yui.]:j` ]:j` ]:j0 ]:j ]:jj ]:j& ]:j ]:j ,]:j ]:j ]:j ]:j ]:j ]:jz ]:j ]:jr ]:j ]:j ]:jT ]:ji ,]:jS ,]:j ]:j ]:j ,]:j ]:j ]:j ]:jG ,]:j ]:j ]:jL ]:jE ,]:j ]:j ]:j ]:jI ]:jt ,]:j  X]:jv > _You swap places with Yui.]:jb ]:j# 3]:jQ ]:j ]:j ]:j7 ]:j ,]:j ]:j5 ]:jN ]:j! ]:j" ]:js( ]:jr* ]:j+ ]:j, ]:j- ]:j0 ]:j2 ]:j5 ,]:j6 ]:j: ]:j< ]:j> ]:jz@ ]:jC ]:jE ]:jG ]:jH ]:jNJ ]:jK ]:jM ]:j P ]:jOR ]:jsT ,]:jbW ]:jvY ]:jZ ]:j/\ ]:jf] ]:j;_ ]:ja ]:je ]:jg ]:j2i ]:j k ]:jQm ]:j,o ]:j_p ]:jq ]:j{ ]:jh~ ]:j ,]:jϒ ]:js ]:jʗ ]:j ]:j0 ]:j& ]:j ]:j١ ]:jʨ ]:j ]:j ,]:j ]:jm ]:j ,]:j ]:j" ]:je ]:jN ]:j ]:jH ]:j ]:j ]:j ]:j; ]:j ]:j ,]:j ,]:j ]:j ]:j ]:j ]:j ,]:j$ ]:j ]:jl ]:j ,]:j0 ]:j ]:j2 ]:j ]:jK ]:j ]:j ]:j B]:j ]:j n]:jM ,]:j ]:j ]:j ]:j(" ]:j# ]:jW% ]:j7' ]:j* ]:j, ]:j. ]:j<0 ]:j8< ]:jD? ]:jUB ,]:j2D ]:jI ]:jpU ]:jVY ]:j[ ]:j(^ ]:jr ]:jz X]:j\} ]:j ]:jV ]:j ]:j׆ ]:j1 ]:jƍ ]:jӏ ,]:j ]:j ]:j& ]:j ]:j ]:j ]:j ]:jp ]:j ]:j ]:j9 ]:j ]:j` ]:j ]:jN ]:j# ]:j ................................. ............).................... ............................. ..........).)....####.####... ............)....# ..... #... .........).....#.#.......#... .............###.#.?.....#...... ....................._.......##. ................@#. #...##.---243.8 (102.5) ..............R..#.. ## .................# .. ##8 .................####.##### ]:jq r.............................#### ..............#######.#......# ...............# #..###...# ...............# ###.......# ................# #####R.]:j" ]:j H---43]:j 8_]:jO 5 _Found a stormy altar of Qazlal.]:j׀ ]:jV ]:j ]:j@ ]:jÊ ]:jd I]:j ]:jU ]:j ,]:j1 ]:j ]:jD ]:j ,]:j= ]:j ]:j ,]:j _l - 3 scrolls labelled TUFEXK ATTYONNESK (gained 1)]:j ]:jS 3]:j ]:j ,]:j ]:j) ]:j- ,]:jl/ ]:j1 ]:jP4 ]:j5 ]:j 7 ]:j9 ]:j; ]:j= ]:j? ]:j6@ ]:jB ]:jD ]:jQF ]:j~G ]:jH ]:jeJ ]:jK ]:jM ]:jN ]:jO ]:jP ]:jiR ]:jS ]:jT ]:jV ]:j?W ]:jYX ]:jZ ]:jf ]:j6 ]:j ]:j ,]:j ]:j ]:jٿ ,]:j ]:j ]:jG ]:jR ]:j ]:jT ]:j ]:j ,]:jZ ]:j ]:j ]:j ,]:j ]:j ]:j= ]:jE ]:j ]:j ]:j ]:j ]:j/ ,]:j ]:j ]:j! ]:j&$ ]:j% ]:j!' ]:j. ]:j1 ]:js ]:jv ,]:j;y ]:jU ]:jN ]:j ,]:j ]:j ]:js ]:jd ,]:j% ]:j ]:j `]:ju ,]:j ]:j ]:j ]:j B]:j} ]:j ]:jc ]:j ]:j ]:j ]:j ]:j% ,]:j' ]:jl, ]:jA0 ]:j3 ]:j95 ]:j6 ]:jd: ]:j+= ]:j? ]:j@ ]:jB ]:jMT ]:jX B]:j [ ]:j8] ]:j_ ,]:j` ]:je R  There is a stone staircase leading down here.]:jtg ]:j5i ]:jj  _]:jv ]:jn ]:j ]:jӇ ]:j ]:j ]:jЎ ]:j ]:j ,]:j ]:jX ]:jѧ ,]:j ]:jX ]:j ]:j^ ]:j ]:j ]:j ]:j ]:ja ]:j ]:j/ ]:j۾ ]:j ]:j ]:j ]:j ]:j6 ,]:j ]:j ,]:j ]:j ]:j ,]:j{ ]:j ]:j ]:ja ]:j ]:jd ]:j ]:j ]:j ]:jF ]:jt ]:j ]:j ,]:jL ]:j ]:j]:j]:j]:jm]:j> _You swap places with Yui.]:j ]:j#]:j)%]:j']:j*]:j-]:j0]:jz1]:j2]:jT7]:j:]:j<]:j>]:j?]:jDC]:jhF]:jJI,]:jK]:j2O]:jzQ]:j^]:jXa,]:jd]:jDm]:jzq]:jZs]:jt]:jQx]:j|]:j9,]:j]:j+]:jg]:jڏ]:j0]:j]:j]:j]:j]:j%]:j]:j]:j ]:jɦ]:j]:jE]:jF]:j]:jf]:j]:j ]:j]:j]:jK]:j]:j ]:j]:jG]:j]:j]:j]:j]:j?,]:ji]:ju> _You swap places with Yui.]:j{]:ja]:j]:j]:j6]:j]:ja,]:j]:j/]:j ]:j ]:j]:j/]:j|]:jm]:j]:j]:jC]:j!]:jb$]:j&]:j(]:jJ)]:jT.]:j0]:j/3]:j4]:j5]:j9]:j<]:j?]:j]:j*]:j,]:j`]:jO]:j{]:j]:j`;]:je>]:j@]:jC]:juF]:jG]:jI]:jJL]:jN]:j]Q]:jR]:jT]:jW]:jqY]:jj[]:j]]:j1^]:jWa]:jd]:je]:jf]:jg]:jj]:jKm]:j o,]:jp]:jr]:jt]:jv,]:jO}B]:j]:j,]:jf]:j]:jD]:j,]:jv]:ji]:j]:jW,]:j]:jl]:j)]:jq]:j]:jL]:jĝ]:je]:j]:já]:j3]:j]:j#]:jf]:j]:j ]:j]:jW]:j̶,]:j]:j>]:j?,]:jf]:jZ]:j-]:jZB]:jz]:j]:jU]:j]:j]:j]:j]:j]:j:]:j]:j&# # # ###########  #### ##PPPPPPPPP##  # ##PPP..PP..PP#  #####.P......>.PP#  ##............PPP#  .........##..÷..PP.P.PP#  #####...R@.PP..P#  340.8 (96.0) .# ##......P..##  ....### ###.....###  ##...# ###.###  ##...# #..#  ##...# #.##]:j*  ##...# #.#   #...# #.#  ###### #.###  ]:j 1]:j~3E _Done exploring.]:j3]:j]:j&]:j)... .........##....0.0) ....]:j3]:j5E _Done exploring.]:jȇ[[?25h[?0c  Search for what [Enter for "."]? ]:jd [?25l[?1c]:jLq]:jt$]:j8w 27 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:10] a staircase to the Lairb - [D:10] 3 flux baubles  c - [D:10] a +0 plate armour  d - [D:10] a +0 war axe  e - [D:10] a sling  f - [D:10] a stone staircase leading down  g - [D:10] a +0 dagger  h - [D:10] a +0 hand axe  i - [D:10] a +0 leather armour  j - [D:10] a +0 robe  k - [D:10] a +0 short sword  l - [D:10] a stone staircase leading up  m - [D:10] a stone staircase leading up  n - [D:10] a +0 spear (3 further duplicates)  o - [D:10] a stone staircase leading down  p - [D:10] a +0 club (4 further duplicates)  q - [D:10] a +0 kite shield  r - [D:10] a +0 ring mail  s - [D:10] a +0 heavy halberdt - [D:10] a stormy altar of Qazlal  u - [D:10] +0 acid dragon scales  v - [D:10] a stone staircase leading up [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]]:jҐ vLevel 10 of the Dungeon <<<>>>>__(Press ? for help) #...................................#### #....................#######.#......# #.....................# #..###...# #.....................## ###.......# ##.....................# #......#### #.....................# ##......#]:j  #.....................###.......# #...............................# #...............................### ###...............................# #...............................# ###.......................##..<...# ###...................))....#...##### #......................)#####...# #.........................##....# #...#####...#............).....## #######..................:.....# #.........#...#..........## #.............##........"# #...#......##..........### #####......##...%......# #########...###...## ##### #####]:jSu]:j]:jŞ]:jSPottymouth the SkirmisherCoglin of Hepliaklqana **....Health: 72/72 ========================Magic: 14/14 ========================AC: 7Str: 10EV: 11Int: 12SH: 0Dex: 20XL: 11 Next: 18% Place: Dungeon:10Time: _There is a stone staircase leading down here. _You swap places with Yui. _You swap places with Yui. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .]:j]:j&]:j]:j]:jLQ.R]:j]:j% _]:j]:j]:j]:j]:j]:jZ]:j]:jcB]:j]:j0]:j]:j]:j1]:j]]:j,]:j,]:j" B]:j ",]:j,]:j./B]:jE1]:j:]:j;]:j|=B]:jG]:jI]:jKB]:jT]:jV]:jX,]:j$Y]:ja]:jd]:j fB]:jq]:js]:jNv,]:j;x]:jO]:jO]:j]:jц]:j]:jv]:j]:jk]:j֕]:j]:j]:j,]:jF]:j]:j]:jT]:j]:j]:jc]:j{]:j]:j8]:jX]:j]:j]:j]:j]:j_]:j]:jV]:j#]:j]:j]:j1]:j]:j$  Things that are here:]:jD  a +0 war axe; a +0 plate armour]:j]:j]:j; _]:j`]:jv]:j+]:j]:j,]:j ]:jP ]:j]:j]:j]:j#]:j']:j*]:j,]:j-]:j4]:jG7]:j9]:j;]:j<]:j6B]:jD]:jH,]:jI]:jtVn]:jY]:j\]:j^,]:jk_]:jc]:jd]:j;f]:jDg]:j@h]:jk]:jm]:jn]:jq,]:js]:ju]:j3w,]:jx]:j{]:j:}]:j_~]:j,]:j]:j]:jDž]:j؆]:jڇ]:j]:j/]:j]:j,]:j]:j]:j]:jJ]:jG]:j]:jd]:jo]:j,]:j]:jy]:j]:j٦,]:j]:j^]:j]:j,]:jD]:j]:jL]:jS]:j[]:j[]:j޻]:j]:j<]:j]:j=]:j]:j]:j]:je]:j]:jk]:j]:j=]:j]:j2]:j]:jo]:j(]:j]:jm]:j]:j]:j9]:ji]:jG]:j]:jP]:j]:j]:j]:jH]:j5]:j]:j]:j ]:j]]:jl]:j2]:j]:j<  You see here a +0 club.]:j*]:jH"]:j$ _]:j%]:j(]:j|,]:j/]:j1]:j2]:j8]:j >]:jL,]:j@P]:jS]:jV]:jnY]:jX[]:j\]:j3_]:jab]:jZe]:jf]:j)h]:jvk]:jAn]:jp]:jq]:j"s]:j u]:j,w]:jy]:jz]:j|]:jx.................))....#...##### ..................)#####...# .....................##....# ####...#............).....## ##..................:.....# #.........#...#..........## #.............##........"# ]:jy#...#......##...R......### #####......##...@......#Noise: --------- 11393.8 (53.0)#########...###...##f) +6 orcbow "Cala Itwid" {drain, rN+} ##### #####Throw: 28 darts (poison)  R   Yui the knight]:j;]:jU _You see here a medusa talisman.]:j.94.8 (1]:j.0)]:j]:j+ _j - a medusa talisman]:jk ]:jm Where to? (Tab - D:10 @ (x,y), ? - help)  D - Dungeon  T - Temple L - Lair]:j]:j#[?25h[?0c]:j.................))....#...##### Pottymouth the Skirmisher ..................)#####...#Coglin of Hepliaklqana **.... .....................##....#Health: 72/72 ======================== ####...#............).....##Magic: 14/14 ======================== ##..................:.....#AC: 7Str: 10 #.........#...#..........##EV: 11Int: 12 #.............##........"#SH: 0Dex: 20 #...#......##...R......###XL: 11 Next: 18% Place: Dungeon:10 #####......##...@......#Noise: ---------  Time:[39]:jd;49m 11394.8 (0.0)#########...###...##f) +6 orcbow "Cala Itwid" {drain, rN+} ##### #####Throw: 28 darts (poison)  R   Yui the knightThings that are here: _a +0 war axe; a +0 plate armour _You see here a +0 club. _You see here a medusa talisman. _j - a medusa talisman  What level of the Lair of Beasts? (default 1, ? - help) ]:j < [?25l[?1c]:joX3]:jZ]:ju]:jz]:j{$ _]:j ]:j]:j(]:jK]:j]:j;]:j]:j]:j@]:j]:j٪]:j]:j]:j#]:jz]:jn]:j5]:j}]:j]:ja]:j]:j7]:j]:j8]:j%]:j;]:j]:j]:j,]:jY]:jz _a +0 war axe; a +0 plate armour _+0 club. _You see here a medusa talisman. _j - a medusa talisman  You see here a +0 club.]:j/]:j]:jy _]:j]:j!]:j %]:j(]:j)]:jH+]:jr6]:jp9]:j<]:jt>]:j?]:jJ]:jlM]:jO]:jQ]:jlS]:jU[]:j]]:jx`]:j b]:jHc]:jl]:jn]:jsq]:jr,]:jz]:j|]:j~]:j]]:j]:jH]:j=]:jŌ]:jҍ]:j]:j]:j]:j]:j,]:j]:j]:jѣ]:j ,]:j-]:j]:j]:j"]:jK]:jX]:j˶]:j"]:jx]:j]:j]:j]:j,]:j]:jj]:j]:jz]:j ,]:j]:j]:j]:j,]:j]:js]:j|,]:j]:j]:j]:j]:jP,]:j>]:j]:j,]:j]:j]:j]:jw,]:ju]:j]:j[ ]:jZ ]:j0]:j]:j]:j9]:j,]:j+]:j`"]:jE%]:j']:jr)]:j*]:j/]:j2]:j15]:j6]:j7]:j<]:jj?]:j B]:jjC]:jD]:jTH]:jK]:jM]:jNO]:jP]:jY_  Items here: ))) [[ ÷÷÷.]:j\]:j^]:j` _]:jl]:jrp]:js]:jew]:jCy]:jz]:j]:j,X]:j]:j!]:j]:jkn]:jX]:j X]:j,]:jL]:j]:j3]:jX]:jW]:j]:j]:j]:j]:j]:j]:j}]:j ]:j ]:j^ ]:j) ]:j ]:j ,]:j ]:j6 ]:j ]:j ,]:j ]:j! ]:j# ]:j& ]:jy( ]:j7, ]:j- ]:j3 ]:j6 ,]:j8 ]:j$< ]:j? ]:jGF ,]:j!H ]:jK R  There is a staircase to the Lair here.]:jAN ]:jS ]:jIU $ _]:jW ]:jl -Generating dungeon...o\\/o/ building the Dungeon \o\]:j- < /o/]:jEI< \o\]:jJ< /o/]:j< \o\]:jۘ tbuilding the Lair of Beasts /o/]:jQ[]:jePottymouth the SkirmisherCoglin of Hepliaklqana **....Health: 72/72 ========================Magic: 14/14 ========================AC: 7Str: 10EV: 11Int: 12SH: 0Dex: 20XL: 11 Next: 18% Place: Lair:1Time: _You see here a medusa talisman. _j - a medusa talisman _What level of the Lair of Beasts? (default 1, ? - help) _You see here a +0 club. _Items here: ))) [[ ÷÷÷. _There is a staircase to the Lair here.]:jY]:j,]:jB _You climb downwards. Welcome to the Lair of Beasts!]:ju* ]:j1 #...##  #....  #...#  P######...#  ..........##  ...........#  ..........#  #@R.#   Noise: --------- 11453.3 (58.5)#...#   f) +6 orcbow "Cala Itwid" {drain, rN+} #...#   Throw: 28 darts (poison)....#  ....#  .....#   R   Yui the knight.#...#  ##....#   ]:j( ]:j ]:j&d _There is a staircase back to the Dungeon here.]:jێ ]:j5 ]:j ]:jD ]:j 84.3 (1.0) _]:j4 ]:j{WDungeon:10.]:j # # # # #]:jO ########### #### ##PPPPPPPPP## ...# ##PPP..PPR.PP# ...#####.P......@.PP# ...##............PPP# ......##..÷..PP.P.PP# ....#####......PP..P# ....# ##......P..## ..### ###.....### ..####.### ..##..# ..##.## ]:j;-5.8 (2.5]:j]:j> _You climb upwards. Welcome back to the Dungeon!]:j \ _There is a staircase to the Lair here.]:jg4]:jdq]:j*~F _Unknown command.]:jK  You shoot an arrow. The arrow hits the plant. The plant begins to die.  You drain the plant.]:jQ.R]:jr]:j 7===6.8 (1.0]:j~]:jt3 _The plant is lightly damaged.]:j R  You shoot an arrow. The arrow hits the plant!]:j B  The plant is lightly damaged.]:j; &7]:j ]:jv" 9 _Yui hits the plant with a +0 flail!]:j############### ##PPPPPPPPP## ...# ##PPP..PP..PP####.P......>R...........@P...##..÷..PP.P.#####......PP.. ##......P..#### ###.....###  ###.###  #..# #.# ]:j]:jk0---8]:j]:j]:j9  You shoot an arrow. The arrow hits the plant! The plant begins to die.  You drain the plant.]:j_R .  The plant is lightly damaged.]:j9bN.R]:ji]:jk7===9.9 (1.1]:jr]:juV _A nearby plant withers and dies.]:j^R  You shoot an arrow. The arrow hits the plant.]:jKB  The plant is lightly damaged.]:j;-600]:j]:jX9 _Yui hits the plant with a +0 flail!]:jh# .#]:j] .# .#  .# ######### #### ##PPPPPPPPP## .# ##PPP..PP..PP# .#####.P.....@>.PP# ##............RPP# ...##..÷..PP.P.PP# .###P..P# ...# ##......P..## .### ###.....### .####.### .# #..# .# #.## ]:j]:j0---1]:j]:j9 _Yui hits the plant with a +0 flail.]:jc  You shoot an arrow. The arrow hits the plant. The plant begins to die.  You drain the plant.]:j'KT .  The plant is lightly damaged.]:jV]:jX7===2.8 (0.9]:j`]:jJcV _A nearby plant withers and dies.]:jcH #  #  #  #  # #  #### ##P##  # ##PPP..PP..PP#  #####.P..PP#  ##......RPP#  ##..÷..PP...PP#  #####......PP..P#  # ##......P..##  ### ###.....###  # ###.###  # #..#  # #.##  R.]:jP]:j 7---3.8 (1.0]:j*]:jT- ]:j^/N_There is a staircase to the Lair here.]:j ]:jo :---]:j ]:j; ]:j -4 _]:j ]:j7Lair:1.]:j)  #...##   #....   #...#   P######...#   ..........##   ...........#   .......R..#   #@..#   #...#   ]:j#...#   ....#   ....#   .....#   .#...#   ##....#    ^:jE^:j< &6.3 (2.5^:j^:jG _You climb downwards. Welcome back to the Lair of Beasts!^:jd _There is a staircase back to the Dungeon here.^:j]^:j3^:j"^:jz^:jj _You swap places with Yui.^:jI^:j(^:j^:j^:jM,^:j^:j^:jB^:j^:j^:j7^:j,^:j,^:j^:j,^:jS^:jv^:jD,^:jo^:j^:jg^:j^:j,^:j^:j^:j^:j-,^:j^:j* ....#  #...##  #....#  #### #...# ^:j"########.P######...# ........## >.............# $......@.R.........# 75.3 (9.0.###P#####P#.#.#<..#  #######...#  #...#  ....#  ....#  .....#  .#...# ##....# ^:jtER.^:jx ^:j  ,6.3 (10.0)^:j ^:j ; _Found a stone staircase leading down.^:jCZ^:j\3^:j^^:j`0.^:j'b^:jgI^:ji^:jDk,^:jl^:jn^:j:p^:jq^:jus,^:jgu^:jx^:jz^:j{^:j|^:j~^:j^:jR^:j,^:j^:j^:j^:j^:j.^:jX^:jP^:j^:j(^:ju^:j^:j,^:j˜N _You now have 391 gold pieces (gained 10).^:j^:j^:jբ^:j^:j^:j,^:j^:jZ^:jv^:jT^:j,^:j^:ju^:jQ^:j,^:jT^:jv^:ju^:j^:jx^:jS^:jG^:j^:j^:j^:j^:j^:j+,^:j^:j^:ja^:j^:j<^:jy^:j^:j^:j/,^:jO^:j^:j^:j^:j^:j9^:j8^:j,^:j^:j+^:j^:j^:j,^:j^:jg^:j^:j,^:j^:j^:jR^:j,^:j^:j]^:j<^:j,^:j^:j"^:j ,^:j ^:j ^:jn  You encounter a water moccasin.^:jM.......................##  ....>...................#  .......................#  .....###P#####P#.#.#<..#  ^:j#...## #############...#  ....####..##..######...#  .............#  ..............#  ..............R.@......#  P#################.#...#  ###....#  .S.  ..#  .#  #   S   water moccasin (asleep)    ^:j\.R500.3 (24^:j G, ally target)^:jP!31.3 (25 _^:j&^:j1(^:jmS.now have 391 gold pieces (gained 10). _You encounter a water moccasin.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks. ^:jQpy You feel your willpower being sapped.R.^:juXS^:jw2----==2.3 (1.0)Will/2 Jinx ^:j}^:jC S. ^:jE_The water moccasin hisses angrily..RS.^:jn^:j&.--3^:jB^:jΒ^:j  )You shoot an arrow. Yui avoids your attack. The arrow hits the water moccasin.^:jĐ R The water moccasin is lightly wounded.  The water moccasin bites Yui but does no damage.^:j [===4Rev ^:jJ ^:j B _Yui hits the water moccasin with a +0 flail!^:j †You shoot an arrow. Yui avoids your attack. The arrow hits the water moccasin!^:jѝ C)^:j*8R^:j70e205Rev+ ^:j6^:j9R _You kill the water moccasin!^:j^:ja^:j^:jH _No target in view!^:j^:j[^:j^:j7H _No target in view!^:jF^:jI^:j]M^:jPH _No target in view!^:j^:j23^:jL^:jhW---- _^:jFjRev ^:j+{ _The sprites lose interest in your situation.^:jOb3==^:j^^:j,^:j>^:j^:j_^:j߬,^:j^:jlP==^:jW^:j,^:j˶^:j,^:j»^:j/b4==^:jA4 _Magic restored.^:ji3^:j^:j,^:j5^:j ,^:j^:j:==^:j ^:j^:j,^:j^:jX,^:j.^:j^,^:j^:j,^:j^:j>^:jn _You feel your willpower return.^:j^:jq3^:ju> _You swap places with Yui.^:jo^:j ^:j'^:j9^:jj  You see here a water moccasin corpse.^:j#^:jU^:j _^:j^:j^:jF ^:j ^:j ,^:j ^:ja ^:j ,^:j ^:j  ^:j ^:j ,^:jz ^:j ^:j ^:jc! ^:j" ^:j# ^:j& ^:j( ^:jR* ,^:j, ^:jp/ ^:j1 ^:j3 ^:j4 ^:j,6 ^:j8 ^:j: ^:j[< ^:j= ^:j? ^:jA ^:jC ^:jE ,^:jG ^:jJ ^:jaL ^:jM ^:jN ^:jS ^:j>V ,^:jY  _k - 3 scrolls labelled BACETU PAESHRA (gained 1)^:jb] ^:j$_ ^:ja 3^:jc ^:jf ^:jh ^:jj ,^:jOl ^:jn ^:jHq ^:jbs ,^:j>v ^:jw ^:joy ^:jz ,^:j| ^:j  #....#   # ####...#   ##.##......#   ^:j :...........#   ...........##   ...........P#   #.###.##...##   # ###...R##   ##..@.#  --- #....#   #...##  #...#  ....#  .....#  ......#  ##P#...#   ^:j 41.3 (36.0)  You now have enough gold to buy a condenser vane on D:3.  You can access your shopping list by pressing '$'.^:j H---2.3 (37^:j ^:j6 ? _You now have 402 gold pieces (gained 11).^:j^:j3^:jkF.^:j ^:j8 3^:jX^:j,^:j^:j,^:j^:j\^:j8^:j ^:j ,^:j"^:jl*...........##  ...........P#  #.###.##...## ^:j", # ###....##  ##....#  #....#  #...##  ##.#####R..# [......@...# 6.3 (4.0)...........# ...........# ###.##P#...# # ###...#  #...#  #...#  ....#  ^:j/4^:j5+7.3 (5^:j-:^:j5=+ _Found a plate armour.^:j ^:j5 3^:j ^:j* ^:j۶ 3^:j B^:j$ ,^:j# ^:j ^:j ^:j ^:j ' .....P#  #.###.##...##  # ###....##  ##....#  ^:j& 1#....# ### #...## #.#####.#####...# .....[..........# .........# 51.3 (4[.R......# ########.##P#...#  ######...#  #...#  #...#  ....#  .# ^:jM JR.^:jh^:jo+2.3 (5^:j ^:j8 ) _Found a chain mail.^:jJw^:jy3^:j|^:j}1.^:j^:jf^:jv,^:j^:j݉^:j^:j^:jPD  You see here a +0 plate armour.^:jҙ^:j5 _^:j^:j^:jI^:j ^:j^:j§^:jM^:jɫ^:j^:j^:j^:j^:jδ^:j^:j^:j8^:j^:j^:j^:jP^:jH^:j^:j^:jz^:j^:j^:j=^:j^:jY^:j^:j^:j #.###.##..#.. # ###...#..##..##.:.#..#.... ### ### #..##....####.#####.#####................[.............R...............[..............61.3 (9.##########.##P#......... ######........##........ #........ ...........>. .R^:jX2.3 (10.0)^:jv _Found a parchment of Freeze. Found an escape hatch in the floor.^:js^:jw3^:j@y^:jM{0.^:jJ}^:jp~^:j[,^:j^:jj^:j^:jM^:j^:j@^:jʒ^:j"^:j^:j^:j^:j^:j֜^:jĠ^:j2^:j^:j^:j.^:j^:j"^:j^:j^:j^:jڱ^:jZ^:j^:j$^:j^:j^:j^:j],^:jD^:j ^:j^:j,^:j^:jj^:j7,^:j^:j^:j;^:j7^:j^:j^:j^:jo^:j^:j^:j^:j^:j%^:j^:j^:j^:j^:j^:j>^:jv^:jw^:j^:j ^:jv ^:j ^:jR^:j^:j^:j^:j^:j^:j^:jn  You encounter a water moccasin.^:j(##....####.#####.#####...#  ..............[..........#  .........................#  .........[...............#  ^:j'+.......##########.##P#...#  .......# ######...#  ......#### #...#  ......##.#############...#  ..............R.@.#  ..................#  ...>............S  #######.###############.  ###       S   water moccasin (asleep)^:j-[.R78.3 (16^:j4G, ally target)^:j}639.3 (17 _^:j.=^:j'?^:j1 .RCasting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.^:j^:j2----==80.0)Will/2 Jinx ^:j›^:j .R _You feel your willpower being sapped.^:j^:j.--1^:j^:j^:j% ))))))SYou shoot an arrow. The arrow hits the water moccasin.  The water moccasin hisses angrily.^:j*;*^:jC S.The water moccasin is lightly wounded.  A giggling sprite leaps out and ties the water moccasin's tail in a knot.^:jȂS..R^:j;...... very drained, ally ta…)^:jxb===2.2 (0.9Rev ^:j^:jגi _The water moccasin is moderately wounded.^:jq )))))))You shoot an arrow.^:jQ :*^:j\ S.The arrow closely misses the water moccasin.A giggling sprite leaps out and makes the water moccasin trip over its own  tail.^:j$ HR.^:j l..RS...^:jW ^3.1Rev+ ^:j ^:jX f _The water moccasin is heavily wounded.^:j# )))))))You shoot an arrow. Yui avoids your attack.^:jի :*^:js  ..RS...  The water moccasin is severely wounded.The jinxing sprites lose interest in you.  Yui blocks the water moccasin's attack.  Yui hits the water moccasin with a +0 flail.^:j ----4.2 (1.1Rev+ ^:j ^:j F _The water moccasin bites Yui but does no damage.^:jv )))))))You shoot an arrow. Yui avoids your attack.^:j ..RS...The arrow barely misses the water moccasin.^:jk5.1 (0.9Rev* ^:j ^:jJ F _The water moccasin bites Yui but does no damage.^:j †You shoot an arrow. Yui avoids your attack. The arrow hits the water moccasin!^:j'C)))^:jt1AR.^:jL;1.^:juC 26.1 (1.0 _You kill the water moccasin!Your Ranged Weapons skill increases to level 11!^:jEK^:jNh _Your Stealth skill increases to level 5!^:jQ^:j^:jX^:jH _No target in view!^:jG^:jJ^:jP^:jRH _No target in view!^:j>:^:j<^:jA^:jCH _No target in view!^:jlb ^:jte 3^:jg ER.^:ji i3== _^:jWq Rev+ ^:j/t ^:jSv ,^:jz ^:j| ,^:j ^:j :==^:jނ ^:j ^:j% >Rev ^:j_ ^:jx ,^:j؍ ^:j ^:j L4==^:j+ ^:j^ ^:j ^:j ^:j› ^:jx >^:jB ^:j ^:jڢ ^:j| ^:j :==^:j ^:j ^:j ^:j ^:j ^:jM ^:j ^:jt ^:jH >^:j; n _You feel your willpower return.^:jS ^:j 3^:j ^:j5 B^:j ^:j ^:j ^:j ,^:j ^:j6 B^:j ^:j ^:jB ^:jg ^:j ,^:j ^:j1 ^:j ^:j( ,^:jS ^:j ^:j8 ,^:j ^:j ^:j ^:ja ,^:j ^:j ^:j ^:j ,^:j8 ^:j ^:j ^:jg ,^:j ^:j ^:j ^:j ,^:jq ^:j ^:jP ^:jC ,^:j> ^:jR ^:j ^:j ^:j1 ^:j ^:j! ^:j$ ,^:jj( ,^:j=* ^:j+ ^:jK- ,^:j'/ ^:j/1 ^:j2 ^:j3 ,^:j5 ^:ja7 ^:j8 ^:j: ^:jz; ^:j)= ^:j> ^:j? ^:jzA ^:jB ^:j3D ^:jE ^:jF ^:jCH ,^:jI ^:j$L ^:j{M ^:jN ,^:j'P ^:jgR ^:jS ^:jT ,^:jBW ^:jZ ^:j&\ ^:j{] ^:j^ ^:ja` ^:ja ^:j,c ^:jd ^:je ^:j)g ^:jh ^:jj ^:j%l ,^:jqm ^:jo ^:j q ^:jyr ,^:jt ^:jx h  You encounter a bullfrog.^:j~ @P#################†#...#  ####....#   ##...#   ^:jр K#...#   ##...#   #....#   ## ####...#   .##......#   .......@.R.....#  --- F.....##   ....P#   #####.###.##...##  #... ## ###....##  #...##....#  ##.:.##....#  F   bullfrog (asleep) #....# ### ### #...## #....####.#####.#####...# ^:j TR.626.1 (4^:j 0.0)^:j* 3, ally target)^:jP O---7.1 (41 _^:j ^:j9  ^:jG .RCasting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks. ^:jP ^:jR2----==8.1 (1.0)Will/2 Jinx  ^:jX ^:j>_ R. _You feel your willpower being sapped. ^:j.h ^:jk.--9 ^:jbo ^:juq ^:j 5 ))))))F  drained, ally target)  You shoot an arrow. The arrow hits the bullfrog. You drain the bullfrog.  The bullfrog gives a loud, deep croak! ^:j ;* ^:j F.The bullfrog is heavily wounded.A giggling sprite leaps out and makes the bullfrog trip over its own feet. ^:j uR..F ^:j .R.... very drained, ally target) ^:j \===30Rev  ^:j  ^:j a _The bullfrog is severely wounded. ^:j^ .You shoot an arrow. Yui avoids your attack. The arrow hits the bullfrog! ^:jq@)))) ^:j"D.R ^:j`.... ^:j d31Rev+  ^:j ^:jȷL _You kill the bullfrog! ^:j ^:j" ^:jD& ^:j)H _No target in view! ^:j[ ^:jK ^:j ^:jH _No target in view! ^:j ^:j; ^:j  ^:j H _No target in view! ^:j+  ^:j 3 ^:j  ^:j f----Rev  _ ^:j jRev  ^:jb { _The sprites lose interest in your situation. ^:jG b3== ^:j>  ^:j"  ^:j$ , ^:j' , ^:j) P== ^:j,  ^:j7. , ^:j0  ^:j2 , ^:j4  ^:j6 b4== ^:j9  ^:j&; , ^:j,=  ^:j> , ^:jA , ^:jC  ^:jE  ^:jG P== ^:jI  ^:jJ , ^:jM , ^:j+O  ^:jSQ  ^:jR , ^:jcU  ^:j ^:jj n _You feel your willpower return. ^:jm  ^:jo 3 ^:jq > _You swap places with Yui. ^:js  ^:j~u  ^:jv 3 ^:jy  ^:j{  ^:jC}  ^:j~ , ^:j  ^:j  ^:j  ^:j~  ^:j  ^:jX  ^:j B ^:j  ^:j  ^:j  ^:j  ^:j  ^:ja  ^:j  ^:j6  ^:jM  ^:j  ^:jE  ^:j  ^:j٢  ^:jߤ  ^:j\ , ^:j:  ^:jϪ  ^:j@  ^:jڮ  ^:jS  ^:j˱  ^:j  ^:j;  ^:j  ^:j͸  ^:j!  ^:jy  ^:j  ^:j , ^:j  ^:j  ^:jR  ^:j! N _You now have 417 gold pieces (gained 15). ^:jt  ^:j  ^:j 3 ^:j  ^:j  ^:j  ^:js  ^:j  ^:j  ^:j  ^:j.  ^:j  ^:j  ^:j  ^:j , ^:j  ^:j  ^:j  ^:jd  ^:j  ^:j  ^:j  ^:j  ^:j  ^:j^ , ^:j X ^:j  ^:j  ^:j  ^:jV!  ^:j"  ^:j$  ^:j&  ^:j$(  ^:jf)  ^:jJ+  ^:jH/  ^:j3 h  You encounter a basilisk. ^:jI  ##...##....##P...###...### #####P...#.#############................................................l......@.R..............--- ^:jQM [########.#.#...######### #####...# # #...# ##.:.# ## #....# ###  #.##....####.#### l   basilisk (asleep) ................[ ................. ^:j6P ^R.74.1 (43.0) ^:jY G, ally target) ^:j3\ O---5.1 (44 _ ^:je  ^:jh  ^:jL? R.Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ^:jIW ^:jZ2----Contam: 11% 6.1 (1.0) ^:j` ^:j2dF _You miscast Jinxbite. Nothing appears to happen. ^:j 7 ))))))l  drained, ally target)You shoot an arrow. The arrow hits the basilisk! You drain the basilisk.  The basilisk hisses angrily. ^:j Q.R ^:j <.l ^:j̍ 4.... ^:j [===7Rev  ^:j~  ^:j c _The basilisk is moderately wounded. ^:j )))))You shoot an arrow. Yui avoids your attack. The arrow hits the basilisk. ^:j4JR. ^:jE85.l ^:j<0.. ^:jP?\8Rev+  ^:j ^:j` _The basilisk is heavily wounded. ^:j" )))))))You shoot an arrow. Yui avoids your attack. ^:jjER. ^:jl9.l ^:jtf...lR.. ^:jv%9 ^:j| ^:j\ _The arrow closely misses the basilisk. ^:j?6))))))) ^:jp ...lR.. You shoot an arrow. Yui avoids your attack. The arrow misses the basilisk. ^:je----80.2 (1.1Rev*  ^:j ^:j\ _Yui hits the basilisk with a +0 flail! The basilisk barely misses Yui. ^:j̲  ^:j.You shoot an arrow. Yui avoids your attack. The arrow hits the basilisk!!))) ^:j;D?.R ^:jL.. ^:jSy 510 _You kill the basilisk! ^:jrZ ^:j]k _Your Evocations skill increases to level 4! ^:j  ^:j  ^:jy  ^:jk H _No target in view! ^:jC  ^:jE  ^:j_K  ^:j0N H _No target in view! ^:j  ^:j  ^:jx  ^:jc H _No target in view! ^:j ^:j>y.R ^:j@s3==9% _ ^:j,y7 ^:j$ ^:jM5 ^:j ^:jn3Rev+  ^:j ^:j޲j==1 ^:j ^:jz= ^:jZ _Your magical contamination has completely faded away. ^:jԽ3 ^:j ^:jq4==Rev  ^:jF ^:j ^:j, ^:j ^:j ^:j ^:j ^:j ^:jy ^:j ^:j ^:jJ ^:j ^:jU ^:j ^:jZ ^:jE== ^:j ^:j ^:j ^:j ^:j{ ^:j., ^:j ^:j{, ^:j ^:ja ^:j ^:j&, ^:j ^:j" ^:j# ^:j\&, ^:j|0 ^:j3 ^:j8B ^:j0: ^:ji< ^:j.> ^:j? ^:jxA, ^:jC ^:jD ^:j%H ^:j4J, ^:jL ^:jM ^:jRO, ^:jR ^:jT ^:jVB ^:jY ^:j\ ^:j}^ ^:j@`, ^:ja ^:jc ^:je ^:j)g, ^:jYj ^:jCl ^:jn ^:jo, ^:jq ^:js ^:j#u ^:jyv, ^:jy ^:j}{ ^:j}, ^:j? ^:jހ ^:j5 ^:j5 ^:j, ^:j ^:jъ ^:j, ^:jA ^:j  ^:j, ^:j ^:j ^:jp ^:jћ, ^:j ^:j ^:j ^:jɢ ^:jӤ, ^:j, ^:j۫, ^:jͭ ^:jG ^:j ^:j, ^:jT ^:jչ ^:j ^:jl ^:j ^:j ^:je ^:j ^:j ^:j ^:j ^:j ^:j ^:jd ^:j ^:j ^:j ^:j, ^:j ^:j ^:j[ ^:j ^:jD ^:j ^:j ^:j ^:j< ^:j ^:j/ ^:jg ^:jt ^:j ^:j ^:j_ ^:j ^:j6i  You encounter a cane toad. ^:j M.F............#.............................#............... .............  ..  #...##  ##@.R.# ###### #--- ##.....#####.##.........^............. ^:j('...............................................####..###...P###.####.#.### #...## ### F   cane toad (wandering) #...# #...#721.2 (40.0)R. ^:jVFFally target) ^:jO---2.2 (41 _ ^:j ^:j# _You see here a scroll labelled JULITE ZIHUO.^:j" .FCasting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.^:jR..F^:j~^:j2----==3.2 (1.0)Will/2 Jinx ^:j9 ^:jH .F _You feel your willpower being sapped.^:jIR.^:j^:j.--4^:j ^:j"^:j[  ))) drained, ally target)You shoot an arrow. Yui avoids your attack. The arrow hits the cane toad.  You drain the cane toad.^:j :*^:jBf .FThe cane toad is moderately wounded.A giggling sprite leaps out and smacks the cane toad with its own front foot.^:jPp R.very drained, ally target)The cane toad is moderately wounded.^:js b===5.1 (0.9Rev ^:j x ^:jz = _Yui hits the cane toad with a +0 flail!^:j )) You shoot an arrow. Yui avoids your attack. The arrow hits the cane toad.^:jC :*^:jZ FR.The cane toad is severely wounded.A giggling sprite leaps out and makes the cane toad trip over its own feet.  The cane toad is severely wounded.^:j!,6.2 (1.1^:jU&^:j*6 _The cane toad barely misses Yui.^:j* )) You shoot an arrow. Yui avoids your attack. The arrow hits the cane toad.  You drain the cane toad.^:j*V:*^:jh;†You drain the cane toad.  The cane toad is almost dead.  A giggling sprite leaps out and smacks the cane toad with its own front foot.  The cane toad is almost dead.  The jinxing sprites lose interest in you.  The cane toad barely misses Yui. Yui hits the cane toad with a +0 flail!^:jYEXR.^:jL----970Rev+ ^:jS^:jfWI _The cane toad dies!^:j6^:j%^:j`$^:j'H _No target in view!^:jm^:jup^:ju^:j?xH _No target in view!^:jg3^:j&^:jmH _No target in view!^:j# ^:jZ ^:ja ^:jg H _No target in view!^:j^:j  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting6.2  10%   0   h - Spellcasting   2.3    -2          ^:j b + Unarmed Combat   0.0    -1   i - Hexes   4.0    -1   c - Throwing   3.0    -1   j + Fire Magic   0.8    -1       k * Earth Magic   5.7  15%  -1  d + Ranged Weapons 11.0  32%  -1           l + Invocations   0.0    -2   e - Armour   1.2    -1   m * Evocations   4.1[^:jD40m  14%  +3   f - Dodging   1.7    -1   n + Shapeshifting   0.0    -2   g * Stealth   5.1  29%  -1                                                     [4^:j0m         The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets^:jO ^:jOV ^:j,_ Pottymouth the Skirmisher..............#Coglin of Hepliaklqana **...................Health: 72/72 ========================..............#Magic: 12/14 ====================----...............AC: 7Str: 10...†.........EV: 11Int: 12..R......SH: 0Dex: 20#...##XL: 11 Next: 29% Place: Lair:1^:ja ##@...# ###### # Noise: ===------  Time: 11727.2 (0.0)##.....#####.##.#### f) +6 orcbow "Cala Itwid" {drain, rN+} ........^............. Throw: 28 darts (poison)....................... Will/2 Rev+ ........................####..###...P###.####.#. R   Yui the knight### #...## ### #####...##...#The cane toad barely misses Yui. Yui hits the cane toad with a +0 flail! _The cane toad dies! _No target in view! _No target in view! _No target in view! _No target in view!^:j h ^:jj ^:jo ^:jq ^:j-i^:jglShopping list: 2 items, total cost 1720 gold pieces  a - [D:3] 400 gold a condenser vane  b - [D:9] 1320 gold a Gell's gravitambourine (2/2) You have 417 gold pieces [!] travel|examine|delete items [a-b] choose item[Esc] exit^:j_^:jb^:jdPottymouth the SkirmisherCoglin of Hepliaklqana **....Health: 72/72 ========================Magic: 12/14 ====================----AC: 7Str: 10EV: 11Int: 12SH: 0Dex: 20XL: 11 Next: 29% Place: Lair:1Time:Will/2 Rev+ The cane toad barely misses Yui. Yui hits the cane toad with a +0 flail! _The cane toad dies! _No target in view! _No target in view! _No target in view! _No target in view!^:jf^:jh^:ji^:ju^:jwM.R^:jz^:j{$ _^:jl^:j݂^:j3^:j^:j[3==Rev ^:j^^:jJ^:jʔ^:j,^:jQ^:j^:jV^:j¤^:jI^:j^:jP^:jŮ^:j^:j[^:ji^:j^:je^:j[^:jE==^:j^:jg^:j^:j^:j!^:jj^:j,^:j^:j^:j^:j^:j^:j^:js,^:j^:j^:j^:jyb4==^:j^:j^:jr^:j^:j,^:j~^:jh^:j^:jZ,^:j}^:j ^:j ^:j ,^:jX^:jK^:j^:jP==^:j^:ja^:j^:j,^:j!^:j"^:ji$^:j%,^:j_)^:j*+^:j~,^:j-^:j/^:j1^:j3^:jh5^:j6,^:j]:^:j*<^:j=^:jw?^:jA^:jE^:jF^:j8H^:jXI^:jtJ^:j7M^:jO^:jP^:jQ^:j,S^:j>V^:j$X^:jY^:jZ,^:j^^:j`^:jrb< ^:j>d^:jPgn _You feel your willpower return.^:jNi^:j.k4^:jvl^:jo^:jq^:jSs^:jt,^:j x^:jy^:jY{^:j|^:jO~^:j^:j^:j^:jS^:jW^:jt^:j^^:j`^:j,^:j`^:j^:j“,^:j^:j^:j?^:jUB^:jx^:j^:j^:j^:j^:j^:j^:j?^:jv,^:jɥ^:j^:j^:j),^:j׭^:j^:jp^:j,^:j%^:j^:j^:j,^:j^:jM^:jy^:j,^:j^:j^:j^:j ^:j^:jI^:j^:jw,^:j^:j^:j^:jy,^:j^:jf^:j^:j^:jY,^:jW^:j^:j,^:j*^:j^:j^:j^:jH,^:j^:j~^:j^:j,^:j^:j^:jpB^:j)^:j^:jU^:j.,^:jw[  There is a staircase back to the Dungeon here.^:j^:jN; _^:j^:jI.Dungeon:10^:j-",^:j%^:j'> _You climb upwards. Welcome back to the Dungeon!^:jqGK  There is a staircase to the Lair here.^:jL^:j!N _^:jO^:j]^:j#b,^:j:e^:js^:jjw^:jz^:jy|^:j}^:jϋ^:j^:j^:j'^:jn^:j^:jt^:j^:jd^:j^:j^:j_^:jո^:jo^:j^:j^:j^:j,^:j^:j,^:j,^:jY^:j^:jL^:j^:j,^:j}^:j^:jR,^:j^:j^:jM^:j^:j,^:j^:j^:j5,^:j^:j^:j(^:j^:j,^:jB^:j^:j ^:j,^:j$^:j&^:j(^:j)^:j*^:j1^:j3^:j5^:j6^:j 8^:jqB^:jD^:jF^:j$H^:j^I^:jYP^:jR^:jQU^:jV^:jW^:j^^:j`^:jc^:j.e^:jf^:jm^:j(p^:jq^:jr^:js^:jmz^:j|^:j^:jc^:j^:j?^:j݉^:j^:j^:j\^:j$  Things that are here:^:jD  a +0 plate armour; a +0 war axe^:ja^:j^:j' _^:j^:jW^:j^:jX^:j^:jD^:jk^:j^:j^:j-^:j^:jm^:j^:j ^:j^:j8^:j^:j^:j^:ji^:j^:jd^:jO^:j^:j$^:j^^:jS^:jp^:j^:j^:j^:j^:j^:j^:j5 ^:jS ^:jT ^:j ^:jV ^:j ^:j ^:j ^:jM ^:j ^:j ^:j ^:j ^:jv ^:j ^:j ^:jA ^:j ^:jq ^:j ^:j! ,^:j<$ ^:j% ^:j' ^:j( ,^:jG+ ^:j- ^:jN. ^:jZ/ ^:j0 ^:j32 ^:j3 ^:jC5 ^:j6 ,^:j+9 ^:j: ^:j< ^:j= ,^:j@ ^:jB ^:j|C ,^:jD ^:j)G ^:jH ^:jJ ^:jK ^:jHM ^:jN ^:jiP ^:jQ ^:j*S ,^:jXU ^:jW ^:j+Y ^:j,Z ^:j?[ ^:jB\ ^:j ^ ^:jQ_ ^:jy` ,^:jc ^:jHe ^:jf ^:jg ^:j>i ^:jj ^:jql ^:jKn ^:jyo ^:jp ^:jr ^:j'u ^:j> ,^:j` ^:j ^:jf ^:j ^:j ^:j, ^:jA X  There is a stone staircase leading up here.^:j ^:j ^:j % _^:jd ^:j 1.9^:j B^:j9 ! _You climb upwards.^:j R  There is a stone staircase leading down here.^:jm ^:j 4^:j > _You swap places with Yui.^:j* ^:j\ 4^:j} ^:j ^:j ^:jv ,^:j ^:j ^:j ^:j ^:j ,^:j ^:j! ^:ja ,^:j ^:j ^:j ^:j ,^:j' ^:jo ^:j ^:j ,^:j ^:j ^:j ^:j< ^:jQ ^:ja ^:j ^:j ^:j ^:j ^:j ^:j ^:jm ^:jG ^:j6 ^:j ^:jS X  There is a stone staircase leading up here.^:j ^:j ; _^:j ^:j &8^:j B^:j ! _You climb upwards.^:j C #........##.....#######.......... #...............#........###.#### #..)..............######.#.....#. #..)).............# #.#...#.#. ###.)............## #.......).#.))......####.# #.#.#...#.#...).)...# #.# #.#.....#.#....))...# #R# #.###.#####.........# #@# ##.# #..### Noise: --------- 11836.7 (109.5)^:j #.........# #.## #..###.#.#[ f) +6 orcbow "Cala Itwid" {drain, rN+} #.........####..### #.........( Throw: 28 darts (poison)#########..........# #..#.#.###.#....# #..........###..##..# ###....# #...............###.#### R   Yui the knight#....# ###...#+#...#.#.#.....#.#....######...#.#.#.#.#.#.##.##.#.........#...#.#.#.#.#..##R##..There is a stone staircase leading down here.---^:j ^:j S _Key pressed, stopping travel.^:j_ ^:jIb ^:j"e ^:jf F _Unknown command.^:jShopping list: 2 items, total cost 1720 gold pieces  a - [D:3] 400 gold a condenser vane  b - [D:9] 1320 gold a Gell's gravitambourine (2/2) You have 417 gold pieces [!] travel|examine|delete items [a-b] choose item[Esc] exit^:j&^:j)Pottymouth the SkirmisherCoglin of Hepliaklqana **....Health: 72/72 ========================Magic: 14/14 ========================AC: 7Str: 10EV: 11Int: 12SH: 0Dex: 20XL: 11 Next: 29% Place: Dungeon:8Time: _You swap places with Yui. _There is a stone staircase leading up here. _You climb upwards.  There is a stone staircase leading down here. ^:j,_Key pressed, stopping travel. _Unknown command.^:j-^:j:^:j<Q.R^:jE>; _^:jlE,^:jG,^:jH,^:jL^:jO^:jQ^:jQ^:jS^:j>W^:jaY^:j[^:j!]^:jA^^:j(b^:jd^:jp^:jq^:js^:j _You swap places with Yui.^:j>^:j=@^:jEA^:j?B^:jE^:jF^:jNI^:jJ^:jK^:jN^:j P^:jQ^:jR^:jT^:j V^:jUX^:jY^:j[^:j!\^:j]^:j_^:j1a^:jQb^:jjc^:je^:jg^:jh^:j+j^:jbk^:jl^:jan^:jo^:jp,^:jq^:jr^:jt,^:ju^:j`v^:jDx^:j?y^:j/z,^:j{^:j|^:j}^:j5,^:jG^:j^:jz^:jw^:j^:jׇ^:jz^:j^:j ^:j^:j^:j^:jP^:ja^:j^:j^:jA^:j^:j,^:j^:jM^:j^:j^:j^:j,^:j:^:j^:jҥ^:j^:j^:j^:j^:jۭ^:j.^:j^:j{^:jT^:j^:j6^:j׹X  There is a stone staircase leading up here.^:jb^:j^:j% _^:j4^:jIP 6.  You climb upwards.^:j?^:j,^:jQ _Level annotation: Maggie^:j+R  There is a stone staircase leading down here.^:j^:jN _^:j^:j^:j^:j7^:j^:j^:j^:j;^:j^:j^:j ^:j0^:j^:j5,^:j^:j^:j,^:j^:j!^:j$^:j%^:j&^:j(^:j+^:j-^:j]/^:j[0^:jb1^:j^5^:jG7^:j8^:j9^:j:^:ju>^:j@^:jAA^:jxB,^:j_F^:jH^:j,I^:jBJ,^:jpN^:j#P^:jQ^:jR,^:jV^:jW^:jY^:j[,^:j|^^:jF`^:ja^:jb,^:jgf^:jh^:ji,^:jk^:jm^:j o^:jpp^:jq,^:jxt^:ju^:jw^:jx,^:jQ|^:jO~^:j^:j,^:jt^:jY^:j^:j ,^:j^:j ^:jϐ^:j,^:jL^:jw^:jS,^:j`^:j)^:jW^:j^:jW^:j^:jE^:jճ^:j^:jt^:jr^:js^:j^:j)^:jc^:jf^:j|^:j-^:j^:j^:j^:j^:j^:j^:j^:j*^:j^:j_^:jb^:j^:j^:jh^:j^:j^:j^:j^:j^:jE^:j5^:j+^:jJ^:j^:j^:j,^:jg^:j$^:j^ ^:j ,^:j  ^:j| ^:jG ^:j ^:j ^:j ^:jM ^:j ^:j ^:j ,^:j ^:j ^:j  ^:j6 ,^:j_ ^:jT ^:jo ^:je ,^:j! ^:j$ ^:jI& ,^:j' ^:jR) ^:j<+ ^:jx- ^:j. ^:j/ ^:j:1 ^:j2 ^:jW4 ^:jQ5 ^:j^6 ^:j)8 ^:j}: ^:j< ^:j)= ^:j$> ^:j? ^:j^:jF?^:jA^:j^:j^:j ^:j7 ^:jZ ^:j,^:j8^:j&^:j^:j^:j^:jP^:j!^:jI#^:j\$^:js(^:j/,^:j/^:j0^:j1^:j4^:j8^:j:^:j;^:j=^:j@$  Things that are here:^:j{Da  a +0 club; a goblin skeleton^:jF^:j:I^:jJ _^:jL^:jMP^:jS^:jV^:j|X^:jY^:j]^:j`^:j`d^:jf^:jg^:jj^:jJn^:jq^:jr^:j}^:j^:jt^:j7,^:j"^:j6^:jS^:j4^:j^:j^:jzl##.....####.......## ###.........# .####### #.........# .##....#####.........# .# #######<.......#.........# .### #.....#..#[..#.......>...### ...###.....[...#.#..##.......##.. .#...#..........@...#............ Noise: --------- 12013.2 (176.5) ^:jE...#.#.........#R#..#............ f) +6 orcbow "Cala Itwid" {drain, rN+} ...#.......#..#...#...........##. Throw: 28 darts (poison) .....#.....#..................... ..............................### ...###......[..#....#............ R   Yui the knight ...# #......##..)...........##### ...# #......####....#.#.)...# #### ###...)###...#.#...#..###^:j^:jdj _There is an entrance to Guniec's General Store here.^:ja ^:j Welcome to Guniec's General Store! What would you like to do?  a -  400 gold a Gell's gravitambourine (2/2)  b -  400 gold a Gell's gravitambourine (2/2)  c $ 400 gold a condenser vaned -  20 gold a +0 leather armour  e -  40 gold a potion of might (unknown)  ^:j }f -  50 gold a +0 quarterstaff  g -  40 gold a scroll of poison You have 417 gold pieces. After the purchase, you will have 17 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-G] put item on shopping list!^:j<  a -  400 gold a Gell's gravitambourine (2/2)  b -  c +  400 gold a condenser vaned - e - f - g - marked items "^:jY Purchase items for 400 gold? (y/N)#^:jDIa - b -  c -  20 gold a +0 leather armourd -  4potion of might (unknown)  e -  5+0 quarterstaff  f -  4scroll of poison #^:jHfF$^:j$^:j$^:j̵##.....##Pottymouth the Skirmisher##.......##Coglin of Hepliaklqana **.... $^:jL###.........#Health: 72/72 ======================== .####### #.........#Magic: 14/14 ======================== .##....#####.........#AC: 7Str: 10 .# #######<.......#.........#EV: 11Int: 12 .### #.....#..#[..#.......>...### SH: 0Dex: 20 ...###.....[...#.#..##.......##.. XL: 11 Next: 29% Place: Dungeon:3 .#...#..........@...#............ Noise: ---------  Time: 12013.2 (0.0) ...#.#.........#R#..#............ f) $^:j[[32m+6 orcbow "Cala Itwid" {drain, rN+} ...#.......#..#...#...........##. Throw: 28 darts (poison) .....#.....#..................... ..............................### ...###......[..#....#............ R   Yui the knight ...# #......##..)...........##### ...# #......####....#.#.)...# #### ###...)###...#.#...#..###You climb upwards. _Level annotation: 1 runed translucent door, Crazy Yiuf _There is a stone staircase leading down here.  Things that are here: _a +0 club; a goblin skeleton _There is an entrance to Guniec's General Store here.$^:jf  g - a +0 condenser vane$^:jk$^:j$^:jg _Thank you for shopping at Guniec's General Store!%^:j%^:jl  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting%^:j#6.2  10%   0   h - Spellcasting   2.3    -2           b + Unarmed Combat   0.0    -1   i - Hexes   4.0    -1   c - Throwing   3.0    -1   j + Fire Magic   0.8    -1       k * Earth Magic   5.7  15%  -1  d + Ranged Weapons 11.0  32%  -1        %^:j    l + Invocations   0.0    -2   e - Armour   1.2    -1   m * Evocations   4.1  14%  +3   f - Dodging   1.7    -1   n + Shapeshifting   0.0    -2   g * Stealth   5.1  29%  -1                              [15;%^:jԙ<22H                                The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets(^:j/(^:j8(^:jdDG##.....##Pottymouth the Skirmisher##.......##Coglin of Hepliaklqana **.... ###.........#Health: 72/72 ======================== .####### #.........#Magic: 14/14 ======================== .##....#####.........#AC: 7Str: 10 .# #######<.......#.........#EV: 11Int: 12 (^:jH.### #.....#..#[..#.......>...### SH: 0Dex: 20 ...###.....[...#.#..##.......##.. XL: 11 Next: 29% Place: Dungeon:3 .#...#..........@...#............ Noise: ---------  Time: 12013.2 (0.0) ...#.#.........#R#..#............ f) +6 orcbow "Cala Itwid" {drain, rN+} ...#.......#..#...#...........##. Throw: 28 darts (poison) .....#.....#..................... ..............................### ...###......[..#....#.(^:j2LG........... R   Yui the knight ...# #......##..)...........##### ...# #......####....#.#.)...# #### ###...)###...#.#...#..### _There is a stone staircase leading down here.  Things that are here: _a +0 club; a goblin skeleton _There is an entrance to Guniec's General Store here.  g - a +0 condenser vane _Thank you for shopping at Guniec's General Store!(^:j P(^:jR(^:jYZ(^:j'](^:j (^:j # Your spells (describe)TypeFailure Level  a + JinxbiteHexes11% 2 b - PasswallEarth10%3 Select a spell to describe [?] help [!]/[I] toggle spell headers)^:jx )^:j5 )^:j 8##.....##Pottymouth the Skirmisher##.......##Coglin of Hepliaklqana **.... ###.........#Health: 72/72 ======================== .####### #.........#Magic: 14/14 ======================== .##....#####.........#AC: 7Str: 10 )^:j .# #######<.......#.........#EV: 11Int: 12 .### #.....#..#[..#.......>...### SH: 0Dex: 20 ...###.....[...#.#..##.......##.. XL: 11 Next: 29% Place: Dungeon:3 .#...#..........@...#............ Noise: ---------  Time: 12013.2 (0.0) ...#.#.........#R#..#............ f) +6 orcbow "Cala Itwid" {drain, rN+} ...#.......#..#...#...........##. Throw: 28 darts (poison) .....#.....#..................... .............[37)^:j Vm.................### ...###......[..#....#............ R   Yui the knight ...# #......##..)...........##### ...# #......####....#.#.)...# #### ###...)###...#.#...#..### _There is a stone staircase leading down here.  Things that are here: _a +0 club; a goblin skeleton _There is an entrance to Guniec's General Store here.  g - a +0 condenser vane _Thank you for shopping at Guniec's General Store!)^:jP )^:j )^:j )^:j *^:j/  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting6.2  10%   0   h - Spellcasting   2.3    -2           b + Unarmed Combat   0.0    -1   i - Hexes   4.0    -1   c - Throwing   3.0    -1   j + Fire Magic   0.8    -1       k * Earth Magic   5.7  15%  -1[*^:j40m  d + Ranged Weapons 11.0  32%  -1           l + Invocations   0.0    -2   e - Armour   1.2    -1   m * Evocations   4.1  14%  +3   f - Dodging   1.7    -1   n + Shapeshifting   0.0    -2   g * Stealth   5.1  29%  -1              *^:j[37m                                                The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets,^:jI,argetarget--  -- -- -- -- -- --  --  -- -- --  -- -- --  a-z] set[-] clear selected targettrainingtargets,^:j^[?25h[?0c,^:ja*0 -^:jZ [?25l[?1c-^:jz76.0  -1  current training targets, if any.=] set aall targets-^:jz-^:j-^:jN}##.....##Pottymouth the Skirmisher##.......##Coglin of Hepliaklqana **.... ###.........#Health: 72/72 ======================== .#-^:j###### #.........#Magic: 14/14 ======================== .##....#####.........#AC: 7Str: 10 .# #######<.......#.........#EV: 11Int: 12 .### #.....#..#[..#.......>...### SH: 0Dex: 20 ...###.....[...#.#..##.......##.. XL: 11 Next: 29% Place: Dungeon:3 .#...#..........@...#............ Noise: ---------  Time: 12013.2 (0.0) ...#.#.........#R#..#............ f) +6 orcbow "Cala Itwid" {drain, rN+} ...#.......#..#-^:jc[40m...#...........##. Throw: 28 darts (poison) .....#.....#..................... ..............................### ...###......[..#....#............ R   Yui the knight ...# #......##..)...........##### ...# #......####....#.#.)...# #### ###...)###...#.#...#..### _There is a stone staircase leading down here.  Things that are here: _a +0 club; a goblin skeleton _There is an entrance to Guniec's General Store here.  g - a +0 condenser vane _Thank you for shopping at Guniec's General Store!-^:j*-^:j-^:j-^:j-^:j6 -^:j: -^:jA -^:jD F _Unknown command..^:jy Where to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon  T - Temple L - Lair/^:j/^:j[?25h[?0c##.....##Pottymouth the Skirmisher##.......##Coglin of Hepliaklqana **.... ###.........#Health: 72/72 ======================== .####### #.........#Magic: 14/14 ======================== .##....#####.........#AC: 7Str: 10 .# #######<.......#.........#EV: 11Int: 12 .### #.....#..#[..#.......>...### SH: 0Dex: 20 ...###.....[...#.#..##.......##.. XL: 11 Next: 29% Place: Dungeon:3 .#...#..........@...#............ Noise: ---------  Time: 12013.2 (0.0)/^:j ...#.#.........#R#..#............ f) +6 orcbow "Cala Itwid" {drain, rN+} ...#.......#..#...#...........##. Throw: 28 darts (poison) .....#.....#..................... ..............................### ...###......[..#....#............ R   Yui the knight ...# #......##..)...........##### ...# #......####....#.#.)...# #### ###...)###...#.#...#..### _a +0 club; a goblin skeleton _There is an entrance to Guniec's General Store here.  g - a +0 condenser vane _[39;4/^:j&#9mThank you for shopping at Guniec's General Store! _Unknown command.What level of the Lair of Beasts? (default 1, ? - help) /^:j [?25l[?1c/^:j /^:j ,/^:j; /^:j /^:j ,/^:j8 { _There is an entrance to Guniec's General Store here. /^:j 6 g - a +0 condenser vaneThank you for shopping at Guniec's General Store! _Unknown command.  What level of the Lair of Beasts? (default 1, ? - help) _You swap places with Yui./^:j /^:j 3/^:j  /^:j /^:j /^:j /^:j ,/^:j, /^:j*& B/^:j ) /^:j- /^:j1 /^:j4 /^:j>7 /^:j9 /^:j> /^:jB /^:jE /^:jG /^:jJ /^:jTM $  Things that are here:/^:jR a  a +0 club; a goblin skeleton/^:jAV /^:jOY /^:j[  _/^:j] /^:ja /^:jd /^:jg /^:jyj ,/^:jy /^:j} /^:j! /^:j[ /^:j؄ /^:j2 /^:j- /^:jҎ ,/^:j /^:j /^:j! /^:j /^:j /^:j` /^:j /^:jΫ /^:jB /^:j /^:j) /^:j /^:j /^:j /^:j /^:j /^:j /^:jd /^:j /^:j /^:j /^:j /^:j /^:j~ /^:j /^:jE /^:j /^:jP /^:j /^:j ,/^:j /^:jN /^:j# /^:j ,/^:j /^:j /^:j /^:j= /^:j< /^:jc /^:j /^:j /^:j6 ,/^:j /^:j2& /^:jC) ,/^:j, /^:j4 /^:j7 /^:j.; ,/^:j> /^:j@ /^:jfC /^:jF ,/^:j;H /^:jTK /^:jM /^:jP /^:jS ,/^:j"V /^:jX /^:jZ /^:j] ,/^:j_ /^:jc /^:jf /^:jh ,/^:jj /^:jLm /^:jRo ,/^:jWq /^:js ,/^:ju /^:jx ,/^:jz /^:j| ,/^:j~ ,/^:j ,/^:j ,/^:j o  There is a stone staircase leading down here./^:j P _/^:j /^:j &4/^:jǦ B/^:j& # _You climb downwards./^:jm P  There is a stone staircase leading up here./^:j J/^:j > _You swap places with Yui./^:jb J/^:j /^:j ,/^:j8 B/^:j\ /^:jm /^:j B/^:j @  There is an open door here./^:jU /^:j 6 _/^:j /^:j /^:j /^:j ,/^:j /^:j/ @  There is an open door here./^:j /^:j 6 _/^:jm /^:j /^:j ,/^:jK ,/^:j% /^:j| /^:j B/^:jC/^:j'/^:jnB/^:jZ/^:j /^:j ,/^:j/^:j/^:j/^:jB/^:j/^:j /^:j7B/^:j,/^:j B/^:j!/^:j#B/^:j%,/^:j0'/^:j)B/^:j*/^:ju,,/^:j".,/^:j//^:jw1B/^:jR3,/^:j 5,/^:j6,/^:j9,/^:j:X/^:j=X/^:j>n/^:j$AB/^:jCB/^:jEB/^:jH,/^:j3KX/^:jTM/^:jrOB/^:jQ/^:jS,/^:jVB/^:jYc  You see here a hound skeleton./^:jk\,/^:j#_6 _/^:ja,/^:jdB/^:j_g,/^:jiB/^:jl%  /^:j9nKThere is a stone staircase leading down here./^:jpQ _0^:jlSJ 5  You climb downwards.0^:jW0^:jZ,0^:j~__ _Level annotation: exclusion: staircase0^:jpP  There is a stone staircase leading up here.0^:jt0^:jPx6 _0^:j|0^:j0^:j0^:j^,0^:jt0^:j"0^:j0^:jX,0^:jN0^:j0^:j"0^:j,0^:j0^:ja0^:j,0^:j0^:jk0^:je0^:j,0^:j0^:j0^:j0^:j2,0^:j0^:j0^:j0^:jM,0^:j0^:ji0^:j90^:jt,0^:j^0^:jl0^:j0^:j',0^:j0^:j0^:j0^:j,0^:j0^:j0^:j0^:j$,0^:jJ0^:j0^:jg0^:j},0^:j0^:j 0^:j ,0^:j0^:j0^:j0^:j0^:j,0^:j0^:j80^:j,0^:j0^:j!0^:j#0^:j%0^:j',0^:j*0^:j,0^:j.0^:j0,0^:jQ2Z  There is a stone staircase leading down here.0^:j40^:j70^:j9; _0^:jAkJ 6  You climb downwards.0^:jn,0^:j=rg _Level annotation: Maggie0^:jP  There is a stone staircase leading up here.0^:j0^:j6 _0^:j0^:j0^:jϓ0^:jW0^:j,0^:ji0^:jԡ0^:j0^:jC,0^:j0^:j0^:j;,0^:jӶ0^:j0^:jջ,0^:j0^:j0^:j]0^:j,0^:j)0^:jy0^:jR0^:jB0^:j0^:j0^:j*,0^:ja0^:jm0^:j0^:j'B0^:j-0^:j0^:j+B0^:j0^:j0^:jF,0^:j0^:j( 0^:j 0^:jF,0^:j0^:j0^:j0^:j,0^:j0^:j 0^:j#0^:jj&0^:j(,0^:j10^:j40^:j7,0^:j?:0^:j?0^:jB0^:jYE0^:jG,0^:jM0^:jP0^:j\S,0^:j>V0^:j%g\  There is an entrance to Uzut's Jewellery Boutique here.0^:jj0^:jn6 _0^:jq0^:ju0^:jx0^:j{,0^:jN~0^:j0^:j=0^:jB0^:j+0^:jܓ0^:j,0^:j[0^:j0^:j0^:ja0^:j,0^:j0^:jܩ0^:jT,0^:j0^:j0^:j0^:j0^:j,0^:j0^:j80^:j,0^:j0^:j)0^:jr0^:j,0^:j0^:j0^:j0^:jZ,0^:j0^:j0^:j B0^:j0^:j,0^:j,0^:jB0^:j0^:jB0^:j^0^:jdB0^:j_0^:j0^:jB0^:j0^:j0^:j,0^:ja,0^:jk0^:jkX0^:j 0^:j\ 0^:jDB0^:j0^:jB0^:j\0^:j,0^:j,0^:jm0^:j ,0^:jp$B0^:jO'0^:j),0^:j-B0^:j 00^:j2,0^:j-0^:jQ  There is a stone staircase leading down here.0^:jg _0^:j&70^:jk,0^:j9 _You climb downwards.0^:jP  There is a stone staircase leading up here.0^:j0^:j 6 _0^:j0^:j,0^:jwB0^:j0^:j0^:j,0^:jB0^:j0^:j B0^:jP 0^:j0^:j+0^:jsB0^:j0^:j+,0^:j,0^:j0^:j,0^:jh!,0^:j#,0^:j%B0^:j'0^:j*0^:j",,0^:j.0^:j$0,0^:j20^:j4,0^:jG60^:j80^:jA;B0^:j=0^:j @,0^:j _You swap places with Yui.0^:j,0^:j40^:jf0^:j0^:jZB0^:j0^:jU0^:jB0^:j0^:j0^:jB0^:j0^:j60^:jGB0^:j0^:j0^:j0^:jW,0^:j 0^:j,0^:j,0^:j0^:j0^:jk,0^:j0^:j 0^:j& 0^:jiB0^:j0^:j&0^:j,0^:j$0^:j@  There is an open door here.0^:jX"0^:j$6 _0^:j&0^:jj)0^:j+0^:j[.,0^:j00^:j20^:j5,0^:j,7,0^:jA90^:jh;0^:j>,0^:j@0^:j"C,0^:jmE,0^:jG0^:jI0^:j2L0^:jbN,0^:jP0^:jR0^:jT0^:jV,0^:jX0^:j'[0^:jc]0^:j_0^:ja,0^:jc0^:je0^:jgB0^:ji0^:j@l0^:jNnB0^:jip0^:j}r,0^:jt,0^:jv,0^:jxB0^:jz0^:j}B0^:jp  There is a stone staircase leading down here.0^:j0^:jQ _0^:j /9.0^:j: ,0^:jj 9 _You climb downwards.0^:j P  There is a stone staircase leading up here.0^:j J0^:j= > _You swap places with Yui.0^:j 0^:jΠ 0^:jҢ 40^:jh 0^:j] ,0^:j` ,0^:j[ 0^:jY 0^:jN ,0^:jH 0^:jo 0^:j 0^:j ,0^:j 0^:j 0^:j7 0^:j/ B0^:j- 0^:jf 0^:j; 0^:jF ,0^:j, 0^:j 0^:j B0^:j 0^:j 0^:j# ,0^:jB ,0^:jh 0^:jw ,0^:jk 0^:ja p  There is a stone staircase leading down here.0^:j ; _0^:j 0^:jq 10 _You climb downwards.0^:jw P  There is a stone staircase leading up here.0^:j 0^:j! L _0^:j * 0^:j1- ,0^:j/ 0^:jj5 0^:j.8 0^:j; B0^:j? 0^:jVB 0^:jD B0^:jK 0^:jN 0^:j\Q B0^:jW 0^:jZ 0^:j&] B0^:jc 0^:je 0^:jg ,0^:jj 0^:jo 0^:j}r 0^:jt ,0^:jw 0^:jk| 0^:j~ 0^:j ,0^:j܂ 0^:j 0^:j 0^:jC B0^:j 0^:j 0^:j B0^:jv 0^:j 0^:j\ B0^:jp 0^:jh ,0^:j ,0^:j 0^:j 0^:j ,0^:jt 0^:jJ 0^:j[ 0^:jR ,0^:jR 0^:jS 0^:j 0^:j< ,0^:j 0^:jn 0^:j B0^:jx 0^:jd 0^:j 0^:j 0^:j ,0^:j 0^:je 0^:j 0^:j ,0^:jU 0^:j 0^:jE 0^:j 0^:j 0^:j 0^:j 0^:j ,0^:j{ 0^:j 0^:j 0^:j ! ,0^:j# 0^:js+ _  Items here: ))) [[ ÷÷÷.0^:jU8 0^:jV; 0^:j= _0^:j7@ 0^:j+C 0^:jHH 0^:j0K 0^:jM ,0^:j]Q 0^:jgT 0^:jV 0^:jX ,0^:j\ 0^:j_ 0^:jga 0^:jNd ,0^:jg 0^:j%j 0^:jl 0^:jn ,0^:j s 0^:jLu 0^:jw 0^:jy 0^:j{ 0^:jv} 0^:j 0^:j 0^:jD ,0^:j 0^:j 0^:jƊ 0^:j ,0^:j 0^:jR 0^:j 0^:jޕ ,0^:j 0^:jW ,0^:j9 ,0^:j 0^:j 0^:ju B0^:j 0^:j B0^:j ,0^:j 0^:jЬ ,0^:j 0^:jb ,0^:jF ,0^:j ,0^:jw B0^:j 0^:j 0^:j B0^:jN ,0^:j 0^:j ,0^:j 0^:j 0^:j 0^:j 0^:j* 0^:j 0^:j 0^:jf 0^:j6 0^:j< ,0^:j 0^:jS 0^:j 0^:j ,0^:j 0^:jB 0^:j 0^:j 0^:j 0^:j 0^:j. 0^:jZ 0^:j& ,0^:j' 0^:j 0^:jY 0^:j 0^:j 0^:j 0^:jm 0^:j 0^:j 0^:j! 0^:j$ S  There is a staircase to the Lair here.0^:j& 0^:j* 0^:j9, % _0^:j/ 0^:j*.Lair:10^:j-B0^:j0G _You climb downwards. Welcome back to the Lair of Beasts!0^:j6-....#  #...##   #....#   #### #...#  ########.P######...#  .0^:jU9m..................##  >...................#  .............R..#  ##P#####P#.#.#@..#  254.2 (241.0) ## #############...#  ####..##..######...#  ..............#  .........#  ................#  ##############÷#...#   ##....#   ##...#  0^:j-=0^:j?d _There is a staircase back to the Dungeon here.1^:j 1^:j 31^:j 1^:j P _1^:j n1^:j- 1^:j ,1^:j ,1^:j 1^:j B1^:j 1^:j 1^:j B1^:j ,1^:j ,1^:j ,1^:j ,1^:j 1^:j  1^:j! 1^:jN B1^:jK 1^:jq 1^:j B1^:j 1^:j B1^:j" 1^:j% 1^:j' ,1^:j,) ,1^:ju+ 1^:j- ,1^:j/ ,1^:j1 1^:j3 B1^:j5 1^:j7 ,1^:j9 ,1^:jj< ,1^:j> 1^:j@ B1^:jB 1^:jD B1^:jF 1^:jH 1^:jJ ,1^:jL ,1^:jN 1^:jP B1^:j6S 1^:jEU ,1^:jpW 1^:jY 1^:j4\ B1^:jw^ ,1^:j` 1^:jb ,1^:je ,1^:j/g ,1^:ji ,1^:jk ,1^:j/n B1^:j@p 1^:jxr ,1^:jt ,1^:jv 1^:jx 1^:j { B1^:j*} 1^:jd 1^:js ,1^:j 1^:j 1^:j B1^:j8 1^:j` 1^:j B1^:j 1^:j 1^:j B1^:jT 1^:j* ,1^:jt M _You now have 30 gold pieces (gained 13).1^:j ,1^:j 31^:j 1^:j% ,1^:j ,1^:j ,1^:j ,1^:jx ,1^:j 1^:j ,1^:j 1^:jX 1^:j~ B1^:j 1^:j 1^:j ,1^:j ,1^:j 1^:jG ,1^:j 1^:j ,1^:j 1^:j M _You now have 49 gold pieces (gained 19).1^:j 1^:j7 I1^:j 1^:j 1^:j B1^:j 1^:j3 ,1^:j^ ,1^:j 1^:j B1^:j' 1^:j 1^:j ,1^:j 1^:jQ 1^:j 1^:j_ 1^:j ,1^:j 1^:j9 1^:jG ,1^:j 1^:j 1^:j 1^:j ,1^:jv ,1^:j 1^:j 1^:j\ ,1^:j 1^:j 1^:j  ,1^:jB 1^:j%# 1^:j% 1^:j( B1^:j+ 1^:j;. 1^:j0 ,1^:j-3 1^:j>  ### ### ############.#####.####....................... . ...................... .. ..................... ##.##...##..P###..#.#### $................. ................. .......@R.^............. ####.#P############P.### ## #### #32 # # ######## ........ ........ ........1^:jlC 4304.2 (50.0)1^:j޹ ,5.2 (511^:j 1^:j ` _g - 32 poisoned darts (gained 4)2^:jO 2^:j6S 32^:jKV G.2^:j-Y I2^:j_ B2^:jrb 2^:j e ,2^:jeg 2^:ji M _You now have 61 gold pieces (gained 12).2^:jym 2^:jo 32^:jQr 2^:jt 2^:jw ,2^:jby ,2^:j{ 2^:ja~ B2^:j 2^:j" 2^:j 2^:j B2^:j 2^:j 2^:j B2^:j\ 2^:j“ B2^:jL 2^:j 2^:j  ## ###  #####P############.## ..............2^:jԡ  ..................... .............###.#####.##...##..P###.R......14.2 (9.0)........................).................^.....#...##P#####.#P#########.. ## #####.. # R.2^:j 2^:j ,5.2 (10.0)2^:j0 2^:jm ) _Found a long sword.3^:j-3^:j033^:j33^:j6c.3^:j<n3^:jk?3^:jA3^:jkDi  You encounter a cane toad.3^:jKl## ### ####.######P############.................F...................................3^:jNg .#.###@#####.##...##..P.R........../..).................^...###...##P#####.#P###### #... ### ##### #....F   cane toad (asleep)##...#..3^:jHQo7.2 (2.0)R.3^:j#WH, ally target)3^:jDZ+8.2 (33^:j^3^:ja0 _Found a wand of flame (7).5^:j} ## ### ####.######P############......F........@................#.###.#####.##...##..P#........R......................../..).................^....###...##P#####.#P####### F   cane toad (asleep)5^:j"#... ### ######....##.R5^:j3.R   Yui the knightF   cane toad (asleep, ally target)5^:j+9.2 (15^:j5^:j^5^:jn [ R.5^:jq &Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.5^:jov 5^:jx 2----==20Will/2 Jinx 5^:j| 5^:jR T R. 5^:j/ C_You feel your willpower being sapped.5^:jņ 5^:je .--15^:j 5^:jސ 6^:j] )))))F  drained, ally target)You shoot an arrow. Yui avoids your attack. The arrow hits the cane toad!  You drain the cane toad.  The cane toad gives a loud, deep croak!6^:j,:*6^:jg 5 .FThe cane toad is moderately wounded.A giggling sprite leaps out and smacks the cane toad with its own front foot.  The cane toad is heavily wounded.6^:j ER.6^:jGg..very drained, ally target)6^:j[===2Rev 6^:j6^:j) _You hear a howl! x26^:j )))) You shoot an arrow. Yui avoids your attack. The arrow hits the cane toad.  You drain the cane toad.6^:jDM.F6^:jxH .FThe cane toad is severely wounded.6^:jPKR...6^:j;T,3.3 (1.16^:jAZ6^:j]O _Yui misses the cane toad.6^:jd ))You shoot an arrow. The arrow hits the cane toad.6^:j_F.F6^:j..6^:j----40Rev+ 6^:j*6^:jb _The cane toad is severely wounded.6^:jQ 6)))))))6^:jv 0*6^:jrL i .RYou shoot an arrow. The arrow barely misses the cane toad.A giggling sprite leaps out and makes the cane toad trip over its own feet.  The cane toad is almost dead.6^:jbO F.F6^:jZW K.... 6^:jZ 3==5.4 (1.1Rev* 6^:jU_ 6^:ja  6^:j"d [_The jinxing sprites lose interest in you.6^:j` )))))))You shoot an arrow. The arrow barely misses the cane toad.6^:j l hYui avoids your attack.6^:j .RYou encounter a wolf..h6^:j_ .....RFh   wolf6^:j2 +606^:j 6^:j< V _The cane toad barely misses you.6^:j? †You shoot an arrow. The arrow hits the cane toad.6^:jAh   wolf7^:jAR.7^:j9.h7^:jo F(ally target)7^:j.3477^:j7^:jM _You kill the cane toad!7^:j )))) drained, ally target)You shoot an arrow. Yui avoids your attack. The arrow hits the wolf!  You drain the wolf.7^:jLJ2.h7^:j .The wolf is severely wounded.Yui hits the wolf with a +0 flail!7^:j^gR.†7^:j458.5 (1.17^:j7^:j&D _The wolf dies!7^:j}q37^:jVx7^:j{H _No target in view!7^:jO7^:j7^:j: 7^:j H _No target in view!7^:jo 7^:j 7^:j 7^:jq H _No target in view!7^:j! 7^:j9% 7^:j ) 7^:j+ H _No target in view!8^:j&8^:j6% 8^:j Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting6.2  10%   0   h - Spellcasting   2.3    -2           b + Unarmed Combat   0.0    -1   i - Hexes   4.0    -1   c - Throwing   3.0    -1   j + Fire Magic   0.8    -1       k * Earth Magic   5.7  14%  -1  [8^:jQ40md + Ranged Weapons 11.1  32%  -1           l + Invocations   0.0    -2   e - Armour   1.2    -1   m * Evocations   4.2  14%  +3   f - Dodging   1.7    -1   n + Shapeshifting   0.0    -2   g * Stealth   5.2  30%  -1                [378^:j,m                                              The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets9^:jΪ9^:jʭ9^:j9^:j_  Pottymouth the SkirmisherCoglin of Hepliaklqana **....Health: 72/72 ========================Magic: 13/14 ======================--## ##### AC: 7Str: 10####.######P############. EV: 119^:jmInt: 12......................... SH: 0Dex: 20......................... XL: 11 Next: 35% Place: Lair:1.....R.†@................ Noise: ===------  Time: 12328.5 (0.0).#.###.#####.##...##..P# f) +6 orcbow "Cala Itwid" {drain, rN+} ......................... Throw: 32 darts (poison)......................... Will/2 Rev* /..).................^....###...##P#####.#P####### R   Yui the knight#... ### ######....##...Yui hits the wolf with a +0 flail! _The wolf dies! _No target in view! _No target in view! _No target in vi9^:j<ew! _No target in view!9^:j9^:j%9^:jd9^:j@:^:j`6:^:j9Pottymouth the Skirmisher (Coglin Hexslinger) Turns: 12230, Time: 00:26:48 Health: 72/72AC:  7 Str: 10 XL: 11 Next: 35% Magic: 13/14EV: 11 Int: 12 God: Hepliaklqana [**....] Gold: 61SH:  0 Dex: 20 Spells: 9/14 levels left rFire . . . (100%) f - +6 orcbow "Cala Itwid" {drain, rN+} rCold . . . (100%) [offhand occupied] rNeg + . . (50%) e - +1 leather armour {rPois} rPois + (33%) d - +0 helmet rElec .(100%) (no cloak) :^:j=rCorr .(100%) h - +0 pair of gloves {Stlth+} SInv .b - +0 pair of boots Will .....(no gizmo) Stlth ++++ HPRegen 0.32/turn MPRegen 0.14/turn %: no passive effects @: weak-willed, revved A: reduced essence, off-hand wielding, slow wielding, warmup strikes, no jewellery;^:j;^:j  Pottymouth the SkirmisherCoglin of Hepliaklqana **....Health: 72/72 ========================Magic: 13/14 ======================--## ##### AC: 7Str: 10####.######P############. EV: 11Int: 12......................... SH: 0Dex: 20;^:j......................... XL: 11 Next: 35% Place: Lair:1.....R.†@................ Noise: ===------  Time: 12328.5 (0.0).#.###.#####.##...##..P# f) +6 orcbow "Cala Itwid" {drain, rN+} ......................... Throw: 32 darts (poison)......................... Will/2 Rev* /..).................^....###...##P#####.#P####### R   Yui the knight#... ### ######....##...Yui hits the wolf with a +0 flail! _The wolf dies! _No target in view! _No target in view! _No target in view! _No target in view!;^:jP;^:j;^:j?h  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting6.2  10%   0   h - Spellcasting   2.3    -2           b + Unarmed Combat   0.0    -1   i - Hexes   4.0    -1   c - Throwing   3.0    -1   j + Fire Magic   0.8    -1       k * Earth Magic   5.7  14%  -1[;^:j{p40m  d + Ranged Weapons 11.1  32%  -1           l + Invocations   0.0    -2   e - Armour   1.2    -1   m * Evocations   4.2  14%  +3   f - Dodging   1.7    -1   n + Shapeshifting   0.0    -2   g * Stealth   5.2  30%  -1              ;^:j[37m                                                The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets<^:j) 4214421 g - Stealth   5.2   >^:j31738 l * Invocations   0.0  16%16?^:j\ ?^:j  Pottymouth the SkirmisherCoglin of Hepliaklqana **....Health: 72/72 ========================Magic: 13/14 ======================--## ##### AC: 7Str: 10####.######P############. EV: 11Int: 12......................... SH: 0Dex: 20?^:j&d......................... XL: 11 Next: 35% Place: Lair:1.....R.†@................ Noise: ===------  Time: 12328.5 (0.0).#.###.#####.##...##..P# f) +6 orcbow "Cala Itwid" {drain, rN+} ......................... Throw: 32 darts (poison)......................... Will/2 Rev* /..).................^....###...##P#####.#P####### R   Yui the knight#... ### ######....##...Yui hits the wolf with a +0 flail! _The wolf dies! _No target in view! _No target in view! _No target in view! _No target in view!?^:j?^:j=?^:j?^:jD?^:j?^:jb!?^:j%\.R?^:j'd  You encounter a wolf.?^:j/hh   wolf (distracted)?^:j8?^:j<;---9.5 (1 _?^:j6===2.4 (0.9@^:j @^:j7 U _You encounter a wolf.@^:jt )))))) (drained)You shoot an arrow. Yui avoids your attack. The arrow hits the wolf!  You drain the wolf.@^:j7u.hR.@^:jY;/.h@^:jl@b.†, ally target)A^:jX2==--3.3A^:jA^:j3 X _The wolf is almost dead.A^:j76)))))))A^:jG h  You shoot an arrow. Yui avoids your attack. The arrow barely misses the wolf.Yui blocks the wolf's attack. Yui barely misses the wolf.A^:jVP..hR..†h 2 wolves (1 drained, 1 ally target)A^:jS,4.4 (1.1A^:jDXA^:jZU _You encounter a wolf.A^:j{ †  You shoot an arrow. Yui avoids your attack. The arrow hits the wolf.A^:j))))   wolfA^:jh.hR.A^:jp]..†(ally target)A^:ju3750A^:j&}A^:jH _You kill the wolf!A^:j$i ))))) You shoot an arrow. Yui avoids your attack. The arrow hits the wolf!A^:j:*A^:j? .h  The wolf is moderately wounded.A giggling sprite leaps out and smacks the wolf with its own front paw.  The wolf is heavily wounded.A^:jR...†very drained, ally target)A^:j,6.3 (0.9A^:joA^:jh _Yui blocks the wolf's attack. Yui misses the wolf.A^:j6)))))))A^:j! 5*A^:j ! †h  You shoot an arrow. The arrow misses the wolf.A giggling sprite leaps out and makes the wolf trip over its own paws.  The wolf is heavily wounded.A^:j[ +.hA^:jh ..†.h.†A^:j  ==7.3 (1.0Rev* A^:jL A^:j! i _The jinxing sprites lose interest in you.A^:j .You shoot an arrow. The arrow hits the wolf! You drain the wolf.A^:j >))A^:jS L.RA^:j\ N.†A^:ja -98A^:j"i A^:j@l H _You kill the wolf!A^:j\ A^:jN! A^:jO& A^:j\) H _No target in view!B^:jqB^:juB^:jB^:j1H _No target in view!B^:j۠B^:jB^:jܪB^:jH _No target in view!B^:j5B^:jFB^:jB^:jH _No target in view!B^:jb B^:jm 3B^:j F.RB^:j : _B^:jؤ 3==B^:j] B^:j B^:j TRev+ B^:j B^:j ,B^:j B^:j& ,B^:j B^:j P==B^:j B^:j TRev B^:j B^:j' BB^:jM B^:jp b4==B^:jC 4 _Magic restored.B^:j 3B^:j B^:j7 6B^:j ,B^:j] B^:j P==B^:j% B^:j% ,B^:j B^:j B^:j ,B^:j- B^:jD ,B^:jz B^:jq ,B^:j B^:j ,B^:j B^:jC ,B^:j B^:j >B^:j:n _You feel your willpower return.B^:jeB^:j 3B^:j B^:j## #######.######P###########....................... ...................... ...†...R......B^:jl  ...#.###.#####.##...## .......---59.3 (21.0)....................... ./..)..........^ #.###...##P#####.#P##### # #...#### ##### #....# ##...# #..[. †RB^:j(!B^:j#I---60.3 (22B^:j|*B^:ju-% _Found a helmet.C^:ju3C^:jyC^:j|C^:jj0.C^:j13C^:jXBC^:j~,C^:jtC^:jC^:j(BC^:jC^:jB  You see here a +0 long sword.C^:jC^:jC^:j5 _C^:jҵC^:j}C^:j,C^:jپC^:jC^:j## ####.P##.#####.######P#####........................>.......................C^:j!..........†...†.........#.###.#####.##...................................R).5.3 (5.0)#######.###...##P#####.# ### #...#### ### #....# ##...# #..[. ...... .......R.C^:j^C^:j+6.3 (6C^:jOC^:j/J _Found a stone staircase leading down.C^:jC+7.3 (7C^:jC^:j@ _a - a wand of flame (8) (gained 7 charges)D^:jwD^:j1zD^:jeD^:jD^:joD^:jD^:j*T _You swap places with Yui.D^:j9D^:j3D^:jٞD^:jD^:jD^:j'D^:jD^:jbD^:jޫB  You see here a +0 long sword.D^:jkD^:jD^:j35 _D^:jzD^:jŷD^:jɹ,D^:jD^:jD^:jֿD^:jD^:j3,D^:jWD^:jD^:j ,D^:jD^:j<D^:jJD^:j,D^:jD^:jD^:j,D^:jD^:jD^:jD^:jD^:jD^:jD^:j\D^:jD^:j,D^:jD^:jj  You encounter a rime drake.D^:j0....................................)...............#######.###...##P#####.#P# #####...#### ##### #....#  ##...## D^:j#.#######R.[.#.## ......... k......... ................. .##..##.########. ## ###  k   rime drake (asleep) ..##....R78.3 (11.0)D^:j G, ally target)D^:jm 39.3 (12 _D^:jD^:jE^:jM R.Casting: Jinxbite (safe; 11% risk of failure)  E^:jZPConfirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.E^:jqWE^:jZ2----==80.0)Will/2 Jinx E^:j$`E^:jc7 .E^:jf^R _You feel your willpower being sapped.E^:jlE^:jCo.--1E^:jPtE^:j7wE^:j* ))))))k  You shoot an arrow. Yui avoids your attack. The arrow hits the rime drake!  The rime drake hisses angrily.E^:j.:*E^:jok k.....Rcatching breath, drained,…)The rime drake is heavily wounded.A giggling sprite leaps out and makes the rime drake trip over its own feet.  The rime drake is severely wounded.E^:jv *****The rime drake breathes ice at you.E^:jxER.E^:j 6....E^:j w====2.4 (1.1Rev E^:j E^:j 6 _Yui blocks the icy flash freeze.E^:j .You shoot an arrow. Yui avoids your attack. The arrow hits the rime drake!E^:j @)))))) E^:jD D.RE^:jK 2.....E^:jVR e43===-3.5E^:jZ E^:j] N _You kill the rime drake!E^:j.$ E^:jY' 7-E^:j+ E^:j / H _No target in view!E^:j{UE^:jLYE^:jS\E^:j&_H _No target in view!F^:jCfF^:jiF^:jhmF^:jIpH _No target in view!F^:jF^:je3F^:jKF^:j---- _Rev F^:jOF^:j _The sprites lose interest in your situation.3==F^:jF^:jc>F^:jM F^:jD ,F^:j\ F^:jj,F^:j,F^:jP==F^:jx,F^:j"F^:jv&,F^:ja)F^:j,b4==F^:jE.F^:j0,F^:j2F^:j,5,F^:j7F^:j-:BF^:j<F^:j?P==F^:jvA,F^:jCF^:j3F,F^:jcHF^:jTJ,F^:jLF^:jNBF^:jPF^:jR,F^:j>UF^:jqW,F^:jY,F^:jO\F^:jL^BF^:j`F^:jb,F^:j`eF^:jg>F^:jkn _You feel your willpower return.F^:jmF^:jao3F^:jqF^:jt,F^:juF^:jwF^:j{yF^:j[{BF^:j~F^:jF^:j,F^:jF^:j,F^:jf,F^:jsF^:j`F^:jT,F^:j,F^:jF^:j7F^:jHBF^:jF^:j,F^:j,F^:jF^:jBF^:jϦF^:jF^:jBF^:jF^:jF^:j,F^:j\F^:j,F^:j,F^:j,F^:jF^:j,F^:jF^:jF^:jF^:j,F^:jF^:jF^:jF^:j[,F^:jF^:jF^:jX,F^:jF^:jF^:jBF^:jPF^:jZF^:j<,F^:j,F^:jF^:jF^:jF^:j,F^:jF^:jF^:j,F^:j,F^:jF^:j,F^:jF^:j6F^:j4F^:j, F^:j1 F^:j F^:jF^:jF^:j,F^:jF^:jF^:jiF^:jF^:jF^:jN!F^:j#F^:j%,F^:jR*} _e - 2 scrolls labelled JULITE ZIHUO (gained 1)F^:j,F^:j03F^:je2F^:jn4F^:j6F^:j8BF^:j:F^:j<F^:j?BF^:j'AF^:jBF^:jD,F^:jFF^:jHF^:jJF^:jL,F^:j\OF^:jyQF^:jsSi  You encounter a cane toad.F^:j[ .#  ........##  .................  .....÷..............................#######...######## F^:jS_#####....# ############.##.....#####.#F......@.R......^.......---..............................##P#######..###...P###.###### #...## ####...##...#F   cane toad (asleep)#...##...#R.437.5 (54.0)F^:jjfG, ally target)F^:j.iO---8.5 (55 _F^:jFnF^:j2qG^:jU .RG^:j -Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.G^:jfG^:j2----==9.5 (1.0)Will/2 Jinx G^:jIG^:j& G^:jwR. _You feel your willpower being sapped.G^:j)G^:j13L--40G^:j& ))))))FYou shoot an arrow. Yui avoids your attack. The arrow hits the cane toad.  The cane toad gives a loud, deep croak!G^:jϬ:*G^:j: R.The cane toad is lightly wounded.  A giggling sprite leaps out and smacks the cane toad with its own front foot.G^:jD.FG^:jf...drained, ally target)G^:j [===1Rev G^:j/G^:j7 _The cane toad is lightly wounded.G^:j{w  ))))) very drained, ally target)You shoot an arrow. Yui avoids your attack. The arrow hits the cane toad.  You drain the cane toad.G^:j :*G^:j R.The cane toad is moderately wounded.A giggling sprite leaps out and smacks the cane toad with its own front foot.G^:j D.FG^:j Z.R..G^:j %2G^:j w _The cane toad is heavily wounded.G^:jS )))))))You shoot an arrow. Yui avoids your attack.G^:j̎ :*G^:jb J .FThe arrow closely misses the cane toad.A giggling sprite leaps out and smacks the cane toad with its own front foot.  The cane toad is heavily wounded.G^:jl ...FR..The jinxing sprites lose interest in you.G^:jSp ----3.6 (1.1Rev+ G^:j3t G^:jaw z _Yui closely misses the cane toad. Yui blocks the cane toad's attack.G^:j8 ))) You shoot an arrow. Yui avoids your attack. The arrow hits the cane toad!G^:j R..The cane toad is severely wounded.G^:j+40G^:jG^:jx _Yui closely misses the cane toad. The cane toad barely misses Yui.H^:jJ ))) You shoot an arrow. Yui avoids your attack. The arrow hits the cane toad.  You drain the cane toad.H^:j~ R..The cane toad is almost dead.The cane toad stings Yui but does no damage.H^:j3==5Rev* H^:jH^:jO _Yui misses the cane toad.H^:jC )))))))You shoot an arrow. Yui avoids your attack.H^:j ( ...FR..The arrow barely misses the cane toad.H^:jN+%6H^:j 0H^:jN3B _The cane toad stings Yui but does no damage.H^:j †You shoot an arrow. Yui avoids your attack. The arrow hits the cane toad!H^:j6?)))H^:j?.RH^:j ..H^:j=3/73477.5 (0.9H^:jH^:jM _You kill the cane toad!H^:j3H^:joH^:jH _No target in view!H^:j H^:j> H^:j H^:j H _No target in view!H^:jVqH^:jty.RH^:jxP _H^:j|==H^:j,H^:jjRev+ H^:jb4==H^:jFH^:jBH^:j`BH^:jTRev H^:jqH^:j2f==H^:jtH^:j,H^:j,H^:jɡH^:jBTH^:j(,H^:jH^:jBH^:jծBH^:jòH^:j>H^:jn _You feel your willpower return.H^:jH^:j3H^:j> _You swap places with Yui.H^:jH^:jIH^:j,H^:jXH^:jH^:jBH^:je  You see here a cane toad corpse.H^:jcH^:jK _H^:j,H^:jH^:j,H^:j,H^:j;,H^:j~,H^:jrH^:j7H^:jBH^:jBH^:j,H^:jPH^:j,H^:jWH^:j H^:j BH^:jBH^:jgBH^:j*3<I^:j)I^:j,I^:jZXI^:jB I^:jf#I^:jd&I^:j),I^:j1,I^:jO5I^:j8,I^:j:I^:j->I^:jHXI^:jSI^:jWI^:jZ,I^:j^I^:jaI^:jMdI^:j#g,I^:jiI^:j nI^:juqI^:jt,I^:jwI^:jzI^:j~,I^:jI^:jψBI^:j _t - 4 scrolls of teleportation (gained 1)I^:jK_I^:j,I^:jt,I^:jI^:jQI^:jݤ,I^:j,I^:jI^:j\,I^:jI^:j,I^:j,I^:jзI^:jI^:jE,I^:jI^:j]> _You swap places with Yui.I^:jI^:j03I^:jI^:j,I^:jI^:j,I^:jI^:jI^:j,I^:j1I^:j_I^:jI^:j,I^:jI^:j,I^:jBBI^:j0I^:jI^:jBI^:jzI^:j-,I^:j,I^:jI^:jqI^:jBI^:j$ I^:j I^:j3,I^:j,I^:jI^:j,I^:jI^:jf,I^:j,I^:jI^:j!I^:j$BI^:j',I^:j*I^:jW-,I^:j/I^:j 2I^:j/4BI^:jN6I^:j=9,I^:j;BI^:j>I^:j]A,I^:j$DI^:jGI^:jI,I^:juLI^:j1OI^:jQBI^:jpTI^:jVI^:jYI^:j[,I^:j=^I^:j`I^:jc,I^:j fI^:jh,I^:jk,I^:j1n,I^:jpI^:jr,I^:jcuI^:j xI^:jzBI^:j}I^:jI^:jI^:j,I^:jI^:j>,I^:j,I^:jI^:j    #........  I^:j P........   .........   #........   #........   #........   #........   #@..# ---  #R..#   #...#   #...# #  #...#######.#  #............  #............  ##............  #.....#P#####I^:j1521.5 (74.0)I^:jH---2.5 (75I^:j4I^:j*Y _j - a glowing pink potionI^:jɚ I^:j 3I^:jd G.I^:j~ II^:jQ I^:j   ##########P ##.. #P. ...> #.. #.. #.. #..@.......3.5 (1.0) #.R.#####.P #...#  #...# #...# # #...#######.#  #..... #...... ##............I^:j} I^:j +4.5 (2I^:jT I^:j ; _Found a stone staircase leading down.J^:jiJ^:jm3J^:jqNRJ^:js3J^:jznJ^:js},J^:jFBJ^:j,J^:jwJ^:jԇBJ^:j<J^:j,J^:jJ^:jJ^:j,J^:j,J^:jVP*J^:jh ## ########P# ##. #PJ^:j,w. #..> ##.. #.R. #...30.5 (6 #........... #...#####.P# #...# ## #...# #...# #  #...#######.# #.... .RJ^:j J^:j+1.5 (7J^:jJ^:jn _You can now swap creatures with your ancestor.J^:jqJ^:ju3J^:jTy3J^:j8|3J^:jcnJ^:jJ^:jjJ^:j ## ##########P## ##..............J^:jʒW #P... #....> ##..... #..... #...... #....R.[3.5 (2 #...#####.P#### #...# ##  #...# #...# # #...#######.# ### #............ ... #...... ... ##... ....RJ^:jJ^:jf+4.5 (3J^:jJ^:j- _Found a leather armour.K^:j9 IK^:j>< F.K^:j? IK^:j^G BK^:jkJ ,K^:jM K^:jO K^:j"R ,K^:jT K^:j$W K^:jY K^:jZ\ ,K^:j^ K^:jHa K^:jCd K^:jfg ,K^:j3j K^:jl K^:jo K^:jHq K^:js ,K^:jJv K^:jy K^:j| K^:jn~ ,K^:j( F  You see here a +0 leather armour.K^:jA K^:j0 K _K^:j K^:jÓ K^:jΖ ,K^:jڙ K^:j3 K^:j1 K^:j K^:j ,K^:j K^:j K^:j ,K^:jh K^:jҵ K^:j ,K^:j ,K^:jU K^:j: ,K^:j K^:j ,K^:jh ,K^:j K^:jC K^:jk K^:j BK^:j K^:jt K^:j ,K^:j K^:j K^:j ,K^:j ,K^:jo K^:j ,K^:j! K^:j K^:j K^:j BK^:j K^:jK K^:j BK^:j BK^:j  _You swap places with Yui.K^:j IK^:j_& nK^:j* BK^:jJ/ ,K^:jl3 ,K^:jJ6 ,K^:j9 K^:j< ,K^:j? ,K^:jD ,K^:jG ,K^:jgJ ,K^:jM K^:jP ,K^:jS ,K^:j5W K^:jZ ,K^:j] K^:jra BK^:j"d BK^:jdg ,K^:ji ,K^:j l K^:jn ,K^:j*q ,K^:j^x K^:j{ ,K^:j K^:j ,K^:j BK^:j K^:jm XK^:jP K^:j6 K^:jA XK^:j) K^:jh BK^:j0 K^:j¦ ,K^:j ,K^:j K^:j BK^:j K^:j K^:j BK^:jP XK^:j6 ,K^:j; ,K^:j8 ,K^:j7 ,K^:j BK^:jG K^:j0 K^:j BK^:j K^:j  ,K^:jy K^:jm b  You see here a wolf skeleton.K^:j K^:j 5 _K^:j K^:j! K^:jU$ K^:j& ,K^:j* ,K^:jD- K^:j0 ,K^:j;4 K^:j6 K^:j: ,K^:j< ,K^:j@ K^:jC K^:jEF ,K^:jJ ,K^:jN K^:jQ BK^:j!T K^:jV K^:j.Z ,K^:j\ K^:j^ K^:jJb n  You encounter a water moccasin.K^:jk .............÷...÷............... ............#.###.#####.##...##.. K^:jhn c................................. ................................. .............).................^. P#.#######.###...##P#####.#P##### #### #####..R#### ##### #....#  ### ##..@## ######.#######..[.#.## ...................... ...................... ......................S. .##...##..##.########... ###...######## ### S   water moccasin (asleep) ###...#.##.### ..............K^:jPq c.R87.5 (53.0)K^:jsx G, ally target)K^:j| 38.5 (54 _K^:jU K^:j҇ L^:j  .RCasting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.L^:j L^:jn 2----==9.5 (1.0)Will/2 Jinx L^:j L^:j+  S. _You feel your willpower being sapped..RS.L^:j YSL^:jU /--90L^:j N _The water moccasin hisses angrily.M^:jK )))drained, ally target)You shoot an arrow. The arrow hits the water moccasin.  You drain the water moccasin.M^:j$<S.M^:jO[RM^:jm6...M^:jJ[===1Rev M^:j{M^:j< _The water moccasin is lightly wounded.M^:jR)))))M^:jC:*M^:j S.You shoot an arrow. The arrow misses the water moccasin.A giggling sprite leaps out and makes the water moccasin trip over its own  tail.M^:j# ..... very drained, ally ta…)The water moccasin is moderately wounded.M^:j',2.4 (0.9M^:j-M^:j1[ _Yui barely misses the water moccasin.M^:jPM ) You shoot an arrow. The arrow hits the water moccasin!  You drain the water moccasin.M^:j;*M^:jX S.The water moccasin is almost dead.A giggling sprite leaps out and smacks the water moccasin with its own tail.M^:jq  The water moccasin is almost dead.M^:j{----3.3Rev+ M^:jWM^:j=F _The water moccasin bites you but does no damage.M^:j †You shoot an arrow. The arrow hits the water moccasin!!M^:j)M^:j- ER.M^:j6 M^:j< 494.4 (1.1M^:jC M^:jH R _You kill the water moccasin!M^:j M^:j M^:jW M^:j H _No target in view!M^:j\ M^:j` M^:jAe M^:j=h H _No target in view!N^:jN^:jN^:j"N^:jH _No target in view!N^:j{N^:j~3N^:j!: _N^:j3==Rev+ N^:j&N^:j _The sprites lose interest in your situation.N^:j֑N^:jN^:jNTRev N^:jk,N^:jVN^:jP==N^:jdN^:jӦ>N^:j%N^:jl,N^:jN^:j.b4==N^:jaN^:j,N^:j̶N^:j,N^:jN^:jG,N^:j|==N^:jAN^:j,N^:j-,N^:jsN^:j,N^:j@N^:j,N^:j@N^:j,N^:j4N^:jN^:j,N^:j4N^:j,N^:jN^:j,N^:j>N^:jN^:jn _You feel your willpower return.N^:jN^:j3N^:jj  You see here a water moccasin corpse.N^:j6N^:jN^:jV 5 _N^:j` N^:j N^:j,N^:jN^:j]N^:jN^:j;N^:j,N^:j"N^:jY$N^:j&,N^:j")N^:js,N^:j.N^:j#2N^:j4,N^:j,7N^:j9N^:j;,N^:j>N^:jc@,N^:jBN^:j-E,N^:jG,N^:jI,N^:jULN^:jNN^:jPN^:j=SBN^:jUN^:jW,N^:jO[N^:j_N^:ji####...#### ##### ####  #....#  ##...#### ## ####..[†#.#########P#### ###### .................. ..... ........................ ...... ...............R........ ...... ##.########...##...###.. #.#### #### ######@..#---627.4 (33.0) .### #...# ####N^:jl ............ [. ..... ...... #.## ##....######. ##P#.  # #.....# #### # ##...###### #.##...###########.P####N^:joM.RN^:jwN^:jH{H---8.4 (34N^:jN^:j) _Found a scale mail.N^:j N^:j& 3N^:j N^:jf 0.N^:j IN^:j XN^:j ,N^:j N^:j ,N^:jF N^:j N^:j< ,N^:j N^:j N^:j ,N^:jH N^:j N^:j ,N^:jJ N^:j N^:j ,N^:j ,N^:j+ ,N^:j~ N^:j" ,N^:j@% N^:j' N^:j* ,N^:j, N^:jZ/ N^:j1 N^:j4 ,N^:j7 N^:jM B  You see here a +0 scale mail.N^:j!P N^:jR 5 _N^:jU N^:jY N^:jr\ N^:j3_ BN^:ja N^:jd N^:j[g ,N^:jj ,N^:jhl N^:jzn ,N^:jp N^:jt ,N^:jv ,N^:jy ,N^:j3| N^:j~ BN^:j؁ N^:j N^:j` BN^:j( N^:j< BN^:j֏ N^:j) N^:j N^:j BN^:j N^:j} ,N^:j ,N^:j< ,N^:jȧ BN^:jM N^:j N^:ja BN^:j ,N^:jȴ ,N^:jO ,N^:jӹ ,N^:j ,N^:j ,N^:jv ,N^:j ,N^:j N^:j= BN^:j ,N^:j BN^:j N^:j ,N^:j$ XN^:jl BN^:j ,N^:jt BN^:j N^:j N^:jj BN^:jv N^:je N^:jL ,N^:j( N^:j N^:j N^:j BN^:j N^:j N^:j ,N^:j! N^:j N^:jm ,N^:j ,N^:ji N^:j N^:jB BN^:j N^:jZ N^:jl N^:j ,N^:j N^:j8 N^:jG# BN^:j0& N^:j( N^:jY+ BN^:j. N^:j3 XN^:j6 N^:jN: N^:j> BN^:jA ,N^:jE BN^:jN nN^:jR ,N^:jU ,N^:jY ,N^:jE] ,N^:j!a BN^:j d N^:jg BN^:jj N^:jn ,N^:jr ,N^:jCv N^:j7z BN^:j,} N^:j N^:j˃ BN^:jl ,N^:j N^:j XN^:j֒ ,N^:j BN^:j BN^:j۝ N^:j] ,N^:j` BN^:j N^:j BN^:j N^:jx ,N^:j= BN^:j N^:j0 XN^:j_ ,N^:jJ BN^:j ,N^:j* BN^:j7 ,N^:jF BN^:j ,N^:j XN^:j XN^:j N^:j XN^:j ,N^:j BN^:j ,N^:jq BN^:j ,N^:jl BN^:j N^:jh N^:jBN^:j:,N^:jBN^:j BN^:jx BN^:jQXN^:jXN^:j,BN^:jXN^:jXN^:j ,N^:j$BN^:jk&,N^:jH)BN^:j-BN^:j/BN^:j2BN^:jAN^:jDBN^:jPJ> _You swap places with Yui.N^:jM_N^:jQN^:j3T,N^:jV,N^:jZ,N^:j*]BN^:j%`N^:j`bBN^:jdN^:j)h,N^:jjBN^:jlN^:joN^:j"qBN^:jsN^:jyv,N^:jy,N^:j{N^:jXN^:jNN^:jBN^:j,N^:joN^:jgBN^:jN^:j,N^:jBN^:jN^:jўBN^:j:N^:j#XN^:jr,N^:jBN^:jN^:jεBN^:jN^:j,N^:jz,N^:jҿN^:jN^:j<N^:jBN^:jN^:j=,N^:j,N^:j,N^:j,N^:je,N^:jN^:jBN^:jN^:j5,N^:jN,N^:jN^:jXN^:jXN^:j,N^:j,N^:jN^:j^BN^:jN^:jN^:jXN^:jw,N^:jdBN^:j%N^:jBN^:j N^:j N^:j9BN^:jN^:jBN^:jwN^:j7N^:jBN^:j@,N^:j)#BN^:j%,N^:j(BN^:jB-XN^:j60,N^:ju3,N^:j6BN^:j:XN^:jb=N^:jO@XO^:jO^:jXO^:j,O^:j XO^:juXO^:jA,O^:jLBO^:j,O^:j5BO^:j"BO^:j %,O^:j,,O^:j/,O^:j!4BO^:jJ8XO^:j;XO^:j?,O^:j2CBO^:j:GBO^:jJ,O^:jL,O^:jOBO^:jMRO^:jUXO^:jcX,O^:j ]BO^:j`O^:jcBO^:j$h,O^:jDkBO^:jqO^:jtBO^:jx,O^:j@}XO^:jBO^:j,O^:j\XO^:jO^:jBO^:jǕBO^:j BO^:j~XO^:j,O^:jXO^:j],O^:jaBO^:j=O^:j^BO^:j1T _You swap places with Yui.O^:jO^:jyO^:j7O^:jO^:jjBO^:jBO^:jk,O^:j[BO^:j ,O^:jBO^:jd,O^:jBO^:jUO^:j(BO^:j#,O^:jm  You encounter a komodo dragon.O^:j   #...#   ##...#  #....#### ###  ##...##.#######.  #.................  ##.....  #.R...  #....##########      #...#    #...#  P...#  #....   #..... l   komodo dragon (asleep)  #..l... O^:j: e.R776.4 (148.0)O^:jG, ally target)O^:jf379 _O^:jO^:jO^:j  #...#  ##...#  #....#### ###  ##...##.## #................. ##........ #....... #.R..# ##@..#  #...#  #...#  #...#  P...#  #....  #.....  #..l... O^:jL O^:jFW #...#  ##...#  #....#### ###  ##...##.## #................. ##........ #....... #.R..# ##@..#  #...#  #...#  #...#O^:j[B P...# #....  #.....  #..l...O^:j]O^:j`O^:jdO^:jgd _A komodo dragon is nearby!P^:j: .RCasting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.P^:j(P^:j/+2----==8.0)Will/2 Jinx P^:j.P^:j23 .R _You feel your willpower being sapped.P^:jb9P^:j<.--9P^:jR^:j@BR^:j3CP==R^:jER^:jGTR^:j5J,R^:jL,R^:j'O,R^:jQ,R^:j7T,R^:jV,R^:jY,R^:jZ,R^:j\,R^:j^R^:ja,R^:jcR^:je>R^:jgn _You feel your willpower return.R^:jMj3R^:jlR^:j:o,R^:j:rBR^:jwtR^:jv,R^:jy,R^:j{R^:j_}BR^:jR^:jR^:j,R^:jƅ,R^:juR^:j,R^:jR^:jR^:jn,R^:j,R^:jĕR^:j,,R^:j,R^:jR^:jϟBR^:jR^:jR^:jBR^:j.R^:j,R^:j(,R^:j8R^:jMBR^:j7,R^:jR^:j ,R^:j,R^:jR^:jBR^:j$R^:jFR^:j"BR^:jCR^:jg,R^:js,R^:jE,R^:j,R^:j,R^:j6R^:jXR^:jeR^:jBR^:j6,R^:jBR^:j$,R^:jBR^:j,R^:jBR^:jR^:jBR^:j,R^:jR^:jBR^:jO,R^:jBR^:jR^:j,R^:j[BR^:jR^:j,R^:j,R^:j2BR^:j` R^:j R^:jBR^:jR^:j-R^:j',R^:j,R^:jR^:j(,R^:jcR^:j} R^:j|",R^:jw$,R^:jM&R^:j/(R^:j*,R^:j,R^:j-R^:j/,R^:jf1R^:j3R^:j4,R^:jr6R^:j)8R^:j9R^:j;,R^:j=,R^:j?R^:j]A,R^:j!CR^:j.ER^:jGBR^:jHR^:jKBR^:j6NR^:jPR^:jESBR^:jU,R^:jWBR^:jYR^:j[,R^:j],R^:j_R^:jaBR^:jRdR^:j_fR^:jhBR^:jjR^:jnmBR^:joR^:jqR^:jsR^:jvR^:jy,R^:j|R^:jp~R^:jȀ,R^:jڂR^:jR^:jR^:j$,R^:j@R^:jjR^:jR^:j,R^:jR^:jR^:jR^:j,R^:jR^:jĝR^:jŸR^:jBR^:jR^:jR^:j},R^:j$R^:j/R^:jR^:jf,R^:jMR^:jP.............. .......... ................................. ................................. ######.......................... #..........................#  #####............## ##.##...................## ................................. R^:j...............^@................--- ...............R............>.... ##.######.###P.##.##############.  ### ### #### ## ## R^:j1857.4 (72.0)R^:jsH---8.4 (73R^:jR^:j3 _b - a wand of quicksilver (5)R^:j9 R^:jV< 3R^:jw? R^:jB IRR^:j6D 3R^:jcJ R^:j1M R^:jHO ,R^:jQ R^:jS R^:jrU R^:jW ,R^:j|Y R^:j[ R^:j;^ R^:j_ ,R^:j^e R^:jgg R^:ji R^:jk ,R^:jo R^:jq R^:js BR^:j{u R^:j;w BR^:j)y ,R^:jz R^:jG} BR^:j R^:j\ R^:j BR^:j- ,R^:j! BR^:j R^:jь R^:jˎ BR^:j R^:j R^:j֔ BR^:j֖ R^:j R^:jT ,R^:j BR^:j ,R^:j$ BR^:jj ,R^:j R^:j BR^:jp ,R^:j BR^:j R^:j R^:jG BR^:j R^:j" BR^:jn R^:j R^:j̿ R^:j ,R^:j R^:j R^:j BR^:j R^:j8 ,R^:j R^:j+ R^:j< BR^:jM R^:je R^:jq BR^:j R^:j R^:j ,R^:j ,R^:j' R^:j BR^:j R^:jP R^:j R^:j ,R^:j R^:j R^:jy R^:jg ,R^:jER^:jR^:jR^:jBR^:jR^:j R^:j ,R^:jR^:jR^:j,R^:j,R^:jR^:jR^:j,R^:jR^:jcR^:jC,R^:j!,R^:j#R^:j$,R^:j&,R^:j(R^:j+,R^:j -,R^:j/,R^:j1,R^:j3R^:j5,R^:j 7,R^:j8,R^:j:R^:j<,R^:jI>,R^:j/@R^:jB,R^:jCR^:jE,R^:jH,R^:j?JR^:jLR^:j6Oi  You encounter a cane toad.R^:j[S.##P#####.#######.###.####.....##............................................... .......................... R^:jVU4.##...#####.############.. .###### ### #... .######... ###########.##. .@.R.... F....... ....................... #P#########.######.###P.#### ### ### F   cane toad (asleep)R^:jX[R.98.4 (40R^:j8]G, ally target)R^:j_39.4 (41 _R^:jcR^:j fS^:j  .RCasting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.S^:j S^:j 2----==900.4 (1.0)Will/2 Jinx S^:j S^:j F. _You feel your willpower being sapped.S^:j, JR.S^:j GFS^:j %1S^:jn S^:j + _The cane toad croaks.T^:jo )))))You shoot an arrow. Yui avoids your attack.T^:j,.FR..FT^:ja..T^:j`=2.5 (1.1Rev T^:jT^:jF _The arrow hits the cane toad but does no damage.T^:j] ))) You shoot an arrow. Yui avoids your attack. The arrow hits the cane toad!T^:j:*T^:jk .FThe cane toad is moderately wounded.A giggling sprite leaps out and makes the cane toad trip over its own feet.T^:j R.drained, ally target)The cane toad is moderately wounded.T^:jc3.4 (0.9Rev+ T^:j;T^:ji= _Yui hits the cane toad with a +0 flail.T^:j )) very drained, ally target)You shoot an arrow. Yui avoids your attack. The arrow hits the cane toad!  You drain the cane toad.T^:jy R.The cane toad is almost dead.T^:jp}I----4.4 (1.0T^:jT^:j6B _The cane toad stings Yui but does no damage.T^:jya .You shoot an arrow. Yui avoids your attack. The arrow hits the cane toad!T^:jf<)) T^:jg?.RT^:jT^:j 4/74575.5 (1.1Rev* _You kill the cane toad!Training target 6.0 for Earth Magic reached!T^:j^T^:jl _Your Earth Magic skill increases to level 6!T^:j T^:j@ T^:j T^:j H _No target in view!T^:j  T^:j T^:j T^:j H _No target in view!U^:jm.U^:j2U^:j]5U^:j`8H _No target in view!U^:jU^:j3U^:j 3== _U^:jmRev+ U^:jJ _The sprites lose interest in your situation.U^:jBU^:jf==U^:j6TRev U^:j>U^:jIBU^:jzx4==U^:j,U^:j,U^:j>U^:jBU^:jP==U^:jU^:j}BU^:j1,U^:jU^:jBU^:jD U^:jR>U^:jn _You feel your willpower return.U^:jIU^:jN> _You swap places with Yui.U^:jJU^:jIU^:jl,U^:jBU^:j"!,U^:jI#,U^:j%,U^:j&U^:jf)XU^:j-BU^:jW/,U^:j1,U^:j3,U^:j5,U^:j7,U^:j9,U^:j7<,U^:jR>BU^:jd@XU^:jCU^:j$Ff  You encounter a wyvern.U^:jI  ##........................   #.......   #.U^:jjL$.   #...##...#####.##########   #.. ###   #...# ### ###   #....####.#############.#   #.........R.........   #.@......---  k  ######.#####P#########.#   ## ### ###      k   wyvern (asleep)U^:jN^R.31.5 (26.0)U^:jU, ally target)---2.5 (27 _U^:j7YU^:jZ\U^:j { R.Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.U^:j` U^:j 2----==3.5 (1.0)Will/2 Jinx U^:jj U^:j R. _You feel your willpower being sapped.U^:j U^:j .--4U^:j U^:jT V^:jt))))))kdrained, ally target)  You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  You shoot an arrow.  The arrow hits the wyvern but does no damage.drain the wyvern.  The wyvern hisses angrily.V^:j Q;*V^:j# .kThe wyvern is lightly wounded.  A giggling sprite leaps out and makes the wyvern trip over its own feet.R.V^:j*..... very drained, ally target)V^:j5.b===5.4 (0.9Rev V^:j1V^:j5a _The wyvern is moderately wounded.V^:jحB))))))))))V^:jS3:*V^:j3\ k.You shoot an arrow. The arrow barely misses the wyvern.A giggling sprite leaps out and makes the wyvern trip over its own feet..RV^:j \.kV^:j ?......V^:jc6.4 (1.0Rev+ V^:jV^:ja _The wyvern is moderately wounded.V^:jX  ))) You shoot an arrow. Yui avoids your attack. The arrow hits the wyvern!V^:j:*V^:j 4kR.. _The wyvern is moderately wounded.  You shoot an arrow. Yui avoids your attack. The arrow hits the wyvern!  The wyvern is severely wounded. smacks the wyvern with its own front foot.  The wyvern is almost dead.  The jinxing sprites lose interest in you.V^:jT |----7Rev+ V^:jT V^:j t _Yui blocks the wyvern's attack. Yui closely misses the wyvern.V^:jV †You shoot an arrow. Yui avoids your attack. The arrow hits the wyvern!V^:j[ ?)))V^:j ?.RV^:jL ..V^:j s98.3 (0.9Rev* V^:j V^:j' J _You kill the wyvern!V^:j4 V^:j V^:jɦ $ V^:j :_No target in view!V^:jV^:jV^:jV^:jH _No target in view!W^:jW^:j&.R3== _W^:jRev+ W^:j؞,W^:jBW^:jP==W^:jBW^:j,jRev W^:jBW^:jdx4==W^:j,W^:jTW^:j,W^:jBW^:jP==W^:jBW^:jBW^:jABW^:j)W^:j>W^:j` _You feel your willpower return.W^:j,W^:jF,W^:jBW^:jIXW^:jXW^:jW^:jBW^:j> _You swap places with Yui.W^:j_W^:jzW^:jtW^:j*BW^:j!W^:jx$XW^:j.W^:j1W^:jc4BW^:jAW^:jEXW^:jcQW^:jTBW^:jWW^:jIaW^:jmdXW^:j'qW^:jtXW^:jdyW^:j6|XW^:jmW^:j8XW^:jW^:jXW^:jW^:jٚBW^:j W^:j6W^:j,W^:j-,W^:jW^:jBW^:jW^:jW^:j+XW^:jJW^:jXW^:jzW^:jXW^:jW^:jXW^:jW^:jqXW^:j-W^:jXW^:jW^:jXW^:j&W^:j W^:j BW^:jW^:jXW^:j1W^:j/XW^:j$W^:j&W^:j(,W^:j+W^:jT5W^:j58W^:j:BW^:jCW^:j FW^:j9HBW^:jNW^:j|PBW^:jRW^:jVW^:jXBW^:jZW^:j1cW^:jeXW^:jjW^:jmXW^:jqW^:jtXW^:j)yW^:jE{XW^:jW^:jXW^:j[W^:jXW^:jW^:jxXW^:jiW^:jKXW^:jCW^:jםXW^:jW^:jyXW^:jW^:jXW^:jbW^:j4XW^:j(W^:jW^:jſBW^:jW^:jBW^:jW^:jvW^:jW^:ja,W^:jW^:jW^:j#W^:jBW^:jCW^:j,W^:j,W^:jqW^:jW^:j>BW^:j%W^:j\W^:jYBW^:jjW^:jB ,W^:j ,W^:jW^:j,W^:j,W^:j2W^:jW^:j ,W^:j#W^:j&W^:j(W^:j*,W^:j-W^:jO0W^:j(3W^:j5BW^:j0:W^:j=,W^:j?,W^:jVCW^:jFW^:jHBW^:jiMW^:jOW^:jRBW^:jWW^:jYW^:j\BW^:j`W^:jbW^:jdBW^:jEjW^:jlW^:jDoBW^:jtW^:j4wW^:jyBW^:jA~W^:jW^:j,W^:jW^:jW^:jUW^:jd,W^:jGW^:j{W^:joW^:jy,W^:jW^:jW^:j0W^:jBW^:jW^:jW^:j,W^:jWW^:jvW^:jKW^:j,W^:jTW^:jW^:jW^:j,W^:jW^:jW^:jW^:j,W^:jnW^:jW^:jW^:j,W^:jLW^:jW^:jW^:jBW^:jW^:jW^:jBW^:jW^:j>W^:jOBW^:jFW^:j%W^:j,W^:jW^:jNW^:jW^:j,W^:jW^:jW^:juBW^:jeW^:jt,W^:jBW^:jW^:j,W^:j,W^:j),W^:jBW^:jBW^:jDW^:j, ,W^:j W^:j W^:jW^:jg,W^:j,W^:j?W^:jBW^:jW^:js,W^:j ,W^:j",W^:j$,W^:j&W^:j(,W^:jg*,W^:ji,,W^:j.W^:jF0BW^:j2W^:j3,W^:jJ5,W^:j6W^:j~8W^:j!:BW^:j;W^:j=W^:j_?BW^:j AW^:jB,W^:jZD,W^:jE,W^:jG,W^:jDI,W^:jJW^:jLBW^:jNW^:jBP,W^:jQ,W^:jSW^:j-UBW^:jVW^:jUX,W^:jY,W^:j \,W^:j]W^:jZ_BW^:j`W^:jbBW^:j?dW^:je,W^:jgBW^:jiW^:jjBW^:jl,W^:jnBW^:j1pW^:jW^:jgBW^:jG> _You swap places with Yui.W^:jՖ,W^:j 3W^:jrW^:jW^:jBW^:jYW^:jbW^:jLBW^:jRW^:jW^:jBW^:jW^:j,W^:j,W^:jW^:jW^:j*BW^:jW^:jW^:jaBW^:j:W^:jaW^:jK,W^:j1W^:jW^:jW^:j,W^:jW^:j W^:j W^:j BW^:j W^:j* W^:j BW^:j W^:j BW^:j" W^:j( W^:j-+ W^:j- BW^:j3 W^:j6 W^:j9 BW^:jf? W^:jA W^:jD BW^:jJ W^:jXM W^:jO BW^:jT W^:jsW BW^:jY W^:j] W^:j4` W^:j7b BW^:j8h W^:jj W^:j"m BW^:js W^:ju W^:j,x BW^:j} W^:j W^:j BW^:j9 W^:j W^:j BW^:jБ W^:j ,W^:j& ,W^:jZ W^:jܝ W^:jK BW^:j W^:j W^:j BW^:j W^:j W^:ja BW^:j W^:j W^:j BW^:jG W^:j W^:j BW^:j W^:j W^:j BW^:j W^:j W^:j ,W^:j W^:j# g  You see here a cane toad skeleton.W^:j W^:j 5 _W^:j W^:j` W^:j ,W^:j ,W^:j W^:j W^:j BW^:ji W^:j W^:jQ BW^:j b  You see here a wolf skeleton.W^:j W^:j  5 _W^:j W^:j, W^:j  XW^:j XW^:j W^:j W^:j*# W^:j% ,W^:j( W^:jn+ W^:jP. W^:j1 BW^:j 4 W^:js6 W^:j9 W^:jw< ,W^:j> W^:jA W^:jC ,W^:jRF W^:jH ,W^:jJ ,W^:jM W^:jhO W^:jQ ,W^:jS ,W^:j'V W^:jX W^:jY ,W^:j[ W^:j ^ W^:j_` ,W^:jb ,W^:jd W^:j~f W^:jPh ,W^:jj W^:j!l W^:jm W^:jp ,W^:jq W^:js W^:ju W^:jjw ,W^:jvy W^:j4{ W^:j.} W^:j ,W^:j_ W^:j` W^:j W^:ji ,W^:j W^:j W^:jR W^:jA ,W^:j W^:j W^:jؕ W^:j ,W^:jx W^:jH W^:j1 W^:j ,W^:j W^:jO W^:jͧ ,W^:j ,W^:j W^:j W^:jE ,W^:j W^:j W^:jS W^:jZ ,W^:j W^:j W^:j W^:j ,W^:j@ W^:js W^:j W^:j ,W^:j W^:j W^:j W^:j W^:jc ,W^:jB W^:jL W^:jJ W^:j5 ,W^:j W^:jS W^:j ,W^:j W^:j{ W^:j W^:j ,W^:jG W^:jq W^:j] W^:j\ W^:j- ,W^:j W^:j W^:j? ,W^:j W^:j W^:j ,W^:j0" ,W^:j$ W^:j & W^:j' ,W^:j * W^:jE, W^:j?. W^:jG1 BW^:j3 ,W^:j5 ,W^:j7 W^:j9 ,W^:j; ,W^:j= W^:jb? ,W^:jEA ,W^:j&C W^:jD ,W^:jF W^:jCH ,W^:jkJ W^:j:L BW^:jN W^:jO W^:jQ BW^:jDS W^:jU W^:jV W^:jX BW^:jZ W^:j\ BW^:jX^ W^:jA` ,W^:j b ,W^:jc ,W^:je W^:jg BW^:ji W^:jdk W^:j?m BW^:j o W^:jp W^:jr BW^:j' =  #...#######.####  #.....  #....  ##...................  #.....#P#######.###..  ##...#### #####  ##...#.#.#.#  #...R...........  ##..---3139.3 (201.0)  # W^:j  #...................  #...................  #...................  ##................... #P................... ##................... ##...................---W^:j W^:jy E _Done exploring.X^:j X^:ja3X^:j.......0.0)X^:jqX^:jwE _Done exploring.Y^:j#[[?25h[?0c  Search for what [Enter for "."]? Z^:j} [?25l[?1cZ^:j@Z^:jY13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:1] a +0 leather armourb - [Lair:1] a stone staircase leading down  c - [Lair:1] a dispersal trap  d - [Lair:1] a stone staircase leading down  e - [Lair:1] a +0 long sword  f - [Lair:1] a helmet  g - [Lair:1] an alarm trap (1 further duplicate)  h - [Lair:1] an escape hatch in the floor  i - [Lair:1] a stone staircase leading down  j - [Lair:1] a +0 scale mail  k - [Lair:1] a chain mail  l - [Lair:1] a +0 plate armour  m - [Lair:1] a staircase back to the Dungeon[^:j}`[^:j8g[^:jnp  #...#######.####.... Pottymouth the Skirmisher  #................... Coglin of Hepliaklqana ***...  #................... Health: 74/74 ======================== [^:jgq ##................... Magic: 14/14 ========================  #.....#P#######.###.. AC: 7Str: 10  ##...#### ######## EV: 11Int: 12  ##...#########.#.#.## SH: 0Dex: 20  #...R................ XL: 11 Next: 59% Place: Lair:1  ##..@................ Noise: ---------  Time: 13139.3 (0.0)  #................... f) +6 orcbow "Cala Itwid" {drain, rN+}   #................... Throw: 32 darts (poison)  #...................  #...................[^:jsW[1K  ##................... R   Yui the knight  #P...................  ##...................  ##................... _You swap places with Yui. _You see here a cane toad skeleton. _You see here a wolf skeleton. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .[^:jw[^:jy[^:jY}[^:j. _\^:j3 \^:j  Spells (Memorise)TypeFailure Level  a - SandblastEarth3% 1b - Sigil of BindingHexes\^:j# 21% 3  c - ApportationTranslocation34%1  d - FreezeIce34%1  e - Magic DartConjuration34%1  f - Soul SplinterNecromancy34%1  g - Summon Small MammalSummoning34%1  h - Inner FlameHexes/Fire36% 3  i - Call ImpSummoning47% 2  j - Grave ClawNecromancy47% 2  k - Cause FearHexes56% 4  l - Call Canine FamiliarSummoning71% 3  m - Frozen RampartsIce71% 3  n - Fugue of the FallenNecromancy71% 3  o - Ozocubu's ArmourIce71% 3  p - Dimensional BullseyeHexes/Translocation83% 4  q - Flame WaveConjuration/Fire96% 4  r - Eringya's Surprising Crocodile Summoning98% 4  s - Nazja's Percussive Tempering Forgecraft100% 5 9 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit]^:j]^:j]^:j  #...#######.####.... Pottymouth the Skirmisher  #................... Coglin of Hepliaklqana ***...  #................... Health: 74/74 ========================  ##................... Magic: 14/14 ========================  #.....#P#######.###.. AC: 7]^:jStr: 10  ##...#### ######## EV: 11Int: 12  ##...#########.#.#.## SH: 0Dex: 20  #...R................ XL: 11 Next: 59% Place: Lair:1  ##..@................ Noise: ---------  Time: 13139.3 (0.0)  #................... f) +6 orcbow "Cala Itwid" {drain, rN+}   #................... Throw: 32 darts (poison)  #...................  #...................  ##................... R   Yui the knight  #P...................  ##[3]^:j2m...................  ##................... _You swap places with Yui. _You see here a cane toad skeleton. _You see here a wolf skeleton. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .]^:jP  Okay, then.]^:j]^:jj]^:j. _]^:jB ]^:jť @  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting6.4  16%   0   h - Spellcasting   2.3    -2      ]^:j      b + Unarmed Combat   0.0    -1   i - Hexes   4.0    -1   c - Throwing   3.0    -1   j + Fire Magic   0.8    -1       k - Earth Magic   6.0    -1  d + Ranged Weapons 11.4  47%  -1           l * Invocations   1.2  19%  -2   e - Armour   1.2    -1   m * Ev]^:j ocations   4.9  18%  +3   f - Dodging   1.7    -1   n + Shapeshifting   0.0    -2   g - Stealth   5.2    -1                                                    ]^:jO (          The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets^^:jj+ ^^:j2 ^^:jT:   #...#######.####.... Pottymouth the Skirmisher  #................... Coglin of Hepliaklqana ***...  #................... Health: 74/74 ========================  ##................... Magic: 14/14 ========================  #.....#P#######.###.. AC: 7Str: 10^^:j>   ##...#### ######## EV: 11Int: 12  ##...#########.#.#.## SH: 0Dex: 20  #...R................ XL: 11 Next: 59% Place: Lair:1  ##..@................ Noise: ---------  Time: 13139.3 (0.0)  #................... f) +6 orcbow "Cala Itwid" {drain, rN+}   #................... Throw: 32 darts (poison)  #...................  #...................  ##................... R   Yui the knight  #P...................  ##...................[^^:jA 1K  ##................... _You see here a cane toad skeleton. _You see here a wolf skeleton. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Okay, then.^^:j3E 4^^:j$I ^^:jK _^:j_^:j" Your spells (describe)TypeFailure Level  a + JinxbiteHexes11% 2 b - PasswallEarth9%3 Select a spell to describe [?] help [!]/[I] toggle spell headers_^:j _^:jQ _^:jC "  #...#######.####.... Pottymouth the Skirmisher  #................... Coglin of Hepliaklqana ***...  #................... Health: 74/74 ========================  ##................... Magic: 14/14 ========================  #.....#P#######.###.. AC: 7Str: 10 _^:jP  ##...#### ######## EV: 11Int: 12  ##...#########.#.#.## SH: 0Dex: 20  #...R................ XL: 11 Next: 59% Place: Lair:1  ##..@................ Noise: ---------  Time: 13139.3 (0.0)  #................... f) +6 orcbow "Cala Itwid" {drain, rN+}   #................... Throw: 32 darts (poison)  #...................  #...................  ##................... R   Yui the knight  #P...................  ##................... _^:jU  ##................... _You see here a cane toad skeleton. _You see here a wolf skeleton. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Okay, then._^:j- 4_^:j _^:jH `^:j``^:j Spells (Memorise)TypeFailure Level  a - SandblastEarth3% 1b - Sigil of BindingHexes21% 3  c - ApportationTranslocation34%1  d - FreezeIce34%1  e - Magic Dart`^:jConjuration34%1  f - Soul SplinterNecromancy34%1  g - Summon Small MammalSummoning34%1  h - Inner FlameHexes/Fire36% 3  i - Call ImpSummoning47% 2  j - Grave ClawNecromancy47% 2  k - Cause FearHexes56% 4  l - Call Canine FamiliarSummoning71% 3  m - Frozen RampartsIce71% 3  n - Fugue of the FallenNecromancy71% 3  o - Ozocubu's ArmourIce71% 3  p - Dimensional BullseyeHexes/Translocation83% 4  q - Flame WaveConjuration/Fire96% 4  r - Eringya's Surprising Crocodile Summoning98% 4  s - Nazja's Percussive Tempering Forgecraft100% 5 9 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith^:jl h^:j h^:j p  #...#######.####.... Pottymouth the Skirmisher  #................... Coglin of Hepliaklqana ***...  #................... Health: 74/74 ======================== h^:j;  ##................... Magic: 14/14 ========================  #.....#P#######.###.. AC: 7Str: 10  ##...#### ######## EV: 11Int: 12  ##...#########.#.#.## SH: 0Dex: 20  #...R................ XL: 11 Next: 59% Place: Lair:1  ##..@................ Noise: ---------  Time: 13139.3 (0.0)  #................... f) +6 orcbow "Cala Itwid" {drain, rN+}   #................... Throw: 32 darts (poison)  #...................  #...................h^:jľ }[1K  ##................... R   Yui the knight  #P...................  ##...................  ##................... _You see here a cane toad skeleton. _You see here a wolf skeleton. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Okay, then.h^:j n  Okay, then.h^:j5 h^:jN . _j^:jj^:jWhere to? (Tab - Lair:1, ? - help) D - Dungeon T - Temple  L - Lair j^:j|j^:j[  #...#######.####.... Pottymouth the Skirmisher  #................... Coglin of Hepliaklqana ***...  #................... Health: 74/74 ========================  ##................... Magic: 14/14 ========================  #.....#P#######.###.. AC: 7Str: 10  ##...#### ######## EV: 11Int: 12  ##...#########.#.#.## SH: 0Dex: 20  #...R................ XL: 11 Next: 59% Place: Lair:1  ##..@................ Noise: ---------  Time:j^:j[39;49m 13139.3 (0.0)  #................... f) +6 orcbow "Cala Itwid" {drain, rN+}   #................... Throw: 32 darts (poison)  #...................  #...................  ##................... R   Yui the knight  #P...................  ##...................  ##................... _You see here a wolf skeleton. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Okay, then. _Okay, then.j^:jj^:jBj^:j# _You swap places with Yui.j^:jżBj^:j,j^:jBj^:j,j^:jj^:j,j^:jl,j^:j5Bj^:jj^:jXj^:jj^:jcXj^:jBj^:j Bj^:j;Xj^:j ,j^:j,j^:jZ,j^:jj^:jBj^:juj^:jj^:jBj^:j&j^:j j^:j ,j^:jj^:jj^:j#j^:jv,j^:jj^:jj^:jj^:j,j^:j!j^:jp#j^:j%,j^:jm(,j^:j*j^:jW-j^:j/,j^:j1j^:jQ4o  There is a stone staircase leading down here.j^:j6j^:jt9: _j^:jo&2j^:jrj^:jw,j^:jPz _You climb downwards.  Found a shiny moonstone ring and a scroll of silence.j^:jہ& #.### ..? ..P ###... #.=#'###  #.....#  #..P..#  +..@..+ 60.8 (21.5) #P..R..P.P.  #PP...##+#.  j^:jh#.##+#.# ## ## j^:jIj^:j!a _There is a stone staircase leading up here.k^:j1k^:j53k^:j8NRk^:j;k^:j'>: _l^:j,l^:j,l^:j l^:j] l^:j4l^:jl^:j,l^:jA  There is a broken door here.l^:jl^:j]l^:j _l^:j)l^:j],l^:jW0l^:j2l^:j5l^:j7l^:j59l^:jX;l^:j>,l^:jX@l^:jCl^:jFl^:j@Hl^:j|Jh _S - 4 scrolls of silence (gained 1)l^:jLl^:jjO3l^:jQl^:jX #...#.###......#..... ###...> #.....  ..PP  #.## +@..#8.8 (8.0) #.RP+ ###...#  #.=#'### ##.....##..P..#l^:j [+..<..+#P.....P.P.#PP...##+#.l^:j_l^:j+9.8 (9l^:j l^:j; _Found a stone staircase leading down.m^:j@N3m^:jQm^:j}UaR.m^:jX3m^:jq`Bm^:jc,m^:jfm^:jim^:jmn  You encounter a water moccasin.m^:jqt...S. ....# ....### #...#.##. #........ #........###...>....#..@...#..##..PP$..##P.P.#R###..P)#..##+...# #P.m^:jw.... #.#..P+ ..#P ###...# .. #.=#'###S   water moccasin (asleep). ##.....#..P..#m^:jczo71.8 (2R.m^:jH, ally target)m^:j]+2.8 (3m^:jm^:j& _Found a trident.n^:j R.Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.n^:jn^:j2----==3.8 (1Will/2 Jinx n^:jn^:j R. _You feel your willpower being sapped.n^:jn^:j.--4n^:jn^:j$n^:jH  ))))))S  drained, ally target)You shoot an arrow. Yui avoids your attack. The arrow hits the water moccasin.  You drain the water moccasin.  The water moccasin hisses angrily.n^:j :*n^:j .SThe water moccasin is moderately wounded.A giggling sprite leaps out and smacks the water moccasin with its own tail.n^:jJR.n^:j&.... very drained, ally ta…)n^:j!b===5.7 (0.9Rev n^:jn^:jg _The water moccasin is severely wounded.o^:j †You shoot an arrow. Yui avoids your attack. The arrow hits the water moccasin!o^:j[)))))o^:jjAL.Ro^:jJ>...o^:jR 616.7 (1.0Rev+ _You kill the water moccasin!o^:jZo^:j]k _Your Evocations skill increases to level 5!o^:jo^:jo^:jn o^:j"H _No target in view!o^:jTo^:jnXo^:j\o^:j0`H _No target in view!o^:jxo^:jo^:jzo^:jH _No target in view!o^:j  You shoot an arrow. The arrow hits the plant. The plant begins to die.  You drain the plant.o^:j"Q.Ro^:j*o^:j-q----7Rev o^:j0o^:jS43 _The plant is lightly damaged.p^:jR  You shoot an arrow. The arrow hits the plant!p^:jTB  The plant is lightly damaged.p^:jBX,8.6 (0.9p^:j[p^:j^9 _Yui hits the plant with a +0 flail!p^:jAg  You shoot an arrow. The arrow hits the plant! You drain the plant.p^:jjo  The plant is moderately damaged.p^:jEm3==9.6 (1.0Rev p^:jrp^:jul _The sprites lose interest in your situation.p^:jR  You shoot an arrow. The arrow hits the plant.p^:j^o  The plant is moderately damaged.p^:jSb&80p^:jgp^:jj9 _Yui hits the plant with a +0 flail!p^:j}R  You shoot an arrow. The arrow hits the plant.p^:jl .The plant is moderately damaged.p^:jlup^:jox71.5 (0.9p^:j@}p^:jڀV _A nearby plant withers and dies.p^:j .....†.#..####...#.##.....###...>.R....#..#.@P$..# #P.P.#.###..P)#..##+...# #P..... #.#..P+ .#P ###...#p^:j% j. #.=#'### ##..... #..P+..<..+p^:jM p^:j8 6---2.5 (1.0p^:jO p^:j q^:j ..... ..†.# ....### #...#.##. #. #. ###...>.... #.R....#..# #.@.P$..# #P.P.#.###..P)q^:jP #..##+...# #P. .... #.#..P+ . .#P ###...# .. #.=#'### . ##.....# #..P..#  +..<..+q^:j}q^:j^==---3q^:jq^:j1r^:j ..... ..†.# ....### #...#.##. #.. #. ###...>.... #.R....#..# #@..P$..# #P.P.#.###..P)r^:jK #..##+...# #P. ....⌠#.#..P+ ..#P. ###...#..# #.=#'###.P# ##.....#..) #..P..#  +..<..+r^:jr^:j!%4r^:j r^:jv* _Found a great sword.r^:j  You shoot an arrow. The arrow hits the plant! The plant begins to die.  You drain the plant.r^:jNM.Rr^:jVr^:juY6===5.4 (0.9r^:j^r^:ja3 _The plant is lightly damaged.r^:j g  You shoot an arrow. The arrow hits the plant! You drain the plant.r^:j%l R.Rr^:j)w r^:jz [4==6.5 (1.1r^:jɁ r^:j 3 _The plant is lightly damaged.r^:j R  You shoot an arrow. The arrow hits the plant!r^:ju o  The plant is moderately damaged.r^:j '7.6r^:j$ r^:jM! 9 _Yui hits the plant with a +0 flail!s^:j>g  You shoot an arrow. The arrow hits the plant! You drain the plant.s^:j .The plant is moderately damaged.s^:js^:j[+80s^:js^:jV _A nearby plant withers and dies.t^:js!..... ..†.# ....### #...#.##. #.. #. ###...>.... t^:j#......#..# #.@.P$..# #P..R#.###..P) #..##+...# #P. ....⌠#.#..P+ . ..#P. ###...#....# #.=#'### ..P# ##.....#..) #..P..# t^:j/t^:jl/---9t^:jqt^:jt^:j [ |..... ..†.# ....### #...#.##. #. #. ###...>.... #......#..# #..@P$..# #P..R#.###..P) t^:j>^ #..##+...# #P. ....⌠#.#..P+ . ..#P. ##...#....# #.=#'### ..P# ##.....#..) #..P..# R.t^:jf t^:j8i _==---90t^:jn t^:j&q u^:jRF...... ..†.# ....### #...#.###. #.....###...>.....#...@..#..# #.R.P$..# #P...#.###..P) #..##+...# #P....⌠#.#..P+ ..u^:jfV7..#P. ###...# .....# #.=#'###..P# ##.....#..) #..P..#R.u^:j]u^:j`%1u^:jeu^:jkhu^:j....... ...†.# .....### .#...#.##.#.#.###...>.#..R.@.#..# #...P$..# u^:jC#P...#.###..P). #..##+...###P.....⌠#.#..P+ # ...#P. ###...# .....# #.=#'### ...P# ##.....# .Ru^:j u^:jW#%2u^:j(u^:j+u^:j .......†.# ...### P..#...#.##..#........#.......###...>...... #...R..#..# #...P$@.# #P...#.###..P)...#..##+...###P........⌠#.#..P+.# ...#P. ###...### ....# #.=#'##u^:j N..P# ##.....# ..) #..P..# +..<..+.Ru^:jg u^:j %3u^:j u^:j †.# ...### P.#...#.##.... #........... #........... ###...>...... #......#..# ...#...PR..##...$##P...#.###@.P)...##..##+...###P..u^:j....⌠#.#..P+.# ....#..#P. ###...### ...#....# #.=#'### ..#..P# ##.....# ..) #..P..# # +..<..+#P.....P.P.u^:j $RFound 11 gold pieces.u^:j u^:j 04u^:ju^:j_ _You feel your willpower return.v^:j^#...†.# .. ....### P... #...#.##.... ##............##............####...>........##......#..#....##...P$R.##...$# #P...#.###.@P)...# #..##+...###P.....⌠#.#..P+.#⌠....#..#P. ###...#####v^:j&u...#....# #.=#'### P..#..P# ##.....# ...#..) #..P..# .#+..<..+ .. .Rv^:jV/v^:j2&5v^:jx7v^:j:v^:j@ k  You shoot an arrow. The arrow hits the plant. The plant begins to die.v^:j v^:j 0===6v^:jR v^:j 3 _The plant is lightly damaged.v^:j g  You shoot an arrow. The arrow hits the plant. You drain the plant.v^:j v^:jς -7.7 (1.1v^:jn v^:jُ 3 _The plant is lightly damaged.w^:j>qR  You shoot an arrow. The arrow hits the plant.w^:j_w^:j-8.6 (0.9w^:j&w^:jC 3 _The plant is lightly damaged.w^:jˇR  You shoot an arrow. The arrow hits the plant.w^:jVr .The plant is lightly damaged.w^:j w^:j"-9.6 (1.0w^:jm'w^:ji*V _A nearby plant withers and dies.w^:jY...†.# .. ....### P....#...#.##....## #............# #............# ###...>........# #......#..#....# #...P$..##...$# #P...#.###R.@)...# #..##+...###P......#....⌠#.#..P+.#⌠....##...#P. ###...##  ..P# ##.....# #...#  ..) #..P..# Pw^:j.##+..<..+ ... .Rw^:j0w^:jR2---200w^:jw^:j,x^:jPRk  You shoot an arrow. The arrow hits the plant! The plant begins to die.x^:jB  The plant is lightly damaged.x^:js7===1.7 (1.1x^:j5x^:j9 _Yui hits the plant with a +0 flail!x^:j_ag  You shoot an arrow. The arrow hits the plant! You drain the plant.x^:j%o  The plant is moderately damaged.x^:j,20x^:jZx^:jW 9 _Yui hits the plant with a +0 flail!x^:jR  You shoot an arrow. The arrow hits the plant!x^:jYax^:jud&3x^:j"kx^:jn` _The plant is moderately damaged.x^:jκg  You shoot an arrow. The arrow hits the plant. You drain the plant.y^:j/ .The plant is moderately damaged.y^:jy^:j -4.6 (0.9y^:jy^:jV _A nearby plant withers and dies.y^:jG t ...†.# .. ....### P.... #...#.##....## #............# #............# ###...>........# #......#..#....# #...P$..##...$#y^:jK  #P...#.###.@R)...# #..##+...###.# ....⌠#.#..P+.#⌠....##. ..#P. ###...#####...#  ....# #.=#'### P..# ..P# ##.....# #...# ..) #..P..# P.## +..<..+ ...  #P.....P.P.y^:jN y^:jOQ 7---5.6 (1.0y^:jV y^:jX / _You swap places with Yui.y^:j7 ...†.# .. ....### P.... #...#.##....## #............# #............# ###...>........# #......#..#....# #...P$..##...$#y^:j: #P...#.###@.R)...# #..##+...###.# ....⌠#.#..P+.#⌠....##. ..#P. ###...#####...# ....# #.=#'### P..# ..P# ##.....# #...# ..) #..P..# P.## +..<..+ ...  #P.....P.P.y^:j=AR.z^:j6z^:jB---6z^:jz^:j z^:j.... †.# ..  ....### P.... #...#.##....## #............# #............# ###...>........# #......#..#....# #...P$@.##...$#z^:j  #P...#.###.R.)...#  #..##+...###.......# ....⌠#.#..P+.#⌠....##. ..#P. ###...#####...# ....# #.=#'### P ..P# ##.....# #...#..) #..P..# P.## +..<..+ ...R.z^:j%z^:j=&7z^:jXz^:jz^:j"  . ...†.# .. ....### P.... #...#.##....## #......# #............# ###...>........#z^:j! A #......#..#....# #...P@.R##...$# #P...#.###...)...# #..##+...###.# ....⌠#.#..P+.#⌠.##. ..#P. ###...#####..# ....# #.=#'### P..# ..P# ##.....# #...#  ..) #..P..# P.##  +..<..+ ...R.z^:j+ z^:j. &8z^:j3 z^:jz= z^:ja@ +9.6 (2z^:j&E z^:jH > _You now have 75 gold pieces (gained 14).z^:j  You shoot an arrow. The arrow hits the plant. The plant begins to die.  You drain the plant.z^:j1 IR.z^:j+< z^:j? 6===10.6 (1z^:jD z^:j8G 3 _The plant is lightly damaged.z^:jE R  You shoot an arrow. The arrow hits the plant.z^:jmB  The plant is lightly damaged.z^:jp-1.7 (1.1z^:j!vz^:jy9 _Yui hits the plant with a +0 flail!{^:jHR  You shoot an arrow. The arrow hits the plant!{^:jEB  The plant is lightly damaged.{^:j,20{^:jlO _Yui hits the plant with a +0 flail!{^:j.Eg  You shoot an arrow. The arrow hits the plant. You drain the plant.{^:j${^:j-3.6 (0.9{^:jn{^:j` _The plant is moderately damaged.{^:jg  You shoot an arrow. The arrow hits the plant. You drain the plant.{^:j9 .The plant is moderately damaged.{^:jC{^:j(F-4.6 (1.0{^:jQTl _A nearby plant withers and dies.{^:jL7  . ...†.# .. ....### P.... #...#.##....## #.# #.....# ###...>........# #....R.#..#....# #.##...$#{^:j:  #P...#.###...)...# #..##+...###.# ....⌠#.#..P+.#⌠...##. ..#P. ###...#####...# ....# #.=#'### P..# ..P# ##.....# #...# ..) #..P..# P.##  +..<..+ ...{^:jC {^:jF 0---5{^:jL {^:jP {^:j v . ...†.# .. ....### P.... #...#.##....## #.# #.# ###...>........#{^:jd n #....R.#..#....# #.##...$# #P...#.###...)...# #..##+...###.......# ....⌠#.#..P+.#⌠....##. ..#P. ###...#####...# ....# #.=#'### P..# ..P# ##.....# #...# ..) #..P..# P.##  +..<..+ ....R{^:j {^:j B---6{^:j {^:jz |^:j208 ...†.# .. ....### P....#...#.##....##.........###...>..........#..#R...##...$# #P...#@###...)...#..##+...###.......#....⌠#.#..P+.#⌠....##...#P. ###...#####...#|^:j4y..# #.=#'### PP# ##.....# #...#) #..P P.# +..<..+ ...#P.....P.P.|^:j%=|^:j@&7|^:jE|^:jJ|^:j\J ....### P....#...#.##....##............###...>....#......#..##...R...##...$# #P...#.###...).....##+@..###.......#....⌠#.#..P+.#⌠....##...#P. ###...#####...# ..# #.=#'### P|^:j wP# ##.....# #...#) #..P..# P.# +..<..+ ...#P.....P.P.P...##+#.R|^:j |^:jd &8|^:je |^:j  |^:j###..##P...##'#.#|^:j|^:j"&9|^:j|^:j( _You open the door.}^:jm+#...#.##....###............# #............# ###...>..# ## #......#..#....# #..#.......##...$# #P...#R###...)...# #..##'...###.......#....⌠#.#.@P+.#⌠....##. ..#P. ###...#####...# ....# #.=#'### P..# ..P# ##.....# #.}^:j/-..) #..P..# P.## +..<..+ ... #P.....P.P.#PP...##+#.#.##+#.#.R}^:j8}^:jV;'20}^:jn@}^:jC}^:j #............# #..# ###...># ## #......#..#....# #..#.......##...$# #P...#.###...)...# #..##'.R.###.......#....⌠#.#..P+.#⌠....##. ..#P. ###..@#####...# ....# #.=#'### P..# ..P# ##.....# #...) #..P..# P.## +..<..+ ...#P.....P.P. #PP...##+#.#.##+#.### #}^:j K.R}^:j} }^:j" &1}^:j' }^:j* ~^:j...##....##'.#~^:j&~^:j&2~^:j0~^:j( _You open the door.~^:j  #.####...>.### #......#..#....# #..#.......##...$ #P...#.###...)...# #..##'...###.......#....⌠#.#.RP'.#⌠....##.#P. ###...#####...#  ....# #.=#@### P..# ..P# ##.....# #...# ..) #..P..# P.## ~^:j" +..<..+ ... #P.....P.P. #PP...##+#.#.##+#.# ## ## .R~^:j* ~^:j. &3~^:js3 ~^:jb7 R _There is a broken door here.^:j###...>## #......#..#..#.......##...$# P...#.###...).....##'...###.......#....⌠#.#..P'.#⌠....##...#P. ###.R.#####...# ^:j/(..# #.=#'### PP# ##..@..# #...#) #..P P.# +..<..+ ... #P.....P.P.P...##+##.##+#.# ## # .R^:j^:j-4 _^:jS^:j^:j0c  You shoot an arrow. The arrow hits the plant! The plant begins to die.  You drain the plant.^:jM'R^:j^:j;0===5^:j7^:j]3 _The plant is lightly damaged.^:j R  You shoot an arrow. The arrow hits the plant.^:jx B  The plant is lightly damaged.^:j| -6.7 (1.1^:jс ^:jj 9 _Yui hits the plant with a +0 flail.^:j_R  You shoot an arrow. The arrow hits the plant.^:jB  The plant is lightly damaged.^:j-7.6 (0.9^:j^:j69 _Yui hits the plant with a +0 flail!^:jng  You shoot an arrow. The arrow hits the plant. You drain the plant.^:j" .The plant is moderately damaged.^:j^:j (8.5^:j^:jV _A nearby plant withers and dies.^:jjV## #......#..#....# #..#.......##...$ #P...#.###...)...# #..##'...###.......#....⌠#.#..P'.#⌠....##.#P. ###...#####...#  ....# #.=#'### P..# ..P# ##...R.# #...# ..) #.@...# P.##^:j +..<..+ ... #P.....P.P.  #PP...##+#.#.##+#. ## ## .R^:jM---9.5 (1.0^:jS^:j^:j] ###...>........# ## #......#..#....# #..#.......##...$# #P...#.###...)...#  #..##'...###.......# ....⌠#.#..P'.#⌠....##. ..#P. ###...#####...# ....# #.=#'### P ..P# ##@....# #...#..) #..R..# P.## +..<..+ ... #P.....P.P. #PP...##+#. #.##+#.### ##^:jaFR.^:je^:jiC---30^:j:m^:j^p^:jBh #.... ###...>....# #..#....#..#.......##...$P...#.###...)...#  #..##'...###.......# ....⌠#.#..P'.#⌠....##.^:j>l#P. ###...#####...# #.@#'### P..# P# ##.R#.....) #.....# P.##+..<..+ ........P.P #PP...##+#..##+#.## ##^:j3|^:jހ&1^:j^:j} _You see here a ring of positive energy.^:j .###...>## #......#..#...##...$# P...#.###...).....##'...###.......#....⌠#.#..P'.#⌠....##.^:j# x..#P. ###...#####...# ..# #.=#'### PP# ##@R...# #...#) #.. P.# +..<..+ ... #P.....P.P.P...##+##.##+#.# # # ^:j* ^:j". -2 _^:jG3 ^:j6 ^:jc## #......#..#...##...$# P...#.###...).....##'...###.......#....⌠#.#..P'.#⌠....##...#P. ###...#####...# ..# #.=#'### PP# ##.R...# #...#) #@. P.# +..<..+ ... #P.....P.P. P...##+##.##+## # ^:j^:jF#&3^:jY(^:j+^:j...##...$# P...#.###...).....##'...###.......#....⌠#.#..P'.#⌠....##...#P. ###...#####...# ..# #.=#'### PP# ##.R...# #...#) #..^:jq P.# +@.<..+ ... #P.....P.P. P...##+##.##+## #.R^:j^:j&4^:jf^:je^:j^:j^:j^:j^:j :##+#...#.ß.'........##PP#.....^:j( ^:j &5^:jv^:j( _You open the door.^:j P#P...#.###...)...# #..##'...###.......#....⌠#.#..P'.#⌠....##. ..#P. ###...#####...# ....# #.=#'### P..# ..P##+##.....# #...)#...#R....# P.##  #.ß.'..<..+.ß) ... ......#P@....P.P. ..##P #PP...##+#.  P# #.##+#.# .. ## ##... ^:jn K.R^:j ^:j &6^:jJ ^:j ' _Found a falchion.^:j#..##'...###.......#....⌠#.#..P'.#⌠....##. ..#P. ###...#####...# ....# #.=#'### P..# ..P##+##.....# #...)#...#.....# ..#P.##  #.ß.'.R<..+.ß)#... ......#P.....P.P. ..##P #PP@..##+#.  P# #.##+#.# .. ## ## ...^:jAK.R^:j^:j&7^:j-$^:j'^:j'...+.ß.+#...######^:j^:j5&8^:j^:j~( _You open the door.^:j  You shoot an arrow. The arrow hits the plant. The plant begins to die.  You drain the plant.^:jB  The plant is lightly damaged.^:jG7===9.4 (0.9^:j!^:j$9 _Yui hits the plant with a +0 flail!^:jUR  You shoot an arrow. The arrow hits the plant.^:jD40.4 (1.0^:j^:jR3 _The plant is lightly damaged.^:j R  You shoot an arrow. The arrow hits the plant!^:jq6B  The plant is lightly damaged.^:jg:&1^:j?^:jB9 _Yui hits the plant with a +0 flail!^:j R  You shoot an arrow. The arrow hits the plant.^:j)j o  The plant is moderately damaged.^:jmm &2^:js ^:jw 9 _Yui hits the plant with a +0 flail!^:j. g  You shoot an arrow. The arrow hits the plant. You drain the plant.^:j .The plant is moderately damaged.^:jf ^:j -3.3 (0.9^:jr ^:j V _A nearby plant withers and dies.^:j~ #..##'...###.# ....⌠#.#..P'.#⌠....##. ..#P. ###...#####...# ....# #.=#'### P..# ..P##+##.....# #...# ..)#...#.....# ..#P.## #.ß.'..<..+.ß)#... ......#P.R...P.P. ..##P #P@...##+#.^:jq P# #.##'#.# .. ## ...## .. +.ß.+ . #...# #####^:j:^:je7---4.3 (1.0^:j^:j^:jN  You shoot an arrow. The arrow hits the plant! The plant begins to die.  You drain the plant.^:jER.^:j+^:j0===5^:j^:j 3 _The plant is lightly damaged.^:j>g  You shoot an arrow. The arrow hits the plant. You drain the plant.^:jՂ B  The plant is lightly damaged.^:jΆ -6.2 (0.9^:j ^:jO : _Yui hits the plant with a +0 flail!!^:jv g  You shoot an arrow. The arrow hits the plant. You drain the plant.^:j+ o  The plant is moderately damaged.^:j/ (7.1^:j3 ^:jJ7 9 _Yui hits the plant with a +0 flail!^:jKJ R  You shoot an arrow. The arrow hits the plant!^:jt ^:j -8.2 (1.1^:j ^:j ] _The plant is heavily damaged.^:j g  You shoot an arrow. The arrow hits the plant! You drain the plant.^:j{ .The plant is heavily damaged.^:j҄ ^:jf ,90^:jJ ^:je V _A nearby plant withers and dies.^:j  #..##'...###.# ....⌠#.#..P'.#⌠....##. ..#P. ###...#####...# ....# #.=#'### P..# ..P##+##.....# #...# ..)#...#.....# ..#P.##^:j[  #.ß.'..<..+.ß)#... ......#PR....P.P. ..##P #@....##+#. P# #.##'#.# .. ## ...## .. +.ß.+ . #...# #####^:j ^:j 1---50^:j. ^:j ^:jy :---^:j ^:j ^:jd ^:j< ^:j ^:j2 ^:j ^:j ^:jm ^:j ^:j_\#..##'...###.# ....⌠#.#..P'.#⌠....##. ..#P. ###...#####...# ....# #.=#'### P..# ..P##+##.....# #...# ..)#...#.....# ..#P.## #.ß.'..<..+.ß)#... ......#PR....P.P. ..##P #.@...##+#. P# #.##'#.# ^:jMc.. ## ...## .. +.ß.+. #...###### ^:jk^:jn&1^:jr^:j^u^:j#..##'...###.# ....⌠#.#..P'.#⌠....##. ..#P. ###...#####...# ....# #.=#'### P..# ^:j,..P##+##.....# #...# ..)#...#.....# ..#P.## #.ß.'..<..+.ß)#... ......#PR....P.P. ..##P #..@..##+#. P# #.##'#.# .. ## ...## .. +.ß.+. #...###### ^:j^:j&2^:j=^:jK#..##'...###.# ....⌠#.#..P'.#⌠....##. ..#P. ###...#####...# ....# #.=#'### P..# ..P##+##.....# ##...# ..)#...#.....# ..#P.## #.ß.'..<..+.ß)#... ......#PR....P.P...##P #...@.##+#. ^:jN+P# #.##'#.# .. ###...## .. +.ß.+. #...###### .R^:jjV^:jY&3^:j^^:jv`^:j7#..##'...###.# ....⌠#.#..P'.#⌠....##. ..#P. ###...#####...# ....# #.=#'### P..# ..P##+##.....# +##...# ..)#...#.....#P..#P.## #.ß.'..<..+.ß)#... ......#P.....P.P.^:j6..##P #..R.@##+#. P# #.##'#.# .. ###...## .. +.ß.+. #...###### .R^:j^:j&4^:j[^:j^:juv^:jz^:jF~^:jׁ^:jt^:j^:j^:j1^:jo ^:j&s ^:jDw ^:jy ^:je% #P...#.###...)...#  #..##'...###.......# ..⌠#.#..P'.#⌠....##...#P. ###...#####...# ....# #.=#'### P..# ..P##+##.....##+##...# ..)#...#.....#P..#P.## #.ß.'..<..+.ß)#......#P....@P.P...#^:j( ..##P #...R.##+#....P# #.##'#.# ####...##.+.ß.+.#...# #####R.^:jZ1 ^:jQ5 &5^:j}9 ^:j9< ^:jhk  You shoot an arrow. The arrow hits the plant. The plant begins to die.^:j^:j7===6.3 (1.1^:j^:j3 _The plant is lightly damaged.^:j$ g  You shoot an arrow. The arrow hits the plant! You drain the plant.^:jƮ ^:j -7.2 (0.9^:j[ ^:jʹ 3 _The plant is lightly damaged.^:jc R  You shoot an arrow. The arrow hits the plant!^:j`S ^:jV -8.2 (1.0^:j[ ^:j#_ 3 _The plant is lightly damaged.^:jp g  You shoot an arrow. The arrow hits the plant! You drain the plant.^:j ^:jI -9.3 (1.1^:j ^:jk 3 _The plant is lightly damaged.^:j ))You shoot an arrow. The arrow completely misses the plant.The arrow hits the plant! The plant begins to die.^:j5 r .The plant is lightly damaged.^:ju X.60.2 (0.9^:j ^:j V _A nearby plant withers and dies.^:j #P...#.###...)...# #..##'...###.# ....⌠#.#..P'.#⌠....##. ..#P. ###...#####...# ....# #.=#'### P..# ..P##+##.....##+##...# ^:j ..)#...#.....#P..#P.## #.ß.'..<..+.ß)#...#......#P...R.@.P...# ..##P #.....##+#....#P# #.##'#.# .#.. ###...##.. +.ß.+. #...# #####.R^:j ^:jl 7---1.2 (1.0^:j` ^:j: #P...#.###...)...# #..##'...###.# ....⌠#.#..P'.#⌠....##.  ..#P. ###...#####...#  ....# #.=#'### P..#  ^:j! ..P##+##.....##+##...#  ..)#...#.....#P..#P.## #.ß.'..<..+.ß)#...# ......#P....R.@P...# ..##P #.....##+#....# P# #.##'#.# ..## .. ###...## ..... +.ß.+ ###. #...# .R^:j ^:jn B---2^:j ^:j ^:j5 g  You shoot an arrow. The arrow hits the plant! You drain the plant.^:jF r .The plant is lightly damaged.^:j ^:jd 0===3^:j ^:j V _A nearby plant withers and dies.^:jF#P...#.###...)...# #..##'...###.#  ....⌠#.#..P'.#⌠....##. ..#P. ###...#####...# ....# #.=#'### P..## ..P##+##.....##+##...# ..)#...#.....#P..#P.## #.ß.'..<..+.ß)#...#  ......#P.....R.@...#  ..##P #.....##+#....# P# #.##'#.# ...## .. ###...## .....  .. +.ß.+ ...###  . #...# ...#^:j]##### ...#...#.R^:jG^:jz0---4^:j^:jK^:j S'#.##^:j ^:j B---5^:j ^:jE ( _You open the door.^:jNI #..##'...###.......#....⌠#.#..P'.#⌠....##.#P. ###...#####...#  ....# #.=#'### P..##  ..P##+##.....##+##...#  ..)#...#.....#P..#P.##  #.ß.'..<..+.ß)#...#......#P......R. ..##P #.....##@#....# P# #.##'#.##.#...##.. ###...#####.....#^:j +.ß.+ ...###  #...# ...# ##### ...# ...# .#^:j&^:j&6^:jо^:jQ _There is an open door here.^:j@ ^:j' 3^:j ^:j! ^:j : _^:j ^:j) ^:j B^:j ^:j֭ ^:je ^:j ^:j޴ ^:jX ^:j ^:j: ,^:j0 ^:j ^:j ^:j ,^:j ^:j ^:j ^:j B^:je ^:jT ,^:j8 ,^:j ^:j ,^:j ,^:j ^:j ,^:j ,^:j ,^:j ,^:j ,^:j ^:j ,^:j ^:j ^:j ,^:j) M _You now have 86 gold pieces (gained 11).^:j ^:j ^:j! 3^:j ^:j ^:j ,^:j ^:j ^:j ^:j ,^:j ^:jN ^:j ^:j  B^:j= ^:j! ^:j# ^:j% ,^:j' ^:j+ ^:j- ,^:j/ ^:jx2 ^:jW5 ^:jz7 ^:j9 ^:j2< ^:jA X^:jD ^:jsG ,^:jcJ ^:jM ^:j(P %  ^:jrR DYou encounter a cane toad.^:jYW t ....... ^:jZ F...... P..b÷.. #.. ....... #.. ...P..P ##.. ....#  #... ###...# ....... ##..##.@...#  ...†.# #....R.....## ....####P..........# #...#.##....###...#.##............# ....###............# ...# ###...>........# ...P#F   cane toad (asleep) #......#..#....# ... #.......##....## .##.b^:j+] 86.2 (20.0)b.R..b^:jc ^:jf 37.2 (21 _^:jk ^:jo ^:j .......P..F........P...÷...#.. .Pb...... #.. ....P..P ##.. .....# #... ###...# ...... ##..##R....# †.# #.......@..##.####P..........#  ^:j. #...#.##....###...##............##.#  #.....# ##...>........#P...P# ......#..#....#.....# .#....##....## .#.###...)...###.b^:j ..F.R.b.F^:j EF^:j 18.2 (1.0)^:j Ab^:jxP...#..P...÷... #.. .PF...... #.. ....bP..P ##.. .....# #... ###...# ..... ##..##.R...# †.# #..........#.####P #...#.##....###...# ^:jB#............##....## #.....# #...>........#P...P# .....#..#....#.....# #....##....## #.###...)...### '...###.......#b.b.R.^:j.F.b^:j^:j_&9^:j!8b^:jJ$^:j  .Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^:j You beckon some vexing sprites to accompany your attacks.R.^:j sb (ally target)^:j 2----==90Will/2 Jinx ^:jn ^:j b _You feel your willpower being sapped. The cane toad stings Yui!^:j }.F.^:j 1b^:j .--1^:j ^:j  w _Yui barely misses the cane toad. The butterfly leaves your sight.^:j#X)))))))^:j2b^:j}.F.^:jY .....You shoot an arrow. The arrow barely misses the cane toad.Yui hits the cane toad but does no damage.^:jb===2.3 (1.1Rev ^:jܯ^:j"6 _The butterfly leaves your sight.^:j0))))^:j()))^:jKJ.F^:jdNb.F^:j TD....^:jW,3.2 (0.9^:je\9b^:j_p _You shoot an arrow. The arrow barely misses the cane toad.^:jV  You shoot an arrow. The arrow hits the cane toad.^:j:*^:ju .The cane toad is lightly wounded.  A giggling sprite leaps out and smacks the cane toad with its own front foot.^:jyb.R.^:j bFdrained, ally target)The cane toad is lightly wounded.^:j 61---------4.2 (1.0Rev+ ^:j^:jȎ/ _The cane toad stings you!^:j  very drained, ally target)You shoot an arrow.  The arrow hits the cane toad but does no damage.  You drain the cane toad.^:j:*^:j .RThe cane toad is moderately wounded.A giggling sprite leaps out and smacks the cane toad with its own front foot.^:j F The cane toad is moderately wounded.^:jZ^0-----5.3 (1.1^:jL^:j/ _The cane toad stings you.^:jC  You shoot an arrow. The arrow hits the cane toad!^:jH :*^:j' .F _The cane toad stings you.  You shoot an arrow. The arrow hits the cane toad!  The cane toad is severely wounded.  A giggling sprite leaps out and smacks the cane toad with its own front foot.  The cane toad is severely wounded.The jinxing sprites lose interest in you.^:j+ 3==6.2 (0.9Rev* ^:j/ ^:j}2 ~ _The cane toad barely misses you. Yui hits the cane toad with a +0 flail.^:j .You shoot an arrow. The arrow hits the cane toad!^:j (^:j J.R^:j ^:j <157.2 (1.0^:j0 ^:j M _You kill the cane toad!^:j_^:jic^:jg^:jejH _No target in view!^:j>o^:jnr^:jv^:jyH _No target in view!^:j^:jF"^:j[&^:j&)H _No target in view!^:j ^:j 3^:j : _^:jC X^:jC 2===^:j jRev+ ^:jb : _Ancestor HP restored.^:j 3^:j 3=4==^:j+ ^:jb _Magic restored.Rev ^:js B^:j ^:ja ^:j%! Q4^:jq$ E _The butterfly leaves your sight.^:j' P==^:j) ^:j, 6^:j:/ ,^:j1 ^:j3 a5=^:j5 ^:j8 B^:j: ^:j< ,^:j? ^:jHB B^:jD ,^:jF ^:j-I k6=^:jK ,^:jN ,^:juP ^:jR ,^:jU ,^:jOW B^:jNZ ^:j\ F7^:j^ _You feel your willpower return.^:j a B^:jc a8=^:j*e ^:jwg ,^:jGj ^:jl ,^:jRo ^:jr k9=^:jt ^:j+w ,^:jy ^:j{ ,^:jQ~ ^:j R70^:jY ^:j ,^:j# ,^:jي ^:j- a1=^:j ^:j B^:j ,^:j ^:j 2=^:j- ,^:j ^:jw B^:j ,^:j{ ^:j! ;3^:jܬ B^:jѯ B^:jS w4=^:j ^:j G _HP restored.^:jL 3^:j ^:j ^:j X^:j ,^:jK B^:j ^:j ,^:jE O=^:j/ ,^:j B^:j ^:j ^:j} ,^:jF ^:j ^:j ^:j ^:j ,^:j ^:j ^:j ^:jV ^:j ^:j ^:j ^:j4 ^:j ^:j ^:j  ^:j ^:j ,^:j ^:j ^:j d.#.P.P.....÷.>. ....b$........# ...P$.........# ...÷..........## #P............# ##..P...÷....# #..#P.P.........# #.. #....@P..P..#---347.2 (50.0)^:j-  ##.. #P..R..##P..# #... ###...## # .... ##..##.....# .†.# #..........######P..........###.##....###...#.# ............##....## ............#....##.b^:j $b.bR.^:jr# ^:j& H---8.2 (51^:j+ 8b^:j. ; _Found a stone staircase leading down.^:jW^:j{3^:jI^:j 5b^:j ob..^:j^:j3^:j^:j^:j^:j~^:j&"^:j$%,^:j'^:j+,^:j-^:j0^:ja3,^:j5^:j8^:jR;,^:j=,^:j@@,^:jzB^:jD,^:jF,^:jI,^:jK^:jAO^:jQ^:jS^:j#V^:jX^:j[[^:j]^:j_N _You now have 108 gold pieces (gained 22).^:j.c^:j^e^:j(o} .Yui hits the butterfly with a +0 flail!!^:jr^:ju3^:j{X _The butterfly dies!^:jo~3^:jN _You now have 120 gold pieces (gained 12).^:jW^:jƉ3^:jڌ^:j,^:j,^:j^:jE,^:jS,^:jf,^:jW^:j ,^:jU^:jة^:j@,^:jq,^:j^:j,^:j^:j^:j1^:jNB^:j|^:jk,^:jM,^:j#,^:j,^:j,^:j^:jDB^:j^:jUm  You encounter an electric eel.^:j #### ## # ^:jB####.#.##.#S~#  ...........~~#  #.@#  #..## ~~## #.R.# ~~~#####≈ ##...# #~~~≈≈~~ #....# ~.~~~~~ ##..####...P###.. #....##......#P..S   electric eel (asleep) ##..#.P.P.....÷.>. #...............#^:j-q66.2 (18R.^:jg, ally target)7.2 (19 _^:j^:j^:j# ####. ## ##.#.##.#S~#.~~# #@.# #.R## ~~## #...# ~~~#####≈ ##...# #~~~≈≈~~ #....# ~.~~~~~ ##..####...P###..^:j #....##......#P.. ##..#.P.P.....÷.>. #.......#R.^:j^:j18.0)^:j^:j^:jA R.Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^:j^:j~2----Contam: 10% 9^:j|^:j5F _You miscast Jinxbite. Nothing appears to happen.^:jO ) ))))S  very drained, ally targ…)You shoot an arrow. Yui avoids your attack. The arrow hits the electric eel.  You drain the electric eel.^:j KR.^:jq S...The electric eel is heavily wounded.^:je *****The electric eel shoots out a bolt of lightning at you!^:j?m W...@.^:jp 68--===70Rev ^:jt ^:j;x : _The bolt of electricity hits you. x2^:jx )))) You shoot an arrow. The arrow hits the electric eel.^:jdQ.R^:j& ...The electric eel is severely wounded.^:j- *****The electric eel shoots out a bolt of lightning at you!^:j,kR..@.^:jU52--------1Rev+ ^:j^:j\ _The bolt of electricity hits Yui. The bolt of electricity hits you! x2^:j  )))) You shoot an arrow. Yui avoids your attack. The arrow hits the electric eel.^:jKR.^:jM~S^:jǚ@...^:jl53=-----2.3 (1.1^:jC^:j` _The electric eel is almost dead.^:j>~ ))))))You shoot an arrow.^:jqM.R^:j~..RS.^:j----3.2 (0.9Rev* ^:j^:j` _The arrow closely misses the electric eel.^:j' ))))))You shoot an arrow. Yui avoids your attack.^:j] †The arrow closely misses the electric eel.Yui hits the electric eel with a +0 flail!  The electric eel dies!^:je~..R.^:jlK=64.1^:jr^:jrv( _You hear a splash.^:j ^:j[$ ^:jq( ^:j, H _No target in view!^:j 3^:j ^:j H _No target in view!^:j@^:jMD^:jH^:jLH _No target in view!^:jXp^:js^:jx^:j{H _No target in view!^:jT^:jxR.^:j)43== _^:j{8% ^:jy6^:j^:jS54Rev+ ^:j==2^:jM1^:j^:jS^:jZ _Your magical contamination has completely faded away.^:jz6=Rev ^:jb4==^:j^:j[B^:j27=^:j!^:j~3^:jf==^:j";8^:j,^:j,^:jB^:ja9=^:j^:j,^:j ^:jo B^:j^:jl60=^:jB^:j<,^:jQ1^:j^:j]B^:j!,^:j`$^:jw&w2=^:j(^:j*,^:j,B^:j/k3=^:j*2,^:j4n^:jq7X^:j9g4^:j<,^:jg?,^:jAw5=^:jC,^:j*F^:jzHB^:j4L6=^:jO,^:jSB^:j;V^:jYQ7^:j,\B^:jW_B^:j(ba8=^:jd^:jugB^:ji,^:j"l^:jn9=^:jpB^:jis,^:jv,^:jx<70^:j`{B^:j~B^:jÁw1=^:jB^:jB^:j?,^:j=,^:jk2=^:j B^:jB^:j/Q3^:j^:j,^:jŞB^:ja4=^:j$,^:jE^:jgB^:j^:jB^:j<^:jX^:jE{=^:jӸ^:j,^:jAT _You swap places with Yui.^:j ^:jI^:jr,^:jUB^:jQ,^:j,^:j,^:j"^:j+B^:jT^:jA  You enter the shallow water.^:j^:jUWater ^:jN _Moving in this stuff is going to be slow.^:jI^:j^:jR>^:j^:jT _You swap places with Yui.^:j3^:jO,^:j?A  You enter the shallow water.^:j^:j|UWater ^:j swap places with Yui.  You enter the shallow water. _Moving in this stuff is going to be slow. _You swap places with Yui.  You enter the shallow water. _Moving in this stuff is going to be slow.^:jj,^:jmI^:j ^:j X^:j,^:j{,^:j^:jB^:j"^:jB^:jd^:j!^:j#B^:j&,^:j(T^:jb+^:j-3^:jw0,^:j2,^:js5B^:jJ8^:j;,^:j=^:j;@B^:jC  You enter the shallow water. _Moving in this stuff is going to be slow. _You swap places with Yui.  You enter the shallow water. _Moving in this stuff is going to be slow. _You swap places with Yui.^:jEI^:j@H,^:jJX^:jPN^:j"Q[ _You swap places with Yui.  You enter the shallow water^:jS. _Moving in this stuff is going to be slow. _You swap places with Yui.  You open the door.  You encounter a water elemental and a snapping turtle.^:jh### ##.####  #####.....#####~~~~R~~~.^...#~~~~~≈@~≈~~.#.#---#####~~~##'##≈~~...####R###~~##... #~~..# ####.#.##.#~~#..... ~~~.# ...........†~#..>./#≈~... ^:jRl7..####..##.~≈#E...t# ~### #..###~~##...## t   snapping turtle (reaching, asleep)#...##~~~#####≈E   water elemental (dormant)##...#~#~~~≈≈~~.R470.5 (96.4)^:jptHt, ally target)^:j[xO---1.5 (97 _^:j~^:jvw _Found a wand of quicksilver (2). Found a staircase to the Shoals.^:js ^:j ^:j^:jW _Why would you want to do that? x2^:ji^:j^:j1^:jeF _Unknown command.^:j3W4^:j^^:jbW _Why would you want to do that? x2^:j0^:jW5^:j:^:jh>F _Unknown command.^:jD ###  ##.####  #####.....### ###~~~@.~~~.^... #~~~~~R.~≈~~.#.# #####~~~##'##≈~~...  ####R###~~##... #~~.# #####.#.##.#~~#..... ~~~.#..........†~#..>./#≈~... ...####..##.~≈#E...t# ~### #..###~~##...## #...##~~~#####≈^:j  ≈RYou enter the shallow water.^:ju$P'R^:j)+, al…)3.1 (1.6)Water ^:j0^:j4? _Moving in this stuff is going to be slow.^:jh ###.#########.....######~~~~.~~~.^... #~~~~@≈.~≈~~.#.######~~~##'##≈~~...####R###~~##..R##~~..# ######.#.##.#~~#.....#~~~.# .............†~#..>./#≈~...####..##.~≈#E...t# ~### . #..###~~##...## #...##~~~#####≈#...#~#~~~≈≈~~^:jfm KR.^:js ^:jw '4.7^:j#{ ^:j~ ^:jD###.#########.....######~~~~.~~~.^... #~~~~~≈.~≈~~.#.######~~@##R##≈~~...####R###~~##...##~~..#######.#.##.#~~#.....#~~~.#  .............†~#..>./#≈~...  ....####..##.~≈#E...t# ~###  . #..###~~##...## #...##~~~#####≈#...#~#~~~≈≈~~ #....##~.~~~~~~^:j)ItRR≈^:j,P'R   Yui the knight^:jS'6.3^:jW^:jz[^:jf###.#########.....######~~~~.~~~.^... #~~~~R≈.~≈~~.#.######~~~##'##≈~~...####R###~@##...##~~..#######.#.##.#~~#.....#~~~.# .............†~#..>./#≈~... ....####..##.~≈#E...t# ~### . #..###~~##...## #...##~~~#####≈#...#~#~~~≈≈~~^:ji  #....##~.~~~~~~ ##..####...P###..~R^:jo^:j&t'7.9^:jw^:jy^:j ###.#########.....######~~~~.~~~.^... #~~~~~≈.~≈~~.#.######~~R##'##≈~~...####R###~~##...##~~..#######.#.##.#@~#.....#~~~.# .............†~#..>./#≈~... ....####..##.~≈#E...t# ~### . #..###~~##...##  #...##~~~#####≈#...#~#~~~≈≈~~ #....##~.~~~~~~ ##..####...P###.. #....##......#P..^:j Q~R^:j ^:js '9.5^:j# ^:j ^:j kw###.#########.....######~~~~.~~~.^... #~~~~~≈.~≈~~.#.######~~~##'##≈~~...####R###~R##...##~~..#######.#.##.#~~#.....#~~~.# ............@†~#..>./#≈~... ....####..##.~≈#E...t# ~### . #..###~~##...## ^:jov #...##~~~#####≈#...#~#~~~≈≈~~ #....##~.~~~~~~ ##..####...P###.. #....##......P.. ##..#.P.P.....÷.>.~R^:j_x^:j6|7800^:j^:j^:jO^:jLZLevel 2 of the Lair of Beasts <>>>(Press ? for help) ###  ##.####  #####.....###  ###~~~~.~~~.^...  #~~~~~≈.~≈~~.#.#  #####~~~##'##≈~~...  ####R###~~##...##~~..#   ######.#.##.#R~#.....#~~~.#  ^:j^ ............@†~#..>./#≈~...   ....####..##.~≈#E...t# ~###   .  #..###~~##...##    #...##~~~#####≈  ##...#~#~~~≈≈~~  #....##~.~~~~~~  ##..####...P###..  #....##......#P..  ##..#.P.P.....÷.>.  #...............#  #....P..........#  #....÷..........##  #..#P............#  #..##..P...÷....#  #..#P.P.........#^:jI@†^:ji 7†~^:j)5~#^:jC5#.^:jQ5..^:j5.>^:j?>.^:jMA..^:jj@..^:j A'.^:jjb ......~~~~.~~~.^...~~~~~≈.~≈~~.#.'##≈~~......##~~.......#~~~...>./#≈~......t# ~...^:j-O^:j'_###Pottymouth the Skirmisher##.####Coglin of Hepliaklqana ***...#####.....###Health: 74/74 ========================###~~~~.~~~.^...Magic: 14/14 ========================#~~~~~≈.~≈~~.#.#AC: 7Str: 10#####~~~##'##≈~~...EV: 11Int: 12####R###~~##...##~~..#SH: 0Dex: 20^:jbs######.#.##.#R~#.....#~~~.#XL: 11 Next: 66% Place: Lair:2............@†~#..>./#≈~...Noise: ---------  Time: 13480.5 (0.0)....####..##.~≈#E...t# ~###f) +6 orcbow "Cala Itwid" {drain, rN+} .#..###~~##...##Throw: 32 darts (poison)#...##~~~#####≈##...#~#~~~≈≈~~#....##~.~~~~~~R   Yui the knight##..####...P###..#....##......#P..##..#.P.P.....÷.>. _Why would you want to do that? x2 _Unknown command. _Why would you want to do that? x2 _Unknown command.You enter the shallow water. _Moving in this stuff is going to be slow.^:jf^:jTi^:j ^:j 3^:j NR^:j I^:j{ X^:jU ^:j ,^:j. B^:j ,^:j B^:j# ,^:j% B^:j|( ^:j+ B^:j. ,^:j1 ,^:j3 X^:j6 X^:j9 B^:ji< ^:j? ^:jB B^:jD ^:jNG B^:jI ^:juL ^:j0O B^:jQ ^:jsT ,^:jW ,^:jWZ ,^:j] B^:jQ` ^:jc B^:je ,^:jh ,^:jXk ,^:jm ^:jp B^:jws ^:jz W..................†~#..>.........####..##.~≈#E..#####...## #..###~~##..##...# #...##~~~####..## ##...#~#~~~≈≈ #..## #....##~.~~~~ #.R.# ##..####...P# ^:jW} #..## #....##...... #.@P# ##..#.P.P....98.5 (18.0) #....# #........... #..P## #....P...... ...## #....÷...... ##... #..#P....... #..# #..##..P...÷ #..# #..#P.P..... #.<# #..##.....P. ##.. #P.....#.R^:jK ^:jt ,9.5 (19^:j ^:j 9 _Found a stone staircase leading up.^:j^:jP3^:jPKR^:j4I^:j^:jP#####...## #..###~~##.. ##...# #...##~~~### #..## ##...#~#~~~≈≈^:jiS #..## #..~~~~..####...P#.......RP####..#.P.P........# #.....# #....P..500.0)#...## ÷##... #..#P.###..P...÷R   Yui the knight......># #... ###...##....... ##..##.....#.R^:j^:j+1.5 (2^:j^:j; _Found a stone staircase leading down.^:j ^:j 3^:jy F.^:j` I^:jS n^:j ,^:j B^:jx X^:j B^:j B^:j! P  There is a stone staircase leading up here.^:jL# K _^:j% B^:j' ,^:jA* X^:j, h  There is a stone staircase leading down here.^:j&/ K _^:j>1 ^:j@3 ^:jL5 B^:j#7 B^:j8 ,^:j; X^:j= ,^:j=? B^:j\A ,^:jC B^:jE ^:juG ^:j\J B^:jNN ^:jP B^:jS ,^:jU B^:jX ^:jZ ^:j\ ,^:j^ > _You swap places with Yui.^:j` ^:jb 3^:jNd ,^:jf ,^:jg B^:ji ,^:j{k ,^:jm ^:jo B^:jq ^:js X^:ju ^:jw B^:jiy ,^:j| B^:j  ^:jP B^:jn ^:jq X^:j ^:j m  You encounter a komodo dragon.^:j  #..# ##...# #.^:j  #..# #..## #.##..# #..# #.#...# ####.<## #.#P..####.#....# ##.##...##.##..>## # #R...........# ####lP###.........÷.## ##......@...^......####P##......###...#...#.###.###..# #####..# #..........##...>.#..### #......#..###..##..#.......##.. l   komodo dragon (asleep)P..##P...#.). #..##'...###...^:j [[39;49m.R287.0)^:jd G, ally target)^:j 39.5 (28 _^:jH ^:j ^:j2T .R^:j5-Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.^:j9^:j<2----==30.5 (1.0)Will/2 Jinx ^:j?^:j-C R. _You feel your willpower being sapped.^:j4K^:jN.--1^:j$T^:jW^:j ^:jM 8--^:j ^:j t _Your line of fire to the komodo dragon is blocked by a fungus.^:j;^:jQ^:j ^:j%t _Your line of fire to the komodo dragon is blocked by a fungus.^:j^:j^:j^:jt _Your line of fire to the komodo dragon is blocked by a fungus.^:j{ - #..# #..## ###..# #..# # #...# ####.<## ## #P..####.#....# ###P ##...##.##..>## #. #............# ####lP###.........÷.##  #....R.....^......####P ##....@.###...#...#.## #.###..# #####...... # #..# # ^:j; X...# ###...>.#..### #......#..# ##..##..#.......# P..##P...#.###...) ...##..##'...###.....⌠#.#..P'.#⌠R.^:jv ^:j ,2 _^:j+ ^:j ^:jA^:j^:j^:j_ t _Your line of fire to the komodo dragon is blocked by a fungus.^:j ^:j^:jH^:j}t _Your line of fire to the komodo dragon is blocked by a fungus.^:jq^:j@#^:j&^:jM* _Your line of fire to the komodo dragon is blocked by a fungus. __^:jfo  #..# #..## ## ##..# #..# #. #...# ####.<##  #.. #P..####.#....#  #P. ##...##.##..>## # #.P #.#  ##lP###.÷.## # #...R......^......#### ##...@..###...#...#.##^:js  #.###..# ##### # #..# # ...# ###...> .#..### #......#.. ##..##..#.## P..##P...#.###... ...##..##'...### ....⌠#.#..P'.#⌠R.^:j| ^:j ,3 _^:j ^:j3 ^:j))l ___ You shoot an arrow. Yui avoids your attack. The arrow hits the komodo dragon!  The komodo dragon hisses angrily.^:jn':*^:jOlR. drained, ally target)  The komodo dragon hisses angrily.  The komodo dragon is lightly wounded.  A giggling sprite leaps out and smacks the komodo dragon with its own front  talon.  The komodo dragon is moderately wounded.  Yui blocks the komodo dragon's attack.^:j ----===4.4 (0.9Rev ^:j ^:jA _Yui hits the komodo dragon with a +0 flail!^:jq )))You shoot an arrow. Yui avoids your attack.^:j lR.The arrow completely misses the komodo dragon.^:j,5.5 (1.1^:j ^:j < _Yui blocks the komodo dragon's attack.^:j )) You shoot an arrow. Yui avoids your attack. The arrow hits the komodo dragon.  You drain the komodo dragon.^:j h R.The komodo dragon is severely wounded.Yui barely misses the komodo dragon.^:jk3==60Rev+ ^:jq^:jjtE _The komodo dragon bites Yui but does no damage.^:jK )))You shoot an arrow. Yui avoids your attack.^:jj:*^:j lR.  very drained, ally tar…)  The arrow barely misses the komodo dragon.A giggling sprite leaps out and makes the komodo dragon trip over its own  talons.  The komodo dragon is severely wounded.  The komodo dragon bites Yui!^:jh k7.4 (0.9Rev* ^:j ^:j A _Yui hits the komodo dragon with a +0 flail!^:j~ )))You shoot an arrow. Yui avoids your attack.^:jn lR.The arrow closely misses the komodo dragon.^:j '8.3^:jk ^:j 2 _The komodo dragon bites Yui.^:j. )))You shoot an arrow. Yui avoids your attack.^:j q lR.The arrow barely misses the komodo dragon.9.3 (1.0 _Yui barely misses the komodo dragon. Yui blocks the komodo dragon's attack.^:ja? )))You shoot an arrow. Yui avoids your attack.^:jg:*^:jlR.  A giggling sprite leaps out and makes the komodo dragon trip over its own  talons.  The komodo dragon is almost dead.  The jinxing sprites lose interest in you.  The komodo dragon bites Yui but does no damage.^:j'==40Rev* ^:j^:jDzA _Yui hits the komodo dragon with a +0 flail.^:jJ †You shoot an arrow. Yui avoids your attack. The arrow hits the komodo dragon!!^:j9QB))^:jGR.^:j/.701^:j^:jQ _You kill the komodo dragon!^:j)^:jA^:j^:jH _No target in view!^:jA ^:jS ^:j) ^:jn H _No target in view!^:j ^:j݇ 3^:j c.R^:jΑ _4==^:jh ^:jҖ B^:jt ^:j TRev+ ^:j ,^:j ^:j8 P==^:j^ ^:jt B^:j ^:j TRev ^:j B^:j ^:j ,^:j2 ,^:j6 ^:j T^:j ,^:jM ^:j_ B^:j B^:j >^:j ^:j n _You feel your willpower return.^:j 3^:j ^:j T _You swap places with Yui.^:jA ^:j 3^:j ^:jm B^:j ,^:j ^:j~ ,^:j4 ^:j ,^:j ,^:j ,^:j ^:j ,^:j8 ,^:jB^:jj^:j^:j ,^:j ^:jO,^:j,^:jH,^:j^:j}B^:jV,^:j,^:j` ,^:j",^:jb%,^:j9(^:j*B^:j-,^:j0,^:j"3,^:j6^:j9,^:jz;,^:j>^:js@,^:jB^:j4E^:jG^:j#J,^:j4U^:jY^:j]]^:j)`,^:jWi^:jil^:jKo^:j3r,^:jsw^:jJz^:j|,^:j^:jԄ^:j^:jы,^:j[^:j^:j,^:jv^:j6^:j^:j۞,^:j,^:jʤ^:j,^:jӪ^:jճ^:j^:j6,^:j'^:j[^:j^:j,^:j^:j,^:j,^:j,^:j,^:j^:j^:j(^:jo,^:j> _You swap places with Yui.^:j^:j3^:j,^:j^:j`^:j,^:j^:j^:j^:j=,^:j^:jP ^:j^:j^:j^:jC  You see here a +0 great sword.^:jl"^:jt%5 _^:j((^:j*^:j-^:j:1^:jX4,^:jK7^:j9^:jx<^:j>^:jA^:jv^:jD^:j,^:j ^:j0 ^:j^:jj,^:j^:jB^:j=^:j,^:jt!^:j:$^:j&^:j#)^:j+,^:j0^:j4}  You encounter a water moccasin and a bullfrog.^:jQ=###.###..P##+##.....##+##...##..#P..)#...#.....#P..#P.###.#.....#.ß.'..<..+.ß)#...##.##........#P...........##.##....##P##.....##'#....#.##P...P#.#.##'#.##.#...#...##.....####...#####.....^:j@..# #....R.# +.ß.+ P...#. #..##.@# #...# .....# ---#.....#...##### .#...# ##..###....... ....# #... ##....... .###.. #.....S P#..P#   ##.... S   water moccasin (asleep) ..F F   bullfrog (asleep) ^:jC^.R97.3 (56.0)^:jJG, ally target)^:jMO---8.3 (57 _^:jT^:jW^:j .RCasting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.^:j^:j2----==9.3 (1.0)Will/2 Jinx ^:j^:j .R _You feel your willpower being sapped.^:j^:jK0--600^:jd^:j^:jr ))))))S  You shoot an arrow. The arrow hits the water moccasin!^:jW S.The water moccasin is moderately wounded.F.^:j[.RS.F.^:je^.....F^:jh[===1Rev ^:jn^:j@q< _The bullfrog gives a loud, deep croak!^:j2` )))))))You shoot an arrow.^:jU ;*^:jѾ  .RThe arrow barely misses the water moccasin.A giggling sprite leaps out and smacks the water moccasin with its own tail.^:j rF.S.^:j .......very drained, ally ta…)^:j %2^:j ^:jE f _The water moccasin is heavily wounded.^:j ))) You shoot an arrow. The arrow hits the water moccasin!^:jV wF.S.^:j.e ..The water moccasin is severely wounded.^:ji ----3.2 (0.9Rev+ ^:jco ^:j>s [ _Yui barely misses the water moccasin.^:j# )))))))You shoot an arrow.^:jl;*^:j&B F.The arrow closely misses the water moccasin.A giggling sprite leaps out and smacks the water moccasin with its own tail.  The water moccasin is severely wounded.S.^:j"FF..R.^:j7M....F   bullfrog (ally target)^:jPn4.2 (1.0Rev* ^:jxV^:jYi _The jinxing sprites lose interest in you.^:j I  You shoot an arrow. The arrow hits the bullfrog!!^:j SThe bullfrog is almost dead.^:jS   water moccasin (very drained)F   bullfrog (ally target)^:j.69--3==5^:j  _The bullfrog hits you. Yui closely misses the bullfrog.^:j .You shoot an arrow. The arrow hits the bullfrog!!^:j)^:jj5S.^:j , ally ta…)You kill the bullfrog!^:j H--16^:j0^:j_ _The water moccasin completely misses you.^:jj .You shoot an arrow. The arrow hits the water moccasin!^:jq )^:j ER.^:ju ^:jl =7027.1 (0.9^:j ^:j R _You kill the water moccasin!^:j ^:j[ ^:j$ ^:jy H _No target in view!^:j&^:jA+^:j`/^:j&3H _No target in view!^:jt^:jJy^:j}^:jH _No target in view!^:j^:j^:j^:jH _No target in view!^:jh^:jl  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting6.6  18%   0   h - Spellcasting   2.3    -2           b + Unarmed Combat   0.0    -1   i - Hexes   4.0    -1   c - Throwing   3.0    -1   j + Fire Magic   0.8    -1       k - Earth Magic   6.0    -1  d + Ranged Weapons 11.6^:jp  49%  -1           l * Invocations   1.5  17%  -2   e - Armour   1.2    -1   m * Evocations   5.2  16%  +3   f - Dodging   1.7    -1   n + Shapeshifting   0.0    -2   g - Stealth   5.2    -1                  [41^:j^:j:=n _You feel your willpower return.^:j?^:jBO=^:jCE> _You swap places with Yui.^:jGI^:jJ,^:jTMB^:jP^:jrSB^:jVX^:jY,^:j\^:j_B^:jb^:jf^:jiB^:jlB^:jo,^:jr^:jHvn^:jyn^:j|X^:jNB^:j,^:jX^:jX^:jP,^:j?,^:jB^:jMX^:j,^:jX^:jJ^:j,^:jş,^:j6X^:j7n^:j4^:j׿^:j+B^:jB^:j ,^:jB^:jv,^:jX^:j,^:j,^:j:^:j|B^:j> _You swap places with Yui.^:jAI^:j ^:jn^:jB^:jTX^:jX^:j~n^:jX^:j3n^:j`X^:jd ^:j ^:j^:j,^:j5^:j ,^:j,^:j,^:j B^:jv#^:j&^:j)B^:j,,^:j.B^:j1^:j<^:j?n^:jBX^:j=FB^:jH,^:jK,^:jPX^:jS,^:juWB^:jZB^:j]^:jw`,^:jc,^:je,^:j+h^:jk,^:j}n,^:jq,^:jt,^:jx,^:jw{B^:j*~^:j׀^:j+B^:j[^:j^:jNJ,^:j^:j*^:j,^:j,,^:jߗ,^:j,^:j^:j`,^:j֢,^:j^:jB^:j+,^:j,^:j˯,^:j^:jUB^:j^:j^:j^:jB^:j^:jB^:j^:jd,^:jB^:j^:j,^:j.^:j3^:ja,^:j B^:j^:jB^:j=^:j%^:j,^:j,^:jB^:j5B^:j,^:j^:jA,^:jBB^:j^:jB^:j,^:j,^:j^:j^:j ,^:j ,^:j7^:jmB^:j^:jy^:jB^:j2^:jk  You encounter 2 blink frogs.^:j!sP...###.## ....# #..# .^# #...###..### ..## ## ^:jk$....##.....##^.^##P# ....#.#.....##.....# #...###......#.....# #..................# ...............##..##.#F ..............R.@......F --- ############.#..###P.###  ###### #  FF 2 blink frogs (asleep) ^:j9'_.R703.1 (96.0)^:j*I, 1 ally target)^:j:-O---4.1 (97 _^:jP1^:j4^:jeD  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.^:ji2----==5.1 (1.0)Will/2 Jinx ^:jn^:j-y § _You feel your willpower being sapped.  The blink frog croaks. You hear a howl!^:j|N.F^:jKF§^:jF   blink frog (^:j%6^:j^:j/ _The blink frog blinks! x2^:jN$⌠P...###.##.# #..# .^# .#...###..### ..## ## #....##.....##^.^##P# #....#.#.....##.....# ##...###......#.....##..................#.....##F.##.#.....@R.....§§#.#..###P.### ###### #^:j\  You swap places with Yui.  The blink frog hits Yui but does no damage.^:j8`%7^:jc^:jf> _Yui hits the blink frog with a +0 flail!^:j(< ) drained, ally target)You shoot an arrow. Yui avoids your attack. The arrow hits the blink frog.  You drain the blink frog.^:jS:*^:jƠ0FR......very drained, ally target)  You shoot an arrow. Yui avoids your attack. The arrow hits the blink frog.drain the blink frog  The blink frog is severely wounded.  A giggling sprite leaps out and makes the blink frog trip over its own feet.  The blink frog is severely wounded.  The blink frog hits Yui but does no damage.^:jmY=8Rev ^:j^:jP _Yui misses the blink frog.^:j ) You shoot an arrow. Yui avoids your attack. The arrow hits the blink frog.  You drain the blink frog.^:jaS:*^:j3 wFRYou shoot an arrow. Yui avoids your attack. The arrow hits the blink frog.  You drain the blink frog.  The blink frog is almost dead.almost dead.  Yui blocks the blink frog's attack.^:j7 y----9Rev+ ^:j; ^:j> A _The blink frog hits Yui but does no damage.^:jZ )))You shoot an arrow. Yui avoids your attack.^:j F.RThe arrow completely misses the blink frog.^:j -10.0 (0.9^:j ^:j÷ y _The blink frog barely misses Yui. Yui barely misses the blink frog.^:jS =)))^:j 9*^:jѹ  .You shoot an arrow. Yui avoids your attack. The arrow misses the blink frog.A giggling sprite leaps out and makes the blink frog trip over its own feet.^:j .R  You kill the blink frog!^:j& v51.1 (1.1Rev* ^:j ^:jv i _The jinxing sprites lose interest in you.^:jT^:j^:j5^:j*H _No target in view!^:jr^:jw^:j{^:jGH _No target in view!^:j^:j^:j^:jH _No target in view!^:j#^:j^:j^:jbH _No target in view!^:j ^:j 3^:j8 3==Rev+ _^:jM X^:j ,^:j ^:j| B^:j ^:j q==Rev ^:jv ^:jT ,^:j ,^:j ^:j b4==^:j ^:j >^:j  ^:j ^:j ,^:j ,^:j ^:j ^:jy P==^:j ^:jn ,^:jb! B^:j$ ^:j( ,^:j+ B^:j]/ ^:j2 ,^:jb6 B^:j ; ^:j> ,^:jB ^:jE < ^:jH n _You feel your willpower return.^:jL ^:jO 3^:jQ > _You swap places with Yui.^:jKU ^:jX I^:j\ ^:j_ B^:jHc ,^:j@f ^:jh ,^:jzk ,^:jo ^:jr B^:j%v ^:j=y ^:j{ B^:j~ ^:j ^:j2 B^:j; ^:jh X^:jg ^:j ^:j X^:jɚ ^:j B^:j ^:j X^:j ^:j ^:j̬ j _You swap places with Yui.^:j ^:j I^:j) ^:j ,^:j B^:jz ^:jJ B^:j# ^:j ^:j ,^:jr ,^:jq ^:j ,^:j ,^:j ^:j ,^:j: ^:j ,^:j ,^:jB ^:j ^:j B^:jP ^:j* ^:j' ,^:j ,^:jv d  You encounter a wolf.^:j   #. ^# #.# #.h# #### #.# #...  .^##P# ##.# ##..#  .....# #..# ...#  ^:j[ .....# ##.# #..##  .....####.# ###...# ## .##..##.#.###.#..##..P#P  ..............R.@.).....  --- ..###P.#####..####.##.P#  ### #### #### #       h   wolf (wandering)  52.1 (41.0).h^:j KR.^:jQ dhally target)^:j O---3.1 (42 _^:j ^:j ^:je z .h  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.^:jƬ IR.^:jݱ ^:jx 2----==4.1 (1.0)Will/2 Jinx ^:j_ ^:jh .h _You feel your willpower being sapped.^:j 7.h^:jF ^:j[ .--5^:j. ^:j+ R _Yui closely misses the wolf.^:jUX)))))))^:jJ4*^:j%( ....hR.very drained, ally target)You shoot an arrow. Yui avoids your attack. The arrow misses the wolf.A giggling sprite leaps out and smacks the wolf with its own front paw.  The wolf is lightly wounded.^:j+b===6.0 (0.9Rev ^:j.^:j2Z _The wolf bites Yui but does no damage. Yui blocks the wolf's attack.^:j,OX)))))))^:jO4*^:jb hYou shoot an arrow. Yui avoids your attack. The arrow closely misses the wolf.A giggling sprite leaps out and smacks the wolf with its own front paw.  The wolf is moderately wounded.^:j .h  You encounter a wolf.^:jK hThe wolf closely misses Yui. Yui hits the wolf with a +0 flail!^:jLh..hR.hh 3 wolves (1 very drained, 1 ally tar…)^:j\9Rev+ ^:j^:jU _You encounter a wolf.^:j& .You shoot an arrow. Yui avoids your attack.  The arrow completely misses the wolf. The arrow hits the wolf!  You drain the wolf.^:jY-))))) 2 wolves (1 very drained, 1 ally targ^:j4*^:jێ.h  The arrow completely misses the wolf. The arrow hits the wolf!  You drain the wolf.  You kill the wolf!  A giggling sprite leaps out and makes the wolf trip over its own paws.  The wolf is almost dead.  The jinxing sprites lose interest in you.^:j...hR.^:j----77.9 (1.0Rev+ ^:jߥ^:jީ4 _The wolf barely misses Yui. x2^:jr )))))))You shoot an arrow. Yui avoids your attack. The arrow closely misses the wolf.^:jZ9.h^:jo8 hThe arrow barely misses the wolf. Yui blocks the wolf's attack. .h  You encounter a wolf.^:jhR.h 3 wolves (1 distracted, 1 very drain^:jd8Rev* ^:j ^:jR _Yui closely misses the wolf.^:je G ))^:j ))))hvery drained, 1 ally tarYou shoot an arrow. Yui avoids your attack. The arrow closely misses the wolf.x2The arrow hits the wolf!^:j>l .h  The wolf is moderately wounded.^:jp hh.h.h^:jy .Yui blocks the wolf's attack. Yui hits the wolf with a +0 flail!^:j| hThe wolf dies!The wolf bites Yui but does no damage.^:j hR.ally target)^:j \3==89^:jj ^:jޕ U _You encounter a wolf.^:j)U ))1 drained, 1 ally target)You shoot an arrow. Yui avoids your attack. The arrow hits the wolf.  You drain the wolf.^:j 9.h^:j, .h  The wolf is moderately wounded..h^:j. LR.^:jd &60^:j ^:j 3 _Yui blocks the wolf's attack.^:jmF))))^:j+ .h  You shoot an arrow. The arrow barely misses the wolf.^:j/ .h  Yui blocks the wolf's attack. x2; Yui closely misses the wolf.^:j/8z.h.. ^:jV;,2.0 (1.1^:jF@^:jlP _The wolf bites Yui but does no damage. The wolf bites Yui!^:j ))2You shoot an arrow. The arrow hits the wolf! You drain the wolf.^:j\  The wolf is almost dead.^:jTh ..The wolf bites Yui but does no damage. Yui blocks the wolf's attack.^:jrk*9 (0.9^:j*p^:j&sn _Yui closely misses the wolf. The wolf barely misses Yui.^:j3V{ †  You shoot an arrow. Yui avoids your attack. The arrow hits the wolf!^:j_)) 2 wolves (1 drained)^:j6.h^:jW R., 1 ally target)You kill the wolf!^:jBQ==93.9 (1.0^:j^:j6 _Yui blocks the wolf's attack. x2^:j6X)))))))^:jIg ....hR.You shoot an arrow. Yui avoids your attack. The arrow barely misses the wolf.Yui blocks the wolf's attack. The wolf closely misses Yui.^:j)M,4.8 (0.9^:jU^:jlXy _Yui closely misses the wolf. The wolf bites Yui but does no damage.^:j>X)))))))^:j[  ....hR.You shoot an arrow. Yui avoids your attack. The arrow closely misses the wolf.The wolf bites Yui but does no damage. x3; Yui misses the wolf.^:jp_ ,5.8 (1.0^:jef ^:jmj 2 _The wolf closely misses Yui.^:j  †You shoot an arrow. Yui avoids your attack. The arrow hits the wolf!^:js ))   wolf^:j R.(ally target)You kill the wolf!^:jc ]4==806^:j ^:j$ < _The wolf bites Yui but does no damage.^:j F))))^:jgYB .h.. You shoot an arrow. The arrow misses the wolf.The wolf bites Yui but does no damage. Yui misses the wolf.^:j.]%7^:jia^:jd3 _Yui blocks the wolf's attack.^:j ))You shoot an arrow. The arrow hits the wolf.^:j .. The wolf is lightly wounded.  Yui blocks the wolf's attack. Yui hits the wolf with a +0 flail.^:j%8^:jj^:j3 _Yui blocks the wolf's attack.^:j9N )) You shoot an arrow. The arrow hits the wolf!^:j1 ..The wolf is almost dead.^:j,9.9 (1.1^:j;^:j5 _The wolf closely misses Yui. x2^:jF))))^:jR †  You shoot an arrow. The arrow closely misses the wolf.Yui hits the wolf with a +0 flail!^:j\J...^:jbR==270.8 (0.9^:jk^:joD _The wolf dies!^:jA,^:j/^:j4^:j7H _No target in view!^:j} ^:j ^:j ^:j* H _No target in view!^:jװ ^:j< ^:jZ ^:j" H _No target in view!^:j~V^:jSZ3^:j^c.R^:j?a: _^:jhB^:jjkB^:jnTRev+ ^:jqB^:j7u^:jxB^:jzB^:j}TRev ^:j`^:j/B^:j^:jTRev ^:jn _You feel your willpower return.^:jÏT^:j#.#  # #.# #..#  ##### #.# #...  ^##P# ##.# ##..#  # #..# ...# ^:j( # ##.# #††##  ####.# ###...# ###  ##..##.#.###.#.R##..P#P. ................@). ---###P.#####..####.##.P#  #### #### ##        ^:j#.#   #.# #..#   #.# #...  ##P# ##.# ##..#  ^:jĠ# #..# ...#  # ##.# #††##  ####.# ###...#####  #..##.#.###.#.R##..P#P.# ..@......# ###P.#####..####.##.P# # #### #### ### #       .R81.8 (11.0)^:j^:j4H---2.8 (12^:jǪ^:j _You see here the +1 dagger of Kasufa Vinn {elec, rPois rF+ rN+ Dex-4}.^:j ^:j^ #.#  Pottymouth the Skirmisher#.# #..#  Coglin of Hepliaklqana ***... #### #.# #...  Health: 74/74 ======================== ##P# ##.# ##..#  Magic: 14/14 ======================== ...# #..# ...#  AC: 7Str: 10 ...# ##.# #††##  EV: 11Int: 12 ...####.# ###...#####  SH: 0Dex: 20 #..##.#.###.#..##..P#P.#  XL: 11 Next: 82% Place: Lair:2 ...............R@......#  Noise: --------- ^:j; 8 Time: 13782.8 (0.0) ###P.#####..####.##.P###  f) +6 orcbow "Cala Itwid" {drain, rN+} # #### #### ### #  Throw: 32 darts (poison)    R   Yui the knight   _No target in view! _No target in view! _You feel your willpower return. _You see here the +1 dagger of Kasufa Vinn {elec, rPois rF+ rN+ Dex-4}.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^:j 4^:j % ^:j* I _No target in view! _You feel your willpower return. _You see here the +1 dagger of Kasufa Vinn {elec, rPois rF+ rN+ Dex-4}.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is nobody nearby that the sprites are interested in.^:j#^:j&3^:j*F.^:j -^:j4f _^:j8,^:j$;,^:jb>^:j3A,^:jC,^:j0H^:j6K,^:jN^:j}P^:jSS^:jFV,^:jLY^:jB\^:jR_B^:ja^:jgd^:jKg,^:ji,^:jl^:jo,^:jXq^:js^:jbv^:jx,^:jJ{,^:jY~^:j,^:j^:jԆ^:j;X^:j,^:j,^:j^:j^:j`B^:j^:j^:j;B^:j^:jX^:jد^:jnX^:j.^:jX^:jr,^:j0B^:j^:j,^:jB^:jFB^:j,^:jX^:jX,^:jB^:j},^:j,^:j[,^:j,^:jB^:j(^:j B^:j,^:jB^:j^:jB^:j^:j5B^:j,^:jPj  You encounter a blink frog.^:jQ        #.##   #..#   P.P#   .. ###..  ...F###.#.#   .@..#   .^:j.#.#   ##R.#  ##.# #.# #.# #.# F   blink frog (wandering)#.# #.# 810.8 (28.0)R.^:jOH, ally target)^:j|31.8 (29 _^:j$^:j!^:j\ M.F _You encounter a blink frog.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.^:j JR.^:j Rdistracted, ally target)^:j 2----==2.8 (1.0)Will/2 Jinx ^:jb ^:j .F _You feel your willpower being sapped.^:j7 F .FYui completely misses the blink frog.^:jw F.FFF 2 blink frogs (1^:j --3^:j $ ^:j 3_The blink frog hits Yui but does no damage.^:jR@ )))))))You shoot an arrow. Yui avoids your attack.  The arrow closely misses the blink frog.^:j .FThe arrow barely misses the blink frog.^:j?T....FFR^:ja==4.9 (1.1Rev ^:jI^:jA _The blink frog hits Yui but does no damage.^:j} )You shoot an arrow. Yui avoids your attack. The arrow hits the blink frog!^:j5: §The blink frog is moderately wounded.The blink frog hits Yui. Yui closely misses the blink frog.^:jB.FR   blink frog (^:j-Fb50Rev+ ^:jTJ^:jNO _The blink frog blinks! The blink frog closely misses Yui.^:j@ ) You shoot an arrow. Yui avoids your attack. The arrow hits the blink frog!^:j §)@FThe blink frog is severely wounded.^:jG.R^:j^:jB----6^:j^:j, _The blink frog blinks!^:j  You shoot an arrow. The arrow hits the blink frog.^:j:*^:jY FThe blink frog is almost dead.A giggling sprite leaps out and smacks the blink frog with its own front foot.^:j F..§.@§The blink frog is almost dead.R.^:j M.F^:jPF 2 blink frogs (1 drained, 1 ally targ…)^:j k7.8 (0.9Rev* ^:j ^:jd , _The blink frog blinks!^:j) ))You shoot an arrow. Yui avoids your attack. The arrow hits the blink frog!!^:j%+ .F.F^:jd/ §The blink frog is severely wounded.^:jC; §The blink frog blinks!  Yui hits the blink frog with a +0 flail!^:jD i†R@.^:jJ c3==58.8 (1.0^:jQ ^:j0U J _The blink frog dies!^:jnr ^:j"v ^:j/y ^:j| H _No target in view!^:j"^:jQ^:j^:jH _No target in view!^:j!/^:j63^:jN6^:j9H _No target in view!^:jF^:j؅^:j9^ _No target in view!^:j^:jp3^:jP _^:j{uRev* ^:j _The sprites lose interest in your situation.Rev+ ^:j  A blink frog comes into view.^:j_F.---.......F   blink frog..^:jdp21.8 (3R.^:jF(ally target)^:jj==---2.8 (4 _^:j^:j^:j% .FCasting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. Yui misses the blink frog.^:jd)1----==3.8 (1Jinx Rev+ ^:j1^:j . _Yui blocks the blink frog's attack.  Yui blocks the blink frog's attack.  Yui hits the blink frog with a +0 flail.^:j7 7--4 _The blink frog dies! _Your Invocations skill increases to level 2!^:j^:j8--^:j ^:jB_No target in view!^:jޖ3^:j^:jH _No target in view!^:jF3^:jEQ&Rev  _2==--Rev ^:j V _The sprites lose interest in your situation.^:jZB^:j_==^:jUcB^:j:f^:jUiX^:jlb3==^:joB^:jrB^:juB^:jxP==^:j{^:j~B^:jXB^:jx4==^:j͈B^:j,^:jB^:jx^:jof==^:jB^:jB^:jB^:jIB^:jB^:j^:j>^:jUn _You feel your willpower return.^:jZI^:jw,^:j^:jB^:j,^:jB^:j.^:j^:j\,^:j,^:jn^:jB^:j,^:jzX^:jm^:jB^:je,^:jB^:j,^:jB^:j,^:j^:jZB^:jo,^:jX^:j   You encounter a rime drake.^:jZ 9 .kP #.# #.#  ##.#  #..#   #..#   #..##   #@.#   ##.##  #.R#  #..#  ##.#  #P.#  ##.#  k   rime drake (asleep)#.#  #.##  ^:jW t63.8 (39.0)R.^:j {, ally target)4.8 (40 _^:j; ^:jJ ^:j V ))))))k  drained, ally target)You shoot an arrow. The arrow hits the rime drake! You drain the rime drake.  The rime drake hisses angrily.^:j /C.k^:j3IR.^:jb7#..^:j#;...===5.8 (1.0)Rev ^:j!?^:jA ^:jDT_The rime drake is heavily wounded.^:jX)))))))^:j$ .k.....catching breath, drained,…)You shoot an arrow. The arrow misses the rime drake.^:jc *****^:jiThe rime drake breathes ice at you.The icy flash freeze hits you!!^:j8IR.^:j:C.k^:j%>...^:j5-------====6Frozen Rev ^:jF"^:jR%W _You are encased in ice.^:j )))))))You shoot an arrow. Yui avoids your attack.^:jOR.^:j0<.k^:j...===-7.7 (0.9Rev+ ^:jR ^:ja#^ _The arrow closely misses the rime drake.^:j3 .You shoot an arrow. Yui avoids your attack. The arrow hits the rime drake!  You drain the rime drake.^:juN)))^:jK.R^:jHB..^:jӚ-------92-8.6Rev* ^:j^:jN _You kill the rime drake!^:jKj^:j$n^:jq^:j;uH _No target in view!^:j ^:j ^:j ^:j H _No target in view!^:j ^:j7 ^:j ^:jc H _No target in view!^:j[^:jI^:jy5Rev+ _^:j#Rev+ ^:j$ _The ice encasing you melts away.6=Rev ^:jnX^:j7=^:j&B^:j>^:j^:j}8^:jPX^:j9=^:jn^:j60=^:jZB^:jB^:jT;1^:j$^:jB^:jB^:j B^:jw2=^:j-X^:j|,^:j3=^:j,^:j,^:j,^:j+ Q4^:jj ,^:jy,^:js,^:ja5=^:j^:j6B^:jY,^:j^:jk6=^:j9!,^:j#,^:j%,^:jG(,^:jH*;7^:j,B^:j.,^:j0,^:jc3a8=^:j5B^:j7B^:j+:99^:j<H=^:jG?B^:jAB^:j@B^:j70^:jo,^:j 3^:j Z1=^:j^B^:jB^:jhk2=^:jB^:j,^:j1,^:jQ3^:j9B^:j!B^:j$a4=^:j',^:j*B^:j-T _You swap places with Yui.^:j0_^:j4B^:j7B^:j:{=^:j=B^:j AB^:jCB^:jaF,^:jIB^:j5LX^:jN^:jtQB^:jT,^:j|WX^:jY^:j\B^:j_,^:jb^:jdB^:jf^:jbi,^:jk^:j.#....# #.# ..##...## ##.#   B[39;^:jӪ49m   boulder beetle (asleep) ..##..B# #..# ..## #..# .R948.6 (80.0)^:j²G, ally target)^:jöO---9.6 (81 _^:jt^:j^:j ^:jI Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: f) +6 orcbow "Cala Itwid" {drain, rN+}b - Throw: 32 darts (poison) (quivered)  c - Zap: wand of charming (10)  d - Zap: wand of flame (8)  e - Zap: wand of quicksilver (5)  f - Evoke: +0 condenser vane Spells ([,] to cycle)  g - Cast: Jinxbite  h - Cast: Passwall (9%) Abilities ([,] to cycle)  i - Abil: Recall Ancestor  j - Abil: Transference [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on^:jX^:j^l~.^...  Pottymouth the Skirmisher ~~.#.#  Coglin of Hepliaklqana ***... ≈~~...###^:jb  Health: 74/74 ======================== #~~..##.#######  Magic: 14/14 ======================== #~~~.# #######.#.#P..##  AC: 7Str: 10 #≈~... ...............##   EV: 11Int: 12 # ~### #..P...........#   SH: 0Dex: 20 #####..R###....##   XL: 11 Next: 92% Place: Lair:2 ≈#.@.# ####..#   Noise: ---------  Time: 13949.6 (0.0)#.....# #..#   f) +6 orcbow "Cala Itwid" {drain, rN+} ^:jTfc[33m###...# ##.##   Throw: 32 darts (poison) ......# #..P#  ..##.... ##.##  .>.#....# #.#  R   Yui the knight ..##...## ##.#  B   boulder beetle (asleep, ally target) ..##..B# #..# ..###..# _No target in view! _No target in view! _No target in view! _The ice encasing you melts away. _You swap places with Yui. _You encounter a boulder beetle.^:jj^:jm^:jn ((((((Bpoisoned, ally target)You throw a dart. The dart hits the boulder beetle.^:jC3○^:j7......°^:j ^50.4 (0.81^:j ^:jL O _The boulder beetle is poisoned. The boulder beetle leaps!^:j6< ^:j? ^:jB ^:jE H _No target in view!^:j ^:j ^:j ^ _No target in view!^:js^:j^:j^ _No target in view!^:j$.###  .^...  ~.#.#   ~~... ###  ~~..# #.#######  ~~~.# #######.#.#P..##  ≈~... ...............##  ^:j ~### #..P...........#   ####..@###....##   #.R.# ####..#  #.....# #..#   ###...# ##.##  . ....# #..P#  . ##.... ##.# >. #....# #.#  .# #...## ##.#  .# #..°# #..#  ^:jn^:j-1.4 (1.0^:j^:j/ _You swap places with Yui.^:jN^:jS&2^:j|V^:jY^:jg ^... ~.#.# ~~...####.#######~#######.#.#P..## ≈~... ...............##  ~### #..P........... ####...###....# #.R@# ####..#.....# ####.# . #...P##.... ##.# >. #....# #.# ^:j .### #(# #.# ^:j ^:j& &3^:j ^:j: ^:jY~.#.# ~~...####.#######~#######.#.#P..## ≈~... ...............##  ~### #..P........... ####...###....# ###.R.# ####..#....@# ^:j^k####.# . #...P#.... ##.# >. #....# #.# .### #(# #.#......#^:je^:jj&4^:jn^:js^:j.Z~~...####.#######~#######.#.#P..## ≈~... ...............##  ~### #..P. ####...###....# ###.R.# ####..^:j2".....# #####.# . #...P#.... ##.# >. #....# #.# .### #(# #.#......### .# #..B^:j6M.R^:j;B   boulder beetle (ally target)^:j?&5^:jeD^:jrG^:jT (((((((You throw a dart.^:j^%B^:jM.R^:jeV......^:j}]6.3 (0.90^:j ^:jJ` _The dart barely misses the boulder beetle.^:j^. ((((poisoned, ally target)You throw a dart. The dart hits the boulder beetle.  The boulder beetle is poisoned.^:jBS .R^:j¹CThe boulder beetle is lightly wounded.^:j?....rolling, poisoned, al…)^:jwY7.229^:jBB _The boulder beetle curls into a ball and begins rolling!^:jN ((((very poisoneYou throw a dart. The dart hits the boulder beetle.  The boulder beetle looks even sicker.^:j'VB○^:j_0V....°^:ju4]8.0 (0.88^:j@9:°^:j=< _The boulder beetle is lightly wounded.^:jW ((((You throw a dart. The dart hits the boulder beetle.  The boulder beetle looks even sicker.^:jy O.R^:jQ~ B○B○^:j Z.°°B^:j V87^:j B°B^:j[  You throw a dart. The dart hits the boulder beetle.  The boulder beetle looks even sicker. _is lightly wounded.  You throw a dart. The dart hits the b^:j foulder beetle.  The boulder beetle looks even sicker. _is lightly wounded.^:jJ B (Bvery poisoned, ally t _The boulder beetle is lightly wounded.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. Yui barely misses the boulder beetle.  hits Yui!^:jH 2----==9.8 (1.0Will/2 Jinx ^:j 9°^:j .( _The boulder beetle stops rolling and uncurls.  The boulder beetle bites Yui.^:j" /--60^:j ^:j E _Yui hits the boulder beetle but does no damage.^:j^ ))You shoot an arrow. Yui avoids your attack.  The arrow hits the boulder beetle but does no damage.^:jE9;*^:j# .RB draineThe boulder beetle is moderately wounded.A giggling sprite leaps out and smacks the boulder beetle with its own antenna.The boulder beetle is moderately wounded.^:j([===1Rev ^:jB0^:j43 _The boulder beetle bites Yui!^:j: ))You shoot an arrow. Yui avoids your attack. The arrow hits the boulder beetle!  You drain the boulder beetle.^:j= .Rrolling, very poisoThe boulder beetle is heavily wounded.Yui hits the boulder beetle but does no damage.^:j%2^:jKBB^:jN _The boulder beetle curls into a ball and begins rolling!^:j ))You shoot an arrow. Yui avoids your attack.  The arrow hits the boulder beetle but does no damage.^:j=  .RB B  very poisoned, draiThe boulder beetle is heavily wounded.The boulder beetle barely misses Yui.  The boulder beetle stops rolling and uncurls.^:jA ----3.7 (0.9Rev+ ^:j^H ^:jM [ _Yui barely misses the boulder beetle.^:j ))The boulder beetle barely misses Yui.  The boulder beetle stops rolling and uncurls. _Yui barely misses the boulder beetle.You shoot an arrow. Yui avoids your attack.arrow hits the boulder beetle but does no damage.  You drain the boulder beetle.^:j .RThe boulder beetle is severely wounded.^:jm '4.6^:j1 ^:j͸ = _Yui blocks the boulder beetle's attack.^:j )) You shoot an arrow. Yui avoids your attack. The arrow hits the boulder beetle!^:j6;*^:j4. _Yui blocks the boulder beetle's  You shoot an arrow. Yui avoids your attack. The arrow hits the boulder beetle!  The boulder beetle is almost dead.A giggling sprite leaps out and smacks the boulder beetle with its own antenna. The boulder beetle is almost dead.ui hits the boulder beetle with a +0 flail.^:j].R^:j^:j4~~...###  Pottymouth the Skirmisher ~~..##.#######  Coglin of Hepliaklqana ***... ~~~.# #######.#.#P..##  Health: 74/74 ======================== ^:j≈~... ...............##   Magic: 13/14 ======================--~### #..P...........#   AC: 7Str: 10####...###....##   EV: 11Int: 12###...# ####..#   SH: 0Dex: 20#.....# #..#   XL: 11 Next: 101% Place: Lair:2###..@# ##.##   Noise: ===------  Time: 13965.5 (0.9) .#....# #..P#   f) +6 orcbow "Cala Itwid" {drain, rN+} .##..R. ##.##   Throw: 27 darts (poison)[14^:jG"X >.#....# #.#  Will/2 Jinx Rev* .##...## ##.# .##..(# #..#  R   Yui the knight .##...(. #..# ..###.(.. #..##  .###..#  You shoot an arrow. Yui avoids your attack. The arrow hits the boulder beetle!  The boulder beetle is almost dead.A giggling sprite leaps out and smacks the boulder beetle with its own antenna.The boulder beetle is almost dead.Yui hits the boulder beetle with a +0 flail. _The boulder beetle dies!A giggling sprite leaps out and smacks the boulder beetle with its own antenna.Yui hits the boulder beetle with a +0 flail. _The boulder beetle dies!  Your Ranged Weapons skill increases to level 12!  You have reached level 12!^:jB/  --more--^:j 80/805--12 0%  You feel agile.^:jV^:jZ _Yui remembers more of her old skill.^:j(^:j.I^:j8 _Rev+ ^:j> _The sprites lose interest in your situation.^:jC--Rev ^:jHX^:j=N4==^:jcSj^:j\X==^:j|]X^:j=b^:jg5==^:jkB^:jlp==^:jmuX^:jyB^:j}T^:j| _You feel your willpower return.^:j;j _You swap places with Yui.^:j%^:jn^:jk _g - 29 poisoned darts (gained 2)^:j _^:j _g - 30 poisoned darts (gained 1)^:jI^:jŻX^:jo _g - 31 poisoned darts (gained 1)^:jwu^:j,X^:jn^:jX^:jB^:j'X^:jX^:jB^:j},^:jwn^:jX^:j,^:jWB^:j ,^:jX^:jRB^:j,^:jX^:j !B^:j%B^:jQ*B^:j'/B^:j3B^:j9B^:j:>X^:jnC,^:jHB^:jpMB^:jZ^:j_B^:jeX^:jiX^:jm,^:jUrX^:jwX^:jz,^:jK~B^:j,^:jB^:j,^:jX^:j,^:jgX^:jB^:jF,^:jX^:jˢB^:j B^:jVB^:j,^:j,^:j^:j^:j^:jB^:jY> _You swap places with Yui.^:jI^:j,^:j!X^:j>X^:j,^:jn^:jX^:jtB^:jCB^:jX^:j\B^:jB^:jX^:j,^:j B^:jL X^:jEB^:jX^:jnB^:jB^:jLX^:j #B^:j&B^:j*X^:j-X^:j1B^:j4B^:j8X^:j<X^:j{@,^:jCn^:jG  You encounter a komodo dragon.^:jIO...P..P..# #...# #..# ....##P..# .l# #...## #..# ...## ..# #.# ##....# ##.# ...# . #.####....## #P.# ...^:j"T .... #....# ##.# ....## #..####...# #.# ...#.# ##..##...#.# ....## #...####.##.. ...## ##@## #...## #P.P---..P# #...# ##....# ###.. ....# ##R####.....###.#.#31 ...## ##..#.#......÷....# ...# #..........####.#.# ...# ##.#####..## ##..# ... ...# #..##.# l   komodo dragon (asleep).......# ##.#.#  ......##.#^:jNX[39;49m #..#.#4057.5 (92.0)R.^:j\\, ally target)---8.5 (93 _^:j`^:jd^:jb #...#  .l# #...##  ..# #.# ##....#  . #.####....##  .... #....#  #..####...#  ##..##.....#  #...####...#  ##@## #...##  #.R.# ##....#  ##.####.... ##..#.#......÷ #....... ##.#####..##  ...# #...#  .....# ##..##  ...  #....# ^:jKl #...#  .l# #...##  ..# #.# ##....#  . #.####....##  .... #....#  #..####...#  ##..##.....#  #...####...#  ##@## #...##  #.R.# ##....#  ##.####.... ##..#.#......÷ #....... ##.#####..##  ...# #...#  .....# ##..##  ...[39;^:jq`49m  #....# ^:jqv4^:j|^:jYd _A komodo dragon is nearby!^:j\D  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.^:jRa3----==9.5 (1.0)Will/2 Jinx ^:jHe^:joQ _You feel your willpower being sapped.^:j>t/--60^:j+x^:jy|^:jn1 ))))))ldrained, ally target)You shoot an arrow. The arrow hits the komodo dragon.  You drain the komodo dragon.  The komodo dragon hisses angrily.^:j<2M.l^:j9J.....^:j=[===1Rev ^:j@^:j; _The komodo dragon is lightly wounded.^:jU ))))) You shoot an arrow. The arrow hits the komodo dragon.  You drain the komodo dragon.^:jM.l^:jD....^:j%2^:j^:j,h _The komodo dragon is moderately wounded.^:j ))))You shoot an arrow. The arrow hits the komodo dragon.  You drain the komodo dragon.^:jMM.l^:jV>...^:jZw----3Rev+ ^:j`^:j{de _The komodo dragon is heavily wounded.^:jW )))very drained, ally tar…)You shoot an arrow. The arrow hits the komodo dragon.  You drain the komodo dragon.^:j^M.l^:jzf8..^:jj,4.4 (0.9^:jn^:j sM  You shoot an arrow. The arrow hits the komodo dragon.drain _The komodo dragon is heavily wounded.  You shoot an arrow. The arrow hits the komodo dragon.drain _The komodo dragon is heavily wounded.^:j )) drain _The komodo dragon is heavily wounded.  You shoot an arrow. The arrow hits the komodo dragon.drain _The komodo dragon is heavily wounded.  You shoot an arrow. The arrow hits the komodo dragon!^:jp M.l^:jx 2.^:j| 4==5.3Rev* ^:j ^:j a _The komodo dragon is almost dead.^:j[Z )))))))You shoot an arrow.^:j :*^:j .The arrow closely misses the komodo dragon.A giggling sprite leaps out and makes the komodo dragon trip over its own  talons.^:jX |......^:j 1/81 36.3 (1.0 _You kill the komodo dragon!^:j ^:j i _Your Fighting skill increases to level 7!^:j)^:j9^:j_^:jH _No target in view!^:jm^:j^:j^:jD"H _No target in view!^:jD^:j I^:j : _^:jMRev*  _The sprites lose interest in your situation.==Rev+ ^:jrX^:jB^:j!5==Rev ^:j$X^:j8)B^:j,q==^:j1^:j5B^:j9X^:j<n^:j@n^:jCB^:jGB^:jJ,^:jM>^:j Q _You feel your willpower return.^:j\TI^:jW,^:j[B^:j^B^:jjbX^:jeB^:ji,^:j mX^:j`pB^:js,^:jwc  You encounter a yak.^:j3}P.....÷.>...# #...Y..## ##.....## #.......## #.# #.....# #........# #.# ##....# #. P...÷....# ##.. #...## ##..^:j......# ..# ##P..P..# ##.# #...#.##P..# #.@# #....#---## ..# ##.# ##....# ##.## . ##R####....## #P....##....# ##.###..####...# .#..##.....# ####...####...#.[39;49m Y   yak (asleep)## ##.## #...## #P.P ...P# #...# ##....# ###..93.3 (27.0)R.^:jH, ally target)^:jO---4.3 (28 _^:j^:j@^:j 5R. _You feel your willpower return. _You encounter a yak.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.^:jZ .Y YThe yak bellows!^:j YY 2 yaks (1 wandering, 1 ally target)^:j 3----==5.3 (1.0)Will/2 Jinx ^:jh ^:j R. _You encounter a yak.^:j .Y.Y^:j! Sdistracted, 1 ally target)^:j5% .--6^:j( ^:j+ ^:j'  ))))drained, 1 al…)You shoot an arrow. Yui avoids your attack.  The arrow hits the yak but does no damage.  You drain the yak.^:j :*^:j R.The yak is lightly wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves.^:j .Y YThe yak is lightly wounded..Y^:j Y.YY 3 yaks (1 very drained, 1 ally target^:j ===7Rev  _You encounter a yak.^:j )))You shoot an arrow. Yui avoids your attack. The arrow hits the yak.  You drain the yak.^:jU' :*^:j R.The yak is moderately wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.^:j .YThe yak is heavily wounded.Y^:jG2.^:jz ,8.2 (0.9^:jk^:j; _The yak gores Yui but does no damage.^:j )))You shoot an arrow. Yui avoids your attack. The arrow hits the yak!^:j_3:*^:j ,  The yak is moderately wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is moderately wounded.^:jYR..drained, 1 very drained, 1…^:j~----9.2 (1.0Rev+ ^:j^:j"T _Yui hits the yak with a +0 flail! Yui blocks the yak's attack.^:j †You shoot an arrow. Yui avoids your attack. The arrow hits the yak!  You drain the yak.^:j))) 2 yaks (1 very drained, 1 ally target)^:jj@.Y^:jJu R..You kill the yak!^:j|y 4100 _Yui barely misses the yak.^:j?^:jk _Your Evocations skill increases to level 6!^:j) )))You shoot an arrow. Yui avoids your attack. The arrow hits the yak.^:j:*^:jP .YThe yak is lightly wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is moderately wounded.^:j| YR..drained, 1 very drained, 1 …)The jinxing sprites lose interest in you.^:j4==1.1 (0.9Rev* ^:j[^:j; _The yak gores Yui but does no damage.^:j^ )))You shoot an arrow. Yui avoids your attack. The arrow hits the yak.^:jL R..The yak is moderately wounded.^:j'2.0^:jw^:j-^ _Yui hits the yak with a +0 flail!! The yak gores Yui but does no damage.^:j †You shoot an arrow. Yui avoids your attack. The arrow hits the yak!^:j)))   yak (veryally target)^:jM @.Y^:jW RR..^:j] -69^:j(e ^:ji G _You kill the yak!^:j ))) You shoot an arrow. Yui avoids your attack. The arrow hits the yak.  You drain the yak.^:jW †The yak is severely wounded.Yui hits the yak with a +0 flail!^:j#` `R..^:je 473.9 (1.0^:jl ^:jCr C _The yak dies!^:jxR ^:jV ^:jY[ ^:j)` H _No target in view!^:jj^:j^:jl^:j)H _No target in view!^:jO^:j^:j1^:jsH _No target in view!^:jT^:jY.R^:j]m== _^:j}f^:jjjRev+ ^:jnx5==^:jsn^:jxRev ^:j{f==^:jB^:j%X^:j>^:jn^:j3B^:jX^:j3B^:j)>^:jS _You feel your willpower return.^:j3^:j¢T _You swap places with Yui.^:jԦ_^:j,^:jX^:jWX^:j=$  Things that are here:^:j  a yak corpse; a yak corpse; a yak corpse^:jUK _^:j,^:jvX^:j6,^:jB^:jTB^:j ,^:jX^:jX^:jeX^:j^:jB^:j > _You swap places with Yui.^:j^:jC_^:jX^:j^:jB^:j,^:j0X^:jB^:j B^:jX^:j^:jX^:jB^:j,^:j#,^:j'B^:j+B^:j/,^:j4,^:jX8B^:j.<B^:jA,^:jlEX^:jI,^:j[MB^:jEQB^:j\U,^:jY,^:j0]T _You swap places with Yui.^:jfaI^:j%e,^:jh,^:jlB^:jPp^:jFtB^:jw^:j^{A  You enter the shallow water.^:j~UWater ^:jN _Moving in this stuff is going to be slow.^:j^:jCI^:j6,^:j,^:j,^:j,^:j՝,^:jsB^:j`,^:j,^:j,^:jײT _You swap places with Yui.^:jI^:j(^:jT^:j^:j,^:j$I^:j{,^:jB^:j,^:jdB^:jR  There is a stone staircase leading down here.^:j,^:j5 _^:jS,^:jB^:j^:j>X^:j,^:jB^:j^:j% B^:j,^:j^:jB^:j,^:jB^:j $,^:j'B^:j+^:j2 #...............## #...#.# #...  #....P..........# ###.#####...  #....÷..........## #.# #....  #..#P............# #†#####...  #..##..P...÷....## ##...# #...  #..#P.P.........# #..### #.  #..##.....P..P ##.# #... ##.. #P.....##P..# #..^:j7. #... ###...### ##.# ##...---76.1 (72.2) ##..##.....# #....# ##.####.... #..........####...# #....##.... #P..........##...P# ##..####... #....###...#.##..## ##..##........##....##...# #...####.....#....## ...# ##.## #....#P...P###.<# #...# ##... .#....#.....# ##.####...R^:j>^:jBH---7.1 (73^:joG^:jSL9 _Found a stone staircase leading up.^:j&^:j3^:j\.^:j3^:jtB^:jB^:j,^:jB^:j,^:jB^:jL,^:jB^:jn  You encounter a water moccasin.^:j A##.....P..P..# ##.# ##.. #P.....##P..# #..# #... ###...####..## ##.# ## ##..##.....# #....# ##.####. ^:j#..........####...# #....##. #P..........##...P# ##..### #....###...#.##.R## ##..##.. ......##....##.....### ......#....##..# ......#P...P###.<# #...# ## .#....#.....# #..# ##.## #....##....## .... .#. .) ##..# #......#...# ##.## ⌠....##..... .... ...# #...# S   water moccasin (asleep) ##...# .... S... .....# ##..#P..## ... ...##.# .^:jFR82.1 (5.0)^:je G, ally target)^:j323.1 (6 _^:jH^:ja^:j + .RCasting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^:jVYou beckon some vexing sprites to accompany your attacks.^:j,^:jo3----==4.1 (1Will/2 Jinx ^:j^:j .R _You feel your willpower being sapped.^:j>^:j.--5^:j ^:j ^:j1))))))Sdrained, ally target)  You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  You shoot an arrow.  ^:jiThe arrow hits the water moccasin but does no damage.drain the water moccasin.  The water moccasin hisses angrily.^:j;*^:j S.The water moccasin is lightly wounded.  A giggling sprite leaps out and makes the water moccasin trip over its own  tail.^:j7.RS.^:jX<..... ^:jvery drained, ally ta…)===6Rev ^:jx^:ji _The water moccasin is moderately wounded.^:j8 ))))You shoot an arrow. The arrow hits the water moccasin!^:j;*^:jMS. _The water moccasin is moderately wounded.You shoot an arrow. The arrow hits the water moccasin!  The water moccasin is heavily wounded.  The water moccasin is severely wounded.^:j}N.R^:jN<. ^:j_7Rev+ ^:j^:ji _The jinxing sprites lose interest in you.^:j0 )))))))You shoot an arrow. Yui avoids your attack.^:jP;  <.RS...The arrow barely misses the water moccasin.The water moccasin bites Yui but does no damage.^:jI@ B----8^:jE ^:j&I _Yui closely misses the water moccasin. Yui blocks the water moccasin's attack.^:jf †You shoot an arrow. Yui avoids your attack. The arrow hits the water moccasin!  You drain the water moccasin.^:jA R)))^:jm JR.^:j.x 4<^:j} -99^:j ^:jh R _You kill the water moccasin!^:j,^:j1^:j5^:j9H _No target in view!^:j;^:j@^:j7E^:jIH _No target in view!^:jq^:ju^:jaz^:j~H _No target in view!^:j^:jR.4== _^:j|Rev ==5==^:j^:jB^:j,^:jP==^:j7B^:jB^:jB^:jp,^:j ^:jT^:j!n _You feel your willpower return.^:jI^:jM _You swap places with Yui.  ^:jkWThere is a stone staircase leading up here.^:j5 _^:j,^:jIB^:jB^:j,^:j^:jj B^:jj  You see here a water moccasin corpse.^:j^:j9K _^:j%^:jB^:jZ"^:j&,^:j+B^:j.^:j3B^:j6,^:j:^:j>B^:jC^:jrG^:jfK,^:j*O^:jrR^:jU,^:j9Y,^:j\^:j bB^:je,^:j.i,^:jl^:jt^:j y^:jI|B^:j^:j,^:jJ,^:ju^:j^:jB^:j^:j^:jB^:jǛ^:j^:jB^:jN^:j^:jB^:j^:jB^:j^:j@^:j2,^:j`,^:j^:jc^:j B^:j@,^:jB^:j^:jB^:j",^:j^:jB^:j(^:j-B^:j9^:j^:j^:j*B^:j^:j ,^:j ,^:j^:j^:jB^:j^:j ^:j#B^:j'^:jS+,^:j.,^:j2^:j6,^:j>:,^:j=^:jB^:jEB^:jI^:jM,^:jP,^:jcT,^:jWB^:j[,^:jr^B^:j8b^:jeB^:j5i,^:jlB^:jo,^:jrsB^:jv,^:jzB^:j-},^:j^:jX^:j3,^:jB^:j,^:jёB^:j_,^:jB^:j8^:jB^:jn,^:jզB^:j/,^:jB^:jٰ,^:jc,^:j˷,^:j-B^:j,^:jvB^:j,^:jB^:jF  You encounter a black bear.^:j" #.##P######.# ..h............ .............#### ^:j#...#####...## # ...## ##...# # #... #..## ## ##..# #..## # #...# #...# ## #@.## #..## #--- #...# #..P#### #R.## #....# # ##..P# ##..P## # #...## #...## # ##..# ##...# #. #..# #..## #. h   black bear (asleep) ##.# ##..# #..#[3^:j|9;49m #. #..# #...# ####.<## #258.1 (69.0)R.^:jp4, ally target)^:jEO---9.1 (70 _^:j^:j ^:jr R.Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.^:j|^:jɁ3----==60.1 (1.0)Will/2 Jinx ^:j׆^:jA R. _You feel your willpower being sapped.^:j^:j .--1^:j^:j^:j0  ))))))h  drained, ally target)  You shoot an arrow. The arrow hits the black bear. You drain the black bear.^:j :*^:j  .hThe black bear is moderately wounded.A giggling sprite leaps out and makes the black bear trip over its own paws.......very drained, ally target)===2.0 (0.9Rev ^:j b _The black bear is heavily wounded.^:j ))))) You shoot an arrow. The arrow hits the black bear.^:j\ JR.^:j!b B.h^:jf .....^:jj ;9^:jTq ^:ju c _The black bear is severely wounded.^:j{( )))))))You shoot an arrow.^:jr:*^:jJ R.The arrow closely misses the black bear.A giggling sprite leaps out and makes the black bear trip over its own paws.^:jNB.h^:jRD....^:j]Vy----3.8Rev+ ^:j \^:j_c _The black bear is severely wounded.^:jY< †You shoot an arrow. Yui avoids your attack. The arrow hits the black bear!^:jBN)))^:jK.R^:j2.^:j5'4.7^:j^:jN _You kill the black bear!^:j^:jM^:jP^:jGH _No target in view!^:j ^:jX^:j?^:jbH _No target in view!^:jK ^:jO ^:jS ^:jW H _No target in view!^:j ^:je .R^:j 4== _^:j  The jinxing sprites lose interest in you.Rev+ ^:j _The sprites lose interest in your situation.^:j. ,^:j ==Rev ^:j ^:j B^:j B^:jW B^:jg 5==^:jF ,^:jC B^:jD ,^:j B^:j P==^:j' B^:jy B^:j B^:j< B^:j B^:j|" B^:j% B^:j( >^:j+ ^:jh. n _You feel your willpower return.^:jR1 3^:jf4 ^:j`7 T _You swap places with Yui.^:j: I^:j!= ,^:j? ,^:jB ,^:jE ,^:jYH ,^:jK ^:jN B^:jQ ^:jT B^:j\W ,^:jY ^:j\ B^:j_ ^:jb ^:je B^:j^h ^:j>k ^:jm B^:jp ^:js B^:jv ^:jWy ^:j{ B^:j~ ,^:j B^:jʃ ^:j/ ^:j B^:j$ ,^:j ,^:j ,^:j ^:j' ,^:j~ ,^:j ^:j B^:j# ^:j ^:j B^:jV ,^:j ,^:jŬ ,^:je ^:j B^:j ^:jd B^:j ^:j9 ,^:j ,^:j ,^:j B^:j& ,^:j1 ^:ja B^:j. ,^:j; B^:j ^:j B^:j ,^:j B^:j ^:j ^:j ,^:j ,^:j  ^:j ,^:j ,^:j ^:jO ,^:j ,^:j% k  You see here a komodo dragon skeleton.^:jS) ,^:j- 5 _^:j4 ^:jC8 ^:j; B^:jTC ^:jG ,^:jJ ,^:jP ^:jT ,^:jW ,^:j^ ^:j-c B^:jg ^:j0l ^:j

..##.## ##.# #..# .#...### ....^### #.# #..# ##.....###...^^ #.# ##..# ⌠P...###.##^^.^# #.# #... ^:jP2c.....# #..#^^^.^# #.# ##..# .#...###..###^..##### #.# #. #....##.....##^.^##P# ##.# ##..# #....#.#.....##.@...# #..# #...#--- ##...###......#.....# ##.# ##÷÷# ##................R.####.# ###.. ................##..##.#.###.#..# ................................ #############.#..###P.#####..########## #### #### # s   redback (asleep) ^:j5u379.7 (115.0)R.^:j;H, ally target)^:jg?I---806^:jD^:jG6 _Found a hole to the Spider Nest.^:j`s& R.Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^:jwWYou beckon some vexing sprites to accompany your attacks.^:j+^:j3----==1.0)Will/2 Jinx ^:jm^:j R. _You feel your willpower being sapped.^:jv^:j{.--2^:j^:j^:j ))))))s  drained, ally target)^:j \You shoot an arrow. The arrow hits the redback. You drain the redback.^:jl .sThe redback is moderately wounded.^:jp * sYou hear a faint skittering sound. R.You encounter a jumping spider.^:j| s.^^..s   jumping spiders   redback (drained, ally target)^:jڀ b===3.6 (0.9Rev ^:j ^:jƋ / _Yui passes through a web.^:js )))))))You shoot an arrow.^:j M.s^:jL ○sThe arrow completely misses the redback.R^^:j|M.s^:j3x.^^. ^:j '4.5^:jy^:j/ _The jumping spider leaps!^:j )))))))You shoot an arrow. Yui avoids your attack.^:js°^s^:j .sThe arrow closely misses the redback. The jumping spider leaps!^:j4°.^R. ^:jb----5.5 (1.0Rev+ ^:j#&8°^:j*; _Yui hits the redback with a +0 flail!^:j )) You shoot an arrow. Yui avoids your attack. The arrow hits the redback!^:jd:*^:jD ^  The redback is almost dead.A giggling sprite leaps out and makes the redback trip over its own legs.^:jUJM.s^:jIQR.(ally target) ^:jVm116Rev* ^:j_^:jdK _You kill the redback!^:jK )))) You shoot an arrow. Yui avoids your attack. The arrow hits the jumping spider!^:j °sThe jumping spider is moderately wounded.^:jQM.R^:j2 >^^  The jumping spider leaps! The jumping spider barely misses you.^:jx[4==7.4 (0.9^:j]^:jF _The jumping spider bites you but does no damage.^:jV ))))You shoot an arrow.^:j"& .RThe arrow closely misses the jumping spider.The jumping spider pounces on you but does no damage.^:jP0~.s...^:j5,8.4 (1.0^:j;^:j?F _The jumping spider bites you but does no damage.^:j} ))))You shoot an arrow.^:j s...  pounces on you but does no damage. _The jumping spider bites you but does no damage.  You shoot an arrow.  The arrow closely misses the jumping spider.  pounces on you! The jumping spider barely misses you.ui hits the jumping spider with a +0 flail.^:j _66-----9.3 (0.9^:j ^:j z _The jumping spider closely misses you. The jumping spider bites you.^:jz ))))You shoot an arrow.^:j ;*^:j s... drained, ally target)The arrow closely misses the jumping spider.A giggling sprite leaps out and smacks the jumping spider with its own front  leg.  The jumping spider is heavily wounded.  The jinxing sprites lose interest in you.  The jumping spider closely misses you. The jumping spider bites you.-----90.2Rev* ^:j ^:j B _Yui hits the jumping spider with a +0 flail!^:j †You shoot an arrow. The arrow hits the jumping spider.^:j)^:j2/^:j 4Q==31.2 (1.0^:j9^:j=R _You kill the jumping spider!^:jb^:j$^:j^:jH _No target in view!^:j^:jV^:j ^:jH _No target in view!^:j 3^:j,!^ _No target in view!^:j 3^:j, ,^:j : _^:j4 g7^:j b5==^:j4 jRev+ ^:jo a8=^:jͺ ^:j ,^:jR 3^:j I==^:j 9=Rev ^:j ,^:jq ^:jq ,^:j ,^:ji <70^:j >^:j B^:j ,^:jn 1=^:j ^:jh B^:j 2=^:j( T^:j _You feel your willpower return.^:js Q3^:j B^:j B^:j Q4^:j X^:j ,^:j w5=^:j B^:jt B^:jb k6=^:j ^:j B^:j" ,^:j% ^:j( Q7^:j+ ,^:jY. ^:ju1 B^:j4 w8=^:j7 ^:j); ,^:jc> B^:jDA ^:jD k9=^:jF ,^:jI ^:jL B^:jJO R80^:j ^:jM B^:jx ^:j" ^:j= ^:j B^:jN ^:j ^:jU B^:j ^:jC ,^:j ,^:j)" ^:jG& X^:j + ^:j. X^:jh3 ^:j 8 X^:j< ^:j@ X^:jTD ^:jG B^:j_K ^:jO B^:jR ,^:jV B^:j)Z ,^:j^ B^:jb B^:je ,^:jKj B^:jn X^:jr ,^:jXv B^:jy ,^:j| B^:j ,^:jy B^:jԆ ,^:j B^:jr ,^:j B^:jd B^:j B^:j ,^:j B^:jd B^:j ,^:j= ^:jī B^:j ,^:j B^:jֵ ,^:jW X^:j ,^:j B^:jk B^:j ,^:j3 B^:j ,^:jc B^:j ,^:j B^:jY ^:jV ##....##....###....# ##..#.#... ..)...###...####.÷### #......... #.......#...##.#..#.#####.#####.. #⌠....##..................# #... ###...###.................# ## #.#P..###.........#....##.# #... #+##...##........########.# ## P..#P.######....R## #..# #... .ß)#...# #.###..@P# ##.# ##..---^:jz :475.2 (84.0) ......## #...##..P# #P.# #.. #'#....# #.>..##.## ##.# # #.#...####....^### #.# #.. ###.....###...^^# #.# ## #⌠P...###.##^^.^## #.# #... #.....# #..#^^^.^# #.# ##.. ..#...###..###^..##### #.# #.. ##....##.....##^.^##P# ##.# ##..---^:j$ ^:j ^ _Partly explored, can't reach some items.^:j[3^:j^:j.............0.0).........^:j>..^:jg^:j^ _Partly explored, can't reach some items.^:j~E [[?25h[?0c  Search for what [Enter for "."]? ^:jX [?25l[?1c^:jX_^:jmc15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:2] a hole to the Spider Nestb - [Lair:2] a stone staircase leading up  c - [Lair:2] a falchion  d - [Lair:2] a trident  e - [Lair:2] a stone staircase leading down  f - [Lair:2] the +1 dagger of Kasufa Vinn {elec, rPois rF+ rN+ Dex-4}g - [Lair:2] a stone staircase leading down  h - [Lair:2] a stone staircase leading up  i - [Lair:2] a stone staircase leading up  j - [Lair:2] a shaft  k - [Lair:2] a stone staircase leading down  l - [Lair:2] a +0 great sword  m - [Lair:2] a staircase to the Shoals  n - [Lair:2] a wand of quicksilver (2)  o - [Lair:2] an alarm trap^:jLevel 2 of the Lair of Beasts <<<>>>>>^(Press ? for help) ### ##.#### #####.....##### ###~~~~.~~~.^...## #~~~~~≈.~≈~~.#.#.#^:j8 #####~~~##'##≈~~...## ###  ####### ###### ####.###~~##...##~~..###### #.####### #..##.####.##P######.#.##.#~~#.....#~~~.###..#######.#.#P..## #..........................†~#..>./#≈~......................##  ##..##.............####..##.~≈#E...t#~~####.#.##..P...........#  #PP.#.#...#####...## #..###~~##...##~~# ##..P####...###....##  #PP.##.†.## ##...# #...##~~~#####≈~~## ##.#####...# ####..#  #P.####...# #..## ##...#~#~~~≈≈~~~~#R# #.P##.....# #..#  #..# ##..## #..## #....##~.~~~~~~~.### ##.#####...#[39;49^:jm ##.##  ##.# #...# #...# ##..####...P###...# #...# #....## #..P# ###.####..## #..## #....##......#P...# ##.## ##....# ##.## #...P# #...# #..P####..#.P.P.....÷.>.# ###..## #....# #.####.## #..## #....# #...............## #...#.# #...## ##.##.# ##..P# ##..P## #....P..........# ###.#####...## #..###.# #...## #...## #....÷..........## #.# #.....# #..##..####..# ##...# #..#P............# #†#####....# #..## ##.P#[39^:j\;49m #..# #..## #..##..P...÷....## ##...# #...## ##..# ##.####..# #..# #..#P.P.........# #..### #...# ##.## ^:j;  15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:2] a hole to the Spider Nest  b - [Lair:2] a stone staircase leading up  c - [Lair:2] a falchion  d - [Lair:2] a trident  e - [Lair:2] a stone staircase leading down  f - [Lair:2] the +1 dagger of Kasufa Vinn {elec, rPois rF+ rN+ Dex-4}  g - [Lair:2] a stone staircase leading down  h - [Lair:2] a stone staircase leading up  i - [Lair:2] a stone staircase leading up  j - [Lair:2] a shaft  k - [Lair:2] a stone staircase leading down  l - [Lair:2] a +0 great sword  m - [Lair:2] a staircase to the Shoals  n - [Lair:2] a wand of quicksilver (2)  o - [Lair:2] an alarm trap^:jj%^:j%2^:j<0##....##....###....# ##..#.#... Pottymouth the Skirmisher ..)...###...####.÷### #......... Coglin of Hepliaklqana ***... #.......#...##.#..#.#####.#####.. Health: 81/81 ======================== #⌠....##..................# #... Magic: 15/15 ======================== ###...###.................# ##.. AC: 7Str: 10 #.#P..###.........#....##.# #... EV: 11^:jEAInt: 12 #+##...##........########.# ##.. SH: 0Dex: 21 P..#P.######....R## #..# #... XL: 12 Next: 13% Place: Lair:2 .ß)#...# #.###..@P# ##.# ##.. Noise: ---------  Time: 14475.2 (0.0) ......## #...##..P# #P.# #.. f) +6 orcbow "Cala Itwid" {drain, rN+} #'#....# #.>..##.## ##.# #.. Throw: 31 darts (poison) #.#...####....^####.# #.. ###.....###...^^##.# ##.. #⌠P...###.##^^.^###.# #... R   Yui the knight [3^:j:EF4m#.....# #..#^^^.^##.# ##.. ..#...###..###^..##### #.# #.. ##....##.....##^.^##P# ##.# ##.. _No target in view! _No target in view! _You feel your willpower return. _Partly explored, can't reach some items. _Partly explored, can't reach some items.  Search for what [Enter for "."]? .^:jI4^:jO^:jS. _^:j[ AEvoke which item? Wands  a - a wand of flame (8)b - a wand of quicksilver (5)  d - a wand of digging (6)  e - a wand of charming (10) Miscellaneous  g - a +0 condenser vane [!] read|quaff|evoke[?] describe selected^:j^:jj^:jz##....##....###....# ##..#.#... Pottymouth the Skirmisher ..)...###...####.÷### #......... Coglin of Hepliaklqana ***... #.......#...##.#..#.#####.#####.. Health: 81/81 ======================== ^:j_#⌠....##..................# #... Magic: 15/15 ======================== ###...###.................# ##.. AC: 7Str: 10 #.#P..###.........#....##.# #... EV: 11Int: 12 #+##...##........########.# ##.. SH: 0Dex: 21 P..#P.######....R## #..# #... XL: 12 Next: 13% Place: Lair:2 .ß)#...# #.###..@P# ##.# ##.. Noise: ---------  Time: 14475.2 (0.0) ......## #...##..P# #P.# #.. f) +6 orcbow "Cala Itwid" {drain, rN+} #'#....# #.>..##.## ##.#[37^:jpm #.. Throw: 31 darts (poison) #.#...####....^####.# #.. ###.....###...^^##.# ##.. #⌠P...###.##^^.^###.# #... R   Yui the knight #.....# #..#^^^.^##.# ##.. ..#...###..###^..##### #.# #.. ##....##.....##^.^##P# ##.# ##.. _No target in view! _No target in view! _You feel your willpower return. _Partly explored, can't reach some items. _Partly explored, can't reach some items. _Search for what [Enter for "."]? .^:jR ##....##.....##^.^##P# ##.# ##..Okay, then.^:j^:j. _^:j^:j=   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting7.1  16%   0   h - Spellcasting   2.3    -2           b + Unarmed Combat   0.0    -1   i - Hexes   4.0    -1   c - Throwing   3.0    -1   j + Fire Magic   0.8    -1      ^:ju k - Earth Magic   6.0    -1  d + Ranged Weapons 12.3  51%  -1           l * Invocations   2.6  17%  -2   e - Armour   1.2    -1   m * Evocations   6.2  16%  +3   f - Dodging   1.7    -1   n + Shapeshifting   0.0    -2   g - Stealth   5.2    -1       [3^:j4m                                                       The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training[39;^:j_49m|cost|targets^:j$ ^:j/ ^:j: {##....##....###....# ##..#.#... Pottymouth the Skirmisher ..)...###...####.÷### #......... Coglin of Hepliaklqana ***... #.......#...##.#..#.#####.#####.. Health: 81/81 ======================== #⌠....##..................# #... Magic: 15/15 ======================== ###...###.................# ##.. AC: 7Str: 10 #.#P..###.........#....##.# #... EV: 11Int: 12 #+##...##........########.# ##.. SH: 0Dex: 21 P..#P.######....R## #..# #... XL: 12 Next: 13% Place: Lair:2 ^:j@ .ß)#...# #.###..@P# ##.# ##.. Noise: ---------  Time: 14475.2 (0.0) ......## #...##..P# #P.# #.. f) +6 orcbow "Cala Itwid" {drain, rN+} #'#....# #.>..##.## ##.# #.. Throw: 31 darts (poison) #.#...####....^####.# #.. ###.....###...^^##.# ##.. #⌠P...###.##^^.^###.# #... R   Yui the knight #.....# #..#^^^.^##.# ##.. ..#...###..###^..##### #.# #.. ##....##.....##^.^##P# ##.# ##.. _No target in view! _You feel your willpower return. ^:jZD (_Partly explored, can't reach some items. _Partly explored, can't reach some items. _Search for what [Enter for "."]? . _Okay, then.^:jI 4^:j@O ^:j] _:jX_:jA_:j _:j$_:j _:j Where to? (Tab - Lair:2, ? - help) D - DungeonT - Temple L - Lair  A - Shoals  N - Spider Nest _:j_:jy$_:j##....##....###....# ##..#.#... Pottymouth the Skirmisher ..)...###...####.÷### #......... Coglin of Hepliaklqana ***... #.......#...##.#..#.#####.#####.. Health: 81/81 ======================== #⌠....##..................# #... Magic: 15/15 ======================== ###...###.................# ##.. AC: 7Str: 10 #.#P..###.........#....##.# #... EV: 11Int: 12 #+##...##........########.# ##.. SH: 0Dex: 21 P..#P.######....R## #..# #... XL: 12 Next: 13% Place: Lair:2 .ß)#...# #.###..@P#[_:j 40m ##.# ##.. Noise: ---------  Time: 14475.2 (0.0) ......## #...##..P# #P.# #.. f) +6 orcbow "Cala Itwid" {drain, rN+} #'#....# #.>..##.## ##.# #.. Throw: 31 darts (poison) #.#...####....^####.# #.. ###.....###...^^##.# ##.. #⌠P...###.##^^.^###.# #... R   Yui the knight #.....# #..#^^^.^##.# ##.. ..#...###..###^..##### #.# #.. ##....##.....##^.^##P# ##.# ##.. _No target in view! _You feel your willpower return. _Partly explored, can't reach some items. _Partly explored, can't reach some items. _:jn_Search for what [Enter for "."]? . _Okay, then._:j,_:j": __:j)X_:j4_:jK8_:j;B_:j?,_:jAX_:jD,_:jGB_:jK_:jN_:jGR,_:jU,_:jJY_:j\B_:jU`_:jc_:jgB_:j)j_:j=m_:j?p,_:jKs_:j3v_:j]yB_:j6}_:j-,_:jŅB_:jÉ_:j<_:jB_:j_:j _:jB_:j*_:jY_:j,_:jn_:j,_:j%_:jB_:jlB_:j  There is a stone staircase leading down here._:jXP __:j_:jEN3._:j,_:jV _You climb downwards.  Found 15 gold pieces._:j s ♣~ ~≈.~~~P~  ##♣~ ~~.~ ~~  #...~ ~.....  .....♣♣..♣~  P.♣♣  ...♣♣  ............♣  .......@R...# 95.7 (20.5) ............# _:jV P..............  ............... ............... #...$........##  #............# P...........## _:j_:ja _There is a stone staircase leading up here._:j _:j` 3_:j> _:j _:jY _:j! : __:j( _:j3, _:j/ _:j13 ,_:jc _:jg ,_:jl _:j! s _You now have 135 gold pieces (gained 15)._:j B_:j2 _:jN _:j _:jܾ ,_:jD _:j _:ja B_:j _:j ,_:j ,_:j ,_:jT n_:j B_:j _:j _:jj _:j B_:j| _:j ,_:j ,_:j _:j B_:j _:j# _:j8 _:j< ,_:j@ _:jD _:jL _:jP ,_:jT _:jt[ ...♣♣..♣~ ........♣♣ ~♣ .........♣♣ ~♣♣ ..........♣ ..# ♣♣♣ .....<....# ###.# #..P ..........###.#.##...)# ..............#..#.#..#. ............ _:j` ..............R.@.?.....514.7 (19.0 ...........##..# ...........####.######## ..........## ### .P###.#.### ## ##### _:jd F.R_:jn _:j$ ,5.7 (20_:j _:j< $ _Found a spear._:j 3_:j _:j- _:jW 0._:j _:j 3_:j ,_:j _:j/ ,_:j _:jq ,_:j8 ~ _S - 5 scrolls of silence (gained 1)_:j 3_:jF ,_:j # _:j+ _:jv/ ,_:j3 _:j6 m  You encounter an electric eel._:j: a~≈.~~~P~ ~~.~~~~ ~PS~~ ~..... .... ♣..♣~ ~~~ _:j= ♣♣ ~~♣ ♣~P .♣♣ ~~♣♣ ~~ ...♣ ..# ~♣♣♣♣ <....# ###.####..P# ....###.#.##..@)# ........#..#.#..#.##P ............R.........................### .......##..........### .......####.######## ......## ###S   electric eel (asleep) #.#.### #####_:jB w20.7 (5.0)R._:jM 4, ally target)_:jQ 21.7 (6 __:jT _:jeX _:j C R.Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._:jؤ _:jШ 3----Contam: 10% 2.7 (1_:j _:j  _:jY @_You miscast Jinxbite. Nothing appears to happen._:j ))))))S    You shoot an arrow. The arrow hits the electric eel._:jYJJR)_:jUS.~~~~._:jYb===3.6 (0.9Rev _:j]_:jag _The electric eel is moderately wounded._:jX)))))))_:jy S.~~~~.You shoot an arrow. The arrow misses the electric eel._:j *******The electric eel shoots out a bolt of lightning at you!_:j  ER._:jR e.~~~~@_:j! ]73---4.6 (1.0_:js% _:j) 7 _The bolt of electricity hits you!_:jcc ~You shoot an arrow. Yui avoids your attack. The arrow hits the electric eel!_:jj ]))))))_:j n.~~~~R_:j x---5Rev+ _:j _:j* P _You kill the electric eel!_:jE| _:j΀ _:jC _:j H _No target in view!_:j-_:j_:j_:jPH _No target in view!_:jN_:j_:j_:jrH _No target in view!_:j }_:j!3_:j7_:jB|4----Rev  __:jB_:j,_:j_:j_:jC5=4==8% _:j_:jX6_:jB_:jM4_:j_:j6=2_:j j==1_:j_:j_:j=_:j#Z _Your magical contamination has completely faded away._:j';7_:j1b5==_:j;_:j_@g _Magic restored._:jL_:jUa8=_:j'ZB_:jJc_:jEgP==_:jn_:jrk9=_:jw_:j|,_:j,_:jv_:jR80_:j_:j,_:jQ_:j,_:j_:jva1=_:jʮ1 _HP restored._:jĶ_:jS3_:j;> _You swap places with Yui._:j%A  You enter the shallow water._:jF_:jUWater _:jN _Moving in this stuff is going to be slow._:j_:j5| _You swap places with Yui._:j_:jO=_:jK_:j=  You see here a +0 spear._:j _:jK __:j_:jy_:j,_:j,_:j$_:j^)B_:j-_:jY2_:jA6,_:jo:,_:jC_:j]HB_:jL_:jP_:j7TB_:j X_:j^_:ja,_:je,_:jo_:js,_:jQx_:j4|_:jn  You encounter a water moccasin._:j3 ~~PP~~~~P♣...  ~P~~~~~~~~.#.....≈~~~  ................~~≈≈ ~~~~~~P~......^~~~≈ ~~♣ ♣♣~P~~~~~........~~≈  ~~♣♣P~~~PP♣S ........~≈  ..#~~~♣♣♣♣#.#.......~~ ###.####..P# #.......... #.#.##...)######@# ---_:j4#..#.#..#.##PP.### .....R...# ....###....# #....### ###.## ###.########  ### S   water moccasin (asleep) _:ju60.2 (34.6)R._:jH, ally target)_:jvO---1.2 (35 __:j_:j_:jee here a +0 spear. _You encounter a water moccasin.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. Yui hits the fungus with a +0 flail._:jM3----==2.2 (1.0)Will/2 Jinx _:jp_:jO} .S _The fungus begins to die._:j@.S_:jXS_:j--3_:j_:jA8 _The water moccasin hisses angrily._:jh q )))You shoot an arrow._:jk> .SThe arrow closely misses the water moccasin._:jJ 3.._:jN a==4.1 (0.9Rev _:jR _:j W : _Yui hits the fungus with a +0 flail!_:jr  drained, ally target)You shoot an arrow. The arrow hits the water moccasin!  You drain the water moccasin._:j+:*_:jS very drained, ally ta…) You shoot an arrow. The arrow hits the water moccasin!drain the water moccasin.  The water moccasin is heavily wounded.  A giggling sprite leaps out and makes the water moccasin trip over its own  tail.  The water moccasin is severely wounded._:jB^5.0Rev+ _:j_:jF _The water moccasin bites you but does no damage._:jD[  You shoot an arrow. The arrow hits the water moccasin._:j .The water moccasin is severely wounded._:jn R.A nearby fungus withers and dies._:j_:jߥG----8 (0.8_:jԪ_:j\ _The water moccasin closely misses you._:j+ †You shoot an arrow. The arrow hits the water moccasin!_:j1(_:j_:jrs46.8 (1.0Rev* _:j_:jR _You kill the water moccasin!_:jX_:j]_:jj^ _No target in view!_:j%_:jt_:jA_:jH _No target in view!_:jʻ 3_:j _:j H _No target in view!_:j _:j 3_:js _:j i4== __:jq _:j WRev+ _:j { _The sprites lose interest in your situation._:j 3_:j _:j# ,_:j!* _:j- P==_:jb6 _:j9 TRev _:j0A _:jE _:jH _:jP _:jS ,_:j[ _:j-_ b5==_:jg _:jGk >_:jhq _:jQu ,_:j~ _:j5 ,_:j _:j P==_:jΙ _:j ,_:j ,_:jѪ _:j _:j ,_:ja _:j ,_:j+ _:j ,_:j _:j ,_:jD _:j ,_:j _:j >_:jY n _You feel your willpower return._:jk _:j _:j  3_:jA _:jc _:j' ,_:ju _:j v♣♣♣~~~~~♣.... ~~PP~~~~P♣....P#....~~.>~P~~~~~~~~.#.....≈~~~~.................~~≈≈≈~  ~~~~~~P~......^~~~≈≈~ ♣ ♣♣~P~~~~~........~~≈≈ ~♣♣P~~~PP♣..........~≈≈≈ ..#~~~♣♣♣♣#.#.......~~~~###..P# #.†..@.......---89.8 (23.0) #.##...)######R####..... _:j #..#.#..#.##P..### ###........# .....# .........### ###.## #.########## ###R._:je+ _:j/ I---90.8 (24_:j4 _:j28 ; _Found a stone staircase leading down._:j_:j~3_:j_:jc0._:j3_:j,_:j_:j_:j!,_:j_:j_:j-,_:j_:j_:j1p  You encounter a six-headed hydra._:j~~~~P♣....P#....~~.>.~.~~~~~.#.....≈~~~~..~~D ..............~~≈≈≈~~≈≈≈ ~~~~~P~^~~~≈≈~≈≈≈≈ _:j~P~~~~~........~~≈≈≈≈≈≈. ~~~PP♣..........~≈≈≈≈≈~.~♣♣♣♣#.#.~~~~~~.# ##..P# #.†....R.......# ...)######.####.@...##. .#..#.##P..#####.#### .............# ### ###....#### ###.## ###### ##  D   six-headed hydra (wandering) 3.8 (3.0)R._:j:FF_:j F   bullfrog (wandering)  You encounter a bullfrog._:jN +4.8 (4_:jZ_:j= _The six-headed hydra leaves your sight._:jo ~FCasting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks._:jU1!≈_:j6F.RD≈F_:j>DD   six-headed hydraF   bullfrog (ally target)_:jB3----==5.8 (1Will/2 Jinx _:jG_:jM ≈F _You feel your willpower being sapped._:j RGD≈_:jnKR~_:j;sI≈F_:j {S≈D_:j D--6_:j֐_:jf_:j ) drained, ally target)  You shoot an arrow. The arrow hits the bullfrog! You drain the bullfrog._:j2 :*_:jq ~FThe bullfrog is severely wounded.A giggling sprite leaps out and makes the bullfrog trip over its own feet._:j ≈D≈R ≈DThe bullfrog is almost dead. very drained, ally target)_:j_ [===7Rev _:j! _:jZ' V _The bullfrog closely misses you._:j> ))You shoot an arrow. The arrow closely misses the bullfrog.The arrow hits the six-headed hydra!_:j :*_:jn ≈DThe arrow hits the six-headed hydra!  The six-headed hydra is lightly wounded.  A giggling sprite leaps out and smacks the six-headed hydra with its own front  talon.  The six-headed hydra is lightly wounded.  The jinxing sprites lose interest in you._:j \F(drained)_:j) [8.7 (0.9Rev _:j _:ji _The bullfrog misses you. Yui closely misses the bullfrog._:jE ) You shoot an arrow. The arrow barely misses the bullfrog.The arrow hits the six-headed hydra!_:jv FDThe six-headed hydra is moderately wounded._:j_:j"0-----9.5 (0.8Rev+ _:jL'_:j+L _The bullfrog hits you. The bullfrog barely misses Yui._:j6]  You shoot an arrow. The arrow hits the six-headed hydra._:j] ~The six-headed hydra is moderately wounded.Yui hits the bullfrog with a +0 flail._:j1?, ally target) The six-headed hydra is moderately wounded.Yui hits the bullfrog with a +0 flail.  The bullfrog dies!  The six-headed hydra closely misses you.  The six-headed hydra barely misses you. The six-headed hydra bites you!  The six-headed hydra barely misses you. The six-headed hydra bites you!_:j58-------5600.3Rev* _:j_:j5 _The six-headed hydra bites you._:j]  You shoot an arrow. The arrow hits the six-headed hydra!_:j$ _The six-headed hydra bites you.  You shoot an arrow. The arrow hits the six-headed hydra!  The six-headed hydra is heavily wounded..   but does no damage.  The six-headed hydra bites you. x2; The six-headed hydra bites you!39------------4==1.3 (1.0_:jj)_:j.E _Yui hits the six-headed hydra with a +0 flail!!_:j\7_:j;_:j?_:jD^ _You are too injured to fight recklessly!_:j)_:j_:j_:j;^ _You are too injured to fight recklessly!_:jp0 3_:j4 _:j7 F _Unknown command._:j/  You shoot an arrow. The arrow hits the six-headed hydra!_:jx |The six-headed hydra is almost dead.  The six-headed hydra seems less drained.  The six-headed hydra bites you but does no damage.  The six-headed hydra bites you.  The six-headed hydra closely misses you.The six-headed hydra completely misses you._:j| r7-------2.1 (0.8_:jڀ _:ji ` _The six-headed hydra barely misses you. x2_:j N †You shoot an arrow. The arrow hits the six-headed hydra!!_:jR& _:jN~R_:j_:jO-213.0 (0.9_:jj _You kill the six-headed hydra!_:jJ_:jN3_:jmT_:jM\,_:jJ`8===_:jUd_:jh,_:jFk_:jBq_:jtTRev+ _:j:y_:j|a9=_:j_:jUb5==_:j_:j,_:j_:j;q40Rev _:jP_:j.,_:j"_:jP==_:j_:j\t1=_:jK_:ju,_:j_:j,_:je_:j,_:j8_:ja2=_:j_:j,_:j_:j,_:ja_:jO3_:j _:jc>_:jn _You feel your willpower return._:j3_:jr _:ji4=_:j_:j,_:j_,_:jq _:j$w5=_:jI*_:j}.,_:j3_:j]7,_:j =_:j@O6_:jD,_:jUJ_:jNB_:jS_:jWe7_:j\X_:j`8=_:je_:jhB_:jmB_:j#rw9=_:jrn_:j_:j_:jP50_:j,_:j7_:jؘB_:jf_:ji1=_:jP,_:j֧_:jS_:j,_:j_:j^a2=_:jټ_:j,_:j^,_:j_:j_:jO3_:j,_:jk_:j_:j{,_:j_:ji4=_:j_:j),_:jB_:j_:ja5=_:jb B_:j _:j ,_:jW _:j O6_:j _:j~ ,_:j _:j ,_:j) e7_:j- _:j1 ,_:jt5 _:j8 ,_:jx< _:j}? d58=_:jD _:jH ,_:jL _:j~P ,_:jV _:j\ m9=_:jze B_:jh B_:j2o _:jr <60_:j_w _:jz ,_:j! _:jZ ,_:j _:jݍ a1=_:j _:j ,_:j} _:j ,_:j _:jB k2=_:j _:j ,_:j԰ _:j+ ,_:jR _:j ;3_:j _:jS ,_:jy _:jr ,_:j _:j& ;4_:j _:j ,_:j _:j ,_:j _:j a5=_:j _:jj ,_:j _:j ,_:j _:j2 k6=_:j B_:j2 ,_:jb _:j _:j9! ;7_:jF$ _:j& ,_:j, ,_:jn0 _:j5 _:j@9 a8=_:j< _:j:@ ,_:jF _:jI ,_:jN _:jR k9=_:jW f  You encounter a wyvern._:j^ k....---k   wyvern (wandering)_:jb u99.0 (96.0).R_:j|f `kkally target)_:ji Q---700.0 (97 __:jm _:jpq _:j ≈kCasting: Jinxbite (safe; 11% risk of failure)  _:jConfirm with . or Enter, or press ? or * to list all spells.R†_:jK Gk≈_:j_:j 3----Contam: 10% 1.0 (1.0)_:j_:jXF _You miscast Jinxbite. Nothing appears to happen._:jV )))) You shoot an arrow. Yui avoids your attack. The arrow hits the wyvern._:jj S≈k_:j KR~_:jP 9†_:j# i70===9 (0.9Rev _:j _:j̿ a _The wyvern is moderately wounded._:jV )))You shoot an arrow. Yui avoids your attack. The arrow hits the wyvern._:j R~†The wyvern is heavily wounded._:j '2.8_:j _:jH _ _The wyvern completely misses Yui. Yui hits the wyvern but does no damage._:jj ))) drained, ally target)You shoot an arrow. Yui avoids your attack. The arrow hits the wyvern.  You drain the wyvern._:jU R~†The wyvern is severely wounded._:jY^3.7Rev+ _:jn`_:jdS _The wyvern barely misses Yui. Yui blocks the wyvern's attack._:ju )))))))You shoot an arrow. Yui avoids your attack._:jM ≈The arrow closely misses the wyvern. Yui hits the wyvern with a +0 flail!_:j]~≈≈R~† _:j^Q----34.7 (1.0_:j_:j\F _The wyvern dies!_:jB_:jNG_:jzK_:jNH _No target in view!_:jT3_:j\_:j_H _No target in view!_:jl_:j"q_:j.v_:jzH _No target in view!_:j> _:jn 3_:jQ S≈R_:jR h1= __:j" _:j _:j b4==_:j* _:j[ _:jT ^8% Rev _:ji _:j 2=6_:j _:j- M4_:j j==2_:je _:j d  You encounter a wolf._:j h3~R---h   wolf (distracted)_:jb m10.7 (6R†_:ja @hhally target)_:j `1---1.7 (7 __:j _:j<$ _:jU h~Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks._:jHR~_:jJ  You feel your willpower being sapped._:j2---==2.7 (1Will/2 Jinx _:j_:jg h _Your magical contamination has completely faded away._:j7 ,h_:j ~hR~h_:jph~h._:jHhhhh 4 wolves (1 ally target)_:jy^3=----3_:j6"_:j&X _You encounter a wolf. x3_:jU )))))You shoot an arrow. Yui avoids your attack. The arrow hits the wolf._:j :*_:j_ ~h  The wolf is lightly wounded.  A giggling sprite leaps out and smacks the wolf with its own front paw._:jg ~h  The wolf is moderately wounded.h~_:jr R~~.very drained, 1 ally ta…)The wolf pauses to sniff the water._:jv j4===4.6 (0.9Rev _:j{ _:j 8 _Yui hits the wolf with a +0 flail._:jyU Y)))))))_:jb 4*_:j   You shoot an arrow. Yui avoids your attack. The arrow barely misses the wolf.A giggling sprite leaps out and makes the wolf trip over its own paws._:jָ ~The wolf is heavily wounded.h~_:j 8~h_:jL h≈~hR.~. 3 wolves (1 very drained, 1 ally tar_:j ,5.6 (1.0_:j _:jz 2 _The wolf closely misses Yui._:j"Y)))))))_:jc7~h_:jg h  You shoot an arrow. Yui avoids your attack. The arrow closely misses the wolf.~h_:jr~≈~R.~.h 4 wolves (1 very drained, 1 ally ta_:jvc6.5 (0.9Rev+ _:j |_:jU _Yui completely misses the wolf._:j )))You shoot an arrow.  The arrow hits the wolf but does no damage.  You drain the wolf._:j7_:j$ h~The wolf is severely wounded._:jO ~~.The wolf barely misses Yui. The wolf splashes around in the water. x2_:jq5==7.4_:j&_:j>m  The wolf bites Yui but does no damage. The wolf splashes around in the water. _x2_:jk †You shoot an arrow. The arrow completely misses the wolf.The arrow hits the wolf!_:jr^)))) 3 wolves_:j ~h  You kill the wolf!~h_:j ~h  The jinxing sprites lose interest in you._:jg[~.(1 ally target)_:j^ =48.3Rev* _:jN _Yui hits the wolf with a +0 flail._:jrvX)))))))_:jm~h~h_:jN~R~h_:jS~≈._:j,9.3 (1.0_:jg _:jBl _You shoot an arrow. The arrow closely misses the wolf._:j ~You shoot an arrow. The arrow hits the wolf!!_:jL) 2 wolves_:j} †h  You kill the wolf!The wolf barely misses Yui. The wolf splashes around in the water._:j L.(1 ally target)_:jd .620_:jI _:j _ _The wolf bites Yui but does no damage. Yui hits the wolf with a +0 flail!_:j ~You shoot an arrow. Yui avoids your attack. The arrow hits the wolf!  You drain the wolf._:je u)))   wolf_:j 4~h_:j sR~.(ally target)_:j c4==51.2 (0.9_:jm _:j H _You kill the wolf!_:j )) drained, ally target)  You shoot an arrow. The arrow hits the wolf! You drain the wolf._:j 9.h_:jO ..The wolf is severely wounded._:jG ,2.0 (0.8_:j _:j۰ R _Yui closely misses the wolf._:j3X)))))))_:j6~h_:jV(v~≈†~R_:j+*9 (0.9_:ja0_:j4 _You shoot an arrow. The arrow closely misses the wolf. Yui avoids your attack._:jHX)))))))_:j6T ~RYou shoot an arrow. The arrow barely misses the wolf. Yui avoids your attack._:j1`b~≈†~h_:j-d/73.8_:jx_:jw~T _The wolf barely misses you. x2_:jw †  You shoot an arrow. The arrow hits the wolf! You drain the wolf._:j& _:jvJ~R_:j_:jqL==64.7_:jE_:jH _You kill the wolf!_:j_:j_:j_:jZ"H _No target in view!_:j_$ _:j( _:j~/ _:j-4 H _No target in view!_:j0B_:jjF3_:jJ_:j S: __:j[_:j_a8=_:jf_:jj,_:jPr_:jv5==Rev+ _:jk{_:jk9=_:j6,_:j_:jΏB_:j|_:j80==Rev _:jI_:j,_:j_:j,_:jշ_:jYa1=_:j*_:j>_:j_:ja>_:jDn _You feel your willpower return._:j_:j93_:ja  You see here a hydra corpse._:j^_:jV= __:jh,_:j;_:j%_:j0B_:jP_:jB B_:jx,_:j{_:jB_:j-!A  You enter the shallow water._:j%UWater _:j)N _Moving in this stuff is going to be slow._:jV-_:j1_:j5T_:jBA  You enter the shallow water._:j/UWater _:j{4N _Moving in this stuff is going to be slow._:j:>_:j@,_:jF__:jK_:jQB_:jV_:j[_:j_,_:j6d> _You swap places with Yui._:jm__:j!r_:jv_:j{B_:j_:j#_:j9B_:jP_:j_:j/,_:jlw  You see here a hydra corpse._:j>_:j<_:j95 __:j`  You see here a wolf corpse._:j=a __:j@_:j# .....>...........# .~ ♣~~~~~♣#............ .. PP~~~~P♣....P#....~~.>.~..##. _:j~VP~~~~~~~~.#.....≈~~~~..~~~#.. .......~~≈≈≈~~≈≈≈≈#  ~~~~~~P~^~~†≈≈~≈≈≈≈# ♣♣~P~~~~~..~~≈≈≈≈≈≈.# ♣P~~~PP♣........@.~≈≈≈≈≈~.#---56.9 (32.2) #~~~♣♣♣♣#.#.......R~~~~~.## ####..P# #.†......††....## ##...)######.####.....##.# .#.#..#.##P.#####.####### ...............# ### .........###....# .......### ###.## ##########_:j(JR~_:j_:jhH---7.9 (33_:j/_:j; _Found a stone staircase leading down._:j>! _:j{% 3_:j+ F._:j/ _:j8 I_:j< _:jA@ _:jD _:jG _:jJK _:jN _:j6S _:j:W ,_:jZ _:j[^ _:je _:ji ,_:jm _:jq _:jv _:j?z ,_:jf _:jl j  You encounter a rime drake._:j/  #......... k..  ~~........>....#  ~♣♣♣~~~~~♣.......#............ ~ ~~PP~~~~P♣....P#....~~.>.~..##  ~P~~~~~~~~.#.....≈~~~~..~~~#. ..........~~≈≈≈~~≈≈≈≈# ~~~~~~P~......^~~†≈≈~≈≈≈≈#  ~~♣ ♣♣~P~~~~~..@.....~~≈≈≈≈≈≈.#  ~~♣♣P~~~PP♣....R.....~≈≈≈≈≈~.#  ..#~~~♣♣♣♣#.#.......~~~~~~.##  ###.####..P###.†......††....## ##.#.##...)######.####.....##.##..#.#..#.##P..#####.#######...........# ###k _:ja P  rime drake (asleep).......###....#..........### ###.##R62.9 (5.0)._:j q, ally target)3.9 (6 _:j __:jª _:j̮ _:j8 R.Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks._:j<_:j3----==4.9 (1Will/2 Jinx _:j_:j R. _You feel your willpower being sapped._:j3_:j.--5_:j_:jd_:j ))))))kdrained, ally target)  You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  You shoot an arrow. Yui avoids your attack.  The arrow hits the rime drake but does no damage.drain the rime drake.  The rime drake hisses angrily._:j@k :*_:j .kThe rime drake is moderately wounded.A giggling sprite leaps out and makes the rime drake trip over its own feet.R._:jz:..._:j~'7.7_:j_:je _The rime drake is moderately wounded._:j] )))))))You shoot an arrow. Yui avoids your attack._:j2/ .kThe arrow barely misses the rime drake._:jF> ..R...The jinxing sprites lose interest in you._:jB~----8.6Rev+ _:j=H_:jLX _Yui closely misses the rime drake._:j ))) You shoot an arrow. The arrow hits the rime drake. You drain the rime drake._:jVG.k_:j4e>.._:ji'9.5_:j o_:j&sc _The rime drake is severely wounded._:j2 †You shoot an arrow. The arrow hits the rime drake!!_:j J))_:jeJ.R_:j=.._:jI *****You kill the rime drake!A blast of flame appears from out of your range of vision.  The blast of flame hits Yui._:j; ...R.Yui resists._:jVC 4==970.5 (1.0Rev* _You hear a loud, deep croak!_:j^L_:jPl _Your Invocations skill increases to level 3!_:j\_:j_:j _:j<H _No target in view!_:j 3_:j _:j H _No target in view!_:jT _:jX _:j] _:ja H _No target in view!_:j=Y_:j\3_:j`S†R_:jh_:jlERev+ __:jt,_:jwh  You encounter a lindwurm._:j48k.R---......k   lindwurm (distracted, catching breath)_:j؂%1_:j֋_:j3M---2.5 (2 __:jj_:j _:jA R.Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks._:jBk. FYou feel your willpower being sapped._:jD$…)F   blink frog_:j(2---==3.5 (1Jinx Rev+ _:j>_:jC .F _You encounter a blink frog._:jGR..k_:jLM.F_:jVckkally target)_:j[.--4_:jb_:jf_:jo] ))) drained, ally target)You shoot an arrow. The arrow hits the lindwurm! You drain the lindwurm._:j .kThe lindwurm is moderately wounded._:jM.F_:j=.._:j6===5.4 (0.9_:j8_:jV _Yui closely misses the lindwurm._:jX)))))))_:jUQ.F_:jYM.k_:jmf .....You shoot an arrow. The arrow closely misses the lindwurm._:jkf6.3Rev* _:jqp_:j|u< _Yui hits the lindwurm with a +0 flail!_:jr )You shoot an arrow. The arrow hits the lindwurm._:je:*_:j{. FThe lindwurm is heavily wounded.A giggling sprite leaps out and smacks the lindwurm with its own front foot.  The lindwurm is heavily wounded._:j†F.k.F_:j sF 2 blink frogs_:jH---7.1 (0.8_:jܗ_:j[ _You encounter a blink frog._:jup  very drained, ally target)You shoot an arrow.  The arrow hits the lindwurm but does no damage.  You drain the lindwurm._:jfQ.F_:j $ FThe lindwurm is severely wounded..R.F_:j Fcatching breath, very drain…)F 3 blink frogsYou encounter a blink frog._:j, ****The lindwurm breathes flames at you._:j c@..†_:jc 57--------3=8.1 (1.0_:j _:jS K _The blast of flame hits you! The blink frog hits you!_:j )))))))You shoot an arrow. The arrow barely misses the lindwurm._:jn :*_:jE .FYui avoids your attack.  A giggling sprite leaps out and smacks the lindwurm with its own front foot._:jeJ §The lindwurm is severely wounded. _:jN OFThe blink frog blinks!_:j~R §  The lindwurm is severely wounded.  The blink frog blinks!  You encounter a blink frog.The blink frog barely misses you.  Yui hits the lindwurm but does no damage.lindwurm bites you. The lindwurm closely misses you._:j^ ........RkF 2 blink frogs (1 distracted)_:jb i5--------9.0 (0.9_:jEh _:jMl l _The lindwurm barely misses you. The blink frog blinks!_:j| .You shoot an arrow. The arrow hits the lindwurm!_:ju FF 2 blink frogs (1 distracted)_:j Q.F_:j ...Fally target)You kill the lindwurm!_:j f49--349_:j _:jd . _The blink frog hits you._:j )))))))You shoot an arrow._:jM.F_:j" .FThe arrow closely misses the blink frog.The blink frog hits you!_:j ..>....†.F÷  Yui hits the blink frog with a +0 flail!_:jcs34------80.9 (1.0_:j_:jʨ[ _The blink frog completely misses you._:jT_:jSX_:j^_:j~c^ _You are too injured to fight recklessly!_:j_:j_:j_:jW^ _You are too injured to fight recklessly!_:jW_:jS[_:j`_:jrd^ _You are too injured to fight recklessly!_:js _:jw _:j _:jG F _Unknown command._:j# drained, 1 ally targ…)You shoot an arrow. The arrow hits the blink frog! You drain the blink frog._:j2F_:j8Q.F_:jS# F§The blink frog is almost dead.R._:jN0F 3 blink frogs (1 drained, 1 ally tar_:j 9A=1_:j;A_:jE, _The blink frog blinks!_:jC%#......F.. ...~~..>...........#~♣♣♣~~~~~♣.......#. ~ ~~PP~~~~P♣....P#....~~.>.~..##  ~P~~~~~~~~.#...F.≈~~~~..~~~#. ......F...R.....~~≈≈≈~~≈≈≈≈# ~~~~~~P~...§..^~~†≈≈~≈≈≈≈#  ~~♣ ♣♣~P~~~~~........~~≈≈≈≈≈≈. ~~♣♣P~~~PP♣..~ ..#~~~♣♣♣♣#.#.~~~~~~.####.####..P###.÷_:j.I††....## ##.#.##...)######.####.....##. ...#..#.#..#.##P..#####.######.................# ### ###....#  2 blink frogs (1 drained, 1 ally targ ##### ###.###.######## ##F†F.F_:jMR..F.F_:jY..F 3 blink frogs (1 drained, 1 ally tar_:j^q---2Rev* _:jd_:j ji _The jinxing sprites lose interest in you._:jIi~~>...........#~♣♣♣~~~~~♣....F..#. ~ ~~PP~~~~P♣....P#....~~.>.~..##  ~P~~~~~~~~.#...†.≈~~~~..~~~#._:j c .......F.R......~~≈≈≈~~≈≈≈≈# ~~~~~~P~....F.^~~†≈≈~≈≈≈≈#  ~~♣ ♣♣~P~~~~~........~~≈≈≈≈≈≈. ~~♣♣P~~~PP♣..........~ ..#~~~♣♣♣♣#.#.~~~~~~.####.####..P###.÷††....## ##.#.##...)######.####.....##. ...#..#.#..#.##P..#####.######.................# ######....# ##### ###.###.######## ## ###.F_:j§FF§_:j.FR.F_:j F 4 blink frogs (1 drained, 1 ally ta_:j\ h5-------3_:j) _:j,/ / _The blink frog blinks! x2_:j/~♣♣♣~~~~~♣....§F.#. .~PP~~~~P♣....P#....~~.>.~..##.  ~P~~~~~~~~.#...†.≈~~~~..~~~#........F.R.......~~≈≈≈~~≈≈≈≈# _:j|4.~~~~~~P§......^~~†≈≈~≈≈≈≈# ~~♣ ♣♣~P~~~~~...F....F~≈≈≈≈≈≈.# ♣P~~~PP♣..........~≈≈≈≈≈~.# ..#~~~♣♣♣♣#.#~~~~~~.## ###.####..P###.÷††....## #.#.##...)######.####.....##.# ..#..#.#..#.##P..#####.####### ................# ### ###....# #### ###.## #.######## ##  3 blink frogs (1 drained, 1 ally tar  ### .FF~.F_:j:1F_:j)A} .Yui hits the blink frog with a +0 flail!_:jFQ.F_:j)TV._:j[\4==54_:j"e_:jjJ _The blink frog dies!_:j{ ~~PP~~~~P♣...FP#....~~.>.~..## ~P~~~~~~~~.#...†.≈~~~~..~~~#. ........R.......~~≈≈≈~~≈≈≈≈#  ~~~~~~P§......^~~†≈≈~≈≈≈≈# ~~♣ ♣♣~P~~~~~........~~≈≈≈≈≈≈.  ~~♣♣P~~~PP♣....F..F..~ ..#~~~♣♣♣♣#.#.......~~~~~~.# ###.####..P###.÷††....## .#.##...)######@####.....##. ..#..#.#..#.##P..#####.######.................# ### ....###....# #..### ###.###.######## ##  ###   2 [9;_:jK[17H.FFF§.F.F.~F 3 blink frogs5Rev+ _:jG_:jt _:j+&_The blink frog blinks!_:j f ~P~~~~~~~~.#...†.≈~~~~..~~~ ........R...F...~~≈≈≈~~≈≈≈≈# ~~~~~~P~......^~~†≈≈~~♣ ♣♣~P~~~~~F.......~~≈≈≈≈≈≈.#  ~~♣♣P~~~PP♣.......§..~≈≈≈≈≈~.#_:j " ..#~~~♣♣♣♣#.#.......~~~~~~.#####.####..P###.÷F.....††....#.##...)######.####.....##.# ...#..#.#..#.##P@.#####.#######..................# ### .....###....# ##### ###.#####.######## ## ###  FF 2 blink frogs _:j7 .F .FThe blink frog attacks as it pursues you!_:j _:j# I6=6_:jn) _:j- P _The blink frog misses you._:j(6 ........R.......~~≈≈≈~~≈≈≈≈ ~~~~~~P~...F..^~~†≈≈~~♣ ♣♣~P~~~~~F.......~~≈≈≈≈≈≈.# ♣ ~~♣♣P~~~PP♣.......§..~≈≈≈≈≈~.# ♣ ..#~~~♣♣♣♣#.#.......~~~~~~.## _:j[-/# ###.####..P###.÷......††... ###.#.##...)######F####.....##.# ....#..#.#..#.##P..#####.#######.............@....# ### ###....# ##### ###.## .####.######## # ###    blink frog.F_:j9w .The blink frog attacks as it pursues you!_:je>%7_:jB_:jFX _The blink frog closely misses you._:ji_:jA! Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-4% [?] toggle between ability selection and description._:jS1_:j;_:jF........R.......~~≈≈≈~~≈≈≈≈ Pottymouth the Skirmisher~~~~~~P~...F..^~~†≈≈~≈≈≈≈# Coglin of Hepliaklqana ***...~~♣ ♣♣~P~~~~~F.......~~≈≈≈≈≈≈.# Health: 36/81 ==========-------------- ♣ ~~♣♣P~~~PP♣..........~≈≈≈≈≈~.# Magic: 14/15 ======================-- ♣ ..#~~~♣♣♣♣#.#.......~~~~~~.## AC: 7Str: 10 # ###.####..P###.÷......††....## EV: 11Int: 12 ###.#.##...)######.####.....##.# SH: 0Dex: 21 ....#..#.#..#.##PF.#####.####### XL: 12 Next: 35% Place: Lair:3 _:jJ................@....# ###Noise: =--------  Time: 14787.9 (0.0) ...............###....#f) +6 orcbow "Cala Itwid" {drain, rN+} .##..........### ###.##Throw: 31 darts (poison) .####.##########Will/2 Rev+ ## ### #F   blink frog _The blink frog dies! _The blink frog blinks!  The blink frog attacks as it pursues you! _The blink frog misses you.The blink frog attacks as it pursues you! _The blink frog closely misses you._:jNo RYui is recalled._:jTT§F_:jv]R   Yui the knightF   blink frog (ally target)_:ja}32-2---8.9 (1_:j@p[ _The blink frog hits you. The blink frog blinks!_:jc 0 FCasting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._:jh R..F_:j OF.FFF 3 blink frogs (1 ally target)3-0------Contam: 10% -9Rev  _You miscast Jinxbite. Nothing appears to happen._:j* 7-_:j7/ _:j4 t _You are too injured to fight recklessly!_:j^ _:jc _:jh _:jm ^ _You are too injured to fight recklessly!_:j[ )))))))You shoot an arrow._:jx .FThe arrow closely misses the blink frog._:jL.F_:jp~.... _:j/n===90.7 (0.8Rev+ _:j_:j:q _The blink frog hits Yui! Yui closely misses the blink frog._:j6. .R.~~≈≈≈~~ ~~~~~~P~...F..^~~†≈≈~≈≈≈≈ ♣ ~~♣ ♣♣~P~~~~~F.......~~≈≈≈≈≈≈.♣ ~~♣♣P~~~PP♣..........~≈≈≈≈≈~. .♣ ..#~~~♣♣♣♣#.#.......~~~~~~. .# ###.####..P###.÷......††....## .###.#.##...)######F####.....##.#.#..#.#..#.##P..#####.#.FR@.F...# ###.###....#.##.### ###.##.####.######## ## .## ### ##.F_:j#F..F_:j\§F.R_:j&..1=----1.7 (1.0Rev _:j.'I _The blink frog hits Yui. x2; The blink frog blinks!_:jT drained, 1 ally tar…)You shoot an arrow. The arrow hits the blink frog! You drain the blink frog._:j F§The blink frog is moderately wounded._:jF..F_:j_:j~l==2.5 (0.8Rev+ _:j_:j', _The blink frog blinks!_:j7)))))_:jK.F_:jl §You shoot an arrow. The arrow barely misses the blink frog.Yui hits the blink frog with a +0 flail._:ju'F..... 2 blink frogs (1 drained)_:j,,25--3.5 (1.0Rev* _:j2_:j7^ _The blink frog hits you! The blink frog blinks! The blink frog hits you._:j{q  You shoot an arrow. The arrow hits the blink frog! You drain the blink frog._:j\L   ^ ~~♣ . .. ... ÷......††)######.#.#..#.##P..###......F@F....# ### .....R.###....# .....### ###.## ###### ##  ### , 1 ally targ…)The blink frog is severely wounded._:j6  ^ ~~♣ . .. ... ÷......††)######.#.#..#.##P..###......F@F....# ### _:j;!.....R.###....# .....### ###.## ###### ##  ### F  _:jBF..F@§The blink frog hits you.  * * * LOW HITPOINT WARNING * * *_:jHL †The blink frog blinks!  Yui hits the blink frog with a +0 flail!_:jY   blink frog_:jlw4--74.4 (0.9_:jfqJ _The blink frog dies!_:js5.........R.......~~≈≈≈~~≈≈≈ Pottymouth the Skirmisher~~~~~~P~...F..^~~†≈≈~≈≈≈≈ Coglin of Hepliaklqana ***... ♣ ~~♣ ♣♣~P~~~~~F.......~~≈≈≈≈≈≈. Health: 24/81 =======----------------- ♣♣ ~~♣♣P~~~PP♣..........~≈≈≈≈≈~. Magic: 11/15 =================------- .♣ ..#~~~♣♣♣♣#.#.......~~~~~~.# AC: 7Str: 10 .# ###.####..P###.÷......††....## EV: 11Int: 12 Contam: 10% .###.#.##...)######.####.....##.# SH: 0Dex: 21 .....#..#.#..#.##P..#####.####### XL: 12 Next: 37% Place: Lair:3 ............F***@§_:j9(....# ###Noise: ===------  Time: 14794.4 (0.0) ..............R.###....#f) +6 orcbow "Cala Itwid" {drain, rN+} ..##..........### ###.##Throw: 31 darts (poison) ..####.##########Will/2 Rev* .## ### ##R   Yui the knightF   blink frogThe blink frog blinks!  Yui hits the blink frog with a +0 flail! _The blink frog dies!Fire: f) +6 orcbow "Cala Itwid" {drain, rN+}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (56% to hit)_:j.........R.......~~≈≈≈~~≈≈≈ Pottymouth the Skirmisher~~~~~~P~...F..^~~†≈≈~≈≈≈≈ Coglin of Hepliaklqana ***... ♣ ~~♣ ♣♣~P~~~~~F.......~~≈≈≈≈≈≈. Health: 24/81 =======----------------- ♣♣ ~~♣♣P~~~PP♣..........~≈≈≈≈≈~. Magic: 11/15 =================------- .♣ ..#~~~♣♣♣♣#.#.......~~~~~~.# AC: 7Str: 10 .# ###.####..P###.÷......††....## EV: 11Int: 12 Contam: 10% .###.#.##...)######.####.....##.# SH: 0Dex: 21 _:j.....#..#.#..#.##P..#####.####### XL: 12 Next: 37% Place: Lair:3 ............F)))@§....# ###Noise: ===------  Time: 14794.4 (0.0) ..............R.###....#f) +6 orcbow "Cala Itwid" {drain, rN+} ..##..........### ###.##Throw: 31 darts (poison) ..####.##########Will/2 Rev* .## ### ##R   Yui the knightF   blink frogYui hits the blink frog with a +0 flail! _The blink frog dies!Fire: f) +6 orcbow "Cala Itwid" {drain, rN+}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (56% to hit)  You shoot an arrow. The arrow hits the blink frog!_:j#u.FF_:jg(.F.F_:j0†@.F 2 blink frogs (1 ally target)_:j5*5.4 (1_:j<_:jA _The blink frog dies!  Fire: f) +6 orcbow "Cala Itwid" {drain, rN+}Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (56% to hit)  You shoot an arrow. The arrow hits the blink frog! _The blink frog is moderately wounded._:j~ _.........R.......~~≈≈≈~~≈≈≈ Pottymouth the Skirmisher~~~~~~P~...F..^~~†≈≈~≈≈≈≈ Coglin of Hepliaklqana ***... ♣ ~~♣ ♣♣~P~~~~~F.......~~≈≈≈≈≈≈. Health: 24/81 =======----------------- ♣♣ ~~♣♣P~~~PP♣..........~≈≈≈≈≈~. Magic: 11/15 =================------- .♣ ..#~~~♣♣♣♣#.#.......~~~~~~.# AC: 7Str: 10 .# ###.####..P###.÷......††....## EV: 11_:jT Int: 12 Contam: 10% .###.#.##...)######.####.....##.# SH: 0Dex: 21 .....#..#.#..#.##P..#####.####### XL: 12 Next: 37% Place: Lair:3 .............FF*@.....# ###Noise: ===------  Time: 14795.4 (0.0) ..............R.###....#f) +6 orcbow "Cala Itwid" {drain, rN+} ..##..........### ###.##Throw: 31 darts (poison) ..####.##########Will/2 Rev* .## ### ##R   Yui the knightFF 2 blink frogs (1 ally target)Aim: a blink frog (56% to hit)  You shoot an arrow. The arrow hits the blink frog! _The blink frog is moderately wounded.Fire: f) +6 orcbow "Cala Itwid" {drain, rN+}Press: ? - help, Shift-Dir - straight lineAim: a _:j^ iblink frog (moderately wounded, ally target, 56% to hit)_:j9"_.........R.......~~≈≈≈~~≈≈≈ Pottymouth the Skirmisher~~~~~~P~...F..^~~†≈≈~≈≈≈≈ Coglin of Hepliaklqana ***... ♣ ~~♣ ♣♣~P~~~~~F.......~~≈≈≈≈≈≈. Health: 24/81 =======----------------- ♣♣ ~~♣♣P~~~PP♣..........~≈≈≈≈≈~. Magic: 11/15 =================------- .♣ ..#~~~♣♣♣♣#.#.......~~~~~~.# AC: 7Str: 10 .# ###.####..P###.÷......††....## EV: 11_:j&Int: 12 Contam: 10% .###.#.##...)######.####.....##.# SH: 0Dex: 21 .....#..#.#..#.##P..#####.####### XL: 12 Next: 37% Place: Lair:3 .............FF)@.....# ###Noise: ===------  Time: 14795.4 (0.0) ..............R.###....#f) +6 orcbow "Cala Itwid" {drain, rN+} ..##..........### ###.##Throw: 31 darts (poison) ..####.##########Will/2 Rev* .## ### ##R   Yui the knightFF 2 blink frogs (1 ally target)You shoot an arrow. The arrow hits the blink frog! _The blink frog is moderately wounded.Fire: f) +6 orcbow "Cala Itwid" {drain, rN+}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded[3_:j/,Z7m, ally target, 56% to hit)  You shoot an arrow. The arrow hits the blink frog!_:jUF. _The blink frog is moderately wounded.  Fire: f) +6 orcbow "Cala Itwid" {drain, rN+}Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (moderately wounded, ally target, 56% to hit)  You shoot an arrow. The arrow hits the blink frog!  The blink frog is severely wounded._:j?.F_:j_:j$X58% 6.4 (1_:j?_:jP _Yui misses the blink frog._:j>,.........R.......~~≈≈≈~~≈≈≈ Pottymouth the Skirmisher~~~~~~P~...F..^~~†≈≈~≈≈≈≈ Coglin of Hepliaklqana ***... ♣ ~~♣ ♣♣~P~~~~~F.......~~≈≈≈≈≈≈. Health: 25/81 =======----------------- ♣♣ ~~♣♣P~~~PP♣..........~≈≈≈≈≈~. Magic: 11/15 =================------- .♣ ..#~~~♣♣♣♣#.#.......~~~~~~.# AC: 7_:jlCStr: 10 .# ###.####..P###.÷......††....## EV: 11Int: 12 Contam: 8% .###.#.##...)######.####.....##.# SH: 0Dex: 21 .....#..#.#..#F##P..#####.####### XL: 12 Next: 37% Place: Lair:3 ...............F@.....# ###Noise: ===------  Time: 14796.4 (0.0) ..............R.###....#f) +6 orcbow "Cala Itwid" {drain, rN+} ..##..........### ###.##Throw: 31 darts (poison) ..####.##########Will/2 Rev* .## ### ##R   Yui the knightFF 2 blink frogs (1 ally target)You shoot an arrow. The arr_:jGow hits the blink frog!  The blink frog is severely wounded. _Yui misses the blink frog.Fire: f) +6 orcbow "Cala Itwid" {drain, rN+}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, ally target, 56% to hit)_:j .........R.......~~≈≈≈~~≈≈≈ Pottymouth the Skirmisher~~~~~~P~...F..^~~†≈≈~≈≈≈≈ Coglin of Hepliaklqana ***... ♣ ~~♣ ♣♣~P~~~~~F.......~~≈≈≈≈≈≈. Health: 25/81 =======----------------- ♣♣ ~~♣♣P~~~PP♣..........~≈≈≈≈≈~. Magic: 11/15 =================------- .♣ ..#~~~♣♣♣♣#.#.......~~~~~~.# AC: 7Str: 10 .# ###.####..P###.÷......††....## EV: 11Int: 12 Contam: 8% .###.#.##...)######.####.....##.# SH: 0Dex: 21 .....#..#.#..#F##P..#####.####### XL: 12 Next: 37% Place: Lair:3 .........)))))))@[_:j + i32m.....# ###Noise: ===------  Time: 14796.4 (0.0) ..............R.###....#f) +6 orcbow "Cala Itwid" {drain, rN+} ..##..........### ###.##Throw: 31 darts (poison) ..####.##########Will/2 Rev* .## ### ##R   Yui the knightFF 2 blink frogs (1 ally target)The blink frog is severely wounded. _Yui misses the blink frog.Fire: f) +6 orcbow "Cala Itwid" {drain, rN+}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, ally target, 56% to hit)  You shoot an arrow._:j 'M§@F _Yui misses the blink frog.Fire: f) +6 orcbow "Cala Itwid" {drain, rN+}  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, ally target, 56% to hit)  You shoot an arrow.  The arrow closely misses the blink frog._:j K.F_:jx ......The blink frog blinks! Yui closely misses the blink frog._:jѷ F77.3 (0.9_:jl _:jV A _The blink frog hits you but does no damage._:jnW  You shoot an arrow. The arrow hits the blink frog!_:ja3   ^ ~~♣ . .. ... ÷......††)######.#.#..#.##P..###......F@F....# ### .....R.###....# .....### ###.## ###### ##  ###The blink frog is almost dead._:j   ^ ~~♣ . .. ... ÷......††)######.#.#..#.##P..###......F@F....# ### .....R.###....# .....### ###.## ###### ##  ### _:j% F..§The blink frog hits you!  * * * LOW HITPOINT WARNING * * *_:j=  ^ ~~♣ . .. ... ÷......††)######.#.#..#.##P..###...F..§@F....# ### .....R.###....# .....### ###.## ###### ##  ###_:j  ^ ~~♣ . .. ... ÷......††)######.#.#..#.##P..###...F..§@F....# ### .....R.###....# .....### ###.## ###### ##  ### _:j .FThe blink frog blinks! The blink frog hits you._:j_:j_12----58.2_:j_:j V _* * * LOW HITPOINT WARNING * * *_:jvU_:j9[(Drink which item? Potions  c - 5 potions of curing  h - 3 potions of haste  w - 3 potions of heal wounds  f - a purple potion  j - a glowing pink potion  p - a murky sapphire potion  q - a bubbling ruby potion  s - 2 fuming dark potions  t - 2 bubbling sapphire potions  u - a bubbling coppery potion  v - a cyan potion  x - 3 smoky brown potions  y - 2 murky pink potions  z - 2 dark potions [!] read|quaff|evoke[?] describe selected_:j_:j_:j.........R.......~~≈≈≈~~≈≈≈ Pottymouth the Skirmisher~~~~~~P~...F..^~~†≈≈~≈≈≈≈ Coglin of Hepliaklqana ***... ♣ ~~♣ ♣♣~P~~~~~F.......~~≈≈≈≈≈≈. Health: 12/81 ===--------------------- ♣♣ ~~♣♣P~~~PP♣..........~≈≈≈≈≈~. Magic: 11/15 =================------- .♣ ..#~~~♣♣♣♣#.#.......~~~~~~.# AC: 7Str: 10 .# ###.####..P###.÷......††....## EV: 11Int: 12 Contam: 5% .###.#.##...)######.####.....##.# SH: 0Dex: 21 .....#..#.#..#.##P..#####.####### XL: 12 Next: 37% Place: Lair:3 .............F.[_:j35m§@F....# ###Noise: ===------  Time: 14798.2 (0.0) ..............R.###....#f) +6 orcbow "Cala Itwid" {drain, rN+} ..##..........### ###.##Throw: 31 darts (poison) ..####.##########Will/2 Rev* .## ### ##R   Yui the knightFF 2 blink frogs (1 ally target)You shoot an arrow. The arrow hits the blink frog!  The blink frog is almost dead.The blink frog hits you!  * * * LOW HITPOINT WARNING * * *The blink frog blinks! The blink frog hits you. _* * * LOW HITPOINT WARNING * * *_:jz §F.F.R_:j V†@._:j"8==2==3---9.2 (1_:j)_:j-= _You feel better. The blink frog blinks!_:j|.........R.......~~≈≈≈~~≈≈≈ Pottymouth the Skirmisher~~~~~~P~...F..^~~†≈≈~≈≈≈≈ Coglin of Hepliaklqana ***... ♣ ~~♣ ♣♣~P~~~~~F.......~~≈≈≈≈≈≈. Health: 18/81 =====------------------- ♣♣ ~~♣♣P~~~PP♣..........~≈≈≈≈≈~. Magic: 12/15 ===================----- .♣ ..#~~~♣♣♣♣#.#.......~~~~~~.# AC: 7Str: 10 .# ###.####..P###.÷......††....## EV: 11Int: 12 Contam: 3% .###.#.##...)######.####.....##.# SH: 0Dex: 21 _:j".....#..#.#..#.##P..#####.####### XL: 12 Next: 37% Place: Lair:3 ..............F†@**...# ###Noise: ---------  Time: 14799.2 (0.0) ...............R###**F.#f) +6 orcbow "Cala Itwid" {drain, rN+} ..##..........### ###.##Throw: 31 darts (poison) ..####.##########Will/2 Rev* .## ### ##R   Yui the knightFF 2 blink frogs (1 ally target)The blink frog blinks! The blink frog hits you. _* * * LOW HITPOINT WARNING * * * _You feel better. The blink frog blinks!  Fire: f) +6 orcbow "Cala Itwid" {drain, rN+}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (almost dead, ally target, 56% to hit)_:jD_ .F_:j< 7.._:j s K.#._:j4 I*#._:jƠ5*._:j)2*FAim: a blink frog (almost dead, ally target, 56% to hit)_:j.........R.......~~≈≈≈~~≈≈≈ Pottymouth the Skirmisher~~~~~~P~...F..^~~†≈≈~≈≈≈≈ Coglin of Hepliaklqana ***... ♣ ~~♣ ♣♣~P~~~~~F.......~~≈≈≈≈≈≈. Health: 18/81 =====------------------- ♣♣ ~~♣♣P~~~PP♣..........~≈≈≈≈≈~. Magic: 12/15 ===================----- .♣ ..#~~~♣♣♣♣#.#.......~~~~~~.# AC: 7Str: 10 .# ###.####..P###.÷......††....## EV: 11Int: 12 Contam: 3% .###.#.##...)######.####.....##.# SH: 0Dex: 21 _:j.....#..#.#..#.##P..#####.####### XL: 12 Next: 37% Place: Lair:3 ..............F†@.....# ###Noise: ---------  Time: 14799.2 (0.0) ...............R###....#f) +6 orcbow "Cala Itwid" {drain, rN+} ..##..........### ###.##Throw: 31 darts (poison) ..####.##########Will/2 Rev* .## ### ##R   Yui the knightFF 2 blink frogs (1 ally target) _* * * LOW HITPOINT WARNING * * * _You feel better. The blink frog blinks!  Fire: f) +6 orcbow "Cala Itwid" {drain, rN+}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (almost dead, ally target, 56% to hit)  You shoot an arrow. The arrow hits the blink frog!_:j ))))   blink frog_:jP`F.F_:jm   ^ ~~♣ . .. ... ÷......††_:jYs)######.#.#..#.##P..###......F@))...# ### ......R###))..# .....### ###.## ###### ##  ###  (ally target)Fire: f) +6 orcbow "Cala Itwid" {drain, rN+}Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (almost dead, ally target, 56% to hit)  You shoot an arrow. The arrow hits the blink frog!  You kill the blink frog!Yui hits the blink frog with a +0 flail!_:j]I   ^ ~~♣ . .. ... ÷......††)######.#.#..#.##P..###......F@))...# ### ......R###))..# .....### ###.## ###### ##  ### _:jU x ....The blink frog hits you!_:j[ /81 -----19===800.2 (1_:je _:j8j V _* * * LOW HITPOINT WARNING * * *_:j _:j@ qDrink which item? Potions  c - 4 potions of curing  h - 3 potions of haste  w - 3 potions of heal wounds  f - a purple potion  j - a glowing pink potion  p - a murky sapphire potion  q - a bubbling ruby potion _:j  s - 2 fuming dark potions  t - 2 bubbling sapphire potions  u - a bubbling coppery potion  v - a cyan potion  x - 3 smoky brown potions  y - 2 murky pink potions  z - 2 dark potions [!] read|quaff|evoke[?] describe selected_:j _:j .........R.......~~≈≈≈~~≈≈≈ Pottymouth the Skirmisher~~~~~~P~...F..^~~†≈≈~≈≈≈≈ Coglin of Hepliaklqana ***... ♣ ~~♣ ♣♣~P~~~~~F.......~~≈≈≈≈≈≈. Health: 1/81------------------------ ♣♣ ~~♣♣P~~~PP♣..........~≈≈≈≈≈~. Magic: 12/15 ===================----- .♣ ..#~~~♣♣♣♣#.#.......~~~~~~.# AC: 7Str: 10 .# ###.####..P###.÷......††....## EV: 11Int: 12 Contam: 1% .###.#.##...)######.####.....##.# SH: 0Dex: 21 .....#..#.#..#.##P..#####.####### XL: 12 Next: 39% Place: Lair:3 ...............F@.[4_:j 0m....# ###Noise: ===------  Time: 14800.2 (0.0) ...............R###....#f) +6 orcbow "Cala Itwid" {drain, rN+} ..##..........### ###.##Throw: 31 darts (poison) ..####.##########Will/2 Rev* .## ### ##R   Yui the knightF   blink frog (ally target)Aim: a blink frog (almost dead, ally target, 56% to hit)  You shoot an arrow. The arrow hits the blink frog!  You kill the blink frog!Yui hits the blink frog with a +0 flail!  The blink frog hits you! _* * * LOW HITPOINT WARNING * * *_:j m   ^ ~~♣ ._:j  .. ... ÷......††)######.#.#..#.##P..###......F@.....# ### ......R###....# .....### ###.## ###### ##  ###You feel much better.  You feel your willpower return._:jg|   ^ ~~♣ . .. _:jr ... ÷......††)######.#.#..#.##P..###......F@.....# ### ......R###....# .....### ###.## ###### ##  ### _:jЍ  The blink frog hits you.  * * * LOW HITPOINT WARNING * * *Yui hits the blink frog with a +0 flail!_:jP 6/81 ====1.2 (1Rev* _:j _:j؞ K _Your magical contamination has completely faded away._:j  You shoot an arrow. The arrow hits the blink frog._:j~b !   ^ ~~♣ . .. ... ÷......††)######.#_:jh .#..#.##P..###......F@.....# ### ......R###....# .....### ###.## ###### ##  ###The blink frog is almost dead._:j=^  ^ ~~♣ . .. ... ÷......††)######.#.#..#.##P..###......F@.....# ### ......R###....# .....### ###.## ###### ## _:jBY ### _:joL=  The blink frog hits you._:jQK====2.1 (0.9_:jV_:j[V _* * * LOW HITPOINT WARNING * * *_:juq )))))))You shoot an arrow._:j> J   ^ ~~♣ . .. ... ÷......††)######.#.#..#.##P..###....# ### ......R###....# .....### ###.## ###### ##  ###_:j0D [The arrow closely misses the blink frog._:j %  ^ ~~♣ . .. ... _:j ÷......††)######.#.#..#.##P..###....# ### ......R###....# .....### ###.## ###### ##  ###  F§The blink frog hits you.  * * * LOW HITPOINT WARNING * * *_:j6 ER._:j^( Q......_:j, I1-3.0_:j2 _:jb6 , _The blink frog blinks!_:jL. .R.~~≈≈≈~~ ~ ~~~~~~P~...F..^~~†≈≈~_:jP ♣ ~~♣ ♣♣~P~~~~~F.......~~≈≈≈≈≈≈ .♣♣ ~~♣♣P~~~PP♣....~≈≈≈≈≈~ ..♣ ..#~~~♣♣♣♣#.#.......~~~~~~. ..# ###.####..P###.÷......††.... ..###.#.##...)######F####.....##..#..#.#..#.##P..#####.....@R.....# ###..###....#.##.### ###.##.####.######## ## ..## #### #_:jU1§_:j^(_:jb6---4.0 (1.0_:jjg_:j(k? _You swap places with Yui. The blink frog blinks!_:jnw _You see here a blink frog corpse._:j. .R.~~≈≈≈~~ ♣~ ~~~~~~P~...F..^~~†≈≈~ .♣♣ ~~♣ ♣♣~P~~~~~F.~~ ..♣♣ ~~♣♣P~~~PP♣.~≈≈≈≈≈.♣ ..#~~~♣♣♣♣#.#.......~~~~~~_:jp.# ###.####..P###.÷......††.....###.#.##...)######§####.....##.#..#.#..#.##P..#####....@§R.....# ###..###....#.##.### ###.##.####.## ## ...## ### .### ##R._:j#7._:jb2----5 __:j_:jD_:j♣~ ~~~~~~P~...F..^~~†≈≈ ..♣♣ ~~♣ ♣♣~P~~~~~F.......~~≈≈ ...♣♣ ~~♣♣P~~~PP♣...~..♣ ..#~~~♣♣♣♣#.#.~~~~~.# ###.####..P###.÷......††..._:j.###.#.##...)######.####.....#.....#..#.#..#.##P..#####.##...........R......# ### ..@..###....# ##### ###.##.####.########  ###  #.### ### §R_:j.†_:jS3=6_:j%_:j)_:j .♣~ ~~~~~~P~...F..^~~†≈≈~.♣♣ ~~♣ ♣♣~P~~~~~F.~~.♣♣ ~~♣♣P~~~PP♣.~.♣ ..#~~~♣♣♣♣#.#. <....# ###.####..P###.÷......††.###.#.##...)######.####......#..#.#..#.##P..#####.....†......# ###.R.###....#.##.### ###.##.####.# ##.## ### .#.####_:j&AR._:j~6r7Rev+ _:jQ;_:j(Rq..♣♣ ~~♣ ♣♣~P~~~~~F.......~~≈≈..♣♣ ~~♣♣P~~~PP♣...~..♣ ..#~~~♣♣♣♣#.#.~~~ .<....# ###.####..P###.÷......††. _:jV......###.#.##...)######.####.......#..#.#..#.##P..#####.##...........†......# ### ..R..###....# ##..### ###.##.####.########  ###  #.#.### #####_:j\J.R_:jb_:jg%8_:jn_:jdr_:jEQ g.♣♣ ~~♣ ♣♣~P~~~~~F.~~.♣♣ ~~♣♣P~~~PP♣.~.♣ ..#~~~♣♣♣♣#.#. ..<....# ###.####..P###.÷......††_:jrU .###.#.##...)######.####.#..#.#..#.##P..#####.....†......# ###..###....#.##.R.### ###.##.####.# ##.## ### ##.#.###  #####R._:j{Y 2F_:jY` F   blink frog_:jc ?39_:ji _:jm _:jvF.♣♣ ~~♣ ♣♣~P~~~~~F.~~.♣♣ ~~♣♣P~~~PP♣.~.♣ ..#~~~♣♣♣♣#.#..<....# ###.####..P###.÷......†_:j{.###.#.##...)######.####.#..#.#..#.##P..#####.....†.F....# ..###....#.##.R..### ###.##.####.# ##.## ####.#.###  ##### FR._:j_:j . F   blink frog (ally target)=10_:j_:j^_:j.♣♣ ~~♣ ♣♣~P~~~~~F..♣♣ ~~♣♣P~~~PP♣..♣ ..#~~~♣♣♣♣#.#..<....# ###.####..P###.÷.......###.#.##...)######.####_:j.#..#.#..#.##P..#####....†F.....# .R...###....#.##.### ###.##.####.# ##.## ### P###.#.### # ##### F.R_:jMF§_:j.F   blink frog (ally target)_:jfT1Rev _:j_:j _:j&_The blink frog blinks!_:j% _:j =Evoke which item? Wands  a - a wand of flame (8)b - a wand of quicksilver (5)  d - a wand of digging (6)  e - a wand of charming (10) Miscellaneous  g - a +0 condenser vane [!] read|quaff|evoke[?] describe selected_:j _:j _:j \.......♣♣ ~~♣ ♣♣~P~~~~~F.......~ Pottymouth the Skirmisher ........♣♣ ~~♣♣P~~~PP♣.......... Coglin of Hepliaklqana ***... .........♣ ..#~~~♣♣♣♣#.#....... Health: 13/81 ===--------------------- ....<....# ###.####..P###.÷...... Magic: 13/15 ====================---- .........###.#.##...)######.####. AC: 7Str: 10 _:j .............#..#.#..#.##P..##### EV: 11Int: 12 .................F.....†......# # SH: 0Dex: 21 .....................R.§###....# XL: 12 Next: 39% Place: Lair:3 ..........##....@.....### ###.## Noise: ---------  Time: 14811.0 (0.0) ..........####.##########f) +6 orcbow "Cala Itwid" {drain, rN+} .........## ###Throw: 31 darts (poison) P###.#.###Rev # #####R   Yui the knightF   blink frog (ally target)The blink frog hits you.  * * * LOW HITPOINT WARNING * * * _The blink frog blinks! _You swap places with Yui. The blink frog blinks! _You see here a blink frog corpse._:j  _The blink frog blinks!_:j= .......♣♣ ~~♣ ♣♣~P~~~~~F.......~ Pottymouth the Skirmisher ........♣♣ ~~♣♣P~~~PP♣.......... Coglin of Hepliaklqana ***... .........♣ ..#~~~♣♣♣♣#.#....... Health: 13/81 ===--------------------- ....<....# ###.####..P###.÷...... Magic: 13/15 ====================---- .........###.#.##...)######.####. AC: 7Str: 10 .............#..#.#..#.##P..##### EV: 11Int: 12 .................F.....†......# # SH: 0Dex: 21 .................*...R.§###....#  XL: 12 Next: 39% Place: Lair:3 ..........##.._:jC ..@.....### ###.##  Noise: ---------  Time: 14811.0 (0.0) ..........####.######## ##  f) +6 orcbow "Cala Itwid" {drain, rN+} .........## ### Throw: 31 darts (poison) P###.#.### Rev # #####  R   Yui the knight  F   blink frog (ally target) _You swap places with Yui. The blink frog blinks! _You see here a blink frog corpse. _The blink frog blinks!  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: a blink frog (almost dead, ally target, 54% to hit)_:j.......♣♣ ~~♣ ♣♣~P~~~~~F.......~ Pottymouth the Skirmisher ........♣♣ ~~♣♣P~~~PP♣.......... Coglin of Hepliaklqana ***... .........♣ ..#~~~♣♣♣♣#.#....... Health: 13/81 ===--------------------- ....<....# ###.####..P###.÷...... Magic: 13/15 ====================---- .........###.#.##...)######.####. AC: 7Str: 10 .............#..#.#..#.##P..##### EV: 11Int: 12 _:j .......................†......# # SH: 0Dex: 21 .....................R.§###....#  XL: 12 Next: 39% Place: Lair:3 ..........##....@.....### ###.##  Noise: ---------  Time: 14811.0 (0.0) ..........####.######## ##  f) +6 orcbow "Cala Itwid" {drain, rN+} .........## ### Throw: 31 darts (poison) P###.#.### Rev # #####  R   Yui the knight  F   blink frog (ally target) _You see here a blink frog corpse. _The blink frog blinks!  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: a blink frog (almost dead, ally target, 54% to hit)  The bolt of dispelling energy hits the blink frog!_:j ~~♣   <....# ÷* *    ##  ###  _:jWER._:jScn....R..._:jii4=41===2.0 (1_:j~s_:j9x _The blink frog blinks!  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: a blink frog (almost dead, ally target, 54% to hit)  The bolt of dispelling energy hits the blink frog! _You kill the blink frog!_:j.♣♣ ~~♣ ♣♣~P~~~~~F._:j4_.♣♣ ~~♣♣P~~~PP♣_:j b.♣ ..#~~~♣♣♣♣#.#.<....# ###.####..P###.÷.###.#.##...)######.####.#..#.#..#.##P......†......# .R...###....#.##.### ###.##.####.# ##.## ### .P###.#.### ## #####_:jQ.R_:j_:j^4==---3_:j"_:j%_:j _:j 3_:j ER._:j T_:jz 3_:ji b5=_:j@ B_:j _:j^ t _You start resting.Ancestor HP restored._:jx bR..---_:j- +6.0 (3_:j O==7.0 (4 __:jp _:j _:jG_:j3_:jM6_:jJ_:jjB_:j1n _You start resting.Magic restored._:jj_:jj+9.0 (2_:jb5==20.0 (3 __:j}_:jn_:jE_:j9J3_:j,Ou7=_:jcXB_:j]B_:j`_:jd|8===_:jh_:jVl,_:jo,_:js_:jwM9_:j~{_:js_:jI,_:j5_:j,_:jQ_:jN20_:j_:j,_:jhB_:j_:jv_1=_:jU_:j,_:jl_:j,_:j_:jbi2=_:j_:j>,_:j_:j,_:j_:jM3_:j4_:j,_:j,_:j_:j_4=_:j_:j5,_:j_:jM,_:j_:j5=_:j_:j) ,_:j,_:j_:j^_:j,M6_:j"B_:j'_:j1*,_:j-_:j0_7=_:j64,_:j7_:j;B_:ji@_:jCi8=_:jG_:jK,_:jO,_:jdS_:j"Wc9_:j[_:jo_,_:jc,_:jf_:jjN30_:jn_:jq,_:j4u_:jPx_:jc{,_:j_:j_1=_:jX_:js,_:j_:j>,_:j_:ji2=_:j_:j,_:jޢ,_:j0_:jM3_:jĭ_:jYB_:j,_:j_:j,j34=_:ju_:j,_:j_:j@,_:jq_:jew5=_:jB_:j_:j,_:j#_:jeO6_:jM,_:jm_:j_:j ,_:jO7_:j_:jB_:j{,_:j"_:j'i8=_:jb-B_:jr1_:j5B_:j;_:j_@a9=_:jDB_:jI_:jM,_:jUf40_:jrZB_:jf^B_:joc_:jfi1=_:jj,_:jn,_:jr,_:jva2=_:j.z_:jY}B_:j_:j,_:j?_:jCO3_:jB_:j,_:j˜_:j4=_:j+_:j,_:j,_:jY_:ja5=_:j_:j,_:jL_:jB_:j,_:jc3_:jH6_:j,_:j_:j=B_:j_:jqO7_:j<,_:j_:j^B_:jR_:ji8=_:jT_:jx,_:jB_:j_:j_a9=_:jB_:jy_:j ,_:jP50_:j_:jo,_:j_:jhB_:j%#1=_:j&_:j),_:ji-B_:j1w2=_:j4_:j7,_:j;,_:j?_:jB_:j FH3_:jQI,_:jL_:jO,_:jxS_:jV4=_:j=Z_:j],_:j7aB_:j}d_:jga5=_:jjB_:jm_:jp,_:j!tO6_:jw_:ji{B_:j_:jb,_:jO7_:jH_:jB_:j_:j,_:j_:j2z58=_:j~,_:j,_:j_:jߩ9=_:jQ_:j,_:j,_:j,_:j%<60_:jB_:j,_:j_:jaw1=_:j,_:j3B_:jt_:j2=_:jQ_:j,_:j,_:j_:j;3_:j_:j(B_:j0961.0 (141.0)_:j"_:j=_:jY H _You start resting._:jP3_:j _:jB_:j'Q4_:j,,_:j0_:j4,_:j:w5=_:j>_:j5CB_:jMG,_:jL6=_:j Q_:j{UB_:jlYB_:j4^;7_:jjb_:jfB_:jkB_:jJtw8=_:jxB_:j[}B_:j_:jk9=_:je,_:jy_:j,_:j_:jΚ<70_:j_:jڢB_:j_:j0,_:jD_:jVa1=_:j#_:j7,_:jY_:j,_:jk2=_:j_:jB_:j,_:jO_:j;3_:j:_:jmB_:j_:j@,_:jb;4_:j_:jB_:j! _:j= 5=_:j _:j B_:j _:j ,_:j"" k6=_:j& _:j+ B_:jZ/ B_:jT3 _:j7 ;7_:j; B_:j A _:j(F ,_:jxJ a8=_:jN _:jR B_:jW _:j \ ,_:jh` ,_:jd ,_:j/i k9=_:j^m _:jq ,_:ju ,_:jqz _:j~ R80_:j< _:jÇ ,_:jߋ ,_:j  _You start resting.HP restored._:j _:j 55014.0 (53.0)_:j a1=5.0 (54 __:j _:j/ _:jZ _:j3_ 3_:jc ,_:jl B_:jq _:j0v B_:j{ _:j O=_:j" _:j ,_:jj _:ji ,_:j ,_:j _:j B_:jۣ _:j ,_:j ,_:jȰ _:j˴ B_:j _:jo ,_:j B_:jK ,_:j _:j ,_:j _:j B_:j _:jF ,_:j _:ji ,_:jj _:j ,_:j9 ,_:j _:j ,_:j _:j B_:j _:j[ ,_:j B_:jU B_:ja B_:j B_:j+% W _You start waiting._:j- FF   cane toad (wandering)_:jG2 w42.0 (27R._:j; Qdistracted, ally target)_:j? ,3.0 (28_:jF _:j2K Z _You encounter a cane toad._:j A .FCasting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._:j R..F_:j( GF_:j- 3----Contam: 10% 4.0 (1.0)_:j2 _:j6 F _You miscast Jinxbite. Nothing appears to happen._:j )) drained, ally target)You shoot an arrow. The arrow hits the cane toad! You drain the cane toad._:j  .FThe cane toad is moderately wounded._:jz)6._:j.`===9 (0.9Rev _:j3_:j7= _Yui hits the cane toad with a +0 flail!_:j+i ) You shoot an arrow. The arrow hits the cane toad. You drain the cane toad._:jQ.F_:jS1._:j,5.9 (1.0_:j#_:jb _The cane toad is severely wounded._:j  very drained, ally target)You shoot an arrow. The arrow hits the cane toad. You drain the cane toad._:je^Q.R_:jll  The cane toad is almost dead._:jq76--6Rev+ _:jv_:j{/ _The cane toad stings you._:j, .You shoot an arrow. The arrow hits the cane toad!_:j2 & _:j] M.R_:j _:j n7------47.8 (0.9_:j _:j M _You kill the cane toad!_:j\ _:ja _:jXe _:j^i H _No target in view!_:jy_:jĐ_:j_:jH _No target in view!_:j^_:jb_:jg_:j lH _No target in view!_:j _:j] 3_:j : __:jh X_:jk _:j6 8=4==8% _:j \6Rev _:j _:j^ M4_:jm _:j 9=2_:j _:j ==1_:j _:j b  An icy flash freeze appears from out of your range of vision._:jz  The icy flash freeze misses Yui.  You encounter a rime drake._:j5 k---k   rime drake (distracted, catching brea…)_:jI -54.8 (7.0_:jͣ _:jc t====5.8 (8_:j _:j K _Your magical contamination has completely faded away._:jF  R.Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks._:jK G.k_:jQ ckally target)_:jV 802---==--6.8 (1Will/2 Jinx _:j\ _:j-a .R _You feel your willpower being sapped._:jue ;k._:jk _:j3p 3=------7_:jeu _:j~z _:j) ))))drained, ally target)You shoot an arrow. Yui avoids your attack.  The arrow hits the rime drake but does no damage.  You drain the rime drake._:jkj;k._:ju ..RThe rime drake is lightly wounded._:jmz[===8Rev _:j~_:jX _Yui closely misses the rime drake._:jz)))The rime drake is lightly wounded. _Yui closely misses the rime drake.You shoot an arrow. Yui avoids your attack.  The arrow hits the rime drake but does no damage.  You drain the rime drake._:j: ..Rcatching breath, drained,…)The rime drake is lightly wounded._:j ***The rime drake breathes ice at you.The icy flash freeze misses Yui. The icy flash freeze hits you!!_:jX?O ..R_:jK drained, ally target)You are encased in ice._:j+R63-----====9.7 (0.9 Frozen Jinx Rev _:jV_:j\> _Yui hits the rime drake with a +0 flail._:jd ))) very drained, ally target)You shoot an arrow. Yui avoids your attack. The arrow hits the rime drake!  You drain the rime drake._:j< ..RThe rime drake is severely wounded._:j===-60.6Rev+ _:j_:j[9 _Yui blocks the rime drake's attack._:j8))))))_:j h ..Rk..You shoot an arrow. Yui avoids your attack. The arrow misses the rime drake._:j-m ]=-1.5_:jr _:jew t _Yui blocks the rime drake's attack. Yui misses the rime drake._:jG )))You shoot an arrow. Yui avoids your attack.  The arrow hits the rime drake but does no damage._:j ..RThe rime drake is severely wounded._:jW ,2.5 (1.0_:j _:j Z _The rime drake closely misses Yui. The rime drake barely misses Yui._:jG ))))))You shoot an arrow. Yui avoids your attack._:j) :*_:jӷ..Rk..  You shoot an arrow. Yui avoids your attack.  The arrow closely misses the rime drake.  A giggling sprite leaps out and smacks the rime drake with its own front foot.  The ice encasing you melts away.ui hits the rime drake with a +0 flail!_:j4-----3Jinx Rev* _:j(_:j"B _The rime drake bites Yui but does no damage._:j, .You shoot an arrow. Yui avoids your attack. The arrow hits the rime drake!_:j?5A))) _:jAR._:jR1._:j 4==74 _You kill the rime drake!_:j_:jk _Your Evocations skill increases to level 7!_:j._:jH_:jo_:jH _No target in view!_:j}I_:jIO_:jX_:jC^H _No target in view!_:j[_:j_:j"_:jH _No target in view!_:jW _:j\^   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting7.5  22%   0   h - Spellcasting   2.3    -2           b + Unarmed Combat   0.0    -1   i - Hexes   4.0    -1   c - Throwing   3.0    -1   j + Fire Magic   0.8    -1       k - Earth Magic   6.0    -1  d + Ranged Weapons 12.8_:jc   45%  -1           l * Invocations   3.3  16%  -2   e - Armour   1.2    -1   m * Evocations   7.0  17%  +3   f - Dodging   1.7    -1   n + Shapeshifting   0.0    -2   g - Stealth   5.2    -1                  [41_:jh hG                                            The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets_:j:|  a * Fighting   7.5  343745_:jb _:j_:jH........♣♣ ~~♣ ♣♣~P~~~~~F....... Pottymouth the Skirmisher .........♣♣ ~~♣♣P~~~PP♣......... Coglin of Hepliaklqana ***... ..........♣ ..#~~~♣♣♣♣#.#...... Health: 64/81 ==================------ .....<....# ###.####..P###.÷..... Magic: 14/15 ======================-- _:j$..........###.#.##...)######.#### AC: 7Str: 10 ..............#..#.#..#.##P..#### EV: 11Int: 12 ........................†......# SH: 0Dex: 21 .........................###....# XL: 12 Next: 47% Place: Lair:3 ...........##...@.R....### ###.## Noise: ===------  Time: 15064.5 (0.0) ...........####.########## f) +6 orcbow "Cala Itwid" {drain, rN+} ..........## ###Throw: 31 darts (poison) .P###.#.###Will/2 Jinx Rev* ## #####R   Yui the knightYou shoot an arrow. Yui avoids your attack. The arrow hits the rime drake! _[40_:jg*=mYou kill the rime drake! _Your Evocations skill increases to level 7! _No target in view! _No target in view! _No target in view!_:jw2_:j6_:j! _:j 3_:j [R._:j : __:ju 5=Rev* _:j { _The sprites lose interest in your situation._:j 3_:j TRev+ _:j _:j{ 6=_:j _:j< ,_:jf _:j6 b5==_:jJ _Magic restored.7Rev _:j _:jA B_:j! _:j% ,_:j* 8===_:j. _:j2 B_:j6 ,_:je: _:j> k9=_:jB _:jH B_:j3L ,_:jP ,_:jT <70_:jX >_:j^] _:ja _You feel your willpower return._:jf _:jj a1=_:jo B_:jBv ,_:jz 3_:j d2=_:jڃ B_:j B_:ji _:jԒ ;3_:jǘ B_:j B_:jP Q4_:jA ,_:j* _:jӱ B_:j 5=_:j B_:j 6=_:j _:jY ,_:j B_:j _:j 47_:j B_:jI _:jP ,_:jZ a8=_:j _:j ,_:j _:jb ,_:j_:j9=_:j_:j ,_:jjB_:j!_:j<80_:jr,_:j_:j",_:j/&_:j)w1=_:jG.1 _HP restored._:jk2_:j>6I_:j%:_:j=,_:j@,_:j!D_:jGB_:jK_:jUP,_:jSO=_:jW_:j[B_:ja,_:j^em  You encounter an electric eel._:jDks ~~..> _:j|o~P~~~~~♣♣♣~~~~~♣....§..#  ♣~ ~≈.~~~P~~~~~PP~~~~P♣....P# ##♣~~ ~~.~~~~~~~ ~P~~~~~~~~.#...† #...~ ~......... ........R......♣♣..♣~SP~~~ ~~~~~~P~...F.. P.♣♣ ~~~♣♣♣♣~P~~~~~F.......♣♣ ♣~~♣♣P~~~PP♣........♣ #@.#~~~♣♣♣♣#.#....---<....# ###.####..P###.÷.....###.#R##...)######.## P...............#..#.#..#.##P..## ..........................†...... ...........................###... #............##..........### ###. S   electric eel (asleep) #............####.######### P...........## ###_:jktu119.5 (55.0)R._:j{4, ally target)_:jP---20.5 (56 __:j`:jT R.Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.`:j`:j 3----==1.5 (1.0)Will/2 Jinx `:j}`:j R. _You feel your willpower being sapped.`:j`:j.--2`:j`:j?`:j, `:j1 8--`:j7 `:j; r _Your line of fire to the electric eel is blocked by a plant.`:j< `:j' `:j `:j r _Your line of fire to the electric eel is blocked by a plant.`:j `:jH`:j`:j;7r _Your line of fire to the electric eel is blocked by a plant.`:j=Y~~.>.~P~~~~~♣♣♣~~~~~♣....§..#.♣~ ~≈.~~~P~~~~~PP~~~~P♣....P#. #♣~~ ~~.~~~~~~~ ~P~.#...†. ...~ ~.. .R.♣♣..♣~SP~~~ ~~~~~~P~...F..^ .♣♣~~~~♣♣♣♣~P~~~~~F.♣♣ ♣~R♣♣P~~~PP♣.`:j♣ #.@#~~~♣♣♣♣#.#.<....# ###.####..P###.÷.###.#.##...)######.# .#..#.#..#.##P..#..........†......#...........###. .##..........### ###.# .####.######## # `:jSCR~`:j`:j,3 _`:j`:j`:j `:j `:jT `:j r _Your line of fire to the electric eel is blocked by a plant.`:j `:j`:j`:jKr _Your line of fire to the electric eel is blocked by a plant.`:j`:jV `:j"%`:j) _Your line of fire to the electric eel is blocked by a plant. __`:j9IR~`:jC`:jH,4 _`:jSM`:jQ`:jIR~`:j `:jB----5`:jj`:j`:jIR~`:jx`:j%6`:j`:j`:j ~ ___ Yui hits the electric eel with a +0 flail!!`:jI (`:j2 %7`:jɟ `:j@ L _The electric eel dies!`:j`:jBT4==8`:j`:j`:j `:js 3`:j F.R`:j T`:j { _The sprites lose interest in your situation.`:j0 I`:j `:j B`:j `:j f==`:jQ `:j,`:j,`:j `:jx5==`:j`:j,`:jB`:j`:j",`:j&P==`:j*`:j.B`:j2`:j*6,`:jv:,`:j>`:jBB`:jG`:jJ>`:jNn _You feel your willpower return.`:j/R3`:jV`:j$Z`:j]  You swap places with Yui. You enter the shallow water.  Moving in this stuff is going to be slow.  You encounter a water moccasin.`:jdP #. ~~~♣♣♣~ ~~........> ~P~~~~~♣♣♣~~~~~♣....§..# `:j/h ♣~ ~≈.~~~P~~~~~PP~~~~P♣....P# ##♣~~ ~~.~~~~~~~ ~P~~~~~~~~.#...† #...~ ~......... ........R......♣♣..♣~~P~~~ ~~~~~~P~...F P♣~~~~♣♣♣♣~P~~~~~F♣ ♣~@♣♣P~~~PP♣........♣~~#R.#~~~♣♣♣♣#.#<....#S###.####..P###.÷...###.#.##...)######. P.#..#.#..#.##P..#.....†.................###... S   water moccasin (asleep) #.##..........### ###. #..####.#########R457.0).`:j lP~R`:j:rG, ally target)`:jvl7.1 (18.6Water _`:jm|`:ju`:jM0SS  You encounter a water moccasin.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  Yui hits the water moccasin with a +0 flail!!`:jR3----==8.1 (1.0)Will/2 Jinx Water `:jY`:j-m\ _The water moccasin bites Yui but does no damage.`:jr.--9`:jgx`:j| _Yui blocks the water moccasin's attack. Yui closely misses the water moccasin.`:j< )))You shoot an arrow. Yui avoids your attack.`:j;*`:j9~RS very drained, ally ta…)_Yui blocks the water moccasin's attack. Yui closely misses the water moccasin.shoot an arrow. Yui avoids your attack.  The arrow misses the water moccasin.  A giggling sprite leaps out and makes the water moccasin trip over its own  tail.  `:j{The water moccasin is almost dead.===9 (0.8Rev `:j`:j< _The water moccasin closely misses Yui.`:j{ ~You shoot an arrow. Yui avoids your attack. The arrow hits the water moccasin!`:j# M))`:j[ LR~`:j `:jڶ 5950.8 (0.9`:j `:j R _You kill the water moccasin!`:jA `:jF `:jAK `:jAO H _No target in view!`:j3`:j^ _No target in view!`:j`:jd`:jE`:jH _No target in view!`:j!`:j&3`:jT*`:j&3m---- _`:j/7?`:j";{ _The sprites lose interest in your situation.`:j?b4==`:jB>`:jF`:jJ,`:jN`:jRB`:jVP==`:j [`:j^B`:jd`:j h,`:j lb5==`:jp`:j?t,`:jkw`:jr{B`:j+`:j,`:jĈ`:jP==`:j,`:j`:jؘB`:j`:j.,`:j`:ju,`:j,`:j¯`:jGB`:jB`:j`:j,`:jU`:j/ _You feel your willpower return.`:j> _You swap places with Yui.`:ja3`:j`:j`:j`:j,`:j,`:jm  You encounter an electric eel.`:jg≈~.~~  ~.~≈ S~.~~♣ ♣♣# ## #..... ~~.~~~♣♣♣~♣ ~P♣~~...... `:jf9≈P.~P~~~~~♣♣♣~~~~~♣....§ ♣~ ~≈.~~~P~~~~~PP~~~~P♣..  ##♣~~ ~~.~~~~~~~~~P~~~~~~~~.#  ..#...~ ~......@............R---  ♣♣..♣~~P~~~~~~~~~~~~P~P.........♣♣~~~R♣♣♣♣~P~~~~~F#.....♣♣♣♣~~♣♣P~~~PP♣.... .......♣~~#..#~~~♣♣♣♣#.#.P<....#~###.####..P###.÷PP###.#.##...)###### S   electric eel (wandering) ..PP......#..#.#..#.##P  .#................†...~S78.6 (27.8)`:jF FR~`:j4, ally target)`:juY---9.6 (28 _`:j`:j" `:j\ ~SCasting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks. `:jpaFR~ `:jh `:j&m3----==80.6 (1.0)Will/2 Jinx  `:js `:j SS _You feel your willpower being sapped. `:jߍ *******The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the plant! The plant begins to die. `:jiFR~ `:j!eP.~~~.@ `:j&]7---=1 `:jt, `:j07 _The bolt of electricity hits you! `:j  `:jl  `:j  `:j r _Your line of fire to the electric eel is blocked by a plant. `:j  `:j  `:j  `:j r _Your line of fire to the electric eel is blocked by a plant. `:jf, `:j0 `:j5 `:j8r _Your line of fire to the electric eel is blocked by a plant. `:j& ≈~.~~ ~~.~≈ ~~.~~♣ ♣♣# ## #.~~.~~~♣♣♣~♣ ~P♣~~.SP.~P~~~~~♣♣♣~~~~~♣....§.♣~ ~≈.~~~P~~~~~PP~~~~P♣....P##♣~~ ~~.~ `:j# P~.#. ..#...~ ~.R. .♣♣..♣~~P~~~P~...FP.♣♣R~~~♣♣♣♣~P~~~~~F. .#....♣♣♣♣~~♣♣P~~~PP♣......♣~~#..#~~~♣♣♣♣#.#. .P.<....#~###.####..P###.÷. PP.###.#.##...)######.PP.#..#.#..#.##P. .#.†.S `:j KR~ `:j ≈S   electric eel (ally target) `:j 6---2 _ `:j  `:j  `:j )))))) You shoot an arrow. The arrow hits the electric eel! `:j :* `:j S.~~~.. very drained, ally targ…)The electric eel is heavily wounded.A giggling sprite leaps out and ties the electric eel's tail in a knot.  The electric eel is severely wounded. `:j *******The electric eel shoots out a bolt of lightning at you! `:jd.~~~~.@ `:jZ67-----===3.4 (0.8Rev  `:j׋ `:j7 _The bolt of electricity hits you. `:j'D ≈You shoot an arrow. The arrow hits the electric eel! `:jN J)))))) `:j LR~ `:j Z.~~~. `:jJ 8=-----4.3 (0.9Rev+  `:j  `:j2 P _You kill the electric eel! `:j  `:j  `:jM  `:j H _No target in view! `:j `:j `:j `:j!H _No target in view! `:j `:j `:j  `:jH _No target in view! `:js `:jw3 `:jk0~ `:j4F.R `:j6jRev  `:j~ _A nearby plant withers and dies.Rev  `:jڕ `:jr _The sprites lose interest in your situation.9=4== `:j `:jȠB `:j `:j> `:jjR70 `:j( `:jP== `:jB `:j `:j=a1= `:j `:jjb5== `:jB `:j5j  You encounter a black bear. `:jh2=---h   black bear (distracted) `:j/95.3 (11.0) `:jEhh `:jN---6.3 (12 _ `:j~ `:j `:jD  R.Casting: Jinxbite (safe; 11% risk of failure)  `:j$Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.~h `:j)2(ally target) `:j -3----==7.0)Jinx  `:jx3 `:j6 R~ _You feel your willpower being sapped. `:j@ `:jD.--8 `:jBH `:jSL `:j N-- `:j  `:j p _Your line of fire to the black bear is blocked by a plant. `:j?  `:j^  `:j&  `:j/ p _Your line of fire to the black bear is blocked by a plant.`:j`:j `:j`:jp _Your line of fire to the black bear is blocked by a plant.`:j`O ≈~.~~ ~~.~≈ ~~.h~♣ ♣♣# ## # ~~.~~~♣♣♣~♣ ~P♣~~ ≈~.~P~~~~~♣♣♣~~~~~♣....§ ♣~ ~≈.~~RP~~~~~PP~~~~P♣.... ##♣~~ ~~.~P~.#  ..#...~ ~.R `:jT  .♣♣..♣~~P~P~....P.♣♣~~~~♣♣♣♣~P~~~~~F ..#....♣♣♣♣~~♣♣P~~~PP♣......♣~~#..#~~~♣♣♣♣#.# ..P.<....#~###.####..P###.÷ .PP.###.#.##...)###### ..PP.#..#.#..#.##P  .#.†R~~h`:j1]`:j\a439 _`:jf`:jj`:j``:jd`:ji`:jBmp _Your line of fire to the black bear is blocked by a plant.`:jN 3`:j `:j p _Your line of fire to the black bear is blocked by a plant.`:j`} `:j[ `:jh `:j _Your line of fire to the black bear is blocked by a plant. __`:jU ≈~.~~~.~≈P~~.~~♣ ♣♣# ## #~.~h~♣♣♣~♣ ~P♣~~~≈~.~PR~~~~♣♣♣~~~~~♣.... ♣~ P~≈.~~~P~~~~~PP~~~~P♣ ##♣~~P~~.~P`:jY ~.# ..#...~~~.R .♣♣..♣~~P~P~  ...P.........♣♣~~~~♣♣♣♣~P~~~~~F  ..#...♣♣♣♣~~♣♣P~~~PP♣  ......♣~~#..#~~~♣♣♣♣#.#  ..P.......<....#~###.####..P###.  .PP............###.#.##...)  ..PP.#..#.#..#.##P .#.†`:jc `:j'g '200`:jl `:j*p ___Yui closely misses the black bear.`:jD/3`:j6`:j:p _Your line of fire to the black bear is blocked by a plant.`:jJ`:j`:j _Your line of fire to the black bear is blocked by a plant.`:jD`:jS`:jP`:jp _Your line of fire to the black bear is blocked by a plant.`:j~≈≈~.~~≈~~~.~≈~P~~.~~♣♣ ♣♣# ## #≈~~~.~h~♣♣♣~♣ ~P♣~~P~≈~.~PR~~~~♣♣♣~~~~~♣ ♣~~P~≈.~~~P~~~~~PP~~~~P♣ ##♣~~P~~.~P~. ..#...~~~.R .♣♣..♣~~P`:j~P~ ...P.........♣♣~~~~♣♣♣♣~P~~~~~F ..#...........♣♣♣♣~~♣♣P~~~PP♣ .....♣~~#..#~~~♣♣♣♣#. ..P.<....#~###.####..P### .PP............###.#.##...) ..PP........#..#.#..#.## .#.†`:jK, _Your line of fire to the black bear is blocked by a plant.  The black bear bites Yui. Yui blocks the black bear's attack.  The black bear claws Yui but does no damage.  The black bear splashes around in the water.`:jB----1`:j`:j> _Yui hits the black bear with a +0 flail.`:jg`:j`:j:`:jp _Your line of fire to the black bear is blocked by a plant.`:j 3`:j6 `:jn p _Your line of fire to the black bear is blocked by a plant.`:j2≈~≈≈~.~~♣~≈~~~.~≈♣≈~P~~.~~♣♣ ♣♣# ## #~≈~~~.~h~♣♣♣~♣ ~P♣~~~P~≈~.~PR~~~~♣♣♣~~~~~♣ ♣~~P~≈.~~~P~~~~~PP~~~~P♣ ##♣~~P~~.~P~ ..#...~~~.R .♣♣..♣~~P~P~ ...P.........♣♣~~~~♣♣♣♣~P~~~~~ ..#...........♣♣♣♣~~♣♣P~~~PP♣ ......♣~~#..#~~~♣♣♣♣#`:j7 ..P.......<....#~###.####..P .PP............###.#.##...) ..PP...............#..#.#..#. .#.†~h`:j?8 `:jcD442 _`:jGI`:jL`:jo )) drained, ally target)  You shoot an arrow. The arrow hits the black bear. You drain the black bear.`:jmQ~R`:jW ~~The black bear is heavily wounded.The black bear bites Yui but does no damage.  The black bear claws Yui but does no damage.`:j4=====3Rev `:j[ `:j0 _The black bear misses Yui.`:j )))))))You shoot an arrow.`:jUS? ~~..h~~The arrow closely misses the black bear.Yui barely misses the black bear. Yui blocks the black bear's attack.  The black bear splashes around in the water.`:jNW,4.1 (0.8`:j\`:j`9 _Yui blocks the black bear's attack.`:j7 )) You shoot an arrow. The arrow hits the black bear! You drain the black bear.`:j:*`:j †The black bear is almost dead.A giggling sprite leaps out and makes the black bear trip over its own paws.`:j8J~R`:j=~`:jZ 5=505.1 (1.0Rev+ `:jT`:jyN _You kill the black bear!`:jm`:j`:j! `:j$H _No target in view!`:j܋ 3`:j `:j6 H _No target in view!`:j7 `:j(< `:j@ `:jE H _No target in view!`:jJ3`:j`:jǕP _`:jq==Rev `:j`:j9 _The sprites lose interest in your situation.6=`:jn`:jN,`:j`:jb5==`:jw`:jѻF7`:j߾`:jB`:j`:jS,`:j|8===`:j`:j1B`:jhB`:jk9=`:jF`:j,`:j`:j(`:j,`:jk`:jx<80`:jB`:j,`:j`:jM`:jm,`:j`:j a1=`:j`:j>`:jan _You feel your willpower return.`:j`:j3`:j"`:j%`:j)`:j,,`:j 0`:jT4`:j7O=`:j:`:j?`:jB`:jEB`:jH`:jK,`:jxN,`:jR`:jV`:jZB`:jG]`:jR`,`:jmc`:jf`:j:i`:jl`:jBo`:jq`:ju`:j|A  You enter the shallow water.`:j`:j:UWater `:j҈N _Moving in this stuff is going to be slow.`:j^`:jO`:j<>`:j`:j `:jD`:j3`:j`:jC`:j`:jd,`:j``:j: #...)#... ###...#.#.. ##..........  .....~P~~♣.  #~♣.~~~~P~P.  ##♣~P.~~P~~P~♣ `:j~ #~P~~.≈~  ♣♣~~~@~≈≈~PP♣~ ---37.7 (32.6) ♣~~~~.~≈≈~≈~~#  ♣♣PP~PR~≈≈~~~♣  ♣~~~~~.~~≈♣♣♣ ♣♣~~~≈~.~~~♣ ~~≈~≈≈~.~~♣♣  P~~≈~~~.~≈♣ P~≈~P~~.~~♣♣ ♣♣# ## #. ~P~≈~~~.~~~♣♣♣~♣ ~P♣~~.R.`:j`:j(H---8.7 (33`:j`:j.* _Found a short sword.`:j~'3`:j+`:j/G.`:jC43`:jN;,`:j&A`:jDR`:jCV,`:jZ,`:jgX`:j;k`:jUo,`:j#s,`:jv`:jyB`:j}`:j`:jgB`:jʇ`:j8`:jӎB`:jI`:j`:j X`:jB`:j,`:jB`:jC,`:jB`:jm`:jб`:j5B`:jy`:j`:j/B`:j_`:j,`:j),`:j`:jYB`:j`:j)B`:jy`:jT`:j`:j',`:je`:j`:j,`:j:,`:j`:j,`:jd,`:j`:j,`:j,`:jZ `:j` `:j,`:j`:j`:jB`:j`:j4!`:jv$B`:j'`:j*`:j.B`:jA3`:j7,`:j<;R _d - a wand of digging (15) (gained 9 charges)`:j3?I`:jB,`:jF,`:j@J,`:jMB`:jhQ,`:jUB`:jX`:j\`:jY_B`:jb> _You swap places with Yui.`:j&fI`:ji,`:jm`:jAqB`:jt,`:jkx`:j{B`:jY`:jB`:j`:jB`:j,`:jnB`:j`:j~`:j,`:j> _You swap places with Yui.`:j ,`:jI`:j`:jîB`:j,`:j,`:jM`:jy`:j,,`:j,`:jn`:j`:j`:jB`:j `:jh`:jmB`:j`:jh`:j9,`:jn`:j,`:j`:jB`:j`:jc B`:j,`:jB`:j1`:j,`:jZ',`:jr+`:jn/B`:j3`:jf7,`:j:`:j>`:jB,`:jF,`:jpJ`:j^N`:jRB`:jZV`:jY`:j ],`:j```:jd`:jmg`:j3k,`:jn`:jar`:ju`:jyy,`:j|`:jk`:j`:j?,`:j`:j`:jA  You enter the shallow water.`:j`:jUWater `:jN _Moving in this stuff is going to be slow.`:j`:jL`:j3`:j',`:j`:j,`:j@`:j`:j`:j,`:j`:j`:js,`:j`:j`:jR`:j`:j,`:j`:ji`:j`:j,`:j `:jT`:jI`:jz,`:jH`:j `:j$T`:j.(`:jG+`:j.3`:j1`:j5`:j;,`:j?`:jC`:j7G`:jJ,`:jN`:j.Q`:j'TB`:jV,`:j[`:j^`:ja,`:jd`:jg`:jkB`:j'n`:jp`:jt,`:j}`:j`:ju`:j`:j `:j=`:ju`:j`:jB`:j`:j`:j٪B`:jn`:j`:j,`:j7,`:jN`:jJn`:jX`:j:`:jwB`:j `:j`:jB`:ju`:j{B`:j&`:jl`:j,`:j,`:jC ,`:j `:j{ `:j `:jA ,`:j `:j `:js `:jy B`:jz! `:j% `:j) B`:j- `:j`1 ,`:j5 B`:j8 ,`:j; ,`:je? `:jB B`:j7G ,`:jJ `:jN B`:jR `:jV m  You encounter an electric eel.`:jb   ##.... S.   #.#...♣♣♣.♣♣.........  #......♣♣.♣♣.........  #.............##.#..#  #............####..###  #............~~~~P...#  ##.............~~~~...#  .......@......#~~~#...# `:jg  #........R.....#~##...##  ##......................  #####.....###.#....#...  #......# ####.......  ###P....P# #..##...  #.##....## ##....... S   electric eel (wandering)  #......# #...)#..  #...### ###...#.#.~334.5 (95.8R.`:j0m )`:jWq ,5.5 (96`:ju O _The electric eel leaves your sight.`:j`:jI`:j̾:*`:jy   ..♣..♣ ♣  ##....♣ ~.   #.#...♣♣♣.♣♣..  #♣♣.♣♣.........  #..##.#..  #.####..###  #P...#  ##....@........~~~~...#0.0) R.....#~~~#... .#~##...# ..................  #####.....###.#....#  #......# ####...  ###P....P# #..## ##....## ##... ....# #...)R.`:jW6.5 (1`:jk _You can now heal and protect your ancestor.`:jDI`:jI`:jeOB`:jqXB`:jM]B`:jja,`:jeB`:jio  An electric eel comes into view.`:jo   ~~.  S~. `:j'sH ## ~~. #..♣♣♣ ♣~♣ #..♣..♣♣♣~♣♣  ##....♣ P~. #.#...♣♣♣.♣♣.........  #......♣♣@♣♣.........  #.............##.#..#  #.......R....####..###  #......~~~~P...# ##.............~~~~...# #..............#~~~#...#  ##..............#~##...##. S   electric eel (wandering) ##................. #####.....###.#....#....S~9.5 (3`:jg|JR.`:jZg, ally target)40.5 (4 _`:jT`:j`:j T ~Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.`:jU (`:j? 3----==1.5 (1Will/2 Jinx `:jN `:j Q _You feel your willpower being sapped.`:j .--2`:j`:jN--`:j@`:jH _No target in view!`:jev `:j{ 3`:jK T`:j _The sprites lose interest in your situation.`:j f----`:j B`:j՚ ,`:j `:j 4==`:j `:j m.....`:j ,51.5 (9`:j `:j `:jD q _You can no longer heal and protect your ancestor.`:j 3`:j `:j f==`:j X`:jO ,`:j x5==`:j ,`:j `:j B`:j ,`:j `:j f==`:j `:j ,`:ju B`:j `:j ,`:j `:jf 6`:j n _You feel your willpower return.`:jM u`:ja X`:j `:j  You enter the shallow water.  Moving in this stuff is going to be slow.  An electric eel comes into view.`:j'" `:j[& P~~♣♣♣~~♣`:jW)  ♣♣♣~~~♣♣♣ ~♣~~.~~ ~~~.S ~.♣♣♣ ♣~♣ ♣..♣♣♣@♣♣ #....♣♣P~.♣ #...♣♣♣R♣♣......... .....♣♣.♣♣......... #.............##.#..# #............####..## #............~~~~P...# S   electric eel (wandering)............~~~~...##..............#~~~#...#`:j\, S~65.5 (14.0)R.`:j4 WSSally target)`:j^<  *****The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits you! The bolt of electricity hits the plant!`:jV G~R`:j i..~@P`:jI 67-----===7.1 (15.6Water `:j `:jR . _The plant begins to die.`:jpP~~♣♣♣~~♣♣♣♣~~~♣♣♣ ~♣~~.S~ `:j ~~~.~ ## ~~. ..♣♣♣ ♣~♣..♣♣♣~♣♣#....♣♣P@R♣.#...♣♣♣.♣♣..............♣♣.♣♣.......##.#..#####..###......~~~~P...#.......~~~~#..............#~~~##.#~##...##.~`:j,S`:jX (`:j v8=-------8.7 (1.6)`:j`:j`:j ♣♣♣♣♣~~~♣♣♣ ~♣~~.S~  ~~~.~ ## ~~. ..♣♣♣ ♣~♣..♣♣♣~♣♣#....♣♣P~R.#...♣♣♣@♣♣..............♣♣.♣♣.......##.#..#......####..###.......~~~~P...##.............~~~~#..............#~~~#...##.......#~##...##. ##.........`:j`:j͝R---90`:j`:jT`:jY=70`:j)``:jd`:jW 3`:j\ `:j4f q ~You start resting.`:j l  A nearby plant withers and dies.An electric eel comes into view.`:jt S9=S   electric eel0`:jI| 1~`:j 21.7 (1 _`:jً `:jp R.Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.`:jtO~S`:jYx2(ally target)`:j|3----==2Will/2 Jinx `:j`:j9 R~ _You feel your willpower being sapped.`:jK~S`:j׍`:j.--3`:jq`:j`:j%G  )))) very drained, ally targ…)You shoot an arrow. Yui avoids your attack. The arrow hits the electric eel.  You drain the electric eel.`:jD JR~`:jR ~~The electric eel is severely wounded.`:j *******The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits Yui but does no damage.`:jb R~~~@..`:jg d70===4Rev `:jj `:jAn Y _The bolt of electricity misses you.`:jR6 ~You shoot an arrow. Yui avoids your attack. The arrow hits the electric eel!`:j-<T))))`:jK~R`:j8~~`:j-n1/825.6 (0.9Rev+ `:j`:jP _You kill the electric eel!`:j"B`:jVF`:jK`:jFOH _No target in view!`:jr`:jv`:jz`:j~H _No target in view!`:jM`:j`:j)`:jH _No target in view!`:j`:j~R`:j f----Rev  _`:jRev `:jA `:j  _The sprites lose interest in your situation.2=4==`:jY B`:j `:jP >`:j 3=`:j f==`:j B`:j_ Q4`:j" x5==`:j' 4 _Magic restored.`:jC+ 3`:jP/ Q5`:jW3 B`:j7 f==`:j}: w6=`:j > `:jA ,`:jE B`:jAI k7=`:jM B`:jP ,`:juT ,`:jW Q8`:j[ `:j<_ 9=`:jb n _You feel your willpower return.`:jf 3`:jVi B`:j"n 80=`:j}q B`:jt B`:j^x Q1`:j(| ,`:j B`:j w2=`:jA `:jN G _HP restored.`:j _`:j֖  ~♣~~.~~    ~~~.~  ## ~~. [ #..♣♣♣ ♣~♣ .. #..♣..♣♣♣~♣♣ ... ##....♣♣~~.♣ .... #.#...♣♣♣R♣♣.........   #......♣♣.♣♣.........   #.........@...##.#..# ---409.6 (34.0) #............####..###   #............~~~~P.   ##.............~~~~...# #........`:jF #~~~#...# ##......#~##...##.   ##..............   #####.....###.#....#.... ## #####.R`:j? `:j I---10.6 (35`:jШ `:j׬ # _Found a robe.`:j3`:j%`:jɓ`:jj  You encounter a rime drake.`:jA ~♣~~.~~  ~~~.~ .. ## ~~. .[. `:j^#..♣♣♣ ♣~♣ ♣♣. #..♣..♣♣♣~♣♣♣♣.. ##....♣♣~~.♣... #.#...♣♣♣.♣♣..  #......♣♣R♣♣.  #..@..##.#..#  #.####..###  #.~~~~P...#  ##.~~~~...#  #.#~~~#k..#  ##.#~##...##.  ##. k   rime drake (wandering) #####.....###.#....#.... .R0.0)`:jAk.`:j^kk`:j21.6 (1 _`:jU`:j`:j`:jV~♣~~.~~Pottymouth the Skirmisher~~~.~ ..Coglin of Hepliaklqana ***...##~~. .[.Health: 82/82 ========================#..♣♣♣ ♣~♣ ♣♣...Magic: 15/15 ========================#..♣..♣♣♣~♣♣♣♣.....AC: 7Str: 10##....♣♣~~.♣.......EV: 11Int: 12#.#...♣♣♣.♣♣.........SH: 0Dex: 21#......♣♣.♣♣.........XL: 12 Next: 50% Place: Lair:3#.........R@..##.#..#`:joNoise: ---------  Time: 15411.6 (0.0)#............####..###f) +6 orcbow "Cala Itwid" {drain, rN+} #............~~~~P...#Throw: 31 darts (poison)##.............~~~k...##..............#~~~#...###..............#~##...##.R   Yui the knight##.......................k   rime drake#####.....###.#....#....#......# ####.......# _You feel your willpower return. _HP restored. _Found a robe. _You encounter a rime drake.Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`:j`:j`:j `:j$ _HP restored. _Found a robe. _You encounter a rime drake.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is nobody nearby that the sprites are interested in.`:j4`:j%`:jp*F _Unknown command.`:j/d `  ~♣~~.~~   ~~~.~ ..   ## ~~. .[.   #..♣♣♣ ♣~♣ ♣♣...   #..♣..♣♣♣~♣♣♣♣.....   ##....♣♣~~.♣.......   #.#...♣♣♣.♣♣.`:jri .   #......♣♣.♣♣.   #.@R..##.#..#   #.####..###   #.~~~~P...#   ##.~~~k...#   #.#~~~#...#   ##.#~##...##.   ##.   #####.....###.#.#....   #......# ####.#`:jr (catching breath)You swap places with Yui.`:jx ******The rime drake breathes ice at you.`:j>} 4The icy flash freeze hits you!`:j N.R`:j y..~~~~, ally tar…)`:j 70----====2.6 (1Frozen `:j `:jG W _You are encased in ice. `:j k~Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R.)3----Contam: 11% ----3 _You miscast Jinxbite. Nothing appears to happen. `:j  ~~~.~ .. ##~. .[.  #..♣♣♣ ♣~♣ ♣♣...  #..♣..♣♣♣~♣♣♣♣.....  ##....♣♣~~.♣.......  #.#...♣♣♣.♣♣......... `:j v#......♣♣.♣♣..  #....R..##.#..#  #..####..## #.~~~kP...#  ##.~...#  #...#~~~#...#  ###...##.  .........  #####.....###.#....#....  #......# ####.......# ###P....P# #..##....k~ `:j .Rk~.R `:j Hally target) `:j h1--------5.1 (1.5 `:j  `:j !`:jE )))))You shoot an arrow. Yui avoids your attack.!`:j.Rk~~===6.0 (0.9Rev !`:jW!`:jw _The arrow barely misses the rime drake. The rime drake bites Yui.!`:j )) You shoot an arrow. Yui avoids your attack. The arrow hits the rime drake!!`:j{n .Rcatching breath, ally tar…)The rime drake is moderately wounded.Yui hits the rime drake with a +0 flail.!`:ju  (frozen)The rime drake breathes ice at you.The icy flash freeze hits Yui!!!`:j!`:jl K====7.0 (1.0!`:j!`:j6A _Yui partially resists. Yui is flash-frozen.!`:j& )))))You shoot an arrow. Yui avoids your attack.!`:j.Rk~~ _Yui partially resists. Yui is flash-frozen.ou shoot an arrow. Yui avoids your attack.  The arrow completely misses the rime drake.The ice encasing you melts away.  The rime drake bites Yui but does no damage.ui hits the rime drake with a +0 flail.!`:j~  The rime drake breathes ice at you.The icy flash freeze hits Yui!!`:jO!`:jT2=----8Rev+ !`:jX!`:j\, _Yui partially resists.!`:jR )) You shoot an arrow. Yui avoids your attack. The arrow hits the rime drake!!`:j% R.R!`:j* _===-8 (0.8!`:jp/ !`:j3 c _The rime drake is severely wounded.!`:j ! )) drained,You shoot an arrow. Yui avoids your attack.  The arrow hits the rime drake but does no damage.  You drain the rime drake.!`:j  .R drained, ally target)The rime drake is almost dead.The rime drake bites Yui but does no damage.!`:jЛ 4==9% -9.8 (1.0Rev* !`:j !`:j  _Yui completely misses the rime drake. Yui blocks the rime drake's attack.!`:j^ †You shoot an arrow. Yui avoids your attack. The arrow hits the rime drake!!`:jRc J))!`:j IR~!`:jN !`:j 3=7320.7 (0.9!`:j !`:jN _You kill the rime drake!"`:jg"`:j.l"`:jp"`:jtH _No target in view!"`:jt"`:jο"`:j"`:j.H _No target in view!"`:j "`:j"`:j"`:j_H _No target in view!"`:j 3"`:j "`:j T5 _"`:j ,"`:j M3"`:j "`:j 4==1"`:j E  Yui is no longer encased in ice."`:j tRev+ "`:j$ Z _Your magical contamination has completely faded away."`:j 3"`:j "`:j7 h55=="`:j ,"`:j "`:j jRev "`:jU a6="`:j, "`:j P=="`:j "`:j ,"`:j4( "`:j- "`:j1 v7="`:j[6 "`:j: 3"`:j$? "`:jSC ,"`:jGQ Q8"`:jU B"`:jZ ,"`:jYb w9="`:jPk X"`:jt B"`:j 80="`:jq B"`:j Q1"`:j "`:js B"`:j ,"`:jC "`:j w2="`:j "`:j B"`:jʴ "`:ju ,"`:jD ,"`:j+ ,"`:j B"`:j "`:j2 "`:j e="`:j : _Ancestor HP restored."`:j "`:ju 3"`:j ,"`:j ,"`:j ,"`:j "`:j B"`:jG "`:j n"`:j B"`:j! ,"`:jW& ,"`:ji+ B"`:jR2 X"`:jn7 ,"`:j+< d _You now have 149 gold pieces (gained 14)."`:jA ,"`:jE 3"`:jJ Z*---"`:jW  # #  #.##.  ....###  ♣...###  #@..# # 61.7 (41.0) P~~♣ #P.P# .##  ♣♣~~♣ #♣R.###..#  ♣♣♣~~~♣♣♣♣♣........ ~♣~~.~~♣.♣........ ~~~.~.~...  ## ~~.♣♣~~♣.[......  #..♣♣♣ ♣~♣ ♣♣♣♣....  #..♣..♣♣♣~♣♣♣♣.......^..R."`:jd ^---2.7 (42"`:jh "`:jl k _You can now heal and protect your ancestor.#`:jMq#`:jqu3#`:jyaR.#`:j}I#`:jB#`:ju,#`:j#`:jB#`:j],#`:jw,#`:j#`:jX#`:jԡ,#`:jQB#`:jG,#`:j4,#`:jk _You swap places with Yui.#`:j]#`:j X#`:jmB#`:j,#`:j#`:j,#`:jB#`:jB#`:j)#`:j #########.##.##P.....###♣♣.~♣♣...###♣.P♣###...# ###`:j (♣P~~♣ #P.P# .##♣♣~~♣ #♣..###..#####♣♣♣~~~♣♣♣♣♣..R.@.......78.7 (16~♣~~.~~♣.♣............ ~~~.~.~.............. ~~.♣♣~~♣.[.......... ♣♣ ♣~♣ ♣♣♣♣..........." ..♣♣♣~♣♣♣♣.......^ ..♣♣~~.♣........... ..♣♣♣.♣♣.......... ...♣♣.♣♣.............R#`:jI #`:j ,9.7 (17#`:j #`:j S _Found an amulet of chemistry.$`:j;Pottymouth the Skirmisher######Coglin of Hepliaklqana ****..###.##.#Health: 82/82 ========================#P.....###Magic: 15/15 ========================♣♣.~♣♣...###AC: 7Str: 10♣.P♣###...# ##EV: 11Int: 12♣P~~♣ #P.P# .##SH: 0Dex: 21♣♣~~♣ #♣..###..#####XL: 12 Next: 53% Place: Lair:3  ♣♣♣~~~♣♣♣♣♣...R@.......Noise: ---------  Time: 15479.7 (0.0)~♣~~.~~♣.♣............f) +6 orcbow "Cala Itwid" {drain, rN+} ~~~.~.~..............Throw: 31 darts (poison)~~.♣♣~~♣.[.......... ♣♣ ♣~♣ ♣♣♣♣.....$`:jAi......" ..♣♣♣~♣♣♣♣.......^......R   Yui the knight ..♣♣~~.♣................ ..♣♣♣.♣♣................ ...♣♣.♣♣............ _You now have 149 gold pieces (gained 14). _You can now heal and protect your ancestor. _You swap places with Yui. _Found an amulet of chemistry.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$`:jG4$`:j6O$`:j~T _You can now heal and protect your ancestor. _You swap places with Yui. _Found an amulet of chemistry.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is nobody nearby that the sprites are interested in.$`:j1 $`:jt 3$`:j4 $`:jc 0.$`:j : _$`:jo $`:j $`:j n  You encounter a water moccasin.$`:j7) ]######  ###.##.#  #P.....###  ♣♣.~♣♣...### ♣.P♣###...# ###  ♣P~~♣ #P.P# #.##  ♣♣~~♣ #♣..###..######. ♣♣~~~♣♣♣♣♣....R. ~♣~~.~~♣.♣..~~~.~.~..~~.♣♣~~♣.[..$`:j- QS  ♣~♣ ♣♣♣♣..".. ♣♣♣~♣♣♣♣.......^.. ♣♣~~.♣..S   water moccasin (asleep) ♣♣♣.♣♣.. .80.7 (1R$`:j5 G, ally target)$`:j : 21.7 (2 _$`:j> $`:jB %`:jr IS.There is nobody nearby that the sprites are interested in. _You encounter a water moccasin.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.%`:jw S..R%`:j~ YS%`:j 3----==2.7 (1Will/2 Jinx %`:j %`:j S. _The water moccasin hisses angrily.%`:jd G.R%`:jA %`:j .--3%`:j %`:jB &`:j ))) drained, ally target)You shoot an arrow. The arrow hits the water moccasin!  You drain the water moccasin.&`:j;*&`:j S.The water moccasin is moderately wounded.A giggling sprite leaps out and makes the water moccasin trip over its own  tail.&`:j.RS.&`:jxl.very drained, ally ta…)&`:j[===4Rev &`:j &`:jf _The water moccasin is heavily wounded.&`:jt ) You shoot an arrow. The arrow hits the water moccasin!&`:j~:*&`:j .The water moccasin is almost dead.A giggling sprite leaps out and ties the water moccasin's tail in a knot.&`:jER.&`:jd)&`:jXk45.6 (0.9Rev+ &`:j&`:j9R _You kill the water moccasin!&`:j&`:j &`:j&`:jH _No target in view!&`:jYX&`:j+]&`:jKa&`:j eH _No target in view!&`:j%m &`:jq &`:jv &`:jz H _No target in view!&`:j &`:jc &`:j] &`:j' H _No target in view!&`:j &`:j 3&`:j |----Rev  _&`:jjRev &`:j{ _The sprites lose interest in your situation.&`:j} 3&`:j m4==&`:j&`:jb,&`:j&`:jYB&`:jG#&`:j&,&`:jw*P==&`:j-&`:j0,&`:j%4&`:j7,&`:j{;&`:j>b5==&`:j0B&`:jF&`:j/J,&`:jrM,&`:jPB&`:jS&`:jcWP==&`:j[&`:jq^B&`:ja,&`:j[e&`:jiB&`:j]n&`:j`r,&`:j1w,&`:jL{&`:jB&`:jk,&`:j&`:jET&`:j~ _You feel your willpower return.&`:j> _You swap places with Yui.&`:j,&`:jN3&`:jޥ&`:jX&`:jdz&`:jk&`:j<,&`:j߿&`:jy&`:jn&`:j6&`:jX&`:j_X&`:j&`:j&`:j&`:jB&`:j$ &`:jN_You swap places with Yui.&`:j*%&`:j7X&`:jX&`:jB&`:j X&`:j X&`:jdB&`:j},&`:jQ,&`:j&`:j&`:j!### #.## ##### #..######.#.# ...........## ### ### ...........#####.###..#. ........................ &`:j>%............##R........ ......."....###....#### .^.........## #.@.## ---527.6 (42.0) ...........# ###..# ...........# .## ............ .. ##..#..#.... .. ###. .... .#...P. .#.....>#.R&`:j(&`:jI,H---8.6 (43&`:j/Q _Found a stone staircase leading down.'`:j '`:j% 3'`:jQ y.R'`:j   You encounter a cane toad.'`:j" -.##### ..######.#.# ..........## ### ### #........#####.###..#.P'`:j& ............. .##......... "....###....#### ^...## #.R.## .# ###@.# # #.##  ... #..#..#.... ... .... <......P # ..........>F   cane toad (wandering) # F............ ##.'`:j* 9.6 (1.0)F.Found a stone staircase leading up.'`:jf. .R SThe cane toad croaks.'`:jJ4 S   black mamba (wandering)F   cane toad (ally target)'`:jN8 5==30.6 (2'`:j[< '`:jI@ \ _You encounter a black mamba.(`:j9x  F.Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.(`:j>} [S. lYou feel your willpower being sapped.F<.R(`:j@ l   komodo dragon (wandering)S   black mamba (wanderingF   cane toad (ally target)(`:jщ 3----1.6 (1Will/2 Jinx (`:j (`:jL S. _You encounter a komodo dragon.(`:jP /l.S.F..R(`:j' llS(`:j .--2(`:j (`:j 5 _The black mamba hisses angrily.*`:j27 )))))))You shoot an arrow. Yui avoids your attack.*`:jS<l.F.S.R.....*`:jb===3.5 (0.9Rev *`:j)*`:j2\ _The arrow barely misses the cane toad.*`:jU )You shoot an arrow. Yui avoids your attack. The arrow hits the cane toad!*`:j ;**`:jʂ  .The cane toad is lightly wounded.  A giggling sprite leaps out and smacks the cane toad with its own front foot. l.The cane toad is moderately wounded.*`:jڈ /RFF   cane toad (drained, ally target)4.3 (0.8Rev+ *`:j *`:j ` _Yui hits the cane toad with a +0 flail. Yui blocks the cane toad's attack.*`:jy )very drained, ally target)You shoot an arrow. Yui avoids your attack. The arrow hits the cane toad.  You drain the cane toad.*`:jL 1S*`:j l.The cane toad is heavily wounded.S.*`:j - RS   black mambaF   cane toad (very drained, ally target)----5.2 (0.9*`:j2 x _The cane toad barely misses Yui. Yui closely misses the cane toad.*`:jL .You shoot an arrow. Yui avoids your attack. The arrow hits the cane toad!!  You drain the cane toad.*`:jA)*`:j l.You kill the cane toad!R(ally target)*`:j476.0 (0.8*`:j*`:jŸ: _Yui blocks the black mamba's attack.+`:j`  )You shoot an arrow. Yui avoids your attack. The arrow hits the black mamba!+`:j͜;*+`:jRS  drained, ally target)  The black mamba is lightly wounded.  A giggling sprite leaps out and ties the black mamba's tail in a knot.  The black mamba is moderately wounded.The jinxing sprites lose interest in you.  The black mamba bites Yui but does no damage.ui blocks the black mamba's attack. Yui closely misses the black mamba.9 (0.9Rev* +`:j+`:ju3 _The komodo dragon bites Yui!!+`:j  )You shoot an arrow. Yui avoids your attack. The arrow hits the black mamba.+`:j RThe black mamba is heavily wounded.Yui blocks the black mamba's attack. The black mamba closely misses Yui.+`:j[4==7.9 (1.0+`:jQ _The komodo dragon closely misses Yui.+`:j )))))))You shoot an arrow. Yui avoids your attack.+`:jc RS.....The arrow closely misses the black mamba.+`:ji,8.7 (0.8+`:j _Yui barely misses the black mamba. Yui blocks the black mamba's attack.+`:jP .You shoot an arrow. Yui avoids your attack. The arrow hits the black mamba!  You drain the black mamba!)+`:j) .You kill the black mamba!The komodo dragon bites Yui!!+`:jFl   komodo dragon+`:jv 619.6 (0.9 _Yui is destroyed!+`:jt +`:jt p _Your Ranged Weapons skill increases to level 13!+`:j l )You shoot an arrow.+`:j Kl.+`:j +`:jl -40.4 (0.8+`:j +`:jQ J _The arrow hits the komodo dragon but does no damage.+`:jNc  (drained)You shoot an arrow. The arrow hits the komodo dragon!  You drain the komodo dragon.+`:j u  The komodo dragon is severely wounded.+`:jq D==1.2+`:j +`:j Z _The komodo dragon barely misses you.+`:j )))))))You shoot an arrow.,`:jG l......The arrow barely misses the komodo dragon.,`:j_66-----2.1 (0.9,`:j%H _The komodo dragon bites you!,`:j.Z  You shoot an arrow. The arrow hits the komodo dragon.,`:ju  The komodo dragon is severely wounded.,`:j39-------------====3.1 (1.0,`:j5,`:js3 _The komodo dragon bites you!!,`:ji _You are too injured to fight recklessly!,`:j7,`:js,`:j<t _You are too injured to fight recklessly!,`:j5 3,`:j8> ,`:j]C ^ _You are too injured to fight recklessly!,`:j h ,`:jm ,`:j,s ,`:jx ^ _You are too injured to fight recklessly!-`:j _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You shoot an arrow.  The arrow hits the komodo dragon but does no damage.-`:j yu  The komodo dragon is severely wounded.-`:j_===-9 (0.8-`:jt-`:j_[ _The komodo dragon closely misses you.-`:j )))))))You shoot an arrow.-`:j))wl......-`:j.40--------5==-4.8 (0.9-`:j>4-`:jZ:a _The arrow closely misses the komodo dragon..`:j  You shoot an arrow. The arrow hits the komodo dragon!.`:j)  The komodo dragon is almost dead.5.7.`:jn/E _The komodo dragon bites you but does no damage..`:jj )))))))You shoot an arrow..`:j l......The arrow barely misses the komodo dragon..`:j N31--6.5 (0.8.`:j .`:jѲ 2 _The komodo dragon bites you!/`:jG )))))))You shoot an arrow./`:j l......The arrow closely misses the komodo dragon./`:j'7.3/`:j/`:jE _The komodo dragon bites you but does no damage./`:jK_ t  You shoot an arrow.  The arrow hits the komodo dragon but does no damage./`:j p  The komodo dragon is almost dead./`:jk v2--==8.3 (1.0/`:jv/`:jd E _The komodo dragon bites you but does no damage.0`:jg .You shoot an arrow. The arrow hits the komodo dragon!0`:jn)0`:jP"39 _You kill the komodo dragon!1`:jG# #.## ##### #..######.#.# .## ### ### ######.###..#.P.................. ."....###....#### .^.## #.@.##.# ###..## #.## 1`:j^............ ..#..#.... .. ###. ...... .# <......P. .# ..........> .# .............1`:j.F---501`:jW1`:j 1`:ja   #  #.## ##### ##..######.#.# .## ### ### ######.###..#.P................."....###@...####^.## #...##.# ###..## #.## ............. .. .##..#..#.... ... ####. .......# <......P..# >1`:j 3---12`:jNM##  #.## #### ##..######.#.# ...## ### ### #...#####.###..#.P............##.@............."....###....####^# #...####.. ............# #.##...P.2`:j4V2`:j[%22`:ja2`:jT% # # #  #.## ##### ###..######.#.# ...## ### ### ######.###..#.P...................2`:jtYd."....###....####^.........## #...##.# ###..## #.##............. .. ..##..#..#.... ... .####. ......2`:jeu3Rev+ 2`:jll2`:jq_ _You feel your willpower return.2`:ja S# .# ### P# #.## ##### .###..######.#.#....## ### ### #.....#####.###..#.P. [.##.."....###....####.^.........## #...##.....# ###..#.....# #.##...... ... #..##..#..#.... ...2`:j o.. ..####. .2`:j X3442`:j 2`:jZ 3`:j5=Rev 6=3`:jI3`:j73`:jN,3`:jB8=3`:jB3`:jkX3`:j/ 9=3`:j,3`:j ,3`:j"|403`:j(X3`:j 21=3`:j7B3`:j=w2=3`:jlDW _You start resting.3`:jYIRR   Yui the knight3`:jZQ078.3 (24.0)3`:jV,9.3 (253`:jZ3`:jl; _Yui emerges from the mists of memory!3`:j3`:jyR§3`:j`I3`:je33`:j3`:jN!,3`:j'B3`:jk-e43`:j2B3`:j8B3`:j=3`:joCi5=3`:jIX3`:jFP6=3`:j*VB3`:j[B3`:j~ae73`:j5gB3`:jlB3`:jq8=3`:jvB3`:j|,3`:j9=3`:jB3`:j)B3`:j&f503`:jPX3`:jB3`:jFe13`:jB3`:j(,3`:j2=3`:jB3`:j-B3`:jw3=3`:j,3`:jZX3`:je43`:jqB3`:j2X3`:jB3`:j5=3`:jO6=3`:j'73`:j"83`:j(B3`:j-B3`:j>3z59=3`:j8B3`:jX>B3`:jbC60=3`:j9HB3`:jP}13`:j/VB3`:j_\,3`:j b,3`:jhw2=3`:j7q3`:j3`:jއ3=3`:j}43`:jӕ3`:j.B3`:jަB3`:j/w5=3`:jB3`:jB3`:j6=3`:jeB3`:jB3`:jQ73`:j@B3`:jB3`:jQ83`:jDB3`:jMB3`:jw9=3`:j B3`:jC B3`:j 70=3`:j$ 13`:j, B3`:jp2 2=3`:jd9 X3`:js? B3`:jQ V3=43`:jY X3`:jI` }53`:jf B3`:j Z6=3`:j 7=3`:j B3`:j }83`:j X3`:j g9=80=3`:j X3`:jt B3`:j0 J.695.3 (116.0)3`:j0 3`:jQ ^ _You start resting.3`:j _3`:jl 13`:jy  _You start resting.HP restored.3`:jz 3`:j 8.3 (3.0)2=9.3 (4 _3`:j 3`:j?$ 3`:j} 33`:j6& 3`:j+ B3`:jw7 n3`:jr< 3`:jA e=3`:j5G B3`:jAL B3`:jQ ,3`:j^ 3`:jd ,3`:jh 3`:jm B3`:j&s B3`:jIx B3`:j} 3`:jA B3`:jL B3`:j B3`:jÐ n3`:j B3`:j ,3`:j 3`:j ,3`:j X3`:jf B3`:ja B3`:jm B3`:j B3`:jO B3`:j n3`:j+ X3`:j 3`:j B3`:jW X3`:j B3`:jz B3`:j ,3`:j3 B3`:j B3`:je 3`:j 3`:j ,3`:jF& B3`:j~+ ,3`:j0 3`:j)7 B3`:j]? B3`:jD ,3`:jK B3`:jzQ X3`:jV ,3`:j\ B3`:ja 3`:j%g B3`:jm B3`:jr B3`:jw B3`:j~ B3`:j B3`:j B3`:j B3`:jc B3`:j ,3`:j! 3`:j X3`:jڧ ,3`:jj B3`:j B3`:j B3`:j4 B3`:jL B3`:j B3`:j3 3`:j ,3`:j B3`:j B3`:j B3`:j B3`:j)83`:jB3`:jwHX3`:jMB3`:jSB3`:jYB3`:j ^B3`:jdB3`:jiB3`:j u3`:j{zB3`:jB3`:jhB3`:j~,3`:j3`:jB3`:j՗B3`:jB3`:j_B3`:jd,3`:jB3`:j3`:jƵB3`:jKB3`:jB3`:jB3`:jTB3`:j,3`:jR3`:j&W _You start waiting.3`:j_798.3 (99.0)9.3 (100.0)3`:j3`:j # _Done waiting.4`:jԲ4`:jF34`:j4`:jX4`:jn4`:jX4`:jn4`:jHB4`:jX4`:jB4`:j,4`:j4`:j; B4`:j,4`:jB4`:jn4`:j]B4`:j$4`:j/),4`:j.X4`:jY4,4`:jm:,4`:jd@B4`:jE _y - 3 murky pink potions (gained 1)4`:jK_4`:j?QB4`:jV,4`:j%]X4`:jbB4`:jWhB4`:jmB4`:jr,4`:jxn4`:j},4`:jB4`:j X4`:j]B4`:j,4`:jX4`:j(X4`:jݣ4`:jB4`:jDB4`:jX4`:jD,4`:jB4`:jB4`:jB4`:j9X4`:j,4`:jB4`:jn4`:jX4`:j[4`:jw ### # #.######. #######.##.#.P.######## #.P.........R.#.P)$.# .......#@# 832.3 (33.0) ...........####### ###...######  #.....#  ####..##  #.....# #####.###P..#. ......##4`:j8.R3.3 (344`:jA _Found a quarterstaff.5`:j"'_5`:j7l  You encounter an oklob plant.5`:jH### ###  #.######.# ######.##.#.P.######## #.P..........R#@P)$.#.........#.##..$# ..........####### .P# ##...######## #.....# ####..## P   oklob plant (dormant)  #.....####.## P..#..#5`:j(hB0.0)R  Found 10 gold pieces and a runed diamond amulet.  Marking area around an oklob plant as unsafe for travelling.5`:jm/  --more--8`:jb.#@P)$....R   Yui the knightP   oklob plant (dormant, ally target) 4.3 (1 _8`:j8`:jp, Pottymouth the SkirmisherCoglin of Hepliaklqana ****..Health: 82/82 ========================Magic: 15/15 ========================AC: 7Str: 10### ###EV: 11Int: 12#.######.#SH: 0Dex: 21 ######.##.#.P.########XL: 12 Next: 63% Place: Lair:3 .#.P...........#@P)$.#Noise: ---------  Time: 15834.3 (0.0) ..............#R##**$#f) +6 orcbow "Cala Itwid" {drain, rN+} ..........####### .P#Throw: 31 darts (poison) ##...######## #.....# ####..##R   Yui the knight#.....#P   oklob plant (dormant, ally target) ####.### P..#..#You encounter an oklob plant.Found 10 gold pieces and a rune8`:j:3 Od diamond amulet. _Marking area around an oklob plant as unsafe for travelling.Fire: f) +6 orcbow "Cala Itwid" {drain, rN+}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (dormant, ally target, 98% to hit)9`:j2d Pottymouth the SkirmisherCoglin of Hepliaklqana ****..Health: 82/82 ========================Magic: 15/15 ========================AC: 7Str: 10### ###EV: 11Int: 12#.######.#SH: 0Dex: 21 ######.##.#.P.########9`:jj oXL: 12 Next: 63% Place: Lair:3 .#.P...........#@P)$.#Noise: ---------  Time: 15834.3 (0.0) ..............#R##..$#f) +6 orcbow "Cala Itwid" {drain, rN+} ..........####### .P#Throw: 31 darts (poison) ##...######## #.....# ####..##R   Yui the knight#.....#P   oklob plant (dormant, ally target) ####.### P..#..#You encounter an oklob plant.Found 10 gold pieces and a runed diamond amulet. _Marking area around an oklob plant as unsafe for travelling.Fire: f) +6 orcbow "Cala Itwid" {drain, rN+}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (dormant, ally target, 98% to hit)9`:jq 9`:jv 4  Found 10 gold pieces and a runed diamond amulet. _Marking area around an oklob plant as unsafe for travelling.  Fire: f) +6 orcbow "Cala Itwid" {drain, rN+}  Press: ? - help, Shift-Dir - straight line  Aim: an oklob plant (dormant, ally target, 98% to hit) _Your line of fire to the oklob plant is blocked by a plant.:`:j: lPottymouth the SkirmisherCoglin of Hepliaklqana ****..Health: 82/82 ========================Magic: 15/15 ========================AC: 7Str: 10### ###EV: 11Int: 12#.######.#SH: 0Dex: 21 ######.##.#.P.########XL: 12 Next: 63% Place: Lair:3 .#.P...........#@P)$.#Noise: ---------  Time: 15834.3 (0.0) :`:j ..............#R##**$#f) +6 orcbow "Cala Itwid" {drain, rN+} ..........####### .P#Throw: 31 darts (poison) ##...######## #.....# ####..##R   Yui the knight#.....#P   oklob plant (dormant, ally target) ####.### P..#..#Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (dormant, ally target, 98% to hit) _Your line of fire to the oklob plant is blocked by a plant.  Fire: f) +6 orcbow "Cala Itwid" {drain, rN+}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (dormant, ally target, 98% to hit);`:jg .P;`:jb D)..;`:j UC#P)<`:j j#PAim: a plant (98% to hit)<`:jcPottymouth the SkirmisherCoglin of Hepliaklqana ****..Health: 82/82 ========================Magic: 15/15 ========================AC: 7Str: 10### ###EV: 11Int: 12#.######.#SH: 0Dex: 21 ######.##.#.P.########XL: 12 Next: 63% Place: Lair:3 .#.P...........#@P)$.#Noise: ---------  Time: 15834.3 (0.0) ..............#R##..$#f) +6 orcbow "Cala Itwid" {drain, rN+} ..........####### .P#Throw: 31 darts (poison) ##...######## #.....# ####..##R   Yui the knight#.....#P   oklob plant (dormant, ally target) <`:j{####.### P..#..# _Your line of fire to the oklob plant is blocked by a plant.  Fire: f) +6 orcbow "Cala Itwid" {drain, rN+}Press: ? - help, Shift-Dir - straight lineAim: a plant (98% to hit)  You shoot an arrow. The arrow hits the plant! The plant begins to die.  You drain the plant.<`:j<bPP=`:j$5===5.3 (1=`:jn  Fire: f) +6 orcbow "Cala Itwid" {drain, rN+}  Press: ? - help, Shift-Dir - straight line  Aim: a plant (98% to hit)  You shoot an arrow. The arrow hits the plant! The plant begins to die.drain the plant. _The plant is lightly damaged.=`:jv R  You shoot an arrow. The arrow hits the plant!=`:js =`:j -6.2 (0.9=`:j =`:j1 3 _The plant is lightly damaged.>`:jb(g  You shoot an arrow. The arrow hits the plant! You drain the plant.>`:j[>`:jb(7.1>`:j0>`:j` _The plant is moderately damaged.>`:j~R  You shoot an arrow. The arrow hits the plant.>`:j@>`:jZE(8.0>`:jI>`:j O` _The plant is moderately damaged.>`:j&R  You shoot an arrow. The arrow hits the plant.>`:j̱ .The plant is moderately damaged.>`:jx .A nearby plant withers and dies.>`:jx ***The oklob plant spits acid at you.>`:jd ...54---------8 (0.8 _The splash of acid hits you!!>`:j$ U### ### #.######.# .##.#.P.## #.P.#.@)$.# #R##..$# ####### ?.P# ...###### #### ..## #.....# >`:j) FR.>`:j4  >`:j)B p Found a scroll labelled YRAMUT JYOBLES.>`:jH t   ### ###  ####### #R@)$.# #.##**$# ### ?.P#  #### #The oklob plant spits acid at you.>`:jL#   ### ###  ####### #R@)$.# #.##**$# ### ?.P#  ####>`:j* B  The splash of acid hits you!!>`:jQ :..>`:jT k22------------------9.8 (1.0>`:j >`:j V _* * * LOW HITPOINT WARNING * * *?`:j  ### ### #.######.#?`:j#.##.#.P.## .#.P.#@R)$.#.#.##..$#.####### ?.P##...###### #### #.....##..##  #.....# ####.### P..#..#.R?`:jZq.---40?`:j/ _You swap places with Yui.@`:jl ### ### #.######.# #######.##.#.P.######## ..#.P...........#..)$.#...@`:j9##R.$######## ?.P# ###...###### ####  #.....#  ####..##  #.....# #####.###P..#.. ......##R@`:j.R   Yui the knight@`:jOd3------------1@`:j @`:j|$@`:j# ### ### #.######.# ########.##.#.P.######## #..#.P..........@#.R)$.#.......#.##..$# ............####### ?.P# ####...########## # #..... # ####..## #.....# ######.### .#P..#..#@`:j-@`:j3&2@`:j8@`:j>>A`:jM### ### #.######.#########.##.#.P.########..#.P...........#.R)$.# .......##..$######## ?.P# .####...###### #### #.....# .# ####..## ## #.....# .######.### ..#P..#.. ........##A`:j[XA`:j]&3A`:jbA`:j4gA`:j- ### ### #.######.# # #.##.#.P.#########..#.P.#.R)$.#.#.##..$#.####### ?.P# ..####...###### #### .## #.....# ..# ####..## .## #.....# A`:j2|..######.### ...#P..#..# .##RA`:jS9R   Yui the knightA`:j=R4=4A`:jBA`:jFA`:j* A`:j0 .RA`:j4 IA`:j= 5=A`:jB ,A`:jiF ,A`:jK BA`:jO c6A`:j7T ,A`:jX A`:j] BA`:jb M7A`:jk XA`:j`q BA`:jx 8=A`:jW} ,A`:j. BA`:j׆ 9=A`:je ,A`:j BA`:j A`:j d30A`:j BA`:j* ,A`:j} ,A`:j ,A`:j u1=A`:jӲ BA`:jǶ ,A`:j A`:j 2=A`:j BA`:j6 BA`:jC c3A`:j ,A`:j ,A`:j@ ,A`:j f34A`:j ,A`:j A`:j A`:j 5=A`:j ,A`:jG XA`:j! A`:jT K6=A`:j0 A`:j5 ,A`:j; A`:j? BA`:jC O7A`:juH ,A`:jM A`:jT A`:jZ ,A`:j\_ A`:jc 8=A`:jh BA`:jm ,A`:jq A`:j+u w9=A`:jy BA`:j} ,A`:j% ,A`:j |40A`:jۋ BA`:j 1=A`:jw BA`:j A`:jo ,A`:j{ ,A`:jͧ a2=A`:j ,A`:jg ,A`:j ,A`:j e3A`:jǽ ,A`:jz A`:j< BA`:j O4A`:jL ,A`:j ,A`:j' BA`:j i5=A`:j A`:j= BA`:j A`:ji ,A`:jM w6=A`:ja BA`:j ,A`:j {7A`:j ,A`:j A`:j BA`:j 8=A`:jn ,A`:j A`:j BA`:j' A`:j" a9=A`:j"' BA`:j]+ ,A`:j/ A`:j3 f50A`:jj7 BA`:j(; ,A`:j> ,A`:jB O1A`:jF BA`:jJ BA`:jO i2=A`:jS BA`:jW BA`:j[ A`:j_ w3=A`:jCd BA`:jh BA`:jm e4A`:j{q ,A`:ju BA`:jz ,A`:j-~ i5=A`:jY ,A`:j A`:j A`:j ,A`:j a6=A`:j` A`:j BA`:j5 ,A`:j9 A`:jް e7A`:jյ BA`:j BA`:j e8A`:jj BA`:j BA`:j^ d59=A`:j ,A`:j ,A`:j ,A`:j# 60=A`:j3 A`:j BA`:j A`:j ,A`:j ;1A`:j ,A`:j ,A`:j BA`:j a2=A`:jI BA`:j ,A`:j ,A`:j? 3=A`:j nA`:js A`:j* /9620.0)A`:j1 A`:jw6 ^ _You start resting.A`:jUG 3A`:j*L ,A`:j1Q ,A`:j<] 4A`:jh 5=A`:j n ,A`:jr 6=A`:j7x ,A`:j} ,A`:j~ BA`:j9 Q7A`:j BA`:j BA`:j ;8A`:j ,A`:j ,A`:j[ BA`:j2 w9=A`:j ,A`:jM BA`:j ,A`:j l70=A`:j BA`:j߼ ,A`:j/ ,A`:j> ;1A`:j BA`:jR BA`:j w2=A`:j BA`:j BA`:jk k3=A`:j BA`:jS ,A`:jc ,A`:j0 Q4A`:j BA`:jS }5A`:j~A`:jFBA`:j,A`:jzA`:j#a6=A`:j(,A`:jc-,A`:j(2BA`:jT77=A`:jB<BA`:j@A`:j-O8A`:j,TBA`:jYw9=A`:j]BA`:jb,A`:j|f,A`:j=jl80=A`:jnBA`:jsBA`:jGxQ1A`:jZ|,A`:jBA`:jA`:j܈k _You start resting.HP restored.A`:jA`:j56019.8 (55.0)A`:jb2=20.8 (56 _A`:jA`:jB`:jHB`:jQN3B`:jSBB`:j]B`:jb{=B`:jgBB`:jlXB`:j5qXB`:j=uXB`:jhynB`:j}BB`:jXB`:jBB`:jBB`:j,B`:jBB`:jBB`:jۙBB`:j,B`:jBB`:jBB`:jBB`:j{B`:jBB`:jBB`:jBB`:jBB`:jBB`:j0BB`:jB`:j,B`:jBB`:jyBB`:jBB`:jBB`:jhB`:ji,B`:j,B`:j{",B`:j',B`:j0BB`:jU5BB`:j>:BB`:j>BB`:j2CBB`:jG,B`:jKB`:jPBB`:jUBB`:jBB`:jBXB`:jFBB`:jJ,B`:jQW _You start waiting.B`:j=Z.119.8 (99B`:j^/20.8 (100.0)B`:jNrB`:j w# _Done waiting.B`:jB`:j3B`:jBB`:j BB`:j.BB`:jBB`:jBB`:jOBB`:j ,B`:j\ BB`:j9!nB`:j&nB`:j.BB`:j43BB`:j58,B`:j>,B`:jC,B`:jEHBB`:jfNBB`:jHSXB`:jWBB`:j]XB`:jaXB`:j6gBB`:jl,B`:jqBB`:jv,B`:j{BB`:j5,B`:jĄBB`:jBB`:jBB`:jAB`:j,B`:jBB`:jBB`:jVBB`:jsW _You start waiting.B`:j~ll   basilisk (wandering)54.8 (34.0)B`:jB`:j,5.8 (35B`:jB`:jY _You encounter a basilisk.B`:jYfh### ### #.######.#  #.##.#.P.######## ..#.P.#.R)$.# R@#.##..$# l....####### ?.P# ####...###### #### ## #.....# ######.### lB`:jpo.l   basilisk (distracted)B`:jt16.8 (1.0)B`:jyB`:j/~/ _You swap places with Yui.C`:ju{ R.Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.C`:j<{:.lC`:jFallally target)C`:ja3----==7Will/2 Jinx C`:jC`:j$ R. _You feel your willpower being sapped..lC`:jD--8C`:j£C`:jyC`:jM ))))You shoot an arrow. Yui avoids your attack. The arrow hits the basilisk.C`:j= ER.C`:jU ..The basilisk is lightly wounded.===9Rev C`:j C`:j 7 _Yui blocks the basilisk's attack.C`:j  )))) drained, ally target)You shoot an arrow. Yui avoids your attack. The arrow hits the basilisk.  You drain the basilisk.C`:j R... The basilisk is moderately wounded.Yui hits the basilisk with a +0 flail!C`:j&60C`:jC`:j˧@ _The basilisk bites Yui but does no damage.D`:jP 6)))))))D`:j5*D`:j]x ..lR...very drained, ally target)You shoot an arrow. Yui avoids your attack. The arrow misses the basilisk.A giggling sprite leaps out and makes the basilisk trip over its own talons.  The basilisk is severely wounded.D`:j}----1.7 (0.9Rev+ D`:jD`:jL6 _The basilisk closely misses Yui.D`:jH †You shoot an arrow. Yui avoids your attack. The arrow hits the basilisk!D`:jO@))))D`:jU ?.RD`:j0..D`:jHu 52.6 _You kill the basilisk!D`:j$D`:jc*i _Your Fighting skill increases to level 8!D`:jD`:jD`:jED`:jH _No target in view!D`:jSD`:j+D`:jD`:jH _No target in view!D`:jf1 D`:j~6 D`:j_; D`:jA H _No target in view!D`:j D`:j} D`:j׏ D`:jc H _No target in view!D`:jD`:jD`:j~D`:j}$H _No target in view!E`:j'E`:j ### ###  #.######.# ######.##.#.P.######## #..#.P..........@#.R)$.# †.R...#.##..$# ...........####### ?.P# ##...########## # #.....# ####..## # #.....# ######.## .#P..#..#.RE`:jE`:j*l4==---3.6 (1.0 _E`:jE`:j)F`:j}x### ####.######.# #######.##.#.P.######## ..#.P...........#..)$.# F`:j~.........†..R..#@##..$# ..####### ?.P# ###...###### ####  #.....#   ####..#  #.....#####.###P..#..#.....##RF`:j‹".R   Yui the knight---4Rev+ F`:j3No target in view! _The sprites lose interest in your situation.G`:jJR.G`:j"j5Rev G`:j"+G`:jc1G`:j= L.RG`:jD G`:j %6G`:j G`:j H`:j0!Really walk into a travel-excluded area? Y - Yes  N - NoI`:jZI`:jWzPottymouth the SkirmisherCoglin of Hepliaklqana ****..Health: 82/82 ========================Magic: 14/15 ======================--AC: 7Str: 10### ###EV: 11Int: 12#.######.#SH: 0Dex: 21 ######.##.#.P.########XL: 12 Next: 65% Place: Lair:3 .#.P..........R#@.)$.#Noise: ---------  Time: 16166.6 (0.0) ........†.....#.##..$#f) +6 orcbow "Cala Itwid" {drain, rN+} ..........####### ?.P#Throw: 31 darts (poison) ##...##########Will/2 Rev #.....# ####..##P   oklob plant (unaware)#.....# ####.### P..#..# _No target in view! _No target in view! _No target in view! `:j40m_No target in view! _No target in view! _The sprites lose interest in your situation.RI`:j6.PR   Yui the knightP   oklob plant (ally target)I`:j8*7.6 (1I`:jI`:jK`:j5D  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.K`:jP:2---==8Jinx Rev K`:jAK`:jFSQ _You feel your willpower being sapped.K`:jp] ***The oklob plant spits acid at you.K`:j2?...K`:j65----- 3 =9+2 orcbow "Cala Itwid" {drain, rN+} Corr (-4) Jinx K`:jK`:j/ s _The splash of acid hits you! The acid corrodes you!M`:j )))drained, ally target)You shoot an arrow. The arrow hits the oklob plant. You drain the oklob plant.M`:jj?...M`:j3=--70Rev M`:jM`:j9 _The oklob plant is lightly damaged.M`:jx ))) You shoot an arrow. The arrow hits the oklob plant!M`:j`?...M`:jE ,1.5 (0.9M`:j_M`:j2f _The oklob plant is moderately damaged.N`:j ))) You shoot an arrow. The arrow hits the oklob plant! You drain the oklob plant.N`:jl ...The oklob plant is severely damaged.N`:jUt ***The oklob plant spits acid at you.N`:jV ?...N`:j 45-----------02.4-8Rev+ N`:j N`:j  t _The splash of acid hits you!! The acid corrodes you!O`:jl )))You shoot an arrow. The arrow hits the oklob plant!O`:jvz;*O`:jK  O`:jP !O`:jW ...P The oklob plant is severely damaged.A giggling sprite leaps out and makes the oklob plant trip over its own roots.O`:j}e ;3.4 (1.0O`:jn  O`:jmr O`:jv V_The oklob plant is almost destroyed.P`:j$x ))))You shoot an arrow.P`:jO...PP`:j=4.2 (0.8Rev* P`:j P`:jھb _The arrow completely misses the oklob plant.P`:j "You shoot an arrow. The arrow hits the oklob plant!P`:j L)))P`:ju .)$....6------95.1 (0.9P`:jږ h _You destroy the oklob plant!Q`:j a### ### #.######.# .##.#.P.## #.P.#.@)$.# Q`:j .†.....#R##..$# ####### ?."# ...###### #### ..## R.Q`:je b---6.1 (1.0Q`:j$ R`:j     ### ###  #.######.#  .##.#.P.##  .P.#R.@$.#  †.....#.##..$#  ########?."#  ...###### #####  #  ..##  .....# R`:j .###  .#..#  R`:jA.RR`:jR`:j{---7Rev+ R`:j@ { _The sprites lose interest in your situation.R`:jCU _You see here a +0 quarterstaff.R`:j7     ### ###  #.######.#  .##.#.P.##  P.#.R)@.#  †.....#.##..$#  ##?."#  ###### #####  #  #..##  #  #.### R`:j #..#  .RR`:jR`:ju74==8 _R`:jR`:j¶R`:j»*9.1 (2R`:jU _You now have 167 gold pieces (gained 18).R`:j c    ### ### #.######.#  ##.##.#.P.######## ...........#..R..#  ....†.....#.##..@#  .########?."#  .###### #####     # ...#  .### R`:j<  ..#  .##  )RR`:j R`:j" +80.1 (1R`:j R`:jZ R`:j> `8=1.1 (2R`:j@ U _You now have 177 gold pieces (gained 10).S`:j:### ###.######. ##.##.#.P.######## ...........#..)..†.....#.##.R..########?.###### ####.#  #.##.# #.S`:jS`:jov==2.1 (1Rev S`:jS`:j& _You see here an amulet of magic regeneration.S`:jxM    ### ###  #.######.# #.##.#.P.## P.#..)..# .†.....#.##.R.# .##?@"# .###### ##### .# #..## .#S`:j| #.### #..# .## .# S`:jS`:j,3 _S`:jS`:j'T`:jcl    ### ###T`:jh  #.######.# #.##.#.P.######## .P.#..)..# .†.....#.##.R.# .##@."# .###### ##### .# #..## .# #.### .#..# .## #...# T`:jpT`:juS9=4T`:jT{T`:jT`:j=d5==5.1 (2T`:jT`:jd _c - a scroll labelled YRAMUT JYOBLESU`:jy7U`:j=3U`:jABU`:jK50U`:jUU`:j \f==U`:jbe1U`:jg,U`:jlU`:j rBU`:jw2=U`:j|BU`:j BU`:jRW _You start resting.U`:jL3=U`:j095.1 (10.0)U`:j76.1 (11U`:j3U`:jc_ _You feel your willpower return.U`:j$U`:j*3U`:jz0 _You start resting.U`:jm:U`:j@17.1 (1.0)U`:jhF 7 8.1 (2+6 orcbow "Cala Itwid" {drain, rN+} U`:jKU`:j,Q[ _You are no longer corroded.U`:j> 3U`:jj nU`:jb" {4U`:j' XU`:j- 5=U`:j2 nU`:j7 6=U`:j < BU`:jR@ BU`:jD {7U`:jI XU`:jN {8U`:jS BU`:jW BU`:j\ z59=U`:ja BU`:jf _U`:jk 60=U`:jp XU`:jt Q1U`:j&y BU`:j} BU`:j| w2=U`:jC nU`:j 3=U`:j XU`:j֓ BU`:jg Q4U`:jh BU`:j 5=U`:j BU`:jn XU`:ja 6=U`:j BU`:j BU`:jǽ g7U`:j BU`:j }8U`:j BU`:jF XU`:j 9=U`:j BU`:j, 70=U`:jl ,U`:j U`:jw ,U`:j Q1U`:j U`:jP BU`:jB XU`:jb 2=3=U`:j& }4U`:j+ nU`:j0 g5U`:j6 BU`:j; BU`:j@ 6=U`:jE BU`:jJ 7=U`:jP XU`:jsV }8U`:j[ BU`:j` XU`:j!f 9=U`:jk XU`:jp 80=U`:jcu BU`:j?z BU`:jP Q1U`:j BU`:j BU`:jݍ k _You start resting.HP restored.U`:j, U`:j 1283.1 (85.0)U`:j a2=4.1 (86 _U`:j U`:j V`:jV`:j3V`:jV`:jBV`:jXnV`:jXV`:j,V`:j e=V`:j:,V`:jBV`:j1,V`:jXV`:j$V`:j)XV`:j.,V`:j84BV`:j:9,V`:j7>BV`:jC,V`:jJTV`:jvYBV`:j^,V`:jcBV`:jh,V`:jlBV`:jqBV`:j'vBV`:jzXV`:jBV`:jeBV`:jňXV`:j,V`:jzXV`:jƕBV`:jbBV`:juBV`:j,V`:jըXV`:jBV`:jBV`:jBV`:j̽,V`:jnXV`:jXV`:jBV`:jBV`:jBV`:j,V`:j5BV`:jLV`:jrXV`:jk,V`:jXV`:jnV`:j|XV`:jc V`:joXV`:jD,V`:jBV`:jCV`:jY$...... ..............#ß##### .#.... ............###≈# .....# #..........# #©# ##.... ##..........# ... ...... #...........# #.#V`:j) )#...P ###...#.#### .# #.#... #.#..R.#  # ###...###.# P~~♣.. #P...@...# 319.1 (35 ~~P~P. ............# P~~P~♣ ............# ~~~~~~ .#####...##... ≈~PP♣~#...# ...# ≈~≈~~....# .... ≈~~~♣#.....# ... ≈♣♣♣♣###...# #<. ~♣.RV`:jc2V`:j8-20.1 (36V`:j=V`:jQC9 _Found a stone staircase leading up.V`:j;IV`:jLRV`:jT%_V`:j/V`:jA5XV`:j:BV`:j@,V`:jEXV`:jR ##.# ... .. #...........# #.# P ###...#.#### .# # ... #.#....#### .# # ###...###.# [.# ♣.. #P.......# #### V`:jX~P. ...........R# .©..# P~♣ ............#.[©..# ~~~ .#####...##@.......5.1 (5.0) P♣~ #...##...#..## ~~# #....##......# ~♣# #.....####...## ♣♣ ###...# #<.# ..#  ... ... ♣♣# ## #......... ....RV`:j]`V`:jCe+6.1 (6V`:jpjV`:jo= _Found a ring mail. Found a transporter.W`:j W`:jG 3W`:j W`:j   ##.# ...  #...........#.#.#.#P ###...#.####.#.#.#  #.#....####.#B#.# W`:j d# ###...###.#$.©[.# .. #P.......####### P. .#..©..# ~♣ .R#.[©..#. .#####...##.0 ♣~ #...##...#..## #....##......# ♣# #.....####...## ..# ... B   boulder beetle (asleep)....  You encounter a boulder beetle..BW`:j  [BW`:j +7.1 (1W`:jq' W`:jh- * _Found a transporter.X`:j9h3X`:jmX`:j0X`:joB©X`:j3X`:j,X`:jX`:ju,X`:jݡ,X`:jlX`:jX`:jyBX`:jX`:j\X`:jԼBX`:jX`:j~BX`:j3,X`:jX`:j.BX`:j X`:j]X`:jBX`:jX`:jBX`:jBX`:jN _You now have 195 gold pieces (gained 18).X`:jPX`:jIX`:jj,X`:j* XX`:j,X`:j BX`:jX`:jBX`:j7  You enter the shallow water.X`:j<kWater X`:jCN _Moving in this stuff is going to be slow.X`:jH,X`:jMIX`:jRX`:j`WBX`:j{\X`:jbXX`:jgX`:jlBX`:jX`:jO  You enter the shallow water. _Moving in this stuff is going to be slow. _You swap places with Yui.  You enter the shallow water. _Moving in this stuff is going to be slow. _You swap places with Yui.X`:jX`:jgIX`:jG,X`:jh,X`:j=,X`:jX`:jBX`:jX`:jӱBX`:j,X`:jVXX`:j$,X`:jBX`:jX`:jpX`:j{XX`:j,X`:j-BX`:j,X`:jX`:jX`:j.X`:j BX`:jv X`:j X`:j XX`:j X`:j XX`:j7# + _Moving in this stuff is going to be slow. _You swap places with Yui.  You enter the shallow water. _Moving in this stuff is going to be slow. _You swap places with Yui.  You encounter a rime drake.X`:j2 r♣♣~♣♣♣♣^.........## #...## ♣~~.♣...k......# ###..# ♣♣.♣♣...................######.## ♣♣.♣♣......................#....# .......##.#..##..#..#................####..####.. ........... ......~†~~P...##.## .....<...... .......~~~~...##..# #............ ......#~~~#...##@## #............ .......#~##...##..###............ ................R................ ...###.#....#.....#............## X`:jh8 ...# ####.......##.##..........# ..P# #..##....####..........# ..## ##........# #...........#. k   rime drake (wandering) ..# #...)#...P# ###...#.####. ### ###...#.#...# #.#....####.90.3 (63.2)R.X`:j? H, ally target)X`:j F 31.3 (64 _X`:jK X`:jQ Y`:j%x^ ... ........##.. #.## .....<#..# #@## #R.#.........#... ...##.##...  #..##....####...  ##........# #.... #...)#...P#  ..# Y`:jhg^ ... ........##.. #.## .....<#..# #@## #R.#.........#... ...##.##... #..##....####...  ##........# #.... #...)#...P#  Y`:jn7..# Y`:jpt4Y`:jz|Y`:jIa _A rime drake is nearby!Y`:j  i k.Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.Y`:j 7k.Y`:jw Y`:jQ& 3----==2.3 (1.0)Will/2 Jinx Y`:j* Y`:jU/ z . _You feel your willpower being sapped.Y`:j6 @kY`:j; .--3Y`:jI [`:j[`:j3[`:j B[`:jT[`:j _The sprites lose interest in your situation.----[`:jIB[`:jb4==[`:j[`:jZB[`:j,[`:jU,[`:j,[`:j f==[`:jnB[`:jB[`:jb5==[`:jm[`:jg _Magic restored.[`:j"B[`:j%,[`:j)f==[`:j-[`:jP1B[`:j 5B[`:j8B[`:j<[`:jh@>[`:j`Dn _You feel your willpower return.[`:jgHl  A rime drake comes into view.[`:jN ♣~♣ ♣♣♣♣..........."....###....♣~♣♣♣♣.^.........## #...#~~........k..# ###............######.# ♣♣.♣♣................#....#[`:jR,.##.#..##..#..#.####..####.. .....~†~~P## .....<.~~~~.#--#~~~.## #~##...##R.###.....................##.#....#.....#.....##.# ####.......##.##...P# #..##....####... k   rime drake (wandering)# ##........# #........... ..# #...)#...P# ###...#413.3 (20.0)R.[`:jRW0.[`:jp]?k[`:jVa,4.3 (21[`:jf[`:jFj7 _The rime drake leaves your sight.\`:j\`:jg ♣~♣ ♣♣♣♣..........."....###....# Pottymouth the Skirmisher ♣♣~♣♣♣♣.......^.........## #...## Coglin of Hepliaklqana ****.. ♣~~.♣...................# ###..# Health: 82/82 ======================== ♣♣.♣♣.................k.######.## Magic: 15/15 ======================== ♣♣.♣♣......................#....# AC: 7Str: 10 \`:j4.......##.#..##..#..#............ EV: 11Int: 12 ......####..####.. ........... SH: 0Dex: 21 ......~†~~P...##.## .....<...... XL: 12 Next: 69% Place: Lair:3 .......~~~~...##@.# #............ Noise: ---------  Time: 16414.3 (0.0) ......#~~~#...##R## #............ f) +6 orcbow "Cala Itwid" {drain, rN+} .......#~##...##..###............ Throw: 31 darts (poison) ................................. ...###.#....#.....#............## ...# ####.......##.##..........# R   Yui the knight ..P# #..##....####..........# ..## ##........# #...........#. ..# [4\`:j0m#...)#...P# ###...#.####. _Magic restored. _You feel your willpower return.A rime drake comes into view. _The rime drake leaves your sight.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\`:j\`:j \`:jz$  _You feel your willpower return.  A rime drake comes into view. _The rime drake leaves your sight.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is nobody nearby that the sprites are interested in.\`:j; 3\`:j@ \`:jE   A rime drake comes into view.\`:jFO m~~.♣♣~~♣.[.......  ♣~♣ ♣♣♣♣..........."....###....♣~♣♣♣♣.......^.........## #...#~~.............# ###...........k.######.# ♣♣.♣♣......................#....#.##.#..##..#..#.####..####..# .....~†~~P## .....<\`:jU .~~~~...##..#~~~R## #~##...##..###...................##.#....#.....#..#.# ####.......##.k   rime drake (wandering, ally target)P# #..##....##### ##........# #............R.\`:j\ Ck\`:jVa +5.3 (1\`:jj M _The rime drake leaves your sight.^`:jN^`:jXM ~~.♣♣~~♣.[..............##...... Pottymouth the Skirmisher♣~♣ ♣♣♣♣..........."....###....# Coglin of Hepliaklqana ****.. ♣♣~♣♣♣♣.......^.........## #...## Health: 82/82 ======================== ♣~~.♣...................# ###..# Magic: 15/15 ======================== ♣♣.♣♣...................######.## AC: 7^`:j]Str: 10 ♣♣.♣♣..................k...#....# EV: 11Int: 12 .......##.#..##..#..#............ SH: 0Dex: 21 ......####..####..# ........... XL: 12 Next: 69% Place: Lair:3 ......~†~~P...##@## .....<...... Noise: ---------  Time: 16415.3 (0.0) .......~~~~...##R.# #............ f) +6 orcbow "Cala Itwid" {drain, rN+} ......#~~~#...##.## #............ Throw: 31 darts (poison) .......#~##...##..###............ ................................. ...###.#....#.....#............## R   Yui the knight ...# ####.......##.##..........# ..P# #..##....####..........# ..## ##........#^`:jbN #...........#.Confirm with . or Enter, or press ? or * to list all spells. _There is nobody nearby that the sprites are interested in.  A rime drake comes into view. _The rime drake leaves your sight.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^`:jg^`:jk^`:jo/_There is nobody nearby that the sprites are interested in.  A rime drake comes into view. _The rime drake leaves your sight.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is nobody nearby that the sprites are interested in.^`:j[^`:j_3^`:jXu^`:jRzl  A rime drake comes into view.^`:j~~.~.~....... ~~.♣♣~~♣.[........##.......~♣ ♣♣♣♣..........."#.♣♣♣♣.......^...## #...## ~~.♣...................# ###..# .♣♣...................######.## ^`:jw♣.♣♣.................kk...#....##.#..##..#..#..#####..####.@# .~†~~P...##.## .....<P~~~~...##R.# #.#~~~#...##.## #.#~##...##..####.................###.#....#.....#...### k   rime drake (wandering)# ####.......##.##.# # .P# #..##....#### R.^`:jמ^`:jb., ally target)^`:js26.3 (1 _^`:jq^`:j_`:jMk. _A rime drake comes into view.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks._`:jֱ1._`:jb kRk   rime drake (catching breath)  You feel your willpower being sapped._`:j ***The rime drake breathes ice at you.The icy flash freeze hits you!!_`:jV`..._`:j[55--------3----====7Will/2 Frozen Jinx _`:j`_`:jXe R _You are encased in ice._`:ji;k._`:jn$.R   Yui the knightk   rime drake (ally target)_`:jisD----8_`:jy_`:jc~``:jDT=~.~.~  ~~.♣♣~~♣.[........##  ♣~♣ ♣♣♣♣...."....###....♣~♣♣♣♣.^.........## #...## ♣~~.♣........# ###..#♣.♣♣...................######.##♣.♣♣.........k......#.....##.#..##..#..#..####..####@.# .~†~~P...##R## .....<.......~~~~...##..# #.#~~~#...##.## #.#~##...##..###.......###.#....#.....#..# ####.......##.##.#.P# #..##....####.#R..kk.``:jY =---9.8 (1.5``:jb``:j6h> _Yui hits the rime drake with a +0 flail!``:j3 )))))))You shoot an arrow. Yui avoids your attack.a`:jf, ....k.RThe arrow closely misses the rime drake.a`:j'26--------==20.7 (0.9Rev a`:j7a`:j+=7 _The rime drake barely misses Yui.a`:jFL ))))a`:j'KR)))You shoot an arrow. Yui avoids your attack.a`:jD ....k.RThe arrow completely misses the rime drake.Yui hits the rime drake with a +0 flail!a`:jD----1.6a`:j&a`:j79 _Yui blocks the rime drake's attack.a`:j4 ) drained, ally target)You shoot an arrow. Yui avoids your attack. The arrow hits the rime drake!  You drain the rime drake.a`:jd:*a`:jE kRvery drained, ally target)The arrow hits the rime drake!  You drain the rime drake.  The rime drake is almost dead.  A giggling sprite leaps out and smacks the rime drake with its own front foot.  The rime drake is almost dead.  The ice encasing you melts away.a`:jkJf2.5Jinx Rev+ a`:jOa`:jS9 _Yui blocks the rime drake's attack.a`:j) )))))))You shoot an arrow. Yui avoids your attack.a`:ju ....k.Rcatching breath, very dra…)The arrow completely misses the rime drake.The jinxing sprites lose interest in you.Yui misses the rime drake.a`:jj  (frozen)The rime drake breathes ice at you.The icy flash freeze hits Yui!!a`:jWa`:j)]4======3.3 (0.8Rev+ a`:jeba`:jfA _Yui partially resists. Yui is flash-frozen.a`:jZ O)))))))a`:j ....k.RYou shoot an arrow. Yui avoids your attack. The arrow misses the rime drake.a`:j 7===-4.2 (0.9Rev* a`:jL a`:j? 7 _The rime drake barely misses Yui.a`:jBt †You shoot an arrow. Yui avoids your attack. The arrow hits the rime drake!a`:j{ C)a`:j 7Ra`:j X71-5.1a`:jn a`:j9 N _You kill the rime drake!a`:j a`:ja`:ja`:j H _No target in view!b`:j b`:j)3b`:jH _No target in view!b`:j^b`:jcb`:jYhb`:jlH _No target in view!b`:j 3b`:jͱ b`:j4 P _b`:j x8==b`:j ,b`:j0 b`:jk _Yui is no longer encased in ice.Rev+ b`:j] b`:jr z59=b`:j^ b5==b`:js b`:j Bb`:jG b`:j 60=Rev b`:jh ,b`:j b`:j P==b`:j ,b`:jT ;1b`:j >b`:j Xb`:j b`:j! a2=b`:j& Bb`:j0 Tb`:j5 _You feel your willpower return.3=b`:j?; b`:jh? ,b`:j{C W _Ancestor HP restored.b`:j H b`:jTL Q4b`:jP Bb`:jV ,b`:jZ b`:j^ w5=b`:jc Bb`:jg ,b`:jl b`:jPr 6=b`:jgw ,b`:j} b`:j Bb`:jU 7b`:jg Bb`:j b`:j՟ ;8b`:j? Bb`:jV b`:j ,b`:jv w9=b`:j Bb`:jr Bb`:j l70=b`:j b`:j Bb`:j Bb`:j ;1b`:j b`:jl Bb`:ja ,b`:j| b`:j1 w2=b`:j* ,b`:jP b`:j* Bb`:j k3=b`:j b`:jA ,b`:j ,b`:j ,b`:j ;4b`:j b`:j Bb`:j) Bb`:j_ Q5b`:jo Bb`:j" Bb`:j{& a6=b`:j* ,b`:j-. ,b`:j1 ,b`:j6 7=b`:j; Bb`:j? Bb`:jD ,b`:jH %8b`:jP b`:jU ,b`:jY b`:j] b`:jXa ,b`:jFe b`:jh a9=b`:jl b`:jp ,b`:ju Bb`:jy b`:jN} e80=b`:j Bb`:j b`:j ,b`:j Q1b`:j b`:jk ,b`:j ,b`:j b`:j_ a2=b`:j} b`:j5 b`:j ,b`:j+ b`:j T _You swap places with Yui.b`:jӹ 3b`:jֽ b`:j f  You see here a rime drake corpse.b`:j0 b`:j 5 _b`:j ,b`:j b`:j O=b`:j ,b`:jC b`:j; Bb`:jb b`:j\ b`:jE Bb`:j b`:jX b`:j Bb`:j Xb`:j ,b`:j Xb`:jH ,b`:j Bb`:j b`:j  Bb`:jV ,b`:j$ Xb`:j( ,b`:j, Bb`:j+8 b`:jM= Bb`:jA ,b`:jE b`:jJ Bb`:j\N ,b`:j S Bb`:jV ,b`:jZ ,b`:j^ b`:jb ,b`:jif ,b`:jm Bb`:js Bb`:jGw ,b`:jV{ Bb`:j, b`:j b`:jZ Bb`:j b`:jO b`:j( ,b`:jp b`:j™ b`:jr ,b`:jM ,b`:jl ,b`:jn b`:jP Bb`:j ,b`:j b`:j Bb`:j Xb`:j ,b`:j Bb`:jk ,b`:j Bb`:j% ,b`:j j  You encounter a rime drake.b`:j) ............#.[©..#.. .#####...##.......... ## ##...##...#..###  ##....##......#  #.....####...##  ###...###.#<.# b`:j #....#.##.R##  ###...........##.#... # ##.#..........@....... --- ###~#................... ~P♣~~........>...........# .~ ~~~~~♣.......#............ .. ~~~~~~♣....P#....~~.>.~..##. ~~~~~~~~.#...÷.≈~~~~..~~~#..  ............~~≈≈≈~~≈≈≈≈# k   rime drake (wandering) ~~~~~~P~......^~~÷≈≈~k≈≈≈# ♣~P~~~~~........~~≈≈≈≈≈≈.#.R527.1 (102.0)≈b`:j Pkb`:j H---83b`:jb`:j7 _The rime drake leaves your sight.c`:j~c`:j3c`:jc`:jBc`:jnc`:j4,c`:jBc`:j c`:j Bc`:j',c`:j"c`:j>Bc`:jTc`:j",c`:j&Bc`:j*Bc`:j.c`:j+3c`:j<c`:jA,c`:jFc`:jKc`:jsO,c`:jTBc`:jZBc`:j_,c`:jdc`:jiBc`:jnc`:j sBc`:j{w,c`:j |c`:j _c - 5 potions of curing (gained 1)c`:jPIc`:j,c`:jBc`:jnc`:jf,c`:jBc`:jBc`:jc`:j.###≈#.# #©# ..# ... ..#.#.#.### ###.#.#.#.. ##### ## #. ###.#.#.#.. ##.#.##.#... #.#$.©[.#..##........... ..#######..... c`:j..#..©..#......R@...# ..#.[©..#.......### #....#....####..#. #...#..###......#..~P #......# ###....~..~~ ###...## #..~P~...~ ##.#<.# ###.~~~..~♣ #.##..#####.#.♣♣~~.~P .......##.#...♣~...~~c`:jm346.1 (18.0)c`:j,7.1 (19c`:jfc`:jb _h - a scroll labelled WATYSA TUALEc`:jA c`:jIF 3c`:jJ   You encounter a rime drake.c`:jQ .#ß##### .###≈# # #©# # ... .#.#.#.### .#.#.#.. ##### ## ##.#.#.#.. ##.#.##.##$.©[.#..#########........@.......c`:j W #..©..#......R....## .#.[©..#.......###..... ..........#....####..#.. ...#..###......#..~Pk.. ......# ###....~..~~P~....## #..~P~...~ ...k   rime drake (wandering)<.# ###.~~~..~♣ P..##..#####.#.♣♣~~.~P0.0).Rk~c`:j^ H, ally target)c`:jc 28.1 (1 _c`:jjl d`:jI+ .kCasting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d`:jO.Rk.d`:jSVZkd`:j.\~3----Contam: 10% 9d`:jbd`:j{hF _You miscast Jinxbite. Nothing appears to happen.d`:j )) You shoot an arrow. The arrow hits the rime drake!d`:j G.Rd`:jAk.d`:jd`:jLc===50.0 (0.9Rev d`:j d`:j%e _The rime drake is moderately wounded.e`:j ) drained, ally target)You shoot an arrow. Yui avoids your attack. The arrow hits the rime drake!  You drain the rime drake.e`:jWh RThe rime drake is severely wounded.Yui barely misses the rime drake.e`:jn*8 (0.8e`:j=te`:jvzB _The rime drake bites Yui but does no damage.e`:j, )You shoot an arrow. Yui avoids your attack. The arrow hits the rime drake.e`:jB RThe rime drake is severely wounded.e`:j^1.6Rev+ e`:j6e`:jq9 _Yui blocks the rime drake's attack.e`:jw ) You shoot an arrow. Yui avoids your attack.  The arrow hits the rime drake but does no damage.  You drain the rime drake.e`:j; †The rime drake is almost dead.Yui hits the rime drake with a +0 flail!e`:jXCRe`:jm#j3/83----42.5 (0.9e`:jP+e`:ju0J _The rime drake dies!e`:je`:j,e`:je`:j,H _No target in view!e`:j e`:j  e`:j! ^ _No target in view!e`:jh e`:jCn e`:jVt ^ _No target in view!f`:j -f`:j2f`:j8f`:j<P _f`:jkEx4==f`:jQJ^8% Rev f`:jmF64==2f`:jn1f`:jKf`:jSf`:jkw _Your magical contamination has completely faded away.f`:jU5==f`:jVf`:j|==f`:jdXf`:jOf`:jJf`:jBf`:jf`:jK Bf`:ja,f`:jf`:jBf`:j6#f`:j!),f`:jY.,f`:j4f`:jAf`:jG,f`:j|Lf`:jQf`:jVf`:jL\,f`:j8af`:jfBf`:jk,f`:jpf`:ju,f`:jzf`:j ##.#.##.#.........). ..##................... ....................... ...........##.......... .......###†.......P....  ..#....####..#...#.....  #......#..~P~...## #..~P ###....~..~~P~..R###~~~~  #..~P~...~~~~~~P ---  ###.~~~..~♣~P.....~~~~~f`:j ##.#.♣♣~~.~P~....##~~♣P~ 6#...♣~...~~♣~~.## .~~~ ...# ..~P~~P.~ ~P~~ ...~≈♣~~~ ~~~ ......# .~.~≈~~ ~## ............~≈~♣  .>.~..##.  f`:jS075.5 (23.0)f`:jH---6.5 (24f`:jܤf`:j` _g - 36 poisoned darts (gained 5)f`:j f`:j[ 3f`:j; f`:j$ ,f`:j0- ,f`:j2 ,f`:j6 f`:j: f`:j? f`:jB Bf`:jF f`:jJ f`:j}N ,f`:j>R f`:j/V f`:j%Z f`:j] ,f`:ja f`:je f`:j*i f`:jl ,f`:jGp f`:jt f`:jx Bf`:j} f`:jZ    P!..P.##   ....$...#   #.......P#   ........### ##   f`:j .........##P####  ##########.............#  #.#.##.#.........).....#  .................#  ...............R.......#  .......##..............#  ...###†.......P........#  ####..#...#.........#  #..~P~...####..~P~.##  ~..~~P~..R###~~~~~..#  .~P~...~~......~~~~P~...  .~~~..~♣~P.....~~~~~~~.  f`:jʏ  ..P  P!..P.##  ....$...#  #P#  ..### ##  f`:jȕ  ...##P####  #########.....#  .#.##.##  .#  .......R#  ...##.#  ###†.......P#  ####..#...#.........#  #..~P~...####..~P~.##  ..~..~~P~..R###~~~~~..#  ~P~...~~......~~~~P~...  83.5 (7.0)R.f`:jƝ f`:j +4.5 (8f`:j0 f`:jI { _You see here a +0 dagger of draining.g`:j%g`:jׇ3g`:j/NRg`:jƒ: _g`:jr,g`:j ...?.  /.....[  P...P$.  .P!..P.##  ....$...#  #P#  .### ##  ##P#### 5.5 (1 g`:jĬ} ##########.............# ##.#.##.#........R).....# #...............# ........# ......##.....# ..###†.......P........# ..####..#...#.........# ....#..~P~...####..~P~.## R.g`:jg`:jb+6.5 (2g`:jԿg`:j% _Found a helmet.g`:j g`:j) 3g`:jQ g`:j. # #..)?# #$.....?.. $/.....[$ P...P$.. P!..P.##  #....$...#  #.P# ### ## 0 #.........##P####  ##########.....R.......#  ##.#.##.#).....# ##.# ...# .....##......# .###†.......P.# #....####..#...#.........# g`:j4 KR.g`:j;M g`:jqS +7.5 (1g`:j` g`:je & _Found a trident.h`:jdh`:j3h`:jh`:j#h`:j3h`:j,h`:jh`:j2h`:je,h`:j,h`:jFh`:jN _You now have 213 gold pieces (gained 18).h`:jh`:jh`:j%3h`:j}h`:jh`:j ,h`:jh`:j},h`:jh`:j N _You now have 239 gold pieces (gained 26).h`:j(h`:j9-h`:jR23h`:j6h`:jT;h`:jKh`:j Qh`:jUh`:j#],h`:jbh`:j[hx _t - 5 scrolls of teleportation (gained 1)h`:j0nh`:juIh`:j?  You see here a +0 trident.h`:j5 _h`:jh`:j˛...########.."# #### ##### ##≈   ## ~≈≈ ###.##### ~~ ##.....#... ####......#.  #...P.....  ##.P##  #..h`:j+)@#  #.$......R.#   ..$/.....[$#   #..P...P...#   #P..P!..P.##   ###........#   #.......P#   #........### ##   ##.........##P####  h`:jk098.5 (11.0)h`:j,9.5 (12h`:jϳh`:ja _m - a scroll labelled KUETOW QAYCh`:jy 3h`:jy h`:j h`:j| Bh`:j Bh`:j+ h`:j ,h`:j h`:jv N _You now have 259 gold pieces (gained 20).h`:j Ih`:j h`:j h`:j Bh`:jm h`:j h`:j h`:j h`:jC h`:jw h`:j h`:j ,h`:j h`:j h`:j ,h`:j) ,h`:j h`:jB! ,h`:j1' p _h - 4 potions of haste (gained 1)h`:j, h`:j1 Ih`:j47 h`:jP< ,h`:jB ,h`:jP #.....# ##~≈≈ ..## ##.##### ~~  #.....# #.....#... ###.### ###......#. P..#..# #...P.....# .....## ##.P......## ..#...# #........).# h`:jU G.>...## ##.$........# .....# #..$@R....[.# ##...# ##..P...P...# ß##### #P..P...P.## ≈# ###........# ©# #.......P# .. #........### ## .#.### ##.........##P#### .#.#.. ##########.............# .#.#.. ##.#.##.#.........).....#h`:j.^ .610.5 (11h`:jFc ,1.5 (12h`:jh h`:jn 1 _f - a wand of mindburst (9)i`:ji`:j3i`:j3i`:j3i`:jlBi`:j i`:jN _You now have 278 gold pieces (gained 19).i`:jIi`:ji`:j,i`:jN _You now have 294 gold pieces (gained 16).i`:ji`:j3i`:jw> _You swap places with Yui.i`:ji`:jIi`:j4i`:ji`:j6Bi`:j i`:j i`:j,i`:jN,i`:j}i`:j,i`:j#",i`:j%i`:j),i`:jZ-i`:j1i`:j,6i`:jO:,i`:j>i`:jBi`:jF,i`:jGK,i`:jNOi`:jS,i`:jWi`:jdi`:jki`:jNq,i`:jXvi`:j{i`:jBi`:jUi`:jUi`:jBi`:j#,i`:jBi`:j?  You see here a +0 trident.i`:j,i`:j5 _i`:jѮi`:ji`:jBi`:jni`:j3i`:ji`:jBi`:jqi`:j1Bi`:j,i`:j6i`:jLBi`:ji`:jBi`:j,i`:jBi`:ji`:j Bi`:j,i`:jBi`:j,i`:jBi`:j_%,i`:j*Bi`:jO/,i`:jI4Bi`:j8Bi`:j=Bi`:jNB,i`:jFXi`:jCKBi`:jVi`:jt\ni`:jbBi`:jii`:jnBi`:jMvBi`:j}Xi`:jXi`:ji`:j i`:jBi`:j,i`:jeBi`:jǪi`:j,i`:j۵i`:j ,i`:j;Bi`:ji`:ji`:ji`:j,i`:ji`:ji`:jBi`:ji`:jL,i`:jy,i`:j@,i`:j,i`:jsi`:j% i`:j,i`:jZ,i`:j&?  You see here a +0 trident.i`:jTi`:j!5 _i`:j%i`:j)i`:j-,i`:j2,i`:j)>>  You see here a +0 helmet.i`:jBi`:jrG5 _i`:jfLi`:jP,i`:j{U,i`:jYi`:jiai`:j8fi`:jtl,i`:jpi`:jti`:jx,i`:j|,i`:ji`:ji`:jQi`:jK,i`:jSi`:jBi`:jBi`:j i`:ji`:jEj  You encounter a rime drake.i`:j ##..........#    #.........[.#   ##..P...P...#  i`:j #P..P...P.##   ###........#   ##.......P#   #........### ##   ##.......R.##P####  ##########......@......#  #.#.##.#.........).....#  .......................#  ................#  .......##.......#  .###†.......P  ...####..#...#..#   k   rime drake (wandering)..#..~P~.k.####..~P~.##  ...~..~~P~..R###~~~~~..#  67.5 (56i`:ji`:j38.5 (57 _i`:ji`:jj`:j ##..........#  #.........[.#  ##..P...P...#  #P..P...P.##  ###........#  ##.......P#  #........### ##  j`:j)##.......R.##P#### #......@......# ........).....# ..............# ..............# ..............# .....P........# #...#.........# .k.####..~P~.##  j`:jpj`:jn ##..........#  #.........[.#  ##..P...P...#  #P..P...P.##  ###........#  ##.......P#  #........### ## j`:jz ##.......R.##P#### #......@......# ........).....# ..............# ..............# ..............# .....P........# #...#.........# .k.####..~P~.##  j`:jj`:jj`:j>j`:j)a _A rime drake is nearby!j`:jT k.Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks..Rj`:jikkally target)j`:jx3----==9.5 (1.0)Will/2 Jinx j`:j~j`:j k. _You feel your willpower being sapped..Rj`:j j`:j /--70j`:j j`:j1 j`:j  )))) You shoot an arrow. Yui avoids your attack. The arrow hits the rime drake!j`:j;*k`:jsQ R...kcatching breath, drained,…)The rime drake is moderately wounded.A giggling sprite leaps out and makes the rime drake trip over its own feet.  The rime drake is heavily wounded.k`:jjZ ***(frozen)The rime drake breathes ice at you.The icy flash freeze hits Yui but does no damage.k`:jO.Rk`:j\F.....k`:jp====1Rev k`:jk`:j:* _Yui is flash-frozen.k`:jr †You shoot an arrow. The arrow hits the rime drake! You drain the rime drake.k`:jb]))))k`:jiN....k`:jnb7===-2k`:jwk`:j}N _You kill the rime drake!k`:jd|k`:j67-k`:jjk`:j H _No target in view!k`:jk`:jk`:j¹k`:j@H _No target in view!k`:jR> k`:jYC k`:jRH k`:jtL H _No target in view!k`:jtK k`:jP R.k`:j V m---- _k`:j`  The sprites lose interest in your situation.Rev k`:je _Yui is no longer encased in ice.4==k`:jk k`:jp >k`:ju k`:j6{ Bk`:j k`:j ,k`:j= P==k`:j k`:j ,k`:j' k`:j Bk`:jb k`:j b5==k`:j ,k`:j7 k`:j ,k`:jݻ k`:jU ,k`:j k`:jA P==k`:j k`:j Bk`:j k`:j ,k`:jl ,k`:j1 k`:j Bk`:j k`:j ,k`:j: ,k`:jD k`:j ,k`:j k`:j Bk`:j} k`:j  >k`:j4 n _You feel your willpower return.k`:j; k`:jIA 3k`:jF j  You see here a +0 dagger of draining.k`:jK k`:jP 5 _k`:j]U k`:j/Z ,k`:j_ ,k`:j=d ,k`:jh ,k`:jm ,k`:jr ,k`:juw Bk`:j{ k`:j Bk`:j߈ ,k`:jٍ Bk`:jr ,k`:jb Bk`:j ,k`:jW Bk`:j_ ,k`:jĭ Xk`:j ,k`:j Bk`:jH Xk`:j ,k`:j Bk`:j k`:j Xk`:j k`:j  You enter the shallow water.Water k`:jv d _Moving in this stuff is going to be slow.k`:j k`:j^ Ik`:jI Xk`:j ,k`:j* k`:j. ,k`:jQ ,k`:j >k`:jN ,k`:j k`:j# Ik`:jG( Bk`:j, Bk`:j0 k`:j4 Bk`:j8 ,k`:je= Bk`:jA ,k`:j-F Bk`:jJ k`:jEP ,k`:j+V _t - 6 scrolls of teleportation (gained 1)k`:jZ Ik`:jt_ ,k`:jd Bk`:jUh k`:j/m Bk`:jq ,k`:ju ,k`:jy ,k`:j} ,k`:j ,k`:j ,k`:j Xk`:jC k`:jΘ Xk`:j k`:jJ Bk`:j ,k`:jw Xk`:j] Xk`:j k`:j Bk`:j ,k`:je Bk`:j Bk`:j Bk`:jS Xk`:j Xk`:j2 k`:j C  You enter the shallow water.Water  _Moving in this stuff is going to be slow.k`:j Bk`:j Xk`:jz Tk`:j,k`:j__k`:jW ,k`:jBk`:j,k`:j=Bk`:jG,k`:j Xk`:jE%Bk`:j),k`:jd-Xk`:j1Bk`:j6Bk`:j:Xk`:j?nk`:j|DXk`:jIBk`:jNBk`:jRBk`:jWXk`:j\Bk`:jaXk`:j5fBk`:jkBk`:joBk`:jEtBk`:jx,k`:jk`:jk`:jXk`:j k`:jg You encounter an electric eel.k`:jP..#####.#.♣♣~~.~P~....##~~♣P~.P#. ...##.#...♣~...~~♣S~.##~.~~~..... ...........##..~P~~P.~~.~~P~~.... ...........#....~≈♣~~~.P~♣~R~#.## ...........#...~.~≈~~~~~♣~~##### .................~≈~♣~♣♣~P~.# k`:j(...~~.>.~..##...~P~♣~♣~~~~..# .≈~~~~..~~~#....$~~♣~♣≈~.~..##### .~~≈≈≈~~≈≈≈≈#...@.~~~≈~~........#--- ^~~÷≈≈~≈≈≈≈#.....~~~~~~~P.......#~~≈≈k≈≈≈.#....R.~~P~~P~.......#~≈≈≈≈≈~.##.P....~.~P~........#~~~~~~.###.............#††....## ##...####...........# ##.....##.# #...# #............# S   electric eel (wandering) ###.####### ##..# #............# # ### #..#k`:j([40m ##...........#764.7 (92.2)R.~k`:j/@Sk`:jkH---5.7 (93k`:jk`:j9 _The electric eel leaves your sight.l`:js3l`:jdl`:j|  An electric eel comes into view.l`:j<.# ###.~~~..~♣~P.....~~~~~~~..#####.#.♣♣~~.~PS....##~~♣P~.P###.#...♣~...~~♣~~.##~.~~~.....##..~P~~P.~~.~~P~~.....#....~≈♣~~~.P~♣~R~#.##..#...~.~≈~~~~~♣~~#####l`:j..............~≈~♣~♣♣~P~. ...~~.>.~..##...~P~♣~♣~~~~..# ≈~~~~..~~~#....@~~♣~♣≈~.~..#### .~~≈≈≈~~≈≈≈≈#.....~~~≈~~..... ^~~÷≈≈~≈≈≈≈#....R~~~~~~~P.....~~≈≈k≈≈≈.#......~~P~~P~.....≈≈≈≈≈~.##.P....~.~P~......~~~~~~.###......... ...††....## ##...####.S   electric eel (wandering, ally target).....##.# #...# #... ###.####### ##..# #..0.0)R.~l`:jl?Sl`:j+6.7 (1l`:jl`:jH _The electric eel leaves your sight.l`:j+7.7 (2l`:jCl`:j? _You now have 308 gold pieces (gained 14).l`:jel`:jD3l`:jd%G.l`:j)o  An electric eel comes into view.l`:jU1 ...## #..~P~...~~......~~~~P #<.# ###.~~~..~♣SP.....~~~~~~~ l`:jd5#..#####.#.♣♣~~.~P~....##~~♣P~.P###.#...♣~...~~♣~~.##~.~...##..~P~~P.~~.~~P~~.....#....~≈♣~~~.P~♣~R~#.# >#...~.~≈~~~~~♣~~##### #.................~≈~♣~♣♣~P~.# ....~~.>.~..##..@~P~♣~♣~~~~..# ÷.≈~~~~..~~~#...R.~~♣~♣≈~.~..### ..~~≈≈≈~~≈≈≈≈#.....~~~≈~~. .^~~÷≈≈~≈≈≈≈#~~~~~P.~≈≈k≈≈≈.#......~~P~~P~..~≈≈≈≈≈~.##.P....~.~P~..~~~~~~.###........ S   electric eel (wandering) ....††....## ##...####.....##.# #...# #.0l`:j>m`:j28.7 (1 _m`:jq m`:jIJ #<.# ###.~~~..~♣SP...♣~~.~P~......~~♣~~.####..~P~~P.~~...#....~≈♣~~~. >...#...~.~≈~~~~.........~≈~♣ >.~..##..@~P~♣ ÷#...R.~~♣m`:j#.....~~~≈~ .^#.....~~~~~~#......~~P~~##.P....~.~P#..........†† ##...####.. #...# m`:jH <.# ###.~~~..~♣SP...♣~~.~P~......~~♣~~.####..~P~~P.~~...#....~≈♣~~~. >...#...~.~≈~~~~.........~≈~♣ >.~..##..@~P~♣ ÷m`:jN#...R.~~♣#.....~~~≈~^#.....~~~~~~#......~~P~~##.P....~.~P#..........†† ##...####.. #...# m`:jOTm`:jYm`:j_m`:jdd _An electric eel is nearby!n`:jrC R.Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n`:jwM~Sn`:j}=distracted, ally target)n`:j~3----Contam: 12% 9n`:jn`:j}F _You miscast Jinxbite. Nothing appears to happen.o`:j:#...## #..~P~...~~......~~~~P~ .#<.# ###.~~~..~♣~P.....~ ##..#####.#.♣♣~~.~PS....##~~♣P~.P.##.#...♣~...~~♣~~.##~.~~~....##..~P~~P.~~.~~P~~...#....~≈♣~~~.P~♣~R~#. .>.#...~.~≈~~~~~♣~~ o`:j.#.~≈~♣~♣♣~P~.# #....~~.>.~..##.@.RP~♣~♣~~~~..# .÷.≈~~~~..~~~#.....~~♣~♣≈~.~...~~≈≈≈~~≈≈≈≈#.....~~~≈~~ ..^~~÷≈≈~≈≈≈≈#.....~P.~~≈≈k≈≈≈.#......~~P~~P~.~≈≈≈≈≈~.##.P....~.~P~.~~~~~~.###.††....## ##...#####.....##.# #...# #R~o`:j٫LSSo`:jU ****o`:j***The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the plant! The plant begins to die.o`:jwI~P.~.@.o`:jEOb75---===70o`:jUo`:j%Z7 _The bolt of electricity hits you!o`:ji#...## #..~P~...~~......~~~~P~ #.#<.# ###.~~~..~♣~P..... .##..#####.#.♣♣~~.~PS....##~~♣P~..##.#...♣~...~~♣~~.##~.~~~....##..~P~~P.~~.~~P~~..#....~≈♣~~~.P~♣~R~# ..>.#...~.~≈~~~~~♣~~ .o`:jLn.#.R≈~♣~♣♣~P~.# P#....~~.>.~..##@..~P~♣~♣~~~~..# ..÷.≈~~~~..~~~#.....~~♣~♣≈~.~...~~≈≈≈~~≈≈≈≈#.....~~~≈~~.^~~÷≈≈~≈≈≈≈#.....~P.~~≈≈≈≈≈≈.#......~~P~~P~.~≈≈≈≈≈~.##.P....~.~P~.~~~~~~.###.††....## ##...#### .####.....##.# #...# #R~o`:jyo`:jk *******o`:jWThe electric eel shoots out a bolt of lightning at you!o`:j~P...@.o`:jEV3---1o`:jzo`:j!_ _The bolt of electricity hits the plant! The bolt of electricity hits you.o`:j* o`:j o`:j o`:j" r _Your line of fire to the electric eel is blocked by a plant.o`:jJ o`:j= o`:jB o`:jr r _Your line of fire to the electric eel is blocked by a plant.p`:jp`:jp`:jp`:jr _Your line of fire to the electric eel is blocked by a plant.p`:j;......# ###....~..~~P~...###~~~ ###...## #..~P~...~~......~~~~P ##.#<.# ###.~~~..~♣~P.....~~~~~ #.##..#####.#.♣♣~~.~PS....##~~♣P~##.#...♣~...~~♣~~.##~.~.##..~P~~P.~~.~~P~~.p`:jT.#....~≈♣~~~.P~♣~R~.>#...~.R≈~~~~~♣~~## ...#............@....~≈~♣~♣♣~P~.# .P#....~~.>.~..##...~P~♣~♣~~~~..÷.≈~~~~..~~~#.♣~♣≈~.~..#..~~≈≈≈~~≈≈≈≈#.....~~~≈~~^~~÷≈≈~≈≈≈≈#.~~~~~P~≈≈≈≈≈≈.#......~~P~~P~.~≈≈≈≈≈~.##.P....~.~P~.~~~~~~.###....... ÷......††....## ##...####R~p`:jSp`:j  *****The electric eel shoots out a bolt of lightning at you!p`:j mh~~..@p`:jrT0-2p`:j}wp`:j{7 _The bolt of electricity hits you.p`:ji ~You shoot an arrow. The arrow hits the electric eel!p`:jrX))))p`:jy ~You kill the electric eel!p`:j O~Rp`:jT~~..p`:j{-----3.6 (0.9Rev p`:j!p`:j%V _A nearby plant withers and dies.p`:jW7 p`:j< p`:jI p`:jN H _No target in view!p`:j p`:j+ p`:j p`:j H _No target in view!q`:jNq`:jsq`:j$q`:j)H _No target in view!q`:jq`:j,3q`:j~R _q`:j@14==q`:j,q`:jM0q`:je8% q`:jc26q`:j,q`:jj==4q`:j c2q`:j1q`:jk3=q`:jca _Your magical contamination has completely faded away.q`:j[5==q`:jJBq`:j8k4=q`:j)q`:j?Bq`:jP==q`:jQ5q`:jBq`:j,q`:j6q`:j{ Bq`:jw7=q`:jq`:jBq`:jBq`:j!k8=q`:j%,q`:j~),q`:jY-Bq`:j*1;9q`:j55q`:j:9Bq`:jE=Bq`:jGAb80=q`:jDBq`:j.Hq`:jK_q`:j~Od1=q`:jRBq`:jsV,q`:j.ZQ2q`:jp^Bq`:jbXq`:jfw3=q`:joq`:jtBq`:jx,q`:j}Bq`:j,q`:jBq`:jӇBq`:je=q`:jUXq`:j˒Bq`:jZBq`:jq`:jXq`:jq`:j[Bq`:j>,q`:jq`:jBq`:je,q`:j.,q`:j,q`:jq`:jBq`:jq`:j ,q`:jq`:j?> _You swap places with Yui.q`:jIq`:jq`:jJq`:jBq`:jq`:jq`:j= Bq`:j q`:j ,q`:j Bq`:j q`:j  Xq`:j' q`:j q`:j Bq`:j% ,q`:j) Bq`:j- q`:j%2 ,q`:j}6 ,q`:j: ,q`:j> Bq`:jC q`:jdG Bq`:j K q`:jN ,q`:j=R Bq`:jU q`:jY ,q`:j ^ ,q`:jeb ,q`:jf ,q`:jgj ,q`:jn Bq`:jr ,q`:j w ,q`:jz ,q`:j ,q`:jt ,q`:jd ,q`:j ,q`:j< q`:j_ q`:j ,q`:jM ,q`:j ,q`:j՟ Bq`:j q`:jg q`:jǪ Xq`:j Xq`:j ,q`:j@ Xq`:jȹ Xq`:j] q`:j( Bq`:j > _You swap places with Yui.q`:j{ Iq`:j q`:js q`:j ,q`:j ,q`:j@ q`:j q`:j Bq`:j l  You see here a water moccasin skeleton.q`:j ,q`:j! 5 _q`:j) q`:j. q`:j+2 Bq`:jk; q`:j<@ ,q`:jC ,q`:j8J q`:j!N q`:jR Bq`:joY q`:j"] q`:j` ,q`:jd q`:jm q`:jJr q`:jEv ,q`:jz q`:j q`:jZ q`:j Bq`:jה q`:jЙ Bq`:j q`:jw q`:j q`:j Bq`:jʶ q`:jO ,q`:j ,q`:j q`:jL ,q`:j ,q`:j q`:jU ,q`:j ,q`:j& q`:j ,q`:j_ ,q`:j ,q`:j Bq`:jA q`:j ,q`:jx ,q`:j% ,q`:jm Xq`:j Bq`:j q`:j! ,q`:j& Bq`:jX+ q`:j1 Bq`:j5 q`:j: Bq`:j> ,q`:jB q`:jG Xq`:jqK q`:jCO Xq`:jS Bq`:jW Bq`:jx\ Xq`:j` q`:je ,q`:jk ,q`:jp ,q`:jt Bq`:jdz ,q`:j Bq`:j q`:j Bq`:ji q`:jy ,q`:j ,q`:j: ,q`:j q`:j Bq`:jK q`:j+ q`:jk Bq`:jP q`:j q`:j7 Bq`:j q`:j q`:j ,q`:j% q`:j_ ,q`:j ,q`:j ,q`:j q`:jt Bq`:j q`:j Bq`:j@ ,q`:j ,q`:jj Bq`:j ,q`:j ,q`:j/ Bq`:jo ,q`:ju ,q`:j Xq`:j Bq`:j q`:j ,q`:j Xq`:jU# q`:j' Bq`:j(, Bq`:j 0 Bq`:j4 Bq`:j8 ,q`:j= Xq`:jA Bq`:jE Xq`:jKJ Bq`:joN q`:j#R Bq`:j&V > _You swap places with Yui.q`:jY _q`:j] q`:jc Xq`:jf ,q`:j j Bq`:jr ^  #............####..###q`:jv   #............~÷~~P...#  ##.............~~~~...#  #..............#~~~#...#  ##..............#~##...#  ##.....................  #####.....###.#....#..  #......# ####......  ###P@...P# #..##..---902.6 (129.0)  #.##R...## ##......  ##......# #...)#..  ##...### ###...#.#.  ##.....####.....  #..............~P~~♣  #...#######~♣.~~~~P~  ##..# ##♣~P.~~P~~P  #..##`:jvz y7m #~P~~.≈~~~~~---q`:jG~ q`:j T _Key pressed, stopping explore.q`:j˨ Iq`:j- q`:j . _q`:j nq`:j ,q`:j* Bq`:j ,q`:j Bq`:jr ,q`:jA Bq`:j ,q`:j Bq`:j q`:ju Bq`:j q`:j Bq`:j Bq`:j Xq`:j5 ,q`:j Xq`:j nq`:jm q`:j Xq`:j nq`:j, Xq`:j Bq`:j Bq`:j W  You enter the shallow water.q`:j# Water  _Moving in this stuff is going to be slow.q`:jE' jq`:jx* Iq`:jH q`:jLN A  You enter the shallow water.q`:j"S Water  _Moving in this stuff is going to be slow.q`:jW _q`:j[ Xq`:jQ` Bq`:jld Bq`:jz q`:jz Tq`:j q`:j q`:j 3q`:j q`:j q`:j2 Bq`:j? q`:j4 q`:j W  You enter the shallow water.q`:j UWater q`:jޯ  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiq`:j˴ ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.q`:j} q`:j jq`:j q`:j _q`:j# q`:j5 Xq`:jy q`:j Xq`:j q`:j7 ,q`:j< ,q`:jk q`:j Bq`:j| Xq`:j,q`:j",q`:j Bq`:j,q`:jBq`:jq`:jBq`:jp!q`:j%Bq`:j|*,q`:j|.,q`:j2Bq`:j6Bq`:jM;,q`:j?Bq`:jD,q`:jHXq`:jL,q`:jPBq`:jTq`:jXBq`:j{\,q`:jp`Bq`:jc,q`:jg,q`:jkBq`:joXq`:jXs,q`:j@wXq`:j{,q`:jzBq`:jXq`:jBq`:jBq`:jnq`:j,q`:jBq`:j,q`:jBq`:jBq`:jXq`:jBq`:jnq`:jPq`:jXq`:j,q`:j Bq`:jH,q`:j Bq`:jd,q`:jBq`:j.,q`:j,q`:jQ,q`:jq`:jBq`:jq`:j,q`:j,q`:j,q`:j,q`:j ,q`:jq`:jBq`:j,q`:jBq`:j-q`:j2q`:jz7Bq`:j;Bq`:j@,r`:jM  ##.........♣♣..♣~~P~~~~~ #....P..♣♣~~~~♣♣ #...#....♣♣♣♣~~♣ ##...............♣~~#.. #..P.......<....#~###. ##..P............###.# ##....................#r`:j% #....#.R........... ###..#.@..............78.8 (76.2) #####............##.  ##............####  #............## ##  ##..P###.#.###  #P### #####   ###r`:j+r`:j04 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, unvisited transporter.r`:j{r`:j3r`:jx........0.0)r`:jůr`:jO  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, unvisited transporter.s`:jͅ-[?25h[?0c _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, unvisited transporter.  Search for what [Enter for "."]? t`:j [?25l[?1ct`:jt`:j_,20 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:3] a stone staircase leading upb - [Lair:3] a +0 spear  c - [Lair:3] a short sword  d - [Lair:3] 18 gold pieces  e - [Lair:3] a stone staircase leading down  f - [Lair:3] a ring mail  g - [Lair:3] a stone staircase leading up  h - [Lair:3] an alarm trap  i - [Lair:3] a transporter  j - [Lair:3] a transporter  k - [Lair:3] a +0 pair of boots of rampagingl - [Lair:3] a stone staircase leading down  m - [Lair:3] a stone staircase leading up  n - [Lair:3] a stone staircase leading down  o - [Lair:3] a teleport trap  p - [Lair:3] a robe  q - [Lair:3] a +0 quarterstaff  r - [Lair:3] a +0 helmet  s - [Lair:3] a +0 trident  t - [Lair:3] a +0 dagger of drainingw`:j- w`:j>6 w`:j?  ##.........♣♣..♣~~P~~~~~ Pottymouth the Skirmisher  #....P.........♣♣~~~~♣♣ Coglin of Hepliaklqana ****..  #...#...........♣♣♣♣~~♣ Health: 83/83 ========================  ##...............♣~~#.. Magic: 15/15 ========================  #..P.......<....#~###. AC: 7Str: 10  w`:jE ##..P............###.#. EV: 11Int: 12  ##....................#. SH: 0Dex: 21  #....#.R................ XL: 12 Next: 77% Place: Lair:3  ###..#.@................ Noise: ---------  Time: 16978.8 (0.0)  #####............##... f) +6 orcbow "Cala Itwid" {drain, rN+}  ##............####. Throw: 36 darts (poison)  #............## ##  ##..P###.#.###  #P### #####R   Yui the knight  ###   _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, unvisited transporter. _Partly explored, unvisited transporter.  Search for what [Enter for "."]? w`:jJ .w`:j:O 4w`:jT w`:jY . _x`:jbx`:jhWear or take off which item? Armour (go to first with [)  b - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - a +1 leather armour of poison resistance (worn)  h - a +0 pair of gloves of stealth (worn)i - +0 steam dragon scales[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip z`:jz`:jz`:j~F ##.........♣♣..♣~~P~~~~~ Pottymouth the Skirmisher  #....P.........♣♣~~~~♣♣ Coglin of Hepliaklqana ****..  #...#...........♣♣♣♣~~♣ Health: 83/83 ========================  z`:j##...............♣~~#.. Magic: 15/15 ========================  #..P.......<....#~###. AC: 7Str: 10  ##..P............###.#. EV: 11Int: 12  ##....................#. SH: 0Dex: 21  #....#.R................ XL: 12 Next: 77% Place: Lair:3  ###..#.@................ Noise: ---------  Time: 16978.8 (0.0)  #####............##... f) +6 orcbow "Cala Itwid" {drain, rN+}  ##............####. Throw: 36 darts (poison)  #............## ##  ##..P###.#.###  #P### #####R   Yui the knight  z`:j###   _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. _Search for what [Enter for "."]? .z`:jn  Okay, then.z`:jz`:j. _z`:jm [[?25h[?0c  Search for what [Enter for "."]? {`:jd [?25l[?1c{`:j{`:j,20 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:3] a stone staircase leading upb - [Lair:3] a +0 spear  c - [Lair:3] a short sword  d - [Lair:3] 18 gold pieces  e - [Lair:3] a stone staircase leading down  f - [Lair:3] a ring mail  g - [Lair:3] a stone staircase leading up  h - [Lair:3] an alarm trap  i - [Lair:3] a transporter  j - [Lair:3] a transporter  k - [Lair:3] a +0 pair of boots of rampagingl - [Lair:3] a stone staircase leading down  m - [Lair:3] a stone staircase leading up  n - [Lair:3] a stone staircase leading down  o - [Lair:3] a teleport trap  p - [Lair:3] a robe  q - [Lair:3] a +0 quarterstaff  r - [Lair:3] a +0 helmet  s - [Lair:3] a +0 trident  t - [Lair:3] a +0 dagger of draining}`:jLevel 3 of the Lair of Beasts <<<>>>(Press ? for help) #............~÷~~P...##.###......<......P..#...##........).# ###.............~~~~...##..###..............>...## ##..........# #..............#~~~#...##.## #..................##.........[.# ##..............#~##...##..###............###...###..P...P...# ##.......................................#ß######P..P...P.##}`:j4 #####.....###.#....#.....#............###≈####........# #......# ####.......##.##..........# #©# ##.......P# ###P....P# #..##....####..........# ... #........######  #.##....## ##........# #...........#.#.#.######.........##P####  ##......# #...)#...P# ####...#.####.#.#.#..# ##########.............#  ##...### ###...#.#...# #.#....####.#.#.#..###.#.##.#.........).....#  ##.....####..........########...###.#$.©[.#..##.......................#  #..............~P~~♣.....###P.......#######...........................#  #...#######~♣.~~~~P~P...............#..©..#...........##..............#  ##..# ##♣~P.~~P~~P~♣..............#.[©..#.......###†.....†.P........#  #..## [}`:jʕ034m#~P~~.≈~~~~~~~♣#.#####...##..........#....####..#...#.........#  ##...# ♣♣~~~.~≈≈~~P♣~~♣## ##...##...#..###......#..~P~...####..~P~.##  #P..#♣ ♣~~~~.~≈≈~≈~~### ##....##......# ###....~..~~P~...###~~~~~..##  ####..# ♣♣PP~P.~≈≈~~~♣# #.....####...## #..~P~...~~......~~~~P~...#   #..#..## ♣~~~~~.~~≈♣♣♣♣ ###...###.#<.# ###.~~~..~♣~P.....~~~~~~~..# ##.#..P♣♣♣~~~≈~.~~~♣#....#.##..#####.#.♣♣~~.~P~....##~~♣P~.P#.# ##...♣♣~~≈~≈≈~.~~♣♣###...........##.#...♣~...~~♣~~.##~.~~~.....# #...♣♣P~~≈~~~.~≈♣ ### ##.#...................##..~~~~P.~~.~~P~~....# }`:j}`:ja#Pottymouth the SkirmisherCoglin of Hepliaklqana ****..Health: 83/83 ========================Magic: 15/15 ========================AC: 7Str: 10EV: 11Int: 12SH: 0Dex: 21XL: 12 Next: 77% Place: Lair:3Time: _Moving in this stuff is going to be slow. _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. _Search for what [Enter for "."]? . _Okay, then.Search for what [Enter for "."]? }`:j9(J}`:jDo ##.........♣♣..♣~~P~~~~~  #....P.........♣♣~~~~♣♣  #...#...........♣♣♣♣~~♣  ##...............♣~~#..  #..P.......<....#~###.  }`:jJ##..P............###.#.  ##....................#.  #....#.R................  ###..#.@................ Noise: --------- 16978.8 (0.0)  #####............##... f) +6 orcbow "Cala Itwid" {drain, rN+}  ##............####. Throw: 36 darts (poison)  #............## ##  ##..P###.#.###  #P### #####R   Yui the knight  ###   }`:j,T  _Partly explored, unvisited transporter.Search for what [Enter for "."]? .Okay, then.  Search for what [Enter for "."]? }`:jeZM_Sorry, I don't know how to get there.~`:j ~`:j$& ~`:j^+ d _There are no items here.`:j( `:j Wear or take off which item? Armour (go to first with [)  b - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - a +1 leather armour of poison resistance (worn)  h - a +0 pair of gloves of stealth (worn)i - +0 steam dragon scales[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip `:jK `:j `:j  ##.........♣♣..♣~~P~~~~~ Pottymouth the Skirmisher  #....P.........♣♣~~~~♣♣ Coglin of Hepliaklqana ****..  #...#...........♣♣♣♣~~♣ Health: 83/83 ========================  ##...............♣~~#.. Magic: 15/15 ========================  #..P.......<....#~###. AC: 7Str: 10  ##..P............###.#. EV: 11Int: 12  ##....................#. SH: 0`:j Dex: 21  #....#.R................ XL: 12 Next: 77% Place: Lair:3  ###..#.@................ Noise: ---------  Time: 16978.8 (0.0)  #####............##... f) +6 orcbow "Cala Itwid" {drain, rN+}  ##............####. Throw: 36 darts (poison)  #............## ##  ##..P###.#.###  #P### #####R   Yui the knight  ###   _Partly explored, unvisited transporter. _Search for what [Enter for "."]? . _Okay, then.Search for what [Enter for "."]? _Sorry, I don't know how to get there. _There are no items here.`:j P  Okay, then.`:j `:jJ D _`:j [[?25h[?0c  Search for what [Enter for "."]? `:j [?25l[?1c`:jT020 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:3] a stone staircase leading upb - [Lair:3] a +0 spear  c - [Lair:3] a short sword  d - [Lair:3] 18 gold pieces  e - [Lair:3] a stone staircase leading down  f - [Lair:3] a ring mail  g - [Lair:3] a stone staircase leading up  h - [Lair:3] an alarm trap  i - [Lair:3] a transporter  j - [Lair:3] a transporter  k - [Lair:3] a +0 pair of boots of rampagingl - [Lair:3] a stone staircase leading down  m - [Lair:3] a stone staircase leading up  n - [Lair:3] a stone staircase leading down  o - [Lair:3] a teleport trap  p - [Lair:3] a robe  q - [Lair:3] a +0 quarterstaff  r - [Lair:3] a +0 helmet  s - [Lair:3] a +0 trident  t - [Lair:3] a +0 dagger of draining`:jQ(Level 3 of the Lair of Beasts <<<>>>(Press ? for help) #............~÷~~P...##.###......<......P..#...##........).# ###.............~~~~...##..###..............>...## ##..........# #..............#~~~#...##.## #..................##.........[.# ##..............#~##...##..###............###...###..P...P...# ##.......................................#ß######P..P...P.## #####.....###.#....#.....#............###≈####........# `:j#......# ####.......##.##..........# #©# ##.......P# ###P....P# #..##....####..........# ... #........######  #.##....## ##........# #...........#.#.#.######.........##P####  ##......# #...)#...P# ####...#.####.#.#.#..# ##########.............#  ##...### ###...#.#...# #.#....####.#.#.#..###.#.##.#.........).....#  ##.....####..........########...###.#$.©[.#..##.......................#  #..............~P~~♣.....###P.......#######...........................#  #...#######~♣.~~~~P~P...............#..©..#...........##..............#  ##..# ##♣~P.~~P~~P~♣..............#.[©..#.......###†.....†.P........#  #..## #~P~~.≈~~~~~~~♣#.#####...##..........#....####..#...#.........# [18`:jG;6H ##...# ♣♣~~~.~≈≈~~P♣~~♣## ##...##...#..###......#..~P~...####..~P~.##  #P..#♣ ♣~~~~.~≈≈~≈~~### ##....##......# ###....~..~~P~...###~~~~~..##  ####..# ♣♣PP~P.~≈≈~~~♣# #.....####...## #..~P~...~~......~~~~P~...#   #..#..## ♣~~~~~.~~≈♣♣♣♣ ###...###.#<.# ###.~~~..~♣~P.....~~~~~~~..# ##.#..P♣♣♣~~~≈~.~~~♣#....#.##..#####.#.♣♣~~.~P~....##~~♣P~.P#.# ##...♣♣~~≈~≈≈~.~~♣♣###...........##.#...♣~...~~♣~~.##~.~~~.....# #...♣♣P~~≈~~~.~≈♣ ### ##.#...................##..~~~~P.~~.~~P~~....# `:j`:jiQPottymouth the SkirmisherCoglin of Hepliaklqana ****..Health: 83/83 ========================Magic: 15/15 ========================AC: 7Str: 10EV: 11Int: 12SH: 0Dex: 21XL: 12 Next: 77% Place: Lair:3Time: _Okay, then.Search for what [Enter for "."]? _Sorry, I don't know how to get there. _There are no items here. _Okay, then.Search for what [Enter for "."]? `:jNJ`:j ##.........♣♣..♣~~P~~~~~  #....P.........♣♣~~~~♣♣  #...#...........♣♣♣♣~~♣  ##...............♣~~#..  #..P.......<....#~###.  ##..P............###.#.  ##....................#.  #....#.R................  ###..#.@................ Noise: --------- 16978.8 (0.0) `:jp #####............##... f) +6 orcbow "Cala Itwid" {drain, rN+}  ##............####. Throw: 36 darts (poison)  #............## ##  ##..P###.#.###  #P### #####R   Yui the knight  ###   `:jqp  Search for what [Enter for "."]? _Sorry, I don't know how to get there.There are no items here.Okay, then.  Search for what [Enter for "."]? _Sorry, I don't know how to get there.`:jE`:j$Level 3 of the Lair of Beasts <<<>>>(Press ? for help)#...♣♣P~~≈~~~.~≈♣ ### ##.#...................##..~~~~P.~~.~~P~~....# ##...♣PP~≈~P~~.~~♣♣ ♣♣##~###~#....................#....~≈♣~~~.P~♣~R~#.### ##....♣~~P~≈~~~.~~~♣♣♣~♣#♣~P♣~~........>...........#...~.~≈~~~~~♣~~##### #.#...#~♣P~P~≈~.÷P~~~~~♣♣♣~~~~~♣.......#.................~≈~♣~♣♣~P~.####...##♣♣~~P~≈.~~~P~~~~~~~~~~~~♣....P#....~~.>.~..##...~P~♣~♣~~~~..#`:j#P....##♣~~P~~.~~~~~~~~~P~~~~~~~~.#...÷.≈~~~~..~~~#.....~~♣~♣≈~.~..##### #.....#...~~~...........................~~≈≈≈~~≈≈≈≈#.....~~~≈~~........# ##.........♣♣..♣~~P~~~~~~~~~~~~P~......^~~÷≈≈~≈≈≈≈#.....~~~~~~~P.......# #....P.........♣♣~~~~♣♣♣♣~P~~~~~........~~≈≈≈≈≈≈.#......~~P~~P~.......# #...#...........♣♣♣♣~~♣♣~~~~~~♣..........~≈≈≈≈≈~.##.P....~.~P~........# ##...............♣~~#..#~~~♣♣♣♣#.#.......~~~~~~.###...................# #..P.......<....#~###.####..P###.÷......÷÷....## ##...####...........# ##..P............###.#.##...)######.####.....##.# #...# #............# ##....................#..#.#..#.##...#####.####### ##..# #............# #....#.R........................÷......######..# ##...........######..#.@.........................###....##..###............#.######............##..........### ###.###.##.#.............###............####.########[`:j̽39;49m ####........~P~......####............## #####.##....~~♣~.......###..P###.#.########..~~~~##.P.#####P### ######....P~####.# ######.#.## ### #####`:jaV.@`:jD..`:j D..`:j D..`:j D..`:j D..`:j D..`:j F♣.`:j8 E.♣`:j C~.`:j$ CP~`:jz C~P`:j$ ##...♣♣~~≈~≈≈~.~~♣♣###...........##.#...♣~...~~♣~~.##~.~~~.....# ♣~`:j  ##.#..P♣♣♣~~~≈~.~~~♣#....#.##..#####.#.♣♣~~.~P~....##~~♣P~.P#.# ♣♣`:j M  #..#..## ♣~~~~~.~~≈♣♣♣♣###...###.#<.# ###.~~~..~♣~P.....~~~~~~~..#  ♣`:jJJ  ####..# ♣♣PP~P.~≈≈~~~♣# #.....####...## #..~P~...~~......~~~~P~...#   `:j\ #P..#♣ ♣~~~~.~≈≈~≈~~### ##....##......# ###....~..~~P~...###~~~~~..##   `:jv* ##...# ♣♣~~~.~≈≈~~P♣~~♣## ##...##...#..###......#..~P~...####..~P~.##   `:j #..## #~P~~.≈~~~~~~~♣#.#####...##..........#....####..#...#.........#   `:j0i ##..# ##♣~P.~~P~~P~♣..............#.[©..#.......###†.....†.P........#   `:j} #...#######~♣.~~~~P~P...............#..©..#...........##..............#   `:jf #..............~P~~♣.....###P.......#######...........................# # `:j$9 5##`:j5#.`:jI5..`:jx5..`:jB<5.#`:jf5##`:jD25#.`:jJ5..`:jZ 5..`:j]) ##.....####..........########...###.#$.©[.#..##.......................# [.`:j6{3 ##...### ###...#.#...# #.#....####.#.#.#..###.#.##.#.........).....# ©[`:jv`:j! ##.........♣♣..♣~~P~~~~~ Pottymouth the Skirmisher  #....P.........♣♣~~~~♣♣ Coglin of Hepliaklqana ****..  #...#...........♣♣♣♣~~♣ Health: 83/83 ========================  ##...............♣~~#.. Magic: 15/15 ========================  #..P.......<....#~###. AC: 7Str: 10  ##..P............###.#. EV: 11Int: 12  ##....................#. SH: 0Dex: 21  #....#.R................ XL: 12 Next: 77% Place: Lair:3  ###..#.@................ Noise: ---------  Time: 16978.8 (0.0)  #####............##... f) +6 orcbow "Cala Itwid" {drain, rN+}  `:j!(##............####. Throw: 36 darts (poison)  #............## ##  ##..P###.#.###  #P### #####R   Yui the knight  ###   Search for what [Enter for "."]? _Sorry, I don't know how to get there. _There are no items here. _Okay, then.Search for what [Enter for "."]? _Sorry, I don't know how to get there.`:j@`:jF: _`:j[P`:jVU`:jY`:j_B`:j{j`:jo`:jVtB`:j{`:jLB`:j"`:jF`:j;`:jB`:j`:jޫ`:jgB`:jǺ`:j`:jMB`:j`:j,`:jN`:j1`:j,`:j(,`:j`:jB`:j`:j`:j ,`:j,`:j`:j ,`:j ,`:j%B`:j*,`:j/`:j4X`:jS9`:j1>X`:jC`:j"IX`:jzN`:jRB`:jV`:j[`:j_B`:jd`:ji,`:jnB`:js`:jyB`:j~,`:j,`:jއ,`:j'`:jB`:j`:j`:jE _Sorry, I don't know how to get there.There are no items here.Okay, then.  Search for what [Enter for "."]? _Sorry, I don't know how to get there.  You enter the shallow water.`:j;kWater `:jϦN _Moving in this stuff is going to be slow.`:j`:j_`:j˶T`:jD,`:jI`:j`,`:jKB`:jP,`:jX`:j,`:jB`:j,`:j"B`:jCX`:j|,`:jB`:j>,`:jA,`:j# B`:j1`:joB`:j,`:j!,`:jw&B`:j*,,`:j1B`:jW7`:j@  There is a transporter landing site here. _`:jE`:jM/#............###≈# ###. .##..........#ß#©#ß ##. ###..........##...## #..  #...........#.#.#.#### ##  ####...#.####.#.#.#..# ######### `:jSJ #.#....####.#.#.#..###.#. ######...###.#$.B[.#..##. ..###P.......#######.... .............#..@..#....##7017.0 (38.2) .............#.[R..#.......###† #.#####...##..........#....####. ♣## ##...##...#..###..~P~ # ##....##......# ###....~..~~P  #.....####...## #..~P~...~~  ###...###.#<.# ###.~~~..~♣~ B   boulder beetle #....#.##..#####.#.♣♣~~.~P~  ###...........##.#...♣~...~~♣`:jZ`:j_R _There is a transporter here.`:jWz.#.###≈# ### #.##.#ß#©#ß ###.##...## # # #.#.#.#.#### ## # ####...#.####.#.#.#..# # #.#....####.#.#.#..###.#.##.##...###.#$.B[.#..##.###P.#######.#.@©..#..#.[R..#.###† `:j(♣#.#####...##..........#....#### ~♣## ##...##...#..###......#..~P ## ##....##......# ###....~..~~ #.....####...## #..~P~... ###...###.#<.# ###.~~~..~♣ #....#.##..#####.#.♣♣~~.~P ###.....##.#...♣~...~~B©`:j=`:j_88.0 (1.0) _`:j"`:j)`:jE{ 8.#.###≈# #.##.#ß#©#ß .####.##...## # .# #.#.#.#.#### P# ####...#.####.#.#.#..# .# #.#....####.#.#.#..###.#.##.#...###.#$B©[.#..##.###P.#######.#@.©..#. ♣.#.[R..#.###† ~♣#.#####...##.`:j .#....#### ~~♣## ##...##...#..###......#..~# ##....##......# ###....~.. # #.....####...## #..~P~... ###...###.#<.# ###.~~~..~ #....#.##..#####.#.♣♣~~.~ ###.##.#...♣~...R©B.`:j `:jҎ &9`:j `:j `:jL#.###≈# # #.##.#ß#©#ß # ####.##...## #. # #.#.#.#.#### # # ####...#.####.#.#.#..# # # #.#....####.#.#.#..###.#.##.#...###.#B.©[.#..##.###P.#######.#R@©..#.# .`:jR#.[©..#.###†. ♣#.#####...##..#....####. ~♣## ##...##...#..###......#..~P ##....##......# ###....~..~ #.....####...## #..~P~...~###...###.#<.# ###.~~~..~♣#....#.##..#####.#.♣♣~~.~P###.##.#...♣~...~$B`:jO[`:j`'20`:je`:jk/ _You swap places with Yui.`:j#.###≈# ###. .##.#ß#©#ß ##..##...## #.  #.#.#.#.#### ##.  ####...#.####.#.#.#..# #  #.#....####.#.#.#..###.#.##.#....###.#$B©[.#..##.###P.`:jQ|#######.#R.@..#.##.[©..#.###†. #.#####...##.#....####. ♣## ##...##...#..###......#..~P~ # ##....##......# ###....~..~~P#.....####...## #..~P~...~###...###.#<.# ###.~~~..~♣~#....#.##..#####.#.♣♣~~.~P~###.##.#...♣~...~~♣.R`:j`/.B`:j`:j&1`:j$ `:j1R _There is a transporter here.`:j†.#..#P..#..# #. #........####.P......<......P..#...##. ###....>...##.. # #..................# #.... ###............###...# ##..P ...............#ß##### #P #.....###§# ### .###ß#@#ß ##. ###`:jS##...## #  #...........#.#.#.#### ##  ####...#.####.#.#.#..# #########  #.###.#.#.#..###.#.##.#. ######...###.#$.B[.#..##......... ..###P.......#######............. .............#.R©..#...........## .......#.[©..#.......###†..`:jh RBB(rolling, ally target).©You enter the transporter and appear at another place.`:jQ&2`:j`:jN _The boulder beetle curls into a ball and begins rolling!`:jW†.#............#P..#..##.. Pottymouth the Skirmisher ###..................####.P Coglin of Hepliaklqana ****.. ##......<......P..#...##... Health: 83/83 ======================== ###..............>...## ##... Magic: 15/15 ======================== # #..................#`:jn#.... AC: 7Str: 10 ###............###...###..P EV: 11Int: 12 ...............#ß######P.. SH: 0Dex: 21 #............###R####. XL: 12 Next: 77% Place: Lair:3 .##..........#ß#@#ß##. Noise: ---------  Time: 17022.0 (0.0) ###..........##.*.###.. f) +6 orcbow "Cala Itwid" {drain, rN+} #...........#.#*#.######. Throw: 36 darts (poison)####...#.####.#*#.#..# ##########.#....####.#*#.#..###.#.##.#. ######...###.[`:jm40m#$.B[.#..##......... R   Yui the knight ..###P.......#######............. B   boulder beetle (rolling, ally target) .............#..©..#...........## .............#.[©..#.......###†..You enter the transporter and appear at another place. _The boulder beetle curls into a ball and begins rolling!  Throw: 36 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (rolling, ally target, 92% to hit)`:j†.#............#P..#..##.. Pottymouth the Skirmisher ###..................####.P Coglin of Hepliaklqana ****.. ##......<......P..#...##... Health: 83/83 ======================== ###..............>...## ##... Magic: 15/15 ======================== # #..................##.... AC: 7Str: 10 ###............###...###..P EV: 11Int: 12 ...............#ß######P.. SH: 0Dex: 21 #............###R####. XL: 12 Next: 77% Place: Lair:3 .##..........#ß#@#ß##. Noise: ---------  Time: 17022.0 (0.0) ###..........#[3`:jM7m#.(.###.. f) +6 orcbow "Cala Itwid" {drain, rN+} #...........#.#(#.######. Throw: 36 darts (poison)####...#.####.#(#.#..# ##########.#....####.#(#.#..###.#.##.#. ######...###.#$.([.#..##......... R   Yui the knight ..###P.......#######............. B   boulder beetle (rolling, ally target) .............#..©..#...........## .............#.[©..#.......###†..Throw: 36 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (rolling, ally target, 92% t`:jdso hit)  You throw a dart.  The dart completely misses the boulder beetle.`:j՛VB○`:jE...°`:je8 (0.85 _`:j.`:j`:j †.#............#P..#..##.. Pottymouth the Skirmisher ###..................####.P Coglin of Hepliaklqana ****.. ##......<......P..#...##... Health: 83/83 ======================== ###..............>...## ##... Magic: 15/15 ======================== # #..................##.... AC: 7Str: 10 ###............###...###..P EV: 11Int: 12 `:j'...............#ß######P.. SH: 0Dex: 21 #............###R####. XL: 12 Next: 77% Place: Lair:3 .##..........#ß#@#ß##. Noise: ---------  Time: 17022.8 (0.0) ###..........##.*.###.. f) +6 orcbow "Cala Itwid" {drain, rN+} #...........#.#*#.######. Throw: 35 darts (poison)####...#.####.#*#.#..# ##########.#....####.#B#.#..###.#.##.#. ######...###.#$.°[.#..##......... R   Yui the knight ..###P.......#######`:j-q[40m............. B   boulder beetle (rolling, ally target) .............#..©..#...........## .............#.[©..#.......###†..You throw a dart. _The dart completely misses the boulder beetle.Throw: 35 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (rolling, ally target, 92% to hit)`:j'P +†.#............#P..#..##.. Pottymouth the Skirmisher ###..................####.P Coglin of Hepliaklqana ****.. ##......<......P..#...##... Health: 83/83 ======================== ###..............>...## ##... Magic: 15/15 ======================== `:jT # #..................##.... AC: 7Str: 10 ###............###...###..P EV: 11Int: 12 ...............#ß######P.. SH: 0Dex: 21 #............###R####. XL: 12 Next: 77% Place: Lair:3 .##..........#ß#@#ß##. Noise: ---------  Time: 17022.8 (0.0) ###..........##.(.###.. f) +6 orcbow "Cala Itwid" {drain, rN+} #...........#.#(#.######. Throw: 35 darts (poison)####...#.####.#(#.#..# ##########.#....####.#B#[`:j)Z 32m.#..###.#.##.#. ######...###.#$.°[.#..##......... R   Yui the knight ..###P.......#######............. B   boulder beetle (rolling, poisoned, al…).............#..©..#...........## .............#.[©..#.......###†..Throw: 35 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (rolling, ally target, 92% to hit)  You throw a dart. The dart hits the boulder beetle.  The boulder beetle is poisoned.`:jS VB○`:j, H..°`:j g3.6 (0.84 _`:jW `:jT `:j}†.#............#P..#..##.. Pottymouth the Skirmisher ###..................####.P Coglin of Hepliaklqana ****.. ##......<......P..#...##... Health: 83/83 ======================== ###..............>...## ##... Magic: 15/15 ======================== # #..................##.... AC: 7Str: 10 ###............###...###..P EV: 11Int: 12 `:j ...............#ß######P.. SH: 0Dex: 21 #............###R####. XL: 12 Next: 77% Place: Lair:3 .##..........#ß#@#ß##. Noise: ---------  Time: 17023.6 (0.0) ###..........##.*.###.. f) +6 orcbow "Cala Itwid" {drain, rN+} #...........#.#*#.######. Throw: 34 darts (poison)####...#.####.#B#.#..# ##########.#....####.#°#.#..###.#.##.#. ######...###.#$.°[.#..##......... R   Yui the knight ..###P.......#######`:j0............. B   boulder beetle (rolling, poisoned, al…).............#..©..#...........## .............#.[©..#.......###†..You throw a dart. The dart hits the boulder beetle. _The boulder beetle is poisoned.  Throw: 34 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (rolling, poisoned, ally target, 92% to hit)`:j+†.#............#P..#..##.. Pottymouth the Skirmisher ###..................####.P Coglin of Hepliaklqana ****.. ##......<......P..#...##... Health: 83/83 ======================== ###..............>...## ##... Magic: 15/15 ======================== # #..................##.... AC: 7Str: 10 ###............###...###..P EV: 11Int: 12 ...............#ß######P.. SH: 0Dex: 21 #............###R#`:j###. XL: 12 Next: 77% Place: Lair:3 .##..........#ß#@#ß##. Noise: ---------  Time: 17023.6 (0.0) ###..........##.(.###.. f) +6 orcbow "Cala Itwid" {drain, rN+} #...........#.#(#.######. Throw: 34 darts (poison)####...#.####.#B#.#..# ##########.#....####.#°#.#..###.#.##.#. ######...###.#$.°[.#..##......... R   Yui the knight ..###P.......#######............. B   boulder beetle (rolling, poisoned, al…).............#..©..#[3`:jRE4m...........## .............#.[©..#.......###†..You throw a dart. The dart hits the boulder beetle. _The boulder beetle is poisoned.  Throw: 34 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (rolling, poisoned, ally target, 92% to hit)`:j#uB○ _The boulder beetle is poisoned.  Throw: 34 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (rolling, poisoned, ally target, 92% to hit)  You throw a dart. The dart hits the boulder beetle.`:j1)TB○`:j 1J°°©`:ja6g4.5 (0.93 _`:jd<B°°`:jA`:jj `:j[ `:jf `:j W _Why would you want to do that? x2`:jR`:jC`:j`:jzW _Why would you want to do that? x2`:ji?##......## ##.P #......<P..#...# #............>...## ##.  #.......# #.. ##.###...# ##..P ...#ß##### P###R### ### ###ß#©#ß#. ##.##.B@###.. #..`:jo%#.#°#.##### ####...#.####.#°#.#..# ########## #.#....####.#°#.#..###.#.##.#.. #####...###.#$.©[.#..##......... .###P.......#######.........#..©..#.###.[©..#.###†... .#####...##..........#....####..# ≈RThe boulder beetle hits you.`:jyB(Bpoisoned, ally target)`:j~e78--=5.5 (1.0`:j?°°`:jC _The boulder beetle stops rolling and uncurls.`:j##..................####.P. Pottymouth the Skirmisher #......<......P..#...##.... Coglin of Hepliaklqana ****.. ##..............>...## ##.... Health: 78/83 ======================--#..................#`:j#..... Magic: 15/15 ======================== ##............###...###..P. AC: 7Str: 10 ..............#ß######P..P EV: 11Int: 12 ............###≈######.. SH: 0Dex: 21 ##..........#ß#R#ß###.. XL: 12 Next: 77% Place: Lair:3 ##..........##.B@###... Noise: =--------  Time: 17025.5 (0.0) #...........#.#°#.######.. f) +6 orcbow "Cala Itwid" {drain, rN+} ####...#.####.#°#.#..# ########## Throw: 33 darts (poison)#.#....###[`:j !37m#.#(#.#..###.#.##.#.. #####...###.#$.©[.#..##.......... .###P.......#######.............. R   Yui the knight ............#..©..#...........##. B   boulder beetle (poisoned, ally target) ............#.[©..#.......###†... .#####...##..........#....####..#The boulder beetle hits you. _The boulder beetle stops rolling and uncurls.  Throw: 33 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, poisoned, ally target, 92% to hit)`:j+##..................####.P. Pottymouth the Skirmisher #......<......P..#...##.... Coglin of Hepliaklqana ****.. ##..............>...## ##.... Health: 78/83 ======================--#..................##..... Magic: 15/15 ======================== ##............###...###..P. AC: 7Str: 10 ..............#ß######P..P EV: 11Int: 12 ............###≈######.. SH: 0Dex: 21 `:j##..........#ß#R#ß###.. XL: 12 Next: 77% Place: Lair:3 ##..........##((@###... Noise: =--------  Time: 17025.5 (0.0) #...........#.#°#.######.. f) +6 orcbow "Cala Itwid" {drain, rN+} ####...#.####.#°#.#..# ########## Throw: 33 darts (poison)#.#....####.#(#.#..###.#.##.#.. #####...###.#$.©[.#..##.......... .###P.......#######.............. R   Yui the knight ............#..©..#...........##. B   [`:j31mboulder beetle (poisoned, ally target) ............#.[©..#.......###†... .#####...##..........#....####..#Throw: 33 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, poisoned, ally target, 92% to hit)  You throw a dart.  The dart barely misses the boulder beetle.`:jdB.(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (lightly wounded, poisoned, ally target, 92% to hit)  You throw a dart.  The dart barely misses the boulder beetle.The boulder beetle bites you.6-6.4 (0.92`:jm`:jVsB _Yui hits the boulder beetle with a +0 flail!`:j= ##..................####.P. Pottymouth the Skirmisher #......<......P..#...##.... Coglin of Hepliaklqana ****.. ##..............>...## ##.... Health: 76/83 =====================---#..................##..... Magic: 15/15 ======================== ##............###...###..P. AC: 7Str: 10 ..............#ß######P..P EV: 11Int: 12 ............###≈######.. SH: 0Dex: 21 `:jB ##..........#ß#R#ß###.. XL: 12 Next: 77% Place: Lair:3 ##..........##(B@###... Noise: =--------  Time: 17026.4 (0.0) #...........#.#.#.######.. f) +6 orcbow "Cala Itwid" {drain, rN+} ####...#.####.#(#.#..# ########## Throw: 32 darts (poison)#.#....####.#(#.#..###.#.##.#.. #####...###.#$.©[.#..##.......... .###P.......#######.............. R   Yui the knight ............#..©..#...........##. B   boul`:j!I der beetle (poisoned, ally target) ............#.[©..#.......###†... .#####...##..........#....####..#The boulder beetle bites you. _Yui hits the boulder beetle with a +0 flail!  Throw: 32 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, poisoned, ally target, 92% to hit)`:j ##..................####.P. Pottymouth the Skirmisher #......<......P..#...##.... Coglin of Hepliaklqana ****.. ##..............>...## ##.... Health: 76/83 =====================---#..................##..... Magic: 15/15 ======================== ##............###...###..P. AC: 7Str: 10 ..............#ß######P..P EV: 11Int: 12 ............###≈######.. SH: 0Dex: 21 ##..........#ß#R#ß###.. XL: 12 Next: 77% Place: Lair:3 ##..........##(B@###... Noise: =-------- `:j [39;49m Time: 17026.4 (0.0) #...........#.#.#.######.. f) +6 orcbow "Cala Itwid" {drain, rN+} ####...#.####.#(#.#..# ########## Throw: 32 darts (poison)#.#....####.#(#.#..###.#.##.#.. #####...###.#$.©[.#..##.......... .###P.......#######.............. R   Yui the knight ............#..©..#...........##. B   boulder beetle (very poisoned, ally t…)............#.[©..#.......###†... .#####...##..........#....####..#Throw: 32 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly w`:j ounded, poisoned, ally target, 92% to hit)  You throw a dart. The dart hits the boulder beetle.  The boulder beetle looks even sicker.`:j MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, poisoned, ally target, 92% to hit)  You throw a dart. The dart hits the boulder beetle.  The boulder beetle looks even sicker.is lightly wounded.`:j 65---=7.3 (0.91`:j `:jޔ 3 _The boulder beetle bites you!`:jɚ##..................####.P. Pottymouth the Skirmisher #......<......P..#...##.... Coglin of Hepliaklqana ****.. ##..............>...## ##.... Health: 65/83 ==================------#..................##..... Magic: 15/15 ======================== ##............###...###..P. AC: 7Str: 10 ..............#ß######P..P EV: 11Int: 12 ............###≈######.. SH: 0Dex: 21 ##..........#ß#R#ß###.. XL: 12 Next: 77% Place: Lair:3 ##..........##(B@###... Noise: ==------- [`:j40m Time: 17027.3 (0.0) #...........#.#.#.######.. f) +6 orcbow "Cala Itwid" {drain, rN+} ####...#.####.#(#.#..# ########## Throw: 31 darts (poison)#.#....####.#(#.#..###.#.##.#.. #####...###.#$.©[.#..##.......... .###P.......#######.............. R   Yui the knight ............#..©..#...........##. B   boulder beetle (very poisoned, ally t…)............#.[©..#.......###†... .#####...##..........#....####..#The boulder beetle is lightly wounded. _The boulder beetle bites you!  Throw: 31 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle[22`:j?;2HShift-Dir - straight lineAim: a boulder beetle (lightly wounded, very poisoned, ally target, 92% to hit)`:j##..................####.P. Pottymouth the Skirmisher #......<......P..#...##.... Coglin of Hepliaklqana ****.. ##..............>...## ##.... Health: 65/83 ==================------#..................##..... Magic: 15/15 ======================== ##............###...###..P. AC: 7Str: 10 ..............#ß######P..P EV: 11Int: 12 `:j ............###≈######.. SH: 0Dex: 21 ##..........#ß#R#ß###.. XL: 12 Next: 77% Place: Lair:3 ##..........##(B@###... Noise: ==-------  Time: 17027.3 (0.0) #...........#.#.#.######.. f) +6 orcbow "Cala Itwid" {drain, rN+} ####...#.####.#(#.#..# ########## Throw: 31 darts (poison)#.#....####.#(#.#..###.#.##.#.. #####...###.#$.©[.#..##.......... .###P.......#######.............. R   `:j[32mYui the knight ............#..©..#...........##. B   boulder beetle (very poisoned, ally t…)............#.[©..#.......###†... .#####...##..........#....####..#Throw: 31 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, very poisoned, ally target, 92% to hit)You throw a dart. The dart hits the boulder beetle.  The boulder beetle looks even sicker.`:jK_ Shift-Dir - straight lineAim: a boulder beetle (lightly wounded, very poisoned, ally target, 92% to hit)You throw a dart. The dart hits the boulder beetle.  The boulder beetle looks even sicker.  The boulder beetle is lightly wounded.bites you!`:j58---8.2 (0.90`:jy`:jE _Yui hits the boulder beetle but does no damage.`:jd##..................####.P. Pottymouth the Skirmisher #......<......P..#...##.... Coglin of Hepliaklqana ****.. ##..............>...## ##.... Health: 58/83 ================--------#..................##..... Magic: 15/15 ======================== ##............###...###..P. AC: 7Str: 10 ..............#ß#####`:j#P..P EV: 11Int: 12 ............###≈######.. SH: 0Dex: 21 ##..........#ß#R#ß###.. XL: 12 Next: 77% Place: Lair:3 ##..........##(B@###... Noise: =--------  Time: 17028.2 (0.0) #...........#.#.#.######.. f) +6 orcbow "Cala Itwid" {drain, rN+} ####...#.####.#(#.#..# ########## Throw: 30 darts (poison)#.#....####.#(#.#..###.#.##.#.. #####...###.#$.©[.#..##.......... .###P.......#######.............`:j4W. R   Yui the knight ............#..©..#...........##. B   boulder beetle (very poisoned, ally t…)............#.[©..#.......###†... .#####...##..........#....####..# _Yui hits the boulder beetle but does no damage.  Throw: 30 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (moderately wounded, very poisoned, ally target, 92% to  hit)`:j7 j##..................####.P. Pottymouth the Skirmisher #......<......P..#...##.... Coglin of Hepliaklqana ****.. ##..............>...## ##.... Health: 58/83 ================--------#..................##..... Magic: 15/15 ======================== ##............###...###..P. AC: 7Str: 10 ..............#ß######P..P EV: 11Int: 12 ............###≈######.. SH: 0Dex: 21 ##..........#ß#R#ß#`:j!= ##.. XL: 12 Next: 77% Place: Lair:3 ##..........##(B@###... Noise: =--------  Time: 17028.2 (0.0) #...........#.#.#.######.. f) +6 orcbow "Cala Itwid" {drain, rN+} ####...#.####.#(#.#..# ########## Throw: 30 darts (poison)#.#....####.#(#.#..###.#.##.#.. #####...###.#$.©[.#..##.......... .###P.......#######.............. R   Yui the knight ............#..©..#...........##. B   boulder beetle (extremely poisoned, a…)............#.[©[3`:jB [2m..#.......###†... .#####...##..........#....####..#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (moderately wounded, very poisoned, ally target, 92% to  hit)  You throw a dart. The dart hits the boulder beetle!  The boulder beetle looks as sick as possible!`:j Shift-Dir - straight line  Aim: a boulder beetle (moderately wounded, very poisoned, ally target, 92% to  hit)  You throw a dart. The dart hits the boulder beetle!  The boulder beetle looks as sick as possible!  The boulder beetle is moderately wounded.`:j 49--=9.1 (0.929`:j `:j 3 _The boulder beetle bites you!`:jP§ The boulder beetle is moderately wounded. _The boulder beetle bites you!  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Jinxbite. Nothing appears to happen.  Yui hits the boulder beetle with a +0 flail!`:jV0-----3----Contam: 10% 30.1 (1.0`:j]`:jb3 _The boulder beetle bites you!`:j [  You shoot an arrow. The arrow hits the boulder beetle!`:jI P.....### The boulder beetle is severely wounded.The boulder beetle bites you!`:jV 29------=1.0 (0.9Rev `:j `:jɭ B _Yui hits the boulder beetle with a +0 flail!`:j;u  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.`:j (The boulder beetle is almost dead.`:j(`:j30/84---832.0 (1.0Rev+ `:j`:j R _You kill the boulder beetle!`:j#.## ##.P ##......<......P..#...# ##.>...## ## # #.# ##.###...# ##..P.#ß##### #P.. #.###§### ### .##.#ß#R#ß# ###.##(@§## #  #.#.#.#.#### ##  ####...#.####.#(#.#..# `:j" #.#....####.#(#.#..###.#.##.##...###.#$.©[.#..## ..###P.#######.#..©..#.##.#.[©..#.###† #.#####...##.#....####..`:j`:j1#^---3Rev `:j'`:j'4P.......####ß#.`:j9-------4.0 (232`:jz>`:j7D` _g - 32 poisoned darts (gained 3)`:j~.###.## ##.#......<......P..#...# # .###...>...## ## ## #.......# # .###.###...# ##...#ß##### #P .#`:j.###§### ### #.##.#ß#R#ß# ###.##@..## # # #.#.#.#.#### ## # ####...#.####.#(#.#..# # #.#....####.#(#.#..###.#.##.##...###.#$.©[.#..##.###P.#######.#..©..#..#.[©..#.###† ♣#.#####...##.#....####`:jۚ`:jD15.0 (1`:j`:j"`:j4==6.0 (23`:jv _g - 33 poisoned darts (gained 1)`:jk##......<P..#...# #..........>...## ##. # #.......# #..#.###...# ##..P ....#ß##### P ####§### #####ß#R#ß# . #`:j##.##...## #..  #..#.#@#.#####  ####...#.####.#(#.#..# #######  #.#....####.#(#.#..###.#.##.#. ######...###.#$.©[.#..##......... ..###P.......#######.........#..©..#.###.[©..#.###†.. #.#####...##..........#....####.# ##...##...#..###......#..~P~©R`:jf@≈§`:jFQ8% 7.0 (1`:j7`:j`:j#........>...## # ....# . ######..P ...ß#### #P.. ####≈### `:j%## .###ß#§#ß# ##.R.#.  #..#.#.########...#.###..# ######### #.#...##.#.##.#. ######...###.#$.©[........ ..###P.......#######..........©..##[©###†.. #.#####...##..........## ♣## ...#..###......#..~P~ # ##....# ###....~..~~P.R`:j2©`:jd2=68`:j`:j `:js49.0 (24`:jc`:jR` _g - 34 poisoned darts (gained 1)`:j o, ....# . ######..P ...ß#### #P.. #`:jtQ###≈### ## .###ß#©#ß# ###...##.  #..#R#.########...#.####.#.#.#..# ######### #.#...##.#.##.#. ######...###.#$.©[........ ..###P.......#######..........©..##[©###†.. #.#####...##..........## ♣## ...#..###......#..~P~ # ##....##......# ###....~..~~P  #.##...## #..~P~...~~.R`:jy`:j}c==240.0 (1`:j`:j`:j׌3=11.0 (25`:jl`:j<` _g - 35 poisoned darts (gained 1)`:j| #####..P ...ß#### #P.. ####≈### ## .###ß#©#ß# #`:jx ##...##.  #..#.#.########...#.####.#R#.#..# ######### #.#....##.#.##.#. ######...###.#$.@[........ ..###P.......#######..........©..##[©###†.. #.#####...##..........## ♣## ...#..###......#..~P~ # ##....##......# ###....~..~~P  #.##...## #..~P~...~~##.#<.# ###.~~~..~♣.R`:j `:j 32.0 (1`:jғ `:j § _Your magical contamination has completely faded away.  g - 36 poisoned darts (gained 1)`:j [3.0 (26`:j/ `:j 2 _There is a transporter here.`:j.###.###...# ##...#ß##### #P .#.###§### ### #.##.#ß#©#ß# ###.##...## # # #.#.#.#.#### ## `:jj@# ####...#.####.#.#.#..# # #.#....####.#R#.#..###.#.##.##...###.#$@©[.#..##.###P.#######.#..©..#..#.[©..#.###† ♣#.#####...##....#....#### ~♣## ##...##...#..###......#..~P ## ##....##......# ###....~..~~ #.....####...## #..~P~... ###...###.#<.# ###.~~~..~♣`:j5`:jr45==4.0 (1`:j`:j`:j>.###.###...# ##.#ß##### #P ..#.###§### #.##.#ß#©#ß# .####.##...## # .# #.#.#.#.#### `:jrVP# ####...#.####.#.#.#..# .# #.#....####.#R#.#..###.#.##.#...###.#@.©[.#..##.###P.#######.#..©..#. ♣.#.[©..#.###† ~♣#.#####...##...#....#### ~~♣## ##...##...#..###......#..~# ##....##......# ###....~.. # #.....####...## #..~P~... ###...###.#<.# ###.~~~..~.R`:j&9#§`:j+&5`:j/`:j:`#≈©`:j?+6.0 (2`:jnD`:j|I? _You now have 326 gold pieces (gained 18).`:je ###.###...# ##.#ß##### #P. .#.###≈### # #.##.#ß#©#ß# # ####.##...## #. # #.#.#.#.#### # # ####...#.####.#.#.#..# # # #.#....####.#.#.#..###.#.##.#...###.#R@©[.#..##.###P.#######.#..©..#.# .#.[©..#.###†. ♣#.#####...##...#....####. ~♣## ##...##...#..###......#..~P ##....##......# `:jk 4###....~..~ #.....####...## #..~P~...~###...###.#<.# ###.~~~..~♣`:j&r u35=7.0 (1`:j{z `:j / _You swap places with Yui.`:j ###.###...# ##..P#ß##### #P. #.###≈### ###. .##.#ß#©#ß# ##..##...## #.  #.#.#.#.#### ##.  ####...#.####.#.#.#..# #  #.#....####.#.#.#..###.#.##.#....###.#R.@[.#..##.###P.#######.#..©..#.##.[©..#.`:j Y###†. #.#####...##....#....####. ♣## ##...##...#..###......#..~P~ # ##....##......# ###....~..~~P#.....####...## #..~P~...~###...###.#<.# ###.~~~..~♣~.R`:j7 `:j C==8`:j@ `:j R _There is a transporter here.`:j6 .###...# ##..P.#ß##### #P..P .###≈### ###. ##.#ß#©#ß# ##..##...## #. #.#.#.#.#### ##. ####...#.####.#.#.#..# ##.#....####.#.#.#..###.#.##.#....###.#.R©@.#..##. .###P.`:j6&#######.#..©..#.##.#.[©..#.###†. .#####...##....#....####..# ## ##...##...#..###......#..~P~.  ##....##......# ###....~..~~P~#.....####...## #..~P~...~~.###...###.#<.# ###.~~~..~♣~P.R`:j+`:j0-9 _`:jd5`:j; _You see here a +0 pair of boots of rampaging.`:jb `:j| S6=50`:j `:j Y _k - a +0 pair of boots of rampaging`:j`:j]Wear or take off which item? Armour (go to first with [)  b - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - a +1 leather armour of poison resistance (worn)  h - a +0 pair of gloves of stealth (worn)i - +0 steam dragon scales  k - a +0 pair of boots of rampaging[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip `:jZb `:j&l `:ju ,##............###...###..P. Pottymouth the Skirmisher ..............#ß######P..P Coglin of Hepliaklqana ****.. ............###≈######.. Health: 36/84 ==========-------------- ##..........#ß#©#ß###.. Magic: 15/15 ======================== ##..........##...###... AC: 7Str: 10 `:j{ #...........#.#.#.######.. EV: 11Int: 12 ####...#.####.#.#.#..# ########## SH: 0Dex: 21#.#....####.#.#.#..###.#.##.#.. XL: 12 Next: 83% Place: Lair:3 #####...###.#..R@.#..##.......... Noise: ---------  Time: 17050.0 (0.0) .###P.......#######.............. f) +6 orcbow "Cala Itwid" {drain, rN+} ............#..©..#...........##. Throw: 36 darts (poison) ............#.[©..#.......###†... .#####...##..........#....####..# ## ##...##...#..`:j L[40m###......#..~P~. R   Yui the knight##....##......# ###....~..~~P~#.....####...## #..~P~...~~.###...###.#<.# ###.~~~..~♣~P _There is a transporter here. _You now have 326 gold pieces (gained 18). _You swap places with Yui. _There is a transporter here. _You see here a +0 pair of boots of rampaging. _k - a +0 pair of boots of rampaging`:j `:j `:j d  You start removing your armour.`:j[ +1.0 (1`:j `:j `:jϩ +2.0 (2`:j `:jE `:j G73.0 (3`:jn `:jG `:j +4.0 (4`:j `:jm `:j G85.0 (5`:j  6 _You continue removing your +0 pair of boots. x5`:jU `:jB `:j  You finish removing your +0 pair of boots.  You start putting on your armour.`:j+6.0 (6`:j`:j~ `:j+7.0 (7`:j!`:j`:j"_9=8.0 (8`:j(`:j)/`:j3+9.0 (9`:j8`:j?`:j=D-60.0 (10.0)`:jH`:jCM 7 _You continue putting on your +0 pair of boots of rampaging. x5  You finish putting on your +0 pair of boots of rampaging.`:jR`:jW` _You feel ready to rampage towards enemies.`:j`:j40=`:js`:jse1`:jB`:j\X`:j2=`:j^X`:jw3=`:j;X`:jM4`:j!B`:j5`:j9X`:j3B`:j86=`:jIn`:jw7=`:jB`:jpB`:j {8`:jB`:j"B`:j 9=`:j50=`:j B`:j%B`:j9*{1`:jB/B`:j=4{2`:j8B`:jB`:jAGB`:j>K`:jOi3=`:jSB`:jW,`:j{\4=`:jZa5`:jfX`:jkB`:jp6=`:jRuB`:jyB`:j~w7=`:jB`:j'B`:jŌe8`:jB`:jB`:je9`:jcB`:jšX`:j_60=`:j(X`:jR1=`:jX`:jQ2`:j"X`:j3=`:jX`:jB`:ji4=`:j$n`:j\Q5`:jnX`:jX`:jT}6`:jB`:jw7=`:j-B`:j%B`:j8=`:j X`:j Q9`:jF ,`:j B`:jp 70=`:j B`:j^ 1=`:j" X`:j' Q2`:j2- B`:j2 X`:j7 g3`:j< B`:jA w4=`:jgG X`:jtL X`:j"R 5=`:jV B`:jl[ Q6`:j_ B`:jd B`:j>i 7=`:j&n B`:jus 8=`:jy B`:j} B`:j Q9`:jʇ n`:j) h80`:j B`:j B`:jF a1=`:jף `:j B`:jy ,`:j 2=`:j* X`:jz B`:j Q3`:j B`:j B`:j k _You start resting.HP restored.`:jg `:j 11930.0)`:j< a4=11 _`:jZ `:j `:ju `:jz I`:j n`:j =`:ji X`:j B`:jw B`:j X`:jΡ X`:jV X`:j B`:jƯ B`:j X`:j` X`:j B`:j X`:j B`:j B`:j B`:j B`:j B`:jq B`:j B`:j B`:j B`:j B`:j B`:j n`:j B`:j B`:j X`:j B`:jD n`:j X`:j B`:j B`:j B`:j n`:j B`:j$ B`:jq( X`:j, B`:j0 B`:j5 B`:j: X`:j? X`:jD X`:jI B`:jN n`:jT X`:jX B`:j^ X`:jb X`:jg X`:j&m B`:jr B`:jv B`:j| n`:jۀ X`:j B`:j B`:j_ B`:j `:j8 ,`:j1 B`:jݩ B`:j B`:jH B`:jS B`:j B`:j B`:j B`:j X`:j2 X`:j B`:j B`:j) X`:jJ B`:j B`:j] B`:j1 B`:j B`:j B`:j B`:jn B`:j ,`:j B`:j- X`:jG B`:j@ B`:j& W _You start waiting.`:j# [#§§290.0 (99.0)`:j' .1.0 (100.0)`:j9, 9 _Done waiting.`:j$ `:j) 3`:js. B`:j?6 `:j: ,`:j?? B`:jC B`:jG B`:j L B`:jP B`:jpU B`:jY B`:j>^ X`:jXb B`:jf B`:jnj B`:j}n B`:jr B`:jv B`:jz B`:jF B`:j B`:j B`:j] B`:j B`:jƔ n`:jB B`:j B`:j{ B`:jƦ B`:jq B`:ja B`:j B`:jn B`:jû X`:j `:j B`:j B`:j X`:j X`:j B`:j_ X`:j B`:j B`:jf B`:j X`:jN B`:jZ B`:j X`:j `:j`:j B`:j),`:jfX`:j,`:jfB`:j B`:j'%B`:j)B`:jd.X`:j2B`:j6B`:jx;X`:j@B`:jFDX`:jHB`:jqMB`:jRB`:jVB`:j[X`:j_,`:jcn`:jZhB`:jclX`:jJpB`:jjtB`:j yB`:j*~X`:jsX`:jˆB`:jbB`:jkX`:jB`:jLB`:jB`:jn`:jB`:jVX`:jB`:jn`:jX`:jqB`:jB`:j' #© _You start waiting.`:j4390.0 (99.0)`:j.1.0 (100.0)`:jI9 _Done waiting.`:jd`:jƗ_`:j`:jB`:jrB`:jB`:jP`:j`:jX`:jNB`:jB`:jbB`:jX`:j3X`:jX`:jB`:jB`:jB`:jB`:jB`:jYX`:jX`:jX`:jB`:jn`:j X`:jX`:jX`:j7`:j9!B`:j&,`:j,X`:jj1`:j6`:j4<`:jAn`:jEX`:j}KB`:jPB`:jUX`:jZX`:j_B`:jdX`:jiB`:joB`:jGtB`:j8yB`:js}B`:jYB`:j8B`:j6,`:jaB`:j,`:j,`:j.B`:jlB`:jn`:jX`:j(B`:j,`:j%X`:jB`:j۵B`:jݹB`:j,`:j3B`:j B`:jGX`:jB`:j,`:jB`:j&B`:jB`:j`:jB`:jB`:jB`:j3B`:jB`:jB`:jB`:jEB`:jB`:jC B`:jt B`:jFB`:jfX`:j'n`:jB`:jI% ≈ _You start waiting.`:j-4490.0 (99.0)`:j4.1.0 (100.0)`:j8  _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting.`:j^c #.###...# ##..P.#ß##### #P.. #.###≈### ### .##.#ß#©#ß# ###.##...## #  #.#.#.#.#### ##  ####...#.####.#.#.#..# `:ji  #.#....####.#.#.#..###.#.##.##...###.#..@R.#..## ..###P.#######.#..©..#.##.#.[©..#.###† #.#####...##....#....####.. ♣## ##...##...#..###......#..~P~ # ##....##......# ###....~..~~P #.....####...## #..~P~...~~ ###...###.#<.# ###.~~~..~♣~`:j;o 92`:jt .0)`:jy  _Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting. _You swap places with Yui.`:js~ R _There is a transporter here.`:jf ?.#ß#©#ß#  ##. #####...##  #  ##.#.#.####  ####...#.####.#.#.#..# #########  #.#....####.#.#.#..###.#.##.# ######...###.#..©R.#..##........ ..###P.......#######............. .............#..©..#...........## .............#.[@..#.......###† #.#####...##.........k#....#### ♣## ##...##...#..###......#..~P~..#<.#R   Yui the knight`:j$ #....#.##..#####.#.♣♣~~.~P~ k   rime drake (wandering)###...........##.#...♣~...~~♣ ## ##.#...................##..~~~k.R`:j2 ~§.kally target)`:jE &3`:j `:j L _You enter the transporter and appear at another place.`:jq k k.Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.`:jv ?k.`:j| `:j 3----==4Will/2 Jinx `:jP `:j%  catching breath, ally tar…)_You feel your willpower being sapped. Yui closely misses the rime drake.Yui hits the rime drake with a +0 flail.`:jD *The rime drake breathes ice at you.The icy flash freeze hits you!!`:j+H©.`:j065------====5 Frozen Jinx `:j6`:j<W _You are encased in ice.`:jʨl ))You shoot an arrow.`:j-;k.`:j F`:jK===-9 (0.9Rev `:jP`:jV^ _The arrow closely misses the rime drake.`:jz2))`:jy0*`:j+ k. drained,You shoot an arrow. The arrow barely misses the rime drake.A giggling sprite leaps out and makes the rime drake trip over its own feet.  The rime drake is moderately wounded.`:j3-------6.9 (1.0Rev+ `:j`:j!r _Yui closely misses the rime drake. The rime drake bites you.`:j@l ))You shoot an arrow.`:j\ k.The arrow closely misses the rime drake.The rime drake bites you.`:ja o0-----7.8 (0.9`:jsg `:jl > _Yui hits the rime drake with a +0 flail!`:j l ))You shoot an arrow.`:jFj :*`:jCH k. very drained, ally target)Yui hits the rime drake with a +0 flail!  A giggling sprite leaps out and smacks the rime drake with its own front foot.  The rime drake is severely wounded.  The ice encasing you melts away.`:jMM 38.7`:jR `:j*W W _The rime drake barely misses you.`:j †You shoot an arrow. The arrow hits the rime drake!!`:j (`:j  R.You kill the rime drake!`:j)`:j/1-4==69.6Rev* `:j7`:jz<i _The jinxing sprites lose interest in you.`:j`:ja`:j^ _No target in view!`:j `:j`:j4^ _No target in view!`:j^`:j=d`:j6i`:janH _No target in view!`:j`:jm _`:jRev+ `:j4 2==`:j%B`:j+3=Rev `:j1x5==`:j_7g _Magic restored.`:jB=4=`:jBCT`:jIf==`:j>Pg5`:jWVX`:j ]g6`:jcB`:j&iB`:jo7=`:ju>`:j{ _You feel your willpower return.`:jL8=`:jn`:jÎ,`:jg9`:jx70=`:jѠX`:jȦB`:j11=`:j$B`:juX`:jg2`:jB`:j'Q3`:jX`:jB`:j4=`:jX`:j5=`:jYn`:jg6`:jB`:j% X`:j w7=`:j X`:ji 8=`:j B`:j% 9`:j), B`:j2 80`:j8 B`:jf@ ,`:jF w1=`:jTL X`:jQ ,`:jU 2=`:jZ X`:j_ B`:jc Q3`:j~h n`:jm ,`:jr a4=`:j W ---567.6 (68.0) _HP restored.`:j :---`:j [ _Done exploring.`:jN`:j^3`:j^,0.0)`:j`:j[ _Done exploring.`:j5`:j CLevel 3 of the Lair of Beasts <<<>>>(Press ? for help)##..............#~##...##..###............###...###..P...P...###.......................................#ß######P..P...P.#######.....###.#....#.....#............###≈######........##......# ####.......##.##..........#ß#©#ß###.......P####P....P# #..##....####..........##...###........###### #.##....## ##........# #...........#.#.#.######.........##P#### ##......# #...)#...P# ####...#.####.#.#.#..# ##########.............# `:jxI##...### ###...#.#...# #.#....####.#.#.#..###.#.##.#.........).....# ##.....####..........########...###.#..©..#..##.......................# #..............~P~~♣.....###P.......#######...........................# #...#######~♣.~~~~P~P...............#..©..#...........##..............# ##..# ##♣~P.~~P~~P~♣..............#.[@R.#.......###†.....†.P........# #..## #~P~~.≈~~~~~~~♣#.#####...##..........#....####..#...#.........# ##...# ♣♣~~~.~≈≈~~P♣~~♣## ##...##...#..###......#..~P~...####..~P~.## #P..#♣ ♣~~~~.~≈≈~≈~~### ##....##......# ###....~..~~P~...###~~~~~..## ####..# ♣♣PP~P.~≈≈~~~♣# #.....####...## #..~P~...~~......~~~~P~...# #..#..## ♣~~~~~.~~≈♣♣♣♣###...###.#<.# ###.~~~..~♣~P.....~~~~~~~..# ##.#..P♣♣♣~~~≈~.~~~♣#....#.##..#####.#.♣♣~~.~P~....##~~♣P~.P#.# `:jO[40m##...♣♣~~≈~≈≈~.~~♣♣###...........##.#...♣~...~~♣~~.##~.~~~.....# #...♣♣P~~≈~~~.~≈♣ ### ##.#...................##..~~~~P.~~.~~P~~....# ##...♣P~~≈~P~~.~~♣♣ ♣♣##~###~#....................#....~≈♣~~~.P~♣~R~#.### ##....♣~~P~≈~~~.~~~♣♣♣~♣#♣~P♣~~........>...........#...~.~≈~~~~~♣~~##### #.#...#~♣P~P~≈~.÷P~~~~~♣♣♣~~~~~♣.......#.................~≈~♣~♣♣~P~.#`:jx**,,,,,,,,,,,,,,*~**,,,**,,***,,,,,,,,,,,,***,,,***,,P,,,P,,,***,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*ß******P,,P,,,P,*******,,,,,***,*,,,,*,,,,,*,,,,,,,,,,,,***≈******,,,,,,,,**,,,,,,* ****,,,,,,,**,**,,,,,,,,,,*ß*©*ß***,,,,,,,P****P,,,,P* *,,**,,,,****,,,,,,,,,,*,,,,,,,,*******,**,,,,** **,,,,,,,,* *,,,,,,,,,,,*****,,,,,,,,,**P******,,,,,,* *,,,)*,,,P* ****,,,*,***,,* **********,,,,,,,,,,,,,***,,,*** ***,,,*,*,,,* *,*,,,,***,,***,*,**,*,,,,,,,,,),,,,,***,,,,,****,,,,,,,,,,********,,,***,,,**,,,,,,,,,,,,,,,,,,,,,,,**,,,,,,,,,,,,,,~P~~*,,,,,***P,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,**,,,*******~*,,,,,,,,,,,,,,,,,,,,,,,,,,,**,,,,,,,,,,,,,,***,,* ***~P,*,,,,,,,,,,,,,,,,,,,,,***†,,,,,†,P,,,,,,,,**,,** *~P~~,**,*****,,,*,,,,****,,*,,,*,,,,,,,,,***,,,* **~~~,*~~*** **,,,*,,,*,,~P~,,,****,,~P~,***P,,** *~~~~,*** **,,,,****.,,,~,,~~P~,,,***~~~~~,,******,,* **PP~P,** *,,,,,*###,*,,~P~,,,~~,,,,,,,,,**,,*,,** *~~~~~,~~≈*******,,,***,***,~~~,,~*~P,,,,,,,***,*,,P***~~~≈~,~~~*`:jf*,,,,*,*#..#****,*,**~~,~P~,,,,**~~*P~,P*,***,,,**,~~*****,,,,,,,....**,*,,,*~,,,~~*~~,**~,~~~,,,,,**,,,**,~≈* *** **,*,,,,,,,,,,,,,,,,,,,**,,~~~~P,~~,~~P~~,,,,***,,,*,~~** ****~***~*,,,,,,,,,,,,,,,,,,,,*,,,,~≈*~~~,P~*~R~*,*****,,,,*,~~~***~***~P*~~,,,,,,,,>,,,,,,,,,,,*,,,~,*~~******,*,,,*~*,***~~~~~*,,,,,,,*,,,,,,,,,,,,,,,,,~≈~*~**~P~,*`:j `:jp #,**,,,,,,,,,,*ß*©*ß***, Pottymouth the Skirmisher ***,,,,,,,,,,##...##*,, Coglin of Hepliaklqana ****..*,,,,,,,,,,,#.#.#.#*****, Health: 84/84 ========================****,,,*,***#.#.#.#,,* ********* Magic: 15/15 ========================*,*,,,,***#.#.#.#,,***,*,**,*, AC: 7Str: 10 ******,,,***,#..©..#,,**,,,,,,,,, EV: 11Int: 12 `:j ,,***P,,,,,,,#######,,,,,,,,,,,,, SH: 0Dex: 21 ,,,,,,,,,,,,,#..©..#,,,,,,,,,,,** XL: 12 Next: 86% Place: Lair:3 ,,,,,,,,,,,,,#.[@R.#,,,,,,,***†,, Noise: ---------  Time: 17567.6 (0.0) *,*****,,,*#..........#,,,,****,, f) +6 orcbow "Cala Itwid" {drain, rN+} *** **,,,*#...#..###...,,,*,,~P~ Throw: 36 darts (poison) * **,,,,*#......# ***.,,,~,,~~P*,,,,,*###,..## *,,~P~,,,~~***,,,***,#<.# ***,~~~,,~*~ R   Yui the knight*,,,,*,*#..#****,*,**~~,~P~***,,,,,,,....**,*,,,*~,,,~~* ** **,*,,,,,,,,,,,,,,,,,,,**,,~~~ _No target in view! `:jM _Magic restored. _You feel your willpower return. _HP restored. _Done exploring. _Done exploring.`:j9 _Magic restored. _You feel your willpower return.HP restored. _Done exploring.Level map cleared.`:jv`:j3`:jQ,`:j?P _`:jX`:jQB`:j`:j ,`:jhB`:j,`:jX`:jB`:jX`:jn`:jn`:j`:jsB`:jX,`:j<B`:jz`:jQX`:j& ,`:jX`:j,`:j,`:j,`:j"X`:j'B`:j,`:j0A  You enter the shallow water.`:j6kWater `:j[;N _Moving in this stuff is going to be slow.`:j@T`:jdE,`:jJ,`:j"OI`:jRTB`:j[`:j`,`:je,`:jj,`:joB`:j#t,`:jFyX`:j}B`:jb,`:jB`:jrB`:jfX`:jo,`:j4,`:jB`:jX`:jB`:jX`:jnB`:jB`:jq,`:jX`:jX`:jX`:jHB`:j@n`:j X`:j`:jOX`:jzX`:jn`:jFX`:jX`:jlX`:j,`:j n`:jX`:jaX`:j,`:jW  You enter the shallow water.`:j%Water  _Moving in this stuff is going to be slow.`:j1*_`:j^/X`:j4B`:j:T`:j ?B`:jEI`:jJX`:jPn`:jV`:j[X`:jaX`:jfX`:jyl,`:jrX`:jSwB`:jr|B`:jB`:j,`:jX`:jiX`:jX`:jB`:jB`:jc,`:jYX`:j޵B`:j^,`:jKX`:j,`:jeB`:j `:jX`:jX`:jD`:j`:j  You enter the shallow water.Water `:jY+  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.`:jI`:j`:j\B`:j ,`:jX`:j3`:jB`:jU!,`:jW'T`:j*-`:j3_`:j9B`:jj?,`:j7E _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.`:j_KkWater `:jQ.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.`:jsVT`:jD\,`:jMbI`:jgX`:jm,`:j1sX`:jPx`:j}B`:j`:j,`:jfB`:jQ,`:jB`:j,`:j3B`:jʫ`:jyB`:jն,`:j`:jB`:j`:jV`:jB`:j`:jsB`:j$`:j,`:j,`:j`:jC `:jB`:j`:j`:jB`:j"`:j(B`:j;.,`:js3,`:j8,`:jM=,`:jA,`:jYG`:j\L+ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You see here a +0 helmet.`:jP5 _`:jU,`:jZB`:jP_`:j.dU  You see here a +0 trident.`:j i5 _`:jTn,`:j2s`:jw,`:j|`:j)`:j},`:j,`:j{`:jk`:j&B`:j`:jB`:j,`:jB`:jF,`:jUB`:jM,`:jG`:j,`:jg`:jMX`:jO,`:jB`:j,`:jX`:jX`:j,`:jX`:jrX`:jp,`:jf`:jn`:jdX`:jB`:j#B`:j(,`:j-X`:j2X`:js7n`:j<,`:jxAX`:jEB`:jJ`:jLPB`:juU,`:j [X`:j_`:jdX`:ji,`:jSnB`:jr`:jyB`:jD~,[37m`:jX`:jÈ`:jB`:j,`:jB`:jI,`:jL`:jB`:j,`:jϱ,`:j˶`:j,`:j,`:j`:j`:jB`:jKB`:jX`:jB`:jB`:jEX`:jKn`:jPB`:j ,`:jX`:ji`:jQ X`:j&,`:jY,B`:j&2,`:jY8B`:j?`:jE,`:jK,`:jQ,`:jW,`:j1^B`:j-dB`:jPjX`:j pn`:juu`:j;{X`:jB`:jX`:jn`:jeX`:j(`:j=X`:jʦX`:j_`:jlB`:j,`:jB`:jMX`:j,`:jB`:j,`:jB`:j,`:j,`:jB`:jXB`:j,`:jB`:j,`:jX`:jg,`:j7 X`:j:B`:j.,`:j2X`:j,`:j'$B`:j)`:j>.B`:j3,`:j8X`:j=`:jhCX`:jI`:jO,`:jUB`:jW[B`:ja,`:jfX`:jl,`:jqX`:jvB`:j{`:j,`:jkB`:j,`:jB`:jl`:jX`:jB`:jƢ`:jaX`:jB`:jX`:jX`:jͼ,`:jB`:j n`:j}X`:j,`:jX`:j{B`:j,`:jX`:j,`:jB`:jX`:jQ,`:jB`:j-,`:jB`:j ,`:jB`:j`:jE,`:j!B`:jm&B`:j+B`:jc1X`:j>6B`:jD;,`:j@B`:jFB`:jJB`:jO,`:jlUB`:jyZB`:j_,`:jeX`:jjB`:joB`:j$uB`:jzB`:j<X`:jX`:j1B`:j7,`:jX`:j!X`:jfn`:j8X`:jN,`:j|n`:jX`:jn`:j,`:jB`:jKn`:jX`:j,`:j6X`:j0X`:jX`:j7`:j<`:jX`:j!X`:j ,`:j X`:jf B`:j B`:j# ,`:j B`:j~ ,`:jg" B`:j( B`:j, B`:j1 ,`:j6 X`:j; X`:j@ ,`:j^F ,`:jL X`:j R X`:j(W ,`:j6\ X`:j` ,`:j!f B`:jk `:jo B`:ju _You swap places with Yui.`:j+{ ,`:jS X`:j5 B`:j^ B`:jG X`:j ,`:j X`:j B`:j ,`:j X`:jP `:j ,`:j ,`:j `:j' B`:j `:j ,`:j\ X`:j B`:j6 ,`:jY X`:jV B`:jY B`:jo B`:j ,`:j B`:j X`:jk `:j B`:j- B`:j  `:j `:j$ ,`:j) B`:ju. `:j 3 `:j7 B`:jd< B`:j@ B`:jE X`:jkK X`:jO `:jUT B`:j^Y B`:j] B`:jc ,`:jg B`:jPl X`:jtq ,`:j2v X`:jz `:j B`:j `:jʉ X`:j B`:j `:j n`:j@ B`:j  _You swap places with Yui.`:jM u`:jZ `:j `:j} n`:jb  You enter the shallow water.Water `:j  _Moving in this stuff is going to be slow.`:j `:j `:j  You enter the shallow water.Water `:jJ &wap places with Yui.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.`:j X`:j X`:j X`:j B`:j n`:j ,`:jd X`:j j`:j _`:j B`:j3 B`:j ,`:j" X`:j_' n`:j- X`:j2 X`:j7 B`:j< B`:jkA B`:jG `:jM B`:jR ,`:jW `:j{` `:je B`:jl B`:j:q `:jv X`:j{ `:j X`:j ,`:j_ B`:j ,`:jO B`:j ,`:j B`:ja `:jή B`:jr ,`:jm B`:jS ,`:jm X`:j ,`:j B`:j ,`:j$ B`:j `:j ,`:j& B`:j B`:j ,`:j n`:j+ B`:jy X`:j B`:j B`:jw" ,`:j( B`:j. `:j4 X`:j.; X`:j#A `:jG X`:jM  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _You swap places with Yui.`:j7T I`:j(Z ,`:j/` X`:j^f B`:jGn `:ju B`:j| ,`:j X`:j `:j@ B`:j ,`:jh X`:j ,`:j X`:j B`:jѷ B`:j B`:j B`:j ,`:j ,`:j B`:jG ,`:j B`:jI ,`:j ,`:j ,`:j X`:j B`:j= ,`:jc X`:j| n`:j `:j" n`:jU) B`:j50 ,`:jS6 X`:j; X`:j;B B`:jG ,`:jN n`:j&T B`:jxY n`:j^ ,`:jc X`:jh X`:jin n`:js X`:jx X`:jW~ B`:j n`:j1 X`:j؎ n`:j( X`:j| ,`:j. `:jd n`:j X`:j \  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _You swap places with Yui.`:jv `:j n`:j `:j X`:j B`:j6 B`:j  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _You swap places with Yui.`:j9 B`:j X`:jQ X`:j `:j X`:j ,`:j X`:j,`:j,`:j' B`:j,`:j`:j B`:j,`:j-#X`:j(  You enter the shallow water. _Moving in this stuff is going to be slow. _You swap places with Yui.  You enter the shallow water.`:jT-UWater `:jT2 _Moving in this stuff is going to be slow. _You swap places with Yui.  You enter the shallow water. _Moving in this stuff is going to be slow.`:j7>`:jk<`:jDA,`:jEI`:jhJ`:jN`:jgSB`:j:X,`:j\,`:ja,`:jfX`:j,k`:joB`:jAtP  There is a stone staircase leading up here.`:jxK _`:j},`:jӂX`:j`:j]n`:j_n`:jf`:jX`:jX`:j}n`:jX`:jղ,`:j<B`:jX`:j,`:j3B`:jX`:j,`:jB`:jo`:j`:jB`:jX`:jYB`:jB`:j,`:j X`:juB`:js,`:jB`:j~`:j"A  You enter the shallow water.`:jm&kWater `:j+N _Moving in this stuff is going to be slow.`:j/T`:j4> _You swap places with Yui.`:jv9_`:jQ>=  You see here a +0 spear.`:ja _`:jpX`:j X`:jB`:jX`:jh  You see here a blink frog skeleton.`:j/%w _`:j*n`:j1B`:jx7n`:j=X`:j*CB`:j4IB`:jMPX`:j9UB`:jY,`:j^B`:jd,`:jTjX`:j{pX`:j&wB`:jN}B`:j؂X`:j`:jB`:j@,`:j$  You see here a hydra skeleton.`:ja _`:jX`:jX`:jX`:jǴ,`:j  You enter the shallow water.Water `:jN _Moving in this stuff is going to be slow.`:j j`:j>`:j  You enter the shallow water.Water `:j _Moving in this stuff is going to be slow.`:ju`:jKn`:jf`:j] _You swap places with Yui.`:j,`:j5X`:j,`:j B`:j,`:jB`:j  You see here a hydra skeleton.`:j 5 _`:j:&x  You see here a wolf skeleton.`:jw+K _`:j0,`:j5B`:j";,`:j@X`:jFX`:jLX`:jRB`:jW,`:j],`:jaB`:jgf`:jj`:joB`:jt,`:j\}n`:jB`:jB`:j_X`:jn`:j֘B`:j`:jB`:j> _You swap places with Yui.`:j֭_`:j`:jѷB`:jY,`:j,`:j,`:jLl  You see here a water moccasin skeleton.`:jK _`:j`:jb,`:jB`:j,`:j,`:j ,`:jIB`:j,`:j@`:j1B`:j`:jl ,`:j_,`:j,`:jX`:j!X`:j 'B`:jV,B`:j"2X`:j8`:j=  You enter the shallow water.Water `:jB`:jGd _Moving in this stuff is going to be slow.`:j LI`:jP,`:jT,`:jX,`:j]B`:jYa`:jeB`:jjB`:j7oX`:j-t`:jyB`:j}T _You swap places with Yui.`:jI`:js,`:j4B`:jB`:j7X`:jB`:j{n`:j1`:jѳX`:j,`:jX`:jGB`:jB`:j0B`:j`:jL`:jB`:j`:jB`:j`:j`:jB`:j`:j) ,`:j4,`:je,`:jB`:jp&`:j,`:jD3B`:jv9,`:jAT`:jyG,`:jMI`:jR`:jWA  You enter the shallow water.`:j]UWater `:j?b`:j9gN _Moving in this stuff is going to be slow.`:j!m`:jrI`:jw`:j$},`:j`:j1`:jэB`:jߓ,`:jB`:jl,`:jNX`:j]X`:j,`:j5X`:j`:jZX`:j,`:jj`:jI`:jx`:j `:jHB`:jSB`:jX`:jn`:jX`:jX`:j ,`:jPX`:jX`:jB`:j%X`:j7,X`:j1,`:j98B`:j>X`:jC,`:jIX`:jIQ`:jSWB`:j\  You enter the shallow water. _Moving in this stuff is going to be slow. _You swap places with Yui.  You enter the shallow water. _Moving in this stuff is going to be slow. _You swap places with Yui.`:jb_`:jg,`:jmB`:js,`:j7`:j=,`:jCB`:j7JX`:j:P,`:jWX`:j\,`:jaX`:jgB`:jrl,`:jrrX`:jxX`:j`}B`:jZX`:jX`:j`:jcB`:j> _You swap places with Yui.`:jI`:jE`:j,`:jB`:j>`:jUX`:j`:jEX`:j`:j-B`:j`:j,`:j\B`:j,`:jBB`:j,`:j B`:jG`:jX`:j+`:jB`:j&,`:j -B`:jA3,`:j9B`:j>,`:j+EB`:j+L,`:jzR`:jXB`:j^,`:jdB`:jrk`:jqB`:jw,`:j~B`:j΄`:j,`:j֑B`:j`:j _Moving in this stuff is going to be slow. _You swap places with Yui.  You enter the shallow water.Water `:j `:jo^_Moving in this stuff is going to be slow.`:jI`:j B`:j,`:j,`:j,B`:j`:jg,`:j<`:j,`:j,`:jp`:j`:jB`:j `:jw,`:j>`:jB`:j 3`:j3&`:j+B`:jC1,`:j6`:jN=B`:jB,`:j:HB`:jN,`:jrS,`:jX,`:jo^B`:jc`:jh,`:jm,`:jr,`:jw`:j|,`:j,`:jtB`:j`:j,`:jeB`:jc`:jB`:j,`:jB`:jݯ,`:jѴB`:j,`:jB`:j,`:jB`:jJ,`:jB`:jB`:jB`:j`:jB`:jT _You swap places with Yui.`:jI`:j+X`:j,`:jX`:j ,`:jR X`:j X`:js `:jT B`:j-$ `:ju* X`:j/ `:j5 X`:j; `:jgA X`:j#G `:jL X`:jKR ,`:j2X B`:j] ,`:jXd B`:jj B`:jp ,`:ju B`:jbz ,`:j B`:je ,`:jQ A  You enter the shallow water.`:j0 kWater `:j  You enter the shallow water. _Moving in this stuff is going to be slow. _You swap places with Yui.  You enter the shallow water. _Moving in this stuff is going to be slow.`:j̙ T`:j ,`:j3 I`:j_ ,`:j Z  You enter the shallow water. _Moving in this stuff is going to be slow. _You swap places with Yui.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water `:j d _Moving in this stuff is going to be slow.`:j ,`:j I`:j| X`:j `:j B`:j^ `:j B`:j% `:j `:j T`:j ,`:jO I`:jQ% `:j1* `:j. `:j3 B`:j; `:jA `:jF B`:jbM `:jlS A  You enter the shallow water.`:j Y kWater `:j`   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.`:je ,`:jj 3`:jFp `:jv X`:j6| `:j j`:j `:j ,`:j 3`:j% ,`:j B`:j~ ,`:jO ,`:j `:j B`:j `:jQ ,`:j B`:jr ,`:j B`:j `:jL B`:j ,`:jc B`:j ,`:j X`:jt `:jD X`:jK `:jp X`:ja `:j B`:j ,`:j `:jm& B`:j7 n`:j= B`:jC ,`:jI ,`:jgO B`:jT ,`:j [ X`:ja B`:jf ,`:jl X`:j2r ,`:j3x X`:j} ,`:j ,`:jֈ ,`:jd B`:jk ,`:j B`:jҝ ,`:j X`:jh X`:j B`:j' ,`:jh X`:j B`:j X`:j X`:j X`:j4 B`:j X`:j X`:j, X`:j! X`:j B`:jl X`:j X`:j" n`:jv B`:j X`:jP X`:jR n`:j ,`:ji# B`:jp) X`:j/ ,`:j75 X`:j\; B`:j@ B`:jF X`:jL X`:jS `:jz          #####   ### ### ###.#.#   #.######.# ###..#.##  ####.##.#.P.##########.......#  .P..........R#.R@..##........#  8302.0 (734.4) ......÷.....#.##...##..~~~~~.#  ........########.."##..~#≈≈~.#  ...###### ######..~##≈≈.#  ....# ### ##.~≈≈#~.#  ##..## ##.#####.~~~~~.# `:j B  .....# #.....#........#  ##.### ###......#.......#  .#..# #...P.....#####.##  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You see here a +0 quarterstaff.`:j `:j7 E _Done exploring.`:jH`:jgWhere to? (Tab - Lair:3 @ (x,y), ? - help) D - DungeonT - Temple L - Lair  A - Shoals  N - Spider Nest `:j)^`:j  Pottymouth the Skirmisher  Coglin of Hepliaklqana ****..  Health: 84/84 ========================  Magic: 15/15 ========================#####   AC: 7Str: 10### ######.#.#   EV: 11Int: 12#.######.####..#.##   SH: 0Dex: 21 `:j####.##.#.P.##########.......#   XL: 12 Next: 86% Place: Lair:3 .P..........R#.R@..##........#   Noise: ---------  Time: 18302.0 (0.0) ......÷.....#.##...##..~~~~~.#   f) +6 orcbow "Cala Itwid" {drain, rN+} ........########.."##..~#≈≈~.#   Throw: 36 darts (poison) ...############..~##≈≈.#  ....#### ##.~≈≈#~.#  ##..####.#####.~~~~~.#   R   Yui the knight .....##.....#[44`:jm........#  ##.######......#.......#  .#..##...P.....#####.##  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You see here a +0 quarterstaff. _Done exploring.`:j3`:jB`:j _You swap places with Yui.`:j`:j4`:j<,`:jB`:jB`:jB`:jmX`:j,`:jB`:j ,`:jB`:j,`:jX`:j"X`:j',`:j-X`:j3X`:j9,`:j>B`:jn`:jX`:j$B`:jX`:jvX`:j!n`:j&,`:j|,n`:j2X`:ja9X`:js@  There is a stone staircase leading down here. _`:jr .4  You climb downwards.`:j,`:j.@ _You encounter a bullfrog and 3 blink frogs.Found 2 poisoned darts, a scroll labelled BACETU PAESHRA and 24 gold pieces.  There is a stone staircase leading up here.`:jĒ`:j]g.............. ..$......F...# ♣............# .............#  ♣............#  ♣............##  ..............#  `:j.......@R...(.# 27.5 (25.5) ...F..........P  ....#..........  F....#......... P ..#.........# ....F.........#  ... ......?..#. FFF 3 blink frogs (asleep) .~ .~........PF   bullfrog (asleep) `:jR`:j+d _There are monsters nearby!`:j" + .RCasting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`:j.' You beckon some vexing sprites to accompany your attacks.F§`:jH1 fF2 asleep, 1 ally targ…)`:jk 3----==8.5 (1.0)Will/2 Jinx `:jڳ `:j h _You feel your willpower being sapped. The blink frog blinks!`:j^ W71----9`:j `:jz i _The blink frog hits you! Yui misses the blink frog.`:je8))))))`:jk0*`:j^F§ _You feel your willpower being sapped. The blink frog blinks! _The blink frog hits you! Yui misses the blink frog.You shoot an arrow. The arrow misses the blink frog.  A giggling sprite leaps out and makes the blink frog trip over its own feet.  The blink frog is lightly wounded.  gives a loud, deep croak!`:jdF.R.`:jmp F...(.FFF1 wandering, 1 draineF  The blink frog blinks!`:jcwa=30.3 (0.8Rev `:j~`:jY _You hear a loud, deep croak! The bullfrog gives a loud, deep croak!`:j0q )))))))You shoot an arrow.`:j,1.`:j2 §FThe arrow closely misses the blink frog.`:j68Y FThe blink frog blinks!.F F§You encounter a blink frog.`:j=.FF. FThe blink frog blinks!`:j....§...FFF 4 blink frogs (1 drained, 1 ally ta`:j'1.1`:j$`:jO*[ _You encounter a blink frog.`:jݗ ))))))You shoot an arrow. Yui avoids your attack.`:j H§F`:jB" $.F FThe arrow barely misses the blink frog. Yui misses the blink frog.`:j( - F§You encounter a blink frog..F.F.`:j3 ....@RF..(.F 5 blink frogs (1 wandering, 1 drai`:j9 h2--------2.0 (0.9`:j? `:j8E P _The blink frog blinks! Yui blocks the blink frog's attack.`:j )You shoot an arrow. Yui avoids your attack. The arrow hits the blink frog!`:j1 .FThe blink frog is severely wounded.The blink frog croaks.`:j7 e.F.FF..F.F`:j"D R.Fally target)The blink frog seems less drained. Yui blocks the blink frog's attack.`:j-J \9Rev+ `:jQ `:jW > _Yui hits the blink frog with a +0 flail!`:j_`:je`:jk`:jArF..FF.`:jw F.The blink frog hits you. Yui blocks the blink frog's attack.  The blink frog hits you but does no damage.`:js`:j68---3.9 (1.0Rev `:j`:j -.3.@.-- _The blink frog barely misses you.`:j# ."....###....####...####### .....## #...## #.....# # .....# ###..# ####..#### .....######.## #.....##. ........#....######.######. .#............#P..#..# #... ##..........## ##.P. `:j#......<......P.F#...# #.... ##..............@...## ##....#.............R.F..# #..... ##............###...# ##..P. ..............#ß##### #P..P ............###≈#** ###.. ##..........#ß#©#ß* ##.. ##..........##...## #... 2 blink frogs #...........#.#.#.#### ##.. ####...#.####.#.#.#..# ##########`:j2Ti94==-5.4 (2.5`:j\`:jb _You climb upwards. _There is a stone staircase leading down here.`:j`:j7-`:j\ _Unknown command.`:j#. #...## #.....#  .# ###..# ####..##.######.## #.....# ....#....######.###### ÷.#............#P..#..# #. ###.......###.P<P.F#...# #.. ###........R...### # #F..# ######...# ##..P ...#ß##### #P. ####≈#**  ###. .##.#ß#©#ß* ###.##...##  `:j`.#.#.#.#### ##  ####...#.####.#.#.#..# #########  #.#....####.#.#.#..###.#.##.#. §FYou swap places with Yui.  The jinxing sprites lose interest in you.`:jF..F`:j(1 ally target)6.4 (1.0Rev `:j`:jo _The blink frog blinks! Yui closely misses the blink frog.`:j .## #...## #.....#.# ###..# ####..## .######.## #.....# .#....######.### #÷.#.#P..#..# # .###...## ##.#......<......P.§#...# # .###`:j .R...## ## ## #.F.F.# # .###.###...# ##....#ß##### #P .#.###≈#** ### #.##..#ß#©#ß* ###...##...## # # #....#.#.#.#### ## # ####...#.####.#.#.#..# # #.#....####.#.#.#..###.#.##.#F.F.`:j .FFdistracted, 1 ally t…)`:j .==7`:j$ `:j) > _Yui hits the blink frog with a +0 flail!`:j { F.Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.`:jƿ FFally target)You feel your willpower being sapped. The blink frog hits you!`:jt 58---2---8Jinx `:jg `:j F. _The blink frog hits you.`:j  Yui closely misses the blink frog. The blink frog barely misses you.`:j --9`:j `:j X _The blink frog closely misses you.`:jNo )))))You shoot an arrow.`:jL F....The arrow closely misses the blink frog.`:j44-------==40.2 (0.8Rev `:j `:jG _The blink frog hits you! The blink frog hits you.`:jm7)))))`:jV §FYou shoot an arrow. The arrow misses the blink frog.Yui hits the blink frog with a +0 flail.`:jhMF....`:j5----1.0Rev+ `:j^`:j=n _The blink frog barely misses you. The blink frog blinks!`:jPW  You shoot an arrow. The arrow hits the blink frog!`:j,:*`:j .The blink frog is almost dead.A giggling sprite leaps out and smacks the blink frog with its own front foot.`:j] .FR>`:j    blink frog (`:jm ]3=--88`:j `:j N _You kill the blink frog!`:j! )) You shoot an arrow. The arrow hits the blink frog!!`:j' .FR§`:j2 ...R...F.`:j8 k2.8 (1.0Rev* `:j> `:jDD c _The blink frog is severely wounded.`:j 6)))))))`:jbZ A.F`:jTd ?.....`:ji b6=3.6 (0.8`:juo `:jt q _You shoot an arrow. The arrow barely misses the blink frog.`:j 6)))))))`:j] §FYou shoot an arrow. The arrow misses the blink frog. The blink frog hits you..RF.....F.3-4.5 (0.9`:j, _The blink frog blinks!`:j7w ))You shoot an arrow. Yui avoids your attack. The arrow hits the blink frog.`:jzFR§`:j  §§...#.#The blink frog is severely wounded.`:jC=5.4`:jS`:jw7 _The blink frog barely misses Yui.`:j †You shoot an arrow. Yui avoids your attack. The arrow hits the blink frog!!))`:jF?.R`:jWC©§§`:j#O-906.2 (0.8`:j+`:j2N _You kill the blink frog!`:j]3`:j`:jH _No target in view!`:j `:jh `:jc ^ _No target in view!`:j `:jU `:j' ^ _No target in view!`:jj`:jp`:j0w`:j|H _No target in view!`:j͘`:jx`:j0^ _No target in view!`:j `:j I`:j 4 _No target in view! _You start resting.`:j ---...#.#`:jE X7.2 (1.0≈`:ji ---8.2 (2Rev* `:j `:j l _The sprites lose interest in your situation.`:j `:j I`:j 4==5Rev+ `:j B`:j 6=`:j f==`:j jRev `:j w7=`:j! n _You start resting.Magic restored.`:j <§§...#`:j .#`:j >55.2 (7©`:j .§.#.#5==6.2 (8 _`:j `:j* `:j <`:j~u`:j 8`:jJf==`:j`:jM9=50= _You start resting.`:jVA≈.`:jj,65.2 (9`:jxq96.2 (10.0)`:jYxu _You feel your willpower return.`:jS`:jY1`:jKcX`:j iB`:jDne2`:jZt,`:jz`:j(B`:j3=`:jB`:jB`:jw4=`:j͠B`:j``:j,`:je5`:jB`:jB`:ji6=`:jX`:j,`:j`:jw7=`:j-B`:jB`:j48`:j,-9`:jA60=`:j+HX`:jN1=`:jTB`:j[}2`:jUbX`:jgw3=`:j}mX`:jVr4=`:jwB`:jP}X`:jQ5`:jB`:jB`:jQ6`:j`n`:jO7`:jj=`:jX`:jO8=`:jB`:jعB`:jLQ9`:jSn`:j70=`:jB`:j B`:jG1=`:jX`:jQ2`:j^B`:jX`:j}3`:jJB`:jw4=`:jo B`:jB`:ju5=`:jB`:j#g6`:j*B`:j0X`:j67=`:j >X`:j^8=`:jgn`:jOo`:jGv9`:j(|<80`:j`:jB`:j1=`:j2=3 _You start resting.HP restored.`:j`:jZ.463.2 (97`:ja4=4.2 (98 _`:j$`:j`:j3!_`:j-X`:j4B`:j:e=`:jOCX`:jHX`:jO`:jUn`:j[B`:j6bB`:jg`:jnX`:jvX`:j$}X`:jB`:j<B`:jc,`:j-X`:jT,`:jڟ`:j`:jVB`:jX`:jB`:jX`:j7B`:jB`:jn`:j`B`:jX`:jEB`:j`:jB,`:j`:j B`:jB`:j,`:jX`:jN%B`:j*B`:jE0X`:j5,`:jq;,`:j@X`:jaF,`:j:LB`:joQB`:jV,`:j$^,`:jc,`:jiB`:jtoB`:j/uX`:j9{B`:jB`:jB`:jB`:jB`:jB`:j]B`:jB`:jB`:jB`:jƴB`:jB`:jB`:j`:j,`:j8B`:jB`:jhB`:j,`:jB`:jX`:jN,`:jAX`:jNB`:j[ B`:jB`:jB`:jn`:j!,`:jV',`:j,B`:j:3B`:j9B`:j?B`:jEB`:jKB`:juRn`:j XX`:j]B`:jcB`:jhB`:jn`:ju`:j{X`:jB`:j!a ÷ _You start waiting.`:j=\563.2 (994.2 (100.0)`:j`:j# _Done waiting.`:jɼ`:j`:j-X`:jB`:j\n`:jB`:jB`:jX`:jDB`:jeB`:jvB`:jB`:jYn`:j X`:jNn`:j.X`:j n`:j&X`:j+B`:j1X`:j]7n`:j(=B`:jBn`:jiHX`:juN,`:j>T`:jYX`:j_B`:jdn`:jiB`:j{oX`:jtX`:jyX`:j;X`:jnB`:jn`:jX`:jjB`:jB`:jX`:jX`:jX`:jB`:jX`:jxX`:j{X`:jX`:jn`:jB`:jn`:jX`:jB`:jn`:jn`:jW,`:j B`:j X`:j ,`:j `:j} B`:j," n`:j' X`:jd- B`:j2 B`:j`8 X`:j= ,`:j+F `:jVM B`:jS ,`:jX X`:j^ B`:je B`:jj B`:jp B`:j&w B`:jS~ B`:j B`:jU B`:j> B`:jL B`:jЛ B`:jZ B`:j W _You start waiting.`:j b663.2 (99.0)4.2 (100.0)`:jH `:j= # _Done waiting.`:jv `:ja% _`:jM1 `:j`P `:j>X `:jTc `:jTj X`:jt `:j| `:j: n`:j X`:j B`:jo n`:j `:j B`:j7 n`:jͶ X`:j޼ n`:j B`:j X`:j X`:j X`:jI `:j B`:j B`:j B`:j= B`:jY B`:ji B`:j- B`:jP n`:j X`:j} n`:j` X`:j$ B`:j* X`:j0 X`:jo6 B`:j< X`:jC B`:jH n`:jkN X`:j T n`:jY X`:j_ B`:je n`:j1l X`:jq n`:j^x X`:j;~ n`:j X`:j ,`:j X`:jݗ B`:j0 B`:j ,`:j B`:j B`:j X`:j X`:jF X`:j@ X`:jH B`:jp B`:j B`:j `:j B`:j= B`:j `:j `:j6 § _You start waiting.`:j! _763.2 (99.0)≈`:j( .4.2 (100.0)`:j01 `:jr7 _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting.`:jH"#....####...######## #...## #.....# # ###..# ####..## #######.## #.....#  .........#....######.##### ÷.#.#P..#..# .......## ##.P `:j##......<......P..#...# .#....@>...## # # #..÷.R......# #.. ######...# ##..P ...#ß######P....###≈#** ###. .##.#ß#©#ß* # ####...## #..  #...........#.#.#.#### ##.  ####...#.####.#.#.#..# ########R.`:j`:jS15.0)`:j`:jN`:j"....###....####...###### ### #...## #.....# ## ###..# ####..## #######.## #.....# #.#....######.### ###. .#.#P..#..# #....## ##.P. #......<......P..#...# #.....R.@...## ##.  #.`:j.÷........# #..###...# ##..P..#ß##### #P..P .###≈#** ###. ##..#ß#©#ß* ##....##...## #. #....#.#.#.#### ##. ####...#.####.#.#.#..# #.R`:j`:j@&6`:jϭ`:jȳ _Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting. _There is a stone staircase leading down here.`:j`:j`:jv`:j`:jC7 _`:jN4.`:jưz  You climb downwards. The bullfrog closely misses you.`:j0  The blink frog misses you. The blink frog hits you! The bullfrog hits you.`:j,`:j  The blink frog blinks! x3; The blink frog barely misses you.`:jt ..............  ..$..........#  ♣............#  .............# `:j ♣............#  ♣....##  ......§R..F...#  ......F@...F(.#  .......F......P  ....#..F.......  .....#......... P ..#.........# ..............#  ... ......?..#. FFFF 4 blink frogs (1 ally target) .~ .~........P F   bullfrog `:jRsi68-----==8.7 (2.5`:j} _The bullfrog barely misses you. The blink frog hits you.`:jEw _There is a stone staircase leading up, spattered with blood here.`:ju`:j}{`:j`:jF _Unknown command.`:j `:j `:jD `:j §FF.`:j( MF§`:ja ~ .The bullfrog hits you. The blink frog blinks! x2`:j` r5-------9.7 (1.0`:jr `:j -.3.-. _The blink frog hits you but does no damage.`:j%."....###....####...####### .....## #...## #.....# # .....# ###..# ####..#### .....######.## #.....##. ........#....######.######. .#............#P..#..# #... ##..........## ##.P. `:j)"#......<......P..#...# #.... ##.............F@...## ##....#.........÷...FR...# #..... ##............###...# ##..P. ..............#ß##### #P..P ............###≈#** ###.. ##..........#ß#©#ß* ##.. ##..........##...## #... F   blink frog #...........#.#.#.#### ##.. ####...#.####.#.#.#..# ##########`:j~t>6-71.2 (2.5`:j`:jݓ _You climb upwards. _There is a stone staircase leading down here.`:j'`:j-8-`:j2`:j7F _Unknown command.`:jte (ally target)  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The bullfrog barely misses you.  The blink frog barely misses you.  Yui hits the blink frog with a +0 flail!`:j3----==2.2 (1.0Will/2 Jinx `:j `:j _The bullfrog hits you but does no damage.  The blink frog barely misses you. The bullfrog barely misses you.`:jc"[7=-3`:j)`:j-X _The blink frog closely misses you.`:j0  You shoot an arrow. The arrow hits the blink frog!`:j .The blink frog is almost dead.The bullfrog hits you.  Yui hits the blink frog with a +0 flail!`:jA F   bullfrog (ally target)  The blink frog dies!`:jb4-2==4.1 (0.9Rev `:j[`:jDU _The bullfrog barely misses you.`:j   You shoot an arrow. The arrow hits the bullfrog!`:jo ;*`:jU  F very drained, ally target)  The bullfrog is heavily wounded.A giggling sprite leaps out and makes the bullfrog trip over its own feet.  The bullfrog is severely wounded.9 (0.8`:j[ `:jf _The bullfrog barely misses you. Yui misses the bullfrog.`:jV †You shoot an arrow. The arrow hits the bullfrog!`:j^ )`:j9 `:jR 5-----35.7Rev+ `:j `:j L _You kill the bullfrog!`:j`:j`:jP`:jH _No target in view!`:j`:jH`:jk`:jH _No target in view!`:j#`:j(`:j-`:j2H _No target in view!`:jx5`:j;`:jC^ _No target in view!`:jj3`:j) _You start resting.`:j1(---`:j=<-6.7 (1.0`:ju---7.7 (2Rev `:j8 _The sprites lose interest in your situation.`:j`:jV64==`:j=7===8= _You start resting.Magic restored.`:jkD84.7 (75==5.7 (8 _`:jK`:jZ`:j`I`:jRj}9`:jpX`:jdv==70=`:j{`:jB`:jB`:j1=`:j,`:j _You start resting.`:jz&2`:j95.7 (10.0)6.7 (11 _You feel your willpower return.`:j3_`:j n`:jL 3`:j 'B`:j!.4=`:j4X`:j:5=`:jfAn`:jGQ6`:j(NX`:jS7=`:jYX`:jL`B`:jf8=`:jmX`:jt9`:j |X`:j~80`:j!B`:jw1=`:ja2=`:jRX`:j}3`:jSn`:jK _You start resting.HP restored.`:jF`:j#.830.7 (34`:j=a4=1.7 (35 _`:j?`:j`:j~@ I`:jF B`:jQ `:jBW e=`:j^ B`:jd B`:jbk B`:jq B`:jw B`:j} n`:jd B`:jc X`:j B`:j X`:jC n`:jU B`:j[ B`:j `:jк B`:j n`:j X`:j B`:j B`:j X`:j n`:jY B`:jt `:jr X`:j X`:j X`:j B`:j X`:j) n`:j ,`:jH X`:j# ,`:j$) B`:j. ,`:j5 X`:j; B`:jA B`:jG ,`:jL B`:j`U n`:j)[ B`:ja B`:j i n`:j o X`:ju ,`:ju{ B`:j B`:j X`:j B`:j- B`:j B`:j n`:j) X`:j n`:j X`:j X`:j n`:j B`:je n`:j X`:j n`:j7 X`:j X`:j n`:j} `:ju B`:j n`:j X`:j B`:j X`:j n`:j B`:jV B`:j n`:j% X`:j+ B`:j3 W _You start waiting.`:j= .930.7 (99`:jD .1.7 (100.0)`:jK 9 _Done waiting.`:j `:j@ u`:j `:jY B`:j B`:j X`:j3 B`:je n`:j B`:j B`:j `:j B`:jT B`:j B`:j B`:jB X`:j$ X`:j* X`:j\0 X`:j5 X`:j ; X`:j@ B`:jE B`:jfK n`:jUQ X`:j_V B`:j\ B`:jza X`:jsg n`:jn `:j v n`:j } X`:j. n`:jQ X`:jr `:j X`:jՠ n`:jL `:j `:j `:j `:j `:j `:j `:j `:j `:j X`:j `:j[ n`:jT X`:j`:j9 n`:jX`:j`:jX`:jn`:j%n`:j*X`:j90`:j56n`:j>`:jCn`:jJ`:jP`:jWX`:j^b ÷ _You start waiting.`:jhc9030.7 (99.0)1.7 (100.0)`:jp`:jw# _Done waiting.`:jf `:jl `:jAr `:jz :§`:j[ 12.0)`:j `:j O4.`:jo `:j i  You climb downwards. The blink frog blinks! The blink frog hits you!`:j 1 ..............  ..$..........#  ♣............#  .............#  ♣............#  ♣....##  ........§.....#  ......R@F...(.#  ....F.F.......P  ....#..........  `:j .....#......... P ..#.........# ..............#  ... ......?..#. FFF 3 blink frogs (1 ally target) .~ .~........P `:jy i6------==4.2 (2.5`:jG `:j͉ m _The blink frog closely misses you. The blink frog hits you. x2`:j w _There is a stone staircase leading up, spattered with blood here.`:jՂ`:jk`:jp`:jjF _Unknown command.`:jB`:j`:jbF.`:j^ P§F`:j .The blink frog blinks!  The blink frog hits you but does no damage.`:j h5-------5.2 (1.0`:j `:j> 3.-. _Yui blocks the blink frog's attack.`:j~G q."....###....####...####### .....## #...## #.....# # .....# ###..# ####..#### .....######.## #.....##. ........#....######.######. .#............#P..#..# #... ##..........## ##.P. #......<......P..#...# #.... ##.............R@...## ##....`:jM #.........÷...÷.F..# #..... ##............###...# ##..P. ..............#ß##### #P..P ............###≈#** ###.. ##..........#ß#©#ß* ##.. ##..........##...## #... F   blink frog #...........#.#.#.#### ##.. ####...#.####.#.#.#..# ##########`:j 5-6.7 (2.5`:j `:j1 _You climb upwards. _There is a stone staircase leading down here.`:j[`:j8-`:j\ _Unknown command.`:j .R _There is a stone staircase leading down here. _Unknown command.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.`:j (ally target)The blink frog hits you but does no damage.`:j 63----==7.7 (1.0Will/2 Jinx `:j `:j6  _The blink frog misses you.The blink frog closely misses you.`:jг &-8`:jS T _Yui hits the blink frog with a +0 flail!`:jVr ))You shoot an arrow.`:j F.The arrow completely misses the blink frog.`:jCa==9.5 (0.8Rev `:j`:j<W _The blink frog barely misses you.`:jfr ))You shoot an arrow.`:jR2§Farrow completely misses the blink frog.The blink frog barely misses you.  closely misses you.ui hits the blink frog with a +0 flail!`:j42.`:j[7=40.4 (0.9`:jU B _The blink frog blinks!`:jW)))))))`:j6YMF.`:jf.÷R.....----1.2 (0.8Rev+ `:j+o`:juj _You shoot an arrow. The arrow misses the blink frog.`:j H .You shoot an arrow. The arrow hits the blink frog!`:jO L))`:j D...`:j P=42.1 (0.9`:j `:j N _You kill the blink frog!`:j `:j `:j `:j H _No target in view!`:j `:j|`:j^ _No target in view!`:jj`:j `:jw'^ _No target in view!`:j`:j5`:j^ _No target in view!`:jo `:jw u`:jE _You start resting.84==---`:jB -3.1 (1.0`:jT ---4.1 (2Rev+ `:j  _The sprites lose interest in your situation.`:j;`:j>B_`:j)NRev 9==`:j UB`:ju\70=`:j-cn _You start resting.Magic restored.`:j"j`:jEq,50.1 (6`:j|v5==1.1 (7 _`:j`:j`:jUu`:j1=`:j==2`:jB`:j=g3`:jX`:j4=`:j,`:j'X`:jC5=`:jW _You start resting.`:j`:j064.1 (13.0)`:j|65.1 (14`:ju _You feel your willpower return.`:js3`:j$X`:jz06`:jQ7w7=`:j=n`:jE8=`:jL`:jxSQ9`:jZ`:jdh80`:jkn`:js1=`:jz2=`:jX`:j }3`:jX`:j B`:jDk _You start resting.HP restored.`:j`:j -90.1 (25`:jYa4=1.1 (26 _`:jݶ`:j`:j_`:j5`:j=`:j\ n`:jsX`:jX`:j}n`:jC$n`:j+X`:j2`:jL8n`:j?X`:jE`:jJB`:jPn`:jaWX`:j^n`:jKeX`:jkn`:jrX`:jYy`:jB`:j`:jn`:jn`:jޘn`:jb`:jB`:j `:j̳n`:jʺX`:j`:j&`:jfn`:j\`:j&`:jX`:j`:j `:jXX`:jn`:j X`:jF n`:jJ X`:j} n`:j B`:j3" `:j( B`:j. `:j6 `:j,= n`:jE `:jM `:j@T X`:j<\ `:j'c `:ji n`:jt `:jz X`:jj B`:j} W _You start waiting.`:j .190.1 (99`:j .1.1 (100.0)`:jڞ `:j # _Done waiting.`:j\ `:jAd u`:jxo `:ju n`:jl| n`:j X`:j& B`:j n`:jh X`:j X`:j n`:j٩ X`:jװ n`:j `:jU n`:j X`:j2 `:jo n`:j X`:j] `:j6 `:j n`:j n`:j n`:je `:j n`:j X`:j B`:j n`:jO X`:j' n`:j- X`:jJ4 n`:j: X`:jA `:jXH n`:jN X`:j\U `:j[ n`:jBb X`:ji `:j{p n`:jv X`:j} X`:jH n`:jŊ X`:j n`:jd `:j n`:j X`:j{ `:j n`:j X`:j `:ji `:j `:jC n`:j X`:jM `:j `:j4 `:j~ B`:j W _You start waiting.`:j 4290.1 (99.0)`:jj .1.1 (100.0)`:j. 9 _Done waiting.`:j `:jD u`:j `:j X`:j `:jH X`:j n`:j n`:j> X`:jn `:j X`:j n`:js n`:jD n`:j n`:j `:j n`:j" n`:j* n`:j1 `:j7 n`:j> `:jE n`:jL n`:jT `:j[ `:jUc `:ji `:jp `:jw B`:j[~ `:jE B`:jy `:j̓ `:j n`:jO X`:j n`:jQ X`:j) `:j B`:j n`:jK X`:j X`:j n`:j `:jM `:j` `:j `:jg n`:j `:j`:j[,`:jQM`:jV`:j]X`:jc,`:jAxB`:j! § _You start waiting.390.1 (99.0)≈§1.1 (100.0)`:j`:j  _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting.`:j{`:j`:jӉ`:j:©`:jB12.0)`:jܢ`:j_O4.`:j" ..............  ..$..........#  ♣............#  .............#  ♣............#  ♣....## `:j* ........F.....#  ......F@....(.#  ......R.......P  ....#..........  .....#......... P ..#.........# ..............#  ... ......?..#. FF 2 blink frogs (1 ally target) .~ .~........P _Done waiting. _You start waiting.Done waiting.  You climb downwards. The blink frog hits you! x2  The blink frog hits you but does no damage.  The blink frog barely misses you.`:j k61-------==3.6 (2.5`:jh `:j _The blink frog hits you but does no damage. _There is a stone staircase leading up, spattered with blood here.`:jq 4`:j8 \ _Unknown command.`:jT`:j`:j`:jK-4.6 (1.0`:j`:jg4 -------.3.-. _The blink frog barely misses you. x2."....###....####...####### .....## #...## #.....# # .....# ###..# ####..#### .....######.## #.....##. ........#....######.######. `:j} .#............#P..#..# #... ##..........## ##.P. #......<......PR.#...# #.... ##............## ##....#.........÷...F.F..# #..... ##............###...# ##..P. ..............#ß##### #P..P ............###≈#** ###.. ##..........#ß#©#ß* ##.. ##..........##...## #... #...........#.#.#.#### ##.. ####...#.####.#.#.#..# ##########`:j5-6.1 (2.5`:j`:j _You climb upwards. _There is a stone staircase leading down here.`:jl `:j= 8-`:j0 \ _Unknown command.`:jӼ.RUnknown command.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The blink frog hits you but does no damage.`:j(1 ally target)23----==7.1 (1.0Will/2 Jinx `:jI`:jt F§ _The blink frog barely misses you.`:j,.R §The blink frog hits you. x2; The blink frog blinks!`:j.   blink frog (`:jf51----8`:ji`:jv o _The blink frog closely misses you. The blink frog blinks!`:j5  You shoot an arrow. The arrow hits the blink frog!`:jȟ;*`:j8Fdrained, ally target) _The blink frog closely misses you. The blink frog blinks!  You shoot an arrow. The arrow hits the blink frog!  The blink frog is moderately wounded.A giggling sprite leaps out and smacks the blink frog with its own front foot.  The blink frog is heavily wounded.  Yui misses the blink frog.`:jza==9.0 (0.9Rev `:jDW _The blink frog hits you but does no damage.`:jBr ))You shoot an arrow.`:jI; F.§ The arrow closely misses the blink frog.The blink frog hits you but does no damage.`:jCb2---8 (0.8`:j J`:j{P> _Yui hits the blink frog with a +0 flail!`:j †You shoot an arrow. The arrow hits the blink frog!`:j" )`:j sF.F`:jY ÷F   blink frog`:j ----6400.7 (0.9Rev+ _You kill the blink frog!`:j `:j l _Your Invocations skill increases to level 4!`:j ))))) (drained)You shoot an arrow. The arrow hits the blink frog!! You drain the blink frog.`:jJ ;*`:jl% 4 §The blink frog is severely wounded.A giggling sprite leaps out and smacks the blink frog with its own front foot.  The blink frog is almost dead.`:j9. q..÷..`:j4 ,1.7 (1.0`:j: `:jA , _The blink frog blinks!`:j`:jp`:jg^ _No target in view!`:jV _No target in view!`:j _No target in view!`:j"`:j\*`:j0`:j27H _No target in view!`:jI`:jyH _No target in view!`:j`:j3`:jP3=4==`:j _No target in view! _You start resting.---.`:jY2≈§---3.7 (2Rev+ `:j`:jl _The sprites lose interest in your situation.`:j0Rev `:jX _You start resting.A blink frog comes into view.`:j4=F©F   blink frog (very drained)`:j4.7 (1R..F`:j)y, ally target)5.7 (2 _`:j#`:jC  #...##   ###..#  ##.##  ....######.### .....#P..#..# `:jLo...........## <......P..#...# .......@...##  .F÷...R.†..# .....###...# .....#ß##### ...###≈#** ...#ß#©#ß* ...##...## #.  `:j  #...##   ###..#  ##.##  ....######.### .....#P..#..# ...........## <......P..#...# .......@...##  .F÷...R.†..# .....###...# .....#ß##### ...###≈#** ...#ß#©#ß* ...##...## #.  `:j`:j`:jI`:j a _A blink frog is nearby!`:j; !  #...##   ###..#  ##.##  ....######.### .....#P..#..# ...........## <......P..#...# .......@...##  .F÷...R.†..# .....###...# .....#ß##### ...###≈#** ...#ß#©#ß* ...##...## #.  `:jR   #...##   ###..#  ##.##  ....######.### .....#P..#..# ...........## <......P..#...# .......@...##  .F÷...R.†..# .....###...# .....#ß##### ...###≈#** ...#ß#©#ß* ...##...## #.  `:j^ `:j5e `:j{w `:j& a _A blink frog is nearby!`:jX !  #...##   ###..#  ##.##  ....######.### .....#P..#..# ...........## <......P..#...# .......@...##  .F÷...R.†..# .....###...# .....#ß##### ...###≈#** ...#ß#©#ß* ...##...## #.  `:jމ  #...##   ###..#  ##.##  ....######.### .....#P..#..# ...........## <......P..#...# .......@...##  .F÷...R.†..# .....###...# .....#ß##### ...###≈#** ...#ß#©#ß* ...##...## #.   _A blink frog is nearby!`:j:(!  #...##   ###..#  ##.##  ....######.### .....#P..#..# ...........## <......P..#...# .......@...##  .F÷...R.†..# .....###...# .....#ß##### ...###≈#** ...#ß#©#ß* ...##...## #.  `:j  #...##   ###..#  ##.##  ....######.### .....#P..#..# ...........## <......P..#...# .......@...##  `:jq.F÷...R.†..# .....###...# .....#ß##### ...###≈#** ...#ß#©#ß* ...##...## #.  `:j3`:jG`:jנa _A blink frog is nearby!`:j .You shoot an arrow. The arrow hits the blink frog. You drain the blink frog.`:jYQ)))))`:j`_...÷.`:jf[==8===6.5 (0.8`:jo`:j۝N _You kill the blink frog!`:j`:j`:j`:jH _No target in view!`:j% `:j+ `:jU1 `:j7 H _No target in view!`:jv `:jZ| `:j3 `:j H _No target in view!`:j5 _You start resting.Magic restored.`:jyB---§9.5 (3.0`:jjJo5==---10.5 (4 _`:jq`:jD|`:j`:j-6=7===`:j `:j `:jQ `:j$ `:j0 `:j8 98`:jc@ `:ja W9`:jSk `:j{ `:ju 60= _You start resting.`:j/ ;≈`:j“ 023.5 (13.0)`:j\ 64.5 (14`:jҠ _ _You feel your willpower return.`:j `:j9 `:j+@ 3`:jnF X`:jR 1=`:jX g2`:j_ X`:jd B`:j k w3=`:jr B`:j{ 4=`:jT `:j B`:jЗ 5`:j }6`:j` X`:j B`:jO 7=`:jǻ ,`:j 8=`:j" B`:j> ,`:jU g9`:jD X`:j `:j- x70=`:j- X`:j 1=`:j n`:j g2`:j B`:jO `:j" g3`:j,* X`:j0 B`:j6 w4=`:j< X`:j.I `:jLP 5=`:jV `:j\ ,`:jd ,`:jHm `:jpt g6`:j { `:jB n`:j~ w7=`:j- B`:j. 8=`:j B`:j B`:j{ 9`:j2 X`:j ~80`:j X`:j 1=`:j 2=`:jk X`:j }3`:jr B`:j  _You start resting.HP restored.`:j `:j 92.5 (684=3.5 (69 _`:j `:j `:j _`:j n`:j =`:j X`:j 4`:jX`:j `:j=B`:jB`:j !n`:jE+`:jg1B`:jA:`:j?B`:jEn`:jLX`:jUn`:jC[X`:j`B`:jgn`:jmX`:jsn`:j5zX`:jn`:j X`:jn`:jݕB`:jX`:jB`:j˦B`:jB`:jX`:jX`:jX`:j B`:jn`:j B`:jX`:jB,`:j$X`:jC`:jB`:jB`:jX`:jhn`:jX`:jX`:j`:jZ"X`:j'X`:j -B`:j2B`:j7B`:jg=B`:jk`:j B`:jn`:j`:j`:j#X`:j)B`:jI0X`:j6B`:j[<B`:jFB`:j Ln`:jQX`:jVB`:j[n`:j`,`:jGen`:jpmW _You start waiting.`:jw-592.5 (9`:j}.3.5 (100.0)`:j`:j# _Done waiting.`:j3`:j9_`:j[CX`:j!JX`:jNX`:jTX`:jx[`:j!aB`:jg`:jmn`:jsX`:jzn`:jX`:j̅`:j.n`:j"`:jUX`:jn`:jX`:jn`:jq`:jX`:j$B`:jƼn`:jX`:jX`:jen`:jX`:jn`:jSX`:jn`:jX`:jn`:j X`:jn`:jn`:j> `:j3`:jn`:j"`:j/)X`:j&/n`:j5X`:jd<n`:j&Bn`:jHX`:jO`:jV`:j[`:j bn`:jhn`:jnn`:jsX`:jyn`:jlB`:j,`:jeB`:j9X`:jX`:jѝn`:jB`:j`:j^B`:j`:jtB`:jb ÷ _You start waiting.`:j4692.5 (99.0)`:j\.3.5 (100.0)`:j9 _Done waiting.`:j`:ju`:jR`:jX`:j`:jn`:jX`:j"X`:jn`:jn`:jUX`:jO`:j`:jB`:j[`:j X`:jmX`:j)n`:j/X`:jl"`:j>(n`:j-X`:jW3`:j8n`:ju>X`:jaD`:j-Jn`:jPX`:jV`:j[`:j2aX`:jgn`:jl`:jr`:jaxB`:j}`:jn`:jtX`:j`:jX`:jn`:jU`:jhn`:jT`:jj`:jv`:j`:jn`:j`:jn`:jn`:j`:j`:jX`:j\n`:j`:j n`:jX`:j`:jB`:j])W _You start waiting.`:j0b792.5 (99.0)3.5 (100.0)`:jt6`:jj< _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting.`:j] `:j_   Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   8.7  27%   0   h - Spellcasting   2.3    -2           b + Unarmed Combat   0.0    -1   i - Hexes   4.0    -1   c - Throwing   3.0    -1   j + Fire Magic   0.8    -1       k - Earth Magic   6.0    -1 [`:j 40m d + Ranged Weapons 13.4  43%  -1           l * Invocations   4.0  15%  -2   e - Armour   1.2    -1   m * Evocations   7.8  15%  +3   f - Dodging   1.7    -1   n + Shapeshifting   0.0    -2   g - Stealth   5.2    -1              [`:jW 37m                                                The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets`:j h`:js`:j{6."....###....####...####### Pottymouth the Skirmisher .....## #...## #.....## Coglin of Hepliaklqana ****.. .....# ###..# ####..#### Health: 84/84 ======================== .....######.## #.....##. Magic: 15/15 ======================== ........#....######.######. AC: 7`:jStr: 10 .#............#P..#..##... EV: 11Int: 12 ##..................####.P. SH: 0Dex: 21 #......<......P..#...##.... XL: 12 Next: 98% Place: Lair:3 ##..............@...## ##.... Noise: ---------  Time: 19793.5 (0.0)  #.........÷...R.÷..##..... f) +6 orcbow "Cala Itwid" {drain, rN+} ##............###...###..P. Throw: 36 darts (poison) ..............#ß######P..P ............###≈#**###.. ##..........#ß#©#ß*##.. R `:j9  Yui the knight ##..........##...###... #...........#.#.#.######.. ####...#.####.#.#.#..# ########## _You start waiting. _Done waiting. _You start waiting. _Done waiting. _You start waiting. _Done waiting.`:j`:j`:j `:jY_Evoke which item? Wands  a - a wand of flame (8)b - a wand of quicksilver (4)  d - a wand of digging (15)  e - a wand of charming (10)  f - a wand of mindburst (9) Miscellaneous  g - a +0 condenser vane [!] read|quaff|evoke[?] describe selected`:j`:j`:jb."....###....####...####### Pottymouth the Skirmisher .....## #...## #.....## Coglin of Hepliaklqana ****.. .....# ###..# ####..#### Health: 84/84 ======================== .....######.## #.....##. Magic: 15/15 ======================== ........#....######.######. AC: 7Str: 10 `:j.#............#P..#..##... EV: 11Int: 12 ##..................####.P. SH: 0Dex: 21 #......<......P..#...##.... XL: 12 Next: 98% Place: Lair:3 ##..............@...## ##.... Noise: ---------  Time: 19793.5 (0.0)  #.........÷...R.÷..##..... f) +6 orcbow "Cala Itwid" {drain, rN+} ##............###...###..P. Throw: 36 darts (poison) ..............#ß######P..P ............###≈#**###.. ##..........#ß#©#ß*##.. R   Yui the kn`:jlight ##..........##...###... #...........#.#.#.######.. ####...#.####.#.#.#..# ########## _You start waiting. _Done waiting. _You start waiting. _Done waiting. _You start waiting. _Done waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting.  Okay, then.`:j`:jX`:j. _`:j; `:j `:j0 `:j `:j 24.5 (1 _`:j `:j& 04÷`:j4  ..............  ..$..........#  ♣............#  .............#  ♣............#  `:jZ; ♣....##  .......R......#  ......(.#  ..............P  ....#..........  .....#......... P ..#.........# ..............#  ... ......?..#. .~ .~........P `:j̻ -6.0 (2.5`:j `:jh _You climb downwards. _There is a stone staircase leading up, spattered with blood here.`:j `:j 3`:j `:j1 . ..$.# ♣.# .# ♣.# ♣.## .R......# .<@...(.# 0.0.P.....#......#.P>..#.#....# ...<......?..#.#.~..~.P.#`:jv  SFound a stone staircase leading down and a stone staircase leading up..RS   water moccasin (wandering, ally target)7.0 (1`:j[ u _You encounter a water moccasin.`:jR q S.Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.`:jX <RS?`:j+` ZS`:jJf 3----==8Will/2 Jinx `:j=l `:jr 7 S`:jx . _You feel your willpower being sapped..R`:j} `:j .--9`:j; `:j: `:j\& ))) drained, ally target)You shoot an arrow. Yui avoids your attack. The arrow hits the water moccasin!  You drain the water moccasin.`:j-BS.`:jq: .RThe water moccasin is heavily wounded.`:jdA`===8 (0.8Rev `:jJG`:jMB _Yui hits the water moccasin with a +0 flail.`:jy )))))))You shoot an arrow. Yui avoids your attack.`:jsG.RS....`:jDO)800.6`:j1V _The arrow misses the water moccasin. The water moccasin closely misses Yui.`:j )) You shoot an arrow. Yui avoids your attack. The arrow hits the water moccasin!`:j;*`:jJu†shoot an arrow. Yui avoids your attack. The arrow hits the water moccasin!  The water moccasin is severely wounded.  A giggling sprite leaps out and smacks the water moccasin with its own tail.  The water moccasin is severely wounded.  Yui hits the water moccasin with a +0 flail!!`:jԁ].R`:j`:jPottymouth the Skirmisher..............Coglin of Hepliaklqana ****....$..........#Health: 84/84 ========================♣............#Magic: 13/15 ====================----.............#AC: 7Str: 10♣............#EV: 11Int: 12♣............##SH: 0Dex: 21..............#XL: 12 Next: 100% Place: Lair:4.......<@...(.#Noise: ===------  Time: 19801.4 (0.8)..............P.f) +6 orcbow "Cala Itwid" {drain, rN+} ....#...R.......Throw: 36 darts (poison).....#..†.......Will/2 Jinx Rev+ P>..#.........##..............`:j#R   Yui the knight...<......?..#.#.~..~........P.#You shoot an arrow. Yui avoids your attack. The arrow hits the water moccasin!  The water moccasin is severely wounded.A giggling sprite leaps out and smacks the water moccasin with its own tail.  The water moccasin is severely wounded.The water moccasin closely misses Yui.  Yui hits the water moccasin with a +0 flail!! _The water moccasin dies!You have reached level 13!`:j/  --more--`:j7e9/896-3 0% `:j`:jmZ _Yui remembers more of her old skill.`:j͏ `:jҖ 3`:jk P _`:j 4==Rev `:j  _The sprites lose interest in your situation.`:j 3`:jl `:j ,`:j ,`:jn `:jQ [==`:j `:j B`:j ,`:j `:j`:j a5=`:jK,`:j`:jD,`:j9 `:j%B`:j,O=`:j1`:j7,`:j4=,`:jB,`:j{H`:jHwL6==`:j}`:j4 _Magic restored.`:jc3`:j`:jK,`:j#,`:j`:jƧf==`:jV`:j,`:j ,`:jѿ`:jT`:jn _You feel your willpower return.`:jn3`:ju,`:j`:jB`:j`:j,`:j`:j `:j*,`:jH`:jn#,`:j*`:j5 ....  ..$....#  ♣....#  ....#  ♣....#  ♣....## `:j</ ....#  .......<...R@.#  ---....P....# ....#........# 8.....#..†....# P>..#.........## ........# # ...<......?..#.# . .~..~........P.# #  `:j028.4 (27.0)`:j< H---9.4 (28`:j`:jd` _g - 38 poisoned darts (gained 2)`:jƬ`:jj3`:jͻ`:jX`:j{B`:jK,`:jNB`:j,`:j`:jHB`:j`:j;B`:j; ,`:j `:j B`:jX `:jj ,`:j`  _k - 4 scrolls labelled BACETU PAESHRA (gained 1)`:j@& 3`:j- ,`:j2 ,`:j9 B`:j> `:j(E B`:jJK ,`:jjQ B`:jW `:j] `:jc B`:jh ,`:jn B`:ju ,`:j{ ,`:j ,`:j B`:j ,`:jޒ ,`:j՘ ,`:j B`:jY B`:j B`:jޯ B`:j ,`:j B`:j z _You now have 350 gold pieces (gained 24).`:j _`:j+ X`:j X`:j B`:j X`:jT B`:j ,`:jp B`:j B`:j ,`:j B`:jc `:jm X`:j& B`:j+, x _t - 7 scrolls of teleportation (gained 1)`:j2 3`:j8 T _You swap places with Yui.`:j? _`:jF ,`:jeL X`:jV  #P ...........  ##..#$.....#.....  ....#...........#  #........##  #..............#  ♣.............#  #`:jc w..#....####  ♣....@...#.....#.#. 63.4 (34 ...P♣♣♣..............  ) ♣.♣♣R..#.........  ♣..♣..#......... ♣♣♣R♣♣♣......... ♣♣♣♣♣..........  ♣............. ♣.............♣♣............R.`:jo `:jlv ,4.4 (35`:j| `:j # _Found a club.`:j`:j3`:jtG.`:j`:jxu`:j`:j, ##....## ## #........ # #P#.#P##..#$.....#.........#.# #..## #........ ♣.......#  #..R.....#....#### ♣........#.....#.#.....P♣♣♣........P)♣..♣.♣♣...#...♣ ♣♣. ♣..♣..#.. ♣♣♣R♣♣♣. ♣♣♣♣♣ ♣. 6.4 (2.0)  A malevolent force fills the Lair of Beasts...  --more--`:jw :*`:jn  ==========Mark  You hear an angry buzzing noise. You hear a roar!  You hear an angry buzzing noise. x4; You hear a croak.  You hear an angry buzzing noise. x6; You hear a loud, deep croak! x2  You hear an angry hiss. x3; You hear a loud, deep croak! x3  You hear an angry hiss. You hear a trumpeting! You hear a loud, deep croak!  You hear an angry hiss. x2; You hear a trumpeting! x2`:ju 7@`:j| ` _You hear a loud, deep croak! You hear an angry hiss. You hear a bellow! x4a:j) Y##....##.## #........ # #P#.....#P##..#$.....#..... ....#...........# #....## ♣.a:jk0 # #..R@....#....####♣........#.....#.#.....P♣♣♣.............. P)♣..♣.♣♣...# ♣ ♣♣. ♣..♣..#. . ♣♣♣R♣♣♣. . ♣♣♣♣♣. ♣..♣.a:jJ a:jSQ a--------- 7.4 (1a:jW a:jU ## #........ # #P#...#P##..#$.....#..... ....#...........# #....a:j\ ## ♣.# #..R.....#....####♣....@...#.....#.#.....P♣♣♣.............. P)♣..♣.♣♣...# ♣ ♣♣. ♣..♣..#..  . ♣♣♣R♣♣♣... ♣♣♣♣♣. ♣...♣.♣a:j K.Ra:j a:j G---------8a:j a:j# #P#...#P##..#$.....#..... ....#...........# #....#...# ♣....# #.#....####♣...R....#.....#.#.....P♣♣♣.@............ P)♣..♣.♣♣...# ♣ ♣♣. ♣..♣..#...  . ♣♣♣R♣♣♣......... . ♣♣♣♣♣.a:jR ♣....♣.#♣#♣..#a:j#K.Ra:ja:j ;9a:j8a:j~# #P#. #P##..#$.....#..... ....#..# #...## #.....# ♣.....# #.#....#### ♣.#.....#.#. ....P♣♣♣R. P)♣..♣.♣♣...#.a:jF ♣ ♣♣. ♣..♣..#......... . ♣♣♣.♣♣♣......... . ♣♣ ♣. a:jŒA.Ra:ja:j &70a:ja:j` ># #P#. #P##..#$.....#..... ....#....# #....## #......# ♣.....# #.#....#### ♣.#.....#.#. ....P♣♣♣.R. P)♣..♣.♣♣...#. a:jX ♣ ♣♣. ♣..♣..#... . ♣♣♣.♣♣♣......... . ♣♣♣♣♣..........♣....... ♣....... a:jc A.Ra:j 2Da:jw D   four-headed hydraa:j %1a:j% x _You encounter a four-headed hydra.a:ja:ja:ja:jV# #P#. #P##..#$....D#..... ....#...........# #......## #.......# ♣......# #.a:j{#....#### ♣.#.....#.#. ....P♣♣♣..R. P)♣..♣.♣♣...#. ♣ ♣♣. ♣..♣..#.. . ♣♣♣.♣♣♣... . ♣♣♣♣♣..........♣...... ♣.......# ♣♣....... a:j HR.a:j J.Da:jF(ally target)a:jR!%2a:j2a:j;f #P##..#$.....#..... ....#.....D.....# #..............#.......# ♣.......# #.#....####a:jIl ♣......R.#.....#.#.....P♣♣♣.............. P)♣..♣.♣♣...# ♣ ♣♣. ♣..♣..#.  . ♣♣♣.♣♣♣. . ♣♣♣♣♣. ♣.......♣..# ♣♣.# ♣......#♣♣a:jr JR.a:jx v.DFa:j cF   bullfroga:j %3a:j a:j Y _You encounter a bullfrog.a:j8  ....#...F.......# #.........D....#........# ♣.......# #.R#....####♣........#.....#.#.....P♣♣♣.............. P)♣..♣.♣♣...# ♣ ♣♣. ♣..♣..#.  . ♣♣♣.♣♣♣.a:j / . ♣♣♣♣♣. ♣....♣.#♣♣# ♣..# ♣♣#♣♣.#a:j< JR.a:jK J.Da:j] ;4a:j$ a:j a:j<#........#..D.....# ♣.R....# #.#....#### #♣........#.....#.#.#....P♣♣♣..............P)♣..♣.♣♣...#♣ ♣♣. ♣..♣..#. . ♣♣♣.♣♣♣.. ♣♣♣♣♣. ♣..a:jnB..♣.# ♣♣..#♣..# ♣♣# ♣♣.#.♣♣.. ..a:jeMM.Da:jS0Fa:jYcF   bullfroga:j\_%5a:ji[ _Yui hits the four-headed hydra with a +0 flail!a:jًX ♣......F.RD...# #..#....######♣........#.....#.#.# ....P♣♣♣................ P)♣..♣.♣♣...# ♣ ♣♣. ♣..♣..#. . ♣♣♣.♣♣♣.. ♣♣♣♣♣. ♣..a:j4..♣.# ♣♣# ♣...#♣♣# ♣♣.#.♣♣.. ..♣....<##..#.Fa:j1K.Da:j4H.Ra:j a:j6%6a:ja:jзa:j;A♣.# #......F.#RD..######♣..#.....#.#.### ...P♣♣♣................. )♣..♣.♣♣...#  ♣♣. ♣..♣..#.  . ♣♣♣.♣♣♣.. ♣♣♣♣♣. ♣...♣.a:jA# ♣♣# ♣..# ♣#♣♣.#.♣♣.. ..♣....<......##..#.........P...Fa:jH6.Fa:j8O.D.Ra:jUa:j[%7a:jhba:jia:jZ 9##....######♣a:jNa ..#.RD..#.#.### ...P♣♣♣....F............ )♣..♣.♣♣...#  ♣♣. ♣..♣ . ♣♣♣.♣♣♣ ♣♣♣♣ ♣..♣#♣♣.♣♣##.♣♣..# ..♣...<......##..#...........P....##..Fa:ji M.Da:jp 9.Fa:jw a:j- %8a:j a:j E _Yui hits the four-headed hydra with a +0 flail.a:jQ ♣R...#.#.### ...P♣♣♣.......D......... )♣..♣.♣♣...#...  ♣♣. ♣..♣..#F . ♣♣♣.♣♣♣. ♣♣♣♣ ♣..a:j♣#♣♣.♣♣#.♣♣..# ........#..................#..†..........#a:jʰ9.Fa:j M.Da:j a:j%9a:ja:jka:jsH...P♣♣♣................. )♣..♣.♣♣...#..D  ♣♣. ♣..♣..#... . ♣♣♣.♣♣♣F ♣♣♣♣♣. ♣..♣#♣♣a:jvsg♣.♣♣#.♣♣.a:js|.# ..♣...<......##..#a:jsY.........P....##.a:js.#..†P>..#.........##..#a:jYz9.Fa:jM.Da:jT8.Fa:ja:j&80a:jۘa:jΜa:j )♣..♣.♣♣...#  ♣♣. ♣..♣D . ♣♣♣.♣♣♣.... ♣♣♣♣ ♣...F.♣....#♣♣.♣♣a:jt(♣#.♣♣..# ..♣...<......##..#.........P....##.a:j.#..†P>..#.........##..#..... #.#a:j M.Da:j:8.Fa:ja:jZ%1a:j$a:jm*a:jf ♣♣. ♣..♣..#.  . ♣♣♣.♣♣♣....D#. ♣♣♣♣♣...... ♣..♣....F# ♣♣.....# ♣..# ♣# ♣♣.a:j'g >#.♣♣.. ..♣....<......##..#.........P...#....#a:jIg Q.†# a:jjg .....P>..#.........##..## ............a:jg '# a:jg #<#.# .a:jo 8.Fa:j{ J.Da:j! 8.Fa:ju a:j %2a:jp a:jk a:j . ♣♣♣.♣♣♣.# . ♣♣♣♣♣.....D. ♣........♣.# ♣♣# ♣.....F# a:j@ ♣.# ♣♣.#.♣♣.. ..♣....a:j '<......##..#.........P...#....# ...#..†....#a:j .....P>..#.........##..## ...........a:j # #.# ...<..#.# .a:j0 S~..~P.# ##a:j` M.Da:j 8.Fa:jj a:jK %3a:j a:j>a:jk ♣♣.. ♣.D.......# ♣.♣.....F.#.♣♣..# ..♣........##..#.........P....##..#..†P>..#.........##..#.....a:jdl #.#  .......<.#.# ..# ....~..~P.# # ..≈≈~......a:j't7.Fa:jfxJ.Da:ja:j#%4a:j6a:jْw _There is a stone staircase leading up, spattered with blood here.a:j; d .FCasting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.a:j 2Ra:j M.Da:jQ FYou feel your willpower being sapped.a:j 1 R   Yui the knightD   four-headed hydra (ally target)F   blink frogF   bullfrog  You encounter a blink frog.a:jϝ 4---==5Will/2 Mark Jinx a:j a:j9 .F _The bullfrog hits you but does no damage.a:je F.Ra:j M.Da:j FThe bullfrog barely misses you.a:js sF 2 blink frogsa:j' --6a:j a:j [ _You encounter a blink frog.a:j& )))))))You shoot an arrow. The arrow barely misses the bullfrog.a:ju:*a:jNV .FThe arrow barely misses the four-headed hydra.A giggling sprite leaps out and smacks the bullfrog with its own front foot.  The bullfrog is moderately wounded.a:jwP FThe bullfrog closely misses you.a:j{T .RYou encounter a blink frog.a:jV FThe blink frog hits Yui but does no damage.a:jWM.Da:j[ .FYou encounter a cane toad.a:j\K.Fa:jh2....FF   cane toadFFF 3 blink frogs(…)a:jia==7.3 (0.9Rev a:jqya:j}V _The bullfrog closely misses you.a:jta:jua:j~a:jY§....Fa:jk SThe blink frog blinks!a:jV .FYou encounter a black mamba.a:jM.Fa:j}J.Ra:jfM.Da:jM.Fa:j͑Q.Fa:jS   black mambaF   cane toad a:jנ5--8.3 (1.0a:ja:j6 ---.3-- _The bullfrog misses you.a:j  "....###....####...####### .....## #...## #.....# # .....# ###..# ####..#### .....######.## #.....##. ........#....######.######. .#............#P..#..# #... ##............## ##.P. #......<......P..#...# #.... a:j @##............## ##....#...÷...F.÷..# #..... ##......###...# ##..P. .....#ß##### #P..P ............###≈#** ###.. ##...#ß#©#ß* ##.. F   bullfrog (very drained) ##..........##...## #... a:j #...........#.#.#.#### ##.. ####...#.####.#.#.#..# ##########a:jr ?-9.8 (2.5a:jz| a:j[~ ! _You climb upwards.a:j y _There is a stone staircase leading down, spattered with blood here.a:js a:j 7-a:j a:jF _Unknown command. a:j a:j.Q Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-1%  c - Idealise4 MP, Piety-28% [?] toggle between ability selection and description. a:jx  a:j  a:j} ."....###....####...####### Pottymouth the Skirmisher .....## #...## #.....## Coglin of Hepliaklqana ****.. .....# ###..# ####..#### Health: 89/89 ======================== .....######.## #.....##. Magic: 14/16 =====================--- ........#....######.######. AC: 7Str: 10 .#............#P..#..# a:j #... EV: 11Int: 12 ##..................####.P. SH: 0Dex: 21 #......<......P..#...# a:jO i#.... XL: 13 Next:  0% Place: Lair:3 ##..............@...## ##.... Noise: ---------  Time: 19889.8 (0.0)  #.........÷...F.÷..##..... f) +6 orcbow "Cala Itwid" {drain, rN+} ##............###...###..P. Throw: 38 darts (poison) ..............#ß######P..P Will/2 Mark Jinx ............###≈#**###.. ##..........#ß#©#ß*##.. F   bullfrog (very drained) ##..........##...###... #...........#.#.#.######.. ####...#.####.#.#.#..# ##########The blink frog blinks!  You encounter a black mamba.  a:jA _The bullfrog misses you. _You climb upwards. _There is a stone staircase leading down, spattered with blood here. _Unknown command. a:j  R§§R   Yui the knight..F   bullfrog (very drained, ally target)#.Yui is recalled.  The bullfrog hits you but does no damage. a:j b3--=90.8 (1 a:j  a:j4 N _The bullfrog misses you. a:j  You shoot an arrow. The arrow hits the bullfrog. You drain the bullfrog. a:j R÷  The bullfrog is severely wounded. a:jw a:jZ==1Rev  a:j  a:j̘N _The bullfrog misses you. a:j( †You shoot an arrow. The arrow hits the bullfrog! a:j1) a:j a:j,2.7 (0.9 a:jU a:jL _You kill the bullfrog! a:j a:j a:j a:jH _No target in view! a:jP  a:j  a:j  a:j. H _No target in view! a:j9  a:j9  a:jY  a:jb] H _No target in view! a:j] a:jkLevel 3 of the Lair of Beasts <<<>>>(Press ? for help)##♣♣.~♣~~.~~♣.♣...............#####.###..#.P...........#R.)..##........# #..~.~~~~.~.~...................................÷.....#R##...##..~~~~~.# ##.♣~~♣~~~.♣♣~~♣.[..............##.................########.."##..~#≈≈~.# #..♣♣♣♣♣♣~♣♣♣♣♣♣..........."....###....####...############..~##≈≈.# #..♣..♣♣♣~♣♣♣♣.......^.........## #...## #.....#### ##.~≈≈#~.# ##....♣♣~~.♣...................# ###..# ####..####.#####.~~~~~.# #.#...♣♣♣.♣♣...................######.## #.....##.....#........#  a:jlk#......♣♣.♣♣......................#....######.######......#.......# #.............##.#..##..#÷.#............#P..#..##...P.....#####.## #............####..####..###..................####.P......## ### #............~÷~~P...##.###......<......P..#...##........).####.............~~~~...##..###..............@...## ##..........##..............#~~~#...##.## #.........÷...†R÷..##.........[.# a:j.~♣~~.~~♣.♣...............#####.###..#.P...........#R.)..##..........~.~~~~.~.~...................................÷.....#R##...##..~~~~~..♣~~♣~~~.♣♣~~♣.[..............##..................."##..~#≈≈~...~..........."....###....####.....~##≈≈. a:j ..♣..♣♣♣~♣♣♣♣.......^.........## #...## #......~≈≈#~.....♣♣~~.♣........................#####.~~~~~..#...♣♣♣.♣♣....................## #..........#..............♣♣.♣♣......................#...........#....... a:j .............##.#..##..#÷.#............#P..#.....P.....#####. a:j ............####..####..###...................P..................~÷~~P...##.###......<......P..#...........)..............~~~~...##..###..............@...........................#~~~#...##.## #.........÷...†R÷...........[...............#~##...##..###............###... a:j "..P...P............................................P...P. a:j\ n.....###.#....#.....#.................................##.##.......................##....####..........##... a:j &.........##............# #...........#.#.#................ a:j 3...)#......#.####.#.#.#.................. a:j> ...#.#...# #.#....####.#.#.#..###.#.##.#.........)..........####.......... a:j ...###.#..©..#..##.....................................~P~~♣.....###P.................................. a:jv.~♣~~.~~♣.♣...............#####.###..#.P...........#R.)..##..........~.~~~~.~.~...................................÷.....#R##...##..~~~~~..♣~~♣~~~.♣♣~~♣.[..............##..................."##..~#≈≈~...~..........."....###....####.....~##≈≈...♣..♣♣♣~♣♣♣♣.......^.........## #...## #......~≈≈#~.....♣♣~~.♣........................#####.~~~~~..#...♣♣♣.♣♣....................## #..........#..............♣♣.♣♣......................#...........#....................##.#..##..#÷.#............#P..#.....P.....#####.............####..####..###...................P..................~÷~~P...##.###......<......P..#...........)..............~~~~...##..###..............@...........................#~~~#...##.## #.........÷...†R÷...........[...............#~##...##..###............###.....P...P............................................P...P......###.#....#.....#.................... a:jwn.............##.##.......................##....####..........##............##............# #...........#.#.#...................)#......#.####.#.#.#.....................#.#...# #.#....####.#.#.#..###.#.##.#.........)..........####.............###.#..©..#..##.....................................~P~~♣.....###P.................................. a:j0C a:jIV."....###....####...####### Pottymouth the Skirmisher .....## #...## #.....## Coglin of Hepliaklqana ****.. .....# ###..# ####..#### Health: 89/89 ======================== .....######.## #.....##. Magic: 13/16 ===================----- ........#....######.######. AC: 7Str: 10 .#............#P..#..##... EV: 11Int: 12 ##..................## a:jV##.P. SH: 0Dex: 21 #......<......P..#...##.... XL: 13 Next:  0% Place: Lair:3 ##..............@...## ##.... Noise: ===------  Time: 19892.7 (0.0)  #.........÷...†R÷..##..... f) +6 orcbow "Cala Itwid" {drain, rN+}  a:j;Wt##............###...###..P. Throw: 38 darts (poison) ..............#ß##### a:jW#P..P Will/2 Mark Jinx Rev ............###§#**###.. ##..........#ß#§#ß*##.. R   Yui the knight ##..........##...## a:jW#... #...........#.#.#.######.. ####...#.####.#.#.#..# ########## _The bullfrog misses you.You shoot an arrow. The arrow hits the bullfrog!  a:j7X_You kill the bullfrog! _No target in view! _No target in view! _No target in view! a:jY a:j*b a:jd a:j) a:j a:j& a:jW*  You shoot an arrow. The arrow hits the bullfrog! _You kill the bullfrog! _No target in view!Unknown command. a:j( a:j( a:j* a:j, a:j{- a:jI2m _You start resting. a:jY:(--- a:j 3.7 (1©..#.The jinxing sprites lose interest in you. a:jzu---4.7 (2Rev  a:j  a:jl _The sprites lose interest in your situation. a:jr a:js a:jt a:jYwW  You start resting. a:jـ a:j7&0 a:j Y5.7 (1Rev  a:j  a:jh _The sentinel's mark upon you fades away. a:j a:j a:j a:j a:j( a:jqx4== a:jM a:j a:j a:j a:j a:j> a:jb a:jV a:jC a:j a:j a:jB:== a:j a:j a:j a:j  a:j  a:jy K5= a:j a:j a:j a:j a:jy a:j a:j a:jm a:j a:j a:j  a:jc!9= a:j" a:j(& a:j& a:j' a:j) a:jU* a:j+ a:j/n _You start resting.Magic restored. a:j7;≈ a:jA19094.0) a:jCb6==10.7 (15 _ a:jL a:jN a:j  a:j Where to? (Tab - Lair:4, ? - help) D - DungeonT - Temple L - Lair  A - Shoals  N - Spider Nest a:j."....###....####...####### Pottymouth the Skirmisher .....## #...## #.....## Coglin of Hepliaklqana ****.. .....# ###..# ####..#### Health: 89/89 ======================== .....######.## #.....##. Magic: 16/16 ======================== ........#....######.######. AC: 7Str: 10 .#............#P..#..##... EV: 11Int: 12 ##..................####.P. SH: 0Dex: 21 #......<......P..#...##.... XL: 13 Next:  0% Place: Lair:3 ##..............@...## ##.... [a:jP33mNoise: ---------  Time: 19910.7 (0.0)  #.........÷...†R÷..##..... f) +6 orcbow "Cala Itwid" {drain, rN+} ##............###...###..P. Throw: 38 darts (poison) ..............#ß######P..P Will/2 ............###≈#**###.. ##..........#ß#©#ß*##.. R   Yui the knight ##..........##...###... #...........#.#.#.######.. ####...#.####.#.#.#..# ##########The jinxing sprites lose interest in you. _The sprites lose interest in your situation.You start resting. _The sentinel's mark upon you fades away. _You start resting. _Magic restored.a:ja:ja:jM>a:ju _You feel your willpower return.Things that are here:a:j  a bullfrog corpse; a bullfrog skeletona:j"a:ja:j _a:j_a:ja:jOa:j"a:ja:ja:ja:jva:jEa:ja:ja:j, a:ja:jBa:jxa:jya:ja:j(a:j a:j&a:j'*a:j`-,a:j1a:j,6a:j17a:j!;a:j};a:j<a:jHBa:j..#S........##..## ..R..F.......# #.#  .........#.# ..#37.2 (26.5) .....~..~........P.# ## .....≈≈~..............  .....~≈~~............# .....#~.~............. .................#.P##  .................#### S  [a:j?,40m black mamba ##..#.PP####..#### F   cane toad FF 2 blink frogs (1 wandering) (…)a:jGa:jLd _There are monsters nearby!a:je .FCasting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.a:j .a:jɧ'Sa:jܩJ.Fa:jDF.a:j٫FFFa:jWa:jDZ .FYou feel your willpower being sapped.a:j FYui hits the black mamba with a +0 flail.a:jӺ FYou encounter a skyshark.a:jHFF   skysharkS   black mamba (ally target)F   cane toada:jPF3--4---==8.2 (1.0)Will/2 Jinx a:jQa:jW& a:jWc.F _The black mamba bites you.a:j[Y-Sa:jY .a:jZ1Fa:j] DYou encounter a water moccasin.The black mamba bites you!  You are poisoned.a:j^9.F.a:jC_Q.Fa:j_R.Fa:j`M.Fa:j d1§a:jf SThe black mamba poisons you! The blink frog blinks!a:jgk §FYou encounter a black mamba.a:jZnC.Sa:j`|g.S#F.D   four-headed hydraSS 2 black mambas (1 ally target)a:j~64======-------9Pois Will/2 Jinx a:j#a:jG _The blink frog blinks! The black mamba bites you!a:j-a:jr.;-----a:j7a:j:1F.a:j:1.Sa:j:a:jJ.Fa:j .DYou feel very sick.a:jM.F.Fa:j= .SYui hits the black mamba with a +0 flail!!a:j G.Fa:jF 9.Fa:j .FThe black mamba bites you but does no damage.a:ja:j>#f58--=40a:j@(a:jL -----..3 _Yui blocks the black mamba's attack.  You climb upwards.a:j| ~~♣## ##...##...#..###......#..~ ### ##....##......# ###....~..~ # #.....####...## #..~P~...###...###.#<.# ###.~~~..~#....#.##..#####.#.♣♣~~.~###..##.#...♣~...~### ##.#...........##..~ ##~###~#R...#.... ♣#♣~P♣~~....#...~ ♣♣♣~~~~~♣.......#S....... ~~~~~~~~~♣....P#....~~.>.~..##... ~~P~~~~~~~~.#...÷.≈~~~~..~~~#.... ..................~~≈≈≈~~≈≈≈≈#... ~~~~~~~~~P~......^~~÷≈≈~≈≈≈≈#.... ♣♣♣♣~P~~~~~........~~≈≈≈≈≈≈.#.... S   black mamba ~♣♣~~~~~~♣..........~[3a:j4m≈≈≈≈≈~.##.P. ..#~~~♣♣♣♣#.#.......~~~~~~.###...  Level annotation: exclusion: staircasea:jl3----1.7 (2.5a:j8a:jL _You feel very sick.a:jc _There is a stone staircase leading down here.a:jJ---- _Unknown command.a:j3 '.#####...##..........#....### ♣~~♣## ##...##...#..###......#.. ~### ##....##......# ###....~ ♣# #.....####...## #..~P~.. ♣###...###.#<.# ###.~~~.. #....#.##..#####.#.♣♣~~. #####.#...♣~...  ### ##.#.......###~###~#.#... ~♣#♣~P♣~~.Ra:j4 # ~♣♣♣~~~~~♣.......#S...........~♣....P#....~~.>.~..## ~~~P~~~~~~~~.#...÷.≈~~~~..~~~ ...................~~≈≈≈~~≈≈≈≈# ~~~~~~~~~~P~......^~~÷≈≈~≈≈≈≈#♣♣~P~~~~~........~~≈≈≈≈≈≈.#.. ~~♣♣~~~~~~♣...~≈≈≈≈≈~.##.Pa:jD   (ally target)You swap places with Yui.  You feel very sick.The black mamba bites Yui! The black mamba bites Yui.a:jF k0-==2.7 (1.0a:jP a:jPT Q _Yui misses the black mamba.a:j ~~♣#.#####...##..........#....### Pottymouth the Skirmisher ♣~~♣## ##...##...#..###......#.. Coglin of Hepliaklqana ****.. ~### ##....##......# ###....~.. Health: 50/89 =============----------- ♣# #.....####...## #..~P~.. Magic: 14/16 =====================--- ♣###...###.#<.# ###.~~~.. AC: 7Str: 10#....#.##..#####.#.♣♣~~. EV: 11Int: 12###...........##.#...♣~... SH: 0Dex: 21### ##.#...................##.. XL: 13 Next:  0% Place: Lair:3 a:j  ♣##~###~#.......@............#... Noise: ==-------  Time: 19942.7 (0.0) ~♣#♣~P♣~~........R...........#... f) +6 orcbow "Cala Itwid" {drain, rN+} ~♣♣♣~~~~~♣.......#S.............. Throw: 38 darts (poison) ~~~~~~~~~~♣....P#....~~.>.~..##.. Pois Will/2 Jinx ~~~P~~~~~~~~.#...÷.≈~~~~..~~~#... ...................~~≈≈≈~~≈≈≈≈#.. R   Yui the knight ~~~~~~~~~~P~......^~~÷≈≈~≈≈≈≈#... S   black mamba (ally target) ~♣♣♣♣~P~~~~~........~~≈≈≈≈≈≈.#... ~~♣♣~~~~~~♣..........~≈≈≈≈≈~.##.PThe black mamba bites Yui! The black mamba bites Yui. a:j] N_Yui misses the black mamba.Fire: f) +6 orcbow "Cala Itwid" {drain, rN+}Press: ? - help, Shift-Dir - straight lineAim: a black mamba (heavily wounded, ally target, chance to call a sprite on  attack: 44%, 60% to hit)a:j~~♣#.#####...##..........#....### Pottymouth the Skirmisher ♣~~♣## ##...##...#..###......#.. Coglin of Hepliaklqana ****.. ~### ##....##......# ###....~.. Health: 50/89 =============----------- ♣# #.....####...## #..~P~.. Magic: 14/16 =====================--- ♣###...###.#<.# ###.~~~.. AC: 7Str: 10#....#.##..#####.#.♣♣~~. EV: 11Int: 12###...........##.#...♣~... SH: 0Dex: 21a:jԇ~### ##.#...................##.. XL: 13 Next:  0% Place: Lair:3 ♣##~###~#.......@............#... Noise: ==-------  Time: 19942.7 (0.0) ~♣#♣~P♣~~........)...........#... f) +6 orcbow "Cala Itwid" {drain, rN+} ~♣♣♣~~~~~♣.......#S.............. Throw: 38 darts (poison) ~~~~~~~~~~♣....P#....~~.>.~..##.. Pois Will/2 Jinx ~~~P~~~~~~~~.#...÷.≈~~~~..~~~#... ...................~~≈≈≈~~≈≈≈≈#.. R   Yui the knight a:jc~~~~~~~~~~P~......^~~÷≈≈~≈≈≈≈#... S   black mamba (ally target) ~♣♣♣♣~P~~~~~........~~≈≈≈≈≈≈.#... ~~♣♣~~~~~~♣..........~≈≈≈≈≈~.##.P _Yui misses the black mamba.a:jkFire: f) +6 orcbow "Cala Itwid" {drain, rN+}Press: ? - help, Shift-Dir - straight lineAim: a black mamba (heavily wounded, ally target, chance to call a sprite on  attack: 44%, 60% to hit)  You shoot an arrow. Yui avoids your attack. The arrow hits the black mamba!a:jR  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (heavily wounded, ally target, chance to call a sprite on  attack: 44%, 60% to hit)  You shoot an arrow. Yui avoids your attack. The arrow hits the black mamba!  The black mamba is almost dead.feel sick. Yui blocks the black mamba's attack.a:j495==3.5 (0.8Rev a:jt&a:j*8 _The black mamba barely misses Yui.a:jP~~♣#.#####...##..........#....### Pottymouth the Skirmisher ♣~~♣## ##...##...#..###......#.. Coglin of Hepliaklqana ****.. ~### ##....##......# ###....~.. Health: 49/89 =============----------- ♣# #.....####...## #..~P~.. Magic: 15/16 ======================-- ♣###...###.#<.# ###.~~~.. AC: 7Str: 10#....#.##..#####.#.♣♣~~. EV: 11Int: 12###...........##.#...♣~... SH: 0Dex: 21### ##.#...................##.. XL: 13 Next:  0% Place: Lair:3 a:jPk♣##~###~#.......@............#... Noise: ===------  Time: 19943.5 (0.0) ~♣#♣~P♣~~........R...........#... f) +6 orcbow "Cala Itwid" {drain, rN+} ~♣♣♣~~~~~♣.......#S.............. Throw: 38 darts (poison) ~~~~~~~~~~♣....P#....~~.>.~..##.. Pois Will/2 Jinx Rev ~~~P~~~~~~~~.#...÷.≈~~~~..~~~#... ...................~~≈≈≈~~≈≈≈≈#.. R   Yui the knight a:j{Q~~~~~~~~~~P~......^~~÷≈≈~≈≈≈≈#... S   black mamba (ally target) ~♣♣♣♣~P~~~~~........~~≈≈≈≈≈≈.#... ~~♣♣~~~~~~♣..........~≈≈≈≈≈~.##.PYou feel sick. Yui blocks the black mamba's attack. _The black mamba barely misses Yui.  Fire: f) +6 orcbow "Cala Itwid" {drain, rN+}Press: ? - help, Shift-Dir - straight lineAim: a black mamba (almost dead, ally target, chance to call a sprite on  attack: 44%, 60% to hit)a:jm5~~♣#.#####...##..........#....### Pottymouth the Skirmisher ♣~~♣## ##...##...#..###......#.. Coglin of Hepliaklqana ****.. ~### ##....##......# ###....~.. Health: 49/89 =============----------- a:j6♣# #.....####...## #..~P~.. Magic: 15/16 ======================-- ♣###...###.#<.# ###.~~~.. AC: 7Str: 10a:jR6#....#.##..#####.#.♣♣~~. EV: 11Int: 12a:j6###...........##.#...♣~... SH: 0Dex: 21a:j6### ##.#...................##.. XL: 13 Next:  0% Place: Lair:3 a:jM7♣##~###~#.......@............#... Noise: ===------  Time: 19943.5 (0.0) ~♣#♣~P♣~~........)...........#... f) +6 orcbow "Cala Itwid" {drain, rN+} ~♣♣♣~~~~~♣.......#).............. Throw: 38 darts (poison) a:jy7"~~~~~~~~~~♣....P#..).~~.>.~..##.. Pois Will/2 Jinx Rev ~~~P~~~~~~~~.#...÷.≈)~~~..~~~#... a:j7...................~~)≈≈~~≈≈≈≈#.. R   Yui the knight a:j8_~~~~~~~~~~P~......^~~÷)≈~≈≈≈≈#... S   black mamba (ally target) ~♣♣♣♣~P~~~~~........~~≈)≈≈≈≈.#... ~~♣♣~~~~~~♣..........~≈≈≈≈≈~.##.Pa:jY8You feel sick. Yui blocks the black mamba's attack. _The black mamba barely misses Yui.  Fire: f) +6 orcbow "Cala Itwid" {drain, rN+}Press: ? - help, Shift-Dir - straight linea:j8Aim: a black mamba (almost dead, ally target, chance to call a sprite on  attack: 44%, 60% to hit)a:jJ;*a:j̥ .  attack: 44%, 60% to hit)  You shoot an arrow. Yui avoids your attack. The arrow misses the black mamba.A giggling sprite leaps out and ties the black mamba's tail in a knot.  The black mamba is almost dead.You feel sick. The black mamba closely misses Yui.  Yui hits the black mamba with a +0 flail!a:jR.~≈≈≈a:jy7/90-24.5 (1a:ja:j.K _The black mamba dies!a:jq~~♣#.#####...##..........#....### Pottymouth the Skirmisher ♣~~♣## ##...##...#..###......#.. Coglin of Hepliaklqana ****.. ~### ##....##......# ###....~.. Health: 47/90 ============------------ ♣# #.....####...## #..~P~.. Magic: 15/16 ======================-- ♣a:j###...###.#<.# ###.~~~.. AC: 7Str: 10#....#.##..#####.#.♣♣~~. EV: 11Int: 12###...........##.#...♣~... SH: 0Dex: 21a:j ### ##.#...................##.. XL: 13 Next:  2% Place: Lair:3 ♣##~###~#.......@............#... Noise: ===------  Time: 19944.5 (0.0) a:jT~♣#♣~P♣~~........R...........#... f) +6 orcbow "Cala Itwid" {drain, rN+} a:jw~♣♣♣~~~~~♣.......#............... Throw: 38 darts (poison) a:jſ~~~~~~~~~~♣....P#....~~.>.~..##.. Pois Will/2 Jinx Rev ~~~P~~~~~~~~.#...÷.≈~~~~..~~~#... a:j...................~~≈≈≈~~≈≈≈≈#.. R   Yui the knight a:j"~~~~~~~~~~P~......^~~÷≈≈~≈≈≈≈#... a:jC~♣♣♣♣~P~~~~~........~~≈≈≈≈≈≈.#... a:jcr~~♣♣~~~~~~♣..........~≈≈≈≈≈~.##.PThe black mamba is almost dead.a:jOYou feel sick. The black mamba closely misses Yui.  a:jVYui hits the black mamba with a +0 flail! _The black mamba dies!a:jFire: f) +6 orcbow "Cala Itwid" {drain, rN+}Press: ? - help, Shift-Dir - straight linea:jj~~♣#.#####...##..........#....### Pottymouth the Skirmisher ♣~~♣## ##...##...#..###......#.. Coglin of Hepliaklqana ****.. ~### ##....##......# ###....~.. Health: 47/90 ============------------ ♣# #.....####...## #..~P~.. Magic: 15/16 ======================-- ♣###...###.#<.# ###.~~~.. AC: 7Str: 10#....#.##..#####.#.♣♣~~. EV: 11Int: 12###...........##.#...♣~... SH: 0Dex: 21### ##.#...................##.. XL: 13 Next:  2% Place: Lair:3 ♣##~###~#.......@............#... a:j Noise: ===------  Time: 19944.5 (0.0) ~♣#♣~P♣~~........R...........#... f) +6 orcbow "Cala Itwid" {drain, rN+} ~♣♣♣~~~~~♣.......#............... Throw: 38 darts (poison) ~~~~~~~~~~♣....P#....~~.>.~..##.. Pois Will/2 Jinx Rev ~~~P~~~~~~~~.#...÷.≈~~~~..~~~#... ...................~~≈≈≈~~≈≈≈≈#.. R   Yui the knight ~~~~~~~~~~P~......^~~÷≈≈~≈≈≈≈#... ~♣♣♣♣~P~~~~~........~~≈≈≈≈≈≈.#... ~~♣♣~~~~~~♣..........~≈≈≈≈≈~.##.Pa:jPThe black mamba is almost dead.You feel sick. The black mamba closely misses Yui.  Yui hits the black mamba with a +0 flail! _The black mamba dies!a:j}Fire: f) +6 orcbow "Cala Itwid" {drain, rN+}Press: ? - help, Shift-Dir - straight linea:ja:j>a:j}. _a:j?a:jqa:ja:j:a:j\,a:jf _You start resting. You feel sick.a:j'---a:j  5.5 (1  The sprites lose interest in your situation.a:j\ 6---6.5 (2Rev a:ja:j$ _You feel sick.a:ja:ja:jK,a:jɡ,a:jZ5a:jޥa:ja:jT4=-a:j a:j  _You start resting. You feel sick. x3  Magic restored.a:j q5== a:j+9.5 (3a:j)4=-6==50.5 (4a:jga:j$ _You feel sick.a:jHDa:j4E7-a:jGa:jKf  You start resting. You feel sick.a:j+UL3=a:jd\01.5 (1a:jxha:jj a:jkU_You are no longer poisoned.a:jwa:j"xa:j7za:j`}a:jy,a:jȂa:jg94a:jqa:j5a:j:==a:j<a:j a:ja:ja:jt _You start resting.Ancestor HP restored.a:jT5=a:j6+5.5 (4a:j16.5 (5 _a:jya:j.a:j a:j a:jS a:jM Ba:j Ba:ji a:j K6=a:j a:j a:je a:j] a:jD# a:j# a:j@ 7 _You start resting.a:j 62.5 (63.5 (7 _You feel your willpower return.a:jVz a:jz a:j a:jA a:jŗ a:j 89=a:j a:j L50=a:jq a:jз a:j na:j) a:j 91a:j a:jB a:j a:j a:j a:j a:j a:j@ a:j 92a:j; a:j ,a:j  a:j! a:jg! a:j# a:j& a:j& S3=a:j( a:jb. Ba:jo1 a:j1 a:j3 a:j>7 a:j7 K4=a:j9 a:jg= a:jK Xa:jO a:jR a:jmS 95a:jdU a:jZ a:j[ a:jc_ a:jsa a:jb 96a:jc a:jf a:jqg a:jPi a:jl a:jm a:jFo a:js i7=a:jv a:jw a:jx a:j|z a:j&~ a:j~ a:j' a:jj a:j K8=a:jͅ a:jӈ a:jq a:j] a:jB a:j a:jy a:jt a:jؓ 99a:j a:jL a:j a:jD a:jٝ a:j% a:j 60=a:j a:j a:j5 a:j a:jn a:j a:j a:j K1=a:j4 a:j ,a:j a:jI a:j a:j+ a:j a:j a:j 22a:j a:j% 3a:j a:j a:jJ a:j a:j a:j a:jo a:j N64=a:j+ a:jV ,a:j a:j Ba:j a:jW5=a:jba:j a:j a:j(a:ja:ja:jza:ja:j%6a:j%a:j(,a:ja:j"a:j#a:j&a:j(a:j)%7a:j*a:j-a:j'.a:j0a:j1a:j92a:j3a:j6a:j6K8=a:jJ8a:j;a:j\a:jga:jv9=a:j a:jN~70a:j,a:j1a:jBa:ja:jK2=a:j a:j`a:ja:j&a:ja:ja:ja:j3=a:jG0200363.0)a:ja:ja:j a:j9B_You start resting.a:jg.3a:j4:a:j@Q4a:jqDa:jDa:jFa:jIa:j&Ja:jHOa:jSa:jyTK5=a:j}Va:jYa:j`a:jKca:jfa:jha:jr6=a:jva:j$za:jBg7a:j,a:jˆa:ja:jha:ja:jœQ8a:ja:j8,a:j\a:ja:jna:ja:jK9=a:ja:jLa:jػa:j"a:ja:ja:j'a:ja:ja:j4O80=a:ja:jW,a:ja:j a:ja:ja:j8a:j%1a:ja:ja:j3a:ja:jva:ja:j;a:j!a:j%2a:ja:jBa:ja:ja:j=a:ja:jfa:ja:jK3=a:j3a:j"a:ja:jpa:ja:j@ U4=a:j a:ja:ja:ja:ja:ja:jXa:j]a:j%5a:ja:ja:jfa:j a:j"a:jc#a:j=(a:jB+a:j+%6a:jW-a:j/a:j@0a:j1a:j4a:j4a:j9,a:jF:K7=a:j;a:jh?,a:j@a:jBa:j)Ca:jDa:jGa:jdHU8=a:jJa:jM,a:j|Na:j_Sa:jSa:jWa:jX;9a:jZa:jE]a:jB^a:jdXa:jhk _You start resting.HP restored.a:jra:j)~-84.5 (48a:jb90=5.5 (49 _a:jVa:ja:j;3a:jY=a:jsaa:jEe,a:j;ga:j/k,a:joa:j1pa:jpa:jra:jua:j+va:j$xa:jO{a:j{a:jS}a:jCa:ja:jla:jYa:ja:jga:ja:jގa:jja:ja:jna:jܔa:jėa:ja:ja:j1a:ja:ja:jQa:ja:j2a:ja:jפa:ja:jĨa:ja:ja:j a:jxa:j&a:j,a:jٳa:ja:ja:jia:jnBa:ja:ja:ja:ja:j a:ja:ja:jla:jBXa:j(a:ja:ja:ja:ja:jCa:j`a:ja:ja:j&a:ja:jva:j,a:ja:ja:jja:jGa:j,a:ja:jz,a:jUa:ja:ja:j a:ja:ja:ja:ja:ja:ja:j,a:ja:j.!a:j!,a:j?*a:j+a:jN-a:j0a:j\1a:j3a:j66a:j6a:j28a:j;a:j;a:j=a:jW@a:j@a:jDa:jjEa:jG,a:jKa:jLa:jVa:jc]a:j^^a:jsba:j-ga:jha:jnBa:jpa:jsa:jta:jva:jzya:jUza:j{a:jm~a:j~a:ja:jKa:ja:j0a:j,a:ja:j͔Ba:jbBa:jFBa:jXBa:jz,a:ja:j,a:jԪa:jϭ,a:jMa:jha:jZa:ja:j?a:j׾a:ja:j,a:j*a:j,a:ja:ja:j,a:j)a:jba:ja:j^a:jF,a:ja:ja:jka:j~a:j a:ja:ja:ja:ja:ja:ja:j a:ja:j`a:ja:ja:j] a:j a:j a:ja:j>a:ja:ja:jga:j^a:j,a:j a:j7%a:j%a:j'a:j<+a:j+a:j-a:j0a:j/1a:j3a:j'7a:j)8a:jD:a:j;>a:j>a:jQ@a:jJCa:j$Da:jEa:j*Ia:j Ja:jKa:jxNa:jOa:jPa:jSa:j&Ta:jUa:jXa:jZa:j\a:jR_,a:jv`a:jd,a:jjfa:jia:jja:jla:jpoa:joa:jqa:j[ta:jYua:jnva:j%ya:jvya:ja{a:j~a:j~a:ja:jW _You start waiting.a:j-184.5 (9a:j1.5.5 (100.0)a:j*a:jT# _Done waiting.a:jWIa:jʿa:jBa:j[a:ja:ja:ja:jBa:jqa:jBa:j~,a:jma:jBa:j5,a:jBa:ja:ja:ja:jKa:j,a:j_a:j,a:ja:j+,a:ja:j,a:j=a:j2 ,a:j a:j,a:ja:jra:ja:ja:ja:ja:j&Xa:j8)a:j)a:j,a:jD1,a:j*2a:j5a:j6a:j7a:j;,a:j>a:jNa:jP,a:jQa:j9Ua:jpXa:jZa:j]a:jT^a:jg`a:jba:jDca:jea:jga:jfha:jja:jna:jjna:jpa:j/t,a:jua:jgxa:jxa:jza:j%~a:j~a:j?a:j/a:ja:jLa:ja:ja:ja:jaa:jna:ja:jCa:jUa:jHa:j=,a:jPa:ja:jMa:jӡa:j{a:jΤa:ja:jXa:j۩a:ja:ja:jFa:ja:ja:jUa:j a:j[a:ja:ja:jka:ja:jna:j+a:jka:ja:jy,a:ja:ja:ja:ja:ja:j\a:j-a:ja:jha:j!a:jCa:ja:j a:j$a:ja:ja:ja:ja:jRa:ja:jJa:ja:ja:ja:j2a:ja:jZa:ja:ja:jya:j+a:j/a:ja:j?a:ja:jOa:ja:jp a:j a:j a:ja:ja:ja:jpa:ja:j+a:j~a:ja:ja:jQa:ja:ja:j a:j a:j!a:jY#a:j#a:j|%a:j'a:j(a:j)a:j+a:j+a:j%-a:j 0a:ja0a:j1a:jO4a:j4a:j6a:j49a:j9a:jg;a:j>a:jG>a:j?a:jBa:jBa:jDa:j'Ga:j~Ga:jHa:jLJa:j)Ka:jqKa:jNa:jOa:jQa:jdSa:jSa:j_Ua:j9Ya:jZa:jM\a:jN_,a:j`a:jb,a:jca:jnga:jga:jia:j]la:jla:jEna:jpa:jqa:jra:jua:jua:jwa:jSza:jza:j*|a:j~a:j$a:jÀa:jŃa:ja:jÅa:ja:jza:jSa:j'a:jia:j.a:ja:j5a:ja:jQa:jƘa:joa:jka:jٝa:j~a:j`a:j¢a:jGa:ja:jZa:jĨa:ja:ja:jSa:ja:j"a:ja:ja:ja:ja:jW _You start waiting.a:j4284.5 (99.0)a:j*.5.5 (100.0)a:ja:ja# _Done waiting.a:ja:j+Level 3 of the Lair of Beasts <<<>>>(Press ? for help)#..............~P~~♣.....###P.......#######...........................# #...#######~♣.~~~~P~P...............#..©..#...........##..............# ##..# ##♣~P.~~P~~P~♣..............#.[©÷.#.......###÷.....÷.P........# #..## #~P~~.≈~~~~~~~♣#.#####...##..........#....####..#...#.........# ##...# ♣♣~~~.~≈≈~~P♣~~♣## ##...##...#..###......#..~P~...####..~P~.## #P..#♣ ♣~~~~.~≈≈~≈~~### ##....##......# ###....~..~~P~...###~~~~~..##a:j,I ####..# ♣♣P~~P.~≈≈~~~♣# #.....####...## #..~P~...~~......~~~~P~...# #..#..## ♣~~~~~.~~≈♣♣♣♣###...###.#<.# ###.~~~..~♣~P.....~~~~~~~..# ##.#..P♣♣♣~~~≈~.~~~♣#....#.##..#####.#.♣♣~~.~P~....##~~♣P~.P#.# ##...♣♣~~≈~≈≈~.~~♣♣###...........##.#...♣~...~~♣~~.##~.~~~.....# a:j-#...♣♣P~~≈~~~.~≈♣ ### ##.#...................##..~~~~P.~~.~~P~~....# ##...♣P~~≈~P~~.~~♣♣ ♣♣##~###~#.......@............#....~≈♣~~~.P~♣~~~#.### ##....♣~~P~≈~~~.~~~♣♣♣~♣#♣~P♣~~........R...........#...~.~≈~~~~~♣~~##### #R#...#~♣P~P~≈~.÷P~~~~~♣♣♣~~~~~♣.......#.................~≈~♣~♣♣~P~.#a:j-m###...##♣♣~~P~≈.~~~P~~~~~~~~~~~~♣....P#....~~.>.~..##...~P~♣~♣~~~~..##P....##♣~~P~~.~~~~~~~~~P~~~~~~~~.#...÷.≈~~~~..~~~#.....~~♣~♣≈~.~..##### #.....#...~~~...........................~~≈≈≈~~≈≈≈≈#.....~~~≈~~........# ##.........♣♣..♣~~P~~~~~~~~~~~~P~......^~~÷≈≈~≈≈≈≈#.....~~~~~~~P.......# #....P.........♣♣~~~~♣♣♣♣~P~~~~~........~~≈≈≈≈≈≈.#......~~P~~P~.......#a:j&.H #...#...........♣♣♣♣~~♣♣~~~~~~♣..........~≈≈≈≈≈~.##.P....~.~P~........# ##...............♣~~#..#~~~♣♣♣♣#.#.......~~~~~~.###...................# a:je.#..P.......<....#~###.####...###.÷......÷÷....## ##...####...........# ##..P............###.#.##...)######.####.....##.# #...# #............# a:j L@Ra:jr4 <<>   . ♣♣♣.♣♣♣............#    .  ♣♣♣♣♣..............     ♣...§.S.........   ♣..F....F.....#   ♣♣....F.......#  ♣......R......#  ♣♣.....F......#   ♣♣......D.....##    ..♣♣..............# ..    ♣..<D.....##..#    ........FP....#   ...#..S.#   ...#F.†.#   .....P>.S#F.##..##   ...................# #.#    .......<F.....a:jm...#.# ..#   .....~..~........P.# ##   .....≈≈~..............    .....~≈~~............#    ...F.#~.~.............    ..........#.P##    ...........####   ##..#.PP####..#### a:ja:jR~~♣#.#####...##..........#....### Pottymouth the Skirmisher ♣~~♣## ##...##...#..###......#.. Coglin of Hepliaklqana ****.. ~### ##....##......# ###....~.. Health: 90/90 ======================== ♣# #.....####...## #..~P~.. Magic: 16/16 ======================== ♣###...###.#<.# ###.~~~.. AC: 7Str: 10#....#.##..#####.#.♣♣~~. EV: 11Int: 12###...........##.#...♣~... SH: 0Dex: 21### ##.#...................##.. XL: 13 Next:  2% Place: Lair:3 ♣##~###~#.......@............#... Noise: a:j!T---------  Time: 20285.5 (0.0) ~♣#♣~P♣~~........R...........#... f) +6 orcbow "Cala Itwid" {drain, rN+} ~♣♣♣~~~~~♣.......#............... Throw: 38 darts (poison) ~~~~~~~~~~♣....P#....~~.>.~..##.. ~~~P~~~~~~~~.#...÷.≈~~~~..~~~#... ...................~~≈≈≈~~≈≈≈≈#.. R   Yui the knight ~~~~~~~~~~P~......^~~÷≈≈~≈≈≈≈#... ~♣♣♣♣~P~~~~~........~~≈≈≈≈≈≈.#... ~~♣♣~~~~~~♣..........~≈≈≈≈≈~.##.P _You start resting. _HP restored. _You start waiting. _Done waiting. _You start waiting. _Done waiting.a:jVa:j8`a:jca:j` a:j a:j a:jj _HP restored. _You start waiting.Done waiting. _You start waiting.Done waiting. _Unknown command.a:j a:j. a:ja:j' _You start waiting.Done waiting. _You start waiting.Done waiting. _Unknown command. a:j$S a:jNcLevel 3 of the Lair of Beasts <<<>>>(Press ? for help)#..............~P~~♣.....###P.......#######...........................# #...#######~♣.~~~~P~P...............#..©..#...........##..............# ##..# ##♣~P.~~P~~P~♣..............#.[©÷.#.......###÷.....÷.P........# #..## #~P~~.≈~~~~~~~♣#.#####...##..........#....####..#...#.........# ##...# ♣♣~~~.~≈≈~~P♣~~♣## ##...##...#..###......#..~P~...####..~P~.## #P..#♣ ♣~~~~.~≈≈~≈~~### ##....##......# ###....~..~~P~...###~~~~~..## ####..# ♣♣P~~P.~≈≈~~~♣# #.....####...## #..~P~...~~......~~~~P~...#  a:jd#..#..## ♣~~~~~.~~≈♣♣♣♣###...###.#<.# ###.~~~..~♣~P.....~~~~~~~..# ##.#..P♣♣♣~~~≈~.~~~♣#....#.##..#####.#.♣♣~~.~P~....##~~♣P~.P#.# ##...♣♣~~≈~≈≈~.~~♣♣###...........##.#...♣~...~~♣~~.##~.~~~.....# #...♣♣P~~≈~~~.~≈♣ ### ##.#...................##..~~~~P.~~.~~P~~....# ##...♣P~~≈~P~~.~~♣♣ ♣♣##~###~#.......@............#....~≈♣~~~.P~♣~~~#.###  a:jSd>##....♣~~P~≈~~~.~~~♣♣♣~♣#♣~P♣~~........R...........#...~.~≈~~~~~♣~~##### #R#...#~♣P~P~≈~.÷P~~~~~♣♣♣~~~~~♣.......#.................~≈~♣~♣♣~P~.# a:jd9###...##♣♣~~P~≈.~~~P~~~~~~~~~~~~♣....P#....~~.>.~..##...~P~♣~♣~~~~..##P....##♣~~P~~.~~~~~~~~~P~~~~~~~~.#...÷.≈~~~~..~~~#.....~~♣~♣≈~.~..##### a:jd #.....#...~~~...........................~~≈≈≈~~≈≈≈≈#.....~~~≈~~........# a:j&e ##.........♣♣..♣~~P~~~~~~~~~~~~P~......^~~÷≈≈~≈≈≈≈#.....~~~~~~~P.......# #....P.........♣♣~~~~♣♣♣♣~P~~~~~........~~≈≈≈≈≈≈.#......~~P~~P~.......# #...#...........♣♣♣♣~~♣♣~~~~~~♣..........~≈≈≈≈≈~.##.P....~.~P~........# a:jKe} 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....♣~~P~≈~~~.~~~♣♣♣~♣#♣~P♣~~........R...........#...~.~≈~~~~~♣~~ a:jM, ...#~♣P~P~≈~.÷P~~~~~♣♣♣~~~~~♣.......#.................~≈~♣~♣♣~P~. a:j, ...##♣♣~~P~≈.~~~P~~~~~~~~~~~~♣....P#....~~.>.~..##...~P~♣~♣~~~~.. a:j, ....##♣~~P~~.~~~~~~~~~P~~~~~~~~.#...÷.≈~~~~..~~~#.....~~♣~♣≈~.~.. a:j, %.....#...~~~...........................~~≈≈≈~~≈≈≈≈#.....~~~≈~~........ a:j- .........♣♣..♣~~P~~~~~~~~~~~~P~......^~~÷≈≈~≈≈≈≈#.....~~~~~~~P....... a:jJ- ....P.........♣♣~~~~♣♣♣♣~P~~~~~........~~≈≈≈≈≈≈.#......~~P~~P~....... a:jy- ...#...........♣♣♣♣~~♣♣~~~~~~♣..........~≈≈≈≈≈~.##.P....~.~P~........ a:j- 9...............♣~~#..#~~~♣♣♣♣#.#.......~~~~~~.###................... a:j- ..P.......<....#~###.####...###.÷......÷÷....## ##...####........... a:j. ..P............###.#.##....####.....##.# #...# #............ a:j..............~P~~♣.....###P.....................................~♣.~~~~P~P...............#..©..#...........##................~P.~~P~~P~♣..............#.[©÷.#.......###÷.....÷.P..........## 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a:j...........##.#...♣~...~~♣~~.##~.~~~........♣♣P~~≈~~~.~.#...................##..~~~~P.~~.~~P~~.......♣P~~≈~P~~.~~~###~#.......@............#....~≈♣~~~.P~♣~~~#.....♣~~P~≈~~~.~~~♣♣♣~♣#♣~P♣~~........R...........#...~.~≈~~~~~♣~~...#~♣P~P~≈~.÷P~~~~~♣♣♣~~~~~♣.......#.................~≈~♣~♣♣~P~....##♣♣~~P~≈.~~~P~~~~~~~~~~~~♣....P#....~~.>.~..##...~P~♣~♣~~~~......##♣~~P~~.~~~~~~~~~P~~~~~~~~.#...÷.≈~~~~..~~~#.....~~♣~♣≈~.~.......#...~~~...........................~~≈≈≈~~≈≈≈≈#.....~~~≈~~.................♣♣..♣~~P~~~~~~~~~~~~P~......^~~÷≈≈~≈≈≈≈#.....~~~~~~~P...........P.........♣♣~~~~♣♣♣♣~P~~~~~........~~≈≈≈≈≈≈.#......~~P~~P~..........#...........♣♣♣♣~~♣♣~~~~~~♣..........~≈≈≈≈≈~.##.P....~.~P~.......................♣~~#..#~~~♣♣♣♣#.#.......~~~~~~.###................... a:jb..P.......<....#~###.####...###.÷......÷÷....## ##...####.............P............###.#.##....####.....##.# #...# #............!a:jP!a:j~~♣#.#####...##..........#....### Pottymouth the Skirmisher ♣~~♣## ##...##...#..###......#.. Coglin of Hepliaklqana ****.. ~### ##....##......# ###....~.. Health: 90/90 ======================== ♣# #.....####...## #..~P~.. Magic: 16/16 ======================== ♣###...###.#<.# ###.~~~.. AC: 7Str: 10#....#.##..#####.#.♣♣~~. EV: 11Int: 12###...........##.#...♣~... SH: 0Dex: 21### ##.#...................##.. XL: 13 Next:  2% Place: Lair:3 ♣##~###~#.......@............#... Noise: !a:j---------  Time: 20285.5 (0.0) ~♣#♣~P♣~~........R...........#... f) +6 orcbow "Cala Itwid" {drain, rN+} ~♣♣♣~~~~~♣.......#............... Throw: 38 darts (poison) ~~~~~~~~~~♣....P#....~~.>.~..##.. ~~~P~~~~~~~~.#...÷.≈~~~~..~~~#... ...................~~≈≈≈~~≈≈≈≈#.. R   Yui the knight ~~~~~~~~~~P~......^~~÷≈≈~≈≈≈≈#... ~♣♣♣♣~P~~~~~........~~≈≈≈≈≈≈.#... ~~♣♣~~~~~~♣..........~≈≈≈≈≈~.##.P _You start waiting. _Done waiting. _You start waiting. _Done waiting. _Unknown command. _Unknown command.!a:j!a:j#!a:j/!a:j3 !a:jR5 !a:jp? !a:jB _Done waiting. _You start waiting.Done waiting. _Unknown command."a:j"a:jWhere to? (Tab - Lair:4, ? - help) D - DungeonT - Temple L - Lair  A - Shoals  N - Spider Nest "a:jkn"a:jv~~♣#.#####...##..........#....### Pottymouth the Skirmisher ♣~~♣## ##...##...#..###......#.. Coglin of Hepliaklqana ****.. ~### ##....##......# ###....~.. Health: 90/90 ======================== ♣# #.....####...## #..~P~.. Magic: 16/16 ======================== ♣###...###.#<.# ###.~~~.. AC: 7Str: 10#....#.##..#####.#.♣♣~~. EV: 11Int: 12###...........##.#...♣~... SH: 0Dex: 21### ##.#...................##.. XL: 13 Next:  2% Place: Lair:3 "a:jݖ8♣##~###~#.......@............#... Noise: ---------  Time: 20285.5 (0.0) ~♣#♣~P♣~~........R...........#... f) +6 orcbow "Cala Itwid" {drain, rN+} ~♣♣♣~~~~~♣.......#............... Throw: 38 darts (poison) ~~~~~~~~~~♣....P#....~~.>.~..##.. ~~~P~~~~~~~~.#...÷.≈~~~~..~~~#... ...................~~≈≈≈~~≈≈≈≈#.. R   Yui the knight ~~~~~~~~~~P~......^~~÷≈≈~≈≈≈≈#... ~♣♣♣♣~P~~~~~........~~≈≈≈≈≈≈.#... ~~♣♣~~~~~~♣..........~≈≈≈≈≈~.##.P _Done waiting. _You start waiting. _Done waiting. _Unknown command. _Unknown command. _Unknown command."a:j"a:j"a:jQ"a:jç"a:j"a:jh _You're in a travel-excluded area, stopping travel.&a:j? &a:j@ Where to? (Tab - Lair:4, ? - help) D - DungeonT - Temple L - Lair  A - Shoals  &a:j:A N - Spider Nest 'a:j'a:j~~♣#.#####...##..........#....### Pottymouth the Skirmisher ♣~~♣## ##...##...#..###......#.. Coglin of Hepliaklqana ****.. ~### ##....##......# ###....~.. Health: 90/90 ======================== ♣# #.....####...## #..~P~.. Magic: 16/16 ======================== ♣###...###.#<.# ###.~~~.. AC: 7Str: 10'a:j0#....#.##..#####.#.♣♣~~. EV: 11Int: 12###...........##.#...♣~... SH: 0Dex: 21### ##.#...................##.. XL: 13 Next:  2% Place: Lair:3 ♣##~###~#.......@............#... Noise: ---------  Time: 20285.5 (0.0) ~♣#♣~P♣~~........R...........#... f) +6 orcbow "Cala Itwid" {drain, rN+} ~♣♣♣~~~~~♣.......#............... Throw: 38 darts (poison) 'a:j~~~~~~~~~~♣....P#....~~.>.~..##.. ~~~P~~~~~~~~.#...÷.≈~~~~..~~~#... ...................~~≈≈≈~~≈≈≈≈#.. R   Yui the knight ~~~~~~~~~~P~......^~~÷≈≈~≈≈≈≈#... ~♣♣♣♣~P~~~~~........~~≈≈≈≈≈≈.#... 'a:j~~♣♣~~~~~~♣..........~≈≈≈≈≈~.##.P _You start waiting. _Done waiting. 'a:j*8_Unknown command. _Unknown command. 'a:jK`_Unknown command. _You're in a travel-excluded area, stopping travel.'a:j'a:j'a:j{4'a:j'a:jh _You're in a travel-excluded area, stopping travel.)a:jP~♣..............#.[©÷.#....... ~~~♣#.#####...##..........#....## P♣~~♣## ##...##...#..###......# ~~### ##....##......# ###....~ ~♣# #.....####...## #..~P~ ♣♣###...###.#<.# ###.~ #....#.##..#####.#.♣♣~~ #####.#...♣~ )a:j ### ##.#.## ♣♣##~###~#..# ♣~♣#♣~P♣~~.R#♣♣♣~~~~~♣.......#............~♣....P#....~~.>.~..## ~~~~P~~~~~~~~.#...÷.≈~~~~..~~~ ....................~~≈≈≈~~≈≈≈≈# ~~~~~~~~~~~P~......^~~÷≈≈~≈≈≈≈#)a:jqI♣♣~P~~~~~~≈≈≈≈≈≈.#..)a:jKR>)a:j)a:j26.5 (1 _)a:j@)a:j*a:j*a:j'Where to? (Tab - Lair:4, ? - help) D - DungeonT - Temple L - Lair  A - Shoals  N - Spider Nest ,a:ja`,a:j4P~♣..............#.[©÷.#.......## Pottymouth the Skirmisher ~~~♣#.#####...##..........#....## Coglin of Hepliaklqana ****.. P♣~~♣## ##...##...#..###......#. Health: 90/90 ======================== ~~### ##....##......# ###....~. Magic: 16/16 ======================== ~♣# #.....####...## #..~P~. AC: 7Str: 10 ♣♣###...###.#<.# ###.~~~. EV: 11Int: 12,a:j #....#.##..#####.#.♣♣~~ SH: 0Dex: 21###...........##.#...♣~.. XL: 13 Next:  2% Place: Lair:3### ##.#.....@.............##. Noise: ---------  Time: 20286.5 (0.0) ♣♣##~###~#.......R............#.. f) +6 orcbow "Cala Itwid" {drain, rN+} ♣~♣#♣~P♣~~........>...........#.. Throw: 38 darts (poison) ~~♣♣♣~~~~~♣.......#.............. ~~~~~~~~~~~♣....P#....~~.>.~..##. ,a:jd~~~~P~~~~~~~~.#...÷.≈~~~~..~~~#.. R   Yui the knight ....................~~≈≈≈~~≈≈≈≈#. ~~~~~~~~~~~P~......^~~÷≈≈~≈≈≈≈#.. ~~♣♣♣♣~P~~~~~........~~≈≈≈≈≈≈.#.. _Done waiting. _Unknown command. _Unknown command. _Unknown command. _You're in a travel-excluded area, stopping travel. _You're in a travel-excluded area, stopping travel.,a:j,a:j],a:j,a:j,a:j+,,a:j,a:j,a:j\,a:j߭,a:j,a:j,a:jI,a:jȴ,a:jk _Unknown command. _You're in a travel-excluded area, stopping travel. _ There is a stone staircase leading down here.,a:jX,a:j ,a:jڼ$ _,a:j,a:j&4,a:jh",a:j9'R  You climb downwards. The blink frog hits you.,a:j. ♣♣......D.....##  ..♣♣..............# ..  ♣..........<......##..#  ...................P....# .........#..............# ..........#..÷..........#,a:jM/.....P>.F#.........##..##.......FRSF........# #.#  .....FD@F#.# ..# .....~SFFP.# ##,a:j/ .....≈≈~...  .....~≈~~.# .....#~.~............. .................#.P##  ,a:j0...........#### F   skyshark ,a:j801##..#.PP####..#### D   four-headed hydra ,a:j[0S   black mamba(…),a:j_7h F90.5 (4,a:j7§The black mamba bites you!  The water moccasin bites you but does no damage.  The blink frog barely misses you. The blink frog hits you!,a:j90§,a:jSA{.F  The blink frog blinks! x2; The four-headed hydra bites you!  The four-headed hydra bites you.  The four-headed hydra bites you but does no damage.  The four-headed hydra closely misses you.skyshark bites Yui  Yui blocks the skyshark's attack.,a:jQ\ .FThe skyshark tail-slaps Yui but does no damage.  The blink frog misses you. The cane toad stings you!  The black mamba closely misses you. The blink frog hits you.,a:jnS3F,a:jf>.. ,a:jg(ally target)blink frog misses you. The cane toad stings you!  The black mamba closely misses you. The blink frog hits you.  The water moccasin misses you.four-headed hydra bites you but does no damage. x2  The four-headed hydra bites you! x2; The skyshark bites Yui!  Yui blocks the skyshark's attack.,a:jh32----------------==2.0 (5.5,a:j,a:j> _The skyshark tail-slaps Yui but does no damage.,a:jXw _There is a stone staircase leading up, spattered with blood here..a:j.a:j)Read which item? Scrolls  t - 7 scrolls of teleportationi - 5 scrolls of identify  p - 3 scrolls of poison  w - 4 scrolls of enchant weapon  x - 4 scrolls of amnesia  S - 5 scrolls of silence  V - 3 scrolls of vulnerability  c - a scroll labelled YRAMUT JYOBLES  d - a scroll labelled YMPIDI LYGH  e - 2 scrolls labelled JULITE ZIHUO  h - a scroll labelled WATYSA TUALE  k - 4 scrolls labelled BACETU PAESHRA  l - 3 scrolls labelled TUFEXK ATTYONNESK .a:j4. m - a scroll labelled KUETOW QAYC  o - 3 scrolls labelled QEMO HAMUIH [!] read|quaff|evoke[?] describe selected1a:j,1a:j71a:jC<♣♣......D.....##Pottymouth the Skirmisher..♣♣..............# ..Coglin of Hepliaklqana ****..♣..........<......##..# Health: 32/90 ========----------------...................P....# Magic: 16/16 ========================.........#..............# AC: 7Str: 10.......F..#..÷..........# EV: 11Int: 12.....P>.F#.........##..## SH: 0Dex: 21.......FRS.........# #.# XL: 13 Next:  2% Place: Lair:41a:jSD......D@FF.......#.# ..# Noise: ==-------  Time: 20292.0 (0.0)F....~S.F........P.# ## f) +6 orcbow "Cala Itwid" {drain, rN+} .....≈≈~..............Throw: 38 darts (poison).....~≈~~............#.....#~.~..............................#.P##1a:jDR   Yui the knight.................####F   skyshark (ally target)##..#.PP####..####1a:j7ED   four-headed hydraS   black mamba(…)The water moccasin misses you.The four-headed hydra bites you but does no damage. x2  The four-headed hydra bites you! x2; The skyshark bites Yui!  Yui blocks the skyshark's attack. _The skyshark tail-slaps Yui but does no damage. _There is a stone staircase leading up, spattered with blood here.1a:j QP  Okay, then.1a:j\R1a:j\1a:j_. _.F#.........##..## SH: 0Dex: 21.......FRS.........# #.# XL: 13 Next:  2% Place: Lair:4......D@FF.......#.# ..# Noise: ?a:jj[m==-------  Time: 20292.0 (0.0)F....~S.F........P.# ## f) +6 orcbow "Cala Itwid" {drain, rN+} .....≈≈~..............Throw: 38 darts (poison).....~≈~~............#.....#~.~..............................#.P##R   Yui the knight.................####F   skyshark (ally target)##..#.PP####..####D   four-headed hydraS   black mamba(…)?a:jjThe four-headed hydra bites you but does no damage. x2  The four-headed hydra bites you! x2; The skyshark bites Yui!  Yui blocks the skyshark's attack. ?a:jj_The skyshark tail-slaps Yui but does no damage. _There is a stone staircase leading up, spattered with blood here. _Okay, then.?a:juP  Okay, then.?a:jTw?a:j~?a:j. _?a:j!o ?a:ju Drink which item? Potions  c - 5 potions of curing  h - 4 potions of haste  w - 2 potions of heal wounds  f - a purple potion  j - a glowing pink potion  p - a murky sapphire potion  q - a bubbling ruby potion  s - 2 fuming dark potions  t - 2 bubbling sapphire potions  u - a bubbling coppery potion  v - a cyan potion  x - 3 smoky brown potions ?a:ju  y - 3 murky pink potions  z - 2 dark potions [!] read|quaff|evoke[?] describe selectedAa:jlAa:jZ♣♣......D.....##Pottymouth the Skirmisher..♣♣..............# ..Coglin of Hepliaklqana ****..Aa:j♣..........<......##..# Health: 32/90 ========----------------...................P....# Magic: 16/16 ========================.........#..............# AC: 7Str: 10.......F..#..÷..........# EV: 11Int: 12.....P>.F#.........##..## SH: 0Dex: 21.......FRS.........# #.# XL: 13 Next:  2% Place: Lair:4......D@FF.......#.# ..# Noise: ==-------  Time: 20292.0 (0.0)F....~S.F........P.# ## fAa:j-#) +6 orcbow "Cala Itwid" {drain, rN+} .....≈≈~..............Throw: 38 darts (poison).....~≈~~............#.....#~.~..............................#.P##R   Yui the knight.................####F   skyshark (ally target)##..#.PP####..####D   four-headed hydraS   black mamba(…)The four-headed hydra bites you! x2; The skyshark bites Yui!  Yui blocks the skyshark's attack. Aa:j_The skyshark tail-slaps Yui but does no damage. _There is a stone staircase leading up, spattered with blood here. _Okay, then. _Okay, then.Aa:jP  Okay, then.Aa:jAa:j"Aa:j. _Ga:jډGa:jRead which item? Scrolls  t - 7 scrolls of teleportationi - 5 scrolls of identify  p - 3 scrolls of poison  w - 4 scrolls of enchant weapon  x - 4 scrolls of amnesia  S - 5 scrolls of silence  V - 3 scrolls of vulnerability  c - a scroll labelled YRAMUT JYOBLES  d - a scroll labelled YMPIDI LYGH Ga:j? e - 2 scrolls labelled JULITE ZIHUO  h - a scroll labelled WATYSA TUALE  k - 4 scrolls labelled BACETU PAESHRA  l - 3 scrolls labelled TUFEXK ATTYONNESK  m - a scroll labelled KUETOW QAYC  o - 3 scrolls labelled QEMO HAMUIH [!] read|quaff|evoke[?] describe selectedHa:j2A Ha:jL Ha:jY ♣♣......D.....##Pottymouth the Skirmisher..♣♣..............# ..Coglin of Hepliaklqana ****..♣..........<......##..# Health: 32/90 ========----------------...................P....# Magic: 16/16 ========================.........#..............# AC: 7Str: 10.......F..#..÷..........# EV: 11Int: 12.....P>.F#.........##..## SH: 0Dex: 21.......FRS.........# #.# XL: 13 Next:  2% Place: Lair:4......D@FF.......#.# ..# Noise: Ha:j[ V[m==-------  Time: 20292.0 (0.0)F....~S.F........P.# ## f) +6 orcbow "Cala Itwid" {drain, rN+} .....≈≈~..............Throw: 38 darts (poison).....~≈~~............#.....#~.~..............................#.P##R   Yui the knight.................####F   skyshark (ally target)##..#.PP####..####D   four-headed hydraS   black mamba(…)Yui blocks the skyshark's attack. _The skyshark tail-slaps Yui but does no damage. _There is a stone staircase leading up, spattered with blood here. _Okay, then. _Okay, then. _Okay, then.Ha:jjg P  Okay, then.Ha:ji Ha:jt Ha:j'z . _Ia:j7Ia:j<Drink which item? Potions  c - 5 potions of curing  h - 4 potions of haste  w - 2 potions of heal wounds  f - a purple potion  j - a glowing pink potion  p - a murky sapphire potion  q - a bubbling ruby potion  s - 2 fuming dark potions  t - 2 bubbling sapphire potions  u - a bubbling coppery potion  v - a cyan potion Ia:j<5 x - 3 smoky brown potions  y - 3 murky pink potions  z - 2 dark potions [!] read|quaff|evoke[?] describe selectedJa:j/xJa:j>Ja:jU♣♣......D.....##Pottymouth the Skirmisher..♣♣..............# ..Coglin of Hepliaklqana ****..♣..........<......##..# Health: 32/90 ========----------------...................P....# Magic: 16/16 ========================.........#..............# AC: 7Str: 10.......F..#..÷..........# EV: 11Int: 12.....P>.F#.........##..## SH: 0Dex: 21.......FRS.........# #.# XL: 13 Next:  2% Place: Lair:4......D@FF.......#.# ..# Noise: Ja:jϐ@[m==-------  Time: 20292.0 (0.0)F....~S.F........P.# ## f) +6 orcbow "Cala Itwid" {drain, rN+} .....≈≈~..............Throw: 38 darts (poison).....~≈~~............#.....#~.~..............................#.P##Ja:j R   Yui the knight.................####F   skyshark (ally target)Ja:jgM##..#.PP####..####D   four-headed hydraS   black mamba(…)_The skyshark tail-slaps Yui but does no damage. _There is a stone staircase leading up, spattered with blood here. Ja:jr_Okay, then. _Okay, then. _Okay, then. Ja:j6_Okay, then.Ja:jѝP  Okay, then.Ja:jJa:jJa:j. _Ka:jKa:jδEvoke which item? Wands  a - a wand of flame (8)b - a wand of quicksilver (4)  d - a wand of digging (15)  e - a wand of charming (10)  Ka:j(Kf - a wand of mindburst (9) Miscellaneous  g - a +0 condenser vane [!] read|quaff|evoke[?] describe selectedPa:jePa:joPa:jZ♣♣......D.....##Pottymouth the Skirmisher..♣♣..............# ..Coglin of Hepliaklqana ****..♣..........<......##..# Health: 32/90 ========----------------...................P....# Magic: 16/16 ========================.........#..............# AC: 7Str: 10.......F..#..÷..........# EV: 11Int: 12.....P>.F#.........##..## SH: 0Dex: 21.......FRS.........# #.# XL: 13 Next:  2% Place: Lair:4......D@FF.......#.# ..# Noise: Pa:jD[m==-------  Time: 20292.0 (0.0)F....~S.F........P.# ## f) +6 orcbow "Cala Itwid" {drain, rN+} .....≈≈~..............Throw: 38 darts (poison).....~≈~~............#.....#~.~..............................#.P##R   Yui the knight.................####F   skyshark (ally target)##..#.PP####..####D   four-headed hydraS   black mamba(…)_There is a stone staircase leading up, spattered with blood here. _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then.Okay, then.   _Ra:jRa:jPut on or remove which piece of jewellery? Talismans (go to first with %)  j - a medusa talismanRa:jc[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Sa:jSa:jMSa:jѸ♣♣......D.....##Pottymouth the Skirmisher..♣♣..............# ..Coglin of Hepliaklqana ****..♣..........<......##..# Health: 32/90 ========----------------...................P....# Magic: 16/16 ========================.........#..............# AC: 7Str: 10.......F..#..÷..........# EV: 11Int: 12.....P>.F#.........##..## SH: 0Dex: 21.......FRS.........# #.# XL: 13 Next:  2% Place: Lair:4......D@FF.......#.# ..# Noise: Sa:jG[m==-------  Time: 20292.0 (0.0)F....~S.F........P.# ## f) +6 orcbow "Cala Itwid" {drain, rN+} .....≈≈~..............Throw: 38 darts (poison).....~≈~~............#.....#~.~..............................#.P##R   Yui the knight.................####F   skyshark (ally target)##..#.PP####..####D   four-headed hydraS   black mamba(…)_Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then.Sa:jt  Sa:jmSa:jSa:j. _Sa:j$) Sa:j4- Read which item? Scrolls  t - 7 scrolls of teleportationi - 5 scrolls of identify  p - 3 scrolls of poison  w - 4 scrolls of enchant weapon  x - 4 scrolls of amnesia  S - 5 scrolls of silence  V - 3 scrolls of vulnerability  c - a scroll labelled YRAMUT JYOBLES  d - a scroll labelled YMPIDI LYGH  e - 2 scrolls labelled JULITE ZIHUO  h - a scroll labelled WATYSA TUALE  k - 4 scrolls labelled BACETU PAESHRA  l - 3 scrolls labelled TUFEXK ATTYONNESK  m - a scroll labelled KUETOW QAYC  o - 3 scrolls labelled QEMO HAMUIH [!] read|quaff|evoke[?] describe selectedUa:jUa:jUa:j♣♣......D.....##Pottymouth the Skirmisher..♣♣..............# ..Coglin of Hepliaklqana ****..♣..........<......##..# Health: 32/90 ========----------------...................P....# Magic: 16/16 ========================.........#..............# AC: 7Str: 10.......F..#..÷..........# EV: 11Int: 12.....P>.F#.........##..## SH: 0Dex: 21.......FRS.........# #.# XL: 13 Next:  2% Place: Lair:4......D@FF.......#.# ..# Noise: Ua:jD[m==-------  Time: 20292.0 (0.0)F....~S.F........P.# ## f) +6 orcbow "Cala Itwid" {drain, rN+} .....≈≈~..............Throw: 38 darts (poison).....~≈~~............#.....#~.~..............................#.P##R   Yui the knight.................####F   skyshark (ally target)##..#.PP####..####D   four-headed hydraS   black mamba(…)_Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then.Ua:j  Ua:jUa:j Ua:jt. _Va:j Ability - do what?CostFailure  f - Invent GizmoNone0% Va:j Invocations -X - Renounce ReligionNone0%  a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-1%  c - Idealise4 MP, Piety-28% [?] toggle between ability selection and description.Ya:jYa:j)Ya:jc♣♣......D.....##Pottymouth the Skirmisher..♣♣..............# ..Coglin of Hepliaklqana ****..♣..........<......##..# Health: 32/90 ========----------------...................P....# Magic: 16/16 ========================.........#..............# AC: 7Str: 10.......F..#..÷..........# EV: 11Int: 12.....P>.F#.........##..## SH: 0Dex: 21.......FRS.........# #.# XL: 13 Next:  2% Place: Lair:4......D@FF.......#.# ..# Noise: Ya:je[m==-------  Time: 20292.0 (0.0)F....~S.F........P.# ## f) +6 orcbow "Cala Itwid" {drain, rN+} .....≈≈~..............Throw: 38 darts (poison).....~≈~~............#.....#~.~..............................#.P##R   Yui the knight.................####F   skyshark (ally target)##..#.PP####..####D   four-headed hydraS   black mamba(…)_Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then.Ya:j)  Ya:jYa:jpYa:j+. _ba:jgq ba:j| Level 4 of the Lair of Beasts <<>(Press ? for help) . ♣♣♣.♣♣♣............#  .  ♣♣♣♣♣..............  ♣...§.S......... ♣..F....F.....# ♣♣....F.......#♣......R......#♣♣.....F......# ♣♣......D.....##  ..♣♣..............# ..  ♣..........<......##..#  ...................P....# .........#..............# .......F..#..÷..........# .....P>.F#.........##..## .......FRS.........# #.#  ......D@FF.......#.# ..# F....~S.F........P.# ## .....≈≈~..............  .....~≈~~............# ba:j~  .....#~.~.............  .................#.P##  .................#### ##..#.PP####..####ca:j,3<<<>>>#...#######~♣.~~~~P~P...............#..©..#...........##.ca:j-.............# ##..# ##♣~P.~~P~~P~♣..............#.[©÷.#.......###÷.....÷.P........# #..## #~P~~.≈~~~~~~~♣#.#####...##..#....####..#...#.........# ##...# ♣♣~~~.~≈≈~~P♣~~♣## ##...##...#..###......#..~P~...####..~P~.## #P..#♣ ♣~~~~.~≈≈~≈~~### ##....##......# ###....~..~~P~...###~~~~~..## ####..# ♣♣P~~P.~≈≈~~~♣# #.....####...## #..~P~...~~......~~~~P~...# #..#..## ♣~~~~~.~~≈♣♣♣♣###...###.#<.# ###.~~~..~♣~P.....~~~~~~~..# ##.#..P♣♣♣~~~≈~.~~~♣ #....#.##..#####.#.♣♣~~.~P~....##~~♣P~.P#.# ##...♣♣~~≈~≈≈~.~~♣♣ ###.##.#...♣~...~~♣~~.##~.~~~.....# #...♣♣P~~≈~~~.~≈♣ ### ##.#.....##..~~~~P.~~.~~P~~....# ##...♣P~~≈~P~~.~~♣♣ ♣♣##~###~#.....#....~≈♣~~~.P~♣~~~#.### ##....♣~~P~≈~~~.~~~ca:jO.M♣♣~♣#♣~P♣~~..>#...~.~≈~~~~~♣~~##### #R#...#~♣P~P~≈~.÷P~~~~~♣♣♣~~~~~♣.......#.......~≈~♣~♣♣~P~.# ###...##♣♣~~P~≈.~~~P~~~~~~~~~~~~♣....P#....~~.>.~..##...~P~♣~♣~~~~..# #P....##♣~~P~~.~~~~~~~~~P~~~~~~~~.#...÷.≈~~~~..~~~#.....~~♣~♣≈~.~..##### #.....#...~~~.....................~~≈≈≈~~≈≈≈≈#.....~~~≈~~........# ##.........♣♣..♣~~P~~~~~~~~~~~~P~......^~~÷≈≈~≈≈≈≈#.....~~~~~~~P.......# #....P.........♣♣~~~~♣♣♣♣~P~~~~~........~~≈≈≈≈≈≈.#......~~P~~P~.......# #...#...........♣♣♣♣~~♣♣~~~~~~♣..........~≈≈≈≈≈~.##.P....ca:j@/~.~P~........# ##...............♣~~#..#~~~♣♣♣♣#.#.......~~~~~~.###...................# #..P.......<....#~###.####...###.÷÷÷....## ##...####...........# ##..P............###.#.##...)######.####.....##.# #...##............# ##....................#..#.#..#.##...#####.####### ##..##............# ea:jea:j♣♣......D.....##Pottymouth the Skirmisher..♣♣..............# ..Coglin of Hepliaklqana ****..♣..........<......##..# Health: 32/90 ========----------------...................P....# Magic: 16/16 ========================.........#..............# AC: 7Str: 10.......F..#..÷..........# EV: 11Int: 12ea:jR.....P>.F#.........##..## SH: 0Dex: 21.......FRS.........# #.# XL: 13 Next:  2% Place: Lair:4......D@FF.......#.# ..# Noise: ==-------  Time: 20292.0 (0.0)F....~S.F........P.# ## f) +6 orcbow "Cala Itwid" {drain, rN+} .....≈≈~..............Throw: 38 darts (poison).....~≈~~............#.....#~.~..............................#.P##R   Yui the knight.................####F   skyshark (ally target)##..#.PP####..####a:j;38HD   four-headed hydraS   black mamba(…)_Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then.ea:jea:jea:jea:jBea:jMDea:jOea:jS>Unknown command.ea:j:4ea:j%ea:j*+>Unknown command.ja:j\ja:j&cRead which item? Scrolls  t - 7 scrolls of teleportationi - 5 scrolls of identify  p - 3 scrolls of poison  w - 4 scrolls of enchant weapon  x - 4 scrolls of amnesia  S - 5 scrolls of silence  V - 3 scrolls of vulnerability  c - a scroll labelled YRAMUT JYOBLES ja:jc d - a scroll labelled YMPIDI LYGH  e - 2 scrolls labelled JULITE ZIHUO  h - a scroll labelled WATYSA TUALE  k - 4 scrolls labelled BACETU PAESHRA  l - 3 scrolls labelled TUFEXK ATTYONNESK  m - a scroll labelled KUETOW QAYC  o - 3 scrolls labelled QEMO HAMUIH [!] read|quaff|evoke[?] describe selectedoa:jSoa:j|$oa:j70♣♣......D.....##Pottymouth the Skirmisher..♣♣..............# ..Coglin of Hepliaklqana ****..♣..........<......##..# Health: 32/90 ========----------------...................P....# Magic: 16/16 ========================.........#..............# AC: 7Str: 10.......F..#..÷..........# EV: 11Int: 12.....P>.F#.........##..## SH: 0oa:j(1Dex: 21.......FRS.........# #.# XL: 13 Next:  2% Place: Lair:4......D@FF.......#.# ..# Noise: ==-------  Time: 20292.0 (0.0)F....~S.F........P.# ## f) +6 orcbow "Cala Itwid" {drain, rN+} .....≈≈~..............Throw: 38 darts (poison).....~≈~~............#.....#~.~..............................#.P##R   Yui the knight.................####F   skyshark (ally target)oa:jx1##..#.PP####..####D   four-headed hydraS   black mamba(…)_Okay, then. _Okay, then. oa:j1_Okay, then. _Okay, then. _Unknown command. _Unknown command.oa:j>>tUnknown command.  Okay, then.oa:j?oa:jIoa:j N. _qa:jqa:jDrink which item? Potions  c - 5 potions of curing  h - 4 potions of haste  w - 2 potions of heal wounds  f - a purple potion  j - a glowing pink potion  p - a murky sapphire potion  q - a bubbling ruby potion  s - 2 fuming dark potions  t - 2 bubbling sapphire potions  u - a bubbling coppery potion qa:jM v - a cyan potion  x - 3 smoky brown potions  y - 3 murky pink potions  z - 2 dark potions [!] read|quaff|evoke[?] describe selectedta:jta:jta:j@$♣♣......D.....##Pottymouth the Skirmisher..♣♣..............# ..Coglin of Hepliaklqana ****..♣..........<......##..# Health: 32/90 ========----------------...................P....# Magic: 16/16 ========================.........#..............# AC: 7Str: 10.......F..#..÷..........# EV: 11Int: 12.....P>.F#.........##..## SH: 0Dex: 21.......FRS.........# #.# XL: 13 Next:  2% Place: Lair:4......D@FF.......#.# ..# Noise: ta:j%[m==-------  Time: 20292.0 (0.0)F....~S.F........P.# ## f) +6 orcbow "Cala Itwid" {drain, rN+} .....≈≈~..............Throw: 38 darts (poison).....~≈~~............#.....#~.~..............................#.P##R   Yui the knight.................####F   skyshark (ally target)##..#.PP####..####D   four-headed hydraS   black mamba(…)_Okay, then. _Okay, then. _Okay, then. _Unknown command. _Unknown command. _Okay, then.ta:j0P  Okay, then.ta:j 2ta:j>ta:j{C. _ta:jta:jI ta:jjta:jqUnknown command. _Okay, then.Unknown command.ya:jya:jXRead which item? Scrolls  t - 7 scrolls of teleportationi - 5 scrolls of identify  p - 3 scrolls of poison  w - 4 scrolls of enchant weapon  x - 4 scrolls of amnesia  S - 5 scrolls of silence  V - 3 scrolls of vulnerability  c - a scroll labelled YRAMUT JYOBLES  d - a scroll labelled YMPIDI LYGH  e - 2 scrolls labelled JULITE ZIHUO  h - a scroll labelled WATYSA TUALE  k - 4 scrolls labelled BACETU PAESHRA  l - 3 scrolls labelled TUFEXK ATTYONNESK  m - a scroll labelled KUETOW QAYC  o - 3 scrolls labelled QEMO HAMUIH [!] read|quaff|evoke[?] describe selectedza:jS za:j^ za:jk ♣♣......D.....##Pottymouth the Skirmisher..♣♣..............# ..Coglin of Hepliaklqana ****..♣..........<......##..# Health: 32/90 ========----------------...................P....# Magic: 16/16 ========================.........#..............# AC: 7Str: 10.......F..#..÷..........# EV: 11Int: 12.....P>.F#.........##..## SH: 0Dex: 21.......FRS.........# #.# XL: 13 Next:  2% Place: Lair:4......D@FF.......#.# ..# Noise: za:j#m [m==-------  Time: 20292.0 (0.0)F....~S.F........P.# ## f) +6 orcbow "Cala Itwid" {drain, rN+} .....≈≈~..............Throw: 38 darts (poison).....~≈~~............#.....#~.~..............................#.P##R   Yui the knight.................####F   skyshark (ally target)##..#.PP####..####D   four-headed hydraS   black mamba(…)_Okay, then. _Unknown command. _Unknown command. _Okay, then. _Okay, then. _Unknown command.za:jn BUnknown command. _Okay, then.Okay, then.Unknown command.  As you read the scroll labelled YRAMUT JYOBLES, it crumbles to dust.  It is a scroll of brand weapon.za:j{ /  --more--|a:j&M|a:j$O!Brand which weapon? Hand Weapons  a - a +1 sling {Charoen}c - a -2 sling {Tiberia}[?] describe selected~a:j%)~a:jr1~a:jO?<♣♣......D.....##Pottymouth the Skirmisher..♣♣..............# ..Coglin of Hepliaklqana ****..♣..........<......##..# Health: 32/90 ========----------------...................P....# Magic: 16/16 ========================.........#..............# AC: 7Str: 10.......F..#..÷..........# EV: 11Int: 12.....P>.F#.........##..## SH: 0Dex: 21.......FRS.........# #.# XL: 13 Next:  2% Place: Lair:4~a:j?......D@FF.......#.# ..# Noise: ==-------  Time: 20292.0 (0.0)F....~S.F........P.# ## f) +6 orcbow "Cala Itwid" {drain, rN+} .....≈≈~..............Throw: 38 darts (poison).....~≈~~............#.....#~.~..............................#.P##R   Yui the knight.................####F   skyshark (ally target)##..#.PP####..####~a:jG@2D   four-headed hydraS   black mamba(…)_Unknown command. ~a:jA_Okay, then. _Okay, then. _Unknown command.As you read the scroll labelled YRAMUT JYOBLES, it crumbles to dust.  It is a scroll of brand weapon.~a:jJ    ..♣♣..............# ..  ♣..........<...  ................ .........#...... .......F..#..÷.. .....P>.F#...... .......FRS.........# #.# ~a:j4K ......D@FF.......#.#  F....~S.F........P.#  .....≈≈~.......  .....~≈~~......  .....#~.~......  ...............~a:j~K  ...............  ##..#.PP####..####  ~a:jKO  Your +1 sling {Charoen} becomes incredibly heavy!~a:j9   ..♣♣..............# ..  ♣..........<...  ................ .........#...... .......F..#..÷.. ~a:j.....P>.F#...... .......FRS.........# #.#  ......D@FF.......#.#  F....~S.F........P.#  .....≈≈~.......  .....~≈~~...... ~a:j@.....#~.~...... ...............  ~a:j...............  ##..#.PP####..####  ~a:j)S~a:jE F§a - a +1 heavy sling {Charoen}~a:j    ..♣♣..............# ..  ♣..........<...  ................ .........#.F.... .......F..#..÷.. ~a:j.....P>.F#...... .......FRS.........# #.#  ......D@§F.......#.#  F....~S.F........P.#  .....≈≈~.......  .....~≈~~......  .....#~.~......  ...............  ~a:jZ...............  ##..#.PP####..####    The black mamba misses you. The blink frog blinks!~a:j'   ..♣♣..............# ..  ♣..........<...  ................ .........#.F.... .......F..#..÷.. ~a:jv.....P>.F#...... .......FRS.........# #.#  ......D@§F.......#.#  F....~S.F........P.#  .....≈≈~.......  .....~≈~~...... ~a:j\ .....#~.~...... ...............  ...............  ~a:j##..#.PP####..####  S~a:j=    ..♣♣..............# ..  ♣..........<...  ................ .........#.F.... ~a:j@ .......F..#..÷.. .....P>.F#...... .......FRS.........# #.#  ......D@§F.......#.#  F....~S.F........P.#  .....≈≈~.......  .....~≈~~......  .....#~.~......  ...............  ~a:j|n...............  ##..#.PP####..####  ~a:j[  The water moccasin bites you. The blink frog hits you!  ~a:j@* * * LOW HITPOINT WARNING * * *~a:j(   ..♣♣..............# ..  ♣..........<...  ................ .........#.F.... ~a:j.......F..#..÷.. .....P>.F#...... .......FRS.........# #.#  ......D@§F.......#.#  F....~S.F........P.#  .....≈≈~.......  ~a:j1.....~≈~~...... .....#~.~...... ............... ~a:j( ...............  ##..#.PP####..#### ~a:jS. S~a:j §The cane toad stings you!  * * * LOW HITPOINT WARNING * * *You are lethally poisoned!~a:j1F.~a:jLLF.~a:j  The cane toad poisons you! The blink frog blinks! The black mamba bites you!  You die...  Hepliaklqana delivers you to your ancestors.~a:j T-8--------Pois ~a:jײ /  --more--a:jCWa:j0[<Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - the +6 orcbow "Cala Itwid" (weapon) {drain, rN+}  a - a +1 heavy sling {Charoen}c - a -2 sling {Tiberia} Missiles (go to first with ()  g - 38 poisoned darts (quivered) a:j[Armour (go to first with [)  d - a +0 helmet (worn)  e - a +1 leather armour of poison resistance (worn)  h - a +0 pair of gloves of stealth (worn)  k - a +0 pair of boots of rampaging (worn)b - a +0 pair of boots  i - +0 steam dragon scales Talismans (go to first with %)a:j[+j - a medusa talismana:jS a:jT ,a:j_ a:jb Goodbye, Pottymouth.22774 Pottymouth the Skirmisher (level 13, -8/90 HPs)Began as a Coglin Hexslinger on June 23, 2026.Was an Elder of Hepliaklqana.Mangled by a black mamba (16 damage)... on level 4 of the Lair of Beasts.The game lasted 00:38:09 (20126 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orba:jc 3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  a:jc 10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the Orb  13.13800167 Krim260 OpSh-27 escaped with the Orba:ja:j Qa:j X? [?25h[?0c [?1051l[?1052l[?1060l[?1061l