iLb Player: Prakerore Game: DCSS 0.32 Server: crawl.dcss.io Filename: 2026-05-06.09:07:44.ttyrec Time: (1778058464) Wed May 6 09:07:44 2026 i [?1051l[?1052l[?1060l[?1061hi V)0[?7h[?25l[?1ci i Prakerore the SkirmisherVampire of Gozag  Gold: 364Health: 81/81 ========================Magic: 13/13 ========================AC: 17Str: 7EV: 12Int: 19SH: 0Dex: 18XL: 12 Next: 12% Place: Lair:5Noise: ---------  Time: 22703.6 (0.0)i a) +0 longbow (freeze)Nothing quiveredAlive i B....... ###....... ..#....... #..##.......#....#..........P.#..........P.#..........P.##.......@.....#.............#i ......##..P..#.....# ..#.##....# .P. .#.... .... ...## .P... .......if |Options error: Bad object type ']' for autopickup. (Prakerore.rc:74)i Welcome back, Prakerore the Vampire Hexslinger.Gozag says: Greed is good.i) i{ iӁ iS _Press ? for a list of commands and other information.i*4i=i> _Unknown command.i _Unknown command.iW _Unknown command.i Ji F _Unknown command.iQ  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l - Hexes  10.0   6.0  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.0   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7 [40i2m  1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging3.6   3.4  +1       i - Shields   0.0   1.2i+[40m  -1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|[i%40mtargetsiPrakerore the Skirmisher....... ###Vampire of Gozag  Gold: 364....... ..#Health: 81/81 ========================....... #..##Magic: 13/13 ========================.......#....#AC: 17Str: 7..........P.#EV: 12Int: 19..........P.#SH: 0Dex: 18..........P.##XL: 12 Next: 12% Place: Lair:5.......@.....#Noise: ---------  Time: 22703.6 (0.0).............#a) +0 longbow (freeze)......##..P..#Nothing quivered.....# ..#.##Alive ....# .P. .#.... .... ...## .P... [4ix0m.......Gozag says: Greed is good. _Press ? for a list of commands and other information. _Unknown command. _Unknown command. _Unknown command. _Unknown command.i  _Unknown command.i i Read which item? Scrolls  d - a scroll of poison  g - a scroll labelled FOTZE KIRIEW  l - 5 scrolls of fog  m - 2 scrolls of immolation  o - a scroll labelled BOWUYN PODr - 6 scrolls of identify  t - 2 scrolls of brand weapon i 9 z - a scroll labelled GOJEFFAAGYM  C - 2 scrolls of vulnerabilityE - 2 scrolls of butterflies  H - a scroll labelled OXIUCR CUOK  J - a scroll labelled EBBOEL IJASKE  P - 2 scrolls of feari) tT - 2 scrolls of enchant armour  W - 6 scrolls of teleportation iG [!] read|quaff|evoke[?] describe selectediii1Prakerore the Skirmisher....... ###Vampire of Gozag  Gold: 364....... ..#Health: 81/81 ========================....... #..##Magic: 13/13 ========================.......#....#AC: 17Str: 7..........P.#EV: 12Int: 19..........P.#SH: 0Dex: 18..........P.##XL: 12 Next: 12% Place: Lair:5.......@.....#Noise: ---------  Time: 22703.6 (0.0).............#a) +0 longbow (freeze)......##..P..#iNothing quivered.....# ..#.##Alive ....# .P. .#.... .... ...## .P... ....... _Press ? for a list of commands and other information. _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command.iawUnknown command.  Okay, then.iizi. _i i!gPrakerore the Skirmisher (Vampire Hexslinger) Turns: 22353, Time: 01:06:21 Health: 81/81AC: 17 Str:  7 XL: 12 Next: 12% Magic: 13/13EV: 12 Int: 19 God: Gozag Gold: 364itSH:  0 Dex: 18 Spells: 4/13 levels left rFire . . .a - +0 longbow (freeze) rCold . . .(shield currently unavailable) rNeg . . .h - +3 leather armour rPois .iL - +0 helmet rElec .B - +0 cloak rCorr .Z - +0 pair of gloves SInv + (no boots) Will +....iSX(no amulet) Stlth ++++G - ring of the Tortoise {AC+8} HPRegen 0.53/turn q - ring of wizardry MPRegen 0.13/turn %: wizardry (x1) @: healing quickly A: alive, fangs 3, see invisible, vampiric 2i@ i1 SPrakerore the Skirmisher....... ###Vampire of Gozag  Gold: 364....... ..#Health: 81/81 ========================....... #..##Magic: 13/13 ========================.......#....#AC: 17Str: 7..........P.#EV: 12Int: 19..........P.#SH: 0Dex: 18..........P.##XL: 12 Next: 12% Place: Lair:5.......@.....#Noise: ---------  Time: 22703.6 (0.0).............#a) +0 longbow (freeze)......##..P..#Nothing quiveredi a.....# ..#.##Alive ....# .P. .#.... .... ...## .P... ....... _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Okay, then.iB i iH i1iRead which item? Scrolls  d - a scroll of poison  g - a scroll labelled FOTZE KIRIEW  l - 5 scrolls of fog iP m - 2 scrolls of immolation  o - a scroll labelled BOWUYN PODr - 6 scrolls of identify  t - 2 scrolls of brand weapon  z - a scroll labelled GOJEFFAAGYM  C - 2 scrolls of vulnerabilityE - 2 scrolls of butterflies  H - a scroll labelled OXIUCR CUOK  J - a scroll labelled EBBOEL IJASKE  P - 2 scrolls of fearT - 2 scrolls of enchant armour  W - 6 scrolls of teleportation [!] read|quaff|evoke[?] describe selectedi ir i Prakerore the Skirmisher....... ###Vampire of Gozag  Gold: 364....... ..#Health: 81/81 ========================....... #..##Magic: 13/13 ========================.......#....#AC: 17Str: 7..........P.#EV: 12Int: 19..........P.#SH: 0Dex: 18..........P.##XL: 12 Next: 12% Place: Lair:5iK m.......@.....#Noise: ---------  Time: 22703.6 (0.0).............#a) +0 longbow (freeze)......##..P..#Nothing quivered.....# ..#.##Alive ....# .P. .#.... .... ...## .P... ....... _Unknown command. _Unknown command. i q_Unknown command. _Unknown command. _Unknown command. _Okay, then.iԝ P  Okay, then.i] i i . _i8zieDrink which item? Potions  c - an inky potion  e - 3 white potions  f - 10 potions of curing  j - a clear potion  n - 2 bubbling grey potions  p - a murky silvery potion  w - 2 viscous cyan potions i4 K - an emerald potion  M - a fizzy yellow potion  S - an orange potion [!] read|quaff|evoke[?] describe selectedii iPrakerore the Skirmisher....... ###Vampire of Gozag  Gold: 364....... ..#Health: 81/81 ========================....... #..##Magic: 13/13 ========================.......#....#AC: 17Str: 7..........P.#EV: 12Int: 19..........P.#SH: 0Dex: 18..........P.##XL: 12 Next: 12% Place: Lair:5.......@.....#Noise: ---------  Time: 22703.6 (0.0).............#i$a) +0 longbow (freeze)......##..P..#Nothing quivered.....# ..#.##Alive ....# .P. .#.... .... ...## .P... ....... _Unknown command. _Unknown command. _Unknown command. _Unknown command. iJR_Okay, then. _Okay, then.iLOkay, then.  ii i`$. _i+ i- FShopping list: 4 items, total cost 1469 gold pieces  a - [D:8] 67 gold a +0 arbalestb - [D:11] 325 gold a ring of protection from cold (unknown)  c - [D:11] 325 gold a ring of willpower (unknown) i.  d - [D:11] 752 gold the ring "Daphigg" {*Corrode rF+ MP+8 Str+7} You have 364 gold pieces [!] travel|examine|delete items [a-d] choose item[Esc] exitiCiլi=Prakerore the Skirmisher....... ###Vampire of Gozag  Gold: 364....... ..#Health: 81/81 ========================....... #..##Magic: 13/13 ========================.......#....#AC: 17Str: 7..........P.#EV: 12Int: 19..........P.#SH: 0Dex: 18..........P.##XL: 12 Next: 12% Place: Lair:5.......@.....#Noise: ---------  Time: 22703.6 (0.0).............#a) +0 longbow (freeze)......##..P..#Nothing quivered.....# ..#.##Alive ....# .P. .#i.... .... ...## .P... ....... _Unknown command. _Unknown command. _Unknown command. _Okay, then. _Okay, then. _Okay, then.iiisitioYi;hInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  v - a +1 sling  F - a +1 spear of venom  N - a +0 orcbow of drainingO - a +0 rapier Missiles (go to first with ()x - 40 poisoned darts  A - 5 boomerangs  Y - a throwing net Armour (go to first with [)  h - a +3 leather armour (worn)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  Z - a +0 pair of gloves (worn)V - a +0 kite shield Jewellery (go to first with "=)  q - a ring of wizardry (right hand)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance ih[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i?CI Jewellery "=)  q - a ring of wizardry (right hand)  G - the ring of the Tortoise (left hand) {AC+8}  i - a ring of poison resistance  s - a ring of flight Talismans (go to first with %)  D - a blade talisman  I - a maw talisman  X - a flux talisman Wands (go to first with /)k - a wand of polymorph (12)  y - a wand of charming (1)  Q - a wand of roots (7)  R - a wand of acid (6)  U - a wand of flame (1) Scrolls (go to first with ?)  d - a scroll of poison  g - a scroll labelled FOTZE KIRIEW  l - 5 scrolls of fog  m - 2 scrolls of immolation  o - a scroll labelled BOWUYN POD  r - 6 scrolls of identify47%ifPrakerore the Skirmisher....... ###Vampire of Gozag  Gold: 364....... ..#Health: 81/81 ========================....... #..##Magic: 13/13 ========================.......#....#AC: 17Str: 7..........P.#EV: 12Int: 19..........P.#SH: 0Dex: 18..........P.##XL: 12 Next: 12% Place: Lair:5.......@.....#Noise: ---------  Time: 22703.6 (0.0).............#a) +0 longbow (freeze)......##..P..#Nothing quivered.....# ..#.##Alive ....# .P. .#.... .... ...## .P... [4i0m....... _Unknown command. _Unknown command. _Unknown command. _Okay, then. _Okay, then. _Okay, then.ikQiÇOkay, then.  Cast which spell? (? or * to list) i i8 o Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation8%2  c - Cause FearHexes1% 4 d - ApportationTranslocation4%1 Select a spell to cast[!]/[I] toggle spell headersiqiGi?Prakerore the Skirmisher....... ###Vampire of Gozag  Gold: 364....... ..#Health: 81/81 ========================....... #..##Magic: 13/13 ========================.......#....#AC: 17Str: 7..........P.#EV: 12Int: 19..........P.#SH: 0Dex: 18..........P.##XL: 12 Next: 12% Place: Lair:5.......@.....#Noise: ---------  Time: 22703.6 (0.0).............#a) +0 longbow (freeze)......##..P..#Nothing quivered.....# ..#.##Alive ....# .P. .#.... .... ...## .P... ..i..... _Unknown command. _Unknown command. _Okay, then. _Okay, then. _Okay, then.Cast which spell? (? or * to list) Prakerore the Skirmisher....... ###Vampire of Gozag  Gold: 364....... ..#Health: 81/81 ========================....... #..##Magic: 13/13 ========================.......#....#AC: 17Str: 7..........P.#EV: 12Int: 19..........P.#SH: 0Dex: 18..........P.##XL: 12 Next: 12% Place: Lair:5.......@.....#Noise: ---------  Time: 22703.6 (0.0).............#a) +0 longbow (freeze)......##..P..#Nothing quivered.....# ..#.##Alive ....# .P.[3io7m .#.... .... ...## .P... ....... _Unknown command. _Unknown command. _Okay, then. _Okay, then. _Okay, then.Cast which spell? (? or * to list) i- iJ Okay, then.iii9. _i=iiE  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l - Hexes  10.0   6.0  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.0   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7  [i2F36m 1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging3.6   3.4  +1       i - Shields   0.0   1.2[40i#Gm  -1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|i>H"targetsiqAid|Prakerore the Skirmisher....... ###Vampire of Gozag  Gold: 364....... ..#Health: 81/81 ========================....... #..##Magic: 13/13 ========================.......#....#AC: 17Str: 7..........P.#EV: 12Int: 19..........P.#SH: 0Dex: 18..........P.##XL: 12 Next: 12% Place: Lair:5.......@.....#Noise: ---------  Time: 22703.6 (0.0).............#a) +0 longbow (freeze)......##..P..#Nothing quivered.....# ..#.##Alive ....# .P. .#.... .... ...## .P... .[16;i},18H...... _Unknown command. _Okay, then. _Okay, then. _Okay, then.Cast which spell? (? or * to list) _Okay, then.iii\ _Unknown command.imR  Cast which spell? (? or * to list) i%l i o Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation8%2  c - Cause FearHexes1% 4 d - ApportationTranslocation4%1 Select a spell to cast[!]/[I] toggle spell headersizn ix i~ =Prakerore the Skirmisher....... ###Vampire of Gozag  Gold: 364....... ..#Health: 81/81 ========================....... #..##Magic: 13/13 ========================.......#....#AC: 17Str: 7..........P.#EV: 12Int: 19..........P.#SH: 0Dex: 18..........P.##XL: 12 Next: 12% Place: Lair:5.......@.....#Noise: ---------  Time: 22703.6 (0.0).............#a) +0 longbow (freeze)......##..P..#Nothing quivered.....# ..#.##Alive ....# .P. .#i .... .... ...## .P... ....... _Okay, then. _Okay, then.Cast which spell? (? or * to list) _Okay, then. _Unknown command.Cast which spell? (? or * to list) i Prakerore the Skirmisher....... ###Vampire of Gozag  Gold: 364....... ..#Health: 81/81 ========================....... #..##Magic: 13/13 ========================.......#....#AC: 17Str: 7..........P.#EV: 12Int: 19..........P.#SH: 0Dex: 18..........P.##XL: 12 Next: 12% Place: Lair:5.......@.....#Noise: ---------  Time: 22703.6 (0.0).............#a) +0 longbow (freeze)......##..P..#Nothing quivered.....# ..#.##Alive i\ 9....# .P. .#.... .... ...## .P... ....... _Okay, then. _Okay, then.Cast which spell? (? or * to list) _Okay, then. _Unknown command.Cast which spell? (? or * to list) iN n  Okay, then.i i . _i9A  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l - Hexes  10.0   6.0  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.0   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7 [40iBm  1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging3.6   3.4  +1       i - Shields   0.0   1.2iB[40m  -1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|[iC%40mtargetsi Prakerore the Skirmisher....... ###Vampire of Gozag  Gold: 364....... ..#Health: 81/81 ========================....... #..##Magic: 13/13 ========================.......#....#AC: 17Str: 7..........P.#EV: 12Int: 19..........P.#SH: 0Dex: 18..........P.##XL: 12 Next: 12% Place: Lair:5.......@.....#Noise: ---------  Time: 22703.6 (0.0).............#a) +0 longbow (freeze)......##..P..#Nothing quivered.....# ..#.##Alive ....# .P. .#.... .... ...## .P... [4i b0m....... _Okay, then.Cast which spell? (? or * to list) _Okay, then. _Unknown command.Cast which spell? (? or * to list) _Okay, then.iѰ iԮi=!Shopping list: 4 items, total cost 1469 gold pieces  a - [D:8] 67 gold a +0 arbalestb - [D:11] 325 gold a ring of protection from cold (unknown)  c - [D:11] 325 gold a ring of willpower (unknown)  d - [D:11] 752 gold the ring "Daphigg" {*Corrode rF+ MP+8 Str+7} You have 364 gold pieces [!] travel|examine|delete items [a-d] choose item[Esc] exitiPrakerore the Skirmisher....... ###Vampire of Gozag  Gold: 364....... ..#Health: 81/81 ========================....... #..##Magic: 13/13 ========================.......#....#AC: 17Str: 7..........P.#EV: 12Int: 19..........P.#SH: 0Dex: 18..........P.##XL: 12 Next: 12% Place: Lair:5.......@.....#Noise: ---------  Time: 22703.6 (0.0).............#a) +0 longbow (freeze)......##..P..#Nothing quivered.....# ..#.##Alive ....# .P. .#.... .... ...## .P... [4ii0m....... _Okay, then.Cast which spell? (? or * to list) _Okay, then. _Unknown command.Cast which spell? (? or * to list) _Okay, then.ip i i i [  Cast which spell? (? or * to list) _Okay, then.Unknown command.  Cast which spell? (? or * to list) _Okay, then.Unknown command.iiC  Skill  Level Cost  Apt Skill  Level Cost  Apt i] a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1          i2 b - Polearms   0.0   1.2  -1   l - Hexes  10.0   6.0  +4  i c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.0   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2          i e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1  i  f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0      ia    i?W g - Armour   0.0   1.4  -2      h + Dodgingig3.6   3.4  +1       i - Shields   0.0   1.2  -1  iT    i; j - Stealth   7.6   3.4  +5      i        il    i        i[        i~    The relative cost of raising each skill is in cyan.  iThe species aptitude is in white.  [?] HelpiG[=] set a skill target  i[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiPrakerore the Skirmisher....... ###Vampire of Gozag  Gold: 364....... ..#Health: 81/81 ========================....... #..##Magic: 13/13 ========================.......#....#AC: 17Str: 7..........P.#EV: 12Int: 19..........P.#SH: 0Dex: 18..........P.##XL: 12 Next: 12% Place: Lair:5.......@.....#Noise: ---------  Time: 22703.6 (0.0).............#a) +0 longbow (freeze)......##..P..#Nothing quivered.....# ..#.##Alive ....# .P. .#.... .... ...## .P... [4izn0m.......Cast which spell? (? or * to list) _Okay, then. _Unknown command.Cast which spell? (? or * to list) _Okay, then. _Unknown command.iPrakerore the Skirmisher (Vampire Hexslinger) Turns: 22353, Time: 01:06:41 Health: 81/81AC: 17 Str:  7 XL: 12 Next: 12% Magic: 13/13EV: 12 Int: 19 God: Gozag Gold: 364SH:  0 Dex: 18 Spells: 4/13 levels left rFire . . .a - +0 longbow (freeze) rCold . . .(shield currently unavailable) rNeg . . .h - +3 leather armour rPois .L - +0 helmet rElec .B - +0 cloak rCorr .Z - +0 pair of gloves SInv + (no boots) Will +....(no amulet) Stlth ++++G - ring of the Tortoise {AC+8} HPRegen 0.53/turn q - ring of wizardry MPRegen 0.13/turn %: wizardry (x1) [3iw9;49m@: healing quickly A: alive, fangs 3, see invisible, vampiric 2ii[Prakerore the Skirmisher....... ###Vampire of Gozag  Gold: 364....... ..#iwHealth: 81/81 ========================....... #..##Magic: 13/13 ========================.......#....#AC: 17i xStr: 7..........P.#EV: 12i)Int: 19..........P.#SH: 0iDwDex: 18..........P.##ip0XL: 12 Next: 12% Place: Lair:5.......@.....#Noise: ---------  Time: 22703.6 (0.0)i.............#a) +0 longbow (freeze)......##..P..#Nothing quiveredi.....# ..#.##Alive i....# .P. .#.... .... ..i;B.## .P... .......Cast which spell? (? or * to list) _Okay, then. _Unknown command.Cast which spell? (? or * to list) _Okay, then. iV1_Unknown command.iiiEiii9i2 id i@_Okay, then.iw Unknown command. iJ Cast which spell? (? or * to list) i@_Okay, then.iY!Unknown command.iiA +Unknown command.  Cast which spell? (? or * to list) _Okay, then.Unknown command.  Cast which spell? (? or * to list) i s Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation8%2  c - Cause FearHexes1% 4 d - ApportationTranslocation4%1 Select a spell to cast[!]/[I] toggle spell headersiRMPrakerore the Skirmisher....... ###Vampire of Gozag  Gold: 364....... ..#Health: 81/81 ========================....... #..##Magic: 13/13 ========================.......#....#AC: 17Str: 7..........P.#EV: 12Int: 19..........P.#SH: 0Dex: 18..........P.##XL: 12 Next: 12% Place: Lair:5.......@.....#Noise: ---------  Time: 22703.6 (0.0).............#a) +0 longbow (freeze)......##..P..#Nothing quivered.....# ..#.##Alive ....# .P. .#.... .... ...## .P... [4iDN0m....... _Unknown command.Cast which spell? (? or * to list) _Okay, then. _Unknown command. _Unknown command.Cast which spell? (? or * to list) Prakerore the Skirmisher....... ###Vampire of Gozag  Gold: 364....... ..#Health: 81/81 ========================....... #..##Magic: 13/13 ========================.......#....#AC: 17Str: 7..........P.#EV: 12Int: 19..........P.#SH: 0Dex: 18..........P.##XL: 12 Next: 12% Place: Lair:5.......@.....#Noise: ---------  Time: 22703.6 (0.0).............#a) +0 longbow (freeze)......##..P..#Nothing quivered.....# ..#.##Alive ....#iN .P. .#.... .... ...## .P... ....... _Unknown command.Cast which spell? (? or * to list) _Okay, then. _Unknown command. _Unknown command.Cast which spell? (? or * to list)   Okay, then.iS ilT_iTi  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l - Hexes  10.0   6.0  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.0   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7 [40im  1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging3.6   3.4  +1       i - Shields   0.0   1.2i[40m  -1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|[iv%40mtargetsi.Prakerore the Skirmisher....... ###Vampire of Gozag  Gold: 364....... ..#Health: 81/81 ========================....... #..##Magic: 13/13 ========================.......#....#AC: 17Str: 7..........P.#EV: 12Int: 19..........P.#SH: 0Dex: 18..........P.##XL: 12 Next: 12% Place: Lair:5.......@.....#Noise: ---------  Time: 22703.6 (0.0).............#a) +0 longbow (freeze)......##..P..#Nothing quivered.....# ..#.##Alive ....# .P. .#.... .... ...## .P... [4i0d0m.......Cast which spell? (? or * to list) _Okay, then. _Unknown command. _Unknown command.Cast which spell? (? or * to list) _Okay, then.iiPrakerore the Skirmisher (Vampire Hexslinger) Turns: 22353, Time: 01:06:44 Health: 81/81AC: 17 Str:  7 XL: 12 Next: 12% Magic: 13/13EV: 12 Int: 19 God: Gozag Gold: 364SH:  0 Dex: 18 Spells: 4/13 levels left rFire . . .a - +0 longbow (freeze) rCold . . .(shield currently unavailable) rNeg . . .ih - +3 leather armour rPois .L - +0 helmet rElec .B - +0 cloak rCorr .Z - +0 pair of gloves SInv + (no boots) Will +....(no amulet) Stlth ++++G - ring of the Tortoise {AC+8} HPRegen 0.53/turn q - ring of wizardry MPRegen 0.13/turn %: wizardry (x1) @: healing quickly A: alive, fangs 3, see invisible, vampiric 2iqPrakerore the Skirmisher....... ###Vampire of Gozag  Gold: 364....... ..#Health: 81/81 ========================....... #..##Magic: 13/13 ========================.......#....#AC: 17Str: 7..........P.#EV: 12Int: 19..........P.#SH: 0Dex: 18..........P.##XL: 12 Next: 12% Place: Lair:5.......@.....#Noise: ---------  Time: 22703.6 (0.0).............#a) +0 longbow (freeze)......##..P..#Nothing quivered.....# ..#.##Alive ....# .P. .#.... .... ...## .P... .iJ[16;18H......Cast which spell? (? or * to list) _Okay, then. _Unknown command. _Unknown command.Cast which spell? (? or * to list) _Okay, then.i- %Shopping list: 4 items, total cost 1469 gold pieces  a - [D:8] 67 gold a +0 arbalestb - [D:11] 325 gold a ring of protection from cold (unknown)  c - [D:11] 325 gold a ring of willpower (unknown)  d - [D:11] 752 gold the ring "Daphigg" {*Corrode rF+ MP+8 Str+7} You have 364 gold pieces [!] travel|examine|delete items [a-d] choose item[Esc] exiti*Prakerore the Skirmisher....... ###Vampire of Gozag  Gold: 364....... ..#Health: 81/81 ========================....... #..##Magic: 13/13 ========================.......#....#AC: 17Str: 7..........P.#EV: 12Int: 19..........P.#SH: 0Dex: 18..........P.##XL: 12 Next: 12% Place: Lair:5.......@.....#Noise: ---------  Time: 22703.6 (0.0).............#a) +0 longbow (freeze)......##..P..#Nothing quivered.....# ..#.##Alive ....# .P. .#.... .... ...## .P... [4iӟd0m.......Cast which spell? (? or * to list) _Okay, then. _Unknown command. _Unknown command.Cast which spell? (? or * to list) _Okay, then.iInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  v - a +1 sling  F - a +1 spear of venom  N - a +0 orcbow of drainingO - a +0 rapier Missiles (go to first with ()x - 40 poisoned darts  A - 5 boomerangs  Y - a throwing net Armour (go to first with [)  h - a +3 leather armour (worn)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  Z - a +0 pair of gloves (worn)V - a +0 kite shield Jewellery (go to first with "=)  q - a ring of wizardry (right hand)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iPrakerore the Skirmisher....... ###Vampire of Gozag  Gold: 364....... ..#Health: 81/81 ========================....... #..##Magic: 13/13 ========================.......#....#AC: 17Str: 7..........P.#EV: 12Int: 19..........P.#SH: 0Dex: 18..........P.##XL: 12 Next: 12% Place: Lair:5.......@.....#Noise: ---------  Time: 22703.6 (0.0).............#a) +0 longbow (freeze)......##..P..#Nothing quivered.....# ..#.##Alive ....# .P. .#.... .... ...## .P... [4i10m.......Cast which spell? (? or * to list) _Okay, then. _Unknown command. _Unknown command.Cast which spell? (? or * to list) _Okay, then.i3i3 _Okay, then.Unknown command.  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) i;ss Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation8%2  c - Cause FearHexes1% 4 d - ApportationTranslocation4%1 Select a spell to cast[!]/[I] toggle spell headersi Prakerore the Skirmisher....... ###Vampire of Gozag  Gold: 364....... ..#Health: 81/81 ========================....... #..##Magic: 13/13 ========================.......#....#AC: 17Str: 7..........P.#EV: 12Int: 19..........P.#SH: 0Dex: 18..........P.##XL: 12 Next: 12% Place: Lair:5.......@.....#Noise: ---------  Time: 22703.6 (0.0).............#a) +0 longbow (freeze)......##..P..#Nothing quivered.....# ..#.##Alive ....# .P. .#.... .... ...## .P... [4i@ 0m....... _Okay, then. _Unknown command. _Unknown command.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) Prakerore the Skirmisher....... ###Vampire of Gozag  Gold: 364....... ..#Health: 81/81 ========================....... #..##Magic: 13/13 ========================.......#....#AC: 17Str: 7..........P.#EV: 12Int: 19..........P.#SH: 0Dex: 18..........P.##XL: 12 Next: 12% Place: Lair:5.......@.....#Noise: ---------  Time: 22703.6 (0.0).............#a) +0 longbow (freeze)......##..P..#Nothing quivered.....# ..#.##Alive ....#iֵ 9 .P. .#.... .... ...## .P... ....... _Okay, then. _Unknown command. _Unknown command.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) Unknown command.  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) Okay, then.is D _i/   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l - Hexes  10.0   6.0  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.0   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7 [40it m  1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging3.6   3.4  +1       i - Shields   0.0   1.2i! [40m  -1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|[i %40mtargetsi0iSiPrakerore the Skirmisher....... ###Vampire of Gozag  Gold: 364....... ..#Health: 81/81 ========================....... #..##Magic: 13/13 ========================.......#....#AC: 17Str: 7..........P.#EV: 12Int: 19..........P.#SH: 0Dex: 18..........P.##XL: 12 Next: 12% Place: Lair:5.......@.....#Noise: ---------  Time: 22703.6 (0.0).............#a) +0 longbow (freeze)......##..P..#Nothing quivered.....# ..#.##Alive i*....# .P. .#.... .... ...## .P... ....... _Unknown command. _Unknown command.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _Okay, then.isiiiiRi!Shopping list: 4 items, total cost 1469 gold pieces  a - [D:8] 67 gold a +0 arbalestb - [D:11] 325 gold a ring of protection from cold (unknown)  c - [D:11] 325 gold a ring of willpower (unknown)  d - [D:11] 752 gold the ring "Daphigg" {*Corrode rF+ MP+8 Str+7} You have 364 gold pieces [!] travel|examine|delete items [a-d] choose item[Esc] exiti i i Prakerore the Skirmisher....... ###Vampire of Gozag  Gold: 364....... ..#Health: 81/81 ========================....... #..##Magic: 13/13 ========================.......#....#AC: 17Str: 7..........P.#EV: 12Int: 19..........P.#SH: 0Dex: 18..........P.##XL: 12 Next: 12% Place: Lair:5.......@.....#Noise: ---------  Time: 22703.6 (0.0).............#a) +0 longbow (freeze)......##..P..#Nothing quivered.....# ..#.##Alive iʲ *....# .P. .#.... .... ...## .P... ....... _Unknown command. _Unknown command.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _Okay, then.i i i iJ i* 6[?25h[?0c  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) _Okay, then.  Search for what [? for help]? i^ [?25l[?1ci i 2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:11] a ring of willpower (unknown) (325 gold)iq Ib - [D:11] a ring of willpower (unknown) (325 gold) i i iPrakerore the Skirmisher....... ###Vampire of Gozag  Gold: 364....... ..#Health: 81/81 ========================....... #..##Magic: 13/13 ========================.......#....#AC: 17Str: 7..........P.#EV: 12Int: 19..........P.#SH: 0Dex: 18..........P.##XL: 12 Next: 12% Place: Lair:5.......@.....#Noise: ---------  Time: 22703.6 (0.0).............#a) +0 longbow (freeze)......##..P..#Nothing quivered.....# ..#.##Alive ....# .P. .#.... .... ...## .P... .. iA..... _Unknown command.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _Okay, then.Search for what [? for help]? will i i i iQ. _ i& i i iA i#24.6 (1 _ i%& i^P.##### ##P..#..#.#  ..# ##..##  ..# #...#  .## #....P.....#  .## ##...#  ..# ####.###  .####....#.#  .#........##  4 ......#####  #....###.#  ##.### ##...#   i `#### ##.........#  ##.#.......##  ##..###.....#    ##.###....###    # #####)##P...#.##   #..............#    i>a irn i-6.1 (2.5 i ip} _You climb upwards. _There is a stone staircase leading down here. iΖ4 i\ _Unknown command. ihm[?25h[?0c  Search for what [Enter for "will", or ? for help]?  i` [?25l[?1c iD iE$ i1F92 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:11] a ring of willpower (unknown) (325 gold)b - [D:11] a ring of willpower (unknown) (325 gold) iLevel 11 of the Dungeon <<<>>>∩(Press ? for help) i  #.#..#.#..#.####......#.#.####...# ###  i  #.#..#.#..#.##......#...# #####   #.#..#.#..#.#  #......#.###  i4  ##.#..#.#^.#.+#############################+........#   #..#..#.##....................................#....##   ##.#..#.##)...........................##.######....#  i  #.#..#.##.##....#........#......####....# #...##   #.#..#.##.##.##.#.######.#.####.# ##..#######.###########  ihP  #.#..#.##.##.##.#.#...........#.# ##..>................#   #.#..#.##)##.##.#.#.####.#.#.##.# ###################.#  ib  ##.#..#.##.##.##.#.#.# #.#.#.##.###ß#ß#ß## #.#   #.....#.##.##[##.#.#.# #.#.#.##.###.......## #.#  i  ####.##)##....##.#.#.# #.#.#....# i]#ß.<.∩.>.ß# #.#   #.............#.#.# #.#.#################.......#####.#  i  ####.##########.#.# #.#...................ß.ß.ß.......#   iWg#............#.# #.#################################   iz##############.#   #................#   iJ"#.##.##############.# iQ  #.##.##.###########.  i~e #.########.##............O  i #..........# iL5#.############  #.########## i#.#   i###### iT ij  ik  im  iq Prakerore the SkirmisherVampire of Gozag  Gold: 364 ir Health: 81/81 ========================Magic: 13/13 ========================AC: 17Str: 7EV: 12Int: 19 is [SH: 0Dex: 18 is XL: 12 Next: 12% Place: Lair:4 is Time: iCt Alive  it &_Okay, then.  iu __Search for what [? for help]? will  iGu _You climb upwards.  iu T_There is a stone staircase leading down here.  i!v "_Unknown command. iiv SSearch for what [Enter for "will", or ? for help]?  iy  iy  i|  is  iD  io % _ ik  iñ  in  iK  i9  i  i  i  i  il  i  i  i  i  i  i0 , i`  ii , iv  i  i , i  id  i , i  i. X i4  i7 , iP8  i@  iME , iKF  i'N  iQ , iS  i+Z  i] , i_  ie  i i , ii  iӉ  i֎ B i  i  i  i›  i  i , i  in  iٲ , il  i  iw , i,  i6  i , i  i  i , i  i9  i@ , i  i  i| , i  i  iN , i  iq i, i' i_ J _Found a stone staircase leading down. iM4 i' i i i i/  i! i4.............................~#~~)......♣................>_..~~~~ .....P..~≈...................~~~~ .......≈≈≈♣............#...#.~##~ ......≈~≈.............####...~~~~...≈≈≈..P.♣...........##........~~..........##.................Y..........#................!.....#.@##.............. Noise: --------- 22735.1 (29.0)........................ a) +0 longbow (freeze)Y.PP##..P..............P Nothing quivered.......^.........#..#.P#. ♣..............#..P.## ......................# Y   death yak (wandering) ..##..................#...........$...#...## ♣>......P#..####....## i: i>` _A death yak is nearby! i&  i{'  i1  i5 F _Unknown command. iQ)♣>_..~~~~. ....P..~≈............~~~~..≈≈≈♣......#...#.~##~.≈~≈.............####...~~~~.  ...≈≈≈..P.♣...........##........ .~~..........##...........Y..........#...... ic ..!.....#..##...... ........@.......Y.PP##..P...P.......^.........#..#.P##. ♣..............#..P.##...........# .##.#  ...$...#...##>......P#..####....## .### #......# #  i i86.1 (1.0) _ i i i9l......♣.>_..~~~~.P..~≈...................~~~~.≈≈≈♣............#...#.~##~.≈~≈.............####...~~~~. ...≈≈≈..P.♣...........##.P.~~...##......Y..........#....!.....#..##..Y.PP##..P.P........^.#..#.P##.. ♣.#..P.#..##.# ..$...#...## >......P#..####....## .### #......# # iE<7 i;M8_ i;O i#^ i^ i` ic inX ixr, i^t i/w i{ iK| i} i i_ iʆ i!~ i  i% i i i" i#( i( i-, i3 i6 i~9 i=iiDii iiQi>.>_..~~~~....^.... ........~~~~................###...#.~##~..##.#...........#####...~~~~..#...##........##...##........P##.###.# #.........#.##...#.#....P #..................[###.# #.................#.###..#..### ................@##..........# 536.0) ..............P..###..P.##..## ........#..#.P##.# ##...##..### ........#..P.##### ##P..#..#.# .............# ##...## .............# #..........# ....$...#...## #....P.....# P#..####....## ##..........# ..### #......# ####.....#ixLevel 4 of the Lair of Beasts <<<>>>>^_(Press ? for help)##......#..##..P.P.....................#...#.........###.# #...... #......#...#..♣#..♣...♣.......................~~~~.......##....... ##.........# .♣..............................~#~~................###.#.......####.♣♣. )......♣................>_..~~~~............^....  #........P...(........P..~≈...................~~~~................## #..........♣...Y.......≈≈≈♣............#...#.~##~..##.#...........#####...........P.........≈~≈.............####...~~~~..#...##........#####.##.......##♣..P.. ...≈≈≈..P.♣...........##........P##.###.........#######.#..##..##P..#..PP.. .~~..........##.................#.##...#.#....P##P........P..##..........   ...Y..........#..................[###.......##.........P.##...#..P...P   ..!.....#..##.................#.###..#..#####.#####.....#...#...P...   .........................@##..........##.#####....##.......P...  Y.PP##..P..............P..###..P.##..###.#.#..#.........#P....≈  .......^.........#..#.P##.# ##...##..####...............#.....≈≈ iKz[37G . ♣..............#..P.##### ##P..#..#.###.#####...##...##..♣~≈≈.  .....................# ##........###P.## #..............≈~..  .##..................# #..........###..###.........#....♣..  ...........$...#...## #....P.....##..##................♣♣♣  >......P#..####....## ##..........##..#....................  .......### #......# ####...........####........................  .....#  ##....####..............#.###.##.....................  ...#  #.....#..................######......#...............  .P.##  #..........###.......>..##i  ....#~~~#...##....###  ....#~~~....#P.....####.......##  .....~~~#...P##........#  .....#..~......#..###...<................##    ...#..########i........#  ....#  .......<..#...P##.###.....#.......#####  #....#  #..##..P.P...........#.........###.# #  #......#...#..♣#..♣...♣............~~~~.......##  ##.........# .♣..........~#~~................## #.#.......####.♣♣. )......♣.>_..~~~~............^....i   #........P...(........P..~≈.........~~~~................##  #..........♣...Y.......≈≈≈♣.....#...#.~##~..##.#...# ####..........≈~≈.............####...~~~~..#...##...i/.....## ###.####♣..P.. ...≈≈≈..P.♣....##........P##.###.........#######.#..##..##P..#..PP.. .~~..........##..........#.##...#.#....P#i#P........P..##..........   ...Y..#......[###.##.........P.##...#..P...P   ..!.....#..##.....#.###..#..####.###P...   ..................@##.....i`g#.#####....##P...   Y.PP##..P..............P..###..P.##..###.#.#..##P....≈   .......^.........#..#.P##.# ##...##i..####.#.....≈≈   . ♣..............#..P.##### ##P..#..#.#il##.#####...##...##..♣~≈≈.   .....................# ###P.## #......≈~..   .##............# ...#i0 idj .......>_..~~~~............^.... Prakerore the Skirmisher ...........~~~~................## Vampire of Gozag  Gold: 364 .....#...#.~##~..##.#...........# Health: 81/81 ======================== ....####...~~~~..#...##........## Magic: 13/13 ======================== ......##........P##.###.........# AC: 17Str: 7 #.................#.##...#.#....P EV: 12Int: 19 #..................[###.......#SH: 0Dex: 18 #.................#.###..#..###XL: 12 Next: 12% Place: Lair:4 ................@##..........#Noise: ---------  Time: 22753.1 (0.0) [1i*k Y0d..............P..###..P.##..##a) +0 longbow (freeze) ........#..#.P##.# ##...##..###Nothing quivered ........#..P.##### ##P..#..#.#Alive .............# ##........## .............# #..........# ....$...#...## #....P.....# P#..####....## ##..........# ..### #......# ####...........###  _There is a stone staircase leading down here. _Unknown command. _Search for what [Enter for "will", or ? for help]? _Found a stone staircase leading down. _A death yak is nearby! _Unknown command.ik i3n i i i ,i it i i i i= i i il iK iű i i i3 i i i; i; ,i i- i ,i i^ i9 ,i i i6 ,i i i/ i i i{ iI i iN i' iR i i i i ,i id! iE& i& i( i%+ i@ iA i8B iD iI ifI iJ iOX 8 #♣~P## ### ###### ♣P≈~~####P### ##.## . #♣♣~≈~~~......### #. #.P #~~P~~~~#.....#.#### #.......###P~~P.P♣#.....#....# #.##.................###....... ....#P.....##.....##.......P......##.................... ~......#..###...@................69.1 (16.0)#..#######......#.............#...P##.##.......#.....#..................#...#.........♣..............~~~~..................~#~~....♣................>_..~~~~... ..P..~≈...................~~~~.....≈≈≈♣............#...#.~##~..i^ ;_i>>>^_(Press ? for help)#####♣~P## ######### ##  ♣P≈~~####P#####.##.### ... #♣♣~≈~~~......### #.......## ....#~.~#.P #~~P~~~~#.....#.#### #........# l...~~~~..###P~~P.P♣#.....#....# #.......## ....#~~~#...##.................###.......# ....#~~~....#P.....##...........##.......## .....~~~#...P......##.....................#i;I .....#..~......#..###...@................##   ...........#..#######......#..............#  ....# .......<..#...P##.##.......#.....#.......#####  #....# ##......#..##..P.P.....................#...#.........###.# #...... #......#...#..♣#..♣...♣.......................~~~~.......##....... ##.........# .♣..............................~#~~................###.#.......####.♣♣. )......♣................>_..~~~~............^....  #........P...(........P..~≈...................~~~~................## #..........♣...Y.......≈≈≈♣............#...#.~##~..##.#...........#####...........P.........≈~≈.............####...~~~~..#...##........#####.##.......##♣..P.. ...≈≈≈..P.♣...........##........P##.###.........##iI#####.#..##..##P..#..PP.. .~~..........##.................#.##...#.#....P##P........P..##..........   ...Y..........#..................[###.......##.........P.##...#..P...P   ..!.....#..##.................#.###..#..###iF3 <<<<>>>> #........#.#......#######................  ##................##.#.#..#......#[......   ####.....[#......................#......   #.......#......##......#   #.#......#....#..)#.......... i  ####........$................#    ## #....$#.............   ###.# #..##...........   ## ##..$##.###....#im.....   #..##............##..........    ##Y....##..#..........#....#.........#  iЛM .<$Y$.YY##....#..$.....#.........   ......###....#..... ir   ..... .......## #...P.......###...#...##..#.   ..#. #..#.....# #.....$......[.....##   ... ###......#.#.....$>.............##.i....   #.   ........$...###.....#>....##.  #   . ....#.####.##.....###...# ##.....   ##.####   ###.....# #####  .#..    #.#.#...   #  ##..|..P.  ##  ## iBDi-#♣~P## ######### Prakerore the Skirmisher♣P≈~~####P#####.##.## Vampire of Gozag  Gold: 364 . #♣♣~≈~~~......### #....... Health: 81/81 ======================== #.P #~~P~~~~#.....#.#### #....... Magic: 13/13 ======================== ..###P~~P.P♣#.....#....# #....... AC: 17Str: 7 #...##.................###....... EV: 12Int: 19 ....#P.....##...........##....... SH: 0Dex: 18 #...P......##.................... XL: 12 Next: 12% Place: Lair:4 ~......#..###...@................ Noise: i ---------  Time: 22769.1 (0.0) ...#..#######......#............. a) +0 longbow (freeze) ..#...P##.##.......#.....#....... Nothing quivered ...................#...#......... Alive ..♣.......................~~~~... ..........................~#~~...  .....♣................>_..~~~~...  ..P..~≈...................~~~~...  ....≈≈≈♣............#...#.~##~..#  _Unknown command. _Search for what [Enter for "will", or ? for help]? _Found a stone staircase leading down. _A death yak is nearby! _Unknown command. _There is a stone staircase leading up here._i8_iii9_i}370.1 (1 _itiHP ##.# #..##....................... ..$##.###............#........... .....................## ...Y....##.......#....# <$Y$.YY##....#..$.....#... ........##....##....## #...P.......###...#...## .#.....# #.....$[.....##3 ##.....$##  ........$...###.....#>....##  . ....#.####.##.....###...# ## ihI^ ##.#### ###.....# #####  #.#.#... ##..|..P. ##...... #......#  You climb upwards.iKi@Yi-1.6 (2.5i:i _Level annotation: exclusions: downstairs and 1 more exclusion _There is a stone staircase leading down here.iieiF _Unknown command.i i Level 3 of the Lair of Beasts <<<<>>>>(Press ? for help) #........#.#......#######................  ##................##.#.#..#......#[......  ####.....[#......................#......  #.......#............##.............#  #.#......#....#..)#..................  ####........$.......................#   ## #....$.......#....................  ###.# #..##.............................  ## ##..$##.###............#.................  #..##............................##..........   ##........Y....##..#..........#....#.........#   .......<$Y$.YY##....#..$.....#................  i  ......#........##............##..............   ..... .......## #...P.......###...#...##..#.   ..#. #..#.....# #.....$......[.....##.......   ... ###......#.#.....$@.............##.....   #.   ........$...###.....#>....##........  #   . ....#.####.##.....###...# ##.....   ##.####   ###.....# #####  .#..   #.#.#...  #  ##..|..P.  ##.......  #......# i"a ^<@ize >#....######## #P..P# #....#.######....##...#...##..####....#....########...............###.).......................#.#.#.##>.######..........#...........####.<.$....)......<###..........#.............##..................###...#####.............#...<#....######.#....#####.#.###P....###...#......#.###..P......###### ##.F..###.#.######.^..####..#[###....######...#.....#.##ig #.##...#..##....####......#...........######...##############.#...F..........##.#...##### ## #######.........#####.#..>####..#..##.#   ##....#...#.###...### #...#....##  ...  #...............## #.........# ##...  #.#.....P##.......# ##........##.....  #...#######.........  ##........##.#.#..#......#[......  ####.....[#......................#......  #.......#............##.............# #.#......#....#..)#.................. ####........$.......................# ig ## #....$.......#.............. ###.# #..##....................... i<<<i> i v##.# #..##....................... Prakerore the Skirmisher ..$##.###............#........... Vampire of Gozag  Gold: 364 ...........................##.... Health: 81/81 ======================== ...Y....##..#..........#....#.... Magic: 13/13 ======================== i <$Y$.YY##....#..$.....#.......... AC: 17Str: 7 ........##............##......... EV: 12Int: 19 ......## #...P.......###...#...## SH: 0Dex: 18 .#.....# #.....$......[.....##... XL: 12 Next: 12% Place: Lair:3 #......#.#.....$@.............##. Noise: ---------  Time: 22771.6 (0.0)  ........$...###.....#>....##.... a) +0 longbow (freeze)i W. ....#.####.##.....###...# ##.. Nothing quivered##.#### ###.....# ##### . Alive #.#.#...##..|..P.##.......#......# _Unknown command. _There is a stone staircase leading up here.  You climb upwards. iT _Level annotation: exclusions: downstairs and 1 more exclusion _There is a stone staircase leading down here. _Unknown command.iM iB i % _i_ it i| ,i i i i i i) i ,i iz i& i3' i) i/ i4 ,i6 ic< it hi ,iݖ iњ i# ,i ih ig i iܨ io is i i$ iy i ,i` i iۿ ,i i i ,iC i ii ,i) iN i ,i i i ,i9 i F  You see here a +0 leather armour.iX i _i iP i ,i i/i,ii i i iiiqii1i[%} # ### .##### #.#####.######....#........##i& ...........>.####<.$....)......@#99.6 (28.0) ...###...#### ...........##.......# ....................# #..........[........# iA&c....#.##...#..##....# .....###...########## ......#...##### ## i&b.#..>####..#..##.#i'i.i1w _There is a stone staircase leading up, spattered with blood here.iRi' aLevel 3 of the Lair of Beasts <<<<>>>>(Press ? for help) ### P.  ###.#######  #.# ###  ########...##...P# #..##### #.####  #....######## #P........P# #....#.######....#  #...#...##..####....#....########...............## i u #.).......................#.#.#.##............>.####  ##..........#..................####.<.$....)......@#  ##..........#.............##..................###...####  #.............#...<#....######.#..............##.......#  ##.#.###P....###...#......#.###..P.....................# ie T ##### ##.F..###.#.######.^..####..#..........[........# ##....######...#.....#.##......#.##...#..##....# ###......#...........###.......###...########## ####.#...F..........##........#...##### ## i #######.........#####.#..>####..#..##.#   ##....#...#.###...### #...#....##  ...   #...............## #.........# ##...  i) d#.#.....P##.......# ##........##.....  #........#.#......#######................  ##................##.#.#..#......#[......  i <####.....[#......................#......  #.......#............##.............#  #.#......#....#..)#.................. iJ2 <<>>>>   # ##  #### ###############  #.#    ## ### #.#..###.##..#.##P#.#.######..#.####....   ...###.##PPP# ##..>..................................   .......<....# ##........................................ ............# #........####.............#. .YY............#  #.......## #..................#   ...[.............# ###......####............#######................## #......#..###.......######.##.....##.#...........F....# ##..................# #####........................# #......#...###.(..## #.............# #####..ixL.....## #.....##.#.# ##...# #..##P#P...........P# #........# #.....###### #...# ##)######..........## #........#  #.....#  #...# #..## ###....# #........#  ......P   #...## ### ##..###.#..........#########........#  #....  #.#....###.#### #.#.# #..............#..##........#    #.....##..#..###.#####..................># #.........)......# #.....................## #..###..#.####..........#....# #..# #.#.##............P#  #..# ###............#####...####.....##  .#.  #.#....#F#l##..## #.##.P...#..#.#....#i N[m  ..  ♣♣#..........##l...##..# #.P#.#...#####....##iWA i Prakerore the SkirmisherVampire of Gozag  Gold: 364Health: 81/81 ======================== ####Magic: 13/13 ======================== .##### #.####AC: 17Str: 7 ...#.######....#EV: 12Int: 19 ..............##SH: 0Dex: 18 ............>.####XL: 12 Next: 12% Place: Lair:3 #.<.$....)......@#Noise: ---------  Time: 22799.6 (0.0) ...........###...####a) +0 longbow (freeze) ...........##.......#Nothing quivered ....................#Alive #..........[........# ....#.##...#..##....# .....###...########## i 7......#...##### ## .#..>####..#..##.#You climb upwards. _Level annotation: exclusions: downstairs and 1 more exclusion _There is a stone staircase leading down here. _Unknown command. _You see here a +0 leather armour. _There is a stone staircase leading up, spattered with blood here.i i iii i|iX4800.6 (1 _i i2  You climb upwards.  Level annotation: exclusions: 2 cane toads, downstairs, 2 komodo dragons and 2yaks, Ericai`/  --more--ip           ## #### #######   #.#######..###.##..#2   ##..@................   ##....................   #........####.........   ### #.........   ######.........   #......#..###.......#   ##..................#   #......#...###.(..##   #.....##.#.# ##...#iqivi= 2.1 (2.5 _ihi,y _There is a stone staircase leading down, spattered with blood here.iiLevel 2 of the Lair of Beasts <<>>>>(Press ? for help) ###  #### ################ ######  #.#    ## ####.#######..###.##..#.##P#.#.######..#.####....   ...###.##PPP###..@..........................................   .......<....#i##.............................................. ............##........####............................#. .YY............# #.......## #............................#   ...[.............####......####............................#######................###......#..###.......######.##..............##.#...........F....###..................# #####.................................##......#...###.(..###...................# #####.......###.....##.#.# ##...#iiE#..##P#P...........P##........##.....###### #...###)######..........###........# #.....# #...##..## ###..........##........# ......P   #...## ### ##..###.#..........#########........# #....  #.#....###.#### #.#.# #..............#..##........#   #.....##..#..###.#####..........................>##.........)......# #............................###..###..#........####..........#..................##..# #.#.........##.........#.#..................P#i #..# ###............#####...####.................## .#.  #.#...........#F#l##..## #.##.P...#..#.#....# ..  ♣♣#..........##l...##..# #.P#.#...#####....##iK   #.....##..#..###.#####..........................># #.........)......# #............................## #..###..#................#..................# #..# #.#iK ###.#..................P#  #..# ########...####.................##  .#.  #.##F#l##..## #.##.P...#..#.#....#  ..  ♣♣###l...##..# #.P#.#...#####....#   ♣##iL 6######....####..##....## #....###   ♣§§ ♣........#......#.#..####....# ##...#.# i4L #. ♣♣§§§ ♣..........#..##.P.........# #....## #....#  ioL = ..♣§§~§ ♣...........#..##..........# ##...######...  .♣♣§~~♣♣♣.........................# #.....##P#....# i>M ###.♣♣§♣♣...#.....####.#P...........# ##.............##  #...#.............# ##...##......P#####.#.#  ##.+#.#.P.......P.....## ###...............#..##  ...#...........P#......#####.....+........#  ........#..[..........P.#P..#.## #.....P.#...####......>.....#######PiM #.....P.###..#.............#........# ####.##P...#+..<.........#......#  ###.#..#   #........................# #iM .#..#  #.................#......## ##.............##...  #...............i6N ..P......# #..###.#.i5qii Prakerore the Skirmisher  Vampire of Gozag  Gold: 364  Health: 81/81 ========================  Magic: 13/13 ========================  AC: 17Str: 7  EV: 12Int: 19  ###### ####### SH: 0Dex: 18  i#.#######..###.##..# XL: 12 Next: 12% Place: Lair:2  ##..@................ Noise: ---------  Time: 22802.1 (0.0)  ##.................... a) +0 longbow (freeze)  #........####......... Nothing quivered  #.......## #......... Alive  i*###......####.........  #......#..###.......#  ##..................#  #......#...###.(..##  #.....##.#.# ##...# ii_You see here a +0 leather armour. _There is a stone staircase leading up, spattered with blood here.  You climb upwards.  iLevel annotation: exclusions: 2 cane toads, downstairs, 2 komodo dragons and 2 _yaks, Erica _There is a stone staircase leading down, spattered with blood here.ii i'i*i/; _i:i<i<i=iKiN,i?Oi[i^,i`ilio,ipi^}i,i[iˍiiii؜i,i+ii,iiºiiiFi)ilii~ii,ii|ifiiFi i[,ii i ,iRiiiii4%i(i)i*il2i5,i8i?iCiCiEiLiOiDPi[QiNXi[i \i]idih,iiipiEs,i9uizi~,iiBiiiEi@i,ii*iJiiiwixi!iiIi[iiiiiifii{iii}i iWi,ii iDiiii,i"i1 .♣♣~§§♣♣♣.......... ###.♣♣§♣♣...#.....### #...#.............# i1o##.+#.#.P.......P.....## ...#...........P#......## i.2........#..[..........P.# #.....P.#...####......... iW2w##..#..................... i~2E#P...#+39.1 (37.0) i2#.... i2h #..# #....... i2f #... #........ i!36 ##... ##.##...#..#  #...###P.+..P..#.##..####.iQ3-  i3 #...##..#.....####.#####.....##  i3 #.............# #.#...........   #.......P.#P..## #............Pi3E i4i+AiDa _There is a stone staircase leading up here.iT iU i^ il .§40.1 (1.0) _ir i   ...... #...##.##.#   ........#...#.#.....   +###.#......#....##.   ###..#....###..   ####...##...   ### #.   ####+#.## ######.#####   #.......###.#.#1   ##....@..##P..  iB q #.....>..'....P#   #########   #..##.### #   ##..... ##.#####   #.##.. #...)#   # ##.# #.##.#  .# ##..+##  .. #.....You climb upwards.i i i -1.6 (2.5i i   Level annotation: 3 runed translucent doors, exclusion: downstairs, Faucheur's _ghost, journeyman FoFi _There is a stone staircase leading down here.im ixn i5u iy F _Unknown command.iiRLevel 1 of the Lair of Beasts <>>>(Press ? for help) l..........####   #.#P...♣# #♣.♣# #♣.♣# #♣.###.##   ...# ......###.##...   ..#...#..♣♣♣...♣♣♣...♣♣♣...####  ...# (.... ##..#..# ###..#...#...................## .F.  ...... #...##.##.#..####.#..♣♣♣...♣♣♣...♣♣♣...####+#  ........#...#.#......# #...♣# #♣.♣# #♣.♣# #♣...# ##..# +###.#......#....##.#  ###.♣ ♣.♣ ♣.♣ ♣...## ##..##i8   ###..#....###..# #.♣# #♣.♣#  ♣.♣   ♣....# #..######...##...#  #..♣♣♣...♣♣ ... ♣..##.# ###.## ### #........# ##.........♣ ........##.###...#####+#.## ######.##########...♣♣♣...♣♣♣...♣♣♣..##.P##..##########.......###.#.#.........#....♣# #♣.♣#   #♣.#....#..........####....@..##P................#.♣ ♣.♣♣...##(#...........##.....>..'....P#.......##..##.♣# #♣.♣#    ♣.###.............####.......#######.......######..♣♣♣...♣♣♣.. ♣.. ##.#..........###..##.### #.......# ##.............. ... ...#...........###..... ##.###### #P....##########...  #####..........##iJ7#.##.. #...)# ###...# ..# ##..######### ##.##.##.###.#### #. #..### .# ##..+### ####+.#.###.####...)##i~2 ..   #.....## #........##...## ##.#..# #....+.#....#####.......# ######P+P### #######'##i ..l...#...#..#P###.......####.P##......# #.##.....## .#####..###.#....+.......'......'......###.........#i"  .P$ #..........####........# ####..>...#  P.. +........[.+..#........# #.........#  P.P.P.#...........#Y#.####.#    .$..P..<.........##Y#...................###    ..PPP#.......^....#.+Y....Y..+.##.#.....#Z#    #####.'#########........######.....#Z...   ##..###  #........# #.....+Z..)#   i## #.####..### ###...+Z..[W   ###..## ##  #.##  P...+...$#     ###.#..# ### ##.#  #...#.....    .  ####.###..## ###.#.#.#    ..###......#  ####   ....##.####.F.########.........#  .#### ##.......?...........  i#+###......# #.###.######......l  #......# #.# ### #......  i####.#.## #:.$.  i=${###.# ##.######  ....   ##..# #.......#### ##.##   #####..##  ###...P#...#.##i$K  ###  ###..#..##.### ............###   h...  ##............###..♣♣♣...♣♣♣...♣♣♣..#.###  ... ..... ####....###.♣# #♣.♣# #♣.♣# #♣..##.##   iaq i ( ...... #...##.##.#.. Prakerore the Skirmisher  ........#...#.#..... Vampire of Gozag  Gold: 364  +###.#......#....##. Health: 81/81 ========================  ###..#....###.. Magic: 13/13 ========================  ####...##...# AC: 17i Str: 7  ### #........# EV: 12Int: 19  ####+#.## ######.##### SH: 0Dex: 18  #.......###.#.#....... XL: 12 Next: 12% Place: Lair:1  ##....@..##P........... Noise: ---------  Time: 22841.6 (0.0)  #.....>..'....P#....... a) +0 longbow (freeze)  ##.......#######....... Nothing quivered  #..##.### #....... Alive  ##.....##.#####  #.##..#...)#   # ##.##.##.#   .###..+##   ..#.....[i 37m  _There is a stone staircase leading up here.  You climb upwards.  Level annotation: 3 runed translucent doors, exclusion: downstairs, Faucheur's _ghost, journeyman FoFi _There is a stone staircase leading down here. _Unknown command.i iǞ ik % _i ,i` Bi i   There is an open door here. _iH iA Bi ni i6 i i iJ$ ,iW% i) is1 ,i2 i9 i> ,i? iC iM Bi\R imY ,i Z i^ ib ,iXc i*g io Biq iz i{ ,i| iO ,i id ic Bi iO iՠ i i{ i( ,iа i ib ,i i i ,i i i ,i iW i i9 ,i iU ,i i< i| ,i i iP ,i i+ i i ,iT i ,i i i iR ,i i% ,i& i( iH/ ,i/ i,3 i8 ,i9 i< iE XiFQ ,iQ iS i8[ ,i[ ic iq Xiaz ,i&{ i~ ij i i i i9 ,i i i i i4 i i i i i @  There is an open door here.i ig _i i i ,i? i i ,ir i i0 ,i i=  # ############ #### PP #..........# #. ..P #..........# #... .P$ #..........####... P.. +........[.+..#... P.P.P.#...........#Y# i .$..P..@.........##Y#86.6 (45.0) ..PPP#.......^....#.+Y #####.'######### ##..### # ##...## #. i, w###..## ##  ###.#..# ### # . #......###.# i I..###........i i i d _There is a staircase back to the Dungeon here.ii4icqiji,87.6 (1.0) _ii  #................##.... .......#########.###.... ...........# ##...## #@ ..##.#####.###.....## #.# ..##.# #.##.......# #)# # #.##.# #.##.......#########.# # ...#.# #...........#.[)[@)).# # ####.# ##............######## #Dungeon:8 ..)#.# #.....@.....## # i@r##>#.# ##..$...)...# ##[#.# #..........# ##.#.# ##.......#.#  #.#.##.......#.#  ..#.###.....##.# ####.####...###.# ......###...@..# ......# ########You climb upwards. Welcome back to the Dungeon!imi+i\!-9.1 (2.5i,i0 _Level annotation: exclusion: 2 downstairs, Jeremiah _There is a staircase to the Lair here.iieiiF _Unknown command.i2 m[?25h[?0c  Search for what [Enter for "will", or ? for help]? i [?25l[?1ci i $i= 92 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:11] a ring of willpower (unknown) (325 gold)b - [D:11] a ring of willpower (unknown) (325 gold)iLevel 11 of the Dungeon <<<>>>∩(Press ? for help)  #.#..#.#..#.####......#.#.####...# ###   #.#..#.#..#.##......#...# #####   #.#..#.#..#.#  #......#.###   ##.#..#.#^.#.+#############################+........#   #..#..#.##....................................#....##   ##.#..#.##)...........................##.######....#   #.#..#.##.##....#........#......####....# #...## ix  #.#..#.##.##.##.#.######.#.####.# ##..#######.###########   #.#..#.##.##.##.#.#...........#.# ##..>................#   #.#..#.##)##.##.#.#.####.#.#.##.# ###################.#   ##.#..#.##.##.##.#.#.# #.#.#.##.###ß#ß#ß## #.#   #.....#.##.##[##.#.#.# #.#.#.##.###.......## #.#   ####.##)##....##.#.#.# #.#.#....##ß.<.∩.>.ß# #.#   #.............#.#.# #.#.#################.......#####.#   ####.##########.#.# #.#...................ß.ß.ß.......#  #............#.# #.#################################  ##############.#   #................#  #.##.##############.#  #.##.##.###########.  #.########.##............O  #..........##.############  #.##########imA#.#  ######i iPrakerore the SkirmisherVampire of Gozag  Gold: 364Health: 81/81 ========================Magic: 13/13 ========================AC: 17ihStr: 7EV: 12Int: 19SH: 0Dex: 18XL: 12 Next: 12% Place: Dungeon:8Time:Alive _There is a staircase back to the Dungeon here.  You climb upwards. Welcome back to the Dungeon! _Level annotation: exclusion: 2 downstairs, Jeremiah i_There is a staircase to the Lair here. _Unknown command.Search for what [Enter for "will", or ? for help]? is4iiSiֲip; _iii]iiCi-iyi?iiiBii+i=,i`iiieibiiO,iii[Bi'iC,ii iA,iiqi ixiiiii i iiiiiiqi,ii",i($ig'it*i*i,i 0iz7,iZ9i<i%@,iBiuEiHiIiJiXNiQ,iwSiViZi{Zi|\i_ibi'cidigi kiwki0mipiu,ixi|io,iii,i؊i`iiCiܖi.iiiie  There is a stone staircase leading down, spattered with blood here.  Items here: )) [[.iii% _iimI 9  You climb downwards.ii,iim _Level annotation: exclusions: 5 doors and 2 wightsThere is a stone staircase leading up, spattered with blood here.i;i _iii_iii7a  Things that are here:  a +0 plate armour; a +0 halberdi i _iiii(iLi"i(Bi,i3i 4i5i8i=i=i"?i8CiTIiJiJiNiJTiTiUiXiM^i^i _ibififi(gihji{i3~iiiii*iiiii iGihi/iiРii\ii8iiװi9i~ieiiiLiUidi,iiiiyiiiSiiri,ii.ii;iOiiX,imitiiGiiii|iimi,iiiiii\ii!i!ip"iO%i*i_+i+i.i:6,is7i:iAiSBiCiFi+MiMiNiJRiMZi fr#PP♣~P#^##.## #...##.~P.♣#.##.# #...# #.###.#.##.##.# #...# #.##...##.##.# #..z# #.####.##.##.#z.##.##.##.#####.# ###.#if#.##.#...........##ß#.########.............#.........#)........#.@#######ß.>.∩.<.ß Noise: --------- #.#########..##### ##.......# a) +0 longbow (freeze)#........####.##ß#### Nothing quivered#####.#.^.I...P...###.......^I≈≈^..PPP..#iKg<#####.#^._....._P..#y   killer bee (wandering)#..§I≈.^.PPPP..#####y......P.#.##.###.......#i.sf22954.6 (65.5)_iG,5.6 (66iC_i ] _A killer bee comes into view.iD9_iWEiL9_iPF _Unknown command.i^ __i^ 9_ia y _Your line of fire to the killer bee is blocked by a pile of debris.i! .~P.♣#.##.# #.##.#.##.##. #...z##.##.##.# z #.##.##.#####.# ###.#...........##ß#.########.............#.........i" )........#..#######ß.>.∩.<.ß.######## ##.......# #........####.##ß########.#.^.I...P...### .......^I≈≈^..PPP..# #####.#^._....._ #..§I≈.^.PPP####y......P.# #.###...... ###.###i) iY? g§≈≈yi@ 86.6 (1.0) _iK 9_iM  i5 i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           i3 b - Polearms   0.0   1.2  -1   l - Hexes  10.0   6.0  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.0   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   i\ f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging3.6   3.4  +1       i - Shields   0.0   1.2  -1       i j - Stealth   7.6   3.4  +5           i         i!             i        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets!i6!i}!i#.~P.♣#.##.# #...# #.# Prakerore the Skirmisher##.#.##.##.# #...# #.# Vampire of Gozag  Gold: 364#...##.##.# #..z# #.# Health: 81/81 ========================###.##.##.#z.# Magic: 13/13 ========================#.##.##.#####.# ###.# AC: 17Str: 7#.##.#...........##ß#.## EV: 12Int: 19!i######.............#......... SH: 0Dex: 18#)........#..#######ß.>.∩.<.ß XL: 12 Next: 12% Place: Dungeon:9#.#########.@##### ##.......# Noise: ---------  Time: 22956.6 (0.0)#........####.##ß#### a) +0 longbow (freeze)#####.#.^.I...P...###Nothing quivered.......^I≈§^..PPP..#Alive #####.#^._....._P..#!iI#..≈I≈.^.PPPP..#y   killer bee (wandering)####≈......P.#.##y###.......##.# ###.###.# _There is a stone staircase leading up, spattered with blood here.  Things that are here: _a +0 plate armour; a +0 halberd _A killer bee comes into view. _Unknown command. _Your line of fire to the killer bee is blocked by a pile of debris.!iS;_!i!i!i7!i##.#.##.##.# #...# #.# #...##.##.# #..z# #.# ####.##.##.# z.# # #.##.##.#####.# ###.# ##.##.#...........##ß#.#########.............#..........#)........#..#######ß.>.∩.<.ß##.#########..##### ##.......## #....@...####.##ß#### #####.#.^.I...P...### .......^I≈§^..PPP..# !i #####.#^._....._P..#  #..≈I≈.^.PPPP..#####≈......P.#.# y 2 killer bees (wandering) #y###......##y# ###.###.###.####.##!i$,!i1§§≈§§§≈yy..#.!i2+7.6 (1!ib=!iC] _A killer bee comes into view.!i  You shoot an arrow.  The killer bee buzzes angrily. x2  The arrow hits the killer bee. The arrow freezes the killer bee.!i!i:q  The killer bee is heavily wounded.!iY!iC!i !i yy.≈yyy 3 killer beesy!i 7===8.7 (1.1!i9 !i# ] _A killer bee comes into view."iA  You shoot an arrow. The arrow misses the killer bee.The arrow hits the killer bee! The arrow freezes the killer bee."i"i"i]  You kill the killer bee!"ii yI.§§§§_..y§.y(1 wandering)#.##y"ilEThe killer bee completely misses you."iU364 390"i/"iT] _A killer bee comes into view."i b!  The arrow closely misses the killer bee.  The killer bee buzzes angrily.  The arrow hits the killer bee! The arrow freezes the killer bee.  You kill the killer bee!"ihM  You now have 373 gold pieces (gained 9)."iPw:73"iȁ/  --more--#iP  The killer bee stings you but does no damage.#i+p§I≈§^§§§I§.#≈.§.y 2 killer bees.##.# ###.#i0\0-60.8 (1.1#i~;#i|?( _The killer bee stings you.#iwYou shoot an arrow. The arrow hits the killer bee!  The arrow freezes the killer bee.#i8 _$I§^I§§§§§§§§.≈I§.^.P#≈.§.y..#....##.##You kill the killer bee!#ib ,10#iD #i H _The killer bee is distracted by your dazzling golden aura.#i? #i #iܠ #iI H _No target in view!#i{4#i]#iH _No target in view!$iMO  #..z##.## z #.##.##.#####.# ###$iuN#.#...........##ß#.########.............#..........)........#..#######ß.>.∩.<.ß#.#########..##### ##.......# #........####.##ß#### #####.#.^@I§..P...### .......^I§§§..PPP..# $iN#####.#§§§§§..._P.PPPAlive #P..$iN+######...##.##$ik ^§^§§§§...§I§.^.PPPP#.P...#$il#1$i mB=---2 _$ixu$i§§I§≈^..PPP§.§.§..._P#..§I§.^.#≈...y.#.###...y   killer bee (unaware)#.# ###.##.####.##$ic8---3.8 (2$i_$i> _You now have 378 gold pieces (gained 5).$i   You shoot an arrow. The arrow barely misses the killer bee.The killer bee buzzes angrily.$iq ###^@I...P..§§I≈.#^._..≈I≈......#  The killer bee is no longer distracted by gold.$i}7===4.9 (1.1$i9_$i^ _The killer bee is sucked into a shaft! The shaft crumbles and collapses.$ie $if $io $iet H _No target in view!$i1A4$i7G$iGH _No target in view!%iVj%ij%i&s%iKvH _No target in view!%i\ %i %i2 %i F _Unknown command.&iO]`##.#.##.##.# #...# #.# #.#...##.##.# #..z# #.# #.###.##.##.# z.# #.#.##.##.#####.# ###.# #. #.##.#.....##ß#.#########.............#...........#)........#..#######ß.>.∩.<.ß# &i]#.#########..##### ##....... #.....@..####.##ß#########.#.^.I...P...##......§§I≈≈^..PPP..# #####.#^._....._P..# &i][#..≈I≈...PPPP.#####≈......P.#.##.###......&i^.##.# ###.###.# ##.##&iumP.^#&iYn=---50 _&iw9_&iz&i$...##.##.# #..z# #.# #.####.##.##.# z.# #.# #.##.##.#####.# ###.# #.##.##.#...........##ß#.###.#######.............#...........##)........#..#######ß.>.∩.<.ß#  #.#########..##### ##.......##  #........####.##ß#### ######.#.^.I@..P...### #.......^I≈≈^..PPP..# ######.#^._....._P..# # #..≈I≈&i&...PPPP..# #####≈......P.#.# # #.###.......# # #.# ###.###.# # ##.####.## # ######...##.## # &i}33§&i3^=---6&iY<9_&i>&i=c  ## z #.##.##.#####.# ###.#...........##ß#.########.............#..........)........#..#######ß.>.∩.<.ß# .#########..##### ##.......# #........####.##ß#### ######.#.^.I...P...### &ic .......^I≈§@..PPP..# #####.#^._....._ #..≈I≈...PPPPAlive ........#....######## &iHp 6_&ip &7&i y 9_&iQ| L _There is a shaft here.'iT #.##.##.#####.# ###.# #. #.##.#...........##ß#.###.######.......#........... #)........#..#######ß.>.∩.<.ß#  #.#########..##### ##.......## #........####.##ß#######.#.^.I...P...###  .......^I≈§^..PPP.. 'iU #####.#^._@...._P..#  #..≈I≈...PPPP..#  ####≈......P.#.# 'ixU #.###.......#  #.# ###.###.###.####.##  ######...##.## 'iU .......#....##### ####....>##.#'iUD PP.~..'iLf'if-8 _'io8_'ir'i8  #.##.##.#####.# ###.# # #.##.#...........##ß#.### ######.............#........ #).#..#ß.>.∩.<.ß# #.#########..##### ##.......## #.####.##ß#### #####.#.^.I...P...### .^I≈§^..PPP..# #####.#^.@....._P..#'i;9 #..≈I≈...PPPP..# ####≈......P.#.# #.###.# #.# ###.#.# ##.####.## ######...##.##'id9 .......#....#  ####....>##.#'i9B PP.~'iF'i?G&9'iO'iXx §You now have 385 gold pieces (gained 7).'i ZF8570.9 (2'ia'id= _There is a stormy altar of Qazlal here.'ij'izlShopping list: 4 items, total cost 1469 gold pieces  a - [D:8] 67 gold a +0 arbalest'ilb - [D:11] 325 gold a ring of protection from cold (unknown)  c - [D:11] 325 gold a ring of willpower (unknown) 'il d - [D:11] 752 gold the ring "Daphigg" {*Corrode rF+ MP+8 Str+7} You have 385 gold pieces 'ilV[!] travel|examine|delete items [a-d] choose item[Esc] exit)iK)ir)i.Prakerore the SkirmisherVampire of Gozag  Gold: 385 Health: 81/81 ========================Magic: 13/13 ========================)iFAC: 17Str: 7EV: 12Int: 19SH: 0Dex: 18XL: 12 Next: 13% Place: Dungeon:9Time:Alive _No target in view! _No target in view! _Unknown command. _There is a shaft here.  You now have 385 gold pieces (gained 7). _There is a stormy altar of Qazlal here.)i)i)i,)i,)i" )ig )i!)i )i)i)i)i73385)i=)in=)iW>)i@)i G)iHG)i"H)iJ%  )i!K5There is a stone staircase leading down here.)iK)iKQ)iQ% _)iR)ik10)ik)in,)io)i _You climb downwards.  There is a stone staircase leading up, spattered with blood here.)i)i9 _)i=)iU)i/,)iơ)i)i()i\)i)id)i)iԹ)i)im)i)i)i)i)i,)i)ig@  There is an open door here.)i&)i _)ic)i)i,)i)i)iG)iv)iJ)i)ig)i)i)i @  There is an open door here.)i )i9  _)i()iu)i1,)i)i)i2!)i{!)i")i))ia+,)iP,)i03)i4)i4)i5)i<)ie>)i>)i?)iMF)iG)iG)iH)iO)iQ)i(Q)i5R)iX)i^Z,)im[)i a)ipb)ib)ic)ih)ij,)ik)ip)iDr,)i7s)iw)iy,)iz)i~)i()if)i&)i)i,)il)i3)ir)i)in)i;)iW,)ih)i)iϘ,)i)i)i,)iX)iȤ@  There is an open door here.)i$)i _)i)i)ib,)i )i )i,)i)i@  There is an open door here.)iø)i8 _)i&)i)i,)i)i+)i,)i")i)iN)i|)iU)i)i,)ip)i)i,)i)iT)i')iZ)i6)i)i)i)i)i)i6,)i )i)i,)iH)i_)iz,)iE)i=)i,)i])iH)i`,)i5)i4)im)i)ip)i9)i:)i^)i )i)i )iX)i)i)i)i)i)i)i,)i)iu)iq )i )i )iM )i5 )i] )i)i)i#,)i)i)i,)i)i)iO)i~)ir)i@)iw)i)i)i, )i{!,)ih")ib%)i ',)iP()ih*)i,,)i-)i/)i1,)i2)i6)i7)iO8)i9)i;Z  There is a stone staircase leading down here.)i=)iJ?)i?% _)iHA)iGr)ijz>................#....##Prakerore the Skirmisher ........##.######....#Vampire of Gozag  Gold: 385 ...####....# #...##Health: 81/81 ======================== ##.# ##..#######.###########Magic: 13/13 ======================== .#.# ##..>................#AC: 17Str: 7 ##.# ###################.#EV: 12Int: 19 ##.#)iz##ß#ß#ß## #.#SH: 0Dex: 18 ##.###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 ...#)iz#ß.@.∩.>.ß# #.#)i {"Noise: ---------  Time: 23043.4 (72.5) ###############.......#####.#a) +0 longbow (freeze) )i0{................ß.ß.ß.......#Nothing quivered )iV{o#############################Alive ...............# )iv{P##############.# ##.###########. #)i{E#............O ##.############ )i{Z_There is an open door here. _There is an open door here. )i{W_There is an open door here. _There is a stone staircase leading down here.  )i{You climb downwards.  Level annotation: exclusions: 2 doors, 3 orcs and two-headed ogre, Josephine)i/  --more--)in:)iq)itA _)i|P  There is a stone staircase leading up here.)i~)iP~ _)i~)i)iҁ,)iF)i"" #....## ##.######....# ####....# #...## .# ##..#######.##  ##..>..# .# #############.# )i.# ##ß#ß#ß## #.# .# ##.......## #.# # #ß.<.@.>.ß# #.# 6.9 (76.0##.......#####.# .....ß.ß.ß.......# ### )i֊]#    )iF There is an entrance to Ycwun's Jewellery Shop here.)i)i)iY _You see here a +6 ring of strength.*iY*i]Welcome to Ycwun's Jewellery Shop! What would you like to do?  a -  520 gold an amulet of faith (unknown)b -  390 gold an amulet of the acrobat (unknown)  c $  752 gold the ring "Daphigg" {*Corrode rF+ MP+8 Str+7}d -  468 gold a +5 ring of evasion (unknown)  e -  227 gold a ring of flight  f -  468 gold a +6 ring of intelligence (unknown)  g -  260 gold a ring of poison resistance  h $  325 gold a ring of protection from cold (unknown)  i $  325 gold a ring of willpower (unknown)  *i5^@j $  325 gold a ring of willpower (unknown) You have 385 gold pieces. You are short 1342 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-J] put item on shopping list+iX u  a -  520 gold an amulet of faith (unknown)e - g -  i +  325 gold a ring of willpower (unknown)j -  After the purchase, you will have 60 gold pieces.marked items +i{ +i =Purchase items for 325 gold? (y/N)+iO,i,ie - ,ia g - ,ii - ,i,iMGI'll put it outside for you.,i60 gold pieces. You are short 1017 gold pieces for the purchase.,i%i,iy(shopping list,i"I,i,iH..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23046.9 (0.0) #############.......#####.#a) +0 longbow (freeze) ,i"K..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############ _There is a stone staircase leading down here.  You climb downwards. _Level annotation: exclusions: 2 doors, 3 orcs and two-headed ogre, Josephine _There is a stone staircase leading up here.  There is an entrance to Ycwun's Jewellery Shop here. _You see here a +6 ring of strength.  Thank you for shopping at Ycwun's Jewellery Shop!,i~h _You can access your shopping list by pressing '$'.,i< ,id rInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  v - a +1 sling  F - a +1 spear of venom  N - a +0 orcbow of drainingO - a +0 rapier Missiles (go to first with ()x - 40 poisoned darts  A - 5 boomerangs  Y - a throwing net Armour (go to first with [)  h - a +3 leather armour (worn)  B - a +0 cloak (worn) ,i  L - a +0 helmet (worn)  Z - a +0 pair of gloves (worn)V - a +0 kite shield Jewellery (go to first with "=)  q - a ring of wizardry (right hand)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance ,i [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]-i[ I Jewellery "=)  q - a ring of wizardry (right hand)  G - the ring of the Tortoise (left hand) {AC+8}  i - a ring of poison resistance  s - a ring of flight Talismans (go to first with %)  D - a blade talisman  I - a maw talisman  X - a flux talisman Wands (go to first with /)k - a wand of polymorph (12)  y - a wand of charming (1)  Q - a wand of roots (7)  R - a wand of acid (6)  U - a wand of flame (1) Scrolls (go to first with ?)  d - a scroll of poison  g - a scroll labelled FOTZE KIRIEW  l - 5 scrolls of fog  m - 2 scrolls of immolation  o - a scroll labelled BOWUYN POD  r - 6 scrolls of identify47%.inN q - a ring of wizardry (right hand). A ring that increases the success rate of its wearer's magical spells. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Wiz} {jewellery} Menu/colouring prefixes: identified equipped jewellery .in“A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (r)emove, (d)rop, (=)adjust, or (i)nscribe./i ..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23046.9 (0.0) #############.......#####.#a) +0 longbow (freeze) /i= ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############ _Level annotation: exclusions: 2 doors, 3 orcs and two-headed ogre, Josephine _There is a stone staircase leading up here.  There is an entrance to Ycwun's Jewellery Shop here. _You see here a +6 ring of strength.  Thank you for shopping at Ycwun's Jewellery Shop! _You can access your shopping list by pressing '$'./i/i&7.4 (0.5/i=/iGE/iQ/iUThere is a stone staircase leading up here.  n entrance to Ycwun's Jewellery Shop here. _You see here a +6 ring of strength.  Thank you for shopping at Ycwun's Jewellery Shop! /iV_You can access your shopping list by pressing '$'. _You remove your ring of wizardry./i/iI+8.4 (1/i/i2 _You drop a ring of wizardry./iL/iL/iXM/i] <.  q - a ring of willpower  There is an entrance to Ycwun's Jewellery Shop here.  Things that are here:/ig(0.0/i+uA9.4 (1/i? _a ring of wizardry; a +6 ring of strength0i0i(?Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  v - a +1 sling  F - a +1 spear of venom  N - a +0 orcbow of drainingO - a +0 rapier Missiles (go to first with ()0i(vx - 40 poisoned darts  A - 5 boomerangs  Y - a throwing net Armour (go to first with [)  h - a +3 leather armour (worn)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  Z - a +0 pair of gloves (worn)0i()V - a +0 kite shield Jewellery (go to first with "=) 0i_) G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance  q - a ring of willpower 0i)[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]0iu q - a ring of willpower. A ring that increases its wearer's willpower, protecting against certain magicaleffects. You bought it in a shop on level 11 of the Dungeon. Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified jewellery “I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from _The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.1iw1i31i~..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########1iMagic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 1i!.###ß#ß#ß## #.#1iIlSH: 0Dex: 18 .#1in##.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .#1i+##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.4 (0.0) #############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive 1iЉ.............# ############.##.###########.#............O#.############ _You remove your ring of wizardry. _You drop a ring of wizardry.  q - a ring of willpower  There is an entrance to Ycwun's Jewellery Shop here.  Things that are here: _a ring of wizardry; a +6 ring of strength1i1im1i$9 (0.51i1idrop a  q - a ring of willpower  There is an entrance to Ycwun's Jewellery Shop here.ings that are here: _a ring of wizardry; a +6 ring of strength _q - a ring of willpower (right hand)2iPM2iM2iS2iWF _Unknown command.2i: R  Cast which spell? (? or * to list) 2i?{2iP}q Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation19%2  c - Cause FearHexes4% 4 d - ApportationTranslocation12%1 Select a spell to cast[!]/[I] toggle spell headers3i 3i 3i ..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .#3i #ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############3i: ,There is an entrance to Ycwun's Jewellery Shop here.  Things that are here: _a ring of wizardry; a +6 ring of strength _q - a ring of willpower (right hand) _Unknown command.Cast which spell? (? or * to list) 3i 3i ..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze)3i! [20X ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############There is an entrance to Ycwun's Jewellery Shop here.  Things that are here: _a ring of wizardry; a +6 ring of strength _q - a ring of willpower (right hand) _Unknown command.Cast which spell? (? or * to list) 3i P  Okay, then.3i& b _3iV 3iX   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l - Hexes  10.0   6.0  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.0   4.2  -2  3iY  d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging3.9   3.4 [3iZ m +1       i - Shields   0.0   1.2  -1       j - Stealth   7.6   3.4  +5          3iZ                             3i[ .The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets4i҄ 4iҌ 4iޔ ..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .#4iS ##ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#4i Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############4i Things that are here: _a ring of wizardry; a +6 ring of strength _q - a ring of willpower (right hand) _Unknown command.4i9 iCast which spell? (? or * to list) _Okay, then.4iY 44iK 4iߪ 4ia 4i 4i 4i F _Unknown command.5itR  Cast which spell? (? or * to list) 5i5iq Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation19%2  c - Cause FearHexes4% 4 d - ApportationTranslocation12%1 Select a spell to cast[!]/[I] toggle spell headers5i 5i4 5i0 ..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#5i Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############ _q - a ring of willpower (right hand) _Unknown command.Cast which spell? (? or * to list) _Okay, then. _Unknown command.Cast which spell? (? or * to list) 5i ..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 05i6 Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############ _q - a ring of willpower (right hand) _Unknown command.Cast which spell? (? or * to list) _Okay, then. _Unknown command.Cast which spell? (? or * to list) 5in P  Okay, then.5i 5i 5i . _5i> 5ii Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  v - a +1 sling  F - a +1 spear of venom  N - a +0 orcbow of drainingO - a +0 rapier Missiles (go to first with ()x - 40 poisoned darts  A - 5 boomerangs  Y - a throwing net 5i Armour (go to first with [)  h - a +3 leather armour (worn)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  Z - a +0 pair of gloves (worn)V - a +0 kite shield Jewellery (go to first with "=)  q - a ring of willpower (right hand)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]6ih - a +3 leather armour (worn). A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 It cannot be enchanted further. If you take off this armour: Your AC would decrease by 6.0 (17.0 -> 11.0). Your EV would increase by 0.9 (12.3 -> 13.2). Your current strength and Armour skill slows attacks with missile weapons (like your +0 longbow of freezing) only slightly. You found it on level 2 of the Dungeon. 6ijStash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted equipped armour “Nought can Deform the Human race (t)ake off, (d)rop, (=)adjust, or (i)nscribe.7ijInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  v - a +1 sling  F - a +1 spear of venom  N - a +0 orcbow of draining  O - a +0 rapier Missiles (go to first with ()  x - 40 poisoned darts  A - 5 boomerangs  Y - a throwing net 7ijArmour (go to first with [)  h - a +3 leather armour (worn)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  Z - a +0 pair of gloves (worn)  V - a +0 kite shield Jewellery (go to first with "=)  q - a ring of willpower (right hand)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance 7ij[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]8i8i~..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 128iA!IInt: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive 8i".............# ############.##.###########.#............O#.############ _Unknown command.Cast which spell? (? or * to list) _Okay, then. _Unknown command.Cast which spell? (? or * to list) _Okay, then.8i(8in)8i.8i&28ing  Cast which spell? (? or * to list) _Okay, then.Unknown command.  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) 8i#8i Your spells (cast)TypeFailure Level  a - Jinxbite8idHexes1% 2 b - BlinkTranslocation19%8i2  c - Cause FearHexes4% 4 d - Apportation8i!Translocation12%8i1 Select a spell to cast[!]/[I] toggle spell headers9i29iA..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== 9iA].# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .#9iAL##ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#9ivBXL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) 9iB9..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# 9iB############.##.###########.#............O#.############Cast which spell? (? or * to list) 9iC{_Okay, then. _Unknown command.Cast which spell? (? or * to list) 9i0C`_Okay, then.Cast which spell? (? or * to list) 9iC9i K..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 129ieKInt: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 9ihN .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################9iNAlive .............# ############.##.###########.#............O#.############Cast which spell? (? or * to list) _Okay, then. _Unknown command.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) 9i................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (free=iA ze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############ _Okay, then. _Unknown command.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _Okay, then.=iȕ =i! =i՚ =i =iR  Cast which spell? (? or * to list) >iwH>iIM Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation19%2  c - Cause FearHexes>i3J$4% 4 d - ApportationTranslocation12%1 Select a spell to cast[!]/[I] toggle spell headers>ih >is >i_~ ..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#>i< EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) >i X#############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#>i Nothing quivered ###########################Alive .............# >i j############.##.###########.#............O>i% _#.############ _Unknown command.Cast which spell? (? or * to list) >iT w_Okay, then.Cast which spell? (? or * to list) _Okay, then.>i 9Cast which spell? (? or * to list) >iB >i O..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 >i .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .#>iH S##.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.#>i #.###########.#............O#.############ _Unknown command.>i Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) >i `_Okay, then.Cast which spell? (? or * to list) >i [  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) Okay, then.>in >i >i . _?i1N4?iS?iUc _Okay, then.  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) _Okay, then.Unknown command.?iR  Cast which spell? (? or * to list) ?i}n?ioq Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation19%2  c - Cause FearHexes4% 4 d - ApportationTranslocation12%1 Select a spell to cast[!]/[I] toggle spell headers@iGl@is@i|..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 @i~.###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _Okay, then. _Unknown command.Cast which spell? (? or * to list) @i..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#@iSH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.#@iw#.###########.#............O#.############Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _Okay, then. _Unknown command.Cast which spell? (? or * to list) @i'P  Okay, then.@i@i@i. _@ix@i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1          @i b - Polearms   0.0   1.2  -1   l - Hexes  10.0   6.0  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.0   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2  @i        @i e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging3.9   3.4  +1  @i     i - Shields   0.0   1.2  -1       j - Stealth   7.6   3.4  +5          @i@                        @iX    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help@iG[=] set a skill target  @i=[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsCiJU ..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbCiV ow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############ _Okay, then.Cast which spell? (? or * to list) _Okay, then. _Unknown command.Cast which spell? (? or * to list) _Okay, then.CiLo  Cast which spell? (? or * to list) _Okay, then.Unknown command.  Cast which spell? (? or * to list) _Okay, then.Unknown command.Dilej _Okay, then.Unknown command.  Cast which spell? (? or * to list) _Okay, then.Unknown command.  Cast which spell? (? or * to list) Di% u Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation19%2  c - Cause FearHexes4% 4 d - ApportationTranslocation12%1 Select a spell to cast[!]/[I] toggle spell headersFi8..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbFi9ow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############ _Okay, then. _Unknown command.Cast which spell? (? or * to list) _Okay, then. _Unknown command.Cast which spell? (? or * to list) ..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......i:4m## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############ _Okay, then. _Unknown command.Cast which spell? (? or * to list) _Okay, then. _Unknown command.Cast which spell? (? or * to list) Unknown command.  Cast which spell? (? or * to list) _Okay, then.Unknown command.  Cast which spell? (? or * to list) Okay, then. _Gihg  Cast which spell? (? or * to list) _Okay, then.Unknown command.  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) Gi\Gi Your spells (cast)TypeFailure Level  a - JinxbiteHexesGi1% 2 b - BlinkTranslocation19%2  c - Cause FearHexesGiAw4% 4 d - ApportationTranslocationGig12%Gi1 Select a spell to cast[!]/[I] toggle spell headersGiY Gi Gi# ..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze)Gi [20X ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############Cast which spell? (? or * to list) _Okay, then. _Unknown command.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) Gi ..............#....##Prakerore the Skirmisher ......##.######....#Gi wVampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Gi Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .#Gi ##.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .#Gi h#ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) Gi #############.......#####.#a) +0 longbow (freeze) Gi> ..............ß.ß.ß.......#Gie cNothing quivered ###########################Alive Gi T.............# ############.##.###########.Gi I#............O#.############Giԩ YCast which spell? (? or * to list) _Okay, then. Gi U_Unknown command.Cast which spell? (? or * to list) Gi `_Okay, then.Cast which spell? (? or * to list) Gi P  Okay, then.Gik Gi Gi+ . _GiuJ  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l - Hexes  10.0   6.0  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.0   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7 iLm  1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging3.9   3.4  +1       i - Shields   0.0   1.2GiL[40m  -1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|i"M%40mtargetsJiÓ..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbJiDow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############ _Okay, then. _Unknown command.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _Okay, then.JiJiJiўJiJi3 Ji6  Ji6-Cast which spell? (? or * to list) Ji6Jiu Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation19%2  c - Cause FearHexes4% 4 d - ApportationTranslocation12%1 Select a spell to cast[!]/[I] toggle spell headersJik} ..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbJi~ ow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############ _Unknown command.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) ..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......Ji E## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############ _Unknown command.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list)   Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) Okay, then. _Ji! :  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l - Hexes  10.0   6.0  +4  Jie%  c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.0   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0          Ji% i  g - Armour   0.0   1.4  -2      h + Dodging3.9   3.4  +1       i - Shields   0.0   1.2  -1       j - Stealth   7.6   3.4  +5                                  Ji.     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsKi u..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbKiyv(ow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _Okay, then.Ki _Okay, then.  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) _Okay, then.Unknown command.Ki R  Cast which spell? (? or * to list) Ki-Ki1/ Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation19%2  c - Cause FearHexes4% 4 d - ApportationTranslocation12%Ki/1 Select a spell to cast[!]/[I] toggle spell headersLiS Li Lia ..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#Li AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 LiE .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Li Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#Li cNothing quivered ###########################Alive Li T.............# ############.##.###########.Lie #............O#.############Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _Okay, then. Li e_Unknown command.Cast which spell? (? or * to list) Lia Li ..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Lit Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .#Li ##ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .#Li_ #ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Li Alive .............# ############.##.###########.#............OLi o#.############Cast which spell? (? or * to list) _Okay, then.Li qCast which spell? (? or * to list) _Okay, then. _Unknown command.Li* CCast which spell? (? or * to list) Li P  Okay, then.Li Li Li . _LiLi1 A  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1      Li      b - Polearms   0.0   1.2  -1   l - Hexes  10.0   6.0  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.0   4.2  -2  Li g d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2          Li  e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0          Li  g - Armour   0.0   1.4  -2      h + Dodging3.9   3.4  +1  Li .     i - Shields   0.0   1.2  -1  Li% .     j - Stealth   7.6   3.4  +5  LiR         Li         Li         Li         Li a    Li%The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpLiLG[=] set a skill target  Lio[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsMi~;Mi=MiF..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0MiFCDex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) MiF9..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# MiG~############.##.###########.#............O#.############ MilG_Okay, then.Cast which spell? (? or * to list) _Okay, then. _Unknown command.Cast which spell? (? or * to list) _Okay, then.Mi0NMiNMiUMi XMi Mig Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes1% 3b - Inner FlameHexes/FireMi10% 3  c - Dimensional BullseyeHexes/Translocation24% 4  d - Magic DartConjuration28%1  e - ShockMiNConjuration/Air28%1  f - Soul SplinterNecromancyMiv28%1  g - StingConjuration/Alchemy28%1  h - Summon Small MammalSummoningMi528%1  i - Call ImpSummoningMi[38% 2  j - SwiftnessAirMi P63% 3  k - AirstrikeMi/FAir95% 4  MiUvl - Brom's Barrelling Boulder Conjuration/Earth95% 4  Miz6m - Cigotuvi's PutrefactionNecromancy/AirMif95% 4  n - Dispel UndeadNecromancyMiU95% 4  o - Martyr's KnellMiNecromancy/Summoning95% 4  p - FireballConjuration/FireMi>!100% 5  q - Iskenderun's Battlesphere Conjuration100% 5  r - Conjure Ball Lightning Conjuration/Air100% 6  s - Orb of Destruction ConjurationMidQ100% 7 4 spell levels left Mi^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitPi <PiN..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freePiNze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############ _Okay, then.Cast which spell? (? or * to list) _Okay, then. _Unknown command.Cast which spell? (? or * to list) _Okay, then.PiS:  Okay, then.PiSPiTPiYPi]. _Pi9Pi=  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1  Pi>         b - Polearms   0.0   1.2  -1   l - Hexes  10.0   6.0  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.0   4.2  -2  PiS> d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2      Pi|>S    Pi> e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1  Pi>  f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0      PiD?f     g - Armour   0.0   1.4  -2      h + Dodging3.9   3.4  +1  Pi?\     i - Shields   0.0   1.2  -1       j - Stealth   7.6   3.4  +5  Pi?        Pi?        Pi@            PitA        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsPi Pi֦ Pi u..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== Pi .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) Pi ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############Pi9 Cast which spell? (? or * to list) _Okay, then. _Unknown command.Cast which spell? (? or * to list) _Okay, then. Pim 6_Okay, then.Pic Piص Pi Pi QijR  Cast which spell? (? or * to list) Qia$Qi%q Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation19%2  c - Cause FearHexes4% 4 d - ApportationTranslocation12%1 Select a spell to cast[!]/[I] toggle spell headersQiQioQi"..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########QiUMagic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#Qi;XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) QiO..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.#Qi#.###########.#............O#.############ _Okay, then. Qi_Unknown command.Cast which spell? (? or * to list) _Okay, then. _Okay, then.Qi=Cast which spell? (? or * to list) QiNu..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== QiR.# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Qi;Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .#Qi| A#ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# Qi ############.##.###########.#............O#.############ _Okay, then. Qi _Unknown command.Cast which spell? (? or * to list) _Okay, then. _Okay, then.Qi 9Cast which spell? (? or * to list) Qi* P  Okay, then.Qi QiB Qi . _Qixq Qieu k Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes1% 3b - Inner FlameHexes/Fire10% 3  c - Dimensional BullseyeQiu Hexes/Translocation24% 4  d - Magic DartConjuration28%1  e - ShockConjuration/Air28%Qiv ?1  f - Soul SplinterNecromancy28%1  Qi5v 2g - StingConjuration/Alchemy28%Qiev =1  h - Summon Small MammalSummoning28%Qiv -1  i - Call ImpSummoningQiv 38% 2  j - SwiftnessAir63% 3  Qi"w k - AirstrikeAir95% 4  l - Brom's Barrelling Boulder Conjuration/Earth95% 4  m - Cigotuvi's PutrefactionNecromancy/AirQixw 95% 4  n - Dispel UndeadNecromancy95% 4  o - Martyr's KnellNecromancy/SummoningQix {95% 4  p - FireballConjuration/FireQiy 100% 5  q - Iskenderun's Battlesphere Conjuration100% 5  r - Conjure Ball Lightning Conjuration/AirQiJy _100% 6  s - Orb of Destruction ConjurationQiry Q100% 7 4 spell levels left Qiy ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitSi..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbSi1ow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############ _Unknown command.Cast which spell? (? or * to list) _Okay, then. _Okay, then.Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) _Okay, then.   _Si   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l - Hexes  10.0   6.0  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.0   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7 i9 m  1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging3.9   3.4  +1       i - Shields   0.0   1.2Si [40m  -1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|ii%40mtargetsSic ..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbSi7 $ow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############Cast which spell? (? or * to list) _Okay, then. _Okay, then.Cast which spell? (? or * to list) _Okay, then. _Okay, then.TieN Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes1% 3b - Inner FlameHexes/Fire10% 3  c - Dimensional BullseyeHexes/Translocation24% 4  d - Magic DartConjuration28%1  e - ShockConjuration/Air28%1  f - Soul SplinterNecromancy28%1  g - StingConjuration/Alchemy28%1  h - Summon Small MammalSummoning28%1  i - Call ImpSummoning38% 2  j - SwiftnessAir63% 3  k - AirstrikeAir95% 4  l - Brom's Barrelling Boulder Conjuration/Earth95% 4  m - Cigotuvi's PutrefactionNecromancy/Air95% 4  n - Dispel UndeadNecromancy95% 4  o - Martyr's KnellNecromancy/Summoning95% 4  p - FireballConjuration/Fire100% 5  q - Iskenderun's Battlesphere Conjuration100% 5  r - Conjure Ball Lightning Conjuration/Air100% 6  s - Orb of Destruction Conjuration100% 7 4 spell levels left [!] Memorise|Describe|Hide|Show [TiOCtrl-F] search [?] help[Esc] exitXi Xit Xi ..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Xi Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0XiD ;Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .#Xin h#ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) Xi #############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############Cast which spell? (? or * to list) _Okay, then. _Okay, then.Cast which spell? (? or * to list) Xi7 \_Okay, then. _Okay, then.Xi _Okay, then.  Cast which spell? (? or * to list) _Okay, then.  Xi Xic XiG . _Yi8YiC Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes1% 3b - Inner FlameHexes/Fire10% 3  c - Dimensional BullseyeHexes/Translocation24% 4  d - Magic DartConjuration28%1  e - ShockConjuration/Air28%1  f - Soul SplinterNecromancy28%1  g - StingConjuration/Alchemy28%1  h - Summon Small MammalSummoning28%1  i - Call ImpSummoning38% 2  j - SwiftnessAir63% 3  k - AirstrikeAir95% 4  l - Brom's Barrelling Boulder Conjuration/Earth95% 4  m - Cigotuvi's PutrefactionNecromancy/Air95% 4  n - Dispel UndeadNecromancy95% 4  o - Martyr's KnellNecromancy/Summoning95% 4  p - FireballConjuration/Fire100% 5  q - Iskenderun's Battlesphere Conjuration100% 5  r - Conjure Ball Lightning Conjuration/Air100% 6  s - Orb of Destruction Conjuration100% 7 4 spell levels left [!] Memorise|Describe|Hide|Show [i H10;1mCtrl-F] search [?] help[Esc] exitYiE ..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbYiF mow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############ _Okay, then. _Okay, then.Cast which spell? (? or * to list) _Okay, then. _Okay, then. _Okay, then.  Okay, then. _Zi>2  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l - Hexes  10.0   6.0  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.0   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7 i3m  1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging3.9   3.4  +1       i - Shields   0.0   1.2Zi-4[40m  -1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|i4%40mtargetsZit) ..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbZi* ow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############ _Okay, then.Cast which spell? (? or * to list) _Okay, then. _Okay, then. _Okay, then. _Okay, then.Zi9  _Unknown command.[i0R  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l - Hexes  10.0   6.0  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.0   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7 [40[i6Sm  1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging3.9   3.4  +1       i - Shields   0.0   1.2[iS[40m  -1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|[[i:T%40mtargets[i..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longb[i.ow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############Cast which spell? (? or * to list) _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Unknown command.[i,[i[iN  _Okay, then.Unknown command.\iF  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l - Hexes  10.0   6.0  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.0   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7 [40\iHm  1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging3.9   3.4  +1       i - Shields   0.0   1.2\ifI[40m  -1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|[\iJ%40mtargets\iB ..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longb\iDD ow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############ _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Unknown command. _Unknown command.]i6Unknown command.  Cast which spell? (? or * to list) ]i?u Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation19%2  c - Cause FearHexes4% 4 d - ApportationTranslocation12%1 Select a spell to cast[!]/[I] toggle spell headers]ib ..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longb]id ow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############ _Okay, then. _Okay, then. _Okay, then. _Unknown command. _Unknown command.Cast which spell? (? or * to list) ..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......##[37]i[e m #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############ _Okay, then. _Okay, then. _Okay, then. _Unknown command. _Unknown command.Cast which spell? (? or * to list)   Okay, then. _]i~  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l - Hexes  10.0   6.0  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.0   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7 [40]im  1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging3.9   3.4  +1       i - Shields   0.0   1.2]i[40m  -1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|[]i%40mtargets^i..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longb^i"ow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############ _Okay, then. _Okay, then. _Unknown command. _Unknown command.Cast which spell? (? or * to list) _Okay, then.^i  _Unknown command.^i +Unknown command.  Cast which spell? (? or * to list) _Okay, then.Unknown command.  Cast which spell? (? or * to list) _ie_ig Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - Blink_i@h|Translocation19%2  c - Cause FearHexes4% 4 d - ApportationTranslocation12%1 Select a spell to cast[!]/[I] toggle spell headers_i_i _i[..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##_iHealth: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##._iyW###########.#............O#.############ _Unknown command. _Unknown command.Cast which spell? (? or * to list) _Okay, then. _Unknown command.Cast which spell? (? or * to list) _i[..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##_i Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#_idXL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#_iUZa) +0 longbow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive _i.............# ############.##.###########.#............O_i#.############ _Unknown command. _Unknown command.Cast which spell? (? or * to list) _Okay, then. _ie_Unknown command.Cast which spell? (? or * to list) _iP  Okay, then._is_i_i. __i  At your current blood state you heal quickly.  Your movement speed is average.  Your attack delay is about 1.0 (and is slowed by your armour)._ij _i _i  Your damage rating with your +0 longbow of freezing is about 22 (Base 14 x 120%_(Dex) x 134% (Skill)).`i , _Unknown command.`iR  Cast which spell? (? or * to list) `i u Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation19%2  c - Cause FearHexes4% 4 d - ApportationTranslocation12%1 Select a spell to cast[!]/[I] toggle spell headersaiai[ aiT..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .#ai%##ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#aiNothing quivered ###########################Alive .............# ############.##.###########.#............O#.############Your movement speed is average.  Your attack delay is about 1.0 (and is slowed by your armour).  Your damage rating with your +0 longbow of freezing is about 22 (Base 14 x 120%ai_(Dex) x 134% (Skill)). _Unknown command.Cast which spell? (? or * to list) aiVaiV$..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17aieUStr: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.ai #............O#.############Your movement speed is average.  Your attack delay is about 1.0 (and is slowed by your armour).  Your damage rating with your +0 longbow of freezing is about 22 (Base 14 x 120%_(Dex) x 134% (Skill)). _Unknown command.Cast which spell? (? or * to list) ai&P  Okay, then.ai'ai,aiT0. _aiaiE  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l - Hexes  10.0   6.0  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.0   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7  i]36m 1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging3.9   3.4  +1       i - Shields   0.0   1.2aic  -1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  aiThe species aptitude is in white.  [?] Help[=] set a skill target  ai[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsdidiSdiO..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 dip.# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) di#############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.di0#............O#.############Your attack delay is about 1.0 (and is slowed by your armour).  Your damage rating with your +0 longbow of freezing is about 22 (Base 14 x 120%_(Dex) x 134% (Skill)). _Unknown command.Cast which spell? (? or * to list) di6_Okay, then.didiGdididim   dio CCast which spell? (? or * to list) didi'q Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation19%2  c - Cause FearHexes4% 4 d - ApportationTranslocation12%1 Select a spell to cast[!]/[I] toggle spell headersei)ei/ei6$..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17ei]8 Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############Your damage rating with your +0 longbow of freezing is about 22 (Base 14 x 120%ei9_(Dex) x 134% (Skill)). _Unknown command.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) ei?..............#....##Prakerore the Skirmisher ......##.######....#ei@Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0eiADex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############Your damage rating with your +0 longbow of freezing is about 22 (Base 14 x 120%_(Dex) x 134% (Skill)). _Unknown command.Cast which spell? (? or * to list) eiA`_Okay, then.Cast which spell? (? or * to list) eiGP  Okay, then.eiXHeisMeiXP. _eieiC  Skill  Level Cost  Apt Skill  Level Cost  Apt eiN  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1      ei     b - Polearms   0.0   1.2  -1   l - Hexes  10.0   6.0  +4  ei c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.0   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2      ei4S    ei5 e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging3.9   3.4  +1       i - Shields   0.0   1.2  -1      ei,. j - Stealth   7.6   3.4  +5                                      eiKThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  ei[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiiv7ii>iiF..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 iiG.###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) iiG..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############ iiH_(Dex) x 134% (Skill)). _Unknown command.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _Okay, then.iilNiiNiiTii)Yiir4iitUnknown command.  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) _Okay, then.Unknown command.iiAg  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) _Okay, then.Unknown command.  Cast which spell? (? or * to list) iis u Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation19%2  c - Cause FearHexes4% 4 d - ApportationTranslocation12%1 Select a spell to cast[!]/[I] toggle spell headersjiT:ji2Bji..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze)jiR[20X ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _Okay, then. _Unknown command.Cast which spell? (? or * to list) ..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###....jiV...## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _Okay, then. _Unknown command.Cast which spell? (? or * to list)   Okay, then. _jil  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l - Hexes  10.0   6.0  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.0   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7 i................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze)ki[20X ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############ _Okay, then.Cast which spell? (? or * to list) _Okay, then. _Unknown command.Cast which spell? (? or * to list) _Okay, then.ki ki*R  Cast which spell? (? or * to list) ki{u Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation19%2  c - Cause FearHexes4% 4 d - ApportationTranslocation12%1 Select a spell to cast[!]/[I] toggle spell headersli liS$ li#2 ..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze)li}4 [20X ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############Cast which spell? (? or * to list) _Okay, then. _Unknown command.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) li8 [..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##liO9 Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 li9 .# ###################.#EV: 12Int: 19 .#li9 ##ß#ß#ß## #.#SH: 0Dex: 18 .#liI: ##.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#li: a) +0 longbow (freeze) ..............ß.ß.ß.......#Nothing quivered li: ###########################Alive .............# ############.#li; #.###########.#............O#.############Cast which spell? (? or * to list) liI< _Okay, then. _Unknown command.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) liC P  Okay, then.liD liJ liV . _li #Equip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  v - a +1 sling  F - a +1 spear of venom  N - a +0 orcbow of drainingO - a +0 rapier Armour (go to first with [)  h - a +3 leather armour (worn)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  Z - a +0 pair of gloves (worn) Jewellery (go to first with "=)  q - a ring of willpower (right hand)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance  s - a ring of flight Floor Items ([,] to select)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip miq..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbmis2ow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############ _Okay, then. _Unknown command.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _Okay, then.  Okay, then.mi<} mix~_mimiՈMRead which item? Scrolls  d - a scroll of poison  g - a scroll labelled FOTZE KIRIEW  l - 5 scrolls of fog  m - 2 scrolls of immolation  o - a scroll labelled BOWUYN PODr - 6 scrolls of identify  t - 2 scrolls of brand weapon  z - a scroll labelled GOJEFFAAGYM  C - 2 scrolls of vulnerabilityE - 2 scrolls of butterflies  H - a scroll labelled OXIUCR CUOK  J - a scroll labelled EBBOEL IJASKE  P - 2 scrolls of fearT - 2 scrolls of enchant armour  W - 6 scrolls of teleportation [!] read|quaff|evoke[?] describe selectedni ..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbni8 ow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############ _Unknown command.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _Okay, then. _Okay, then.  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) _Okay, then.  nil  niO _ni oioioioioi oi?_Okay, then. oi4 Cast which spell? (? or * to list) oi-@_Okay, then.oi!Unknown command.oioig oih  oii-Cast which spell? (? or * to list) oiwioi'oi,% oi-:Your spells (cast)oi.Typeoi1Failure Level oi1+ a - Jinxbiteoi 2Hexesoiq21% 2 oi%3&b - Blinkoi3TranslocationoiC419%oi42 oi5% c - Cause Fearoi5Hexesoij674% 4 oi6,d - Apportationoi7Translocationoic812%oi91 oi9Select a spell to castoi:[!]/[I] toggle spell headersqi%qiqi..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#qiNoise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############Cast which spell? (? or * to list) _Okay, then. _Okay, then. _Okay, then. _Unknown command.Cast which spell? (? or * to list) qi..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 qi@.###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############Cast which spell? (? or * to list) _Okay, then. _Okay, then. _Okay, then. _Unknown command.Cast which spell? (? or * to list) qiP  Okay, then.qiHqiqi`. _qiP qi  Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes1% 3b - Inner FlameHexes/Fire10% 3  c - Dimensional BullseyeHexes/Translocation24% 4  d - Magic DartConjuration28%1  e - ShockConjuration/Air28%1  f - Soul SplinterNecromancy28%1  g - StingConjuration/Alchemy28%1  h - Summon Small MammalSummoningqi 28%1  i - Call ImpSummoning38% 2  j - SwiftnessAir63% 3  k - AirstrikeAir95% 4  l - Brom's Barrelling Boulder Conjuration/Earth95% 4  m - Cigotuvi's PutrefactionNecromancy/Air95% 4  n - Dispel UndeadNecromancy95% 4  o - Martyr's KnellNecromancy/Summoning95% 4  p - FireballConjuration/Fire100% 5  q - Iskenderun's Battlesphere Conjuration100% 5  r - Conjure Ball Lightning Conjuration/Air100% 6  s - Orb of Destruction Conjuration100% 7 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitriiF ..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbriG ow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############ _Okay, then. _Okay, then. _Okay, then. _Unknown command.Cast which spell? (? or * to list) _Okay, then.ri `  Okay, then. _ri R  Cast which spell? (? or * to list) riri Your spells (cast)TypeFailure Level  a - JinxbiteHexesri41% 2 b - BlinkTranslocation19%2  c - Cause FearHexes4% 4 d - ApportationTranslocation12%1 Select a spell to cast[!]/[I] toggle spell headerssi[@VPower Damage Range Noise 76% N/AN/AQuiet 16% N/AN/AQuiet19% N/A@------> A bit loud 16% N/A@------> Almost silentssi si si ..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#si, Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############ _Okay, then. _Unknown command.Cast which spell? (? or * to list) _Okay, then. _Okay, then.Cast which spell? (? or * to list) sid ..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .#si~ ##.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############ _Okay, then. _Unknown command.Cast which spell? (? or * to list) _Okay, then. _Okay, then.Cast which spell? (? or * to list) si P  Okay, then.si/ si siD . _si0  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) tiu Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation19%2  c - Cause FearHexes4% 4 d - ApportationTranslocation12%1 Select a spell to cast[!]/[I] toggle spell headersxi VPower Damage Range Noise 76% N/AN/AQuiet 16% N/AN/AQuiet19% N/A@------> A bit loud 16% N/A@------> Almost silentsyiYP yi0X yib ..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#yic Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############Cast which spell? (? or * to list) _Okay, then. _Okay, then.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) yiWl g..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#yim XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############Cast which spell? (? or * to list) _Okay, then. yin _Okay, then.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) yi6y 7 _Okay, then.  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) Okay, then.yiKz yiy . _ziSzifzi:  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) _Okay, then.Unknown command.ziR  Cast which spell? (? or * to list) ziju Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation19%2  c - Cause FearHexes4% 4 d - ApportationTranslocation12%1 Select a spell to cast[!]/[I] toggle spell headersiz..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbiow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _Okay, then. _Unknown command.Cast which spell? (? or * to list) ..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###[i]b37m.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _Okay, then. _Unknown command.Cast which spell? (? or * to list)   Okay, then. _i+   Cast which spell? (? or * to list) _Okay, then.Unknown command.  Cast which spell? (? or * to list) _Okay, then.Unknown command.iw   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l + Hexes10.0   6.0  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.0   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1ix .4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   3.9   3.4  +1       i - Shields   0.0   1.2 iy [39;49m -1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiz [78Gi..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbiow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############Cast which spell? (? or * to list) _Okay, then. _Unknown command.Cast which spell? (? or * to list) _Okay, then. _Unknown command.iH"i(  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l + Hexes10.0   6.0  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.0   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1il*.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   3.9   3.4  +1       i - Shields   0.0   1.2 i+[39;49m -1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi,[78GioTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsi X=] set aall targetsi"W ..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbiX $ow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############Cast which spell? (? or * to list) _Okay, then. _Unknown command.Cast which spell? (? or * to list) _Okay, then. _Unknown command.iA   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l + Hexes10.0   6.0  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.0   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1i .4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   3.9   3.4  +1       i - Shields   0.0   1.2 i [39;49m -1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiZ [78GinoTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsi <[?25h[?0c0 i%" i) [?25l[?1cib.11.0 current training targets, if any.=] set aall targetsi iF it ..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 i@ .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#i* SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive i .............# ############.##.###########.#............O#.############Cast which spell? (? or * to list) _Okay, then. i _Unknown command.Cast which spell? (? or * to list) _Okay, then. _Unknown command.i iØ iO i im\ iR`   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1  ia          b - Polearms   0.0   1.2  -1   l + Hexes10.0   6.0  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.0   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2      ia .     e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2  ia      h - Dodging   3.9   3.4  +1       i - Shields   0.0   1.2  -1      i6b  j - Stealth   7.6   3.4  +5              ixb ,            ic _            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  iec [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiV i i@ ..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== ip H.# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .#i[ ##.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############Cast which spell? (? or * to list) _Okay, then. _Unknown command.Cast which spell? (? or * to list) _Okay, then. _Unknown command.iV i i i& iiBLevel 11 of the Dungeon <<<>>>∩(Press ? for help)  #.#..#.#..#.####......#.#.####...# ###   #.#..#.#..#.##......#...# #####   #.#..#.#..#.#  #......#.###   ##.#..#.#^.#.+#############################+........#   #..#..#.##....................................#....##   ##.#..#.##)...........................##.######....#   #.#..#.##.##....#........#......####....# #...##   #.#..#.##.##.##.#.######.#.####.# ##..#######.###########   #.#..#.##.##.##.#.#...........#.# ##..>................#   #.#..#.##)##.##.#.#.####.#.#.##.# ###################.#   ##.#..#.##.##.##.#.#.# #.#.#.##.###ß#ß#ß## #.#   #.....#.##.##[##.#.#.# #.#.#.##.###.......## #.#   ####.##)[3iPC4m##....##.#.#.# #.#.#....##ß.<.@.>.ß# #.#   #.............#.#.# #.#.#################.......#####.#   ####.##########.#.# #.#...................ß.ß.ß.......#  #............#.# #.#################################  ##############.#   #................#  #.##.##############.#  #.##.##.###########.  #.########.##............O  #..........##.############  #.###########.#  ######iTY.@i% i: ..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze)i< [20X ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############Cast which spell? (? or * to list) _Okay, then. _Unknown command.Cast which spell? (? or * to list) _Okay, then. _Unknown command.i> i\ i i i< ' _Okay, then.Unknown command.  Cast which spell? (? or * to list) _Okay, then.Unknown command.ivi  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1          i b - Polearms   0.0   1.2  -1   l + Hexes10.0   6.0  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.0   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p -i Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   3.9   3.4  +1       i - Shields   0.0   1.2  -1  in     j - Stealth   7.6   3.4  +5                          ijB            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsii ip iy u..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== iy .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive iz .............# ############.##.###########.#............O#.############ _Okay, then. _Unknown command.Cast which spell? (? or * to list) _Okay, then. _Unknown command. _Unknown command.iJ i iT i i2vPrakerore the Skirmisher (Vampire Hexslinger) Turns: 22696, Time: 01:09:03 Health: 81/81AC: 17 Str:  7 XL: 12 Next: 13% Magic: 13/13EV: 12 Int: 19 God: Gozag Gold: 60SH:  0 Dex: 18 Spells: 4/13 levels left rFire . . .a - +0 longbow (freeze) rCold . . .(shield currently unavailable) rNeg . . .h - +3 leather armour rPois .L - +0 helmet rElec .B - +0 cloak rCorr .Z - +0 pair of gloves SInv + (no boots) Will ++...(no amulet) Stlth ++++G - ring of the Tortoise {AC+8} HPRegen 0.53/turn q - ring of willpower MPRegen 0.13/turn %: no passive effects [0;10;1iwm@: healing quickly A: alive, fangs 3, see invisible, vampiric 2i|d..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (iSffreeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############ _Okay, then. _Unknown command.Cast which spell? (? or * to list) _Okay, then. _Unknown command. _Unknown command.i i Level 11 of the Dungeon <<<>>>∩(Press ? for help)  #.#..#.#..#.####......#.#.####...# ###   #.#..#.#..#.##......#...# #####   #.#..#.#..#.#  #......#.###   ##.#..#.#^.#.+#############################+........#   #..#..#.##....................................#....##   ##.#..#.##)...........................##.######....#   #.#..#.##.##....#........#......####....# #...##   #.#..#.##.##.##.#.######.#.####.# ##..#######.###########   #.#..#.##.##.##.#.#...........#.# ##..>................# iE   #.#..#.##)##.##.#.#.####.#.#.##.# ###################.#   ##.#..#.##.##.##.#.#.# #.#.#.##.###ß#ß#ß## #.#   #.....#.##.##[##.#.#.# #.#.#.##.###.......## #.#   ####.##)##....##.#.#.# #.#.#....##ß.<.@.>.ß# #.#   #.............#.#.# #.#.#################.......#####.#   ####.##########.#.# #.#...................ß.ß.ß.......#  #............#.# #.#################################  ##############.#   #................#  #.##.##############.#  #.##.##.###########.  #.########.##............O  #..........#i v#.############  #.###########.#  ######iE\#@i#4   #.<#.###.###.#..##..##.........#......#####   #..#.......#.#.####.##.....###.#.###......#   ##.####........#i$m#.##.....# #.#.# #...##.#   #.#..#....##.## ##.#.....###.#.###..###.#   #.#..#.#..#..##..................# #.##i=i_@..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12iRBInt: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############ _Okay, then. _Unknown command.Cast which spell? (? or * to list) _Okay, then. _Unknown command. _Unknown command.iCiGi.Kik io Level 11 of the Dungeon <<<>>>∩(Press ? for help)  #.#..#.#..#.####......#.#.####...# ###   #.#..#.#..#.##......#...# #####   #.#..#.#..#.#  #......#.###   ##.#..#.#^.#.+#############################+........#   #..#..#.##....................................#....##   ##.#..#.##)...........................##.######....#   #.#..#.##.##....#........#......####....# #...##   #.#..#.##.##.##.#.######.#.####.# ##..#######.###########   #.#..#.##.##.##.#.#...........#.# ##..>................#   #.#..#.##)##.##.#.#.####.#.#.##.# ###################.#   ##.#..#.##.##.##.#.#.# #.#.#.##.###ß#ß#ß## #.#   #.....#.##.##[##.#.#.# #.#.#.##.###.......## #.#   ####.##)[3ip C4m##....##.#.#.# #.#.#....##ß.<.@.>.ß# #.#   #.............#.#.# #.#.#################.......#####.#   ####.##########.#.# #.#...................ß.ß.ß.......#  #............#.# #.#################################  ##############.#   #................#  #.##.##############.#  #.##.##.###########.  #.########.##............O  #..........##.############  #.###########.#  ######i V<.@iŌiG=iS ..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (i freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############ _Okay, then. _Unknown command.Cast which spell? (? or * to list) _Okay, then. _Unknown command. _Unknown command.ifLevel 11 of the Dungeon <<<>>>∩(Press ? for help)  #.#..#.#..#.####......#.#.####...# ###   #.#..#.#..#.##......#...# #####   #.#..#.#..#.#  #......#.###   ##.#..#.#^.#.+#############################+........#   #..#..#.##....................................#....##   ##.#..#.##)...........................##.######....#   #.#..#.##.##....#........#......####....# #...##   #.#..#.##.##.##.#.######.#.####.# ##..#######.###########   #.#..#.##.##.##.#.#...........#.# ##..>................#   #.#..#.##)##.##.#.#.####.#.#.##.# ###################.#   ##.#..#.##.##.##.#.#.# #.#.#.##.###ß#ß#ß## #.#   #.....#.##.##[##.#.#.# #.#.#.##.###.......## #.#   ####.##iG)##....##.#.#.# #.#.#....##ß.<.@.>.ß# #.#   #.............#.#.# #.#.#################.......#####.#   ####.##########.#.# #.#...................ß.ß.ß.......#  #............#.# #.#################################  ##############.#   #................#  #.##.##############.#  #.##.##.###########.  #.########.##............O  #..........##.############  #.###########.#  ######iվ..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (ikfreeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############ _Okay, then. _Unknown command.Cast which spell? (? or * to list) _Okay, then. _Unknown command. _Unknown command.iShopping list: 3 items, total cost 1144 gold pieces  a - [D:8] 67 gold a +0 arbalest  b - [D:11] 325 gold a ring of protection from cold (unknown)  c - [D:11] 752 gold the ring "Daphigg" {*Corrode rF+ MP+8 Str+7} You have 60 gold pieces [!] travel|examine|delete items [a-c] choose item[Esc] exiti..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbiow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################Alive .............# ############.##.###########.#............O#.############ _Okay, then. _Unknown command.Cast which spell? (? or * to list) _Okay, then. _Unknown command. _Unknown command.iaiq$i*sLevel 11 of the Dungeon <<<>>>∩it`(Press ? for help)itF  #.#..#.#..#.##iu=##......#.#.####...# ### i0v;  #.#..#.#..#.#iv8#......#...# ##### igw<  #.#..#.#..#.# iw #......#.### ix  ##.#..#.#^.#.+#############################+........# i5y`  #..#..#.##....................................#....## iys  ##.#..#.##)...........................##.######....# iRz  #.#..#.##.##....#........#......####....# #...## iR{  #.#..#.##.##.##.#.######.#.####.# ##..#######.########### i{  #.#..#.##.##.##.#.#...........#.# ##..>................# i|  #.#..#.##)##.##.#.#.####.#.#.##.# ###################.# ih}p  ##.#..#.##.##.##.#.#.# #.#.#.##.#i~8##ß#ß#ß## #.# i~  #.....#.##.##[##.#.#.# #.#.#.##.#iK6##.......## #.# i  ####.##)##....##.#.#.# #.#.#....#i(#ß.<.@.>.ß# #.# iށ  #.............#.#.# #.#.#################.......#####.# i  ####.##########.#.# #.#...................ß.ß.ß.......# i i[#............#.# #.################################# i$ in##############.#   #................# i7 i#.#i8#.##############.#iȆ iT i#.#im #.#i)#.###########. iv i#.########.#iE#............O i i#..........#i#.############ i i"#.##########i #.# iK i ###i ###ii7 R@.>i c..............#....##Prakerore the Skirmisher ......##.######....#Vampire of Gozag  Gold: 60 .####....# #...##i Health: 81/81 ======================== .# ##..#######.###########Magic: 13/13 ======================== .# ##..>................#AC: 17Str: 7 .# ###################.#EV: 12Int: 19 .###ß#ß#ß## #.#SH: 0Dex: 18 .###.......## #.#XL: 12 Next: 13% Place: Dungeon:11 .##ß.<.@.>.ß# #.#Noise: ---------  Time: 23049.9 (0.0) #############.......#####.#a) +0 longbow (freeze) ..............ß.ß.ß.......#Nothing quivered ###########################i) Alive .............# ############.##.###########.#............O#.############ _Okay, then. _Unknown command.Cast which spell? (? or * to list) _Okay, then. _Unknown command. _Unknown command.i ia il V _#....## ##.######....# ###....# #...##  ##..#######.##  ##..>..#  #############.#  ##ß#ß#ß## #.#  ##.......## #.#  #ß.<.∩.@.ß# #.# 51.9 (2##.......#####.# ß.ß.ß.......# #### # #............O i i Unknown command. ih J Cast which spell? (? or * to list) i' _Okay, then.Unknown command. __There is a stone staircase leading down here.i7t _Unknown command.i 2.9 (1 _i w ....... +#....... .......).  #......$.  #........  #........  iu #...<.... 2 #@....... i 6 ........  ............... i  i  i~ *### i iW i i8 i i  i i 8<i -3.6 (1.7i i _You climb downwards.  Found 18 gold pieces and a rapier. Found a stone staircase leading up. _There is a stone staircase leading up here.iyY4i`ijF _Unknown command.ij in ,Read which item? Scrolls  d - a scroll of poison  g - a scroll labelled FOTZE KIRIEW  l - 5 scrolls of fog  m - 2 scrolls of immolation io  o - a scroll labelled BOWUYN PODr - 6 scrolls of identify  t - 2 scrolls of brand weapon  z - a scroll labelled GOJEFFAAGYM  C - 2 scrolls of vulnerabilityE - 2 scrolls of butterflies  H - a scroll labelled OXIUCR CUOK  J - a scroll labelled EBBOEL IJASKE  P - 2 scrolls of fearT - 2 scrolls of enchant armour  W - 6 scrolls of teleportation [!] read|quaff|evoke[?] describe selectedi1i69iBPrakerore the Skirmisher.......Vampire of Gozag  Gold: 60+#.......Health: 81/81 ========================.......).Magic: 13/13 ========================#......$.AC: 17Str: 7#........EV: 12Int: 19#........SH: 0Dex: 18#...<....XL: 12 Next: 13% Place: Dungeon:12#@.......Noise: ---------  Time: 23053.6 (0.0)...............iB=a) +0 longbow (freeze)...............Nothing quivered###############Alive _There is a stone staircase leading down here. _Unknown command. _You climb downwards.  Found 18 gold pieces and a rapier. Found a stone staircase leading up. _There is a stone staircase leading up here. _Unknown command.i*JP  Okay, then.iKiPiS. _i|piqiriVviHyiS}; _iAi,ii ii"iWiiWiؗiЙi9iڟ,iii_iii4  #  #. [#  #. ..#  #.########..#  #.....#  ###+#.....iC3#  ..........).....#  #......#  #....#  #...#..#  ...<.....# .#  #<........# ................#  ..................  i*##################    i 9.6 (6  You now have enough gold to buy a +0 arbalest on D:8.  You can access your shopping list by pressing '$'.i57860.6 (7ii> _You now have 78 gold pieces (gained 18).i0i Read which item? Scrolls  d - a scroll of poison  g - a scroll labelled FOTZE KIRIEW  l - 5 scrolls of fog  m - 2 scrolls of immolation  o - a scroll labelled BOWUYN PODr - 6 scrolls of identify  t - 2 scrolls of brand weapon  z - a scroll labelled GOJEFFAAGYM iN C - 2 scrolls of vulnerabilityE - 2 scrolls of butterflies  H - a scroll labelled OXIUCR CUOK  J - a scroll labelled EBBOEL IJASKE  P - 2 scrolls of fearT - 2 scrolls of enchant armour  W - 6 scrolls of teleportation [!] read|quaff|evoke[?] describe selectedi*a iOy   Prakerore the Skirmisher#   Vampire of Gozag  Gold: 78#.[#   Health: 81/81 ========================#...#   Magic: 13/13 ========================#.########..#   AC: 17Str: 7#...........#   EV: 12Int: 19###+#...........#   SH: 0Dex: 18..........).....#   XL: 12 Next: 13% Place: Dungeon:12#......@.....#   Noise: ---------  Time:[iz 39;49m 23060.6 (0.0)#............#   a) +0 longbow (freeze)#.........#..#   Nothing quivered#...<.....# .#   Alive #<........# ................#  ..................  ##################     _There is a stone staircase leading up here. _Unknown command. _Okay, then.You now have enough gold to buy a +0 arbalest on D:8.  You can access your shopping list by pressing '$'. _You now have 78 gold pieces (gained 18).i n  Okay, then.i i . _iiiHiF _Unknown command.i3 4i5 i$: ih= i%> % _iB iC imG ,iI iK iUO ,iP iqS iX ,i9Y i\ i_ i` ia id ih ,iSj il i-p ip iq iy   ....#   ...#   ...#   #..#  ivz ######..#   ..#   .#  #. ..$....@#  #. .....^..#  #.########..#  #...........#  ###+#...........#  ..i{ ..).....#   #............#   #............#  #.........#..#  Your pack is full.i; ^ 7.6 (7 _You see here a +0 buckler.iO_ ie` iMa iso iLp Could not pick up a +0 buckler here; ([A]lways) ignore it? Y - Yes  N - No  A - Alwaysi!Y ii   Prakerore the Skirmisher....#   Vampire of Gozag  Gold: 78...#   Health: 81/81 ========================...#   Magic: 13/13 ========================#..#   AC: 17Str: 7######..#   EV: 12Int: 19........#   SH: 0Dex: 18........#   XL: 12 Next: 13% Place: Dungeon:12#. ..$....@#   Noise: ---------  Time: 23067.6 (0.0)#. .....^..#  ik *  a) +0 longbow (freeze)#.########..#   Nothing quivered#...........#   Alive ###+#...........#  ..........).....#   #............#   #............#   #.........#..#    _Okay, then. _Unknown command.Your pack is full. _You see here a +0 buckler.  Your pack is full.  You see here a +0 buckler.il i q ,iq % _iDr i`t iv ,iw iy ir| ,i} i~ i i i i3 i˄ i? iӅ i ie '97i i< _Unknown command. _Your pack is full. _You see here a +0 buckler. _You now have 97 gold pieces (gained 19).iЏ 4i i0 iޓ ,i i i ,i% ,iӛ ,i iP i ,i i iO ,i iצ i ,i i iN ,i i i ,i i! i XiT ,i i i ,i< i7 i ,i i4  ######.. # ....... .# ... .....####?# .. .........# #.. ........# #.. #.......# #..#####.......# i* ####........@.....# ..................#  +####...........#  #.########..#  #.########..#  #...........#  #...........#  #..........[#  #........^..#  Your pack is full.i m 86.6 (19.0) _You see here a +6 ring of dexterity.i`i?Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  v - a +1 sling  F - a +1 spear of venom  N - a +0 orcbow of drainingO - a +0 rapier Missiles (go to first with ()igx - 40 poisoned darts  A - 5 boomerangs  Y - a throwing net Armour (go to first with [)  h - a +3 leather armour (worn)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  Z - a +0 pair of gloves (worn)V - a +0 kite shield Jewellery (go to first with "=)  q - a ring of willpower (right hand)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i  Jewellery "=)  q - a ring of willpower (right hand)  G - the ring of the Tortoise (left hand) {AC+8}  i - a ring of poison resistance  s - a ring of flight Talismans (go to first with %)  D - a blade talisman  I - a maw talisman  X - a flux talisman Wands (go to first with /)k - a wand of polymorph (12)  y - a wand of charming (1)  Q - a wand of roots (7)  R - a wand of acid (6)  U - a wand of flame (1) Scrolls (go to first with ?) ik  d - a scroll of poison  g - a scroll labelled FOTZE KIRIEW  l - 5 scrolls of fog  m - 2 scrolls of immolation  o - a scroll labelled BOWUYN POD  r - 6 scrolls of identify47%i i i   Prakerore the Skirmisher######.. #   Vampire of Gozag  Gold: 97....... .#   Health: 81/81 ========================... .....####?#   Magic: 13/13 ========================.. .........#   AC: 17Str: 7#.. ........#   EV: 12Int: 19i #.. #.......#   SH: 0Dex: 18#..#####.......#   XL: 12 Next: 13% Place: Dungeon:12####........@.....#   Noise: ---------  Time: 23086.6 (0.0)..................#   a) +0 longbow (freeze)+####...........#   Nothing quivered#.########..#   Alive #.########..#  #...........#   #...........#   #..........[#   #........^..#   i  _You see here a +0 buckler.  Your pack is full. _You see here a +0 buckler. _You now have 97 gold pieces (gained 19).  Your pack is full. _You see here a +6 ring of dexterity.i i i i i  Prakerore the Skirmisher######.. #   Vampire of Gozag  Gold: 97....... .#   Health: 81/81 ========================... .....####?#   Magic: 13/13 ========================.. .........#   AC: 17Str: 7#.. ........#   EV: 12Int: 19#.. #.......#   SH: 0Dex: 18#..#####.......#   XL: 12 Next: 13% Place: Dungeon:12####........@.....#   Noise: ---------  i)JTime: 23086.6 (0.0)..................#   a) +0 longbow (freeze)+####...........#   Nothing quivered#.########..#   Alive #.########..#  #...........#   #...........#   #..........[#   #........^..#    _You now have 97 gold pieces (gained 19).  Your pack is full. _You see here a +6 ring of dexterity.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +6 ring of dexterity.  The floor.i A +6 ring of dexterity. A ring that increases the dexterity of its wearer. It affects your dexterity (+6). If you were wearing this ring: Your EV would increase by 0.9 (12.3 -> 13.2). You found it on level 12 of the Dungeon. Stash search prefixes: {Dex+6} {jewellery} Menu/colouring prefixes: identified jewellery i“A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (g)et.i_y  Prakerore the Skirmisher######.. #   Vampire of Gozag  Gold: 97....... .#   Health: 81/81 ========================... .....####?#   Magic: 13/13 ========================.. .........#   AC: 17Str: 7#.. ........#   EV: 12Int: 19#.. #.......#   SH: 0Dex: 18#..#####.......#   XL: 12 Next: 13% Place: Dungeon:12####........@.....#   Noise: ---------  izJTime: 23086.6 (0.0)..................#   a) +0 longbow (freeze)+####...........#   Nothing quivered#.########..#   Alive #.########..#  #...........#   #...........#   #..........[#   #........^..#    _You now have 97 gold pieces (gained 19).  Your pack is full. _You see here a +6 ring of dexterity.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +6 ring of dexterity.  The floor.is   Prakerore the Skirmisher######.. #   Vampire of Gozag  Gold: 97....... .#   Health: 81/81 ========================... .....####?#   Magic: 13/13 ========================.. .........#   AC: 17Str: 7#.. ........#   EV: 12Int: 19i #.. #.......#   SH: 0Dex: 18#..#####.......#   XL: 12 Next: 13% Place: Dungeon:12####........@.....#   Noise: ---------  Time: 23086.6 (0.0)..................#   a) +0 longbow (freeze)+####...........#   Nothing quivered#.########..#   Alive #.########..#  #...........#   #...........#   #..........[#   #........^..#   i g _You now have 97 gold pieces (gained 19).  Your pack is full. _You see here a +6 ring of dexterity.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +6 ring of dexterity.  The floor.i? i . _i> i' Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  v - a +1 sling  F - a +1 spear of venom  N - a +0 orcbow of drainingO - a +0 rapier Missiles (go to first with ()x - 40 poisoned darts  A - 5 boomerangs  Y - a throwing net Armour (go to first with [) iV  h - a +3 leather armour (worn)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  Z - a +0 pair of gloves (worn)V - a +0 kite shield Jewellery (go to first with "=)  q - a ring of willpower (right hand)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ii3 Jewellery "=)  q - a ring of willpower (right hand) i G - the ring of the Tortoise (left hand) {AC+8}  i - a ring of poison resistance  s - a ring of flight Talismans (go to first with %)  D - a blade talisman  I - a maw talisman  X - a flux talisman Wands (go to first with /)k - a wand of polymorph (12)  y - a wand of charming (1)  Q - a wand of roots (7)  R - a wand of acid (6)  U - a wand of flame (1) Scrolls (go to first with ?)  d - a scroll of poison  g - a scroll labelled FOTZE KIRIEW  l - 5 scrolls of fog  m - 2 scrolls of immolation  o - a scroll labelled BOWUYN POD  r - 6 scrolls of identify47%iii  Prakerore the Skirmisher######.. #   Vampire of Gozag  Gold: 97....... .#   Health: 81/81 ========================... .....####?#   Magic: 13/13 ========================.. .........#   AC: 17Str: 7#.. ........#   EV: 12i7Int: 19#.. #.......#   SH: 0Dex: 18#..#####.......#   XL: 12 Next: 13% Place: Dungeon:12####........@.....#   Noise: ---------  Time: 23086.6 (0.0)..................#   a) +0 longbow (freeze)+####...........#   Nothing quivered#.########..#   Alive #.########..#  #...........#   #...........#   #..........[#   #........^..# i:[34m   _You now have 97 gold pieces (gained 19).  Your pack is full. _You see here a +6 ring of dexterity.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +6 ring of dexterity. _The floor.i_4i>ii}4iic  Your pack is full. _You see here a +6 ring of dexterity.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +6 ring of dexterity. _The floor.Unknown command.i/q  _Unknown command.ia8JiiDipCould not pick up a +6 ring of dexterity here; ([A]lways) ignore it? Y - Yes  N - No  A - Alwaysi i/ i $Could not pick up a +6 ring of dexterity here; ([A]lways) ignore it? Y - Yes  N - No  A - Always [Y]es, [N]o, or [A]lways only, please.i`i  Prakerore the Skirmisher######.. #   Vampire of Gozag  Gold: 97....... .#   Health: 81/81 ========================... .....####?#   Magic: 13/13 ========================.. .........#   AC: 17Str: 7#.. ........#   EV: 12Int: 19#.. #.......#   SH: 0Dex: 18#..#####.......#   XL: 12 Next: 13% Place: Dungeon:12####........@.....#   Noise: ---------  iTime: 23086.6 (0.0)..................#   a) +0 longbow (freeze)+####...........#   Nothing quivered#.########..#   Alive #.########..#  #...........#   #...........#   #..........[#   #........^..#   Item here: a +6 ring of dexterity. _The floor. _Unknown command. _Unknown command.Your pack is full.  You see here a +6 ring of dexterity.iRi i% _i"ini@F,iNi4PXiPiTiTiUi(Xi\,i]i bibiScisg _The floor.Unknown command.  Your pack is full. _You see here a +6 ring of dexterity. _T - 3 scrolls of enchant armour (gained 1)iSj4ip ,ip ir i@t it ,i| #############..#...........#.... #...........#.... #...........#.... #...........#.... ######'#######.... #................. #........### +@......60.9 (7 i~ #.####............ #.# #..#####..... #.# #..#####..... #.####........=... #.................  ### +####.........  #.########  #.######## i i ih4iiH'......0iimiW _Could not explore, unopened door.id...........................'....................#i0miyn+1.9 (1itiy( _You open the door.i/i4iiZiNiʖV  There is an open door here.iai0 _i4,i ,iii,iiioii i~,i2i _You open the _There is an open door here. _Could not explore, unopened door. _You open the _There is an open door here. _iSW - 7 scrolls of teleportation (gained 1)iijiiiiTiii,iiVi,iiii ii i  #########.....9.......##.... ............##.... ...........##.... ..........##.... ..........'### ..i y#### #.......###'.........#.####.........#.# #..##..........#.# #..##...........#.####.+#####....#####9   gargoyle (dormant) ###### ### +####. #. #.i 072.9 (11.0)i ,3.9 (12i i/ u _A gargoyle comes into view. It is wielding a +0 mace.i~R  Cast which spell? (? or * to list) iqic Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation19%2  c - Cause FearHexes4%4  d - ApportationTranslocation12%iA1 Select a spell to cast[!]/[I] toggle spell headersi7i@iJ######### Prakerore the Skirmisher.....9.......##........ Vampire of Gozag  Gold: 113............##........ Health: 81/81 ========================...........##........ Magic: 13/13 ========================..........##........ AC: 17Str: 7..........######'### EV: 12Int: 19.........#......... SH: 0Dex: 18### #.......#......... XL: 12 Next: 15% Place: Dungeon:12....###@......'......... Noise: ---------  Time: 23173.9 (0.0)..............#.####.... a) +0 longbow (freeze)........[39;i M49m......#.# #..## Nothing quivered..............#.# #..## Alive ..............#.####....+#####....#####......... 9   gargoyle (dormant)###### ### +####.#.#. _Could not explore, unopened door. _You open the door. _There is an open door here. _W - 7 scrolls of teleportation (gained 1) _A gargoyle comes into view. It is wielding a +0 mace.Cast which spell? (? or * to list) iAV######### Prakerore the Skirmisher.....9.......##........ Vampire of Gozag  Gold: 113............##........ Health: 81/81 ========================...........##........ Magic: 13/13 ========================..........##........ AC: 17Str: 7..........######'### EV: 12Int: 19.........#......... SH: 0Dex: 18### #.......#......... XL: 12 Next: 15% Place: Dungeon:12iW....###@......'......... Noise: ---------  Time: 23173.9 (0.0)..............#.####.... a) +0 longbow (freeze)..............#.# #..## Nothing quivered..............#.# #..## Alive ..............#.####....+#####....#####......... 9   gargoyle (dormant)###### ### +####.#.#. _Could not explore, unopened door. _You open the door. _There is an open door here. _W - 7 scrolls of teleportation (gained 1) _A gargoyle comes into view. It is wielding a +0 mace.Cast which spell? (? or * to list) i `P  Okay, then.iaigik. _i |  You shoot an arrow. The arrow hits the gargoyle!  The arrow freezes the gargoyle.iS u.99  im 7===5.0 (1.1iP iz ` _The gargoyle is heavily damaged.i1|  You shoot an arrow. The arrow hits the gargoyle!  The arrow freezes the gargoyle.ie$iBQ113 76.1ii\O _You destroy the gargoyle!i>iBAiHiM iONiO:_No target in view!i; _No target in view!i\  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l + Hexes10.4   6.0  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.0   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1i].4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   3.9   3.4  +1       i - Shields   0.0   1.2 i^[39;49m -1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi_[78Gi i z######### Prakerore the Skirmisher.............##........ Vampire of Gozag  Gold: 113 .....$......##........ Health: 81/81 ========================...........##........ Magic: 13/13 ========================..........##........ AC: 17Str: 7..........######'### EV: 12Int: 19i .........#......... SH: 0Dex: 18### #.......#......... XL: 12 Next: 17% Place: Dungeon:12....###@......'......... Noise: ===------  Time: 23176.1 (0.0)..............#.####.... a) +0 longbow (freeze)..............#.# #..## Nothing quivered..............#.# #..## Alive ..............#.####....+#####....#####......... ###### ### +####. #. #.  _The gargoyle is heavily damaged.ig You shoot an arrow. The arrow hits the gargoyle!  The arrow freezes the gargoyle. _You destroy the gargoyle! _No target in view! _No target in view!i io i i i/i _iM  You now have 118 gold pieces (gained 5).iK":8if$i*< _You see here a +0 mace.i{/i0i3i7i;i>=i?iSMiq ######+#########  #.....iR..########---85.1 (9 #..............##..i.  #.......)......##...... +........##...... #......##.. #..............######'#iN #..............#......########.......#..........###.......'......i :---ii$ib -.......#......#.....#....#...#..#'i,k irl +6.1 (1ir iu ( _You open the door.i: i< i< ipB iO o78 M.W....iP ..#..###..........# ######@######### ..######.#)+..............##.......iQ W   wraith (wandering)..########......ilU &0iT] .A wraith comes into view.iC^ +7.1 (1ie i`h v _The wraith moves out of view. _There is an open door here.it`i֖#W'#.##.#.#......# #....##.###....##......@.# ..######'#########  #..............####### #..............## #.......)......## +......##i)W   wraith (wandering) #......##..... #......######' #.......#0.8.1 (1 _iP##........'#.# #.#  # # #....# #.###....# #........# iu..######@######### #..............#########..............##......#.......)......##.+..............##.#......##.#......######'##......#.......#########.ii&9iܱi+Q _There is an open door here.i] i i i i iP i8 A118i ij ,iI i i i iij iR iI i ,iR i ,iF i& ,i i iU i i Bi iR iV ip ,i% i ,iO i ,i! i ,i i ,id ix ,i i ,i i ,i; iW ,i i| ,i i ,i7 i ,i i Bi: i$ i! in% ,i& i* ,i, ie0 i1 i2 ic5 i&6 i6 il: ,i< i7@ ,iA iE ,ivF iI ,iJ iN ,i)P iS iRT iU irX ,iY iJ^ ,i_ ic ,i,e ih ij ,in ,io is ,i+u ix ,iy i+~ ,i i[ iш Xit i i* i> i ,i i il ,i i WW   wraith (wandering)i$ ;   #...W....# #........# .......# ......# #....# #.###....# #........# #@# 237.1 (48.0) #............. #............. #.......)..... +............. #............. #............. #............. i I_You start waiting.i~   #...W....# #........# .......# ......# #....# #.###....# #........# #@#  #............. #............. #.......)..... +............. #............. #............. #.............i i"i@] _A wraith is nearby!iui=i.WWi=;===8.1 (1.0)iim _You shoot an arrow. The arrow barely misses the wraith.idq  You shoot an arrow. The arrow hits the wraith! The arrow freezes the wraith.imT.W io&9iti]ya _The wraith is moderately damaged.i io& +.Wi' .40.2 (1.1i. i2 n _You shoot an arrow. The arrow closely misses the wraith.i= q  You shoot an arrow. The arrow hits the wraith! The arrow freezes the wraith.i U.W i ,10i" i2 _ _The wraith is almost destroyed.iS  You shoot an arrow. The arrow hits the wraith!io$i~"V118 92.3 (1.1i:(i+M _You destroy the wraith!iC4i2iH _No target in view!i44i)<i?H _No target in view!ii(  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l + Hexes10.6   6.0  +4  i  c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.0   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0          i M  g - Armour   0.0   1.4  -2       h - Dodging   3.9   3.4  +1       i - Shields   0.0   1.2  -1       j - Stealth   7.6   3.4  +5                      io!                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsim #........'Prakerore the Skirmisher#........#Vampire of Gozag  Gold: 118 #........#Health: 81/81 ========================.......#Magic: 13/13 ========================......#AC: 17Str: 7#$...#EV: 12Int: 19#.###....#SH: 0Dex: 18#........#XL: 12 Next: 19% Place: Dungeon:12..######@#########Noise: ===------  Time: 23242.3 (0.0)#..............######## a) +0 longbow (freeze)#..............##...... Nothing quivered#.......)......##...... Alive +..............##......#..............##...... i  #..............######'# #..............#....... ########.......#....... You shoot an arrow. The arrow hits the wraith! The arrow freezes the wraith. _The wraith is almost destroyed.You shoot an arrow. The arrow hits the wraith! _You destroy the wraith! _No target in view! _No target in view!ix iQ i i i8vi  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l + Hexes10.6   6.0  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.0   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4[i34m  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   3.9   3.4  +1       i - Shields   0.0   1.2 [39;i49m -1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiiibiOh#........'Prakerore the Skirmisher#........#Vampire of Gozag  Gold: 118 #........#Health: 81/81 ========================.......#Magic: 13/13 ========================......#AC: 17Str: 7#$...#EV: 12Int: 19#.###....#SH: 0Dex: 18#........#iJXL: 12 Next: 19% Place: Dungeon:12..######@#########Noise: ===------  Time: 23242.3 (0.0)#..............######## a) +0 longbow (freeze)#..............##...... Nothing quivered#.......)......##...... Alive +..............##......#..............##...... #..............######'# #..............#....... ########.......#....... You shoot an arrow. The arrow hits the wraith! The arrow freezes the wraith. _The wraith is almost destroyed.You shoot an arrow. The arrow hits the wraith! _You destroy the wraith! _No target in view! _No target in view!iiiii^R  Cast which spell? (? or * to list) idizM Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation19%2  c - Cause FearHexesi$3% 4 d - ApportationTranslocation12%1 Select a spell to cast[!]/[I] toggle spell headersi-ii#........'Prakerore the Skirmisher#........#Vampire of Gozag  Gold: 118 #........#Health: 81/81 ========================.......#Magic: 13/13 ========================......#AC: 17Str: 7#$...#EV: 12Int: 19#.###....#SH: 0Dex: 18#........#XL: 12 Next: 19% Place: Dungeon:12..######@#########Noise: ===------  Time: 23242.3 (0.0)i#..............######## a) +0 longbow (freeze)#..............##...... Nothing quivered#.......)......##...... Alive +..............##......#..............##...... #..............######'# #..............#....... ########.......#.......  _The wraith is almost destroyed.You shoot an arrow. The arrow hits the wraith! _You destroy the wraith! _No target in view! _No target in view!  Cast which spell? (? or * to list) ii]#........'Prakerore the Skirmisher#........#Vampire of Gozag  Gold: 118 #........#Health: 81/81 ========================.......#Magic: 13/13 ========================......#AC: 17Str: 7#$...#EV: 12Int: 19#.###....#SH: 0Dex: 18#........#XL: 12 Next: 19% Place: Dungeon:12..######@#########Noise: ===------  Time: 23242.3 (0.0)#..............######## a) +0 longbow (freeze)#..............##...... Nothing quivered#.......)......##...... Alive imL+..............##......#..............##...... #..............######'# #..............#....... ########.......#.......  _The wraith is almost destroyed.You shoot an arrow. The arrow hits the wraith! _You destroy the wraith! _No target in view! _No target in view!  Cast which spell? (? or * to list) ip P  Okay, then.i ii. _ii˽(  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l + Hexes10.6   6.0  +4  i c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.0   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0          iܿ  g - Armour   0.0   1.4  -2       h - Dodging   3.9   3.4  +1       i - Shields   0.0   1.2  -1       j - Stealth   7.6   3.4  +5                          iB            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi" ii:2#........'Prakerore the Skirmisher#........#Vampire of Gozag  Gold: 118 #........#Health: 81/81 ========================.......#Magic: 13/13 ========================......#AC: 17Str: 7#$...#EV: 12Int: 19#.###....#SH: 0Dex: 18#........#XL: 12 Next: 19% Place: Dungeon:12..######@#########iMNoise: ===------  Time: 23242.3 (0.0)#..............######## a) +0 longbow (freeze)#..............##...... Nothing quivered#.......)......##...... Alive +..............##......#..............##...... #..............######'# #..............#....... ########.......#....... You shoot an arrow. The arrow hits the wraith! _You destroy the wraith! _No target in view! _No target in view!  Cast which spell? (? or * to list) _Okay, then.i!il"iB(iK+iiii~i֏iQ _i@,iFiiiǟiΠiYi1;21i1i M _You now have 121 gold pieces (gained 3).i+iԯii i,iii[,iiio,i,ii,i.iuici+121ii@  There is an open door here.iPi, _ii0iiiYi*iiiiiiQi ii,ifiQ _U - a wand of flame (15) (gained 14 charges)iii*i*ii]ii i$ i ,i]iii iiiwiiEix,iCiiz,i8 i!i #i#,i)... #.... .... #........ ... #......... #.......# ...##......... #.......## ............ .......$.## ........... ########+##...## i*w......##'#######........ #....## ......#................. +.....## ......'........... #......# ......#.........@....... #.......---65.3 (23.0) ......#.......##+######. #....... ......#.......# ### ......#.......# # ##....#.......# #.## ##....#.......# #.## ......######### #..... #####'######### # ..............##############iu,:---iUiCht'...#....#.....#>..#..#.......#.... ..#inio16.3 (1.0)itiNyu _You open the door. _Found a stone staircase leading down.iBI`ig _  There is an open door here. _  There is an open door here. _i7niritiwizi|~iiˁii$iiiiiiii?ii^iiiPiixixiùifiѿiiiiiYiiidiiliii:ii$iii/,iiiViiii iz i7 iiV,i]ii,i!ip%i)iu*i,i/i4i6i7i<i?i@iFV  There is an open door here.iKiM _iOiRiUiViXi^iXbicieidii!miknihpitiwi@yiD{i~iƂiiii iqimi+iiiiiiiii>iiii~iiiiiiii5ii i/..  iM####################..  i>...$........ 301.3 (35.0) i ......................  .......##............. .i= ....... #............. . iQ....... #............. # ib....... #............. # ....... #............. #i/ i.......##............. # ...................... .iii,2.3 (36iBi; _Found a stone staircase leading down.i<-Ji  ..##....>...$@........g..##.....##......##.....g..##...... gg 2 gnolls (asleep)..##........##...... ...3.3 (1.0)4.3 (2i _Found a stone staircase leading down. _There is an open door here. _Found a stone staircase leading down. _2 gnolls come into view.il  You shoot an arrow. The arrow hits the gnoll. The arrow freezes the gnoll.  The gnoll shouts!  The gnoll is moderately wounded.iii g.g.W   shadowghastWgg 2 gnollsYou hear a shout!ir7===5.4 (1.1i6 i^ _A shadowghast comes into view.i o  You shoot an arrow. The arrow hits the gnoll! The arrow freezes the gnoll.ii i$g..W   gnolli I121 6.5ibiI _You kill the gnoll!io  You shoot an arrow. The arrow hits the gnoll. The arrow freezes the gnoll.iii) g..g.Wg   gnoll sergeant (polearm).W   shadowghastg   gnollThe gnoll is heavily wounded.i,70i iL _A gnoll sergeant comes into view. It is wielding a +4 trident of freezing.i.. #.. ..>...$.@.. .$. g..g.....##. .i##.. .##.......W......##..... W   shadowghast.##..... g   gnoll.##. iYiiig..g.....Wg   gnoll sergeant (polearm)W   shadowghastg   gnolli0---8iiiZ.. #.. ..>...$. .g..g. ..i-G##. ..##.. ..##... #...W.....##.... # W   shadowghast.##..... # g   gnoll.##...... #. .ii`s  The shadowghast slips into darkness.iVi$g..gg   gnoll sergeant (polearm)W   shadowghast (invisible)g   gnolliLB---9iiI _The shadowghast flickers and vanishes for a moment.i ..######################.. ..>...$................. i ~.$g..g.. ...........## ...##. ....##. #...W.....##.. #..........##.. #. W   shadowghast (invisible).........##... #. g   gnoll ............ ...######i i i i iS g....gW.g   gnoll sergeant (polearm)i W   shadowghast (invisible)g   gnoll10i i ii ..######################.. ..>g..$................. .$....g.ij  ..#.........## ..........##. ........W...##. #.........##. #..........##. #..........##. #.. g   gnoll .......... ......##########'#######......ik iVo iIr i3~ .g..g   gnoll sergeant (polearm)i? &1it i i= ..######################.. ..>...$................. .$..g.... ..#.........## ..##. ........W...##. #.........##. #..##. #..##. #. .. .... ..######## #........##'#######....... #.#.......... is<2i iHig..######################.. ..>...$................. .$..g.... ..#.........## ..##. ........W...##. #....i~.........##. #..##. #..##. #. .. .....########+#........##'#######........#........#..........#.'.iiB!gg   gnolliP"&3i(i-iW..######################.. ..>...$................. .$..g....g ..#.........## ..##. ........W...##. #.............##. #..##. #..##. #. ... ...........ih########+##........##'#######.........#........#..........#........'....#.#.i{izi$"WgW   shadowghast (invisible)g   gnolli %&4i.i2iY ..######################..  ..>...$.................  .$..g....Wg ..# ..........##. ...# ..##. ....# #.....W...##. #....##.........##. #.......##. #..##. #. .... ..........########+###iܑ l##'#######.........#.#..........+#..'....##........#....##.#.##'######..#iU i< iq iU _.Wgi; &5ix i iHv######################.. ..>...$................. .$..g.....W. ..# .........##g. ...#  .##. ....#  .....W...##. #.... .........##. #..... .##. # .##. # .........  ########+# ###'#######......... #.#........ix. #.'.... #.#.... #........#.......##'######.. #.#.#.......#..i|i2~id.Wgi&6i~iai..>...$...............$..g.......#........##Wi@...#g...#W...##.#....#....# ..........########+# ###'#######..........#...........'...#........#.......##'######......#.......i,iJiпg.Wgg   gnoll sergeant (polearm)i W   shadowghast (invisible)g   gnoll7ilii& $..g.....g..#........##...#W...#W...##.g#....#.....# ...########+# #i##'#######...........#.............'.........#..........#..............#.......#+.###....#.......#.......#..i>i?iYi i&.g..W.gg   gnoll sergeant (polearm)i'W   shadowghast (invisible)g   gnolli'&8ih1i5ia  ........##g...#....#W#....#....##W.g......# ...iDb ########+# #........##@#######..............#..............'..............#...............##'######..#.iyb #....#.......##.###....#.......#>..#...#..i\h iwj i2k il iJm iw .g...gWg   gnoll sergeant (polearm)W   shadowghast (invisible)g   gnollix 31219i i Q _There is an open door here.i 8  You shoot an arrow.i i i .g..gW===20ie iN ^ _The arrow barely misses the shadowghast.i[X  You shoot an arrow. The arrow hits the shadowghast!i[\i_^ih.g..gW i:i&1ilsixc _The shadowghast is heavily damaged.i  You shoot an arrow.  The arrow barely misses the shadowghast.i!i.g.gi[V7---2i9i0 _The shadowghast claws you!iA  You shoot an arrow. The arrow hits the shadowghast.  The shadowghast is severely damaged.i^.g iV2---3igi7m _The shadowghast claws you. The gnoll barely misses you.ix X  You shoot an arrow. The arrow hits the shadowghast!i a  You destroy the shadowghast!i ^ g$gg 2 gnolls (1 polearm, 1 missile, 1 wan…)  The gnoll barely misses you. The gnoll sergeant barely misses you.i! W121 204.6 (1.1i+ iBA  A gnoll comes into view. It is wielding a +0 halberd and quivering a throwing _net.i  You shoot an arrow.  The gnoll shouts!  The arrow hits the gnoll!! The arrow freezes the gnoll.iv X  You kill the gnoll!iv i1 / g$gg 2 gnolls (polearms, 1 missile, 1 wand…)The gnoll sergeant closely misses you.i@ 4350i i s _A gnoll comes into view. It is wielding a +0 spear.iA.##. ....# #.....W...##............. #....##iB.........##............. #.......##............. #..iBg##............. #. .g....g......... ..............$$.....########+###........##'#######.........#.#..@.......+#........'.##........#.#iB#........#.##'######..##........#.iBr#.......#..##........#.#.i(CX#.+.###....#.#.#...irC#.###....#.#>..#...#.#........#########.......#.iFiOf.i:P0---6i~Vi;YiS.....W...##. #....##. .........##..... #....... .##..... #. .g##..... #. ...... .......$.iT....$$.....########+#####'#######.........#.#........#..........+.#........'.#.#.#.#.#........#.##'######..#.#........#.#.......#..##........#.#.#....+.###....#.#.#.#.###....#.iT#>..#...#.#........#########.......#....######'#.#.i7Xibgg   gnoll sergeant (polearm)ibX4---7i{kiZniD  You shoot an arrow.  The arrow barely misses the gnoll sergeant.iH !gggg, unaware)gg 2 gnolls (polearms, 1 missile, 1 wand…)i!I e5====8.7 (1.1iR iEW T _The gnoll sergeant is distracted by your dazzling golden aura.i?   The gnoll sergeant shouts! The gnoll shouts!  The arrow hits the gnoll sergeant. The arrow freezes the gnoll sergeant.  The gnoll sergeant is no longer distracted by gold.  The gnoll sergeant is lightly wounded.  You hear a shout!i i9 .gggg)g)i# G====9.8i i i /  --more--iR _The gnoll sergeant misses you.i?4i&i,i\,4i87ix;> _Unknown command.iu4ii8i _Unknown command.i Throw: throwing neti|Cast: JinxbiteiaBlinkiGCause Fear (3%)i,i-.Blinki9i=i i.Jinxbiteii=icn in dThrow: throwing neti7y i~ i` \5 boomerangsiۿ ik ipiK40 darts (poison)iijiiMhFire: a) +0 longbow (freeze)iZ+i,0iR ipS YAbil: Bribe Branchi] iFg iIF iF rFire: a) +0 longbow (freeze) iS iX i(.....W...##............. #....##. Prakerore the Skirmisher .........##............. #....... Vampire of Gozag  Gold: 121 .........##............. #....... Health: 75/81 ======================-- ........g##............. #....... Magic: 13/13 ========================.......g.............. .......$ AC: 17Str: 7..........gg$$.....########+##. EV: 12Int: 19#........##g#######.........#. SH: 0Dex: 18#........#..*...............+. XL: 12 Next: 20% Place: [iz37mDungeon:12#........'...@..............#. Noise: ====-----  Time: 23329.8 (0.0)#........#..................#. a) +0 longbow (freeze)#........#.......##'######..#. Fire: a) +0 longbow (freeze) #........#.......#.......#..## Alive #........#.......#.......#....+.###....#.......#.......#.... g   gnoll sergeant (polearm)#.###....#.......#>..#...#.... gg 2 gnolls (polearms, 1 missile)#........#########.......#.......######'#########.......#.... _Unknown command.Fire: a) +0 longbow (freeze)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - gnoll sergeantAim: a gnoll sergeant, wielding a +4 trident of freezing and wearing a +0 ring  mail (lightly wounded, 74% to hit)i gg - gnoll, p - gnoll sergeant, wielding a +0 halberd and quivering a throwing net (71% to hit)i.....W...##............. #....##. Prakerore the Skirmisher .........##............. #....... Vampire of Gozag  Gold: 121 .........##............. #....... Health: 75/81 ======================-- ........g##............. #....... Magic: 13/13 ========================i@.......g.............. .......$ AC: 17Str: 7..........gg$$.....########+##. EV: 12Int: 19#........##g#######.........#. SH: 0ih-Dex: 18i#........#..................+. XL: 12 Next: 20% Place: Dungeon:12i#........'...@..............#. Noise: ====-----  Time: 23329.8 (0.0)#........#..................#. a) +0 longbow (freeze)#........#.......##'######..#. Fire: a) +0 longbow (freeze) i#........#.......#.......#..## Alive i>c#........#.......#.......#....ia+.###....#.......#.......#.... g   gnoll sergeant (polearm)iY#.###....#.......#>..#...#.... gg 2 gnolls (polearms, 1 missile)#........#########.......#....i=...######'#########.......#.... _Unknown command.i-Fire: a) +0 longbow (freeze)iPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - gnoll, p - gnoll sergeantiAim: a gnoll, wielding a +0 halberd and quivering a throwing net (71% to hit)  Okay, then.i ii . _i R  Cast which spell? (? or * to list) iڌi Your spells (cast)TypeFailure Level  a - JinxbiteHexesiߎ1% 2 b - BlinkTranslocation19%2  c - Cause FearHexes3%4  d - ApportationTranslocation12%i1 Select a spell to cast[!]/[I] toggle spell headersij iT iɩ ).....W...##............. #....##. Prakerore the Skirmisher .........##............. #....... Vampire of Gozag  Gold: 121 .........##............. #....... Health: 75/81 ======================-- iE ........g##............. #....... Magic: 13/13 ========================.......g.............. .......$ AC: 17Str: 7..........gg$$.....########+##. EV: 12Int: 19#........##g#######.........#. SH: 0ij -Dex: 18i #........#..................+. XL: 12 Next: 20% Place: Dungeon:12i #........'...@..............#. Noise: ====-----  Time: 23329.8 (0.0)#........#..................#. a) +0 longbow (freeze)i #........#.......##'######..#. Fire: a) +0 longbow (freeze) #........#.......#.......#..## Alive #........#.......#.......#....i +.###....#.......#.......#.... g   gnoll sergeant (polearm)i$ #.###....#.......#>..#...#.... gg 2 gnolls (polearms, 1 missile)iJ q#........#########.......#.......######'#########.......#....i ,Fire: a) +0 longbow (freeze)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - gnoll, p - gnoll sergeanti Aim: a gnoll, wielding a +0 halberd and quivering a throwing net (71% to hit) _Okay, then.iѫ 9Cast which spell? (? or * to list) i" i .....W...##............. #....##. Prakerore the Skirmisher .........##............. #....... Vampire of Gozag  Gold: 121 .........##............. #....... Health: 75/81 ======================-- ........g##............. #....... Magic: 13/13 ========================.......g.............. .......$ AC: 17iF Str: 7..........gg$$.....########+##. EV: 12Int: 19#........##g#######.........#. SH: 0im BDex: 18#........#..................+. XL: 12 Next: 20% Place: Dungeon:12i (#........'...@..............#. Noise: ====-----  Time: 23329.8 (0.0)i̸ #........#..................#. a) +0 longbow (freeze)#........#.......##'######..#. Fire: a) +0 longbow (freeze) i #........#.......#.......#..## Alive i 2#........#.......#.......#....+.###....#.......#.......#.... g   gnoll sergeant (polearm)i l#.###....#.......#>..#...#.... gg 2 gnolls (polearms, 1 missile)#........#########.......#.......######'#########.......#....Fire: a) +0 longbow (freeze)Press: ? - help, Q - select action, (/) - cyclei Shift-Dir - straight line, f - gnoll, p - gnoll sergeantAim: a gnoll, wielding a +0 halberd and quivering a throwing net (71% to hit) _Okay, then.Cast which spell? (? or * to list) i P  Okay, then.i5 i i . _ii2  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l + Hexesi10.7   6.0  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.0   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2  i        i e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1  i  f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0      iz     g - Armour   0.0   1.4  -2       h - Dodging   3.9   3.4  +1       i - Shields   0.0   1.2  -1      i; j - Stealth   7.6   3.4  +5      i            in    i        i._    iK    The relative cost of raising each skill is in cyan.  iqThe species aptitude is in white.  [?] HelpiG[=] set a skill target  i[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiyiiǠ.....W...##............. #....##. Prakerore the Skirmisher .........##............. #....... Vampire of Gozag  Gold: 121 .........##............. #....... Health: 75/81 ======================-- ........g##............. #....... Magic: 13/13 ========================i].......g.............. .......$ AC: 17Str: 7..........gg$$.....########+##. EV: 12Int: 19#........##g#######.........#. SH: 0Dex: 18#........#..................+. XL: 12 Next: 20% Place: Dungeon:12#........'...@..............#. Noise: ====-----  Time: 23329.8 (0.0)i@#........#..................#. a) +0 longbow (freeze)#........#.......##'######..#. Fire: a) +0 longbow (freeze) #........#.......#.......#..## Alive ic#........#.......#.......#....iwF+.###....#.......#.......#.... g   gnoll sergeant (polearm)#.###....#.......#>..#...#.... gg 2 gnolls (polearms, 1 missile)#........#########.......#.......######'#########.......#....Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - gnoll, p - gnoll sergeantAim: a gnoll, wielding a +0 halberd and quivering a throwing net (71% to hit) _Okay, then.Cast which spell? (? or * to list) _Okay, then.iiiiui;  You shoot an arrow. The arrow hits the gnoll sergeant!!  The arrow freezes the gnoll sergeant.ip  $gg 2 gnolls (polearms, 1 missile)  You kill the gnoll sergeant!iLig.g(gg 2 gnolls (polearms)is61===-30.9 (1.1iy#i(z _The gnoll throws a throwing net. The throwing net barely misses you.i- i i \..ggi` F-10i| i. l _You shoot an arrow. The arrow barely misses the gnoll.iW o  You shoot an arrow. The arrow hits the gnoll! The arrow freezes the gnoll.i i{  g.g$g1 polearm, 1 unaware)You kill the gnoll!A gnoll comes into view. It is wielding a +0 flail.is .72i` iK _The gnoll is distracted by your dazzling golden aura.i0  You shoot an arrow. The arrow hits the gnoll. The arrow freezes the gnoll.  The gnoll is no longer distracted by gold.i@ i\.g$gg)i&3i"i`'` _The gnoll is moderately wounded.io  You shoot an arrow. The arrow hits the gnoll. The arrow freezes the gnoll.iv .gThe gnoll is heavily wounded.i:1215.0 (1.1iiC _The gnoll hits you from afar with a +0 spear.i[Fo  You shoot an arrow. The arrow hits the gnoll! The arrow freezes the gnoll.iIiS$   gnolliXI121 6.1iaieI _You kill the gnoll!io  You shoot an arrow. The arrow hits the gnoll. The arrow freezes the gnoll.i6l$g i58=i%70ici` _The gnoll is moderately wounded.i {  You shoot an arrow. The arrow barely misses the gnoll.iq ^9=8i i׭ S _The gnoll closely misses you.iĭ  You shoot an arrow. The arrow completely misses the gnoll.9i= i K _The gnoll misses you.i{  You shoot an arrow. The arrow barely misses the gnoll.i78040.2 (1.1i]*iL/< _The gnoll hits you but does no damage.ito  You shoot an arrow. The arrow hits the gnoll! The arrow freezes the gnoll.io|e$iO(1.3iԈiOI _You kill the gnoll!ii9iZiH _No target in view!iRsisi{ifH _No target in view!ij R  Cast which spell? (? or * to list) i iT  Your spells (cast)TypeFailure Level  a - JinxbiteHexesiu 1% 2 b - BlinkTranslocation19%2  c - Cause FearHexes3% 4 d - ApportationTranslocation12%i 1 Select a spell to cast[!]/[I] toggle spell headersi0ii.....W...##............. #....##. Prakerore the Skirmisher .........##............. #....... Vampire of Gozag  Gold: 121 .........##............. #....... Health: 80/81 =======================- ........g##............. #....... Magic: 13/13 ========================.......g.............. .......$ AC: 17Str: 7............$$.....########+##. EV: 12iInt: 19#........##$#######.........#. SH: 0Dex: 18#........#..$...............+. XL: 12 Next: 21% Place: Dungeon:12#........'...@..............#. Noise: ===------  Time: 23341.3 (0.0)#........#..................#. a) +0 longbow (freeze)#........#.......##'######..#. Fire: a) +0 longbow (freeze) #........#......(#.......#..## Alive #........#.......#.......#....+.###....#.......#.......#.... #.###....#.......#>..#...#.... #........#########.......#.... ...######'#########.......#....  _The iBSgnoll hits you but does no damage.  You shoot an arrow. The arrow hits the gnoll! The arrow freezes the gnoll. _You kill the gnoll! _No target in view! _No target in view!  Cast which spell? (? or * to list) iyiw).....W...##............. #....##. Prakerore the Skirmisher .........##............. #....... Vampire of Gozag  Gold: 121 .........##............. #....... Health: 80/81 =======================- i........g##............. #....... Magic: 13/13 ========================.......g.............. .......$ AC: 17Str: 7............$$.....########+##. EV: 12Int: 19#........##$#######.........#. SH: 0Dex: 18#........#..$...............+. XL: 12 Next: 21% Place: Dungeon:12#........'...@..............#. Noise: ===------  Time: 23341.3 (0.0)i&#........#..................#. a) +0 longbow (freeze)iI#........#.......##'######..#. Fire: a) +0 longbow (freeze) #........#......(#.......#..## Alive iY#........#.......#.......#....+.###....#.......#.......#.... #.###....#.......#>..#...#....iH #........#########.......#.... ...######'#########.......#....  _The gnoll hits you but does no damage.  You shoot an arrow. The arrow hits the gnoll! The arrow freezes the gnoll. _You kill the gnoll! _No target in view! _No target in view!  Cast which spell? (? or * to list) iP  Okay, then.isii. _iܱi(  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l + Hexes10.8   6.0  +4  iM c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.0   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2          i e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0      i     g - Armour   0.0   1.4  -2      i h - Dodging   3.9   3.4  +1       i - Shields   0.0   1.2  -1  iN     j - Stealth   7.6   3.4  +5                      ip        i        i÷KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  i[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi+ i3 i= .....W...##............. #....##. Prakerore the Skirmisher .........##............. #....... Vampire of Gozag  Gold: 121 .........##............. #....... Health: 80/81 =======================- ........g##............. #....... Magic: 13/13 ========================.......g.............. .......$ AC: 17Str: 7............$$.....########+##. EV: 12Int: 19#........##$#######.........#. SH: 0Dex: 18i> ;#........#..$...............+. XL: 12 Next: 21% Place: Dungeon:12#........'...@..............#. Noise: ===------  Time: 23341.3 (0.0)#........#..................#. a) +0 longbow (freeze)#........#.......##'######..#. Fire: a) +0 longbow (freeze) #........#......(#.......#..## Alive #........#.......#.......#....+.###....#.......#.......#.... #.###....#.......#>..#...#.... #........#########.......#.... ...######'#########.......#.... You shoot an arrow. The arrow hits the gnoll! The arrow freezes the gnoll. i? _You kill the gnoll! _No target in view! _No target in view!  Cast which spell? (? or * to list) _Okay, then.iH iH iP i5S i iX i il i< b1=i 1 _HP restored.ix 4iu i M  You now have 128 gold pieces (gained 7).i{ :8iw i  .........##. ....# #  .....W...##..... #....##  .##..... #  ..##....i_ . #.##..... #...... g.............. ..........$$.....########+## #........##$#######i .# #........#.+--- #.'.....#i  #........#............#i  #........#.......##'######.. #........#(#.#..# #........#.#.#iH u +.###....#.#.......#im  #.###....#.......#>..#...# #........#i .#i  .##. ...#  .........##............. ....#  .....W...##............. #....# .##............. # ..##............. #.i..##............. # ...................... ..................$$.....########+ #.##@#######. #........#..). #........'.....i  #........#............ #........#.......##'######.. #........#(#.#iG  #........#.#.#ip  +.###....#.#.......#i  #.###....#.......#>..#...# _You see here a +0 flail.i+4.3 (3iG---5.3 (4ii )  You now have 142 gold pieces (gained 14).  There is an open door, spattered with blood here.in*Z42=6.3 (5i 1i]4l _Items here: ))) [.iRiii,iyiLA142ii`&9itiM _You now have 149 gold pieces (gained 7).i i5iiM  You now have 157 gold pieces (gained 8).ih'57ii= _You see here a +0 flail.i4iiD  There is an open door, spattered with blood here.  Items here: ))) [.ii _ii=  You see here a +0 flail.ii. _ii<i i i! iFiiiiAi,ii@ iy i"i+m _Y - 2 throwing nets (gained 1)iz/Ji1i3i4i=6i:i=,iy?iBiF,iHilL=  You see here a +0 flail.iyOiO _iRi6[  There is an open door, spattered with blood here.  Items here: ))) [.i^i^ _i:`idi#himhigjilinninidpicsi:v,iLxi9{i~,i߀iDŽiiՇiii[,iiȓi,iiǚie,iiijiiiil,iGiikiiii,iiM  You now have 162 gold pieces (gained 5).i'62ii&< _You see here a +0 club.i4iiR  There is a stone staircase leading down here.ii: _ii<iiiJiiiiaiiiiKihi&8iiiN _You now have 182 gold pieces (gained 20).i4iiji,i5ii,iiNii,ini ,ip iRi,ihii,ikiZiI,i@!i)$i&&i]&iq'i5)i'+iP+i,i/i8L ################# ........>......... ##....).......... . #............##. ... #............##. i8.....####............##. .......@.............##92.3 (46.0) ######'###..## ... #...##i8 #... #....... #... #............ i9j#).. #######...... i>9#... #...... #... #......iq9J #......i@i@,3.3 (47iBFiEI& _Found a war axe.ii"i8iiZi,iiii@in@  There is an open door here.iiu _iniiiiiEiiiiiiii#iiiimiiiziiiii9iiii%ipiiWiWiwiii]iWipiiW########################.......................iy#.........#...# ##.##.........#...# #...............# #...i.............####.....................#########'###..i406.3 (13#+# +.....#.. #.....#..i #.....#... #)....####iR #.....# ig#.....# .. i ibii i" i C  Skill  Level Cost  Apt Skill  Level Cost  Apt i  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l + Hexes10.8   6.0  +4  iT  c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.0   4.2  -2  i  d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2  i G         e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1  i  f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0  iC         ii g - Armour   0.0   1.4  -2  i .     h - Dodging   3.9   3.4  +1  i T    i . i - Shields   0.0   1.2  -1      i j - Stealth   7.6   3.4  +5  i* !            iM _    io a    i _    i a    i _    i T    i  pThe relative cost of raising each skill is in cyan.  i8 The species aptitude is in white.  [?] Helpif G[=] set a skill target  i [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiCiKiSPrakerore the Skirmisher######################## Vampire of Gozag  Gold: 182....................... Health: 81/81 ========================#.........#...# ##.... Magic: 13/13 ========================.##.........#...# #.... AC: 17Str: 7................# #.... EV: 12Int: 19................####.... SH: 0Dex: 18........................ XL: 12 Next: 21% Place: Dungeon:12iT.......@#########'###... Noise: ---------  Time: 23406.3 (0.0)#######+# +.....#... a) +0 longbow (freeze)#.....#... Fire: a) +0 longbow (freeze) #.....#... Alive #)....#####.....##.....#.......iPTYou now have 162 gold pieces (gained 5). _You see here a +0 club. _There is a stone staircase leading down here. iTc_You now have 182 gold pieces (gained 20). _Found a war axe. _There is an open door here.i ZiZiC`iGcizR  Cast which spell? (? or * to list) i i o Your spells (cast)Typei Failure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation19%i 2  c - Cause FearHexes3% 4 d - ApportationTranslocationi6 -12%1 Select a spell to casti [!]/[I] toggle spell headersii i(Prakerore the Skirmisher######################## Vampire of Gozag  Gold: 182....................... Health: 81/81 ========================#.........#...# ##.... Magic: 13/13 ========================.##.........#...# #.... AC: 17Str: 7ip................# #.... EV: 12Int: 19................####.... SH: 0Dex: 18........................ XL: 12 Next: 21% Place: Dungeon:12.......@#########'###... Noise: ---------  Time: 23406.3 (0.0)#######+# +.....#... a) +0 longbow (freeze)#.....#... Fire: a) +0 longbow (freeze) i#.....#... Alive #)....#####.....##.....#....... _You see here a +0 club. _There is a stone staircase leading down here. i_You now have 182 gold pieces (gained 20). _Found a war axe. _There is an open door here.  Cast which spell? (? or * to list) ii.Prakerore the Skirmisher######################## Vampire of Gozag  Gold: 182....................... Health: 81/81 ========================#.........#...# ##.... Magic: 13/13 ========================.##.........#...# #.... AC: 17Str: 7................# #.... EV: 12Int: 19................####.... SH: 0Dex: 18........................ XL: 12 Next: 21% Place: Dungeon:12.......@#########'###... Noise: ---------  Time: 23406.3 (0.0)#######+# +.....#...i a) +0 longbow (freeze)#.....#... Fire: a) +0 longbow (freeze) #.....#... Alive #)....#####.....##.....#....... _You see here a +0 club. _There is a stone staircase leading down here. _You now have 182 gold pieces (gained 20). _Found a war axe. _There is an open door here.  Cast which spell? (? or * to list) iP  Okay, then.iKieiA. _i i; M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1      i      b - Polearms   0.0   1.2  -1   l + Hexes10.8   6.0  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.0   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2      i `     e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0          i  g - Armour   0.0   1.4  -2       h - Dodging   3.9   3.4  +1       i - Shields   0.0   1.2  -1      ic  j - Stealth   7.6   3.4  +5          i                 i<             The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helpi [=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi i i% i? Prakerore the Skirmisher######################## Vampire of Gozag  Gold: 182....................... Health: 81/81 ========================i #.........#...# ##.... Magic: 13/13 ========================.##.........#...# #.... AC: 17Str: 7................# #.... EV: 12Int: 19................####.... SH: 0Dex: 18........................ XL: 12 Next: 21% Place: Dungeon:12.......@#########'###... Noise: ---------  Time: 23406.3 (0.0)#######+# +.....#... a) +0 longbow (freeze)#.....#... Fire: a) +0 longbow (freeze) #.....#... Alive #)....#####.....##.....#....... _There is a stone staircase leading down here. _You now have 182 gold piei ces (gained 20). _Found a war axe. _There is an open door here.  Cast which spell? (? or * to list) _Okay, then.i9 i i i iS'.................[.###+#.....iޛ ......i3i+7.3 (1iib _You open the door. _Found a ring mail.ii.iihiDi ; _i@  There is an open door here.i;i _iiiiii i"i"i$i&ib)i)i*i,i{.,i-/i 1i3i3iD5i8i8i9i>L _E - 3 scrolls of butterflies (gained 1)i3Ai~AinBiSEisGiGiHiCKiVN,i|Oi`A  You see here a +0 ring mail.ibib _i}difi!ii`iiii/p...................... ........'###. #######'#.....+.....#............#.....# #.............#.....#ip #.............#)....## #....[.###+####.....#  #......# #.....#  #....@.# ....... 203.0)ipj #####+## ip#iqivibyi; '........................#......##..##+##### ...i E iE D======1iE .0)ixK i=O O _As you open the door, it creaks loudly! You hear a shout!iB 4i i i) #########'##########'#.....+..................#..............)....##.[.###+####.....# i* G..# .......#####@## ............#.C..........#............i0* d#....(.#iQ* ##....C   cyclops (missile, wandering)io* a#+##### .... i* =..<i; r 0  A cyclops comes into view.i= L------2.3 (1i`D iN  iGO }_Found 3 stones. Found a stone staircase leading up. _There is an open door here.i J  .............   ........#########'###   #######'#.....+.....#   #......#.....#   #.......#.....   #.............#)....#   #....[.###+####.....#   #......# #.....#   #...@..#.......   #####'##   #............   #.C..........   #............   #..........(.   #......##....  ##+##### ....  ..<iiL------3 _ii| iO    ..#'   #'#.....+.....   #.#.....   #.....#.....   #......#)....  i4A #....[.###+####.....   #......# #.....   #..@...#   #####'##  #............   #.C..........   #.........   #.......is...(.   #......##...   ##+##### ....  i] ..<i"iV#&4i;(i+in?  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.i/i P  Okay, then.ii iq it . _iWm4iAoiuBiw,ixi{,i<}i,iiͅ,iQi/ioiόiviȏii,i˔i,ipi ,ii,iriΤiiTii iCi,iuii#izi,iBi,ii,i1i,ii,iiKiii5,iiG,ii,i5i,iViiii,ieiWiO,i,iii,iiCC   cyclops (missile, wandering)i   .### #######'#.. #.......... #.......... #........) #....[.#i/= #......#  #..@...# 54.3 (30.0) #####C##  .......  ......  .....  ..(.  i_8...   ....  iY..< _You start waiting.im  .### #######'#.. #..........iʦ  #.......... #........) #....[.#i" #......#  #..@...#  #####C##  ....... i] ......  ... ..(.  i.  ..<iiig^ _A cyclops is nearby!is .   ..#'#   #'#.....+.....#   #.#.....#   #.....#.....#   #......#)....#   id#....[.###+####.....#   #......# #.....#   #...@..# .   #####C##  #............  i<#.C..........  #............ iah#..........(.  i#......##.... ##+##### ...i5. iiL'Ci 85.3 (1.0) _i5 ii .#########'### #######'#.....+.....#. #.............#.....#. #......#.....#. #.......#)....# i#....[.###+####.....#  #......# #.....#  #......# .......  #####@##   #.....C...... #............  #............  i#..........( #......##....  ##+##### ....iM ..< i<6ii*Q _There is an open door here.iuvmCC) _A cyclops is nearby! _There is an open door here.  You shoot an arrow.  The cyclops shouts!  The arrow hits the cyclops. The arrow freezes the cyclops.  The cyclops is lightly wounded.i5wL====7.4 (1.1iiT _The cyclops barely misses you.i K  You shoot an arrow. The arrow hits the cyclops! The arrow freezes the cyclops.  The cyclops is heavily wounded.===-8.5iidU _The cyclops closely misses you.i  You shoot an arrow. The arrow hits the cyclops. The arrow freezes the cyclops.  The cyclops is severely wounded.i> l68-----9.6i+ i + _The cyclops hits you!i6O  You shoot an arrow. The arrow hits the cyclops. The arrow freezes the cyclops.9iO 7----60.7iT iV ` _The cyclops is severely wounded.i"  You shoot an arrow. The arrow hits the cyclops! The arrow freezes the cyclops.  The cyclops is almost dead.i*,10iiۦU _The cyclops closely misses you.is  You shoot an arrow. The arrow hits the cyclops! The arrow freezes the cyclops.iD$i[4182 7042 _The cyclops closely misses you.  You shoot an arrow. The arrow hits the cyclops! The arrow freezes the cyclops. _You kill the cyclops!  iTraining target 11.0 for Hexes reached!  Your Hexes skill increases to level 11![40mneed to enable at least one skill for training.i/  --more--iI iM   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l - Hexes  11.0   6.8  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.0   4.2  -2  iN  d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   3.9   3.4 iO   +1       i - Shields   0.0   1.2  -1       j - Stealth   7.6   3.4  +5                                      You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|alliP  skills [!] training|cost|targetsi7 > m + Translocations 2.0i3 i........#########'###. Prakerore the Skirmisher#######'#.....+.....#. Vampire of Gozag  Gold: 182 #.............#.....#. Health: 70/81 ====================----#.............#.....#. Magic: 13/13 ========================#.............#)....## AC: 17Str: 7#....[.###+####.....# EV: 12Int: 19#......##.....# SH: 0Dex: 18#......#....... XL: 12 Next: 24% Place: Dungeon:12#####@##Noise: ===------  Time: 23462.7 (1.0)#.....$......a) +0 longbow (freeze)i#[20X#............Fire: a) +0 longbow (freeze) #............Alive #..........(.#......##....##+##### ......< _The cyclops closely misses you.You shoot an arrow. The arrow hits the cyclops! The arrow freezes the cyclops. _You kill the cyclops!Training target 11.0 for Hexes reached!  Your Hexes skill increases to level 11!You need to enable at least one skill for training.i i. _ii3M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1      i     b - Polearms   0.0   1.2  -1   l - Hexes  11.0   6.8  +4   c - Unarmed Combat   0.0   0.8  +1   m + Translocations 2.3   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2  iS         e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   3.9   3.4  +1       i - Shields   0.0   1.2  -1  [im     j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiaijjij........#########'###. Prakerore the Skirmisher#######'#.....+.....#. Vampire of Gozag  Gold: 182 #.............#.....#. Health: 70/81 ====================----#.............#.....#. Magic: 13/13 ========================#.............#)....## AC: 17Str: 7#....[.###+####.....# EV: 12Int: 19#......##.....# SH: 0Dex: 18#......#....... XL: 12 Next: 24% Place: Dungeon:12#####@##Noise: ===------  Time: 23462.7 (0.0)#.....$......a) +0 longbow (freeze)i[20X#............Fire: a) +0 longbow (freeze) #............Alive #..........(.#......##....##+##### ......< _The cyclops closely misses you.You shoot an arrow. The arrow hits the cyclops! The arrow freezes the cyclops. _You kill the cyclops!Training target 11.0 for Hexes reached!  Your Hexes skill increases to level 11! _You need to enable at least one skill for training.iuiEiƄR  Cast which spell? (? or * to list) ifiiq Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation16%2  c - Cause FearHexes3% 4 d - ApportationTranslocation11%1 Select a spell to cast[!]/[I] toggle spell headersiD;iDiN........#########'###. Prakerore the Skirmisher#######'#.....+.....#. Vampire of Gozag  Gold: 182 #.............#.....#. Health: 70/81 ====================----#.............#.....#. Magic: 13/13 ========================#.............#)....## AC: 17Str: 7#....[.###+####.....# EV: 12Int: 19#......##.....# SH: 0Dex: 18#......#....... XL: 12 Next: 24% Place: Dungeon:12iO#####@##Noise: ===------  Time: 23462.7 (0.0)#.....$......a) +0 longbow (freeze)#............Fire: a) +0 longbow (freeze) #............Alive #..........(.#......##....##+##### ......<You shoot an arrow. The arrow hits the cyclops! The arrow freezes the cyclops. i;PD_You kill the cyclops!Training target 11.0 for Hexes reached!  Your Hexes skill increases to level 11! _You need to enable at least one skill for training.  Cast which spell? (? or * to list) iZ........#########'###. Prakerore the Skirmisher#######'#.....+.....#. Vampire of Gozag  Gold: 182 #.............#.....#. Health: 70/81 ====================----#.............#.....#. Magic: 13/13 ========================#.............#)....## AC: 17Str: 7#....[.###+####.....# EV: 12Int: 19#......##.....# SH: 0Dex: 18#......#is\....... XL: 12 Next: 24% Place: Dungeon:12#####@##Noise: ===------  Time: 23462.7 (0.0)#.....$......a) +0 longbow (freeze)#............Fire: a) +0 longbow (freeze) #............Alive #..........(.#......##....##+##### ......<You shoot an arrow. The arrow hits the cyclops! The arrow freezes the cyclops. _You kill the cyclops!Training target 11.0 for Hexes reached!  Your Hexes skill increases to level 11! _You need to enable at least one skill for training.  Cast which spell? (? or * to list) iueP  Okay, then.i*fiŕD _iu iU A  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1      iڥ      b - Polearms   0.0   1.2  -1   l - Hexes  11.0   6.8  +4   c - Unarmed Combat   0.0   0.8  +1   m + Translocations 2.3   4.2  -2  i$  d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2      id      e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1  iڦ  f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      i . h - Dodging   3.9   3.4  +1      id i i - Shields   0.0   1.2  -1       j - Stealth   7.6   3.4  +5      i _    i         iҧ n    i         i l    iF T    ij The relative cost of raising each skill is in cyan.  The species aptitude is in white.  i [?] Help[=] set a skill target  iר [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiY ii*........#########'###. Prakerore the Skirmisher#######'#.....+.....#. Vampire of Gozag  Gold: 182 #.............#.....#. Health: 70/81 ====================----#.............#.....#. Magic: 13/13 ========================#.............#)....## AC: 17Str: 7#....[.###+####.....# EV: 12Int: 19#......#i#.....# SH: 0Dex: 18#......#....... XL: 12 Next: 24% Place: Dungeon:12#####@##Noise: ===------  Time: 23462.7 (0.0)#.....$......a) +0 longbow (freeze)#............Fire: a) +0 longbow (freeze) #............Alive #..........(.#......##....##+##### ......< _You kill the cyclops!Training target 11.0 for Hexes reached!  Your Hexes skill increases to level 11! iD_You need to enable at least one skill for training.  Cast which spell? (? or * to list) _Okay, then.i'i3(i/i3i{R  Cast which spell? (? or * to list) iiR Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation16%2  c - Cause FearHexes3% 4 d - ApportationTranslocationi11%1 Select a spell to cast[!]/[I] toggle spell headersifVPower Damage Range Noise 84% N/AN/AQuiet 18% N/AN/AQuiet21% N/A@------> A bit loud 18% N/A@------> Almost silentsiiis........#########'###. Prakerore the Skirmisher#######'#.....+.....#. Vampire of Gozag  Gold: 182 #.............#.....#. Health: 70/81 ====================----#.............#.....#. Magic: 13/13 ========================#.............#)....## AC: 17Str: 7#....[.###+####.....# EV: 12Int: 19#......##.....# SH: 0Dex: 18#......#i....... XL: 12 Next: 24% Place: Dungeon:12#####@##Noise: ===------  Time: 23462.7 (0.0)#.....$......a) +0 longbow (freeze)#............Fire: a) +0 longbow (freeze) #............Alive #..........(.#......##....i7Q##+##### ......<Training target 11.0 for Hexes reached!  Your Hexes skill increases to level 11! _You need to enable at least one skill for training.  iSZCast which spell? (? or * to list) _Okay, then.in9Cast which spell? (? or * to list) ii........#########'###. Prakerore the Skirmisher#######'#.....+.....#. Vampire of Gozag  Gold: 182 #.............#.....#. Health: 70/81 ====================----#.............#.....#. Magic: 13/13 ========================#.............#)....## AC: 17Str: 7#....[.###+####.....# EV: 12Int: 19iZ#......##.....# SH: 0Dex: 18#......#....... XL: 12 Next: 24% Place: Dungeon:12#####@##Noise: ===------  Time: 23462.7 (0.0)#.....$......a) +0 longbow (freeze)#............Fire: a) +0 longbow (freeze) #............Alive #..........(.#......##....##+##### ......<iiTraining target 11.0 for Hexes reached!  Your Hexes skill increases to level 11! _You need to enable at least one skill for training.  Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) iP  Okay, then.iKii. _iuR  Cast which spell? (? or * to list) i i  Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation16%2  c - Cause FearHexes3% 4 d - ApportationTranslocation11%im 1 Select a spell to cast[!]/[I] toggle spell headersi<iCiN........#########'###. Prakerore the Skirmisher#######'#.....+.....#. Vampire of Gozag  Gold: 182 #.............#.....#. Health: 70/81 ====================----#.............#.....#. Magic: 13/13 ========================#.............#)....## AC: 17Str: 7#....[.###+####.....# EV: 12Int: 19#......##.....# SH: 0Dex: 18i P#......#....... XL: 12 Next: 24% Place: Dungeon:12#####@##Noise: ===------  Time: 23462.7 (0.0)#.....$......a) +0 longbow (freeze)#............Fire: a) +0 longbow (freeze) #............Alive #..........(.#......##....##+##### ......< _You need to enable at least one skill for training.  Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) ixZ........#########'###. Prakerore the Skirmisher#######'#.....+.....#. Vampire of Gozag  Gold: 182 #.............#.....#. Health: 70/81 ====================----#.............#.....#. Magic: 13/13 ========================#.............#)....## AC: 17Str: 7#....[.###+####.....# EV: 12Int: 19#......##.....# SH: 0Dex: 18#......#....... XL: 12 Next: 24% Place: Dungeon:12#####@##Noise: ===------  Time: 23462.7 (0.0)#.....$......a) +0 longbow (freeze)iT[T[20X#............Fire: a) +0 longbow (freeze) #............Alive #..........(.#......##....##+##### ......< _You need to enable at least one skill for training.  Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) ibt  Cast which spell? (? or * to list)  _Okay, then.  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) Okay, then.iciDii,r. _iiA# Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes1% 3b - Inner FlameHexes/Fire8% 3  c - Dimensional BullseyeHexes/Translocation19% 4  d - Magic DartConjuration28%1  e - ShockConjuration/Air28%i<1  f - Soul SplinterNecromancy28%1  g - StingConjuration/Alchemy28%1  h - Summon Small MammalSummoning28%1  i - Call ImpSummoning38% 2  j - SwiftnessAir63% 3  k - AirstrikeAir95% 4  l - Brom's Barrelling Boulder Conjuration/Earth95% 4  m - Cigotuvi's PutrefactionNecromancy/Air95% 4  n - Dispel UndeadNecromancy95% 4  o - Martyr's KnellNecromancy/Summoning95% 4  p - FireballConjuration/Fire100% 5  q - Iskenderun's Battlesphere Conjuration100% 5  r - Conjure Ball Lightning Conjuration/Air100% 6  s - Orb of Destruction Conjuration100% 7 4 spell levels left il^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitiٕimiy ........#########'###. Prakerore the Skirmisher#######'#.....+.....#. Vampire of Gozag  Gold: 182 #.............#.....#. Health: 70/81 ====================----#.............#.....#. Magic: 13/13 ========================#.............#)....## AC: 17Str: 7i?#....[.###+####.....# EV: 12Int: 19#......##.....# SH: 0Dex: 18#......#....... XL: 12 Next: 24% Place: Dungeon:12#####@##Noise: ===------  Time: 23462.7 (0.0)#.....$......a) +0 longbow (freeze)#............ijFire: a) +0 longbow (freeze) #............Alive #..........(.#......##....##+##### ....i07..<Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _Okay, then.i3 _Okay, then.  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) _Okay, then. i~ iyii. _iX  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) iX_Okay, then.  Cast which spell? (? or * to list) i. iB  Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation16%2  c - Cause FearHexes3% 4 d - ApportationTranslocation11%1 Select a spell to casti [!]/[I] toggle spell headersisii:........#########'###. Prakerore the Skirmisher#######'#.....+.....#. Vampire of Gozag  Gold: 182 #.............#.....#. Health: 70/81 ====================----#.............#.....#. Magic: 13/13 ========================i5d#.............#)....## AC: 17Str: 7#....[.###+####.....# EV: 12Int: 19#......##.....# SH: 0Dex: 18#......#....... XL: 12 Next: 24% Place: Dungeon:12id#####@##Noise: ===------  Time: 23462.7 (0.0)#.....$......a) +0 longbow (freeze)#............iwFire: a) +0 longbow (freeze) #............Alive #..........(.#......##....##+##### ......<Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _Okay, then. iK`_Okay, then.Cast which spell? (? or * to list) iiے:........#########'###. Prakerore the Skirmisher#######'#.....+.....#. Vampire of Gozag  Gold: 182 #.............#.....#. Health: 70/81 ====================----#.............#.....#. Magic: 13/13 ========================i=#.............#)....## AC: 17Str: 7#....[.###+####.....# EV: 12Int: 19#......##.....# SH: 0Dex: 18#......#iw....... XL: 12 Next: 24% Place: Dungeon:12#####@##ijNoise: ===------  Time: 23462.7 (0.0)#.....$......a) +0 longbow (freeze)#............i˓Fire: a) +0 longbow (freeze) #............Alive i#..........(.#......##....##+##### ....i(..<Cast which spell? (? or * to list) _Okay, then.iRCast which spell? (? or * to list) _Okay, then. _Okay, then.Cast which spell? (? or * to list) ii4 _Okay, then.  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) Okay, then.iiMi9. _ii  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1  i          b - Polearms   0.0   1.2  -1   l - Hexes  11.0   6.8  +4   c - Unarmed Combat   0.0   0.8  +1   m + Translocations 2.3   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2  i !G         e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1  i\!k f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0          i!\ g - Armour   0.0   1.4  -2       h - Dodging   3.9   3.4  +1      i"" i - Shields   0.0   1.2  -1       j - Stealth   7.6   3.4  +5          ib"            i"        i"        i#The relative cost of raising each skill is in cyan.  The species aptitude is in white.  i/#[?] Help[=] set a skill target  ik#[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsii* i3 i; ........#########'###. Prakerore the Skirmisher#######'#.....+.....#. Vampire of Gozag  Gold: 182 #.............#.....#. Health: 70/81 ====================----#.............#.....#. Magic: 13/13 ========================#.............#)....## AC: 17Str: 7#....[.###+####.....# EV: 12Int: 19#......##.....# SH: 0Dex: 18#......#i< *....... XL: 12 Next: 24% Place: Dungeon:12#####@##Noise: ===------  Time: 23462.7 (0.0)#.....$......a) +0 longbow (freeze)#............Fire: a) +0 longbow (freeze) #............Alive #..........(.#......##....##+##### ......< _Okay, then.Cast which spell? (? or * to list) _Okay, then. _Okay, then.Cast which spell? (? or * to list) _Okay, then.ihA iA iE iG i`  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) i _Okay, then.  Cast which spell? (? or * to list) iiM Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation16%2  c - Cause FearHexesi)$3% 4 d - ApportationTranslocation11%1 Select a spell to cast[!]/[I] toggle spell headersigioix........#########'###. Prakerore the Skirmisher#######'#.....+.....#. Vampire of Gozag  Gold: 182 #.............#.....#. Health: 70/81 ====================----#.............#.....#. Magic: 13/13 ========================#.............#)....## AC: 17Str: 7#....[.###+####.....# EV: 12Int: 19#......##.....# SH: 0Dex: 18iy#......#....... XL: 12 Next: 24% Place: Dungeon:12#####@##Noise: ===------  Time: 23462.7 (0.0)#.....$......a) +0 longbow (freeze)#............Fire: a) +0 longbow (freeze) #............Alive #..........(.#......##....##+##### ......<Cast which spell? (? or * to list) _Okay, then. iz_Okay, then.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) i%{iÃ........#########'###. Prakerore the Skirmisher#######'#.....+.....#. Vampire of Gozag  Gold: 182 #.............#.....#. Health: 70/81 ====================----#.............#.....#. Magic: 13/13 ========================#.............#)....## AC: 17Str: 7#....[.###+####.....# EV: 12Int: 19iqL#......##.....# SH: 0Dex: 18#......#....... XL: 12 Next: 24% Place: Dungeon:12#####@##Noise: ===------  Time: 23462.7 (0.0)#.....$......a) +0 longbow (freeze)#............Fire: a) +0 longbow (freeze) #............Alive #..........(.i#......##....##+##### ......<iބCast which spell? (? or * to list) _Okay, then. _Okay, then.Cast which spell? (? or * to list) iD`_Okay, then.Cast which spell? (? or * to list) iȌ _Okay, then.  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) Okay, then.iiCi . _i'd id i%l io $  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) _Okay, then.Unknown command.iei i`iI$  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) _Okay, then.Unknown command.ia53 _Okay, then.  Cast which spell? (? or * to list) _Okay, then.Unknown command.  Cast which spell? (? or * to list) ii q Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation16%2  c - Cause FearHexes3% 4 d - ApportationTranslocation11%1 Select a spell to cast[!]/[I] toggle spell headersi9Power Damage Range Noise 84% N/AN/AQuiet 18% N/AN/AQuiet21% N/A@------> A bit loud 18% N/Ai5@------> Almost silentsiW i ........#########'###. Prakerore the Skirmisher#######'#.....+.....#. Vampire of Gozag  Gold: 182 #.............#.....#. Health: 70/81 ====================----#.............#.....#. Magic: 13/13 ========================#.............#)....## AC: 17Str: 7#....[.###+####.....# EV: 12Int: 19#......##.....# SH: 0Dex: 18#......#....... XL: 12 Next: 24% Place: Dungeon:12#####@##Noise: ===------  Time: 23462.7 (0.0)#.....$......a) +0 longbow (freeze)ih [20X#............Fire: a) +0 longbow (freeze) #............Alive #..........(.#......##....##+##### ......< _Okay, then.Cast which spell? (? or * to list) _Okay, then. _Unknown command. _Unknown command.Cast which spell? (? or * to list) ig ........#########'###. Prakerore the Skirmisher#######'#.....+.....#. Vampire of Gozag  Gold: 182 #.............#.....#. Health: 70/81 ====================----#.............#.....#. Magic: 13/13 ========================#.............#)....## AC: 17Str: 7#....[.###+####.....# EV: 12Int: 19#......##.....# SH: 0Dex: 18#......#....... XL: 12 Next: 24% Place: Dungeon:12#####@##i )Noise: ===------  Time: 23462.7 (0.0)#.....$......a) +0 longbow (freeze)#............Fire: a) +0 longbow (freeze) #............Alive #..........(.#......##....##+##### ......< _Okay, then.Cast which spell? (? or * to list) _Okay, then. _Unknown command. _Unknown command.Cast which spell? (? or * to list) i%   Cast which spell? (? or * to list) _Okay, then.Unknown command.  Cast which spell? (? or * to list) Okay, then.iT& iD. id2 . _i. 3 _Okay, then.Unknown command.  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) iIh Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation16%2 iiZ c - Cause FearHexes3% 4 d - ApportationTranslocation11%1 Select a spell to cast[!]/[I] toggle spell headersiVif!i+........#########'###. Prakerore the Skirmisher#######'#.....+.....#. Vampire of Gozag  Gold: 182 #.............#.....#. Health: 70/81 ====================----#.............#.....#. Magic: 13/13 ========================#.............#)....## AC: 17Str: 7#....[.###+####.....# EV: 12Int: 19#......##.....# SH: 0Dex: 18#......#....... XL: 12 Next: 24% Place: Dungeon:12i@,#####@##Noise: ===------  Time: 23462.7 (0.0)#.....$......a) +0 longbow (freeze)#............Fire: a) +0 longbow (freeze) #............Alive #..........(.#......##....##+##### ......< _Okay, then. _Unknown command. iy,_Unknown command.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) i:-i6{........#########'###. Prakerore the Skirmisher#######'#.....+.....#. Vampire of Gozag  Gold: 182 #.............#.....#. Health: 70/81 ====================----iN8#.............#.....#. Magic: 13/13 ========================#.............#)....## AC: 17Str: 7#....[.###+####.....# EV: 12Int: 19#......##.....# SH: 0Dex: 18#......#....... XL: 12 Next: 24% Place: Dungeon:12#####@##Noise: ===------  Time: 23462.7 (0.0)#.....$......a) +0 longbow (freeze)#............Fire: a) +0 longbow (freeze) #............Alive #..........(.#......##....##+##### ......< _Okay, then. _Unknown command. i8_Unknown command.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) iBUnknown command.  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) Okay, then.iDihMiP. _ii  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l - Hexes  11.0   6.8  +4   c - Unarmed Combat   0.0   0.8  +1   m + Translocations 2.3   4.2  -2  i d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   3.9   3.4 im  +1       i - Shields   0.0   1.2  -1       j - Stealth   7.6   3.4  +5                              i         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi l + Hexes 11.0 m - Translocations   2.3i TargetTarget--  --  --  --  --  --  -- i_ d --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targeti ccost|targetsi<[?25h[?0c0 i  [?25l[?1ciw12.0 current training targets, if any.=] set aall targetsi+ i i ........#########'###. Prakerore the Skirmisher#######'#.....+.....#. Vampire of Gozag  Gold: 182 #.............#.....#. Health: 70/81 ====================----#.............#.....#. Magic: 13/13 ========================#.............#)....## AC: 17Str: 7#....[.###+####.....# EV: 12Int: 19#......##.....# SH: 0Dex: 18#......#....... XL: 12 Next: 24% Place: Dungeon:12i j#####@##Noise: ===------  Time: 23462.7 (0.0)#.....$......a) +0 longbow (freeze)#............Fire: a) +0 longbow (freeze) #............Alive #..........(.#......##....##+##### ......< _Unknown command. _Unknown command.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _Okay, then.i@ i i i  i> iB   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1  iD          b - Polearms   0.0   1.2  -1   l + Hexes11.0   6.8  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.3   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons i E  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   3.9   3.4  +1       i - Shields   0.0   1.2  -1       j - Stealth   7.6   3.4  +5                [4iE D0m                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  i F [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsii.i........#########'###. Prakerore the Skirmisher#######'#.....+.....#. Vampire of Gozag  Gold: 182 #.............#.....#. Health: 70/81 ====================----#.............#.....#. Magic: 13/13 ========================#.............#)....## AC: 17Str: 7#....[.###+####.....# EV: 12Int: 19#......##.....# SH: 0Dex: 18#......#....... XL: 12 Next: 24% Place: Dungeon:12#####@##Noise: ===------  Time: 23462.7 (0.0)#.....$......a) +0 longbow (freeze)i3[20X#............Fire: a) +0 longbow (freeze) #............Alive #..........(.#......##....##+##### ......< _Unknown command. _Unknown command.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _Okay, then.i"i>#i*i>-i;i4<i=i~AiE; _i-HiH#1iH)=iJiN,iPiSiSTO2=iBViYiZi[ii_i_&3iaile,igikik&4imipi?qiridvivL5=ixi{i.|i~iQl6=ii|,iii;I1827ifii,L8=isii۝i9=ii,ii-i'80iαiibi:iiGL1=i2i  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) i]X_Okay, then. _HP restored.iiiiN  You now have 204 gold pieces (gained 22).i(204ii` _You see here 2 large rocks.ii,iiipi:=i}i^i,iisiniii iEiiiiivii0$iM(i(i#+i.in6i6i9i<i@,iCBiDiGibHiIiOiR,iSiViCY,iGZim\i_,ix`ifi2r]#......##.... #..... #####'###........... #..... #.....(............. #..... #................... #..... #............##.... +.###.. #..........(.######## #.###.. #......##...........# #...... ##+######....##.....######is#...<##.@...# . #....---..............# #............##.....+ #............##.....# +......##.....# #...... #######.....# #.... W   wraith (dormant) #.....# #....#.W...# #####....i098.7 (36.0)iH---9.7 (37iifY _A wraith comes into view.i- 8  You shoot an arrow.i lWW.ib ====500.8 (1.1)i i C _The arrow hits the wraith but does no damage.i'S  You shoot an arrow. The arrow hits the wraith!i W .1.9ii a _The wraith is moderately damaged.iiˌ(W.ii(3.0iim _You shoot an arrow. The arrow barely misses the wraith.i|i (W.i (4.1iin _You shoot an arrow. The arrow closely misses the wraith.iiS(W.i(5.2ii<q _You shoot an arrow. The arrow completely misses the wraith.i` i (W.ib (6.3iU i n _You shoot an arrow. The arrow closely misses the wraith.i_  You shoot an arrow.  The arrow hits the wraith but does no damage.  The wraith is moderately damaged.i (7.4iH i^ S _The wraith barely misses you.i.0M_The wraith barely misses you.  You shoot an arrow.  The arrow hits the wraith but does no damage.  The wraith is moderately damaged.i/(8.5i.8i">= _The wraith hits you but does no damage.it(  You shoot an arrow. The arrow barely misses the wraith. The wraith hits you!  The wraith drains your vigour! You feel yourself slow down.iu7---9.6Slow i}i= _The wraith hits you but does no damage.i   You shoot an arrow. The arrow hits the wraith!! The arrow freezes the wraith.  The wraith is severely damaged.i^2---11.3 (1.7iiS _The wraith barely misses you.i)  You shoot an arrow. The arrow hits the wraith. The arrow freezes the wraith.  The wraith is almost destroyed.iF532.9 (1.6ii`| _The wraith hits you but does no damage. The wraith closely misses you.i!  You shoot an arrow. The arrow barely misses the wraith. The wraith misses you.iY" 544.6 (1.7i) il, S _The wraith barely misses you.i΍ The wraith hits you but does no damage. The wraith closely misses you.The arrow barely misses the wraith. The wraith misses you. _The wraith barely misses you.  You shoot an arrow.  The arrow hits the wraith but does no damage.  The wraith is almost destroyed.iȎ 55=i &6.2 (1.6iN i = _The wraith hits you but does no damage.i$M_The wraith hits you but does no damage.  You shoot an arrow.  The arrow hits the wraith but does no damage.  The wraith is almost destroyed.i%^67---7.9 (1.7i-i2R _The wraith hits you! The wraith hits you but does no damage.i$-M_The wraith hits you! The wraith hits you but does no damage.  You shoot an arrow.  The arrow hits the wraith but does no damage.  The wraith is almost destroyed.i%g8=--9.4 (1.5i/iF4S _The wraith barely misses you.i[  You shoot an arrow. The arrow closely misses the wraith. The wraith hits you.i:W6-20.9iiݺ= _The wraith hits you but does no damage.i}  You shoot an arrow. The arrow closely misses the wraith.i'ieT7-2.6 (1.7ili i>2_The wraith hits you but does no damage. x2i4 You shoot an arrow. The arrow closely misses the wraith.The wraith hits you but does no damage. x2  The arrow hits the wraith but does no damage.  The wraith is almost destroyed.  . The wraith drains your vigour!i< [4-4.1 (1.5it# i|& A _You feel as though you will be slow longer.il iO i i ^ _You are too injured to fight recklessly!i>iiiK^ _You are too injured to fight recklessly!iiiXii^ _You are too injured to fight recklessly!iN,i,i5i9^ _You are too injured to fight recklessly!i[iiiv^ _You are too injured to fight recklessly!i" i C  Skill  Level Cost  Apt Skill  Level Cost  Apt if  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l + Hexes11.0   6.8  +4  i  c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.3   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0          i*   g - Armour   0.0   1.4  -2       h - Dodging   3.9   3.4  +1       i - Shields   0.0   1.2  -1      i n j - Stealth   7.6   3.4  +5                              i         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsii i޵#......##............ #...... Prakerore the Skirmisher #####'###...........#...... Vampire of Gozag  Gold: 204 #.....(.............#...... Health: 64/81 ==================------ #...................#...... Magic: 13/13 ======================== #............##....+.###.. AC: 17Str: 7 #..........(.######## #.###.. EV: 12Int: 19 iP#......##...........# #...... SH: 0Dex: 18 ##+######....##.....# ...##### XL: 12 Next: 24% Place: Dungeon:12#...<##.@...# . #.... Noise: ===------  Time: 23524.1 (0.0)..........W...##.... a) +0 longbow (freeze)........##.....+#.... Fire: a) +0 longbow (freeze) ........##.....#+.... Alive Slow iŶv..##...........##...... #######.....##.... W   wraith#.....##....#.....######.... _You feel as though you will be slow longer. _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! iI_You are too injured to fight recklessly!ii#i=ii iZ i iA _You are too injured to fight recklessly!Unknown command.i q  You shoot an arrow. The arrow hits the wraith. The arrow freezes the wraith.i$ p$i%* D204 5i* @=65.8 (1.7i80 i3 M _You destroy the wraith!i:i??  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1  i?         b - Polearms   0.0   1.2  -1   l + Hexes11.1   6.8  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.3   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2  i@        iP@ e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1  i@ f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0  i@        i@ g - Armour   0.0   1.4  -2       h - Dodging   3.9   3.4  +1  i;A     i - Shields   0.0   1.2  -1      i9B j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  iBThe species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiii#......##............ #...... Prakerore the Skirmisher iJ#####'###...........#...... Vampire of Gozag  Gold: 204 #.....(.............#...... Health: 65/81 ===================----- #...................#...... Magic: 13/13 ======================== #............##....+.###.. AC: 17Str: 7 #..........(.######## #.###.. EV: 12Int: 19 #......##...........# #...... SH: 0Dex: 18 in##+######....##.....# ...##### XL: 12 Next: 26% Place: Dungeon:12#...<##.@...# . #.... Noise: ===------  Time: 23525.8 (0.0)..........$...##.... a) +0 longbow (freeze)........##.....+#.... Fire: a) +0 longbow (freeze) ........##.....#+.... Alive Slow ..##...........#iq#...... #######.....##.... #.....##.... #.....###### ....  _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _Unknown command.You shoot an arrow. The arrow hits the wraith. The arrow freezes the wraith. _You destroy the wraith!ii iiii-iiWii(&6i ii&7ii,iipiL8=icii#9i3=ii'###.(...........i@.---iRh 33.3 (7.5 _You start resting.iFk70---4.8 (9.0i`i [ _You feel yourself speed up.iM i'N iO iR ,iW iX iX #1iwY )=iZ i6] i] +204i^ ia ia V2=ic ie i-f iBg ij iCk &3i=l in i?o &4iUp ir i_s iet iw izw L5=ix i} i} i  ii í V6=i i im iM i iz &7i i i9 i i b8=iw i iԑ ir i iZ V9=i iH ,ix i iM '80i i ik io i _ _You start resting.i 054.8 (20.0)iı Z1=5.8 (21i iS " _HP restored.iwBR  Cast which spell? (? or * to list) i.ig0q Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation16%2  c - Cause FearHexes3% 4 d - ApportationTranslocation11%1 Select a spell to cast[!]/[I] toggle spell headersiR] id il #......##............ #...... Prakerore the Skirmisher #####'###...........#...... Vampire of Gozag  Gold: 204 #.....(.............#...... Health: 81/81 ======================== #...................#...... Magic: 13/13 ======================== #............##....+.###.. AC: 17Str: 7 in #..........(.######## #.###.. EV: 12Int: 19 #......##...........# #...... SH: 0Dex: 18 ##+######....##.....# ...##### XL: 12 Next: 26% Place: Dungeon:12#...<##.@...# . #.... Noise: ---------  Time: 23555.8 (0.0)..........$...##.... a) +0 longbow (freeze)........##.....+#.... Fire: a) +0 longbow (freeze) ........##.....#+.... Alive ..##...........##...... #######.....##.... #.....##....iWo > #.....###### ....  _You destroy the wraith! _You start resting. _You feel yourself speed up. _You start resting. _HP restored.  Cast which spell? (? or * to list) iv #......##............ #...... Prakerore the Skirmisher #####'###...........#...... Vampire of Gozag  Gold: 204 #.....(.............#...... Health: 81/81 ======================== #...................#...... Magic: 13/13 ======================== #............##....+.###.. AC: 17Str: 7 i y #..........(.######## #.###.. EV: 12Int: 19 #......##...........# #...... SH: 0Dex: 18 ##+######....##.....# ...##### XL: 12 Next: 26% Place: Dungeon:12#...<##.@...# . #.... Noise: ---------  Time: 23555.8 (0.0)..........$...##.... a) +0 longbow (freeze)........##.....+#.... Fire: a) +0 longbow (freeze) ........##.....#+.... Alive ..##...........##...... #######.....##.... #.....##....iz : #.....###### ....  _You destroy the wraith! _You start resting. _You feel yourself speed up. _You start resting. _HP restored.  Cast which spell? (? or * to list) i P  Okay, then.i ib i . _i iH M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1      i- x     b - Polearms   0.0   1.2  -1   l + Hexes11.1   6.8  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.3   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1  i  f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   3.9   3.4  +1      i*  i - Shields   0.0   1.2  -1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] [i 34mtraining|cost|targetsiYii#......##............ #...... Prakerore the Skirmisher #####'###...........#...... Vampire of Gozag  Gold: 204 #.....(.............#...... Health: 81/81 ======================== #...................#...... Magic: 13/13 ======================== #............##....+.###.. AC: 17Str: 7 #..........(.######## #.###.. EV: 12Int: 19 #......##...........# #...... SH: 0Dex: 18 ##+######....##.....# ...##### XL: 12 Next: 26% Place: Dungeon:12iD#...<##.@...# . #.... Noise: ---------  Time: 23555.8 (0.0)..........$...##.... a) +0 longbow (freeze)........##.....+#.... Fire: a) +0 longbow (freeze) ........##.....#+.... Alive ..##...........##...... #######.....##.... #.....##.... #.....###### ....  _You start resting. _You feel yourself speed up. _You start resting. _HP restored.  Cast which spell? (? or * to list) _Okay, then.i}ii5iidR  Cast which spell? (? or * to list) i i  Your spells (cast)TypeFailure Level  a - JinxbiteHexesi 1% 2 b - BlinkTranslocation16%2  c - Cause FearHexes3% 4 d - ApportationTranslocation11%1 Select a spell to cast[!]/[I] toggle spell headersi ii#......##............ #...... Prakerore the Skirmisher #####'###...........#...... Vampire of Gozag  Gold: 204 #.....(.............#...... Health: 81/81 ======================== #...................#...... Magic: 13/13 ======================== #............##....+.###.. AC: 17Str: 7 #..........(.######## #.###.. EV: 12iaInt: 19 #......##...........# #...... SH: 0Dex: 18 ##+######....##.....# ...##### XL: 12 Next: 26% Place: Dungeon:12#...<##.@...# . #.... Noise: ---------  Time: 23555.8 (0.0)..........$...##.... a) +0 longbow (freeze)........##.....+#.... Fire: a) +0 longbow (freeze) ........##.....#+.... Alive ..##...........##...... #######.....##.... #.....##.... #.....###### .... iM[  _You feel yourself speed up. _You start resting. _HP restored.  Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) i #......##............ #...... Prakerore the Skirmisher #####'###...........#...... Vampire of Gozag  Gold: 204 #.....(.............#...... Health: 81/81 ======================== #...................i#...... Magic: 13/13 ======================== #............##....+.###.. AC: 17Str: 7 #..........(.######## #.###.. EV: 12Int: 19 #......##...........# #...... SH: 0Dex: 18 ##+######....##.....# ...##### XL: 12 Next: 26% Place: Dungeon:12#...<##.@...# . #.... Noise: ---------  Time: 23555.8 (0.0)..........$...##.... a) +0 longbow (freeze)........##.....+#.... Fire: a) +0 longbow (freeze) ........##.....#+.... Alive ..##iZ[39;49m...........##...... #######.....##.... #.....##.... #.....###### ....  _You feel yourself speed up. _You start resting. _HP restored.  Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) iP  Okay, then.ii i. _iib  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1  im         b - Polearms   0.0   1.2  -1   l + Hexes11.1   6.8  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.3   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1  i f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   3.9   3.4  +1       i - Shields   0.0   1.2  -1       j - Stealth   7.6   3.4  +5              [37iQm                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiii+#......##............ #...... Prakerore the Skirmisher #####'###...........#...... Vampire of Gozag  Gold: 204 #.....(.............#...... Health: 81/81 ======================== #...................#...... Magic: 13/13 ======================== i{#............##....+.###.. AC: 17Str: 7 #..........(.######## #.###.. EV: 12Int: 19 #......##...........# #...... SH: 0Dex: 18 ##+######....##.....# ...##### XL: 12 Next: 26% Place: Dungeon:12i#...<##.@...# . #.... Noise: ---------  Time: 23555.8 (0.0)..........$...##.... a) +0 longbow (freeze)........##.....+i#.... Fire: a) +0 longbow (freeze) ........##.....#+.... Alive ..##...........#i#...... #######.....##.... #.....##.... #.....###### ....  _You start resting. i_HP restored.  Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _Okay, then.ii}ii/i~ i_ iR iE iY i % _i i iY &8i׏ i M _You now have 208 gold pieces (gained 4).iݘ i8 i, i i i3 iH i i ,i i J...(..... #........# ......... #........# ..........##.... +.###....# .(.######## #.###....# ....##...........# #........# ######....##.....# ...######'# #...<##.....# . #.  ..............# #...............##....@+ #...i !60.8 (5........##.....# +.....##....# #..... #######.....# #... #.....# #... i 9#.....# #########.....# ....########## ..........i i> i iM###........#.....#'.....#.....#....#..........iiL======1.8 (1iKi= _As you open the door, it creaks loudly!iiQi`iGiz$(. #.#. #.#.##.... +.###....#.(.## #.###....#.##.....##+####.#i&%D....##.....#.......######'##...<##.....#.....# #.....#.....# #..##.....@.....# #.)  .i\&##.....#.....# +...##.#.....# #... #.....#.......#.#.....#.......#.#.....#.......#. J   slime creature (wandering)#.....#....... ....###.#######>...J.. ..i. 0  A slime creature comes into view.Found a stone staircase leading down.i3r  The slime creature quivers.i>JJ 2 slime creatures (1 wandering)JJ.i?L------2.8 (1ixIipN _A slime creature comes into view. _There is an open door here.iR.(. #.#. #.#.##.... +.###....#.(.## #.###....#.##.....##+####.#....##.....#.......######' #...<##.....#.....# # i T.#.....# # .##....@'.....# #. .##.....#.....# + ..##.#.....# # .. #.....#.......# #.....#.......# #.....#.......# #.....#...J... ....###  #######>..J...    i\i^L------3 _icirfiӱ.(. #.. #...##.... +.###.....(.# #.###.....##.....##+####. iͲI+######....##.....#.......######' #...<##.....#.....# # .#.....# # .##...@.'.....# # .##.....#.....# + ..##.#.....# # .. #.....#.......# #.....#.......# #.....#....... #.....#...J... .... #>..J...  ii&4iiyiX n.(. #. #...##.... +.###.(.# #.###.##...........##+#### #+######....##.....#.......###### #...<##.....#.....# # .#.....# # i3 9.##..@..'.....# # .##.....#.....# + ..##....#.....# # .. #######.....#.......# #.....#.# #.....#. #.....#...J... .... #>..J...  i ir &5i i i* [#####'###. # #.....(. # #........ #... #...##.... +.### #..........(.######## #.### #......##...........##+####...... ##+######....##.....#.......#####iL  #...<##.....#.....# # ..........@...#.....# # ........##.....'.....# # ........##.....#.....# + ..##...........#.....# #.. #######.....#.# #.....#.#.... #.....#.......#### #.....#...J... #######>..J... i[ i$ &6i i i8 #......##.. #  #####'###. #  #.....(. #  #........ #...  #...##.... +.### i% #..........(.######## #.###  #......##...........##+####.....##+######....##.....#.......#### #...<##@....#.....# # ........#.....# # ........##.....'.....# # ........##.....#.....# + ..##...........#.J...# #.. #######.....#i.#J   slime creature #.....#.#... #.....#.......#### #.....#...J... ifiCi.i&7iiWiM##.....#.......####'###(...............#.........##.... +....(.######## #.###......##......#+####.....##+######......#### #...<## ..............#.......#i#'#........##.....#.....# +...#.. ###.....#iibJJ   slime creaturei&8iii& #....[.###+####.....# # #......##....##.....# # #......##.. # #####'###. # #.....(. # #........ #... #...##.... +.### #..........(.######## #.### #......##.....@.....##+####....##+######....##.....#.......### #...<##.....#.....# # ..............#.....# # ........##.....'.....# # ........##.....#J....# + ..##.......i6(....#.....# #.. #######.....#.# #.....#.#..iw)i2>J.i3&9i ;i>i8  You shoot an arrow.i?J'i}8===70.9 (1.1iria _The arrow barely misses the slime creature.i(  You shoot an arrow. The arrow hits the slime creature!  The arrow freezes the slime creature.i}2 hJ. i3 (2.0i%; i? i _The slime creature is moderately wounded.io  You shoot an arrow. The arrow hits the slime creature!  The arrow freezes the slime creature.i,:J.i,30i!if _The slime creature is heavily wounded.i(  You shoot an arrow. The arrow hits the slime creature!  The arrow freezes the slime creature.J. 4.1 (1.1 _The slime creature is severely wounded.i  You shoot an arrow. The arrow hits the slime creature!  The arrow freezes the slime creature.iJiEH. i,50ifib _The slime creature is almost dead.iC  You shoot an arrow. The arrow hits the slime creature!  The arrow freezes the slime creature.i o$i O208 76ix i R _You kill the slime creature!i 4i i] H _No target in view!i#i$i%i$)i[-; _iY1i1iA2;14iZ3i:M _You now have 214 gold pieces (gained 6).i{=i>iV?iYBiF,i Hi8Ji_L,i.MiPigSiSiUiXiZi[iE]iF`ici diaei;hi]kiki\miriv,iwiizi"~,iii,i)iNiя,iili,i<iii+214ixiiziҡiiiBi t  #.............   #............##   #............##   #......##.....   #......######## ie  #......# #   #......# #...   #...... #...   +@.....# ####---937.0)   #.   ########            i :---ii_i iQ i• i` y..........0.0)i i i W _Could not explore, unopened door.ij ##.#..#..'#................i}o iQp +4.1 (1is i w ( _You open the door.iRi)4iii:,iƷ@  There is an open door here.ii _iiDi,iii,ini'iAiikiiiWiigii<iiYi,iWii,iii,iiii,i4ii*ii3i,iiii'ii0i7iioii,iJ,iiiiiuiiHi i i% i ihi,iiliF,iii,iii,ii!i",i#i$i(',iK(i*iE-,ih.i0il2,i3i5i\5,iI7n _S - 2 orange potions (gained 1)i84i>9ih:i_<,i<i=i>i>i?iAi{,iii",iiBi   # #H...##.... #.. .. ........  .........##id  .#######'#  .#......  #@# .#.........  #.#####.#.........  #.......#....[.###  #.......#......##.  #.......#......##.  #.......#####'###. H   manticore (asleep)  #.......#.....(...  #.......#.........  #.......#.........i61627.1 (33.0)i,8.1 (34iqi9\ _A manticore comes into view.i ~  You shoot an arrow. The arrow hits the manticore!  The arrow freezes the manticore.i .HH  i ;===9.2 (1.1)ie iT d _The manticore is moderately wounded.i~  You shoot an arrow. The arrow hits the manticore!  The arrow freezes the manticore.i ?.Hib)30.3iia _The manticore is heavily wounded.iU~  You shoot an arrow. The arrow hits the manticore!  The arrow freezes the manticore.iG_.H i (1.4iFib _The manticore is severely wounded.i  You shoot an arrow. The arrow hits the manticore!!  The arrow freezes the manticore.iRo$iV214 3020i iM _You kill the manticore!i(i)i 0ix3H _No target in view!igy 4i/ i H _No target in view!i i C  Skill  Level Cost  Apt Skill  Level Cost  Apt i  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l + Hexes11.6   6.8  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.3   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2           e - Short Blades i   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   3.9   3.4  +1       i - Shields   0.0   1.2  -1       j - Stealth   7.6   3.4  [0;10;io 1m+5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi[i1i #....... Prakerore the Skirmisher  #...#....##....... Vampire of Gozag  Gold: 214   #...#............. Health: 81/81 ========================  #................. Magic: 13/13 ========================  #...$............. AC: 17Str: 7il  #...............## EV: 12Int: 19  #.......#######'#. SH: 0Dex: 18  #.......#......... XL: 12 Next: 30% Place: Dungeon:12  #@# .#......... Noise: ===------  Time: 23632.4 (0.0)  #.#####.#......... a) +0 longbow (freeze)  #.......#....[.### Fire: a) +0 longbow (freeze)   #.......#......##. Alive   #.......#......##.  #.......#####'###.  iv #.......#.....(...   #.......#.........   #.......#.........  _The manticore is severely wounded.You shoot an arrow. The arrow hits the manticore!!  The arrow freezes the manticore. _You kill the manticore! _No target in view! i3_No target in view!iiRi{ ii=  iCCast which spell? (? or * to list) iio Your spells (cast)TypeiFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation16%2  c - Cause FearHexesi92% 4 d - ApportationTranslocation11%iw1 Select a spell to cast[!]/[I] toggle spell headersiq! i") io0  #....... Prakerore the Skirmisher  #...#....##....... Vampire of Gozag  Gold: 214  i1  #...#............. Health: 81/81 ========================  #................. Magic: 13/13 ========================  #...$............. AC: 17Str: 7  #...............## EV: 12Int: 19 iP1  #.......#######'#. SH: 0Dex: 18  #.......#......... XL: 12 Next: 30% Place: Dungeon:12 i1  #@# .#......... Noise: ===------  Time: 23632.4 (0.0)  #.#####.#......... a) +0 longbow (freeze) i1  #.......#....[.### Fire: a) +0 longbow (freeze)   #.......#......##. Alive  i 2  #.......#......##.  #.......#####'###.  iU2 r #.......#.....(...   #.......#.........  i3  #.......#......... You shoot an arrow. The arrow hits the manticore!!  The arrow freezes the manticore. _You kill the manticore! _No target in view! _No target in view!  Cast which spell? (? or * to list) i:  #....... Prakerore the Skirmisher  #...#....##....... Vampire of Gozag  Gold: 214  is;  #...#............. Health: 81/81 ========================  #................. Magic: 13/13 ========================  #...$............. AC: 17Str: 7  #...............## EV: 12Int: 19  #.......#######'#. SH: 0Dex: 18 i;  #.......#......... XL: 12 Next: 30% Place: Dungeon:12  #@# .#......... Noise: ===------  Time: 23632.4 (0.0)  #.#####.#......... a) +0 longbow (freeze)  #.......#....[.### Fire: a) +0 longbow (freeze) ic< z  #.......#......##. Alive   #.......#......##.  #.......#####'###.   #.......#.....(... i= x  #.......#.........   #.......#......... You shoot an arrow. The arrow hits the manticore!!  The arrow freezes the manticore. _You kill the manticore! _No target in view! _No target in view!  Cast which spell? (? or * to list) iC P  Okay, then.iXD iaN iQ . _is imx   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1  i/y          b - Polearms   0.0   1.2  -1   l + Hexes11.6   6.8  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.3   4.2  -2  iy  d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1  iTz s f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   3.9   3.4  +1  iz      i - Shields   0.0   1.2  -1       j - Stealth   7.6   3.4  +5      i&{             iK|                     i| KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  i} [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi* i #....... Prakerore the Skirmisher  #...#....##....... Vampire of Gozag  Gold: 214 iR  #...#............. Health: 81/81 ========================  #................. Magic: 13/13 ========================  #...$............. AC: 17Str: 7  #...............## EV: 12Int: 19  #.......#######'#. SH: 0Dex: 18i  #.......#......... XL: 12 Next: 30% Place: Dungeon:12  #@# .#......... Noise: ===------  Time: 23632.4 (0.0)  #.#####.#......... a) +0 longbow (freeze)i+%  #.......#....[.### Fire: a) +0 longbow (freeze)   #.......#......##. Alive   #.......#......##. i| #.......#####'###.   #.......#.....(...   #.......#......... i  #.......#......... The arrow freezes the manticore. _You kill the manticore! _No target in view! ij_No target in view!  Cast which spell? (? or * to list) _Okay, then.iiii i:E iF i4G iBI iL iHP ; _iP iR i>S iS iOV iX iY iY i[ i^ iV^ iS_ ib iLc ;36i!d io N _You now have 236 gold pieces (gained 22).iAq iq iHr iy iD{ i{ iH| i@ ib i iI i_ i; iȉ i iL i i +236i8 iC iN i i i i i> i id iw ,iV i i! ,i i\ ia ,i it ip ,i5 i i ,i i i_ ,i$ iA i ,i i i ir i i i ik i i< i ,i ij i ,i i= i ia i ix iy ,i iZ i ,i i i ,iX i @  There is an open door here.i7 i _i i i| i i i id XiV ,i i` i* ,iy i i ,i iJ" i% i% iI' i, i/ ,i81 i3 iq6 i6 i7 i$: i< i< i= iI iK ,ikL ifO ieQ ,iER iS i1V ,iV ic .....#.....#.............. .....#.....#.................) .....#)....#######........##)#### #+####.....##....#........#..) ....##.....##....#........' .................#........#...... .................#........#..... .................#........# ................@#........#---740.0) ....##.....##....+.###....# ..(.#########....#.###....#...... ...........##+####........####### ....##.....#.......######'####### ...<##.....#.....# #............ ...........#.....# #.......... ....##.....'.....# #.......) ....##.....#.....# +....---ii i......#.............. #.......#..is# J   slime creature (wandering) #.......#..# #.##J..[#..if.....# +#####....#####i 82.4 (9  A slime creature comes into view.i3 iIJ 2 slime creatures (wandering)J..Jiq/3.4 (10.0)ii{$( _Found a ring mail.i..##.....'. (.#########....#.###....#..............##+####........ .i:.#.......######'######## .<##.....#.....#........#.....#..'.....#.#)##.....#.....#.+ .........#.....# ###.......#####.....#.###i V'#######>   slime creature....J..#.##..J[#..............iiiJJ 2 slime creatures (1 wandering)JiGP.J.i14.0)ii# i'1 .............#.... ..##.....' (.#########....#.###....#.........#+####........ ....######'######## .<##.......#.i22 '#)##+ .........#.....# ####.....#.......#.......#.......######.....#..###' J   slime creature#######>.....#.....J....J.i6 ih7 i@ J 2 slime creatures (1 wandering)JJ.i@ &5i5I iL i5.............#.... ..##.....' (.#########....#.###....#.........#+####........ ....######'######## .i6<##.......#.'#)##+ ....# ###.....#............###### J   slime creature.....#.......#....###'#######>.....JJi9i;iFJ 2 slime creatures (1 wandering)JJ..iNG&6iPi#Ui.............#.... ..##.....' (.#########....#.###....#.........#+####........ ....######'######## .<##iH.......#.'#)##+ ....# ###...#.......   slime creature...######.....#......J#....###'#######>....Ji"i/i<J.i&7iibi_..............#.... ..##.....' (.#########....#.###....#..............##+####........ .i.#.......######'######## .<##.......#.'#)##+ ....# ###.#.........J######.....#......###'iBii"<J.i#&8i)i*-i7A##.....##'...............#.... ..##.....'.###.... (.#########....#.###....#.......iB..#+####.........#......@######'######## .<##.....#............#.....'.....#.#)##.....#.....#.+ .........#.....# ###iaC#.J#.......#####iGiO<J.iP&9iCWi[id >###..)iB ##.....##.......'....#.......#..................#........ ..##.....'.###... (.#########....#.###....#..............##+####@........i Y..######'######## .<##........#......'.....#.#i )##....#.+ .........#. ie ####......J.......i i <J.i '90i i2 i a...#)#####)###### ##....#..)##.....##....#........'......i ......#..........#................#........ ..##.....##....'.###.... (.#########....#@###....#..............##+####.........#.......######'######## .<##.....#...........#......iM U'.....#.#)##.....#.....#.+ .........#.....#J ###i i <J.i &1i) i i-.....#.........)..... ...#)....######.##)###### ####....#..)##.....##......'......i....#.........#.....................#........ ..##.....##....' (.#########....#.###....#.........#+####........ .....######'######## .<##.........#.....'.....#.#)##.....#J+ ....iM/#i2i2<<J.i<&2iEiHIilI......#.........)..... ...#)#####)###### #####..)##.....##.'................im.............#@....... ..##.....'.###.... (.#########....#.###....#.........#+####........ ....######'######## .<##.......#..'J#)##+ioqi|<J.i\}&3iQi?i*.+##......#.........)..... ...#)#####)###### ###..)##.....##'.i.............#.... ..##.....##....'.###... (.#########....#.###....#.........#+####...........######'######## .<##........#J.'#)iAi<J.iS&4iipi]  You shoot an arrow. The arrow hits the slime creature!  The arrow freezes the slime creature.iiUJ .ii7===5.5 (1.1iqivi _The slime creature is moderately wounded.i)  You shoot an arrow. The arrow hits the slime creature.  The arrow freezes the slime creature.iO @J.i4 ,60iL i! i _The slime creature is moderately wounded.i u  You shoot an arrow.  The arrow hits the slime creature but does no damage.i i~ @J.iq -7.6 (1.1i i i _The slime creature is moderately wounded.iށ  You shoot an arrow. The arrow hits the slime creature!  The arrow freezes the slime creature.i܊@J.i(8.7iPi`f _The slime creature is heavily wounded.i8  You shoot an arrow. The arrow hits the slime creature!  The arrow freezes the slime creature.  The slime creature is heavily wounded.i^70----90ii 2 _The slime creature hits you!iN  You shoot an arrow. The arrow hits the slime creature!  The arrow freezes the slime creature.  The slime creature is almost dead.iOf62------700i&WieZ2 _The slime creature hits you!iܙiĚiiX^ _You are too injured to fight recklessly!i~& iy' i. i2 ^ _You are too injured to fight recklessly!iz i{ i9 i ^ _You are too injured to fight recklessly! iusG _The slime creature hits you! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature. i|G$ i_}) iF236 2 ie 1 i iۋ  i#D_You kill the slime creature! iR  Cast which spell? (? or * to list)  io  Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation16%2  c - Cause FearHexes2% 4 d - ApportationTranslocation11%1 Select a spell to cast ip [!]/[I] toggle spell headers iy i i֛...+.....#...........##.......... Prakerore the Skirmisher ...#.....#....................... Vampire of Gozag  Gold: 236 ...#.....#.................)..... Health: 62/81 ==================------ ...#)....#######........##)###### Magic: 13/13 ========================  ii####.....##....#........#..)..... AC: 17Str: 7 ..##.....##....#........'........ EV: 12Int: 19 ...............#........#........ SH: 0Dex: 18 ...............#........#.......# XL: 12 Next: 32% Place: Dungeon:12 ...............#@.......#.......# Noise: ===------  Time: 23701.7 (0.0)  i...............#$.......#.......# a) +0 longbow (freeze) ..##.....##....'.###....#.......# Fire: a) +0 longbow (freeze)  i(.#########....#.###....#.......# Alive .........##+####........######### ..##.....#.......######'#########  .<##.....#.....#.#..............#  .........#.....#.#..............#  ..##.....'.....#.#.......)......#  _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature. _You kill the slime creature!Cast which spell? (? or * to list)  i...+.....#...........##.......... Prakerore the Skirmisher ...#.....#....................... Vampire of Gozag  Gold: 236 ...#.....#.................)..... Health: 62/81 ==================------ ...#)....#######........##)###### Magic: 13/13 ======================== ####.....##....#........#..)..... AC: 17Str: 7 ..##.....##....#........'........ EV: 12Int: 19 ...............#........#........ SH: 0Dex: 18 ...............#........#.......# XL: 12 Next: 32% Place: Dungeon:12  i...............#@.......#.......# Noise: ===------  Time: 23701.7 (0.0) ...............#$.......#.......# a) +0 longbow (freeze) ..##.....##....'.###....#.......# Fire: a) +0 longbow (freeze) (.#########....#.###....#.......# Alive .........##+####........######### ..##.....#.......######'#########  .<##.....#.....#.#..............#  .........#.....#.#..............#  ..##.....'.....#.#.......)......#  _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature. _You kill the slime creature!Cast which spell? (? or * to list)  iP  Okay, then. i i ió. _ iB i8FC  Skill  Level Cost  Apt Skill  Level Cost  Apt  i%G a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l + Hexes11.7   6.8  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.3   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2       iH     e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   3.9   3.4  +1       i - Shields   0.0   1.2  -1       j - Stealth [ iI:37m  7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i* iR i...+.....#...........##.......... Prakerore the Skirmisher ...#.....#....................... Vampire of Gozag  Gold: 236  ih...#.....#.................)..... Health: 62/81 ==================------ ...#)....#######........##)###### Magic: 13/13 ======================== ####.....##....#........#..)..... AC: 17Str: 7 ..##.....##....#........'........ EV: 12Int: 19 ...............#........#........ SH: 0Dex: 18 ...............#........#.......# XL: 12 Next: 32% Place: Dungeon:12  i8...............#@.......#.......# Noise: ===------  Time: 23701.7 (0.0) ...............#$.......#.......# a) +0 longbow (freeze) ..##.....##....'.###....#.......# Fire: a) +0 longbow (freeze) (.#########....#.###....#.......# Alive .........##+####........#########  i..##.....#.......######'#########  .<##.....#.....#.#..............#  .........#.....#.#..............#  ..##.....'.....#.#.......)......#  _You are too injured to fight recklessly!  You shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature. _You kill the slime creature! iniCast which spell? (? or * to list) _Okay, then. iz i. i i i~ if iմ i] iC3 _ iؾ, i; i in&4 i iF, id i imL5= ib i, i i l6= i i, i i<7 iP i iL8= ic i#, i i{ i V9= i iz iR i i i7423670 iA i, i i= iL1= i1 ia, i if iV2= i i i] i! iL <3 iw  i , i4  i  ir &4 iG  i , i  i  i L5= i  i\  i  V6= i  i , i  i}  i &7 i  i} , i  i"  ip# L8= i|$  i'  i}'  i'  i*  i* V9= io+  i- , i.  iP0  i0 '80 i_1  i3 , ig4  i6  i}7 L1= iF  iEL  iN  iIO  iO  i@S  iS '43 i@T  ie M _You now have 243 gold pieces (gained 7). ih 4 ii  iQl  in  io P= ir  is  it , iPz X i{  i} B i;~  i  iS , iā  i9  id  iV , i , ie  iΉ  iq ###....'.###....## (.#########....#.###....##.#+####........###########.....#.......######'### .<.....#.#..............#.......#.#.......###.....'.#.......)###.....#.+.......##.......--- ####.....#.......#.......  #.......#.......  #.....#.......#######  #.....#.......#....###.......'  #######>......#..............# J   slime creature (wandering) #...... #....J. #.##...[. ib 046.7 (45.0) in @J. i) H---7.7 (46 iQ  i  i>Q  You shoot an arrow.  The slime creature quivers.The arrow hits the slime creature! The arrow freezes the slime creature. i[JJ  . i];===8.8 (1.1) if ijS _The slime creature is moderately wounded. izk i$  i$ You shoot an arrow. The arrow hits the slime creature!  The arrow freezes the slime creature. ig+AJ. i[,,90 i~2 i}5P _The slime creature is heavily wounded. i5 iC  You shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature! ik$ jJ.  i-% '50 iJ,  i/ b _The slime creature is almost dead. i  You shoot an arrow. The arrow hits the slime creature.  The arrow freezes the slime creature. ip$ i2O243 31 i& i*R _You kill the slime creature! i i< i iH _No target in view! i| ig i i i;\ (.########.  i.........##+####........##########.....#.......######' .<#.....#.#.............. .........#.....#.##.....'.....#.)#.....#.+........#.....#.# ####.....#......  id $########Alive  iJ   slime creature (wandering) i>#.##.J.[# ih7+#####....##### iK&0 i' i8J. i5---2.8 (1 i i  iS_A slime creature comes into view. i  You shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature! iUJ . if7===3.9 (1.1 i7 ijf _The slime creature is heavily wounded. iV  You shoot an arrow. The arrow hits the slime creature.  The arrow freezes the slime creature. iu  The slime creature is heavily wounded. iu iJ.JJ 3 slime creatures (2 wandering)JJ i,40 i& id _A slime creature comes into view. x2 iw  You shoot an arrow.  The slime creature quivers. x2  The arrow hits the slime creature!! The arrow freezes the slime creature. i0a  You kill the slime creature! i$ 2 slime creatures (1 unaware)J. i 56.0 (1.1 _The slime creature is distracted by your dazzling golden aura.  Training target 12.0 for Hexes reached! i/  --more--i"  Your Hexes skill increases to level 12!You need to enable at least one skill for training.iV(/  --more--iv iy   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1  i#z         iSz  b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4  iyz  c - Unarmed Combat   0.0   0.8  +1   m - Translocations   2.3   4.2  -2  iz  d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2  iz         i{  e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1  i){  f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0      iN{ T    i{ . g - Armour   0.0   1.4  -2      i=|  h - Dodging   3.9   3.4  +1       i - Shields   0.0   1.2  -1       j - Stealth   7.6   3.4  +5      ib|         i|             i| a    i|         i| You need to enable at least one skill.[?] Helpi } G[=] set a skill target  i} [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi > m + Translocations 2.3im0ih;i(.#########....#.###....#.......# Prakerore the Skirmisher .........##+####........######### Vampire of Gozag  Gold: 243 ..##.....#.......######'######### Health: 81/81 ======================== .<##.....#.....#.#..............# Magic: 13/13 ======================== .........#.....#.#..............# AC: 17Str: 7 ..##.....'.....#.#.......)......# EV: 12Int: 19 ..##.....#.....#.+..............# SH: 0Dex: 18 iT.........#.....#.#..............# XL: 12 Next: 35% Place: Dungeon:12 ####.....#......@#..............# Noise: ===------  Time: 23756.0 (1.1)#.....#.......#..............# a) +0 longbow (freeze)#.....#......$########.......# Fire: a) +0 longbow (freeze) #.....#.......#....###.......' Alive #######>....$.#..............##.......#..............# JJ 2 slime creatures (1 unaware)#.....J.#..............#i1#.##J..[#..............#+#####....#####Your Hexes skill increases to level 12!You need to enable at least one skill for training.iE ii>. _iiiSi> _Unknown command.i&:J  Cast which spell? (? or * to list) isiuH Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation16%2  c - Cause FearHexes1%4  d - ApportationTranslocation11%1 Select a spell to cast[!]/[I] toggle spell headersi i3 i (.#########....#.###....#.......# Prakerore the Skirmisher .........##+####........######### Vampire of Gozag  Gold: 243 iJ ..##.....#.......######'######### Health: 81/81 ======================== .<##.....#.....#.#..............# Magic: 13/13 ======================== .........#.....#.#..............# AC: 17i /Str: 7 ..##.....'.....#.#.......)......# EV: 12Int: 19 ..##.....#.....#.+..............# SH: 0Dex: 18 i .........#.....#.#..............# XL: 12 Next: 35% Place: Dungeon:12 ####.....#......@#..............# Noise: ===------  Time: 23756.0 (0.0)#.....#.......#..............# a) +0 longbow (freeze)#.....#......$########.......# Fire: a) +0 longbow (freeze) #.....#.......#....###.......' Alive #######>....$.#..............##.......#..............# JJ 2 slime creatures (1 unaware)#.....J.#..............##.##J..[#..............#+#####....#####Your Hexes skill increases to level 12! _You need to enable at least one skill for training. _Unknown command.Cast which spell? (? or * to list) i# i> (.#########....#.###....#.......# Prakerore the Skirmisher .........##+####........######### Vampire of Gozag  Gold: 243 ..##.....#.......######'######### Health: 81/81 ======================== .<##.....#.....#.#..............# Magic: 13/13 ======================== .........#.....#.#..............# AC: 17i /Str: 7 ..##.....'.....#.#.......)......# EV: 12Int: 19 ..##.....#.....#.+..............# SH: 0Dex: 18 i ..........#.....#.#..............# XL: 12 Next: 35% Place: Dungeon:12 ####.....#......@#..............# Noise: ===------  Time: 23756.0 (0.0)i9 &#.....#.......#..............# a) +0 longbow (freeze)#.....#......$########.......# Fire: a) +0 longbow (freeze) #.....#.......#....###.......' Alive #######>....$.#..............##.......#..............# JJ 2 slime creatures (1 unaware)#.....J.#..............#i c#.##J..[#..............#+#####....#####Your Hexes skill increases to level 12! _You need to enable at least one skill for training. _Unknown command.i CCast which spell? (? or * to list) i~:Okay, then.iiLi. _i!i%M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1      i%     b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Translocations 2.4   4.2  -2  i& d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2      i&     e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0      i&.     g - Armour   0.0   1.4  -2  i&.     h - Dodging   3.9   3.4  +1  i&T    i '. i - Shields   0.0   1.2  -1      i$'; j - Stealth   7.6   3.4  +5      iC'        ia'_    i'        i'        i'    The relative cost of raising each skill is in cyan.  i'The species aptitude is in white.  [?] Helpi'G[=] set a skill target  i2([/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi^oTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsit<[?25h[?0c0 i" iA [?25l[?1ciψv3.0 current training targets, if any.iP=] set aall targetsiîi'i&(.#########....#.###....#.......# Prakerore the Skirmisher .........##+####........######### Vampire of Gozag  Gold: 243 ..##.....#.......######'######### Health: 81/81 ======================== .<##.....#.....#.#..............# Magic: 13/13 ======================== .........#.....#.#..............# AC: 17Str: 7 ..##.....'.....#.#.......)......# EV: 12Int: 19 ..##.....#.....#.+..............# SH: 0iDex: 18 .........#.....#.#..............# XL: 12 Next: 35% Place: Dungeon:12 ####.....#......@#..............# Noise: ===------  Time: 23756.0 (0.0)#.....#.......#..............# a) +0 longbow (freeze)ip#.....#......$########.......# Fire: a) +0 longbow (freeze) #.....#.......#....###.......' Alive #######>....$.#..............##.......#..............# JJ 2 slime creatures (1 unaware)#.....J.#..............#i[A#.##J..[#..............#+#####....#####Your Hexes skill increases to level 12! _You need to enable at least one skill for training. i_Unknown command.Cast which spell? (? or * to list) _Okay, then.i.ii}iiDiH  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1          iI, b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Translocations 2.4   4.2  -2  iRI d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2      iIT     e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0          i J g - Armour   0.0   1.4  -2       h - Dodging   3.9   3.4  +1  i:J     i - Shields   0.0   1.2  -1      ihJ; j - Stealth   7.6   3.4  +5      iJ            iJ!            iJ        iKThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  i5K[?] Help[=] set a skill target  ipK[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiԑi:i(.#########....#.###....#.......# Prakerore the Skirmisher .........##+####........######### Vampire of Gozag  Gold: 243 ..##.....#.......######'######### Health: 81/81 ======================== .<##.....#.....#.#..............# Magic: 13/13 ======================== .........#.....#.#..............# AC: 17Str: 7 i..##.....'.....#.#.......)......# EV: 12Int: 19 ..##.....#.....#.+..............# SH: 0Dex: 18 .........#.....#.#..............# XL: 12 Next: 35% Place: Dungeon:12 iG####.....#......@#..............# Noise: ===------  Time: 23756.0 (0.0)#.....#.......#..............# a) +0 longbow (freeze)#.....#......$########.......# Fire: a) +0 longbow (freeze) i#.....#.......#....###.......' Alive #######>....$.#..............##.......#..............# JJ 2 slime creatures (1 unaware)#.....J.#..............#iA#.##J..[#..............#+#####....#####Your Hexes skill increases to level 12! _You need to enable at least one skill for training. i=_Unknown command.Cast which spell? (? or * to list) _Okay, then.i<iiri(i( A..##.....' (.#########....#.###....#..............##+####........ ..#.......######'######## .<##.....#.........#....'.....#.#)##.....#.....#.+ .........#.....# i ###.#.......$######.....#......###'#######>....$   slime creaturei .....J.#.##J..[#..............iv i1 :J.i <---7.0 (1 _i i ir.............#.... ..##.....' (.#########....#.###....#.........#+####........ ....######'######## .<##.......#.'#)##+ i֐.........#.....# ####.....#.......#.......#......$######.....#......i###'i#######>....$.#JiA-......ii/<J.iНB---8i@iiq{.............#.... ..##.....' (.#########....#.###....#.........#+####........ ....######'######## .<##.......#i{G.'#)##+ ....# ###.....#...........$#####iW|#.....#.......#....###'#######>....$Jiiه<J.i&9i~i̐iר.............#.... ..##.....' (.#########....#.###....#.........#+####........ ....######'######## .<##.......#.'#)iG##+ ....# ###...#.........$######ih.....#......J#....###'#######>....$iixJ(unaware)Ji'60idixL _The slime creature is distracted by your dazzling golden aura.idM..............#.... ..##.....' (.#########....#.###....#..............##+####........ ..#.......######'######## .<##.......#.'#)##+ .........#.....#.#..............#..J# ii&1ii~iYM##.....##'...............#.... ..##.....'.###.... (.#########....#.###....#.........#+####........iPZ_.#......@######'######## .<##.....#............#.....'.....#.#) ..##.....#.....#.+..............##. iZc#.$#it}Y2i M###..)##.....##.......'....#.......#..................#........ i "..##.....'.###... (.#########....#.###....#..............##+####@..........######'######## .<##........#...... iЙ +..##.....'.....#.#.......)......#.. .......#i im &3i i i M...#)#####)###### ##....#..)##.....##....#........'............#..........#................#........ ..##.....##....'.###.... iH (.#########....#@###....#..............##+####.........#.......######'######## .<##.....#.... .........#.....#.#..............#'.. #.#i| &#.......#i i7 &4i i8 it>M.....#.........)..... ...#)....######.##)###### ####....#..)##.....##......'......iO?...#.........#.....................#........ ..##.....##....' (.#########....#.###....#.........#+####........ ..##.....#.......######'######### Alive ... i?:..........#.#i i i 5iisiciciei4hilBi2mimip,iqitit+243i+uiiw,i1xi+z,izig},ic~i!,ii,iȅi,iˉiq,i<i>,iiѐiiۑi)i`i#iii%iPiii,iiiͣii֦,iMiii=iniڭiii ii9,i)i,iiݻiiҼi,iiF,iiiiJiiiii ii2,ii,iQi,iii^iiFi{i.ii@ii,ii,,i&i@,i7ij,iSi,ii,i^i,idi,ibi,ii,i i",iD*,i*i+i-i-id.iE0is0iD1i3i3i4i7,i8i:i:iw;i>,i,?ixAiAiiBiDiEi3Fi1H,iHiK,i0LiN,iEOiQ,iUXiWiXiXi[,i[i8^i^iP_ia,igbididiei*h,i8iij,ikim,iunip,iqis,itiw,i/xi-zi|ziT{i{},iL~i,imi݃,iiiiiilj,iiJiwi+iX,ii,ipiݕ,iiiiљiM,iiX,i!ii:iܣi,iviʩ,iiʬ,ii,iiiQi i¶,ii˹iiiiMi[iJ,i<i,i\iYk 864.0 (99.0) _You start waiting.i305.0 (100.0)iQi# _Done waiting.ie if if i%r i2x Xiz i { i{ i} i i) i ià i ............##...............#........#....... .................#.......#...............####.....##....'.###....# (.#########....#.###....##+####........########i| ##.....#.......######'######## .<.....#@#....... .........#.....#.#.......##.....'.....#.#.)......#.+.............. .i ... ####.J   slime creature (wandering)  #.......  J$########  #.J#....###i+ "'i 18.0 (3.0)iɖ }. ij +9.0 (4iߜ ia i i iq i3 i i i% i ,i i E #i ##.....##....'.### (.########. .........##+####........########i9 F##.....#.......######' .ik <#.....#.#.............. ....i m70.0 (1##.....')#i K+...#i J   slime creature (wandering)J...#i? #######>....$.#..............#iĠ iq iƬ e _A slime creature is nearby!i  You shoot an arrow.  The slime creature quivers.The arrow hits the slime creature!! The arrow freezes the slime creature.iJJ  .i7===1.1 (1.1i4iSi _The slime creature is moderately wounded.i  You shoot an arrow. The arrow hits the slime creature!  The arrow freezes the slime creature.i @J.i^ (2.2i i f _The slime creature is heavily wounded.i  You shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature.i jJ. i( (3.3iQ x _The slime creature is almost dead.iE  You shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature.iGiOh$J ivTU243 640iB[i_R _You kill the slime creature!i] JJ  (unaware)You shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature.  The slime creature is moderately wounded.i&5i/iT _The slime creature is distracted by your dazzling golden aura.ii The slime creature is moderately wounded.The slime creature is distracted by your dazzling golden aura.  The slime creature quivers.  The arrow hits the slime creature. The arrow freezes the slime creature.  no longer distracted by gold.ivr J.Jis -6.4 (1.1i#| i~ f _The slime creature is heavily wounded.i  You shoot an arrow. The arrow hits the slime creature!  The arrow freezes the slime creature.i' TJ$i ( (7.5i,. i1 f _The slime creature is heavily wounded.iK _The slime creature is heavily wounded.  You shoot an arrow. The arrow hits the slime creature!  The arrow freezes the slime creature. _The slime creature is heavily wounded.  You shoot an arrow. The arrow hits the slime creature!  The arrow freezes the slime creature.iiJ. i_(8.6ii  You shoot an arrow. The arrow hits the slime creature!  The arrow freezes the slime creature. _The slime creature is heavily wounded.  You shoot an arrow. The arrow hits the slime creature!  The arrow freezes the slime creature. _The slime creature is severely wounded.i&  i+You shoot an arrow. The arrow hits the slime creature.  The arrow freezes the slime creature.  The slime creature is severely wounded.iO(9.7iig\ _The slime creature closely misses you.if  You shoot an arrow.  The arrow barely misses the slime creature.i1g]75--800i0nip2 _The slime creature hits you.i  You shoot an arrow.  The arrow barely misses the slime creature.i\6--1.8 (1.1ii[ _The slime creature barely misses you.i5  You shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature.iy= p$i/B 4820iG iI R _You kill the slime creature!ie i" i iڍ H _No target in view!i i1 i i H _No target in view!iR  Cast which spell? (? or * to list) ioio Your spells (cast)TypeFailure Level ips a - JinxbiteHexes1% 2 b - BlinkiUpGTranslocation13%2  c - Cause FearipHexes1% 4 d - ApportationTranslocation9%ip1 Select a spell to cast[!]/[I] toggle spell headersiq iy i K...............#........#.......# Prakerore the Skirmisher ...............#........#.......# Vampire of Gozag  Gold: 243 ...............#........#.......# Health: 76/81 ======================-- ..##.....##....'.###....#.......# Magic: 13/13 ======================== i G(.#########....#.###....#.......# AC: 17Str: 7 .........##+####........######### EV: 12Int: 19 ..##.....#.......######'######### SH: 0i ,Dex: 18 i #.<##.....#.....#.#..............# XL: 12 Next: 38% Place: Dungeon:12 iτ >.........#.....#@#..............# Noise: ===------  Time: 23882.8 (0.0) ..##.....'.....#$#.......)......# a) +0 longbow (freeze) ..##.....#.....#.+..............# Fire: a) +0 longbow (freeze) .........#.....#$#..............# Alive i \####.....#.......#..............#i v#.....#.......#..............# i #.....#......$########.......# i$ H#.....#.......#....###.......'iO . id r#######>....$.#..............#iv . i You shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature. _You kill the slime creature! i 9_No target in view! iɅ }_No target in view!  Cast which spell? (? or * to list) iy iu K...............#........#.......# Prakerore the Skirmisher ...............#........#.......# Vampire of Gozag  Gold: 243 ...............#........#.......# Health: 76/81 ======================-- ..##.....##....'.###....#.......# Magic: 13/13 ======================== iǏ s(.#########....#.###....#.......# AC: 17Str: 7 .........##+####........######### EV: 12Int: 19 ..##.....#.......######'######### SH: 0Dex: 18 i #.<##.....#.....#.#..............# XL: 12 Next: 38% Place: Dungeon:12 i .........#.....#@#..............# Noise: ===------  Time: 23882.8 (0.0) i ..##.....'.....#$#.......)......# a) +0 longbow (freeze) ..##.....#.....#.+..............# Fire: a) +0 longbow (freeze) .........#.....#$#..............# Alive ####.....#.......#..............##.....#.......#..............# i #.....#......$########.......# #.....#.......#....###.......' iې #######>....$.#..............# i You shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature. _You kill the slime creature! i s_No target in view! _No target in view!  iF CCast which spell? (? or * to list) i P  Okay, then.i i i . _i" i 6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4  i  c - Unarmed Combat   0.0   0.8  +1   m + Translocations 2.8   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2          i  e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0          i . g - Armour   0.0   1.4  -2      iԔ h - Dodging   3.9   3.4  +1  i .     i - Shields   0.0   1.2  -1  i T    i/ ; j - Stealth   7.6   3.4  +5      iN _    ij         i n    i _    iɕ         i T    i* KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  ih [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiTi}&i/...............#........#.......# Prakerore the Skirmisher ...............#........#.......# Vampire of Gozag  Gold: 243 i0l...............#........#.......# Health: 76/81 ======================-- ..##.....##....'.###....#.......# Magic: 13/13 ======================== (.#########....#.###....#.......# AC: 17i!0+Str: 7 i;0.........##+####........######### EV: 12iS0Int: 19 ..##.....#.......######'######### SH: 0iu0,Dex: 18 i0#.<##.....#.....#.#..............# XL: 12 Next: 38% Place: Dungeon:12 i0.........#.....#@#..............# Noise: ===------  Time: 23882.8 (0.0) i1..##.....'.....#$#.......)......# a) +0 longbow (freeze) i1..##.....#.....#.+..............# Fire: a) +0 longbow (freeze) i:1.........#.....#$#..............# Alive ####.....#.......#..............#iT1v#.....#.......#..............# iu1#.....#......$########.......# i1#.....#.......#....###.......' #######>....$.#..............#i,3x The arrow freezes the slime creature. _You kill the slime creature! _No target in view! _No target in view!  Cast which spell? (? or * to list) _Okay, then.i9i]:iAiDi0i1i2i5i ;Y7 _i;+243i<i?iB@iv@E8=iAipDiEiGiHiIV9=iJiqOBiPi,Q'80i1RiTiTiUiXiHYL1=iZi_ i_+_HP restored.ibicifdihiOi&8injinM _You now have 248 gold pieces (gained 5).i`qiqiWsiuiwi6x$=iZxiyi4~i2'56ii M _You now have 256 gold pieces (gained 8).ii]iSiiJii[iiii~i;i'60iig$ i)_You now have 260 gold pieces (gained 4).iiii[i"idii iq&9iiM _You now have 269 gold pieces (gained 9).i4iiiO,iuii%i_iiiiiii,iiiiii# #.#..# #.....########..# #i.....#....###.. #######>......#.i . ..# #.......#.i P. ### #.......#......... #.##...[#.........i  #.......#+#####... i #@..##### ###---909.8 (27.0)i  +#### i;  iY iv i  i :---iiiX R  Cast which spell? (? or * to list) ii  Your spells (cast)TypeFailure Level  a - Jinxbitei jHexes1% 2 b - BlinkTranslocation13%2 i  c - Cause FearHexes1% 4 d - Apportationi Translocation9%i 1 Select a spell to cast[!]/[I] toggle spell headersit i i ..##.....#.......#......... Prakerore the Skirmisher ..##.....#.......########.. Vampire of Gozag  Gold: 269 ..#i/ #.....#.......#....###.. Health: 81/81 ======================== ..########>......#......... Magic: 13/13 ======================== i ..##.......#......... AC: 17Str: 7 ####.......#......... EV: 12Int: 19i #.##...[#......... SH: 0Dex: 18i #.......#+#####... XL: 12 Next: 38% Place: Dungeon:12i #@..##### #### Noise: ---------  Time: 23909.8 (0.0)+####i :a) +0 longbow (freeze)Fire: a) +0 longbow (freeze) Alive _HP restored. _You now have 248 gold pieces (gained 5). _You now have 256 gold pieces (gained 8). i _You now have 260 gold pieces (gained 4). _You now have 269 gold pieces (gained 9).  Cast which spell? (? or * to list) i i 6..#i #.....#.......#......... Prakerore the Skirmisher ..##.....#.......########.. Vampire of Gozag  Gold: 269 ..#i #.....#.......#....###.. Health: 81/81 ======================== ..#iS +#######>......#......... Magic: 13/13 ======================== ..#i #.......#......... AC: 17Str: 7 ###i #.......#......... EV: 12Int: 19#.##...[#......... SH: 0Dex: 18i #.......#+#####... XL: 12 Next: 38% Place: Dungeon:12#@..##### #### Noise: ---------  Time: 23909.8 (0.0)+####a) +0 longbow (freeze)Fire: a) +0 longbow (freeze) Alive _HP restored. _You now have 248 gold pieces (gained 5). _You now have 256 gold pieces (gained 8). _You now have 260 gold pieces (gained 4). i" s_You now have 269 gold pieces (gained 9).  Cast which spell? (? or * to list) i :  Okay, then.i i iK i . _iIW  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Translocations 2.8   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7  [4iW0m 1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   3.9   3.4  +1       i - Shields   0.0   1.2 iY[m -1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targiyYetsi!bijis..##.....#.......#......... Prakerore the Skirmisher ..##.....#.......########.. Vampire of Gozag  Gold: 269 ..##.....#.......#....###.. Health: 81/81 ======================== ..########>......#......... Magic: 13/13 ======================== ..##.......#......... AC: 17Str: 7 ####.......#......... EV: 12Int: 19#.##...[#......... SH: 0Dex: 18#.......#+#####... XL: 12 Next: 38% Place: Dungeon:12is#@..##### #### Noise: ---------  Time: 23909.8 (0.0)+####a) +0 longbow (freeze)Fire: a) +0 longbow (freeze) Alive _You now have 248 gold pieces (gained 5). _You now have 256 gold pieces (gained 8). _You now have 260 gold pieces (gained 4). _You now have 269 gold pieces (gained 9).  Cast which spell? (? or * to list) _Okay, then.izi>{i'ii1i Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes1% 3b - Inner FlameHexes/Fire6% 3  c - Dimensional BullseyeHexes/Translocation13% 4  iTd - Magic DartConjuration28%1  e - ShockConjuration/Air28%1  f - Soul SplinterNecromancy28%i91  g - StingConjuration/Alchemy28%iY1  h - Summon Small MammalSummoning28%1  i - Call ImpiaSummoning38% 2  j - SwiftnessiAir63% 3  k - AirstrikeAir95% 4  i9l - Brom's Barrelling Boulder Conjuration/Earth95% 4  m - Cigotuvi's PutrefactioniNecromancy/Air95% 4  n - Dispel UndeadNecromancy95% 4  o - Martyr's KnellNecromancy/Summoning95% 4  p - FireballConjuration/Fire100% 5  q - Iskenderun's Battlesphere Conjurationi100% 5  r - Conjure Ball Lightning Conjuration/Air100% 6  s - Orb of Destruction ConjurationiQ100% 7 4 spell levels left iP^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitimi i..##.....#.......#......... Prakerore the Skirmisher ..##.....#.......########.. Vampire of Gozag  Gold: 269 ..##.....#.......#....###.. Health: 81/81 ======================== ..#iq#######>......#......... Magic: 13/13 ======================== ..##.......#......... AC: 17Str: 7 ####.......#......... EV: 12Int: 19i#.##...[#......... SH: 0Dex: 18i #.......#+#####... XL: 12 Next: 38% Place: Dungeon:12i#@..##### #### Noise: ---------  Time: 23909.8 (0.0)+####ia) +0 longbow (freeze)Fire: a) +0 longbow (freeze) i.cAlive _You now have 248 gold pieces (gained 5). iY_You now have 256 gold pieces (gained 8). _You now have 260 gold pieces (gained 4). _You now have 269 gold pieces (gained 9).  iiCast which spell? (? or * to list) _Okay, then.iP  Okay, then.iiV#i;&. _ivR  Cast which spell? (? or * to list) i'i3 Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation13%2 iY c - Cause FearHexes1% 4 d - ApportationTranslocation9%1 Select a spell to cast[!]/[I] toggle spell headersiPiZiHc..##.....#.......#......... Prakerore the Skirmisher ..##.....#.......########.. Vampire of Gozag  Gold: 269 ..##.....#.......#....###.. Health: 81/81 ======================== ..########>......#......... Magic: 13/13 ======================== ..##.......#......... AC: 17Str: 7 ####.......#......... EV: 12Int: 19#.##...[#......... SH: 0Dex: 18#.......#+#####... XL: 12 Next: 38% Place: Dungeon:12#@..#[iqd40m#### #### Noise: ---------  Time: 23909.8 (0.0)+####a) +0 longbow (freeze)Fire: a) +0 longbow (freeze) Alive _You now have 260 gold pieces (gained 4). _You now have 269 gold pieces (gained 9).  Cast which spell? (? or * to list) _Okay, then. _Okay, then.Cast which spell? (? or * to list) i9h..##.....#.......#......... Prakerore the Skirmisher ..##.....#.......########.. Vampire of Gozag  Gold: 269 ih..##.....#.......#....###.. Health: 81/81 ======================== ..########>......#......... Magic: 13/13 ======================== ..##.......#......... AC: 17Str: 7 ####.......#......... EV: 12Int: 19#.##...[#......... SH: 0iiFDex: 18#.......#+#####... XL: 12 Next: 38% Place: Dungeon:12#@..##### #### Noise: ---------  Time: 23909.8 (0.0)+####iBia) +0 longbow (freeze)Fire: a) +0 longbow (freeze) Alive _You now have 260 gold pieces (gained 4). igi_You now have 269 gold pieces (gained 9).  Cast which spell? (? or * to list) _Okay, then. ii`_Okay, then.Cast which spell? (? or * to list) ix  Okay, then.i|. _iRiV  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1          iW b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Translocations 2.8   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2  iW         e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0          iW. g - Armour   0.0   1.4  -2      iW. h - Dodging   3.9   3.4  +1      i%X i - Shields   0.0   1.2  -1       j - Stealth   7.6   3.4  +5  iKX        i}Xn    iX            i$Y            The relative cost of raising each skill is in cyan.  iSYThe species aptitude is in white.  [?] Help[=] set a skill target  iz[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsik ..##.....#.......#......... Prakerore the Skirmisher ..##.....#.......########.. Vampire of Gozag  Gold: 269 ..##.....#.......#....###.. Health: 81/81 ======================== ..########>......#......... Magic: 13/13 ======================== ..##.......#......... AC: 17Str: 7 ####.......#......... EV: 12Int: 19#.##...[#......... SH: 0Dex: 18#.......#+#####... XL: 12 Next: 38% Place: Dungeon:12#@.[i\ 40m.##### #### Noise: ---------  Time: 23909.8 (0.0)+####a) +0 longbow (freeze)Fire: a) +0 longbow (freeze) Alive _You now have 269 gold pieces (gained 9).  Cast which spell? (? or * to list) _Okay, then. _Okay, then.Cast which spell? (? or * to list) _Okay, then.io i? i i ii%% i~0Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes1% 3b - Inner FlameHexes/Fire6% 3  c - Dimensional BullseyeHexes/Translocation13% 4  d - Magic DartConjuration28%1  e - ShockConjuration/Air28%1  f - Soul SplinterNecromancy28%1  g - StingConjuration/Alchemy28%1  h - Summon Small MammalSummoning28%1  i - Call ImpSummoning38% 2  j - SwiftnessAir63% 3  k - AirstrikeAir95% 4  l - Brom's Barrelling Boulder Conjuration/Earth95% 4  m - Cigotuvi's PutrefactionNecromancy/Air95% 4  n - Dispel UndeadNecromancy95% 4  o - Martyr's KnellNecromancy/Summoning95% 4  p - FireballConjuration/Fire100% 5  q - Iskenderun's Battlesphere Conjuration100% 5  r - Conjure Ball Lightning Conjuration/Airi*1100% 6  s - Orb of Destruction Conjuration100% 7 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit i s  ix..##.....#.......#......... Prakerore the Skirmisher ..##.....#.......########.. Vampire of Gozag  Gold: 269 ..##.....#.......#....###.. Health: 81/81 ======================== ..########>......#......... Magic: 13/13 ======================== ..##.......#......... AC: 17Str: 7 ####.......#......... EV: 12Int: 19#.##...[#......... SH: 0Dex: 18 i|y#.......#+#####... XL: 12 Next: 38% Place: Dungeon:12#@..##### #### Noise: ---------  Time: 23909.8 (0.0)+####a) +0 longbow (freeze)Fire: a) +0 longbow (freeze) Alive _You now have 269 gold pieces (gained 9).  Cast which spell? (? or * to list) _Okay, then. _Okay, then.Cast which spell? (? or * to list)  iy6_Okay, then. iI$  Cast which spell? (? or * to list)  _Okay, then.  Cast which spell? (? or * to list) _Okay, then.   i iI i. _ iG iHA  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1       i3I     b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Translocations 2.8   4.2  -2   iIg d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2           iI7 e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0   i J         i6J g - Armour   0.0   1.4  -2       h - Dodging   3.9   3.4  +1   i`J     i - Shields   0.0   1.2  -1       iJ j - Stealth   7.6   3.4  +5           iJ         i&K!             icK         iKThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help iK*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets!i"!iђ!ib..##.....#.......#......... Prakerore the Skirmisher ..##.....#.......########.. Vampire of Gozag  Gold: 269 ..##.....#.......#....###.. Health: 81/81 ======================== ..########>......#......... Magic: 13/13 ======================== ..##.......#......... AC: 17Str: 7 ####.......#......... EV: 12Int: 19#.##...[#......... SH: 0Dex: 18#.......#+#####... XL: 12 Next: 38% Place: Dungeon:12#@..#[!i40m#### #### Noise: ---------  Time: 23909.8 (0.0)+####a) +0 longbow (freeze)Fire: a) +0 longbow (freeze) Alive Cast which spell? (? or * to list) _Okay, then. _Okay, then.Cast which spell? (? or * to list) _Okay, then. _Okay, then.!i!i!i!i !i(s!it!iM!iy _Okay, then.  Cast which spell? (? or * to list) !i'w_Okay, then.Unknown command."i4"iw"iF _Unknown command."i  Cast which spell? (? or * to list) _Okay, then.Unknown command.  Cast which spell? (? or * to list) "i _Okay, then.Unknown command.  Cast which spell? (? or * to list) Okay, then."i4 "i7 . _"i=Unknown command.  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) #i#iDp Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation13%2  c - Cause FearHexes1% 4 d - ApportationTranslocation9%1 Select a spell to cast[!]/[I] toggle spell headers#i #i ..##.....#.......#......... Prakerore the Skirmisher ..##.....#.......########.. Vampire of Gozag  Gold: 269 ..##.....#.......#....###.. Health: 81/81 ======================== ..########>......#......... Magic: 13/13 ======================== ..##.......#......... AC: 17Str: 7 ####.......#......... EV: 12Int: 19#.##...[#......... SH: 0Dex: 18#.......#+#####... XL: 12 Next: 38% Place: Dungeon:12#@..#[#i 40m#### #### Noise: ---------  Time: 23909.8 (0.0)+####a) +0 longbow (freeze)Fire: a) +0 longbow (freeze) Alive _Okay, then. _Unknown command. _Unknown command.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) ..##.....#.......#......... Prakerore the Skirmisher ..##.....#.......########.. Vampire of Gozag  Gold: 269 ..##.....#.......#....###.. Health: 81/81 ======================== ..########>......#......... Magic: 13/13 ======================== ..##.......#......... AC: 17Str: 7 ####.......#......... EV:#i5 [37m 12Int: 19#.##...[#......... SH: 0Dex: 18#.......#+#####... XL: 12 Next: 38% Place: Dungeon:12#@..##### #### Noise: ---------  Time: 23909.8 (0.0)+####a) +0 longbow (freeze)Fire: a) +0 longbow (freeze) Alive _Okay, then. _Unknown command. _Unknown command.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) #i yUnknown command.  Cast which spell? (? or * to list) #i _Okay, then.  Cast which spell? (? or * to list) Okay, then.#i #ip #i . _#i #i 6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4  #i  c - Unarmed Combat   0.0   0.8  +1   m + Translocations 2.8   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0      #i .     g - Armour   0.0   1.4  -2  #iB      h - Dodging   3.9   3.4  +1      #ig . i - Shields   0.0   1.2  -1      #i ; j - Stealth   7.6   3.4  +5      #i         #i         #i0         #ie l    #i     The relative cost of raising each skill is in cyan.  #i The species aptitude is in white.  [?] Help#i G[=] set a skill target  #i [/] auto|manual mode [*] useful|all skills [!] training|cost|targets$in$i$iL..##.....#.......#......... Prakerore the Skirmisher ..#$i#.....#.......########.. Vampire of Gozag  Gold: 269 ..##.....#.......#....###.. Health: 81/81 ======================== ..########>......#......... Magic: 13/13 ======================== ..##.......#......... AC: 17Str: 7 ####.......#......... EV: 12Int: 19#.##...[#......... SH: 0Dex: 18$i\#.......#+#####... XL: 12 Next: 38% Place: Dungeon:12#@..##### #### Noise: ---------  Time: 23909.8 (0.0)+####a) +0 longbow (freeze)Fire: a) +0 longbow (freeze) Alive _Unknown command. _Unknown command.$iCast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _Okay, then.$i$i$iI$i%ij0  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) %i\Q%iS Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation13%2  c - Cause FearHexes1% 4 d - ApportationTranslocation9%%iFT1 Select a spell to cast[!]/[I] toggle spell headers&iD<&ifC&iI..##.....#.......#......... Prakerore the Skirmisher ..##.....#.......########.. Vampire of Gozag  Gold: 269 ..##.....#.......#....###.. Health: 81/81 ======================== ..########>......#......... Magic: 13/13 ======================== ..##.......#......... AC: 17Str: 7 &iI####.......#......... EV: 12Int: 19#.##...[#......... SH: 0Dex: 18#.......#+#####... XL: 12 Next: 38% Place: Dungeon:12&iJ#@..##### #### Noise: ---------  Time: 23909.8 (0.0)+####a) +0 longbow (freeze)Fire: a) +0 longbow (freeze) Alive _Unknown command.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) &iK&iR..##.....#.......#......... Prakerore the Skirmisher ..##.....#.......########.. Vampire of Gozag  Gold: 269 ..##.....#.......#....###.. Health: 81/81 ======================== ..#&iS#######>......#......... Magic: 13/13 ======================== ..##.......#......... AC: 17Str: 7 ####.......#......... EV: 12&i#S.Int: 19&i;S#.##...[#......... SH: 0Dex: 18&icS #.......#+#####... XL: 12 Next: 38% Place: Dungeon:12&iSO#@..##### #### Noise: ---------  Time: 23909.8 (0.0)+####a) +0 longbow (freeze)&iSFire: a) +0 longbow (freeze) Alive _Unknown command.&iS3Cast which spell? (? or * to list) &iT_Okay, then.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) &iY[  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) Okay, then.&iZ&ib`&ic. _&i&i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1          &im) b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Translocations 2.8   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1  &iE f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2  &i      h - Dodging   3.9   3.4  +1       i - Shields   0.0   1.2  -1       j - Stealth   7.6   3.4  +5                  &i!            &i,#        The relative cost of raising each skill is in cyan.  &imThe species aptitude is in white.  [?] Help[=] set a skill target  &i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets'i'i#'i,..##.....#.......#......... Prakerore the Skirmisher ..##.....#.......########.. Vampire of Gozag  Gold: 269 ..##.....#.......#....###.. Health: 81/81 ======================== ..########>......#......... Magic: 13/13 ======================== ..##.......#......... AC: 17'i-Str: 7 ####.......#......... EV: 12Int: 19#.##...[#......... SH: 0Dex: 18#.......#+#####... XL: 12 Next: 38% Place: Dungeon:12#@..##### #### Noise: ---------  Time: 23909.8 (0.0)+####a) +0 longbow (freeze)Fire: a) +0 longbow (freeze) Alive Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _Okay, then.'i4'in5'i='i @(i](iy^(i f(iLic _Okay, then.  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) _Okay, then.Unknown command.(i(i)  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1          (iO) b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Translocations 2.8   4.2  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1  (iE f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2  (i2     h - Dodging   3.9   3.4  +1      (i i - Shields   0.0   1.2  -1       j - Stealth   7.6   3.4  +5  (im                                (i    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  (i$[/] auto|manual mode [*] useful|all skills [!] training|cost|targets(i>(iF(i7O..##.....#.......#......... Prakerore the Skirmisher ..##.....#.......########.. Vampire of Gozag  Gold: 269 ..##.....#.......#....###.. Health: 81/81 ======================== ..########>......#......... Magic: 13/13 ======================== ..##.......#......... AC: 17Str: 7 ####.......#......... EV: 12Int: 19#.##...[#......... SH: 0Dex: 18(i6P#.......#+#####... XL: 12 Next: 38% Place: Dungeon:12#@..##### #### Noise: ---------  Time: 23909.8 (0.0)+####a) +0 longbow (freeze)Fire: a) +0 longbow (freeze) Alive _Okay, then.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _Okay, then. _Unknown command.(iV(iV(i](iK_(i #.....'......#..[.............####(i' (i' ,10.8 (1(i. (i:3 c _You open the door. _Found a chain mail.(i _  There is an open door here. _(iA...# #.....#.......#######...# #.....#.......#....##...# . #######>......#.......# ..########.......# ###### .........#.......# .........#.##...[#.........#.......#+######.....#...##### #.##...@.'#### .........[...#h........#....#########h   howler monkey (asleep).3.8 (34.8 (4 _A howler monkey comes into view.*iӢ*i1Level 12 of the Dungeon <<<>>>(Press ? for help)#.......#......##...........#.....#.#..............##...........#......# #.......#......########.....#.......#..............######'#######......# #..###..#......##.....#.......#..............#...................# #..# #..#......##.....#.......########.......#..............####.# *i=#..# #..#......#   #.....#.......#....###.......'...................# #..# #..'......#  . #######>......#..............#.####..............# #..###..#......#  ..########.......#..............#.# #..#####.......# #.......########  .........#.......#..............#.# #..#####.......# #.......# .........#.##...[#..............#.####........=.....# #.......# .........#.......#+#####....#####...................# #.......# #.....#...#####  ###### ### +####...........# #.......# .##...@.'####  #.########..# #.......# .........###.########..# #.......# .....[...##...........# #.......# h........##...........#   .........##..........[#  ..#########........^..#[4*iճ0m  . #.########..#   #...........#  ###+#...........#  ..........).....#  #............# #............# *i F @+i; .+i0;..+i2 F..........................##................[....................,i=..........................##...............[....................,i"*.,i1;.h,iU]............................##................[..h..................,i8 ,iK .....##.....#.......####### Prakerore the Skirmisher .....#,iL #.....#.......#....## Vampire of Gozag  Gold: 269 .....# . #######>......#...... Health: 81/81 ======================== .....# ..########.......#...... Magic: 13/13 ======================== ###### .........#.......#...... AC: 17Str: 7.........#.##...[#...... EV: 12Int: 19,iL ).........#.......#+##### SH: 0Dex: 18#.....#...##### # XL: 12 Next: 38% Place: Dungeon:12.##...@.'####Noise: ---------  Time: 23914.8 (0.0).........##a) +0 longbow (freeze).....[...#Fire: a) +0 longbow (freeze) h........#Alive .........#..########,i=M h   howler monkey (asleep). _Okay, then. _Unknown command. _You open the door. _Found a chain mail. _There is an open door here. _A howler monkey comes into view.,i%N ,ipY ,iD,iE,igM,iQF _Unknown command.-i)# #.....#.#.......# #.....#.####### #.....#.......#....#### . #######>#. ....# ..########.#. ##### ..#.......#..........#.##...[#................#.......#+#####. #....@#...##### ####.....'####-ivU.........#.....[...# h.........#..########.-i<H5.8 (1 _-i-i -iL-imM-iN-i9a-iSgB-iuj@  There is an open door here.-i-m-im _-isp-it-iv-i5w-ix-ir~-ii-i-i@-i"-i-i&-in-i -iʗ,-i-iq-i-io-iȠ-i-iL-i-ic-i-iǰ,-i-i-i',-i3-im-ip,-ii-i-i,-ik-i##.....##....'.###....#.# (.#########....#.###....#............##+####..########.....#.......######'######### .<##.....#.....#..# .........#.....#.# ..##.....'.....#.#.......)# ..##.....#.....#.+.......# -iB8.........#.....#@#..............272.0) ####.....#.......#..............##.....#.......#..............##.....#.......########.......##.....#.......#....###.......' . #######>......#..............#  ..########.......#..............#  .........#.......#..............#  .........#.##...[#..............# -i-i_-ie-it-iu-iNv-i-0.0)........-i׍-i9-i W _Could not explore, unopened door..ieo####'.................'.......in.ip+8.8 (1.i w.i {( _You open the door..i.i0  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1  .i         b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Translocations 2.8   4.2  -2  .ig d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2          .i e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   3.9   3.4  +1       i - Shields   0.0   1.2  -1       j - Stealth   7.6   3.4 [39;4.i9m +5                              .i        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  .ib[/] auto|manual mode [*] useful|all skills [!] training|cost|targets.icm .ihu .iZ} ..##.....##....'.###....#.......# Prakerore the Skirmisher .iV~ (.#########....#.###....#.......# Vampire of Gozag  Gold: 269 .........##+####........######### Health: 81/81 ======================== ..##.....#.......######'######### Magic: 13/13 ======================== .<##.....#.....#.#..............# AC: 17Str: 7 .........#.....#.#..............# EV: 12Int: 19 ..##.....'.....#.#.......)......# SH: 0Dex: 18 .i~ e..##.....#.....#.'..............# XL: 12 Next: 38% Place: Dungeon:12 .........#.....#@#..............# Noise: ---------  Time: 23928.8 (0.0) ####.....#.......#..............# a) +0 longbow (freeze)#.....#.......#..............# Fire: a) +0 longbow (freeze) .iX #.....#.......########.......# Alive #.....#.......#....###.......' . #######>......#..............#  ..########.......#..............#  .........#.......#..............#  .i .........#.##...[#..............#  _There is an open door here. _A howler monkey comes into view. _Unknown command. _There is an open door here. _Could not explore, unopened door. _You open the door..i4 .i .iX .i .iN .i .il .iA .i .i5 ,.i @  There is an open door here..i5 .i _.i .iL .ix .i˨ .i% .i .i ,.i .i̲ .iӴ .i .is .i .iú ,.i .i .i ,.i .i .iM ,.i .i .i .iE .i .i .i ,.ix .i .i .i .ie .i .iD ,.iB .i+ .iy B.iH .i ,.i .iT .i~ ,.iU .i .i ,.i .iu +....#.....#.#..............##.. #.....#.......#..............### #.....#.......#..............#... #.....#.......########.......#... #.....#.......#....###.'... #######>......#.......#.# #######.......#..............#.# ......#.......#.....#.# .i. ......#.##...[#.@............#.#44.8 (16.0) ......#.......#+#####....#####... #.....#...##### ###### ### #.....'#### ......## ..[...# ......## #######.i .i .i /i'#.#.#.#.⌠.../i/i15.0)/i/i9( _You open the door./iY/i/i~/i/iYw.#.....#.#.## ##.....#.#..  #.....#.#.......#  #.....#.########.......#  #.....#.#....###.'  /i͡i#>......#.......#.#.#......#.#.....#.#.....#.#......#.##...[#@...#.0......#.#'#####....#####  #.....#...#####.. ###### ### ##.....'#### #.....## #.>.#.[...# #...#..# ⌠...#..# ....##/i/i +6.8 (1/iN/i9 _Found an escape hatch in the floor./i#/i]$/iD%/i(/i0 ##.#  ..########....###.'######>...#.# #. ............#.##...[#....#.......#@#####....#####..0  #..#####...# ###### ### ##.....'#### #...+ Alive +....#/i!:/i>+7.8 (10i0iVx _Found a runed translucent door. _There is an open door here.0i#d0igd0ite0i~ _0i*.....#.......#########.... .....#.......#....###'.. ######>......#..............#.### ######.......#..............#.# .....#.......#..............#.# .....#.##...[#..............#.## .....#.......#'#####....#####.... .....#...#####...# ###### ### +...'#### #..@+9.8 (2 .....## #.>.# .[...# ##...# .# .#⌠...# ..# ...#....# 0is###### W♣♣+....# W   Frag88's ghost (dormant) .#....# .♣#⌠...+#0iP0i0iƛ1i######'...........................1in1i,50.8 (11i1i.( _You open the door.1ig41i;i1i^m1io1iul  There is an open door here.1i?v1iv _1iw1iu{1i,1i1i1i&1iU1i1i1iމ,1ip1i1i,1iݎ1i1iT1i1i1i1i,1ih1i,1ic,1i*1ig1i'781iq1i#####...#########..### +####. # #...'............... #.####  #.>.#............... #.#  ##...#............... #.....  ..#⌠...#............... #.....#....#............... #..... W♣♣+....#............... #.  ♣.#....#............... #.####  .♣#⌠...+.......@.#.....60.0) #######+##########+#..... .......... #...... #......1i#l #...... #...<..  #<..... ............. 1iU1i1i)> _You now have 278 gold pieces (gained 9).1i'...#...#...#...#...1iE....1i[1i11.0)1iM1i@( _You open the door.2i`42i2i2ipX2i,2i*2i@  There is an open door here.2i2i, _2iȘ2iܚ2ia2i2i;2i2i\2i2i2i2i2i2it2i2i.I W♣♣+....#............... #  ♣.#....#............... #..♣#⌠...+............... #.. ..#######'##########+# ............. .#####..# # #..# # 2iv#..# #... #.# # .y..............# #<.................................2i######################## y   vampire mosquito (dormant) 2i2iG+7.8 (62i+8.8 (72i2iOc _A vampire mosquito comes into view.2i0  You shoot an arrow. The arrow hits the vampire mosquito!  The arrow freezes the vampire mosquito.  The vampire mosquito buzzes angrily.2i15,2iA y..yyy 2 vampire mosquitoes (1 wandering)The vampire mosquito is heavily damaged.2i B7===9.9 (1.12iJ2iOc _A vampire mosquito comes into view.3i׫  You shoot an arrow.  The vampire mosquito buzzes angrily.  The arrow hits the vampire mosquito. The arrow freezes the vampire mosquito.3i߬3i43i w  The vampire mosquito is heavily damaged.3i3ik3iǹ ..y..yyA vampire mosquito comes into view.3i -7003i`3i= _The vampire mosquito moves out of view.3i*0 8  You shoot an arrow.3i3 s  The arrow closely misses the vampire mosquito.3i4 3i5 3i{6 3i 9 r  A vampire mosquito comes into view.3i: 3i; 3i"F yyy.yyy 4 vampire mosquitoes (2 wandering)3iF -2.0 (1.13iP 3i_U ] _The vampire mosquito barely misses you.3iFThe vampire mosquito barely misses you.The vampire mosquito buzzes angrily. x2  The arrow hits the vampire mosquito but does no damage.  The vampire mosquito is heavily damaged.3igG3iDI,3i"J3iK3iK3iV ..yyyyyyThe vampire mosquito bites you but does no damage.3iKW(3.13i_3ic] _The vampire mosquito barely misses you.4imX...#W♣♣+..♣.#....#...#.♣#⌠...+............... #######'##########+#..............#####.. #......yyyy# #<.............................######################## 24i?4i4iH4i`T  The vampire mosquito attacks as it pursues you!4i$4i yy.yy 4 vampire mosquitoes4i5--404iS4iEK _The vampire mosquito bites you but does no damage. x24i! ..#⌠...#.....W♣♣+.....♣.#....#.#.♣#⌠...+............... #######'##########+#.............####.. #yy.y.yy# #<..4i"........................########################4i`'4iI*T  The vampire mosquito attacks as it pursues you!4is+4i+4i,4iQ-4i78yy..4i 8A--54iA4iEH _The vampire mosquito bites you but does no damage.4i_  ## ..#⌠........#4iR` ~.....W♣♣+.......♣.#....#....#.♣#⌠...+............... ..#######'##########+#.............####..y #.y..y# #<4i` .........................########################4ie 4if 4iei T  The vampire mosquito attacks as it pursues you!4i4j 4ik 4im l  The vampire mosquito barely misses you.4imx <yy..4ix &64i 4iJ H _The vampire mosquito bites you but does no damage.4i# ## #.>.#. # # ##...#........ # # ..#⌠...#........ # # ...#....#......... # # W♣♣+....#......... #. ♣.#....#......... #.♣#⌠...+............... #...#######'##########+#.......@.........#####.y.# # #.y.# # #yy.# # #.# # ....y..# #<4i  ....... .......................#######################4i{ 4i ,4i2 T  The vampire mosquito attacks as it pursues you!4i) 4i 4ip >yyy...4iZ &74ij 4i _The vampire mosquito misses you. The vampire mosquito barely misses you. x24iS .## #.>.#. # .# ##...#. # .# ..#⌠...#. # .# ...#....#. # ## W♣♣+....#. # ♣.#....#. # .♣#⌠...+. ##...#'#+##.y#...#####yy.# ## #y.# # #...# # #.........# # ....y...........# #< 3 ...... ....... 4i 4i ,4i 4i 4i= 4i yyy..y 4 vampire mosquitoesThe vampire mosquito bites you.4i{ U78-84i 4i M _The vampire mosquito draws vitality from your injuries!5iؤqYou shoot an arrow.  The arrow closely misses the vampire mosquito.arrow hits the vampire mosquito! The arrow freezes the vampire mosquito.  The vampire mosquito is moderately damaged. but does no damage.  bites you.5io6--==9.2 (1.15i5i5iW/  --more--5i* K _The vampire mosquito draws vitality from your injuries!5iS \You shoot an arrow. The arrow misses the vampire mosquito.The arrow hits the vampire mosquito. The arrow freezes the vampire mosquito.  The vampire mosquito is heavily damaged.The vampire mosquito bites you but does no damage.5i W7-80.35i 5i U _The vampire mosquito barely misses you.5i6  You shoot an arrow. The arrow misses the vampire mosquito.The arrow hits the vampire mosquito! The arrow freezes the vampire mosquito!5i5i5i?  . 3You destroy the vampire mosquito!The vampire mosquito closely misses you.5i% 278 91.4 _The vampire mosquito bites you but does no damage.  Training target 3.0 for Translocations reached!5if3/  --more--6i/  Your Translocations skill increases to level 3!  You need to enable at least one skill for training.6i9/  --more--7iU 7i 6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4  7i @ c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2  7i         7i  e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1  7i>  f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0      7i      g - Armour   0.0   1.4  -2       h - Dodging   3.9   3.4  +1       i - Shields   0.0   1.2  -1  7i .     j - Stealth   7.6   3.4  +5  7i a    7i:             7ic         7i         7i     You need to enable at least one skill.[?] Help7i *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets8i > h + Dodging 3.99i9i9i6.##9i?#.>.#............... # Prakerore the Skirmisher .###...#............... # Vampire of Gozag  Gold: 278 .# ..#⌠...#............... # Health: 77/81 ======================-- .# ...#....#............... # Magic: 13/13 ======================== ## W♣♣+....#............... # AC: 17Str: 7♣.#....#............... # EV: 12Int: 19.♣#⌠...+............... # SH: 0Dex: 18#...#######'##########+# XL: 12 Next: 39% Place: Dungeon:129i4#......@yy.............. Noise: ===------  Time: 23981.4 (1.1)#...#####y........# #. a) +0 longbow (freeze)##.........# #. Fire: a) +0 longbow (freeze) #.........# #. Alive #.........# #.....y...........# #< yyy 3 vampire mosquitoes9i............................................######################9iYour Translocations skill increases to level 3!You need to enable at least one skill for training.9it9i'9i+` _Your Dodging skill increases to level 4!9i 9i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1  9i          b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2  9i  d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2      9i _    9i N e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0  9i@ _    9i` .     g - Armour   0.0   1.4  -2  9i +    h + Dodging4.0   4.2  +1  9i .     i - Shields   0.0   1.2  -1  9i      j - Stealth   7.6   3.4  +5          9i n    9i6         9iV _    9iv a    9i         9i The relative cost of raising each skill is in cyan.  The species aptitude is in white.  9i [?] Help[=] set a skill target  9ii [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:i:iƷ:iW.###.>.#............... # Prakerore the Skirmisher .###...#............... # Vampire of Gozag  Gold: 278 .# ..#⌠...#............... # Health: 77/81 ======================-- :i.# ...#....#............... # Magic: 13/13 ======================== ## W♣♣+....#............... # AC: 17Str: 7♣.#....#............... # EV: 12Int: 19.♣#⌠...+............... # SH: 0Dex: 18:i#...#######'##########+# XL: 12 Next: 39% Place: Dungeon:12#......@yy.............. Noise: ===------  Time: 23981.4 (0.0):i#...#####y........# #. a) +0 longbow (freeze)##.........# #. Fire: a) +0 longbow (freeze) #.........# #. Alive #.........# #.....y...........# #< yyy 3 vampire mosquitoes............................................######################Your Translocations skill increases to level 3!You need to enable at least one skill for training. _Your Dodging skill increases to level 4!:i:i:ia:i>:i:iIInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  v - a +1 sling  F - a +1 spear of venom  N - a +0 orcbow of draining:iO - a +0 rapier Missiles (go to first with ()x - 40 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  h - a +3 leather armour (worn) :i9 B - a +0 cloak (worn)  L - a +0 helmet (worn) :iٵE Z - a +0 pair of gloves (worn)V - a +0 kite shield Jewellery (go to first with "=)  q - a ring of willpower (right hand)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top];iMh - a +3 leather armour (worn). A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 ;i}MIt cannot be enchanted further. If you take off this armour: Your AC would decrease by 6.0 (17.0 -> 11.0). Your EV would increase by 0.9 (12.4 -> 13.3). Your current strength and Armour skill slows attacks with missile weapons (like ;iM(your +0 longbow of freezing) only slightly. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted equipped armour “Nought can Deform the Human race ;i#NX(t)ake off, (d)rop, (=)adjust, or (i)nscribe.;i2 Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  v - a +1 sling  F - a +1 spear of venom  N - a +0 orcbow of draining  O - a +0 rapier Missiles (go to first with ()  x - 40 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  h - a +3 leather armour (worn)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  Z - a +0 pair of gloves (worn)  V - a +0 kite shield Jewellery (go to first with "=)  q - a ring of willpower (right hand)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top];if ;ip ;i5| .###.>.#............... # Prakerore the Skirmisher .###...#............... # Vampire of Gozag  Gold: 278 ;i| .# ..#⌠...#............... # Health: 77/81 ======================-- .# ...#....#............... # Magic: 13/13 ======================== ## W♣♣+....#............... # AC: 17Str: 7♣.#....#............... # EV: 12Int: 19;i } .♣#⌠...+............... # SH: 0Dex: 18#...#######'##########+# XL: 12 Next: 39% Place: Dungeon:12#......@yy.............. Noise: ===------  Time: 23981.4 (0.0)#...#####y........# #. a) +0 longbow (freeze)##.........# #. Fire: a) +0 longbow (freeze) ;i8} #.........# #. Alive #.........# #.;id} }....y...........# #< yyy 3 vampire mosquitoes............................................######################Your Translocations skill increases to level 3!;i} You need to enable at least one skill for training. _Your Dodging skill increases to level 4!;i ;i ;i ;i^ <iB4<i<ib> _Unknown command.<iJ  Cast which spell? (? or * to list) <ick<i m9 Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation12%2  c - Cause FearHexes<i`mi1%4  d - ApportationTranslocation9%<im1 Select a spell to cast[!]/[I] toggle spell headers=iW=i=iI.###.>.#............... # Prakerore the Skirmisher .###...#............... # Vampire of Gozag  Gold: 278 .# ..#⌠...#............... # Health: 77/81 ======================-- .# ...#....#............... # Magic: 13/13 ======================== ## W♣♣+....#............... # AC: 17Str: 7♣.#....#............... # EV: 12Int: 19.♣#⌠...+............... # SH: 0Dex: 18=i&#...#######'##########+# XL: 12 Next: 39% Place: Dungeon:12#......@yy.............. Noise: ===------  Time: 23981.4 (0.0)#...#####y........# #. a) +0 longbow (freeze)##.........# #. Fire: a) +0 longbow (freeze) #.........# #. Alive #.........# #.....y...........# #< yyy 3 vampire mosquitoes............................................######################Your Translocations skill increases to level 3!You need to enable at least one skill for training. _Your Dodging skill increases to level 4! _Unknown command.Cast which spell? (? or * to list) =iT.###.>.#............... # Prakerore the Skirmisher .###...#............... # Vampire of Gozag  Gold: 278 .# ..#⌠...#............... # Health: 77/81 ======================-- .# ...#....#............... # Magic: 13/13 ======================== ## W♣♣+....#............... # AC: 17Str: 7♣.#....#............... # EV: 12Int: 19.♣#⌠...+............... # SH: 0Dex: 18#...#######'##########+# XL: 12 Next: 39% Place: Dungeon:12#......@yy.............. Noise: ====i k------  Time: 23981.4 (0.0)#...#####y........# #. a) +0 longbow (freeze)##.........# #. Fire: a) +0 longbow (freeze) #.........# #. Alive #.........# #.....y...........# #< yyy 3 vampire mosquitoes............................................######################Your Translocations skill increases to level 3!You need to enable at least one skill for training. _Your Dodging skill increases to level 4! _Unknown command.Cast which spell? (? or * to list) =im :Okay, then.=i =ip=i. _=i =i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2  =ix B d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2  =i Y    h + Dodging4.0   4.2  +1       i - Shields   0.0   1.2  -1  =i>      j - Stealth   7.6   3.4  +5                      =iz             =i X    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help=i֑ G[=] set a skill target  =i [/] auto|manual mode [*] useful|all skills [!] training|cost|targets>i>i>i..###.>.#............... # Prakerore the Skirmisher .###...#............... # Vampire of Gozag  Gold: 278 .# ..#⌠...#............... # Health: 77/81 ======================-- .# ...#....#............... # Magic: 13/13 ======================== ## W♣♣+....#............... # AC: 17Str: 7>i♣.#....#............... # EV: 12Int: 19.♣#⌠...+............... # SH: 0Dex: 18#...#######'##########+# XL: 12 Next: 39% Place: Dungeon:12#......@yy.............. Noise: ===------  Time: 23981.4 (0.0)#...#####y........# #. a) +0 longbow (freeze)#>i43#.........# #. Fire: a) +0 longbow (freeze) #.........# #. Alive #.........# #.....y...........# #< yyy 3 vampire mosquitoes............................................######################Your Translocations skill increases to level 3!>idYou need to enable at least one skill for training. _Your Dodging skill increases to level 4! _Unknown command.>iiCast which spell? (? or * to list) _Okay, then.>i>i>i >i>iP R  Cast which spell? (? or * to list) >i/ >i> 9 Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation12%2  c - Cause FearHexes>i 1%4  d - ApportationTranslocation9%1 Select a spell to cast[!]/[I] toggle spell headers?i?iǥ?iI.###.>.#............... # Prakerore the Skirmisher .###...#............... # Vampire of Gozag  Gold: 278 .# ..#⌠...#............... # Health: 77/81 ======================-- .# ...#....#............... # Magic: 13/13 ======================== ## W♣♣+....#............... # AC: 17Str: 7♣.#....#............... # EV: 12Int: 19.♣#⌠...+............... # SH: 0Dex: 18?i#...#######'##########+# XL: 12 Next: 39% Place: Dungeon:12#......@yy.............. Noise: ===------  Time: 23981.4 (0.0)#...#####y........# #. a) +0 longbow (freeze)##.........# #. Fire: a) +0 longbow (freeze) #.........# #. Alive #.........# #.....y...........# #< yyy 3 vampire mosquitoes............................................######################?iGYou need to enable at least one skill for training. _Your Dodging skill increases to level 4! _Unknown command.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) ?i?i}k.###.>.#............... # Prakerore the Skirmisher .###...#............... # Vampire of Gozag  Gold: 278 .# ..#⌠...#............... # Health: 77/81 ======================-- .# ...#....#............... # Magic: 13/13 ======================== ## W♣♣+....#............... # AC: 17Str: 7♣.#....#............... # EV: 12Int: 19?i.♣#⌠...+............... # SH: 0Dex: 18#...#######'##########+# XL: 12 Next: 39% Place: Dungeon:12#......@yy.............. Noise: ===------  Time: 23981.4 (0.0)#...#####y........# #. a) +0 longbow (freeze)##.........# #. Fire: a) +0 longbow (freeze) #.........# #. Alive #.........# #.?iN....y...........# #< yyy 3 vampire mosquitoes............................................######################You need to enable at least one skill for training. ?i_Your Dodging skill increases to level 4! _Unknown command.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) ?in  Okay, then.?i?i. _?ihw?iJ{  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1          ?i{ b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2          ?i{ e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1  ?i-| f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0      ?i^|     g - Armour   0.0   1.4  -2      ?i|+h + Dodging4.0   4.2  +1      ?i|. i - Shields   0.0   1.2  -1      ?i| j - Stealth   7.6   3.4  +5              ?i}        ?iB}        ?ij}        ?i}The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help?i}G[=] set a skill target  ?i}[/] auto|manual mode [*] useful|all skills [!] training|cost|targets@i c@ij@it.###.>.#............... # Prakerore the Skirmisher .#@iht##...#............... # Vampire of Gozag  Gold: 278 .# ..#⌠...#............... # Health: 77/81 ======================-- .# ...#....#............... # Magic: 13/13 ======================== @it## W♣♣+....#............... # AC: 17Str: 7@itk♣.#....#............... # EV: 12Int: 19.♣#⌠...+............... # SH: 0@itZDex: 18#...#######'##########+# XL: 12 Next: 39% Place: Dungeon:12@i\u#......@yy.............. Noise: ===------  Time: 23981.4 (0.0)#...#####y........# #. a) +0 longbow (freeze)##.........# #. Fire: a) +0 longbow (freeze) #.........# #. Alive #.........# #.@iu ....y...........# #< yyy 3 vampire mosquitoes............................................@iuw###################### _Your Dodging skill increases to level 4! _Unknown command.@iuCast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _Okay, then.@iv@iX}@i}@i@ir@i 4@i9 @i Unknown command.  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) @i w_Okay, then.Unknown command.AiAi2<Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection AiT u - a +0 dagger of protection  v - a +1 sling  F - a +1 spear of venom  N - a +0 orcbow of drainingO - a +0 rapier Missiles (go to first with ()x - 40 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  h - a +3 leather armour (worn)  B - a +0 cloak (worn)  L - a +0 helmet (worn) AiE Z - a +0 pair of gloves (worn)V - a +0 kite shield Jewellery (go to first with "=)  q - a ring of willpower (right hand)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ai Ai Ai! .###.>.#............... # Prakerore the Skirmisher .###...#............... # Vampire of Gozag  Gold: 278 .# ..#⌠...#............... # Health: 77/81 ======================-- .# ...#....#............... # Magic: 13/13 ======================== Ai-" ## W♣♣+....#............... # AC: 17Str: 7♣.#....#............... # EV: 12Int: 19.♣#⌠...+............... # SH: 0Dex: 18Ain" #...#######'##########+# XL: 12 Next: 39% Place: Dungeon:12#......@yy.............. Noise: ===------  Time: 23981.4 (0.0)#...#####y........# #. a) +0 longbow (freeze)#Ai" #.........# #. Fire: a) +0 longbow (freeze) Ai" #.........# #. Alive #.........# #.....y...........# #< yyy 3 vampire mosquitoesAi" ............................................###################### Ai# _Unknown command.Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) Ai# W_Okay, then. _Unknown command.Ai+ Ai+ Ai53 Ai6 AiTQ AiU   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1          AiwU  b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2  AiU         AiU N e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0  AiV         Ai?V  g - Armour   0.0   1.4  -2      h + Dodging4.0   4.2  +1  AiV }     i - Shields   0.0   1.2  -1       j - Stealth   7.6   3.4  +5              AiV             Ai'W             AixW The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpAiW *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsBiYBibBik.###.>.#............... # Prakerore the Skirmisher .###...#............... # Vampire of Gozag  Gold: 278 Bi]l].# ..#⌠...#............... # Health: 77/81 ======================-- .# ...#....#............... # Magic: 13/13 ======================== ## W♣♣+....#............... # AC: 17Str: 7♣.#....#............... # EV: 12Int: 19.♣#⌠...+............... # SH: 0BilDex: 18#...#######'##########+# XL: 12 Next: 39% Place: Dungeon:12#......@yy.............. Noise: ===------  Time: 23981.4 (0.0)#...#####y........# #. a) +0 longbow (freeze)##.........# #. Fire: a) +0 longbow (freeze) Bi,m2#.........# #. Alive #.........# #.....y...........# #< yyy 3 vampire mosquitoes............................................###################### Bi_mr_Unknown command.Cast which spell? (? or * to list) _Okay, then.BimCast which spell? (? or * to list) _Okay, then. _Unknown command.BiZtBitBi}Bi,Bij..## #.>.#. ..# ##...#. ..# ..#⌠...#. ..# ...#....#. # W♣♣+....#.  ♣.#....#. Bi>k .♣#⌠...+. ##...#'#+ #.yy #...#####y.# # #. #...# # #.........# # #.........# #Bik ....y...........# # .  BiwpBiqBirBi}fy.  Cast which spell? (? or * to list) _Okay, then.  Cast which spell? (? or * to list) _Okay, then.Unknown command.  The vampire mosquito bites you.Bi~<6--2.4 (1BiBiM _The vampire mosquito draws vitality from your injuries!Bi669----  You shoot an arrow.  The arrow closely misses the vampire mosquito.  The arrow barely misses the vampire mosquito.  The arrow hits the vampire mosquito. The arrow freezes the vampire mosquito.  The vampire mosquito is heavily damaged. Bi63 bites you!Bi.=/  --more--Ci!  The vampire mosquito draws vitality from your injuries!==3Ci/Ci@ _The vampire mosquito bites you but does no damage.Cigyy(1 unaware)You shoot an arrow.  The arrow hits the vampire mosquito but does no damage.CiTi-4.5 (1.1CitCizN _The vampire mosquito is distracted by your dazzling golden aura.Ci   You shoot an arrow.  The arrow closely misses the vampire mosquito.The arrow barely misses the vampire mosquito.The arrow hits the vampire mosquito! The arrow freezes the vampire mosquito.Ci 70--You destroy the vampire mosquito!The vampire mosquito is no longer distracted by gold.Ci /  --more--Ci, yy$yy 2 vampire mosquitoesThe vampire mosquito bites you but does no damage.CiZ2 1405.6Ci9 Ci> V _The vampire mosquito closely misses you.Ci\ You shoot an arrow.  The arrow barely misses the vampire mosquito.The arrow hits the vampire mosquito! The arrow freezes the vampire mosquito.  The vampire mosquito is heavily damaged.The vampire mosquito closely misses you.The vampire mosquito bites you.Ci] W65-6.7CiHe CiDf Ciq /  --more--Ci2K _The vampire mosquito draws vitality from your injuries!DiCYou shoot an arrow. The arrow hits the vampire mosquito.  The arrow freezes the vampire mosquito.  The vampire mosquito is moderately damaged.The vampire mosquito bites you.  The vampire mosquito draws vitality from your injuries!Di@4--Di\%70DiDi!^ _The vampire mosquito closely misses you.DiDifDiDi#^ _You are too injured to fight recklessly!Di Di%DiDDi^ _You are too injured to fight recklessly!DiDi:Di DiF _Unknown command.DiKDiQLDiRDi V^ _You are too injured to fight recklessly!Di 4Di Di ^ _You are too injured to fight recklessly!Did  You shoot an arrow. The arrow hits the vampire mosquito!!  The arrow freezes the vampire mosquito!Din  $yy   vampire mosquito (unaware)You destroy the vampire mosquito!Dix{ 518.8 (1.1Dij Dio V _The vampire mosquito is distracted by your dazzling golden aura.DiQB.## #.>.#. # .# ##...#. # .# ..#⌠...#. # .# ...#....#. # W♣♣+....#. #♣.#....#.DiRz #.♣#⌠...+. ###...#'#+##.y$.#...#####.# #.#. #...# #.DiRy#.........# #.#.........# #.....y...........# #<...#Di.] yyThe vampire mosquito is no longer distracted by gold.  The vampire mosquito bites you but does no damage.Di]c5=--90DiaDiod _The vampire mosquito barely misses you. _You see here 6 gold pieces.Ei*' yy(unaware)You shoot an arrow.  The arrow hits the vampire mosquito but does no damage.  The vampire mosquito is heavily damaged.Ei+0==90Ei1Ei5V _The vampire mosquito is distracted by your dazzling golden aura.Ei  yyYou shoot an arrow. The arrow misses the vampire mosquito.Ei#6EiMW=====1.9 (1.1EiEiB: _The vampire mosquito buzzes angrily.Eiu 8  You shoot an arrow.EiZv e7===-3.0Ei| Ei c _The arrow barely misses the vampire mosquito.Ei$ 8  You shoot an arrow.Ei ]278-4.1Ei ! Ei$ c _The arrow barely misses the vampire mosquito.Ei  _The arrow barely misses the vampire mosquito.The arrow hits the vampire mosquito!  The arrow freezes the vampire mosquito.  The vampire mosquito is no longer distracted by gold.  The vampire mosquito is almost destroyed.EiZ8=50EivEiH _The vampire mosquito bites you but does no damage.Fivf;The vampire mosquito bites you but does no damage.  The arrow closely misses the vampire mosquito.The vampire mosquito closely misses you.  The vampire mosquito bites you.  draws vitality from your injuries!Fi g[6-6.2 (1.1FimFiq] _The vampire mosquito barely misses you.Fix)  You shoot an arrow.  The arrow barely misses the vampire mosquito.Fi*Z7-70Fi1Fip4V _The vampire mosquito misses you.Fi2  You shoot an arrow. The arrow misses the vampire mosquito.The vampire mosquito bites you.  The vampire mosquito draws vitality from your injuries!Fi#3FiV1-8FiFiH _The vampire mosquito bites you but does no damage.FitW ] _The vampire mosquito bites you but does no damage.  You shoot an arrow.  The arrow hits the vampire mosquito but does no damage.  The vampire mosquito is almost destroyed.bites you but does no damage.  .FiAX @-9FiTu Fiw M _The vampire mosquito draws vitality from your injuries!Fi^  You shoot an arrow.  The arrow barely misses the vampire mosquito.The vampire mosquito bites you but does no damage.Fi )4000Fi> Fip V _The vampire mosquito misses you.Gidm  You shoot an arrow. The arrow misses the vampire mosquito.The vampire mosquito bites you but does no damage.Gi+n541.3 (1.1GiuGiyV _The vampire mosquito misses you.Gi? The vampire mosquito bites you.draws vitality from your injuries!  The vampire mosquito bites you.GiW59-2.4GiGiM _The vampire mosquito draws vitality from your injuries!Gi  You shoot an arrow.  The arrow barely misses the vampire mosquito.The vampire mosquito bites you but does no damage.Gi,30GiGiy] _The vampire mosquito barely misses you.Gims  but does no damage. _The vampire mosquito barely misses you.The arrow hits the vampire mosquito.  The arrow freezes the vampire mosquito.  The vampire mosquito is almost destroyed.  Gin\60-4.5 (1.1GiQuGi.#............... # Prakerore the Skirmisher .###...#............... # Vampire of Gozag  Gold: 278 HiԶ.# ..#⌠...#............... # Health: 60/81 =================------- .# ...#....#............... # Magic: 13/13 ======================== ## W♣♣+....#............... # AC: 17Str: 7♣.#....#............... # EV: 12Int: 19Hi.♣#⌠...+............... # SH: 0Dex: 18##...#######'##########+# XL: 12 Next: 42% Place: Dungeon:12Hi8#......@$$.............. Noise: ===------  Time: 24005.5 (0.0)HiZ#...#####.........# #. a) +0 longbow (freeze)#.Hi~J#.........# #. Fire: a) +0 longbow (freeze) #.........# #. Alive Hi#.........# #.....y...........# #.#............... # Prakerore the Skirmisher .###...#............... # Vampire of Gozag  Gold: 278 .# ..#⌠...#............... # Health: 60/81 =================------- .# ...#....#............... # Magic: 13/13 ======================== ## W♣♣+....#............... # AC: 17Str: 7♣.#....#............... # EV: 12Int: 19Hi] .♣#⌠...+............... # SH: 0Dex: 18##...#######'##########+# XL: 12 Next: 42% Place: Dungeon:12#......@$$.............. Noise: ===------  Time: 24005.5 (0.0)#...#####.........# #. a) +0 longbow (freeze)#.#.........# #. Fire: a) +0 longbow (freeze) #.........# #. Alive #.........# #.....y...........# #.#............... # Prakerore the Skirmisher .###...#............... # Vampire of Gozag  Gold: 278 .# ..#⌠...#............... # Health: 60/81 =================------- .# ...#....#............... # Magic: 13/13 ======================== ## W♣♣+....#............... # AC: 17Ji]Str: 7♣.#....#............... # EV: 12Int: 19.♣#⌠...+............... # SH: 0Dex: 18##...#######'##########+# XL: 12 Next: 42% Place: Dungeon:12#......@$$.............. Noise: ===------  Time: 24005.5 (0.0)#...#####.........# #. a) +0 longbow (freeze)#.Ji]#.........# #. Fire: a) +0 longbow (freeze) #.........# #. Alive #.........# #.Ji ^ ....y...........# #< ...................... ......................JiB^ ###################### At your current blood state you heal quickly.  Your movement speed is average.  Jiz^ Your attack delay is about 1.0 (and is slowed by your armour).  Your damage rating with your +0 longbow of freezing is about 22 (Base 14 x 120%_(Dex) x 134% (Skill)). _Unknown command.JicJiEgJikJimJiJi6JiJieF _Unknown command.JiI JiG Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  v - a +1 sling  F - a +1 spear of venom Ji & N - a +0 orcbow of drainingO - a +0 rapier Missiles (go to first with ()x - 40 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  h - a +3 leather armour (worn)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  Z - a +0 pair of gloves (worn)Ji( V - a +0 kite shield Jewellery (go to first with "=)  q - a ring of willpower (right hand) JiY r G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance Ji [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Kih - a +3 leather armour (worn). A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 It cannot be enchanted further. If you take off this armour: Your AC would decrease by 6.0 (17.0 -> 11.0). Your EV would increase by 0.9 (12.7 -> 13.6). Your current strength and Armour skill slows attacks with missile weapons (like your +0 longbow of freezing) only slightly. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted equipped armour “Nought can Deform the Human race (t)ake off, (d)rop, (=)adjust, or (i)nscribe.KibT Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon) KiU b - a +5 short sword of protection  u - a +0 dagger of protection  v - a +1 sling  F - a +1 spear of venom  N - a +0 orcbow of draining  O - a +0 rapier Missiles (go to first with ()  x - 40 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  h - a +3 leather armour (worn)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  Z - a +0 pair of gloves (worn)  V - a +0 kite shield Jewellery (go to first with "=)  q - a ring of willpower (right hand)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]LiLiLi.###.>.#............... # Prakerore the Skirmisher .###...#............... # Vampire of Gozag  Gold: 278 .# ..#⌠...#............... # Health: 60/81 =================------- .# ...#....#............... # Magic: 13/13 ======================== LiA## W♣♣+....#............... # AC: 17Str: 7♣.#....#............... # EV: 12Int: 19Lil.♣#⌠...+............... # SH: 0Dex: 18Li>##...#######'##########+# XL: 12 Next: 42% Place: Dungeon:12#......@$$.............. Noise: ===------  Time: 24005.5 (0.0)Li#...#####.........# #. a) +0 longbow (freeze)#.Li%#.........# #. Fire: a) +0 longbow (freeze) #.........# #. Alive #.........# #.....y...........# #< ...................... ...................... ######################LimB Your movement speed is average.  Your attack delay is about 1.0 (and is slowed by your armour).  Your damage rating with your +0 longbow of freezing is about 22 (Base 14 x 120%_(Dex) x 134% (Skill)). LiH_Unknown command. _Unknown command.LiLiLiLizLiȊ]attack delay is about 1.0 (and is slowed by your armour).damage rating with your +0 longbow of freezing is about 22 (Base 14 x 120%_(Dex) x 134% (Skill)).Unknown command.Li8Li  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2  Li d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0      LiV     g - Armour   0.0   1.4  -2      h + Dodging4.5   4.2  +1       i - Shields   0.0   1.2  -1       j - Stealth   7.6   3.4  +5              Lix        Liw                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpLiG[=] set a skill target  Li[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsMi#Mi7Mi.###.>.#............... # Prakerore the Skirmisher .###...#............... # Vampire of Gozag  Gold: 278 .# ..#⌠...#............... # Health: 60/81 =================------- .# ...#....#............... # Magic: 13/13 ======================== MiG## W♣♣+....#............... # AC: 17Str: 7♣.#....#............... # EV: 12Int: 19.♣#⌠...+............... # SH: 0Dex: 18##...#######'##########+# XL: 12 Next: 42% Place: Dungeon:12Mi|#......@$$.............. Noise: ===------  Time: 24005.5 (0.0)#...#####.........# #. a) +0 longbow (freeze)#.Mi#.........# #. Fire: a) +0 longbow (freeze) #.........# #. Alive #.........# #.Mi ....y...........# #< ...................... ......................Mi ###################### Your attack delay is about 1.0 (and is slowed by your armour).  MiYour damage rating with your +0 longbow of freezing is about 22 (Base 14 x 120%_(Dex) x 134% (Skill)). _Unknown command. Mi6>_Unknown command. _Unknown command.MiVMiMiMiMi@R  Cast which spell? (? or * to list) Mi=Mi  Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocationMiA12%2  c - Cause FearHexes1% 4 d - ApportationTranslocation9%Mii1 Select a spell to cast[!]/[I] toggle spell headersMihMi]lMit>.###.>.#............... # Prakerore the Skirmisher .###...#............... # Vampire of Gozag  Gold: 278 .# ..#⌠...#............... # Health: 60/81 =================------- .# ...#....#............... # Magic: 13/13 ======================== ## W♣♣+....#............... # AC: 17Str: 7♣.#....#............... # EV: 12MitInt: 19.♣#⌠...+............... # SH: 0Dex: 18##...#######'##########+# XL: 12 Next: 42% Place: Dungeon:12#......@$$.............. Noise: ===------  Time: 24005.5 (0.0)#...#####.........# #. a) +0 longbow (freeze)#.#.........# #. Fire: a) +0 longbow (freeze) Mi8u#.........# #. Alive #.........# #.....y...........# #< ...................... ...................... ###################### Your damage rating with your +0 longbow of freezing is about 22 (Base 14 x 120%_(Dex) x 134% (Skill)). Mivv_Unknown command. _Unknown command. _Unknown command.Cast which spell? (? or * to list) Mi~.###.>.#............... # Prakerore the Skirmisher .###...#............... # Vampire of Gozag  Gold: 278 .# ..#⌠...#............... # Health: 60/81 =================------- .# ...#....#............... # Magic: 13/13 ======================== Mir~## W♣♣+....#............... # AC: 17Str: 7♣.#....#............... # EV: 12Int: 19.♣#⌠...+............... # SH: 0Dex: 18##...#######'##########+# XL: 12 Next: 42% Place: Dungeon:12Mi~#......@$$.............. Noise: ===------  Time: 24005.5 (0.0)#...#####.........# #. a) +0 longbow (freeze)#.Mi~J#.........# #. Fire: a) +0 longbow (freeze) #.........# #. Alive Mi~'#.........# #.....y...........# #< ......................Mi ...................... ######################Mij Your damage rating with your +0 longbow of freezing is about 22 (Base 14 x 120%_(Dex) x 134% (Skill)). _Unknown command. _Unknown command. _Unknown command.Cast which spell? (? or * to list) MiхP  Okay, then.Mi?MiDMi. _NiCNiC  Skill  Level Cost  Apt Skill  Level Cost  Apt NiT] a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1          Ni6 b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2  Nig d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2          NiN e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0  Ni7         g - Armour   0.0   1.4  -2  Ni    h + Dodging4.5   4.2  +1       i - Shields   0.0   1.2  -1       j - Stealth   7.6   3.4  +5  Ni        Ni        Ni        Ni'        NiGT    NihThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  Ni[?] Help[=] set a skill target  Ni[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsNiNiNi.###.>.#............... # Prakerore the Skirmisher .###...#............... # Vampire of Gozag  Gold: 278 .# ..#⌠...#............... # Health: 60/81 =================------- .# ...#....#............... # Magic: 13/13 ======================== ## W♣♣+....#............... # AC: 17Str: 7♣.#....#............... # EV: 12Int: 19.♣#⌠...+............... # SH: 0Dex: 18##...#######'##########+# XL: 12 Next: 42% Place: Dungeon:12#......@$$.............. Noise: Ni8~===------  Time: 24005.5 (0.0)#...#####.........# #. a) +0 longbow (freeze)#.#.........# #. Fire: a) +0 longbow (freeze) #.........# #. Alive #.........# #.....y...........# #< ...................... ...................... ######################  _(Dex) x 134% (Skill)). _Unknown command. _Unknown command. _Unknown command.Cast which spell? (? or * to list) _Okay, then.NicNiԤNiaNiNi?4NiANiCNiDS1= _NiIXNiUKNiKV2=NiLNiNNiONiPNiRNiR&3NiTNi V,NiVNiW<4NiXNiYNiZNiD\Ni ]Ni]Y2785=Ni^Ni`Ni@aV6=NilbNiNdNidNieNih<7Ni=jNiVl,NikmNiob8=NiqNis,NiktNiul9=NiwNiw,NixNity=70Ni%zNiL{,Ni{Ni,}b1=Ni~Ni؀Ni1NiNiXl2=NiNiNi׆NiNi΍<3NiNiA,Ni2NiKNi&4NieNiQNiL5=NiNiɞNiNi1Ni8l6=NiȣNiNiJNi=NiHNi&7Ni~NiNiVNiڮNiNiL8=NiNiT,NiNiNi#9Ni93=NiNiNi^NiNiNiL'80NiNi,NitNi*NiL1=NiiNi@Ni'84NiNiM _You now have 284 gold pieces (gained 6).NiE4NiYNi*Nin'91NieNi1M _You now have 291 gold pieces (gained 7).NiyNi:=NiSNiH=30NiNiN _You now have 301 gold pieces (gained 10).Ni4Ni<NiNi,NiJNiNi,NiNiNi<,Ni.NiNiNi%NiNiKNiNiHNiNiNir,NiNimNi,NiBNiNifNiNi!NiNieNiNi+Ni Ni ,Ni NiNiNiNiNiNikNiNiyNiuNiNiNi>NiNiNi`NiBNiNi!,Nip"Nik%Ni_'Ni'Ni(Ni-+Ni-,NiL.Ni1Ni&3,Ni3Ni97Ni9Ni:Ni:Ni<Ni>,Ni?Ni+BNiCNiDNiyDNiFNiH,NiINiVKNi1N,NiGONiQNiSNi$TNixUNiXNiZ,Ni[Ni^Ni_Ni`NibaNicNie,NifNi4iNi-k,Ni lNiQoNiDq,NirNiuNix,Ni0|Ni}Ni,Ni Ni[Ni,Ni؇NiNiǎNiNiDNiNiSNiNi$Ni NiҜ,NiFNiNi%NimNi",NiNiNiNiĬ,NiANi{ _o - 2 scrolls labelled BOWUYN POD (gained 1)NiJNiPNi,NiNiNi,NiNiUNi,Ni=NiNi,Ni4NiNiuNiNiRNiNig,NiNiNir^ #.####.# .♣ .######.# #.#  . ..# #.##  .. ..# #..####  ... ..# #.....## ......####..# #........ T.... #..# #........ ......####..# #.............####---................########################  T   troll (asleep) NiBz 990.0)  A troll comes into view.Nio.TTNiGV==-6.5 (91Ni#Ni' _The troll shouts!Oi<#.####.# .♣#.######.# #.# #. ..# #.## .. .# #..#### ... .# #.....#......####..# #......T... #..# #............####..# #.............####...#OiOiF.TOiP:--7.5 (1.0)Oi!Oi#Oi Rc#.####.# .♣#⌠.######.# #.# #. ........# #.## #.. ........# #..#### #... ........# #.....#......####..# #...T.. #..# #.......####..# #..####..#Oi9TOieZ.. OiZA--8Oi_OiaOi #.####.# .♣#⌠..######.# #.# ##.. ........# #.## #... ........# #..#### #.... ........# #.....#####.......####..# #...... #..# #.Oi ......####..# #..####..#Oi2 Oi TT   trollOi+ &9Oi OiW Oi m#.####.# .♣#⌠..######.# #.# ##.. ........# #.## #... ........# #..#### #.... ........# #.....#####.......####..# #...... #..# #.....T.####..# #..####..#OiJ Oi[$ F.TOi$ (100Oi* Oi-. PiPi,Read which item? Scrolls  d - a scroll of poison  g - a scroll labelled FOTZE KIRIEW  l - 5 scrolls of fog  m - 2 scrolls of immolation PiA o - 2 scrolls labelled BOWUYN PODr - 6 scrolls of identify  t - 2 scrolls of brand weapon  z - a scroll labelled GOJEFFAAGYM  C - 2 scrolls of vulnerabilityE - 3 scrolls of butterflies  H - a scroll labelled OXIUCR CUOK  J - a scroll labelled EBBOEL IJASKE  P - 2 scrolls of fearT - 3 scrolls of enchant armour  W - 7 scrolls of teleportation Pi[!] read|quaff|evoke[?] describe selectedQiQi(#.####.# .♣#⌠.. Prakerore the Skirmisher.######.# #.###.. Vampire of Gozag  Gold: 301. ........# #.###.. Health: 81/81 ========================.. ........# #..#### #.. Magic: 13/13 ========================... ........# #.....#####.. AC: 17Str: 7......####..# #............ EV: 12Int: 19..... #..# #............ SH: 0Dex: 18.....T####..# #............ XL: 12 Next: 42% Place: DuQi,ngeon:12...........@####............ Noise: ---------  Time: 24100.5 (0.0)............................ a) +0 longbow (freeze)############################ Fire: a) +0 longbow (freeze) Alive T   troll _You now have 284 gold pieces (gained 6). _You now have 291 gold pieces (gained 7). _You now have 301 gold pieces (gained 10). _o - 2 scrolls labelled BOWUYN POD (gained 1)  A troll comes into view. _The troll shouts!QiP  Okay, then.QiQi*Qi. _Qi" 8  You shoot an arrow.QiJ$ Qi, L..TQiN- 7===1.6 (1.1Qi 3 Qi5 B _The arrow hits the troll but does no damage.Qi8q Qi_y A.TQiy (2.7Qi Qi l _You shoot an arrow. The arrow barely misses the troll.Qio  You shoot an arrow. The arrow hits the troll. The arrow freezes the troll.QiXG.TQi,30Qi~Qi3 _The troll is lightly wounded.Ri Rir:.TRi&4RiRivl _You shoot an arrow. The arrow barely misses the troll.Ri^nF  You shoot an arrow. The arrow hits the troll! The arrow freezes the troll.  The troll is severely wounded.The troll barely misses you. The troll claws you but does no damage.Rin]75--5.8 (1.1RiuRix* _The troll claws you.Rip  You shoot an arrow. The arrow hits the troll!! The arrow freezes the troll.RiC$ Ri301 6--46.9RiPRi)I _You kill the troll!Rif Ri}f Ricj Ril H _No target in view!Ri, Ri Ri? Ri H _No target in view!RiRiI4Read which item? Scrolls  d - a scroll of poison  g - a scroll labelled FOTZE KIRIEW  l - 5 scrolls of fog  m - 2 scrolls of immolation  o - 2 scrolls labelled BOWUYN PODr - 6 scrolls of identify  t - 2 scrolls of brand weapon  z - a scroll labelled GOJEFFAAGYM  C - 2 scrolls of vulnerabilityE - 3 scrolls of butterflies  H - a scroll labelled OXIUCR CUOK  J - a scroll labelled EBBOEL IJASKE  P - 2 scrolls of fearT - 3 scrolls of enchant armour Ri W - 7 scrolls of teleportation [!] read|quaff|evoke[?] describe selectedSiSiSij#.####.# .♣#⌠.. Prakerore the Skirmisher.######.# #.###.. Vampire of Gozag  Gold: 301 . ........# #.##Si#.. Health: 76/81 ======================--.. ........# #..#### #.. Magic: 13/13 ========================... ........# #.....#####.. AC: 17Str: 7......####..# #............ EV: 12Int: 19Si8#..... #..# #............ SH: 0Dex: 18......####..# #............ XL: 12 Next: 44% Place: Dungeon:12Siyn..........$@####............ Noise: ===------  Time: 24106.9 (0.0)............................ a) +0 longbow (freeze)############################ Fire: a) +0 longbow (freeze) SiAlive The troll barely misses you. The troll claws you but does no damage. _The troll claws you.  You shoot an arrow. The arrow hits the troll!! The arrow freezes the troll. _You kill the troll! SiBl_No target in view! _No target in view!Si8HSiLIdentify which item? (\ to view known items) Scrolls (select first with ?)  g - a scroll labelled FOTZE KIRIEW  o - 2 scrolls labelled BOWUYN POD  z - a scroll labelled GOJEFFAAGYM  H - a scroll labelled OXIUCR CUOK  J - a scroll labelled EBBOEL IJASKE Potions (select first with !)  c - an inky potion  e - 3 white potions  j - a clear potion  n - 2 bubbling grey potions  p - a murky silvery potion  K - 2 emerald potions  M - a fizzy yellow potion  S - 2 orange potions[?] describe selectedTiTii$Ti)#.####.# .♣#⌠.. Prakerore the Skirmisher.######.# #.###.. Vampire of Gozag  Gold: 301 Ti&* . ........# #.###.. Health: 76/81 ======================--.. ........# #..#### #.. Magic: 13/13 ========================... ........# #.....#####.. AC: 17TiQ*Str: 7......####..# #............ EV: 12Tit*Int: 19..... #..# #............ SH: 0Ti*-Dex: 18Ti*)......####..# #............ XL: 12 Next: 44% Place: Dungeon:12Ti*&..........$@####............ Noise: ===------  Time: 24106.9 (0.0)Ti*............................ a) +0 longbow (freeze)Ti+############################ Fire: a) +0 longbow (freeze) Alive Tis+gThe troll barely misses you. The troll claws you but does no damage. _The troll claws you.  You shoot an arrow. The arrow hits the troll!! The arrow freezes the troll. _You kill the troll! _No target in view! _No target in view!TiC]  As you read the scroll of identify, it crumbles to dust.TiYD=7---7.9 (1TiGITiKL _o - 2 scrolls of noiseUiwUiRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a + unknown magical staves Jewellery (select all with "=)b + unknown jewellery  c + rings of dexterity  d - rings of poison resistance  e + rings of strength  f - rings of flight  g + rings of willpower  h + rings of wizardry Wands (select all with /)i + unknown wands  j + wands of acid  k + wands of charming  l + wands of flame  m + wands of polymorph  n + wands of roots Scrolls (select all with ?)o + unknown scrolls  p + scrolls of brand weapon (rare)  q + scrolls of butterflies (rare) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]Uix UiU Ui wItems not yet recognised:(_ for help) Magical Staves  staff of air  staff of alchemy  staff of cold  staff of conjuration  staff of death  staff of earth  staff of fire Jewellery  amulet of faith  amulet of guardian spirit  amulet of magic regeneration  amulet of reflection  amulet of regeneration  amulet of the acrobat  ring of evasion  ring of fire  ring of ice  ring of intelligence  ring of magical power  ring of positive energy  ring of protection [PgDn|>] page down [PgUp|<] page up [-] recognised [Esc] exit[top]Ui Vi8  ring of ice  ring of intelligence  ring of magical power  ring of positive energy  ring of protection  ring of protection from cold  ring of protection from fire  ring of resist corrosion  ring of see invisible  ring of slaying Wandswand of diggingwand of mindburst Scrollsscroll of acquirement (very rare)  scroll of amnesia (uncommon)  Vi9#scroll of blinking (uncommon)  scroll of enchant weapon (uncommon)  scroll of revelation (uncommon)  scroll of silence (rare)  scroll of torment (rare) Potions53%WiDN1scroll of amnesia (uncommon)  scroll of blinking (uncommon)  scroll of enchant weapon (uncommon)  scroll of revelation (uncommon)  scroll of silence (rare)  scroll of torment (rare) PotionsWiNpotion of ambrosia (rare)  potion of attraction (uncommon)  potion of berserk rage (rare)  potion of brilliance (uncommon)  potion of cancellation (rare)  potion of degeneration (uncommon)  potion of enlightenment (uncommon)  potion of experiencepotion of hastepotion of heal wounds WiN(common)  potion of invisibility (rare)potion of magic (rare)potion of might (uncommWiOon)  potion of mutation (uncommon)  potion of resistance (rare)botWiAO WiV Wi^ #.####.# .♣#⌠.. Prakerore the Skirmisher.######.# #.###.. Vampire of Gozag  Gold: 301 . ........# #.###.. Health: 77/81 ======================--WiI_ .. ........# #..#### #.. Magic: 13/13 ========================... ........# #.....#####.. AC: 17Str: 7......####..# #............ EV: 12Int: 19..... #..# #............ SH: 0Wi_ VDex: 18......####..# #............ XL: 12 Next: 44% Place: Dungeon:12Wi` ;..........$@####............ Noise: ---------  Time: 24107.9 (0.0)............................ a) +0 longbow (freeze)############################ Fire: a) +0 longbow (freeze) Alive You shoot an arrow. The arrow hits the troll!! The arrow freezes the troll. _You kill the troll! _No target in view! Wi\` _No target in view!  As you read the scroll of identify, it crumbles to dust. _o - 2 scrolls of noiseWif Wif Wil Wio XixB _You kill the troll! _No target in view!  As you read the scroll of identify, it crumbles to dust. _o - 2 scrolls of noise  Cast which spell? (? or * to list) XifXih Your spells (cast)TypeFailure Level  a - JinxbiteHexesXih1% 2 b - BlinkTranslocation12%2  c - Cause FearHexesXih~1% 4 d - ApportationTranslocation9%Xi2i1 Select a spell to cast[!]/[I] toggle spell headersXiZ Xi Xi #.####.# .♣#⌠.. Prakerore the Skirmisher.######.# #.###.. Vampire of Gozag  Gold: 301 . ........# #.###.. Health: 77/81 ======================--.. ........# #..#### #.. Magic: 13/13 ========================... ........# #.....#####.. AC: 17Str: 7......####..# #............ EV: 12Int: 19..... #..# #............ SH: 0Dex: 18......####..# #............ XL: 12 Next: 44% PlacXi e: Dungeon:12..........$@####............ Noise: ---------  Time: 24107.9 (0.0)............................ a) +0 longbow (freeze)############################ Fire: a) +0 longbow (freeze) Alive _You kill the troll! _No target in view! _No target in view!  As you read the scroll of identify, it crumbles to dust. _o - 2 scrolls of noiseCast which spell? (? or * to list) Xi #.####.# .♣#⌠.. Prakerore the Skirmisher.######.# #.###.. Vampire of Gozag  Gold: 301 . ........# #.###.. Health: 77/81 ======================--.. ........# #..#### #.. Magic: 13/13 ========================... ........# #.....#####.. AC: 17Str: 7......####..# #............ EV: 12Int: 19..... #..# #............ SH: 0Dex: 18Xi= ......####..# #............ XL: 12 Next: 44% Place: Dungeon:12..........$@####............ Noise: ---------  Time: 24107.9 (0.0)............................ a) +0 longbow (freeze)############################ Fire: a) +0 longbow (freeze) Alive _You kill the troll! _No target in view! _No target in view!  As you read the scroll of identify, it crumbles to dust. _o - 2 scrolls of noiseCast which spell? (? or * to list) XiQ P  Okay, then.Xi Xi Xib . _Xi" Xix 6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4  Xi?  c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0          Xi a  g - Armour   0.0   1.4  -2      h + Dodging4.8   4.2  +1      Xi i i - Shields   0.0   1.2  -1       j - Stealth   7.6   3.4  +5      Xi                 Xi9         Xi^         Xi The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpXi G[=] set a skill target  Xi [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsYi#.####.# .♣#⌠.. Prakerore the Skirmisher.######.# #.###.. Vampire of Gozag  Gold: 301 . ........# #.###.. Health: 77/81 ======================--.. ........# #..#### #.. Magic: 13/13 ========================... ........# #.....#####.. AC: 17Str: 7......####..# #............ EV: 12Int: 19..... #..# #............ SH: 0Dex: 18......####..# #............ XL: 12 Next: 44% i>33mPlace: Dungeon:12..........$@####............ Noise: ---------  Time: 24107.9 (0.0)............................ a) +0 longbow (freeze)############################ Fire: a) +0 longbow (freeze) Alive _No target in view! _No target in view!  As you read the scroll of identify, it crumbles to dust. _o - 2 scrolls of noiseCast which spell? (? or * to list) _Okay, then.Yi _Unknown command.Yid % _8=9=301801=Yi 16 _You now have 316 gold pieces (gained 15).YiB 4Yi" Yi Yi$ Yir :=Yi YiN Yi2 ,Yi XYi Yi Yi Yi Yi Yi Yi ,Yi Yi Yi Yi: Yi Yi< Yia ,Yiq Yiut Yigu Yiu Yiv Yi_y Yiz ,YiV{ Yi} Yi2 ,Yi Yi Yim XYi BYi$ Yiލ ,Yi Yi> Yi ,Yiŕ YiE YiC ,Yi Yi Yi ,Yiʟ Yi Yi2 ,Yi6 Yi Yim ,YiԬ Yi Yig ,Yi Yi Yi] ,Yi Yi Yi BYi~ Yi- ,Yi Yiz Yiz Yi Yi Yi>   #.......######## .....  #.......# ....  #... ....  #... #  #.... .##.  #.......# .....  #.......# .....  #.......# h....  #...###@# .....53.9 (46.0)  #...# #.+ ..### Yi  #...###.######## . #..  #...............# #.#  #...............######.#  #......................#   #......................#   #......^...............#   #................####..# Yi Yi Yi, Zi. d'......######Zi G4.9 (1.0)Zi! Zi ( _You open the door.[i%[iQ[i[i[i  .##.. ##.... .##.#...<.! ....#........#.......# ..... h#...###.#...... ..# #@'......###[i 0.###.######## . #...............# #.#.....Alive .....................^..................  #................# #..# [i)5.9 (1 _Found an escape hatch in the ceiling.[i 4[iX [i! [i-  #.# ..... #.#......# ..... #.......#......##.. #.......#.h....# .##. #.......#...<.!. . #.......#.........[ #.......#....h. #...###.#..... #...# #.@......# #...###.# . #. #...............# #.# #...............######.#  #..........[i- , #..............# h   howler monkey (asleep) #......^......# #..........####..# #.# #..#[i= &0[iB +6.9 (1[iF [i)P _A howler monkey comes into view. _There is an open door here.\i\iLevel 12 of the Dungeon <<<<>>>>(Press ? for help)#..# #..'......#  . #######>......#..............#.####..............# #..###..#......#  ..########.......#..............#.# #..#####.......# #.......########  .........#.......#..............#.# #..#####.......# #.......#   .........#.##...[#..............#.####........=.....# #.......#......#  .........#.......#'#####....#####...................# #.......#......#  #.....#...#####...#########..### +####...........#\i) #.......#.h....#   .##.....'#### #...'...............  #.########..# #.......#...<.!.   .........###.>.#...............  #.########..# #.......#.......   .....[...#  ##...#...............  #...........# \ib#.......#.......   h........#  ..#⌠...#...............  #...........# \i#...###.#.......   .........#  ...#....#...............  #..........[# #...# #.@.......   ..########  W♣♣+....#...............  #........^..# #...###.########   . #......#  ♣.#....#...............  #.########..# \i #...............#  #.####.#  .♣#⌠...+............... #...........# #...............######.# #.#  ##...#######'##########+#...........# #......................# #.###............................).....# #......................# #..#### #...#####.........# #............# #......^...............# #.....#####...# #.........# #............# #................####..# #.............# #.........# #.........#..# #................# #..# #.............#####.........# #...<.....#..#\i. #..####..........####..# #...........................# #<........#..# #..####................####.........................................#..# #.....................................................................  ]it:@.]i:.#^i:B.#^iJB..^iV7h.^iE v...................#  .................#   .##.....!.   ............   .....[......   h...........   ............   .............^i *h_i_i  #.......#...... Prakerore the Skirmisher  #.......#......# ...... Vampire of Gozag  Gold: 316  #.......#......##.. Health: 81/81 ========================  #.......#.h....# .##.. Magic: 13/13 ========================  #.......#...<.!. ...... AC: 17Str: 7  #.......#....... .....[ EV: 12Int: 19  #.......#....... h..... SH: 0Dex: 18  #...##_ik#.#....... ...... XL: 12 Next: 44% Place: Dungeon:12  #...# #.@....... ..#### Noise: ---------  Time: 24156.9 (0.0)  #...###.######## . #... a) +0 longbow (freeze)  #...............# #.## Fire: a) +0 longbow (freeze)   #...............######.# Alive   #......................#  #......................# h   howler monkey (asleep)  #......^...............# _i #................####..#  #................# #..# _Unknown command. _iȖ_You now have 316 gold pieces (gained 15). _You open the door. _Found an escape hatch in the ceiling. _i_A howler monkey comes into view. _There is an open door here._i|_i _i[_i^Jhh  catching breath) _A howler monkey comes into view. _There is an open door here.  You shoot an arrow. The arrow hits the howler monkey!  The arrow freezes the howler monkey.  The howler monkey howls!  The howler monkey is heavily wounded._iLL========7.9 (1_iX_iKmy _The howler monkey hoots and howls with incredible vigour!_i 8  You shoot an arrow._iX V.h_i \===-----9.0 (1.1_i _iI ` _The arrow barely misses the howler monkey._i  You shoot an arrow. The arrow hits the howler monkey!  The arrow freezes the howler monkey._i3 E$_i l316 -----600_i _i Q _You kill the howler monkey!_i<_i6=`im`iH _No target in view!`i+`ij`iH% _`i}`i`i`i #.######## . #.......######## . #.......#......# ..... #.......#......# #. #.......#......## .## #.......#.$.<.!h. ....... #.......#......[ #.......#.h #...###.#.......---1 #...# #.'........ ..##### #...###.######### . #.... #........# #.### #........######.# #........# h   howler monkey (wandering) #.......`ir [1P #......^......# #.####..#---`if`id _A howler monkey is nearby!`i*|  hhcatching breath)  You shoot an arrow.  The arrow barely misses the howler monkey.The howler monkey howls!========2.1 (1.1 _The howler monkey hoots and howls with incredible vigour!`i' 8  You shoot an arrow.`iü ;h.`i [===-----30`i `ip ` _The arrow barely misses the howler monkey.`i  You shoot an arrow.!h-----4.2 (1.1`i`i` _The arrow barely misses the howler monkey.ai08  You shoot an arrow.ai=W.haiTy5.3  You shoot an arrow. _The arrow barely misses the howler monkey.  You shoot an arrow. _The arrow barely misses the howler monkey.  You shoot an arrow. _The arrow hits the howler monkey but does no damage.ai?  You shoot an arrow. The arrow hits the howler monkey!  The arrow freezes the howler monkey.ai .h 60aiaiPa _The howler monkey is almost dead.aiF   You shoot an arrow.  The arrow barely misses the howler monkey.ai8 &7aiai[ _The howler monkey closely misses you.ai  You shoot an arrow. The arrow hits the howler monkey!!  The arrow freezes the howler monkey.aiE$ai=358.4 (1.1ai9aiQ _You kill the howler monkey!ai ai ai9 aiE H _No target in view!ai4aiaiaiaiu"% _ai^$ai(ai *;20ai*ai.M _You now have 320 gold pieces (gained 4).aiW #..# #..#......# # #..# #..'......# . ##### #..###..#......# ..###### #.######## ..... #.######## ..... #.#......# . #.#......# #... #.#......##. .## #.......#.@.<.!... .--- #.......#.......[.. #.......#......... h... #...###.#......... ........ #...# #.'......... ..######aiZX[39;49m #...###.#########. . #.....  #.......# #.####  #........######.# #  #......# #  73.4 (5.0  You now have enough gold to buy a ring of protection from cold on D:11.  You can access your shopping list by pressing '$'.325---4.4 (6ai#]aiu`> _You now have 325 gold pieces (gained 5).bibi_biN bi.#............... #.######## ..#............... #........... ..#............... #...... ..#......... #..........[ bi\ ..#............... #........^.. ..#.... #.########..bi* bivbibi@ R  Cast which spell? (? or * to list) ciacip Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocation12%2  c - Cause FearHexes1% 4 d - ApportationTranslocation9%1 Select a spell to cast[!]/[I] toggle spell headerscicici!.............######'#######...... Prakerore the Skirmisher .............#................... Vampire of Gozag  Gold: 325 ######.......#..............####. Health: 81/81 ======================== ...###.......'................... Magic: 13/13 ======================== .............#.####.............. AC: 17Str: 7 .............#.# #..#####....... EV: 13Int: 19 .............#.# #..#####....... SH: 0Dex: 18 .............#.####........=..... XL: 12 Next: 45% Place: Dungeon:12 #####....#####..@................ Noise: ---------  Time: 24228.4 (0.0) ci"I..#########..####+####........... a) +0 longbow (freeze) ..'............... #.########.. Fire: a) +0 longbow (freeze) >.#............... #.########.. Alive ..#............... #........... ..#............... #...........  ..#............... #..........[  ciA"..#............... #........^..  ..#............... #.########..  ci"_c - 2 inky potions (gained 1) _d - 2 scrolls of poison (gained 1) _There is an open door here. _There is an open door here. ci5#j_There is an open door here.  Cast which spell? (? or * to list) ci+.............######'#######...... Prakerore the Skirmisher .............#................... Vampire of Gozag  Gold: 325 ######.......#..............####. Health: 81/81 ======================== ...###.......'................... Magic: 13/13 ======================== .............#.####.............. AC: 17Str: 7 ci+.............#.# #..#####....... EV: 13Int: 19 .............#.# #..#####....... SH: 0Dex: 18 ci+9.............#.####........=..... XL: 12 Next: 45% Place: Dungeon:12 #####....#####..@................ Noise: ---------  Time: 24228.4 (0.0) ci+..#########..####+####........... a) +0 longbow (freeze) ..'............... #.########.. Fire: a) +0 longbow (freeze) >.#............... #.########.. Alive ci#, ..#............... #........... ..#............... #...........  ..#............... #..........[ciL,  ..#............... #........^..  ..#............... #.########..cik,  _c - 2 inky potions (gained 1) ci,_d - 2 scrolls of poison (gained 1) _There is an open door here. _There is an open door here. ci,f_There is an open door here.  Cast which spell? (? or * to list) ci4P  Okay, then.ci5ci:cih=. _cib cikh Read which item? Scrolls  d - 2 scrolls of poison  g - a scroll labelled FOTZE KIRIEW  l - 5 scrolls of fog  m - 2 scrolls of immolation  o - 2 scrolls of noiser - 5 scrolls of identify  t - 2 scrolls of brand weapon  z - a scroll labelled GOJEFFAAGYM ci%i N C - 2 scrolls of vulnerabilityE - 3 scrolls of butterflies  H - a scroll labelled OXIUCR CUOK  J - a scroll labelled EBBOEL IJASKE  P - 2 scrolls of fearT - 3 scrolls of enchant armour  W - 7 scrolls of teleportation [!] read|quaff|evoke[?] describe selecteddik di .............######'#######...... Prakerore the Skirmisher .............#................... Vampire of Gozag  Gold: 325 ######.......#..............####. Health: 81/81 ======================== ...###.......'................... Magic: 13/13 ======================== .............#.####.............. AC: 17Str: 7 .............#.# #..#####....... EV: 13Int: 19 .............#.# #..#####....... SH: 0Dex: 18 .............#.####........=..... XL: 12 Next: 45% Place: Dungeon:12 #####....#####..@................ Noise: ---------  Time: 24228.4 (0.0) ..#########..####+####i &9m........... a) +0 longbow (freeze) ..'............... #.########.. Fire: a) +0 longbow (freeze) >.#............... #.########.. Alive ..#............... #........... ..#............... #...........  ..#............... #..........[  ..#............... #........^..  ..#............... #.########..  _d - 2 scrolls of poison (gained 1) _There is an open door here. _There is an open door here. _There is an open door here.  Cast which spell? (? or * to list) _Okay, then.diN P  Okay, then.diЄ di D _di. di3   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1          di3  b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2  di3         di3 N e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0  di4          g - Armour   0.0   1.4  -2      h + Dodging4.9   4.2  +1       i - Shields   0.0   1.2  -1  di4      j - Stealth   7.6   3.4  +5      di4 _    di05                     diZ5         di5 The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helpdi5 G[=] set a skill target  di5 [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsei1eiei&o.............######'#######...... Prakerore the Skirmisher .............#................... Vampire of Gozag  Gold: 325 ######.......#..............####. Health: 81/81 ======================== ...###.......'................... Magic: 13/13 ======================== .............#.####.............. AC: 17Str: 7 .............#.# #..#####....... EV: 13Int: 19 .............#.# #..#####....... SH: 0Dex: 18 ei̛.............#.####........=..... XL: 12 Next: 45% Place: Dungeon:12 #####....#####..@................ Noise: ---------  Time: 24228.4 (0.0) ..#########..####+####........... a) +0 longbow (freeze) ..'............... #.########.. Fire: a) +0 longbow (freeze) >.#............... #.########.. Alive ..#............... #........... ..#............... #...........  ..#............... #..........[  ..#............... #........^..ei  ..#............... #.########..  _There is an open door here. ei._There is an open door here. _There is an open door here.  Cast which spell? (? or * to list) _Okay, then. eiQ6_Okay, then.ei eieiweieiL7Shopping list: 3 items, total cost 1144 gold pieces  a - [D:8] 67 gold a +0 arbalestb - [D:11] 325 gold a ring of protection from cold (unknown)  c - [D:11] 752 gold the ring "Daphigg" {*Corrode rF+ MP+8 Str+7} You have 325 gold pieces [!] travel|examine|delete items [a-c] choose item[Esc] exitfifi}fiC.............######'#######...... Prakerore the Skirmisher .............#................... Vampire of Gozag  Gold: 325 ######.......#..............####. Health: 81/81 ======================== ...###.......'................... Magic: 13/13 ======================== .............#.####.............. AC: 17Str: 7 .............#.# #..#####....... EV: 13Int: 19 .............#.# #..#####....... SH: 0fi_wDex: 18 .............#.####........=..... XL: 12 Next: 45% Place: Dungeon:12 #####....#####..@................ Noise: ---------  Time: 24228.4 (0.0) ..#########..####+####........... a) +0 longbow (freeze) ..'............... #.########.. Fire: a) +0 longbow (freeze) >.#............... #.########.. Alive fi ..#............... #........... ..#............... #...........  ..#............... #..........[fi  ..#............... #........^..  ..#............... #.########..fi  _There is an open door here. _There is an open door here. _There is an open door here.  fi&Cast which spell? (? or * to list) _Okay, then. _Okay, then.fifivfifififiC  Skill  Level Cost  Apt Skill  Level Cost  Apt fiI a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2  fiQQ         e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0      fi     g - Armour   0.0   1.4  -2      h + Dodging4.9   4.2  +1      fi i - Shields   0.0   1.2  -1       j - Stealth   7.6   3.4  +5                              fi        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helpfi$*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsfi fi fi  .............######'#######...... Prakerore the Skirmisher .............#................... Vampire of Gozag  Gold: 325 ######.......#..............####. Health: 81/81 ======================== ...###.......'................... Magic: 13/13 ======================== fi {.............#.####.............. AC: 17Str: 7 .............#.# #..#####....... EV: 13Int: 19 .............#.# #..#####....... SH: 0Dex: 18 fi .............#.####........=..... XL: 12 Next: 45% Place: Dungeon:12 #####....#####..@................ Noise: ---------  Time: 24228.4 (0.0) ..#########..####+####........... a) +0 longbow (freeze) ..'............... #.########.. Fire: a) +0 longbow (freeze) fiZ >.#............... #.########.. Alive ..#............... #........... ..#............... #...........fi x  ..#............... #..........[fi   ..#............... #........^..fi   ..#............... #.########..  _There is an open door here. _There is an open door here. _There is an open door here.  fi YCast which spell? (? or * to list) _Okay, then. fi  6_Okay, then.fi^ fi fi& fi( gi kgikgirgiuF _Unknown command.gi,giI  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1          gi6 b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2  gi d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1  gi$ f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0      giDT    gigW g - Armour   0.0   1.4  -2      h + Dodginggi4.9   4.2  +1      gi. i - Shields   0.0   1.2  -1      gi&; j - Stealth   7.6   3.4  +5      giF_    gie        gi        gi        gi    The relative cost of raising each skill is in cyan.  giThe species aptitude is in white.  [?] HelpgiG[=] set a skill target  gi9[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsgiX gi$ giG- .............######'#######...... Prakerore the Skirmisher .............#................... Vampire of Gozag  Gold: 325 ######.......#..............####. Health: 81/81 ======================== ...###.......'................... Magic: 13/13 ======================== .............#.####.............. AC: 17Str: 7 .............#.# #..#####....... EV: 13Int: 19 .............#.# #..#####....... SH: 0Dex: 18 .............#.####........=..... XL: 12 Next: 45% Place: Dungeon:12 #####....#####..@................ Noise: ---------  Time: 24228.4 (0.0) gi- ..#########..####+####........... a) +0 longbow (freeze) ..'............... #.########.. Fire: a) +0 longbow (freeze) >.#............... #.########.. Alive ..#............... #........... ..#............... #...........  ..#............... #..........[  ..#............... #........^..  ..#............... #.########..giF. 8  _There is an open door here. _There is an open door here.  Cast which spell? (? or * to list) _Okay, then. _Okay, then. _Unknown command.gi4 gij5 gi$; gia= giNgiWYInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  v - a +1 sling  F - a +1 spear of venom  N - a +0 orcbow of drainingO - a +0 rapier giYMissiles (go to first with ()x - 40 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  h - a +3 leather armour (worn)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  Z - a +0 pair of gloves (worn)V - a +0 kite shield Jewellery (go to first with "=)  q - a ring of willpower (right hand)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance giZ[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hiY h - a +3 leather armour (worn). A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 It cannot be enchanted further. If you take off this armour: Your AC would decrease by 6.0 (17.0 -> 11.0). Your EV would increase by 0.9 (13.0 -> 13.9). hi IYour current strength and Armour skill slows attacks with missile weapons (like your +0 longbow of freezing) only slightly. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted equipped armour hi “Nought can Deform the Human race (t)ake off, (d)rop, (=)adjust, or (i)nscribe.iiInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  v - a +1 sling  F - a +1 spear of venom  N - a +0 orcbow of draining  O - a +0 rapier Missiles (go to first with ()  x - 40 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  h - a +3 leather armour (worn) iiJ B - a +0 cloak (worn)  L - a +0 helmet (worn)  Z - a +0 pair of gloves (worn)  V - a +0 kite shield Jewellery (go to first with "=)  q - a ring of willpower (right hand)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ii/iiI8iis@.............######'#######...... Prakerore the Skirmisher .............#................... Vampire of Gozag  Gold: 325 ######.......#..............####. Health: 81/81 ======================== ...###.......'................... Magic: 13/13 ======================== .............#.####.............. AC: 17Str: 7 .............#.# #..#####....... EV: 13Int: 19 .............#.# #..#####....... SH: 0Dex: 18 .............#.####........=..... XL: 12 Next: 45% Place: Dungeon:12 ii/A,#####....#####..@................ Noise: ---------  Time: 24228.4 (0.0) ..#########..####+####........... a) +0 longbow (freeze) ..'............... #.########.. Fire: a) +0 longbow (freeze) >.#............... #.########.. Alive ..#............... #........... ..#............... #...........  ..#............... #..........[  ..#............... #........^..  ..#............... #.########..iidA  _There is an open door here. _There is an open door here.  iiACast which spell? (? or * to list) _Okay, then. _Okay, then. _Unknown command.iiI4iiOiiRiipiitC  Skill  Level Cost  Apt Skill  Level Cost  Apt iit  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1      ii/u     b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2  ii\ug d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2          iiu e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1  iiu f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0  iiu        iiuW g - Armour   0.0   1.4  -2      h + Dodgingiiu4.9   4.2  +1  iivT    ii0v. i - Shields   0.0   1.2  -1      iiKv; j - Stealth   7.6   3.4  +5      iiTw_    iiw                iiwa    iiw_    iixT    ii2xpThe relative cost of raising each skill is in cyan.  ii\xThe species aptitude is in white.  [?] Help[=] set a skill target  iix[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsmi$ mi mi9 .............######'#######...... Prakerore the Skirmisher mi .............#................... Vampire of Gozag  Gold: 325 ######.......#..............####. Health: 81/81 ======================== ...###.......'................... Magic: 13/13 ======================== .............#.####.............. AC: 17Str: 7 .............#.# #..#####....... EV: 13Int: 19 .............#.# #..#####....... SH: 0Dex: 18 .............#.####........=..... XL: 12 Next: 45% Place: Dungeon:12 #####....#####..@................ Noise: ---------  Time: 24228.4 (0.0) mi V..#########..####+####........... a) +0 longbow (freeze) ..'............... #.########.. Fire: a) +0 longbow (freeze) >.#............... #.########.. Alive ..#............... #........... ..#............... #...........  ..#............... #..........[  ..#............... #........^..  ..#............... #.########..  _There is an open door here. _There is an open door here.  Cast which spell? (? or * to list) _Okay, then. _Okay, then. _Unknown command.mi# mi mi mi] mimiPrakerore the Skirmisher (Vampire Hexslinger) Turns: 23858, Time: 01:12:50 Health: 81/81AC: 17 Str:  7 XL: 12 Next: 45% Magic: 13/13miEV: 13 Int: 19 God: Gozag Gold: 325SH:  0 Dex: 18 Spells: 4/13 levels left rFire . . .a - +0 longbow (freeze) rCold . . .(shield currently unavailable) rNeg . . .h - +3 leather armour rPois .miL - +0 helmet rElec .B - +0 cloak rCorr .miZ - +0 pair of gloves SInv + (no boots) Will ++...(no amulet) Stlth ++++mi=qG - ring of the Tortoise {AC+8} HPRegen 0.53/turn q - ring of willpower MPRegen 0.13/turn %: no passive effects mi@: healing quickly A: alive, fangs 3, see invisible, vampiric 2ni1nio.............######'#######...... Prakerore the Skirmisher .............#................... Vampire of Gozag  Gold: 325 ######.......#..............####. Health: 81/81 ======================== ...###.......'................... Magic: 13/13 ======================== .............#.####.............. AC: 17Str: 7 .............#.# #..#####....... EV: 13Int: 19 .............#.# #..#####....... SH: 0Dex: 18 ni.............#.####........=..... XL: 12 Next: 45% Place: Dungeon:12 #####....#####..@................ Noise: ---------  Time: 24228.4 (0.0) ..#########..####+####........... a) +0 longbow (freeze) ..'............... #.########.. Fire: a) +0 longbow (freeze) >.#............... #.########.. Alive ..#............... #........... ..#............... #...........  ..#............... #..........[  ..#............... #........^..  ..#............... #.########..  _There is an open door here. _There is an open door here.  Cast which spell? (? or * to list) _Okay, then. _Okay, then. _Unknown command.ninini+ni}ni{  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1          nig b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2  ni p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodgingni4.9   4.2  +1       i - Shields   0.0   1.2  -1  ni:     j - Stealth   7.6   3.4  +5          ni^a    ni        ni        niы        niThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helpni,G[=] set a skill target  ni^[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsqi qi|o.............######'#######...... Prakerore the Skirmisher .............#................... Vampire of Gozag  Gold: 325 ######.......#..............####. Health: 81/81 ======================== ...###.......'................... Magic: 13/13 ======================== .............#.####.............. AC: 17Str: 7 .............#.# #..#####....... EV: 13Int: 19 .............#.# #..#####....... SH: 0Dex: 18 qi_.............#.####........=..... XL: 12 Next: 45% Place: Dungeon:12 #####....#####..@................ Noise: ---------  Time: 24228.4 (0.0) ..#########..####+####........... a) +0 longbow (freeze) ..'............... #.########.. Fire: a) +0 longbow (freeze) >.#............... #.########.. Alive ..#............... #........... ..#............... #...........  ..#............... #..........[  ..#............... #........^..  ..#............... #.########..  _There is an open door here. qi#_There is an open door here.  Cast which spell? (? or * to list) _Okay, then. _Okay, then. _Unknown command.qiqiqi qieqi qilEvoke which item? Talismans  D - a blade talismanI - a maw talisman  X - a flux talisman Wandsk - a wand of polymorph (12)  y - a wand of charming (1)  Q - a wand of roots (7)  qiXR - a wand of acid (6)  U - a wand of flame (15) [!] read|quaff|evoke[?] describe selectedrilL ri6V ri=_ .............######'#######...... Prakerore the Skirmisher .............#................... Vampire of Gozag  Gold: 325 ######.......#..............####. Health: 81/81 ======================== ...###.......'................... Magic: 13/13 ======================== .............#.####.............. AC: 17Str: 7 ri_ .............#.# #..#####....... EV: 13Int: 19 .............#.# #..#####....... SH: 0Dex: 18 .............#.####........=..... XL: 12 Next: 45% Place: Dungeon:12 #####....#####..@................ Noise: ---------  Time: 24228.4 (0.0) ..#########..####+####........... a) +0 longbow (freeze) ..'............... #.########.. Fire: a) +0 longbow (freeze) >.#............... #.########.. Alive ..#............... #........... ..#............... #...........  ..#............... #..........[ri`   ..#............... #........^..  ..#............... #.########..  _There is an open door here. _There is an open door here.  Cast which spell? (? or * to list) ri` }_Okay, then. _Okay, then. _Unknown command.rih  Cast which spell? (? or * to list) _Okay, then.Unknown command.  Okay, then.rili rip ris . _ri riD 6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4  ri  c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0      ri" .     g - Armour   0.0   1.4  -2  ri^     h + Dodging4.9   4.2  +1      ri i i - Shields   0.0   1.2  -1       j - Stealth   7.6   3.4  +5      ri @                        riE #        The relative cost of raising each skill is in cyan.  ri The species aptitude is in white.  [?] Help[=] set a skill target  ri [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsvij vi .............######'#######...... Prakerore the Skirmisher .............#................... Vampire of Gozag  Gold: 325 ######.......#..............####. Health: 81/81 ======================== ...###.......'................... Magic: 13/13 ======================== .............#.####.............. AC: 17Str: 7 .............#.# #..#####....... EV: 13Int: 19 .............#.# #..#####....... SH: 0Dex: 18 .............#.####........=..... XL: 12 Next: 45% Place: Dungeon:12 #####....#####..@................ Noise: ---------  Time: 24228.4 (0.0) ..#########..####+####if 37m........... a) +0 longbow (freeze) ..'............... #.########.. Fire: a) +0 longbow (freeze) >.#............... #.########.. Alive ..#............... #........... ..#............... #...........  ..#............... #..........[  ..#............... #........^..  ..#............... #.########..  _There is an open door here.  Cast which spell? (? or * to list) _Okay, then. _Okay, then. _Unknown command. _Okay, then.viX vi vi # vi % viA viE M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1      vi9F      b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2      viyF      e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1  viF  f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0      viG      g - Armour   0.0   1.4  -2      h + Dodgingvi_G 04.9   4.2  +1       i - Shields   0.0   1.2  -1      viG  j - Stealth   7.6   3.4  +5                      viH                 The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  viH [/] auto|manual mode [*] useful|all skills [!] training|cost|targetszi߉  a + Fighting 3.0   h - Dodging   4.9}iTargetTarget--  --  --  --  --  -- }i --  --  --  --  --  --  --  --  --  --  }ia-z] set[-] clear selected targetcost|targets}iwh<[?25h[?0c0 }ih [?25l[?1c}i4.0  -1 current training targets, if any.=] set aall targets~i./~i8~iAo.............######'#######...... Prakerore the Skirmisher .............#................... Vampire of Gozag  Gold: 325 ######.......#..............####. Health: 81/81 ======================== ...###.......'................... Magic: 13/13 ======================== .............#.####.............. AC: 17Str: 7 .............#.# #..#####....... EV: 13Int: 19 .............#.# #..#####....... SH: 0Dex: 18 ~iC.............#.####........=..... XL: 12 Next: 45% Place: Dungeon:12 #####....#####..@................ Noise: ---------  Time: 24228.4 (0.0) ..#########..####+####........... a) +0 longbow (freeze) ..'............... #.########.. Fire: a) +0 longbow (freeze) >.#............... #.########.. Alive ..#............... #........... ..#............... #...........  ..#............... #..........[  ..#............... #........^..  ..#............... #.########..  _There is an open door here.  Cast which spell? (? or * to list) _Okay, then. _Okay, then. _Unknown command. _Okay, then.~iJ~iK~iwR~iU~i ~i0  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1          ~i b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2  ~i p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   4.9   4.2  +1       i - Shields   0.0   1.2  -1       j - Stealth   7.6   3.4  +5                       ~i[40m               The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets~iI ~i۪ ~i .............######'#######...... Prakerore the Skirmisher .............#................... Vampire of Gozag  Gold: 325 ######.......#..............####. Health: 81/81 ======================== ...###.......'................... Magic: 13/13 ======================== .............#.####.............. AC: 17Str: 7 .............#.# #..#####....... EV: 13Int: 19 .............#.# #..#####....... SH: 0Dex: 18 .............#.####........=..... XL: 12 Next: 45% Place: Dungeon:12 #####....#####..@................ Noise: ---------  Time: 24228.4 (0.0) ..#########..####+####[~i 37m........... a) +0 longbow (freeze) ..'............... #.########.. Fire: a) +0 longbow (freeze) >.#............... #.########.. Alive ..#............... #........... ..#............... #...........  ..#............... #..........[  ..#............... #........^..  ..#............... #.########..  _There is an open door here.  Cast which spell? (? or * to list) _Okay, then. _Okay, then. _Unknown command. _Okay, then.~i ~iο ~i ~i i}4iii.............'.....iiϜiW _Could not explore, unopened door.ih '.......#....#....#....#....#io io +9.4 (1iu iby ( _You open the door.i-( i( i:) i. i1 i12 i6 i6 @  There is an open door here.iB9 iT: _i: iPD iZH ,iI i!M i,P iP iQ iT ifW iW i Y ix[ i"^ i^ iW_ ia id ,ie ih ij ,il in ip ,ir i|z U#######..####'####...........# ........#.########..# .................#.########..# ..............## ........#.# ........#..........[# ........#........^..# ........#.########..# i{ ................@#...........# 38.4 (9 #####'##########+#...........# .......).....# ### #............#  # #.....#  # #.........#..# ### #...<.....#..#.# #<........#..#.........#..#iv| i% i: i[<'.......0 _Could not explore, unopened door.i\'...###............<......iIi+9.4 (1iնi( _You open the door.iViVivXi,^iai4biei<  There is an open door here. _ii,iciiɿ _You open the _There is an open door here. _Could not explore, unopened door. _You open the _There is an open door here.   stone staircase leading up here.i$ _i%vi/EimHiIi#JiYi\i@]i9^ikioi3piqiiKiiƃi@ii,iiڣiAi4ii`iָ,i,ii,i>i@  There is an open door here.iliV _iii,iii,iii,ii i,iiil,izi'i**,i?+i2in5,iZ6i@i@,iAi?{D  There is an open door here. _ii,iFi(@  There is an open door here.i i _iiic,iߞi3iϧ,iiiiWi޷iiD,iii,iPii,ii[ii,iii,ii@  There is an open door here.ici _inii,igi.i,i i i ,i i8 i ,iL i i{ i i i9 i" ,i$ i( i. ,ih0 i|6 @  There is an open door here.i: i[; _i= iEA iE ,iOG iO n open door  , spattered with blood here.  Items here: ))) [.iS i?T _iLY iv^ =  You see here a +0 flail.i b ib _ih ,iBk ,i(m iu iy ,i| i< iʄ ,i i i i\ i8 i6 Bi i iѠ ,i i* im i i i~ ix Bi4 i ,iŶ i i ,i i i vi ,i i ,i i i ,iP i, iL ,i i il ,i i8 i ,i i i ,iE ,i BiL iX ,iF i i ,i2 i  i(# Bi# i( i_) i+ iv, i9/ i/ i0 iz2 i4 ,i5 i7 i9 ,iz: i< i> ,i? ib id ,ie iKt it i[u iv iP iυ i_ iv i< i i i4 i` i iN iڭ i} i ,i iC ig ,i i iQ i iL iK iH ,i i =  You see here a +0 flail.i i _i ij  There is an open door, spattered with blood here.  Items here: ))) [.i> i _i: iK i i i7 i O _Items here: ))) [. _You see here a +0 flail.  There is an open door, spattered with blood here. _Items here: ))) [.  There is an open door here.iz# L _iE; i; iA iE ,iH iP iT ,ivU i$[ i4^ ,i_ igg ik ik icl ir iu i v iUw iS} @  There is an open door here.iŀ iǃ _i i* iU ,i i iԘ ,i in <  You see here a +0 mace.i̤ i] _iA i iq iݮ i] i i i i| i i if i i i ,i i if i i iA i; ,i i i ,i i i ,iH i i> i i i i ,i i it i i  i1 iZ ,i i @  There is an open door here.i i i _i i( i#, ,ir- i(1 i5 i9 i; i? iC iF i,G igK iv i;  The polar bear growls angrily.  Frag88's ghost turns its malevolent gaze towards you.i iی i iє i ik i i 9 _The spriggan shouts!i i i i> im i5 i i s _Frag88's ghost grins evilly.i! i& i- 4i1 is: i A iA iC ib ih ik ,in it i| ,i~ i i iE Bi i i i ,i6 i)i*........#.......#'#####....#####. .##.....#...#####...#########..## .##.....'####♣♣♣#...'............##♣ ♣..#.>.#....[...# ♣!♣♣.##...#....# ♣..i#⌠...#.....# ♣..W#....#............ .######## ♣i♣♣+....#............ .## .. ♣h#@...#....37435.0) .#.####.#♣....♣#⌠...+.... ##.# #.#♣♣...♣##...#######'##### ...# #.##♣♣♣♣..#......... ...# [40i*m#..####♣♣♣#...#####........ ...# #####...# #........ h   polar bear..# #.............# #........ i   spriggan (polearm) #..# #.............#####........ W   Frag88's ghost #..# #.......i+i7i<ie 4iig iٌ '.........0.0).i iT i ] _Could not explore, unopened runed door.i i Level 12 of the Dungeon <<<<>>>>(Press ? for help)#..###..#......##....########.......#..............#.# #..#####.......#iX u #.......#########...........#.......#..............#.# #..#####.......# #.......#########...........#.##...[#..............#.####........=.....# #.......#......##...........#.......#'#####....#####...................# #.......#......##....##.....#...#####...#########..####'####...........# #.......#......##....##.....'####♣♣♣#...'..................#.########..# #.......#...<...............##♣ ♣..#.>.#..................#.########..# #.......#...............[...# ♣!♣♣.##...#..................#...........# #.......#...................#  ♣..i#⌠...#..................#...........# #...###.#...................# ♣..W#....#..................#..........[# #...# #.'............######## ♣i♣♣+....#..................#........^..#i & #...###.#########....#......# .. ♣h#@...#..................#.########..# #...............#....#.####.#♣....♣#⌠...+..................#...........# #...............######.# #.#♣♣...♣##...#######'##########'#...........# #......................# #.##♣♣♣♣..#............................).....# #......................# #..####♣♣♣#...#####.........#####............# i #......^...............# #.....#####...# #.........# #............# #................####..# #.............# #.........# #.........#..# #................# #..# #.............#####.........# #...<.....#..# #..####..........####..# #...........................#####<........#..# #..####................####.........................................#..# #......................................................................# ######################################################################## ih! T+@id..###..#......##...........#..............#.# #..#####.........................#.......#..............#.# #..#####.........................#.##...[#..............#.####........=............#......##...........#...........#####..........................#......##....##.....#...#####.......................#......##....##........'..................#..........#...<.................#.>.#..................[40im#..........#...............[....##...#..................#..................#...................#  ♣..i#⌠...#..................#..............###.#...................# ♣..W#....#..................#.............# #.'............+....#..................#........^.....###.....#......# .. ♣h#@...#..................#..................#....#.####.#♣....♣#⌠...+..................#...........................# #.#♣♣...♣##....................................#ie #...#............................)...........................# #.....#####.........#####..................^...............# #.....#####...# #.........# #............................####..# #.............# #.........# #.........#..................# #..# #.............#####.........# #...<.....#....####..........####..# #...................................#....####................####.........................................#........................................................................[ip39;49mi ..###..#......##...........#..............#.# #..#####.........................#.......#..............#.# #..#####.........................#.##...[#..............#.####........=............#......##...........#...........#####..........................#......##....##.....#...#####.......................#......##....##........'..................#..........#...<.................#.>.#..................#..........#...............[....##...#..................#..................#...................#  ♣..i#⌠...#..................#..............###.#...................# ♣..W#....#..................#.............# #.'................#..................#........^.....###.....#.........#..................#..................#....#.####.#♣....♣#⌠...+..................#...........................# #.#♣♣...♣##....................................# #.............................)...........................# #.....#####.........#####..................^...............# #.....#####...#i  #.........# #............................####..# #.............# #.........# #.........#..................# #..# #.............#####.........# #...<.....#....####..........####..# #...................................#....####................####.........................................#........................................................................iBiVG........#.......#'#####....#####. Prakerore the Skirmisher .##.....#...#####...#########..## Vampire of Gozag  Gold: 325 .##.....'####♣♣♣#...'............ Health: 81/81 ======================== ........##♣ ♣..#.>.#............ Magic: 13/13 ======================== ....[...# ♣!♣♣.##...#............ AC: 17Str: 7 ........# ♣..i#⌠...#............ EV: 13Int: 19 iX........# ♣..W#....#............ SH: 0Dex: 18 .######## ♣i♣♣+....#............ XL: 12 Next: 45% Place: Dungeon:12 .#......# .. ♣h#@...#............ Noise: ---------  Time: 24374.4 (0.0) .#.####.#♣....♣#⌠...+............ a) +0 longbow (freeze) ##.# #.#♣♣...♣##...#######'##### Fire: a) +0 longbow (freeze) ...# #.##♣♣♣♣..#................ Alive ...# #..####♣♣♣#...#####........ ...# #.....#####...# #........iYo[37m h   polar bear #..# #.............# #........ i   spriggan (polearm) #..# #.............#####........ W   Frag88's ghost #..# #.......................... _There is an open door here.  The polar bear growls angrily.  Frag88's ghost turns its malevolent gaze towards you. _The spriggan shouts! _Frag88's ghost grins evilly. _Could not explore, unopened runed door.iYiSfifipjiqLevel 12 of the Dungeon <<<<>>>>(Press ? for help)#..###..#......##....########.......#..............#.# #..#####.......# #.......#########...........#.......#..............#.# #..#####.......# #.......#########...........#.##...[#..............#.####........=.....# #.......#......##...........#.......#'#####....#####...................# #.......#......##....##.....#...#####...#########..####'####...........# #.......#......##....##.....'####♣♣♣#...'..................#.########..# #.......#...<...............##♣ ♣..#.>.#..................#.########..# #.......#...............[...# ♣!♣♣.##...#..................#...........# #.......#...................#  ♣..i#⌠...#..................#...........# #...###.#...................# ♣..W#....#..................#..........[# [12;iss3H#...# #.'............######## ♣i♣♣+....#..................#........^..# #...###.#########....#......# .. ♣h#@...#..................#.########..# #...............#....#.####.#♣....♣#⌠...+..................#...........# #...............######.# #.#♣♣...♣##...#######'##########'#...........# #......................# #.##♣♣♣♣..#............................).....# #......................# #..####♣♣♣#...#####.........#####............# #......^...............# #.....#####...# #.........# #............# #................####..# #.............# #.........# #.........#..# #................# #..# #.............#####.........# #...<.....#..# #..####..........####..# #...........................#####<........#..# #..####................####.it`........................................#..# #......................................................................# ######################################################################## i O@<i[i........#.......#'#####....#####. Prakerore the Skirmisher .##.....#...#####...#########..## Vampire of Gozag  Gold: 325 .##.....'####♣♣♣#...'............ Health: 81/81 ======================== ........##♣ ♣..#.>.#............ Magic: 13/13 ======================== ....[...# ♣!♣♣.##...#............ AC: 17Str: 7 ........# ♣..i#⌠...#............ EV: 13Int: 19 ........# ♣..W#....#............ SH: 0Dex: 18 .######## ♣i♣♣+....[3i3m#............ XL: 12 Next: 45% Place: Dungeon:12 .#......# .. ♣h#@...#............ Noise: ---------  Time: 24374.4 (0.0) .#.####.#♣....♣#⌠...+............ a) +0 longbow (freeze) ##.# #.#♣♣...♣##...#######'##### Fire: a) +0 longbow (freeze) ...# #.##♣♣♣♣..#................ Alive ...# #..####♣♣♣#...#####........ ...# #.....#####...# #........ h   polar bear #..# #.............# #........ i   spriggan (polearm) #..# [40i m#.............#####........ W   Frag88's ghost #..# #.......................... _There is an open door here.  The polar bear growls angrily.  Frag88's ghost turns its malevolent gaze towards you. _The spriggan shouts! _Frag88's ghost grins evilly. _Could not explore, unopened runed door.i/i@iiQii% _i iii5ieiniqidu,iyi4i׆,iii,isi.iĘi ii@i:,iKii5,iߦi<ij,iZi߰iֳ,iGi߷iTiN,ii,i iif,iimi",iiiJ,i i#iviiii,i8itiB,iXii,ii%i,iui*i,i?ii*iijiv`..########..# ...............#...........# ####'##########'#...........# ................).....# ##.........#####............#  #.........# #............#  #.........# #.........#..# ##.........# #...<.....#..# ..........#####@........#..# 97.4 (23.0)........................#..# ............................# ############################# iiij a _There is a stone staircase leading up here.iiiiAi88.4 (1.0) _ii  You climb upwards.  Level annotation: exclusions: 2 doors, 3 orcs and two-headed ogre, Josephinei[> /  --more--i b#....## ##.######....# ....# #...##  ##..#######.###########  ##..>................#  ###################.#  ##ß#ß#ß## #.#  ##.......## #.# 1 #ß.<.∩.@.ß# #.# ###########.......#####.# ß.ß.ß.......# #### ...........# i ##########.##.###########.#............O#.############i i ix = 9.9 (2.5 _i{ i c _There is a stone staircase leading down here.iiQLevel 11 of the Dungeon <<<>>>∩(Press ? for help)  #.#..#.#..#.####......#.#.####...# ###   #.#..#.#..#.##......#...# #####   #.#..#.#..#.#  #......#.###   ##.#..#.#^.#.+#############################+........#   #..#..#.##....................................#....##   ##.#..#.##)...........................##.######....#   #.#..#.##.##....#........#......####....# #...##   #.#..#.##.##.##.#.######.#.####.# ##..#######.###########   #.#..#.##.##.##.#.#...........#.# ##..>................#   #.#..#.##)##.##.#.#.####.#.#.##.# ###################.#   ##.#..#.##.##.##.#.#.# #.#.#.##.###ß#ß#ß## #.#   #.....#.##.##[##.#.#.# #.#.#.##.###.......## #.#   ####.##)##....##.#.#.#ic [37m #.#.#....##ß.<.∩.@.ß# #.#   #.............#.#.# #.#.#################.......#####.#   ####.##########.#.# #.#...................ß.ß.ß.......#  #............#.# #.#################################  ##############.#   #................#  #.##.##############.#  #.##.##.###########.  #.########.##............O  #..........##.############  #.###########.#  ######iY.@iK    #.<#.###.###.#..##..##.........#......#####   #..#.......#.#.####.##.....###.#.###......#   ##.####........##.##.....# #.#.# #...##.#   #.#..#....##.####.#.....###.#.###..###.#   #.#..#.#..#..##..................# #.#.iai$p............#....##Prakerore the Skirmisher ....##.######....#Vampire of Gozag  Gold: 325 ###....# #...##Health: 81/81 ========================##..#######.###########Magic: 13/13 ========================##..>................#AC: 17Str: 7###################.#EV: 13Int: 19##ß#ß#ß## #.#SH: 0Dex: 18##.......## #.#iq9XL: 12 Next: 45% Place: Dungeon:11#ß.<.∩.@.ß# #.#Noise: ---------  Time: 24399.9 (0.0) ###########.......#####.#a) +0 longbow (freeze) ............ß.ß.ß.......#Fire: a) +0 longbow (freeze) #########################Alive ...........# ##########.##.###########.#............O#.############ _Frag88's ghost grins evilly. _Could not explore, unopened runed door. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusions: 2 doors, 3 orcs and two-headed ogre, Josephine _There is a stone staircase leading down here.i0sixii|i i Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (12/15) Lair (5/5) D:8 Swamp (0/4) Lair:2  Slime (0/5) Lair:4 Temple: D:4-7 Snake: Lair:2-3 Spider: Lair:2-3  Orc: D:9-12 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosFedhas GozagHepliaklqanaKikubaaqudghai: Makhleb Nemelex XobehOkawaruQazlalRu Sif MunaTrogUskayawVehumet Wu JianXomYredelemnul Jiyva Shops: (press $ to reach them - yellow denotes antique shop) D:8 ( D:9 = D:11 = Annotations: (press ! to add a new annotation) D:4 exclusion: downstairs, Ijyb D:5 exclusions: door and 2 downstairs D:6 exclusions: downstairs and ice beast, Dowan, Duvessa D:7 exclusions: Blorkula the Orcula, door, downstairs, 2 howler monkeys and ice beast, Blorkula the orculai%i............#....##Prakerore the Skirmisher ....##.######....#Vampire of Gozag  Gold: 325 ###....# #...##Health: 81/81 ========================##..#######.###########Magic: 13/13 ========================##..>................#AC: 17Str: 7###################.#EV: 13Int: 19##ß#ß#ß## #.#SH: 0Dex: 18##.......## #.#XL: 12 Next: 45% Place: Dungeon:11#ß.<.∩.@.ß# #.#Noise: ---------  Time: 24399.9 (0.0) iP###########.......#####.#a) +0 longbow (freeze) ............ß.ß.ß.......#Fire: a) +0 longbow (freeze) #########################Alive ...........# ##########.##.###########.#............O#.############ _Frag88's ghost grins evilly. _Could not explore, unopened runed door. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusions: 2 doors, 3 orcs and two-headed ogre, Josephine _There is a stone staircase leading down here.ii^i i`iwbWhere to? (Tab - D:12 @ (x,y), ? - help)  D - Dungeon  L - LairS - SwampM - Slime Pits ii#[?25h[?0ci............#....##Prakerore the Skirmisher ....##.######....#Vampire of Gozag  Gold: 325 ###....# #...##Health: 81/81 ========================##..#######.###########Magic: 13/13 ========================##..>................#AC: 17Str: 7###################.#EV: 13Int: 19##ß#ß#ß## #.#SH: 0Dex: 18##.......## #.#i`XL: 12 Next: 45% Place: Dungeon:11#ß.<.∩.@.ß# #.#Noise: ---------  Time: 24399.9 (0.0) ###########.......#####.#a) +0 longbow (freeze) ............ß.ß.ß.......#Fire: a) +0 longbow (freeze) #########################Alive ...........# ##########.##.###########.#............O#.############ _Could not explore, unopened runed door. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusions: 2 doors, 3 orcs and two-headed ogre, Josephine _There is a stone staircase leading down here.  iRWhat level of the Dungeon? (default 12, ? - help) i [?25l[?1ci 4iK i! i, iW1 iE7 \ _irB   There is an entrance to Ycwun's Jewellery Shop here.  Things that are here:  a ring of wizardry; a +6 ring of strengthiF L _i^   There is a stone staircase leading up here. _i <0iٝ Bi l _You climb upwards.  There is a stone staircase leading down here.i< i _i i i iJ ig i iz i= i% i i i' i ,i) i i! ,i! i- iy. i. ia/ i: iE; i; i< iJ Xi%S izT ,i-U i` i7a ,ia ik i^m ,i)n i i ,iF i iƓ Bi iM i ia i i i i iO i ip i i iq io i i i i i  i i iK i i i i ,i3 iC iU ,i ! i& i' ,i( is. iz/ ,iN0 i7 i8 ,i9 ijD @  There is an open door here.iF 6 _ic R  There is an open door here. _ie ii Bin i iˬ iJ i i i i i ik i i iA i ia i} i ,i i i Bi i ,i i@ i1 i it i i ,i i i iS i i ni( i i i:" i/$ i$ ie% i:, @  There is an open door here.i0 6 _i0 i3 i5 ,i7 iO9 iu; ,ib< i? i@ ,iA iG V  There is an open door here.iG _iI iJ iuL ,i~M iO i2Q ,i2R iT iDV iV iW iY io[ i[ i\ i_ ia ,i1b ie n  There is a stone staircase leading up, spattered with blood here.if izh i i % _i`j iJ 9  You climb upwards.i)i,ihi _Level annotation: exclusions: 5 doors and 2 wightsThere is a stone staircase leading down here.i-i  _iiiA #####.#.^§I...P...### .......^I≈§^..PPP..# #####.#^._§...._P..# #..≈I≈...PPPP..# ####≈.§....P.#.# #.###.......# #.# ###.###.# ##.####.## ######.@.##.##  .......#....# #### ####....>##.# PP.~ #.##.####.# P~~♣ #. #.# #.# PP~~ . #.## ... #P.~ y   killer bee (wandering) P~ #..# ...[39;i49m ####P~y~~P...# ....~~~SP♣~~P# ...i1470.9 (71.0)i _~A killer bee comes into view.i9,1.9 (72i-'i)7 _The killer bee moves out of view.iR iS i f ~_ _Unknown command.i _i#)........#..#######ß.>.∩.<.ß#.#########..##### ##.......# #........####.##ß#########.#.^§I...P...###.......^I≈≈§..PPP.#####.#^._§...._P#..≈I≈...PPPP.####≈......P.#.# #@###.......#4.9 (3.0) #.# ###.###.#  ##.####.## ######...##.##Alive .......#....#########....>##.#PP.~ #..# #. . i`iP4iiN_...i&0i:_iT _Why would you want to do that?iJi1=__ _Why would you want to do that?i^  _######.............#..........#)........#..#######ß.>.∩.<.ß#.#########..##### ##....... #........####.##ß#########.#.^.I...P...##.......^I≈≈^..PPP..# #####.#^._....._P..# #..≈I≈...PPPP..# ####≈@.....P.#.# 5.9 (1#.###.......# #.# ###.###.# ##.########...##.##......i֖ [39;49m.#....# #########....>##.# PP.~.#.##.####.# P~~♣P#. #.# #.# PP~~iț 8_i  i# Level 9 of the Dungeon <<<>>^^^^___∩(Press ? for help)###.##.##.#    z.# #.##.####.####..# #.##.##.##.#####.# ###.# #.##............# #.##.##.#...........##ß#.###.############..######.#######.............#...........##..##...#.##)........#..#######ß.>.∩.<.ß# #+###+#.#.##.#########..##### ##.......##   #...#  #........####.##ß#### ############ ##.## #####.#.^.I...P...####...)......#   #.#### .......^I≈≈^..PPP..##.########.+   .....####  #####.#^._....._P..##)#### i  ####..#~P♣# #..≈I≈...PPPP..##<# #######....P~♣#####≈@.....P.#.##)# #....#    #...P~~~~#.###.......##[# #.####+###+# #....~~≈♣#.# ###.###.##)# #.# #..##.####....~~~♣ ##.####.##  #O# #.# ##...........P~♣~#  ######...##.###.#####.########.###.###PPP##  .......#....# #######.....O........#.# #.#  ####  ####....>##.#   PP.~..P~..###..........# #.##.##.####.#   P~~♣P~PP[~P###.#####.### #.# #. #.#  #.#   PP~~~♣≈~~~PP~~.# #.# #O#iJ { . #.##  ...   #P.~PP~♣≈~~~~P.## #.# #.# P~ #..#  ...  #####~PP~♣♣♣~P.~# #.# #.# P~~~~P...#  ....  ##~~~♣ ♣~~PP####O# #.#iv  ##.######.#.########.##..#######.#####...#####.#.............[####..............#####........... #♣PP~.#.#...###...#  # #.##...<..####........ #PP♣~P#^##.## #...#   #.##.####.# #..##### #.~P.♣#.##.# #...# #.# #.##.# #.# #..# # ##.#.##.##.# #...# #.# #.##.# #.# #..# #.#...##.##.# #..z#  #.# #.##.# #.# #..# #.# ###.##.##.#    z.# #.##.####.####..# #.#  #.##.##.#####.# ###[iw 40m.# #.##............# #.# #.##.#...........##ß#.###.######..######.# ######.............#...........# #..##...#.# #)........#..#######ß.>.∩.<.ß#  .#.# #.#########..##### ##.......##    #...#   #........####.##ß#### ############ ##.##  #####.#.^.I...P...###..)......#   #.####  .^I≈≈^..PPP..# #.########.+   .....####  #####.#^._....._P..# #)# ###  ####..#~P♣#.≈I≈...PPPP..# #<# [40i m###### #....P~♣# ####≈@.....P.#.# #)# #....#    #...P~~~~ #.###.......# #[# #.####+###+# #....~~≈♣ #.# ###.###.# #)# #.# #..##.####....~~~♣ ##.####.##   #O# #.# ##...........P~♣~#i"i>Y ######.............#.......... Prakerore the Skirmisher#)........#..#######ß.>.∩.<.ß# Vampire of Gozag  Gold: 325#.#########..##### ##.......## Health: 81/81 ========================#........####.##ß#### Magic: 13/13 ========================#####.#.^.I...P...###AC: 17Str: 7.......^I≈≈^..PPP..#EV: 13Int: 19#####.#^._....._P..#SH: 0Dex: 18iAI#..≈I≈...PPPP..#XL: 12 Next: 45% Place: Dungeon:9####≈@.....P.#.#Noise: ---------  Time: 24475.9 (0.0)#.###.......#a) +0 longbow (freeze)#.# ###.###.#Fire: a) +0 longbow (freeze) ##.####.##Alive ######...##.##.......#....###### ####....>##.#PP.~. #.##.####.#P~~♣P #. #.# #.# PP~~~  _There is a stone staircase leading down here.  A killer bee comes into view. _The killer bee moves out of view. _Unknown command. _Why would you want to do that? _Why would you want to do that?i_i|k  A killer bee comes into view. _The killer bee moves out of view. _Unknown command. _Why would you want to do that? _ There is a stormy altar of Qazlal here. _i,i<;  There is a shaft here.i _  There is a shaft here. _iiriii~#iv(,ii)il.i7,i8i;i@,iAiwii˓,ii۞i,ii,iOiܲiҳici\,iw,ii5iiSiJi Bi iXiELii~   Things that are here:  a +0 plate armour; a +0 halberdiG"  _i0 #######.# ##.################# # ### #.#### #.................. #######....# #..###############. ........##.###..#######.........# ....######..............#######.# #.########.##..#######...# #.# #.............[........#.# #.# ######.###.#.............######.# ## #.##...@..####.........#519.9 (44.0) ##.##.####.# #..######.# # #.# #.##.# #.# #..# #.# # #.# #.##.# #.# #..# #.# # #.# #.##.# #.# #..#[4i1 0m #.#z.# #.##.####.####..# #.###.# #.##............# #.# ..##ß#.###.############..######.# ...........# #..##...#.#iB  _There is a stone staircase leading up, spattered with blood here.iaJisi920.9 (1.0) _ii  #............. #.....# ## #.......##.#####.###..... #.......##.# #.##...... ###.#.#.##.# #.##...... #.#....#.# #......... #.######.# ##........ #.....)#.# #.....>..8 ######@#.# ##..$...) #[#.# #....... #.#.# ##...... #.#.# #...... # ..#.# ##..... #.######.## ##...# #..# ##... #........# #### #.....<..#  You climb upwards.iA4iҬC2.4 (2.5i _Level annotation: exclusion: 2 downstairs, JeremiahThere is a stone staircase leading down, spattered with blood here. _Items here: )) [[.i44ihL\ _Unknown command.iiWhere to? (Tab - D:9 @ (x,y), ? - help)  D - Dungeon  L - LairS - SwampM - Slime Pits i# i [?25h[?0c#............#########.## Prakerore the Skirmisher#................# ##...# Vampire of Gozag  Gold: 325#.......##.#####.###..... Health: 81/81 ========================#.......##.# #.##...... Magic: 13/13 ========================###.#.#.##.# #.##...... AC: 17Str: 7#.#....#.# #......... EV: 13Int: 19#.######.# ##........ SH: 0Dex: 18#.....)#.# #.....>.. XL: 12 Next: 45% Place: Dungeon:8######@#.# ##..$...) Noise: ---------  Time: 24522.4 (0.0)#[#.# #....... i> a) +0 longbow (freeze)#.#.# ##...... Fire: a) +0 longbow (freeze) #.#.##...... Alive # ..#.###.....#.######.####...##.........###...#........######.....<..#You climb upwards. _Level annotation: exclusion: 2 downstairs, JeremiahThere is a stone staircase leading down, spattered with blood here. _Items here: )) [[. _Unknown command.What level of the Dungeon? (default 9, ? - help) i*f [?25l[?1ciCa4iid0 _ivi}iiiHiir1,i3i:i>,iZAi(EiI,iGJi NiPisQiRiWiYiJZi^i[bie,iHgikip,i=riCzBi}ii,itiiQiiniiXi`ii,i[40mii,iii,ii&i7iiWii,i]iwi,i ii,iDiibiii_Level annotation: exclusion: 2 downstairs, Jeremiah  There is a stone staircase leading down, spattered with blood here.Items here: )) [[. _Unknown command.There is a stone staircase leading up here.i!i $i$% _i%ipG 7  You climb upwards.iBqitiuivi3,  Level annotation: exclusions: Blorkula the Orcula, door, downstairs, 2 howler _monkeys and ice beast, Blorkula the orculaThere is a stone staircase leading down here.iib _ii2iiCi ii,ii,iiڴiֻi1,iiiiii^i]iiiii[iUii*,iii3BicXiUi,iiitii iv i6Bii' ,iM#i%i(,iR)i,i1Bi2i4,i5i?n  There is a stone staircase leading up, spattered with blood here.iBg _i?s G 6  You climb upwards.it iy ipz i} i  i _Level annotation: exclusions: downstairs and ice beast, Dowan, DuvessaThere is a stone staircase leading down here.i iԸ _i iM i? ,i- i- iz Bi i( ,i i iM ,i i i ,i~ i i ,i% ,iI ,iw i| i ,i i" i& ,i( i+ i-/ ,io2 i6 iI: ,i< i]@ iD ,i+G iKI i@L ,iN iQ iV ,iX iZ X  There is a stone staircase leading up here.i] i)b ib % _ij i e 5  You climb upwards.i ,im i  _Level annotation: exclusions: door and 2 downstairsThere is a stone staircase leading down here. _i i i( i i  There is a stone staircase leading up here. _iD iP k#.....#....##..........##. Prakerore the Skirmisher#..........##..........##. Vampire of Gozag  Gold: 325#..........##..........##. Health: 81/81 ========================#..........##..........### Magic: 13/13 ========================#.......(..##.##....#..... AC: 17Str: 7#.............#........... EV: 13Int: 19iS ##.#..........#..###...... SH: 0Dex: 18###.#................[..... XL: 12 Next: 45% Place: Dungeon:4###.........@....#........... Noise: ---------  Time: 24593.9 (71.5)###.#.#..........#.#........### a) +0 longbow (freeze)#................#.#........... Fire: a) +0 longbow (freeze) ###.#............#.#........### Alive #........^.......#.#...........##.#......####.###.#########... #.#......# #..........#...... #.#......#######.......#...... #.#.........##.........#...... You climb upwards. _iU 0Level annotation: exclusions: door and 2 downstairs _There is a stone staircase leading down here. _There is a stone staircase leading up here.  You climb upwards.  Level annotation: exclusion: downstairs, Ijybik /  --more--iD:iHiI+ _iMNiH5.4 (73.0 _Level annotation: exclusions: door and 2 downstairsThere is a stone staircase leading down here.up  You climb upwards. _Level annotation: exclusion: downstairs, Ijyb _There is a stone staircase leading down here.iPiLevel 4 of the Dungeon <<<<>>>>____(Press ? for help)#..........#........)...#######..........#..........##...........##...###....#............#................#..........##..##.#####.##..........'...........##................#...........#..<.....##.##.....#....##..........##........#...g...#...........#..)..##.##.##..........##..........##........#...................#......#....##..........##..........##........#.............#####.#..#...####.##..........##..........###...#####....###......# #.#..#...# ####.......(..##.##....#......#..).<#....# #......# #.#..#...##.............#............#######....# #......# #.#..#...####.#..........#..###..................###......#####.#..#....####.#................[.................'.....>..##....#..#.#############.........@....#..............##.......#.#..[...##....#..#..........####.#.#..........#.#........#####.##....#....###...#......#..#..##.####.###................#.#............#.##....#.................#...##.....##..#####.#............#.#........###.#............................#.........#..###........[4i0m^.......#.#............#...........................#....≈≈..[..#..###.#......####.###.#########........[.....................###....§≈.....##.##.#......# #..........#.............................#....#....§§...##..#.##.#......#######.......#..................................#..≈≈.....##..#.##.#.........##.........#....................#######.##.#.##..≈≈.._........###.##........#..........#....................##...##.......#.............#.##............#...............................#~._.~#.......#........♣♣...#.#######.......#............................####≈...~#........#)..##..♣♣..#..#i(>>...........###..............#....>iAi"i%#.....#....##..........##. Prakerore the Skirmisher#..........##..........##. Vampire of Gozag  Gold: 325i;&#..........##..........##. Health: 81/81 ========================#..........##..........### Magic: 13/13 ========================i&#.......(..##.##....#..... AC: 17Str: 7#.............#........... EV: 13Int: 19##.#..........#..###...... SH: 0Dex: 18###.#................[..... XL: 12 Next: 45% Place: Dungeon:4i$'###.........@....#........... Noise: ---------  Time: 24595.4 (0.0)###.#.#..........#.#........### a) +0 longbow (freeze)#................#.#........... Fire: a) +0 longbow (freeze) i((###.#............#.#........### Alive #........^.......#.#...........##.#......####.###.#########... #.#......# #..........#...... #.#......#######.......#...... #.#.........##.........#......  _Level annotation: exclusions: door and 2 downstairs _There is a stone staircase leading down here. i>)_There is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusion: downstairs, Ijyb _There is a stone staircase leading down here.i1i3i{T  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7  iVU[36m 1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   4.9   4.2  +1       i - Shields   0.0   1.2ieV  -1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|iV&[40mtargetsiӯi #.....#....##..........##. Prakerore the Skirmisher#..........##..........##. Vampire of Gozag  Gold: 325#..........##..........##. Health: 81/81 ========================#..........##..........### Magic: 13/13 ========================#.......(..##.##....#..... AC: 17Str: 7#.............#........... EV: 13Int: 19##.#..........#..###...... SH: 0Dex: 18###.#................[..... XL: 12 Next: 45% Place: Dungeon:4###.........@....#........... Noise: iI---------  Time: 24595.4 (0.0)###.#.#..........#.#........### a) +0 longbow (freeze)#................#.#........... Fire: a) +0 longbow (freeze) ###.#............#.#........### Alive #........^.......#.#...........##.#......####.###.#########... #.#......# #..........#...... #.#......#######.......#...... #.#.........##.........#......  _Level annotation: exclusions: door and 2 downstairs _There is a stone staircase leading down here. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusion: downstairs, Ijyb _There is a stone staircase leading down here.irQi"4iZ _i|iiii iFi  ### #####  ####..g.#...########### #i* D...... #.......##.....###.......#............#........)...##...###....#............# #...'...## #.....#..@.##..## #...##... #..##..## #..##.. #.......(..##.##....# #.............#........g   Ijyb (wand, asleep) ##.#..........#..##i+ ! ###.#..........[ ###.>....#.....i|: -602.4 (7it +3.4 (8i4 i} iqF[  You shoot an arrow.  The arrow hits Ijyb!i%a/  --more--iДC  The arrow freezes Ijyb.i6/  --more--i   Ijyb shouts!  Ijyb is heavily wounded.--more--.gg  ) ===4.5 (1.1 _iNn  You shoot an arrow.  The arrow hits Ijyb but does no damage.iU/  --more--ib  Ijyb is heavily wounded.--more--i_gL.gih3 5.6 _izi~is[  You shoot an arrow.  The arrow hits Ijyb!i/  --more--i C  The arrow freezes Ijyb.i Z  You kill Ijyb!iq 7--more--i| e$iq e 325 60 i _i& i ) i 4i iD#H _No target in view!iTiUiR^i^aF _Unknown command.ijCiGl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightingijH3.0   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2           e - Short Blades  [iH40m 0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   4.9   4.2  +1  i^I=     i - Shields   0.0   1.2  -1       j - Stealth   7.6   3.4  +5                      iI                The relative cost of raising each skill is in cyan.  iJThe species aptitude is in white.  [?] Help[=] set a skill target  iUJ[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi7iO?iLL### #####Prakerore the Skirmisher####....#...########### Vampire of Gozag  Gold: 325 #.......#.............. Health: 81/81 ========================#.....$.#.......##..... Magic: 13/13 ========================####.......#.............. AC: 17Str: 7#..........#........)...## EV: 13Int: 19#...###....#............#. SH: 0Dex: 18#..........'...........##. XL: 12 Next: 45% Place: Dungeon:4#.....#..@.##..........##. iM[33mNoise: ===------  Time: 24606.6 (0.0)#..........##..........##. a) +0 longbow (freeze)#..........##..........##. Fire: a) +0 longbow (freeze) #..........##..........### Alive #.......(..##.##....#.....#.............#........... ##.#..........#..###...... ###.#................[..... ###.........>....#........... You shoot an arrow.  The arrow hits Ijyb!  The arrow freezes Ijyb. _You kill Ijyb! _No target in view! _Unknown command.iW4iZ\i^i4i.iюi i; _iiM,iiSi,i¤iwi,iiaiBi&  You now have 329 gold pieces (gained 4).  Q - a wand of roots (9) (gained 2 charges)  Things that are here:i:9iiVo  ##########  ####....#...########### ##....... #.....@.#.##....---12.6 (6###....)...##ii###....#..#.........'...........##....#....##..##..........##..........## #..........##...## #..##..### _a +0 club; a +0 chain mailiX:---i6idE _Done exploring.iC iI i׷ \ _Unknown command.i Ji4 40..i5 5...i)? iA E _Done exploring.iJic<iZi|E _Done exploring.i| i} Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (12/15) Lair (5/5) D:8 Swamp (0/4) Lair:2  Slime (0/5) Lair:4 Temple: D:4-7 Snake: Lair:2-3 Spider: Lair:2-3  Orc: D:9-12 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosFedhas GozagHepliaklqanaKikubaaqudghaMakhleb Nemelex XobehOkawaruQazlalRu Sif MunaTrogUskayawVehumet Wu JianXomYredelemnul Jiyva Shops: (press $ to reach them - yellow denotes antique shop) D:8 ( D:9 = D:11 = Annotations: (press ! to add a new annotation) [4i0 0mD:5 exclusions: door and 2 downstairs D:6 exclusions: downstairs and ice beast, Dowan, Duvessa D:7 exclusions: Blorkula the Orcula, door, downstairs, 2 howler monkeys and ice beast, Blorkula the orcula D:8 exclusion: 2 downstairs, Jeremiahi~iPrakerore the SkirmisherVampire of Gozag  Gold: 329 Health: 81/81 ========================Magic: 13/13 ========================AC: 17Str: 7##########EV: 13Int: 19####....#...########### SH: 0Dex: 18#.......#.............. XL: 12 Next: 45% Place: Dungeon:4#.....@.#.......##..... Noise: ---------  Time: 24612.6 (0.0)####.......#.............. a) +0 longbow (freeze)#..........#........)...## Fire: a) +0 longbow (freeze) #...###....#............#. Alive #..........'...........##.#....[3i9;49m.#....##..........##. #..........##..........##. #..........##..........##. #..........##..........### Things that are here: _a +0 club; a +0 chain mail _Done exploring. _Unknown command. _Done exploring. _Done exploring.iMi.i iM Where to? (Tab - D:4, ? - help)  D - Dungeon  L - LairS - SwampM - Slime Pits i i Prakerore the SkirmisherVampire of Gozag  Gold: 329 Health: 81/81 ========================Magic: 13/13 ========================AC: 17Str: 7##########EV: 13Int: 19####....#...########### SH: 0Dex: 18#.......#.............. XL: 12 Next: 45% Place: Dungeon:4#.....@.#.......##..... Noise: ---------  Time: 24612.6 (0.0)####.......#.............. a) +0 longbow (freeze)#..........#........)...## Fire: a) +0 longbow (freeze) #...###....#............#. Alive #..........'...........##.#....[3iB 9;49m.#....##..........##. #..........##..........##. #..........##..........##. #..........##..........### Things that are here: _a +0 club; a +0 chain mail _Done exploring. _Unknown command. _Done exploring. _Done exploring.i i%9 } _i.: ,i; iO@ iD ,iP i*V iY ,i[ iX_ id Bif i j ,il i`o ir A329imx i i؇ ,i i i i ,i i ,i iP i ,i i i ,i i   There is a stone staircase leading down here. _i5I 5  You climb downwards.i|6iKiOLiNij #.##.....# ###############.......## ...........#.####.....#### ..[........#.#<...[......# ...................#...#.# #########.##.........#.#.# ................>........# .########..#...#.......### .................# 28.1 (15.5) ..#.#.####.#......# #.....#.......# #....b#....#.......#....# #.#.#.#....###.....#....# ..#.#......# #.....#.##.# [i}k15d.....#.....# #.#..##.##.# #....###.#######.# #............#...###.##.# _Level annotation: exclusions: door and 2 downstairsima _There is a stone staircase leading up here.iiLevel 5 of the Dungeon <<<<>>>>___(Press ? for help) ############..........#  ####...##########....####.######.#  #.##.#.#.............##.######.#   #####.##########.#...#######.....##.##.....#   #.......##........[#########.....#i#################.......##   ###.#...##.......................#########............#.####.....####   #.#.####.........########......#......##...[........#.#<...[......#   #.....##.........# #..#.##.###....^.##....................#...#.#   ###.#.##.........#####..#....###......############.##.........#.#.#  #.#.########...>.............'......'..................>........#  #.#.##.#...###..####.###......###.########..#...#.......###  #.#.########.#......................# #................@.......#  #.#..............###########.#......# #..#.#.####.#............#  #.....######.....# #####.######## ##.....#.................#  ##.....# ##....### #............# #....b#....#.......#....#  #.....### ####...# #............####.#.#.#....###.....#....#  #.....#.#####...#.# #............#....#.#......# #.....#.##.#  #.#........######.# #............#.#.....#.....# #.#..##.##.#  iIW#####.....#######.# #......<.....#.##....###.#####....##.##.#  #.#.#.# #.....# #####+##....##.##............#...###.##.#  #.#.#.#####.######## #.......##.##.......................#  #####...#..............# #.#......#.##.#..#####.##..#.#.######  #......................# #................##.....#..#.#....#i[k>>>__>i@2 il #.##.....#Prakerore the Skirmisher ###############.......##Vampire of Gozag  Gold: 329 ...........#.####.....####Health: 81/81 ======================== ..[........#.#<...[......#Magic: 13/13 ======================== ...................#...#.#AC: 17Str: 7 #########.##.........#.#.#EV: 13Int: 19 ................>........#SH: 0Dex: 18 .########..#...#.......###XL: 12 Next: 45% Place: Dungeon:5 ................@.......[4in #0m#Noise: ---------  Time: 24628.1 (0.0) ..#.#.####.#............#a) +0 longbow (freeze) #.....#.................#Fire: a) +0 longbow (freeze) #....b#....#.......#....#Alive #.#.#.#....###.....#....# ..#.#......# #.....#.##.# .....#.....# #.#..##.##.# #....###.#####....##.##.# #............#...###.##.# _Done exploring. _Done exploring. _There is a stone staircase leading down here.  You climb downwards. _Level annotation: exclusions: door and 2 downstairs _There is a stone staircase leading up here.iM i; i i iN i1 % _i= iihi,i iMiiii,iZ8iiyi=iiei[i,ii3i,iiii)iii,i i>  You see here a +0 dagger.iNi _iivi<,iii ,i# ii,iii,i^i"i$i0%i&i(i,,i1ia4i6if6i 7i8i$;im;i<i?i-B,iioi,ixi(  You see here 6 stones. _iD i!,i#i-#.....##.......# #......#.## #.....##..###### #......#... ### #)....##.## #......###.# #.....##.# ######## #. #.####.....##.##. ...........##.##...##(## ###########. .........####..##+# #.........[.# ##..@.# #..........#63.1 (35.0).......# ###### #..........# ########## #..........+ #..........# #.)..).....# #..........#  #...........  #..........#  #..........# i?/i5i6iI4ii.........(..0.0)iiiW _Could not explore, unopened door.i7i?ii\iRijm _Could not explore, unopened door.iĐ♣♣#..♣>.♣...♣'ii+4.1 (1iR'i+{ _You open the door. _Found a staircase to the Ecumenical Temple.ii:iʿi } _i i ,ik(  There is an open door here. _i? m#.....# #.#####)......#.#i@ #.....# #.#....[......#.# #  #.....#####.##.###......#.# #  #.....##.......# #......#.###  #.....##..###### #......#... ## #)....##.##♣♣♣# #......###.># #.....##.#♣.. #.# .####.....##.#♣.>.♣ #.#.##.#♣.@.♣ #8.1 (4.##(##♣.♣# ########### ........####..##'# #.[.. ........# ##....# #.# ........# ###### #..........# ##########.+.#.###.)..).....##.#iA iS [ _Done exploring.i͑ 4iS iQ ?0.'..i i ii E _Done exploring.iUOJinioiMxi;zE _Done exploring.i i Where to? (Tab - D:5, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  M - Slime Pits i i  #.....# #.#####)......#.### Prakerore the Skirmisher#.....# #.#....[......#.# # Vampire of Gozag  Gold: 329#.....#####.##.###......#.# # Health: 81/81 ========================#.....##.......# #......#.### Magic: 13/13 ========================#.....##..###### #......#.... AC: 17Str: 7 ## #)....##.##♣♣♣# #......###.> EV: 13Int: 19 .# #.....##.#♣...♣ ######## #.# SH: 0Dex: 18 i .####.....##.#♣.>.♣#.# XL: 12 Next: 45% Place: Dungeon:5 ..........##.#♣.@.♣#.# Noise: ---------  Time: 24668.1 (0.0) ..........##(##♣.♣# ###########.# a) +0 longbow (freeze) ........####..##'# #.........[.. Fire: a) +0 longbow (freeze) ........# ##....# #..........## Alive ........# ###### #..........## ##########..........+. #..........## #.)..).....## #..........##  _You open the door. iL _Found a staircase to the Ecumenical Temple. _There is an open door here. _Done exploring. _Done exploring. _Done exploring.i iD i& i^) i* % _iR ni V  There is an open door here.iJ _i iF i i i: i| iA ,i ,i ,i i; _There is an open door here. _Done exploring. _There is an open door here.  You see here 6 stones. _iN i| Xi  i ij i! iq! i-$ i( i, ,i. i73 i5 i'8 i9 is< ,i4D iJ i3N ,iQ iU ivX iX i[ i@_ ic ,ie ij in ,i/v i | ib i i߁ i] T  You see here a +0 dagger.iڍ _i# ig i ,i' i i̡ i- i iǨ i9 ,i2 i i i iѼ iY i/ ,i iQ iQ i ib i i i i i i, ,i i i ,iT i i ,i iu i1 ,i i i ,i i' i ,i, i:- i2 iSJ T  You see here a +1 hand axe of freezing. _  There is a stone staircase leading down here.iN iO % _iR i\ ia6  You climb downwards.iiSihi^ii5O ...# ...########## ...##........ ...##........ ...###........ ...### ############........( ....# ..................... ##...# ..................... .......@##.##.##... 705.6 (37.5)##...........###$# ... .  ............... #o.. ### ......($....... .## i# ................  ...## ..........#.##..#  ..... .............# .#####............Y. ......####..........# i_Level annotation: exclusions: downstairs and ice beast, Dowan, Duvessai]ia _There is a stone staircase leading up here.i4iiF _Unknown command.i i Level 6 of the Dungeon<<<>>>(Press ? for help)#........###############........###.....#.....##........###.............#........##.......................########## #.......................##........ #.......................##........ #......(................###........ #...>..............e....### ############........( #...............###.......# ..................... ##..<[)).[......####.##...# ..................... ##...........#...)(.................@##.##.##... ####...#######..).....##...........###$# ... . #..#.# #.>......... ............... #o.. #.##.# #........### ......($....... .## #.##.#### #........#  ................ . #.#.......##........## ..........#.##..# . #.......[.###......... .............# [37iͨ m  #.........####....#####............Y. #......................####..........##......................###..# #..........................## #...................................... ic`M>>.....@##................ #o...($....... ............. .......#.##..# ................Y.....................ikv i ...#Prakerore the Skirmisher ...##########Vampire of Gozag  Gold: 329 ...##........Health: 81/81 ======================== ...##........i Magic: 13/13 ======================== ...###........AC: 17Str: 7 ...### ############........(EV: 13Int: 19 .....# .....................SH: 0Dex: 18 ##...# .....................XL: 12 Next: 45% Place: Dungeon:6 ................@##.##.##...Noise: ---------  Time: 24705.6 (0.0) ...##...........###$# ... .a) +0 longbow (freeze) ...... ............... #o..Fire: a) +0 longbow (freeze) ...### ......($....... .##Alive ...# ................ . ...## i [34m..........#.##..# . ..... .............# .#####............Y. ......####..........# _You see here a +1 hand axe of freezing. _There is a stone staircase leading down here.  You climb downwards. _Level annotation: exclusions: downstairs and ice beast, Dowan, Duvessa _There is a stone staircase leading up here. _Unknown command.i i i iJti8uiviziD~iw; _ihiK..##..........# #..........# ##.. e....### ############.(....# ..................... #.##...# ..................... (......<##.##.##... .....##.###$##... . ........#o....### ($........ .### i# ......... ...## ..........#.##..# ..... .....# .###....Y. Y   ice beast (asleep)...####..........# ........###..#......#.#......##i+6.6 (1i+7.6 (2i imi :8  You shoot an arrow.iDY.YiE5===8.6 (1iNiQF _The arrow hits the ice beast but does no damage.i2V  You shoot an arrow. The arrow hits the ice beast!ijY. i&9i`ia _The ice beast is heavily wounded.in V  You shoot an arrow. The arrow hits the ice beast.i jY. i .10.7 (1.1ik& i^0 b _The ice beast is severely wounded.iV V  You shoot an arrow. The arrow hits the ice beast!iB` F$if Q329 61.8il i9o M _You kill the ice beast!i-isi^ _No target in view!i2 _No target in view!iái3  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.1   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4  iG c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0          i  g - Armour   0.0   1.4  -2       h - Dodging   4.9   4.2  +1       i - Shields   0.0   1.2  -1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill isi in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiPb il iv .....##........Prakerore the Skirmisher .....##........Vampire of Gozag  Gold: 329 .....###........Health: 81/81 ======================== e....### ############........(Magic: 13/13 ======================== .......# .....................AC: 17Str: 7 i x T#.##...# .....................EV: 13Int: 19 (.................<##.##.##...SH: 0Dex: 18 .....##...........###$##... .XL: 12 Next: 46% Place: Dungeon:6 ........ .......@........#o..Noise: ===------  Time: 24711.8 (0.0) .....### ......($........ .##a) +0 longbow (freeze) .....# ........$....... .Fire: a) +0 longbow (freeze) .....## ..........#.##..# .Alive ....... .............# . ...#####.............. ........####..........# iy ........###..#......#.# ............##You shoot an arrow. The arrow hits the ice beast. _The ice beast is severely wounded.You shoot an arrow. The arrow hits the ice beast! _You kill the ice beast! _No target in view! _No target in view!iI i it i i i i i i Q _i io ;44i i N _You now have 344 gold pieces (gained 15).iT 4i< i< i ;62iX i N _You now have 362 gold pieces (gained 18).i? 4i i i ,i[ i i ,i i! i$ i1% i& i, i- ;73iC. i<5 N _You now have 373 gold pieces (gained 11).i9 i: ii; i!? iB ,i H iK iN iO +373iP iS iW ,iY iD_ ic ,i7f ii im ,io i s i w iw iWz i} i il i. i i7 i- i= i i ,i i i i i i ,i ie I _r - 6 scrolls of identify (gained 1)i] 4iX i i ,i i= i ,i iI i it i6 i; i ,i5 i i& ,i i i ,iE i iC ,i i" i iZ i iF ir i i i iR Bi im ,i i0 i& ,i i i} ,iK iv i ic i! i\$ il' ,i( i< iVA ,iC iG iJ ,i&M i?P i6T ,iU iGX i[ ,i:] i` ie Bih ik ,im iy i~ ,i î i1 ,i̇ i i4 ,i i i) ,i iG iL ,i i$ i9 ,i iX i ,i: ip i ,ie i i ,i i i ,i i i ,i i iJ ,i i i ,i i/ i ,i iK iE ,i i i| ,i i iv ,i id i ,i4 i: iZ  #........   #...........#   ##...........#  ##########........(...#  ..e.....#  ......................#  .<##.##.##......#  ia ..###.##.........#  .........##  ---(.........#.#######  .............###  ...#.##..#.....#  .....##....#####  .............####   e   Dowan (wandering) #..........#.#  #......#.#.#  .##..........###### ik 072.8 (61.0)i f.i~ H---3.8 (62iA i i0ii[i*i iD ,i9 i ,i i i$ ,i' i i c#############..(...# i> ............e............# .........................# ..........<##.##.##......# ###.##.........# ........#.......# (.e.......#.####### ..............### ......#.##.@#.....# .........##....##### ...####  ####..........#.#  ###..#......#.# ....##..........###### e   Duvessa (wand, wandering)[iR K .....................# e   Dowan (wandering)........>..........#....................#iđ 19.0)i iE 9..ei: e   Dowan (wandering)80.8 (7i i iziM,Read which item? Scrolls  d - 2 scrolls of poison  g - a scroll labelled FOTZE KIRIEW  l - 5 scrolls of fog  m - 2 scrolls of immolation  o - 2 scrolls of noiser - 6 scrolls of identify  t - 2 scrolls of brand weapon  z - a scroll labelled GOJEFFAAGYM  C - 2 scrolls of vulnerabilityE - 3 scrolls of butterflies  H - a scroll labelled OXIUCR CUOK  J - a scroll labelled EBBOEL IJASKE  P - 2 scrolls of fearT - 3 scrolls of enchant armour  W - 7 scrolls of teleportation [!] read|quaff|evoke[?] describe selectediii#############........(...#Prakerore the Skirmisher .........................#Vampire of Gozag  Gold: 373 .........................#Health: 81/81 ======================== ..........<##.##.##......#Magic: 13/13 ======================== ..........###.##.........#AC: 17Str: 7 .................#.......#EV: 13iQInt: 19 .......(..e......#.#######SH: 0Dex: 18 .....................###XL: 12 Next: 46% Place: Dungeon:6 ...........#.##.@#.....#Noise: ---------  Time: 24780.8 (0.0) .............##....#####a) +0 longbow (freeze) ................####Fire: a) +0 longbow (freeze) ####..........#.#Alive ###..#......#.#.# ....##..........######e   Dowan (wandering) .....................# ..........>..........# i.....................# _No target in view! _No target in view! _You now have 344 gold pieces (gained 15). _You now have 362 gold pieces (gained 18). _You now have 373 gold pieces (gained 11). _r - 6 scrolls of identify (gained 1)iP  Okay, then.iixi. _iiCDrink which item? Potions  c - 2 inky potions  e - 3 white potions  f - 10 potions of curing  j - a clear potion  n - 2 bubbling grey potions  p - a murky silvery potion  w - 2 potions of lignification  K - 2 emerald potions  M - a fizzy yellow potion  S - 2 orange potions i([!] read|quaff|evoke[?] describe selectedii~#i*#############........(...#Prakerore the Skirmisher .........................#Vampire of Gozag  Gold: 373 i\+.........................#Health: 81/81 ======================== ..........<##.##.##......#Magic: 13/13 ======================== ..........###.##.........#AC: 17Str: 7 .................#.......#EV: 13Int: 19 .......(..e......#.#######SH: 0Dex: 18 .....................###XL: 12 Next: 46% Place: Dungeon:6 ...........#.##.@#.....#Noise: ---------  Time: 24780.8 (0.0) .............##....#####a) +0 longbow (freeze) ................####Fire: i+a) +0 longbow (freeze) ####..........#.#Alive ###..#......#.#.# ....##..........######e   Dowan (wandering) .....................# ..........>..........# i,<.....................# _No target in view! _You now have 344 gold pieces (gained 15). _You now have 362 gold pieces (gained 18). _You now have 373 gold pieces (gained 11). _r - 6 scrolls of identify (gained 1) _Okay, then.i5P  Okay, then.i@6i >iA. _i! 4i. i3 F _Unknown command.iX  You shoot an arrow. The arrow closely misses Dowan.ii͛[e.ee   Duvessa (wand, wandering)e   Dowan===1.9 (1.1iio# _Dowan shouts!i;O  You shoot an arrow.  Duvessa shouts!iEM  The arrow hits Dowan but does no damage.i,A..i(3.0iu#i%v _Dowan says, "My weaknesses are her strengths!"il 1 ................e.<##.##.##......###.##...............#....(...######..............### ..#.##..#.....#i u..##.@..####.......#### ####..........#.# ..#......#...e   Duvessa (wand)..... ....#####............#iα i i .eee   Dowani 6---40iK i ii$#.#<##e##.##......#.###.##.........#.........#.# #(.........#.#######.......e.......### ...#.##..#.....#.....##....##### #.......@#### #####.# ihK.###..##.#.# .....##..........######..................#..>..........#............######......#......#iVi i1.ee   Dowan==-5i3h _Duvessa zaps a wand. The puff of flame misses you.i$ .<##e##.#####.##.............#... #(.........#.###### ........e......### ..#.##..#.......##....#### #...#### .####..........#@# ..#......#. .....##..........######...................>...................... #####.........#########i)i+i5%.e.ee   Duvessa (wand)e   Dowani-6/--6i ?iBi<  ###e##..........#.. #(.###### ......### ...#.##e.#..........##....#### #........#### .####..........#.# ..## .....##..........######...................>..................#...........######### # #.........#i i F.ei A--7iO iM iN!~.......# #(###### .......### ...#.##..#..........##e...#### #.......#### .####..........#.# ..#......#.....##.........@######.......#>....#....######..#......# #####i!######### #  ####i4ix?j  Dowan casts a spell at you.i?.=8iPHiiKS _The puff of frost misses you.i##(.#.#######...............### #..#.##..#.....#...##e...##### ##.....#### ..####..........#.# .###..#......#.#.#.....##..........######........#>.#..######.#......############### #.# #.#### ###############...#  Dowan casts a spell at you.-9 _You resist with almost no effort.i~ ......### #.....#.##..#.....# .......##e...##### ###........#### ...####..........#.# .###..#......#.#.#.....##..........######........#>.#.i .######.#......############### ### #.# #.#### ################..i M.# .....)...........###ij i .ee   Dowan-90i iO iN.###.##..#.....# .....##....##### ####....e.#### ....####..#.# .###..##.#.#.....##..........######........#>.#..######.#......############### .### #. #.#### #################...# ......)...........### .##################iiK.ei&1ii|i,4.##...........######.##..#.....# ......##e...##### #####........####.####...e#.####..##.#.# ########..#>.#......######.#.......................# ....#####...######### ..### #.# e   Duvessa (wand, wandering) .## #.........####e   Dowan ##################...# #......)...........###iEifHj  Dowan casts a spell at you.iQ.e   DowaniqR_77--==2ik[i_1 _The puff of flame hits you.i .##.###.##.#.##..#.....#.##....##### .#####..####.####.e#.#.###..#......#.#.#.##.######.#..#.#i .#####.#...#.#####.........####.### #...#.## #..#### .##...# .#......).###i.  Dowan points at you and mumbles some strange words.iee   Duvessa (wand)e   Dowanikh8=---3i(i- _The puff of flame misses you. _There is a stone staircase leading down here.i ...##......................###Prakerore the Skirmisher ...##............#.##..#.....#Vampire of Gozag  Gold: 373 ...................##....#####Health: 78/81 =======================- .#####..............e.####iTMagic: 13/13 ======================== ......####.........e#.#AC: 17Str: 7 iy......###..#......#*#.#EV: 13Int: 19 i..........##......*...######SH: 0i  Dex: 18 .................*.........#XL: 12 Next: 46% Place: Dungeon:6 iE................@..........#Noise: ---------  Time: 24793.0 (0.0) ii...........................#a) +0 longbow (freeze) i..........#####............#Fire: a) +0 longbow (freeze) i$W...........................#Alive .....#####.........######### ...### #.........#e   Duvessa (wand) ..## #.........####e   Dowan iJ.##################...# .#......)...........### in_The puff of flame misses you. _There is a stone staircase leading down here.  i-Fire: a) +0 longbow (freeze)iMPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - DowanAim: Dowan, wielding a +0 dagger and wearing a +0 robe (59% to hit)i+...##......................###Prakerore the Skirmisher ...##............#.##..#.....#Vampire of Gozag  Gold: 373 ...................##....#####Health: 78/81 =======================- .#####..............e.####Magic: 13/13 ======================== ......####.........e#.#AC: 17Str: 7 ......###..#......#.#.#EV: 13Int: 19 ..........##..........######SH: 0Dex: 18 ...........................#XL: 12 Next: 46% Place: Dungeon:6 ................@..........#Noise: ---------  Time: 24793.0 (0.0) ...........................#a) +0 longbow (freeze) .........i[m.#####............#Fire: a) +0 longbow (freeze) ...........................#Alive .....#####.........######### ...### #.........#e   Duvessa (wand) ..## #.........####e   Dowan .##################...# .#......)...........### _There is a stone staircase leading down here.  Fire: a) +0 longbow (freeze)ixPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - DowanAim: Dowan, wielding a +0 dagger and wearing a +0 robe (59% to hit)  Okay, then.ifi2)i,. _i_ i` ii im io iy ].eei|} 24.0 (1 _iy i҃   .. #.###..... ..... ...... .# [ ### ... # ...####.##..# 7## .....# .#. ...##).# ... #..#..###... ... h ##.............. .$... ..##..............#iO o.....# #.#.[......#.......#...............#........##.............# .........#.......#You climb downwards.i) ig i[ 398 (1.8i^ i  _Okay, then.  You climb downwards.  Level annotation: exclusions: Blorkula the Orcula, door, downstairs, 2 howler _monkeys and ice beast, Blorkula the orcula  Found a whip. _There is a stone staircase leading up here.i iS i i F _Unknown command.i{iULevel 7 of the Dungeon<<<>>>(Press ? for help) ...........  . ......... i ..##....h.. .  .......... .. iۈ{   .........##.#  .##...   ............##.  ..#... . #.....<.......  .. ......#..  #.......#.....   #. ....... ###.............  . i7#.. #....####...........# [    ### ... ##... #..##.#...........#    ...####.##..# i*A #....## #...............#.##   .......@...#  .......##....##............#.   ...##.......).# iG #..........#.##..#...........   #..#..###...  #......>.........#........... h ##.............. i )....#.$..#..##............$... ..##..............#  ...............................# #.#.[............#  #.........#.##.......#.#.........#...............# i։2 ........###.##......#####.........##.............# .........#.........######.........#..............#i  ..........................................##...#  .......#......#............#...................##iw Y..##............#.....#...............#....##  il ..#... . #.....<.......  .. ......#..  #.#.....  #. ....... ###............ . #.. #....####..# [    ### ... ##... #..##.#...........#    ...####.##..#  #....## #...............#.##   .......@...#  .......##....##............#.   ...##.......).#  #....#.##..#...........   #..#..###...  #......>.........#........... h ##.............. im> )....#.$..#..##............$... ..##..............#  ....................# #.#.[............# .........#.###.#.........#...............# ........###.##......#####.........##......#.........#.........######.........#..............# ..........................##...#  .......#.......#............##  Y..##.#.....#...............#....##    #..#.....iHn....##.......### #+# ##............###.....##.......##......###.# ###.... #..<..####...#.#..#....#....#.....# ##.#.....?###......###.###....(.........#######in ##.........##......#......#......# #......#...##.....#####.....##### i i  ..Prakerore the Skirmisher #.#Vampire of Gozag  Gold: 373 ..##.Health: 79/81 =======================- .....i Magic: 13/13 ======================== .....AC: 17Str: 7 ......EV: 13Int: 19 .# [### ...SH: 0Dex: 18 .#...####.##..#XL: 12 Next: 46% Place: Dungeon:7 .##.......@...#Noise: ---------  Time: 24794.8 (0.0) ..#. ...##.......).#a) +0 longbow (freeze) ....i% #..#..###...Fire: a) +0 longbow (freeze) .... h ##..............Alive iM w..$... ..##..............# ......# #.#.[............# it ........#...............# i .........##.............# .........#..............#i You climb downwards.  Level annotation: exclusions: Blorkula the Orcula, door, downstairs, 2 howler i _monkeys and ice beast, Blorkula the orculaFound a whip. i t_There is a stone staircase leading up here. _Unknown command.i i i i i i ; _i i\ i '80ig i is i ,i i i i ..........### ......#... ..# [ .. ### f.... ..# ...####.##..# #.## .......<...#### ...#. ...##.......).# ..... #..#..###... ..... h ##........7.8 (3i} x..$... ..##.......# .......# #.#.[............# .........#.........# #.........##.............# #.........#......f   sleepcap (wandering)i 8.................##...#..#...................#i @..#.........#....##iM i i _ _A sleepcap is nearby!iyI 8  You shoot an arrow.i _You now have 378 gold pieces (gained 5).i i".Level 7 of the Dungeon<<<>>>(Press ? for help) ..##....h.. .  .......... ..    .........##.# i. .##...   ............##.  ..#... . #.....<.......  .. ......#..  #.......#.....  ###  #. ....... ###.............    #... #.. #....####...........# [   ..  ### ..... i.$##... #..##.#...........#    ...####.##..#  #....## #...............#.##   .......<...####iQ/` .......##....##............#.   ...##.......).#  #..........#.##..#...........   #..#@.###...  #......>.........#........... h ##..............  )....#.$..#..##............$... ..##..............#  ...............................# #.#.[............# i/ #.........#.##.......#.#.........#...............#  ........###.##......#####.........##.............# .........#.........######.........#..............#i/ ..........................................##...## i/ .......#......#............#...................## Y..##............#.....#...............#....##  i/ #..#............#.....##.............#......### #+###............###.....##.......#.......#......###.#iW<@it  <###.............# #..<..####...#.#..#....#....#.....###.#.....?.......###......###.###....(.........#########.........##......#............#.............####......#...##............###...........##.....#####ii4 ..##.Prakerore the Skirmisher .....Vampire of Gozag  Gold: 378 .....###Health: 81/81 ======================== .....#...Magic: 13/13 ======================== .# [ .. ### .....i |AC: 17Str: 7 .#...####.##..#EV: 13Int: 19 .##.......<...####SH: 0Dex: 18 ..#. ...##.......).#iC cXL: 12 Next: 46% Place: Dungeon:7 ....#..#@.###...Noise: ---------  Time: 24805.1 (0.0) .... h ##..............a) +0 longbow (freeze) ..$... ..##..............#Fire: a) +0 longbow (freeze) i ......# #.#.[............#Alive ........#...............# .........##.............# i 7.........#..............# .................##...## i ..#...................##You shoot an arrow. The arrow hits the sleepcap!  i The arrow freezes the sleepcap. _You destroy the sleepcap! _No target in view! _No target in view! i. 0_You now have 378 gold pieces (gained 5).i iiE i#,i'i/i8BiU?iB,iEiNi:R,iTi^i",ii؝i,iƤiޮi,i9ii,iEii,iii:i+378iiiimitii:,iii,i ,i ii-,iii>,iiV i",i]&i*i,i-ip.iC1i3,i4iRie..#.##.......#.#.........#....... ###.##......#####.........##.....#.........######.........#..................................... ......#............#............. #............#.....#............. #............#.....##............ ...........###.......#.... ...........# #..@..####...#.#..#.29.1 (24.0)?.......###......###.###....(. ....##......#.....#....... #...##............###...........# ##...#......#...#.[.....# .....#...#.###....##....#.#..#..#  ..........####...ie~..#.........##..  ^....##.#..##.....##.........##.. ..####...##....####.....#.####. ihK  The arrow freezes the sleepcap. _You destroy the sleepcap! _No target in view! _You now have 378 gold pieces (gained 5). _There is a stone staircase leading up, spattered with blood here.i"i#i+iT4iS8930.1 (1.0) _i=iQ  ................# .......................# ......(................# ...>..............e....##########i?R =.........###.......#.......<[)).[......####.##...#...... ##)(............  ####...#######..).....##....iqR 6  #..#.# #.@............... iR  #.##.# #........###......  #.##.#### #........##. iR q #...##........##iS .  #.......[.###................. i=S { #.........####....#####....... iyS ? #......................####.  #......................###..#  #..........................You climb upwards.iV ib i -1.6 (2.5iB i _Level annotation: Dowan; Duvessa _There is a stone staircase leading down here.i/ iؠ i i F _Unknown command.i" 4i$i4i8i9% _iC>iyni,iii!,i1%i(iQGiHi LiPiU,iWiN[i_,ieikimn,ipi uiwi4xi{iliFiii\ ##..<[)).[####.##...#...  ##...........#...)(.......... ####...#######..).....##.... #..#.# #.>............ #.##.# #........### #.##.#######........## #.#.......##........## #.......[.###..... #........@####....#####41.6 (10.0) #......................### #..............### #.........i #........ #.................. #####.#.....#.......... #.............. ##.^.####..iyiFidE _Done exploring.iQY4i2\iy>.....0.0)....iiiE _Done exploring.i):iILevel 6 of the Dungeon<<<>>>(Press ? for help)#......(................###...........##...>..............e....################........(...##...............###.......#.........................###..<[)).[......####.##...#.........................###...........#...)(.................<##.##.##......#####...#######..).....##...........###e##.........##..#.# #.>..........................#.......##.##.# #........###.......(.........#.########.##.#######........##......................####.#.......##........##............#.##..#.....##.......[.###.......................##....######........@####....#####................#####......................####.........e#.##......................###..#......#e#.##..........................##..........######iGK#...........................................##................................>..........######.#.....#...............................##......................#####............###.^.####................................##..### ##..........#####.........##########.## ###.<)##....### #.........##.# ##.....##...## #.........####iL@.i{:..iv :..i/ G..i gi ##..<[)).[......####.##...#... Prakerore the Skirmisher##...........#...)(.......... Vampire of Gozag  Gold: 378####...#######..).....##.... Health: 81/81 ========================#..#.# #.>............ Magic: 13/13 ========================#.##.# #........###... AC: 17Str: 7#.##.#######........##.... EV: 13Int: 19#.#.......##........##.... SH: 0Dex: 18#.......[.###............. XL: 12 Next: 46% Place: Dungeon:6#........@####....#####... Noise: ---------  Time: 24841.6 (0.0)#................[4i0m......### a) +0 longbow (freeze)#......................### Fire: a) +0 longbow (freeze) #......................... Alive #.........................#.........................iN #####.#.....#............. #..................... ##.^.####.............. You climb upwards. _Level annotation: Dowan; Duvessa _There is a stone staircase leading down here. _Unknown command. ic_Done exploring. _Done exploring.iiiiii; _i8ii,ii[,i=i]i,iPii,iiPioii%ii,iii$,iiiq"i%,i\<iF^,iK`i0bif,igiem,imioi+......# ......############ ......##.........# ......## ......###....... ......##########........( #.......#............. ##.##...#......... )(..............@..<##.##.##..62.6 (21.0) ).....##.###e##........ ............#...... ......###(#.##### ......#### ......##.##..#.....# ......................##....##### ....#####.....#### .........####.........e#.#iiii4iiIih# # ## # #...### #...## ##..i###..(...# ......#..# .##...#.....# ..i.X.......@<##.##.##......#4.0) ....##...###e##..#.........#.......####.......(.........#.##.##....iLq..##..#.##ikm. ..#####...i  i i]iii? i?@ iB iD irH i;M ,i'S ~ ###########.........###....##.###############.(..#...................... .##iS ..... ........<##.##.####..@###e##...5.6 (1.........####(.........#.######....iS Alive #... .......####..........#.#..#iS #iT i] i^ i>4iAiEiMBimnirT##...........################........(.....#................. .##...#..............................<##.##.##...##.iJs.###.##...............####(.........#.######ips...........### ###.### isx.........##... #####isF.#### ...####is...#.####..#is[#.#.# i7ue   Duvessa (wand, wandering).........##...######.......e.......#..........>..........#i2|+7.6 (2i)e.8.6 (3iixi ....###...........# Prakerore the Skirmisher ....################........(...# Vampire of Gozag  Gold: 378 ......#.........................# Health: 81/81 ======================== .##...#.........................# Magic: 13/13 ======================== .................<##.##.##......# AC: 17Str: 7 ....##...........###.##.........# EV: 13Int: 19 ........................#.......# SH: 0Dex: 18 ....###.......(.........#.####### XL: 12 Next: 46% Place: Dungeon:6 i P....##..........@...........###Noise: ---------  Time: 24868.6 (0.0) ....##.........*..#.##..#.....#a) +0 longbow (freeze) ...............*....##....#####i- gFire: a) +0 longbow (freeze) ..#####........*.......####Alive .......####...*......#.# iU 7.......###..#.*....#.#.#e   Duvessa (wand) iu ...........##.e........###### ............................# i d.................>..........# _Done exploring.  i Fire: a) +0 longbow (freeze)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - DuvessaAim: Duvessa, wielding a +0 rapier, wearing a +0 chain mail of fire resistance  and carrying a wand of flame (77% to hit)i....###...........# Prakerore the Skirmisher ....################........(...# Vampire of Gozag  Gold: 378 ......#.........................# Health: 81/81 ======================== .##...#.........................# Magic: 13/13 ======================== .................<##.##.##......# AC: 17Str: 7 ....##...........###.##.........# EV: 13Int: 19 ........................#.......# SH: 0Dex: 18 ....###.......(.........#.####### XL: 12 Next: 46% Place: Dungeon:6 ....##..........@...........###Noise: ---------  Time: 24868.6 (0.0) ....#i$R#............#.##..#.....#a) +0 longbow (freeze) ....................##....#####Fire: a) +0 longbow (freeze) ..#####................####Alive .......####..........#.# .......###..#......#.#.#e   Duvessa (wand) iO...........##.e........###### ............................# ioe.................>..........#Fire: a) +0 longbow (freeze)iPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - DuvessaiɘkAim: Duvessa, wielding a +0 rapier, wearing a +0 chain mail of fire resistance  i*[and carrying a wand of flame (77% to hit)  Okay, then.i0i1i. _i/Z ##.################(...##...#............<##.##.####iD.###.##..............#(#.#######i..........#####.##..#..........i.##....##########.......#####....#.#i###..#......#.##iIi##.e.#####.i*i7?e.ih7+9.6 (1iAi+F  Duvessa says, "Beauty is only skin deep, and my weapons penetrate much further _than that."i{ "## #..##..################.(....##...#...........<##.##.#######.##......iD| w......#(#.#######..........#####.##..#..........##....##########......####i| #..........###..#.e....#.#.########i| iA i ?e.i" '70i i ijb ########## ...## #...##........################........(.....##...#...........ib e<##.##.#######.##............#(#.#######..........#####.##..#.....iOc K.....##....##########................######...e......####..#.#.#i;n i@y ?e.iy &1i i( ~ _Duvessa says, "Where magic fails, the sword succeeds!"ik  You shoot an arrow. The arrow hits Duvessa. The arrow freezes Duvessa.iQ0===2iDi#1 _Duvessa is lightly wounded.iW  You shoot an arrow. The arrow hits Duvessa! The arrow freezes Duvessa.e .3 _Duvessa is heavily wounded.ik  You shoot an arrow. The arrow hits Duvessa. The arrow freezes Duvessa.ii?ie. i-4.7 (1.1ii\ _Duvessa is severely wounded.iH j  You shoot an arrow.  The arrow hits Duvessa but does no damage.i. ie.5.8i i \ _Duvessa is severely wounded.i  You shoot an arrow. The arrow hits Duvessa!! The arrow freezes Duvessa.  You kill Duvessa!i=D$i U378 760ii9 _You hear a distant wail of despair.iiii/H _No target in view!i' i i i iB i i i i iv i i8 i* i i6 i) ,i i ,i i6 iv i i i i iB iz i1! i# ,i& ii* i* i@, i/ ,ip1 i;4 iv4 i6 i8 iq9 +378i%; i> i> i@ iC iC i\E i H iCH irJ itM ,i!O iR ,iwT iMW ,i5Y i\ ,i ^ i>a ,ib ie ,ilg ij ,il in ,ip i iN ,i- i$ i[ i i i i i ,id iU ,i it i i! i& ,i i7 ,i i! ,i# i& i& i( i, ,i- iz0 i0 iT2 i6 ,i7 i: ,i< i.@ ig@ iYB ilE iE iJG iwJ iJ i^L iO iO iQ iU i;U iW iY i Z i\ i^ i^ iQ` ic ,iwe iqh ih i+j il i m in iq ,iAs iu ,iLw iy ,iz i} is} i~ ik ,iv i4 ii i i ,iL i: ,i i i i/ i i֜ i i ,iУ i ,i. iu ,iF i ,i{ i ,iŷ iP i i1 i0 ,i4 i i% i i i i i i i i i i i ,i iA ,iR iB i~ i i# ,i iS ,i] i k 975.8 (99.0) _You start waiting.i :---6.8 (100.0)i i0 # _Done waiting.iy .........###...i ..##...###############........(..#...................... .##... .......<##.##.#######.##............####(.$######iyG........### Alive ....#......#. ...........##..........######ic---7.0)iWiUi ..##..###############..(..#............... .##.. .......<##.##.#######.##............####(######........### #.##..#......##..Alive ..###..##......... ............................#8  You now have 381 gold pieces (gained 3).  U - a wand of flame (38) (gained 23 charges)  Things that are here:i4819.8 (2i*iIe _a +0 rapier; a +0 chain mail of fire resistanceioA 4iC iF iI iO BiNS iS i]U inX i[ i[ i] iTa id i e iif i+i il ,i=o is i"x ,iz iO~ i ,iօ iЇ i ,i: i ##.......(.).......#.#######...............### ............#.##..#.....# .....##....##### .####.......#### ####..........#.# ...###..#......#.#.# ##....###### ........# 87.8 (8..> ............# #####............# ..........................######.........############ #.........### #...######################...#i ie i0j il io iq iTr iiw i; 3 iX ........### ..#.##..#...........##....#########..........#### .....####..........#.# ..#......#.#.#....##..........######.......>8.8 (1.#####.Alive .#######. ..#......)...........###i io i i-q##.### ##.#.##..#.....# ##....##### #####....#### ####.#.# ###..#......#.#.# ##.###### .# .# # #####.# .# #####.........############ #...## #...### i9 _There is a stone staircase leading down here.i' i( i) i , i\0 ,ij1 ,i2 im5 ,i6 i: ,ii@,iBi#D,icEiHi+QiʆiJii,i ,i]i~,ii!,ii!,i4iÛ,iڜi6,iBiX,iliݩ,i<i,iկi:,iii8ii,iPioi i iiXii}i iiBiBiEii]i?,ii,ii,i'iiii-,i\i2,iiNl 5088.8 (99.0) _You start waiting.i09.8 (100.0)i i# _Done waiting.iyiMzi{is}i؀iDŽ,iiiӇiii,i׍ii/,ioiiiiiwi,iǝiEi,iiGi,ii9iA,i8iii,i=iiڸ,ii_ii=i<iiK,iivi,iiiiiii,iii,iii!,iii(,iii,i> i> #.##.#########........  #.#.##........##........  #[.###.................  #..####....#####.......  #............####...  #................###..#.  #..........##.  #......  #i3................109.8 (20.0)  #####.#.....#...... #..........### ##.^.####...... #..### ##..........#####... #.## ###.<)##....### #...i]  #.# ##.....##...## #...  #.###)..#####..############  ##.##...## ##...#......)....iRE iiiim Ji- i BiS& @ #.##.#.##i&  #.#.......##........## #.[.###....... #.####....##### #.#### #i' .###..# #.## # #...............10.8 (1.0) #####.#.....# #........iY' . ##.^.####. #..### ##..#####i'  #.## ###.<)##....### # #.# ##.....##...## # #.###)..#####..## ##.##...## ##...#......)i( i-2 i"4 i88 4iq: i> iB iE ,iVH i@M ,iP iT iW i,X iZ i] ia ,ic if i j ik in iz 1 #.##.#######........## #.#.......##........## #.......[.###.. #.........####....##### #.....# #... #.. # #....5.8 (5 #####.#.....# #..... ##.^.#### #..### ##..........## i6{ #.## ###.<)##....###  #.# ##.....##...##  #.###)..#####.. ##.##...## ##...#..io| iH i iXi_Yi)\iU`icidihi:min,ipijyS#.......[.###...#.........####....#####.#.........####.............####...iye#...#........#####.#.....# #....@.....7.8 (2iz ##.^.####...#..### ##..#####.## ###.<)##....### #.# ##.....##iBzh...###.###)..#####..########ihz##.##...## ##...#......)###..#..)#####..#.izA#.......#...........##i{iipiXi%[i~]iMbi}m,i/ui9}i~iiYi#.......[.###..#..####....#####..#........####.#...###..#...##...#.................#####.#.....#..#......#9##.^.####..#..### ##....#####.#.## ###.<)##....### #.#.# ##.....##...## #.#.###)..#####..####.##...## ##...#......)..###..#..)#####..#...## iișic'i'iA*i/i05i9,i"C#..#######.............#####............###..##.......irCz...###.......#.....iC#####.#.....#.. #.........iC####.^.####.20.8 (1iCr#..### ##.#####iD#.## ###.<)##....### #.iAD#.# ##.....##...## #.#.###)..#####..###########ibD##.##...## ##...#......)...iD###..#..)#####..#...##########.......#...........iDD##  ####.###..##.#..iD"#iEiOiQiڊ 4ib in i ,i/ ,iZ iv ,ii i ,i i_ ix i iv i i*.e   Dowan (wandering)eib   #...................  #...................  #...................  #...................  #...................  #####.#.....#....... #............... ##.^.####@.......9.8 (9 iQy ##........ #.## ###.<)##....###  #.# ##.....##...##  ..#####..##iD ..## )  .e# i* ..#  iV _You start waiting.i  #...................  #...................  #...................  #...................  #...................  #####.#.....#....... #............... ##.^.####@.......  ##........ #.## ###.<)##....###  #.# ##.....##...##  ..#####..## ..## )  .e#  ..#   _Dowan is nearby!i  You shoot an arrow. The arrow hits Dowan. The arrow freezes Dowan.  Dowan is moderately wounded.Dowan seems to find hidden reserves of power!iiee  fast))ii8===30.9 (1.1ii_p _Dowan breathes, "And she was my only..."i i  1.i ,10if i I _You shoot an arrow. The arrow closely misses Dowan.i 4i&i%H _No target in view!i #.[.###...........#.........####....#####.....#.............####...#.......###..#.#......###.....#.............#####.#.....#..........#####.^.####......#..### ##..........#####.#.## ###.<)##....### #.#.# ##.....##...## #....###)..#####..############ ##.##...## ##...#......)....###..#..)#####..#...########## #.......#..##i i$ i1 oee   Dowan (fast)i3 7---2 _iC i7J i_y iT <e..i͆ 7===4.0 (1.1i i H _You shoot an arrow. The arrow barely misses Dowan.ig  You shoot an arrow. The arrow hits Dowan. The arrow freezes Dowan.i' e.  Dowan is heavily wounded.78-5.1i*/i826 _Dowan hits you with a +0 dagger.iLh  You shoot an arrow. The arrow hits Dowan!! The arrow freezes Dowan.i$381 9-6.2 _You kill Dowan!il4ii6H _No target in view!i*ie+i3i5H _No target in view!iq\ ia 3  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.3   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4  ib U c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0  ib         ic  g - Armour   0.0   1.4  -2       h - Dodging   4.9   4.2  +1  i  #.........####....#####....... Prakerore the Skirmisher#......................####... Vampire of Gozag  Gold: 389 #......................###..#. Health: 81/81 ========================#..........................##. Magic: 13/13 ========================#............................. AC: 17Str: 7#............................. EV: 13Int: 19#####.#.....#................. SH: 0Dex: 18#......................### XL: 12 Next: 47% Place: Dungeon:6##.^.####.@................ Noise: ---------  Time: 25140.2 (0.0)i> #..### ##..........#####... a) +0 longbow (freeze)#.## ###.<)##....### #... Fire: a) +0 longbow (freeze) #.# ##.....##...## #... Alive #.###)..#####..##############.##...## ##...#......)....iL? ###..#..)#####..#...###########.......#...........## ####.###..##.........#..#Things that are here: _a +0 dagger; a +0 robe _HP restored. _Done exploring. _Done exploring. _Done exploring.i? i;F iZS iV ivW % _i[ i%_ i }i 389i5 ie ,i i9 i ,i3 ik i, ie i i i ,i i i ,i i Z  There is a stone staircase leading down here.i i i % _i i g 7  You climb downwards.i ,i/! i4  ..#.##.#.........#.. ###.##......#####.........##.. .#.........######.........#..... .......................... ......#............#............ #............#.....#.... #............#.....##... ...........###.....##.......#.... ...........# #..@..####...#.#..#55.7 (15.5) ...?.......###......###.###....( ....##......#............#.... #...##............###...........# il5 ##...#......#...........#.[..... .....#...#.###....##....#.#..#..#  ..........####.....#.........##..  ^....##.#..##.....##.........##..  ....####...##....####.....#.####. Level annotation: exclusions: Blorkula the Orcula, door, downstairs, 2 howler _monkeys and ice beast, Blorkula the orculai6 i> i@ w _There is a stone staircase leading up, spattered with blood here.iRiFSi[ikF _Unknown command.ii Level 7 of the Dungeon<<<>>>(Press ? for help) #......>.........#........... h ##.............. i)  )....#.$..#..##............$... ..##..............#  ...............................###.#.[............#  #.........#.##.......#.#.........#...............#  ........###.##......#####.........##.............# .........#.........######.........#..............# ..........................................##...##  .......#......#............#...................## Y..##............#.....#...............#....##   #..#............#.....##.............#......### #+###............###.....##.......#.......#......###.####.............# #..@..####...#.#..#....#....#.....###.#.....?.......###......###.###....(.........#########.........##......#............#.............####......#...##............###...........##.....#######....####...#......#...........#.[.....#.....##...###(.....#.....#...#.###....##....#.#..#..#.....#.....####.##.............####.....#.....i* ....##..............##..##...^....##.#..##.....##.........##....#...#....###...........####...##....####.....#.####..##...##...##...........# #....##......#......### #.###....##.#######(....#.###....#..>##...>).....# ### #...#######...##.##...........#...)...########iY#@i  #. ....... ###.............    #... #.. #....####...........# [   ..  ### ..... ##... #..##.#...........#    ...####.##..#  #....## #...............#.##   .......<...#### .......##....##............#.   ...##.......).#  #..........#.##..#...........   #..#..###... #iB=##i=#@i  @##.##.............####.....#.........##..............##..##...^....##.#..##.....##.........##....#...#....###...........####...##....####.....#.####..##...##...##...........# #....##......#......### #.###....##.#######(....#.###....#..>##...>).....# ### #...#####i7 F>...... h....#.$...$... .................###................#.......................#................i h.............Y....+..........iȻ :...>ic iU ..#.##.......#.#.........#....... Prakerore the Skirmisher ###.##......#####.........##..... Vampire of Gozag  Gold: 389 .#.........######.........#...... Health: 81/81 ======================== ................................. Magic: 13/13 ======================== ......#............#............. AC: 17Str: 7 #............#.....#............. EV: 13Int: 19 #............#.....##............ SH: 0Dex: 18 ...........###.....##.......#.... XL: 12 Next: 47% Place: Dungeon:7 ...........# #..@..####...#.#..#. Noise: ---------  Time: 25155.7 (0.0) i^ -...?.......###......###.###....(. a) +0 longbow (freeze) ....##......#............#....... Fire: a) +0 longbow (freeze) #...##............###...........# Alive ##...#......#...........#.[.....# .....#...#.###....##....#.#..#..#  ..........####.....#.........##..  ^....##.#..##.....##.........##..  ....####...##....####.....#.####.  _There is a stone staircase leading down here.  You climb downwards.  Level annotation: exclusions: Blorkula the Orcula, door, downstairs, 2 howler _monkeys and ice beast, Blorkula the orcula _There is a stone staircase leading up, spattered with blood here. _Unknown command.i$ iW i iiҥ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.3   4.8  -1   k - Spellcasting   1.0   2.4  -1          i b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4  iG c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2      i     e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1  iݦ f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0      i.     g - Armour   0.0   1.4  -2  i:.     h - Dodging   4.9   4.2  +1  i[.     i - Shields   0.0   1.2  -1  iz.     j - Stealth   7.6   3.4  +5  i        i                i!        id    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  iڨ[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi}ii _..#.##.......#.#.........#....... Prakerore the Skirmisher ###.##......#####.........##..... Vampire of Gozag  Gold: 389 .#.........######.........#...... Health: 81/81 ======================== ................................. Magic: 13/13 ======================== ......#............#............. AC: 17Str: 7 #............#.....#............. EV: 13Int: 19 #............#.....##............ SH: 0iqDex: 18 ...........###.....##.......#.... XL: 12 Next: 47% Place: Dungeon:7 ...........# #..@..####...#.#..#. Noise: ---------  Time: 25155.7 (0.0) ...?.......###......###.###....(. a) +0 longbow (freeze) ....##......#............#....... Fire: a) +0 longbow (freeze) #...##............###...........# Alive ##...#......#...........#.[.....# i.....#...#.###....##....#.#..#..#  ..........####.....#.........##..  ^....##.#..##.....##.........##..  ....####...##....####.....#.####.  _There is a stone staircase leading down here.  You climb downwards.  Level annotation: exclusions: Blorkula the Orcula, door, downstairs, 2 howler _monkeys and ice beast, Blorkula the orcula _There is a stone staircase leading up, spattered with blood here. _Unknown command.iii[iiRi_SiWiYi+\iaQ _iqiXriZvi#.....#. ...## #.##..#..............h. #..#..# ......#...............h ###......$.... ..##........###.#.[ .###.#.........#. .######....#######....#............@..............###............#.....................#.....#.# ..........#.....##...#. ........###.....##.......#..........# #..<..####...#.#..#.... h   howler monkey (asleep) ?###......###.###....(.... .##......#............#....##............###...........##..[40i mi+9.7 (4iG/,60.7 (5i^:i2?` _A howler monkey comes into view.i1  You shoot an arrow. The arrow hits the howler monkey!  The arrow freezes the howler monkey.  The howler monkey howls!  The howler monkey is heavily wounded.iZHd hhh.hhh 3 howler monkeys (1 wandering, 1 cat…)A howler monkey comes into view.The howler monkey hoots and howls with incredible vigour!iJN========1.8 (1.1iI^3ih/  --more--i=/ _The howler monkey howls!iRYou shoot an arrow.  The howler monkey howls!  The arrow hits the howler monkey! The arrow freezes the howler monkey.i`ii`iBiii,...hhhhcatching breath)===-----20iSi+ Y _The howler monkey is almost dead.i)  You shoot an arrow. The arrow hits the howler monkey!  The arrow freezes the howler monkey.i i iH d..$hh 2 howler monkeys389 8-----3 _You kill the howler monkey!i5 i i i1 F _Unknown command.iT  You shoot an arrow. The arrow hits the howler monkey!  The arrow freezes the howler monkey.i׻ h$h   howler monkey (unaware)  You kill the howler monkey!i{ &4iQYi _The howler monkey is distracted by your dazzling golden aura.ix4i \ _Unknown command.iuD hih  You shoot an arrow.  The arrow barely misses the howler monkey.5iiJ. _The howler monkey howls!iii"i(F _Unknown command.ie  You shoot an arrow.6.9 (1.1iiAa _The arrow closely misses the howler monkey.i^ii iF _Unknown command.i~v _closely misses the howler monkey. _Unknown command.  You shoot an arrow. The arrow hits the howler monkey.  The arrow freezes the howler monkey.  The howler monkey is no longer distracted by gold.  The howler monkey is heavily wounded.iC .h (catching breath)  The howler monkey hoots and howls with incredible vigour!========70i5iK _You hear an angry buzzing noise. You hear a shout! x2i  You shoot an arrow. The arrow hits the howler monkey.  The arrow freezes the howler monkey.i4|.h i?U===-----8iif _The howler monkey is severely wounded.i8  You shoot an arrow. The arrow hits the howler monkey.  The arrow freezes the howler monkey.iE .h-----9iN iYQ e  You shoot an arrow. The arrow hits the howler monkey.  The arrow freeze _The howler monkey is severely wounded.  You shoot an arrow. The arrow hits the howler monkey.  The arrow freeze _The howler monkey is severely wounded.i$}  _The howler monkey is severely wounded.  You shoot an arrow. The arrow hits the howler monkey.  The arrow freezes the howler monkey. _The howler monkey is severely wounded.  You shoot an arrow. The arrow hits the howler monkey!!  The arrow freezes the howler monkey.i) l$i[ .71.0 (1.1im iݗ Q _You kill the howler monkey!i'iiiH _No target in view!ii3  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.5   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4  i8 c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0          il  g - Armour   0.0   1.4  -2       h - Dodging   4.9   4.2  +1       i - Shields   0.0   1.2  -1       j - Stealth   7.6   3.4  +5                                  i    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi#ii1..##............#. ...##..... Prakerore the Skirmisher #.##..#................ #..#..# Vampire of Gozag  Gold: 389 ......#................ ##...... Health: 81/81 ======================== ..##............$...$ ..##....... Magic: 13/13 ======================== ..................$.###.#.[...... AC: 17Str: 7 .##.......#.#.........#.......... EV: 13Int: 19 .##......#####.........##........ SH: 0Dex: 18 ........######..$......#......... XL: 12 Next: 48% Place: Dungeon:7 ................@[39;i49m..............## Noise: ===------  Time: 25171.0 (0.0) ...#............#................ a) +0 longbow (freeze) ..........#.....#...............# Fire: a) +0 longbow (freeze) ..........#.....##.............#. Alive ........###.....##.......#....... ........# #..<..####...#.#..#....  ?.......###......###.###....(....  .##......#............#..........  .##............###...........##.. The arrow freezes the howler monkey. _The howler monkey is severely wounded.You shoot an arrow. The arrow hits the howler monkey!!  The arrow freezes the howler monkey. _You kill the howler monkey! _No target in vi#iew!iii i`iE4ii&iii; _i@  You see here 4 gold pieces.i \ ih _M..#.## ....< ..##...h#...##..... #.##... #..#..#....#.......... ####............$...$...##. ...........$.###.#.[.#.#.#.. .##......#####...########..---2.0 (1...###......#..#.....#..# ..........#.....##.............#..ih h   howler monkey<............i~i :---is iv d _A howler monkey is nearby!i  You shoot an arrow. The arrow hits the howler monkey!  The arrow freezes the howler monkey.iz.h ===3i{ _The howler monkey is heavily wounded.i-  You shoot an arrow. The arrow hits the howler monkey!  The arrow freezes the howler monkey.iml$i|.94i iQ _You kill the howler monkey!i7i7iL^ _No target in view!ifimgi_qivH _No target in view!i^ 4i i i Q93i M _You now have 393 gold pieces (gained 4).ix 4i i% i ,i] i i} i  ###.... # ##...........# #[# #.... ### 393 .#...........###.##.....####.##.......#.##.......<...# ##...#......... iG u##..#.........$.......# #..#..### ....#...........### ##......$...$...##.........@.###.#.[--- ##.##...it {.. #......#####.........##.i ######.........#...............y......##. .#i X......#....i! wy   hornet (wandering).....#...............#.. ......##.............#...iJ '.....###.....##.##.iv !i` +7.0 (3i G---8.0 (4i. i+ _A hornet comes into view. _You see here 8 gold pieces.i  You shoot an arrow. The arrow misses the hornet.iy.y===9.0 (1i iL0 _The hornet buzzes angrily.i|ik;y.i'80i[in _You shoot an arrow. The arrow closely misses the hornet.i:WiuYvPrakerore the Skirmisher (Vampire Hexslinger) Turns: 24802, Time: 01:14:36 Health: 81/81AC: 17 Str:  7 XL: 12 Next: 49% i ZMagic: 13/13EV: 13 Int: 19 God: Gozag Gold: 393SH:  0 Dex: 18 Spells: 4/13 levels left rFire . . .a - +0 longbow (freeze) rCold . . .(shield currently unavailable) rNeg . . .h - +3 leather armour rPois .iZ2L - +0 helmet rElec .B - +0 cloak rCorr .Z - +0 pair of gloves SInv + (no boots) Will ++...(no amulet) Stlth ++++G - ring of the Tortoise {AC+8} HPRegen 0.53/turn q - ring of willpower MPRegen 0.13/turn iZ%: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 2i|; i`  ###.............# Prakerore the Skirmisher ##...........# #[# #.... ### .. Vampire of Gozag  Gold: 393 .#...........###.##.....####.##.. Health: 81/81 ======================== ...........#.##.............<...# Magic: 13/13 ======================== ##............#.........##....... AC: 17Str: 7 ##..#.........$.......# #..#..### EV: 13Int: 19 ....#.................###........ SH: 0Dex: 18 ##............$...$...##......... ia [40mXL: 12 Next: 49% Place: Dungeon:7 ................@.###.#.[........ Noise: ===------  Time: 25180.0 (0.0) #.......#.#.........#............ a) +0 longbow (freeze) #......#####.........##.......... Fire: a) +0 longbow (freeze) ......######.......y.#........... Alive .............................##.. .#............#.................. y   hornet ........#.....#...............#.. ........#.....##.............#... ......###.....##.......#.......#. _You now have 393 gold pieces (gained 4). _A hornet comes into view. _You see here 8 gold pieces.  You shoot an arrow. The arrow misses the hornet. _The hornet buzzes angrily. _You shoot an ia arrow. The arrow closely misses the hornet.iWm[?25h[?0c  Search for what [Enter for "will", or ? for help]? i# [?25l[?1ci\ i Y7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] d - 2 scrolls of poison  b - [carried] i - a ring of poison resistance  c - [carried] w - 2 potions of lignification  d - [carried] x - 40 poisoned darts Results elsewhere ([,] to cycle)  e - [D:8] 3 poisoned dartsf - [D:11] a ring of poison resistance (260 gold)  g - [D:12] a potion of lignificationiii7 ###.............# Prakerore the Skirmisher ##...........# #[# #.... ### .. Vampire of Gozag  Gold: 393 .#...........###.##.....####.##.. Health: 81/81 ======================== ...........#.##.............<...# Magic: 13/13 ======================== ##............#.........##....... AC: 17Str: 7 ##..#.........$.......# #..#..### EV: 13Int: 19 ....#.................###........ SH: 0Dex: 18 i##............$...$...##......... XL: 12 Next: 49% Place: Dungeon:7 ................@.###.#.[........ Noise: ===------  Time: 25180.0 (0.0) #.......#.#.........#............ a) +0 longbow (freeze) #......#####.........##.......... Fire: a) +0 longbow (freeze) ......######.......y.#........... Alive .............................##.. .#............#.................. y   hornet ........#.....#...............#.. ........#.....##.............#... ......###.....##.......#.......#. _A hornet comes into view. ic_You see here 8 gold pieces.  You shoot an arrow. The arrow misses the hornet. _The hornet buzzes angrily. _You shoot an arrow. The arrow closely misses the hornet.Search for what [Enter for "will", or ? for help]? poisi_4iyi$. _i _Unknown command.iPut on which piece of jewellery? Jewellery (go to first with "=)  q - a ring of willpower (right hand)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance  s - a ring of flight[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i-ii ###.............# Prakerore the Skirmisher ##...........# #[# #.... ### .. Vampire of Gozag  Gold: 393 .#...........###.##.....####.##.. Health: 81/81 ======================== ...........#.##.............<...# Magic: 13/13 ======================== ##............#.........##....... AC: 17Str: 7 ##..#.........$.......# #..#..### EV: 13Int: 19 ....#.................###........ SH: 0Dex: 18 ##............$...$...##......... i[40mXL: 12 Next: 49% Place: Dungeon:7 ................@.###.#.[........ Noise: ===------  Time: 25180.0 (0.0) #.......#.#.........#............ a) +0 longbow (freeze) #......#####.........##.......... Fire: a) +0 longbow (freeze) ......######.......y.#........... Alive .............................##.. .#............#.................. y   hornet i........#.....#...............#.. ........#.....##.............#... ......###.....##.......#.......#. _You see here 8 gold pieces.  You shoot an arrow. The arrow misses the hornet. _The hornet buzzes angrily. _You shoot an arrow. The arrow closely misses the hornet. _Search for what [Enter for "will", or ? for help]? pois _Unknown command.ijSearch for what [Enter for "will", or ? for help]? pois _Unknown command.  You're wearing all the rings you can. Remove which one? iںj (? for menu, Esc to cancel)  < or G - the ring of the Tortoise {AC+8}  > or q - a ring of willpoweriiAy.i5---5 (0.5iLi2:---iiIO _You remove your ring of willpower.iiQ  i - a ring of poison resistance (right hand)igy.g   gnolli-1.0 (1.0ii#r _A gnoll comes into view. It is wielding a +0 club.i\i\hThrow: 40 darts (poison) iliqi/  ###.............# Prakerore the Skirmisher ##...........# #g# #.... ### .. Vampire of Gozag  Gold: 393 .#...........###.##.....####.##.. Health: 81/81 ======================== ...........#.##.............<...# Magic: 13/13 ======================== ##............#.........##....... AC: 17Str: 7 ##..#.........$.......# #..#..### EV: 13Int: 19 ....#.................###........ SH: 0Dex: 18 ##............$...$...##.........[i0 37m XL: 12 Next: 49% Place: Dungeon:7 iO> ................@.###.#.[........ Noise: ---------  Time: 25181.0 (0.0) #.......#.#......y..#............ a) +0 longbow (freeze) #......#####.........##.......... Throw: 40 darts (poison) ......######.........#........... Alive .............................##.. .#............#.................. y   hornet ........#.....#...............#.. g   gnoll ........#.....##.............#... ......###.....##.......#.......#.i - a ring of poison resistance (right hand) _A gnoll comes into view. It is wielding a +0 club.Throw: 40 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dic? _ir - straight line, f/p - hornetAim: a hornet (46% to hit)ia ###.............# Prakerore the Skirmisher ##...........# #g# #.... ### .. Vampire of Gozag  Gold: 393 .#...........###.##.....####.##.. Health: 81/81 ======================== ...........#.##.............<...# Magic: 13/13 ======================== ##............#.........##....... AC: 17Str: 7 ##..#.........$.......# #..#..### EV: 13Int: 19 iN....#.................###........ SH: 0Dex: 18 ##............$...$...##......... XL: 12 Next: 49% Place: Dungeon:7 ................@.###.#.[........ Noise: ---------  Time: 25181.0 (0.0) #.......#.#......y..#............ a) +0 longbow (freeze) #......#####.........##.......... Throw: 40 darts (poison) ......######.........#........... Alive iFh.............................##.. .#............#.................. y   hornet ........#.....#...............#.. g   gnoll ........#.....##.............#... ......###.....##.......#.......#.Throw: 40 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - hornetAim: a hornet (46% to hit)  You throw a poisoned dart. The poisoned dart hits the hornet.  The hornet is poisoned.iii77--39i/  --more--i  gg(poisoned)g   gnoll boudag   gnollThe hornet stings you.=8 (0.8 _A gnoll bouda comes into view. It is wielding a +0 club.iP4iZi^> _Unknown command.i\g ###.............# Prakerore the Skirmisher ##...........# #g# #.... ### .. Vampire of Gozag  Gold: 393 .#...........###g##.....####.##.. Health: 77/81 ======================-- ...........#.##.............<...# Magic: 13/13 ======================== ##............#.........##....... AC: 17Str: 7 ij##..#.........$.......# #..#..### EV: 13Int: 19 ....#.................###........ SH: 0Dex: 18 ##............$...$...##......... XL: 12 Next: 49% Place: Dungeon:7 ................@.###.#.[........ Noise: =--------  Time: 25181.8 (0.0) #.......#.#......y..#............ a) +0 longbow (freeze) iL#......#####.........##.......... Throw: 39 darts (poison) ......######.........#........... Alive iH.............................##.. .#............#.................. y   hornet (poisoned) i........#.....#...............#.. g   gnoll bouda ........#.....##.............#... g   gnoll i......###.....##.......#.......#. _A gnoll bouda comes into view. It is wielding a +0 club. _Unknown command.i>jThrow: 39 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - hornetAim: a hornet (lightly wounded, poisoned, 46% to hit)iD< ###.............# Prakerore the Skirmisher ##...........# #g# #.... ### .. Vampire of Gozag  Gold: 393 .#...........###g##.....####.##.. Health: 77/81 ======================-- ...........#.##.............<...# Magic: 13/13 ======================== ##............#.........##....... AC: 17iStr: 7 ##..#.........$.......# #..#..### EV: 13Int: 19 ....#.................###........ SH: 0Dex: 18 ##............$...$...##......... XL: 12 Next: 49% Place: Dungeon:7 ................@.###.#.[........ Noise: =--------  Time: 25181.8 (0.0) i#.......#.#......y..#............ a) +0 longbow (freeze) #......#####.........##.......... Throw: 39 darts (poison) i7......######.........#........... Alive .............................##.. .#............#.................. y   hornet (poisoned) i........#.....#...............#.. g   gnoll bouda ........#.....##.............#... g   gnoll ......###.....##.......#.......#.Throw: 39 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - hornetAim: a hornet (lightly wounded, poisoned, 46% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the hornet.i~iij[ggi`2.6 (0.88iii//  --more--iM _The hornet misses you.im in iz i(~ > _Unknown command.i{  ###.............# Prakerore the Skirmisher ##...........# #[# #.... ### .. Vampire of Gozag  Gold: 393 .#...........###g##.....####.##.. Health: 77/81 ======================-- ...........#.##.g...........<...# Magic: 13/13 ======================== iS| a##............#.........##....... AC: 17Str: 7 ##..#.........$.......# #..#..### EV: 13Int: 19 ....#.................###........ SH: 0Dex: 18 ##............$...$...##......... XL: 12 Next: 49% Place: Dungeon:7 ................@.###.#.[........ Noise: =--------  Time: 25182.6 (0.0) i| #.......#.#......y..#............ a) +0 longbow (freeze) #......#####.........##.......... Throw: 38 darts (poison) ......######.........#........... Alive .............................##.. .#............#.................. y   hornet (poisoned) ........#.....#...............#.. g   gnoll bouda i} ........#.....##.............#... g   gnoll ......###.....##.......#.......#. _The hornet misses you. _Unknown command.Throw: 38 darts (poison)iJ} APress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - hornetAim: a hornet (lightly wounded, poisoned, 46% to hit)iۗo ###.............# Prakerore the Skirmisher ##...........# #[# #.... ### .. Vampire of Gozag  Gold: 393 .#...........###g##.....####.##.. Health: 77/81 ======================-- ...........#.##.g...........<...# Magic: 13/13 ======================== ##............#.........##....... AC: 17Str: 7 ##..#.........$.......# #..#..### EV: 13Int: 19 ....#.................###........ SH: 0Dex: 18 iŘ##............$...$...##......... XL: 12 Next: 49% Place: Dungeon:7 ................@.###.#.[........ Noise: =--------  Time: 25182.6 (0.0) #.......#.#......y..#............ a) +0 longbow (freeze) #......#####.........##.......... Throw: 38 darts (poison) ......######.........#........... Alive .............................##.. .#............#.................. y   hornet (poisoned) ........#.....#...............#.. g   gnoll bouda ........#.....##.............#... gi [37m   gnoll ......###.....##.......#.......#.Throw: 38 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - hornetAim: a hornet (lightly wounded, poisoned, 46% to hit)  immYou throw a poisoned dart.  The poisoned dart closely misses the hornet.i'8=3.4 (0.87iܬiik/  --more--i;= _The hornet stings you but does no damage.iiii> _Unknown command.i ###.............# Prakerore the Skirmisher ##...........# #[# #.... ### .. Vampire of Gozag  Gold: 393 .#...........###g##.....####.##.. Health: 78/81 =======================- ...........#.##.g...........<...# Magic: 13/13 ======================== ##............#.........##....... AC: 17Str: 7 ##..#.........$.......# #..#..### EV: 13Int: 19 i....#.................###........ SH: 0Dex: 18 ##............$...$...##......... XL: 12 Next: 49% Place: Dungeon:7 ................@.###.#.[........ Noise: =--------  Time: 25183.4 (0.0) #.......#.#......y..#............ a) +0 longbow (freeze) #......#####.........##.......... Throw: 37 darts (poison) ......######.........#........... Alive ii.............................##.. .#............#.................. y   hornet (poisoned) ........#.....#...............#.. g   gnoll bouda ........#.....##.............#... g   gnoll ......###.....##.......#.......#. _The hornet stings you but does no damage. _Unknown command.Throw: 37 darts (poison)Press: ? - help, Q - select action, (/) - cycleiΐShift-Dir - straight line, f/p - hornetAim: a hornet (lightly wounded, poisoned, 46% to hit)i  ###.............# Prakerore the Skirmisher i##...........# #[# #.... ### .. Vampire of Gozag  Gold: 393 .#...........###g##.....####.##.. Health: 78/81 =======================- ...........#.##.g...........<...# Magic: 13/13 ======================== ##............#.........##....... AC: 17Str: 7 ##..#.........$.......# #..#..### EV: 13Int: 19 ....#.................###........ SH: 0Dex: 18 i##............$...$...##......... XL: 12 Next: 49% Place: Dungeon:7 ................@.###.#.[........ Noise: =--------  Time: 25183.4 (0.0) #.......#.#......y..#............ a) +0 longbow (freeze) i[#......#####.........##.......... Throw: 37 darts (poison) ......######.........#........... Alive .............................##.. i.#............#.................. y   hornet (poisoned) ........#.....#...............#.. g   gnoll bouda ........#.....##.............#... g   gnoll i......###.....##.......#.......#.Throw: 37 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - hornetAim: a hornet (lightly wounded, poisoned, 46% to hit)  You throw a poisoned dart. The poisoned dart hits the hornet.  The hornet is lightly wounded.i"6iWi/  --more--i=TK .g (swift)The hornet closely misses you.The gnoll bouda barks out a call to the hunt!  The gnoll picks up the pace!ijU3--=4.3 (0.9Slow ilgikA _The hornet stings you. You feel yourself slow down.iK# i$ i4 i8 > _Unknown command.i ###.............# Prakerore the Skirmisher ##...........# #[# #.... ### .. Vampire of Gozag  Gold: 393 .#...........###g##.....####.##.. Health: 73/81 =====================--- ...........#.##.............<...# Magic: 13/13 ======================== ##............#.g.......##....... AC: 17Str: 7 ##..#.........$.......# #..#..### EV: 13Int: 19 ....#.................###........ SH: 0Dex: 18 ##............$...$...[i40m##......... XL: 12 Next: 49% Place: Dungeon:7 ................@.###.#.[........ Noise: ==-------  Time: 25184.3 (0.0) #.......#.#......y..#............ a) +0 longbow (freeze) #......#####.........##.......... Throw: 36 darts (poison) ......######.........#........... Alive Slow .............................##.. .#............#.................. y   hornet (poisoned) ........#.....#...............#.. g   gnoll bouda ........#.....##.............#... g   gnoll (swift) ......###.....##.......#.......#. _Thi7e hornet stings you. You feel yourself slow down. _Unknown command.Throw: 36 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - hornetAim: a hornet (moderately wounded, poisoned, 46% to hit)i ###.............# Prakerore the Skirmisher ##...........# #[# #.... ### .. Vampire of Gozag  Gold: 393 .#...........###g##.....####.##.. Health: 73/81 =====================--- ...........#.##.............<...# Magic: 13/13 ======================== ##............#.g.......##....... AC: 17Str: 7 ##..#.........$.......# #..#..### EV: 13Int: 19 ....#.................###........ SH: 0Dex: 18 ##............$...$...[ip40m##......... XL: 12 Next: 49% Place: Dungeon:7 ................@.###.#.[........ Noise: ==-------  Time: 25184.3 (0.0) #.......#.#......y..#............ a) +0 longbow (freeze) #......#####.........##.......... Throw: 35 darts (poison) ......######.........#........... Alive Slow .............................##.. .#............#.................. y   hornet (poisoned) ........#.....#...............#.. g   gnoll bouda ........#.....##.............#... g   gnoll (swift) ......###.....##.......#.......#.Throiw: 36 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - hornetAim: a hornet (moderately wounded, poisoned, 46% to hit)  You throw a poisoned dart. The poisoned dart hits the hornet.  The hornet looks even sicker.i/  --more--i%  izThe hornet is moderately wounded.You feel yourself speed up.iiiitThe hornet stings you but does no damage.  A gnoll comes into view. It is wielding a +0 spear.irg.ggvery poisoned)g 2 gnolls (1 polearm, 1 wandering, swi…)i5-5.6 (1.3i#i.3A _The hornet stings you. You feel yourself slow down.iFi8-iui> _Unknown command.i  ###.............# Prakerore the Skirmisher ##...........# #g# #.... ### .. Vampire of Gozag  Gold: 393 .#...........###.##.....####.##.. Health: 73/81 =====================--- ...........#.##.............<...# Magic: 13/13 ======================== ##............#.g.......##....... AC: 17Str: 7 ##..#.........$.......# #..#..### EV: 13Int: 19 ....#...........g.....###........ SH: 0Dex: 18 il c##............$...$...##......... XL: 12 Next: 49% Place: Dungeon:7 ................@.###.#.[........ Noise: =--------  Time: 25185.6 (0.0) #.......#.#......y..#............ a) +0 longbow (freeze) #......#####.........##.......... Throw: 35 darts (poison) ......######.........#........... Alive Slow .............................##.. .#............#.................. y   hornet (very poisoned) ........#.....#...............#.. g   gnoll bouda i ........#.....##.............#... gg 2 gnolls (1 polearm, 1 wandering, swi…)......###.....##.......#.......#. _The hornet stings you. You feel yourself slow down. _Unknown command.Throw: 35 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - horneti: Aim: a hornet (moderately wounded, very poisoned, 46% to hit)i  ###.............# Prakerore the Skirmisher ##...........# #g# #.... ### .. Vampire of Gozag  Gold: 393 .#...........###.##.....####.##.. Health: 73/81 =====================--- ...........#.##.............<...# Magic: 13/13 ======================== ##............#.g.......##....... AC: 17Str: 7 ##..#.........$.......# #..#..### EV: 13Int: 19 i x....#...........g.....###........ SH: 0Dex: 18 ##............$...$...##......... XL: 12 Next: 49% Place: Dungeon:7 ................@.###.#.[........ Noise: =--------  Time: 25185.6 (0.0) #.......#.#......y..#............ a) +0 longbow (freeze) #......#####.........##.......... Throw: 34 darts (poison) i ......######.........#........... Alive Slow .............................##.. .#............#.................. y   hornet (very poisoned) ........#.....#...............#.. g   gnoll bouda i 7........#.....##.............#... gg 2 gnolls (1 polearm, 1 wandering, swi…)......###.....##.......#.......#.Throw: 35 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - hornetAim: a hornet (moderately wounded, very poisoned, 46% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the hornet.i /  --more--iR[  The gnoll shouts!  You feel yourself speed up.i\i_^iywThe hornet misses you.A gnoll comes into view. It is wielding a +5 flail of protection.g.g.ggg 3 gnolls (1 polearm, 1 wandering, sw=7.0 (1.4iwiXK _The hornet barely misses you.i4ii> _Unknown command.i0U iU hFire: a) +0 longbow (freeze)i$h iGl iL  You shoot an arrow.  The gnoll shouts!  The arrow hits the hornet but does no damage.i`m  The hornet is heavily wounded.iiiȤ[g.g gswift)i:4=80ii{ _The hornet closely misses you. The gnoll hits you but does no damage.i 4i# iP F _Unknown command.iiޒ  You shoot an arrow. The arrow closely misses the hornet. The hornet stings you.iniin.gg i6U69-9iiz _The gnoll hits you but does no damage. The hornet barely misses you.iP$  You shoot an arrow. The arrow hits the hornet. The arrow freezes the hornet.  The hornet is severely wounded.i)  The hornet misses you. The gnoll hits you but does no damage.  The gnoll hits you from afar with a +0 spear.i7p.g ip8`6--90iEiIX _The gnoll bouda barely misses you.i  You shoot an arrow. The arrow closely misses the hornet. The hornet stings you.You feel yourself slow down. The gnoll hits you but does no damage. x2iV.gi1--1Slow i iE< o _The gnoll bouda barely misses you. The hornet stings you.i?&u  You shoot an arrow. The arrow misses the hornet.i 2Y  You kill the hornet!iC .g$g   gnoll boudaggg 3 gnolls (1 polearm, swift)  The gnoll barely misses you. x2; The gnoll hits you but does no damage. x3iI393 58/83---502.5 (1.5iWi[C _The gnoll hits you from afar with a +0 spear.i2ii)i@.F _Unknown command.iU S###.# #[# #.... ### . #.#.....###.##.....####.## ....#.##.............<. .##....###...... .##..#ixV ..$# #..#..## .....#...g.....###....... .##..$..g$... ....g$g###.#.[ ###.#....@.$..#... ##i:W ####.........## .###.........#............###......#........ ..#.....##.#.....#####.....##iW |#.......#.# #..<..####...#.#..#....#i^ i0a Q  The gnoll bouda hits you but does no damage.igb i#t Y .g..g.gThe gnoll attacks as it pursues you! The gnoll barely misses you.The gnoll bouda hits you but does no damage.it m59=---4.0i i> V _The gnoll completely misses you.i .#.###.##.....####.## ...#.##.............<.##....###.. #.##..#..$# #..#..# ......#.........###......##..i $g..$... .....gg.###.#.[##.#.#.....g$..#... .######..@......## ..###.#........###............#..i .#.....##.#.....#####.....###.....iE 4.# #..<..####...#.#..#.... ?.###......###.###....(....i& ii' ix,  You feel yourself speed up.The gnoll bouda is distracted by your dazzling golden aura.  The gnoll hits you with a +5 flail of protection.iH: .gg$g.gg(unaware)i; ~53----5.5i{H ibM R _The gnoll barely misses you.i....#.##.............<.##....###.. .#.##..#..$# #..# .......#.........###..... #..##......$...$..................gg$.###.#.[ i#.##.......#.#....g.$..#... #.######...g.....## ...##.@..............##......#...#.....#.#.....#####.....##i#......# #..<..####...#.#..# .?i1.###......###.###....( ..##............#.....iiiiQ .g..g.gThe gnoll attacks as it pursues you! The gnoll hits you but does no damage.  The gnoll barely misses you.The gnoll hits you with a +5 flail of protection.--60iiS _The gnoll closely misses you.iN\J##....###..#.##..#.........$# #..# ........#.................###.. .#..##............$...$... .............g$.###.#.[#.###.#..g...$..#... ##.######..g......##........######..g.............@..##..#.....#....#.....##....###.....##.......#......# #..<..####...#.#..#?.###......###.###....(..##......#i[]l......#......##......###....##ildihp  The gnoll attacks as it pursues you! The gnoll hits you but does no damage.iv.g.g.gg, 1 unaware)iBw&7iiIK _The gnoll is distracted by your dazzling golden aura.iO#.##..#.$# #..#.......#..........###..#..##............$...$... ............g$.###.#.[#.###.#......$..#... ###.######g.g......## .#.........######... .........g.#..#.... #.....#.....#.... #...#.....##.....###.....##.......#iQ .# #..<..####...#.#..#?.###......###.###....(..##......#......#..... #...##......###....# ##...##...........#.[.....iXiYii.g.gijjJ4-8iU|ii)x.....##...#..##...$...$...##.......g$.###.#.[#.###.#......$..#.... ##...#####..g......## .#.........######g... ..................#g.#.... #............#..@.....# ...### #..<..####...#.#..#?##......###.###....(.##......#......#...... #......###.....# #iy*#....#...........#.[ ..#.###....###..#i7  The gnoll bouda is no longer distracted by gold.  The gnoll bouda gazes fiercely through you!i :i*K .gg.ggg)You feel your attacks grow feeble.The gnoll misses you. The gnoll hits you but does no damage.iK[=9Weak iVi[' _The gnoll shouts!i* #..##...$...$...##........$.###.#.[#.###.#...g..$..#.... ##...#####..g......## .#.........######.........#. .......g..........#..........g.#.. #............#....# .###i 0 #..<..####...#.#..#?##......###.###....(.##......#......#...... #......###.....# ##....#...........#.[ ..#.###....##....#.#..#.....#.#.........##..i i0 ,i% .g.g.g 2 swift)i& The gnoll is no longer moving quickly. The gnoll attacks as it pursues you!  The gnoll hits you from afar with a +0 spear.i' M3==200i3 i6 < _The gnoll hits you but does no damage.iU .......$.###.#.[#.###.#......$..#.... ##...#####.gg......## .#.........######.........#. ....................#.........g..#. #............#ipV ...## .### #..<..####...#.#..#?##......###.###....(.##......#......#...... #.......###.....# ##...#......#...........#.[ ..#.###....##....#.#..#.....####.....#.........##.. iV V^....##.#..##.....#i\ iw^ it_ ib O  The gnoll is no longer distracted by gold.i%k ..gg.g.gik K4--1iv i^{ w _The gnoll attacks as it pursues you! The gnoll barely misses you.iކ{#.###.#......$..#.... #######.........## .#.........######.gg......#. ....................#......# #............#.g.g..## .###...# #..@..####...#.#..#?##......###.###....(i.##......#......#...... #.......###.....# ##...#......#...........#.[ ..#.###....##....#.#..#.....####.....#.........##.. ^....##.#..##.....# ....####.####.....#.####iui i/iiP..gg.gi.P---2iiԲw _There is a stone staircase leading up, spattered with blood here.ii8-ii]ii ..gg1The gnoll is no longer moving quickly.iJ2=3ii6  ........# .......................# .....(................# >...................##########i <.........###.......#<[)).[......####.##...# ##.)(.....  ####...#######g.).....##....6  #..#.# #.@...............  #.##.# #........###......  #.##.#########.  #...##........##. iF  #.......[.###.................  #.........####....#####....... g   gnoll (swift)  #......................####... is  #......................###..#  #.......................... _The gnoll hits you from afar with a +0 spear.iL is7  You climb upwards.iב@-5.0 (2.5i_iZ _Your attacks no longer feel as feeble. _There is a stone staircase leading down here.ii8-i!i#F _Unknown command.i| 4iXi^ _You are too injured to fight recklessly!i; i< iH iK ^ _You are too injured to fight recklessly!ibo  You shoot an arrow. The arrow hits the gnoll! The arrow freezes the gnoll.iOe$i$S3===6.1 (1.1iiI _You kill the gnoll!i#.# #..........# #................# #......(.........# #...>...................#########.............###.......#<[)).[......####.##...#iC...........#...)(.....####...#######@.).....## #..#.# #.>........ #.##.# #.### #.##.#######.## #.#.......### #iI[...... #####....#####... #..####. ####..#iiu3934---70iiQ M  You now have 399 gold pieces (gained 6).i ]9---8.1 (2ii- _You see here a +0 club.i_ic  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.7   4.8  -1   k - Spellcasting   1.0   2.4  -1  id         b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2  id d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1  iQe f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      ie h - Dodging   4.9   4.2  +1       i - Shields   0.0   1.2  -1  ie     j - Stealth   7.6   3.4  +5      ie_    iAf                    ihf        ifThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  if[?] Help[=] set a skill target  i g[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi- i7 iC #.......................#Prakerore the Skirmisher #.......................#Vampire of Gozag  Gold: 399 #.......................#Health: 54/83 ===============--------- #......(................#Magic: 13/13 ======================== #...>...................######### AC: 17Str: 7 #...............###.......#...... EV: 13Int: 19 iD =##..<[)).[......####.##...#...... SH: 0Dex: 18  ##...........#...)(............. XL: 12 Next: 50% Place: Dungeon:6####...#######@.).....##....... Noise: ---------  Time: 25208.1 (0.0)#..#.# #.>............... a) +0 longbow (freeze)#.##.# #........###...... Fire: a) +0 longbow (freeze) iE 4#.##.#######........##....... Alive #.#.......##........##.......#.......[.###................ #.........####....#####...... #......................####.. #......................###..#  _You are too injured to fight recklessly! _You are too injured to fight recklessly!  iE You shoot an arrow. The arrow hits the gnoll! The arrow freezes the gnoll. _You kill the gnoll!You now have 399 gold pieces (gained 6). _You see here a +0 club.iO ieP i^ i_ i.# ..........# ......(.........# ...>............########## ...............###.......#.......<[)).[......####.##...#..........#...)(........##...#######).).....##i #..#.# #.@.........#.##.# #........####.##.#######.##..#.#.......##.##.#.......[.##..#..#######.............#####..###..##....##.i'iG59.1 (1i"i c _There is a stone staircase leading down here.i.ii/i2iW6i6iY;iL<i<T6=i?iB,iKS7=i&TP8iVi[,i^icicO59=ifij,i_mipo60=i2sivivi}yi<1ii,iimiЍ&2iAiDiȔL3=ii,iil4=ii!,i i<5i&i,ii6iL6=iiuiiiFl7=ii ,iiw<8ii,iji<9ii7,iiac70=i i,iiicO1=i>i <2i~iD,iiiL3=ii!,i$iX,i,V4=iB0i04,i6i@:i:&5i<i?,iBiFiF&6iHiL,iaOiRi`SL7=iUiY,ij\i bl8=iei1k,iniBr<9itixx,izic80=ipiiV1=ii3,iid<2ii,ii_ _You start resting.i61.1 (52.0)3=2.1 (53i)i" _HP restored.iiixii_13.1 (1.0)i/iV #.###.#$..#....... ###.##......#####.........##..... .#.........######.........#....................................#.........g..#................#..g..#...... #.g...##... ...........###.....##.......#7 ...........# #..@..####...#.#..# ...?.......###......###.###....( ....##......#....# #...#i7.......###....# ##...#......#...........#.[.....# .....#...#.###....##....#.#..#..# g   gnoll bouda ..........####.....#.........##gg 2 gnolls (1 polearm) ^....##.#..##.....####.. ....####...##....####.....#.####.You climb downwards.i:=i iG i t  Level annotation: Blorkula the orculai i| t..ggi~ 5=4.6 (2.5i iʑ _The gnoll closely misses you. _There is a stone staircase leading up, spattered with blood here.ib i i i F _Unknown command.i  You shoot an arrow. The arrow hits the gnoll! The arrow freezes the gnoll.  The gnoll is almost dead.i[.gi6==5.6 (1.0i{i"y _The gnoll hits you but does no damage. The gnoll barely misses you.iiPut on which piece of jewellery? Jewellery (go to first with "=)  i - a ring of poison resistance (right hand)  G - the ring of the Tortoise (left hand) {AC+8}q - a ring of willpower  s - a ring of flight[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iii..#.##.......#.#......$..#....... Prakerore the Skirmisher ###.##......#####.........##..... Vampire of Gozag  Gold: 399 .#.........######.........#...... Health: 83/83 ======================== ................................. Magic: 13/13 ======================== ......#............#............. AC: 17Str: 7 #............#.....#............. EV: 13Int: 19 i#............#.g...##............ SH: 0Dex: 18 ...........###.gg..##.......#.... XL: 12 Next: 50% Place: Dungeon:7 ...........# #..@..####...#.#..#. Noise: ===------  Time: 25265.6 (0.0) ...?.......###......###.###....(. a) +0 longbow (freeze) ....##......#............#....... Fire: a) +0 longbow (freeze) #...##............###...........# Alive ##...#......#...........#.[.....# .....#...#.###....##....#.#..#..# g   gnoll bouda ..........###[33im#.....#.........##.. gg 2 gnolls (1 polearm) ^....##.#..##.....##.........##.. ....####...##....####.....#.####. _The gnoll closely misses you. _There is a stone staircase leading up, spattered with blood here. _Unknown command.You shoot an arrow. The arrow hits the gnoll! The arrow freezes the gnoll.  The gnoll is almost dead. _The gnoll hits you but does no damage. The gnoll barely misses you.iW  The gnoll is almost dead. _The gnoll hits you but does no damage. The gnoll barely misses you.  You're wearing all the rings you can. Remove which one?(? for menu, Esc to cancel)  < or G - the ring of the Tortoise {AC+8}  > or i - a ring of poison resistancei0 O  You remove your ring of poison resistance.i 6--6.1 (0.5iW! i0' 9--i- i1 m _The gnoll completely misses you.i#@ I  q - a ring of willpower (right hand)i@ +6 (1.0iJ iN _The gnoll misses you. The gnoll bouda closely misses you.io  You shoot an arrow. The arrow hits the gnoll! The arrow freezes the gnoll.ifC $   gnoll (polearm, swift)You kill the gnoll!The gnoll closely misses you.The gnoll bouda barks out a call to the hunt!inc399 ====7.7 (1.1i5iV\ _The gnoll picks up the pace!ip  The gnoll bouda barks out a call to the hunt! _The gnoll picks up the pace!  You shoot an arrow. The arrow hits the gnoll bouda.  The arrow freezes the gnoll bouda.  The gnoll bouda is lightly wounded.  The gnoll closely misses you.iq]===-8.8iiB _The gnoll bouda hits you but does no damage.i  The gnoll closely misses you. _The gnoll bouda hits you but does no damage.  You shoot an arrow.arrow hits the gnoll bouda but does no damage.  The gnoll bouda is lightly wounded.  The gnoll closely misses you.77---9.9ii8> _The gnoll bouda hits you with a +0 club.i  You shoot an arrow. The arrow hits the gnoll bouda!  The arrow freezes the gnoll bouda.  The gnoll bouda is almost dead.i -700i i _The gnoll misses you. The gnoll bouda misses you.iC  _Unknown command.i)  You shoot an arrow.  The arrow barely misses the gnoll bouda.The gnoll hits you but does no damage.if* \8--2.0 (1.1i2 i7 B _The gnoll bouda hits you but does no damage.i  You shoot an arrow. The arrow hits the gnoll bouda.  The arrow freezes the gnoll bouda.  The gnoll bouda is almost dead.i,30ii' _The gnoll hits you but does no damage. The gnoll bouda barely misses you.i;  You shoot an arrow. The arrow hits the gnoll bouda!  The arrow freezes the gnoll bouda.iW g$g   gnoll (polearm, swift, unaware)  You kill the gnoll bouda!i.=914.1 (1.1ii@K _The gnoll is distracted by your dazzling golden aura.if gg)You shoot an arrow. The arrow closely misses the gnoll.iVgv80=====5.2iXpis' _The gnoll shouts!iia]===-6.3iSil _You shoot an arrow. The arrow barely misses the gnoll.i9  You shoot an arrow. The arrow hits the gnoll. The arrow freezes the gnoll.  The gnoll is no longer distracted by gold.  The gnoll is lightly wounded.i9 ~1=-70iB iG < _The gnoll hits you but does no damage.i- o  You shoot an arrow. The arrow hits the gnoll! The arrow freezes the gnoll.iB8 e$i= -8.4 (1.1iE iH I _You kill the gnoll!iJCiCi#JiLH _No target in view!iNB4iJi@LH _No target in view!iil  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingig3.8   4.8  -1   k - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2  i/ d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1  iȦE f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2  i     h - Dodging   4.9   4.2  +1      iS i - Shields   0.0   1.2  -1       j - Stealth   7.6   3.4  +5  iɧ!            iU                i        iҨThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpiT*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiTiiq(..#.##.......#.#......$..#....... Prakerore the Skirmisher ###.##......#####.........##..... Vampire of Gozag  Gold: 399 .#.........######.........#...... Health: 81/83 =======================- ................................. Magic: 13/13 ======================== ......#............#............. AC: 17Str: 7 #............#.....#............. EV: 13Int: 19 #............#.$...##............ SH: 0Dex: 18 ...........###.$$..##.......#.... XL: 12 Next: 51% Place: Dungeon:7 ie...........# #..@..####...#.#..#. Noise: ===------  Time: 25278.4 (0.0) ...?.......###......###.###....(. a) +0 longbow (freeze) ....##......#............#....... Fire: a) +0 longbow (freeze) #...##............###...........# Alive ##...#......#...........#.[.....# .....#...#.###....##....#.#..#..#  ..........####.....#.........##..  ^....##.#..##.....##.........##..  ....####...##....####.....#.####. The gnoll is lightly wounded. _The gnoll hits you but does no damage.  You shoot an arrow. The arrow hits the gnoll! The arrow freezes the gnoll. _You kill the gnoll! _No target in view! _No target in view!ii6iiFi iG i/ ic iȢ C2 _i i] i i L3=i i i (---i  M............$.###.#.[ ...#.#......$..#.. ###.##......#####.........## .#..######.........#........ ......#............#. #..#.$..i ##.$@..##.......#.... #..<..####...#.#..#?.......######.###....( ..#............#. #...##............###...........#. ##i L#.....# _HP restored.i ,81.4 (3i G---2.4 (4i iO  You now have enough gold to petition Gozag for potion effects.You now have 408 gold pieces (gained 9).i I4083.4 (5i i \ _You see here a +5 flail of protection.iiiiiiG,iHk  You now have 434 gold pieces (gained 26).  Things that are here:i]434=ii1C _a +0 club; a +0 leather armouri4i=iM  You now have 438 gold pieces (gained 4).i&8iiO= _You see here a +0 spear.i ii-iiB,iikiiOiii_,ikii,iU iUi0,iMii,iS!i%iE&'46io)i,M _You now have 446 gold pieces (gained 8).ih34i6i<M  You now have 454 gold pieces (gained 8).i='54i?iDE _x - 40 poisoned darts (gained 6)iHiHiKiNiP,i Ri5U<9iViYM _You now have 459 gold pieces (gained 5).i\i]i^ibiae,igijio,ipi tiw,izi[i'62iiM _You now have 462 gold pieces (gained 3).i]iŠiGii֒,iwii&9iǛiM _You now have 469 gold pieces (gained 7).i٨4iii.iwi5ii,iθi i,iѿiVix,ioiii\iii,iwii,ifiiiii*i,iOiii1i.ii1,iii-ipiii$ioiii ,iY iiiiii'ii #....... #....... .  .#.##......# ###...  ..##......  ................ ..##....h...........# .#.........#...... ##.##..@.......... 324.4 (41.0).##..##.......# i #.....<........ #......##  #.......#.....# #......# ## ##.......Y.....# ##.....# #.. ...........###[###.....##### .... Y   ice beast (wandering)......###.##.....####.##..##.##.......<...### ............#.........##.......)i i i'a _An ice beast is nearby!iV  You shoot an arrow. The arrow hits the ice beast!i.YY  i;===5.4 (1.0)iY iT a _The ice beast is heavily wounded.iiQ.Yin&6iRiq _You shoot an arrow. The arrow closely misses the ice beast.it0V  You shoot an arrow. The arrow hits the ice beast!i>m.Y i?-7.5 (1.1iIiL] _The ice beast is almost dead.iV  You shoot an arrow. The arrow hits the ice beast!i%p$iPQ469 28.6i8iM _You kill the ice beast!iLX iX i_ ia H _No target in view!i i   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.9   4.8  -1   k - Spellcasting   1.0   2.4  -1          i;  b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2  i)  p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   4.9   4.2  +1       i - Shields   0.0   1.2  -1       j - Stealth   7.6   3.4  +5                       iڦ [40m               The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi;iQiLPrakerore the Skirmisher#.......Vampire of Gozag  Gold: 469 #....... .Health: 83/83 ========================.......#.##......# ###...Magic: 13/13 ========================................##......AC: 17Str: 7 . ................#.......EV: 13Int: 19 ..##....h...........#......SH: 0Dex: 18 ..........#.........#......XL: 12 Next: 52% Place: Dungeon:7 iu.........##.##..@..........Noise: ===------  Time: 25328.6 (0.0) ............##..##.......#a) +0 longbow (freeze)#.....<........ #......##Fire: a) +0 longbow (freeze) #.......#.....# #......### Alive ##..........$..# ##.....# #.. ...........###[###.....##### ....  ...........###.##.....####.##..#  .........#.##.............<...###  i............#.........##.......).  _You shoot an arrow. The arrow closely misses the ice beast.You shoot an arrow. The arrow hits the ice beast! _The ice beast is almost dead.You shoot an arrow. The arrow hits the ice beast! i([_You kill the ice beast! _No target in view!i@iТi4iitiuivi\zir}iQ _iii5iщiisi iiè,i7iiiiii::7imiN _You now have 479 gold pieces (gained 10).ii i_iii+479iiiigii\iiiiii#iiiy,ii_ip,iiikiiti i+ ,iXiiiiinibi,ii"i#,i$i&i-(,iu)i,i{/,i4i8i';,i<i?iA,ilBiDimE,i0FiHiK,iLiFOiQ,iRiPViViWi]x _W - 8 scrolls of teleportation (gained 1)i_4i`idiei%figgijiki$limi8piAririsi~yXi|i[ii i i,iii,i i̓i'iiii],iii,iΥi?i'84i7iȰM _You now have 484 gold pieces (gained 5).ia4iii,iii,iiiZiiioi,i8iiK,iii,i_ii,i9ii'97iid _You now have 497 gold pieces (gained 13).i7iii,i]i?iw,iii9iii i ,i= iiMiiimi,iiCi:iii!i#,i$i&i(,i)i*i,,iC.i6i7,i9iO<iO>,i?iAiXC,iMDiEiGiHiIi3JiK,i|LiNi..#Your pack is full.ig 92.6 (64.0) _You see here a staff of cold.i4iiitCould not pick up a staff of cold here; ([A]lways) ignore it? Y - Yes  i6N - No  A - Alwaysi i  Prakerore the Skirmisher  .. Vampire of Gozag  Gold: 497  . Health: 83/83 ========================  .Magic: 13/13 ========================  ..# AC: 17Str: 7  ###... EV: 13Int: 19  ##.### .# ... SH: 0Dex: 18  #..#.##... ... XL: 12 Next: 52% Place: Dungeon:7  ##@....#... . #. Noise: ---------  Time: 25392.6 (0.0)  #..........#.. #. a) +0 longbow (freeze)  ###..........i  ###. Fire: a) +0 longbow (freeze)  #....#....####... Alive  ##....# #..##.#...  ##....####.........   #.......##....##...   ##..........#.##..#   ###......>.........#  _You now have 484 gold pieces (gained 5). _You now have 497 gold pieces (gained 13).  Your pack is full. _You see here a staff of cold.  Your pack is full.  You see here a staff of cold.i& i! i#" % _i|# i& i* BiӐ iǖ Xi7 is i iZ ,iѤ i i ,ij iB i ,i ir i ,i i iж ,iQ i< i ,i i i Bi i ,i io i ,i i\ i ,i iZ i* ,i i iM Xi, ,iV i i iQ i i iA ,i i i ,i i iQ ,iJ iE i ,i i9 iY ,i ig Bi i i i i i ,id i` i` i i iX id i i) i|! i" ,ib# i% i<' ,i' iC, i6 ##...# ##...# ###### .#...####....##### ......##.....##..# ......#..........# ................# ..................## .............#.....# ..#.........###.@### 444.6 (52.0) ###........###......).# i7 .##......#.###........# .........##...........# ..........#...........# ...........#..........# .#.........#...........# ##.##..................? ...##..##.......#i? i=@ ,5.6 (53iH iJ _You now have 497 gold pieces (gained 13). _Your pack is full. _You see here a staff of cold. _Found a rapier.iIiJiLKi)RiYBi2[i]i^iM_i"biditeifiiiXl,imipir,i&tiwiz,i{i9~iiii iZ,i i,iik _m - 3 scrolls of immolation (gained 1)i4i@i-i̙,iii,iiAi ,iziYi ,iiiW,iMiBi,iMiii^i$iGi,iiLif,ii5iP,i,i\,iixi,iii,iici,iiiifiiim,iiAiioi:i/iM,iTii,ii:i ,i[ i i,iii,ii)iii;ii!i"iY#i'i*,i,i1.i80i0i2in4i6,i8i>iO?i?i@iCi3EiEifFi-HiI,i Ki*MiN,iOi9RiS,iUiH`iQcBifih,i6jifmi1oioiAqisiu,iviyi~|,i}i!i?,iisi,iiyi.,iܖiΙil,iiĠi,iivi,ixii5iiGiͬiiخihiiiqiŲi,i5iiiiC,iiiѺi#iki............## ...........##  ...........#  ...........#  ##...###  ....##  #....##  #......### #+#  ....#......###@#  504.6 (59 .#....#....#.....#  .(...#######  # ##.....##### #.....##...##    ..#.....#.....##    #........#    #....#...#....##   iii_2#~~~~~~~##~~...~~##~~._.~~#~~...~~~~.~~~.~'igih15.6 (1.0)imiqz _You open the door. _Found a shimmering blue altar of Sif Muna.i i is i5 iĉ i ; _i @  There is an open door here.i i _i% i i2  You enter the shallow water.Water i& i N _Moving in this stuff is going to be slow.ij i )i= i i̺ i i/ ik @  There is an open door here.i i _iq i` i i ih i i i id i iw Bi i ib i i i i0 i i+ i i ix iq ie ,i ix i i i i iw ,i iX iq! i! i# i( i+ ,i, i11 i3 i3 iF5 i: ig= i= i_@ irD iDG ,iJ i\N iP ,iR iW iZZ ,i[ i_ iUb ,i1d ij il ,i2o is iw ,iy i~ iy ,i i iJ ,i i ih ,i i* i\ iЦ i i ip ,ig i i ,i ib i ,i i i i i` i iD ,iZ iI iH i i4 i ic L####...##....####.....#.####.# #....##......#......### #.#.###....#..>##...>).....# ## .##.##...........#...)...### ####.#...................###  #........................#  ####..####................## is  #.......#..##........#.....#  #........#.....@.....###...#  ##.....####....##....#######  #.#.##........##.....##  ##### .#..............#  ....#o.#.......## ... ...#.......## o   Blorkula the Orcula (wand, dormant) . ....####.....# .#### ####.## ###i 041.2 (35.6)i ,2.2 (36i ig iBiH,Read which item? Scrolls  d - 2 scrolls of poison  g - a scroll labelled FOTZE KIRIEW  l - 5 scrolls of fog  m - 3 scrolls of immolation  o - 2 scrolls of noiser - 6 scrolls of identify  t - 2 scrolls of brand weapon  z - a scroll labelled GOJEFFAAGYM  C - 2 scrolls of vulnerabilityE - 3 scrolls of butterflies  H - a scroll labelled OXIUCR CUOK  J - a scroll labelled EBBOEL IJASKE  P - 2 scrolls of fearT - 3 scrolls of enchant armour  W - 8 scrolls of teleportation [!] read|quaff|evoke[?] describe selectedi#ii`....####...##....####.....#.####. Prakerore the Skirmisher ....# #....##......#......### #. Vampire of Gozag  Gold: 497 ..#.###....#..>##...>).....# ## Health: 83/83 ======================== i).##.##...........#...)...###Magic: 13/13 ======================== ####.#...................###AC: 17Str: 7#........................#EV: 13Int: 19  ####..####................##SH: 0Dex: 18  #.......#..##........#.....#XL: 12 Next: 52% Place: Dungeon:7  #........#.....@.....###...#icBNoise: ---------  Time: 25542.2 (0.0)  ##.....####....##....#######a) +0 longbow (freeze)i#.#.##........##.....##Fire: a) +0 longbow (freeze) iR##### .#..............#Alive ....#o.#.......##iA... ...#.......##o   Blorkula the Orcula (wand, dormant). ....####.....#i#.#### ####.##### _You open the door. iPv_Found a shimmering blue altar of Sif Muna. _There is an open door here.  You enter the shallow water. i}L_Moving in this stuff is going to be slow. _There is an open door here.iP  Okay, then.iii. _i  You shoot an arrow. The arrow hits Blorkula the Orcula!  The arrow freezes Blorkula the Orcula.  Blorkula the Orcula shouts!i o..o  )i~ 7===3.3 (1.1i! i g _Blorkula the Orcula is heavily damaged.iw\  You shoot an arrow. The arrow hits Blorkula the Orcula!ibbb.b#bbbbbbb 5 vampire batsi(4.4ii  Blorkula the Orcula avoids the killing blow by scattering into a rainbow of _bats!i8  You shoot an arrow.iii&iKiPiin  The arrow closely misses the vampire bat.i$idiioiib.bbbb.#..iI,50ii [ _The vampire bat barely misses you. x2iL  You shoot an arrow. The arrow hits the vampire bat!  The arrow freezes the vampire bat.  You destroy the vampire bat!i,iliOiipiLiiqi(> b.b.b... 4  That felt strangely unrewarding. The vampire bat barely misses you. x2i[)&6i4i8C _The vampire bat bites you but does no damage.i5  You shoot an arrow. The arrow hits the vampire bat!  The arrow freezes the vampire bat.ies  The vampire bat is severely damaged.ih  The vampire bat closely misses you.i~iiiiiP-bb...b.b.i.-7.5 (1.1i;i?F _The vampire bat bites you but does no damage. x3i, 8  You shoot an arrow.iڛ i i^ i  The arrow closely misses the vampire bat.The vampire bat closely misses you. The vampire bat bites you.i٢ iԣ i W  The vampire bat draws vitality from your injuries!i9 ..bbb.  The vampire bat misses you.iѳ V0-8.6i i C _The vampire bat bites you but does no damage.i&  You shoot an arrow. The arrow hits the vampire bat.  The arrow freezes the vampire bat.  You destroy the vampire bat!i5( i, }  That felt strangely unrewarding.  The vampire bat bites you but does no damage. x2i- iV. iz9 H. 3i0: V1-9.7iA iC [ _The vampire bat barely misses you. x2iT iU i#^ i.a F _Unknown command.iV  You shoot an arrow. The arrow hits the vampire bat!  The arrow freezes the vampire bat.  You destroy the vampire bat!iWZE  That felt strangely unrewarding.iZi\iX]ik^i^ig....@bb 2ih1250.8ivi7yF _The vampire bat bites you but does no damage. x2i  You shoot an arrow. The arrow hits the vampire bat!!  The arrow freezes the vampire bat.  You destroy the vampire bat!iB b@..   vampire bat  That felt strangely unrewarding. The vampire bat bites you.i)4110iuiLH _The vampire bat draws vitality from your injuries!iD  You shoot an arrow.  The arrow barely misses the vampire bat.The vampire bat completely misses you. The vampire bat barely misses you.iaE522.9 (1.1iNioSC _The vampire bat bites you but does no damage.i  You shoot an arrow. The arrow hits the vampire bat!  The arrow freezes the vampire bat.  The vampire bat is almost destroyed.iia.@b i30 _The vampire bat bites you but does no damage.iQw  You shoot an arrow. The arrow misses the vampire bat.The vampire bat bites you but does no damage.i1 H.bi [3=5.0 (1.1i ib Q _The vampire bat misses you.i  You shoot an arrow. The arrow hits the vampire bat.  The arrow freezes the vampire bat.  You destroy Blorkula the Orcula!iL D$i)  497 =360 _A faint prismatic mist rises from Blorkula's broken form and then dissipates.Training target 4.0 for Fighting reached!  Your Fighting skill increases to level 4!i: /  --more--iI [ need to enable at least one skill for trainingi=K iO   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   k - Spellcasting   1.0   2.4  -1  i+P G         b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4  ibP  c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2  iP g d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2          iP  e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0          ijQ  g - Armour   0.0   1.4  -2       h - Dodging   4.9   4.2  +1       i - Shields   0.0   1.2  -1      iQ ; j - Stealth   7.6   3.4  +5      iQ         iQ             i%R         iSR     You need to enable at least one skill.[?] HelpiR *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsif > h + Dodging 4.9i0i7iB....####...##....####.....#.####. Prakerore the Skirmisher ....# #....##......#......### #. Vampire of Gozag  Gold: 497 ..#.###....#..>##...>).....# ## Health: 83/83 ======================== .##.##...........#...)...###Magic: 13/13 ======================== ####.#...................###AC: 17Str: 7#........................#EV: 13Int: 19  ####..####................##SH: 0iCDex: 18  #.......#..##........#.....#XL: 12 Next: 53% Place: Dungeon:7  #........#.....@.....###...#Noise: ===------  Time: 25556.0 (1.0)  ##.....####....##$...#######a) +0 longbow (freeze)#.#.##........##.....##Fire: a) +0 longbow (freeze) ##### .#..............#Alive ....#..#.......##... ...#.......##. ....####.....#.#### ####.#####You need to enable at least one skill for training.iJiGRi4U` _Your Dodging skill increases to level 5!iǃi?M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   k - Spellcasting   1.0   2.4  -1      iJ     b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5 ix[39;49m -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging5.1   5.0  +1       i - Shields   0.0   1.2  -1      i. j - Stealth   7.6   3.4  +5                                      i6KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  iv[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiii" ....####...##....####.....#.####. Prakerore the Skirmisher ....# #....##......#......### #. Vampire of Gozag  Gold: 497 ..#.###....#..>##...>).....# ## Health: 83/83 ======================== .##.##...........#...)...###Magic: 13/13 ======================== ####.#...................###AC: 17Str: 7#........................#EV: 13Int: 19  ####..####................##SH: 0Dex: 18  i>$@#.......#..##........#.....#XL: 12 Next: 53% Place: Dungeon:7  #........#.....@.....###...#Noise: ===------  Time: 25556.0 (0.0)  ##.....####....##$...#######a) +0 longbow (freeze)#.#.##........##.....##Fire: a) +0 longbow (freeze) ##### .#..............#Alive ....#..#.......##... ...#.......##. ....####.....#.#### ####.#####You need to enable at least one skill for training. _Your Dodging skill increases to level 5!iU+i,ia4i96ifiii> _Unknown command.ilimiuix> _Unknown command.i%iC1Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  v - a +1 sling  F - a +1 spear of venom  N - a +0 orcbow of drainingO - a +0 rapier Missiles (go to first with ()x - 40 poisoned darts  A - 5 boomerangs i2N Y - 2 throwing nets Armour (go to first with [)  h - a +3 leather armour (worn)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  Z - a +0 pair of gloves (worn)V - a +0 kite shield Jewellery (go to first with "=)  q - a ring of willpower (right hand)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i h - a +3 leather armour (worn). A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 It cannot be enchanted further. If you take off this armour: Your AC would decrease by 6.0 (17.0 -> 11.0). Your EV would increase by 0.9 (13.1 -> 14.1). Your current strength and Armour skill slows attacks with missile weapons (like your +0 longbow of freezing) only slightly. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted equipped armour “Nought can Deform the Human race (t)ake off, (d)rop, (=)adjust, or (i)nscribe.iW3Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  v - a +1 sling  F - a +1 spear of venom  N - a +0 orcbow of draining  O - a +0 rapier Missiles (go to first with ()  x - 40 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets i,4Armour (go to first with [)  h - a +3 leather armour (worn)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  Z - a +0 pair of gloves (worn)  V - a +0 kite shield Jewellery (go to first with "=)  q - a ring of willpower (right hand)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance i4[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iQiŊi....####...##....####.....#.####. Prakerore the Skirmisher ....# #....##......#......### #. Vampire of Gozag  Gold: 497 ..#.###....#..>##...>).....# ## Health: 83/83 ======================== .##.##...........#...)...###Magic: 13/13 ======================== ####.#...................###AC: 17Str: 7#........................#EV: 13Int: 19  ####..####................##SH: 0iDex: 18  #.......#..##........#.....#XL: 12 Next: 53% Place: Dungeon:7  #........#.....@.....###...#Noise: ===------  Time: 25556.0 (0.0)  ##.....####....##$...#######a) +0 longbow (freeze)#.#.##........##.....##Fire: a) +0 longbow (freeze) ##### .#..............#Alive ....#..#.......##... ...#.......##. ....####.....#.#### ####.##iQ###You need to enable at least one skill for training. _Your Dodging skill increases to level 5! _Unknown command. _Unknown command.iܡiiʬiiiM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   k - Spellcasting   1.0   2.4  -1      iC     b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2  iz d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2      i     e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0      i8     g - Armour   0.0   1.4  -2      h + Dodgingi 5.1   5.0  +1       i - Shields   0.0   1.2  -1       j - Stealth   7.6   3.4  +5  i                i!            id#        The relative cost of raising each skill is in cyan.  iThe species aptitude is in white.  [?] Help[=] set a skill target  iɥ[/] auto|manual mode [*] useful|all skills [!] training|cost|targets i I ixP iY&....####...##....####.....#.####. Prakerore the Skirmisher ....# #....##......#......### #. Vampire of Gozag  Gold: 497 ..#.###....#..>##...>).....# ## Health: 83/83 ======================== .##.##...........#...)...###Magic: 13/13 ======================== ####.#...................### i}ZAC: 17Str: 7#........................#EV: 13Int: 19  ####..####................##SH: 0Dex: 18  #.......#..##........#.....#XL: 12 Next: 53% Place: Dungeon:7  #........#.....@.....###...#Noise: ===------  Time: 25556.0 (0.0)  ##.....####....##$...#######a) +0 longbow (freeze)#.#.##........##.....##Fire: a) +0 longbow (freeze) ##### .#..............#Alive ....#..#.......##... ...#.......##. ....####....[39 i[];49m.#.#### ####.#####You need to enable at least one skill for training. _Your Dodging skill increases to level 5! _Unknown command. _Unknown command. i` ifa i4h ii i~4 iz i> _Unknown command. i/ iA i) i> _Unknown command. iΫ4 iS i _####...##....####.....#.####.# #....##......#......### #.# .#.###....#..>##...>).....# # ##.##.#...)...### .#....###  #.......# ####..####..## #.#..##........#.....# #.#......@....###...# --- ##.....####....##$...#######  #.#.##..##.....##  ##### .#..............# ....#..#.......##... ...#.......##[40 i m. ....####.....#.#### ####.##  ii!# #....##......#......### #.## #.###....#..>##...>) ### #.##...........#...)...### ........### .....# ###..####...# .......#..##..#.....# ..........###...# ####....##@...####### .#.##........##.....## ##### .#.........  ....#..#.......## ... ...#.......## ....######## ####.## ### 7.0 (1---8.0 (2 _Unknown command.Unknown command. i"C[40m _ You now have 504 gold pieces (gained 7).  i% y - a wand of charming (13) (gained 12 charges)  Things that are here:5049.0 (3 i) i+X _a +0 mace; a +0 robe of resistance iҪ iInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  v - a +1 sling  F - a +1 spear of venom  N - a +0 orcbow of drainingO - a +0 rapier Missiles (go to first with ()x - 40 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  h - a +3 leather armour (worn)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  Z - a +0 pair of gloves (worn)V - a +0 kite shield Jewellery (go to first with "=)  q - a ring of willpower (right hand)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] i i id..# #....##......#......### #.## Prakerore the Skirmisher #.###....#..>##...>).....# ### Vampire of Gozag  Gold: 504 #.##...........#...)...###Health: 83/83 ======================== ##.#...................###Magic: 13/13 ======================== #........................#AC: 17Str: 7 ###..####................##EV: 13Int: 19 .......#..##........#.....#SH: 0Dex: 18 ........#...........###...#XL: 12 Next: 53% Place: Dungeon:7 #.....####....##@...####### iNoise: ---------  Time: 25559.0 (0.0) #.#.##........##.....##a) +0 longbow (freeze) ##### .#..............#Fire: a) +0 longbow (freeze) ....#..#.......##Alive ... ...#.......##. ....####.....#.#### ####.##### _Unknown command. _Unknown command.You now have 504 gold pieces (gained 7).  y - a wand of charming (13) (gained 12 charges)  Things that are here: _a +0 mace; a +0 robe of resistance i4 i i i %..# #....##......#......### #.## Prakerore the Skirmisher #.###....#..>##...>).....# ### Vampire of Gozag  Gold: 504 #.##...........#...)...###Health: 83/83 ======================== ##.#...................###Magic: 13/13 ======================== #........................#AC: 17Str: 7 ###..####................##EV: 13 iJ |Int: 19 .......#..##........#.....#SH: 0Dex: 18 ........#...........###...#XL: 12 Next: 53% Place: Dungeon:7 #.....####....##@...#######Noise: ---------  Time: 25559.0 (0.0) #.#.##........##.....##a) +0 longbow (freeze) ##### .#..............#Fire: a) +0 longbow (freeze) ....#..#.......##Alive ... ...#.......##. ....####.....#.#### ####.#####y - a wand of charming (13) (gained 12 charges)  Things that are here: _a +0 mace; a +0 robe of resistancePress: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 mace; a +0 robe of resistance.  The floor. i..# #....##......#......### #.## Prakerore the Skirmisher #.###....#..>##...>).....# ### Vampire of Gozag  Gold: 504 #.##...........#...)...###Health: 83/83 ======================== ##.#...................###Magic: 13/13 ======================== #........................#AC: 17Str: 7 ###..####................##EV: 13Int: 19 .......#..##........#.....#SH: 0Dex: 18 ........#...........###...# iXL: 12 Next: 53% Place: Dungeon:7 #.....####....##@...#######Noise: ---------  Time: 25559.0 (0.0) #.#.##........##.....##a) +0 longbow (freeze) ##### .#..............#Fire: a) +0 longbow (freeze) ....#..#.......##Alive ... ...#.......##. ....####.....#.#### ####.#####y - a wand of charming (13) (gained 12 charges)  ii,Things that are here: _a +0 mace; a +0 robe of resistancePress: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 mace; a +0 robe of resistance.  The floor. iK i. _ i  i.Prakerore the Skirmisher (Vampire Hexslinger) Turns: 25178, Time: 01:15:30 Health: 83/83AC: 17 Str:  7 XL: 12 Next: 53% Magic: 13/13EV: 13 Int: 19 God: Gozag Gold: 504SH:  0 Dex: 18 Spells: 4/13 levels left rFire . . .a - +0 longbow (freeze) rCold . . .(shield currently unavailable) rNeg . . .h - +3 leather armour rPois .L - +0 helmet rElec .B - +0 cloak rCorr .Z - +0 pair of gloves SInv + (no boots) Will ++...(no amulet) Stlth ++++G - ring of the Tortoise {AC+8} HPRegen 0.53/turn q - ring of willpower MPRegen 0.13/turn %: no passive effects  i{[39;49m@: gold aura, healing quickly A: alive, fangs 3, see invisible, vampiric 2 i!  i2 ..# #....##......#......### #.## Prakerore the Skirmisher  i4 #.###....#..>##...>).....# ### Vampire of Gozag  Gold: 504 #.##...........#...)...###Health: 83/83 ======================== ##.#...................### iL5 Magic: 13/13 ======================== #........................#AC: 17Str: 7 ###..####................##EV: 13Int: 19 .......#..##........#.....#SH: 0Dex: 18 ........#...........###...#XL: 12 Next: 53% Place: Dungeon:7 #.....####....##@...#######Noise: ---------  Time: 25559.0 (0.0)  i5 #.#.##........##.....##a) +0 longbow (freeze) ##### .#..............#Fire: a) +0 longbow (freeze) ....#..#.......## i5 wAlive ... ...#.......##. ....####.....#.#### ####.##### i*6 y - a wand of charming (13) (gained 12 charges)  Things that are here: _a +0 mace; a +0 robe of resistancePress: ? - help, v - describe, . - travel, g - get item ik6 Items here:  a +0 mace; a +0 robe of resistance. _The floor. i7  i@  iB i..# #....##......#......### #.## Prakerore the Skirmisher #.###....#..>##...>).....# ### Vampire of Gozag  Gold: 504 #.##...........#...)...###Health: 83/83 ======================== ##.#...................###Magic: 13/13 ======================== #........................#AC: 17Str: 7 ###..####................##EV: 13Int: 19 .......#..##........#.....#SH: 0Dex: 18 ........#...........###...#XL: 12 Next: 53% Place: Dungeon:7 #.....####....##@...#######Noise: ---------  [40iKmTime: 25559.0 (0.0) #.#.##........##.....##a) +0 longbow (freeze) ##### .#..............#Fire: a) +0 longbow (freeze) ....#..#.......##Alive ... ...#.......##. ....####.....#.#### ####.#####Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 mace; a +0 robe of resistance. _The floor.  Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 mace; a +0 robe of resistance.  The floor.iZ5 What do you want to examine? Items  a - ()) a +0 mace  b - ([) a +0 robe of resistancei_> lA +0 robe of resistance. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 'Of resistance': it protects its wearer from the effects of both fire and cold. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 4.0 (17.0 -> 13.0). Your EV would increase by 0.9 (13.1 -> 14.1). You took it off Blorkula the Orcula on level 7 of the Dungeon. Stash search prefixes: {ego} {branded} {rC+ rF+} {body armour} {body armor} {resist cold} {cold resistance} {resist fire} {fire resistance} Menu/colouring prefixes: identified ego armour (g)et.i<  What do you want to examine? Items  a - ()) a +0 mace  b - ([) a +0 robe of resistancei..# #....##......#......### #.## Prakerore the Skirmisher #.###....#..>##...>).....# ### Vampire of Gozag  Gold: 504 #.##...........#...)...###Health: 83/83 ======================== ##.#...................###Magic: 13/13 ======================== #........................#AC: 17Str: 7 ###..####................##EV: 13Int: 19 .......#..##........#.....#SH: 0Dex: 18 ........#...........###...#XL: 12 Next: 53% Place: Dungeon:7 #.....####....##@...#######Noise: --------- i Time: 25559.0 (0.0) #.#.##........##.....##a) +0 longbow (freeze) ##### .#..............#Fire: a) +0 longbow (freeze) ....#..#.......##Alive ... ...#.......##. ....####.....#.#### ####.#####Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 mace; a +0 robe of resistance. _The floor.  Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 mace; a +0 robe of resistance.  The floor.i,..# #....##......#......### #.## Prakerore the Skirmisher #.###....#..>##...>).....# ### Vampire of Gozag  Gold: 504 #.##...........#...)...###Health: 83/83 ======================== ##.#...................###Magic: 13/13 ======================== #........................#AC: 17Str: 7 ###..####................##EV: 13Int: 19 .......#..##........#.....#SH: 0Dex: 18 ........#...........###...#XL: 12 Next: 53% Place: Dungeon:7 #.....####....##@...#######Noise: ---------  [40i.mTime: 25559.0 (0.0) #.#.##........##.....##a) +0 longbow (freeze) ##### .#..............#Fire: a) +0 longbow (freeze) ....#..#.......##Alive ... ...#.......##. ....####.....#.#### ####.#####Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 mace; a +0 robe of resistance. _The floor.  Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 mace; a +0 robe of resistance.  The floor.i..# #....##......#......### #.## Prakerore the Skirmisher is#.###....#..>##...>).....# ### Vampire of Gozag  Gold: 504 #.##...........#...)...###Health: 83/83 ======================== ##.#...................###Magic: 13/13 ======================== #........................#AC: 17Str: 7 ###..####................##EV: 13Int: 19 .......#..##........#.....#SH: 0Dex: 18 ........#...........###...#XL: 12 Next: 53% Place: Dungeon:7 #.....####....##@...#######Noise: ---------  Time: 25559.0 (0.0) #.#.##........##.....##a) +0 longbow (freeze) i[34m##### .#..............#Fire: a) +0 longbow (freeze) ....#..#.......##Alive ... ...#.......##. ....####.....#.#### ####.#####Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 mace; a +0 robe of resistance. _The floor.  Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 mace; a +0 robe of resistance.  The floor.iKii. _iUaidPrakerore the Skirmisher (Vampire Hexslinger) Turns: 25178, Time: 01:15:38 Health: 83/83AC: 17 Str:  7 XL: 12 Next: 53% Magic: 13/13ieEV: 13 Int: 19 God: Gozag Gold: 504SH:  0 Dex: 18 Spells: 4/13 levels left rFire . . .a - +0 longbow (freeze) rCold . . .(shield currently unavailable) rNeg . . .h - +3 leather armour rPois .L - +0 helmet rElec .B - +0 cloak rCorr .Z - +0 pair of gloves SInv + (no boots) Will ++...(no amulet) Stlth ++++iPf$G - ring of the Tortoise {AC+8} HPRegen 0.53/turn q - ring of willpower MPRegen 0.13/turn %: no passive effects @: gold aura, healing quickly A: alive, fangs 3, see invisible, vampiric 2i.)i7..# #....##......#......### #.## Prakerore the Skirmisher #.###....#..>##...>).....# ### Vampire of Gozag  Gold: 504 #.##...........#...)...###i9Health: 83/83 ======================== ##.#...................###Magic: 13/13 ======================== #........................#AC: 17Str: 7 ###..####................##EV: 13Int: 19 .......#..##........#.....#SH: 0Dex: 18 ........#...........###...#XL: 12 Next: 53% Place: Dungeon:7 #.....####....##@...#######Noise: ---------  Time: 25559.0 (0.0) #.#.##........##.....##a) +0 longbow (freeze) ##### .#..............#Fire: a) +0 longbow (freeze) ....#..#.......##Alive ... ...#.......##. ....####.....#.####[i:137m ####.#####Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 mace; a +0 robe of resistance. _The floor.  Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 mace; a +0 robe of resistance. _The floor.i;iAiCi_i:ii9  Items here:  a +0 mace; a +0 robe of resistance. _The floor.  Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 mace; a +0 robe of resistance. _The flooriB.Unknown command.i<1 m[?25h[?0c  Search for what [Enter for "pois", or ? for help]? i6 [?25l[?1ciه i~ 16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] h - a +3 leather armour (worn)  b - [right here] a +0 robe of resistance Results elsewhere ([,] to cycle)  c - [D:7] a chain mail (4 further duplicates)iA d - [D:7] a +0 leather armour (10 further duplicates)  e - [D:7] a leather armour (3 further duplicates)  f - [D:7] a robe (1 further duplicate)  g - [D:6] a +0 chain mail (2 further duplicates)  h - [D:6] a +0 chain mail of fire resistancei - [D:8] a +0 ring mail (7 further duplicates)  j - [D:8] a +0 robe (10 further duplicates)  k - [D:8] a +0 scale mail (3 further duplicates)  l - [Lair:1] +0 steam dragon scales  m - [D:9] a +0 plate armour (1 further duplicate)  n - [Lair:1] a ring mail (3 further duplicates)  o - [D:5] a scale mail (1 further duplicate)  p - [D:2] a plate armouri i i+ ..# #....##......#......### #.## Prakerore the Skirmisher #.###....#..>##...>).....# ### Vampire of Gozag  Gold: 504 #.##...........#...)...###Health: 83/83 ======================== ##.#...................###Magic: 13/13 ======================== #........................#AC: 17Str: 7 ###..####................##EV: 13Int: 19 .......#..##........#.....#SH: 0Dex: 18 ........#...........###...#i - XL: 12 Next: 53% Place: Dungeon:7 #.....####....##@...#######Noise: ---------  Time: 25559.0 (0.0) #.#.##........##.....##a) +0 longbow (freeze) ##### .#..............#Fire: a) +0 longbow (freeze) ....#..#.......##Alive ... ...#.......##. ....####.....#.#### ####.##### _The floor.  Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 mace; a +0 robe of resistance. _The floor. _Unknown command.Search for what [Enter for "pois", or ? for help]? bodyi4 i4 ia; i= . _i) i* i2 i4 F _Unknown command.iiC  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   k - Spellcasting   1.0   2.4  -1          iJ b - Polearms   0.0   1.2  -1   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   n - Fire Magic   0.7   1.4  -2      iY     e - Short Blades   0.0   0.8  +1   o - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   p - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging5.1   5.0  +1  i}     i - Shields   0.0   1.2  -1       j - Stealth   7.6   3.4  +5              i_    i                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsii..# #....##......#......### #.## Prakerore the Skirmisher #.###....#..>##...>).....# ### Vampire of Gozag  Gold: 504 #.##...........#...)...###Health: 83/83 ======================== ##.#...................###Magic: 13/13 ======================== #........................#AC: 17Str: 7 ###..####................##EV: 13Int: 19 .......#..##........#.....#SH: 0Dex: 18 ........#...........###...#XL: 12 Next: 53% Place: Dungeon:7 #.....####....##@...#######Noise: --------- i4[40m Time: 25559.0 (0.0) #.#.##........##.....##a) +0 longbow (freeze) ##### .#..............#Fire: a) +0 longbow (freeze) ....#..#.......##Alive ... ...#.......##. ....####.....#.#### ####.#####Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 mace; a +0 robe of resistance. _The floor. _Unknown command. _Search for what [Enter for "pois", or ? for help]? body _Unknown command.iY i] vPrakerore the Skirmisher (Vampire Hexslinger) Turns: 25178, Time: 01:15:45 Health: 83/83AC: 17 Str:  7 XL: 12 Next: 53% Magic: 13/13EV: 13 Int: 19 God: Gozag Gold: 504SH:  0 Dex: 18 Spells: 4/13 levels left rFire . . .a - +0 longbow (freeze) rCold . . .(shield currently unavailable) rNeg . . .h - +3 leather armour rPois .i_ 2L - +0 helmet rElec .B - +0 cloak rCorr .Z - +0 pair of gloves SInv + (no boots) Will ++...(no amulet) Stlth ++++G - ring of the Tortoise {AC+8} HPRegen 0.53/turn q - ring of willpower MPRegen 0.13/turn %: no passive effects @: gold aura, healing quickly A: alive, fangs 3, see invisible, vampiric 2ibi..# #....##......#......### #.## Prakerore the Skirmisher iD#.###....#..>##...>).....# ### Vampire of Gozag  Gold: 504 #.##...........#...)...###Health: 83/83 ======================== ##.#...................###Magic: 13/13 ======================== #........................#AC: 17Str: 7 ###..####................##EV: 13Int: 19 .......#..##........#.....#SH: 0Dex: 18 ........#...........###...#XL: 12 Next: 53% Place: Dungeon:7 #.....####....##@...#######Noise: ---------  Time: 25559.0 (0.0) #.#.##........##.....##a) +0 longbow (freeze) iX[34m##### .#..............#Fire: a) +0 longbow (freeze) ....#..#.......##Alive ... ...#.......##. ....####.....#.#### ####.#####Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 mace; a +0 robe of resistance. _The floor. _Unknown command. _Search for what [Enter for "pois", or ? for help]? body _Unknown command.iiiLim[?25h[?0c  Search for what [Enter for "body", or ? for help]? i~ [?25l[?1cii4 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] i "Results at your position ([,] to cycle)  a - [carried] E - 3 scrolls of butterflies  b - [right here] a +0 robe of resistance Results elsewhere ([,] to cycle)  c - [D:6] a +0 chain mail of fire resistance  d - [D:11] the ring "Daphigg" {*Corrode rF+ MP+8 Str+7} (752 gold) i!  iV)  i 4 ..# #....##......#......### #.## Prakerore the Skirmisher #.###....#..>##...>).....# ### Vampire of Gozag  Gold: 504 #.##...........#...)...###Health: 83/83 ======================== ##.#...................###Magic: 13/13 ========================  i4 #........................#AC: 17Str: 7 ###..####................##EV: 13Int: 19 .......#..##........#.....#SH: 0Dex: 18 ........#...........###...#XL: 12 Next: 53% Place: Dungeon:7 #.....####....##@...#######Noise: ---------  Time: 25559.0 (0.0) #.#.##........##.....##a) +0 longbow (freeze)  i#5 ##### .#..............#Fire: a) +0 longbow (freeze) ....#..#.......##Alive  i5 B... ...#.......##. ....####.....#.#### ####.## i5 ###Items here:  a +0 mace; a +0 robe of resistance. _The floor. _Unknown command.  i6 _Search for what [Enter for "pois", or ? for help]? body _Unknown command.Search for what [Enter for "body", or ? for help]? rf i=  iw>  iD  i G . _!ik[?25h[?0c  Search for what [Enter for "rf", or ? for help]? !iǰ [?25l[?1c!iD!i$!iXk3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a +0 robe of resistance Results elsewhere ([,] to cycle)  b - [D:7] a staff of coldc - [D:11] a ring of protection from cold (unknown) (325 gold)#i# #i% #i/ ..# #....##......#......### #.## Prakerore the Skirmisher #.###....#..>##...>).....# ### Vampire of Gozag  Gold: 504 #.##...........#...)...###Health: 83/83 ======================== ##.#...................###Magic: 13/13 ======================== #........................#AC: 17Str: 7 ###..####................##EV: 13Int: 19 .......#..##........#.....#SH: 0#i0 LDex: 18 ........#...........###...#XL: 12 Next: 53% Place: Dungeon:7 #.....####....##@...#######Noise: ---------  Time: 25559.0 (0.0) #.#.##........##.....##a) +0 longbow (freeze) ##### .#..............#Fire: a) +0 longbow (freeze) ....#..#.......##Alive ... ...#.......###i1 l. ....####.....#.#### ####.##### _The floor. _Unknown command. _Search for what [Enter for "pois", or ? for help]? body _Unknown command. _Search for what [Enter for "body", or ? for help]? rf  Search for what [Enter for "rf", or ? for help]? cold#i^: #i; #i$E #iGF . _$i4$i7Prakerore the Skirmisher (Vampire Hexslinger) Turns: 25178, Time: 01:15:53 Health: 83/83AC: 17 Str:  7 XL: 12 Next: 53% Magic: 13/13$i8.EV: 13 Int: 19 God: Gozag Gold: 504SH:  0 Dex: 18 Spells: 4/13 levels left rFire . . .a - +0 longbow (freeze) rCold . . .(shield currently unavailable) rNeg . . .h - +3 leather armour rPois .L - +0 helmet rElec .B - +0 cloak rCorr .Z - +0 pair of gloves $iN9SInv + (no boots) Will ++...(no amulet) Stlth ++++G - ring of the Tortoise {AC+8} HPRegen 0.53/turn q - ring of willpower MPRegen 0.13/turn %: no passive effects $i9@: gold aura, healing quickly A: alive, fangs 3, see invisible, vampiric 2$i $i ..# #....##......#......### #.## Prakerore the Skirmisher #.###....#..>##...>).....# ### Vampire of Gozag  Gold: 504 #.##...........#...)...###Health: 83/83 ======================== ##.#...................###Magic: 13/13 ======================== $iH +#........................#AC: 17Str: 7 ###..####................##EV: 13Int: 19 .......#..##........#.....#SH: 0Dex: 18 ........#...........###...#XL: 12 Next: 53% Place: Dungeon:7 #.....####....##@...#######Noise: ---------  Time: 25559.0 (0.0) #.#.##........##.....##a) +0 longbow (freeze) ##### .#..............#Fire: a) +0 longbow (freeze) ....#..#.......##Alive ... ...#.......##. ....####.....#.#### ####.##$i ### _The floor. _Unknown command. _Search for what [Enter for "pois", or ? for help]? body _Unknown command. _Search for what [Enter for "body", or ? for help]? rf _Search for what [Enter for "rf", or ? for help]? cold$i $i $i %i;%i=B[Inventory: 52/52 slots %i$CHand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  v - a +1 sling  F - a +1 spear of venom  N - a +0 orcbow of drainingO - a +0 rapier Missiles (go to first with ()x - 40 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  h - a +3 leather armour (worn)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  Z - a +0 pair of gloves (worn)V - a +0 kite shield Jewellery (go to first with "=)  q - a ring of willpower (right hand)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance %iC[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]'i V - a +0 kite shield. A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It can be maximally enchanted to +5. If you switch to wearing this armour: Your EV would decrease by 3.3 (13.1 -> 9.8). Your SH would increase by 8.4 (0.0 -> 8.4). 'i You found it on level 2 of the Lair of Beasts. Stash search prefixes: {inventory} {shield armour} {shield armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour “...for the shield may be as important for victory, as the sword or spear.” (w)ear, (d)rop, (=)adjust, or (i)nscribe.(i(i(i..# #....##......#......### #.## Prakerore the Skirmisher #.###....#..>##...>).....# ### Vampire of Gozag  Gold: 504 #.##...........#...)...###Health: 83/83 ======================== ##.#...................###Magic: 13/13 ======================== #........................#AC: 17Str: 7 ###..####................##EV: 13Int: 19 .......#..##........#.....#SH: 0Dex: 18 ........#...........###...#XL: 12 Next: 53% Place: Dungeon:7 #.....####....##@...#######Noise: --------- (i} Time: 25559.0 (0.0) #.#.##........##.....##a) +0 longbow (freeze) ##### .#..............#Fire: a) +0 longbow (freeze) ....#..#.......##Alive ... ...#.......##. ....####.....#.#### ####.##### _The floor. _Unknown command. _Search for what [Enter for "pois", or ? for help]? body _Unknown command. _Search for what [Enter for "body", or ? for help]? rf _Search for what [Enter for "rf", or ? for help]? cold(i(i,60.0 (1(iM(iTXUnknown command. _Search for what [Enter for "pois", or ? for help]? bodyUnknown command.Search for what [Enter for "body", or ? for help]? rfrf", or ? for help]? cold _You drop a +0 kite shield.(i(iZgPick up what? 51/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 mace Armour (select all with [)(icb - a +0 kite shield  c - a +0 robe of resistance [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top](iH:  b + a +0 kite shield[Enter] accept (1 chosen)(i6BT  b - a +0 kite shield)i  b - a +0 kite shield  c + a +0 robe of resistance[Enter] accept (1 chosen))iw)ic)i%..# #....##......#......### #.## Prakerore the Skirmisher #.###....#..>##...>).....# ### Vampire of Gozag  Gold: 504 #.##...........#...)...###Health: 83/83 ======================== ##.#...................###Magic: 13/13 ======================== #........................#AC: 17)iStr: 7 ###..####................##EV: 13Int: 19 .......#..##........#.....#SH: 0Dex: 18 ........#...........###...#XL: 12 Next: 53% Place: Dungeon:7 #.....####....##@...#######Noise: ---------  Time: 25560.0 (0.0) #.#.##........##.....##a) +0 longbow (freeze) ##### .#..............#)iFFire: a) +0 longbow (freeze) ....#..#.......##Alive ... ...#.......##. ....####.....#.#### ####.##### )i}_Unknown command. _Search for what [Enter for "pois", or ? for help]? body _Unknown command. _Search for what [Enter for "body", or ? for help]? rf _Search for what [Enter for "rf", or ? for help]? cold _You drop a +0 kite shield.)i)i+1.0 (1)i)iQ _V - a +0 robe of resistance)iM )iz Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  v - a +1 sling  F - a +1 spear of venom  N - a +0 orcbow of draining)i5 O - a +0 rapier Missiles (go to first with ()x - 40 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  h - a +3 leather armour (worn)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  Z - a +0 pair of gloves (worn)  V - a +0 robe of resistance Jewellery (go to first with "=)  q - a ring of willpower (right hand)  G - the ring of the Tortoise (left hand) {AC+8})i i - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]*i9HMV - a +0 robe of resistance. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 'Of resistance': it protects its wearer from the effects of both fire and cold. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 4.0 (17.0 -> 13.0). Your EV would increase by 0.9 (13.1 -> 14.1). You took it off Blorkula the Orcula on level 7 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+ rF+} {body armour} {bodyarmor} {resist cold} {cold resistance} {resist fire} {fire resistance} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.*i*i*i"..# #....##......#......### #.## Prakerore the Skirmisher #.###....#..>##...>).....# ### Vampire of Gozag  Gold: 504 #.##...........#...)...###Health: 83/83 ======================== ##.#...................###*ib5Magic: 13/13 ======================== #........................#AC: 17Str: 7 ###..####................##EV: 13Int: 19 .......#..##........#.....#SH: 0Dex: 18 ........#...........###...#XL: 12 Next: 53% Place: Dungeon:7 #.....####....##@...#######Noise: ---------  Time: 25561.0 (0.0) #.#.##........##.....##a) +0 longbow (freeze) ##### .#..............#Fire: a) +0 longbow (freeze) ....#..#.......##*iūvAlive ... ...#.......##. ....####.....#.#### ####.##### *i_Search for what [Enter for "pois", or ? for help]? body _Unknown command. _Search for what [Enter for "body", or ? for help]? rf *iB_Search for what [Enter for "rf", or ? for help]? cold _You drop a +0 kite shield. _V - a +0 robe of resistance*i*ig+2.0 (1*i*iUnknown command.Search for what [Enter for "body", or ? for help]? rfrf", or ? for help]? cold _You drop a +0 kite shield. _V - a +0 robe of resistance  You start removing your armour.*i+3.0 (2*i*i*i+4.0 (3*i*i *i +5.0 (4*i*iJ!*i$"+6.0 (5*i/,*ij/ 14 _You continue removing your +3 leather armour. x4*iO0*iO:*iH  You finish removing your +3 leather armour.  You start putting on your armour.*iJ85047.0 (6*iT*ieA8.0 (7*igl*i*i6+9.0 (8*i*iM*iK,70.0 (9*i*i*i /1.0 (10.0)*i*i( 3 _You continue putting on your +0 robe of resistance. x5  You finish putting on your +0 robe of resistance.*i*ig*i^*i</  --more--*iJb _You feel resistant to extremes of temperature.+i+iBM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   j - Spellcasting   1.0   2.4  -1      +i     b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   m - Fire Magic   0.7   1.4  -2          +i e - Short Blades   0.0   0.8  +1   n - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging5.1   5.0  +1       i - Stealth   7.6   3.4  +5          +iJv                                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets+i +ih +i b..# #....##......#......### #.## Prakerore the Skirmisher #.###....#..>##...>).....# ### Vampire of Gozag  Gold: 504 #.##...........#...)...###Health: 83/83 ======================== ##.#...................###Magic: 13/13 ======================== #........................#AC: 13+i UStr: 7 ###..####................##EV: 14Int: 19 .......#..##........#.....#SH: 0Dex: 18 ........#...........###...#XL: 12 Next: 53% Place: Dungeon:7 #.....####....##@...#######Noise: ---------  Time: 25571.0 (0.0) #.#.##........##.....##a) +0 longbow (freeze) +i ##### .#..............#Fire: a) +0 longbow (freeze) ....#..#.......##Alive ... ...#.......##. ....####.....#+i .#### ####.##### _You feel resistant to extremes of temperature.+iN +iޯ +i +id +i% +i@4 Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon) +i5  b - a +5 short sword of protection  u - a +0 dagger of protection  v - a +1 sling  F - a +1 spear of venom  N - a +0 orcbow of drainingO - a +0 rapier Missiles (go to first with ()x - 40 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [) +i\5  B - a +0 cloak (worn)  L - a +0 helmet (worn)  V - a +0 robe of resistance (worn)  Z - a +0 pair of gloves (worn)  h - a +3 leather armour +i5 Jewellery (go to first with "=)  q - a ring of willpower (right hand) +i5 r G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance +i6 [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top],idg V - a +0 robe of resistance (worn). A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 'Of resistance': it protects its wearer from the effects of both fire and cold. It can be maximally enchanted to +2. If you take off this armour: Your AC would decrease by 2.0 (13.0 -> 11.0). Your EV would remain unchanged. You took it off Blorkula the Orcula on level 7 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+ rF+} {body armour} {bodyarmor} {resist cold} {cold resistance} {resist fire} {fire resistance} Menu/colouring prefixes: identified ego equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe.-i Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon) -i b - a +5 short sword of protection  u - a +0 dagger of protection  v - a +1 sling  F - a +1 spear of venom  N - a +0 orcbow of draining  O - a +0 rapier Missiles (go to first with ()  x - 40 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  V - a +0 robe of resistance (worn)  Z - a +0 pair of gloves (worn)  h - a +3 leather armour Jewellery (go to first with "=)  q - a ring of willpower (right hand)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top].ir.iR{.iJ$.iՅ..# #....##......#......### #.## Prakerore the Skirmisher #.###....#..>##...>).....# ### Vampire of Gozag  Gold: 504 #.##...........#...)...###Health: 83/83 ======================== ##.#...................###Magic: 13/13 ======================== #........................#AC: 13Str: 7 ###..####................##EV: 14Int: 19 .......#..##........#.....#SH: 0Dex: 18 ........#...........###...#XL: 12 Next: 53% Place: Dungeon:7 #.....####....##@...#######Noise: ---------  Time: 25571.0 (0.0) [40.iUm#.#.##........##.....##a) +0 longbow (freeze) ##### .#..............#Fire: a) +0 longbow (freeze) ....#..#.......##Alive ... ...#.......##. ....####.....#.#### ####.##### _You feel resistant to extremes of temperature..iv.iE.i.i.i.i.i.i > _Unknown command./i=/i.6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   j - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4  /i c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   m - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   n - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0          /i;  g - Armour   0.0   1.4  -2      h + Dodging5.1   5.0  +1       i - Stealth   7.6   3.4  +5                                  /id_            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  /i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets/io /iw /i ..# #....##......#......### #.## Prakerore the Skirmisher #.###....#..>##...>).....# ### Vampire of Gozag  Gold: 504 #.##...........#...)...###Health: 83/83 ======================== ##.#...................###Magic: 13/13 ======================== #........................#AC: 13Str: 7 ###..####................##EV: 14Int: 19 .......#..##........#.....#SH: 0Dex: 18 ........#...........###...#XL: 12 Next: 53% Place: Dungeon:7 #.....####....##@...#######/i Noise: ---------  Time: 25571.0 (0.0) #.#.##........##.....##a) +0 longbow (freeze) ##### .#..............#Fire: a) +0 longbow (freeze) ....#..#.......##Alive ... ...#.......##. ....####.....#.#### ####.##### _You feel resistant to extremes of temperature. _Unknown command./i] /i /i /i 0i0iHInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  v - a +1 sling  F - a +1 spear of venom  N - a +0 orcbow of drainingO - a +0 rapier 0iDMissiles (go to first with ()x - 40 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  V - a +0 robe of resistance (worn)  Z - a +0 pair of gloves (worn)  h - a +3 leather armour Jewellery (go to first with "=)  q - a ring of willpower (right hand)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]0i h - a +3 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 4.0 (13.0 -> 17.0). Your EV would decrease by 0.9 (14.1 -> 13.1). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted armour “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.1icj Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  v - a +1 sling  F - a +1 spear of venom  N - a +0 orcbow of draining  O - a +0 rapier Missiles (go to first with ()  x - 40 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  V - a +0 robe of resistance (worn)  Z - a +0 pair of gloves (worn)  h - a +3 leather armour Jewellery (go to first with "=)  q - a ring of willpower (right hand)  G - the ring of the Tortoise (left hand) {AC+8}  i - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]2i32i2i̡..# #....##......#......### #.## Prakerore the Skirmisher #.###....#..>##...>).....# ### Vampire of Gozag  Gold: 504 #.##...........#...)...###Health: 83/83 ======================== ##.#...................###2iMagic: 13/13 ======================== #........................#AC: 13Str: 7 ###..####................##EV: 14Int: 19 .......#..##........#.....#SH: 0Dex: 18 ........#...........###...#XL: 12 Next: 53% Place: Dungeon:7 #.....####....##@...#######Noise: ---------  Time: 25571.0 (0.0) #.#.##........##.....##a) +0 longbow (freeze) ##### .#..............#Fire: a) +0 longbow (freeze) 2izG....#..#.......##Alive ... ...#.......##. ....####.....#.#### ####.##### _You feel resistant to extremes of temperature. _Unknown command.2i(2iū2i2i2i<2i=2iF2i8I> _Unknown command.2ib 2i % 2i¶  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   j - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4  2i  c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   m - Fire Magic   0.7   1.4  -2      2iη      e - Short Blades   0.0   0.8  +1   n - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging2iI 5.1   5.0  +1       i - Stealth   7.6   3.4  +5          2i                     2iL                 The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets3i 3i ..# #....##......#......### #.## Prakerore the Skirmisher #.###....#..>##...>).....# ### Vampire of Gozag  Gold: 504 #.##...........#...)...###Health: 83/83 ======================== ##.#...................###Magic: 13/13 ======================== #........................#AC: 13Str: 7 ###..####................##EV: 14Int: 19 .......#..##........#.....#SH: 0Dex: 18 ........#...........###...#3i XL: 12 Next: 53% Place: Dungeon:7 #.....####....##@...#######Noise: ---------  Time: 25571.0 (0.0) #.#.##........##.....##a) +0 longbow (freeze) ##### .#..............#Fire: a) +0 longbow (freeze) ....#..#.......##Alive ... ...#.......##. ....####.....#.#### ####.##### _You feel resistant to extremes of temperature. _Unknown command. _Unknown command.3i 3i 3i 3i 4i2S4iT4iOZ4ii]> _Unknown command.5i5i5i{5i|> _Unknown command.5i 5i Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon) 5i I b - a +5 short sword of protection  u - a +0 dagger of protection  v - a +1 sling  F - a +1 spear of venom  N - a +0 orcbow of drainingO - a +0 rapier Missiles (go to first with ()x - 40 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  V - a +0 robe of resistance (worn)  Z - a +0 pair of gloves (worn)  h - a +3 leather armour Jewellery (go to first with "=) 5iQ  q - a ring of willpower (right hand)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]6i;6io6i..# #....##......#......### #.## Prakerore the Skirmisher #.###....#..>##...>).....# ### Vampire of Gozag  Gold: 504 #.##...........#...)...###6i}Health: 83/83 ======================== ##.#...................###Magic: 13/13 ======================== #........................#AC: 13Str: 7 ###..####................##EV: 14Int: 19 .......#..##........#.....#SH: 0Dex: 18 ........#...........###...#XL: 12 Next: 53% Place: Dungeon:7 #.....####....##@...#######Noise: ---------  Time: 25571.0 (0.0) #.#.##........##.....##6ia) +0 longbow (freeze) ##### .#..............#Fire: a) +0 longbow (freeze) ....#..#.......##Alive ... ...#.......##. ....####.....#.#### ####.##6i### _You feel resistant to extremes of temperature. _Unknown command. _Unknown command. _Unknown command. _Unknown command.6i6ix6i6i6i..# #....##......#......### #.## Prakerore the Skirmisher #.###....#..>##...>).....# ### Vampire of Gozag  Gold: 504 #.##...........#...)...###Health: 83/83 ======================== ##.#...................###Magic: 13/13 ======================== #........................#AC: 13Str: 7 ###..####................##6i*EV: 14Int: 19 .......#..##........#.....#SH: 0Dex: 18 ........#...........###...#XL: 12 Next: 53% Place: Dungeon:7 #.....####....##@...#######Noise: ---------  Time: 25571.0 (0.0) #.#.##........##.....##a) +0 longbow (freeze) ##### .#..............#Fire: a) +0 longbow (freeze) ....#..#.......##Alive ... ...#.......##. ....####.....#.#### ####.##### _Unknown command. _Unknown command. _Unknown command.Press: ? - help, v - describe, . - travel, g - get item6iċWItems here:  a +0 kite shield; a +0 mace.  The floor.6i What do you want to examine? Items  a - ([) a +0 kite shield  b - ()) a +0 mace6iu b..# #....##......#......### #.## Prakerore the Skirmisher #.###....#..>##...>).....# ### Vampire of Gozag  Gold: 504 #.##...........#...)...###Health: 83/83 ======================== ##.#...................###Magic: 13/13 ======================== #........................#AC: 136ix Str: 7 ###..####................##EV: 14Int: 19 .......#..##........#.....#SH: 0Dex: 18 ........#...........###...#XL: 12 Next: 53% Place: Dungeon:7 #.....####....##@...#######Noise: ---------  Time: 25571.0 (0.0) #.#.##........##.....##a) +0 longbow (freeze) ##### .#..............#Fire: a) +0 longbow (freeze) ....#..#.......##Alive ... ...#.......##. ....####.....#.#### ####.##### _Unknown command. _Unknown command. _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 kite shield; a +0 mace.  The floor.6iш b..# #....##......#......### #.## Prakerore the Skirmisher #.###....#..>##...>).....# ### Vampire of Gozag  Gold: 504 #.##...........#...)...###Health: 83/83 ======================== ##.#...................###Magic: 13/13 ======================== #........................#AC: 136ir VStr: 7 ###..####................##EV: 14Int: 19 .......#..##........#.....#SH: 0Dex: 18 ........#...........###...#XL: 12 Next: 53% Place: Dungeon:7 #.....####....##@...#######Noise: ---------  Time: 25571.0 (0.0) #.#.##........##.....##a) +0 longbow (freeze) ##### .#..............#Fire: a) +0 longbow (freeze) ....#..#.......##Alive ... ...#.......##. ....####.....#.#### ####.##### _Unknown command. _Unknown command. _Unknown command.Press: ? - help, v - describe, . - travel, g - get item6i WItems here:  a +0 kite shield; a +0 mace.  The floor.7i..# #....##......#......### #.## Prakerore the Skirmisher #.###....#..>##...>).....# ### Vampire of Gozag  Gold: 504 #.##...........#...)...###Health: 83/83 ======================== ##.#...................###Magic: 13/13 ======================== 7i#........................#AC: 13Str: 7 ###..####................##EV: 14Int: 19 .......#..##........#.....#SH: 0Dex: 18 ........#...........###...#XL: 12 Next: 53% Place: Dungeon:7 #.....####....##@...#######Noise: ---------  Time: 25571.0 (0.0) #.#.##........##.....##a) +0 longbow (freeze) ##### .#..............#Fire: a) +0 longbow (freeze) ....#..#.......##Alive ... ...#.......##. ....####.....#.#### ####.##### _Unknown command. _Unknown command. _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItems here: [47iN0m a +0 kite shield; a +0 mace.  The floor.7iJ7i. _7iG7i+?Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  v - a +1 sling  F - a +1 spear of venom  N - a +0 orcbow of drainingO - a +0 rapier Missiles (go to first with ()7i-x - 40 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  V - a +0 robe of resistance (worn)  Z - a +0 pair of gloves (worn)  h - a +3 leather armour Jewellery (go to first with "=)  q - a ring of willpower (right hand)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]7i h - a +3 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 4.0 (13.0 -> 17.0). Your EV would decrease by 0.9 (14.1 -> 13.1). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted armour “Nought can Deform the Human race 7i& Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.8iK Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  v - a +1 sling  F - a +1 spear of venom  N - a +0 orcbow of draining  O - a +0 rapier Missiles (go to first with ()  x - 40 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn) 8i M  V - a +0 robe of resistance (worn)  Z - a +0 pair of gloves (worn)  h - a +3 leather armour Jewellery (go to first with "=)  q - a ring of willpower (right hand)  G - the ring of the Tortoise (left hand) {AC+8}  i - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]8iN 8i[ 8i ..# #....##......#......### #.## Prakerore the Skirmisher #.###....#..>##...>).....# ### Vampire of Gozag  Gold: 504 #.##...........#...)...###Health: 83/83 ======================== ##.#...................###Magic: 13/13 ======================== #........................#AC: 13Str: 7 ###..####................##EV: 14Int: 19 .......#..##........#.....#SH: 0Dex: 18 ........#...........###...#XL: 12 Next: 53% Place: Dungeon:7 #.....####....##@...#######Noise: ---------  Time:[38i 27m 25571.0 (0.0) #.#.##........##.....##a) +0 longbow (freeze) ##### .#..............#Fire: a) +0 longbow (freeze) ....#..#.......##Alive ... ...#.......##. ....####.....#.#### ####.##### _Unknown command. _Unknown command. _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 kite shield; a +0 mace. _The floor.8i 8i 8i3 8io 9i̼9i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   j - Spellcasting   1.0   2.4  -1          9i b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   m - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   n - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2  9i o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging5.1   5.0  +1       i - Stealth   7.6   3.4  +5                                    [39;9ip49m          The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets9i&9i9i..# #....##......#......### #.## Prakerore the Skirmisher #.###....#..>##...>).....# ### Vampire of Gozag  Gold: 504 #.##...........#...)...###Health: 83/83 ======================== ##.#...................###Magic: 13/13 ======================== #........................#AC: 13Str: 7 9i###..####................##EV: 14Int: 19 .......#..##........#.....#SH: 0Dex: 18 ........#...........###...#XL: 12 Next: 53% Place: Dungeon:7 #.....####....##@...#######Noise: ---------  Time: 25571.0 (0.0) #.#.##........##.....##a) +0 longbow (freeze) ##### .#..............#Fire: a) +0 longbow (freeze) ....#..#.......##Alive ... ...#.......##. ....####.....#.#### ####.##### _Unknown command. _Unknown command. _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 kite shield; a +0 mace. _The floor.9i9iQ9i9i9iN9iO9i9V9iX  Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 kite shield; a +0 mace. _The floor.Unknown command.9i 49i 9iܴ 9iE 9i % _9iɻ ,9i ,9i 9i9 9io ,9i* ,9iI ,9i 9i@ 9i ,9i? 9i 9i ,9iM 9i 9i 9i 9i~ 9ie 9iq ,9i 9i 9i 9iv ,9i5 9i? 9i 9iC 9i 9i ,9i 9i  #######.#............. #...................... ####..####.............. #.......#..##........#.. #........#...........### ##.....####....##[...### #.#.##........##.....## ######.#..............# #..@...#..#.......##82.0 (11.0) ###.......#.......## ##......####.....# ##.##### ####.## ### ###     9iG 9i [ _Done exploring.:im::i;4:ie.....0.0).......:i>g:il:i0pE _Done exploring.:iZ:i~#Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (12/15) Temple (0/1) D:5 Lair (5/5) D:8  Swamp (0/4) Lair:2 Slime (0/5) Lair:4  Snake: Lair:2-3 Spider: Lair:2-3  Orc: D:9-12 :iG&Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosFedhas GozagHepliaklqanaKikubaaqudghaMakhleb Nemelex XobehOkawaruQazlalRu Sif MunaTrogUskayawVehumet Wu JianXomYredelemnul Jiyva Shops: (press $ to reach them - yellow denotes antique shop) D:8 ( D:9 = D:11 = Annotations: (press ! to add a new annotation) D:8 exclusion: 2 downstairs, Jeremiah D:9 exclusions: 5 doors and 2 wights D:11 exclusions: 2 doors, 3 orcs and two-headed ogre, Josephine D:12 1 runed translucent door, exclusions: door and 1 more exclusion, Frag88's ghost, journeyman DsBe<i~|<i,B#######.#................... Prakerore the Skirmisher#...................... Vampire of Gozag  Gold: 504####..####.............. Health: 83/83 ========================#.......#..##........#.. Magic: 13/13 ========================#........#...........### AC: 13Str: 7##.....####....##[...### EV: 14Int: 19#.#.##........##.....## SH: 0Dex: 18######.#..............# XL: 12 Next: 53% Place: Dungeon:7<i #..@...#..#.......## Noise: ---------  Time: 25582.0 (0.0)###.......#.......## a) +0 longbow (freeze)##......####.....# Fire: a) +0 longbow (freeze) ##.##### ####.## Alive ######  Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 kite shield; a +0 mace. _The floor. _Unknown command. _Done exploring. _Done exploring.<iƋ<iL<i <i)) <i* Where to? (Tab - D:7, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  M - Slime Pits <i5 <iCQ #######.#................... Prakerore the Skirmisher#...................... Vampire of Gozag  Gold: 504####..####.............. Health: 83/83 ========================#.......#..##........#.. Magic: 13/13 ========================#........#...........### AC: 13Str: 7##.....####....##[...### EV: 14Int: 19#.#.##........##.....## SH: 0Dex: 18######.#..............# XL: 12 Next: 53% Place: Dungeon:7#..@...#..#.......## Noise: --------- <iR ,[37m Time: 25582.0 (0.0)###.......#.......## a) +0 longbow (freeze)##......####.....# Fire: a) +0 longbow (freeze) ##.##### ####.## Alive ######  Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 kite shield; a +0 mace. _The floor. _Unknown command. _Done exploring. _Done exploring.<i_ <ia <ie Q _<ig <ig <ih <ii <ik <il ,<io <iq <ir <ir <iu <iv <i\w <iw <iE{ <i~ ,<i <i <i ,<i <i! <i <i <i <i <i <i <i <i <i˝ ,<iS <i> <i <il <iԦ <i Z  There is a stone staircase leading down here.<ip <i <iӮ % _<i <iI 8  You climb downwards.<i<i,<i!<ii #..≈§§..## #.≈§§§§.# ##########..P....# #.§§§≈≈.#######.............P..## #.≈≈≈≈≈.#..........<.......#....P #.§≈≈≈§.#..................#..... ##.....##..................#.####......#####...........##># ############...........##.# #.....@)[.......##.# 95.5 (13.5)#........##.# #......)[.......##.# #...............##.# #####...........##.#<i##########.###.##.# #.# ##.###.# # #.#...# # _Level annotation: exclusion: 2 downstairs, Jeremiah<iG<iPw _There is a stone staircase leading up, spattered with blood here.=if=ih=ip=i tF _Unknown command.=iZu =i Level 8 of the Dungeon <<<<>>>>>_∩(Press ? for help)###########....#....#.###########..P##.._.#.##≈..∩..§##..P.#....#.##..≈§§..##.........#.##.≈§§§§.# ##########..P....#.#.###.§§§≈≈.#######.............P..###..##.≈≈≈≈≈.#..........<.......#....P...##.§≈≈≈§.#..................#........###.....##..................#.###########......#####...........##>#############...........##.##.....@)[.......##.##...............##.##......)[.......##.##...............##.######...........##.###########.###.##.# #.# ############# #.###.# #...........# #.#...# #.#########.#=i d #.#.######...# #.# #.#..........# #.# #.##################>## >iW>>>>>il>i~#..≈§§..##......... Prakerore the Skirmisher #.≈§§§§.# ##########..P....#. Vampire of Gozag  Gold: 504 #.§§§≈≈.#######.............P..## Health: 83/83 ======================== #.≈≈≈≈≈.#..........<.......#....P Magic: 13/13 ======================== #.§≈≈≈§.#..................#..... AC: 13Str: 7 ##.....##..................#.#### EV: 14Int: 19  ###......#####...........##>#SH: 0Dex: 18############...........##.#>i]dXL: 12 Next: 53% Place: Dungeon:8#.....@)[.......##.#Noise: ---------  Time: 25595.5 (0.0)#...............##.#a) +0 longbow (freeze)#......)[.......##.#Fire: a) +0 longbow (freeze) #...............##.#Alive #####...........##.###########.###.##.# #.# # #.###.# # #.#...# #  _Done exploring. _There is a stone staircase leading down here.  You climb downwards. _Level annotation: exclusion: 2 downstairs, Jeremiah _There is a stone staircase leading up, spattered with blood here. _Unknown command.>io>i>iI >iJ >i:M >iZ >i<_ >iM` % _>id >ik >ip ,>iy >i >i ,>i >i, >iʛ B>i >i ,>iq >iɰ >i ,>i >i >i ,>i >i >i? X>i ,>i >ir >i >i >i >i >i >i >i >i >iC >i >i >i >i >iP >i >i X>im >i ,>i >i >iD ,>i >i# >i% >iN& ,>i)) >i* ,>it, >i6. >iA0 >i1 >i7s v>iv >iiy ,>im| >i >iW >iۆ ,>i >i ,>i >iy >i ,>i >i >iģ ,>i >iS R  There is a stone staircase leading down here.>i >i _>i >i͹ >ie  ####.?... #........F#  ########.........#  #.........  #............(.#  #..............#  #@######.......# .# #.......# #)# ###.# ####.# #........### [@)).# #(....[.>### ###### #..........# #..........##..........# F   Jeremiah (polearm, asleep)######.....#>i #.....##.....########>i 1624.5 (29.0)>i[M ,5.5 (30>i_ >id ?ii  You shoot an arrow. The arrow hits Jeremiah.  Jeremiah shouts!?iʓF.bF)?i;===6.5 (1.0)?i:b?i2 _Jeremiah is lightly wounded.?i  You shoot an arrow. The arrow hits the butterfly!  The arrow freezes the butterfly.  You kill the butterfly!?i ?i?i?in#F.b.b?iD%&7?iN0Jbb?i5e _The butterfly disappears in a burst of colours!?i"]  You shoot an arrow. The arrow misses the butterfly.The arrow hits the butterfly! The arrow freezes the butterfly.  You kill the butterfly!?i|b ,?ic ?if ?ig ?irh ?inu bF.bb.8?i gbbb?i~ e _The butterfly disappears in a burst of colours!?iV k  You shoot an arrow.  The arrow hits Jeremiah but does no damage.?iժ ?iҫ ?i ,?iF ?i ?i ?i  .b.bb.bbJeremiah is lightly wounded.  Jeremiah shouts, "O dreadful one, destroy my foe!"71----9?i> b.bb.bb?i{ U _Something smites you!?i6/x  You shoot an arrow. The arrow misses the butterfly.?i8?i9,?i:?i;?i;?i<?i<?i=?ie>,?iKF  The arrow barely misses Jeremiah.?iM?i!Y?i¾ bb...bb.bb.2----30bbbb _Jeremiah looks at their weapon with confusion.@iO  You shoot an arrow. The arrow hits the butterfly!  The arrow freezes the butterfly.  You kill the butterfly!@i@iX@iB@i@i @i,@i@i@imbbbbb.b..(@ik&1@i bbbbbbb@iֽe _The butterfly disappears in a burst of colours!@ib  You shoot an arrow. The arrow closely misses the butterfly.The arrow hits Jeremiah!! The arrow freezes Jeremiah.@iy@i,@i@@i@ik@i߯@ik@i,@i@iS,@i@i@i@il@i@i<b.Fb.b.b.bbb @i%T3=2@i&b.Fbbb.bb.bb@i] _Jeremiah is severely wounded.@iؤ  You shoot an arrow. The arrow closely misses the butterfly.@i ,@ia @i1 @iȯ ,@i @i@ @i! ,@i^ @id @i @i ,@iC @i @iE @i @iO @i޹ @i .bFbb.bb.bb.b.b.b3@i bFbbbb.bbbb@i 7 _The arrow barely misses Jeremiah.@i͝ p  You shoot an arrow.  The arrow hits the butterfly but does no damage.@i @i @i @iϠ @i @i @i @i @i @i- @i# @i @iU ,@i @i @i @i- ,@i @iu db.Fbb.b.bbb.b...bbb.@i ^4=4@i b.Fbbbbbbbbbb@i e _The butterfly disappears in a burst of colours!AiM(  You shoot an arrow. The arrow barely misses the butterfly.The arrow hits the butterfly. The arrow freezes the butterfly.  You kill the butterfly!Ai,Ai.Aif,AijAikAiFmBAimAirnAinAiw,AixAiL|,Aiϻ b.b..bbb...b.b...bbb55Ai <b.Fbb..bbbb.bbbbAie _The butterfly disappears in a burst of colours!Ai+  You shoot an arrow. The arrow misses the butterfly. The arrow hits Jeremiah!  The arrow freezes Jeremiah.  You kill Jeremiah!AiAi#AilAi1AiAimAixAiAi= Ai ,Ai!d..$...........Ai "..AiA'O504 56Ai0Ai4i _The butterfly disappears in a burst of colours! x11Ai$YAi## ###### #........#..........#Ai 0548.0)Ai H---5.5 (19Ai Ai 6 _x - 43 poisoned darts (gained 3)BiS4BiVBiZBi^Bid,BidBig,BiiBixwr78 . $  #.#  #?##### ####.? #.....$#######..#..#.......##............#@######.......##.# #.......#Bixh......[.BiDM#.$ .#  #?########.?.Bi#######....####..............#......###BiA17.5 (2.0)Bib+8.5 (3Bi:Bi  You now have 508 gold pieces (gained 4).  Your pack is full.  Things that are here:Bi389.5 (4Bi|Bir _a +3 trident of draining; a +1 robe of resistance; an orb of mayhemCi Ci Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  v - a +1 sling  F - a +1 spear of venom  N - a +0 orcbow of drainingCic &O - a +0 rapier Missiles (go to first with ()x - 43 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  V - a +0 robe of resistance (worn)  Z - a +0 pair of gloves (worn)  h - a +3 leather armour Jewellery (go to first with "=)  q - a ring of willpower (right hand)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Di V - a +0 robe of resistance (worn). A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 'Of resistance': it protects its wearer from the effects of both fire and cold. Di7 @It can be maximally enchanted to +2. If you take off this armour: Your AC would decrease by 2.0 (13.0 -> 11.0). Your EV would remain unchanged. You took it off Blorkula the Orcula on level 7 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+ rF+} {body armour} {bodyarmor} {resist cold} {cold resistance} {resist fire} {fire resistance} Menu/colouring prefixes: identified ego equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe.EiCEi LEi}Prakerore the SkirmisherVampire of Gozag  Gold: 508Health: 83/83 ========================#.Magic: 13/13 ========================#$AC: 13Str: 7#.#EV: 14Int: 19#?######SH: 0Dex: 18####.?....#XL: 12 Next: 55% Place: Dungeon:8#.....@...#Noise: ---------  Time: 25659.5 (0.0)########.........#a) +0 longbow (freeze)#................#Fire: a) +0 longbow (freeze) #..............###Alive #..............##@######.......##.# #.......##)# Ei~[40m####.......# ####.# #........### _HP restored. _x - 43 poisoned darts (gained 3)  You now have 508 gold pieces (gained 4).  Your pack is full.  Things that are here: _a +3 trident of draining; a +1 robe of resistance; an orb of mayhem60.5 (1x - 43 poisoned darts (gained 3)  You now have 508 gold pieces (gained 4).r pack is full.  Things that are here: _a +3 trident of draining; a +1 robe of resistance; an orb of mayhem  You start removing your armour.1.5 (2EiiEiH+2.5 (3EiEiEi +3.5 (4Ei̞EiHEi+4.5 (5Ei^Ei¾ 1 _You continue removing your +0 robe of resistance. x4  You finish removing your +0 robe of resistance.EiEi5.5 (6EiEiOW _You feel hot and cold all over. You drop a +0 robe of resistance.EiǨEi oPick up what? 51/52 slots (_ for help) Hand Weapons (select all with ))  a - a +3 trident of draining Armour (select all with [)  b - an orb of mayhem  c - a +0 robe of resistance  d - a +1 robe of resistance [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Eic  c + a +0 robe of resistance[Enter] accept (1 chosen)FiheA-Fi;  b + an orb of mayhem  c - a +0 robe of resistance[Enter] accept (1 chosen)Fi A-Fi{  b - an orb of mayhem  d + a +1 robe of resistance[Enter] accept (1 chosen)GiG=GiFGiQRPrakerore the SkirmisherVampire of Gozag  Gold: 508Health: 83/83 ========================#.Magic: 13/13 ========================#$AC: 11Str: 7#.#EV: 14Int: 19#?######SH: 0Dex: 18####.?....#XL: 12 Next: 55% Place: Dungeon:8#.....@...#Noise: ---------  Time: 25665.5 (0.0)########.........#a) +0 longbow (freeze)#................#Fire: a) +0 longbow (freeze) GiR#..............###Alive #..............##@######.......##.# #.......##)# ####.......# ####.# #........###Things that are here: _a +3 trident of draining; a +1 robe of resistance; an orb of mayhemYou start removing your armour. _You continue removing your +0 robe of resistance. x4  You finish removing your +0 robe of resistance. _You feel hot and cold all over. You drop a +0 robe of resistance.Gi\Gi&^+6.5 (1GiHdGiHgQ _V - a +1 robe of resistanceGi Gi ?Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  v - a +1 sling  F - a +1 spear of venom  N - a +0 orcbow of drainingO - a +0 rapier Missiles (go to first with ()Gi0 x - 43 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  Z - a +0 pair of gloves (worn)  h - a +3 leather armour  V - a +1 robe of resistance Jewellery (go to first with "=)  q - a ring of willpower (right hand)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Gi )V - a +1 robe of resistance. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 'Of resistance': it protects its wearer from the effects of both fire and cold. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 3.0 (11.0 -> 14.0). Giz Your EV would remain unchanged. You took it off Jeremiah on level 8 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+ rF+} {body armour} {bodyarmor} {resist cold} {cold resistance} {resist fire} {fire resistance} Menu/colouring prefixes: identified enchanted ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.HiHi Prakerore the SkirmisherVampire of Gozag  Gold: 508Health: 83/83 ========================#.Magic: 13/13 ========================#$AC: 11Str: 7#.#EV: 14Int: 19#?######SH: 0Dex: 18####.?....#XL: 12 Next: 55% Place: Dungeon:8#.....@...#Noise: ---------  Time: 25666.5 (0.0)########.........#a) +0 longbow (freeze)#................#Fire: a) +0 longbow (freeze) #..............###Alive #..............##@######.......##.# #.......##)# iW 34m####.......# ####.# #........### _a +3 trident of draining; a +1 robe of resistance; an orb of mayhemYou start removing your armour. _You continue removing your +0 robe of resistance. x4  You finish removing your +0 robe of resistance. _You feel hot and cold all over. You drop a +0 robe of resistance. _V - a +1 robe of resistance7.5 (1HiM  You start removing your armour. _You continue removing your +0 robe of resistance. x4  You finish removing your +0 robe of resistance. _You feel hot and cold all over. You drop a +0 robe of resistance. _V - a +1 robe of resistance  You start putting on your armour.8.5 (2HiHiD+9.5 (3Hi*X70.5 (4Hi=HiMA1.5 (5HiHi 4 _You continue putting on your +1 robe of resistance. x4  You finish putting on your +1 robe of resistance.HiHiDHid _You feel resistant to extremes of temperature.HiSHiVPrakerore the Skirmisher (Vampire Hexslinger) Turns: 25290, Time: 01:16:29 Health: 83/83AC: 14 Str:  7 XL: 12 Next: 55% Magic: 13/13HiWEV: 14 Int: 19 God: Gozag Gold: 508SH:  0 Dex: 18 Spells: 4/13 levels left rFire + . . a - +0 longbow (freeze) rCold + . . (shield currently unavailable) rNeg . . .V - +1 robe {rC+ rF+} rPois .L - +0 helmet rElec .B - +0 cloak rCorr .Z - +0 pair of gloves SInv + (no boots) Will ++...(no amulet) Stlth ++++G - ring of the Tortoise {AC+8} HPRegen 0.53/turn q - ring of willpower HiW"MPRegen 0.13/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 2IiJ Ii_ Prakerore the SkirmisherVampire of Gozag  Gold: 508Health: 83/83 ========================#.Magic: 13/13 ========================#$AC: 14Str: 7#.#EV: 14Int: 19#?######SH: 0Dex: 18####.?....#XL: 12 Next: 55% Place: Dungeon:8#.....@...#Noise: ---------  Time: 25671.5 (0.0)########.........#a) +0 longbow (freeze)#................#Fire: a) +0 longbow (freeze) #..............###Alive #..............##@######.......##.# #.......##)# IiMi @MiEMi{IH _No target in view!MigMihMiiMi_kMip; _Micq<2MirMikxx3=MiyMiz,Mia|MiՀN  You now have 526 gold pieces (gained 18).Mi26 _You see here a +0 orcbow.=33 _You now have 533 gold pieces (gained 7).533 _r - 7 scrolls of identify (gained 1)Mi  Mi Could not pick up an orb of mayhem here; ([A]lways) ignore it? Y - Yes  N - No  A - AlwaysOiGOi;=Prakerore the Skirmisher###Vampire of Gozag  Gold: 533#)#######Health: 83/83 ========================#........Magic: 13/13 ========================#.#######AC: 14Str: 7#.#EV: 14Int: 19#.######SH: 0Dex: 18####......#XL: 12 Next: 56% Place: Dungeon:8#.....@...#Noise: ---------  Time: 25694.5 (13.0)########.........#a) +0 longbow (freeze)#................#Fire: a) +0 longbow (freeze) #..............###Alive #..............##@######.......##.# #.......##)#ivHlm ####.......# ####.# #........### _You now have 533 gold pieces (gained 7). _r - 7 scrolls of identify (gained 1)  Your pack is full.  Things that are here:  a +0 robe of resistance; a +3 trident of draining; an orb of mayhemThings that are here:r - 7 scrolls of identify (gained 1)  Your pack is full.  Things that are here:  a +0 robe of resistance; a +3 trident of draining; an orb of mayhemThings that are here:  a +0 robe of resistance; a +3 trident of draining; an orb of mayhem _Oi\JOiv_BOi`OienOif,OigOi/jOi1k,OinOipOirOirOi8sOi0tOiu,OivOixOiyBOi@{Oi}BOiFOi8,OiOi?Oip,OiOiqOiC,Oi,Oi)Oi4Oi,OiɚOikOi,Oi OiOiOidOiOi Oi,OiOiOi,Oi\OiǺOiOi,Oif!  ################## .................#  ################.#   #.#  ##### #.# ....# #.#  [...# #.#  ....# #@#  --- ....# #.#  ..### #.#  ..# #.#  ..# ..#  ..# ###    ..#   ###   Oie^ Your pack is full.Oiq 722.5 (41 _You see here an amulet of guardian spirit.PiBPi[KRead which item? Scrolls  d - 2 scrolls of poison  g - 2 scrolls labelled FOTZE KIRIEW  l - 5 scrolls of fog  m - 3 scrolls of immolation  o - 2 scrolls of noisePi|r - 7 scrolls of identify  t - 2 scrolls of brand weapon  z - a scroll labelled GOJEFFAAGYM  C - 2 scrolls of vulnerabilityE - 3 scrolls of butterflies  H - a scroll labelled OXIUCR CUOK  J - a scroll labelled EBBOEL IJASKE  P - 2 scrolls of fearT - 3 scrolls of enchant armour  W - 8 scrolls of teleportation [!] read|quaff|evoke[?] describe selectedPil Pi Pi a  Prakerore the Skirmisher ##################  Vampire of Gozag  Gold: 533 .................#  Health: 83/83 ======================== ################.#Pi Y  Magic: 13/13 ========================#.#  AC: 14Str: 7 ######.#  EV: 14Int: 19 ....##.#  SH: 0Dex: 18 [...##.#  XL: 12 Next: 56% Place: Dungeon:8 ....##@#  Noise: ---------  Time: 25722.5 (0.0) ....##.#  a) +0 longbow (freeze) PiY ..####.#  Fire: a) +0 longbow (freeze) ..##.#  Alive ..#..# ..####   ..#   ###   ###  Things that are here:  a +0 robe of resistance; a +3 trident of draining; an orb of mayhemPi8 ?Things that are here: _a +0 robe of resistance; a +3 trident of draining; an orb of mayhemYour pack is full. _You see here an amulet of guardian spirit.Pi] P  Okay, then.PiH Pi Pi1 . _Pi] Pi^ PiOc PiPf F _Unknown command.Qi  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   j - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   m - Fire Magic   0.7 i m  1.4  -2           e - Short Blades   0.0   0.8  +1   n - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging5.5   5.0  +1       i - Stealth   7.6   3.4Qi)"[40m  +5                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsQiC Qis 5  Prakerore the Skirmisher ##################  Vampire of Gozag  Gold: 533 .................#  Health: 83/83 ======================== ################.#  Magic: 13/13 ========================#.#  AC: 14Str: 7 ######.#  EV: 14Int: 19 ....##.#  SH: 0Dex: 18 [...##.#  XL: 12 Next: 56% Place: Dungeon:8 ....#Qi #@#  Noise: ---------  Time: 25722.5 (0.0) ....##.#  a) +0 longbow (freeze) ..####.#  Fire: a) +0 longbow (freeze) ..##.#  Alive ..#..# ..####   ..#   ###   ###  Things that are here: Qi k_a +0 robe of resistance; a +3 trident of draining; an orb of mayhemYour pack is full. _You see here an amulet of guardian spirit. _Okay, then. _Unknown command.Qi Qi Qi QiQi .Read which item? Scrolls  d - 2 scrolls of poison  g - 2 scrolls labelled FOTZE KIRIEW  l - 5 scrolls of fog  m - 3 scrolls of immolation Qi  o - 2 scrolls of noiser - 7 scrolls of identify  t - 2 scrolls of brand weapon  z - a scroll labelled GOJEFFAAGYM  C - 2 scrolls of vulnerabilityE - 3 scrolls of butterflies  H - a scroll labelled OXIUCR CUOK  J - a scroll labelled EBBOEL IJASKE  P - 2 scrolls of fearT - 3 scrolls of enchant armour  W - 8 scrolls of teleportation [!] read|quaff|evoke[?] describe selectedRi  Prakerore the Skirmisher ##################  Vampire of Gozag  Gold: 533 .................#  Health: 83/83 ======================== ################.#  Magic: 13/13 ========================#.#  AC: 14Str: 7 ######.#  EV: 14Int: 19 ....##.#  SH: 0Dex: 18 [...##.#  XL: 12 Next: 56% Place: Dungeon:8 ....##@#  Noise: ---------  Time: 25722.5 (0.0) ....##.#  a) +0 longbow (freeze) ..####i,m.#  Fire: a) +0 longbow (freeze) ..##.#  Alive ..#..# ..####   ..#   ###   ###  Things that are here: _a +0 robe of resistance; a +3 trident of draining; an orb of mayhemYour pack is full. _You see here an amulet of guardian spirit. _Okay, then. _Unknown command.Ri̙P  Okay, then.RimRioRiv. _Rix  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   j - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   m - Fire Magic   0.7 i?zm  1.4  -2           e - Short Blades   0.0   0.8  +1   n - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging5.5   5.0  +1       i - Stealth   7.6   3.4Ril{[40m  +5                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsSikSiSi&   Prakerore the Skirmisher ##################  Vampire of Gozag  Gold: 533 .................#  Health: 83/83 ======================== ################.#  Magic: 13/13 ========================#.#Si  AC: 14Str: 7 ######.#  EV: 14Int: 19 ....##.#  SH: 0Dex: 18 [...##.#  XL: 12 Next: 56% Place: Dungeon:8 ....##@#  Noise: ---------  Time: 25722.5 (0.0) ....##.#  a) +0 longbow (freeze) ..####.#  Fire: a) +0 longbow (freeze) ..##.#Si&s  Alive ..#..# ..####   ..#   ###   Si###   _a +0 robe of resistance; a +3 trident of draining; an orb of mayhemYour pack is full. _You see here an amulet of guardian spirit. _Okay, then. _Unknown command. _Okay, then.SiSiSiISiSiD?Si DRead which item? Scrolls  d - 2 scrolls of poison SiE g - 2 scrolls labelled FOTZE KIRIEW  l - 5 scrolls of fog  m - 3 scrolls of immolation  o - 2 scrolls of noiser - 7 scrolls of identify  t - 2 scrolls of brand weapon  z - a scroll labelled GOJEFFAAGYM  C - 2 scrolls of vulnerabilityE - 3 scrolls of butterflies  H - a scroll labelled OXIUCR CUOK  J - a scroll labelled EBBOEL IJASKE  P - 2 scrolls of fearT - 3 scrolls of enchant armour  W - 8 scrolls of teleportation [!] read|quaff|evoke[?] describe selectedUi? UiC  Prakerore the Skirmisher ##################  Vampire of Gozag  Gold: 533 .................#Ui>D  Health: 83/83 ======================== ################.#  Magic: 13/13 ========================#.#  AC: 14Str: 7 ######.#  EV: 14Int: 19 ....##.#  SH: 0Dex: 18 [...##.#  XL: 12 Next: 56% Place: Dungeon:8 ....##@#  Noise: ---------  Time: 25722.5 (0.0) ....##.#UiD  a) +0 longbow (freeze) ..####.#  Fire: a) +0 longbow (freeze) ..##.#  Alive ..#..# ..####   ..#   ###UiE   ###   _a +0 robe of resistance; a +3 trident of draining; an orb of mayhemYour pack is full. _You see here an amulet of guardian spirit. _Okay, then. _Unknown command. _Okay, then.UiLP  Okay, then.UiNUiRUi=U. _Ui\VDrink which item? Potions  c - 2 inky potions  e - 3 white potions  f - 10 potions of curing  j - a clear potion  n - 2 bubbling grey potions  p - a murky silvery potion  w - 2 potions of lignification  K - 2 emerald potions  M - a fizzy yellow potion  S - 2 orange potions [!] read|quaff|evoke[?] describe selectedUi Ui Ui   Prakerore the Skirmisher ##################  Vampire of Gozag  Gold: 533 .................#  Health: 83/83 ======================== Ui ################.#  Magic: 13/13 ========================#.#  AC: 14Str: 7 ######.#  EV: 14Int: 19 ....##.#  SH: 0Dex: 18 [...##.#  XL: 12 Next: 56% Place: Dungeon:8 Ui6 b....##@#  Noise: ---------  Time: 25722.5 (0.0) ....##.#  a) +0 longbow (freeze) ..####.#  Fire: a) +0 longbow (freeze) Ui ..##.#  Alive ..#..# ..#Ui: ###   ..#   ###   ###  Ui Your pack is full. _You see here an amulet of guardian spirit. _Okay, then. _Unknown command. _Okay, then. _Okay, then.Ui# P  Okay, then.Ui^ UiZ Ui| . _UikUiq.Read which item? Scrolls  d - 2 scrolls of poison  g - 2 scrolls labelled FOTZE KIRIEW  l - 5 scrolls of fog  m - 3 scrolls of immolation Ui(r o - 2 scrolls of noiser - 7 scrolls of identify  t - 2 scrolls of brand weapon  z - a scroll labelled GOJEFFAAGYM  C - 2 scrolls of vulnerabilityE - 3 scrolls of butterflies  H - a scroll labelled OXIUCR CUOK  J - a scroll labelled EBBOEL IJASKE  P - 2 scrolls of fearT - 3 scrolls of enchant armour  W - 8 scrolls of teleportation [!] read|quaff|evoke[?] describe selectedViW Vio\ ViYd 9  Prakerore the Skirmisher ##################  Vampire of Gozag  Gold: 533 .................#  Health: 83/83 ======================== ################.#  Magic: 13/13 ========================#.#  AC: 14Str: 7 ######.#  EV: 14ViAf PInt: 19 ....##.#  SH: 0Dex: 18 [...##.#  XL: 12 Next: 56% Place: Dungeon:8 ....##@#  Noise: ---------  Time: 25722.5 (0.0) ....##.#  a) +0 longbow (freeze) ..####.#  Fire: a) +0 longbow (freeze) ..##.#  Alive ..#..# ..####   ..#   ###   ###   _You see here an amulet of guardian spirit. _Okay, then. _Unknown command. _Okay, then. _Okay, then. _Okay, then.Vi ViY GIdentify which item? (\ to view known items) Scrolls (select first with ?)  g - 2 scrolls labelled FOTZE KIRIEW  z - a scroll labelled GOJEFFAAGYM  H - a scroll labelled OXIUCR CUOK  J - a scroll labelled EBBOEL IJASKE Potions (select first with !)  c - 2 inky potions  e - 3 white potions ViX  j - a clear potion  n - 2 bubbling grey potions  p - a murky silvery potion  K - 2 emerald potions  M - a fizzy yellow potion  S - 2 orange potions[?] describe selectedWi  Prakerore the Skirmisher ##################  Vampire of Gozag  Gold: 533 .................#  Health: 83/83 ======================== ################.#  Magic: 13/13 ========================#.#  AC: 14Str: 7 ######.#  EV: 14Int: 19 ....##.#  SH: 0Dex: 18 [...##.#  XL: 12 Next: 56% Place: Dungeon:8 ....##@#  Noise: ---------  Time: 25722.5 (0.0) ....##.#  a) +0 longbow (freeze) ..####ipm.#  Fire: a) +0 longbow (freeze) ..##.#  Alive ..#..# ..####   ..#   ###   ###   _You see here an amulet of guardian spirit. _Okay, then. _Unknown command. _Okay, then. _Okay, then. _Okay, then.Wi]  As you read the scroll of identify, it crumbles to dust.Wi+3.5 (1WiVWi5 _g - 2 scrolls of enchant weaponWiJ Wi SRead which item? Scrolls  d - 2 scrolls of poisong - 2 scrolls of enchant weapon  l - 5 scrolls of fog  m - 3 scrolls of immolation  o - 2 scrolls of noiseWiC r - 6 scrolls of identify  t - 2 scrolls of brand weapon  z - a scroll labelled GOJEFFAAGYM  C - 2 scrolls of vulnerabilityE - 3 scrolls of butterflies  H - a scroll labelled OXIUCR CUOK  J - a scroll labelled EBBOEL IJASKE  P - 2 scrolls of fearT - 3 scrolls of enchant armour  W - 8 scrolls of teleportation [!] read|quaff|evoke[?] describe selectedXiH XiR Xiy   Prakerore the Skirmisher ##################  Vampire of Gozag  Gold: 533 .................#  Health: 83/83 ======================== ################.#  Magic: 13/13 ========================#.#  AC: 14Str: 7 ######.#  EV: 14Int: 19 ....##.#  SH: 0Dex: 18 [...##.#  XL: 12 Next: 56% Place: Dungeon:8 ....##@#  Noise: ---------  Time: 25723.5 (0.0) ....##.#  a) +0 longbow (freeze) ..####.Xi)~ )#  Fire: a) +0 longbow (freeze) ..##.#  Alive ..#..# ..####   ..#   ###   ###   _Unknown command. _Okay, then. _Okay, then. _Okay, then.As you read the scroll of identify, it crumbles to dust. _g - 2 scrolls of enchant weapon  Okay, then. _Xi)XiRDrink which item? Potions  c - 2 inky potions  e - 3 white potions  f - 10 potions of curing  j - a clear potion  n - 2 bubbling grey potions  p - a murky silvery potion  w - 2 potions of lignification  K - 2 emerald potions  M - a fizzy yellow potion  S - 2 orange potions [!] read|quaff|evoke[?] describe selectedYi+ Yic   Prakerore the Skirmisher ##################  Vampire of Gozag  Gold: 533 .................#  Health: 83/83 ======================== ################.#  Magic: 13/13 ========================#.#  AC: 14Str: 7 ######.#  EV: 14Int: 19 ....##.#  SH: 0Dex: 18 [...##.#  XL: 12 Next: 56% Place: Dungeon:8 ....##@#  Noise: ---------  Time: 25723.5 (0.0) ....##.#  a) +0 longbow (freeze) ..####.Yie R[33m#  Fire: a) +0 longbow (freeze) ..##.#  Alive ..#..# ..####   ..#   ###   ###   _Okay, then. _Okay, then. _Okay, then.As you read the scroll of identify, it crumbles to dust. _g - 2 scrolls of enchant weapon _Okay, then.  Okay, then. _Yi Yi Yi Yi F _Unknown command.ZidZi Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a + unknown magical staves  b + staves of cold Jewellery (select all with "=)c + unknown jewellery  d + amulets of guardian spirit  e + rings of dexterity  f - rings of poison resistance  g + rings of strength  h - rings of flight  i + rings of willpower  j + rings of wizardry Wands (select all with /)k + unknown wands  l + wands of acid  m + wands of charming  n + wands of flame  o + wands of polymorph  p + wands of roots Scrolls (select all with ?)q + unknown scrolls [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]Zii3ZiCZiMItems not yet recognised:(_ for help) Magical Staves  staff of air  staff of alchemy  staff of conjuration  staff of death  staff of earth  staff of fire Jewellery  amulet of faith  amulet of magic regeneration  amulet of reflection  amulet of regeneration  amulet of the acrobat  ring of evasion  ring of fire  ring of ice  ring of intelligence  ring of magical power  ring of positive energy  ring of protection  ring of protection from cold  ring of protection from fire [PgDn|>] page down [PgUp|<] page up [-] recognised [Esc] exit[top]Zi   ring of magical power  ring of positive energy  ring of protection  ring of protection from cold  ring of protection from fire  ring of resist corrosion  ring of see invisible  ring of slaying Wandswand of diggingwand of mindburst Scrollsscroll of acquirement (very rare)  scroll of amnesia (uncommon)  scroll of blinking (uncommon)  scroll of revelation (uncommon)  scroll of silence (rare)  scroll of torment (rare) Zi Potionspotion of ambrosia (rare)  potion of attraction (uncommon)  potion of berserk rage (rare)58%[i49scroll of acquirement (very rare)  scroll of amnesia (uncommon)  scroll of blinking (uncommon)  scroll of revelation (uncommon)  scroll of silence (rare)scroll of torment (rare) Potionspotion of ambrosia (rare)  potion of attraction (uncommon)  potion of berserk rage (rare)  potion of brilliance (uncommon)  potion of cancellation (rare)  potion of degeneration (uncommon  potion of enlightenment (uncommon)  potion of experience (very rare)  potion of hastepotion of heal wounds (common)  potion of invisibility (rare)  potion of magic (rare)might (uncommon)mutaresistanc[i.;Zbot[i[i [i4 [i l  Prakerore the Skirmisher ##################  Vampire of Gozag  Gold: 533 .................#  Health: 83/83 ======================== ################.#  Magic: 13/13 ========================#.#  AC: 14Str: 7 ######.#  EV: 14Int: 19 ....##.#  SH: 0Dex: 18 [...##.#[i   XL: 12 Next: 56% Place: Dungeon:8 ....##@#  Noise: ---------  Time: 25723.5 (0.0) ....##.#  a) +0 longbow (freeze) ..####.#  Fire: a) +0 longbow (freeze) ..##.#  Alive ..#..# ..####   ..#   ###   ###   _Okay, then.As you read the scroll of identify, it crumbles to dust. [i r_g - 2 scrolls of enchant weapon _Okay, then. _Okay, then. [i 1_Unknown command.[i! [i! [i)( [i* [i@ [iB Shopping list: 3 items, total cost 1144 gold pieces  a - [D:8] 67 gold a +0 arbalestb - [D:11] 325 gold a ring of protection from cold (unknown)  c - [D:11] 752 gold the ring "Daphigg" {*Corrode rF+ MP+8 Str+7} You have 533 gold pieces [!] travel|examine|delete items [a-c] choose item[Esc] exit\iа\i\i  Prakerore the Skirmisher ##################  Vampire of Gozag  Gold: 533 .................#  Health: 83/83 ======================== ################.#  Magic: 13/13 ========================#.#  AC: 14Str: 7 ######.#  EV: 14Int: 19 ....##.#  SH: 0Dex: 18 [...##.#  XL: 12 Next: 56% Place: Dungeon:8 ....##@#  Noise: ---------  Time: 25723.5 (0.0) ....##.#  a) +0 longbow (freeze) ..####.\i#  Fire: a) +0 longbow (freeze) ..##.#  Alive ..#..# ..####   ..#   ###   ###   _Okay, then.As you read the scroll of identify, it crumbles to dust. _g - 2 scrolls of enchant weapon _Okay, then. _Okay, then. _Unknown command.\i\iB\i\i|. \is $\iu Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  v - a +1 sling  F - a +1 spear of venom  N - a +0 orcbow of drainingO - a +0 rapier Missiles (go to first with ()x - 43 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn)  h - a +3 leather armour Jewellery (go to first with "=)  q - a ring of willpower (right hand)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ai}v - a +1 sling. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 14.0 Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 0.7. Damage rating: 12 (Base 7 x 120% (Dex) x 136% (Skill) + 1 (Ench)). This weapon falls into the 'Ranged Weapons' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}Menu/colouring prefixes: identified enchanted ranged weapon “And David put his hand in his bag, and took thence a stone, and slang it, and  smote the Philistine in his forehead, that the stone sunk into his forehead;  and he fell upon his face to the earth.” (w)ield, (d)rop, (=)adjust, or (i)nscribe.aiKaiai9  Prakerore the Skirmisher ##################  Vampire of Gozag  Gold: 533 .................#  Health: 83/83 ======================== ################.#  Magic: 13/13 ========================#.#  AC: 14Str: 7 ######.#  EV: 14ai9Int: 19 ....##.#  SH: 0Dex: 18 [...##.#  XL: 12 Next: 56% Place: Dungeon:8 ....##@#  Noise: ---------  Time: 25723.5 (0.0) ....##.#  a) +0 longbow (freeze) ..####.#  Fire: a) +0 longbow (freeze) ..##.#  Alive ..#..# ..#ai@%###   ..#   ###   ###   _Okay, then.As you read the scroll of identify, it crumbles to dust. _g - 2 scrolls of enchant weapon _Okay, then. _Okay, then. _Unknown command.ai$ai+4.5 (1aiai  As you read the scroll of identify, it crumbles to dust. _g - 2 scrolls of enchant weapon _Okay, then.Unknown command. _You drop a +1 sling.ail aip   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   j - Spellcasting   1.0   2.4  -1          ai r  b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   m - Fire Magic   0.7   1.4  -2          air 4 e - Short Blades   0.0   0.8  +1   n - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging5.5   5.0  +1       i - Stealth   7.6   3.4  +5  ai~s @                        ais                 ait     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsbibibiF  Prakerore the Skirmisher ##################  Vampire of Gozag  Gold: 533 .................#  Health: 83/83 ======================== ################.#  Magic: 13/13 ========================#.#  AC: 14Str: 7 ######.#  EV: 14Int: 19 ....##.#  SH: 0Dex: 18 [...#bi#.#  XL: 12 Next: 56% Place: Dungeon:8 ....#bi#@#  Noise: ---------  Time: 25724.5 (0.0) ....##.#  a) +0 longbow (freeze) ..####.#  Fire: a) +0 longbow (freeze) ..##.#  Alive ..#..# ..####   ..#   ###   ###  As you read the scroll of identify, it crumbles to dust. _g - 2 scrolls of enchant weapon _Okay, then. _Okay, then. _Unknown command. _You drop a +1 sling.bibi`bibibiZF _Unknown command.bik bin 4biex ......................  v - an amulet of guardian spiritbi bi9 +5.5 (1bi bi N _You see here a +1 sling.ciciInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 spear of venom  N - a +0 orcbow of drainingO - a +0 rapier Missiles (go to first with ()x - 43 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets ci>Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn)  h - a +3 leather armour Jewellery (go to first with "=)  q - a ring of willpower (right hand)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance  s - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]dinGV - a +1 robe of resistance (worn). A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 'Of resistance': it protects its wearer from the effects of both fire and cold. It can be maximally enchanted to +2. diIIf you take off this armour: Your AC would decrease by 3.0 (14.0 -> 11.0). Your EV would remain unchanged. You took it off Jeremiah on level 8 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+ rF+} {body armour} {bodyarmor} {resist cold} {cold resistance} {resist fire} {fire resistance} Menu/colouring prefixes: identified enchanted ego equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe.di]B Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 spear of venom  N - a +0 orcbow of draining  O - a +0 rapier Missiles (go to first with ()  x - 43 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn) diC J L - a +0 helmet (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn)  h - a +3 leather armour Jewellery (go to first with "=)  q - a ring of willpower (right hand)  G - the ring of the Tortoise (left hand) {AC+8}  i - a ring of poison resistance  s - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ei h - a +3 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 3.0 (14.0 -> 17.0). Your EV would decrease by 0.9 (14.4 -> 13.4). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted armour “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.ei AInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 spear of venom  N - a +0 orcbow of draining  O - a +0 rapier Missiles (go to first with ()  x - 43 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn)  h - a +3 leather armour Jewellery (go to first with "=)  q - a ring of willpower (right hand) ei o G - the ring of the Tortoise (left hand) {AC+8}  i - a ring of poison resistance  s - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ei/ei6ei<y  Prakerore the Skirmisher ##################  Vampire of Gozag  Gold: 533 .................#  Health: 83/83 ======================== ################.#ei=  Magic: 13/13 ========================#.#  AC: 14Str: 7 ######.#  EV: 14Int: 19 ....##.#  SH: 0Dex: 18 [...##.#  XL: 12 Next: 56% Place: Dungeon:8 ....##@#  Noise: ---------  Time: 25725.5 (0.0) ....#ei%>#.#  a) +0 longbow (freeze) ..####.#  Fire: a) +0 longbow (freeze) ..##.#  Alive ..#..# ..####   ..#   ### ei>r  ###   _Okay, then. _Unknown command. _You drop a +1 sling. _Unknown command.v - an amulet of guardian spirit _You see here a +1 sling.fifififizfi|fi  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   j - Spellcasting   1.0   2.4  -1          fi_3 b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   m - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   n - Evocations   4.0   5.9  -1  fi f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging5.5   5.0  +1      fi{ i - Stealth   7.6   3.4  +5                              fiw                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helpfi-*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsfiz fie fi$ D  Prakerore the Skirmisher ##################  Vampire of Gozag  Gold: 533 .................#  Health: 83/83 ======================== ################.#  Magic: 13/13 ========================#.#fi   AC: 14Str: 7 ######.#  EV: 14Int: 19 ....##.#  SH: 0Dex: 18 [...##.#  XL: 12 Next: 56% Place: Dungeon:8 ....##@#  Noise: ---------  Time: 25725.5 (0.0) ....##.#  a) +0 longbow (freeze) ..####.#fi#   Fire: a) +0 longbow (freeze) ..##.#  Alive ..#..# ..####   ..#   ### fi r  ###   _Okay, then. _Unknown command. _You drop a +1 sling. _Unknown command.v - an amulet of guardian spirit _You see here a +1 sling.fi1 fi fi fi fi6} fi{ rInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 spear of venom  N - a +0 orcbow of drainingO - a +0 rapier Missiles (go to first with ()x - 43 poisoned darts  A - 5 boomerangs fi l Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn)  h - a +3 leather armour Jewellery (go to first with "=)  q - a ring of willpower (right hand)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance  s - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fi1V h - a +3 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 3.0 (14.0 -> 17.0). Your EV would decrease by 0.9 (14.4 -> 13.4). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} fi_3.Menu/colouring prefixes: identified enchanted armour “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.gisInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 spear of venom  N - a +0 orcbow of draining giF O - a +0 rapier Missiles (go to first with ()  x - 43 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn)  h - a +3 leather armour Jewellery (go to first with "=)  q - a ring of willpower (right hand)  G - the ring of the Tortoise (left hand) {AC+8}  i - a ring of poison resistance  s - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]giICgiHgi|O  Prakerore the Skirmisher ##################  Vampire of Gozag  Gold: 533 .................#  Health: 83/83 ======================== ################.#  Magic: 13/13 ========================#.#  AC: 14Str: 7 ######.#  EV: 14Int: 19 ....##.#  SH: 0Dex: 18 [...##.#  XL: 12 Next: 56% Place: Dungeon:8 ....##@#  Noise: ---------  Time: 25725.5 (0.0) ....##.#  a) +0 longbow (freeze) iP1d..####.#  Fire: a) +0 longbow (freeze) ..##.#  Alive ..#..# ..####   ..#   ###   ###   _Okay, then. _Unknown command. _You drop a +1 sling. _Unknown command.v - an amulet of guardian spirit _You see here a +1 sling.giRgiSgiUgi#WgiN giR 6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   j - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4  giT  c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   m - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   n - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0          giU   g - Armour   0.0   1.4  -2      h + Dodging5.5   5.0  +1       i - Stealth   7.6   3.4  +5                                              The relative cost of raising each skill is in cyan.  The species aptitude is in whitegiV }[39;49m.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshi_hihi$}  Prakerore the Skirmisher ##################  Vampire of Gozag  Gold: 533 .................#  Health: 83/83 ======================== ################.#  Magic: 13/13 ========================#.#  AC: 14Str: 7 ######.#  EV: 14Int: 19 ....##.#  SH: 0Dex: 18 [...##.#  XL: 12 Next: 56% Place: Dungeon:8 ....#hidS#@#  Noise: ---------  Time: 25725.5 (0.0) ....##.#  a) +0 longbow (freeze) ..####.#  Fire: a) +0 longbow (freeze) ..##.#  Alive ..#..# ..####   ..#   ###   ###   _Okay, then. _Unknown command. _You drop a +1 sling. _Unknown command.v - an amulet of guardian spirit _You see here a +1 sling.hiϽhihihihifhihihi%6Unknown command. _You drop a +1 sling. _Unknown command.  v - an amulet of guardian spirit _You see here a +1 sling. _Unknown command.iiy4ii?{ii?|ii|ii _iiiiքii,iidžii,ii,iiiiW,iiii iiĎ,iiiiii,iiiiiiW,iiiiߗii,iiٚ,ii,iiiiii),iiiiiiȢiiYii4iiii@,iiMiiii#iiiiȪiiiiV,iiii,iiiiiiii,iiiiĵii^,iiUiis,ii,ii»,iiiihiiii;,iiii2iiiiKiiiiE,iiii,ii,iiViiii!,iiii,iiii4iibii,iiBii,iiliiii,iiSiiiiN,iiiiiiii|,iiii ii ,ii iiLii,iiiir,iiii"iiO,iiiiii,iiTii]  You see here a +1 sling.iiI ii! _ii!ii%ii',ii'iiS+iib,ii$-,iiM0iil1ii32,ii?4iiE5,ii6iia9ii:ii;,ii?ii?BiisAiiXBiiB,iikFiiG,iiHii:KiiLBiiMiiN,iicOiiPiiQ,iiHRiiUii2V,iiVii0Zii[Bii\ii]Bii`ii`iiaii biieiiUg,iihii^kii/liiliimiiuoiip,iiZqiisiivuii2viiviizii{iid|,iiWii',ii݀iiiibii,iiiiȆ,iiiiiiz,iiEii:iis,ii ii0iil,ii iiiiWiiiiiizii3iikiiiiii,iiiiiiz,iiiiii,iiiiii,iiiiiiiiiiii_iidii2ii9iiii ii iiSiiii,iiiiz#ii((,ii5-ii6  Things that are here:  a +0 leather armour; a +1 flail of protectionii8ii{9 _ii;iiV@iiDiiEiiHiiPl  Things that are here:  a +0 dagger; a +0 short sword; a +0 daggeriiUiiV _ii[iifZ  Things that are here:  a +0 hand axe; a +0 clubiikiil _iinii{i  Things that are here:  8 stones; a +0 short sword; a +0 daggeriiii& _ii_iig  Things that are here:  a +0 leather armour; a +0 short swordii[ii[ _iiii`  Things that are here:  a +0 scale mail; a +0 hand axeiiii _iiҧiis_  Things that are here:  a +0 ring mail; a +0 hand axeii0ii _iiͲiiiiiiiiiihiiiiiiiiiiDiiiiMiiiiqii,iiBii!>  You see here a +0 dagger.iiii _iiYiiii,iiii:iiU,iiOiiiin,ii=ii .........#########.## #.. .............# ##...## #.#58##.#####.###.....## #.# ....##.# #.##.......# #[# #.#.##.# #.##.......#########.# #....#.# #...........#.[[[()).# ######.# ##............######## ....)#.# #.....>.....## ####>#.# ##..@...)...#  #[#.# #..........#  #.#.# ##.......#.#  #.#.##.......#.#  ..#.###.....ii [40m##.# ######.## ##...###.# ........# ##...@..# ........# ######## .....<..#  You now have 558 gold pieces (gained 25).  y - a wand of charming (23) (gained 10 charges)  Your pack is full.  Things that are here:ii18190.0)ii,6.5 (91iiii< _4 stones; a +0 cloak; a +0 short swordjin4jiDpji_jiCould not pick up a +0 cloak here; ([A]lways) ignore it? Y - Yes  N - No  A - Alwaysji/ki.........#########.###.. Prakerore the Skirmisher .............# ##...###.# Vampire of Gozag  Gold: 558 ....##.#####.###.....###.# Health: 83/83 ======================== ....##.# #.##.......##[# Magic: 13/13 ======================== #.#.##.# #.##.......#########.# AC: 14Str: 7 #....#.# #...........#.[[[()).# EV: 14Int: 19 ######.# ##............######## SH: 0Dex: 18 ....)#.# #.....>.....##XL: 12 Next: 56% Place: Dungeon:8 iQ 9d####>#.# ##..@...)...#Noise: ---------  Time: 25816.5 (0.0)#[#.# #..........#a) +0 longbow (freeze)#.#.# ##.......#.#Fire: a) +0 longbow (freeze) #.#.##.......#.#Alive ..#.###.....##.# ######.####...###.# ........###...@..# ........######### .....<..#Your pack is full.  Things that are here: _4 stones; a +0 cloak; a +0 short sword  Your pack is full.  Things that are here:  4 stones; a +0 cloak; a +0 short swordkiki=ki % _kikiXkit ki!ki "ki=$ki/&ki&ki'kiu)ki=+,ki+ki-ki/ki70,ki:1kir2,ki<3ki6ki9,ki:ki[?kiBBkiDki*G,ki^HkiJki[Lki&MkiMkiOkiQki!RkiRkixTki VkiVkiWki|XkiYkiyZkiZki\ki>^ki^,ki`ki bkibkibki#dkiekiuf,ki&hkiNikiiki\jkiQkkilkimki:nki pkipkiiq,kifski{tkiukiukivkiwkix,ki7zkip{ki8|ki|ki}ki~kit,kikkiځkij,kiki!ki,kikikiv,kikikikikikirkikiơki"kikikiUkiҧkiekikikikiEkiͮkikkifki2kikiiki߷ki¹kikifki1kiki=ki^kikiki2kikikikiGkikikiki`kiVkikikiFkikikikiki'ki\kikilkikikiFki kikilkikiykiki ki ki| kikikikikiSkiki&kiki? ki:,  There is a stone staircase leading down, spattered with blood here.  Items here: )) [[.ki#/ki/ _ki1ki8d  Things that are here:  a +0 leather armour; a +0 hand axeki <ki< _ki>kiHBki8EkiFkiGkiJki+M,ki'Okiƀ7 ###.#.#.##.# #.##.... #.#....#.# #......... ki]^#.######.# ##........ #.....)#.# #.....>.. ######>#.# ##..(...) #[#.# #....... #.#.# ##...... ######.#.# #...... #.....@#.# ##.....65.5 (49.0) #.######.## ##...# #.........# ##... ##........# #### #.....<..# #........# #........# ki#........# #........#kikiE _Done exploring.kipki{|Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 spear of venom ki|b N - a +0 orcbow of drainingO - a +0 rapier Missiles (go to first with ()x - 43 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn)  h - a +3 leather armour Jewellery (go to first with "=)  q - a ring of willpower (right hand)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance  s - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ki ki ki\ ###.#.#.##.# #.##...... Prakerore the Skirmisher#.#....#.# #......... Vampire of Gozag  Gold: 558#.######.# ##........ Health: 83/83 ========================#.....)#.# #.....>.. Magic: 13/13 ========================ki ######>#.# ##..(...) AC: 14Str: 7#[#.# #....... EV: 14Int: 19#.#.# ##...... SH: 0Dex: 18######.#.##...... XL: 12 Next: 56% Place: Dungeon:8#.....@#.###..... Noise: ---------  Time: 25865.5 (0.0)#.######.##ki ##...# a) +0 longbow (freeze)#.........###... Fire: a) +0 longbow (freeze) ##........##### Alive #.....<..##........##........##........##........# _4 stones; a +0 cloak; a +0 short sword  There is a stone staircase leading down, spattered with blood here. _Items here: )) [[.  Things that are here: _a +0 leather armour; a +0 hand axe _Done exploring.kic ki_ ki ki> lili,,li"O.............liPliKWliZE _Done exploring.li4liUlio<li$li0(E _Done exploring.mimi͌Prakerore the Skirmisher (Vampire Hexslinger) Turns: 25484, Time: 01:17:05 Health: 83/83miAC: 14 Str:  7 XL: 12 Next: 56% Magic: 13/13EV: 14 Int: 19 God: Gozag Gold: 558SH:  0 Dex: 18 Spells: 4/13 levels left rFire + . . a - +0 longbow (freeze) rCold + . . (shield currently unavailable) rNeg . . .V - +1 robe {rC+ rF+} rPois .L - +0 helmet rElec .B - +0 cloak rCorr .mi(Z - +0 pair of gloves SInv + (no boots) Will ++...(no amulet) Stlth ++++G - ring of the Tortoise {AC+8} HPRegen 0.53/turn q - ring of willpower MPRegen 0.13/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 2miMmi]###.#.#.##.# #.##...... Prakerore the Skirmisher#.#....#.# #......... Vampire of Gozag  Gold: 558#.######.# ##........ Health: 83/83 ========================#.....)#.# #.....>.. Magic: 13/13 ========================######>#.# ##..(...) AC: 14Str: 7#[#.# #....... EV: 14mi^Int: 19#.#.# ##...... SH: 0Dex: 18######.#.##...... XL: 12 Next: 56% Place: Dungeon:8#.....@#.###..... Noise: ---------  Time: 25865.5 (0.0)#.######.####...# a) +0 longbow (freeze)#.........###... Fire: a) +0 longbow (freeze) ##........##### Alive #.....<..##........##........##........##........# _Items here: )) [[.  Things that are here: _a +0 leather armour; a +0 hand axe _Done exploring. _Done exploring. _Done exploring.mi`mihmiXmni ni (Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (12/15) Temple (0/1) D:5 Lair (5/5) D:8  Swamp (0/4) Lair:2 Slime (0/5) Lair:4  Snake: Lair:2-3 Spider: Lair:2-3  Orc: D:9-12 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosFedhas GozagHepliaklqanani7 wKikubaaqudghaMakhleb Nemelex XobehOkawaruQazlalRu Sif MunaTrogUskayawVehumet Wu JianXomYredelemnul Jiyva Shops: (press $ to reach them - yellow denotes antique shop) D:8 ( D:9 = D:11 = Annotations: (press ! to add a new annotation) D:9 exclusions: 5 doors and 2 wights D:11 exclusions: 2 doors, 3 orcs and two-headed ogre, Josephine D:12 1 runed translucent door, exclusions: door and 1 more exclusion, Frag88's ghost, journeyman DsBe Lair:1 3 runed translucent doors, exclusion: downstairs, Faucheur's ghost,oik oi~ L###.#.#.##.# #.##...... Prakerore the Skirmisher#.#....#.# #......... Vampire of Gozag  Gold: 558#.######.# ##........ Health: 83/83 ========================#.....)#.# #.....>.. Magic: 13/13 ========================######>#.# ##..(...) AC: 14Str: 7#[#.# #....... EV: 14Int: 19oi #.#.# ##...... SH: 0Dex: 18######.#.##...... XL: 12 Next: 56% Place: Dungeon:8#.....@#.###..... Noise: ---------  Time: 25865.5 (0.0)#.######.####...# a) +0 longbow (freeze)#.........###... Fire: a) +0 longbow (freeze) ##........##### Alive #.....<..##........##........##........##........# _Items here: )) [[.  Things that are here: _a +0 leather armour; a +0 hand axe _Done exploring. _Done exploring. _Done exploring.oi+ oi oi oi ioim  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   j - Spellcasting   1.0   2.4  -1  oin         b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   m - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   n - Evocations   4.0   5.9  -1   f - Ranged WeaponoioVs  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging5.5   5.0  +1       i - Stealth   7.6   3.4  +5                      oip@                        oizq.The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetspiіpipiz###.#.#.##.# #.##...... Prakerore the Skirmisher#.#....#.# #......... Vampire of Gozag  Gold: 558#.######.# ##........ Health: 83/83 ========================#.....)#.# #.....>.. Magic: 13/13 ========================pi3 ######>#.# ##..(...) AC: 14Str: 7#[#.# #....... EV: 14Int: 19#.#.# ##...... SH: 0Dex: 18######.#.##...... XL: 12 Next: 56% Place: Dungeon:8#.....@#.###..... Noise: ---------  Time: 25865.5 (0.0)#.######.####...# a) +0 longbow (freeze)#.........###... Fire: a) +0 longbow (freeze) ##........##### Alive #.....<..##........##........##........##........# _Items here: )) [[.  Things that are here: _a +0 leather armour; a +0 hand axe pit_Done exploring. _Done exploring. _Done exploring.pipipipiqitShopping list: 3 items, total cost 1144 gold pieces  a - [D:8] 67 gold a +0 arbalestb - [D:11] 325 gold a ring of protection from cold (unknown)  c - [D:11] 752 gold the ring "Daphigg" {*Corrode rF+ MP+8 Str+7} You have 558 gold pieces [!] travel|examine|delete items [a-c] choose item[Esc] exitqi qi qi` ###.#.#.##.# #.##...... Prakerore the Skirmisher#.#....#.# #......... Vampire of Gozag  Gold: 558#.######.# ##........ Health: 83/83 ========================#.....)#.# #.....>.. Magic: 13/13 ========================######>#.# ##..(...) AC: 14Str: 7#[#.# #....... EV: 14qi Int: 19#.#.# ##...... SH: 0Dex: 18######.#.##...... XL: 12 Next: 56% Place: Dungeon:8#.....@#.###..... Noise: ---------  Time: 25865.5 (0.0)#.######.####...# a) +0 longbow (freeze)#.........###... Fire: a) +0 longbow (freeze) ##........##### Alive #.....<..##........##........##........##........# _Items here: )) [[.  Things that are here: _a +0 leather armour; a +0 hand axe _Done exploring. _Done exploring. _Done exploring.qi qi qi qiߨ ririWhere to? (Tab - D:8, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  M - Slime Pits ririo6*ri7###.#.#.##.# #.##...... Prakerore the Skirmisher#.#....#.# #......... Vampire of Gozag  Gold: 558#.######.# ##........ Health: 83/83 ========================#.....)#.# #.....>.. Magic: 13/13 ========================######>#.# ##..(...) AC: 14Str: 7#[#.# #....... EV: 14Int: 19#.#.# ##...... SH: 0Dex: 18######.#.##...... XL: 12 Next: 56% Place: Dungeon:8#.....@#.###..... Noise: ---------  Time: 25865.5 (0.0)#.riF9*######.####...# a) +0 longbow (freeze)#.........###... Fire: a) +0 longbow (freeze) ##........##### Alive #.....<..##........##........##........##........# _Items here: )) [[.  Things that are here: _a +0 leather armour; a +0 hand axe _Done exploring. _Done exploring. _Done exploring.ri;rifFriIriK% _riO,rioQriRrigSriFWriZri[ri!^riwda +0 leather armour; a +0 hand axe _Done exploring. _Done exploring. _ Things that are here:  a +0 leather armour; a +0 hand axerihrih _risjri(q  There is a stone staircase leading down, spattered with blood here.  Items here: )) [[.risriz; _ri{riI 9  You climb downwards.riĔri1ririri #######.# ##.################# # ### #.#### #..........# #######....# #..###############.# ........##.###..#######.........# ....######..............#######.# #.########.##..#######...# #.# ritB#.............[........#.# #.# ######.###.#.............######.# ## #.##...@..####.........#72.0 (6.5 ##.##.####.# #..###### # #.# #.##.# #.# #..# #.# # #.# #.##.# #.# #..# #. # #.# #.##.# #.# #..# #.#z.# #.##.####.####..# #.# ###.# #.##.....# #.#  ..##ß#.###.############..######.#  ...........# #..##...#.#  ri8_Level annotation: exclusions: 5 doors and 2 wightsriOriw _There is a stone staircase leading up, spattered with blood here.ri7Y 4rid rih F _Unknown command.siɡsi˭Level 9 of the Dungeon <<<>>^^^^___∩(Press ? for help)#.# #.# #.#.########.###.###.........##.+.._..'.#######.##.#######.# ##.##################.# ### #.#### #..................#si~#.#######....# #..###############.#########.........##.###..#######.........##............######..............#######.###.######.#.########.##..#######...# #.#######...#####.#.............[........#.# #.####..............######.###.#.............######.##♣PP~.#.#...###...#  # #.##...@..####.........##PP♣~P#^##.## #...#   #.##.####.# #..######.##.~P.♣#.##.# #...# #.# #.##.# #.# #..# #.###.#.##.##.# #...# #.# #.##.# #.# #..# #.##...##.##.# #..z#  #.# #.##.# #.#[40m #..# #.####.##.##.#    z.# #.##.siPI####.####..# #.##.##.##.#####.# ###.# #.##............# #.##.##.#...........##ß#.###.############..######.#######.............#...........##..##...#.##)........#..#######ß.>.∩.<.ß# #+###+#.#.##.#########..##### ##.......##   #...#  #........####.##ß#### ############ ##.##si\* __.........................z.z..si,, ......##ß#....#.........>.∩.<.+###+........tiQttis#######.# ##.################# Prakerore the Skirmisher # ### #.#### #..................# Vampire of Gozag  Gold: 558 tiM#######....# #..###############.# Health: 83/83 ======================== ........##.###..#######.........# Magic: 13/13 ======================== ....######..............#######.# AC: 14Str: 7 #.########.##..#######...# #.# EV: 14Int: 19 #.............[........#.# #.# SH: 0Dex: 18 ######.###.#.............######.# XL: 12 Next: 56% Place: Dungeon:9 ## #.##...@..####.........# Noise: ---------  Time: 25872.0 (0.0) ##.##.####.# #..######.# a) iO;10;1m+0 longbow (freeze) # #.# #.##.# #.# #..# #.# Fire: a) +0 longbow (freeze) # #.# #.##.# #.# #..# #.# Alive # #.# #.##.# #.# #..# #.#z.# #.##.####.####..# #.# ###.# #.##............# #.#  ..##ß#.###.############..######.#  ...........##..##...#.# There is a stone staircase leading down, spattered with blood here. _Items here: )) [[.  You climb downwards. _Level annotation: exclusions: 5 doors and 2 wights _There is a stone staircase leading up, spattered with blood here. _Unknown command.tiktigtiœti4ti3tititi; _titi{tiMtiti6a  Things that are here:  a +0 plate armour; a +0 halberdtiti _tititititititi>titiMtiti# ,ti ti{ti`,ti>tiItitititilti},ti/ ti|"ti'tiP),ti}*ti.,ti;/ti1ti8tih9ti8:ti;tiK@,tiAtiCti3I,tiJtifKtiN,tiEOtirPtiYT,tiFUtiWti_:.## #...# #.##.####.# #. #.# #...# #.# #.##.# #.# #. #.# #...# #.# #.##.# #.# #. #.# #..z# ##.# #.##.# #.# #. #.# z.# #.##.####.####.ti`.# ###.# #.##........... .##ß#.###.############. ........#...........# #. ..#######ß.>.∩.<@ß### #+ ..##### ##.......## ......####.##ß#### ############ .^.I...P...### #...)......# ^I§≈^..PPP..# #.########.+ ^._....._P..# #)# ### z   wight (polearm, dormant) ≈I≈...PPPP..# #<# ###### #≈......P.#.# #)# #....# #.###.##[# #.####+tioX88.0 (16.0)_ti,9.0 (17ti:_ti3uiR  You shoot an arrow. The arrow hits the wight.ui3uiF zz_zz 2 wights (1 polearm)  The wight is heavily damaged.ui<===90.0)uiuiRx _A wight comes into view. It is wielding a +0 long sword.uiR  You shoot an arrow. The arrow hits the wight.ui_ui%K.zuic'&1ui0:_ui4^ _The wight is severely damaged.uiQ _You shoot an arrow. The arrow completely misses the wight.ui@S&2ui_8_uidR _The wight barely misses you.ui _You shoot an arrow.  The arrow hits the wight but does no damage.  The wight is severely damaged.ui&3ui8_ui< _The wight hits you but does no damage.uiGb R  You shoot an arrow. The arrow hits the wight!uif uir ._   wightui:w G558 4ui ui L _You destroy the wight!ui R  You shoot an arrow. The arrow hits the wight!uiZ Z$z ui &5ui# 8_ui*' ] _The wight is heavily damaged.vi<<6viEvihI _You shoot an arrow. The arrow barely misses the wight. The wight misses you.vi _ You shoot an arrow. The arrow hits the wight.  The wight is severely damaged.vi&7viviS _The wight closely misses you.vi,i _You shoot an arrow.  The arrow hits the wight but does no damage.  The wight is severely damaged.vijT1-8vi4z:_viN> _The wight hits you with a +0 long sword.vi  You shoot an arrow. The arrow hits the wight.  The wight is almost destroyed.The wight hits you with a +0 long sword.viP: 74/81 (83)---9Drainvi8_viQ _You feel drained.viZt R  You shoot an arrow. The arrow hits the wight!viy $_ vi b5/82--7900vi viՓ L _You destroy the wight!vi 9_vi viݾ B_vip H _No target in view!viviviviNviC% _vi>vi"vi"Y5586=vi0$vi),vi+vi72l7=vi 5vi9vi:viC<wi<8wiwi>9=wiwim80=wiwi,wiwi#wi$&1wi%wi*,,wi.wi7b2=wi@9wi<1 _HP restored.wi A4wi?BwiFJj  You now have 564 gold pieces (gained 6).  Things that are here:wi4K'64wiKwiV78 M...### #.##...<..#### #.##.###..# #.# #.#..z# ##.# #.##.# #.#  ..# #.##.####.#### #.#####.# ###.# #.##..........wiAX...##ß#$###.###########......#.......@...#.---##ß.>.∩.<.ß####+##### ##.......## .....####.##ß#### ########### .^.I...P...####...)......#_wia .......######.###.#............###...# #.# #.##...<..#### ##.## #...# #.# #.##.####.# # ##.# #...# #.# #.##.# #.# # ##.# #...# #.# #.##.# #.# # ##.# #..z# ##.# #.##.# #.# # ##.# ..# #.##.####.#### ##.#####.# ###.# #.##......... #....##ß#@###.############.......#.......)...# # #..#######ß.>.∩.<.ß#### wibU#..##### ##.......## ......####.##ß#### ############ #.^.I...P...### #...)......#  .^I§≈^..PPP..# #.########.+  #^._....._P..# #)# ###  .≈I≈...PPPP..# #<# ######  _a +0 long sword; a +0 robewidoX155.0)_wipH---6.0 (16wiy:_wi _You now have 569 gold pieces (gained 5).  Things that are here:wi6f9=7.0 (17wi:_wi>K _a +3 spear; a +0 robewioh4wiiwiqwi0zBwi{wiwiՂwiwiwi4AWelcome to Raschidau's Jewellery Boutique! What would you like to do?  a -  420 gold an amulet of regeneration (unknown)  b -  533 gold the ring "Fothruus" {^Drain rC++ Int+2 SInv}c -  504 gold a +6 ring of dexterity  d -  504 gold a +6 ring of dexterity  e -  504 gold a +5 ring of evasion (unknown)  f -  350 gold a ring of protection from fire (unknown)  g -  280 gold a ring of resist corrosion (unknown) wiU h -  210 gold a ring of see invisible (unknown)i -  350 gold a ring of willpower  j -  350 gold a ring of willpower  k -  420 gold a ring of wizardry You have 569 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping listyiP yi yiɭ #^##.## #...# #.# #.##.####.# Prakerore the Skirmisher #.##.# #...# #.# #.##.# #.# Vampire of Gozag  Gold: 569 #.##.# #...# #.# #.##.# #.# HP: 82/82 (83) ======================== #.##.# #..z# ##.# #.##.# #.# MP: 13/13======================== #.##.# ...# #.##.####.## AC: 14Str: 7 #.##.#####.## ###.# #.##........ EV: 14Int: 19 #.#...........##ß#)###.########## SH: 0Dex: 18 ...........#....yi ...)...#XL: 12 Next: 57% Place: Dungeon:9 ..#..#######ß.>.@.<.ß###Noise: ---------  Time: 25919.0 (2.0) ###..##### ##.......##a) +0 longbow (freeze) #........####.##ß#### ########## Fire: a) +0 longbow (freeze) #.#.^.I...P...#### #...)..... Alive Drain ...^I§≈^..PPP..##.######## #.#^._....._P..##)##  #..≈I≈...PPPP..##<# ####  ####≈......P.#.##)# #... #.###.......##[# #.## Things that are here: _a +0 long sword; a +0 robe  yi You now have 569 gold pieces (gained 5).  Things that are here: _a +3 spear; a +0 robe  There is an entrance to Raschidau's Jewellery Boutique here.yi yi( 8_yi . _yi yi gPrakerore the Skirmisher (Vampire Hexslinger) Turns: 25537, Time: 01:17:18 HP: 82/82 (83) AC: 14 Str:  7 XL: 12 Next: 57% MP: 13/13EV: 14 Int: 19 God: Gozag Gold: 569yi SH:  0 Dex: 18 Spells: 4/13 levels left rFire + . . a - +0 longbow (freeze) rCold + . . (shield currently unavailable) rNeg . . .V - +1 robe {rC+ rF+} rPois .L - +0 helmet rElec .B - +0 cloak rCorr .Z - +0 pair of gloves SInv + (no boots) Will ++...(no amulet) Stlth ++++G - ring of the Tortoise {AC+8} HPRegen 0.53/turn q - ring of willpower yiƹ 3MPRegen 0.13/turn %: no passive effects @: healing quickly, lightly drained A: alive, fangs 3, see invisible, vampiric 2zi: ziZ;#^##.## #...# #.# #.##.####.# Prakerore the Skirmisher ziY>#.##.# #...# #.# #.##.# #.# Vampire of Gozag  Gold: 569 #.##.# #...# #.# #.##.# #.# HP: 82/82 (83) ======================== #.##.# #..z# ##.# #.##.# #.# MP: 13/13======================== #.##.# ...# #.##.####.## AC: 14Str: 7 #.##.#####.## ###.# #.##........ EV: 14Int: 19 #.#...........##ß#)###.########## SH: 0Dex: 18 ...........#.......)...#XL: 12 Next: 57% Place: Dungeon:9 ..#..#######ßziw?.>.@.<.ß###Noise: ---------  Time: 25919.0 (0.0) ###..##### ##.......##a) +0 longbow (freeze) #........####.##ß#### ########## Fire: a) +0 longbow (freeze) #.#.^.I...P...#### #...)..... Alive Drain ...^I§≈^..PPP..##.######## #.#^._....._P..##)##  #..≈I≈...PPPP..##<# ####  ####≈......P.#.##)# #... #.###.......##[# #.## Things that are here: _a +0 long sword; a +0 robe  You now have 569 gold pieces (gained 5).  Things that are here: _a +3 spear; a +0 robe _There is an entrance to Raschidau's Jewellery Boutique here.zi@ziMB_ziOzi4ziWelcome to Raschidau's Jewellery Boutique! What would you like to do?  a -  420 gold an amulet of regeneration (unknown)  b -  533 gold the ring "Fothruus" {^Drain rC++ Int+2 SInv}c -  504 gold a +6 ring of dexterity  zi?d -  504 gold a +6 ring of dexterity  e -  504 gold a +5 ring of evasion (unknown)  f -  350 gold a ring of protection from fire (unknown)  g -  280 gold a ring of resist corrosion (unknown)  h -  210 gold a ring of see invisible (unknown)i -  350 gold a ring of willpower  j -  350 gold a ring of willpower  k -  420 gold a ring of wizardry You have 569 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping list{iV& {i2 {i? r#^##.## #...# #.# #.##.####.# Prakerore the Skirmisher #.##.# #...# #.# #.##.# #.# Vampire of Gozag  Gold: 569 #.##.# #...# #.# #.##.# #.# HP: 82/82 (83) ======================== {itA #.##.# #..z# ##.# #.##.# #.# MP: 13/13======================== #.##.# ...# #.##.####.## AC: 14Str: 7 #.##.#####.## ###.# #.##........ EV: 14Int: 19 #.#...........##ß#)###.########## SH: 0Dex: 18 ...........#.......)...#XL: 12 Next: 57% Place: Dungeon:9 ..#..#######ß.>.@.<.ß###Noise: ---------  Time: 25919.0 (0.0) ###..##### ##.......##a) +0 longbow (freeze) #........####.##ß#### ########## {iB [33mFire: a) +0 longbow (freeze) #.#.^.I...P...#### #...)..... Alive Drain ...^I§≈^..PPP..##.######## #.#^._....._P..##)##  #..≈I≈...PPPP..##<# ####  ####≈......P.#.##)# #... #.###.......##[# #.## Things that are here: _a +0 long sword; a +0 robe  You now have 569 gold pieces (gained 5).  {iC Things that are here: _a +3 spear; a +0 robe _There is an entrance to Raschidau's Jewellery Boutique here.{iN {iP {iZ :_{i] {i A_{i {i:_{i0 _Unknown command.{iK|iã|iPut on which piece of jewellery? Jewellery (go to first with "=)  q - a ring of willpower (right hand)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance  s - a ring of flight  |iڧuv - an amulet of guardian spirit[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip }i19 }i|C }ihN o#^##.## #...# #.# #.##.####.# Prakerore the Skirmisher #.##.# #...# #.# #.##.# #.# Vampire of Gozag  Gold: 569 #.##.# #...# #.# #.##.# #.# HP: 82/82 (83) ======================== #.##.# #..z# ##.# #.##.# #.# MP: 13/13}iO ======================== #.##.# ...# #.##.####.## AC: 14Str: 7 #.##.#####.## ###.# #.##........ EV: 14Int: 19 #.#...........##ß#)###.########## SH: 0Dex: 18 ...........#.......)...#XL: 12 Next: 57% Place: Dungeon:9 ..#..#######ß.>.@.<.ß###Noise: ---------  Time: 25919.0 (0.0) ###..##### ##.......##a) +0 longbow (freeze) #........####.##ß#### ########## Fire: a) +0 longbow (freeze) #.#.^.I...P...#### #...).....}iMQ  Alive Drain ...^I§≈^..PPP..##.######## #.#^._....._P..##)##  #..≈I≈...PPPP..##<# ####  ####≈......P.#.##)# #... #.###.......##[# #.##  _a +0 long sword; a +0 robe  You now have 569 gold pieces (gained 5).  Things that are here: _a +3 spear; a +0 robe _There is an entrance to Raschidau's Jewellery Boutique here. _Unknown command.}i\ 8_}iv^ }ih :_}iw y _You start putting on your amulet.}iFy ,20.0 (1}i 8_}i }i +1.0 (2}i }iC 8_}iG +2.0 (3}i% }i% 8_}i +3.0 (4}i 8_}i c_4.0 (5}i }i _You continue putting on your amulet of guardian spirit. x5  }iA You finish putting on your amulet of guardian spirit.  You feel your power drawn to a protective spirit.}i 8_}i d _v - an amulet of guardian spirit (around neck)~ix ~i vWelcome to Raschidau's Jewellery Boutique! What would you like to do?  a -  420 gold an amulet of regeneration (unknown)  b -  533 gold the ring "Fothruus" {^Drain rC++ Int+2 SInv}c -  504 gold a +6 ring of dexterity  d -  504 gold a +6 ring of dexterity  e -  504 gold a +5 ring of evasion (unknown)  ~i# f -  350 gold a ring of protection from fire (unknown)  g -  280 gold a ring of resist corrosion (unknown)  h -  210 gold a ring of see invisible (unknown)i -  350 gold a ring of willpower  j -  350 gold a ring of willpower  k -  420 gold a ring of wizardry You have 569 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping listiôg $  After the purchase, you will have 289 gold pieces.[Enter] buy shopping listi f $  You are short 61 gold pieces for the purchase.ii%i0$i1#^##.## #...# #.# #.##.####.# Prakerore the Skirmisher #.##.# #...# #.# #.##.# #.# Vampire of Gozag  Gold: 569 #.##.# #...# #.# #.##.# #.# HP: 82/82 (83) ======================== #.##.# #..z# ##.# #.##.# #.# MP: 13/13======================== #.##.# ...# #.##.####.## AC: 14Str: 7 #.##.#####.## ###.# #.##........ EV: 14Int: 19 #.#...........##ß#)###.########## SH: 0Dex: 18 ...........#.......i%9[30m)...#XL: 12 Next: 57% Place: Dungeon:9 ..#..#######ß.>.@.<.ß###Noise: ---------  Time: 25924.0 (0.0) ###..##### ##.......##a) +0 longbow (freeze) #........####.##ß#### ########## Fire: a) +0 longbow (freeze) #.#.^.I...P...#### #...)..... Alive Drain ...^I§≈^..PPP..##.######## #.#^._....._P..##)##  #..≈I≈...PPPP..##<# ####  ####≈......P.#.##)# #... #.###.......##[# #.##  _Unknown command.You start putting on your amulet. _You continue putting on your amulet of guai:rdian spirit. x5  You finish putting on your amulet of guardian spirit.  You feel your power drawn to a protective spirit. _v - an amulet of guardian spirit (around neck)i>8_iR?iHiKh _You can access your shopping list by pressing '$'.i/iijNShopping list: 5 items, total cost 1774 gold pieces  a - [D:8] 67 gold a +0 arbalestb - [D:9] 280 gold a ring of resist corrosion (unknown)  c - [D:11] 325 gold a ring of protection from cold (unknown)  ikd - [D:9] 350 gold a ring of protection from fire (unknown)  e - [D:11] 752 gold the ring "Daphigg" {*Corrode rF+ MP+8 Str+7} You have 569 gold pieces [!] travel|examine|delete items [a-e] choose item[Esc] exiti Si^ij#^##.## #...# #.# #.##.####.# Prakerore the Skirmisher #.##.# #...# #.# #.##.# #.# Vampire of Gozag  Gold: 569 #.##.# #...# #.# #.##.# #.# HP: 82/82 (83) ======================== #.##.# #..z# ##.# #.##.# #.# MP: 13/13======================== #.##.# ...# #.##.####.## AC: 14Str: 7 #.##.#####.## ###.# #.##........ EV: 14Int: 19 #.#...........##ß#)###.########## SH: 0Dex: 18 ...........#....iKl...)...#XL: 12 Next: 57% Place: Dungeon:9 ..#..#######ß.>.@.<.ß###Noise: ---------  Time: 25924.0 (0.0) ###..##### ##.......##a) +0 longbow (freeze) #........####.##ß#### ########## Fire: a) +0 longbow (freeze) #.#.^.I...P...#### #...)..... Alive Drain ...^I§≈^..PPP..##.######## #.#^._....._P..##)##  #..≈I≈...PPPP..##<# ####  ####≈......P.#.##)# #... #.###.......##[# #.## You start putting on your amulet. _You continue putting on your i-nUamulet of guardian spirit. x5  You finish putting on your amulet of guardian spirit.  You feel your power drawn to a protective spirit. _v - an amulet of guardian spirit (around neck) _You can access your shopping list by pressing '$'.iuiwiiir  _i@iɉ,iEii(i*ibi(i ,iȥii ###..............######.###.#... #♣PP~.#.#...###...# #.# #.##.. #PP♣~P#^##.## #...# #.# #.##.#iz~P.♣#.##.# #...# #.# #.##.# ##.#.##.##.# #...# #.# #.##.  #...##.##.# #..z# ##.# #.##.#  ###.##.##.# #... ..# #.##.  #.##.##.#####.#######.# #.##.. iC #.##.#.......@...##ß#)###.#####.............#.......)...# .#..#######ß.>.∩.<.ß### ########..##### ##.......##  #........####.##ß####  #####.#.^.I...P...#### #... z   wight (dormant)  .......^I§≈^..PPP..# #.##  #####.#^._....._P..# #)# #..≈I≈...PPPP..# #<i+9.0 (5ia.zziA,30.0 (6i^ii@  #...# #.# ^##.## #...# #.#  #...# #.#  #...# #.#   #...# ##.#   #.z. ..#  #.#####.#######.#  .......@...##ß#)........#.......)...# ..#######ß.>.∩.<.ß###  ##.......##  #ß####  ^#  ^I§≈^  ^._....._P..# #)# i 5  #<# i-S e #...# #.# ^##.## #...# #.#  #...# #.#  #...# #.#   #...# ##.#   #.z. ..#  #.#####.#######.#  .......@...##ß#)........#.......)...# ..#######ß.>.∩.<.ß### iU < ##.......##  #ß####  ^#  ^I§≈^  ^._....._P..# #)  #<i_ 8_ia iAm iq \ _A wight is nearby!i  #...# #.# ^##.## #...# #.#  #...# #.#  #...# #.#   #...# ##.#   #.z. ..#  #.#####.#######.#  .......@...##ß#)........#.......)...# ..#######ß.>.∩.<.ß###  ##.......##  #ß####  ^i #  ^I§≈^  ^._....._P..# #)#   #<# i  #...# #.# ^##.## #...# #.#  #...# #.#  #...# #.#   #...# ##.#   #.z. ..#  #.#####.#######.#  .......@...##ß#)........#.......)...# ..#######ß.>.∩.<.ß###  ##.......##  #ß####  ^#  ^I§≈^  ^._....._P..# #)  #<i 8_it iذ iߴ \ _A wight is nearby!iC #...# #.# ^##.## #...# #.#  #...# #.#  #...# #.#   #...# ##.#   #.z. ..#  #.#####.#######.#  .......@...##ß#)........#.......)...# ..#######ß.>.∩.<.ß###  ##.......##  #ß####  ^#  ^I§≈^  ^._....._P..# #)#  iHE( #<# i #...# #.# ^##.## #...# #.#  #...# #.#  #...# #.#   #...# ##.#   #.z. ..#  #.#####.#######.#  .......@...##ß#)........#.......)...# ..#######ß.>.∩.<.ß###  ##.......##  #ß####  ^#  ^I§≈^  ^._....._P..# #)  #<i8_iAigi\ _A wight is nearby!i}R  You shoot an arrow. The arrow hits the wight!i_.z iM5===1.0 (1iyiӗ^ _The wight is almost destroyed.i  You shoot an arrow.  The arrow hits the wight but does no damage.  The wight is almost destroyed.ir&2ii^R _The wight barely misses you.i+M_The wight barely misses you.  You shoot an arrow.  The arrow hits the wight but does no damage.  The wight is almost destroyed.iZ zz 2 wights_The wight misses you.i(&3i9_i _A wight comes into view. It is wielding a +4 morningstar of freezing.i)R  You shoot an arrow. The arrow hits the wight.iiY.   wightih 569 ealth: 82/83 -4 _You destroy the wight!i 9_i6 i _Your life force feels restored.i _You shoot an arrow. The arrow completely misses the wight.i% &5i] _ _The wight closely misses you.i&`  _You shoot an arrow. The arrow hits the wight!  The wight is severely damaged.ia T3=6ik i;p V _The wight completely misses you.i  You shoot an arrow.  The arrow hits the wight but does no damage.  The wight is severely damaged.7i iS _The wight closely misses you.idR  You shoot an arrow. The arrow hits the wight.iӮl$_i.88i9_iL _You destroy the wight!i8_i6i9_iH _No target in view!i# 4ix0 i2 H _No target in view!io i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   j - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   m - Fire Magic   0.7  [i 36m 1.4  -2           e - Short Blades   0.0   0.8  +1   n - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging5.7   5.0  +1       i - Stealth   7.6   3.4i   +5                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsii ###..............######.###.#... Prakerore the Skirmisher #♣PP~.#.#...###...# #.# #.##.. Vampire of Gozag  Gold: 569 #PP♣~P#^##.## #...# #.# #.##.# Health: 83/83 ======================== #.~P.♣#.##.# #...# #.# #.##.# Magic: 13/13 ======================== ##.#.##.##.# #...# #.# #.##.# AC: 14Str: 7  #...##.##.# #...# ##.# #.##.# EV: 14Int: 19  ###.##.##.# #... ..# #.##.# SH: 0Dex: 18#.##.##.#####$####[i40m###.# #.##.. XL: 12 Next: 58% Place: Dungeon:9#.##.#.......@...##ß#)###.#### Noise: ===------  Time: 25938.0 (0.0) ####.............#.......)...#a) +0 longbow (freeze) ........#..#######ß.>.∩.<.ß###Fire: a) +0 longbow (freeze) #########..##### ##.......##Alive #........####.##ß#### #########.#.^.I...P...#### #..........^I§≈^..PPP..##.#######.#^._....._P..##)##..≈I≈...PPPP..##<#The wight is severely damaged. _The wight closely misses you.You shoot an arrow. The arrow hits the wight. _You destroy the wight! _No target in view! _No target in view!i+_i8_ii$iF _Unknown command.i= i 4i .....∩78 M ######...#####.#.............[  ###..............######.###.#. #♣PP~.#.#...##. #PP♣~P#^##.## #.~P.♣ ##.# ..#...#########.# #...?..z..##.#####@#######.# #.##..  #.##.#....##ß#)###.#### ####.............#.......)... ........#..#######ß.>.∩.<.ß###Alive ..#z   wight (dormant)#_ _A wight comes into view. It is wielding a +1 scimitar of protection.---9.0 (1i! iI8 _Found a scroll labelled YPORHI CIEKEN. _Items here: $ )) [[.i8  You shoot an arrow.iD z.z_i >569===40i9_iB _The arrow hits the wight but does no damage.i;o  You shoot an arrow. The arrow hits the wight! The arrow freezes the wight.iDIz. 1iLTC_i7X] _The wight is heavily damaged.iii vkz._iw&2iā'_ium _You shoot an arrow. The arrow closely misses the wight.i i fz?_i &3i '_iZ p _You shoot an arrow. The arrow completely misses the wight.i7 _ _The arrow closely misses the wight.You shoot an arrow. The arrow completely misses the wight.  The arrow hits the wight but does no damage.  The wight is heavily damaged.  The wight hits you with a +1 scimitar of protection.iB: P: 78/82 (83)--P: 12/13 --4DrainimD ;_izH Q _You feel drained.i  _  You shoot an arrow. The arrow hits the wight.  The wight is almost destroyed.iA--5iHi$J _The wight hits you with a +1 scimitar of protection.i _You shoot an arrow. The arrow closely misses the wight.iZ&6i;_iR _The wight barely misses you.i _You shoot an arrow.  The arrow hits the wight but does no damage.  The wight is almost destroyed.iT9=7i9_iR _The wight barely misses you.i!QM_The arrow hits the wight but does no damage.  The wight is almost destroyed.iRA--8i[;_ii`R _The wight barely misses you.iR  You shoot an arrow. The arrow hits the wight!iv$_iV 569 ealth: 80/83 =9 _You destroy the wight!ih'_i&i _Your life force feels restored.i 8_i i C_id H _No target in view!iP  ##.######.#.########.##..# ######...#####.#.............[##..............######.###.#.. ♣PP~.#.#...###...# #.# #.##... PP♣~P#^##.## #...# #.# #.##.# .~P.♣#.##.# #...# #.# #.##.# #.#.##.##.# #...# #.# #.##.# #...##.##.# #...######.# #.##.# i{R ###.##.##.# #..@?......# #.##.###.##.##.#####$#######.# #.##...  #.##.#...........##ß#)###.##### ###.............#.......)...# .......#..#######ß.>.∩.<.ß### ########..##### ##.......## #........####.##ß#### ##### #####.#.^.I...P...#### #...) .......^I§≈^..PPP..# #.### i] i^ 8---50 _i{e i>t j  You now have 577 gold pieces (gained 8).  Things that are here:iu 771agic: 13/13==---1.0 (2i~ i \ _a +1 scimitar of protection; a +0 robeiQiC  Skill  Level Cost  Apt Skill  Level Cost  Apt i: a - Fighting   4.0   5.9  -1   j - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   m - Fire Magic   0.7   1.4  -2           e - Sihort Blades   0.0   0.8  +1   n - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging5.8   5.0  +1       i - Stealth   7.6   3.4  +5          i[40m                                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  i][/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi8U iV iQa ##.######.#.########.##..# Prakerore the Skirmisher######...#####.#.............[. Vampire of Gozag  Gold: 577 ###..............######.###.#.... Health: 81/83 =======================- ♣PP~.#.#...###...# #.# #.##... Magic: 13/13 ======================== PP♣~P#^##.## #...# #.# #.##.## AC: 14Str: 7 ic .~P.♣#.##.# #...# #.# #.##.# EV: 14Int: 19 #.#.##.##.# #...# #.# #.##.# SH: 0Dex: 18 #...##.##.# #...######.# #.##.# XL: 12 Next: 58% Place: Dungeon:9 ###.##.##.# #..@?......# #.##.## Noise: ---------  Time: 25951.0 (0.0)#.##.##.#####$#######.# #.##... a) +0 longbow (freeze)#.##.#...........##ß#)###.##### Fire: a) +0 longbow (freeze) ###.............#.......)...#Alive .......#..#######ß.>.∩.<.ß### ########..##### ##.......###........####.##ß####ic [m ##### #####.#.^.I...P...#### #...) .......^I§≈^..PPP..##.###  _You destroy the wight! _Your life force feels restored. _No target in view!  You now have 577 gold pieces (gained 8).  Things that are here: _a +1 scimitar of protection; a +0 robeik il ir it ii i i*iii}i4&2iQi1 ,i!ix(iH)L3=is*i.i?5i:6+577i7iC ##.######.#.#.##..#######...#####.#.[......######.###.#. PP~.#.#...###...# #.# #.##...<♣~P#^##.## #...# #.# #.##.# ~P.♣#.##.# #...# #.# #.##.# iD.#.##.##.# #...# #.# #.##.# ...##.##.# #...######.# #.##.# .##.##.# #..)@......# #.##.##.##.##.#####$#.# #.##.#.##.#...........##ß#)###.#......#.)...# #..######..##### ##.## #.####.##ß#### # #####.#.^.I...P...#### #...). .^I§≈^..PPP..# #.#Your pack is full.iG 6.0 (5 _You see here a scroll labelled YPORHI CIEKEN.iUi__Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection ia F - a +1 spear of venom  N - a +0 orcbow of drainingO - a +0 rapier Missiles (go to first with ()x - 43 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn)  h - a +3 leather armour Jewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ih o Jewellery "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}  i - a ring of poison resistance ii  s - a ring of flight Talismans (go to first with %)  D - a blade talisman  I - a maw talisman  X - a flux talisman Wands (go to first with /)  k - a wand of polymorph (12)  y - a wand of charming (23)  Q - a wand of roots (9)  R - a wand of acid (6)  U - a wand of flame (38) Scrolls (go to first with ?)  d - 2 scrolls of poison  g - 2 scrolls of enchant weapon  l - 5 scrolls of fog  m - 3 scrolls of immolation  o - 2 scrolls of noise44%ivD - a blade talisman. A jagged cluster of blades, almost impossible to grasp without injury. Causes long, needle-thin blades to grow from the user's hands, and smaller fragments ofimetal to grow inside their body, deforming them and reducing the effectiveness of body armour. Shapeshifting skill mitigates and eventually eliminates the latter effect, as well as increasing damage dealt. While transformed, equipped weapons, shields, and gloves are melded. A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. Minimum skill: 10 (insufficient skill lowers this form's max HP) Maximum skill: 19 Your skill: 0.0; use (s) to set 10.0 as a target for Shapeshifting.  At 100% training you would reach 10.0 in about 0.9 XLs. Defence: HP: 10% (reduced by your low skill) AC: -2 (-100% of your body armour's 2 base AC) e(v)oke, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.i i i Z##.######.#.########.##..## Prakerore the Skirmisher######...#####.#.............[.. Vampire of Gozag  Gold: 577 ##..............######.###.#..... Health: 83/83 ======================== ih PP~.#.#...###...# #.# #.##...< Magic: 13/13 ======================== P♣~P#^##.## #...# #.# #.##.### AC: 14Str: 7 ~P.♣#.##.# #...# #.# #.##.#EV: 14Int: 19 .#.##.##.# #...# #.# #.##.#SH: 0Dex: 18 ...##.##.# #...######.# #.##.#XL: 12 Next: 58% Place: Dungeon:9 ##.##.##.# #..)@......# #.##.### Noise: ---------  Time: 25956.0 (0.0)  #.##.##.#####$#######.# #.##.... a) +0 longbow (freeze)#.##.#.....[i 37m......##ß#)###.###### Fire: a) +0 longbow (freeze) ##.............#.......)...#Alive ......#..#######ß.>.∩.<.ß### #######..##### ##.......###........####.##ß#### ######  #####.#.^.I...P...#### #...).  .......^I§≈^..PPP..##.####  _No target in view!  You now have 577 gold pieces (gained 8).  Things that are here: _a +1 scimitar of protection; a +0 robe  Your pack is full. _You see here a scroll labelled YPORHI CIEKEN.ih i +7.0 (1i i `  You now have 577 gold pieces (gained 8).  Things that are here: _a +1 scimitar of protection; a +0 robe  Your pack is full. _You see here a scroll labelled YPORHI CIEKEN. _You drop a blade talisman.i" i ij i^ z  D - a scroll labelled YPORHI CIEKENiM &0i +8.0 (1i i 4 _You see here a blade talisman.iiiiFibiuii  Things that are here:  a +1 scimitar of protection; a +0 robeii _iiN  You now have 590 gold pieces (gained 13).i '90i i{ _Items here: )) [[.iii i$i*i+i.i2i78i9iI;i@iii iiibii!i+,i/i4iO=iX>i@iDiKiKiNiQieXi3Yi^i{aigimhiziilititiuixi}iT~i$ii^,iii,i:ii#,iZiiU{#.#^._....._P..# #)# #..≈I≈...PPPP..# #<# ######≈i;P.#.# #)# #  #.###.......# #[# #.##  #.# ###.###.## #)# #.#  ##.####.## ##.## #O# #.# ###...##.## ##.# #.#####.##.#....# #.#######.....O... #....> #@~~.~..~~..###... #.##.####.# #.#~~~♣P~~P[~P###.# #. #.# #.# #.# ~~~~~♣≈~~~PP~~. . #.## ..... #~.~~~~♣≈~~~~P.# ~ #..# ... #####~~P~♣♣♣~P.~ ~~P...# ...... ##~~~♣ ♣~~PP SP♣~~P# ......i .PPPP♣♣≈~~. ♣ ♣♣..# .... ..PP♣~♣≈~P  ~~P.P~PP♣~~~P~~ 768.0)  A malevolent force fills the Dungeon...i/  --more--iWA  With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.iBq 7--more--i"s ==========7.0 (19Mark ij{ 9_i~ N _You hear two shouts! You hear an angry buzzing noise. x7igi$Level 9 of the Dungeon <<<>>^^^^___∩(Press ? for help)  #........####.##ß#### ############ ##.## #####.#.^.I...P...#### #...)......#   #.#### .......^I§≈^..PPP..##.########.+   .....####  #####.#^._....._P..##)####  ####..#~P♣# #..≈I≈...PPPP..##<# #######....P~♣#####≈......P.#.##)# #....#    #...P~~~~#.###.......##[# #.####+###+# #....~~≈♣#.# ###.###.###)# #.# #..##.####....~~~♣ ##.####.## ##.##id #O# #.# ##...........P~♣~#  ######...##.## ##.# #.#####.########.###.###PPP##  .......#....# #.#######.....O........#.# #.#  ####  ####....>##.#   #@~~.~..~~..###..........# #.##.##.####.#   #.#~~~♣P~~P[~P###.#####.### #.# #. #.#  #.# #.# ~~~~~♣≈~~~PP~~.# #.# #O# . #.##  ..... #~.~~~~♣≈~~~~P.## #.# #.# P~ #..#  ...  #####~~P~♣♣♣~P.~# #.# #.# P~~~~P...#  ......  ##~~~♣ ♣~~PP####O# #.# ~~~SP♣~~P#  ......   .PPPP♣♣≈~~.##...#####.# ~P♣♣ ♣♣..# ....   ..PP♣~♣≈~P..........O.#   ~~P.  P~PP♣~~~P~~.#.######### ♣~..# ♣~~..~P..#.# ~~~## ♣PPiP.#...##.# P~## .P~########.#iz7  #.##.##.#####)#######.# #.##............# #. #.##.#...........##ß#)###.############..######.# ######.............#.......)...# #..##...#.# #)........#..#######ß.>.∩.<.ß###  #+###+#.#.# i9 #.#########..##### ##.......##    #...#  ........####.##ß#### ############ ##.##  #####.#.^.I...P...####...)......#   #.####  .......^I§≈^..PPP..# .########.+   .....####  #####.#^._....._P..# )# ###  ####..#~P♣#  #..≈I≈...PPPP..# <# ###### #....P~♣# ####≈......P.#.# #)# #....#    #...P~~~~ #.###.......# #[# #.####+###+# #....~~≈♣ #.# ###.###.## [40iK: om#)# #.# #..##.####....~~~♣ ##.####.## ##.## #O# #.# ##...........P~♣~# ######...##.## ##.# #.#####.########.###.###PPP##.......#....# #.#######.....O........#.# #.#  ########....>##.#   #@~~.~..~~..###..........# #.##.####.#   #.#~~~♣P~~P[~P###.#####.###   #. #.#  #.# #.# ~~~~~♣≈~~~PP~~.# #.# #O  . #.##  ..... #~.~~~~♣≈~~~~P.## #.# #. P~ #..#  ...  #####~~P~♣♣♣~P.~# #.# #.# P~~~~P...#  ......  ##~~~♣ ♣~~PP####O# #.# ~~~SP♣~~P#  ......   .PPPP♣♣≈~~.##...#####.#ieio*#.#^._....._P..##)## Prakerore the Skirmisher #..≈I≈...PPPP..##<# #### Vampire of Gozag  Gold: 590 ####≈......P.#.##)# #... Health: 83/83 ========================#.###.......#iq#[# #.## Magic: 13/13 ========================#.# ###.###.###)# #.# AC: 14Str: 7##.####.## ##.## #O# #.# EV: 14Int: 19 ###...##.## ##.# #.#####.## SH: 0Dex: 18 ....#....# #.#######.....O... XL: 12 Next: 58% Place: Dungeon:9 #....>##.# #@~~.~..~~..###... Noise: ========== Time: 25977.0 (0.0) #.##.####.# #.#~~~♣P~~P[~P###.# a) +0 longbow (freeze) #. #.# #.# #.#[4igr0m ~~~~~♣≈~~~PP~~.# Fire: a) +0 longbow (freeze) . #.## ..... #~.~~~~♣≈~~~~P.# Alive Mark ~ #..# ... #####~~P~♣♣♣~P.~ ~~P...# ......##~~~♣ ♣~~PP  SP♣~~P# .......PPPP♣♣≈~~.  ♣ ♣♣..# ......PP♣~♣≈~P. ~~P.P~PP♣~~~P~~ You now have 590 gold pieces (gained 13). _Items here: )) [[.  A malevolent force fills the Dungeon...With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you. _You hear two shouts! You hear an angry buzzing noise. x7is4iyi~i,i*igi*iii_i2iݐi,iG,iiiiiiiiiiiiieii,iiiii iii&iiǖ#.##.# #..)%......# #.##.#####.##.#####)#######.# #.##..... #.##.#...........##ß#)###.####### #.......#.......)...# .....#..#######ß.>.∩.<.ß### ######..##### ##.......##  #........####.##ß#### ##### i\####.#.^.I...P...#### #...) ......^I§≈^..PPP@.# #.#####--------- 86.0 (9###.#^._....._P..# #)#  #..≈I≈...PPPP..# #<#  ####≈......P.#.# #)#  #.###.......# #[# # #.# ###.###y## #)# # y   killer bee ##.####.## ##.## #O# # ######...##.## [3i44m##.# #.##### .......#....# #.#######.....O---------iB_iw _Items here: )) [[.  A malevolent force fills the Dungeon...With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you. _You hear two shouts! You hear an angry buzzing noise. x7 iV_A killer bee is nearby!i..######  #..)%.....#####.#####)#######.# #.##.....##.#...##ß#)###.####### #.............#.......)... .....#..#######ß.>.∩.<.ß### ######..##### ##.......##  #........####.##ß#### ####### ####.#.^.I...P..@####..).. ......^I§≈^..PPP..##### i ####.#^._....._P.)# ..≈I≈...PPPP..<####≈......P.#.)##.......# [ #.# ###.###y## ) ##.####.## ##.#O# ######...##.## ##.# #.#####iiiiib_yy 2 killer beesii+7.0 (1i\%_i] _A killer bee comes into view.iT# ....######  #..)%.....#####.#####)#######.# #.##.....##.#...##ß#)###.####### #.............#.......)... i.....##ß.>.∩.<.ß### ######..##### ##.......##  #........####@##ß#### ####### ####.#.^.I...P...####..).. ......^I§≈^..PPP..#.##### ####.#^._....._P)# ..≈I≈...PPPP..<####≈......P.#y)##.......# [ #.# ###.###y## ) ##.####.## ##.#O# i'iiiii%_yy 3 killer beesi&8i8_i] _A killer bee comes into view.i 8.♣#.##.# #...# #.# #.##.# #. .##.##.# #...# #.# #.##.# #. .##.##.# #...######.# #.##.# #. .##.##.# #..)%......# #.##.#### .##.##.#####)#######.# #.##...... .##.#i $....##ß#)###.########........#.......)...# ....#..#######ß.>.∩.<.ß### #####..##### ##.@.....##  #........####.##ß#### ######## ###.#.^.I...P...#### #...)... .....^I§≈^..PPP..# #.###### ###.#^._....._Py.# #)##..≈I≈...PPPP..# #<# #   killer bee####≈......P.#y# #)# #.i X#.###.......# #[# #..# #y## #)# #.i~ iA i i ie %y_.y 2 killer beesy#.i: &9iR 7_ic# iP#^##.## #...# #.# #.##.####.# ♣#.##.# #...# #.# #.##.# #.# ##.##.# #...# #.# #.##.# #.# ##.##.# #...######.# #.##.# #.# ##.##.# #..)%......# #.##.####.# ##.##.#####)#######.# #.##....... i4D##.#...........##ß#)###.#########........#.......)...# ...#..#######ß.>@∩.<.ß### ####..##### ##.......##  #........####.##ß#### ######### ##.#.^.I...P...#### #...).... ....^I§≈^..PPPy.# #.####### ##.#^._....._P..# #)##..≈I≈...PPPP..# #<# ### ####≈......Py#.# #)# #.. #.###.......# #[# #.# iiii%yy.yy 2 killer beesi'90i@%_iǾiS#^##.## #...# #.# #.##.####.# #.##.# #...# #.# #.##.# #.# .##.# #...# #.# #.##.# #.# .##.# #...######.# #.##.# #.# ibU.##.# #..)%......# #.##.####.# #.##.#####)#######.# #.##. #.#.##ß#)###.##.)...# #..#######ß.>.@.<.ß### ..##### ##.## #.####y##ß#### # #.#.^.I...P..y#### #...).^I§≈^..PPP..# #.# #.#^._....._P..# #)# # y   killer bee #..≈I≈...PPPP..# #<# # ####≈......Py#.# #)# #.#.###.# #[# [i|V#40m#.#iXivYi[iC^il%yy.._y 2 killer beesi=n&1i<}\%_ir _There is an entrance to Raschidau's Jewellery Boutique here.iW^##.## #...# #.# #.##.####.# .##.# #...# #.# #.##.# #.# .##.# #...# #.# #.##.# #.# .##.# #...######.# #.##.# #.# .##.# #..)%......# #.##.####.# i.##.#####)#######.# #.##. .#.##ß#)###.###.)...# #..#######ß.>y∩@<.ß### ..##### ##.y.....## .####.##ß#### # .#.^.I...P...#### #...).^I§≈^..PPP..# #.#. .#^._....._P..# #)# # ..≈I≈...PPPP..# #<# #≈......Py#.# #)# #.#.###.# #[# #.#iiN  The killer bee attacks as it pursues you!iii\i%.yy_y 3 killer bees=2i% _The killer bee closely misses you. The killer bee misses you.iGi~J##.## #...# #.# #.##.####.# # i>L##.# #...# #.# #.##.# #.# # iM##.# #...# #.# #.##.# #.# # iN##.# #...######.# #.##.# #.# # i$P##.# #..)%......# #.##.####.# iQ##.#####)#######.# #.##. iR #.iTo##ß#)###.##iV'#.icXM)...# iY# i+[#..#######ß.>.y.@.ß### ib# #..##### ##.y.y...## ####.##ß#### # #.^.I...P...#### #...)......# .^I§≈^..PPP..# #.#.+ #^._....._P..# #)# # .≈I≈...PPPP..# #<# #≈......Py#.# #)# #....##.###.# #[# #.#ifi6hiNiilR  The killer bee stings you but does no damage.i8|y...y_i~&3iT%_iP _The killer bee closely misses you. _There is a stone staircase leading up here.iD }%_i:N T%_iQ i\^ %y∩_The killer bee completely misses you.i` &4il :_ix   #..P##.._.#.#  #..P.#....#.#  #.........#.#  ##########..P....#.#.## #.............P..###..# .......<.......#....P...# .......#........# ......#y######## 8##...........##@#  ##...........##y# <)[.......##.# ..............##.#....)[.......##.# ..............##.#   2 ###...........##.#  ##########.###.# #.# #.# ######### _The killer bee stings you but does no damage. x3[8;7i{ 2Hi, iE 5-5.5 (2.5i iZ } _You climb upwards. _There is a stone staircase leading down here.i/"i$8-i*+i.F _Unknown command.i^Unknown command.  You shoot an arrow. The arrow barely misses the killer bee.  The arrow hits the withered plant! The withered plant begins to crumble.  The withered plant begins to die. The arrow freezes the withered plant.  The withered plant is lightly damaged.  The killer bee completely misses you. The killer bee closely misses you.ia7===6.5 (1.0igijZ _The killer bee barely misses you. x2iDThe killer bee completely misses you. The killer bee closely misses you. _The killer bee barely misses you. x2  You shoot an arrow. The arrow misses the killer bee.arrow hits the withered plant! The arrow freezes the withered plant.  The withered plant is lightly damaged.  The killer bee misses you.i&7iii  _The killer bee barely misses you. The killer bee closely misses you.i*The killer bee closely misses you. barely misses the killer bee.The withered plant is moderately damaged.misses you. The killer bee barely i&8iio C _The killer bee stings you but does no damage.i  You shoot an arrow.  The arrow closely misses the killer bee.The arrow completely misses the withered plant.ix  .  The withered plant crumbles away. The killer bee misses you.The killer bee stings you. The killer bee completely misses you.i " T1-9i, Y _The killer bee stings you but does no damage.iKS  You shoot an arrow. The arrow barely misses the killer bee.The killer bee stings you but does no damage. x2iT W2-6000iu[ iy] _The killer bee closely misses you. The killer bee barely misses you.i7  You shoot an arrow. The arrow hits the killer bee!!  The arrow freezes the killer bee.i $   killer bee  You kill the killer bee!The killer bee stings you but does no damage.i u590 3=1ig io P _The killer bee misses you.ij  You shoot an arrow. The arrow hits the killer bee!  The arrow freezes the killer bee.i!p$i.92i(i6+N _You kill the killer bee!ikimisi5vH _No target in view!iϺiiiH _No target in view!i] 4i i iU i iߪ (---i ` 3 _You start waiting.i R---4.5 (2i i h _The sentinel's mark upon you fades away.i i 4i= i. :=i Xi i i i i i i iQ i i ,i i ,i i i i} iD i i ia ,i i i +590i i i i; i i i i iw i+ iM ia i i il i i ,i i& ,i) i^ ,ia i i i i< i ,ic iC i- i2 ,iN iN" i,# i$ i)& i)' im( i]* ,i\+ i- ,i. i0 ,i1 i7 ni9 i: ,i; iO= i,> i? iY@ i1A iB iC i}D iUE iF i^G i.H iJ ,iL iN ,i}O ikQ iJR ,iT isU iAV iW iX i`Y iZ i[ i\ i] i^ i_ i!a ia id ie ,ie ig ih ii ik ,il in ,ipp iq i3s ,iu iu iv i x ix iy i*{ i{ i| in~ iN i i i ,i i iw i i iE ij ,i= i ,i i ,i iޖ ,iϗ iΙ ,i i i i i> ,i i ,iĤ i i i i# i i iZ ,if i ,i iZ ,iu iC ,i% i] BiS ,i i ,i iv ,iC i ,i iu ,i\ ix ,i^ i ,i i. i i i ,i i ,i- in ,ix iv iK i) i i i i iH i5 i ,i i i i i~ iN i i i i i i iv i7 i i i~ ie ,i ix i? i il i6 i i ii i i i[ i{ iS i& i ,iR i iu iw i i i i# k 103.5 (99.0) _You start waiting.i% 04.5 (100.0)i+ i. # _Done waiting.iy .#..........##########..P....#.#.## ###................###.. .......<#....P.....$####### ###in##># ....<)[....)[#.##.###.# #...........# iCi15.0)iii356.5 (2iiz> _You now have 595 gold pieces (gained 5).iM##.._P.#.... #.........#.#  ##########..P....#.#.# ###.........###<..P........ ....#$######## ###....<)[.. .....)[.......##.##.#i4i+7.5 (1i;iy _There is a stone staircase leading down, spattered with blood here.ie#M..#....P##.._.#P.#.... #.........#.#  ##########..P....#.#.# ###.........###..<..P........... ....#@########> ###....<)[ ..............##.##.#iK/i/-8 _i8it@i@56019.5 (2i'Gi=J> _You now have 601 gold pieces (gained 6).i*  P##.._.P.#....#.......##########..P....#.#.## ###................###.. .......<#....P..........####### #####@# . ....<)[...#.##.# #.# ############# i2 i3 ,10.5 (1i: iX< y _There is a stone staircase leading down, spattered with blood here.iצ ij i i i -1 _i i##.## #...# #.# #.##.####.# # ##.# #...# #.# #.##.# #.# # ##.# #...# #.# #.##.# #.# # ##.# #...######.# #.##.# #.# #.# #..)%# #.##.####.#### ##.#####)#######.# #.##.......... #...##ß#[###.#############.......[...# #9..#######ß.>.∩y@.ß#### #..##### ##.......##...####.##ß#### ############ i#.^.I...P...#### #...)......# .^I§≈^..PPP..# #.########.+ #^._....._P..# #)#### y   killer bee .≈I≈...PPPP..# #<# ###### ##≈......Py#.# #)# #....#  #.###.......# #[# #.####i i %_You climb downwards.  The killer bee stings you but does no damage.ic2-=3.0 (2.5i8%i _The killer bee completely misses you. The killer bee stings you. _There is a stone staircase leading up here.iK%_iSB_iF _Unknown command.i?  You shoot an arrow. The arrow hits the killer bee!  The arrow freezes the killer bee.  The killer bee is almost dead.i   The killer bee misses you.A killer bee comes into view.i9my_y 2 killer beesi6==4.0 (1.0i-&_iJC _The killer bee stings you but does no damage.i4  You shoot an arrow. The arrow hits the killer bee!  The arrow freezes the killer bee.it8 iH< iX %y$._   killer beei` u601 3=5ir @%_iw N _You kill the killer bee!i  You shoot an arrow. The arrow hits the killer bee!  The arrow freezes the killer bee.id i  The killer bee is almost dead.A killer bee comes into view.i ∩yy_y 2 killer bees  The killer bee barely misses you.iF &6i% :_i Y _You hear an angry buzzing noise. x2; The killer bee buzzes angrily.i  You shoot an arrow. The arrow hits the killer bee!  The arrow freezes the killer bee.i]iij! %$..y_   killer bee  You kill the killer bee!i5_ 607 _You hear an angry buzzing noise.iiWh _Your Dodging skill increases to level 6!i i C  Skill  Level Cost  Apt Skill  Level Cost  Apt i  a - Fighting   4.0   5.9  -1   j - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4  i  c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   m - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   n - Evocations   4.0   5.9  -1  i  f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodgingie 6.0   5.9  +1       i - Stealth   7.6   3.4  +5          i                             iB         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  i [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsivii^##.## #...# #.# #.##.####.# # Prakerore the Skirmisher ##.# #...# #.# #.##.# #.# # Vampire of Gozag  Gold: 601 ##.# #...# #.# #.##.# #.# # Health: 83/83 ======================== ##.# #...######.# #.##.# #.# # Magic: 13/13 ======================== ##.# #..)%......# #.##.####.#### AC: 14Str: 7 ##.#####)#######.# #.##.......... EV: 14Int: 19 #...........##[4i0mß#[###.############ SH: 0Dex: 18 .........#.......[...## XL: 12 Next: 60% Place: Dungeon:9 #..#######ß.>.∩$@.ß#### Noise: ===------  Time: 26117.0 (0.0) #..##### ##..y....##a) +0 longbow (freeze) .......####.##ß#### ############ Fire: a) +0 longbow (freeze) #.^.I...P...#### #...)......# Alive .^I§≈^..PPP..##.########.+ #^._....._P..##)#### y   killer bee .≈I≈...PPPP..##<# ###### ##≈......Py#.##)# #....##.###.......#i;#[# #.#### _You hear an angry buzzing noise. x2; The killer bee buzzes angrily.  You shoot an arrow. The arrow hits the killer bee!  The arrow freezes the killer bee.  You kill the killer bee! _You hear an angry buzzing noise. _Your Dodging skill increases to level 6!iT%_ii\%_iiW  You shoot an arrow. The arrow hits the killer bee!  The arrow freezes the killer bee.i(f%$_ iOk+8.0 (1irv&%iyN _You kill the killer bee!id?%_ii`%_iH _No target in view!i4itiiD,iw,ici,ii,iLi/,i9i,ii,i i,iNi,i#Xi$A601i.,i@ %---y_y   killer bee (wandering)  #.###.......# #[# #.#### _You start waiting.29.0 (11.0)iIS%y.ixII---30.0 (12iS8%i_X] _A killer bee comes into view.iN y  You shoot an arrow. The arrow misses the killer bee.i) C  The killer bee buzzes angrily.i iX i %y_yy 2 killer bees (1 wandering)i '===i˩ 1.0)i2 J%_i( ] _A killer bee comes into view.iR!  You shoot an arrow. The arrow barely misses the killer bee.i! i3$ i$ i- %y._y2ip9 J%_i~= 4 _The killer bee buzzes angrily.i8  You shoot an arrow. The arrow misses the killer bee.The arrow hits the killer bee. The arrow freezes the killer bee.i;q  The killer bee is heavily wounded.iHU%..yi6I&3i>P8%iwS _The killer bee closely misses you. The killer bee misses you.ib}a%The arrow hits the killer bee.  The arrow freezes the killer bee.  The killer bee is severely wounded.  The killer bee barely misses you.  The killer bee stings you but does no damage.  i}&4iR8_iil/  --more--i? D _The killer bee stings you but does no damage.i!=_You shoot an arrow. The arrow barely misses the killer bee.The killer bee closely misses you. The killer bee stings you. x2  You are poisoned.The killer bee poisons you!i"r77===--2i"i--5Pois in5T%_i,9; _The killer bee stings you but does no damage.il%_The arrow hits the killer bee.  The arrow freezes the killer bee.  The killer bee is almost dead.You feel very sick.  x2i[m`5---6ixJ%_iI _The killer bee closely misses you. The killer bee misses you.iQ\R %_You shoot an arrow. The arrow misses the killer bee. You feel sick.  The killer bee completely misses you. The killer bee barely misses you.i]{2--1----i^7i{iimk _The killer bee misses you. The killer bee stings you.iC _You shoot an arrow.  The arrow closely misses the killer bee.You feel sick. The killer bee barely misses you. The killer bee misses you.i>-8iH iu" _The killer bee barely misses you. The killer bee misses you.io _You shoot an arrow.  The arrow hits the killer bee but does no damage.  The killer bee is almost dead.You feel sick. The killer bee stings you.  You are more poisoned.  The killer bee poisons you! The killer bee closely misses you.i 68==-0----9iλ N%_iK 8-i /  --more--i _The killer bee misses you. The killer bee completely misses you.ihUy%_You shoot an arrow. The arrow misses the killer bee. You feel sick.  The killer bee stings you but does no damage.  The killer bee closely misses you. The killer bee completely misses you.iV/740idB_ih; _The killer bee stings you but does no damage.iC ^  You shoot an arrow. The arrow hits the killer bee!  i !The arrow freezes the killer bee.i^ & %$_   killer bee  You kill the killer bee!You feel sick. The killer bee stings you.i 601 2=--9/13 ----1i ' X%_i^* C _The killer bee stings you but does no damage.iy u  You kill the killer bee!feel sick. The killer bee stings you. _The killer bee stings you but does no damage.  You shoot an arrow. The arrow hits the killer bee.  The arrow freezes the killer bee.  The killer bee is heavily wounded.i O_O   two-headed ogre (wandering)y   killer beei 1--8----2i 8%i _You feel sick. The killer bee stings you. The killer bee completely misses you.i}9_i~ikiF _Unknown command.i"iM#i^1&%i73  You feel sick.iP+ %O._The killer bee stings you but does no damage.09==--3iw[ie   #..P##.._.#.#  #..P.#....#.#  #.........#.#  ##########..P....#.#.## #..........###..# .......<.......#....P...# .......#........# ......#.######## 8##...........##@#  ##...........##y# <)[.......##.# ..............##.#....)[.......##.# ..............##.#  y   killer bee ###...........##.#  ##########.###.# #.# #.# ######### if [_The killer bee barely misses you.ig U==--io ie >59-4.5 (2.5if i _You climb upwards. You feel sick. _There is a stone staircase leading down, spattered with blood here.i >There is a stone staircase leading down, spattered with blood here.shoot an arrow.arrow hits the killer bee but does no damage.  The killer bee is heavily wounded.  The killer bee stings you but does no damage.i 7===5.5 (1.0iH i P _The killer bee misses you.i:  You shoot an arrow. The arrow barely misses the killer bee. You feel sick.i ]58-6i i [ _The killer bee closely misses you. x2i=You shoot an arrow. The arrow barely misses the killer bee. You feel sick. _The killer bee closely misses you. x2  You shoot an arrow.  The arrow closely misses the killer bee.  You are no longer poisoned.iP>K-7iGiJ _The killer bee barely misses you. The killer bee misses you.i yy(unaware)  You shoot an arrow. The arrow misses the killer bee.i&8iiP _The killer bee is distracted by your dazzling golden aura.i~yy  You shoot an arrow. The arrow misses the killer bee. _The killer bee is distracted by your dazzling golden aura.  You shoot an arrow.  The killer bee buzzes angrily.  The killer bee is no longer distracted by gold.iv59=====9iXi _The killer bee completely misses you. The killer bee closely misses you.io  You shoot an arrow. The arrow misses the killer bee.The killer bee stings you but does no damage.ivp60=10/13=====-50igxic{W _The killer bee barely misses you.i{ stings you but does no damage. _The killer bee barely misses you.  You shoot an arrow. The arrow hits the killer bee.  The arrow freezes the killer bee.  The killer bee is severely wounded.  i4@-1ii C _The killer bee stings you but does no damage.i4  You shoot an arrow.  The arrow closely misses the killer bee.The killer bee misses you.i5 ;60112i=> iA C _The killer bee stings you but does no damage.i8  You shoot an arrow. The arrow hits the killer bee!  The arrow freezes the killer bee.i p$i O601 13iը i߫ N _You kill the killer bee!iv .#..........##########..P....#.#.## ###................###.. .......<#....P.....####### #####># ....<)[....i)[#.##.###.# #...........# iQi=k2==---4iȼijisc9---5.5 (2iCi> _You now have 609 gold pieces (gained 8).i`iBe  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   j - Spellcasting   1.0   2.4  -1  ieG         b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4  ie c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2  if d - Throwing   3.0   5.7  -2   m - Fire Magic   0.7   1.4  -2      iNf     e - Short Blades   0.0   0.8  +1   n - Evocations   4.0   5.9  -1  if f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0      if     g - Armour   0.0   1.4  -2      igh + Dodging6.1   5.9  +1       i - Stealth   7.6   3.4  +5                      ig                ih        iIhKThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  ih[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiI i i `#..P.#....#.#Prakerore the Skirmisher#.........#.#Vampire of Gozag  Gold: 609 ##########..P....#.#.##Health: 62/83 =================------- ###................###..#Magic: 10/13 ==================------ .......<.......#....P...#AC: 14Str: 7 ...............#........#EV: 14Int: 19 ...............#.########SH: 0Dex: 18 ###...........##>#i ?XL: 12 Next: 61% Place: Dungeon:8 ###...........##@#Noise: ---------  Time: 26155.5 (0.0) ....<)[.......##.#a) +0 longbow (freeze) ..............##.#Fire: a) +0 longbow (freeze) .....)[.......##.#Alive ..............##.# ###...........##.###########.###.##.# #.# ############# #.###.# #...........# The killer bee misses you. _The killer bee stings you but does no damage.  You shoot an arrow. The arrow hits the killer bee!  The arrow freezes the killer bee. _You kill the killer bee! _You now have 609 gold pieces (gained 8).in i i ib iց 3=4=1==56===i` Bi i V7=i) i ,i i2 i82==i! iB <9i i ,i it y70=i Q==ic iۑ @609i* 91=i iޓ ,ih i h 2 _You start resting.i 072.5 (17.0)iy [3==3.5 (18iŨ il % _Magic restored.i2i_3i3iB:3=i:,iD;i<i8=i4===i=i?,iP@i B<5iiiiii&6ii,iiiFL7=i\iiV8=ii,iiX <9iQ!i",i#i%if%M80=i&i|',i:(i)i0*V1=i+ii,,i-iM/<2i0i1,iY2i:_ _You start resting.iA-93.5 (20iTBZ3=4.5 (21iGiaJ" _HP restored.i3i(@Level 8 of the Dungeon <<<<>>>>>_∩(Press ? for help)#........##.........#.############....#....#.###########..P##.._.#.##≈..∩..§##..P.#....#.##..≈§§..##.........#.##.≈§§§§.# ##########..P....#.#.###.§§§≈≈.#######................###..##.≈≈≈≈≈.#..........<.......#....P...##.§≈≈≈§.#..................#........###.....##..................#.###########......#####...........##>#############...........##@##.....<)[.......##.##...............##.##......)[.......##.##...............##.######...........##.###########.###.##.# #.# ############# #.###.# #...........# #.#...# #.#########.# #.#.######...# #.# #.#..........# #.# iS>@i #.......##.#####.###.....###.# #.......# ###########.......##.# #.##.......##[# ####.......# ###.#.#.##.# #.##.......##.# #........### #.#....#.# #...........#.[[[()).# #(....[.>### #.######.# ##............######## #..........# #.....)#.# #.....>.....## ..........# ######>#.# ##..(...)...# # #[#.# #..........# ######.....# #.#.# ##.......#.##.....# ######.#.##.......#.##.....######## #......#.###.....##.##......#####.######.####...###.##<........##..ib .......###...@..######...........###........##########...........##.....<..# #.######.#####........# #.####..P...##........# #.#...PP###.##........# #.P.....#.#[##........#........#.# ##########...#....#.# #########.P##.._.#.# #≈..∩..§#.P.#....#.# #..≈§§..#.#.# ii#..P.#....#.#Prakerore the Skirmisher#.........#.#Vampire of Gozag  Gold: 609##########..P....#.#.##Health: 83/83 ======================== ###................###..#Magic: 13/13 ======================== .......<.......#....P...#AC: 14Str: 7 ...............#........#EV: 14igzInt: 19 ...............#.########SH: 0Dex: 18 ###...........##>#XL: 12 Next: 61% Place: Dungeon:8 ###...........##@#Noise: ---------  Time: 26194.5 (0.0) ....<)[.......##.#a) +0 longbow (freeze) ..............##.#Fire: a) +0 longbow (freeze) .....)[.......##.#Alive ..............##.# i###...........##.###########.###.##.# #.# ############# #.###.# #...........#i  _You kill the killer bee! _You now have 609 gold pieces (gained 8). i_You start resting. _Magic restored. _You start resting. _HP restored.iii5 iBi3You now have 609 gold pieces (gained 8). _You start resting. _Magic restored. _You start resting.HP restored.  There is a stone staircase leading down, spattered with blood here.iri _iiYi,i iS iv"i"i&i,i/i0i7i7iN<i<iSiY,iZi^icifiTgi@ii^miNpipieri/vi#yiZyiziz~i,i iiiiLiiǍ,iiZiiiti6ib,iiXiXir,iipi},iiiU,iTiioiiiqi?,iOiEXii,iii,iiA########.........# #.....###................# #.###.## #..............### #.#...##  #..............# #.######  #.######.......# #.......  #.# #.......# ########  #[# ####.......# ##.# #........### [[()).# #(....[.@###220.5 (26.0) ####### #..........# iQ#..........# #..........# ######.....# #.....# #.....######## #............#### #......<#i1iic _There is a stone staircase leading down here.i6-i-i]6i@ihE81.5 (1.0) _i~Mi*n F......##ß#[###.############..## ...#.......[...# #..##.. ####ß.>.∩y<.ß### #+###+ ## ##O.$.$..## .####.##ß#### ############ # ..P...#### #...)......# ..PPP..# #.########.+ ..._P..# #)# ### #9 .PPPP..# #@# ###### ...Py#.# #)# #....# .......# #[# #.####+###+# ##.###y## #)# #.# #..##.# in J#.## ##.## #.# #.# ##..... .## ##.# #.#####.########.#  .# #.#######.....O........#.#  .# #.~~.~..~~..###..........#  #.# #.#~~~♣P~~P[~P###.#####.### i!p i i -3.0 (2.5iB ik _You climb downwards. _There is a stone staircase leading up, spattered with blood here.i i i i F _Unknown command.i=i>iii i%i% _iis!i  Things that are here:  a +0 dagger; a +0 chain mail; a +0 clubi (i ) _i.i3i8i8i;i?iBiCiEiHiMiNiyPi?V<  You see here a +0 whip.i%[i[ _i^ibi$hiihimiWrixiByiH|iciziԅiiiɞ,iYikidiiiU)# #.##.####.####..# #.# #.# #.##............# #.# [###.############..######.# ..[...# #..##...#.# y<.ß### #+###+#.#.# $..###...# #### ############ ##.## iݶ# #...)......#.####  #.########@+ .....####34.0 (11.0) #)### ####..#~P♣ i#<# ###### #....P~ #)# #....# #...P~~i3 #[# #.####+###+# #....~~iR #)# #.# #..ix....~~ # #.# #.# ##...iSP~♣ # #.#####.########.###.###PPP #iշ[######.....O........#.# #.# iidiZisiʳiia..)......0.0)<iiipW _Could not explore, unopened door.i ###.#(....#'.._..+.....####.#i i" +5.0 (1i i _You open the door. _Found 5 stones. Found a basalt altar of Yredelemnul.ik 4iE i i ; _i ;  i2 There is an open door here.i i _i i@ ;  You see here 5 stones.i i& _i i4 i i, i i i9 i i i Q  There is a basalt altar of Yredelemnul here.i iD _ih i< i ,i i i i i i i,ii:# #..##...#.#  # #+###+#.#.#   #.....#...#  ############.###.##.##  #...)......#(....##.####  #.########.'.._..+.....####  #i)# ###.....####..#~P♣#  #<# ######.###.# #....P~♣#  #)# #....#....@# #...P~~~~  i#44.0 (9 i#[# #.####+###+# #....~~≈♣  iD#)# #.# #..##.####....~~~♣  #.# #.# ##...........P~♣~#  #.#####.########.###.###PPP##  #.....O........#.# #.# ####  igg~~..###..........# #.#  i{~P[~P###.#####.### #.#  i≈~~~PP~~.# #.# #O#  iu i)8_i,i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   j - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   m - Fire Magic   0.7 [40im  1.4  -2           e - Short Blades   0.0   0.8  +1   n - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0  i         g - Armour   0.0   1.4  -2      h + Dodging6.1   5.9  +1  i.     i - Stealth   7.6   3.4  +5  i        i        i2n    iP_    ina    i_    ia    i_    i    The relative cost of raising each skill is in cyan.  iZThe species aptitude is in white.  i[?] Help[=] set a skill target  i[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi6 iaA i$L ##..##...#.#  Prakerore the Skirmisher ##+###+#.#.#  Vampire of Gozag  Gold: 609#.....#...#iL !  Health: 83/83 ======================== ############.###.##.##  Magic: 13/13 ======================== #...)......#(....##.####  AC: 14Str: 7 #.########.'.._..+.....####   EV: 14iL Int: 19 #)####.....####..#~P♣#   SH: 0iL ,Dex: 18 iM b#<# ######.###.# #....P~♣#   XL: 12 Next: 61% Place: Dungeon:9 i:M T#)# #....#....@# #...P~~~~   Noise: ---------  Time: 26244.0 (0.0) #[# #.####+###+# #....~~≈♣   a) +0 longbow (freeze) ioM #)# #.# #..##.####....~~~♣   Fire: a) +0 longbow (freeze) iM #.# #.# ##...........P~♣~#   Alive #.#####.########.###.###PPP##  #.....O........#.# #.# ####  iM   ~~..###..........# #.#   iM ~P[~P###.#####.### #.#   i^N D≈~~~PP~~.# #.# #O#   _Could not explore, unopened door. _You open the door. _Found 5 stones. Found a basalt altar of Yredelemnul. _There is an open door here. iN J_You see here 5 stones. _There is a basalt altar of Yredelemnul here.i8X iX i` ic i?i@iH8_iKF _Unknown command.iH$'#.#...#.##.#..####iT6_iU+5.0 (1iw]i`( _You open the door.i5-i-i_/i:<i?iqC,iIv  There is an open door here. _iJibMiPiPi*RiaUitWiWiXiZiT]i]ih^ii`ii>i ?i-@iAiBiBiCiEBiFi3I,iIiKiIM,iNi>OiaQ,iRiSiUiUitViMXi[,i\iM^iu`i`iaivciff,igiiik,imiuoi}sA  You enter the shallow water.iR ~~P# ...... .PPPP♣♣≈~~.##. ♣..# .... ....~~♣~♣≈~P....~P. ##.#~~~~♣~~~P~~.#.~..# .####~~~~~~♣~~..~~..#.~## ...~~~~~~♣~~~.#...##. P~## #~~~~♣~~.~~########. #~~~~~.~~##########. .#.##.~~~.~# #........ ....?~.@~.# #.#######--- y#.####...# #.# ###.# #.# #.# #.# #.######.# i #........#y   killer bee (wandering) ##########  Moving in this stuff is going to be slow.i096.0 (37.0)i:@y.iڋj---7.0 (38Water iii] _A killer bee comes into view.i^ &  You shoot an arrow. The arrow misses the killer bee...yy===8.0 (1.0)ia i 4 _The killer bee buzzes angrily.iHiֆiЏ@.?yiy&9ii|j _You shoot an arrow. The arrow misses the killer bee.iiw ~yYou shoot an arrow. The arrow misses the killer bee.300iPi{X _The killer bee closely misses you.i"  You shoot an arrow. The arrow misses the killer bee. _The killer bee closely misses you.  You shoot an arrow.  The arrow closely  The killer bee stings you.  You are poisoned.i"#0i"==-1Pois Water i*i-s _The killer bee poisons you! The killer bee barely misses you.i<  You shoot an arrow. The arrow barely misses the killer bee. You feel sick.76=---2--2iik _The killer bee stings you. The killer bee misses you.i  You shoot an arrow. The arrow hits the killer bee!  The arrow freezes the killer bee.i $  You kill the killer bee!i ~616 4--23i i} $ _You feel sick.i\ i ] id i=g H _No target in view!iwi iaiH _No target in view!iJiXKiMi1QiQi]ViX3 _You feel sick.i/Y&3iZii_3 _You feel sick.i_9--i|aiNe _You feel sick. _No target in view! _You feel sick.ieL2-igil _No target in view! _You feel sick. _You feel sick.  i(mD-iwniqj _You are no longer poisoned.i8rL3=i@sievifwM3==ixiY{4 _Magic restored.i{V4=i}iii1i&ix&5iiiT;==iiI6166ii,ii.iL7=i՗i,iiʣi/V8=iΥi4,iimi&9i߮i,iIi1iM80=iiiiidiV1=ii<2ioi*,iiiL3=i_ _HP restored.i&9ic _You now have 619 gold pieces (gained 3).i(iwiuiiiJ:=i6if,i!iI _r - 7 scrolls of identify (gained 1)i84ii>iiiii,iEi2i#,i ii,i}ii& ,i< i i i=iii>,i i,i,iii",ii i!,i"iB%i'i6'i'i)i+,i,i-iC0,ir2i3i6,i7i(9i<,i=if>i@,iAi?CivE,i&FiGiIi#Ji^JiLiPOiP,iQiXTii? ~~~## #......~~~ ~.S ~.~## #. #.#.##~~~~ P~ ~#####. #.#.##~~~~ .. ..##.#.##.#.##.~~~ . ..............~.~~ #.#..#.#.##.#.####...#.##.#..#.#.# ### #........#..#.# # #@##.##.#.#.# ---53.6 (50.6) ##.#.#.##.#.# #.###...###.#.# ##.............##########.....# #.....#iQS   electric eel (wandering) #.....#♣..~.~♣♣~~~~~♣i:---iL iS d _An electric eel is nearby!iiRead which item? Scrolls  d - 2 scrolls of poisong - 2 scrolls of enchant weapon  l - 5 scrolls of fog  m - 3 scrolls of immolation  o - 2 scrolls of noiser - 7 scrolls of identify  it - 2 scrolls of brand weapon  z - a scroll labelled GOJEFFAAGYM  C - 2 scrolls of vulnerability  D - a scroll labelled YPORHI CIEKENE - 3 scrolls of butterflies  H - a scroll labelled OXIUCR CUOK  J - a scroll labelled EBBOEL IJASKE  P - 2 scrolls of fearT - 3 scrolls of enchant armour i9 W - 8 scrolls of teleportation i[!] read|quaff|evoke[?] describe selectedieqiyi~~~## #......~~~ Prakerore the Skirmisher~.S ~.~## #. #.#.##~~~~ Vampire of Gozag  Gold: 619P~ ~#####. #.#.##~~~~ Health: 83/83 ========================.. ..##.#.##.#.##.~~~ Magic: 13/13 ========================. ..............~.~~ AC: 14Str: 7ik#.#..#.#.##.#.####.. EV: 14Int: 19#.#.##.#..#.#.# ### SH: 0Dex: 18#........#..#.# # XL: 12 Next: 62% Place: Dungeon:9i #@##.##.#.#.# # Noise: ---------  Time: 26353.6 (0.0)i>##.#.#.##.#.# # a) +0 longbow (freeze).###...###.#.# # Fire: a) +0 longbow (freeze) ib#.............#Alive #########.....##.....#iS   electric eel (wandering)#.....#♣..~.~♣♣~~~~~♣ _You are no longer poisoned. _Magic restored. _HP restored. _You now have 619 gold pieces (gained 3). _r - 7 scrolls of identify (gained 1) _An electric eel is nearby!i]P  Okay, then.iiiѕ. _ii Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a + unknown magical staves  b + staves of cold Jewellery (select all with "=)c + unknown jewellery  d - amulets of guardian spirit  e + rings of dexterity  f - rings of poison resistance  g + rings of strength  h - rings of flight  i + rings of willpower  j + rings of wizardry Wands (select all with /)i@k + unknown wands  l + wands of acid  m + wands of charming  n + wands of flame  o + wands of polymorph  p + wands of roots Scrolls (select all with ?)q + unknown scrolls i[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]iiiB&Items not yet recognised:(_ for help) Magical Staves  staff of air  staff of alchemy  staff of conjuration  staff of death  staff of earth  staff of fire Jewellery  amulet of faith  amulet of magic regeneration  amulet of reflection  amulet of regeneration i&  amulet of the acrobat  ring of evasion  ring of fire  ring of ice  ring of intelligence  ring of magical power  ring of positive energy  ring of protection  ring of protection from cold  ring of protection from fire i&[PgDn|>] page down [PgUp|<] page up [-] recognised [Esc] exit[top]iw '  ring of magical power  ring of positive energy  ring of protection  ring of protection from cold  ring of protection from fire  ring of resist corrosion  ring of see invisible  ring of slaying Wandswand of diggingwand of mindburst Scrollsscroll of acquirement (very rare)  ix scroll of amnesia (uncommon)  scroll of blinking (uncommon)  scroll of revelation (uncommon)  scroll of silence (rare)  scroll of torment (rare) Potionspotion of ambrosia (rare)  potion of attraction (uncommon)  potion of berserk rage (rare)58%i3tix|i@~~~## #......~~~ Prakerore the Skirmisher~.S ~.~## #. #.#.##~~~~ Vampire of Gozag  Gold: 619P~ ~#####. #.#.##~~~~ Health: 83/83 ========================.. ..##.#.##.#.##.~~~ Magic: 13/13 ========================. ..............~.~~ AC: 14Str: 7#.#..#.#.##.#.####.. EV: 14Int: 19i.#.#.##.#..#.#.# ### SH: 0Dex: 18#........#..#.# # XL: 12 Next: 62% Place: Dungeon:9#@##.##.#.#.# # Noise: ---------  Time: 26353.6 (0.0)##.#.#.##.#.# # a) +0 longbow (freeze)idž.###...###.#.# # Fire: a) +0 longbow (freeze) #.............#Alive #########.....##.....#iS   electric eel (wandering)#.....#♣..~.~♣♣~~~~~♣ _Magic restored. _HP restored. _You now have 619 gold pieces (gained 3). i_r - 7 scrolls of identify (gained 1) _An electric eel is nearby! _Okay, then.iibiוi3iTiii5 _HPYou now have 619 gold pieces (gained 3). _r - 7 scrolls of identify (gained 1) _An electric eel is nearby!Okay, then.Unknown command.id inh TEvoke which item? Talismans  I - a maw talismanX - a flux talisman Wandsk - a wand of polymorph (12)  y - a wand of charming (23)  Q - a wand of roots (9)  R - a wand of acid (6)  U - a wand of flame (38) [!] read|quaff|evoke[?] describe selectedi if i ~~~## #......~~~ Prakerore the Skirmisher~.S ~.~## #. #.#.##~~~~ Vampire of Gozag  Gold: 619P~ ~#####. #.#.##~~~~ Health: 83/83 ========================.. ..##.#.##.#.##.~~~ Magic: 13/13 ========================. ..............~.~~ AC: 14Str: 7#.#..#.#.##.#.####.. EV: 14Int: 19#.#.##.#..#.#.# ### SH: 0Dex: 18#........#..#.# # XL: 12 Next: 62% Place: [39;4i A9mDungeon:9#@##.##.#.#.# # Noise: ---------  Time: 26353.6 (0.0)##.#.#.##.#.# # a) +0 longbow (freeze).###...###.#.# # Fire: a) +0 longbow (freeze) #.............#Alive #########.....##.....#S   electric eel (wandering)#.....#i E♣..~.~♣♣~~~~~♣ _HP restored. _You now have 619 gold pieces (gained 3). _r - 7 scrolls of identify (gained 1) _An electric eel is nearby! _Okay, then. _Unknown command.i  P  Okay, then.iw in i . _i  You shoot an arrow. The arrow hits the electric eel!!  The arrow freezes the electric eel.  You kill the electric eel!i C$i V619 ===4.6 (1i i ( _You hear a splash.ii'iEiH _No target in view!iiiӡiwH _No target in view!i i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   j - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   m - Fire Magic   0.7  [i 36m 1.4  -2           e - Short Blades   0.0   0.8  +1   n - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging6.2   5.9  +1       i - Stealth   7.6   3.4i   +5                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  iF! [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi_i i~~~## #......~~~ Prakerore the Skirmisher~.$ ~.~## #. #.#.##~~~~ Vampire of Gozag  Gold: 619 P~ ~#####. #.#.##~~~~ Health: 83/83 ========================.. ..##.#.##.#.##.~~~ Magic: 13/13 ========================. ..............~.~~ AC: 14Str: 7#.#..#.#.##.#.####.. EV: 14Int: 19i#.#.##.#..#.#.# ### SH: 0Dex: 18#........#..#.# # XL: 12 Next: 62% Place: Dungeon:9#@##.##.#.#.# # Noise: ===------  Time: 26354.6 (0.0)##.#.#.##.#.# # a) +0 longbow (freeze).###...###.#.# # Fire: a) +0 longbow (freeze) #.............#Alive #########.....##.....##.....#i♣..~.~♣♣~~~~~♣You shoot an arrow. The arrow hits the electric eel!!  The arrow freezes the electric eel.  iWYou kill the electric eel! _You hear a splash. _No target in view! _No target in view!iiVi#i&iyibiigF _Unknown command.i_%i&i1\ _Unknown command.i i i i i iK % _i+ ni" iz ,i i i3 ,il iQ i] ,i im i i i i i! ,i" i$ i( A  You enter the shallow water.i@) @Water i* i- N _Moving in this stuff is going to be slow.i- ;24iw. i0 M _You now have 624 gold pieces (gained 5).iK2 i2 )i3 i5 i8 A  You enter the shallow water.i9 c624Water iz9 in; N _Moving in this stuff is going to be slow.i< 4ip= i> i@ iD@ !i@ iA iF A  You enter the shallow water.iF @Water i~G iBK N _Moving in this stuff is going to be slow.iN i O iCR iS i1U ,i$V i[W iZ ,i[ i^ ida ,ib id if ?i?h ij im ,ipn ilp is iYs it iv i^y ,i} i~ i ,i i߄ ,i ir O _T - 4 scrolls of enchant armour (gained 1)iՉ 4i iϋ iR ,i i i i. iR i7 i ,i i i: ,iז i i i~ i i[ i% ,i iܟ i ,i i iC ,i i i ,i֫ i iӯ ,iF ,i& ,i i& i ,i i i@ iy iŹ i i i iv ,i& ,i i i ,i i i ,i i i i i i i ,it i i i i i i& i iu i i   ##.#.##.#  #...##.#  ###.##.#  #.##.#  #.##.#   ## ######...  i 1#.## #)........  ##...## ##.########  ##...@.####...## #..---405.4 (50.8)  #...........#..#####.  ##.....####...........  ##...## ##.#######.#  i ##.## #.#### #..  #. #....# ###   #. ####.i 1  #> ###.#   #...# # i i( H---6.4 (51i i ; _Found a stone staircase leading down.i& 4iē i- iZ i3 i i i iv i i i i> i i i i i iԼ iB i i ,iv iE i i% iR i i ,i i R  There is a stone staircase leading down here.i i _if i i4 ih i im i i i iZ i: i i iH i< i i i' iR i i i i ,ib iL i ,i i i- ,i i i ,iT i i- ,i ib i i i i4 i i i i- i i iw i] i BiQ i ,i ip i Bi Xi im i i i i ,i i{ i i  i i iE i i i" ik$ i$ id% i' i( ,io) i+ i- ,ii- i^/ ix1 i1 i72 i3 ic8 Bi9 i: ,io; i= iL> i> iB? i@ iB ,iC iD iF ,iF itH iJ iOJ iJ iL ieN ,i,O iP iR ,iS ikU i|W iW iX iY i[ Bip] i[_ i_ i` ia ifc ic i6d il Xim ieo io ip i]r i4t ,it iw i?x ix ix iz i| i^| i| i> i ,i i7 iԆ ,i iE i* ib i" iq iy i i i i> i i i iE ,i4 is iأ ,i i i5 iv i i1 i iD ib i i* it i: i iQ A  You enter the shallow water.i @Water iԾ i N _Moving in this stuff is going to be slow.i^ 4iO i i ,iX ie i i' )i i i i i iT i ,i i i i i i~ i i i' i i i i i i< ,i] i i ,i! i iL i i i` i5 iz iM iu i i[ i i i iZ i  i  i i i i+ i7 iz i i! iD$ i$ i% i) i+ BiY. i0 i"1 i1 io4 i6 iY7 if8 i; i"= iT= i4> iA iC iD iD i{G iJ ,i.L i}O iR ,i1V iZ i_ ,ic ig il ,iao is ix ,i| i i ,i i iڒ i i5 i i` i i iZ i. '32i i` M _You now have 632 gold pieces (gained 8).i i ia iU i i< i i i &9i i M _You now have 639 gold pieces (gained 7).i i i ih i '51ii iT N _You now have 651 gold pieces (gained 12).iD i i i i ,i i1 i ,iU i ii i i i# i( ,iC. i3 ih7 i7 i: i= iNA iA iC iH P  There is a blossoming altar of Fedhas here.iK iL _iJM iO iYS ,iU iX id\ i\ i] ia id ,ie ig i[j ij ik iWm io ,i0p iq is ,is it iv iCv izv iRw i i. ,i i] iT ,i i iμ ,iQ i i ,i i ig ,i iM i> ,i iI i i i i i i i i i i i i i9 ,i i i ,i i% i i i i iT ,i; i, i ,id i i ,i; i# i ,i i_! i&# ,i6$ i% i) ,i) i+ i. ,i2 Xi3 i4 iV6 i6 i7 iB9 i: ,i; i= i=? ,iU@ iB iC ,iD iG ikI ,iJ iK iM ,iN iP iR ,imS i U i3Z A  You enter the shallow water.iZ @Water i1[ i] N _Moving in this stuff is going to be slow.iX` 4i a ic if ,ig i9i ibl il )ixm i'o iq ,iNr it iv iw iw ixy i2} A  You enter the shallow water.i} @Water i} io N _Moving in this stuff is going to be slow.i 4iR ik i6 ,i. i i ?i i iW i iβ i iI i im ik i ,i i i[ i i[ i| i ia i i iq i in i i i it i i i9 ip i iJ i iN iB ir i iU i iO i i, i&i*,ii i ,i$ i iiii i,i&iiaii[iL"i$i_$iT%i)i+i>,i,iF1i3i4i4ip9i=A  You enter the shallow water.iT>@Water iP?iD  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. i0EP You enter the shallow water. _Moving in this stuff is going to be slow.iGiH)iHiMiQ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. iRv You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.i}R@Water i*Ti Y  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. ikY*_Moving in this stuff is going to be slow.i ^ii^iv_icifi!gihikini2o)ipi0ti wijwixi{i:ii߀i@iii$i6iÍ,iiQiFiiΖiiAiiiiiΣiWi(iii*iaii,iii,iii izi'ii>ii9iiici?iii7ii_i#.########.'.._..+.....####  #)####....O####..#~P♣#  #<# ######.###.# #....P~♣#  #)# #....#.....# #...P~~~~  #[# #.####+###'# #....~~≈♣  #)# #.# #..##.####....~~~♣  #.# #.# ##...........P~♣~#  #.#####.########.###.###PPP##  i#.....O........#@# #.# ####  ~~..###..........# #.#  ~P[~~###.#####.### #.#  ≈~~~~~~~.# #.# #O#  ~♣≈~~~~P.## #.# #.#  ~~~♣♣♣~P.~# #.# #.#   O   two-headed ogre (wandering) ~~~♣♣♣~~~P####.# #.#   ~~~~♣♣≈~~.##...#####.#   .~~♣~♣≈~P............#  i2612.2 (205.8)ip_.Oic,36iiiL7_ihThrow: 43 darts (poison) i8_iii 7_i hFire: a) +0 longbow (freeze)i&ii5 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. i+6G Cast which spell? (? or * to list) irk i{m  Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - BlinkTranslocationim 9%2  c - Cause FearHexes1%4  d - ApportationTranslocation5%1 i9n Select a spell to cast[!]/[I] toggle spell headersiciniyy'#.########.'.._..+.....####   Prakerore the Skirmisher #)####.....####..#~P♣#   Vampire of Gozag  Gold: 651 #<# ######.###O# #....P~♣#   Health: 83/83 ======================== i}z#)# #....#.....# #...P~~~~   Magic: 13/13 ======================== #[# #.####+###'# #....~~≈♣   AC: 14Str: 7 #)# #.# #..##.####....~~~♣   EV: 14Int: 19 #.# #.# ##...........P~♣~#   SH: 0Dex: 18 #.#####.########.###.###PPP##   XL: 12 Next: 62% Place: Dungeon:9 iz&#.....O........#@# #.# ####   Noise: ---------  Time: 26613.2 (0.0) ~~..###..........# #.#  a) +0 longbow (freeze) i{~P[~~###.#####.### #.#  Fire: a) +0 longbow (freeze) ≈~~~~~~~.# #.# #O#  Alive i{O~♣≈~~~~P.## #.# #.# ~~~♣♣♣~P.~# #.# #.#  O   two-headed ogre (wandering) ~~~♣♣♣~~~P####.# #.# ~~~~♣♣≈~~.##...#####.#i |z .~~♣~♣≈~P............# _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  Cast which spell? (? or * to list) i|i&7#.########.'.._..+.....####   Prakerore the Skirmisher #)####.....####..#~P♣#   Vampire of Gozag  Gold: 651 #<# ######.###O# #....P~♣#   Health: 83/83 ======================== #)# #....#.....# #...P~~~~   Magic: 13/13 ======================== iʊ#[# #.####+###'# #....~~≈♣   AC: 14Str: 7 #)# #.# #..##.####....~~~♣   EV: 14Int: 19 #.# #.# ##...........P~♣~#   SH: 0Dex: 18 #.#####.########.###.###PPP##   XL: 12 Next: 62% Place: Dungeon:9 i&#.....O........#@# #.# ####   Noise: ---------  Time: 26613.2 (0.0) ~~..###..........# #.#  a) +0 longbow (freeze) iWo~P[~~###.#####.### #.#  Fire: a) +0 longbow (freeze) ≈~~~~~~~.# #.# #O#i  Alive ~♣≈~~~~P.## #.# #.# ~~~♣♣♣~P.~# #.# #.#  O   two-headed ogre (wandering) ~~~♣♣♣~~~P####.# #.# ~~~~♣♣≈~~.##...#####.# .~~♣~♣≈~P............# iJ_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. ipt_Moving in this stuff is going to be slow.  Cast which spell? (? or * to list) i#.########.'.._..+.....####   Prakerore the Skirmisher #)####.....####..#~P♣#   Vampire of Gozag  Gold: 651 #<# ######.###O# #....P~♣#   Health: 83/83 ======================== #)# #....#.....# #...P~~~~   Magic: 9/13i_================-------- #[# #.####+###'# #....~~≈♣   AC: 14Str: 7 #)# #.# #..##.####....~~~♣   EV: 14Int: 19 i#.# #.# ##...........P~♣~#   SH: 0Dex: 18 #.#####.########.###.###PPP##   XL: 12 Next: 62% Place: Dungeon:9 #.....O........#@# #.# ####   Noise: ---------  Time: 26613.2 (0.0) iS~~..###..........# #.#  a) +0 longbow (freeze) ~P[~~###.#####.### #.#  Fire: a) +0 longbow (freeze) ≈~~~~~~~.# #.# #O#i2  Alive ~♣≈~~~~P.## #.# #.# ~~~♣♣♣~P.~# #.# #.#  O   two-headed ogre (wandering) ~~~♣♣♣~~~P####.# #.# ~~~~♣♣≈~~.##...#####.# .~~♣~♣≈~P............# _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  Cast which spell? (? or * to list) Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateii6.@iL6..i}L_..iK_'.iq K_.'iG]O.  Cast which spell? (? or * to list)  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (wandering, hasn't noticed you, chance to affect: 63%)ipir#.########.'.._..+.....####   Prakerore the Skirmisher #)####.....####..#~P♣#   Vampire of Gozag  Gold: 651 #<# ######.###O# #....P~♣#   Health: 83/83 ======================== #)# #....#.....# #...P~~~~   Magic: 13/13 ======================== #[# #.####+###'# #....~~≈♣   AC: 14Str: 7 #)# #.# #..##.####....~~~♣   EV: 14Int: 19 #.# #.# ##...........P~♣~#   SH: 0Dex: 18 #.#####.########[4is0m.###.###PPP##   XL: 12 Next: 62% Place: Dungeon:9 #.....O........#@# #.# ####   Noise: ---------  Time: 26613.2 (0.0) ~~..###..........# #.#  a) +0 longbow (freeze) ~P[~~###.#####.### #.#  Fire: a) +0 longbow (freeze) ≈~~~~~~~.# #.# #O#  Alive ~♣≈~~~~P.## #.# #.# ~~~♣♣♣~P.~# #.# #.#  O   two-headed ogre (wandering) ~~~♣♣♣~~~P####.# #.# ~~~~♣♣≈~~.##...#####.# .~~♣~♣≈~P............# Cast which spell? (? or * to list) Casting: Cause Fear (mildly dangerijtous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (wandering, hasn't noticed you, chance to affect: 63%)  Okay, then._ _i i i18_i^ Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  Look: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (wandering, hasn't noticed you, chance to affect: 63%) _Unknown command.i'`  You shoot an arrow. The arrow hits the two-headed ogre!  The arrow freezes the two-headed ogre.i7t .OO===4.2 (1i 8_i = _The two-headed ogre is lightly wounded.i'  You shoot an arrow. The arrow hits the two-headed ogre!  The arrow freezes the two-headed ogre.i3_.O i4&5i>i &g _The two-headed ogre is heavily wounded.i  You shoot an arrow. The arrow hits the two-headed ogre!  The arrow freezes the two-headed ogre.i$q'O i&6iih _The two-headed ogre is severely wounded.i_  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i9 iK P Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b - BlinkTranslocation9%2  c + Cause FearHexes1% 4 d - ApportationTranslocation5%1 Select a spell to cast[!]/[I] toggle spell headersi i=.i;#.########.'.._..+.....####   Prakerore the Skirmisher #)####.....####..#~P♣#   Vampire of Gozag  Gold: 651 #<# ######.###.# #....P~♣#   Health: 83/83 ======================== #)# #....#.....# #...P~~~~   Magic: 13/13 ======================== #[# #.####+###'# #....~~≈♣   AC: 14Str: 7 #)# #.# #..##O####....~~~♣   EV: 14Int: 19 iN=#.# #.# ##...........P~♣~#   SH: 0Dex: 18 #.#####.########.###.###PPP##   XL: 12 Next: 62% Place: Dungeon:9 #.....O........#@# #.# ####   Noise: ===------  Time: 26616.2 (0.0) ~~..###..........# #.#  a) +0 longbow (freeze) ~P[~~###.#####.### #.#  Fire: a) +0 longbow (freeze) ≈~~~~~~~.# #.# #O#  Alive ~♣≈~~~~P.## #.# #.# ~~~♣♣♣~P.~# #.# #.#  O   two-headed ogre ~~~♣♣♣~~~P####.#[i?>#37m #.# ~~~~♣♣≈~~.##...#####.# .~~♣~♣≈~P............# _The two-headed ogre is heavily wounded.You shoot an arrow. The arrow hits the two-headed ogre!  The arrow freezes the two-headed ogre. _The two-headed ogre is severely wounded.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ifO#.########.'.._..+.....####   Prakerore the Skirmisher #)####.....####..#~P♣#   Vampire of Gozag  Gold: 651 #<# ######.###.# #....P~♣#   Health: 83/83 ======================== #)# #....#.....# #...P~~~~   Magic: 13/13 ======================== #[# #.####+###'# #....~~≈♣   AC: 14Str: 7 #)# #.# #..##O####....~~~♣   EV: 14Int: 19 #.# #.# ##...........P~♣~#   SH: 0Dex: 18 #.#####.#######[3iP3m#.###.###PPP##   XL: 12 Next: 62% Place: Dungeon:9 #.....O........#@# #.# ####   Noise: ===------  Time: 26616.2 (0.0) ~~..###..........# #.#  a) +0 longbow (freeze) ~P[~~###.#####.### #.#  Fire: a) +0 longbow (freeze) ≈~~~~~~~.# #.# #O#  Alive ~♣≈~~~~P.## #.# #.# ~~~♣♣♣~P.~# #.# #.#  O   two-headed ogre ~~~♣♣♣~~~P####.# #.# ~~~~♣♣≈~~.##...#####.# .~~♣~♣≈~P............# _The two-headed ogre is heavily wounded.You shoot an arrow. The arrow hitsi4Q the two-headed ogre!  The arrow freezes the two-headed ogre. _The two-headed ogre is severely wounded.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i~#.########.'.._..+.....####   Prakerore the Skirmisher #)####.....####..#~P♣#   Vampire of Gozag  Gold: 651 #<# ######.###.# #....P~♣#   Health: 83/83 ======================== #)# #....#.....# #...P~~~~   Magic: 9/13================-------- #[# #.####+###'# #....~~≈♣   AC: 14Str: 7 #)# #.# #..##O####....~~~♣   EV: 14Int: 19 #.# #.# ##...........P~♣~#   SH: 0Dex: 18 #.#####.########i-[m.###.###PPP##   XL: 12 Next: 62% Place: Dungeon:9 #.....O........#@# #.# ####   Noise: ===------  Time: 26616.2 (0.0) ~~..###..........# #.#  a) +0 longbow (freeze) ~P[~~###.#####.### #.#  Fire: a) +0 longbow (freeze) ≈~~~~~~~.# #.# #O#  Alive ~♣≈~~~~P.## #.# #.# ~~~♣♣♣~P.~# #.# #.#  O   two-headed ogre ~~~♣♣♣~~~P####.# #.# ~~~~♣♣≈~~.##...#####.# .~~♣~♣≈~P............# The arrow freezes the two-headed ogre. _The two-headed ogre is severely wounded.iCasting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatei#.########.'.._..+.....####   Prakerore the Skirmisher #)####.....####..#~P♣#   Vampire of Gozag  Gold: 651 #<# ######.###.# #....P~♣#   Health: 83/83 ======================== #)# #....#.....# #...P~~~~   Magic: 9/13================-------- #[# #.####+###'# #....~~≈♣   AC: 14Str: 7 #)# #.# #..##O####....~~~♣   EV: 14Int: 19 #.# #.# ##...........P~♣~#   SH: 0Dex: 18 #.#####.#######[33i/m#.###.###PPP##   XL: 12 Next: 62% Place: Dungeon:9 #.....O........#@# #.# ####   Noise: ===------  Time: 26616.2 (0.0) ~~..###..........# #.#  a) +0 longbow (freeze) ~P[~~###.#####.### #.#  Fire: a) +0 longbow (freeze) ≈~~~~~~~.# #.# #O#  Alive ~♣≈~~~~P.## #.# #.# ~~~♣♣♣~P.~# #.# #.#  O   two-headed ogre ~~~♣♣♣~~~P####.# #.# ~~~~♣♣≈~~.##...#####.# .~~♣~♣≈~P............# The arrow freezes the two-headed ogre. _The two-headed ogre is severely wounded.[3iv6mCasting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateiyO.O(fleeing)i+7.2 (1i0i  _The two-headed ogre is severely wounded.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The two-headed ogre looks frightened!iiIW_O'i0---8imD?_iH iC _O. ---9i i iii_O.i'20i:+i.iN  You shoot an arrow. The arrow hits the two-headed ogre.  The arrow freezes the two-headed ogre.  Your attack snaps the two-headed ogre out of its fear.i[.OO  id\0===1i fiih _The two-headed ogre is severely wounded.i.  You shoot an arrow. The arrow hits the two-headed ogre!  The arrow freezes the two-headed ogre.i:.O 2iF8_iIc _The two-headed ogre is almost dead.i"8  You shoot an arrow.i$$_.O3_ _The arrow barely misses the two-headed ogre.iL  You shoot an arrow. The arrow hits the two-headed ogre!  The arrow freezes the two-headed ogre.i3 w_$iR 651 10/13==574i\ iB S _You kill the two-headed ogre!ii4  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   j - Spellcasting   1.0   2.4  -1          i^ b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   m - Fire Magic   0.7   1.4  -2          iA e - Short Blades   0.0   0.8  +1   n - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging6.8   5.9  +1       i - Stealth   7.6   3.4  +5          i                    i            if    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  i[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsii]#.########.'.._..+.....####   Prakerore the Skirmisher #)####.....####..#~P♣#   Vampire of Gozag  Gold: 651 #<# ######.###.# #....P~♣#   Health: 83/83 ======================== #)# #....#.....# #...P~~~~   Magic: 10/13 ==================------ #[# #.####+###$# #....~~≈♣   AC: 14Str: 7 #)# #.# #..##.####....~~~♣   EV: 15Int: 19 #.# #.# ##...........P~♣~#   SH: 0DiLex: 18 #.#####.########.###.###PPP##   XL: 12 Next: 67% Place: Dungeon:9 #.....O........#@# #.# ####   Noise: ===------  Time: 26624.2 (0.0) ~~..###..........# #.#  a) +0 longbow (freeze) ~P[~~###.#####.### #.#  Fire: a) +0 longbow (freeze) ≈~~~~~~~.# #.# #O#  Alive ~♣≈~~~~P.## #.# #.# ~~~♣♣♣~P.~# #.# #.#   ~~~♣♣♣~~~P####.# #.#   ~~~~♣♣≈~~.##...#####.#   .~~♣~♣≈~P............#   _The two-headed ogre is almost dead.iYou shoot an arrow. _The arrow barely misses the two-headed ogre.You shoot an arrow. The arrow hits the two-headed ogre!  The arrow freezes the two-headed ogre. _You kill the two-headed ogre!__i= i> iH i]K F _Unknown command.i;iHInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 spear of venom  N - a +0 orcbow of drainingO - a +0 rapier Missiles (go to first with ()x - 43 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  V - a +1 robe of resistance (worn) iwIy Z - a +0 pair of gloves (worn)  h - a +3 leather armour Jewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iR  h - a +3 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 3.0 (14.0 -> 17.0). Your EV would decrease by 1.0 (15.3 -> 14.3). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted armour “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.i;dInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 spear of venom  N - a +0 orcbow of draining  O - a +0 rapier Missiles (go to first with ()  x - 43 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn)  h - a +3 leather armour Jewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}  i - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i i#.########.'.._..+.....####   Prakerore the Skirmisher #)####.....####..#~P♣#   Vampire of Gozag  Gold: 651 #<# ######.###.# #....P~♣#   Health: 83/83 ======================== #)# #....#.....# #...P~~~~   Magic: 10/13 ==================------ #[# #.####+###$# #....~~≈♣   AC: 14Str: 7 i#)# #.# #..##.####....~~~♣   EV: 15Int: 19 #.# #.# ##...........P~♣~#   SH: 0Dex: 18 #.#####.########.###.###PPP##   XL: 12 Next: 67% Place: Dungeon:9 #.....O........#@# #.# ####   Noise: ===------  Time: 26624.2 (0.0) ~~..###..........# #.#  a) +0 longbow (freeze) ~P[~~###.#####.### #.#  Fire: a) +0 longbow (freeze) ≈~~~~~~~.# #.# #O#  Alive ~♣≈~~~~P.## #.# #.# ~~~iaH♣♣~P.~# #.# #.#   ~~~♣♣♣~~~P####.# #.#   ~~~~♣♣≈~~.##...#####.#   .~~♣~♣≈~P............#  You shoot an arrow. _The arrow barely misses the two-headed ogre.You shoot an arrow. The arrow hits the two-headed ogre!  The arrow freezes the two-headed ogre. _You kill the two-headed ogre! _Unknown command.i~iXi*8_i ii/i8_iI _The arrow barely misses the two-headed ogre.  You shoot an arrow. The arrow hits the two-headed ogre!  The arrow freezes the two-headed ogre. _You kill the two-headed ogre! _Unknown command.iv iz   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   j - Spellcasting   1.0   2.4  -1  ic{ G         b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4  i{  c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2  i{  d - Throwing   3.0   5.7  -2   m - Fire Magic   0.7   1.4  -2      i{ S    i|  e - Short Blades   0.0   0.8  +1   n - Evocations   4.0   5.9  -1  i| p f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging6.8   5.9  +1  i}      i - Stealth   7.6   3.4  +5          iB} a    i} _    i%~         iQ~         i|~             i~ The relative cost of raising each skill is in cyan.  The species aptitude is in white.  i~ [?] Help[=] set a skill target  i [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi iEi#.########.'.._..+.....####   Prakerore the Skirmisher #)####.....####..#~P♣#   Vampire of Gozag  Gold: 651 #<# ######.###.# #....P~♣#   Health: 83/83 ======================== #)# #....#.....# #...P~~~~   Magic: 10/13 ==================------ i!s#[# #.####+###$# #....~~≈♣   AC: 14Str: 7 #)# #.# #..##.####....~~~♣   EV: 15Int: 19 #.# #.# ##...........P~♣~#   SH: 0i,Dex: 18 #.#####.########.###.###PPP##   XL: 12 Next: 67% Place: Dungeon:9 #.....O........#@# #.# ####   Noise: ===------  Time: 26624.2 (0.0) ~~..###..........# #.#i  a) +0 longbow (freeze) ~P[~~###.#####.### #.#  Fire: a) +0 longbow (freeze) ≈~~~~~~~.# #.# #O#i  Alive ~♣≈~~~~P.## #.# #.# i4~~~♣♣♣~P.~# #.# #.#   ~~~♣♣♣~~~P####.# #.#i0   iP~~~~♣♣≈~~.##...#####.#   .~~♣~♣≈~P............#   iJ_The arrow barely misses the two-headed ogre.You shoot an arrow. The arrow hits the two-headed ogre!  The arrow freezes the two-headed ogre. _You kill the two-headed ogre! _Unknown command. _Unknown command.i$4i8_iiS7_iTii~_ _Unknown command.i]U_i8_iǧF _Unknown command.iE iw   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   j - Spellcasting   1.0   2.4  -1          i7  b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   m - Fire Magic   0.7   1.4  -2          i  e - Short Blades   0.0   0.8  +1   n - Evocations   4.0   5.9  -1  i  f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + DodgingiC 6.8   5.9  +1       i - Stealth   7.6   3.4  +5                      iz             i a    i,         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  ia [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi ih #.########.'.._..+.....####   Prakerore the Skirmisher #)####.....####..#~P♣#   Vampire of Gozag  Gold: 651 i߲ #<# ######.###.# #....P~♣#   Health: 83/83 ======================== #)# #....#.....# #...P~~~~   Magic: 10/13 ==================------ #[# #.####+###$# #....~~≈♣   AC: 14Str: 7 #)# #.# #..##.####....~~~♣   EV: 15Int: 19 #.# #.# ##...........P~♣~#   SH: 0Dex: 18 #.#####.########.###.###PPP##   XL: 12 Next: 67% Place: Dungeon:9 #.....O........#@# #.# #### [40i m  Noise: ===------  Time: 26624.2 (0.0) ~~..###..........# #.#  a) +0 longbow (freeze) ~P[~~###.#####.### #.#  Fire: a) +0 longbow (freeze) ≈~~~~~~~.# #.# #O#  Alive ~♣≈~~~~P.## #.# #.# ~~~♣♣♣~P.~# #.# #.#   ~~~♣♣♣~~~P####.# #.#   ~~~~♣♣≈~~.##...#####.#   .~~♣~♣≈~P............#  The arrow freezes the two-headed ogre. _You kill the two-headed ogre! _Unknown command. _Unknown command. _Unknown command. _Unknown command.i 8_i i& iV ii6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   j - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4  i c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   m - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   n - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0          iy\  g - Armour   0.0   1.4  -2      h + Dodging6.8   5.9  +1       i - Stealth   7.6   3.4  +5              i+                                iKThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  i[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiiie#.########.'.._..+.....####   Prakerore the Skirmisher #)####.....####..#~P♣#   Vampire of Gozag  Gold: 651 i#<# ######.###.# #....P~♣#   Health: 83/83 ======================== #)# #....#.....# #...P~~~~   Magic: 10/13 ==================------ #[# #.####+###$# #....~~≈♣   AC: 14Str: 7 #)# #.# #..##.####....~~~♣   EV: 15iLInt: 19 #.# #.# ##...........P~♣~#   SH: 0Dex: 18 #.#####.########.###.###PPP##   XL: 12 Next: 67% Place: Dungeon:9 #.....O........#@# #.# ####   Noise: ===------  Time: 26624.2 (0.0) ~~..###..........# #.#iE  a) +0 longbow (freeze) ~P[~~###.#####.### #.#  Fire: a) +0 longbow (freeze) iE≈~~~~~~~.# #.# #O#  Alive ~♣≈~~~~P.## #.# #.# ~~~♣♣♣~P.~# #.# #.# is  ~~~♣♣♣~~~P####.# #.# i  ~~~~♣♣≈~~.##...#####.#   ii.~~♣~♣≈~P............#  iThe arrow freezes the two-headed ogre. _You kill the two-headed ogre! _Unknown command. _Unknown command. i'>_Unknown command. _Unknown command.i8_ii4ieiV 7_i i: 8_i: F _Unknown command.i gi"sInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 spear of venom  N - a +0 orcbow of drainingO - a +0 rapier isMissiles (go to first with ()x - 43 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn)  h - a +3 leather armour Jewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}i\ti - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i; iE i (#.########.'.._..+.....####   Prakerore the Skirmisher #)####.....####..#~P♣#   Vampire of Gozag  Gold: 651 #<# ######.###.# #....P~♣#   Health: 83/83 ======================== i3 #)# #....#.....# #...P~~~~   Magic: 10/13 ==================------ #[# #.####+###$# #....~~≈♣   AC: 14Str: 7 #)# #.# #..##.####....~~~♣   EV: 15Int: 19 #.# #.# ##...........P~♣~#   SH: 0Dex: 18 #.#####.########.###.###PPP##   XL: 12 Next: 67% Place: Dungeon:9 #.....O........#@# #.# ####   Noise: ===------  Time: 26624.2 (0.0) ~~..###..........# #.# [39i |;49m a) +0 longbow (freeze) ~P[~~###.#####.### #.#  Fire: a) +0 longbow (freeze) ≈~~~~~~~.# #.# #O#  Alive ~♣≈~~~~P.## #.# #.# ~~~♣♣♣~P.~# #.# #.#   ~~~♣♣♣~~~P####.# #.#   ~~~~♣♣≈~~.##...#####.#   .~~♣~♣≈~P............#   i0 _You kill the two-headed ogre! _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command.i i7 iI i i) i Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   j - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   m - Fire Magic   0.7   1.4 if[37m -2           e - Short Blades   0.0   0.8  +1   n - Evocations   4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0  i        iC. g - Armour   0.0   1.4  -2      iYh + Dodging6.8   5.9  +1       i - Stealth   7.6   3.4  +5      i                    i]!            i        i͊The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helpi*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi3i&i0<#.########.'.._..+.....####   Prakerore the Skirmisher #)####.....####..#~P♣#   Vampire of Gozag  Gold: 651 #<# ######.###.# #....P~♣#   Health: 83/83 ======================== iy1#)# #....#.....# #...P~~~~   Magic: 10/13 ==================------ #[# #.####+###$# #....~~≈♣   AC: 14Str: 7 #)# #.# #..##.####....~~~♣   EV: 15Int: 19 #.# #.# ##...........P~♣~#   SH: 0Dex: 18 i32E#.#####.########.###.###PPP##   XL: 12 Next: 67% Place: Dungeon:9 #.....O........#@# #.# ####   Noise: ===------  Time: 26624.2 (0.0) ~~..###..........# #.#  a) +0 longbow (freeze) ~P[~~###.#####.### #.#  Fire: a) +0 longbow (freeze) i{2B≈~~~~~~~.# #.# #O#  Alive ~♣≈~~~~P.## #.# #.# i2~~~♣♣♣~P.~# #.# #.#   ~~~♣♣♣~~~P####.# #.# i2  ~~~~♣♣≈~~.##...#####.#   .~~♣~♣≈~P............#i3t   _You kill the two-headed ogre! iM3w_Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command.iz3iI<8_i<i_EiGi 4i i1 A _Unknown command.iqitM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   j - Spellcasting   1.0   2.4  -1      iu     b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   m - Fire Magic   0.7   1.4  -2          iu e - Short Blades   0.0   0.8  +1   n - Evocations   4.0   5.9  -1  iEv f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0  iov        iv. g - Armour   0.0   1.4  -2      iv+h + Dodging6.8   5.9  +1      i w i - Stealth   7.6   3.4  +5          iw                    iw        i x        i@xThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpirxG[=] set a skill target  ix[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi[  d + Throwing 3.0   h - Dodging   6.8i i i i $i! #.########.'.._..+.....####   Prakerore the Skirmisher #)####.....####..#~P♣#   Vampire of Gozag  Gold: 651 #<# ######.###.# #....P~♣#   Health: 83/83 ======================== i! #)# #....#.....# #...P~~~~   Magic: 10/13 ==================------ #[# #.####+###$# #....~~≈♣   AC: 14Str: 7 i<" t#)# #.# #..##.####....~~~♣   EV: 15Int: 19 #.# #.# ##...........P~♣~#   SH: 0Dex: 18 i # E#.#####.########.###.###PPP##   XL: 12 Next: 67% Place: Dungeon:9 #.....O........#@# #.# ####   Noise: ===------  Time: 26624.2 (0.0) ~~..###..........# #.#  a) +0 longbow (freeze) ~P[~~###.#####.### #.#  Fire: a) +0 longbow (freeze) iY# B≈~~~~~~~.# #.# #O#  Alive ~♣≈~~~~P.## #.# #.# i# ~~~♣♣♣~P.~# #.# #.#   ~~~♣♣♣~~~P####.# #.# i#   ~~~~♣♣≈~~.##...#####.#   i$ .~~♣~♣≈~P............#   _Unknown command. iL$ E_Unknown command. _Unknown command. _Unknown command. iz$ >_Unknown command. _Unknown command.iV1 i32 i> i@ i fi$hEvoke which item? Talismans  I - a maw talismanX - a flux talisman Wandsihxk - a wand of polymorph (12)  y - a wand of charming (23)  Q - a wand of roots (9)  R - a wand of acid (6)  U - a wand of flame (38) [!] read|quaff|evoke[?] describe selectediLi3 ,ih4 i6 ,i7 iL: i: iu; iu= i= i> i}@ i@ M1==iA iC iD iD iF i7G i H iJ ,iJ i+M iM ^651==iN iP ,iQ iR ,iR iT iST iT iU iU F2==iV iW ,iW iY ,iuY iZ ,i[ ik\ Q==i\ i^ ,i^ ig` ,ia ikb ,ib ic 93id *==iEd i8i i%j ,ij i/l i?m ,iXn io iq ,iq ir iu Q==ixv i{  You now have 665 gold pieces (gained 14).  There is an open door here.  Things that are here:i| '65i| iމ _a +0 giant club; a +0 giant spiked clubi 4ia i% iʐ i1 iJ iS iݕ i; if i i i i i iD ,i i i ,iӨ i# i i= i i i@ ,i? im i ,i iA y #.....#...#  ####.###.##.##  ...#(....##.####  ##.'.._..'.....####   ###.....####..#~P♣#  #i ###.###.# #....P~♣## ...#.....# #...P~~~~# ####+###)# #....~~≈♣  # #..##.####...@~~~♣  ---61.2 (37.0) # ##...........P~♣~#  ########.###.###PPP##  i_ s.......#.# #.# #####  .........# #.#  .#####.### #.#  .# #.# #.#  .## #.# #.#  i # #.# #.#  i+ :---il i% E _Done exploring.iBiEiԱi_#.####...0.0).......iiD7_i)E _Done exploring.i$c4idi7_iiiE _Done exploring.imiLevel 9 of the Dungeon <<<>>>^^^^____∩(Press ? for help)#.##.#...........##ß#[###.############..######.#### ######.............#.......[...##..##...#.###.## #)........#..#######ß.>.∩.<.ß####+###+#.#.###...## ##.#########..##### ##.......###.....#...###.....####...## #........####.##ß#### ############.###.##.###...........#..#####.#.^.........#### #...)......#(....##.####i##.....####...........^I≈≈^....P..##.########.'.._..'.....#### ##...## ##.#######.#^._....._P..##)####.....####..#~P♣# ##.## #.#### #..≈I§....P....##<# ######.###.# #....P~♣###.# #....# ####≈........#.##)# #....#.....# #...P~~~~##.# ####.# #.###.......##[# #.####+###)# #....~~≈♣#>####.# #.# ###.###.###)# #.# #..##.####...@~~~♣ #.##...# ##.####.## ##.## #.# #.# ##...........P~♣~# #.##.########...##.## ##.# #.#####.########.###.###PPP## #.##.#........#....# #.#######.....O........#.#[4iQ0m #.# ##### #.##.#.####....>##.## ##.~~.~..~~..###..........# #.##.##...# #.##.####.## ##.#~~~♣P~~P[~~###.#####.### #.##.###..####.##.# ##.###.##~~~~~♣≈~~~~~~~.# #.# #.##.####### #..#.#..##.## ##.....###~.~~~~♣≈~~~~P.## #.# #.##.......# #..#~.~.##..# #.......######~~~~♣♣♣~P.~# #.# #.########.# #.#.~~~~....# #.......#######~~~♣♣♣~~~P####.# #.##.# #.#~~~~~♣~~~# #............#.~~~~♣♣≈~~.##...#####.##.# #.~~~♣♣♣♣♣..###...............~~♣~♣≈~P............#i__@>i- i`  #.....#...#  Prakerore the Skirmisher ####.###.##.##  Vampire of Gozag  Gold: 665 ...#(....##.####  Health: 83/83 ======================== ##.'.._..'.....####   Magic: 13/13 ========================###.....####..#~P♣#   AC: 14Str: 7 ####.###.# #....P~♣##  EV: 15Int: 19 ...#.....# #...P~~~~#  SH: 0Dex: 18 ####+###)# #....~~≈♣   XL: 12 Next: 67% Place: Dungeon:9 # #..iI ##.####...@~~~♣   Noise: ---------  Time: 26661.2 (0.0) # ##...........P~♣~#   a) +0 longbow (freeze) ########.###.###PPP##   Fire: a) +0 longbow (freeze) .......#.# #.# #####   Alive .........# #.# .#####.### #.#   .# #.# #.#   .## #.# #.#   .~# #.# #.#  There is an open door here.  Things that are here: _a +0 giant club; a +0 giant spiked club _Done exploring. _Done exploring. _Done exploring.i- i] i i i< % _iB i Bi i i ,i i i  i i i( i+ ,iM- in5 it9 ,i: iA iXC iC iD iJ iL i/M iN iT iV ,i6X i^ ia ,i0c ij i3l il im iHt ihy Bie~ i i< iw i i ik i iM i i i iq iO ,i3 i id i iB iD i; ,i iL i5 i i ic i i\ i i= i ia i i i ,i i$ i  ,i  i  is ,iu i& i, A  You enter the shallow water.im- @Water iB0 i{6 N _Moving in this stuff is going to be slow.i: i: )i< iaA iF ,ioJ iO iU A  You enter the shallow water.iV @Water i4X i] _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.ia ?id ik iDq _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.i r @Water it ix   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.i | 4i~ iI i it !i iZ i i iR i& iË ,i i7 i BiW i i i i i ,i i% i ,i i i ,iv i iO i i iۥ i ,i i+ iC Bi iY ,i- i |##.#######.#^._....._P..#  #.#### #..≈I§....P....#  #....# ####≈........#.#  ####.# #.###.......#  i{  ###.# #.# ###.###.##  #...# ##.####.## ##.##  #.########...##.## ##.#  #.#........#....# #.#####  #.#.####....@##.## ##.~~.~.706.6 (45.4)  #...# #.##.####.## ##.#~~~♣P  ##..####.##.# ##.###.##~~~~~ #### #..#.#..##.## ##.....###~.~~# #..#~.~.##..# #.......###### ##.# #.#.~~~~....# #.......######  #.# #.#~~~~~♣~~~# #..........i g..#  #.# #.~~~♣♣♣♣♣..###.............  #.# #.P~♣♣ ♣~~..........#####.#i 8_i 7 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a stone staircase leading down here.ikiLevel 9 of the Dungeon <<<>>>^^^^____∩(Press ? for help)##.....####...## #........####.##ß#### ############.###.##.###...........#..#####.#.^.........#### #...)......#(....##.######.....####...........^I≈≈^....P..##.########.'.._..'.....#### ##...## ##.#######.#^._....._P..##)####.....####..#~P♣# iC##.## #.#### #..≈I§....P....##<# ######.###.# #....P~♣###.# #....# ####≈........#.##)# #....#.....# #...P~~~~##.# ####.# #.###.......##[# #.####+###)# #....~~≈♣#>####.# #.# ###.###.###)# #.# #..##.####....~~~♣ #.##...# ##.####.## ##.## #.# #.# ##...........P~♣~# #.##.########...##.## ##.# #.#####.########.###.###PPP## #.##.#........#....# #.#######..............#.# #.# ##### #.##.#.####....@##.## ##.~~.~..~~..###..........# #.#[i14;8H#.##...# #.##.####.## ##.#~~~♣P~~~[~~###.#####.### #.##.###..####.##.# ##.###.##~~~~~♣≈~~~~~~~.# #.# #.##.####### #..#.#..##.## ##.....###~.~~~~♣≈~~~~P.## #.# #.#i(.#.......# #..#~.~.##..# #.......######~~~~♣♣♣~P.~# #.# #.########.# #.#.~~~~....# #.......#######~~~♣♣♣~~~P####.# #.##.# #.#~~~~~♣~~~# #............#.~~~~♣♣≈~~.##...#####.##.# #.~~~♣♣♣♣♣..###...............~~♣~♣≈~P............##.# #.P~♣♣ ♣~~..........#####.#~~~~♣~~~P~~.#.#########i}#.# #..~♣♣♣ ♣♣~..##.####.####~~~~~~♣~~..~~..#.##.# #...~~♣♣♣~~~###.##......~~~~~~♣~~~.#...##.##.# #.#.~.~.~.~## #.##.#.##~~~~♣~~.~~########.#iT10 of the Dungeon <<<>>>   .....#.......#...........#....#....#.......#....#........#   #'..............#...........'....#....'.......'....'........#   .....#.....#.......(...#....#....#.......#....#........#   #..........#..............#...........#....#....#.......#....#........#   #..........#..............#...........#....#....#.......#....#........#   #.....##'########################################.#################'###   #.....#......#.................#...........#..............#....#   #.....#......#........................#...........#..............#....#   #.....#......'........................#...........#..............#....# i  #.....#......#........................#...........#..............#....#   ###+###.....###################'#######....#################'#####....#   #.......<........#.>...............#..............#...................#   #................#.................#..............#...................#   #................#.................#..............#...................#   #................#.................#..............#...................#   #.........#..........#..............#...................#   #................#..........#..............#...................#   #................#.........#..............#...................#   #......#....##'######'###..#################......#######......########   #......#...........#....#.................#.....#.............#   #......#...........#....#.........................#.....#.............#   #......#...........#....#...................#.....#.............#   #......'...........#....#......i@I...................'.....#.............#i i}  ##.#######.#^._....._P..#Prakerore the Skirmisher#.#### #..≈I§....P....#Vampire of Gozag  Gold: 665#....# ####≈........#.#Health: 83/83 ========================####.# #.###.......#Magic: 13/13 ========================###.# #.# ###.###.##AC: 14Str: 7#...# ##.####.## ##.##EV: 15Int: 19i~ #.########...##.## ##.#SH: 0Dex: 18#.#........#....# #.##### XL: 12 Next: 67% Place: Dungeon:9#.#.####....@##.## ##.~~.~. Noise: ---------  Time: 26706.6 (0.0)#...# #.##.####.## ##.#~~~♣P a) +0 longbow (freeze)##..####.##.# ##.###.##~~~~~ Fire: a) +0 longbow (freeze) #### #..#.#..##.## ##.....###~.~~ Alive ...# #..#~.~.##..# #.......###### ##.# #.#.~~~~....# #.......###### #.# #.#~~~~~♣~~~# #............# #.#[iQ e37m #.~~~♣♣♣♣♣..###............. #.# #.P~♣♣ ♣~~..........#####.#  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a stone staircase leading down here.i ij 8_i iq4iMyi}i27.6 (1 _igB_i  #..........#.............   #..........#.............   #.....##'################   #.....#......#...........   #.....#......#...........   #.....#......'...........   #.....#......#...........   ###+###.....########10   #.......@........#.>....   #................#.......   #................#....... i  #................#.......   #................#.......   #................#.......   #................#.   #......#....##'######'###   #......#.#...iii0l-9.1 (2.5isi, _You climb downwards. _There is a stone staircase leading up, spattered with blood here.iigiOF _Unknown command.i i Level 10 of the Dungeon <<<>>>(Press ? for help)  #..........#..............#...........#....#....#.......#....#........#   #..........'..............#...........'....#....'.......'....'........#   #..........#..............#.......(...#....#....#.......#....#........#   #..........#..............#...........#....#....#.......#....#........#   #..........#..............#...........#....#....#.......#....#........#   #.....##'########################################.#################'###   #.....#......#........................#...........#..............#....#   #.....#......#........................#...........#..............#....#   #.....#......'........................#...........#..............#....#   #.....#......#........................#...........#..............#....# i   ###+###.....###################'#######....#################'#####....#   #.......@........#.>...............#..............#...................#   #................#.................#..............#...................#   #................#.................#..............#...................#   #................#.................#..............#...................#   #................#.................#..............#...................#   #................#.................#..............#...................#   #................#.................#..............#...................#   #......#....##'######'###..#################......#######......########   #......#...........#....#.........................#.....#.............#   #......#...........#....#.........................#.....#.............#   #......#...........#....#.........................#.....#.............#   #......'...........#....#.........................'.....#.............#iO@>i#iN  #..........#............. Prakerore the Skirmisher   #..........#............. Vampire of Gozag  Gold: 665   #.....##'################ Health: 83/83 ========================   #.....#......#........... Magic: 13/13 ========================   #.....#......#........... AC: 14Str: 7   #.....#......'........... EV: 15Int: 19   #.....#......#........... SH: 0Dex: 18   ###+###.....############# XL: 12 Next: 67% Place: Dungeon:10 iO  #.......@........#.>..... Noise: ---------  Time: 26709.1 (0.0)   #................#....... a) +0 longbow (freeze)   #................#....... Fire: a) +0 longbow (freeze)   #................#....... Alive   #................#.......   #................#.......    #................#.......    #......#....##'######'###i#P    #......#...........#....# You enter the shallow water. _Moving in this stuff is going to be slow. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up, spattered with blood here. _Unknown command.iVPi*QiRifihii% _iaminip,iqivix,i:yi|i~,ii,i,itim@  There is an open door here.iiE _iii3,iii,iipiiiIii_iѝii=iС,iOii,i¥i3i,iimi,i^iԫiFiii8iˮ,iXiXi i,i,ilif,i=i׼iɽ,iTii5,iii~,iBii,ii@  There is an open door here.iiD _ii7i,i7iiC,i]ii,iiiD,i3i5i,iwii,i}i}i.,i'ii],i(i iV,i&iiE,iii',ii ............# ................# ...##'################ ...#......#............. ...#......#............. ...#......'............. ...#......#................. +###.....###########' .....<........#.@...............#44.1 (35.0) i+3..............#.# ..............#.....# ..............#.# ..............#.# ..............#.# ..............#....# ....#....##'######'###..###### ....#.....#....#...........ii'i c _There is a stone staircase leading down here.i 4i i ij 85.1 (1.0) _i i&  You climb downwards.  Level annotation: exclusions: 2 doors, 3 orcs and two-headed ogre, JosephineiH( /  --more--ie R  #@#  #W ##  #W #..  #. #.# #.# ##.#  #. #.# #.# #..#  #)### #.# #.###.##  #...# #.# #.##..#   ####.# #.# #.##.## 1  #.@#.###.###.#..#   #..#.......#.#.##   ##.####........#  i G #.#..#....##.##   #.#..#.#..#..#  #.#..#.#..#.##   #.#..#.#..#.#   #.#..#.#..#.#   ##.#..#.#^.#.+#####i i i0/ = 6.6 (2.5 _iX2 i37 a _There is a stone staircase leading up here.iPiYLevel 11 of the Dungeon <<<>>>∩(Press ? for help) #...#.####...## ...... #..#.#     #...##...#  ....ß.  #########..#.#   #W ##.####..#  #.....####..........#.#   #@ #..##..#  #.....#.########.##.#   #W ##.####.##iUZ#....<..#######.....#   #W      #..##..##............##.#####   #.  #.# #.# ##.####.## #..###.#.###....#   #.  #.# #.# #..##..# #..# #.#.# #.####   #)### #.# #.###.####.## #..###.#.###.#   #...# #.# #.##..##..# ####......#.....#   ####.# #.# #.##.####.###.....#########.##   #.@#.###.###.#..##..##.........#......#####   #..#.......#.#.####.##.....###.#.###......#   ##.####........#iZd#.##.....# #.#.# #...##.#   #.#..#....##.####.#.....###.#.###..###.#   #.#..#.#..#..##..................# #.#   #.#..#.#..#.####......#.#.####...# ###   #.#..#.#..#.##......#...# #####   #.#..#.#..#.# i8[@ #......#.###   ##.#..#.#^.#.+#############################+........#   #..#..#.##....................................#....##   ##.#..#.##)...........................##.######....#   #.#..#.##.##....#........#......####....# #...##iR #W      #..#  #..# #............##.#####.  #.# #.# ##.##  ##.## #..###.#.###....#.  #.# #.# #..#  #..# #..# #.#.# #.####)### #.# #.###.##  ##.## #..###.#.###.#...# #.# #.##..#  #..# ####......####.# #.# #.##.##  ##.###.....#########.###.@#.###.###.#..#  #..##.........#......##i \####..#.......#.#.##  ##.##.....###.#.###......###.####........#  #.##.....#  #...##.#.#..#....##.##  ##.#.....###.#.###..###.# #.#..#.#..#..#  #..................# #.# #.#..#.#..#.##  ##......#.#.####...#  #.#..#.#..#.#  #....# ##### #.#..#.#..#.#    #..#####^.#.+#############################+........##.#....................................#....####)...........................##.######....##.##....#........#......####....# #...###.##.##.#.######.#.####.# ##..#######.########### #.##.##.#.#...........#.# ##..>..i* ......# #)##.##.#.#.####.#.#.##.# ###################.#.##.##.#.#.# #.#.#.##.# ##ß#ß#ß## #.##...[##.#.#.# #.#.#.##.# ##.......## #.#i 2<>>>>  #..###..#......##....########.......#..............#.# #..#####.......#   #.......#########...........#.......#..............#.# #..#####.......#   #.......#########...........#.##...[#..............#.####........=.....#   #.......#......##...........#.......#'#####....#####...................#   #.......#......##....##.....#...#####...#########..####'####...........#   #.......#......##....##.....'####♣♣♣#...'..................#.########..#   #.......#...<...............##♣ ♣..#.>.#.........#.########..#   #.......#.........[...# ♣!♣♣.##...#..................#.....#   #.......#...........#  ♣..i#⌠...#..................#...........#   #...###.#...................# ♣..W#....#..................#..........[#   #...#[iT 37m #.'............######## ♣i♣♣+....#......#........^..#   #...###.#########....#......# .. ♣h#....#............#.########..#   #...............#....#.####.#♣....♣#⌠...+............#...........#   #...............######.# #.#♣♣...♣##...#######'##########'#...........#   #......................# #.##♣♣♣♣..#....................).....#   #.............# #..####♣♣♣#...#####.........#####............#   #......^.......# #.....#####...# #.........# #............#   #................####..# #.......# #.........# #.........#..#   #................# #..# #.............#####.........# #...<.....#..#   #..####..........####..# #...........#####<i #[34m........#..#   #..####................####.........................................#..#   #......................................................................#   ######################################################################## iidI  #@#. Prakerore the Skirmisher  #W##. Vampire of Gozag  Gold: 665  #W#.. Health: 83/83 ========================  #. #.# #.# ##.# Magic: 13/13 ========================  #. #.# #.# #..# AC: 14Str: 7  #)### #.# #.###.## EV: 15Int: 19  #...# #.# #.##..# SH: 0Dex: 18  ####.# #.# #.##.## XL: 12 Next: 67% Place: Dungeon:11[9;1iK2H  #.@#.###.###.#..#Noise: ---------  Time: 26746.6 (0.0)  #..#.......#.#.##a) +0 longbow (freeze)  ##.####........#Fire: a) +0 longbow (freeze)   #.#..#....##.##Alive   #.#..#.#..#..#  #.#..#.#..#.##  #.#..#.#..#.#  #.#..#.#..#.#  ##.#..#.#^.#.+#####  _There is an open door here. _There is an open door here. _There is a stone staircase leading down here.  You climb downwards. _Level annotation: exclusions: 2 doors, 3 orcs and two-headed ogre, Josephine _There is a stone staircase leading up here.i3Li8QiTini`ii%N stone staircase leading down here.  You climb downwards. _Level annotation: exclusions: 2 doors, 3 orcs and two-headed ogre, Josephine _There is a stone staircase leading up here.Unknown command.i; i= Where to? (Tab - D:10 @ (x,y), ? - help)  D - Dungeon  T - TempleL - Lairi= S - Swamp  M - Slime Pits iR i [?25h[?0c  #@#. Prakerore the Skirmisher  #W##. Vampire of Gozag  Gold: 665 i | #W#.. Health: 83/83 ========================  #. #.# #.# ##.# Magic: 13/13 ========================  #. #.# #.# #..# AC: 14Str: 7  #)### #.# #.###.## EV: 15Int: 19  #...# #.# #.##..# SH: 0Dex: 18  ####.# #.# #.##.## XL: 12 Next: 67% Place: Dungeon:11 i  #.@#.###.###.#..#Noise: ---------  Time: 26746.6 (0.0)  #..#.......#.#.##a) +0 longbow (freeze)  ##.####........#Fire: a) +0 longbow (freeze)   #.#..#....##.##Alive i%   #.#..#.#..#..#  #.#..#.#..#.##  #.#..#.#..#.#  #.#..#.#..#.# i < ##.#..#.#^.#.+#####  _There is a stone staircase leading down here.  You climb downwards. _Level annotation: exclusions: 2 doors, 3 orcs and two-headed ogre, Josephine _There is a stone staircase leading up here. _Unknown command.What level of the Lair of Beasts? (default 1, ? - help) i [?25l[?1ci4ii,ii\% _i i0iiirii l _You climb upwards.  There is a stone staircase leading down here.i 6 _i# iui,iiig,iii,ii"i$,i%iF)i),i*if0i|2,i[3i19i;,ic<iMAiBiCiDi9IiK,i&Li#QiZSi4TiYi [i[,i]ic@  There is an open door here.if6 _i%hi miփig,iii,iGi i.iiuiIiؗ,i_iߚiiޛii2i,iԢiiihiħici,iiGiBi:iɵ,idiиiiii2iiiѿi<ii=iiAiL,i/i@  There is an open door here.iih _iiRiisigiii,i_ii,iiYiX,i\in  There is a stone staircase leading up, spattered with blood here.igii% _ii!9ii7iini7.l _You climb upwards.  There is a stone staircase leading down here.i/is0 _i0i4i`6,iE7i#;i<,i4=i@i*B,i|F,iQG,iGi KiM,iMiQiURiRiSiUi X,iXin[i\,i^i[`iaiRbibiNeiPg,igiliqk  You enter the shallow water.Water izrigti%yN _Moving in this stuff is going to be slow.i|4iBii]?i‰iƏiA  You enter the shallow water.i#@Water i%iN _Moving in this stuff is going to be slow.i?ii iv,iii  You enter the shallow water.Water iir  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.i?iiiX,iiiiiii,ii9 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You see here a +0 club.ii _ii, `  Things that are here:  a +0 plate armour; a +0 glaivei 6 _iiY  Things that are here:  a +0 club; a +0 flail _iin  There is a stone staircase leading up, spattered with blood here.iqg _iA8i1BiCi9DiEiRl _You climb upwards.  There is a stone staircase leading down here.i%UiU _i WiZi],ibigi=jiji]li pi s,itixi{,iv}i*i̓,ii{i,i@i/iii8imii2i^izi,iii0,iǻiqi,ii#i2,ii  Things that are here:  a +0 leather armour; a +1 flail of protectionii* _iii,i%il  Things that are here:  a +0 dagger; a +0 short sword; a +0 daggerii[ _i!iZ  Things that are here:  a +0 hand axe; a +0 clubi iv _iS iW i  Things that are here:  8 stones; a +0 short sword; a +0 daggeri i _iN iR g  Things that are here:  a +0 leather armour; a +0 short swordi! i" _i`$ i* `  Things that are here:  a +0 scale mail; a +0 hand axei. i"/ _i1 i8 _  Things that are here:  a +0 ring mail; a +0 hand axei< i= _i%A iF iJ ,iM iPR iFV ,i[ i_ i+d ,iOf ili il ,in iq it ,iv ix i{ ,i1} i: S  There is a staircase to the Lair here.i3 i i: % _i iv u Lair:1  You climb downwards. Welcome back to the Lair of Beasts!iw i8 ,iZ iS *  # ############ #### PP #..........# #... ..P #..........# #... .P$ #..........####... P.. +........[.+..#... i OP.P.P.#...........#Y#... .$..P..@.........##Y#...846.0 (99.4) ..PPP#.......^....#.+Y.. #####.'#########... ##..### #... ##...## #.### ###..## ## ###.#..# ### # . #......###.### ..###.............Level annotation: 3 runed translucent doors, exclusion: downstairs, Faucheur's _ghost, journeyman FoFiid i i d _There is a staircase back to the Dungeon here.ir4iiF _Unknown command.iiܱ  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   j - Spellcasting   1.0   2.4  -1          i~ b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   m - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   n + Evocationsi-4.0   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1  ip     i - Stealth   7.6   3.4  +5      i            i        i!            ii#        The relative cost of raising each skill is in cyan.  iThe species aptitude is in white.  [?] Help[=] set a skill target  iմ[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi6 i> iH Prakerore the Skirmisher# Vampire of Gozag  Gold: 665############ #### Health: 83/83 ========================PP #..........# #... Magic: 13/13 ========================..P #..........# #... AC: 14Str: 7.P$ #..........####... EV: 15Int: 19P.. +........[.+..#... SH: 0Dex: 18iI oP.P.P.#...........#Y#... XL: 12 Next: 67% Place: Lair:1.$..P..@.........##Y#... Noise: ---------  Time: 26846.0 (0.0)..PPP#.......^....#.+Y.. a) +0 longbow (freeze)#####.'#########... Fire: a) +0 longbow (freeze) ##..### #... Alive ##...## #.######..## #####.#..# ### # . #......###.### ..###.............  _There is a staircase to the Lair here.  You climb downwards. Welcome back to the Lair of Beasts!  iJ =Level annotation: 3 runed translucent doors, exclusion: downstairs, Faucheur's _ghost, journeyman FoFi _There is a staircase back to the Dungeon here. _Unknown command.ibT iHU i_ ixb i]iiiF _Unknown command.iiژii2i4iS% _ivii,iki0? _Something stings the bush.i 4iii,ikiii '73i$io(M _You now have 673 gold pieces (gained 8).iiPP PPP . ..PP. P.PPPh .P.P############# PPP.P##..........#  P...P.P##..........#  PP.P.P@P##..........###51.0 (5....P...+........[.+i....P.P.P.#...........#YP....$..P..<.........##YP.....PPP#.......^....#.........######.'######## h   polar bear (wandering)####+#### ##..### ##...##  ###..## #i<ia _A polar bear is nearby!i8  You shoot an arrow.i]o.hhi5===2.0 (1i i8^ _The arrow closely misses the polar bear.i@8  You shoot an arrow.i2S.iS3hisT&3ilaiueG _The arrow hits the polar bear but does no damage.i*8  You shoot an arrow.ieQ.hi*&4ii^ _The arrow closely misses the polar bear.iTp  You shoot an arrow. The arrow hits the polar bear.  The arrow freezes the polar bear.i' S.hi &5iQ i 8 _The polar bear is lightly wounded.i  ip { You shoot an arrow. The arrow hits the polar bear!!  The arrow freezes the polar bear.ip !.i% Nh i &6i i\ b _The polar bear is heavily wounded.ii; hiNjh  (berserk)You shoot an arrow. The arrow hits the polar bear!  The arrow freezes the polar bear.  The polar bear is almost dead.ij&7iuix\ _The polar bear goes berserk!ia&  iZYou shoot an arrow. The arrow hits the polar bear!  The arrow freezes the polar bear.ibp$i?O673 98iiDN _You kill the polar bear!iS.iL/i9i<H _No target in view!ixiyiOiH _No target in view!iii5iiii9% _iii iD  PP PPP. . ..P. P.PP .. .P.P############# P.PPP.P##............PPP.P.P.P####i@ SF.....P@..+[.+..---9P$P.P.#...#YP....$..P..<.#...Alive .F   cane toad (wandering)###.#..# #---i7 i ` _A cane toad is nearby!i  You shoot an arrow. The arrow barely misses the cane toad.iXa.FFi1===60iS&i?+= _The cane toad gives a loud, deep croak!i  You shoot an arrow. The arrow hits the cane toad!!  The arrow freezes the cane toad.iá`F. iL&1iw _The cane toad is heavily wounded.i]~  You shoot an arrow. The arrow hits the cane toad.  The arrow freezes the cane toad.ie.i&2ixib _The cane toad is severely wounded.iL: i: iG iK H _No target in view!i PP PPP.. . ..P.P P.PP ... .P.P############# P.PPP.P##............PPP.P.P.P####......P...+[.+......P$P@P.#...#YP....$..P..<...#.....PPP#.......^....#.##Alive i|. #......### iM---3 _iiei@( .. . ..PPP.PPP.PPP.......P.P#############PP.P.PPP.P##..........#..P...P.P##.#.PPP.P.P.P##.##.......P...+[.+.P....P$P.P.#...........#.P....$@.P..<..#.P.....PPP#.^....#$........######.'############+#### ##..###  ##...## ###..## i( #..# . #......# ..###........i2@ i@ B---4iL iDP + _Found 21 gold pieces.iR PP PPP .. ....PPPP.PPP.PPP  .......P.P#############PP.P.PPP.P##.# ..P...P.P##.P.PPP.P.P.P##...#........P...+..[.+ P....P@P.P.#.....P....$..P..<.....P.P.....PPP#.......^.....$........######.'############+#####. ###..## ###.#.. . ##ijgi h&5itiayiFF   cane toadiH946.0 (2iiݢ? _You now have 694 gold pieces (gained 21).i   You shoot an arrow. The arrow hits the cane toad!  The arrow freezes the cane toad...F ===7.0 (1 _The cane toad is almost dead.id iVs N.Fis &8i i q _You shoot an arrow. The arrow closely misses the cane toad.ikx  You shoot an arrow. The arrow hits the cane toad!  The cane toad seems to slow down. The arrow freezes the cane toad.iT o$i /729i< iΤ M _You kill the cane toad!iiii-H _No target in view!iV  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   j - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   m - Fire Magic   0.7 [40iWm  1.4  -2           e - Short Blades   0.0   0.8  +1   n + Evocations4.5   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4 i9X +5                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiii?PP PPPPrakerore the Skirmisher.. ....PVampire of Gozag  Gold: 694 PPP.PPP.PPPHealth: 83/83 ========================.......P.P############# Magic: 13/13 ========================PP.P.PPP.P##..........# AC: 14Str: 7..P...P.P##..........# EV: 15Int: 19P.PPP.P.P.P##..........# SH: 0Dex: 18........P...+........[.+ XL: 12 Next: 72% Place: Lair:1P.$..P@P.P.#........... Noise: ===------  Time: i*26869.0 (0.0)..P....$..P..<.........# a) +0 longbow (freeze)P.P.....PPP#.......^.... Fire: a) +0 longbow (freeze) .$........######.'###### Alive ######+#### ##..#####...## ###..## ###.#..# . #......#  _The cane toad is almost dead. _You shoot an arrow. The arrow closely misses the cane toad.You shoot an arrow. The arrow hits the cane toad!  The cane toad seems to slow down. The arrow freezes the cane toad. _You kill the cane toad! _No target in view!ii i!i{iiQ'i6i9% _i=iS .. ....PPP.PPP.PP9 .......P.P#############PPP.P.PPP.P##..............P...P.PPP.P.P.P##........P...+[.+PP.$..P.P.P.#.......P....@..P..<.#---P.PPP#.......^.....$........######.'######Alive ..###.......iT You now have 699 gold pieces (gained 5).  Your pack is full.  Things that are here:io,70.0 (1i"pb699---1.0 (2i2iт< _+0 steam dragon scales; a +0 broad axeiT4i[iiCould not pick up +0 steam dragon scales here; ([A]lways) ignore it? Y - Yes  N - No  A - AlwaysiQti.. ....PPrakerore the SkirmisherPPP.PPP.PPPVampire of Gozag  Gold: 699.......P.P############# Health: 83/83 ========================PPP.P.PPP.P##..........# Magic: 13/13 ========================....P...P.P##..........# AC: 14Str: 7P.PPP.P.P.P##..........# EV: 15Int: 19........P...+........[.+ SH: 0Dex: 18PP.$..P.P.P.#........... XL: 12 Next: 72% Place: Lair:1..P....@..P..<.........# [4i>0mNoise: ---------  Time: 26871.0 (0.0)P.P.....PPP#.......^.... a) +0 longbow (freeze).$........######.'###### Fire: a) +0 longbow (freeze) ######+#### ##..###Alive ##...#####..## ###.#..# . #......# ..###....... Things that are here: _+0 steam dragon scales; a +0 broad axe  Your pack is full.  Things that are here:  +0 steam dragon scales; a +0 broad axe  Okay, then. _i im Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 spear of venom  N - a +0 orcbow of drainingO - a +0 rapier Missiles (go to first with ()x - 43 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn)  h - a +3 leather armour Jewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i"iފi2.. ....PPrakerore the SkirmisherPPP.PPP.PPPVampire of Gozag  Gold: 699.......P.P############# Health: 83/83 ========================PPP.P.PPP.P##..........# Magic: 13/13 ========================....P...P.P##..........# AC: 14Str: 7P.PPP.P.P.P##..........# EV: 15Int: 19........P...+........[.+ SH: 0Dex: 18iPP.$..P.P.P.#........... XL: 12 Next: 72% Place: Lair:1..P....@..P..<.........# Noise: ---------  Time: 26871.0 (0.0)P.P.....PPP#.......^.... a) +0 longbow (freeze).$........######.'###### Fire: a) +0 longbow (freeze) i######+#### ##..###Alive ##...#####..## ###.#..# . #......# ..###....... Things that are here: _+0 steam dragon scales; a +0 broad axe  Your pack is full.  Things that are here:  +0 steam dragon scales; a +0 broad axe _Okay, then.iiiivi.. ....PPrakerore the SkirmisherPPP.PPP.PPPVampire of Gozag  Gold: 699.......P.P############# Health: 83/83 ========================PPP.P.PPP.P##..........# Magic: 13/13 ========================....P...P.P##..........# AC: 14Str: 7P.PPP.P.P.P##..........# EV: 15Int: 19........P...+........[.+ SH: 0Dex: 18PP.$..P.P.P.#........... XL: 12 Next: 72% Place: Lair:1..P....@..P..<.........#iv Noise: ---------  Time: 26871.0 (0.0)P.P.....PPP#.......^.... a) +0 longbow (freeze).$........######.'###### Fire: a) +0 longbow (freeze) ######+#### ##..###Alive ##...#####..## ###.#..# . #......# ..###....... Things that are here:  +0 steam dragon scales; a +0 broad axe _Okay, then.Press: ? - help, v - describe, . - travel, g - get itemItems here:  +0 steam dragon scales; a +0 broad axe.  The floor.i 9 What do you want to examine? Items  a - ()) a +0 broad axe  b - ([) +0 steam dragon scalesiÛ+0 steam dragon scales. The scales of a steam-breathing dragon. Unlike the scales of some larger dragons, it does not provide its wearer with much protection (beyond a resistance to scalding steam), but it is extremely light and supple. Base armour rating: 5Encumbrance rating: 0 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 2.0 (14.0 -> 16.0). Your EV would remain unchanged. You found it on level 1 of the Lair of Beasts. Stash search prefixes: {rSteam} {body armour} {body armor} Menu/colouring prefixes: identified armour “His scales are his pride, shut up together as with a close seal. One is so  near to another, that no air can come between them. They are joined one to  another, they stick together, that they cannot be sundered.” iG&(g)et.i % What do you want to examine? Items  a - ()) a +0 broad axe  b - ([) +0 steam dragon scalesi .. ....PPrakerore the SkirmisherPPP.PPP.PPPVampire of Gozag  Gold: 699.......P.P############# Health: 83/83 ========================PPP.P.PPP.P##..........# Magic: 13/13 ========================....P...P.P##..........# AC: 14Str: 7P.PPP.P.P.P##..........# EV: 15Int: 19........P...+........[.+ SH: 0i՗ Dex: 18PP.$..P.P.P.#........... XL: 12 Next: 72% Place: Lair:1..P....@..P..<.........# Noise: ---------  Time: 26871.0 (0.0)P.P.....PPP#.......^.... a) +0 longbow (freeze).$........######.'###### Fire: a) +0 longbow (freeze) ######+#### ##..###Alive ##...#####..##i  ###.#..# . #......# ..###.......i: ` Things that are here:  iZ S+0 steam dragon scales; a +0 broad axe _Okay, then.i Press: ? - help, v - describe, . - travel, g - get itemItems here:  +0 steam dragon scales; a +0 broad axe.  The floor.i .. ....PPrakerore the SkirmisherPPP.PPP.PPPVampire of Gozag  Gold: 699.......P.P############# Health: 83/83 ========================PPP.P.PPP.P##..........# Magic: 13/13 ========================....P...P.P##..........# AC: 14Str: 7P.PPP.P.P.P##..........# EV: 15Int: 19........P...+........[.+ SH: 0Dex: 18PP.$..P.P.P.#........... XL: 12 Next: 72% Place: Lair:1..P....@..P..<.........#i  Noise: ---------  Time: 26871.0 (0.0)P.P.....PPP#.......^.... a) +0 longbow (freeze).$........######.'###### Fire: a) +0 longbow (freeze) ######+#### ##..###Alive ##...#####..## ###.#..# . #......# ..###....... Things that are here:  +0 steam dragon scales; a +0 broad axe _Okay, then.Press: ? - help, v - describe, . - travel, g - get itemItems here:  +0 steam dragon scales; a +0 broad axe.  The floor.i#P.. ....PPrakerore the SkirmisherPPP.PPP.PPPVampire of Gozag  Gold: 699.......P.P############# Health: 83/83 ========================PPP.P.PPP.P##..........# Magic: 13/13 ========================....P...P.P##..........# AC: 14Str: 7P.PPP.P.P.P##..........# EV: 15Int: 19........P...+........[.+ SH: 0Dex: 18PP.$..P.P.P.#........... XL: 12 Next: 72% Place: Lair:1i\..P....@..P..<.........# Noise: ---------  Time: 26871.0 (0.0)P.P.....PPP#.......^.... a) +0 longbow (freeze).$........######.'###### Fire: a) +0 longbow (freeze) ######+#### ##..###Alive ##...#####..## ###.#..# . #......# ..###....... Things that are here:  +0 steam dragon scales; a +0 broad axe _Okay, then.Press: ? - help, v - describe, . - travel, g - get itemItems here:  +0 steam dragon scales; a +0 broad axe.  The floor.iiiT!. _iŵiInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 spear of venom  N - a +0 orcbow of drainingO - a +0 rapier Missiles (go to first with ()x - 43 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn) iT h - a +3 leather armour Jewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]id h - a +3 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 3.0 (14.0 -> 17.0). Your EV would decrease by 1.0 (15.3 -> 14.3). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted armour id“Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.isUInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 spear of venom  N - a +0 orcbow of draining  O - a +0 rapier Missiles (go to first with ()  x - 43 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn)  h - a +3 leather armour Jewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}  i - a ring of poison resistance iU[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iimi.. ....PPrakerore the SkirmisherPPP.PPP.PPPVampire of Gozag  Gold: 699.......P.P############# Health: 83/83 ========================PPP.P.PPP.P##..........# Magic: 13/13 ========================....P...P.P##..........# AC: 14Str: 7P.PPP.P.P.P##..........# EV: 15iFInt: 19........P...+........[.+ SH: 0Dex: 18PP.$..P.P.P.#........... XL: 12 Next: 72% Place: Lair:1..P....@..P..<.........# Noise: ---------  Time: 26871.0 (0.0)P.P.....PPP#.......^.... a) +0 longbow (freeze)i.$........######.'###### Fire: a) +0 longbow (freeze) ######+#### ##..###Alive ##...#####..## ###.#..# . #......# ..###....... Things that are here:  i+0 steam dragon scales; a +0 broad axe _Okay, then.Press: ? - help, v - describe, . - travel, g - get itemItems here:  +0 steam dragon scales; a +0 broad axe. i;+_The floor.izi3iiOi] .. ....PPrakerore the SkirmisherPPP.PPP.PPPVampire of Gozag  Gold: 699.......P.P############# Health: 83/83 ========================PPP.P.PPP.P##..........# Magic: 13/13 ========================....P...P.P##..........# AC: 14Str: 7P.PPP.P.P.P##..........# EV: 15Int: 19i [........P...+........[.+ SH: 0Dex: 18PP.$..P.P.P.#........... XL: 12 Next: 72% Place: Lair:1i ..P....@..P..<.........# Noise: ---------  Time: 26871.0 (0.0)P.P.....PPP#.......^.... a) +0 longbow (freeze).$........######.'###### Fire: a) +0 longbow (freeze) ######+#### ##..###Alive ##...#####..## ###.#..# . #......# ..###....... Press: ? - help, v - describe, . - travel, g - get itemi ,Items here:  +0 steam dragon scales; a +0 broad axe. _The floor.  Press: ? - help, v - describe, . - travel, g - get itemItems here:  +0 steam dragon scales; a +0 broad axe.  The floor.i* w What do you want to examine? i* Items  a - ()) a +0 broad axe  b - ([) +0 steam dragon scalesi0+0 steam dragon scales. The scales of a steam-breathing dragon. Unlike the scales of some larger dragons, it does not provide its wearer with much protection (beyond a resistance to scalding steam), but it is extremely light and supple. Base armour rating: 5Encumbrance rating: 0 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 2.0 (14.0 -> 16.0). Your EV would remain unchanged. You found it on level 1 of the Lair of Beasts. Stash search prefixes: {rSteam} {body armour} {body armor} Menu/colouring prefixes: identified armour “His scales are his pride, shut up together as with a close seal. One is so  near to another, that no air can come between them. They are joined one to  another, they stick together, that they cannot be sundered.” (g)et.i% What do you want to examine? Items  a - ()) a +0 broad axe  b - ([) +0 steam dragon scalesi.. ....PPrakerore the SkirmisherPPP.PPP.PPPVampire of Gozag  Gold: 699.......P.P############# Health: 83/83 ========================PPP.P.PPP.P##..........# Magic: 13/13 ========================....P...P.P##..........# AC: 14Str: 7P.PPP.P.P.P##..........# EV: 15i[Int: 19........P...+........[.+ SH: 0Dex: 18PP.$..P.P.P.#........... XL: 12 Next: 72% Place: Lair:1..P....@..P..<.........# Noise: ---------  Time: 26871.0 (0.0)P.P.....PPP#.......^.... a) +0 longbow (freeze).$........######.'###### Fire: a) +0 longbow (freeze) i######+#### ##..###Alive ##...#####..##if ###.#..# i2g. #......# ..###.......iQv Press: ? - help, v - describe, . - travel, g - get itemi%Items here:  +0 steam dragon scales; a +0 broad axe. _The floor.  Press: ? - help, v - describe, . - travel, g - get itemItems here:  +0 steam dragon scales; a +0 broad axe.  The floor.is.. ....PPrakerore the SkirmisherPPP.PPP.PPPVampire of Gozag  Gold: 699.......P.P############# Health: 83/83 ========================PPP.P.PPP.P##..........# Magic: 13/13 ========================....P...P.P##..........# AC: 14Str: 7P.PPP.P.P.P##..........# EV: 15iO Int: 19........P...+........[.+ SH: 0Dex: 18PP.$..P.P.P.#........... XL: 12 Next: 72% Place: Lair:1..P....@..P..<.........# Noise: ---------  Time: 26871.0 (0.0)P.P.....PPP#.......^.... a) +0 longbow (freeze).$........######.'###### Fire: a) +0 longbow (freeze) ######+#### ##..###Alive ##...#####..##i ###.#..# . #......# ..###.......i Press: ? - help, v - describe, . - travel, g - get itemItems here:  +0 steam dragon scales; a +0 broad axe. iz_The floor.  Press: ? - help, v - describe, . - travel, g - get itemibItems here:  +0 steam dragon scales; a +0 broad axe.  The floor.iW.. ....PPrakerore the SkirmisherPPP.PPP.PPPVampire of Gozag  Gold: 699.......P.P############# Health: 83/83 ========================PPP.P.PPP.P##..........# Magic: 13/13 ========================....P...P.P##..........# AC: 14Str: 7P.PPP.P.P.P##..........# EV: 15Int: 19i5........P...+........[.+ SH: 0Dex: 18PP.$..P.P.P.#........... XL: 12 Next: 72% Place: Lair:1..P....@..P..<.........# Noise: ---------  Time: 26871.0 (0.0)P.P.....PPP#.......^.... a) +0 longbow (freeze).$........######.'###### Fire: a) +0 longbow (freeze) ######+#### ##..###Alive ##...#####..## ###.#..# . #......# ..###....... Press: ? - help, v - describe, . - travel, g - get itemiy%Items here:  +0 steam dragon scales; a +0 broad axe. _The floor.  Press: ? - help, v - describe, . - travel, g - get itemItems here:  +0 steam dragon scales; a +0 broad axe.  The floor.ii!iy. _i0ie'Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 spear of venom  N - a +0 orcbow of drainingi'O - a +0 rapier Missiles (go to first with ()x - 43 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn) i'( V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn)  h - a +3 leather armour Jewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance iS([Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i%m  h - a +3 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 im It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 3.0 (14.0 -> 17.0). Your EV would decrease by 1.0 (15.3 -> 14.3). You found it on level 2 of the Dungeon. im Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted armour “Nought can Deform the Human race im w Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. in I(w)ear, (d)rop, (=)adjust, or (i)nscribe.iNipiI .. ....PPrakerore the SkirmisherPPP.PPP.PPPVampire of Gozag  Gold: 699.......P.P############# Health: 83/83 ========================PPP.P.PPP.P##..........# Magic: 13/13 ========================i....P...P.P##..........# AC: 14Str: 7P.PPP.P.P.P##..........# EV: 15Int: 19........P...+........[.+ SH: 0Dex: 18iuPP.$..P.P.P.#........... XL: 12 Next: 72% Place: Lair:1..P....@..P..<.........# Noise: ---------  Time: 26871.0 (0.0)ioP.P.....PPP#.......^.... a) +0 longbow (freeze).$........######.'###### Fire: a) +0 longbow (freeze) ######+#### ##..###Alive ##...#####..## ###.#..#i . #......# ..###....... iPress: ? - help, v - describe, . - travel, g - get itemItems here:  +0 steam dragon scales; a +0 broad axe. _The floor.  iHPress: ? - help, v - describe, . - travel, g - get itemi {Items here:  +0 steam dragon scales; a +0 broad axe. _The floor.iki+2.0 (1i|-i1  Items here:  +0 steam dragon scales; a +0 broad axe. _The floor.  Press: ? - help, v - describe, . - travel, g - get itemItems here:  +0 steam dragon scales; a +0 broad axe. _The floor. _You drop a +3 leather armour.icicigix\  h - +0 steam dragon scales  Things that are here:iziiLh _a +3 leather armour; a +0 broad axeiiiiái,ii|i,iPii],iiT708iD M _You now have 708 gold pieces (gained 9).i 4i i i  im i" i+ iA1 ,i4 i9 iC ,iG i1e 29 _You now have 729 gold pieces (gained 21).i] page down [PgUp|<] page up [Esc] exit[top] i  ir ifv  ##.P.........P.P############ Prakerore the Skirmisher   ##.PPPPP.P.PPP.P##.......... Vampire of Gozag  Gold: 729   #..P.....P...P.P##.......... Health: 83/83 ========================  i  ##.PPP.PPP.P.P.P##.......... Magic: 13/13 ========================   #...........P...+........[. AC: 14Str: 7   #.P.PP....P.P.P.#.......... EV: 15Int: 19   #.P...P....[..P..<......... SH: 0Dex: 18  i6_  ##.PPP.P.....PPP#.......^... XL: 12 Next: 72% Place: Lair:1  isD  #..........@...######.'##### Noise: ---------  Time: 26914.0 (0.0)   ####P######+#### ##..### a) +0 longbow (freeze)  ### i##...## Fire: a) +0 longbow (freeze)  ###..# Alive  i  ###.#..  ia . #......   iJ ..###......    i...........   #........ h - +0 steam dragon scales  Things that are here: _a +3 leather armour; a +0 broad axe _You now have 708 gold pieces (gained 9). _You now have 729 gold pieces (gained 21). _Unknown command. i iQ i iK i id iPh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   j - Spellcasting   1.0   2.4  -1   ihG         b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   ih@ c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   m - Fire Magic   0.7   1.4  -2   iht     ii@     e - Short Blades   0.0   0.8  +1   n + Evocations i/i4.5   5.9  -1   iPi  f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0       isia     ii g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4  +5       iil     i j         i)j         iJjn     imj         ij         ijThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help ijG[=] set a skill target  ij[/] auto|manual mode [*] useful|all skills [!] training|cost|targets i_  iA  i v  ##.P.........P.P############ Prakerore the Skirmisher   ##.PPPPP.P.PPP.P##.......... Vampire of Gozag  Gold: 729   #..P.....P...P.P##.......... Health: 83/83 ========================  i   ##.PPP.PPP.P.P.P##.......... Magic: 13/13 ========================   #...........P...+........[. AC: 14Str: 7   #.P.PP....P.P.P.#.......... EV: 15Int: 19  ii   #.P...P....[..P..<......... SH: 0Dex: 18   ##.PPP.P.....PPP#.......^... XL: 12 Next: 72% Place: Lair:1   #..........@...######.'##### Noise: ---------  Time: 26914.0 (0.0)  i   ####P######+#### ##..### a) +0 longbow (freeze)   i ### i ##...## Fire: a) +0 longbow (freeze)   i I###..# Alive   i ###.#..   i X. #......   i  ..###...... i A   ........... i- ?   #........ iM .  ia Rh - +0 steam dragon scales  Things that are here:  i J_a +3 leather armour; a +0 broad axe  i __You now have 708 gold pieces (gained 9). _You now have 729 gold pieces (gained 21).  i 1_Unknown command. i  i=  i  i  ie  ic  i  i F _Unknown command. iR  i$C  Skill  Level Cost  Apt Skill  Level Cost  Apt  i4%] a - Fighting   4.0   5.9  -1   j - Spellcasting   1.0   2.4  -1           i%6 b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2   i% d - Throwing   3.0   5.7  -2   m - Fire Magic   0.7   1.4  -2   i%^     i%S     i & e - Short Blades   0.0   0.8  +1   n + Evocations i"&4.5   5.9  -1   iT& f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0   il&_     i&T     i&. g - Armour   0.0   1.4  -2       i& h - Dodging   6.8   5.9  +1   i&T     i& i - Stealth   7.6   3.4  +5   i&a     i'         i.'  iB'_     iV'a     ij'_     i}'a     i'_     i'a     i'_     i'T     i'pThe relative cost of raising each skill is in cyan.  i'ZThe species aptitude is in white.  i([?] Help[=] set a skill target  iP([/] auto|manual mode [*] useful|all skills [!] training|cost|targets i۲ i i/v  ##.P.........P.P############ Prakerore the Skirmisher   ##.PPPPP.P.PPP.P##.......... Vampire of Gozag  Gold: 729   #..P.....P...P.P##.......... Health: 83/83 ========================  i  ##.PPP.PPP.P.P.P##.......... Magic: 13/13 ========================   #...........P...+........[. AC: 14Str: 7   #.P.PP....P.P.P.#.......... EV: 15 i>Int: 19   #.P...P....[..P..<......... SH: 0 iwDex: 18   ##.PPP.P.....PPP#.......^... XL: 12 Next: 72% Place: Lair:1   #..........@...######.'##### Noise: ---------  Time: 26914.0 (0.0)   ####P######+#### ##..### a) +0 longbow (freeze)  ### i##...## Fire: a) +0 longbow (freeze)  ###..# Alive  ###.#..  iu . #......   ..###...... iw   ...........    ih#........ Things that are here:  iDy_a +3 leather armour; a +0 broad axe _You now have 708 gold pieces (gained 9).  inx_You now have 729 gold pieces (gained 21). _Unknown command. _Unknown command. in i> i- i i)g ig is iwF _Unknown command. i7l '#..##.#+# i`{  i{ +5.0 (1 i  i ( _You open the door. i  i  i  i8  if  i  i  i %  i There is an open door here. iE&  iS' _ iG)  i,  i4  i=5  iW6  i?  ##.PPP.PPP.P.P.P##.......... #...........P...+.[.+ iS? #.P.PP....P.P.P.#. #.P...P....[..P..<#  iv?  ##.PPP.P.....PPP#.......^...  #..............######.'######  i@ U ####P######'#### ##..###  ### #..# ##...##  ##@# ###..8.0 (3 #+# #.#..# i<@ . #...... ..###....... ib@ U...........# #........# i@ k ###......# ## i@ K ###.#.## iA  iH  iJ  iQ'...##..#.....(.#..#...#. .# . i i+9.0 (1 iG i_ _You open the door. _Found 7 stones. is i,t iv i&{ i ik; _ i%  i\There is an open door here. i is _ iM iJ i, i9 i iY i i iW it i͸ i5 ik i i i0 i: i i> i i! i i i i i i  iz i i i9 i{ i i9 i i i~ i5  i  i  i i i2 i ip i" i# iE$ i& i. i/ iN0 i3 i9 i: i4; ip@ iD iEE iiF iI iJQ iQ iR iU i\ i] i^ i` ig iTh iSi isI  r - 8 scrolls of identify (gained 1) its i*u iy; _You see here 5 stones. i0 i i i i i i! iۏ i i1 i4 i i i i iک i i iP iŶ i i< i0 iG i i+ ie i  #####..## ###..#..  iC  #.......# ##.......  i`:  #.......####....####   #.......+.##....#  i  #............####  i  #.......###.##...  i  #.(.....###..#..# ##  i  #.......##...##.##.#   i #..@......#...#.#...47.0 (28.0)   i$u##+###.#......#..   i>q #####..#....##   # inw##   ### #.   ik####+#.## ######.##  #.......###.#.#.....   i:##....>..##P...   iY#.....>..'....P#..... i7 i7 ii'#..##.#.##ii18.0 (1.0)ii( _You open the door.i wRead which item? Scrolls  d - 2 scrolls of poisong - 2 scrolls of enchant weapon  l - 5 scrolls of fog  m - 3 scrolls of immolation  o - 2 scrolls of noiser - 8 scrolls of identify  t - 2 scrolls of brand weapon  z - a scroll labelled GOJEFFAAGYM  C - 2 scrolls of vulnerability  D - a scroll labelled YPORHI CIEKENE - 3 scrolls of butterflies  H - a scroll labelled OXIUCR CUOK  J - a scroll labelled EBBOEL IJASKE  P - 2 scrolls of fearT - 4 scrolls of enchant armour  W - 8 scrolls of teleportation [!] read|quaff|evoke[?] describe selectediY ip i J #####..## ###..#.. Prakerore the Skirmisher  #.......# ##....... Vampire of Gozag  Gold: 729  #.......####....#### Health: 83/83 ========================  #.......+.##....#Magic: 13/13 ========================  #............####AC: 14Str: 7  #.......###.##...EV: 15Int: 19  #.(.....###..#..# ## SH: 0Dex: 18  i) #.......##...##.##.# XL: 12 Next: 72% Place: Lair:1  #..@......#...#.#... Noise: ---------  Time: 26948.0 (0.0)  ##'###.#......#....# a) +0 longbow (freeze)  #.. #####..#....### Fire: a) +0 longbow (freeze)  ##.####...##.. Alive  #. ### #.......  ####+#.## ######.###   #.......###.#.#.....   ##....>..##P.........   #.....>..'....P#.....  _You open the door. _Found 7 stones. _There is an open door here.  i Zr - 8 scrolls of identify (gained 1) _You see here 5 stones. _You open the door.i P  Okay, then.i i i . _i iNShopping list: 5 items, total cost 1774 gold pieces  a - [D:8] 67 gold a +0 arbalestb - [D:9] 280 gold a ring of resist corrosion (unknown)  c - [D:11] 325 gold a ring of protection from cold (unknown)  i d - [D:9] 350 gold a ring of protection from fire (unknown)  e - [D:11] 752 gold the ring "Daphigg" {*Corrode rF+ MP+8 Str+7} You have 729 gold pieces iBV[!] travel|examine|delete items [a-e] choose item[Esc] exiti|) ii3 i= ] #####..## ###..#.. Prakerore the Skirmisher  #.......# ##....... Vampire of Gozag  Gold: 729  #.......####....#### Health: 83/83 ========================  #.......+.##....#i > Magic: 13/13 ========================  #............####AC: 14Str: 7  #.......###.##...EV: 15Int: 19  #.(.....###..#..# ## SH: 0i> Dex: 18  #.......##...##.##.# XL: 12 Next: 72% Place: Lair:1  #..@......#...#.#... Noise: ---------  Time: 26948.0 (0.0)  ##'###.#......#....# a) +0 longbow (freeze)  #.. #####..#....### Fire: a) +0 longbow (freeze)  i> ##.####...##.. Alive  #. ### #.......  i.? ####+#.## ######.###   #.......###.#.#.....   iS? ##....>..##P.........   #.....>..'....P#.....iy? Y  _Found 7 stones. i? M_There is an open door here.  r - 8 scrolls of identify (gained 1) i? l_You see here 5 stones. _You open the door. _Okay, then.i@G iMH iO iR ii ]Read which item? Scrolls  d - 2 scrolls of poisong - 2 scrolls of enchant weapon  l - 5 scrolls of fog  m - 3 scrolls of immolation  o - 2 scrolls of noiser - 8 scrolls of identify  t - 2 scrolls of brand weapon  z - a scroll labelled GOJEFFAAGYM  C - 2 scrolls of vulnerability  D - a scroll labelled YPORHI CIEKENiE - 3 scrolls of butterflies  H - a scroll labelled OXIUCR CUOK  J - a scroll labelled EBBOEL IJASKE  P - 2 scrolls of fearT - 4 scrolls of enchant armour  W - 8 scrolls of teleportation [!] read|quaff|evoke[?] describe selectediǮiøivJ #####..## ###..#.. Prakerore the Skirmisher  #.......# ##....... Vampire of Gozag  Gold: 729  #.......####....#### Health: 83/83 ========================  #.......+.##....#Magic: 13/13 ========================  #............####AC: 14Str: 7  #.......###.##...EV: 15Int: 19  #.(.....###..#..# ## SH: 0Dex: 18  iQ*#.......##...##.##.# XL: 12 Next: 72% Place: Lair:1  #..@......#...#.#... Noise: ---------  Time: 26948.0 (0.0)  ##'###.#......#....# a) +0 longbow (freeze)  #.. #####..#....### Fire: a) +0 longbow (freeze)  ##.####...##.. Alive  #. ### #.......  ####+#.## ######.###   #.......###.#.#.....   ##....>..##P.........   #.....>..'....P#.....  _Found 7 stones. _There is an open door here.  r - 8 scrolls of identify (gained 1) _You see here 5 stones. _You open the door. _Okay, then.i*P  Okay, then.iii. _i. i NShopping list: 5 items, total cost 1774 gold pieces  a - [D:8] 67 gold a +0 arbalestb - [D:9] 280 gold a ring of resist corrosion (unknown)  c - [D:11] 325 gold a ring of protection from cold (unknown)  iH d - [D:9] 350 gold a ring of protection from fire (unknown)  e - [D:11] 752 gold the ring "Daphigg" {*Corrode rF+ MP+8 Str+7} You have 729 gold pieces [!] travel|examine|delete items [a-e] choose item[Esc] exitisioi4 #####..## ###..#.. Prakerore the Skirmisher  #.......# ##....... Vampire of Gozag  Gold: 729  #.......####....#### Health: 83/83 ========================  #.......+.##....#Magic: 13/13 ========================  #............####AC: 14Str: 7  #.......###.##...EV: 15Int: 19  #.(.....###..#..# ## SH: 0Dex: 18  #.......##...##.##.# XL: 12 Next: 72% Place: Lair:1  #..@......#...#.#... Noise: --------- [i39;49m Time: 26948.0 (0.0)  ##'###.#......#....# a) +0 longbow (freeze)  #.. #####..#....### Fire: a) +0 longbow (freeze)  ##.####...##.. Alive  #. ### #.......  ####+#.## ######.###   #.......###.#.#.....   ##....>..##P.........   #.....>..'....P#.....  _There is an open door here.  r - 8 scrolls of identify (gained 1) _You see here 5 stones. _You open the door. _Okay, then. _Okay, then.iiiiiiDrink which item? Potions  c - 2 inky potions  e - 3 white potions  f - 10 potions of curing  j - a clear potion  n - 2 bubbling grey potions  p - a murky silvery potion  w - 2 potions of lignification iH K - 2 emerald potions  M - a fizzy yellow potion  S - 2 orange potions [!] read|quaff|evoke[?] describe selectediP iXiX"W #####..## ###..#.. Prakerore the Skirmisher  #.......# ##....... Vampire of Gozag  Gold: 729  #.......####....#### Health: 83/83 ========================  #.......+.##....#Magic: 13/13 ========================  #............####AC: 14Str: 7  #.......###.##...EV: 15Int: 19  #.(.....###..#..# ## SH: 0Dex: 18  #.......##...##.##.# XL: 12 Next: 72% Place: Lair:1  i#-#..@......#...#.#... Noise: ---------  Time: 26948.0 (0.0)  ##'###.#......#....# a) +0 longbow (freeze)  #.. #####..#....### Fire: a) +0 longbow (freeze)  ##.####...##.. Alive  #. ### #.......  ####+#.## ######.###   #.......###.#.#.....   ##....>..##P.........   #.....>..'....P#.....  _There is an open door here.  r - 8 scrolls of identify (gained 1) _You see here 5 stones. _You open the door. _Okay, then. _Okay, then.i,P  Okay, then.i_-iu5i8. _iiȩRead which item? Scrolls  d - 2 scrolls of poisong - 2 scrolls of enchant weapon  l - 5 scrolls of fog  m - 3 scrolls of immolation  o - 2 scrolls of noiser - 8 scrolls of identify  t - 2 scrolls of brand weapon  z - a scroll labelled GOJEFFAAGYM  C - 2 scrolls of vulnerability iU D - a scroll labelled YPORHI CIEKENE - 3 scrolls of butterflies  H - a scroll labelled OXIUCR CUOK  J - a scroll labelled EBBOEL IJASKE  P - 2 scrolls of fearT - 4 scrolls of enchant armour  W - 8 scrolls of teleportation [!] read|quaff|evoke[?] describe selectedi--i5irA #####..## ###..#.. Prakerore the Skirmisher  #.......# ##....... Vampire of Gozag  Gold: 729  #.......####....#### Health: 83/83 ========================  #.......+.##....#Magic: 13/13 ========================  #............####AC: 14Str: 7  #.......###.##...EV: 15Int: 19  #.(.....###..#..# ## SH: 0Dex: 18  #.......##...##.##.# XL: 12 Next: 72% Place: Lair:1  #..@......#...#.#... Noise: --------- [iKC39;49m Time: 26948.0 (0.0)  ##'###.#......#....# a) +0 longbow (freeze)  #.. #####..#....### Fire: a) +0 longbow (freeze)  ##.####...##.. Alive  #. ### #.......  ####+#.## ######.###   #.......###.#.#.....   ##....>..##P.........   #.....>..'....P#..... r - 8 scrolls of identify (gained 1) _You see here 5 stones. _You open the door. _Okay, then. _Okay, then. _Okay, then.ivin{YIdentify which item? (\ to view known items) Scrolls (select first with ?)  z - a scroll labelled GOJEFFAAGYM  D - a scroll labelled YPORHI CIEKEN  H - a scroll labelled OXIUCR CUOK  J - a scroll labelled EBBOEL IJASKE Potions (select first with !)  c - 2 inky potions  e - 3 white potions  j - a clear potion  n - 2 bubbling grey potions  p - a murky silvery potion  K - 2 emerald potions  M - a fizzy yellow potion  S - 2 orange potions[?] describe selectediBzii #####..## ###..#.. Prakerore the Skirmisher  #.......# ##....... Vampire of Gozag  Gold: 729  #.......####....#### Health: 83/83 ========================  iL#.......+.##....#Magic: 13/13 ========================  #............####AC: 14Str: 7  #.......###.##...EV: 15Int: 19  #.(.....###..#..# ## SH: 0i}NDex: 18  #.......##...##.##.# XL: 12 Next: 72% Place: Lair:1  i #..@......#...#.#... Noise: ---------  Time: 26948.0 (0.0)  i##'###.#......#....# a) +0 longbow (freeze)  #.. #####..#....### Fire: a) +0 longbow (freeze)  ##.iBi####...##.. Alive  #. ### #.......  ####+#.## ######.###   #.......###.#.#.....iv   ##....>..##P.........   #.....>..'....P#..... ir - 8 scrolls of identify (gained 1) _You see here 5 stones. _You open the door. _Okay, then. _Okay, then. _Okay, then.i]  As you read the scroll of identify, it crumbles to dust.ic+9.0 (1ii0 _z - a scroll of revelationi iL Read which item? Scrolls  d - 2 scrolls of poisong - 2 scrolls of enchant weapon  l - 5 scrolls of fog  m - 3 scrolls of immolation  o - 2 scrolls of noiser - 7 scrolls of identify  t - 2 scrolls of brand weapon  i z - a scroll of revelation  C - 2 scrolls of vulnerability  D - a scroll labelled YPORHI CIEKENE - 3 scrolls of butterflies  H - a scroll labelled OXIUCR CUOK  J - a scroll labelled EBBOEL IJASKE  P - 2 scrolls of fearT - 4 scrolls of enchant armour  W - 8 scrolls of teleportation [!] read|quaff|evoke[?] describe selectedifXi bil #####..## ###..#.. Prakerore the Skirmisher  #.......# ##....... Vampire of Gozag  Gold: 729  #.......####....#### Health: 83/83 ========================  #.......+.##....#Magic: 13/13 ========================  #............####AC: 14Str: 7  il#.......###.##...EV: 15Int: 19  #.(.....###..#..# ## SH: 0Dex: 18  #.......##...##.##.# XL: 12 Next: 72% Place: Lair:1  i>m#..@......#...#.#... Noise: ---------  Time: 26949.0 (0.0)  ##'###.#......#....# a) +0 longbow (freeze)  #.. #####..#....### Fire: a) +0 longbow (freeze)  ##.####...##.. Alive  #. ### #.......  i%n####+#.## ######.###   #.......###.#.#.....   ##....>..##P.........   #.....>..'....P#.....  _You open the door. _Okay, then. _Okay, then. _Okay, then.As you read the scroll of identify, it crumbles to dust. _z - a scroll of revelationi5Identify which item? (\ to view known items) Scrolls (select first with ?)  D - a scroll labelled YPORHI CIEKEN  H - a scroll labelled OXIUCR CUOK  J - a scroll labelled EBBOEL IJASKE Potions (select first with !)  c - 2 inky potions  e - 3 white potions  j - a clear potion  n - 2 bubbling grey potions  p - a murky silvery potion  K - 2 emerald potions  M - a fizzy yellow potion  S - 2 orange potions[?] describe selectediwii J #####..## ###..#.. Prakerore the Skirmisher  #.......# ##....... Vampire of Gozag  Gold: 729  #.......####....#### Health: 83/83 ========================  #.......+.##....#Magic: 13/13 ========================  #............####AC: 14Str: 7  #.......###.##...EV: 15Int: 19  #.(.....###..#..# ## SH: 0Dex: 18  i#.......##...##.##.# XL: 12 Next: 72% Place: Lair:1  #..@......#...#.#... Noise: ---------  Time: 26949.0 (0.0)  ##'###.#......#....# a) +0 longbow (freeze)  #.. #####..#....### Fire: a) +0 longbow (freeze)  ##.####...##.. Alive  #. ### #.......  ####+#.## ######.###   #.......###.#.#.....   ##....>..##P.........   #.....>..'....P#.....  _You open the door. _Okay, then. _Okay, then. iU_Okay, then.As you read the scroll of identify, it crumbles to dust. _z - a scroll of revelationi2]  As you read the scroll of identify, it crumbles to dust.i,50.0 (1iYiuX _D - a scroll of blinkingiO iU /Read which item? Scrolls  d - 2 scrolls of poisong - 2 scrolls of enchant weapon  l - 5 scrolls of fog  m - 3 scrolls of immolation  o - 2 scrolls of noiser - 6 scrolls of identify  t - 2 scrolls of brand weapon  z - a scroll of revelation  C - 2 scrolls of vulnerability  D - a scroll of blinkingE - 3 scrolls of butterflies  H - a scroll labelled OXIUCR CUOK  J - a scroll labelled EBBOEL IJASKE  P - 2 scrolls of fearT - 4 scrolls of enchant armour iV  W - 8 scrolls of teleportation [!] read|quaff|evoke[?] describe selectediW ib im  #####..## ###..#.. Prakerore the Skirmisher  #.......# ##....... Vampire of Gozag  Gold: 729  #.......####....#### Health: 83/83 ========================  #.......+.##....#Magic: 13/13 ========================  #............####AC: 14Str: 7  #.......###.##...EV: 15Int: 19  #.(.....###..#..# ## SH: 0in Dex: 18  #.......##...##.##.# XL: 12 Next: 72% Place: Lair:1  #..@......#...#.#... Noise: ---------  Time: 26950.0 (0.0)  ##'###.#......#....# a) +0 longbow (freeze)  #.. #####..#....### Fire: a) +0 longbow (freeze)  ##.####...##.. Alive  #. ### #.......  ####+#.## ######.###   #.......###.#.#.....   ##....>..##P.........   #.....>..'....P#.....  _Okay, then. _Okay, then.As you read the scroll of identify, it crumbles to dust. _z - a scroll of revelation  As you read the scroll of identify, it crumbles to dust. _D - a scroll of blinkingi:r iu Identify which item? (\ to view known items) Scrolls (select first with ?)  H - a scroll labelled OXIUCR CUOK  J - a scroll labelled EBBOEL IJASKE Potions (select first with !)  c - 2 inky potions  e - 3 white potions  j - a clear potion  n - 2 bubbling grey potions  p - a murky silvery potion  K - 2 emerald potions  M - a fizzy yellow potion iv z S - 2 orange potions[?] describe selectedi/ii`W #####..## ###..#.. Prakerore the Skirmisher  #.......# ##....... Vampire of Gozag  Gold: 729  #.......####....#### Health: 83/83 ========================  #.......+.##....#Magic: 13/13 ========================  #............####AC: 14Str: 7  #.......###.##...EV: 15Int: 19  #.(.....###..#..# ## SH: 0Dex: 18  #.......##...##.##.# XL: 12 Next: 72% Place: Lair:1  iır#..@......#...#.#... Noise: ---------  Time: 26950.0 (0.0)  ##'###.#......#....# a) +0 longbow (freeze)  #.. #####..#....### Fire: a) +0 longbow (freeze)  ##.####...##.. Alive  #. ### #.......  ####+#.## ######.###   #.......###.#.#.....   ##....>..##P.........   #.....>..'....P#.....  _Okay, then. _Okay, then.As you read the scroll of identify, it crumbles to dust. _z - a scroll of revelation  As you read the scroll of identify, it crumbles to dust. _D - a scroll of blinkingiP  Okay, then.i-i`i. _im/iW[-Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a + unknown magical staves  b + staves of cold Jewellery (select all with "=)c + unknown jewellery  d - amulets of guardian spirit  e + rings of dexterity  f - rings of flight  i|\g + rings of strength  h - rings of poison resistance  i + rings of willpower  j + rings of wizardry Wands (select all with /)k + unknown wands  l + wands of acid  m + wands of charming  n + wands of flame  o + wands of polymorph  p + wands of roots Scrolls (select all with ?)q + unknown scrolls i\[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]iOi"i Items not yet recognised:(_ for help) Magical Staves  staff of air  staff of alchemy  staff of conjuration  staff of death  staff of earth  staff of fire Jewellery  amulet of faith  amulet of magic regeneration  amulet of reflection  amulet of regeneration  amulet of the acrobat  ring of evasion  ring of fire  ring of ice  ring of intelligence  ring of magical power  ring of positive energy  ring of protection  ring of protection from cold  ring of protection from fire i [PgDn|>] page down [PgUp|<] page up [-] recognised [Esc] exit[top]is9  ring of magical power  ring of positive energy  ring of protection  ring of protection from cold  ring of protection from fire  ring of resist corrosion  ring of see invisible  ring of slaying Wandswand of diggingwand of mindburst Scrollsscroll of acquirement (very rare)  scroll of amnesia (uncommon)  scroll of silence (rare)  scroll of torment (rare) Potionspotion of ambrosia (rare)  potion of attraction (uncommon)  potion of berserk rage (rare)  potion of brilliance (uncommon)  potion of cancellation (rare)i#:.62%i i  #####..## ###..#.. Prakerore the Skirmisher  #.......# ##....... Vampire of Gozag  Gold: 729  #.......####....#### Health: 83/83 ========================  #.......+.##....#Magic: 13/13 ========================  #............####AC: 14Str: 7  #.......###.##...EV: 15Int: 19  #.(.....###..#..# ## SH: 0Dex: 18  #.......##...##.##.# XL: 12 Next: 72% Place: Lair:1  #..@......#...#.#... Noise: --------- [i 39;49m Time: 26950.0 (0.0)  ##'###.#......#....# a) +0 longbow (freeze)  #.. #####..#....### Fire: a) +0 longbow (freeze)  ##.####...##.. Alive  #. ### #.......  ####+#.## ######.###   #.......###.#.#.....   ##....>..##P.........   #.....>..'....P#.....  _Okay, then.As you read the scroll of identify, it crumbles to dust. _z - a scroll of revelation  As you read the scroll of identify, it crumbles to dust. _D - a scroll of blinking _Okay, then.i i i i iiRead which item? Scrolls  d - 2 scrolls of poisong - 2 scrolls of enchant weapon  l - 5 scrolls of fog  m - 3 scrolls of immolation  o - 2 scrolls of noiser - 6 scrolls of identify  t - 2 scrolls of brand weapon  z - a scroll of revelation  C - 2 scrolls of vulnerability  D - a scroll of blinkingE - 3 scrolls of butterflies  H - a scroll labelled OXIUCR CUOK  J - a scroll labelled EBBOEL IJASKE iԥx P - 2 scrolls of fearT - 4 scrolls of enchant armour  W - 8 scrolls of teleportation [!] read|quaff|evoke[?] describe selectedi۶iFi] #####..## ###..#.. Prakerore the Skirmisher  #.......# ##....... Vampire of Gozag  Gold: 729  #.......####....#### Health: 83/83 ========================  #.......+.##....#iMagic: 13/13 ========================  #............####AC: 14Str: 7  #.......###.##...EV: 15Int: 19  #.(.....###..#..# ## SH: 0Dex: 18  #.......##...##.##.# XL: 12 Next: 72% Place: Lair:1  #..@......#...#.#... Noise: ---------  Time: 26950.0 (0.0)  i[##'###.#......#....# a) +0 longbow (freeze)  #.. #####..#....### Fire: a) +0 longbow (freeze)  ##.####...##.. Alive  #. ### #.......  ####+#.## ######.###   #.......###.#.#.....   ##....>..##P.........i   #.....>..'....P#.....  _Okay, then.As you read the scroll of identify, it crumbles to dust. _z - a scroll of revelation  As you read the scroll of identify, it crumbles to dust. _D - a scroll of blinking _Okay, then.iimIdentify which item? (\ to view known items) Scrolls (select first with ?)  H - a scroll labelled OXIUCR CUOK  J - a scroll labelled EBBOEL IJASKE Potions (select first with !)  c - 2 inky potions  e - 3 white potions  j - a clear potion  n - 2 bubbling grey potions  p - a murky silvery potion  K - 2 emerald potions i4 M - a fizzy yellow potion  S - 2 orange potions[?] describe selectedi,i;i= #####..## ###..#.. Prakerore the Skirmisher  #.......# ##....... Vampire of Gozag  Gold: 729  i=#.......####....#### Health: 83/83 ========================  #.......+.##....#Magic: 13/13 ========================  #............####AC: 14Str: 7  #.......###.##...EV: 15Int: 19  #.(.....###..#..# ## SH: 0i >WDex: 18  #.......##...##.##.# XL: 12 Next: 72% Place: Lair:1  #..@......#...#.#... Noise: ---------  Time: 26950.0 (0.0)  i?q##'###.#......#....# a) +0 longbow (freeze)  #.. #####..#....### Fire: a) +0 longbow (freeze)  ##.####...##.. Alive  #. ### #.......  ####+#.## ######.###   #.......###.#.#.....   ##....>..##P.........   #.....>..'....P#.....  _Okay, then.As you read the scroll of identify, it crumbles to dust. _z - a scroll of revelation  As you read the scroll of identify, it crumbles to dust. _D - a scroll of blinking _Okay, then.i  As you read the scroll of identify, it crumbles to dust. _z - a scroll of revelation  As you read the scroll of identify, it crumbles to dust. _D - a scroll of blinking _Okay, then.  As you read the scroll of identify, it crumbles to dust.i+1.0 (1ii)- _H - a scroll of amnesiai7bigRead which item? Scrolls  d - 2 scrolls of poisong - 2 scrolls of enchant weapon  l - 5 scrolls of fog  m - 3 scrolls of immolation  o - 2 scrolls of noiser - 5 scrolls of identify  t - 2 scrolls of brand weapon  z - a scroll of revelation  C - 2 scrolls of vulnerability iah@ D - a scroll of blinkingE - 3 scrolls of butterflies  H - a scroll of amnesia  J - a scroll labelled EBBOEL IJASKE  P - 2 scrolls of fearT - 4 scrolls of enchant armour  W - 8 scrolls of teleportation [!] read|quaff|evoke[?] describe selectediPL i`U i_  #####..## ###..#.. Prakerore the Skirmisher  #.......# ##....... Vampire of Gozag  Gold: 729  #.......####....#### Health: 83/83 ========================  #.......+.##....#Magic: 13/13 ========================  #............####AC: 14Str: 7  #.......###.##...EV: 15Int: 19  #.(.....###..#..# ## SH: 0Dex: 18  #.......##...##.##.# XL: 12 Next: 72% Place: Lair:1  #..@......#...#.#... Noise: --------- [iha 39;49m Time: 26951.0 (0.0)  ##'###.#......#....# a) +0 longbow (freeze)  #.. #####..#....### Fire: a) +0 longbow (freeze)  ##.####...##.. Alive  #. ### #.......  ####+#.## ######.###   #.......###.#.#.....   ##....>..##P.........   #.....>..'....P#.....  _z - a scroll of revelation  As you read the scroll of identify, it crumbles to dust. _D - a scroll of blinking _Okay, then.As you read the scroll of identify, it crumbles to dust. _H - a scroll of amnesiai)d ih Identify which item? (\ to view known items) Scrolls (select first with ?)  J - a scroll labelled EBBOEL IJASKE Potions (select first with !)  c - 2 inky potions  e - 3 white potions  j - a clear potion  n - 2 bubbling grey potions  p - a murky silvery potion  K - 2 emerald potions  M - a fizzy yellow potion  S - 2 orange potions[?] describe selectedi} iY iP  #####..## ###..#.. Prakerore the Skirmisher  #.......# ##....... Vampire of Gozag  Gold: 729  #.......####....#### Health: 83/83 ========================  #.......+.##....#Magic: 13/13 ========================  #............####AC: 14Str: 7  #.......###.##...EV: 15Int: 19  #.(.....###..#..# ## SH: 0Dex: 18  #.......##...##.##.# XL: 12 Next: 72% Place: Lair:1  #..@......#...#.#... Noise: --------- [i 39;49m Time: 26951.0 (0.0)  ##'###.#......#....# a) +0 longbow (freeze)  #.. #####..#....### Fire: a) +0 longbow (freeze)  ##.####...##.. Alive  #. ### #.......  ####+#.## ######.###   #.......###.#.#.....   ##....>..##P.........   #.....>..'....P#.....  _z - a scroll of revelation  As you read the scroll of identify, it crumbles to dust. _D - a scroll of blinking _Okay, then.As you read the scroll of identify, it crumbles to dust. _H - a scroll of amnesiaiy ]  As you read the scroll of identify, it crumbles to dust.i# +2.0 (1i i[ - _J - a scroll of silenceisiRead which item? Scrolls  d - 2 scrolls of poisong - 2 scrolls of enchant weapon  l - 5 scrolls of fog  m - 3 scrolls of immolation  o - 2 scrolls of noiser - 4 scrolls of identify  t - 2 scrolls of brand weapon  z - a scroll of revelation iY C - 2 scrolls of vulnerability  D - a scroll of blinkingE - 3 scrolls of butterflies  H - a scroll of amnesia  J - a scroll of silence  P - 2 scrolls of fearT - 4 scrolls of enchant armour  W - 8 scrolls of teleportation [!] read|quaff|evoke[?] describe selectedi iC i  #####..## ###..#.. Prakerore the Skirmisher  #.......# ##....... Vampire of Gozag  Gold: 729  #.......####....#### Health: 83/83 ========================  #.......+.##....#Magic: 13/13 ========================  #............####AC: 14Str: 7  #.......###.##...EV: 15Int: 19  #.(.....###..#..# ## SH: 0Dex: 18  #.......##...##.##.# XL: 12 Next: 72% Place: Lair:1  #..@......#...#.#... Noise: --------- [i 39;49m Time: 26952.0 (0.0)  ##'###.#......#....# a) +0 longbow (freeze)  #.. #####..#....### Fire: a) +0 longbow (freeze)  ##.####...##.. Alive  #. ### #.......  ####+#.## ######.###   #.......###.#.#.....   ##....>..##P.........   #.....>..'....P#.....  _D - a scroll of blinking _Okay, then.As you read the scroll of identify, it crumbles to dust. _H - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _J - a scroll of silenceiMiiIdentify which item? (\ to view known items) Potions (select first with !)  c - 2 inky potions i; e - 3 white potions  j - a clear potion  n - 2 bubbling grey potions  p - a murky silvery potion  K - 2 emerald potions  M - a fizzy yellow potion  S - 2 orange potions[?] describe selectedi1 ii, #####..## ###..#.. Prakerore the Skirmisher  #.......# ##....... Vampire of Gozag  Gold: 729  #.......####....#### Health: 83/83 ========================  #.......+.##....#Magic: 13/13 ========================  i#............####AC: 14Str: 7  #.......###.##...EV: 15Int: 19  #.(.....###..#..# ## SH: 0Dex: 18  #.......##...##.##.# XL: 12 Next: 72% Place: Lair:1  #..@......#...#.#... Noise: ---------  Time: 26952.0 (0.0)  i,##'###.#......#....# a) +0 longbow (freeze)  #.. #####..#....### Fire: a) +0 longbow (freeze)  ##.####...##.. Alive  #. ### #.......  ####+#.## ######.###   #.......###.#.#.....i   ##....>..##P.........   #.....>..'....P#.....i v  _D - a scroll of blinking iR_Okay, then.As you read the scroll of identify, it crumbles to dust. _H - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _J - a scroll of silencei+]  As you read the scroll of identify, it crumbles to dust.i,+3.0 (1i4iY9] _e - 3 potions of degeneration i T iqZ%Read which item? Scrolls  d - 2 scrolls of poisong - 2 scrolls of enchant weapon  l - 5 scrolls of fog  m - 3 scrolls of immolation  o - 2 scrolls of noiser - 3 scrolls of identify  t - 2 scrolls of brand weapon  z - a scroll of revelation  C - 2 scrolls of vulnerability  D - a scroll of blinkingE - 3 scrolls of butterflies  H - a scroll of amnesia  J - a scroll of silence  P - 2 scrolls of fearT - 4 scrolls of enchant armour  W - 8 scrolls of teleportation [!] read|quaff|evoke[?] describe selected i:5  i>  i~F R #####..## ###..#.. Prakerore the Skirmisher  #.......# ##....... Vampire of Gozag  Gold: 729  #.......####....#### Health: 83/83 ========================  #.......+.##....#Magic: 13/13 ========================  #............####AC: 14 iG Str: 7  #.......###.##...EV: 15Int: 19  #.(.....###..#..# ## SH: 0Dex: 18  #.......##...##.##.# XL: 12 Next: 72% Place: Lair:1  #..@......#...#.#... Noise: ---------  Time: 26953.0 (0.0)   iUG ##'###.#......#....# a) +0 longbow (freeze)  #.. #####..#....### Fire: a) +0 longbow (freeze)  ##.####...##.. Alive   iG #. ### #.......  ####+#.## ######.###   #.......###.#.#..... iH Z   ##....>..##P.........   #.....>..'....P#..... As you read the scroll of identify, it crumbles to dust. _H - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _J - a scroll of silence  As you read the scroll of identify, it crumbles to dust. _e - 3 potions of degeneration iJ  iM Identify which item? (\ to view known items) Potions (select first with !)  c - 2 inky potions  ieM ! j - a clear potion  n - 2 bubbling grey potions  p - a murky silvery potion  K - 2 emerald potions  M - a fizzy yellow potion  S - 2 orange potions[?] describe selected!iH !iK !iLW #####..## ###..#.. Prakerore the Skirmisher  #.......# ##....... Vampire of Gozag  Gold: 729  #.......####....#### Health: 83/83 ========================  #.......+.##....#Magic: 13/13 ========================  #............####AC: 14Str: 7  #.......###.##...EV: 15Int: 19  #.(.....###..#..# ## SH: 0Dex: 18  #.......##...##.##.# XL: 12 Next: 72% Place: Lair:1  !i#..@......#...#.#... Noise: ---------  Time: 26953.0 (0.0)  ##'###.#......#....# a) +0 longbow (freeze)  #.. #####..#....### Fire: a) +0 longbow (freeze)  ##.####...##.. Alive  #. ### #.......  ####+#.## ######.###!i   #.......###.#.#.....   ##....>..##P.........   #.....>..'....P#..... As you read the scroll of identify, it crumbles to dust. _H - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _J - a scroll of silence  As you read the scroll of identify, it crumbles to dust. _e - 3 potions of degeneration!i]  As you read the scroll of identify, it crumbles to dust.!i+4.0 (1!iI&!i)1 _c - 2 potions of brilliance"i"iRead which item? Scrolls  d - 2 scrolls of poisong - 2 scrolls of enchant weapon  l - 5 scrolls of fog  m - 3 scrolls of immolation  o - 2 scrolls of noiser - 2 scrolls of identify  t - 2 scrolls of brand weapon  z - a scroll of revelation  C - 2 scrolls of vulnerability  D - a scroll of blinkingE - 3 scrolls of butterflies  H - a scroll of amnesia  J - a scroll of silence "i; P - 2 scrolls of fearT - 4 scrolls of enchant armour  W - 8 scrolls of teleportation [!] read|quaff|evoke[?] describe selected"iS "i!\ "ic ] #####..## ###..#.. Prakerore the Skirmisher  #.......# ##....... Vampire of Gozag  Gold: 729  #.......####....#### Health: 83/83 ========================  #.......+.##....#"id Magic: 13/13 ========================  #............####AC: 14Str: 7  #.......###.##...EV: 15Int: 19  #.(.....###..#..# ## SH: 0Dex: 18  #.......##...##.##.# XL: 12 Next: 72% Place: Lair:1  #..@......#...#.#... Noise: ---------  Time: 26954.0 (0.0)  "ie ##'###.#......#....# a) +0 longbow (freeze)  #.. #####..#....### Fire: a) +0 longbow (freeze)  ##.####...##.. Alive  #. ### #.......  ####+#.## ######.###   #.......###.#.#.....   ##....>..##P.........  "if #.....>..'....P#..... As you read the scroll of identify, it crumbles to dust. "iNf ]_J - a scroll of silence  As you read the scroll of identify, it crumbles to dust. "ivf _e - 3 potions of degenerationAs you read the scroll of identify, it crumbles to dust. _c - 2 potions of brilliance"i*i "i`l Identify which item? (\ to view known items) Potions (select first with !)  j - a clear potion  n - 2 bubbling grey potions  p - a murky silvery potion  K - 2 emerald potions  M - a fizzy yellow potion "il z S - 2 orange potions[?] describe selected#iN#i-U#i^ #####..## ###..#.. Prakerore the Skirmisher  #.......# ##....... Vampire of Gozag  Gold: 729  #.......####....#### Health: 83/83 ========================  #.......+.##....#Magic: 13/13 ======================== #i_ #............####AC: 14Str: 7  #.......###.##...EV: 15Int: 19  #.(.....###..#..# ## SH: 0Dex: 18  #.......##...##.##.# XL: 12 Next: 72% Place: Lair:1  #..@......#...#.#... Noise: ---------  Time: 26954.0 (0.0)  #if`,##'###.#......#....# a) +0 longbow (freeze)  #.. #####..#....### Fire: a) +0 longbow (freeze)  ##.####...##.. Alive  #. ### #.......  ####+#.## ######.###   #.......###.#.#.....#i`w   ##....>..##P.........   #.....>..'....P#..... As you read the scroll of identify, it crumbles to dust. _J - a scroll of silence  #i`As you read the scroll of identify, it crumbles to dust. _e - 3 potions of degenerationAs you read the scroll of identify, it crumbles to dust. _c - 2 potions of brilliance#i8{]  As you read the scroll of identify, it crumbles to dust.#i{+5.0 (1#i#i8/ _n - 2 potions of ambrosia#i#iRead which item? Scrolls  d - 2 scrolls of poisong - 2 scrolls of enchant weapon  l - 5 scrolls of fog  m - 3 scrolls of immolation  o - 2 scrolls of noiser - a scroll of identify  t - 2 scrolls of brand weapon  z - a scroll of revelation  C - 2 scrolls of vulnerability  D - a scroll of blinkingE - 3 scrolls of butterflies  H - a scroll of amnesia  J - a scroll of silence  P - 2 scrolls of fearT - 4 scrolls of enchant armour #i W - 8 scrolls of teleportation [!] read|quaff|evoke[?] describe selected#i۫ #i #i  #####..## ###..#.. Prakerore the Skirmisher  #.......# ##....... Vampire of Gozag  Gold: 729  #.......####....#### Health: 83/83 ========================  #.......+.##....#Magic: 13/13 ========================  #............####AC: 14Str: 7  #i #.......###.##...EV: 15Int: 19  #.(.....###..#..# ## SH: 0Dex: 18  #.......##...##.##.# XL: 12 Next: 72% Place: Lair:1  #..@......#...#.#... Noise: ---------  Time: 26955.0 (0.0)  #i ##'###.#......#....# a) +0 longbow (freeze)  #.. #####..#....### Fire: a) +0 longbow (freeze)  ##.####...##.. Alive  #i; p#. ### #.......  ####+#.## ######.###   #.......###.#.#.....   ##....>..##P.........#i    #.....>..'....P#..... As you read the scroll of identify, it crumbles to dust. _e - 3 potions of degenerationAs you read the scroll of identify, it crumbles to dust. _c - 2 potions of brilliance  As you read the scroll of identify, it crumbles to dust. _n - 2 potions of ambrosia#i #i2 Identify which item? (\ to view known items) Potions (select first with !)  j - a clear potion  p - a murky silvery potion  K - 2 emerald potions  M - a fizzy yellow potion  S - 2 orange potions[?] describe selected$iq6 $i|> $i.H  #####..## ###..#.. Prakerore the Skirmisher  #.......# ##....... Vampire of Gozag  Gold: 729  #.......####....#### Health: 83/83 ========================  #.......+.##....#Magic: 13/13 ========================  #............####AC: 14Str: 7  #.......###.##...EV: 15$iH Int: 19  #.(.....###..#..# ## SH: 0Dex: 18  #.......##...##.##.# XL: 12 Next: 72% Place: Lair:1  #..@......#...#.#... Noise: ---------  Time: 26955.0 (0.0)  ##'###.#......#....# a) +0 longbow (freeze)  #.. #####..#....### Fire: a) +0 longbow (freeze)  $i(I ##.$iI ####...##.. Alive  #. ### #.......  ####+#.## ######.###   #.......###.#.#.....   $iRJ '##....>..##P.........   #.....>..'....P#..... As you read the scroll of identify, it crumbles to dust. _e - 3 potions of degenerationAs you read the scroll of identify, it crumbles to dust. _c - 2 potions of brilliance  As you read the scroll of identify, it crumbles to dust. _n - 2 potions of ambrosia$ie ]  As you read the scroll of identify, it crumbles to dust.$ie +6.0 (1$in $i}q , _K - 2 potions of might%iK%i˃  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   j - Spellcasting   1.0   2.4  -1          %iK6 b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2  %i~ d - Throwing   3.0   5.7  -2   m - Fire Magic   0.7   1.4  -2      %iS    %iԄ e - Short Blades   0.0   0.8  +1   n + Evocations4.5   5.9  -1  %i6 f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0  %i         g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1      %i҅; i - Stealth   7.6   3.4  +5      %i         %i2            %i^        %ia    %i        %iԆThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help%iG[=] set a skill target  %i:[/] auto|manual mode [*] useful|all skills [!] training|cost|targets%i`%ig%iVm #####..## ###..#.. Prakerore the Skirmisher  #.......# ##....... Vampire of Gozag  Gold: 729  #.......####....#### Health: 83/83 ========================  #.......+.##....#Magic: 13/13 ========================  %in#............####AC: 14Str: 7  #.......###.##...EV: 15Int: 19  #.(.....###..#..# ## SH: 0Dex: 18  #.......##...##.##.# XL: 12 Next: 72% Place: Lair:1  #..@......#...#.#... Noise: ---------  Time: 26956.0 (0.0)  ##'###.#......#....# a) +0 longbow (freeze)  #.. #####..#....### Fire: a) +0 longbow (freeze)  ##.####...##.. Alive  #. ### #.......  %iZn####+#.## ######.###   #.......###.#.#.....   ##....>..##P.........   #.....>..'....P#..... As you read the scroll of identify, it crumbles to dust. _c - 2 potions of brilliance  As you read the scroll of identify, it crumbles to dust. _n - 2 potions of ambrosia  As you read the scroll of identify, it crumbles to dust. _K - 2 potions of might%is%ibt%i.z%i|%iQ&%i&%i(%i6,%iR8B%i8%iA%i.B%iB%i6G@  There is an open door here.%iM%iN _%iyO%i9............#### .....###.##... (.....###..#..# ......##...##.##.##.........#...#.#...#'###.#......#....#.#######..#....###..## ####...##.. #.@.### #....61.0 (5####+#.## ######.###.......###.#.#.....##....>..##P.......#.....>..'....P###.......#######.....##.###  ##..... ##.### #.##.. #...)&ic&id  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   j - Spellcasting   1.0   2.4  -1  &i֕         b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2  &im d - Throwing   3.0   5.7  -2   m - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   n + Evocations4.5   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0      &i#     g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4  +5              &ic                &i            &i    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  &i![/] auto|manual mode [*] useful|all skills [!] training|cost|targets&iQ) &i0 &ia:  #............####Prakerore the Skirmisher  #.......###.##...Vampire of Gozag  Gold: 729  #.(.....###..#..# ## Health: 83/83 ========================  #.......##...##.##.# Magic: 13/13 ========================  #.........#...#.#... AC: 14&i: Str: 7  ##'###.#......#....# EV: 15Int: 19  #..#######..#....### SH: 0Dex: 18  ##..## ####...##.. XL: 12 Next: 72% Place: Lair:1  #.@.### #....... Noise: ---------  Time: 26961.0 (0.0)  &i;; F####+#.## ######.### a) +0 longbow (freeze)  #.......###.#.#..... Fire: a) +0 longbow (freeze)  ##....>..##P......... Alive  #.....>..'....P#.....  ##.......#######.....&i; l   #..##.### #.....   ##.....##.###   #.##..#...)&i;   _c - 2 potions of brilliance  As you read the scroll of identify, it crumbles to dust. _n - 2 potions of ambrosia  &i< wAs you read the scroll of identify, it crumbles to dust. _K - 2 potions of might _There is an open door here.&iD &ikE &iM &iP &iM&'....>..#.>..'.....####.###..&iZ&i[+2.0 (1&i3b&iwe( _You open the door.'i-'i;'i'iv'ia  There is an open door here.'i'in _'iV'i 'iR'i'i2'iBR  There is a stone staircase leading down here.'i'ig _'i$'i;#R  There is a stone staircase leading down here.'i+'i, _'i,'i.'iK5'i5'i8'i:'iC ##..## ####...##...#   #...### #........#   ####'#.## ######.####   #.......###.#.#........   ##....>..##P.........   #.....>..'....P#...   ##.......#######.......   #..##.### #.......#  'ixDX ##....@# ##.######8.0 (6 #.##..# #...)#  # ##.# #.##.#   #.# ##..+###    ... #.....#    ... #....+.#   'iD= .... ..l...#...#    .$>.. .#####..###.    ##.#...+'iE!'iQ'i?R+9.0 (7'iX'i[; _Found a stone staircase leading down.'iӑ'i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   j - Spellcasting   1.0   2.4  -1          'in b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   m - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   n + Evocations4.5   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   o'iʖ - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1      'i i - Stealth   7.6   3.4  +5              'ie@                        'i#        The relative cost of raising each skill is in cyan.  'iݗThe species aptitude is in white.  [?] Help[=] set a skill target  'iT[/] auto|manual mode [*] useful|all skills [!] training|cost|targets(i(i(i%&Q ##..## ####...##...# Prakerore the Skirmisher  #...### #........# Vampire of Gozag  Gold: 729  ####'#.## ######.###### Health: 83/83 ========================  #.......###.#.#........ Magic: 13/13 ========================  ##....>..##P............ AC: 14Str: 7  (i&r#.....>..'....P#.......# EV: 15Int: 19  ##.......#######.......# SH: 0Dex: 18  #..##.### #.......# XL: 12 Next: 72% Place: Lair:1  ##....@###.###### Noise: ---------  Time: 26969.0 (0.0)  #.##..##...)#a) +0 longbow (freeze)  (i'# ##.##.##.#Fire: a) +0 longbow (freeze)  #.###..+### Alive  ...#.....#  ... #....+.#....   .... ..l...#...#..   .$>.. .#####..###.#   ##.#...+  _There is an open door here. _You open the door. _There is an open door here. (i'_There is a stone staircase leading down here. _There is a stone staircase leading down here. _Found a stone staircase leading down.(i+.(i.(ia5(i7(i(is(i(i (iiX(i(i8(i(i(io(i(i(i(ik(i(i(id(i (i (i (ip(i}(i(i(i(i#(i2$(iZ%(i.(i/'32(iQ0(i3M _You now have 732 gold pieces (gained 3).(i;(i;(i;=(i~?(ihE,(iE(iF(iM(iN(iN(iR(iY,(iMZ(i^\(ic(ic(i d(if(imB(iOr(iv(i{v(iv(iz(í(i=(i0(i(i(i:(i(i (iO(i(i(il(i0,(i(i(i(i(i1(i(i_,(i9(i(i(i(i\(i(i,(i(i(i(i(i(i(iX(i,(i(i,(io(i(i,(i^(i(i,(iM(i(i,(i(i@  There is an open door here.(i(i _(i(ih(i,(i(i$ (i,(i(i(i(i(i~(i (i(,(ib*(i,(i5,(ik7(i$:(i.@(i@(iB(iD(iH(i"I(i\J(inL(iP(iMQ(iQ(iT(i\,(i](i^(i g,(irg(ih(i4n,(in(io(it(ieu(iu(icx(iǀ(i-(ik(iV(i,(i(i(i(ia(iڔ(i(iɝ(i0(i|(i.(i8(i(i(i(i(ik(i(iƴ(i.....# ###.# ##.##### .#...# ##..# ## ..###.# #####..## ###...P#... .## ###..#..##.### #... (i..# ##..........l.###..♣♣♣...♣♣♣ ..####....#####.#....#.♣# #♣.♣# ..+.##....#...###......♣ ♣♣♣ .......#####....#.#P...♣# #♣.♣# ..###.##...#..#.@#...#..♣♣♣...♣♣♣ ..###..#..#####..#...#........... ..##...##.##.#..####.#..♣♣♣...♣♣♣ ....#...#.#......# #...♣# #♣.♣# .#......#....##.## ###.♣ ♣.♣ (i2####..#....###..# #.♣# #♣.♣# l   komodo dragon (wandering)  ####...##...## #..♣♣♣...♣♣ (ie?## #........# ##.........♣ .## ######.##########...♣♣♣...♣♣♣(i27017.0 (48.0)(iM.l(ib,8.0 (49(i(i2(i  You shoot an arrow.  The arrow closely misses the komodo dragon.(i%q.ll(ip&;===9.0 (1.0)(i.(i17 _The komodo dragon hisses angrily.)i8  You shoot an arrow.)iR.l)i'20)ic)iJ _The arrow hits the komodo dragon but does no damage.)i  You shoot an arrow. The arrow hits the komodo dragon!  The komodo dragon seems to slow down. The arrow freezes the komodo dragon.)i.l (slow))i&1)i`!)i$h _The komodo dragon is moderately wounded.)ig  You shoot an arrow. The arrow hits the komodo dragon.  The arrow freezes the komodo dragon.)ilh&2)i p)ite _The komodo dragon is heavily wounded.)i4  You shoot an arrow.  The arrow hits the komodo dragon but does no damage.  The komodo dragon is heavily wounded.)i 65------0------3)i )iӱ 3 _The komodo dragon bites you!!)ih )i )i )iv ^ _You are too injured to fight recklessly!)i )i )iO )i:^ _You are too injured to fight recklessly!*i*i*i"*iY^ _You are too injured to fight recklessly!*i _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You shoot an arrow. The arrow hits the komodo dragon!  The komodo dragon seems to slow down. The arrow freezes the komodo dragon.  The komodo dragon is almost dead.*im&4*i*iE _The komodo dragon bites you but does no damage.*iQt  You shoot an arrow.  The arrow hits the komodo dragon but does no damage.*iQc6=-----5*iU*i!Xa _The komodo dragon is almost dead.*iv  You shoot an arrow. The arrow hits the komodo dragon.  The arrow freezes the komodo dragon.*i l$*i 732 7=46*i *i Q _You kill the komodo dragon!+i+ic  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   j - Spellcasting   1.0   2.4  -1          +i b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   m - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   n + Evocations4.7   5.9  -1   f - Ranged Weapons  14.0  25.5  -2   o+iM - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4  +5          +i!            +i        +ik                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  +ig[/] auto|manual mode [*] useful|all skills [!] training|cost|targets+iA +iI +ivQ .....####.###.###### Prakerore the Skirmisher .#...###..#+iQ h#.......## Vampire of Gozag  Gold: 732 ..###.# #####..## ###...P#...# Health: 67/83 ===================----- .## ###..#..##.### #........... Magic: 10/13 ==================------ ..# ##............###..♣♣♣...♣♣♣ AC: 14Str: 7 ..####....#####.#....#.♣# #♣.♣# # EV: 15+ixR KInt: 19 ..+.##....#...###......♣ ♣♣♣SH: 0Dex: 18 .......#####....#$#P...♣# #♣.♣# # XL: 12 Next: 74% Place: Lair:1 ..###.##...#..#.@#...#..♣♣♣...♣♣♣ Noise: ===------  Time: 27026.0 (0.0) ..###..#..#####..#...#........... a) +0 longbow (freeze) +iR X..##...##.##.#..####.#..♣♣♣...♣♣♣ Fire: a) +0 longbow (freeze) ....#...#.#......# #...♣# #♣.♣# # Alive .#......#....##.## ###.♣ ♣.♣ +i S T####..#....###..# #.♣# #♣.♣#####...##...## #..♣♣♣...♣♣  +iVS ## #........# ##.........♣  .## ######.##########...♣♣♣...♣♣♣ You shoot an arrow.  The arrow hits the komodo dragon but does no damage. +iS _The komodo dragon is almost dead.You shoot an arrow. The arrow hits the komodo dragon.  The arrow freezes the komodo dragon. _You kill the komodo dragon!+i+Z +iZ +i` +iqc +i +i +i# +i9 +i +i +i +ii &8+i- +i% +i9& +i& +i- +i. S91==+i_/ +i6 +i*7 +i7 +i> +i? M70=+i@ +iF +i0G +iG +iM +iM h1===+iZN +iT +i U +iU +i[ +i=\ &2+i7] +ib ,+ic +i)j +ij 7323=2==+ik +ip +ip +iq +ix +iy V4=+iy +i ,+iK +i +i Y5==+i +i֎ +i= &6+i +i0 +i +i> +i +i' L7=+i +i\ c3==+i +i׫ 4 _Magic restored.+iu V8=+i +iF ,+i +i +i &9+i +in +i ;==+i +i +i8 M80=+i +i@ +i +i +i +iw V1=+i +ih ,+i +iY +i &2+iZ +i8 ,+i +iF +i% b3=+iB 1 _HP restored.+i^ +i +iU +iW +i '46+i` +i N _You now have 746 gold pieces (gained 14).+iP" 4+iM# +i$% +i, P=+i- +i/ +i7 +i8 +i8 +iy@ +iI +i{I +iJ +iM +iV ,+iW +i[ +i(c ,+i)d +ig +il ,+im +in +iu +i/v +iv +iy +i ,+i +i +i  #........#### ##.......?.......  ###......# #Y###.######....  #......# #.# ### #....  ###.#.## #.# ..: ###.# ##.###### ... ##..# #.......#### ##.  #####..### ###....#...#.###... ##..#..##.### #..................+i ..........###.@♣♣♣...♣♣♣...♣♣♣.---.#####.#....#.♣# #♣.♣# #♣.♣# #♣.#......♣ ♣♣♣ ♣♣♣ #####....#.#P...♣# #♣.♣# #♣.♣# #♣ #...#..#..#...#..♣♣♣...♣♣♣...♣♣♣. #..#####..#...#.................. Y   yak (wandering) ##.##.#..####.#..♣♣♣...♣♣♣...♣♣♣. .#.#......# #...♣# #♣.♣# #♣.♣# #♣+i ....##.## ###.♣ ♣.♣ ♣.♣ +ix 068.0 (42.0)+i H---9.0 (43+i +i ,i  _HP restored. _You now have 746 gold pieces (gained 14).  You shoot an arrow.  The yak bellows!  The arrow hits the yak! The arrow freezes the yak.  The yak is heavily wounded.,i ,i? }YYYY 2 yaks,i[ <===70.0 (1.0),i ,iI$ + _You hear a bellow! x3,ir l  You shoot an arrow. The arrow hits the yak!! The arrow freezes the yak.,i ,i .   yak,i8 O746 51,i ,iG G _You kill the yak!,ig7k  You shoot an arrow. The arrow hits the yak. The arrow freezes the yak.,iAe$Y ,iMB&2,iK,iN^ _The yak is moderately wounded.-i-i-iIY.YY 2 yaks (1 wandering)-i&3-i-iEj _You shoot an arrow. The arrow barely misses the yak.-i @  You shoot an arrow.  The yak bellows!  The arrow hits the yak!! The arrow freezes the yak.-iC-iJ.Y.YY-iK&4-iP-icS\ _The yak is severely wounded.-i  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.  The yak is almost dead.-iY.YY(1 unaware)-i&5-i-iTI _The yak is distracted by your dazzling golden aura.-i,( y  You shoot an arrow. The arrow barely misses the yak.-i+ K  The yak bellows! You hear a bellow! x3-i; YY.YYY 3 yaks-i< &6-iG -iK V _A yak comes into view.-i  You shoot an arrow.  The arrow hits the yak but does no damage.  The yak is almost dead.-i̯ &7-iԸ -i P _The yak barely misses you..i  At your current blood state you heal quickly.  Your movement speed is average. Your attack delay is about 1.0..i.i .i  Your damage rating with your +0 longbow of freezing is about 22 (Base 14 x 120%_(Dex) x 136% (Skill))..i.i.i4.iGF _Unknown command..i k  You shoot an arrow. The arrow hits the yak. The arrow freezes the yak..i w$ 2 yaks.i 68 _Unknown command. shoot an arrow. The arrow hits the yak. The arrow freezes the yak. _You kill the yak!  Training target 5.0 for Evocations reached!  Your Evocations skill increases to level 5!need to enable at least one skill for training..i /  --more--/iB/i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   j - Spellcasting   1.0   2.4  -1          /i b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2   d - Throwing   3.0   5.7  -2   m - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   n - Evocations   5.0   7.1  -1   f - Ranged Weapons  14.0  25.5  -2  /ik o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4  +5          /i                            /iM        You need to enable at least one skill./i[?] Help[=] set a skill target  /i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets1ip= d + Throwing 3.01if \TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets1i<[?25h[?0c0 2i[v" 2iz [?25l[?1c2i U4.0  -2  The current training targets, if any.  The species aptitude is in white.=] set aall targets2i -2i62i@ #........#### ##.......?....... Prakerore the Skirmisher###......##Y###.######.... Vampire of Gozag  Gold: 746 #......##Y# ### #.... Health: 83/83 ========================###.#.###.#..:. Magic: 13/13 ========================###.###.###### ... AC: 14Str: 7##..##.......#### ##.# EV: 15Int: 19  #####..### ###....#...#.###... SH: 0Dex: 18 ##..#..##.### #.$................ XL: 12 Next: 76% Place: Lair:1 ............###.@♣♣♣...♣♣♣...♣♣♣. 2i@[33mNoise: ===------  Time: 27078.0 (1.0) ...#####.#....#.♣# #♣.♣# #♣.♣# #♣ a) +0 longbow (freeze) ...#...###......♣ ♣♣♣ ♣♣♣ ♣ Fire: a) +0 longbow (freeze) #####....#.#P...♣# #♣.♣# #♣.♣# #♣ Alive #...#..#..#...#..♣♣♣...♣♣♣...♣♣♣. #..#####..#...#.................. YY 2 yaks ##.##.#..####.#..♣♣♣...♣♣♣...♣♣♣. .#.#......# #...♣# #♣.♣# #♣.♣# #♣ .#....##.## ###.♣ ♣.♣ ♣.♣ ♣ _Unknown command.You shoot an arrow. The arrow hits the yak. The arrow freezes the yak. _You kill the yak!Training target 5.0 for Evocations reached!  Your Evocat2iApions skill increases to level 5!You need to enable at least one skill for training.2iE2iN2iQ. _2ik 2iHp A  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   j - Spellcasting   1.0   2.4  -1      2iq      b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2  d + Throwing3.0   5.7  -2   m - Fire Magic   0.7   1.4  -2          2iq 7 e - Short Blades   0.0   0.8  +1   n - Evocations   5.0   7.1  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4  +5  2iJr                 2ir !            2ir             2is     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  2iKs [/] auto|manual mode [*] useful|all skills [!] training|cost|targets3ib:3iD3iNZ #........#### ##.......?....... Prakerore the Skirmisher###......##Y###.######.... Vampire of Gozag  Gold: 746 #......##Y# ### #.... Health: 83/83 ========================###.#.###.#..:. Magic: 13/13 ========================###.###.###### ... AC: 14Str: 7##..##.......#### ##.# EV: 15Int: 19  3i P#####..### ###....#...#.###... SH: 0Dex: 18 ##..#..##.### #.$................ XL: 12 Next: 76% Place: Lair:1 ............###.@♣♣♣...♣♣♣...♣♣♣. Noise: ===------  Time: 27078.0 (0.0) ...#####.#....#.♣# #♣.♣# #♣.♣# #♣ a) +0 longbow (freeze) ...#...###......♣ ♣♣♣ ♣♣♣ ♣ Fire: a) +0 longbow (freeze) #####....#.#P...♣# #♣.♣# #♣.♣# #♣ Alive #...#..#..#...#..♣♣♣...♣♣♣...♣♣♣. #..#####..#...#.................. YY 2 yaks ##.##.#..####.#.3iP [34m.♣♣♣...♣♣♣...♣♣♣. .#.#......# #...♣# #♣.♣# #♣.♣# #♣ .#....##.## ###.♣ ♣.♣ ♣.♣ ♣ _Unknown command.You shoot an arrow. The arrow hits the yak. The arrow freezes the yak. _You kill the yak!Training target 5.0 for Evocations reached!  Your Evocations skill increases to level 5! _You need to enable at least one skill for training.3ijX3iY3i_3ic3iO3iP3iW3iZF _Unknown command.4iO4i4i4iN _There are no items here.4iZ4i]  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   j - Spellcasting   1.0   2.4  -1          4i^ b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2  d + Throwing3.0   5.7  -2   m - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   n - Evocations   5.0   7.1  -1   f - Ranged Weapons  14.0  25.5  -2   o 4i^k- Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2  4i%_     h - Dodging   6.8   5.9  +1      4i_ i - Stealth   7.6   3.4  +5              4i`                                4ia`KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  4i`[/] auto|manual mode [*] useful|all skills [!] training|cost|targets5iAB5iM5i~Y? #........#### ##.......?....... Prakerore the Skirmisher###......##Y###.######.... Vampire of Gozag  Gold: 746 #......##Y# ### #.... Health: 83/83 ========================###.#.###.#..:. Magic: 13/13 ========================###.###.###### ... AC: 14Str: 7##..##.......#### ##.# EV: 15Int: 19  #####..### ###....#...#.###... SH: 0Dex: 18 5iZ##..#..##.### #.$................ XL: 12 Next: 76% Place: Lair:1 ............###.@♣♣♣...♣♣♣...♣♣♣. Noise: ===------  Time: 27078.0 (0.0) ...#####.#....#.♣# #♣.♣# #♣.♣# #♣ a) +0 longbow (freeze) ...#...###......♣ ♣♣♣ ♣♣♣ ♣ Fire: a) +0 longbow (freeze) #####....#.#P...♣# #♣.♣# #♣.♣# #♣ Alive #...#..#..#...#..♣♣♣...♣♣♣...♣♣♣. #..#####..#...#.................. YY 2 yaks ##.##.#..####.#..♣♣♣...♣♣♣...♣♣♣. .#.#......# #...♣# #♣.♣# #♣.♣# 5i[-#♣ .#....##.## ###.♣ ♣.♣ ♣.♣ ♣ _You kill the yak!Training target 5.0 for Evocations reached!  Your Evocations skill increases to level 5! _You need to enable at least one skill for training. _Unknown command. _There are no items here.5ie5if5i|p5i8t5i5iy5i5i7"F _Unknown command.6iP  You shoot an arrow. The arrow hits the yak!! The arrow freezes the yak.  The yak is no longer distracted by gold.  The yak is severely wounded.6i؏7  You hear a bellow!6iH.Y6i+9.0 (16iɦ6iXk _The yak snorts and paws the ground.6i_=k  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.6iPA6iCV  You kill the yak!6iNY$Y(1 wandering)6iS/8806i>]6iEaV _A yak comes into view.6iܝ  You shoot an arrow. The arrow hits the yak. The arrow freezes the yak.  The yak is lightly wounded.6i| y$Yunaware)6i &16i 6i I _The yak is distracted by your dazzling golden aura.6i -The yak is lightly wounded. _The yak is distracted by your dazzling golden aura.  You shoot an arrow.  The yak bellows!arrow hits the yak!! The arrow freezes the yak!  The yak is almost dead.6i Y.YY6i &26iV 6i + _You hear a bellow! x26iN6i1ZF.Y6iZ&36id6iBij _You shoot an arrow. The arrow barely misses the yak.7i m7i\xF.Y7iBy&47ic7i&k _You shoot an arrow. The arrow closely misses the yak.7ik  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.7iV  You kill the yak!7i]7i Y$The yak is no longer distracted by gold.7i .957i7iV _A yak comes into view.7i4k  You shoot an arrow. The arrow hits the yak. The arrow freezes the yak.7iNR$Y7i&67iG _The yak is lightly wounded.7iF'k  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.7iJ*k  The yak is severely wounded.7i5YYYYYY 3 yaks (1 wandering, 1 unaware)7i6&77i@7iEI _The yak is distracted by your dazzling golden aura.7i ?  The yak is severely wounded. _The yak is distracted by your dazzling golden aura.  You shoot an arrow.  The yak bellows!  The arrow hits the yak! The arrow freezes the yak.  no longer distracted by gold.7i Y$YYYY7i &87i 7i W _The yak is almost dead.7i 7i 7i . Y$Y.YY(1 unaware)You shoot an arrow. The arrow barely misses the yak.7i &97i 7i I _The yak is distracted by your dazzling golden aura.8i=3  You shoot an arrow.  The yak bellows!  The arrow hits the yak. The arrow freezes the yak.8i]DV  You kill the yak!8ivRY$Y$ 2 yaks8i=W080908ic8ig( _You hear a bellow!8i YY(1 unaware)You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.  The yak is moderately wounded.8i&18i^8ifI _The yak is distracted by your dazzling golden aura.8i4-9 _The yak is distracted by your dazzling golden aura.  You shoot an arrow.  The yak bellows!  The arrow hits the yak but does no damage.  The yak is no longer distracted by gold.  The yak is moderately wounded.8i <p.YY8iH=&28i0I8i[M+ _You hear a bellow! x38in  You shoot an arrow.  The arrow hits the yak but does no damage.  The yak is moderately wounded.8i8i{.Y$Y38i8i9> _The yak is no longer distracted by gold.8i k  You shoot an arrow. The arrow hits the yak. The arrow freezes the yak.8iA 8iV t$Y.Y8i &48i 8i ^ _The yak is moderately wounded.8i 8i{ 8i Y$YY 3 yaks (1 wandering)8i &58i 8i _You shoot an arrow. The arrow barely misses the yak. The yak misses you.8i& _You shoot an arrow. The arrow barely misses the yak. The yak misses you.You shoot an arrow.  bellows!  The arrow hits the yak!  The yak is severely wounded.  The yak is distracted by your dazzling golden aura.8i2o.Yunaware)8i3&68i;8i@; _The yak gores you but does no damage.9ifThe yak is severely wounded.The yak is distracted by your dazzling golden aura. _The yak gores you but does no damage.  You shoot an arrow.bellows!  The arrow hits the yak! The arrow freezes the yak.9iV  You kill the yak!9iNY$Y$ 2 yaks9iP.179i9ioS _You hear a bellow! You hear an angry hiss. You hear a bellow!9iCk  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak!9i_.Y..9i&89ic9i [ _The yak is heavily wounded.9i YY(1 unaware)You shoot an arrow.  The arrow hits the yak but does no damage.  The yak is heavily wounded.9i&99i9iI _The yak is distracted by your dazzling golden aura.9iz_ 9 YYYou shoot an arrow. The arrow hits the yak. The arrow freezes the yak.  The yak is no longer distracted by gold.  The yak is severely wounded.9is 76---2--1009i > _The yak gores you!9i  You shoot an arrow.  The arrow hits the yak but does no damage.  The yak is severely wounded.9i 9i8  lYYY(1 unaware)l   basilisk (wandering)The yak is no longer distracted by gold.1 _The yak is distracted by your dazzling golden aura.:ivy  You shoot an arrow. The arrow barely misses the yak.:iw:i :i2 YlYYYYY 3 yaks (1 wandering)lThe yak bellows! The basilisk hisses angrily.:i/7467=--====2:i(:i0QV _A yak comes into view.:iߩ  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.  The yak is no longer distracted by gold.:i:if  The yak is almost dead.:i;:iϼ YlYYY 4 yaks (1 wandering)The yak closely misses you.:i[===-3:iG:i2V _A yak comes into view.:ioo:iCq:i=r:i+v}  You shoot an arrow. The arrow completely misses the yak.:iƄ.YlYY:i~8=---4:i:iQ _The yak closely misses you.;iH # ###......# #.###.###### # #......# #Y# ### # # ###.#.## #Y# ..: ###.#l###### . ##..# #.Y.....#### ## # #####..### ###....#...#.###.. ###..#..##.### #.Y............ #............###..♣♣♣...♣♣♣...♣♣♣#####.#....#@♣# #♣.♣# #♣.♣# #.#...###......♣ ♣♣♣ ♣♣♣ ;i@ X#####....#.#P...♣# #♣.♣# #♣.♣# #...#..#..#...#..♣♣♣...♣♣♣...♣♣ .#..#####..#...#................ .##.##.#..####.#..♣♣♣...♣♣♣...♣♣♣ ..#.#......# #...♣# #♣.♣# #♣.♣# # ..#....##.## ###.♣ ♣.♣ ♣.♣ #....###..# #.♣# #♣.♣# ♣.♣;i;id;iH;i;i'$Yl$Y$Y;i(0---5;iR6;iW:;iD d.# #......# #Y# ### # ## ###.#.## #$#  ###.#Y###### . # ##..# #l$.....#### ## .# #####..### ###.Y..#...#.#  ###..#..##.### #.$........................###Y.♣♣♣...♣♣♣...♣♣;i #####.#....#.♣# #♣.♣# #♣.♣# #....#...###....@.♣ ♣♣♣ ♣♣♣ #####....#.#P...♣# #♣.♣# #♣.♣#...#..#..#...#..♣♣♣...♣♣♣...♣♣ ..#..#####..#...#................ ..##.##.#..####.#..♣♣♣...♣♣♣...♣♣ ...#.#......# #...♣# #♣.♣# #♣.♣#  3 yaks.#....##.## ###.♣ ♣.♣ ♣.♣ #....###..# #.♣# #♣.♣# ♣.♣ #;i{ #...##...## #..♣♣♣...♣♣ ...;i;i';ig;i;i ;i$Y..Yl.Y.YY 4 yaks;iX9---6;i;i#"<i<i$Put on which piece of jewellery? Jewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance  s - a ring of flight[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip =i=iO=i%.# #......##$# ### #.. Prakerore the Skirmisher ## ###.#.###Y#.. Vampire of Gozag  Gold: 746 ####.###.###### . Health: 79/83 ======================-- ###..##.Y.....#### ## Magic: 12/13 ======================-- .# #####..### ###l...#...#.###. AC: 14Str: 7  =i###..#..##.### #.$Y............. EV: 15Int: 19 ##............###..♣♣♣...♣♣♣...♣♣ SH: 0Dex: 18 #....#####.#....#Y♣# #♣.♣# #♣.♣# XL: 12 Next: 81% Place: Lair:1 #....#...###....@.♣ ♣♣♣ ♣♣♣Noise: ---------  Time: 27106.0 (0.0) ..#####....#.#P...♣# #♣.♣# #♣.♣# a) +0 longbow (freeze) .##...#..#..#...#..♣♣♣...♣♣♣...♣♣ Fire: a) +0 longbow (freeze) ..#..#####..#...#................ Alive =ig..##.##.#..####.#..♣♣♣...♣♣♣...♣♣ ...#.#......# #...♣# #♣.♣# #♣.♣# YYYY 4 yaks ...#....##.## ###.♣ ♣.♣ ♣.♣l   basilisk .#....###..# #.♣# #♣.♣# ♣.♣ =i##...##...## #..♣♣♣...♣♣ ...The yak is no longer distracted by gold.  The yak is almost dead.The yak closely misses you. _A yak comes into view.You shoot an arrow. The arrow completely misses the yak. _The yak closely misses you.=iP  Okay, then.=i=i=i&. _=i~U#.# #......# #$# ### # .## ###.#.## #Y# .# ###.# ##.###### .# ##..# #.Y.....#### #.# #####..### ###l...#...#.### ###..#..##.### #.$Y.  ##.###..♣♣♣...♣♣♣... ##....#####.#....#Y♣# #♣.♣# #♣.♣# ##....#...###...@..♣ ♣♣♣ ♣♣♣.#####....#.#P...♣# #♣.♣# #♣.♣# =i8#.##...#..#..#...#..♣♣♣...♣♣♣... #..#..#####..#...#.....##.##.#..####.#..♣♣♣...♣♣♣... #...#.#......# #...♣# #♣.♣# #♣.♣# 2 yaks.#....##.## ###.♣ ♣.♣ ♣.♣.#....###..# #.♣# #♣.♣# ♣.♣ ###...##...## #..♣♣♣...♣♣ ...=i,=iY=iu=i$Y.Y.YY 3 yaks=i 27.0 (1 _=iϠ=i=iB ..## ###......# #.###.###### ##.# #......# #$# ### # ..## ###.#.## #Y# .# ###.# ##.###### ..# ##..# #.$.....#### ##.# #####..### ###lY..#...#.## ###..#..##.### #.$............  ##............###.Y♣♣♣...♣♣♣...=iD 8#....#####.#..@.#.♣# #♣.♣# #♣.♣ .##....#...###....Y.♣ ♣♣♣ ♣♣♣ ....#####....#.#P...♣# #♣.♣# #♣ ##.##...#..#..#...#..♣♣♣...♣♣♣ ##..#..#####..#...#..............#.##.#..####.#..♣♣♣...♣♣♣... Y   yak#...#.#......# #...♣# #♣.♣##♣.♣...#....##.## ###.♣ ♣.♣ ♣.♣ #..#....###..# #.♣# #♣.♣# ♣.♣=i"I =iU BY.=i W 80=3===8=iw^ =i a ^ _The yak attacks as it pursues you! The yak gores you but does no damage.=iwl 5##.# #......# #$# ### ...## ###.#.## #Y# .# ###.#.######.# ##..# #.$.....#### =im ###.# #####..### ###lY..#...#.# # ###..#..##.### #.$........... # ##............###.Y♣♣♣...♣♣♣ #######.#...Y#Y♣# #♣.♣# #♣ +.##....#...###.@....♣ ♣♣♣ ♣ .....#####....#.#P...♣# #♣.♣# #♣. ###.##...#..#..#...#..♣♣♣...♣♣♣..#..#..#####..#...#...........##.##.#..####.#..♣♣♣...♣♣♣ ..#...#.#......# #...♣# #♣.♣# #♣Y 2 yaks.....#....##.## ###.♣ ♣.♣ ♣. ##..#....###..# #.♣# #♣.♣# ♣.  ####...##...## #..♣♣=in J...♣♣ ..=ir =iv =iv =i: .#lY.Yl   basilisk=i f1=-9=i =i@ >iC...## ###.#.## #Y# .# ###.#.###### #...# ##..# #.$.....### .###.# #####..### ###lY..#...#. ###..#..##.### #.$.......... .# ##............###.Y♣♣♣...♣♣♣ .#######.#....#l♣# #♣.♣# #♣ .+.##....#...###..Y.Y.♣ ♣♣♣ ♣ ......#####....#@#P...♣# #♣.♣# # .###.##...#..#..#...#..♣♣♣...♣♣ .###..#..#####..#...#.......... .##...##.##.#..####.#..♣♣♣...♣♣♣ >im...#...#.#......# #...♣# #♣.♣# #♣ #......#....##.## ###.♣ ♣.♣ ♣ ###..#....###..# #.♣# #♣.♣# ♣  ####...##...## #..♣♣♣...♣♣ # #........#.........♣ >i7>i>i>iYj.Y.Yl>i/=10>i>iEt _The yak attacks as it pursues you! The yak closely misses you.>i1.# ###.#.###### .#...# ##..# #.$.....## ..###.# #####..### ###lY..#... ###..#..##.### #.$........ ..# ##............###.Y♣♣♣...♣♣♣ ..#######.#....#.♣# #♣.♣# # ..+.##....#...###.Y.Yl.♣ ♣♣♣ >iK......#####....#.#P...♣# #♣.♣# ####.##...#..#.@#...#..♣♣♣...♣♣ ..###..#..#####..#...#.......... ..##...##.##.#..####.#..♣♣♣...♣♣♣ ....#...#.#......# #...♣# #♣.♣# # .#......#....##.## ###.♣ ♣.♣###..#....###..# #.♣# #♣.♣# Y   yak  ####...##...## #..♣♣♣...♣♣ ## #........#.........♣ .## ######.##########...♣♣♣...♣♣♣>im>i{>i;.Y.YY 2 yaks>i=75--1----=1>i} >i K _The yak attacks as it pursues you! The yak gores you!>igj  You shoot an arrow.  The arrow hits the yak but does no damage.>i/v Y.The yak is almost dead.>iw.=2>in>iP _The yak barely misses you.>i2k  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.>i2>i>i .l   yakl   basilisk>i~746 6--33>i9>iG _You kill the yak!>i  You shoot an arrow. The arrow hits the yak. The arrow freezes the yak.  The yak is lightly wounded.>i 7  You hear a bellow!>i lYY 2 yaks (1 wandering)The yak gores you but does no damage.>i &4>i >i + _You hear a bellow! x2>i k  You shoot an arrow. The arrow hits the yak. The arrow freezes the yak.>iu m  The yak is moderately wounded.>i# lY.Y>iG h7=----5>i >i P _The yak barely misses you.>i1  You shoot an arrow. The arrow hits the yak. The arrow freezes the yak.  The yak is heavily wounded.>i2&6>ig:>i=v _The yak closely misses you. The yak completely misses something.?it  You shoot an arrow. The arrow barely misses the yak. x2  You hear a bellow!?iu^8=7?i ?i~j _The yak closely misses you. The yak gores something.?i  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.  The yak is severely wounded.?i YY 3 yaksThe yak closely misses you.A yak comes into view.?iU2==8?i?iL. _The yak gores something!?i  You shoot an arrow. The arrow closely misses the yak. The arrow hits the yak.  The arrow freezes the yak.  The yak is lightly wounded.?iϥ YY 4 yaksThe yak gores you! The yak gores something. The yak gores something!?i3-1--9?i?i( _You hear a bellow!?i k  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.?i V  You kill the yak!?i 7  You hear a bellow!?if ?i Y.Y.l 3 yaks?i /420?i ?i8 . _The yak gores something!?iI ?i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   j - Spellcasting   1.0   2.4  -1          ?i & b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2  d + Throwing3.8   5.7  -2   m - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   n - Evocations   5.0   7.1  -1  ?i  f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      ?iy  h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4  +5          ?i2                                 ?i     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  ?i [/] auto|manual mode [*] useful|all skills [!] training|cost|targets@i]@i/f@io.....####.###.###### Prakerore the Skirmisher .#...###..##.$.....## Vampire of Gozag  Gold: 746 ..###.# #####..### ###lY..#...# Health: 73/83 =====================--- .## ###..#..##.### #.$......... Magic: 11/13 ====================---- ..# ##............###.Y♣♣♣...♣♣♣ AC: 14Str: 7 ..####....#####.#.Y..#.♣# #♣.♣# # EV: 15Int: 19 ..+.##....#...###Y.Y.l.♣ ♣♣♣SH: 0Dex: 18 .......#####....#l#P...♣# #♣.♣# # XL: 12 Next: 84% Place: Lair:1 [9@ipd..###.##...#..#.@#...#..♣♣♣...♣♣♣ Noise: ===------  Time: 27120.0 (0.0) ..###..#..#####..#...#........... a) +0 longbow (freeze) ..##...##.##.#..####.#..♣♣♣...♣♣♣ Fire: a) +0 longbow (freeze) ....#...#.#......# #...♣# #♣.♣# # Alive .#......#....##.## ###.♣ ♣.♣ ####..#....###..# #.♣# #♣.♣#YYY 3 yaks####...##...## #..♣♣♣...♣♣ l   basilisk ## #........# ##.........♣ .## ######.##########...♣♣♣...♣♣♣The yak gores you! The yak gores something. The yak gores something! _You hear a bellow!  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.  You kill the yak!You hear a bellow! _The yak g@iqores something!@i3z@iz@i@i"@i' (slow)You shoot an arrow. The arrow hits the basilisk.  The basilisk seems to slow down. The arrow freezes the basilisk.  The basilisk is lightly wounded.@i)i  The basilisk gazes at you.@i*@i3.Y. 2 yaks@i3341.0 (1@i;@i>7 _You resist with almost no effort.@it|  You shoot an arrow. The arrow closely misses the basilisk.The arrow hits the yak but does no damage.@i YY 3 yaksThe basilisk bites you but does no damage.@i&2@i@iV _A yak comes into view.@i  You shoot an arrow. The arrow barely misses the basilisk.The arrow hits the yak. The arrow freezes the yak.@i . 2 yaksThe yak is lightly wounded.@i .33@iG @i - _The basilisk bites you.@iU o  You shoot an arrow.  The arrow hits the basilisk but does no damage.@i_ Y.Y 3 yaks@i_ 37464@iDi @im 6 _The basilisk is lightly wounded.Ai]=basilisk but does no damage. _The basilisk is lightly wounded.  You shoot an arrow. The arrow hits the basilisk!  The arrow freezes the basilisk.  The basilisk is severely wounded.  no longer moving slowly.Ai՞. 2 yaks Ai.45AiAiU _The basilisk barely misses you.Ai  You shoot an arrow.  The arrow hits the basilisk but does no damage.  The basilisk is severely wounded.Ai&YY 3 yaks Ai&T1-6Ai0Ai4- _The basilisk bites you.Ai  You shoot an arrow. The arrow hits the basilisk!  The arrow freezes the basilisk.  The basilisk is almost dead.Aii  The basilisk gazes at you.Ai"u. 2 yaksAi&7AiZAi7 _You resist with almost no effort.AiJe  You shoot an arrow.  The arrow hits the basilisk but does no damage.  The basilisk is almost dead.AinsYY 3 yaksAioT2-8Ai3uAiyN _The basilisk misses you.Ai  You shoot an arrow. The arrow barely misses the basilisk.The arrow hits the yak. The arrow freezes the yak.  The yak is lightly wounded.Aid# u. 2 yaksAi4$ &9Aij, Ai0 V _The basilisk closely misses you.Ai wM_The basilisk closely misses you.  You shoot an arrow. The arrow barely misses the basilisk.The arrow hits the yak!! The arrow freezes the yak!  The yak is severely wounded.Ai i  The basilisk gazes at you.Ai; sYY 3 yaksAit U3=30Ai! Ai 7 _You resist with almost no effort.Bi|  You shoot an arrow. The arrow hits the basilisk!  The arrow freezes the basilisk.BiBiBiU.YBiO746 51BiBi<L _You kill the basilisk!Bix  You shoot an arrow. The arrow hits the yak. The arrow freezes the yak.  The yak is almost dead.BizB=2BiBie( _The yak gores you.Bik  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.BiBix YY(1 wandering)You kill the yak!Bi/63  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.  You kill the yak! _A yak comes into view.  Training target 4.0 for Throwing reached!  BiYour Throwing skill increases to level 4!  You need to enable at least one skill for training.Bi/ /  --more--Bi1Bi5  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   j - Spellcasting   1.0   2.4  -1  Bi6N         b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2   d - Throwing   4.0   7.1  -2   m - Fire Magic   0.7   1.4  -2          Bi;8 e - Short Blades   0.0   0.8  +1   n - Evocations   5.0   7.1  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4  +5          i8#49m                                    You need to enable at least one skill.[?] Help[=] set a skill target  Bi9[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsCi~ = a + Fighting 4.0Ci"\TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsDi;u<[?25h[?0c0 Did [?25l[?1cDiiU5.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targetsDi| Di2 Di9 .....####.###.###### Prakerore the Skirmisher .#...###..##.$.....## Vampire of Gozag  Gold: 746 ..###.# #####..### ###lY..#...# Health: 73/83 =====================--- .## ###..#..##.### #.$......... Magic: 11/13 ====================---- ..# ##............###.Y♣♣♣...♣♣♣ AC: 14Str: 7 ..####....#####.#....#.♣# #♣.♣# # EV: 15Int: 19 ..+.##....#...###YY..l.♣ ♣♣♣SH: 0Dex: 18 Di3 .......#####....#Y#....♣# #♣.♣# # XL: 12 Next: 86% Place: Lair:1 ..###.##...#..#.@#...#..♣♣♣...♣♣♣ Noise: ===------  Time: 27133.0 (1.0) ..###..#..#####..#...#........... a) +0 longbow (freeze) ..##...##.##.#..####.#..♣♣♣...♣♣♣ Fire: a) +0 longbow (freeze) ....#...#.#......# #...♣# #♣.♣# # Alive .#......#....##.## ###.♣ ♣.♣ ####..#....###..# #.♣# #♣.♣#YYY 3 yaks (1 wandering)####...##...## #..♣♣♣...♣♣ ## #........# ##.........♣ .## ######.##########...♣♣♣...♣♣♣You shoot an arrow. The arrow hits the yak! The arrow freDiۗ Fezes the yak.  You kill the yak! _A yak comes into view.Training target 4.0 for Throwing reached!  Your Throwing skill increases to level 4!You need to enable at least one skill for training.Di Di Di׬ . _Di Di(   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.0   5.9  -1   j - Spellcasting   1.0   2.4  -1  Di          b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2  Di9 g d - Throwing   4.0   7.1  -2   m - Fire Magic   0.7   1.4  -2          Di  e - Short Blades   0.0   0.8  +1   n - Evocations   5.0   7.1  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0          Di'  g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4  +5          Di                                 Di X    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpDiQ G[=] set a skill target  Di [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsEiDEiNEi].....####.###.###### Prakerore the Skirmisher .#...###..##.$.....## Vampire of Gozag  Gold: 746 ..###.# #####..### ###lY..#...# Health: 73/83 =====================--- .## ###..#..##.### #.$......... Magic: 11/13 ====================---- ..# ##............###.Y♣♣♣...♣♣♣ AC: 14Str: 7 ..####....#####.#....#.♣# #♣.♣# # EV: 15Int: 19 ..+.##....#...###YY..l.♣ ♣♣♣SH: 0Dex: 18 .......#####....#Y#....♣# #♣.♣# # XL: 12 Next: 86% Place: Lair:1 ..###.##...#..Ei`_#.@#...#..♣♣♣...♣♣♣ Noise: ===------  Time: 27133.0 (0.0) ..###..#..#####..#...#........... a) +0 longbow (freeze) ..##...##.##.#..####.#..♣♣♣...♣♣♣ Fire: a) +0 longbow (freeze) ....#...#.#......# #...♣# #♣.♣# # Alive .#......#....##.## ###.♣ ♣.♣ ####..#....###..# #.♣# #♣.♣#YYY 3 yaks (1 wandering)####...##...## #..♣♣♣...♣♣ ## #........# ##.........♣ .## ######.##########...♣♣♣...♣♣♣You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.  You kill the yak! _A yak comes into view.Training target 4.0 for Throwing reached!  Your Throwing skill increases to level 4! _You need to enable at least one skill for training.EinEioEi#zEi}Ei YYYou shoot an arrow.  The arrow hits the yak but does no damage.Ei`42==4.0 (1EiEi`I _The yak misses you.Ei  You shoot an arrow. The arrow hits the yak. The arrow freezes the yak.  The yak is lightly wounded.Ei&5Ei EiQ _The yak closely misses you.Eip  You shoot an arrow. The arrow hits the yak. The arrow freezes the yak.  The yak is moderately wounded.Ei 67--1--6Ei!Ei( _The yak gores you!Ei  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.  The yak is heavily wounded.Ei &7Ei߸ EiA ; _The yak gores you but does no damage.Ei  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.  The yak is almost dead.Ei U8--8Ei Ei ; _The yak gores you but does no damage.FiVk  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.Fi[V  You kill the yak!Fi(ghYY(1 unaware)FiBl.89FivFizI _The yak is distracted by your dazzling golden aura.Fi~YYYou kill the yak! _The yak is distracted by your dazzling golden aura.  You shoot an arrow.  The yak bellows!  The arrow hits the yak! The arrow freezes the yak.  The yak is heavily wounded.Fi_w9--====40Fi5FiI _The yak misses you.Fi  You shoot an arrow. The arrow hits the yak. The arrow freezes the yak.  The yak is heavily wounded.Fi2=====-1FiFi; _The yak gores you but does no damage.Fi]Hk  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.FiMFiKUu. 2 yaksFiZ$70Fix[a=9-2FiBdFi$gG _You kill the yak!Fi  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.  The yak is severely wounded.Fi Y.The yak is no longer distracted by gold.Fi ^1=3Fi Fi] P _The yak barely misses you.Fi_ k  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.Fib FiYk .   yakFiKq /904Fidz Fi} G _You kill the yak!GiB  You shoot an arrow. The arrow hits the yak. The arrow freezes the yak.  The yak is lightly wounded.GiUa2==5GidGilP _The yak barely misses you.GiS2  You shoot an arrow. The arrow hits the yak. The arrow freezes the yak.  The yak is lightly wounded.Gid3&6Gi:Gig>Q _The yak closely misses you.Gi1  You shoot an arrow. The arrow hits the yak. The arrow freezes the yak.  The yak is moderately wounded.GicU1--7Gi>GiB( _The yak gores you.Gi7 YY(unaware)You shoot an arrow. The arrow barely misses the yak.Gi!9&8GiAGiDI _The yak is distracted by your dazzling golden aura.Gi l  You shoot an arrow. The arrow hits the yak!! The arrow freezes the yak.Gi z$#Gi 4/84=2==19Gi Gi{ G _You kill the yak!GiqX GirY Gi` GiMd H _No target in view!HiiiHijHiqHitH _No target in view!Hi  At your current blood state you heal quickly.  Your movement speed is average. Your attack delay is about 1.0.Hi(HiHiR  Your damage rating with your +0 longbow of freezing is about 23 (Base 14 x 120%_(Dex) x 137% (Skill)).Hi Hi Hi Hi F _Unknown command.Ii?Ii  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.3   5.9  -1   j - Spellcasting   1.0   2.4  -1          Ii/ b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2   d - Throwing   4.0   7.1  -2   m - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   n - Evocations   5.0   7.1  -1   f - Ranged Weapons  14.0  25.5  -2  Ii o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4  +5                                    i39;49m          The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsIi Ii Ii/ .....####.###.###### Prakerore the Skirmisher .#...###..##.$.....## Vampire of Gozag  Gold: 746 ..###.# #####..### ###lY..#...# Health: 74/84 =====================--- .## ###..#..##.### #.$......... Magic: 12/13 ======================-- ..# ##............###.Y♣♣♣...♣♣♣ AC: 14Str: 7 ..####....#####.#....#.♣# #♣.♣# # EV: 15Int: 19 ..+.##....#...###....l.♣ ♣♣♣SH: 0Dex: 18 Iig .......#####....#$#....♣# #♣.♣# # XL: 12 Next: 91% Place: Lair:1 ..###.##...#..#.@#...#..♣♣♣...♣♣♣ Noise: ===------  Time: 27149.0 (0.0) ..###..#..#####..#...#........... a) +0 longbow (freeze) ..##...##.##.#..####.#..♣♣♣...♣♣♣ Fire: a) +0 longbow (freeze) ....#...#.#......# #...♣# #♣.♣# # Alive .#......#....##.## ###.♣ ♣.♣ ####..#....###..# #.♣# #♣.♣#####...##...## #..♣♣♣...♣♣  ## #........# ##.........♣  .## ######.##########...♣♣♣...♣♣♣  _No target in view!  At Ii ;your current blood state you heal quickly.  Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +0 longbow of freezing is about 23 (Base 14 x 120%_(Dex) x 137% (Skill)). _Unknown command.Ii Iip Ii; Ii Ii IiZ Ii Ii  _5Ii7 Ii̵ Iiƶ IiS Iiܺ Ii 37466Ii Ii ,Ii- Ii Ii b7=Ii Ii Ii Ii 8=3==IiJ Iir Ii Iiy Ii Ii &9Ii Ii Ii| '80Ii Ii Ii ;==Ii IiA Ii L1=Ii Ii ,Ii Ii IiC V2=Iii2 34=Ii3 ## ###.#.#Y# ...# ###.# ##.###### #...# ##..# #.$.....###.# #####..### ###lY..#...# ## ###..#..##.### #.$.......... .# ........###.Y♣♣♣...♣♣♣. .####....#####.#....#.♣# #♣.♣# #♣ .+.##....#...###......♣ ♣♣♣ ♣....#####....#@#....♣# #♣.♣# #---###.##...#..#..#...#..♣♣♣...♣♣♣ .###..#..#####..#...#............ .##...##.##.#..####.#..♣♣♣...♣♣♣. ...#...#.#......# #...♣# #♣.♣# #♣ #......#....##.## ###.♣ ♣.♣ ♣ ###..#....i4 m###..# #.♣# #♣.♣# ♣  ####...##...#..♣♣♣...♣♣ . # #........# ##.........♣ .IiG< 620.0) _Unknown command.  You now have enough gold to buy the ring "Daphigg" {*Corrode rF+ MP+8 Str+7} onD:11. can access your shopping list by pressing '$'. Ii= You now have enough gold to fund merchants seeking to open stores in the  dungeon.Ii= `85---70.0 (21IiD IiG @ _You now have 856 gold pieces (gained 110).Ki(Kim)Ki%0Ki2F _Unknown command.Ki>Ki@tShopping list: 5 items, total cost 1774 gold pieces  a - [D:8] 67 gold a +0 arbalestb - [D:9] 280 gold a ring of resist corrosion (unknown)  c - [D:11] 325 gold a ring of protection from cold (unknown)  d - [D:9] 350 gold a ring of protection from fire (unknown)  e - [D:11] 752 gold the ring "Daphigg" {*Corrode rF+ MP+8 Str+7} You have 856 gold pieces [!] travel|examine|delete items [a-e] choose item[Esc] exitLilLiduLi|....## ###.#.###Y#Prakerore the Skirmisher ....####.###.######Vampire of Gozag  Gold: 856 #...###..##.$.....### Health: 84/84 ======================== .###.# #####..### ###lY..#...#. Magic: 13/13 ======================== Li~## ###..#..##.### #.$.......... AC: 14Str: 7 .# ##............###.Y♣♣♣...♣♣♣. EV: 15Int: 19 .####....#####.#....#.♣# #♣.♣# #♣ SH: 0Dex: 18 .+.##....#...###......♣ ♣♣♣ ♣ XL: 12 Next: 91% Place: Lair:1 ......#####....#@#[40m....♣# #♣.♣# #♣ Noise: ---------  Time: 27170.0 (0.0) .###.##...#..#..#...#..♣♣♣...♣♣♣. a) +0 longbow (freeze) .###..#..#####..#...#............ Fire: a) +0 longbow (freeze) .##...##.##.#..####.#..♣♣♣...♣♣♣. Alive Liuc...#...#.#......# #...♣# #♣.♣# #♣ #......#....##.## ###.♣ ♣.♣ ♣  ###..#....###..# #.♣# #♣.♣# ♣ ####...##...## #..♣♣♣...♣♣ .  # #........# ##.........♣ . D:11.  You can access your shopping list by pressing '$'.  You now have enough gold to fund merchants seeking to open stores in thedungeon. _You now have 856 gold pieces (gained 110). _Unknown command.LiLiWLiCLiDLijLik4LizoLi9sLis% _LixnLi(yLi{,LiZ|Li}Li!LiLiLiLi,LiLiLi΍LiLLi>LiLiuLiLiLiLi(900Li*LiN _You now have 900 gold pieces (gained 44).LiLi LiLiLiLiLi2Li Li޳'18Li(LiԷN _You now have 918 gold pieces (gained 18).LiZLiڻLiGLiLiLinLiLiLi&3LiLi]N _You now have 938 gold pieces (gained 20).Li4LiLiOLi&4LiLi-N _You now have 948 gold pieces (gained 10).Lis4LiLiLiLiLiLiRLiLi,LiLi\LiLiyLiLiLi,LiLiLiLi?LiLi Li Li"LieLi+LiLi.LiLi,Li$LiH _H - 2 scrolls of amnesia (gained 1)Li"Li5#Li\$Lim&Li)Lis*Li+Li&/Li2Li5Li8Li<,Li_?Li8DLiGLiILigJLiKLijNLi.RLiRLixSLiULiYLiYLiZLif  # P...+.Z.$#  ## #...#.W... #..## ###.#.#.# ....# ####.###### ...########.........#  ##...................# Lig #.###.######........#  #.# ### #........#  #.# #..@.$...+  ##.###### #........#  #.....##.###### ##....#...#.###...## ..................### ..♣♣♣...♣♣♣...♣♣♣..#.### ... .♣# #♣.♣# #♣.♣# #♣..##.## ... .♣ ♣♣♣ ♣♣♣ ♣......+ .. .♣# #♣.♣# #♣.♣# #♣.###.## ..LihhVYou pick up a book of Annihilations and begin reading...Li{r1201.0 (31.0)Li4s,2.0 (32LiyLi|a _You add the spells Chain Lightning, Fire Storm and Shatter to your library.Miu Mia Mi Mi Mi Mi5 Mi ,MiR Mi Mi Mi MiO '67Mi@ Mi` N _You now have 967 gold pieces (gained 19).Mi 4Mi Mi% Mi Mi* Mi Mi MiP ,Mi Mi ># P...+.Z.$#  #...#.W...  ###.#.#.# MiF # ####.###### ######.........# .................# ##.######........#  ### #........#  #.......@+ 8.0 (6.0) ##### #........# ....#######.###### .#...#.###...## ..###Mi ..♣♣♣...♣♣♣..#.### ...# ♣.♣# #♣.♣# #♣..##.## ...# ♣♣♣ ♣♣♣ ♣......+ ...# ♣.♣# #♣.♣# #♣.###.## ...#Mi Mil Mi Nit##..+'..####NiNi+9.0 (1NiNi( _You open the door.Ni Ni 4Ni! Ni Ni l  There is an open door here.Ni Ni _Ni Ni Ni NiR Ni Niu Ni Ni ,Niv Ni Ni Nid Ni  ###...+...[W P...+.Z.$#  #...#.W...  ###.#.#.#  ####.###### ####.........# .............# #####........##### #........##.@+ 14.0 (5 Ni  #........'..## # #........#### #######.###### #.###...##.......###♣...♣♣♣..#.###   #♣.♣# #♣..##.##  ♣♣♣ ♣......+Ni Ni NiD Oi.0.'..OiOi]#W _Could not explore, unopened door.OiG##..................'.......F...........##..#..F   cane toad (wandering).Oi]M7  You open the door.Oi\[zF.FOi~\J====5.0 (1OidOi i+ _The cane toad croaks.Oi +...[W P...+.Z.$#   ##   ...  ....  ..... ####......  #.@'F.....  #........'..##...... # #........#### ..... ##### ..##  ..#  ..  ...# Oin #♣.♣#  ...#  ♣♣♣  ...# Oi̎ +...[W P...+.Z.$#   ##   ...  ....  ..... ####......  #.@'F..... Oi #........'..##......  #........#### ..... ##### ..##  ..# ..  ...  #♣.♣#    ♣♣♣  OiqOitOiOi٦` _A cane toad is nearby!Pi_/  You shoot an arrow. The arrow hits the cane toad!!  The arrow freezes the cane toad!Pi8fF.. Pi9[===-6PiLAPiVDb _The cane toad is severely wounded.Pi   You shoot an arrow. The arrow closely misses the cane toad.Pi@-7PiPiW _The cane toad closely misses you.PiB  You shoot an arrow.  The arrow hits the cane toad but does no damage.  The cane toad is severely wounded.8PiKPiNV _The cane toad barely misses you.Pi  You shoot an arrow. The arrow hits the cane toad!  The cane toad seems to slow down. The arrow freezes the cane toad.PiϨE$PiAO967 49Pi3PiM _You kill the cane toad!Pi Pi0 Pi? Pi H _No target in view!Pil Pikm Pi*s Pi>v H _No target in view!QiQi  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.5   5.9  -1   j - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2  Qi d - Throwing   4.0   7.1  -2   m - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   n - Evocations   5.0   7.1  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9 Qi  +1       i - Stealth   7.6   3.4  +5                                  QiPB            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsQiQi Qif ###...+...[WPrakerore the SkirmisherP...+.Z.$#Vampire of Gozag  Gold: 967 #...#.W...Health: 84/84 ========================###.#.#.###Magic: 13/13 ========================####.######...AC: 14Str: 7 ####.........#....EV: 15Int: 19 .............# .....SH: 0Dex: 18 #####........#####......QiXL: 12 Next: 94% Place: Lair:1#........##.@$......Noise: ===------  Time: 27219.0 (0.0)#........'..##......a) +0 longbow (freeze) # #........#### .....Fire: a) +0 longbow (freeze) #######.######..##Alive .#.###...##Qi..# ..........###.. ♣♣...♣♣♣..#.###...##♣.♣# #♣..##.## ...#♣♣♣ ♣......+ ...# _The cane toad barely misses you.You shoot an arrow. The arrow hits the cane toad!  QiThe cane toad seems to slow down. The arrow freezes the cane toad. _You kill the cane toad! _No target in view! _No target in view!Qi2QiQiQiDQi###...+...[W P...+.Z.$# #...#.W... ###.#.#.# #########.###### .....# ...# ...#####.#.##..@..#.QiY'..##...  #.#### ...###### #...# #.###...## ....#### .....#...♣♣♣..#.### ....# #♣.♣# #♣..##.## ....# QiQi=---20.0 (1 _QiQiM  You now have 971 gold pieces (gained 4).Qid71---1.0 (2QiQi%1 _There is an open door here.Qi Qid Qi3 Qi Qi Qi# BQi' Qi{( Qi) QiJ, Qi/ Qi0 Qi1 Qi4 Qi8 Qi8 Qi: Qi= Qi@ A971QiA Qi1C Qi}F QiF QiH QiI Qi4K ,QiK QiL Qi9N ,QiN QiO QiQ ,QiR QiS QiRU QiU QiV QiXY Qi[ Qil\ Qi\ Qi^ Qia Qia Qi|b QiDd Qif ,Qig QiEj Qi_m ,Qim Qip Qi"s Qios Qit Qiu Qibx Qix Qi$y Qi)z Qi{ Qi{ Qi| Qi} Qi ,QiL Qi Qi ,Qi Qi Qi͆ Qi# Qi Qi Qi ,Qi QiA d#.###### ####...#### ...## #.##....## ....### #........# Qi K♣♣..#.####........#  #♣..##.##........#   ♣+........#   #♣.###.##........#  ♣♣...#####........##  ....## #......@..#  Qi %421.0) ♣♣...## ######+####  #♣...# ##..#  Qir  ♣...## ##..##   ♣....# #..##   ♣..##.# ###.##    ....##.###...  Qi '  ♣♣..##.P##..#########   #♣.#....#..........##   Qi Qi Qi RiN'#..#..##..##.#....RiVRi|W13.0 (1.0)Ri[RiD_( _You open the door.Rii Rii RiWj Rim Rio Ris l  There is an open door here.Riu RiPv _Riv Rix Ri~ /..♣♣♣..#.####........# ♣# #♣..##.##........# ♣♣ ♣......+........# .♣# #♣.###.##........# ..♣♣♣...#####........## Ri .......## #.........# ..♣♣♣...## ######'#### .♣# #♣...# ##.. ♣ ♣...## ##@.## .♣ ♣....# #..##  .. ♣..##.# ###.## .......##.###... ..♣♣♣..##.P##..#########  #♣.#....#..........## F   cane toad (wandering) ♣...##(#...........#   ♣.###....F........##   . ♣.. ##.#...##  Ri +5.0 (2RiW . A cane toad comes into view.Ri +6.0 (3RiI RiT 6 _The cane toad moves out of view.RiRiRiMRiRi"Ri&BRi<)Ri)Ri*Ri,RiV5M#♣.♣# #♣.###.##..# ♣...♣♣♣...#####........## .........## #...# Ri6N♣...♣♣♣...## ######'#### #♣.♣# #♣...# ##..#   ♣.♣ ♣...## ##..##   ♣.♣ ♣....# #..##   ... ♣..##.# ###.##  ........##.###.@.#  ♣...♣♣♣..##.P##..#########  Ri6 #♣.#....#..........##  ♣...##(#...........#  ♣.###.............## ♣.. ♣.. ##.#..........## F   cane toad (wandering) .... ... ...#....F......# ####... #####..........##  ..# ##..########Ri:+8.0 (2SiI.FSi0+9.0 (3Si SipSi,  You shoot an arrow. The arrow closely misses the cane toad.Si6 jFF.Si7 6===50.0 (1Si? SiB + _The cane toad croaks.Si 8  You shoot an arrow.Si A.Si &1Si? Si& F _The arrow hits the cane toad but does no damage.Ti\♣♣♣ ♣......+.#  ♣# #♣.###.##........#  ♣♣♣...#####.##  ........## #.........#  ...♣♣♣...## ######'#### ♣.♣# #♣...# ##..#  ♣.♣ ♣...## ##. ♣.♣ ♣....# #.. ... ♣..##.# ###@## TiR........##.###...#  ...♣♣♣..##.P##..#########  #♣.#....#..........##  ♣...##(#......   ♣.###.............##    ♣.. ##.#..........##    ... ...#...........#    ###... #####..........  TiǷTi0---2TiTiTi .♣# #♣..##.##.#  ♣ ♣......+........#  .♣# #♣.###.##........#  ♣♣♣...#####........##  ....## #.........#  ..♣♣♣...## ######'#### .♣# #♣...#   .♣ ♣...## # .♣ ♣....# #.Ti   ♣..##.# ###.# ....##.###...#  ..♣♣♣..##.P##..#########  #♣.#....#...##  ♣...##(#...   ♣.###......##  . ♣.. ##.#...##  .. ...#.  Tih Ti B---3Ti Ti" Ti =♣♣..#.####.#  # #♣..##.##........#  ♣ ♣......+........#  ♣# #♣.###.##........#  .♣♣♣...#####........##  ....## #.........#  ♣♣...## ######'#### ♣# #♣...#   ♣ ♣...## # ♣ ♣....# #.Ti 3 . ♣..##.# ###.# ....##.###...#  .♣♣♣..##.P##..#########  #♣.#....#...##  ♣...##(#..   ♣.###.....##   ♣.. ##.#.##  Ti١ Ti &4Ti1 Ti TiE....### #.#  ♣♣..#.####........#  # #♣..##.##........#   ♣......+........#  # #♣.###.##........#  ♣♣♣...#####........##  .....## #.........#  ♣♣...## ######'#### # #♣...#    ♣...## #Ti  ♣....# #.  ♣..##.# ###.# .....##.###...#  ♣♣♣..##.P##..#########  #♣.#....#..##  ♣...##(#..  ###....##  TiTiTi%FF   cane toadTij&&5Ti+Ti .Uiו~  You shoot an arrow. The arrow hits the cane toad!  The arrow freezes the cane toad.UihF. Ui0===6UiUi a _The cane toad is heavily wounded.Ui$  You shoot an arrow. The arrow hits the cane toad!  The cane toad seems to slow down. The arrow freezes the cane toad.Ui)F. (slow)Ui*&7Ui0Ui3b _The cane toad is severely wounded.Ui ~  You shoot an arrow. The arrow hits the cane toad!  The arrow freezes the cane toad!Ui p$Ui O971 68Ui UiR M _You kill the cane toad!Ui. Ui/ Ui6 UiQ: H _No target in view!UiUiUiUiՉH _No target in view!Vi-Vi1  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.7   5.9  -1   j - Spellcasting   1.0   2.4  -1          Viz3 b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2   d - Throwing   4.0   7.1  -2   m - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   n - Evocations   5.0   7.1  -1   f - Ranged Weapons  14.0  25.5  -2  Vi*4 o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4  +5                                    i439;49m          The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsVi?G ViK Vi2U ).....### #........#  Prakerore the Skirmisher ♣♣♣..#.####........#  Vampire of Gozag  Gold: 971 # #♣..##.##........#  Health: 84/84 ========================♣......+........#  Magic: 13/13 ======================== # #♣.###.##........#  AC: 14ViV Str: 7 ♣♣♣...#####........##  EV: 15Int: 19 .....## #.........#  SH: 0Dex: 18 ♣♣♣...## ######'####  XL: 12 Next: 96% Place: Lair:1 # #♣...# ##.@#  Noise: ===------  Time: 27258.0 (0.0)♣...## ##..##  a) +0 longbow (freeze)♣....# #.$##  Fire: a) +0 longbow (freeze) ♣..##.# ###.##  Alive .....##.###...# ♣♣♣..##.P##..#########  #♣.#....#..........##  ♣...##(#...........#  VigW  ♣.###.............##   _The cane toad is severely wounded.You shoot an arrow. The arrow hits the cane toad!  The arrow freezes the cane toad! _You kill the cane toad! _No target in view! _No target in view!Vi^ Viy_ Vif Vii Vi2 ViG Vi Vib Vi Vir Q _Viz Vi Vi Vi Vi :7ViJ Vi M _You now have 977 gold pieces (gained 6).Vi Vi Vi Vi Vi Vi Vi Vi ViL Vi Vi Vi Vi Vi7 Vi Viy Vi Vi +977Vi Vi Vi ViR Viy! Vin$ Vi& Vi' Vi~( Vi+ ViA. Vi. Vi0 Vi3 Vi6 Vi17 Vi7 Vi#: Vi< Vi%= Vi= VibF #♣.♣# ♣.♣ ♣....# #..## ...♣♣ ... ♣..##.# ###.## .....♣ ........##.###...# ♣...♣♣♣...♣♣♣..##..##..######### ♣.♣# #♣.#....#..........##  ♣.♣ ♣...##(#...........# #♣.♣# ♣.###.............##...♣♣♣.. ♣..#P##.#..........## .......... ... +@...#...........#---71.0 (13.0) ##########... ######..........## ViH o# ..# ##..######## ### #. #..### #.## #.###...)## ...# #...## ##.#..# ...# ######P+P### #######'## ...####.P##......# #.##.....## ...'......'###.........#---ViO ViGQ Wiu7Wi84Wi/@..........0.0)WiBWiHWiKW _Could not explore, unopened door.Wixb #♣.♣♣♣........'#.....#..###Wil Wim +2.0 (1Wit Wix ( _You open the door.Wi! Wi" Wi$ Wi( Wi* Wi+ Wi/ V  There is an open door here.Wik2 Wi"3 _Wil4 Wi6 Wi: Wi: Wi< Wi@ WiC Wi`D WiD WiF WiH Wi'I WiI WiJ WiL Wi4M ,WiO WiGR WiR WinS WiU WiX ,WiX Wi[ Wi] WiH^ Wi^ Wi%d Wif Wi6g Wig Wii Wil ,Wim WiLo Wiq Wi{r Wis Wiu Wixx ,Wi@y Wiz Wi7| Wi| Wi| Wi Wiӂ Wih Wi WiΆ Wi WiI Wi Wi WiE ,Wi WiI Wi Wi& Wiӑ Wiϖ Wi ,Wi Wi Wi Wi ,Wi Wi Wij WiĦ Wi: WiB Wi Wi Wi Wi Wi ,WiL Wi Wi ,WiG Wi ,Wia WiL Wi Wib Wi Wi+ Wip ,Wi Wi WiU Wi Wi Wi\ Wi} Wi Wir WiS Wi Wil Wi Wi] Wi ,Wi Wi Wi2 Wi Wi{ Wi" Wi Wi| Wi Wi Wi{ Wi+ ,Wi Wi Wiz Wi4 Wi Wi WiS Wi Wii Wi+ Wi WiS Wi# Wi% Wib& Wi_' Wi* Wi{, Wi - ,WiJ/ WiH1 Wi1 Wi_2 Wi4 Wi7 WiD8 Wi8 Wi-; Wi> Wi> Wi6? WiA WiD WiD Wi?E WinG WiI ,WiJ Wi M WiO Wi/P WiP WiR WiU ,WiV Wi=Y Wik[ Wi[ Wi}\ Wi^ WiOa Wia Wi*b Wid Wiff ,Wi g Wii Wil Wil ,Wio Wi[r ,WiJs Wi3u Wiw Wiux ,Wi{ Wi,~ ,Wi~ Wi Wi׃ Wi Wi Wi Wiψ Wi Wi Wi Wi Wis ,Wi WiZ Wi ,Wi{ Wi, Wiߚ Wi^ WiI Wi+ Wi͡ Wig Wi WiP ,Wi Wi_ .P...P....[..P..<.........##Y#.. #.PPP.P.....PPP#.......^....#.+Y...######.'#########.. ###P######'####  #..  ### #..# ##...## # ##.# ###..## ##  ####'###### ###.#..# ###  #.......#.## #### #.##..#.+@.###.332.0 (60.0) #.#.....#...........##.# #...(.#.####........####  Wiȵ D#...#...## ###......# #.#.#.##.# #...... #.#.....## ###.#.## #.......# ###.# #...#...# ##..# ###..###.# #####..### ## Wit Wi Wic Xi"{Xi#|Xi|Xi"0.0)............XivXiXiW _Could not explore, unopened door.Xi ##'##......#.'#.......(.#..##XiX+ Xi, L======3.0 (1Xi4 XiY8 = _As you open the door, it creaks loudly!XiJ XiK XiRM Xi~T Xi1] BXi^ @  There is an open door here.Xib XiKc _Xid Xig Xi k Xik Xil Xio Xi|r Xir Xis XiEv Xi<Yi!AYiICW _Could not explore, unopened door.YiYiJ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.7   5.9  -1   j - Spellcasting   1.0   2.4  -1      Yi     b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2   d - Throwing   4.0   7.1  -2   m - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   n - Evocations   5.0   7.1  -1   f - Ranged Weapons  14.0  25.5 Yi[39;49m -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1  YiL     i - Stealth   7.6   3.4  +5          Yi֖                                YiC    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  Yi[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsZibZiZiZiC.PPrakerore the Skirmisher PP###Vampire of Gozag  Gold: 977 .P############# ####..#### ### Health: 84/84 ======================== .P##..........# #........## #.. Magic: 13/13 ======================== .P##..........# #........P# #P. AC: 14Str: 7 Zi).P##..........####........# ####. EV: 15Int: 19 ...+........[.+..#........# #.... SH: 0Dex: 18 .P.#...........#.#........####.#. XL: 12 Next: 96% Place: Lair:1 .P..<.........##@#............... Noise: ---------  Time: 27371.0 (0.0) PP#.......^....#.+Y....Y..+.##.#. a) +0 longbow (freeze) .######.'#########........######. Fire: a) +0 longbow (freeze) ## ##..### #........# #. Alive ##...## #.####..### #####..## ## #.##ZiS ##### ###.#..# ### ##.# ..#.## #......###.###..## #.'..###................###  _As you open the door, it creaks loudly! _There is an open door here. _There is an open door here. _There is an open door here. _Could not explore, unopened door. _Could not explore, unopened door.ZimZi\Zi9ZiIZiZ'..................###..#ZiZi+2.0 (1ZiZix _There is an open door here. _Could not explore, unopened door. _You open theZimZiqZi^ZiZiCZi,Zi{@  There is an open door here.ZiKZi4 _ZiYZirZi<,ZiZiZi+ZiZiZiI Ziy ,Zi ZiZi,ZiVZiZiZiZiZiZi Zi!Zin"Zi&$Zi&,Zi'Zi)Zi*Zio+,Zi,ZiE.,Zi.Zi/Zi0Zir1Zi1ZiV8Zi9Ziy:,Zi;Zi-=Zi=Zi)>Zi?ZiB,ZixCZi2EZiHZiS #### ## ##### ####..#### ######.## Zi T...# #........## #.......# ...# #.........# #P......# ...####........######..>...# [.+..#........# #..# ....#.#........####.#......# ...##.#........@..........### ^....#.'........+.##.#.S...#Z# ##........######.....#Z... # ##........# #.....+Z..)# ZiT..## #.####..### ###...+...[W #..## ### #.## P...+.Z.$# S   water moccasin (wandering) .#..# ### ##.# #...#.W.....###.###..## ###.#.#.# ........# ####.######ZiAU!ZiW0875.0)Zi<_IS.Zi`,8.0 (16ZiRiZima _A water moccasin comes into view.[i[i|  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.7   5.9  -1   j - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2   d - Throwing   4.0   7.1  -2   m - Fire Magic   0.7  [ih 1.4  -2           e - Short Blades   0.0   0.8  +1   n - Evocations   5.0   7.1  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4[i4  +5                                              The relative cost of raising each skill is in cyan.  [iThe species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets[iמ[i*[iZPrakerore the Skirmisher######Vampire of Gozag  Gold: 977 ##### ####..#### ######.##Health: 84/84 ======================== ....# #........## #.......#Magic: 13/13 ======================== ....# #.........# #P......#AC: 14Str: 7 ....####........######..>...#EV: 15Int: 19 [i..[.+..#........# #.........#SH: 0Dex: 18 .....#.#........####.#......#XL: 12 Next: 96% Place: Lair:1 ....##.#........@......S...###Noise: ---------  Time: 27388.0 (0.0) ^....#.'........+.##.#.....#Z#a) +0 longbow (freeze) ########........######.....#Z... Fire: a) +0 longbow (freeze) ### ##........# #.....+Z..)# Alive ..## #.####..### ###...+...[W #..## ### #.##P...+.Z.$# S   water moccasin [i3X(wandering) .#..# ### ##.##...#.W... ....###.###..#####.#.#.# ..............#####.###### _There is an open door here. _Could not explore, unopened door. _Could not explore, unopened door. _You open the door. _There is an open door here. _A water moccasin comes into view.[i[i[i[i[i:  You shoot an arrow.  The arrow barely misses the water moccasin.[i֕S.S===9.0 (1[i~[i8 _The water moccasin hisses angrily.[i4 [i [i. ?S..[ia '90[i [i n _You shoot an arrow. The arrow misses the water moccasin.[iRE 8  You shoot an arrow.[i(O CS.[i_P &1[iGX [i[ b _The arrow closely misses the water moccasin.[i8  You shoot an arrow.[iCS.[i&2[iB[ie _The arrow completely misses the water moccasin.\ik8  You shoot an arrow.\i S.The arrow closely misses the water moccasin.\i3&3\iQ\iF _The water moccasin bites you but does no damage.\i_   You shoot an arrow. The arrow hits the water moccasin.  The arrow freezes the water moccasin.  The water moccasin is moderately wounded.\i`&4\iMg\ii_ _The water moccasin completely misses you.\iN  (slow)You shoot an arrow. The arrow hits the water moccasin!  The water moccasin seems to slow down. The arrow freezes the water moccasin.  The water moccasin is almost dead.\i&5\i\i\ _The water moccasin closely misses you.\i/E  You shoot an arrow. The arrow hits the water moccasin!  The water moccasin seems to slow down. The arrow freezes the water moccasin.\iO E$\iT X977 5/85976\i ^ \ia R _You kill the water moccasin!\iI]  At your current blood state you heal quickly.  Your movement speed is average. Your attack delay is about 1.0.\i^ \ie \ii  Your damage rating with your +0 longbow of freezing is about 23 (Base 14 x 120%_(Dex) x 138% (Skill)).]i]iY]i]i F _Unknown command.]i]i%"  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.8   5.9  -1   j - Spellcasting   1.0   2.4  -1          ]iE$ b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2   d - Throwing   4.0   7.1  -2   m - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   n - Evocations   5.0   7.1  -1   f - Ranged Weapons  14.0  25.5  -2  ]i=% o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4  +5                                    []i&39;49m          The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets]i ]i ]iZ Prakerore the Skirmisher######Vampire of Gozag  Gold: 977 ##### ####..#### ######.##Health: 85/85 ======================== ....# #........## #.......#Magic: 13/13 ======================== ....# #.........# #P......#AC: 14Str: 7 ]i ....####........######..>...#EV: 15Int: 19 ..[.+..#........# #.........#SH: 0Dex: 18 .....#.#........####.#......#XL: 12 Next: 97% Place: Lair:1 ....##.#........@$.........###Noise: ===------  Time: 27396.0 (0.0) ^....#.'........+.##.#.....#Z#a) +0 longbow (freeze) ########........######.....#Z... Fire: a) +0 longbow (freeze) ### ##........# #.....+Z..)# Alive ..## #.####..### ###...+...[W #..## ### #.]i ##P...+.Z.$# .#..# ### ##.##...#.W... ....###.###..#####.#.#.# ..............#####.###### _You kill the water moccasin!At your current blood state you heal quickly.  Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +0 longbow of freezing is about 23 (Base 14 x 120%_(Dex) x 138% (Skill)). _Unknown command.]i ]i ]i ]iu ]iŸ ]i 4]i ]i ]i % _]i ]i Q83]i ]i M _You now have 983 gold pieces (gained 6).]ii ]i ]ip ]i% ]i ]i+ ]i ]ih ]i} ]i. ]i ]i ]iz ]i ]i ]iF ]i ]i ]i ]i> ]i$ ]i ]i ]iu ]i{ ]i _Faucheur's ghost turns its malevolent gaze towards you.]i^ ]i- 4]iT ]i ]i ]i ]i ]i ]i ]i ]i ]i ]iS ]i +983]i. ]i/ ]i2 ]i]5 ]i5 ]iN7 ]iB ]ipH ]i/L ]ikO ]iP ]iR ]i` P  There is an escape hatch in the floor here.]ie ]ih ]iKk ]im ]ip ]iNt ]iv ]i*z ]iz _]i} ]i ]i ]i̗ ]iv ]i6 ]is ]iy ]i ]i3 ]i ]ix ]i ]i ]i ,]i@ ]i< ,]i= ]i ]im ]iA ,]i ]i} ]i ,]iN ]in ]i ]i ]i ]iB ]i ]im ]i+ ]ic ]i, ]i ]i ]i ]i ,]it! ]i2$ ]i$ ]i% ]i+ ]i- ]is. ]i. ]i4 ]i7 ]i7 ]iS8 ]i> ]iA ,]iA ]iF ]iH ]iI ,]iO ]iQ ]iR ,]inW ]iZ ]i[ ]i[ ]i` ]iKb ]ib ]i7c ]i(h ]i>j ]ij ]i&k ]iRp ]inr ]i2s ,]ix ]iz ]iz ]i{ ]i[ ]i ]iE ]i ]i ]i ]i ]i ]i ]i ]i ,]iz ]i ]i ]i ]iA ]i ]i ]i ]iZ ]i˨ ]iE ]i ]i ]io ,]i8 ]it ]i ##.# #......##.# ### # ..## ###.#.###.# # ..# ###.# ##.###### ### ##..# #.#### ##.# #####..### ###....#...#.##  #####..#..##.### #..............  ##............###..♣♣♣...♣♣♣... ]i ###....#####.#....#.♣# #♣.♣# #♣.♣ .##....#...###..@...♣ ♣♣♣ ♣♣♣--- ....#####....#.#....♣# #♣.♣# #♣.♣.##...#..#..#...#..♣♣♣...♣♣♣.....#..#####l.#...#.............. #...##.##.#..####.#..♣♣♣...♣♣♣... .#...#.#......# #...♣# #♣.♣# #♣.♣ l   basilisk (wandering)....#....##.## ###.♣ ♣.♣ ♣.♣ #..#....###..# #.♣# #♣.♣# #♣.♣ ####...##...## #..♣♣♣...♣♣♣...]i 1438.0 (42.0)]i K.l]i H---9.0 (43]i ]i [ _A basilisk comes into view.^iT  #.# ###   #.#  ###.# ##.  ##..# #. ### ###.  ..##.### #..  .....###.#....#.♣# #♣.♣# #..@...♣ ♣♣♣ #.#....♣# #♣.♣# ..#...#..♣#..#...#.....#l.####.#..♣♣♣.....# #...♣# #♣.♣# .##.## ###.♣ ♣.♣ ^i> #.♣# #♣.♣#  ^i  #.# ###   #.#  ###.# ##.  ##..# #. ### ###.  ..##.### #..  .....###.#....#.♣# #♣.♣# #..@...♣ ♣♣♣ #.#....♣# #♣.♣# ..#...#..♣#..#...#.....#l.####.#..♣♣♣.....# #...♣# #♣.♣# ^i .##.## ###.♣ ♣.♣  #.♣# #♣.♣#  ^i)^i$^if^i_ _A basilisk is nearby!^iQ llYou shoot an arrow. The arrow misses the basilisk.The basilisk hisses angrily.^iY i  The basilisk gazes at you.^iZ <===40.0 (1.0)^iP_ ^ia 7 _You resist with almost no effort.^i}0 o  You shoot an arrow.  The arrow hits the basilisk but does no damage.^i1  7 The basilisk gazes at you.You are slowing down.^i> /  --more--_i_ih 1Petr __iH_i_iP  You shoot an arrow.  The arrow completely misses the basilisk._iZ i  The basilisk gazes at you._i[ -2.5 (1.5_ig _iql R _You resist with almost no effort. Your limbs are stiffening._iӼ   You shoot an arrow. The arrow closely misses the basilisk._i  The basilisk gazes at you.You resist with almost no effort._i  The basilisk gazes at you. 2You resist with almost no effort. You have turned to stone._i /  --more--`iYM 4.0+0 longbow (freeze) Stone _`iV`iuZ`ibKl.`i!d5---5.0 (2`i/l`in`iwKl.`i,yG---6.0 (3`i`i`iKl.`i+7.0 (4`i!`i`iJl.`iF+8.0 (5`i1`i`i=i  The basilisk gazes at you.`iQM  You resist with almost no effort.`i/  --more--`iQ6 9.0 (6 _`iZ`ie`if4=50.0 (7`im`i=yu _The basilisk bites you but does no damage. `iz3-2--The basilisk bites you!1.0 (8 _`im`iyO  The basilisk bites you but does no damage.`iُ15 2.0 (9+0 longbow (freeze) `i`ie _You turn to flesh and can move again.`i_P `iQ `iX `iL[ F _Unknown command.`i ^  You shoot an arrow. The arrow hits the basilisk!  The arrow freezes the basilisk.  The basilisk is moderately wounded.4-==3.0 (1.0`i `i N _The basilisk misses you.aiO  You shoot an arrow.  The arrow hits the basilisk but does no damage.  The basilisk is moderately wounded.aiYi  The basilisk gazes at you.ai[A--4aijM _You resist with almost no effort.aiM  You shoot an arrow. The arrow closely misses the basilisk.aisT5=5aiai=V _The basilisk closely misses you.ai>  You shoot an arrow. The arrow hits the basilisk!!  The basilisk seems to slow down. The arrow freezes the basilisk!ai}Fo$aiPKa983 =86aivRaiQTL _You kill the basilisk!aiC.##.# #......# #.# ### .## ###.#.## #.# .# ###.# ##.###### .## ##..# #.#.# #####..### ###....#...#. # #####..#..##.### #. # ##......###..♣♣♣...♣♣♣#....#####.#....#.♣# #♣.♣# #♣. +.##....#...###.@....♣ ♣♣♣ .#####....#.#....♣# #♣.♣# #♣.#.##...#..#..#...#..♣♣♣...♣♣♣#..#..#####..#...#....#...##.##.#..####.#..♣♣♣...♣♣♣ ..#...#.#......# #...♣# #♣.♣# #♣.aiu.#....##.## ###.♣ ♣.♣ ♣. ##..#....###..# #.♣# #♣.♣# #♣.  ####...##...## #..♣♣♣...♣♣♣aiai0---7aiai^aic93==---8.0 (2aiqai+> _You now have 989 gold pieces (gained 6).ai aiH   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.9   5.9  -1   j - Spellcasting   1.0   2.4  -1  ai          b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2   d - Throwing   4.0   7.1  -2   m - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   n - Evocations   5.0   7.1  -1   f - Ranged WeaponaiL s  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4  +5              ai                             aiO     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  ai [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsbibibi.##.# #......##.# ###Prakerore the Skirmisher ...## ###.#.###.#Vampire of Gozag  Gold: 989 ...####.#bi##.######Health: 85/85 ======================== ...## ##..##.......#### Magic: 13/13 ======================== ###.# #####..### ###....#...#.# AC: 14Str: 7 # #####..#..##.### #............. EV: 15Int: 19 # ##............###..♣♣♣...♣♣♣.. SH: 0bigDex: 18 ####....#####.#....#.♣# #♣.♣# #♣. XL: 12 Next: 98% Place: Lair:1 +.##....#...###.@....♣ ♣♣♣ ♣♣ Noise: ---------  Time: 27458.0 (0.0) .....#####....#.#....♣# #♣.♣# #♣. a) +0 longbow (freeze) ###.##...#..#..#...#..♣♣♣...♣♣♣.. Fire: a) +0 longbow (freeze) ###..#..#####..#...#............. Alive bi g##...##.##.#..####.#..♣♣♣...♣♣♣.. ..#...#.#......# #...♣# #♣.♣# #♣.  ......#....##.## ###.♣ ♣.♣ ♣.  bihO##..#....###..# #.♣# #♣.♣# #♣. ####...##...## #..♣♣♣...♣♣♣.. You shoot an arrow. The arrow closely misses the basilisk. _The basilisk closely misses you.You shoot an arrow. The arrow hits the basilisk!!  biThe basilisk seems to slow down. The arrow freezes the basilisk! _You kill the basilisk! _You now have 989 gold pieces (gained 6).biJbibiVbinJbizbi|bi}bi,bi,bibiHbibiN,bisbibi&,bi/biObibi]bibi biÜbiBbi.biubiR,bibibibi~bi_bibi,bḭbiYbi+989biҴbibi,biVbiLbicbi bi%bibi+,bibi6bi,biObiTbibibiEbibibibibibiXbi,bibibiXbibiUbibibibiIbiYbi_bi0,biGbiPbi biy biK bi biLbibiebiYbibibibbidbi,biybibibis ,biE5bi7,bi8bij@biBbiCbiDbiJbiMbiNbi...# #........# #.........# #........####.#......# #...................### '........+.##.#.....#.#Z bi& #........######.@...#.Z..98.0 (42 #........# #.....+...)# .####..### ###...+WZ.[W ## #.## P...+.Z.$# ## ##.# #...#.Z. .###..## ###.#Z#.# ##### ZZ 2 spectral things (1 wandering) .......# ####.###### ##W   Faucheur's ghost ####...########.........# #..... ZZZZ 4 simulacra (wandering) # ##...................# ##....bi' bih4 biD9 _There is an open door here. _Key pressed, stopping explore. _There is an open door here. _Key pressed, stopping explore.biY bi&Z bi\ bier biw bix biy bi,z biz bi{ bi&} biw bi % _biׇ biX bi͙ biĞ bi{ bi bi| bi bi bi bi4 bi bi bie bi bi bi Bbi bi* bi bi bi bi bi) bi:4 bic9 bi0? bi D biI bi P biKU biZ[ bi0\ bia biz| biR biW bi biȗ bi+ biy bi# bi bi biB biy bi bi bi bi bi bi bi_ bix bibibibiM bibinbi#bi+bi0bi4bi5bi9biCbiNbiUbiZbi[bi_bi>zbi bi,bibibi'bi]bi~biլbi԰bibibi....##..>...# ......# #.........# ......####.#......# .........####### ......+.##.#.#.#.# ......######.....#....!# ......# #.....+Z..)## bi##..### ###...+ZZ.[.#  #.## #...@+WZ.$## 610.0 (1#.# ##...#ZZ...# #..## ###.#Z#.#.# ######## ....# ####.###### ###....... #...########.........# #........ ##...................# ##....... ZZZ 3 spectral things  #.###.######........#####...  #.# ### #........##..'..ZZZ1 wandering)  #.# #'..##...bi>bibi _Key pressed, stopping explore. _There is an open door here. _Key pressed, stopping explore. _bi.bi^bibi6bi!bi"% _bi'bi2bi>,cici ci5cici|$ci-ci3cis8ci=cio>ciAcisMciVcih[ci_cidcijcipciYuciy,ciK~ci`ciciöciciؾci,ciz#..#### ######.## ##.# #P#######..>...# # #.........# #.#......# ...........####### ......+.##.#.....#Z#.# ......######....@#ZZ..!#ci]5.0 (5.0) ......# #.....+Z..)##..### ###...+WZ.[.#  #.# #....+ZZ.$## #.# ##...#.....#..## ###.#.#.#.# ######## ....# ####.######## #...########... #.Z ##...........# ciAciciwci̿4ci ciw.0...ciciciX _Key pressed, stopping explore. _There is an open door here. _Key pressed, stopping explore. _Could not explore, unopened runed door.ciTciVciYcis<cici] _Could not explore, unopened runed door.ci4cici*ci/ci9ci ?] _Could not explore, unopened runed door.ci cio Level 1 of the Lair of Beasts <>>>>(Press ? for help)  #..P.PPPPPPPPPPP#   #..P.P...P.....P#   #..P.PPP.PPP.PPP########   ##.P.........P.P############# ####..#### ######.##   ##.PPPPP.P.PPP.P##..........# #........## #.......#   #..P.....P...P.P##..........# #.........# #P......# ci   ##.PPP.PPP.P.P.P##..........####........######..>...#   #...........P...+........[.+..#........# #.........#   #.P.PP....P.P.P.#...........#.#........####.#......#   #.P...P....[..P..<.........##.#...................#######   ##.PPP.P.....PPP#.......^....#.'........+.##.#.....#Z#.#.#   #..............######.'#########........######....@#ZZ..!#   ####P######'#### ##..### ##........# #.....+Z..)##  ### #..###...## #.####..### ###...+WZ.[.#  ##.####..## ### #.###....+ZZ.$##  ####'###### ###.#..# ### ##.###...#.....#  #.......#.## #......###.###..#####.#.#.#.# #########  #.##..#.'..###................#####.##########.......#  #.#.....#...........##.####...########.........# #........#  #...(.#.####........#### ##..........ci] .........# ##.......##  #...#...## ###......##.###.######........#####........#  #.#.#.##.# #......##.# ### #........##..'.......##  #.#.....## ###.#.###.##........'..##.......#di;6L@+di D+Wein Faucheur's ghost. The apparition of Faucheur the Carver, a journeyman Formicid Fighter of Cheibriados. Max HP: 87 Will: ++ AC: +++ EV: +++ rF: ... rC: ... rPois: ∞ rNeg: ∞ rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human You have about 60% to hit with your +0 longbow of freezing. It has about 67% to hit you. Attack Max Damage Hit 24 It is immune to torment; and resistant to miasma and drowning. It can see invisible. It is insubstantial and immune to ensnarement. It can fly.fi0rLevel 1 of the Lair of Beasts <>>>>(Press ? for help)  #..P.PPPPPPPPPPP#   #..P.P...P.....P#   #..P.PPP.PPP.PPP########   ##.P.........P.P############# ####..#### ######.##   ##.PPPPP.P.PPP.P##..........# #........## #.......#   #..P.....P...P.P##..........# #.........# #P......#   ##.PPP.PPP.P.P.P##..........####........######..>...#   #...........P...+........[.+..#........# #.........#   #.P.PP....P.P.P.#...........#.#........####.#......#   #.P...P....[..P..<.........##.#...................#######   ##.PPP.P.....PPP#.......^....#.'........+.##.#.....#Z#.#.#   #..............######.'#########........######....@#ZZ..!# fi\  ####P######'#### ##..### ##........# #.....+Z..)##   ### #..###...## #.####..### ###...+WZ.[.#  ##.####..## ### #.###....+ZZ.$##   ####'###### ###.#..# ### ##.# ##...#.....#   #.......#.## #......###.###..#####.#.#.#.# #########   #.##..#.'..###................# ####.##########.......#   #.#.....#...........##.####...########.........# #........#  #...(.#.####........#### ##...................# ##.......##  #...#...## ###......##.###.######........#####........#  #.#.#.##.# #......##.# ### #........##..'.......##  #.#.....## ###.#.###.##........'..##.......#fiJ4fiVQ#..#### ######.##Prakerore the Skirmisher ......## #.......#Vampire of Gozag  Gold: 989 .......# #P......#Health: 85/85 ======================== ......######..>...#Magic: 13/13 ======================== ......# #.........#AC: 14Str: 7 ......####.#......#EV: 15Int: 19 .................#######SH: 0Dex: 18 ......+.##.#.....#Z#.#.#XL: 12 Next: 98% Place: Lair:1 ......######....@#ZZ..!#Noise: ---------  Time: 27615.0 (0.0) ......# #.....+Z..)##ikSt;38Ha) +0 longbow (freeze) ##..### ###...+WZ.[.#Fire: a) +0 longbow (freeze) #.###....+ZZ.$##Alive ##.###...#.....# #..#####.#.#.#.# ######## ZZZ 3 spectral things ....#####.##########....... W   Faucheur's ghost #...########.........# #........ ZZZZ 4 simulacra ##...................# ##....... _There is an open door here. _Key pressed, stopping explore. _Key pressed, stopping explore. _Could not explore, unopened runed door. _Could not explore, unopened runed door. _Could not explore, unopened runed door.fiTficfi ifififi.fi _Key pressed, stopping explore. _Could not explore, unopened runed door.Unknown command.gi #..#### ######.##Prakerore the Skirmisher ......## #.......#Vampire of Gozag  Gold: 989 .......# #P......#Health: 85/85 ======================== ......######..>...#Magic: 13/13 ======================== ......# #.........#AC: 14Str: 7 ......####.#......#EV: 15Int: 19 .................#######SH: 0Dex: 18 ......+.##.#.....#Z#.#.#XL: 12 Next: 98% Place: Lair:1 ......######....@#ZZ..!#Noise: ---------  Time: 27615.0 (0.0) ......# #.....+Z..)i vm##a) +0 longbow (freeze) ##..### ###...+WZ.[.#Fire: a) +0 longbow (freeze) #.###....+ZZ.$##Alive ##.###...#.....# #..#####.#.#.#.# ######## ZZZ 3 spectral things ....#####.##########....... W   Faucheur's ghost #...########.........# #........ ZZZZ 4 simulacra ##...................# ##....... _Could not explore, unopened runed door. _Could not explore, unopened runed door. _Could not explore, unopened runed door. _Unknown command.Press: ? - help, v - describe, . - travelThe floor.gi( [@#A translucent stone wall.giI#ZUnknown command.  Press: ? - help, v - describe, . - travelHere: a spectral torpor snail (fire blocked by a translucent stone wall)  The floor.hi#..#### ######.##Prakerore the Skirmisher ......## #.......#Vampire of Gozag  Gold: 989 .......# #P......#Health: 85/85 ======================== ......######..>...#Magic: 13/13 ======================== ......# #.........#AC: 14Str: 7 ......####.#......#EV: 15Int: 19 .................#######SH: 0Dex: 18 ......+.##.#.....#Z#.#.#XL: 12 Next: 98% Place: Lair:1 ......######....@#ZZ..!#Noise: ---------  Time: 27615.0 (0.0) ......# #.....+Z..)##i֛;38Ha) +0 longbow (freeze) ##..### ###...+WZ.[.#Fire: a) +0 longbow (freeze) #.###....+ZZ.$##Alive ##.###...#.....# #..#####.#.#.#.# ######## ZZZ 3 spectral things ....#####.##########....... W   Faucheur's ghost #...########.........# #........ ZZZZ 4 simulacra ##...................# ##....... _Could not explore, unopened runed door. _Could not explore, unopened runed door. _Unknown command.Press: ? - help, v - describe, . - travelHere: a spectral torpor snail (fire blocked by a translucent stone wall)  The floor.hiIhiQ. _hi hi# Read which item? Scrolls  d - 2 scrolls of poisong - 2 scrolls of enchant weapon  l - 5 scrolls of fog  m - 3 scrolls of immolation  o - 2 scrolls of noiset - 2 scrolls of brand weapon  z - a scroll of revelation  C - 2 scrolls of vulnerability  D - a scroll of blinkingE - 3 scrolls of butterflies  H - 2 scrolls of amnesia  J - a scroll of silence  P - 2 scrolls of fearT - 4 scrolls of enchant armour hi  W - 8 scrolls of teleportation [!] read|quaff|evoke[?] describe selectedii*ii8iisI#..#### ######.##Prakerore the Skirmisher ......## #.......#Vampire of Gozag  Gold: 989 .......# #P......#Health: 85/85 ======================== ......######..>...#Magic: 13/13 ======================== ......# #.........#AC: 14Str: 7 ......####.#......#EV: 15Int: 19 .................#######SH: 0Dex: 18 ......+.##.#.....#Z#.#.#XL: 12 Next: 98% Place: Lair:1 ......######....@#ZZ..!#Noise: ---------  Time: 27615.0 (0.0) ......# #.....+Z..)##ipK;38Ha) +0 longbow (freeze) ##..### ###...+WZ.[.#Fire: a) +0 longbow (freeze) #.###....+ZZ.$##Alive ##.###...#.....# #..#####.#.#.#.# ######## ZZZ 3 spectral things ....#####.##########....... W   Faucheur's ghost #...########.........# #........ ZZZZ 4 simulacra ##...................# ##....... _Could not explore, unopened runed door. _Could not explore, unopened runed door. _Unknown command.Press: ? - help, v - describe, . - travelHere: a spectral torpor snail (fire blocked by a translucent stone wall) _The floor.iiZP  Okay, then.ii\iiKjiil. _ii}iiii"ii_(F _Unknown command.ji؋jizLevel 1 of the Lair of Beasts <>>>>(Press ? for help)  #..P.PPPPPPPPPPP#   #..P.P...P.....P#   #..P.PPP.PPP.PPP########   ##.P.........P.P############# ####..#### ######.##   ##.PPPPP.P.PPP.P##..........# #........## #.......#   #..P.....P...P.P##..........# #.........# #P......#   ##.PPP.PPP.P.P.P##..........####........######..>...#   #...........P...+........[.+..#........# #.........#   #.P.PP....P.P.P.#...........#.#........####.#......#   #.P...P....[..P..<.........##.#...................####### ji  ##.PPP.P.....PPP#.......^....#.'........+.##.#.....#Z#.#.#   #..............######.'#########........######....@#ZZ..!#   ####P######'#### ##..### ##........# #.....+Z..)##  ### #..###...## #.####..### ###...+WZ.[.#  ##.####..## ### #.###....+ZZ.$##  ####'###### ###.#..# ### ##.###...#.....#  #.......#.## #......###.###..#####.#.#.#.# #########  #.##..#.'..###................#####.##########.......#  #.#.....#...........##.####...########.........# #........#  #...(.#.####........#### ##...................# ##.......##  #...#...## ###......##.###.######........#####........#  #.#.#.##.# #......##.# ### #........##..'.......##  #.#.....## ###.#.###.##........'..##.......#jiNeL@+kiJ..P...P.P...P.......P.PPP.PPP..P.........P.....PPPPP.P.PPP.P##..........# #........## #.........P.....P...P.P##..........# #.........# #P.......PPP.PPP.P.P.P##..........####..........>...ki?M...........P...+........[.+..#........# #..........P.PP....P.P.P.#...........#.#........####.#.......P...P....[..P..<.........##.#....................PPP.P.....PPP#.......^....#.'........+.##.#.....#Z#.#............................@#ZZ.................+Z.......## #.####.....+WZ.[.i>Nm........+ZZ..#......#............#.## #......###.###...#.#.#..##..#.'..###.........................#.....#...........##.####............# #...........(.#.####...........................# ##..........#..........###.........#####.........#.#.##.# #...............##..'........#......#kiEO..........'..##.......ki..P...P.P...P.......P.PPP.PPP..P.........P.....PPPPP.P.PPP.P##..........# #........## #.........P.....P...P.P##..........# #.........# #P.......PPP.PPP.P.P.P##..........####..........>..............P...+........[.+..#........# #..........P.PP....P.P.P.#...........#.#........####.#.......P...P....[..P..<.........##.#....................PPP.P.....PPP#.......^....#.'........+.##.#.....#Z#.#............................@#ZZ.................+Z.......## #.####.....+WZ.[.........+ZZ..#......#............#.## #......###.###...#.#.#..##..#.'..###.........................#.....#...........##.####............# #...........(.#.####...........................# ##..........#..........###.ki:........#####.........#.#.##.# #...............##..'........#......#..........'..##.......kizki}#..#### ######.##Prakerore the Skirmisher ......## #.......#Vampire of Gozag  Gold: 989 .......# #P......#Health: 85/85 ======================== ......######..>...#Magic: 13/13 ======================== ......# #.........#AC: 14Str: 7 ......####.#......#EV: 15Int: 19 .................#######SH: 0Dex: 18 ......+.##.#.....#Z#.#.#ki+XL: 12 Next: 98% Place: Lair:1 ......######....@#ZZ..!#Noise: ---------  Time: 27615.0 (0.0) ......# #.....+Z..)##a) +0 longbow (freeze) ##..### ###...+WZ.[.#Fire: a) +0 longbow (freeze) #.###....+ZZ.$##Alive ##.###...#.....# #..#####.#.#.#.# ######## ZZZ 3 spectral things ....#####.##########....... W   Faucheur's ghost #...########.........# #........ ZZZZ 4 simkiJulacra ##...................# ##....... _Unknown command.Press: ? - help, v - describe, . - travelHere: a spectral torpor snail (fire blocked by a translucent stone wall) _The floor. _Okay, then. _Unknown command.kiƢkililiLevel 1 of the Lair of Beasts <>>>>(Press ? for help)  #..P.PPPPPPPPPPP#   #..P.P...P.....P#   #..P.PPP.PPP.PPP########   ##.P.........P.P############# ####..#### ######.##   ##.PPPPP.P.PPP.P##..........# #........## #.......#   #..P.....P...P.P##..........# #.........# #P......#   ##.PPP.PPP.P.P.P##..........####........######..>...#   #...........P...+........[.+..#........# #.........#   #.P.PP....P.P.P.#...........#.#........####.#......#   #.P...P....[..P..<.........##.#...................#######   ##.PPP.P.....PPP#.......^....#.'........+.##.#.....#Z#.#.#   #..............######.'#########........######....@#ZZ..!#   ####P######'#### ##..### ##........#li  #.....+Z..)##  ### #..###...## #.####..### ###...+WZ.[.#  ##.####..## ### #.###....+ZZ.$##  ####'###### ###.#..# ### ##.###...#.....#  #.......#.## #......###.###..#####.#.#.#.# #########  #.##..#.'..###................#####.##########.......#  #.#.....#...........##.####...########.........# #........#  #...(.#.####........#### ##...................# ##.......##  #...#...## ###......##.###.######........#####........#  #.#.#.##.# #......##.# ### #........##..'.......##  #.#.....## ###.#.###.##........'..##.......#lir\[>@li0 #.......###.###.###### #........#####.......# #...#...## ##..##.......#######.###### ####...#### ###..###.# #####..### ###....#...#.###...## #.##....## #####..## #####..#..##.### #...................### #........# #.......# ..###..♣♣♣...♣♣♣...♣♣♣..#.####........# #.......####....#####.#....#.♣# #♣.♣# #♣.♣# #♣..##.##........# #.......+.##....#...###......♣ ♣♣♣ ♣♣♣ ♣......+........# #.....#####....#.#....♣# #♣.♣# #li%3♣.♣# #♣.###.##........# #.......###.##...#..#..#...#..♣♣♣...♣♣♣...♣♣♣...#####........## #.(.....###..#..#####..#...#.## #.........# #.......##...##.##.#..####.#..♣♣♣...♣♣♣...♣♣♣...## ######'#### #...#.#......# #...♣# #♣.♣# #♣.♣# #♣...# ##..# ##'###.#......#....##.## ###.♣ ♣.♣ ♣.♣ ♣...## ##..## #..#######..#....###..# #.♣# #♣.♣# #♣.♣# #♣....# #..####..## ####...##...## #..♣♣♣...♣♣♣...♣♣♣..##.# ###.###...### #........# ##.........♣.........##.###...#####'#.## ######.##########...♣♣♣...♣♣♣...♣♣♣..##..##..##.......###.#.#..#....♣# #♣.♣# #♣.♣# #♣.#....#...####....>..##P.....#.♣ ♣.♣ li4♣♣♣ ♣...##(#...##.....>..'....P##..##.♣# #♣.♣# #♣.♣# #♣.###......####.......#######.......######..♣♣♣...♣♣♣...♣♣♣..#P##.#..###..##.### #.......# ##...................'....#....###.....# ##.###### #P....###############...##mi K>>mimi+#..#### ######.##Prakerore the Skirmisher ......## #.......#Vampire of Gozag  Gold: 989 .......# #P......#Health: 85/85 ======================== ......######..>...#Magic: 13/13 ======================== ......# #.........#AC: 14Str: 7 ......####.#......#EV: 15Int: 19 .................#######SH: 0Dex: 18 ......+.##.#.....#Z#.#.#XL: 12 Next: 98% Place: Lair:1 ......######....@#ZZ..!#Noise: ---------  Time: 27615.0 (0.0) ......# #.....+Z..)##i-j;38Ha) +0 longbow (freeze) ##..### ###...+WZ.[.#Fire: a) +0 longbow (freeze) #.###....+ZZ.$##Alive ##.###...#.....# #..#####.#.#.#.# ######## ZZZ 3 spectral things ....#####.##########....... W   Faucheur's ghost #...########.........# #........ ZZZZ 4 simulacra ##...................# ##....... _Unknown command.Press: ? - help, v - describe, . - travelHere: a spectral torpor snail (fire blocked by a translucent stone wall) _The floor. _Okay, then. _Unknown command.mi]/nini,nini ni % _ninini#ni'ni+ni/ni72ni2niH4niAnifNni;QniUSniVniZni4[ni^ni jniLpnisnicvniznizni~nininininizniniZnixnininiCni,nini$nini!ni>ni{nininininienini,nininigni ninininniV,ni}niJni,ni"ni#ni=$,ni)ni*ni[+,ni-ni.niu/,niJ5niC7ni7niR8niW=ni>,niM?niCni(EniE,niIniIni K,niMniMnisN,niPniQni+RniRniUniW,niWniZni\ni9]ni]ni`nianiRb,ni9eniGgnih,ni jnijniXk,ni^mnin,nioniqnir,nirniunivni2w,nixniy,nizni{ni|,ni}ni~ni,nini߁ni,niȃninini,ni8niniҊ,niniߍni,ninini,niՒni#ni,ni0ninini3niœniniy,niQnini,niMniߦ,niniSni٪,ninini ninini8niIniniѴni1ni6,ninini:niԽ,ninitnini5nini,niBniniI,nini@  There is an open door here.nini _niWni/ni,nininini,ni  #.......##...##.##.#..   #.........#...#.#.....   ##'###.#......#....##.   #..#######..#....###..   ##..## ####...##...#   #...### #........#   ####'#.## ######.#####   ..###.#.#.......   ..##P...........68.0 (53.0)   #.....>..'....P#.......   ##.......#######.......   #..##.### #.......   ##.....# ##.#####   #.##..# #...)# ni      #####.# #.##.#    #######.##### ##..+##    ##.###### ninic _There is a stone staircase leading down here.nini&Level 1 of the Lair of Beasts <>>>>(Press ? for help) #............#####....#.#....♣# #♣.♣# #♣.♣# #♣.###.##........#  #.......###.##...#..#..#...#..♣♣♣...♣♣♣...♣♣♣...#####........##  #.(.....###..#..#####..#...#...................## #.........#  #.......##...##.##.#..####.#..♣♣♣...♣♣♣...♣♣♣...## ######'####  #.........#...#.#......# #...♣# #♣.♣# #♣.♣# #♣...# ##..#  ##'###.#......#....##.## ###.♣ ♣.♣ ♣.♣ ♣...## ##..##  #..#######..#....###..# #.♣# #♣.♣# #♣.♣# #♣....# #..##  ##..## ####...##...## #..♣♣♣...♣♣♣...♣♣♣..##.# ###.##  #...### #........# ##.........♣......ni8(...##.###...#  ####'#.## ######.##########...♣♣♣...♣♣♣...♣♣♣..##..##..#########  #.......###.#.#.........#....♣# #♣.♣# #♣.♣# #♣.#....#..........##  ##....@..##P................#.♣ ♣.♣ ♣♣♣ ♣...##(#...........#  #.....>..'....P#.......##..##.♣# #♣.♣# #♣.♣# #♣.###.............##  ##.......#######.......######..♣♣♣...♣♣♣...♣♣♣..#P##.#..........##  #..##.### #.......# ##...................'....#...........#  ##.....###.###### #P....##########.....######..........##  #.##..##...)# ###...##..#### ##..########  #####.##.##.###.######.##..###  #######.##### ##..+### ####+.#.###.####...)##  ##...........######.....## #........##...## ##.#..#  #............#....+.#....#####.......# ######P+P### #######'##  ##................#...#..#P###.......####.P##......# #.##.....##  #P......ni)>....#####..###.#....+.......'......'......###.........#ni22<<>>>>   ♣§§ ♣..............#......#.#..####....# ##...#.# #. ♣♣§§§ ♣..........#..##.P.........# #....## #....#   ..♣§§§§ ♣...........#..##..........# ##...######...#  .♣♣~§§♣♣♣.........................# #.....##P#.... ###.♣♣.♣♣...#.....####.#P...........# ##.............##  #...#..§..........# ##.............###......P#####.#.#  ##.+#.#.P.......P.....## ###.........................#..##  ...#...........P#......######...................+........#  ........#..[..........P.#P..#..........#.......##  #.....P.#...####............>.....#######P......#.....P.# ##..#.............#........# ###.....#.# #P...#+..<......#......#  ##........#.#..## ni   #...........................# #...# #..#  #...................#......## ##... #...  #...................P......# #..###.#.#....## ##... ##.##.#........#..#................#  #..# ##.### #...###P.+..P..#.##..####.................  ##..# #####...##  #...##..#.....####.#####.....##..#....F  #...# ...# #.............# #.#....................# #####..##  #...#  P.#P..## .......P####.....#####.#PP..P####. .....# #...# #.......####.##  #...........................# #..##.###.###.## #...P#### #.##ni[39;49m #............(.............## #.##### ####(.# #....# #..# #....................oiEqoi5 #.......##...##.##.#.. Prakerore the Skirmisher  #.........#...#.#..... Vampire of Gozag  Gold: 989  ##'###.#......#....##. Health: 85/85 ========================  #..#######..#....###.. Magic: 13/13 ========================  ##..## ####...##...# AC: 14Str: 7  #...### #........# EV: 15Int: 19  ####'#.## ######.##### SH: 0Dex: 18  #.......###.#.#....... XL: 12 Next: 98% Place: Lair:1  oi##....@..##P........... Noise: ---------  Time: 27668.0 (0.0)  #.....>..'....P#....... a) +0 longbow (freeze)  ##.......#######....... Fire: a) +0 longbow (freeze)  #..##.### #....... Alive  ##.....###.#####  #.##..##...)#   #####.##.##.#   #######.##### ##..+##   ##...........######..... Here: a spectral torpor snail (fire blocked by a translucent stone wall) _The floor. _Okay, then. _Unknown command. _There is an open door here. _There is a stone staircase leading down here.oioioioi4oioioi 29.0 (1 _oi oiA  You climb downwards.  Level annotation: exclusions: 2 cane toads, downstairs, 2 komodo dragons and 2yaks, Ericaoi/  --more--oi_  .♣♣~§§♣♣♣........ ###.♣♣.♣♣...#.....### #...#.............#  ##.+#.#.P.......P.....##  ...#...........P#......# ........#..[....P #.....P.#...####......... ##.........2 #P...#+..@....... #.................  #..# #..........  #... #................. oia  ##... ##.##.#........#..#.......  #...###P.+..P..#.##..####.......  #...##..#.....####.#####.....##  #.............# #.#...........  #.......P.#P..## #............Poio oi> > 70.5 (2.5 _oiE oiI a _There is a stone staircase leading up here.oiNy oi Level 2 of the Lair of Beasts <<>>>>(Press ? for help)  ♣§§ ♣..............#......#.#..####....# ##...#.##. ♣♣§§§ ♣..........#..##.P.........# #....## #....#  ..♣§§§§ ♣...........#..##..........# ##...######...## .♣♣~§§♣♣♣.........................# #.....##P#....#####.♣♣.♣♣...#.....####.#P...........# ##.............## #...#.............# ##.............###......P#####.#.# ##.+#.#.P.......P.....## ###.........................#..## ...#...........P#......######...................+........# ........#..[..........P.#P..#...................#.......## #.....P.#...####............>.....#######P......#.....P.###..#.....................#........# ###...........#.##P...#+..@..................#......#  ##........#.#..##oiʆ    #..................................# #...............##..#  #..........................#......## ##.............###...  #..........................P......##..###.#.#....####... ##.##.#........#..#................# #..# ##.##.....##...###P.+..P..#.##..####.................  ##..# #####...## #...##..#.....####.#####.....##..#....F  #...##...##.............# #.#....................# #####..##  #...# #.......P.#P..## #............P####.....#####.#PP..P####. .....##..............# #.......####.##  #...........................##..##.###.###.## #...P#### #.## #............(.............###.##### ####(.# #....# #..# #..........................#piF&1<>>>>  #............#####....#.#....♣# #♣.♣# #♣.♣# #♣.###.##........#  #.......###.##...#..#..#...#..♣♣♣...♣♣♣...♣♣♣...#####........##  #.(.....###..#..#####..#...#...................## #.........  #.......##...##.##.#..####.#..♣♣♣...♣♣♣...♣♣♣...## ######'##  #.........#...#.#......# #...♣# #♣.♣# #♣.♣# #♣...# ##..#  ##'###.#......#....##.## ###.♣ ♣.♣ ♣.♣ ♣...## ##..##  #..#######..#....###..# #.♣# #♣.♣# #♣.♣# #♣....# #..##  ##..## ####...##...## #..♣♣♣...♣♣♣...♣♣♣..##.# ###.##  #...### #........# ##.........♣##.###...#  ####'#.## ######.##########...pi'♣♣...♣♣♣...♣♣♣..##..##..#########  #.......###.#.##....♣# #♣.♣# #♣.♣# #♣.#....#....##  ##....>..##P...#.♣ ♣.♣ ♣♣♣ ♣...##(#...........#  #.....>..'....P###..##.♣# #♣.♣# #♣.♣# #♣.###.##  #.......#############..♣♣♣...♣♣♣...♣♣♣..#P##.#..##   #..##.### ## ##...................'....#...........#   ##.....# ##.###### #P....##########.....######.....##   #.##..# #...)# ###...# #..#### ##..########   #####.# #.##.# ##.#### ##.# #..###  ######.##### ##..+### ####+.#.## #.### #...)##  #....####### #........# #...pi(## ##.#..#  #.#....+.#....#####.......# ######P+P### #######'##  ##................#...#..#P###.......####.P##......# #.##.....##  #P......>....#####..###.#....+.......'......'###.........piqVJ.>pi  #...#...## ##..##.......#######.###### ####...####  pi2###..###.# #####..### ###....#...#.###...## #.##....##  #####..## #####..#..##.### #...................### #........#  #.......# ##............###..♣♣♣...♣♣♣...♣♣♣..#.####........#  pi=#.......####....#####.#....#.♣# #♣.♣# #♣.♣# #♣..##.##........#  #.......+.##....#...###......♣ ♣♣♣ ♣♣♣ ♣......+........#.pi76   #.##..#.'..###................#####.##########.......#  #.#.....#...........##.####...########.........# #........#  #...(.#.####........#### ##...................# ##.......##  #...#...## ###......#   #.###.######........#####........#  #.#.#.##.# #......##.# ### #........##..'.......##  #.#.....## ###.#.###.##........'..##.......#  #.......####.###.###### #........#####.......#pi%8 .qi:> #qi:##qi:#.qi    ##.PPP.P.....PPP#.......^....#.'........+.##.#.....#.#.#.#   #..............######.'#########........######.....#....!#   ####P######'#### ##..### ##........# #.....+Z..)##  ### #..###...## #.####..### ###...+ZZ.[.#  ##.#qi ###..## ### #.###....+ZZ.$##  ####'###### ###.#..# ### ##.###...#ZZ...#  #.......#.## #......###.###..#####.#Z#.#.# #########.riv5ZZri5Z.riY5.[ri   #.P...P....[..P..<.........##.#...................#######)[riV  A glowing orcbow. A recurved bow, crudely crafted from troll-bone and warg hair. The cave orcs' use of archery, so unlike their surface-dwelling ancestors, shows the influence of their elvish allies. Base accuracy: -3 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 14.0  At 100% training you would reach 16.0 in about 0.8 XLs. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 0.8. Damage rating: 18 (Base 11 x 120% (Dex) x 138% (Skill)). ri nThis weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {ego} {branded} {Ranged Weapons} {two-handed} {ranged weapon} Menu/colouring prefixes: unidentified ranged weapon (g)o to location.siwLevel 1 of the Lair of Beasts <>>>>(Press ? for help)  #.P...P....[..P..<.........##.#...................#######   ##.PPP.P.....PPP#.......^....#.'........+.##.#.....#.#.#.#   #..............######.'#########........######.....#....!#   ####P######'#### ##..### ##........# #.....+Z..)##  ### #..###...## #.####..### ###...+ZZ.[.#  ##.# ###..## ### #.## #....+ZZ.$## siy  ####'###### ###.#..# ### ##.# ##...#ZZ...#   #.......#.## #......###.###..#####.#Z#.#.# #########   #.##..#.'..###................# ####.##########.......#   #.#.....#...........##.####...########.........# #........#   #...(.#.####........#### ##...................# ##.......##   #...#...## ###......# #.###.######........#####........#  #.#.#.##.# #......##.# ### #........##..'.......##   #.#.....## ###.#.## #.# #........'..##.......#   #.......# ###.# ##.###### #........#####.......#  #...#...## ##..##.......#######.###### ####...####  ###..###.# #####..### ###....#...#.###...## #.##....##   siz` #####..## #####..#..##.### #...................### #........#   #.......# ##............###..♣♣♣...♣♣♣...♣♣♣..#.####........#   #.......####....#####.#....#.♣# #♣.♣# #♣.♣# #♣..##.##........#  #.......+.##....#...###......♣ ♣♣♣ ♣♣♣ ♣......+........#   #............#####....#.#....♣# #♣.♣# #♣.♣# #♣.###.##........#  #.......###.##...#..#..#...#..♣♣♣...♣♣♣...♣♣♣...#####........##sidsixs.♣♣~§§♣♣♣.......... Prakerore the Skirmisher###.♣♣.♣♣...#.....### Vampire of Gozag  Gold: 989#...#.............#Health: 85/85 ========================##.+#.#.P.......P.....## Magic: 13/13 ========================...#...........P#......## AC: 14Str: 7........#..[..........P.# EV: 15Int: 19#.....P.#...####......... SH: 0Dex: 18##..#..................... XL: 12 Next: 98% Place: Lair:2#P...#+..@................ Noise: ---------  Time: 27670.5 (0.0)si0ua#........................ a) +0 longbow (freeze)#..# #........................ Fire: a) +0 longbow (freeze) #... #........................ Alive ##... ##.##.#........#..#.......#...###P.+..P..#.##..####....... #...##..#.....####.#####.....## #.............# #.#........... #.......P.#P..## #............P  _There is an open door here. _There is a stone staircase leading down here.  You climb downwards.  Level annotation: exclusions: 2 cane toads, downstairs, 2 komodo dragons and 2 _yaks, Erica _There is a stone staircase leading up here.siOvsisisiF si si si  stone staircase leading down here.  You climb downwards.  Level annotation: exclusions: 2 cane toads, downstairs, 2 komodo dragons and 2 _yaks, Erica _There is a stone staircase leading up here.Unknown command.sisi@Level 2 of the Lair of Beasts <<>>>>(Press ? for help)  ♣§§ ♣..............#......#.#..####....# ##...#.##. ♣♣§§§ ♣..........#..##.P.........# #....## #....#  ..♣§§§§ ♣...........#..##..........# ##...######...## .♣♣~§§♣♣♣.........................# #.....##P#....#####.♣♣.♣♣...#.....####.#P...........# ##.............## #...#.............# ##.............###......P#####.#.# ##.+#.#.P.......P.....## ###.........................#..## ...#...........P#......######...................+........# ........#..[..........P.#P..#...................#.......##si #.....P.#...####............>.....#######P......#.....P.###..#.....................#........# ###...........#.##P...#+..@..................#......#  ##........#.#..##   #..................................# #...............##..#  #..........................#......## ##.............###...  #..........................P......##..###.#.#....####... ##.##.#........#..#................# #..# ##.##.....##...###P.+..P..#.##..####.................  ##..# #####...## #...##..#.....####.#####.....##..#....F  #...##...##.............# #.#....................# #####..##  #...# #.......P.#P..## #............P####.....#####.#PP..P####. .....##..............# #.......####.##  #...........................##..##.###.###.## #...P#### #.## #......sic[40m......(.............###.##### ####(.# #....# #..# #..........................#ti[O@#tiI@#uiL@.uiͻ:..vi8>.........................................#..................#........P................................F......................P####. ............................................................vis;viN.♣♣~§§♣♣♣.......... Prakerore the Skirmisher###.♣♣.♣♣...#.....### Vampire of Gozag  Gold: 989#...#.............#Health: 85/85 ========================##.+#.#.P.......P.....## Magic: 13/13 ========================...#...........P#......## AC: 14Str: 7........#..[..........P.# EV: 15Int: 19#.....P.#...####......... SH: 0Dex: 18##..#..................... XL: 12 Next: 98% Place: Lair:2viPr#P...#+..@................ Noise: ---------  Time: 27670.5 (0.0)#........................ a) +0 longbow (freeze)#..# #........................ Fire: a) +0 longbow (freeze) #... #........................ Alive ##... ##.##.#........#..#.......#...###P.+..P..#.##..####....... #...##..#.....####.#####.....## #.............# #.#........... #.......P.#P..## #............P  _There is a stone staircase leading down here.  You climb downwards.  Level annotation: exclusions: 2 cane toads, downstairs, 2 komodo dragons and 2 _yaks, Erica _There is a stone staircase leading up here. _Unknown command.viQviYvi[vi`vi^J  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.9   5.9  -1   j - Spellcasting   1.0   2.4  -1      vi     b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2   d - Throwing   4.0   7.1  -2   m - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   n - Evocations   5.0   7.1  -1   f - Ranged Weapons  14.0  25.5 vi[39;49m -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4  +5                                vii[40m              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsvi vi2vi.♣♣~§§♣♣♣.......... Prakerore the Skirmisher###.♣♣.♣♣...#.....### Vampire of Gozag  Gold: 989#...#.............#Health: 85/85 ========================##.+#.#.P.......P.....## Magic: 13/13 ========================...#...........P#......## AC: 14Str: 7........#..[..........P.# EV: 15Int: 19#.....P.#...####......... SH: 0Dex: 18vi##..#..................... XL: 12 Next: 98% Place: Lair:2#P...#+..@................ Noise: ---------  Time: 27670.5 (0.0)#........................ a) +0 longbow (freeze)#..# #........................ Fire: a) +0 longbow (freeze) #... #........................ Alive ##... ##.##.#........#..#.......#...###P.+..P..#.##..####....... #...##..#.....####.#####.....## #.............# #.#........... #.......P.#P..## #............P  _There is a stone staircase leading down here.  You climb downwards.  Level annotation: exclusions: 2 cane toads, downstairs, 2 komodo dragons and 2 _yaks, Erica _There is a stone stairviULcase leading up here. _Unknown command.viG4vi)vi+,wic4wi1fwinwi]swiHt% _wiywi{wiU,wiwiބwi3wi0widwixwi%,wiwiwi<,wiwi ♣## ♣§§ ♣....... #. ♣♣§§§♣♣....... ..♣§§§§♣♣....... .♣♣~§~♣♣♣...... ###.♣♣.♣♣...#.... #...#... ###.+#.#.PP ....#@.P#5.5 (5 wi5..#..[ .#.#.....P.#...#### ##..#........ #P...#+..<..... ##............. #..# #.................... #... #........... ##... ##.##.#..#..#...wiwiwiwimwiwiwi|.0...<wiwiwiW _Could not explore, unopened door.wi=#...#...#.>S#...#...#...#.'S   guardian serpent (asleep)wi  #... ♣§§  #...#.  #.>S  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.'#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... wi#P...#+..<... ##........... #..# #........... #... #........... ##... You open the door.xi #... ♣§§  #...#.  #.>S  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.'#.#.P... ....#@.......ximH ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##........... #..# #........... #... #........... ##... xi*xiQ+6.5 (1xitxi _A guardian serpent comes into view. _Found a staircase to the Snake Pit.yi@ #... ♣§§  #...#.  #.>S  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.'#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##........... #..# #........... #... #........... ##... yi6 #... ♣§§  #...#.  #.>S  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.'#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##........... #..# #........... #... #........... ##... yi   #... ♣§§  #...#.  #.>S  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.'#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#......yiF"$ #P...#+..<... ##...........  #..# #........... #... #........... ##... You shoot an arrow. The arrow hits the guardian serpent!yi #... ♣§§  #...#.  #.>S  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.'#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##........... #..# #........... #... #........... ##... yi{  #... ♣§§  #...#.  #.>S  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.'#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##...........S #..# #........... #... #........... ##... The arrow freezes the guardian serpent.yi #... ♣§§  #...#.  #.>S  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.'#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#......yiF #P...#+..<... ##........... #..# #........... #... #........... ##... yiNyiZ.Syi0===7yiyi3k _The guardian serpent is moderately wounded.yit R  #... ♣§§  #...#.  #.>.  #..S .♣♣ #...###.♣♣.♣ #...#...#... ###.'#.#.P... ....#@....... ...........#..[yi~ i .#.#.....P.# ##..#...... #P...#+..<... ##........... #..# #........... #... #........... ##... You shoot an arrow.yiX  #... ♣§§  #...#.  #.>.  #..S .♣♣ #...###.♣♣.♣ #...#...#... ###.'#.#.P... ....#@.......yi H ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##........... #..# #........... #... #........... ##... yi   #... ♣§§  #...#.  #.>.  #..S .♣♣ #...###.♣♣.♣ yi #...#...#... ###.'#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##........... #..# #........... #... #........... ##... The arrow hits the guardian serpent but does no damage.yiZ  #... ♣§§  #...#.  #.>.  #..S .♣♣ #...###.♣♣.♣ #...#...#... ###.'#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##........... #..# #........... #... #........... yiS .##... yi yi yiJ Z.Syi: &8yi yi k _The guardian serpent is moderately wounded.ziIqt #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ #..S#...#... ###.'#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##........... zir#..# #........... #... #........... ##... zixFx #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ #..S#...#... ###.'#.#.P... ziwH....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##........... #..# #........... #... #........... ##... zi{N  #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ #..S#...#... ###.'#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##........... #..# #........... #... #........... ##... You shoot an arrow. The arrow hits the guardian serpent!zi! #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ #..S#...#... ###.'#.#.P... ....#@....... ...........#..[ .#.#.....P.#zi#z ##..#...... #P...#+..<... ##........... #..# #........... #... #........... ##... ziK+  #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ #..S#...#... ###.'#.#.P... zi,....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##...........  #..# #........... #... #........... ##... The arrow freezes the guardian serpent.zi #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ #..S#...#... ###.'#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##........... zi4:#..# #........... #... #........... ##... ziziZ.Szi&9zi)zibi _The guardian serpent is severely wounded.ziܔ  #... ♣§§  #...#.  #.>. ziE  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.S#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##........... #..# #........... #... #........... ##... You shoot an arrow.zitk #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.S#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... zi4m#P...#+..<... ##........... #..# #........... #... #........... ##... ziv[  #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ #...#...#...zi/x ###.S#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##........... #..# #........... #... #........... ##... The arrow closely misses the guardian serpent.{i& #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.S#.#.P... ....#@....... ...........#..[ {i.#.#.....P.# ##..#...... #P...#+..<... ##........... #..# #........... #... #........... ##... {iD #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ #...#...#...{iX ###.S#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##........... #..# #........... #... #........... ##... {i  #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.S#.#.P... ....#@....... ...........#..[{i_ .#.#.....P.# ##..#...... #P...#+..<... ##........... #..# #........... #... #........... ##... {i{i6------0------80{i {i7 _The guardian serpent hits you! x2{i{i?{i{i^ _You are too injured to fight recklessly!{ii{i’{ik{i̝^ _You are too injured to fight recklessly!{i{i{i{i^ _You are too injured to fight recklessly!{i} ~ #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.S#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##........... {iF #..# #........... #... #........... ##... {iʚ  #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.S#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##........... #..# #........... #... #........... ##... {i 0  #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.S#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... {i ##........... #..# #........... #... #........... ##... You shoot an arrow. The arrow hits the guardian serpent.{i7~F #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.S#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##........... #..# #........... {i#... #........... ##... {i  #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.S#.#.P... ....#@....... ...........#..[ .#.#.....P.# {i'##..#...... #P...#+..<... ##........... #..# #........... #... #........... ##... The arrow freezes the guardian serpent.|iI #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.S#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##........... |i :#..# #........... #... #........... ##... |iH,%  #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.S#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##........... #..# #........... |i..#... #........... ##... The guardian serpent is severely wounded.|i #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.S#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##...........|iU #..# #........... #... #........... ##... |i|i&1|i,|iG _The guardian serpent hits you but does no damage.|i #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.S#.#.P... ....#@....... |i...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##........... #..# #........... #... #........... ##... |ii #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.S#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##........... #..# #........... #... #........... ##... |i  #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ |i#...#...#... ###.S#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##...........  #..# #........... #... #........... ##... You shoot an arrow. The arrow hits the guardian serpent.|i #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.S#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##........... #..# #........... #... #........... ##... |ig  #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.S#.#.P... |ic ....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##........... #..# #........... #... #........... ##... The arrow freezes the guardian serpent.|i #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.S#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##........... |i:#..# #........... #... #........... ##... |i;  #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ |i#...#...#... ###.S#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##........... #..# #........... #... #........... ##... The guardian serpent is almost dead.|in  #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.S#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##........... #..# #........... #... #........... ##... |ix   #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.S#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##........... |iGz N#..# #........... #... #........... ##... The guardian serpent hits you but does no damage.|iP  #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.S#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##...........|iQ U #..# #........... #... #........... ##... |i`Y |i~Z 60--------9/13 --------2|ib |ivf 4 _The guardian serpent hits you!}iox  #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.S#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##........... #..# #........... #... #...........}ipM ##... You shoot an arrow.}i=I_ #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.S#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... }ioK##........... #..# #........... #... #........... ##... }ixU0  #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.S#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... }iW##........... #..# #........... #... #........... ##... The arrow barely misses the guardian serpent.}i0 #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.S#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... }i2#P...#+..<... ##........... #..# #........... #... #........... ##... }i=}i*?i55---3}iG}iK4 _The guardian serpent hits you.}iS #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.S#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##........... #..# #...........}i #... #........... ##... }i #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.S#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##........... #..# #........... #... #........... ##... }i  #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.S#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##........... #..# #...........  #... #...........}i0  ##...  You shoot an arrow. The arrow hits the guardian serpent!}i & #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.S#.#.P... ....#@....... ...........#..[ }iJ .#.#.....P.# ##..#...... #P...#+..<... ##........... #..# #........... #... #........... ##... }i X  #... ♣§§  #...#.  #.>.  #... .♣♣ }i #...###.♣♣.♣ #...#...#... ###.S#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##........... #..# #........... }iu #... #........... ##... The arrow freezes the guardian serpent.}iy F #... ♣§§  #...#.  #.>.  #... .♣♣ #...###.♣♣.♣ #...#...#... ###.S#.#.P... ....#@....... ...........#..[ .#.#.....P.# ##..#...... #P...#+..<... ##........... #..# #........... }i| #... #........... ##... }iN }i :$}i 989 6/86-101%4  You shoot an arrow. The arrow hits the guardian serpent!  The arrow freezes the guardian serpent. _You kill the guardian serpent!  Training target 5.0 for Fighting reached!  Your Fighting skill increases to level 5!  You need to enable at least one skill for training.}i /  --more--iiM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   j - Spellcasting   1.0   2.4  -1      i     b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2   d - Throwing   4.0   7.1  -2   m - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   n - Evocations   5.0   7.1  -1   f - Ranged Weapons  14.0  25.5 ip[39;49m -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4  +5                                i}[40m              You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi= d + Throwing 4.0i& {TargetTarget--  --  --  --  i --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsi_+ [?25h[?0ci, *0 i>" i [?25l[?1cihU5.0  -2  The current training targets, if any.  The species aptitude is in white.=] set aall targetsi-iit♣##..... Prakerore the Skirmisher#... ♣§§ ♣....... Vampire of Gozag  Gold: 989 #...#. ♣♣§§§♣♣....... Health: 56/86 ===============---------#.>. ..♣§§§§♣♣....... Magic: 9/13i|================--------#... .♣♣~§~♣♣♣...... AC: 14Str: 7#...###.♣♣.♣♣...#.... EV: 15Int: 19#...#...#............ SH: 0Dex: 18###.$#.#.P.......P.... XL: 12 Next: 101% Place: Lair:2....#@..........P#.... Noise: ===------  Time: 27684.5 (1.0)...........#..[......... a) +0 longbow (freeze).#.#.....P.#...####..... Fire: a) +0 longbow (freeze) ##..#................. Alive #P...#+..<............##....................[3iZ:7m #..# #.................... #... #.................... ##... ##.##.#........#..#... You shoot an arrow. The arrow hits the guardian serpent!  The arrow freezes the guardian serpent. _You kill the guardian serpent!Training target 5.0 for Fighting reached!  Your Fighting skill increases to level 5!You need to enable at least one skill for training.iit♣##..... Prakerore the Skirmisher#... ♣§§ ♣....... Vampire of Gozag  Gold: 989 #...#. ♣♣§§§♣♣....... Health: 56/86 ===============---------#.>. ..♣§§§§♣♣....... Magic: 9/13i================--------#... .♣♣~§~♣♣♣...... AC: 14Str: 7#...###.♣♣.♣♣...#.... EV: 15Int: 19#...#...#............ SH: 0Dex: 18###.$#.#.P.......P.... XL: 12 Next: 101% Place: Lair:2....#@..........P#.... Noise: ===------  Time: 27684.5 (1.0)...........#..[......... a) +0 longbow (freeze).#.#.....P.#...####..... Fire: a) +0 longbow (freeze) ##..#................. Alive #P...#+..<............i##.................... #..# #.................... #... #.................... ##... ##.##.#........#..#... You shoot an arrow. The arrow hits the guardian serpent!  The arrow freezes the guardian serpent. _You kill the guardian serpent!Training target 5.0 for Fighting reached!  iuYour Fighting skill increases to level 5!You need to enable at least one skill for training.if  You have reached level 13!il/  --more--i ~60/914-3 0% i- i 4 _iiƋM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   j - Spellcasting   1.0   2.4  -1      i     b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2  d + Throwing4.0   7.1  -2   m - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   n - Evocations   5.0   7.1  -1   f - Ranged Weapons  14.0  25.5 iȍ[40m -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4  +5                                 [4i\0m             The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiF[icinm♣##..... Prakerore the Skirmisher#... ♣§§ ♣....... Vampire of Gozag  Gold: 989 #...#. ♣♣§§§♣♣....... Health: 60/91 ===============---------#.>. ..♣§§§§♣♣....... Magic: 9/14===============---------#... .♣♣~§~♣♣♣...... AC: 14Str: 7#...###.♣♣.♣♣...#.... EV: 15Int: 19#...#...#............ SH: 0Dex: 18ibp###.$#.#.P.......P.... XL: 13 Next:  0% Place: Lair:2....#@..........P#.... Noise: ===------  Time: 27684.5 (0.0)...........#..[......... a) +0 longbow (freeze).#.#.....P.#...####..... Fire: a) +0 longbow (freeze) ##..#................. Alive #P...#+..<............##.................... #..# #.................... #... #.................... ##... ##.##.#........#..#... The arrow freezes the guardian serpent. _You kill the guardian serpent!Training target 5.0 for Fighting reached!  Your Fighting skill increases to level 5!You need to enable at least one skill for traininiqMg. _You have reached level 13!ixiziہii3|i}iii<F _Unknown command.i@iM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   j - Spellcasting   1.0   2.4  -1      i     b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2  d + Throwing4.0   7.1  -2   m - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   n - Evocations   5.0   7.1  -1   f - Ranged Weapons  14.0  25.5 i{[40m -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4  +5                      ia                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi&ii♣##..... Prakerore the Skirmisher#... ♣§§ ♣....... Vampire of Gozag  Gold: 989 #...#. ♣♣§§§♣♣....... Health: 60/91 ===============---------#.>. ..♣§§§§♣♣....... Magic: 9/14===============---------#... .♣♣~§~♣♣♣...... AC: 14Str: 7#...###.♣♣.♣♣...#.... EV: 15Int: 19#...#...#............ SH: 0Dex: 18###.$#.#.P.......P.... XL: 13 Next:  0% Place: Lair:2ir....#@..........P#.... Noise: ===------  Time: 27684.5 (0.0)...........#..[......... a) +0 longbow (freeze).#.#.....P.#...####..... Fire: a) +0 longbow (freeze) ##..#................. Alive #P...#+..<............##.................... #..# #.................... #... #.................... ##... ##.##.#........#..#...  _You kill the guardian serpent!Training target 5.0 for Fighting reached!  Your Fighting skill increases to level 5!You need to enable at least one skill for training. _You have reached level 13! _Unknown command.iiqiLi9i i C  Skill  Level Cost  Apt Skill  Level Cost  Apt i  a - Fighting   5.0   7.1  -1   j - Spellcasting   1.0   2.4  -1           b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2  d + Throwing4.0   7.1  -2   m - Fire Magic   0.7   1.4  -2           e - Short Blades i&    0.0   0.8  +1   n - Evocations   5.0   7.1  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4  +5           i f                                   The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiimil♣##..... Prakerore the Skirmisher#... ♣§§ ♣....... Vampire of Gozag  Gold: 989 #...#. ♣♣§§§♣♣....... Health: 60/91 ===============---------#.>. ..♣§§§§♣♣....... Magic: 9/14===============---------#... .♣♣~§~♣♣♣...... AC: 14Str: 7#...###.♣♣.♣♣...#.... EV: 15Int: 19#...#...#............ SH: 0Dex: 18###.$#.#.P.......P.... XL: 13 Next:  0% Place: Lair:2id....#@..........P#.... Noise: ===------  Time: 27684.5 (0.0)...........#..[......... a) +0 longbow (freeze).#.#.....P.#...####..... Fire: a) +0 longbow (freeze) ##..#................. Alive #P...#+..<............##.................... #..# #.................... #... #.................... ##... ##.##.#........#..#...  _You kill the guardian serpent!Training target 5.0 for Fighting reached!  Your Fighting skill increases to level 5!You need to enable at least one skill for training. _You have reached level 13! _Unknown command.iYiui ii1ii iHiK% _iP,iT1=iRiiiii2=10/14==ii3iiii:3ii i :4i i ix;==iiiO65=ii,iyii9896=1=ii i!im"i)$i$&7i%i/',i6(i)i*X8=i1,i/i70L9=i0i2i83i3i570=2==i6iS8,iH9i ;i;&1i<i?,i@i'LU2==3=iMM3==iNiQi]RV4=iSiV<5iPWi6YiYik[i^i_f6===i+aic,i;difl7=i0giKiijM4==ikim4 _Magic restored.in&8ifoiqijrisiv<9i$wily80===izi#~i~iiiOV1=i{i,ii=i&2iiiii<3iiؓ,iib4=i×i]i iiiSV5=iۡii&6ii,iii=&7i*i2,iȴiXi4L8=i\i:,i\iٽiyV9=i/ii$ii=90iiiL1=iiT1 _HP restored.iiliiO  You now have 1004 gold pieces (gained 15).i)1004iiV _There is an open door, spattered with blood here.iv4iAiiyP=i[i?iiiIii1iiiii_iii~,iPi`iEiii(iiwiii   #..# #  #P.<... #..# #  #..... .#.   #..... ..   .... #...#   #..P #...# ♣§§   #..## #...#. ♣♣§§§♣iz .  #...# #.>.#..♣§§§§♣  ##.@# #...# .♣♣~§~♣---750.5 (66.0)  #...####...###.♣♣.♣♣  #...#.##...#...#  ##....###.'#.#.P  #.........#.  ##.............#..[  #...#.#.....P.#...#  #..P###..#  #..###P...#+..<.iiH---1.5 (67iiL9 _Found a stone staircase leading up.ioq is 4iu ix iy i~ ni. iN i i i| i\ i iۉ i, i( ,i i i iV i i iӗ i i_ i i i i i{ i ij i i i٩ i iG i i i i i i i_ i iȸ i i iV i i5 i i i i i< i i i i i i i ia i i i i io i i/ ,i i i i i@ i] i i i i, i i i i" i8 ,iK in iA ,i9 i& i ,ix i i i\ i  i6 i\ i? i iC i ig i i$ i~ ,i; i i i iU! i# i% im& i' i) i* ,i+ i. i0 i1 i2 i4 i6 i=7 i7 i9 i< i< it= i? iB ,iC iE iG ,iH iK iM ,i,O iQ iT iT isU iW i)Z iZ i[ i^ i;` ia ia ic ie ,if ih ij ik iil in ip ip iBq iAs ipu i/v iv iw iy ioz i){ ig~ i^ i> i i i i iM iE i) i ,i il i* ,ir i i ,i iL i ,ik i5 i ,iD i ik ,i iҥ i i_ in iǩ i֪ ,i iS i, ,iV i׻ ,iռ iN i i ,i iX i8 ,i iv i> ,iV i i| ,i i i i i ie i3 i i i ,i im iW i1 ip i i. i i i iq iS ii~ii i i&i]iiiij!,iW%i3iD8,i:iBiOFi[GiHiNi`RiLSiTiZi^i_i aigiJkilimisiwixiziniiDžiχii%iϑi i{iciii#iii9iii,iiwi,iIi=i iiiiiiiiViii4i@i8i_ii6i%iiXiii iiHiiiifiiy iI i,ii{iiiii",i$i.(i3+i,i-i0i3ih4i 6i9i:i];ion _l - 6 scrolls of fog (gained 1)iiiii in i9 ii,i.iii(iiii",i#i'i)i *i+i!-i/iy0iH1i3i16i6i|7iIBiAKiMiOiPiQiTi WiWiXi\i|_iA`i+aieij,iFkiuoiriAsiti~yi|i}iAiiii,iiiLiifiiiNii5iioi;i=ii`ii"iжiiXi......##..###.#.#....## ......## #..# ##.##.....# .......# ##..# #####...## ......## #...# #...# i2"......# #####..## ##...# #.....#####.#PP..P####.#.....# ##...........................#  #............(.............##  #..............@...........#  #....###.#.....#####..x##..#  #.#......#......# ##  #.#............#### ##.#......#.....##.####P #..P......#............. x   Erica (constriction, asleep) .#...................... .......................( ##.###...#.#.#...#P###.#i`2869.5 (118.0)i-709i@ii......##..###.#.#....##Prakerore the Skirmisher ......###..# ##.##.....#Vampire of Gozag  Gold: 1004 .......# ##..# #####...##Health: 91/91 ======================== ......## #...##...#Magic: 14/14 ======================== ......# #####..## ##...#AC: 14Str: 7 #.....#####.#PP..P####.#.....#EV: 15Int: 19 ##...........................#SH: 0Dex: 18  #............(.............##XL: 13 Next:  0% Place: Lair:2  #..............@****.......#Noise: --------- [37im Time: 27870.5 (0.0)  #....###.#.....#####**x##..#a) +0 longbow (freeze)#.#......#......# ##Fire: a) +0 longbow (freeze) #.#............####Alive ##.#......#.....##.####P #..P......#.............x   Erica (constriction, asleep) .#...................... .......................( ##.###...#.#.#...#P###.# _l - 6 scrolls of fog (gained 1)  Fire: a) +0 longbow (freeze)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - EricaAim: Erica, wielding a +1 scimitar of flaming and wearing a +6 ring of strength(asleep, 98% to hit)i Erica the Fiery-Tempered A wild-tempered adventuress. She's quite prideful for an octopode, and brandishes their venomous capacity and camouflage talents with cruel force. Max HP: ~63 Will: + AC: none EV: +++ Threat: High Class: Natural Size: Medium Int: Human You have about 98% to hit with your +0 longbow of freezing (while incapacitated). She has about 56% to hit you. AttacksMax Damage Bonus Hit: +1 scimitar (flame) 23 + 11 (flame) Constrict0Begin ongoing constriction (3-6 dam) i nShe is resistant to drowning. She can travel through water. She has mastered the following spells, which are affected by silence and antimagic:  a - Venom Bolt (3d14) (5) b - Slow(11%) (7)  c - Invisibilityi"C......##..###.#.#....##Prakerore the Skirmisher ......###..# ##.##.....#Vampire of Gozag  Gold: 1004 .......# ##..# #####...##Health: 91/91 ======================== ......## #...##...#Magic: 14/14 ======================== ......# #####..## ##...#AC: 14Str: 7 #.....#####.#PP..P####.#.....#EV: 15Int: 19 ##...........................#SH: 0Dex: 18  i{%#............(.............##XL: 13 Next:  0% Place: Lair:2  #..............@****.......#Noise: ---------  Time: 27870.5 (0.0)  #....###.#.....#####**x##..#a) +0 longbow (freeze)#.#......#......# ##Fire: a) +0 longbow (freeze) #.#............####Alive ##.#......#.....##.####P #..P......#.............x   Erica (constriction, asleep) .#...................... .......................( ##.###...#.#.#...#P###.# _l - 6 scrolls of fog (gained 1)  Fire: a) +0 longbow (freeze)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - EricaAim: Erica, wielding a +1 scimitar of flaming and wearing a +6 ring of strength(asleep, 98% to hit)i A......##..###.#.#....##Prakerore the Skirmisher ......###..# ##.##.....#Vampire of Gozag  Gold: 1004 .......# ##..# #####...##Health: 91/91 ======================== ......## #...##...#Magic: 14/14 ======================== ......# #####..## ##...#AC: 14i Str: 7 #.....#####.#PP..P####.#.....#EV: 15Int: 19 ##...........................#SH: 0Dex: 18  #............(.............##XL: 13 Next:  0% Place: Lair:2  #..............@...........#Noise: ---------  Time: 27870.5 (0.0)  #....###.#.....#####..x##..#a) +0 longbow (freeze)#.#......#......# ##Fire: a) +0 longbow (freeze) #.#............####Alive ##.#......#.....##.####P #..P......#.............x   Erica (constriction, asleep) .#...................... .......................( ##.###...#.#.#...#P###.#Fire: a) +0 longbow (freeze)Press: ? - help, [39;4i 9mQ - select action, (/) - cycleShift-Dir - straight line, f - EricaAim: Erica, wielding a +1 scimitar of flaming and wearing a +6 ring of strength(asleep, 98% to hit)  Okay, then.iޫ i . _i"0P......# #..###.#.#....##.## #..# ##.##.....#...# ##..# #####...## #......## #...# #...# .......# #####..## ##...# ##.....#####.#PP..P####.#.....#  ##.....# #......(.## #..............# #....###.#.....#####..x##..# #.#......#......# ## #.#.####  ##.#......#.....##.####P ##..P......#......it2. #.#...................( ###.###...#.#.#...#P###.#i:i<21.5 (1 _iCiDiiPut on which piece of jewellery? Jewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance  s - a ring of flight[?] describe selected [!] equip|wield|wear|put oni [tab] equip|unequip i i& i0 (P......##..###.#.#....##Prakerore the Skirmisher .......###..# ##.##.....#Vampire of Gozag  Gold: 1004 ........# ##..# #####...##Health: 91/91 ======================== #......## #...##...#Magic: 14/14 ======================== i1 .......# #####..## ##...#AC: 14Str: 7 ##.....#####.#PP..P####.#.....#EV: 15Int: 19  ##...........................#SH: 0Dex: 18#............(.............##XL: 13 Next:  0% Place: Lair:2#.............@............#Noise: ---------  Time: 27871.5 (0.0)#....###.#.....#####..x##..#a) +0 longbow (freeze)#.#......#......# ##Fire: a) +0 longbow (freeze) #.#............####Alive ##.#......#.....##.####P ##..P......#............. #.#...................... ........................( ###.###...#.#.#...#P###.#Fire: a) +0 longbow (freeze)Press: ? - help, Q - select action, (/)[0ix2 ;10m - cycleShift-Dir - straight line, f - EricaAim: Erica, wielding a +1 scimitar of flaming and wearing a +6 ring of strength(asleep, 98% to hit) _Okay, then.i>   (asleep, 98% to hit) _Okay, then.  You're wearing all the rings you can. Remove which one?(? for menu, Esc to cancel)  < or G - the ring of the Tortoise {AC+8}  > or q - a ring of willpoweriiw-2.0 (0.5i"i#iP*i+O _You remove your ring of willpower.ij0iQ1+5 (1.0iy4i6B _i - a ring of poison resistance (right hand)iM ......# #..###.#.#....## ## #..# ##.##.....# # ##..# #####...## ......## #...# #...# # #####..## ##...# .....#####.#PP..P####.#.....# ##.#  #.(.##  #.#  #....###.#.....#####..x##..#  #.#......#......# ##  #.#.#### ##.#......#.....#..P......#....... x   Erica (constriction, asleep) .#........... is <3i^ iu i\  You shoot an arrow.  The arrow hits Erica.i/  --more--i2D  The arrow freezes Erica.iX/  --more--iÎ E  Erica is lightly wounded.i 7--more--i x.x)i# ; ===4 _i iȩ iIf  You shoot an arrow.  The arrow closely misses Erica.i:Q/  --more--iPiZMx.iC\1 5 _i>bi}eii  You shoot an arrow.  The arrow completely misses Erica.i/  --more--i#  Erica writhes her tentacles angrily.il q  Erica casts a spell at you.i! 7--more--i^, i. &6i5 it9 T _The bolt of poison misses you.i9 f  You shoot an arrow.  The arrow closely misses Erica.iA /  --more--iilMx.i1 7 _iiite  You shoot an arrow.  The arrow barely misses Erica.i7~/  --more--i  Erica stares at you and mumbles some strange words.i7--more--i5i-&8ii( _You easily resist.i4 \  You shoot an arrow.  The arrow hits Erica!i; /  --more--iD  The arrow freezes Erica!io  Erica is heavily wounded.i  Erica stares at you and mumbles some strange words.i͓J --more--iޞic89-3--9ii> _The bolt of poison hits you. You resist.if  You shoot an arrow.  The arrow closely misses Erica.i6/  --more--iKiWWMx.iXa 90-80 _ibiein \  You shoot an arrow.  The arrow hits Erica.i /  --more--i D  The arrow freezes Erica.i o  Erica is heavily wounded.i 7--more--i Mx.i& 1 1 _i i iI\  You shoot an arrow.  The arrow hits Erica.i/  --more--i|D  The arrow freezes Erica.ip  Erica is severely wounded.i'7--more--i`x. im_ 1=2 _i`i"i4ii0F _Unknown command.i\  You shoot an arrow.  The arrow hits Erica!ic/  --more--iD  The arrow freezes Erica.i&k  Erica is almost dead.i'q  Erica casts a spell at you.iJ --more--iJi87--2----3isi@> _The bolt of poison hits you. You resist.i f  You shoot an arrow.  The arrow closely misses Erica.i` /  --more--iE 8=-Erica hits you with a +1 scimitar of flaming.iKG 7-1----Erica closely misses you.iR7--more--i&T1 4 _i ]i_i 4i i6 F _Unknown command.id \  You shoot an arrow.  The arrow hits Erica!iO /  --more--ij D  The arrow freezes Erica.is [  You kill Erica!i} 7--more--i C$i p 1004 45 _iw i iiiI"io%F _Unknown command.i# #..###.#.#....## ## #..# ##.##.....# # ##..# #####...## ## #...# #...# # #####..## ##...# .....#####.#PP..P####.#.....# .# #.(.id## #.....# #....###.#.....#####...##..# #.#......#......# ## # #.#...#### .#......#..... ..P......#..... #............ i!iJ"e8=---6 _iK)i5o  You now have 1010 gold pieces (gained 6).  r - a +6 ring of strengthi_6102==---7.5 (2i=iO? i.@N_You see here a +1 scimitar of flaming.il4iiF _Unknown command.ihipkRPut on which piece of jewellery? Jewellery (go to first with "=)  i - a ring of poison resistance (right hand)  v - an amulet of guardian spirit (around neck) il G - the ring of the Tortoise (left hand) {AC+8}q - a ring of willpower  r - a +6 ring of strength  s - a ring of flight[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ig iQm iz .....##..###.#.#....##Prakerore the Skirmisher .....###..# ##.##.....#Vampire of Gozag  Gold: 1010 ......# ##..# #####...##i{ Health: 88/91 =======================- .....## #...##...#Magic: 12/14 ====================---- .....# #####..## ##...#AC: 14Str: 7 .....#####.#PP..P####.#.....#EV: 15Int: 19 #...........................#SH: 0Dex: 18 #............(.............##XL: 13 Next:  4% Place: Lair:2 #...............@..........#i| 'Noise: ---------  Time: 27887.5 (0.0) #....###.#.....#####...##..#a) +0 longbow (freeze) #.#......#......# ## #Fire: a) +0 longbow (freeze) #.#............####Alive #.#......#.....##.####P ..P......#............. #...................... ......................( i} x#.###...#.#.#...#P###.# _You kill Erica! _Unknown command.You now have 1010 gold pieces (gained 6).  r - a +6 ring of strength _You see here a +1 scimitar of flaming. _Unknown command.i_ ( _You see here a +1 scimitar of flaming. _You're wearing all the rings you can. Remove which one?(? for menu, Esc to cancel) iÏ  < or G - the ring of the Tortoise {AC+8}  > or i - a ring of poison resistancei[i]598.0 (0.5idieimioW _You remove your ring of poison resistance.i9xi3y+5 (1.0ii@: _q - a ring of willpower (right hand)iĠ.# #..###.#.#....##.## #..# ##.##.....#.# ##..# #####...##.## #...# #...#i͢.# #####..## ##...# #.....#####.#PP..P####.#.....# ##.#  #.(.##  #)....#  #....###.#.....#####...##..#  #.#......#......# ## #  #.#...#### ##.#......#.....##.####P #..P......#...... .#...............( ##.###...#.#.#...#P###.#i4i5&9iƲi0iG# #..###.#.#....## ## #..# ##.##.....# # ##..# #####...## ## #...# #...# # #####..## ##...# i.....#####.#PP..P####.#.....# .# #.(.## #.....# #....###.#.....#####...##..# #.#......#......# ## # #.#...#### .#......#..... ..P......#..... #............ ii!09090i`i| _You see here a +1 scimitar of flaming.i.....##..###.#.#....##Prakerore the Skirmisher .....###..# ##.##.....#Vampire of Gozag  Gold: 1010 ......# ##..# #####...##Health: 90/91 =======================- .....## #...##...#Magic: 12/14 ====================---- .....# #####..## ##...#AC: 14Str: 7 .....#####.#PP..P####.#.....#EV: 15iInt: 19 #...........................#SH: 0Dex: 18 #............(.............##XL: 13 Next:  4% Place: Lair:2 #...............@..........#Noise: ---------  Time: 27890.5 (0.0) #....###.#.....#####...##..#a) +0 longbow (freeze) #.#......#......# ## #Fire: a) +0 longbow (freeze) #.#............####Alive #.#......#.....##.####P ..P......#............. #...................... ......................( #.###...#.#.#...#P###.# _You remove your ring of poison resistance. _q - a ring of willpower (right hand) _You see here a +1 scimitar of flaming.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +1 scimitar of flaming.  The floor, spattered with blood.ir A +1 scimitar of flaming. A long sword with a wide, curved blade. Base accuracy: +0 Base damage: 12 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14. it  Your skill: 0.0  At 100% training you would reach 14.0 in about 1.5 XLs. Damage rating: 16 (Base 12 x 120% (Dex) x 108% (Skill) + 1 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. Big, fiery blades are also staple armaments of hydra-hunters. This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off Erica on level 2 of the Lair of Beasts. Stash search prefixes: {ego} {branded} {Long Blades} {one-handed} {flame} {meleeweapon} Menu/colouring prefixes: identified enchanted ego melee weapon (g)et.iz.....##..###.#.#....##Prakerore the Skirmisher .....###..# ##.##.....#Vampire of Gozag  Gold: 1010 iZ......# ##..# #####...##Health: 90/91 =======================- .....## #...##...#Magic: 12/14 ====================---- .....# #####..## ##...#AC: 14Str: 7 .....#####.#PP..P####.#.....#EV: 15Int: 19 #...........................#SH: 0Dex: 18 #............(.............##XL: 13 Next:  4% Place: Lair:2 #...............@..........#Noise: ---------  Time: 27890.5 (0.0) #....###.#.....#####...##..#a) +0 longbow (freeze) #.#......#......# ## #Fire: a) +0 longbow (freeze) #.#............####Alive #.#......i[40m#.....##.####P ..P......#............. #...................... ......................( #.###...#.#.#...#P###.# _You remove your ring of poison resistance. _q - a ring of willpower (right hand) _You see here a +1 scimitar of flaming.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +1 scimitar of flaming.  The floor, spattered with blood.i.....##..###.#.#....##Prakerore the Skirmisher .....###..# ##.##.....#Vampire of Gozag  Gold: 1010 ......# ##..# #####...##Health: 90/91 =======================- .....## #...##...#Magic: 12/14 ====================---- .....# #####..## ##...#iAC: 14Str: 7 .....#####.#PP..P####.#.....#EV: 15Int: 19 #...........................#SH: 0Dex: 18 #............(.............##XL: 13 Next:  4% Place: Lair:2 #...............@..........#Noise: ---------  Time: 27890.5 (0.0) #....###.#.....#####...##..#a) +0 longbow (freeze) #.#......#......# ## #Fire: a) +0 longbow (freeze) #.#............####Alive #.#......#.....##.####P ..P......#............. #...................... ......................( #.###...#.#.#...#P###.# _You remove your ring of poison resistance. _q - a ring of willpower (right hand) _You see here a +1 scimitar of flaming.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +1 scimitar of flaming. [iB23d The floor, spattered with blood.imi. _ii=tDrink which item? Potions i c - 2 potions of brilliance  e - 3 potions of degeneration  f - 10 potions of curing  j - a clear potionn - 2 potions of ambrosia  p - a murky silvery potion  w - 2 potions of lignificationK - 2 potions of might  M - a fizzy yellow potion  S - 2 orange potions [!] read|quaff|evoke[?] describe selectedi3i=i7G.....##..###.#.#....##Prakerore the Skirmisher .....###..# ##.##.....#Vampire of Gozag  Gold: 1010 ......# ##..# #####...##Health: 90/91 =======================- .....## #...##...#Magic: 12/14 ====================---- .....# #####..## ##...#iIAC: 14Str: 7 .....#####.#PP..P####.#.....#EV: 15Int: 19 #...........................#SH: 0Dex: 18 #............(.............##XL: 13 Next:  4% Place: Lair:2 #...............@..........#Noise: ---------  Time: 27890.5 (0.0) #....###.#.....#####...##..#a) +0 longbow (freeze) #.#......#......# ## #Fire: a) +0 longbow (freeze) #.#............####Alive #.#......#.....##.####P ..P......#............. #...................... ......................( #.###...#.#.#...#P###.# _You remove your ring of poison resistance. _q - a ring of willpower (right hand) _You see here a +1 scimitar of flaming.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +1 scimitar of flaming. [iwJD23d_The floor, spattered with blood.iQP  Okay, then.iSi]\i^. _iiRead which item? Scrolls  d - 2 scrolls of poisong - 2 scrolls of enchant weapon iT1 l - 6 scrolls of fog  m - 3 scrolls of immolation  o - 2 scrolls of noiset - 2 scrolls of brand weapon  z - a scroll of revelation  C - 2 scrolls of vulnerability  D - a scroll of blinkingE - 3 scrolls of butterflies  H - 2 scrolls of amnesia  J - a scroll of silence  P - 2 scrolls of fearT - 4 scrolls of enchant armour  W - 8 scrolls of teleportation [!] read|quaff|evoke[?] describe selectedii"i.....##..###.#.#....##Prakerore the Skirmisher .....###..# ##.##.....#iDVampire of Gozag  Gold: 1010 ......# ##..# #####...##Health: 90/91 =======================- .....## #...##...#Magic: 12/14 ====================---- .....# #####..## ##...#AC: 14Str: 7 .....#####.#PP..P####.#.....#EV: 15Int: 19 #...........................#SH: 0Dex: 18 #............(.............##XL: 13 Next:  4% Place: Lair:2 #...............@..........#Noise: ---------  Time: 27890.5 (0.0) #....###.#.....#####...##..#ii9a) +0 longbow (freeze) #.#......#......# ## #Fire: a) +0 longbow (freeze) #.#............####Alive #.#......#.....##.####P ..P......#............. #...................... ......................( #.###...#.#.#...#P###.# _q - a ring of willpower (right hand) _You see here a +1 scimitar of flaming.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +1 scimitar of flaming. _The floor, spattered with blood. _Okay, then.i;P  Okay, then.ii!i. _i D.....##..###.#.#....##Prakerore the Skirmisher .....###..# ##.##.....#Vampire of Gozag  Gold: 1010 ......# ##..# #####...##Health: 90/91 =======================- .....## #...##...#Magic: 12/14 ====================---- i .....# #####..## ##...#AC: 14Str: 7 .....#####.#PP..P####.#.....#EV: 15Int: 19 #...........................#SH: 0Dex: 18 #............(.............##XL: 13 Next:  4% Place: Lair:2 #...............@..........#Noise: ---------  Time: 27890.5 (0.0) #....###.#.....#####...##..#a) +0 longbow (freeze) #.#......#......# ## #Fire: a) +0 longbow (freeze) #.#............####Alive #.#......#.....##.####P ..P......#............. #...................... ......................( #.###...#.#.#...#P###.# _The floor, spattered with blood. _Okay, then. _Okay, then.Press: ? - help, v - describe, . - travel, g - get itemItem here:i l[40m a +1 scimitar of flaming.  The floor, spattered with blood.iA +1 scimitar of flaming. A long sword with a wide, curved blade. Base accuracy: +0 Base damage: 12 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0 i At 100% training you would reach 14.0 in about 1.5 XLs. Damage rating: 16 (Base 12 x 120% (Dex) x 108% (Skill) + 1 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. Big, fiery blades are also staple armaments of hydra-hunters. This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off Erica on level 2 of the Lair of Beasts. Stash search prefixes: {ego} {branded} {Long Blades} {one-handed} {flame} {meleeweapon} Menu/colouring prefixes: identified enchanted ego melee weapon (g)et.i .....##..###.#.#....##Prakerore the Skirmisher .....###..# ##.##.....#Vampire of Gozag  Gold: 1010 ......# ##..# #####...##Health: 90/91 =======================- .....## #...##...#Magic: 12/14 ====================---- .....# #####..## ##...#AC: 14Str: 7 .....#####.#PP..P####.#.....#EV: 15Int: 19 #...........................#SH: 0Dex: 18 #............(.............##XL: 13 Next:  4% Place: Lair:2 #...............@..........#Noise: ---------  Time: 27890.5 (0.0) #....###.#.....#####...##..#i a) +0 longbow (freeze) #.#......#......# ## #Fire: a) +0 longbow (freeze) #.#............####Alive #.#......#.....##.####P ..P......#............. #...................... ......................( #.###...#.#.#...#P###.# _The floor, spattered with blood. _Okay, then. _Okay, then.Press: ? - help, v - describe, . - travel, g - get itemItem here: a +1 scimitar of flaming.  The floor, spattered with blood.i, .....##..###.#.#....##Prakerore the Skirmisher .....###..# ##.##.....#Vampire of Gozag  Gold: 1010 ......# ##..# #####...##i͞ Health: 90/91 =======================- .....## #...##...#Magic: 12/14 ====================---- .....# #####..## ##...#AC: 14Str: 7 .....#####.#PP..P####.#.....#EV: 15Int: 19 #...........................#SH: 0Dex: 18 #............(.............##XL: 13 Next:  4% Place: Lair:2 #...............@..........#Noise: ---------  Time: 27890.5 (0.0) #....###.#.....#####...##..#a) +0 longbow (freeze) #.#......#......# ## #Fire: a) +0 longbow (freeze) #.#............####Alive #.#......#.....##.####P ..P......#............. #...................... [1i* 6d......................( #.###...#.#.#...#P###.# _The floor, spattered with blood. _Okay, then. _Okay, then.Press: ? - help, v - describe, . - travel, g - get itemItem here: a +1 scimitar of flaming.  The floor, spattered with blood.i i0 . _il[i_M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   j - Spellcasting   1.0   2.4  -1      i F _Unknown command.iT i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   j - Spellcasting   1.0   2.4  -1  i"          b - Polearms   0.0   1.2  -1   k - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   l - Translocations   3.0   5.7  -2  d + Throwing4.4   7.1  -2   m - Fire Magic   0.7   1.4  -2           e - Short Blades   0.0   0.8  +1   n - Evocations   5.0   7.1  -1   f - Ranged Weapons [39;49i Ym 14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4  +5                      i                         The relative cost of raising each skill is in cyan.  ii The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsix/i 8i>.....##..###.#.#....##Prakerore the Skirmisher .....###..# ##.##.....#Vampire of Gozag  Gold: 1010 ......# ##..# #####...##Health: 90/91 =======================- .....## #...##...#Magic: 12/14 ====================---- .....# #####..## ##...#AC: 14Str: 7 .....#####.#PP..P####.#.....#EV: 15Int: 19 #...........................#SH: 0i? Dex: 18 #............(.............##XL: 13 Next:  4% Place: Lair:2 #...............@..........#Noise: ---------  Time: 27890.5 (0.0) #....###.#.....#####...##..#a) +0 longbow (freeze) #.#......#......# ## #Fire: a) +0 longbow (freeze) #.#............####Alive #.#......#.....##.####P ..P......#............. #...................... ......................( #.###...#.#.#...#P###.#Press: ? - help, v - describe, . - travel, g - get itemItem here: a +1 scimitar of flaming. _The floor, spattered with blood. _Unknown command. _Unknown command. _Unknown command.i0EiFiLiNiiiuiF _Unknown command.i iM Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 spear of venom  N - a +0 orcbow of drainingO - a +0 rapier i 7Missiles (go to first with ()x - 43 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn)h - +0 steam dragon scales Jewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iGF - a +1 spear of venom. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 1.3 XLs. Damage rating: 7 (Base 6 x 92% (Str) x 108% (Skill) + 1 (Ench)). Venom: It poisons victims. This weapon falls into the 'Polearms' category. It has an extended reach (targetiwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a gnoll on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Polearms} {one-handed} {venom} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.iiiGD.....##..###.#.#....##Prakerore the Skirmisher .....###..# ##.##.....#Vampire of Gozag  Gold: 1010 ......# ##..# #####...##Health: 90/91 =======================- .....## #...##...#Magic: 12/14 ====================---- i.....# #####..## ##...#AC: 14Str: 7 .....#####.#PP..P####.#.....#EV: 15Int: 19 #...........................#SH: 0Dex: 18 #............(.............##XL: 13 Next:  4% Place: Lair:2 #...............@..........#Noise: ---------  Time: 27890.5 (0.0) #....###.#.....#####...##..#a) +0 longbow (freeze) #.#......#......# ## #Fire: a) +0 longbow (freeze) #.#............####Alive #.#......#.....##.####P ..P......#............. #...................... ......................( #.###...#.#.#...#P###.#Item here: a +1 scimitar of flaming. _The floor, spattered with blood. _Unknown command. _Unknown command. _Unknoi8wn command. _Unknown command.io1=1.5 (1iiV _The floor, spattered with blood.Unknown command. _You drop a +1 spear of venom.i~ i Pick up what? 51/52 slots (_ for help) Hand Weapons (select all with ))  a - a +1 scimitar of flaming i"  b - a +1 spear of venom [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]iu<  a + a +1 scimitar of flaming[Enter] accept (1 chosen)i8iih.....##..###.#.#....##Prakerore the Skirmisher .....###..# ##.##.....#Vampire of Gozag  Gold: 1010 ......# ##..# #####...##Health: 91/91 ======================== .....## #...##...#Magic: 12/14 ====================---- .....# #####..## ##...#AC: 14i%Str: 7 .....#####.#PP..P####.#.....#EV: 15Int: 19 #...........................#SH: 0Dex: 18 #............(.............##XL: 13 Next:  4% Place: Lair:2 #...............@..........#Noise: ---------  Time: 27891.5 (0.0) #....###.#.....#####...##..#a) +0 longbow (freeze) #.#......#......# ## #Fire: a) +0 longbow (freeze) #.#............####Alive #.#......#.....##.####P ..P......#............. #...................... ......................( #.###...#.#.#...#P###.# _The floor, spattered with blood. _Unknown command. _Unknown command. _Unknown command. _Unknown command. _You drop a +1 spear of venom.ii+2.5 (1iviR _F - a +1 scimitar of flamingi iЏ _  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4  c + Throwingi 4.4   7.1  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   5.0   7.1  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour  [3i 4m 0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4  +5                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?i J] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsih.....##..###.#.#....##Prakerore the Skirmisher .....###..# ##.##.....#Vampire of Gozag  Gold: 1010 ......# ##..# #####...##Health: 91/91 ======================== .....## #...##...#Magic: 12/14 ====================---- .....# #####..## ##...#AC: 14Str: 7 .....#####.#PP..P####.#.....#EV: 15Int: 19 #...........................#SH: 0Dex: 18 #............(.............##XL: 13 Next:  4% Place: Lair:2 #...............@..........#Noise: ---------  Time: 27892.5 (0.0) #....###.#.....#####...##..#iga) +0 longbow (freeze) #.#......#......# ## #Fire: a) +0 longbow (freeze) #.#............####Alive #.#......#.....##.####P ..P......#............. #...................... ......................( #.###...#.#.#...#P###.# _Unknown command. _Unknown command. _Unknown command. _Unknown command. _You drop a +1 spear of venom. _F - a +1 scimitar of flamingii?.iiInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 scimitar of flaming  N - a +0 orcbow of drainingO - a +0 rapier Missiles (go to first with ()x - 43 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  V - a +1 robe of resistance (worn) i Z - a +0 pair of gloves (worn)h - +0 steam dragon scales Jewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i6 F - a +1 scimitar of flaming. A long sword with a wide, curved blade. Base accuracy: +0 Base damage: 12 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 1.5 XLs. Damage rating: 16 (Base 12 x 120% (Dex) x 108% (Skill) + 1 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. Big, fiery blades are also staple armaments of hydra-hunters. This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off Erica on level 2 of the Lair of Beasts. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {flame} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.iFInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 scimitar of flaming  N - a +0 orcbow of draining  O - a +0 rapier Missiles (go to first with ()  x - 43 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn)  h - +0 steam dragon scales Jewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}  i - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i i.....##..###.#.#....##Prakerore the Skirmisher .....###..# ##.##.....#iSVampire of Gozag  Gold: 1010 ......# ##..# #####...##Health: 91/91 ======================== .....## #...##...#Magic: 12/14 ====================---- .....# #####..## ##...#AC: 14Str: 7 .....#####.#PP..P####.#.....#EV: 15Int: 19 #...........................#SH: 0Dex: 18 #............(.............##XL: 13 Next:  4% Place: Lair:2 #...............@..........#Noise: ---------  Time: 27892.5 (0.0) #....###.#.....#####...##..#a) +0 longbow (freeze) #.#......#......# ## #Fire: a) +0 longbow (freeze) i\#.#............####Alive i(*#.#......#.....##.####P ..P......#............. #...................... ......................( #.###...#.#.#...#P###.# _Unknown command. _Unknown command. _Unknown command. _Unknown command. _You drop a +1 spear of venom. _F - a +1 scimitar of flamingi5i6i)@iBir   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4  c + Throwing4.4   7.1  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2  [i 34m d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   5.0   7.1  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4 i  +5                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiw iw i6 .....##..###.#.#....##Prakerore the Skirmisher .....###..# ##.##.....#i Vampire of Gozag  Gold: 1010 ......# ##..# #####...##Health: 91/91 ======================== .....## #...##...#Magic: 12/14 ====================---- .....# #####..## ##...#AC: 14Str: 7 .....#####.#PP..P####.#.....#EV: 15i +Int: 19 #...........................#SH: 0Dex: 18 #............(.............##XL: 13 Next:  4% Place: Lair:2 #...............@..........#Noise: ---------  Time: 27892.5 (0.0) #....###.#.....#####...##..#a) +0 longbow (freeze) #.#......#......# ## #Fire: a) +0 longbow (freeze) #.#............####Alive #.#......#.....##.####P ..P......#............. #...................... ......................( #.###...#.#.#...#P###.# _Unknown command. _Unknown command. _Unknown command. _Unknown command. _You drop a +1 spear of venom. _F - a +1 scimitar of flamingi_ i i i iDii i io,ic3==iiEi7i8i:>,i?iHBiKiM;==iOiVSihT,1010i!Vi3Z,iR\i7`i7xM4==i{iii,iLJiۊi,i,i,ipi%ii;==ii"i6iii*i[,iwigBi~ii5i{,iti,iri iPimiOii/,i-ii,iGi iiii!iiiii,i|iiiiipiiii iii@i i iN!i>"i(i0+,i9,iC0i 3,i+4i9i<i=i>iEDiFi{HiIi,Ni;eigii,ijiniq,i siPvi?yiiz,iF~i,iGiGi,iii=ii ii,i9iLijiiiitivi[iiinii Biki)i&ii9 i,iini,ii6$i&,i(i",i.,i0i4i8,i:9i==i@,i;BiEiH,i-Y#######................##  ##.#...........F....#  .................#  ...# #####.......##  ..P# #........#  ..## #........#  .# ##  .##########  ..#..##.@......#  ......................>#  .................## .....#...........# ..#.#..................P# ####.................##  F   cane toad (asleep) ..## #.##.P...#..#.#....# #..# #.P#.#...#####....## ..####..##....##[37i[Rm #....### i/b1958.5 (66.0)i\tf.FFity5==9.5 (67i _You drop a +1 spear of venom. _F - a +1 scimitar of flaming _The cane toad gives a loud, deep croak!i iI .F=60.5 (1.0) _You shoot an arrow. The arrow barely misses the cane toad.i  You shoot an arrow. The arrow hits the cane toad!  The cane toad seems to slow down. The arrow freezes the cane toad.ip.F (slow)iJ&1iia _The cane toad is heavily wounded.i-P8  You shoot an arrow.i^y.F2i|bi\f` _The arrow completely misses the cane toad.ii  You shoot an arrow. The arrow hits the cane toad!  The cane toad seems to slow down. The arrow freezes the cane toad.ium.F iv&3iib _The cane toad is severely wounded.i0&  i3zYou shoot an arrow. The arrow hits the cane toad!  The cane toad seems to slow down. The arrow freezes the cane toad.iDo$iXPO1010 54i\icM _You kill the cane toad!i_ ic ig ij H _No target in view!i< 4i" ^ _No target in view!ifiQj  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   j - Spellcasting   1.0   2.4  -1  isn         b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4  c + Throwing4.5   7.1  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   5.0   7.1  -1   f - Ranged Weapons [39;49iom 14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4  +5                              iq                 The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiii #######................##  Prakerore the Skirmisher ...##.#................#  Vampire of Gozag  Gold: 1010 .......................#  Health: 91/91 ======================== ........# #####.......##  Magic: 14/14 ======================== .......P##........#  AC: 14Str: 7 .......###........#  EV: 15Int: 19 .......##$.......#  SH: 0Dex: 18 .......#########........#i   XL: 13 Next:  5% Place: Lair:2 ..........#..##.@......#  Noise: ===------  Time: 27964.5 (0.0) ......................>#  a) +0 longbow (freeze) .......................##  Fire: a) +0 longbow (freeze) .....#..................#  Alive ..#.#..................P# ..####.................##   ..## #.##.P...#..#.#....#   #..# #.P#.#...#####....##   ..####..##....## #....###   _The cane toad is severely wounded.You shoot an arrow. The arrow hits the cane toad!  The cane toad seems to slow down. The arrow freezes the cane toad. _You kill the cane toad! _[3in Z9;49mNo target in view! _No target in view!iiiD"ik$i 4ii}i _6 _You now have 1016 gold pieces (gained 6).ieLise #.# ## # ####.... Y#....###.##PPP#  ..........<....#  Y.............. #. ....... # .Y.[.....# #######.........# ##.#........ .......# ---########.......## P# #........# ...## #.# ......# #........#......#########........# YYY 3 yaks (1 wandering, 2 asleep).........#..##..... .......................>......................##i},70.5 (6iY.---1.5 (7iĝiV _2 yaks come into view.ix _2 yaks come into view.  You shoot an arrow.  The yak bellows!  The arrow hits the yak! The arrow freezes the yak.  The yak bellows!  The yak is heavily wounded.i.Y.Y.YYYYYY 4 yaksi5===2.5 (1iO _The yak bellows! You hear a bellow!i*##.... .#....###.##PPP#  ....... .Y........<....#   .Y.....#  #. ...#  # .YY[ #######.....##  ...##.#.#  ....#  ########@......# P# #........#  ## #..#  # #..#  #########..#  ..#..##........#   3 yaks...........>#  ..# #  iiv..YY..YYY 4 yaksi~0---3i1i!il/...... ..........<....#   ..Y....#  . ..Y.#  ...[. ######..YY.##  ..##.#.....#  ..........#  ########.......# P# #.@......#  ## #.#  i# #.#  #########..#  ..#..##..##  .....>#   3 yaks..## #...#  .#.#..P#  i iMiMii _..YY.i+"B---4i-i62i46  .....#   ...Y#  ...[Y.#  #####...Y..##  .##.#......#  ..........#  ########.......# P# #........#  ## #.#  # #.#  #########..#  ..#..##..##  .....>#  ...##  2 yaks#.........#  #.#.........P#  #####  ..YYi

#  ..## #.#  .#..P#  ####  # #.##.P...#..#.#....#  i iC ic N..YYi^ &6iή id iw...[  ###...Y..Y##  #.#......Y.#  .....#  ########.......# P# #........#  ## #.#  # #.i l#  #########..#  ..#..##..##  .....>#  ## .##  #..P#  ###   #.##.P...#..#.#....#   #.P#.#...#####....##  i_ i6i2i@.YYY 3 yaksi110167i)i-i##...Y.##  .#......YY#  ....#  ########.......# P# #........#  ## #.#  # #.#  #########..#  ..#..##..##  .....># i$ ## ##  ..P#  ##   2 yaks.##.P...#..#.#....#  #.P#.#...#####....##  #..##....## #....# i5iFi in i.YYYYY 4 yaksiw&8i"i7&i.......YY#  ..YY.#  ########.......# .P# #........#  .## #.#  .# #.#  .#########..#  il..#..##..##  .....#  ## #  .P#  ##  .##.P...#..#.#....#     yak .P#.#...#####....##  ..##....## #....## .## ##...#.#  i%iii..YYYYY 3 yaksi&9iijc _There is a stone staircase leading down here.iek  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak!i.iQi[i$.YYY 4 yaksi'1===80i2i7[ _The yak is heavily wounded.ik  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.ivBi.i.Y..YYih&1iiW _The yak is almost dead.iI k  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.iN ipP iQ i^^ ..YY.$Y 3 yaksid O1016 62i|p iu G _You kill the yak!i= 8  You shoot an arrow.i' iW i ..YY.Y3i i @ _The arrow hits the yak but does no damage.i/8  You shoot an arrow.i,iSiy)* Y.$YY.YY 4 yaks (1 wandering)The arrow hits the yak but does no damage.iz+&4i>iV _A yak comes into view.i}i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   j - Spellcasting   1.0   2.4  -1          i b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4  c + Throwing4.6   7.1  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   5.0   7.1  -1   f - Ranged Weapons  14.0  25.5  -2   o i- Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4  +5                                  i B            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi{ i i') #.......Y........#  Prakerore the Skirmisher .........Y.......#  Vampire of Gozag  Gold: 1016 ..########.......##  Health: 91/91 ======================== .P##........#  Magic: 14/14 ======================== .###..$Y....#iM+   AC: 14Str: 7 .##...Y....#  EV: 15Int: 19 .#########.....Y..#  SH: 0Dex: 18 ....#..##........##  XL: 13 Next:  6% Place: Lair:2 ................@#  Noise: ===------  Time: 27984.5 (0.0) .................##  a) +0 longbow (freeze) ..................#  Fire: a) +0 longbow (freeze) .................P#  Alive .................## .##.P...#..#.#....#  YYYY 4 yaks (1 wandering) .P#.#...#####....## ..##....## #....### .####....#[3i, Z9;49m ##...#.# _You kill the yak!You shoot an arrow. _The arrow hits the yak but does no damage.  You shoot an arrow.  The arrow hits the yak but does no damage. _A yak comes into view.i6 iO8 iA idE i  You shoot an arrow.  The yak bellows!  The arrow hits the yak! The arrow freezes the yak.i,ii .Y.Y.YY5.5 (1isi|[ _The yak is heavily wounded.i.l  You shoot an arrow. The arrow hits the yak!! The arrow freezes the yak.i2i4i#5i!8V  You kill the yak!i{DY.Y..Y$.Y(1 wandering)iK.76iVi[V _A yak comes into view.iYou kill the yak! _A yak comes into view.You shoot an arrow.!  The yak is severely wounded.i ,iʧ.Y.Y.YYiG&7iiMQ _The yak closely misses you.ih  You shoot an arrow.  The arrow hits the yak but does no damage.  The yak is severely wounded.i,i~*.Y$Y.Yi9,84--3--8ia5i9( _The yak gores you!i& M_The yak gores you!  You shoot an arrow.  The arrow hits the yak but does no damage.  The yak is severely wounded.is i1 f.Y.Yi- &9il i w _The yak gores you but does no damage. The yak closely misses you.i l  You shoot an arrow. The arrow hits the yak!! The arrow freezes the yak.iM V  You kill the yak!i i .Y. 3 yaksiq ^5--890id i P _The yak barely misses you.i:z  You shoot an arrow. The arrow closely misses the yak.iG.Yi.61i iz _The yak completely misses you. The yak gores you but does no damage.iiͮ .YYou shoot an arrow. The arrow barely misses the yak. The yak misses you.iA--2iiƻ; _The yak gores you but does no damage.iiYou shoot an arrow. The arrow barely misses the yak. The yak misses you.The yak gores you but does no damage.  The arrow hits the yak  The yak is heavily wounded.  The yak closely misses you. The yak gores you but does no damage.iFl&3idti<( _The yak gores you.i6  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.  The yak is almost dead.iU2--4ii' _The yak completely misses you. The yak closely misses you. The yak gores you.i^  You shoot an arrow. The arrow barely misses the yak.The yak completely misses you. The yak gores you!i6 h79----5i i ; _The yak gores you but does no damage.i  You shoot an arrow. The arrow closely misses the yak.The yak gores you but does no damage. The yak misses you.i 110166i% i) Q _The yak closely misses you.iCN  You shoot an arrow. The arrow hits the yak. The arrow freezes the yak.  The yak is almost dead.iBP2----0---7iXi\a _The yak gores you! The yak gores you. The yak gores you but does no damage.i+ _You are too injured to fight recklessly!ih'iW)i0i;n^ _You are too injured to fight recklessly!i j_  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i/ #.......Y........#  Prakerore the Skirmisher .................#  Vampire of Gozag  Gold: 1016 ..########.......##  Health: 72/91 ==================------ .P##........#  Magic: 6/14==========-------------- .###..$.....#  AC: 14Str: 7 .##........#  EV: 15i2 Int: 19 .#########........#  SH: 0Dex: 18 ....#..##......YY##  XL: 13 Next:  8% Place: Lair:2 ...............Y@#  Noise: ===------  Time: 27997.5 (0.0) .................##  a) +0 longbow (freeze) ..................#  Fire: a) +0 longbow (freeze) .................P#  Alive .................## .##.P...#..#.#....#  YYY 3 yaks .P#.#...#####....## ..##....## #....### .####....# ##...#.# _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Casting: Cause Fear ([0i3 ;10;1mmildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatein #.......Y........#  Prakerore the Skirmisher .................#  Vampire of Gozag  Gold: 1016 ..########.......##  Health: 72/91 ==================------ .P##........#ir   Magic: 6/14==========-------------- .###..$.....#  AC: 14Str: 7 .##........#  EV: 15Int: 19 .#########........#  SH: 0Dex: 18 ....#..##......YY##  XL: 13 Next:  8% Place: Lair:2 ...............Y@#  Noise: ===------  Time: 27997.5 (0.0) .................##  a) +0 longbow (freeze) ..................#  Fire: a) +0 longbow (freeze) .................P#  Alive .................## .##.P...#..#.#....#  YYY 3 yaks [i=s $15d.P#.#...#####....## ..##....## #....### .####....# ##...#.# _You are too injured to fight recklessly!  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe yak resists with some effort. The yak looks frightened! x2i.t i Y.Y$$YY(2 fleeing)i +8.5 (1i i>   Casting: Cause Fear (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The yak resists with some effort. The yak looks frightened! x2 _The yak barely misses you.i~ z  You shoot an arrow. The arrow closely misses the yak.i~ i wY..Y...i T3=9iF i P _The yak barely misses you.i}k  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.iwiiY...Y....$YY 2 yaks (i1016 4=8000iiG _You kill the yak!i  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.  Your attack snaps the yak out of its fear.im i Y$....YY1 fleeing)i &1i% iN* ^ _The yak is moderately wounded.i k  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.i i iY..Yi y57==2i i[ [ _The yak is heavily wounded.iݲi/iʿXY..Yi&3ik _You shoot an arrow. The arrow barely misses the yak.ik  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.i .   yakThe yak is almost dead.iT6=4i`iP _The yak barely misses you.iSe  You shoot an arrow. The arrow hits the yak. The arrow freezes the yak.$95 _You kill the yak!i- i iC i H _No target in view!ixiC  Skill  Level Cost  Apt Skill  Level Cost  Apt ir a - Fighting   5.0   7.1  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4  c + Throwing4.9   7.1  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1      i  e - Long Blades   0.0   1.0   0   n - Evocations   5.0   7.1  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4  +5          [39;i]"y49m                                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiii++#.......Y........#  Prakerore the Skirmisher .................#  Vampire of Gozag  Gold: 1016 ..########.......##  Health: 76/91 ====================---- .P##........#  Magic: 7/14============------------ .###..$.....#  AC: 14Str: 7 .##........#  EV: 15Int: 19 i.#########........#  SH: 0Dex: 18 ....#..##......$$##  XL: 13 Next:  9% Place: Lair:2 ...............$@#  Noise: ===------  Time: 28005.5 (0.0) .................##  a) +0 longbow (freeze) ..................#  Fire: a) +0 longbow (freeze) .................P#  Alive .................## .##.P...#..#.#....#   .P#.#...#####....##   ..##....## #....###   .####....# ##...#.#  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.  The yak is almost dead. _The yak barely misses you.[39;4il9mYou shoot an arrow. The arrow hits the yak. The arrow freezes the yak. _You kill the yak! _No target in view!ii2ieii i iL i i &7iq Bi i i &8i i# d8=i% i( i* 410169iG+ i. c80=iw1 il3 ,i4 i8 i; i< h1==i> irI Y---Y   yakiP s  .......Y# #.......##  #........#  #..$.....#  #........# #........# ......$$## ......$@# 13.5 (8........## .........# ........P# ........## ..#.#....# ####....##  #....###   _You start resting.i  .......Y# #.......##  #........#  #..$.....#  #........# #........# ......$$## ......$@# ........## .........# ........P# ........## ..#.#....# ####....##  #....###   i, :---i i Z _A yak is nearby!i!  .......Y# #.......##  #........#  #..$.....#  #........# #........# ......$$## ......$@# ........## .........# ........P# ........## ..#.#....# ####....##  #....###   i%P  .......Y# #.......##  #........#  #..$.....#  #........# #........# ......$$## ......$@# ........## .........# ........P# ........## ..#.#....# ####....##  #....###   i] i!` i3k ip Z _A yak is nearby!i 8k  You shoot an arrow. The arrow hits the yak. The arrow freezes the yak.il}.Y===4.5 (1i it 1 _The yak is lightly wounded.iRfk  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.io[.Y iq.25ixi|^ _The yak is moderately wounded.il  You shoot an arrow. The arrow hits the yak!! The arrow freezes the yak.i{]..Y iW9==6i iW _The yak is almost dead.i{k  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.i-o$i1016 3107 _The yak is almost dead. _You kill the yak!  Training target 5.0 for Throwing reached!  Your Throwing skill increases to level 5!need to enable at least one skill for training.i%/  --more--iiA  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2  iܒ  d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   5.0   7.1  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4[iC40m  +5                                              You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi] > m + Fire Magic 0.7i7O  m - Fire Magic   0.7 n + Evocations 5.0i\TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsi<[?25h[?0c0 i [?25l[?1ci $6.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsi/iR8iB}#.......Y........#  Prakerore the Skirmisher .................#  Vampire of Gozag  Gold: 1016 ..########.......##  Health: 83/91 =====================--- .P##........#  Magic: 9/14===============--------- .###..$...$.#  AC: 14Str: 7 .##........#  EV: 15Int: 19 .#########........#  SH: 0Dex: 18 ....#..##......$$##  XL: 13 Next: 10% Place: Lair:2 ...............$@#iEE  Noise: ===------  Time: 28017.5 (1.0) .................##  a) +0 longbow (freeze) ..................#  Fire: a) +0 longbow (freeze) .................P#  Alive .................## .##.P...#..#.#....#   .P#.#...#####....##   ..##....## #....###   .####....# ##...#.#   _The yak is almost dead.You shoot an arrow. The arrow hits the yak! The arrow freezes the yak. _You kill the yak!Training target 5.0 for Throwing reached!  Your Throwing skill increases to level 5!You need to enable at least one skill for training.iZIi@RiKW. _ii6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4  i c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n + Evocations5.0   7.1  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g -i Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4  +5                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white[it37m.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi8 i #.......Y........#  Prakerore the Skirmisher .................#i   Vampire of Gozag  Gold: 1016 ..########.......##  Health: 83/91 =====================--- .P##........#  Magic: 9/14===============--------- .###..$...$.#  AC: 14Str: 7 .##........#  EV: 15Int: 19 .#########........#  SH: 0Dex: 18 ....#..##......$$##  XL: 13 Next: 10% Place: Lair:2 ...............$@#  Noise: ===------  Time: 28017.5 (0.0) .................##  a) +0 longbow (freeze) i 4..................#  Fire: a) +0 longbow (freeze) .................P#  Alive .................## .##.P...#..#.#....#   .P#.#...#####....##   ..##....## #....###   .####....# ##...#.#   _The yak is almost dead.You shoot an arrow. The arrow hits the yak! The arrow freezes the yak. _You kill the yak!Training target 5.0 for Throwing reached!  Your Throwing skill increases to level 5! _You need to enable at least one skill for training.i i i i] ii6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4  i c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n + Evocations5.0   7.1  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g -i Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4  +5                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white[i!t37m.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi;iDi}P#.......Y........#  Prakerore the Skirmisher .................#  Vampire of Gozag  Gold: 1016 ..########.......##  Health: 83/91 =====================--- .P##........#  Magic: 9/14===============--------- .###..$...$.#  AC: 14Str: 7 .##........#  EV: 15Int: 19 .#########........#  SH: 0Dex: 18 i^S....#..##......$$##  XL: 13 Next: 10% Place: Lair:2 ...............$@#  Noise: ===------  Time: 28017.5 (0.0) .................##  a) +0 longbow (freeze) ..................#  Fire: a) +0 longbow (freeze) .................P#  Alive .................## .##.P...#..#.#....#   .P#.#...#####....##   ..##....## #....###   .####....# ##...#.#   _The yak is almost dead.You shoot an arrow. The arrow hits the yak! The arrow freezes the yak. _You kill the yak!Training target 5.0 for Throwing reached!  Your Throwing skill increases to level 5! _You need to enable at least one skill for training.it[4ieigi}ii)i; _ii iL4=ii#ipV5=ii iQi?iܣi&6iGi,iQiѭi:Z710/14==iiHBiiȹL8=iiiiiAii9===iii,iZi`i'90i{ii810161=1=i0iJ1 _HP restored.isi iR,iiiii[iL==i?i,ii,iiiM2==iai ,iPi,iXiV ,i iKiU;==iEibi;ii,iiiM3==ii ,i["i%,iW'it*iU+i,iH/Q==i 1il3iI4i#5i):i;if<i>c4==ib@iC4 _Magic restored.iHJi JiJ'38iKiNO _You now have 1038 gold pieces (gained 22).iP4iQiTiUY7==iVi^YO _You now have 1078 gold pieces (gained 40).i7[i\i]iqaiVb'96i+ci]fO _You now have 1096 gold pieces (gained 18).igihiiiyli oioipi.si|uiRvi@xi{i}i}i~i˂i(115i^iAO _You now have 1115 gold pieces (gained 19).i4iți@i,iHimi]i^igiyi!iii=34i i_O _You now have 1134 gold pieces (gained 19).iLitiiiiiii ,iiii#i:iIiiiii,iEi0iYiWi7i i ,i i   ### # ###### ##.#####P### ### #### #..#.####......#....###.##PPP# .......................<....# ............................# ..#. #.................## # #...@.............# ---i #######................## ##.#................# ..............# ########.......## #P...........P# #........# ###..........## #........# ###..........# #........# #.#..........#########........#Your pack is full.i$ a 76.5 (59.0) _You see here a +0 cloak.ii6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4  i c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n + Evocations5.0   7.1  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g -i Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4  +5                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white[it37m.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsie Prakerore the SkirmisherVampire of Gozag  Gold: 1134### ###Health: 91/91 ======================== ###### ##.#####P### ### ####Magic: 14/14 ======================== #..#.####......#....###.##PPP#AC: 14Str: 7 ........................<....#EV: 15Int: 19 .............................#SH: 0Dex: 18 ......#. #.................##XL: 13 Next: 10% Place: Lair:2 ......# #...@.............#Noise: ---------  Time: 28076.5 (0.0) ......#######................##a) +0 longbow (freeze) .........##.#................#Fire: a) +0 longbow (freeze) .....................[i 330m........#Alive ..............########.......## #P...........P##........# ###..........###........# ###..........##........# #.#..........#########........# _You now have 1078 gold pieces (gained 40). _You now have 1096 gold pieces (gained 18). _You now have 1115 gold pieces (gained 19). _You now have 1134 gold pieces (gained 19).  Your pack is full. _You see here a +0 cloak.i iI/ _Unknown command.i^zi*~  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   j - Spellcasting   1.0   2.4  -1          i b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n + Evocations5.0   7.1  -1   f - Ranged Weapons  14.0  25.5  -2   oiL - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4  +5                                    i3 [40m          The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi i< Prakerore the SkirmisherVampire of Gozag  Gold: 1134### ###Health: 91/91 ======================== ###### ##.#####P### ### ####Magic: 14/14 ======================== #..#.####......#....###.##PPP#AC: 14Str: 7 ........................<....#EV: 15Int: 19 .............................#SH: 0Dex: 18 ......#. #.................##XL: 13 Next: 10% Place: Lair:2 ......# #...@.............#Noise: ---------  Time: 28076.5 (0.0) ......#######................##a) +0 longbow (freeze) .........##.#................#Fire: a) +0 longbow (freeze) .....................iq N........#Alive ..............########.......## #P...........P##........# ###..........###........# ###..........##........# #.#..........#########........# _You now have 1096 gold pieces (gained 18). _You now have 1115 gold pieces (gained 19). _You now have 1134 gold pieces (gained 19).  Your pack is full. _You see here a +0 cloak. _Unknown command.i"4i)i*,F _Unknown command.i՝i% i Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades iv  0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n + Evocations5.0   7.1  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4  [3i7m+5                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi E iN iW Prakerore the SkirmisherVampire of Gozag  Gold: 1134### ###Health: 91/91 ======================== ###### ##.#####P### ### ####Magic: 14/14 ======================== #..#.####......#....###.##PPP#AC: 14Str: 7 ........................<....#EV: 15Int: 19 .............................#SH: 0Dex: 18 ......#. #.................##XL: 13 Next: 10% Place: Lair:2 ......# #...@.............#Noise: ---------  Time: 28076.5 (0.0) ......#######................##a) +0 longbow (freeze) .........##.#................#Fire: a) +0 longbow (freeze) ......................[3iOZ 2m.......#Alive ..............########.......## #P...........P##........# ###..........###........# ###..........##........# #.#..........#########........# _You now have 1115 gold pieces (gained 19). _You now have 1134 gold pieces (gained 19).  Your pack is full. _You see here a +0 cloak. _Unknown command. _Unknown command.ij` ib iAh imj i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2 [i7 40m  d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n + Evocations5.0   7.1  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4 i#  +5                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiA,iB4ij>`Prakerore the SkirmisherVampire of Gozag  Gold: 1134### ###Health: 91/91 ======================== ###### ##.#####P### ### ####Magic: 14/14 ======================== #..#.####......#....###.##PPP#AC: 14Str: 7 ........................<....#EV: 15Int: 19 .............................#SH: 0i@Dex: 18 ......#. #.................##XL: 13 Next: 10% Place: Lair:2 ......# #...@.............#Noise: ---------  Time: 28076.5 (0.0) ......#######................##a) +0 longbow (freeze) .........##.#................#Fire: a) +0 longbow (freeze) .............................#Alive ..............########.......## #P...........P##........# ###..........###........# ###..........##........# #.#..........#########........# _You now have 1115 gold pieces (gained 19). _You now have 1134 gold pieces (gained 19).  Your pack is full. _You see here a +0 cloak. _Unknown command. _Unknown command.iHi4JiPic^iiz _Unknown command.i i$   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   j - Spellcasting   1.0   2.4  -1          ix&  b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n + Evocations5.0   7.1  -1   f - Ranged Weapons  14.0  25.5  -2   oi'  - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4  +5                                    i-) [40m          The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsii/i Prakerore the SkirmisherVampire of Gozag  Gold: 1134### ###Health: 91/91 ======================== ###### ##.#####P### ### ####Magic: 14/14 ======================== #..#.####......#....###.##PPP#AC: 14Str: 7 ........................<....#EV: 15Int: 19 .............................#SH: 0Dex: 18 ......#. #.................##i XL: 13 Next: 10% Place: Lair:2 ......# #...@.............#Noise: ---------  Time: 28076.5 (0.0) ......#######................##a) +0 longbow (freeze) .........##.#................#Fire: a) +0 longbow (freeze) .............................#Alive ..............########.......## #P...........P##........# ###..........###........# ###..........##........# #.#..........#########........# _You now have 1134 gold pieces (gained 19).  Your pack is full. _You see here a +0 cloak. _Unknown command. _Unknown command. _Unknown command.i@iiiiZ4iy\idii]kCould not pick up a +0 cloak here; ([A]lways) ignore it? Y - Yes  N - No  A - Alwaysi iL Prakerore the SkirmisherVampire of Gozag  Gold: 1134### ###Health: 91/91 ======================== ###### ##.#####P### ### ####Magic: 14/14 ======================== #..#.####......#....###.##PPP#AC: 14Str: 7 ........................<....#EV: 15Int: 19 .............................#SH: 0Dex: 18 ......#. #.................##XL: 13 Next: 10% Place: Lair:2 ......# #...@.............#Noise: ---------  Time: 28076.5 (0.0) ......#######................##a) +0 longbow (freeze) .........##.#................#Fire: a) +0 longbow (freeze) .............................#Alive ........i" %......########.......## #P...........P##........# ###..........###........# ###..........##........# #.#..........#########........# _You see here a +0 cloak. _Unknown command. _Unknown command. _Unknown command.Your pack is full.  You see here a +0 cloak.i7 i` i % _i ih i+ i! ,i& i' i( i) i* i- ,i- i/ i0 ,i1 i3 i4 ,i5 i6 i7 i39 ,i; Bi< iVD i#G BiaL i^N BiR iS iT ,iW iY iZ i[ i^ iAa ,ib if i=h i;i iIj iDm io ,iq it iw ,ix iV{ i~} i~ i i i ,i i] i ,iԋ i9 i ik ib ,i i i> i= iU i iJ iR ,i i i i i$ iX& ,i' i, i/ ,i1 i6 i9 ,i=; iA iC ,ixE iJ iM ,iFO i5T iV ,iX i1] i_ ,i` if ici ,iIk i q i@s ,iDu i.z i} i.~ iQ iӃ i ,i~ i i+ i i; i iə ,in iؠ iǣ ,i) i׮ i ,i i i ,i i i i i5 ij ie ,i i i ,i i1 i ,i iA i ,i i i ,i; i7 i ,i5iiu,i,i i ,iPii,iii,i!i#i%,i7'ii)i+,i,i .iX1i2i<4i 6i8i9,i\HiJ,iLi$MiGNi]O,iEciHe,ifiTritiu,iE~iiv,iii,iiii5iâi,isiic,iͲiiB,i߿iii9,iqii,ii,iii'ii ili,ii ie ,iiiii i&i),i+i3i 7iP8i9i2@iiii iF iii6i,i!i(i+,i-i4ib9,iw;iBiE,i:HiFOiRiSiTiZi],it_i.eig,iCiioiq,isixi<{i|i}i)i,iiȊiiiЎiʒiiiiixio,isi?,iKii,ii^i i iiki%i[i>itiiili9i{,iiiiii|i,ii iP,i~ikiini;iiZ,iSiii,ioi,iii,iiOii|iin i] iZ ipiiii^ii,iiTi]!iU"iJ#i$i&i'i(i*i+i,i-ic/i/1i72i3i"5iP7,i8i:i<i=i>i(@i.BiCiNDieEiAG,i?HiLUnknown command.  Your pack is full. _You see here a +0 cloak.  There is a stone staircase leading up here.iNif _iKv0        ### ### #.#####P### ########  #....###.##PPP#  ........<.@..#  197.5 (121.0) .............#  ##...........##   ##...[....#  ###.......##  #.#.......#    .........#    ....########.......##    ...P# #........#   i\{i}E _Done exploring.iiiiUF _Unknown command.iy 4i iW ......<.0.0) ...........[.. ...i i i E _Done exploring.i% 4i i <i  i E _Done exploring.iiWhere to? (Tab - Lair:1 @ (x,y), ? - help) D - DungeonT - Temple L - Lair  S - Swamp  P - Snake Pit M - Slime Pits i6iַ  Prakerore the Skirmisher  Vampire of Gozag  Gold: 1134  Health: 91/91 ========================  Magic: 14/14 ========================  AC: 14Str: 7 ### ###iP  EV: 15Int: 19 #.#####P### ########  SH: 0Dex: 18 .....#....###.##PPP#  XL: 13 Next: 10% Place: Lair:2 ..............<.@..#  Noise: ---------  Time: 28197.5 (0.0) ...................#  a) +0 longbow (freeze) ##.................##  Fire: a) +0 longbow (freeze) ##...[.............#  Alive ###................## #.#................#   ...................#   ....########.......##   ...P##........#   i+8_You see here a +0 cloak. _There is a stone staircase leading up here. _Done exploring. _Unknown command. _Done exploring. _Done exploring.iliiiJ% _i_,iii iiiuiBii,iii*iii iiiiiliiiiL i ii$i4i(,iiiDiiii!i"i#i1%i'i(i)i+i6.,i/i3p  There is a stone staircase leading down, spattered with blood here.i4i7if8% _i9i' ia3  You climb downwards.i_ i' Level annotation: exclusions: downstairs and 1 more exclusionThe death yak bellows! x2iiii\ #.......#......#.#......#....#iW####........$..## #....$......###.# #..##....... ## ##..$##.###........ #..##.................. ##......Y...Y..##..#.... ......Y@$.$Y..##....#..$ #Y.......##....... ..... .......## #...P... ..#. #..#.....# #.....$. ... ###......#.#.....$> i#. ........$...###. YYYYY 5 death yaks (2 wandering) # . ....#.####.##. ##.#### ###. #.The death yak barely misses you.i#1211.5 (14.0)i;i iJ The death yak gores you but does no damage.iC& i(.Y.YY.YYY1The death yak gores you!i.82---2----====3.0 (15.5i~3i#-/  --more--ik _The death yak bellows! _There is a stone staircase leading up, spattered with blood here.i[ 4ik iw 3The death yak bellows!ic{ i YY$..Yi! 61--------9/14 ---------4.0 (1.0)i if#................#  .................#  ..########.......##  .P##........#  .##ih#........#  .##........#  .#########........#  ....#..##........##  2 .........#  .........YY##  ..................#  .................P#  .................##  .##.P...#..#.#....#   3 .P#.#...#####....##  ..##....## #....###  .####....# ##...#.# ij_The death yak misses you. The death yak gores you!! The death yak gores you!ijH----------i1yij2----5.5 (2.5i _You climb upwards. _There is a stone staircase leading down, spattered with blood here.iSQ----i<]i_F _Unknown command.iS_  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iiΥ Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b - BlinkTranslocation9%2 iY c + Cause FearHexes1% 4 d - ApportationTranslocation5%1 Select a spell to cast[!]/[I] toggle spell headersiq iF| i #................#  Prakerore the Skirmisher .................#  Vampire of Gozag  Gold: 1134 ..########.......##  Health: 62/91 ================-------- .P#iŠ y#........#  Magic: 9/14===============--------- .###........#  AC: 14Str: 7 .##........#  EV: 15Int: 19 .#########........#  SH: 0Dex: 18 ....#..##........##  XL: 13 Next: 10% Place: Lair:2 ...............Y@#  Noise: ---------  Time: 28215.5 (0.0) ...............YY##  a) +0 longbow (freeze) ..................#  Fire: a) +0 longbow (freeze) .................P#  Alive .................## i k.##.P...#..#.#....#  YYY 3 death yaks .P#.#...#####....## ..##....## #....### .####....# ##...#.# _The death yak misses you. The death yak gores you!! The death yak gores you! _You climb upwards. _There is a stone staircase leading down, spattered with blood here. _Unknown command.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iY c#................#  Prakerore the Skirmisher .................#  Vampire of Gozag  Gold: 1134 ..########.......##  Health: 62/91 ================-------- .P##........#  Magic: 9/14===============--------- iV .###........#  AC: 14Str: 7 .##........#  EV: 15Int: 19 .#########........#  SH: 0Dex: 18 ....#..##........##  XL: 13 Next: 10% Place: Lair:2 ...............Y@#  Noise: ---------  Time: 28215.5 (0.0) ...............YY##  a) +0 longbow (freeze) ..................#  Fire: a) +0 longbow (freeze) .................P#  Alive .................## .##.P...#..#.#....#  YYY 3 death yaks .P#.#...#####....## i/ '..##....## #....### .####....# ##...#.# _The death yak misses you. The death yak gores you!! The death yak gores you! _You climb upwards. _There is a stone staircase leading down, spattered with blood here. _Unknown command.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i #.#...# ...........# ...########.......## ...P# #........# ...## #........# ...# #........# i ...#########........# ...#..##........## .@.Y># ...YY## #...# #...P# ###...## # #.##.P...#..#.#....# # #.P#.#...#####....## ###..##....## #....### ..####....# ##...#.# i i{ i i YY§Y..ig 7---==6.5 (1-Blink i iS _You blink.i> ###.## ##.#.# ................ ..########.......## .P# #i ..# .## #........# .# #........# #########........# #..##...@....## .YY§# .Y..## ..#..# ..P# ###.................## # #.##.P...#..#.#....# .# #.P#.#...#####....## ####..# #....### i i" i- i^ pYYY..>.i K3--7iy) iD, i.# ##...[..# ######..##i ##.#..# ................ ..########.......## .P# #..# .## #........# .# #........# #########.@......# #..##....YY..## ..Y..># .# ....#..# .#..P# .####.................## # #.##.P...#..#.#....# ..# #.P#.#...#####.... iiN M  The death yak attacks as it pursues you!i iy_YYY...ix51---6-----==8i-i4. _The death yak gores you!iy #.# ##...[.# #...##i  .##.#..# ..# .##.......## .P# #........# .## #.# .# #........# .##@.YY....# .#..##...Y....## ....># ...## .#.# .#.#.P# .####.## .## #.##.P...#..#.#....# i f#..# #.P#.#...#####....## iu i i{ i Y.The death yak attacks as it pursues you!i/ 47----5-----9i i7 . _The death yak gores you.i8h`.#######...# ....##.#itj... .......# ########.......## P# #........# .## #........# . #........# .#########.YYY....# ....#..##@.......## ........> .......## #......# #P#.####.## #..## #.##.P...#..#.#....# ##..# #.P#.#...##### ...####..##....## #....###i3oi?qi)}` .Y.i~Y.YThe death yak attacks as it pursues you!-6==-20ii4. _The death yak gores you.i/....##.#.............#########.......##P# #........#.## #........#. #........#.#########..Y.....#....#..##.Y.Y....##.......@.......>...###iޱN..##P# #...####.## ##..## #.##.P...#..#.#....# .##..# #.P#.#...#####..## ....####..##....## #....###.#.#..####....# ##...#.#iDi(i iY..Y.Yi9-1ii^ _You feel ready to blink again.iiEvoke which item? Talismans  I - a maw talismanX - a flux talisman Wandsixk - a wand of polymorph (12)  y - a wand of charming (23)  Q - a wand of roots (9)  R - a wand of acid (6)  U - a wand of flame (38) [!] read|quaff|evoke[?] describe selectedi?3i;iC.....##.#................#Prakerore the Skirmisher .........................#Vampire of Gozag  Gold: 1134 ..........########.......##Health: 47/91 ============------------ .........P##........#Magic: 6/14==========-------------- .........##i^E#........#AC: 14Str: 7 .........##........#EV: 15Int: 19 .........#########.Y......#SH: 0Dex: 18 ............#..##..Y.....##XL: 13 Next: 10% Place: Lair:2 ................@Y......>#Noise: ---------  Time: 28221.5 (0.0) .........................##a) +0 longbow (freeze) .......#..................#Fire: a) +0 longbow (freeze) ....#.#..................P#Alive #...####.................## ##..## #.##.P...#..#.#....#YYY 3 death yaks .##..# #.P#.#...#####....## iFF....####..##....## #....### ....#.#..####....# ##...#.# _The death yak gores you!  The death yak attacks as it pursues you! _The death yak gores you.  The death yak attacks as it pursues you! _The death yak gores you. _You feel ready to blink again.i9LP  Okay, then.i>MiUiX. _i 4iQ i F _Unknown command.i iRead which item? Scrolls  d - 2 scrolls of poisong - 2 scrolls of enchant weapon i>1 l - 6 scrolls of fog  m - 3 scrolls of immolation  o - 2 scrolls of noiset - 2 scrolls of brand weapon  z - a scroll of revelation  C - 2 scrolls of vulnerability  D - a scroll of blinkingE - 3 scrolls of butterflies  H - 2 scrolls of amnesia  J - a scroll of silence  P - 2 scrolls of fearT - 4 scrolls of enchant armour  W - 8 scrolls of teleportation [!] read|quaff|evoke[?] describe selectediiCi&.....##.#................#Prakerore the Skirmisher .........................#Vampire of Gozag  Gold: 1134 ..........########.......##Health: 47/91 ============------------ .........P##........#Magic: 6/14==========-------------- .........###........#AC: 14Str: 7 .........##........#EV: 15Int: 19 .........#########.Y......#SH: 0Dex: 18 ............#..##..Y.....##i'XL: 13 Next: 10% Place: Lair:2 ................@Y......>#Noise: ---------  Time: 28221.5 (0.0) .........................##a) +0 longbow (freeze) .......#..................#Fire: a) +0 longbow (freeze) ....#.#..................P#Alive #...####.................## ##..## #.##.P...#..#.#....#YYY 3 death yaks .##..# #.P#.#...#####....## ....####..##....## #....### ....#.#..####....# ##...#.# _The death yak gores you.  The death yak attacks as it pursues you! _The death yak gores you. _You feel ready to blink again. _Okay, then. _Unknown command.i0P  Okay, then.iu1iA8iq:. _i~ iw Drink which item? Potions  c - 2 potions of brilliance  e - 3 potions of degeneration  f - 10 potions of curing  j - a clear potionn - 2 potions of ambrosia  p - a murky silvery potion  w - 2 potions of lignificationK - 2 potions of might  M - a fizzy yellow potion  S - 2 orange potions [!] read|quaff|evoke[?] describe selectediJ i/U i_ .....##.#................#Prakerore the Skirmisher .........................#Vampire of Gozag  Gold: 1134 ..........########.......##Health: 47/91 ============------------ .........P##........#Magic: 6/14==========-------------- .........###........#AC: 14Str: 7 .........##........#EV: 15Int: 19 .........#########.Y......#SH: 0Dex: 18 ............#..##..Y.....##XL: 13 Next: 10% Place: Lair:2 ................@Y......>#Noise: ---------  Time: 28221.5 (0.0) .........................##a) +0 longbow (freeze) .......#..................#Fire: a) +0 longbow (ib Ofreeze) ....#.#..................P#Alive #...####.................## ##..## #.##.P...#..#.#....#YYY 3 death yaks .##..# #.P#.#...#####....## ....####..##....## #....### ....#.#..####....# ##...#.#The death yak attacks as it pursues you! _The death yak gores you. _You feel ready to blink again. _Okay, then. _Unknown command. _Okay, then.i0h P  Okay, then.ii ip it . _i iC i^ ix F _Unknown command.i iRead which item? Scrolls  d - 2 scrolls of poisong - 2 scrolls of enchant weapon  l - 6 scrolls of fog  m - 3 scrolls of immolation  o - 2 scrolls of noiset - 2 scrolls of brand weapon  z - a scroll of revelation  C - 2 scrolls of vulnerability  D - a scroll of blinkingE - 3 scrolls of butterflies  H - 2 scrolls of amnesia  J - a scroll of silence  P - 2 scrolls of fearT - 4 scrolls of enchant armour i W - 8 scrolls of teleportation [!] read|quaff|evoke[?] describe selectediii).....##.#................#Prakerore the Skirmisher .........................#Vampire of Gozag  Gold: 1134 ..........########.......##Health: 47/91 ============------------ .........P##........#Magic: 6/14==========-------------- .........###........#AC: 14iStr: 7 .........##........#EV: 15Int: 19 .........#########.Y......#SH: 0Dex: 18 ............#..##..Y.....##XL: 13 Next: 10% Place: Lair:2 ................@Y......>#Noise: ---------  Time: 28221.5 (0.0) .........................##a) +0 longbow (freeze) .......#..................#Fire: a) +0 longbow (freeze) ....#.#..................P#Alive #...####.................## ##..## #.##.P...#..#.#....#YYY 3 death yaks .##..# #.P#.#...#####....## ....####..##....## #....### ....#.#..####....# i##...#.# _You feel ready to blink again. _Okay, then. _Unknown command. _Okay, then. _Okay, then. _Unknown command.ig _Okay, then.Unknown command. _Okay, then.Unknown command.  As you read the scroll of teleportation, it crumbles to dust.ii"g .....# ....##  #........#  #........#  #........# ######........# ...#..##.Y......## .......@YY.....># ................## .................# ................P# ................##  #.##.P...#..#.#....#  #.P#.#...#####....## i$t##....## #....###   i8s .....# ....##  #........#  #........#  #........# ######........# ...#..##.Y......## .......@YY.....># ................## .................# ................P# ...............i  #.##.P...#..#.#....#  #.P#.#...#####...##....## #.. iT B 1--5--You feel strangely unstable. The death yak gores you!  * * * LOW HITPOINT WARNING * * *iL/  --more--i* .Y.YiL, --==2.5 (1Tele _i2 i6 i.##.#.#......#.#.......##.P# #........#.## #........#.# #........#.#########........#.#..##.Y......##.YY.....>#.##.#i`.#.#.#.P# ##...####..## l##..## #.##.P...#..#.#....# ..##..# #.P#.#...#####....## #....####..##....## #....### .....#.#..####....# ##...#.#ii~imiP.Yi/--3iiihb#######.####.#.#..................########.......##.P# #........# #.## #........# #..# #........# #..#########........#.....#.@##.Y......##.Y>.Y#....#..# ......#..P# ###...####.................## 2 #l##..## #.##.P...#..#.#....# ...##..# #.P#.#...#####.... iY##....####..# #....###iSiRY.io2=--4i9iyiZ....##.#......#########.## PP# #..# ##.## #.# ##... #.# .#...#########........#......#..##Y.......## #.......@..YY......>....###..##P# ####...####.## F#l##..## #.##.P...#..#.#....#Y 3 death yaks l...##..# #.P#.#...#####....i\## ###....####..##....## #....### #......#.#..####....# ##...#.#i^i_iaikO.Yim>--5iYvi*zib.....#########.## #P....P# #..# ###....## #.##.... #.# #.#...#########........# #....#..##..# ##....YYY>.....## ##..##.P# #####...####.## #F#l##..## #.##.P...#..#.#....# #l...##..# #.P#.#...##### ####....####..##....## #....### .#......#.#..####....# ##...#i.# ##.P.........# # #....##iiMV  Your surroundings suddenly seem different.ig/  --more--i/  ###### ###.#####P### ######## ###..#.####......#....###.##PPP# ...................<....# ...................# ........#..###...........## ........##.# ##...[.......# ..#######........## ..##.#..........# ...# ......########.## #P#P...........P# #........#iE2 m.......## #........# # ###..........# #........# ###.#..........#########........# ...........#..##........##  ####.................YYY......>   #...................## i6 ipJ iM ~ 3=6 _i R iQT iv i i i F _Unknown command.iZi$pLevel 2 of the Lair of Beasts <<<>>>>>(Press ? for help)### ###### #### ################ ###### ###.#####P### #########.#######..###.##..#.##P#.#.######..#.####......#....###.##PPP#ir##..>.....................................................<....###..............................................................##........####............................#..###.................###.......## #............................##.# ##...[.............####......####............................#######................###......#..###.......######.##..............##.#................###..................# #####..................@..............##......#...###.(..###...................########.......###.....##.#.# ##...##..##P#P...........P##........##.....###### #...###)######..........###........###.....###...##..## ###..........##........##......P# ###...## ### ##..###.#..........#########........###.....## #.#....###.#### #.#.###..............#..##........###......# ##.....##..#..###.#####.................YYY......>###.....##.........)......# #............................###.....## #..###..#........####..........#..................###......# #..# #.#.........##.........#.#..................P##P.<...## ##..#####............#####...####.................###..i*u0.....######.#..# #.#...........#F#l##..## #.##.P...#..#.#....##......#...#...♣♣♣♣ ♣♣#..........##l...##..# #.P#.#...#####....##i] \<@i i i!  ###### ###.#####P### ######## Prakerore the Skirmisher ###..#.####......#....###.##PPP# Vampire of Gozag  Gold: 1134 ..........................<....# Health: 43/91 ===========------------- ...............................# Magic: 5/14========---------------- ........#..###.................## AC: 14Str: 7 ........##.# ##...[.............# EV: 15Int: 19 ........#######................## SH: 0Dex: 18 i# b...........##.#................# XL: 13 Next: 10% Place: Lair:2 ................@..............# Noise: ---------  Time: 28226.5 (0.0) ................########.......## a) +0 longbow (freeze) #P#P...........P##........# Fire: a) +0 longbow (freeze) #####..........###........# Alive # ###..........##........# ###.#..........#########........#  .###..............#..##........##  ####.................YYY......># #............................##  _Unknown command.As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. The death yak gores you! _* * * LOW HITPOINT WARNING * * * _Your surroundings suddenly seem different. _Unknown command.i% i/3 i6> 6== _iiA iB :4iD iF isK ,iL iO iqS iT :5iKV i\X i\ io^ q6===i_ ia i!f ,ig i`k io b7=i>q it ix k7==iz iW} i i :8i i) i ,i i k           ### ### ###.#####P### ########  ##....###.##PPP#  i N....@....#  310.0)..........#  .###...........##  .# ##...[.............#  ##.......##  ........#  ..............#  ......########.......##  .....P# ##  i i a _There is a stone staircase leading up here.i4iiUi*9==iiGk50=iiiL1=iiDi{N8=ii<iQ:2iWiHiii)P3iqi5i:=iiiT4=ii,iii }5=9==i i,iIi:6iiiiM7=iii;==ii!b8=i"i%,i'i)i*n910/14==i,i.,i/i2i"4Q60in7,i8i;i6=1===i_@i Bb2=izEiF,ihIiJ:3iKiGNiyOb1=iTP4i[UiVX,iyYi\iU^O65=i_ircid:=ieihiiX6=ikium,iniqiysi72==ivix&8iQyio{i|,i(ib9=ii:Q==im70=i?iBi~iS13==ii,i!i<2ii93iP?=iܣQ==iil4=igiެ,iCi 5.......... _You start resting.i-83.5 (47i[4==4.5 (48ii% _Magic restored.i\i^4ib,ig6=ii,ijiCliFmi7===i_niqiriAtiGviiw&8ixizi{&9i}i0i4,i]iM80=i!ii<,i'iGV1=i]is,ii@iR&2iTiќ,iiޠi&3i@ii"L4=iGi,iAi\iV5=iiimii˹i&6i-iϽiiii&7ii+,iib8=iiBiiiiV9=i i=90i7ii,i7_ _You start resting.i-312.5 (2iZ1=3.5 (29ii" _HP restored.i5   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2 [i 40m  d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n + Evocations5.0   7.1  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4 it  +5                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiæ i&  Prakerore the Skirmisher  Vampire of Gozag  Gold: 1134  Health: 91/91 ========================  Magic: 14/14 ========================  AC: 14Str: 7### ###  EV: 15Int: 19 ###.#####P### ########i׽  SH: 0Dex: 18 #......#....###.##PPP#  XL: 13 Next: 10% Place: Lair:2 ................@....#  Noise: ---------  Time: 28313.5 (0.0) .....................#  a) +0 longbow (freeze) .###.................##  Fire: a) +0 longbow (freeze) .# ##...[.............#  Alive #####................## .##.#................#   .....................#   ......########.......##   .....P##........#   _Unknown command. _There is a stone staircase leading up here. _You start resting. _Magic restored. _You start resting. _HP restored.iiui6iה  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   j - Spellcasting   1.0   2.4  -1          i b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n + Evocations5.0   7.1  -1   f - Ranged Weapons  14.0  25.5  -2   oi - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4  +5                                    ii [40m          The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi i^ i6   Prakerore the Skirmisher  Vampire of Gozag  Gold: 1134  Health: 91/91 ========================  Magic: 14/14 ========================  AC: 14Str: 7### ###  EV: 15Int: 19 ###.#####P### ########  SH: 0Dex: 18 #......#....###.##PPP#  XL: 13 Next: 10% Place: Lair:2 ................@....#  Noise: ---------  Time: 28313.5 (0.0) .....................#  a) +0 longbow (freeze) i .###.................##  Fire: a) +0 longbow (freeze) .# ##...[.............#  Alive #####................## .##.#................#   .....................#   ......########.......##   .....P##........#   _Unknown command. _There is a stone staircase leading up here. _You start resting. _Magic restored. _You start resting. _HP restored.i| i i i ig i)j iq i| A4.5 (1i i  #.........#...#.#.....  ##'###.#......#....##.  #..#######..#....###..  ##..## ####...##...#  #...### #........#   ####'#.## ######.#####   #.......###.#.#.......   ##....>..##P...........1   #'....P#.......   #########.......   #..##.### #.......   ##.....# ##.#####   #.##..# #...)#   #####.# #.##.#   #######.##### ##..+##   ##...........######.....   #........+.#...You climb upwards.[13i;38Hifiyl6.0 (2.5  Level annotation: 3 runed translucent doors, exclusions: 3 doors and _downstairs, Faucheur's ghost, journeyman FoFi _There is a stone staircase leading down here.i'PiSiYi\F _Unknown command.i)]iiLevel 1 of the Lair of Beasts <>>>>(Press ? for help) #.......###.##...#..#..#...#..♣♣♣...♣♣♣...♣♣♣...#####........##  #.(.....###..#..#####..#...#...................## #.........#  #.......##...##.##.#..####.#..♣♣♣...♣♣♣...♣♣♣...## ######'####  ik #.........#...#.#......# #...♣# #♣.♣# #♣.♣# #♣...# ##..#  ##'###.#......#....##.## ###.♣ ♣.♣ ♣.♣ ♣...## ##..##  #..#######..#....###..# #.♣# #♣.♣# #♣.♣# #♣....# #..##  ##..## ####...##...## #..♣♣♣...♣♣♣...♣♣♣..##.# ###.##  #...### #........# ##.........♣.........##.###...#  i#m####'#.## ######.##########...♣♣♣...♣♣♣...♣♣♣..##..##..#########  #.......###.#.#.........#....♣# #♣.♣# #♣.♣# #♣.#....#..........##  ##....>..##P................#.♣ ♣.♣ ♣♣♣ ♣...##(#...........#  #.....@..'....P#.......##..##.♣# #♣.♣# #♣.♣# #♣.###.............##  ##.......#######.......######..♣♣♣...♣♣♣...♣♣♣..#P##.#..........##  #..##.### #.......# ##...................'....#...........#  ##.....###.###### #P....##########.....######..........##  #.##..##...)# ###...##..#### ##..########  #####.##.##.###.######.##..###  #######.##### ##..+### ####+.#.###.####...)##  ##...........######.....## #........##...## ##.#..#  #............#....+.#....#####.......# ######P+P### #######'##  ##................#...#..#P###.......####.P##......# #.##.....##  #P......>....#####..###.#....+.......'......'......###.........#  ##...........# ##.#...+.###ioA#.......#P######......'...###....##iS S>@i i/ #.........#...#.#..... Prakerore the Skirmisher  ##'###.#......#....##. Vampire of Gozag  Gold: 1134  #..#######..#....###.. Health: 91/91 ========================  ##..## ####...##...# Magic: 14/14 ========================  #...### #........# AC: 14Str: 7  ####'#.## ######.##### EV: 15Int: 19  i!3#.......###.#.#....... SH: 0Dex: 18  ##....>..##P........... XL: 13 Next: 10% Place: Lair:1  #.....@..'....P#....... Noise: ---------  Time: 28316.0 (0.0)  ##.......#######....... a) +0 longbow (freeze)  #..##.### #....... Fire: a) +0 longbow (freeze)  ##.....###.##### Alive  #.##..##...)#  #####.##.##.#   #######.##### ##..+##   ##...........######.....   #............#....+.#...  _HP restored.  You climb upwards.  Level annotation: 3 runed translucent doors, exclusions: 3 doors and _downstairs, Faucheui4r's ghost, journeyman FoFi _There is a stone staircase leading down here. _Unknown command.i?ili; _i 78 M##...##.##.#.........#...#.#....##'###.#......#....##..#######..#....###..##..## ####...## #...### #........i###'#.## ######.##### #.......###.#.#####P....7.0 (1.....>..'....P##.......######..##.###.......  ##.....###.###### #..ii c _There is a stone staircase leading down here.iZ i Level 1 of the Lair of Beasts <>>>>(Press ? for help) #............#####....#.#....♣# #♣.♣# #♣.♣# #♣.###.##........# i  #.......###.##...#..#..#...#..♣♣♣...♣♣♣...♣♣♣...#####........##  #.(.....###..#..#####..#...#...................## #.........#  #.......##...##.##.#..####.#..♣♣♣...♣♣♣...♣♣♣...## ######'####  #.........#...#.#......# #...♣# #♣.♣# #♣.♣# #♣...# ##..#  ##'###.#......#....##.## ###.♣ ♣.♣ ♣.♣ ♣...## ##..##  #..#######..#....###..# #.♣# #♣.♣# #♣.♣# #♣....# #..##  ##..## ####...##...## #..♣♣♣...♣♣♣...♣♣♣..##.# ###.##  #...### #........# ##.........♣.........##.###...#  ####'#.## ######.##########...♣♣♣...♣♣♣...♣♣♣..##..##..#########  #.......###.#.#.........#....♣# #♣.♣# #♣.♣# #♣.#....#..........##  ##....@..##P................#.♣ ♣.♣ ♣♣♣ ♣...##(#...........#  #.....>..'....P#.......##..##.♣#[4i h0m #♣.♣# #♣.♣# #♣.###.............##  ##.......#######.......######..♣♣♣...♣♣♣...♣♣♣..#P##.#..........##  #..##.### #.......# ##...................'....#...........#  ##.....###.###### #P....##########.....######..........##  #.##..##...)# ###...##..#### ##..########  #####.##.##.###.######.##..###  #######.##### ##..+### ####+.#.###.####...)##  ##...........######.....## #........##...## ##.#..#  #............#....+.#....#####.......# ######P+P### #######'##  ##................#...#..#P###.......####.P##......# #.##.....##  #P......>....#####..###.#....+.......'......'......###.........#i]!2<<<>>>>> ##..P###...#..♣♣§~§~♣..............#......#.#..####....# ##...#.# #..## #...#..♣♣§>§♣♣..........#..##.P.........# #....## #....## #...# #.>.#..♣≈§§§♣♣...........#..### ##...######...# ##..## #...#..♣♣§§~♣♣♣.........................# #.....##P#.... #...####...###.♣♣§♣♣...#.....####.#P...........# ##.............## #...#.##...#...#.............# ##.............###......P#####.#.# ##....###.'#.#.P.......P.....## ###.........................#..## #.........#...........P#......######...................+........# ##.............#..[..........P.#P..#..........#.......## #...#.#.....P.#...####............>.....#######P......#.....P.# #..P###..#............#........# ###.....#.# #..###P...#+..<.....#......## ##........#.#..## [3il$4m#..P###...........................# #...# #..## #...................#......## ##... #...# #...................P# #..###.#.#....## ##...###.##.#........#..#................## #..# ##.### #...###P.+..P..#.##..####.................# ##..# #####...## ##...##..#.....####.#####.....##..#......## #...# ...# #.............# #.#....................# #####..## ####...## P.#P..## .......P####.....#####.#PP..P####.#.....# #...# #.......####.## ##...........................# #..##.###.###.## #...P#### #.## #............(.............## #.##### ####(.# #....# #..# #...).ii #.......##...##.##.#.. Prakerore the Skirmisher  #.........#...#.#..... Vampire of Gozag  Gold: 1134  ##'###.#......#....##. Health: 91/91 ========================  #..#######..#....###.. Magic: 14/14 ========================  ##..## ####...##...# AC: 14Str: 7  #...### #........# EV: 15Int: 19  ####'#.## ######.##### SH: 0Dex: 18  #.......###.#.#....... XL: 13 Next: 10% Place: Lair:1  ib\##....@..##P........... Noise: ---------  Time: 28317.0 (0.0)  #.....>..'....P#....... a) +0 longbow (freeze)  ##.......#######....... Fire: a) +0 longbow (freeze)  #..##.### #....... Alive  ##.....###.#####  #.##..##...)#   #####.##.##.#   #######.##### ##..+##   ##...........######..... You climb upwards.  Level annotation: 3 runed translucent doors, exclusions: 3 doors and _downstairs, Faucheur's ghost, journeyman FoFi _There is a stone staircase leading down here. _Unknown command. _There is a stone staircase leading down here.i3i&i i i i i 28.0 (1 _id i  ##..## #...#..♣♣§§~♣♣♣........  #...####...###.♣♣.♣♣...#.....###  #...#.##...#...#.............#  ##....###.'#.#.P.......P.....##  #.........#...........P#......#  ##.............#..[....P  #...#.#.....P.#...####.........  #..P###.........2  #..###P...#+..@.......  #..P###.................  #..## #.......... i p #...# #.................  ##...###.##.#........#..#.......  #...###P.+..P..#.##..####.......  ##...##..#.....####.#####.....##  #.............# #.#...........  #.......P.#P..## #............Pi@ i -9.5 (2.5il i q _downstairs, Faucheur's ghost, journeyman FoFi _There is a stone staircase leading down here. _Unknown command. _You climb downwards. _upi i F _Unknown command.i&iK9Level 2 of the Lair of Beasts <<<>>>>>(Press ? for help)##..P###...#..♣♣§~§~♣..............#......#.#..####....# ##...#.##..## #...#..♣♣§>§♣♣..........#..##.P.........# #....## #....###...# #.>.#..♣≈§§§♣♣...........#..##..........# ##...######...####..## #...#..♣♣§§~♣♣♣.........................# #.....##P#....###...####...###.♣♣.♣♣...#.....####.#P...........# ##.............###...#.##...#...#.............# ##.............###......P#####.#.###....###.'#.#.P.......P.....## ###.........................#..###.........#...........P#......######...................+........###.............#..[..........P.#P..#...................#.......###...#.#.....P.#...####............>.....#######P......#.....P.##..P###..#.....................#........# ###...........#.##..###P...#+..@..................#......## ##........#.#..###..P###..................................# #...............##..## #..........................#......## ##.............###...#i"< #..........................P......##..###.#.#....####...###.##.#........#..#................###..# ##.##.....##...###P.+..P..#.##..####.................# ##..# #####...####...##..#.....####.#####.....##..#......## #...##...##.............# #.#....................# #####..## ####...###.......P.#P..## #............P####.....#####.#PP..P####.#.....##..............# #.......####.## ##...........................##..##.###.###.## #...P#### #.## #............(.............###.##### ####(.# #....# #..# #...............)..........#i......≈♣♣♣♣########....####..##....## #....####..P##~§~....#......#.#..####....# ##...#.## #...#..♣♣§>#..##.P....## ....## #...# #.>.#..♣≈§§§♣♣.#..###...#######..## #...#..♣♣§§~♣♣♣...................##P####.♣♣.♣♣...####.#P ##.............#...#.##...#...#. ##..###P#####.#.#....###.'#.#.P.P.....## ......#..##.#...........P#......#####+.##.............#..[....P.#P..#...............##.#.#.....P.#...####...>######P......#.....PP###..#.....#.. #...#.####P...#+..@####.#..#P##....### ##......... #...# #.........P ##.#.#....##...###.##.#........#..# #..# ##.##........###P.+..P..#.##........#..# #####...####...##..####.#####.....##..## i#...# #......# #.#..... #####..## ####...#P.#P..#.....P####.....#####.#PP..P####.#................####...##.###.###.## #...P#### #.#(...##i] #......#...#...♣♣♣♣ ♣♣#..........##l...##..# #.P#.#...#####....##>>iG>>iZi ##..## #...#..♣♣§§~♣♣♣.......... Prakerore the Skirmisher#...####...###.♣♣.♣♣...#.....### Vampire of Gozag  Gold: 1134  #...#.##...#...#.............#Health: 91/91 ========================##....###.'#.#.P.......P.....## Magic: 14/14 ========================#.........#...........P#......## AC: 14Str: 7  ##.............#..[..........P.# EV: 15Int: 19#...#.#.....P.#...####......... SH: 0Dex: 18#..P###..#..................... XL: 13 Next: 10% Place: Lair:2#..###P...#+..@................ [i533mNoise: ---------  Time: 28319.5 (0.0)#..P###........................ a) +0 longbow (freeze)#..## #........................ Fire: a) +0 longbow (freeze) #...# #........................ Alive ##...###.##.#........#..#.......#...###P.+..P..#.##..####....... ##...##..#.....####.#####.....## #.............# #.#........... #.......P.#P..## #............P  _There is a stone staircase leading down here. _Unknown command. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Unknown command.iaii i% _ii!iii[ i%iK,,i.it7is9,i;i%@iZJiciUfi_lioiiii[v♣♣.......##.P.........# # ♣♣...........#..##..........# ##. ♣♣♣..............# #.. ♣...#.....####.#....# ##. ...# ##.............###.. ....P.....## ###.......... ...P#......######....... ..........P.#P..# ####............#######P320.0) .............## ### ...............### ## .........# # ...............## ## ...............P......# # ..#..#................## #.. ..####.................# ## .#####.....##..#......## #...i i  _Unknown command. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Unknown command. _There is a stone staircase leading down, spattered with blood here.iqi2Level 2 of the Lair of Beasts <<<>>>>>(Press ? for help)#......#...#...♣♣♣♣ ♣♣#..........##l...##..# #.P#.#...#####....###......#...#..♣♣≈♣♣♣♣##.........######....####..##....## #....#####..P###...#..♣♣§~§~♣..............#......#.#..####....# ##...#.##..## #...#..♣♣§>§♣♣..........#..##.P.........# #....## #....###...# #.>.#..♣≈§§§♣♣...........#..##..........# ##...######...####..## #...#..♣♣~~§♣♣♣.........................# #.....##P#....###...####...###.♣♣§♣♣...#.....####.#P...........# ##.............###...#.##...#...#.............# ##.............###......P#####.#.###....###.'#.#.P.......P.....## ###.........................#..###.........#...........P#......######...................+........###.............#..[..........P.#P..#...................#.......###...#.#.....P.#...####............@.....#######P......#.....P.##..P###..#.....................#........# ###...........#.##..###P...#+..<.................i .#......## ##........#.#..###..P###..................................# #...............##..## #..........................#......## ##.............###...# #..........................P......##..###.#.#....####...###.##.#........#..#................###..# ##.##.....##...###P.+..P..#.##..####.................# ##..# #####...####...##..#.....####.#####.....##..#......## #...##...##.............# #.#....................# #####..## ####...###.......P.#P..## #............P####.....#####.#PP..P####.#.....##..............# #.......####.## ##...........................#i% 3<>>>> ###  P.  ###.#######  #.#  ###  ###### ##...##...P# #..##### #.####  #....######## #P.P# #....#.######....#  #...#...##..####....#....########.....##  #.).................#.#.#.##..>.####  ##..........#..................####.<.$....)......<#  ##..........#.............##.....###...####  #.............#...<#....######.#..###  ##.#.###P....###...#......#.###..P  ##### i [40m##.F..###.#.######.^..####..#[..#  ##....######...#.....#.##..##...#..##....#  ###......#...........###.###...########## ####.#...F..........#..#...##### ## #######.........#####.#..>####..#..##.#   ##....#...#.###...### #...#....##  ...   #...............## #.........# ##...  #.#.....P##.......# ##........##.....  #........#.########................  ##................##.#.#..#......#[......  ####.....[#..............#......  #.....i ..#............##.............#  #.#......#....#..)# iil♣♣..........#..##.P.........# #.. Prakerore the Skirmisher ♣♣...........#..##..........# ##. Vampire of Gozag  Gold: 1134 ♣♣♣.........................# #.. Health: 91/91 ======================== ♣...#.....####.#P...........# ##. Magic: 14/14 ======================== ..........# ##.............###.. AC: 14Str: 7 ....P.....## ###................ EV: 15Int: 19 ...P#......######................ SH: 0Dex: 18 izE..........P.#P..#................ XL: 13 Next: 10% Place: Lair:2 ####............@.....#######P... Noise: ---------  Time: 28339.5 (0.0) .............#........# ###.. a) +0 longbow (freeze) ...............#......## ##.. Fire: a) +0 longbow (freeze) .......................# #... Alive ...............#......## ##.. ...............P......##..i}>  ..#..#................###..  ..####.................# ##..  .#####.....##..#......## #...  _Unknown command. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Unknown command. _There is a stone staircase leading down, spattered with blood here.iiSi^i`icgizi340.5 (1 _i7iG   ### P ###.####### ##### ##...##...P# # ....######## #P.P# #...##..####....#....######## .).................#.#.#.## #..........#........###.#.............##3 ............#...@#....######.# .#.###P....###...#......#.###..P #### ##.F..###.#.######.^..## ##....######...#.....#.## ###......#...........# ####.#...F..........# #######.........##### ##....#...#.### #..........You climb downwards.i|V iI 2.0 (2.5 _Level annotation: exclusions: downstairs and 1 more exclusion _There is a stone staircase leading up, spattered with blood here. _Unknown command.ipiLevel 3 of the Lair of Beasts <<<<>>>>(Press ? for help) ### P.  ###.#######  #.# ###  ######i##...##...P# #..##### #.####  #....######## #P........P# #....#.######....#  #...#...##..####....#....########...............##  #.).......................#.#.#.##............>.####  ##..........#..................####.<.$....)......<#  ##..........#.............##..................###...####  #.............#...@#....######.#..............##.......#  ##.#.###P....###...#......#.###..P.....................#  ##### ##.F..###.#.######.^..####..#..........[........# ##....######...#.....#.##......#.##...#..##....# ###......#...........###.......###...########## ####.#...F..........##........#...##### ## #######.........#####.#..>####..#..##.#   ##....#...#.###...### #...#....##  ...   #....i ...........## #.........# ##...  #.#.....P##.......# ##........##.....  #........#.#......#######................  ##................##.#.#..#......#[......  ####.....[#......................#......  #.......#............##.............#  #.#......#....#..)#.................. iL O@.i* .# ####........$.......................#   ## #....$.......#....................  ###.# #..##............................. i # ## ##..$##.###............#.................  #..##............................##..........   ##......Y.Y....##..#..........#....#.........#   ......Y<YY$...##....#..$.....#................   ......#........##............##..............   ..... .......## #...P.......###...#...##..#.   ..#. #..#.....# #.....$......[.....##....... i I..iG#.i   #.).......................#.#.#.##............>.####  ##..........#..................####.<.$....)......<#  ##..........#.............##..................###...####  #.............#...@#....######.#..............##.......#  ##.#.###P....###...#......#.###..P.....................##i=.#i G.#i;.>i-] i` ###P. Prakerore the Skirmisher###.####### #. Vampire of Gozag  Gold: 1134 #######...##...P# #. Health: 91/91 ======================== ....######## #P........P# #. Magic: 14/14 ======================== ...#...##..####....#....########. AC: 14Str: 7 .).......................#.#.#.## EV: 15Int: 19 #..........#..................### SH: 0Dex: 18 ..........#.............##....... XL: 13 Next: 10% Place: Lair:3 ............#...@#....######.#... Noise: ---------[3iԆ 3m  Time: 28342.0 (0.0) .#.###P....###...#......#.###..P. a) +0 longbow (freeze) #### ##.F..###.#.######.^..####.. Fire: a) +0 longbow (freeze) ##....######...#.....#.##.. Alive ###......#...........###..####.#...F..........##.. #######.........##### ##....#...#.### #.............  _Unknown command. _There is a stone staircase leading down, spattered with blood here.  You climb downwards. _Level annotation: exclusions: downstairs and 1 more exclusion _There is a stone staircase leading up, spattered with blood here. _Unknown command.iT i i~ ; _i i| 4i iS iC BiK i&# ,i2% i8* i, i. ,ig6 i = i0? ,i:D i@G ,iWI ixM iO ,i{P ikS iV BiZ i] ,iw^ ia ic ,id ih iIi ,iyj i*n io ,ip ias iu ,iw i@y i~ ,iJ i/ i ,i i4 i Bi Bix i iB ,iY i i! iȫ iڮ ,i+ i& .........####.<.$....)......<# ...##..................###...#### .######.#..............##.......# ...#.###..P.....................# ##.^..####..#..........[........# #.....#.##......#.##...#..##.... .......###.......###...####### ........##........#...##### ## .......#####.#..@####..#..##.# 67.0 (25.0) ...#...#.###...### #...#....## ..............## #.........# # ....P##.......# ##........## .....#.#......#######.......... ..............##.#.#..#......#[ [4i 0m#.....[#......................#.. #.......#............##.......... #.#......#....#..)#..........i i> c _There is a stone staircase leading down here.i?iW,Level 3 of the Lair of Beasts <<<<>>>>(Press ? for help)  #....######## #P........P# #....#.######....#  #...#...##..####....#....########...............##  #.).......................#.#.#.##............>.####  ##..........#..................####.<.$....)......<# i ##..........#.............##..................###...####  #.............#...<#....######.#..............##.......#  ##.#.###P....###...#......#.###..P.....................#  ##### ##.F..###.#.######.^..####..#..........[........# ##....######...#.....#.##......#.##...#..##....# ###......#...........###.......###...########## ####.#...F..........##........#...##### ## #######.........#####.#..@####..#..##.#   ##....#...#.###...### #...#....##  ...   #...............## #.........# ##...  #.#.....P##.......# ##........##.....  #........#.#......#######................  ##................##.#.#..#......#[......  ####.....[#......................#......  #.......#............##.............#  #.#......#....#..)[3i W4m#..................  ####........$.......................#   ## #....$.......#....................  ###.# #..##............................. i84<<<>>>>^_  ##.#####...##...##..♣~≈≈.   .....................# ##........##  #P.## #..............≈~..   .##... #..........#  ##..###...#....♣..   ...........$...#...## #....P.....# #..##......♣♣♣   >......P#..####....## ##..........# #..#..........   i(3### #......# ####...........### #...........   .....#  ##....####..............#.# ##.##.....................   ...#  #.....#............## ####......#...............   .P.##  #....###.......>..## #........................   ##.P.#####....#....###...........# #..................   ##.........### #......#...# #........................ .........#....#### ##.........# ##............<........... ..~~~~. ......##......# #.#.......## #............................P~~~........#≈#.....## #..###.....# ##.............................~#P ......##..##.#.# #.###....### #................................ ..........#..### #####)##P...#.## ###.#P#..#.#..#.#.....##...##...#.#......# #.......# #.###......#..#......##.###.# #.PPPPP........##[39;i2649m ####.####......#.#................#..# #.# ##.PPPPP.........#  ####.#...P........#.P........ #.#.....#..###.# #..P♣♣♣P.....(...#  #P#...............#........... #....###......P..##.# ##.P♣ ♣P........##  ##.............##.............. ###..P###..## #.P♣♣♣P.........#  #................####..........##......##...#### #.PPPPP........##  ###P....P...P....#####.#.............#..##P...##..#.P..#P#####........#i@ i .........####.<.$....)......<#Prakerore the Skirmisher ...##..................###...#### Vampire of Gozag  Gold: 1134 .######.#..............##.......# Health: 91/91 ======================== ...#.###..P.....................# Magic: 14/14 ======================== ##.^..####..#..........[........# AC: 14Str: 7 #.....#.##......#.##...#..##....# EV: 15Int: 19 .......###.......###...########## SH: 0Dex: 18 ........##........#...##### ##XL: 13 Next: 10% Place: i! Lair:3 .......#####.#..@####..#..##.#Noise: ---------  Time: 28367.0 (0.0) ...#...#.###...### #...#....##a) +0 longbow (freeze) ..............## #.........# # Fire: a) +0 longbow (freeze) ....P##.......# ##........##. Alive .....#.#......#######............ ..............##.#.#..#......#[..  #.....[#......................#..  #.......#............##..........  #.#......#....#..)#..............  _There is a stone staircase leading down, spattered with blood here.  You climb downwards. _Level annotation: exclusions: downstairs and 1 more exclusion _There is a stone staircase leading up, spattered with blood here. _Unknown command. _There is a stone staircase leading down here.is i iML 4iW ibe ig 28.0 (1 _iQq iϵ @#..##................♣♣♣ #..#.............. #........................ ##.##.....................  ####......#...............  #........................  #........................  #........................ 4  ##............@........... ..~~  #..........l.................P~  ##....................... i H #......................  ###.#P#..#.#..#.#....## #.###......#..#...........l   komodo dragon (wandering)  ####.####......#.#.......##.#...P........#.P........ #.#. P#.........#. #..i% i; i Ul.i`-9.5 (2.5iVkip _You climb downwards. _There is a stone staircase leading up, spattered with blood here.iiiri.F _Unknown command.i<iLevel 4 of the Lair of Beasts <<<>>>>^_(Press ? for help)##.#####...##...##..♣~≈≈.  .....................# ##........###P.## #..............≈~..  .##..................# #..........###..###.........#....♣..  ...........$...#...## #....P.....##..##................♣♣♣  >......P#..####....## ##..........##..#....................  .......### #......# ####...........####........................  .....#  ##....####..............#.###.##.....................  ...#  #.....#..................######......#...............  .P.##  #..........###.......>..###........................  ##.P.#####....#....###...........##........................ i: ##...........###.### ##......#...##........................ .........#....#### ##.........###.......l....@........... ..~~~~. ......##......##.#.......###............................P~~~........#≈#.....###..###.....###.............................~#P ......##..##.#.##.###....####................................ ..........#..### #####)##P...#.#####.#P#..#.#..#.#...........##...##...#.#......##..............##.###......#..#...............#......###.###.##.PPPPP........######.####......#.#.......................#..# #.# ##.PPPPP.........#####.#...P........#.P........ #.#...........#..###.# #..P♣♣♣P.....(...##P#...............#........... #....###......P..##.# ##.P♣ ♣P........####.............##.............. ###..P###...........## #.P♣♣♣P.........##................####..........##......##...#.#......### #.PPPPP........#####P....P...P....#####.#.............#..##P...##..#.P..#P#####...............#il if #..##................♣♣♣Prakerore the Skirmisher #..#....................Vampire of Gozag  Gold: 1134 #........................Health: 91/91 ======================== ##.##.....................Magic: 14/14 ========================####......#...............AC: 14Str: 7#........................EV: 15Int: 19#........................iÒ SH: 0Dex: 18#........................XL: 13 Next: 10% Place: Lair:4##.......l....@........... ..~~ Noise: ---------  Time: 28369.5 (0.0)#............................P~ a) +0 longbow (freeze)##............................. Fire: a) +0 longbow (freeze) #............................. Alive ###.#P#..#.#..#.#...........###.###......#..#............. l   komodo dragon (wandering)####.####......#.#............. ###.#...P........#.P........ #.#. P#...............#........... #.. _There is a stone staircase leading up, spattered with blood here. _Unknown command. _There is a stone iK staircase leading down here. _You climb downwards. _There is a stone staircase leading up, spattered with blood here. _Unknown command.iٞ i i}   You shoot an arrow.  The arrow barely misses the komodo dragon.iSk.lli6===70.5 (1i!i&7 _The komodo dragon hisses angrily.iz4  (slow)You shoot an arrow. The arrow hits the komodo dragon!  The komodo dragon seems to slow down. The arrow freezes the komodo dragon.i%7&1i>iDh _The komodo dragon is moderately wounded.i2  You shoot an arrow. The arrow hits the komodo dragon.  The arrow freezes the komodo dragon.iM.li.&2i ie _The komodo dragon is heavily wounded.i  You shoot an arrow.  The arrow barely misses the komodo dragon.i b.li!&3i(i4.C _The komodo dragon is no longer moving slowly.iq  You shoot an arrow. The arrow hits the komodo dragon.  The arrow freezes the komodo dragon.izM.li:}&4iie _The komodo dragon is heavily wounded.ii  You shoot an arrow.  The arrow hits the komodo dragon but does no damage.  The komodo dragon is heavily wounded.i &5i i` ^ _The komodo dragon completely misses you.i%;   You shoot an arrow. The arrow hits the komodo dragon!  The arrow freezes the komodo dragon.  The komodo dragon is severely wounded.i*> &6iE iJ Z _The komodo dragon barely misses you.iTi (slow)You shoot an arrow. The arrow hits the komodo dragon.  The komodo dragon seems to slow down. The arrow freezes the komodo dragon.ik&7i rivuf _The komodo dragon is severely wounded.i  You shoot an arrow.  The arrow hits the komodo dragon but does no damage.  The komodo dragon is severely wounded.i&8iiZ _The komodo dragon barely misses you.i|:  You shoot an arrow. The arrow hits the komodo dragon!  The arrow freezes the komodo dragon.iIl$iOO1134 19ifXi[Q _You kill the komodo dragon!iliiniqH _No target in view!ia if   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   j - Spellcasting   1.0   2.4  -1          ih  b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n + Evocations5.2   7.1  -1   f - Ranged Weapons  14.0  25.5  -2   oij  - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4  +5                                    il [40m          The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsifFi!OiY#..##................♣♣♣Prakerore the Skirmisher #..#....................Vampire of Gozag  Gold: 1134 #........................Health: 91/91 ======================== ##.##.....................Magic: 14/14 ========================####......#...............AC: 14Str: 7#........................EV: 15Int: 19#........................SH: 0Dex: 18#........................i]XL: 13 Next: 11% Place: Lair:4##...........$@........... ..~~ Noise: ===------  Time: 28379.5 (0.0)#............................P~ a) +0 longbow (freeze)##............................. Fire: a) +0 longbow (freeze) #............................. Alive ###.#P#..#.#..#.#...........###.###......#..#............. ####.####......#.#.............  ###.#...P........#.P........ #.#.  P#...............#........... #.. The komodo dragon is severely wounded. _The komodo dragon barely misses you.You shoot an arrow. The arrow hits the komodo dragon!  The arrow freezes the komodo dragon. _You kill the komodo dragon! _i_'[mNo target in view!iSdieiMmipi #..##.♣♣♣  #..#......  #..  ##.##....... ####......#. #. #. #..i|. ##....@<. .. #.P ## # ###.#P#..#.#..#.#. #.###......#..#. ####.####......#.#..#.#...P........#.P........ #.# #P#.#. #iS---80.5 (1 _ii1i5d52---1.5 (2i^>iB@ _You now have 1152 gold pieces (gained 18).i e#..##.♣♣♣ #..#...... #.. ##.##.......  ####......#. in #. #. #... ##.....@. ..~#.P~##.#.###.#P#..#.#..#.#.##.###......#..#..####.####......#.#....#...P........#.P........ #.#. P#.#. #.i޶ i +2.5 (1i i+ w _There is a stone staircase leading up, spattered with blood here.i i lLevel 4 of the Lair of Beasts <<<>>>>^_(Press ? for help)##.#####...##...##..♣~≈≈.  .....................# ##........###P.## #..............≈~..  .##..................# #..........###..###.........#....♣..  ...........$...#...## #....P.....##..##................♣♣♣  >......P#..####....## ##..........##..#....................  .......### #......# ####...........####........................ i  .....#  ##....####..............#.###.##.....................  ...#  #.....#..................######......#...............  .P.##  #..........###.......>..###........................  ##.P.#####....#....###...........##........................  ##...........###.### ##......#...##........................ .........#....#### ##.........###............@........... ..~~~~. ......##......##.#.......###............................P~~~........#≈#.....###..###.....###.............................~#P ......##..##.#.##.###....####................................ ..........#..### #####)##P...#.#####.#P#..#.#..#.#...........##...##...#.#......##..............##.###......#..#...............#......###.###.##.PPPPP........######.####......#.#.......................#..# #.# ##.PPPPP.........#####.#...P........#.P........ #.#...........#..###.# #..P♣♣♣P.....(...##P#...............#........... #....###......P..##.# ##.P♣ ♣P........####.............##.............. ###..P###...........## #.P♣♣♣P.........##................####..........##......##...#.#......### #.PPPPP........#####P....P...P....#####.#.............#..##P...##..#.P..#P#####...............#iQ ###.#P#..#.#..#.#...........##...##...#.## #......# #.####..#...............###.###.# #.PPPPP.## ####.####......#.#..............#..# #.# ##.PPPPP.........#####.#...P#.P........ #.#.....#..###.# #..P♣♣♣P.....(...##P#..#..... #....###......P..##.# ##.P♣ ♣P.##.##.... ###..P###...........## #.P♣♣♣P.#......####...##......##...#.#......### #.PPPPP###P....P...P....#####.#......#..##P...##..#.P..#P#####........##......P# #...#..###.......#..###...####.........P##P##...##.##.######.......~~~~~..## #.#....###..........#.#...# #.........#####.#####......~~♣♣~..## ###........##....# ##.........####iִ#.......~~~~~...# #P..#..#.........[P.P....#####.#........# ###....#######..#.####...####.#.#............####P#...).#..#P##....# #..#PP.......#.#....).............###.....## ######P...................###...................#.. ###........#####.#....P# #####...................#....## ###.#.....#.##........# ##......#####.#.............P...###..#...# #...######..#P# ##....P.....####.#P#.###P...P.## ##...## ##..##.P...## ###### ##.....####### ##....>.# ##..## #.#####...##...# #......## ##...# #.P####...## ##....#.....#.# ## ..## ##.P#PP#....##...# #......## #P#..#########i #P.........#####.P#ii iC #..##................♣♣♣Prakerore the Skirmisher #..#....................Vampire of Gozag  Gold: 1152 #........................Health: 91/91 ======================== ##.##.....................Magic: 14/14 ========================####......#...............AC: 14Str: 7#........................EV: 15Int: 19#........................SH: 0Dex: 18#........................XL: 13 Next: 11% Place: Lair:4##............@........... ..~~ Noise: ---------  Time: 28382.5 (0.0)#............................P~ a) +0 longbow (freeze)##............................. Fire: a) +0 longbow (freeze) #...........................iXG .. Alive ###.#P#..#.#..#.#...........###.###......#..#............. ####.####......#.#.............  ###.#...P........#.P........ #.#.  P#...............#........... #.. You shoot an arrow. The arrow hits the komodo dragon!  The arrow freezes the komodo dragon. _You kill the komodo dragon! _No target in view! _You now have 1152 gold pieces (gained 18). _There is a stone staircase leading up, spattered with blood here.iJ[ iy_ ib ; _i2i im io ,int i{w iy ,i} i& ,i{ i* i ,i i i~ i ,i= iR ,i i¬ i i B1152i i ,i{ i i i ,i i ,i i; i i ,i i i ,iM i ,i i i i` ,i i ,i i i{ ,i iy i Xi0 ,i4 i iX ,i i$" i% ,iC' iD) i, ,ie. i>0 i4 ,ij6 i@ 8.....~~~~~...# #P..#..#..... ##...#######..#.####...  #...)#..#P#........#....................... #.............#............ ##..#...............#.... #...P...###........#... ###.#P#.###P...P.## ##...........##### ##....@.# ##..........405.5 (23.0) ### ##...ikB  ### #.. ### #P#..####### ######## ###.## ### iII iL c _There is a stone staircase leading down here.iYiUgLevel 4 of the Lair of Beasts <<<>>>>^_(Press ? for help)####.####......#.#.......................#..# #.# ##.PPPPP.........#####.#...P........#.P........ #.#...........#..###.# #..P♣♣♣P.....(...##P#...............#........... #....###......P..##.# ##.P♣ ♣P........####.............##.............. ###..P###...........## #.P♣♣♣P.........##................####..........##......##...#.#......### #.PPPPP........#####P....P...P....#####.#.............#..##P...##..#.P..#P#####...............##......P.........# #...#..###.......#..###...####.........P##P##...##.##.######.......~~~~~..## #.#....###..........#.#...# #.........######.....#.###ij##......~~♣♣~..## ###.................##....# ##.........## ##.....###.......~~~~~...# #P..#..#.........[P.P....#####.#........# #.....####.............#######..#.####...####........#.#............####P.....##...)........#..#P#........#....# #..#PP.......#.#....).............###...............................## ######P..........................###...................#.............# ###....#...........#####.#....P# #####..........#...............#....## ###.#.....#.##........# ##......#####.##.............P...###........#...# #...........######..#P# ##....P.....#####.#P#.###P...P.## ##...........## ##..##.P...## ###### ##..........######## ##....@.# ##...........## #.#####...##...........####......## ##............# #.P####...####....#.....#.###......# #............## ##.P#PP#....##...........##......## ilF #P#..######### #P.........#####.P......########## ###.#######.#.#####.###.###P############ ### ###i5 <     ....... ###  ....... ..#  ....... #..##  .......#....#  ..........P.#  ..........P.#  ..P.##  <.....#  .......#  ......##..P..#  .....# ..#.##  ....#   .P. .#   ....   .... ..   .##   .P... .       iI       iBi #.......~~~~~...# #P..#..#..... Prakerore the Skirmisher ##.............#######..#.####... Vampire of Gozag  Gold: 1152  #...)........#..#P#........#.... Health: 91/91 ======================== ##............................... Magic: 14/14 ======================== #...................#............ AC: 14Str: 7 ##..........#...............#.... EV: 15Int: 19 #.............P...###........#... SH: 0Dex: 18 ###.#P#.###P...P.## ##........... XL: 13 Next: 11% Place: Lair:4i0 ####### ##....@.# ##.......... Noise: ---------  Time: 28405.5 (0.0)#......## ##.......... a) +0 longbow (freeze)##......# #........... Fire: a) +0 longbow (freeze) #......## #P#..####### Alive ######## ###.#####The arrow freezes the komodo dragon. _You kill the komodo dragon! _No target in view! _You now have 1152 gold pieces (gained 18). _There is a stone staircase leading up, spattered with blood here. _There is a stone staircase leading down here.iii؛iLevel 4 of the Lair of Beasts <<<>>>>^_(Press ? for help)####.####......#.#.......................#..# #.# ##.PPPPP.........#####.#...P........#.P........ #.#...........#..###.# #..P♣♣♣P.....(...##P#...............#........... #....###......P..##.# ##.P♣ ♣P........####.............##.............. ###..P###...........## #.P♣♣♣P.........##................####..........##......##...#.#......### #.PPPPP........#####P....P...P....#####.#.............#..##P...##..#.P..#P#####...............##......P.........# #...#..###.......#..###...####.........P##P##...##.##.####i##.......~~~~~..## #.#....###..........#.#...# #.........######.....#.#####......~~♣♣~..## ###.................##....# ##.........## ##.....###.......~~~~~...# #P..#..#.........[P.P....#####.#........# #.....####.............#######..#.####...####........#.#............####P.....##...)........#..#P#........#....# #..#PP.......#.#....).............###...............................## ######P..........................###...................#.............# ###....#...........#####.#....P# #####..........#...............#....## ###.#.....#.##........# ##......#####.##.............P...###........#...# #...........######..#P# ##....P.....#####.#P#.###P...P.## ##...........## ##..##.P...## ###### ##..........######## ##....@.# ##...........## #.#####...##...........####......## ##............# #.P####...####....#.....#.###......# #............## ##.P#PP#....##...........##......## #P#..#########[40iem #P.........#####.P......########## ###.#######.#.#####.###.###P############ ### ###ii##.#####...##...##..♣~≈≈.   ...........# ##..##P.## #......≈~..   .##...........# #..........##..####....♣..   .....$...#...## #....P# #..##..♣♣♣   >......P#..####....## ##. #..#i.........   .......### #......# ####....# #........................   .....#  ##....####.# ##.##.............   ...#  #.....#.................. ####......#...............   .P.##  #.....>..## #...............   ##.P.#####....#....###...........# #........................   ##...........###.### #.#...# #................ .........#....#### ##.........# ##.....<... ..~~~~. ......##......# #.#.......## #.P~~~........#≈#.....## #..###.....# ##...~#P ......##..##.#.# #.###....### #................. ..........#..### #####)##P...#.## ###.#P#..#.#..#.#.....##...##...#.#......# #.........# #.###......#..#.....#......###.###.# [4i0m#.PPPPP## ####.####......#.............#..# #.# ##.PPPPP.#####.#...P........#.P #.#...........#..###.# #..P♣♣♣P.....(.##P#.........#. #....###......P..##.# ##.P♣ ♣P####.............##.............. ###..P###.....## #.P♣♣♣P...#................####..........##......##...#.#......### #.PPPPP........#####P....P...P....#####.#.............#..##P...##..#.P..#P#####...............#i  ##......#..##..P.P.........#...#.........###.# #......  ##...#..♣#..♣...♣.......~~~~.......##.  ##.# .♣...................~#~~...........## #.#####.♣♣. )......♣..........>_..~~~~.....^....   #P...(........P..~≈............~~~~.....  #iT ♣...Y.......≈≈≈♣............#...#.~##~..##.#. ####P...≈~≈.............####...~~~~..#...## ###.##.......##♣..P.. ...≈≈≈..P.♣...........##P##.###.........#######.#..##..##P..#..PP.. .~~..........##.................#.##...#.#....P##P........P..##   ...Y..........#.........[###.......##.........P.##...#..P...P   ..!.....#..##.................#.###..#..####.#####.....#...#...P...   ..............##....##.#####....##P...   Y.PP##..P..............P..###..P.##..###.#.#..##P....≈   .......^.........#..#.P##.# ##...##..####....#.....≈≈   . ♣....#..P.##### ##P..#..#.###.#####...##...##..♣~≈≈.   ...............# #####P.## #........≈~..   .#............# #...###..###.........#....♣..   ..$...#...## [3iy 4m#....P #..##........♣♣♣   >P#..####....## ##..........# #..#.   .......### #......# ####....# #..   .....#  ##....####.......# ##.##....   ...#  #.....#.......... ####......#........   .P.##  #..........###>..##i* >_>#........................  ##.P.#####....#....###...........##........................  ##...........###.### ##......#...#i#........................ .........#....#### ##.........#i ii #.......~~~~~...# #P..#..#..... Prakerore the Skirmisher ##.............#######..#.####... Vampire of Gozag  Gold: 1152  #...)........#..#P#........#.... Health: 91/91 ======================== ##............................... Magic: 14/14 ======================== #...................#............ AC: 14Str: 7 ##..........#...............#.... EV: 15Int: 19 #.............P...###........#... SH: 0Dex: 18 ###.#P#.###P...P.## ##........... XL: 13 Next: 11% Place: Lair:4####### ##....@.# ##.......... Noise: ---------  [i{ 40mTime: 28405.5 (0.0)#......## ##.......... a) +0 longbow (freeze)##......# #........... Fire: a) +0 longbow (freeze) #......## #P#..####### Alive ######## ###.#####The arrow freezes the komodo dragon. _You kill the komodo dragon! _No target in view! _You now have 1152 gold pieces (gained 18). _There is a stone staircase leading up, spattered with blood here. _There is a stone staircase leading down here.iZ i iP ; _ip- i63 i5 ,i@ iE i H ,iR i1W ,iX i`c i%g ,ii is iw iy ,i i i~ ,i i ,i i: iz ,ik i* i Bi i ,i i i i ,i i ,i i i i ,if iC i[ ,i\ i ,i^ i7 i" ,i`$ i+ i1 ,i4 i; iA iC ,iK iBP ,iR i\ i^ i` ,ii im ,iHo iw i| i} ,i1 i! ,i i i ,i ik i i i i i i ,i i i ,iZ iq Bi^ i i ,i i ,i i i{ i i i i, i ,ii i ,ii,iii~,ii#i(i*,i-i0i2,i;i*@,iBiDiQHiI,iLi\Pi,R,iUiXiZ,io\i^i8`,iHci~eig,ihippir,iuiz,iw|i~i]i),itiR,i(ii,i],ii)iaiii@iiiiiiiiiii@iii ihii$ii,iWi P.##### ##P..#..#.#  ..# ##........##  ..# #..........#  .## #....P.....#  .## ###  ..# ####.....###  .####.....#.#  .#..................##  ......###.......@..##  61.5 (56.0) #....###.....#  ih##.### ##......#...#  #### ##...#  ##.#.......##  ##..###.....#    ##.###....###    # #####)##P...#.##   #..............#   ii _You kill the komodo dragon! _No target in view! _You now have 1152 gold pieces (gained 18). _There is a stone staircase leading up, spattered with blood here.down _iciRh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2  i'l  d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n + Evocations5.2   7.1  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4 [3it9;49m +5                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi? i i, P.##### ##P..#..#.#   Prakerore the Skirmisher ..# ##........##   Vampire of Gozag  Gold: 1152 ..# #..........#   Health: 91/91 ======================== .## #....P.....#   Magic: 14/14 ======================== .## ##..........#   AC: 14Str: 7 ..# ####...........###   EV: 15Int: 19 .####..............#.#   SH: 0Dex: 18 .#..................##   XL: 13 Next: 11% Place: Lair:4 iu [30m......###.......@..##   Noise: ---------  Time: 28461.5 (0.0) #....###...........#   a) +0 longbow (freeze) ##.### ##......#...#   Fire: a) +0 longbow (freeze) #### ##.........#   Alive ##.#.......##  ##..###.....#    ##.###....###    # #####)##P...#.##   #..............#    _You kill the komodo dragon! _No target in view! _You now have 1152 gold pieces (gained 18). _There is a stone staircase leading up, spattered with blood here. _There is a stone staircase leading down here. _Ti ,here is a stone staircase leading down here.i i` i% i. ilioiwioi22.5 (1 _i7i$* . ###   ..#  ....... #..##  #....#  P.#  P.#  P.## 5 .......@.....#  ...#  #..P..#  .....# ..#.##  ....# .P. .# .... .... .. iP'.## .P... . ...... i3i-4.0 (2.5i.i} _You climb downwards. _There is a stone staircase leading up here.idigiYis F _Unknown command.i{ i 4i i i % _i ,i ix" i$ i}& i+ i, i'. i0 i3 ir5 ,i[9 i = ir> i? iIA i2F iG ,iJ iRN iO ,iS ikW iX iZ i[ i_ i}a ib ie iXi ij ik im isq ir is iv iz i+{ i<| i0~ ii i iބ i iË i ,i iq i i֔ i i iG ,i i i ,i i$ iK ,i ip i iѬ i i iܱ ,i i¶ i ,i i` ,i i iZ i ,iJ iJ i i i i{ i i i i ,i` i= iR i i i iM i i ih iU i i i i ........ ..#(.........#..##.....#....#........P.#.........P.#PP.....P.##..PP..<.....#..PP........#.....P##..P..#93.0 (29.0)..#.P..###..#.## ....##.......###..P...#PP....##.#....# ##.............#...######..P...............# #..................## #####................####.##..P.............#.#..##...P......i i ,4.0 (30i i" % _Found 5 stones.ii9iKii`i,i i ... ###Y......#(#..## #....# ...P.# .......P.# .PP....P.## ..PP...<.....# ..PP..........# .....P........##..P..# ..#.P........###..#.## . ...##.......###..P...#PPip ....##.#....# ##.. Y   elephant (trample, asleep) .....#...######..P...... .........# #.... ........## #####..i15.0 (1.0)i7+6.0 (2ii-\ _An elephant comes into view. iFound 5 stones. _An elephant comes into view.  You shoot an arrow. The arrow hits the elephant.  The arrow freezes the elephant.  The elephant trumpets!  The elephant is lightly wounded. iĚ i, .YYYY 2 elephants (trample, 1 wandering)You hear a trumpeting! x2 ii5===7.0 (1 i% i\ _An elephant comes into view. ii .### .Y.# Y....(.#..## .#....# .P.# .P.# .PP.P.## ..PP.<.....# ..PP......# .....P........##..P..# ..#.P. i` ###..#.## . ......##.#....# ##. Y   elephant (trample) .........#  i  i <.Y i 0---8 iZ  i|  i(N.### .# Y.Y..(.#..## .#....# .P.# .P.# .PP.P.## ..PP.<.....# ..PP.# .....P.##..P..# ..#.P.###..#.## . .......##.#....# ##.  i. i0=8.Y i?B---9 iAM iQ ihw.### ...# Y..Y.(.#..## .#....# .P.# .P.# .PP.P.## ..PP.<.....# ..PP.# .....P.##..P..# ..#.P. iGkL###..#.## . ...#....##.#....# ##.  iQm i=z8.Y iL|(500 i ib i@.### ..# Y...Y(.#..## .#....# .P.# .P.# .PP.P.## ..PP.<.....# ..PP.# .....P.##..P..# ..#.P. i'###..#.## . ...##....##.#....# ##. .....#...####.  i} i<.Y iR&1 i iL i8h.### ....# Y....(.#..## .....Y.#....# .P.# .P.# .PP.P.## ..PP.<.....# ..PP.# .....P.##..P..# ..#.P. iq;###..#.## . ...##.###..P...#PP....##.#....# ##........ .....#...######..P......  i= iI<.Y iK&2 iVR iV i`Z..### ....# Y....(.#..## .#....# ......Y.P.# .P.# .PP.P.##  i-|..PP.<.....# ..PP.# .....P.##..P..# ..#.P.###..#.## . ...##.###..P...#PP....##.#....# ##........ .....#...######..P.......# #..........  im i <.Y i &3 i  i  i ...### .....# Y....(..#..## .#....# .P.# .Y.P.# .PP.P.## ..PP......# ..PP.#  .....P.##..P..#  ..#.P.###..#.## .  ...##.###..P...#PP  ....##.#....# ##........  .....#...######..P.....  ..# #....  i  il 8.Y if &4 ix%  i) a _There is a stone staircase leading up here. i_ 8  You shoot an arrow. im =.Y ip 0===5 ix  i~ E _The arrow hits the elephant but does no damage. i}  You shoot an arrow. The arrow hits the elephant!!  The arrow freezes the elephant. i i) Y..Y.Y 2 elephants (trample, 1 wandering)The elephant is moderately wounded.6 i i\ _An elephant comes into view. i?The elephant is moderately wounded.An elephant comes into view.elephant trumpets!  The arrow hits the elephant! The arrow freezes the elephant.  The elephant is heavily wounded. iq i#y.Y..YY) i&&7 i#/ iV4, _You hear a trumpeting! i' i* i59.Y..Y. ixL8 _You shoot an arrow. The arrow barely misses the elephant. i   You shoot an arrow. The arrow hits the elephant!  The arrow freezes the elephant..Y..Y9 iџ  iۤ a _The elephant is severely wounded. i? oThe arrow freezes the elephant. _The elephant is severely wounded.  The arrow hits the elephant! The arrow freezes the elephant.  The elephant is moderately wounded.  The elephant misses you. iJ C.Y iN '10 iaU  iY F _The elephant trunk-slaps you but does no damage. iGS}  You shoot an arrow. The arrow hits the elephant!!  The arrow freezes the elephant! iZ if.Y$.   elephant inO1152 31 iy iL _You kill the elephant! ijo  You shoot an arrow.  The arrow hits the elephant but does no damage. iC.Y i&2 i iac _The elephant is moderately wounded. i  i  i  iֲ  i] YY 2 elephants (trample, 1 wandering)The elephant tramples you but does no damage. i# /--3 i  i4  P.##### ##P..#..#.#  ..# ##..##  ..# #...#  .## #....P.....#  .## ##...#  ..# #######  .#####.#  .#...........##  4  i ......###.......@Y.##  #....###.....#  ##.### ##...#  #### ##.........#  # #.#.......##  # #..###.....#   Y   elephant (trample) # #.###....###  # #####)##P...#.##   #..............#  _The elephant misses you.-- i  ilh5-4.5 (2.5 iq i-v} _You climb upwards. _There is a stone staircase leading down here. iM .P.##### ##P..#..#.# .# ##.## .# #.# .## #....P.....# .## ##.# .# ####.### .####.#.# .#.## .###>Y.## .#....###.# #.### ##......#...#  i.#### ##.........# .# #.#.......## # #..###.....# .# #.###....### # #####)##P...#.##  #.#  You shoot an arrow. The arrow hits the elephant!  The arrow freezes the elephant.  The elephant is heavily wounded. i9CY. i84--3--===5.5 (1.0 i> i-G _The elephant tramples you! You stumble backwards! ip[M _The elephant tramples you! You stumble backwards!  You shoot an arrow. The arrow hits the elephant!  The arrow freezes the elephant.  The elephant is severely wounded. i#s&6 iw i@|Q _The elephant misses you. x2 iThe elephant is severely wounded.The elephant misses you. x2hits the elephant but does no damage.  The elephant tramples you but does no damage. i U5--7 i iwF _The elephant trunk-slaps you but does no damage. iM1 JThe elephant tramples you but does no damage. _The elephant trunk-slaps you but does no damage.  You shoot an arrow.  The arrow hits the elephant  The elephant is severely wounded. i3 &8 i:  i> _The elephant closely misses you. The elephant barely misses you. iev The elephant is severely wounded. _The elephant closely misses you. The elephant barely misses you.  The elephant tramples you! You hold your ground! ix 79--2----9 i*  i U _The elephant barely misses you. ij}  You shoot an arrow. The arrow hits the elephant!!  The arrow freezes the elephant. ie> iCi80=-520 i" iL _You kill the elephant! i i i i,H _No target in view! i[ i^ ie iiH _No target in view! i) i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   j - Spellcasting   1.0   2.4  -1           ip b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n + Evocations5.5   7.1  -1   f - Ranged Weapons  14.0  25.5  -2   o i - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4  +5                                     i [40m          The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i/  im9  ilD .P.##### ##P..#..#.#   Prakerore the Skirmisher ...# ##........##   Vampire of Gozag  Gold: 1152 ...# #..........#   Health: 80/91 =====================--- ..## #....P.....#   Magic: 12/14 ====================---- ..## ##..........#   AC: 14 idH Str: 7 ...# ####...........###   EV: 15Int: 19 ..####..............#.#   SH: 0Dex: 18 ..#..................##   XL: 13 Next: 15% Place: Lair:4 .......###......@>..##   Noise: ===------  Time: 28520.5 (0.0) .#....###...........#   a) +0 longbow (freeze) ###.### ##......#...#   Fire: a) +0 longbow (freeze) .#### ##.........#   Alive .##.#.......##  ###..###.....#  iJ i[34m   .##.###....###    ## #####)##P...#.##   #..............#    _The elephant barely misses you.You shoot an arrow. The arrow hits the elephant!!  The arrow freezes the elephant. _You kill the elephant! _No target in view! _No target in view! iQ  i}S  i]]  i& P.##### ##P..#..#.#  # ##.##  # #.#  .## #....P.....#  .## ##.#  # ####.###  .####.#.#  .#.##  ###...##  #....###.#   i) .### ##......#...#  #### ##.........#  # #.#.......##  # #..###.....#  # #.###....###  # #####)##P...#.##  #.#   i5  i7 <---1.5 (1 _ iwC  i.R O  You now have 1173 gold pieces (gained 21). iT 7313==---2.5 (2 i[  i^ Y _There is a stone staircase leading down, spattered with blood here. i{o iq4 i^B i~<2 i͈ i΋, i i  i#o3== i+ ik, i iL4= i٥ in 1173 _You start resting. i{+8.5 (6 iZ4==9.5 (7 i i% _Magic restored. iP4 iT itW i>^5= i-`&6 ia ile if ih ik ilY7== in iq is i@t iw iPyL8= iz i@~ i i\ iK iV9= i i iF, iX i'90 i@ iC_ _You start resting. i&039.5 (10.0) i&[1=40.5 (11 i' iK" _HP restored. io  ifr  iu  ia  i 11.5 (1.0) i  iS W  ..........###  ...........#  Y....(..Y......#..##  .......Y#....#  ......P.#  ...YP.#  .PP.P.## 5  ..PP.........$@.....#  ..PP..........#  .....P..#..P..#  ..#.P........###..#.## .  i F ...##.......###..P...#PP  ....##.#....# ##........ YYY 3 elephants (trample, wandering)  .....#...######..P......  .........# #..........  ........## #####........= iB  i  i_  i  i"  id  i@  i$  iH ..YYY..YYYY 4 elephants (trample, 3 wandering) iR -3.0 (2.5 ipb  ii } _You climb downwards. _There is a stone staircase leading up here. i  i۱  ir  i F _Unknown command. i iTEvoke which item? Talismans  I - a maw talismanX - a flux talisman Wandsk - a wand of polymorph (12)  y - a wand of charming (23)  Q - a wand of roots (9)  R - a wand of acid (6)  U - a wand of flame (38) [!] read|quaff|evoke[?] describe selected i iQ ipPrakerore the Skirmisher................###Vampire of Gozag  Gold: 1173..................#Health: 91/91 ========================Y....(.........#..##Magic: 14/14 ========================..............#....#AC: 14Str: 7........YY.......P.#EV: 15Int: 19........Y..Y.....P.#SH: 0Dex: 18.PP..............P.##XL: 13 Next: 15% Place: Lair:5..PP.........$@.....#Noise: ---------  Time: 28543.0 (0.0) iZ..PP................#a) +0 longbow (freeze).....P........##..P..#Fire: a) +0 longbow (freeze) ..#.P........###..#.## .Alive ...##.......###..P...#PP....##.#....# ##........YYYY 4 elephants (trample, 3 wandering).....#...######..P...............# #..................## #####........ _Magic restored. _You start resting. _HP restored. _You climb downwards. _There is a stone staircase leading up here. _Unknown command. iP  Okay, then. i iz i. _ iނ  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i\ ` Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b + BlinkTranslocation9% 2 c - Cause FearHexes1%4  d - ApportationTranslocation5%1 Select a spell to cast[!]/[I] toggle spell headers i  i  i[ Prakerore the Skirmisher................###Vampire of Gozag  Gold: 1173..................#Health: 91/91 ========================Y....(.........#..##Magic: 14/14 ========================..............#....#AC: 14Str: 7........YY.......P.#EV: 15Int: 19........Y..Y.....P.#SH: 0Dex: 18.PP..............P.## i RXL: 13 Next: 15% Place: Lair:5..PP.........$@.....#Noise: ---------  Time: 28543.0 (0.0)..PP................#a) +0 longbow (freeze).....P........##..P..#Fire: a) +0 longbow (freeze) ..#.P........###..#.## .Alive ...##.......###..P...#PP....##.#....# ##........YYYY 4 elephants (trample, 3 wandering).....#...######..P...............# #..................## #####........ _You climb downwards. _There is a stone staircase leading up here. _Unknown command. _Okay, then.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i& Prakerore the Skirmisher................###Vampire of Gozag  Gold: 1173..................#Health: 91/91 ========================Y....(.........#..##Magic: 14/14 ========================..............#....#AC: 14 i_ Str: 7........YY.......P.#EV: 15Int: 19........Y..Y.....P.#SH: 0Dex: 18.PP..............P.##XL: 13 Next: 15% Place: Lair:5..PP.........$@.....#Noise: ---------  Time: 28543.0 (0.0)..PP................#a) +0 longbow (freeze).....P........##..P..#Fire: a) +0 longbow (freeze) ..#.P........###..#.## .Alive ...##.......###..P...#PP....##.#....# ##........YYYY 4 elephants (trample, 3 wandering).....#...######..P...............# #..................## #####........ _You climb downwards. _[ i B40mThere is a stone staircase leading up here. _Unknown command. _Okay, then.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i> Prakerore the Skirmisher................###Vampire of Gozag  Gold: 1173..................#Health: 91/91 ========================Y....(.........#..##Magic: 10/14 =================-------..............#....#AC: 14Str: 7........YY.......P.#EV: 15Int: 19........Y..Y.....P.#SH: 0Dex: 18.PP..............P.## iXA XL: 13 Next: 15% Place: Lair:5..PP.........$@.....#Noise: ---------  Time: 28543.0 (0.0)..PP................#a) +0 longbow (freeze).....P........##..P..#Fire: a) +0 longbow (freeze) ..#.P........###..#.## .Alive ...##.......###..P...#PP....##.#....# ##........YYYY 4 elephants (trample, 3 wandering).....#...######..P...............# #..................## #####........ _Unknown command. _Okay, then.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate i\A.@ i5A.. iP Y. _Okay, then.Blink (safe; 9%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: an elephant (wandering, hasn't noticed you, chance to affect: 46%) ixPrakerore the Skirmisher................###Vampire of Gozag  Gold: 1173..................#Health: 91/91 ========================Y....(.........#..##Magic: 10/14 =================-------..............#....#AC: 14 iStr: 7........YY.......P.#EV: 15Int: 19........Y..Y.....P.#SH: 0Dex: 18.PP..............P.##XL: 13 Next: 15% Place: Lair:5..PP.........$@.....#Noise: ---------  Time: 28543.0 (0.0)..PP................#a) +0 longbow (freeze).....P........##..P..#Fire: a) +0 longbow (freeze) ..#.P........###..#.## .Alive ...##.......###..P...#PP....##.#....# ##........YYYY 4 elephants (trample, 3 wandering).....#...######..P...............# #..................## #####........Casting: Cause Fear [ ihm(mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: an elephant (wandering, hasn't noticed you, chance to affect: 46%)  The elephant trumpets!  The elephant resists with almost no effort.  The elephant looks frightened! i[/  --more-- if  The elephant trumpets!  The elephant resists with almost no effort.Y..Y.Y..YYYY1 fleeing)====4.0 (1 iqJ _The elephant resists with some effort. i 4 i  i&& > _Unknown command. iV  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iyPrakerore the Skirmisher................###Vampire of Gozag  Gold: 1173..................#Health: 91/91 ========================Y....(.........#..##Magic: 6/14==========--------------..............#....#AC: 14Str: 7.......Y..Y......P.#EV: 15Int: 19.........Y.......P.#SH: 0Dex: 18.PP.........Y....P.##XL: 13 Next: 15% Place: Lair:5 i|..PP.........$@.....#Noise: ====-----  Time: 28544.0 (0.0)..PP................#a) +0 longbow (freeze).....P........##..P..#Fire: a) +0 longbow (freeze) ..#.P........###..#.## .Alive ...##.......###..P...#PP....##.#....# ##........YYYY 4 elephants (trample, 1 fleeing).....#...######..P...............# #..................## #####........ _The elephant resists with some effort. _Unknown command.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, D i~;ir - look around, f - activate ilPrakerore the Skirmisher................###Vampire of Gozag  Gold: 1173..................#Health: 91/91 ========================Y....(.........#..##Magic: 6/14 ia==========--------------..............#....#AC: 14Str: 7.......Y..Y......P.#EV: 15Int: 19.........Y.......P.#SH: 0Dex: 18.PP.........Y....P.##XL: 13 Next: 15% Place: Lair:5..PP.........$@.....#Noise: ====-----  Time: 28544.0 (0.0)..PP................#a) +0 longbow (freeze).....P........##..P..#Fire: a) +0 longbow (freeze) ..#.P........###..#.## .Alive ...##.......###..P...#PP....##.#....# ##........YYYY 4 elephants (trample, 1 fleeing).....#...######..P...............# #........[34 iAm..........## #####........ _The elephant resists with some effort. _Unknown command.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate i, iY......YY..YY 3 elephants (trample, 2 i`===-5.0 (1 ig i _Unknown command.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The elephant easily resists. The elephant looks frightened! x2 i ir8- i iM F _Unknown command. io  You shoot an arrow.  The arrow hits the elephant but does no damage. io i iY.....YYY1 iK&6 i iE _Your attack snaps the elephant out of its fear. i8_  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ii P  Okay, then. il  iu  i{ . _ i i  i i# i, i (XY...YY i#*7---7 _ i4 iVP.##### ##P..#..#.#  ..# ##..##  ..# #....#  .## #....P.....#  .## ##...#  ..# #### iJY###  .#####.#  .#.....##  4 ......###.......@..##  #....###.....#  ##.### ##...#  #### ##.........#  # #.#.......##  # #..###.....#   # #.###....###    # #####)##P...#.##    #..............#    iD[:--- i;m i-8.5 (2.5 i  i9 _You climb upwards. _There is a stone staircase leading down, spattered with blood here. iAP.##### ##P..#..#.#   Prakerore the Skirmisher ..# ##........##   Vampire of Gozag  Gold: 1173 ..# #..........#   Health: 91/91 ======================== .## #....P.....#   Magic: 6/14==========-------------- .## ##..........#   AC: 14Str: 7 ..# ####...........###   EV: 15Int: 19 .####..............#.#   SH: 0Dex: 18 .#..................##   XL: 13 Next: 15% Place: Lai iCr:4 ......###.......@..##   Noise: ---------  Time: 28548.5 (0.0) #....###...........#   a) +0 longbow (freeze) ##.### ##......#...#   Fire: a) +0 longbow (freeze) #### ##.........#   Alive ##.#.......##  ##..###.....#    ##.###....###    # #####)##P...#.##   #..............#   Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _You climb upwards. _There is a stone staircase leading down, spattered with blood here.  Press: ? iEz - help, v - describe, . - travelA stone staircase leading down, spattered with blood. i......................P...................................#...................@..................#.............#.........###......###.......#. i^ i......................P...................................#...................@..................#.............#.........###......###.......#. _You climb upwards. _There is a stone staircase leading down, spattered with blood here.  Press: ? - help, v - describe, . - travel  A stone staircase leading down, spattered with blood.  Placed new exclusion.  Reduced exclusion size to a single square. iOP.##### ##P..#..#.#   Prakerore the Skirmisher ..# ##........##   Vampire of Gozag  Gold: 1173 ..# #..........#   Health: 91/91 ======================== .## #....P.....#   Magic: 6/14==========-------------- .## ##..........#   AC: 14Str: 7 ..# ####...........###   EV: 15Int: 19 .####..............#.#   SH: 0Dex: 18  i[.#..................##   XL: 13 Next: 15% Place: Lair:4 ......###.......@..##   Noise: ---------  Time: 28548.5 (0.0) #....###...........#   a) +0 longbow (freeze) ##.### ##......#...#   Fire: a) +0 longbow (freeze) #### ##.........#   Alive ##.#.......##  ##..###.....#    ##.###....###    # #####)##P...#.##   #..............#    _You climb upwards. [40 iͷRm_There is a stone staircase leading down, spattered with blood here.  Press: ? - help, v - describe, . - travelA stone staircase leading down, spattered with blood.  Placed new exclusion.  Reduced exclusion size to a single square. ib i. _ i i4 i iK, i 7== iz, i# i{, i i i i i" i $;== i% iC( i) i+ i. i/ i0 i14 i5N8= i6 i< ii= i> iB, iD iI iwK, iO i4Q:= iR iOV iW i,Y i[, ip] ia ice9== iMi ij ik io i-p iKq iu, iw iz i |Q== i, i i i| i iH i|S10/14== i i io i i~ i i i i2 i iȧ iʨ;== iީ i i iq i iö i i i ik iM iL1= i& i i i i  i, i iG, iD i/:= ii i i i i i- iO i iM2== i: i ib i i i= i i i  iT  i i;== iB i iB i i+ i i  i$ i&M3== i:' i+ i/- i. i1 i2, i7 is8 i9 i= i?;== i@ i E iEF iG iK iL iN ikW_ _You start resting. ic099.5 (51.0) ie]4==600.5 (52 ik i\o% _Magic restored. iy  i Level 4 of the Lair of Beasts <<<>>>>^_(Press ? for help)##.#####.....#...#...P...   ..........................##..........##.#####....##.......P...  Y.PP##..P..............P..###..P.##..###.#.#..#.........#P....≈  .......^.........#..#.P##.# ##...##..####...............#.....≈≈  . ♣..............#..P.##### ##P..#..#.###.#####...##...##..♣~≈≈.  .....................# ##........## io #P.## #..............≈~..  .##..................# #..........###..###.........#....♣..  ...........$...#...## #....P.....##..##................♣♣♣  >......P#..####....## ##..........##..#....................  .......### #......# ####...........####........................   ......#  ##....####..............#.###.##.....................   ........#  #.....#..................######......#...............   .......P.### #..........###.......@..###........................   .......##...#####....#....###...........##........................ .......##...........###.### ##......#...##........................ .#~~#............#....#### ##.........###............<........... ..~~~~.........##......##.#.......###............................P~~~........#≈#.....###..###.....###.............................~#P.......##..##.#.##.###....####...........................................#..### #####)##P...#.#####.#P#..#.#..#.#...........##...##...#.#......##..............##.###......#..#...............#......###.###.##.PPPPP........######.####......#.#.......................#..# #.#[37 i m ##.PPPPP.........#####.#...P........#.P.........#.#...........#..###.# #..P♣♣♣P.....(...# i. ##......#..##..P.P........#...#.###.# #......  #......#...#..♣#..♣...♣............~~~~.......##.......  # .♣..............~#~~................## #.####.♣♣. )......♣...>_..~~~~............^....   #........P...(........P..~≈~~~~........## i  #♣...Y.......≈≈≈♣..#...#.~##~..##.#..# ####....P.........≈~≈..####...~~~~..#...##...## ###.####♣..P.. ...≈≈≈..P.♣...............P##.###..#######.#..##..##P..#..PP.. .~~..........##...........#.##...#.#....P##P.P..##   ...Y..........#..................[####.........P.##...#..P...P   ..!.....#..##.................#.###..#..#####.######...P...   ............##.#####....##P...   Y.PP##..P..............P..###..P.##..###.#.#..##P....≈   .^#..#.P##.# ##...##..###....#.....≈≈   . ♣..#..P.##### ##P..#..###.#####...##...##..♣~≈≈.   ......# ##.#P.## #≈~..   .##...........# #.....##..####....♣..   ....$...#...## #....P.. iȟ...##..##♣♣♣   >P#..####....## ##..........##..#....................   .......### #......# ########..................     ##....####.......#.##.##.........   #  #.....#..........# ####......#........   P.### #..........###.......@..## i R>_> irJ iP.##### ##P..#..#.#   Prakerore the Skirmisher ..# ##........##   Vampire of Gozag  Gold: 1173 ..# #..........#   Health: 91/91 ======================== .## #....P.....#   Magic: 14/14 ======================== .## ##..........#   AC: 14Str: 7 ..# ####...........###   EV: 15Int: 19 .####..............#.#   SH: 0Dex: 18 .#..................##   XL: 13 Next: 15% Place: Lair:4 . i .....###.......@..##   Noise: ---------  Time: 28600.5 (0.0) #....###...........#   a) +0 longbow (freeze) ##.### ##......#...#   Fire: a) +0 longbow (freeze) #### ##.........#   Alive ##.#.......##  ##..###.....#    ##.###....###    # #####)##P...#.##   #..............#   Press: ? - help, v - describe, . - travelA stone staircase leading down, spattered with blood.  Placed new exclusion. _Reduced exclusion size to a single square. _You start resting. _Magic restored. id3[13;38H i i i, i i ig, i i i, i i i1 iw i ia iN, i i ii, i  i i, i i"!, i%# i, i@1 i3, i< i? iA, i*I ioM iLO, iV i8Z iL\, ib if ih, i^n i*q ir, iw iR{ i|, i? i† i i4 ič i iQ, i iR iS, i> iϮ i\ i i i& i i i i i i iA i i:, i i, i io iO i=89 iA stone staircase leading down, spattered with blood.  Placed new exclusion. _Reduced exclusion size to a single square.  i]_You start resting. _Magic restored. _You now have 1189 gold pieces (gained 16). i i iX i i iu, i i  i| , i  i  i , i  i  ii , i  iN"  i*$  i%  i'  i*  i /  i0  i2  i4  i  i  ..!.....#..##............. . ....................... . .....##..P.............. ≈ Y.......^.........#..#.P ≈ ..♣........#..P.# ≈. . ..............# . ik . ...##..................# . .♣........#...## ♣♣ ...>...@..P#..####....##31.5 (31.0) .. ..### #......# ... .....## ##....## .... .# #.....#. ..... ........P.### #....... ...... .......##...#####....#.. Y   death yak (wandering) ...... .......##...........###. ...... .#~~#............#....### ...... ..~~~~..##......# i  i@ ` _A death yak is nearby! iP  ........... .....##..PP Y.......^..#..#.P# ..♣......#..P.## ..........# . ...###  .♣........#...## ♣...>P#..####....## . ........@...### #......# .## ##....##.## #.....#...P.### #........##...#####....#... .##...........###.# .#~~#............## ..~~~~.........##......#..P~~~.#≈#.....## iS  ia^ .YY   death yak (wandering) ia 82.5 (1.0) _ ii  i#m  i;.....##..PP.Y......^.........#..#.P##.♣..............#..P.##..............#  ...##.#  .♣..........#...## ...>P#..####....##   i......### #......# #.## ##....####.## #.....#....P.### #........##...#####....# .##...........###.## .#~~#............## ..~~~~.........##......#..P~~~........#≈#.....##.~#P##..##.#.# iv i&3 i i iT Y......^.#..#.P## ..♣.......#..P.#..............# .##.♣........#...#..>P#..####....### #......# # .## ##....### ..## #.....#....P.###..##...#####....#.##...Alive  iH....#~.#.....##.. .......................#..### i i&4 iB iD i$ i{ i% i  i$ iz), i.;  ..♣.....P.#..............# .##.....♣.......#...#..>P#..####....### #......# # .## ##....### .. i..## #.....#....P@###.5.##...#####....#..##...........###.###....#Alive ~~ ib/#..~~......#..........# .......##...##...#.#......# if0 i8 i: i] i] i_ ia iw i|...##.....# ♣........#...#.>......P#..####....#.....### #......# # ..........## ## ..........## #... .........P.### #......... i|.. .......##...#####....#.. .......##@..........###.##7.5 (2.#~~#............#....#### ..~~~~.........##......# ~~...Alive ~#P...... i|...##...#.#.... ...........#......###.###.#  i|...................#..# #.# #  i ~ i> i} i4 iR ih iB i i i in i i i, i& i iR i i  i  i@  i  i  i> .........## #.....#... ... ........P.### #......... .... .......##...#####....#.... .... .......##...........###.# .... .#~~#............#....#### .. ..~~~~.........##......# ....P~~~........#≈#.....## .....~#P.......##..##.#.#  i* ............#..### 42.5 (5...##...##...#.#......# .......####.###.# ....#..# #.# ##.#....#..###.# ###....###P..##.# #####...###...........####......##...#.#......####..##P...##..#.P..#P### i  i  i  i  ik  iF!  i) B i0 , .P.###..##...#####....###...........###.##.#~~#......#....#### ..~~~~.........##......# ...P...#≈# iK1 y..~#P.......##..##.#........#..####...##..@#.#......# 3.5 (1....#......###.### iq1 g....#..# ##.# i1 y#..##P...##..#  i1 p##.......#..###...####.........P#  i2  i@;  i=  iBJ iӃ i i, i i7, i iN i, i ic.... .#~~#............#....##... ..~~~~.........##......# ......P~~~........#≈#.....## ........~#P.......##..##.#.......................#..### i...##...##...#.#......#.....#......###.###.# iĤ......#..# #.#.#.#.....@.....#..###.#6.5 (3 i##....###......P..##.#####...###...........##  i...##......##...#.#......##.......#..##P...##..#.P..#P iQ###.......#..###...####........###....#.#...# #..............##....# ##....... # il..#.........[P.P....#####.#..... iV i' i im i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   j - Spellcasting   1.0   2.4  -1           i_ b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       i m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n + Evocations5.5   7.1  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0       i     g - Armour   0.0   1.4  -2       i) h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4  +5               i         i;         iY         i#        The relative cost of raising each skill is in cyan.   iThe species aptitude is in white.  [?] Help iG[=] set a skill target   i [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i  in ....... .#~~#............#....## Prakerore the Skirmisher ....... ..~~~~.........##......# Vampire of Gozag  Gold: 1189 ..........P~~~........#≈#.....## Health: 91/91 ======================== ............~#P.......##..##.#.# Magic: 14/14 ======================== ..........................#..### AC: 14Str: 7 ..........##...##...#.#......#EV: 15Int: 19 ..............#......###.###.#SH: 0 i vDex: 18 ......................#..# #.#XL: 13 Next: 15% Place: Lair:4 ........#.#.....@.....#..###.#Noise: ---------  Time: 28646.5 (0.0) ........##....###......P..##.# i ?a) +0 longbow (freeze)  il ........####...###...........##Fire: a) +0 longbow (freeze)  i (........##......##...#.#......### Alive ............#..##P...##..#.P..#P# ..###.......#..###...####........  ..###..........#.#...# #........  ...............##....# ##.......  #..#.........[P.P....#####.#..... Placed new exclusion. _Reduced exclusion size to a single square. _You start resting. _Magic restored. _You now have 1189 gold pieces (gained 16). _A death yak is nearby! i%  i<&  i?2  i4  iש. .#~~#.#..... ..~~~~.........##......#.P~~~........#≈#.....##....~#P.......##..##.#.#..........#..###.##...##...#.#......#.#......###.###.#......#..# #.#.#.#.#..###.#.##....###......P..##.#.####...###.##.##......##...#.#.........#..##P...##..#.P..#P #..###.......#..###...####.###..........#.#...# #.##....# ## .#..#.[P.P....#####.# i ix+7.5 (1 i i: i. .#~~#.#..... ..~~~~.........##.........P~~~........#≈#..........~#P.......##..##.#...........#.. #.##...##...#.#......# #.#......###.###.# #.#..# #.# P.#.#.#..###.#.##....###......P..##.#.####...###..##.##......##...#.#...... #....#..##P...##..#.P..# .#..###.......#..###...####.###..........#.#...# #........##....# ## ..#..#.[P.P....#####.# iY8 i i iR i i, ig iT<. ..~~~~##.....P~~~........#≈#......~#P.##..##.............#..# .#..##...##...#.#...... .#.....#......###.###.# .# i&..........#..# #.# .P..#.#.....#..###.# ..##...@###......P..##.#9 i.####...###...........# #.##......##...#.#...... .# i.....#..##P...##..#.P.. ..#..###.......#..###...####..... #....### i^....#.#...# # #...... i8.....##....# ## P..#..#...[P.P....#####.#  iW<#..#.####...####........#.#... i, iP i i ....P~~~≈#.......~#P.......##..##..............#.. #.#...##...##...#.#...... ..#......#......###.###. #.#.................#..# #. #.P.#.#...........#..###. #..##....###......P..##..####@..###...........50 ##.##......##...#.#.....#.....#..##P...##..#.P ...#..###.......#..###...####.. .#....###....#.#...# # ##.........##....# ## #P..#..#...[P.P....#####.# ##..#.####...####........#.#... ........#....# #..#PP.......#.# iP  i  i4  i?  i  i3  i3  i  iA , i$ ...~#P.##..##.............. .#.#...........##...##...#.#....#...............#......###.### .#.#.......................#..# # .#.P..#.#...........#..### .#..##....###......P..## ..####...###......... ###.##.@....##...#.#1#.............#..##P...##..#.P..#..###.......#..###...####.. #.#....###....#.#...# # ###..........##....# ##  #P..#..#..[P.P....#####.# ###..#.####...####........#.#... #........#....# #..#PP.......#.#......## ######P........ i %  i)  i+  iS i.# ##...........## #.##### i~ i i; i ik i i]\.....0 i iB iS i i}uLevel 4 of the Lair of Beasts <<<>>>>^_(Press ? for help)###.#P#..#.#..#.#...........##...##...#.#......##..............##.###......#..#...............#......###.###.##.PPPPP........######.####......#.#.......................#..# #.# ##.PPPPP.........# i####.#...P........#.P.........#.#...........#..###.# #..P♣♣♣P.....(...##P#...............#...........##....###......P..##.# ##.P♣ ♣P........####.............##..............####...###...........## #.P♣♣♣P.........##................####..........##......##...#.#......### #.PPPPP........#####P....P...P....#####.#.............#..##P...##..#.P..#P#####...............##......P.........# #...#..###.......#..###...####.........P##P##...##.##.#### i###.......~~~~~..## #.#....###..........#.#...# #.........######.....#.### i##......~~♣♣~..## ###.................##....# ##.........## ##.....###.......~~~~~...# #P..#..#..@......[P.P....#####.#........# #.....####.............#######..#.####...####........#.#............####P.....##...)........#..#P#........#....# #..#PP.......#.#....).............###...............................## ######P..........................###...................#.............# ###....#...........#####.#....P# #####..........#...............#....## ###.#.....#.##........# ##......#####.# ig#.............P...###........#...# #...........######..#P# ##....P.....#####.#P#.###P...P.## ##...........## ##..##.P...## ###### ##..........# iL####### ##....>.# ##...........## #.#####...##...........####......## ##............# #.P####...## i##....#.....#.###......# #............## ##.P#PP#....##...........# i;#......## #P#..######### #P.........#####.P......## i'O@> i  iC......#.P.........#.#...........# Prakerore the Skirmisher ......#...........##....###...... Vampire of Gozag  Gold: 1189 ..##..............####...###..... Health: 91/91 ======================== ....####..........##......##...#. Magic: 14/14 ======================== ..#####.#.............#..##P...## AC: 14Str: 7 ..# #...#..###.......#..###...## EV: 15Int: 19 .## #.#....###..........#.#...# SH: 0Dex: 18 .## ###.................##....# XL: 13 Next: 15% Place: Lair:4 ..# #P..#..#..@......[P.P....## Noise: ---------  Time: iD[m 28656.5 (0.0) .#######..#.####...####........#. a) +0 longbow (freeze) #..#P#........#....# #..#PP..... Fire: a) +0 longbow (freeze) ...................## ######P.... Alive ......#.............# ###....# ..............#....## ###.#.....  P...###........#...# #.........  .P.## ##...........## ##..##.P..  ..>.# ##...........## #.#####.. Placed new exclusion. _Reduced exclusion size to a single square. _You start resting. _Magic restored. _You now have 1189 gold pieces (gained 16). _A death yak is nearby! iNH icZ i| i, i i iH i  i1 i, i> i* i iq ia i, i iX i, i  i_ i4 iv i i iT, i i i , i6  i iD, iG i5#.......~~~~~...# #P..#..#..... ##.............#######..#.####  #...)........#..#P#........# ##.............................. #.............#............ ##..........#...............#.... #.............P...###........#... ###.#P#.###P...P.## ##...........  ####### ##....@.# ##..........71.5 (15.0) #......## ##.. ##......# #...... #......## #P#..####### ######## ###.## ###  i|6 ix:c _There is a stone staircase leading down here. i)d ig  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   j - Spellcasting   1.0   2.4  -1           i|hg b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   ih6 d - Short Blades   0.0   0.8  +1       ih e - Long Blades   0.0   1.0   0   n + Evocations5.5   7.1  -1   ii  f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0       i=ia     i\i. g - Armour   0.0   1.4  -2       iyi. h - Dodging   6.8   5.9  +1       ii; i - Stealth   7.6   3.4  +5       ij                     i1j         iOj         ikja     ijThe relative cost of raising each skill is in cyan.  The species aptitude is in white.   ij[?] Help[=] set a skill target   ij[/] auto|manual mode [*] useful|all skills [!] training|cost|targets ike  io  i9y #.......~~~~~...# #P..#..#..... Prakerore the Skirmisher ##.............#######..#.####... Vampire of Gozag  Gold: 1189   iy +#...)........#..#P#........#.... Health: 91/91 ========================  iy ##............................... Magic: 14/14 ======================== #...................#............ AC: 14Str: 7 ##..........#...............#.... EV: 15Int: 19  iz #.............P...###........#... SH: 0Dex: 18 ###.#P#.###P...P.## ##........... XL: 13 Next: 15% Place: Lair:4 iz ####### ##....@.# ##.......... Noise: ---------  Time: 28671.5 (0.0)#......## ##.......... a) +0 longbow (freeze)##......# #........... Fire: a) +0 longbow (freeze) #......## #P#..####### Alive ######## ###.##### _Reduced exclusion size to a single square. _You start resting. _Magic restored.  i{ _You now have 1189 gold pieces (gained 16). _A death yak is nearby! _There is a stone staircase leading down here. i  i  iȐ  i8  i  i~  i$  i) 22.5 (1 _ i-  iY  ## ###.....#  .##P......##  .#  ##.##  #..^.......#  #.........##  ..#.........P# 5 ... i}Z ...# P.......# PP.....#. ####........#.#  #..........#.#............#.....).##.#.##....... ## i4]  i^f  i -3.2 (1.7 i<  ig _You climb downwards.  Found a falchion. _There is a stone staircase leading up here. i* i%+ ik4 i9F _Unknown command. i% i:& i) i. i3 i7; _ i[; iCE## ###.....#.##P......## #..........# ##.## #..^# #.........## ..#.. iEP# .......<....### P..PP.#.# #####.# ... iE#.. #.. D iE#.....).##.#.. D   eight-headed hydra (asleep) iF\##....... ###. i9F`#....... .. ieU,40 iAV+5.2 (2 i] iaf _An eight-headed hydra comes into view. i i'Evoke which item? Talismans  I - a maw talismanX - a flux talisman Wandsk - a wand of polymorph (12)   i@y - a wand of charming (23)  Q - a wand of roots (9)  R - a wand of acid (6)  U - a wand of flame (38) [!] read|quaff|evoke[?] describe selected i7( ir2 i?## ###.....#Prakerore the Skirmisher.##P......##Vampire of Gozag  Gold: 1189#..........#Health: 91/91 ========================##........##Magic: 14/14 ========================#..^.......#AC: 14Str: 7#.........##EV: 15Int: 19..#.........P#SH: 0Dex: 18.......<....###XL: 13 Next: 15% Place: Lair:5P........@....#Noise: ---------  Time: 28675.2 (0.0)PP...........#.#a) +0 longbow (freeze)####........#.#Fire: a) +0 longbow (freeze) #..........#..Alive #............ D#.....).##[3 i@2m.#..D   eight-headed hydra (asleep)##....... ###..#....... .. _There is a stone staircase leading down here. _You climb downwards.  Found a falchion. _There is a stone staircase leading up here. _Unknown command. _An eight-headed hydra comes into view. iJP  Okay, then. iK i\X iA]. _ i` i iu i.F _Unknown command. iz B  You shoot an arrow. The arrow hits the eight-headed hydra!!  The arrow freezes the eight-headed hydra!D.D   i 5===6.2 (1 i  i* m _The eight-headed hydra is moderately wounded. ic  _Unknown command. i!  You shoot an arrow. The arrow hits the eight-headed hydra!  The eight-headed hydra seems to slow down.  The arrow freezes the eight-headed hydra. i( pD.(slow) iH) &7 i2  i*5 j _The eight-headed hydra is heavily wounded. i  i  i  i' F _Unknown command. iF  The arrow freezes the eight-headed hydra. _The eight-headed hydra is heavily wounded. _Unknown command.  You shoot an arrow. The arrow hits the eight-headed hydra!!  The eight-headed hydra seems to slow down.  The arrow freezes the eight-headed hydra. i4fD.  i&8 i%' iF,f _The eight-headed hydra is almost dead. iu4 i| i=F _Unknown command. iEy  You shoot an arrow.  The arrow hits the eight-headed hydra but does no damage. iNfD.  iPO&9 iZU iJ[f _The eight-headed hydra is almost dead. i? i i i3F _Unknown command. iZ  You shoot an arrow. The arrow hits the eight-headed hydra!  The eight-headed hydra seems to slow down.  The arrow freezes the eight-headed hydra. iվ '80 i  i f _The eight-headed hydra is almost dead. i  i  i  i F _Unknown command. iZ  You shoot an arrow. The arrow hits the eight-headed hydra.  The arrow freezes the eight-headed hydra. ifF$ ilO1189 91 i's iwV _You kill the eight-headed hydra! iN ijR  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   j - Spellcasting   1.0   2.4  -1           iS b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       iSQ e - Long Blades   0.0   1.0   0   n + Evocations5.9   7.1  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       iTZ i - Stealth   7.6   3.4  +5                   itT!             iT             iU    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  igU[/] auto|manual mode [*] useful|all skills [!] training|cost|targets i  ih i## ###.....#Prakerore the Skirmisher.##P......##Vampire of Gozag  Gold: 1189 #..........#Health: 91/91 ========================##........##Magic: 14/14 ========================#..^.......#AC: 14Str: 7#.........##EV: 15Int: 19..#.........P#SH: 0Dex: 18.......<....###XL: 13 Next: 19% Place: Lair:5P........@....#Noise: ===------  Time: 28681.2 (0.0)PP..........$#.#a) +0 longbow (freeze) i####........#.#Fire: a) +0 longbow (freeze) #..........#..Alive #............ .#.....).##.#..##....... ###..#....... ..The arrow freezes the eight-headed hydra. _The eight-headed hydra is almost dead. _Unknown command.You shoot an arrow. The arrow hits the eight-headed hydra.  The arrow freezes the eight-headed hydra. _You kill the eight-headed hydra! i< i i& iS+! ix{4! i4}! iV! i! i,! iI! i! iy! iޡ,! iϣ! iQ! iM! iP! i;<214! i.! iDO _You now have 1214 gold pieces (gained 25).! i! ig! i,! i|! i! i]! i! i! i;! i>! i! iO "##........## #..^.......# #.........## ..#.........P# .......<....### P.............## PP...........#.# .####........#.####..P.#..........#@....~~.! i ---#.........F#.....).##.#....~..P##.......####..P...~#....... .....P~....... .....~PF   cane toad (asleep) .#PP.~~ ! i G##PP.≈≈! ir8.2 (7---9.2 (8! i'! i,\ _A cane toad comes into view.! i p  You shoot an arrow.  The arrow hits the cane toad but does no damage.! i ! i ! i* ( F~Fyy   vampire mosquito (wandering)  The cane toad croaks. You hear a croak. x2! i 6===90.2 (1! i/ ! i c _A vampire mosquito comes into view." i#E ..# ##........## #..^.......# #.## ..#.........P .<....# ........##  PP...........#.# .########..P. ##.....F~. #..................~ #.....).##.#....~..P#.......####..P...~ #....... .....P~" i$....... .....~P .#PP.~y##PP.≈≈" iy*" i-" i9XF.~" i90---1" iA" iF" iݓ .##P# ...# ##........## #..^.......# #.## ..#.........P <....# ...##  PP..........@#.# .####.####..P. ##...F.~~. #..................~ ).##.#....~..P#.......####..P...~ #....... .....P~....... .....~P .#PP.~y" i" iB---2" i" i" i B## ###..... .##P......## ..# ##..## #..^.......# #.## ..#.........P# <....### ..##  PP...#.# .####.#.####..P. #..#...F.~~. #..................~ ).##.#....~..P#.......####..P...~ #....... .....P~....... .....~P" i " i+ FF   cane toad" i+ &3" i5 " i8 " i  ## ###.....# .##P......## #.# ##.## #..^.# #.## ..#.P# .<....### P.## PP..#.# . ####.#.####..P. #.#.F.F.~~. #.........~ #.....).##.#....~..P ##.......####..P...~ #....... .....P~  . .....~P" i " i@ MF." i &4" iѿ " iE " id ## ###.....# .##P......## #.# ##.## #..^.# #.## ..#.P# .<....### P.## PP..#.# . ####.#.####..P. #.#F..F.~~. #........~ #.....).##.#....~..P" iU ##.......####..P...~ #....... .....P~  . .....~P" i]" iRF." i`112145" i" i9# i,  ## ###.....# .##P......## #.# ##.## #..^.# #.## ..#.P# .<....### P.## PP..#.# . ####.#F####..P. #.#...F.~~. #.......~ #.....).##.#....~..P ##.####.P...~ #. .# i-....P~  . .....~P# i4# iqGRF.# iH&6# iP# i T# i## ###..... .##P## #..# ##.# #..^.......# #.## ..#.........P ## ...##  PP..F#.# .####.####..P. ##...F.~~. #..................~ ).##.#....~..P#.####..P...~ #....... .....P~# i# i̮# irUF.# i)&7# i# ia _There is a stone staircase leading up here.# iQ9~  You shoot an arrow. The arrow hits the cane toad!  The arrow freezes the cane toad.# iDeF. # iD0===8# i3O# itRb _The cane toad is severely wounded.# iv p  You shoot an arrow.  The arrow hits the cane toad but does no damage.# i `F. # i &9# i # i b _The cane toad is severely wounded.# iSH  (slow) _The cane toad is severely wounded.  You shoot an arrow. The arrow hits the cane toad.  The cane toad seems to slow down. The arrow freezes the cane toad.  The cane toad is severely wounded.cane toad stings you!  You are poisoned.# iI 85=====--3--700Pois # i@S # iW 0 _The cane toad poisons you!$ i_7MYou are poisoned. _poisons you!  You shoot an arrow.arrow hits the cane toad but does no damage.  The cane toad is severely wounded.  You feel very sick.$ i8`0---1$ iA$ iFV _The cane toad barely misses you.$ i{  You shoot an arrow. The arrow hits the cane toad!!  The arrow freezes the cane toad.$ i $  You kill the cane toad!$ ir 1214 76--202 _You feel very sick.Training target 6.0 for Evocations reached!  Your Evocations skill increases to level 6!$ ik/  --more--$ iX -need to enable at least one skill for training.$ i /  --more--% it% iy  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   j - Spellcasting   1.0   2.4  -1          % iTz b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2      % iz m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1      % iz e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  % i{ f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0  % i{J         g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4  +5      % i|                    % iX|        % i|        % i|,    You need to enable at least one skill.[?] Help[=] set a skill target  % i}[/] auto|manual mode [*] useful|all skills [!] training|cost|targets( i= a + Fighting 5.0( i\TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets( i <[?25h[?0c0 ) i+ [?25l[?1c) i0U6.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targets) i) i) iLPrakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1214 .##P......##Health: 76/91 ====================----#..........#Magic: 13/14 ======================--##........##AC: 14Str: 7#..^.......#EV: 15Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 20% Place: Lair:5.......@$...###Noise: ===------  Time: 28702.2 (1.0)P.............##) iw{a) +0 longbow (freeze)PP...........#.# .Fire: a) +0 longbow (freeze) ####........#.####..P.Alive Pois #..........#...F.~~.#..................~#.....).##.#....~..P##.......####..P...~#....... .....P~You need to enable at least one skill for training.) i=) i!) i. _) i>) id  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.0   7.1  -1   j - Spellcasting   1.0   2.4  -1          ) iF3 b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  ) i f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4  +5                           [4) i<0m                   The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets) i$) i) i Prakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1214 .##P......##Health: 76/91 ====================----#..........#Magic: 13/14 ======================--##........##AC: 14Str: 7#..^.......#EV: 15Int: 19#.........##SH: 0) i4*Dex: 18..#.........P#XL: 13 Next: 20% Place: Lair:5.......@$...###Noise: ===------  Time: 28702.2 (0.0)P.............##a) +0 longbow (freeze)PP...........#.# .Fire: a) +0 longbow (freeze) ####........#.####..P.Alive Pois #..........#...F.~~.) i{I#..................~#.....).##.#....~..P##.......####..P...~#....... .....P~ ) iJ_You need to enable at least one skill for training.) iD+) i+) ix5) i9) i1 ) iہ ) i ) iJ ) i{ c3----3.2 (1) i ) i f#.......~~~~~...# #P..#..#..... ##.............#######..#.####...#...)........#..#P#........#.... ##..........) i ............ #............#............ ##..........#...............#.... ) i #.............P...###........#... ###.#P#.###P...P.## ##...........4####### ##....@.# ##.......... #) iC ## ##.......... ### #........... #......## #P#..############### ###.## ### ) i v_You feel very sick.You climb upwards.) i; ,----) ir ) i_ XLevel annotation: exclusion: downstairs) ia [0-4.7 (2.5) i| ) i _You feel very sick. _There is a stone staircase leading down here.-) i ) i F _Unknown command.* id* iYe* i* i%* i68=-* ig* iؗ8-* iș* iq _You start resting. You feel sick. x2* i ,60* i#7* iM=4==7.7 (3* iJJ _Magic restored. You feel sick.* i$* i* i* i* i,* iQ* iԱ* i#* i* i_&6* iع* ix* i;==* iX* iYX5=* ix 11.7 (4 _You start resting. You feel sick. x5* i62.7 (5* i* i [ _You are no longer poisoned.* i@ * i * i * i * i <6* if * i * iϿ * i * i9 &7* iQ * i ,* ia * i: * i &8* i * i * i E9=* i * it * i ,1214* i * i * i A70=* iZ * i * i * i * iY * i_ d123=4=* ie <5* ij * is B* iw * i>y L6=* i{ * i B* i * i V7=* iύ B* ii * i˔ * iĕ &8* iɗ * iΛ * i * i * i <9* i# * ie * i 780=* i۪ * ip * it ,* i0 * iJ 1=* i * iw * i3 * i * i &2* i6 * i? ,* i * i <3* ii ,* i * i * i * i L4=* i * i| * i* * i * i * i V5=* iO * i * iM &6* i * i0 * i * i* i* in&7* i* i * i-* iS* i* iL8=* i * i%* i&* i)* iD9=90* iL_ _You start resting.* i%U57.7 (45.0)1=8.7 (46* i*c* i" _HP restored.+ in+ iR{9.7 (1.0)+ i+ id:/ ## ###.....#  .##P......##  #.#  ##.##  #..^.......#  #.........##  ..#.........P# 5 .......@$...### P.......## PP.....#.# . ####........#.####..P.  #..........#...F.~~.+ i;`#..................~#.....).##.#....~..P##.......####..P...~#....... .....P~+ i=:=+ i^Y+ iY61.2 (2.5 _You climb downwards. _There is a stone staircase leading up here.+ i B+ iC+ ieP+ iSF _Unknown command.+ iy + iz + ib| + i6 B+ iޚ B+ i? B+ i + i+ + i + iR + i + in + i ,+ i + iP ,+ i + io ,+ i{ + i ,+ iz + i ,+ i! + i0 B+ iA< + i< + i? + iM ,+ iR + i e + ie + iBi + iO| ,+ i׊ + i͍ + iB + i + i + i FF   cane toad (wandering) _You start waiting.+ i 077.2 (16.0)+ ii ,8.2 (17+ i + i \ _A cane toad comes into view., iH/  You shoot an arrow.  The cane toad gives a loud, deep croak!  The arrow hits the cane toad but does no damage.  You hear a croak.F.FFF   blink frog===9.0), iLG _A blink frog comes into view., iIM, i  You shoot an arrow. The arrow hits the cane toad.  The arrow freezes the cane toad.  The cane toad is lightly wounded., iF, iGjF.§, i '80, i, iC, _The blink frog blinks!, iS, iBa[F.., i8b&1, ik, ipp _You shoot an arrow. The arrow barely misses the cane toad., i1  You shoot an arrow. The arrow hits the cane toad!  The cane toad seems to slow down. The arrow freezes the cane toad., i: PF. , i: 8(slow), iY< &2, ibI , iZN a _The cane toad is heavily wounded., i_ ~  You shoot an arrow. The arrow hits the cane toad.  The arrow freezes the cane toad., iW$ SF., iM& &3, i7 w _The cane toad is heavily wounded., ivp  You shoot an arrow.  The arrow hits the cane toad but does no damage., iqFF   blink frog4, ia _The cane toad is heavily wounded.- i]  You shoot an arrow. The arrow hits the cane toad!  The cane toad seems to slow down. The arrow freezes the cane toad.- iU- i.$FF   blink frog.- i*O1214 25- ig - i&M _You kill the cane toad!- i  You shoot an arrow. The arrow hits the blink frog!!  The arrow freezes the blink frog.  The blink frog is almost dead.- ifA  You hear a loud, deep croak!- i9D.- i &6- i- i], _The blink frog blinks!- i>5- i5- i-?- iBH _No target in view!- iO$ - i(   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.2   7.1  -1   j - Spellcasting   1.0   2.4  -1          - ig)  b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1      - i4*  e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2  - ix*      h - Dodging   6.8   5.9  +1      - i*  i - Stealth   7.6   3.4  +5          - i+                 - i`+                 - i,     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets. i-. i.. i5=. iKPrakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1214 .##P......##Health: 91/91 ========================#..........#Magic: 14/14 ========================##........##AC: 14Str: 7#..^.......#EV: 15Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 22% Place: Lair:5.......@$...###Noise: ===------  Time: 28786.2 (0.0)P.......$.....##a) +0 longbow (freeze)PP...........#.# .Fire: a) +0 longbow (freeze) ####........#.####..P.Alive . i/L#..........#...F.~~.#..................~#.....).##.#....~..P##.......####..P...~#....... .....P~You shoot an arrow. The arrow hits the blink frog!!  The arrow freezes the blink frog.  The blink frog is almost dead.You hear a loud, deep croak! _The blink frog blinks! _No target in view!. i]U. iU. iD_. iSi. i. i. i . if. it F   cane toad (wandering)FYou start waiting.. i=. im5---7.2 (1. i. i \ _A cane toad comes into view.. i  You shoot an arrow. The arrow hits the cane toad.  The cane toad seems to slow down. The arrow freezes the cane toad.. i. ig F(slow)FF   bullfrog (wandering)  The cane toad is lightly wounded.. iX0===8. iF. i[ _A bullfrog comes into view.. i^  You shoot an arrow.  The bullfrog croaks.  The arrow hits the cane toad! The arrow freezes the cane toad.. i[b . izg . i  F.FF 2 cane toads (1 wandering, 1 slow)FF  The cane toad is moderately wounded.9. iɐ . i \ _A cane toad comes into view.. iS&   You shoot an arrow. The arrow barely misses the cane toad.. i, . ip- . i3/ . ic> F.F.FF. i$? '90. iJ . iO + _The cane toad croaks./ i  You shoot an arrow. The arrow hits the cane toad!!  The cane toad seems to slow down. The arrow freezes the cane toad./ i.FFF   blink frog/ i«&1/ i&/ iJ] _The cane toad is almost dead./ ii]  You shoot an arrow.  The arrow hits the cane toad but does no damage./ i^/ iuB/ iWF.F.#FF..F   bullfrog2 _The cane toad is almost dead./ i:farrow hits the cane toad but does no damage.  / iB/ ipezF.F.F.#F..#.§§3/ iu/ iF / i)_The blink frog blinks! x2/ i  You shoot an arrow. The arrow hits the cane toad!  The cane toad seems to slow down. The arrow freezes the cane toad./ i/ i9 F$..F.F..#..   cane toad)/ i.! 72/92234/ i0 / i6 M _You kill the cane toad!0 i.L8  You shoot an arrow.0 iCsF..F.F.50 i~0 i݂F _The arrow hits the cane toad but does no damage.0 i _  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 i0w 0 ix  Your spells (cast)TypeFailure Levela - JinxbiteHexes1%0 i0y 2  b - BlinkTranslocation9%2  c + Cause FearHexes1% 4 d - ApportationTranslocation0 iZy 5%0 iy 1 Select a spell to cast[!]/[I] toggle spell headers1 i! 1 i^ 1 i Prakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1214 .##P......##Health: 92/92 ========================#..........#Magic: 14/14 ========================##........##AC: 14Str: 7#..^.......#EV: 15Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 23% Place: Lair:5.......@F...###Noise: ===------  Time: 28795.2 (0.0)P.......F$....##a) +0 longbow (freeze)1 iS PP........F..#.# .Fire: a) +0 longbow (freeze) ####........#.####..P.Alive #..........#...F.~~.#..................~F   cane toad#.....).##.#....~..PF   blink frog##.......####..P...~F   bullfrog#....... .....P~The cane toad seems to slow down. The arrow freezes the cane toad. _You kill the cane toad!You shoot an arrow. _The arrow hits the cane toad but does no damage.  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1 iw Prakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1214 .##P......##Health: 92/92 ========================#..........#Magic: 14/14 ========================##........##AC: 14Str: 7#..^.......#EV: 15Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 23% Place: Lair:5.......@F...###Noise: ===------  Time: 28795.2 (0.0)P.......F$....##a) +0 longbow (freeze)PP........F..#.# .Fire: a) +0 longbow (freeze) ####........#.####..P.Alive 1 il O#..........#...F.~~.#..................~F   cane toad#.....).##.#....~..PF   blink frog##.......####..P...~F   bullfrog#....... .....P~The cane toad seems to slow down. The arrow freezes the cane toad. _You kill the cane toad!You shoot an arrow. _The arrow hits the cane toad but does no damage.  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1 i n Prakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1214 .##P......##Health: 92/92 ========================#..........#Magic: 10/14 =================-------##........##AC: 14Str: 7#..^.......#EV: 15Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 23% Place: Lair:5.......@F...###Noise: ===------  Time: 28795.2 (0.0)P.......F$....##a) +0 longbow (freeze)PP........F..#.# .Fire: a) +0 longbow (freeze) ####........#.####..P.Alive [13;1 i'o 12H#..........#...F.~~.#..................~F   cane toad#.....).##.#....~..PF   blink frog##.......####..P...~F   bullfrog#....... .....P~You shoot an arrow. _The arrow hits the cane toad but does no damage.  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate1 i^. jPrakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1214 .##P......##Health: 92/92 ========================#..........#Magic: 10/14 =================-------##........##AC: 14Str: 7#..^.......#EV: 15Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 23% Place: Lair:5.......@F...###Noise: ===------  Time: 28795.2 (0.0)P.......F$....##a) +0 longbow (freeze)PP........F..#.# .Fire: a) +0 longbow (freeze) 1 i>/ ####........#.####..P.Alive #..........#...F.~~.#..................~F   cane toad#.....).##.#....~..PF   blink frog##.......####..P...~F   bullfrog#....... .....P~Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1 i/ Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe cane toad looks frightened!  The blink frog resists with some effort.1 i2 1 i<   Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe cane toad looks frightened!  The blink frog resists with some effort.  The bullfrog easily resists.1 i(R FFF.F(fleeing)F(unaware)1 iAS +6.2 (11 i ^ 1 ia P _The blink frog is distracted by your dazzling golden aura.2 ixh2 i-i2 iu2 iyF _Unknown command.3 ihX  You shoot an arrow.  The arrow closely misses the blink frog.3 i#cM  The blink frog gives a loud, deep croak!3 iuF..FF3 ivi1214====73 iw3 iy? _The bullfrog hits you but does no damage.3 id M_The bullfrog hits you but does no damage.  You shoot an arrow.  The arrow closely misses the blink frog.The blink frog is no longer distracted by gold.3 i&3 i8 §F.FThe bullfrog barely misses you. The blink frog blinks!3 i9[===-83 iD3 iH? _The bullfrog hits you but does no damage.4 i/  You shoot an arrow. The arrow hits the bullfrog!  The bullfrog seems to slow down. The arrow freezes the bullfrog.4 i74 i94 i:4 iNFF..F (slow)4 iqO@-94 iY4 iI^` _The bullfrog is heavily wounded.4 ia  You shoot an arrow. The arrow hits the blink frog!!  The blink frog seems to slow down. The arrow freezes the blink frog.4 il4 iv4 i$F..FF   bullfrog (slow)4 iQ1214 48004 i d _You kill the blink frog!4 io4 iy .F   bullfrog (slow)  You shoot an arrow. The arrow barely misses the bullfrog.4 i4{&14 i U _The bullfrog hits you but does no damage.4 i |  You shoot an arrow. The arrow hits the bullfrog!  The arrow freezes the bullfrog.4 i F$4 i T1=24 i 4 i% L _You kill the bullfrog!4 i 4 i 4 i 4 i' H _No target in view!4 i 4 i+"5 id^ _No target in view!5 iz5 i  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.5   7.1  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2  [5 i7;2H d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.45 i  +5                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets5 iV5 iPrakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1214 .##P......##Health: 92/92 ========================#..........#Magic: 11/14 ==================------##........##AC: 14Str: 7#..^.......#EV: 15Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 24% Place: Lair:5.......@$...###Noise: ===------  Time: 28802.2 (0.0)P.......$$....##a) +0 longbow (freeze)PP...........#.# .Fire: a) +0 longbow (freeze) ####........#.####..P.Alive #5 i5[40m..........#...F.~~.#..................~#.....).##.#....~..P##.......####..P...~#....... .....P~ _The bullfrog hits you but does no damage.  You shoot an arrow. The arrow hits the bullfrog!  The arrow freezes the bullfrog. _You kill the bullfrog! _No target in view! _No target in view!5 i+5 i+5 i8.5 ikHB5 iNV,5 iY5 ii,5 iYn5 i~,5 iV5 i5 i5 in5 i,5 iҵ5 i^c2==5 i5 i4,5 i5 iV,5 il5 iG ,5 i- 5 i 5 iv ;==5 i 5 i@1 5 iy2 ,12145 i5 5 iF ,5 iI 5 iY 5 iY M3==5 i_ 5 io ,5 is 5 iI ,5 ix 5 i˔ ,5 if 5 iF 5 i 5 i ;==5 i 5 iW ---Y   elephant (trample, wandering)Y5 i   ## ###.....#  .##P......##  #..........#  ##........##  #..^.......#  #.........##  ..#.........P#  .......@$...### 20.2 (18.0) P.......$$....##  PP...........#.# . 5 i $ ####........#.#  #..........#.  #............  #.....).##.#.  ##Y......###    _You start resting.5 id`  ## ###.....#  .##P......##  #..........#  ##........##  #..^.......#  #.........##  ..#.........P#  .......@$...###  P.......$$....##  PP...........#.# .  ####........#.#  #..........#. 5 ia #............  #.....).##.#. ##Y......###  5 ib :---5 i'o 5 iqs ` _An elephant is nearby!6 iV  You shoot an arrow.  The elephant trumpets!6 i{Y)Y.6 i ;===1.0)6 i6 iE _The arrow hits the elephant but does no damage.6 i0|  You shoot an arrow. The arrow hits the elephant!  The arrow freezes the elephant.6 i<_Y .6 i=&26 iG6 iKc _The elephant is moderately wounded.6 iO |  You shoot an arrow. The arrow hits the elephant.  The arrow freezes the elephant.6 i5* AY.6 iy, U4==36 i!5 6 if: c _The elephant is moderately wounded.6 iC  _The elephant is moderately wounded.  You shoot an arrow. The arrow hits the elephant.  The arrow freezes the elephant. _The elephant is moderately wounded.  You shoot an arrow. The arrow hits the elephant.  The arrow freezes the elephant.6 i? AY.6 i! &46 i- 6 i3 U  You shoot an arrow. The arrow hits the elephant.  The arrow freeze _The elephant is moderately wounded.  You shoot an arrow. The arrow hits the elephant.  The arrow freeze _The elephant is moderately wounded.7 i_T _The elephant is moderately wounded.  You shoot an arrow. The arrow hits the elephant.  The arrow freezes the elephant. _The elephant is moderately wounded.  You shoot an arrow. The arrow hits the elephant.  The arrow freezes the elephant.7 ia@Y.7 iJb&57 il7 iqR  You shoot an arrow. The arrow hits the elephant.  The arrow freeze _The elephant is moderately wounded.  You shoot an arrow. The arrow hits the elephant.  The arrow freeze _The elephant is heavily wounded.7 i|  You shoot an arrow. The arrow hits the elephant!  The arrow freezes the elephant.7 i)SY. 7 i+&67 i27 i5a _The elephant is severely wounded.7 i|  You shoot an arrow. The arrow hits the elephant!  The arrow freezes the elephant.7 iF$7 i1214 3/93==677 i`#7 i(L _You kill the elephant!7 i7 iŀ7 i7 iWH _No target in view!8 ib8 i38 i{8 i8 it,8 i8 i 8 i 8 i8 i8 i8 i&8 i'8 i(8 i88 it98 i}<8 iQN8 iN8 i,R8 i@b,8 i)e8 i.x,8 ie{8 i8 i8 i8 i8 i8 iҦ8 i,8 i8 i,8 i8 i,8 is8 i,8 ih8 iV8 i,12148 i8 i,8 i8 i,8 ic8 i!8 iJ"8 i$8 i18 i128 is48 iB8 iPC8 iE8 iR,8 igU8 ic,8 iwf8 ir,8 i_u8 iڂ,8 iT8 i,8 io8 i,8 i 8 i۱,8 ih8 i,8 i#8 i,8 i8 i,8 iU8 i ,8 ik8 i8 i8 iC8 iG ,8 i78 i8 i8 i8 i1,8 i]48 iA,8 iF8 iT,8 iX8 ij8 ij8 i;m8 i{8 iC|8 i~8 iϊ8 i-8 i8 i8 i8 i8 iq8 i8 i8 i,8 i8 i,8 ii8 i ,8 iw8 iX,8 i 8 i,8 i,8 i,8 iT 8 i8 i,8 ii8 i#,8 i&8 i)5,8 i68 i<,8 iS>8 iF,8 iH8 i!R,8 i-U8 i^,8 ia8 ilk,8 im8 iu,8 iew8 i~,8 i8 iO8 i8 i48 i,8 i 8 i#8 ia8 iř8 iޠ,8 i%8 iӨ,8 i 8 iZ,8 i&8 i)8 i8 i޾8 iO8 i8 i8 ir,8 i\8 i,8 iG8 i,8 i8 i,8 i8 i,8 iG 8 i8 i  ---FF   blink frog (wandering) _You start waiting.8 i#098.2 (71.0)8 i$H---9.2 (728 i+8 i0] _A blink frog comes into view.8 iz 8 i   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.7   7.1  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2  8 i;      m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9 [408 i m +1       i - Stealth   7.6   3.4  +5                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all8 i  skills [!] training|cost|targets9 iWW9 ia9 inPrakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1214.##P......##Health: 93/93 ========================#..........#Magic: 14/14 ========================##........##AC: 14Str: 7#..^.......#EV: 15Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 26% Place: Lair:5.......@$...###Noise: ---------  Time: 28899.2 (0.0)P......$$$....##a) +0 longbow (freeze)PP...........#.# .Fire: a) +0 longbow (freeze) ####........#.####..P.Alive #..........#F9 ion..F.~~.#..................~F   blink frog (wandering)#.....).##.#....~..P##.......####..P...~#....... .....P~You shoot an arrow. The arrow hits the elephant!  The arrow freezes the elephant. _You kill the elephant! _No target in view! _You start waiting. _A blink frog comes into view.9 iz9 i{9 i19 i\9 iy  You shoot an arrow. The arrow misses the blink frog.9 iM  The blink frog gives a loud, deep croak!9 i6D.9 i7===900.2 (19 i:9 i+, _The blink frog blinks!9 i79 i^89 inA9 iEH _No target in view!9 iN9 i9 i9 iH _No target in view!9 i 49 iX 9 i B9 i? 9 i' 9 i+ ,9 i/ 9 iP: ---FF   blink frog9 iB   ## ###.....#  .##P......##  #..........#  ##........##  #..^.......#  #.........##  ..#.........P#  .......@$...### 2.2 (2 P......$$$....##  PP...........#.# .  ####........#F#  #..........#.  #............  #.....).##.#.  ##.......###    _You start waiting.9 i  ## ###.....#  .##P......##  #..........#  ##........##  #..^.......#  #.........##  ..#.........P#  .......@$...###  P......$$$....##  PP...........#.# .  ####........#F#  #..........#. #............  #.....).##.#.9 i  ##.......###  9 i :---9 i 9 i{ a _A blink frog is nearby!9 i^8  You shoot an arrow.9 i:lSF.9 il5===3.2 (19 iv9 in{G _The arrow hits the blink frog but does no damage.: iB%  : i[You shoot an arrow. The arrow barely misses the blink frog.: i0FF...§: i1<4: i}A: iE, _The blink frog blinks!: iNu  You shoot an arrow. The arrow hits the blink frog!  The blink frog seems to slow down. The arrow freezes the blink frog.  The blink frog is heavily wounded.: i§....F (slow): i&5: iÒ: i?, _The blink frog blinks!: i: ixF.6: i : iq _You shoot an arrow. The arrow barely misses the blink frog.: i 8  You shoot an arrow.: in p  The arrow completely misses the blink frog.: i : i .F..#F.F 2 blink frogs (1 wandering, 1 slow): i &7: ij : i ] _A blink frog comes into view.: i$ 1The arrow completely misses the blink frog.A blink frog comes into view.    The blink frog croaks.  The arrow hits the blink frog! The blink frog seems to slow down.  The arrow freezes the blink frog.: i, : ia/ ]  You kill the blink frog!: i?> $..#§.FF   cane toad (wandering)FF   blink frog: iC O1214 78: iO : iT , _The blink frog blinks!: i  You shoot an arrow.  The arrow closely misses the blink frog.: i : iF.....FF.: i&9: i%: i)= _The cane toad gives a loud, deep croak!; i^  You shoot an arrow. The arrow hits the blink frog!  The arrow freezes the blink frog.; ib; iXh; iuF..F. ; iv'10; i; iqb _The blink frog is heavily wounded.; i  You shoot an arrow. The arrow hits the blink frog.  The arrow freezes the blink frog.; i; i#; i/F.F.; i0&1; i:; iv?b _The blink frog is heavily wounded.; iz .  The blink frog seems to slow down. The arrow freezes the blink frog.  The blink frog is severely wounded.; i F. (slow); i &2; i ; i W _The blink frog barely misses you.; ib  You shoot an arrow. The arrow hits the blink frog!!  The blink frog seems to slow down. The arrow freezes the blink frog.; i ; i _$F.; i5 .83; i ; i N _You kill the blink frog!< i7_  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= i'MdPrakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1214 .##P......##Health: 93/93 ========================#..........#Magic: 10/14 =================-------##........##AC: 14Str: 7#..^.......#EV: 15Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 28% Place: Lair:5.......@$...###Noise: ===------  Time: 28913.2 (0.0)P......$F$....##a) +0 longbow (freeze)PP...........#.# .= i'NVFire: a) +0 longbow (freeze) ####.....$..#.####..P.Alive #..........#...F.~~.#..................~F   cane toad#.....).##.#....~..P##.......####..P...~#....... .....P~The blink frog seems to slow down. The arrow freezes the blink frog. _You kill the blink frog!Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate= iBaPrakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1214 .##P......##Health: 93/93 ========================#..........#Magic: 10/14 =================-------##........##AC: 14Str: 7#..^.......#EV: 15Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 28% Place: Lair:5.......@$...###Noise: ===------  Time: 28913.2 (0.0)P......$F$....##a) +0 longbow (freeze)PP...........#.# .Fire: a) +0 longbow (freeze) ####.....$..#.####..P.[= ib38GAlive #..........#...F.~~.#..................~F   cane toad#.....).##.#....~..P##.......####..P...~#....... .....P~The blink frog seems to slow down. The arrow freezes the blink frog. _You kill the blink frog!Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate= ir$FF(fleeing)= is+4.2 (1= i|= i _You kill the blink frog!  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The cane toad looks frightened!= i = i"= i(6Q.Fw   tyrant leech (wandering)wF   cane toad (fleeing)= i70---5= iA> i:_ _A tyrant leech comes into view.> i"> i> i> i0.Fww.> iB---6> i=> i> iO > iQ > i!_ fw..F> i_ &7> ik > io ? i? i&8? i? i+@ ih}@ i>~@ iV@ iF _Unknown command.@ iB-Prakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1214 .##P......##Health: 93/93 ========================#..........#Magic: 10/14 =================-------##........##AC: 14Str: 7#..^.......#EV: 15Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 28% Place: Lair:5.......@$...###Noise: ---------  Time: 28918.2 (0.0)P......$*$....##a) +0 longbow (freeze)PP.......**..#.# .Fire: a) +0 longbow (freeze) @ i.T####.....$.*#.####..P.Alive #.........w#...F.~~.#..................~w   tyrant leech#.....).##F#....~..PF   cane toad (fleeing)##.......####..P...~#....... .....P~ _A tyrant leech comes into view. _Unknown command.Fire: a) +0 longbow (freeze)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - tyrant leechAim: a tyrant leech (54% to hit)@ ix Prakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1214 .##P......##Health: 93/93 ========================#..........#Magic: 10/14 =================-------##........##AC: 14Str: 7#..^.......#EV: 15Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 28% Place: Lair:5.......@$...###Noise: ---------  Time: 28918.2 (0.0)P......$$$....##a) +0 longbow (freeze)PP...........#.# .Fire: a) +0 longbow (freeze) ####.....$..#.####..P.Alive [1@ iy {3;12H#.........w#...F.~~.#..................~w   tyrant leech#.....).##F#....~..PF   cane toad (fleeing)##.......####..P...~#....... .....P~Fire: a) +0 longbow (freeze)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - tyrant leechAim: a tyrant leech (54% to hit)  You shoot an arrow.  The arrow hits the tyrant leech but does no damage.@ itz @ iL @ i+ fw..#F@ iq <===9.2 (1 _@ i @ i A ihA iTA iA iŵF _Unknown command.A iTPrakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1214 .##P......##Health: 93/93 ========================#..........#Magic: 10/14 =================-------##........##AC: 14Str: 7#..^.......#EV: 15Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 28% Place: Lair:5.......@$...###Noise: ===------  Time: 28919.2 (0.0)P......$**....##a) +0 longbow (freeze)PP........*..#.# .Fire: a) +0 longbow (freeze) ####.....$.w#A iU[32m.####..P.Alive #..........#...F.~~.#..................~w   tyrant leech#.....).##.#F...~..PF   cane toad (fleeing)##.......####..P...~#....... .....P~ _The arrow hits the tyrant leech but does no damage. _Unknown command.Fire: a) +0 longbow (freeze)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - tyrant leechAim: a tyrant leech (54% to hit)A iPrakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1214 .##P......##Health: 93/93 ========================#..........#Magic: 10/14 =================-------##........##AC: 14Str: 7#..^.......#EV: 15Int: 19#.........##SH: 0Dex: 18..#.........P#A iXL: 13 Next: 28% Place: Lair:5.......@$...###Noise: ===------  Time: 28919.2 (0.0)P......$$$....##a) +0 longbow (freeze)PP...........#.# .Fire: a) +0 longbow (freeze) ####.....$.w#.####..P.Alive #..........#...F.~~.#..................~w   tyrant leech#.....).##.#F...~..PF   cane toad (fleeing)##.......####..P...~#....... .....P~Fire: a) +0 longbow (freeze)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - tyrant leechAim: a tyrant leech (54% to hit)  You shoot an arrow. The arrow hits the tyrant leeA ik5ch!  The arrow freezes the tyrant leech.A i/  --more--A if- t  The tyrant leech is moderately wounded.A i1 A i= w.F .FA i$? h12141=20.2 (1A iI A iM 8 _The cane toad seems to regain its courage.B i6Prakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1214.##P......##Health: 93/93 ========================#..........#Magic: 11/14 ==================------##........##AC: 14Str: 7#..^.......#EV: 15Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 28% Place: Lair:5.......@$...###Noise: ===------  Time: 28920.2 (0.0)P......$**....##a) +0 longbow (freeze)PP........w..#.# .Fire: a) +0 longbow (freeze) ####.....$..#.####..P. i7*38GAlive #..........#...F.~~.#..........F.......~w   tyrant leech#.....).##.#....~..PF   cane toad##.......####..P...~#....... .....P~The tyrant leech is moderately wounded. _The cane toad seems to regain its courage.  Fire: a) +0 longbow (freeze)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - tyrant leechAim: a tyrant leech (moderately wounded, 54% to hit)B iZ1(Prakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1214.##P......##Health: 93/93 ========================#..........#Magic: 11/14 ==================------##........##AC: 14Str: 7#..^.......#EV: 15Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 28% Place: Lair:5.......@$...###Noise: ===------  Time: 28920.2 (0.0)P......$$$....##a) +0 longbow (freeze)PP........w..#.# .B i2Fire: a) +0 longbow (freeze) ####.....$..#.####..P.Alive #..........#...F.~~.#..........F.......~w   tyrant leech#.....).##.#....~..PF   cane toad##.......####..P...~#....... .....P~Fire: a) +0 longbow (freeze)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - tyrant leechAim: a tyrant leech (moderately wounded, 54% to hit)  You shoot an arrow. The arrow hits the tyrant leech.  The arrow freezes the tyrant leech.B i:/  --more--B iAUt  The tyrant leech is moderately wounded.B i\VB ic~w.F.B id21.2 (1 _B ipB iwB i/J Prakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1214.##P......##Health: 93/93 ========================#..........#Magic: 11/14 ==================------##........##AC: 14Str: 7#..^.......#EV: 15Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 28% Place: Lair:5.......@$...###Noise: ===------  Time: 28921.2 (0.0)P......$*w....##a) +0 longbow (freeze)B ivK XPP...........#.# .Fire: a) +0 longbow (freeze) ####.....$..#.####..P.Alive #.........F#...F.~~.#..................~w   tyrant leech#.....).##.#....~..PF   cane toad##.......####..P...~#....... .....P~ _The tyrant leech is moderately wounded.Fire: a) +0 longbow (freeze)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - tyrant leechAim: a tyrant leech (moderately wounded, 54% to hit)B iEQPrakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1214.##P......##Health: 93/93 ========================#..........#Magic: 11/14 ==================------##........##AC: 14Str: 7#..^.......#EV: 15Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 28% Place: Lair:5.......@$...###Noise: ===------  Time: 28921.2 (0.0)P......$$w....##a) +0 longbow (freeze)B iSZPP...........#.# .Fire: a) +0 longbow (freeze) ####.....$..#.####..P.Alive #.........F#...F.~~.#..................~w   tyrant leech#.....).##.#....~..PF   cane toad##.......####..P...~#....... .....P~Fire: a) +0 longbow (freeze)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - tyrant leechAim: a tyrant leech (moderately wounded, 54% to hit)  You shoot an arrow.  The arrow barely misses the tyrant leech.B iYB ienw$F.B ig22.2 (1 _B izrB iQvC i[C i@C iC i)F _Unknown command.C ie C ilf C ino C i| C id F.---3 _C i C i  #.......~~~~~...# #P..#..#..... ##.............#######..#.####...#...)........#..#P#........#.... ##...................... #............#............ ##..........#...............#.... #.............P...###........#... ###.#P#.###P...P.## ##...........4####### ##....@.# ##.......... #.....w## ##.......... ##......# #........... #......## #P#..############### ###.## ###  You climb upwards.---C i C i3 -4.7 (2.5C i= C iL@ _Level annotation: exclusion: downstairs _There is a stone staircase leading down here.C i, C i- C ic7 C i; F _Unknown command.D i__  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D i֍ D i_  Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b - BlinkTranslocation9%2  c + Cause FearHexes1% 4 d - ApportationTranslocationD i 5%1 Select a spell to cast[!]/[I] toggle spell headersE i+ E i1 E iA: #.......~~~~~...# #P..#..#..... Prakerore the Skirmisher ##.............#######..#.####... Vampire of Gozag  Gold: 1214  E iM; #...)........#..#P#........#.... Health: 93/93 ======================== ##............................... Magic: 11/14 ==================------ #...................#............ AC: 14Str: 7 ##..........#...............#.... EV: 15Int: 19 #.............P...###........#... SH: 0Dex: 18 ###.#P#.###P...P.## ##........... XL: 13 Next: 28% Place: Lair:4####### ##....@.# ##.......... Noise: ---------  Time: 28924.7 (0.0)#.....w## ##.......... a) +0 longbow (freeze)##......# #........... Fire: a) +0 longbow (freeze) E iM< [12;11H#......## #P#..####### Alive ######## ###.#####w   tyrant leechYou climb upwards. _Level annotation: exclusion: downstairs _There is a stone staircase leading down here. _Unknown command.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E i< E iG #.......~~~~~...# #P..#..#..... Prakerore the Skirmisher ##.............#######..#.####... Vampire of Gozag  Gold: 1214  #...)........#..#P#........#.... Health: 93/93 ======================== ##............................... Magic: 11/14 ==================------ #...................#............ AC: 14Str: 7 ##..........#...............#.... EV: 15Int: 19 E iH h#.............P...###........#... SH: 0Dex: 18 ###.#P#.###P...P.## ##........... XL: 13 Next: 28% Place: Lair:4####### ##....@.# ##.......... Noise: ---------  Time: 28924.7 (0.0)#.....w## ##.......... a) +0 longbow (freeze)##......# #........... Fire: a) +0 longbow (freeze) #......## #P#..####### Alive ######## ###.#####w   tyrant leechYou climb upwards. _Level annotation: exclusion: downstairs E iFI _There is a stone staircase leading down here. _Unknown command.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E iU KP.........# #.##~~~~~..## #.#....#......~~♣♣~..## ###......  ~~~~~...# #P..#..#  ##.#######..#.####  #...)........#..#P#........#  ##................  #...................#..##..........#..@............##.............P...###..E iV ####.#P#.###P...P.## ######### ##....>.# ##......... #.....w## ##.........##......# #..........#......## #P#..############## ###.#####E i?\ E ii Vw§.E inj 9/14 ---==5.7 (1-Blink E is E iv _You blink.F iˤ #PP....#####.#....... ......P.........# #...#..###. #.......~~~~~..## #.#....### #~~♣♣~..## ###....... #.......~~~~~...# #P..#..#... ##.....F i H..#######..#.###...)#..#P## #. #.......#......... ##.........#.. #.............P...###........# ###.#P#.###P...P.## ##..####### ##...w§.# ##.#......## #### #...........#......## #P#..############### ###.F iI Zw.F i /--6F is F i F i #................### ###P....P...P....#####.#.....P.........# #...#..###.~~~~~..## #.#....###  ##......~~♣♣~..## ###.....  ~~~~~...# #P..#..#.#.....#######..#.####  #...)#..#P##  ##....  .#F id.  ###.......  #.............P...###.####.#P#.###P...Pw## ##.####### ##....§.# ## ### ## ##......# #.......... #......## #P#..######F i8F i-Uw.>F ie10/14==---7F iF iG iM0###....  #................####. ###P....P...P....#####.#...... #......P.........# #...# ##.~~~~.#....####♣♣~..## ###.......~~~~~...# #P..#..#..##.....#######..#.#### #...)........#@.#P#........##...G i.#.##........#..............Pw..###.####.#P#.###P...P.## ##.####### ##....>.#......## ###......# #..........G iAG iDw.G i&8G i߾G iG i|]  Confirm with . or Enter, or press ? or * to list all spells. _You blink.  You shoot an arrow.  The arrow barely misses the tyrant leech.  The arrow hits the fungus!! The fungus begins to die.  The arrow freezes the fungus.G iJw.G i0===9G iOG i 4 _The fungus is lightly damaged.G i#  You shoot an arrow. The arrow hits the tyrant leech.  The arrow freezes the tyrant leech.G i'30G i G i g _The tyrant leech is moderately wounded.G i  You shoot an arrow. The arrow hits the tyrant leech!  The arrow freezes the tyrant leech.G it w.==1G i G i d _The tyrant leech is heavily wounded.G iS  heavi  The tyrant leech is almost dead.  You feel ready to blink again.G i 12G iG iR _The tyrant leech misses you.H i   You shoot an arrow. The arrow misses the tyrant leech.The arrow hits the fungus! The arrow freezes the fungus.  The fungus is moderately damaged.H i9.H i&3H i H i| _A nearby fungus withers and dies. The tyrant leech closely misses you.H i|>{  You shoot an arrow. The arrow misses the tyrant leech.H i?T1=4H iHH iKY _The tyrant leech barely misses you.H i}<5H iH iu H i^_You shoot an arrow. The arrow misses the tyrant leech.H i  You shoot an arrow.  The arrow closely misses the tyrant leech.The tyrant leech bites you.H i 88--0-6H iO H i I _The tyrant leech draws vitality from your injuries!H i7  You shoot an arrow. The arrow hits the tyrant leech!  The arrow freezes the tyrant leech.  The tyrant leech is almost dead.H i8 U9--7H iI Z _The tyrant leech bites you but does no damage.I iR  You shoot an arrow.  The arrow barely misses the tyrant leech.I iZSU90=8I i[I i_] _The tyrant leech completely misses you.I i  You shoot an arrow.  The arrow completely misses the tyrant leech.I i_&9I iI iD _The tyrant leech bites you but does no damage.I i7  You shoot an arrow. The arrow hits the tyrant leech!!  The arrow freezes the tyrant leech.I iCn$I iG1214 1=-940 I iHk You shoot an arrow. The arrow hits the tyrant leech!!  The arrow freezes the tyrant leech. _You kill the tyrant leech!  Training target 6.0 for Fighting reached!  Your Fighting skill increases to level 6!  You need to enable at least one skill for training.I i;T/  --more--J ijJ iTn% J i o Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4  J iAo c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2  J iqo     m - Fire Magic   0.7   1.4  -2  J io6 d - Short Blades   0.0   0.8  +1      J iIq e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   6.8   5.9  +1       i - Stealth   7.6   3.4  +5           ir49m                                    You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsL i2> h + Dodging 6.8L i L i L i  ##.............##.............. Prakerore the Skirmisher#................####.......... Vampire of Gozag  Gold: 1214 ###P....P...P....#####.#......... Health: 91/93 =======================- #......P.........# #...#..###... Magic: 10/14 =================------- ##.......~~~~~..## #.#....###... AC: 14Str: 7  ##......~~♣♣~..## ###.......... EV: 15Int: 19  #.......~~~~~...# #P..#..#.... SH: 0Dex: 18  ##.............#######..#.####.. XL: 13 Next: 29% Place: Lair:4L iX t#...)........#@.#P#........#... Noise: ===------  Time: 28940.7 (1.0)  ##.............$................ a) +0 longbow (freeze)#...................#........... Fire: a) +0 longbow (freeze) ##..........#...............#... Alive #.............P...###........#..###.#P#.###P.....## ##.......... ####### ##....>.# ##......... #......## ##......... ##......# #.......... You shoot an arrow. The arrow hits the tyrant leech!!  The arrow freezes the tyrant leech. _You kill the tyrant leech!Training target 6.0 for Fighting reached!  Your Fighting skill increases to level 6!You need to enable at least one skill for training.L il L i¾ L i . _L i L i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2  L i     m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging6.8   5.9  L i,[0;10;1m+1       i - Stealth   7.6   3.4  +5                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  L i [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsM i1 M i ##.............##.............. Prakerore the Skirmisher#................####.......... Vampire of Gozag  Gold: 1214 ###P....P...P....#####.#......... Health: 91/93 =======================- #......P.........# #...#..###... Magic: 10/14 =================------- ##.......~~~~~..## #.#....###... AC: 14Str: 7  ##......~~♣♣~..## ###.......... EV: 15Int: 19  #.......~~~~~...# #P..#..#.... SH: 0Dex: 18  M i##.............#######..#.####.. XL: 13 Next: 29% Place: Lair:4#...)........#@.#P#........#... Noise: ===------  Time: 28940.7 (0.0)  ##.............$................ a) +0 longbow (freeze)#...................#........... Fire: a) +0 longbow (freeze) ##..........#...............#... Alive #.............P...###........#..###.#P#.###P.....## ##.......... ####### ##....>.# ##......... #......## ##......... ##......# #..........M i You shoot an arrow. The arrow hits the tyrant leech!!  The arrow freezes the tyrant leech. _You kill the tyrant leech!Training target 6.0 for Fighting reached!  Your Fighting skill increases to level 6! _You need to enable at least one skill for training.M iM iM iM iM i ...#### ###P....P...P....#####.# #......P.........# #...#..### ##.......~~~~~..## #.#..  ##~~♣♣M i_8##........~~~...# #P..#..##.......#######..#.#### #...)#..#P#........#.##.............@...................###.#.Alive ####......#......## #P#..###### M i'M i5M ic1=---1.7 (1 _M iM iM i y32---2.7 (2M iM i@ _You now have 1234 gold pieces (gained 20).M ie#  ###P....P...P....#####.# #......P.........# #...#..### ##.......~~~~~..## #.#..  ##~♣♣##........M i$ ~~~...# #P..#..##.......#######..#.#### #...).#..#P#........#.##............#..##.#......P...###.###.Alive #......######### ###.##M i1 M i1 +3.7 (1M iz: M i8= M iܫ  ......P.........# #...#..### ##.......~~~~~..## #.#..  ##M iR &~♣♣~.##........~~~...# #P..#..##.......#######..#.#### #...)#..#P#........#.##............##....#M is o........#...P...###M i .###.#P#.###P.....## ##..Alive M i 5############M iϬ M i| M i> T3=4M i% M i M i M i9 M ii ==2==M iS 1234==3==M i J== _You start resting.M ip628.0)4==3.7 (19M i M i{"% _Magic restored.N i.~~~~~..## #.#....###.~~♣♣~..## ###........ #.......~~~~~...# #P..#..# #......#######..#.####...)#..#P#........#.. ##.............. #..# ##.# #.......P.@.###... ###.#P#.###P.....## ##... ####### ##....>.#  #......## ##.## #..N i#......## #P#..############### ###.## ### N iN i14.0)N i N iN i #♣♣##....... #.~~~...# #P..#..# ##.......#######..#.####  #...)#..#P#........#. ##................... #..#... ###........# #...P...###........# ###.#P#.###P....@## ##.  ####### ##....>.# ## #......###......# #.N iN i1&5N iN iBN i#2+ .~~~...# #P..#..# ##.......#######..#.####  #...)#..#P#........#. ##................... #.#. ##..#..# #...P...###.# ###.#P#.###P.....## ##.  ####### ##....@.# ## #......##......# #.#Alive N ih<N is=&6N iIy _There is a stone staircase leading down here.N i N i N i N i N is J==7 _N i N i  ## ###.....#  .##P......##  #.#  ##.##  #..^.......#  #.........##  ..#.........P# 5 N i% F.......@$...### P.....F$$$....## PP...........#.# . ####.....$..#.####..P. N i d #..........#...F.~~.#..................~F   cane toad#.....).##.#....~..P##.......####..P...~#....... .....P~N i N i N i+8  You climb downwards. The cane toad stings you.  You are poisoned.N i 1===-=9.2 (2.5Pois N i N i6 _The cane toad poisons you! The cane toad barely misses you. _There is a stone staircase leading up here.N iN i 8-N i"N i)F _Unknown command.O iD  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P i=` Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b + BlinkTranslocation9% 2 c - Cause FearHexes1%4  d - ApportationTranslocation5%1 Select a spell to cast[!]/[I] toggle spell headersQ idQ iQ iPrakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1234.##P......##Health: 91/93 =======================-#..........#Magic: 14/14 ========================##........##AC: 14Str: 7#..^.......#EV: 15Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 29% Place: Lair:5Q i .......@$...###Noise: =--------  Time: 28969.2 (0.0)P.....F$$$....##a) +0 longbow (freeze)PP...........#.# .Fire: a) +0 longbow (freeze) Q iU####.....$..#.####..P.Alive Pois #..........#...F.~~.#..................~F   cane toad#.....).##.#....~..PQ iʖ##.......####..P...~#....... .....P~You are poisoned. Q i_The cane toad poisons you! The cane toad barely misses you. _There is a stone staircase leading up here. _Unknown command.Q i*Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q iQ iPrakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1234.##P......##Health: 91/93 =======================-#..........#Magic: 14/14 ========================##........##AC: 14Str: 7Q i~#..^.......#EV: 15Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 29% Place: Lair:5.......@$...###Noise: =--------  Time: 28969.2 (0.0)Q iP.....F$$$....##a) +0 longbow (freeze)PP...........#.# .Fire: a) +0 longbow (freeze) ####.....$..#.####..P.Alive Pois #..........#...F.~~.#..................~Q i5hF   cane toad#.....).##.#....~..P##.......####..P...~Q ii#....... .....P~You are poisoned. _The cane toad poisons you! The cane toad barely misses you. _There is a stone staircase leading up here. Q i_Unknown command.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q iX4Prakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1234.##P......##Health: 91/93 =======================-#..........#Magic: 10/14 =================-------##........##AC: 14Str: 7#..^.......#EV: 15Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 29% Place: Lair:5.......@$...###Noise: =--------  Time: 28969.2 (0.0)P.....F$$$....##a) +0 longbow (freeze)PP...........#.# .Q i[Fire: a) +0 longbow (freeze) ####.....$..#.####..P.Alive Pois #..........#...F.~~.#..................~F   cane toad#.....).##.#....~..P##.......####..P...~#....... .....P~ _There is a stone staircase leading up here. _Unknown command.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateQ iNjPrakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1234.##P......##Health: 91/93 =======================-#..........#Magic: 10/14 =================-------##........##AC: 14Str: 7#..^.......#EV: 15Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 29% Place: Lair:5.......@$...###Noise: =--------  Time: 28969.2 (0.0)P.....F$$$....##a) +0 longbow (freeze)PP...........#.# .Fire: a) +0 longbow (freeze) Q iO8####.....$..#.####..P.Alive Pois #..........#...F.~~.#..................~F   cane toad#.....).##.#....~..P##.......####..P...~#....... .....P~ _Unknown command.Q iOCasting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Q iOvPress: ? - help, Dir - look around, f - activateThe cane toad looks frightened!Q ify.FF(fleeing)Q iIhd88-==70.2 (1Q iLsQ ix  Casting: Blink (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The cane toad looks frightened! _You feel very sick.Q i7Q iQ i.F5-----1Q iQ i>S _You feel very sick.R i]7R iyDI.FR i3E^3----2R iMR iQS _You feel very sick.R iR i,w.F23R i> R i $ _You feel sick.R i R i H.FR iL q1=-4R i R i $ _You feel sick.S iS i Q.S i S i W0-===5S i[S i _You feel very sick. _You feel sick. _You shoot an arrow. The arrow closely misses the cane toad. You feel sick.S i3S i4S iD^ _No target in view!S i S ib S i5 S i] S i i791=S i S i S i S i1 S i V8=S i S i (---S i  8.2 (3 _You start resting. You feel sick. x4---9.2 (4S iS i[ _You are no longer poisoned.T iJT isT i:=T iT iT i'<9T iT i,T iT iF   cane toadFT iA  ## ###.....#  .##P......##  #..........#  ##........##  #..^.......#  #.........##  ..#.........P#  .......@$...### 82.2 (3T i0 P......$$$....##  PP...........#.# .  ####.....$..#.#  #..........#.  #............  #.....).##.#.  ##F......###    _You start resting.T iѴ ## ###.....#  .##P......##  #..........#  ##........##  #..^.......#  #.........##  ..#.........P#  .......@$...###  P......$$$....##  PP...........#.# .  ####.....$..#.#  #..........#. T i#............  #.....).##.#. ##F......###  T iT i` _A cane toad is nearby!T i9  You shoot an arrow. The arrow hits the cane toad.  The cane toad seems to slow down. The arrow freezes the cane toad.T i c(slow)F.T i k802=====3.2 (1T i_ T i 7 _The cane toad is lightly wounded.T in  You shoot an arrow. The arrow hits the cane toad!!  The arrow freezes the cane toad!T i{\$T iM 1234 1314 _You kill the cane toad!T itT ih _Your Dodging skill increases to level 7!U iU iHU iU iH _No target in view!U iJ  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2  iM40m  d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging7.0   6.7  +1       i - Stealth   7.6   3.4U iV[40m  +5                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsU iU i>U ikPrakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1234 .##P......##Health: 81/93 ====================----#..........#Magic: 12/14 ====================----##........##AC: 14Str: 7#..^.......#EV: 15Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 31% Place: Lair:5.......@$...###U iʵNoise: ===------  Time: 28984.2 (0.0)P......$$$....##a) +0 longbow (freeze)PP...........#.# .Fire: a) +0 longbow (freeze) ####.....$..#.####..P.Alive #..........#...F.~~.#..................~#..$..).##.#....~..P##.......####..P...~#....... .....P~ _The cane toad is lightly wounded.  You shoot an arrow. The arrow hits the cane toad!!  The arrow freezes the cane toad! _You kill the cane toad! _Your Dodging skill increases to level 7! _No target in view!U iz4U i7U i,V i V i V iV i0$BV i4b2=V i7V i I,V ivLV i]V i]V3=V i?bV itV iuV i2xV iqV iS43==V iV iV itV i V iX<5V iƬV iV iL6=V i½V i;==V i-V iV i7=V i,V iMV i 12348--- _You start resting.V i1 096.2 (12.0)V i 64==V i /---7.2 (13V iRV i% _Magic restored.V iJ V iS   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2  V iS   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging7.0   6.7  +1       i - Stealth   7.6   3.4V iT   +5                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsW if W imsPrakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1234.##P......##Health: 88/93 ======================--#..........#Magic: 14/14 ========================##........##AC: 14Str: 7#..^.......#EV: 15Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 31% Place: Lair:5.......@$...###Noise: ---------  Time: 28997.2 (0.0)P......$$$....##a) +0 longbow (freeze)PP...........#.# .Fire: a) +0 longbow (freeze) ####.....$..#.####..P.Alive #..... i8tm.....#...F.~~.#..................~#..$..).##.#....~..P##.......####..P...~#....... .....P~The arrow freezes the cane toad! _You kill the cane toad! _Your Dodging skill increases to level 7! _No target in view! _You start resting. _Magic restored.W iVzW i{W i+W i W iW iW iqW i`!BW iz3R9W i@,W iDW iRc90=W i?VW ilaW iaW icW itW iuV1=W isxW i<2W iW i,W iFW i>_ _You start resting.W i8.9005.2 (8W iۻ53=W i $6.2 (9W i8 _HP restored.W i'% 4W i+ W i< BW iJ ,W ieM W iX ,W iZ W iJf P=W ih W iYy BW i W i W i( W ie ,W i% W i W i< W iܰ W i ,W i W i ,W i W i@ ,W i W i ,W i W i4 ,W ib W i ,W i W i1 BW i: ,W iw= W iH W ikI W i?L W ir[ ,W i^ W i(k ,W in W i ,W i W i ,W i0 W i W i* W iآ W i W i W iy W iS W i W i ,W i W i ,W i W iv ,W iw W i ,W i5 W iW i~W iW i1,W iEW i$#,W i&W i2,W i5W i"A,W ifFW iR,W iUW i3c,W igW i|BW iăW iIW iW imW iW iW i6BW i,W iAW iW i W iBW iQ,W iW iZ,W i3W ia,W iW i W i_ W iW i,W iW i.,W i0W i:W i;W iAX iX iX iZX i/ X i X i#X i(0X i0X i$4X i@,X i_EX iMX iuph w   tyrant leech (wandering)w _You start waiting.57.2 (51.0)8.2 (52X i~u _A tyrant leech comes into view.X if  You shoot an arrow. The arrow hits the tyrant leech!!  The arrow freezes the tyrant leech.X iSww  .===9.2 (1.0) _The tyrant leech is heavily wounded.X ibW X id 9w.X ie '60X ip X it l _You shoot an arrow. The arrow misses the tyrant leech.X i:  You shoot an arrow. The arrow hits the tyrant leech!  The arrow freezes the tyrant leech.X i? w. 1 _The tyrant leech is severely wounded.Y i|"  You shoot an arrow. The arrow hits the tyrant leech!  The arrow freezes the tyrant leech.2 Y i#Z_The tyrant leech is almost dead.Y i/  You shoot an arrow. The arrow hits the tyrant leech!  The arrow freezes the tyrant leech.Y iEF$Y iKO1234 23Y ikTY i^P _You kill the tyrant leech!Y i@Y irY i&Y i\H _No target in view!Y i(4Y i>^ _No target in view!Y i Y i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2  Y i   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging7.1   6.7  +1       i - Stealth   7.6   3.4Y i   +5                  Y il                 Y i             Y i The relative cost of raising each skill is in cyan.  The species aptitude is in white.  Y i [?] Help[=] set a skill target  Y iE [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsY iTu Y iU~ Y i tPrakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1234 .##P......##Health: 93/93 ========================#..........#Magic: 14/14 ========================##........##AC: 14Str: 7#..^.......#EV: 15Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 32% Place: Lair:5.......@$...###Noise: ===------  Time: 29063.2 (0.0)P......$$$....##a) +0 longbow (freeze)PP...........#.# .Fire: a) +0 longbow (freeze) Y i ####.....$..#.####..P.Alive #........$.#...F.~~.#..................~#..$..).##.#....~..P##.......####..P...~#....... .....P~ _The tyrant leech is almost dead.You shoot an arrow. The arrow hits the tyrant leech!  The arrow freezes the tyrant leech. _You kill the tyrant leech! _No target in view! _No target in view!Y iʒ Y iL Y i" Y if Z iZ iKZ iGZ i,Z iZ i4,Z iyZ i,BZ i,Z iZ iC,Z i?Z iZ iZZ iZ i,Z iDZ i,Z iC Z i,Z i Z ic ,Z i"Z i-,Z i0Z i<BZ iCZ iC,1234Z iIZ iNZ iNZ itPZ i\,Z i`Z ii,Z ikZ ir,Z iuZ i|,Z iZ i,Z iZ iD,Z iZ i,Z iYZ iZ iZ i,Z i?Z iW,Z ilZ i,Z iZ iZ iZ iZ i&Z iZ i---yy   vampire mosquito (wandering)Z i  ## ###.....#  .##P......##  #..........#  ##........##  #..^.......#  Z i5#.........##  ..#.........P#  .......@$...### 88.2 (25.0) P......$$$....##  PP...........#.# .  ####.....$..#.#  #........$.#. Z i: #..........y.  Z i0U#..$..).##.#.  ##.......###   Z iYQ _You start waiting.Z iԆ ## ###.....#  .##P......##  #..........#  ##........##  #..^.......#  #.........##  ..#.........P#  .......@$...###  P......$$$....##  PP...........#.# .  ####.....$..#.#  #........$.#.Z ii #..........y.  #..$..).##.#. ##.......###  Z i:---Z iZ iĖg _A vampire mosquito is nearby!Z iO  You shoot an arrow.  The vampire mosquito buzzes angrily.  The arrow hits the vampire mosquito. The arrow freezes the vampire mosquito.Z iT Z ic y.y===9.2 (1.0)Z iyp Z i4x > _The vampire mosquito is lightly damaged.Z i5  You shoot an arrow. The arrow hits the vampire mosquito!!  The arrow freezes the vampire mosquito.Z iS F$Z i Z i A1234 90Z iN Z i? W _You destroy the vampire mosquito!Z i Z i Z iZ iTH _No target in view![ i/[ i3[ i:[ i=>H _No target in view![ i[ i߷C  Skill  Level Cost  Apt Skill  Level Cost  Apt [ i;] a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1          [ io b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4  [ i c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2      [ iո m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1  [ i.     e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2  [ io    h + Dodging7.2   6.7  +1       i - Stealth   7.6   3.4  +5                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] [4[ i40mauto|manual mode [*] useful|all skills [!] training|cost|targets[ i1[ i-[ iPrakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1234 .##P......##Health: 93/93 ========================[ i#..........#Magic: 14/14 ========================##........##AC: 14Str: 7#..^.......#EV: 15Int: 19[ i/T#.........##SH: 0[ i\Dex: 18..#.........P#XL: 13 Next: 32% Place: Lair:5[ i.......@$...###Noise: ===------  Time: 29090.2 (0.0)[ i0P......$$$....##a) +0 longbow (freeze)PP...........#.# .[ iߧLFire: a) +0 longbow (freeze) [ i ####.....$.$#.####..P.Alive [ i6#........$.#...F.~~.#..................~[ i_I#..$..).##.#....~..P##.......####..P...~#....... .....P~ [ i_The vampire mosquito is lightly damaged.  You shoot an arrow. The arrow hits the vampire mosquito!!  [ iȨThe arrow freezes the vampire mosquito. _You destroy the vampire mosquito! _No target in view! [ i3_No target in view![ iU[ i[ i<[ i( [ iD) [ iy- [ i~< [ i#A ,[ iO [ ibP [ i8T [ i F$You shoot an arrow. The arrow misses the bullfrog._ iB&9_ iK_ iQU _The bullfrog barely misses you._ iNo w  You shoot an arrow. The arrow misses the bullfrog._ ip (200_ iz _ i U _The bullfrog barely misses you._ i You shoot an arrow. The arrow misses the bullfrog.The bullfrog barely misses you.The arrow hits the bullfrog!  The bullfrog seems to slow down. The arrow freezes the bullfrog._ iX F$_ i G1234 1_ iH _ i L _You kill the bullfrog!_ ij_ ik_ ix_ iz| _ i|:_No target in view!` i` i` i4` i*,` i.` i9,` i=` iG,` iJ` iZU,` iW` iKd` id` i>r` iu` iv` i${` i<` iˇ` iq` iB` i,` iL` i` iU` i` i` i,1234` i\` i~` i` i$` iB` i` i` iz` i ,` i- ` i ,` i7 ` i ,` iR ` i* ,` i. ` i: ,` i= ` iG ` iH ` iJ ` iHW ` i X ` i] ` ih ` ii ` im ` iz ,` i~ ` i ,` i5 ` i͘ ,` i ` i ,` i4 ` i̴ ,` i" ` i= ,` iD ` i- ,` i0 ` i B` i" ,` i ` i ` i^ ` i ` i ,` i7 ` i ` iQ ` i7 ` i ` i+ ` iH# ` i. ` i'/ ` i2 ` ib= ,` i? ` iQE ,` iF ` iAM ,` iN ` iT ,` ilW ` i_ ,` ia ` ih ` ih ` i l ` i2r ,` it ` i} ,` i ` i ,` i ` i ` i& ` i ` i B` iԭ ` iB ` i ` iѹ ` iI ` i ` i ,` i ` i ,` i ` i ,` i ` i ` i ` i3 ` i ` i0 ` i$ ` i4 ` i ` ib ` i ,` ib ` ir ,` i" ` i=- ` i- ` if0 ` i8 ,` it: ` iC ` iC ` i{F ` iP ,` iS ` iY ,` i[ ` iUe ,` ih ` ip ` i%q ` iPt ` iր ,` i ` i/ ,` i) ` i1 ` i ` i ` i ,` i ` i ,` i] ` i ,` i} ` i ` iS ` i ` i B` i ` it ` i ` i ` iu ` i< ` i ` i6 ` i ` i ` iD ` i ` i% ,` i' ` i. ` i/ ` i2 ` i-; ` i; ` ir> ` iF ` iF ` iI ` isS ` iS ` iV ` i_ ,` i-d ` im ` ipn ` iu ` iYx ` ix ` i{ ` i ` i6 ` i ` ia ` i ` is ` i ` iX ` i ` i ,` i ` i ,` i% ` is ,` i ` i ` iq ` iC ` ih ,` i' ` i ,` i ` i ` iS ` iw ` i ` iu ` i< ` i ` i ` i ` i ` i ` iA ` i|' ,` i* ` i6 ,` iR: ` iD k 300.2 (99.0) _You start waiting.` iFE :---1.2 (100.0)` iM ` iQ # _Done waiting.a i&a i'a i*a i4,a i8a ij@a i@a i{Ca i`N,a iMTa i-^,a iFaa il,a i^qa i[{a i{a i~a i!,a i/a ia i:a ia ia i(a iwa iުa ija ia iл,a ia iBa iD,a iia i,a i9a i,a iUa i>Ja iQ,a iTa i$bBa ij,a ima iva iva iya ia ia iIa ia ia ia i],a ia iQa iȰa ia i7,a ia i,a ia ia iFa ia if,a ia i,a ia i ,a i a iOa ia ia i(,a i3a i6,a iy9a i&JBa itNa iNa iNPa i{Xa iXa i[a iea ifa i9ia i!s,a iva ia iPa ia i ,a ia i,a i a iT,a ia i2,a iua i,a ita is,a ida i,a i a i,a isa i,a ia i,a ia ij a i a ia ia i1a ia iH(a i(a iJ+a i5a i 6a i9a iIBa iQ,a iUa i|_a i_a ida ip,a ijta i a iya iSa i,a ia i,a ica i,a ia i,a ia i,a ita iY,a ia i7,a ia i,a i#a i,a ia i!,a i$a i>2,a i{5a iB,a i{Fa i7S,a ibXa iaa iba iDea iFoa iu ---FF   bullfrog (wandering) _You start waiting.a iy377.2 (76.0)a iV .  A bullfrog comes into view.a i,8.2 (77a iCa i5 _The bullfrog moves out of view.a inO 4a i(X ,a ic ## ###.....# #.##P......## #.# ##.## #..^.# #.## ..#.P# .<@...### a i\d P......$$$....## PP.....$.....#.# . ####.....$.$#.####..P. #........$.#.F#...~ a id F   bullfrog (wandering)#..$..).##.#..##.......####. a ii ,0.0)a i\z A.a i~ +9.2 (1a im a i a iY 54080.2 (2a iO a i ? _You now have 1240 gold pieces (gained 6).b i7 ## ###.....# #.##P......## #.# ##.## #..^.# #.## ..#.P# .@....###b iq8 P......$$$....## PP.....$.....#.# . ####.....$.$#.####..P. #........$.#..F.~~. #........~ #..$..).##.#...~..P ##.......####..P...~  #. .....P~b iJb iK+1.2 (1b iUb i1Ya _There is a stone staircase leading up here.b i 4b iT b i nb i5 b i/ b iG nb iU b iX ,b i_ b i=` b iTc b iGo ,b iq b i{ ,b i b ĭ b iO b iQ b i ,b i- b i ,b i2 b iԬ ,b i b ix b iл b i> b i b i< b i} b i ,b i b i ,b i b iy ,b i b i b i2 b i% b i+ ,b i# b i ,b i b i ,b i b i! ,b i@& b iY, ,b il0 b i8 b i>9 b i|A b iD ,b iJE b iL b iVM b iyO b i#X ,b irZ b iIf ,b if b izo ,b iq b iwz b i { b i| b i b iK b i/ b i ,b iO b i ,b i b i~ ,b i7 b i Bb iA Bb is ,b i b iJ ,b i b iZ ,b i@ b iB ,b i) b i ,b ig b i/ ,b iO b i ,b i b i ,b i b i ,b iM! b i) ,b i+ b i#9 b i9 b if= b iL Bb iQ b iQ b iS b iA] b i] b ij_ b i@g ,b iSi b ir b is b igu b i} ,b i b ib ,b ij b iĒ ,b i8 b i ,b i b i= ,b i b i ,b iӸ b i$ b io  F   cane toad (wandering)F _You start waiting.b i 1439.2 (58.0)b iZ -40.2 (59b i b ic \ _A cane toad comes into view.c inWF  slow)F _You start waiting. _A cane toad comes into view.  You shoot an arrow.  The cane toad croaks.  The arrow hits the cane toad! The cane toad seems to slow down.  The arrow freezes the cane toad.c i5X;===1.2 (1.0)c itz _The cane toad is moderately wounded.c iu~  You shoot an arrow. The arrow hits the cane toad!  The arrow freezes the cane toad.c iiF .c i&2c iАc ib _The cane toad is severely wounded.c i   You shoot an arrow. The arrow hits the cane toad!!  The arrow freezes the cane toad.c i. F$c i O1240 63c i c iB M _You kill the cane toad!c iK c i c i c i H _No target in view!c i>ec ifc inc isH _No target in view!d id i6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4  d i c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0          d i  g - Armour   0.0   1.4  -2      h + Dodging7.6   6.7  +1       i - Stealth   7.6   3.4  +5                                              The relative cost of raising each skill is in cyan.  The species aptitude is in whited i6}[39;49m.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsd id id i4PPrakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1240 #.##P......##Health: 93/93 ========================#..........#Magic: 14/14 ========================##........##AC: 14Str: 7#..^.......#EV: 15Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 36% Place: Lair:5.......@....###d i4Noise: ===------  Time: 29443.2 (0.0)P......$$$....##a) +0 longbow (freeze)PP.....$.....#.# .Fire: a) +0 longbow (freeze) ####.....$.$#.####..P.Alive #........$.#...F.~~.#..........$.......~#..$..).##.#....~..P##.......####..P...~#....... .....P~ _The cane toad is severely wounded.You shoot an arrow. The arrow hits the cane toad!!  The arrow freezes the cane toad. d i_You kill the cane toad! _No target in view! _No target in view!d ild id i d id id i\d id iT,d i: d i ,d i d i< d i-  ---w   tyrant leech (wandering)w _You start waiting.d i5 +5.2 (2d i6 G---6.2 (3d iOB d iF _ _A tyrant leech comes into view.e ik  You shoot an arrow. The arrow hits the tyrant leech.  The arrow freezes the tyrant leech.e iww.===7.2 (1e ie i: _The tyrant leech is lightly wounded.e i~  You shoot an arrow. The arrow hits the tyrant leech.  The arrow freezes the tyrant leech.e ij w$ 8 _The tyrant leech is moderately wounded.e i]w.9e i _You shoot an arrow. The arrow misses the tyrant leech.e i  You shoot an arrow.50 _The arrow closely misses the tyrant leech.e i|  You shoot an arrow. The arrow hits the tyrant leech.  The arrow freezes the tyrant leech.e iB w$1e iΝ g _The tyrant leech is moderately wounded.e i3  You shoot an arrow. The arrow hits the tyrant leech.  The arrow freezes the tyrant leech.f iw.2 _The tyrant leech is heavily wounded.f i   You shoot an arrow.w.3 _The arrow closely misses the tyrant leech.f i&  f iYou shoot an arrow.  The arrow hits the tyrant leech but does no damage.  The tyrant leech is heavily wounded.f i&4f if icR _The tyrant leech misses you.f i  You shoot an arrow.  The arrow hits the tyrant leech but does no damage.5f iz _The tyrant leech is heavily wounded.f i>   You shoot an arrow.  The arrow closely misses the tyrant leech.12406 _The tyrant leech bites you but does no damage.f i*f  You shoot an arrow.  The arrow closely misses the tyrant leech.f iq &7f i6s f iv Z _The tyrant leech closely misses you.f i T  You shoot an arrow. The arrow hits the tyrant leech.  The arrow freezes the tyrant leech.  The tyrant leech is heavily wounded.8f i8uf iZD _The tyrant leech bites you but does no damage.g i%9 .g i%You shoot an arrow.  The arrow completely misses the tyrant leech.The tyrant leech bites you!!74-----1------9 _The tyrant leech draws vitality from your injuries!g i,4g i'g i1-^ _You are too injured to fight recklessly!g iug i6 _You are too injured to fight recklessly!g iT _  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g i  Your spells (cast)TypeFailure Levela - JinxbiteHexesg i u1%2  b - BlinkTranslocation9%2  c + Cause FearHexesg i #1% 4 d - ApportationTranslocation5%1 Select a spell to cast[!]/[I] toggle spell headersh i h i7 Prakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1240#.##P......##Health: 74/93 ===================-----#..........#Magic: 11/14 ==================------##........##AC: 14Str: 7#..^.......#EV: 15Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 36% Place: Lair:5.......@....###Noise: ===------  Time: 29459.2 (0.0)P......$w$....##a) +0 longbow (freeze)PP.....$.....#.# .Fire: a) +0 longbow (freeze) ####.....$.$h i ^#.####..P.Alive #........$.#...F.~~.#..........$.......~w   tyrant leech#..$..).##.#....~..P##.......####..P...~#....... .....P~The tyrant leech bites you!! _The tyrant leech draws vitality from your injuries! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h i= Prakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1240#.##P......##Health: 74/93 ===================-----#..........#Magic: 11/14 ==================------##........##AC: 14Str: 7#..^.......#EV: 15Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 36% Place: Lair:5.......@....###Noise: ===------  Time: 29459.2 (0.0)P......$w$....##a) +0 longbow (freeze)PP.....$.....#.# .Fire: a) +0 longbow (freeze) ####.....$.$h i Z#.####..P.Alive #........$.#...F.~~.#..........$.......~w   tyrant leech#..$..).##.#....~..P##.......####..P...~#....... .....P~The tyrant leech bites you!! _The tyrant leech draws vitality from your injuries! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h i5 Prakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1240#.##P......##Health: 74/93 ===================-----#..........#Magic: 7/14============------------##........##AC: 14Str: 7#..^.......#EV: 15Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 36% Place: Lair:5.......@....###Noise: ===------  Time: 29459.2 (0.0)P......$w$....##a) +0 longbow (freeze)PP.....$.....#.# .Fire: a) +0 longbow (freeze) ####.....$ i 7m.$#.####..P.Alive #........$.#...F.~~.#..........$.......~w   tyrant leech#..$..).##.#....~..P##.......####..P...~#....... .....P~ _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateh i Prakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1240#.##P......##Health: 74/93 ===================-----#..........#Magic: 7/14============------------##........##AC: 14Str: 7#..^.......#EV: 15Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 36% Place: Lair:5.......@....###Noise: ===------  Time: 29459.2 (0.0)P......$w$....##a) +0 longbow (freeze)PP.....$.....#.# .Fire: a) +0 longbow (freeze) ####.....$.h iq $#.####..P.Alive #........$.#...F.~~.#..........$.......~w   tyrant leech (fleeing)#..$..).##.#....~..P##.......####..P...~#....... .....P~ _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate60.2 (1  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  i* ,0m_The tyrant leech looks frightened!i ix$w5---1i ii i i i H.wi iC B---2i i} i i i i i i H.wi i .63i ip i i2 j iښj i$w74j ipj i3j i&5j ij ij iaj i.w8=8=6j ij i- j i j i w$w7j i( j i- C _The tyrant leech seems to regain its courage.k i1_  You shoot an arrow.w.9====8 _The arrow closely misses the tyrant leech.k ik iBMw$k i_&9k ik i&l _You shoot an arrow. The arrow misses the tyrant leech.k i 8  You shoot an arrow.k i b80=70k i? k id ` _The arrow closely misses the tyrant leech.k i  You shoot an arrow. The arrow hits the tyrant leech!!  The arrow freezes the tyrant leech!k i Rw. k i' &1k i> k i ` _The tyrant leech is almost dead.k i)   You shoot an arrow. The arrow hits the tyrant leech.  The arrow freezes the tyrant leech.k iIw.k i*.12k i2k ix6` _The tyrant leech is almost dead.l i  You shoot an arrow.  The arrow closely misses the tyrant leech.2=3l iR _The tyrant leech misses you.l i  You shoot an arrow. The arrow hits the tyrant leech!!  The arrow freezes the tyrant leech.l iF$l i1240 9==74l il iP _You kill the tyrant leech!l iu l i1v l i l i H _No target in view!l i1 4l i l i H _No target in view!m i $m i%(  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1          m i(3 b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  m i, f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging7.7   6.7  +1       i - Stealth   7.6   3.4  +5                            m i,                   The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsm im iom i Prakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1240 #.##P......##Health: 82/93 =====================---#..........#Magic: 9/14===============---------##........##AC: 14Str: 7#..^.......#EV: 15Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 37% Place: Lair:5.......@....###Noise: ===------  Time: 29474.2 (0.0)P......$$$....##a) +0 longbow (freeze)PP.....$.....#.# .Fire: a) +0 longbow (freeze) ####.....$.$# i] 2m.####..P.Alive #........$.#...F.~~.#..........$.......~#..$..).##.#....~..P##.......####..P...~#....... .....P~ _The tyrant leech misses you.You shoot an arrow. The arrow hits the tyrant leech!!  The arrow freezes the tyrant leech. _You kill the tyrant leech! _No target in view! _No target in view!m im iXm iFm i1m iVV4m i_m iu<3m i4zm iފ,m im im i\&4m ilm ibm i#m im irm i&5m i{m i,m i m iK6=m iL10/14==m ikm im im iMm i# l7=m ifm i `12408m i'*Q==m i-m i;<9m iU?m iwOBm i)\m i\{90=1=m i`m iml,m i/rm i~m i~V1=m ibm i,m im iٛn2=m im ij --- _You start resting.m iZ092.2 (18.0)m in3=---3.2 (19m i8 _HP restored.m i m iZ m iE m i m i) ,m i m iw M2==m i2 m i? ,m iu m i m i{ :=m i m i  ,m i m i@ Q==m iN m i ,m i" m i * ,m i- m iI7 c3==m i: m iC ,m iG m i3R ,m iIV m i_ m i` m ihe m i6 g==m i[ m i m i# m i" ,m i m i& _You start resting.508.2 (154==9.2 (16m i % _Magic restored.n i#n i$n iP'n iIn iI,n i@Ln i*[Q==n i>^n ig,n ijn is,n iwn i,n iFn iّ,n in izBn i,n in i,n in i,n in i&,n i^n i',n i\n i,n in i ,n in i,n in i'n i+n i'6Bn iDBn i}Y,n i\n ign ign ijn iBu,n i{n i|nn in i&Bn iBn iBn i,n iun ib,n in iJBn i,n in i],n iqn in i3n in i ,n in i,n izn i',n i*n i?8Bn i@,n iBn i>Ln iMn imn it,n i5xn iBn in ivn in i$n i}n iBn i/,n iRn i,n in i,n in i ,n i n i,n i/n i;,n iA?n i2KBn iT,n iVn i ^,n iZ`n ir,n inun i;,n iŁn in iVn i×n iK,n ikn i ,n in i,n in i],n in iBn i,n in i,n ip n i,n i^n i"n i#n i*n i7,n iW8n iA,n iBDn ixK,n iNn iXW,n iYn ia,n i?dn isl,n i$on iv,n iKyn i,n ijn ip,n i?n in i,n iϙn if,n i˥n in i)n i,n iT,n in iBn i,n in i,n in i,n in i,,n in i ,n iW n i,n in ij#n i#n ivw 608.2 (99 _You start waiting.9.2 (100.0)n i/}n iЀ# _Done waiting.n in in i!n in i,n in iKn i n i2 ,n i n iR n i n iw n i6' n i%( n i%* n i3 ,n iT7 n iB ,n i9E n i:N n i5O n imQ n iE[ n iE\ n i:` n i`u Xn iDv n ix n i؁ ,n iA n i ,n if n i: ,n i n il ,n i n i% ,n i n i ,n i n iC ,n i n i n i> n i n i" n i. ,n i2 n iBC n iD n iCL n iT ,n iGX n ie ,n ii n iw ,n i| n i ,n i n i ,n iD n i ,n i~ n i n i n i״ n i ,n i n i Bn i n i n i n i ,n i n i n i n i n i ,n i> n i$ ,n i( n i0 ,n i3 n i2> n in? n i@ n iM n iCO n iP n iY n iY n i\ n ie ,n ij n iq ,n it n iC ,n iہ n i n iՔ n iy n iu n i n i n i5 ,n i n i ,n iW n i n i n i n i n ih n i n i n iT n i n i ,n i n i ,n i$ n i- n i. n i: n iG n i%I n iK n i\ ,n iW] n iIh ,n ij n iu n iCv n i| n i n i n i@ n iΖ ,n i n iP ,n iD Xn i ,n i~ n i Bn i n i n i< n i n ih ,n i ,n i n i9 nn i < n id n in ,n ip n i ,n i n i ,n i n iD n i n i{ n i ,n i" n i n i n iz n i n i n i n i Bn in iDn iCn i:"n i#n i&n iz.n i4/n i3n iI?,n imCn iMn iPn iPn i\,n iX_n ifn irBn isn iyn iBn i6,n iَn i,n in iBn i,n in iR,n i}n iI,n in i,n in ihn in in i,n iXn in i;n i n iCn in in in- 708.2 (99.0) _You start waiting.9.2 (100.0)n i4n i_7# _Done waiting.o i;o i<o i+@o iEo iaOo i@S,o i_o i_'66o ico iՁ _You now have 1266 gold pieces (gained 26).300o iBO _You now have 1300 gold pieces (gained 34).o i4o iĘo io i&6o io iڮN _You now have 1306 gold pieces (gained 6).o i4o io io i,o io io ix'13o io i  _You now have 1313 gold pieces (gained 7).o io i<7o io iN _You now have 1317 gold pieces (gained 4).o i'##........###..^.......# #.........## ..#.........P# .......<....### P.............## PP.....$.....#.# .####........#.####..P.#........@.#...F.~~.#..o i[(..$.......~#..$..).##.#...F~..P ##.......####..P...~ #.......# .....P~......... .....~P o i(PF   bullfrog (wandering).........# .#.~.~y.... ##PP.≈≈ o i1321.2 (12.0)o i);K.Fo i;,2.2 (13o itDo iH _A bullfrog comes into view. _You see here 11 gold pieces.o i}  #..^.......# #.........## ..#.........P# .......<....###  P.............##  PP.....$.....#.# .  ####........#.#  #........@.#  #..........$.......~  #..$..).##.#....~..P  ##.......####.FP...~  #.......# .....P~  ......... .....~P  .........# .#.~.~y  ....  o ia   #..^.......# #.........## ..#.........P# .......<....###  P.............##  PP.....$.....#.# .  ####........#.#  #........@.#  #..........$.......~  #..$..).##.#....~..P  ##.......####.FP...~  #.......# .... ......... .....~P  .........# .#.~o i? h ....  o i# o iF$ o i3. o i2 _ _A bullfrog is nearby!o i   #..^.......# #.........## ..#.........P# .......<....###  P.............##  PP.....$.....#.# .  ####........#.#  #........@.#  #..........$.......~  #..$..).##.#....~..P  ##.......####.FP...~  #.......# .....P~  ......... .....~P  .........# .#.~.~y  ....  o iJ   #..^.......# #.........## ..#.........P# .......<....###  P.............##  PP.....$.....#.# .  ####........#.#  #........@.#  #..........$.......~ o iL g #..$..).##.#....~..P  ##.......####.FP...~  #.......# .... ......... .....~P  .........# .#.~ ....  o iW o iKY o ib o iSh _ _A bullfrog is nearby!o i޿c _A bullfrog is nearby! _A bullfrog is nearby!  You shoot an arrow.  The bullfrog gives a loud, deep croak!  The arrow hits the bullfrog!! The bullfrog seems to slow down.  The arrow freezes the bullfrog.o i# $  You kill the bullfrog!o i\1317 ===3.0)o io i,2 _You hear a loud, deep croak!p ip ip ip iH _No target in view!p i%Jp iH _No target in view!p in ..# ##.## #..^.......# #.## ..#.........P# .<....## ........##  PP.....$.....#.# .####......@.#.####..P. #........$.#...F.~~.p iFpr #..........$.......~ #..[33m$..).##.#....~..P#.......####.$P...~ #.......# .....P~ ......... .....~P.........# .#.~.~y....##PP.≈≈p ihM---4 _p iؐp ip i ##P# #..# ##.## #..^.......# #.## ..#.........P .<....### ........##  PP.....$.@...#.# .####........#.####..P. #........$.#...F.~~. #..........$.......~ #..$..).##.#....~..P#.......####.$P...~ #.......# .....P~ ... .....~P.........# .#.~.~y---5p i. p i@ p i.  ## ###.....##P## #..# ##.## #..^.......# #.## ..#.........P .<....### ..@.....##  PP.....$.....#.# .####........#.####..P. #........$.#...F.~~.p i.  #..........$.......~ #..$..).##.#....~..P#.......####.$P...~ #.# .....P~ . .....~Pp i@ <6p i@H p i!K q i[/ ## ###.....##P## #..# ##.# #..^.......# #.## ..#.........P .@....## ........##  PP.....$.....#.# .####........#.####..P. #........$.#...F.~~. #..........$.......~q i\ #..$..).##.#....~..P#.......####.$P...~ #.# .....P~q inq i] page down [PgUp|<] page up [Esc] exit[top]z i."h - +0 steam dragon scales. The scales of a steam-breathing dragon. Unlike the scales of some larger dragons, it does not provide its wearer with much protection (beyond a resistance to scalding steam), but it is extremely light and supple. Base armour rating: 5 Encumbrance rating: 0 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 2.0 (14.0 -> 16.0). Your EV would remain unchanged. You found it on level 1 of the Lair of Beasts. Stash search prefixes: {inventory} {rSteam} {body armour} {body armor} Menu/colouring prefixes: identified armour “His scales are his pride, shut up together as with a close seal. One is so  near to another, that no air can come between them. They are joined one to  another, they stick together, that they cannot be sundered.” (w)ear, (d)rop, (=)adjust, or (i)nscribe.z iE Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 scimitar of flaming  N - a +0 orcbow of draining  O - a +0 rapier Missiles (go to first with ()  x - 43 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn)  h - +0 steam dragon scales Jewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}  i - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exitz iG 7[top]z iz iz iPrakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1317 #.##P......##Health: 93/93 ========================#..........#Magic: 14/14 ========================##........##AC: 14z iQStr: 7#..^.......#EV: 16Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 40% Place: Lair:5.......@....###Noise: ===------  Time: 29757.2 (0.0)P.............##a) +0 longbow (freeze)PP.....$.$...#.# .Fire: a) +0 longbow (freeze) ####........#.####..P.Alive #........$.#...F.~~.#..........$.......~#..$..).##.#....~..Pz i ##.......####.$P...~#.......# .....P~You shoot an arrow. The arrow hits the goliath frog!  The arrow freezes the goliath frog. _You kill the goliath frog! _Your Dodging skill increases to level 8! _No target in view! _Unknown command.z iAz iCz iz iN{ i { i { i{ i'  The arrow freezes the goliath frog. _You kill the goliath frog! _Your Dodging skill increases to level 8!No target in view!Unknown command.{ iĦ{ i![Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 scimitar of flaming  N - a +0 orcbow of drainingO - a +0 rapier Missiles (go to first with ()x - 43 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn) { iԱ V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn)h - +0 steam dragon scales Jewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]} i- % Jewellery "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}  i - a ring of poison resistance  r - a +6 ring of strength  s - a ring of flight Talismans%I - a maw talisman  X - a flux talisman Wands (go to first with /)  k - a wand of polymorph (12)  y - a wand of charming (23)  Q - a wand of roots (9)  R - a wand of acid (6)  U - a wand of flame (38) Scrolls (go to first with ?)  d - 2 scrolls of poison  g - 2 scrolls of enchant weapon  l - 6 scrolls of fog  m - 3 scrolls of immolation  o - 2 scrolls of noise44%~ iX. ~ i8 ~ itC Prakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1317 #.##P......##~ iPD Health: 93/93 ========================#..........#Magic: 14/14 ========================##........##AC: 14Str: 7#..^.......#EV: 16Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 40% Place: Lair:5.......@....###Noise: ===------  Time: 29757.2 (0.0)P.............##a) +0 longbow (freeze)PP.....$.$...#.# .Fire: a) +0 longbow (freeze) ####........#.####..P.Alive #........$.#...F.~~.#..........$.......~#..$..).#~ iD #.#....~..P##.......####.$P...~#.......# .....P~The arrow freezes the goliath frog. _You kill the goliath frog! _Your Dodging skill increases to level 8! _No target in view! _Unknown command. ~ ifE '_Unknown command.~ iO ~ iO ~ iX ~ i[ ~ i ~ i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1          ~ i  b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1   f - Ranged Weapons  14.0  25.5  -2  ~ i  o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging8.0   7.6  +1       i - Stealth   7.6   3.4  +5                                    [39;~ i[ 49m          The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i\ ib i:pZPrakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1317 #.##P......##Health: 93/93 ========================#..........#Magic: 14/14 ========================##........##AC: 14Str: 7#..^.......#EV: 16Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 40% Place: Lair:5.......@....### iq>Noise: ===------  Time: 29757.2 (0.0)P.............##a) +0 longbow (freeze)PP.....$.$...#.# .Fire: a) +0 longbow (freeze) ####........#.####..P.Alive #........$.#...F.~~.#..........$.......~#..$..).##.#....~..P##.......####.$P...~#.......# .....P~The arrow freezes the goliath frog. _You kill the goliath frog! _Your Dodging skill increases to level 8! _No target in view! _Unknown command. _Unknown command. iq i~ i i= i" iJ!  i("  i+  i. _You kill the goliath frog! _Your Dodging skill increases to level 8!No target in view!Unknown command. iV"  i'   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1   i( e         b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       id(  m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       i( N e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0   iz)          g - Armour   0.0   1.4  -2   i) Y    h + Dodging8.0   7.6  +1       i - Stealth   7.6   3.4  +5   iv* 3                         i*          i +              is+ KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  i+ [/] auto|manual mode [*] useful|all skills [!] training|cost|targets iʵ  iPrakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1317 #.##P......##Health: 93/93 ========================#..........#Magic: 14/14 ========================##........##AC: 14Str: 7#..^.......#EV: 16Int: 19#.........##SH: 0Dex: 18..#.........P# i>XL: 13 Next: 40% Place: Lair:5.......@....###Noise: ===------  Time: 29757.2 (0.0)P.............##a) +0 longbow (freeze)PP.....$.$...#.# .Fire: a) +0 longbow (freeze) ####........#.####..P.Alive #........$.#...F.~~.#..........$.......~#..$..).##.#....~..P##.......####.$P...~#.......# .....P~ _You kill the goliath frog!  iT_Your Dodging skill increases to level 8! _No target in view! _Unknown command. _Unknown command. _Unknown command. i  i i i iM iI i iF _Unknown command. iل  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2 [ i%40m  d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2      h + Dodging8.0   7.6  +1       i - Stealth   7.6   3.4 i[40m  +5                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i`  i. + i Prakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1317 #.##P......##Health: 93/93 ========================#..........#Magic: 14/14 ========================##........##AC: 14Str: 7#..^.......#EV: 16Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 40% Place: Lair:5.......@....###Noise: ===------  Time: 29757.2 (0.0)P.............##a) +0 longbow (freeze)PP.....$.$...#.# .Fire: a) +0 longbow (freeze) ####........#.####..P.Alive #[ i0 <32m........$.#...F.~~.#..........$.......~#..$..).##.#....~..P##.......####.$P...~#.......# .....P~ _Your Dodging skill increases to level 8! _No target in view! _Unknown command. _Unknown command. _Unknown command. _Unknown command. i¥  i&  i\  i  iYUnknown command.Unknown command.  At your current blood state you heal quickly.  Your movement speed is average. Your attack delay is about 1.0. il i5 iʷ  Your damage rating with your +0 longbow of freezing is about 23 (Base 14 x 120%_(Dex) x 140% (Skill)). i47 i8 iA iEF _Unknown command. i  i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2   i ,     m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1   f - Ranged Weapons  14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2   iw     h + Dodging8.0   7.6  +1       i - Stealth   7.6   3.4  +5           i                                  is     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  i [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i; f + Ranged Weapons 14.0   h - Dodging   8.0 iJ iJ imPrakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1317 #.##P......##Health: 93/93 ========================#..........#Magic: 14/14 ========================##........##AC: 14Str: 7#..^.......#EV: 16Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 40% Place: Lair:5.......@....###Noise: ===------  Time: 29757.2 (0.0)P.............##a) +0 longbow (freeze)PP.....$.$...#.# .Fire: a) +0 longbow (freeze) ####........#.####..P i<.Alive #........$.#...F.~~.#..........$.......~#..$..).##.#....~..P##.......####.$P...~#.......# .....P~ _Unknown command.At your current blood state you heal quickly.  Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +0 longbow of freezing is about 23 (Base 14 x 120%_(Dex) x 140% (Skill)). _Unknown command. i i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1   i          b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2   iQ     m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       i e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0       i     g - Armour   0.0   1.4  -2       iC h - Dodging   8.0   7.6  +1   ik.     i - Stealth   7.6   3.4  +5   ia     i         iݕ_     ia     i,l     i         i         iі  i    The relative cost of raising each skill is in cyan.  iZThe species aptitude is in white.  i>[?] Help[=] set a skill target  i"[/] auto|manual mode [*] useful|all skills [!] training|cost|targets iu  i&  i7 Prakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1317 #.##P......##Health: 93/93 ========================#..........#Magic: 14/14 ========================##........##AC: 14 i Str: 7#..^.......#EV: 16Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 40% Place: Lair:5.......@....###Noise: ===------  Time: 29757.2 (0.0) iE `P.............##a) +0 longbow (freeze)PP.....$.$...#.# . i| Fire: a) +0 longbow (freeze) ####........#.####..P.Alive  i #........$.#...F.~~.#..........$.......~ i !#..$..).##.#....~..P##.......####.$P...~#.......# .....P~ _Unknown command.At your current blood state you heal quickly.  Your movement speed is average. Your attack delay is about 1.0.  iܮ Your damage rating with your +0 longbow of freezing is about 23 (Base 14 x 120%_(Dex) x 140% (Skill)). _Unknown command. i  i{  i  i  i  i  ix  i F _Unknown command. i~V iZ  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1   iZN         b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       i[C e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0   i[J         g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5       i[                 i2\             ig\         i\    The relative cost of raising each skill is in cyan.  i\The species aptitude is in white.  [?] Help[=] set a skill target  i][/] auto|manual mode [*] useful|all skills [!] training|cost|targets it TargetTarget--  --  --  --  --  --  --  --  --  --   iN u--  --  --  --  --  a-z] set[-] clear selected targetcost|targets i[ <[?25h[?0c0  iύ$ [?25l[?1c20.0  -2 current training targets, if any.=] set aall targets i0=  i+F Prakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1317 #.##P......##Health: 93/93 ======================== iF r#..........#Magic: 14/14 ========================##........##AC: 14Str: 7#..^.......#EV: 16Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 40% Place: Lair:5.......@....### i,G CNoise: ===------  Time: 29757.2 (0.0)P.............##a) +0 longbow (freeze)PP.....$.$...#.# .Fire: a) +0 longbow (freeze)  iyG +####........#.####..P.Alive #........$.#...F.~~.#..........$.......~#..$..).##.#....~..P iG ##.......####.$P...~#.......# .....P~At your current blood state you heal quickly.  Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +0 longbow of freezing is about 23 (Base 14 x 120% iH _(Dex) x 140% (Skill)). _Unknown command. _Unknown command. iO  iP  iqX  i^^  i5  iZ9   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           i4:  b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 14.0  25.5  -2   i: o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i:  i - Stealth   7.6   3.4  +5           i*;                              ij; #        The relative cost of raising each skill is in cyan.  i; The species aptitude is in white.  [?] Help[=] set a skill target  i; [/] auto|manual mode [*] useful|all skills [!] training|cost|targets im  i.Prakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1317 #.##P......##Health: 93/93 ========================#..........#Magic: 14/14 ========================##........##AC: 14Str: 7 iJ#..^.......#EV: 16Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 40% Place: Lair:5.......@....###Noise: ===------  Time: 29757.2 (0.0)P.............## iNa) +0 longbow (freeze)PP.....$.$...#.# .Fire: a) +0 longbow (freeze)  i+####........#.####..P.Alive #........$.#...F.~~.#..........$.......~#..$..).##.#....~..P i##.......####.$P...~#.......# .....P~ i At your current blood state you heal quickly.  Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +0 longbow of freezing is about 23 (Base 14 x 120% iC_(Dex) x 140% (Skill)). _Unknown command. _Unknown command. i iN i i it  iV  i$  i F _Unknown command. ia  if 6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   if  c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0       ilg      g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5               ig          i8h                      izh     The relative cost of raising each skill is in cyan.  ih The species aptitude is in white.  [?] Help[=] set a skill target  ii [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i  i  i# OPrakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1317 #.##P......##Health: 93/93 ========================#..........#Magic: 14/14 ========================##........##AC: 14Str: 7#..^.......#EV: 16Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 40% Place: Lair:5.......@....###Noise: ===------  Time: 29757.2 (0.0)P.............## i$ 1a) +0 longbow (freeze)PP.....$.$...#.# .Fire: a) +0 longbow (freeze) ####........#.####..P.Alive #........$.#...F.~~.#..........$.......~#..$..).##.#....~..P##.......####.$P...~#.......# .....P~ iS% NYour movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +0 longbow of freezing is about 23 (Base 14 x 120%_(Dex) x 140% (Skill)). _Unknown command. _Unknown command. _Unknown command. i 0  i1  i;:  id=  iF i_Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  i" F - a +1 scimitar of flaming  N - a +0 orcbow of drainingO - a +0 rapier Missiles (go to first with ()x - 43 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn)h - +0 steam dragon scales Jewellery (go to first with "=)  q - a ring of willpower (right hand)  i v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] io iNx i~Prakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1317 #.##P......##Health: 93/93 ========================#..........#Magic: 14/14 ========================##........##AC: 14Str: 7#..^.......#EV: 16 i4Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 40% Place: Lair:5.......@....###Noise: ===------  Time: 29757.2 (0.0)P.............##a) +0 longbow (freeze)PP.....$.$...#.# .Fire: a) +0 longbow (freeze)  iyi####........#.####..P.Alive #........$.#...F.~~.#..........$.......~ i#..$..).##.#....~..P##.......####.$P...~#.......# .....P~Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +0 longbow of freezing is about 23 (Base 14 x 120%_(Dex) x 140% (Skill)). _Unknown command.  i6>_Unknown command. _Unknown command. iݎ i i i$ i i,C  Skill  Level Cost  Apt Skill  Level Cost  Apt  i a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2   ioQ     m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       i e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0       i     g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5       i             in                 i            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  iRN[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i ipz ib iPrakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1317 #.##P......##Health: 93/93 ========================#..........#Magic: 14/14 ========================##........##AC: 14Str: 7 i#..^.......#EV: 16Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 40% Place: Lair:5.......@....###Noise: ===------  Time: 29757.2 (0.0)P.............##a) +0 longbow (freeze)PP.....$.$...#.# .Fire: a) +0 longbow (freeze) ####........#.####..P.Alive #........$.#...F.~~.#..........$.......~ i#..$..).##.#....~..P##.......####.$P...~#.......# .....P~Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +0 longbow of freezing is about 23 (Base 14 x 120%_(Dex) x 140% (Skill)). _Unknown command. _Unknown command. _Unknown command. i  i i̜ iK i`  i vEvoke which item? Talismans  i  I - a maw talismanX - a flux talisman Wandsk - a wand of polymorph (12)  y - a wand of charming (23)  Q - a wand of roots (9)  R - a wand of acid (6)  U - a wand of flame (38)  i [!] read|quaff|evoke[?] describe selected iq< i=E iOOPrakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1317 #.##P......##Health: 93/93 ========================#..........#Magic: 14/14 ========================##........##AC: 14Str: 7#..^.......#EV: 16Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 40% Place: Lair:5.......@....###Noise: ===------  Time: 29757.2 (0.0)P.............## i"Qa) +0 longbow (freeze)PP.....$.$...#.# .Fire: a) +0 longbow (freeze) ####........#.####..P.Alive #........$.#...F.~~.#..........$.......~#..$..).##.#....~..P##.......####.$P...~#.......# .....P~Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +0 longbow of freezing is about 23 (Base 14 x 120%_(Dex) x 140% (Skill)). _Unknown command. _Unknown command. _Unknown command. iZP  Okay, then. i[ ic if. _ im i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           i b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 14.0  25.5  -2   iIo - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5                   i                     iH#        The relative cost of raising each skill is in cyan.  iThe species aptitude is in white.  [?] Help[=] set a skill target  iɇ[/] auto|manual mode [*] useful|all skills [!] training|cost|targets ie  irkPrakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1317 #.##P......##Health: 93/93 ========================#..........#Magic: 14/14 ========================##........##AC: 14Str: 7#..^.......#EV: 16Int: 19 il?#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 40% Place: Lair:5.......@....###Noise: ===------  Time: 29757.2 (0.0)P.............##a) +0 longbow (freeze)PP.....$.$...#.# .Fire: a) +0 longbow (freeze) ####........#.####..P.Alive #........$.#...F.~~.#..........$.......~#..$..).##.#....~..P##.......####.$P...~#.......# .....P~Your damage rating with your +0 longbow of freezing is about 23 (Base 14 x 120% im_(Dex) x 140% (Skill)). _Unknown command. _Unknown command. _Unknown command. _Okay, then. i%v iv i% i i i ih idF _Unknown command. iv  iw  i*{  i , i  i  i  i  i  iN  i  i  i  i  iV , ij  i , i  i  iY  i  i  i4  i  i  iO  i i  il i i i iS i' i( i* i3 ir4 i6 i@ iRA iC iK icL,1317 i;O iY iZ i] ig, ik iu iu iBy ip, i i֒ i i/ i i i i iF iy i i~ i5 i i i^ i ii i i iY iv i, iu i  i i i  i  i i% i i1 i", iP% iF/ i/ iw2 i< iC= i@ i , i i, i i%, i9) i2 iq3 i6 i+@ i@ iB ihN i(O i.S i\ i] i` ik ik iMo iz i{ i~ i i] i iF iƕ i iM i i{ i iF i id i iU i! i i i$ i ij iQ i i i@ i i iL i id i  i}  i i- i il iW% i% i( i4 i4 i 7 i[? i)@ iB imM i{N ixP iZ, i] ig ih i+k is iat iw i i id i{, iԒ ip i i iA i׬ i4 i i^ iͽ i i\ i i il i i, i_ i i& iq ig, iY ic, i  i i i: i%, i&( iY3 i3 i6 i@ i"A i D iM, iP iZ, iM] i*f, ii is it iv i , i i, i iw i# ie i i% iR i, i ig i iݹ i] i i i i) i iR i i i i iD iZ, i i i4 i  i, i] i" i'# i% i/ i/ i6 ieC, iF iO iP iR i,\ i\ iQ_ ih ii ik iE|k 856.2 (99.0) _You start waiting. i(}:---7.2 (100.0) iޅ iʼn# _Done waiting. i  i  i  iW ---yy   vampire mosquito (wandering) _You start waiting. i 260.2 (3.0) i +1.2 (4 i,  iR c _A vampire mosquito comes into view. i  You shoot an arrow. The arrow hits the vampire mosquito!  The arrow freezes the vampire mosquito. i  iy.y   ic5===2.2 (1 i< i'h _The vampire mosquito is heavily damaged. iMr  You shoot an arrow. The arrow hits the vampire mosquito.  The arrow freezes the vampire mosquito. i| iPy. iۋ&3 i i^i _The vampire mosquito is severely damaged. i  You shoot an arrow. The arrow hits the vampire mosquito!  The arrow freezes the vampire mosquito. i0 F$ i5 O1317 14 i:@  ixC W _You destroy the vampire mosquito! i  i  i  i H _No target in view! iP id i% i H _No target in view! i iZ i i, i ix i  i i., i iD, i i i_ i  i i) i i i i ig", i% i/, i1 i; iU<,1317 i(? iIB iR, i1U i"[, i] id, iLf im, ip iz, i3 i i| iS iy, iۖ iО iq i6 i5, i i ip i i} i= ii i$, i i, i+ i, i i, iP i, i i, i  i\, i i!, i! i), i, i4, ia7 i@, i{C i5L, i O i&X, iZ id, i6g i(q, iYt i|, i  i, i i, i iѡ, i i , i iչ, i i, i i~, iZ i i@ i i i i? i, i i  i  i  iL i i i(, i* i`4, i87 i%@, iC iJ, iM iV, iX i`, i8c ik irl iɒ i i͠ i i, iV i, iK i4 i i i, i it, i i, iu i , i i  iB i i , i# ir-, i 0 ixB, iE itO, iwR iZ, i1^ ig, ivk ivw iXx i{ i, i iU iq ---F   blink frog (wandering)F _You start waiting. i1938.2 (74.0) i:H---9.2 (75 i i] _A blink frog comes into view. iky  You shoot an arrow. The arrow hits the blink frog.  The blink frog seems to slow down. The arrow freezes the blink frog. iyFFslow). iƈ<===40.2 (1.0) i i#8 _The blink frog is lightly wounded. i iºEF$ i߻&1 i iq _You shoot an arrow. The arrow barely misses the blink frog. i  You shoot an arrow. The arrow hits the blink frog!  The arrow freezes the blink frog. iS fF.  i{ &2 i2x _The blink frog is heavily wounded. iq i iiF$3 _You shoot an arrow. The arrow barely misses the blink frog. i  You shoot an arrow. The arrow hits the blink frog!  The arrow freezes the blink frog. i? F$ i O1317 24 i  iM N _You kill the blink frog! ir5  i6  i@  iYD H _No target in view! i  iʳ  i  i/ H _No target in view! ic  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2 [ id40m  d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4 [ ifm +5                   iKi                            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  ii[/] auto|manual mode [*] useful|all skills [!] training|cost|targets i9 i  iI , iM  iV , iY  ik  il  io  iz , i}  i , iÉ  i , i  i3 , i(  iά , iٱ  iE , i3  i& , iE  i , iM  iM , ic  iH , iA  i , i  i B i^  i($  ---F   cane toad (wandering)F _You start waiting. i) 095.2 (51.0) i4 IF. iy6 H---6.2 (52 i??  iC \ _A cane toad comes into view. iU  You shoot an arrow.  The cane toad croaks. iUF$F i;===7.2 (1.0) i  iUF _The arrow hits the cane toad but does no damage. i( iRF. i3&8 i] iVq _You shoot an arrow. The arrow closely misses the cane toad. i| ~  You shoot an arrow. The arrow hits the cane toad!  The arrow freezes the cane toad. ik. aF.  iX/ &9 i9  i*> d _The cane toad is moderately wounded. i  iO @F$ i9 *30000 i`  i q _You shoot an arrow. The arrow closely misses the cane toad. ij?  You shoot an arrow. The arrow hits the cane toad!  The cane toad seems to slow down. The arrow freezes the cane toad. i F$ (slow)1 i" ib _The cane toad is severely wounded. iWx  You shoot an arrow.  The arrow hits the cane toad but does no damage.  The cane toad is severely wounded. iy&2 i iZ _The cane toad completely misses you. i~  You shoot an arrow. The arrow hits the cane toad!  The arrow freezes the cane toad. iF$ i O1317 33 iU( iq+M _You kill the cane toad! iÚ i ia iQH _No target in view! i  ih 6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   i  c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 14.0  25.5  -2   o - Shapeshifting   0.0   1.0   0           g i - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white iP u[37m.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets iؤ iD iPrakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1317 #.##P......##Health: 93/93 ========================#..........#Magic: 14/14 ========================##........##AC: 14Str: 7#..^.......#EV: 16Int: 19#.........##SH: 0Dex: 18..#.........P#XL: 13 Next: 43% Place: Lair:5.......@....###Noise: ===------  Time: 30003.2 (0.0)P.......$.$...##a) +0 longbow (freeze)PP.....$.$...#.# .Fire: a) +0 longbow (freeze) ####...... i!$.#.####..P.Alive #........$.#...F.~~.#..........$.......~#..$..).##.#....~..P##.......####.$P...~#.......# .....P~The cane toad is severely wounded. _The cane toad completely misses you.You shoot an arrow. The arrow hits the cane toad!  The arrow freezes the cane toad. _You kill the cane toad! _No target in view! i i i iI iW ib iH iG ip, i, i i, i* i i% ---yy   vampire mosquito (wandering) _You start waiting. i.+6.2 (3 iDy. i---7.2 (4 _A vampire mosquito comes into view. i8  You shoot an arrow.  The vampire mosquito buzzes angrily.  The arrow hits the vampire mosquito! The arrow freezes the vampire mosquito. i"B  iDL y$y   i1M C1317===8.2 (1 iX  ili i _The vampire mosquito is severely damaged. i 8  You shoot an arrow. i  i Zy$ i &9 i  i c _The arrow barely misses the vampire mosquito. i/1  You shoot an arrow. The arrow hits the vampire mosquito!  The arrow freezes the vampire mosquito. i M$1317 410 i[sm _You destroy the vampire mosquito! in iq i# i&H _No target in view! i[ i^ imj iY. i- '30 i9  i= ` _The elephant is heavily wounded. iBo  You shoot an arrow.  The arrow hits the elephant but does no damage. i9Y. iU&1 i i ` _The elephant is heavily wounded. i|  You shoot an arrow. The arrow hits the elephant.  The arrow freezes the elephant. iCY. i&2 i i` _The elephant is heavily wounded. iqThe arrow hits the elephant.freezes the elephant.hits the elephant but does no damage.   ijr&3 i{ ix _The elephant completely misses you. The elephant closely misses you. iqM   ## ###.....#   #.##P......##   #.#   ##.##   #..^.#   #.##  #..#.P#  .@, iA iH, iVK i9T, iOW ic id ig iwh 373.1 (99 _You start waiting. ih{04.1 (100.0) iV i# _Done waiting. i4 i i  i, i" i i i$, i( i0, iZ3 i;, i? iG, iHK iS iU i7Z i(e ie ini is, iw i i i i i ip i, if iW, i7 iQ, i i iz F   bullfrog (wandering)F _You start waiting. i388.1 (14.0) i,9.1 (15 i iP[ _A bullfrog comes into view. i~  You shoot an arrow. The arrow barely misses the bullfrog. ivFF. i<===90.0) i i < _The bullfrog gives a loud, deep croak! i3  You shoot an arrow. The arrow hits the bullfrog.  The bullfrog seems to slow down. The arrow freezes the bullfrog.  The bullfrog is moderately wounded. i0|F$ (slow) iJ&1 i ik _The bullfrog releases a deep croak. i6|  You shoot an arrow. The arrow hits the bullfrog!  The arrow freezes the bullfrog. iFF$ i:KO1342 82 iU iXL _You kill the bullfrog! i4 i iH _No target in view! i 4 i   i$ H _No target in view! i  i  i  iB  i` , i6 , i  i[  i  i  iy , i  iu! , i_"  i+  i/  i3  i<  i-B  iE  i.P , iwi  im  i.w , iz  i , iх  i  i  i %1342 i  i , i֧  i  i  i  iF , i  i , i  ie , i  i , i  i0  iV  i  ij  i  i  i  i.  iv  iU' B i/  i0  iy2  i: , i=  iE  iF  i I  iQ  idR  iU  i` , i5d  izm , i}q  i!z  iz  if~  i , ib  i> , i  i΢ , iݧ  iu  i7  i  i  i  iP  i9  i  i  i  i  ip  i` , i  i , i  i  io, iz i---Y   elephant (trample, wandering)Y i+]  ## ###.....#  #.##P......##  #..........#  ##........##  . #..^.......#  ... #.........##  .P#..#.........P#  ..........@....### 432.1 (40.0) ...P.......$.$...##  #P#PP.....$.$...#.# .  #####......$.#.#  #........$$#.  #..........$.  i#..$..).##.#.  ##..Y....####.$P...~    _You start waiting. ix ## ###.....#  #.##P......##  #..........#  ##........##  iUzc. #..^.......#  ... #.........##  .P#..#.........P#  ..........@....###  ...P.......$.$...##  #P#PP.....$.$...#.# .  #####......$.#.#  #........$$#. #..........$.  iz #..$..).##.#. ##..Y....####.$  i%{  i|:--- i i2` _An elephant is nearby! iiV  You shoot an arrow.  The elephant trumpets! iXw{Y)Y. ix;===3.1 (1.0) id iE _The arrow hits the elephant but does no damage. i|  You shoot an arrow. The arrow hits the elephant!  The arrow freezes the elephant. i_Y . i&4 i@ i c _The elephant is moderately wounded. iU |  You shoot an arrow. The arrow hits the elephant!  The arrow freezes the elephant. i} Y. 5 i"  ic' a _The elephant is severely wounded. i5 |  You shoot an arrow. The arrow hits the elephant!  The arrow freezes the elephant. ieC SY.  iZD &6 iO  iS \ _The elephant is almost dead. i|  You shoot an arrow. The arrow hits the elephant.  The arrow freezes the elephant. i@Y. i&7 i" i\ _The elephant is almost dead. i-p _The elephant is almost dead.  You shoot an arrow. The arrow hits the elephant.  The arrow freezes the elephant. _The elephant is almost dead.  You shoot an arrow. The arrow hits the elephant.  The arrow freezes the elephant. iTY$ iH-8.0 (0.9 i iM  You shoot an arrow. The arrow hits the elephant.  The arrow freeze _The elephant is almost dead.  You shoot an arrow. The arrow hits the elephant.  The arrow freeze _The elephant is almost dead. i9p _The elephant is almost dead.  You shoot an arrow. The arrow hits the elephant.  The arrow freezes the elephant. _The elephant is almost dead.  You shoot an arrow. The arrow hits the elephant!  The arrow freezes the elephant. iIF$ i`NV1342 99.0 (1.0 ilW iZL _You kill the elephant! i i iC i  i:_No target in view! i  i  is  i  i , i , i  il , i  i_ , iG  iN , iQ  it , ij"  i, , i/  i8 , i:  i:C , iF  iO  iP ,1342 iX  i3a , id  iSj , im  iw , iz  i , i  ie , i  i  i`  i  iǨ  io  i  iv , i"  i  i  i  i*  i  i  i , i  i  i[  i  i  i  i  i , i  i' , i  i , i  i , i  i , i  i  i=  i  iY$ , i&  i-  ih.  i0  i]7  i7  im:  i@ , iB  i1I  iI  iL  iR , iU  i] , ia  if , ii  iPn , iIq  ix , iY}  iZ , ir  i , i  i  iߜ  i  i , i  i , ia  i , i  i , i  i , i-  i  im  i  i# , i?  i= , i0  i- , i  ij , i  i&'  i (  iH+  i4  i5  i8  i? , i%C  iHL , izO  iX , id[  i d , ig  ip , it  i| , i  i , ik  i , i/  in , ir  iĶ , i  i , i  im  iL  i  i , i  i , it  iM, iC i , i  i, i iM! i! i/% i*, i- i5, i7 iI? i? iTC iL, i`P iZ, i] i g, ij ir, iu iS~, i iۉ, iq i i* i4 iĝ, i i, i2 iM i i& i, iR i, i i, i  i! i( ig iB, i i, iX i, i  iM, i i , i# i,,, iR/ ia9, iA i , iD i, iE i#, i& i7k 538.0 (99.0) _You start waiting. i$9:---9.0 (100.0) iGA i E# _Done waiting. i i i i3 i iT iS, i i i i i! i= i3 i, i i, i, i`, i% i, i i, iG i  i i" i+ i}, i/ iy7 iz8 i9 i?, i@G iK iuL iO iX, i\ ixe, iRj it, ix iH, i i}, i i, i i, i> i, iչ i7, i_ i, i3 i, i= iN, i  i, i iH, i it , i i, ii i&, i) i4, i7 i@, iC iK, iN iSV, iY if, iBj i_r ir iwu iX~, iQ ib i i iL iӓ i` i& i i i/, i iS, i i=, i ih, i  i  i* i4, i i i i" i" i# i& i, iR- i/ i6 i7 i9 iVA iA icD iL iXM iO iiW iW i:Z i` i^a id il im ip iy iz i{} i̅ in iԈ i iM i i i0 i  i i i i i i i i i; i i i  i@ i i] i, i i i i[ it i^ i i  i  ---h   polar bear (wandering)h _You start waiting. i$ 4610.0 (71.0) i% ,1.0 (72 i1  i5 ] _A polar bear comes into view. i?^  You shoot an arrow.  The polar bear growls angrily.  The arrow hits the polar bear. iGi}hh. inj;===2.0 (1.0) it i&y8 _The polar bear is lightly wounded. iP iNh. i&3 i6 iq _You shoot an arrow. The arrow barely misses the polar bear. i*#W  You shoot an arrow. The arrow hits the polar bear. i81Uh. ik2&4 i|@ iE8 _The polar bear is lightly wounded. iL i]th.5 id ihq _You shoot an arrow. The arrow barely misses the polar bear. iox  You shoot an arrow. The arrow hits the polar bear!  The arrow freezes the polar bear. i gh.  i +9 (0.9 iC  iS b _The polar bear is heavily wounded. i q  You shoot an arrow.  The arrow hits the polar bear but does no damage. iR$ q  The polar bear is heavily wounded. i1 h$F   blink frog (wandering)F i2 (6.8 i>  iB ] _A blink frog comes into view. i  You shoot an arrow.  The blink frog croaks.  The arrow hits the polar bear! The arrow freezes the polar bear. iH FF.The polar bear is heavily wounded.The polar bear closely misses you. x2 i-7.8 (1.0 i ilB _The polar bear claws you but does no damage. i  You shoot an arrow.  The arrow completely misses the polar bear. iE#y  The blink frog blinks! The polar bear misses you. x2 i2Z§.F i3&8 i> i DX _The polar bear closely misses you. ih  You shoot an arrow. The arrow hits the polar bear!  The polar bear is almost dead. ihFh  (berserk)$.§ iB&9 i is _The blink frog blinks! The polar bear goes berserk! i[W  You shoot an arrow. The arrow hits the polar bear. ie  The polar bear is almost dead.The polar bear bites you. iq\F.. ir1-3--20 iv iE _The polar bear claws you but does no damage. x2 i   _The polar bear claws you but does no damage. x2  You shoot an arrow.  The arrow closely misses the polar bear.  The polar bear bites you but does no damage.clawx2; The blink frog barely misses you.  bites you! The polar bear barely misses you. ie'  i( 76-----2----1 iJ7  iy; [ _The polar bear completely misses you. i  You shoot an arrow. The arrow hits the polar bear!  The arrow freezes the polar bear. i  $F   blink frog  You kill the polar bear! i~ 1342 1-----0-----512 i0  i . _The blink frog hits you! i i> i i^ _You are too injured to fight recklessly! i iJ i i^ _You are too injured to fight recklessly! iX4 i۵ i^ _You are too injured to fight recklessly! iH[ (slow) _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You shoot an arrow. The arrow hits the blink frog.  The blink frog seems to slow down. The arrow freezes the blink frog.  The blink frog is lightly wounded. ih\ &3 ie  ihj [ _The blink frog completely misses you. i@!  You shoot an arrow. The arrow hits the blink frog!  The blink frog seems to slow down. The arrow freezes the blink frog.  The blink frog is severely wounded. i BT2-4 iJ iNP _The blink frog misses you. iL  You shoot an arrow. The arrow hits the blink frog!!  The blink frog seems to slow down. The arrow freezes the blink frog. i ]F$ i b.25 ik inN _You kill the blink frog! iߊ  i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           i  b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 14.3  25.5  -2   i o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5                                     i           The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets ik i% iy1Prakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1342 #.##P......##Health: 72/93 ==================------#..........#Magic: 10/14 =================-------##........##AC: 14Str: 7. #..^.......#EV: 16Int: 19... #.........##SH: 0Dex: 18.P#..#.........P#XL: 13 Next: 52% Place: Lair:5..........@....### i3ENoise: ===------  Time: 30625.8 (0.0)...P......$$.$...##a) +0 longbow (freeze)#P#PP.....$.$...#.# .Fire: a) +0 longbow (freeze) #####......$.#.####..P.Alive #........$$#...F.~~.#..........$.......~#..$..).##.#....~..P##.......####.$P...~#.......# .....P~The blink frog seems to slow down. The arrow freezes the blink frog.  The blink frog is severely wounded. _The blink frog misses you.You shoot an arrow. The arrow hits the blink frog!!  The blink frog seems to slow down. The arrow freezes the blink frog. _You kill the blink frog! iN= i/> iF iI i`4 ic in<3 ip i{4=1= ip is i܊ iȎ iN iV5= iP i i: i iЮ iЯX6= i i, i i^ if&7 io i iM2== iN iG i5L8= ih i iW,1342 ie i l9= i i' p80== i ik, i i" i#&1 i& iX/ i 0M3== i 3 i= i>E2= ik@ iH, iKL iR iSV3= iV i ` i`;== ic im isn&4 iq ig| i:}&5 iЃ i8j --- _You start resting. iݟ047.8 (22.0) i[e4==---8.8 (23 i il% _Magic restored. i4 ih i ib6= i, iE iT iOO7= i i iM4== i i i&8 i i%, i) i2<9 i-6 i= i> iVA iH i3JM90= iK i"S iTV1= i  i , iy  ih , i  i , i  i , iN  i  iJ  ic  il , i  i& , i*  i:4 , i7  i? , iB  iK , i}O  iX , i]  if , i@k  i0u , iy  i , ix  iN , i`  iu , iC  i< , in  i , i  iS  i)  i2  iJ , i  i , i  i , i|  i , i  i , i  i , i  i  i  i  i  i  i  i*( , i+  it4 , i7  iuB , iaH  i%R , iU  i^ , ira  i!z  i , iD  i1  i  i_  i , iF  i , iѩ  i , i)  iD , i  i , i  i , i  i , i  i=  i  i  i) , i? i=, i i ih i i#, i~& ie., i0 i~8 i<9 i^ ig ih il i#u iu iy i, i i, i i i i" ix i0 i i" iԲ i# i, i i, iC i, i. i, i iR, i i, i i i y   vampire mosquito (wandering)y _You start waiting. i$.750.8 (88 iw&,1.8 (89 i1 i5c _A vampire mosquito comes into view. is  You shoot an arrow.  The vampire mosquito buzzes angrily.  The arrow hits the vampire mosquito. The arrow freezes the vampire mosquito. iayy. i;===2.7 (0.9) i i> _The vampire mosquito is lightly damaged. iV  You shoot an arrow. The arrow hits the vampire mosquito!!  The arrow freezes the vampire mosquito! i6 R$ i N1342 3.7 (1.0 iL  i W _You destroy the vampire mosquito! i  i  i  iS H _No target in view! i04 iA^ _No target in view! i9 iF: i.> iF iK, iR, i~U i-_, i,b i0k, il it, iv i}, i i i i i, it i, i] i!, iڨ i}, iµ iŽ im i i_, i i, i i i,1342 i i, i iF, i` i%, iK i  i i i iN  i  i, i i, ia i, i! i) i) i#, i1, iQ4 i<, i@ iH, i_L iR, isT iY, i~Z i_ iv` ib ij, im i@w, i)z i, i i, i i, iƛ i i, i! iX, iA i۵, i i, iN i, i i, ip i% i(, i* ip1, im3 iG;, i > iVE iE iH iO iLP iR it[, i\ ic id ii i^o, iq iz, iR ix i/ i i, iz iE, i i, iW i, i ig, i iB, i/ i iE  ---FF   blink frog (wandering) _You start waiting. i<1816.7 (63.0) iH---7.7 (64 i i] _A blink frog comes into view. iP \ _You start waiting. _A blink frog comes into view.  You shoot an arrow.  The blink frog gives a loud, deep croak!  The arrow hits the blink frog. The blink frog seems to slow down.  The arrow freezes the blink frog. i_ F.Fslow) it` ;===8.7 (1.0) i k  i'o 8 _The blink frog is lightly wounded. i  i RF. i &9 ih  i j _You shoot an arrow. The arrow misses the blink frog. i   You shoot an arrow. The arrow hits the blink frog!  The arrow freezes the blink frog.  The blink frog is severely wounded. iV-F.  iU.'20 i6 i ;@ _The blink frog is no longer moving slowly. i  You shoot an arrow. The arrow hits the blink frog.  The arrow freezes the blink frog. i=NF. ig&1 i ic _The blink frog is severely wounded. i8  You shoot an arrow. iJ i&MF$ i(&2 ig0 i4^ _The arrow closely misses the blink frog. i| You shoot an arrow. _The arrow closely misses the blink frog.The arrow hits the blink frog.  The arrow freezes the blink frog.  The blink frog is almost dead. i3&3 i iP _The blink frog misses you. iy  You shoot an arrow. The arrow misses the blink frog. i&4 i i _The blink frog barely misses you. The blink frog closely misses you. iu  You shoot an arrow. The arrow hits the blink frog!  The arrow freezes the blink frog. i" E$ i' O1342 35 in0  i3 N _You kill the blink frog! i\  i]  if  ii H _No target in view! iU4 iQ iB i8, iB i i5  iJ  i\, i i! iz=, iF iH iJ iT, ixX i/e i7f ii i.v iOw iX{ i, i i i,1342 i_ i, i9 iҬ, i iu, iܹ i0, i* i, i iy, iW iH, i iJ, ia iH i3 im i , ib  i, i5 i$, i) iO0, ic4 i< i= i@ ixJ iTK inN iV, iZ ig, ij ir, iu io~, iJ i, i9 i, i[ i i i i i iX i i i i, i i, i i, i i, iB i , i  i, i i$, i( i51, iL4 i;, i ? i2G i:H i\J iQ iR ifW i=\ i\ i_ i h, ik iks, i4v i, i߁ i} iߔ  ---FF   blink frog (wandering) _You start waiting. i075.7 (50.0) i˥H---6.7 (51 iw i] _A blink frog comes into view. i r_No target in view! _You start waiting. _A blink frog comes into view.  You shoot an arrow. The arrow hits the blink frog!  The arrow freezes the blink frog.  i M The blink frog is heavily wounded. iX A. iN ;===7.7 (1.0) iw  iY , _The blink frog blinks! i4\ i] if iwjH _No target in view! iy ij{ iA iH _No target in view! i! i# iY i  iL i, i ---F   blink frogF i(  ## ###.....#  #.##P......##  #..........#  ##........##  . #..^.......#  ... #.........##  .P#..#.........P#  ..........@$...### 8 ...P......$$.$...##  #P#PP.....$.$...#.# .  #####......$.#.#  #........$$#.  #..........$.  #..$..$.##.#  ##.......####.$P...~    i)Q _You start waiting. i= ## ###.....#  #.##P......##  #..........#  ##........##  . #..^.......#  ... #.........##  .P#..#.........P#  ..........@$...###  ...P......$$.$...##  #P#PP.....$.$...#.# .  #####......$.#.#  ij#........$$#. #..........$.  #..$..$.##.# ##.......####.$   i:--- iq iTa _A blink frog is nearby! ii  You shoot an arrow. The arrow hits the blink frog.  The arrow freezes the blink frog.  The blink frog is heavily wounded. i>uR. i[v0===9 i} it, _The blink frog blinks! i  i  i7  i H _No target in view! id  ix  i  i H _No target in view! i; i i  i, i( iQ, i i, ic i0  i i iU i ic!---FF   blink frog i%(  ## ###.....#  #.##P......##  #..........#  ##........##  . #..^.......#  ... #.........##  .P#..#.........P#  ..........@$...### 83.7 (4 ...P......$$.$...##  #P#PP.....$.$...#.# .  i(1#####......$.#F#  #........$$#.  #..........$.  #..$..$.##.#.  ##.......####.$P...~    _You start waiting. ixZ ## ###.....#  #.##P......##  #..........#  ##........##  . #..^.......#  ing... #.........##  .P#..#.........P#  ..........@$...###  ...P......$$.$...##  #P#PP.....$.$...#.# .  #####......$.#F#  #........$$#. #..........$.  #..$..$.##.#. ##.......####.$   i:--- il i3w _No target in view! _You start waiting. _A blink frog is nearby!  You shoot an arrow.  The arrow hits the blink frog but does no damage.  The blink frog is heavily wounded. iW§F i5===4.7 (1 i i, _The blink frog blinks! i  i iD&  F.$.#..F   cane toad (wandering)F   blink frogFYou shoot an arrow. The arrow barely misses the blink frog. ie'&5 i2 i7\ _A cane toad comes into view. if  You shoot an arrow.  The arrow closely misses the blink frog. ij ij i%yF.FF. iz&6 i  i= _The cane toad gives a loud, deep croak! i t  You shoot an arrow. The arrow barely misses the blink frog. i:TF. ij&7 i iyX _The blink frog closely misses you. i  You shoot an arrow. The arrow hits the blink frog!  The blink frog seems to slow down. The arrow freezes the blink frog. i>-  i4 i$F. i9 O1342 48 i_E  iBJ N _You kill the blink frog! iS~  You shoot an arrow. The arrow hits the cane toad!  The arrow freezes the cane toad. iF`gF.  ia&9 il iHpa _The cane toad is heavily wounded. i  You shoot an arrow. The arrow hits the cane toad!!  The cane toad seems to slow down. The arrow freezes the cane toad! iF$ i6690.6 (0.9 i@ iM _You kill the cane toad! ig4 io i5sH _No target in view! i i i iH _No target in view! i  i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1   i d         b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       ik C e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 14.4  25.5  -2   o - Shapeshifting   0.0   1.0   0   i J         g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5       i #                                        The relative cost of raising each skill is in cyan.  iM The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i i  i5Prakerore the Skirmisher## ###.....#Vampire of Gozag  Gold: 1342 #.##P......##Health: 93/93 ========================#..........#Magic: 14/14 ========================##........##AC: 14Str: 7. #..^.......#EV: 16Int: 19 i&r... #.........##SH: 0Dex: 18.P#..#.........P#XL: 13 Next: 56% Place: Lair:5..........@$...###Noise: ===------  Time: 30890.6 (0.0)...P......$$.$...##a) +0 longbow (freeze)#P#PP.....$.$...#.# .Fire: a) +0 longbow (freeze) #####.$....$.#.####..P.Alive #........$$#...F.~~.#..........$.......~#..$..$.##.#....~..P##.......####.$P...~ i#.......# .....P~ _The cane toad is heavily wounded.You shoot an arrow. The arrow hits the cane toad!!  The cane toad seems to slow down. The arrow freezes the cane toad! _You kill the cane toad! _No target in view! _No target in view! i, i- i6 i^8 iY4 i^\ ib i g, ih ii ij iao ip i!r i9x, i]z iI i i i i iE ib, iƒ ic iܖ i? ic, i iȤ iN,1342 iX i i i iP iҴ i i5 i i i} i iw iS, iS i, i i , ih iT, i i7, i i i6 i~ i%, i i, i i, iU i* , i i , i i, iN i$, i& i., i1 iu7 i$8 iu: i?, iA iH, iJ i3O, iP iV, iX i] iL^ i_ i$d, if iNl, i-m i s, it i{ i| i6 i|, i i, i i, i i-, i= i, i\ iI, i i, iF i], iĽ i, i i, i i, i i, ia i, i2 i, i' i, i i, i7 i i5 i i, i i , i i&, i i7, i i!, i" i(, i , iW1, i2 i6, i7 iE;, i< i@, iA iE, iF iJ, iK i&Q iQ iS i6W iW i&Z i^, i` ie, i0g iyk, im ip, ir ix, i2z i:, iׂ ih i i: iӐ, iѓ i, i i~, i iK, i i<, i i, ik i, iM i, i i,, i{ i3 i i i, i i@, i i, i i ir i i, iK i+ , i  i, i i{ i  i i%, i( i., i/ i54, i6 i ; i2G  ---FF   blink frog (wandering) _You start waiting. i0P1987.6 (97.0) imRH---8.6 (98 iRY i\] _A blink frog comes into view. iwy  You shoot an arrow. The arrow misses the blink frog. iT iF.F i;===9.6 (1.0) ip i!, _The blink frog croaks. ic  You shoot an arrow. The arrow hits the blink frog!  The blink frog seems to slow down. The arrow freezes the blink frog. isF$ (slow) i'90 iݫ igb _The blink frog is heavily wounded. iD8  You shoot an arrow. iNF. i&1 i% i)^ _The arrow closely misses the blink frog. ig  You shoot an arrow. The arrow hits the blink frog!!  The arrow freezes the blink frog. iwF$ i}O1342 72 i iN _You kill the blink frog! i  iT  i  i- H _No target in view! i@  i B  i*J  i[M H _No target in view! i4 ix i iu i i i  ---FF   blink frog (wandering) _You start waiting. i&3 iqG---4.6 (2 i i ] _A blink frog comes into view. iy  You shoot an arrow. The arrow misses the blink frog. i iۭF.F i7===5.5 (0.9 i0 i> _The blink frog gives a loud, deep croak! iNX  FF  (unaware, slow)You shoot an arrow. The arrow hits the blink frog!  The blink frog seems to slow down. The arrow freezes the blink frog.  The blink frog is heavily wounded. iY -6.5 (1.0 i`  ic P _The blink frog is distracted by your dazzling golden aura. i FFslow)You shoot an arrow.  The arrow closely misses the blink frog. i? -7.4 (0.9 i  i > _The blink frog gives a loud, deep croak! iJe  You shoot an arrow.8.4 (1.0 iT iYa _The arrow completely misses the blink frog. iI  You shoot an arrow. The arrow hits the blink frog!!  The blink frog seems to slow down. The arrow freezes the blink frog. iW_$# i\.89 iWf iNjN _You kill the blink frog! ih i ix i6H _No target in view! iC iE iN iRH _No target in view! i  i  i  i  iI , i  i  iE  i%  i&  i(  i0  i0  ia3  i{:  i;  iO=  i3E  iE  iH  iP , iT  i\  i\  i>_  ie  if  ih  iLo  ip ,1342 ir  iw  iw  i{  ik , i3  i  i  i  i , i  i` , i  i , i+  i , i  iV , iѫ  i , i  is , i1  i  i  i  i  i  iy  i3  i  i  i , i  i , iX  i , i[  ih  i  ia  i , id  i  i  i  i#  i  ---FF   cane toad (wandering) _You start waiting. is 21028.4 (29.0) im H---9.4 (30 i/)  iC- \ _A cane toad comes into view. i^  At your current blood state you heal quickly.  Your movement speed is average. Your attack delay is about 0.9. i i i  Your damage rating with your +0 longbow of freezing is about 23 (Base 14 x 120%_(Dex) x 141% (Skill)). i3 i4 i? iDF _Unknown command. i  You shoot an arrow.  The cane toad croaks.  The arrow hits the cane toad!! The arrow freezes the cane toad! ioF.F   i<===30.4 (1.0) id iTb _The cane toad is severely wounded. if~  You shoot an arrow. The arrow hits the cane toad!  The arrow freezes the cane toad. iuF$ i{V1342 91.3 (0.9 i i)M _You kill the cane toad! i8 i: ii? iAH _No target in view! i$} iE~ ic iH _No target in view! iT(  ib)  i4+  ix2  i7 , i(<  i<  i?  iE  iF  iH  i.P  iP  i!S  iKY  iZ  i\  ib , iJg  im , iCq  ix , i7|  ià , i  i , iq  i8 , i  i  iq ,1342 iX  i߯ , iϲ  i$ , i!  i , i  i7 , i  i n iz  i , i  i , i;  i , i  i , i  i] , ia  i , i!  i( , i+  i}5 , i]9  i? , iB  iRH , i0K  iS , iV  it] , i`  ig , i#j  iiq , iu  i| , i=  i , i  i , i  i , iW  i , iD  i} , i  i , i5  i , i  i , ic  i X i  iL  i , iH  i  i  i  ic, i i , i- i, ic iR, i  i&, i$) i., i1 i9, i< i B, iD iJ i2K inM iS, iU i^B i4 i i is i- iº i i&2 i iO _You now have 1429 gold pieces (gained 10). id4 i  i i'33 i iN _You now have 1433 gold pieces (gained 4). iq4 i i  i, i i i|'40 i iN _You now have 1440 gold pieces (gained 7). i iz i i i, i i i'56 i+ i O _You now have 1456 gold pieces (gained 16). ij%4 i' i0 i1'67 iW3 iw7O _You now have 1467 gold pieces (gained 11). i= i> i? i!G iH&8 iH iMO _You now have 1487 gold pieces (gained 20). iS iKT iU id\ i5](501 iP^ ibbO _You now have 1501 gold pieces (gained 14). ih ii ij io iZv, iy i8{ ip i* i% i i&7 ir iN _You now have 1507 gold pieces (gained 6). i^4 iE i i, i i i, i iI i, i i i~ i: i1 i i i i if i i i i iU i i iy  ##.....# P......## ###### ........# ###P..~# .......## .#~.~.# ^.......# #..~~.## .......## #....~~# .......P# #~@..~~#  i ..<....### #.P.~~~## .........## ###.~.~P~.# ........#.# #....~~~~~# $......#.####..P.~~P~~ ........#.....~~.~~~≈~.# ................~≈~~~≈.# $..$.##.#....~..P~≈~~~~# ......####..P...~≈~~≈~~  Your pack is full. i  68.3 (37.0) _You see here a fuming dark potion. ia ib iYd iEu ivCould not pick up a fuming dark potion here; ([A]lways) ignore it? Y - Yes  N - No  iw+ A - Always i iC i"Could not pick up a fuming dark potion here; ([A]lways) ignore it? Y - Yes  N - No  A - Always [Y]es, [N]o, or [A]lways only, please. i! i( Prakerore the SkirmisherVampire of Gozag  Gold: 1507 ##.....#Health: 93/93 ======================== P......########Magic: 14/14 ======================== ........# ###P..~#AC: 14Str: 7 .......## .#~.~.#EV: 16Int: 19 ^.......# #..~~.##SH: 0Dex: 18 .......## #....~~#XL: 13 Next: 59% Place: Lair:5  i2.......P# #~@..~~#Noise: ---------  Time: 31268.3 (0.0) ..<....### #.P.~~~##a) +0 longbow (freeze) .........## ###.~.~P~.#Fire: a) +0 longbow (freeze) ........#.# #....~~~~~#Alive $......#.####..P.~~P~~# ........#.....~~.~~~≈~.# ................~≈~~~≈.# $..$.##.#....~..P~≈~~~~# ......####..P...~≈~~≈~~ _You now have 1507 gold pieces (gained 6).  Your pack is full. _You see here a fuming dark potion.  Your pack is full.  You see here a fuming dark potion.  Okay, then. ij8D _ iI iInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 scimitar of flaming  N - a +0 orcbow of drainingO - a +0 rapier  ix7Missiles (go to first with ()x - 43 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn)h - +0 steam dragon scales Jewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] i1 Jewellery "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}  i - a ring of poison resistance  r - a +6 ring of strength  s - a ring of flight Talismans%I - a maw talisman  X - a flux talisman Wands (go to first with /)  k - a wand of polymorph (12)  y - a wand of charming (23)  Q - a wand of roots (9)  R - a wand of acid (6)  ic U - a wand of flame (38) Scrolls (go to first with ?)  d - 2 scrolls of poison  g - 2 scrolls of enchant weapon  l - 6 scrolls of fog  m - 3 scrolls of immolation  o - 2 scrolls of noise44% i Scrolls ?)  d - 2 scrolls of poison  g - 2 scrolls of enchant weapon  l - 6 scrolls of fog  m - 3 scrolls of immolation  o - 2 scrolls of noise  i*et - 2 scrolls of brand weapon  z - a scroll of revelation  C - 2 scrolls of vulnerability  D - a scroll of blinking  E - 3 scrolls of butterflies  H - 2 scrolls of amnesia  J - a scroll of silence  P - 2 scrolls of fear  T - 4 scrolls of enchant armour  W - 7 scrolls of teleportation Potion!  c - 2 potions of brilliance  e - 3 potions of degenerationf - 10 potions of curing  j - a clear potion  n - 2 potions of ambrosia86 iki  H - 2 scrolls of amnesia. A scroll that allows its reader to selectively erase one spell from memory to recapture the magical energy bound up with it. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll “But revenge is hollow. I'd prefer amnesia.”  -Tera Lynn Childs  ij [(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. iM iV i`Prakerore the SkirmisherVampire of Gozag  Gold: 1507 ##.....#Health: 93/93 ======================== P......########Magic: 14/14 ======================== ........# ###P..~#AC: 14Str: 7 .......## .#~.~.#EV: 16Int: 19 ^.......# #..~~.##SH: 0Dex: 18 .......## #....~~#XL: 13 Next: 59% Place: Lair:5 .......P# #~@..~~#Noise: ---------  Time: 31268.3 (0.0)  i c..<....### #.P.~~~##a) +0 longbow (freeze) .........## ###.~.~P~.#Fire: a) +0 longbow (freeze) ........#.# #....~~~~~#Alive $......#.####..P.~~P~~# ........#.....~~.~~~≈~.# ................~≈~~~≈.# $..$.##.#....~..P~≈~~~~# ......####..P...~≈~~≈~~ _You now have 1507 gold pieces (gained 6).  Your pack is full. _You see here a fuming dark potion.  Your pack is full.  You see here a fuming dark potion. _Okay, then. i)qA9.3 (1 i8w i{f  Your pack is full. _You see here a fuming dark potion.  Your pack is full. see here a fuming dark potion. _Okay, then. _You drop 2 scrolls of amnesia. i i; i* in)o  H - a fuming dark potion i6&0 i7,70.3 (1 i> iB8 _You see here 2 scrolls of amnesia. i i i iq i X i i iZ i i, i i iT", i# i/% i (, i( io, i0, i2 il8G  You see here 2 scrolls of amnesia. iv> i*? _ i@ iC iG ihH iI iM iQ iQ iS iW i\, i] i_ id, if ij io, iq iou i{, i| i~ iE i i i if i i iĎ i iZ i i iϚ i i՜ i iN, iߣ iB iI i iܬ i ig, i iKN  You now have 1514 gold pieces (gained 7). i'14 i i@ _You see here a +0 falchion. i4 i i  i, iQ i9 i iN _You now have 1519 gold pieces (gained 5). ix4 i i i+ i i  i.  i, i i i'23 i iB$N _You now have 1523 gold pieces (gained 4). i)4 i4+ i- ii2 i3 i4 i6 i; i; i< i> iB, i1D i;F iJ, i[L iN iS, iU iW i\ i] iR^ ig ivn, i7p it iy i: #####........#.####..P.  #..........#.....~~.   #..................~   #.....).##.#....~..P   ##.......####..P...~   .. ###.......## #.....~~   ....#..........# #.....~~   ...............## ..#.~.~~   .........@....## ####.~.≈≈   ..............# ##.~≈~   .....#.......## #.~~   ....................###.~~   ......................#  il   .........(.........#..##F   blink frog (wandering)   ................#....#   .............F.....P.#   .................P.# iJ1307.3 (37.0) i,8.3 (38 i i] _A blink frog comes into view. i+Snow have 1523 gold pieces (gained 4). _A blink frog comes into view.  You shoot an arrow.  The blink frog gives a loud, deep croak!  The arrow hits the blink frog!! The blink frog seems to slow down.  The arrow freezes the blink frog. i[5F  slow)F. i6;===9.2 (0.9) i> iB^ _The blink frog is almost dead. i:  You shoot an arrow. The arrow hits the blink frog.  The arrow freezes the blink frog. iL \$ iX S1523 6010.1 i;  i{ N _You kill the blink frog! i' i il iiH _No target in view! iN icLevel 5 of the Lair of Beasts <<(Press ? for help)   ..........<....### #.P.~~~##   ...P.............## ###.~.~P~.#   #P#PP...........#.# #....~~~~~#  #####........#.####..P.~~P~~#  #..........#.....~~.~~~≈~.# #..................~≈~~~≈.# #.....).##.#....~..P~≈~~~~# i    ##.......####..P...~≈~~≈~~    .. ###.......## #.....~~≈#~~~~    ....#..........# #.....~~~##~~~    ...............## ..#.~.~~## ##    .........@....## ####.~.≈≈~~    ..............# ##.~≈~~~~    .....#.......## #.~~~~~    ....................###.~~~≈    ......................#    .........(.........#..##   ............$...#....#  ...................P.#  .................P.#  .PP..............P.##  ..PP........YY<.....#  ..PP................# iuqg#P#PP...........#.# #....~~~~~  #####..#.####..P.~~P~~#  #.......~~.~~~≈.# i s #..................~≈~~~≈.#..).##.#....~..P~≈~~~~  ##.......####..P≈~~  .. ###.......## #.....~~≈#~~~~  ....#...# #.....~~~##~ ........ ..#.~.~~## ## .........@....## ####.~.≈≈~~ ......# ##.~≈~~~~ #.......## #.~~~~~......###.~~~≈ ..........# (#..## $...#....#  ...P.  .......P  .PP##  ..PPYY<.....# ..PP... .....P.##..P..# ..#.###..#.## .  i  i  #####........#.####..P. Prakerore the Skirmisher  #..........#.....~~. Vampire of Gozag  Gold: 1523  #..................~ Health: 93/93 ========================  #.....).##.#....~..P Magic: 14/14 ========================  ##.......####..P...~ AC: 14Str: 7  .. ###.......## #.....~~ EV: 16Int: 19   iפ ....#..........# #.....~~ SH: 0Dex: 18   ...............## ..#.~.~~ XL: 13 Next: 60% Place: Lair:5   .........@....## ####.~.≈≈ Noise: ===------  Time: 31310.1 (0.0)   ..............# ##.~≈~ a) +0 longbow (freeze)   .....#.......###.~~ Fire: a) +0 longbow (freeze)   ....................###.~~ Alive   ......................#   .........(.........#..##  ............$...#....#  ...................P.#  .................P.#The arrow freezes the blink frog. _The blink frog is almost dead.[ i 37mYou shoot an arrow. The arrow hits the blink frog.  The arrow freezes the blink frog. _You kill the blink frog! _No target in view! i  iر  i  i % _ i  i  i  i  ie  i  ip  i  iv  i  i  i*  ##.......####..P...~≈~~≈  ... ###.......## #.....~~≈#~~  ....#..........# #.....~~~##  ...............## ..#.~.~~## #  ..............## ####.~.≈≈~~  ..............# ##.~≈~~~~  .....#.......#####.## #.~~~~~  .... i) .###.~~~≈  ........# ---  .........(.#..##  ............$...#....#  ............P.#  .P.# .P.## F   cane toad (wandering) .....$<.....# i  ...P..F..# .....P##..P..# i r3.1 (3---4.1 (4 i  i \ _A cane toad comes into view. i"  You shoot an arrow. The arrow closely misses the cane toad. i0 gFF. i92 5===5.1 (1 i!9  i|; = _The cane toad gives a loud, deep croak! il 8  You shoot an arrow. i  i BF$ i &6 ip  i. F _The arrow hits the cane toad but does no damage. i8  You shoot an arrow. i+SF. i@&7 i iMF _The arrow hits the cane toad but does no damage. iz ih"RF. il#&8 iu, i 0p _You shoot an arrow. The arrow barely misses the cane toad. iw~  You shoot an arrow. The arrow hits the cane toad!  The arrow freezes the cane toad. iMfF.  i)&9 i id _The cane toad is moderately wounded. io  (slow) _The cane toad is moderately wounded.  The cane toad seems to slow down. The arrow freezes the cane toad.  The cane toad is severely wounded.  The cane toad stings you!  You are poisoned. i81===----2----20Pois  ig i0 _The cane toad poisons you! izd MYou are poisoned. _poisons you!  You shoot an arrow.arrow hits the cane toad but does no damage.  The cane toad is severely wounded.  You feel very sick. if 64===--------9/14 ---------1 il  io / _The cane toad stings you! igU_  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i##.......####..P...~≈~~≈ Prakerore the Skirmisher... ###.......## #.....~~≈#~~ Vampire of Gozag  Gold: 1523 ....#..........# #.....~~~##~ Health: 64/93 ================--------...............## ..#.~.~~## # Magic: 5/14========---------------- i..............## ####.~.≈≈~~AC: 14Str: 7..............# ##.~≈~~~~ EV: 16Int: 19.....#.......#####.## #.~~~~~ SH: 0Dex: 18....................###.~~~≈XL: 13 Next: 60% Place: Lair:5.............@........#Noise: ===------  Time: 31321.1 (0.0).........(....F....#..##a) +0 longbow (freeze)............$...#....#Fire: a) +0 longbow (freeze) ...................P.#Alive Pois ..................P.#.................P.## iGF   cane toad (slow).............$<.....#...P................#.....P........##..P..#You feel very sick. _The cane toad stings you!  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate ia##.......####..P...~≈~~≈ Prakerore the Skirmisher... ###.......## #.....~~≈#~~ Vampire of Gozag  Gold: 1523 ....#..........# #.....~~~##~ Health: 64/93 ================--------...............## ..#.~.~~## # Magic: 5/14========----------------..............## ####.~.≈≈~~AC: 14Str: 7 i"c..............# ##.~≈~~~~ EV: 16Int: 19.....#.......#####.## #.~~~~~ SH: 0Dex: 18....................###.~~~≈XL: 13 Next: 60% Place: Lair:5.............@........#Noise: ===------  Time: 31321.1 (0.0).........(....F....#..##a) +0 longbow (freeze)............$...#....#Fire: a) +0 longbow (freeze) ...................P.#Alive Pois ..................P.#.................P.##F   cane toad (slow).............$<.....#...P................#.....P........##..P..# _The cane toad stings you!  Casting ic: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe cane toad looks frightened! iZk|.FFfleeing, slow) ila0-2.1 (1 it iew  Casting: Cause Fear (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The cane toad looks frightened! _You feel very sick. i" ).##.#....~..P~≈~ ##.......####..P...~≈ ... ###.......## #.....~~≈ ....#....# #.....~~~# .......## ..#.~.~~## .....## ####.~.≈≈ ..............# ##.~≈~~~~ .....#.......#####.## #.~~~~~ ###.~~~≈ ...............(.........#..## $F..#....#......P.#..P. ......P.## ......$<.....# ........# iv,j )You feel sick. i-g59----3 iM7 i;? _The cane toad is no longer moving slowly. im #.................. #.....).##.#....~..P~≈ ##.......####..P...~≈ ... ##### #.....~~≈ ....#..# #.....~~~#  i ..## ..#.~.~~## .## ####.~.≈≈ .......# ##.~≈ .....######.## #.~~~~ .###.~~~≈ ...............(.........#..## $F..#....#......P.#..P. ......P.## ...$<.....# i i ilK.F iVp8----4 i i$ _You feel sick. ix  i H.F i 15236-5 ia  i $ _You feel sick. i#..................~≈~ Prakerore the Skirmisher#.....).##.#....~..P~≈ Vampire of Gozag  Gold: 1523##.......####..P...~≈~ Health: 56/93 ==============----------... ###.......## #.....~~≈# Magic: 5/14========----------------....#..........# #.....~~~# AC: 14Str: 7...............## ..#.~.~~## EV: 16Int: 19..............## ####.~.≈≈~~ SH: 0Dex: 18..............# ##.~≈~~~ XL: 13 Next: 60% Place: Lair:5.....#.....@.#####.## #.~~~~ Noise: ---------[ iQ40m  Time: 31325.1 (0.0)............*.......###.~~~≈ a) +0 longbow (freeze).............*........#Fire: a) +0 longbow (freeze) .........(....*....#..##Alive Pois ............$*..#....#..............*....P.#F   cane toad (fleeing)..............*...P.#..............F..P.##.............$<.....# _You feel sick. _You feel sick.  Fire: a) +0 longbow (freeze)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - cane toadAim: a cane toad (severely wounded, fleeing, 72% to hit) i85#..................~≈~ Prakerore the Skirmisher#.....).##.#....~..P~≈ Vampire of Gozag  Gold: 1523##.......####..P...~≈~ Health: 56/93 ==============----------... ###.......## #.....~~≈# Magic: 5/14========----------------....#..........# #.....~~~# AC: 14Str: 7...............## ..#.~.~~## EV: 16 ic:Int: 19..............## ####.~.≈≈~~ SH: 0Dex: 18..............# ##.~≈~~~ XL: 13 Next: 60% Place: Lair:5.....#.....@.#####.## #.~~~~ Noise: ---------  Time: 31325.1 (0.0)....................###.~~~≈ a) +0 longbow (freeze)......................#Fire: a) +0 longbow (freeze) .........(.........#..##Alive Pois ............$...#....#...................P.#F   cane toad (fleeing)..................P.#..............F..P.##.............$<.....#Fire: a) +0 longbow (freeze)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line i;, f - cane toadAim: a cane toad (severely wounded, fleeing, 72% to hit)  You shoot an arrow. The arrow hits the cane toad.  The cane toad seems to slow down. iA/  --more-- i'  The arrow freezes the cane toad.  Your attack snaps the cane toad out of its fear.  The cane toad is severely wounded. i/lFslow)F. i05===6.1 (1 i6 i9 _You feel sick. ij#..................~≈~ Prakerore the Skirmisher#.....).##.#....~..P~≈ Vampire of Gozag  Gold: 1523##.......####..P...~≈~ Health: 56/93 ==============----------... ###.......## #.....~~≈# Magic: 5/14========----------------....#..........# #.....~~~# AC: 14Str: 7...............## ..#.~.~~## EV: 16Int: 19..............## ####.~.≈≈~~ SH: 0Dex: 18..............# ##.~≈~~~ XL: 13 Next: 60% Place: Lair:5.....#.....@.#####.## #.~~~~ Noise: === iH[34m------  Time: 31326.1 (0.0)............*.......###.~~~≈ a) +0 longbow (freeze).............*........#Fire: a) +0 longbow (freeze) .........(....*....#..##Alive Pois ............$*..#....#..............*....P.#F   cane toad (slow)..............F...P.#.................P.##.............$<.....#The cane toad is severely wounded. _You feel sick.  Fire: a) +0 longbow (freeze)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - cane toadAim: a cane toad (severely wounded, slow, 72% to hit) iq #..................~≈~ Prakerore the Skirmisher#.....).##.#....~..P~≈ Vampire of Gozag  Gold: 1523##.......####..P...~≈~ Health: 56/93 ==============---------- i+ ... ###.......## #.....~~≈# Magic: 5/14========----------------....#..........# #.....~~~# AC: 14Str: 7...............## ..#.~.~~## EV: 16Int: 19..............## ####.~.≈≈~~ SH: 0Dex: 18..............# ##.~≈~~~ XL: 13 Next: 60% Place: Lair:5.....#.....@.#####.## #.~~~~ Noise: ===------  Time: 31326.1 (0.0)....................###.~~~≈ a) +0 longbow (freeze)......................#Fire: a) +0 longbow (freeze) .........(.........#..##Alive Pois ............$...# i! ....#...................P.#F   cane toad (slow)..............F...P.#.................P.##.............$<.....#Fire: a) +0 longbow (freeze)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - cane toadAim: a cane toad (severely wounded, slow, 72% to hit)  You shoot an arrow. The arrow hits the cane toad.  The arrow freezes the cane toad. i /  --more-- i  The cane toad is almost dead. i) G57.1 (1 i  i  _You feel sick. i#..................~≈~ Prakerore the Skirmisher#.....).##.#....~..P~≈ Vampire of Gozag  Gold: 1523##.......####..P...~≈~ Health: 55/93 ==============----------... ###.......## #.....~~≈# Magic: 5/14========----------------....#..........# #.....~~~# AC: 14Str: 7...............## ..#.~.~~## EV: 16Int: 19..............## ####.~.≈≈~~ SH: 0 iDex: 18..............# ##.~≈~~~ XL: 13 Next: 60% Place: Lair:5.....#.....@.#####.## #.~~~~ Noise: ===------  Time: 31327.1 (0.0)............*.......###.~~~≈ a) +0 longbow (freeze).............*........#Fire: a) +0 longbow (freeze) .........(....*....#..##Alive Pois ............$*..#....#..............*....P.#F   cane toad (slow)..............F...P.#.................P.##.............$<.....#The cane toad is almost dead. _You feel sick.  Fire: a) +0 longbow (freeze)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - cane toadAim:  ipa cane toad (almost dead, slow, 72% to hit) i5#..................~≈~ Prakerore the Skirmisher#.....).##.#....~..P~≈ Vampire of Gozag  Gold: 1523##.......####..P...~≈~ Health: 55/93 ==============----------... ###.......## #.....~~≈# Magic: 5/14========----------------....#..........# #.....~~~# AC: 14Str: 7...............## ..#.~.~~## EV: 16 i<Int: 19..............## ####.~.≈≈~~ SH: 0Dex: 18..............# ##.~≈~~~ XL: 13 Next: 60% Place: Lair:5.....#.....@.#####.## #.~~~~ Noise: ===------  Time: 31327.1 (0.0)....................###.~~~≈ a) +0 longbow (freeze)......................#Fire: a) +0 longbow (freeze) .........(.........#..##Alive Pois ............$...#....#...................P.#F   cane toad (slow)..............F...P.#.................P.##.............$<.....#Fire: a) +0 longbow (freeze)Press: ? - help, Q - select action, (/) iE)[0;10m - cycleShift-Dir - straight line, f/p - cane toadAim: a cane toad (almost dead, slow, 72% to hit)  You shoot an arrow. The arrow hits the cane toad!  The cane toad seems to slow down. i/  --more-- iQ  The arrow freezes the cane toad.  You kill the cane toad! i\$ i 1523 6==28.1 (1 i i _You feel sick. iP iM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1       i"     b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 14.6  25.5 [37 im -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5           i                                    The relative cost of raising each skill is in cyan.  iyThe species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i  iZ  if  i #..................~≈~ Prakerore the Skirmisher#.....).##.#....~..P~≈ Vampire of Gozag  Gold: 1523 ##.......####..P...~≈~ Health: 55/93 ==============---------- i ... ###.......## #.....~~≈# Magic: 6/14==========--------------....#..........# #.....~~~# AC: 14Str: 7...............## ..#.~.~~## EV: 16Int: 19..............## ####.~.≈≈~~ SH: 0Dex: 18..............# ##.~≈~~~ XL: 13 Next: 62% Place: Lair:5 i( ).....#.....@.#####.## #.~~~~ Noise: ===------  Time: 31328.1 (0.0)....................###.~~~≈ a) +0 longbow (freeze)......................#Fire: a) +0 longbow (freeze) .........(.........#..##Alive Pois ............$...#....#...................P.#..............$...P.#.................P.##.............$<.....#The arrow freezes the cane toad.  You kill the cane toad! _You feel sick. i  i  i  i  i)= i'@ ijA iL, iRk4=- i^X+ _You feel sick. iFY8- iZ ic@ _You feel sick.  You feel sick. idW3= ibf i mj _You are no longer poisoned. im:4 iMp iu iv i8x i95 iׂ1= i̓ iɇ iy6=7== i iߍ i ia iP7 i˓ i, iۗ i i]M8== iP i, i i i~T9= id i iN8= i< i iŸM60= ih i i i:1 iD i i{] iCj---44.1 (16.0)Y   elephant (trample, wandering)Y ik:--- iu iTz` _An elephant is nearby! i#.....~~.~#..................~≈~.....).##.#....~..P~≈ ##.###..P...~≈~ ####≈ ....# iEu.# #.....~~~.## ..#.~.~~### ####.~.≈≈...# ##.~≈######.## #.~~~~.......###.~~~≈.............# ..(.........#..#$...#....#.........$#Y....P.# i i'Y   elephant (trample, wandering)Y. i)C15235.0) _ i,5 i>9 i'V######.####..P.......#.....~~.~#..................~≈~.....).##.#....~..P~≈ i(##.###..P...~≈~ ####≈ ....#.# #.....~~~.## ..#.~.~~### ####.~.≈≈..# ##.~≈######.## #.~~~~.......###.~~~≈.............#..(.........#..##$...#.........Y.$# i, i<8Y   elephant (trample, wandering)Y. i 9=2= i9;=6 i C iF i"#P#PP...#.# #...#####........#.####..P.......#.....~~.~#..................~≈~#.....).##.#....~..P~≈ ##.###..P...~≈~ ####≈ ....#.# #.....~~~.## ..#.~.~~### ####.~.≈≈..# ##.~≈######.## #.~~~~ iU1.......###.~~~≈.............#..(.........#..#$...#....Y... iS iAY   elephant (trample, wandering)Y. iF&7 i* i is...P..## ###.~.#P#PP...........#.# #...#####........#.####..P.......#.....~~.~.................~≈~#.....).##.#....~..P~≈ ##.###..P...~≈~ #### i"u≈ ....#.# #.....~~~.## ..#.~.~~### ####.~.≈≈..# ##.~≈######.## #.~~~~.......###.~~~≈.............#..(.........#..#Y$...#... i}x ifY   elephant (trample, wandering)Y. iT3=8 i i iO.<....### #.P...P.............## ###.~.#P#PP...........#.# #...#####........#.####..P.......#.....~~.~.................~≈~#.....).##.#....~..P~≈ ##.###..P...~≈~ i~ #####≈ ....#.# #.....~~~.## ..#.~.~~### ####.~.≈≈..# ##.~≈######.## #.~~~~.###.~~~≈.............#..(...Y.....#..# i iW9==9 i i i3 MP#..#.........P# #~?.........<....### #.P...P.............## ###.~.#P#PP...........#.# #...#####........#.####..P.......#.....~~.~ i5 .................~≈~#.....).##.#....~..P~≈ ##.##..P...~≈~ #####≈ ....#.# #.....~~~.## ..#.~.~~##..............## ####.~.≈≈~~........... iy?  ig@ C450 iG  i!K  i@ M..###..P#..#.........P# #~?.........<....### #.P...P.............## ###.~.#P#PP...........#.# #...#####........#.####..P i .......#.....~~.~.................~≈~#....@).##.#....~..P~≈ ##.##..P...~≈~ #####≈ ....#.# #.....~~~...............## ..#.~.~~##.........  i) <1 i1  i4  i@M## #..^.# ##..~~..####..P#..#.........P# #~?.........<....### #.P...P.......## ###.~.#P#PP...........#.# #...#####........#.####..P.......#.....~~.~...@.............~≈~ i .....).##.#....~..P~≈ ##.##..P...~≈~ #####≈....#..........# #.....~~~#. .#.......## i iB52 i i i3 i4 i6 if< iG=;== ikA iE iET6= iCG iM iNY67= iP iXi10/14== iFZ i`<8 ib ih, ij io ibp&9 i,r iJx ix;== iz i iPM70= i i, iօ i1=1= i2 ir i&2 iŎ iq i, iՕ iq i* i4.653.0)Y   elephant (trample, wandering)Y i< i&@` _An elephant is nearby! iJ i^ _You are too injured to fight recklessly! i 4 i  i% ^ _You are too injured to fight recklessly! i  i9  iR  ia ^ _You are too injured to fight recklessly! i< .## #..^  ...###.........##  .P#..#.........P# #~? ..........<....###  ...P.............##  #P#PP...........#.#  #####........#.# i F#..........#. #....@....... #.....).##.#. ##.......# ... ###.......##  ....#..........#  ...............##  ..............##  .........Y....#    iĥ .## #..^  ...###.........##  .P#..#.........P# #~? ..........<....###  ...P.............##  #P#PP...........#.#  #####........#.# #..........#. i"h #....@....... #.....).##.#. ##.......# ... ###.......##  ....#..........#  ...............##  ..............##  .........Y....#    i i i i9 _An elephant is nearby! _You are too injured to fight recklessly!An elephant is nearby! idM ##..#.#~.## #..^ iR.# ##..~~..####..P#..#.........P# #~?.........<....### #.P...P.......## ###.~.#P#PP...........#.# #...#####........#.####..P.@.....#.....~~.~.................~≈~.....).##.#....~..P~≈##.......####..P...~≈~ Alive .# . i. .....Y....#  i i@36.0) _ i) i iy? M..##P.. ##..## #.#~.## #..^.# ##..~~..###..P#..#.........P# #~?.........<....### #.P...P.......## ###.~.#P#PP...........#.# #...#####...@....#.####..P.......#.....~~.~.................~≈~#.....).##.#....~..P~≈ Alive ### iA =.........## iL  iM B=7 iV  iY  i; ?M#.##P## #####..# ###P.. ##..## #.#~. i ## #..^.# ##..~~..###..P#..#.........P# #~?.........<....### #.P...P.......## ###.~.#P#PP.....@.....#.# #...#####........#.####..P.......#.....~~.~.................~≈~#.....).##.#....~..P~≈.........## i  iY T4=8 im  i  iM# ###  #.##P## #####..# ###P.. ##.. iBJ#.#~.## #..^.# ##..~~..###..P#..#.........P# #~?.........<....### #.P...P.......## ###.~.#P#PP...........#.# #...#####........#.####..P.......#.....~~.~#..................~≈~ i4C#......... i  i\!&9 i- i. i0\M## ###  #.##P## #####..##P.. ##..#.#~.## #..^.# ##..~~..###.. iO2KP#..#.........P# #~?.........@....### #.P...P.......## ###.~.#P#PP...........#.# #...#####........#.####..P.~~ Alive .#.......# i? i A5=2==70 ieJ iN  _You are too injured to fight recklessly! _An elephant is nearby! _There is a stone staircase leading up, spattered with blood here. i' i i[ i i% _ iv iM i1&6 i| im iG iK i iY7== iV i iuL8= iP ii, i i iV9= iR  i iF3== i i i'80 i~ i i  iS" i)<1 if+ i1 i2;== i4 i+:b2= i < i;B iCV3= iD ifKM4== iWL iM i"U4 _Magic restored. i2V&4 iW i], i_ if<5 i*i in io;== iq iw ixL6= i){ i  i iC iXl7= i׆ i i i ig i&8 iה i iw&9 iҜ i, i iH i,M90= i i1 i1= i iZ&2 i iw ib i i~b3= i i1 _HP restored. i i i i i i il i in, i- i5 i i:= i i iZ iE, i i  i , iu  i  i i\ i i,, i i i , iX" i,% iT* i* i+ i. i94, i5 i7 i<, i= iA iF, iG i]J iM iN iO iQ iIU, ivV iwY i], i^ i` ie, if i%i i6m im in igp iv igw iw i{ i g    ## ##   ##.#### ###.#  ...P.#.##.#.###   .......#   l....#   .....###  i  .......@........#   ..###.###......##   # ###.P...##   #.#.....#   ##....#.#   #......## l   komodo dragon (asleep)  ######.....#  #.##P......## ###   ##..........# ###P. i1422.1 (52.0) i,3.1 (53 i i` _A komodo dragon comes into view. i   You shoot an arrow. The arrow hits the komodo dragon.  The arrow freezes the komodo dragon.  The komodo dragon hisses angrily. io.ll i ;===4.1 (1.0) ip i; _The komodo dragon is lightly wounded. igt  You shoot an arrow.  The arrow hits the komodo dragon but does no damage. iQ.l iz-5.0 (0.9 iY i; _The komodo dragon is lightly wounded. i  _The komodo dragon is lightly wounded.  You shoot an arrow.  The arrow hits the komodo dragon but does no damage. _The komodo dragon is lightly wounded.  You shoot an arrow.  The arrow hits the komodo dragon but does no damage. iM.l i(&9 i i'  You shoot an arrow.  The arrow hits the komodo dragon but does no damage. _The komodo dragon is lightly wounded.  You shoot an arrow.  The arrow hits the komodo dragon but does no damage. _The komodo dragon is lightly wounded. i{]  _The komodo dragon is lightly wounded.  You shoot an arrow.  The arrow hits the komodo dragon but does no damage. _The komodo dragon is lightly wounded.  You shoot an arrow.  The arrow hits the komodo dragon but i^  does no damage. ig M.l ivh -6.9 (1.0 io  is   You shoot an arrow.  The arrow hits the komodo dragon but does no damage. _The komodo dragon is lightly wounded.  You shoot an arrow.  The arrow hits the komodo dragon but does no damage. _The komodo dragon is lightly wounded. i The arrow hits the komodo dragon but does no damage. _The komodo dragon is lightly wounded.  You shoot an arrow.  The arrow hits the komodo dragon but does no damage. _The komodo dragon is lightly wounded.  You shoot an arrow..l7 _The komodo dragon is lightly wounded.  You shoot an arrow.  The arrow hits the komodo dragon but does no damage. _The komodo dragon is lightly wounded.  You shoot an arrow. _The arrow closely misses the komodo dragon. i8  You shoot an arrow. i"M.l i#&8 i) i,a _The arrow closely misses the komodo dragon. ib_ (slow) _The arrow closely misses the komodo dragon.  You shoot an arrow. _The arrow closely misses the komodo dragon.  You shoot an arrow. The arrow hits the komodo dragon.  The komodo dragon seems to slow down. The arrow freezes the komodo dragon.  The komodo dragon is moderately wounded. i`&9 if i+j[ _The komodo dragon closely misses you. i  You shoot an arrow. The arrow hits the komodo dragon!  The arrow freezes the komodo dragon! iA'30 i ia _The komodo dragon is almost dead. icarrow freezes the komodo dragon! _The komodo dragon is almost dead.  You shoot an arrow. The arrow hits the komodo dragon.  The arrow freezes the komodo dragon.  The komodo dragon is almost dead.  The komodo dragon is no longer moving slowly. i&1 i iUE _The komodo dragon bites you but does no damage. iy   You shoot an arrow. The arrow hits the komodo dragon!  The komodo dragon seems to slow down. The arrow freezes the komodo dragon.$1523 32 _You kill the komodo dragon! iq  i1  i  i H _No target in view! ia i|  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           i b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 14.6  25.5  -2   io - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5                                     i(           The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i i iO Prakerore the Skirmisher  Vampire of Gozag  Gold: 1523  ####Health: 93/93 ========================  ##.#### ###.#Magic: 14/14 ========================   i_...P.#.##.#.###AC: 14Str: 7  ..............#EV: 16Int: 19  ..............#SH: 0Dex: 18  ..............###XL: 13 Next: 63% Place: Lair:5  ......$@........#Noise: ===------  Time: 31432.9 (0.0)  ..###.###......##a) +0 longbow (freeze)  # ###.P...## iWFire: a) +0 longbow (freeze)  #.#.....#Alive  ##....#.#  #......##  ######.....#  #.##P......#####   ##..........# ###P. The komodo dragon is no longer moving slowly. _The komodo dragon bites you but does no damage.  You shoot an arrow. The arrow hits the komodo dragon!  The komodo dragon seems to slow down. The arrow freezes the komodo dragon. _You kill the komodo dragon! _No target in view! i i iM i iY` i( iG; _ i  iڠ;36 i i O _You now have 1536 gold pieces (gained 13). io i i i i iP iұ i i?, i iy i_ i i] i i i i i. i8 i i i iV, i ip iw iU,1536 i i iN, i[ i iK i., i i], i i~ i  iX  i  i  i i i i i i i ic  i& i' i( i) i. i`/ i0 i3 i7 i8 i{9 iY< iA, iC i*E iK ixL iM iQ i^X iKY isZ i] id ihe i,g ii iPp, iq iCv i{ i| i} i i iB iX ič i io i i: i iq i( im i i iŨ i i i i i i i7 i i i, i i i i i i id, i! i i ie iI i i, i  i i, ix iL i^ i' i i is  i  i  i  i  i  is  i\  i  iK  i  i  i  iq  i?  i"  i)  i)  i*  i2-  i3  i3  i4  i:  itA  i;B  igC  iF  iK  iL  iM  iO  iS  i!T  iT  iV  i[ , i\  ia  if  ig  i}h  i l  iut D  ##...................  ##..................  #..........(...Y....  #...............$...  #P.................. igu m  ##..........$  #............  ##...........$  ##.@.....P..........---  ##.......P........#  .....#..........##  .......##.......###  #........##.#....# #  #.........#...###### Y   elephant (trample, wandering)  P.............# #. iy 7 #..Y..........## ####  ........####.##81.9 (49.0) i DY. ib H---2.9 (50 i  i  i@  You shoot an arrow.  iYThe elephant trumpets!  The arrow hits the elephant. The arrow freezes the elephant. iY)Y. i;===3.8 (0.9) i iN6 _The elephant is lightly wounded. i[|}  You shoot an arrow. The arrow hits the elephant!!  The arrow freezes the elephant! i_Y . i6-4.8 (1.0 iߐ iM` _The elephant is heavily wounded. i  You shoot an arrow. The arrow barely misses the elephant.The arrow hits the plant! The plant begins to die. The arrow freezes the plant. i?Y.  i &5 im  il 3 _The plant is lightly damaged. i> o  You shoot an arrow.  The arrow hits the elephant but does no damage. iAI @Y. iJ &6 iQ  iT ` _The elephant is heavily wounded. i' |  You shoot an arrow. The arrow hits the elephant.  The arrow freezes the elephant. i AY. i۽ &7 i  i/ ` _The elephant is heavily wounded. i|  You shoot an arrow. The arrow hits the elephant!  The arrow freezes the elephant. iSY.  i&8 i& ir*a _The elephant is severely wounded. iq  You shoot an arrow.  The arrow hits the elephant but does no damage.  The elephant is severely wounded. i~ .#.....########..#........(...Y..$ #P..#$#.... ij##...$##.......P..##Y......P. .....#... .##.......#####.#....# #.#...###### .# #.#..... ##A nearby plant withers and dies. The elephant tramples you! iJY. iٌ81----2----9.7 (0.9 i i, _You stumble backwards! ia #..........Y....# .#.....########..#........(...Y..$ #P..#$#.... i##.........$##.Y.....P..##.......P. .....#... .##.......##.##.#....# #.#...###### .# #.You shoot an arrow. The arrow hits the elephant!  The arrow freezes the elephant.  The elephant is severely wounded. ijJY. iTa72------0 iI-------90.7 (1.0 i iG _The elephant tramples you! You stumble backwards! i{I iJ iR iV^ _You are too injured to fight recklessly! i&  iʼn  i  i ^ _You are too injured to fight recklessly! i p _The elephant tramples you! You stumble backwards! _You are too injured to fight recklessly! _You are too injured to fight recklessly!almost dead. i U3--1 i  i _The elephant misses you. The elephant barely misses you. i*Z|  You shoot an arrow. The arrow hits the elephant.  The arrow freezes the elephant. iep$ ikV1536 52.6 (0.9 iu ivxL _You kill the elephant! i iS6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   i c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   i6 d - Short Blades   0.0   0.8  +1       i e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 14.7  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5       i #                                        The relative cost of raising each skill is in cyan.  im!The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i  i  i   ##..........Y....#Prakerore the Skirmisher  #.#.....#.......##### Vampire of Gozag  Gold: 1536   ##................... Health: 73/93 ==================------  ##.................. Magic: 10/14 =================-------  #..........(...Y.... AC: 14Str: 7  #...............$... EV: 16Int: 19  #P.................. SH: 0Dex: 18  ##..................$ XL: 13 Next: 65% Place: Lair:5 i  #...@................ Noise: ===------  Time: 31492.6 (0.0)  ##..$...............$ a) +0 longbow (freeze)  ##.......P.......... Fire: a) +0 longbow (freeze)   ##.......P........# Alive   .....#..........##  .......##.......###   #........##.#....# #   #.........#...######   ..............# #. The arrow freezes the elephant.  The elephant is almost dead. _The elephant misses you. The elephant barely misses you.You shoot an arrow. The arrow hits the elephant.  The arrow freezes the elephant. _You kill the elephant! i #  i.$  ivK  i0  i2  i3  iK;  iXC 4= i>E  iI  iJ V5= iL  i`  ib L1= ic  ij  ij &6 il  iJr  igs  iu  iY}  is~ &7 iZ  i  i h8== i  ii  i6  i  iz  i d15369= i#  iA c2== iv  iȨ  i '80 i|  ii , i  i< <1 i  ih Q== i  i]  i* L2= iw  i  i V3= i  i c3== i:  i'  i &4 i  i , i  i <5 iz  i Q== i  i} b6= i  i , i  i 97 i b=4== iM  i , i]  i  i~ &8 iB  i <9 i;  i Q== i  i c90= i  i%  i%  ig)  i4+ 91 i+ 3= i,  i1 , i3  i8  i9 <2 im> , i+@  i&E b3= iSF  iH  iL , iQN  iT  iZU '58 idV  i\ O _You now have 1558 gold pieces (gained 22). ib 4 ind  iEi  i3n  io := i$p  it  iry , i{  i  it , i  i  i+ , ik  i(  iך , i0  i  i  i  i  ic  i  i̱  i2  i  i , i  i  i , i  iA  i, , i  i  i , i  i  i , i  i =65 i  i N _You now have 1565 gold pieces (gained 7). i 4 i  i  i  i ..............## ####.~.≈≈~~ ..............# ####.~≈~~~~ .....#.......#####.## #.~~~~~ ....................###.~~~≈ ......................# .........(.........#..## ..................#....# .....................P.# ................@$.....# --- .................## .................$<.....# .......P..........# #.......P........##..P..#  i .....#..........###..#.## . F   cane toad (wandering) ......##.......###..P...#PP .......##F#....# ##........ ........#...######..P i 1545.6 (53.0) iQ+ .A cane toad comes into view. i@- H---6.6 (54 iO5  i8 6 _The cane toad moves out of view. iO  At your current blood state you heal quickly.  Your movement speed is average. Your attack delay is about 0.9. i i i  Your damage rating with your +0 longbow of freezing is about 23 (Base 14 x 120%_(Dex) x 141% (Skill)). i  i  io  i F _Unknown command. i 4 i  iQ  i  i % _ i  i  i} '71 i  i N _You now have 1571 gold pieces (gained 6). i  i  i  i  i  i$  i  i/ i(603 i i#O _You now have 1603 gold pieces (gained 32). i4 in i i#, i$ i, iv1, i3 i6 i;, iY= i@ iD iE i,F iH igPB iQ iV iW iW iZ i^ iW_ i i.......#..~~~~~≈≈≈ ......##..~P~≈≈≈~~ ..<.....#..~~~~≈≈~~ ....#~..~≈P~~~S ##..P..#..P~.~~~≈.###..#.##......~~..###..P...#..........# ##...............P######..#... # #......# ## #####........ ####.##.....### .#..##......#....## S   electric eel (wandering)......#............. #..62.6 (16 ≈[40 iCm  An electric eel comes into view.3.6 (17 _The electric eel moves out of view. iE4 i  i_ i#, i i i?....<.....#..~~~~≈≈~~.........#~..~≈P~~~≈..##..P..#..P~.~~~≈.###..#.##......~~..#..P...#.......... .#....# ##.........P######............#...# ........#.#.## #####.....# ..####.##...### .#.#..# ........ ##........#  #...#  ##....#  .....##.#...?..... ....P###### i$#..... iT14.0) i+5.6 (2 i i 1 _Found a scroll of identify. ir3 i5 i6 iS: i> i? i#D, iE ifF iG iK iO iP iQ i9T i^Y i(Z i[ i] ib ic ivd if iJk i&l im is3#...######............#...# #.............#.## #####..............#.####.##.............###.#.#..##..............# ....##............##. ###. it......# .......# ##......#71.6 (6 .....##.#..?..... ....P#######.........#. #..#.## #.#.....#.# ###### #########       iu i*{ i} iY| Level 5 of the Lair of Beasts <<(Press ? for help)  #...................#....#  #P.....................P.#   ##........................#..~~~~~≈≈≈   #.........................##..~P~≈≈≈~~   ##...................<.....#..~~~~≈≈~~   ##.......P................#~..~≈P~~~≈   ##.......P........##..P..#..P~.~~~≈.    .....#..........###..#.##......~~..    .......##.......###..P...#..........   #........##.#....# ##...............P    #.........#...######............#...    ..............# #.............#.#   #.............## #####..............#   ........####.##.............###  .......#.#..##..............#  ....##.....................##  .... ###...................#   ...  #....................#  i} [20;19H  ..   ##.......@............#     .....##.#........?.....   ....P#######.........#.  #..#.## #.#.....#.#  ###############  i{F.@ iF . i i.....#...######............#...Prakerore the Skirmisher .........# #.............#.#Vampire of Gozag  Gold: 1603 ........## #####..............#Health: 93/93 ======================== ........####.##.............###Magic: 14/14 ======================== .......#.#..##..............#AC: 14Str: 7 ....##.....................##EV: 16Int: 19 .... ###...................#SH: 0Dex: 18 ... #....................#XL: 13 Next: 65% Place: Lair:5 .. ##.......@............#Noise: ---------  Time: 31571.6 (0.0).....##.#........?.....a) +0 longbo iw (freeze)....P#######.........#.Fire: a) +0 longbow (freeze) #..#.## #.#.....#.#Alive ###############     _Unknown command. _You now have 1571 gold pieces (gained 6). _You now have 1603 gold pieces (gained 32).  An electric eel comes into view. _The electric eel moves out of view. _Found a scroll of identify. i i- i5B i{, i i i iĽ iz i i, i i i, i iY i, i% i i ik i i! i, i i iu, i iT i, iq ig i5 , i/  im  i , i  i F _Found a scroll of enchant weapon. i 4 i  i  iA# , ih%  iq(  i1. , ir0  ie3  i8 , i:  i-C   #........##.#....# ##..  ##.........#...######...  #........# #....  #.......## #####..  #.......####.##...  #....#.#..##....  #..##............  #...####..........  ### #..........87.6 (16.0) iD  #........#..##.........  ##......?........##.#..  ##............P#######  ##......#..#.## # #..#.P######## ### ### icE  iL  iO  i0` iwa ib igf i0l idqB iu iu iv iI}, i~ iO _g - 3 scrolls of enchant weapon (gained 1) i4 i i iÏ i i0 iє i i i i i, i| i( i' i$, i i, ir i iI i: i i i, i i i i i i& iO i i i i, iv i i i[ i i i id, i i: i7 i" i; iR i i0 i i  i  i  i  i i i i iN i i io! i& iY' it) i* i. i?/ iR0 i#2 io6 i/7 i7 iA% .# #......# ## #####.....# ####.##..... iA### .#..##......# ..........## ...........## .............## #..............### ....##.#........@....... ..P#######... #.## #.#.# # ### ###########  i+CNYour pack is full. i3Ei 611.6 (24 _You see here a scroll of identify. i  i Read which item? Inventory Items Scrolls  d - 2 scrolls of poisong - 3 scrolls of enchant weapon  i q l - 6 scrolls of fog  m - 3 scrolls of immolation  o - 2 scrolls of noiset - 2 scrolls of brand weapon  z - a scroll of revelation  C - 2 scrolls of vulnerability  D - a scroll of blinkingE - 3 scrolls of butterflies  J - a scroll of silence  P - 2 scrolls of fearT - 4 scrolls of enchant armour  W - 7 scrolls of teleportation Floor Items ([,] to select) Scrollsa scroll of identify [!] read|quaff|evoke ip G[?] describe selected i? ([,] to select) 2 scrolls of poison      i #          a - a scroll of identify i#  i$*  i1 .# #.............#.#Prakerore the Skirmisher ## #####..............#Vampire of Gozag  Gold: 1603 ####.##.............### i2 Health: 93/93 ======================== .#..##..............#Magic: 14/14 ======================== ...................##AC: 14Str: 7 ...................##EV: 16Int: 19 ....................##SH: 0Dex: 18 #....................###XL: 13 Next: 65% Place: Lair:5 ....##.#........@.......Noise: ---------  Time: 31611.6 (0.0) ..P#######.........#....a) +0 longbow (freeze)  i3 N#.## #.#.....#.# #Fire: a) +0 longbow (freeze) ##############Alive        _The electric eel moves out of view. _Found a scroll of identify.  i4 _Found a scroll of enchant weapon. _g - 3 scrolls of enchant weapon (gained 1)  Your pack is full. _You see here a scroll of identify. i7  i9 qIdentify which item? (\ to view known items)  i: vPotions (select first with !)  j - a clear potion  p - a murky silvery potion  H - a fuming dark potion  M - a fizzy yellow potion  S - 2 orange potions[?] describe selected ik i i7.# #.............#.#Prakerore the Skirmisher ## #####..............#Vampire of Gozag  Gold: 1603 ####.##.............###Health: 93/93 ======================== .#..##..............#Magic: 14/14 ======================== ...................##AC: 14 i'.Str: 7 ...................##EV: 16Int: 19 ....................##SH: 0Dex: 18 #....................###XL: 13 Next: 65% Place: Lair:5 ....##.#........@.......Noise: ---------  Time: 31611.6 (0.0) ..P#######.........#....a) +0 longbow (freeze) #.## #.#.....#.# #Fire: a) +0 longbow (freeze) ##############Alive      iI   _The electric eel moves out of view. _Found a scroll of identify. _Found a scroll of enchant weapon. _g - 3 scrolls of enchant weapon (gained 1)  Your pack is full. _You see here a scroll of identify. iP  Okay, then. i i i. _ iy  i,  i  it F _Unknown command. i<5 i6 i= i?F _Unknown command. i# i! i iF _Unknown command. i~"  i0 Read which item? Inventory Items Scrolls  d - 2 scrolls of poisong - 3 scrolls of enchant weapon  l - 6 scrolls of fog  m - 3 scrolls of immolation  o - 2 scrolls of noiset - 2 scrolls of brand weapon  z - a scroll of revelation  C - 2 scrolls of vulnerability  D - a scroll of blinkingE - 3 scrolls of butterflies  J - a scroll of silence  P - 2 scrolls of fearT - 4 scrolls of enchant armour  W - 7 scrolls of teleportation Floor Items ([,] to select) Scrollsa scroll of identify [!] read|quaff|evoke[?] describe selected iޫ*([,] to select) 2 scrolls of poison        iq        a - a scroll of identify i i! i).# #.............#.#Prakerore the Skirmisher ## #####..............#Vampire of Gozag  Gold: 1603 ####.##.............###Health: 93/93 ========================  iE+.#..##..............#Magic: 14/14 ======================== ...................##AC: 14Str: 7 ...................##EV: 16Int: 19 ....................##SH: 0Dex: 18 #....................###XL: 13 Next: 65% Place: Lair:5 ....##.#........@.......Noise: ---------  Time: 31611.6 (0.0) ..P#######.........#....a) +0 longbow (freeze) #.## #.#.....#.# #Fire: a) +0 longbow (freeze) ############## i=,Alive       Your pack is full. _You see here a scroll of identify. _Okay, then. _Unknown command. _Unknown command. _Unknown command. i/ i1Identify which item? (\ to view known items) Potions (select first with !)  j - a clear potion  iX2 p - a murky silvery potion  H - a fuming dark potion  M - a fizzy yellow potion  S - 2 orange potions[?] describe selected i,  i  i 7.# #.............#.#Prakerore the Skirmisher ## #####..............#Vampire of Gozag  Gold: 1603 ####.##.............###Health: 93/93 ======================== .#..##..............#Magic: 14/14 ======================== ...................##AC: 14 i Str: 7 ...................##EV: 16Int: 19 ....................##SH: 0Dex: 18 #....................###XL: 13 Next: 65% Place: Lair:5 ....##.#........@.......Noise: ---------  Time: 31611.6 (0.0) ..P#######.........#....a) +0 longbow (freeze) #.## #.#.....#.# #Fire: a) +0 longbow (freeze) ##############Alive       Your pack is full.  i _You see here a scroll of identify. _Okay, then. _Unknown command. _Unknown command. _Unknown command. iA( ]  As you read the scroll of identify, it crumbles to dust. i+ +2.6 (1 i 2  iF5 \ _S - 2 potions of heal wounds i`+  i-  i2  i5 F _Unknown command. ia3 ic]Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a + unknown magical staves  b + staves of cold Jewellery (select all with "=)c + unknown jewellery  d - amulets of guardian spirit  e + rings of dexterity  f + rings of strength  g - rings of flight  h - rings of poison resistance  i + rings of willpower  j + rings of wizardry Wands (select all with /)k + unknown wands  l + wands of acid  m + wands of charming  n + wands of flame  o + wands of polymorph  p + wands of roots Scrolls (select all with ?) iX_q + unknown scrolls [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top] ix  i  iA Items not yet recognised:(_ for help) Magical Staves  staff of air  staff of alchemy  staff of conjuration  staff of death  staff of earth  staff of fire Jewellery  amulet of faith  amulet of magic regeneration  amulet of reflection  amulet of regeneration  amulet of the acrobat  ring of evasion  ring of fire  ring of ice  ring of intelligence  ring of magical power  ring of positive energy  ring of protection  i  ring of protection from cold  ring of protection from fire [PgDn|>] page down [PgUp|<] page up [-] recognised [Esc] exit[top] ij  ring of magical power  ring of positive energy  ring of protection  ring of protection from cold  ring of protection from fire  ring of resist corrosion  ring of see invisible  ring of slaying Wandswand of diggingwand of mindburst Scrollsscroll of acquirement (very rare)  scroll of torment (rare) Potionspotion of attraction (uncommon)  potion of berserk rage (rare)  potion of cancellation (rare)  potion of enlightenment (uncommon)  potion of experience (very rare)  potion of haste (uncommon)potion of invisibility (rare)85% i potion of magic (rare)  potion of mutation (uncommon)  potion of resistance (rare)bot ik i9t i(|.# #.............#.#Prakerore the Skirmisher ## #####..............# i|Vampire of Gozag  Gold: 1603 ####.##.............###Health: 93/93 ======================== .#..##..............#Magic: 14/14 ======================== ...................##AC: 14Str: 7 ...................##EV: 16Int: 19 ....................##SH: 0Dex: 18 #....................### i}XL: 13 Next: 65% Place: Lair:5 ....##.#........@.......Noise: ---------  Time: 31612.6 (0.0) ..P#######.........#....a) +0 longbow (freeze) #.## #.#.....#.# #Fire: a) +0 longbow (freeze) ##############Alive        _Unknown command. _Unknown command.  i~_Unknown command.As you read the scroll of identify, it crumbles to dust. _S - 2 potions of heal wounds _Unknown command. i i i i i i^  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           iv b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 14.7  25.5  -2    ijo - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5                                     i\           The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i`  ig  ip .# #.............#.#Prakerore the Skirmisher ## #####..............#Vampire of Gozag  Gold: 1603 ####.##.............### i q Health: 93/93 ======================== .#..##..............#Magic: 14/14 ======================== ...................##AC: 14Str: 7 ...................##EV: 16Int: 19 ....................##SH: 0Dex: 18 #....................###XL: 13 Next: 65% Place: Lair:5 ....##.#........@.......Noise: ---------  Time: 31612.6 (0.0) ..P#######.........#....a) +0 longbow (freeze) #.## #.#.....#.# # i%r HFire: a) +0 longbow (freeze) ##############Alive        _Unknown command. _Unknown command. _Unknown command.As you read the scroll of identify, it crumbles to dust. _S - 2 potions of heal wounds _Unknown command. i| 4 ik  i(  if_  ia 4 ic  ig  ih % _ iDm , ip  ip  iOq  ir  i_w  ix , iy  i${  i{ , i}  i  i݁ , i  i  i , iׇ  i , iЊ  i  i  ib , i*  i5  i , i  i'  i1 , ii  i/ , i  i  i! , i  iٮ  i  i< , io  iK , i  ip  i  iY  iD  iE  i , i  i  i  i  i  i  i  i  i  i7  i; , i5  iw  i ).#..~~~~~≈≈≈ ..##..~P~S≈≈~~~~ ...#..~~~~≈≈~~~~ ..#~..~≈P~~~≈~~ ~. P..#..P~.~~~≈.~. ###.. #.## in ~~..P.####.....##...... .............P.... .........#..............#.#..##......... ............# ##.P...... ..........### #P..P..... ..........# #......... .........## ##........S   electric eel (wandering) .........## #......... ..........## ####........ ...........###.#......... ih 031.6 (19.0) iq B≈ ib ,2.6 (20 i  i  i"4 i i iOP.# .#..~~~~~S≈≈~~~~##..~P~≈≈≈~~~~~#.#..~~~~≈≈~~~~~~ ....#~..~≈P~~~≈~~~ ~. .P..#..P~.~~~≈.~.. ###.. .#.## i~~..P.####..... P...#......#...........P..#.........#.#..##.......## ##...### #P..P.......# #..S   electric eel (wandering).## ##... #.... ####. i,0.0) ig≈SS i +3.6 (1 iǷ i i%  i'  i/  i4 r _Your line of fire to the electric eel is blocked by a plant. iu ihw i} ir _Your line of fire to the electric eel is blocked by a plant. i{% i' i+ iS0r _Your line of fire to the electric eel is blocked by a plant. iA i i' i.r _Your line of fire to the electric eel is blocked by a plant. iݛr.#..~~~~~≈≈≈~~~~###..~P~≈≈S~~~~~# ..~~~~≈≈~~~~~~ #~..~≈P~~~≈~~~ ~.  ik?P..#..P~.~~~≈.~.. ###.. #.##......~~..P.####..... ..#........#...... .....P........... #..... #.#..##.. ...## ##.P .### #P. .# #.........## ##. ## #....####...#.#. i i S≈S ia-4 _ iö iS i}#..~P~≈≈≈~.#..~~~~≈S~~~~~~~..~≈P~~~≈~~~ ~. P..#..P~.~~~≈.~.. ###. #.##......~~..P.####... ...........#..P.....#....#.#..##...## ##.P.### #P..P.# #....# iq#..## ####.###.#...... i iS≈S i&5 i  i i iiEvoke which item? Talismans  I - a maw talismanX - a flux talisman Wands ixk - a wand of polymorph (12)  y - a wand of charming (23)  Q - a wand of roots (9)  R - a wand of acid (6)  U - a wand of flame (38) [!] read|quaff|evoke[?] describe selected i i i>..##..~P~≈≈≈~~~~~#Prakerore the Skirmisher ...#..~~~~≈≈~~~~~~Vampire of Gozag  Gold: 1603 ...#~..~≈P~S~≈~~~~.Health: 93/93 ======================== P..#..P~.~~~≈.~.. ###..Magic: 14/14 ======================== #.##......~~..P.####.....AC: 14Str: 7  iT...#..............#......EV: 16Int: 19 .............P...........SH: 0Dex: 18 .........#...............XL: 13 Next: 65% Place: Lair:5 .........#.#..##@........Noise: ---------  Time: 31635.6 (0.0) ............## ##.P......a) +0 longbow (freeze) ..........### #P..P.....Fire: a) +0 longbow (freeze) ..........# #.........Alive .........## ##........ .........## #.........S   electric eel ..........## ####........ ...........###.#......... ......................... _S - 2 potions of heal wounds _Unknown command. _Your line of fire to the electric eel is blocked by a plant. _Your line of fire to the electric eel is blocked by a plant. _Your line of fire t i{lo the electric eel is blocked by a plant. _Your line of fire to the electric eel is blocked by a plant. i'Fr..##..~P~≈≈≈~~~~~# Prakerore the Skirmisher ...#..~~~~≈≈~~~~~~ Vampire of Gozag  Gold: 1603 ...#~..~≈P~S~≈~~~ ~.  Health: 93/93 ======================== P..#..P~.~~~*.~.. ###..  Magic: 14/14 ======================== #.##......~~.*P.####.....  AC: 14Str: 7 ...#..........*...#......  EV: 16Int: 19 .............P*..........  SH: 0Dex: 18  iG-.........#.....*.........  XL: 13 Next: 65% Place: Lair:5 .........#.#..##@........  Noise: ---------  Time: 31635.6 (0.0) ............## ##.P......  a) +0 longbow (freeze) ..........### #P..P.....  Fire: a) +0 longbow (freeze) ..........# #.........  Alive .........## ##........ .........## #.........  S   electric eel ..........## ####........ ...........###.#......... ......................... _Your line of fire to the electric eel is blocked by a plant. _Your line of fire to the electric eel is blocked by a plant. _Your line of fire to the electric eel is blocked by a plant.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight line, f/p - electric eelAim: an electric eel (57% to hit) i=..##..~P~≈≈≈~~~~~# Prakerore the Skirmisher ...#..~~~~≈≈~~~~~~ Vampire of Gozag  Gold: 1603 ...#~..~≈P~S~≈~~~ ~.  Health: 93/93 ======================== P..#..P~.~~~≈.~.. ###..  Magic: 14/14 ========================  i~>#.##......~~..P.####.....  AC: 14Str: 7 ...#..............#......  EV: 16Int: 19 .............P...........  SH: 0Dex: 18 .........#...............  XL: 13 Next: 65% Place: Lair:5 .........#.#..##@........  Noise: ---------  Time: 31635.6 (0.0) ............## ##.P......  a) +0 longbow (freeze) ..........### #P..P.....  Fire: a) +0 longbow (freeze) ..........# #.........  Alive .........## ##........ .........## #.........  S   electric eel ..........## ####........ ...........###.#......... ......................... Aiming: Throw Flame i?ZPress: ? - help, Shift-Dir - straight line, f/p - electric eelAim: an electric eel (57% to hit)  The puff of flame hits the electric eel!  The electric eel is heavily wounded.The electric eel is engulfed in a cloud of scalding steam. iH/  --more-- i']  You kill the electric eel! i0§~≈~~~ ~. §.~.. ###..       i2          i74==6.6 (1 i@ iB _You hear a splash. i a  _No target in view! i4 i i iB i % _ i, iF i i iA i, i i6 i, i i iyYou enter the shallow water.Water  i iF _Moving in this stuff is going to be slow. i i4 i  i8You see here 6 gold pieces. iR iW..###.~~~≈ ...# ~~~~≈~~~~~~~##..## ~~≈≈~~~~~~≈~~ ..#....# ~~~~≈~~≈~P~~### .....P.# ~~~~~~~≈≈≈~~~~# ....#..~~~~~≈≈≈~~~~# ##F.~P~≈≈≈~~~~~###<.....#..~~~~≈≈~~~~~~~##~..~≈P~@~≈~~~~.# ~.-- i43.2 (6.6##..P..#..P~.~~~≈.~..~.####.. ###..#.##......~~..P.####..... ##..P...#..............#......  ##.........P....... ##.....#...............F   bullfrog (wandering) #.....#.#..##....... ###........#####.P...... ##### #P..P..... iS9-- i i^_ _A bullfrog is nearby! in  inp  iw  i{ n _Your line of fire to the bullfrog is blocked by a plant. ii4 i" i%n _Your line of fire to the bullfrog is blocked by a plant. i8 iח i i(n _Your line of fire to the bullfrog is blocked by a plant. i#...# ~~~~≈~~~~~~~###..##.~~≈≈~~..#.~~~~≈~~≈~P~~###....P.#.~~~~~~~≈≈≈~~~~#...#...##F.~P~###<.....#..~~~~≈≈~~~~~~~#.......#~..~≈P~$~≈~~~~.# ~. iW##..P..#..P~.~@~≈.~..~.####..#..#.##......~~..P.####.....P...#............... # ##......P..... ##.........  .#.#..##. ####....#####P...... .### #P..P......# #......... i ie i iR...FF i4==4.8 (1 i iY* _The bullfrog croaks. iR  ilV   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1   iW          b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  [ iX q39;49mf + Ranged Weapons 14.7  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5                       ilY 7                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help iGZ *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i  i i.......# ~~~~≈~~~~~~~##Prakerore the Skirmisher ....#..##.~~≈≈~~~~~~≈~~Vampire of Gozag  Gold: 1603 ...#....#.~~~~≈~~≈~P~~###Health: 93/93 ======================== ......P.#.~~~~~~~≈≈≈~~~~#Magic: 14/14 ======================== ........#..~~~~~≈≈≈~~~~#AC: 14 i Str: 7 ........##..~P~≈≈≈~~~~~###EV: 16Int: 19 ...<.....#..~~~~≈≈~~~~~~~#SH: 0Dex: 18 .........#~..F≈P~$~≈~~~~.# ~.XL: 13 Next: 65% Place: Lair:5 ..##..P..#..P~.~@~≈.~..~.####..Noise: ==-------  Time: 31644.8 (0.0) .###..#.##......~~..P.####.....a) +0 longbow (freeze) ###..P...#..............#......Fire: a) +0 longbow (freeze)  i# ##...............P...........Alive Water ###............#...............#.............#.#..##.........F   bullfrog ####..............#####.P...... .##.............### #P..P..... ##..............# #.........You see here 6 gold pieces. _A bullfrog is nearby! _Your line of fire to the bullfrog is blocked by a plant.  i_Your line of fire to the bullfrog is blocked by a plant. _Your line of fire to the bullfrog is blocked by a plant. _The bullfrog croaks. iA i6 i i in]8  You shoot an arrow. iIk|~F=5.7 (0.9 is i'w_ _The arrow completely misses the bullfrog. iV8  You shoot an arrow. ie~ .FThe arrow hits the bullfrog but does no damage. iuV2-6.6 i i, _The bullfrog hits you. iQ f  The arrow hits the bullfrog but does no damage. _The bullfrog hits you.  You shoot an arrow. The arrow closely misses the bullfrog.The arrow hits the plant! The plant begins to die. The arrow freezes the plant.plant is lightly damaged.   but does no damage. ipS 816037.6 (1.0 i(]  i` V _The bullfrog closely misses you. i{ (slow)  You shoot an arrow. The arrow hits the bullfrog.  The bullfrog seems to slow down. The arrow freezes the bullfrog.  The bullfrog is lightly wounded. iݢ T3=8 i  i{ Y _The bullfrog completely misses you. i :  You shoot an arrow. The arrow hits the bullfrog!  The arrow freezes the bullfrog.  The bullfrog is almost dead.~ 9 i iPw _A nearby plant withers and dies. The bullfrog closely misses you. i=   You shoot an arrow. The arrow closely misses the bullfrog.The bullfrog is no longer moving slowly. ih'50 iC i? _The bullfrog hits you but does no damage. ix  You shoot an arrow. The arrow hits the bullfrog!  The arrow freezes the bullfrog.$1603 61 iB i6L _You kill the bullfrog! iz i% iq imH _No target in view! i  iw   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           i  b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 14.7  25.5  -2   i o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5                                   i O            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets irh ip iz.......# ~~~~≈~~~~~~~##Prakerore the Skirmisher ....#..##.~~≈≈~~~~~~≈~~Vampire of Gozag  Gold: 1603 ...#....#.~~~~≈~~≈~P~~###Health: 93/93 ======================== ......P.#.~~~~~~~≈≈≈~~~~#Magic: 14/14 ======================== ........#..~~~~~≈≈≈~~~~#AC: 14Str: 7 ........##..~P~≈≈≈~~~~~###EV: 16 iI|Int: 19 ...<.....#..~~~~≈≈~~~~~~~#SH: 0Dex: 18 .........#~..~≈P~$~≈~~~~.# ~.XL: 13 Next: 66% Place: Lair:5 ..##..P..#..~~.$@~≈.~..~.####..Noise: ===------  Time: 31651.6 (0.0) .###..#.##......~~..P.####.....a) +0 longbow (freeze) ###..P...#..............#......Fire: a) +0 longbow (freeze) # ##...............P...........Alive Water ###............#...............#.............#.#..##......... ####..............#####.P...... .##.............### #P..P..... ##..............# #.........The bullfrog is no longer moving slowly. _The bullfrog hits you but does no damage.  You shoot an arrow. The arrow hits the bullfrog! i| The arrow freezes the bullfrog. _You kill the bullfrog! _No target in view! i- i( i i i i iʿ i_ i i% _ i, i i;10 i iN _You now have 1610 gold pieces (gained 7). i4 i+ i i' i> i0 i i:6 i iN _You now have 1616 gold pieces (gained 6). i 4 iP i iN, iL i i# i$,1616 i& i) i4#.~.~~## ## #.~.≈≈~~ #~~~~~(?~ ##.~≈~~~~#~~.~~~~~ # #.~~~~~#≈≈~.~~~# ###.~~~≈~≈≈~≈~.~.# # .~~~~≈~~~~~~~## ##.~~≈≈~~~~~~≈~~# #.~~~~≈~~≈~P~~### P.#.~~~~~~~≈≈≈~@~~# ---63.2 (11.6)..#..~~~~~≈≈≈~~~~## ...##..~P~≈≈≈~~~~~###  i5....#..~~~~≈≈~~~~~~~# ....#~..~≈P~~~≈~~~~.# ~. .P..#..~~.~~~≈.~..~.####.. .#.##~~..P.####..... P...#...#...... ..P.. i@ i BJ---4.8 (13.2 iNH iK% _Found 9 stones. i  iʹ  iL  ij  i B i  i , i  i  iG .P...~≈~~≈~~ ....~~≈#~~~~#~[/~~.~ ....~~~##~~~~~:?$~~.~.~~## ##~~~)?:~~.~.≈≈~~ #~~~~~(?~ ##.~≈~~~~#~~.~~~~~ # #.~~~~~#≈≈~.~~~# ###.~~~≈~≈≈~≈~.~.# .# .~~~~≈~~~~~~@## 8.0 (3.2)##.~~≈≈~~~~~~≈~~# .~~~~≈~~≈~P~~### P.#.~~~~~~~≈≈≈~~~~#  iB #..~~~~~≈≈≈~~~~##..##..~P~≈≈≈~~~~~###...#..~~~~≈≈~~~~~~~# ....#~..~≈P~~~≈~~~~.# ~ .P..#..~~.~~~≈.~..~.#### i C9.6 (4.8 i  i ( _Found a ring mail. i,+4 i 3 i: iB iG) iH iM iW  You enter the shallow water.Water  iR] icN _Moving in this stuff is going to be slow. ik4 i7o is iz? i ioO ##..P.~~P~~#~~.~~~≈~.##~~~~~~~P~~.~≈~~~≈.##.~~~~~~~~~ ..~..P~≈~~~~##~~.~~~~~. .P...~≈~~≈~~#~~~~.~~~# ....~~≈#~~~~#~[/~~.~~# ....~~~##~~~~~:?$~~~~#.~.~~## ##~~~)?:~~≈#  i0#.~.≈≈~~ #~~~~~(@~# ##.~≈~~~~#~~.~~~ # #.~~~~~#≈≈~.~~~## ###.~~~≈~≈≈~≈~.~.# # .~~~~≈~~~~~~~####.~~≈≈~~~~~~≈##.~~~~≈~~≈~P~~###P.#.~~~~~~~≈≈≈~~~~#..#..~~~~~≈≈≈~~~~##  Your pack is full. i“g 75.4 (5 _You see here a scroll of identify. i|r  i x !Read which item? Inventory Items Scrolls  d - 2 scrolls of poisong - 3 scrolls of enchant weapon  l - 6 scrolls of fog  iy  m - 3 scrolls of immolation  o - 2 scrolls of noiset - 2 scrolls of brand weapon  z - a scroll of revelation  C - 2 scrolls of vulnerability  D - a scroll of blinkingE - 3 scrolls of butterflies  J - a scroll of silence  P - 2 scrolls of fearT - 4 scrolls of enchant armour  W - 7 scrolls of teleportation Floor Items ([,] to select) Scrollsa scroll of identify [!] read|quaff|evoke[?] describe selected i i i##..P.~~P~~#Prakerore the Skirmisher ...~~.~~~≈~.##~~~~~~~P~~Vampire of Gozag  Gold: 1616 .....~≈~~~≈.##.~~~~~~~~~Health: 93/93 ======================== ..~..P~≈~~~~##~~.~~~~~.Magic: 14/14 ======================== .P...~≈~~≈~~#~~~~.~~~#AC: 14Str: 7  i....~~≈#~~~~#~[/~~.~~#EV: 16Int: 19 ....~~~##~~~~~:?$~~~~#SH: 0Dex: 18 #.~.~~## ##~~~)?:~~≈#XL: 13 Next: 66% Place: Lair:5 #.~.≈≈~~ #~~~~~(@~#Noise: ---------  Time: 31675.4 (0.0) ##.~≈~~~~#~~.~~~~~#a) +0 longbow (freeze) # #.~~~~~#≈≈~.~~~##Fire: a) +0 longbow (freeze) ###.~~~≈~≈≈~≈~.~.#Alive ..# .~~~~≈~~~~~~~## ..##.~~≈≈~~~~~~≈~~# ...#.~~~~≈~~≈~P~~### .P.#.~~~~~~~≈≈≈~~~~# ...#..~~~~~≈≈≈~~~~## _Found 9 stones. _Found a ring mail.  You enter the shallow water. _Moving in this stuff is going to be slow.  Your pack is full. _ i4You see here a scroll of identify. iP  Okay, then. i9 i i. _ i  iB  iۻ  iݾ F _Unknown command. i@ iR_GRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a + unknown magical staves  b + staves of cold Jewellery (select all with "=)c + unknown jewellery  d - amulets of guardian spirit  e + rings of dexterity  f + rings of strength  g - rings of flight  h - rings of poison resistance  i + rings of willpower  j + rings of wizardry Wands (select all with /)k + unknown wands  l + wands of acid  m + wands of charming  n + wands of flame  o + wands of polymorph  p + wands of roots Scrolls (select all with ?)q + unknown scrolls  iBa[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top] i iz iItems not yet recognised:(_ for help) Magical Staves  staff of air  staff of alchemy  staff of conjuration  staff of death  staff of earth  staff of fire Jewellery  amulet of faith  amulet of magic regeneration  amulet of reflection  amulet of regeneration  amulet of the acrobat  ring of evasion  ring of fire  ring of ice  ring of intelligence  ring of magical power  ring of positive energy  ring of protection  ring of protection from cold  ring of protection from fire [PgDn|>] page down [PgUp|<] page up [-] recognised [Esc] exit[top] i9  ring of magical power  ring of positive energy  ring of protection  ring of protection from cold  ring of protection from fire  ring of resist corrosion  ring of see invisible  ring of slaying Wandswand of diggingwand of mindburst Scrollsscroll of acquirement (very rare)  scroll of torment (rare) Potionspotion of attraction (uncommon)  potion of berserk rage (rare)  potion of cancellation (rare)  potion of enlightenment (uncommon)  potion of experience (very rare)  potion of haste (uncommon)potion of invisibility (rare) i;.85% id  potion of magic (rare)  potion of mutation (uncommon)  potion of resistance (rare)bot i i i&##..P.~~P~~#Prakerore the Skirmisher ...~~.~~~≈~.##~~~~~~~P~~Vampire of Gozag  Gold: 1616 .....~≈~~~≈.##.~~~~~~~~~Health: 93/93 ======================== ..~..P~≈~~~~##~~.~~~~~.Magic: 14/14 ======================== .P...~≈~~≈~~#~~~~.~~~#AC: 14Str: 7 ....~~≈#~~~~#~[/~~.~~#EV: 16Int: 19 ....~~~##~~~~~:?$~~~~#SH: 0Dex: 18 #.~.~~## ##~~~)?:~~≈# iXL: 13 Next: 66% Place: Lair:5 #.~.≈≈~~ #~~~~~(@~#Noise: ---------  Time: 31675.4 (0.0) ##.~≈~~~~#~~.~~~~~#a) +0 longbow (freeze) # #.~~~~~#≈≈~.~~~##Fire: a) +0 longbow (freeze) ###.~~~≈~≈≈~≈~.~.#Alive ..# .~~~~≈~~~~~~~## ..##.~~≈≈~~~~~~≈~~# ...#.~~~~≈~~≈~P~~### .P.#.~~~~~~~≈≈≈~~~~# ...#..~~~~~≈≈≈~~~~##You enter the shallow water. _Moving in this stuff is going to be slow.  Your pack is full. _You see here a scroll of identify. _Okay, then. _Unknown command. iB i i i i igDrink which item? Potions  c - 2 potions of brilliance  e - 3 potions of degeneration  f - 10 potions of curing  j - a clear potionn - 2 potions of ambrosia  iu p - a murky silvery potion  w - 2 potions of lignification  H - a fuming dark potionK - 2 potions of might  M - a fizzy yellow potion  S - 2 potions of heal wounds [!] read|quaff|evoke[?] describe selected ix  iO  iݐ ##..P.~~P~~#Prakerore the Skirmisher ...~~.~~~≈~.##~~~~~~~P~~Vampire of Gozag  Gold: 1616 .....~≈~~~≈.##.~~~~~~~~~Health: 93/93 ======================== ..~..P~≈~~~~##~~.~~~~~.Magic: 14/14 ======================== .P...~≈~~≈~~#~~~~.~~~#AC: 14Str: 7 ....~~≈#~~~~#~[/~~.~~#EV: 16Int: 19 ....~~~##~~~~~:?$~~~~#SH: 0Dex: 18 #.~.~~## ##~~~)?:~~≈#XL: 13 Next: 66% Place: Lair:5 #.~.≈≈~~ #~~~~~(@~#Noise: ---------  Time: 31675.4 (0.0) ##.~≈~~~~#~~.~~~~~#a) +0 longbow (freeze) #[3 iI 9;49m #.~~~~~#≈≈~.~~~##Fire: a) +0 longbow (freeze) ###.~~~≈~≈≈~≈~.~.#Alive ..# .~~~~≈~~~~~~~## ..##.~~≈≈~~~~~~≈~~# ...#.~~~~≈~~≈~P~~### .P.#.~~~~~~~≈≈≈~~~~# ...#..~~~~~≈≈≈~~~~##You enter the shallow water. _Moving in this stuff is going to be slow.  Your pack is full. _You see here a scroll of identify. _Okay, then. _Unknown command. i L _Moving in this stuff is going to be slow.  Your pack is full. _You see here a scroll of identify.Okay, then.Unknown command.  Okay, then. i{  ih  iа . _ i iInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 scimitar of flaming  N - a +0 orcbow of draining iYaO - a +0 rapier Missiles (go to first with ()x - 43 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn)h - +0 steam dragon scales Jewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] i e - 3 potions of degeneration. A noxious concoction which reduces strength, intelligence and dexterity. This potion is completely useless to you. It is an uncommon potion.  iWStash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified bad_item useless_item potion “If when you say ‘whiskey’ you mean the devil's brew, the poison  scourge, the bloody monster, that defiles innocence, dethrones  reason, destroys the home, creates misery and poverty, yea,  literally takes the bread from the mouths of little children...  then certainly I am against it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe. i7L i8T iac##..P.~~P~~#Prakerore the Skirmisher ...~~.~~~≈~.##~~~~~~~P~~Vampire of Gozag  Gold: 1616 .....~≈~~~≈.##.~~~~~~~~~Health: 93/93 ======================== ..~..P~≈~~~~##~~.~~~~~. i?cMagic: 14/14 ======================== .P...~≈~~≈~~#~~~~.~~~#AC: 14Str: 7 ....~~≈#~~~~#~[/~~.~~#EV: 16Int: 19 ....~~~##~~~~~:?$~~~~#SH: 0Dex: 18 #.~.~~## ##~~~)?:~~≈#XL: 13 Next: 66% Place: Lair:5 #.~.≈≈~~ #~~~~~(@~#Noise: ---------  Time: 31675.4 (0.0) ##.~≈~~~~#~~.~~~~~#a) +0 longbow (freeze) # #.~~~~~#≈≈~.~~~##Fire: a) +0 longbow (freeze) ###.~~~≈~≈≈~≈~.~.#Alive ..# .~~~~≈~~~~~~~## ..##.~~≈≈~~~~~~≈~~# ...#.~~~~≈~~≈~P~~### [1 i>d6d.P.#.~~~~~~~≈≈≈~~~~# ...#..~~~~~≈≈≈~~~~## _Moving in this stuff is going to be slow.  Your pack is full. _You see here a scroll of identify. _Okay, then. _Unknown command. _Okay, then. iv ix+6.4 (1 iȂ i|!  Your pack is full. _You see here a scroll of identify.Okay, then.Unknown command. _Okay, then. _You drop 3 potions of degeneration. iL( i) i}, i; ~~.~e - a scroll of identify i+G&0 iH+7.4 (1 i(R i!Ug _You see here 3 potions of degeneration. i  i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           i5 b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 14.7  25.5  -2    iIo - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5                   i                            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help i*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i iv i##..P.~~P~~#Prakerore the Skirmisher ...~~.~~~≈~.##~~~~~~~P~~Vampire of Gozag  Gold: 1616 .....~≈~~~≈.##.~~~~~~~~~Health: 93/93 ======================== ..~..P~≈~~~~##~~.~~~~~.Magic: 14/14 ======================== .P...~≈~~≈~~#~~~~.~~~#AC: 14Str: 7 ....~~≈#~~~~#~[/~~.~~#EV: 16Int: 19 ....~~~##~~~~~:?$~~~~#SH: 0Dex: 18 #.~.~~## ##~~~)?:~~≈#XL: 13 Next: 66% Place: Lair:5 #.~.≈≈~~ #~~~~~(@~# iNoise: ---------  Time: 31677.4 (0.0) ##.~≈~~~~#~~.~~~~~#a) +0 longbow (freeze) # #.~~~~~#≈≈~.~~~##Fire: a) +0 longbow (freeze) ###.~~~≈~≈≈~≈~.~.#Alive ..# .~~~~≈~~~~~~~## ..##.~~≈≈~~~~~~≈~~# ...#.~~~~≈~~≈~P~~### .P.#.~~~~~~~≈≈≈~~~~# ...#..~~~~~≈≈≈~~~~## _Okay, then. _Unknown command. _Okay, then. _You drop 3 potions of degeneration.  e - a scroll of identify _You see here 3 potions of degeneration. iA  ia  i i iZ4 i\ i1` i~iB ir M #....~~~ ##..P.~~P~~# #~.~≈~~~~~~.~~~≈~.##~P...~≈~~~≈.##.~~~~~~~~~.~..P~≈~~~~##~~.~~~~~.P...~≈~~≈~~#~~~~.~ is.≈#~~~~#~[/~~. ....~~~##~~~~~:?$~~~~#~~## ##~~~)?@~~≈#.~.≈≈~~ #~~~~~(!~#~~~##.~≈~~~~#~~.~~~~~# ~~# #.~~~~~#≈≈~.~~~## ~ ###.~~~≈~≈≈~≈~.~.#P.#.~~~~~~~≈≈≈~~~~You pick up the Omnibus of Unreason and begin reading... ik~V8.4 (19.4 (2 i i|n  You add the spells Leda's Liquefaction, Curse of Agony and Haunt to your _library. i i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           i b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 14.7  25.5  -2    io - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5                                     i           The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i  i i9% #....~~~~~#Prakerore the Skirmisher ##..P.~~P~~# #~.~≈~~~~~~Vampire of Gozag  Gold: 1616 ...~~.~~~≈~.##~~~~~~~P~~Health: 93/93 ======================== .....~≈~~~≈.##.~~~~~~~~~Magic: 14/14 ======================== ..~..P~≈~~~~##~~.~~~~~.AC: 14Str: 7 .P...~≈~~≈~~#~~~~.~~~#EV: 16Int: 19 ....~~≈#~~~~#~[/~~.~~#SH: 0Dex: 18 ....~~~##~~~~~:?$~~~~#XL: 13 Next: 66% Place: Lair:5  iM'Y#.~.~~## ##~~~)?@~~≈#Noise: ---------  Time: 31679.4 (0.0) #.~.≈≈~~ #~~~~~(!~#~~~#a) +0 longbow (freeze) ##.~≈~~~~#~~.~~~~~# ~~#Fire: a) +0 longbow (freeze) # #.~~~~~#≈≈~.~~~## ~Alive ###.~~~≈~≈≈~≈~.~.# ..# .~~~~≈~~~~~~~## ..##.~~≈≈~~~~~~≈~~# ...#.~~~~≈~~≈~P~~### .P.#.~~~~~~~≈≈≈~~~~# _You drop 3 potions of degeneration.  e - a scroll of identify _You see here 3 potions of degeneration.  You pick up the Omnibus of Unreason and begin reading...  You add the spells Leda's Liquefaction, Curse of Agony and Haunt to your _library. i2 i4 ir i4 i i i B i  i'28 i iHO _You now have 1628 gold pieces (gained 12). i i i! i1_ # ###.~.~P~.# # iG3D #....~~~~~# ~~~~.~≈~~~~ ###..P.~~P~~# #~.~≈~~~~~~~~.~~~≈~.##P~~....~≈~~~≈.##.~~~~~~~~~ ...~..P~≈~~~~##~~.≈P...~≈~~≈~~#~~~~.~~~#.~~≈#~~~~#~[/~~.~~# .....~~~##~~~~~:@.~~~~# .#.~.~~#####~~~)?.~~≈#.≈≈~~ #~~~~~(!~#~##.~≈~~~~#~~.~~~~~# ~~~# #.~~~~~#≈≈~.~~~## ≈~~ .###.~~~≈~≈≈~≈~.~.# ~~.# .~~~~≈~~~~~~~## ~ #..##.~~≈≈~~~~~~≈~~...#.~~~~≈~~≈~P~~###Your pack is full. i4f 82.4 (3 _You see here a scroll of amnesia. iC iInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 scimitar of flaming  N - a +0 orcbow of drainingO - a +0 rapier Missiles (go to first with ()x - 43 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn)h - +0 steam dragon scales  i]$Jewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] i i in# ###.~.~P~.#Prakerore the Skirmisher # #....~~~~~# ~~~~.~≈~~~~Vampire of Gozag  Gold: 1628 ###..P.~~P~~# #~.~≈~~~~~~Health: 93/93 ======================== ....~~.~~~≈~.##~~~~~~~P~~Magic: 14/14 ======================== ......~≈~~~≈.##.~~~~~~~~~AC: 14Str: 7 ...~..P~≈~~~~##~~.~~~~~.≈EV: 16 i3Int: 19 ..P...~≈~~≈~~#~~~~.~~~#SH: 0Dex: 18 .....~~≈#~~~~#~[/~~.~~#XL: 13 Next: 66% Place: Lair:5 .....~~~##~~~~~:@.~~~~#Noise: ---------  Time: 31682.4 (0.0) .#.~.~~#####~~~)?.~~≈##a) +0 longbow (freeze) ##.~.≈≈~~ #~~~~~(!~#~~~#Fire: a) +0 longbow (freeze) ###.~≈~~~~#~~.~~~~~# ~~~#Alive ## #.~~~~~#≈≈~.~~~## ≈~~ .###.~~~≈~≈≈~≈~.~.# ~~ ...# .~~~~≈~~~~~~~## ~ #..##.~~≈≈~~~~~~≈~~# ....#.~~~~≈~~≈~P~~###You pick up the Omnibus of Unreason and begin reading...  You add the spells Leda's Liquefaction, Curse of Agony and Ha iUunt to your _library. _You now have 1628 gold pieces (gained 12).  Your pack is full. _You see here a scroll of amnesia. i4 iY is id4 ig igCould not pick up a scroll of amnesia here; ([A]lways) ignore it? Y - Yes  N - No  A - Always is iT# ###.~.~P~.#Prakerore the Skirmisher # #....~~~~~# ~~~~.~≈~~~~Vampire of Gozag  Gold: 1628 ###..P.~~P~~# #~.~≈~~~~~~Health: 93/93 ======================== ....~~.~~~≈~.##~~~~~~~P~~Magic: 14/14 ======================== ......~≈~~~≈.##.~~~~~~~~~AC: 14Str: 7 ...~..P~≈~~~~##~~.~~~~~.≈EV: 16Int: 19 ..P...~≈~~≈~~#~~~~.~~~#SH: 0Dex: 18 .....~~≈#~~~~#~[/~~.~~#XL: 13 Next: 66% Place: Lair:5 .....~~~##~~~~~:@.~~~~#Noise: ---------  Time: 31682.4 (0.0) .#.~.~~#####~~~)?.~~≈##[1 iM0;38Ha) +0 longbow (freeze) ##.~.≈≈~~ #~~~~~(!~#~~~#Fire: a) +0 longbow (freeze) ###.~≈~~~~#~~.~~~~~# ~~~#Alive ## #.~~~~~#≈≈~.~~~## ≈~~ .###.~~~≈~≈≈~≈~.~.# ~~ ...# .~~~~≈~~~~~~~## ~ #..##.~~≈≈~~~~~~≈~~# ....#.~~~~≈~~≈~P~~### _library. _You now have 1628 gold pieces (gained 12).  Your pack is full. _You see here a scroll of amnesia.  Your pack is full.  You see here a scroll of amnesia. i iv i`  i % _ i i i i i  _You now have 1628 gold pieces (gained 12). _Your pack is full. _You see here a scroll of amnesia. _y - a wand of charming (27) (gained 4 charges) i(+4 iI/ iBB # ###.~.~P~.# ~~~~≈~≈~P~ .# #....~~~~~# ~~~~.~≈~~~~#..P.~~P~~# #~.~≈~~~~~~.~~.~~~≈~.##~P~~.~≈~~~≈.##.~.~..P~≈~~~~##~~.~~~~~.≈ #..P...~≈~~≈~~#~~~~.~~~# #.....~~≈#~~~~#~[.~~.~~# #.....~~~##~~~~~@?.~~~~#.#.~.~~#####~~~)?.~~≈###.~.≈≈~~ #~~~~~(!~#~~~##.~≈~~~~#~~.~~~~~# ~~~# .## #.~~~~~#≈≈~.~~~## ≈~~ ..###.~~~≈~≈≈~≈~.~.# ~~.# .~~~~≈~## ~  ipD.#..##.~~≈≈~~~~~~≈~~# #....#.~~~~≈~~≈~P~~###You pick up a book of Necromancy and begin reading... iQ+5.4 (3 iS+6.4 (4 i0] iC`J _You add the spell Vampiric Draining to your library. i7 i i iy>.? i .# #....~~~~~.~≈~~~~ ####..P.~~P~~# #~.~≈~~ .....~~.~~~≈~.##~~~~~~~P..~≈~~~≈.##.~~..P~≈~~~~##~~.~~~~~.≈ #..P...~≈~~≈~~#~~~~.~~~#  i-...~~≈#~~~~#~[.~~.~##~~~~~.?.~~ ..#.~.~~#####~~~@?.~~≈## ###.~.≈≈~~ #~~~~~(!~#~~~##.~≈~~~~#~~.~~~~~# ~~~#Alive ~~≈~~≈~P~~## ...P.#.~~~~~~~≈≈≈~~~~# iY&0 i +7.4 (1 i i} _You see here a +0 arbalest of freezing. iY 4 i , i| } _ iS  iX   i e_m - 4 scrolls of immolation (gained 1) i  i j #....~~~~~# ~~~~.~≈~~~~ ..P.~~P~~# #~.~≈~~~~~~ ~~.~~~≈~.##~~~~~~~P~~ ~≈~~~≈.##.~~ ~..P~≈~~~~##~~.~~~~~.≈ .P...~≈~~≈~~#~~~~.~~~# ....~~≈#~~~~#~[.~~.~~#  iY ....~~~##~~~~~.?.~~~~# #.~.~~#####~~~).@~~≈## .~.≈≈~~ #~~~~~(!~#~~~#  i .~≈~~~~#~~.~~~~~# ~~~# # #.~~~~~#≈≈~.~~~## ≈~F ###.~~~≈~ i # .~~~~≈~~~~~~~## ~ F   blink frog (wandering) ...#.~~~~≈~~≈~P~~###  iz +9.4 (2 i ~  A blink frog comes into view. i ,90.4 (3 iI  i 7 _The blink frog moves out of view. iڞ #....~~~~~# ~~~~.~≈~~~~Prakerore the Skirmisher ##..P.~~P~~# #~.~≈~~~~~~Vampire of Gozag  Gold: 1628 ...~~.~~~≈~.##~~~~~~~P~~Health: 93/93 ======================== .....~≈~~~≈.##.~~~~~~~~~Magic: 14/14 ======================== ..~..P~≈~~~~##~~.~~~~~.≈AC: 14Str: 7 .P...~≈~~≈~~#~~~~.~~~#EV: 16Int: 19 ....~~≈#~~~~#~[.~~.~~#SH: 0Dex: 18 ....~~~##~~~~~.?.~~~~# i.fXL: 13 Next: 66% Place: Lair:5 #.~.~~#####~~~).@~~≈##Noise: ---------  Time: 31690.4 (0.0) #.~.≈≈~~ #~~~~~(!~#~~~#a) +0 longbow (freeze) ##.~≈~~~~#~~.~~~~~# ~~~#Fire: a) +0 longbow (freeze) # #.~~~~~#≈≈~.~~~## ≈~~Alive ###.~~~≈~≈≈~≈~.~.# ~~ ..# .~~~~≈~~~~~~~## ~ ..##.~~≈≈~~~~~~≈~~# ...#.~~~~≈~~≈~P~~### .P.#.~~~~~~~≈≈≈~~~~# _You see here a +0 arbalest of freezing. _m - 4 scrolls of immolation (gained 1)  A blink frog comes into view. _The blink frog moves out of view.  Press: ? - help, v - describe, . - travelThe floor. i7.@ i  ).m - 4 scrolls of immolation (gained 1)  A blink frog comes into view. _The blink frog moves out of view.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 arbalest of freezing.  The floor. iz #....~~~~~# ~~~~.~≈~~~~Prakerore the Skirmisher ##..P.~~P~~# #~.~≈~~~~~~Vampire of Gozag  Gold: 1628 ...~~.~~~≈~.##~~~~~~~P~~Health: 93/93 ======================== .....~≈~~~≈.##.~~~~~~~~~Magic: 14/14 ======================== ..~..P~≈~~~~##~~.~~~~~.≈AC: 14Str: 7 .P...~≈~~≈~~#~~~~.~~~#EV: 16Int: 19 ....~~≈#~~~~#~[.~~.~~#SH: 0Dex: 18 ....~~~##~~~~~.?.~~~~#XL: 13 Next: 66% Place: Lair:5 #.~.~~#####~~~).@~~≈##Noise: ---------  Time: 31690.4 (0.0) #.~.≈≈~~ #~~~~~(!~#~~~#a) +0 longbow (freez i_(e) ##.~≈~~~~#~~.~~~~~# ~~~#Fire: a) +0 longbow (freeze) # #.~~~~~#≈≈~.~~~## ≈~~Alive ###.~~~≈~≈≈~≈~.~.# ~~ ..# .~~~~≈~~~~~~~## ~ ..##.~~≈≈~~~~~~≈~~# ...#.~~~~≈~~≈~P~~### .P.#.~~~~~~~≈≈≈~~~~# _m - 4 scrolls of immolation (gained 1)  A blink frog comes into view. _The blink frog moves out of view.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 arbalest of freezing.  The floor. i, 4 i. _ i iuShopping list: 5 items, total cost 1774 gold pieces  a - [D:8] 67 gold a +0 arbalestb - [D:9] 280 gold a ring of resist corrosion (unknown)  c - [D:11] 325 gold a ring of protection from cold (unknown)  d - [D:9] 350 gold a ring of protection from fire (unknown)  e - [D:11] 752 gold the ring "Daphigg" {*Corrode rF+ MP+8 Str+7} You have 1628 gold pieces [!] travel|examine|delete items [a-e] choose item[Esc] exit i_ _travel|examine i| cexamine|delete il4079] 280ring of resist corrosion (unknown)[D:11] 325protection from cold (unknown) [D:9] 350fire  d - [D:11] 752 gold the ring "Daphigg" {*Corrode rF+ MP+8 Str+7} d iyh ih it i. #....~~~~~# ~~~~.~≈~~~~Prakerore the Skirmisher ##..P.~~P~~# #~.~≈~~~~~~Vampire of Gozag  Gold: 1628 ...~~.~~~≈~.##~~~~~~~P~~Health: 93/93 ======================== .....~≈~~~≈.##.~~~~~~~~~Magic: 14/14 ======================== ..~..P~≈~~~~##~~.~~~~~.≈AC: 14Str: 7 .P...~≈~~≈~~#~~~~.~~~#EV: 16Int: 19 ....~~≈#~~~~#~[.~~.~~#SH: 0 iDex: 18 ....~~~##~~~~~.?.~~~~#XL: 13 Next: 66% Place: Lair:5 #.~.~~#####~~~).@~~≈##Noise: ---------  Time: 31690.4 (0.0) #.~.≈≈~~ #~~~~~(!~#~~~#a) +0 longbow (freeze)  i=##.~≈~~~~#~~.~~~~~# ~~~#Fire: a) +0 longbow (freeze) # #.~~~~~#≈≈~.~~~## ≈~~Alive  i###.~~~≈~≈≈~≈~.~.# ~~ ..# .~~~~≈~~~~~~~## ~ ..##.~~≈≈~~~~~~≈~~# ...#.~~~~≈~~≈~P~~### .P.#.~~~~~~~≈≈≈~~~~# _m - 4 scrolls of immolation (gained 1)  A blink frog comes into view. _The blink frog moves out of view.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 arbalest of freezing. _The floor. i i3 i i^ iy # #....~~~~~# ~~~~.~≈~~~~#..P.~~P~~# #~.~≈~~~~~~.~~.~~~≈~.##~P~~.~≈~~~≈.##.~.~..P~≈~~~~##~~.~~~~~.≈ ..P...~≈~~≈~~#~~~~.~~~#.~~≈#~~~~#~[.~~.~~#.~~~##~~~~~.?.~~~~# .#.~.~~#####~~~)@.~~≈## ##.~.≈≈~~ #~~~~~(!~#~~~##.~≈~~~~#~~.~~~~~# ~~~# ## #.~~~~~#≈≈~.~~~## ≈~~ .###.~~~≈~≈≈~≈~.~.# ~~.# .~~~~≈~## ~ #..##.~~≈≈~~~~~~≈~~#.#.~~~~≈~~≈~P~~### ..P.#.~≈≈≈~~~~#[43 iz mFF   blink frog (wandering)1.4 (1 _ i  i  ip .# #....~~~~~# ~~~~.~≈~~~~#..P.~~P~~# #~.~≈~~~~~~.~~.~~~≈~.##~P~~.~≈~~~≈.##.~.~..P~≈~~~~##~~.~~~~~.≈ #..P...~≈~~≈~~#~~~~.~~~# #.....~~≈#~~~~#~[.~~.~~# #.....~~~##~~~~~.?.~~~~#.#.~.~~#####~~~@..~~≈###.~.≈≈~~ #~~~~~(!~#~~~##.~≈~~~~#~~.~~~~~# ~~F# .## #.~~~~~#≈≈~.~~~## ≈~~ ..###.~~~≈~≈≈~≈~.~.# ~~.# .~~~~≈~## ~ .#..##.~~≈≈~~~~~~≈~~# #....#.~~~~≈~~≈~P~~### ...P.#.~≈≈≈~~~~# i R2 i } _You see here a +0 arbalest of freezing. i.# #....~~~~~# ~~~~.~≈~~~~Prakerore the Skirmisher ####..P.~~P~~# #~.~≈~~~~~~Vampire of Gozag  Gold: 1628 .....~~.~~~≈~.##~~~~~~~P~~Health: 93/93 ======================== .......~≈~~~≈.##.~~~~~~~~~Magic: 14/14 ======================== ....~..P~≈~~~~##~~.~~~~~.≈AC: 14Str: 7 #..P...~≈~~≈~~#~~~~.~~~#EV: 16Int: 19 #.....~~≈#~~~~#~[.~~.~~#SH: 0Dex: 18 #.....~~~##~~~~~.?.~~~~#XL: 13 Next: 66% Place: Lair:5 ..#.~.~~#####~~~@..~~≈##Noise: ---------  Time: 31692.4 (0.0)  iǑ9###.~.≈≈~~ #~~~~~(!~#~~~#a) +0 longbow (freeze) ####.~≈~~~~#~~.~~~~~# ~~F#Fire: a) +0 longbow (freeze) .## #.~~~~~#≈≈~.~~~## ≈~~Alive ..###.~~~≈~≈≈~≈~.~.# ~~ ....# .~~~~≈~~~~~~~## ~ .#..##.~~≈≈~~~~~~≈~~# #....#.~~~~≈~~≈~P~~### ...P.#.~~~~~~~≈≈≈~~~~#Item here: a +0 arbalest of freezing. _The floor. _You see here a +0 arbalest of freezing.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 arbalest of freezing.  The floor. iQuA +0 arbalest of freezing. A large piece of machinery used for firing bolts, braced with steel and cranked with a windlass. It takes some time to load and fire. Base accuracy: -2 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18.  Your skill: 14.7  At 100% training you reach 18.0 in about 1.4 XLs. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.1. Damage rating: 27 (Base 16 x 120% (Dex) x 141% (Skill)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. You found it on level 5 of the Lair of Beasts. Stash search prefixes: {ego} {branded} {Ranged Weapons} {two-handed} {freeze} (g)et. i^ .# #....~~~~~# ~~~~.~≈~~~~Prakerore the Skirmisher ####..P.~~P~~# #~.~≈~~~~~~Vampire of Gozag  Gold: 1628 .....~~.~~~≈~.##~~~~~~~P~~Health: 93/93 ======================== .......~≈~~~≈.##.~~~~~~~~~Magic: 14/14 ======================== ....~..P~≈~~~~##~~.~~~~~.≈AC: 14Str: 7 #..P...~≈~~≈~~#~~~~.~~~#EV: 16Int: 19 #.....~~≈#~~~~#~[.~~.~~#SH: 0Dex: 18 #.....~~~##~~~~~.?.~~~~#XL: 13 Next: 66% Place: Lair:5 ..#.~.~~#####~~~@..~~≈##Noise: ---------  Time: 31692.4 (0.0)  i _ 9###.~.≈≈~~ #~~~~~(!~#~~~#a) +0 longbow (freeze) ####.~≈~~~~#~~.~~~~~# ~~F#Fire: a) +0 longbow (freeze) .## #.~~~~~#≈≈~.~~~## ≈~~Alive ..###.~~~≈~≈≈~≈~.~.# ~~ ....# .~~~~≈~~~~~~~## ~ .#..##.~~≈≈~~~~~~≈~~# #....#.~~~~≈~~≈~P~~### ...P.#.~~~~~~~≈≈≈~~~~#Item here: a +0 arbalest of freezing. _The floor. _You see here a +0 arbalest of freezing.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 arbalest of freezing.  The floor. i> .# #....~~~~~# ~~~~.~≈~~~~Prakerore the Skirmisher  ib ####..P.~~P~~# #~.~≈~~~~~~Vampire of Gozag  Gold: 1628 .....~~.~~~≈~.##~~~~~~~P~~Health: 93/93 ========================  i E.......~≈~~~≈.##.~~~~~~~~~Magic: 14/14 ======================== ....~..P~≈~~~~##~~.~~~~~.≈AC: 14Str: 7 #..P...~≈~~≈~~#~~~~.~~~#EV: 16Int: 19 #.....~~≈#~~~~#~[.~~.~~#SH: 0 ir Dex: 18 #.....~~~##~~~~~.?.~~~~#XL: 13 Next: 66% Place: Lair:5 ..#.~.~~#####~~~@..~~≈## i SNoise: ---------  Time: 31692.4 (0.0) ###.~.≈≈~~ #~~~~~(!~#~~~#a) +0 longbow (freeze)  i ####.~≈~~~~#~~.~~~~~# ~~F#Fire: a) +0 longbow (freeze) .## #.~~~~~#≈≈~.~~~## ≈~~ i Alive ..###.~~~≈~≈≈~≈~.~.# ~~ ....# .~~~~≈~~~~~~~## ~ .#..##.~~≈≈~~~~~~≈~~#  iϟ #....#.~~~~≈~~≈~P~~### ...P.#.~~~~~~~≈≈≈~~~~#Item here: a +0 arbalest of freezing. _The floor.  i _You see here a +0 arbalest of freezing.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 arbalest of freezing.   i4 The floor. i  i{  i . _ i  At your current blood state you heal quickly.  Your movement speed is average. Your attack delay is about 0.9. i i  Your damage rating with your +0 longbow of freezing is about 23 (Base 14 x 120%_(Dex) x 141% (Skill)). i/ _Unknown command. ik {.# #....~~~~~# ~~~~.~≈~~~~Prakerore the Skirmisher ####..P.~~P~~# #~.~≈~~~~~~Vampire of Gozag  Gold: 1628 .....~~.~~~≈~.##~~~~~~~P~~Health: 93/93 ======================== .......~≈~~~≈.##.~~~~~~~~~Magic: 14/14 ======================== ....~..P~≈~~~~##~~.~~~~~.≈AC: 14Str: 7 #..P...~≈~~≈~~#~~~~.~~~#EV: 16Int: 19 #.....~~≈#~~~~#~[.~~.~~#SH: 0Dex: 18 #.....~~~##~~~~~.?.~~~~# ik &XL: 13 Next: 66% Place: Lair:5 ..#.~.~~#####~~~@..~~≈##Noise: ---------  Time: 31692.4 (0.0) ###.~.≈≈~~ #~~~~~(!~#~~~#a) +0 longbow (freeze) ####.~≈~~~~#~~.~~~~~# ~~F#Fire: a) +0 longbow (freeze)  irl .## #.~~~~~#≈≈~.~~~## ≈~~Alive ..###.~~~≈~≈≈~≈~.~.# ~~ ....# .~~~~≈~~~~~~~## ~ .#..##.~~≈≈~~~~~~≈~~# #....#.~~~~≈~~≈~P~~### ...P.#.~~~~~~~≈≈≈~~~~#Your damage rating with your +0 longbow of freezing is about 23 (Base 14 x 120%_(Dex) x 141% (Skill)).  im _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 arbalest of freezing.  The floor. iS uA +0 arbalest of freezing. A large piece of machinery used for firing bolts, braced with steel and cranked with a windlass. It takes some time to load and fire. Base accuracy: -2 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18.  Your skill: 14.7  At 100% training you reach 18.0 in about 1.4 XLs. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.1. Damage rating: 27 (Base 16 x 120% (Dex) x 141% (Skill)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. You found it on level 5 of the Lair of Beasts. Stash search prefixes: {ego} {branded} {Ranged Weapons} {two-handed} {freeze} (g)et." i .# #....~~~~~# ~~~~.~≈~~~~Prakerore the Skirmisher ####..P.~~P~~# #~.~≈~~~~~~Vampire of Gozag  Gold: 1628 .....~~.~~~≈~.##~~~~~~~P~~Health: 93/93 ======================== .......~≈~~~≈.##.~~~~~~~~~Magic: 14/14 ======================== ....~..P~≈~~~~##~~.~~~~~.≈AC: 14Str: 7 #..P...~≈~~≈~~#~~~~.~~~#EV: 16Int: 19 #.....~~≈#~~~~#~[.~~.~~#SH: 0Dex: 18 #.....~~~##~~~~~.?.~~~~#XL: 13 Next: 66% Place: Lair:5 ..#.~.~~#####~~~@..~~≈##Noise: ---------  Time: 31692.4 (0.0) " i ###.~.≈≈~~ #~~~~~(!~#~~~#a) +0 longbow (freeze) ####.~≈~~~~#~~.~~~~~# ~~F#Fire: a) +0 longbow (freeze) .## #.~~~~~#≈≈~.~~~## ≈~~Alive ..###.~~~≈~≈≈~≈~.~.# ~~ ....# .~~~~≈~~~~~~~## ~ .#..##.~~≈≈~~~~~~≈~~# #....#.~~~~≈~~≈~P~~### ...P.#.~~~~~~~≈≈≈~~~~#Your damage rating with your +0 longbow of freezing is about 23 (Base 14 x 120%_(Dex) x 141% (Skill)). _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 arbalest of freezing.  The floor." i .# #....~~~~~# ~~~~.~≈~~~~Prakerore the Skirmisher ####..P.~~P~~# #~.~≈~~~~~~Vampire of Gozag  Gold: 1628 .....~~.~~~≈~.##~~~~~~~P~~Health: 93/93 ======================== .......~≈~~~≈.##.~~~~~~~~~Magic: 14/14 ======================== ....~..P~≈~~~~##~~.~~~~~.≈AC: 14Str: 7 #..P...~≈~~≈~~#~~~~.~~~#EV: 16Int: 19 #.....~~≈#~~~~#~[.~~.~~#SH: 0Dex: 18 #.....~~~##~~~~~.?.~~~~#XL: 13 Next: 66% Place: Lair:5 ..#.~.~~#####~~~@..~~≈##Noise: ---------  Time: 31692.4 (0.0) ###.~." i( ≈~~ #~~~~~(!~#~~~#a) +0 longbow (freeze) ####.~≈~~~~#~~.~~~~~# ~~F#Fire: a) +0 longbow (freeze) .## #.~~~~~#≈≈~.~~~## ≈~~Alive ..###.~~~≈~≈≈~≈~.~.# ~~ ....# .~~~~≈~~~~~~~## ~ .#..##.~~≈≈~~~~~~≈~~# #....#.~~~~≈~~≈~P~~### ...P.#.~~~~~~~≈≈≈~~~~#Your damage rating with your +0 longbow of freezing is about 23 (Base 14 x 120%_(Dex) x 141% (Skill)). _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 arbalest of freezing.  The floor." i " i " i . _# i!  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2 [# i140m  d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 14.7  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4 [# im +5                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets# iSX# ib# i6p:.# #....~~~~~# ~~~~.~≈~~~~Prakerore the Skirmisher ####..P.~~P~~# #~.~≈~~~~~~Vampire of Gozag  Gold: 1628 .....~~.~~~≈~.##~~~~~~~P~~Health: 93/93 ======================== .......~≈~~~≈.##.~~~~~~~~~Magic: 14/14 ======================== ....~..P~≈~~~~##~~.~~~~~.≈AC: 14Str: 7 # iq#..P...~≈~~≈~~#~~~~.~~~#EV: 16Int: 19 #.....~~≈#~~~~#~[.~~.~~#SH: 0Dex: 18 #.....~~~##~~~~~.?.~~~~#XL: 13 Next: 66% Place: Lair:5 ..#.~.~~#####~~~@..~~≈##Noise: ---------  Time: 31692.4 (0.0) ###.~.≈≈~~ #~~~~~(!~#~~~#a) +0 longbow (freeze) ####.~≈~~~~#~~.~~~~~# ~~F#Fire: a) +0 longbow (freeze) .## #.~~~~~#≈≈~.~~~## ≈~~Alive ..###.~~~≈~≈≈~≈~.~.# ~~ # iNq#....# .~~~~≈~~~~~~~## ~ .#..##.~~≈≈~~~~~~≈~~# #....#.~~~~≈~~≈~P~~### ...P.#.~~~~~~~≈≈≈~~~~#Your damage rating with your +0 longbow of freezing is about 23 (Base 14 x 120%_(Dex) x 141% (Skill)). # iq_Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 arbalest of freezing. _The floor.# i}# io~# i# i# :.# #....~~~~~# ~~~~.~≈~~~~Prakerore the Skirmisher ####..P.~~P~~# #~.~≈~~~~~~Vampire of Gozag  Gold: 1628 .....~~.~~~≈~.##~~~~~~~P~~Health: 93/93 ======================== .......~≈~~~≈.##.~~~~~~~~~Magic: 14/14 ======================== ....~..P~≈~~~~##~~.~~~~~.≈AC: 14Str: 7 # i$ #..P...~≈~~≈~~#~~~~.~~~#EV: 16Int: 19 #.....~~≈#~~~~#~[.~~.~~#SH: 0Dex: 18 #.....~~~##~~~~~.?.~~~~#XL: 13 Next: 66% Place: Lair:5 ..#.~.~~#####~~~@..~~≈##Noise: ---------  Time: 31692.4 (0.0) # i$ ###.~.≈≈~~ #~~~~~(!~#~~~#a) +0 longbow (freeze) # i$ ####.~≈~~~~#~~.~~~~~# ~~F#Fire: a) +0 longbow (freeze) # i$ .## #.~~~~~#≈≈~.~~~## ≈~~# i% Alive ..###.~~~≈~≈≈~≈~.~.# ~~ # i4% ....# .~~~~≈~~~~~~~## ~ .#..##.~~≈≈~~~~~~≈~~# # iO% z#....#.~~~~≈~~≈~P~~### # ij% k...P.#.~~~~~~~≈≈≈~~~~#Press: ? - help, v - describe, . - travel, g - get item# i% Item here: a +0 arbalest of freezing. _The floor.  # i% HPress: ? - help, v - describe, . - travel, g - get item# i% sItem here: a +0 arbalest of freezing.  The floor.# iA +0 arbalest of freezing. A large piece of machinery used for firing bolts, braced with steel and cranked with a windlass. It takes some time to load and fire. Base accuracy: -2 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18.  Your skill: 14.7  At 100% training you reach 18.0 in about 1.4 XLs. # iWearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.1. Damage rating: 27 (Base 16 x 120% (Dex) x 141% (Skill)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. You found it on level 5 of the Lair of Beasts. Stash search prefixes: {ego} {branded} {Ranged Weapons} {two-handed} {freeze} (g)et.% i6.# #....~~~~~# ~~~~.~≈~~~~Prakerore the Skirmisher ####..P.~~P~~# #~.~≈~~~~~~Vampire of Gozag  Gold: 1628 .....~~.~~~≈~.##~~~~~~~P~~Health: 93/93 ======================== .......~≈~~~≈.##.~~~~~~~~~Magic: 14/14 ======================== ....~..P~≈~~~~##~~.~~~~~.≈AC: 14Str: 7 #..P...~≈~~≈~~#~~~~.~~~#EV: 16Int: 19 #.....~~≈#~~~~#~[.~~.~~#SH: 0Dex: 18 #.....~~~##~~~~~.?.~~~~#XL: 13 Next: 66% Place: Lair:5 ..#.~.~~#####~~~@..~~≈##Noise: ---------  Time: 31692.4 (0.0) % i###.~.≈≈~~ #~~~~~(!~#~~~#a) +0 longbow (freeze) ####.~≈~~~~#~~.~~~~~# ~~F#Fire: a) +0 longbow (freeze) .## #.~~~~~#≈≈~.~~~## ≈~~Alive ..###.~~~≈~≈≈~≈~.~.# ~~ ....# .~~~~≈~~~~~~~## ~ .#..##.~~≈≈~~~~~~≈~~# % i-3#....#.~~~~≈~~≈~P~~### ...P.#.~~~~~~~≈≈≈~~~~#Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 arbalest of freezing. _The floor.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 arbalest of freezing.  The floor.% i!.# #....~~~~~# ~~~~.~≈~~~~Prakerore the Skirmisher ####..P.~~P~~# #~.~≈~~~~~~Vampire of Gozag  Gold: 1628 .....~~.~~~≈~.##~~~~~~~P~~Health: 93/93 ======================== .......~≈~~~≈.##.~~~~~~~~~Magic: 14/14 ======================== ....~..P~≈~~~~##~~.~~~~~.≈AC: 14Str: 7 #..P...~≈~~≈~~#~~~~.~~~#EV: 16Int: 19 #.....~~≈#~~~~#~[.~~.~~#SH: 0Dex: 18 #.....~~~##~~~~~.?.~~~~#XL: 13 Next: 66% Place: Lair:5 ..#.~.~~#####~~~@..~~≈##Noise: ---------  Time: 31692.4 (0.0) % i!###.~.≈≈~~ #~~~~~(!~#~~~#a) +0 longbow (freeze) ####.~≈~~~~#~~.~~~~~# ~~F#Fire: a) +0 longbow (freeze) .## #.~~~~~#≈≈~.~~~## ≈~~Alive ..###.~~~≈~≈≈~≈~.~.# ~~ ....# .~~~~≈~~~~~~~## ~ .#..##.~~≈≈~~~~~~≈~~# % i&",#....#.~~~~≈~~≈~P~~### ...P.#.~~~~~~~≈≈≈~~~~#Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 arbalest of freezing. _The floor.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 arbalest of freezing.  The floor.% iJ4% ih. _% i_ _The floor.  Press: ? - help, v - describe, . - travel, g - get item  Item here: a +0 arbalest of freezing. _The floor.  At your current blood state you heal quickly.  Your movement speed is average. Your attack delay is about 0.9.  Your damage rating with your +0 longbow of freezing is about 23 (Base 14 x 120%_(Dex) x 141% (Skill)).& iRG& iG& iR& i VF _Unknown command.& i& iM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1      & i      b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4  & iX  c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2  & i Q     m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1      & i  e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 14.7  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5          [4& i 0m                    & i         & i* _    & iE     The relative cost of raising each skill is in cyan.  & i` The species aptitude is in white.  [?] Help& i *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets& ig& iޢ.# #....~~~~~# ~~~~.~≈~~~~Prakerore the Skirmisher ####..P.~~P~~# #~.~≈~~~~~~Vampire of Gozag  Gold: 1628 .....~~.~~~≈~.##~~~~~~~P~~Health: 93/93 ======================== .......~≈~~~≈.##.~~~~~~~~~Magic: 14/14 ======================== ....~..P~≈~~~~##~~.~~~~~.≈AC: 14Str: 7 #..P...~≈~~≈~~#~~~~.~~~#EV: 16Int: 19 #.....~~≈#~~~~#~[.~~.~~#SH: 0Dex: 18 #.....~~~##~~~~~.?.~~~~#XL: 13 Next: 66% Place: Lair:5 ..#.~.~~#####~~~@..~~≈##Noise: ---------  Time: 31692.4 (0.0) ###& iTA.~.≈≈~~ #~~~~~(!~#~~~#a) +0 longbow (freeze) ####.~≈~~~~#~~.~~~~~# ~~F#Fire: a) +0 longbow (freeze) .## #.~~~~~#≈≈~.~~~## ≈~~Alive ..###.~~~≈~≈≈~≈~.~.# ~~ ....# .~~~~≈~~~~~~~## ~ .#..##.~~≈≈~~~~~~≈~~# #....#.~~~~≈~~≈~P~~### ...P.#.~~~~~~~≈≈≈~~~~# _The floor.  At your current blood state you heal quickly.  Your movement speed is average. Your attack delay is about 0.9.  Your damage rating with your +0 longbow of freezing is about 23 (Base 14 x 120%_(Dex) x 141% (Skill)). _Unknown command.& i & i & i# & i* & i_. ,& i3 ,& i^6 & il< ,& i> & iE ,& i$H & iSO ,& iR & ibZ ,& i] & iOg B& i}l ,& i!o & it & iu & iEw & i| & i| & i & iY ,& iΊ & i ,& iғ & i ,& iٛ & i< ,& i? & i ,& i9 & i & iS & i & i: ,& i" & i ,& i & i ,& i & i ,& i & i ,& i & ix ,& i & i B& il ,& i & ik ,& i & i & iP & i & i & ig & i & i! & iF" & i$ & iX+ & i+ & i@. & i4 & iQ5 & i< & iPA & iA & iK B& iL & ifT & iT & iPW & ib B& iAe ,& i|g & ik ,& iKo & i}r ,& i3u & i & i & i] B& i & io & iP B& i & i & i[ & i & i ,& i & i ,& i( & ia ,& i & i & i & i; & i ,& i[ & ib & i & i & iW B& iO ,& i & i. ,& i< & i ,& i & iX ,& i & i ,& i2 & iZ$ ,& i' & i, & i- & iI/ & i: B& iO= & iD ,& iF ,& iH & iN ,& iWQ & iW ,& i;f X& ij ,& im & igx & iЁ X& ia & i B& i & i kk   wyvern (wandering) & i _You start waiting.760.4 (68.0)1.4 (69& i & i Y _A wyvern comes into view.' i[  You shoot an arrow.  The wyvern hisses angrily.  The arrow hits the wyvern. The arrow freezes the wyvern.' iִk~k' ib;===2.4 (1.0)' i' i4 _The wyvern is lightly wounded.' i' i8' i\Rk~' i&3' i' in _You shoot an arrow. The arrow closely misses the wyvern.' i;' iJnk~4' iW' iZm _You shoot an arrow. The arrow barely misses the wyvern.' i q  You shoot an arrow. The arrow hits the wyvern! The arrow freezes the wyvern.' ix ' i kk.~ ' i\ -5.3 (0.9' i ' ik _ _The wyvern is severely wounded.' iz  You shoot an arrow. The arrow completely misses the wyvern.' i 88--3--6.3 (1.0' i  ' it + _The wyvern bites you.( iČ  You shoot an arrow. The arrow hits the wyvern. The arrow freezes the wyvern.  ( iR$The wyvern is almost dead.5---7 _The wyvern closely misses you. The wyvern bites you.( i=q  You shoot an arrow. The arrow hits the wyvern. The arrow freezes the wyvern.( iE$( iC71628 6=8 _You kill the wyvern!( i>( i!?( iK( i`OH _No target in view!( i( iz( iC( iڨH _No target in view!( i| ( i M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1      ( i      b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 14.7  25.5 [37( i m -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1  ( i      i - Stealth   7.6   3.4  +5      ( ij                 ( i _    ( i         ( i a    ( i _    ( i T    ( i3 pThe relative cost of raising each skill is in cyan.  ( i` The species aptitude is in white.  [?] Help[=] set a skill target  ( i [/] auto|manual mode [*] useful|all skills [!] training|cost|targets( if ( i .# #....~~~~~# ~~~~.~≈~~~~Prakerore the Skirmisher ####..P.~~P~~# #~.~≈~~~~~~Vampire of Gozag  Gold: 1628 .....~~.~~~≈~.##~~~~~~~P~~Health: 86/93 ======================-- .......~≈~~~≈.##.~~~~~~~~~Magic: 13/14 ======================-- ....~..P~≈~~~~##~~.~~~~~.≈AC: 14Str: 7 #..P...~≈~~≈~~#~~~~.~~~#EV: 16Int: 19 #.....~~≈#~~~~#~[.~~.~~#SH: 0Dex: 18 #.....~~~##~~~~~.?.~~~~#XL: 13 Next: 66% Place: Lair:5 ..#.~.~~#####~~~@$.~~≈##Noise: ===------ ( i d[37m Time: 31768.3 (0.0) ###.~.≈≈~~ #~~~~~(!~#~~~#a) +0 longbow (freeze) ####.~≈~~~~#~~.~~~~~# ~~F#Fire: a) +0 longbow (freeze) .## #.~~~~~#≈≈~.~~~## ≈~~Alive ..###.~~~≈~≈≈~≈~.~.# ~~ ....# .~~~~≈~~~~~~~## ~ .#..##.~~≈≈~~~~~~≈~~# #....#.~~~~≈~~≈~P~~### ...P.#.~~~~~~~≈≈≈~~~~#The wyvern is almost dead. _The wyvern closely misses you. The wyvern bites you.  You shoot an arrow. The arrow hits the wyvern. The arrow freezes the wyvern. _You kill the wyvern! _No target in view! _No target in view!( i ( i ( iO ( iz ( ip( iC( i8( is( ie,( iZ( i&7( i1( i',( i( i<8( iT( i{<9( iu( i j --- _You start resting.( i ,73.3 (5( i d4==---4.3 (6( i( i% _Magic restored.) i?@4) iA) iJc90=) i:O) i$V) iV) i]) i~f) igV1=) ij) i(q) iq;==) it) i=z) iz&2) i}) i) i) iԆ) i_ _You start resting.) i'80) iY3=1.3 (7) i) ir" _HP restored.) i ) i\ ) i$ ) ip- X1628) iC2 ) i2 ) i~5 ) iO =) iS ,) ioW ) i] ,) i` ) if ,) ig ) il ) im ) io ) it ,) isw ) i; ,) i ) iޘ ,) i^ ) iע ,) i2 ) i. ,) i8 ) i޶ ) i ) i ) i ) iO ) i ) i ,) i2 ) i ,) i ) i ) iy ) i ) i^ ) i ) i ) i ) i ) i ) i ) iH ) i ) i ,) iJ" ) i* ) i* ) i- ) i3 ) ixE yy   vampire mosquito (wandering) _You start waiting.) iH 1804.3 (23.0)) ikU ~  A vampire mosquito comes into view.) iV ,5.3 (24) i&d ) if = _The vampire mosquito moves out of view.* i4* i* iE,* i$* i,* i<* ij,* i* i,* iz* i9,* i* i* i* i* i,* i#* i(,* i,* i3* i75* iT7* i>,* iA* iH* i#I* iK* i-S,* iV* i]* i ^* ib* ih,* il* i?s,* ijv* i|,* i7* iB* i͔,* i* i,* iR* i,* i* i[,* is* iW,* i* im* i* i* i,* i* i* i|* i* i,* i|* i,* i* ix,* ie* i,* i* iO ,* i* i,* i* iz!,* i$* iH+,* i.* i4,* i7* itB,* iE* iL,* iLO* iT,* iW* i_,* ia* ig,* iti* igm* im* iRp* it* i$u* iOx* i },* i* i&* iZ* i7* iB* ii,* i* i* i* i** i,* i* i,* i(* ir,* i* i,* i* izB* i* iX* is* i ,* i* i> * iL * i* i,* i* ig* i* i!* ig'* i3(* iK** i0,* i3* iO;* i;* i>* i-E* iG* inI* i,P,* iS* i[* i\* ihB* ik* ip,* i^v* i},* i%* iÈ,* i* i,* iX* i,* i* i,* i* i,* i* i\,* ib* i,* i* i* i* i* iw,* i* i,* i* i* i* i* i,* iL* i,* i X* i ,* i n* i * i ! * iw( ,* i+ * i2 ,* i6 * i< ,* ir? * iD ,* iG * iN ,* iU * ip] ,* ifb * ih ,* ixk * iq ,* it * iF{ ,* i} * i ,* i * i3 ,* i * iܓ ,* i * i * i~ * i * ij ,* iO * i2 ,* i * i ,* i * i * i" * i% * i h 904.3 (99 _You start waiting.* iw 05.3 (100.0)* if * iK # _Done waiting.+ iK4+ i+ i*+ i+ i,+ i+ i&4+ i+ igO _You now have 1648 gold pieces (gained 20).+ i+ i^+ i+ i4+ i  You enter the shallow water.Water + i^+ iN _Moving in this stuff is going to be slow.+ i...~~~~~# ~~~~.~≈~~~~ ..P.~~P~~# #~.~≈~~~~~~~ ~~.~~~≈~.##~~~~~~~P~~~ ~≈~~~≈.##.~~~~~~~~~ ~..P~≈~~~~##~~.~~~~~.≈ ...~≈~~≈~~#~~~~.~~~# ..~~≈#~~~~#~[.~~.~~# ..~~~##~~~~~.?.~~~~# + i~.~~#####~~~)..~@≈## 9.3 (4.0) ~.≈≈~~ #~~~~~(!~#~~~# .~≈~~~~#~~.~~~~~#~~~~# + i#.~~~~~#≈≈~.~~~##~~≈~~~. #.~~~≈~≈≈~≈~.~.# ~~~~~~~ # .~~~~≈~~~~~~~##~~~~~~. ##.~~≈≈~~~~~~≈~~#.~~~~.. .#.~~~~≈~~≈~P~~###~~~~.) + i+ iw.10.9 (5.6+ i + i & _Found a war axe., i<4, i, iƱ, i, ik,, iO!#..P.~~P~~# #~.~≈~~~~~~~~~.~~~≈~.##~~~~~~~P~~~ ....~≈~~~≈.##.~~~~~~~..P~≈~~~~##~~.~~~~~.≈ P...~≈~~≈~~#~~~~.~~~# ~≈#~~~~#~[.~~.~~#.~~~##~~~~~.?.~~~~#~.~~#####~~~)..~~≈## .~.≈≈~~ #~~~~~(!@#~~~#2.5 (1 #.~≈~~~~#~~.~~~~~#~~~~#  #.~~~~~#≈≈~.~~~##~~≈~~~. ##.~~~≈~≈≈~≈~.~.# ~~~~~~~ .# .~~~~≈~~~~~~~##~~~~~~. .##.~~≈≈~~#.~~~~.. ..#.~~~~≈~~≈~P~~###~~~~.) , iP.#.~~~~~~~≈≈≈~~~~#.#..##, i, ia, i4, iV!, i$, i= ...~~.~~~≈~.##~~~~~~~P~~~...~≈~~~≈.##.~~~~~~~..P~≈~~~~##~~.~~~~~.≈ .P...~≈~~≈~~#~~~~.~~~# ....~~≈#~~~~#~[.~~.~~#.~~~##~~~~~.?.~~~~# #.~.~~#####~~~)..~~≈## #.~.≈≈~~ #~~~~~(!~#~~~# ##.~≈~~~~#~~.~~~@~#~~~~#4.1 #.~~~~~#≈≈~.~~~##~~≈~~~. ###.~~~≈~≈≈~≈~.~.# ~~~~~~~ ..# .~~~~≈~~~~~~~##. ..##.~~≈≈~~#.~~~~.. ...#.~~~~≈~~≈~P~~###~~~~.)P.#.~~~~~~~≈≈≈~~~~# ...#..~~##.##..~P~###, i j, iM`, i`, id, ig, in,, ifs, i~ ..~≈~~~≈.##.~~~ ~..P~≈~~~~##~~.~~~~~.≈ .P...~≈~~≈~~#~~~~.~~~# ...~~≈#~~~~#~[.~~.~~#~##~~~~~.?.~~~~# #.~.~~#####~~~)..~~≈##≈≈~~ #~~~~~(!~#~~~# #, i#.~≈~~~~#~~.~~~~~#~~~~# # #.~~~~~#≈≈~.~~@##~~≈~~~.5.7##.~~~≈~≈≈~≈~.~.# ~~~~~~~ ..# .~~~~≈~~~~~~~##.#.~~≈≈~~~~~~≈~~#.~~~~.~≈≈≈~~~~~ ....#..~~~~≈≈~~~~~~~#, i:, i, i , i?4, i, iq, i,, i, i8~..P~≈~~~~##~~.~~~~~.≈, iP...~≈~~≈~~#~~~~.~~~# ....~~≈#~~~~#~[.~~.~~#, i8.~~~##~~~~~.?.~~~~# .#.~.~~#####~~~)..~~≈## ##.~.≈≈~~ #~~~~~(!~#~~~# ###.~≈~~~~#~~.~~~~~#~~~~#, iXB #.~~~~~#≈≈~.~~~##~~≈~~~. .###.~~~≈~≈≈~≈~.@.# ~~~~~~~, ix7.3 ...# .~~~~≈~~~~~~~##, i. #..##.~~≈, i2≈~~#.~~~~.., i..#.~~~~≈~~≈~P~~###~~~~.), iP.#.~~~~~~~≈≈≈~~~~#...#..~##.##..~P, i&o~###..#..~~~~≈≈~~~~~~~#, iJY.#~..~≈P~~~≈~~~~.# ~., iN, i, i , i 4, i , iH , i , i ,, iR  P...~≈~~≈~~#~~~~.~~~# ...~~≈#~~~~#~[.~~.~~#, i ~##~~~~~.?.~~~~ .#.~.~~#####~~~)..~~≈# ##.~.≈≈~~ #~~~~~(!~#~~~##.~≈~~~~#~~.~~~~~#~~~~# #.~~~~~#≈≈~.~~~##~~≈~~~. .###.~~~≈~≈≈~≈~.~.# ~~~~~~~ ., i ..# .~~~~≈~~~~~@~##.8.9 , i #..##.~~≈≈~~~~~~≈~~#.~~~~. ....#.~~~~≈~~≈~P~~###~~~~.), i# 2Alive Water , i? ~≈P~~~≈~~~~. ..P..#..~~.~~~≈.~..~.####.., iw , i\ , i" , iF 4, iI , iU 8~, inZ (0.0, ib , iYe T _Why would you want to do that?, iif4, ii, iz, i4, i, iT _Why would you want to do that?- iOn- i}Level 5 of the Lair of Beasts <<(Press ? for help)  ##..P#.###..........#.....~~.~~~≈~.##~~~~~~~P~~~   #.#.....##..................~≈~~~≈.##.~~~~~~~~~   ##.......#.....).##.#....~..P~≈~~~~##~~.~~~~~.≈   #......###.......####..P...~≈~~≈~~#~~~~.~~~#   #......###.......## #.....~~≈#~~~~#~[.~~.~~#  ###.....#..........# #.....~~~##~~~~~.?.~~~~#  #.#...............## ..#.~.~~#####~~~)..~~≈##  - i}u #................## ####.~.≈≈~~ #~~~~~(!~#~~~#   ##...............# #####.~≈~~~~#~~.~~~~~#~~~~#   #.#.....#.......#####.## #.~~~~~#≈≈~.~~~##~~≈~~~.   ##.....................###.~~~≈~≈≈~≈~.~.# ~~~~~~~  - i}. ##......................# .~~~~≈~~~~~@~##~~~~~~.   #..........(.........#..##.~~≈≈~~~~~~≈~~#.~~~~..  - i} #...................#....#.~~~~≈~~≈~P~~###~~~~.)  - i~ #P.....................P.#.~~~~~~~≈≈≈~~~~#   ##........................#..~~~~~≈≈≈~~~~## - i0~u #.........................##..~P~≈≈≈~~~~~### - i]~Z ##...................<.....#..~~~~≈≈~~~~~~~#    ##.......P................#~..~≈P~~~≈~~~~.#  ~.  - i~w  ##.......P........##..P..#..~~.~~~≈.~..~.####..  - i~  ......#..........###..#.##......~~..P.####.....   #.......##.......###..P...#..............#......  - i~ #........##.#....# ##...............P........... - i`O@~- ik.#.......## ..#.~.~~#####~~~)..~~≈## ........## ####.~.≈≈~~ #~~~~~(!~#~~~# ........# #####.~≈~~~~#~~.~~~~~#~~~~# #.#.......#####.## #.~~~~~#≈≈~.~~~##~~≈~~~. #........###.~~~≈~≈≈~≈~.~.# ~~~~~~~ - i. .......# .~~~~≈~~~~~@~##~~~~~~.  #.(.........#..##.~~≈≈~~~~~~≈~~#.~~~~..  #....#....#.~~~~≈~~≈~P~~###~~~~.)  #P.......P.#.~~~~~~~≈≈≈~~~~# - iFc#.................#..~~~~~≈≈≈~~~~##- i....##..~P~≈≈≈~~~~~#####.<.....#..~~~~≈≈~~~~~~~#  #P.......#~..~≈P~~~≈~~~~.#  ~ ##P##..P..#..~~.~~~≈.~..~.####.. ......####..#.##......~~..P.####..... #####..P...#..............#......  ###.#....# ##...............P........... #...######............#...............#.......# #......#.#..##........#......## #####..............#####.P....#.......####.##.......### #P..P#.....#.#..##........# #...#..........## ##- i #  #.........####...................## #.........   ##.........###....................## ####........   #........#..##....................###.#.........   ##...............##.#...........................   ##............P#######.........#....##.........   ##......#..#.## #.#.....#.############...P  - iVN#..#.P################## #### - i- i߽..P...~≈~~≈~~#~~~~.~~~#Prakerore the Skirmisher .....~~≈#~~~~#~[.~~.~~#Vampire of Gozag  Gold: 1648 .....~~~##~~~~~.?.~~~~#Health: 93/93 ======================== .#.~.~~#####~~~)..~~≈##Magic: 14/14 ======================== ##.~.≈≈~~ #~~~~~(!~#~~~#AC: 14Str: 7 ###.~≈~~~~#~~.~~~~~#~~~~#EV: 16Int: 19 ## #.~~~~~#≈≈~.~~~##~~≈~~~.SH: 0Dex: 18 - i.\.###.~~~≈~≈≈~≈~.~.# ~~~~~~~XL: 13 Next: 66% Place: Lair:5 ...# .~~~~≈~~~~~@~##~~~~~~.Noise: ---------  Time: 31918.9 (0.0) #..##.~~≈≈~~~~~~≈~~#.~~~~..a) +0 longbow (freeze) ....#.~~~~≈~~≈~P~~###~~~~.)Fire: a) +0 longbow (freeze) ..P.#.~~~~~~~≈≈≈~~~~#Alive Water ....#..~~~~~≈≈≈~~~~## ....##..~P~≈≈≈~~~~~### .....#..~~~~≈≈~~~~~~~# .....#~..~≈P~~~≈~~~~.# ~. ..P..#..~~.~~~≈.~..~.####.. _You now have 1648 gold pieces (gained 20).  You enter the shallow water. _Moving in this stuff is going to be slow. _Found a war axe. _Why would you want to do that? _Why would you want to do that?- i- i- iP- i7- i% _- i- i- iU,- i- i- i- i,- i,- i- iI,- i9- ic- i),- i- i - i,- i- i- i:,- i=. il. iH. i). i . i. io. i". iL. io. i,. i4!. i$. i>+,. i -. i0. ix5. i5. i7. i;. i?. i?. iA. i1E. i|I. ilJ. iJ. i-N. ioR,. iS. iV. iZ,. i\. i_. ic,. ie. iZh. ik. i,l. im. i=p. is,. iu. ixw. ibz,. i{. i2}. i,. i. i. iM. i. i(. iʋ.........#.#..##..................#####.P.............### #P..P..... ............# #......... ...........## ##........ ...........## #......... ............## ####....... .............###.#.......... i.............@.........45.7 (26.8)#.........#....##.......  #.#.....#.############...P  ########### #### . i;S    . ih4  . iE . i^. i;. i. ih. iw,. i,. i. i. i. i0. i. i,. i. i@. i#####.P...... ### #P..P....... # #........... ## ##.......... ## #........... ## ####.........< ###.#..........# ...........## #....##...@......# 9.7 (4.0) ....#.############...P.# . i9####### ###### . i. i,50.7 (5. i. i   You enter the shallow water. _Moving in this stuff is going to be slow. _Found a war axe. _Why would you want to do that? _Found a stone staircase leading up.. i. i. i. i&. i). ig-,. i?/. i1. i5,. i7. i:/ i%,/ i[/ i/ i<B/ i@/ i5D,/ iKE/ iKP  There is a stone staircase leading up here./ imN/ iO6 _/ iR/ iU,/ iV/ i2X/ i|\,/ i_/ ib/ if,/ if/ i~h/ i/ i/ i/ i,/ i\/ i/ i,/ i// i9/ iQ/ ih,/ iI~/ i/ i&/ i/ iN/ iG,/ i/ i/ i,/ i/ i/ i,/ iD/ i%/ i  ~. Y...Y.. ##.. ......  .....  ...#  ... ##.... ##.## .... #...# .....####.@### ........#......# .......#..#####...## ...........## #..## ............####..### .....<..............#Y   death yak (asleep) .....#.............P#Y   yak (asleep) ....####...........## .....# ###..###..#..#/ i080.7 (30.0)/ iI,1.7 (31/ i4/ ie _A death yak and a yak come into view./ ib q ~.Y...Y.. ##. ...... .......  ...# ...##.... ##.##../ iPc ...#####..###.#...@..##..#####...#....## #..## .####..###<......../ ic ...#................ .#..#.. ...P.# #####.######/ ixm / im 12.7 (1.0)/ is / iu / iu ##. .... .......  ...# ...##.... ##.##.....#####..###.#......#..#####.@.##....## #..## .####..###.Alive P.....##.###### #########/ i:/ i&3/ i/ iV0 i ..  ...# ...##.... ##.##.....####..###.#......#..#####...##0 iDv....## #.@## .####..###<........#.....P#.###0 iG0 i&40 i#0 i%0 it  ...# ...##.... ##.##.....####..###.#......##..#####...##....## #..## .####@.###<..............##.............P#0 iut####...........##..##0 i~0 i~&50 iy0 i0 iN. .......##.... ##.##....... #...#####..###..#......##..#####...##.....## #..##....####..###<.........@....#.#P####.##..# ###..###..#..# #...P.# #####.###### ####### ###   0 i0 i&&60 i0 i0 i9 0 i 0 i 0 i 0 i 0 i" B0 i ,0 i 0 i 0 i 0 i 0 i 0 iB ... ......##.... ##.##........ #...# .P......####..###P.......#......#...#..#####...##0 i .....## #..##...####..###...<.......#9.7 (3...#0 i y...P#...####...##0 i ...# ###..###..#..# ####...P.# #####.###### 0 i# r ####### ###0 i 0 ia 0 i 0 i@ 0 i 0 i 0 i 0 i 0 i B0 iۓ ,0 i 0 i 0 i_ 0 i 0 i9 0 i< 0 i@ 0 i 0 ip 0 i^ 0 i ,0 iͦ 0 i| 0 i ,0 i 0 i P........... .........##.... ##.## #..##........... #...# .#####.P.............####..### ## #P..P.............#......#  #......#..#####...##  ##......## #..##  #0 i ......####..### # ####.........<@.............#95.7 (6 ###.#..........#......P#......####...........####..........# ###..###..#..#######...P.# #####.###### ####### ###0 i 0 i 0 i 1 i>1 i)?1 i@1 iB1 ihKB1 iQ/.P. ....##.... ##.## .#..##...... #...# ..#####.P.####..#### #P..P.#......# # #.#..#####...## # ##1 iQ.## #..## # #.####..### ## ####.@.......# .###.#.#.P#.####.##1 iQ&.##...# ###..###..#..##...P.# #####.###### #######1 i RB ###1 iUo 6.7 (1 _There is a stone staircase leading up here.1 i Y......#...... ...#P.. ..# ... #.....##.... ##.## #.#..##..... #... ...#####.####..### .### #P..P......#......# .# #..#####...## ## ## #..##  .####..### ####.<..####.#..#..P#...####...........## #....##..........# ###..###..#..# ############...P.# #####.###### ########### 1 i 1 i -7 _1 i3 1 i 1 i X~~..P.####.............#.. ...# .....P.. ..# ... .#.....##.... ##.## .#.#..##...... #... ....########..### ..### #P..P......#......# ..# 1 io l#..#####...## .## ## #..##  .####..# ####.<..###.#..#.1 i ].P ........####......... 1 i .#....##..........# ###..###..#.. .############...P.# #####.##### ##1 i @##########1 i 1 i &81 i 1 i 1 i1 i"  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2  1 i  d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 14.7  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4 [1 i}39;49m +5                                              1 iThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help1 i;G[=] set a skill target  1 i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets2 i2 i2 i$(..~~..P.####.......... Prakerore the Skirmisher ..........#..............# Vampire of Gozag  Gold: 1648 .....P............... ..# ...Health: 93/93 ======================== .#..................##.... ##.## Magic: 14/14 ======================== .#.#..##.................. #...# AC: 14Str: 7 ....#####.P.............####..### EV: 16Int: 19 2 i(..### #P..P.............#......# SH: 0Dex: 18 ..# #............#..#####...## XL: 13 Next: 66% Place: Lair:5 .## ##.......@.......## #..## Noise: ---------  Time: 31998.7 (0.0) .## #.................####..## a) +0 longbow (freeze) ..## ####.........<.............. Fire: a) +0 longbow (freeze) ...###.#..........#.............P Alive .................####...........# .#....##..........# ###..###..#.. .############...P.# #####.##### ############ _Why would you want to do that? 2 i")_Why would you want to do that? _Found a stone staircase leading up. _There is a stone staircase leading up here. _A death yak and a yak come into view. _There is a stone staircase leading up here.2 iI12 i12 i92 i;2 imX~.~~~≈.~..~.####.. .....~~..P.####..........#... ...# ......P.....# ... ..#.....##.... ##.###.#..##..... #......########..#.### #P..P......#...... ...# #..#####...# ..## ##  .####..#2 in ####.<.###.#..#.. ........####......... ..#....##..........# ###..###..#. #.############...P.# #####.#### #############2 iy2 iqz+9.7 (12 i2 i#3 i  At your current blood state you heal quickly.  Your movement speed is average. Your attack delay is about 0.9.3 i3 i3 i  Your damage rating with your +0 longbow of freezing is about 23 (Base 14 x 120%_(Dex) x 141% (Skill)).3 i3 in3 iе3 iF _Unknown command.3 iR M≈P~~~≈~~~~.# ~Y...Y ~.~~~≈.~..~.####3 iR ~~..P.####..........#. #....P3 iS ....# ... .....##3 iBS .#.##.#..##...3 ibS .. #.....#####.P.####..#### #P..P3 iS 6.....#........3 iS {#..#####...### #..# 3 iS ..## #.................####..# Alive 3 iT # #####...P. 3 iB_ 3 iu` 02000 _3 ifi 3 ii 3 iqM~~≈≈~~~~~~~#  ≈P~~~≈~~~~.# ~~Y...Y ~.~~~≈.~..~.####~~..P.####..........#. #....P....# ... .....###.##.#..##..... #.....#####.P.####..#### #P..P.....#........#..#####...### #..# ..## #.................####..#..........# ###3 iZ<13 i^3 i4 i*MP~≈## ~~~≈≈~~~~~~~# .~~ ≈P~~~≈~~~~.# ~~Y...Y ~.~~~≈.~..~.####~~..P.####..........# #....P....# ... .....###.##.#..##..... #.....#####.P.####..#### #P..P.....#........#..#####... 4 i..## ##...............## #..##.........####..4 i4 ip&24 i4 iB4 i~## ≈≈≈~~~~~### .....~≈≈~~~~~~~# . ≈P~~~≈~~~~.# ~~Y...Y .~~~≈.~..~.####.~~..P.###..... ....# ...#...P...# ... #.......##.... ##.## #.#..##....4 i. #...# .#####.P..####..###### #P..P....#... #..#..#####. .## #...## #..## ## #........####..#### ###4 i W<.....###.#...P4 i4 i,&34 i4 i4 i\ ##.~~..P ≈≈≈~~~~~###~..... ~≈≈~~~~~~~# .. P~~~≈~~~~.# ~~Y...Y.. ~~~≈.~..~.####. .~~..P.###..... ....# ...# ....P...# ... #.......##.... ##.## #.#..##....... #...# .#####.P..4 i6####..### ### #P..P....#......# #..#..#####. ## #4 iC4.## #..## ## #........####..### .## ###<.#4 i4 i%&44 iܪ4 iЭ4 i#V≈≈≈~~~~##.~~..P........ ≈≈~~~~~###~.....~~~~~~~# ..~~~~≈~~~~.# ~~..Y...Y.. ~~≈.~..~.####........ ..P.####......... .......#..# P......# ... .##.... ##.## .#..##..... #...# ..#####.P4 i8####..## ### #P.......# # #.....#..#####...## # #...## #..## #......####..######<4 iu.......##.#..#.P#4 iZY55 i:5 iW>C  Skill  Level Cost  Apt Skill  Level Cost  Apt 5 i>] a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1          5 i&? b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2      5 if? m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1      5 i? e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  5 i?`f + Ranged Weapons 14.7  25.5  -2   o - Shapeshifting   0.0   1.0   0          5 i$@. g - Armour   0.0   1.4  -2      5 iT@. h - Dodging   8.0   7.6  +1      5 i@ i - Stealth   7.6   3.4  +5          5 i@                5 iA        5 i9A        5 iAX    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help5 iA*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets5 iD 5 i@M 5 iT ≈≈≈~~~~##.~~..P........Prakerore the Skirmisher ≈≈~~~~~###~.............Vampire of Gozag  Gold: 1648 ≈≈~~~~~~~# ..~~.........Health: 93/93 ======================== 5 i[U ~~~≈~~~~.# ~~..........Y...Y..Magic: 14/14 ======================== ~~≈.~..~.####........... ......AC: 14Str: 7 ~~..P.####.............. .....EV: 16Int: 19 ........#............... ...#SH: 05 iU Dex: 18 ...P..................# ...XL: 13 Next: 66% Place: Lair:5 ................@.##.... ##.##5 iU Noise: ---------  Time: 32005.7 (0.0) .#..##.................. #...#a) +0 longbow (freeze) ..#####.P.............####..###Fire: a) +0 longbow (freeze) 5 iV ### #P..P.............#......#Alive # #............#..#####...## # ##...............## #..## # #.................####..### ## ####.........<..............# .###.#..........#.............P# _There is a stone staircase leading up here.  At your current blood state you heal quickly.  5 iV Your movement speed is average. Your attack delay is about 0.9.  Your damage rating with your +0 longbow of freezing is about 23 (Base 14 x 120%_(Dex) x 141% (Skill)). _Unknown command.5 i] 5 im^ 5 ic 5 if 5 ię  ~#~.....~~# ..~~ ~~~≈~~~~.# ~~.Y...Y..≈.~..~.####. ......P.####... ........#... ...#P.......# 5 i@ d.##.... ##.## .#..##...... #... ..#####.P####..### ### #P..P.#......Alive ..5 id z.......#....... ...............####...........##5 i& 5 il +6.7 (15 i 5 i 6 i;F~~~~~###~. 6 i;~# ..~~. ≈~~~~.# ~~.6 i<.Y...Y.. ≈.~..~.####... ...... ..P.####.6 iW<... ..... #..... ...# P.6 i<;...#.# ... ##.....##.## #..##.#...# #####.P.####..### 6 i= #P..P.#......#  #.#..#####...##  ##...  #.... ####.<........ 6 i{=^###.#.#. 6 iTG6 iEH&76 iN6 i=T6 in6 io6 iIu6 iIwH _No target in view!7 i(≈≈~~~~##.~~..P≈~~~~~###~.... ≈≈~~~~~~~# ..~~.. ~~≈~~~~.# ~~...Y...Y.. ~~≈.~..~.####.... ...... ~~..P.####..... ...........#...... ...#P.....#.# ... .....##.....##.##..##......#... ..########..### ### #P..P......#......# # #..####...## # ## ## ........####..### ####.<7 i(M..# .###.#..#..P#7 i47 i4-8 _7 i;7 i"=7 i@/M~≈≈≈~~~~#≈.~~..P###~.... ≈≈~~~~~~~#...~~7 i/ ~≈~~~~.# ~~~Y...Y≈.~..~.####. ~~..P.####..........#7 i/.. ...#P....#.# ... 7 i/L.....###.# .#..##...7 i/y.....#...# ..#####.P.####..## 7 i0### #P..P.............#......##....#7 i70@.......<.......7 i;7 i$<&97 iDC7 ifE7 i?' ≈≈≈~~~~# ~~~~##.~~..P.~~~~~###~.~#...~~.≈~~~~.# ~~~.Y...Y.. ≈.~..~.####....... ..P.####...... #.7 i2( /...# P.#.# ... ##.....##.## #..##.......#...# #####.P...####..###  #P..P...#  #.#..#####...## Y   yak (asleep)  ##...  #.... 7 i4 7 i? m.YY7 io@ 0==107 iH 7 iCL 9 _The yak bellows! You hear a bellow!8 ik#.~~..P..........~###~....≈~~~~~~~#...~~. ~~~≈~~~~.# ~....Y...~..~.####Y....... ~~..P.####... ........ ...#P....8 iLl#.# ....##.....##.## .#..##........#...# ..#####.P....####..### ### #P..P....#......# # #...#..#####...## # ##8 irl.....## # # ....####8 il..### ## ####<..............# .###..#P#8 iq8 i]zH.Y8 i {/--18 i8 i‚8 iyv~###~.... ~≈≈~~~~~~~#...~~. P~~~≈~~~~.# ~....Y...~..~.####.... .~~..P.####..Y ............. ...#P.....#.# ... #...##.....##.## #.#..##........#...# ...#####.P####..### .### #P..P..#......# .# #...#..#####...## ## ##.....## # ## ...####..### .## ####<..............# ..###.8 i5wv.#......P# ......###.##8 iz8 iBY.8 i4A--28 i 8 i 8 iMy~~~#...~~ P~~~≈~~~~.# ~~~....Y.. ~~~≈.~..~.####.. .~~..P.####...Y ........#..... ...#P.......#.# ... #....##.....##.###..##..... ...#####.P####..### .### #P..P.#...... #....#..#####...# ##....## #..## .....####..### .## ####<.............. ..###.#.#.....P.....####....# #....##.# ###..###..#..8 i8 i;BY.8 i&38 i8 i8 i[≈P~~~≈~~~~.# ~....Y.. .~~~≈.~..~.####.... ..~~..P.####..Y............... ...#P.....#.# ... .#...##.....##.## .#.#..##........#...# ....#####.P####..###### #P..P..#......# ..# #...#..#####...### ##.....## # .## 8 i..####..## ..## ####<.............. ...###..#P.....###. .#....##..# ###..###..#.. .############...P.# #####.####8 iD8 iH.Y8 i&48 iȠ8 i78 iE.~~~≈.~..~.####.. ..~~..P.####.... ........#.Y..... ...#P........#.# ... #....##.....##.###..##..... ....#####.P####..###### #P..P.#...... #....#..#####...# .##....## #..## ..####..## ..## ####<.........###.#.#P.....##### .#....##8 iؙI.# ###..###..#..###########...P.# #####.##### ## ####### ###8 i۝8 i.H.Y8 i&58 i8 i8 i/ ..P.####.... .......#....... ...# P......Y...#.# ... #.....##.....##.## #.#..##......#...# ..#####.P####..## .### #P...#......# # #.....#..#####...## ## #...## #..## ## #..##..######<.......#.#..#.P#.....###### #....##8 i Z.# ###..###..# ############...P.# #####.###### # ####### ### 8 i 8 i7 H.Y8 i &68 i 8 i5 8 i# ........#. ...#P........#.# ... #....Y##.....##.###..##...... ...#####.P.####..### .### #P..P.#...... #....#..#####...# ##....## #..## 8 i# ..####..### .## ####<........ ..###.#.#P.....####8 i$ u# #....##.# ###..###..#.. #8 i$ ###########...P.# #####.##### # ####### ### 8 i( 8 i3 G.Y8 i4 &78 i= 8 i@ 8 iP......#.# ... .##.....##.## .#..##Y........#...# ..#####.P.....####..## ### #P..#......# # #.....#..#####...## # #...## #..##  #..##..######.......# #.#..#.P# .....###### ##.# ###..###..#..# 8 i>##########...P.# #####.###### ####### ### 8 i}!8 i0+B.Y8 i+&88 i38 i7a _There is a stone staircase leading up here.9 ik  You shoot an arrow. The arrow hits the yak. The arrow freezes the yak.9 iH.Y9 iW0===99 iמ9 i1 _The yak is lightly wounded.9 iAk  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.9 iJ[.Y 9 ihJ.20.6 (0.99 iN9 iP[ _The yak is heavily wounded.9 i9 i/B.Y9 iA-1.6 (1.09 i>9 ij _You shoot an arrow. The arrow barely misses the yak.9 i k  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.9 i [.Y 9 i &29 i 9 id W _The yak is almost dead.9 i X k  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.9 ic o$9 ii O1648 739 io 9 i r G _You kill the yak!9 i9 i9 i9 i~H _No target in view!: i: iLevel 5 of the Lair of Beasts <<<(Press ? for help)  #P.....................P.#.~~~~~~~≈≈≈~~~~#  ##........................#..~~~~~≈≈≈~~~~##.~~..P..........   #.........................##..~P~≈≈≈~~~~~###~..............   ##...................<.....#..~~~~≈≈~~~~~~~#...~~..........   ##.......P................#~..~≈P~~~≈~~~~.# ~~~..............Y..  : i%_  ##.......P........##..P..#..~~.~~~≈.~..~.####..................    ......#..........###..#.##......~~..P.####....................   #.......##.......###..P...#..............#................ ...#   #........##.#....# ##...............P..................#.# ...   ##.........#...######............#..................##.....##.## : i; #..............# #.............#.#..##...................#...#  #.............## #####..............#####.P.............####..###  #.............####.##.............### #P..P.............#......#  #............#.#..##..............# #............#..#####...## : i #.........##.....................## ##...............## #..##  #.........####...................## #..........$......####..###  ##.........###....................## ####.........@..............# : i #........#..##....................###.#..........#.............P#  ##...............##.#...........................####...........##  ##............P#######.........#....##..........# ###..###..#..#  ##......#..#.## #.#.....#.############...P.# #####.###### #..#.P############################ #######: i7R4<<<>>>>^_ ###.####♣..P.. ...≈≈≈..P.♣...........##........P##.###.........## #####.#..##..##P..#..PP.. .~~..........##.........#.##...#.#....P# #P........P..##   ...Y..........#.....[###.......#  #.........P.##...#..P...P   ..!.....#..##.........#.###..#..###  ##.#####.....#...#...P...   ..................##..........#  #.#####.......P...   .....##..P........P..###..P.##..##  #.#.#..#.........#P....≈   .Y......^.........#..#.P##.# ##...##..###  #........#.....≈≈   ..♣.....#..P.##### ##P..#..#.#  ##.#####...##...##..♣~≈≈.   .# ##........##  #P.## #.......≈~..   ...# #..........#  ##..####....♣..   .♣.........#...## #....P.....# #..##.....♣♣♣ : i$S[m  ...>......P#..####....## ##..........# #..#........   ............### ## ###.....### #............   ...........## ##....####..............#.# ##.##..   ..........## #.....#..................## #####....   ........P.### #..........###.......>..## ...   .......##...#####....#....###....# ..... .##..###.### ##......#...# #......... .#~~##....#### ##.........# ##..<........... ..~~~~.........## #.#.......## #......................P~~~........#≈#.....## #..###.....# ##.............................~#P.......##..##.#. #.###....### #...........................................#..### #####)##P...#.##: i: i...P..................#.# ...Prakerore the Skirmisher ..................##.....##.##Vampire of Gozag  Gold: 1648 .#..##...................#...#Health: 93/93 ======================== ..#####.P.............####..###Magic: 14/14 ======================== ### #P..P.............#......#AC: 14Str: 7 # #............#..#####...##EV: 16Int: 19 # ##...............## #..##SH: 0Dex: 18 # #..........$......####..### XL: 13 Next: 67% Place: Lair:5 : i*## ####.........@..............# Noise: ===------  Time: 32023.6 (0.0) .###.#..........#.............P# a) +0 longbow (freeze) ...............####...........## Fire: a) +0 longbow (freeze) ....##..........# ###..###..#..# Alive ###########...P.# #####.################   _You shoot an arrow. The arrow barely misses the yak.You shoot an arrow. The arrow hits the yak! The arrow freezes the yak. _The yak is almost dead.You shoot an arrow. The arrow hits the yak! The arrow freezes the yak. _You kill the yak! _No target in view!: i: id: ie; igP; iQ; iR; iV; i]; i{a; _; ig; i|g;63; ih; imO _You now have 1663 gold pieces (gained 15).; ir; iIs; i't; i_v; iz; i={; i|; i<~; i,; i; i; i..~~~~.# ~~~..Y.. ~..~.####.............y.... P.##.............. ..#.......... ...# ..................#.#.... ......##.....##.## #......#...# ##.P.; ixp..####..###  #P..P.#......# ---  #....#..#####...##  ##......## #..##  #.................####..### .........<..............; iL# .#..........#.............P#y   vampire mosquito (wandering) ...........####...........## ; i*##..........# ###..###..#..# #######...P.# #####.######; i+8.6 (5; iW@.; iќG---9.6 (6; iǢ; i; i; if; i ; i ; iT w#... ~~.# ~~~.....Y.. ..~.####...............y####.............. ; i #.......... ...#.....#.#.... ..##.....##.## ......#...# ##.P..; i ####..### #P..P....#......# #..; i* .#..#####. #.......## #..## ..; iP W........####..### #; is <..............# y   vampire mosquito (wandering) #; i .............P# ..####...........#; i d#..........# ###..###..#..; i "#; i  &0; i ; i~ ; i{" _  The vampire mosquito buzzes angrily. You hear a bellow! x2; i. YY.yYY 2 death yaks (wandering)y   vampire mosquito; i)3 5==30.6 (1; if9 ; i,> _ _A death yak comes into view. x2< iin.# ~..YYY.. ~..~.####........... P.####.............. ....#.......... y..#.........#.#......##.....##.## ##........#...# ###.P####..###  #P..P< i,l..#......#  #...#..#####...##  ##......## #  .........####..### ###..<..............# ..#.............P#y   vampire mosquito .###...........## ##..# ###..###..#..# #######...P.# #####.######< iҲ< i< iTvy .--1< i< iI< i%.~..~.####...... .P.####.......... ..............y ...# P..........#.#.....##.....##.## .##........#...###.P####..###  #P..P..#......#< i_ #............#@.#####...## ##.....## # ........####..### ####...<..............# #..#....P# ..###...........## .##..# ###..###..#..#######...P.# #####.###### ####### ###< i< i< iw ?.y< i ]1663--2< i< i< i.P.####.. .............. ...# .P.........#.#.... ..##..y..##.####........#...# #####.P< i0....####..### # #P..P.....#......# #...#..#####...## ##...........@...## # ..####..#######<..............#..#< iN8......P# ...###.####..# ###..###..#..# #########...P.# #####.####< iof## ####### < i6### < iط< i < i?.y< i6&3< i< i< i ..... ...#P.........#.#.... ...##.....##.## #..##........#...# .#####.P...y.####..### #P..P......#......#  #....#..#####...## ##.....## # ..####..### # ####<..............# ###..#P# ....###.####< iv u..# ###..###..#..# ##########...P.# #####.###### ####### ### < i< < i? < iW >.y< i &4< i < i" < i y JP....#.#.....##.....##.## .#..##........#...# ..#####.P####..### ### #P..P.....#......# # #...#y.#####...## # ##.....## # # < iy ..####..### ## ####.........# .###..#P# .....###.####..# ###..###..#..# ###########...P.# #####.###### < iy ####### ### < i} < iW < i >.y< i &5< i < i a _There is a stone staircase leading up here.< i A death yak comes into view. x2 _There is a stone staircase leading up here.  You shoot an arrow. The arrow hits the vampire mosquito!arrow freezes the vampire mosquito.  The vampire mosquito is heavily damaged.  The vampire mosquito bites you but does no damage.< i0===6< i< iV _The vampire mosquito misses you.= iSy  The vampire mosquito bites you but does no damage. _The vampire mosquito misses you.  You shoot an arrow.  The arrow hits the vampire mosquito but does no damage.  The vampire mosquito is heavily damaged.  The vampire mosquito bites you.= iGT0-3--7.5 (0.9= iZ[= i]M _The vampire mosquito draws vitality from your injuries!= i  You shoot an arrow. The arrow hits the vampire mosquito!!  The arrow freezes the vampire mosquito.= imo$= iV1663 88.5 (1.0= iW= iPW _You destroy the vampire mosquito!= i= i= i= iH _No target in view!= i!R = iR = iY = i\ H _No target in view!= i26 = i6 = i8 = i? = ivC i1- _= ivG = iG &2= i$I = iP 9--= iCQ = iR = iZ = i([ L3== iq\ = ib 1 _HP restored.= i c = iNd = i]j = ij F4=== ik = ip 4 _Magic restored.= iKu 4= iv = i} = iE~ L7== iL = i N _You now have 1667 gold pieces (gained 4).= i 4= i = i = i" = i ~..~.####...... P.####.......Y.... ........... ...# P............#.#.... ...............##.....##.## .##...= i ....#...# ###.P.####..###  #P..P...#......#  #............#@.#####...## ---  ##......## #..##  #= il }......####..### ####..<..............# .#..........#.............P# ............####...........##= i Y   yak (wandering) .##..........# ###..###..#..# = i֛ ########...P.# #####.###### ####### ###= i ,47.5 (9= i+ h==---8.5 (10.0)= iZ = ix V _A yak comes into view.> i4 YYYou shoot an arrow.  The yak bellows!  The arrow hits the yak. The arrow freezes the yak.===9.4 (0.9)> i> iL1 _The yak is lightly wounded.> i .P.####..Y .............. ...# .P.........#.#.... ..##.....##.####........#...# #####.P....####..### # #P..P.....#......# #...#..#####...## ##...........@...## # ......####..#######<..............#..#......P# ...> i ###.####..# ###..###..#..# #########...P.# #####.###### ####### ### > i" > i- .YY   yak> i2 F1667---50.4 (1.0> i7 > i: > i .....Y ...#P.........#.#.... ...##.....##.## #..##........#...# .#####.P.....####..### #P..P......#......#  #....#..#####...## ##.....## # ..####..### # ####<..............# ###..#P# ....###.####> i x..# ###..###..#..# ##########...P.# #####.###### ####### ### > iՑ > i[ > i .YY   yak> i# B---1> i > it > iEP....#.#.....##..Y..##.## .#..##........#...# ..#####.P####..### ### #P..P.....#......# # #...#..#####...## # ##.....## # # ..####..### ## ####.........# .###..#P# .....###.####> i?..# ###..###..#..# ###########...P.# #####.###### ####### ### > id > in.Y2> i> iw _There is a stone staircase leading up, spattered with blood here.? ik  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.? i[.Y ? i_0===3? iׯ? i^ _The yak is moderately wounded.? i`k  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.? iIh\.Y ? ih-4.3 (0.9? io? i4r\ _The yak is severely wounded.? iPk  You shoot an arrow. The arrow hits the yak. The arrow freezes the yak.? iI.Y? i-5.3 (1.0? i ? i\ _The yak is severely wounded.? i k  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.? i) o$? iC O1667 96? i ? iڶ G _You kill the yak!? icS ? ibT ? i_ ? i-c H _No target in view!? i? i!C  Skill  Level Cost  Apt Skill  Level Cost  Apt ? it] a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1          ? i3 b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  ? if + Ranged Weapons 14.8  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5                            ? i                  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets@ i@ i@ iah...P..................#.#....Prakerore the Skirmisher ..................##.....##.##Vampire of Gozag  Gold: 1667 .#..##...................#...#Health: 93/93 ======================== ..#####.P.............####..###Magic: 14/14 ======================== ### #P..P.............#......#AC: 14Str: 7 # #............#$.#####...##EV: 16@ iInt: 19 # ##...............## #..##SH: 0Dex: 18 # #.................####..### XL: 13 Next: 69% Place: Lair:5 ## ####.........@..............# Noise: ===------  Time: 32056.3 (0.0) .###.#..........#.............P# a) +0 longbow (freeze) @ i...............####...........## Fire: a) +0 longbow (freeze) ....##..........# ###..###..#..# Alive ###########...P.# #####.################   @ i_The yak is severely wounded.You shoot an arrow. The arrow hits the yak. The arrow freezes the yak. _The yak is severely wounded.You shoot an arrow. The arrow hits the yak! The arrow freezes the yak. _You kill the yak! _No target in view!@ i@ i`@ i@ i@ ii4@ ij@ in@ iTr@ iu@ i|Q _@ i @ iW ....#.. ...#P...#Y#.... .....##.....##.## #..##......#...# .#####.P.....####..### # #P..P....#......#  #..@ i ,#$.#####.  ### #..##  #..####..### ---7.3 (1 # ###<.# ###.#...P# ..####...........## ...##..........# ###..###..#..# ##########...P.# #####.######Y   death yak#######@ iU 5### @ i3 :---@ i" @ i& ` _A death yak is nearby!A i P....#Y#.....##.....##.## .#..##........#...# ..#####.P####..### ### #P..P.....#......# # #...#$.#####...## # ##.....## # # ..####..### ## ####.........# .###..#P# .....###.####..# ###..###..#..# A i ###########...P.# #####.###### ####### ###    A iA i.YY   death yak A i-8 _A iV$A i(w _There is a stone staircase leading up, spattered with blood here.A i 8  You shoot an arrow.A i) S.YA i 0===9A iO A i: F _The arrow hits the death yak but does no damage.A iy ~  You shoot an arrow. The arrow hits the death yak.  The arrow freezes the death yak.A î S.YA iM '60A ie A iώ 7 _The death yak is lightly wounded.B i<p  You shoot an arrow.  The arrow hits the death yak but does no damage.B iIy.Y1B i NB iTQ7 _The death yak is lightly wounded.B iF~  You shoot an arrow. The arrow hits the death yak!  The arrow freezes the death yak.B iS.YB il 116672B i'B i+7 _The death yak is lightly wounded.B iw p  You shoot an arrow.  The arrow hits the death yak but does no damage.B i A$YB if &3B i B i 7 _The death yak is lightly wounded.B i;~  You shoot an arrow. The arrow hits the death yak.  The arrow freezes the death yak.C i n.Y C i&4C i C id _The death yak is moderately wounded.C i  You shoot an arrow. The arrow barely misses the death yak.C ir&5C iC iW _The death yak closely misses you.C i `~  You shoot an arrow. The arrow hits the death yak.  The arrow freezes the death yak.C ids  The death yak is moderately wounded.C ip YYYY 3 death yaks (2 wandering)A death yak comes into view.C iq-6.2 (0.9C izC i~A _The death yak gores you but does no damage.C i,F   You shoot an arrow. The arrow barely misses the death yak.C i"H C iI  C i J 5 The death yak bellows!C irW .YYY.YYY 4 death yaksC i8X -7.2 (1.0C i}d C ii Z _The death yak completely misses you.D iD iD iD iD iD ilD i^D iQY..YYY 5 death yaks (1 wandering)D ie86--3---8D iD i% P...P ..!.....#..##......... .P... ................. .P... ..##..P............≈ .....^.........#. ...≈≈ .♣........#. .♣~≈≈. . ...................... ..≈~.. ... ...##............... ..♣.. .....♣................#.D i-&4 ...♣♣♣ ♣P#..####.. ...... ♣......Y### #... .........## ##..D iE&v.... ........## #... D i\&e.....................P.### #... D i&B....................##...#####... Y   death yak ....................##........... D i&.............#~~#............#... .......... ..~~~~.........##..... D i&O_The death yak gores you!  You climb upwards.D i(I-----D i07D i>7--9.7 (2.5D iD i _Level annotation: exclusion: downstairs _There is a stone staircase leading down here.D i P...P..!.....#..##......... Prakerore the Skirmisher .P... ........................ Vampire of Gozag  Gold: 1667 D iu .P... .........##..P.......... Health: 87/93 ======================-- ....≈ ............^.........#. Magic: 13/14 ======================-- ...≈≈ .......♣..............#. AC: 14Str: 7 .♣~≈≈. . ...................... EV: 16Int: 19 ..≈~.. ... ...##............... SH: 0Dex: 18 ..♣.. .....♣................#. XL: 13 Next: 69% Place: Lair:4 D i "...♣♣♣ ♣....@......P#..####.. Noise: ---------  Time: 32069.7 (0.0) ...... ♣......Y.......### #... a) +0 longbow (freeze) D i ....... ...............## ##.. Fire: a) +0 longbow (freeze) ........ ..............## #... Alive D i o.....................P.### #... D i  B....................##...#####... Y   death yak ....................##........... D i* .............#~~#............#... .......... ..~~~~.........##..... D iM _The death yak gores you!  You climb upwards. _Level annotation: exclusion: downstairs D im _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelD i <A stone staircase leading down.D i........................##..P.............^.........♣........ ................ ...##...........♣.............@............Y...............................................P............##..D i҅...........##......#~~#....E i7........................##..P.............^.........♣........ ................ ...##...........♣.............@............Y...............................................P............##.............##......#~~#....Level annotation: exclusion: downstairs _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travel  A stone staircase leading down.  Placed new exclusion.  Reduced exclusion size to a single square.E iP...P..!.....#..##......... Prakerore the Skirmisher .P... ........................ Vampire of Gozag  Gold: 1667 .P... .........##..P.......... Health: 87/93 ======================-- ....≈ ............^.........#. Magic: 13/14 ======================-- ...≈≈ .......♣..............#. AC: 14Str: 7 E i.♣~≈≈. . ...................... EV: 16Int: 19 ..≈~.. ... ...##............... SH: 0Dex: 18 ..♣.. .....♣................#. XL: 13 Next: 69% Place: Lair:4 ...♣♣♣ ♣....@......P#..####.. Noise: ---------  Time: 32069.7 (0.0) ...... ♣......Y.......### #... a) +0 longbow (freeze) ....... ...............## ##.. Fire: a) +0 longbow (freeze) ........ ..............## #... Alive .....................P.### #... ....................##...#####... Y   dE i}eath yak ....................##........... .............#~~#............#... .......... ..~~~~.........##..... _Level annotation: exclusion: downstairs _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.  Placed new exclusion.  Reduced exclusion size to a single square.E i|E iE i. _E i_  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E iim P  Okay, then.E im E iw E iz . _F ij  You shoot an arrow. The arrow barely misses the death yak.F iSk8===70.6 (0.9F itF iwA _The death yak gores you but does no damage.F iK  You shoot an arrow. The arrow hits the death yak.  The arrow freezes the death yak.  The death yak is moderately wounded.F i081.5F iF iW _The death yak closely misses you.F iv .You shoot an arrow. The arrow hits the death yak!  The arrow freezes the death yak.  The death yak is heavily wounded.F ix69-----0-----2.5 (1.0F i)F i,/ _The death yak gores you!!F i>F iF ixF i-^ _You are too injured to fight recklessly!F i F iV! F i) F i7- ^ _You are too injured to fight recklessly!F i_  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G i"G i\#G i+G i`/P _You don't know that spell.G i4G i G i#F _Unknown command.H i_  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H iLH i Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b - BlinkTranslocation9%H i_2  c + Cause FearHexes1% 4 d - ApportationTranslocation5%H i1 Select a spell to cast[!]/[I] toggle spell headersH i+H ie(H i2P...P..!.....#..##......... Prakerore the Skirmisher .P... ........................ Vampire of Gozag  Gold: 1667 .P... .........##..P.......... Health: 69/93 =================------- ....≈ ............^.........#. Magic: 10/14 =================------- ...≈≈ .......♣..............#. AC: 14Str: 7 .♣~≈≈. . ...................... EV: 16Int: 19 ..≈~.. ... ...##............... SH: 0Dex: 18 H is3..♣.. .....♣................#. XL: 13 Next: 69% Place: Lair:4 ...♣♣♣ ♣....@......P#..####.. Noise: ===------  Time: 32072.5 (0.0) ...... ♣......Y.......### #... a) +0 longbow (freeze) ....... ...............## ##.. Fire: a) +0 longbow (freeze) ........ ..............## #... Alive .....................P.### #... ....................##...#####... Y   death yak ....................##........... .............#~~#............#... .......... ..~~~~.........##.....Casting: Cause Fear (mildly dangerous i3\39;49m; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Unknown command.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H i3H i>P...P..!.....#..##......... Prakerore the Skirmisher .P... ........................ Vampire of Gozag  Gold: 1667 .P... .........##..P.......... Health: 69/93 =================------- ....≈ ............^.........#. Magic: 10/14 =================------- ...≈≈ .......♣..............#. AC: 14Str: 7 .♣~≈≈. . ...................... EV: 16Int: 19 ..≈~.. ... ...##............... SH: 0Dex: 18 ..♣.. .....♣................#. XL: 13 Next: 69% Place: Lair:4 H iu>=...♣♣♣ ♣....@......P#..####.. Noise: ===------  Time: 32072.5 (0.0) ...... ♣......Y.......### #... a) +0 longbow (freeze) ....... ...............## ##.. Fire: a) +0 longbow (freeze) ........ ..............## #... Alive .....................P.### #... H i>....................##...#####... Y   death yak ....................##........... .............#~~#............#... .......... ..~~~~.........##.....H in?Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Unknown command.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I iW≈≈ .......♣..............#..P ≈≈. . ............ ~.. .......##........ .....♣..........#...# ♣♣♣ ♣....>......P#..####....# ... ♣......Y.......### #.. ...............## ##....#... ..............## #.....#.........P.### #...............##...#####....#..##...........###..#~~#............#....## ..~~~~.........##......#P~~~........#≈#.....## ~#P.......##..##.#.#.............#..#####...##...#.#......#I iI iJ§.Y70=8/14 -----3.5 (1I i9-Blink I i"I i& _You blink.I i+ =. . .......... ~.. .......##. .. .♣.........#...# ♣♣♣ ♣....§P#..####. ... ♣..............### #....... .........Y.....## ##....#.I i, i.....## #..P.###.##...#####....##...........####~~#............#.... ..~~~~.........##......# ...P....#≈#..~#P.......##..##.#...............#..####...##...#.#......#....#......###.###I i3 I i)> j>.YI i> P---4I iH I iSL I is~.. .......## .. ♣.........#...# ♣♣♣ ♣....>P#..####. ... ♣..............### #....... ...............## ##....#.Y...## #....P.###.##...#####....#........####~~#............#.... ..~~~~.........##......# ...P...#≈#..~#P.......##..##.#.........#..####...##...#.#......#.....#......###.###..#..# I iI iL.YI i1=9==----5I iI i<J i. .....♣....#...## ♣♣ ♣....>......P#..####....# .. ♣..............### #.................## ##....##....## #.....#..Y.P.### #.......##...#####....###...........##J i$y#~~#...@........# ..~~~~.##......# ..P~~~.#≈#.....## .~#P##..##.#.# ......#..#####...##...#.#......# ...#......###.###.#............#..# #.##.##..###.#J iSJ iL.YJ iJ&6J iSJ i4J i2V*♣ ♣....>P#..####....## . ♣..............### #......# ...............## ##....##.....## #.....#.....P.### #.......Y##...#####....###...........###.##~~#......## ..~~~~.##......# ..P~~~.J iV#≈#.....## .~#P##..##.#.# ......#..### ##...##...#.#......#...#......###.###.# ........#..# #.##.#...........#..###.###....###P..##.#J i_J i{jP.YJ i k927J itJ iy^ _You feel ready to blink again.J iZ ♣........### #......# #...............## ##....####......## #.....#......P.### #.......##...#####....#Y##...........###.###~~#......##  ..~~~~.##......# ..P~~~.#≈#.....## .~#P##..##.#.# ......#..### ##...##...#.#......# ...#......###.###.#J i!w.........#..# #.# ##.#...........#..###.# ###....###......P..##.# #####.....#J i$J iP.YJ i#&8J iJ iJ i s. ..## ##....### .......## #.....#.......P.###..##...#####....###...........###.###~~#...Y.#....####  ..~~~~.........##......# ...P#≈#..~#P#..##.#........#..####...##...#.#......# J i ....#......###.###..........#..# ##.#.....#..###....###......P..##...###...........##......##...#.#.###J it J it L.YJ i8 a3==9J i J i J i ).## #.....#......P.###..##...#####....###...........###.###~~#.....#....####  ..~~~~....Y....##......# ...P....#≈#..~#P#..##.#........#..####...##...#.#......# ....#......###.###...#..# ##.#....#..###....###......P..##...###...........##......##...#.#..###....#..##P...##..#.P..#P####J ij J i+ L.YJ i, U4=80J iR8 J iE K ih.P.###.##...#####....###...........###.###~~#.....#....####  ..~~~~##......# ...PY..#≈#..~#P.......##..##.#........#..##K ip##...##..@#.#......# ....#......###.###....#..# ##.##..###....###......P..##...###...........## ......##...#.#..###....#..##P...##..#.P..#P#### ###...####.........PK ipK iOL.YK i0&1K ioK iK ia##...#####....###...........###.###~~#......#....####  ..~~~~##......# ...P#≈#..~#P....Y..##..##.#...............#..##K i6##...##...#.#......# ....#....@.###.###....#..# ##.###....###......P..##...###...........##......##...#.#......###....#..##P...##..#.P..#P#### ###...####.........P...#.#...# #K iK io&L.YK iy'5=10/14==2K i/K i<3K i........###.###~~#.....#....####  ..~~~~.##......# ...P#≈#.....#..~#P.##..##.#........Y......#..####...##...#.#......# ....#......###.###....#..# K i##.###....###......P..##...###...........## ......##...#.#....###....#..##P...##..#.P..#P#### ###...####.........P...#.#...# #.# ..#.#.K iK iL.YK i7&3K iK ioK iÓ#~~#.....#....####  ..~~~~##......# ...P~~~.#≈#.....#..~#P#..##.#.K i*..............#..####...##..Y#.#......# ....#......###.###..#..# ##.###....###......P..###...###...........## K iM......##...#.#......###....#..##P...##..#.P..#P#### ####...####.........PK iJ...#.#...# #..# ..#.#. #[P.P....#####.#.K iqK iK ifL.YK i!.64K iK iK i h ..~~~~##......# ...P~~~#≈#.....#..~#P.##..##.#.........#..####...##...#.#......# ....#....Y.###.###........#..# ##.#..###....###..@...P..###...###...........## K i ......##...#.#......###....#..##P...##..#.P..#P#### ####...####.........P...#.#...# #..# ..#.#.. #[P.P....#####.#. ###...####........#.#....K i K i L.YK i &5K i K i K im 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.###.#..###...####......... .###....#.#...# #. ....##@...# ##.#...[P.P....#####.####...####........#.#... ...#....# #..#PP.......#.#....)......## ######P.............L i ..# ###....#..#....## ###.#.....#.##...#...# #...........######..#.....## ##..##.P...## ####L iL i/801L i"L i'M i׽#.###....###......P..##...###...........##......##...#.#......###....#..##PY..##..#.P..#P## .###.......#..###...####..............#.#...# M iv.............##.##...[P.P@...#####.# .####...####........#.#.... ...#....# #..#PP.......#.#....).....## ######P..............M i.# ###....##....## ###.#.....#.##.#...# #...........######..#M i....## ##..##.P...## ###.## #.#####...#M iM iP.YM i&2M iM iM if.##....###......P..##.#.####...###...........##.##......##...#.#......###.....#..##P...##..#.P..#P####.......#..###Y..####........ ..###..........#.#...# # .......##....# ## #..#[P.P....#####.# #.####...####...@....#.#... ....#....# #..#PP.......#.#....)......## ######P...............# ###....##....## ###.#.....#.##..#...# #...........######.....## ##..##.P...## ##..## #.#####...#..# #.P####...##M idiM i lM iVvQ.YM iv`1=3M iM iM i* .##....###......P..##.#.####...###.....##.##......##...#.#........#..##P...##..#.P..#P #..###.#..###...####.###.#.#...# #.##Y...# ## .#..#.[P.P....#####.# .#.####...####.#.#.#....# #..#PP.#.#.....## ######PM i .# ###....#.#....## ###.#.....#.##.#...# #...........######.## ##..##.P...## .## #.#####...# .# #.P####...##M i M i| Q.YM i &4M i M i M iX .##....###......P..##.#.####...###....##.##......##...#.#...... #.#..##P...##..#.P..# .#..###.#..###...####.###.#.#...# #.##....# ## ..#..#.[P.PY...#####.# ..#.####...####.#.#.#....# #..#PP.#.#.## ######P.# ###....#.#....## ###.#.....#.##.#...# #.....######.## ##..##.P...## #.## #.#####...# #.# #.P####...##M i½ M i N.YM i T2=5M i M i{ N i .##....###......P..##.#..####...###. #.##......##...#.#...... .#.#..##P...##..#.P.. ..#..###.#..###...#### #....###.#.#...# # #.##....# ## P..#..#.[P.P....#####.# #..#.####...####@..Y....#.#.#....# #..#PP.#.#.## ######P.# ###....#.#....## ###.#.....#.##.#...# #. #N i.## ##..##.P...## ##.## #.#####...# ##.# #.P####...##N iN i3&GY.N i'U2==6N i:0N i4N i?#.P.#.#.....#..###. #.##....##P..##. ..####...###..... ###......##...#.#... #.#......#..##P...##..#.P ...#..####..###...#### .#....###.#.#...# ##........##....# ##. #P..#..#........@[P.P....#####.# ##..#.####...####..Y.....#.#...#....# #..#P#.## ######P... #.......# ###....#....## ###.#.....#.##..#...# #...........#####..##.P..N i~.##  ### #.#####...N i#N iMY.N i^3=7N ihN iO i~  You shoot an arrow. The arrow hits the death yak.  The arrow freezes the death yak.O iRY.O i7===8.4 (0.9O iO id _The death yak is moderately wounded.O i   Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O i4 .........~#P.......##..# ..................##.#...........##...##...#.# .#..#...............#......###.## ..#.#.......................#..# #.P.........#.#...........#..## ..#...........##....###......P..# .......####...###...... ####..........##@.....##...#.#..#.#.............#..##P...##..# O i @ #...#..###.......#..###...####.  #.#....###..........#.#...# #  ###.................##....# ##  #P..#..#.........YP.P....##### ####..#.####...####........#.#... P#....# #..#PP.......#. ....## ######P........O i} O ip Y§[40----9.4 (1.0-Blink O i O iP _You blink.P i&p  You shoot an arrow.  The arrow hits the death yak but does no damage.P i.f.P i_/0=100P ij6P i;9d _The death yak is moderately wounded.P iȗP iP iP iΣH _No target in view!P i(0 P i0 P i8 P i< H _No target in view!Q ie~#P.##..#.......#. .#.#.##...##...#.#. #..#...#......###.# .#.#...........#..# # .#.P.#.#...........#..# .#.##....###......P..#####...###..##.@....##...#.#..#.Q i#..##P...##..#.P #...#..###.#..###...####. #.#....###...#.#...# #. ###...##....# ##.#P..#..#.§[P.P....#####.#..#.####...####........#.#. #.#....# #..#PP.#.### ######P.Q iQ iY.Y   death yakQ i?5---1 _Q iQ iQ i> P~~~..#≈#..........~#P##..# ..............................##...........##...##...#.#...... ..#...............#......###.###. #.#................#..# #. #.P#.#...........#..###. ###....###......P..## ...####@..###................##......##...#.#.....#.............#..##P...##..#.P ...#..###.#..###...####. .#....###Y..#.#...# #.. ##..........##....# ##... #P..#..#.........[P.P....#####.#.  ##..#.####...####........#.#..... #....# #..#PP.......#.#. Q iƛ Y.Y   death yakQ i h6=---2Q i1 Q i R i{  ..~~~~.#.....P~~~........#≈#.........~#P.##..##.# .....................#..# .#..##...##...#.#......# .#.........#......###.###.# .#...............#..# #.# .P#.#...........#..###.###...@###......P..##.# ..####...###...........#.##......##...#.#..... .#.............#..##P...##..#.P ..#..###......Y#..###...####. #....###..#.#...# #.. #.......R iE....##....# ##... P..#..#.........[P.P....#####.# #..#.####...####........#.#.....R iF R i+PY..R i),V1=--3R i_6R i9R ix..#~~#...# ..~~~~.........##....P~~~..#≈#........~#P.##..##.#. ...................#..# #.##...##...#.#......# #........####.###.# #......#..# #.# P#.#...@.......#..###.# ##....###......P..##.# .R iy_####...###...........## ..##......##...#.#......# #............Y#..##P...##..#.P..# .#..###.#..###...####. ....###....#.#...# #.. ...........##....# ##... ..#..#.........[P.P....#####.#R i~R iRY...R i^7=4R i4R iR ir......##...##..#~~#............#....# ..~~~~.........##..P~~~........#≈#.....##....~#P##..##.#. ...................#..### .##...##...#.#......# .####.###.# .....#..# #.# #.#...........#..###.# ##....###......P..##.# ####...###...........## .##..Y...##...#.#......# .............#..##P...##..#.P..#P #..###.#..###...####.###R is....#.#...# #.......##....# ##...R ixR iRY...R iB&5R i@R i R ie^ ##...#####....#........##....##..#~~#............#....# ..~~~~.........##. .P~~~........#≈#.....## ...~#P.......##..##.#.# ...............#..###.##...##...#.#......# .....####.###.# ...#..# #.# #.#...........#..###.# ##....###......P..##.# ####.Y.###......##......##...#.#......### ......#..##P...##..#.P..#P####.#..###...####.####.#...# #..R i¢ Y.86 _You feel ready to blink again.R iaP.### #.............##...#####....#........##...###...#~~#......#....### ..~~~~....#. P~~~........#≈#.....## ~#P.......##..##.#.# ................#..#####...##@..#.#......# ....####.###.# ...#..# #.# #.#...........#..###.# ##...Y###......P..##.#####...###...........## ##......##...#.#......###...#..##P...##..#.P..#P## .###.#..###...####.R irR i9$TY.R i%B=7R i0R i4S i S i[ hThrow: 43 darts (poison) S i S i T ie  You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak is poisoned.T ipqY((poisoned)T iqh98.1 (0.72T i`}T iȀd _The death yak is moderately wounded.T i very poisoned)You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks even sicker.T i1Y81T ioT i d _The death yak is moderately wounded.T i*e  You throw a poisoned dart. The poisoned dart hits the death yak.T iY(9.50T i)T i,d _The death yak is moderately wounded.U iP  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U iC0%~#P.......##..##......................# .#.#...........##...##...#.#.... #..#...............#.Y....### .#.#................(......#..# # .#.P.........#.#...(.......#..### .#....##....###......P..##....####...###.......... ###....##.@....##...#.#.... ##.#.............#..##P...##..#.P #...#..###.......#..###...####... #.#....###..........#.#...# #... ###.................##....# ##..  #P..#..#.........[P.P....#####.# U i1###..#.####...####........#.#.... ##....# #..#PP.......#. .......## ######PU i7U iCe§.YU i E90=0-==10.5 (1.0-Blink U iNU iZS _You blink.V iH ........#.###...##§..#.#....#.....#......###.## ..#.#....Y......#..# .#.P#.#...(.#..# ..#...........##....###......P.. .......####...###......... ####..........##......##...#.##...........@.#..##P...##..#  #...#..###.#..###...####..  #.#....###....#.#...# #  ###.........##....# ##  #P..#..#.[P.P....##### ####..#.####...####........#.#... P#........#....# #..#PP.......# .......## ######P........#..# ###....#V i~V iR(YV ig1=--1V i2jV i#..#.###...##§..#.#....#...............#......###.# ...#.#.........(......#...#.P.........#.#...Y.#..#.#...........##....###......P.. #.......####...###........ .####...##......##...#.##.....#..##P...##..#  #...#..###.#..###...### #.#....###....#.#...# # ###........##....# ## #P..#..#[P.P....##### #####..#.####...####........#.#. #P#........#....# #..#PP.......# ........## ######P......#V i2..# ###....#.#....## ###.#.....#.#V iV i6R(YV iA--2V itV iV ip...#..#.....#......###..#.#..........(......#...#.P...#.#.#...#...##...Y###......P. ##....####...###..... ..####.##......##...#.# #####.#.....#..##P...# # #...#..###V iQI.#..###...### # #.#....###....#.#...# # # ###.......##....# # # #P..#..#[P.P....## ######..#.####...####........#.#. .#P#........#....# #..#PP..... .........## ######P......#..# ###....#.#....## ###.#.....####..#...# #...........V iV i=R.YV i.23V iV iV i..#.#..(.......#.P.#.#.#.#..##....###......P .##...####Y..###..... ...####..........##......##...#.# .#####.#.............#..##P...# .# #...#..###.#..###...### ## #.#....###....#.#...# # ###.......##....# .# #P..#..#[P.P....## #######..#.####...####........#. ..#P#........#....# #..#PP..... ..........## ######P#..# ###....#.#....## ###.#.....####..#...# #......... ##.....## ##..##.P.Y-4V i V isV iP  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks even sicker.V i;] i(Yvery poisoned)V i^ 3=5.2 (0.739V i, V i* a _The death yak is heavily wounded.W i{ extremely poisoned)You throw a poisoned dart. The poisoned dart hits the death yak.  W i The death yak looks as sick as possible!6.0 (0.88W iqW ia _The death yak is heavily wounded.W i| x.#.P#.#.#.#...........##....###.....##..............####...###..... ....####..........##.(....##...######.#...........Y.#..##P...# ..# #...#..###.......#..###...### #.#....###....#.#...# .## ###.......##....# ..# #P..#..#W iE [P.P....########..#.####...####........#. #..#P#........#....# #..#PP..............## ######P#..# ###....#.#....## ###.#.... P...###..#...# #......... ##...........## ##..##.P>.# ##..## #.#####W i< W im R(YW i 7.0 (1.0 _You feel ready to blink again.W i' .#....###......##.........##...###..####..........##.(....##...#W i( #####.#...........(.#..##P...## #...#..###....Y..#..### .## #.#....###..........#.#...# ##.......#. ..# #P..#..#[P.P....## .#######..#.####@..####........#. #..#P#........#....# #..#PP.... ............## ######P#.............# ###....#........#....## ###.#..... P...###........#...# #.... ...## ##...........## ##..##.P>.# ##...........## #.#####.#.# #.P.Y1=8W i 2##...##...###W i ..####..........##.(....##...######.#..(.#..##P...## #...#..###.......#..### .## #.#....###...Y......#.#...# ##...........#. ..# #P..#..#..[P.P....## .#######..#.####...####........#. #..#P#........#.@..# #..#PP.... ...................## ######P#.......# ###....#........#....## ###.#..... P...###.#...# #.... ...## ##....## ##..##.P>.# ##...........## #.#####.#.# #.P.# #.## ##.P#PPW i4 W i[( a.YverW i+) B=9W i2 W i|6 X iQ...####.##.(....##...######.#...........(.#..##P...#.# #...#..###.......#..###...# #.#....###..........#.#... ..## ###.........Y.##....# ...# #P..#..#.........[P.P....#######..#.####...####..........#P#........#....# #..#PP... ................@...## ######P#..# ###.#....## ###.#.... .P...###..#...# #... ....## ##...........## ##..##.P>.# ##.....## #.#####..## ##............# #.P####..# .....## ##.P#PP## #P#..######### #P.....X iX iX iT'Q.YX i('20X i3X i:PX i,#####.#...(.#..##P....# #...#..###.......#..###... ~..## #.#....###..........#.#... ~..## ###.........##.... ~...# #P..#..#.........[P.P....######..#.####Y..####........X ib..#P#........#....# #..#PP... .............## ######P#..# ### #.#....## ###.#P...###..#...# #... .....## ##.....## ##..##.P>.# ##...........## #.#####..## ##......# #.P####..# #............## ##.P#PP## #P#..######### #P..... ###### ###.## #####.#X i#X i!w.Y1X i(X i,X iNcP....#####.#.(.#..##P.# #...#..###.......#..### ~~..## #.#....###....#.# ♣~..## ###..........## ~~...# #P..#..#.........[P.P.#..#.####...####.#..#P#.#Y...# #..#PPX iN.## ######P.#.# ### .#.#....## ###.#.P...###..#...# # P.....## ##...........## ##..##. #....>.# ##...........## #..## ##............# #.P #......# #............## ##.P#PP.## #P#..######### #P# ###.## #####.#X ieX iQ.YX iB=2X i X iY ib  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y iIi......#.P...#.#...(.......#Y i.#...........##....###.... ..##..............####...###... Y i9....####..........##.(....##...# ..#####.#...........(.#..##P...### #...#..###.......#..###...## .## #.#....###..........#.#...# ## ###........##....# # #P..#..#[P.P....########..#.####...####........# #..#P#........#....# #..#PP ..............Y....## ######P... ......#......Y i1# ###............#....## ###.#..... Y i]P...###........#...# #.........## ##...........## ##..##.P Y i..>.# ##...........## #..Y iY i<Y.§9/14 ---==3-Blink  _You blink.Y iH" extremely poisoned)You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks as sick as possible!Y i#g--8 (0.87Y i3-Y i\1a _The death yak is heavily wounded.Z i?#.#....#.#.P.........#.#...(.......#...#...........##....###......P .##..............####...###......####..........##.(....##...#. .#####.#...........(.#..##P...##. #...#..###.#..###...### ## #.#....###Z i@/#.#...# ## ###........##....#  #P..#..#.........[P.P....### #######..#.####...####........#.##P##Y...# #..#PP........## ######P.....#§......# ###....# .......#....## ###.#.....#Z iA#........#...# #........## ##..## ##..##.P.Z iFZ ixSmY(.Z iTl10/14==---4.8 (1.0Z i_Z iWcZ iJ x#..#.#......###.#.....#.#.P#.#...(.......#.. ....###....###......P ##..............####...###....... ..####..........##.(....##...#. #####.#...........(.#..##P...##.. # #...#..###.#..###...#### # #.#....####.#...# # # ###.......Z iJ M.##....#  #P..#..#.........[P.P....### ######..#.####Y..####........#.# .#P##(...# #..#PP...## ######P.....#.....# ###....#.....#....## ###.#.....##..#...# #........Z iP Z i8\ eY. Z i\ &5Z ig Z ij Z i H#..#.#.##...##§..#.#..#..#.........#......###.##.#.......#..##.P.#.#...(.......#..# ...#.##....###......P #.....####...###....... .####..##.(....##...#. ####.#...........(.#..##P...##..  #...#..###.#..###...####.  #.#....####.#...# #.  ###.................##....#  #P..#..#...Y.....[P.P....##### #####..#.####...####........#.# #P##(...# #..#PP.......#.## ######P.....#.....# ###....#.....#....## ###.#.....#.#Y.ver6Z i ;.....................##...........##...##...#.#.... .#..#........#......###.##.#...............#..# #.P.........#.#...(.......#..## ..#....##....###......P..# .......####...###........##.(....##...#.#... ###.#.......#..##P...##..#...#..###.#..###...####.#.#....###..........#.#...# #..###..........Y......##....# ##.  #P..#..#.........[P.P....##### ####..#.####...####........#.#... P##(...# #..#PP.......#.## ######P.....#.....# ###....#....Z i2 Z ibvY..7Z i Z iS _You see here a poisoned dart.[ iZ~#P##..#..................##.##...##...#.#..... #..#...#......###.### .#.#......#..# #.P.........#.#...(.......#..## .#....##....###......P..## .............####...###................##.@....##...#.#... ##.#...........(.#..##P...##..#.P #...#..###.......#..###...####. #.#....###....Y.....#.#...# #.. ###.......[ i..##....# ##.  #P..#..#.........[P.P....#####.# ###..#.####...####........#.#... ##(...# #..#PP.......#.#.## ######P.....[ i[ iPY..[ iN==8[ iR[ i _You feel ready to blink again. _You see here a poisoned dart.[ iklP~~~..#≈#..........~#P##..# ..............................##...........##...##...#.#...... ..#...............#......###.###. #.#.........(......#..# #. #.P#.#...(.......#..###. #[ im##....###......P..## ...####@..###................##.(....##...#.#.....#...........(.#..##P...##..#.P ...#..###.....Y.#..###...####. .#....###...#.#...# #.. ##.......[ iVm...##....# ##... #P..#..#.........[P.P....#####.# #[ im#..#.####...####........#.#.....#(...# #..#PP.......#.#[ ip[ it[ iRY.[ iҁ-9 _[ i5[ i[ i ..~~~~.#.....P~~~........#≈#.........~#P.##..##.# .....................#..# .#..##...##...#.#......# .#.........#......###.###.# .#........(......#..# #.# .P[ in#.#...(.......#..###.###...@###......P..##.# ..####...###...........#.##.(Y...##...#.#..... .#...........(.#..##P...##..#.P ..#..###.#..###...####. #....###..#.#...# #.. #...........##....# ##... P..#..#.........[P.P....#####.# #..#.####...####........#.#.....[ iL[ iNY.[ i[ i 30[ i[ i[ i  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\ i j...~#P.##..##.#.#..............#..#####...##...#.#......# ..#......###.###.# ....(......#..# #.# .#.#...(.......#..###.# .##....###......P..##.# .####.Y.###...........## ##.(...#.#......#..(.#..##P...##..#.P..#P###.......#..###...####. ...###..........#.#...# #...................##....# ##. .#..#...[P.P....#####.# .#.####...####........#.#.... .....#(...# #..#PP.......#.#.. ..........## ######P.......\ ip\ i"|Q.Y\ i5}9/14 --==1-Blink \ i\ i _You blink.\ i\  You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks even sicker.\ i8 h-2.5 (0.76\ i> \ i  b _The death yak is severely wounded.] i'a. extremely poisoned)You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible!  The death yak is severely wounded.] ibh=3.3 (0.85] i(l] ioW _The death yak closely misses you.] i] ] iP hFire: a) +0 longbow (freeze)] i ] iF ^ i  You shoot an arrow.  The arrow hits the death yak but does no damage.  The death yak is severely wounded.^ i~5=4.3 (1.0^ i^ iA _The death yak gores you but does no damage.^ i.S "M_The death yak gores you but does no damage.  You shoot an arrow.  The arrow hits the death yak but does no damage.  The death yak is severely wounded.^ iCT 7------7-----5^ i6_ ^ ia / _The death yak gores you!!^ i ^ i} ^ ih ^ i ^ _You are too injured to fight recklessly!^ ib^ i"^ i%^ i)^ _You are too injured to fight recklessly!_ iz4_ i_ i^ _You are too injured to fight recklessly!_ i  You shoot an arrow. The arrow barely misses the death yak._ i60---------5-------6.2 (0.9_ i<_ i#. _The death yak gores you!` iver  You shoot an arrow. The arrow barely misses the death yak. _The death yak gores you!  You shoot an arrow. The arrow hits the death yak.  The arrow freezes the death yak.  The death yak is severely wounded.  You feel ready to blink again.` ip1---7.2 (1.0` ie` iYV _The death yak barely misses you.` i  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a i#.P#.#...(.......#..## .#..##....###......P....####...###.... #####.(..Y.##...#.#.... ##.#.(.#..##P...##..#.P #...#..###.......#..###...####... #.#....###..........#.#...# #... ###...........##....# ##..  #P..#..#.......@.[P.P....#####. ###..#.####...####........#.#..........#(...# #..#PP.......#.#...........## ######P.. .#....# ###....# .........#....## ###.#.....#.## ##........#...# #...........###  ##...........## ##..##.P...##  ##a iU.....## #.#####...#a ia i!r(§Ya iM3--------8-Blink a iVa i _You blink.a i .#.P.#.#...(.#.. ..#..##....###......P...####...####.##.(..(§##...#.##.#.(.#Y.##P...##..#.  #...#..###.#..###...####  #.#....###.#.#...# #  ###.##....# ## #P..#..#.[P.P....#####.#..#.####...####.#.# P#.#(...# #..#PP.#......## ######P ..#a i .......# ###....#.#....## ###.#.....#.###.#...# #. # ##.## ##..##.P...## # ##.## #.#####...#a i" a i Q.Ya i 2=4=-----9a ia i+ b i.#.P.#.#...(.#...#.##....###......P.. #.####...### .####.##.(..(§##...#.##.#.....(.#..##P...##..# #...#..###.#Y.###...#### #.#....###.#.#...# # ###.##....# ## #P..#..#.[P.P....######..#.####...####.#.# #P#.#(...# #..#PP.#...## ######P.#.....# ###....#.#....## ###.#.....#. .###........#...# #b iW. ## ##...........## ##..##.P...## .# ##.## #.#####...#b ib i..Y b i·B--40b ib i^b i.#.P.#.#...(.#...#.##....###......P ##.####...### ..####..........##.(..(.##...#.##.#.....(.#..##P...##.. # #...#..###.#..###...#### # #.#....###.Y..#.#...# # # ###.##....# # #P..#..#.[P.P....#..#.####...####.#.# .#P#b i.#(...# #..#PP.........## ######P.#..# ###....#.#....## ###.#.....#. ..###........#...# #. .## ##.....## ##..##.P... >.# ##.## #.#####...#b ib iLY.b iXT3=1b i8b ib ik-.#..##....###......P .##..............####...###..... ...####..........##.(..(.##...#.# .#####.#...........(.#..##P...# .# #...#..###.......#..###...### ## #.#....###b i.Y...#.#...# # ###...........##....# .# #P..#..#[P.P....## #######..#.####.@.####........#. ..#P#........#(...# #..#PP..... ...........## ######P#.......# ###....#.#....## ###.#.....####..#...# #......... ##.....## ##..##.P .>.# ##b i...## #.#####... ..## ##..# #.P####...b iG2b i>LY.b i?&2b iJb i`Nb i2^ ##...####...###..... ....####..........##.(..(.##...######.#...........(.#..##P...# ..# #...#..###.......#..###...### #.#....###.....Y....#.#...# .## ###.................##....# ..# #P..#..#..[P.P....########..#.####...####........#. #..#P#........#(@..# #..#PP......................## ######P#......# ###....#.b i_ #....## ###.#.... P...###..#...# #......... ##.....## ##..##.P>.# ##...........## #.##### ...## ##..# #.P####..# # ##.P#PP#b ib b iq R.Yb ir T4=3b il} b iQ b is Y...####.##.(..(.##...######.#...........(.#..##P...#.# #...#..###.......#..###...# #.#....###..........#.#... ..## ###...........Y.....##....# ...# #P..#..#.........[P.P....#######..#.####...####........b i ..#P#........#(...# #..#PP... ................@...## ######P#..# ###.#....## ###.#.... .P...###..#...# #... ....## ##...........## ##..##.P>.# ##b iP x.....## #.#####..## ##............# #.P####..# .....## ##.P#PP#b i( w# #P#..######### #P.....b i b i R.Yb i B54b i b i c i[c ihThrow: 35 darts (poison) c ic ikc i.....####..........##.(..(.##...# Prakerore the Skirmisher ...#####.#...........(.#..##P...# Vampire of Gozag  Gold: 1667 ...# #...#..###.......#..###...# Health: 65/93 ================-------- ..## #.#....###..........#.#...# Magic: 4/14======------------------ ..## ###.................##....# AC: 14Str: 7 ...# #P..#..#....Y....[P.P....# EV: 16Int: 19 ..#######..#.####.*.####........# SH: 0Dex: 18 c i..#..#P#........#(*..# #..#PP.... XL: 13 Next: 69% Place: Lair:4 ................@...## ######P... Noise: ---------  Time: 32144.2 (0.0) .......#.............# ###.... a) +0 longbow (freeze) ...............#....## ###.#.... Throw: 35 darts (poison) .P...###........#...# #........ Alive -Blink ....## ##...........## ##..##.P. ...>.# ##...........## #.#####. Y   death yak (very poisoned) ....## ##............# #.P####. .....# #............## ##.P#PP#. ....#c iq# #P#..######### #P.......Confirm with . or Enter, or press ? or * to list all spells. _You blink.  Throw: 35 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - death yakAim: a death yak (almost dead, very poisoned, 81% to hit)c i .....####..........##.(..(.##...# Prakerore the Skirmisher ...#####.#...........(.#..##P...# Vampire of Gozag  Gold: 1667 ...# #...#..###.......#..###...# Health: 65/93 ================-------- ..## #.#....###..........#.#...# Magic: 4/14c iE q======------------------ ..## ###.................##....# AC: 14Str: 7 ...# #P..#..#....Y....[P.P....# EV: 16Int: 19 ..#######..#.####...####........# SH: 0Dex: 18 .#..#P#........#(...# #..#PP.... XL: 13 Next: 69% Place: Lair:4 c i n................@...## ######P... Noise: ---------  Time: 32144.2 (0.0) .......#.............# ###.... a) +0 longbow (freeze) ...............#....## ###.#.... Throw: 34 darts (poison) .P...###........#...# #........ Alive -Blink ....## ##...........## ##..##.P. ...>.# ##...........## #.#####. Y   death yak (very poisoned) c iC ....## ##............# #.P####. .....# #............## ##.P#PP#. ....## #P#..######### #P.......Throw: 35 darts (poison)c iy Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - death yakc i Aim: a death yak (almost dead, very poisoned, 81% to hit)  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible!c i /  --more--c i j  The death yak is almost dead.c ia! n.Yextremely poisoned)c ii" <=5.0 (0.8 _c i, c i/ d i1s.####.##.(..(.##....#####.#.....(.#..##P....# #...#..###.......#..###... ~..## #.#....###...#.#... ~..## ###...##.... ~...# #P..#..#.........[P.P.....#..#.####.Y.####. ..#..#P#.#(...# #..#PP.## ######P.#.# ### #d ipy.#....## ###.# ..P...###.#...# #.## ##...........## ##..##.P.>.# ##.....## #.#####.## ##............# #.P####.# #.....## ##.P#PP#.## #P#..# #Pd ixd iR.Yd i 6=5==-6.0 (1.0d id iV _You feel ready to blink again.d i.####.##.(..(.## P....#####.#...(.#..##P.# #...#..###.......#..### ~~..## #.#....###..........#.# ♣~..## ###...........## ~~...# #P..#..#.........[P.P.d ii#..#.####...####.#..#P#.#(Y..# #..#PP.## ######P.#.# ### .#.#....## ###.#.P...###..#...# # P.....## ##...........## ##..##. #....>.# ##...........## #..## ##............# #.P #......# #............## ##.P#PP.## #P#..# #Pd id iN.Yd iv @-7d ia*d iv,d it.####.##.(..(.## .P....#####.#....(.#..##P.# #...#..###.......#..###~..## #.#....###..........#.#♣~..## ###.................##~...# #P..#..#.........[P.P.#..#.####...####.#..#P#d i_.#(...# #..#PP.Y...## ######P.#.# ### ..#.#....## ###.#.P...###.#...# # #P.....## ##.....## ##..## ##....>.# ##.....## #. #......## ##......# #.P #d i#......# #....## ##.P# #......## #P#..# #Pd id il$d i1667 67=728d id i`E _You kill the death yak!d i ;P....#####.#...(.#..##P .......# #...#..###.......#..### ~~~~..## #.#....###....#.# ~♣♣~..## ###.......# ~~~~...# #P..#..#.........[P.P ......#######..#.####...####.....#P#........#(...# #..#PP........$...## ######..#d iM ......# ####.#....## ###.#...P...###..#...# #... ##P.....## ##.....## ##..#  ##....>.# ##.....## #  #......## ##.....# #.P  ##......# #...## ##.P  d i D# #P#..######### #P...  ######## ###.## #####d iV d i &9d ic d ii e ief.P....#####.#.(.#..##.# #...#..###.#..~..## #.#....###.#. ~~♣♣~..## ###.......##~...# #P..#..#.........[P.P.#######..#.####...####.#..#P#.#(...# #..#.$...## .#.# .#e if4.#....## ###..P...###.#...# ##P.....## ##...## ##.. # ##....>.# ##.## #. #......## ##.# #.P ##......# #.## ##.P #......## #P#..# #P # ###.## e ire isb8==50e i}e iMe ie i]hFire: a) +0 longbow (freeze)e i_#e iT&e ie i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1          e il b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1      e i e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  e iff + Ranged Weapons 14.8  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5      e i            e i!            e i s                e inKThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  e i[/] auto|manual mode [*] useful|all skills [!] training|cost|targetse i- e i9 e iSB ....P....#####.#...........(.#..## Prakerore the Skirmisher ........# #...#..###.......#..## Vampire of Gozag  Gold: 1667 ~~~~~..## #.#....###..........#. Health: 68/93 =================------- ~~♣♣~..## ###.................## Magic: 5/14========---------------- e iJC ~~~~~...# #P..#..#.........[P.P AC: 14Str: 7 .......#######..#.####...####.... EV: 16Int: 19 ......#..#P#........#(...# #..#P SH: 0Dex: 18 .....................$...## ##### XL: 13 Next: 72% Place: Lair:4 ............#...@.........# ## Noise: ---------  Time: 32150.0 (0.0) ....#...............#....## ###. a) +0 longbow (freeze) ......P...###........#...# #... Fire: a) +0 longbow (freeze) ###P.....## ##...........## ##.. Alive # iC 7m ##....>.# ##...........## #.##......## ##............# #.P ##......# #............## ##.P #......## #P#..######### #P.. ######## ###.######  _The death yak is almost dead. _You feel ready to blink again. _You kill the death yak!e i`L e iM e iqT e iV e ix%4e i'e i\,e i0,e i?3<9e i4e i8e i8e iv:e i>e i?70=6==f if i'f iZf il1=f i.R2f iFf i,Q==f if if i%&3f if i !,f i"f i%f i:&4=7==f i'f i2,,f i-f i31f i1V5=f ij3f i7,f i8f i<f i=g16676==f i>f i>B<7f iCf iG,f i0If iLf i+M|8=8=f iNf iR,f iTf i,Xf ivXV9=f idZf i],f i3_f ipcf icY80=f iEef i5i,f iujf i+nf ivn&1f iof ise9==f iKuf ixf ixL2=f izf i~f iQ~V3=f if if iV,f if irY4==f i}f i&f if if if i&5f if if iS10/14==f if i=f iE6=f i(f i`,f iߤf i¨f iV7=f if iUf iڮY8==f iѯf if iPf if i<9f iBf idf i˾L1=f i0f i\c90=f if if iMf irf i}91f i3=f if iP=f ixf i%f i&2f if if if if if i{3=2==f iIf i) _HP restored.f iMf if i,f if i2,f isf itf iM===f iDf iBf i,f if i ,f i< f i93f i<*==f if i,f if i,f if i-,f i} f i$f ii%;==f iq&f ih)f i)f i*f i.,f ix0f i4f i4F4==f i 6f i;, _Magic restored.f i?4f iAf iuCf iyFf igGf i:Hf iJf iM,f i3Of iJQf iUf iXU;==f iVf iSXf i\,f i"]f iaf ia'84f ibf igG _You now have 1684 gold pieces (gained 17).f i{j4f ikf io,f ipf i#vE _x - 35 poisoned darts (gained 1)f iyf izf izf i}f i),f iaf i5f if i f i2f i9f id,f if i̒f i[f iԖf if iLf i*,f imf iI,f if iE _x - 36 poisoned darts (gained 1)f i f iкE _x - 37 poisoned darts (gained 1)f ip4f iGf iwf i5,f iAf if i,f if i,f if iUE _x - 39 poisoned darts (gained 2)f i4f i&f if i),f if i&f i,f if i,f if i*E _x - 40 poisoned darts (gained 1)f iJ4f if iE,f if i@E _x - 42 poisoned darts (gained 2)f i74f i:f if i ,f if i0f il,f if i f i,f i f if i ,f ir!f i#f i',f i(f i2f i6,f ih7f i<f ie@,f iAf iFf iJ,f iuKf iUPf iU,f iVf i[f i@e#.....≈≈ .......♣....... ##..♣~≈≈. .Y..................... .....≈~............##.... #....♣.. ........♣........ ......♣♣♣..P..♣....>......P#..###......♣..............### #......f ie.......## #.....## ....P.### ........##...#####.................##..... ................#~~#............# .<..............~~~~...##.. ..........P~~~.#≈#.. Y   death yak (wandering) ..................~#P.......##..# f if..........................# ..#.#...........##...##...#.#....f ih1248.0 (98.0)f i-sCY.f i*t,9.0 (99f ib|f ig ig i>hThrow: 42 darts (poison) g ig ig i h YYvery poisoned)You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak is poisoned.g ii k==8 (0.8)1g iq g is , _The death yak bellows!h i e  You throw a poisoned dart. The poisoned dart hits the death yak!h iHl(Yextremely poisoned)h i&j--50.5 (0.70h i!h i%> _The death yak looks as sick as possible!h i ♣~≈≈. (... ....≈~....Y.......##.♣.. ........♣.... .....♣♣♣..P..♣....>P#..####......♣........### #..............## ### #.P.### #.##...#####.......##.........#~~#......# <~~~~.##... ..P~~~.#≈#...~#P##..##........#. .#.###...##...#.#..... #..#....#......###.###h iA h iq d.h i. H--1.5 (1.0h iE h i i i=...≈~.....##♣.. ♣....#♣♣..P..♣....>P#..####......♣........### #...............## ### #..P.### #.##...#####.##.........#~~#......#~~~~.##... .P~~~.#≈#..~#P##..##......#.. #.#i i##...##...#.#..... ..#.....#......###.####....# #.i i)i iL*&2i i1i iP4i i! ♣.. ♣...#.♣♣♣..PY.♣....>P#..####........♣..............### #.........## #### #.P.#####...#####........#~@#......#~~~~##..P#≈Alive Y   death yak (extremely poisoned)............... i i`H#.P.........#.#...........#..###.i iA  You enter the shallow water.i ia.Yveri i^3Water i ii i ? _Moving in this stuff is going to be slow.i iV .♣♣♣..P..♣....>P#..####.......Y♣..............### #..........## #### #.P.#####...#####........#~~#.....#~~@~##..P#≈..~#P#..##.......#. #.###...##...#.#.... .i i >....#......###.### #.............#..# P#.#...#.#....###......P..i i i i i i P.Yi ii -5.1 (1.6i i i i j iV ..........### ........ ##Y .P.### ###...#####.##.......#~~#....# <.~~~~##..P@~~≈#...~#P.##..##........ .#.###...##...#.#....#.....#......###.### .#.#.............#..# # .#.P#.#...........#..### .#..##....###......P..## ..####...###.........j i  j i P.Yj i (6.7j ip j i" j i .## #### #.YP.###.##...#####........#~~#.....# <~~~~##.. .P#≈.@~#P#..##.......#. .#.###...##...#.#.... #.j is ....#......###.### .#.............#..# P#.#........#.##....###......P.. ...####...###.......... ###......##...#.#j iS# j i& j i/ N..Yj i\/ 38.3j i8 j i< k i ## #..P.### #.##...#####.Y##.........#~~#......#~~~~.##... .P~~~.#≈#..~#P##..##......#.. #.###...##...#.#..... ..#.......#......###.####.................#..# #. #.P.........#.#..#..###. #...........##....###P..##. .....####...###..... ##...##......##...#.# #....#..##P...##..#.Pk ig k iL.Yk i},90k i!k iW%k i܃  You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks even sicker.  The death yak is lightly wounded.k iR(Yk ib60.0 (0.739k ișk i( _You hear a splash.k i$ P.#####...#####........#(~#.....#~Y~~##..P~#≈..~#P#..##.......#. #.#.....##@..##...#.#.... .....#......###.### #..............#..# Pk i ..#.#........#....##....###......P.. .####...###.......... ##......##...#.# #.#....#..##P...##..#.P ...#..####...####...k i k i L~Yk i5 -1.0 (1.0k ic k i l i extremely poisoned)You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible!  The death yak is lightly wounded.l is^8 (0.88l i@l i( _You hear a splash.l i% ##...####.#.............#(~#.....#.....~~~~##.......PY#≈......~#P#..##..................#. #.###...##...#.#.... ........@.#......###.### #..#..# l i% 1P#.#......#...##....###......P.. ....####...###.......... ###......##...#.# #.#....#..##P...##..#.P ...#..####..###...####... .#.....#.#...# l ir) l i+ l i4 L(Yl iR5 -2.8 (1.0l i6= l i@ l ia .........#(~#.....#.....~~~~##.......P(#≈.......~#P.......##..##......Y.............#. #.#..##...##...#.#.... .....#......###.### #........#..# P#.##....##....###......P.. ....####...###.......... ###......##...#.# #.#....#..##P...##..#.P ...#..####..###...####... .#..l ib .....#.#...# ##.......#.#l if l io L.Yl ip &3l ix l i| l i#(~#.....#.....~~~~.........##......P(....#≈.....~#P.......##..##..................#. #.#.##Y..##...#.#.... .....#......###.### #..#..# P...#.##....##....###......P.. .##...###.......... l i|###......##...#.# #.#....#..##P...##..#.P ...#..###.......#..###...####... .#.......#.#...# ##............#.# #P..#..#[P.P....#####.#l il i1L.Yl i&4l il im iH ~~~~##....P(~~........#≈....~#P.......##..##.................#. #.###...##...#.#.... ........Y.#......###.### #...........#..# P...#.##.#..@.###......P.. m iI.##...###.......... ###......##...#.# #.#....#..##P...##..#.P ...#..###.......#..###...####... .#.........#.#...# ##............#.# #m iIP..#..#.........[P.P....#####.# ##..#.####...####........#.#....m imNm ipXL.Ym iY&5m ibm iem iBSmP(#≈.......~#P.......##..##....................#. #.#...##...##...#.#.... .......#......###.### #...Y.........#..# P#.#.........#.##....###......P.. .###@..###.......... ##......##...#.# #.#m i(Tu.....#..##P...##..#.P ...#..###.......#..###...####... .#....###..........#.#...# ##..........#.# #P..#..#...[P.P....#####.# ##..#.####...####........#.#.... ........#....# #..#PP.......#.#m iXm i_].Yverm im`&6m igm i km i'5..~#P#..##....................#. #.#.....##...##...#.#.... ..........#......###.### #.................#..# P.#.#.Y.....#.##....###......P.. .m i%(c##...###.......... ###..@...##...#.# #.#.......#..##P...##..#.P ...#..###.......#..###...####... .#.....#.#...# ##.......#.# #P..#..#[P.P....#####.# ##..#.####...####........#.#.... ........#....# #..#PP.......#.#.....## ######P...m i-m i6L.Ym i7&7m i<m i>m i ........ .#.#...##...##...#.#....#......#......###.### .#.#........#..# # .#.P#.#..#..### .#..##..Y.###......P..## .....####...###......... ###....##......##...#.##............@#..##P...##..#.P..#..###.#..###...####.. #.#....###....#.#...# # ###..........##....# ##  #P..#..#..[P.P....#####.# ###..#.####...####........#.#... #........#....# #..#PP.......#.#......## ######P........ .#..# ###....#m i m iz P.Ym i &8m i% m ih( m i #.###...##...#.#....#.....#......###.## ..#.#..........#..# .#.P.........#.#..#..# ..#...........##....###......P.. .......####Y..###......... ####m i :....##......##...#.##.....#..##P...##..#  #...#..###.#..###...####..  #.#....###....#.#...# #  ###.........##....# ##  #P..#..#m iÿ 9[P.P....##### ####..#.####...####........#.#... P#........#....# #..#PP.......# .m i +......## ######P........#..# ###....# ..#....## ###.#.....#.##m i m i Q.Ym i` &9m i m i$ m i2R.#.....#......###.# ...#.#.................#...#.P.........#.#...#..#.#.....##....###......P.. #.....####...###........ .####..##.Y....##...#.##.....#..##P...##..#  #...#..###m i2L.#..###...### #.#....###....#.#...# # ###.......##....# ## #P..#..#[P.P....##### #####..#.####...####........#.#. #P#........#....# #..#PP.......# ........## ######P......#..# ###....#.#....## ###.#.....#.# .###..#...# #...........m ib8m i@Q.Ym i2A'70n i n ih n i..#.#...#...#.P..#.#...#...#...##....###......P. ##...####...###..... ..####.##......##...#.# #####.#...........Y.#..##P...# # #...#..###.......#..###...### # #.#....###....#.#...# # # ###.......##....# # # #P..#..#n i [P.P....## ######..#.####...####........#.#. .#P#........#....# #..#PP..... .........## ######P......#..# ###....#.#....## ###.#.....####..#...# #........... ##.....## ##..##.Pn in iQ.Yn i&1n i;n in if0.#.P#.#.#.#.....##....###......P .##..............####...###..... ...####..........##......##...#.# .#####.#.............#..##P...# .# #...#..###....Y..#..###...### ## #.#....###..........#.#...# # ###.......##....# .# #P..#..#[P.P....## #######..#.####...####........#. ..#P#........#....# #..#PP..... ..........## ######P#..# ###....#n i/g.........#....## ###.#.....####..#...# #......... ##.....## ##..##.P .>.# ##..## #.#####...n ikn isQ.Yn is&2n i!zn i}n i @.#..##....###.....##..............####...###..... ....####..........##......##...######.#.............#..##P...# ..# #...#..###.#..###...### #.#....###...Y......#.#...# .## ###...........##....# ..# #P..#..#[P.P....########..#.####@..####........#. #n i@..#P#........#....# #..#PP..............## ######P#.......# ###....#.........#....## ###.#.... P...###..#...# #......... ##...........## ##..##.P>.# ##..## #.##### ...## ##..# #.P####n i[Fn iOQ.Yn iP&3n i?Yn i\n i ##...####...###...####..........##......##...######.#.............#..##P...#.# #...#..###.......#..###...# #.#....###..........#.#... ..## ###.........Y.##....# ...# #P..#..#...[P.P....#######..#.####...####..........#P#........#@...# #..#PP... ....................## ######P#.......# ###.........#....## ###.#.... .P...###..#...# #... ....## ##.....## ##..##.P>.# ##...........## #.#####..## ##......# #.P####..# # ##.P#PP#n i n i Q.Yn iy &4n i n i n ib\ 8...####.##......#######.#.......#..##P....# #...#..###.......#..###... ~..## #.#....###..........#.#... ~..## ###..........##.... ~...# #P..#..#..Y[P.P....######..#.####...####..........#P#........#....# #..#PP... ................@....## ######P#..# ### #.#....## ###.#P...###n i] "..#...# #... .....## ##.....## ##..##.P>.# ##.....## #.#####..## ##............# #.P####..# #.....## ##.P#PP## #P#..######### #P.....n icb n ij l.Y n iAk &5n ir n iu o iz (You throw a poisoned dart.o i`6.5 (0.77o iAo i1d _The poisoned dart barely misses the death yak.o iD;e  You throw a poisoned dart. The poisoned dart hits the death yak.o iCS(Yo i'D[7.26o i.# ##...........## #.###### ##...# #.P### ## #.## ##.P#PP ......## #P#..######### #P.. ####### ###.## #####.# ###### p iNp iWYS.Yp iZ2----==8.2 (1.0-Blink p i0cp ig _You blink.p ie ?  You throw a poisoned dart.p im S(Yp i{m i--9.0 (0.85p is p iw d _The poisoned dart barely misses the death yak.q iHP:..#P#........#....# #..#PP........(....## ######P#Y......# ####...#....## ###.# ....P...###..#...# #... #P.....## ##.....## ##..## ##....>.# ##..## #.###..## ##..# #.P ##......# # ##.P#Pq iQ# #P#..######### #P.... ######## ###.## ##### # # q iQTq i6`P.Yq i`I--80.0 (1.0q ihq ikq i(i.......(....## #######.......# ####.......Y.#....## ###.#...P...###........#...# #... ##P.....## ##.....## ##..#  ##....>.# ##..## #  #......## ##..# #.P  ##......# # ##.P  # #P#.@######### #P...  ######## ###.## #####q i # #q iq i)P.Yq i&1q i,q iq i -#.......# #........#....## ###....P...###.....Y..#...# #... ###P.....## ##...........## ## # ##....>.# ##q if N..## # #......## ##.....# #.P ##......# #............## ##.P # #P#..######### #P.. ######## ###@## #### # q i q iW ].Yq iZ C----2q i q i q i e  You throw a poisoned dart. The poisoned dart hits the death yak.q i S(Yq i[ ^7 (0.74q iIq i/d _The death yak is moderately wounded.r id very poisoned)You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks even sicker.r i `3.5 (0.83r i r i d _The death yak is moderately wounded.s i  You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks even sicker.  s i` S(Ys i t3==4.32s i9 !s i$s i^ _You feel ready to blink again.s i\ s i2   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1  s i N         b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1      s il  e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 14.8  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5           i n0m                                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetst i t i"t iW ............#.............# ## Prakerore the Skirmisher ....#...............#....## ###. Vampire of Gozag  Gold: 1684 ......P...###........#...# #... Health: 93/93 ======================== ###P.....## ##....(......## ##.. Magic: 13/14 ======================-- t i # ##....>.# ##..(........## #.# AC: 14Str: 7#......## ##.Y..........# #.P EV: 16Int: 19##......# #............## ##.P SH: 0Dex: 18#......## #P#..######### #P.. XL: 13 Next: 72% Place: Lair:4t i(!######## ###@###### Noise: ---------  Time: 32284.3 (0.0)###a) +0 longbow (freeze)Throw: 32 darts (poison)Alive  t i!l Y   death yak (very poisoned)The death yak looks even sicker. _The death yak is moderately wounded.You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks even sicker.  The death yak is moderately wounded. _You feel ready to blink again.t i)t i)t i0t i4t i  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible!t i m(Yextremely poisoned)t i} h=5.0 (0.71t igt id _The death yak is moderately wounded.u iu ilhFire: a) +0 longbow (freeze)u iu iu i ~  You shoot an arrow. The arrow hits the death yak.  The arrow freezes the death yak.u iG R.Yu i 6==6.0 (1.0u i u iH d _The death yak is moderately wounded.v iB  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v i## ###.....##....# # #P..#..#.........[P.P....## .#######..#.####(..####........# #..#P#........#....# #..#PP... ..............(....## ######P.... ......#.............# ###....# ..............#....## ###.#..... v iP...###........#...# #....... ...## ##....(...@..## ##..##.P.. ..>.# ##..(........## #.#####.. ...## ##.(..........# #.P####.. ....# #............## ##.P#PP#.. ...## #P#Y.######### #P........ #### ###.## #####.#.## ######## v i["v i.gY.§v iM/1-----7-Blink v i8v i< _You blink.w i(## #.#....####.#...# ## ###.................##....#  #P..#..#.........[P.P....### #######..#.####(..####........#.##P#.#....# #..#PP...(....## ######P.....#.............# ###....# .............#....## ###.#.....##........#.@.# #........## ##..## ##..##.P. .>.# ##.## #.#####.## ##.(.. #.P####.w iE) #...Y........## ##.P#PP# ..## #P#..######### #P......... ### ###§#####.#.###########w il,w i 9TY.w i9P---8w iCw i^Fw i|9 #...#..###.#..###...#### # #.#....###..........#.#...# # # ###.................##....#  #P..#..#.........[P.P....### ######..#.####(..####........#.# .#P##....# #..#PP.........(....## ######P.....#.............# ###....#.....#...@## ###.#.....##........#...# #........ .## ##..## ##..##.P...# >.# ##..(..## #.#####...# .## ##.(.Y.# #.P####...#w i}j #............## ##.P#PP# .## #P#..######### #P......... ## ###§#####.#.############w iw iTY.w iHA--9w iBw iw i(S####.#......(#..##P...##....#..##..#..###...###.#....###.####.........##....#  #P..#..#.........[P.P....#### ######..#.####(..####........#.# .#P#w iS#....# #..#PP..(....## ######P....#...........@.# ###....#....#....## ###.#.....# ..###........#...# #........... .## ##....(......## ##..##.P >.w iS.(.Y## #.# .## ##.(w iT<.# #.P####...# ..# #............## ##.P#PP#.... .## #P#..######### #P......... w i8T]## ###§#######.#.####w iBXw idwY.verw id'90w imw irw iԿM..####.##......##...#.# #####.#......(#..##P...##....#..##..#..###...###.#....###..........#.####.........##....#  #P..#..#.........[P.P....#### ######..#.####(..####........#.# .#P##....# #..#PP..(...@## ######P....#......# ###....#....w i#....## ###.#.....# ..###........#...# #........... .## ##....(.Y....## ##..##.P...#.. .. .######### w iw i1.YY   death yak (very poisoned)2==--1w iw iw i ##....##...###...... ..####..........##......##...#.# #####.#......(#..##P...##....#..##.#..###...###.#....###..........#.####...........##....#  #P..#..#.........[P.P....#### ######..#.####(..####........#.# .#P#........#...@# #..#PP..(....## ######P....w i U#......# ###....#...........#....## ###.#.....# ..###........#...# #........... .## ##....(..Y...## ##..##.P >..(.w iA ## #.# .## ##.(..# #.P####...# .w i }.# #............## ##.P#PP#....w i5 w iN RY...w i 12w i t _You feel ready to blink again.w i^ w i"$Put on which piece of jewellery? Jewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}w io$i - a ring of poison resistance  r - a +6 ring of strength  s - a ring of flight[?] describe selected w i$[!] equip|wield|wear|put on[tab] equip|unequip x i x i}x i%C##..............####...###....... Prakerore the Skirmisher ..####..........##......##...#.#. Vampire of Gozag  Gold: 1684 #####.#............(#..##P...##.. Health: 93/93 ======================== # #...#..###.......#..###...#### Magic: 12/14 ====================---- # #.#....###..........#.#...# # AC: 14x iw%'Str: 7 # ###.................##....# # EV: 16Int: 19 # #P..#..#.........[P.P....#### SH: 0Dex: 18 x i%######..#.####(..####........#.#. XL: 13 Next: 72% Place: Lair:4 x i% .#P#........#...@# #..#PP....... Noise: ---------  Time: 32292.0 (0.0) x i%............(....## ######P...... a) +0 longbow (freeze) x i &....#.............# ###....#.. Fire: a) +0 longbow (freeze) x im&F............#....## ###.#.....#. Alive ..###........#Y..# #........... .## ##....(......## ##..##.P...# Y   death yak (very poisoned) >.# ##..(........## #.#####...# x i&.## ##.(..........# #.P####...# x i&..# #............## ##.P#PP#....The arrow freezes the death yak. _The death yak is moderately wounded.x i&Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. x i'p_You blink. _You feel ready to blink again.x i2P  Okay, then.x i-3x i>x iB. _x i/1 x i1 hThrow: 31 darts (poison) x i; x i? y i`  You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks as sick as possible!y i5yY(extremely poisoned)y i^7 (0.70y iy ia _The death yak is heavily wounded.y i-1....#....###......P ##..............####...###...... ..####..........##......##...#.# #####.#......(#..##P...##....#..###..###...###.#....###....#.####...........##....#  #P..#..#.........[P.P....#### ######..#.####(.@####........#.# .#P#........#....# #..#PP..(....## ######P....#......# ###....#....y i1#.Y..## ###.#.....# ..###........#(..# #........... .## ##....(## ##..##.P >..(## #.# .## ##.(.# #.P####...#y i!7y iCPY..y iE-3.7 (1.0y iEPy iSy il ]#.P#.#...........#..# ...#...........##....###......P #..............####...###....... .####..........##......##...#. ####.#............(#..##P...##..  #...#..###.#..###...####.  #.#....####.#...# #.  ###........##....#  #P..#..#.....@...[P.P....##### #####..#.####(..####........#.# #P#..#....# #..#PP.......#.(....## ######P.....#y im S..Y..# ###....#.....#....## ###.#.....#.##........#(..# #........ ## ##..## ##..##.P...# ##.## #.#y i%q y iy PY..y ivz &4y i y i y iP #.P.#.#.#..##.##....###......P..# .####...###. ####.##......##...#.#..#.....(#..##P...##..#.#...#..###.#..###...####.#.#....###.#.#...# #.###.##....# ##.#P..#..#.y iۃ [P.P....#####...#.####(..####.#.#. P#.#....# #..#PP.#.(...Y## ######P.#.....# ###....#.#....## ###.#.....#.## ###........#(..# #.y ir # # ##....(...... y i. <5y iԞ y i y i> X#.P.#.#.#..# .#..##....###......P..#####...###..##......##...#.#..#.(#..##P...##..#.P #...#..###.#..###...####. #.#....###.#.#...# #. ###.y i$ _##....# ##.#P..#..#.[P.P....#####.#..#.####(..####.#.#. #.#....# #..#PP.#.#(...Y## ######P. .#.......# ###....#.#....## ###.#.....#.##..#(..# #.# y iH y i YY   death yak (extremely poisoned)y i &6y iz ih#.P.#.#.#..###. #..##....###......P..##.####...###..##......##...#.#. #.#.(#..##P...##..#.P. ...#..###.#..###...####. .#....###.#.#...# #..##....# ##. #P..#..#.[P.P....#####.#...#.####(.Y####.#.#. .#....# #..#PP.#.#.(...Y## ######P. #.# ###....#.#....## ###.#.....#.##. #.#(..# #.z i1# z i z ibY. z i4&7z i.#z i&z iO.P.#.#.#..###.# ...##....###......P..##.#.####...###.# #.##......##...#.#. .#.(#..##P...##..#.P.#..###.#..###...####. #....###.z iP#.#...# #. #.##....# ##. P..#..#.....Y...@P.P....#####.#. #..#.####(..####.#.#.z i+P#....# #..#PP.#.#.(...Y## ######P. .z iQP# ###....#.#....## ###.#.....#.##. z itPl.#(..# #.# z iP*z iUz i_X.Yverz if`U3==8z ighz imN _You see here a +0 cloak.z i ?  You throw a poisoned dart.z i m(....Yz iC a9.4 (0.729z i z i d _The poisoned dart barely misses the death yak.{ i.##....###P..##.# ####...##.....###......##...#.#..(#..##P...##..#.P..#####..###...####......###...#.#...# #. ........##....# # ..#..#..(....Y.[P.P....#####.# ..#.####(..####.@......#.#..... { ig~......#....# #..#PP.......#.#(...Y## ######........# ###....##....## ###.#.....#.##(..# #...........######(......## ##..##.P...## (...#####...#.(.. #.P####...#{ i!{ i6,K.Y{ i,/300.4 (1.0{ i7{ i1:{ i4- extremely poisoned)You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks as sick as possible!{ i- `1.2 (0.88{ ip8 { i< b _The death yak is severely wounded.| i%##....###......P..##.# ####...###....## ##......##...#.#......# .(#..##P...##..#.P..#P #..###.#..###...####.###.| i"#.#...# #.##....# ##. .#..#..(.....Y[P.P....#####.#. .#.####(..####.#.#.#....# #..#PP.#.#.(...Y## ######P.| i] # ###....#.#....## ###.#.....#.##.#(..# #.| i....######.(......## ##..##.P...## # | i<| ipK(Y| iJ==2.2 (1.0| iݽ| i| iyD##....###......P..##.# ####...###.....## ##......##...#.#......#(#..##P...##..#.P..#P# ..###.#..###...####.###.#.#...# #.##....# ##. #..#..(.....([P.P....#####.#. | iN#.####(..####Y.#.#.#....# #..#PP.#.#....)(...Y## ######P.# ###....#.#....## ###.#.....#.##.| i7#(..# #...........######.(......## ##..##.P...## # .(.## #.#####...| i\5# | i| iD.Y| i&3| i| iH| i|##....###......P..##.# ####...###.....## ##......##...#.#......### (#..##P...##..#.P..#P# .###.#..###...####. .###..#.#...# #.##....# ##. ..#..(.....([P.P....#####.#. | i.####(..####.Y..@...#.#.#....# #..#PP.#.#....).(...Y## ######P.# ###....#.#....## ###.#.....#.##.| i#(..# #...........######..# .(......## ##..##.P...## # (.## #.#####...# | i| iD.Y| i&4| i| i.| i$ .####.....###......##...#.##..(#..##P...##..#.P..#P### ####..###...####.........P ###...#.#...# #.# ....##....# # .| i #..(.....([P.P....#####.# ####(..####..Y.....#.#..... ..#....# #..#PP@......#.#....)(...Y## ######.............# ###....##| i #....## ###.#.....#.##(..# #...........######..#P | i٤ (......## ##..##.P...## #### ..| i .#####...# . #.P####...##| i' P## ##.P#PP#....#| i | i f.Y | i U4==5| i | i | i ##......##...#.##..(#..##P...##..#.P..#P#### | i ###..###...####.........P...#.#...# #.## ...| i? ##....# # #..(.....([P.P....#####.# | iu ###(..####...Y....#.#..... .#....# #..#PP.......#.#....)(...Y## ######........| i .....# ###....### .#....## ###.#.....#.##| i ((..# #...........######..#P#...## ##..##.P...## ###### .| i #.#####...#  #.P####...#### ##.P#PP#....# | iU a######## #P.........##| iІ | i [.Yver| i| &6| iU | iD } iV..(#..##P...##..#.P..#P##### ##..###...####.........P #...#.#...# #.## ..##....# ##..(.....([P.P....#####.##(..####....Y...#.#.....# #....# #..#PP.......#.#....) (...Y## ######........ ......# ###..@.#.....### } i#....## ###.#.....#.##. (..# #...........######..#P# ...## ##..##.P...## ###### #.#####...# #.P####...#### ##.P#PP#....# ####### #P.........## #####.#.####} i} iP.Y} iq&7} i} i } i#..###...####.........P##P ...#.#...# #.## .##....# # (.....([P.P....#####.# #(..####........#.#.....# ....# #..#PPY......#.#....)..... ...Y## ######P............... .....# ###....####### ###.#.## (..# #...........######..#P# ...## ##..##.P...## ###### #.#####...#  #.P####...#### ##.P#PP#....# ###### #P.........## #####.#.#### #####} i} iP.Y} i@&8} iٷ} i} i"..#.#...# #.#######....# ##.. (.....([P.P....#####.# (..####........#.#.....### ...# #..#PP.......#.#....)......Y## ######PY...............# ###....#...........####### ###.#.##... } iu(..# #........@..######..#P# ...## ##..##.P...## ###### .#####...#  #.P####...#### ##.P#PP#....# ##### #P.........##  #####.#.#### ##### } i} i#P.Y} i/$C==9} i.} i52} iNC##....# # ([P.P....#####.# # ..####........#.#.....#### ..# #..#PP.......#.#....)....... .Y## ######P................# ###..Y.#...........####### ###.#.....#.##. # #...........######..#P# ..## ##..##.P..@## ###### #.#####...#} i# #.P####...##### ##.P#PP#....# #### #P.........## #####.#.####  ##### } i,} ilP.Y} iж'10} i} iU} il U([P.P....#####.#.####........#.#.....## #..#PP.......#.#....)....... .Y## ######P........ ...# ###....#....####### ###.#...Y.#.##.# ## #...........######..#P# # ##..##.P...## #####.## #.#####..@# .# #.P####...#### ##.P#PP#.... #### #P.........## #####.#.#### ##### } in } ix L.Y} iy &1} i } i } il H####........#.#....## #..#PP.......#.#....)....... .Y## ######P........ ...# ###....#....####### ###.#.....#.##.# ##} i&  #........Y..######..#P# # ##..##.P...## #####.## #.#####...# .# #.P### ##.P#PP#....# #### #P.........## #####.#.####  #####} i } i L.Y} i &2} iA} i~ il{# #..#PP.......#.#....)........ Y## ######P............... ..# ###....#....#####.# .## ###.#.## # #...........######..#P# ## ##..##.P..Y## ###### #.#####...##. #.P####...#### ##.P#PP#...@# ### #P.........## ~ i|# #####.#.####  ##### ~ i~~ iL.Y~ i2&3~ iJ~ i5~ iY## ######P............. ...# ###....#..###### ###.#.....#.##..# # ..# #...........######..#P# # ..## ##..##.P...## ###### ..## #.#####..Y#..# #.P####...## #~ i"# ##.P#PP#....# #### #P........@##  #####.#.##  ##### ~ i~ iL.Y~ i&4~ i~ ir i^  You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks even sicker. i8R(Y i`5.0 (0.87 i # i&] _The death yak is almost dead. i  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ih #..........#.#...# ####........##....# ##.........##(.....([P.P....#####.#........ ##(..#####.#............ #....# #..#PP.......#.#....).... (...Y## ######P....................# ###....#...........##  ii #....## ###.#.....#.##........# .#(..# #....######..#P# .....## ##..##.P...## ###### ......## #.#####...# .......# #.P####..(## ......## ##.P#PP#..Y.# ####### #P.........## #####.#.####  ii 9#####  i;o  i{ TY. i| 2----==6.0 (1.0-Blink  iƆ  i: _You blink. i+  You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks as sick as possible! ixY(extremely poisoned) irg--7 (0.76 i i] _The death yak is almost dead. i@ 2#..###...###P #..#.#.#.........##....# ##..# ..(.....([P.P....#####.##(..####........#.#............#  iݾ #....# #..#PP.......#.#....) (...Y## ######P............ ......# ###....#.....### #....## ###.#..@..#.##........ .#(..# #...........######..#P## ##..##.P...## ######## #.#####.Y.# .# #.P####..(## ......## ##.P#PP#....#  i ####### #P.........#######.#.######### ig  i RY. i H--7.7 (1.0 it  i  i Z.(#..##P...##..#.P..#P## ###..###...####.P ##.#.#...# #............##....# ##. #..(.....([P.P....#####.#. # iH ##(..####........#.#........ .#....# #..#P..#.#....)(...Y## ######P...... .......# ###..#....## ###.#.....#.##........##(..# #...........######..#P# i ##..##.PY..## ####### #.#####...#..# #.P####..(##  i .......## ##.P#PP#....# ######## #P.........#######.#.#### i  iw RY. i7 &8 iR  ii  i(-##......##...#.#......### ..(#..##P...##..#.P..#P####..###...###P ##.#.#.# ............##....# ##..# #..(.....([P.P....#####.# ###(..####........#.#......... . i,)#....# #..#PP.#.#....)(...Y## ######P@......... .......# ###....#....# .#....## ###.#.....#.##........#(..# #......Y....######..#P iX) ## ##..##.P...## ######## #.#####...#  i)N.# #.P####..(# .......## ##.P#PP#....# ######## #P.........## i6 i@E$ iEl1684 ----59 iP iYSM _You kill the death yak! iֻ.####...###..... ##......##...#.#......### ..(#..##P...##..#.P..#P####..###...####.P ###.#.#...# .............##....# ##. .#..(.....([P.P....#####.# ####(..####........#.#........ ..#....# #..#P iL"#.#....)(...Y## ######P..... ........# ###....#.......## ###.#.....#.##........#(..# #......$....######..#P (#..##.P...## ###### #.#####...#..# #.P####..(## ........## ##.P#PP#....# i  i220 iW i^ _You feel ready to blink again. iF$~Fire: a) +0 longbow (freeze) i- i0 i i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2  i  d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 14.9  25.5  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4 [ iG39;49m +5                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  id[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i  i&  i2 E......####...###...........##Prakerore the Skirmisher ......##......##...#.#......###Vampire of Gozag  Gold: 1684 .........(#..##P...##..#.P..#P### Health: 93/93 ======================== ###.......#..###...####.........P Magic: 12/14 ====================---- ###..........#.#...# #.........# AC: 14 i3 sStr: 7 .............##....# ##......... EV: 16Int: 19 .#..(.....([P.P....#####.#....... SH: 0Dex: 18 ####(..####........#.#........... XL: 13 Next: 75% Place: Lair:4 ..#....# #..#PP@......#.#....).. Noise: ---------  Time: 32320.7 (0.0) ..(...Y## ######P................ a) +0 longbow (freeze) ........# ###....#...........# Fire: a) +0 longbow (freeze)  iC4 ..#....## ###.#.....#.##........ Alive ...#(..# #......$....######..#P (......## ##..##.P...## ##### ........## #.#####...# .........# #.P####..(## ........## ##.P#PP#....# _You blink.  You throw a poisoned dart. The poisoned dart hits the death yak.  i4 The death yak looks as sick as possible! _The death yak is almost dead. _You kill the death yak! _You feel ready to blink again. iw?  i?  iI  ijL  iU  iє  i  i , i y3== i  iq , i4  i , i  i  i  i#  i  i; ;== iZ  i  i ,1684 iϸ  i , iS  i c4== i9  i  i , i  i  i  if  i  i  iP , i  i  i  i ;== i8  iE  i '99 i!  i" O _You now have 1699 gold pieces (gained 15). i 4 i  i  i , ij  i  i , ie  i  i  i  i E _x - 28 poisoned darts (gained 2) io 4 i  iw  i]  i  i  ii  i  is  i!  i%  i:)  i)  i*  iv.  i3 , in5  i9  i>>  i>  i@  iC  iG  iG  iI  i}K  iN  iN  i5P  iS  iX , iY  i\  ieb , ic  i f  ij , i]l  in  ibr  ir  i{t  ix =  You see here a +0 cloak. iz  iG{ _ i{  i , i  ih E _x - 29 poisoned darts (gained 1) i  iD  iݎ  i  i  iږ  i  i  i , iB  iգ  i , i  ij  iǯ  iݰ  i& E _x - 30 poisoned darts (gained 1) i 4 i?  i4  i , i  i  i , iv  i  i?  i  i  i6  iS  i  i!  i , iH  i* E _x - 31 poisoned darts (gained 1) i6 4 i[  i  i5  i&  i E _x - 32 poisoned darts (gained 1) i\ i i i  i, i  i, i iE _x - 33 poisoned darts (gained 1) i i+ iN ig i" i# i# i`% i' iA( i) i-, i- ip6E _x - 34 poisoned darts (gained 1) i94 i; i= iA iA iB iD iG, iH iK iM, i/O iR, iT i\E _x - 35 poisoned darts (gained 1) i_4 i` id, inf inE _x - 36 poisoned darts (gained 1) ir i-s i&t i%y, iez ivE _x - 37 poisoned darts (gained 1) i iI i0 iP i iL i i i\ i i~ iΫ i iv i ii i, i i iT i id i i, i id i, i i i{, i i i, i8 i i% ix iY i i, i iS i i! i! i iX i~ i i iu  ib........~~~~............P(Y~........#≈#...........~#P.......##..##. .................#.. #...##...##...#.#......#.........#......###.### #.#.......................#..# # # i'.P.........#.#...........#..### #...........##..@.###......P..##..........####...###.. ##....##......##...#.#..... #.........#..##P...##..#.P..###.......#..###.....  ig.#....###..........#.#...# #.... Y   death yak (wandering) ##...........##....# ##... #P..#..#.........[P.P....#####.#. ##..#.####...####........#.#..... i3096.7 (76.0) i!CY~ ia",7.7 (77 i+ i+/ i ighThrow: 37 darts (poison)  iR ii i  You throw a poisoned dart.  The poisoned dart barely misses the death yak. ie(YY iJm==8.5 (0.8)6 iM iU _You hear a splash. The death yak bellows! You hear a bellow! x2 i06  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak is poisoned. i%i(Y(very poisoned) ii--9.2 (0.75 ip  i ( _You hear a splash. i6  You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks even sicker. i  irY(YY 2 death yaks (1 very poisoned) iM}--400.0 (0.84 i  i$7 _The death yak is lightly wounded. i2]JPY#≈.......(#P.......##..##......(.............#. #.#...##Y..##...#.#.... .......#......###.### #.............#..# P#.#.........#.##....###......P.. .###@..###.......... ## i][......##...#.# #.#.....#..##P...##..#.P ...#..###.......#..###...####... .#....###..........#.#...# ##.................##.#   death yak (P..#..#.........[P.P....#####.# ##..#.####...####........#.#.... ........#....# #..#PP.......#.# ib ib i*n(Y.YY 2 death yaks (1 very poisoned) in-1.0 (1.0 i{ i~ i...Y#P.##..##.......(...... .#.#...........##...##...#.#....#.............Y.#......###.### .#.#.......................#..# # .#.P..#.#...........#..### .#..##....###......P..## . im.####...###......... ###.##.@....##...#.##.............#..##P...##..#.P..#..###.......#..###...####.. #.#....###....#.#...# # ###..........##....# ##  #P..#..#..[P.P....#####.# Y   death yak (##..#.####...####........#.#... #........#....# #..#PP.......#.#......## ######P........ i i i(Y.YY 2 death yaks (1 very poisoned) i&2 i ih i8.Y......#.###...##...#.#....#.....#......###.##  i..#.#.Y.........#..# .#.P#.#...#..# ..#...........##....###......P.. .......####...###......... ####..........##......##...#.# i#...........@.#..##P...##..#  #...#..###.#..###...####..  #.#....###....#.#...# #  ###...... i)...##....# ##  #P..#..#.[P.P....#####  iY####..#.####...####........#.#... P#........#....# #..#PP.......#. i  .......## ######P........ # iw..# ###....#....  i( i&3 i i  ic #..#.###...##...#.#....#...............#......###.# ...#.#.......Y...#...#.P.........#.#...#..#.#...........##....###......P.. #.......####...###........ .####...##......##...#.##.....#..##P...##..#  #...#..###.#..###...### #.#....### ih a....#.#...# # ###........##....# ## #P..#..#[P.P....##### #####..#.####...####........#.#. #P#........#....# #..#PP.......# ........## ######P......#..# ###....#.#....## ###.#.....#.# iU  i &4 i  iX  i9 b...#..#.....#......###..#.#.......Y...#...#.P...#.#..#...#...##....###......P. ##....####...###..... ..#### i .##......##...#.# #####.#.....#..##P...# # #...#..###.#..###...### # #.#....###....#.#...# # # ###.......##....# # # #P..#..#[P.P....## ######..#.####...####........#.#.  i- .#P#........#....# #..#PP..... .........## ######P......#..# ###....#.#....## ###.#.....####..#...# #........... iV  i> YY   death yak (very poisoned) i0 &5 i  i  iRP..#.#Y....#.P.#.#..#.#..##....###......P .##...####Y..###..... ...####..........##......##...#.# .#####.#.............#..##P...# .# #...#..###.#..###...### ## #.#....### iQ ....#.#...# # ###.......##....# .# #P..#..#[P.P....## #######..#.####...####........#. ..#P#........#....# #..#PP..... ..........## ######P#..# ###....#.#....## ###.#.....####..#...# #......... ##.....## ##..##.P iU is_R.Y i_&6 ii iym i!.#.P#.#..#.#...........##....###.....##..............####...###..... ....####..........##.Y....##...######.#.............#..##P...# ..# #...#..###.#..###...### #.#....###....#.#...# .## ###.......##....# ..# #P..#..#[P.P....########..#.####...####........#. #..#P#........#....# #..#PP..............## ######P#..# ###....#. i"#....## ###.#.... P...###..#...# #......... ##...........## ##..##.P>.# ##..## #.##### i$ i.R.Y i`/&7 i7 i: ijdA.#....###......##.........##...###..####..........##......##...######.#...........Y.#..##P...## #...#..###.......#..### .## #.#....##...#.#...# ##.......#. ..# #P..#..#[P.P....## .#######..#.####@..####........#.  ige_#..#P#........#....# #..#PP.... ............## ######P#.............# ###....#........#....## ###.#..... P...###........#...# #.... ...## ##...........## ##..##.P>.# ##...........## #.#####.#.# #.P ih ii itY.YY 2 death yaks (1 very poisoned) iYu&8 iw~ i i T##...####Y..###...####..........##......##...######.#.............#..##P...#.# #...#..###....Y..#..###...# #.#....###..........#.#... ..## ###.........##....# ...# #P..#..#..[P.P....#######..#.####...####..........#P#........#@...# #..#PP... ....................## ######P#.......# ###.........#....## ###.#.... .P...###..#...# #... ....## ##.....## ##..##.P   death yak (>.# ##...........## #.#####..## ##......# #.P####..# # ##.P#PP# ij  i  i .Y.YY 2 death yaks (1 very poisoned) iy &9 i/  i  iG...####.##.Y....#######.#.......#..##P....# #...#..###.......#..###... ~..## #.#....###....Y.....#.#... ~..## ###.................##.... ~...# #P..#..#..[P.P....######..#.####...####..........#P#........#....# #..#PP... ................@....## ######P#..# ### #.#....## ###.#P...###..#...# #... .....## ## i .....## ##..##.P>.# ##.....## #.##### Y   death yak (..## ##............# #.P####..# #.....## ##.P#PP## #P#..######### #P..... i( i iA.Y.YY 2 death yaks (1 very poisoned) i'10 i i iM@P....#####.#...Y.#..##P.# #...#..###.......#..### ~~..## #.#....###..........#.# ♣~..## ###..........Y......# ~~...# #P..#..#.........[P.P ....#######..#.####...####.....#P#........#....# #..#PP............## ######P#..# ### .#.#....## ###.# ...P...### i!AV..#...# #... P.....## ##...........## ##..## #....>.# ##...........## #.####..## ##............# #.P   death yak ( #......# #............## ##.P#PP# #P#..######### #P..... ####### ###.## #####.# iD iqE iP.Y.YY 2 death yaks (1 very poisoned) iQ&1 ik iѽ=.P....#####.#.#..##P.# #...#..###.....Y.#..###~..## #.#....###..........#.#♣~..## ###...........##~...# #P..#..#...Y.....[P.P.#..#.####...####.#..#P#.#....# #..#PP.## ######P.#.# ### ..#.#....## ###.#.P...###.#...# # #P.....## ##....## ##..## ##....>.# ##....## #. #......## ## iE....# #.P   death yak (#......# #..## ##.P# #......## #P#..## #P# ###.## #####. iR i i.Y.YY 2 death yaks (1 i\&2 ip i  i. .P....#####.#.#..##P.# #...#..###.#..###~..## #.#....###....Y.....#.# ~♣♣~..## ###.................##~...# #P..#..#.........[P.P.#######..#.####Y..####.#..#P#.#....# #..#PP.## ######.#.# ###.# i/ .#....## ###.#.P...###.#...# # ##P.....## ##...## ##..  ##....>.# ##...## #.  #......## ##.# #.P   death yak (  ##......# #.## ##.P#  #......## #P#..# #P  # ###.## ##### i1  i: R.Y i~; &3 iC  iKG  i4.P....#####.#.#..##.# #...#..###.#..~..## #.#....###....Y.....#. ~~♣♣~..## ###.......##~...# #P..#..#.........[P.P.#######..#.####...####.#..#P#.#Y...# #..#.## .#.# .#.#....## ###..P...###.#...# ##P.....## ##...## ##.. # ##....>.# ##.## #. i\5K #......## ##.# #.P ##......# #.## ##.P #......## #P#..# #P # ###.##  i8 i=BR.Y iB&4 iL iO iXP...P....#####.#.#...# #...#..###.#.. .~~~~~..## #.#....###....Y.....# .~~♣♣~..## ###....... .~~~~~...# #P..#..#.[P..#######..#.####...####.#..#P#.#....# #..#.Y....## .#.# .#.#....## ###.P...### iU.#...# # .###P.....## ##.## ## ## ##....>.# ##.## #. #......## ##.# #. ##......# #.## ##. #......## #P#..# #P # ###.##  i1 i_Y.  i^&5 i i i l.P...P....#####.#.#.. P.# #...#..###.#.. ..~~~~~..## #.#....###....Y..... ..~~♣♣~..## ###........ ..~~~~~...# #P..#..#.[P.#######..#.####...####.#..#P#.#....# #.. i' .Y.....## .#.# .#.#....## .P...###.#...# # #.###P.....## ##.## ### ##....>.# ##.## # #......## ##.# # ##......# #..## ## i  #......## #P#..# #P # ###.##  i  i _Y.  i &6 i  i  ig .P...P....#####.#.# .P.# #...#..###.#.~~~~~..## #.#....###....Y.~~♣♣~..## ###........~~~~~...# #P..#..#.[ i .#######..#.####...#### ).#..#P#.#....# #.Y......## .#.#.#.#....## .P...###.#...# # P#.###P.....## ##.##  iN # ##....>.# ##.## #......## ##.#  ##......# #..##  #......## #P#.. it # # # ###.## i   ih  i &7 i  ir  i   You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks even sicker. ii(Yvery poisoned) i^8 (0.83 iӡ is-  You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks even sicker. _is lightly wounded.  You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks even sicker. _is lightly wounded. i The death yak looks even sicker. _is lightly wounded.  You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks even sicker. _is lightly wounded.  You throw a poisoned dart. i lY...( i [8.62 i  i\ d _The poisoned dart barely misses the death yak. i............#####.. ...P...P....#####.#......#P.........# #...#..###.......#.~~~~~..## #.#....###....Y.~~♣♣~..## ###......~~~~~...# #P..#..#........ ...#######..#.####...#### .)#..#P#........#....# .......@.....(.# #.#...Y...(.....# #.........## ..........P...####...# P#.###P.....## ##### ##....>.# ### i~ #......## ##..# ##......# #............## #......## #P#..######### i ibY.  i-9.6 (1.0 i i i.####.##.P...P....#####.#.....P.# #...#..###..~~~~~..## #.#....###....Y.~~♣♣~..## ###.....~~~~~...# #P..#..#...#######..#.####... ..).#..#P#.#....#  ire.Y..(......## .#.(.....#.#.........#....##.P...###........#...# .#P#.###P.....## ##........### ##....>.# ##...## #......## ##....# ##......# #......##  #......## #P#..# i iHY. i6'20 iZ i9 ib .####.## P....P...P....#####.#.P.# #...#..###.~~~~~..## #.#....###....Y.~~♣♣~..## ###....~~~~~...# #P..#..#....#######..#.####....).#..#P#.#....#.Y...(......##.#.(.....#.#........#....##.P...###........#...# #.#P#.###P.....## ##.....### ##....>.# ##.. #......## ##... ##......# #.....  #......## #P#..# i  i HY. i &1 i.  i  iNH b#.####.## #P....P...P....#####.#.P.........# #...#..###.~~~~~..## #.#....###....Y #......~~♣♣~..## ###.~~~~~...# #P..#..# #.....#######..#.####... #...) iH .#..#P#.#....# #.Y....(.......#.(..... #.#.......#.....P...###........#...# ##.#P#.###P.....## ##.  iFI  # ##....>.# ##. #......## ##. ##......# #.... #......## #P#.. i1M  i,T HY. iT &2 i]  iw`  i extremely poisoned)You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible! i|h=3.3 (0.71 iS# i%d _The death yak is moderately wounded. iq ####....  #................#### ##P....P...P....#####.#.....P.........# #...#..###.....~~~~~..## #.#....### ##......~~♣♣~..## ###.....~~~~~...# #P..#..#..... ##.....#######..#.####...  i #...)........#.@#P#........#.... ##.Y.....(..#.......(.... ###............ #.............P...####... ###.#P#.###P.....######### ##....>.# ## #......## ## ##......# #........... i iMY( i5-4.3 (1.0 i+ i i/  ##.##. #..........####.#P....P...P....#####.# #......P.........# #...#..### ##.~~~~~..## #.#....###  ##......~~♣♣~..## ###  #.~~~~~...# #P..#..#  ##..#######..#.#### #...).#@.#P#.#  ##.Y(.....(  #.#.(  ##.#.......#  #...P...### i8 %.#  ###.#P#.###P.....## ## # ##....>.# ## #......## ## ##......# # iؘ  i  iy NY.. iS @-5 i  ia  i #P#.....# ##..##...  #................###  ###P....P...P....#####.#.....  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P.........# #...#..###  .~~~~~..## #.#....###  i!  ##......~~♣♣~..## ###.....   ~~~~~@..# #P..#..#.   ##.....#######..#.####   #...).#.Y#P#........#   ##.......(.....(.   .........#.(   ## i_3#.......   #.............P...####   ###.#P#.###P.....##  i  ####### ##....>.# ## i iY.ver7 i# iܦ i ####.########.#...P........#.P #P#....####.... #................####.##P....P...P....#####.#............P.........# #...###. iZ~~~..## #.#....####......~~♣♣~@.## ###.......~~~~~...# #P..#..#..##.....#######..#.#### #...)#Y.#P#........##.....(.....(...........#(# i|I#........#. i.............P...###.####.#P#.###P.....## ##. i iɡRY. iE&8 i i i-Z #.###......#. ####.####......#.####.#...P........#.P #P#....####.... #................####.##P....P...P....#####.#............P.........# #...###.......~~~~.#....####♣♣~..## ###.............~~~~~...# #P..#..#..##......Y#######..#.#### #...) i#..#P#........##...(.....(...........#(##........#..............P...###.# i i.NY. i&9 i. i ibF ###.#P#..#.#..# #.###......#. ####.####......#.####.#...P........#.P #P#....####.... #................####.##P....P...P....#####.#............P......@..# #...###.~~~..## #.#....####......~~♣♣~..## ###.............~~~~~Y..# #P..#..#.. iSG ##.............#######..#.#### #...)........#..#P#........##..........(.....(.....................#(##........#. iK  iU NY. i.V '30 iP^  ia  iv................###.#P#..#.#..# #.###......#. ####.####......#.####.#...P........#.P #P#....####.... #................####.##P....P...P.@..#####.#............P.........# #...###. is+~~~..## #.#....####~♣♣~Y.## ###.............~~~~~...# #P..#..#..##.............#######..#.#### #...)........#..#P#........##...........(.....(....#( i iONY. i߼&1 i i1 iuY##................###.#P#..#.#..# #.###......#. ####.####......#.####.#...P..#.P #P#....####.... #...........@....####.##P....P...P....#####.#............P.........# #...###.~~~Y.## #.#....#### iZe~♣♣~..## ###.......~~~~~...# #P..#..#..##.............#######..#.#### #...)........#..#P#........##(.....(.. i`\ ibNY. iCc&2 i@i ik i2.##................###.#P#..#.#..# #.###......#. ####.########.#...P.#.P #P#....####.... #................####. iz3##P....P...P....#####.#............P......Y..# #...###.~~~..## #.#....####♣♣~..## ###.......~~~~~...# #P..#..#..##.............#######..#.#### #...)#..#P#........# i7 i>NY. i?&3 iE iG ig#<..#....................###.#P#..#.#..# #.###......#. ####.########.#...PP #P#....####.... iB #................####.##P....P...P.Y..#####.#............P.........# #...###.~~~..## #.#....####♣♣~..## ###.......~~~~~...# #P..#..#..##.....#######..#.#### ir i%NY. i&4 i i" iP  #.. ##............< #............ ##........ #................. ###.#P#..#.#..#.#. #.###......#..#. i ####.#####.#.  ####.#...P#.P  #P#...#.  #..##.....  #...........Y....####..  ###PP....#####.#.......  #......P.........# #...#..###.  i  ##.......~~~~~..## #.#....###  # i1 ~~♣♣~..## ###.......  #.......~~~~~...# #P..#..#... iL  i NY. i} &5 i~  i  i #...............##............<#..........##.........#.................###.#P#..#.#..#.#. #.###......#..#. ####.#####.#.####.#...P#.PP# i a.....#..#Y.##..... #................####.. ###PP....#####.#....... #......P.........# #...#..###. ##.......~~~~~..## #.#....####~~♣♣~..## ###....... i[  iQ NY. i &6 i  ij  i#.#....................##............<#...........##..........#.................###.#P#..#.#..#.#. #.###...@..#..#. ####.#### i #.#.####.#...P........#.P#P#Y....#...####......#  #................####..# ##PP....#####.#....... ......P.........# #...#..###. #.......~~~~~..## #.#....### i, iNY. iF&7 i  i i=!#####......... #...............#............<.........##..................................###.#P#..#@#..# #.###......#. iu ####.####......#.#.###.#...P....Y...#.P #P#...............#.###.....  #................####..# ##P....P...P....#####.#...... ......P.........# #...# ii i]NY. i&8 i i* ir##.##..#####.#........#....<#..##.#..........@.......###.#P#..#.#..#.#.. #.###......#..#. icj ####.####..Y...#.#..####.#...P........#.P.#.P#.........#....# ###.......# #................####..## #PP....#####.#....... i ic. i&9 i i/ iJO#.....##.##..#####.#........##....<~#..P##.#.................###.#P#..#.#..#.#... iO# #.###....Y.#..#... ####.####......#.#... ####.#...P..#.P...#.# Y   death yak (very poisoned)P#.....#..... iPg##.##.......### i0Pj ................####..##. iT iT`NY. i`'40 ii im i #..#♣ #......... ##.##........#####.#.........#(#....<~~#..P(##.#................. i .###.#P#..#.#Y.#.#...## #.###......#..#....  ####.####......#.#....... ###.#...P........#.P.........#. P#...#.....##..##.....#### i  iL NY. i &1 i  i  iC #♣♣♣..P..♣#......♣ #.......... ##..#####... .....#(#....~~.P(#.............Y..... i q###.#P#..#.#..#.#.## #.###......#..#..  ####.####......#.#...... ###.#...P..P.....# P#....#.. i  i pY. i &2 i  i! w _There is a stone staircase leading up, spattered with blood here. i\D very poisoned)You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks even sicker.3.0 (0.70 id _The death yak is moderately wounded. i q  You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks even sicker. i{ TY( i| _8 (0.829 i  iE   You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks even sicker. _The death yak is moderately wounded.  You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks even sicker. _The death yak is moderately wounded. inW i3X ib imn i6s5=4.8 (1.0 iTx i.........####.<.$....)......<# ...##............###...#### .######.#..............### ...#.###..P.............# ##.^..####..#..........[# #.....#.##......#.##...#..##....# .......###.......###...########## ........##.....Y..#...##### ## 3 .......#####.#..@####..#..##.# ...#...#.###...### #...#....## ..............## #...# #  ii....P##.......# ##..## .....#.#......#######..... ..............##.#.#..#......#[ #.....[#................# #.......#............##......... #.##....#..)#.. _The death yak is moderately wounded.  You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks even sicker. _The death yak is moderately wounded. _gores you but does no damage.  You climb upwards. iS i iJ5-6.3 (2.5 i-W i[ _Level annotation: exclusions: downstairs and 1 more exclusion _There is a stone staircase leading down here. i\,N- i.6 i8F _Unknown command. ia  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iRu  You miscast Blink.  You are very lightly contaminated with residual magic. i0-2----=7.3 (1.0Contam  i i  iC_Nothing appears to happen. The death yak gores you. i.  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i) ### P. #.####### #.# ### ..##...P# #..##### #.#### .......P# #....#.######....# ..#....########.........## ........#.#.#.##............>.##..........####.<.$....)......<...##..................###... #....######.#...@..........##.... #......#.###..P..................  i* 8######.^..####..#..........[..... #...#.....#.##......#.##...# i+ ".........###.......###...###### .F..........##.....Y..#...##### # ##.........#####.#..>####..#..##  ##....#...#.###...### #...#  #...............## # i41  i= SY. i> 1-0-------=8-Blink Contam  i H  i*K _You blink. i# P.  ####### #.# ### ##...P# #..##### #.#### ......P# #....#.######....# .#....########.......## ......#.#.#.##............>.####..........####.<.$....)......<# ......##..... i$.....###...# ....######.#..............## ......#.###..P.... #####.^..####..#..........[......#.....#.##......#.##...#..##.. ..###....Y..#### F.#........#...##### ## #.........#####.#..>####..#..##.# ##....#...#.###...### #...#....# i i!RY. i/--9 iC i  ### ## P.  ##### ### ####### #.### ......P# #....#.######.... .#....########.......## ......#.#.#.##............>.###..........####@<.$....)......<...##.....#...#######.#........##  i 2......#.###..P... #####.^..####..#..........[.... ...#.....#.##....Y.#.##...#..##.. .###.......###...##### F.##........#...##### # #.........#####.#..>####..#..## i  i NY. i$ X2--50 i  ir  i'} ### # P.  ####### #.# ### ##...P# #..##### #.#### ....P# #....#.######....# #....########.......## ......#.#.#.##..@.........>.#### ..........####.<.$....)......<# ...##...... i|)C.....###...########.#..............## .....#.###..P..... ####.^..####..#Y.........[..... ..#.....#.##......#.##...#..##... .###.......###..# .........#...##### # i}+ i4NY. ib5&1 i: i< i  ### # #P.  ##### ### ####### #.### .....P# #....#.######....  i>#....########...@...........## ......#.#.#.##............>.###..........####.<.$....)......<# ...##.............#...########.#..............## .....#.###..P..Y... ####.^..####..#..........[.... ..#.....#.##......#.##...#..##...####...######## i i$NY. ih3=---2 i' i* is  ### # #P.  ##### ### ####### #.### .....P# #...@#.######.... #....########...............## ......#.#.#.##............>.###..........####.<.$....)......<# ...##............. it #...########.#.....Y........## .....#.###..P..... ####.^..####..#..........[.... ..#.....#.#...##... ix  iӂ NY. i T1=3 i  i؎  i= - extremely poisoned)You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible!  The death yak is heavily wounded. i> k4.0 (0.78 iF  iJ K _Your magical contamination has completely faded away. i ~Fire: a) +0 longbow (freeze) i?  i  i!~  You shoot an arrow. The arrow hits the death yak!  The arrow freezes the death yak. iB-oY(  i,.7===5.0 (1.0 iW7 i:b _The death yak is severely wounded. i  You shoot an arrow. The arrow hits the death yak.  The arrow freezes the death yak.  The death yak is almost dead. igY<  iM=6 i i^ _You feel ready to blink again. iZ  i NY. i B=7 iM  iW p _You shoot an arrow. The arrow barely misses the death yak. iD~  You shoot an arrow. The arrow hits the death yak!  The arrow freezes the death yak. iOp$ iCU Marksvampire1699 88 _You kill the death yak! i8] i9`p _Your Ranged Weapons skill increases to level 15! i| i} iĆ i)H _No target in view! i iz i# iH _No target in view! i/  i4   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           i5  b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 15.0  27.6  -2   it6 o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5                                     i77           The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets iμ i i1Prakerore the MarksvampireVampire of Gozag  Gold: 1699 Health: 93/93 ========================Magic: 11/14 ==================------###AC: 14Str: 7 ##P.EV: 16Int: 19 ####### #.####SH: 0Dex: 18 ##...P# #..##### #.####XL: 13 Next: 78% Place: Lair:3 .....P# #...@#.######....#Noise: ===------  Time: 32458.0 (0.0)  i#....########...$...........##a) +0 longbow (freeze) ......#.#.#.##............>.#### Fire: a) +0 longbow (freeze) ...........####.<.$....)......<# Alive .....##.........(........###...## ...######.#..............##......  .....#.###..P....................  ####.^..####..#..........[.......  ..#.....#.##......#.##...#..##... You shoot an arrow. The arrow hits the death yak!  The arrow freezes the death yak. _You kill the death yak! _Your Ranged Weapons skill increases to level 15! _No target in view! _No target in view! iJ i i i i i iB i)F _Unknown command. ij  i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2  i~   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 15.0  27.6  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4 [ i 39;49m +5                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets itP iY icPrakerore the MarksvampireVampire of Gozag  Gold: 1699 Health: 93/93 ========================Magic: 11/14 ==================------###AC: 14Str: 7 ##P.EV: 16Int: 19 ####### #.####SH: 0Dex: 18 ##...P# #..##### #.#### i+eXL: 13 Next: 78% Place: Lair:3 .....P# #...@#.######....#Noise: ===------  Time: 32458.0 (0.0) #....########...$...........##a) +0 longbow (freeze) ......#.#.#.##............>.#### Fire: a) +0 longbow (freeze) ...........####.<.$....)......<# Alive .....##.........(........###...## ...######.#..............##......  .....#.###..P....................  ####.^..####..#..........[.......  ..#.....#.##......#.##...#..##... The arrow freezes the death yak. _You kill the death yak! _Your Ranged Weapons skill increases to level 15! _No target in view! _No target in view! [3 ie.4m_Unknown command. im4 i){ iS} iT ### #P.###### #.####...P.##### #.#### ....#.######....  iU#....########...@...........# ......#.#.#.##............>.#### ...........####.<.$....)......<Alive P##......#.##.. .........###.......###...########  i_ i`<---9.0 (1 _ i+h iq iqf710---60.0 (2 iXx iz@ _You now have 1710 gold pieces (gained 11). i]- _####P. #####.#### #...P# #..##### #.#### ....P# #....#.######....# ########...............## .....#.#.#....>.####....####.<.$....)......<# ##.........(........###...#########.#..............##........#.###..P.........  i- ^###.^..####..#..[ .#.....#.##......#.##...#..##.... ...##.......###...#########....#####  i8 p2==1.0 (1 i?  i\A  i ####P. #####.#### ...P# #..##### #.#### ...P# #....#.######....# ########...............## .#.#.##............>.####....####.<.@....)......<# ##.........(........###...##########.#..............##........#.###..P........# ##.^..####..#..[# # iv @.....#.##......#.##...#..##....# ..##.......###...##########........#...##### #######.#..>####..#..##.# i  ir &2 ib  iM  i 617163.0 (2 i  i ? _You now have 1716 gold pieces (gained 6). iF### #P. ###### #.#### #...P# #..##### #.####.P# #....#.######....#.########...............##..#.#.#.##............>.####......####.<......)......<# ....##.........(@.......###...###  iG..######.#..............##..........#.###..P.............. ###.^..####..#..[. .#.....#.##......#.##...#..##.... ........###.......###...######## iGx..##........#...##### #####.#..>####..#..##.##...#.###...### #...#....## iR i,S+4.0 (1 iZ i\ iV ### # #P.# #.# ### ##...P# #..##### #.####.P# #....#.######....# #....##.##.#.#.#.##............>.#### ..####.<......)......<#....##..........###....######.# i.......##.#.###..P#.^..####..#...[.#.....#.##......#.##...#..##.###.......###... .##........#...##### ## .#####.#..>####..#..##.#   i$#....#...#.###...### #...#....##  i iC==5 ie ia i+6.0 (2 i_ i6 _x - 29 poisoned darts (gained 1) i9  iG= C  Skill  Level Cost  Apt Skill  Level Cost  Apt  i= ] a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           i=  b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   iz>  c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1   i> f + Ranged Weapons 15.0  27.6  -2   o - Shapeshifting   0.0   1.0   0       i> \     g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1   i6?      i - Stealth   7.6   3.4  +5       i{?          i?                  i@              ig@     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  i@ [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i i i###Prakerore the Marksvampire ##P.Vampire of Gozag  Gold: 1716 ####### #.####Health: 93/93 ======================== ##...P# #..##### #.####Magic: 12/14 ====================---- .....P# #....#.######....#AC: 14Str: 7 #....########...............##EV: 16Int: 19 ......#.#.#.##............>.#### SH: 0Dex: 18 ...........####.<......)......<# XL: 13 Next: 78% Place: Lair:3 .....##.........@........###...## Noise: ---------  Time: 32466.0 (0.0)  i]...######.#..............##...... a) +0 longbow (freeze) .....#.###..P.................... Fire: a) +0 longbow (freeze) ####.^..####..#..........[....... Alive ..#.....#.##......#.##...#..##... .........###.......###...########  ..........##........#...##### ##  .........#####.#..>####..#..##.#  #....#...#.###...### #...#....##  _No target in view! _No target in view!  i_Unknown command. _You now have 1710 gold pieces (gained 11). _You now have 1716 gold pieces (gained 6). _x - 29 poisoned darts (gained 1) i i i i  i_  il kLevel 3 of the Lair of Beasts <<<<>>>>(Press ? for help) ###  ####P.  ###.#######  #.# ###  ########...##...P# #..##### #.####  #....######## #P........P# #....#.######....#  #...#...##..####....#....########...............##  #.).......................#.#.#.##............>.####  ##..........#..................####.<......)......<#  ##..........#.............##.........@........###...#### i>m  #.............#...<#....######.#..............##.......#  ##.#.###P....###...#......#.###..P.....................#  ##### ##.F..###.#.######.^..####..#..........[........# i|m  ##....######...#.....#.##......#.##...#..##....# ###......#...........###.......###...##########  iTn D####.#...F..........##........#...##### ## #######.........#####.#..>####..#..##.#   ##....#...#.###...### #...#....##  ...   #...............## #.........# ##...  #.#.....P##.......# ##........##.....  #........#.#......#######................  ##................##.#.#..#......#[......   in ####.....[#......................#......  #.......#............##.............#  i O@# i5 #. #.#......#....#..)#..................  ####........$.......................#   ## #....$.......#....................  iS:.. iN :.# i٢  i T###Prakerore the Marksvampire ##P.Vampire of Gozag  Gold: 1716 ####### #.####Health: 93/93 ======================== ##...P# #..##### #.####Magic: 12/14 ====================---- .....P# #....#.######....#AC: 14Str: 7 #....########...............##EV: 16Int: 19 ......#.#.#.##............>.#### SH: 0Dex: 18  i ...........####.<......)......<# XL: 13 Next: 78% Place: Lair:3 .....##.........@........###...## Noise: ---------  Time: 32466.0 (0.0) ...######.#..............##...... a) +0 longbow (freeze) .....#.###..P.................... Fire: a) +0 longbow (freeze)  i ####.^..####..#..........[....... Alive ..#.....#.##......#.##...#..##... .........###.......###...########  ..........##........#...##### ##  .........#####.#..>####..#..##.#   i #....#...#.###...### #...#....##  _No target in view! _No target in view!  i _Unknown command. _You now have 1710 gold pieces (gained 11). _You now have 1716 gold pieces (gained 6). _x - 29 poisoned darts (gained 1) i  i  i  i  i , i  i  i M3== i  i  i , iJ  in  i$ , i  i  i* , i+  i i i\;== iH i` i, i  iq  i , i  iR ic4== i i _Unknown command. _You now have 1710 gold pieces (gained 11).66). _x - 29 poisoned darts (gained 1) _Magic restored. i4 i i5 i, i i@  iu", i$ im' i)Q== i+ i- i0, i1 il4 i-6, iU8 i=...###.......###...########## ....##........#...##### ## ...#####.#..>####..#..##.# ...#.###...### #...#....## ... ..........## #.........# ##...  i=P##.......# ##........##..... .#.#......#######................ . i>h##.#.#..#......#[...... ..[#....#......81.0 (15.0) ....#......##.............#  it>\.....#....#..)#...... ........$.................#..$.......#.................  i>?..##............................. ###............#................. .....................##.......... ..##..#..........#....#......... i? iHI iK iM i i ib i7 i, i ip, i  i  iF i i3 i$<  You see here a +0 whip. i\' i' _ i) i, iT0, i1 iv5 if8 i8 i%: i< iA@, iDB i E iH, iJ iP=30 iiR i:XO _You now have 1730 gold pieces (gained 14). i,\4 i>^ ib if if ih ik io ir, it iw i  imH #...............## #.....  #.#.....P##.......# ##....  #........#.#......#######.....  ##................##.#.#..#  ####.....[#............... i}#.......#............## #.#......#....#..)# ####................ i;## #....$@......#...93.0 (12  ###.# #..##....... i%. # ##..$##.###............###................... iJf..Y.Y....##..#..........# i|..Y<YY$...##....#..$.....#Y   death yak (wandering) ....#........##............##.... i  .....Y.## #...P.......###...# #.  i# #.....$......[..... i i' i+` _A death yak is nearby! if ighThrow: 29 darts (poison)  is i:u i  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak is poisoned. i4tYvery poisoned)Y( ik==8 (0.8)8 iO i9, _The death yak bellows! i ?  You throw a poisoned dart. iUY. ii--4.5 (0.77 iF" i%d _The poisoned dart barely misses the death yak. i i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1   iYG         b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   i c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       i m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       i e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1   ihf + Ranged Weapons 15.0  27.6  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1   in     i - Stealth   7.6   3.4  +5                           iQ!             i#        The relative cost of raising each skill is in cyan.  iThe species aptitude is in white.  [?] Help[=] set a skill target  i [/] auto|manual mode [*] useful|all skills [!] training|cost|targets ii] ig iUs#...............## #..... Prakerore the Marksvampire#.#.....P##.......# ##.... Vampire of Gozag  Gold: 1730#........#.#......#######..... Health: 93/93 ========================##................##.#.#..#... Magic: 14/14 ======================== is####.....[#.................. AC: 14Str: 7#.......#............##... EV: 16Int: 19#.#......#....#..)#....... SH: 0Dex: 18####...................... XL: 13 Next: 78% Place: Lair:3## #....$@......#......... Noise: ---------  Time: 32494.5 (0.0) i3t###.# #..##.................. a) +0 longbow (freeze)  iut# ##..$##.###............#...... Throw: 27 darts (poison) ..##............................# Alive ......Y.Y....##..#..........#....  it....Y<YY$..Y##....#..$.....#..... Y   death yak (very poisoned) ....#........##............##....  it... .....(.## #...P.......###...#  i&un#. #..#.....# #.....$......[..... _A death yak is nearby!You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak is poisoned. _The death yak bellows!  iuoYou throw a poisoned dart. _The poisoned dart barely misses the death yak. im i i i iA?  You throw a poisoned dart. iMUY. i`5.3 (0.86 i  i8d _The poisoned dart barely misses the death yak. ieextremely poisoned)You throw a poisoned dart _The poisoned dart barely misses the death yak.The poisoned dart hits the death yak!  The death yak looks as sick as possible! iP[6.15 i id7 _The death yak is lightly wounded. iJ D##....#...#.###...### #...# #...............## #..#.#.....P##.......# #..#.#......#######...##................##.#.#..#####.....[#................#.......#............###.#......#....#..)#####......@....... ## #....$.......#  ###.# #..#.......  i#L ! ##..$##.###.#. .##..................##.Y.Y...Y##..#.....#Y<YY$...##....#..$.....#..#........##............ .. .....(.## #...P.......###...# i P  iZ TY( i@[ -7.1 (1.0 ie  ih  is}###.........#####.#..>####..#..####....#...#.###...### #...# #...............## #..#.#.....P##.......#  #........#.#......#######...##................##.#.#..#####.....[#...... iR~k..#.......#............###.#......#.@..#..)#####....... ## #....$.......##.# #..#.......  ##..$##.###.#.. ##.........Y........##..Y.Y...(##..#.....# i~Y<YY$...##....#..$.....#..#........##.......... i iTY. i:&8 i iB i.d.F.........#...##### ##.........#####.#..>####..#..####....#...#.###...### #...# #...............## #.. #.#.....P##.......# #..#.#......#######...  i.##................##.#.#..#####.....[#........#.......#...@........###.#......#....#..)#####........ i. ## #....$.......#.. i.#.# #..##.............$##.###Y#..  i!/#..................##..Y.Y...(##..#..... i/# .Y<YY$...##....#..$.....#.. i>4 i=wY.ver i >&9 isF iH i;F.##.#...##### # #.#####.#..>####..#..##.# ##....#...#.###...### #...#....##...............## #. .#.....P##.......# ##. . i(#.#......#######. #.##.#.#..#......# ####.....[#.......#.#.##.#.#......#....#..)#.####....... i## #....$.#...  i<###.# #..##Y..............$##.###...#. . iD......##.Y.Y...(##..#..#....#.  inY<YY$...##....#..$.....#. i" iT&TY. i&(500 i0 i3 iC.##.#...##### ## .#####.#..>####..#..##.# ....#...#.###...### #...#....# #...............## #.# #.....P##.......# ##.##.#......#######. . i##.#.#..#......#[.....[#.......##.#.##.#.#......#....#..)#.####.... i-8## #....$Y......#..# #..##........... ..$##.###............#............##. .Y.Y...(##..#..........#....#. <YY$...##....#..$.....#. i i h.Y  i{&1 i1 i i- ##.#...##### ## #####.#..>####..#..##.# ....#...#.###...### #...#....## ...............## #.# .....P##.......# ##.##.#......#######.. iu- ##.#.#..#......#[......[#.......#.#.#.##.#.#......#....#..)#.####..........## #....$.Y.....#. i- .# #..##........$##.###............#. i- ................##. Y.Y...(##..#..........#....#.  i- nYY$...##....#..$.....#. i1  i= TY. i_> &2 iI  iHL  i H###.#######........#...##### ## ...#####.#..>####..#..##.# #...#.###...### #...#....## ...........## #..# ....P##.......# ##..###.#......#######..... ..............##.#.#..##[.  iX #.....[#........# #.......#............## #.#......#....#..)#.... ####.......Y........ ## #....$.......#.... .# #.......... $##.###...#........ .........................##. .Y...(##..#.....# i  i TY. im &3 i'  i'*  i`I?  You throw a poisoned dart. i*UY.(  iU^9 (0.84 ia i#dd _The poisoned dart barely misses the death yak. i^ ?  You throw a poisoned dart. if Y.(  i [4.73 i#'  i) d _The poisoned dart barely misses the death yak. i###.###...# ##.#...##### ## #####.#..>####..#..##.# #...#.###...### #...#....## ...........## #.# #.P##.......# ##........##.#.#......#######....##.#.#..#......#[. .....[#......Y.#. .#. i##. .#......#....#..)#......(........... #....$(......#..... # #..##............... ##.###............#.............##. Y...(##..#.#....#. i iD.Y iW-5.7 (1.0 i i i}8;###.###...# ##.#...##### ## #####.#..>####..#..##.# #...#.###...### #...#....## ............## #.........# ##..P##.......# ##........##.#.#......#######.....##.#.#..#......#[.[#.......Y.#.#.##.  i8#......#....#..)#............(.........  #....$(......#....  #..##........... #.###. i"9....#.........##. ...(##..#.#....#. i> i Kc.Y  i{K&6 ikW iZ ikM###.###...# ##.#...##### ## #####.#..>####..#..##.# #...#.###...### #...#....## . ...........## #...# ##. .P##.......# ##.##.#.#......#######......##.#.#..#......#[.[#........Y. iK#.#.##. ......#....#..)#.............(................. #....$(......#... #..##............ .###.....#............##.(##..#.#....#. i iD.Y i,&7 i i i#.##......#.##...#..##....# ###.##########........#...##### ## ...#####.#..>####..#..##.# ...#.###...### #...#....## . ..........## #..# ## P##.......# ....## .#.#......#######............##.#.#@.#......#[.[#.........Y......##............##....#  i+.....#....#..)#......... .....(.........# ....$(......#......... ............... ###...#.................##. i` i.8 ie i i/K ####..#..........[........# #.##......#.##...#..##....# ###.########## i L ........#...##### ## #####.#..>####..#..##.# #.###...### #...#....## ... .........## #..# ##... ##.......# ##..... #.########@............... .......##.#.#..##[...... [#................# #............##.#  igL #....#..)#......(..........#.$(......#.......... iL  ............... ###.. iTO  i[ YY   death yak (very poisoned)9 ih  ij  i##..P....# ####..#..........[........# #.##......#.##...#..##....# ###.###...##########........#...##### ## #####.#..>####..#..##.# #.###...### #...#....## ... ........## #..# ##... .......# ##..... ########.......... .......##.#.#..#......#[...... [#....Y..........# #............##....##....#..)#......... (.............#.$(......#....[ iS34m.........Y. 10 iI i i~extremely poisoned)You throw a poisoned dart. _The poisoned dart barely misses the death yak.The poisoned dart hits the death yak!  The death yak looks as sick as possible! i$h=1.5 (0.82 iZ id _The death yak is moderately wounded. i9 #.##.#..P........# .####..#..........[........#.##.##...#..##....####...##########..##........#...##### ##.#####.#..>####..#..##.# #.###...### #...#....## ... ..## .# ##... ##.......# ####..... #.#......#######.... ..##.#.#Y.#[...... .[.......#..............###.#....#..)#....... i( ..(..............# ...$(#. i  iݨ 5-2.5 (1.0 i  iy  iM....#...###.#.......## ###..P.....###..#..........[....#.#.##...#..##....####...##########.##........#...##### #####.#..>####..#..##.# #.###...####....## ....# #. ## ##.. #### #.######....  i$.........##.#.#Y.#......#[............ i iYY   death yak (extremely poisoned) i@-3 i i^ i####.<)......<# .....##...###.#.......## ###..P..............###..#..........[....#.#.##...#..##....####...##########.##........#...##### #####.#..>####@.#..##.# #.###...####....## ....# #.........# ## ##.. ##Y## #.######.... ...##.#.#Y.##[[#... ia}#......#............####....#..)#. i irY.ver i&4 iU i iSc#.#.#.##......>.########.<......)......<# .........###...#####.......##.......#..P...............#.####..#..........[........#.##.##...#..##....#####...##########..##........#.@.##### ##.#####.#..>####..#..##.# #.###...### #...#....## ... ...## #Y........# ##... P##.......# ####..... .#.#......#######.... ...##.#.#Y.#[......[...#..............### iV itbRY. ic&5 il iYo i1 T.#.#.#.##.>.####.####.<......)......<# ##......###...#####.#......##.# #.###..P..............# ^..####..#..........[..#.#.##......#.##...#..##....#.###.###...##.##.#@..##### ##.#####.#..>####..#..##.# #...#.###...### #Y..#....##  i2 ^...........## #.........# ## .P##.......# ##........## ..#.#......#.....##.#.#Y.#......#[ .[#........# .#.##.  i4  iC Y.Y   death yak (very poisoned) iC &6 iN  ifQ  i  You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks as sick as possible! iwY(extremely poisoned) iG`7.3 (0.81 i i1d _The death yak is moderately wounded. i Y  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i H #.# ###  #..##### #.####  #....#.######....# ....## .##.....>.#### ####.<......)......<# ..............###...#### ..............##.......#  iv =.P..............@......# #..#..........[........# ......#.##...#..##....# #.......###...########## #........#.Y.##### ## ###.#..>####(.#..##.# ###...### #...#....## .....## ## ##... i A ##........##..... iZ  i+ P§. i, g2----==8.3 (1.0 i, 9-Blink  i3  i-6 _You blink. i-u .##### #.####..#.######.... ##...............# .##......>.#### ####.<......)......< ..............###...####..##.......P.. #..#..[.....#.##...#..##.###...#########.#§..##### ##  i.K## .....#######................ i8 iT9/--9 i@ iB if #.# ### #..##### #.#### ....#.######....# #.........## ............>.#### ###.<......)......<# ...###...#### .### P... ig ....# ..#..........[........# ......#.##...#..##....# .###...########## ........#...##### #.#..>####(.#..##.# ##...### #...#....## ...## #..# ##...# ##..... ii  it YY   death yak (extremely poisoned) iEu B--20 ik~  iJ  i# .  .# ### ..##### #.#### ....#.######....# ........## ......>.#### ##.<......)......<#  i ...###...#### ....### .....# #..........[........# #.##..Y#..##....#  iʊ ###...########## .......#...##### ## .#..>####(.#..##.# #...### #...#....## i ...## #..# ##... i  i wY.ver i &1 iE  i"  i # ### ##### #.#### #.######....# ......## ............>.#### #.<)......<# ###..@#### ..### .....# #..........Y........#  i՝"#.##...#..##....####...########## ......#...##### # .#..>####(.#..##.## #...#....## ... in iM[Y iC----2 i  i iqW### ##### #.#### ..#.######....# ..........## >.#### .<)......<# ....###...######....@..# ....# .[Y# ...#.##...#..##....# ##...##########...##### ## #..>####(.#..##.#.### #...#....## ... .## #.........# ##... iu iM.Y i13 i i^ _You feel ready to blink again. iY###  #.#### #.######....# .## >.#### <......)......<# ###...#### ##.# # [.Y......# #.##...#..##....# #...##### ##  i  ieTY. iU3==4 i i, iS ###  #.#### #.######....# ..## >.#### ......)......<# ###...#### ##.# Y.....# [..# #.##...#..##....# ###...##...##### ##  iV  i_ M.Y i_ &5 i g  ij  i  i  i2  i6  i  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible! iY.extremely poisoned) i`6.0 (0.70 iK  i| a _The death yak is heavily wounded. iZ] i]hFire: a) +0 longbow (freeze) id ieg iUp  You shoot an arrow.  The arrow hits the death yak but does no damage. i5===9 (0.9 i  ia _The death yak is heavily wounded. iTM  You shoot an arrow. The arrow hits the death yak!!  The arrow freezes the death yak. iVo#.Y  iVJ==7.9 (1.0 i<_ ia] _The death yak is almost dead. i9 p  You shoot an arrow.  The arrow hits the death yak but does no damage. i7 \.Yver i &8 i<  i ] _The death yak is almost dead. iJ0 ^hits the death yak but does no damage.   i9 YY 2 death yaks (1 wandering, 1 very poi…) i9 -9.8 (0.9 i@  iC A _The death yak gores you but does no damage. iM  You shoot an arrow.  The death yak bellows!  The arrow hits the death yak! The arrow freezes the death yak. iP iY[$.Y   death yak i`X1730 8130.8 (1.0 i i ilmM _You kill the death yak! i i.Y4==1.7 (0.9 i# ip _You shoot an arrow. The arrow barely misses the death yak. i  i hThrow: 20 darts (poison)  i  iK  ij im  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1   imG         b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   in c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       i7n m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1   in     e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1   in`f + Ranged Weapons 15.1  27.6  -2   o - Shapeshifting   0.0   1.0   0           in. g - Armour   0.0   1.4  -2       io h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5   i,o         iUo         io         io         io         ioT     ippThe relative cost of raising each skill is in cyan.  ipThe species aptitude is in white.  [?] Help i2pG[=] set a skill target  iSp[/] auto|manual mode [*] useful|all skills [!] training|cost|targets i ij i Prakerore the Marksvampire###Vampire of Gozag  Gold: 1730 ### #.####Health: 93/93 ======================== #.######....#Magic: 14/14 ======================== ...........##AC: 14Str: 7 .........>.####EV: 16Int: 19 ......)......<#SH: 0Dex: 18 ........###...####XL: 13 Next: 81% Place: Lair:3 ........##.....$@#Noise: ===------  Time: 32531.7 (0.0) .................#a) +0 longbow (freeze) ........[..Y.....#Throw: 20 darts (poison) .#.##...#..##....#Alive ..###...########## ...#...##### ## i8 Y   death yak .>####(.#..##.# ### #...#....## ... # #.........# ##... _The death yak gores you but does no damage.  You shoot an arrow.  The death yak bellows!  The arrow hits the death yak! The arrow freezes the death yak. _You kill the death yak! _You shoot an arrow. The arrow barely misses the death yak. ix  i  iI  i  i/  i  i  i F _Unknown command. iAY  i` TY( iva k---2.4 (0.719 i'h  ik V _You throw a poisoned dart. The poisoned dart hits the death yak. iw (poisoned)You throw a poisoned dart. The poisoned dart hits the death yak. i |---3.2 (0.88 i i# 0 _The death yak is poisoned. i0 e  You throw a poisoned dart. The poisoned dart hits the death yak. i8 d(Yvery poisoned) iv9 ^9 (0.77 i@  iC 6 _The death yak looks even sicker. i$  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible! iP.yY(extremely poisoned) i.`4.7 (0.86 i7 i;7 _The death yak is lightly wounded. i*( ~Fire: a) +0 longbow (freeze) i-  i/  i\; iC@.Y i/D7===5.7 (1.0 i\K iMp _You shoot an arrow. The arrow barely misses the death yak. i  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i .#### ..##### #.#### ....#.######....# ...............## #..>.#### ##.<......)......<#......###...####....##.....Y.#........@(...## io ..[..(.....##.##...#..##....#.....###...##########.....#...##### ## #.#..>####(.#..##.# #...### #...#....## ... ...## #.........# ##... ...# ##........##..... i ij$§Y iG2-----6-Blink  iF% i( _You blink. iv.#.# ### #..##### #.#### #....#.######....# #....## ##.>.#####.<......)......<#....###...####.##.....$§# P(Y..#.#...[..(.....#.#.##...#..##....#.###...##########.# i...##### ## ##.#..>####(.#..##.# ##...### #...#....## ... ....## #.# ##... ....# ##.##..... i~ i.Y.ver i/P---7 i2 iX il+ W #.# ###  #..##### #.####  #....#.######....# ##...## .##.>.#####.<......)......<#....###...####.##.....$.# .P.(Y...# #..#...[..(.....# #......#.##...#..##....# #.###...##########  i, #.#...##### ###.#..>####(.#..##.# ###...### #...#....## ... .....## #.# ##... .....# ##.##..... i-/  ij9 GY( i9 A--8 i3B  iD  iB J #.# ### #..##### #.#### #....#.######....##...## #.##............>.#### .####.<......)......<#...###...#### #......##.....$.# ..P.Y(...# ##..#...[..(.....# ##......#.##...#..##....# ## i M.###...########## ##.#...##### ###.#..>####(.#..##.# .###...### #...#....## ... ......## #.# ##... ......# ##.##..... i%  i GY( ip &9 i̴  i  i #.# ### #..##### #.#### #....#.######....##........## .#.##.....>.####.####.<......)......<#..###...#### .#.......##.....$.# #..P.Y((...##..#...[..(.....# .##......#.##...#..##....##.###...########## .##.#... i##### ###.#..>####(.#..##.# #.###...### #...#....## ... .......## #..# ##... .......# ##.##..... i@ i GY. i6!D----40 iz' i) iz}P.  #.# ###  #..##### #.####  #....#.######....# ###......## #.#.##............>.########.<......)......<# ........###...#####......@##.....$.#..P. iF .....Y.((...# ####..#..........[..(.....# #.##......#.##...#..##....##.......###...########## ..##........#...##### ## .#####.#..>####(.#..##.##.###...### #...#....## ....## .# ##... iȴ iMY. i^11 i~ i^ _You feel ready to blink again. i L ###P.  #.# ###  #..##### #.#### #....#.######....######...............## #.#.##............>.########.<......)......<# ..........@.###...#####.......##.....$.#..P.....Y..((...#  iK.####..#..........[..(.....#.##......#.##...#..##....##.......###...##########..##........#...##### ##.#####.#..>####(.#..##.##.###...### #...#....## ... i iMY. iCU3==2 i7 i) i  ###P. # #.# ###  i # #..##### #.#### #....#.######....# #######...............## #.#.#.##............>.#### ic ####.<.....@)......<# ............###...#####.......##.....$.#..P....Y...((...# i .####..#..........[..(.....#.##......#.##...#..##....##.......###...##########..##........#...##### ##.#####.#..>####(.#..##.# iP  i xY.3 i  i  i'> ### #P. # #.# ### P# #..##### #.#### P# #....#.######....# ########...............## #.#.#.##.......@....>.#### ......####.<......)......<# ............###...#### ####.#......Y##.....$.# #.###..P........((...# ^..####..#..........[..(.....#.##......#.##...#..##....##.......###...##########..##........#...##### ## i) i1RY. i1&4 i7 i: ib. ### #P. ### #.# ### .P# #..##### #.#### .P# #....#.######....########.......@.......## #.#.#.##............>.#### .......####.<......)......<# .##..........Y.###...#### #####.#. im......##.....$.# .#.###..P........((...#^..####..#..........[..(.....#.##......#.##...#..##....####...########## i iڗRY. ig&5 i i iԍr ### #P.# #.# ### ..P# #..##### #.#### ..P# #....#.######....# ..#.##.#.#.#.##............>.#### iێe.####.<.....Y)......<# ..##...###...#####.#........##.....$.#.#.###..P...((...# #.^..####..#...[..(.....#.#.##......#.##...#.##....#  i O......###.###...# i: iRRY. ilC==6 iű iD ih<N ### #P.# #.# ###.P# #..##### #.####.P# #....#.######....#.##.##.#.#.#.##.......Y....>.####.####.<......)......<#.##...........###...#### .######.#.......##.....$.#.#.###..P i=.((...# ##.^..####..#...[..(.....# #.....#.##......#.##...#..##....# .###.###...# i? ieJoY. iK117307 iT iW ib ### #P.# #.# ### #...P# #..##### #.####.P# #....#.######....#.##.Y.##.#.#.#.##............>.####.####.<......)......<# ....##...........###....######.#........##.....$..#.###..P.((...#.^..####..#...[..(..... .#.....#.##......#.##...#..##.....###.###... iQ iGY. ib&8 iΘ iF iF ### # #P.# #.# ### ##...P# #..##### #.####.P# #....#.######....# #....##...@..Y.##.#.#.#.##............>.#### ..####.<......)......<#....##...........###... iư.######.#..............##.....$.#.###..P.((#.^..####..#...[..(.#.....#.##......#.##...#..##.###.###... i iGY. iU4==9 iJ i iR ### P. .####### #.# ### ##...P# #..##### #.#### ......P# #..@.#.######....# .#....########.....Y.........## #.#.#.##............>.####.......####.<......)......<...##..................###...#######.#..............##... ......#.###..P........(( #####.^..####..#..........[..( ...#.##.##...#..##.. iTS i2\MY. i\'50 i5d if i ; ### ### P. #.####### #.## ### ##...P# #.@##### #.#### .......P# #....#.######....# i #....########....Y..........## #.#.#.##............>.##.......####.<......)......<...##..................### #....######.#..............##... #......#.###..P.......((  i ######.^..####..#..........[..( i  i? &1 i"  i%  i i)hThrow: 16 darts (poison)  im i iI  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks even sicker. isY(very poisoned) i`2.4 (0.75 i" i&7 _The death yak is lightly wounded. i  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible! i sY(extremely poisoned) i` ===3.2 (0.84 i  iw 7 _The death yak is lightly wounded. i# ihFire: a) +0 longbow (freeze) i iӝ iy  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ig####P. ### #.##### .P# #..##### #.#### .P# #..Y(#.######....# .########....(..........## ..#.#.#.##............>.#### .......####.<......)......<# ##.............@....###...#### #####.#..............##.....$.#  i:1#.###..P................((...# ^..####..#..........[..(.....# .#.##......#.##...#..##....# ii.###.......###...########## ......##........#...##### ##  iS.....#####.#..>####(.#..##.# .#...#.###...### #...#....##  i$ i/]§.Y i_0V2----= i0I4.2 (1.0-Blink  i8 i: _You blink. i3 #P. ##.##### P# #.§##### #.#### P# #...Y#.######....# ########....(..........## .#.#.##............>.#### iY ....####.<......)......<# ##..................###...#### ####.#....@...##.....$.# .###..P.........((...# ^..####..#..[..(.....# ..#.##......#.##...#..##....# ##.......###...##########........#...##### ## #####.#..>####(.#..##.# #...#.###...### #...#....## .. ...........## #.........# ##. iv  i P(Y iZ /--5 iR'  i)  i[ #.##### # #.§##### #.#### # #...(#.######....# #######....Y..........## .#.#.##............>.#### .....####.<......)......<#  iN\ #..................###...#####.#........##.....$.# .###..P..@......((...# ..####..#..[..(.....# ..#.##......#.##...#..##....# ##.......###...########## ..#...##### #######.#..>####(.#..##.#  i\ |#.###...### #...#....## ... ..........## #.........# ##. P### ###... i=b  im (Y --6 iw  iz  iԨ# #.§##### #.#### #...(#.######....# #####....(..........## .#.#.##....Y.......>.#### ....####.<......)......<# .............###...#### ##.# iG........##.....$.# .P.........((...# #..#.[..(.....#  i|!#.##......#.##...#..##....# ##.......###...########## ........#...##### ## #####.#..>####(.#..##. i##.###...### #...#....## ... i©......## #.........# ##... ## i# ##........##..... #.#......#######........ iy iP.Y i &7 iv i i!#...(#.######....# #####....(..........## .#.##............>.####..####.<..Y...)......<# .............###...#### #.#........##.....$.# .P.........((...# #..#..[..(.....# #.##......#.##..@#..##....#  i##.......###...########## .#...##### ## #####.#..>####(.#..##.# #.###...### #...#....## .........## #.........# ##... ## ##..##.. iʵ... .#......#######.......... ........##.#.#Y.##[ i i_.Yver i;C----8 i i ih  i hThrow: 14 darts (poison)  i]  i  i  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible! i#l(Yextremely poisoned) i`9.0 (0.83 i iJd _The death yak is moderately wounded. ic #.§##### #.####  #...(#.######....# ###....(..........## #.##............>.#### ####.<......)......<# ...(....###...#### .#..........Y...##.....$.# ..P........((...# ##..#..........@..(.....# .##......#.##...#..##....# ###.###...##########........#...##### ##  id m#####.#..>####(.#..##.# #.###...### #...#....## ... .......## #..# ##... .......# ##..... ########.... ig  iu P.Y i v ]3==60.0 (1.0 iX  i( W _You see here a +0 leather armour. i:g#.## ###  i;k#.§##### #.####  #...(#.######....# ###....(..........## #.##............>.#### ####.<......)......<# . iR;](....###...#### ............##.....$.# ..P... iu;GY...@..((...# ##..#..........[..(.....#  i;......#.##...#..##....# ##.###...##########........#...##### ####.#..>####(.#..##.# .###...### #...#....## ... ......## #..# ## i7<... ......# ##..... i @ i|IG.Y iBJ11 iV iY^ _You feel ready to blink again. iX?  You throw a poisoned dart. i=m(....Y i^8 (0.82 ic i h _The poisoned dart completely misses the death yak. iw  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible! itx[2.61 i` ikd _The death yak is moderately wounded. ih u#.§##### #.#####...(#.######....# ##....(..........## ..>.#######.<)......<# ........(....###...####....##.....$.# .P(....Y....((...# #..#..........[.@(.....#  i% p......#.##...#..##....# .##...########## ....##### ## #.#..>####(.#..##.#...### #...#....## ... .....## #.........# ##...# ###..... .....#######........ i: iHK.Y iJ==3.6 (1.0 i  i" i#.§##### #.#### #...(#.######....# ....(..........## ##......>.#### .<......)......<# (....###...#### ##.....$.# P......(.((...# ..#...Y..@.....# ......#.##...#..##....# .###...########## .#...##### ## ...### #...#....## ...  iS i}D[Y i&4 i iS _You see here a poisoned dart. i .§##### #.#### ...(#.######....# ....(...## .>.#### .<......)......<# (....###...#### ##.....$.# ......(.((...# #. i v..[Y.(@....# #.##...#..##....# ###...########## #...##### ## ...### #...#....## ...  i  ii D.Y iy -5 _ i(  i+  i} -§##### #.#### (#.######....# (....## .>.#### .<......)......<# (....###...#### ##.....$.# (.((...# #...[.Y(.@...# #.##...#..##....# ###...########## #...##### ## ...### #...#....## ...  ia  i5 D.Y i &6 i9  i  in ##### #.#### (#.######....# (..........## .>.#### .<......)......<# (....###...#### ##.....$.# (.((...# .[..Y..@..# #.##...#..##....# ###...########## #...##### ## ### #...#....## ...  i  iyD(Y iU4==7 i/  i i!(#.######....# ..........## .>.#### <)......<# ...(....###...####....##.....$.# (...((...# .....[..(Y....# #.##...#..##..@.# ##...########## ...##### ## >####(.#..##.#  i.### #...#....## ... ## #.........# ##... # ###..... #######........ ##.#.#Y.##[ i i^.Yver i6&8 i  i  igr#.######....# (.## >.#### ......)......<# (....###...#### ##.....$.# (.((...# [..(.....# #.##...#..##Y..@# ###...########## #...##### ## >####(.#..##.#  #.# ##...   ih  i'j i\sj.Y9 i{ i@} iA  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible! i/Oh(Yextremely poisoned) iOj==70.4 (0.80 iW ihZd _The death yak is moderately wounded. iߴ  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ipf ## ### §##### #.#### (#.######....# .(..## ....>.### #.<......)..........(....###...####........##.....$.# .....(.........((...# #..........[..(.....# ....#.##...#..##.(Y.# .....###...########## ......#...##### ## .#..>####(.#..##.# icu i+`Y.§ i2----1.4 (1.0-Blink  i= i _You blink. ik #..## ### .§##### #.####.(#.######....#.(...## #....>.#####.<......)<#.(....###...####.##.....$.#.(.........((...# .#...[..(...Y.#.#.##...#..##.(.§#.###...##########.#...##### ## #.#..>####(.#..##.# i iRY. i/--2 iP i: ib# P. #.## ### #.§##### #.#### #...(#.######....# #....(..## ##....>.#####.<......)....@.<#.(....###...####....##.....$.# P......(.........((Y..#.#..[..(.....#.#.##...#..##.(.§#.###...########## .#...##### ##  ics##.#..>####(.#..##.# i0f i"sYY... issA--3 iW} i4 i # #P.  #.## ###  #.§##### #.####  #...(#.######....# ##....(.## .## i;....>.#####.<......)...@..<#.(....###...####....##...Y.$.# .P......(.........((...# #..#.[..(.....# #......#.##...#..##.(..# #.###...########## #.#...##### ##  iit###.#..>####(.#..##.# i iRY. iJ&4 iD* i- ik   ###  #P. #.## ### #.§##### #.#### #...(#.######....##....(.## #.##....>.#### .####.<......)..@...<#.(....###.Y.#### # iql ......##.....$.# ..P......(.........((...# ##..#..........[..(.....# ##......#.##...#..##.(..# ##.###...########## ##.#...##### ## ####.#..>####(.#..##.# i9p  iz OY. iK{ C----5 iׅ  ij  i" v ### #P. #.## ### #.§##### #.#### #...(#.######....##....(.## .#.##....>.#### i`# .####.<......).@..Y.<#.(....###...#### .#.......##.....$.# #..P......(.........((...##..#....[..(.....# .##......#.##...#..##.(..##.###...### .##.#...##### ##  i# v#####.#..>####(.#..##.# iQ&  i0 GY. i1 &6 i::  iN<  iO>h ### #P. #.## ### #.§##### #.#### #...(#.######....##....(.## #.#.##............>.####.####.<......)@..Y..<#.(....###...#### #.#.......##.....$.# ##..P......(.........((...##..#..........[..(.....# #.##......#.##...#..##.(..# .###.......###...### i>.##........#...##### ## .#####.#..>####(.#..##.# iA id mY.ver iO U3==7 iT i i_ ### #P. #.## ### #.§##### #.#### #...(#.######....##....(.## .#.#.##............>.####.####.<......@..Y...<#....(....###...#### ##.#.......##.....$.##..P......(.........((...# .####..#...[..(.....#  ii.#.##......#.##...#..##.(..#.###.......###...########## ...##........#...##### ## ..#####.#..>####(.#..##.# i iGY. i918 i iH  _You feel ready to blink again. _You see here a +0 dagger. iqr ### #P. # #.## ### # #.§##### #.#### # #...(#.######....##....(.##  iUr#.#.#.##............>.####.####.<.....@).Y....<# #.....(....###...#####.#.......##.....$.# .###..P......(.........((...# ir.####..#...[..(.....# irs.#.##......#.##...#..##.(..#.###.......###...##########.##........#...##### ## ...#####.#..>####(.#..##.# iv iЀGY. i-9 _ i i iQ,  ### #P.  # #.## ### P# #..##### #.#### P# #...(#.######....# ########....(..........## #.#.#.##.......@....>.#### ......####.<......)Y.....<# .......(....###...#### ####.#........##.....$.# #.###..P......(.........((...# ^..####..#..........[..(.....# i, .##......#.##...#..##.(..##.......###...##########..##........#...##### ## i.  i7 OY. iC8 '80 iPB  i1E  iA  ### #P.  ### #.## ### .P# #..##### #.####  i˼ .P# #...(#.######....########....(..@.......## #.#.#.##.........Y..>.#### .......####.<......)......<# .##.......(....###...#### #####.#. iv .......##.....$.# .#.###..P......(.........((...#^..####..#..........[..(.....#.##......#.##...#..##.(..####...########## i  ig OY. id C==1 i  i  i$ ### #P.# #.## ### ..P# #..##### #.#### ..P# #...(#.######....# ..#....(.@..Y.....##.#.#.#.##............>.####.####.<......)......<# ..##.....(....###...#####.#. iY%1.......##.....$.#.#.###..P......(...((...#  i%#.^..####..#...[..(.....#.#.##......#.##...#.##.(..# ......###.###...# i% i( i7GY. iz8&2 i7 io  i/ ### #P.# #.## ###.P# #..##### #.####.P# #...(#.######....#.##....(@..Y......##.#.#.#.##............>.#### iC.####.<......)......<#.##.............(....###...#### .######.#.......##.....$.#.#.###..P......(.((...# ##.^..####..#...[..(.....# #.....#.##......#.##...#..##.(..# .###.###...# i" i-GY. i,.&3 i7 iM: i$ ### #P.# #.## ### #...P# #..##### #.####.P# #...(#.######....#.##....@..Y.##.#.#.#.##............>.#### i*%.####.<......)......<# ....##.............(....###....######.#........##.....$..#.###..P......(.((...#.^..####..#...[..(..... .#.....#.##......#.##...#..##.(...###.###... iZ% i]( i2GY. iI3U4==4 i< izHS _You see here a poisoned dart. ig ### # P.  ###### #.## ### ##...P# #..##### #.####.P# #...@#.######....# #....########....(.Y........## #.#.#.##............>.#### ii{.......####.<......)......<# ...##.............(....###...########.#..............##.....$ .....#.###..P......(.........(( ####.^..####..#..........[..(.. ..#.##.##...#..##.(. i% iLe. iV-5 _ i2 i i+YY   death yak (very poisoned) i^6.4 (21 i i` _x - 11 poisoned darts (gained 1) iI  i8J  iS  i+V  i  ### ## #P. .# #.## ### .##...P# #..##### #.####.P# #..@.#.######....# .#....##....Y.## .......#.#.#.##............>.####. i .####.<......)......<#....##.......(....###....######.#..............##......#.###..P......(.((#.^..####..# i ...[..(.#.....#.##......#.##...#..##.( i  i% LY( i +7.4 (1 i@  i  il ### ### P.  #.####### #.## ### ##...P# #.@##### #.#### .......P# #...Y#.######....##....########....(..........## #.#.#.##............>.##.......####.<......)......<...##.............(....### #....######.#..............##... #......#.###..P......(.........((  i0######.^..####..#..........[..(.. i  i Y.The death yak attacks as it pursues you! i86--2----==8 i i. _The death yak gores you! im  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ip####P. ###### #.##### #...P# #..##### #.#### ....P# #..Y.#.######....# ....########....(..........## .....#.#.#.##............>.####........####.<@.....)......<#  ibb....##.............(....###.######.#..............##.....$...#.###..P......(.((... ###.^..####..#..........[..(..... .#.....#.##......#.##...#..##.( ........###.......###...######### ...##........#...##### ## ........#####.#..>####(.#..##.# i ia§.Y i10-------9-Blink  i] i i _You blink. iE1  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible! i< l(Yextremely poisoned) i= 7--90.2 (0.80 iG  iJ a _The death yak is heavily wounded. ia ibhFire: a) +0 longbow (freeze) il in im B . You shoot an arrow. The arrow hits the death yak!  The arrow freezes the death yak.  The death yak is severely wounded.=1.2 (1.0 i  i} V _The death yak barely misses you. i/  You shoot an arrow. The arrow hits the death yak.  The arrow freezes the death yak.  The death yak is almost dead. i582.1 (0.9 i iA _The death yak gores you but does no damage. i\~  You shoot an arrow. The arrow hits the death yak!  The arrow freezes the death yak. ilE$ ipm1730 ---43.0 iv ixM _You kill the death yak! iƩ ib iϳ i^H _No target in view! i  i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           i  b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       i  e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 15.2  27.6  -2   o - Shapeshifting   0.0   1.0   0       i      g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5                   i-                  i _            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  i+ [/] auto|manual mode [*] useful|all skills [!] training|cost|targets iMK iOV iaaPrakerore the Marksvampire###Vampire of Gozag  Gold: 1730 #P.Health: 88/93 ======================-- ###### #.#####Magic: 10/14 =================------- #...P# #..##### #.####AC: 14Str: 7 ....P# #....#.######....#EV: 16Int: 19 ....########...((..........##SH: 0Dex: 18  ib.....#.#.#.##...$........>.####XL: 13 Next: 84% Place: Lair:3 ..........####.<@.....)......<#Noise: ===------  Time: 32593.0 (0.0) ....##.............(....###...### a) +0 longbow (freeze) ..######.#..............##.....$. Fire: a) +0 longbow (freeze) ....#.###..P......(.........((... Alive -Blink ###.^..####..#..........[..(..... .#.....#.##......#.##...#..##.(.. ........###.......###...######### .........##........#... ic[40m##### ## ........#####.#..>####(.#..##.#The death yak is almost dead. _The death yak gores you but does no damage.  You shoot an arrow. The arrow hits the death yak!  The arrow freezes the death yak. _You kill the death yak! _No target in view! i^m i@n iI| i)T iT i=V iX i\C9 _ i<] i] i_ ia ib690= i3b/1= ibb! ic ifm _You feel ready to blink again. iDgV1= ih ik, i}l in in&2 ieq iEt it:= iu i(x ivxL3= iz i}1 _HP restored. i} i ic2== i# i-, i iB i:= i: iZ i,1730 i4 iT i;== i( i iQ iĘ i, iu iԞ93 i*== i i*, i; ix, i  i>, i i i7;== i i iM iϳ iE, i i iM4== i iY i4 i i  i i+'43 i iO _You now have 1743 gold pieces (gained 13). i4 i ih i;== i iE _x - 11 poisoned darts (gained 1) i i ic i, ie i_E _x - 12 poisoned darts (gained 1) i4 i i i i+ i i i, i i ih, i i, iW iE _x - 13 poisoned darts (gained 1) i4 i  i  i i i] i, i? iE _x - 14 poisoned darts (gained 1) i=4 iD! i$ i(, i) i, ic/ i/ i0 iU3 iE5 ix5 i6 i8 i:, is< i= i? i@ icA i*E, iXF irJE _x - 15 poisoned darts (gained 1) iL iM irN iP iR, iiT iW iNY iuY iZ i\ i] i-^ iG_ i` iCb ib iyc iEf if iYg i mE _x - 16 poisoned darts (gained 1) io ieo i7p is it iu iv iJy i{ i9{ iO| iـ<  You see here a +0 whip. iƂ iM _ i i i i i7 i i iM iϒ i iJ, i̙ i[ iӟ, i in i i3 i i i , i iC i'62 iZ iO _You now have 1762 gold pieces (gained 19). i i$ i iV i, il i i, i iG i&8 i[ iN _You now have 1768 gold pieces (gained 6). iM i i i; i'74 i iN _You now have 1774 gold pieces (gained 6). i i i` i! i* is iv i i, i i il i i i i i i iP  .....##............##............ .(.## #...P.......###...#...##..# ....# #............[.....##...... ....#.#......>.............##.... ......$...###.....#>....##....... i #.####.##.....###...# ##..... .#### ###.....#.##### .#.. #.#.#.....##  ##..@..P.... --- ##.........  i #......###  ###...##  .### ##  i* + Your pack is full. i 666.0 (73.0) _You see here a staff of fire. i]4 i^ i]m inCould not pick up a staff of fire here; ([A]lways) ignore it? Y - Yes  N - No  i o+ A - Always iκ i.....##............##............ Prakerore the Marksvampire .(.## #...P.......###...#...##..# Vampire of Gozag  Gold: 1774 ....# #............[.....##...... Health: 93/93 ======================== ....#.#......>.............##.... Magic: 14/14 ======================== ......$...###.....#>....##....... AC: 14Str: 7 ....#.####.##.....###...# ##..... EV: 16Int: 19 .#### ###.....#.##### .#.. SH: 0Dex: 18#.#.#.....###XL: 13 Next: 84% Place: [4 iu0mLair:3##..@..P....Noise: ---------  Time: 32666.0 (0.0)##.........a) +0 longbow (freeze)#......###Fire: a) +0 longbow (freeze) ###...##Alive .##### _You now have 1768 gold pieces (gained 6). _You now have 1774 gold pieces (gained 6).  Your pack is full. _You see here a staff of fire.  Your pack is full.  You see here a staff of fire. i i i % _ i i i, i& i> i@, iq i/ i* i[ i i[ ip i i i i i i6 i i i i i i., i ib i, i i\ iR, iw i i, i ih  i '87 i  i _You now have 1774 gold pieces (gained 6). _Your pack is full.  io_You see here a staff of fire. _You now have 1787 gold pieces (gained 13). i i i  i iv iV i i i i, i i  i(#, i$ ia' ib) i) i* i., iu/ i=1E _x - 18 poisoned darts (gained 2) i2 i2 i3 i4 i]6, i7 il<N  You now have 1796 gold pieces (gained 9). i<'96 iI> iLB _You see here a +0 scale mail. iN4 iO iQ iR, iZT iV iV'80 iEX i\O _You now have 1806 gold pieces (gained 10). iy_4 ia id if ig iHh ii itk, i m ip iq'12 is iOvN _You now have 1812 gold pieces (gained 6). ix4 iz i| i}, iv~ i i i i] i i  i7 iυ i[ ia i i i iƎ i iE _x - 19 poisoned darts (gained 1) iJ i i iF i  iN i2, i* i) i> i i i i&9 ij iN _You now have 1819 gold pieces (gained 7). i in i it, i iRE _x - 20 poisoned darts (gained 1) ir i i iq, i iVE _x - 21 poisoned darts (gained 1) iz4 i i! i, iz i i, i i i, ip i i, i i i% iq i i i i= iT iE ix, iO iU i, ie  iL  i , i ir i$X iO i i i i , i! if' i(, i* i, i /, i/ i1 i2, i3 ip6 i8, i9 i:; i< i$= i> iCF  You see here a +0 leather armour. iTF iF _ iH iaK iM, imO iEQ iR iR iS iV iTV ivW iYE _x - 22 poisoned darts (gained 1) ih[4 it\ i^, iz` idE _x - 24 poisoned darts (gained 2) iqh ih iIj in, ip iuE _x - 25 poisoned darts (gained 1) iw4 ix iz{ iJ} i} i~ i i!'33 iA iO _You now have 1833 gold pieces (gained 14). i4 i iR iX i i i i, i• iɘ i ik iE _x - 26 poisoned darts (gained 1) iF i i i$ iu i i  i i i ii i i, i iX i i i  ib ilF  You see here a +0 leather armour. i i' _ i i i ih i i iB i i  ig i) i] in i i8 ie i i i, i i i, i iA  i   i5  i  i  i& , i  i  i , i  i  i , iF  iI  i"  i<#  i$  i'  i)  i)  ia+  i-  i:0 , i1  i4  i6  iI6  i7  i;  i= , i3?  iA  iaB , iC  inD  iE  iE  iCG  iI  iVK , iL  iO  iEQ  iQ  iR  iuT  iU  iU  iV  iY  iY &4 i1Z  i] O _You now have 1843 gold pieces (gained 10). i<_ 4 i_  iHa  ib  iLb  ib  ie  ig  iPg  ig  ii  ij  i k  ik  i;m  in  in  io  ip  iq , iq  is  iot  it  iNu  iz  i{  i6{  i{  i~  iu  i߀  i؁  i  i  i  i  iZ  iN  i  i  i  i , iA  i  i , i  i  i , iU  i  iQ  io  iq  i0  iۨ , i:  i  i , i]  i  i , iʷ  iݻ  iݽ , i  i  i , i  ix  i& , ie  i*  i , i  i  i , i  i  ia , i  i  iA , i  iB  i , i  i  i , i)  i9  i , i  i  i , i  i6  i , i  i.  i ....## ....##.............# #....#.........##..# #..................## ##................## ##...#...##..#.##### [.....##........#..## ........##..........#   i X>....##.........@..## 800.0 (134.0) ##...# ##..........# .##### ##.#... ...## ####.... P....#...... .......#....#  i, ..#######....# .###[...# ## i  i$ ,15 i  i # _Found a robe. i i[ i i! i*# i&, i1' i(, i* i . i/, i0 i2 i3, i4 i6 iu8 i8 i9 iq< iF> i> i? i@ iZB, i|C iH iI iI i"K iM iO i)P i/Q ikT ijV, iW iY i,[, i\ i^ i_ iC` ia ij i}l il im isB it iew ix i5y iy iT| i}, i~ i, i, i  iM i iׇ i iJ iȌ i i i iz, iH i i iI i  iS i, i iZ iJ i i i ia i i i iթ i  i i i, i iI i i1 i i( iѹ, iӺ i i, i0 id i6, i i i i i i* i i! i i i, i i i, i) i i, i i i$, i i iw i i! in i] i i i i, i i& i, iZ i i, i* i i, i iq i6, i i i i i i, i5, i i` i, il i i(, i iX i=R  There is a stone staircase leading down here. i i _ i i i i ih i3 i, i i4  i , ij  i  il  i  i  iu i0, i i i@, i ij iz i iB il ir, i- ij i  iA  it! iC# i% iC% i & iJ' ik( i( i3) i+ i,, i, i- i2/, i/ i1 i1 i%2 i2 iS3 i3, i4 i|6 ih7, i8 i[9 iI:, i; i< i>, i? i@ iEB izB i;E ipF iQG, iH iH iI, iJ iL iM, iN iP idR, i S iT iT, iU iV iyW, iW iX iY, iY i[ i\, iA\ i] i^, i^ i_ io`, i` ia itb, ib iId ie, iIf if ig, ig ii ii, ii ij i;k, ik im in i o io ip i>q, iq i`r ir, i]s iu i$v, iv iw ix, iux iy iCz, iz i{ iP|, i| i} i~ i~ i  i܂ i̓, iX ik i@, i i i, iM i iՒ, i i i i֗ i in i, i i i, ih i  i, iɨ i  i, i iƭ iȮ, i i iM i i) i i, i i i, i i iC, i+ i i i i i i, i i i, i. i= iZ i iE iY i+, i i i, iW i io, i iF it i i i_ i5, i iR iH ik i i i i i i  i i> ic i i0 iR i ir i, i} i iq, i  i4 i, i iw i  if  i  i  in , i  i i), iA i  iu i iw i= i i i  i`# i%, i% i' i( i( i) i4+ i*- ih- i}. i)0 i 1, i1 i3 i3, i4 i 6 i7 i7 i#9 is; i=, i> iA iJB, iB iD iE i:E iE i?G i:I, iI i|J iK, iK iS i6U, iU iW iX i'Y iY i [ i[ i[ i\ i^ i_ iJ_ i_ i{i ####  ### #P@# 943.0 (142####### ##.## ### ...##...P# #..##### #.####.....P# #....#.######....# ...#....########...............## .........#.#.#.##............>.## i!|   ..............####.<......)......  ........##..................###..  <#....######.#..............##...  ih} iׂ iȄE _Done exploring. iv ix%Shopping list: 4 items, total cost 1707 gold pieces  a - [D:9] 280 gold a ring of resist corrosion (unknown)b - [D:11] 325 gold a ring of protection from cold (unknown)  iyc - [D:9] 350 gold a ring of protection from fire (unknown)  d - [D:11] 752 gold the ring "Daphigg" {*Corrode rF+ MP+8 Str+7} You have 1843 gold pieces  i)yV[!] travel|examine|delete items [a-d] choose item[Esc] exit i  i  i Prakerore the MarksvampireVampire of Gozag  Gold: 1843Health: 93/93 ========================Magic: 14/14 ========================AC: 14Str: 7EV: 16Int: 19SH: 0Dex: 18#### iR XL: 13 Next: 84% Place: Lair:3  ####P@#Noise: ---------  Time: 32943.0 (0.0) ##.####### ##.#####a) +0 longbow (freeze) ...##...P# #..##### #.#### Fire: a) +0 longbow (freeze)  i ........P# #....#.######....# Alive ...#....########...............## .........#.#.#.##............>.##  ..............####.<......)......  ........##..................###..   i <#....######.#..............##...  _x - 26 poisoned darts (gained 1)  i Y_You see here a +0 leather armour. _You now have 1843 gold pieces (gained 10).  i x_Found a robe. _There is a stone staircase leading down here. _Done exploring. ib  i  i  i!  i  i~Level 3 of the Lair of Beasts <<<<>>>>(Press ? for help) ####  ####P@#  ###.####### ##.#####   ########...##...P# #..##### #.####   #....######## #P........P# #....#.######....#   #...#...##..####....#....########...............##   #.).......................#.#.#.##............>.####  i(`  ##..........#..................####.<......)......<#   ##..........#.............##..................###...####   #.............#...<#....######.#..............##.......#   ##.#.###P....###...#......#.###..P.....................#   ##### ##.F..###.#.######.^..####..#..........[........# ###  ##....######...#.....#.##......#.##...#..##....# #.#####  ###......#...........###.......###...########## ##.....#  ####.#..............##........#...##########......#   i<#######.........#####.#..>####..#..##.# ####.......#  ##....#...#.###...### #...#....## #.......####  ###...............## #.........####.......#  #.#.....P##.......# ##........##.........#  #........#.#......#######....................#  ##................##.#.#..#......#[......###.#  ####.....[#......................#......#####  #.......#............##.............#.# i'><@< i<<< i  i  Prakerore the MarksvampireVampire of Gozag  Gold: 1843Health: 93/93 ========================Magic: 14/14 ========================AC: 14Str: 7EV: 16Int: 19SH: 0Dex: 18####XL: 13 Next: 84% Place: Lair:3  ####P@#Noise: ---------  Time: 32943.0 (0.0) ##.####### ##.#####a) +0 longbow (freeze) ...##...P# #..##### #.#### Fire: a) +0 longbow (freeze) ........P# #....#.######....# Alive ...#....########...............## .........#.#.#.##............>.##  ..............####.<......)......  [ i `16d........##..................###..  <#....######.#..............##...  _x - 26 poisoned darts (gained 1) _You see here a +0 leather armour. _You now have 1843 gold pieces (gained 10). _Found a robe. _There is a stone staircase leading down here. _Done exploring. ik  i  if % _ i! , i*" , i#  i%  i&  i!'  i'  i+  iD- , i.  i1  i3  i*4  i5  i%9  i; , i>  iB  iDD , ikF  iJ  iL  iL  iN  iR  iT , ixV  iY  i\ , i]  iD`  ib , id  iOi >  You see here a +0 dagger. ik  i!l _ iFn  iq  i s , it  iv  iAy , i{  i^~  i , i  i7  i , i  i  il  iҎ  i  i  if  i”  i~  i r ####### .##### #.#### ...#.######....# ..............## ............>. #.<......)......61.0 (18.0) ...........###...#### ........##.......# ............# #..........[........# ###...#.##...#..##....# #.### .....###...########## ##.....# ......#...######## ##......# .#..>####..#..##.# ####.......# iX  i}  _There is a stone staircase leading up, spattered with blood here. i4g  iCk   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           i;l 3 b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1   il f + Ranged Weapons 15.2  27.6  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       il  h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5   i;m s                 ijm          im          i n             The relative cost of raising each skill is in cyan.  The species aptitude is in white.  i@n [?] Help[=] set a skill target  imn [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i i i|Prakerore the Marksvampire #Vampire of Gozag  Gold: 1843 #Health: 93/93 ======================== #####Magic: 14/14 ======================== .##### #.####AC: 14Str: 7  iD...#.######....#EV: 16Int: 19 ..............##SH: 0Dex: 18  i4y............>.####XL: 13 Next: 84% Place: Lair:3 #.<......)......@#Noise: ---------  Time: 32961.0 (0.0) ...........###...####a) +0 longbow (freeze) ...........##.......#Fire: a) +0 longbow (freeze) ....................#Alive  i]#..........[........# ### ....#.##...#..##....# #.#####  .....###...########## ##.....#  ......#...##########......#  .#..>####..#..##.# ####.......#  _You now have 1843 gold pieces (gained 10). _Found a robe. _There is a stone staircase leading down here. _Done exploring. _You see here a +0 dagger.  ib_There is a stone staircase leading up, spattered with blood here. i iE i i i  i  iz  i  iQ 22.0 (1 _ ip  i q           ##### #######   #.#######..###.##..#2   ##..@................   ##....................   #........####.........   ### #.........   ######.........   #......#..###.......#   ##.............   #......#...###.(..##  i   #.....##.#.# ##...# is  i  iT -3.5 (2.5 i   i/ _You climb upwards. _There is a stone staircase leading down, spattered with blood here. i  i  iY  i[ F _Unknown command. i18 iB4Level 2 of the Lair of Beasts <<<>>>>>(Press ? for help)### ###### #### ################ ###### ###.#####P### #########.#######..###.##..#.##P#.#.######..#.####......#....###.##PPP###..@.....................................................<....###..............................................................# i?C#........####............................#..###.................###.......## #............................##.# ##...[.............####......####............................#######................###......#..###.......######.##..............##.#................###..................# #####.................................##......#...###.(..###...................########.......###.....##.#.# ##...##..##P#P...........P##........##.....###### #...###)######..........###........###.....###...##..## ###..........##........# ipC#......P# ###...## ### ##..###.#..........#########........###.....## #.#....###.#### #.#.###..............#..##........###......# ##.....##..#..###.#####.................YYY......># iC{##.....##.........)......# #............................###.....## #..###..#........####..........#..................###......# #..# #.#.........##.........#.#..................P##P.<...## ##..#####............#####...####.................###.......######.#..# #.#...........#F#l##..## #.##.P...#..#.#....# iC#......#...#...♣♣♣♣ ♣♣#..........##l...##..# #.P#.#...#####....## i/O@. i: i\ Prakerore the Marksvampire  Vampire of Gozag  Gold: 1843  Health: 93/93 ========================  Magic: 14/14 ========================  AC: 14Str: 7  EV: 16Int: 19  ### #### ####### SH: 0Dex: 18   i`#.#######..###.##..# XL: 13 Next: 84% Place: Lair:2  ##..@................ Noise: ---------  Time: 32963.5 (0.0)  ##.................... a) +0 longbow (freeze)  #........####......... Fire: a) +0 longbow (freeze)  #.......## #......... Alive  ###......####.........  #......#..###.......#  ##..................#  #......#...###.(..##  #.....##.#.# ##...# _Done exploring. _You see here a +0 dagger.  iў_There is a stone staircase leading up, spattered with blood here. _You climb upwards. _There is a stone staircase leading down, spattered with blood here. _Unknown command. i i i i  i>! i' iY/ i424.5 (1 _ i5 iX  # # ##  i>YY### .##### #.#### ...#.######....# .............. ............>.####3 #.<......)......@# ...........###...#### ...........##.......# .............# #..........[.. iY ### ....#.##...#..##....# #.#####  .....###...########## ##  ......#...######## ##......#  .#..>####..#..##.# ####.......# You climb downwards. iA[ i b i-6.0 (2.5 i i _Level annotation: exclusions: downstairs and 1 more exclusion _There is a stone staircase leading up, spattered with blood here. i2:4 iC iFF _Unknown command. ig iev`Level 3 of the Lair of Beasts <<<<>>>>(Press ? for help) ####  ####P.#  ###.####### ##.#####   ########...##...P# #..##### #.####   #....######## #P........P# #....#.######....#   #...#...##..####....#....########...............##  iv  #.).......................#.#.#.##............>.####   ##..........#..................####.<......)......@#   ##..........#.............##..................###...####  i2w  #.............#...<#....######.#..............##.......#   ##.#.###P....###...#......#.###..P.....................#   ##### ##.F..###.#.######.^..####..#..........[........# ###   i\w##....######...#.....#.##......#.##...#..##....# #.#####  ###......#...........###.......###...########## ##.....#  ####.#..............##........#...##########......#   iw#######.........#####.#..>####..#..##.# ####.......#  ##....#...#.###...### #...#....## #.......####  ###...............## #.........####.......#  #.#.....P##.......# ##........##.........#  #........#.#......#######....................#  ##................##.#.#..#......#[......###.#   iw####.....[#......................#......#####  #.......#............##.............#.# i4[>@ i<G>> i!  iD Prakerore the Marksvampire #Vampire of Gozag  Gold: 1843 #Health: 93/93 ======================== #####Magic: 14/14 ======================== .##### #.####AC: 14Str: 7 ...#.######....#EV: 16Int: 19 ..............##SH: 0Dex: 18 ............>.#### i+E >XL: 13 Next: 84% Place: Lair:3 #.<......)......@#Noise: ---------  Time: 32966.0 (0.0) ...........###...####a) +0 longbow (freeze) ...........##.......#Fire: a) +0 longbow (freeze) ....................#Alive #..........[........# ### ....#.##...#..##....# #.#####  .....###...########## ##.....#  ......#...##########......#  .#..>####..#..##.# ####.......#  _There is a stone staircase leading down, spattered with blood here. _Unknown command.You climb downwards. _Level annotation: exclusions: downstairs and 1 more exclusion _There is a stone staircase leading up, spattered with blood here. _Unknown command. iE  iF  iuM  iN  i|R ; _ iT  iU  iCV  iV  iX  iY , iZ  i ]  iZ^ , i9_  ia  ib  ib  ic  i8i F  You see here a +0 leather armour. ij  ij _ ik  im  io , io  iq  is , it  iu  i w , iw  iy  iz , iC|  iX  i  iT  i  i>  ik  i  io  i  i]  i  iG  iҎ  i  i1  iʐ  i– g.........####.<......)......<# ...##..................###...#### .######.#..............##.......# ...#.###..P.....................# ##.^..####..#..........[........# #.....#.##......#.##...#..##....# .......###.......###...########## ........##........#...########  i .......#####.#..@####..#..##.#80.0 (14.0) ...#...#.###...### #...#....## ..............## #.........### ....P##.......# ##........##. .....#.#......#######......................##.#.#..#......#[.. #.....[#......................#.. #.......#............##.... #.#......#....#..)#....... iX  i c _There is a stone staircase leading down here. iL0 iABLevel 3 of the Lair of Beasts <<<<>>>>(Press ? for help)  #....######## #P........P# #....#.######....#   #...#...##..####....#....########...............##   #.).......................#.#.#.##............>.####   ##..........#..................####.<......)......<#   ##..........#.............##..................###...####   #.............#...<#....######.#..............##.......#   ##.#.###P....###...#......#.###..P.....................#   ##### ##.F..###.#.######.^..####..#..........[........# ###  ##....######...#.....#.##......#.##...#..##....# #.#####   igB'###......#...........###.......###...########## ##.....#  ####.#..............##........#...##########......#  #######.........#####.#..@####..#..##.# ####.......#  ##....#...#.###...### #...#....## #.......####  ###...............## #.........####.......#  #.#.....P##.......# ##........##.........#  #........#.#......#######....................#  ##................##.#.#..#......#[......###.#  ####.....[#......................#......#####  #.......#............##.............#.#  #.#......#....#..)#..................##  ####................................###   iB### #............#.....................#  ###.###..##..............................## iq4<<<>>>>^_  ##.#####...##...##..♣~≈≈. (............................# ##........##  #P.## #..............≈~............##....# #..........#  ##..####....♣.. ........♣....#...## #....P.....# #..##.......♣♣♣..P..♣....>......P#..####....## ##..........# #..#.........♣### #......# ####...........### #...................## ##....####..............#.# ##.##..............................## #.....#..................## ####......#...........................P.### #...###.......>..## #..................................##...#####....#....###...........# #......... iҋ...................##...........###.### ##......#...# #...........................#(~#............#....####...# ##............<..............~~~~.........##......# #.#.......## #.............Y..............P(~~........#≈#.....## #..###.....# ##............(................(#P.......##..##.#.# #.###....### #.............................Y.............#..### #####)##P...#.## ###.#P#..#.#..#.#...##...##...#.#......# #.......# #.###......#..#..#......###.###.# #.PPPPP........## ####.####......#.#.............Y#..# #.# ##.PPPPP.........#  ####.#...P........#.P.........#.#.#..###.# #..P♣♣♣P.....(...#  #P#...............#...........##....###......P..##.# ##.P♣ ♣P........##  ##.............##..............####...##### #.P♣♣♣P.........#  #................####..........####...#.# i>### #.PPPPP........##  ###P....P...P....#####.#.............#..##P...##..#.P..#P#####...............# i0 i.........####.<......)......<#Prakerore the Marksvampire  i9...##..................###...#### Vampire of Gozag  Gold: 1843  ie.######.#..............##.......# Health: 93/93 ======================== ...#.###..P.....................# Magic: 14/14 ========================  i##.^..####..#..........[........# AC: 14 if+Str: 7  i#.....#.##......#.##...#..##....# EV: 16 i2,Int: 19  i.......###.......###...########## SH: 0 iC,Dex: 18  i........##........#...######## iXL: 13 Next: 84% Place: Lair:3  iKi.......#####.#..@####..#..##.# iNoise: ---------  Time: 32980.0 (0.0)  i...#...#.###...### #...#....## i?a) +0 longbow (freeze)  i..............## #.........### Fire: a) +0 longbow (freeze)  i ....P##.......# ##........##. Alive  iwO.....#.#......#######............  i[..............##.#.#..#......#[.. i:-   i[#.....[#......................#.. i-   iz!#.......#............##.......... i-   iEA#.#......#....#..)#.............. i.  i0You climb downwards.  iX_Level annotation: exclusions: downstairs and 1 more exclusion  ip_There is a stone staircase leading up, spattered with blood here.  it!_Unknown command.  i>_You see here a +0 leather armour.  itU_There is a stone staircase leading down here. i" i i= i{ iON4 iU i] ia21.0 (1 _ id i}  #..##..........♣♣♣..P..♣... #..#........................♣.... #......................... ##.##....................  ####......#.............  #.............................  #.............................  #...........................#(4  ##............@..............~~  #............................P(  ##............(..........  ik~4 #......................  ###.#P#..#.#..#.#....## #.###......#..#...........  ####.####......#.#..... ###.#...P........#.P.........#.# P#.........#.##You climb downwards. iv i i-2.5 (2.5 i i _Level annotation: exclusion: 2 downstairs _There is a stone staircase leading up, spattered with blood here. i Y  iY  ia  id F _Unknown command. ic4 i i i i; _ iW i ig i. i< i i^ i!E _x - 28 poisoned darts (gained 2) iD i i i i= i i i i i i i  i i? i@ i~ n i  i  ii inp9 _x - 30 poisoned darts (gained 2) iw ix i4z iEK _z - 3 scrolls of revelation (gained 2) i4 i( i i i i i i, im i iޞ, im i i2A  You enter the shallow water. i@Water  i  iN _Moving in this stuff is going to be slow. i;'66 i iO _You now have 1866 gold pieces (gained 23). iT i) i0 i i, i i i i$ i i; iY i i i i i i i\ i i ifF _K - 3 potions of might (gained 1) iX i i i i iZ i iT  i:  i  i i i i i7 i i, i=  i# iM( i( i) i, i. i/ i0 i2 iv5 i5 i6 i9 i=, i> iA iD, i}F iI iL iM iYN isQ i|U iU iW iuY i]], i)_ iPeB i|f ii ioA  You enter the shallow water. ip@Water  iq iwN _Moving in this stuff is going to be slow. iw i&y iyE _x - 31 poisoned darts (gained 1) i4 i iH iv i̍ i$ ii, ir iОE _x - 33 poisoned darts (gained 2) i i) i if i, ig i i i  i?E _x - 34 poisoned darts (gained 1) iA  You enter the shallow water. i)@Water  i i$  i'*_Moving in this stuff is going to be slow. ib i iE _x - 35 poisoned darts (gained 1) i i!) iT i i2 is i i i iD i is i, i  ij i, i i  i i i i iu i i i  i i i i i...................# ..#.#...........##...##...#.# .#..#...............# i=###.## ..#.#.......................#..# ..#.P.........#.#...........#..## ..#.....##....###......P..# .... it..####...### #####......##...#.#... ###.#....@.#..##P...##..#. i]#...#..####..###...####..#.#....###..........#.#...# #####....# ###P..#..#.........[P.P....#####.  i####..#.####...####.#.#Y   death yak (wandering)  i)P#........#....# #..#PP#.  iVy..(.....(....Y.## ######P........ ..#(.....# ###....#.... i! i#23048.5 (66.0) i$% iS/YY 2 death yaks (1 wandering)YY.. i015==9.5 (67 i9 i=, _The death yak bellows! i@~#P##..#..................##.##...##...#.#..... #..#...#......###.### .#.#......#..# #.P.........#.#...........#..## .# iy....##....###......P..## .............####...###................##.@....##...#.#... ##.#.......#..##P...##..#.P #...#..###.#..###...####. #.#....###..#.#...# #.. ###.........##....# ##.  iG #P..#..#.........[P.P....#####.# Y   death yak ###..#.####...####........#.#... #........#..Y.# #..#PP.......#.# .(.....(..Y...## ######P..... iL iTY. i;--50.5 (1.0) ia i ieP~~~..#≈#..........~#P##..# ..............................##...........##...##...#.#...... ..#...............#......###.###. #.#................#..# #. #.P i #.#...........#..###. ###....###......P..## ...####@..###................##......##...#.#.....#.............#..##P...##..#.P ...#..###.#..###...####. .#....###...#.#...# #.. ##..........##....# ##... # i MP..#..#.........[P.P....#####.# ##..#.####..Y####........#.#..... ........#....# #..#PP.......#.# iq iTY. iA--1 i& i) i^{>~~~~.#.....P~~~........#≈#.........~#P.##..##.# .....................#..# .#..##...##...#.#......# .#.........#......###.###.# .#...............#..# #.# .P#.#...........#..###.###...@###......P..##.# .. i |####...###...........#.##......##...#.#..... .#.............#..##P...##..#.P ..#..###.#..###...####. #....###..#.#...# #.. #.................##....# ##... P..#..#.....Y...[P.P....#####.#  id|=#..#.####...####........#.#..... iƀ iSY. i&2 i i iǨ ;#~~#...#....~~~~.........#...P~~~........#≈#.........~#P.......##..## ...................###...##...#.#.......####.## .#..... i  P.#..@........#..#....###......P..## .###...###...........# #.##......##...#.#.... .#...........#P...##..#.P ..#......#..###...######..........#.#. #...........Y.....##....# ##.. P..#..#.........[P.P....#####.# iK  i. SY. i &3 i  i`  i$ u.......##....#~~#............#....~~~~.........#....P~~~........#≈#..........~#P.......##..## ...................###...##...#.#.....# i9 ###.## .#..... P..#.#...........#..#....###......P..## .###...###...........# #.##......##...#.#.... .#...........P...##..#.P ..#....#..###...######....Y.#. #........##....# ##.. i  iw  i .  i" &4 i  iƗ  i6M#####...........##............#~~#............#....~.....#...P~~~........#≈#...........~#P.......##..## .....................###...##...#.#..... i7(#......###.## .#... P..#.#...........#..###....###......P..## ...........####...###...........#. ..#..##P.........# i$B iB&5 iiJ iM i iyhThrow: 35 darts (poison)  i5 i i4 i iH _No target in view! i P.### #.##...#####......##...##~~#...#~~~~.#....P~~~........#≈#........~#P.......##..##.#. . i ................#..# #....##..@##...#.#......# #.####.###.# #.......#..# #.# P.#.#...........#..###.# ##....###......P..##.# . i L####...###...........## ..##......##...#.#......# #.......#..##P...##..#.P..# .#..###.#..###...####. iO  io -6 _ iH  i  iRQ.## #.P.### #.##...#####......##...###~~#...#....#~~~~.#. iR7P~~~..#≈#.....##~#P##..##.#. ........@..........#..### .##...##...#.#......# .#......###.###.# . iSR.............#..# #.# #.#...........#..###.###....###......P..##.# ####...###...........## . iRZ##......##...#.#......# .......#..##P...##..#.P..#P i.] i]&7 ie i^h i~6M.## ##..## .P.### #.....#...#####...........##....##~~#...#~.#.P~~~.≈#.....# iQ`~#P##..##.#.................#..#####...##...#.#...........#......###.## .......................#..# #.#.......#...... i iY   death yakY i&8 i i! i^♣.### #....## ##..## .P.### #.....#...#####...........##....##~~#...#~.#.P~~~.≈#.....# iw~#P##..##.#.................#..###..##...##...#.#..........#......###.##.... .#...........#..###....###......P..##.###Y..###..... i i Y   death yakY. i &9 i  i  i7 i i i o _Your line of fire to the death yak is blocked by a plant. iNAK♣♣♣..P..♣....>P#..####♣..............### #....## ##..## .P.### #.....#...#####...........##....##~~# iPBI...#~.#.P~~~.≈#.....#~#P##..##.#.................#..###.##...##...#.#...........####.###.#.... iB #.#...........#..#...Y###......P..##.# iJ iiK.60 _ ihP i8R iâ-...........♣..........#♣♣♣..P..♣....>......P#..####♣..............### ...## ##...## #..P.### #.....##...#####.... i........##..#~~#....#.....~~~~..##......P~~~.#≈#....~#P##..##.#..................#..## # i..##...##...#.#......# #.......#......###.# iv##.# #...............#..# i.3 #.# P iM3.#.#.....#..###.# iԧ irY   death yakY iO&1 i* ik i :.≈~...##............♣..........#♣♣♣..P..♣....>P#..####♣..............### ..## ##...## #..P.### # il .##...#####.......@...##........#~~#....#.~~~~..##.....P~~~.#≈#....~#P##..##. ..................#..# .#.##...##...#.#......#  .# i0 ......#......###.###.#  .#........Y......#..# #.#  i*  i Y   death yakY. i &2 i  i  i0♣~≈≈...≈~...##............♣..........#♣♣♣..P..♣....>P#..#### ir♣..............### ..## ##...## #..P.### #.##...#####........##........#~~#....#.~~~~..##P~~~.#≈#....~#P##..##. i  ...................#..  #.#.##...##...#.#......  ..##Y##.###. iLD  iH iXY   death yakY. i[&3 iU i* i7f...≈≈≈♣ #..♣~≈≈.....≈~...##............♣.........♣♣♣..P..♣....>P#..####♣..............### ..## ##...## #..P.### #.##...#####........##..#~~#....# <.~~~~..##P~~~ igX.#≈#..~#P##..##  ....................#.  .#.###..Y##...#.#.....  ih ioY   death yakY. ip&4 ix i| iӏ#P....≈~≈......^...≈≈≈...♣.. ##..♣~≈≈..............≈~...## #....♣...........♣.........♣♣♣..P..♣....>P#..### ix♣..............### ..## #...## #..P.### #.##...#####........##. ..#~~#....# .<.~~~~..##P~~~.#≈#.. ~#P##..#  .........Y...........#  iƒ iBY   death yakY. i&5 iդ i iFc ....P...≈~##..P ..#P....≈~≈......^ .#.....≈≈≈....♣... .##..♣~≈≈....  id ......≈~............###....♣...........♣........♣♣♣..P..♣....>P#..#♣..............### ..## ...## ..P.### .##...####........##. .. id .#~~#..<.~~~~..##. P~~~..#≈#. id  ~#PY##..  ii  iwv Y   death yakY. iw &6 i[  iۇ  i ?  You throw a poisoned dart. i SY( iU J7.3 (0.84 i  ij  ik d _The poisoned dart barely misses the death yak. i , (very poisoned)You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak is poisoned. i,-`8.0 (0.73 i7 i<( _You hear a splash. i?  You throw a poisoned dart. iSY( iRH8 (0.82 i i iu d _The poisoned dart barely misses the death yak. i  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible! i.Y(extremely poisoned) i<[9.61 iz i( _You hear a splash. i 7#P....≈~≈....^.....≈≈.....♣.... ..##..♣~...........≈~.....###....♣...♣.. i .......♣♣♣..P..♣....>P#..#................#........ P.#####...###Y.....##......#~(#....<.~~~(##..P~~~(≈# i ...~#P.#..... i!  i&2 RY. i2 .70.6 (1.0 i;  iT>  i.....≈≈♣.....##..♣~...........≈~............###....♣....♣.........♣♣♣..P..♣....>P#................# i........ P.###Y##...##..##.....#~(#....<.~~~(#..P~~~(≈...~#P.#..... #.#..#.###...##...#.# i iOY. i&1 i- i i{L#...##..♣~.......≈~............###....♣...........♣.........♣♣♣..P..♣....>P#........♣..............#........ #YP.###.##...# is|.##....#~(#....<.~~~(..P~~~(...~#P.#..... .#.#..#.###...##...#.# .....#..#.....#......## i i| i.YY 2 death yaks (1 wandering, 1 very poi…)Y iَ&2 i| i ieb'..........≈~###....♣...........♣.........♣♣♣..P..♣....>P#................#P.## .Y##.....##...#~(#....<.~~~(..P~~~(...~#P...Y.#.#..#.###...##...# ......#..#.Y...#..... #......#.#... id iBh ii imv.YY.Y 3 death yaks (2 wandering, 1 very poY. iCw iw&3 i@ i i6X#....♣♣.........♣♣♣..P..♣....>P..........#P. ..##..Y iT.##....#~(#....<.~~~(..P~~~(...Y#P... #..#.#..#.#Y##...##...# 2 death yaks (1 wandering, 1 very poi #......#..#......#..... ##......#.#..... ..#.P#.# i i i id .YY~Y.Y 3 death yaks (2 wandering, 1 very po ii&4 i iF iY .......♣♣♣..P..♣....>.........#P..##..## i Y...#~(#....<.....~~~(..P~~~(..Y~#PY..... P#..#.#..#.#...##...## ##......#..#.....#..... 2 death yaks (1 wandering, 1 very poi##......#.#. P..#.P#.#.#. io '.##...Y### i  i  id  i .YY..Y..Y 3 death yaks (2 wandering, 1 very po i &5 i5  iz$  i{I.♣♣♣..P..♣....>.♣.#.P.##.##.#~(#.<.Y....~~~(.P~~~( i=|.Y..Y.~#P #P#..#.#..#.#.##...###......#..#.# 2 death yaks (1 wandering, 1 very poi#......#.# .P.#.P.#.#.#.##...Y### i߀ i i΃ iFY..Y..Y.Y 3 death yaks (2 wandering, 1 very po i@&6 i i i[.♣♣♣..P..♣....>.♣.#....#~(#.<.Y.....~~~( i%o.Y..P~~~(.Y..~#P .#P#..#.#..#.#.##...## .###......#..#.# 2 death yaks (1 wandering, 1 very poi .####......#.#.P..#.P.#.#.#.##...Y### i i i iO$Y...Y.Y.Y 3 death yaks (2 wandering, 1 very po i%&7 i0 i4 i[.♣♣♣..P..♣....>.♣.#....#~(#..< i&.Y...Y..~~~(.P~~~(.Y...~#P #.#P#..#.#..#.#.##...## #.###......#..#.# 2 death yaks (1 wandering, 1 very poi #.####......#.#.P........#.P.#.#.#.##...Y### i i i i# i5YY.....Y.Y 3 death yaks (2 wandering, 1 very po i&8 i i iڌ #.♣♣♣..P..♣....>.♣ ##......#....Y..#~(#..<...@..Y.~~~(.P~~~(.Y....~#P ##.#P#..#.#..#.#.##...  #.###......#..#.#   death yak (very poisoned iߍ )#.####......#.# #...P........#.P.#.#.#.##...Y i  i  i Y.Y.Y 2 death yaks (1 wandering, 1 very poi…) iќ &9 i  i  iC #.♣♣♣..P..♣....> #.♣ ###......# # i ##...Y...#~(# #....<..@..Y.~~~(.P~~~( #.Y....~#P ###.#P#..#.#..#.#.##... i+ Z #.###......#..#.# Y   death yak (very poisoned)#.####......#.#  i\ p.#...P..#.P.#.#.#.##...Y i  i  i! Y.Y.Y 2 death yaks (1 wandering, 1 very poi…) i]" '80 i)  iN+  iF.##.♣♣♣..P..♣....> .#.♣ .###......#  #  #.Y  #...#~(# ##.....<.@..Y.~~~( #.P~~~ ##.Y....~#  #  ###.#P#..#.#..#.# iPE.## #.###......#..#. Y   death yak (very poisoned)#.####......#.# #.#...P........#.P.#.#.#.##...Y iN iɦ iY.Y.Y 2 death yaks (1 wandering, 1 very poi…) i0&1 iE i id[.##.♣♣♣..P..♣.... ..#.♣ #.###......# #.Y # #...#~(  ##.....<@..Y.~~~  #.P  ##.Y....~ ie # ###.#P#..#.#..#.#.## #.###......#..#   death yak (very poisoned)  ####.####......#.#. ##.#...P........#.P..#.# #.#.##... iui ik i.wY.Y.Y 2 death yaks (1 wandering, 1 very poi…) ivx&2 i ik iD#..##.♣♣♣..P..♣ #..#.♣ ##.##  ####......# #.Y iD_ # #...#~ ##.....@..Y. #.P ##.Y.... # ###.#P#..#.#..#.#.## iE" #.###......#..#   death yak (very poisoned) ####.####......#.#.#.#...P........#.P...#.# P#.#.## i@J ifK iUY.Y.Y 2 death yaks (1 wandering, 1 very poi…) iV&3 i` ifw _There is a stone staircase leading up, spattered with blood here. im i o ip i}.YYY.Y 3 death yaks (2 wandering, 1 very po iH-4 _ i i. i~ i i& i i^ iڵ Y.Y.YY1 poisoned)The death yak bellows! ih/==5 i i: .........####.<)......<# ...##..................###...#### .######.#..............### ...#.###..P.............# ##.^..####..#..........[# #.....#.##......#.##...#..##....# .......###.......###...########## ........##.....Y..#...######## 3 .......#####.#..@####..#..##.# ...#...#.###...### #...#....## ..............## #.........### ....P##.......# ##..## .....#.#......#######..... ..............##.#.#..#......#[   death yak ( #.....[[0;10 i;m#................# #.......#............##......... #.##....#..)#.. _The death yak closely misses you.You climb upwards. i iO&-- i7.1 (2.5 i i _Level annotation: exclusions: downstairs and 1 more exclusion _There is a stone staircase leading down here. i) i*9-- i9 i =F _Unknown command. i$`  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i#......#.###..P.......... #.######.^..####..#..........[... ###...#.....#.##......#.##...# .#...........###.......###...### ..............##.....Y..#...#### ####.........#####.#..>####..#  i+ ##....#...#.###...### #...#..  ###...............## #......  #.#.....P##...@...# ##.....  #........#.#......#######......  ##................##.#.#..#....  ####.....[#.......... #.......#............## #.#......#....#..)#...... iI2####............... ### #............#.  ###.###..##..... i iߦ.Y.§2----==8.1 (1.0-Blink  ir i _You blink. i2#.######.^..####..#[###...#.....#.##......#.##...# ..#...........###.......###...## #.....##........ ##########.#Y.§####..#..  ##....#...#.###...### #...#.#...............## #... #.#.....P##.......# ## #........#.#.@....##### ##................##.#.#..# ####.....[#.............. #.......#............## #.#......#....#..)#... ####.............. #......####.###..##[ iq340m........ #####...##.## ij<_..>Y i=/--9 i.F iH i.{#####...#.....#.##......#.##...# ...#...........###.......###...## .#.....##........ ###########.#..>####..#. i##....#...#.###.Y.### #...##...............## #... #.#.....P##.......# ## #........#.#......##### ##..........@.....##.#.#..# ####.....[#.............. #.......#....## #.#......#....#..)#... ####..............# #...... i####.###..##........ ######...##.###............# #..##.......... i iB--90 i ie i* i i iy iJ6'...#...........#.## .#.....##........#...# ###########.#..>####..#. i7x##....#...#.###.Y.### #...##...........## ..P##.......# ##.......#.#......#######.#.........##.#.#..# ####.....[#@.............. ..#.....## iL79#......#....#..)#....###...............### #............# i7###.###..##......... ######...##.###............# #..##............... i7=...##..## i; iER.Y iF&1 iO iOR i_ x#.#.....##.. ###########.#..>####.. ##....#...#.###...### #.. iZ #.............Y.## #... #.#.....P##.......# ## #........#.#......##### ##..........##.#.#..# ####.....[#.............. #......@#......## #.#......#....#..)#... ####..............# #............# i ###.###..##........######...##.###............#..##............... ##...##..## .<..[..# i  i$ R.Y i% N----2 i[/  i3 ^ _You feel ready to blink again. is w ##########.#..>####.. ##....#...#.###...### #..#...............## # #.#.....P##....Y..# ## #........#.#......##### ##..........##.#.#..# ####.....[#.............. #.......#.... iPu -## #.#...@..#....#..)#... ####..............# #......####.###..##........######...##.###............# ###..##............ .##...##..## ..<..[...##....##........##....## i}x  i^ R.Y iA &3 i  iG  ik  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks even sicker. iivi(Yvery poisoned) iw^8 (0.70 i id _The death yak is moderately wounded. iw- ##....#...#.###...### ##...............## # #.#.....P##.......# ## #........#.#..(...##### ##...........Y....##.#. ####.....[#.............. #.......#....# ii #.#......#....#..)#... ####.@............# #####.###..##..######...##.###..# ####..##.............. #.##......##..## #..<..[...##....# # i֨g#........##......##.####...P# iث iOR.Y i#3 iu9==4.8 (1.0 i i i#< #...............## # #.#.....P##.......# # #........#.#..(...##### ##................##.#. ####.....[#Y.......... #.......# #.#......#....#..)#.. ####.............. # i= Y####.###..##..######...##.###....#####..##................  #.##......##..#.  #..<..[...##....# ###........##.....#........####...P ##...#..#..#.....###.....[ i@  iK R.Y iJL &5 iU  iW  iH .P##.. .......#.#..(...#######................##.#.#. ####.....[#............ #......Y##......#....#..)####...............### # iI ###.###@.##.........######...##.###.....#####..##.................##.............##..#.......<..[...##....## ##........##.... #........####...P# ##...#..#..#.......[......####..>...... icJ  ipM  i[ R.Y in\ &6 if  ii  i)  #........#.#..(...##### ##................##.#. ####.....[#........... #.......# #.#...Y..#....#..)# ####.............. i&  #............####.###..##........######...##@#######..##............... #.##.............##..# #........<..[...##....###........##....  ........####...P  ##...#..#..#.....###........####......#.#>.....#............###.....# iu  i  i' Q.Y i &7 i  i4  iY ##..........##.#. ####.....[#........... #.......# #.#......#....#..)# ####..Y........... #......####.###..##.######...##.###...####..##.....@........ #.##.............##..# #..<..[...##....## i#........##... ..####...P # ##...#..#..#.....###.... ###......###.#.#>#.....#.......### ....##.....#.####.##..... i iR.Y i C==8 i' i i  You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks even sicker. iS.Y ia9.6 (0.829 ir id _The death yak is moderately wounded. i. ####.....[#......... #.......# #.#......#....#..) ####..............### #.....####.###Y.##. in/######...##.###..####..##.......... #.##........@....##..# #..<..[...##....###........##... ...####...P ## ##...#..#..#.....###... .###......### i/.#.#> .##...#.....#.............### .....##......#.####.## .##.#......#..##.###### #### i"3 i<R.Y i=/100.6 (1.0 iC iF i  #.......# #.#......#....# ####.............### #....####.###..##. i ######...##Y###.####..##.......... #.##.............##..# #..<.@[..###........##... ....####...P ### ##...#..#..#.....###...  i ..###......###.#.#>.##...#.....#.............### ......##....... iK #.####.####.#......#..##.###### #### .. i} Q####.## #.# i  i} R.Y i| U4==1 i  i/  il _ #.#......#....# ####..........## ####.###..##.######...##.#######..##.....Y.... #.##.............##..# im # #..<..[...##....##.......#.@......##... ..####...P #### ##...#..#..#.....###... ...###......####......#.#>.##...#.....#.............###.....##.............#.####.####.#......#..##.###### ####.####.## #.#.....#...## # # ip  iy R.Y iCz &2 i  iB  iFG$ ####..........## ####.###..########...##.## i"HA####..##......... #.##........Y....##..# #........<..[..###........##... #.........####...P ##### ##...#..#..#.....###... #...###......####......#.#>  iHG#...##...#.....#.............###.....##.............#.####.####.#......#..##.###### ####.####.## #.....#...## ### ###.###.#.#  # iL iVR.Y iW&3 ia iBe iU ####.###..########...##.#####..##......... #.##.............##..# #........<.Y[..# ig#.......#........##... ..####...P##### ##...#..#@.#.....###...  #...###......###.#.# ##...##...#.....#.............###.....##.............#.####.## #....##.#......#..##.###### ####.####.## #.....#...## ### ###.###.#.# ######### ##### i$ iR.Y i{&4 it i  ib #### ### #... ###.###..## ######...##.### ####..##............. #.##.............## # i>..<..[# ###.Y......##... #.......@.......####...P ##### ##...#..#..#.....###  #...###......####......#.#.....  ##...##...#.....#......  #........##.............#.####.  iU##....##.#......#..##.###### ## #.....#.#......#####.## #.........#..## ### #.....##.###.#.# i iآN.Y iTC==5 i iY i  #.# #### ### #... ###.###..## ######...##.### ####..##............. #.##.............## #..<..[ ib # ###........##... #.........Y#...P ##### ##...#..#..#.....### #...###......####......#.#.... ##...##...#.....#......  #........##.............#.####.  ##....##.#......#..##.###### ##  #.....#.#......#####.##  #.........#...## ### i  i: MY. i &6 i6  i  i I #. #.# #### ### #... ###.###..## i  ######...##.### ####..##............. #.##.............## #..<..[ ##.#........##... #........Y...# i * ##### ##...#..#..#.....### #...###......####......#.#... iQ v ##...##...#.....#...... i . #........##.............#.## ##....##.#......#..##.###### # i U #.....#.#......#####.## ii  i RY. iX &7 i  i  i, #.# #.#......# #### ### # ###.###..## ######...##.### ####..## #.##.......##.. #.<..[...## ##......Y#..## #.....#### iB ##### ##...#..#..#.....### #...###......####......#.# ##...##...#.....#.. #.##.............#. ##....##.#......#..##.#  #.....#.#......#####.## i i OY. i&8 iX i5 ih# #.# #.#...... #### ### # ###.###..## ######...##.### ####..## #.##.......## iNV #..@..Y..<..[...## ##.#..## #.#### ##### ##...#..#..#.....### #...###......####......#.# ##...##...#.....#.. #........##......#. ##....##.#......#..##.######  #.....#.#......#####.## iZ iGY. i&9 i i i m #. #.# #### ### # ###.###..## ######...##.### ####..## #.##.## #.@..Y...<..[...## i*n ##.#..## #.#### ##### ##...#..#..#.....### #...###......####......#.# ##...##...#.....# #........##......#. ##....##.#......#..##.######  #.....#.#......#####.## iq i/yGY. iy'10 i+ i/ i _The death yak is moderately wounded.  You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks even sicker. _The death yak is moderately wounded.  You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks even sicker. iՠ`1.3 (0.78 i i=  You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks even sicker. _The death yak is moderately wounded.  You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks even sicker.  i2V_The death yak is moderately wounded. isJ####.....[ #. #. #### ### #... ###.###..# ######...##.### ####..##... #@##.............# #...Y....<..[ iK ###........ #.......... ##### ##...#..#..#.....# #...###......##### ##...##...#.....#... #........##.............#. ##....##.#......#..##.##### iN iO iWjY.( iX-2.3 (1.0 i,` ib iextremely poisoned) _The death yak is moderately wounded.  You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks even sicker. _The death yak is moderately wounded.  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible! iS==3.1 (0.87 i| i* i{a _The death yak is heavily wounded. i5  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i   You miscast Blink.  You are very lightly contaminated with residual magic.2-----4.1 (1.0Contam  i  i j _Nothing appears to happen. The death yak misses you. ih  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i+k #.#......#...####...### #.....###.###..##..######...##.###...####..##................#.##.............##..#.. ik O#.Y.(....<..[...##....###......@#.##.....#...............####...P.##### ##...#..#..#.....###.....#...###......####......#.#.....##...##...#.....#........#........##.............#.####.# ##....##.#......#..##.###### ### #.....#.#......#####.## #.........#...## ### iEp  iv ]§.Y iIw l0-------=5 iw R-Blink Contam  iT|  iv~ _You blink. iu###.### #.###.###..########...##.###..####..##...........#§##.............##..##..Y(....<..[...##..##.......#......#........####...P##### ##...#..#..#.....#...###......####......#.#. ##...##...#.....#.............###  i#........##.............#.#### #....##.#......#..##.###### ### .....#.#......#####.## .........#...## ### # .....##.###.#.# i iR...Y iO/--6 i i_ i####.### #..###.###..##.######...##.###.####..##..#.##.............##..#.#...Y....<..[...##....#. iUg##.#..##.#.####...P. ##### ##...#..#..#.....###. #...###......####......#.#......>...##...#.....#.......###. .##.............#.####.##. ....##.#......#..##.###### ####.#.#......#####.## #.#...## ###  iۄc###.###.#.# # i i_(Yver ibA--7 i i i(####.### #...###.###..##.######...##.###.####..##.#.##.............##..#. iO#...(....<..[...##....#.##....Y..#..##.#.####...P. ##...#..#..#.....###. ...###......####......#.#......>. ...##...#.....#.....###.##...#.####.##.##.#......#..##.###### ####.#.#......#####.## #.##...## ### ##.##.###.#.# # i iL.Y i&8 i i iF ####.### #...####.###..##.######...##.###.####..##.#.##.............##..#.#...(....<..[...##....#.##.....Y.#..##.#.####...P. i}G  ##...#..#..#.....###.###......####......#.#......>.##...#.....#...###.##.............#.####.##.##.#......#..##.###### ####.#.#......#####.## #.#.#...## ### ##.##.###.#.# ##. iI  iKQ N.Y i0R B---9 i{Y  i[  ib ####.### #...#.###.###..##.######...##.###..####..##..#.##.......##..#.#...(....<..[...##....#.##.#..##.#.Y.####...P. iS | ##...#..#..#.....###. .###......####......#.#......>. .##...#.....#.....###.##......#.####.##. .##.#......#..##.###### ####. .#.#......#####.## #.#.##...## ### ##..|##.###.#.# ##. i0  i H.Y i #1 iZ 2=20 i5  i  i ### #.####.###..##..######...##.###...####..##.............#.##.............##..##...(....<..[...##..##.......#........##.....#..Y......####...P # ##...#..#..#.....#......####......#.#......> ##...#.....#.......###.. . i ...##.......#.####.##. ##.#......#..##.###### ####. #.#......#####.## #.#.# ....#...## ### ##..|. ##.###.#.# . #### ##### . i  io e . i HYou feel ready to blink again. ih 11 i  i K _Your magical contamination has completely faded away. iR ###.###..##.######...##.###...#####..##............#.##.............##..# iS#...(....<..[...##..##.......#........##.....#........####...P###...#..#.Y###..... ##......####....@.#.#......>...#.....#.......###.....# ...##.......#.####.##.....# #.#......#..##.###### ####.....# .#......#####.## #.#.# ...#...## ### ##..|.. Y   death yak (very poisoned) #.###.#.# ..# ##### .... iSU ###.. iV i_]N.Y i]&2 id if i######...##.###..#####..##............#.##.............##..##...(....<..[...##..# ##.......#.........# #........####...P## ##...#..#..# i##.....[ #......####Y.....#.#......> ...#.....#......@......###.....#> ..##.......#.####.##.....# .#......#..##.###### ####.....#......#####.## #.#.#... ..#...## ### ##..|..P .###.#.# . ## ##### . ### iwB #.## i iik.Y  i5&3 i i i e  You throw a poisoned dart. The poisoned dart hits the death yak. iV M(Y it z=8 (0.76 iX  i b _The death yak is severely wounded. iF######...##.###.#. ####..##........ #.##.......##..#.# #...(....<..[...##....#.#. #. ij#........##.# .####...P.# #...#..#..#.....###....[. ......####......#.#......>.#.....#..(Y.###.....#>. .##.#.####.##.....#  i#......#..##.###### ####.....#.# ......#####.## #.#.#. .#...## ### ##..|..P. ###.#.# ##. # #####  ixB#.###...##.# im iG.Y iY-4.8 (1.0 i i i{F######...##.###.#...##....... .##.......##..#...#. ...(....<..[...##....#.. i@G#. .#........##......##..####...P.......###. ...#..#..#.....###......[.####......#.#......>. .#.....#..(.Y.###.....#>. ##.#.####.##.....###. ......#..##.###### ####.....#.# iGz#####.## #.#.#. #...## ### ##..|..P..#.# ##.  ##### #......####...##.# iXJ iQG.Y iuQ&5 iX iZ i= ?  You throw a poisoned dart. iJ m((...Y iK `6.5 (0.75 iW  i[ d _The poisoned dart barely misses the death yak. i/M######...##.###.#...##........ ##.......##..#...#.(....<..[...##....#. i #.#........##....##....####...P.......###.#..#..#.....###............[.####......#.#......>. #.....#.((...Y..@...###.....#>. #.#.####.##.....###.#..##.###### ####.....#.######.## #.#.#.....# ...## ###  i[##..|..P. #.#.# ##. ##### #......####...##.####. i  imD.Y i1#2 i9==7.5 (1.0 i i ipd######...##.###.#. #..##.... i!q0##..#.#. .(....<..[...##....#.#.#.##.##....####...P.......###. .#..#..#.....###............[.####......#.#......>. .....#.((....Y..@..###.....#>. .#.####.##.....###.#..##.###### ####.....#.######.##  iq6#.#.#.....### ### ##..|..P. .#.# ##. #......####...###.#.####. iu iOD.Y i&8 iU ig ii ...##.###.#. ..##..# .##..#.#. 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((.###.....#>....##.#.####.##.....###...####. ##.###### ####.....#.##### ##.# #.## #.#.#.....# ### ##..|..P.......###...##......###....#  iB]  if D.Y ih -5 _ ip  ixs  i j.###..##. .##.###...#........##.##..#.#....#. .[...##....#.#.##.##. i ####...P.......###...#...##. .....###............[.....##.#.#.....Y>.##..###.....#>....##.#.####.##.....###...####. #.###### ####.....#.##### ##.#. .## #.#.#.....# ##..|..P.......###........##.#......###....#  i  iy D.Y i &6 i!  iy  iHKF###..##. ##.###.#.......##.##..#.#....#. [...##....#.#.##.##...####...P.......###...#...##..####............[.....##.#.#......Y. iiL##. .###.....#>....##.#.####.##.....###...####. .###### ####.....#.##### ##.#. ## #.#.#.....#. # ##..|..P.#####.##.......##.#......###....#  iO i.YD>Y iY&7 i/c ie i..##. #.###.#........##.##..#.#....#. ...##....#.#.....##. i##...####...P.......###...#...##..#.###............[.....##.#.#......>Y.##.###.....#>....##.#.####.##.....###...####. ###### ####.....#.##### ##.#. # #.#.#.....#. ##..|..P.#####.##......##..# i#......###....####...###.....# # i iD.Y irC==8 i i: ine;..##. .###.#.........##.##..#...#....#.##....#..#.....##..##..####...P.......###...#...##..#.####............[.....##.#.#......>.Y. iOf##.###.....#>....##.#.####.##.....###...####. ####.....#.##### ##.#. #.#.#.....#.##..|..P.#####.##.....##..#.#......###....######.###...###.....# #[ ih irD.Y ir&9 ih{ i} ik..##. ###...#..............##.##..#....#....#.# .##....#........#....##..##.. ####...P.......###...#...##..#.# .###............[.....##.# .#.#......>..Y.##. iu###.....#>....##.#.####.##.....###...####. ####.....#.##### ##.#.#.#.#.....#.##..|..P.#####.##....##..#.#......###....######.###...###.....# #[. i i\D.Y iU'40 i i, ii c##.......#.................##..##..#..........#....#.# ##....#........#...##...##...... ij @...P.......###...#...##..#.# ###............[.....##.#. #.#......>...Y.##.###.....#>....##. #.####.##.....###...####. ####.....#.##### ##.#.#.#.#.....#.##..|..P.#####.##.##..#.#......###....######.###...###.....# #[. im  iu D.Y iu 64== iv 1 i }  i  i ##.# #.#....................##.. ##..#..........#....#.##. #....#........#........ ##...##.......# i ...P.###...#...##..#.#.[.....##.#. .#......>....Y.##.###.....#>....##. .####.##.....###...####. ####.....#.##### ##.#.#.#.#.....#.##..|..P.#####.##.##..#.#......###....######.###...###.....# #[. i  i D.Y i: &2 i`  i  iB>..# ......##.. #..##....#.## ......#.........#........##. i## #...P###...#...##..#.#### #.....[.....##........#.. #......>.....Y.......##.. ....###.....#>..@.##....# ####.##.....###...####..# # ####.....#.##### ##.# #.#.#.....###########..|..P.......#####......#.....##..#....# i......###....######....####...###.....# #[...# #.####......# ###### i  i*K.Y i7+&3 i3 i6 i......###.#....#.........##..# .#..................##.##....## ...P###...#...##..#.##### .....[.....##........#.. ......> i~.......##........ ...###.....#>Y...##....## ###.##.....###..@#####  ####.....#.##### ##.#. #.#.#.....############..|..P.......#####......##.....##..#....#......###....######....# ###...###.....# #[...# #.####......# ######### ## iܒ iZ.Y i&4 i i7 _The death yak looks more healthy. iin i9o i{t iyv iu e  You throw a poisoned dart. The poisoned dart hits the death yak. i} M(Y i~ }==5.3 (0.84 i  i b _The death yak is severely wounded. i  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i  i#9####.................##..........##..#..........#....#.. .##....#........#..........## i$6.....##............... ####...P.......###...#...##..# .###......[.....###.#......>.............##....... .......###.....#@....##.. .#.####.##.....###(Y.#### #### ###.##### ##.#..... #.#.#.....##########.... ##..|..P.......#####.... ##..............##..#.. #......###....######.. ###...###.....# #[. #.####. i%K.....# ### i( i3^Y.§ i42----==6.3 (1.0-Blink  i; i> _You blink. i1..##. .###..#...................##. ...##...#....##..#... ...##............##..............#...P.......###...#...##..# ..###......[.....##.#.#......>....@........## ........###.....#>.Y..##.  i3..#.####.##.....###(.§####.. ##### ####.....#.##### ##. #.#.#.....############..|..P#####.##..............##..# #......###....#########...###.....# #[ i6 ih@VY... iA/--7 iI ipL ix  #...# ##..##......... #.###.#..................##..##...#....## i l..#..... ....##............##.............#...P.......###...#...##..#.###......[.....##.#.#......>......Y......##.......###.....#>....##. ...#.####.##.....###(..####.. ###### ####.....#.##### ##. # #.#.#.....##########..|..P#####.##..............##..# #......###....###### i  i^ OY. i A--8 i  i  i # #.##..##.........#.###.#.......##.##..#.#....# [...##....#.#.## i 6.##....####...P.......###...#...##..#.###.........@..Y.....##.#.#......>.##.###.....#>....##.#.####.##.....###(..#### .###### ####.....#.##### ##.# ## #.#.#.....# # ##..|..P.##### ##......##.. i L #......###.... i  i] GY[ i &9 i  i  i..###..##. .##.#......# .......####..##....# .[..##..... ......##....######...P..##...#...##..###...........Y[.....##..... i/.#.#>.@...........## (..........###.....#>....##..#.####.##.....###(..#### #.###### ####.....#.##### ##.# #.#.#.....########## ##..|..P.......##### ##.............. #......##### ###.# id1 ib:N.Y i:D----50 ivC iMF i?MB.##.## ........####..##....#[..##..... .......##....######...P.. iKN##...#...## #.....###............[.....##...#.#>...Y.........## ((..........###.@...#>....##.. ......#.####.##.....###(..#### ##.###### ####.....#.##### ##.# #.#.#.....######### # ##..|..P....... ##.............. #......#### ###...###.....# #.#### i*O$......# iQ i6]N.Y i]&1 ih ij iA .##.###..##.##.###.#................##......##..#....# <..[#.#...##............##........ .#...P.......###...#...## .#.....###...... i [.....##. #......#.#......@.............## .((..........###...Y.#>....##. .......#.####.##.....###(..####.. .##.###### ####.....#.##### ##..## #.#.#.....#########..|..P##.............. #......###....#####...## ib $#.....# i  i: OY. i `3==2 i  i _You feel ready to blink again. _There is a stone staircase leading down here. id#.###..## #...##.###....#..##.##..#.#....# .<..[...##....#.# #.##.##.####...P.......###...#... ..#.....###............[.....## ##......#.#.....@>.Y.## #.((.###.....#>....##.#.####.##.....###(..#### ..##.###### ####.....#.##### ###.## #.#.#..... ### ##..|..P. ##..... #......###....  ###...###.....# i5h iqGY. is-3 _ i| io i ###.###..## ##...##.###.....# #.......##.##..#.#....# ..<..[...##....#.# .#.##.##.####...P.......###...#... #..#.....###............[.....## i#......#.#....@.>Y. .#.((.###.....#>....##.#.####.##.....###(..#### #..##.###### ####.....#.##### #.## #.#.#..... ### ##..|..P. ##.... #......###.... ###...###..... ie i GY. i&4 i) i4, i ###.###..###...##.###......# ##.......##.##..#..#....#.<..[...##....#.# ..#.##.##.####...P.......###...# .#..#.....###............[.....###......#.#...@..Y i. ..#.((.###.....#>....##.#.####.##.....###(.. .#..##.###### ####.....#.##### #.## #.#.#..... # ### ##..|..P. # ## # #......### ###...### i  ikGY> i&5 ih i! i% e  You throw a poisoned dart. The poisoned dart hits the death yak. i' }==6.0 (0.73 i.  iG2 b _The death yak is severely wounded. im  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak is poisoned. i wnY((very poisoned) iwa=72 i ib _The death yak is severely wounded. i?]  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i .#......#....#..)#............ # #......#...... ###..##................ ##.###............#........##. i _##..#..........#....#..... [...##....#........#............. .....##.........@..##....####...P.......###...#...##..####............[.....##...... ....#.#....Y(>.............##.... ..........###.....#>....##....... ....#.####.##.....###(..#### .###### ####.....#.##### ##.# ###.#.#.....########## ###..|..P.......##### i  i!  i N.Y i= 1----=7.7 (1.0-Blink  id  i _You blink. i.....#............## #......#....#..)##......  #......#........ #.####................##. .#..###....##...##.......#.............####...P.......###...#...##..####............[.....##...#.#.....Y>.............##.....###.....#>....##... ...#.####.##.....###(..####....#### ####.....#.##### ##.#..#.#.#.....##########. i. iTY( is/--8 i i iST[#....# .....#............## ......#....#..)#... #.... #......#...........####................##. inU#..###....##.......##.......#............. .####...P.......###...#...##..#.####......Y.....[.....##...#.#.....(>.............##.....###.....#>....##... ..#.####.##.....###(..####.... ##### ####.....#.##### ##.#.. iX icTY. id`2==----9 im io ib .......##.#.#..##[.[#................##............### .....#....#..)#.. ....... ia ~# ......#............ ####..........##.#..#.# .##....##.. ..##............##............... ####...P...Y...###...#...##..#.## .###............[.....##........# .#.#.....(>.............## i .....###.....#>....##... .#.####.##.....###(..####.... i  i TY. i '60 iB  i  i; #.#..(...#######............##.#.#..#......#[......# .[#................##............### i< 9#....#..)#..##...#... ........ ##.....#...........##...#.....#..## ##....#........#.... .##........Y...##................ ###...P.......###...#...##..#.## ###............[.....##........#  i*= #.#.....(>.............## ......###.....#>....##... i?  i`K tY. iK &1 i0U  iV  i.......# ## .#..(...#######...... ........##.#.#..#......#[......# [#.....# i###............####....#..)#.### ....##......# ##....................##.....#..........#....#..## #....#.....Y..#..............##...................P###...#...##..#.#### # i#............[.....##........# .#.....(>.............## i۹ iTY. i&2 iZ iI iF.......## #..#### .......# ##..## #..(...#######.......  i.......##.#.#..#......#[......# #.....## .#............###.# #....#..)# .### ..## .##..#..# ..................##... inu..#.......Y#.........## ....##...............#................ #...P###...#...##..#.#####  iR#............[.....##........#..# i i TY. i2C==3 i}  i i^ _You feel ready to blink again. i ?  You throw a poisoned dart. izY.( i`4.4 (0.71 i i|d _The poisoned dart barely misses the death yak. iB very poisoned)You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks even sicker. iC [5.10 iI  iL b _The death yak is severely wounded. i"......## #.####......# ##.##. ..(...#######...##.#.#..#......#[......###. . i#y...#......# #.##.#.# #....#..)#.## ### #.# .## #Y.#.##.# ..#.#....#..##..##....(...#.........# .##.......... ...P. i$$###...#...##. .[.....##.#..# i(, i2OY( i+3-6.1 (1.0 i9 i; i1## #.####.# .....# ##.##.# .(...#######..# iη##.#.#..#......#[......###.#...#......# .##.#.# #....#..)#.## ### #.....Y.# ## #(.## ##.# #. io#....#.#....(...#........## .##...........P.......###...#...##..  it iD.Y iU3==7 i ik i## #.####.# # ##.##..# (...#######..# ##.#.#..#......#[......###.# ...#......#####  iJ##.#.# ....#..)#.## ### #......Y.# ## #(.## ##.# #.#....#.#....(...#.......##  i.##.......P.###...#...##..#  iT i8&8 i iΠ i ## #.####.# # ##.##...# ...#..# ##.#.#..#......#[......###.#  i ..#......##### ##.#.# #..)#.## ### #......Y.# ## #(.## ##.# .#....#. #....(...#.......## ##.........## P. i ###...#...##..#.#####  i!  i. G.Y i/ &9 i8  i;  i&## #.####.# # ##.##.# #...# ##.#.#..#......#[......###.# .#......##### ##.#.# #..)#.## ### #.Y.# ## #(. i'|## ##.# #....#.##..# ....(...#......## ##.......## .###...#...##..#.#####  i) iy1G.Y iV2'70 i9 i< iz# ###...# #######......# ##.#.#..##[......###.# ...............##### ##.....#.# #..)#.....# .....### #Y.# ..##( i .....## #....#.##..# (...#.........##...##.....## ###...#...##..#.#####[.....##........#.. (>.......##...# i i_N.Y iRC==1 i i, i>6# ##.##.# #..# ##.#.#..#......#[......###.#  iB#......##### ##.#.# #..)#.## ### #.# Y.## #(.## ##.# #....#.##..# (...#.......####....## ###...#...##..#.#####  ic i i iF..Y i&2 i% i i ##.##.# .......# .#.#..#......#[......###.# #......##### ##.#.# ..)#. i## ### #.# Y.## #(.## ##.# #....#.##..# ##...## ###...#...##..#.#####[.....##...  i iD.Y i&3 i i it#####....# .#.#..##[###.# ..............##### ##.....#.# )#.....#  i u..### #.# .Y##(......## #....#.##..# (...#.........## ...##....#####...#...##..#.##### [.....##........#..#.......##.... ikuu##>....##....## ix i#K.Y iU4==4 iC i i .#..##[###.# ............##### ##.....#.# )#.....## ..### .# .##(Y.....##..... #....#.##..# #.........## ...### ###...#...##..#.#####[.....##........#..#.......##..........##>....##............#####(..##### i  i~ K.Y iS &5 i  is  iY.#..#......#[......###.# #......##### ##.#.# #.## ### # ##  i[#(.## ##....Y.# #....#.##..# #..## ##.## ###...#.[.....##........#..## ##....#>....##............##  i^ iiD.Y ilj&6 is iv i#..#......#[......###.# #......##### ##.#.# .## ### # ## #(.## ##.....Y.# #....#.##..# #. i..## ##.## ###...#..[.....##........#..## ##..........# #>....##............##  i` ic.Y  iU&7 i i i..#......#[......###.# #......##### ##.#.# .## ### # ## (.##  i##......Y..@...# #....#.##..# #....## ##...## ...#...##..#.##### [.....##........#..## ##... >....##.....  i& ieT.Y iC==8 it i@ iE#......#[......###.# #......##### ##.#.# .## ### # ## .## ##.Y..@..#  i#....#.##..# .....## .....## ...#...##..#.##### .....##........#..## ##..... ....##........  i i-D.Y i&9 iN i i. .......#####  #.....#.#  ...##  ###  .#  #  i#0  ##Y....#  .........##@.#  ........##  ..##  ...#...##..#.#####  ....##........#.. .##...#  ##....##  (..#### i 1 # #### ##.#.#   i95  i@ K.Y iRA '80 iK  igO  i #......#####  ..#.#  .##  ###  #  ##  ##  i  ##.Y...#  #.##.@#  ##  ##  #...##..#.#####  ##........#..##  ##....#  ##......##   im ..####.###   ##.#.#   i  i &1 ij  i%  i9-  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks even sicker. i74c(Yvery poisoned) i 5_9 (0.819 i: i=] _The death yak is almost dead. iN  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible! ij l(Yextremely poisoned) i% c=2.78 i#  ir& ] _The death yak is almost dead. i ihFire: a) +0 longbow (freeze) i i i ~  You shoot an arrow. The arrow hits the death yak!  The arrow freezes the death yak. ib o$ i O1866 7== iT 3.7 (1.0 i  iK M _You kill the death yak! i  i  i  iY H _No target in view! iQ)4 i, i/H _No target in view! iB iFC  Skill  Level Cost  Apt Skill  Level Cost  Apt  iAG a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       iG m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1   i5Hf + Ranged Weapons 15.2  27.6  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       iHi h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5                                       i;I        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  iI[/] auto|manual mode [*] useful|all skills [!] training|cost|targets iu i il.......#......#####  Prakerore the Marksvampire .............#.#  Vampire of Gozag  Gold: 1866 ..............##  Health: 93/93 ======================== .............###  Magic: 14/14 ======================== ...............#  AC: 14Str: 7  iU/...............##  EV: 16Int: 19 ................##  SH: 0Dex: 18 ..##.........((..#  XL: 13 Next: 87% Place: Lair:3 ...#.........##$@#  Noise: ===------  Time: 33183.7 (0.0) ................##  a) +0 longbow (freeze)  iA...............##  Fire: a) +0 longbow (freeze) ..#...##..#.#####  Alive ...##........#..## .....##..........#   ..##............##   ..####..........### icZ  ### ##.#.........#   _The death yak is almost dead.You shoot an arrow. The arrow hits the death yak!  The arrow freezes the death yak.  iƪ_You kill the death yak! _No target in view! _No target in view! iX i ia i[ ir is i7t i{ i8} i; _ i is37 ił i؊O _You now have 1876 gold pieces (gained 10). i i| i i, iz ivE _x - 19 poisoned darts (gained 1) i4 i i i i` iE _x - 20 poisoned darts (gained 1) i i iL i i i),1876 i' iw i i i iҼ iB i ia, i i^ i i i i i; i ih iq i, iF i ia i iO i iM i i i i, i id i, iV i i i4 i i i6 i i i i  i iE _x - 21 poisoned darts (gained 1) i4 i i# i, i i  i i  i i, i,, i i\  i5  i  i  i) iw, i& i, ie i"E _x - 22 poisoned darts (gained 1) i% i% i' i) i1, i, i. i]0 ir2 i2 i?4 i6 i}8 i8 iN: i=, i=? iHE _x - 23 poisoned darts (gained 1) iJ iK iUL iO iQ i R i_S iV iX iY iBZ i\ i^ i%_ i:` ib id, i6f ih ij i k il im io iOp i>q iu, iv i,E _x - 25 poisoned darts (gained 2) i4 i i' i, i i iX i ip iN i, i i- iQ iœ i i i9 i i2 i i# i i i i i iձ iS i  iz io i iһ i> i< i iv i i> i i i$ iW i iP i i i, i, iE _x - 26 poisoned darts (gained 1) i 4 i i, i iXE _x - 27 poisoned darts (gained 1) ij i i i i i#  i  i  iu  i  i  is  ####.......... ### #.......... ###.###..##...... ######...##.###....... i ####..##................. #.##.............##..#... #...(....<..[...##....#.. ##.......#........##...... #........@......####...P..---2460.0)  i  ##### ##...#..#..#.....###......  #...###......####......#.#...... ##...##...#.....#.............### #........##.............#.####.## ##......#..##.###### ####...#.#......#####.## #.......#...## ### # .....##.###.#.# iz :--- i  i! j _Key pressed, stopping explore. iU"  i(  i* F _Unknown command. i 4 i  i F _Unknown command. iX4 i![ i e iwg ij; _ il in, icp ir it iu iv i[x i)z, iz i} i~ i~ iE _x - 28 poisoned darts (gained 1) i<4 iԈ iJ iG, iߎ ȋ iڒ i* i i iW i̘ i iS i/ i i} i i, i i9 iT iΪ iի i[ iF, iȲ iI i, i iH iy i i! iF iD i i i i, i iH i, i i i i i iU ia i iX i i, i* i iR, i  iv i, i i i  i i J #.######.^..####..#....[ ###...#.....#.##......#.##...#..# .#...........###.......###...#### ..............##........#...##### ####.........#####.#..>####..#..###....#...#.###...### #...####...............## #....#.#.....P##.......# ###........#.#..@...####.67.7 (24  ##................##.#.#..# ####.....[#................... #.......#............##.... i #.#......#....#..)#........ ####.......................  ### #............#..........   ###.###..##...................  ####...##.###............#.......  _x - 29 poisoned darts (gained 1) i  i iE _Done exploring. i7A4 iF iHF _Unknown command. iv  i Level 3 of the Lair of Beasts <<<<>>>>(Press ? for help)  ##..........#.............##..................###...####   #.............#...<#....######.#..............##.......#   ##.#.###P....###...#......#.###..P.....................#   ##### ##.F..###.#.######.^..####..#..........[........# ###   i҂ ##....######...#.....#.##......#.##...#..##....# #.#####  ###......#...........###.......###...########## ##.....#  ####.#..............##........#...##########......#  #######.........#####.#..>####..#..##.# ####.......#  ##....#...#.###...### #...#....## #.......####  ###...............## #.........####.......#  #.#.....P##.......# ##........##.........#  #........#.#..@...#######....................#  ##................##.#.#..#......#[......###.#  ####.....[#......................#......#####  #.......#............##.............#.#  #.#......#....#..)#..................##   i ####................................###  ### #............#.....................#  ###.###..##..............................##  ######...##.###............#...................##  ####..##............................##.............#  #.##.............##..#..........#....#.........##..#  #........<..[...##....#........#..................## i  #....######## #P........P# #....#.######....# #...#...##..####....#....########...## #.).......................#.#.#.##>.####..........#..................####.<)......<###..........#.............##............###...#### i C#.............#...<#....######.#.......##..##.#.###P....###...##.###..P........##### ##.F..###.#.######.^..####..#..........[........# #####....######...#.....#.##......#.##...#..##....# #.####......#...........###.......###...########## ##.....#####.#..............##........#...######## ##......########.........#####.#..>#..##.# ####.......# ##....#...#.###...### #...#....## #.......#######...............## ####.......#.#.....P##.......# ##.##.........##........#.#..@...#######....###................##.#.#..##[......###.#####.....[#..###### #.......####.# i4  #.#......#....#..)# ####.....### ### #............#............# ###.###..##.... iJ-  ######...##.###............#...................##  ####..##............................##.............#  #.##.............##..#..........#....#.........##..#  #........<..[...##....#........#..................##  ##.......#........##............##................##   i%K#...............####...P.......###...#...##..#.#####  ##### ##...#..#..#.....###............[.....##........#..## i  i #.######.^..####..#..........[... Prakerore the Marksvampire ###...#.....#.##......#.##...#..# Vampire of Gozag  Gold: 1876 .#...........###.......###...#### Health: 93/93 ======================== ..............##........#...##### Magic: 14/14 ======================== ####.........#####.#..>####..#..# AC: 14Str: 7##....#...#.###...### #...#.. EV: 16Int: 19 i ###...............## #...... SH: 0Dex: 18#.#.....P##.......# ##..... XL: 13 Next: 87% Place: Lair:3#........#.#..@...#######...... Noise: ---------  Time: 33267.7 (0.0)##................##.#.#..#.... a) +0 longbow (freeze)####.....[#................... Fire: a) +0 longbow (freeze) #.......#............##.... Alive #.#......#....#..)#........####....................... ### #............#.......... ###.###..##...................[3 i 7m  ####...##.###............#.......  _Unknown command. _Unknown command. _x - 28 poisoned darts (gained 1) _x - 29 poisoned darts (gained 1) _Done exploring. _Unknown command. i.  i  i , i % _ i  i  i  i  i  in  i  i  i  i1"  i$  i%  i&  i*  ie- , i_/  iF3  i5  iQ6  i7  i:  i<  i=  i3>  i@  iB  iBC  icD  iF  i(I , iJ  iQM  i|O  iO  iTQ  iS  iIV  iV  iX  iZ  i] , i^  iMa  id  ike  if  iRp f .#... #.#......#.. ####........... ### #........... ###.###..##....... ######...##.###...... iUq  ####..##............ #.##.............##..# #........@..[...##....#80.7 (13.0) ###........##... ..........####...P ##### ##...#..#..#.....###... #...###......####......#.#> #...##...#.....#......###  iq 8........##.............#.####.## ....##.#......#..##.###### #### ....#.#......#####.## # ir  i{  i} _x - 28 poisoned darts (gained 1)9 _Done exploring. _Unknown command. _There is a stone staircase leading up, spattered with blood here. i i i0  i i81.0) _ i i #................#  .................#  ..########.......##  .P##........#  .###........#  .##........#  .#########........#  ....#..##........##  2 .......YY.@#  ..........##  ...........#  .................P#  .................##  .##.P...#..#.#....#  .P#.#...#####....##  ##....## #....###  .####....# ##...#.#   ib  i ir-3.2 (2.5 ix i{ _You climb upwards. _There is a stone staircase leading down, spattered with blood here. i4 i iF _Unknown command. i p 4 ivq  i5 F0.0 i  i E _Done exploring. iZ i]  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   i~_  d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 15.2  27.6  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4 [ i@`39;49m +5                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i i " i'#................#  Prakerore the Marksvampire .................#  Vampire of Gozag  Gold: 1876 ..########.......##  Health: 93/93 ======================== .P##........#  Magic: 14/14 ======================== .###........#  AC: 14Str: 7 .##........#  EV: 16Int: 19 .#########........#  SH: 0Dex: 18 ....#..##........##  XL: 13 Next: 87% Place: Lair:2 .......YY.......@#  Noise: ---------  Time: 33283.2 (0.0) .................## [39; i(B49m a) +0 longbow (freeze) ..................#  Fire: a) +0 longbow (freeze) .................P#  Alive .................## .##.P...#..#.#....#   .P#.#...#####....##   ..##....## #....###   .####....# ##...#.#   _Unknown command. _There is a stone staircase leading up, spattered with blood here. _You climb upwards. _There is a stone staircase leading down, spattered with blood here. _Unknown command. _Done exploring. i\+ i/, i. i+0 i  i  i  i  i* 24.2 (1 _ i  i/ D  #.......#...... #.#......#....# ####........... ### #........... ###.###..##....... ######...##.###........ ####..##.................. #.##.............##..#....3  i *#..@..[...##....#... ###........##....... #........####...P... ##### ##...#..#..#.....###....... #...###......####......#.#......> #...##...#.....#.............###. ........##.............#.####.##...##.#......#..##.###### ####. ....#.#......#####.## #.You climb downwards. i  i  i5-5.7 (2.5 i7< i? _Level annotation: exclusions: downstairs and 1 more exclusion _There is a stone staircase leading up, spattered with blood here. i iCLevel 3 of the Lair of Beasts <<<<>>>>(Press ? for help) #........#.#......#######....................#  ##................##.#.#..#......#[......###.#  ####.....[#......................#......#####   i#.......#............##.............#.#  #.#......#....#..)#..................##  ####................................###  ### #............#.....................#  ###.###..##..............................##  ######...##.###............#...................##  ####..##............................##.............#  #.##.............##..#..........#....#.........##..#  #........@..[...##....#........#..................##  ##.......#........##............##................##  #...............####...P.......###...#...##..#.#####  ##### ##...#..#..#.....###............[.....##........#..##  #...###......####......#.#......>.............##..........#  ##...##...#.....#.............###.....#>....##............##  #........##.............#.####.##.....###...####..........###  ##....##.#......#..##.###### ####.....#.##### ##.#.........#  #.....#.#......#####.###.#.#.....##########.......##  #.........#...## #####..|..P.......#####......##  #.....##.###.#.###..............##..#....#  ########## ######......###....######....# i{wO@> i~q  iM #.......#...... Prakerore the Marksvampire#.#......#....# Vampire of Gozag  Gold: 1876####........... Health: 93/93 ========================### #........... Magic: 14/14 ========================###.###..##....... AC: 14Str: 7######...##.###........ EV: 16Int: 19####..##.................. SH: 0 iL Dex: 18#.##.............##..#.... XL: 13 Next: 87% Place: Lair:3#........@..[...##....#... Noise: ---------  Time: 33285.7 (0.0)##.......#........##....... a) +0 longbow (freeze)#...............####...P... Fire: a) +0 longbow (freeze) ##### ##...#..#..#.....###....... Alive #...###......####......#.#......> #...##...#.....#.............###.  ........##.............#.####.##.  ....##.#......#..##.###### ####.  ....#.#......#####.###. i   _There is a stone staircase leading down, spattered with blood here. _Unknown command. _Done exploring.  You climb downwards. _Level annotation: exclusions: downstairs and 1 more exclusion _There is a stone staircase leading up, spattered with blood here. is  i  iw  i  i& % _ i  i  i  i  i  iѳ  i  i۵  i  i  i , iĽ  i  i~  i  i  i  i  ib  i&  i  i)  i  i  i(  i  i  i  i  ig  i  i  i  i  i.  i.  iW  i  i@  i  iv  i  iB  i  i  i  i  i  i  i  i  i  i  i  i  i3  i  i  i  i  i@ ##.###..##.......... ...##.###............#........... ...........................## ........##..#..........#....#  i <..[...##....#........#... ........##............##. ......####...P.......###...#...## .#.....###............[.....## #......#.#......@.............##301.7 (16.0) .............###.....#>....## .......#.####.##.....###...#### .##.###### ####.....#.##### ## # iS #.## #.#.#.....########  ### ##..|..P.### ##..............# #......###....## ###...###.....# i ! i  i  i c _There is a stone staircase leading down here. i  i  i  i|  i 82.0) _ iv  iLE  #♣~P## ### ######  ♣P≈~~####P### ##.##.## . #♣♣~≈~~~### #... #.P #~~P~~~~#.#### #... ..###P~~P.P♣#.....#....# # #...##.........###..#P.....##...........##....... #...P......##...........4 ~......#..###.....#..#######......#.........#...P##.##.......#.....#..... ...................#...#........ ..♣.......................~~~~... ..........................~#~~...  .....♣................>_..~~~~...  ..P..~≈...................~~~~...  ....≈≈≈♣............#...#.~##~..# You climb downwards. i!9_ i|-4.2 (2.5 i;_ i _Level annotation: exclusion: 2 downstairs _There is a stone staircase leading up here. i!8_ i" in*;_ i-F _Unknown command. iU  iV  i}W  id  ig  ifh % _ iLl  im  ip  i q  iq  is  iu  i~v  i|w  iz  i|  ih}  i   i  i׃ , i  iS  i+  i  i  i  i*  i  i  i  i  i  it  i  i , i  i^  i , i  i˝  i3  i  i>  i  i  i=  i  i  iy  i  i  i]  i  i  ie  i  in  iӸ  i=  i  i , i  i  i  i  i  i  i , i  i  i , i  i  i` , i  i  i , i  i&  i- X i , iG  i  i , i  i\  i  iX  i  i  i  i  i  i  i  i!  i  i>  iU  i  i  i  i  iB  i$  i  i  i  i  i/  i_  i  ij  i  i  i-  iW  iL'  ###   i' #####P##### #####  #######.#...##..###P#.#  #P....................## ...............#~.~#.P## ...............~~~~..### .........#~~~#...#  iH( ]....#~~~....# ##........~~~#...P #...............#..~.... .#..... i( # #.......<..# ###..##......... # ie) {#...#..♣#..♣...♣ ##...## .♣...... #.#####.♣♣..)......Your pack is full. iH5 n 36.2 (32.0) _You see here a wand of mindburst (2). i  i Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 scimitar of flaming  N - a +0 orcbow of drainingO - a +0 rapier Missiles (go to first with ()x - 29 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets  i _Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn)h - +0 steam dragon scales Jewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] ih - +0 steam dragon scales. The scales of a steam-breathing dragon. Unlike the scales of some larger dragons, it does not provide its wearer with much protection (beyond a  iresistance to scalding steam), but it is extremely light and supple. Base armour rating: 5 Encumbrance rating: 0 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 2.0 (14.0 -> 16.0). Your EV would remain unchanged. You found it on level 1 of the Lair of Beasts. Stash search prefixes: {inventory} {rSteam} {body armour} {body armor} Menu/colouring prefixes: identified armour “His scales are his pride, shut up together as with a close seal. One is so  near to another, that no air can come between them. They are joined one to  another, they stick together, that they cannot be sundered.”  imL(w)ear, (d)rop, (=)adjust, or (i)nscribe. i?  i"  i   Prakerore the Marksvampire###Vampire of Gozag  Gold: 1876#####P##### ##### Health: 93/93 ========================#######.#...##..###P#.# Magic: 14/14 ========================#P....................## AC: 14Str: 7...............#~.~#.P## EV: 16Int: 19...............~~~~..### SH: 0Dex: 18...............#~~~#...# XL: 13 Next: 87% Place: Lair:4.......@.......#~~~....# Noise: ---------  Time: 33336.2 (0.0)##..............~~~#...P a) +0 longbow (freeze)#.............. i .#..~.... Fire: a) +0 longbow (freeze) .#....................#. Alive #................<..#..##......#..##............ #......#...#..♣#..♣...♣.. ##.........## .♣......... #.#.......####.♣♣..)...... You climb downwards. _Level annotation: exclusion: 2 downstairs _There is a stone staircase leading up here. _Unknown command.Your pack is full. _You see here a wand of mindburst (2). i>  i +7.2 (1 i*  i| n _Level annotation: exclusion: 2 downstairs _There is a stone staircase leading up here. _Unknown command.  Your pack is full. _You see here a wand of mindburst (2). _You drop +0 steam dragon scales. i4 i i  ....................h - a wand of mindburst (2) i&0 ia+8.2 (1 i  i6: _You see here +0 steam dragon scales. i  i i4 i iB i i, iD iu i i_ i i i, i i i , i  i i, i i i_, i^ i iP", i# i$ iy% i &, i3) i+ i+ i, i- i/ iT0 i0 i2 i4 iW5 i5 i6 i{8 i9 i9 i; ii>, i? i@ iB, i C itI iJ inK, iN iO iP iQ iqS iU iUV iV i]Y iX[ i[ if\ i-_ i`b, ibc ie ig, ih ik icn, io ir imu iu iv iZy iL| i| i} i id, i i i, i i i̎, iz i i, i i0 iK, i  i io, i  i iO, i i* i- i i i1 iQ i i iK i, i i ib, i^ i5 i i iy i  i  i......#..##...................... .....#...#..♣#..♣...♣............ ........###..♣................... .......####.♣♣..)......♣......... .......P...(.P..~≈.. ..........♣...≈≈≈♣....... ...............≈~≈.........  i#.......##♣..........≈≈≈....♣..... #..##P..#...P~~...... P..##.............. P.##...#..~~~.........#..# ...#...#...~. ..##.......P...≈~.##..P ........#P....≈~≈....^. B   boulder beetle (wandering) .......#.....≈≈≈........... ..##...##..♣B≈≈......... ............≈~............## i3$074.2 (36.0) i%,5.2 (37 i. i2a _A boulder beetle comes into view. i ihThrow: 29 darts (poison)  i7) i(, i Bpoisoned)B  You throw a poisoned dart.  The poisoned dart hits the boulder beetle.  The boulder beetle is poisoned. i.d6.0 (0.8)8 i  i% ( _You hear a splash. ih  The boulder beetle is poisoned. _You hear a splash. looks even sicker.  The boulder beetle is lightly wounded. i: xvery poisoned)B( ie Y87 i  i? ( _You hear a splash. iMThe boulder beetle is lightly wounded.!as sick as possible! i°  i`7.5 (0.76 iT i[/ _The boulder beetle leaps! i` iX B i0 i", ik i i, i i  i># i# i$ i[& iZ), i* in2R.....[.......#~~~....#P.....## #..............~~~#...P......##.......#..~......#..### #..............#..####### #..........<..#...P##.###..##............... i3F#...#..♣#..♣...♣....###..♣.............. .......####.♣♣...♣. .......P...(........P..~≈ ..........♣...........≈≈≈♣.................≈~≈.....##♣..........≈≈≈....♣..... #..##P..#...P.......~~.# P..##............ P.........~~~#..##...#..........~.. i3 i2B_ 82.5 (5.0 _You see here a +0 spear. i i i^ i i" i6&; _ i178 M.#...##....... ......[#~~~....#P #~~~#...P...... .#..~......#.... ip2....#..####### #................<..#...P##.##.#..##..........#...#..♣#..♣...♣.###..♣.3.5 (1####.♣♣..)......♣.P...(........P..~≈..♣...........≈≈≈♣ .....................≈~≈.......... .........~~~.... i3 iP< i> i#t <~~~~..###P~~P.P♣#.#~~~#...##........ .....[#~~~....###.~~~#...P......##. .#..~......#..###. .....#..#####..........<..#...P##.####...........#...#..♣#..♣@..♣......♣.... iu .####.♣♣..)......♣..P...(P..~≈..♣≈≈♣...~≈..... ......##♣....≈≈≈....♣...... ..##P..#...P~~## ...... i|  i} &4 i  i6  i]M#~.~#.P##~~P~~~~~~~~..###P~~P.P♣#.#...##.......[#~~~....#P.~~~#...P......#..~......#......#..#######.....<..#...P##.## i>_.#..##......@.......#...#..♣#..♣...♣.###..♣....####.♣♣..)......♣. ......P...(........P..~≈.........♣.. .....P.......~~... i'k i l&5 iu iw iAGM.......##♣♣~≈~~~.#~.~#.P##~~P~~~~~~~~..###P~~P.P♣#.#...##.......[#~~~....#P iH~~~#...P......#..~......#......#..#######.....#...P##.##.#..##..........#...#..♣#..♣...♣....###..♣..... ......####.♣♣..)......♣........... .............≈≈≈.. iU iYV&6 iG` iydw _There is a stone staircase leading up, spattered with blood here. i@  #~.~#.P##~~P~~~~#~~~~..###P~~P.P♣#~~~#...##.......[....#P.....##..~~~#...P.#..~......#..#......#..####<..#...P##.##.#..##.......... i #...#..♣#..♣...♣...###..♣..........####.♣♣..)♣...............≈≈≈.. ..##P..#...P.......~~..........##  i  i -7 _ i%!  iT$  i iٌ iq il iN i, i= ~~~~..###P~~P.P♣#~~~#...##.......[....#P.....##..~~~#...P..#..~......#..#......#..####<..#...P##.##.#..## iL.............#...#..♣#..♣@..♣....8...###..♣.......####.♣♣..)♣..Alive ♣.. i.....P.......~~... ..##............................#  iڤ is iY is4 itu iy i #~~~#...##.......[........#P.....##.........~~~#...P....#..~......#..#........#..####...<..#...P##.##.#..##...................#...#..♣#..♣...♣...###..♣...@.......####.♣♣..)♣[11;7HP...(........P..~≈Alive B   boulder beetle (very poisoned) ..##..........B.................# .##...#~~~#..## i(&0 iOB. i9+9.5 (1 iL i i9= ~~~~..###P~~P.P♣#.....#...##.......[.......#~~~....#P...~~~#...P........#..~......#.........#..####### i= ...........<..#...P##.##.#..##..........#...#..♣#..♣@..♣.....###..♣... i= O.####.♣♣..)......♣. i= dP...(P..~≈.♣ i= ).≈≈≈♣... i> O.≈~≈.... i.> ....##♣..........≈≈≈....♣......P..#...P...B...~~# . iT> :.##.......... irF  i$T ○  iU '90 iEb  i f / _The boulder beetle leaps! i?○Fire: a) +0 longbow (freeze) i@ iC inh 4 ij  il  iq  ixt  it  ix  in Y[#~~~....#P.....#.P......##1876 ..#..~......#..#......#..#####..<..#...P##.##.#..##...........#...#..♣#..♣...♣...........###..♣......####.♣♣..)@.....♣P...(..P..~≈...♣...........≈≈≈♣..... iЁ .≈~≈.##♣.≈≈≈....♣##P..#...P...°...~~..####..................# .##...#.........~~~..#...#~. iE O1. i 4902.5 (2 i  i& 6 _You feel a bit more experienced. i i`  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           i b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       i m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1   iT     e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 15.3  27.6  -2   o - Shapeshifting   0.0   1.0   0   i_     i.     g - Armour   0.0   1.4  -2   iԪ     h - Dodging   8.0   7.6  +1       i i - Stealth   7.6   3.4  +5   i         i=n     i!                                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i  iW  i .....[.......#~~~....#P.....##... Prakerore the Marksvampire ..............~~~#...P......##... Vampire of Gozag  Gold: 1876  i' ..............#..~......#..###... Health: 93/93 ======================== ....................#..#######... Magic: 14/14 ======================== ................<..#...P##.##.... AC: 14 iM Str: 7 .....#..##....................... EV: 16 io Int: 19 ....#...#..♣#..♣...♣............. SH: 0 i ;Dex: 18 .......###..♣.................... XL: 13 Next: 90% Place: Lair:4  i ......####.♣♣..)@.....♣.......... Noise: ---------  Time: 33392.5 (0.0)  i ......P...(........P..~≈......... a) +0 longbow (freeze)  i .........♣...........≈≈≈♣........ Fire: a) +0 longbow (freeze)  i] ....................≈~≈.......... Alive ......##♣..........≈≈≈....♣...... ..##P..#...P.......~~..........##  ..##............................#  .##...#.........~~~.........#..##  ..#...#..........~............... i~ p The boulder beetle is lightly wounded.  i ?_The boulder beetle leaps! _You see here a +0 spear.  i _There is a stone staircase leading up, spattered with blood here. _The boulder beetle leaps! _You feel a bit more experienced. iK  i  iY  ig  i i i’ iBF _Unknown command. ii i i i i; _ i iҿ iz, i it i, i# i iP i i i i7, i i i5 it i i4 i, i i iI, i i iy i i i_ iw i i i i0B1876 i iw i& A  You enter the shallow water. ie @Water  i  i@l _Moving in this stuff is going to be slow. i4 i E _x - 28 poisoned darts (gained 2) iE$ ip$) i% ic' i0) iV) i* i, i-'94 i. i@O _You now have 1894 gold pieces (gained 18). iC4 iD iH iqJ iJ iLK iO isR, iS iV iW, iX iZ iu\ i\ i}] i` ic, i#e ih ik ikk im ip it it i[v iy i{ i{ if} i i߃ i  i| i i i܋ i i i, ip i iK i i" i9 i, i: i i, i i% i, i i' i A  You enter the shallow water. iL@Water  i= il _Moving in this stuff is going to be slow. i iE _x - 29 poisoned darts (gained 1) i i> i i/ i i iE _x - 30 poisoned darts (gained 1) i i) i i, i iE _x - 32 poisoned darts (gained 2) i iP i i i, i| i i, i i i, i> i  id i i i ix i i9 i  i, ia i id!..P~~~........#≈#........~#P.......##..##....................# #.#...##...##...#.#...#......#......###.### #.#.......................#..# # #.P.........#.#...........#..### #.....##....###......P..##......####@..###.  i!##..........##......##...#.# #.#....Y..#..##P...##..#.P#..###..Y....#..###...#### .##...#.#...# # ##.................##....# ##... YY 2 death yaks (wandering) #P..#..#.[P.P....#####.#. ##..#.####...####........#.#...........#....# #..#PP#.#. i#1439.3 (46.8) i$ i|+_Y..Y i+-40.3 (47 i3 i17 i7M~~~~..#.....P~~~........#≈#.........~#P.......##..## ......................# #..##...##...#.#..... ......#......###.### i............ P#.#...........#..# ##..@.###......P..## ..##...###...... ##..##Y.....##...#.#.... #.#.............#..##P...##..#.P. Alive ...Y i)... ...  iVX#...####....  i i.YY   death yak (wandering) i11.3 (1.0) ip i} i.#~~#....# <..~~~~.........##..P~~~........#≈#.....~#P.......##..## ....................# .#.#...........##...##...#.#.....#.........###.### .#.#............#..# # .#.P.#.#@..........#..### .#.##....###......P..## ...####...###..... ## iB##.Y....##...#.#... ##.#.............#..##P...##..#.P #...#..###...Y...#..###...#### #.#....###..........#.#...#   ###.................##....# ##..   #P..#..#.........[P.P....#####.# i-D  i4 i&2 i iH! ig XM.......##. ...#~~#...# <..~.#.P~~~........#≈#......~#P.......##..## ....................# .###...##...#.#..... #.####.###............  i P.........#.#...........#..# .#....##....###......P..## ...###...###...... ###..........##.Y....##...#.#......# i  i &3 i  i  i2z##...#####............##. ......#~~#...#.....~~~~.#......P~~~..#≈#..........~#P.......##..# ......................##.##...##...#.#...... ..#.#......###.###. #.#....#..# #. #.P..#.#...........#..###. #...##....###......P..## ...####...###........##......##...#.#.....#.............#..##P...##..#.P ...#..###...Y...#..###...####. .#....####.#...# #.. i i!&4 i i$ i{;P.### #..##...#####...........##.....#~~#...#....~~~~.#....P~~~..#≈#.......~#P.......##..##.# ..................#..# .#.....##.@.##...#.#......# .#.####.###.# .#........ i#..# #.# .P.#.#...........#..###.#..##....###......P..##.# ..####...###...........#.##......##...#.#..... . i#.............#..##P...##..#.P ..#..###...Y...#..###...####. iQ i&5 i iv iR9.## #.P.### #.##...#####......##...##~~#...#~~~~.#.P~~~..#≈#....~#P##..##.#. .........@...........#..# #.##...##...#.#......# #........#......###.###.# #..............#..# #.# P#.#...........#..###.###....###......P..##.# .####...###...........## ..##......##...#.#......# #.............#..##P...##..#.P..# i i&6 iټ iY i#..## #.P.### #.##...#####......##...###~~#...#....#~~~~.#.P~~~..#≈#.....## iN~#P##..##.#. ................#..### ...##...##...#.#......# . i ......#......###.###.# ..............#..#  i*#.##.#...........#..###.#  iEr##....###......P..##.#  i_####...###...........## .##......##...#.#......# i iE&7 i@ i in M♣.### #....## ##..## .P.### #.....#...#####...........##....##~~#...#~.#.P~~~.≈#.....#~#P##..##.#.................#..### ...........##...##...#.#......#Alive .#..#....###.. iUo ?###..... i1x  ix &8 i}  i  i] i i i iB i, iA i i i i i5, i i i, i i i, ii i i, i i i, i i i\......P~~~........#≈#.......~#P.......##..##....................# #.#...##...##...#.#.#......#......###.###. #.#.................#..# #. #.P...#.#...........#..###. #...##....###......P..##. i...####@..###........... ##...##......##...#.#..... #.#...Y...#..##P...##..#.P.#..###.......#..###...####.... .#....###..........#.#...# #.... ## i8..........##....# ##... Y   death yak (wandering) #P..#..#.........[P.P....#####.#. ##..#.####...####........#.#.....#....# #..#PP#.#. is,55.3 (7 iH .6.3 (8 iV  i  i  i  i  i)  i , i  i  i  iR  i  i #..#.#...##...##...#.##..#...............#......###.##.#....Y........#..# ...#.P.........#.#...........#..#.#Y..##....###......P........####...###....... .####..........##......##...#.#. ####.#.............#..##P...##..#  i 2 #...#..###....@..#..###...####  #.#....###..........#.#...# #  ###.................##....# ##  #P..#..#.........[P.P....#####  i" _#####..#.####...####........#.# #P# iB ..#....# #..#PP.......# YY 2 death yaks (wandering)  ib ...(.....(......## ######P.......  i ...#.......(.....# ###....#... i d...#....## ###.#.....#.# i[ +8.3 (2 i  i n.Y.Y. i +9.3 (3 i  im  iC.#..#....#......###.###.................#..# #.P...Y.Y...#.#...........#..##...........##....###P.####...##. ######......##...#.# ###. iV...#..##P...##..#  #...#..###.#..###...####..#.#....###...#.#...# #.###........##....# #P..#..#[P.P....#####. ####..#.####...####........#.#...  iP#........#....# #..#PP.......#  iU..(.....(......## ######. Y   death yak iA#.......(.....# ###....#.......#....## ###.#. isa## #### #...........# i # i-FY. ig.,60.3 (1 i7 i: iX~Throw: 32 darts (poison)  i id i;;  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak is poisoned. iBp(YYvery poisoned) iBi==1.1 (0.81 iJ i0N, _The death yak bellows! i[<?  You throw a poisoned dart. i>HQ.Y iAIb--90 i}X i\d _The poisoned dart barely misses the death yak. iQ e  You throw a poisoned dart. The poisoned dart hits the death yak! i Y.Y 2 death yaks (1 wandering, 1 extremel…) i f--2.6 (0.729 i  i  iB > _The death yak looks as sick as possible! i#....Y...# #.P.........#.#...........#..### .#........Y..##....###P...####...##.... ### iy##......##...#.#....#..##P...##..#.P #...#..####..###...####.. #.#....###...#.#...# #. ###........##....# #P..#..#[P.P....#####.# ###..#.####...####........#.#... # iY........#....# #..#PP.......#.# .(.....(......## ###### i . .#.......(.....# ###....# i.   death yak (extremely poisoned). iOW#....## ###.#.## ## i.#...# #...........#  ...## ##..##.P...## ip i@P(Y i-3.6 (1.0 i i i¥#.P.........#.##..###. #........(..##....###P..##. ..Y.####...#..... ##.##......##...#.# #. i8...#..##P...##..#.P ...#..####..###...####.... .#....###...#.#...# #. ##........##....# # #P..#..#[P.P....#####.# ##..#.####...####........#.#.....  iZ:........#....# #..#PP.......#.# (.....(......## ###### ip...  i#.......(.....# ###....# .. i<#....## ###.#.##  i # ir#...# #...........####...## ##..##.P... iͦ### i4.#####...# i, iP.Y i&4 i߿ i i8L........(..##....###P..##.# ...####...##.....# #Y##......##...#.# .....#..##P...##..#.P ..#..### iL#..###...####.... #....###...#.#...# #. #........##....# # P..#..#[P.P....#####.# #..#.####...####@.......#.#.....  iL.......#....# #..#PP.......#.#(......## ######... .......( iL ###....# .#....## ###.#.....#.### #...........##### iM...## ##..##.P...##.#####...# ##. #.P####...# iP#..####....## ♣..............### #......# ........## ##....####......## #...P.### #......##...#####....#...........##....###.###~~#" io...#....####~.#.P~~~.≈#.....#~#P##..##.#.................#..###" io.##...##..Y#.#..... ..#......###.## Y..........." i'px.# ...#.#...........#..#" iMp(..##....###..(...P..##.# #" it" i/}NY." i}&6" i" i" iSj ......♣..........#P..♣....>......P#..####....## ♣..............### #......# .........## ##....####........## #.....P.### #.......##...#####....#...........##....###.###~~#...#....####~.#.P~~~.≈#.....#" iNk ~~#P.......##..##.#..........Y......######...##...#.#..... ..#......###.### Y............# ...#.#...........#..#" in " iu NY." iv &7" i#~ " iF # i'C..##...........♣................#P..♣....>......P#..####....## ♣.......### #......# .....## ##....####........## ## iC......P.### #..........##...#####....#...........##....###.###~~#...#....####~.#.P~~~........#≈#.....## iC~#P....Y..##..##.#.................#..#####...##...#.#..... .#......###.### # iD8Y....... # i0H# iRNY.# iS&8# i[# iP_# iE....##...........♣..........#P..♣....>......P#..####....## ♣..............### #......# .........## ##....####........## # i"G#......P.### #.....#####....#...........##....###.###~~#............#....####~~~~.........#.P~~~.....Y..#≈#.....#~#P##..##.#.# iM>................##### io##...##...#.#..... .####.###.# i!## i # i+NY.# i&9# i# i%!# iC ♣#..P.###.........##................♣..........#P..♣....>......P#..####....## ♣........### #......# .## ##....####..## #......P@### #..........##...#####....#...........##.....###.###~~#............#....##### i ~~~~.....Y...#.P~~~...≈#.....#~#P.......##..##.#.................######...##...#.#.....# i# iNY.# i@'90# i-# i4## iW≈.....^#.P♣.....#..P.###..........##...............♣..........#P..♣....>......P#..####....## # iض4♣........### #......# .## ##....####.@## #.P.### #.......##...#####....#...........##...........###.### i>#~~#.....Y......#....####~~~~.........##......P~~~........#≈#.....#~#P.......##..##.#.................#..# in #### i»# iuNY.# i)&1# iK# i# i 1~##..P......P. ≈.....^..#..#.P.♣.....#..P.###......##..........# is ......♣..........#P..♣....>......P#..####....## ♣........### #......# .## ##....####..## # i #.P.### #......##...#####....#....# i o.......##Y..........###.### i܀ Y#~~#......#....##### i 8~~~~..##......# it P~~~........#≈#.....#~#P##..##.#.# i # i NY.# i &2# i # ii # i..~...... ~...##..P........P. ≈.....^...#..#.P.♣....#..P.###......##.................♣..# iZ........#P..♣....>......P#..####....## ♣........### #......# .## ##....####..## #.P.### #.....# i4##Y..#####....#...........##...........###.###~~#............#....####~~~~..# iM.#.P~~~.≈#.....## i# i# iNY.# i&3# ib# i0$ iI~~~#..## ..~...... ~##..P......P. ≈.....^#.P.♣$ i9#..P.###.....##................♣..........#P..♣....>.....@P#..####....## ♣........### #......# ..## ##....####$ iC:.Y## #.P.### #.....##...#####....#...........##....###.##$ ik~#~~#............#....####~.#$ i.$ iԯ$ iNY.$ i0&4$ i$ i$ iextremely poisoned) _The death yak is moderately wounded.  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible! _The death yak is moderately wounded.  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible!$ iAS==5.7 (0.85$ i$ i$ i  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible! _The death yak is moderately wounded.  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible! _The death yak is heavily wounded.$ i' ....... .~~~..#..## ..~...... ~##..P......P. $ iu( ≈.....^#.P♣#..P.###....##...........♣..........#P..♣....>......P#..####....## $ i( ♣..............### #......# Y.## ##....####..## #.P.### #.....##...#####....#....$ it) |.......##....###.###~~#...#....####$ i- $ i9 NY($ i : 6--6.7 (1.0$ i D $ i"H % i ~~# .................# .~~~...#..## ..~....... ~##..P......P. % i≈.....^#.P♣#..P.###....##...........♣..........#% id%P..♣....>......P#..####....## ♣...........Y..### #......# (.## ##....####..## #% i.P.### #.....##...#####....#....% i5.......##....###.##% iq% iY.--7% i% i% iO≈≈≈....♣...........##~~..........# .................# .~~~...#..## ..~....... ~##..P......P. ≈.....^#.P% iYP♣#..P.###.....##...........♣................#P..♣....>.....YP#..####....## ♣..............### #......# (.## ##....####..## #% iP.P.### #.....#####....#....% ixT% i_NY.% i\`&8% ii% il% i%.≈~≈....####...~~~~≈≈≈....♣...........##~~..........# ...........# .~~~.........#..## ..~........ ~##..P% ii&......P. ≈.....^#.P.♣#..P.###....##................♣.......Y........#P..♣....>......P#..####....##♣..............### #......# (.## ##....####..## #.P.### #.....% i)% i3sY.ver% i4&9% ii=% i@% il..≈≈≈♣..#...#.~##~..≈~≈.............####...~~~~.≈≈≈....♣...........##~~.##. ..................#~~.........#..## ...~.......% i.~##..P.......P ~≈...#..#.P ≈♣#..P.##........#...##....Y......#.......♣..........% iU#...## ♣..P..♣....>P#..####....## ♣..............### #......% i#(.## ##....###...## #.....#% i% i#% iNY.% i}(500% i% i L _There is a shaft here.% iw cP..~≈.......~~~.≈≈≈♣..#...#.~##.≈~≈.....####...~~~~≈≈≈....♣...........##~~..........##..% i ................#.~~~.........#..## ...~...... ≈~....##.@P......P ~≈.....^#.P ≈♣.....#..P.##.....Y% iT (..##..... .........♣..........# ♣..P..♣....>......P#..####....#♣..............### #......#(.## ##....###% i % i8 NY.% i_ -1 _% i % i0 & ig)......♣.>_P..~≈............~~~.≈≈≈♣..#...#.~##.≈~≈....####...~~~~≈≈≈....♣...........##~~..........##.......& i9h......#..~~~#..## ...~............@.. ≈~##..P......P ~≈......^#.P ≈..♣....Y#..P.##......##..... .........♣..& inh........# ♣..P..♣....>......P#..####....#♣...### #......& ih!#& i1m& iv^_○.& irw&2& iC_○& i\ _The death yak falls through a shaft! The shaft crumbles and collapses.' i5○' i' i$8_' i'H _No target in view!' il' i+' i<' i' ii' i; _' i*' iB' i:' i' i_' i' iЃ ' i .....≈≈≈♣#...#.~##~.≈~≈.............####...~~~~.≈≈≈....♣...........##........' ic ~~...##...........................#........ .~~~.........#..##.....~............ ~....##..P..P ≈...#..#.P##' i R4.7 (2 ..♣.......#..P.### .............# ..##....# ♣#...##' i0 P..♣....>......P#..####....## Y   death yak (wandering)♣.......### #......#' il  # ................Y.## ##....####.## #.....#...' i ' i ' i ' i ` _A death yak is nearby!( i e  You throw a poisoned dart. The poisoned dart hits the death yak!( i sYvery poisoned)Y(( i` `5.4 (0.74( i0! ( i% 0 _The death yak is poisoned.) iRf?  You throw a poisoned dart.) iNrTY.) ir`6.2 (0.83) i|) iЀd _The poisoned dart barely misses the death yak.) iH extremely poisoned)You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible!) iҍ ^9 (0.72) i ) i 7 _The death yak is lightly wounded.* ijP..~≈.......~~~~..≈≈≈♣............#...#.~##~..≈~≈.............####...~~~~.≈≈≈....♣...........##~~.##.. .* iN........#.~~.........#..## ...~......~....##.@P.......P ~≈..#..#.P ≈♣* i#@#..P.##...#* i<9...##......#* iS`.......♣................#...## * ij♣..P..♣....>.....YP#..####* i#♣..............### #......#(.## ##....###* i* i* iSY.* i@-7.9 (1.0* i * i* iބ)......♣.>_P..~≈............~~~.≈≈≈♣..#...#.~##.≈~≈....####...~~~~≈≈≈....♣...........##~~..........##.............#..~~~* if#..## ...~............@.. ≈~##..P......P ~≈...#.P ≈..♣#..P.##......##.......... .........♣.......Y........# ♣..P..♣....>......P#..####....#♣...### #......#* i* i;e_Y.* i&8* i98_* i* iNt......~# .)......♣.......>_P..~≈............~~~* it.≈≈≈♣......#...#.~##.≈~≈....####...~~~~≈≈≈....♣...........##~~..........##............#.....~~~.........#.@##..... ...~...... ≈~...##..P* itJ......P ~≈.....#.P * i u<≈..♣.#..P.##* iDu{...........##....Y..... * ifu_.........♣..........# ♣..P..♣....>* iu<P#..####....#* ix* iv_Yver.* iڃ&9* i8_* iƎ* iW+♣...♣~ ............~# .)......♣.......>_P..~≈...........~~~.≈≈≈♣* i  .....#...#.~##.≈~≈.............####...~~~~≈≈≈....♣...........##~~#..............@.#~~~#..##..... ...~............. ≈~...##..P..............P ~≈....* i 3......#..#.P ≈..♣..............#..P.##........Y........##........ .........♣..........#* i] * il_Y.* i'10* i!8_* i*%* ixy .....#...#...... .♣...♣.~ ..........~# .)......♣.....>_* iz P..~≈..........~~~.≈≈≈♣....#...#.~##.≈~≈.............####...~~~~≈≈≈....♣...........##~~##.......~~~..#..## * iHz ...~.......... ≈~##..P........P ~≈..........* iz #.P ≈♣....Y.........#..P.##.....* iz ...##.....* i"~ * i k_Y.* i &1* i5 8_* i * i`o +<..#...P##.##..# ......#...#...... .♣...♣~ .......~# .)......♣.>_P..~≈.* io ......~~~.≈≈≈♣.#...#.~##.≈~≈....####...~~~~≈≈≈....♣...@.......##~~##............#.....~~~.#..##..... ...~....... * ip Z≈~..##..P.......P ~≈* iEp ......Y..#.P ≈..♣........#..P.##* ip ..* iBs * i{ NY.* i| &2* iF 8_* i + imj....#..#######.<..#...P##.##.......#.....# ......#...#...... .♣...♣~ .......~# .)......♣.+ im>_P..~≈.......~~~.≈≈≈♣.#...#.~##.≈~≈....####...~~~~≈≈≈....♣...........##~~##.........#....~~~#..##..... ...~............ ≈~.##.YP..............P + i nX~≈........#.P ≈+ i?n/♣#..P.##+ i?q+ i?zNY.+ iz&3+ iH+ i+ i!  You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks as sick as possible!+ i) _Y( extremely poisoned)+ i* `4.7 (0.81+ i2 8_+ iS6 7 _The death yak is lightly wounded., i'#..~......#..<.......#..#######...<..#...P##.##.......#.....# ......#...#...... .♣...♣~ .......~# .)......♣.>_, iP..~≈.......~~~.≈≈≈♣.#...#.~##.≈~≈....####...~~~~≈≈≈....♣...........##~~....##........#..~~~#.Y##... ...~, i...(....... ≈~##..P..............P , i 5~≈.#.P, i, ik_Y., i-5.7 (1.0, iW:_, i:, izY~~~#...P......##.... #..~......#..###...<.......#..#######...<..#...P##.##.......#.....# ......#...#...... .♣...♣~ .......~# .)......♣.>_P..~≈.......~~~.≈≈≈♣.#...#.~##.≈~≈....####...~~~~≈≈≈....♣...........##, ilZ~~.##.....Y.#.~~~#..##.. ...~...(..... ≈~##..P......P, i^, ijk_Y., ik&6, ix, i}, i$....###.## ~~#...P......##.....~......#..###...<.......#..#######......#....... .<..#...P##.##.......#.....# ......#...#....... ♣...♣, i~~~~. ......~#~~. )......♣..>_..~~~~.P..~≈.......~~~~.≈≈♣...#.~##~.~≈.....####...~~~~≈≈≈....♣...........##~~, iPY##...., i ...#..~~#..##.. ..~, i0Y..(..., i=, iUtY.ver, i&7, i, i, i; #...##........###. ~....###.## ~#...P......##.....~......#..###...<.... ., ic< ...#..#######......#....... <..#...P##.##.......#.....# .....#...#.......♣~~~~. .....~#~~...♣..>_..~~~~.P..~≈.......~~~~.≈≈♣, i< g...#.~##~.~≈.............####...~~~~≈≈≈....♣....Y......##P~~##....... .......#....... ~~, i,= "#..##, i@ , iH k_Y., i+I &8, iQ ;_, iV , iZm (..###P~~P.P♣#.....#....# #...##.........# ~....#P...## ~#...P......##.........~......#..###...<.... , in ....#..#######...... <..#...P##.##.......#.....#.#...#......♣~.....~#...♣.>_P..~≈., imn .......~~~.≈≈≈♣......#...#.~##.≈~≈........Y....####...~~~~..≈≈≈....♣...........##, in vP~~..........##...... ......., ir , i~ tY.9, i4 9_, i - i,#.P##~~P~~~~### ~..###P~~P.P♣#.....#....# #...##........# ~....#P..## ~#...P......##..........~......#..###...<.... ....#..#######... <..#...P##.##.......#.....#.#...#......♣- i~.....~#...♣.>_P..~≈.............~~~.≈≈≈♣Y.....#...#.~##.≈~≈....####...~~~~..≈≈≈....♣...........##P~~- i#- i|- iNY.- i_'20- i- iC- i:?  You throw a poisoned dart.- i(Y_.(- id`1.4 (0.70- iZ 9_- i.d _The poisoned dart barely misses the death yak.- i{ ?  You throw a poisoned dart.- i Y._(- i \2.119- i - iӖ d _The poisoned dart barely misses the death yak.. ikextremely poisoned)You throw a poisoned dart. _The poisoned dart barely misses the death yak.The poisoned dart hits the death yak.  The death yak looks as sick as possible!. iY88. iW. id _The death yak is moderately wounded.. ij .....##♣♣~≈~~~......### # .~#.P##~~P~~~~#.....#.#### # ~~..###P~~P.P♣#.....#....# # ~~#...##........# ~~....#P.....#### . i ~~#...P......##.........~......#..###...<..... .....#..#######......#..... .<..#...P##.##.#.....#.#...#..... ♣...♣..~~~~.Y..........~#~~ . i< )......♣>_..~~~~P..~≈.......~~~~..≈≈≈♣. i P..#...#.~##~..≈~≈........ i ####...~~~~..≈≈≈....♣..((.##. i. ijY(_. i-3.8 (1.0. i";_. i#%/ i:z##P#.# ♣P≈~~####P### ##.## .....##♣♣~≈~~~.## .~#.P##~~P~~~~###..###P~~P.P♣#.....#....# #...##........#....#P## ~~#...P......##....~......#..###...<.........#..#######. .<..#...P##.##.....# .....................#...#...... ♣...♣Y.~ / im..(....~# )......♣.>_P..~≈.......~~~.≈≈≈♣.#...#.~##.≈~≈.............####...~~~~/ i/ iNY./ i&4/ i9_/ i./ i ##### #♣~P## ###  ##### ##P#.# ♣P≈~~####P### ##.## .....##♣♣~≈~~~.## .~#.P##~~P~~~~.###..###P~~P.P♣#.....#....# #...##........#....#P/ i## ~~#...P......##....~......#..<.........#..#######......#...... .<..#...P##.##.....# ................Y....#...#...... ♣...♣.................~~ ..(....~# )......♣.>_P..~≈./ iVV......~~~.≈≈≈♣.#...#.~##/ i</ iUY.ver_/ iO&5/ i9_/ i[/ i  ####  ### #♣~P## ### #### #P#.# ♣P≈~~####P### ##.##.# ....##♣♣~≈~~~......### #. ~#.P##~~P~~~~#.....#.#### #. ~..###P~~P.P♣#.....#....# #. ~#...##........###. ~....###.## ~#...P......##..@..~......#..###...<..../ i C...#..#######......#....... <..#...P##.##..Y....#.....# .....#...#.......♣................~~~~. ..(..........~#~~...♣..>_..~~~~.P..~≈.......~~~~./ i] / i dY._/ i &6/ i 9_/ i[ 0 i{J ####  ### #♣~P## ### #### P#.# ♣P≈~~####P### ##.##.## ...##♣♣~≈~~~......### #. 0 io#.P##~~P~~~~#.....#.#### #. ..###P~~P.P♣#.....#....# #. #...##........###. ....###.## #...P......##..... ~......#..###...<.... ...#..#######..Y...#.......#...P##.##.......#.....#.#...#.......♣..........~~~~..(..........~#~~...♣..0 iV>_..~~~~.0 i#0 iK NY.0 iO!&70 ii+;_0 i/0 iE ####  ### #♣~P## ### #### #.# ♣P≈~~####P### ##.##.### ..##♣♣~≈~~~......### #.# .P##~~P~~~~#.....#.#### #. .###P~~P.P♣#.....#....# #.0 i\###........###.# ...#P.....##.### ...P......##........#..###...Y....########......#....... .#...P##.##.......#.....##.#...#.........# .♣..........~~~~..0 iY(...~#~~.0 i60 i#NY<0 iA$&80 i<-0 i10 i[ ####  ## #♣~P## ###  ###### #.# ♣P≈~~####P### ##.##.## ..##♣♣~≈~~~.## 0 iY# .P##~~P~~~~.####. .###P~~P.P♣#....@#....# #........###P.....##.....###P......##....Y.....#..<...# ..#..#######..0 i.. .0 i#...P##.##.......#.....# ...#...#.........# .0 i2♣.~0 ia0 iRNY.0 i]&90 i 0 i0 iI ####  ## #♣~P## ###  ###### #.# ♣P≈~~####P### ##.##.## ..##♣♣~≈~~~.## # .P##~~P~~~~###0 i_. .###P~~P.P♣#.....#....# #.................###P.....##....Y......###P......##.................#..<........# ..#..#######...... .#...P##.##.....# ..#...#.........#0 i0 iNY.0 iZ'300 iD0 i0 iq / ####  ## #♣~P## ###  ###### #.# ♣P≈~~####P### ##.##.## ..##♣♣~≈~~~.## # .0 ir P##~~P~~~~###. .###P~~P.P♣#.....#....# #...........Y.....##P.....#.....###P......##..............#..<......# ..#..#######........ .0 i^s 2#...P##.##..#0 iv 0 i~ NY.0 iA &10 i 0 i 0 iJ]  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible!0 iwg Y( extremely poisoned)0 i8h R=2.6 (0.870 irh 0 i p 0 is a _The death yak is heavily wounded.1 i  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1 i) #### # ##### #♣~P## ### #### ###P#.# ♣P≈~~####P### ##.## ......##♣♣~≈~~~......### #.... 1 i~.~#.P##~~P~~~~#....Y#.#### #.... ~~~..###P~~P.P♣#....(#....# #.... ~~~#...##.................###.... ~~~....#P.....##...........##.... ~~~#...P......##@......... #..~......#..###...<..... ......#..#######......#..1 i.<..#...P##.##.......#.....#.......................#...#...... .♣...♣.......................~~~~1 ij#............(..........~#~~ .)......♣................>_..~~~~ .....P..~≈............~~~~1 iq1 iw§.Y_1 iV2----=1 iI3.6 (1.0-Blink 1 i9_1 i _You blink.1 iA ]# ##### #♣~P## ####### ###P#.# ♣P≈~~####P#####. ......##♣♣~≈~~~.....§### #.... ~.~#.P##~~P~~~~#.....#.#### ~~~..###P~~P.P♣#...Y(#....1 i* e#...##.................##....#P.....##..#...P... #..~......#..###@..< ......#..####...#<..#...P##.##.......#.....#................#.. .♣...♣.........~~~~ ............(# .)♣..........1 i >_..~~ .....P..~≈.......≈≈≈♣#...#.~##1 i1 1 i̢ l..Y_1 iͣ /--41 i 9_1 i; 2 iJ1##P#.# ♣P≈~~####P#####. ......##♣♣~≈~~~......### #.... ~.~#.P##~~P~~~~#.#### ~~~..###P~~P.P♣#....(#....#...##.........Y.......##....#P.....##....#...P.2 i.. #..~......#..###...< ......#..####...#.<..#...P##.##.......#.....#................#.. .♣...♣...............~~~~ ..................(# .)♣....2 i4>_..~~ .....P..~≈.....≈≈≈♣#...#.~##≈~≈..####...~~~2 i2 iQ.Y2 i~A--52 i2 i2 i......##♣♣~≈~~~......### #.... ~.~#.P##~~P~~~~#.#### ~~~..###P~~P.P♣#....(#....#...##.................##....#P.....##.Y2 i;.#...P.... #..~......#..###...< ......#..#######......#.<..#...P##.##.@.#................#.. .♣...♣..............~~~~ ...........(2 i+# .)♣.>_..~~ .....P..~≈....≈≈≈♣#...#.~##≈~≈..####...~~~2 io≈≈≈....♣..((.......##.......2 i2 i .Y_ver2 i&62 i9_2 i12 i0.~.~#.P##~~P~~~~#.#### ~~~..###P~~P.P♣#....(#....#...##.................##....#P.....##..#...P.2 id16Y.. #..~......#..###...< ......#..#######......#.<..#...P##.##...#..............@.#.. .♣...♣.......~~~~ ......(# .)♣.2 i1>_..~~ .....P..~≈....≈≈≈♣#...#.~##≈~≈..####...~~~2 i2≈≈≈....♣..((.......##.......~~..........##.......2 ie52 iG?L.Y2 i!@C----72 iH;_2 iK2 i~~..###P~~P.P♣#....(#....#...##.................##....#P.....##..#...P... #..~......#..###Y..< ......#..#######......#.<..#...P##.##...2 iCi#....................#...#.. .♣...♣.......~~~~ ......(# .)♣.>_..~~ .....P..~≈..2 i..≈≈≈♣#...#.~##≈~≈..####...~~~≈≈≈....♣..((.......##.......2 il~~..........##..........2 iݨ2 iϳL.Y2 i&82 iW9_2 iz2 i #...##.................##....#P.....##..#...P... #..~......#..###...< ......#..#######Y.....#.<..#...P##.##...2 i #....................#...#.. .♣...♣.......~~~~ ......(# .)♣.>_..~~ .....P..~≈....≈≈≈♣#...#.~##≈~≈..2 i4 ####...~~~≈≈≈....♣..((.......##.......~~..........##.......2 id S...#~~~#..#2 i 2 i_ L.Y2 i2 U3==92 iP ;_2 i` 2 i ?  You throw a poisoned dart.2 i9 (.Y_2 i a40.4 (0.862 i 9_2 i, d _The poisoned dart barely misses the death yak.3 iY  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible!  The death yak is severely wounded.3 i,m(Yextremely poisoned)3 i0=1.23 iW>53 i9_3 i^ _You feel ready to blink again.4 i4 i<hFire: a) +0 longbow (freeze)4 i;_4 i<4 i  Casting: Blink (safe; 9% risk of failure)  4 i\Confirm with . or Enter, or press ? or * to list all spells.5 i2 _ You miscast Blink.  You are very lightly contaminated with residual magic.5 ip31----2.2 (1.0Contam 5 i:9_5 ia=q _Nothing appears to happen. The death yak barely misses you.5 ib  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5 i$m ...#..########... ..#...P##.##.......#.....#... .............(.....#...# ..♣..........Y......~~~~.........(5 im ....~#~~...♣................>_..~~~~P..~≈..........~~~~ ....≈≈≈♣....#...#.~##~..#≈~≈.####...~~~~..# ..≈≈≈....♣..((5 im n##........P#~~..........##....5 im P........#.......... 5 i%n b~~.........#..##........... 5 iKn {~............(.....#5 ipn s.....##..P....P..#..............#..#.P##.#5 in ?......♣..............#..P.#####5 is 5 is k.Y_5 i 9/14 -------=3-Blink Contam 5 i 8_5 i _You blink.6 i  You shoot an arrow. The arrow hits the death yak.  The arrow freezes the death yak.  The death yak is almost dead.6 i;o$6 iN1894 3=6 i"4.1 (0.96 i#6 i=M _You kill the death yak!6 i9_6 iY6 i8_6 iH _No target in view!6 i] 6 ia^ 6 i|f 6 ij H _No target in view!6 i 6 iX   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1  6 i          b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2  6 iW Q     m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1      6 i , e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 15.3  27.6  -2   o - Shapeshifting   0.0   1.0   0  6 i v    6 i .     g - Armour   0.0   1.4  -2  6 i+      h - Dodging   8.0   7.6  +1      6 iU i - Stealth   7.6   3.4  +5  6 i                 6 i                             The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets7 i*7 i57 iA3...#..#######......#............. Prakerore the Marksvampire ..#...P##.##.......#.....#....... Vampire of Gozag  Gold: 1894 .............(.....#...#......... Health: 93/93 ======================== ..♣.......................~~~~... Magic: 9/14===============--------- ..............$(..........~#~~... AC: 14Str: 7 .....♣................>_..~~~~... EV: 167 iAvInt: 19 ..P..~≈...................~~~~... SH: 0Dex: 18 ....≈≈≈♣............#...#.~##~..# XL: 13 Next: 93% Place: Lair:4 ...≈~≈..........@..####...~~~~..# Noise: ===------  Time: 33544.1 (0.0) ..≈≈≈....♣..((.......##........P# a) +0 longbow (freeze) ..~~..........##................. Fire: a) +0 longbow (freeze) 7 itB...............#................. Alive -Blink Contam ~~.........#..##................. ~............(..................#  ..........##..P..............P..#  .......................#..#.P##.#  ........♣..............#..P.##### You shoot an arrow. The arrow hits the death yak.  The arrow freezes the death yak.  The death yak is almost dead. 7 iB_You kill the death yak! _No target in view! _No target in view!7 iL7 iM7 ioV7 i5Y7 i7_7 i7 i:_7 iF _Unknown command.7 i>7 i7 i7 i17 iݗQ _7 ii7 i7 ib7 iS10/14==7 i/7 i7 iР7 i7 im  You feel ready to blink again.7 i)7 i(7 iZ _Your magical contamination has completely faded away.7 i7 i7 i7 i;==7 ie7 i7 i 7 i[7 i޷7 i27 iŸ7 i07 idL1=7 ik7 i~,7 iB7 i7 i_7 i7 i7 i,18947 iU7 i7 iA:=7 i7 iS7 i7 i57 i7 id7 i&7 i7 i72==7 i7 i7 i7 i97 i7 i7 i*7 i@7 i,7 iB7 i7 i;==7 iN7 i7 i7 i7 i_7 i7 i7 i[7 iM3==7 i-7 i,7 ib7 i,7 i7 i,7 i7 i~7 i;==7 ia7 i7 i`7 iR7 i,7 i7 i7 iM4==7 i7 iG 4 _Magic restored.7 i7 i 7 iR7 iA7 ig7 i7 i7 i7 i7 iZ7 i$7 i7 i4==7 i 7 it'E _x - 16 poisoned darts (gained 1)7 i*7 ij*7 i$,7 i.,7 i/7 i8E _x - 17 poisoned darts (gained 1)7 i;7 i;7 i =7 i?7 iA7 i6B7 iC7 igD7 iE7 iE7 iF7 iI7 iEJ7 iJ7 iK7 iN7 iN7 iO7 i[E _x - 18 poisoned darts (gained 1)7 i]7 ia^7 i_7 ib7 id7 ie7 ikf7 ii7 il7 i`l7 im7 ip7 iq7 i r7 ir7 iu7 iu7 i&v7 iv7 i~x7 iQz,7 i{7 i~7 i_7 i7 iU7 i7 i,7 i|7 i"7 i7 i7 iR7 i[7 i(9107 im7 iO _You now have 1910 gold pieces (gained 16).7 i7 ii7 ip7 i,7 iԠ7 iѧE _x - 19 poisoned darts (gained 1)7 i47 ia7 i7 iٮ7 i;7 i7 i,7 i7 iOE _x - 20 poisoned darts (gained 1)7 i7 i7 i7 i7 i,7 i7 ig7 i 7 i_7 iu7 i7 in7 i7 i47 i7 i7 i+7 i7 i7 i97 i7 itE _x - 21 poisoned darts (gained 1)7 i7 i7 i=7 i7 i7 i7 i7 i37 i87 ie7 i7 i7 iB7 i7 i^7 i 7 iE7 i27 i E _x - 22 poisoned darts (gained 1)7 i}7 i7 ib7 i17 i7 i7 i7 iU!7 i#7 i#7 i%7 iw+7 i-7 iV.7 ir/7 i7P  There is a stone staircase leading up here.7 i?97 i9 _7 i:7 ig>7 i@7 iv@7 iA7 iaF7 iG7 iQH7 iH7 inM7 iO7 iSO7 iO7 iMS7 iU7 ibU7 iU7 i Z7 i[7 iX[7 i[7 iAa7 iTc7 ic7 id7 iFi7 idj7 ij7 i@k7 im7 in,7 io7 iq7 ir,7 it7 iw7 iy7 iz7 i{7 i~7 i7 i7 iԂ7 iH7 iň7 i7 i7 i7 iѐ7 i7 ic7 i7 i7 iݘ7 il7 i17 iǠ7 i7 i7 i'7 i:7 i7 iũ7 id7 i7 ie7 iϰ7 i7 i7 i7 iV7 i߻7 i,7 i7 i7 i)7 i7 i7 i'7 i7 il7 i7 i7 i`7 i7 i7 i7 i,7 i7 iE _x - 25 poisoned darts (gained 3)7 iu7 i7 ih7 i7 i7 iF7 im7 i7 i7 i:7 if7 i7 i57 i7 i7 i7 i7 iQ 7 i 7 i 7 i 7 iB 7 i 7 i` 7 ie 7 i 7 i  7 id 7 iG ,7 ix 7 i! 7 i@ 7 i 7 i 7 i  7 i` 7 i 7 i 7 i" 7 i$ 7 i% 7 i% 7 i' 7 i?( 7 id( 7 i) 7 i"* 7 i:+ 7 i]+ 7 i9, 7 i,. 7 i0 7 i0 7 i2 7 i5 7 i 6 7 i:7 7 i@ E _x - 26 poisoned darts (gained 1)7 iA 7 iA 7 ixB 7 iD 7 iE 7 iE 7 ihF 7 iG 7 iI 7 ioI 7 iiJ 7 iL 7 iN 7 i)O 7 iPP 7 iR 7 i]U 7 iU 7 iV 7 iX 7 iY 7 iZ 7 iZ 7 i[] 7 iU_ 7 i_ 7 i$` 7 i a 7 ia 7 ib 7 ib 7 ic 7 id 7 ie 7 ie 7 if 7 ig 7 ih 7 ih 7 ij 7 i6k 7 il 7 iLy E _x - 27 poisoned darts (gained 1)7 iK{ 7 i{ 7 i| 7 i 7 im 7 í 7 iԂ 7 i 7 i 7 iޅ 7 i} 7 i 7 iS 7 ik 7 i E _x - 28 poisoned darts (gained 1)7 i 47 i 7 i_ 7 i 7 i2 7 i 7 i 7 i{ 7 i 7 iT 7 ib 7 i 7 i6 7 i( E _x - 29 poisoned darts (gained 1)7 i 7 i 7 ie 7 i 7 i\ 7 i 7 i[ 7 ie ,7 i 7 i E _x - 31 poisoned darts (gained 2)7 i 7 i 7 i 7 i 7 i! 7 i{ 7 i 7 i 7 i< 7 i 7 i 7 in 7 i 7 i 7 i 7 i{ 7 i ,7 i 7 i 7 it 7 i 7 i 7 i+ 7 i B7 i B7 i 7 in 7 i 7 i 7 i 7 i3 7 iD ,7 i% 7 i 7 i ,7 i! 7 i@$ 7 i% ,7 i& 7 i* ,7 i+ 7 i6 E _x - 32 poisoned darts (gained 1)7 i?8 47 i!9 7 i~: 7 iH< ,7 i< 7 i? 7 i@ 7 i!A 7 iO E _x - 33 poisoned darts (gained 1)7 iQ 7 iUR 7 iS 7 iVV 7 iX ,7 iY 7 i%\ 7 i^ ,7 i%` 7 ic 7 i+e ,7 ixf 7 i)i 7 iLk 7 ik 7 il 7 iLo 7 iOq 7 iq 7 ir 7 it 7 iQu ,7 i+v 7 ix 7 iz 7 iz 7 i| 7 iy 7 i 7 i 7 iܜ E _x - 34 poisoned darts (gained 1)7 i 7 iߝ 7 ik 7 i] 7 i 7 i 7 iA 7 i) 7 i 7 i 7 i 7 iʴ 7 i 7 i 7 i 7 i. 7 iƾ ,7 iy 7 i 7 i 7 iT 7 i 7 ik 7 i ,7 i" 7 i 7 i 7 i 7 i 7 i 7 i 7 i 7 iW 7 i 7 if ,7 i7 7 ih 7 iK 7 i 7 iI 7 i$ 7 i ,7 ix 7 i2 7 i` ,7 i 7 i 7 i ,7 iG 7 i 7 i ,7 i} 7 ie 7 i ,7 ih 7 i 7 i A  You enter the shallow water.7 i @Water 7 i 7 iG N _Moving in this stuff is going to be slow.7 i 7 i 7 i 7 i# 7 i9& 7 i& )7 i( 7 i. 7 i31 7 i1 7 i)3 7 i7 7 i9 7 i: 7 i: 7 iv> 7 i@ 7 i@ 7 iA 7 i'E 7 i&F 7 iVF 7 i+G 7 i J 7 iK ,7 iK 7 iN 7 iO ,7 iP 7 iS 7 iT 7 iU 7 iU 7 i]X 7 i0Z ,7 iZ 7 i] 7 i^ 7 iT_ 7 i_ 7 ic 7 id 7 id 7 iue 7 ii 7 ik ,7 im 7 ip 7 iq ,7 idr 7 it 7 iv ,7 iv 7 ix 7 iz ,7 ih{ 7 i} 7 i~ ,7 i 7 i& 7 iq ,7 iq 7 ix 7 i ,7 ib 7 i 7 i ,7 iH 7 i 7 i ,7 i+ 7 i 7 iS ,7 iM 7 iϛ 7 i ,7 iW 7 ih 7 i 7 iV 7 i 7 i2 7 i 7 i 7 i 7 i 7 i ,7 i 7 i 7 i ,7 iw 7 i@ 7 iy 7 i 7 i 7 iR 7 if ,7 i 7 i 7 i3 7 i 7 i 7 iz 7 i 7 i 7 i~ 7 i 7 iW 7 i 7 i 7 i 7 i 7 iI 7 iV 7 iG 7 i 7 i8 7 i 7 i 7 i ,7 i 7 i 7 iG 7 i 7 i+ 7 ij 7 i 7 i8 7 iS 7 i_ 7 i 7 i 7 i 7 i 7 i 7 i5 7 i% 7 i 7 i$ 7 i 7 i; 7 ij 7 iv 7 i 7 iG 7 i 7 i 7 ip 7 i 7 i~ 7 i ,7 i 7 i1 7 i 7 il 7 i 7 i{ 7 i@ 7 i 7 iB 7 i  7 i^ 7 i ,7 i[ 7 i 7 i! 7 i\! 7 i! 7 iA& 7 iH( ,7 i( 7 i+ 7 i>- ,7 i- 7 i/ 7 ie1 ,7 i1 7 i=4 7 i5 7 i5 7 ig6 7 i8 7 i9 ,7 i: 7 iO< 7 i> 7 iR> 7 i> 7 i@ 7 iA ,7 i6B 7 isC 7 iD 7 iD 7 iE 7 ik .## ##...####.#  ...# #.#......##  ######.#....##  ..###.###......#  ~##.......#  ~................##  ~......^....#  ~........##  ~..##.##  ---777.3 (233.2) ~..#...##........##  ..P##.###.........## #.##...#.#....P# .....[###.......#### ....#.###..#..###  ##..........#  P..###..P.##..##  ##.# ##...##..###7 igl {[37m  ---7 ip 7 igr E _Done exploring.8 i8 i8 i8 i=...####..#.......................................0.0). .8 i8 i8 iE _Done exploring.8 iK8 iaL8 iL8 i}<8 i<8 iE _Done exploring.8 i6 8 i@ uLevel 4 of the Lair of Beasts <<<>>>>_(Press ? for help)#.................#~~~#...##.................###.......###........[.......#~~~....#P.....##...........##.......###.###..............~~~#...P......##.....................# ##### #######...............#..~......#..###...<................## ##...####.##.#....................#..#######......#..............# #.#......#####................<..#...P##.##.......#.....#.......######.#....####......#..##..........................#...#.........###.###......##......#...#..♣#..♣...♣.......................~~~~.......##.......###.........###..♣..............................~#~~................##8 i\A m#.#.......####.♣♣..)......♣................>_..~~~~............^....###........P...(........P..~≈...................~~~~................####..........♣...........≈≈≈♣............#...#.~##~..##.#.........@.#####.....................≈~≈.............####...~~~~..#...##........#####.##.......##♣..........≈≈≈....♣...........##........P##.###.........#######.#..##..##P..#...P.......~~..........##.................#.##...#.#....P##P........P..##............................#..................[###.......#####.........P.##...#.........~~~.........#..##.................#.###..#..#####.#####.....#...#..........~...............................##..........##.#####....##.......P...≈~...........##..P..............P..###..P.##..##8 iA #.#.#..#.........#P....≈~≈........................#..#.P##.# ##...##..####...............#.....≈≈≈..........♣..............#..P.##### ##P..#..#.###.#####...##...##..♣~≈≈...............................# ##........##8 iA #P.## #..............≈~............##..................# #..........#9 i5 <<<   ##.<....### #.P.~~~##   ##....P......## ###.~.~P~.# ~~~~≈~≈~P~   ##.#P#PP#.# #....~~~~~# ~~~~.~≈~~~~   #..########.####..P.~~P~~# #~.~≈~~~~~~~   ##..P#.####.....~~.~~~≈~.##~~~~~~~P~~~   #.#.....##.....~≈~~~≈.##.~~~~~~~~~   ##.......#.....).##.#....~..P~≈~~~~##~~.~~~~~.≈   #......###.......####..P...~≈~~≈~~#~~~~.~~~#  9 ix #......###.......## #.....~~≈#~~~~#~[.~~.~~#  ###.....#..........# #.....~~~##~~~~~.?.~~~~#  #.#.......## ..#.~.~~#####~~~)..~~≈##   #......## ####.~.≈≈~~ #~~~~~(!~#~~~#   ##....# #####.~≈~~~~#~~.~~~~~#~~~~#   #.#.....#.......#####.## #.~~~~~#≈≈~.~~~##~~≈~~~.   ##.....................###.~~~≈~≈≈~≈~.~.# ~~~~~~~   ##........# .~~~~≈~~~~~~~##~~~~~~.   #..........(.#..##.~~≈≈~~~~~~≈~~#.~~~~..   #............#....#.~~~~≈~~≈~P~~###~~~~.)   #P..............P.#.~~~~~~~≈≈≈~~~~#9 i  ##...............#..~~~~~≈≈≈~~~~##.~~..P..........   #.............##..~P~≈≈≈~~~~~###~..............   ##...................<.....#..~~~~≈≈~~~~~~~#...~~..........   ##.P..#~..~≈P~~~≈~~~~.# ~~~............YYY.. 9 i 9 i} ....## ##...####.#   Prakerore the Marksvampire .....# #.#......##   Vampire of Gozag  Gold: 1910 ....######.#....##   Health: 93/93 ======================== ....###.###......#   Magic: 14/14 ======================== ~.......##.......#   AC: 14Str: 7 ~................##   EV: 16Int: 19 ~............^....#   SH: 0Dex: 18 ~................##   XL: 13 Next: 93% Place: Lair:4 9 i~ ~..##.#.........@.#   Noise: ---------  Time: 33777.3 (0.0) ~..#...##........##   a) +0 longbow (freeze) ..P##.###.........##  Fire: a) +0 longbow (freeze) ....#.##...#.#....P#  Alive .....[###.......#### ....#.###..#..###    ...##..........#    P..###..P.##..##    ##.# ##...##..###    _x - 34 poisoned darts (gained 1)  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring. _Done exploring. _Done exploring.9 i 9 i$ 9 i : i: i<Level 4 of the Lair of Beasts <<<>>>>_(Press ? for help)#.................#~~~#...##.................###.......###........[.......#~~~....#P.....##...........##.......###.###..............~~~#...P......##.....................# ##### #######...............#..~......#..###...<................## ##...####.##.#....................#..#######......#..............# #.#......#####................<..#...P##.##.......#.....#.......######.#....####......#..##..........................#...#.........###.###......##......#...#..♣#..♣...♣.......................~~~~.......##.......###.........###..♣..............................~#~~................##: iZ#.#.......####.♣♣..)......♣................>_..~~~~............^....###........P...(........P..~≈...................~~~~................####..........♣...........≈≈≈♣............#...#.~##~..##.#.........@.#####.....................≈~≈.............####...~~~~..#...##........#####.##.......##♣..........≈≈≈....♣...........##........P##.###.........#######.#..##..##P..#...P.......~~..........##.................#.##...#.#....P##P........P..##............................#..................[###.......#####.........P.##...#.........~~~.........#..##.................#.###..#..#####.#####.....#...#..........~...............................##..........##.#####....##.......P...≈~...........##..P..............P..###..P.##..###.#.#..#.........#P....≈~≈........................#..#.P##.# ##...##..####...............#.....≈≈≈..........♣..............#..P.##### ##P..#..#.###.#####...##...##..♣~≈≈...............................# ##........###P.## #..............≈~............##..................# #..........#: irZo<_@; in; i{t....## ##...####.#   Prakerore the Marksvampire .....# #.#......##   Vampire of Gozag  Gold: 1910 ....######.#....##   Health: 93/93 ======================== ....###.###......#   Magic: 14/14 ======================== ~.......##.......#   AC: 14Str: 7 ~................##   EV: 16Int: 19 ~............^....#   SH: 0; i!}Dex: 18 ~................##   XL: 13 Next: 93% Place: Lair:4 ~..##.#.........@.#   Noise: ---------  Time: 33777.3 (0.0) ~..#...##........##   a) +0 longbow (freeze) ..P##.###.........##  Fire: a) +0 longbow (freeze) ....#.##...#.#....P#  Alive .....[###.......#### ....#.###..#..###    ...##..........#    P..###..P.##..##    ##.# ##...##..###    _x - 34 poisoned darts (gained 1)  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring. _Done expl; ig}Coring. _Done exploring.; i}; i-; i; ih; is'Level 4 of the Lair of Beasts <<<>>>>_(Press ? for help)#.................#~~~#...##.................###.......###........[.......#~~~....#P.....##...........##.......###.###..............~~~#...P......##.....................# ##### #######...............#..~......#..###...<................## ##...####.##.#....................#..#######......#..............# #.#......#####................<..#...P##.##.......#.....#.......######.#....####......#..##..........................#...#.........###.###......##......#...#..♣#..♣...♣.......................~~~~.......##.......###.........###..♣..............................~#~~................###.#.......####.♣♣..)......♣................>_..~~~~............^....###........P...(........P..~≈...................~~~~................####..........♣...........≈≈≈♣............#...#.~##~..##.#.........@.#; it(####.....................≈~≈.............####...~~~~..#...##........#####.##.......##♣..........≈≈≈....♣...........##........P##.###.........#######.#..##..##P..#...P.......~~..........##.................#.##...#.#....P##P........P..##............................#..................[###.......#####.........P.##...#.........~~~.........#..##.................#.###..#..#####.#####.....#...#..........~...............................##..........##.#####....##.......P...≈~...........##..P..............P..###..P.##..###.#.#..#.........#P....≈~≈........................#..#.P##.# ##...##..####...............#.....≈≈≈..........♣..............#..P.##### ##P..#..#.###.#####...##...##..♣~≈≈...............................# ##........###P.## #..............≈~............##..................# #..........#; i3  _@##..###.........#....♣...........♣................#...## #....P.....##..##................♣♣♣..P..♣....>......P#..####....## ##..........##..#........................♣..............### #......# ####...........###; i #.........................................## ##....####..............#.###.##....................................## #.....#..................######......#...........................P.### #..........###.......>..###..................................##...#####....#....###...........##..................................##...........###.### ##......#...##...........................#~~#............#....#### ##.........#< i< iI....## ##...####.#   Prakerore the Marksvampire .....# #.#......##   Vampire of Gozag  Gold: 1910 ....######.#....##   Health: 93/93 ======================== ....###.###......#   Magic: 14/14 ======================== ~.......##.......#   AC: 14Str: 7 ~................##   EV: 16Int: 19 ~............^....#   SH: 0Dex: 18 < i~................##   XL: 13 Next: 93% Place: Lair:4 ~..##.#.........@.#   Noise: ---------  Time: 33777.3 (0.0) ~..#...##........##   a) +0 longbow (freeze) ..P##.###.........##  Fire: a) +0 longbow (freeze) ....#.##...#.#....P#  Alive .....[###.......#### < i&6....#.###..#..###    ...##..........#    < iQP..###..P.##..##    ##.# ##...##..###    < i3_x - 34 poisoned darts (gained 1)  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring. _Done exploring. _Done exploring.< i< it< i_< i< i; _< if< i+< i< i< iW< i,< i< i < i",< iZ#< i%< i%,< i&< i(< i*< i*< i+< iH.< iT/,< i/< i0< i1< i#2< i2< i4< i5< i5< i6< i7< i8< i8< in9< i:< i;< i<< i`=< i?< iA< i9B< iQC< iD< i&F,< iF< iG< i1I,< ibJ< i:L< iFN,< ixO< iQ< i\T,< iU< iX< i[< i[< i\< id)P.##### ##P..#..#.# # #..## # #..........# ## #....P.....# .## ##....# ..# ####...### .####......#.# .#....## ......###..## 94.3 (17.0) #....###...# ##.### #...# < id3#### ##.........# # #.#.......## # #..###.....# # #.###....### # #####)##P...#.##  #..............# < iii< ik  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring. __There is a stone staircase leading down, spattered with blood here.< i < iU =Level 4 of the Lair of Beasts <<<>>>>_(Press ? 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Prakerore the Marksvampire ........~........................ Vampire of Gozag  Gold: 1910 .P...≈~...........##..P.......... Health: 93/93 ======================== ....≈~≈........................#. Magic: 14/14 ======================== ...≈≈≈..........♣..............#. AC: 14Str: 7 .♣~≈≈............................ EV: 16Int: 19 ..≈~............##............... SH: 0Dex: 18 @ i ..♣...........♣................#. XL: 13 Next: 93% Place: Lair:4 ...♣♣♣..P..♣....@......P#..####.. Noise: ---------  Time: 33828.3 (0.0) ..........♣..............### #... a) +0 longbow (freeze) ........................## ##.. Fire: a) +0 longbow (freeze) .......................## #... Alive .....................P.### #... ....................##...#####...  ....................##...........  .............#~~#............#...  .............~~~~.........##.....  _Moving in this stuff is going to be slow. _Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading down, spattered with blood here. _There is a stone staircase leadin@ i ]g down, spattered with blood here.@ iN@ i@ iz; _@ i# @ i ,@ i @ i@ i@ i@ i@ ih@ i',@ i@ i#@ ig%,@ i&@ i+@ i-,@ i.@ i3@ iU5,@ i6@ ik;@ i<@ i==@ i>>@ i-C@ itD,@ iE@ i(J@ iK@ iK@ iL@ i Q@ iR,@ iS@ iW@ iY,@ iZ@ i^@ iw`,@ iea@ ie@ iTf,@ iVg@ ij@ iCl,@ im@ ip@ iq,@ ir@ i#v@ iw,@ ix@ iH{@ i|@ i|@ i}@ i@ i&@ i[@ iC@ i@ i,@ iÇ@ i#@ iw,@ if@ i@ i@ i;@ i@ i@ i,@ i @ i@ i@ i@ i@ i@ i`@ i@ ia@ i-@ i,@ i;@ i@ i@ i@ i@ i@ i~,@ i@ i@ i@ i;@ iM@ iJ@ i3@ i@ i@ i@ iY@ i@ i@ i$#.~~~~~...# #P..#..# ##.......#######..#.####  #...).#..#P#........# ##.............. #.....@ i....#.... ##..........#...............# #.....P...###........# ###.#P#.###P.....## ##...  ####### ### ##........59.3 (31.0) #......## ##....... @ i8v### #......... ### #P#..####### ######## ###.## ### @ i@ i@ i _Done exploring. _There is a stone staircase leading down, spattered with blood here. _A iwA iLevel 4 of the Lair of Beasts <<<>>>>_(Press ? for help)####.####......#.#.......................#..# #.# ##.PPPPP.........#####.#...P........#.P.........#.#...........#..###.# #..P♣♣♣P.....(...##P#...............#...........##....###......P..##.# ##.P♣ ♣P........####.............##..............####...###...........## #.P♣♣♣P.........##................####..........##......##...#.#......### #.PPPPP........#####P....P...P....#####.#.............#..##P...##..#.P..#P#####...............##......P.........# #...#..###.......#..###...####.........P##P##...##.##.######.......~~~~~..## #.#....###..........#.#...# #.........######.....#.#####......~~♣♣~..## ###.................##....# ##.........## ##.....###.......~~~~~...# #P..#..#.........[P.P....#####.#........# #.....####.............#######..#.####...####........#.#............####P.....#A iM#...)........#..#P#........#....# #..#PP.......#.#....).............###...............................## ######P..........................###...................#.............# ###....#...........#####.#....P# #####..........#...............#....## ###.#.....#.##........# ##......#####.##.............P...###........#...# #...........######..#P# ##....P.....#####.#P#.###P.....## ##...........## ##..##.P...## ###### ##..........######## ##....@.# ##...........## #.#####...##...........####......## ##............# #.P####...####....#.....#.###......# #............## ##.P#PP#....##...........##......## #P#..######### #P.........#####.P......########## ###.#######.#.#####.###.###P############ ### ###A iz5 <<<   ##.P#### #####.P...##  #...# #.#.....#  ##...# ##....#.#  #...## .##  ##..## ######.....# A i]3 ##...# #.##P......## ######  #.#.## ##..........# ###P..~#  ##..## ##........## #.#~.~.#  #.#..### #..^.......# ##..~~.##  ##.....###.........## #....~~#  #.#..P#..#.........P# #~?..~~# A iݼn ##.....<....### #.P.~~~##   ##....P......## ###.~.~P~.# ~~~~≈~≈~P~   ##.#P#PP...........#.# #....~~~~~# ~~~~.~≈~~~~   #..#######........#.####..P.~~P~~# #~.~≈~~~~~~~ A i  ##..P#.###..........#.....~~.~~~≈~.##~~~~~~~P~~~   #.#.....##.......~≈~~~≈.##.~~~~~~~~~   ##.......#.....).##.#....~..P~≈~~~~##~~.~~~~~.≈   #......###.......####..P...~≈~~≈~~#~~~~.~~~#   #......###.......## #.....~~≈#~~~~#~[.~~.~~#  ###.....#..........# #.....~~~##~~~~~.?.~~~~# A i+ #.#...............## ..#.~.~~#####~~~)..~~≈##   #................## ####.~.≈≈~~ #~~~~~(!~#~~~# A i- A i #.......~~~~~...# #P..#..#..... Prakerore the Marksvampire ##.............#######..#.####... Vampire of Gozag  Gold: 1910  #...)........#..#P#........#.... Health: 93/93 ======================== ##............................... Magic: 14/14 ======================== #...................#............ AC: 14Str: 7 ##..........#...............#.... EV: 16Int: 19 #.............P...###........#... SH: 0Dex: 18 A i ###.#P#.###P.....## ##........... XL: 13 Next: 93% Place: Lair:4####### ##....@.# ##.......... Noise: ---------  Time: 33859.3 (0.0)#......## ##.......... a) +0 longbow (freeze)##......# #........... Fire: a) +0 longbow (freeze) #......## #P#..####### Alive ######## ###.##### _Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading down, spattered with blood here. _There is a stone staircase leading down, spattered with blood here. _There is a stone staircase leading down here.A iL A iX A i B iaB iLB iB iB i360.3 (1 _B iB i  #...## #......##  ##..## ######.....#  ##...# #.##P......## ####  #.#.## ##.# ###P  ##..## ##.## #.#~.~  #.#..### #..^.......# ##..~~  ##.....###.........## #.  #.#..P#..#.........P# #~?5............@...F### #.P.~##....P.............## ###.~.~##.#P#PP...........#.# #....~~#..#######........#.####..P.~~##..P#.###..........#.....~~.~~#.#.....##..................~≈~ i !49m F   blink frog (wandering)##.......#.....).##.#....~..P~≈#......###.......####..P...~≈~#......###.......## #.....~~≈#B i6 B iRF.B ibv-1.8 (2.5B iFB i _You climb downwards. The blink frog hits the fungus! The fungus begins to die. _There is a stone staircase leading up, spattered with blood here.B iB iB iB iSF _Unknown command.B iY`     ######.....#   #.##P......##   ##..........#   ##........##   #..^.......#  #.........##  ..#........FP# #~?  .......@....###  P.............##  B i]aPP...........#.#  ####........#.#  #..........#.  #............  #.....).##.#.  ##.......###   B i*(     ######.....#   #.##P......##   ##..........#   ##........##   #..^.......#  #.........##  ..#........FP# #~?  .......@....###  P.............##  B iPP...........#.#  ####........#.#  #..........#.  #............  #.....).##.#.  ##.......###   B i B i7 B i B i0 a _A blink frog is nearby!B i  You shoot an arrow. The arrow barely misses the blink frog.The blink frog croaks.  The arrow hits the fungus! The arrow freezes the fungus.B i C  The fungus is lightly damaged.B i F.§FB iʞ 7===2.7 (0.9B i B i# , _The blink frog blinks!B i B ig.F.B i(3.6B i B iq _You shoot an arrow. The arrow barely misses the blink frog.C i  You shoot an arrow. The arrow hits the blink frog!  The arrow freezes the blink frog.C in.F C i(4.5C isC i b _The blink frog is heavily wounded.C ia/  You shoot an arrow. The arrow hits the blink frog.  The arrow freezes the blink frog.C iG4C iIh.F5.5 (1.0 _The blink frog is heavily wounded.C im  You shoot an arrow. The arrow hits the blink frog!!  The arrow freezes the blink frog.C i]  You kill the blink frog!C i#}$....C iO1910 46C izC i@7 _A nearby fungus withers and dies.C i&4C i/C i1H _No target in view!C i C iM C i ^ _No target in view!C i C i C  Skill  Level Cost  Apt Skill  Level Cost  Apt C i;  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - LC i7 ong Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 15.4  27.6  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5            i h4m                                   The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsD i>nD i #...###......##Prakerore the Marksvampire##..## ######.....#Vampire of Gozag  Gold: 1910 ##...# #.##P......###### Health: 93/93 ========================#.#.## ##..........# ###P.. Magic: 14/14 ========================##..## ##........## #.#~.~ AC: 14Str: 7#.#..### #..^.......# ##..~~ EV: 16Int: 19##.....###.........## #.... SH: 0Dex: 18#.#..P#..#.....$....# #~?.. XL: 13 Next: 94% Place: Lair:5##............ i}7m@....### #.P.~ Noise: ===------  Time: 33866.5 (0.0)##....P.............## ###.~.~ a) +0 longbow (freeze)##.#P#PP...........#.# #....~~ Fire: a) +0 longbow (freeze) #..#######........#.####..P.~~ Alive ##..P#.###..........#.....~~.~~#.#.....##..................~≈~ ##.......#.....).##.#....~..P~≈ #......###.......####..P...~≈~ #......###.......## #.....~~≈# You shoot an arrow. The arrow hits the blink frog!!  The arrow freezes the blink frog.  You kill the blink frog! _A nearby fungus withers and dies. _No target in view! _No target in view!D iD i+D i`D iv; _D i|9 _You now have 1919 gold pieces (gained 9).D iD iD iD iD i4D iD itD iRD iD i,D iD i!D iz,D iD i;D i(B1919D iD iD iD iFD iD iD i   You enter the shallow water.Water D i D iN _Moving in this stuff is going to be slow.D i'?D iZ*D i10D i6,D i8D i=D iyC,D iGD iKD iYXD i_A  You enter the shallow water.D ia@Water D ibD it D i|_Moving in this stuff is going to be slow.D iD i D iBD iD iƩD i'BD iD i D iD i.D i0D iD iD iD iD i,D iPD iD iw,D iD i,D i D iJ D i D ihD idD i]) #~?..~~# # #.P.~~~## ~F~≈≈~~≈~ ## ###.~.~P~.# ~~~~≈~≈~P~ .# #....~~~~~# ~~~~.~≈~~~~ ####..P.~~P~~###~.~≈~~~~~~~ .....~~.~~~≈~.##~~~~~~~P~~~ .......~≈~~~≈.##.~~~~~~~~~ ....~..P~≈~~~~##~~.~~~~~.≈ D iK*#..P...~≈~~≈~~#~@~~.~~~# --- #.....~~≈#~~~~#~[.~~.~~# #.....~~~##~~~~~.?.~~~~# ..#.~.~~#####~~~)..~~≈## ###.~.≈≈~~##~~~~~(!~#~~~# ####.~≈~~~~#~~.~~~~~#~~~~# F   bullfrog (wandering) .####.~~~~~#≈≈~.~~~##~~≈~~~. ..###.~~~≈~≈≈~≈~.~.# ~~~~~~~ ....#..~~~~≈~~~~~~~##~~~~~~.D i7{901.9 (35.4)---3.5 (37.0D iGD iL[ _A bullfrog comes into view.E i̱  You shoot an arrow. The arrow closely misses the bullfrog.E i׵E i\~FFE i;===4.4 (0.9)E iE i< _The bullfrog gives a loud, deep croak!E i  You shoot an arrow. The arrow hits the bullfrog!!  The bullfrog seems to slow down. The arrow freezes the bullfrog.E iBE i~F (slow)5.3E iE i\ _The bullfrog is almost dead.E i1|  You shoot an arrow. The arrow hits the bullfrog!  The arrow freezes the bullfrog.E iC$E iQ1919 56.2E iE iL _You kill the bullfrog!E it E i~ LShopping list: 4 items, total cost 1707 gold pieces  a - [D:9] 280 gold a ring of resist corrosion (unknown)b - [D:11] 325 gold a ring of protection from cold (unknown)  c - [D:9] 350 gold a ring of protection from fire (unknown)  d - [D:11] 752 gold the ring "Daphigg" {*Corrode rF+ MP+8 Str+7} You have 1919 gold pieces [!] travel|examine|delete items [a-d] choose item[Esc] exitF is3 F i#~?..~~#Prakerore the Marksvampire # #.P.~~~## ~~~≈≈~~≈~Vampire of Gozag  Gold: 1919 ## ###.~.~P~.# ~~~~≈~≈~P~Health: 93/93 ======================== .# #....~~~~~# ~~~~.~≈~~~~Magic: 14/14 ======================== ####..P.~~P~~###~.~≈~~~~~~~AC: 14Str: 7 .....~~.~~~≈~.##$~~~~~~P~~~EV: 16Int: 19 .......~≈~~~≈.##.~~~~~~~~~SH: 0Dex: 18 ....~..P~≈~~~~##~~.~~~~~.≈XL: 13 Next: 95% Place: Lair:5 #..P...~≈~~≈~~#~@~~.~~~#Noise: ===------  iʎ;49m Time: 33906.2 (0.0) #.....~~≈#~~~~#~[.~~.~~#a) +0 longbow (freeze) #.....~~~##~~~~~.?.~~~~#Fire: a) +0 longbow (freeze) ..#.~.~~#####~~~)..~~≈##Alive Water ###.~.≈≈~~##~~~~~(!~#~~~# ####.~≈~~~~#~~.~~~~~#~~~~# .####.~~~~~#≈≈~.~~~##~~≈~~~. ..###.~~~≈~≈≈~≈~.~.# ~~~~~~~ ....#..~~~~≈~~~~~~~##~~~~~~.You shoot an arrow. The arrow hits the bullfrog!!  The bullfrog seems to slow down. The arrow freezes the bullfrog. _The bullfrog is almost dead.You shoot an arrow. The arrow hits the bullfrog!  The arrow freezes the bullfrog. _You kill the bullfrog!F iF4F idLF i(lF iQF iF iF i!A  You enter the shallow water.F iX@Water F iF iW _Moving in this stuff is going to be slow.27F i!F i _You now have 1927 gold pieces (gained 8).F i8( BF iQ0 F iN 1927F iGP ,F iGQ F irU F i F i F i F iͬ   You enter the shallow water.Water F iO F i' N _Moving in this stuff is going to be slow.F i. ## .# ##S..?.... .# #......... ## #.......... ...# #.......... ## #.......... ## ......... .# ##...#..... .# #.@...#....---# #....##~... # ####~...P~.~ ## ######.....~....~ .# ###P..~#~~~~~~...~. #.#~.~.##~~~~~~~~~..S   water moccasin (asleep) ##..~~.###~~~~≈~~~ ## #....~~##~~~≈≈~~≈P~ i 37m# #~?..~~##~≈≈≈≈~≈~~~F iF|  30.0 (23.8)  A water moccasin comes into view.---1.0 (24 _Found a scroll of identify.G i| 8  You shoot an arrow.G i< .SSwandering)===2.0 (1.0) _The arrow completely misses the water moccasin.G i  You shoot an arrow.  The arrow barely misses the water moccasin.G iW .SS9 (0.9G iT G iW 8 _The water moccasin hisses angrily.G i9,8  You shoot an arrow.G i;H.SG ig<-3.9 (1.0G iHG i)Mb _The arrow closely misses the water moccasin.H ip8  You shoot an arrow.H iH.SH i-4.8 (0.9H ix _The arrow closely misses the water moccasin.H iYou shoot an arrow. _The arrow closely misses the water moccasin.The arrow hits the water moccasin.  The arrow freezes the water moccasin. .SThe water moccasin is lightly wounded.5.7 _The water moccasin barely misses you.H i   You shoot an arrow.  The arrow closely misses the water moccasin.H i l1-6.6H i3 _The water moccasin bites you.H i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2  i 40m  d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 15.4  27.6  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  i m +5                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsI iI i##Prakerore the Marksvampire .###...?....Vampire of Gozag  Gold: 1927 .##.........Health: 91/93 =======================- .####..........Magic: 14/14 ======================== ...##..........AC: 14Str: 7 ..###..........EV: 16Int: 19 .##.........SH: 0Dex: 18 .###S..#.....XL: 13 Next: 95% Place: Lair:5 .##.@...#....Noise: ===------  Time: 33936.6 (0.0) ###....##~...a) +0 longbow (freeze) #####~...P~.~Fire: a) +0 longbow (freeze) ########.....~....~Alive .#I i! ###P..~#~~~~~~...~. ## #.#~.~.##~~~~~~~~~..S   water moccasin .# ##..~~.###~~~~≈~~~~~ ## #....~~##~~~≈≈~~≈P~ .# #~?..~~##~≈≈≈≈~≈~~~The arrow freezes the water moccasin.  The water moccasin is lightly wounded. _The water moccasin barely misses you.You shoot an arrow.  The arrow closely misses the water moccasin. _The water moccasin bites you.I iI i I i*I i-I i\r  You shoot an arrow. The arrow hits the water moccasin!!  The water moccasin seems to slow down. The arrow freezes the water moccasin.I i{E$I iV1927 27.5 (0.9I iTI iR _You kill the water moccasin!I iI i~I i,I iJH _No target in view!I i4I iRI iTH _No target in view!I i  4I iC I i I i? % _I i@ 3= _HP restored.I iJ 34 _You now have 1934 gold pieces (gained 7).I iө =I iA I iN  ##  #######.# #  I i-P h##.#.....#.#  ##...?...... #............ # #....@....... ---45.5 (8.0 #............ #............  #............  ##...#......Y #.....#...... Y   death yak (wandering) #....##~..... ####~...P~.~.. ######.....~....~P~I iP :---I ie[ I i_ ` _A death yak is nearby!J iG#########.# #.#.....#.#..?....... #..... ## #. .# #. ## #..... #.... ##...#Y #.....#...... #....##~.....####~...P~.~..J ip ######.....~....~P~###P..~#~~~~~~...~..Y.Y   death yak (wandering)6.5 (1 _J iL K i)K iU#########.# # #.#.....#.# #..?....... # #..... ### #. ..# #.# #. #. ##...#.....Y. #K i/O #.....#...... # #....##~..####~...P~.~.. #######.....~....~P~ # ###P..~#~~~~~~...~.. # #.#~.~.##~~~~~~~~~..K iEY.Y   death yak (wandering)7K iB#########.# # ##.#.....#.# .#..?....... .# #..... .### #. ...# #.# #. #. . ##...#....Y.. .#K iO #.....#...... ## #....##~.....####~...P~.~.. ########.....~....~P~ .# ###P..~#~~~~~~...~.. ## #.#~.~.##~~~~~~~~~.. .# ##..~~.###~~~~≈~~~~~K inK il119348K iK iK i- #######.# # ####.#.....#. .##...?............## ...###  ##@..#....Y.....#.... ##....##~...Alive ..~~~~~≈~~~ ## #....~~##~~~≈≈~~≈P~K i2K it=YY   death yak (wandering)K i>&9K iFK iiK i ####.#.....#. .##...?............## ...#Y## #.. #...#....Y#.@...#.... #...##~ # ####~...P~.~ ########.....~....~P~ .# ###P..~#~~~~~~...~.. #.#~.~.##~~~~~~~~ .#..~~.###~~~~≈~~~~~ ## #....~~##~~~≈≈~~≈P .~?≈≈≈≈~≈~~Y.50K i6d .##...?............## ...Y##..## # ##...#....Y.....#.... ###~ # ####~...P~.~ ########.....~....~P~ .# ###P..~#~~~~~~...~.. #K id .#~.~.##~~~~~~~~ .#..~~.###~~~~≈~~~~~ ## #....~~##~~~≈≈~~≈P .~?K id ≈≈≈≈~≈~~ ### #.P.~~~###~~~≈≈~~≈K ik K i,u GY.K iu &1K i~ K i# K i # #...... ####.Y... .# #............ ## #. ## #.... # ##...#....Y.. # #.....#...... # #....##~.....  K i ####@...P~.~.. ######.....~....~P~  ###P..~#~~~~~~...~.. # #.#~.~.##~~~~~~~~~..  ##..~~.###~~~~≈~~~~~ # #....~~##~~~≈≈~~≈P~  #~?..~~##~≈≈≈≈~≈~~~ ## #.P.~~~###~~~≈≈~~≈~ .## ###.~.~P~.##~~~~≈~≈~PK i r  You enter the shallow water.  Moving in this stuff is going to be slow.K i g.YYK i g==2Water K i K iL , _The death yak bellows!L i..### #. ...# #.......Y....# #............ #...... . ##...#....Y.. .# #.....#...... ## #....##~.....###~...P~.~.. ########..@..~....~P~ .# ###P..~#~~~~~~...~.. ## #.#~.~.##~~~~~~~~~.. .# ##..~~.###~~~~≈~~~~~ ## #....~~##~~~≈≈~~≈P~ .# #~?..~~##~≈≈≈≈~≈~~~ ### #.P.~~~###~~~≈≈~ ..## ###.~.~P~.##~~~~≈~P~.# #....~~~~~##~~~~.~≈~~~~L i/7R.YL i4bW--4.1 (1.6L iuL iK..#... .## Y.. #...#....Y.....#.... ###~. ####~...P~.~ ##L i/######.....~....~P~ .# ###P..~#~~@~~~...~.. #.#~.~.##~~~~~~~~ .L iש#..~~.###~~~~≈~~~~~ ## #....~~##~~~≈≈~~≈P L i".~?L i≈≈≈≈~≈~~ ### #.P.~~~###~~~≈≈~~≈ L i9..## ###.~.~P~.##~~~~≈~≈~P~ .#.# #....~~~~~L iii.~≈~~~~ #.####..P.~~P~~###~.~≈~~~~~~~L iA  You enter the shallow water.L iC.L i--50Water L i L i=? _Moving in this stuff is going to be slow.L iLNd ### . #...#....Y.....#.... ###~ L i[####~...P~.~ ########.....~....~P~ .# ###P..~#~~~~~~...~.. #.#~.~.##~@~~~~~~ .#..~~.###~~~~≈~~~~~ L i+\v## #....~~##~~~≈≈~~≈P .~?≈≈≈≈~≈~~#~.~≈~~ .#.....~~.~~~≈~.##~~~~~~~P~~~L ibL inYY   death yakL iDo-6.7 (1.6L i/yL iz}L iL "##  #...#Y...Y.....#.... ###~ L i %####~...P~.~ ########.....~....~P~ .# ###P..~#~~~~~~...~.. L iу #L i" .#~.~.##~~~~~~~~ .#..~~.###@~~~≈~~~~~ L it ## #....~~##~~~≈≈~~≈P .~?L i΄ &≈≈≈≈~≈~~ ### #.P.~~~###~~~≈≈~~≈ ..## ###.~.~P~.##~~~~≈~≈~L i <P~ .#.# #....~~~~~L i .~≈~~~~ #.####..P.~~P~~###~.~≈~~L iT L~~~~~ .#.....~~.~~~≈~.##~~~~~~~P .L iw >........~≈~~~≈.##.~~~L iا L i_ L i S.YL i (8.3L ib L i_ g #...#....Y.....#.... #Y##~ ####~...P~.~ ########.....~....~P~ .# ###P..~#~~~~~~...~.. #.#~.~.##~~~~~~~~ .#..~~.###~~~~≈~~~~~ ## #....~~##@~~≈≈~~≈P .~?≈≈≈≈~≈~~ L iz ### #.P.~~~###~~~≈≈~~≈ ..## ###.~.~P~.##~~~~≈~≈~P~ .#.# #....~~~~~.~≈~~~~ #.####..P.~~P~~###~.~≈~~~~~~~ .#.....~~.~~~≈~.##~~~~~~~P .........~≈~~~≈.##.~~~#....~..P~≈~~~~##~~.~~~~~.≈L iۼ L iʾ L iT Q.YL i (9.9L i L iM i7.....#.... ###~ ####~...P~.~ ##M i]3######...Y.~....~P~ .# ###P..~#~~~~~~...~.. #.#~.~.##~~~~~~~~ .#..~~.###~~~~≈~~~~~ ## #....~~##~~~≈≈~~≈P .~?≈≈≈≈~≈~~ ### #.P.~~~###~~~≈≈~~≈ ..## ###.~.~P~.##~~~~≈~≈~P~ .#.# #....~~~~~.~≈~~~~ #.####..P.~~P~~###~.~≈~~~~~~~ .#.....~~.~~~≈~.##~~~~~~~P .........~≈~~~≈.##.~~~#....~..P~≈~~~~##~~.~~~~~.≈ ###..P...~≈~~≈~~#~~~~.~~~#M iIM iI.YM i)61.5M iM iDM iHM iI# #....##~.....  ####~...P~.~.. ######.....~....~P~  ###P..~#~~Y~~~...~.. # #.#~.~.##~~~~~~~~~..  ##..~~.###~~~~≈~~~~~ # #....~~##~~~≈≈~~≈P~  #~?..~~##~≈≈≈≈~≈~~~ ## #.P.~~~###@~~≈≈~~≈~ .## ###.~.~P~.##~~~~≈~≈~P #.# #....~~~~~##~~~~.~≈~~~###..P.~~P~~###~.~≈~~~....~~.~~~≈~.##~~~~~~~P~~~.......~≈~~~≈.##.~~ #....~..P~≈~~~~##~~.~~~~~.≈ ##..P...~≈~~≈~~#~~#  #.....~~≈#~~~~#~[ iI(m.~~.~~#M iBNM iaPM i[L~YM i]\(3.1M iUgM ijM i5 ####~...P~.~.. ######.....~....~P~  ###P..~#~~~~~~...~..  #.#~.~.#~~~..  ##..~~.###Y~~~≈~~~~~  #....~~##~~~≈≈~~≈P~  #~?..~~##~≈≈≈≈~≈~~~ #.P.~~~###~~~≈≈~~≈~ M i###.~.~P~.##~@~~≈~≈~P #....~~~~~##~~~~.~≈~~~ ####..P.~~P~~###~.~≈~~~....~~.~~~≈~.##~~~~~~~P~~~ .......~≈~~~≈.##.M i,~~M i~..P~≈~~~~##~~.~~~~~.≈ P...~≈~~≈~~#~~#M iM.....~~≈#~~~~#~[.~~.~~# #.....~~~##~~~~~.?~~#M iM ir~Y4.7M i} <######.....~....~P~ ###P..~#~~~~~~...~... #.#~.~.#~~~.##..~~.###~~~~≈~~~~~....~~##~~~≈≈~~≈P#~?..~~##Y≈≈≈≈~≈~~~#.P.~~~###~~~≈≈~~≈###.~.~P~.##~~~~≈~≈~P #....~~~~~##~~@~.~≈~~~ ###..P.~~P~~###~.~≈~~~ ....~~.~~~≈~.##~~~~~~~P~~~ .~≈~~~≈.##.~~ ~..P~≈~~~~##~~.~~~~~.≈M iޤ P...~≈~~≈~~#~~#~ .....~~≈#~~~~#~[.~~# .....~~~##~~~~~.?~~# .#.~.~~#####~~~)..~~≈##M i M i P~YM i (6.3M i M i= M iJ ###P..~#~~~~~~...~....#~.~.##~~~~~~~~#..~~.###~~~~≈~~~~~ #....~~##~~~≈≈~~≈P~~~?..~~##~≈≈≈≈~≈~~.P.~~~###Y~~≈≈~~≈ # ###.~.~P~.##~~~~≈~≈~P....~~~~~.~≈~~~~ ###..P.~~P~~###~@~≈~~~~~~~ ....~~.~~~≈~.##~~~~~~~P..~≈~~~≈.##.~~~ M i; ~..P~≈~~~~##~~.~~~~~.≈P...~≈~~≈~~#~~~~.~~~#~...~~≈#~~~~#~[.~~.~~# ~##~~~~~.?.~~#.~.~~#####~~~)..~~≈# ##.~.≈≈~~##~~~~~(!~#~~~#M i M i0 M i N~~YM i 37.9M iM iO iu  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O iF 3# #............ ##...#....... #.....#...... #....##~..... ####~...P~.~.. ######.....~....~P~  ###P..~#~~~~~~...~...  #.#~.~.##~~~~~~~~~...  ##..~~.###~.  #....~~##~~~≈≈~~≈P~~  #~?..~~##~≈≈≈≈~≈ # #.P.~~~###~~~≈≈~~≈~~ ## ###.~.~P~.##~~~~≈~≈~P~ .O i}F # #....~~~~~##~~Y~.~≈~~~~ ####..P.~~P~~###~.~≈~~~~~~~ .....~~.~~~≈~.##~~~~~~~P~~~ .......~≈~~~≈.##.~~~~~~~~~O iR e  You blink.  Splash!  You fall into the shallow water.O i^ SY~O i_ 2----=====80-Blink Water O i h O ij ? _Moving in this stuff is going to be slow.P iThrow: 34 darts (poison) Q i  You throw a poisoned dart.  The poisoned dart barely misses the death yak.Q iY~(-----9.7 (0.83Q i["Q i$( _You hear a splash.Q ie  You throw a poisoned dart.  The poisoned dart barely misses the death yak.Q i-----70.4 (0.72Q iyQ iX.  You throw a poisoned dart.  The poisoned dart barely misses the death yak. _You hear a splash.  You throw a poisoned dart.  The poisoned dart barely misses the death yak. _You hear a splash.Q iۈ D _You hear a splash.  You throw a poisoned dart.  The poisoned dart barely misses the death yak. _You hear a splash.  You throw a poisoned dart.  The poisoned dart completely misses the death yak.Q iD Y(1.11Q i Q iߣ ( _You hear a splash.R iKe  You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak is poisoned.R ip{Y((poisoned)R i9qv----80R izR i}( _You hear a splash.S i very poisoned)You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks even sicker.S id=2.529S iS i/( _You hear a splash.S iS extremely poisoned)You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible!  You hear a splash.S i84---1--=3.28S is$S ie'. _The death yak gores you!T iH8T i8hFire: a) +0 longbow (freeze)T i-ET iYHT iO  You shoot an arrow. The arrow hits the death yak.  The arrow freezes the death yak.  The death yak is lightly wounded.T i e5---=4.1 (0.9T i! T i$ O _The death yak misses you.U iF The death yak is lightly wounded. _The death yak misses you.!  The death yak is moderately wounded.  You feel ready to blink again.U in0---5.1 (1.0U iE U i[U i. _The death yak gores you!U i)  You shoot an arrow. The arrow hits the death yak.  The arrow freezes the death yak.  The death yak is heavily wounded.U i &6U i U i> V _The death yak barely misses you.V i8  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V i# .##........... ###.......... #......... ##...#..... #.....#...... #....##~.. ####~...P~.~ ######....@~....~P~###P..~#~~~~~~...~...#.#~.~.##~~~~~~~~~...  ##..~~.###~~~~≈~~~~~. V iLt#....~~##~Y~≈≈~~≈P~ #~?..~~##(≈≈≈≈~≈~~~~  #.P.~~~###(~~≈≈~~≈~ ## ###.~.~P~.##~~~~≈~≈~V iw_# #....~~~~~##~~~~.~≈V iV iY§(verV iW1-9/14 V iEt----7-Blink V ilV i _You blink.V iV i)8-V iV iչF _Unknown command.W i< W iD= hThrow: 28 darts (poison) W i&G W iI X i"###............Prakerore the Marksvampire .##............Vampire of Gozag  Gold: 1934 ###............Health: 81/93 ====================---- ##............Magic: 9/14===============---------##...#.......AC: 14Str: 7#.....#......EV: 16X iInt: 19#....##~.....SH: 0Dex: 18####~...P~.~..XL: 13 Next: 95% Place: Lair:5######....@~....~P~Noise: ==-------  Time: 33977.1 (0.0)###P..~#~~~~*~...~...a) +0 longbow (freeze)X i#.#~.~.##~~*~~~~~~...Throw: 28 darts (poison)X i##..~~.###~Y§~≈~~~~~.Alive -Blink X i#....~~##~(~≈≈~~≈P~~#~?..~~##(≈≈≈≈~≈~~~~X i?!Y   death yak (very poisoned) # #.P.~~~###(~~≈≈~~≈~~ X i`## ###.~.~P~.##~~~~≈~≈~P~ .# #....~~~~~##~~~~.~≈~~~~ _You blink. X iK_Unknown command.Throw: 28 darts (poison)X ivPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - death yakAim: a death yak (heavily wounded, very poisoned, 81% to hit)X i`###............Prakerore the Marksvampire .##............Vampire of Gozag  Gold: 1934 ###............Health: 81/93 ====================---- ##............Magic: 9/14===============---------X i]##...#.......AC: 14Str: 7#.....#......EV: 16Int: 19#....##~.....SH: 0Dex: 18####~...P~.~..XL: 13 Next: 95% Place: Lair:5######....@~....~P~Noise: ==-------  Time: 33977.1 (0.0)###P..~#~~~~~~...~...a) +0 longbow (freeze)X i-#.#~.~.##~~~~~~~~~...Throw: 28 darts (poison)##..~~.###~Y§~≈~~~~~.X i2Alive -Blink X i#....~~##~(~≈≈~~≈P~~#~?..~~##(≈≈≈≈~≈~~~~X iY   death yak (very poisoned) X iB# #.P.~~~###(~~≈≈~~≈~~ X ib## ###.~.~P~.##~~~~≈~≈~P~ X il.# #....~~~~~##~~~~.~≈~~~~Throw: 28 darts (poison)X iPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - death yakX iAim: a death yak (heavily wounded, very poisoned, 81% to hit)  You throw a poisoned dart. The poisoned dart hits the death yak!  X i/The death yak looks as sick as possible!X i/  --more--X it  The death yak is heavily wounded.You hear a splash.X i Y(extremely poisoned)X i9 O--8 (0.77 X i _X iX i)X i&  #..... ...... ###..... ##...........#...#.....#.....#.. #....##~... ####~@..P~.~.. ######.....~....~P~X i ##P..~#~~~~~~....#~.~.##~~~Y~~~~~..##..~~.###~(§~≈~~~~~...~(~≈≈~~≈P #~?..~~##(≈≈≈≈~≈~~ #.P.~~~###(~~≈≈~~≈~ ## ###.~.~P~.≈~≈~P~X ir X i jY~~ X i n2=--8.8 (1.0X i X iO Y i^i#...? ..... #...... .......##........... #...........#...#..........#..... #...@##~.... ####~...P~.~.. ######.....~....~P~##P..~#~~~~Y~....#~.~.##~~~~~~~~~..##..~~.###~(~~≈~~~~~...~(~≈≈~~≈P #~?..~~##(≈≈≈≈~≈~~ #.P.~~~###(~~≈≈~~≈~Y iY iNY~Y iE&9Y i Y iY i+ ##.#.....#.##...?...... .... #. .... ##..... #...........#...#........@.#. #....##~.... ####~...P~.~.. ######....Y~....~P~Y i,##P..~#~~~~~~...~...#~.~.##~~~~~~~~~..##..~~.###~(~~≈~~~~~...~(~≈≈~~≈P~ #~?..~~##(≈≈≈≈~≈~~Y ig0Y i;NY.Y iE<_3=80Y iDY iFY i* d #######.# # # ##.#.....#.# # ##...?....... #  #..... ### #...... ..# #............ .## #.....Y i . ## #..... # ##.. # #.....#...... # #....##~..... Y i |####~Y..P~.~.. # ######.....~....~P~ # ###P..~#~~~~~~...~... # #.#~.~.##~~~~~~~~~... Y iS # ##..~~.###~(~~≈~~~~~. # #....~~##~(~≈≈~~≈P~~Y i Y i% NY.Y iJ& &1Y i. Y i1 Y i  ##  #######.# # ## ##.#.....#.# .# ##...?. .#  #. .### #. ...# #. ..## #. .## #.@.......... .# ##...#....... .# #.....#...... ## #..Y.##~..... ####~...P~.~.. ## ######.....~....~P~ .# ###P..~#~~~~~~...~... #Y i{ # #.#~.~.##~~~~~~~~~... .# ##..~~.###~(~~≈~~~~~.Y io Y i% rY.verY iR& b410/14==2Y i+ Y i- Y i ##  #######.# # ##.#.....#.##...? ##..###.....##...#... .Y i#.Y...#...# #....##~... #  ####~...P~.~.. ## ######.....~....~P~ .##P..~#~~~~~~... #Y i0.#~.~.##~~~~~~~~~..Y i)Y ivNY.Y i13Y iY iV _You feel ready to blink again.Z i ##  #######.# # ##.#.....#.##...? ##..###Z iWD.....##Y..#. .....#..# #....##~... # Z i ####~...P~.~.. ## ######.....~....~P~ .##P..~#~~~~~~...Z iZ iZ i!NY.Z i".54Z i)Z i:-Z iQ ##  #######.# # # #.....#.# # ##...? # #. ### #.  #. Z iQ#... ##.Y.... # ##...#....... #.....#...... Z iRn....##~..... Z i6R####~...P~.~.. # ######.....~....~P~Z i1XZ i]^NY.Z i^&5Z icZ ifZ i2  ##  #######.#  ##.#.....#.##...? ##.. .##Y#.....##...#.Z i....#. # #....##~... ####~...P~.~..Z iZ iNY.Z iq6===6Z iIZ iUZ i ##  #######.#  ##.#.....#.###.@.? ##..Y .###Z i.....##...#.....#. # #....##~...Z iZ iJY.7=7Z iZ iX  ##  #######.#  ##@#.....#.###...? . ##Y. .###.....##...#..#.Z i Z ic NY.Z iͻ &8Z iC Z iG [ iYou throw a poisoned dart.Y.(1=9.5 (0.76 _The poisoned dart completely misses the death yak.[ i=![ i!hFire: a) +0 longbow (freeze)[ i([ i@+\ i  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.] iu  You miscast Blink.  You are very lightly contaminated with residual magic.] iD74---8/14 -----==90.5 (1.0Contam ] i] iI _Nothing appears to happen. The death yak gores you!] i  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.] iW #########.# ###.#.....#.###.Y.?.......#............ ##............ #] i #............ #....@.......  #............  ##.(.#  #.....#  #....##~ ####~...P~.~..  ######.....~....~P~  ###P..~#~~~~~~...~  #.#~.~.##~~~~~~~~~...] i ] i b§.Y] i 5---6--------1] i R-Blink Contam ] i ] ip _You blink.^ i2D^ iDhThrow: 26 darts (poison) ^ iN^ iJR_ i@?Prakerore the Marksvampire##Vampire of Gozag  Gold: 1934#######.# #Health: 75/93 ===================-----##§#.....#.#Magic: 6/14_ i@#==========--------------##...?.......AC: 14Str: 7#...Y........_ i"AEV: 16Int: 19 ##...*........SH: 0_ iQAzDex: 18 ##....*......._ iAXL: 13 Next: 95% Place: Lair:5 ##....@.......Noise: ==-------  Time: 33991.5 (0.0)#............a) +0 longbow (freeze)_ iA##.(.#.......Throw: 26 darts (poison)_ iA#.....#......Alive -Blink Contam #....##~....._ i#B####~...P~.~..Y   death yak (very poisoned)_ iQB######.....~....~P~###P..~#~~~~~~...~..._ iBr#.#~.~.##~~~~~~~~~...Confirm with . or Enter, or press ? or * to list all spells. _ iBQ_You blink.  Throw: 26 darts (poison)_ iBvPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - death yakAim: a death yak (severely wounded, very poisoned, 81% to hit)_ i M4Prakerore the Marksvampire##Vampire of Gozag  Gold: 1934#######.# #Health: 75/93 ===================-----##§#.....#.#Magic: 6/14==========--------------##...?.......AC: 14Str: 7#...Y........EV: 16Int: 19 ##............SH: 0_ iSDex: 18 ##............XL: 13 Next: 95% Place: Lair:5 ##....@.......Noise: ==-------  Time: 33991.5 (0.0)#............a) +0 longbow (freeze)##.(.#.......Throw: 25 darts (poison)#.....#......Alive -Blink Contam #....##~.....####~...P~.~..Y   death yak (very poisoned)######.....~....~P~###P..~#~~~~~~...~...#.#~.~.##~~~~~~~~~...Throw: 26 darts (poison)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - death yakAim: a death yak (severely wounded, very poisoned, 81% to hit)  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible!_ iV/  --more--` i` extremely poisoned)The death yak is severely wounded.` i=--2.3 (0.8 _` i-` i\` iL` i+M9--` iPY` iQZ> _Unknown command.` i#########.# #§#.....#.#...?....... #...Y. ## #.... .# #. ## #. #.` io ##.(.#. #.....#...... #....##~.....####~...P~.~..######.....~....~P~###P..~#~~~~~~...~... #.#~.~.##~~~~~~~~~...` iU ##..~~.###~(~~≈~~~~~.` i{` id.(Y` i<63.3 (1.0 _` iH` iU` i #######.# ###.#.....#.##...?..........(. ##Y .. #  ##.(@#...........#........##~....` i, ####~...P~.~.######.....~....~P~###P..~#~~~~~~...~....#~.~.##~~~~~~~~~..#..~~.###~(~~≈~~~~~ #....~~##~(~≈≈~~≈P~~` i ` i, L.Y` i_- &4` iY6 ` i9 ` iۿ y##.#.....#.##...?..........(...... ##...... .Y.... #.... # . ##.(.##...@.#...##~` i ####~...P~.~######.....~....~P~###P..~#~~~~~~...~....#~.~.##~~~~~~~~#..~~.###~(~~≈~~~~~ #....~~##~(~≈≈~~≈P~~~?(≈≈≈≈~≈~~` i ` i~ L.Y` i .75` iW ` i a i>##...?..........(....... ##....... .. #Y.... ........ ##.(.#...........#.......@##~a i####~...P~.~.######.....~....~P~###P..~#~~~~~~...~....#~.~.##~~~~~~~~~..#..~~.###~(~~≈~~~~~ #....~~##~(~≈≈~~≈P~~~?(≈≈≈≈~≈~~~ # #.P.~~~###(~~≈≈~~≈a ia i)L.Ya i\*&6a iK3a i6a iS...(. ##........ ....... #...... # a i0#...Y....... ##.(.#...........#........##~....####~@..P~.~.######.....~....~P~a iX###P..~#~~~~~~...~...a i y.#~.~.##~~~~~~~~#..~~.###~(~~≈~~~~~a iP #....~~##~(~≈≈~~≈P~~~?(≈≈≈≈~≈~~ a i# #.P.~~~###(~~≈≈~~≈ ## ###.~.~P~.##~~~~≈~≈~Pa ia iOL.Ya iQ8=7a i4D==7a ia iQC _Your magical contamination has completely faded away.a iW ##. ...... #..... #..... ##.(Y#...........#....#....##~.####~...P~.~######....@~....~P~###P..~#~~~~~~...~...a i z.#~.~.##~~~~~~~~#..~~.###~(~~≈~~~~~ #....~~##~(~≈≈~~≈P~~~?(≈≈≈≈~≈~~ # #.P.~~~###(~~≈≈~~≈ ## ###.~.~P~.##~~~~≈~≈~P a i޺ b.# #....~~~~~.~≈~~~~a ip a i* .Y vera i4 &8a i a i' a i~Fire: a) +0 longbow (freeze)a i2a ifb i,You shoot an arrow. The arrow hits the death yak.  The arrow freezes the death yak.  The death yak is almost dead.b i <R.Yb i<_9====b i<9.2 (0.9b iGb iqK^ _You feel ready to blink again.c i~  You shoot an arrow. The arrow hits the death yak!  The arrow freezes the death yak.c iR.Yc iF04000.2 (1.0c ic i] _The death yak is almost dead.c iv  You shoot an arrow.  The arrow hits the death yak but does no damage.  The death yak is almost dead.c i~E$c io1934 80==81.1 (0.9c ic iM _You kill the death yak!c i|&c i'c i.c i1H _No target in view!c iBc i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1          c iг b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4  c i+ c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2  c iS6 d - Short Blades   0.0   0.8  +1      c iv e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  c if + Ranged Weapons 15.4  27.6  -2   o - Shapeshifting   0.0   1.0   0  c i_    c iٴT    c i. g - Armour   0.0   1.4  -2      c i. h - Dodging   8.0   7.6  +1      c ih i - Stealth   7.6   3.4  +5          c ia    c i        c iϵ_    c i        c i a    c i+_    c iIT    c ihpThe relative cost of raising each skill is in cyan.  c iThe species aptitude is in white.  [?] Help[=] set a skill target  c i[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsd ilnd izd iu ###............Prakerore the Marksvampire .##............Vampire of Gozag  Gold: 1934 ###............Health: 80/93 ====================---- ##............Magic: 7/14============------------##.(.#.......AC: 14Str: 7#.....#......EV: 16Int: 19#....##~.....SH: 0d iDex: 18####~$..P~.~..XL: 13 Next: 98% Place: Lair:5######....@~....~P~Noise: ===------  Time: 34001.1 (0.0)###P..~#~~~~~~...~...a) +0 longbow (freeze)#.#~.~.##~~~~~~~~~...Fire: a) +0 longbow (freeze) d i##..~~.###~(~~≈~~~~~.Alive #....~~##~(~≈≈~~≈P~~#~?..~~##(≈≈≈≈~≈~~~~ d iڇ# #.P.~~~###(~~≈≈~~≈~~ ## ###.~.~P~.##~~~~≈~≈~P~ d i.# #....~~~~~##~~~~.~≈~~~~ _The death yak is almost dead.d i#gYou shoot an arrow.  The arrow hits the death yak but does no damage.  d iEThe death yak is almost dead. _You kill the death yak! _No target in view!d i֔4d id iġd i d ir d i d ik F _Unknown command.d i 4d i d i d i$ % _d i d i d i &1d i d i d8=d i d i d i1 L2=d i d i d i+ V3=d i d i ,d i d i ;4d i 3=d i d i. d i| ,1934d i d iE d i &5d i d i d i+ O9==d i d io b6=d i Bd iV d i~ d i V7=d i d i d i Y8==d i d i# ,d i$ d i1* <9d i~, d iP/ d i/ S10/14==d i 1 d i5 d i5 F90=d i7 d i< ,d i+> d iB d iOB V1=d iC d iH Q==d i!J d iN d i4N &2d i"P d i T ,d irU d iOY d iY L3=d i[ d i^ b1=d i_ d i+b ,d i!c d i+e ,d if d ih d ih :=d ixj d in P=d iPo d iq d i5r d is d iu ,d iJv d iz d ifz M2==d i| d iЀ ,d ir d i ,d i\ d i} ,d i d i d i ;==d is d iܗ ,d i d i% ,d i d i c3==d i\ d i ,d i/ d i ,d i{ d iڭ ,d i d iJ Q==d i# d i= ,d i d io ,d iZ d i d i M4==d i d i 4 _Magic restored.d i 4d id d i d i: '51d i d i O _You now have 1951 gold pieces (gained 17).d i 4d ib d i d i d i ;==d i d i d i$ ,d i d iT ,d iA d i] E _x - 26 poisoned darts (gained 1)d i d i" d iT d i d i ,d i d i d i d i d i d i d i ,d iS d i d i d in d i d i ,d iL d iT E _x - 27 poisoned darts (gained 1)d iD 4d iS d iC ,d i d ir I _e - 2 scrolls of identify (gained 1)d i$ d iJ d i d i d i d i@ d i d i d iy ,d i d i d i d i d iJ d i d i d i d iV d i_ d iZ" ,d i" d ii$ d i% ,d ir& d i\( d i.  #.##  #.#..  #.....  #...... ### ....... #######.### ....... ##.#.....#.##....... ##...........@....... ---#.................... #...................S d ih. #.................... #....................#.................... S   black mamba (asleep)  ##...#.......#.......  #.....#..............  #....##~.....d i1 068.1 (67.0)d i#5 d i; ~S.Sd i< H---9.1 (68d iC d iF ^ _A black mamba comes into view.e i  You shoot an arrow. The arrow hits the black mamba.  The black mamba seems to slow down. The arrow freezes the black mamba.e iTjS.(slow)e i<===70.0 (0.9)e ie i+9 _The black mamba is lightly wounded.e i  You shoot an arrow. The arrow hits the black mamba.  The black mamba seems to slow down. The arrow freezes the black mamba.e iP CS.e i &9e i: e iD _  You shoot an arrow. The arrow hits the black mamba.  The black mamba seems to slow down. The arrow freezes the black mamba. _is lightly wounded.  You shoot an arrow. The arrow hits the black mamba.  The black mamba seems to slow down. The arrow freezes the black mamba. _is lightly wounded.e ijQThe black mamba seems to slow down. The arrow freezes the black mamba. _is lightly wounded.  You shoot an arrow. The arrow hits the black mamba.  The black mamba seems to slow down. The arrow freezes the black mamba. _is lightly wounded.  You shoot an arrow.e iuCS.e iv(1.8e i.|e i%_ _The arrow closely misses the black mamba.f i5r  You shoot an arrow.  The arrow hits the black mamba but does no damage.f i|CS.f i(2.7f i f i9 _The black mamba is lightly wounded.f i$  You shoot an arrow. The arrow hits the black mamba!  The black mamba seems to slow down. The arrow freezes the black mamba.  The black mamba is heavily wounded.f iT-3.7 (1.0f iYf i\ _The black mamba closely misses you. x2f i")  You shoot an arrow. The arrow hits the black mamba.  The arrow freezes the black mamba.  The black mamba is heavily wounded.f i)-4.6 (0.9f i/f i2\ _The black mamba completely misses you.f i M _The black mamba completely misses you.  You shoot an arrow. The arrow hits the black mamba.  The black mamba seems to slow down. The arrow freezes the black mamba.  The black mamba is severely wounded.f iٿ 81----2----5.6 (1.0f i f ix 0 _The black mamba bites you!f i9B z  You shoot an arrow. The arrow misses the black mamba.f iB f iC 6f iI f idM \ _The black mamba completely misses you.f i@  You shoot an arrow.  The arrow barely misses the black mamba.f ih2=---7.5 (0.9f iZf iFX _The black mamba barely misses you.g i  You shoot an arrow.  The arrow completely misses the black mamba.g iS7---1g iڡG------8.5 (1.0g ig i0 _The black mamba bites you!g i$Bg iBg iJg iN^ _You are too injured to fight recklessly!g i4g i g i^ _You are too injured to fight recklessly!g i' g iW( g i/ g i2 ^ _You are too injured to fight recklessly!g iI _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  The arrow hits the black mamba but does no damage.  The black mamba is severely wounded.g iYJ ]3---9.4 (0.9g iQ g i&U Q _The black mamba misses you.h iz  You shoot an arrow. The arrow misses the black mamba.h ig62--9/14 -----80.4 (1.0h iPh iSt _The black mamba bites you! The black mamba closely misses you.h iFhz  You shoot an arrow. The arrow misses the black mamba.h iid3--1.3 (0.9h iph itY _The black mamba closely misses you.h i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2      i iUi  m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 15.5  27.6  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1  i ii      i - Stealth   7.6   3.4  +5                                      i i.j         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  i ioj [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsj id*j i1j ij:Prakerore the Marksvampire#.##Vampire of Gozag  Gold: 1951 #.#..Health: 68/100 ================--------#.....Magic: 10/15 ================--------#......AC: 14Str: 7### .......EV: 16Int: 19#######.### .......SH: 0Dex: 18##.#.....#.##.......XL: 14 Next:  0% Place: Lair:5##...........@$......Noise: ===------  Time: 34082.2 (0.0)#....................a) +0 longbow (freeze)#....................Fire: a) +0 longbow (freeze) #....................j iN;Alive #....................#....................##...#.......#.......#.....#..............#....##~.....You shoot an arrow. The arrow misses the black mamba. _The black mamba closely misses you.You shoot an arrow. The arrow hits the black mamba!  The arrow freezes the black mamba. _You kill the black mamba! _You have reached level 14!j i;Cj iDj i-Jj iLj i#j ij ij i>j iP9j i,j ij i&j it;70j ij ie71=j ij ixj ij ij in2=j ij i,j ij i j31=j i j i ,j iq j ij i&4j ij ij i,1951j ij iR}5==j i%j irj iV6=j ij i!,j i"j i1%i72==j i/8j i3o9==j i4j i=8,j i9j i=j i,>M80=j i?j iBj i%C1=3=j iCj i F,j iFj iI<2j iJj iNj iNj iOj iTj iTQ3=j iUj iY,j iZj i^j i<_L4=j i`j idj i/e5=4==j iNfj ii,j iAkj iPoj io&6j ipj i$t,j iuj ivyj iyY7==j izj i~j ij ij ij iL8=j i=j i| ....#.........---........ j iQ_You start resting.j i117.2 (35.0)5==---8.2 (36j ij i% _Magic restored.j i14j it3j i8j i_=l9=j i?=90j iAj iE,j iFj iIj iJY1==j iSj i7W,j ioXj i\]j i]L2=j i_j i%e,j i@fj ijj i kV3=j i*lj ioj ioj ipj ivj i[v&4j irwj i{j i>|&5j i}j ij idj ij ij iL6=j iyj i,j i)j iΓl7=j ij i,j i}j i^<8j i~j i j i_&9j iaj im,j ij i_ _You start resting.j iĺ-37.2 (19j iU`100/100=8.2 (20j ij i" _HP restored.j i!o =#.##.#.#.....###.### ##.#######.###..##.#.....#.##.##..@.#.#.#.#.#.##...#.#.#.....#.. j iy j i=z 19.2 (1.0)j i j i j iZ F   cane toad (wandering)Fj ij 4740.2 (2j iF j i ? _You now have 1957 gold pieces (gained 6).k i[#.###.......##..### ##.#######.###...#.....#.##.............. .. #. #. #. #.k i\{ ##...##. #.....#........F...... #....##~..... .###~...P~.~..k i_k ijHF.k ij+1.2 (1k iqk itk iX2.......###.......### ##.#######.###...#.....#.##.............. k i2C... #. #. #. #. ##...##F..k i3( #.....#........ #....##~.....###~...P~.~.. ####.....~....~P~k i:3k i27k i|AIF.k i+BB=2k i Ik izLk iN   #.....#  ##.......  ### ##........  #######.###.........  ##.#.....#.##........  ##....................  #.....................  #...........@.........  #.....................  #.....................  #.............F....... k iO ##...#.......#........  #.....#...............  #~.............  .P~.~......... k i5B   #.....#  ##.......  ### ##........  #######.###.........  ##.#.....#.##........  ##....................  #.....................  #...........@.........  #.....................  #..................... k ip #.............F.......  ##...#.......#......  #.....#...............  #~............  .P~.~.........k ik ik ik i` _A cane toad is nearby!l i$ #.### #.#... #.....# ##....... ### ##........ #######.###... ##.#.....#.##. ##... #. #. #.l i #.. #......F... ###. #.....#... #....##~....  ####~...P~.~.........l il i1l iJF.l ii-3 _l il il i$ #.### #.#... #.....# ##....... ### ##........ #######.###......... ##.#.....#.##. ##... #. #.. #F...... #....l i L #...... ###.... #.....#.... #....##~....l il it JF.l i &4l iel il i]N #.### #.#... #.....# ##. ### ##........ #######.###......... ##.#....@#.##........ ##... #....... #F..... #..... #.l i #.............. ##.#..... #.....#..l iPl iC.l i^&5l ivl il iF#.###.......##..###.#######.#.##.#.....#.##........#......@............. ..l i. #. #. #...... #...... ##...##...... #.....#............... #....##~l iүl ib&6l il iݷm iO #.####.#...#.....###.......### ##.#######.###.##.#.....#.##..##.....................##~.......####~...P~.~.........m iQm i&7m im im i.......##..###.#######.###.##.#.....#.##................ ... #. #. #. #m i. ##...##. #.....#........m i{. #....##~......m i(###~...P~.~....######.....~....~P~m i$m i|&8m im iWm iu= #.....###.......### ##.#######.###.##.#.....#.##.##................#...##.~...~....~P~..m iu<###P..~#~~~~~~...~...m im iR&9m iqm i>m iKm im im iָm i1m iT,m im i,m im iXm im im im i#######.###.........##.#.....#.##.##.............#..............#.............................##...##.52.2 (3....#.##~ ~.Alive ...m ih~~~~~~...~....~#.#~.~.##~~~~~~~~~...~.##..~~.###~(~~≈~~~~~.~.#....~~##~(~≈≈~~≈P~~m i0m im iom iU 4m i m i* m i m i} ,m i&  ##.#.....#.####................#.......#.......##...##.....#..3.2 (1#....##~ ####~...P~.~ ....~Alive ~~~~~#~~~~~(m i^' #....~~##~(~≈≈~~≈P~~~.~?(≈≈≈≈~≈~~m i' m i0 m i3 n iC ##............#...#.#..#......#...##.....#.......# ####~...P~.~ ######.....~....~P~.. ~~~~Alive #~~###(≈≈≈≈~≈~~~~≈.n iCA#.P.~~~###(~~≈≈~~≈~~n i MA  You enter the shallow water.n i"N^4Water n iWUn icX? _Moving in this stuff is going to be slow.n iz4n in i n in i?n ie . #....... #....... #....... #....... ##...#.#. #.....#....... #....##~n i###~..@P~.~5.8 (1.6######.....~....~P~.. ###P..~#~~~~~~...~....~ #.#~.~.##~~~~~~~~~...~.n i#m ##..~~.###~(~~≈~~~~~.~. #....~~##~(~≈≈~~≈P~~~. #~?..~~##(≈≈≈≈~≈~~~~≈. #.P.~~~###(~~≈≈~~≈~~~###.~.~P~.##~~~~≈n iG P~n in in inn i,bn izbn idn ign is# #. # #......... # #......... #........ ##...#.......#. #.....#....... #....##~###~...P~.~######.....@....~P~.. ###P..~#~~~~~~...~....~ #.#~.~.##~~~~~~~~~...~. ##..~~.###~(~~≈~~~~~.~. #....~~##~(~≈≈~~≈P~~~. #~?..~~##(≈≈≈≈~≈~~~~≈.n isr #.P.~~~###(~~≈≈~~≈~~~ # ###.~.~P~.##~~~~≈~≈~P # #....~~~~~##~~~~.~≈~~~~n iL 0.0  You enter the shallow water.n i{c6.8 (1Water n i/n i"? _Moving in this stuff is going to be slow.n i n iS n i n i n i n i ,n i m.# # ## #........ #........ ##...#.......# #.....#...... #....##~###~...P~.~######.....~....~P~.. ###P..~#~~~~@~...~....~8.4 (1.6 #.#~.~.##~~~~~~~~~...~. ##..~~.###~(~~≈~~~~~.~. #....~~##~(~≈≈~~≈P~~~. #~?..~~##(≈≈≈≈~≈~≈. # #.P.~~~###(~~≈≈~~≈~~~ ## ###.~.~P~.##~~~~≈~≈~P .# #....~~~~~##~~~~.~≈~~~~ ####..P.~~P~~###~.~≈~~~~~~~n i n i n i` n i# # #........ ##...## # #.....#...... # #....##~####~...P~.~ #######.....~....~P~.. # ###P..~#~~~~~~...~....~ # #.#~.~.##~~@~~~~~~...~. # ##..~~.###~(~~≈~~~~~.~. # #....~~##~(~≈≈~~≈P~~~. # #~?..~~##(≈≈≈≈~≈~~~~≈. ## #.P.~~~###(~~≈≈~~≈~~~ .## ###.~.~P~.##~~~~≈~≈~P #.# #....~~~~~##~~~~.~≈~~~~###..P.~~P~~###~.~≈~~~~~~~ #.....~~.~~~≈~.##(~~~~~~P~~~60.0n i o i^ ##  #...#.......#.....#..........##~ ####~...P~.~ #######.....~....~P~.. ###P..~#~~~~~~...~....~.#~.~.##~~~~~~~~~...~.#..~~.###~@~~≈~~~~~ #....~~##~(~≈≈~~≈P~~~?(≈≈≈≈~≈~~~~≈Alive Water o i e(~~~~~~ ........~≈~~~≈.##.~~~~~~~~~o i>1.6o iKo iJo i+2.6 (2o i o iH6 _x - 28 poisoned darts (gained 1)o i!  #...##.....#..........##~ ####~...P~.~ #######.....~....~P~.. ###P..~#~~~~~~...~....~.#~.~.##~~~~~~~~~...~.#..~~.###~~~~≈~~~~~o i* #....~~##~@~≈≈~~≈P~~~?(≈≈≈≈~≈~~~~≈ ## #.P.~~~###(~~≈≈~~≈~~~ Alive Water .~~~~~~ #....~..P~≈~~~~##~~.~~~~~.≈4.2 (15.2 (2 _x - 30 poisoned darts (gained 2)o iU.# #.....#...... ## #....##~###~...P~.~ ########.....~....~P~.. .# ###P..~#~~~~~~...~....~ ## #.#~.~.##~~~~~~~~~...~. .# ##..~~.###~~~~≈~~~~~.~. ## #....~~##~~~≈≈~~≈P~~~. .# #~?..~~##@≈≈≈≈~≈~~~~≈. ### #.P.~~~###(~~≈≈~~≈~~~ ..## ###.~.~P~.##~~~~≈~≈~P.# #....~~~~~##~~~~.~≈~~~~###..P.~~P~~###~.~≈~~~~~~~.....~~.~~~≈~.##(~~P~~~ .........~≈~~~≈.##.~~~~~~ .o i#....~..P~≈~~~~##~~.~~~~~.≈ ###..P...~≈~~≈~~#~~~~.~~~#~o iLo i+6.8 (1o iXo i#o i+7.8 (2o i6o iֱ6 _x - 31 poisoned darts (gained 1)o iz D# #....##~ ####~...P~.~######.....~....~P~..  ###P..~#~~~~~~...~....~ # #.#~.~.##~~~~~~~~~...~.  ##..~~.###~~~~≈~~~~~.~. # #....~~##~~~≈≈~~≈P~~~.  #~?..~~##~≈≈≈≈~≈~~~~≈. ## #.P.~~~###@~~≈≈~~≈~~~ .## ###.~.~P~.##~~~~≈~≈~P~ o i L#.# #....~~~~~##~~~~.~≈~~~###..P.~~P~~###~.~≈~~~....~~.~~~≈~.##(~~~~~~P~~~.......~≈~~~≈.##.~~~~ #....~..P~≈~~~~##~~.~~~~~.≈ ##..P...~≈~~≈~~#~~o i #~  #.....~~≈#~~~~#~[.~~.~~#o i o i +9.4 (1o i o i o i ,70.4 (2o i o i 6 _x - 33 poisoned darts (gained 2)o i1 I ####~...P~.~ ######.....~....~P~..  ###P..~#~~~~~~...~....~  #.#~.~.#~~~...~.  ##..~~.###~~~~≈~~~~~.~.  #....~~##~~~≈≈~~≈P~~~.  #~?..~~##~≈≈≈≈~≈~~~~≈. #.P.~~~###~~~≈≈~~≈~~~ ###.~.~P~.##~@~~≈~≈~P~  #....~~~~~##~~~~.~≈~~~ ####..P.~~P~~###~.~≈~~~....~~.~~~≈~.##(~~~~~~P~~~ .......~≈~~~≈.##.~~~o i2 ~..P~≈~~~~##~~.~~~~~.≈P...~≈~~≈~~#~~#.....~~≈#~~~~#~[.~~.~~# #.....~~~##~~~~~.?~~#o i A o iA +2.0 (1o iK o i3M o i<> ######.....~....~P~.. ###P..~#~~~~~~...~....~.#~.~.##~~~~~~~~~...~.#..~~.###~~~~≈~~~~~ #....~~##~~~≈≈~~≈P~~~?..~~##~≈≈≈≈~≈~~~~≈ # #.P.~~~###~~~≈≈~~≈~~~ # ###.~.~P~.##~~~~≈~≈~P~ .# #....~~~~~.~≈~~~~ ####..P.~~P~~###~.~≈~~~~~~~ .....~~.~~~≈~.##(~~~~~~P..~≈~~~≈.##.~~~ o i\=~.?.~~~~# ..#.~.~~#####~~~)..~~≈##p i p ii (3.6p ip i3p ir/###P..~#~~~~~~...~....~ #.#~.~.#~~~...~. ##..~~.###~~~~≈~~~~~.~. ....~~##~~~≈≈~~≈P~~~. #~?..~~##~≈≈≈≈~≈~~~~≈. #.P.~~~###~~~≈≈~~≈~~~ ###.~.~P~.##~~~~≈~≈~P~  #....~~~~~##~~~~.~≈~~~ ###..P.~~P~~###~@~≈~~~ ....~~.~~~≈~.##(~~~~~~P~~~ .~≈~~~≈.##.~~~ p i/X~..P~≈~~~~##~~.~~~~~.≈ P...~≈~~≈~~#~~# .....~~≈#~~~~#~[.~~.~~# .....~~~##~~~~~.?~~# .#.~.~~#####~~~)..~~≈#p i0v# ##.~.≈≈~~##~~~~~(!~#~~~p i:CI5.2p iPp iRp iձ .#~.~.##~~~~~~~~~...~.#..~~.###~~~~≈~~~~~ #....~~##~~~≈≈~~≈P~~~?..~~##~≈≈≈≈~≈~~~~≈.P.~~~###~~~≈≈~~≈~~~ # ###.~.~P~.##~~~~≈~≈~P~ ....~~~~~.~≈~~~~ ###..P.~~P~~###~.~≈~~~~~~~ ....~~.~~~≈~.##(@~~~~~Pp iWw..~≈~~~≈.##.~~~ ~..P~≈~~~~##~~.~~~~~.≈Alive ~~~~~(!~#~~ ###.~≈~~~~#~~.~~~~~#~~~~#p iA  You enter the shallow water.p iXd60Water p i9p i? _Moving in this stuff is going to be slow.p i6  #.#~.~.##~...~. ##..~~.###~~~~≈~~~~~.~. #....~~##~~~≈≈~~≈P~~~. #~?..~~##~≈≈≈≈~≈~~~~≈. # #.P.~~~###~~~≈≈~~≈~~~ ## ###.~.~P~.##~~~~≈~≈~P~ .# #....~~~~~##~~~~.~≈~~~~#..P.~~P~~###~.~≈~.~~.~~~≈~.##p i ~P~~~.~≈~~~≈.##.~.~..P~≈~~~~##~~.~~~~~.≈ #..P...~≈~~≈~~#~~~~.~~~#~ #.....~~≈#~~~~#~[.~~.~~# #.....~~~##~~~~~.?.~~~~#.#.~.~~#####p i² h~~~)..~~≈###.~.≈≈~~##p i ~~~~~(!~#~~~# ####.~≈~~~~#~~.~~~~~#~~~~#p ik p i -7.8 (1.6p i! p i p i $8.8 (2p iT p i 6 _x - 34 poisoned darts (gained 1)q i8q i;>  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2      q iR< m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 15.5  27.6  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2  q i|<     h - Dodging   8.0   7.6  +1      q i<; i - Stealth   7.6   3.4  +5      q i=@                        q i==        q i`=        q i=The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helpq i=G[=] set a skill target  q i=[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsq i"1q i;q iH #.#~.~.##~~~~~~~~~...~.Prakerore the Marksvampire##..~~.###~~~~≈~~~~~.~.Vampire of Gozag  Gold: 1957#....~~##~~~≈≈~~≈P~~~.Health: 100/100 ========================#~?..~~##~≈≈≈≈~≈~~~~≈.Magic: 15/15 ======================== # #.P.~~~###~~~≈≈~~≈~~~AC: 14Str: 7 ## ###.~.~P~.##~~~~≈~≈~P~EV: 16q iIfInt: 19 .# #....~~~~~##~~~~.~≈~~~~SH: 0Dex: 18 ####..P.~~P~~###~.~≈~~~~~~~XL: 14 Next:  0% Place: Lair:5 .....~~.~~~≈~.##@~~~~~~P~~~q iHINoise: ---------  Time: 34178.8 (0.0) .......~≈~~~≈.##.~~~~~~~~~a) +0 longbow (freeze) q iIM....~..P~≈~~~~##~~.~~~~~.≈Fire: a) +0 longbow (freeze) #..P...~≈~~≈~~#~~~~.~~~#~Alive Water q iI#.....~~≈#~~~~#~[.~~.~~# #.....~~~##~~~~~.?.~~~~# ..#.~.~~#####~~~)..~~≈## ###.~.≈≈~~##~~~~~(!~#~~~# q iI####.~≈~~~~#~~.~~~~~#~~~~# _x - 30 poisoned darts (gained 2) _x - 31 poisoned darts (gained 1) q i6J_x - 33 poisoned darts (gained 2)  You enter the shallow water. _Moving in this stuff is going to be slow. _x - 34 poisoned darts (gained 1)q iVq iWq iaq i^kq iZq iRead which item? Scrolls  d - 2 scrolls of poisone - 2 scrolls of identify  g - 3 scrolls of enchant weapon  l - 6 scrolls of fog  m - 4 scrolls of immolation  o - 2 scrolls of noiset - 2 scrolls of brand weapon  z - 3 scrolls of revelation  C - 2 scrolls of vulnerability  D - a scroll of blinkingE - 3 scrolls of butterflies  J - a scroll of silence  P - 2 scrolls of fearq iQT - 4 scrolls of enchant armour  W - 7 scrolls of teleportation [!] read|quaff|evoke[?] describe selectedq iA q iN q i  #.#~.~.##~~~~~~~~~...~.Prakerore the Marksvampire##..~~.###~~~~≈~~~~~.~.Vampire of Gozag  Gold: 1957#....~~##~~~≈≈~~≈P~~~.Health: 100/100 ========================#~?..~~##~≈≈≈≈~≈~~~~≈.Magic: 15/15 ======================== # #.P.~~~###~~~≈≈~~≈~~~AC: 14Str: 7 ## ###.~.~P~.##~~~~≈~≈~P~EV: 16Int: 19 q i .# #....~~~~~##~~~~.~≈~~~~SH: 0Dex: 18 ####..P.~~P~~###~.~≈~~~~~~~XL: 14 Next:  0% Place: Lair:5 .....~~.~~~≈~.##@~~~~~~P~~~Noise: ---------  Time: 34178.8 (0.0) .......~≈~~~≈.##.~~~~~~~~~a) +0 longbow (freeze) ....~..P~≈~~~~##~~.~~~~~.≈Fire: a) +0 longbow (freeze) q i/ <#..P...~≈~~≈~~#~~~~.~~~#~Alive Water #.....~~≈#~~~~#~[.~~.~~# #.....~~~##~~~~~.?.~~~~# ..#.~.~~#####~~~)..~~≈## ###.~.≈≈~~##~~~~~(!~#~~~# ####.~≈~~~~#~~.~~~~~#~~~~# _x - 30 poisoned darts (gained 2) _x - 31 poisoned darts (gained 1) _x - 33 poisoned darts (gained 2)  You enter the shallow water. q ig Q_Moving in this stuff is going to be slow. _x - 34 poisoned darts (gained 1)q i P  Okay, then.q i q iK q i2 . _r i/r ir ir ibr ir i0 _r i r i #..~~.###~~~~≈~~~~~ #....~~##~~~≈≈~~≈P~~~?≈≈≈≈~≈~~~~≈ # #.P.~~~###~~~≈≈~~≈~~~ r im# ###.~.~P~.##~~~~≈~≈~P~ .# #....~~~~~##~~~~.~≈~~~~ ####..P.~~P~~###~.~≈~~~~~~~ .....~~.~~~≈~.##~~~~~~~P..~≈~~~≈r i"~~~ 80.4 (1.6~..P~≈~~~~##~~.~~~~~.≈ #..P...~≈~~≈~~#~~~~.~~~#~ #r i4Alive ~~r i~~.~~~~~#~~~ .####.~~~~~#≈≈~.~~~##~~≈~~~.r ir i)!r i/#r igD4r i[Hr iKr igF  #....~~##~~~≈≈~~≈P~~~?≈≈≈≈~≈~~~~≈ # #.P.~~~###~~~≈≈~~≈~~~ # ###.~.~P~.##~~~~≈~≈~P~ .# #....~~~~~r iQh.~≈~~~~ ####..P.~~P~~###~.~≈~~~~~~~ .....~~.~~~≈~.##~~~~~~~P..~≈~~~≈.##.~~~ ~..P~≈~~~~##@~.~~~~~.≈ r ivhw#..P...~≈~~≈~~#~~~~.~~~#~ r ih...~~≈#~~~~#~[.~~.~~# Alive ~r ihm##≈≈~.~~~##~~ r ihl..###.~~~≈~≈≈~≈~.~.# ~~~~~~~r izL 0.0  You enter the shallow water.r ic1.4 (1Water r i|r i}? _Moving in this stuff is going to be slow.r ir iɦr iNr ir id,r ixr i ~?≈≈≈≈~≈~~~~≈ # #.P.~~~###~~~≈≈~~≈~~~ # ###.~.~P~.##~~~~≈~≈~P~ .# #....~~~~~.~≈~~~~ ####..P.~~P~~###~.~≈~~~~~~~ r i .....~~.~~~≈~.##~~~~~~~P..~≈~~~≈.##.~~~ ~..P~≈~~~~##~~.~~~~~.≈ r i8;#..P...~≈~~≈~~#~@~~.~~~#~ 3.0 (1.6...~~≈#~~~~#~[.~~.~~# r ip~##~~~~~.?.~~ ..#.~.~~#####~~~)..~~≈##r i~~r iU~≈~.~.# r iF....#..~~~~≈~~~~~~~##~~~~~~.r ir ir ir i r i* Level 5 of the Lair of Beasts <<<(Press ? for help)  ##..## ##........## #.#~.~.##~~~~~~~~~...~.   #.#..### #..^.......# ##..~~.###~~~~≈~~~~~.~.   ##.....###.........## #....~~##~~~≈≈~~≈P~~~.   #.#..P#..#..........# #~?..~~##~≈≈≈≈~≈~~~~≈.   ##............<....### #.P.~~~###~~~≈≈~~≈~~~   ##....P.............## ###.~.~P~.##~~~~≈~≈~P~   ##.#P#PP...........#.# #....~~~~~##~~~~.~≈~~~~   #..#######........#.####..P.~~P~~###~.~≈~~~~~~~   ##..P#.###..........#.....~~.~~~≈~.##~~~~~~~P~~~   #.#.....##..................~≈~~~≈.##.~~~~~~~~~  r i*  ##.......#.....).##.#....~..P~≈~~~~##~~.~~~~~.≈   #......###.......####..P...~≈~~≈~~#~@~~.~~~#~   #......###.......## #.....~~≈#~~~~#~[.~~.~~#   ###.....#..........###.....~~~##~~~~~.?.~~~~#  #.#...............###..#.~.~~#####~~~)..~~≈##  r i*  #................## ####.~.≈≈~~##~~~~~(!~#~~~#   ##...............# #####.~≈~~~~#~~.~~~~~#~~~~#   #.#.....#.......#####.####.~~~~~#≈≈~.~~~##~~≈~~~.  r i+  ##.....................###.~~~≈~≈≈~≈~.~.# ~~~~~~~   ##......................#..~~~~≈~~~~~~~##~~~~~~.  r i+  #..........(.........#..##.~~≈≈~~~~~~≈~~#.~~~~..  r i0+ * #...................#....#.~~~~≈~~≈~P~~###~~~~.)   #P.....................P.#.~~~~~~~≈≈≈~~~~#r i{ =@.r i g ##.#P#PP...#.# #....~~~~~##~~~~.~≈~~~~  #..#######..#.####..P.~~P~~###~.~≈~~~~~~~P#.#.....~~.~~~≈~.##~~~~~~~P~~~...#........~≈~~~≈.##.~~~~~~~~~ #.....).##.#....~..P~≈~~~~##~~.~~~~~.≈ ......#######..P...~≈~~≈~~#~@~~.~~~#......##### #.....~~≈#~~~~#~[.~~.~~# r ib ###.....#..##.....~~~##~~~~~.?.~~~~#.#.......###..#.~.~~#####~~~)..~~≈## r i^) Q........## ####.~.≈≈~~##~~~~~(!~#~~~# ........# #####.~≈~~~~#~~.~~~~~#~~~~# #.#.......#####.####.~~~~~#≈≈~.~~~##~~≈~~~. #........###.~~~≈~≈≈~≈~.~.# ~~~~~~~  .......#..~~~~≈~~~~~~~##~~~~~~.  #.(.........#..##.~~≈≈~~~~~~≈~~#.~~~~..  #....#....#.~~~~≈~~≈~P~~###~~~~.)  #P.......P.#.~~~~~~~≈≈≈~~~~# #.................#..~~~~~≈≈≈~~~~##.~~..P.......... ....##..~P~≈≈≈~~~~~###~.............. ##.<.....#..~~~~≈≈~~~~~~~#...~~.......... #P.......#~..~≈P~~~≈~~~~.# ~~~............YYY..  ##P##..P..#..~~.~~~≈.~..~.####..................  ......####..#.##......~~..P.####.................... r i!i ~  #.......##.......###..P...#..............#................ ...#   #........##.#....# ##...............P..................#.#....   ##.........#...######............#..................##..Y..##.##  #..............# #.............#.#..##................Y..#...#  #.............## #####..............#####.P...........YY####..###  #.............####.##.............### #P..P.............#......# r i" #............#.#..##..............# #............#$.#####...##s iً A..s iU s iv #~?..~~##~≈≈≈≈~≈~~~~≈.Prakerore the Marksvampire # #.P.~~~###~~~≈≈~~≈~~~Vampire of Gozag  Gold: 1957 s i] ## ###.~.~P~.##~~~~≈~≈~P~Health: 100/100 ======================== .# #....~~~~~##~~~~.~≈~~~~Magic: 15/15 ======================== ####..P.~~P~~###~.~≈~~~~~~~AC: 14Str: 7 .....~~.~~~≈~.##~~~~~~~P~~~EV: 16Int: 19 .......~≈~~~≈.##.~~~~~~~~~SH: 0Dex: 18 ....~..P~≈~~~~##~~.~~~~~.≈XL: 14 Next:  0% Place: Lair:5 #..P...~≈~~≈~~#~@~~.~~~#~Noise: ---------  Time: 34183.0 (0.0) #.....~~≈#~~~~#~[.~~.~~#s i a) +0 longbow (freeze) #.....~~~##~~~~~.?.~~~~#Fire: a) +0 longbow (freeze) ..#.~.~~#####~~~)..~~≈##Alive Water ###.~.≈≈~~##~~~~~(!~#~~~# s iՙ ####.~≈~~~~#~~.~~~~~#~~~~# .####.~~~~~#≈≈~.~~~##~~≈~~~. s i ..###.~~~≈~≈≈~≈~.~.# ~~~~~~~ ....#..~~~~≈~~~~~~~##~~~~~~.You enter the shallow water. _Moving in this stuff is going to be slow. s iY '_x - 34 poisoned darts (gained 1) s i} _Okay, then.You enter the shallow water. _Moving in this stuff is going to be slow.s i s iC s i? s i Us ic s iw ,s i2 s iq # _Moving in this stuff is going to be slow. _x - 34 poisoned darts (gained 1) _Okay, then.  You enter the shallow water. _Moving in this stuff is going to be slow.  You see here a scroll of amnesia.s i/ s i _s i s i s i ,s i s i ;  You see here 9 stones.s i9  You enter the shallow water.Water s iA s i N _Moving in this stuff is going to be slow.s i ?s i( s i0 s i6 ,s iA9 s i? s i$M  You enter the shallow water.Water s i-N N _Moving in this stuff is going to be slow.s iT 4s iV s i\ s i*b s ib s ie s ij s iq ,s iLs s iw s i{ ,s ip} s ik s i ,s i5 s i s il s i s i s i1 s i ,s i s i s i| ?s i s i s iZ ,s i s i s i ,s ix s i s i3 ,s i s i s i ,s i7 s i ......#..~~~~~≈≈≈~~~~##.~~..P..... .....##..~P~≈≈≈~~~~~###~......... <.....#..~~~~≈≈~~~~~~~#...~~..... ......#~..~≈P~~~≈~~~~.# ~~~...... #..P..#..~~.~~~≈.~..~.####....... #..#.##......~~..P.####..........P...#..............#........... #...............P................ ............#...@..............##209.0 (26.0) s i ............#.#..##.......................#####........................### #P............. .............# #............#$ ............## ##.............s iJ   ............## #...........Y.. ...........## ####.........<... ..........###.#..........#... s i s i s i t i5  You enter the shallow water. _Moving in this stuff is going to be slow.  At your current blood state you heal quickly.  Your movement speed is average. Your attack delay is about 0.9.t i$t i(  Your damage rating with your +0 longbow of freezing is about 24 (Base 14 x 120%_(Dex) x 144% (Skill)).t iz t i5 t i t i F _Unknown command.t i 4t i* t i t iϜ t i0 % _t ib t i t iP ,t i t i; t i t i. ,t i t i t iHt i:S/##..~P~≈≈≈~~~~~###~.......#..~~~~≈≈~~~~~~~#...~~ ...#~..~≈P~~~≈~~~~.# ~~~.... P..#..~~.~~~≈.~..~.####Y...##......~~..P.####...... ...#........#..........P........# .#........##..Y#.#..##.Y12.0 (3.0)#####..YY# .### #P....# #............#$.#### ##........### #...........YY   death yak (wandering)t iS%.## ####.........<......###.#..........#...........####....t ikTt i\t i`` _A death yak is nearby!u iiz u iz hThrow: 34 darts (poison) u i u i~ v im  You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak is poisoned.v inv iF|(YYY 2 death yaks (1 wandering, 1 poisoned)v i|g==7 (0.73v iӇv iVB _The death yak bellows! You hear a bellow! x2w i7.#..~~~~~≈≈≈~~~~##.~~..P#..~P~≈≈≈~~~~~###~....#..~~~~≈≈~~~~~~~#...~~ ....#~..~≈P~~~≈~~~~.# ~~~ .P..#..~~.~~~≈.~..~.####(#.##~~..P.####..Y P...#......#....Y.w ie8).....P.......#.....##..#.#........#####YY..### #P.......# #..#$.## ##..w i8Y   death yak ( #.....Y ####...<###.#w i8!..#.w i=w iGR.Yw iJH6--3.7 (1.0w iqQw imTw i}.#..~~~~~≈≈≈~~~~##.~~..P.##..~P~≈≈≈~~~~~###~.#..~~~~≈≈~~~~~~~#...~~.#~..~≈P~~~≈~~~~.# ~~~ ..P..#..~~.~~~≈.~..~.####(.#.##......~~..P.####. .P...#.#..Y.Y.P.#.##.#.#..##....#####w i3~..### #P...# #....#$...## ##....## #...........Y.## ####.........<.###.#.#w i w iULY.w iD^--4w iW".#..~~~~~≈≈≈~~~~##.~~..P.##..~P~≈≈≈~~~~~###~ <.....#..~~~~≈≈~~~~~~~#...~~.#~..~≈P~~~≈~~~~.# ~~~ #..P..#..~~.~~~≈.~..~.####( #..#.##......~~..P.####. ..P...#.#.Y..Y #.P.#.##.#.#..## #....#####......### #P...w i..# #......#$..## ##.......## #...........Y.## ####.<.###.#.#w iw i LY.w i &5w iL w i] w iD {.#..~~~~~≈≈≈~~~~##.~~..P.##..~P~≈≈≈~~~~~###~ .<.....#..~~~~≈≈~#...~~.#~..~≈P~~~≈~~~~.# ~~~ ##..P..#..~~.~~~≈.~..~.####(#..#.##......~~..P.#### #..P...#.#Y...Y ##.P #.#.w iE .#.#..###....#####.. #....### #P....# #.#.## ##.## #.Y.## ####.<.###.#.#w iFK w iU R.Yw imV &6w i_ w ic x i> very poisoned)You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks even sicker.x i6@`7.5 (0.82x iJJx i^M7 _The death yak is lightly wounded.x i  You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks even sicker.x iMY(x i`8.2 (0.71x ix i|-  You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks even sicker. _is lightly wounded.  You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks even sicker. _is lightly wounded.y iG _The death yak is lightly wounded.  You throw a poisoned dart. The poisoned dart hits the death yak.  looks even sicker. _The death yak is lightly wounded.  You throw a poisoned dart. The poisoned dart hits the death yak!  looks as sick as possible!y in(Yextremely poisoned)y iK`9.0 (0.80y iy i7 _The death yak is lightly wounded.y i4$.#..~~~~~≈≈≈~~~~##.~~..P.##..~P~≈≈≈~~~~~###~ ..<.....#..~~~~≈≈~#...~~.#~..~≈P~~~≈~~~~.# ~~~ .##..P..#..~~.~~~≈.~..~.####(#..#.##......~~..P.#### ##..P...#.#....Y  ##y i.P...((#.#.@....Y. #y i.#.#..###.....#####.. ##y i.....### #P #...# #.y i&6...## ##....## #.Y......## ####.<.###.#.#y iy iHY.y iE.20.0 (1.0y iX y i. y i" P.#~~≈≈≈~~~~# .#..~~~~~≈≈≈~~~~##.~~..P.#..~P~≈≈≈~~~~~###~...<.....#..~~~~≈≈~~~~~~~#...~~ .........#~..~≈P~~~≈~~~~.# ~~~ ..##..P..#..~~.~~~≈.~..~.####( .###..#.##~~..P.####... ###..P...#y i F......#....Y # ##............@..P...((##......#.....Y  #.......#.#..##..##..............##### .##....### #P ##.....# .....## ##.......## y i i. ####.<y i y i$ OY.y i &1y i y iӟ y i ~.P.#.~≈≈≈~~~~#.#..~~~~~≈≈≈~~~~##.~~..P.##..~P~≈≈≈~~~~~###~.<.....#..~~~~≈≈~#...~~.#~..~≈P~~~≈~~~~.# ~~~.##..P..#..~~.~~~≈.~..~.####(.###..#.##......~~..P.#### .###..P...#.#....Y .# ##y iG .PY..((#.# #..#.#..###......##### #.##y iw o.....### #P .##......# #......## ##.......## #.## ####.y i y i y iF NY.y i &2y i y i z i>W&.P.#.~≈≈≈~~~~#.#..~~~~~≈≈≈~~~~##.~~..P.##..~P~≈≈≈~~~~~###~.<.....#..~~~~≈≈~#...~~.#~..~≈P~~~≈~~~~.# ~~~.##..P..#..~~.~~~≈.~..~.####(.###..#.##......~~..P.#### ..###..P...#.Y....#....Y ..# ##.P...((#z iXn.# #.#.#..##  #####....##### ##.##..### #P ..##..# #.## ##.## #.## ####z i\z ihoY.verz i7i&3z irz ivz i&.P.#.~≈≈≈~~~~#.#..~~~~~≈≈≈~~~~##.~~...##..~P~≈≈≈~~~~~###~.<.....#..~~~~≈≈~#....#~..~≈P~~~≈~~~~.# ~~~.##..P..#..~~.~~~≈.~..~.####(.###..#.##......~~..P.####.###..P...#z i*Z.Y.....#....Y.# ##.P...((#.# # #.#.#..## # #####...######.##.### #P #..##z i\.# #.## ##.## #.## ####z iz i _Y. z i &4z iz iz iL _The death yak is lightly wounded.  You throw a poisoned dart. The poisoned dart hits the death yak!  looks as sick as possible! _The death yak is lightly wounded.  You throw a poisoned dart. The poisoned dart hits the death yak!  looks as sick as possible!z irY(extremely poisoned)z ip_8 (0.829z iWz iv  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible! _is lightly wounded.  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible! _The death yak is moderately wounded.z iDc ...#..#.~~..##..~P~###<.....#..~~~~≈≈~~~~~~~#.......#~..~≈P~~~≈~~~~.# ~##..P..#..~~.~~~≈.~..~.#####..#.##......~~..P.####...P...#......Y(.......# ##.........P...((.... .#####........ .# .#.#..## ## #####....##### ####..### #P .#..# # .....# ##.## ..## #### #..###.z if z ilm R.Yz i n -5.8 (1.0z iu z ix z iSk P.##..~P~###<.....#..~~~~≈≈~~~~~~~#.......#~..~≈P~~~≈~~~~.# ~##..P..#..~~.~~~≈.~..~.####..#.##......~~..P.####..P...#.......(...... #....# ##.....Y...P...((####z i8l .#........ ..# .#.#..### #####....##### .####.### #P #.#..# # ......# ## #.## #..## #### ##..###. .....##.#.....z iq z i| R.Yz ib} &6z i z i| { i<.....#..~~~~≈≈~~~~~~~#.......#~..~≈P~~~≈~~~~.# ##..P..#..~~.~~~≈.~..~.###..#.##......~~..P.####.P...#.......(...... .#....# ##........P...(( ...####Y#.........# ..#.#..### #####....##### ..####.{ i%### #P.#..# # .......# ## ##.## #..## #### .##..###. ......##.#.....P########....##{ i{ i{LY.{ i&7{ i{ i2{ igb........#~..~≈P~~~≈~~~~.# P##..P..#..~~.~~~≈.~..~.##..#.##......~~..P.##P...#.......(...... #.#....# ##........P...(( #...####Y.#.........# ...#.#..### #####....#####.####.{ i4c### #P.#..# # #.......# ## ###.## #..## #### ..##..###. .......##.#.....P########....## #..#.## #.#.....#.###########{ ig{ iDqLY.{ iq&8{ iz{ i}{ iP##..P..#..~~.~~~≈.~..~. .#..#.##......~~..P.## ###..P...#.......(...... ##.#....# ##........P...(( .#...####Y..#........ .....# ....#.#..### #####....#####.####.### #P.#..# # ##.......# ## ####.## .###..## #### #..##..###.......##.#.....P########....## .#..#.## #.#.....#.########## ##### { iv{ ik a.Yver{ i &9{ iu{ iy{ iz17.#..#.##......~~..P.## ####..P...#.......(...... .##.#....# ##........P...( ..#...#####........ ......# #Y...#.#..### #####........#####.####.{ im2### #P.#..# # .##.......# ## .####.## ..###..## ####..##..###. .........##.#.....P########....###..#.## #.#.....#.######### P##### ###########{ i]@{ i@'30{ iG{ iJ{ i  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible!{ i n(Yextremely poisoned){ i* `1.5 (0.78{ iK { i   You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible! _The death yak is moderately wounded.  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible! _The death yak is moderately wounded.| iZ#.###..#.##......~~..P. .##.###..P...#.(.##.#....# ##.P....#...######.#.# #..(...#.#..##.## #####......Y.#####.####.##.### #P.#.#..##.# # ..##.## ## ..####.## #.###.## #### ..#..##.###.#.##.#.P#######.#....##| i [.#..#.## #.#.....#. .P# ######| i<_| idiR.Y| ii-2.5 (1.0| iq| icu| iuSv.#.###..#.##......~~..P. ..##.###..P...#.(.##.#....# ##.P.#...######.#.# #..(...#.#..##.## #####..####.##......Y......### #.#.#..##.# #.##.## .####.## #.###.## .#..##.###.#.##.#.P#######.#....##.#..#.## #.#.....#. | iT]#.P# #####| i(Y| icLY.| ic&3| irk| in| il,.#.###..#.##......~~..P.##.###..P...#.(.##.#....# ##.P.#...######.#.# #..(...#.#...## #####..####.##.....Y.### .#.#..##.# .##.## .####.## .###| i.## .#..##.###..##.#.P#######.#.....#..#.## #.#.....#. .#.P# ######| i| iLY.| ii&4| i| iw| i.#.###..#.##......~~...##.###..P...#.(.##.#....# ##.P.#...######..#.# #...(...#.#...## #####..####.##....Y.###.#.#..##.#.##.##.####| i .##.###.## .#..##.###.##.#.P#######.#.....#..#.## #.#.....#. ..#.P####### #######| i| iLY.| i&5| iu| i| ie  _The death yak is moderately wounded.  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible! _The death yak is moderately wounded.  You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks as sick as possible!| io S(Y| i!p `6.3 (0.87| iy | i| d _The death yak is moderately wounded.} iWE.#.###..#.##......~~.##.###..P...#.(.##.#....# ##...#...######..#.# #...(...#.#.## #####..####.##...(.###.#.#..##...Y.#.##.##.####.##.###.## .#..##} i0..##.#.P#######.# #......#..#.## #.#.....#. #..#.P####### #########} i} iN.Y} i-7.3 (1.0} i} i} i d_.#.###..#.##......~~.##.###..P...#.(.##.#....# ##...#...######...#.# #...(...#.#.## #####..####.##...(..#.#..##} idv.#.##.Y.##.####.##.###.##.#..##.......##.# #.P#######.# #} idD#......#..#.## #.#.....#.  #..#.P####### #####  } i e(#} ici} iDpGY.} ip&8} iw} iO{} iX.#.###..#.##.......##.###..P...#..##.#....# ##....#...######....#.# #.........(...#..## #####} i.####.##...(..#.#..##.#.##.Y.##} iA.####.##.###} i*..#..##} i. #} i.I......##.##} iL=.....P#######} i.#  ##......#..#.## #.#.....#. #..#.P####### ###  #} iU} i&GY.} i\'&9} i3} i7} i  ......#.###..#.##...... #.##.###..P...# #.##.#....# ##... #.#...######.....#.# #.........(...#.## #####...####.##...(..#.#..##..##.Y..####. #.###. #.#..###} i ......##.#  ##.....P#######.# ##......#..#.## #.#.....#.  #..#.P####### #  #} ia } i5 GY.} i '40} i } i } i  ......#.###..#.##  #.##.###..P...#  #.##.#....# ## ##..#...######. #......# #.(... #....## #####.. #.....####.##...( #.#.#..## #} i .##.Y. #.####. ##.###  #.#..##  ##.....##.# ##....P#######. ##......#..#.## #.#.....#. #..#.P#######  #} i} i GY.} i &1} i8} iC~ i, ......#.###..#.## #.##.###..P...# #.##.#....# ##  ##.#...######  #....# #.(  #......## #####  #.....####.##...(  #.#.#..##  #.##...@..Y  #.####  ##.### #.#..## ##.....##.# ##....P####### ##......#..#.## #.#.....# #..#.P#######  #~ iŵ~ iPmY.ver~ i &2~ i#~ i~ i ......#.###..#.## #.......##.......###..P...# #..##.#....# ## ##..#...###### #.....# #.( #......## ##### #....####.##...( #.#.#..## #.##..@..Y #.#### ##.### #.#..## ##.....##.# ##...P####### ##......#..#.## #.#..... #..#.P#######  #~ i~ iGY.~ i>&3~ i~ i~ í  ......#.###..#.##   #.......##.......###..P...#   #........##.#....# ##   ##...#...######   #......# #.(   #....## #####   #...####.##...(   #.#.#..##   #.##.@..Y   #.####   ##~ iʂ,.###   #.#..##   ##....##.#   ##..P#######   ##......#..#.## #.#   #..#.P#######   #~ i~ iGY.~ i&4~ iϜ~ iР~ i   ......#.###..#.##   #.##.......###..P...#   #.##.#....# ##   ##.#...######   #...# #.   #..## #####   #..####.##...(  #.#.#..##  #.##@..Y  #.####  ##~ i .###.   #.#..##.   ##....##.#   ##..P#######   ##......#..#.## #.#   #..#.P#   #~ ic ~ i GY.~ i &5~ i ~ id  iž _The death yak is moderately wounded.  You throw a poisoned dart. The poisoned dart hits the death yak.  The death yak looks as sick as possible! _The death yak is moderately wounded.  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible! irY(extremely poisoned) io`6.0 (0.76 i ia _The death yak is heavily wounded. iz  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i  #........##.#....# ##.........  ##...#...######..........  #........# #.........(  #....## #####..  #... ilK####.##...(  #............#.#..##.....  #.........##.Y(.............  #.........####.........  ##..###.@..  #..#..##..  ##......##.#  ##....P#######  i ##......#..#.## #.#.....# #..#.P####### ######### #######  iG% i/]§.Y i03----==7.0 (1.0-Blink  i8 i*< _You blink. i> ~Fire: a) +0 longbow (freeze) iۈ  ii  i  You shoot an arrow.  The arrow hits the death yak but does no damage.  The death yak is heavily wounded. i89/100 ---1-------=9 (0.9 i i׭. _The death yak gores you! i  . You shoot an arrow. The arrow hits the death yak!  The arrow freezes the death yak.  The death yak is severely wounded. i 7------9/15 ------8.9 (1.0 i  i. _The death yak gores you! iK  You shoot an arrow.  The arrow hits the death yak but does no damage.  The death yak is severely wounded. iL70-----8-----9.8 (0.9 iAU ixY. _The death yak gores you! ip MThe arrow hits the death yak but does no damage.66---7---50.8 (1.0 iz i8~. _The death yak gores you. i  You shoot an arrow. The arrow hits the death yak.  The arrow freezes the death yak.  The death yak is severely wounded. iP &1 i  iyB O _The death yak misses you. iQ  verYou shoot an arrow. The arrow barely misses the death yak. iR4-6---2.7 (0.9 iX i\. _The death yak gores you. iG    ...#..  .......# (  ......## #####.  ......####.##...(  ...#.#..##...  ..(........   iG#Y........  #.@.......  ##........  ....##.#.  ...P##  ..#.##  ######   i*HYou shoot an arrow. The arrow hits the death yak!  The arrow freezes the death yak.  The death yak is almost dead. i"   ...#..  .......# (  ......## #####.  ......####.##...(  ...#.#..##...  ..(........   i~#/#Y........  #.@.......  ##........  ....##.#.  ...P##  ..#.##  ######  i#  i%! 45-----5---The death yak gores you!!  * * * LOW HITPOINT WARNING * * * i3/  --more-- iA -----3.6 _ i iz i7  i0 _Unknown command. i* i.   You shoot an arrow. The arrow hits the death yak!!  The arrow freezes the death yak. i<: $You kill the death yak! i? 1957 6=24.5 iyG  iI ^ _You feel ready to blink again. iN" i" ia+ i.F _Unknown command. i i)  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           i b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       i0C e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 15.5  27.6  -2   o - Shapeshifting   0.0   1.0   0   i-          g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5                                               i. +The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i ih i  i)# #........##.#....# ##.......... Prakerore the Marksvampire##.........#...######........... Vampire of Gozag  Gold: 1957 #..............# #.........(.. Health: 46/100 ===========-------------#.............## #####.......... Magic: 5/15========---------------- i*#.............####.##...(....... AC: 14Str: 7  #............#.#..##............ EV: 16Int: 19  #.........##..(................. SH: 0Dex: 18  #.........####$................. XL: 14 Next:  2% Place: Lair:5  ##.........###.@................ Noise: ===------  Time: 34254.5 (0.0)#........#..##................. a) +0 longbow (freeze) i0+H##...............##.#.......... Fire: a) +0 longbow (freeze) ##............P#######........ Alive ##......#..#.## #.#.....##..#.P################ ####### iX+  _Unknown command.You shoot an arrow. The arrow hits the death yak!!  i}+The arrow freezes the death yak.  You kill the death yak! _You feel ready to blink again. _Unknown command. i3 i\4 i; i> i i&4 i i}% _ iC iP7 i3 i7:x896= i;g50=1= iF;:= i< i@ i3A:2 i\B iG iTH iI iO igP+1957 iPU37== itS iY iZ:4 i[ i_ i` i` iQe ieT5= if ij ij;== ik i(o ioL6= ip iu i2v iv izz izi78= i{ i iU:8 i i i iχ i iT9= i  iܐ i3:= iJ i< iM60= i iś i8 i i iPj19== i iޤ iQ i i i:2 iǫ iF i^T3= iD iQ== i& ig iE4= i i, i i i:5 i# ii10/15== i i!P6 i i  iR i i i5T7= i iO i^8=== i i" i i i ij:9 i i i]N1= i ii i1;70 i iq  i  il if iO71= iY iB i%2 iC== i? i i iq! i% iU%&3 i& i{+ i+72== i+ i[- i1 iE2&4 iK3 i 7 iU7 is8 i; iH<L5= iR? iA i^A;== iGB i-G i~GV6= iH iL iUM&7 iN iQ iQ iQE3= iLS iW<8 iX i\ i;] i^ ia iRb&9 ic iIh ih3= ii il iUmF80= in ir, i(t ix i5y1=4== iz iN i2 iׂ in, i il i&3 i# i@ i;== iː iߔ i@L4= iu ik, iɜ iV95 ib=5== iG i 4 _Magic restored. il&6 i iy, i; iѰ i&7 i iŶ i0;== i i iIL8= i i;, i i i(V9= i i~, iL i i8'90 i it i&1 i i i3 ih i i #2 iK)= i i3= ig i&4 i\ id i i i<5 i\ i iD E6= iQ  i, ic iz i?V7= i8 i3 i~ i ib i&8 i iK , i ! iu$ i$&9 i% i) i**<100/100= iS* i+ i/1 _HP restored. i*24 i2 i7=69 i19 ig=O _You now have 1969 gold pieces (gained 12). iA iSA iA iE iF:= i3G iLE _x - 27 poisoned darts (gained 1) iP i?Q iR iU iY iY iZ i] ib i c ic if ij, iJm ip is it icu ix i| i*} i~ iQ iĄ, i i i, i i- i, i: i i i il iN, i iGE _x - 28 poisoned darts (gained 1) i˳ i4 i0 i i2 i i! i` i im i i ij i if i i, i i, i iE _x - 29 poisoned darts (gained 1) i4 i i i i i i i imx.....#....#.~~~~≈~~≈~P~~###~~~~.) ........P.#.~~~~~~~≈≈≈Y~~~# ...#..~~~~~≈≈≈~~~~##.~~..P ...##..~P~≈≈≈~~~~~###~ .....<.....#..~~~~≈≈~~~~~~~#...~~ ..#~..~≈P~~~≈~~~~.# ~~~ ....##..P..#..~~.~~~≈.~..~.####( ...###..#.##......~~..~.#### ..###..P...#....@..(#....Y i--- ..# ##..........(( #####............#..................#.#..##.#####..............#####........ ##.##.............### #P........ Y   death yak (wandering) ..##..............# #......... .................## ##........  il.................## #......... i 2373.5 (119.0) i!#--- i3!&4.5 (120 i+, i)0\ _A death yak comes into view. iR ihThrow: 29 darts (poison)  i i i|C  You throw a poisoned dart.  The poisoned dart completely misses the death yak. iO f~YY ixP m==5.3 (0.8)8 i5]  iPa , _The death yak bellows! inF....P.#.~~~~~~~≈≈≈~~~~# ...#..Y~~##.~~...##..~P~≈≈≈~~~~~###~...<.....#..~~~~≈≈~~~~~~~#...~.......#~..~≈P~~~≈~~~~.# ~##..P..#..~~.~~~≈.~..~.####(#..#.##......~~..~.####... i0P...#.......(......#....Y.# ##......((.... ####...#.. # ....#.#..## # #####..............##### ###.##.....### #P #..##.....# #...## ##  it.....## ..## #### i iJR~Y i 6--6.3 (1.0 i i@# ik&...#.. i#.~~..##..~P~≈≈≈~Y~~~### i>q<.....#..~~~~≈≈~~~~~~~# id.......#~..~≈P~~~≈~~~~.# ~##..P..#..~~.~~~≈.~..~.#### i#..#.##......~~..~.####...P...#.......(...... i?.# ##...... i΂E((.... .#### is#........ .# .#.#..## # i_# #####....##### ####. i9.### #P .#..# #  i[.....# ##.##  iY..## #### #..###. i i iΔR~Y iA--7 i iW i( >.##..~P~###<.....#..~~~~≈≈Y~~~~~~#.......#~..~≈P~~~≈~~~~.# ~##..P..#..~~.~~~≈.~..~.####..#.##......~~..~.####.. i rP...#.......(...... #....# ##......((#####........ ..# .#.#..### #####....##### .####.### #P #.#..# # ......# ## #.## #..## #### ##..###. .....##.# i "..... i  iE* R~Y i + &8 i:5  i9  if <.....#..~~~~≈≈~~~~~~~#.......#~..~≈P~Y~≈~~~~.# ##..P..#..~~.~~~≈.~..~.###..#.##......~~..~.####.P...#.......(...... .#....# ##......((  ig ...#####.........# .#.#..### #####....##### ..####.### #P.#..# # .......# ## ##.## #..## #### .##..###. ......##.#..... iIh 4P########....## i4m  iw R~Y ix &9 i  i  i   You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak is poisoned. iaj(Y(very poisoned) iVa80.0 (0.77 i# i'( _You hear a splash. im2.......#~..~≈P~~~≈~~~~.# P##..P..#..~~.~(~≈.~..~.##..#.##.....Y~~..~.##P...#.......(...... #.#....# ##......(( #...#### i #.........# .#.#..### #####....#####.####.### #P.#..# # #.......# ## ###.## # if..## #### ..##..###. .......##.#.....P########....##  i^#..#.## #.#.....#.########### i iR.Y i-1.0 (1.0 i i~ iL P##..P..#..~~.~(~≈.~..~. .#..#.##......~~..~.## ###..P...#....Y..(...... ##.#....# ##.............(( .#...##### iM U.. .....# .#.#..### #####....#####.####.### #P.#..# # ##.......# ## ####.## .###..## #### #..##..###. iN "......##.#.....P########....## .#..#.## #.#.....#.########## ##### iRN "  iR  i\ R.Y i>] &2 if  ih  i9 e  You throw a poisoned dart. The poisoned dart hits the death yak. i^ S(Y iճ ^7 (0.76 i  i 7 _The death yak is lightly wounded. i 6.#..#.##......~~..~.## ####..P...#.......(...... .##.#....# ##.........(... iw ( ..#...####Y..#.. ......# #....#.#..### ##### i 0....#####.####. iî 7### #P.#. i G.# # .##....... i D# ## .#### i; .## ..###..## ####..##..###.  i` w.........##.#.....P####### iw #....## i #..#.## #.#.....#.#########  i IP##### ######### iȯ 6## i  i R.Y i -3.7 (1.0 ip  i  i1G##P...#.......(..... ..##.#....# ##.........(... ...#...#####...#......# #. id2Y...#.#..### #####........#####.####.### #P.#...# ###.......# ## ..####.## ..###..## ####..##..###. ..........##.#.....P########....###..#.## #.#.....#.######## .P##### ########### ###  i 7 i@R.Y i@&4 iH iL i<..##.#....# ##.........(.....#...######...#.....# #..#.#..### #####Y.......####.####..### .#...# ###....... iz# #.####.## ..###..## ###..##..###..........##.#.....P########....###..#.## #.#.....#.####### #.P##### i ########### ####  i iTR.Y i &5 ic i i9  extremely poisoned)You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible! i `6.5 (0.85 i iP7 _The death yak is lightly wounded. iz..#...####...#.....# #..#.#..## #####....#.####.Y### .#....# ##.......# .####.## ..###....## #..##..###..........##.#......P########....##..#.## #.#.....#.#### .#.P##### ###############   i ir i/"S(Y i<J7.5 (1.0 i  i  i  i  il .#...######.#.# #...#.#...## #####..####.##......(......###.#.#..##.#.##.Y.##.####..##.###...## .#..##.###.##.#..P#######.#.....#..#.## #.#.....#. ..#.P# ########## ip .Y8 iO.#...######.#.# #...#.#.## #####..####.##......(......###.#.#..##.#.##.##.####..Y i*.##.###...## .#..##..##.#..P#######.# #......#..#.## #.#.....#. #..#.P# ########### i i&9 i6 ig ig>#.#....# ##(.#...######..#...# #..#.## #####..........####.##(......##....#.#..##..#.##....####Y..###..#..##......#...##.#........P#######.........#.. ##......#..#.## #.#.... iW.#.###  #..#.P#########################  il iCY. ver i'90 i/  i\ itM.##.#....# ##.(.#...######...#....# #...#...## #####.####.##......(.......#.#..##.#.##.##.####..Y.##.###....#..##. #.##.##.P#######.#  ##......#..#.## #.#.....#. #..#.P####### #  # ix iz iP.Y ib&1 i i i( #..#...####...#.....# .#..## #####..####.(#.#..#..##........####.. #..###.......Y.. #..##..@.... ##.........##.#  ##P#######.#  ###..#.## #.#.....#.# #..#.P##### ######### #######   i- iT9O.Y i9&2 iB iE iQ .....# . #..## #####. #.....####.( #....#.#..#. #.##....... #.####.. ##..###...  #.#..##.....Y  i < ##.......@.##.#..  ##P####### ###..#.## #.#.....#. #..#.P##### #########  i<  iM LY. i &3 i  i  i8 :extremely poisoned)The death yak is lightly wounded.!  looks as sick as possible! _The death yak is lightly wounded.  You throw a poisoned dart. The poisoned dart hits the death yak!  looks as sick as possible! i~ `4.2 (0.74 i  i v  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible! _is lightly wounded.  You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible! _The death yak is moderately wounded. iKx #.# #  #.....## #####  #....####.##......(  #..#.#..##  #.##.  #..####.  ##...###.. #.#..##....Y ##.##.# ##.P####### ##......#..#.## #.#.....# #..#.P#######  # iO iZyY(5.2 (1.0 ic if i(? #.# # #....## ##### #...####.##......( #..#.#..## #...##... #..####. iϕ  ##.........###.. #.#..##...Y( ##.##.# ##.P####### ##......#..#.## #.#..... #..#.P#######  ####### iʜ, iO.Y i&6 i i] ie=  ## #####   #.............####.(   #............#.#..##.   #.........##.......   #..####..   ##..###..   #........#..##....(   ##.......Y.##.#   ##.P#######   ## iM#..#.## #.#   #..#.P###### #######   #######    iK iN.Y i&7 i id iC V  #.## #####   #.............####.##......(  #............#.#..##  #...##......   #.........####...   ## i4 C..###..   #.#..##....(  ##.##.#   ##.YP#######   ##......#..#.## #.#   #..#.P#######   #######   i  i! mY.ver iL# &8 iU+  ie.  i P  #.## #####  #.....####.##......(  #......#.#..##  #.........##.......  #...####....  ##...###.. i 7  #.#..##....(  ##.##.#  ##.Y.P#######  ##......#..#.## #.#  #..#.P#######   #######  iq  i GY. i &9 i  ik  i,z  #.## #####  #.......####.##......  #......#.#..##  #..##  #..####....  ##.###...  #.#..##....(  ##.##.#  ##.Y..P####### i-  ##......#..#.## #.#  #..#.P#######   #######  i2 i<GY. i<(400 iUD iG i˭E  #.## #####  #.....####.##  #....#.#..##  #.##  #.####  ##..###...  #.#..##....(  ##.##.#  ##.Y...P#  ##......#..#.## #.#  #..#.P#######   #######  i iҹGY. i &1 i i\ iO  #.## #####  #....####.##  #...#.#..##  #.##  #.####  ## isPF.###  #.#..##....(  ##.##.#  ##.Y....P#  ##......#..#.## #. i3Q  #..#.P#######   #######  iU i^GY. i_&2 iIg ij i\   #.####.  #...#.#.  ###.......  #.####  ##..### i-]   ##..##....(  ##.........##.#  ##Y.....P#######  ##..@...#..#.## # i_] i  #..#.P##### i] ) # i] b  #######  i] S    i^  ib  ij . ij .Y ik &3 ir  iw  i   #.#.  ###.......  #.####  ##..###  ##..##....(  ## i| k.........##.#  ##P######  ##....Y.#..#.##   #.@#.P#####   #######     i  i4 d. i. &4 iK  iM  i  #.#.#..##  #.##  #.####  ##.###  #.#..##....(  ## i4c.##.#  ##.P  ##......#..#.##  #@.#.P#  #######  i iYY   death yak (very poisoned) i&5 i^ i' ib extremely poisoned)You throw a poisoned dart. The poisoned dart hits the death yak!  The death yak looks as sick as possible! iT5=6.0 (0.8 i33 i i a _The death yak is heavily wounded. i; ihFire: a) +0 longbow (freeze) ia i i ~  You shoot an arrow. The arrow hits the death yak.  The arrow freezes the death yak. i& n(Y  i' 4==9 (0.9 i.  i1 b _The death yak is severely wounded. i0  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iG E #.......##.###..P i  #........##.#....# ## ##...#...###### #......# # #......## #####.. #.............####.##..... #............#.#..##...... #.........##.............. i / #........@####............ ##.........###............ #........#..##....(...... ##...............##.#.... ##............P#######.. ##..(...#..#.## #.# #.Y#.P####### ### ####### i{  i bY§. im83---- ig-7.9 (1.0-Blink  i  iD  _You blink. i,/ a  ...###..#  #.......###..P  ##.#....# ##  ###...######  #.....# #.  #.. i/ ...## #####  #....####.##  #....#.#..##  #.##.  #  ##..# i0 .  #..##....(. iZ0 n ........##.#. ..........P#######.  i0 o#..Y...#..#.## #.  #§.#.P######### ####### i4  iA lY(. iA P---8 iJ  iN  i|!   ##.......P..##..  #..........###.  #.......###..P  ##.#....# ##  ###...######  #.. i "..# #.  #...## #####  #..####.##  #....#.#..##  #.##...   iY"#  ##..#.   i"w#..##....(. . i"#....##.#.  i"Y.Y........P#######  i##..(...#..#.##   #..#. i:#+P######## il( i3NY. i4A--9 i8> i5B i+ ..  ###.......P..##  #...###.  #......#  ##.#....# ##  ###...###### i03  #....# #.  #...## #####  #..####.##  #....#.#..##  #.##..   i#  ##..#.  #........#..##....(. iD Y...##.#. i: ..........P#####  i\#..(...#..#.## i. iaYver. i{'10 iQ i i##..<##.P...##.......P.#...#####.......###. ##.#....# ###.#...###### i*J.# #... #####.####.##...#.#..###...######.........###..........Y...#..##....(..##......##.#.##............P###### i io cY . i- C----1 i   i i^ _You feel ready to blink again. i_ i"NY. i7===2.8 (0.9 i ip _You shoot an arrow. The arrow barely misses the death yak. i> ~  You shoot an arrow. The arrow hits the death yak.  The arrow freezes the death yak. i'J TY. iJ (3.7 iS  iW ] _The death yak is almost dead. i   You shoot an arrow.  The arrow hits the death yak but does no damage.Y.4==4.6 _The death yak is almost dead. i~  You shoot an arrow. The arrow hits the death yak!  The arrow freezes the death yak. i)p$ i!Q1969 45.5 i) i,M _You kill the death yak! im iF  i'+^ _No target in view! iد i| i iiH _No target in view! i[ iF% i Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades iV   0.0   0.8  +1       i  e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 15.6  27.6  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5          [4 i!D0m                                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help iF!G[=] set a skill target  i![/] auto|manual mode [*] useful|all skills [!] training|cost|targets iq i߉ i˔A  ##...................<. Prakerore the Marksvampire  ##.......P............ Vampire of Gozag  Gold: 1969   ###.......P........##. Health: 100/100 ========================  #......#..........###. Magic: 14/15 ======================--  #.......##.......###.. AC: 14Str: 7  #........##.#....# ##. EV: 16Int: 19  ##.........#...######.. SH: 0 iqDex: 18  #..............# #... XL: 14 Next:  4% Place: Lair:5  #.....@.......## #####. Noise: ===------  Time: 34415.5 (0.0)  #.............####.##.. a) +0 longbow (freeze)  #.....$......#.#..##... Fire: a) +0 longbow (freeze)   #.........##........... Alive   #.........####.........  ##.........###.........   #........#..##....(...   ##...............##.#.   ##............P######  _The death yak is almost dead.[ i 19;2HYou shoot an arrow. The arrow hits the death yak!  The arrow freezes the death yak. _You kill the death yak! _No target in view! _No target in view! i  i i i iS  _Unknown command. i]  i0^  i_  id  i| % _ i  i B i  i_  i]  i  iD  i$  i , id  i& c5== i  ip  i0 , id  i=  i  iY  i  i*  i* :8 i  i O _You now have 1989 gold pieces (gained 20). i Q== i  iy  i  i  i  iW  i  i}  i  i#  i , i  i  i , i"  i$  iF( , i*  i,  i0 X1989 is6 , i8  iB E _x - 24 poisoned darts (gained 1) ieF 4 iG  iOK  iO , iSP  iaS  idW  iW  iX  iU[  iM^ , i_  ib  if , ih  iwk  io , ip  is  i)x  ix  iy  il~  i , iw  iX  i , i  i  i  iO  i\  i  i  ik  iݘ  iߚ  i , i  i , i  i E _x - 25 poisoned darts (gained 1) i 4 i  i  iۿ , iP  i:  i , i  iT  i , i  iC  i , i  i  ix  i  i  i  i , i  io  i , i  iX , i  iX E _x - 26 poisoned darts (gained 1) i 4 i  i  i , iA  im  i , i  i  iX , i!  i' , i(  i9/ E _x - 27 poisoned darts (gained 1) i3  i4  in6  i9  iW? , i!C  iuD  iH , i=J  iM  iR , iT  iZ , iV\  iyc E _x - 28 poisoned darts (gained 1) i\h  You enter the shallow water.Water  i;i  ik N _Moving in this stuff is going to be slow. iJo 4 iKq  i?w , ix  i E _x - 29 poisoned darts (gained 1) i 4 i?  i  iC  i ) i  iO  i , i  iP  iӞ  i  i  iA  i , iW  it  iױ  i  i7 , i  i E _x - 30 poisoned darts (gained 1) i J i  i  iH  i E _x - 31 poisoned darts (gained 1) iB 4 i  i  iT  i  iC  i  i  ir  i  iv  iH , id  i  i? , i i, i  ipE _x - 32 poisoned darts (gained 1) i4 i i i, i! i% i+, i. i3 i:, i< i?@ iF, i0H izL iR, ixU iUY iZ^, iDa iDe, ig isQ _U - a wand of flame (48) (gained 11 charges) i5[.~~.~~# .?.~~~~# ≈~.~.. ... )..~~≈## ##~~~./ ... ~(!~#~~~##~~..... .F ~~~~#~~~~#~~....# #. .  i~~~##~~≈~~~.....##.# .. .~.# ~~~~~~~P###... ~~~##~~~~~~..P.... ~≈~~#.~~~~..~. --- ~~~###~~~~.)....... ≈~~~~#.~~~~........ ~~~~##.~~..P.............  i~~~~###~........... ~~~~~~#...~~. i.... F   cane toad (wandering) ≈~~~~.#~~~~......Y.. .~..~.####.... .~.####........ i093.3 (77.8) if iJ.F iH---4.3 (78 i? i iz ~.?.~~~~# ≈~.~.. ... ~)..~~≈## ##~~~./. . ~~(!~#~~~##~~..... ~~~~#~~~~#~~....# #. . .~~~##~~≈~.##F# .. ~.~.# ~~~~~~~P......###... ~~~~##...P....≈~~#.~...... ~~~~###~~~~.). ≈≈~~~~#.~~~~.......#.~~..P....~###~.......~~~#...~~... ~≈~~~~.#~~~~. i<{ .Y...~..~.####..... ..~.####........#...# ie  i B. i‹ %5.3 (1.0 i ) i  i  i~)..~~≈## ##~~~./. ~~~(!~#~~~##~~..... .~~~~~#~~~~#~~....# #. . ~.~~~##~~≈~.##.# .. ≈~.~.# ~~~~~~~P......###... ~~~~~##...P....≈~~#.~ iH...... ≈~~~~###~~~~.). ≈≈≈~~~~#.~~~~.#.~~..P.~###~.... ≈~~~~~~~#...~~.≈~~~~.#~~...Y...~..~.####.... ~..~.####.......#.#.#.... i9 i FF   cane toad (wandering) if &6 i i i/ B~(!~#~~~##~~..... .. .~~~~~#~~~~# #. . ~.~~~##~~≈~~~.....##F# . ≈~.~.# ~~~~~~~P......###. ~~~~~##...P.≈~~#.~~~~..~. ≈~~~~###~~~~.).≈≈~~~~#.~~~~.~~~~##.~~..P~#~.... i0 ~~#...~~ ~~≈~~~~.#~~~~.Y.. ~≈.~..~.####.. ~..~.####... .......#...#...#.###.....##.## iv4  iq@ n.F7 iOJ  iNM  i.~~~~~#~~~~# #. . ~.~~~##~~≈~~~.....##.# . ≈~.~.# ~~~~~~~P....F.###. ~~~~~##.........P. iD≈~~#.~~~~..~. ≈~~~~###~~~~.).≈≈~~~~#.~~~~.~~~~##.~~..P~#~....~~#...~~ ~~≈~~~~.#~~~~. iY.. ~≈.~..~.####.. ~..~.####........ .......#..#. i#.###.....##.## #..##..... i  iR i)f.FF i&8 iu i! iZ~.~~~##~~≈~~~.....##.# . ≈~.~.# ~~~~~~~P......###. ~~~~~##.....F...P.≈~~#.~~~~..~........ ≈~~~~###~~~~.).≈≈~~~~#.~~~~.~~~~##.~~..P~#~....~~#...~~ ~~≈~~~~.#~~~~.Y.. ~ i[≈.~..~.####.. ~..~.####... .......#..#.#.#.... ##.....##.## #..##.......#... .#####Y####..### i^ ia ilQ.F icm&9 iqw i3z iU 8  You shoot an arrow. i S.F i 9===500.2 (0.9 i  i= F _The arrow hits the cane toad but does no damage. i8  You shoot an arrow. ilR.F i(1.1 i" i$F _The arrow hits the cane toad but does no damage. i0b  You shoot an arrow. _The arrow hits the cane toad but does no damage.The arrow hits the cane toad.  The cane toad seems to slow down. The arrow freezes the cane toad. il`.F(slow) iAm(2.0 iEu inx7 _The cane toad is lightly wounded. i> .F. You shoot an arrow. The arrow hits the cane toad!!  The arrow freezes the cane toad. i&9 i  ib _The cane toad is severely wounded. i~\  You shoot an arrow. The arrow hits the cane toad!!  The cane toad seems to slow down. The arrow freezes the cane toad! ig\.$ ilQ1989 53.8 ir itM _You kill the cane toad! iO  i  i  i H _No target in view! i  i  iސ  i H _No target in view! i i#C  Skill  Level Cost  Apt Skill  Level Cost  Apt  i+$ a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - L i$ong Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 15.6  27.6  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5           [3 i%:4m                                    i%.The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i ix iz~.~~~##~~≈~~~.....##.# ..Prakerore the Marksvampire ≈~.~.# ~~~~~~~P......###...Vampire of Gozag  Gold: 1989 ~~~~~##~~~~~~.........P....Health: 100/100 ======================== ~~~≈~~#.~~~~..~............Magic: 15/15 ======================== ≈~~~~###~~~~.).............AC: 14Str: 7 ≈≈≈~~~~#.~~~~..............EV: 16 i|Int: 19 ≈≈~~~~##.~~..P.............SH: 0Dex: 18 ≈~~~~~###~......$..........XL: 14 Next:  5% Place: Lair:5 ≈~~~~~~~#...~~..@..........Noise: ===------  Time: 34503.8 (0.0) ~~≈~~~~.#~~~~..............Y..a) +0 longbow (freeze)  iA~≈.~..~.####..................Fire: a) +0 longbow (freeze) ~..~.####....................Alive .......#....................#  i3.....................#.#.... .................##.....##.##  ir#..##...................#...# .#####..............Y####..### _The cane toad is severely wounded. iYou shoot an arrow. The arrow hits the cane toad!!  The cane toad seems to slow down. The arrow freezes the cane toad! _You kill the cane toad!  il_No target in view! _No target in view! i iI iR i i4 i@ i^ i  iH % _ i$ i i:;93 i iN _You now have 1993 gold pieces (gained 4). i4 i i@  i", i$ i& iv*, i#, i. i1, i3 i}6 i9 i9,1993 i; i> iVH#~~.~~~~~.≈ ~~~~.~~~#~~~~~.[...# [.~~.~~#~~~~~~.... .?.~~~~# ~≈~ ... ~)..~~≈## ##~~~./. .... ~~(!~#~~~## ...  iH~~~~~#~~~~#~~....# #.# . .~~~##~~≈~~~.....##.# .. ~.~.# ~~~~~~~P###... ---10.8 (7~~##~~~~~~.........P.... ~≈~~#.~~~~..~... ~~~###~~~~.).... ≈≈~~~~#.~~~~..... ≈~~~~##.~~..P........... iJIs.. ~~~~~###~................. ~~~~~~~#...~~............. ~≈~~~~.#~~~~......Y.. ik---1.8 (8 _Found a chain mail. i84 i; i? iC, i]H imK iQ, iU iY i^, ia id ii, iNl i5r, it i6{P _Q - a wand of roots (12) (gained 3 charges) iV i ix i i iT is i i_, i i&B  You see here a +0 chain mail. iV i _ i" iN iB, iH i2 in i i/ i i_~~~~~...~. ≈~~~~~.~. ............. ≈≈~~≈P~~~. #............ ≈≈~≈~~~~≈.. ............≈≈~~≈~~~~.##...........≈~≈~P~~~.~#..........).~≈~~~~~..#........... ≈~~~~~~~.............. ~~~~~P~~~..~...@# .. 22.8 (11.0)~~~~~≈..~...## ...  iX.~~~~~.≈~..~.####.... .~~~#~~~~~.[...#.#.. .~~.~~#~~~~~~......... ?.~~~~##~≈~.~......... ..~~≈#####~~~......... (!~#~~~##~~...........~~#~~~~#~~....#.#.#.. . i8 i,3.8 (12 i i[# _Found a club. iK iK iN iT iX i\, i ^ ib iBc i!e ik iSp, iw i{y i~ iv~ i i i i i i  iG i iё i˔ iߗ, iΘ i i%, i i& i iM i i i} i i iV i iF i i i, i i7 i i i i_ i, i{ i iW ib####.###......... .....#.##.. ............ ............ ............. .............. ......................F #.......#.......@....... .#...................... ##~..................... ..P~.~.................. ~....~P~................ ~...~....~#.............F   cane toad (wandering) ~~~~~...~.#.............. ~≈~~~~~.~.#.............. ≈≈~~≈P~~~.##............. i-37.8 (14 i,8.8 (15 iw iL\ _A cane toad comes into view. icU  You shoot an arrow.  The cane toad croaks. i;lg.FF il;===9.7 (0.9) iHv iyF _The arrow hits the cane toad but does no damage. i8  You shoot an arrow. iMF. iB)40.6 i iF _The arrow hits the cane toad but does no damage. ixB  You shoot an arrow. The arrow hits the cane toad!  The cane toad seems to slow down. The arrow freezes the cane toad. i*LF. (slow) iL(1.5 iU i Xd _The cane toad is moderately wounded. i  You shoot an arrow. The arrow hits the cane toad!!  The cane toad seems to slow down. The arrow freezes the cane toad. iE$ iV1993 62.5 (1.0 i iOM _You kill the cane toad! iZ 4 ia  i H _No target in view! iw  iFx  i~  iU H _No target in view! iV i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2  i  d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 15.6  27.6  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i i - Stealth   7.6   3.4  +5               i*                 ig             iX    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help iG[=] set a skill target  i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets i  i i^####.###.........Prakerore the Marksvampire .....#.##...............Vampire of Gozag  Gold: 1993 ........................Health: 100/100 ======================== ........................Magic: 15/15 ======================== ........................AC: 14Str: 7 ........................EV: 16Int: 19 ........................SH: 0Dex: 18 ........................ i[ XL: 14 Next:  6% Place: Lair:5 #.......#.......@...$...Noise: ===------  Time: 34542.5 (0.0) .#......................a) +0 longbow (freeze) ##~.....................Fire: a) +0 longbow (freeze) ..P~.~..................Alive ~....~P~................ ~...~....~#............. ~~~~~...~.#..............  i  ~≈~~~~~.~.#.............. ≈≈~~≈P~~~.##............. _The cane toad is moderately wounded.You shoot an arrow. The arrow hits the cane toad!!  The cane toad seems to slow down. The arrow freezes the cane toad. _You kill the cane toad! _No target in view! _No target in view! i( i!) i0 i$3 i' i i^ i iK iQ _ i, iX i  i, i  i i , i9  iP9 i iN _You now have 1999 gold pieces (gained 6). i4 it i iu i,1999 iC i i2! i! i" i$ i( i\( iZ) i+ iF., il/ i=4 i4 i-5 i7P _U - a wand of flame (50) (gained 2 charges) i}9 i9 i: i> iJA iA iB iWD iF iF iG iJ iL, iL ijN iEO, iO iQ iLR i~R iR iiT iU iU iV iW iX iEX iX icZ i[ i$\ i\ i] i^ i7_ i_ iua ic, id if ii i>i ii ik igl, il im i,o, io ip iq, i3r is i_u, iu i7x iy, iDz i} i~, il i8 i, i i i i i i id i i iI ij i i` iQ iÙ, ir i i, i i& i*, i i, i, ib i iF i iX iů i?, i iE i i3 i i@ i, i i i i: if i i ip id i) i, iS i iR, i i i, i i i, i& iX i&, ie iA i, i i i6, iH im i, i i i i5 i i i , i  i  i}, i ij iw i i iI iI , iv! is# i3&, iW' i* i-, i. iM2 i:6B i9 iQ<, iX= i? iA iA iB isD iG i]G i1H iJ iL, ixM i,O iP, iDQ imS i.U ijU iU iSX i7Z i~Z iZ i@\ i] i'^ i^ i[` ib i2c i/d ig ij, itk i6o i&r, itt iw iz, i} i~ i, i iI i0, i iߐ i it i iG iœ i i5 i& iȢ, i i i, i ib i4, i| ió i, i iڹ i- i i̽ i i, i ic iJ i i i im i i i ih i i i i, i i iA, i i i, i0 i i i= i> i i, i  i  i , i  i4  i , i  ig  i  i  i  i  i  i  i  i  iJ  i  i  i!  i$  iO$  i1%  i~'  ib* , i+  i<-  i/  i/  i1  iW5  i66 )2014 iJ7  i@ O _You now have 2014 gold pieces (gained 15). iD 4 iD  iG  ixJ , imK  iN  iP , iQ  iT  i W , i"X  iZ  i~_ B i#a  ic  i'd  ie  ih  im  im  io  iq  iyt  it  iv  ix  i} A  You enter the shallow water. iZ~ @Water  i  iՇ N _Moving in this stuff is going to be slow. iC  i ) i  i  iv A  You enter the shallow water. i @Water  it  i8 N _Moving in this stuff is going to be slow. iq  i ) i  iT  i  i  i  i  i , i  iH  i , il  i  i , ih  i  iP , i  i  i , i  iH  i  i  i  i<  i , i  i X i  i , iq  i  iW , i  i  i , i  i  iX , i*  i3 X iq  i , i  i  i  You enter the shallow water.Water  i  i"   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. ia$ ? iM%  i*  i.  i(/  ix0  i36  iu: , i;  i,A  iD , iE  iK  iM  iM  iN  i3T  iHW , iX  i]  ia , i;c  iAh  i*k , i\l  ip  i#t , iu  iy  i|  iP}  i~  i  i  i  iB  i1 B i  iٔ  i , i  i  ib , iL  if  i  ih  i(  iZ  i*  i  iN  i)  i  i  i  i  i  i  i  iy  i  im  i  i  i , i  if  iJ  i  iA  i  iF , i  iq  i"  i  i  iu  i , i  i/  i  iD  i5  i  iF  i  i  i  i% , iX  i:  i , i  i  i$ B iF'  i* , i+  ic.  i3 , i3  i6  i]: , i<  i>  iC , iD  iG  iJ  i|J  iK  iM  iKQ  iQ  i$S  ik + ### ###  ###.########.# #####...P.#.##.#.### ## # ## # #### # #.# # ##.....###.##### #---705.3 (162.8) ##.P#### #####.P...## # #...# #.#.....# # #...# ##....#.# #  i s...## #......## # #..## ######.....# ##  #...# #.##P......## ######.  .#.## ##..........# ###P..~#~  #..## ##........## #.#~.~.##  i( :--- i:  iь  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring. iW4 i i0.0)........ iF i  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring. i9 i9 i: ib ifc i9h i k _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring. ib i3 i i i) i3 iBE _Done exploring. iv3  i5 LShopping list: 4 items, total cost 1707 gold pieces  a - [D:9] 280 gold a ring of resist corrosion (unknown)b - [D:11] 325 gold a ring of protection from cold (unknown)  c - [D:9] 350 gold a ring of protection from fire (unknown)  d - [D:11] 752 gold the ring "Daphigg" {*Corrode rF+ MP+8 Str+7} You have 2014 gold pieces [!] travel|examine|delete items [a-d] choose item[Esc] exit i  i iPrakerore the Marksvampire######Vampire of Gozag  Gold: 2014###.########.#Health: 100/100 ======================== #####...P.#.##.#.###Magic: 15/15 ======================== #..................## AC: 14Str: 7 #..................## EV: 16Int: 19 #..................#### SH: 0Dex: 18 #....................## XL: 14 Next:  6% Place: Lair:5 ##.....###.###..@...## i# Noise: ---------  Time: 34705.3 (0.0) ##.P#### #####.P...### a) +0 longbow (freeze) #...##.#.....## Fire: a) +0 longbow (freeze) #...###....#.## Alive ...###......### #..## ######.....###  #...# #.##P......########.  .#.## ##..........# ###P..~#~  #..## ##........## #.#~.~.## You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring. _Done exploring. _Done exploring. _Done exploring. i i i i- i? 4 ikF  i=I F _Unknown command. iK  iܼ   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           i J b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1   i0 #     e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 15.6  27.6  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2   i \     h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5   i          i          iA !             i              i     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  ig [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i ip i'uPrakerore the Marksvampire######Vampire of Gozag  Gold: 2014###.########.#Health: 100/100 ======================== #####...P.#.##.#.###Magic: 15/15 ======================== #..................## AC: 14Str: 7 #..................# i?(# EV: 16Int: 19 #..................#### SH: 0Dex: 18 #....................## XL: 14 Next:  6% Place: Lair:5 ##.....###.###..@...### Noise: ---------  Time: 34705.3 (0.0) ##.P#### #####.P...### a) +0 longbow (freeze) #...##.#.....## Fire: a) +0 longbow (freeze) #...###....#.## Alive ...###......## i(# #..## ######.....###  #...# #.##P......########.  .#.## ##..........# ###P..~#~  #..## ##........## #.#~.~.## i)|  _Moving in this stuff is going to be slow. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Unknown command. i. is. i2 i6 i^  i:  i^ ijw _Done exploring.Unknown command. i*  i yPrakerore the Marksvampire (Vampire Hexslinger) Turns: 34263, Time: 01:35:05 Health: 100/100 AC: 14 Str:  7 XL: 14 Next: 6% Magic: 15/15EV: 16 Int: 19 God: Gozag Gold: 2014SH:  0 Dex: 18 Spells: 6/15 levels left rFire + . . a - +0 longbow (freeze) rCold + . . (shield currently unavailable) rNeg . . .V - +1 robe {rC+ rF+} rPois . i rL - +0 helmet rElec .B - +0 cloak rCorr .Z - +0 pair of gloves SInv + (no boots) Will ++...v - amulet of guardian spirit Stlth ++++G - ring of the Tortoise {AC+8} HPRegen 0.56/turn q - ring of willpower MPRegen 0.14/turn %: guardian spirit @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 i i"Prakerore the Marksvampire######Vampire of Gozag  Gold: 2014###.########.#Health: 100/100 ======================== #####...P.#.##.#.###Magic: 15/15 ======================== #..................## AC: 14Str: 7 #..................## EV: 16Int: 19 #..................#### SH: 0Dex: 18 #....................## XL: 14 Next:  6% Place: Lair:5 ##.....###.###..@...### Noise: ---------  Time: 34705.3 (0.0) ##.P#### #####.P...### a) +0 longbow (freeze) #...##.#.....##  iv#[40mFire: a) +0 longbow (freeze) #...###....#.## Alive ...###......### #..## ######.....###  #...# #.##P......########.  .#.## ##..........# ###P..~#~  #..## ##........## #.#~.~.##  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Unknown command. _Unknown command. i) i+ id ifWhere to? (Tab - Lair:5 @ (x,y), ? - help) D - DungeonT - Temple L - Lair  S - Swamp  P - Snake Pit M - Slime Pits i ixPrakerore the Marksvampire######Vampire of Gozag  Gold: 2014###.########.#Health: 100/100 ======================== #####...P.#.##.#.###Magic: 15/15 ======================== #..................## AC: 14Str: 7 #..................## EV: 16Int: 19 #..................#### SH: 0Dex: 18 #....................## XL: 14 Next:  6% Place: Lair:5 ##.....###.###..@...### Noise: ---------  Time: 34705.3 (0.0) ##.P#### #####.P...### a) +0 longbow (freeze) #...##.#.....##  i[40mFire: a) +0 longbow (freeze) #...###....#.## Alive ...###......### #..## ######.....###  #...# #.##P......########.  .#.## ##..........# ###P..~#~  #..## ##........## #.#~.~.##  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Unknown command. _Unknown command. i( iu, iW1Q _ i4 ij5 i6 i9 i< iH= iW> i@ iB i\C i?D iG i.K iK iL iO iR iNS iU iEX i\ i] i^ ia i f ikf i8h iQk in in idp is i~w iw i)y i| i i[ ia i i, i$ iƎUnknown command. _ There is a stone staircase leading up, spattered with blood here. i i) i% _ i i& G 4  You climb upwards. i  i5 , iL  iv  #.......~~~~~...# #P..#..#..... ##.............#######..#.####...#...)........#..#P#........#....................................#............ ###.........#....P...###........#... ###.#P#.###P.....## ##...........  ####### ##....@.# ##..........19.8 (14.5) #......## ##.......... i  ##......# #........... #......## #P#..###### ######## ###.## ### _Level annotation: exclusion: 2 downstairs i  i  i c _There is a stone staircase leading down here. i imWhere to? (Tab - Lair:4, ? - help) D - DungeonT - Temple L - Lair  S - Swamp  P - Snake Pit M - Slime Pits iEG im#.......~~~~~...# #P..#..#..... Prakerore the Marksvampire ##.............#######..#.####... Vampire of Gozag  Gold: 2014  #...)........#..#P#........#.... Health: 100/100 ======================== ##............................... Magic: 15/15 ======================== #...................#............ AC: 14Str: 7 ##..........#...............#.... EV: 16Int: 19 #.............P...###........#... SH: 0Dex: 18 ###.#P#.###P.....## ##........... XL: 14 Next:  6% Place: Lair:4####### ##....@.# ##.......... Noise: ---------  Time: in 34719.8 (0.0)#......## ##.......... a) +0 longbow (freeze)##......# #........... Fire: a) +0 longbow (freeze) #......## #P#..####### Alive ######## ###.##### _Unknown command. _Unknown command. _There is a stone staircase leading up, spattered with blood here.  You climb upwards. _Level annotation: exclusion: 2 downstairs _There is a stone staircase leading down here. in iz i iĆ% _ il ih i i iC i i i` i[ i] iB i iҡ iƧ i, i i iڰ iF i ik iݻB i iE, i i i, i i i i  i i i?, i i i iD i i i, i i i, i? i= i8 i i i i i] id i i, ib i i iU i iX i, i is i, iL i  i  i  i{  i iG i i i i\ i i ion  There is a stone staircase leading up, spattered with blood here. i i-! ic"% _ i" iR^e 3  You climb upwards. i`, ia irL ..####.<......)......<# ...##..................###...#### .######.#..............##.......# ...#.###..P..........# ##.^..####..#..........[# #.....#.##......#.##...#..##....#  is.......###.......###...########## ........##........#...######## .......#####.#..@####..#..##.# 45.3 (25.5) ...#...#.###...### #...#....## ..............## #.### ....P##.......# ##........##. .....#.#......#######............ ..............##.#.#..#......#[..  #.....[#......................#..  #.......#............##..........  #.#......#....#..)#..............  _Level annotation: exclusions: downstairs and 1 more exclusion idt i ic _There is a stone staircase leading down here. iM ijS6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   iXT c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 15.6  27.6  -2   o - Shapeshifting   0.0   1.0   0       iU     g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5                                   iU            The relative cost of raising each skill is in cyan.  i;VThe species aptitude is in white.  [?] Help[=] set a skill target  iV[/] auto|manual mode [*] useful|all skills [!] training|cost|targets i i ir.........####.<......)......<#Prakerore the Marksvampire ...##..................###...#### Vampire of Gozag  Gold: 2014 .######.#..............##.......# Health: 100/100 ======================== ...#.###..P.....................# Magic: 15/15 ======================== ##.^..####..#..........[........# AC: 14Str: 7 #.....#.##......#.##...#..##....# EV: 16Int: 19 .......###.......###...########## SH: 0Dex: 18 ........##........#...########XL: 14 Next:  6% Place: Lair:3 ....... iw*#####.#..@####..#..##.#Noise: ---------  Time: 34745.3 (0.0) ...#...#.###...### #...#....##a) +0 longbow (freeze) ..............## #.........### Fire: a) +0 longbow (freeze) ....P##.......# ##........##. Alive .....#.#......#######............ ..............##.#.#..#......#[..  #.....[#......................#..  #.......#............##..........  #.#......#....#..)#..............  _Level annotation: exclusion: 2 downstairs _There is a stone staircase leading down here. _There is a stone staircase leading up, spattered with blood here.  You climb upwards. _Level annotation: exclusions: downstairs and 1 more exclusion _There is a stone staircase leading down here. io  i  i i. i  i Level 3 of the Lair of Beasts <<<<>>>>(Press ? for help)  #....######## #P........P# #....#.######....#   #...#...##..####....#....########...............##   #.).......................#.#.#.##............>.####   ##..........#..................####.<......)......<#   ##..........#.............##..................###...####   #.............#...<#....######.#..............##.......#  iA   ##.#.###P....###...#......#.###..P.....................#   ##### ##.F..###.#.######.^..####..#..........[........# ###  ##....######...#.....#.##......#.##...#..##....# #.#####  ###......#...........###.......###...########## ##.....#  ####.#..............##........#...##########......#  #######.........#####.#..@####..#..##.# ####.......#  ##....#...#.###...### #...#....## #.......####  ###...............## #.........####.......#  #.#.....P##.......# ##........##.........#  #........#.#......#######....................#  ##................##.#.#..#......#[......###.#  ####.....[#......................#......#####  #.......#............##.............#.#   i 2#.#......#....#..)#..................##  ####................................###  ### #............#.....................#  ###.###..##..............................## i|P>>...>.................#..^.......#...................................#.................P##.. i< i.........####.<......)......<#Prakerore the Marksvampire ...##..................###...#### Vampire of Gozag  Gold: 2014 .######.#..............##.......# Health: 100/100 ======================== ...#.###..P.....................# Magic: 15/15 ======================== ##.^..####..#..........[........# AC: 14 iHStr: 7 #.....#.##......#.##...#..##....# EV: 16Int: 19 .......###.......###...########## SH: 0Dex: 18 ........##........#...########XL: 14 Next:  6% Place: Lair:3 .......#####.#..@####..#..##.#Noise: ---------  Time: 34745.3 (0.0) ...#...#.###...### #...#....## i`a) +0 longbow (freeze) ..............## #.........### Fire: a) +0 longbow (freeze) ....P##.......# ##........##. Alive .....#.#......#######............ ..............##.#.#..#......#[..  #.....[#......................#..  #.......#............##..........   i#.#......#....#..)#..............  _Level annotation: exclusion: 2 downstairs  i_There is a stone staircase leading down here. _There is a stone staircase leading up, spattered with blood here.  You climb upwards.  i_Level annotation: exclusions: downstairs and 1 more exclusion _There is a stone staircase leading down here. i\ i i} iz i{ i| i< i iݣE _Done exploring. i) 4 i  iF < i  i2 E _Done exploring. i 4 i  i < i  i E _Done exploring. ie iEWhere to? (Tab - Lair:3, ? - help) D - Dungeon iPT - Temple L - Lair  S - Swamp  i!P - Snake Pit M - Slime Pits i^ i.........####.<......)......<#Prakerore the Marksvampire ...##..................###...#### Vampire of Gozag  Gold: 2014 .######.#..............##.......# Health: 100/100 ======================== ...#.###..P.....................# Magic: 15/15 ======================== ##.^..####..#..........[........# AC: 14Str: 7 #.....#.##......#.##...#..##....# EV: 16Int: 19 .......###.......###...########## SH: 0Dex: 18 ........##........#...########XL: 14 Next:  6% Place: Lair:3 .......#####.#..@####..#..##.#Noise: ----- i`----  Time: 34745.3 (0.0) ...#...#.###...### #...#....##a) +0 longbow (freeze) ..............## #.........### Fire: a) +0 longbow (freeze) ....P##.......# ##........##. Alive .....#.#......#######............ ..............##.#.#..#......#[..  #.....[#......................#..  #.......#............##..........  #.#......#....#..)#.............. You climb upwards. _Level annotation: exclusions: downstairs and 1 more exclusion _There is a stone staircase leading down here. _Done exploring. _Done exploring. _Done exploring. iL i i@ i% _ iW i i iM i i i8, i i i i iY i is, i i i, i  i  ia, im i$ i, i  i= i i\ in i i0!, i" i"& i(, iC* i, i. i~0 ip1 i3 i5 i5 i7 iu9 i ;, ib< i> i@, iB ijD iH iI iK idN iP, i[R iaT iLV iV iW iZ i[, i#] i_n  There is a stone staircase leading up, spattered with blood here. i` ib i\c% _ id il<2 i, i^ i #........#  ..............#  ..########.......##  .P# #........#  .## #........#  .# #........#  .#########........#  #..##........##   i8YY.......@#  66.8 (21.5)..............##  ........#  .............P#  ............##  .##.P...#..#.#....#  .P#.#...#####....##  ..##....## #....###  .####....# ##...#.#  _You climb upwards. iw i iy _There is a stone staircase leading down, spattered with blood here. i  iJ Where to? (Tab - Lair:2, ? - help) D - DungeonT - Temple L - Lair  S - Swamp  P - Snake Pit M - Slime Pits i  i1 #................#  Prakerore the Marksvampire .................#  Vampire of Gozag  Gold: 2014 ..########.......##  Health: 100/100 ======================== .P##........#  Magic: 15/15 ======================== .###........#  AC: 14Str: 7 .##........#  EV: 16Int: 19 .#########........#  SH: 0Dex: 18 ....#..##........##  XL: 14 Next:  6% Place: Lair:2 .......YY.......@#  Noise: ---------  Time: 34766.8 (0.0) .................## [39; i 49m a) +0 longbow (freeze) ..................#  Fire: a) +0 longbow (freeze) .................P#  Alive .................## .##.P...#..#.#....#   .P#.#...#####....##   ..##....## #....###   .####....# ##...#.#   _Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading up, spattered with blood here. _You climb upwards. _There is a stone staircase leading down, spattered with blood here. i  i(  iZ  i  ib % _ i! , iK%  i%  ix&  i(  i. ##...## # ##...[....# ####................## ##.#..........# .......... i|. =..# ....########.......## ...P# #........# # #........# # #...@....#  i. #########........# #..##..## ........># Y...##  i/ j.#..................# Y   death yak (wandering)#..................P#    i?/ ###.................##   # #.##.P...#..#.#....#   i2 +8.8 (2 i8 c. i +9.8 (3 i  i  i i i  i"F _Unknown command. i i6Where to? (Tab - Lair:1, ? - help) D - DungeonT - Temple L - Lair  S - Swamp  P - Snake Pit M - Slime Pits iX iSn###.................##  Prakerore the Marksvampire # ##...[.............#  Vampire of Gozag  Gold: 2014 ####................##  Health: 100/100 ======================== ##.#................#  Magic: 15/15 ======================== ....................#  AC: 14Str: 7 .....########.......##  EV: 16Int: 19 ....P##........#  SH: 0Dex: 18 ....###........#  XL: 14 Next:  6% Place: Lair:2 ....##...@....# io  Noise: ---------  Time: 34769.8 (0.0) ....#########........#  a) +0 longbow (freeze) .......#..##........##  Fire: a) +0 longbow (freeze) ...................>#  Alive ....................## ..#..................#   .#..................P#   ###.................##    iGo# #.##.P...#..#.#....#   _Done exploring. _Done exploring. _There is a stone staircase leading up, spattered with blood here.  ixo_You climb upwards. _There is a stone staircase leading down, spattered with blood here. _Unknown command. i:p iq i9z iQ| i|% _ i*X i i҂ iI, i' i i i8 i i iː, i͑ i i , i˕ i1 i, i i iT, i i$ i, i i i, iN iX  There is a stone staircase leading up here. iΨ i; _ i iG 1  You climb upwards. iL iB i    #.#...#.#.....   ##'###.#......#....##.   #..#######..#....###..   ##..## ####...##...#   #...### #........#   ####'#.## ######.#####   #.###.#.#.......   ##....>..##P...........   #.....@..'....P#.......82.3 (12.5)   ##.......#######.......   #..##.### #.......   ##.....# ##.#####  i9  #.##..# #...)#   #####.# #.##.#   #######.##### ##..+##   ##...........######.....   #............#....+.#...Level annotation: 3 runed translucent doors, exclusions: 3 doors and _downstairs, Faucheur's ghost, journeyman FoFi i[ ic _There is a stone staircase leading down here. i6 i>&Level 1 of the Lair of Beasts <>>>>(Press ? for help) #.......###.##...#..#..#...#..♣♣♣...♣♣♣...♣♣♣...#####........##  #.(.....###..#..#####..#...#...................## #.........#  #.......##...##.##.#..####.#..♣♣♣...♣♣♣...♣♣♣...## ######'####  #.........#...#.#......# #...♣# #♣.♣# #♣.♣# #♣...# ##..#  ##'###.#......#....##.## ###.♣ ♣.♣ ♣.♣ ♣...## ##..##  #..#######..#....###..# #.♣# #♣.♣# #♣.♣# #♣....# #..##  ##..## ####...##...## #..♣♣♣...♣♣♣...♣♣♣..##.# ###.##   ia?#...### #........# ##.........♣.........##.###...#  ####'#.## ######.##########...♣♣♣...♣♣♣...♣♣♣..##..##..#########  #.......###.#.#.........#....♣# #♣.♣# #♣.♣# #♣.#....#..........##  ##....>..##P................#.♣ ♣.♣ ♣♣♣ ♣...##(#...........#  #.....@..'....P#.......##..##.♣# #♣.♣# #♣.♣# #♣.###.............##  ##.......#######.......######..♣♣♣...♣♣♣...♣♣♣..#P##.#..........##  #..##.### #.......# ##...................'....#...........#  ##.....###.###### #P....##########.....######..........##  #.##..##...)# ###...##..#### ##..########  #####.##.##.###.######.##..###  #######.##### ##..+### ####+.#.###.####...)##  ##...........######.....## #........##...## ##.#..#   i @#............#....+.#....#####.......# ######P+P### #######'##  ##................#...#..#P###.......####.P##......# #.##.....##  #P......>....#####..###.#....+.......'......'......###.........#  ##...........# ##.#...+.####.......#P######......'...###....## i:C>> ib  i|q  #.........#...#.#..... Prakerore the Marksvampire  ##'###.#......#....##. Vampire of Gozag  Gold: 2014  #..#######..#....###.. Health: 100/100 ========================  ##..## ####...##...# Magic: 15/15 ========================  #...### #........# AC: 14Str: 7  ####'#.## ######.##### EV: 16Int: 19  #.......###.#.#....... SH: 0Dex: 18  ##....>..##P........... XL: 14 Next:  6% Place: Lair:1  #.....@..'....P#....... Noise: ---------  Time: 34782.3 (0.0) ir   ##.......#######....... a) +0 longbow (freeze)  #..##.### #....... Fire: a) +0 longbow (freeze)  ##.....###.##### Alive  #.##..##...)#  #####.##.##.#   #######.##### ##..+##   ##...........######.....   #............#....+.#...  _Unknown command. _There is a stone staircase leading up here.  You climb upwards.  Level annotation: 3 runed translucent doors, exclusions: 3 doors and _downstairs, Faucheur's ghost, journeyman FoFi _There is a stone staircase leading down here. ips  iy  il|  i iLevel 1 of the Lair of Beasts <>>>>(Press ? for help) #.......###.##...#..#..#...#..♣♣♣...♣♣♣...♣♣♣...#####........##  #.(.....###..#..#####..#...#...................## #.........#  #.......##...##.##.#..####.#..♣♣♣...♣♣♣...♣♣♣...## ######'####   i^D#.........#...#.#......# #...♣# #♣.♣# #♣.♣# #♣...# ##..#  ##'###.#......#....##.## ###.♣ ♣.♣ ♣.♣ ♣...## ##..##  #..#######..#....###..# #.♣# #♣.♣# #♣.♣# #♣....# #..##  ##..## ####...##...## #..♣♣♣...♣♣♣...♣♣♣..##.# ###.##  #...### #........# ##.........♣.........##.###...#  ####'#.## ######.##########...♣♣♣...♣♣♣...♣♣♣..##..##..#########  #.......###.#.#.........#....♣# #♣.♣# #♣.♣# #♣.#....#..........##  ##....>..##P................#.♣ ♣.♣ ♣♣♣ ♣...##(#...........#   iޔ?#.....@..'....P#.......##..##.♣# #♣.♣# #♣.♣# #♣.###.............##  ##.......#######.......######..♣♣♣...♣♣♣...♣♣♣..#P##.#..........##  #..##.### #.......# ##...................'....#...........#  ##.....###.###### #P....##########.....######..........##  #.##..# i;T#...)# ###...##..#### ##..########  #####.##.##.###.######.##..###  #######.##### ##..+### ####+.#.## i#.####...)##  ##...........######.....## #........##...## ##.#..#   iƕ#............#....+.#....#####.......# ######P+P### #######'##  ##................#...#..#P###.......####.P##......# #.##.....##   i#P......>....#####..###.#....+.......'......'......###.........#  ##...........# ##.#...+.####.......#P######......'...###....## iL@. i1V:.. i:.# i> <#♣ iU <♣. iG.. i9  ###..###.# #####..### ###....#...#.###...## #.##....##  #####..## #####..#..##.### #...................### #........#  #.......# ##............###..♣♣♣...♣♣♣...♣♣♣..#.####........#  #.......####....#####.#....#.♣# #♣.♣# #♣.♣# #♣..##.##........#  #.......+.##....#...###......♣ ♣♣♣ ♣♣♣ ♣......+........#  #............#####....#.#....♣# #♣.♣# #♣.♣# #♣.###.##........# i. i1  #.#.....#...........##.####...########.........# #........#  #...(.#.####........#### ##...................# ##.......##  #...#...## ###......##.###.######........#####........#  #.#.#.##.# #......##.# ###  #........##..'.......##  #.#.....## ###.#.###.##........'..##.......#  #.......####.###.###### #........#####.......#  #...#...## ##..##.......#######.###### ####...####. i2 iV> . i  #.##..#.'..###................#####.##########.......#.. i03  #.......#.## #......###.###..#####.#Z#.#.# #########.. iz  ####'###### ###.#..# ### ##.###...#ZZ...#. i3%. i2   ##.####..## ### #.###....+ZZ.$### i3&. ihnp  ### #..###...## #.####..### ###...+ZZ.[.#.# i  i  i$  #.........#...#.#..... Prakerore the Marksvampire  ##'###.#......#....##. Vampire of Gozag  Gold: 2014  #..#######..#....###.. Health: 100/100 ========================  ##..## ####...##...# Magic: 15/15 ========================  #...### #........# AC: 14Str: 7  ####'#.## ######.##### EV: 16Int: 19   ix #.......###.#.#....... SH: 0Dex: 18  ##....>..##P........... XL: 14 Next:  6% Place: Lair:1  #.....@..'....P#....... Noise: ---------  Time: 34782.3 (0.0)  ##.......#######....... a) +0 longbow (freeze)  #..##.### #....... Fire: a) +0 longbow (freeze)  ##.....###.##### Alive  #.##..##...)#  #####.##.##.#   #######.##### ##..+##   ##...........######.....   #............#....+.#...  _Unknown command. _There is a stone staircase leading up here.  i 2You climb upwards.  Level annotation: 3 runed translucent doors, exclusions: 3 doors and _downstairs, Faucheur's ghost, journeyman FoFi _There is a stone staircase leading down here. i  ii  i  i  i % _ i*  i  i  i  i  i5  i  i  i  iP @  There is an open door here. i  i _ iU  i  i , iv  i  i  i  i1  i  i , i  i&  i) , i*  iv2  i5 , ip7  iG>  i3A , iB  iI  iL  i:M  ieN  iT  iV  iV  iW  i]  iU_  i_  i`  ie  ig , ih  in  io  ip  ip  iStr: 7 ......# #.....+Z..)##EV: 16Int: 19 ##..### ###...+Z..[.#SH: 0Dex: 18  #.###....+ZW.Z##XL: 14 Next:  6% Place: Lair:1 ##.###..@#ZZ...#Noise: ---------  Time: 34831.3 (0.0) #..#####.#Z#.#.# ######## a) +0 longbow (freeze) ....#####.##########....... Fire: a) +0 longbow (freeze) #...########.........# #........ Alive ##...................# ##....... iA#.###.######........#####....... ZZZ 3 spectral things (1 wandering)  #.# ### #........##..'....... W   Faucheur's ghost#.##........'..##....... ZZZZ 4 simulacra ##.###### #........#####....... _There is a stone staircase leading down here. _There is an open door here. _Faucheur's ghost turns its malevolent gaze towards you.Press: ? - help, v - describe, . - travelA runed translucent gate.  Removed exclusion. i iB i . _ iԮ i i iF _Unknown command. iW  iZ M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1       iZ      b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       iM[  e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 15.6  27.6  -2   o - Shapeshifting   0.0   1.0   0       i[ \     g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1   i[      i - Stealth   7.6   3.4  +5       iX\                              i\             The relative cost of raising each skill is in cyan.  i\ The species aptitude is in white.  [?] Help[=] set a skill target  i8] [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i: iF iGO......# #.........#Prakerore the Marksvampire ......####.#......#Vampire of Gozag  Gold: 2014 .................#######Health: 100/100 ======================== ......+.##.#.....#.#.#.#Magic: 15/15 ======================== ......######.....#....!#AC: 14Str: 7 ......# #.....+Z..)##EV: 16Int: 19 ##..### ###...+Z..[.#SH: 0 iCPDex: 18  #.###....+ZW.Z##XL: 14 Next:  6% Place: Lair:1 ##.###..@#ZZ...#Noise: ---------  Time: 34831.3 (0.0) #..#####.#Z#.#.# ######## a) +0 longbow (freeze) ....#####.##########....... Fire: a) +0 longbow (freeze) #...########.........# #........ Alive ##...................# ##.......#.###.######........#####....... ZZZ 3 spectral things (1 wandering)  #.# ### #........##..'....... W   Faucheur's ghost#.##........'..##....... ZZZZ 4 simulacra ##.######[3 iP9;49m #........#####....... _There is an open door here. _Faucheur's ghost turns its malevolent gaze towards you.Press: ? - help, v - describe, . - travelA runed translucent gate. _Removed exclusion. _Unknown command. i[ i\ ig igk i4T iLU i_ icF _Unknown command. iӂ i0Read which item? Scrolls  d - 2 scrolls of poisone - 2 scrolls of identify  g - 3 scrolls of enchant weapon  l - 6 scrolls of fog  m - 4 scrolls of immolation  o - 2 scrolls of noiset - 2 scrolls of brand weapon  z - 3 scrolls of revelation  C - 2 scrolls of vulnerability  D - a scroll of blinking ivE - 3 scrolls of butterflies  J - a scroll of silence  P - 2 scrolls of fearT - 4 scrolls of enchant armour  W - 7 scrolls of teleportation [!] read|quaff|evoke[?] describe selected id is i......# #.........#Prakerore the Marksvampire ......####.#......#Vampire of Gozag  Gold: 2014 .................#######Health: 100/100 ======================== ......+.##.#.....#.#.#.#Magic: 15/15 ======================== ......######.....#....!#AC: 14Str: 7 ......# #.....+Z..)##EV: 16Int: 19 ##..### ###...+Z..[.#SH: 0 i[Dex: 18  #.###....+ZW.Z##XL: 14 Next:  6% Place: Lair:1 ##.###..@#ZZ...#Noise: ---------  Time: 34831.3 (0.0) #..#####.#Z#.#.# ######## a) +0 longbow (freeze) ....#####.##########....... Fire: a) +0 longbow (freeze) #...########.........# #........ Alive ##...................# ##.......#.###.######........#####....... ZZZ 3 spectral things (1 wandering)  #.# ### #........##..'....... W   Faucheur's ghost#.##........'..##....... ZZZZ 4 simulacra ##.######[3 i˩9;49m #........#####....... _Faucheur's ghost turns its malevolent gaze towards you.Press: ? - help, v - describe, . - travelA runed translucent gate. _Removed exclusion. _Unknown command. _Unknown command. iŶP  Okay, then. i iV i . _ il iЖInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 scimitar of flaming  N - a +0 orcbow of drainingO - a +0 rapier Missiles (go to first with ()x - 32 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn) Jewellery (go to first with "=)  i q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance  r - a +6 ring of strength [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] i *W - 7 scrolls of teleportation. A scroll that translocates the reader to a random position after a short delay. Reading this scroll while waiting for a teleportation will instead cancel it. It is a common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll “Eiris sazun idisi  sazun hera duoder  suma hapt heptidun  suma heri lezidun  suma clubodun  umbi cuoniouuidi  insprinc haptbandun  inuar uigandun  [Once sat women,  they sat here then there.  some fastened bonds, (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. iQ i&\ i%f|......# #.........#Prakerore the Marksvampire ......####.#......#Vampire of Gozag  Gold: 2014 .................#######Health: 100/100 ======================== ......+.##.#.....#.#.#.#Magic: 15/15 ======================== ......######.....#....!#AC: 14Str: 7 ......# #.....+Z..)##EV: 16Int: 19 ##..### ###...+Z..[.#SH: 0Dex: 18  #.###....+ZW.Z##XL: 14 Next:  6% Place: Lair:1 ##.# i1g##..@#ZZ...#Noise: ---------  Time: 34831.3 (0.0) #..#####.#Z#.#.# ######## a) +0 longbow (freeze) ....#####.##########....... Fire: a) +0 longbow (freeze) #...########.........# #........ Alive Tele ##...................# ##.......#.###.######........#####....... ZZZ 3 spectral things (1 wandering)  #.# ### #........##..'....... W   Faucheur's ghost#.##........'..##....... ZZZZ 4 simulacra ##.###### #........#####.......A runed translucent gate. _Removed exclusion. _Unknown command. _Unknown command. _Okay, then.As you read the scroll of teleportation, it crumbles to dust. ij iTk il il iv.Z.[ZZ.$W iv+2.3 (1 i iF _Removed exclusion.Unknown command.Okay, then.  As you read the scroll of teleportation, it crumbles to dust. _You feel strangely unstable. i  i  i  i. F _Unknown command. iς B''' i†  i  i5  i  i  i ZZ..[.ZZ..Z iN &3 i  i ( _You open the gate. i]8P###.#...........#######+.##.#.....#.#.#.######...! #.....'...)# ##..####...ZZ..[.  #.## #....ZZ..Z# ##.# ##...#ZW.....## ###@#Z#.#.# ######## ....####.##########....... #...########.........# #. ##............#  #.###.######## iZ9 ### ..' '..## ##.######### #.......#######.###### ####...### i_L iMV  Your surroundings suddenly seem different. iV/  --more-- i/4 Z  ##...# ######  #..P.######P##.##  #..P.PPPPPPPPPPP#  #..P.P...P.....P#  #..P.PPP.PPP.PPP#  ##.P.........P.P#######  ##.PPPPP.P.PPP.P##.....  #..P.....P...P.P##.....  ##.PPP@PPP.P.P.P##.....  #...........P...+  #.P.PP....P.P.P.#  #.P...P....)..P..<  ##.PPP.P.....PPP#  #..............######.' i5    ####P######'#### ##  ### #..# ## ##.#   iA  i_  i` < 4 _ i3m  i$p  i4 i iV iz, i i i, i( i ir, iu i* ii2 i2 i9 iSD iK, iP iI[ id, ii i&w  Things that are here:  a +0 broad axe; a +3 leather armour i i] _ i ir i iC iЗ i i i2 iQ i i i i iB ig i iK i~ i ix i i i i iJ iL iv i iP i i i2 i| i i i( ij i. i  im  i  i i iu i iz i i io i)! io# i# i$ iO( i* iW+ i, i/ i~2 i2 i3 it7 i9 ie: i!; i> i@ i@A iA iD iF iG iG ihJ i6M iM iN iR@  There is an open door here. i?U iU _ iW iY i8\ i\ i] i` ic ic ic irf ih ih ii il ifo io icp is iv, iw i z i2} i1, i i iwPrakerore the Marksvampire#######Vampire of Gozag  Gold: 2014 ####### ####..#### ######.##Health: 100/100 ======================== ......# #........## #.......#Magic: 15/15 ======================== ......# #.........# #P......#AC: 14Str: 7 ......####........######..>...#EV: 16Int: 19 ....[.+..#........# #.........#SH: 0Dex: 18 .......#.#........####.#......#XL: 14 Next:  6% Place: Lair:1  i]O......##.#......@......Z.....#### Noise: ---------  Time: 34867.3 (33.0) ..^....#.'........+.##.#.....#.#. a) +0 longbow (freeze) '#########........######.....#... Fire: a) +0 longbow (freeze) ..### ##........# #.....'... Alive #...## #.####..### ###...ZZ.. ###..## ### #.###....ZZ.. Z   spectral dream sheep (wandering) ##.#..# ### ##.###...#ZW. ......###.###..#####.#Z#. ................#####.##### _You open the gate. _Your surroundings suddenly seem different.  Things that are here: _a +0 broad axe; a +3 leather armour _There is an open door here.  A spectral dream sheep is nearby! i/  --more-- i  i8 i*E iE iO i>S4 _ iV  You shoot an arrow.  The arrow barely misses the spectral dream sheep. i` /  --more-- ip* i$4MZ.Z iC5F ===8.2 (0.9) _ iE> iAA i%o  You shoot an arrow.  The arrow hits the spectral dream sheep. i/  --more-- iNX  The spectral dream sheep is lightly damaged. iS7--more-- i]9Z. i^3 9.1 _ ibg ij iM o  You shoot an arrow.  The arrow hits the spectral dream sheep! i/ /  --more-- iPW  The arrow freezes the spectral dream sheep. iQ  The spectral dream sheep is moderately damaged. iT7--more-- iX[9Z. i\9 70.1 (1.0 _ ic if iPo  You shoot an arrow.  The arrow hits the spectral dream sheep! iY/  --more-- iZW  The arrow freezes the spectral dream sheep. i  The spectral dream sheep is moderately damaged. iJ --more-- iH8 1.0 (0.9 _ i i i<  You shoot an arrow.  The arrow completely misses the spectral dream sheep. iF /  --more-- iϺ  i 9Z. i 1 9 _ iW  iP  io  You shoot an arrow.  The arrow hits the spectral dream sheep. i/  --more-- i  The spectral dream sheep is heavily damaged. i 7--more-- i 9Z. i 3 2.8 _ i  i  iVo  You shoot an arrow.  The arrow hits the spectral dream sheep! i /  --more-- iW  The arrow freezes the spectral dream sheep. i&  The spectral dream sheep is severely damaged. i7--more-- i%LZ.  i&8 3.8 (1.0 _ i1 i4 i}  You shoot an arrow.  The arrow barely misses the spectral dream sheep. iq /  --more-- i@:{  The spectral dream sheep completely misses you. i7--more-- iN 4 _ i?o  You shoot an arrow.  The arrow hits the spectral dream sheep! i%/  --more-- i_/W  The arrow freezes the spectral dream sheep. i0q  You destroy the spectral dream sheep! i<7--more-- iGo$ iMw 2014 75.7 (0.9 _ i(V iY i#### ###  ####..#### ######.## # #.## #.# # #.# #P......# ####.######..>...# [.+..#.# #.# ......#.#.####.#Z.....# ##.#.......@.# .^....#.'.+.##.#.....#.#.# #. i ######.....#. .### ##.# #.....'...) ...## #.####..### ###...ZZ..[..## ### #.## #....ZZ..Z Z   cane toad simulacrum (wandering).#..# ### ##.# ##...#ZW..###.###..## ###.#Z#.## ####.# i id. i27---6.7 (1.0 i  i id20---7.7 (2 i iK? _You now have 2020 gold pieces (gained 6). i i i ijF _Unknown command. i ik i iA i, i\ i i i i{ i i i i i i i i i i i i i i8 i,2020 i i ij i= iB i) i iQ i ix i!  i5  i i9 i iZZ   cane toad simulacrum (wandering) iT'  #### ###  ####..####   #........##   #.........#  ........#>...# [.+..#........#  i' ........####.# .......@.......90.7 (13.0)^........+.##.#.........### ##........#  #.####..###  ### #.##  ### ##.#  iU(i..##  _You start waiting. i  #### ###  ####..####   #........##   #.........#  ........#>...# [.+..#........#  ........####.# .......@.......^ ih........+.##.#.........### ##........#  #.####..###  ### #.##  ### ##.# ..##   i i' iTk _A cane toad simulacrum is nearby! i@ ie i iΕF _Unknown command. i h  You shoot an arrow.  The arrow hits the cane toad simulacrum. i .ZZ   iI ;===1.6 (0.9) i߰  i o _The cane toad simulacrum is moderately damaged. i i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           i b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 15.7  27.6  -2   io - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5           i                                 i׺    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  i*[/] auto|manual mode [*] useful|all skills [!] training|cost|targets i5. i 7 i>sPrakerore the Marksvampire#######Vampire of Gozag  Gold: 2020 ###### ####..#### ######.##Health: 100/100 ======================== .....# #........## #.......#Magic: 15/15 ======================== .....# #.........# #P......#AC: 14Str: 7 .....####........######..>...#EV: 16Int: 19 ...[.+..#........# #.........#SH: 0Dex: 18 ......#.#........####.#......#XL: 14 Next:  7% Place: Lair:1 .....##.#.......@.....Z.....##### Noise: ===------  Time: 34891.6 (0.0)  i8?[.^....#.'........+.##.#.....#.#.# a) +0 longbow (freeze) #########........######.....#.... Fire: a) +0 longbow (freeze) .### ##........# #.....'...) Alive ...## #.####..### ###...ZZ..[ ##..## ### #.###....ZZ..Z Z   cane toad simulacrum #.#..# ### ##.###...#ZW.. .....###.###..#####.#Z#.# ...............#####.###### _You start waiting. _A cane toad simulacrum is nearby! _Unknown command.You shoot an arrow.  The arrow hits the cane toad simulacrum. _The cane toad simulacrum is moderately damaged. iKF4 iK iM i h  You shoot an arrow.  The arrow hits the cane toad simulacrum! i>  i5 Z.Z  black mamba simulacrumZ   cane toad simulacrum i -2.5 (0.9 i  i m _The cane toad simulacrum is almost destroyed. i h  You shoot an arrow.  The arrow hits the cane toad simulacrum! i  i  i  i7 ZZ   komodo dragon simulacrum (wandering)  black mamba simulacrum i N2020 3.5 (1.0 i  i› Y _The cane toad simulacrum vaporises! iAj  You shoot an arrow.  The arrow hits the black mamba simulacrum. i!Z°.ZZ  i-4.4 (0.9 i  iq _The black mamba simulacrum is moderately damaged. ik  You shoot an arrow.  The arrow hits the black mamba simulacrum!! i ip○$Z. i(5.3 i i[ _The black mamba simulacrum vaporises! i0l l  You shoot an arrow.  The arrow hits the komodo dragon simulacrum! it t°Z.  it (6.2 i{  i s _The komodo dragon simulacrum is moderately damaged. iH  You shoot an arrow.  The arrow hits the komodo dragon simulacrum but does no damage. itEZ$ i*(7.1 iG$ i 's _The komodo dragon simulacrum is moderately damaged. im  You shoot an arrow.  The arrow hits the komodo dragon simulacrum!! iީo$ i(8.0 i| i] _The komodo dragon simulacrum vaporises! ip i` iH% i4'H _No target in view! i  i M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1       ǐ      b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 15.7  27.6 [37 iB m -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5           i T                                     iT KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  i [/] auto|manual mode [*] useful|all skills [!] training|cost|targets ip iJz iPrakerore the Marksvampire#######Vampire of Gozag  Gold: 2020 ###### ####..#### ######.##Health: 100/100 ======================== .....# #........## #.......# i?Magic: 15/15 ======================== .....# #.........# #P......#AC: 14Str: 7 .....####........######..>...#EV: 16Int: 19 ...[.+..#........# #.........#SH: 0Dex: 18 ......#.#........####.#......#XL: 14 Next:  7% Place: Lair:1  i.....##.#.......@...$$......##### Noise: ===------  Time: 34898.0 (0.0) .^....#.'........+.##.#.....#.#.# a) +0 longbow (freeze) #########........######.....#.... Fire: a) +0 longbow (freeze) .### ##........# #.....'...) Alive ...## #.####..### ###...ZZ..[ ##..## ### #.###....ZZ..Z   ip\#.#..# ### ##.###...#ZW..  .....###.###..#####.#Z#.#  ...............#####.######  i The arrow hits the komodo dragon simulacrum but does no damage. _The komodo dragon simulacrum is moderately damaged.You shoot an arrow.  The arrow hits the komodo dragon simulacrum!!  ik_The komodo dragon simulacrum vaporises! _No target in view! i i iY i) i i` i i i, i[ iѨ i̩ i i iI i, i i  i iҵ i i iI iξ iZ---Z   catoblepas simulacrum (wandering) i  #### ###  ####..####   #........##   #.........#  ........#>...# [.+..#........#  ........####.#. .......@...$$.904.0 (6^........+.##.#.........### ##........#  #.####..###  i ### #.##  ### ##.# ..##  _You start waiting. iPq #### ###  ####..####   #........##   #.........#  ........#>...# [.+..#........#  ........####.#. .......@...$$.^........+.##.#.........### ##........#  #.####..###  ### #.##  ### ##.# ..##   ir:--- iH| il _A catoblepas simulacrum is nearby! iswi  You shoot an arrow.  The arrow hits the catoblepas simulacrum. iuZ.Z iC2020===9 (0.9 iY _The catoblepas simulacrum is lightly damaged. i i  You shoot an arrow.  The arrow hits the catoblepas simulacrum. iԸ MZ. i (5.8 iH  iJ   You shoot an arrow.  The arrow hits the catoblepas simulacrum. _The catoblepas simulacrum is lightly damaged.  You shoot an arrow.  The arrow hits the catoblepas simulacrum. _The catoblepas simulacrum is lightly damaged. i<9 _The catoblepas simulacrum is lightly damaged.  You shoot an arrow.  The arrow hits the catoblepas simulacrum. _The catoblepas simulacrum is lightly damaged.  You shoot an arrow.  The arrow hits the catoblepas simulacrum! i%(6.7 i% im _The catoblepas simulacrum is heavily damaged. i'i  You shoot an arrow.  The arrow hits the catoblepas simulacrum! i3Z$ 7.6 i= i@n _The catoblepas simulacrum is almost destroyed. ii  You shoot an arrow.  The arrow hits the catoblepas simulacrum. iEZ$ i(8.5 iQ in _The catoblepas simulacrum is almost destroyed. ii  You shoot an arrow.  The arrow hits the catoblepas simulacrum! i q☼ iQ2020 89.4 iD☼ iZ _The catoblepas simulacrum vaporises! i!/ 6☼ ie0  i6 :☼ i< H _No target in view! iLU iRV iV iY iNZ i|^B i_ ib ic ic if ig ig i:j ij ik in io ip i5r ir is iu iuv iw iz iz iX{ i} i~ i. i i# i i i i i* i i i[ i͈ i1 i(, iي i:, i in i,2020 i i! i~ i i i^ i iÚ i  i  iA i i i] i i i< iʤ i i, i  i3 i i i) i i| iײ i  iD i ij i i iB iX i i iB i~ iA i i ii i i/ i iL i i i i i i i i$ iq$$$.Z---Z   spectral cane toad (wandering) i  #### ###  ####..####   #........##   #.........#   iUg........#>...# [.+..#........#  ........####.#. .......@..$$$.46.4 (37.0)^........+.##.#.........### ##........#  #.####..###  ### #.##  ### ##.# ..##   iI_You start waiting. iK? #### ###  ####..####   #........##   #.........#  ........#>...# [.+..#........#  ........####.#. .......@..$$$.^........+.##.#.........### ##........#  iM #.####..###  ### #.##  ### ##.# ..##   iM3--- iT iYWi _A spectral cane toad is nearby! i  You shoot an arrow. The arrow hits the spectral cane toad!  The arrow freezes the spectral cane toad. ioZ.Z   i;===7.3 (0.9) i7 im _The spectral cane toad is moderately damaged. i_  You shoot an arrow. The arrow hits the spectral cane toad. i49Z. i"(8.2 i im _The spectral cane toad is moderately damaged. i  You shoot an arrow. The arrow hits the spectral cane toad!  The arrow freezes the spectral cane toad. i MZ$ i (9.1 i  i j _The spectral cane toad is heavily damaged. i}_  You shoot an arrow. The arrow hits the spectral cane toad. i hZ$  iڈ.50.1 (1.0 i i k _The spectral cane toad is severely damaged. iE  You shoot an arrow. The arrow hits the spectral cane toad!  The arrow freezes the spectral cane toad. io$ iN2020 1.0 (0.9 i/ i5Y _You destroy the spectral cane toad! iґ  i  i  ie  i n it , i  i?  i  i  iC  i  i  i  i  iT  i  i  iݩ  iЫ  i<  i  i̯ , i0  i7  i  i  i  iP  i  ib  i ,2020 i  i' , i:  i , iA  i , i  i , iG  i  iH  i  i  i  iJ  i  i+  i  i  i7  i  i , i  i , i4  i+  i  iP  iN , i  i , i  iH , i  i- , i  ii  i  io  i' , i  i , ih  i  iR  i/  i  i+  i  i , is  i , i~  i , i6  i? , i  i( , i  i  i+  i  i{ , i  i , iG  iw  i  i-  i(  iq  i  i- , i  ic , i  i , i  i  i<  i  i& , i  i , i=  i:  i  i  i  iW  iF!  iF$  i$  i(  i* , i,  i. , i/  i1 , i3  iI5 , i6  i7 , iC8  it9 , i9  i#; , i;  i= , i>  iDA  iA  iB  iD  ibE  i F  i'G , iG  iKI , iI  iJ , iK  iL , iOM  iO , iXP  iQ , iCR  iS , i>U  i_W , iW  iVY , iZ  i9[ , ie\  i ]  it]  i]  i^ , i_  i` , iza  ib , i]c  id  iTe  ie  i8g , ig  ih , iMi  ifj , ik  iIl  il  im  in  ibn  in  io , ixp  iq , ir  is  is  it  iw  iw  ix  iOz , i{  i4| , i}  i&~ , i~  i  i  i  i  i9  i  i/  i  iV  i  i"  iz  i , i&  iX , i+  i  i  iq  i , im  iZ , id  i , i  i_ , i  i l 5050.0 (99.0) _You start waiting. iM :---1.0 (100.0) i  i # _Done waiting. i< i4 i i, i ia i i i i-W---W   Faucheur's ghost (wandering) ia4  #### ###  ####..####   #........##   #.........#  ........#>...# [.+..#........#  ........####.#. .......@..$$$.5.0 (4.0)^........+.##.#.........### ##........#  i5 #.####..###  ### #.##  ### ##.# ..##  _You start waiting. i  #### ###  ####..####   #........##   #.........#  ........#>...# [.+..#........#  ........####.#. .......@..$$$.^........+.##.#.........### i  ##........#  #.####..###  ### #.##  ### ##.# ..##   io  i  i9 e _Faucheur's ghost is nearby! igPrakerore the Marksvampire#######Vampire of Gozag  Gold: 2020 ###### ####..#### ######.##Health: 100/100 ========================  icX.....# #........## #.......#Magic: 15/15 ======================== .....# #.........# #P......#AC: 14Str: 7 .....####........######..>...#EV: 16Int: 19 ...[.+..#........# #.........#SH: 0Dex: 18 ......#.#........####.#......#XL: 14 Next:  8% Place: Lair:1 .....##.#.......@******W....##### Noise: ---------  Time: 35055.0 (0.0) .^....#.'........+.##.#.....#.#.# a) +0 longbow (freeze)  i#########........######.....#.... Fire: a) +0 longbow (freeze) .### ##........# #.....'...) Alive ...## #.####..### ###...ZZ..[ ##..## ### #.###....ZZ..Z W   Faucheur's ghost (wandering) #.#..# ### ##.###...#ZW..  i@.....###.###..#####.#Z#.# ...............#####.###### _You start waiting. _Faucheur's ghost is nearby!Fire: a) +0 longbow (freeze) iTPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - Faucheur's ghostAim: Faucheur's ghost (wandering, hasn't noticed you, 61% to hit) i=w; Faucheur's ghost. The apparition of Faucheur the Carver, a journeyman Formicid Fighter of Cheibriados. Max HP: 87 Will: ++ AC: +++ EV: +++  rF: ... rC: ... rPois: ∞ rNeg: ∞ rElec: . Threat: High Class: Undead Size: Medium Int: Human You have about 61% to hit with your +0 longbow of freezing. It has about 66% to hit you.  iExAttack Max Damage Hit 24 It is immune to torment; and resistant to miasma and drowning. It can see invisible. It is insubstantial and immune to ensnarement. It can fly. iv ^Prakerore the Marksvampire#######Vampire of Gozag  Gold: 2020 ###### ####..#### ######.##Health: 100/100 ======================== .....# #........## #.......#Magic: 15/15 ======================== .....# #.........# #P......#AC: 14Str: 7 .....####........######..>...#EV: 16Int: 19 ...[.+..#........# #.........#SH: 0Dex: 18  iZ ......#.#........####.#......#XL: 14 Next:  8% Place: Lair:1 .....##.#.......@******W....##### Noise: ---------  Time: 35055.0 (0.0) .^....#.'........+.##.#.....#.#.# a) +0 longbow (freeze) #########........######.....#.... Fire: a) +0 longbow (freeze) .### ##........# #.....'...) Alive ...## #.####..### ###...ZZ..[ ##..## ### #.###....ZZ..Z W   Faucheur's ghost (wandering) #.#..# ### ##.###...#ZW.. .....###.###..#####.#Z#.# ...............#####.###### _You start waiting. _Faucheur's ghost is nearby!Fire: a) +0 longbow (freeze)Press: ? - help, Q - select act i ion, (/) - cycleShift-Dir - straight line, f - Faucheur's ghostAim: Faucheur's ghost (wandering, hasn't noticed you, 61% to hit) i KPrakerore the Marksvampire#######Vampire of Gozag  Gold: 2020 ###### ####..#### ######.##Health: 100/100 ======================== .....# #........## #.......#Magic: 15/15 ======================== .....# #.........# #P......#AC: 14Str: 7 .....####........######..>...#EV: 16Int: 19 ...[.+..#........# #.........#SH: 0Dex: 18 ......#.#........####.#......#XL: 14 Next:  8% Place: Lair:1  iu .....##.#.......@..$$$.W....##### Noise: ---------  Time: 35055.0 (0.0) .^....#.'........+.##.#.....#.#.# a) +0 longbow (freeze) #########........######.....#.... Fire: a) +0 longbow (freeze) .### ##........# #.....'...) Alive ...## #.####..### ###...ZZ..[ ##..## ### #.###....ZZ..Z W   Faucheur's ghost (wandering) #.#..# ### ##.###...#ZW.. .....###.###..#####.#Z#.# ...............#####.###### _Faucheur's ghost is nearby!Fire: a) +0 longbow (freeze)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - Faucheur's ghostAim: Faucheur's ghost (wandering, hasn't notice i bd you, 61% to hit)  Okay, then. id  i . _ i̒ i  i iF _Unknown command. i Q####### ####### ####..#### ######.## ......# #........## #.......#.# # i"..# #P......#.##########..>...#[.+..#.# #.........#....#.#.####.#......##.#...$$$.W....####^....#.'+.##.#.....#.#. '#########.######.....#... ..### ##.# #.....' #...## #.####..### ###...ZZ.. ###..## ### #.## #....ZZ..#..# ### ##. ##...#ZW. ......###.###..## ###.#Z#. ...........#####.##### ##.####...########.........  i* i>+26.0 (1 _ il/ i+1 i.######## ####..#### ######.## .......# #........## #.......#.# #..# #P......#.##########..>...#[.+..#.# #.........#....#.#.####.#......##.#...$$$.W....###^....#.' i'+.##.#.....#. .'#########.######.....#. #..### ##.# #.....' ##...## #.####..### ###...ZZ  ###..## ### #.## #....ZZ#..# ### ##. ##...#ZW #......###.###..## ###.#Z# #................#####.######.####...########.........#### ##......... i iy&7 i  i} i........# #........## #.......#.# #..# #P......#.##########..>...#[.+..#.# #.........#....#.#.####.#......##.#...$$$.W....##^....#.'+.##.#.....#. #.'#########.######.....#. ##..### ##.# #.....'  ##...## #.####..### ###...ZZ  ###..## ### #.## #....ZZ#..# ### ##. ##...#Z  #......###.###..## irD ###.#Z ##................#####.## .##.####...########........#### ##......... ##......# #.###.###### i i]&8 if i  it V .# #P########..>[.+.. #.........####.###...$$$.W....#^....#.'+.##.#.....#. #.'############## ##..###  '  ##...## #.####@.### ###...ZZ ###..## ### #.## #.###.#..##.# #...#Alive ##.###......##.# ### #......  iBz  iz &9 i~  i  ib  ########..>[.+.. #.........####.###.#..$$$.W....#^....#.'.+.##.#.....#. #.'#########..##### ##..### ##........# '  ##...## #.####..### ###...ZZ ###..## ### #@## #.###.#..##.#  i( s#...#......###.###..## ###.Alive #.#.####.#.###.##......  i  i{ '60 i  i  i1. i. iz/ i2 i2 id7X i8 i8 i9 i;, i= i? i4 it i iZ   spectral torpor snail (wandering)Z iA >[.+..#........# #........##..........$$$^.......+......# ##........#   #.####..###   ### #@## 5.0 (5   ### ##.#  ..## ....# ##... ##... #.##   #Z# ###   #.# _You start waiting. i">[.+..#........# #........##..........$$$^.......+......# ##........#   #.####..###   ### #@##   ### ##.#  ..## ....# ##... ##... #.##   #Z# ###   #.#  i i il _A spectral torpor snail is nearby! i ZZYou shoot an arrow.  The arrow hits the spectral torpor snail. if 5===9 (0.9 i  iZ C _The spectral torpor snail is lightly damaged. ii  You shoot an arrow.  The arrow hits the spectral torpor snail. ikJZ. i(6.8 ib i   You shoot an arrow.  The arrow hits the spectral torpor snail. _The spectral torpor snail is lightly damaged.  You shoot an arrow.  The arrow hits the spectral torpor snail. _The spectral torpor snail is lightly damaged. io _The spectral torpor snail is lightly damaged.  You shoot an arrow.  The arrow hits the spectral torpor snail. _The spectral torpor snail is lightly damaged.  You shoot an arrow.  The arrow hits the spectral torpor snail. iJZ. ik(7.7 i١ i   You shoot an arrow.  The arrow hits the spectral torpor snail. _The spectral torpor snail is lightly damaged.  You shoot an arrow.  The arrow hits the spectral torpor snail. _The spectral torpor snail is lightly damaged. i([ . _The spectral torpor snail is lightly damaged.  You shoot an arrow.  The arrow hits the spectral torpor snail. _The spectral torpor snail is lightly damaged.  You shoot an arrow.  The arrow hits the spectral torpor snail but does no damage. i[ (8.6 i/f  iTj C _The spectral torpor snail is lightly damaged. iڣ  You shoot an arrow.  The arrow hits the spectral torpor snail!  The arrow freezes the spectral torpor snail. idSZ.  i(9.5 i iam _The spectral torpor snail is heavily damaged. i  You shoot an arrow.  The arrow hits the spectral torpor snail! i)70.4 i i͞n _The spectral torpor snail is severely damaged. ii  You shoot an arrow.  The arrow hits the spectral torpor snail. i@Z. i?(1.3 i i&n _The spectral torpor snail is severely damaged. i  You shoot an arrow.  The arrow hits the spectral torpor snail!!  The arrow freezes the spectral torpor snail. ip$ iQ2020 92.2 i i\ _You destroy the spectral torpor snail! iq  i"r  i|  i H _No target in view! i9, iE1C  Skill  Level Cost  Apt Skill  Level Cost  Apt  i1 a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1   i1^     i1S     i2 b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   iT2 c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2   ix2R     i2 m - Fire Magic   0.7   1.4  -2   i26 d - Short Blades   0.0   0.8  +1       i3 e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1   i3`f + Ranged Weapons 15.7  27.6  -2   o - Shapeshifting   0.0   1.0   0           i3\ g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       iD4 i - Stealth   7.6   3.4  +5           ij4n     i4_     i4         i4a     i4_     i 5a     i(5_     iF5a     i5pThe relative cost of raising each skill is in cyan.  i5The species aptitude is in white.  [?] Help i5G[=] set a skill target  i%6[/] auto|manual mode [*] useful|all skills [!] training|cost|targets i i i........####........######..>...# Prakerore the Marksvampire ......[.+..#........# #.........# Vampire of Gozag  Gold: 2020 .........#.#........####.#......# Health: 100/100 ========================  iy........##.#..........$$$.W....## Magic: 15/15 ======================== ....^....#.'........+.##.#.....#. AC: 14Str: 7 #.'#########........######.....#. EV: 16Int: 19 ##..### ##........# #.....'. SH: 0Dex: 18  i1##...## #.####..### ###...ZZ XL: 14 Next:  9% Place: Lair:1 i~###..## ### #@## i8#....ZZ Noise: ===------  Time: 35072.2 (0.0)  ###.#..# ### ##.# i##...#Z a) +0 longbow (freeze)#......###.###..## i3###.#Z Fire: a) +0 longbow (freeze) ##..............$.# i]####.### Alive ........##.####...########.......  i........#### ##.................  ##......# i(#.###.######...... #......##.# ### #...... ###.#.###.##...... i*  _The spectral torpor snail is severely damaged. iNaYou shoot an arrow.  The arrow hits the spectral torpor snail!!  iniThe arrow freezes the spectral torpor snail. _You destroy the spectral torpor snail!  i3_No target in view! i4 i i i^ i i ix i i , iD i i/ i i iB i it i1, i i~, i i, i  i}  i  iq  i , i  iz  i  i  i  iJ ,2020 iy  i , i  i\  i  ia  i , i  i  iR  iw  i  i(  i  i-  ih  i!  i#  i#  i$  i&  i#'  i(  i*  i:*  i.+  i*-  id-  i.  ix0  i0  i1  i3  id4  iO5  i7  i-8  i,9  i ;  iE;  i<  i9>  i>  iq?  iA  iA  iC  iE  iE  iF  iH  iH  iI  irK  iK  iL  iN , iQ  iS  iS  iT  i1W  iW  iX  iX[  i[  i\  i6_  is_  i`  iqc  ic  id  ig  i>g  ih  ij  ij  il  i>n  isn  iUo  iFq  i{q  iKr  iyt , iu  iw  iux  iy  i%{ , i{  i1}  i^}  iP~  i  i  iW  ik , i2  ix  i  iF  i, , iɆ  iI , i  i  i+  i  i , iЌ  i  iǎ  i  i  i7  i$  ii  i  i  i , i  i  iZ  iI  i  iJ  i  i , i9  i: , iɦ  i  i4  i  i  i!  i,  id  i  i  i  iװ  iI  i  i˲  i˳  iҵ  i  i  i:  ip  ic  i  iԼ  i  i̾  i  ik  ic  i  i=  i  i  i4  in , i  iK  iv  i  iZ  i  i@  i , i  i , i  i  i  i  i , i  i  i  i  i-  ih  iZ  i_  i  i  i~  i  iL  i  i  in  i , i*  i  i  i1  i , iZ  i\  i  i  i  i  i  i  i  iS  i , iY  i  i  i7  i  i  i  i  iL  i  i  i  i%  i  i  i  i  i  i  ib n i  i!  il  iK  i  i  i  i{! k 171.2 (99.0) _You start waiting. iI" :---2.2 (100.0) i`(  iB, # _Done waiting. i i i* i iX iv i i i i i i_ i iQ iW i, i! i i( iI i} i i i, i is i i i i i in i i i i i i i i i, i  i , i  i , i  i  iV ip i, iO i i iz i i i8 i| i i5 i- i iS i< i i i!, i# iJ% i% i& i(, i) i+, ih, i- i- i. i0 i1 iB2 i3 i3 if4 iy5 i5 i6 i,8 in8 iS9 i<; io; in< i> i> i @ iB i?B iC i E iCE iF iG iIH iJI iK iL iL iO iP iMQ iR iR iHS iLT inT i*U iV iV iW iX iX i:Y i[ i[ i\ i^ i^ i_ ia ia itb ic ic iKd iHe ire iJf ig iIg ig ih, ii ij ij il in io i%p iqq iq i+r iCs, i?t iu iu ihv iw, ix iz i){ i | i~ i~ ia i  ia iZ i iȄ i iE, iЇ i, i ii i iӌ i\ i i i i= ic i i i i i i՛ iʝ iS iş iK i i i iۤ iƥ i֧ i i iG i{ iN i iO iQ i i i iH i i i  ip i i i i i] i iy i iȿ i/ i, i iN i i7 i i i ie i i i: iq i* i> iw i  i, i` iQ, i[ i iD i0 i, i i  iT i i , i io i i iT, i@ i, i i, i ie i i io i i i, iN in 271.2 (99.0) _You start waiting. i @---2.2 (10 i/  0.0) i i# _Done waiting. i  [.+.. #.........#.#.###.###.#....$$$.W....#^....#.'..+.##.#.....#. #.'#########........##### # ij y#..### ##........# '  ##...## #.####..####...ZZ ###..## ### #.## #.###.#..##@# #...#......###.###..## ### #........$.####.######...#Alive ##.# i ###.###.###### #......  iݏ  i 13.0) iȘ  i  i: i i i i1 i, iw ...####.###.#....$$$.W....#^....#.'........+.##.#.....#. #.'#########........##### ##..### ..#  i_'  ##...## #.####..####...ZZ ###..## ### #.## #.###.#.. i7U##.# #...# i]......###.###.@## ###4  iq#........$.#####.###  ic..##.####...########....... i9Alive  iO#.###..##.......#######.### iE  i ii i i= i i iA iʯ i, iW #..$$$.W....#^....#.'........+.##.#.....#. i5 #.'#########..##### ##..### ..#  i'  ##...## #.####..## i##...ZZ ###..## ### #.## #.###.#..##.# #...#......###.###..## i,. ### # iJV........@.#####.### .. ih]##.####...########....... i### ##...........#Alive # i>...  iл####..### ###....#...#.###...##  i&5 is+6.2 (2 iw i3? _You now have 2025 gold pieces (gained 5). i& iS' iF( i) i+ i)/, i3^....#.'.+.##.#.....#. .'#########........######.....#..### ##........# #.....'..## #.####..### ###...ZZ#..## ### #.## #....ZZ.  i3c###.#..# ### ##.# ##...#ZW #......###.###..##.#Z# #..........# ####.####  i4}.......##.####..@########........7.2 (1 i44\#### ##........... # iT4# #.###.###### #......# #.# ### #.  iy4###.#.## #.# #. ###.# ##.###### #. i4c##..# #.......#######.####  i4###..### ###....#...#.###...## .#..##.### #................ i5 i; i= i i i i iJB i,'#########.######.....#... ..### ##........# #.....'..## #.####..### ###...ZZ#..## ### #.## #....ZZ. ##.#..# ### ##.#  i##...#ZW ......###.###..##.#Z#. ..........# ####.#### ......##.####...########.........#### ##..@........8 i$# #.###.###### ......# #.# ### #. ##.#.## #.# #.  ###.# ##.###### #.##..# #.......#######.##### ##..### ###....#...#.###...## ..##.### #...................### ........###..♣♣♣...♣♣♣...♣♣♣..#. i i| i i"  i#  i$  i%  i!(  iB, , i1 #.######.....#. .### ##.# #.....'...) ...## #.####..### ###...ZZ..[..## ### #.## #....ZZ..Z #.#..# ### ##.# ##...#ZW.###.###..## ###.#Z#.#.# ####.###.####...# i/2 .##### ##...#9# #.###.######.# iV2 # #.# ### #.# #.#.## #.# #. is2 e' ###.# ##.###### #. i2 ?# ##..# #.# i2 .# #..### ###....#...#.###...## ..##.### #.###  i2 S###..♣♣♣...♣♣♣...♣♣♣..#.# i3  i:  i\=  i  i  i  i  i<  i  iG  i $.######.....#....! ### ##.# #.....'...)### #.####..### ###...ZZ..[. # i ..## ### #.## #....ZZ..Z# .#..# ### ##.# ##...#ZW. i V###.###..## ###.#Z#.#. i* u..# ####.###.####...#. iE v# #### ##. ia 2# 80 i~ }# #.###.######.# i y# #.# ### #. i Q# .#.## #.#  iЛ #.'. i c.# ##.###### #.# # i Z..# #.#.######  i5 ..### ###....#...#.###...## ##.### #. iR ^### ###..♣♣♣...♣♣♣...♣♣♣..#.# in  i  i  i  it) i) ix* i+ i- i0B i1 i2 i2 i.4 i5 ij6 i6 i*8 i : iJ: i: i< i%=, ix= iYD........######.....#....!#  ##........# #.....'...)##  #.####..### ###...ZZ..[.#  ### #.## #....ZZ..Z##  iD ### ##.# ##...#.W...# ##.###..## ###.#Z#.#.# #### ####.##########..  iD#.####...########.........# #... ### ##........# ##.. iD(5.2 (5 i@E #.###.######........#####.. #.# ### #........##..'.. #.# #........'..##. ##.###### #........#####.. icE#.......#######.###### ####.  ###....#...#.###...## #.##. ## #..... iE### #.... .###..♣♣♣...♣♣♣...♣♣♣..#.####.... ikF iL i2O i iϴ i i/ i i, i$.'.+.##.#.....#.#.#.# ##.######.....#....!# ##........# #.....'...)## #.####..### ###...ZZ..[.# ### #.##....ZZ..Z## # ##.#  iBs##...#.W...# #.###..##  ###.#Z#.#.# #### ........# ####.######### .####...######### #.. id6.2 (1 ## ##............# ##. iR#.###.######..#####. i#.# ### #........##..'..# #........'..##. i##.###### #........#####.. #.......#######.###### ####.  i ###....#...#.###...## #.## # #...................### #. i3 i ij iRG i0H iH iJ iL ilP, ipQ iPU, iW i!^.+.##.#.....# ..######.....#....!# ..# #.....'...)## ###..### ###...'...[.#  i^ #.## #....'...$##  ##.# ##...#.....# ##..## ###.#Z#.#.# ### ####.###.. ###...########..# #..8.2 (2  ##.. i^o.# ##..#.###.######.. i_#####..#.# ### #.. i5_B##..'..#.#  iS_J#..'..##.. io_`##.###### #..#####.. i_#.......#######.###### ####...# ###....#...#.###...## #.##.. # i_P..### #.. ic` ih ihk i  iL  i>  iS  i , i  iX U.$$$.W....####### +.##.#.....#.#.#.# ######.....#....!# .......# #.....'...)##  i ##..### ###...'...[40m[.#  #.##....'...$##  ##.# ##...#.....# ##..##  ###.#.#.#.# #######  i .....# ####@#########9.2 (1 ##...########... i T# #..##............ i ~# ##.#.###.######.#####. i- }#.# ### #.##..'. i \.# #.'..##.##.###### #........#####......  #.......#######.###### ####...## # i ^#....#...#.###...## #.##....# i  iC%  i(  i> iV? iB iLO0. iO i~T iV i  iN i i i"B i*####.#......# .$$$......####### +.##.#.....#.#.#.# ######.....#....!# ......# #.....'...)## ##..### ###...'...[.# .# i[*#....'...$## # ##...#.....# #..##  ###@#.#.#.# ######## i*90.2 (1 ....# ####.#########  i*#...########.........# #.. ##...................# ##.#.###.######........#####. i*#.# ### #........##..'..# #........'..##.  i +##.###### #........#####....... #.......#######.###### ####...## i, i<1 i3 i  ig  it  i  iƎ  i , i# 78 M #...####.#......# ..$$$......######+.##.##.#.#####.....#....! ........ i )# ##..### ###[.  #.###....'...$##.# ##..@#.....# 1 #..# ###.#.#.#.# ########  i ....# ####.########## #...########... ##...................# ##.......## i Q #... iX  i/  i  i@  iYA  ikD  iH  iL  i~P , iU ######..>...# # #.........# ####.#......# .$$$......#######  iV +.##.#.....#.#.#.# ######.....#....!# .....# #.....'...)## #..### ###...'...[.# .##....@...$## #  iWV ##...#.....# ##  ###.#.#.#.# ######### ...# ####.##########  iV ...########.........# #..# #...................# ##.# #.###.######........#####.  iV #.# ### #........##..'.# #.# #.'..##.# izZ f 2 _There is an open translucent gate here. i4 i i i i; _ i iI i i i i i id i i  i  i  i[######..>...# # #.........# 53####.#......# $$$......####### +.##.#.....#.#.#.# ######.....#....!#  i# #.....'...)## # ###...'...[.#  #....'...@##  ##...#.....#  ###.#.#.#.# #########  iD]####.##########.......# #######.... .....# ##.......#####........#####........### #........##..'.......## #........'..##.......# i+6.2 (4 i7+7.2 (5 i$ i'@ _You now have 2053 gold pieces (gained 28). i,Y iY i\ ieM'...0 ii in ip i$  i$%  i&  i'  i*  iS. , i3 M.# #P...#####..>. #........ .####.#......# ..$$$......#######+.##.#.#.######....!# ...)# ## ###.#....'....###...#.....# ###.#.#.#.# #########Alive # i@ 8.2 (1  Your pack is full. _You see here a +2 pair of boots of flying. iy  i  i  i3  i  i ; _ ih' "M## #. ..# #P...#####..> #....... .####.#......# ..$$$......######+.##.#.#.######....! ...## ## ### i' [.....'....####...#.....#Alive # i7 ~ 9 _You see here a +4 heavy orcbow. i=4.## #.......#Prakerore the Marksvampire ..# #P......#Vampire of Gozag  Gold: 2053 .######..>...#Health: 100/100 ======================== .# #.........#Magic: 15/15 ======================== .####.#......#AC: 14Str: 7  i...$$$......#######EV: 16Int: 19 .+.##.#.....#.#.#.#SH: 0Dex: 18  iRu.######.....#....!#XL: 14 Next:  9% Place: Lair:1 .# #.....'...@##Noise: ---------  Time: 35299.2 (0.0) ## ###...'...[.#a) +0 longbow (freeze)#....'....##Fire: a) +0 longbow (freeze)  iA##...#.....#Alive ###.#.#.#.# ######### i####.##########.......# #######.........# #........# ................# ##.......##  i#.######........#####........#Your pack is full. _You see here a +2 pair of boots of flying.  iN_You see here a +4 heavy orcbow.  Press: ? - help, v - describe, . - travel, g - get item i~kItem here: a +4 heavy orcbow.  The floor. iA +4 heavy orcbow. A recurved bow, crudely crafted from troll-bone and warg hair. The cave orcs' use of archery, so unlike their surface-dwelling ancestors, shows the influence of their elvish allies. Base accuracy: -3 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (1.0) is reached at skill level 16.  Your skill: 15.7  At 100% training you reach 16.0 in about 0.1 XLs. Wearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 1.0. Damage rating: 36 (Base [11 + 8 (Hvy)] x 120% (Dex) x 144% (Skill) + 4 (Ench)).  iIyHeavy: Any ammunition fired from it deals dramatically more damage, but attacks with it are much slower. This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. You found it on level 1 of the Lair of Beasts. (g)et. iI.## #.......#Prakerore the Marksvampire ..# #P......#Vampire of Gozag  Gold: 2053 .######..>...#Health: 100/100 ======================== .# #.........#Magic: 15/15 ======================== .####.#......#AC: 14Str: 7 ...$$$......#######EV: 16Int: 19 .+.##.#.....#.#.#.#SH: 0Dex: 18 .######.....#....!#XL: 14 Next:  9% Place: Lair:1 .# #.....'...@##Noise: ---------  Time: 35299.2 (0.0) ## ###...'...[.# ia) +0 longbow (freeze)#....'....##Fire: a) +0 longbow (freeze) ##...#.....#Alive ###.#.#.#.# #############.##########.......# #######.........# #........# ................# ##.......## #.######........#####........#Your pack is full. _You see here a +2 pair of boots of flying. _You see here a +4 heavy orcbow.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +4 heavy orcbow.  The floor. i$7.## #.......#Prakerore the Marksvampire ..# #P......#Vampire of Gozag  Gold: 2053 .######..>...#Health: 100/100 ======================== .# #.........#Magic: 15/15 ======================== .####.#......#AC: 14Str: 7 ...$$$......#######EV: 16Int: 19  i%.+.##.#.....#.#.#.#SH: 0Dex: 18 .######.....#....!#XL: 14 Next:  9% Place: Lair:1 .# #.....'...@##Noise: ---------  Time: 35299.2 (0.0) ## ###...'...[.#a) +0 longbow (freeze)#....'....##Fire: a) +0 longbow (freeze) ##...#.....#Alive ###.#.#.#.# #############.##########.......# #######.........# #........# ................# ##.......## #.######........#####........#Your pack is full. _You see here a +2 pair of boots of flying. _You see here a +4 heavy orcbow.  Press: ? - help, v i& - describe, . - travel, g - get itemItem here: a +4 heavy orcbow.  The floor. i_' i. i1. _ in  At your current blood state you heal quickly.  Your movement speed is average. Your attack delay is about 0.9. io  iw  iz  Your damage rating with your +0 longbow of freezing is about 24 (Base 14 x 120%_(Dex) x 144% (Skill)). i i? i iF _Unknown command. iP ikM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1       i)     b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1   i`     e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1   i f + Ranged Weapons 15.7  27.6  -2   o - Shapeshifting   0.0   1.0   0       i     g - Armour   0.0   1.4  -2       i h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5   iP!             i         i         i_     i'a     iJ         imThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  i[?] Help[=] set a skill target  i&[/] auto|manual mode [*] useful|all skills [!] training|cost|targets ie i(o i~ .## #.......#Prakerore the Marksvampire ..# #P......#Vampire of Gozag  Gold: 2053 .######..>...#Health: 100/100 ======================== .# #.........#Magic: 15/15 ======================== .####.#......#AC: 14 i3Str: 7 ...$$$......#######EV: 16Int: 19 .+.##.#.....#.#.#.#SH: 0Dex: 18 .######.....#....!#XL: 14 Next:  9% Place: Lair:1  i".# #.....'...@##Noise: ---------  Time: 35299.2 (0.0) ## ###...'...[.#a) +0 longbow (freeze)#....'....##Fire: a) +0 longbow (freeze) ##...#.....#Alive  iL###.#.#.#.# ######### is####.##########.......# #######.........# #........# ................# ##.......##  iL#.######........#####........# _The floor.  izAt your current blood state you heal quickly.  Your movement speed is average. Your attack delay is about 0.9.  iրYour damage rating with your +0 longbow of freezing is about 24 (Base 14 x 120%_(Dex) x 144% (Skill)).  i1_Unknown command. i i[ i il iy_  i`  i2l  ir F _Unknown command. ih .## #.......#Prakerore the Marksvampire ..# #P......#Vampire of Gozag  Gold: 2053 .######..>...#Health: 100/100 ======================== .# #.........#Magic: 15/15 ======================== .####.#......#AC: 14Str: 7 ...$$$......#######EV: 16 iЄ1Int: 19 .+.##.#.....#.#.#.#SH: 0Dex: 18 .######.....#....!#XL: 14 Next:  9% Place: Lair:1  iGs.# #.....'...@##Noise: ---------  Time: 35299.2 (0.0) ## ###...'...[.#a) +0 longbow (freeze)#....'....##Fire: a) +0 longbow (freeze)  iqw##...#.....#Alive  i###.#.#.#.# #############.##########.......# #######.........# #........#  iƅh................# ##.......## #.######........#####........#  iT_(Dex) x 144% (Skill)). _Unknown command.  i_Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItem here: a +4 heavy orcbow.  iThe floor. i=6A +4 heavy orcbow. A recurved bow, crudely crafted from troll-bone and warg hair. The cave orcs' use of archery, so unlike their surface-dwelling ancestors, shows the influence of their elvish allies. Base accuracy: -3 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (1.0) is reached at skill level 16.  Your skill: 15.7  At 100% training you reach 16.0 in about 0.1 XLs. Wearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 1.0. Damage rating: 36 (Base [11 + 8 (Hvy)] x 120% (Dex) x 144% (Skill) + 4 (Ench)). Heavy: Any ammunition fired from it deals dramatically more damage, but attacks with it are much slower. This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. You found it on level 1 of the Lair of Beasts. (g)et. i .## #.......#Prakerore the Marksvampire ..# #P......#Vampire of Gozag  Gold: 2053 .######..>...#Health: 100/100 ======================== .# #.........#Magic: 15/15 ======================== .####.#......#AC: 14 i}Str: 7 ...$$$......#######EV: 16Int: 19 .+.##.#.....#.#.#.#SH: 0Dex: 18 .######.....#....!#XL: 14 Next:  9% Place: Lair:1 .# #.....'...@## i!Noise: ---------  Time: 35299.2 (0.0) ## ###...'...[.#a) +0 longbow (freeze)#....'....##Fire: a) +0 longbow (freeze) ##...#.....#Alive ###.#.#.#.# #############.##########.......#  iG#######.........# #........# ................# ##.......## #.######........#####........#  ijT_(Dex) x 144% (Skill)). _Unknown command.  i`_Unknown command.Press: ? - help, v - describe, . - travel, g - get item ikItem here: a +4 heavy orcbow.  The floor. ir^.## #.......#Prakerore the Marksvampire ..# #P......#Vampire of Gozag  Gold: 2053 .######..>...#Health: 100/100 ======================== .# #.........#Magic: 15/15 ======================== .####.#......# i^AC: 14Str: 7 ...$$$......#######EV: 16Int: 19 .+.##.#.....#.#.#.#SH: 0Dex: 18 .######.....#....!# i_XL: 14 Next:  9% Place: Lair:1 .# #.....'...@## ix_hNoise: ---------  Time: 35299.2 (0.0) ## ###...'...[.#a) +0 longbow (freeze)#....'....##Fire: a) +0 longbow (freeze) ##...#.....#Alive  i_###.#.#.#.# ######### i_####.##########.......# #######.........# #........#  i_................# ##.......## #.######........#####........# _(Dex) x 144% (Skill)). _Unknown command.  i'`_Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItem here: a +4 heavy orcbow.  iI` The floor. ia iCh ij. _ i {  i{ Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 scimitar of flaming  N - a +0 orcbow of drainingO - a +0 rapier  i Missiles (go to first with ()x - 32 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  V - a +1 robe of resistance (worn)  i Z - a +0 pair of gloves (worn) Jewellery (go to first with "=)  q - a ring of willpower (right hand)  i3 l v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8} iW [i - a ring of poison resistance  r - a +6 ring of strength  iz [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] i@a - a +0 longbow of freezing (weapon). A long, strong bow made of yew. Base accuracy: +0 Base damage: 14 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.  Your skill: 15.7  At 100% training you reach 20.0 in about 1.9 XLs.  iAWearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 0.9. Damage rating: 24 (Base 14 x 120% (Dex) x 144% (Skill)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. You found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Ranged Weapons} {two-handed}{freeze} {ranged weapon} (q)uiver, (u)nwield, (d)rop, (=)adjust, or (i)nscribe. iInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 scimitar of flaming  N - a +0 orcbow of drainingO - a +0 rapier Missiles (go to first with ()  i'bx - 32 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  iB V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn)  iVbJewellery (go to first with "=)  ij q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  i|O G - the ring of the Tortoise (left hand) {AC+8}  iF i - a ring of poison resistance  r - a +6 ring of strength  i[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] i i i:.## #.......#Prakerore the Marksvampire ..# #P......#Vampire of Gozag  Gold: 2053 .######..>...#Health: 100/100 ======================== .# #.........#Magic: 15/15 ======================== .####.#......#AC: 14Str: 7 ...$$$......#######EV: 16Int: 19 .+.##.#.....#.#.#.#SH: 0Dex: 18  ir.######.....#....!#XL: 14 Next:  9% Place: Lair:1 .# #.....'...@##Noise: ---------  Time: 35299.2 (0.0) ## ###...'...[.#a) +0 longbow (freeze)#....'....##Fire: a) +0 longbow (freeze) ##...#.....#Alive  i7###.#.#.#.# #############.##########.......# #######.........# #........# ................# ##.......## #.######........#####........# _(Dex) x 144% (Skill)).  i_Unknown command. _Unknown command.Press: ? - help, v - describe, . - travel, g - get item iItem here: a +4 heavy orcbow. _The floor. ir i i i i?' .## #.......#Prakerore the Marksvampire ..# #P......#Vampire of Gozag  Gold: 2053 .######..>...#Health: 100/100 ======================== .# #.........#Magic: 15/15 ======================== .####.#......#AC: 14Str: 7 ...$$$......#######EV: 16 i'Int: 19 .+.##.#.....#.#.#.#SH: 0Dex: 18 .######.....#....!#XL: 14 Next:  9% Place: Lair:1 .# #.....'...@##Noise: ---------  Time: 35299.2 (0.0) ## ###...'...[.#a) +0 longbow (freeze) i (#....'....##Fire: a) +0 longbow (freeze) ##...#.....# i;(Alive ###.#.#.#.# ######### i\(####.##########.......# #######.........# #........#  iy(i................# ##.......## #.######........#####........# i(Press: ? - help, v - describe, . - travel, g - get itemItem here: a +4 heavy orcbow.  i(_The floor.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +4 heavy orcbow.  The floor. i A +4 heavy orcbow. A recurved bow, crudely crafted from troll-bone and warg hair. The cave orcs' use of archery, so unlike their surface-dwelling ancestors, shows the influence of their elvish allies.  i ZBase accuracy: -3 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (1.0) is reached at skill level 16.  Your skill: 15.7  At 100% training you reach 16.0 in about 0.1 XLs. Wearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 1.0.  iQ ^Damage rating: 36 (Base [11 + 8 (Hvy)] x 120% (Dex) x 144% (Skill) + 4 (Ench)). Heavy: Any ammunition fired from it deals dramatically more damage, but attacks with it are much slower. This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9.  i uYou found it on level 1 of the Lair of Beasts. (g)et. i_N.## #.......#Prakerore the Marksvampire ..# #P......#Vampire of Gozag  Gold: 2053 .######..>...#Health: 100/100 ======================== .# #.........#Magic: 15/15 ======================== .####.#......#AC: 14Str: 7 ...$$$......#######EV: 16Int: 19 .+.##.#.....#.#.#.#SH: 0Dex: 18 .######.....#....!# iN8XL: 14 Next:  9% Place: Lair:1 .# #.....'...@##Noise: ---------  Time: 35299.2 (0.0) ## ###...'...[.#a) +0 longbow (freeze)#....'....##Fire: a) +0 longbow (freeze) ##...#.....#Alive ###.#.#.#.# ######### iqO;####.##########.......# #######.........# #........# ................# ##.......## #.######........#####........# iOPress: ? - help, v - describe, . - travel, g - get itemItem here: a +4 heavy orcbow. _The floor.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +4 heavy orcbow.  The floor. i@ .## #.......#Prakerore the Marksvampire ..# #P......#Vampire of Gozag  Gold: 2053 .######..>...#Health: 100/100 ======================== .# #.........#Magic: 15/15 ======================== .####.#......#AC: 14Str: 7 ...$$$......#######EV: 16 icInt: 19 .+.##.#.....#.#.#.#SH: 0Dex: 18 .######.....#....!#XL: 14 Next:  9% Place: Lair:1 .# #.....'...@##Noise: ---------  Time: 35299.2 (0.0) ## ###...'...[.#a) +0 longbow (freeze)#....'....## i4Fire: a) +0 longbow (freeze) ##...#.....#Alive  i###.#.#.#.# #############.##########.......# #######.........# #........# ................# ##.......## #.######........#####........#Press: ? - help, v - describe, . - travel, g - get itemItem here: a +4 heavy orcbow. _The floor.  i6Press: ? - help, v - describe, . - travel, g - get itemItem here: a +4 heavy orcbow.  The floor. i iZ i1. _ i  _The floor.  Press: ? - help, v - describe, . - travel, g - get item  Item here: a +4 heavy orcbow. _The floor.  At your current blood state you heal quickly.  Your movement speed is average. Your attack delay is about 0.9. i  i ih  Your damage rating with your +0 longbow of freezing is about 24 (Base 14 x 120%_(Dex) x 144% (Skill)). io# ######.## ## #.......#  #P......# ######..>...# # #.........# ####.#......#  i .$$$......####### +.##.#.....#.#.#.# ######.....#....@#  #.....'...)##  i# ###...'...[.# #....'....##  ip##...#.....# i< ###.#.#.#.# ######### i_####.########## ###### iK# #..#  id........# ##.## i i4300.2 (1 _ i i; iK+1.2 (2 i ic _f - 11 potions of curing (gained 1) i ieaInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 scimitar of flaming  N - a +0 orcbow of drainingO - a +0 rapier Missiles (go to first with ()x - 32 poisoned darts  i ]A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn) Jewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8} ik7i - a ring of poison resistance  r - a +6 ring of strength [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] ik  i  i E# ######.##Prakerore the Marksvampire ## #.......#Vampire of Gozag  Gold: 2053 .# #P......#Health: 100/100 ======================== ######..>...#Magic: 15/15 ======================== # #.........#AC: 14Str: 7 ####.#......# i EV: 16Int: 19 ..$$$......#######SH: 0Dex: 18 +.##.#.....#.#.#.#XL: 14 Next:  9% Place: Lair:1 ######.....#....@# i@ Noise: ---------  Time: 35301.2 (0.0) # #.....'...)## ii ?a) +0 longbow (freeze)  i t# ###...'...[.# i Fire: a) +0 longbow (freeze) #....'....## i nAlive ##...#.....# i ###.#.#.#.# #############.##########.......#  i ######.........# #........# ...............# ##.......##  i> (_The floor.  i_ zAt your current blood state you heal quickly.  Your movement speed is average. Your attack delay is about 0.9.  i VYour damage rating with your +0 longbow of freezing is about 24 (Base 14 x 120% i k_(Dex) x 144% (Skill)). _f - 11 potions of curing (gained 1) i  i  i  i  i # ######.##Prakerore the Marksvampire ## #.......#Vampire of Gozag  Gold: 2053 .# #P......#Health: 100/100 ======================== ######..>...#Magic: 15/15 ======================== # #.........#AC: 14Str: 7 ####.#......#EV: 16Int: 19 ..$$$......#######SH: 0Dex: 18 +.##.#.....#.#.#.#XL: 14 Next:  9% Place: Lair:1 ######.....#....@#Noise: ---------  Time: 35301.2 (0.0) # #.....'...)##a) +0 longbow (freeze) # ###...'...[.#Fire: a) +0 lo i ngbow (freeze) #....'....##Alive ##...#.....####.#.#.#.# #############.##########.......# ######.........# #........# ...............# ##.......##Your movement speed is average. Your attack delay is about 0.9.  Your damage rating with your +0 longbow of freezing is about 24 (Base 14 x 120%_(Dex) x 144% (Skill)). _f - 11 potions of curing (gained 1)  Press: ? - help, v - describe, . - travelThe floor. i# ######.##Prakerore the Marksvampire ## #.......#Vampire of Gozag  Gold: 2053 .# #P......#Health: 100/100 ======================== ######..>...#Magic: 15/15 ========================  iN# #.........#AC: 14Str: 7 ####.#......#EV: 16Int: 19 ..$$$......#######SH: 0Dex: 18 +.##.#.....#.#.#.# iDXL: 14 Next:  9% Place: Lair:1 ######.....#....@#Noise: ---------  Time: 35301.2 (0.0) # #.....'...)##a) +0 longbow (freeze) # ###...'...[.#Fire: a) +0 longbow (freeze) #....'....## inAlive ##...#.....# i!###.#.#.#.# #############.##########.......#  i@######.........# #........# ...............# ##.......## is$Your movement speed is average. Your attack delay is about 0.9.  Your damage rating with your +0 longbow of freezing is about 24 (Base 14 x 120%_(Dex) x 144% (Skill)). _f - 11 potions of curing (gained 1)  iZPress: ? - help, v - describe, . - travelThe floor. i iG iB. _ iJI.## #.......# ..# #P......######..>...# .# #.........# .####.#......# ...$$$......#######+.##.#.....#.#.#.# .######.....#.....# .# #.....'...@## # i8K# ###...'...[.# #....'....## ##...#.....# ###.#.#.#.# #############.##########.......# #######.........#  iK.# .......# ##.## #.######.#####..# i&U iV22.2 (1 _ i[ i_6  Your damage rating with your +0 longbow of freezing is about 24 (Base 14 x 120%_(Dex) x 144% (Skill)). _f - 11 potions of curing (gained 1)  Press: ? - help, v - describe, . - travel _The floor.  i_g_You see here a +4 heavy orcbow. iw iInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +0 longbow of freezing (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 scimitar of flaming  i N - a +0 orcbow of drainingO - a +0 rapier Missiles (go to first with ()x - 32 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  i/D B - a +0 cloak (worn)  L - a +0 helmet (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn) Jewellery (go to first with "=)  q - a ring of willpower (right hand)  ii v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance  r - a +6 ring of strength  i[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] ija - a +0 longbow of freezing (weapon). A long, strong bow made of yew. Base accuracy: +0 Base damage: 14 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.  Your skill: 15.7  At 100% training you reach 20.0 in about 1.9 XLs. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 0.9.  i 4Damage rating: 24 (Base 14 x 120% (Dex) x 144% (Skill)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. You found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Ranged Weapons} {two-handed}{freeze} {ranged weapon}  iY(q)uiver, (u)nwield, (d)rop, (=)adjust, or (i)nscribe. itP  iX  iQ_ .## #.......#Prakerore the Marksvampire ..# #P......#Vampire of Gozag  Gold: 2053 .######..>...#Health: 100/100 ========================  i_ .# #.........#Magic: 15/15 ======================== .####.#......#AC: 14Str: 7 ...$$$......#######EV: 16Int: 19 .+.##.#.....#.#.#.#SH: 0Dex: 18 .######.....#.....# iA` XL: 14 Next:  9% Place: Lair:1 .# #.....'...@##Noise: ---------  Time: 35302.2 (0.0) ## ###...'...[.# i` D-) Nothing wielded#....'....##Throw: 32 darts (poison)##...#.....#Alive  i` ###.#.#.#.# #############.##########.......# #######.........# #........# ................# ##.......## #.######........#####........#  ia _(Dex) x 144% (Skill)). _f - 11 potions of curing (gained 1)  Press: ? - help, v - describe, . - travel  i>a _The floor. _You see here a +4 heavy orcbow.  Your +0 longbow of freezing stops glowing. ih  ii +3.2 (1 im  i7q  _f - 11 potions of curing (gained 1)  Press: ? - help, v - describe, . - travel _The floor. _You see here a +4 heavy orcbow.  Your +0 longbow of freezing stops glowing. _You are now empty-handed. You drop a +0 longbow of freezing. i(  i* Pick up what? 51/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 longbow of freezing  i*  b - a +4 heavy orcbow [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] im  b + a +4 heavy orcbow[Enter] accept (1 chosen) ik i" i%.## #.......#Prakerore the Marksvampire ..# #P......#Vampire of Gozag  Gold: 2053 .######..>...#Health: 100/100 ======================== .# #.........#Magic: 15/15 ======================== .####.#......#AC: 14Str: 7 ...$$$......#######EV: 16Int: 19 .+.##.#.....#.#.#.# i&SH: 0Dex: 18 .######.....#.....#XL: 14 Next:  9% Place: Lair:1 .# #.....'...@##Noise: ---------  Time: 35303.2 (0.0) ## ###...'...[.#-) Nothing wielded#....'....##Throw: 32 darts (poison) iK&A##...#.....#Alive ###.#.#.#.# ######### is&####.##########.......# #######.........# #........#  i&................# ##.......## #.######........#####........# _f - 11 potions of curing (gained 1)  Press: ? - help, v - describe, . - travel _The floor. _You see here a +4 heavy orcbow.  Your +0 longbow of freezing stops glowing. _You are now empty-handed. You drop a +0 longbow of freezing. i"1 i1+4.2 (1 i8 i;K _a - a +4 heavy orcbow iku  i| 1Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +4 heavy orcbow  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 scimitar of flaming  N - a +0 orcbow of drainingO - a +0 rapier Missiles (go to first with ()  x - 32 poisoned darts (quivered)A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  i}  L - a +0 helmet (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn) Jewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance  r - a +6 ring of strength [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] i^ a - a +4 heavy orcbow. A recurved bow, crudely crafted from troll-bone and warg hair. The cave orcs'  i use of archery, so unlike their surface-dwelling ancestors, shows the influence of their elvish allies. Base accuracy: -3 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (1.0) is reached at skill level 16.  Your skill: 15.7  At 100% training you reach 16.0 in about 0.1 XLs. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.0.  i% Damage rating: 36 (Base [11 + 8 (Hvy)] x 120% (Dex) x 144% (Skill) + 4 (Ench)). Heavy:Any ammunition fired from it deals dramatically more damage, but  i^ attacks with it are much slower. This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9.  i You found it on level 1 of the Lair of Beasts. (w)ield, (d)rop, (=)adjust, or (i)nscribe. i i  i}>.## #.......#Prakerore the Marksvampire ..# #P......#Vampire of Gozag  Gold: 2053 .######..>...#Health: 100/100 ======================== .# #.........# iMagic: 15/15 ======================== .####.#......#AC: 14Str: 7 ...$$$......#######EV: 16Int: 19 .+.##.#.....#.#.#.#SH: 0Dex: 18 .######.....#.....#XL: 14 Next:  9% Place: Lair:1 .# #.....'...@##Noise: ---------  Time: 35304.2 (0.0) ## ###...'...[.# i$a) +4 orcbow (heavy)#....'....##Fire: a) +4 orcbow (heavy) ##...#.....#Alive ###.#.#.#.# ######### iP;####.##########.......# #######.........# #........# ................# ##.......## #.######........#####........# iPress: ? - help, v - describe, . - travel _The floor. _You see here a +4 heavy orcbow.  iYour +0 longbow of freezing stops glowing. _You are now empty-handed. You drop a +0 longbow of freezing. _a - a +4 heavy orcbow i i^$ iA%+7 (0.5 i|1 i5Y _The floor. _You see here a +4 heavy orcbow.  Your +0 longbow of freezing stops glowing. _You are now empty-handed. You drop a +0 longbow of freezing. _a - a +4 heavy orcbow _a - a +4 heavy orcbow (weapon) i? iC  Skill  Level Cost  Apt Skill  Level Cost  Apt  i a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       iۺ e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1   if + Ranged Weapons 15.7  27.6  -2   o - Shapeshifting   0.0   1.0   0   iP_     i     g - Armour   0.0   1.4  -2       iϻ h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5   i5!             ir         iż         i         i l     i)T     iIpThe relative cost of raising each skill is in cyan.  ikThe species aptitude is in white.  [?] Help iG[=] set a skill target  i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets iq TargetTarget--  --  --  --  --   i --  --  --  --  --  20.0 --  iD & --  --  ii  --   i ia-z] set i [-] clear selected targetcost|targets ic]<[?25h[?0c20.0  i}2(  i8 [?25l[?1c i >16.0 current training targets, if any.=] set aall targets iXu i iH.## #.......#Prakerore the Marksvampire ..# #P......#Vampire of Gozag  Gold: 2053 .######..>...#Health: 100/100 ======================== .# #.........#Magic: 15/15 ======================== .####.#......#AC: 14Str: 7 ...$$$......#######EV: 16Int: 19 .+.##.#.....#.#.#.#SH: 0Dex: 18 .######.....#.....#XL: 14 Next:  9% Place: Lair:1 .# #.....'...@##Noise: ---------  Time: 35304.7 (0.0) ## ###...'...[.#a) +4 orcbow (heavy)[ iTz0;10m#....'....##Fire: a) +4 orcbow (heavy) ##...#.....#Alive ###.#.#.#.# #############.##########.......# #######.........# #........# ................# ##.......## #.######........#####........# _The floor. _You see here a +4 heavy orcbow.  Your +0 longbow of freezing stops glowing. _You are now empty-handed. You drop a +0 longbow of freezing. _a - a +4 heavy orcbow _a - a +4 heavy orcbow (weapon) i= i i i i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2 [ i 40m  d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 15.7  27.6  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4 [ i\ m +5                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i[  ie  i z .## #.......#Prakerore the Marksvampire ..# #P......#Vampire of Gozag  Gold: 2053 .######..>...#Health: 100/100 ======================== .# #.........#Magic: 15/15 ======================== .####.#......#AC: 14Str: 7 ...$$$......#######EV: 16Int: 19 .+.##.#.....#.#.#.#SH: 0Dex: 18 .######.....#.....#XL: 14 Next:  9% Place: Lair:1 .# #.....'...@##Noise: ---------  Time: 35304.7 (0.0) ## ###...'...[.#a) +4 orcbow (heavy)[ iz 0;10m#....'....##Fire: a) +4 orcbow (heavy) ##...#.....#Alive ###.#.#.#.# #############.##########.......# #######.........# #........# ................# ##.......## #.######........#####........# _The floor. _You see here a +4 heavy orcbow.  Your +0 longbow of freezing stops glowing. _You are now empty-handed. You drop a +0 longbow of freezing. _a - a +4 heavy orcbow _a - a +4 heavy orcbow (weapon) i;  id  io.## #.......#Prakerore the Marksvampire ..# #P......#Vampire of Gozag  Gold: 2053 .######..>...#Health: 100/100 ======================== .# #.........#Magic: 15/15 ======================== .####.#......#AC: 14Str: 7 ...$$$......#######EV: 16Int: 19 .+.##.#.....#.#.#.#SH: 0Dex: 18 .######.....#.....#XL: 14 Next:  9% Place: Lair:1 .# #.....'...@##Noise: ---------  Time: 35304.7 (0.0) ## ###...'...[.#a) +4 orcbow (heavy) ip#....'....##Fire: a) +4 orcbow (heavy) ##...#.....#Alive ###.#.#.#.# #############.##########.......# #######.........# #........# ................# ##.......## #.######........#####........# _You are now empty-handed. You drop a +0 longbow of freezing. _a - a +4 heavy orcbow _a - a +4 heavy orcbow (weapon)  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 longbow of freezing.  The floor. i$A +0 longbow of freezing. A long, strong bow made of yew. Base accuracy: +0 Base damage: 14 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.  Your skill: 15.7  At 100% training you reach 20.0 in about 1.9 XLs. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 0.9. Damage rating: 24 (Base 14 x 120% (Dex) x 144% (Skill)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. You found it on level 9 of the Dungeon. Stash search prefixes: {dropped} {ego} {branded} {Ranged Weapons} {two-handed} {freeze} {ranged weapon} (g)et. i].## #.......#Prakerore the Marksvampire ..# #P......# i]Vampire of Gozag  Gold: 2053 .######..>...#Health: 100/100 ======================== .# #.........#Magic: 15/15 ======================== .####.#......#AC: 14Str: 7 ...$$$......#######EV: 16Int: 19 .+.##.#.....#.#.#.#SH: 0Dex: 18 .######.....#.....#XL: 14 Next:  9% Place: Lair:1 .# #.....'...@##Noise: ---------  Time: 35304.7 (0.0) ## ###...'...[.#a) +4 orcbow (heavy)#....'....##Fire: a) +4 orcbow (heavy) ##...#. iJ^....#Alive ###.#.#.#.# #############.##########.......# #######.........# #........# ................# ##.......## #.######........#####........# _You are now empty-handed. You drop a +0 longbow of freezing. _a - a +4 heavy orcbow _a - a +4 heavy orcbow (weapon)  i._Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 longbow of freezing.  The floor. i .## #.......#Prakerore the Marksvampire ..# #P......#Vampire of Gozag  Gold: 2053 .######..>...#Health: 100/100 ======================== .# #.........#Magic: 15/15 ======================== .####.#......#AC: 14Str: 7 ...$$$......#######EV: 16Int: 19 .+.##.#.....#.#.#.#SH: 0Dex: 18 .######.....#.....#XL: 14 Next:  9% Place: Lair:1 .# #.....'...@## i Noise: ---------  Time: 35304.7 (0.0) ## ###...'...[.#a) +4 orcbow (heavy)#....'....##Fire: a) +4 orcbow (heavy) ##...#.....#Alive ###.#.#.#.# #############.##########.......# #######.........# #........# ................# ##.......## #.######........#####........# _You are now empty-handed. You drop a +0 longbow of freezing. _a - a +4 heavy orcbow _a - a +4 heavy orcbow (weapon)  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 longbow of freezing.  The floor. i  i  io . _ iFt d.# #P .######..> #......###.#......$$$......#######+.##.#.....#.#.#.#####....# '...)#  iu ###.# #..##...#.....# ###.#.#.#.# #############.##########....... #######.........# #. ..........### #.########. ### ..'# i}  i< 25.7 (1 _ iم  i  Your pack is full. _You see here a +2 pair of boots of flying. iE iQInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +4 heavy orcbow (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 scimitar of flaming  N - a +0 orcbow of drainingO - a +0 rapier Missiles (go to first with ()x - 32 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn) Jewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance  r - a +6 ring of strength [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] iy2:N - a +0 orcbow of draining. A recurved bow, crudely crafted from troll-bone and warg hair. The cave orcs' use of archery, so unlike their surface-dwelling ancestors, shows the influence of their elvish allies. Base accuracy: -3 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 15.7  At 100% training you reach 16.0 in about 0.1 XLs. Wearing heavy armour would reduce your attack speed with this weapon.  iB3j Current attack delay: 0.7. Damage rating: 19 (Base 11 x 120% (Dex) x 144% (Skill)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. You took it off a centaur on level 5 of the Dungeon. (w)ield, (d)rop, (=)adjust, or (i)nscribe. i^  i:  i ..# #P......#Prakerore the Marksvampire .######..>...#Vampire of Gozag  Gold: 2053 .# #.........#Health: 100/100 ======================== .####.#......#Magic: 15/15 ======================== ...$$$......#######AC: 14Str: 7 .+.##.#.....#.#.#.#EV: 16Int: 19 .######.....#.....#SH: 0Dex: 18 .# #.....'...)##XL: 14 Next:  9% Place: Lair:1 ## ###...'...@.#Noise: ---------  Time: 35305.7 (0.0)#....'....##a) +4 orcbow (heavy)##...[0; iu g10;1m#.....#Fire: a) +4 orcbow (heavy) ###.#.#.#.# #########Alive ####.##########.......# #######.........# #........# ................# ##.......## #.######........#####........# ### #........##..'.......## _a - a +4 heavy orcbow (weapon)  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 longbow of freezing. _The floor.  Your pack is full. _You see here a +2 pair of boots of flying. i  i +6.7 (1 i\  i< |  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 longbow of freezing. _The floor.  Your pack is full. _You see here a +2 pair of boots of flying. _You drop a +0 orcbow of draining. i( imPick up what? 51/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 orcbow of draining Armour (select all with [)  b - a +2 pair of boots of flying [Up|Down] select[Esc] exit  iѹLetters toggle [.|Space] toggle selected[top] i%@  b + a +2 pair of boots of flying[Enter] accept (1 chosen) i  i  i V..# #P......#Prakerore the Marksvampire .######..>...#Vampire of Gozag  Gold: 2053 .# #.........#Health: 100/100 ======================== .####.#......#Magic: 15/15 ======================== ...$$$......#######AC: 14Str: 7 .+.##.#.....#.#.#.#EV: 16 iT Int: 19 .######.....#.....#SH: 0Dex: 18  i d.# #.....'...)##XL: 14 Next:  9% Place: Lair:1 ## ###...'...@.#Noise: ---------  Time: 35306.7 (0.0)#....'....## i a) +4 orcbow (heavy)##...#.....#Fire: a) +4 orcbow (heavy)  i e###.#.#.#.# #########Alive ####.##########.......#  i6 #######.........# #........# ................# ##.......## #.######........#####........# ### #........##..'.......## id Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 longbow of freezing. _The floor.  Your pack is full.  i _You see here a +2 pair of boots of flying. _You drop a +0 orcbow of draining. i  i +7.7 (1 iG  iI V _N - a +2 pair of boots of flying i(g i'qXInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +4 heavy orcbow (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  ilq$ F - a +1 scimitar of flamingO - a +0 rapier Missiles (go to first with ()x - 32 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets  iqArmour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  iq V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn)  N - a +2 pair of boots of flying  i rhJewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance  r - a +6 ring of strength  iZr[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] iF@ n - 2 potions of ambrosia. A strange substance, produced by ghost moths. Consuming it causes regeneration of health and magic, along with total befuddlement. The two effects are fundamentally linked – the regeneration ends the moment the confusion does.  iGIt is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe. i80Inventory: 52/52 slots  U - a wand of flame (50) Scrolls (go to first with ?)  d - 2 scrolls of poison  e - 2 scrolls of identify  g - 3 scrolls of enchant weapon  l - 6 scrolls of fog  m - 4 scrolls of immolation  o - 2 scrolls of noise  t - 2 scrolls of brand weapon   i{99z - 3 scrolls of revelation  C - 2 scrolls of vulnerability  D - a scroll of blinkingE - 3 scrolls of butterflies  J - a scroll of silence  P - 2 scrolls of fearT - 4 scrolls of enchant armour  W - 6 scrolls of teleportation Potions (go to first with !)c - 2 potions of brilliance  i:z f - 11 potions of curing  j - a clear potion  n - 2 potions of ambrosia [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[84%] i i i?..# #P......#Prakerore the Marksvampire .######..>...#Vampire of Gozag  Gold: 2053 .# #.........#Health: 100/100 ======================== .####.#......#Magic: 15/15 ======================== ...$$$......#######AC: 14Str: 7 .+.##.#.....#.#.#.#EV: 16Int: 19 .######.....#.....#SH: 0Dex: 18 .# #.....'...)##XL: 14 Next:  9% Place: Lair:1  i## ###...'...@.#Noise: ---------  Time: 35307.7 (0.0)#....'....##a) +4 orcbow (heavy)##...#.....#Fire: a) +4 orcbow (heavy) ###.#.#.#.# #########Alive ####.##########.......# #######.........# #........# ................# ##.......## #.######........#####........# ### #........##..'.......##Item here: a +0 longbow of freezing. _The floor.  Your pack is full. _You see here a +2 pair of boots of flying. _You drop a +0 orcbow of draining. _N - a +2 pair of boots of flying if i i i i-  i7 Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +4 heavy orcbow (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 scimitar of flamingO - a +0 rapier Missiles (go to first with ()x - 32 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn)  N - a +2 pair of boots of flying  i7 DJewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance  r - a +6 ring of strength [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] iv D N - a +2 pair of boots of flying. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 'Of flying': it grants its wearer flight. It cannot be enchanted further.  i If you switch to wearing this armour: Your AC would increase by 3.0 (14.0 -> 17.0). Your EV would remain unchanged. You found it on level 1 of the Lair of Beasts. Stash search prefixes: {inventory} {ego} {branded} {flight} {Fly} {boots armour}{boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe. i{ iP i..# #P......#Prakerore the Marksvampire .######..>...#Vampire of Gozag  Gold: 2053 .# #.........#Health: 100/100 ======================== .####.#......#Magic: 15/15 ======================== ...$$$......#######AC: 14Str: 7  i̍.+.##.#.....#.#.#.#EV: 16Int: 19 .######.....#.....#SH: 0Dex: 18 .# #.....'...)##XL: 14 Next:  9% Place: Lair:1 ## ###...'...@.#Noise: ---------  Time: 35307.7 (0.0)#....'....##a) +4 orcbow (heavy)##...#.....#Fire: a) +4 orcbow (heavy)  i,$###.#.#.#.# #########Alive ####.##########.......# #######.........# #........# ................# ##.......## #.######........#####........#  iJ### #........##..'.......##Item here: a +0 longbow of freezing. _The floor.  Your pack is full. _You see here a +2 pair of boots of flying.  ii_You drop a +0 orcbow of draining. _N - a +2 pair of boots of flying i i>+8.7 (1 iu i9q _The floor.  Your pack is full. _You see here a +2 pair of boots of flying. _You drop a +0 orcbow of draining. _N - a +2 pair of boots of flying  You start putting on your armour. i5+9.7 (2 i10.7 (31.7 (42.7 (5 7 _You continue putting on your +2 pair of boots of flying. x4  You finish putting on your +2 pair of boots of flying.Fly  _You fly up into the air. iw4 i,  i9 F _Unknown command. i i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           i  b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       i  e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 15.7  27.6  -2   o - Shapeshifting   0.0   1.0   0       i k     g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5                       i                     iX    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help i;*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i: iD i9 '..# #P......#Prakerore the Marksvampire .######..>...#Vampire of Gozag  Gold: 2053 .# #.........#Health: 100/100 ======================== .####.#......#Magic: 15/15 ======================== ...$$$......####### i AC: 17Str: 7 .+.##.#.....#.#.#.#EV: 16Int: 19 .######.....#.....#SH: 0Dex: 18 .# #.....'...)##XL: 14 Next:  9% Place: Lair:1 ## ###...'...@.#Noise: ---------  Time: 35312.7 (0.0)#....'....##a) +4 orcbow (heavy)##...#.....#Fire: a) +4 orcbow (heavy) ###.#.#.#.# #########Alive Fly ####.##########.......# #######.........# #........# ................# ##.......## #.######........#####........#  i= ### #........##..'.......## _N - a +2 pair of boots of flyingYou start putting on your armour. _You continue putting on your +2 pair of boots of flying. x4  You finish putting on your +2 pair of boots of flying. _You fly up into the air. _Unknown command. i i i i i i i iYF _Unknown command. iB i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1   iO         b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       i m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       i  e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1   ik `f + Ranged Weapons 15.7  27.6  -2   o - Shapeshifting   0.0   1.0   0           i . g - Armour   0.0   1.4  -2       i . h - Dodging   8.0   7.6  +1       i ; i - Stealth   7.6   3.4  +5       i&!             i!         i!         i!n     i"         i<"The relative cost of raising each skill is in cyan.  The species aptitude is in white.   if"[?] Help[=] set a skill target   i"[/] auto|manual mode [*] useful|all skills [!] training|cost|targets i  i  i0 ..# #P......#Prakerore the Marksvampire .######..>...#Vampire of Gozag  Gold: 2053 .# #.........#Health: 100/100 ======================== .####.#......#Magic: 15/15 ======================== ...$$$......#######AC: 17Str: 7  i .+.##.#.....#.#.#.#EV: 16Int: 19 .######.....#.....#SH: 0Dex: 18 .# #.....'...)##XL: 14 Next:  9% Place: Lair:1 ## ###...'...@.#Noise: ---------  Time: 35312.7 (0.0)#....'....## i a) +4 orcbow (heavy)##...#.....#Fire: a) +4 orcbow (heavy) ###.#.#.#.# #########Alive Fly ####.##########.......# #######.........# #........#  i M................# ##.......## #.######........#####........# ### #........##..'.......##You start putting on your armour. _You continue putting on your +2 pair of boots of flying. x4   i1 You finish putting on your +2 pair of boots of flying. _You fly up into the air. _Unknown command. _Unknown command. i؛  i  i  iM  i i> i iF _Unknown command. iV i&Level 1 of the Lair of Beasts <>>>>(Press ? for help)  #..P.PPP.PPP.PPP########   ##.P.........P.P############# ####..#### ######.##   ##.PPPPP.P.PPP.P##..........# #........## #.......#   #..P.....P...P.P##..........# #.........# #P......#   ##.PPP.PPP.P.P.P##..........####........######..>...#  i  #...........P...+........[.+..#........# #.........#   #.P.PP....P.P.P.#...........#.#........####.#......#   #.P...P....)..P..<.........##.#..........$$$......#######   ##.PPP.P.....PPP#.......^....#.'........+.##.#.....#.#.#.#   #..............######.'#########........######.....#.....#   ####P######'#### ##..### ##........# #.....'...)##   iE### #..###...## #.####..### ###...'...@.#  ##.####..## ### #.###....'....##  ####'###### ###.#..# ### ##.###...#.....#  #.......#.## #......###.###..#####.#.#.#.# #########  #.##..#.'..###................#####.##########.......#  #.#.....#...........##.####...########.........# #........#   ipE#...(.#.####........#### ##...................# ##.......##  #...#...## ###......##.###.######........#####........#  #.#.#.##.# #......# i#.# ### #........##..'.......##  #.#.....## ###.#.###.##........'..##.......#  #.......# iŴ###.###.###### #........#####.......#  #...#...## ##..##.......#######.###### ####...#### ix \<@ i i i..# #P......#Prakerore the Marksvampire .######..>...#Vampire of Gozag  Gold: 2053 .# #.........#Health: 100/100 ======================== .####.#......#Magic: 15/15 ======================== ...$$$......#######AC: 17Str: 7  ik\.+.##.#.....#.#.#.#EV: 16Int: 19 .######.....#.....#SH: 0Dex: 18 .# #.....'...)##XL: 14 Next:  9% Place: Lair:1 ## ###...'...@.#Noise: ---------  Time: 35312.7 (0.0)#....'....##a) +4 orcbow (heavy) i##...#.....#Fire: a) +4 orcbow (heavy) ###.#.#.#.# #########Alive Fly ####.##########.......# #######.........# #........# ................# ##.......## #.######........#####........# ### #........##..'.......## _You continue putting on your +2 pair of boots of flying. x4  You finish putting on your +2 pair of boots of flying. _You fly up into the air. _Unknown command. _Unknown command. _Unknown command. i i i iu i; _ i iV i i iE i ia i i i i i i'L  There is an open translucent gate here. i iZ _ i iS i i i i i , iI  i i, iJ i8 i i i  ir$ i~& i& is' i* iV- i- i)/ i3 i4&9 i5 i:N _You now have 2059 gold pieces (gained 6). i= i= i ? ilB i C'72 iC iHO _You now have 2072 gold pieces (gained 13). iK iwK iVL iO ihP&8 i)R iUO _You now have 2082 gold pieces (gained 10). iX iX iX i\ iS_ i_ ia i|e i?h ih ij iVo iwq iq ir i w ix i2y i-z i} i i6 i i i is i= i i i݌ i iZ i i i i i˝ i! i i i iJ i_ iK@  There is an open door here. i i _ iO i_ i| iֺ i ig i i i i\ i i0 i ic i9 i i im i i) i i_ i i  i ip iA i iL i i i iC if iP, i i i i i  iC i i i i iv i i i# iI& i& i' il4P.P...P.....P# .P.PPP.PPP.PPP## .P.........P.P############# #### .PPPPP.P.PPP.P##..........# #... .P.....P...P.P##..........# #... .PPP.PPP.P.P.P##..........####... . i5..........P...+........[.+..#... .P.PP....P.P.P.#...........#.#... .P...P....)..P..@.........##.#...53.7 (41.0) .PPP.P.....PPP#.......^....#.'... .............######.'#########...  iy5##P######'#### ##..### ##...### #..# ##...## #.### ##.# ###..## ### ####'###### ###.#..# ### #  i5 #.#.## #......###.###  #.##..#.'..###......  i5 i7 i^B iEd _There is a staircase back to the Dungeon here. i  i  i  iŗ F _Unknown command. i=S iT i6^ iHj i:k84.7 (1.0) _ it i(L#................##.... .......#########.###.... ..# ##...## #. ..##.#####.###.....## #.# .##.# #.##.......# #[# # #.##.# #.##.......#########.# ##.# #...........#.[[[()).# # ####.# ##............######## #Dungeon:8.)#.# #.....@.....## # ##>#.# ##..(...)...# #  #[#.# #..........# #  iuMF #.#.# ##.......#.# ##.#.# #.......#.# ...#.# ##.....##.# ####.## ##...###.# ......# ##...@..# ......# ######## iN i^ ib-6.2 (2.5 iy iL _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here. i* i" i7 iFF _Unknown command. i>  icC M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1       iC      b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   iwD , d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 15.7  27.6  -2   o - Shapeshifting   0.0   1.0   0           iD . g - Armour   0.0   1.4  -2       iD  h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5   iE          iJE          iwE          iE          iE              i)F KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target   itF [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i i iLN#................##.... Prakerore the Marksvampire .......#########.###.... Vampire of Gozag  Gold: 2082 ...........# ##...###.### Health: 100/100 ======================== ..##.#####.###.....###.#Magic: 15/15 ======================== ..##.# #.##.......##[# # AC: 17 iÑStr: 7 #.##.# #.##.......#########.# # EV: 16Int: 19 ...#.# #...........#.[[[()).# # SH: 0Dex: 18 ####.# ##............######## # XL: 14 Next:  9% Place: Dungeon:8 ..)#.# #.....@.....### Noise: ---------  Time: 35356.2 (0.0) ##>#.# ##..(...)...## a) +4 orcbow (heavy)#[#.# #..........# iX# Fire: a) +4 orcbow (heavy) #.#.# ##.......#.#Alive Fly ##.#.##.......#.# ...#.###.....##.# ####.####...###.# ......# im##...@..# ......######### _There is an open door here. _There is a staircase back to the Dungeon here. _Unknown command. _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here. _Unknown command. i i iZ i͢ iN i9Level 8 of the Dungeon <<<<>>>>>_∩(Press ? for help)#....####.....[...# ########.##......#########.........# #.....##)##......########### is#................# #.###.##.########................##..............### #.#...##.##............#########.###..............# #.######.##................# ##...###.######.......# #........##.......##.#####.###.....###.# #.......# ###########.......##.# #.##.......##[# ####.......# i{###.#.#.##.# #.##.......#########.# #........####.#....#.# #...........#.[[[()).# #(....[.>####.######.# ##............######## #..........##.....)#.# #.....@.....###..........# iK?######>#.# ##..(...)...##..........##[#.# #..........#######.....##.#.# ##.......#.# i#.....#######.#.##.......#.##.....#########......#.###.....##.##............#### i #.######.####...###.##......<........##.........###...@..######...........# i=y##........##########...........##.....<..##.######.#### ih`#........##.####..P...##........##.#...PP###.# i i L@# iB :#  i b> . i:.  iA . iw .#........##.P.....#.#[##........##.........#.############....#....#.###########..P##.._.#.# inx #≈..∩..§##..P.#....#.##..≈§§..##.........#.# i  .#.≈§§§§.# ##########..P....#.#.###.§§§≈≈.#######................###..##.≈≈≈≈≈.#..........<.......#....P...##.§≈≈≈§.#..................#........###.....##..................#.###########......#####...........##>#############...........##.# i iD#................##.... Prakerore the Marksvampire .......#########.###.... Vampire of Gozag  Gold: 2082 ...........# ##...###.### Health: 100/100 ======================== ..##.#####.###.....###.#Magic: 15/15 ========================  i..##.# #.##.......##[# # AC: 17Str: 7 #.##.# #.##.......#########.# # EV: 16Int: 19 ...#.# #...........#.[[[()).# # SH: 0Dex: 18 ####.# ##............######## # XL: 14 Next:  9% Place: Dungeon:8  i ..)#.# #.....@.....### Noise: ---------  Time: 35356.2 (0.0) ##>#.# ##..(...)...# i'W# a) +4 orcbow (heavy)#[#.# #..........## Fire: a) +4 orcbow (heavy)  iq#.#.# ##.......#.#Alive Fly ##.#.# i#.......#.# ...#.###.....##.# ####.####...###.#  iT......###...@..# ......# i ######## _There is an open door here. _There is a staircase back to the Dungeon here.  ih_Unknown command. _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here. _Unknown command. i i) i+ i\F iIM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1       i:J     b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       iJ e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 15.7  27.6  -2   o - Shapeshifting   0.0   1.0   0       iJ\     g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1   i3K     i - Stealth   7.6   3.4  +5       iK@                         i L             iAL    The relative cost of raising each skill is in cyan.  itLThe species aptitude is in white.  [?] Help[=] set a skill target  iL[/] auto|manual mode [*] useful|all skills [!] training|cost|targets i   i!  i- D#................##.... Prakerore the Marksvampire .......#########.###.... Vampire of Gozag  Gold: 2082 ...........# ##...###.### Health: 100/100 ======================== ..##.#####.###.....###.#Magic: 15/15 ========================  i6. $..##.# #.##.......##[# # AC: 17Str: 7 #.##.# #.##.......#########.# # EV: 16Int: 19 ...#.# #...........#.[[[()).# # SH: 0Dex: 18 ####.# ##............######## # XL: 14 Next:  9% Place: Dungeon:8 ..)#.# #.....@.....### Noise: ---------  Time: 35356.2 (0.0)  i. 5##>#.# ##..(...)...## a) +4 orcbow (heavy)#[#.# #..........## Fire: a) +4 orcbow (heavy) #.#.# ##.......#.#Alive Fly ##.#.##.......#.# ...#.###.....##.# ####.####...###.# ......###...@..#  i// ......######### _There is an open door here. _There is a staircase back to the Dungeon here. _Unknown command.  id/ _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here. _Unknown command. i9  i:  i=H  i(J  i6 im7LShopping list: 4 items, total cost 1707 gold pieces  a - [D:9] 280 gold a ring of resist corrosion (unknown)b - [D:11] 325 gold a ring of protection from cold (unknown)  c - [D:9] 350 gold a ring of protection from fire (unknown)  d - [D:11] 752 gold the ring "Daphigg" {*Corrode rF+ MP+8 Str+7} You have 2082 gold pieces [!] travel|examine|delete items [a-d] choose item[Esc] exit i)b  il  i2w y#................##.... Prakerore the Marksvampire .......#########.###.... Vampire of Gozag  Gold: 2082 ...........# ##...###.### Health: 100/100 ======================== ..##.#####.###.....###.#Magic: 15/15 ======================== ..##.# #.##.......##[# # AC: 17Str: 7  iw #.##.# #.##.......#########.# # EV: 16Int: 19 ...#.# #...........#.[[[()).# # SH: 0Dex: 18 ####.# ##............######## # XL: 14 Next:  9% Place: Dungeon:8 ..)#.# #.....@.....### Noise: ---------  Time: 35356.2 (0.0) ##>#.# ##..(...)...## a) +4 orcbow (heavy) iqx #[#.# #..........## Fire: a) +4 orcbow (heavy) #.#.# ##.......#.#Alive Fly ##.#.##.......#.# ...#.###.....##.# ####.## ix ##...###.# ......###...@..# ......#########  ix _There is an open door here. _There is a staircase back to the Dungeon here. _Unknown command. _You fly upwards. Welcome back to the Dungeon!  iy ~_There is a staircase to the Lair here. _Unknown command. iR  iك  i  i+  i~( i+Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (12/15) Temple (0/1) D:5 i", Lair (5/5) D:8  Swamp (0/4) Lair:2 Snake (0/4) Lair:2 Slime (0/5) Lair:4  Orc: D:9-12 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriados iV,DithmenosFedhas GozagHepliaklqanaKikubaaqudgha i,Makhleb Nemelex XobehOkawaruQazlalRu  i,Sif MunaTrogUskayawVehumet Wu JianXomYredelemnul  i-Jiyva Shops: (press $ to reach them - yellow denotes antique shop) D:8 ( D:9 = D:11 = Annotations: (press ! to add a new annotation)  i^-D:11 exclusions: 2 doors, 3 orcs and two-headed ogre, Josephine D:12 1 runed translucent door, exclusions: door and 1 more exclusion, Frag88's ghost, journeyman DsBe Lair:1 Faucheur's ghost, journeyman FoFi Lair:4 exclusion: 2 downstairs iBo iN~#................##.... Prakerore the Marksvampire .......#########.###.... Vampire of Gozag  Gold: 2082 ...........# ##...###.### Health: 100/100 ======================== ..##.#####.###.....###.#Magic: 15/15 ======================== ..##.# #.##.......# i1#[# # AC: 17Str: 7 #.##.# #.##.......#########.# # EV: 16Int: 19 ...#.# #...........#.[[[()).# # SH: 0Dex: 18 ####.# ##............######## # XL: 14 Next:  9% Place: Dungeon:8 ..)#.# #.....@.....### Noise: ---------  Time: 35356.2 (0.0) ##>#.# ##..(...)...## a) +4 orcbow (heavy) i#[#.# #..........## Fire: a) +4 orcbow (heavy) #.#.# ##.......#.#Alive Fly ##.#.##.......#.# ...#.###.....##.# ####.####...###.#  iH......###...@..# ......######### _There is an open door here. _There is a staircase back to the Dungeon here. _Unknown command.  i}_You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here. _Unknown command. i iۋ i i| i i i _ staircase back to the Dungeon here. _Unknown command. _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here. iO:Unknown command. i  iS 6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   i@  c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1   i f + Ranged Weapons 15.7  27.6  -2   o - Shapeshifting   0.0   1.0   0       i .     g - Armour   0.0   1.4  -2   i T     i8  h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5   i s                 i> .             i              i X    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help i  G[=] set a skill target   iy [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i iu iD#................##.... Prakerore the Marksvampire .......#########.###.... Vampire of Gozag  Gold: 2082 ...........# ##...###.### Health: 100/100 ======================== ..##.#####.###.....###.#Magic: 15/15 ========================  i..##.# #.##.......##[# # AC: 17Str: 7 #.##.# #.##.......#########.# # EV: 16Int: 19 ...#.# #...........#.[[[()).# # SH: 0Dex: 18 ####.# ##............######## # XL: 14 Next:  9% Place: Dungeon:8 ..)#.# #.....@.....### Noise: ---------  Time: 35356.2 (0.0) ##>#.# ##..(...)...## a) +4 orcbow (heavy)#[#.# #..........## Fire: a)  i+4 orcbow (heavy) #.#.# ##.......#.#Alive Fly ##.#.##.......#.# ...#.###.....##.# ####.####...###.# ......###...@..# ......######### _There is a staircase back to the Dungeon here. _Unknown command.  i_You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here. _Unknown command. _Unknown command. iJ i? i i< iǑ iʒ ib iF _Unknown command. i  i Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (12/15) Temple (0/1) D:5 i<  Lair (5/5) D:8  Swamp (0/4) Lair:2 Snake (0/4) Lair:2 Slime (0/5) Lair:4  Orc: D:9-12 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriados i 7DithmenosFedhas GozagHepliaklqanaKikubaaqudghaMakhleb Nemelex XobehOkawaruQazlalRu Sif Muna i TrogUskayawVehumet Wu JianXomYredelemnul Jiyva  i1 8Shops: (press $ to reach them - yellow denotes antique shop) D:8 ( D:9 = D:11 =  i !Annotations: (press ! to add a new annotation) D:11 exclusions: 2 doors, 3 orcs and two-headed ogre, Josephine D:12 1 runed translucent door, exclusions: door and 1 more exclusion, Frag88's ghost, journeyman DsBe Lair:1 Faucheur's ghost, journeyman FoFi  i HLair:4 exclusion: 2 downstairs i  iQ D#................##.... Prakerore the Marksvampire .......#########.###.... Vampire of Gozag  Gold: 2082 ...........# ##...###.### Health: 100/100 ======================== ..##.#####.###.....###.#Magic: 15/15 ========================  i8 ..##.# #.##.......##[# # AC: 17Str: 7 #.##.# #.##.......#########.# # EV: 16Int: 19 ...#.# #...........#.[[[()).# # SH: 0Dex: 18 ####.# ##............######## # XL: 14 Next:  9% Place: Dungeon:8 ..)#.# #.....@.....### Noise: ---------  Time: 35356.2 (0.0) ##>#.# ##..(...)...# i # a) +4 orcbow (heavy)#[#.# #..........## Fire: a) +4 orcbow (heavy) #.#.# ##.......#.#Alive Fly ##.#.##.......#.# ...#.###.....##.# ####.## i> ##...###.# ......###...@..# ......######### _Unknown command.  i| _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here. _Unknown command. _Unknown command.  i '_Unknown command. i  i  iE  i  i MDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (12/15) Temple (0/1) D:5 Lair (5/5) D:8  i*  Swamp (0/4) Lair:2 Snake (0/4) Lair:2 Slime (0/5) Lair:4  Orc: D:9-12 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosFedhas GozagHepliaklqanaKikubaaqudghaMakhleb Nemelex Xobeh i @OkawaruQazlalRu Sif MunaTrogUskayawVehumet Wu JianXomYredelemnul Jiyva Shops: (press $ to reach them - yellow denotes antique shop) D:8 ( D:9 = D:11 = Annotations: (press ! to add a new annotation) D:11 exclusions: 2 doors, 3 orcs and two-headed ogre, Josephine  i lD:12 1 runed translucent door, exclusions: door and 1 more exclusion, Frag88's ghost, journeyman DsBe Lair:1 Faucheur's ghost, journeyman FoFi Lair:4 exclusion: 2 downstairs ijA iO#................##.... Prakerore the Marksvampire .......#########.###.... Vampire of Gozag  Gold: 2082 ...........# ##...###.### Health: 100/100 ======================== ..##.#####.###.....###.#Magic: 15/15 ======================== ..##.# #.##.......##[# # AC: 17Str: 7 #.##.# #.##.......#########.# # EV: 16Int: 19  iP...#.# #...........#.[[[()).# # SH: 0Dex: 18 ####.# ##............######## # XL: 14 Next:  9% Place: Dungeon:8 ..)#.# #.....@.....### Noise: ---------  Time: 35356.2 (0.0) ##>#.# ##..(...)...## a) +4 orcbow (heavy)#[#.# #..........## Fire: a) +4 orcbow (heavy) #.#.# ##.......#.#Alive Fly ##.#.##.......#.# ...#.###.....##.# ####.####...###.# ......###...@. iRp.# ......######### _Unknown command. _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here. _Unknown command. _Unknown command. _Unknown command. i [ iw] in i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1   isG         b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   i c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       i$ e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 15.7  27.6  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       il) h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5               i                             iX    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help i *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i  i4  i< #................##.... Prakerore the Marksvampire .......#########.###.... Vampire of Gozag  Gold: 2082  i ...........# ##...###.### Health: 100/100 ======================== ..##.#####.###.....###.#Magic: 15/15 ======================== ..##.# #.##.......##[# # AC: 17 i0 Str: 7 #.##.# #.##.......#########.# # EV: 16Int: 19 ...#.# #...........#.[[[()).# # SH: 0Dex: 18  i| J####.# ##............######## # XL: 14 Next:  9% Place: Dungeon:8 ..)#.# #.....@.....### Noise: ---------  Time: 35356.2 (0.0) ##>#.# ##..(...)...# i W# a) +4 orcbow (heavy)#[#.# #..........## Fire: a) +4 orcbow (heavy)  i #.#.# ##.......#.#Alive Fly ##.#.# iK M#.......#.# ...#.###.....##.# ####.####...###.# ......###...@..# ......# il E######## _Unknown command.  i _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here.  i !_Unknown command.  i >_Unknown command. _Unknown command. is  i  ia  i  im ig$ iWhere to? (Tab - Lair:1 @ (x,y), ? - help) D - DungeonT - Temple L - Lair  S - Swamp   i!P - Snake Pit M - Slime Pits  i  iD#................##.... Prakerore the Marksvampire .......#########.###.... Vampire of Gozag  Gold: 2082 ...........# ##...###.### Health: 100/100 ======================== ..##.#####.###.....###.#Magic: 15/15 ========================  i]$..##.# #.##.......##[# # AC: 17Str: 7 #.##.# #.##.......#########.# # EV: 16Int: 19 ...#.# #...........#.[[[()).# # SH: 0Dex: 18 ####.# ##............######## # XL: 14 Next:  9% Place: Dungeon:8 ..)#.# #.....@.....### Noise: ---------  Time: 35356.2 (0.0)  i##>#.# ##..(...)...## a) +4 orcbow (heavy)#[#.# #..........## Fire: a) +4 orcbow (heavy)  ipu#.#.# ##.......#.#Alive Fly ##.#.##.......#.# ...#.###.....##.# ####.####...###.# ......###...@..# ......######### _Unknown command.  i_You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here. _Unknown command. _Unknown command. _Unknown command. iQ i ip i i; _ ie i i iQ i i i1 i i iU, iw iz i i i i i, i  i  i>, i i|_  Things that are here:  a +0 ring mail; a +0 hand axe i9 i _ in! i*`  Things that are here:  a +0 scale mail; a +0 hand axe iQ0 i0 _ i~5 ie;g  Things that are here:  a +0 leather armour; a +0 short sword i=@ i@ _ iG i,Pi  Things that are here:  8 stones; a +0 short sword; a +0 dagger iS i6T _ i5V iRZZ  Things that are here:  a +0 hand axe; a +0 club i\ i7] _ i^ icl  Things that are here:  a +0 dagger; a +0 short sword; a +0 dagger iOf if _ ijk ip it, iv i}  Things that are here:  a +0 leather armour; a +1 flail of protection i iQ _ iO i͆ iى, i io iב iE i5 i i, iȠ i i i iG i ig i il i4 iy i iE i i i, i i i, i i9 iL i i i= i, i i iB i i i i i=  ivT There is a stone staircase leading down here. ia i| i% _ iR i<9 i, i i ......##ß#[###.############..#####.......[...# #..## ####ß.>.∩.<.ß### #+###+ ## ##.......## #.....# .####.##ß#### ############.###. ......#### #...)......#(.... iO.P..# #.########.'.._..' ..._P..# #)# ###.....P....# #@# ######.###.85.7 (29.5) .....#.# #)# #....#..... .......# #[# #.####+###) ##.###.## #)# #.# #..##.# #.## ##.## #.# #.# ##..... .## ##.# #.#####.########.#  .# #.#######..............#.#  .## ##.~~.~..~~..###..........#  #.## ##.#~~~♣P~~~[~~###.#####.###   i9_You fly downwards. i i8_ iYw _There is a stone staircase leading up, spattered with blood here. i iB i iˌF _Unknown command. iY io$ iȱWhere to? (Tab - D:9, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake Pit M - Slime Pits  i+ iB......##ß#[###.############..#### Prakerore the Marksvampire ...#.......[...##..##.. Vampire of Gozag  Gold: 2082 ####ß.>.∩.<.ß####+###+# Health: 100/100 ======================== ## ##.......###.....# Magic: 15/15 ======================== .####.##ß#### ############.###.# AC: 17Str: 7  iCx......#### #...)......#(....# EV: 16Int: 19 ....P..##.########.'.._..' SH: 0Dex: 18 ..._P..##)####.....# XL: 14 Next:  9% Place: Dungeon:9 ..P....##@# ######.###.# Noise: ---------  Time: 35385.7 (0.0) .....#.##)# #....#.....# a) +4 orcbow (heavy) .......##[# #.####+###)# Fire: a) +4 orcbow (heavy) ##.###.###)# #.# #..##.# Alive Fly  iD#.## ##.## #.# #.# ##..... .## ##.# #.#####.########.#  .# #.#######..............#.#  .## ##.~~.~..~~..###..........#  #.## ##.#~~~♣P~~~[~~###.#####.### Things that are here: _a +0 leather armour; a +1 flail of protection _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up, spattered with blood here. _Unknown command. iE iwH iX i\ i\% _ i8a ifW  Things that are here:  a +0 club; a +0 flail ij ij _ io iv`  Things that are here:  a +0 plate armour; a +0 glaive iFy iy _ i{ i<  You see here a +0 club. i iL _ i4 i] io i i i i i i i0 i iڥ@Water  i{ i i i) i iɵ i, i i iG i@Water  i i i) i! i  i i8 i~@Water  i  i7 i  iP i i iB i) i i i, i' i i i i i9 i i[ i i[ i i i2 i i i= i i i i< i i i6 i i i! i, i i= i i ie i i i; i i i iQ i i%   i+5There is a stone staircase leading down here. i i  it % _ i  i10 iv i i\ i, im   #..........#.............   #..........#...........   #.....##'###############   #.....#......#...........   #.....#......#...........   #.....#......'...........   #.....#......#...........   ###+###.....############  i  #.......@........#.>.....413.2 (27.5)   #................#.......   #................#.......   #................#.......   #................#..   #................#.......   #................#.......   #......#....##'######'##   #......#...........#.... _You fly downwards. i iP i!w _There is a stone staircase leading up, spattered with blood here. i  i  i;  i F _Unknown command. iz. i2  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1   iX3         b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2   i3Q     m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       i4C e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 15.7  27.6  -2   o - Shapeshifting   0.0   1.0   0   iW4         g - Armour   0.0   1.4  -2   i4     h - Dodging   8.0   7.6  +1       i4 i - Stealth   7.6   3.4  +5               i>5                 i5w                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help i6G[=] set a skill target   i6[/] auto|manual mode [*] useful|all skills [!] training|cost|targets ii i i#'  #..........#............. Prakerore the Marksvampire   #..........#............. Vampire of Gozag  Gold: 2082  i'  #.....##'################ Health: 100/100 ========================   #.....#......#........... Magic: 15/15 ========================   #.....#......#........... AC: 17Str: 7   #.....#......'........... EV: 16Int: 19  i'  #.....#......#........... SH: 0Dex: 18  iU(  ###+###.....############# XL: 14 Next:  9% Place: Dungeon:10   #.......@........#.>..... Noise: ---------  Time: 35413.2 (0.0)   #................#....... a) +4 orcbow (heavy)   #................#....... Fire: a) +4 orcbow (heavy)   #................#....... Alive Fly  ir):  #................#.......   #................#.......    #................#.......    #......#....##'######'###    #......#...........#....#  _a +0 plate armour; a +0 glaive _You see here a +0 club. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up, spattered with blood here. _Unknown command. iy. i / i3 i5 i$  i Where to? (Tab - D:10, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake Pit M - Slime Pits i< i  #..........#............. Prakerore the Marksvampire   #..........#............. Vampire of Gozag  Gold: 2082   #.....##'################ Health: 100/100 ========================   #.....#......#........... Magic: 15/15 ========================   #.....#......#........... AC: 17Str: 7   #.....#......'........... EV: 16Int: 19   #.....#......#........... SH: 0 i&Dex: 18   ###+###.....############# XL: 14 Next:  9% Place: Dungeon:10   #.......@........#.>..... Noise: ---------  Time: 35413.2 (0.0)   #................#....... a) +4 orcbow (heavy)   #................#....... Fire: a) +4 orcbow (heavy)   #................#....... Alive Fly   #................#.......   #................#.......    #................#.......    #......#....##'######'###    #......#...........#....# il  _a +0 plate armour; a +0 glaive _You see here a +0 club. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up, spattered with blood here. _Unknown command. iX i i i i% _ i i| i3 i i iq  i , i  i? iA, i iR i, iM i @  There is an open door here. i(" i# _ i{# i]' i), i) i, i., i`/ i2 i)4, i_5 i8 i9, i: i= i0? i? i)@ iC iD ieE iE i+I iJ iJ iK iN iCP iP iQ i|S iT, iEU iW iX iUY iY i\ iZ^, iF_ i[b ic id id i"h ij i~j il ifo it, iu ix iz i { i.| i>B i iW i$ iu i il@  There is an open door here. i i5 _ i i} iݕ, i iޘ i i iÛ i i i, i i i i[ i iT iĩ i i i  ir i iR i i i i i iV i i  i[, i i i&, i  i i}, i~ iZ  There is a stone staircase leading down here. i i/ i% _ i i  i5 ]  #@#. Prakerore the Marksvampire  #W##. Vampire of Gozag  Gold: 2082  #W#.. Health: 100/100 ======================== i # #. #.# #.# ##.# Magic: 15/15 ========================  #. #.# #.# #..# AC: 17Str: 7  #)### #.# #.###.## EV: 16Int: 19  #...# #.# #.##..# SH: 0Dex: 18  ####.# #.# #.##.## XL: 14 Next:  9% Place: Dungeon:11  #.@#.###.###.#..# iX Noise: ---------  Time: 35449.2 (36.0)  #..#.......#.#.##a) +4 orcbow (heavy)  ##.####........#Fire: a) +4 orcbow (heavy)  i /  #.#..#....##.##Alive Fly   #.#..#.#..#..# iL 6 #.#..#.#..#.##  #.#..#.#..#.#  #.#..#.#..#.#  ##.#..#.#^.#.+#####  _Unknown command. _There is an open door here. _There is an open door here. _There is a stone staircase leading down here.  You fly downwards.  Level annotation: exclusions: 2 doors, 3 orcs and two-headed ogre, Josephine iR /  --more--! iG":! i^&! ic'+ _! ia+! i7M50.7 (37.5! i=! i@a _There is a stone staircase leading up here.! i! i! i! iF _Unknown command.# ih# im  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1          # in b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1      # io e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 15.7  27.6  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5          [4# igp0m                    # ips                # iyqKThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  # iq[/] auto|manual mode [*] useful|all skills [!] training|cost|targets# i+# i4# i*=  #@#. Prakerore the Marksvampire  #W##. Vampire of Gozag  Gold: 2082  #W#.. Health: 100/100 ========================  #. #.# #.# ##.# Magic: 15/15 ========================  #. #.# #.# #..# AC: 17Str: 7  #)### #.# #.###.## EV: 16Int: 19  #...# #.# #.##..# SH: 0Dex: 18  ####.# #.# #.##.## XL: 14 Next:  9% Place: Dungeon:11[# i=9;12H  #.@#.###.###.#..#Noise: ---------  Time: 35450.7 (0.0)  #..#.......#.#.##a) +4 orcbow (heavy)  ##.####........#Fire: a) +4 orcbow (heavy)   #.#..#....##.##Alive Fly   #.#..#.#..#..#  #.#..#.#..#.##  #.#..#.#..#.#  #.#..#.#..#.#  ##.#..#.#^.#.+#####  _There is an open door here. # i>?_There is a stone staircase leading down here.  You fly downwards. _Level annotation: exclusions: 2 doors, 3 orcs and two-headed ogre, Josephine _There is a stone staircase leading up here. _Unknown command.# ixD# i E# ieJ# irM$ i?$ iLevel 11 of the Dungeon <<<>>>∩(Press ? for help) #...#.####...## ...... #..#.#     #...#$ i#...#  ....ß.  #########..#.#   #W ##.####..#  #.....####..........#.#   #@ #..##..#  #.....#.########.##.#   #W ##.####.###....<..#######.....#   #W      #..##..##............##.#####   #.  #.# #.# ##.####.## #..###.#.###....#   #.  #.# #.# #..##..# #..# #.#.# #.####   #)### #.# #.###.####.## #..###.#.###.#   #...# #.# #.##..##..# ####......#.....#   ####.# #.# #.##.##$ i[T##.###.....#########.##   #.@#.###.###.#..##..##.........#......#####   #..#.......#.#.####.##.....###.#.###......#   ##.####........##.##.....# #.#.# #...##.#   #.#..#....##.####.#.....###.#.###..###.#   #.#..#.#..#..##..................# #.#   #.#..#.#..#.####......#.#.####...# ###   #.#..#.#..#.##......#...# ##### $ ir  #.#..#.#..#.#  #......#.###   ##.#..#.#^.#.+#############################+........#   #..#..#.##....................................#....## $ i   ##.#..#.##)...........................##.######....#   #.#..#.##.##....#........#......####....# #...##$ i1$ i@  #@#. Prakerore the Marksvampire  #W##. Vampire of Gozag  Gold: 2082  #W#.. Health: 100/100 ========================  #. #.# #.# ##.# Magic: 15/15 ========================  #. #.# #.# #..# AC: 17Str: 7$ i`  #)### #.# #.###.## EV: 16Int: 19  #...# #.# #.##..# SH: 0Dex: 18  ####.# #.# #.##.## XL: 14 Next:  9% Place: Dungeon:11  #.@#.###.###.#..#Noise: ---------  Time: 35450.7 (0.0)  #..#.......#.#.##a) +4 orcbow (heavy) $ i; ##.####........#Fire: a) +4 orcbow (heavy)   #.#..#....##.##Alive Fly   #.#..#.#..#..#  #.#..#.#..#.##  #.#..#.#..#.#  #.#..#.#..#.#  ##.#..#.#^.#.+#####  _There is an open door here. _There is a stone staircase leading down here.  You fly downwards. _Level annotation: exclusions: 2 doors, 3 orcs and two-headed ogre, Josephine _There is a stone staircase leading up here. _Unknown command.$ i$$ i$ i $ i Where to? (Tab - D:11, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake Pit M - Slime Pits % i¤% iN  #@#. Prakerore the Marksvampire  #W##. Vampire of Gozag  Gold: 2082  #W#.. Health: 100/100 ========================  #. #.# #.# ##.# Magic: 15/15 ========================  #. #.# #.# #..# AC: 17Str: 7  #)### #.# #.###.## EV: 16Int: 19 % i*P #...# #.# #.##..# SH: 0Dex: 18  ####.# #.# #.##.## XL: 14 Next:  9% Place: Dungeon:11  #.@#.###.###.#..#Noise: ---------  Time: 35450.7 (0.0)  #..#.......#.#.##a) +4 orcbow (heavy)  ##.####........#Fire: a) +4 orcbow (heavy)   #.#..#....##.##Alive Fly % iֻ  #.#..#.#..#..#  #.#..#.#..#.##  #.#..#.#..#.#  #.#..#.#..#.#  ##.#..#.#^.#.+#####  _There is an open door here. % iq?_There is a stone staircase leading down here.  You fly downwards. _Level annotation: exclusions: 2 doors, 3 orcs and two-headed ogre, Josephine _There is a stone staircase leading up here. _Unknown command.% ic% iY% i % i'% i% _% i% i% i% i% i% iG% i% is% i% i% i!% i% i% ie% i;% i% i% i:% i~% i% i% i% i,% is% i? % iD ,% i % i% i% i% iT% i% i#% i% iM% i"% i+(,% i)% i.% i1,% i1% i6% i8,% i9% i>% i@% i^A% iA% iF% i I% imI% iI% iO% i&R% iR% iS% iX% i[% i[% i\% i}c% if% ig% i h% io% ir,% is% isz% ir~,% i% i% i,% i% i&% i% id% i% i% i,% i*% i% i% i(% i% ii% i,% i% i% i% i/% i% iF  You see here a +0 leather armour.% i]% i _% i% i@% iV,% iB% i% i% i% i%% i'% iG,% iU% iV% i,% i % i% iB% i% i % i% i% i% i% i!% i(,% i#*% i-% i-0,% ia1% i4% i6% i*7% i7% iZ;% iE=% i=% iW>% iA% iC,% iC% iE% iG,% i,H% iJ% i!L% iqL% iL% i[O% iQ,% iER% iTXX% i0Y% iZ% i$[% i[% i]% i7`,% i`% ib% id% iIe,% ig% i"i% ii% ii% i~k% im,% in% i6p% i r% isr% ir% it% i  There is a stone staircase leading down here. _% iG 2  You fly downwards.% i% i@,% i|% i .............#........^..#  .............#.########..#  .............#...........#  #'##########'#...........#  ...................).....#  ........#####............#  ........# #............#  % i........# #.........#..#  ........# #...@.....#..#  511.2 (60.5) ........#####<........#..#  ......................#..#  .........................#  ##########################          Level annotation: 1 runed translucent door, exclusions: door and 1 more _exclusion, Frag88's ghost, journeyman DsBe% iy% i% iDa _There is a stone staircase leading up here.% i % i % i % i F _Unknown command.% i;B % iE >  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2      % iF  m - Fire Magic   0.7   1.4  -2   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 15.7  27.6  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1  % iF      i - Stealth   7.6   3.4  +5                              % i]G                 The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  % iG [/] auto|manual mode [*] useful|all skills [!] training|cost|targets& i& i & i.............#........^..#   Prakerore the Marksvampire .............#.########..#   Vampire of Gozag  Gold: 2082 .............#...........#   Health: 100/100 ======================== #'##########'#...........#   Magic: 15/15 ======================== ...................).....#   AC: 17Str: 7 ........#####............#   EV: 16Int: 19 ........# #............#   SH: 0Dex: 18 ........# #.........#..#   XL: & io[37m14 Next:  9% Place: Dungeon:12 ........# #...@.....#..#   Noise: ---------  Time: 35511.2 (0.0) ........#####<........#..#   a) +4 orcbow (heavy) ......................#..#   Fire: a) +4 orcbow (heavy) .........................#   Alive Fly ##########################           _There is a stone staircase leading down here.  You fly downwards.  Level annotation: 1 runed translucent door, exclusions: door and 1 more _exclusion, Frag88's ghost, journeyman DsBe _There is a stone staircase leading up here. _Unknown command.& i& i& i"& i3%& iO| & iF~ Where to? (Tab - D:12, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake Pit M - Slime Pits & i & i` .............#........^..#   Prakerore the Marksvampire .............#.########..#   Vampire of Gozag  Gold: 2082 .............#...........#   Health: 100/100 ======================== #'##########'#...........#   Magic: 15/15 ======================== ...................).....#   AC: 17Str: 7 ........#####............#   EV: 16Int: 19 ........# #............#   SH: 0Dex: 18 ........# #.........#..#   XL: & i [37m14 Next:  9% Place: Dungeon:12 ........# #...@.....#..#   Noise: ---------  Time: 35511.2 (0.0) ........#####<........#..#   a) +4 orcbow (heavy) ......................#..#   Fire: a) +4 orcbow (heavy) .........................#   Alive Fly ##########################           _There is a stone staircase leading down here.  You fly downwards.  Level annotation: 1 runed translucent door, exclusions: door and 1 more _exclusion, Frag88's ghost, journeyman DsBe _There is a stone staircase leading up here. _Unknown command.& iR & iC & i & iV & i % _& i & i* & iZ- & i- & i/ & iA> & i@ & i!A & iC & iO & iR ,& iKT & ib & ie ,& ig & i~u @  There is an open door here.& iw & igx _& iy & iq & i & iw & iA & iz & iݗ & iX & i & i & i ,& i & i & iٴ ,& i & iѿ & iZ & i & in & i & i' & i} & i7 & i & ix ,& i & i & i ,& i & iw @  There is an open door here.& i & i _& i & ih & i[ ,& i & i & i & i7 & i & i & i & i & ia & i5 & i ,& iP & i & i ,& ip & i# & i& ,& i( & ih/ @  There is an open door here.& i2 & it3 _& i-5 & i; & i= ,& i? & itE & iH ,& iI & iO & iR & iS & ivT & iX & i[ ,& im^ & ib & iCe ,& if & ik & i4n & in & i)p & i|t & ix ,& iy & i} & i ,& iۂ & ij & i# & iz & i & i$ & i & i & iݒ & ii & i & i & i & i & i & i & i & i & i & i֣ & i & i٦ & i~ & i֨ & i & iǬ @  There is an open door here.& i & i߯ _& ih & i & i ,& i% & i} & i ,& ia & iп & if ,& i & i & i ,& i & i & iU ,& i' & i & i ,& i{ & i0 Z  There is a stone staircase leading down here.& ig & i & i % _& i- & i73& i& i,& i& i' _You fly downwards.  Found a short sword and a scroll of blinking.  There is a stone staircase leading up here.' i]' i+   #c.......   #   ##  ' i #...?..#   #...)..#   #D.....#   ##   ## 55.9 (44.7)  ##   ##   #   #......... #......... D   eight-headed hydra #......#.. c   centaur warrior (asleep) #......#.. ' i[' iO' id _There are monsters nearby!' i' iڪ' is' i.F _Unknown command.( i ( iq ( i( i( iU.D( iI86.9 (1.0) _( i%( ir ...............#.....#.#......... ........##.....'.....#.#.......). ........##.....#.....#.'......... ..##...........#.#......... ..########.....#.......#......... ..########.....#.......#......... ..##....##.....#.......########.. ..##....##.....#.......#....###..2 ..##....########@......#......... ( i t*..##....########.......#......... ####...........#.......#......... ####...........#.##...[#......... ..##...........#.......#'#####... ..##....##.....#...#####...###### ..##....##.....'####♣♣♣#...'..... ...............##♣ ♣..#.>.#.....  ...........[...# ♣!♣♣.##...#..... You fly upwards.( iTv( i( i -8.4 (2.5( i' ( i+ )  Level annotation: 1 runed translucent door, exclusions: door and 1 more _exclusion, Frag88's ghost, journeyman DsBe _There is a stone staircase leading down here.( iJ !...............#.....#.#......... Prakerore the Marksvampire ........##.....'.....#.#.......). Vampire of Gozag  Gold: 2082 ........##.....#.....#.'......... Health: 100/100 ======================== ..##...........#.....#.#......... Magic: 15/15 ======================== ..########.....#.......#......... AC: 17Str: 7 ..########.....#.......#......... EV: 16Int: 19 ..##....##.....#.......########.. SH: 0Dex: 18 ..##....##.....#.......#....###.. XL: 14 Next:  9% Place: Dungeon:12 ( ib ..##....########@......#......... Noise: ---------  Time: 35558.4 (0.0) ..##....########.......#......... a) +4 orcbow (heavy) ####...........#.......#......... Fire: a) +4 orcbow (heavy) ####...........#.##...[#......... Alive Fly ..##...........#.......#'#####... ..##....##.....#...#####...######  ..##....##.....'####♣♣♣#...'.....  ...............##♣ ♣..#.>.#.....  ...........[...# ♣!♣♣.##...#..... You fly upwards.  Level annotation: 1 runed translucent door, exclusions: door and 1 more _exclusion, Frag88's ghost, journeyman DsBe _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travel[4( iN! (0mA stone staircase leading down.) i...............#..................................................##............) i@J...............#..................................................##............ _exclusion, Frag88's ghost, journeyman DsBe _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travel  A stone staircase leading down.  ) iAPPlaced new exclusion.  Reduced exclusion size to a single square.) i]|...............#.....#.#......... Prakerore the Marksvampire ........##.....'.....#.#.......). Vampire of Gozag  Gold: 2082 ........##.....#.....#.'......... Health: 100/100 ======================== ..##...........#.....#.#......... Magic: 15/15 ======================== ..########.....#.......#......... AC: 17Str: 7 ) iU_..########.....#.......#......... EV: 16Int: 19 ..##....##.....#.......########.. SH: 0Dex: 18 ..##....##.....#.......#....###.. XL: 14 Next:  9% Place: Dungeon:12 ..##....########@......#......... Noise: ---------  Time: 35558.4 (0.0) ..##....########.......#......... a) +4 orcbow (heavy) ####...........#.......#......... Fire: a) +4 orcbow (heavy) ####...........#.##...[#......... Alive Fly ..##...........#.......#'#####... ..##....##.....#...#####...######  ..##....##.....'####♣♣♣#...'.....  ...............##♣ ) i_♣..#.>.#.....  ...........[...# ♣!♣♣.##...#.....  _exclusion, Frag88's ghost, journeyman DsBe _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.  Placed new exclusion.  Reduced exclusion size to a single square.) i`) ii) im. _) i ) iG Where to? (Tab - D:13, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake Pit M - Slime Pits ) i2G ) i; ...............#.....#.#......... Prakerore the Marksvampire ........##.....'.....#.#.......). Vampire of Gozag  Gold: 2082 ........##.....#.....#.'......... Health: 100/100 ======================== ..##...........#.....#.#......... Magic: 15/15 ======================== ..########.....#.......#......... AC: 17Str: 7 ..########.....#.......#......... EV: 16Int: 19 ..##....##.....#.......########.. SH: 0) i 0Dex: 18 ..##....##.....#.......#....###.. XL: 14 Next:  9% Place: Dungeon:12 ..##....########@......#......... Noise: ---------  Time: 35558.4 (0.0) ..##....########.......#......... a) +4 orcbow (heavy) ####...........#.......#......... Fire: a) +4 orcbow (heavy) ####...........#.##...[#......... Alive Fly ..##...........#.......#'#####... ) i* ..##....##.....#...#####...######  ..##....##.....'####♣♣♣#...'.....  ...............##♣ ♣..#.>.#.....  ...........[...# ♣!♣♣.##...#.....  _exclusion, Frag88's ghost, journeyman DsBe _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.  Placed new exclusion. _Reduced exclusion size to a single square.) i ) i ) i ) i ) i6 % _) i ) i} ) i ) i ) i& ) iѲ ) iu ) iô ) i] ) iV ) i2 ,) i ) i ) i8 ,) i ) i ) i ,) iw ) i ) i ,) i ) if ) i ,) i% ) i ) i ,) ip ) i ) i* ,) i~ ) i$ ) i ,) im ) iN ) i ,) iH ) i ) id ,) i^ ) i ) i9 ,) i ) i ) it ,) i ) i ) i ,) iK ) i ) i ) i ) i ) i ) i| ,) ik ) i ) i ) i ) i ) i ) if ) i ) i ) i ) iZ ,) i ! ) i# ) iy& ) i& ) i ( ) i + ) i(. ) i. ) i/ ) i2 ) i]6 ,) i7 ) i: ) i= ) i!> ) i4? ) iA ) iD ) iE ) i^F ) iH ) iK ,) ipM ) iO ) iR ) iS ) icT ) iV ) iY ) iZ ) i[ ) i] ) i` ) ia ) ib ) id Z  There is a stone staircase leading down here.) i f ) ih ) ini % _) ij ) i)m <3) io ,) ip ) iz       .   ..   ...   ....   .....   ...######......   ........  90.1 (31.7) ........   ) iz 9........   ...............   ...............   ...............   ####....#......   .....#......    _You fly downwards.) i| ) iE ) i a _There is a stone staircase leading up here.* i/ * i0 * i1 * i4 * i 8 * i< ; _* i< * i? * ih@ * ikA * iC * iG ,* iNH * iK * iN ,* iO * ifR * iiU ,* iHV * ibX * i [ ,* i\ * i^ * i ` ,* i` * ib * iae * ie * iaf * ih * i k * ik * i/l * in * ip ,* iq * ir * is ,* imt * i~u * i w * iWw * iw * ix * i5{ ,* ia| * i} * i6 * ip * i * ib * i ,* i` * i * i ,* i * i * i B* iА * i| .############  ............#  >...........#  ............#  .........#  ....#  607.1 (17.0* i ##.#....#...#######  #....#.........#  #....#.........# .... #....#.........#..... #....#.........#..... .........#.....###########....#.....#..........* i * il ,8.1 (18* i * i ; _Found a stone staircase leading down.+ i+ iإ+ i^+ i+ i+ iB+ i&+ i+ iȵ+ i+ i+ i+ iP+ i+ iw,+ i+ i+ i,+ i + i+ i,+ i+ i+ i1,+ ie+ i+ i+ i^+ i+ i+ iE+ i+ i+ i+ i+ i>+ i>+ i++ id+ i+ i+ i@+ i+ i+ i+ ip+ il,+ i]+ i+ i ,+ i0 + i + i+ i+ iG+ i+ i,+ ik+ iY+ i + i+ ii+ i[!+ i#,+ i$+ i*'+ i),+ i*+ i!-+ i0,+ i1+ i3+ i 6,+ i7+ i9+ i=,+ i=+ io@+ i C+ iuC+ i!D+ iF+ i3I,+ iI+ iL+ iO,+ iP+ iUT+ iZ,+ i\+ i_+ i~b,+ i2d+ ih+ ik,+ in+ i,r+ iEt,+ i,v+ ih{+ i`,+ i6+ i6+ i+ i(+ i+ i/+ i3,+ i#+ i+ i,+ i + i+ i^,+ i:+ i+ i2+ iǰ+ i}+ i+ iX+ iѹ+ i0+ iC9  .....#.......#  ### .....#.......#  ..# .............#  ..# ....#  ..# .....#  ..# ....#  ..# ....#  ..#########.....@.#  + i</........#.........#  ........#.........#  ........#.........#  ........#.........#  ........#.........#  ####....#.........#  #..............#  #..............#  Your pack is full.+ if 44.1 (36 _You see here a ring of wizardry.+ i0f + ij M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1      + iik      b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2  + ik y d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 15.7  27.6  -2   o - Shapeshifting   0.0   1.0   0  + ikl          g - Armour   0.0   1.4  -2      + il  h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4  +5          + iQm @                        + im             The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help+ in *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets, i, i,, i  Prakerore the Marksvampire, iJ:.....#.......#   Vampire of Gozag  Gold: 2082 ### .....#.......#   Health: 100/100 ======================== ..# .............#   Magic: 15/15 ======================== ..# .............#   AC: 17Str: 7 , iW..# .............#   EV: 16Int: 19 ..# .............#   SH: 0Dex: 18 ..# .............#   XL: 14 Next:  9% Place: Dungeon:13 ..#########.....@.#   Noise: ---------  Time: 35644.1 (0.0) , it........#.........#   a) +4 orcbow (heavy) ........#.........#   Fire: a) +4 orcbow (heavy) ........#.........#   Alive Fly ........#.........#  ........#.........#    ####....#.........#  , i #..............#   #..............#    _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. , i@_Found a stone staircase leading down.  Your pack is full. _You see here a ring of wizardry., i-, i, i, i, ik, i, i, i"Could not pick up a ring of wizardry here; ([A]lways) ignore it? Y - Yes  , i~6N - No  A - Always, i , ia , i Could not pick up a ring of wizardry here; ([A]lways) ignore it? Y - Yes  N - No  A - Always [Y]es, [N]o, or [A]lways only, please.- iZ- i  Prakerore the Marksvampire.....#.......#   Vampire of Gozag  Gold: 2082 ### .....#.......#   Health: 100/100 ======================== ..# .............#   Magic: 15/15 ======================== ..# .............#   AC: 17Str: 7 ..# .............#   EV: 16Int: 19 ..# .............#   SH: 0Dex: 18 ..# .............#   XL: 14 Next:  9% Place: Dungeon:13 [40- ih:m..#########.....@.#   Noise: ---------  Time: 35644.1 (0.0) ........#.........#   a) +4 orcbow (heavy) ........#.........#   Fire: a) +4 orcbow (heavy) ........#.........#   Alive Fly ........#.........#  ........#.........#    ####....#.........#   #..............#   #..............#    _There is a stone staircase leading up here. _Found a stone staircase leading down.  Your pack is full. _You see here a ring of wizardry.  Your pack is full.  You see here a ring of wizardry.- i- i- i% _- i- i2- i,- i- i- i- i}- i3- i- i,- i- i- i,- i- i- i ,- iu - i - i ,- i - i- i%,- i- id- i . #########  .) #.......#  ... #.......#  .... #.......#  ......#.......# ######## #.......# .....# ........# 52.1 (8# .....# # - i.....# # .....# # .....# #...#########.....=.# ...#.........#.........# .......#.........# ...#.........# - i A3.1 (9- if& _Found a stone staircase leading down. _Your pack is full. _You see here a ring of wizardry. _Found a hand axe.- i`4- ia- ig- iq .....!. ......## .)....#.# ....#.# ...#.# ..#.# #.#.# .#......# 0.#...# .#...# .#...# .#...# .#...#.....=.# .#.#...# .#.#...# .#.#.# - iz- i~+4.1 (1- iЁ- iH_ _Found a potion of degeneration.- i 4- i^- iɱ- i- i,- i- i,,- i- iC- i- i"- i- in- iF,- i - i- i,- i- i- i1,- i- i- i- i- i- i- ix,- i- i- i,- i6- i- i' ,- in - i - i - i]- i- i- i@,- i- iO- io,- i- i!- i#,- i%- i&- i`(- i(- iH)- i-- iH1,- io2- i4- i8,- i9- iR;- i>,- i?. i?. i,. i. i1. iI ,. i . i . iB,. i. i. iO,. i. i$. i!,. i. i". iT%,. i&. iq*. i9' #........  #........  #.[  #.  #.?  #......  #######...#  #..# 78.1 (24.0) ####.........#  .............#  .............#  ........############### ....................!.#  . i:@......................##### .................)....#.... ......#..... iE. irF,9.1 (25. ijM. irP( _Found a ring mail.. i%. iE. i. iK. i. i. i. i. i. ik. i. iI. ie,. ie. i&. ia. i. i. iF. i,. i. i. i,. ik. if . i ,. i . iG     ##############  #............#  #............#  #............#  #.......[....# #............# #.......@.$..#  #...........!# #######...#........# #.........#........... ###.........#........###  ............#......(...  ............#...........  .......###############..  ............!.#  Your pack is full. 86.1 (7.0) _You see here a scroll of amnesia.. i. i. i. i. iCould not pick up a scroll of amnesia here; ([A]lways) ignore it? Y - Yes  . i>6N - No  A - Always/ iw/ i  Prakerore the Marksvampire  Vampire of Gozag  Gold: 2082##############  Health: 100/100 ========================#............#  Magic: 15/15 ========================#............#  AC: 17Str: 7#............#  EV: 16Int: 19#.......[....#  SH: 0Dex: 18#............#  XL: 14 Next:  9% Place: Dungeon:13#.......@.$..#  Noise: ---------  Time: 35686.1 (0.0)#...........!#  a) +4 orcbow (heavy)####/ i###...#........#  Fire: a) +4 orcbow (heavy) #.........#...........  Alive Fly ###.........#........### ............#......(...   ............#...........   .......###############..   ...................!.#   _Found a potion of degeneration. _Found a ring mail.  Your pack is full. _You see here a scroll of amnesia.  Your pack is full.  You see here a scroll of amnesia./ i/ i/ i/ i,% _/ i@/ i/ i/ i}/ i\/ i/ i%'10/ i/ iyz _Found a ring mail. _Your pack is full. / i7S_You see here a scroll of amnesia. _You now have 2102 gold pieces (gained 20)./ i4/ i8/ i/ i/ i/ i/ i,/ in/ ir _f - 12 potions of curing (gained 1)/ i/ i/ i1/ i7 / i,/ i/ i]/ i/ iA/ i/ i!/ i&,/ i)/ i 0#............# #.......[....# ...  #............# ...  #.......?....# ....  #.....#.....  ######...#..#.....  / i0t.........#........  .........#..######  .........#......  .........#....  ....###############.....  ..........!.#. .........#########  .)....#.......#  ......#.......#  ...........#.......#  #.......#  / i870910.0)/ i7,7.1 (11/ i;/ i=6 _x - 37 poisoned darts (gained 5)/ ig/ im/ in,/ io/ iTq/ is/ it/ it/ i7v/ i|x/ ix/ iy/ iK|/ i/ i/ i/ i_/ i,/ i,/ i/ i/ i/ iG/ i/ i|,/ iZ/ i|/ i/ i/ iL/ i/ iF/ ió/ i]/ i/ iW/ i/ i/ i/ i/ iZ/ i0/ iH/ i</ i/ i\/ i/ i/ i/ i/ iT/ iE/ i/ i/ i!/ io,/ i/ i/ i*/ i/ i/ iu/ i/ ij/ i#/ i/ i,/ ic/ is/ i,/ i/ im/ i ,/ i / i / i,/ ic/ i\/ i/ ia/ i/ i/ i/ i/ i9 / i"/ i$,/ ih%/ i'/ i(,/ i)/ i+/ i-,/ iw./ i2/ i4/ i&5/ i6/ i8/ i;,/ iK=/ i2 i?-4 _3 iB3 i3 ixSN .......<.#  ..#  .#  .#  .#  .#  ####....#)#  .....#..# 3 iS #.# #..(......# #...# #.# #(..# 3 iT#.....[...# #...####### 3 i"T.  3 ic3 ixc&53 i!m3 ieo3 ic ..#  .#  .#  .#  .#  ####....#)#  3 iHde .....#..#  #.#  #..(..@...# 3 i}d #...#  #.# 3 idU #(..# 3 id #.....[...#  #...####### 3 idR..... >.3 ie  3 iww3 i&x&63 i3 iZ; _Found a stone staircase leading down.3 i 3 iu 3 i 3 i 3 i 3 i 3 i 3 i 3 i 3 i[ 3 i 3 i 3 i ,3 i 3 ip  ...#  ........#  .........#  ..........#  ...........# 3 i!  ####....#........)#  .....#...#  #...#  #..@......#  #...# 3 iY #...#  #......(..# 3 i #.....[...#  #...####### 3 i ......  ...>.. 3 i 3 is g 9.1 (3 _You see here 6 datura-tipped darts.4 i4 i2Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +4 heavy orcbow (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 scimitar of flamingO - a +0 rapier Missiles (go to first with ()x - 37 poisoned darts  A - 5 boomerangs  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn) 4 i<Z N - a +2 pair of boots of flying (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn) Jewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck) 4 iBn G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance  r - a +6 ring of strength [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]5 iQO - a +0 rapier. A slender, sharply pointed sword, with an uncommonly elegant design. Base accuracy: +4 Base damage: 7 Base attack delay: 1.2 This weapon's minimum attack delay (0.5) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Short Blades.  At 100% training you would reach 14.0 in about 1.3 XLs. Damage rating: 9 (Base 7 x 120% (Dex) x 110% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. 5 i4RYou found it on level 11 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon “Who was the first that forged the deadly blade?  Of rugged steel his savage soul was made...”  -Albius Tibullus, _Elegies_ I, xi. ca. 25 B.C. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.5 i5 iB5 i!..................#   Prakerore the Marksvampire5 i,"..................#   Vampire of Gozag  Gold: 2102..................#   Health: 100/100 ========================..................#   Magic: 15/15 ========================..................#   AC: 17Str: 7####....#........)#   EV: 16Int: 19.....#.........#   SH: 0Dex: 18#.........#   XL: 14 Next:  9% Place: Dungeon:13#..@......#   Noise: ---------  Time: 35779.1 (0.0)#.........#  5 ik" a) +4 orcbow (heavy)#.........#   Fire: a) +4 orcbow (heavy) #......(..#   Alive Fly #.....[...#  #...#######   ......  ...>..     _Found 6 datura-tipped darts. _Found 6 stones. _Found a leather armour. _You see here the +1 long sword of Action {freeze, ^Drain rElec Str+7}. _Found a stone staircase leading down. _You see here 6 datura-tipped darts.80.1 (15 i+5 i1+stones.a leather armour. _You see here the +1 long sword of Action {freeze, ^Drain rElec Str+7}. _Found a stone staircase leading down. _You see here 6 datura-tipped darts. 5 i2 _You drop a +0 rapier.5 i5 iW Pick up what? 51/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 rapier Missiles (select all with ()b - 6 datura-tipped darts 5 i [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]5 i4  b + 6 datura-tipped darts[Enter] accept (1 chosen)6 i6 i-6 i..................#   Prakerore the Marksvampire..................#   Vampire of Gozag  Gold: 2102..................#   Health: 100/100 ========================..................#   Magic: 15/15 ========================..................#   AC: 17Str: 7####....#........)#   EV: 16Int: 19.....#.........#   SH: 0Dex: 18#.........#   XL: 14 Next:  9% Place: Dungeon:13#..@......#   Noise: ---6 iAr------  Time: 35780.1 (0.0)#.........#   a) +4 orcbow (heavy)#.........#   Fire: a) +4 orcbow (heavy) #......(..#   Alive Fly #.....[...#  #...#######   ......  ...>..     _Found 6 stones. _Found a leather armour. _You see here the +1 long sword of Action {freeze, ^Drain rElec Str+7}. _Found a stone staircase leading down. _You see here 6 datura-tipped darts. _You drop a +0 rapier.6 i p1.1 (1 _O - 6 datura-tipped darts6 i56 i,66 ir86 iF=6 iA6 iGB6 iJ,6 iL6 iVO6 i'U,6 iV6 iY6 i6 iЗ6 i6 i6 i>6 i6 i6 i6 i*6 i6 iz6 i6 i6 iP6 i6 i6 iXB6 i6 io ,6 i 6 i6 i #............. c#............. ..#............. ...######........ ....<......... ................ .....................................@........................................###########....#........ #.........#........ #.........#........ #.........#..)..... c   centaur warrior (asleep) #.........#........ #.........#........#.........#......(.6 ip.0943.0)6 i.,5.1 (146 i :6 iER 6 i.S\_A centaur warrior comes into view.7 iB fc.........#...#..######....<........###########....#.) #.........#..#...#..#.#..)#.#....#.#. #.#......( #.#.....[... 7 iO 7 iQP 16.0)7 iX 7 i 7 i Wc.#.#.#.#.######.#.<.#.#.#.#.#.##....#.)##.........#.##...#.##..#..)......##.#.##.#.##.#......(..##.#.....[...#7 iu <77 i 7 i 8 i=c.#.# .#.......# .######.8 i-# .<.# .# .# .# .8 iWb# .# #8 ḭ2....#.)# #.........#.# #.........#.# #........#.........#.##.........#.##.........#......(..##.#.....[...#8 iY88 ix9..#.# .######.# ....<..# ..# .# .# .# .# ###########@...#........)#  #.........#...# #.........#.# #.........#..)# 8 iy#.........#...#.....#.........#......(..##.........#.....[..############...#######8 i8 i&98 i8 i;8 i   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.8 i 8 i? I======8008 i 8 iK @ _You shout for attention! You hear a shout!9 i .######.# ..............<.# ...............# ............# ............# ............# ............# ###########....#..)# #....@....#9 it..# #.#.# #.#..)......# #.#...#  #.#.# #.#9 i%(..# #.#.....[...# ###########...####### ......9 i9 iG------19 i_9 i9 ikw .######.# ....<...# .......# ......# .....# ....# ...# ###########....#.)# #.#.# #.#.# #.#..)......# #.#.#  #.#.#  #.#......(..#  #.#.....[...# 9 i& #...#  ......9 iR9 iE------29 i9 iU9 ih 49 il 9 i ,9 i ,9 ir 9 ir 9 i ,9 i9 9 i ,9 i 9 i* ,9 i 9 i 9 i 9 i 9 i! ,9 i 9 i ,9 i 9 i! ,9 i'# 9 i% ,9 i& 9 i_) ,9 i* 9 if- ,9 i,. 9 i1 ,9 i5 9 ih8 9 i8 9 iA9 9 i< ,9 i= 9 i@ ,9 iA 9 iE ,9 iE 9 iH ,9 iI 9 i~ 9 im ,9 i+ ,9 i 9 i 9 i 9 i 9 ii 9 iк ,9 i 9 i B9 i 9 i ,9 i 9 i 9 iq cc   centaur warrior (wandering)9 i  < . .. ... ... ..... ###########....#9 i" ) #...@.....#37.1 (35.0) #.........# #.........#..) #.........# 9 iS 6#.........# #.........#( 9 iw 6#.........#.....[ ########### 9 i  9 i I_You start waiting.9 i  < . .. ... ... ..... ###########....#) #...@.....# #.........# #.........#..) 9 i #.........# #.........# #.........#( #.........#.....[ 9 iφ H########### 9 i! 9 i 9 iȖ f _A centaur warrior is nearby!: ii.######.# ....<...# .......# ......# .....# ...c.# .: iHG..# : iV###########....#.)# #.#.# #.#.# #.#..)......# #.#.# : i#.#......(..# : i: iL.c: i88.1 (1.0) _: i: i}: i\.#......# ..........####### ..............<# ............# ............# ............# ..............# ............c......# ###########@...#.)# #.#.# #.#.........# #.#..)# #.#...# #.#......(..##.........#.....[...############...#######: i>: i: iI.c: i\&9: i: i[: i3cc _You start waiting. _A centaur warrior is nearby!  You shoot an arrow.  The arrow closely misses the centaur warrior.  The centaur warrior shouts!  The centaur warrior hits you but does no damage.: iw4F====40; iS8] _The centaur warrior kicks you but does no damage.; i  The centaur warrior hits you but does no damage. _The centaur warrior kicks you but does no damage.  You shoot an arrow. The arrow hits the centaur warrior.is lightly wounded.  The centaur warrior barely misses you.  98/100 -===-1.2 (1.1; i; i{ _The centaur warrior barely misses you. The centaur warrior kicks you.; iQ  You shoot an arrow. The arrow hits the centaur warrior!  The centaur warrior is moderately wounded.The centaur warrior hits you but does no damage.; iOb9--20; i; i4G _The centaur warrior kicks you but does no damage.; iCu _ The centaur warrior barely misses you.; i-3.3 (1.1; il; i G _The centaur warrior kicks you but does no damage.; io . You shoot an arrow. The arrow hits the centaur warrior!!  The centaur warrior is severely wounded.; ip 4840; i{ ; iD { _The centaur warrior hits you. The centaur warrior closely misses you.; iZ ]  You shoot an arrow. The arrow hits the centaur warrior!!; ie D$; i X2102 9115; i ; i S _You kill the centaur warrior!; iw=; ig?; i G; iJH _No target in view!< i2< i.  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2  < i.   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 15.8  27.6  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2  < i/     h - Dodging   8.0   7.6  +1      < i2/; i - Stealth   7.6   3.4  +5      < i/@                        < i/        < i0l    < iJ0    The relative cost of raising each skill is in cyan.  < iv0The species aptitude is in white.  [?] Help[=] set a skill target  < i0[/] auto|manual mode [*] useful|all skills [!] training|cost|targets< iLe< iKn< ix..........#..............#Prakerore the Marksvampire..........######.........#Vampire of Gozag  Gold: 2102 ..............<..........#Health: 99/100 =======================-.........................#Magic: 15/15 ========================.........................#AC: 17Str: 7.........................#EV: 16Int: 19.........................#SH: 0Dex: 18< iyP.........................#XL: 14 Next: 11% Place: Dungeon:13###########@...#........)#Noise: ===------  Time: 35845.3 (0.0)#......$..#.........#a) +4 orcbow (heavy)#.........#.........#Fire: a) +4 orcbow (heavy) #.........#..)......#Alive Fly #.........#.........##.........#.........##.........#......(..##.........#.....[...############...#######You shoot an arrow. The arrow hits the centaur warrior!!  The centaur warrior is severely wounded. _The centaur warrior hits you. The centaur warrior closely misses you.You shoot an arrow. The arrow hits the centaur warrior!! _You kill the centaur warrior! _No target in view!< iŁ< iB< iq< i*< ipy  At your current blood state you heal quickly.  You are flying. Your flying speed is average. Your attack delay is about 1.0.< iy < i < i  Your damage rating with your +4 heavy orcbow is about 37 (Base [11 + 8 (Hvy)] x_120% (Dex) x 144% (Skill) + 4 (Ench)).= i _Unknown command.= iu= iu= iw= i|= i'}% _= i= iF= i˂R100/100== iG= i߅1 _HP restored.= i؇= i= i= iO  You now have 2124 gold pieces (gained 22).= iZ;24= ig= i> _You see here a +0 orcbow.= iϗ4= iÙ= i7= i= i:== i= i*= i= i*= i8= i= i!,= i= i= ib= i= iԶ= i= i,= i= i= i = i4= i%= i= i= i"= i= i= iE= i,2124= iy= i= i4,= ia= iI= iB= i]= id,= i= iX= iF,= i= i= i,= i= il= ii= i= i= iI= in,= iB= i= i= i, = i* = i = i,= ir= i= ir,= i= i= iC,= ic= i$ = iu",= i#= i%= i',= is(= ih*= iv-,= i_.= iW1= i3= i3= i4= i6= i9,= i$:= i== i@= iA= i|C= ifF= iI,= iRK= iKN= iQ,= iS= iW= i[,= i\= i`= ic= ic= iBe= ih= il,= i2n= itq= iz ############# ... #... ...#########... .... .............. .#########....= iaz .....^.....# ........... ##.......# ........... #...@...# ....---80.3 (35.0) #..?....# ... #.......# ... #= iz ..... #####...# ########### ..... = izP...... (..... = i= iEH---1.3 (36= i-= iJ _Found 3 large rocks.= i*e = ie = ijg = ik = iq = iu ,= ix ,= iIz = ik~ x _W - 7 scrolls of teleportation (gained 1)= i 4= ij = iʅ = iz = i = ix = i = i* ,= i = iD = i ,= i = i = i. = ia = iٟ = i = i ,= i = i\ = iR ,= i = i = i ,= ii = i = i$ = iT = i = i = i ,= i = i) = i ,= iN = i = i ,= i| = i = ij ,= i = i' = i ,= i = i? = i ,= i = i[ = i ,= i = i = i ,= i = i[ = i ,= i& = i = i ,= i@ = i8 = i ,= i = i = i ,= i = i = iu ,= i$ = i = i# ,= iZ% = i( = iK, ,= i. = i0 = i44 ,= i6 = i8 = i; = iE< = i> = iA = iI B= iJ = i N ,= i.P = iQ = itT = iT = iU = iCW = iZ = i@Z = iZ = ipc  ........................ #....... ......#....#####....#### ######## ......#........#........ ......#........#..  .... #........#........ #........#........ #........#........ #........#........ #........#@....... = ic #........#..$..... ##################         = id ^ Your pack is full.= iot 913.3 (32 _You see here a staff of air.? i? ip  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   j - Spellcasting   1.0   2.4  -1           b - Unarmed Combat   0.0   0.8  +1   k - Hexes  12.0   7.5  +4   c - Throwing   5.0   8.5  -2   l - Translocations   3.0   5.7  -2       m - Fire Magic   0.7   1.4  -2  ? i  d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   1.0   0   n - Evocations   6.0   8.3  -1  f + Ranged Weapons 15.8  27.6  -2   o - Shapeshifting   0.0   1.0   0           g - Armour   0.0   1.4  -2       h - Dodging   8.0   7.6  +1       i - Stealth   7.6   3.4 [? i 39;49m +5                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets? i ? i? i} ........................ #....... Prakerore the Marksvampire ......#....#####....#### ######## Vampire of Gozag  Gold: 2124 ......#........#........Health: 100/100 ======================== ......#........#........Magic: 15/15 ========================.... #........#........AC: 17Str: 7#........#........EV: 16Int: 19? i#........#........SH: 0Dex: 18#........#........XL: 14 Next: 11% Place: Dungeon:13#........#@.......Noise: ---------  Time: 35913.3 (0.0)#........#..$.....a) +4 orcbow (heavy)##################Fire: a) +4 orcbow (heavy) Alive Fly ? iBK   ? iih    ? i You now have 2124 gold pieces (gained 22). _You see here a +0 orcbow. _Found 3 large rocks. ? iЭ_W - 7 scrolls of teleportation (gained 1)  Your pack is full. _You see here a staff of air.? i`? iS? i? i? i ? i2 pInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +4 heavy orcbow (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 scimitar of flaming Missiles (go to first with ()x - 37 poisoned darts  A - 5 boomerangs  O - 6 datura-tipped darts  Y - 2 throwing nets ? i Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  N - a +2 pair of boots of flying (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn) Jewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck) ? i n G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance  r - a +6 ring of strength [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]A i  v - an amulet of guardian spirit (around neck)G - the ring of the Tortoise (left hand) {AC+8}  i - a ring of poison resistance  r - a +6 ring of strength  s - a ring of flight Talismans%I - a maw talisman  X - a flux talisman Wands (go to first with /)  h - a wand of mindburst (2)  k - a wand of polymorph (12)  y - a wand of charming (27)  Q - a wand of roots (12)  R - a wand of acid (6)  U - a wand of flame (50) Scrolls (go to first with ?)  d - 2 scrolls of poison  e - 2 scrolls of identify A i 0 g - 3 scrolls of enchant weapon  l - 6 scrolls of fog  m - 4 scrolls of immolation  o - 2 scrolls of noise47%D i^~ r - a +6 ring of strength. A ring that increases the strength of its wearer. D i~ It affects your strength (+6). You took it off Erica on level 2 of the Lair of Beasts. Stash search prefixes: {inventory} {Str+6} {jewellery} Menu/colouring prefixes: identified jewellery “That which does not kill us makes us stronger.”  -Friedrich Nietzsche (p)ut on, (d)rop, (=)adjust, or (i)nscribe.E i3E idE i........................ #....... Prakerore the Marksvampire ......#....#####....#### ######## Vampire of Gozag  Gold: 2124 ......#........#........Health: 100/100 ======================== ......#........#........Magic: 15/15 ========================.... #........#........AC: 17Str: 7#........#........EV: 16E iJ-Int: 19#........#........SH: 0Dex: 18#........#........XL: 14 Next: 11% Place: Dungeon:13#........#@.......Noise: ---------  Time: 35913.3 (0.0)#........#..$.....a) +4 orcbow (heavy)##################Fire: a) +4 orcbow (heavy) Alive Fly         You now have 2124 gold pieces (gained 22). _You see here a +0 orcbow. _Found 3 large rocks. _W - 7 scrolls of teleportation (gained 1)  Your pack is full. _You see here a staff of air.E ipE i>+4.3 (1E i}E ig _You see here a +0 orcbow. _Found 3 large rocks. _W - 7 scrolls of teleportation (gained 1)  Your pack is full. _You see here a staff of air. _You drop a +6 ring of strength.E i4E iE i+ ......#####......#.....#.....  r - a staff of airE i_&0E ig+5.3 (1E iE i۹9 _You see here a +6 ring of strength.E i4E iE i0E iXE i,E iE idE i'53E iuE iAO _You now have 2153 gold pieces (gained 29).E iE iE iE iE iE iE iE iE i,E iE iE iE i.E iE iYE i*,E iE iuE i`E iE i`E iE i,E i8E iE i ,E i@ E iE i@,E iE iE i ,E i{"E i%E i),E i+E i(.E i1E i1E iF3E i5E ib9E i9E i:E i1>E iGA,E iBE i>EE iHE iVIE iJE iXME iNQ,E iRE iUE i9Z,E i\E i^E iVcE icE ieE ihE isl,E i#nE i:qE iEuE iuE iwE i{E iAE iE iUE iE i,E iE iSE i,E iE i=E iV,E iE i>E iE iE iE iE ia,E iӲE iE i~,E i>E iE i,E iYE iE i E ifE iE iE iP,E iE iE iE iE iE i`  You see here 3 large rocks.E ijE i _E iE i2E ic,E iE i E i,E iE iE i E iXE iDE i9"E iA&,E i'E i*E i.,E ib0E i3E i6,E i7E i`;E i>,E i?E iBE iE,E iFE iHE iZLE iLE igME i1RE iBVE iVE i-WE iZE i],E iw^E iaE idE idE ieE ihE il,E imE ippE i[t,E iLuE iwE i{,E i|E imE iv,E ioE iʆE ỉ,E iTE iE id,E iE i=E i|E iE idE iE iy,E iE iE iF,E iE i E iɨE iE iE iPE i,E iDE iaE i=E iE iE iE i ,E iE iE iE iOE i9E iE i8,E i E iE i^ # #.......###### #......#.. #............. ##.. ########...... #............. #............. . #............. W.. #............. .....######....######### .......@.......# ...............# ...............#...............#######.........# #### ...........# #... W   wraith (dormant) ............# #... E i............# #... #...E i077.3 (62.0)E iPk.WW8.3 (63E iE iY _A wraith comes into view.F iF iy6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4  F iU> c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   d - Throwing   5.0   8.5  -2   n - Fire Magic   0.7   1.4  -2       o - Air Magic   0.0   1.0   0   e - Short Blades   0.0   0.8  +1       f - Long Blades   0.0   1.0   0   p - Evocations   6.0   8.3  -1  F ig + Ranged Weapons 15.8  27.6  -2   q - Shapeshifting   0.0   1.0   0           h - Armour   0.0   1.4  -2       i - Dodging   8.0   7.6  +1       j - Stealth   7.6   3.4  +5      F iΤ                F is                F i~KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  F i[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsF iF i,&F iL/|#......... #.......###### Prakerore the Marksvampire#......#.. #............. Vampire of Gozag  Gold: 2153#......#.. ########...... Health: 100/100 ========================F i/#............. Magic: 15/15 ========================#............. AC: 17Str: 7.#............. EV: 16F i0Int: 19...#............. SH: 0Dex: 18.W...######....######### XL: 14 Next: 11% Place: Dungeon:13.......@.......#F i0Noise: ---------  Time: 35978.3 (0.0)...............#a) +4 orcbow (heavy)...............#Fire: a) +4 orcbow (heavy) ...............#F i 1Alive Fly ######.........# ####F i.1d...........# #... W   wraith............# #...............# #...F iq1J#... _You drop a +6 ring of strength.  r - a staff of air _You see here a +6 ring of strength. _You now have 2153 gold pieces (gained 29). _You see here 3 large rocks. _A wraith comes into view.F i1F iN9F iT;F iU #. #.##......#.. #.......##......#.. #......##.....#............. #.......... #......F i .W...######....#.......# #.# #.# #.# #######.# #..# #....# #...# #.#.F i F iŒ Q.W9.3 (1F iݚ F i F ik ^#. #.# #......#.. #.# #......#.. ########......##......#....... #........ #.....W..######....##..# #..# #..# #.F i .# #.######.# #..# #...# #..# #.#.F in F i &.WF i. '80F i F iu F i8  You shoot an arrow.F i '.WF i 7===1.5 (1.2F i-F iC _The arrow hits the wraith but does no damage.G i!SS  You shoot an arrow. The arrow hits the wraith!G iTG i^U..W G it2.6 (1.1 _The wraith is heavily damaged.G id  You shoot an arrow. The arrow hits the wraith!!$G iiI2153 3.7G ipG iOsM _You destroy the wraith!G iG iG iG i̪H _No target in view!G iIJG i@H _No target in view!G ip 4G iE.cM i26.7 (1 _M iM iJM i5 f  #......#   #...?..#   #...)..#   #......#   #......# #   #.<....# #.#   #......# #.#   #......######.#  M i86  #......c@...#.#   #.#.#   #.#.   #......#....#   #......#....##   #......#...?#   #......#....#   #......#....#   #......# #M iD  ccThe centaur warrior shouts!  The centaur warrior hits you but does no damage.====7M iX k _The centaur warrior misses you.N i#B  You shoot an arrow.  The arrow barely misses the centaur warrior.N iB99/100 -===-8.8 (1.1N iLN i;O{ _The centaur warrior barely misses you. The centaur warrior kicks you.N it` _The centaur warrior barely misses you. The centaur warrior kicks you.  You shoot an arrow.  The arrow barely misses the centaur warrior.The centaur warrior hits you.  The centaur warrior kicks you but does no damage.  N i9ud7--20.0 (1.2N i~N iG _The centaur warrior kicks you but does no damage.N iRM_The centaur warrior kicks you but does no damage. but does no damage.  The centaur warrior completely misses you.N i-581.1 (1.1N iN i=] _The centaur warrior closely misses you.N i[  You shoot an arrow. The arrow hits the centaur warrior.  The centaur warrior is lightly wounded.4--2.2N iǖN ics _The centaur warrior hits you. The centaur warrior misses you.N i. The centaur warrior is lightly wounded. _The centaur warrior hits you. The centaur warrior misses you.  You shoot an arrow.  The arrow completely misses the centaur warrior.  The centaur warrior closely misses you. The centaur warrior barely misses you.   but does no damage.N i -3.4 (1.2N i1 N i G _The centaur warrior kicks you but does no damage.N i kicks you but does no damage.bar  The centaur warrior hits you but does no damage.  N iK `The centaur warrior misses you.  hitN i 594.5 (1.1N iF N iW \ _The centaur warrior barely misses you.N ij  You shoot an arrow.  The arrow closely misses the centaur warrior.N i]k`100/100=50N isN iXu _The centaur warrior misses you. The centaur warrior closely misses you.O i _The centaur warrior misses you. The centaur warrior closely misses you.You shoot an arrow. The arrow hits the centaur warrior!!  The centaur warrior is heavily wounded.kicks you but does no damage.  The centaur warrior hits you.O i`l98/100 ---6O i}O iG _The centaur warrior kicks you but does no damage.O i,  You shoot an arrow. The arrow hits the centaur warrior.  The centaur warrior is heavily wounded.The centaur warrior closely misses you.O iKT9-7O iLO i=` _The centaur warrior completely misses you.O iThe centaur warrior closely misses you.The centaur warrior completely misses you.!  The centaur warrior hits you but does no damage.  The centaur warrior kicks you but does no damage.O i4-3--8.7 (1.2O i9O i{ _The centaur warrior hits you. The centaur warrior closely misses you.O i#[^  You shoot an arrow. The arrow hits the centaur warrior!!!O ieu#$O ij2161 5-4==39.8 (1.1O irO iwS _You kill the centaur warrior!O iް O i O iC O i H _No target in view!O iC O i% O i O i H _No target in view!P i1P i3Prakerore the Marksvampire (Vampire Hexslinger) Turns: 35585, Time: 01:37:55 Health: 95/100 AC: 17 Str:  7 XL: 14 Next: 13% Magic: 14/15P iw4OEV: 16 Int: 19 God: Gozag Gold: 2161SH:  0 Dex: 18 Spells: 6/15 levels left rFire + . . a - +4 orcbow (heavy) rCold + . . (shield currently unavailable) rNeg . . .V - +1 robe {rC+ rF+} rPois .L - +0 helmet rElec .P i4(B - +0 cloak rCorr .Z - +0 pair of gloves SInv + N - +2 pair of boots {Fly} Will ++...v - amulet of guardian spirit Stlth ++++P iQ5G - ring of the Tortoise {AC+8} HPRegen 0.56/turn q - ring of willpower MPRegen 0.14/turn %: guardian spirit @: gold aura, flying, healing quickly P i5^A: alive, fangs 3, see invisible, vampiric 2P i+P i9k #......#Prakerore the Marksvampire  #...?..#Vampire of Gozag  Gold: 2161  #...)..#Health: 95/100 ======================--  #......#Magic: 14/15 ======================--  #......# #########AC: 17Str: 7  #.<....# #.......#EV: 16Int: 19  P iJ;(#......# #.......#SH: 0Dex: 18  #......######.......#XL: 14 Next: 13% Place: Dungeon:13  #......$@...#.......#Noise: ===------  Time: 36029.8 (0.0)  #...........#.......#a) +4 orcbow (heavy)  #...........#.......##### Fire: a) +4 orcbow (heavy)  #......#....#............ Alive Fly  #......#....########.....  #......#...?#............   #......#....#............   #......#....#............  P i; #......# #............ The centaur warrior kicks you but does no damage. _The centaur warrior hits you. The centaur warrior closely misses you.You shoot an arrow. The arrow hits the centaur warrior!!! _You kill the centaur warrior! _No target in view! _No target in view!P i<P i-EP iUGP igI P i;N   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2  P iN  d - Throwing   5.0   8.5  -2   n - Fire Magic   0.7   1.4  -2       o - Air Magic   0.0   1.0   0   e - Short Blades   0.0   0.8  +1       f - Long Blades   0.0   1.0   0   p - Evocations   6.0   8.3  -1  P i.O :g + Ranged Weapons 15.8  27.6  -2   q - Shapeshifting   0.0   1.0   0           h - Armour   0.0   1.4  -2  P iO      i - Dodging   8.0   7.6  +1       j - Stealth   7.6   3.4  +5          P iO !            P i"P             P iWP     The relative cost of raising each skill is in cyan.  P iP The species aptitude is in white.  [?] Help[=] set a skill target  P iP [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsP iP iCP ijB #......#P i3EPrakerore the Marksvampire  #...?..#Vampire of Gozag  Gold: 2161  #...)..#Health: 95/100 ======================--  #......#Magic: 14/15 ======================--  #......# #########AC: 17Str: 7  P i4#.<....# #.......#EV: 16Int: 19  #......# #.......#SH: 0Dex: 18  #......######.......#XL: 14 Next: 13% Place: Dungeon:13  #......$@...#.......#Noise: ===------  Time: 36029.8 (0.0)  #...........#.......#a) +4 orcbow (heavy)  #...........#.......##### Fire: a) +4 orcbow (heavy)  #......#....#............ Alive Fly  #......#....########.....  P iD#......#...?#............   #......#....#............   #......#....#............   #......# #............ P iThe centaur warrior kicks you but does no damage. _The centaur warrior hits you. The centaur warrior closely misses you.You shoot an arrow. The arrow hits the centaur warrior!!! _You kill the centaur warrior! _No target in view! _No target in view!P iP i@P iP iQ iyBQ iCQ iDQ i_IQ iL; _Q iSPb6=Q iRQ iVQ iVV7=Q i-\Q i_,Q iaQ ie<8Q igQ iYk,Q imQ iqQ i2rL95==Q isQ iy4 _Magic restored.Q ifzQ i{Q iJQ iR100/100=Q iQ i1 _HP restored.Q im4Q iZQ iqO  You now have 2175 gold pieces (gained 14).Q iD75==Q i|Q iC> _You see here a +0 orcbow.Q i4Q iQ iޤQ iQ i:=Q iQ iDQ iDzQ iQ iSQ iQ iQ iQ iQ i(Q iQ i,2175Q iQ i/,Q igQ ibf _o - 3 scrolls of noise (gained 1)Q iZQ iQ iQ isQ i,Q iQ iQ i,Q ioQ iQ i.Q iQ iQ i"Q iQ ihQ iQ iQ iQ iYQ iQ icQ i2 ,Q iQ iQ iQ iQ i5Q iQ is,Q iQ iQ i",Q i6$Q i&Q i +Q io+Q is-Q i?C  You see here a +0 short sword.Q iDQ iaE _Q iWGQ iL,Q i)RQ iWs _D - 2 scrolls of blinking (gained 1)Q i[Q i\Q iL]Q i2`Q icQ i}dQ idQ iPfQ i6i,Q iujQ inQ ior,Q isQ ivQ iyQ iIzQ iy{Q iB~Q ieQ iQ i@Q i5Q iLJ,Q iQ iEQ i,Q iQ iQ iQ i;Q i*Q iQ i,Q iQ iQ i;Q iQ irQ iQ i,Q iQ iQ i ,Q iQ i<Q i,Q iQ iĸQ iz,Q iQ iȽQ iQ iLQ iQ i}Q iQ iQ iFQ i`Q i,Q iQ iQ iQ iQ iQ ifQ i,Q i%Q iQ i,Q i{Q idQ iM,Q i!Q iBQ i,Q iQ i2Q i,Q i^Q iQ i=,Q i Q imQ i,Q iQ iQ i,Q iQ iQ i,Q iQ iQ i ,Q i Q iQ iQ iQ iKQ ixQ iJQ iQ iQ iQ ih",Q i#Q i%Q i),Q i*Q iO.Q if1,Q iL2Q i4Q i7,Q i8Q i:Q id=,Q iH>Q i@Q i D,Q iEQ iRFQ iI,Q iKQ iMQ iWPQ iPQ iQQ iQTQ iW,Q i YQ i}\Q i`,Q iqbQ idQ ih,Q iiQ inQ ihrQ irQ isQ ivQ irzQ izQ i |Q i Q iψQ i(Q iQ iJQ i[Q iQ i-Q iϙQ i)Q ixQ ihQ i¢Q iQ iۦQ iAQ iQ ieQ iܰ,Q i=Q i,Q iuQ iQ i8Q iQ iMQ iQ iQ iQ i.Q i:Q iQ iSQ iQ iQ iQ iQ iQ iQ iQ iQ iQ i2Q iaQ i,Q iXQ i Q iN,Q iQ iQ i,Q iQ iQ ij,Q iQ iNQ i^ ,Q i Q iL Q i,Q iQ iQ iq,Q iQ i Q iQ i2Q iQ iQ i,Q iSQ i!Q i#,Q iA$Q iQ&Q iN(,Q i(Q i*Q i,Q i-,Q iD/Q i1Q iA2Q i2Q i5Q i7,Q ip8Q iP:Q i9=,Q i=Q i?Q iB,Q iCQ iEQ iHQ iwLBQ iGN,Q iuOQ i9QQ iSQ i:TQ iTQ iVQ iY,Q iOZQ i$bN....# .............#..... ....# .......#.################ ....######.....#.# ...............#.# ...............#.# .................# .................# .................# ....#....#......@# ---134.8 (105.0) Q ib....#....#+ .)..#....#+ ....#....#.......# ....#....######### ....#....#.......# ....#....#.......# ....######.......# ....)....#.......#Q ic:---Q iiQ ikR i;4R i}R iF _Unknown command.S iiS ivLevel 13 of the Dungeon<<>>(Press ? for help)  #....#......#.......#..............#................#  ...  #....#......#.......#..............#................#  ...#######....#......#.......#.........###############.......# #......# ........#...........#.......#.....................!.#.......# #......#  .......#.###################.......................######### #......######.....#.##..................)....#.......# #.................#.#S ivc##.......................#.......# #.................#.##........................#.......# #...................########..................#.......# #...................##....############.......#.......# #...................##...............#...............# #......#....#......@# #...>...........#...............# S i3w0#......#....#.......+ #...............#...............# #...)..#....#.......+ #...............#...............# #......#....#.......# S ibw#...............#...............# #......#....###############.#....#...#########.....=.#S iw #.<....#....#.......##.....#....#.........#.........#S iw #......#....#.......##.....#....#.........#.........# S ix#......######.......##.....#....#.........#.........# #......)....#.......##.....#....#.........#.........# S ix#...........#.......##.....#....#.........#.........# #...........#.......#############################....#.........# S ix#......#....#.............##....................#..............# T i;^J.@T im 7..T iJ7 .U i7  U ic7  U i%-# U iv7.#U i^D U ibf i....# ........#...........#..... Prakerore the Marksvampire ....# .......#.################ Vampire of Gozag  Gold: 2175 ....######.....#.#Health: 100/100 ======================== ...............#.#Magic: 15/15 ======================== ...............#.#AC: 17Str: 7 .................#EV: 16Int: 19 .................#SH: 0Dex: 18 .................#U i3g vXL: 14 Next: 13% Place: Dungeon:13 ....#....#......@#Noise: ---------  Time: 36134.8 (0.0) ....#....#.......+a) +4 orcbow (heavy) .)..#....#.......+Fire: a) +4 orcbow (heavy) ....#....#.......#Alive Fly ....#....######### ....#....#.......# ....#....#.......# ....######.......# ....)....#.......#U ig `You now have 2175 gold pieces (gained 14). _You see here a +0 orcbow. _o - 3 scrolls of noise (gained 1) _You see here a +0 short sword. _D - 2 scrolls of blinking (gained 1) _Unknown command.U i6h U i%i U i@w U i{ U i Q _U iA ,U iV U i U iȊ ,U iߋ U i U i U id U i! U i! U i7 ,U iw U i U i U il U iD U it U i+ U iv U i3 U i5 U io U iͭ U i} U i U it U i U i, U i U i U i U i U iǿ U i U i U i. U i U i U i U i U iW U i ,U i U i U i ,U i U i N     #....  #....  ######....  .....#....   ########....#######....   #......# .........#....   ## .......#.###48.8 (14.0)   #......######.....#.# U i C  #...........#.#   #...........#.#   #...................#   #...................#   #...................#   #......#....#.......#   #....#.......+U i/ U iG U ig U ie U iC rRead which item? Scrolls  d - 2 scrolls of poisone - 2 scrolls of identify  g - 3 scrolls of enchant weapon  l - 6 scrolls of fog  m - 4 scrolls of immolation  o - 3 scrolls of noiseU i t - 2 scrolls of brand weapon  z - 3 scrolls of revelation  C - 2 scrolls of vulnerability  D - 2 scrolls of blinkingE - 3 scrolls of butterflies  J - a scroll of silence  P - 2 scrolls of fearT - 4 scrolls of enchant armour U i  W - 7 scrolls of teleportation [!] read|quaff|evoke[?] describe selectedV iE V i V iH  Prakerore the Marksvampire  ##### Vampire of Gozag  Gold: 2175  #.... Health: 100/100 ======================== V i U #.... Magic: 15/15 ========================  ######.... AC: 17Str: 7  .....#.... EV: 16Int: 19  ########....#######.... SH: 0V i7 ADex: 18  #......# .........#.... XL: 14 Next: 13% Place: Dungeon:13 V i`  #.....@# .......#.### Noise: ---------  Time: 36148.8 (0.0) V i j #......######.....#.#V i a) +4 orcbow (heavy)  #.................#.#Fire: a) +4 orcbow (heavy) V i  #.................#.#Alive Fly  V iK #...................#  #...................#  V iu a#...................#  V i #......#....#.......#  #......#....#.......+You now have 2175 gold pieces (gained 14). V i _You see here a +0 orcbow. _o - 3 scrolls of noise (gained 1) _You see here a +0 short sword. V i _D - 2 scrolls of blinking (gained 1) _Unknown command.V i@ P  Okay, then.V i V i V i . _V iV iDrink which item? Potions  c - 2 potions of brilliance  f - 13 potions of curing V i} j - a clear potionn - 2 potions of ambrosia  p - a murky silvery potion  w - 2 potions of lignification  H - a fuming dark potionV ifK - 3 potions of might  M - a fizzy yellow potion V i5 S - 2 potions of heal wounds V i[!] read|quaff|evoke[?] describe selectedX ihX iX i Prakerore the Marksvampire  ##### Vampire of Gozag  Gold: 2175  #.... Health: 100/100 ========================  X iw#.... Magic: 15/15 ========================  ######.... AC: 17Str: 7  .....#.... EV: 16Int: 19  ########....#######.... SH: 0Dex: 18  X i#......# .........#.... XL: 14 Next: 13% Place: Dungeon:13  X i n#.....@# .......#.### Noise: ---------  Time: 36148.8 (0.0)  #......######.....#.#X i6Wa) +4 orcbow (heavy)  X i|#.................#.#Fire: a) +4 orcbow (heavy)  X i#.................#.#Alive Fly  #...................# X ii #...................#  X i a#...................#  X i6#......#....#.......#  #......#....#.......+ _You see here a +0 orcbow. X i_o - 3 scrolls of noise (gained 1) _You see here a +0 short sword. _D - 2 scrolls of blinking (gained 1) _Unknown command. _Okay, then.X iP  Okay, then.X iX iX i\. _X iQa #####....#####.....########....######......# ......... ######## ........X i|R.......................................#......#....#  #...)..#....#.......+X i}ZX iw[29.8 (1 _X i{`X ibX i_ X i X i X i X i} X i X i X i| X i( ,X i X i X i X i X i X i X i X iJ X i- X i X i ,X i X i ########....#######....#......# .........#......# .......#.####......######.....#.# #.................#.# X i .................#.# ..............# ..............# X i B............54.8 (5X i ^#....#......X i  T#....#.......+X i! v)..#....#.+X i8 M#....#.X iN #....########<....#....#.X if ....##X i| ...######X i X iV X i X i X iv X iv X ix X iy X i} X i} X iӁ X î X i X i X i X iV X i] X i X ir X i X i X i X i X i X i X iޙ X i X i X ii X i X i X i X i X i X i׭ X i X i X i6 X i5 X i, ...................# .#....#.......# .#....#.......+ )..#....#.......+#....#......#....########<....#....#.X i4 #....#.######.62.8 (8)....#...#......###............. .....#....#... ....#... ....... X iu X i X i' X i Y iz Y i6 DRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a + unknown magical staves  b + staves of air  c + staves of cold  d + staves of fire Jewellery (select all with "=)e + unknown jewellery  f - amulets of guardian spirit  g + rings of dexterity  Y i Vh + rings of strength  i - rings of flight  j - rings of poison resistance  k + rings of willpower  l + rings of wizardry Wands (select all with /)m + unknown wands  n + wands of acid  o + wands of charming  Y iA p + wands of flame  q + wands of mindburst  r + wands of polymorph [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]Y i Y i Y i Items not yet recognised:(_ for help) Magical Staves  staff of alchemy  staff of conjuration Y i staff of death  staff of earth Jewellery  amulet of faith  amulet of magic regeneration Y i } amulet of reflection  amulet of regeneration  amulet of the acrobat  ring of evasion  ring of fire Y iA I ring of ice  ring of intelligence  ring of magical power Y ia Z ring of positive energy  ring of protection  ring of protection from cold Y i ^ ring of protection from fire  ring of resist corrosion  ring of see invisible Y i [PgDn|>] page down [PgUp|<] page up [-] recognised [Esc] exit[top]Z iu  ring of protection  ring of protection from cold  ring of protection from fire Z i ring of resist corrosion  ring of see invisible  ring of slaying WandsZ iwand of digging Scrollsscroll of acquirement (very rare)  Z iscroll of torment (rare) Potionspotion of attraction (uncommon)  Z iFqpotion of berserk rage (rare)  potion of cancellation (rare)  potion of enlightenment (uncommon)  Z irpotion of experience (very rare)  potion of haste (uncommon)  potion of invisibility (rare)  potion of magic (rare)Z ispotion of mutation (uncommon)  potion of resistance (rare)botZ iZ i[ i*[ i[ iU #...................#Prakerore the Marksvampire  #......#....#.......#Vampire of Gozag  Gold: 2175  #......#....#.......+Health: 100/100 ========================  #...)..#....#.......+Magic: 15/15 ========================  [ i #......#....#.......#AC: 17Str: 7  #......#....#########EV: 16Int: 19  #.<....#....#.......#SH: 0Dex: 18  #......#....#.......#[ iMqXL: 14 Next: 13% Place: Dungeon:13  #.....@######.......#Noise: ---------  Time: 36162.8 (0.0) [ i #......)....#.......#a) +4 orcbow (heavy)  [ ig#...........#.......#Fire: a) +4 orcbow (heavy)  #...........#.......### Alive Fly  [ ic #......#....#..........  #......#....########...   #......#....#..........   #......#....#..........   #......#....#..........  _o - 3 scrolls of noise (gained 1) _You see here a +0 short sword. [ i_D - 2 scrolls of blinking (gained 1) _Unknown command. _Okay, then. _Okay, then.[ i[ i][ i%[ i[ ie 9)..#....#+..########<....#.######............)....#.....#.....###5.8 (3#....#....########...#............#..............######....######..........#[ il 4[ i [ i [ iI [ iG B[ i ,[ i" [ i( [ i, ,[ i. [ i)0 [ i3 [ iD4 [ iu5 [ i7 [ i*; ,[ i< [ i> [ i@ [ iAD [ iD [ i.I [ iQ ....#..##................#######.......#....#[ iQ ...#....#...#....#...######....###.D........# [ imR ..........# ..........# ..........########.........# # D   eight-headed hydra (wandering) ...........# # ............#  [ iR N# #[ iU ,71.8 (6[ i] <D.[ i^ +2.8 (7[ id [ if [ i%>   #....... #......# #......# #......# #......# #......# [ i>#......# #.....@# #......D.........#  #................#  #................#  #................#  ########.........#  [ i>N...........#  ............#   [ i?\ i   #....... #......# #......# #......# #......# #......# #......# #.....@# #......D.........#  #................# \ i& #................#  #............. ########.........#  ...........#  ............#   \ iS\ i\ iY\ i_ _You see here a +0 short sword. _D - 2 scrolls of blinking (gained 1) _Unknown command. _Okay, then. __An eight-headed hydra is nearby!\ iqrj   #....... #......# #......#\ is \ ios#......#\ is \ it#......#\ it \ i u#......#\ iu \ i v#......#\ ikv \ iv$#.....@#\ iYw \ iwE#......D.........# \ i4x \ ix#................# \ ix \ ix#................# \ i-y \ i\y#................# \ iy \ iy########.........# \ iy \ i2z...........# \ iz \ iz............# \ i{ \ iO{\ i{ \ i{\ i\ iz$ \ i \ iU #.......\ i5I #......#\ in_ #......#\ i_ #......#\ i_ #......#\ i_ #......#\ iX_ #......#\ i` #.....@#\ i #......D.........# \ i9e #................# \ ie #................# \ i: #.............\ i \ i5d ########.........# \ id ...........# \ id ............# \ i  \ i< \ i"\ ig$\ i$\ i+\ iT/ \ i/\ i/F_An eight-headed hydra is nearby!\ i0] ili). ..###.........#######.......#..........######....######D............................ ########...... .] i!] i(<D.] i)23.8 (1 _] i0] i~3] ie#####) .###.......#######.#....#..........D######....######................#########..... ] i7j] i;wR.D] itx&4] iɂ] i] i &....#####) .###.......#######....#............######....######D] iw ...........#########] i2 ] i V.D] i$ &5] i+ ] iX ^ i\  #.<....#....#.#  #......#....#.#  #......######.#  #)....#^ iY]Z.#  #.....#.#   #...........###  #......#....#...... ^ i] #......#....########  #....@.#....# ^ i] #......#....#  #......#....# ^ i] #......#....#.........  #^ i3^m######....#####  #.......^ ic^v.#  #D...^ i^q.#   #..#^ i^X  #.......#^ iWc^ iClV.D^ il&6^ iu^ ipy_ i _Okay, then. _Okay, then.An eight-headed hydra is nearby!An eight-headed hydra is nearby!  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._ iP  Okay, then._ i_ i_ i . __ i  You shoot an arrow.  The eight-headed hydra roars!  The arrow hits the eight-headed hydra!!_ iZ D  D._ i 0===7_ i _ iH j _The eight-headed hydra is heavily wounded.` i1`  You shoot an arrow. The arrow hits the eight-headed hydra!!` iiD .` iU&8` i` i$k _The eight-headed hydra is severely wounded.` i`8  You shoot an arrow.` ibjoD.9.9 (1.1` ir` iue _The arrow barely misses the eight-headed hydra.` i _  You shoot an arrow. The arrow hits the eight-headed hydra!` i `.$` i  R2175 681.0` iE ` i V _You kill the eight-headed hydra!a iza i}  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1          a i~> b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   d - Throwing   5.0   8.5  -2   n - Fire Magic   0.7   1.4  -2      a ij~ o - Air Magic   0.0   1.0   0   e - Short Blades   0.0   0.8  +1       f - Long Blades   0.0   1.0   0   p - Evocations   6.0   8.3  -1  a i~g + Ranged Weapons 15.9  27.6  -2   q - Shapeshifting   0.0   1.0   0  a i~_    a i~.     h - Armour   0.0   1.4  -2  a i.     i - Dodging   8.0   7.6  +1  a i .     j - Stealth   7.6   3.4  +5  a i>a    a i[        a ix_    a i.            a i_    a iT    a iThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  a i5[?] Help[=] set a skill target  a is[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsa ia i a i}) #.<....#....#.......# Prakerore the Marksvampire  #......#....#.......# Vampire of Gozag  Gold: 2175  #......######.......# Health: 100/100 ========================  #......)....#.......# Magic: 15/15 ======================== a i)7 #...........#.......# AC: 17Str: 7  #...........#.......## EV: 16Int: 19  #......#....#......... SH: 0a i*>Dex: 18  #......#....########.. XL: 14 Next: 16% Place: Dungeon:13  a i.*,#....@.#....#......... Noise: ===------  Time: 36181.0 (0.0)  a i]*#......#....#......... a) +4 orcbow (heavy)  a i~*#......#....#......... Fire: a) +4 orcbow (heavy)  a i*#......#....#......... Alive Fly  a i +#..$...######....#####  #................#  #................#  #................#  a i7+#................#You shoot an arrow. The arrow hits the eight-headed hydra!! _The eight-headed hydra is severely wounded.a i[+You shoot an arrow. _The arrow barely misses the eight-headed hydra.You shoot an arrow. The arrow hits the eight-headed hydra! a i+A_You kill the eight-headed hydra!a i2a i73a i":a iQ<a i a i@ a i- a i a i~ a iÿ ,a i a im a i a i a i< a i a i a iN a i a iV a i a iq a i: a i ;99a im a iI O _You now have 2199 gold pieces (gained 24).a i a iC a iK a i a i a i a i a i a i ,a i a i a i< a ix a i a i a iI a i a iA a i a ib a i a iA a i a i' a i ,2199a i a iP a i a i& a i a i a i ,a iT a i a i a i1 a ib! a i# a i& ,a i( a i+ a i1, a i$- a i1 S _y - a wand of charming (29) (gained 2 charges)a iO4 a i4 a i5 a iJ8 a i: a i; a i< a i> a iJA a iA a icB a iCD a i!G a i\G a iH a iCL a i5O ,a iXP a iR a iU a iU a iV a iX a iD[ a i[ a iU\ a i"^ a i0a ,a iLb a ic a i]f a if a ig a ii a i>l a ixl a i{m a iGo a iq a i r a is a iv a ix a iy a iz a i{ a i} a i} a i~ a i8 a i+ a ic a i^ a i[ a i a iA a iL a iH a i׍ a i a i0 a i֐ a i ,a i a iϗ a iǙ ,a i a i a i a i a i a iE a i a iH a i a i a i6 a ik a i a i7 a iY a i a i! a i a i ,a i a i a i a i a i a iy a i a iȹ a iv a i a iF a i| a i a i a i a i a i a i a i a iA a i a iy a iq a i a i; a i a i a i a i a i a i a i< a i? a ic a i a i a i a i@ a i a i a i a iq a i ,a i a i a i2 a io a iW a iA a i a iJ a i a i a i a i a i a iL a i ,a i a i a iq a i a i a iV! a i# a i/$ a i% a iR) a i, a i, a i. a i3 a i5 ,a i6 a i: a i> a ir> a i? a iC a iRF a iF a iG a iK a igN a iN a iO a iT a iW a iW a iX a ijZ a i\ a iG] a i^^ a ia a id a i%e a if a ixi a ik ,a iUl a io a iMv Ba i3w a i_z ,a i { a i| a i a i a i7 a i a i ,a iq a i a i ,a i a i a i ,a i] a i a i ,a iߤ a i a iN ,a i a ik a i ,a i2 a i a i ,a i a iݿ a i ,a i a ik a i\ ,a i a i a i a i a i2 a i[ a i a i a i2 a i a i ,a iS a i a i| a i a i a i a i ,a iD a i a i~ a i a iT a iK a i% a id a i a it a i ,a i a i a i a i= a i a i a i a i6 a i  a i a i a i% a i a iv a i ,a iX a i a i a i a i a i a i a i4 a iF a i a ia ,a i a i! a iT# ,a i&$ a iq& a i#) a iU) a i) a i- a i/ ,a i0 a i%1 a i2 ,a iZ3 a i=4 a i5 a i5 a iM6 a iC7 a i9 ,a i9 a i`; a i= ,a iA> a i? a iB ,a iB a iBE a i>G a ixG a iH a iM a iO ,a icP a iiR a iT a i#U a iU a iW a i Z a iTZ a iy[ a i] a i._ a iq_ a i` a ia a i2d a i`d a ie a if a ih a i"i a i j a iXk a il ,a igm a i@n a io a io a i3p a iq a ir ,a i s a i3t a iv a iv a iw a iQy a i^   #....    #....   . #######....#.  a i  .. #..........#.   ... #.....######.   ..<. #.....#....#.   >.... #.....#....#   ......######.....#....#   .......@.........#....#---293.0 (1a i 12.0) ########....#######....#   #......#..........#  a i.  #......#..........#.#####   #......######.....#.a iN # #.................#  a i u #.................#  a i  #...........   #........a i a i( #---a iN %43a ix a iB \ _Found a stone staircase leading down and a stone staircase leading up.b ip1 b i1 b i2 b i6 b i/?   #.#  #...... #.#  #...... b i? P#....#  #...D.. #..........#  #...... #.....######  #..<... #.....#....#  b i? #>..... #.....#....#  #......######.....#....#  #b i@ W.........#....#   b iF@ A#....#....#  b ii@ L  #......#...b i@ .#  b i@  #......#..........#.   #......######b i@ F...#.#   #b i@ 0........#.#b iA D   six-headed hydra (asleep)  #b iAA .........#.#  b icA 9 #..#  b iA U  #..#b iM ,0.0)b iQ +5.0 (1b iQ b i`V c _A six-headed hydra comes into view.c iG  You shoot an arrow. The arrow hits the six-headed hydra!!!  The six-headed hydra roars!c iDP ..DD  c iQ 0===6c iW c i[ h _The six-headed hydra is heavily wounded.d i^  You shoot an arrow. The arrow hits the six-headed hydra!!d iUs..D d i-7.1 (1.1d id ii _The six-headed hydra is severely wounded.d i^  You shoot an arrow. The arrow hits the six-headed hydra!!d iuE$d i!2199 880 _The six-headed hydra is severely wounded.  You shoot an arrow. The arrow hits the six-headed hydra!! _You kill the six-headed hydra!  Training target 16.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 16!need to enable at least one skill for training.d iR-/  --more--d id i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1  d iT        d i6 b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2  d i  d - Throwing   5.0   8.5  -2   n - Fire Magic   0.7   1.4  -2       o - Air Magic   0.0   1.0   0  d i e - Short Blades   0.0   0.8  +1       f - Long Blades   0.0   1.0   0   p - Evocations   6.0   8.3  -1   g - Ranged Weapons  16.0  29.7  -2   q - Shapeshifting   0.0   1.0   0  d i$         h - Armour   0.0   1.4  -2       i - Dodging   8.0   7.6  +1  d it     j - Stealth   7.6   3.4  +5      d i        d iԉ        d il    d i(a    d i\        d iYou need to enable at least one skill.[?] Help[=] set a skill target  d i[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsn i> i + Dodging 8.0n irZ n i d n ik 7 n ik m#..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  n i l #...... #######....# Health: 100/100 ========================  n iGl #...... #..........# Magic: 15/15 ======================== n iol  #...... #.....###### AC: 17n il <Str: 7  n il #..<.$. #.....#....# EV: 16n il Int: 19  #>..... #.....#....# SH: 0n im =Dex: 18  n ifm #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  n im "#......@..........#....# Noise: ===------  Time: 36298.1 (1.0)  n im ########....#######....# a) +4 orcbow (heavy)  n i#n #......#..........#..... Fire: a) +4 orcbow (heavy)  n i{n #......#..........#.#### Alive Fly  n in L#......######.....#.#  n in ;#.................#.# n in ) #.................#.#  n i,o "#...................#  n iOo v#...................# _The six-headed hydra is severely wounded.n iyo You shoot an arrow. The arrow hits the six-headed hydra!! _You kill the six-headed hydra!n io MTraining target 16.0 for Ranged Weapons reached!  n i!p Your Ranged Weapons skill increases to level 16!You need to enable at least one skill for training.n ix n i D _n iU5 n i1:   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   d - Throwing   5.0   8.5  -2   n - Fire Magic   0.7   i: 36m 1.4  -2       o - Air Magic   0.0   1.0   0   e - Short Blades   0.0   0.8  +1       f - Long Blades   0.0   1.0   0   p - Evocations   6.0   8.3  -1   g - Ranged Weapons  16.0  29.7  -2   q - Shapeshifting   0.0   1.0   0           h - Armour   0.0   1.4  -2  n iF; m    i + Dodging8.1   7.6  +1       j - Stealth   7.6   3.4  +5              n i<                     n iY< X    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helpn i< G[=] set a skill target  n i< [/] auto|manual mode [*] useful|all skills [!] training|cost|targetso io io iʒ #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  o i#...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  o i#..<.$. #.....#....# EV: 16Int: 19  o iO#>..... #.....#....# SH: 0Dex: 18  o i#......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  o i"#......@..........#....# Noise: ===------  Time: 36298.1 (0.0)  o iܔ########....#######....# a) +4 orcbow (heavy) o i o i#......#..........#..... Fire: a) +4 orcbow (heavy)  o i8#......#..........#.#### Alive Fly  o iL#......######.....#.#  o iѕ]#.................#.#  #.................#.# o i" #...................# o i' o iF#...................# o ih[_The six-headed hydra is severely wounded.o iUYou shoot an arrow. The arrow hits the six-headed hydra!! o i0_You kill the six-headed hydra!o iƖMTraining target 16.0 for Ranged Weapons reached!  o iYour Ranged Weapons skill increases to level 16! _You need to enable at least one skill for training.o i2o iWo io iEo i  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o ico i`o Your spells (cast)Typeo iFailure Levela - JinxbiteHexes1%2  b + BlinkTranslocationo i9% 2  c - Cause FearHexes1% 4 o iGd - ApportationTranslocation5%o iB1 Select a spell to cast[!]/[I] toggle spell headersp i+p i45p i< #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  p iL=#...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  p i=#>..... #.....#....# SH: 0Dex: 18  p i=#......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  p i="#......@..........#....# Noise: ===------  Time: 36298.1 (0.0)  p i>########....#######....# a) +4 orcbow (heavy)  p i7>=#......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly p ii>e #......######.....#.#  p i>4#.................#.#  #.................#.#  #...................#  #...................# _You kill the six-headed hydra!Training target 16.0 for Ranged Weapons reached!  p i ?Your Ranged Weapons skill increases to level 16! _You need to enable at least one skill for training.  p i1?Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p idAp iH #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  p iI#...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17p i9IStr: 7  #..<.$. #.....#....# EV: 16p i\I=Int: 19  p i~I#>..... #.....#....# SH: 0Dex: 18 p iI p iI#......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  p iI"#......@..........#....# Noise: ===------  Time: 36298.1 (0.0)  p iJ########....#######....# a) +4 orcbow (heavy) p iNJ #......#..........#..... Fire: a) +4 orcbow (heavy)  p i|J#......#..........#.#### Alive Fly  #......######.....#.# p iJI #.................#.#  p iJ"#.................#.#  p iJ#...................#  #...................# _You kill the six-headed hydra!p i&KTraining target 16.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 16! _You need to enable at least one skill for training.  p iKCasting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p iVSP  Okay, then.p i5Tp iZp iI]. _p iYp i^  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   d - Throwing   5.0   8.5  -2   n - Fire Magic   0.7   i?_t36m 1.4  -2       o - Air Magic   0.0   1.0   0   e - Short Blades   0.0   0.8  +1       f - Long Blades   0.0   1.0   0   p - Evocations   6.0   8.3  -1  p if_ g - Ranged Weapons  16.0  29.7  -2   q - Shapeshifting   0.0   1.0   0  p i`          h - Armour   0.0   1.4  -2      i + Dodgingp i!`8.1   7.6  +1      p iD`. j - Stealth   7.6   3.4  +5      p ig`l    p i`        p i`a    p i`        p i`_    p i aa    p i*apThe relative cost of raising each skill is in cyan.  p iHaThe species aptitude is in white.  [?] Helpp ifaG[=] set a skill target  p ia[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsp iv* p iv2 p i|:  #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  p i: #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  p i^; #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  p i; #>..... #.....#....# SH: 0Dex: 18 p i;  p i; #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  p ig< #......@..........#....# Noise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  p i< V#......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  p i< #......######.....#.#  #.................#.# p i< ) #.................#.#  p i'= >#...................#  #...................#p iK= MTraining target 16.0 for Ranged Weapons reached!  p io= Your Ranged Weapons skill increases to level 16! _You need to enable at least one skill for training.  p i= Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.p i= p i5F p iG p i*_ p i5a p iM p i zInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +4 heavy orcbow (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 scimitar of flaming p i& _Missiles (go to first with ()x - 37 poisoned darts  A - 5 boomerangs  O - 6 datura-tipped darts  Y - 2 throwing nets Armour (go to first with [) p i U B - a +0 cloak (worn)  L - a +0 helmet (worn)  N - a +2 pair of boots of flying (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn) Magical Staves (go to first with |)  r - a staff of air p i Jewellery (go to first with "=)  q - a ring of willpower (right hand) p i k v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8} p iF [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]r i`r iJr i #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  r i#...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18 r i7 #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# Noise: ===------  Time: 36298.1 (0.0) r i% ########....#######....# a) +4 orcbow (heavy) r it #......#..........#..... Fire: a) +4 orcbow (heavy)  r is#......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#  #...................#  r i!i#...................#Training target 16.0 for Ranged Weapons reached!  r iCYour Ranged Weapons skill increases to level 16! _You need to enable at least one skill for training.  r ijCasting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. r i6_Okay, then.r iIr ir i_r is i"s iJ#s i(s i+F _Unknown command.s iZs ix  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   d - Throwing   5.0   8.5  -2   n - Fire Magic   0.7   i%36m 1.4  -2       o - Air Magic   0.0   1.0   0   e - Short Blades   0.0   0.8  +1       f - Long Blades   0.0   1.0   0   p - Evocations   6.0   8.3  -1   g - Ranged Weapons  16.0  29.7  -2   q - Shapeshifting   0.0   1.0   0           h - Armour   0.0   1.4  -2     s i^& i + Dodging8.1   7.6  +1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [! i'm] training|cost|targets| i8+} iO8-} i| } i } i  #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  } i| #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18  } i 7#......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# Noise: ===------  Time: 36298.1 (0.0)  } iT ^########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  #......######.....#.#  } ix d#.................#.#  #.................#.#  } i >#...................#  #...................#} i @Your Ranged Weapons skill increases to level 16! } i _You need to enable at least one skill for training.  Casting: Blink (safe; 9% risk of failure)  } i Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.} i } i } i } i } iY } i } i \ _Unknown command.~ ibt  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Unknown command.  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~ i#~ i% Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b + BlinkTranslocation9% 2  c - Cause FearHexes1% 4 d - ApportationTranslocation5%~ iz%1 Select a spell to cast[!]/[I] toggle spell headers~ i if #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....#  iog/Noise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#  #...................#  #...................#Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. _Unknown command.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iB #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# [33 iUmNoise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#  #...................#  #...................#Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. _Unknown command.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then. _ i;4 i\ _Unknown command. i i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1   i         b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   d - Throwing   5.0   8.5  -2   n - Fire Magic   0.7   1.4  -2       o - Air Magic   0.0   1.0   0   e - Short Blades   0.0   0.8  +1       f - Long Blades  i2   0.0   1.0   0   p - Evocations   6.0   8.3  -1   g - Ranged Weapons  16.0  29.7  -2   q - Shapeshifting   0.0   1.0   0           h - Armour   0.0   1.4  -2       i&i + Dodging8.1   7.6  +1       j - Stealth   7.6   3.4  +5               i             i'             ibKThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target   i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets i  i  #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....#  i FNoise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#  #...................#  #...................# _Unknown command. _Unknown command.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. iu i^z _Unknown command. i  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Unknown command.  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iC  i  Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  i  b + BlinkTranslocation9% 2  c - Cause FearHexes1% 4 d - ApportationTranslocation5%1 Select a spell to cast[!]/[I] toggle spell headers i i| i" #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13   i#......@..........#....# Noise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)   iQ#......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#   iT>#...................#  #...................# iConfirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. _Unknown command.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i3L #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16 iWhInt: 19  #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# Noise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly   i*s#......######.....#.#  #.................#.#  #.................#.#  #...................#  #...................#Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. _Unknown command.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iP  Okay, then. i{ i im. _ iO iZ  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   d - Throwing   5.0   8.5  -2   n - Fire Magic   0.7  [ i$[36m 1.4  -2       o - Air Magic   0.0   1.0   0   e - Short Blades   0.0   0.8  +1       f - Long Blades   0.0   1.0   0   p - Evocations   6.0   8.3  -1   g - Ranged Weapons  16.0  29.7  -2   q - Shapeshifting   0.0   1.0   0           h - Armour   0.0   1.4  -2      i[ i + Dodging8.1   7.6  +1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [![37 i'\m] training|cost|targets i i #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# iy.Noise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#  #...................#  #...................# _Okay, then. _Unknown command. _Unknown command.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. i  i il  im  iyu  i1x F _Unknown command. i`  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i= i Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b + BlinkTranslocation iq9% 2  c - Cause FearHexes1% 4 d - ApportationTranslocation5%1 Select a spell to cast[!]/[I] toggle spell headers i(  i 1  i8  #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================   i9 #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# Noise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  i9 [0;10m #......######.....#.#  #.................#.#  #.................#.#  #...................#  #...................# iZ: Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i4;  iiD = #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17 iD <Str: 7   ifF #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# Noise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#  #...................#  #...................#Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _[ iF 36mOkay, then. _Unknown command.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iM P  Okay, then. iyN  iU  iW . _ i 0Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +4 heavy orcbow (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 scimitar of flaming Missiles (go to first with ()x - 37 poisoned darts  A - 5 boomerangs  O - 6 datura-tipped darts  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  N - a +2 pair of boots of flying (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn) Magical Staves (go to first with |)  r - a staff of air Jewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] i$mV - a +1 robe of resistance (worn). A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 'Of resistance': it protects its wearer from the effects of both fire and cold. It can be maximally enchanted to +2. If you take off this armour: Your AC would decrease by 3.0 (17.0 -> 14.0). Your EV would remain unchanged. You took it off Jeremiah on level 8 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+ rF+} {body armour} {bodyarmor} {resist cold} {cold resistance} {resist fire} {fire resistance} Menu/colouring prefixes: identified enchanted ego equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe. i!Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +4 heavy orcbow (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 scimitar of flaming Missiles (go to first with ()  x - 37 poisoned darts  A - 5 boomerangs  O - 6 datura-tipped darts  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  N - a +2 pair of boots of flying (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn) Magical Staves (go to first with |)  r - a staff of air Jewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc[ iGUE40m] exit[top] ig i i\k #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18   iv#......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# Noise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#  #...................#  #...................#Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. iCasting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. i i i i˪ i>  ic?  iiF  iQI  _Okay, then.Unknown command.  Casting: Blink (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.Unknown command. i9 iDpInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +4 heavy orcbow (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 scimitar of flaming Missiles (go to first with ()x - 37 poisoned darts  A - 5 boomerangs  O - 6 datura-tipped darts  Y - 2 throwing nets  iEArmour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  N - a +2 pair of boots of flying (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn) Magical Staves (go to first with |)  r - a staff of air Jewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}  iE[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] ih ip iKz #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# [33 i{mNoise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#  #...................#  #...................# _Okay, then. _Unknown command.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. iI4 i݉ i iW%  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i6  i19  Your spells (cast)TypeFailure Levela - JinxbiteHexes1% i9 2  b + BlinkTranslocation9% 2  c - Cause FearHexes1% 4 d - ApportationTranslocation5% i9 1 Select a spell to cast[!]/[I] toggle spell headers i~: i(C i7K #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================   iK#...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18   iOL7#......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# Noise: ===------  Time: 36298.1 (0.0)   iLq########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)   iL#......#..........#.#### Alive Fly   iM#......######.....#.#  #.................#.#   iML#.................#.#  #...................#  #...................#Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ivN i+p #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# [33 ip@mNoise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#  #...................#  #...................#Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then. _ i i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   if d - Throwing   5.0   8.5  -2   n - Fire Magic   0.7   1.4  -2       o - Air Magic   0.0   1.0   0   e - Short Blades   0.0   0.8  +1       f - Long Blades   0.0   1.0   0   p - Evocations   6.0   8.3  -1   g - Ranged Weapons  16.0  29.7  -2   q - Shapeshifting   0.0   1.0   0          i<  h - Armour   0.0   1.4  -2      i + Dodging8.1   7.6  +1       j - Stealth   7.6   3.4  +5                                   iU     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  i [/] auto|manual mode [*] useful|all skills [!] training|cost|targets ii i i #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================   i}*#...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# Noise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#  #...................#  #............. i+......#Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. i  _Unknown command. iw %  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ii iko Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b + BlinkTranslocation9% 2  c - Cause FearHexes1% 4 d - ApportationTranslocation5%1 Select a spell to cast[!]/[I] toggle spell headers iY idZ #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# i[Noise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#  #...................#  #...................#Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 === i^=====================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# Noise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### [32 i_mAlive Fly  #......######.....#.#  #.................#.#  #.................#.#  #...................#  #...................#Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then. _ i Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes1% 3b - Inner FlameHexes/Fire4% 3  c - Dimensional BullseyeHexes/Translocation9% 4  d - Magic DartConjuration19%1  e - ShockConjuration/Air19%1  f - Soul SplinterNecromancy19%1  g - StingConjuration/Alchemy19%1  h - Summon Small MammalSummoning19%1  i - Call ImpSummoning28% 2  j - SwiftnessAir50% 3  k - Vampiric DrainingNecromancy50% 3  l - AirstrikeAir88% 4  m - Brom's Barrelling Boulder Conjuration/Earth88% 4  n - Cigotuvi's PutrefactionNecromancy/Air88% 4  o - Dispel UndeadNecromancy88% 4  p - Leda's LiquefactionAlchemy/Earth88% 4  q - Martyr's KnellNecromancy/Summoning88% 4  r - Curse of AgonyNecromancy99% 5  s - FireballConjuration/Fire99% 5  t - Iskenderun's Battlesphere Conjuration99% 5  u - Conjure Ball LightningConjuration/Air100 ii% 6 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit i,  i04  i< . #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0 i> XDex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# Noise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#  #...................#   i> #...................#Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. iuF P  Okay, then. iG  iM  iP . _ i5  i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           i = b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   d - Throwing   5.0   8.5  -2   n - Fire Magic   0.7   1.4  -2       o - Air Magic   0.0   1.0   0   e - Short Blades   0.0   0.8  +1       i7  f - Long Blades   0.0   1.0   0   p - Evocations   6.0   8.3  -1   i E g - Ranged Weapons  16.0  29.7  -2   q - Shapeshifting   0.0   1.0   0           h - Armour   0.0   1.4  -2   i +    i + Dodging8.1   7.6  +1   i      j - Stealth   7.6   3.4  +5           ie                  i              i KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  iT [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i{ i‚ ia #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19   i=#>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# Noise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)   i#......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#  #...................#  #...................# _Okay, then. _Unknown command.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. i- i i iN in/ 4 i7  iK8 F _Unknown command. i i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           i b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   d - Throwing   5.0   8.5  -2   n - Fire Magic   0.7   1.4  -2       o - Air Magic   0.0   1.0   0   e - Short Blades   0.0   0.8  +1       f - Long Blades   0.0   1.0   0  i׭ p - Evocations   6.0   8.3  -1   g - Ranged Weapons  16.0  29.7  -2   q - Shapeshifting   0.0   1.0   0       iW     h - Armour   0.0   1.4  -2      i + Dodging8.1   7.6  +1       j - Stealth   7.6   3.4  +5   iLT                                     i.The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i i i #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# [33 i QmNoise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#  #...................#  #...................# _Unknown command.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. _Unknown command. iڬConfirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. i  i  Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b + BlinkTranslocation9% 2  c - Cause FearHexes1% 4 d - ApportationTranslocation i` 5%1 Select a spell to cast[!]/[I] toggle spell headers i<  i  i1  #..........# Prakerore the Marksvampire   iA #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# Noise: ===------  Time: 36298.1 (0.0)  ## i ######....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#  #...................#  #...................#Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. _Unknown command.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i  #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199   i #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0 i Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# Noise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  ir  #......#..........#..... Fire: a) +4 orcbow (heavy)   i #......#..........#.#### Alive Fly  #......######.....#.#   i d#.................#.#  #.................#.#   i >#...................#  #...................# i8 Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.  i _Unknown command.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i P  Okay, then. i  i D _ i>> i3D  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   d - Throwing   5.0   8.5  -2   n - Fire Magic   0.7  [ i!E36m 1.4  -2       o - Air Magic   0.0   1.0   0   e - Short Blades   0.0   0.8  +1       f - Long Blades   0.0   1.0   0   p - Evocations   6.0   8.3  -1   g - Ranged Weapons  16.0  29.7  -2   q - Shapeshifting   0.0   1.0   0           h - Armour   0.0   1.4  -2      iE i + Dodging8.1   7.6  +1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  iEThe species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets iĽ i4 #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# iZNoise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#  #...................#  #...................# _Okay, then. _Okay, then. _Unknown command.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. i  i gPrakerore the Marksvampire (Vampire Hexslinger) Turns: 35853, Time: 01:39:26 Health: 100/100 AC: 17 Str:  7 XL: 14 Next: 18% Magic: 15/15EV: 16 Int: 19 God: Gozag Gold: 2199 iB SH:  0 Dex: 18 Spells: 6/15 levels left rFire + . . a - +4 orcbow (heavy) rCold + . . (shield currently unavailable) rNeg . . .V - +1 robe {rC+ rF+} rPois .L - +0 helmet rElec . i B - +0 cloak rCorr .Z - +0 pair of gloves SInv + N - +2 pair of boots {Fly} Will ++...v - amulet of guardian spirit Stlth ++++G - ring of the Tortoise {AC+8} HPRegen 0.56/turn q - ring of willpower  it 2MPRegen 0.14/turn %: guardian spirit @: gold aura, flying, healing quickly A: alive, fangs 3, see invisible, vampiric 2 i ia= #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17 iStr: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# Noise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#  #...................#  #...................# _Okay, then. _Okay, then. _Unknown command.Casting: Blink[0; iS10m (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. i iܬ i­ i4  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i iD Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b + BlinkTranslocation9% 2  c - Cause FearHexes1% 4 d - ApportationTranslocation5% i/1 Select a spell to cast[!]/[I] toggle spell headers ib #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# ic[40m Noise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#  #...................#  #...................# _Unknown command.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. is #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# [33 itzmNoise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#  #...................#  #...................# _Unknown command.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iwP  Okay, then. i i i. _ i i#6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   i% c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   d - Throwing   5.0   8.5  -2   n - Fire Magic   0.7   1.4  -2       o - Air Magic   0.0   1.0   0   e - Short Blades   0.0   0.8  +1       f - Long Blades   0.0   1.0   0   p - Evocations   6.0   8.3  -1   g - Ranged Weapons  16.0  29.7  -2  i&[36m  q - Shapeshifting   0.0   1.0   0           h - Armour   0.0   1.4  -2      i + Dodging8.1   7.6  +1       j - Stealth   7.6   3.4  +5                                    iQ'^   The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i  iM  i  #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# [33 i mNoise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#  #...................#  #...................#Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. if  i  i  i  i Read which item? Scrolls  d - 2 scrolls of poisone - 2 scrolls of identify  g - 3 scrolls of enchant weapon  l - 6 scrolls of fog  m - 4 scrolls of immolation  o - 3 scrolls of noiset - 2 scrolls of brand weapon  z - 3 scrolls of revelation  C - 2 scrolls of vulnerability  D - 2 scrolls of blinkingE - 3 scrolls of butterflies  J - a scroll of silence  P - 2 scrolls of fearT - 4 scrolls of enchant armour  W - 7 scrolls of teleportation [!] read|quaff|evoke[?] describe selected i  i  #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# in VNoise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#  #...................#  #...................#Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Blink (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.   i  i . _ i 1asting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then i .  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i= s Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b + BlinkTranslocation9% 2  c - Cause FearHexes1% 4 d - ApportationTranslocation5%1 Select a spell to cast[!]/[I] toggle spell headers iC i% i| #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# [33 imNoise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#  #...................#  #...................#Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ============= iY===========  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# Noise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Aliv ie Fly  #......######.....#.#  #.................#.#  #.................#.#  #...................#  #...................#Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ionfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Blink (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then. i_D _ i_? iC  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           iD b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   d - Throwing   5.0   8.5  -2   n - Fire Magic   0.7   1.4  -2       o - Air Magic   0.0   1.0   0   e - Short Blades   0.0   0.8  +1       f - Long Blades   0.0   1.0   0  iD p - Evocations   6.0   8.3  -1   g - Ranged Weapons  16.0  29.7  -2   q - Shapeshifting   0.0   1.0   0       i%E     h - Armour   0.0   1.4  -2      i + Dodging8.1   7.6  +1       iE2 j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help iAF*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i p + Evocations 6.0   i - Dodging   8.1 i\  ix #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  i~ #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# Noise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#  #...................#  #...................#Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. i iz i i i2~ , _Okay, then.  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.asting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i> Your spells (cast)TypeFailure Levela - JinxbiteHexes iL@1%2  b + BlinkTranslocation9% 2  c - Cause FearHexes1% 4 d - ApportationTranslocation5%1 Select a spell to cast[!]/[I] toggle spell headers i[ i(c iko #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  im #......@..........#....# Noise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#  #...................#  #...................# _Okay, then.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. im iuL #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16 iavInt: 19  #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# Noise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)   iwb#......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#  #...................#  #...................# _Okay, then.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i~  Casting: Blink (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Blink (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then. i i@ iχ. _ i  i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           i͟ > b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   d - Throwing   5.0   8.5  -2   n - Fire Magic   0.7   1.4  -2       i]  o - Air Magic   0.0   1.0   0   e - Short Blades   0.0   0.8  +1       f - Long Blades   0.0   1.0   0   p + Evocations i 6.0   8.3  -1   i̠  g - Ranged Weapons  16.0  29.7  -2   q - Shapeshifting   0.0   1.0   0       i      h - Armour   0.0   1.4  -2       iL . i - Dodging   8.1   7.6  +1       i} ; j - Stealth   7.6   3.4  +5       i _     iۡ          i,          ig          i     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  i [?] Help[=] set a skill target  i [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i7 i? iH #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199   i I#...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# Noise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  #......#..........#.....[ iI|37m Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#  #...................#  #...................#Casting: Blink (safe; 9% risk of failure)  i*JiConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. i/P i3Q iV iX ijonfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Blink (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.Unknown command. i# i+ i iF _Unknown command. i4 i i i7F _Unknown command. iA  _Okay, then. _Unknown command.Unknown command.  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iS iGVo Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b + BlinkTranslocation9% 2  c - Cause FearHexes1% 4 d - ApportationTranslocation5%1 Select a spell to cast[!]/[I] toggle spell headers i iw iT. #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0 iDex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# Noise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#  #...................#  #...................# _Okay, then. _Unknown command. _Unknown command. _Unknown command.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i ih #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  i #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# Noise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)   i3J#......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#  ir #...................#  #...................# _Okay, then. _Unknown command.  i _Unknown command. _Unknown command.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iP  Okay, then. iW ig i. _ i0  ir^   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   d - Throwing   5.0   8.5  -2   n - Fire Magic   0.7  [ i_ 36m 1.4  -2       o - Air Magic   0.0   1.0   0   e - Short Blades   0.0   0.8  +1       f - Long Blades   0.0   1.0   0   p + Evocations6.0   8.3  -1   g - Ranged Weapons  16.0  29.7  -2   q - Shapeshifting   0.0   1.0   0           h - Armour   0.0   1.4  -2      [13;2 ia` H i - Dodging   8.1   7.6  +1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!]  i(a [34mtraining|cost|targets iP4  i&:  iA  #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================   iB #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# Noise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)   iC #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#  #...................#  #...................# _Unknown command. _Unknown command. _Unknown command.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. iI  iJ  i8O  iQ  il3 J i7 F _Unknown command. i3 iWhere to? (Tab - D:13 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake Pit M - Slime Pits i3 i= #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================   i=#...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# Noise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  i$>V #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  iX> #......######.....#.#  #.................#.#  i>K #.................#.#  #...................#   i>#...................# _Unknown command.Casting: Blink (safe; 9% risk of failure)  i>Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Okay, then. iu@ iE iH. _ iConfirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.asting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iT  i+  Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b + BlinkTranslocation9% 2  i a c - Cause FearHexes1% 4 d - ApportationTranslocation5%1 Select a spell to cast[!]/[I] toggle spell headers if i m iJt #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================   it#...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0 iAuRDex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13   iu#......@..........#....# Noise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)   iu=#......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  i ve #......######.....#.#   i}vR#.................#.#  #.................#.#  #...................#  #...................#Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. _Okay, then. ivCasting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ivw ix~h #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  i- #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13   i#......@..........#....# Noise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  #......######.....#.#   iA#.................#.#  #.................#.#  #...................#  #...................#Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. _Okay, then.Casting: Blink (safe; 9% risk of failure)  iހ\Confirm with . or Enter, or press ? or * to list all spells. ihP  Okay, then. i i i|. _ i$  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   d - Throwing   5.0   8.5  -2   n - Fire Magic   0.7 [40 im  1.4  -2       o - Air Magic   0.0   1.0   0   e - Short Blades   0.0   0.8  +1       f - Long Blades   0.0   1.0   0   p + Evocations6.0   8.3  -1   g - Ranged Weapons  16.0  29.7  -2   q - Shapeshifting   0.0   1.0   0           h - Armour   0.0   1.4  -2       iD[13;2H i - Dodging   8.1   7.6  +1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [![4 i;0m] training|cost|targets iar  iy  i  #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================   i5 #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13   i߂ #......@..........#....# Noise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#  #...................#  i. #...................# _Okay, then. _Unknown command. _Okay, then.Casting: Blink (safe; 9% risk of failure)  i Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. i Q iI  iJ  iO  i$R F _Unknown command. i i iͽ ijF _Unknown command. i7g ijM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1       iJk     b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   d - Throwing   5.0   8.5  -2   n - Fire Magic   0.7   1.4  -2       o - Air Magic   0.0   1.0   0   e - Short Blades   0.0   0.8  +1       ik$ f - Long Blades   0.0   1.0   0   p + Evocations6.0   8.3  -1   g - Ranged Weapons  16.0  29.7  -2   q - Shapeshifting   0.0   1.0   0           h - Armour   0.0   1.4  -2       il i - Dodging   8.1   7.6  +1       j - Stealth   7.6   3.4  +5                       i0m                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  im[/] auto|manual mode [*] useful|all skills [!] training|cost|targets i\ ic ik= #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17 ilStr: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# Noise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  iSm #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#  #...................#  #...................# _Okay, then.Casting: Blink (safe; 9% risk of failure)  imConfirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. _Unknown command. is it iy i| iConfirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. _Unknown command. im4 it iP _You don't know that spell. i SHIFT i  i+  i  i F _Unknown command. i2 _Unknown command. i"# Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes1% 3b - Inner FlameHexes/Fire4% 3  c - Dimensional BullseyeHexes/Translocation9% 4  d - Magic DartConjuration19%1  e - ShockConjuration/Air19%1  f - Soul SplinterNecromancy19%1  g - StingConjuration/Alchemy19%1  h - Summon Small MammalSummoning19%1  i - Call ImpSummoning28% 2  j - SwiftnessAir50% 3  k - Vampiric DrainingNecromancy50% 3  l - AirstrikeAir88% 4  m - Brom's Barrelling Boulder Conjuration/Earth88% 4  n - Cigotuvi's PutrefactionNecromancy/Air88% 4  o - Dispel UndeadNecromancy88% 4  p - Leda's LiquefactionAlchemy/Earth88% 4  q - Martyr's KnellNecromancy/Summoning88% 4  r - Curse of AgonyNecromancy99% 5  s - FireballConjuration/Fire i699% 5  t - Iskenderun's Battlesphere Conjuration99% 5  u - Conjure Ball LightningConjuration/Air100% 6 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit iB i- i #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# [33 i mNoise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#  #...................#  #...................# _Unknown command.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Unknown command. _Unknown command. iSn  Okay, then. in i. _ iO  i2   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           iA  b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Translocations   3.0   5.7  -2   d - Throwing   5.0   8.5  -2   n - Fire Magic   0.7   1.4  -2       o - Air Magic   0.0   1.0   0   e - Short Blades   0.0   0.8  +1       f - Long Blades   0.0   1.0   0  i ; p + Evocations6.0   8.3  -1   g - Ranged Weapons  16.0  29.7  -2   q - Shapeshifting   0.0   1.0   0           h - Armour   0.0   1.4  -2       i - Dodging   8.1   7.6  +1   i      j - Stealth   7.6   3.4  +5                   iU          i          i X    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help i *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets ig oMaces & Flailsp - Conjurations   0.0   1.7  -3Axes 1.2  -1   q - Hexes  12.0   7.5  +4Polearms0.0   1.2  -1   r - Summonings0   1.0   0e - Staves ih 0.0   1.4  -2   s - Necromancy0.8  +1f - Unarmed Combatt - Translocations   3.0   5.7  -2  g - Throwing 5.0   8.5  -2   u - Alchemy   0.0   0.8  +       v - Fire Magic 7   1.4  -2h - Short Blades   0.0   0.8  +1   w - Ice Magic0.0   1.0   0  i - Long Blades0   0   x - Air Magic0.0   1.0   0  j - Ranged Weapons  16.0  29.7  -2 [3 iVi 6m  y - Earth Magic0.0   1.0   0        k - Armour0.0   1.4  -2   z - Invocations0.0   1.2  -1  l - Dodging8.1   7.6  +1   0 + Evocations 6.0   8.3  -1  m - Shields0.0   1.2  -1   1 - Shapeshifting   0.0   1.0   0  n - Stealth ii 7.6   3.4  +5  useful|all i) s + Necromancy 0.0 0 - Evocations   6.0 i7 ir iq  #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================   i}!#...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# Noise: ===------  Time: 36298.1 (0.0)   i "########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#  i_" #...................#  #...................#Casting: Blink (safe; 9% risk of failure)  i"Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Unknown command. _Unknown command. _Okay, then. i' i( i- i/ i  in % i%  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy0.0   0.8  +1   i  d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       iS  g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1       r - Shapeshifting   0.0   1.0   0   h - Armour   0.0   1.4  -2   i      i - Dodging   8.1   7.6  +1       j - Stealth   7.6   3.4  +5           i5 !             i s                 i KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  i} [/] auto|manual mode [*] useful|all skills [!] training|cost|targets iTargetTarget--  --  --  --  --  --  --  --  --  --   i--  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets i= iC i3Lx #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16Int: 19  iRM #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# Noise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#  #...................#   iM#...................#Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Unknown command. _Unknown command. _Okay, then. iS igT iY i[ i; i< iC iE i^ i_ i~e igF _Unknown command. i  i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy0.0   0.8  +1   i d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1       r - Shapeshifting   0.0  [ i40m 1.0   0   h - Armour   0.0   1.4  -2       i - Dodging   8.1   7.6  +1       j - Stealth   7.6   3.4  +5       i>                                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  iT[/] auto|manual mode [*] useful|all skills [!] training|cost|targets i  in TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set if [-] clear selected targetcost|targets i<[?25h[?0c0  iw [?25l[?1c i|12.0 current training targets, if any.=] set aall targets i  iz  i L #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  #..<.$. #.....#....# EV: 16 i hInt: 19  #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# Noise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#  #...................#  #...................#Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Unknown command. _Unknown command. _Okay, then. _Unknown command. i 4 iD  iC  ik  i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           iR  b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy0.0   0.8  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   i3  1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1       r - Shapeshifting   0.0   1.0   0   h - Armour   0.0   1.4  -2       i - Dodging   8.1   7.6  +1       j - Stealth   7.6   3.4  +5               iʫ ^                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets if i4 i]h #..........# Prakerore the Marksvampire  #...... #..........# Vampire of Gozag  Gold: 2199  #...... #######....# Health: 100/100 ========================  #...... #..........# Magic: 15/15 ========================  #...... #.....###### AC: 17Str: 7  iR #..<.$. #.....#....# EV: 16Int: 19  #>..... #.....#....# SH: 0Dex: 18  #......######.....#....# XL: 14 Next: 18% Place: Dungeon:13  #......@..........#....# Noise: ===------  Time: 36298.1 (0.0)  ########....#######....# a) +4 orcbow (heavy)  #......#..........#..... Fire: a) +4 orcbow (heavy)  #......#..........#.#### Alive Fly  #......######.....#.#  #.................#.#  #.................#.#  #...................#  #...................#Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Unknown command. _Unknown command. _ iLOkay, then. _Unknown command. iQ i/ i" ic$ i _Unknown command. iR iS iY i\F _Unknown command. i i iS i iD i8; _ i i, i i i, iC i i, i i i<221 i idO _You now have 2221 gold pieces (gained 22). i{` i iE i i i, i8 i- i, i i i1 i i iR i , i  id i, i i i, i i i in i  i" ia% i%,2221 iu& i6) i+, ic, i?/ iW1 i2 ir2 i4 i6 i87 i7 i9 i<B i? iIC, iC iF iI, iJ i$N iQ, i`R i6U i3X, iY i\ i_, i` ib i'f, ig i7i iRl, i.m it....#..........#...........#..... ....#..........#.############### ....######.....#.# ...............#.# ...............#.# .................# .................# .................# ....#....#---324.1 (26.0)  iu ....#....#.......+ .)..#....#.......+ ....#....#.......# ....#....######### ....#.....# ....#.....# ....###### ....)....# iv:--- i} i~ iPT i_&Level 13 of the Dungeon <<<>>>(Press ? for help)#......######.....#....#......#.......#..............#................# #.................#....#......#.......#..............#................# ########....#######....#......#.......#.........###############.......# #......#..........#...........#.......#.....................!.#.......#  i a#......#..........#.###################.......................######### #......######.....#.##..................)....#.......# #.................#.###.......................#.......# #.................#.##........................#.......# #...................########..................#.......# #...................##....############.......#.......# #...................##...............#...............# #......#....#......@# #...>...........#...............# #......#....#.......+ #...............#...............# #...)..#....#.......+ #...............#...............# #......#....#.......# #...............#...............# #......#....###############.#....#...#########.....=.# #.<....#....#.......##.....#....#.........#.........# #......#....#.......##.....#....#.........#.........# #......######.......# ia#.....#....#.........#.........# #......)....#.......##.....#....#.........#.........# #...........#.......##.....#....#.........#.........# #...........#.......#############################....#.........# #......#....#.............##....................#..............#  i" 0@  in >   iaA . iT.............#.##.#.....#.##..#...................########........................##....############...................##............#......@# >#........#....#.......+  #.)..#....#.......+  ##.#....#.......#  #.....#.#....######## izV#####.#....#...########=<....#....#...... #.....#....#.........#.#  #.....#....#.........######  #.....#....#.........#...)#  #.....#....#.........#.  #.....#....#.........#.....#.......#######################....#...............##....................#.....#######......#########....................#............................................#.....#...................................#.....#..............#########............######........^.....# .......................<.#####....##########.......# . i .#................#........#.......# ..................................# #................#........#.......# ..................................# #................#........#.......# ..................................# #................#........#.......# ..................................# ########.........#....#########...######################....#........)# #................#....#...........................#......)..#.........# #................#....#...........................#.........#.........#  iN6 . i~\##................#....#........(..................#.........#..)......#  iĕ #.#................#....#...........................#.........#.........#  i i?....#..........#...........#..... Prakerore the Marksvampire ....#..........#.################ Vampire of Gozag  Gold: 2221 ....######.....#.#Health: 100/100 ======================== ...............#.#Magic: 15/15 ======================== ...............#.#AC: 17Str: 7 .................#EV: 16Int: 19  i}A.................#SH: 0Dex: 18 .................#XL: 14 Next: 18% Place: Dungeon:13 ....#....#......@#Noise: ---------  Time: 36324.1 (0.0) ....#....#.......+a) +4 orcbow (heavy) .)..#....#.......+Fire: a) +4 orcbow (heavy) ....#....#.......#Alive Fly ....#....######### ....#....#.......# ....#....#.......# ....######.......# ....)....#.......# _Unknown command. _Okay, then. _Unknown command. _Unknown command. _Unknown command. _You now have 2221 gold pieces (gained 22). iB i`D i` iweB iv i@x, iDy i iM iB i^ i i, if i\ i, i iʿ i, io ii i=, i i ih, i iR im, i# i  i, i" i! if% i>& i~' i|4 i8, iy; iNI iM, i~O i\ i`, i0b i m i o, ip iP} i i ic ii i, i i i, i i i, i i i, i i i, i i i0, i i' i7, iv i  i7, i i!, i#, i, im0 i1 iK7 i7= i@, iAB iK iO iO iP iY iZ, i%[ ic isf, ig i q is iAt iu i;z i }, i3~ iR it i i; i i i i% iZ iǡ, i i ir i i iX i, i i il, i i i, i  i ic, i i i, iH i i5, i iv i  iT  i  iX i' iu i i iB$ i& i,' i' iu- i0, i1 i(7 i: i ; i; iB ipE, itF iM ia, ib ih il il im is iw iw iy i~ i, iR i i1, i i ir, i i2 iޟ iժ, iȮ i( i iz i i9 i iG i i i" i iG i i i iw it i in i@ i i i iR ip i i i i( i i i i i i i9 i, i i i, i i in, i  i  i[, i i iZ, i0 i2 i:B i< i2?, iU@ iC iE, i*G iJ iCN, iO iR iU iW iW i Z i2], i^ i` ic, id ig ii, iQk im izp, i;r it iw, iy i{ i~ iK iӀ i{###....#####...# ...............<..........# ..........................#........................#.......................#......................#.....................# ################....#........)#......#)..#.........#405.1 (81.0)......#...#.........# ..........#...#..)......#......#...#.........#......#.........#.........#......#.........#......(..#......#.........#.....[...# #....################...####### #.........# ...... i i iN iB  i~C  iD  iG  iL  iL  iQ  iW ..######.#  ......<.#  ......#  ......#  ......#  ......#  ..............#  ######....#. i/Y f)#  #......@..#.#  #.........#.#  #.#..)......#  #.#.#  #.#.#  #.#......(..#   #.#.....[...#    ....######...#    .# ......    i \ 6.1 (1.0)Okay, then.Unknown command. _You now have 2221 gold pieces (gained 22). _You see here a +0 orcbow. ii+4 i- i5 i`9 i>; _ i i->  You see here a +0 rapier. i" i _ i i5 i...........#  ........#  .....#  #########....#.)#  #......)..#.. iU#  #..#...#  ##..)......#  ...#.........#.........#  #.........#..@......#  #.........#......(..#  #.........#.....[...#  ##############...#######  # ......  # ...>..   D   four-headed hydra (asleep) i#  # ........D #   i 14.1 (8  A four-headed hydra comes into view. iiDD. i4==5.1 (9 i} ig2 _The four-headed hydra roars! i 8  You shoot an arrow. i uD.=6.1 (1 i  i d _The arrow barely misses the four-headed hydra. ig  iX You shoot an arrow. The arrow hits the four-headed hydra! i TD. i "-7.2 (1.1 i@+ im/l _The four-headed hydra is moderately wounded. i58^  You shoot an arrow. The arrow hits the four-headed hydra. iEjD.  iF,80 iQ iCUl _The four-headed hydra is moderately wounded. iL^  You shoot an arrow. The arrow hits the four-headed hydra. i iǶ$ D.OO   two-headed ogreThe four-headed hydra is moderately wounded. i&9 i\ i _A two-headed ogre comes into view. It is wielding two +0 giant clubs. i_  You shoot an arrow. The arrow hits the four-headed hydra!! i^ i uD.O. i.20.3 (1.1 ix ii _The four-headed hydra is heavily wounded. i  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i/ #######  <....#  .........#  ..................#  ...............#  ...............#  ...............#  ####....#........)#  ..)..#.......@.#  .....#.........#  .....#..)......#  ........#.........#  .....#.........#   i .....#..D...(..#  .....#.....[...#  #########..O#######   ......  i  i<  iD C§D.O.3-----10-Blink Fly  iW  i* _You blink. i?h  You shoot an arrow.  The arrow hits the four-headed hydra but does no damage.D..O.=2.4 (1.1 iK iPi _The four-headed hydra is heavily wounded. i ^  You shoot an arrow. The arrow hits the four-headed hydra! i  i D.O....  i ,30 i  iK j _The four-headed hydra is severely wounded. i`_  You shoot an arrow. The arrow hits the four-headed hydra!! i&1O. _The four-headed hydra is severely wounded.You shoot an arrow. The arrow hits the four-headed hydra!!  The four-headed hydra is almost dead.  The four-headed hydra bites you.  The four-headed hydra bites you but does no damage.  The four-headed hydra misses you. iW2a98/100 -4.5 (1.1 ir< in@I _The four-headed hydra bites you but does no damage. iH ^  You shoot an arrow. The arrow hits the four-headed hydra. i  i $O.O   two-headed ogre i c 2221 9 i -----2050 _You kill the four-headed hydra! i  i k _Your Necromancy skill increases to level 1! i7  You shoot an arrow. The arrow hits the two-headed ogre!  The two-headed ogre is lightly wounded.  The two-headed ogre hits you with a +0 giant club! i7 84---1---6.6 (1.1 iQC  iH ] _The two-headed ogre closely misses you. i  You shoot an arrow. The arrow hits the two-headed ogre! i5---2==-70 i{ ij _The two-headed ogre is moderately wounded. i%r _The two-headed ogre is moderately wounded.You shoot an arrow. The arrow hits the two-headed ogre!  The two-headed ogre is heavily wounded.You feel ready to blink again.  The two-headed ogre hits you with a +0 giant club! i'70----0---8.7 (1.1Fly  i2 ii>\ _The two-headed ogre barely misses you. i  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. il######....#..# #....# #..# #..# #..# ######..# ..<..# .............# ........# ............# ......# ......# ######....#.)# #)..#.........# #..#......$O.# .........#..)......# #.........#.........#  iɶ iTO. i"71=---8/15 --------90-Blink Fly  i? i _You blink. i; .#.........#.# #######....#.# .#.# .#.# .#.# .#.....# ######.# <.# .# .# .# ...# ..............# ######....#........)# .# i )..#.......O.# .#.#......$..# .#.#..)......#  iJ  iC TO§ iI Q---30 i  i  i|2.#.#.# ..#.........#.# ########....#.# .#.# .#.# .# i3.# .#.....# ######.# <.# .# .# .# .# ...............# ########....#.O)# .#)..#.......§.# .#.#......$..#  i7 iChO.. iD{2=--1 iN iR i|8.#.#.# .#.#.# ...#.........#.# #########....#.# .#.# .#.# .#.# .#.....# ######.# <.# .# .# .#  i...# .............O.# #########....#..)# .#)..#.........#  iZ iZnO.32 iT i) inp %.#.#.# .#..#.# .#.#.# ....#.........#.# ##########....#.# .#.# .#.# .#.# .#.....# ######.# ....<.# ...# .# ....#  iq O..# ................# ##########....#)#  i3u  i O.----3 i  i6  i #....#.#.# #....#..#.# #....#..#.# #....#.#.# ....#.........#.# ###########....#.# .#.# .#.# .#.# .#.....# ###### i .# ...<.# .......# ..........# .....O...# .....# .................#  i  i" @O. i 49==4Fly  i;  i ^ _You feel ready to blink again. i/ .#....#...#########.....=.# .#....#..#.# .#....#..#.# .#....#.#.# .#....#.#.# .#....#.........#.# ############....#.# .#.# .#.# .#.# .#.....# ######.# <..# ............# .......O....# .....# .#  i i@O. i&5 i,% iD( i,x..........#...............# #.#....#...#########.....=.# .#....#.#.........# .#....#.#.........# .#....#.#.........# .#....#.#...# ..#....#.........#..# #############....#.# .#.# .#.# .#.# .#.....# ######.# <..........# ....O.....# ..# .#  iy iAO. i b22215=6 i! i iBy.#.# ............#...............# ##.#....#...#########.....=.# .#....#.#.........# .#....#.#.........# .#....#.#.........# .#....#.#.........# ...#....#.........#.........# ##############..@.#.........# .# izy.# .#.# .#.# .#.....# #######.........# <....O.....# ..# .#  i~ i@O. i&7 i i: i? .#.# .#.# .............#...............# ###.#....#...#########.....=.# .#....#.#.# .#....#.#.# .#....#.#.# .#....#.#.# ....#....#......@..# i@ .# ###############....#.........# .#.......# .#.# .#.# ..#........# ########..O......# <..# .#  i E  iO @O. inP q6===8 i@X  i^a  i  i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           i~  b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy1.5   1.7  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   i 1.0   0       i  g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1       r - Shapeshifting   0.0   1.0   0   h - Armour   0.0   1.4  -2       i - Dodging   8.1   7.6  +1       j - Stealth   7.6   3.4  +5                      [40 i m                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i i i%.............#...............#   Prakerore the Marksvampire .............#...............#   Vampire of Gozag  Gold: 2221 .............#...............#   Health: 76/100 ==================------ ###.#....#...#########.....=.#   Magic: 9/15==============---------- ....#....#.........#.........#   AC: 17Str: 7 ....#....#.........#.........#   EV: 16Int: 19 ....#....#.........#.........#   SH: 0Dex: 18 ....#....#.........#.........#   XL: 14 Next: 20% Place: Dungeon:13  ib....#....#......@..#.........#   Noise: ---------  Time: 36438.7 (0.0) ###############....#.........#   a) +4 orcbow (heavy) ..............#..............#   Fire: a) +4 orcbow (heavy) ..............#..............#   Alive Fly ..............#..............#  ..............#......O.......#   O   two-headed ogre ##............######.........#  ..................<..........#  .............................#  The two-headed ogre hits you with a +0 giant club! _The two-headed ogre barely misses you.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [ i$nm_You blink. _You feel ready to blink again. i i i# i& i0 >.#.# ..#.# .#.# ..............#...............# ####.#....#...#########.....=.# .#....#.#.# .#....#.#.# .#....#.#.# .#....#.#.# .....#....#.........#.# ################....#..# .#........# .#.#.#.......# ...#......O.# #########.#<.# iw;  iE @O. iF +9.7 (1 ibO  iR  i ..#.#>..#.#..#.#.#.# ...............#...............# #####.#....#...#########.....=.# #.....#....#.#.# #.....#....#.#.# #.....#....#.#.# #.....#....#.#.# # i .....#....#.........#.# #################....#.#.#..#.#......#.#.....O.# ....#........# ##########.# iv  i{ @O. i /740 i'  i!+  i@;Q#....#############.# #.....#.# #...>..#.# #.#.# #.......#.# #...............#...............# ######.#....#...#########.....=.#  #.....#....#.#.#  #.....#....#.#.#  #.....#....#.# i<?.#  #.....#....#.#.#  #.....#....#.........#.# ##################....#.#.#.....#.#....O.#.#.# .....#.....# i0A iuJ@O. iKb810/15==1 iQ iMU i######...........#.  #....#############.  #....#.  #...>.#.  #.#.  i #........#.  #...............#...............#####.#....#...#########.....=. #.....#....#.#. #.....#....#.#. #.....#....#.#. #.....#....#.#.  #.....#....#.........#. ###################....#..#...O..#..#. i ig@O. i+&2 i i ijRE #......#######...........# #....############# #....# #...> iySf.# #.# #...# #...............#.............#####.#....#.@.#########.....= #.....#....#.# #.....#....#.# #.....#....#.# #.....#....#.#  #.....#....#.........# ####################..O.#.#.# icX ima@O. i-b.93 i=i iHl i ##.# #......#######...........# #....############# #....# #...>.# #.# #.# #............@..#............. iv#####.#....#...######### #.....#....#...# #.....#....#.# #.....#....#.# #.....#....#.........#  #.....#....#......O..# #####################....#.# i@ i@O. i&4 i i in y #)....# ##.# #......#######...........# #....############# #....# #...>.# #.# #.# #...............#.......#####.#....#...######### #.....#....#.........# #.....#....#.# #.....#....#.........# #.....#....#.....O...# #.....#....#.........# ######################....# ir  i} @O. i~ r80===5 i  id  iCD ######......#### #)....# ##.# #......#######...........# #....############# #....# #...>.# #.# #.# iE  #...............#.......#####.#....#...######### #.....#....#.........# #.....#....#.........# #.....#....#....O....# #.....#....#..# #.....#....#.........# ikI  iR @O. iR &6 iZ  ixf  i z......#!.#.. #######......### #)....# ##.# #......#######...........# #....############# #....# #...>.# #.# #.# #...............#.......#####.#....#...######### #.....#....#.........# #.....#....#...O.....# i{ #.....#....#..# #.....#....#.# i i@O. i*^1=7 ik i i!V.################ .......#!.#. ########......## #)....# ##.# #......#######...........# #....############# #....# #...> iYn.# #.# #.# #...............#.......#####.#....#...######### #.....#....#..O......# #.....#....#..# #.....#....#.# ie i@O. iV1=8 i0 i- i]  You shoot an arrow. The arrow hits the two-headed ogre!! ifO.  i?2===9.8 (1.1 i?  i h _The two-headed ogre is severely wounded. i \  You shoot an arrow. The arrow hits the two-headed ogre! i_ jO.  iz 53500 i  iQ c _The two-headed ogre is almost dead. i   i V You shoot an arrow. The arrow hits the two-headed ogre! iP$ ic i 2221 21.9 (1.1 _You kill the two-headed ogre! i$ i 'k _Your Necromancy skill increases to level 2! i` i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           i b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy2.3   2.5  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   i 1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1       r - Shapeshifting   0.0   1.0   0   h - Armour   0.0   1.4  -2       i - Dodging   8.1   7.6  +1       iZ j - Stealth   7.6   3.4  +5                   i                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  ix[/] auto|manual mode [*] useful|all skills [!] training|cost|targets id  i8n  iw .......#.........###############. Prakerore the Marksvampire .......#.....................!.#. Vampire of Gozag  Gold: 2221 ########.......................## Health: 83/100 ===================-----#..................)....#. Magic: 11/15 =================-------##.......................#. AC: 17Str: 7#........................#. EV: 16 iy Int: 19#######..................#. SH: 0Dex: 18#....############.......#. XL: 14 Next: 22% Place: Dungeon:13#........@......#......... Noise: ===------  Time: 36451.9 (0.0)#...>...........#......... a) +4 orcbow (heavy)#...............#......... Fire: a) +4 orcbow (heavy) #...........$...#......... Alive Fly #...............#.........######.#....#...#########. #.....#....#.........#... #.....#....#.........#... #.....#....#.........#...  iz  _The two-headed ogre is severely wounded.You shoot an arrow. The arrow hits the two-headed ogre! _The two-headed ogre is almost dead.You shoot an arrow. The arrow hits the two-headed ogre! _You kill the two-headed ogre! _Your Necromancy skill increases to level 2! i  i  ib  ij  iXI  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iYl i&nD Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b + BlinkTranslocation9% 2  c - Cause FearHexes io+1% 4 d - ApportationTranslocation5%1 Select a spell to cast[!]/[I] toggle spell headers i i i2.......#.........###############. Prakerore the Marksvampire .......#.....................!.#. Vampire of Gozag  Gold: 2221 ########.......................## Health: 83/100 ===================----- i#..................)....#. Magic: 11/15 =================-------##.......................#. AC: 17Str: 7#........................#. EV: 16Int: 19#######..................#. SH: 0Dex: 18#....############.......#. XL: 14 Next: 22% Place: Dungeon:13#........@......#......... Noise: ===------  Time: 36451.9 (0.0)#...>...........#......... a) +4 orcbow (heavy)#...............#......... Fire: a) +4 orcbow (heavy) #...........$...#......... Alive Fly #...............#.........######.#....#...#########.[ in37m #.....#....#.........#... #.....#....#.........#... #.....#....#.........#...  _The two-headed ogre is almost dead.You shoot an arrow. The arrow hits the two-headed ogre! _You kill the two-headed ogre! _Your Necromancy skill increases to level 2!Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i{.......#.........###############. Prakerore the Marksvampire .......#.....................!.#. Vampire of Gozag  Gold: 2221 ########.......................## Health: 83/100 ===================-----#..................)....#. Magic: 11/15 =================-------##.......................#. AC: 17Str: 7#........................#. EV: 16Int: 19#######..................#. SH: 0Dex: 18 i?#....############.......#. XL: 14 Next: 22% Place: Dungeon:13#........@......#......... Noise: ===------  Time: 36451.9 (0.0)#...>...........#......... a) +4 orcbow (heavy)#...............#......... Fire: a) +4 orcbow (heavy) #...........$...#......... Alive Fly #...............#.........######.#....#...#########. #.....#....#.........#... #.....#....#.........#... #.....#....#.........#...  _The two-headed ogre is almost dead.You shoot an arrow. The arrow hits the two-headed ogre! _You kill the iӯ7two-headed ogre! _Your Necromancy skill increases to level 2!Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iƶP  Okay, then. i i i. _ i  iJ  Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes1% 3b - Inner FlameHexes/Fire4% 3  c - Soul SplinterNecromancy7%1  d - Dimensional BullseyeHexes/Translocation9% 4  e - Magic DartConjuration19%1  f - ShockConjuration/Air19%1  g - StingConjuration/Alchemy19%1  h - Summon Small MammalSummoning19%1  i - Vampiric DrainingNecromancy iI 22% 3  j - Call ImpSummoning28% 2  k - SwiftnessAir50% 3  l - Dispel UndeadNecromancy56% 4  m - Cigotuvi's PutrefactionNecromancy/Air75% 4  n - Martyr's KnellNecromancy/Summoning75% 4  o - AirstrikeAir88% 4  p - Brom's Barrelling Boulder Conjuration/Earth88% 4  q - Leda's LiquefactionAlchemy/Earth88% 4  r - Curse of AgonyNecromancy89% 5  s - FireballConjuration/Fire99% 5  t - Iskenderun's Battlesphere Conjuration99% 5  u - Conjure Ball LightningConjuration/Air100% 6 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit i=s.......#.........###############. Prakerore the Marksvampire .......#.....................!.#. Vampire of Gozag  Gold: 2221 ########.......................## Health: 83/100 ===================-----#..................)....#. Magic: 11/15 =================-------##.......................#. AC: 17Str: 7#........................#. EV: 16Int: 19#######..................#. SH: 0Dex: 18#....############.......#. XL: 14 Next: 22% Place: Dungeon:13#........@......#......... Noise: ===------  Time: 36451.9 (0.0)#...>...........#......... a) +4 orcbow (heavy)#...............#.........[3 iu9;49m Fire: a) +4 orcbow (heavy) #...........$...#......... Alive Fly #...............#.........######.#....#...#########. #.....#....#.........#... #.....#....#.........#... #.....#....#.........#... You shoot an arrow. The arrow hits the two-headed ogre! _You kill the two-headed ogre! _Your Necromancy skill increases to level 2!Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Memorise Dispel Undead, consuming 4 spell levels and leaving 2? Y - Yes  N - No i]@ i[.......#.........###############. Prakerore the Marksvampire .......#.....................!.#. Vampire of Gozag  Gold: 2221 ########.......................## Health: 83/100 ===================-----#..................)....#. Magic: 11/15 =================-------##.......................#. AC: 17Str: 7#........................#. EV: 16Int: 19#######..................#. SH: 0Dex: 18#....############.......#. XL: 14 Next: 22% Place: Dungeon:13#........@......#......... Noise: ===------  Time: 36451.9 (0.0)#...>...........#......... a) +4 orcbow (heavy)#...............#.........[ i5]40m Fire: a) +4 orcbow (heavy) #...........$...#......... Alive Fly #...............#.........######.#....#...#########. #.....#....#.........#... #.....#....#.........#... #.....#....#.........#... You shoot an arrow. The arrow hits the two-headed ogre! _You kill the two-headed ogre! _Your Necromancy skill increases to level 2!Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.4=---2.9 (1 id iGno _This spell is dangerous to cast! i~oG---3.9 (2 iw i\ inc5=4.9 (3 i ię id`62==5.9 (4 in i iY+6.9 (5 i i _You start memorising the spell. You continue memorising. x4 i i ic _You finish memorising. Spell assigned to 'e'. i  i  i  iX  i -7 _ iƶ  i , i̸  i 68===9=3=9012== i;  i  i; ,2221 i  iO  i V3= i  i  iz M4== i  im  i &4 i  iF  i  i_  i <5 i  i  i i6=== i  i , i,  i l7= i   i1 M5== i  i  i Z _Magic restored.8 iI X i  i &9 if  i! ?100/100 i [=== i_ 1 _HP restored. i# 4 i$  i '  i1* , i+  ip-  iA0 , i51  iV9 l  You now have 2236 gold pieces (gained 15).  Things that are here: i>: Y36= i;  iH _a +0 giant club; a +0 giant club i8L  i M  i N  iR  iV , iW  i[  i}_ , iKa  if  i~i , ik  i{o  is , ipt  ix  iD|  i|  i~  i  ib  i[  i  iϊ  iz , i  iʑ  i , iE  iJ  i  i|  i  iܠ  ip  iѣ  i  i  i  iu  i  i  i  iD  i  i  i+ , iD  iA  i  iY  i#  i  i  i  i  i  i , iF  i  i , i  i  i , i%  i|  i , i  i  i , ir  iZ  iE , i  iS" =59 iy%  i* O _You now have 2259 gold pieces (gained 23). iU/ 4 i-2  i5  i9  ic:  io<  i{@  i|E , iG  iL  ilQ , i^T  iX  i_ , i, i i  iX#, i<$ i) i-, i. iP3 i6 i6 i7 i< i@, iA i7H iL, iN iT iY, i%] ib ieg i1h ii iUo i=s is iSu iy i~, i i i, iE iX i i iŒ iX i, iß iפ ik i$ i i i`, i_ i iC i i i i7, i i2 i, i i  i it iJ i i:, i ih i, i iv i, i i i , i  i  i, i| i.##.######################.....#.#.......#.#.......#.# ...# ..# .......... i# ....#....#.# ....#....#......@+636.9 (73.0) .)..#....#.......+.#....#.......#.#....#########.#....##.#....# i#.#######.)....##......## ir i*! iP" i.  i 4 iX..............0.0)........ i i~" i$W _Could not explore, unopened door. i Where to? (Tab - D:13 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake Pit M - Slime Pits i3  i ....#..........#.################ Prakerore the Marksvampire ....######.....#.#Vampire of Gozag  Gold: 2277 ...............#.#Health: 100/100 ======================== ...............#.#Magic: 15/15 ======================== .................#AC: 17Str: 7 .................#EV: 16Int: 19 .................#SH: 0Dex: 18 ....#....#.......#XL: 14 Next: 22% Place: Dungeon:13 ....#....#......@+Noise: ---------  Time: 36636.9 (0.0) .)..#....#.......+a) +4 orcbow (heavy) ....#....#.......#Fire: a) +4 orcbow (heavy) ....#....#########Alive  i W[40mFly ....#....#.......# ....#....#.......# ....######.......# ....)....#.......# .........#.......# _a +0 giant club; a +0 giant club _You now have 2259 gold pieces (gained 23). _You now have 2277 gold pieces (gained 18). _f - 14 potions of curing (gained 1) _Found 5 stones. _Could not explore, unopened door. il  _ i\q , ir , iNu  i { B i{  i~  i  iU  i , i  i  i  iޑ  i  i3  i  i  i  iu  ip  i! B i2  ig  i" , iE  i X im X i , i  i  i  i  i`  i  i , iq  i  i% B i'  i , i  i!  i , i  i  i , i  i Z  There is a stone staircase leading down here. i  i}  i % _ i  i4 i_` i   ..####  ### # #@#57.7 (20.8) ### _You fly downwards. io  i@ ia _There is a stone staircase leading up here. iæ i4 i i i% _ i iEv i##+### #....# #....#####. #........)... #.@..#62.7 (5.0 i)....####....#........#####.##.......#........#<##..#########.# i i?+3.7 (6 iE i{I$ _Found a flail. ipv 4 ix  i${  i}  i\ B i͌ ##+### #....#  #....#######. #...@....)..... #....####..Q....####....# ........#####.##.......#........#<# Q   tengu warrior (asleep)#..#########.# iY V4.7 (15.7 (2 iJ  i _A tengu warrior comes into view. It is wielding a +4 great sword of holy wrath. i6[  You shoot an arrow. The arrow hits the tengu warrior!! iQ.Q   i7===6.8 (1.1 id ih _The tengu warrior is moderately wounded. iPZ  You shoot an arrow. The arrow hits the tengu warrior! i'CQ. iM),70 iv0 i:e _The tengu warrior is heavily wounded. i- 8  You shoot an arrow. i 9Q) i -8.9 (1.1 i  i a _The arrow closely misses the tengu warrior. i8  You shoot an arrow. i&9Q. i)70.0 iI i"a _The arrow closely misses the tengu warrior. i i3Q. iȡ,10 iQ icm _You shoot an arrow. The arrow misses the tengu warrior. iɧ [  You shoot an arrow. The arrow hits the tengu warrior!! i tQ.###  i -2.1 (1.1 i  i= f _The tengu warrior is severely wounded. i`M  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ijn ##+####....# #....#######. #....Q...)..... #....####... ....####..@.#  ........#####  .##.......#  ........#<#  #..######## #.  iu S#  i| a§.Q i} 3-----30-Blink Fly  iG  iN _You blink. i iwEvoke which item? Talismans  I - a maw talismanX - a flux talisman Wandsh - a wand of mindburst (2)  k - a wand of polymorph (12)  y - a wand of charming (29)  Q - a wand of roots (12)  R - a wand of acid (6)  U - a wand of flame (50) [!] read|quaff|evoke[?] describe selected iL  iiQ  iY Prakerore the MarksvampireVampire of Gozag  Gold: 2277Health: 100/100 ========================##+###Magic: 13/15 ====================----#....#AC: 17Str: 7#....#######EV: 16Int: 19.#...§....)..SH: 0Dex: 18... #...Q####...XL: 14 Next: 22% Place: Dungeon:14....####..@.#Noise: ==-------  Time: 36673.1 (0.0)........#####a) +4 orcbow (heavy).##.......#Fire: a) +4 orcbow (heavy)  iZ =........#<#Alive -Blink Fly #..#########.Q   tengu warrior# _You shoot an arrow. The arrow misses the tengu warrior.You shoot an arrow. The arrow hits the tengu warrior!! _The tengu warrior is severely wounded.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You blink. i|   Prakerore the Marksvampire  Vampire of Gozag  Gold: 2277  Health: 100/100 ======================== ##+### Magic: 13/15 ====================---- #....# AC: 17Str: 7 #....#######  EV: 16Int: 19 . #...§....)..  SH: 0Dex: 18 ... #...Q####...  XL: 14 Next: 22% Place: Dungeon:14 ....####..@.# Noise: ==-------  Time: 36673.1 (0.0) ........##### a) i%~ x+4 orcbow (heavy) .##.......# Fire: a) +4 orcbow (heavy)  ........#<# Alive -Blink Fly  #..######## #. Q   tengu warrior #Confirm with . or Enter, or press ? or * to list all spells. _You blink.  Aiming: MindburstPress: ? - help, Shift-Dir - straight line, f/p - tengu warriorAim: a tengu warrior, wielding a +4 great sword of holy wrath and wearing a +0  leather armour (severely wounded, chance to affect: 71%) i<Prakerore the MarksvampireVampire of Gozag  Gold: 2277Health: 100/100 ========================##+###Magic: 13/15 ====================----#....#AC: 17Str: 7#....#######EV: 16Int: 19.#........)..SH: 0Dex: 18... #...Q####...XL: 14 Next: 22% Place: Dungeon:14....####..@.#Noise: ==-------  Time: 36673.1 (0.0)........#####a) +4 orcbow (heavy).##.......#Fire: a) +4 orcbow (heavy) ........#<#Alive -Blink Fly #..#########.Q   i~>R tengu warrior#Aiming: MindburstPress: ? - help, Shift-Dir - straight line, f/p - tengu warriorAim: a tengu warrior, wielding a +4 great sword of holy wrath and wearing a +0  leather armour (severely wounded, chance to affect: 71%)  The tengu warrior struggles to resist. The tengu warrior closely misses you.The tengu warrior misses you. iDJ====4.1 (1 i;K iwL iX/  --more-- itC _The tengu warrior claws you but does no damage. i6 i9Evoke which item? Talismans  I - a maw talismanX - a flux talisman Wandsh - a wand of mindburst (1)  k - a wand of polymorph (12)  y - a wand of charming (29)  Q - a wand of roots (12)  R - a wand of acid (6)  i:U - a wand of flame (50) [!] read|quaff|evoke[?] describe selected iž i iPrakerore the MarksvampireVampire of Gozag  Gold: 2277Health: 100/100 ========================##+###Magic: 13/15 ====================----#....#AC: 17Str: 7#....#######EV: 16Int: 19 iس.#........)..SH: 0Dex: 18... #...Q####...XL: 14 Next: 22% Place: Dungeon:14....####..@.#Noise: ====-----  Time: 36674.1 (0.0)........#####a) +4 orcbow (heavy).##.......#Fire: a) +4 orcbow (heavy) ........#<#Alive -Blink Fly #..#########.Q   tengu warrior# _The tengu warrior claws you but does no damage. ik:Okay, then. i i i. _ il qPrakerore the MarksvampireVampire of Gozag  Gold: 2277Health: 100/100 ========================##+###Magic: 13/15 ====================----#....#AC: 17Str: 7#....#######EV: 16Int: 19.#........)..SH: 0Dex: 18... #...Q####...XL: 14 Next: 22% Place: Dungeon:14....####..@.# i9n Noise: ====-----  Time: 36674.1 (0.0)........#####a) +4 orcbow (heavy).##.......#Fire: a) +4 orcbow (heavy) ........#<#Alive -Blink Fly #..#########.Q   tengu warrior# _Okay, then.Fire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - tengu warriorAim: a tengu warrior, wielding a +4 great sword of holy wrath and wearing a +0  leather armour (severely wounded, 52% to hit) i A tengu warrior. A particularly bloodthirsty tengu who has opted to hone its skill in airborne fighting and weaponry instead of spellcasting.  i EMax HP: ~60 Will: + AC: + EV: ++++ Threat: High Class: Natural Size: Medium Int: Human You have about 52% to hit with your +4 heavy orcbow. It has about 65% to hit you. Attacks Max DamageBonus Hit: +4 great sword (holy) 36 + 54 (holy) Slips behind the defender beforehandPeck 8 Claw8 It can fly. [!]: Description|Quote iXZ Prakerore the MarksvampireVampire of Gozag  Gold: 2277Health: 100/100 ========================##+###Magic: 13/15 ====================----#....#AC: 17Str: 7#....#######EV: 16Int: 19. i[ T#........)..SH: 0Dex: 18... #...Q####...XL: 14 Next: 22% Place: Dungeon:14....####..@.#Noise: ====-----  Time: 36674.1 (0.0)........#####a) +4 orcbow (heavy).##.......#Fire: a) +4 orcbow (heavy) ........#<#Alive -Blink Fly #..#########.Q   tengu warrior# _Okay, then.Fire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycle i\ Shift-Dir - straight line, f/p - tengu warriorAim: a tengu warrior, wielding a +4 great sword of holy wrath and wearing a +0  leather armour (severely wounded, 52% to hit) i Prakerore the MarksvampireVampire of Gozag  Gold: 2277Health: 100/100 ========================##+###Magic: 13/15 ====================----#....#AC: 17Str: 7#....#######EV: 16Int: 19.#........)..SH: 0Dex: 18 iM ... #...Q####...XL: 14 Next: 22% Place: Dungeon:14....####..@.#Noise: ====-----  Time: 36674.1 (0.0)........#####a) +4 orcbow (heavy).##.......#Fire: a) +4 orcbow (heavy) ........#<#Alive -Blink Fly #..#########.Q   tengu warrior#Fire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - tengu warriorAim: a tengu warrior, wielding a +4 great sword of holy wrath and wearing a +0  leather armour (severely wounded, 52% to hit)  Okay, then. iX  i  i~ . _ i iVEvoke which item? Talismans  I - a maw talismanX - a flux talisman Wandsh - a wand of mindburst (1)  k - a wand of polymorph (12)  y - a wand of charming (29)  iz!Q - a wand of roots (12)  R - a wand of acid (6)  U - a wand of flame (50) [!] read|quaff|evoke[?] describe selected i{ i82Prakerore the MarksvampireVampire of Gozag  Gold: 2277Health: 100/100 ========================##+###Magic: 13/15 ====================----#....#AC: 17Str: 7#....#######EV: 16Int: 19.#........)..SH: 0Dex: 18... #...Q####...XL: 14 Next: 22% Place: Dungeon:14....####..@.#Noise: ====-----  Time: 36674.1 (0.0)........#####a) +4 orcbow (heavy).##.......#Fire: a) +4 orcbow (heavy) ........#<#Alive -Blink Fly #..#########.Q  i3  tengu warrior#Fire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - tengu warriorAim: a tengu warrior, wielding a +4 great sword of holy wrath and wearing a +0  leather armour (severely wounded, 52% to hit) _Okay, then. i_  Prakerore the Marksvampire  Vampire of Gozag  Gold: 2277  Health: 100/100 ======================== ##+### Magic: 13/15 ====================---- #....# AC: 17Str: 7 #....#######  EV: 16Int: 19 . #........)..  SH: 0Dex: 18 ... #...Q####...  XL: 14 Next: 22% Place: Dungeon:14 ....####..@.# Noise: ====-----  Time: 36674.1 (0.0) ........##### a) [0;1 if0;1m+4 orcbow (heavy) .##.......# Fire: a) +4 orcbow (heavy)  ........#<# Alive -Blink Fly  #..######## #. Q   tengu warrior #leather armour (severely wounded, 52% to hit) _Okay, then.Aiming: MindburstPress: ? - help, Shift-Dir - straight line, f/p - tengu warriorAim: a tengu warrior, wielding a +4 great sword of holy wrath and wearing a +0  leather armour (severely wounded, chance to affect: 71%) ii[Prakerore the MarksvampireVampire of Gozag  Gold: 2277Health: 100/100 ========================##+###Magic: 13/15 ====================----#....#AC: 17Str: 7#....#######EV: 16Int: 19.#........)..SH: 0Dex: 18... #...Q####...XL: 14 Next: 22% Place: Dungeon:14....####..@.# i"ENoise: ====-----  Time: 36674.1 (0.0)........#####a) +4 orcbow (heavy).##.......#Fire: a) +4 orcbow (heavy) ........#<#Alive -Blink Fly #..#########.Q   tengu warrior#Aiming: MindburstPress: ? - help, Shift-Dir - straight line, f/p - tengu warriorAim: a tengu warrior, wielding a +4 great sword of holy wrath and wearing a +0  leather armour (severely wounded, chance to affect: 71%)  The tengu warrior's mind is blasted! The now-empty wand crumbles to dust.  The tengu warrior closely misses you. The tengu warrior barely misses you. i+5.1 (1 iU  iz! i-/  --more-- iw Q _The tengu warrior misses you. i" i-%UEvoke which item? Talismans  I - a maw talismanX - a flux talisman Wandsk - a wand of polymorph (12)  y - a wand of charming (29)  Q - a wand of roots (12)  R - a wand of acid (6)  U - a wand of flame (50) [!] read|quaff|evoke[?] describe selected i i i4Prakerore the MarksvampireVampire of Gozag  Gold: 2277Health: 100/100 ========================##+###Magic: 13/15 ====================----#....#AC: 17Str: 7#....#######EV: 16Int: 19. i~#........)..SH: 0Dex: 18... #...Q####...XL: 14 Next: 22% Place: Dungeon:14....####..@.#Noise: ====-----  Time: 36675.1 (0.0)........#####a) +4 orcbow (heavy).##.......#Fire: a) +4 orcbow (heavy) ........#<#Alive -Blink Fly #..#########.Q   tengu warrior# _The tengu warrior misses you. i   Prakerore the Marksvampire  Vampire of Gozag  Gold: 2277  Health: 100/100 ======================== ##+### Magic: 13/15 ====================---- #....# AC: 17Str: 7 #....#######  EV: 16Int: 19 . #..***...)..  SH: 0Dex: 18 i0 ... #..*Q####...  XL: 14 Next: 22% Place: Dungeon:14 ....####..@*# Noise: ====-----  Time: 36675.1 (0.0) ........##### a) +4 orcbow (heavy) .##.......# Fire: a) +4 orcbow (heavy)  ........#<# Alive -Blink Fly  #..######## #. Q   tengu warrior # _The tengu warrior misses you.Aiming: FastrootPress: ? - help, Shift-Dir - straight line, f/p - tengu warriorAim: a tengu warrior, wielding a +4 great sword of holy wrath and wearing a +0  leather armour (almost dead) i  Prakerore the Marksvampire  Vampire of Gozag  Gold: 2277  Health: 100/100 ======================== ##+### Magic: 13/15 ====================---- #....# AC: 17Str: 7 #....#######  EV: 16Int: 19 . #........)..  SH: 0Dex: 18 ... #...Q####...  XL: 14 Next: 22% Place: Dungeon:14 ip ....####..@.# Noise: ====-----  Time: 36675.1 (0.0) ........##### a) +4 orcbow (heavy) .##.......# Fire: a) +4 orcbow (heavy)  ........#<# Alive -Blink Fly  #..######## i5 #. Q   tengu warrior (rooted) #Aiming: FastrootPress: ? - help, Shift-Dir - straight line, f/p - tengu warriorAim: a tengu warrior, wielding a +4 great sword of holy wrath and wearing a +0  leather armour (almost dead)  The roots erupt in riotous growth!  Roots grab the tengu warrior. i ##+### #....# #....#######  . #........)..  ... #...Q#  #..@.# ........##### .##.......# ........#<#  #. #  ix i/  --more-- iHB R  The grasping roots constrict the tengu warrior! itJ C$ ijQ 2277 4=======6.1 (1 _You kill the tengu warrior! iW  iZ c _Your Necromancy skill increases to level 3! iI iC  Skill  Level Cost  Apt Skill  Level Cost  Apt  i a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy3.0   3.4  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4 [ i39;49m -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1       r - Shapeshifting   0.0   1.0   0   i h - Armour   0.0   1.4  -2       i - Dodging   8.1   7.6  +1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/[39;49 i=m] auto|manual mode [*] useful|all skills [!] training|cost|targets i  i3  i Prakerore the MarksvampireVampire of Gozag  Gold: 2277 Health: 100/100 ========================##+###Magic: 13/15 ====================----#....#AC: 17Str: 7#....#######EV: 16Int: 19.#........)..SH: 0Dex: 18... #...$####...XL: 14 Next: 24% Place: Dungeon:14 i ....####..@.#Noise: =======--  Time: 36676.1 (0.0)........#####a) +4 orcbow (heavy).##.......#Fire: a) +4 orcbow (heavy) ........#<#Alive -Blink Fly #..#########.#The grasping roots constrict the tengu warrior! _You kill the tengu warrior! _Your Necromancy skill increases to level 3! i  i  i  iU  i i4 i=X iI i i|  i5!M4== i" i(]...------- i0\9.1 (3 _You start resting. i1-------80.1 (4Fly  i7 i:V _You feel ready to blink again. iT iKV4 iY, i]X i`;== iRa ia ic, id if, ig i#i ii i  i@E 4Prakerore the MarksvampireVampire of Gozag  Gold: 2283Health: 100/100 ========================Magic: 15/15 ========================##+###AC: 17Str: 7#....#EV: 16Int: 19#....#######SH: 0Dex: 18 iF .#........)..XL: 14 Next: 24% Place: Dungeon:14... #...@####...Noise: ---------  Time: 36689.1 (0.0)....####....#a) +4 orcbow (heavy)........#####Fire: a) +4 orcbow (heavy) .##.......#Alive Fly ........#<##..#########.#You are flying. Your flying speed is average.  Your attack delay is about 1.0 (and cannot be improved with additional weapon  skill).  Your damage rating with your +4 heavy orcbow is about 37 (Base [11 + 8 (Hvy)] x_120% (Dex) x 145% (Skill) + 4 (Ench)). _Unknown command. i*M  i@N  ipS  i.W  i0 i2 i"3 i7 i; i[<% _ iA, i i iJ i i i i  iS ##+###  #.@..#  i92.1 (3 #....####### . #........).. ... #...)####... ....####....# ........##### .##.......# ........#<##..######## i. i i i #..##..#####........?.....#' iE  i֫ +3.1 (1 i  i _You reach down and open the door. _Found a scroll of enchant weapon. i  i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1   i          b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy3.0   3.4  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0[4 i 0m   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1       r - Shapeshifting   0.0   1.0   0   h - Armour   0.0   1.4  -2       i - Dodging   8.1   7.6  +1       j - Stealth   7.6   3.4  +5      [15 ix %;22H                                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i; iӪ iPrakerore the Marksvampire#..#Vampire of Gozag  Gold: 2283#..#Health: 100/100 ========================####...Magic: 15/15 ========================.....AC: 17Str: 7?...EV: 16 iInt: 19..#SH: 0Dex: 18##'###XL: 14 Next: 24% Place: Dungeon:14#.@..#Noise: ---------  Time: 36693.1 (0.0)#....#######a) +4 orcbow (heavy).#........)..Fire: a) +4 orcbow (heavy) ... #...)####...Alive Fly ....####....#........#####.##.......#........#<##..######## ihskill).  Your damage rating with your +4 heavy orcbow is about 37 (Base [11 + 8 (Hvy)] x_120% (Dex) x 145% (Skill) + 4 (Ench)). _Unknown command. _You reach down and open the door. _Found a scroll of enchant weapon. ij i` i i ib i i6 iɝ i0 i*% _ i|V  There is an open door here. iN6 _ i ib i ..## #... #..# ### #..##...#######.....###.............+....@......##.......#####  ....#####'###  i|( ..B #....#  . #....####### . #........)..B   boulder beetle (wandering) ... #...)####... ....####....# ........##### i+5.1 (2 i .  A boulder beetle comes into view. i+6.1 (3 i< i8J _The boulder beetle moves out of view. iBB   boulder beetle i?+7.1 (4 i is3@ _g - 4 scrolls of enchant weapon (gained 1) iY  iZ fThrow: 37 darts (poison)  i?b  ie  iKq  You throw a poisoned dart.  The poisoned dart hits the boulder beetle! i(TpB.(very poisoned) iU^9 (0.86 i[ i_5 _The boulder beetle is poisoned. i  You throw a poisoned dart.  The poisoned dart hits the boulder beetle.  The boulder beetle looks even sicker. i# `B( i$ [8.75 in,  i0 < _The boulder beetle is lightly wounded. iP extremely poisoned)You throw a poisoned dart.  The poisoned dart hits the boulder beetle!  The boulder beetle looks as sick as possible! ih=9.4 (0.74 i  i< _The boulder beetle is lightly wounded. i0> ~ ..## #... #..# ### #..##... #.....## #. +..B.# #.(.....######....#####'####... #....##.. #.. ir? ..#######.. #........)...... #...)####... ....####....#  .##### iG  iG /700.4 (1.0 i>N  iQ F _The boulder beetle bites you but does no damage. i ifFire: a) +4 orcbow (heavy) i i iz  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.  The boulder beetle is lightly wounded. ij{ /==1 iD  ig \ _The boulder beetle closely misses you. i  You shoot an arrow.  The arrow barely misses the boulder beetle. i -2.5 (1.1 i  iV [ _The boulder beetle barely misses you. iH  You shoot an arrow. The arrow hits the boulder beetle!!  The boulder beetle is severely wounded. iI93/100 --4--====30 itP iiR3 _The boulder beetle bites you! i7(  i- verYou shoot an arrow. The arrow hits the boulder beetle!  The boulder beetle is almost dead. i88---2-----===-4 iF i3 _The boulder beetle bites you! iU[  You shoot an arrow. The arrow hits the boulder beetle! iC$ i~2283 7-5.6 (1.1 i" iY&R _You kill the boulder beetle! i!  i M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1       i      b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy3.5   3.4  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       i  o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       iW  g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1       r - Shapeshifting   0.0   1.0   0   h - Armour   0.0   1.4  -2       i - Dodging   8.1   7.6  +1       j - Stealth   7.6   3.4  +5                      [40 iI m                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets iK  i isPrakerore the MarksvampireVampire of Gozag  Gold: 2283 ..##Health: 88/100 =====================---#... iMagic: 12/15 ===================-----#..# ###AC: 17Str: 7#..##...EV: 16Int: 19#######.....##SH: 0Dex: 18#.............XL: 14 Next: 27% Place: Dungeon:14+..$@.......#Noise: ===------  Time: 36705.6 (0.0)#.(.....#####a) +4 orcbow (heavy)#....#####'###Fire: a) +4 orcbow (heavy) #... #....#Alive Fly #.. #....#######..#........)...... #...)####.......####....#........##### _The boulder beetle bites you!  You shoot an arrow. The ar irow hits the boulder beetle!  The boulder beetle is almost dead. _The boulder beetle bites you!  You shoot an arrow. The arrow hits the boulder beetle! _You kill the boulder beetle! i " i" i( i* iO  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iE  i  Your spells (cast)TypeFailure Level i va - JinxbiteHexes1%2  b + BlinkTranslocation9% 2  c - Cause FearHexes1% 4 d - ApportationTranslocation5%1  e - Dispel UndeadNecromancy41% 4 Select a spell to cast[!]/[I] toggle spell headers i i i Prakerore the MarksvampireVampire of Gozag  Gold: 2283 ..##Health: 88/100 =====================---#...Magic: 12/15 ===================-----#..# ###AC: 17Str: 7#..##...EV: 16Int: 19#######.....##SH: 0Dex: 18#............. iXL: 14 Next: 27% Place: Dungeon:14+..$@.......#Noise: ===------  Time: 36705.6 (0.0)#.(.....#####a) +4 orcbow (heavy)#....#####'###Fire: a) +4 orcbow (heavy) #... #....#Alive Fly #.. #....#######..#........)...... #...)####.......####....#........#####The boulder beetle is almost dead. _The boulder beetle bites you!  You shoot an arrow. The arrow hits the boulder beetle! _You kill the boulder beetle!Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i i]#Prakerore the MarksvampireVampire of Gozag  Gold: 2283 ..##Health: 88/100 =====================---#...Magic: 12/15 ===================-----#..# ### iAC: 17Str: 7#..##...EV: 16Int: 19#######.....##SH: 0Dex: 18#.............XL: 14 Next: 27% Place: Dungeon:14+..$@.......#Noise: ===------  Time: 36705.6 (0.0)#.(.....#####a) +4 orcbow (heavy)#....#####'###Fire: a) +4 orcbow (heavy) #... #....#Alive Fly #.. #....####### iɺ..#........)...... #...)####.......####....#........#####The boulder beetle is almost dead. _The boulder beetle bites you!  You shoot an arrow. The arrow hits the boulder beetle! _You kill the boulder beetle!Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iP  Okay, then. i i i. _ i ic iZ i8 iC9 _ i, i i i@'90 i i i&1 i i+ iL3= i ib2= i i, iM i id22833= i] i i:= i_ i= i&4 i i]<5 if i iM4== ik i> iL6= i i, i i iV7= iN i@ i;== i i i &8 i  i  i  i  i? iBS95== i ih100/100= i i1 _HP restored. is i i iO  You now have 2303 gold pieces (gained 20). iv'30 ig  ix"E _x - 35 poisoned darts (gained 1) iH$ i$;== i% i) i):= i* i9.E _x - 36 poisoned darts (gained 1) i 0 i0 i1 iV2 i3 iI4 i4 ir9 i: i5; i; iiAQ..## #... iA_ #..# ### #..##...#######.....## #............. +.....#####@......#####---32.6 (27.0)...#####'### iPBh #....# #....# #....# #....####### ......# #........)..........# #...)####..........####....#............##### iB-.....##.......# iC:--- iMH iMJ i  i: 4 i f...0.0). i  i  ik W _Could not explore, unopened door. ikE######....' i@s i-u+3.6 (1 iy i}7 _You reach down and open the door. iV it4 im i i~ ib  i  i$H#... #..# ### #..##...#######.....########.............#....'...........# ####.......##### #....#####'## i #.@..# #....4 #....# #....###### ......# #........).........# #...)####......####....#.......#######...[.........#< #..######## iL i+5.6 (2 i$ i(( _Found a ring mail. iY i i i i i iM i]  ih# i$ i$ i( i+ i, i. i1 i5, iR6 i9 i= i= i? ihB ilE i-F iG iAJ iM iVN iO iR iU ioV iW i3[ i^ is_ i` i#d ig ig ii il, izm iqP _Q - a wand of roots (15) (gained 4 charges) i1u iu iLw iSz i |, i| i+, ì iׄO _g - 5 scrolls of enchant weapon (gained 1) i i i i" i? iɊ iӋ i i, iʐ i i, i- i i iR iE i i i i i i iI, iխ i" iױ ik iD i i3 i i# i@ iѽ ie i i i i, i i i iG i iL i im i iB i i` i ia i i, iG i i iU, i  i$ i ic i i i- i i i\#.....[.........#<##.#######..######## #.# . #..# #.# c##..# #.# #.#..# # #.# ##.#..#.## #.# ........ #.#####.#..#.## #......@....... #.............. #######.#..#.##  ........  iz/ #.#..#.# #.#..# # c   yaktaur (asleep) K## .# K   kobold brigand (missile, asleep) . .#  i 68.6 (33.0)  A yaktaur and a kobold brigand come into view.The kobold brigand is wielding a +0 short sword and quivering curare-tippeddarts. i K.K) i 6===9.6 (34 i  i, E _The kobold brigand shouts! You hear a shout! x3 ip #.....[.#<# #.#######..# #.# . #..# #.# c##..# #.# #.#..# # id #.# ##.#..#.## #.# ........ #.#####.#..#.## #...... #. #######.#..#.## ........ #.#..#.# #K#..# #K   kobold brigand (missile) .## .# . .# i i   The kobold brigand throws a curare-tipped dart.  The curare-tipped dart hits you.You are poisoned. i 96/100 ===--70.6 (1.0)Slow Pois Fly  iq iQ _You have difficulty breathing. You feel yourself slow down. ieB #.....[.#<# #.#..# #.# . #..# #.# c##..# #.# #.#..# # #.# ##.#..#.## #.# ........ #.#####.#..#.## #. #. ihf #######.#..#.## ........ #.#..#.# #K#..# # .## .# . .# ii ipKK   kobold brigand (missile) i,r2-----2.1 (1.5 iw i{S _You feel very sick. i iJPut on which piece of jewellery? Jewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  i G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance  s - a ring of flight[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  i i i6#.....[.........#<#Prakerore the Marksvampire#.#######..########Vampire of Gozag  Gold: 2303#.# . #..#Health: 92/100 ======================-- il#.# c##..#Magic: 15/15 ========================#.# #.#..# #AC: 17Str: 7#.# ##.#..#.##EV: 16Int: 19#.# ........SH: 0Dex: 18#.#####.#..#.##XL: 14 Next: 27% Place: Dungeon:14#....@.........Noise: ---------  Time: 36772.1 (0.0)#..............a) +4 orcbow (heavy)#######.#..#.##Fire: a) +4 orcbow (heavy)  i +.K......Alive Slow Pois Fly #.#..#.##K#..# #K   kobold brigand (missile).## .#. .# _The kobold brigand shouts! You hear a shout! x3  The kobold brigand throws a curare-tipped dart.  The curare-tipped dart hits you. iYou are poisoned. _You have difficulty breathing. You feel yourself slow down. _You feel very sick. iP  Okay, then. i/ i i. _ i|%  #.....[.#<#   #.#..#   #.# . #..#   #.# c##..#   #.# #.#..# #   i~ #.# ##.#..#.##   #.# ........   #.#####.#..#.##   #.   #.   #######.#..#.##   .K......   #.#..#.#   #K#..# #   .## .#   . .#   i iK.K   kobold brigand (missile) i\88-3.6 (1.5 iS i S _You feel very sick. i@  #.....[.#<#   #.#..#   #.# . #..#   #.# c##..#   #.# #.#..# #   #.# ##.#..#.##   iAC  #.# .   #.#####.#..#.##   #.   #.   #######K#..#.##   ........   #.#..#.#   #K#..# #   .## .#   . .#   i7O3  You feel sick. i|ST  The kobold brigand throws a curare-tipped dart. i\AK. i`^7=--=5.1 ie ij_ _The curare-tipped dart barely misses you. i   #.....[.#<#  #.#..#  #.# . #..#  #.# c##..#  #.# #.#..# #  #.# ##.#..#.##  #.# .  #.#####.#..#.##  #.  #.....K.  #######.#..#.##  ........  #.#..#.#  #K#..# #   .## .#   i" l . .#  i:"  i+ ;K. i, ^6--6.6 i5  i: $ _You feel sick. iW   #........##.......  #.....[.........#<  #.#######..#######  #.# . #..#  #.# c##..#   i?Y  #.# #.#..#   #.# ##.#..#.##  #.# ........  #@#####.#..#.##  #.....  #....K......... #######.#..#.##  ........  #.#..#.#  #K#..# #  .## .# . .# i_  i`  iNk CK. il X5-8.1 it  ix $ _You feel sick. ic.......##...##...........[.........#<######..#######. c##..#   # ##.#..#.## ........ #####.#..#.##K..... i..............#######.#..#.##.........#..#.#K#..# ### i iwK.K   kobold brigand (missile) i%(9.6 i i$ _You feel sick. izb##.......[.........#<#######..####### . #..# c##.#..# ##.## ........ ####.#..#.##K...................######.#..#.## ........#.#..#.#K#..# .## .#  i_You feel sick. _You feel sick. _You feel sick.  You are no longer poisoned.  The kobold brigand hits you with a +0 short sword. im0-4--=81.1Fly  i iT _The kobold brigand misses you. i>  i  i#  i& ^ _You are too injured to fight recklessly! i  iL  i  i ^ _You are too injured to fight recklessly! i\  You shoot an arrow.  The arrow completely misses the kobold brigand. i^1==2.6 i[g i-kE _The kobold brigand hits you but does no damage. ic  You shoot an arrow.  The arrow barely misses the kobold brigand. i!l<K. i n[1-4.3 (1.7 iHt ix\ _The kobold brigand closely misses you. i4 #.....[.........#<# #.#######..########  iF#.# . #..#  #.# c##..#  #.# #.#..# # #.# ##.#..#.# #.# ........  #.#####.#..#.## #K@............  #..K.....  #######.#..#.##   ........  #.#..#.# #K#..# # K 2 kobold brigands (missiles, 1 wander…) .## # . .# im  A kobold brigand comes into view. It is wielding a +0 short sword and quiveringcurare-tipped darts.The kobold brigand shouts! You hear a shout! x5 iz9 K.)The kobold brigand hits you with a +0 short sword.3-----5.8 (1.5 iт i\ _The kobold brigand closely misses you. i  #........##.......  #.....[.........#<  #.#######..#######  #.# . #..#  #.# c##..#   #.# #.#..#   #.# ##.#..#.##  #.# ........  #@#####.#..#.##  #K.....K i[.  #.............. #######.#..#.##  i e ........  #.#..#.#  #K#..# #  .## .# . .# i  i;K. i\Y2--7.3 i  iT _The kobold brigand misses you. i w.......##...##...........[.........#<######..#######. c##..#   # ##.#..#.## ........ .#####.#..#.##K....K................#######.#..#.##........   kobold brigand (missile).#..#.#K#..# ### iU  i <K. i2 e34==-8.8 i<"  ii& T _The kobold brigand misses you. ij8  You shoot an arrow. i|M KK 2 kobold brigands (missiles)The arrow closely misses the kobold brigand.4===90.5 (1.7 i i5E _The kobold brigand hits you but does no damage. iY8  You shoot an arrow. iq  The arrow closely misses the kobold brigand. ia K.  The kobold brigand hits you but does no damage. i<e5=2.1 (1.6 i i[ _The kobold brigand barely misses you. i  _The kobold brigand barely misses you.  You shoot an arrow.  The arrow barely misses the kobold brigand.The arrow hits the kobold brigand!  The kobold brigand is severely wounded.  You feel yourself speed up. im v63.6 (1.5Fly  ih [ _The kobold brigand hits you but does no damage. iҥ You feel yourself speed up. _The kobold brigand hits you but does no damage.almost dead. i I==40 i  i E _The kobold brigand hits you but does no damage. i/  You shoot an arrow. The arrow hits the kobold brigand!!  The kobold brigand is almost dead. i[75====== i؁&5.7 (1.1 i iS[ _The kobold brigand barely misses you. iz[  You shoot an arrow. The arrow hits the kobold brigand! ij $   kobold brigand (missile)You kill the kobold brigand! iPT  The kobold brigand throws a curare-tipped dart. io~2303 ===-6.8 i i` _The curare-tipped dart closely misses you. iW ##.......[.........#<#######..####### . #..# c##.#..# ##.## ........ ####.#..#.##K....................K######.#..#.## ........K   kobold demonologist (wandering)K   kobold brigand (missile)  . .# iҜ i  A kobold demonologist comes into view. It is wielding a +0 dagger. iǣT  The kobold brigand hits you but does no damage. iȰccKcc 2 yaktaurs (1 K   kobold demonologist (wandering)K   kobold brigand (missile) i8=---70 i. i _A yaktaur comes into view. x2  Things that are here: _6 gold pieces; a +0 short sword; a curare-tipped dart iF  You shoot an arrow.  The kobold demonologist shouts!  The arrow hits the kobold brigand! i R $cclauncher)unaware)  You kill the kobold brigand!You hear a shout! x3  The kobold demonologist is distracted by your dazzling golden aura. i l9=-- ih! /  --more-- i launchers)The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt.  The bolt closely misses you. The yaktaur wields a +0 arbalest. i$ icc 3 yaktaurs (2 launchers)wandering)The yaktaur shoots a bolt. The bolt barely misses you. i/==8 i  i" _You hear a shout! x2 i` i i i+> _Unknown command. i  i C  Skill  Level Cost  Apt Skill  Level Cost  Apt  i ] a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           i  b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   i8  c - Unarmed Combat   0.0   0.8  +1   m + Necromancy3.6   3.4  +1   i  d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   i  e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0   i^ T     g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1       i r - Shapeshifting   0.0   1.0   0   i 8 h - Armour   0.0   1.4  -2       i . i - Dodging   8.1   7.6  +1       i  j - Stealth   7.6   3.4  +5           i2 a     iQ          im _     i          i T     i The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help i) G[=] set a skill target   iV [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i6 iA iTO1 #........##....... Prakerore the Marksvampire  #.....[.........#< Vampire of Gozag  Gold: 2303  #.#######..####### Health: 89/100 =====================---  #.# . #..#Magic: 15/15 ========================  #.# c##..#AC: 17Str: 7  #.# #.#..# #EV: 16 iOInt: 19  #.# ##.#..#.##SH: 0Dex: 18  #.# ........XL: 14 Next: 27% Place: Dungeon:14  #@#####.#..#.##Noise: ===------  Time: 36798.8 (0.0)   iO#$.....cc......a) +4 orcbow (heavy)   iP#.......c......Fire: a) +4 orcbow (heavy)   ihP#######K#..#.##Alive Fly  ........  #.#..#.# iPFccc 3 yaktaurs (2 launchers)  #K#..# #K   kobold demonologist (wandering)   iPe.## .#  . .# iPYThe yaktaur wields a +0 arbalest. The yaktaur shoots a bolt.   iPThe bolt closely misses you. The yaktaur wields a +0 arbalest.  The yaktaur shoots a bolt. The bolt barely misses you.  iQb_You hear a shout! x2 _Unknown command. i*\ i\ ig izo i'.......##...##...........[.........#<######..#######. c##..#   # ##.#..#.## ........ #####.#..#.##$.....cc.......c......#######K#..#.##.........#..#.##K#..# ### i} iP;--9.8 (1 _ i  i i5M#######.........##...##...........[.........#<######..#######. c##..#   # ##.#..#.##.# ........ #####.#..#.##$.....c  #.......c......# iB i[90---800 ix i ip M... ####...####.........##...##...........[.........#<######..#######. c##..#   # ##.#..#.##.# ........ #####.#..#.##  #$.....cc......# i  i3 @-1 iv  iZ  i M####....... ####...####...............##...##...........[.........#<######..#######. c##..#   # ##.#..#.##.# ........  #$#####.#..#.## i a12 i^M #.#####........... ####.....####...............##......##...........[.........#<######..#######. c##..#   # ##.#..#.##  #.# ........### i ic   yaktaurc i&3 i i i  iI Level 14 of the Dungeon<(Press ? for help) #....# #.####.......##### #....# #.#....#####'### i  #....# #.#....# #....# #....# #.#....# #....#######  #....####......# #........)..  #..............# #...)####...  i { ####...........####....#   #...............##### i 5 #........##.......#  i- Z#.....[.........#<#  i? 0#.#######..########  i_ U#@#  . #..#  i #.#  c##..# #.#  #.#..# # #.# ##.#..#.##  i >#.#  ........  #$#####.#..#.##  #$c....cc......  #.......c......  #######K#..#.##   ........   #.#..#.#   i ' #K#..# # i iǕ #....# #.#....# #.. Prakerore the Marksvampire  #....####......# #.. Vampire of Gozag  Gold: 2303  #..............# #.. Health: 91/100 =====================---  ####...........####.. Magic: 15/15 ========================   i2w#...............## AC: 17Str: 7  #........##....... EV: 16Int: 19  #.....[.........#< SH: 0Dex: 18  #.#######..####### XL: 14 Next: 27% Place: Dungeon:14  #@# . #..#Noise: ---------  Time: 36803.8 (0.0)  #.# c##..#a) +4 orcbow (heavy)  #.# #.#..# #Fire: a) +4 orcbow (heavy)  #.# ##.#..#.##Alive Fly  #.# ........  #$#####.#..#.## i|c   yaktaur  #$c....cc......  #.......c......  #######K#..#.##The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt.   iThe bolt closely misses you. The yaktaur wields a +0 arbalest.  The yaktaur shoots a bolt. The bolt barely misses you. _You hear a shout! x2  iڗ8_Unknown command. ia i i& iV #.#.####.................# ####...........####..............##......##...........[.........#<######..#######. c##..#   # ##.#..#.##.# ........ #####.#..#.##$c....c.......c...... ilfC(launcher) irYThe yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. ira2==4.8 (1 iz i~; _The bolt hits you but does no damage. ik  #....# #.#....#####'# #....# #.#....# #. #....# #.#....# #. #....##### #. #....# #. ####.####... #.......### #........##.# #.@...[.........#<  idl #.#######..######## #.# . #..#  #.# c##..#  #.# #.#..# # #.# ##.#..#.## #.# ........ il  #$#####.#..#.## #$c....c il ! i}y D-5 iv  ii  iey #....# #.####.......# #....# #.#....#####'## #....# #.#....# #. #....# #.#....# #. #....##### #. #....# #...) ####.####.... #. i......### #..@.....##.#  #.....[.........#<#  #.#######..######## #.# . #..#  #.# c##.. i$ # #.# #.#..# # #.# ##.#..#.##  iO#.# ........ #$#####.#..#.## i ix3=-6 i( iZ i= #....# #....'...   #....# #.####.......#   #....# #.#....#####'###   #....# #.#....# #....#   #....# #.#....# #....#   #....##### #.....    i#....# #...)#   ####.####....   #.......#####   #........##.#  #.....[.........#<#  #.#######..########   #.# . #..#  iJ#.# c##..# #.# #.#..# # #.# ##.#..#.##   #.# ........ iD47 i  i iv ###### ######. #....# #....'.... #....# #.####.......# #....# #.#....#####'###  #....# #.#....# #....#  #....# #.#....# #....## #....#### i$wk# #...... #....# #...)# ####.####....#  #.......##### #........##.#  #.....[.........#<#  #.#######..######## #.# . #..# #.# c##..# #.# #.#..# # #.# ##.#..#.## iل i123038 i i i\[ #######.....####### ######.#....# #....'....#....# #.####.......######....# #.#....#####'### #....# #.#....# #....# #....# #.#....# #....####....##### #.......#....# #...)#######.####....# #.......######........##.......# #.....[.........#<# i])#.#######..#########.# . #..##.# c##..##.# #.#..# # ik ivl.59 iSt iv iD #.....####### ######..#....# #....'....# #....# #.####.......##### #....# #.#....#####'### #....# #.#....# #....# #....# #.#....# #....##....####......# #.#.# #...)#####.####....# #.##### #. i v##.# #.....[.........#<##.#..#########.# . #..##  i%  i`& '10 i./  i1  i4 #.....## ###### ######..... #....# #....'.....# #....# #.####.......##### #....# #.#....#####'### #....# #.#....# #....# #....# #.#....# #....##....####......# #.)#.# #...)####.####.####....# #.##### #.##.# #.....[.........#<##.#..#########.# . #..##.#  i \ c##..#  iz  i) T6=1 i  ih  i2#.....## ###### ######..... #....# #....'....# #....# #.####.......##### #....# #.#....#####'### #....# #.#....# #....#  i3p#....# #.#....# #....##....####......# #.).#.# #...)####.####.####....# #..##### #.##.#  i}3#.....[.........#<##.#..#########.# . #..##.# c##..#  iB! i"&2 i+0 i2 i0S4#.....## ###### ######..... #....# #....'....# #....# #.####.......##### #....# #.#....#####'### #....# #.#....# #....# #....# #.#....# #....##....####......# #.).#.# #...)####.####.####....# #...##### #. iS##.......# #..#.#  iit7=3 iip ior iy)###### ######............. #....# #....'....# #....# #.####.......##### #....# #.#....#####'### #....# #.#....# #....# #....# #.#....# #....########....####......# #........).. #..............# #...)####... ########....#  #....##### #.##.......# #.....[.........#<#  i)[#.#######..#########.# . #..##.# c##..##.# #.#..# ##.# ##.#..#.# i3 i4.84 i; iw> i#....# #....'.#  #....# #.####.......#####  #....# #.#....#####'###  #....# #.#....# #....#  #....# #.#....# #....########....####......# #........)..  #..............# #...)####...  ########....#  #....##### #.##.# #.....[.........#<# #.#######..######## #.# . #..##.# c##..##.# #.#..# [3 i4m##.# ##.#..#.##.# ........ i<5 i؛ i i#....# #....'.# #....# #.####.......##### #....# #.#....#####'### #....# #.#....# #....# #....# #.#....# #....# #....####......# #........).. #..# #...)####... ####.####....# #.##### #.##.#  i#.....[...#<# #.#######..######## #.# c##..##.# #.#..# ##.# ##.#..#.##  i i.96 i! i$ i ....# #....'.# ....# #.####.##### ....# #.#....#####'### ....# #.#....# #....#  i) ....# #.#....# #....####### ....####......# #........).. ...# #...)####... .####....# #.#####  iV 9#.##. i ## #.....[..#<# #.#######..########  i #.# . #..##.# c##..# iՃ #.# #.#..# #  i>  i &7 iݕ  i  i& # #....'.# # #.####.......##### # #.#....#####'### # #.#....# #....# # #.#....# #....# ####......# #........).. ...# #...)####... . i ####....#  #.#####  #.##.#  #.....[.#<#  #.#..##  i  i|  i+ Z100/100=8 i  i{ ! i)# #.####.##### # #.#....#####'### # #.#....# #....# # #.#....# #....###########......# #........).. ! i].........# #...)####... #..####....# ....##### #.##.# #.....[.........#<# ! i&#.#######..######## #.# . #..# #.# c##.! i.# #.# #.#..# # ! ib#.# ##.#..#.# #.# ........! i&i #$#####.#..#.##! i! i&9! i! i ! i! ii! iL! ii! i! im,! iMcc   yaktaur (launcher)! ip            )..  #...) ...####....# .......##### #.....@.#20[.........#<#..######## . #..# ! i  #   #$ _You start waiting.! icGY           )..  #...) ...####....# .......##### #.....@.#[.........#<#..######## . #..# ! i#H  #  $! iH! i#S! iW^ _A yaktaur is nearby!! i` . You shoot an arrow. The arrow hits the yaktaur!!  The yaktaur is severely wounded.! il ! im 0===1! it ! ix l _The yaktaur shoots a bolt. The bolt barely misses you." i,# #.#....#####'### # #.#....# #....# # #.#....# #....####### .####......# #........).. ......c..# #...)####... ..####....# .......##### .##" i?.# .....[.........#@# .#######..######## .# . #..# .# c##..# .# #.#..# # .# ##.#..#.## .# ........ $#####.#..#.## $c....cc......" i~" ih.cc   yaktaur (launcher)" iL=---2" i" ia _There is a stone staircase leading up here." i_  You shoot an arrow. The arrow hits the yaktaur!  The yaktaur is almost dead." i" iO.c#" i}86/100 ----2-----===3.9 (1.1" i" i4 " i55_The yaktaur shoots a bolt. The bolt hits you!" i}uT  You shoot an arrow. The arrow hits the yaktaur!" iGC$" i U2303 840" i" iK _You kill the yaktaur!" i5 " i#6 " i< " i@ H _No target in view!" ii " i " i " i" ie7----" i" i " i( " iw8=-----" i" i," i" il9=" i\ " i$" i%L903=" i&" i,," i ." i/2<1" i3" iI9," i:" i@~2==" isB" i7I" iI,2303" iAK" iP" iPV3=" iUR" i)W" ixWM4==" iZ" i `" iI`&4" ib" ih<5" ii" igo" iXp," igsK6=" is4==" i=t" i)w," iw" ip|" i|V7=" i2~" i`j --- _You start resting." i 0439.0)" iÏe5==---4.9 (20" i|" i7% _Magic restored.# i-4# i3# i;# i?<8# i@# iVA# iB# iH<9# iI# i~Q_ _You start resting.# iX17.9 (3.0)# iaY{100/100===8.9 (4# i]# iJ_" _HP restored.# i& # i' # i( # i!, # i1 # i6 B# i: ,# i< # i> # i5D # iD # iE # i?H # i4O # iO :=# iQ # iT # iE[ # i[ # i] # i"` # ie # i9f # ig # iPr O  You now have 2320 gold pieces (gained 17).# ir '20# iu # iV @ _You see here a +0 arbalest.# iC 4# i3 # i # i ,# i # is # iC # i # i # i # i ,# i # i& # iD # i  #....# #.#....# #....######  #....####...#........).  #..............# #...)####..  ####..........)####....# #...............##### #........##.......# #.....[.........#<# #.#######..######## #.# . #@.# #.# c##..# #.# #.#..# # #.# ##.#..#.## #.# ........ #$#####.#..## if .##c   centaur (wandering) #$c....c....c.. #.............. #######K#..#.### i 059.9 (11.0)# i -60.9 (12# i # iZ Z _A centaur comes into view.$ i-You see here a +0 arbalest. _A centaur comes into view.  You shoot an arrow.  The centaur shouts!  The arrow hits the centaur!  The centaur is severely wounded.$ i.$ iMcc  .$ i;===1.0)$ i"$ i* _You hear a shout! x7% i(U  You shoot an arrow. The arrow hits the centaur!!% iZ  You kill the centaur!% i 6  You hear a shout!% iIjc..$c   yaktaur (launcher)e   deep elf pyromancere% i|N2320 3.0 (1.1% i% i _A deep elf pyromancer comes into view. It is wielding a +0 dagger.% i #....# #.#....# #....# #....# #.#....# #....########....####......# #........)#..............# #...)####...####..........)####....# #...............######........##.......# #.....[.........#<# #.#######.@#########.# . #..# #.# c##..# % in #.# #.#..# # #.# ##.#..#.###.# ..c..$.. #$#####.#..#.###$c....c.......#............e.% iU % if R  The yaktaur shoots a bolt. The bolt hits you!% i 93/100 --4---40% i % i ' _You hear a shout!% ic% i2f#....# #.#....#####'### #....# #.#....# #....# #....# #.#....# #....####### #....####......# #........).. #..............# #...)####...####..........)####....# #...............#####% ig#........##.# #.....[....@....#<# #.#######..#########.# . #..# #.# c##..# #.# #.#..# ##.# ##.#..#.###.# ..c..$..#$#####.#..#.###$c....c.% i6  You hear a shout!% i% if87----3-----5% i% iC _The yaktaur shoots a bolt. The bolt hits you!& i& iN  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy3.9   3.4  +1  & i~ d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1       r - Shapeshifting   0.0  [& iԦ40m 1.0   0   h - Armour   0.0   1.4  -2       i - Dodging   8.1   7.6  +1      & i j - Stealth   7.6   3.4  +5                                  & iX    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help& iG[=] set a skill target  & iD[/] auto|manual mode [*] useful|all skills [!] training|cost|targets& i& i.& ig #....# #.#....#####'###Prakerore the Marksvampire#....# #.#....# #....#Vampire of Gozag  Gold: 2320 #....# #.#....# #....####### Health: 87/100 ====================----#....####......# #........).. Magic: 13/15 ====================----#..............# #...)####... AC: 17Str: 7& ie P####..........)####....#EV: 16Int: 19#...............#####SH: 0Dex: 18#........##.......#XL: 14 Next: 28% Place: Dungeon:14#.....[....@....#<#& i 6Noise: ==-------  Time: 36865.0 (0.0)#.#######..########a) +4 orcbow (heavy)#.# . #..#Fire: a) +4 orcbow (heavy) #.# c##..#Alive Fly #.# #.#..# #& iQ P#.# ##.#..#.##c   yaktaur (launcher)#.# ..c..$..& i~ #$#####.#..#.###$c....c.......You hear a shout! & i _A deep elf pyromancer comes into view. It is wielding a +0 dagger.The yaktaur shoots a bolt. The bolt hits you! & i ^_You hear a shout!  You hear a shout! _The yaktaur shoots a bolt. The bolt hits you!& i& iE& i&& i)& i? & i A  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1      & i      b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy3.9   3.4  +1  & i  d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2  & i  e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0  & i T    & i  g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1  & i!      r - Shapeshifting   0.0   1.0   0  & i  h - Armour   0.0   1.4  -2       i - Dodging   8.1   7.6  +1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/[39;49& i m] auto|manual mode [*] useful|all skills [!] training|cost|targets' iQ' i[' ifkK #....# #.#....#####'###Prakerore the Marksvampire#....# #.#....# #....#Vampire of Gozag  Gold: 2320 #....# #.#....# #....####### Health: 87/100 ====================----#....####......# #........).. Magic: 13/15 ====================----' ill#..............# #...)####... AC: 17Str: 7####..........)####....#EV: 16Int: 19#...............#####SH: 0Dex: 18#........##.......#XL: 14 Next: 28% Place: Dungeon:14#.....[....@....#<#' il Noise: ==-------  Time: 36865.0 (0.0)#.#######..########a) +4 orcbow (heavy)#.# . #..#Fire: a) +4 orcbow (heavy) #.# c##..#Alive Fly #.# #.#..# ##.# ##.#..#.##c   yaktaur (launcher)' i&m#.# ..c..$..#$#####.#..#.###$c....c.......You hear a shout! _A deep elf pyromancer comes into view. It is wielding a +0 dagger.' i[mThe yaktaur shoots a bolt. The bolt hits you! _You hear a shout!  You hear a shout! _The yaktaur shoots a bolt. The bolt hits you!' ix' ix' i' iф' iV#....# #.#....#####'###  #....# #.#....# #....#  #....# #.#....# #....#  #....####......# #........)..  #........# #...)####...  ####..........)####....# ' i8#...............##### #.##.# #.....[.....@...#<# #.#..######## #.# . #..# #.# c##..# ' i#.# #.#..# ##.# ##.#..#.###.# ..c..$..#$#####.#..#.## ' i ' i 4--6.0 (1' i*' i,' iV@#....# #.#....#####'### #....# #.#....# #....# #....# #.#....# #....# #....####......# #........).. #....# #...)####... ####..........)####....# ' i#.........##### #.##.# #.....[......@..#<# #.#..######## #.# . #..# #.# c##..# ' i"' iX ' i' ig8=--7' i`' in@' i ....# #.#....#####'### ....# #.#....# #....# ....# #.#....# #....####### ....####......# #........).. ....# #...)####... ....)####....# #........##### #.##.' i% E# #.....[.......@.#<# #.#..######## #.# . #..# #.# c##..# ' iv* ' i6+ &8' i2 ' i4 ' i ?# #.#....#####'### # #.#....# #....# # #.#....# #....# ####......# #........).. ...# #...)####... .' i1 ...)####....#  #.#####  #.##.#  #.....[........@#<#  #.#..########  #.# . #..#  ' ip #.# c##..# ' i6 ' i #9' i ;=9' iX ' i ( i# #.####.......###### #.#....#####'### # #.#....# #....# # #.#....# #....####### ####......# #........).. ....# #...)####... #.( i ..)####....# #.......##### #........##.....@.# #.....[.........#<# #.#######..######## #.# . #..# #.# c##..# #.# #.#..# # #.# ##.#..#.## #.# ..c..$..( i7l #$#####.#..#.##( i( incc   yaktaur (launcher)( i'70( i( i^( iyZn  You shoot an arrow.  The arrow hits the yaktaur but does no damage.( ic( iId72----1---===( ivd1.1 (1.1( il( ipD _The yaktaur shoots a bolt. The bolt hits you!!( i6 ( i ( i3 ( i ^ _You are too injured to fight recklessly!) iVD# #.#....#####'### # #.#....# #....# ) i\E# #.#....# #....####### .####......# #........).. .........# #...)####... .)####....# .......##### .##.......# .....[.........#@# .#######.c######## .# . #..# .# c##..# .# #.#..# # .# ##.#..#.## .# ..c..$.. $#####.#..#.## $c....c.......) iOQ) icRn3-------20 _) iZ) i^w _There is a stone staircase leading up, spattered with blood here.) i|---) i}cc   yaktaur (launcher)) i823203 _) i) iM   #...........#.....  #...........#.....  #...........#.....  #...........#.....  #......###########  #...........#.....  #...........#.....  #..<........#.....3  #@..........#.....  #......######..... ) i  #.................  ########....######  #......#..........  #......#..........  #......######.....) iE    #.................   #................. ) i 7---) ih ) iy 544.6 (2.5) i ) ic { _You fly upwards. _There is a stone staircase leading down here.) i 4) i ) iP 5=) i  )6=2==78==980=) i ) iU 73=1=2=34=4==5=6) iV Q==) i0W ) iY ) i\ <7) i] ,) i] ) iee 8= _You start resting.) ik 098.6 (24.0)) i"l [5==9.6 (25) i q ) iUs % _Magic restored.) i9=) iS90) i) i:;==) i) i) i(&1) i) i ) iK) i}2=3=456=) i) iU) i*) i() i?+V7=) i41R8) i&3) i7,) it8) i3@R9* ij,* i1* i_ _You start resting.* iq910100/100=20.6 (21* i * i" _HP restored.* iS * i * i* i* i11.6 (1.0)* i* i1.# #.#....#####'### .# #.#....# #....# .# #.#....# #....####### .####......# #........).. ...........# #...)####... ..........)####....# ..........c....##### ........##.......#4 .....[.........#@# .#######.c######## .# . #..# .# c##..# .# #.#..# # .# ##.#..#.##c   yaktaur (launcher) .# ..c..$.. $#####.#..#.## $c....c.......* i5:=* i9L* i_[* iB94/100 --4--=3.1 (2.5* i?! _You fly downwards. The yaktaur shoots a bolt. The bolt hits you! _There is a stone staircase leading up, spattered with blood here.* i!* i)/* iu4F _Unknown command.* i~ {  You shoot an arrow. The arrow hits the yaktaur.  The yaktaur is lightly wounded.* i {5--==4.2 (1.1* i * i m _The yaktaur shoots a bolt. The bolt closely misses you.+ ij n  You shoot an arrow.  The arrow hits the yaktaur but does no damage.+ iq=.c+ i:,50+ iw + i$5 _The yaktaur is lightly wounded.+ iTT  You shoot an arrow. The arrow hits the yaktaur!+ i1.+ iӼT6=6+ i+ imb _The yaktaur is moderately wounded.+ i+ i^+ i:+ igH _No target in view!+ iy+ i+ is+ iοH _No target in view!+ i + i + i + i + i O--+ i@ + i c---c   yaktaur (launcher)+ i          )..  #...) .)####....# + iB ......##### #...c...#[#@#7### . #..# + iq ,  # + i 3 ..c..$.. $ $+ i T _You start resting.+ iB 0         )..  #...) .)####....# ......##### #...c...#[#@#### . #..#     ..c..$ $ $+ i --- _A yaktaur is nearby!, i  You shoot an arrow. The arrow hits the yaktaur.  The yaktaur is heavily wounded., iH, i9=5-3--===8, iG, iJC _The yaktaur shoots a bolt. The bolt hits you., iRT  You shoot an arrow. The arrow hits the yaktaur., i1., i[6=9.3 (1.1, iU, i_ _The yaktaur is heavily wounded., i44, i=<, ij?H _No target in view!, i, i, i, iH _No target in view!, i 4, iw , ig , i y4==, i c---c   yaktaur (launcher), i y          )..  #...) .)####....# ......##### #.....c.#[#@#300, i: ### . #..#   #  ..c..$.. $ $ _You start resting., iC          )..  #...) .)####....# ......##### #.....c.#[#@####, i; < . #..#     ..c..$ $ $, i^ :---, iS , i ^ _A yaktaur is nearby!- iiU  You shoot an arrow. The arrow hits the yaktaur!!- izC$- i 2320 7=9===1 _You kill the yaktaur!- i- i k _Your Necromancy skill increases to level 4!- i- iU- i- ipH _No target in view!- iNJ- i0K- iS- iUH _No target in view!- i4 .# #.####.......##### ..# #.#....#####'### ..# #.#....# #....# .# #.#....# #....###########......# #........).....# #...)####... #..)####....# #........##### #........##.....@.# #.....[....e....#<# #.#######..######## #.# . #..# #.# c##..# #.# #.#..# e   deep elf pyromancer (wandering) - i4 #.# ##.#..#.## #.# ..c..$.. #$#####.#..#.##- i - i [e.- i 7---2 _- i3 - i p  Things that are here: _35 gold pieces; a +0 arbalest/ i)?/ iCPrakerore the Marksvampire (Vampire Hexslinger) Turns: 36477, Time: 01:41:38 Health: 97/100 AC: 17 Str:  7 XL: 14 Next: 29% Magic: 14/15EV: 16 Int: 19 God: Gozag Gold: 2320SH:  0 Dex: 18 Spells: 2/15 levels left rFire + . . a - +4 orcbow (heavy) rCold + . . (shield currently unavailable) rNeg . . .V - +1 robe {rC+ rF+} rPois .L - +0 helmet rElec .B - +0 cloak rCorr .Z - +0 pair of gloves SInv + / i_DMN - +2 pair of boots {Fly} Will ++...v - amulet of guardian spirit Stlth ++++G - ring of the Tortoise {AC+8} HPRegen 0.56/turn q - ring of willpower MPRegen 0.14/turn %: guardian spirit @: gold aura, flying, healing quickly A: alive, fangs 3, see invisible, vampiric 2/ i/ i..# #.####.......#####Prakerore the Marksvampire ..# #.#....#####'###Vampire of Gozag  Gold: 2320 ..# #.#....# #....#Health: 97/100 =======================- ..# #.#....# #....#######Magic: 14/15 ======================-- ..####......# #........)..AC: 17Str: 7 ............# #...)####...EV: 16Int: 19 #..........)####....#SH: 0Dex: 18 #...............#####XL: 14 Next: 29% Place: Dungeon:14 #........##.e...@.#Noise: ---------  Time: 36932.3 (0.0) #.....[.........#[40/ im<#a) +4 orcbow (heavy) #.#######..########Fire: a) +4 orcbow (heavy) #.# . #..#Alive Fly #.# c##..# #.# #.#..# #e   deep elf pyromancer #.# ##.#..#.## #.# ..c..$.. #$#####.#..#.## _You kill the yaktaur! _Your Necromancy skill increases to level 4! _No target in view! _No target in view!  Things that are here: _35 gold pieces; a +0 arbalest/ i/ i-/ iG `  You shoot an arrow. The arrow hits the deep elf pyromancer!/ iU Z.e / iU =8===3.3 (1/ i` / iqe n _The deep elf pyromancer is moderately wounded./ iq8  You shoot an arrow./ iIG.e/ i594.4 (1.1/ i/ ig _The arrow closely misses the deep elf pyromancer.0 i_  You shoot an arrow. The arrow hits the deep elf pyromancer!  The deep elf pyromancer is heavily wounded.0 i  The deep elf pyromancer casts a spell at you.The pyre arrow hits you.0 ikv5.5Fire+ Fly 0 i;0 i<g _You are covered in intense liquid fire!0 ilE EEEE 2 fire elementals (summoned)  You shoot an arrow.  The arrow barely misses the deep elf pyromancer.The liquid fire burns you!0 im[3--600 iz?EE0 ib~w _The deep elf pyromancer gestures wildly while chanting.0 i  You shoot an arrow.  The arrow completely misses the deep elf pyromancer.0 i0 iL0 ir°E.e○EE0 iA5-4==7.6 (1.10 iǹUEEE0 i;Z _The liquid fire burns you!0 i:  You shoot an arrow.  The arrow hits the deep elf pyromancer!!  The deep elf pyromancer is almost dead.0 i  ○EE EThe liquid fire burns you!The fire elemental closely misses you.0 i? 1--The deep elf pyromancer gestures at you while chanting.0 i /  --more--1 i<| °EEThe pyre arrow hits you.1 i|(8.71 ieEEEE1 ipi _You are even more covered in intense liquid fire!1 i`^You shoot an arrow. The arrow hits the deep elf pyromancer!  You kill the deep elf pyromancer!1 iLi,1 iw..§$°§  The fire elemental disappears in a puff of smoke! x21 i_}89-3--31901 i1 i!R _The liquid fire burns you!1 iԽ1 im1 i1 iH _No target in view!1 i ,# #.#....#####'### # #.#....# #....# # #.#....# #....####### .####......# #........).. .........# #...)####... .)####....# .......##### .##...§$$.# .....[.......°§#@# 1 i r.#######..######## .# . #..# .# c##..# .# #.#..# # .# ##.#..#.# .# ..c..$.. $#####.#..#.## $c....c.......1 i" y .You shake off some of the fire as you move.1 i _6----401 i 1 im _The liquid fire burns you! _There is a stone staircase leading up, spattered with blood here.2 iM###.......#########'###  #.######## .####.....)..# #...)####...)####...........#####...##....$$....[.......°.#<######..########. .# c##..#2 i Z .  You shake off some of the fire as you move.2 i i1-----12 i2 iZ _The liquid fire burns you!2 i i ....#####'### 2 i  #....##########......).. .....)####..)####....# .....######....$$.# [.........########..####### . #..# c# $c....c.......2 i  2 iW n You shake off some of the fire as you move.752 iy v--2---22 i 2 i(  2 iv Q_There is a stone staircase leading up, spattered with blood here.  You shake off some of the fire as you move. _The liquid fire burns you! _There is a stone staircase leading up, spattered with blood here.2 ibM###.......#########'###  #.######## .####.....)..# #...)####...)####...........#####...##....$$....[.........#<######..########. .# c##..#2 iؐ2 ifb23206-32 iAFly 2 iH2 i  You shake off some of the fire as you move. _The liquid fire burns you!  You shake off some of the fire as you move. _The liquid fire burns you! _There is a stone staircase leading up, spattered with blood here. _You shake off the liquid fire.3 iv&F ....#####'###  #....##########......).. .....)####..)####....# .....######....$$.# [.........########..####### . #..# c# $c....c.......3 i23 i3T3=43 i:3 ir>w _There is a stone staircase leading up, spattered with blood here.3 iE3 i(  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1          3 i* b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy4.4   4.2  +1  3 i d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2  3 i e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1      3 i r - Shapeshifting   0.0   1.0   0   h - Armour   0.0   1.4  -2       i - Dodging   8.1   7.6  +1  3 i]O     j - Stealth   7.6   3.4  +5              3 i        3 is                3 i?KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  3 i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets3 iL| 3 im 3 iy U.# #.#....#####'###Prakerore the Marksvampire .# #.#....# #....#Vampire of Gozag  Gold: 2320 .# #.#....# #....#######Health: 76/100 ==================------ .####......# #........)..Magic: 13/15 ====================---- ...........# #...)####...AC: 17Str: 7 ..........)####....#EV: 16Int: 19 ...............#####SH: 0Dex: 18 ........##....$$.#XL: 14 Next: 31% Place: Dungeon:14 3 i 4.....[.........#@#Noise: ---------  Time: 36944.7 (0.0) .#######..########a) +4 orcbow (heavy) .# . #..#Fire: a) +4 orcbow (heavy) .# c##..#Alive Fly .# #.#..# # .# ##.#..#.## .# ..c..$.. $#####.#..#.## $c....c....... _The liquid fire burns you!You shake off some of the fire as you move. 3 iL H_The liquid fire burns you! _There is a stone staircase leading up, spattered with blood here. _You shake off the liquid fire. _There is a stone staircase leading up, spattered with blood here.3 i 3 i 3 im 3 i 4 i~84 i84 i{:4 i@4 i EC7 _4 iJG4 iG4 i@I4 i.P4 iP&84 iR4 iY4 i>Z&94 iJ\4 iseB4 i6iM80=4 ii4 iik4 ip4 iqF4==4 i s4 ix4 ixV1=4 iz4 i,4 i74 i4 iM&24 iԏ4 iJ4 i;==4 i/4 i4 i34 i74 iУb4=4 i4 i4 i`M5==4 i4 i4 _Magic restored.4 iV5=4 i4 i,4 i4 i<64 i4 i@Q==4 i4 iL4 i&74 i4 iu,4 ii4 i%b8=4 i;4 i4 iO9=4 i4 i3,4 i}4 i=904 i/4 i4 i4 i4 i<14 i4 i2 ,4 i4 i@b2=4 i*4 i@4 iO3=4 i4 i$4 i$4 i&4 i,4 iO,&44 i-4 i14 i14 i444 iB:4 i:&54 ie<4 iA,4 i+D4 iI4 iIL6=4 i=L4 i.Q,4 iR4 iNX4 iXO7=4 iZ4 i_4 i_&84 ia4 i)f4 icf4 iQh4 ign<94 is4 iky,4 i{4 iF4 iR100/100=4 ic4 i1 _HP restored.4 i44 iy4 iO  You now have 2355 gold pieces (gained 35).4 i'554 i4 i}@ _You see here a +0 arbalest.4 i44 ig4 iN  You now have 2361 gold pieces (gained 6).4 iY61=4 i_4 iN> _You see here a +0 dagger.4 i44 i4 i4 i,4 i4 i4 i,4 i4 i4 i4 i#4 i4 i4 i4 i4 i #....# #.#....# #....#Prakerore the Marksvampire#....# #.#....# #....####### Vampire of Gozag  Gold: 2361#....####......# #........).. Health: 100/100 ========================#..............# #...[####... Magic: 15/15 ========================####..........)####....#AC: 17Str: 7#...............#####EV: 16Int: 19#........##....)).#SH: 04 iNDex: 18#.....[.........#<#XL: 14 Next: 31% Place: Dungeon:14#.#######.@########Noise: ---------  Time: 36994.7 (50.0)#.# . #..#a) +4 orcbow (heavy)#.# c##..#Fire: a) +4 orcbow (heavy) #.# #.#..# #Alive Fly #.# ##.#..#.###.# .....)..T   Snorg (wandering)#$#####.#..#.##4 iN@#$c....cT......#............e. _HP restored.  You now have 2355 gold pieces (gained 35). _You see here a +0 arbalest.  You now have 2361 gold pieces (gained 6). _You see here a +0 dagger.  4 iOSnorg the Insatiable comes into view.4 i/  --more--4 i 4 i 4 ip cc   yaktaur (launcher, wandering)4 io < 5.7 (51 _4 i8 4 i\ 5 i  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5 i=f 5 ig F Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b + BlinkTranslocation9% 2 c - Cause FearHexes5 ih 1%4  d - ApportationTranslocation5%1  e - Dispel UndeadNecromancy5 ih 30% 4 Select a spell to cast[!]/[I] toggle spell headers6 i6 iU; #....# #.#....# #....#Prakerore the Marksvampire#....# #.#....# #....####### Vampire of Gozag  Gold: 2361#....####......# #........).. Health: 100/100 ========================#..............# #...[####... Magic: 15/15 ========================####..........)####....#AC: 17Str: 7#...............#####EV: 16Int: 19#........##....)).#SH: 0Dex: 18#.....[.........#<#XL: 14 Next: 6 i;31% Place: Dungeon:14#.#######.@########Noise: ---------  Time: 36995.7 (0.0)#.# . #..#a) +4 orcbow (heavy)#.# c##..#Fire: a) +4 orcbow (heavy) #.# #.#..# #Alive Fly #.# ##.#..#.###.# ..c..)..T   Snorg (wandering)#$#####.#..#.##c   yaktaur (launcher, wandering)#$c....cT......#............e. _You see here a +0 arbalest.  You now have 2361 gold pieces (gained 6). _You see here a +0 dagger. _Snorg the Insatiable comes into view.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6 iL #....# #.#....# #....#Prakerore the Marksvampire#....# #.#....# #....####### Vampire of Gozag  Gold: 2361#....####......# #........).. Health: 100/100 ========================#..............# #...[####... Magic: 15/15 ========================####..........)####....#AC: 17Str: 7#...............#####EV: 16Int: 19#........##....)).#SH: 0Dex: 18#.....[.........#<#XL: 14 Next: [396 i]M;49m31% Place: Dungeon:14#.#######.@########Noise: ---------  Time: 36995.7 (0.0)#.# . #..#a) +4 orcbow (heavy)#.# c##..#Fire: a) +4 orcbow (heavy) #.# #.#..# #Alive Fly #.# ##.#..#.###.# ..c..)..T   Snorg (wandering)#$#####.#..#.##c   yaktaur (launcher, wandering)#$c....cT......#............e. _You see here a +0 arbalest.  You now have 2361 gold pieces (gained 6). _You see here a +0 dagger. _Snorg the Insatiable comes into view.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6 ij]P  Okay, then.6 iK^6 ip6 iX. _6 i6 i% 6 i Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy4.4   4.2  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  [6 iDv0;10;1m-2       o - Fire Magic   0.7   1.4  -2  6 i e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1       r - Shapeshifting   0.0   1.0   0   h - Armour   0.0   1.4  -2  6 i     i - Dodging   8.1   7.6  +1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  6 i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets6 i; 6 i 6 iG  #....# #.#....# #....#Prakerore the Marksvampire#....# #.#....# #....####### Vampire of Gozag  Gold: 2361#....####......# #........).. Health: 100/100 ========================#..............# #...[####... Magic: 15/15 ========================####..........)####....#AC: 17Str: 7#...............#####EV: 16Int: 19#........##....)).#SH: 0Dex: 18#.....[.........#<#XL: 14 Next: [396 i ;49m31% Place: Dungeon:14#.#######.@########Noise: ---------  Time: 36995.7 (0.0)#.# . #..#a) +4 orcbow (heavy)#.# c##..#Fire: a) +4 orcbow (heavy) #.# #.#..# #Alive Fly #.# ##.#..#.###.# ..c..)..T   Snorg (wandering)#$#####.#..#.##c   yaktaur (launcher, wandering)#$c....cT......#............e.You now have 2361 gold pieces (gained 6). _You see here a +0 dagger. _Snorg the Insatiable comes into view.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.6 i 6 i 6 i 6 i 7 i  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7 iP  Okay, then.7 i7 i7 i. _7 i_ 7 id Read which item? Scrolls  d - 2 scrolls of poisone - 2 scrolls of identify  g - 5 scrolls of enchant weapon 7 izd  l - 6 scrolls of fog  m - 4 scrolls of immolation  o - 3 scrolls of noiset - 2 scrolls of brand weapon  z - 3 scrolls of revelation  C - 2 scrolls of vulnerability  D - 2 scrolls of blinkingE - 3 scrolls of butterflies  J - a scroll of silence  P - 2 scrolls of fearT - 4 scrolls of enchant armour 7 id  W - 7 scrolls of teleportation [!] read|quaff|evoke[?] describe selected8 i48 i8 i #....# #.#....# #....#Prakerore the Marksvampire#....# #.#....# #....####### Vampire of Gozag  Gold: 2361#....####......# #........).. Health: 100/100 ========================#..............# #...[####... Magic: 15/15 ========================####..........)####....#AC: 17Str: 7#...............#####EV: 16Int: 19#........##....)).#SH: 0Dex: 18#.....[.........#<#XL: 14 Next: [398 iX;49m31% Place: Dungeon:14#.#######.@########Noise: ---------  Time: 36995.7 (0.0)#.# . #..#a) +4 orcbow (heavy)#.# c##..#Fire: a) +4 orcbow (heavy) #.# #.#..# #Alive Fly #.# ##.#..#.###.# ..c..)..T   Snorg (wandering)#$#####.#..#.##c   yaktaur (launcher, wandering)#$c....cT......#............e.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 8 i,_Okay, then.8 ionfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Blink (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  8 i8 ik8 i@. _8 i 8 i Evoke which item? Talismans  I - a maw talismanX - a flux talisman Wandsk - a wand of polymorph (12)  y - a wand of charming (29)  Q - a wand of roots (15)  R - a wand of acid (6)  U - a wand of flame (50) 8 i [!] read|quaff|evoke[?] describe selected: i : iV: i * #....# #.#....# #....#Prakerore the Marksvampire#....# #.#....# #....####### Vampire of Gozag  Gold: 2361#....####......# #........).. Health: 100/100 ========================#..............# #...[####... Magic: 15/15 ========================####..........)####....#AC: 17Str: 7#...............#####EV: 16Int: 19#........##....)).#SH: 0Dex: 18#.....[.........#<#XL: 14 Next: [39: i+;49m31% Place: Dungeon:14#.#######.@########Noise: ---------  Time: 36995.7 (0.0)#.# . #..#a) +4 orcbow (heavy)#.# c##..#Fire: a) +4 orcbow (heavy) #.# #.#..# #Alive Fly #.# ##.#..#.###.# ..c..)..T   Snorg (wandering)#$#####.#..#.##c   yaktaur (launcher, wandering)#$c....cT......#............e.Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.: i,v #....# #.#....# #....#  Prakerore the Marksvampire  #....# #.#....# #....####### Vampire of Gozag  Gold: 2361  #....####......# #........).. Health: 100/100 ========================  #..............# #...[####... Magic: 15/15 ========================  ####..........)####....#  AC: 17Str: 7 #...............#####  EV: 16Int: 19 #........##....)).#  SH: 0Dex: 18 #.....[.........#<#  XL: 14 Next: 31% Place: Dung: i-weon:14 #.#######.@########  Noise: ---------  Time: 36995.7 (0.0) #.# . #.*# a) +4 orcbow (heavy) #.# c##*.# Fire: a) +4 orcbow (heavy)  #.# #.#*.# #  Alive Fly  #.# ##.#*.#.##  #.# ..c..)..  T   Snorg (wandering) #$#####.#..#.##  c   yaktaur (launcher, wandering) #$c....cT......  #............e. _Okay, then. _Okay, then.Aiming: PolymorphPress: ? - help, Shift-Dir - straight line, f - yaktaurAim: a yaktaur, wielding a +0 arbalest (wandering, hasn't noticed you, will  become a hog, a komodo dragon, or : iwY[0;10;1ma jumping spider, chance to affect: 47%): i .*c*#: i` #*T, f - SnorgAim: Snorg (wandering, hasn't noticed you, will become a yaktaur, a blink frog,or a tarantella, chance to affect: 29%)< i7 #....# #.#....# #....#Prakerore the Marksvampire#....# #.#....# #....####### Vampire of Gozag  Gold: 2361#....####......# #........).. Health: 100/100 ========================#..............# #...[####... Magic: 15/15 ========================####..........)####....#AC: 17Str: 7#...............#####EV: 16Int: 19#........##....)).#SH: 0Dex: 18#.....[.........#<#XL: 14 Next: [39< im;49m31% Place: Dungeon:14#.#######.@########Noise: ---------  Time: 36995.7 (0.0)#.# . #..#a) +4 orcbow (heavy)#.# c##..#Fire: a) +4 orcbow (heavy) #.# #.#..# #Alive Fly #.# ##.#..#.###.# ..c..)..T   Snorg (wandering)#$#####.#..#.##c   yaktaur (launcher, wandering)#$c....cT......#............e. _Okay, then.Aiming: PolymorphPress: ? - help, Shift-Dir - straight line, f - SnorgAim: Snorg (wandering, hasn't noticed you, will become a yaktaur, a blink frog,or a tarantella, chance to affect: 29%)  < i&Okay, then.< iy< i%< i. _< i^ < iB_ < ii < iwn $  Aiming: PolymorphPress: ? - help, Shift-Dir - straight line, f - SnorgAim: Snorg (wandering, hasn't noticed you, will become a yaktaur, a blink frog,or a tarantella, chance to affect: 29%) _Okay, then.Unknown command.< i < i 1Read which item? Scrolls  d - 2 scrolls of poisone - 2 scrolls of identify  g - 5 scrolls of enchant weapon  l - 6 scrolls of fog  m - 4 scrolls of immolation  o - 3 scrolls of noiset - 2 scrolls of brand weapon  z - 3 scrolls of revelation  C - 2 scrolls of vulnerability  D - 2 scrolls of blinking< i E - 3 scrolls of butterflies  J - a scroll of silence  P - 2 scrolls of fearT - 4 scrolls of enchant armour  W - 7 scrolls of teleportation [!] read|quaff|evoke[?] describe selected? i? i6 ? i #....# #.#....# #....#Prakerore the Marksvampire#....# #.#....# #....####### Vampire of Gozag  Gold: 2361#....####......# #........).. Health: 100/100 ========================#..............# #...[####... Magic: 15/15 ========================####..........)####....#AC: 17Str: 7#...............#####EV: 16Int: 19#........##....)).#SH: 0Dex: 18#.....[.........#<#XL: 14 Next: [39? ia;49m31% Place: Dungeon:14#.#######.@########Noise: ---------  Time: 36995.7 (0.0)#.# . #..#a) +4 orcbow (heavy)#.# c##..#Fire: a) +4 orcbow (heavy) #.# #.#..# #Alive Fly #.# ##.#..#.###.# ..c..)..T   Snorg (wandering)#$#####.#..#.##c   yaktaur (launcher, wandering)#$c....cT......#............e.Aiming: PolymorphPress: ? - help, Shift-Dir - straight line, f - SnorgAim: Snorg (wandering, hasn't noticed you, will become a yaktaur, a blink frog,or a tarantella, chance to affect: 29%) _Oka? i?y, then. _Unknown command.? i#P  Okay, then.? iQ$? i0? i~5. _? i ? iO  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1          ? i* b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy4.4   4.2  +1  ? iKT d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0  ? i~     g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1  ? iR    ? i r - Shapeshifting   0.0   1.0   0   h - Armour   0.0   1.4  -2  ? iT    ? i. i - Dodging   8.1   7.6  +1      ? i+; j - Stealth   7.6   3.4  +5      ? iL_    ? il        ? i                ? i    The relative cost of raising each skill is in cyan.  ? i The species aptitude is in white.  [?] Help? i*G[=] set a skill target  ? i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets@ i5;@ iI@ iA] #....# #.#....# #....#Prakerore the Marksvampire#....# #.#....# #....####### Vampire of Gozag  Gold: 2361#....####......# #........).. Health: 100/100 ========================#..............# #...[####... Magic: 15/15 ========================####..........)####....#AC: 17Str: 7#...............#####EV: 16Int: 19#........##....)).#SH: 0Dex: 18@ i]#.....[.........#<#XL: 14 Next: 31% Place: Dungeon:14#.#######.@########Noise: ---------  Time: 36995.7 (0.0)#.# . #..#a) +4 orcbow (heavy)#.# c##..#Fire: a) +4 orcbow (heavy) #.# #.#..# #Alive Fly #.# ##.#..#.##@ i^-#.# ..c..)..T   Snorg (wandering)#$#####.#..#.##c   yaktaur (launcher, wandering)#$c....cT......#............e.Press: ? - help, Shift-Dir - straight line, f - SnorgAim: Snorg (wandering, hasn't noticed you, will become a yaktaur, a blink frog,or a tarantella, chance to affect: 29%) _Okay, then. _Unknown command. _Okay, then.@ im4@ i{@ i@ i@ i Read which item? Scrolls  d - 2 scrolls of poisone - 2 scrolls of identify  g - 5 scrolls of enchant weapon  l - 6 scrolls of fog  m - 4 scrolls of immolation  o - 3 scrolls of noiset - 2 scrolls of brand weapon  z - 3 scrolls of revelation  C - 2 scrolls of vulnerability  D - 2 scrolls of blinkingE - 3 scrolls of butterflies  J - a scroll of silence  P - 2 scrolls of fearT - 4 scrolls of enchant armour @ i{ W - 7 scrolls of teleportation [!] read|quaff|evoke[?] describe selected@ i4 @ i @ i  #....# #.#....# #....#Prakerore the Marksvampire#....# #.#....# #....####### Vampire of Gozag  Gold: 2361#....####......# #........).. Health: 100/100 ========================#..............# #...[####... Magic: 15/15 ========================####..........)####....#AC: 17Str: 7#...............#####EV: 16Int: 19#........##....)).#SH: 0Dex: 18#.....[.........#<#XL: 14 Next: [39@ i ;49m31% Place: Dungeon:14#.#######.@########Noise: ---------  Time: 36995.7 (0.0)#.# . #..#a) +4 orcbow (heavy)#.# c##..#Fire: a) +4 orcbow (heavy) #.# #.#..# #Alive Fly #.# ##.#..#.###.# ..c..)..T   Snorg (wandering)#$#####.#..#.##c   yaktaur (launcher, wandering)#$c....cT......#............e.Press: ? - help, Shift-Dir - straight line, f - SnorgAim: Snorg (wandering, hasn't noticed you, will become a yaktaur, a blink frog,or a tarantella, chance to affect: 29%) _Okay, then. _Unknown command. _Okay, then.@ i$[m@ i@ iReally read the scroll of vulnerability? Y - Yes  N - NoB iB i. #....# #.#....# #....#Prakerore the Marksvampire#....# #.#....# #....####### Vampire of Gozag  Gold: 2361#....####......# #........).. Health: 100/100 ========================#..............# #...[####... Magic: 15/15 ========================####..........)####....#AC: 17Str: 7#...............#####EV: 16Int: 19#........##....)).#SH: 0Dex: 18#.....[.........#<#XL: 14 Next:  i/U;49m31% Place: Dungeon:14#.#######.@########Noise: ---------  Time: 36995.7 (0.0)#.# . #..#a) +4 orcbow (heavy)#.# c##..#Fire: a) +4 orcbow (heavy) #.# #.#..# #Alive Fly #.# ##.#..#.###.# ..c..)..T   Snorg (wandering)#$#####.#..#.##c   yaktaur (launcher, wandering)#$c....cT......#............e. _Okay, then. _Unknown command. _Okay, then.As you read the scroll of vulnerability, it crumbles to dust.  The yaktaur shouts!  Snorg shouts!  --more--B iM Unknown command. _Okay, then.  As you read the scroll of vulnerability, it crumbles to dust.  The yaktaur shouts!  Snorg  A wave of despondency washes over your surroundings.B i cTeak-willed)Tceak-willed).  You hear a shout! x3B it  The yaktaur shoots a bolt. The bolt misses you.B i;===6.7 (1Will/2 Fly B iB i' _You hear a shout!B ib B ie pEvoke which item? Talismans  I - a maw talismanX - a flux talisman Wandsk - a wand of polymorph (12)  y - a wand of charming (29)  Q - a wand of roots (15)  R - a wand of acid (6)  B if U - a wand of flame (50) [!] read|quaff|evoke[?] describe selectedC i  C i C i  #....# #.#....# #....#Prakerore the Marksvampire#....# #.#....# #....####### Vampire of Gozag  Gold: 2361#....####......# #........).. Health: 100/100 ========================#..............# #...[####... Magic: 15/15 ========================####..........)####....#AC: 17Str: 7#...............#####EV: 16Int: 19#........##....)).#SH: 0Dex: 18#.....[.........#<#C i XL: 14 Next: 31% Place: Dungeon:14#.#######.@########Noise: ===------  Time: 36996.7 (0.0)#.# . #..#a) +4 orcbow (heavy)#.# c##..#Fire: a) +4 orcbow (heavy) #.# #.#..# #Alive Will/2 Fly #.# ##.#..#.###.# ..c..)..T   Snorg (weak-willed)#$#####.#T.#.##c   yaktaur (launcher, weak-willed)#$c....c.......#............e.The yaktaur shouts!  Snorg shouts!  A wave of despondency washes over your surroundings.  You hear a shout! x3  The yaktaur shoots a bolt. The bolt misses you. _You hear a shout!C i_  #....# #.#....# #....#  Prakerore the Marksvampire  #....# #.#....# #....####### Vampire of Gozag  Gold: 2361  #....####......# #........).. Health: 100/100 ========================  #..............# #...[####... Magic: 15/15 ========================  ####..........)####....#  AC: 17Str: 7 #...............#####  EV: 16Int: 19 #........##....)).#  SH: 0Dex: 18 C i` b#.....[.........#<#  XL: 14 Next: 31% Place: Dungeon:14 #.#######.@########  Noise: ===------  Time: 36996.7 (0.0) #.# . #.*# a) +4 orcbow (heavy) #.# c##*.# Fire: a) +4 orcbow (heavy)  #.# #.#*.# #  Alive Will/2 Fly  #.# ##.#*.#.##  #.# ..c..)..  T   Snorg (weak-willed) C ia #$#####.#T.#.##  c   yaktaur (launcher, weak-willed) #$c....c.......  #............e. The yaktaur shoots a bolt. The bolt misses you. _You hear a shout!  Aiming: PolymorphPress: ? - help, Shift-Dir - straight line, f - yaktaurAim: a yaktaur, wielding a +0 arbalest (weak-willed, will become a hog, akomodo dragon, or a jumping spider, chance to affect: 64%)D i.*.*c*TSnorgSnorg (weak-willed, will become a yaktaur, a blink frog, or a tarantella,  chance to affect: 55%)E i' #....# #.#....# #....#  Prakerore the Marksvampire  #....# #.#....# #....####### Vampire of Gozag  Gold: 2361  #....####......# #........).. Health: 100/100 ========================  #..............# #...[####... Magic: 15/15 ========================  ####..........)####....#  AC: 17Str: 7E i*( #...............#####  EV: 16Int: 19 #........##....)).#  SH: 0Dex: 18 #.....[.........#<#  XL: 14 Next: 31% Place: Dungeon:14 #.#######.@########  Noise: ===------  Time: 36996.7 (0.0) #.# . #..# a) +4 orcbow (heavy) #.# c##..# Fire: a) +4 orcbow (heavy)  #.# #.#..# #  Alive Will/2 Fly  #.# ##.#..#.##  E i|#.# ..c..)..  T   Snorg (weak-willed) #$#####.#T.#.##  c   yaktaur (launcher, weak-willed) #$c....c.......  #............e. E i_You hear a shout!  Aiming: PolymorphPress: ? - help, Shift-Dir - straight line, f - SnorgAim: Snorg (weak-willed, will become a yaktaur, a blink frog, or a tarantella,  chance to affect: 55%)  Snorg resists with significant effort.E i /  --more--E iP9E iKD         )   #...[        <#    #.# . #..# #.#  #.#  #  #.#  #.# ..c.T)..  #$..#.##  #$E iL8 E isYE iY+7.7 (1E iUeE ii:  Aiming: PolymorphPress: ? - help, Shift-Dir - straight line, f - Snorg  Aim: Snorg (weak-willed, will become a yaktaur, a blink frog, or a tarantella,  chance to affect: 55%)  Snorg resists with significant effort. _The yaktaur shoots a bolt. The bolt hits you but does no damage.F iF iEvoke which item? Talismans  I - a maw talismanX - a flux talisman Wandsk - a wand of polymorph (11)  y - a wand of charming (29)  Q - a wand of roots (15)  R - a wand of acid (6)  U - a wand of flame (50) F iA[!] read|quaff|evoke[?] describe selectedF i F i3F ij(/ #....# #.#....# #....#Prakerore the Marksvampire#....# #.#....# #....####### Vampire of Gozag  Gold: 2361#....####......# #........).. Health: 100/100 ========================F i)#..............# #...[####... Magic: 15/15 ========================####..........)####....#AC: 17Str: 7#...............#####EV: 16Int: 19#........##....)).#SH: 0Dex: 18#.....[.........#<#XL: 14 Next: 31% Place: Dungeon:14#.#######.@########Noise: ===------  Time: 36997.7 (0.0)#.# . #..#a) +4 orcbow (heavy)#.# c##..#Fire: a) +4 orcbow (heavy) #.# #.#..# i*H37m #Alive Will/2 Fly #.# ##.#..#.###.# ..c.T)..T   Snorg (weak-willed)#$#####.#..#.##c   yaktaur (launcher, weak-willed)#$c....c.......#............e.Aiming: PolymorphPress: ? - help, Shift-Dir - straight line, f - SnorgAim: Snorg (weak-willed, will become a yaktaur, a blink frog, or a tarantella,  chance to affect: 55%)  Snorg resists with significant effort. _The yaktaur shoots a bolt. The bolt hits you but does no damage.F iS #....# #.#....# #....#  Prakerore the Marksvampire  #....# #.#....# #....####### Vampire of Gozag  Gold: 2361  #....####......# #........).. Health: 100/100 ========================  #..............# #...[####... Magic: 15/15 ========================  ####..........)####....#  AC: 17Str: 7 #...............#####  EV: 16Int: 19 #........##....)).#  SH: 0Dex: 18 #.....[.........#<#  XL: 14 Next: 31% Place: DungF iUUeon:14 #.#######.@########  Noise: ===------  Time: 36997.7 (0.0) #.# . #.*# a) +4 orcbow (heavy) #.# c##.*# Fire: a) +4 orcbow (heavy)  #.# #.#.*# #  Alive Will/2 Fly  #.# ##.#.*#.##  #.# ..c.T)..  T   Snorg (weak-willed) #$#####.#..#.##  c   yaktaur (launcher, weak-willed) #$c....c.......  #............e. Snorg resists with significant effort. _The yaktaur shoots a bolt. The bolt hits you but does no damage.  Aiming: PolymorphPress: ? - help, Shift-Dir - straight line, f/p - SnorgAim: Snorg (weak-wilF iUled, will become a yaktaur, a blink frog, or a tarantella,  chance to affect: 55%)F i׶ #....# #.#....# #....#  Prakerore the Marksvampire  #....# #.#....# #....####### Vampire of Gozag  Gold: 2361  #....####......# #........).. Health: 100/100 ========================  #..............# #...[####... Magic: 15/15 ========================  ####..........)####....#  AC: 17Str: 7 #...............#####  EV: 16Int: 19 #........##....)).#  SH: 0Dex: 18 #.....[.........#<#  XL: 14 Next: 31% Place: DungF ieon:14 #.#######.@########  Noise: ===------  Time: 36997.7 (0.0) #.# . #..# a) +4 orcbow (heavy) #.# c##..# Fire: a) +4 orcbow (heavy)  #.# #.#..# #  Alive Will/2 Fly  #.# ##.#..#.##  #.# ..c.T)..  T   Snorg (weak-willed) #$#####.#..#.##  c   yaktaur (launcher, weak-willed) #$c....c.......  #............e. _The yaktaur shoots a bolt. The bolt hits you but does no damage.  Aiming: PolymorphPress: ? - help, Shift-Dir - straight line, f/p - SnorgAim: Snorg (weak-willed, will become a yaktaur, a blink frog, or F i}a tarantella,  chance to affect: 55%)  Snorg evaporates and reforms as a yaktaur!F i /  --more--F i[F i6m          )   #...[        <#    #.# . #..# #.#  #.#  #  #.#  #.# ..c.cc..c   yaktaur (launcher, weak-willed) #$ Snorg the yaktaurF i3n #$c   centaur   Aiming: Polymorph  Press: ? - help, Shift-Dir - straight line, f/p - SnorgAim: Snorg (weak-willed, will become a yaktaur, a blink frog, or a tarantella,  chance to affect: 55%)  Snorg evaporates and reforms as a yaktaur!  A centaur comes into view.F i/{F i{+8.7 (1F iF iӕp _The yaktaur shoots a bolt. The bolt completely misses you.G i& Z#....# #.#....#####'### #....# #.#....# #....# #....# #.#....# #....####### #....####......# #........).. #..............# #...[####...####..........)####....# #...............######........##....)).# G i/ k#.....[....@....#<# #.#######..#########.# . #..# #.# c##..# #.# #.#..# ##.# ##.#..#.###.# ..c.cc.. #$#####.#..#.###$c....c.G i G i G i> G i, G iE cc..c)c   centaurG i 0---9G i, G i1 H iFj #....# #.#....#####'###  #....# #.#....# #....#  #....# #.#....# #....#  #....####......# #........)..  #........# #...[####...  ####..........)####....# #...............##### #.##....)).# H iGk #.....[.....@...#<# #.#..######## #.# . #..# #.# c##..# #.# #.#..# ##.# ##.#cc#.###.# ....c)..#$#####.#..#.## H iw H iBx E---7000H i2~ H iـ H iV f#....# #.#....#####'### #....# #.#....# #....# #....# #.#....# #....# #....####......# #........).. #....# #...[####... ####..........)####....# #...............##### #.##....)).# H i '#.....[......@..#<# #.#..######## #.# . #..# #.# c##..# H i H i &1H iR H i H itJ....# #.#....#####'### ....# #.#....# #....# ....# #.#....# #....####### ....####......# #........).. ....# #...[####... ....)####....# #...............##### #.H iVK##....)).# #.....[.......@.#<# #.#..######## #.# . #..# #.# c##..# H iXH iY&2H i`eH igI i֠# #.#....#####'### # #.#....# #....# # #.#....# #....# ####......# #........).. ...# #...[####... ....)####....#  #......#####  #.##....)).#  #.....[........@#<#  #.#..########  I i#.# . #..#  #.# c##..# I iI i#I iccc   yaktaur (launcher, weak-willed)c   centaurI i:&3I i;I i I i~wI ixI iI iكI iҤ# #.####.......###### #.#....#####'### # #.#....# #....# # #.#....# #....####### ####......# #........).. ....# #...[####... #...)####....# #.......##### #........##....)@.# #.....[.........#<# #.#######cc######## #.# . #..# #.# c##..# #.# #.#..# # #.# ##.#cc#.## I i#.# ....c).. #$#####.#..#.##I iI i˶@c.I i;=I i 4I iI i _The yaktaur shoots a bolt. The bolt barely misses you. _You see here a +0 arbalest.I iM I i I i I ii F _Unknown command.I i 9c.)c.  yaktaur (launcher, weak-willed)c   Snorg the yaktaurM i_ 7---4 _M iۺ M i w _There is a stone staircase leading up, spattered with blood here.N i! N i :---N i N i N i_ , 5N i K=---Snorg hits you.N i /  --more--N i>.  Snorg the yaktaurN i׵ 4-1-----=5 _N ilO iE  #...........#.....  #...........#.....  #...........#.....  #...........#.....  #......###########  #...........#.....  #...........#.....  #..<........#.....3  #@..........#.....  #c.....######.....  #.................  ########....######O i2  #......#..........  #......#..........  #......######.....  #.................  #.................---O iO iy%5-6.5 (2.5O i-O is1{ _You fly upwards. _There is a stone staircase leading down here.O i -You shoot an arrow.  The arrow hits Snorg.O iנ /  --more--O ip  Snorg is severely wounded.O iv 5=Snorg misses you.O i&7--more--O i'9 ===7.5 (1.0 O i' _O i]-O i/P itP itP i{P i+~ P iV~@_Unknown command.P i'P iױP iP i^F _Unknown command.P i7JSnorg is severely wounded. _Snorg misses you. _Unknown command. _Unknown command.  You shoot an arrow.  The arrow hits Snorg but does no damage.P i/  --more--P ip  Snorg is severely wounded.P i 6=Snorg barely misses you.P in7--more--P if1 8 _P itP iZP ie P if P i7l P io F _Unknown command.P i o  You shoot an arrow.  The arrow hits Snorg but does no damage.P i /  --more--P i6 p  Snorg is severely wounded.P i: { 23612==Snorg misses you.P iA 7--more--P iB 1 9 _P iH P iJ Q i~Q i#% Q i Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1      Q iÄ_    Q iH* b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy4.4   4.2  +1  Q i d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2      Q iхi o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0  Q i4 f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1  Q i5     r - Shapeshifting   0.0   1.0   0   h - Armour   0.0   1.4  -2       i - Dodging   8.1   7.6  +1      Q i j - Stealth   7.6   3.4  +5              Q iӇ            Q i        Q ige    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpQ i*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsQ iQ i Q i'  #...........#..... Prakerore the Marksvampire #...........#..... Vampire of Gozag  Gold: 2361 Q i <#...........#..... Health: 76/100 ==================------ #...........#..... Magic: 12/15 ===================----- #......########### AC: 17Str: 7 #...........#..... EV: 16Q i XInt: 19 #...........#..... SH: 0Dex: 18 #..<........#..... XL: 14 Next: 31% Place: Dungeon:13 Q i #@..........#..... Noise: ===------  Time: 37019.5 (0.0) #c.....######..... a) +4 orcbow (heavy) Q i #................. Fire: a) +4 orcbow (heavy)  Q iB ########....###### Alive Will/2 Fly  #......#..........Q ie  Q i #......#.......... c   Snorg the yaktaur #......######..... Q i z#................. #................. _Snorg barely misses you. Q i H_Unknown command.You shoot an arrow.  Q i% cThe arrow hits Snorg but does no damage.  Snorg is severely wounded. Q iE H_Snorg misses you.Q i Q iF Q i Q i Q iA &  Q i ?You shoot an arrow.  The arrow barely misses Snorg.Q iP /  --more--Q i . 7  Q i @Snorg closely misses you.Q i 7--more--Q i ! Q i= 20.5 (1 _Q i: Q i! Q iAk \  You shoot an arrow.  The arrow hits Snorg.Q ir /  --more--Q i_k  Snorg is almost dead.Q iN  Snorg hits you but does no damage.Q iJ --more--Q iY8 1.6 (1.1 _Q iQ iR i]  You shoot an arrow.  The arrow hits Snorg!!R iF/  --more--R i[  You kill Snorg!R im 2361 Snorg returns to her original shape as she dies.R iS7--more--R isZ$R i̛R iݡ7 822R i&0 _R i*R iR iI ..###########........#......R i5<..>.....#####............#######....#######......#.......... R i#.................R iD R iR i'---R i 3R iR iyR iR i:79R i+8---4.6 (2R iR iD@ _You now have 2371 gold pieces (gained 10).R iR i>R iR iD0 _Unknown command.R iaR i  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S i S i Your spells (cast)TypeFailure LevelS i){a - JinxbiteHexes1%2  b + BlinkTranslocationS iJF9% 2  c - Cause FearHexesS ij1% 4 d - ApportationTranslocationS i55%1  e - Dispel UndeadS iNecromancyS i28% 4 Select a spell to cast[!]/[I] toggle spell headersS iS iT S i #...........#..... Prakerore the Marksvampire #...........#..... Vampire of Gozag  Gold: 2371  S iG#...........#..... Health: 79/100 ==================------ S i#......########### Magic: 12/15 ===================----- #...........#..... AC: 17Str: 7 #...........#..... EV: 16Int: 19 S i#..<........#..... SH: 0S i<Dex: 18 S iS i3#>..........#..... XL: 14 Next: 32% Place: Dungeon:13 S ib#@.....######..... Noise: ---------  Time: 37024.6 (0.0) S i|S i#................. a) +4 orcbow (heavy) S i########....###### Fire: a) +4 orcbow (heavy)  S iS i#......#.......... Alive Will/2 Fly  S i#......#.......... S i(E#......######..... S i? #.................S iX3  S iq#.................S i8  S i@#................. S ilYou kill Snorg! _Snorg returns to her original shape as she dies. S iS_You now have 2371 gold pieces (gained 10). _Unknown command.S i~Casting: Blink (safe; 9% risk of failure)  S i\Confirm with . or Enter, or press ? or * to list all spells.S iS i #...........#..... Prakerore the Marksvampire #...........#..... Vampire of Gozag  Gold: 2371 S i) #...........#..... Health: 79/100 ==================------ S iG#......########### Magic: 12/15 ===================----- S i#...........#..... AC: 17Str: 7 #...........#..... EV: 16Int: 19 S iS i#..<........#..... SH: 0Dex: 18 S iS i#>..........#..... XL: 14 Next: 32% Place: Dungeon:13 S i3S iN#@.....######..... Noise: ---------  Time: 37024.6 (0.0)S i S i#................. a) +4 orcbow (heavy) S i########....###### Fire: a) +4 orcbow (heavy) S i  S i t#......#.......... Alive Will/2 Fly S i: 5 #......#..........S iR  #......######.....S im 3  S i E#................. S i  #.................S i 3  S i E#................. S i You kill Snorg! S i !~_Snorg returns to her original shape as she dies. _You now have 2371 gold pieces (gained 10). S i#!"_Unknown command.S i=!Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S i'P  Okay, then.S iB(S i-S i/. _S i4 S i7   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1  S i7         S ie8 2 b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy4.6   4.2  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2      S i8 o - Fire Magic   0.7   1.4  -2  S i8  e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0  S i8 7 f - Long Blades   0.0   1.0   0      S i9  g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1      S i79 r - Shapeshifting   0.0   1.0   0  S ib9  h - Armour   0.0   1.4  -2       i - Dodging   8.1   7.6  +1  S i9 T    S i9 ; j - Stealth   7.6   3.4  +5      S i9             S i: a    S i!:         S i@: l    S i]: T    S iy: pThe relative cost of raising each skill is in cyan.  S i: The species aptitude is in white.  [?] HelpS i: G[=] set a skill target  S i: [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsS ig S i I #...........#..... Prakerore the Marksvampire #...........#..... Vampire of Gozag  Gold: 2371  #...........#..... Health: 79/100 ==================------ #......########### Magic: 12/15 ===================----- #...........#..... AC: 17Str: 7 #...........#..... EV: 16Int: 19 S iU #..<........#..... SH: 0Dex: 18 #>..........#..... XL: 14 Next: 32% Place: Dungeon:13 S i #@.....######..... Noise: ---------  Time: 37024.6 (0.0) S i #................. a) +4 orcbow (heavy) ########....###### Fire: a) +4 orcbow (heavy)  #......#.......... Alive Will/2 Fly  S iO :#......#.......... #......######.....S i~ J  #.................S i J  #.................S i J  #.................S i z  _Snorg returns to her original shape as she dies. S i S_You now have 2371 gold pieces (gained 10). _Unknown command.S iD Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. S ik 6_Okay, then.S ir S i S iJ S i S iԄ M.......#........###########......<.............######S i .................########....###### #......#..........S iό S i a80=5.6 (1 _S i S iȕ c _There is a stone staircase leading down here.T io;T i;T i<T i?T i@L3=T iCT iCT iD@1=T iDT iET i3H,T i3IT iKT i^K423712T iKT i@MT ipM:=T iMT iOT iO&3T iPT iST i8ST iXSE4=T i>TT iRVT iV74==T iVT i6WT iXT iX#5T i Y3=T iYT iZ,T i[T i^_T idi 30.0) _You start resting.T id466.6 (11T idAFly T ihT ij_ _You feel your willpower return.T i:T i3;T i <T i(?T iCQ==T iDT i`D&7T iET iwH,T iIT iO, 8T i5Pb= _You start resting.T iU19.6 (3.0)T iNV#5T i{V8==40.6 (4T iZT ib]% _Magic restored.T i T i T iW T i} T i; c9=1.6 (1T i] T i M.# #.#....#####'### .# #.#....# #....# .# #.#....# #....####### .####......# #........).. ...........# #...[####... ..........)####....# ...............##### ........##.).c)).#T il 4 .....[.........#@# .#######..######## .# . #..# .# c##..# .# #.#..# # .# ##.#cc#.##c   yaktaur (launcher) T i r.# ....c).. T iɿ A$#####.#..#.## T i B$c....c.......T i ;==T i" T i  You fly downwards. The yaktaur shoots a bolt. The bolt barely misses you.T i T i< 6==3.1 (2.5T iLG T i0K _The yaktaur shoots a bolt. The bolt misses you. _There is a stone staircase leading up, spattered with blood here.T ir 4T i T i F _Unknown command.U iU iJU iuU iF _Unknown command.U iFV  You shoot an arrow. The arrow hits the yaktaur!!!U iSC$U iYg2371 903=4.2 (1.1U ibU ieK _You kill the yaktaur!U ic(U i(U i3U i86F _Unknown command.U ipU iAqU iwzU i}H _No target in view!U i 4U iP U i H _No target in view!U i' U iZ   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1          U i * b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy4.8   4.2  +1  U i  d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2      U i  o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0      U i?  g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1      U id  r - Shapeshifting   0.0   1.0   0   h - Armour   0.0   1.4  -2  U i      i - Dodging   8.1   7.6  +1      U i  j - Stealth   7.6   3.4  +5          U i                 U iH             The relative cost of raising each skill is in cyan.  The species aptitude is in white.  U i d[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsV iV iV i.# #.#....#####'###Prakerore the Marksvampire .# #.#....# #....#Vampire of Gozag  Gold: 2371 .# #.#....# #....#######Health: 90/100 =====================--- .####......# #........)..Magic: 15/15 ======================== ...........# #...[####...AC: 17Str: 7 V i ..........)####....#EV: 16Int: 19 ...............#####SH: 0Dex: 18 ........##.).$)).#XL: 14 Next: 33% Place: Dungeon:14 .....[.........#@#V iB[Noise: ===------  Time: 37044.2 (0.0) .#######..########a) +4 orcbow (heavy) .# . #..#V in*Fire: a) +4 orcbow (heavy) .# c##..#Alive Fly .# #.#..# # V i.# ##.#cc#.## .# ....c).. $#####.#..#.## $c....c....... V i_Unknown command.You shoot an arrow. The arrow hits the yaktaur!!! _You kill the yaktaur! _Unknown command. _No target in view! _No target in view!V iV iV iCV i[V i04V i3V i8V io=C1 _V iC,V i8EV iIJb2=V iTLV i P,V iTV iZV i[ZV3=V iH\V i;`,V i8bV ifV i g&4V ihV imV imV ipV it<5V ivV i)|V i|L6=V iV iV iP,2371V iWV iAl7=V iV iV i\V iRV i<8V i&V i:,V i*V i=V i&9V iV ih100/100=V i߰V i1 _HP restored.V ia4V ijV i@  You see here a +0 arbalest.V iV i _V iV iv>  You see here a +0 dagger.V i6 _V iV iqO  You now have 2388 gold pieces (gained 17).V iY88=V iV i@ _You see here a +0 arbalest.V i4V iyV i4V i,V iV iO  You now have 2407 gold pieces (gained 19).V i(407V iV i> _You see here a +0 orcbow.V iJV i)V i ,V i"V i"&V i*,V i,V i/V i5V iB #....####......# #........)..  #..............# #...[####...  ####..........)####....# #...............##### #........##.).))).#  #.....[.........#<# #.#######..######## #.# . #..# #.# c##.@#--- #.# #.#..# # #.# ##.#..#.## #.# .....).. #$#####c#..#.## #$c............cV ivB[39;49m   yaktaur (wandering) #............e. #######.#..#.## ........V iPe71.2 (27.0)V iQH---2.2 (28V iZV ihZ _A yaktaur comes into view.V i!v T  You shoot an arrow. The arrow hits the yaktaur.V iBy D  The yaktaur is lightly wounded.V ii c.K   kobold brigand (missile, wandering)KV i ;===3.2 (1.0)V iώ V ie  A kobold brigand comes into view. It is wielding a +0 club and quivering _poisoned darts.V i#. K)Kpoisoned darts.  You shoot an arrow.  The kobold brigand shouts!arrow hits the yaktaur!!  The yaktaur is almost dead.  You hear a shout!V i#V  The kobold brigand throws a poisoned dart.V i/  --more--W i! (launcher)The poisoned dart misses you. The yaktaur wields a +0 arbalest.W i*0W i0?82/100 -----W i(1p2-----====4W i?9W i<< _The yaktaur shoots a bolt. The bolt hits you!!W i 0You shoot an arrow.W i% K.  The arrow completely misses the yaktaur.W i3 x===-5.3 (1.1W i? W iD e _The yaktaur shoots a bolt. The bolt closely misses you.W iDLYou shoot an arrow. The arrow hits the yaktaur!W iqGW iP$KK   kobold brigand (missile).W iT2407 3-----4-60W i]W ia`K _You kill the yaktaur!W iݮW i^W iW iF _Unknown command.X i`P\  You shoot an arrow. The arrow hits the kobold brigand!!X iZaj$.X i]h 4=7 _You kill the kobold brigand!X inX irk _Your Necromancy skill increases to level 5!X i  _No target in view!X i"U4X iXX in----- _5=X isX ivX i wX izX iX i#K63=X iX iX i~X iAX i1<7X iX icX iX iX iX i g8==X iX iX ii9=).))).....#<..---cc   centaur warrior (wandering)X i,85.3 (8X iX ik)cK   kobold demonologistKX i<G---6.3 (9X iX ib _A centaur warrior comes into view.Y i  #.############........)..............# #...[####...####..........)####.................#####....##.).))).....[.........#<######..########. c##..#   # ##.#..#.##.# ..$..)..Y i #####.#.c#.##$c.....$..................e.#######.#K.#.##Y i Y i{ Y i .cK   kobold demonologistK.7.3 (1Y i Y i Y io 9  #.############.......).......# #...[####...###...)####.................#####......##.).))).....[.........#<######.@########. #..c##..#   # ##.#..#.##.# ..$..).. #####.#..#.##$c.....$c............K...e.Y iͽ clauncher)cThe centaur warrior shouts!  The centaur warrior wields a +0 shortbow.Y iK Y it  K   kobold demonologistK.The centaur warrior shoots an arrow. The arrow hits you.Y i Y ic 1--2-==8Y iv Y i N _The centaur warrior shoots an arrow. The arrow hits you!Z iz#....# #.#....#####'### #....# #.#....# #....# #....# #.#....# #....####### #....####......# #........).. #..............# #...[####...####..........)####....# #...............######........##.).))).# Z i#.....[....@....#<# #.#######..#########.# . #..# #.# c##..# #.# #.#..# #Z ic#.# ##.#..#.###.# ..$..)..#$#####.#..#.###$c.....$cK...Z ix!.Z iZ iyZ imc   centaur warrior (launcher)K   kobold demonologistKc..Z i/--9Z iZ iZ i< #....# #.#....#####'###  #....# #.#....# #....#  #....# #.#....# #....#  #....####......# #........)..  #........# #...[####...  ####..........)####....# #...............##### #.##.).))).# Z i #.....[.....@...#<# #.#..######## #.# . #..# #.# c##..# #.# #.#..# ##.# ##.#..#.##Z iւ #.# ..$..)..Z iI W#$#####.#Kc#.## Z i Z i# _2----90Z iǧ Z i Z i& @#....# #.#....#####'### #....# #.#....# #....# #....# #.#....# #....# #....####......# #........).. #....# #...[####... ####..........)####....# Z i' w#...............##### #.##.).))).# #.....[......@..#<# #.#..######## #.# . #..# #.# c##..# Z i|8 Z i8 &1Z iB Z iAE Z i....# #.#....#####'### ....# #.#....# #....# ....# #.#....# #....####### ....####......# #........).. ....# #...[####... ....)####....# #...............##### #.Z iG##.).))).# #.....[.......@.#<# #.#..######## #.# . #..# #.# c##..# Z i/Z iZ iE24073-Z i2Z izZ it[ iAL5# #.#....#####'### # #.#....# #....# # #.#....# #....# ####......# #........).. ...# #...[####... ....)####....#  #......#####  [ iL#.##.).))).#  #.....[........@#<#  #.#..########  [ iL#.# . #..#  #.# c##..# [ i M&[ iO[ iacc   centaur warrior (launcher)[ ibT4=3[ il[ i/n[ iÙ6# #.####.......###### #.#....#####'### # #.#....# #....# # #.#....# #....####### ####......# #........).. ....# #...[####... #...)####....# #.......##### #........##.).))@.# #.....[.........#<# #.#######.c######## [ i?#.# . #..# #.# c##..# #.# #.#..# # #.# ##.#..#.## #.# ..$..).. #$#####.#Kc#.##[ iE[ i̴  The centaur warrior shoots an arrow. The arrow barely misses you.[ i[ iv\3-=4[ i [ i _The centaur warrior shoots an arrow. The arrow hits you. _You see here a +0 arbalest.[ i>} [ i} [ ix [ i$ F _Unknown command.\ i# #.#....#####'### # #.#....# #....# # #.#....# #....####### .####......# #........).. .........# #...[####... .)####....# .......##### .##.).))).# .....[.........#@# .#######.c######## \ ilq.# . #..# .# c##..# .# #.#..# # .# ##.#..#.## .# ..$..).. $#####.#Kc#.## $c.....$......\ iD&\ i,(c4=-5 _\ iY.\ i62w _There is a stone staircase leading up, spattered with blood here.\ i^\ i18-\ i}\ il\ i^ \ i,cc   centaur warrior (launcher)\ iq[3=6 _\ i\ i<  #...........#.....  #...........#.....  #...........#.....  #...........#.....  #......###########  #...........#.....  #...........#.....  #..<........#.....3  #@..........#.....  #......######.....  #................. \ iL ########....######  #......#..........  #......#..........  #......######.....   #.................   #................. \ iJ==\ i\ iv557.8 (2.5\ i,|\ i{ _You fly upwards. _There is a stone staircase leading down here.\ i\ i=\ ip\ i F _Unknown command.\ iԼ \ i \ i \ i 6\ iz \ i &7\ i \ i ,\ iG \ i \ iz {8=4==\ i. \ i \ i \ iu \ i 99\ iC 3=\ i \ i \ i$ '90\ i \ i \ i ;==\ in \ i \ i &1\ i8 \ i! \ iG \ i \ i 2= _You start resting.\ i! 1108.8 (11.0)\ i [5==9.8 (12\ i \ i % _Magic restored.\ il 4\ i \ i 3=\ i \ i \ i \ i \ i Y4==\ i \ i \ i1 &5\ i \ i ,\ i0 \ ii b6=\ i" \ i ,\ ii \ i 97\ i 3=\ i \ i \ i: \ i \ i \ i &8\ iB \ iB \ iX \ i \ i <9\ iR \ i| _ _You start resting.\ i h22.8 (13100/100=\ i4 %3.8 (14\ i5 \ i! " _HP restored.] i;] i] i] i] i14.0)] i] im.# #.#....#####'### .# #.#....# #....# .# #.#....# #....####### .####......# #........).. ...........# #...[####... ..........)####....# ...............##### ........##.).))).#4 .....[.........#@# .#######.c######## .# . #..# .# c##..# .# #.#..# # .# ##.#..#.## .# ..$..).. $#####.#Kc#.## $c.....$......] il:=] i] icc   centaur warrior (launcher)] i9] iHT87/100 ----3----==6.3 (2.5] i_] id _You fly downwards. The centaur warrior shoots an arrow. The arrow hits you! _There is a stone staircase leading up, spattered with blood here.] i,] im-] i6] i:F _Unknown command.] i] i ] if] i"F _Unknown command.^ i4^ i)$^ ik&^ i 1Q.c^ i_6x8=-----7.3 (1.0 _^ i>^ i)  #...........#.....  #...........#.....  #...........#.....  #...........#.....  #......###########  #...........#.....  #...........#.....  #..<........#.....3  #@..........#.....  #......######.....  #.................  ########....######  #......#..........  #......#..........  #......######.....   #.................   #................. ^ i*^=------^ i/^ i-8.8 (2.5^ i^ iۨ{ _You fly upwards. _There is a stone staircase leading down here.^ i4^ i^ iF _Unknown command.^ i^$4^ i%^ i'^ iW,990^ iP.,^ i.^ i1^ i1&1^ i2^ i4^ i5M4==^ i5^ i7^ i7L2=^ i8^ i:^ i:^ iu;^ iv=^ i=^ i=O3=^ iW>^ i@^ iA;==^ iA^ iC^ iD&4^ iD^ iG^ ilG&5^ iH^ iO_ _You start resting.^ iuT039.8 (11.0)^ i'U\5==40.8 (12^ i&Y^ i\% _Magic restored.^ i> ^ iF? ^ iC ^ i}M u6=1.0)^ iM ^ i> o.# #.#....#####'### .# #.#....# #....# .# #.#....# #....####### .####......# #........).. ...........# #...[####... ..........)####....# ..............c##### ........##.).))).#4 ^ i? z.....[.........#@# .#######.c######## .# . #..# .# c##..# .# #.#..# # .# ##.#..#.##c   centaur warrior (launcher) .# ..$..).. ^ i5? $#####.#Kc#.## $c.....$......^ i@ K===^ iL ^ i+W q  You fly downwards. The centaur warrior shoots an arrow. The arrow hits you!!^ i h ]  The centaur warrior shoots an arrow. The arrow hits you!^ is ^ i9 74------2-----===3.3 (2.5^ i ^ i _The centaur warrior shoots an arrow. The arrow misses you. _There is a stone staircase leading up, spattered with blood here._ i~ _ i& _ i_ iKF _Unknown command._ i>_ i4?_ iFK_ iX_ i;e_ ie-4.3 (1.0_ i@n_ isF   #...........#.....  #...........#.....  #...........#.....  #...........#.....  #......###########  #...........#..... _ iG #...........#.....  #..<........#.....3  #@..........#.....  #......######.....  #.................  ########....######  #......#..........  #......#..........  #......######.....   #.................   #.................  _ iGx_The centaur warrior shoots an arrow. The arrow misses you._ iIF-----------_ i;P_ i[e5=---5.8 (2.5_ il_ i{ _You fly upwards. _There is a stone staircase leading down here._ iu" _ i# :---_ i)' _ i( F _Unknown command._ iL _ i _ iK _ i܂ _ i& ,_ iۆ _ i2 #6_ iM 3=_ i _ iz _ iH &7_ i _ i ,_ ii _ iܑ _ i: R83=_ i _ ii _ i _ i _ i _ i? &9_ i _ i՗ ,_ i? _ ih _ i f80==_ i _ il _ i V1=_ i _ i@ _ i _ i _ i9 _ in S24==_ iٟ _ i _ i _ iʢ _ i9 _ i &3_ i _ iX _ i _ iۦ _ i2 _ i| f4===_ i _ i ,_ i _ il _ i #5_ iʬ 3=_ in _ i h 6 _You start resting._ it 063.8 (18.0)_ i [5==4.8 (19_ i _ i % _Magic restored.` im` iƃ` i` i7` iB,` i98` iSF===` i` i` iF` i` iCl9=` i` iF,` iȓ` iĖ=90` i[` i˜` i&1` ik` iț,` i` ib2=` ie` i,` i` i3=` i9,` i` i<4` i,` i<5` iC` iĩ` i` iߪ` i96` iƭ)=` i` ia,` iׯ` i'97` i[3=` i` i,` iq` i` i&8` i` iB,` i` i` it<9` i_ _You start resting.` iF88.8 (24100/100=9.8 (25` i` i" _HP restored.` i/` i` i` iK` iPH90.8 (1.0)` iJ e.# #.#....#####'### .# #.#....# #....# .# #.#....# #....####### .####......# #........).. ...........# #...[####... ..........)####....# ...............##### ........##.).c)).#4 ` i .....[.........#@# .#######.c######## .# . #..# .# c##..# .# #.#..# # .# ##.#..#.##c   centaur warrior (launcher) .# ..$..).. $#####.#Kc#.## $c.....$......` iw :=` i ` i p  You fly downwards. The centaur warrior shoots an arrow. The arrow hits you.` i= ` i> 81/100 -----3----===2.3 (2.5` i_L ` iR _The centaur warrior shoots an arrow. The arrow hits you!! _There is a stone staircase leading up, spattered with blood here.` i? ` i~@ ` iM ` iQ F _Unknown command.` iy ` i(z ` i ` iA F _Unknown command.a it.# #.####.......##### ..# #.#....#####'### ..# #.#....# #....# .# #.#....# #....###########......# #........).....# #...[####... #..)####....# #........##### #........##.).c)@.# #.....[.........#<# #.#######..######## #.# . #..# #.# c##..# #.# #.#..# #.# ##.#..#.## #.# ..$..).. #$#####.#Kc#.##a i$a i*'a i~3@)ca i(472-------1-------3.3 (1.0a i[>b i _The centaur warrior shoots an arrow. The arrow hits you! _You see here a +0 arbalest.b i4b i b ioF _Unknown command.b id You see here a +0 arbalest.  You shoot an arrow. The arrow hits the centaur warrior!  The centaur warrior is moderately wounded.  The centaur warrior unwields a +0 shortbow.  The centaur warrior closely misses you.b i-4.4 (1.1b i b i!G _The centaur warrior kicks you but does no damage.b i = _The centaur warrior kicks you but does no damage.!  The centaur warrior is severely wounded.hits you.ompletely misses you.  hitb iM 68---0----====50b i b iU ] _The centaur warrior closely misses you.b ie  You shoot an arrow.  The arrow closely misses the centaur warrior.The centaur warrior hits you but does no damage.b i [===-6b i b i \ _The centaur warrior barely misses you.b ikf barThe arrow hits the centaur warrior!!  The centaur warrior is almost dead.  The centaur warrior completely misses you.  closely misses you. x2b ild9--7b ivb izG _The centaur warrior kicks you but does no damage.c is=]  You shoot an arrow. The arrow hits the centaur warrior!!c i@KC$c iYQV2407 68.5 (1.1c i=[c iaS _You kill the centaur warrior!c ixIc iMN-  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancyc iNn5.3   5.0  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2  c iO e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0      c iQP+ g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1       r - Shapeshifting   0.0   1.0   0   h - Armour   0.0   1.4  -2       i - Dodging   8.1   7.6  +1       j - Stealth   7.6   3.4  +5              c iP        c iP                The relative cost of raising each skill is in cyan.  c iPThe species aptitude is in white.  [?] Help[=] set a skill target  c iQ[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsc iN c i>X c ie ..# #.####.......#####Prakerore the Marksvampire ..# #.#....#####'###Vampire of Gozag  Gold: 2407 ..# #.#....# #....#Health: 69/100 ================-------- ..# #.#....# #....#######Magic: 10/15 ================-------- ..####......# #........)..AC: 17Str: 7 ............# #...[####...EV: 16Int: 19 #..........)####....#SH: 0Dex: 18 #...............#####c if XL: 14 Next: 36% Place: Dungeon:14 #........##.).)$@.#Noise: ===------  Time: 37198.5 (0.0) #.....[.........#<#a) +4 orcbow (heavy) #.#######..########Fire: a) +4 orcbow (heavy) #.# . #..#Alive Fly #.# c##..# #.# #.#..# # #.# ##.#..#.## #.# ..$..).. #$#####.#Kc#.##The centaur warrior is almost dead.The centaur warrior completely misses you.The centaur warrior closely misses you. x2 _The centaur warrior kicks you but does no damage.  You shoot an arrow. The arrow hits the centaur warrior!! _You kill the centaur warrior!c iL6=d ipAd iE,d iiHd iLd iLV7=d iOd iZW,d ivYd it]<8d i`d ifd if&9d ihd iTn,d ipd iJvd i wR100/100=d iyd i1 _HP restored.d i2d id id il  You now have 2418 gold pieces (gained 11).  Things that are here:d i'18d ird i? _a +0 shortbow; a +0 daggerd iȮ4d id id iݾd i9:=d ird id i,d iUd id iG,d id id id id i(d id id i^d iWd i`d i ,d iud id ix! #....... #...[####...  ####..........)####....# #...............##### d i!#........##.).))).#  #.....[.........#<#  #.#######..######## d i" #.# . #..#  #.# c##..#  #.# #.#.@# #--- #.# ##.#..#.## #.# ..)..)..d i"h #$#####.#..#.## #$c.....(......d i" #..............K   kobold demonologist (wandering)d i# #######.#..#.###d i5#p .K...... d iX#0#.#..#.#d i'1261.5 (63.0)d i(::K.d i:H---2.5 (64d iHd iMd i  You shoot an arrow.  The arrow closely misses the kobold demonologist.d iG KK.===3.6 (1.1)d i d i 5 _The kobold demonologist shouts!e ix8  You shoot an arrow.e iv  The arrow closely misses the kobold demonologist.e ihKe   deep elf pyromancer (wandering).K   kobold demonologistee it,40e i e iU _A deep elf pyromancer comes into view. It is wielding a +0 rapier.e iB  You shoot an arrow.  The deep elf pyromancer shouts!  The arrow hits the kobold demonologist!!e iD e iT K.ee .e iV &5e ic e i|h g _The kobold demonologist is almost dead.e ik %  e i l You shoot an arrow.e in e i^ eK(e.e i -6.7 (1.1e i֐ e im f _The arrow barely misses the kobold demonologist.f i`  You shoot an arrow. The arrow hits the kobold demonologist.f iaf irXK.e.f i,70f i=f i%g _The kobold demonologist is almost dead.f i h  You shoot an arrow.  The arrow hits the kobold demonologist!!f i f i f i - $e.K   kobold brigand (missile, wandering)KYou kill the kobold demonologist!f i V2418 78.8 (1.1f i2 f iE  A kobold brigand comes into view. It is wielding a +0 whip and quivering _poisoned darts.f iJpoisoned darts.kobold brigand shouts!  The arrow hits the deep elf pyromancer!  The deep elf pyromancer is moderately wounded.  The deep elf pyromancer casts a spell.f i §.e K)KThe deep elf pyromancer blinks!f if i/  --more--g i .The kobold brigand throws a poisoned dart.poisoned dart hits you!g i==90Pois Fly g i,g iuI _You are poisoned.g i ~####.....)..............# #...[####...####..........)####..............#####...##.).))).....[.........#<######..########. #..c##.@# g i   # ##.#..#.##.# ..).$).. #####.#..#.##$c.....(..................e.#######.#..#.###g i %..K.....g i g i K   kobold brigand (missile)K.g iR e97/100 ----70g i g ie K _You feel very sick.g i #.############........)..............# #...[####...####..........)####.................#####....##.).))).....[.........#<######..########. c##..#   # ##.#..#.##.# ..).$)..#####.#..#.##$c.....(.....g i9............e.#######K#..#.###g i6g ipK   kobold brigand (missile)K.g i5=-----1g i&g i* _You feel sick.h iW  #.############.......).......# #...[####...###...)####.................#####......##.).))).....[.........#<######.@########. #..c##..#   # ##.#..#.##.# ..).$)..#####.#..#.##h i$c.....(............K....e.h ih ih i5ee   deep elf pyromancerK   kobold brigand (missile)K.h i@-2h ih i* _You feel sick.h i#....# #.#....#####'### #....# #.#....# #....# #....# #.#....# #....####### #....####......# #........).. #..............# #...[####...####..........)####....# #...............######........##.).))).# #.....[....@....#<# #.#######..#########.# . #..# #.# c##..# #.# #.# ia&m..# ##.# ##.#..#.###.# ..).$e..#$#####.#..#.###$c.....(K.....h ih ih i]aee   deep elf pyromancer)K   kobold brigand (missile)K.h iص.43h ih i$ _You feel sick.h id #....# #.#....#####'###  #....# #.#....# #....#  #....# #.#....# #....#  #....####......# #........)..  #........# #...[####...  ####..........)####....# #...............##### #.##.).))).# #.....[.....@...#<# #.#..######## #.# . #..# #.# c##..# #.# i"9m #.#..# ##.# ##.#.e#.###.# ..).$)..#$#####.#K.#.## h i[0h iB1.34h i:h i>$ _You feel sick.h i #....# #.#....#####'### #....# #.#....# #....# #....# #.#....# #....# #....####......# #........).. #....# #...[####... ####..........)####....# #...............##### #.##.).))).# #.....[......@..#<# #.#..######## #.# . #..# #.# c##..# h i h i[ &5h i~ h i $ _You feel sick.h iK ....# #.#....#####'### ....# #.#....# #....# ....# #.#....# #....####### ....####......# #........).. ....# #...[####... ....)####....# #...............##### #.##.).))).# #.....[.......@.#<# #.#..######## h i\ #.# . #..# #.# c##..# h i h i ^2=6h i h i  _You feel sick.i i# #.#....#####'### # #.#....# #....# # #.#....# #....# ####......# #........).. ...# #...[####... ....)####....#  #......#####  #.##.).))).#  #.....[........@#<#  #.#..########  #.# . #..#  #.# c##..# i i<%  i iee   deep elf pyromanceri i|g7Fly i iQ&i iS*[ _You are no longer poisoned.i i҆4i i˒i ii iy# #.####.......###### #.#....#####'### # #.#....# #....# # #.#....# #....####### ####......# #........).. ....# #...[####... #...)####....# #.......##### #........##.).))@.# #.....[.........#<# i i.#.#######.e######## #.# . #..# #.# c##..# #.# #.#..# # #.# ##.#.e#.## #.# ..).$).. #$#####.#K.#.##i iUfee(unaware)i i&8i ii i _The deep elf pyromancer is distracted by your dazzling golden aura. _You see here a +0 arbalest.i i%i  You shoot an arrow.  The arrow hits the deep elf pyromancer!!!i i(i i5KK   kobold brigand (missile)i i;9G39===9.9 (1.1i iDi i}HW _You kill the deep elf pyromancer!i i$i i>%i i3i iu7F _Unknown command.i iV}  You shoot an arrow. The arrow misses the kobold brigand.i ir  The kobold brigand throws a poisoned dart.  The poisoned dart hits you!i i24==800Pois Fly i ii iQ _You are poisoned.i iIa i i b i im i i,r F _Unknown command.i i  You shoot an arrow. The arrow hits the kobold brigand!  The kobold brigand is moderately wounded.i i ^K$ i iN [1-2.0 (1.1i i i i S _You feel very sick.i i  You shoot an arrow. The arrow hits the kobold brigand!  The kobold brigand is almost dead.i i- gK. i i d24180-3.1i i i i $ _You feel sick.j i [  You shoot an arrow. The arrow hits the kobold brigand.j i $  You kill the kobold brigand!j iKV2418 8840j i'j iL*$ _You feel sick.j iEj iEj iNj i!RF _Unknown command.j iDj iDj iMj iIPH _No target in view!j idj ij i!j iF _Unknown command.j i~j iDj ixj i@H _No target in view!j ij iը  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy5.8   5.0  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7j iW  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1       r - Shapeshifting   0.0   1.0   0   h - Armour   0.0   1.4  -2  i6m      i - Dodging   8.1   7.6  +1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] usefulj iK[m|all skills [!] training|cost|targetsj i j i* j iT6 ..# #.####.......#####Prakerore the Marksvampire ..# #.#....#####'###Vampire of Gozag  Gold: 2418 ..# #.#....# #....#Health: 88/100 =====================--- ..# #.#....# #....#######Magic: 15/15 ======================== ..####......# #........)..AC: 17Str: 7 ............# #...[####...EV: 16Int: 19 #..........)####....#SH: 0Dex: 18 #...............#####XL: 14 Next: 39% Place: Dungeon:14 #........##.$.))@.#Noise: ===------  Time: 37284.1 (0.0) j i7 t#.....[.........#<#a) +4 orcbow (heavy) #.#######.$########Fire: a) +4 orcbow (heavy) #.# . #..#Alive Pois Fly #.# c##..# #.# #.#..# # #.# ##.#.e#.## #.# ..).$).. #$#####.#K.#.##You kill the kobold brigand! _You feel sick. _Unknown command. _No target in view! _Unknown command. _No target in view!j ihD j iE j iM j iN j i'T _Unknown command. _No target in view!  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k iSk i. Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b + BlinkTranslocation9% 2  c - Cause FearHexes1% 4 d - ApportationTranslocation5%1  e - Dispel UndeadNecromancy17% 4 Select a spell to cast[!]/[I] toggle spell headersk iGk iNk iT..# #.####.......#####Prakerore the Marksvampire ..# #.#....#####'###Vampire of Gozag  Gold: 2418 ..# #.#....# #....#Health: 88/100 =====================--- ..# #.#....# #....#######Magic: 15/15 ======================== ..####......# #........)..AC: 17Str: 7 ............# #...[####...EV: 16Int: 19 #..........)####....#SH: 0Dex: 18 #...............#####XL: 14 Next: 39% Place: Dungeon:14 #........##.$.))@.#k iUNoise: ===------  Time: 37284.1 (0.0) #.....[.........#<#a) +4 orcbow (heavy) #.#######.$########Fire: a) +4 orcbow (heavy) #.# . #..#Alive Pois Fly #.# c##..# #.# #.#..# # #.# ##.#.e#.## #.# ..).$).. #$#####.#K.#.## _Unknown command. _No target in view! _Unknown command. _No target in view!  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k i[..# #.####.......#####Prakerore the Marksvampire ..# #.#....#####'###Vampire of Gozag  Gold: 2418 ..# #.#....# #....#Health: 88/100 =====================--- ..# #.#....# #....#######Magic: 15/15 ======================== ..####......# #........)..AC: 17Str: 7 k i\............# #...[####...EV: 16Int: 19 #..........)####....#SH: 0Dex: 18 #...............#####XL: 14 Next: 39% Place: Dungeon:14 #........##.$.))@.#Noise: ===------  Time: 37284.1 (0.0) #.....[.........#<#a) +4 orcbow (heavy) #.#######.$########Fire: a) +4 orcbow (heavy) #.# . #..#Alive Pois Fly #.# c##..# #.# #.#..# # #.# ##.#.e#.## #.# ..).$).. #$#####.#K.#.## _Unknown command. _No target in view! _Unknown command. _No target in view!  Casting:  i\mBlink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k iaP  Okay, then.k iak iTgk iyi. _k i3k i8M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1      k iq9     b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy5.8   5.0  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2  k i:1     o - Fire Magic   0.7   1.4  -2  k iX: e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0  k i:T    k i: g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1      k i; r - Shapeshifting   0.0   1.0   0   h - Armour   0.0   1.4  -2      k ie;i i - Dodging   8.1   7.6  +1       j - Stealth   7.6   3.4  +5      k i;                k i<            k i><    The relative cost of raising each skill is in cyan.  k ie<The species aptitude is in white.  [?] Helpk i<G[=] set a skill target  k i<[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsk itk i5k i..# #.####.......#####Prakerore the Marksvampire ..# #.#....#####'###Vampire of Gozag  Gold: 2418 ..# #.#....# #....#Health: 88/100 =====================--- ..# #.#....# #....#######Magic: 15/15 ======================== ..####......# #........)..AC: 17Str: 7 ............# #...[####...EV: 16Int: 19 #..........)####....#SH: 0Dex: 18 #...............#####k iȔXL: 14 Next: 39% Place: Dungeon:14 #........##.$.))@.#Noise: ===------  Time: 37284.1 (0.0) #.....[.........#<#a) +4 orcbow (heavy) #.#######.$########Fire: a) +4 orcbow (heavy) #.# . #..#Alive Pois Fly #.# c##..# #.# #.#..# # #.# ##.#.e#.## #.# ..).$).. #$#####.#K.#.## _No target in view! _Unknown command. _No target in view!  k i Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.k ik i-k iVk iRk iPQ k iQ k iX k ia ,k iOd k ig 3 _You feel sick.k ig #7k ih F=-k ij k ip k _You feel sick.-k ivs k ix 3 _You feel sick.k i y k i{ k i I _You feel sick.  You feel sick.k i w6=Fly k i k i j _You are no longer poisoned.k iϊ &7k i k i ,k i k i k iܛ L8=k i k i k i֢ k iz k i/ k i V9=k i k iR =90k i k i ,k iK k i| <1k iN k iS k i ,2418k i0 k ib b2=k i k i ,k i k i l3=k i k i ,k iB k i/ <4k io k i <5k i> k i ,k i k i{ k i L6=k i3 k i ,k iO k i l7=k i- k i ,k it k i| <8k i- k ii k i k i k i% <9k i k i= h100/100=k i k i k i" Bk i,) \  Things that are here:  a +0 shortbow; a +0 daggerk i. k iN/ _k i3 k i9 @  You see here a +0 arbalest.k i > k iy> _k iA k i8P 7#....# #.####.......##### #....# #.#....#####'### #....# #.#....# #....# #....# #.#....# #....####### #....####......# #........).. #......# #...[####... ####..........)####....#  #........#####  #........##.$@))).#k iQ ---  #.....[.........#<#  #.#######.$########  #.# . #..#  #.# c##..#  #.# #.#..# #  #.# ##.#.e#.##  #.# ..).$)..  #$#####.#K.#.##k iX _ #....# #.####.#####  #....# #.#....#####'###  #....# #.#....# #....#  #....# #.#....# #....# k iX \ #....####......# #........)..  #....# #...[####...  ####....)####....# #......##### #.##.@.))).#k iX  #.....[.........#<# #.#.$######## #.# . #..# #.# c##k iY #..# #.# #.#..# # #.# ##.#.e#.##  #.# ..).$)..  #$#####.#K.#.##k i,a 1316.1 (32.0)k ia d=---7.1 (33k iug k ikq  You now have 2423 gold pieces (gained 5).  x - 44 poisoned darts (gained 8)  Things that are here:k iq 2238.1 (34k ix k i[z , _a +0 whip; a +0 orcbowl iŕ  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy5.8   5.0  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0  l i 5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1       r - Shapeshifting   0.0   1.0   0   h - Armour   0.0   1.4  -2l ir       i - Dodging   8.1   7.6  +1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] usel i ful|all skills [!] training|cost|targetsl i.d l it #....# #.####.......#####Prakerore the Marksvampire#....# #.#....#####'###Vampire of Gozag  Gold: 2423  #....# #.#....# #....#Health: 100/100 ========================#....# #.#....# #....#######Magic: 15/15 ========================#....####......# #........)..AC: 17l iuStr: 7  #..............# #...[####...EV: 16Int: 19  ####..........)####....#SH: 0Dex: 18#...............#####XL: 14 Next: 39% Place: Dungeon:14#........##.@.))).#Noise: ---------  Time: 37318.1 (0.0)#.....[.........#<#a) +4 orcbow (heavy)#.#######.$########Fire: a) +4 orcbow (heavy) l ivh#.# . #..#Alive Fly #.# c##..##.# #.#..# ##.# ##.#.e#.###.# ..).$)..#$#####.#K.#.## _a +0 shortbow; a +0 dagger _You see here a +0 arbalest.  You now have 2423 gold pieces (gained 5).  x - 44 poisoned darts (gained 8)  Things that are here: _a +0 whip; a +0 orcbowl iEl iׁl itl il i0l il i3l i%l i*l i.,l iZ6l ie=,l iAl iQak  You now have 2431 gold pieces (gained 8).  Things that are here:l i.b'31l iLkl itE _a +0 rapier; a +0 leather armourl iK{4l il il iP,l il il iĝl iDl igl i1l i,l il igl i,l il ik  You now have 2436 gold pieces (gained 5).  Things that are here:l i&6l il i; _a +0 dagger; a +0 robel iU #.........#####  #........##.).))).#  #.....[.........#<#  #.#######.)########  #.# . #..# ..  #.# c##..##.  #.# #.#..#.#  #.#..##.#..#.##..# l iup #.# #...).)@...#  #$#####.#..#.###  #$c.....(......  #................ #######.#..#.##### .........e   deep elf knight (wandering) .##.#..#.## #.#..#e# .## .#l i,27.1 (9l iQ@e.l i8/8.1 (10.0)l i l iy _A deep elf knight comes into view. It is wielding a +0 short sword of speed.Things that are here: _a +0 orcbow; 46 gold piecesm i R####)####....# #........##### #........##.).))).# #.....[.........#<# #.#######.)######## #.# . #..# .. #.# c##..##. #.# #.#..#.#  #.#..##.#.@#.##..# #.# #...).))...#m i%  #$#####.#..#.### #$c.....(......  #................#######.#..#.##### ..........##.#..#e## #.#..#.#m i m im >e.m i 89.0) _m i m iݹ n i&d....# #...[####...###.....)####.............#####...##.).))).....[.........#<######.)########. #..# ..c##..##.  ..##.#..#.##..#.# #...).))...######.#..#.###$c.....(...................... #######.#..#.#####n i' ......e...###n iE)n i21.n id3'30n ir=n i?n i;M####.....)..............# #...[####...####..........)####..............#####...##.).))).....[.........#<######.)########. #..# ..c##.@##.  ..##.#..#.##..#n iJ.# #...).))...#$#####.#..#.###..............#######......n in ie   deep elf knight (wandering)en i%&1n i n ijn iv #.############........)..............# #...[####...####..........)####.................#####....##.).))).....[.........#<######.)########. #.@# ..c##..##.  ..##.#..#.##..#.# #...).))...#####.#..#.###$c.....(................e.....#######.#..#.#####n in in i1.n i"&2n in iQn i9;M  #.############.......).......# #...[####...###...)####.................#####n i......##.).))).....[.........#<######.@########. #..# ..c##..##.  #.#..##.#..#.##..#........n i5n i<&3n in iq s  Things that are here: _a +0 rapier; a +0 leather armouro i4o io i,o i6o i,o i; o i,o io io iYo iA o iG%,o i(o i+,o iH.o i3o i4o i5o i{8,o i<:o i?,o ivAo iE,o i Ko iPo i@Qo iRo itV,o i`Zo i],o i_o ib,o ico iYg,o ijo im,o i\so i4x,o iTzo i~,o io i,o iro i,o i=o i!,o io iD,o iEo i,o io i,o io i,o io i',o io i,o io io iwo i$o iu,o io iG,o iso i,o io izo io io i[o io i+o io iMo io ib,o io i,o io i,o io i,o i+o in,o i`o i ,o io iM,o io iE,o io i,o i o i#,o i%o it),o i.o iP2,o iZ5o i;,o i=o i@o i@o iBo isE,o iIGo iJ,o ikMo i)Ro ihRo iWo i[,o i^o id,o iUfo ijo i0ko iDno isqo iqo iso iGv,o iyo i~o io io i),o i+o iqo i̔o io ix,o iƟo io io io io io iٳo in,o i8o i,o iLo i',o io i~,o io i,o io i(,o i}o iio io iuo i,o io i_,o iq o i,o i'o i[o i#o io ic&o i57e   deep elf knight (wandering)eo i@2       #.#....#  ###......# )  .........# #...[  ........)####....#  #...............#####  #........##.).))).#  #.....[.........#<#  #.@# 406.1 (73.0) #.# . #..# ..  #.# c##..##.  #.# #.#..#.#  #..#  #.# #...).))...#  #$#..#.###  #$(..e...   _You start waiting.o ic      #.#....#  ###......# )  .........# #...[  ........)####....#  #...............#####  #........##.).))).#  #.....[.........#<#  #.@#  #.# . #..# ..  #.# c##..##.  o ie#.# #.#..#.#  #..# #.# #...).))...#  #$#..# #$(.. o io iJo iQf _A deep elf knight is nearby!o i  You shoot an arrow.  The deep elf knight shouts!  The arrow hits the deep elf knight!o iyee.o i;===7.1 (1.0)o io iu= _The deep elf knight is lightly wounded.o il> ]  You shoot an arrow. The arrow hits the deep elf knight!!o iK _e .o iL &8o i^ o iab h _The deep elf knight is severely wounded.o i ]  You shoot an arrow. The arrow hits the deep elf knight!!o i A$o iF 2436 419 _You kill the deep elf knight!o i o i k _Your Necromancy skill increases to level 6!p ip iBp ip ioH _No target in view!p i&4p io1p i4H _No target in view!p i~p ip ip iH _No target in view!p is p ihx   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy6.1   5.9  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7p ix r  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0      p iwy  g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1       r - Shapeshifting   0.0   1.0   0   h - Armour   0.0   1.4  -2      p iy ) i - Dodging   8.1   7.6  +1       j - Stealth   7.6   3.4  +5              p i=z             p iz             The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helpp iz G[=] set a skill target  p i{ [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsp i p i p i 7 #....# #.#....# #....#Prakerore the Marksvampire#....# #.#....# #....####### Vampire of Gozag  Gold: 2436 #....####......# #........).. Health: 100/100 ========================#..............# #...[####... Magic: 15/15 ========================####..........)####....#AC: 17p i- Str: 7#...............#####EV: 16Int: 19#........##.).))).#SH: 0Dex: 18#.....[.........#<#XL: 14 Next: 41% Place: Dungeon:14#.#######.@########Noise: ===------  Time: 37409.1 (0.0)#.# . #..# ..a) +4 orcbow (heavy)#.# c##..##.Fire: a) +4 orcbow (heavy) #.# #.#..#.#Alive Fly #.#..##.#..#.##..#p i #.# #...).$)...##$#####.#..#.####$c.....(......#................You shoot an arrow. The arrow hits the deep elf knight!! _You kill the deep elf knight! _Your Necromancy skill increases to level 6! _No target in view! _No target in view! _No target in view!p i p if p i p i q i/  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q i'q iƎ Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b + BlinkTranslocation9% 2  c - Cause FearHexes1% 4 d - ApportationTranslocationq il65%1  e - Dispel UndeadNecromancy16% 4 Select a spell to cast[!]/[I] toggle spell headersq iq iq i #....# #.#....# #....#Prakerore the Marksvampire#....# #.#....# #....####### Vampire of Gozag  Gold: 2436 #....####......# #........).. Health: 100/100 ========================#..............# #...[####... Magic: 15/15 ========================####..........)####....#AC: 17Str: 7#...............#####EV: 16Int: 19#........##.).))).#SH: 0Dex: 18#.....[.........#<#Xq ieuL: 14 Next: 41% Place: Dungeon:14#.#######.@########Noise: ===------  Time: 37409.1 (0.0)#.# . #..# ..a) +4 orcbow (heavy)#.# c##..##.Fire: a) +4 orcbow (heavy) #.# #.#..#.#Alive Fly #.#..##.#..#.##..##.# #...).$)...##$#####.#..#.####$c.....(......#................ q i_Your Necromancy skill increases to level 6! _No target in view! _No target in view! _No target in view!  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q iq i̴A #....# #.#....# #....#Prakerore the Marksvampire#....# #.#....# #....####### Vampire of Gozag  Gold: 2436 #....####......# #........).. Health: 100/100 ========================#..............# #...[####... Magic: 15/15 ========================####..........)####....#AC: 17Str: 7#...............#####EV: 16Int: 19q iZ#........##.).))).#SH: 0Dex: 18#.....[.........#<#XL: 14 Next: 41% Place: Dungeon:14#.#######.@########Noise: ===------  Time: 37409.1 (0.0)#.# . #..# ..a) +4 orcbow (heavy)#.# c##..##.Fire: a) +4 orcbow (heavy) #.# #.#..#.#Alive Fly #.#..##.#..#.##..##.# #...).$)...##$#####.#..#.####$c.....(......#................ _Your Necromancy skill increases to level 6! _No target in view! _No target in view! _ i+40mNo target in view!  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q iTP  Okay, then.q iq iLq i. _q i[q iq iq i֌q iڑq ik% _q i q icq iKq iޡq igq iq iۯ,q iq iq i,q i7q i.###..........)### #...............#####  #........##.).))).#  #.....[.........#<#  #.#######.)######## # . #..# .. # c##..##. # #.#..#.# ..##.#.@#.##..# ---#...).$)...#$#####.#..#.###$c.....(....................q i######.#..#.##### ......... .##.#..#.## #.#..#.#q i`  .....####..##.).))).# [.........#<#######.)####### . #..# .. c##..##. #.#..#.#..##.#..#.##..#q i=Q #...).@)...# $#####.#..#.##c.....(...... ................#######..##..#.#.## .#q i,13.1 (4q i-G---4.1 (5q iq iY l  You now have 2467 gold pieces (gained 31).  Things that are here:q i$ E675.1 (6q i q i g _a +0 short sword of speed; a +0 dagger; a +0 rober iC  You now have 2513 gold pieces (gained 46).513r i _You see here a +0 orcbow.  Things that are here:  a +0 short sword of speed; a +0 dagger; a +0 robe _2513r ir i1&v  You now have 2530 gold pieces (gained 17).30r id,r i<t _You see here a +0 arbalest.r i=r iX= ###.).))).#  #.....[.........#<# #.#######.)######## #.# .. #..# ..  #.# .##..## #.# #.#..#.# #.#..##.#..#.##..#r iXY #.# #...).))...#  #$#####.#@.#.### #$......(........ #................ #######.#..#.##### ..........##.#..#.##.r iZ4 #.#..#.# . .##..# . . .#r ilk #.....[.........#<# #.#######.)######## #.# .. #..# ..  #.# .##..## #.#. #.#..#.# #.#..##.#..#.##..# #.# #...).))...#  #(#####.#..#.### #$......@........ #.......... #######.#..#.##### .......... ##.#..###. r ikK[36m#.#..#.# . .##..# . . ..# . r iJs,22.1 (7r i>t+3.1 (8r i|r iv  x - 52 poisoned darts (gained 8)  You now have 2537 gold pieces (gained 7).r i^074.1 (9r iC _You see here a +0 club.r iy 4r i| r i r i1 r iݏ ,r i r i r i r i! r i3 r i ,r i- r i r i ,r iG r ia r i r i r i? r i r i0 r ij r i r i|   #.....[.........#<#   #.#######.)########   #.# .. #..# ..   #.# .##..##.   #.#. #.#..#.#   #.#..##.#..#.##..#   #.# #...).))...#   #(#####.#..#.###   #$@.....)........   #................   #######.#..#.#####   ..........   .##.#..#.##.   #.#..#.# .  r i  .##..# .   . ..# .  r i   #.....[.#<  #.#######.)  #.# .. #..# ..  #.# .##..##.  #.#. #.#..#.#  #.#..##.#..#.##..#  #.# #...).))...# r i # #(#####.#..#.###  #.).  #..  #######.#..#.#####  .   .##.#..#.##.  r i] I #.#..#.# .   .##..# .   . ..# . r i! ,30.1 (6r i +1.1 (7r iQ r i l  You now have 2576 gold pieces (gained 39).  Things that are here:r i{ 1762.1 (8r i;r i < _a curare-tipped dart; a +0 short swords iVi M...##.).))).....[.........#<######.)#######.. #..# .. .##..##.  ..##.#..#.##..#.# #...).))...#####.#..#.### ()................ #######.#..#.#####  ..........s iIs s is +3.1 (1s i{ s iv k  You now have 2582 gold pieces (gained 6).  Things that are here:s i 1824.1 (2s i9 s im < _a curare-tipped dart; a +0 short swordt ikSt iJV`Pick up what? 51/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword Missiles (select all with ()b - a curare-tipped dart [Up|Down] select[Esc] exit t iVLetters toggle [.|Space] toggle selected[top]t i  b + a curare-tipped dart[Enter] accept (1 chosen)t idt it iG  #........##.).))). Prakerore the Marksvampire  #.....[.........#< Vampire of Gozag  Gold: 2582  #.#######.)####### Health: 100/100 ========================  #.# .. #..# ..Magic: 15/15 ========================  #.# .##..##.AC: 17Str: 7  #.#. #.#..#.#EV: 16Int: 19  #.#..##.#..#.##..# SH: 0Dex: 18  #.# #...).))...#XL: 14 Next: 41% Place: Dungeon:14  #@#####.#..#.###Noise: ---------   i 33mTime: 37434.1 (0.0)  #(......)........ a) +4 orcbow (heavy)  #................ Fire: a) +4 orcbow (heavy)  #######.#..#.##### Alive Fly  ..........  .##.#..#.##.  #.#..#.# .  .##..# .  . ..# .You now have 2576 gold pieces (gained 39).  Things that are here: _a curare-tipped dart; a +0 short sword  You now have 2582 gold pieces (gained 6).  Things that are here: _a curare-tipped dart; a +0 short swordt iDt i+5.1 (1t it i`. _h - a curare-tipped dartu idu iu iu iu iu i!,u i. [.........#<#######.)####### .. #..# ..  .##..##. . #.#..#.#.##..# #...).))...# )#####.#..#.##......)..........######.#..#.#####Alive Fly  h - 2 curare-tipped darts (gained 1)u i7&6u i8+7.1 (2u i?u iB4 _You see here a +0 short sword.u i)u iu i_u iu iܻu i,u i u iSu iu iu i0u iPu iu iu iu i5u isu i^u iu ih,u iOu iwu i,u iu iu i ,u i u i u i ,u i u iS u i ,u ip u i u i" ,u i# u i( u i* ,u iN, u i4 u i7 u iI8 u ix: u ip> u iA u iB u i*E u iXH u iL ,u iBO u itS u i%W u i\W u iYZ u i^ u ia u ia u id u if u ig u ih u ii u ij u il ,u idm u isr u is u is u it u i`w u ix u iy u ivy u iz u i| u iO| u i| u i% u iQ u i u i u i u i  #######.#..#.#####  #.#..........#  #..##.#..#.##.  #.#.#.#..#.# .  #..#.##..# .  #.....#..# . #######..####  u i1 >#...#.#  ###.@.# 59.1 (22.0) ###.#  .# >#  .. ## u ia u i u i -60.1 (23u i u i ; _Found a stone staircase leading down.v i4v iv iv i,v i7v i0v ib,v iv iv i v iAv iv iv ipv iv i!v i- R  There is a stone staircase leading down here.v i v i 6 _v i v i!,v iv iOv iNv i}v iv iv i,v iv iv ia,v iv iv iv i v i v i!v i"v i"v iJ#v i$v i%v i&v i&v i'v i(v i*)v i)v i3+v ib,v i,v i=-v i/v i0,v i0v i2v i3,v i"4v iT5v i7,v iC7v i8v iy:,v iE;v iU<v i=,v i~>v i?v iAv i>Av i Bv i\Cv iD,v iEv i*Gv iH,v iIv i4Kv iLv iMv iNv iOv iP,v iuQv iSv iT,v ioUv iWv iX,v iXv i]Zv i\,v in\v iK^v il_,v i `v ibv ic'98v iUcv idO _You now have 2598 gold pieces (gained 16).v ie4v iev ifv icg,v igv ihv i[i,v ijv ikv im,v imv ipnv io,v iKov iSpv ip,v i%qv iqv isrv irv irv isv it,v iuv iuv iv,v iwv iwv ixv ixv iyv it{v i},v ib~v iv iHv i|v i:v i/v iӅv iv iv idv iY,v iv iv i,v iRv iv iő,v i%v iv i,v iv i(v i^,v iv icv i7,v iv i̝v i>v ikv i+v i-v iͣv iv iv iv iv iv iqv icv iwv iv iAv i>622v iUv iO _You now have 2622 gold pieces (gained 24).v i v i0v iv iVv iع_ .# .. v iT# ## .# #< # #... .... #.# .#. .#. # .. .. ..v iz] .#.##.#.#.###.#.................#..#.##@###v i514.1 (54##.........#v i#.....#..#.##.....#..#.#v i##..#.....# #......#..v i ##.#..##..#.####v i*@#.#............v ifZ######.#.....#.#####v iv iE,5.1 (55v iv i; _Found an escape hatch in the ceiling.w iw i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1          w if b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy6.1   5.9  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2  w i e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0      w i g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1      w i r - Shapeshifting   0.0   1.0   0   h - Armour   0.0   1.4  -2  w i;     i - Dodging   8.1   7.6  +1       j - Stealth   7.6   3.4  +5      w io        w i            w i        w i    The relative cost of raising each skill is in cyan.  w i The species aptitude is in white.  [?] Help[=] set a skill target  w iK [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsw iww i~w iSPrakerore the Marksvampire.# ..Vampire of Gozag  Gold: 2622# ## .# #<Health: 100/100 ========================# #... ....Magic: 15/15 ========================#.# .#. .#.AC: 17Str: 7# .. .. ..EV: 16Int: 19.#.##.#.#.###.#.SH: 0Dex: 18................XL: 14 Next: 41% Place: Dungeon:14#..#.##@###Noise: ---------  Time: 37515.1 (0.0)##.........#a) +4 orcbow (heavy)#.....#..# i `0m.#Fire: a) +4 orcbow (heavy) #.....#..#.#Alive Fly ##..#.....# #......#..##.#..##..#.#####.#............######.#.....#.##### _You see here a +0 short sword. _Found a stone staircase leading down. _There is a stone staircase leading down here. _You now have 2598 gold pieces (gained 16). _You now have 2622 gold pieces (gained 24). _Found an escape hatch in the ceiling.w iw iފw iw iw icw i[dw i"ew ihw ij,w in,w it.... #. #... ... #..# ..# ####..# #<.# #......... ..#.##.#...#.#...#∩....(w iXu~.#.##.#.#@###.#.#6.1 (1.......##.##.####.#####.........# .....#..#.##.....#..#.###..#.....# #w i}u......#..# #.#..##..#.####w i{w i|+7.1 (2w i~w iB _Found 5 stones. Found Rygriumih's Book Shop.w iTEw iPI  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1          w iI b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancyw iI=6.1   5.9  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2  w i Jh    w i8J o - Fire Magic   0.7   1.4  -2  w iJ e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0      w iJ g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1      w i$K r - Shapeshifting   0.0   1.0   0   h - Armour   0.0   1.4  -2      w imKi i - Dodging   8.1   7.6  +1       j - Stealth   7.6   3.4  +5      w iK                w i Ls                w i;LpThe relative cost of raising each skill is in cyan.  w iLThe species aptitude is in white.  [?] Help[=] set a skill target  w iL[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsx iCOx i@Vx i6_Prakerore the Marksvampire.... #.Vampire of Gozag  Gold: 2622#... ...Health: 100/100 ========================#..# ..#Magic: 15/15 ========================####..# #<.AC: 17Str: 7# #......... ..EV: 16Int: 19#.##.#...#.#....SH: 0Dex: 18#.........∩....(XL: 14 Next: 41% Place: Dungeon:14.#.##.#.#@###.#.#Noise: ---------  Time: 37517.1 (0.0)................#a) +4 orcbow (heavy)#..#.##.####.###Fire: a) x i_![32m+4 orcbow (heavy) ##.........#Alive Fly #.....#..#.##.....#..#.###..#.....# #......#..##.#..##..#.#### _Found a stone staircase leading down. _There is a stone staircase leading down here. _You now have 2598 gold pieces (gained 16). _You now have 2622 gold pieces (gained 24). _Found an escape hatch in the ceiling. _Found 5 stones. Found Rygriumih's Book Shop.x idx i ex i#kx ilx i6;x i;x i<x iy?x i4~ i?~ iRB~ iD,~ iE~ iJ~ iyPB~ i-Q~ iS,~ i!U~ iJY~ i#\~ ik\~ i]~ i`~ ic~ i$d~ ie~ i2h~ ij,~ ik~ iwo~ ir,~ i^s~ iu~ i-x,~ iy~ ic{~ i|,~ i}~ i~ i~ ik~ i~ iu~ i",~ i~ i~ iQ,~ ia~ i~ i~ i~ i~ if~ i,~ i}~ i~ i̥,~ i)~ iq~ i~ i~ i]~ il~ i,~ i:~ iH~ i~ iӱ~ i<~ i,~ iX,~ iѵ~ i|~ i~ i~ i~ ip~ i,~ iμ~ i#~ i,~ iB~ i~ i~ i~ i~ i~ i~ i2~ in~ iY~ i,~ i~ i~ ia,~ i~ iL~ i~ i,~ i~ i~ i8~ it~ iN~ iM,~ i~ io~ i^~ i~ i~ iE~ i~ iQ~ i~ i~ i~ iA~ il~ i~ i,~ i ~ i\~ iA~ i~ i~ i ~ i%~ i,~ i~ i~ i~ ib~ i1~ iR,~ i~ iD~ i'~ ia~ i~ ik~ iB~ i~ ik~ i~ i=~ i~ i~ i5~ i~ i\~ i,~ iI~ i~ i~ i~ i ~ i ~ i ,~ i3 ~ i~ im=75~ iO _You now have 2675 gold pieces (gained 12).~ i~ iQ~ i~ iZ~ i,~ i~ i'~ imB~ i~ i~ i~ iU~ i ~ i ,~ iS!~ iz"~ iR$B~ i%~ i',~ il'~ i(~ i)~ i)~ iw*~ i+~ i,~ i,~ i-~ i.~ i/,~ iY0~ i3~ i4~ i4~ i5~ iV7~ iL8~ in8~ i9~ i)<~ i=,~ in>~ i:@~ ieA~ iA~ inB~ iE~ i i i iަ i i, i#..#.###.....##.#.# ..#.## ####....#####. ####.......(....... ..#.............. #.#  .#.##.@## #####.####1.6 (1#........# #..............###..# #.###.####. i,#........# #.# #.#.####.#.#####.# #.# #. ..............# #.# #..####.#.#########.# #. #.#...........# #. # #..########## #. i i ie i} i} i~ iπ inQ78 M<.. ##..#.##......#.#.#.#  ...#.## ####....#####. ###(........@....... #.# ..#.##..##########.##### iމ#........# #.............####.###.####........##.# #.. ......#.#.. i&0 i+2.6 (1 il i9 _Found a stone staircase leading up. igC M#.  <.. ##..#.##......##.#.#.#  ....#.## ####....#####. ###.............. #.# ..#.##..##########.######........# #.............###..# #.###.####.#.. #..#.#.# ifL  i%M &3 iSS  iW X _You see here 3 darts of dispersal. i  i  i  i V _You can't carry that many items. i irNInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +4 heavy orcbow (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 scimitar of flaming Missiles (go to first with ()h - 2 curare-tipped darts  x - 52 poisoned darts  A - 5 boomerangs  O - 6 datura-tipped darts  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  N - a +2 pair of boots of flying (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn) Magical Staves (go to first with |)  r - a staff of air  iJewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] is Magical Staves|  r - a staff of air Jewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance  s - a ring of flight Talismans (go to first with %)I - a maw talisman  itk X - a flux talisman Wands /  k - a wand of polymorph (10)  y - a wand of charming (29)  Q - a wand of roots (15)  R - a wand of acid (6)  U - a wand of flame (50) Scrolls ?  d - 2 scrolls of poison  e - 2 scrolls of identify  g - 5 scrolls of enchant weapon  l - 6 scrolls of fog43% iqX - a flux talisman. A canister holding an ominously glowing substance. Its user becomes unstable at a fundamental level, inflicting dangerous levels of magical contamination on foes with each touch. Sufficient contamination causes a highly localised meltdown, dealing enormous damage which increases with the user's Shapeshifting skill. However, this instability makes the user unable to use weapons, shields or body armour. They also glow, reducing stealth and preventing invisibility, and their melee damage is reduced, as their limbs sometimes destabilise mid-swing. A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. Minimum skill: 7 (insufficient skill lowers this form's max HP) Maximum skill: 14 Your skill: 0.0; use (s) to set 7.0 as a target for Shapeshifting.  At 100% training you would reach 7.0 in about 0.4 XLs. Defence: HP: 30% (reduced by your low skill) e(v)oke, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. ig iLl ipPrakerore the Marksvampire#.Vampire of Gozag  Gold: 2675<..Health: 100/100 ========================##..#.###Magic: 15/15 ========================.......#AC: 17Str: 7##.#.#.#EV: 16Int: 19....#.##SH: 0Dex: 18.####....#####. ####XL: 14 Next: 45% Place: Dungeon:14.......@....... ..#Noise: ---------  Time: 37623.6 (0.0)............... #.#a) +4 orcbow (heavy)..#.##..##########.##### Fire: a) +4 orcbow (heavy) #........# #..........[4 iq0m Alive Fly ....###..# #.###.####.#........##.# #. #.####.#.#####.# #.# #. ...............# #.# #. .####.#.#########.# #.  _You see here a +0 long sword. _You now have 2675 gold pieces (gained 12). _Found 3 darts of dispersal. _Found a stone staircase leading up. _You see here 3 darts of dispersal. _You can't carry that many items. iFwA4.6 (1 i| i~now have 2675 gold pieces (gained 12). _Found 3 darts of dispersal.a stone staircase leading up. _You see here 3 darts of dispersal.can't carry that many items. _You drop a flux talisman. i  i  iC  iO  i  #? .. #. .. <.... ##..#.### .......#..##.#.#.......#.##  .####.@..#####. ####%. ..#B............... #.#  i M...#.##..##########.#####........# #........ ....###..# #.###.#### B   entropy weaver (asleep).#........# #.# # #.####.#.#####.# #.# #..............# #.# # i 0  An entropy weaver comes into view.5.6 (1 i  i 0 _Found a scroll of amnesia. iT  i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           io * b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy6.6   5.9  +1   i  d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       i=  g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1       i 0 r - Shapeshifting   0.0   1.0   0   h - Armour   0.0   1.4  -2       i - Dodging   8.1   7.6  +1       i  j - Stealth   7.6   3.4  +5           iG                      i         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  i [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i< iE i8O2Prakerore the Marksvampire#? ..Vampire of Gozag  Gold: 2675#. .. iOHealth: 100/100 ========================<....Magic: 15/15 ========================##..#.###AC: 17Str: 7 iOH.......#EV: 16Int: 19..##.#.#.#SH: 0 i PDex: 18.......#.##XL: 14 Next: 45% Place: Dungeon:14 i4P.####.@..#####. ####Noise: ---------  Time: 37625.6 (0.0) iZP........%....... ..#a) +4 orcbow (heavy)B............... #.# iP Fire: a) +4 orcbow (heavy) ...#.##..##########.#### Alive Fly  iP.#........# #......... iP....###..# #.###.#### B   entropy weaver (asleep).#........##.# ##.####.#.#####.# #.# # i]Q...............# #.# # _Found a stone staircase leading up. _You see here 3 darts of dispersal. _You can't carry that many items. _You drop a flux talisman.  An entropy weaver comes into view. _Found a scroll of amnesia. iX iY ia ib i q #? ..#. .. <.... ##..#.###.......# ..##.#.#.# .......#.#####....#####. ####........@....... ..# B. iq D #.# ...#.##..##########.#####.#........# #.............###..# #.###.####.#........# #.# #.#.####.#.#####.# #.# #. ...............# #.# #. ####.#.#########.# #.  izy  i'z +6.6 (1 i  iN x  Things that are here: _a flux talisman; 3 darts of dispersal i3 i5Pick up what? 51/52 slots (_ for help) Missiles (select all with ()a - 3 darts of dispersal Talismans (select all with %)b - a flux talisman [Up|Down] select i6 [Esc] exit Letters toggle [.|Space] toggle selected[top] i  b + a flux talisman[Enter] accept (1 chosen) i S  b - a flux talisman id  a + 3 darts of dispersal  b - a flux talisman[Enter] accept (1 chosen) i  i-  i] #? ..Prakerore the Marksvampire#. ..Vampire of Gozag  Gold: 2675<....Health: 100/100 ========================##..#.###Magic: 15/15 ========================.......#AC: 17Str: 7..##.#.#.#EV: 16Int: 19.......#.##SH: 0 iŠ Dex: 18.####....#####. ####XL: 14 Next: 45% Place: Dungeon:14........@....... ..#Noise: ---------  Time: 37626.6 (0.0)B............... #.#a) +4 orcbow (heavy) i ...#.##..##########.##### Fire: a) +4 orcbow (heavy) .#........# #.......... Alive Fly  i ....###..# #.###.####..#........##.# #. i6  #.####.#.#####.# #.# #.  i ^...............# #.# #. .####.#.#########.# #.  _You can't carry that many items. _You drop a flux talisman.  An entropy weaver comes into view. _Found a scroll of amnesia.  Things that are here: _a flux talisman; 3 darts of dispersal iO  iɫ +7.6 (1 it  iW . _X - 3 darts of dispersal iu .<..##..#.### .........##.#.#.....#.## .####....#####. ####........%....... ..B# ihv...#.##..##########.######........# #..............###..#Alive Fly #..#..#.#.##.#...........# #.  iz i {&8 iP~ i i1  i= vLevel 14 of the Dungeon <<<>∩(Press ? for help)#? ..  #. ..  <.... ##..#.### .......# ..##.#.#.# .......#.##    .####....#####. #### ..## ........%....... ..##...  B.......@....... #.##..# ###  ...#.##..##########.###### #..##...  .#........# #..........# i!>  #######.....##  ....###..# #.###.####.# ###### ######.............  .#........#   #.# #.# #....# #....'...........#  iE> #.####.#.#####.# #.# #.#  i> +#....# #.####.......##### ...............# #.# #.# #....# #.#....#####'### .####.#.#########.# #.# #....# #.#....# #....#  #.#...........# #.# i>  #....# #.#....# #....#######  i> # #..########## #.# #....####......# #........)..  i? #.........#  #.# #..............# #...[####... #.#.#.........  #.# i4? u ####..........)####....#   im? ###.#.##.#......  #.# #...............##### ........#....#.#  #.#  iX.@ iLF . i@ 9   i7 9   i> . i 7.. i 7.. iT`... ...... iT..#..........##.#.#........#..####............. iT..................#.##.. i(UC...##....#........# #...................###..# #.###.####...............#........ iGU.# #.....# #....'........... iU.####.#.#####.# #.# #.....# #.####....... i=Va...............# #.# #.....# #.#.....####.#..# #.....# #.#....# #.....#...........# #.....# #.#....# #...... irV.....####......# #........)............ iV..............# #...[####....#.#.......... iWd..........)####.....#.##.#..............................#....#.. i... ........#..........##.#.#........#..####..............................#.##.....##....#........# #...................###..# #.###.####...............#.........# #.....# #....'............####.#.#####.# #.# #.....# #.####......................# #.# #.....# #.#.....####.#..# #.....# #.#....# #.....#...........# #.....# #.#....# #...........####......# #........)..........................# #...[####....#.#....................)####.....#.##.#..............................#....#.. il: *. ib 7B. i7.......####..........B..........#.##..#.........#....... i i#. ..Prakerore the Marksvampire<....Vampire of Gozag  Gold: 2675##..#.###Health: 100/100 ========================.......#Magic: 15/15 ========================..##.#.#.#AC: 17Str: 7.......#.##EV: 16Int: 19.####....#####. ####SH: 0Dex: 18........%....... ..#XL: 14 Next: 45% Place: Dungeon:14B.......@....... #.#Noise: ---------  Time: 37628.6 (0.0)...#.##..##########.##### a) +4 orcbow (heavy).#........#  iA#.......... Fire: a) +4 orcbow (heavy) ....###..# #.###.####. Alive Fly .#........##.# #.#.####.#.#####.# #.# #. ...............# #.# #. .####.#.#########.# #. #.#...........# #.  _You drop a flux talisman.  An entropy weaver comes into view. _Found a scroll of amnesia.  Things that are here: _a flux talisman; 3 darts of dispersal _X - 3 darts of dispersal i i  i i iLShopping list: 4 items, total cost 1707 gold pieces  a - [D:9] 280 gold a ring of resist corrosion (unknown)b - [D:11] 325 gold a ring of protection from cold (unknown)  c - [D:9] 350 gold a ring of protection from fire (unknown)  d - [D:11] 752 gold the ring "Daphigg" {*Corrode rF+ MP+8 Str+7} You have 2675 gold pieces [!] travel|examine|delete items [a-d] choose item[Esc] exit i\ ij iL&#. ..Prakerore the Marksvampire<....Vampire of Gozag  Gold: 2675##..#.###Health: 100/100 ========================.......#Magic: 15/15 ========================..##.#.#.#AC: 17Str: 7.......#.##EV: 16Int: 19.####....#####. ####SH: 0Dex: 18........%....... ..#XL: 14 Next: 45% Place: Dungeon:14B.......@....... #.#Noise: ---------  Time: 37628.6 (0.0)...#.##..##########.##### a) +4 orcbow (heavy).#........#  i&;#.......... Fire: a) +4 orcbow (heavy) ....###..# #.###.####. Alive Fly .#........##.# #.#.####.#.#####.# #.# #. ...............# #.# #. .####.#.#########.# #. #.#...........# #.  _You drop a flux talisman.  An entropy weaver comes into view. _Found a scroll of amnesia.  Things that are here: _a flux talisman; 3 darts of dispersal _X - 3 darts of dispersal in  iu; An entropy weaver comes into view. _Found a scroll of amnesia.  Things that are here: _a flux talisman; 3 darts of dispersal _X -  You see here a flux talisman. iHv iv_ iw i#| i ia! i@.hE  ip #?h..  i'N#....  i[: <....  iR ##..#.###  i e .......#  iAc##.#.#.#  i~n.......#@##  i܉ .####....#####. ####  i .......%....... ..#  iBB............... #.#  iy{..#.##..##########.##### i.#........# #.......... E   fire elemental (dormant) ix...###..# #.###.### iDhh 2 hell hounds (asleep) i.#........#  i1  i]U#.####.#.#####.# # i! i iPE iw%30.6 (2 iE iқ i iʜ$1.6 (3 i iE i9E iY i  i i5N_A fire elemental and 2 hell hounds come into view. im i @EE i i4E iaF _Unknown command. i iBLevel 14 of the Dungeon <<<>∩(Press ? for help) .hE  #?h..  #....  <.... ##..#.### .......# ..##.#.#.# .......#@##    .####....#####. #### ..## ........%....... ..##...  B............... #.##..# ###  ...#.##..##########.###### #..##...  .#........# #..........# #######.....##  ....###..# #.###.####.# i ###### ######.............  .#........#   #.# #.# #....# #....'...........#  #.####.#.#####.# #.# #.# #....# #.####.......##### ...............# #.# #.# #....# #.#....#####'### .####.#.#########.# #.# #....# #.#....# #....#  #.#...........# #.#  iiS#....# #.#....# #....####### # #..########## #.# #....####......# #........)..  #.........#  #.# #..............# #...[####... #.#.#.........  #.#  i####..........)####....#  ###.#.##.#......  #.#  ic I @ i5 . i~5.h i(B.h............#........#.#..... iH3 Chh iF Sh... i iq Prakerore the Marksvampire.hEVampire of Gozag  Gold: 2675#?h..Health: 100/100 ========================#....Magic: 15/15 ========================<....AC: 17Str: 7##..#.###EV: 16Int: 19.......#SH: 0Dex: 18..##.#.#.#XL: 14 Next: 45% Place: Dungeon:14.......#@##Noise: ---------  Time: 37631.6 (0.0).####....#####. #### ica) +4 orcbow (heavy)........%....... ..#Fire: a) +4 orcbow (heavy) B............... #.#Alive Fly ...#.##..##########.#####.#........# #.......... E   fire elemental (dormant)....###..# #.###.####. hh 2 hell hounds (asleep).#........##.# #.#.####.#.#####.# #.# #.Things that are here: _a flux talisman; 3 darts of dispersal _X - 3 darts of dispersal _You see here a flux talisman. _A fire elemental and 2 hell hounds come into view. _Unknown command. iM i!2E i i"p .hE#?h....<##..#.### .........##.#.#......#.## .####..@.#####. ####........%....... ..B........ #...#.##..##########.######........# #..........# . #.# ...............# #.# #.  ix iy22.6 (1 _ iK iԁ iN  i+O  iBP  i\S  iU  iY B iZ  iZ  i[  i]  i^  i=^  iu^  id_  i`  i`  i[a  ib  iRd  id  ie  if  iTh , ii  ij  i]l  il  iWm  ip  iq , iQr  i>t  iu , iv  iw  iy , i[y  i|  i}  i}  i\~  i  iт  i  i  i  i  i0  i  i  iu  i  i  i%  i  i  iy  i  iV  i  i  i  i , ip  iS  iؤ 0### h....### ........ ......#.### i5 .hE #....@..# #?h.. #####.#.# #.... #####.#.#### <.... ...........#  i ^##..#.########.####.......# #.#h   hell hound (asleep) iƥ :..##.#.#.# #.#.......#.## #. i .####....#####.##### i 0497.0) i -50.6 (18 i  i ] _A hell hound comes into view. i i%Level 14 of the Dungeon <<<>∩(Press ? for help) ####  h....#### ........# ......#.### .hE #....@..# #?h.. #####.#.# #.... #####.#.#### <.... ...........###..#.########.#### .......# #.# ..##.#.#.# #.# .......#.## #.#  .####....#####.##### i&* ..## ........%...........##...  B...............###.##..# ###  ...#.##..##########.###### #..##...  .#........# #..........# #######.....##  ....###..# #.###.####.# ###### ######.............  .#........#   #.# #.# #....# #....'...........#  #.####.#.#####.# #.# #.# #....# #.####.......##### ...............# #.# #.# i& #....# #.#....#####'### .####.#.#########.# #.# #....# #.#....# #....#  #.#...........# #.#  i]] E @ i @.  i@.. i@h. iH Yh........ i$  i XPrakerore the MarksvampireVampire of Gozag  Gold: 2675Health: 100/100 ========================Magic: 15/15 ========================####AC: 17Str: 7h....####EV: 16Int: 19........#SH: 0Dex: 18......#.###XL: 14 Next: 45% Place: Dungeon:14.hE #....@..# i $Noise: ---------  Time: 37650.6 (0.0)#?h.. #####.#.#a) +4 orcbow (heavy)#.... #####.#.####Fire: a) +4 orcbow (heavy) <.... ...........#Alive Fly ##..#.########.####.......# #.#h   hell hound (asleep)..##.#.#.# #.#.......#.## #.#.####....#####.##### _a flux talisman; 3 darts of dispersal _X - 3 darts of dispersal _You see here a flux talisman. _A fire elemental and 2 hell hounds come into view. _Unknown command. _A hell hound comes into view. i  i  i     ####  h....####  i > .#  ......#.###  .hE #.....@.#  #?h.. #####.#.#  i  #.... #####.#.####   i a<.... ...........#  ##..#.########.####   iq.......# #.#   ..##.#.#.# #.#   .......#.## #.#    i.####....#####.#####    i ic+1.6 (1 i i i! i i i># i$ i% i>)X i) i+ i, i- i- i/ iI0 i{0 i1 i|2 i3 i3 i44 i5 i6, i 7 i+8 i59 i9 i9 i!; iT< i< i = iu> i? i'@ i@ i'B i=C iC i+D iE iF iF iqG iH iJ iDJ iJ i L i(M iYM iM iO i7P ihP iP iR iS, iS iEU iGV iV iV i"X iHY ivY iY i*^ i._ ii_ i_ ia ib ic ic ie if ilf if ii ii ii idj ik i1m, im iXo i.p iXp ip iFr i[s is it iu iv iw i`x iUy iz iz i{ ie i-, i iR i i iƊ iz im, i, i͔ i i_ i il i i ia iٟ i, i i iu, i' i i, i٭ i i iѴ i i iF i i i i i i i  i۾, iM ir i>, i i. i i i i4 i i iZ i\ i", i i i iM i it iz, i i) i iD iG iN i i= i$ i i i i` i i, i i i i iu i i i7 i i i i i^ i i i? i i i  iZ i i? i`, i i i i6 i ib i i i/ i*  i , i;  i  i~, i i5 i, i" i il#...#.####.#.#####.# ##................# ##.#.####.#.##########.#.# #.#.......... ## i #.######.#..######## .. #......#.........# .. i . ######.#.#.........  .?..######.#.##.#......  i#......@........#....#.#710.6 (5 i9.0) i>.#.#####............#.# iE#..#.#..#.#..#.# ir####..#.#<..^...#.# # #.................# iC#.##.#...#.#.........# i#.........∩....(...#.# .#.##.#.#.###.#.###.#.# id ................# #.#.. i i' ic',1.6 (60 i, i/9 _Found an escape hatch in the floor. i| i@}4 i iG iB i̓ i iq iV iQ i iɆ i݇ i... #.#.#........# .# ilT #...#.####.#.#### ## #............... #.#.####.#.##### #.#.# #.#...... ###### #### #.######.#..####.).. .... #......#. ###... ####..########.#.#...........?.@######.#.##.#...4.6 (3.0)#####.......#......>.#.#####..............##.#.# #..#.#..#.#.<. # #.#####..#.#<..^... #.##..... #.##.#...#.#...... i܎#.........∩....(.. .#.##.#.#.###.#.### iD i+5.6 (4 i i9 _Found a stone staircase leading up. i 4 i'  iO  i . #.#.#........# .#.....#...#.####.#.#.... #.. ##... #.#.####.#. #... #.#.# #.## ####!. #.######.#...).. ..... #......# i #...#..########.#.# #.?@.######.#.##.#0 ##.......# ...>.#.##### iU  ...##.#.# #..#.#..#.##<. #.#.#####..#.#<..^#. #.#.## i $# #.#.##.#...#.##.#...∩....( i O .#.##.#.#.###.#. i  i +6.6 (1 i  i _ _Found a potion of degeneration. i iRead which item? Scrolls  d - 2 scrolls of poisone - 2 scrolls of identify  i2g - 5 scrolls of enchant weapon  l - 6 scrolls of fog  m - 4 scrolls of immolation  o - 3 scrolls of noise iat - 2 scrolls of brand weapon  z - 3 scrolls of revelation  C - a scroll of vulnerability  izn D - 2 scrolls of blinkingE - 3 scrolls of butterflies  iJ - a scroll of silence  P - 2 scrolls of fearT - 4 scrolls of enchant armour  i W - 7 scrolls of teleportation [!] read|quaff|evoke iG[?] describe selected i i i....#.#.#........#Prakerore the Marksvampire ..#.....#...#.####.#.#### Vampire of Gozag  Gold: 2675 ###.... #.............. Health: 100/100 ======================== ##... #.#.####.#.#### Magic: 15/15 ========================  iW#... #.#.# #.#..... AC: 17Str: 7 ####### ####!. #.######.#..### EV: 16Int: 19 ....).. ..... #......#....... SH: 0Dex: 18 ####... #####..########.#.#..... XL: 14 Next: 45% Place: Dungeon:14 #......?@.######.#.##.#.. Noise: ---------  Time: 37716.6 (0.0)  i#######...............#.. a) +4 orcbow (heavy)...>.#.#####.......... Fire: a) +4 orcbow (heavy)  i@...##.#.# #..#.#..#.# Alive Fly #<. #.#.#####..#.#<..^.#. #.#.##............. # #.#.##.#...#.#..... #.#.........∩....(. .#.##.#.#.###.#.##  _A fire elemental and 2 hell hounds come into view.  i9_Unknown command. _A hell hound comes into view. _Found an escape hatch in the floor. _Found a stone staircase leading up. _Found a potion of degeneration. iP  Okay, then. i iE i. _ i . #.#.#........#.# .....#...#.####.#.# i  ....# #..# #...# #.#.####.#. .# ...#.#.#.# #.# . i& # ####!.#.#.######.#...).. ...... #......#  iz [####... .#####..########.#.# .#.@..######.#.##.# ###.# ...>.#.##### i y ...##.#.# #..#.#..#. #<. #.#.#####..#.#<..^ i  #. #.#.## # #.#.##.#...#.# #.#..∩....( ih N .#.##.#.#.###.#. i/  i )7.6 (1  iΊ _ i\  i=  iܕ +8.6 (2 i  i@ : _e - 3 scrolls of identify (gained 1) i irRead which item? Scrolls  d - 2 scrolls of poisone - 3 scrolls of identify  g - 5 scrolls of enchant weapon  l - 6 scrolls of fog  m - 4 scrolls of immolation  o - 3 scrolls of noise i<Et - 2 scrolls of brand weapon  z - 3 scrolls of revelation  C - a scroll of vulnerability  D - 2 scrolls of blinkingE - 3 scrolls of butterflies  J - a scroll of silence  P - 2 scrolls of fear iutT - 4 scrolls of enchant armour  W - 7 scrolls of teleportation  i[!] read|quaff|evoke[?] describe selected iD  i  i .....#.#.#........#Prakerore the Marksvampire ...#.....#...#.####.#.### Vampire of Gozag  Gold: 2675 ####....# #............. Health: 100/100 ======================== ###...# #.#.####.#.### Magic: 15/15 ======================== .#...#.#.#.# #.#.... AC: 17Str: 7 .####### ####!.#.#.######.#..## EV: 16Int: 19  i .....).. ...... #......#...... SH: 0Dex: 18 [####... .#####..########.#.#.... XL: 14 Next: 45% Place: Dungeon:14 .#.......@..######.#.##.#. Noise: ---------  Time: 37718.6 (0.0) #########...............#. a) +4 orcbow (heavy)...>.#.#####......... Fire: a) +4 orcbow (heavy)  i ...##.#.# #..#.#..#. Alive Fly #<. #.#.#####..#.#<..^#. #.#.##............ # #.#.##.#...#.#.... #.#.........∩....( .#.##.#.#.###.#.#  _A hell hound comes into view. _Found an escape hatch in the floor. _Found a stone staircase leading up. _Found a potion of degeneration. _Okay, then. _e - 3 scrolls of identify (gained 1) i- P  Okay, then. i  i`  i . _ i  i] Drink which item? Potions  c - 2 potions of brilliance  f - 14 potions of curing  j - a clear potionn - 2 potions of ambrosia  p - a murky silvery potion  w - 2 potions of lignification  H - a fuming dark potionK - 3 potions of might  i F M - a fizzy yellow potion  S - 2 potions of heal wounds [!] read|quaff|evoke[?] describe selected i  i7 i.....#.#.#........#Prakerore the Marksvampire ...#.....#...#.####.#.### Vampire of Gozag  Gold: 2675  iY 2####....# #............. Health: 100/100 ======================== ###...# #.#.####.#.### Magic: 15/15 ======================== .#...#.#.#.# #.#.... AC: 17Str: 7 .####### ####!.#.#.######.#..## EV: 16Int: 19 .....).. ...... #......#...... SH: 0Dex: 18  i 2[####... .#####..########.#.#.... XL: 14 Next: 45% Place: Dungeon:14 .# i .......@..######.#.##.#. Noise: ---------  Time: 37718.6 (0.0) #########...............#. a) +4 orcbow (heavy)...>.#.#####......... Fire: a) +4 orcbow (heavy)  i0!?...##.#.# #..#.#..#. Alive Fly #<. #.#.#####..#.#<..^#. #.#.##............  i!u# #.#.##.#...#.#.... #.#.........∩....( .#.##.#.#.###.#.#   i!_Found an escape hatch in the floor. _Found a stone staircase leading up. _Found a potion of degeneration. _Okay, then.  i!w_e - 3 scrolls of identify (gained 1) _Okay, then. i*P  Okay, then. i* i'1 i)3. _ i i5([Inventory: 52/52 slots  iu(Hand Weapons (go to first with ))  a - a +4 heavy orcbow (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 scimitar of flaming  i(Missiles (go to first with ()h - 2 curare-tipped darts  i(Sx - 52 poisoned darts  A - 5 boomerangs  O - 6 datura-tipped darts  i(LX - 3 darts of dispersal  Y - 2 throwing nets  i(Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  i)W N - a +2 pair of boots of flying (worn)  V - a +1 robe of resistance (worn)  i>) Z - a +0 pair of gloves (worn) Magical Staves (go to first with |)  i]) r - a staff of air Jewellery (go to first with "=)  i})? q - a ring of willpower (right hand)  i)[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] i 1 e - 3 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll  ih H“This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. i  _Found a potion of degeneration. _Okay, then. _e - 3 scrolls of identify (gained 1) _Okay, then. _Okay, then.Adjust to which letter? (? for menu, Esc to quit) iD iKM iT.....#.#.#........#Prakerore the Marksvampire ...#.....#...#.####.#.### Vampire of Gozag  Gold: 2675 #### iUO....# #............. Health: 100/100 ======================== ###...# #.#.####.#.### Magic: 15/15 ======================== .#...#.#.#.# #.#.... AC: 17Str: 7 .####### ####!.#.#.######.#..## EV: 16Int: 19 .....).. ...... #......#...... SH: 0Dex: 18 [####... .#####..########.#.#.... XL: 14 Next: 45% Place: Dungeon:14 .# i2Vl.......@..######.#.##.#. Noise: ---------  Time: 37718.6 (0.0) #########...............#. a) +4 orcbow (heavy)...>.#.#####......... Fire: a) +4 orcbow (heavy) ...##.#.# #..#.#..#. Alive Fly  iVc#<. #.#.#####..#.#<..^#. #.#.##............ # #.#.##.#...#.#.... #.#.........∩....( iV0 .#.##.#.#.###.#.#  _Found a potion of degeneration. _Okay, then. _e - 3 scrolls of identify (gained 1)  iV_Okay, then. _Okay, then.Adjust to which letter? (? for menu, Esc to quit) iCW i^ i^ ic iVfc _r - 3 scrolls of identify; e - a staff of air i2  i 3  in:  i< F _Unknown command. iRN ijp~Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a + unknown magical staves  b + staves of air  c + staves of cold  d + staves of fire Jewellery (select all with "=)e + unknown jewellery  f - amulets of guardian spirit  g + rings of dexterity  h + rings of strength  i - rings of flight  j - rings of poison resistance  k + rings of willpower  l + rings of wizardry Wands (select all with /)m + unknown wands  n + wands of acid  ip1o + wands of charming  p + wands of flame  q + wands of mindburst  r + wands of polymorph [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top] i im iǼItems not yet recognised:(_ for help) Magical Staves  staff of alchemy  staff of conjuration  staff of death  staff of earth  i>Jewellery  amulet of faith  amulet of magic regeneration  amulet of reflection  amulet of regeneration  amulet of the acrobat  ring of evasion  ring of fire  ring of ice  i ring of intelligence  ring of magical power  ring of positive energy  ring of protection  ring of protection from cold  ring of protection from fire  ring of resist corrosion  iս ring of see invisible  i[PgDn|>] page down [PgUp|<] page up [-] recognised [Esc] exit[top] i"I9  ring of protection  ring of protection from cold  ring of protection from fire  ring of resist corrosion  ring of see invisible  ring of slaying Wandswand of digging Scrollsscroll of acquirement (very rare)  scroll of torment (rare) Potionspotion of attraction (uncommon)  iJpotion of berserk rage (rare)  potion of cancellation (rare)  potion of enlightenment (uncommon)  potion of experience (very rare)  potion of haste (uncommon)  potion of invisibility (rare)  potion of magic (rare)potion of mutation (uncommon)  potion of resistance (rare)bot i  iP  i/ .....#.#.#........#Prakerore the Marksvampire ...#.....#...#.####.#.### Vampire of Gozag  Gold: 2675 ####....# #............. Health: 100/100 ======================== ###...# #.#.####.#.### Magic: 15/15 ======================== .#...#.#.#.# #.#.... AC: 17Str: 7 .####### ####!.#.#.######.#..## EV: 16Int: 19 .....).. ...... #......#...... SH: 0Dex: 18 [####... .#####..########.#.#.... XL: 14 Next: 45% Place: [ iV0 37mDungeon:14 .#.......@..######.#.##.#. Noise: ---------  Time: 37718.6 (0.0) #########...............#. a) +4 orcbow (heavy)...>.#.#####......... Fire: a) +4 orcbow (heavy) ...##.#.# #..#.#..#. Alive Fly #<. #.#.#####..#.#<..^#. #.#.##............ # #.#.##.#...#.#.... #.#.........∩....( .#.##.#.#.###.#.#  _e - 3 scrolls of identify (gained 1) _Okay, then. _Okay, then.Adjust to which letter? (? for menu, Esc to quit) _r - 3 scrolls of identify; e - a staff of air _Unknown command.[39;4 i=1 ]9m i/ Read which item? Scrolls  d - 2 scrolls of poisong - 5 scrolls of enchant weapon  l - 6 scrolls of fog  m - 4 scrolls of immolation  o - 3 scrolls of noiser - 3 scrolls of identify  t - 2 scrolls of brand weapon  z - 3 scrolls of revelation  C - a scroll of vulnerability  D - 2 scrolls of blinkingE - 3 scrolls of butterflies  J - a scroll of silence  P - 2 scrolls of fearT - 4 scrolls of enchant armour  W - 7 scrolls of teleportation [!] read|quaff|evoke[?] describe selected iT ig i.....#.#.#........#Prakerore the Marksvampire ...#.....#...#.####.#.### Vampire of Gozag  Gold: 2675 ####....# #............. Health: 100/100 ======================== ###...# #.#.####.#.### Magic: 15/15 ======================== .#...#.#.#.# #.#.... AC: 17Str: 7 .####### ####!.#.#.######.#..## EV: 16Int: 19 .....).. ...... #......#...... SH: 0Dex: 18  iT[####... .#####..########.#.#.... XL: 14 Next: 45% Place: Dungeon:14 .#.......@..######.#.##.#. Noise: ---------  Time: 37718.6 (0.0) #########...............#. a) +4 orcbow (heavy)...>.#.#####......... Fire: a) +4 orcbow (heavy) ...##.#.# #..#.#..#. Alive Fly #<. #.#.#####..#.#<..^#. #.#.##............ # #.#.##.#...#.#.... #.#.........∩....( .#.##.#.#.###.#.#  _e - 3 scrolls of identify (gained 1) _Okay, then. _Okay, then.Adju ist to which letter? (? for menu, Esc to quit) _r - 3 scrolls of identify; e - a staff of air _Unknown command. i  _Okay, then.  Adjust to which letter? (? for menu, Esc to quit) _r - 3 scrolls of identify; e - a staff of airUnknown command.  Okay, then. i'D _ iF   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy6.6   5.9  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   iJG  5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1       r - Shapeshifting   0.0   1.0   0   h - Armour   0.0   1.4  -2[40 iH m       i - Dodging   8.1   7.6  +1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] us iL eful|all skills [!] training|cost|targets i2 ig< i/.....#.#.#........#Prakerore the Marksvampire ...#.....#...#.####.#.### Vampire of Gozag  Gold: 2675 ####....# #............. Health: 100/100 ======================== ###...# #.#.####.#.### Magic: 15/15 ======================== .#...#.#.#.# #.#.... AC: 17Str: 7 .####### ####!.#.#.######.#..## EV: 16Int: 19 .....).. ...... #......#...... SH: 0Dex: 18 [####... .#####..########.#.#.... XL: 14 Next: 45% Place:  i[40mDungeon:14 .#.......@..######.#.##.#. Noise: ---------  Time: 37718.6 (0.0) #########...............#. a) +4 orcbow (heavy)...>.#.#####......... Fire: a) +4 orcbow (heavy) ...##.#.# #..#.#..#. Alive Fly #<. #.#.#####..#.#<..^#. #.#.##............ # #.#.##.#...#.#.... #.#.........∩....( .#.##.#.#.###.#.#  _Okay, then. _Okay, then.Adjust to which letter? (? for menu, Esc to quit) _r - 3 scrolls of identify; e - a staff of air _Unknown command. _Okay, then. i* i i i i _Unknown command. iX  iږ  i  i  i  iΣ ; _ i  iE  i  iS  i  i , iy  i  i9 , i  ic  i  iq  i  i4  i  i  i^  i  ip , i  i  i  i[  i  iO  i , i  ic  i  i5  i  i  i  i  ij  i  i , in  i =97 i  iu O _You now have 2697 gold pieces (gained 22). i(  ip  iU  i  iJ  i  i  i  i "  iV"  i#  i'  i)  i*  i+  iZ1  i3  i4  i5  iu7  i9 , i:  i ?  i@  iA  i^B  i1D  iE  i F  i2G  iI  iK , iVL  iZN  i$P , i$Q  iR  iHT  iT  idU  iW  i=Y , i5Z  i\  i] , iY^  i{`  ib  ic  ic  ie  ig  ih  ih  iXk  i6m  im  in  i$q  i7s  is  it  iv  ix  ix  icz  i{  i}  i}  i  i  i  ip  iw  ix  i , i  i  iP  id  iy O _g - 6 scrolls of enchant weapon (gained 1) iן K .....#.#.#  ######... #####  . ≈≈≈≈≈~..# #...# # i*  .. ### #..####...###. ... ... #......... c#.. #.###..####....... iU ..... #.#....# #...#.# i ......#.#..#.######...# #..@...#........... i ####...########.... ##...... i . #..########.#.. i { #..##.........#. i>  #######.....#####.#.#. c   centaur warrior (asleep) #### ######...................##  if ...# #....'...........#####..... ...# #.####.......######........ i 53.6 (35.0)  A centaur warrior comes into view. i i.cc iӲ 5==4.6 (36 i  i 1 _The centaur warrior shouts! i M##.# #.....#.#.#  ######... ##### . ≈≈≈≈≈~..# #...# #.. ### #..####...###... ... #........#.. #.###..####.......c... #.#....# #...# i ......#@#..#.######...#......#.........####...########...##..............#..########.#.....#. ...## ......  i&  i :--5.6 (1.0) i"  i#  i8 M #. .#. ###.###.#..#.....#.#.#  .#######... #####  ~≈≈≈≈≈~..# #...# # ######..####...###.. ... #......#.. #.###..####......c... #@#....# #...#......#.#..#.######...# i 9 #......#.......####...##########...............## ... ip?  i? A--6 iD  idF  i 4 i@  i  i  i  i  i cc   centaur warrior i 1 i  #. ..#.#  #. ###.###.#.#  ..#.....#.#.#  .#######... #####  . ~≈≈≈≈≈~..# #...#  .. ##### i  ... ...  .#.. #.# .c... #@#....# 7  i H#.# #.c.. iC 5####.. ##.. #..# if "#..# .. i Q _You start waiting. iA #. ..#.#  #. ###.###.#.#  ..#.....#.#.#  .#######... #####  . ~≈≈≈≈≈~..# #...#  .. ##### i]BV ... ...  .#.. #.# .c... #@#....#  #.# #.c.. iBx ####.. ##.. iBV #..# iBl#..# ..  iC i!K iNf _A centaur warrior is nearby! iF (launcher)You shoot an arrow.  The arrow barely misses the centaur warrior.The centaur warrior wields a +0 shortbow. iLO iO iO92/100 --3----=== iGP8.7 (1.1 iHX i|[N _The centaur warrior shoots an arrow. The arrow hits you! ig  You shoot an arrow.  The arrow closely misses the centaur warrior. in iqCc. ir ir\76------0 isD--------9.8 iy i^}O _The centaur warrior shoots an arrow. The arrow hits you!! i  i i i  i+P_You are too injured to fight recklessly! i< i ij i^ _You are too injured to fight recklessly! i?  _You are too injured to fight recklessly! iF;  _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You shoot an arrow. The arrow hits the centaur warrior!  The centaur warrior is moderately wounded.  The centaur warrior unwields a +0 shortbow.  The centaur warrior hits you but does no damage. i^<-600 iB iIU _The centaur warrior misses you. i\.  The centaur warrior hits you but does no damage. _The centaur warrior misses you.  You shoot an arrow. The arrow hits the centaur warrior!!  The centaur warrior is severely wounded.. The centaur warrior kicks you.  2-----1.9 (1.1 _The centaur warrior kicks you but does no damage. i  You shoot an arrow.  The arrow closely misses the centaur warrior.The centaur warrior hits you but does no damage. i',20 i i.G _The centaur warrior kicks you but does no damage. iH`]  You shoot an arrow. The arrow hits the centaur warrior!! ihf$ i3o2697 3-----73 ii _You kill the centaur warrior! i9 | #. ###.### ..#.....#.# .#######... #####. ~≈≈≈≈≈~..# #...# #. ######..####...###.. ... #............#.. #.###..####c... #.#....# #...#.#.....#@#..#.######.. #......#...........####...########..Alive Fly ##... ...#[m #....'...........#####.....  i+  i 84---4 i  i> O  You now have 2712 gold pieces (gained 15). i 7121=---5.9 (2 i  i 1 _You see here a +0 shortbow. i]: y  ..#..... .#######... #####. ~≈≈≈≈≈~..# #...# #.. ######..####...###.... ... #.............#.. #.###..####..... #.#....# #...#.#......#)#..#.######.. #..@...#...........###...######## ##..........#Alive Fly . i[; .... ...# #.####.......######........  i!D  iE Y5=6.9 (1 iL  iBN  i` ipe6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   ie c - Unarmed Combat   0.0   0.8  +1   m + Necromancy6.8   5.9  +1   ivfq d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   if f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1       r - Shapeshifting   0.0   1.0   0   i.g h - Armour   0.0   1.4  -2       i - Dodging   8.1   7.6  +1   iZg     j - Stealth   7.6   3.4  +5       ig         ig         ig_     ig         i$h    The relative cost of raising each skill is in cyan.  ilhThe species aptitude is in white.  [?] Help[=] set a skill target  ih[/] auto|manual mode [*] useful|all skills [!] training|cost|targets i}4 i: iA..#.....#.#.#Prakerore the Marksvampire.#######... #####Vampire of Gozag  Gold: 2712 . ~≈≈≈≈≈~..# #...# # Health: 75/100 ==================------.. ######..####...###. Magic: 11/15 =================------- i6B... ... #............. AC: 17Str: 7.#.. #.###..####....... EV: 16Int: 19..... #.#....# #...#.#. SH: 0Dex: 18 ieB......#)#..#.######...#. XL: 14 Next: 47% Place: Dungeon:14#..@...#............ Noise: ---------  Time: 37766.9 (0.0) iBT####...########..... a) +4 orcbow (heavy)##............... Fire: a) +4 orcbow (heavy)  iB#..########.#... Alive Fly  iB#..##.........#.#######.....#####.#.#.   iB#### ######...................##  ...# #....'...........#####.....   iPCA...# #.####.......######........ iC The centaur warrior hits you but does no damage. _The centaur warrior kicks you but does no damage.  You shoot an arrow. The arrow hits the centaur warrior!! _You kill the centaur warrior!You now have 2712 gold pieces (gained 15). _You see here a +0 shortbow. i`I iI iN iP i*  i  i  i B i^  i &6 i  iΕ  i  i?  iW  iϙ &7 il  iv  iǝ 427128 i}  i/  ik F2== i  iޤ <9 i7  i| , i+  i  iO F80= i  i Q== i\  i l1= iQ  i+ , i  i=  i <23= iӻ  i9  i; <3 iD  iP , i  iN  i L4= i  i f= i  i V5= i~  i , i  i+  im =64== i  i  iI  ix  i  i  i &7 i  ik b8= i  i Q== iX  ib l9= i  i , i  iV  i T905== i  i 4 _Magic restored. i  iT  iO  i &1 i  iy b2= iW  i Q== iB  i=  im V3= i  i , i   ix  i &4 i  ic , i8"  i#  i8$ &5 i%  i' , iP)  i+  ic+  i, E6= iq.  i0  i>0 V7= i1  i4 , i#6  i18  ij8 &8 i9  i;  i;  iu=  i>  i? &9 iN@  iB , i}D  iCG h100/100= iH  iL 1 _HP restored. inN  iN  ikP  iHR  iS , iT  iW  i. #..##. #######.....##### is  it ,6.9 (50 iy  iO| ; _Found a stone staircase leading down. i-T  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i i Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b + BlinkTranslocation i9% 2  c - Cause FearHexes1% 4 d - ApportationTranslocation5% i%D1  e - Dispel UndeadNecromancy iEk11% 4 Select a spell to cast ig[!]/[I] toggle spell headers iZ  i  iV # ## .#Prakerore the Marksvampire..$..... #.# ..#.#Vampire of Gozag  Gold: 2712. .#.#..###.###.#.#Health: 100/100 ========================.. .....#.....#.#.#Magic: 15/15 ========================...##....#######... ### AC: 17Str: 7...$.....~≈≈≈≈≈~..# #.. EV: 16Int: 19#.......#######..####.. SH: 0Dex: 18 i #.......# ... #........ XL: 14 Next: 47% Place: Dungeon:14#.#@.###.###..####.. Noise: ---------  Time: 37816.9 (0.0)#......#.#....# #.. a) +4 orcbow (heavy)#......#)#..#.###### Fire: a) +4 orcbow (heavy) #..###......#....... Alive Fly #.. ####...######## i .... ##.......... ####.#..######## >.#..##...... #######.....#####  _You see here a +0 shortbow. _Magic restored. _HP restored. _Found a stone staircase leading down.  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ia  i A# ## .#Prakerore the Marksvampire..$..... #.# ..#.#Vampire of Gozag  Gold: 2712. .#.#..###.###.#.#Health: 100/100 ========================.. .....#.....#.#.#Magic: 15/15 ========================...##....#######... ### AC: 17Str: 7 i ...$.....~≈≈≈≈≈~..# #.. EV: 16Int: 19#.......#######..####.. SH: 0Dex: 18#.......# ... #........ XL: 14 Next: 47% Place: Dungeon:14#.#@.###.###..####.. Noise: ---------  Time: 37816.9 (0.0)#......#.#....# #.. a) +4 orcbow (heavy)#......#)#..#.###### Fire: a) +4 orcbow (heavy) #..###......#....... Alive Fly #.. ####...########.... ##.......... ####.#..######## >.#..##...... #######.....#####[ i 39;49m  _You see here a +0 shortbow. _Magic restored. _HP restored. _Found a stone staircase leading down.  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i P  Okay, then. i  i*  iA . _ iD  iwD  iF  iI  iL  iR ; _ igW  i \  ic\  i^  ia  i&f B iCg  ij  i  i  iG  i &3 i  iތ O _You now have 2732 gold pieces (gained 20). i  i5  i  i  i) , ii  i  i , i7  i.  iI , i  i  iZ '46 i/  i O _You now have 2746 gold pieces (gained 14). i 4 iЬ  iU 4 i  i  i  iS , in  i  i  i  iG  ij  i , i  i  i '57 iC  i O _You now have 2757 gold pieces (gained 11). i:  ix  i-  i  in  i  it  iT  i , i$  i  i'  iY  i  i  iJ  in  i  i  i!  iB!  i!  i#  iv% , i&  i(  i+ , iB,  iJ.  i/  i*0  i0  i3  i5 , i6  i8  i:  iU:  iA;  i<  i4>  if>  i?  irA  iA  iZB  iB  iD  iE , iF  i\H  iI , iJ  iL  iAM B iO =70 iO  ikS O _You now have 2770 gold pieces (gained 13). i=T 4 iT  iZ , i [  ia[  i]  i^  i<^  i^  iv`  i'a  iHa  ia  i2c  ic , iNd  igf  ih  i1i  ij  i.m  io  i8o  ip  is  i*v , iw  iz  i|  i6}  i&  in  i , i  iI  iχ , iu  i  i  i  il  i  i] , i  i  i , i  i  i , i  i @  You see here a +0 shortbow. i&  i _ i6  iŝ  i3 , iß  i  i  i\  i  iD X i @  You see here a +0 shortbow. i{  i _ iO  i  i\  iԾ  i  i , ie  ir  i$ , i  i  i  i , i  iP  i  ip  i,  i" , iV  i  iT , ir  i  i/  if  i/  i R  There is a stone staircase leading down here. i&  i0 _ i  i  i B if ` i  i , i  ik  i  i  i1 X i  i  i , iV  i>  i  , i  i!  i}# , i$  iH&  i' , i(  i*  i0, , i-  i]/  i1 , i1  i3  i)6 , i6  i%;  i<  i%=  i1>  i8@  iB , iC  iF  iI  iPI  iUJ  iM  iN , iO  iQ  iS , iT  itW  iY , iY  i[  i]  i]  i^  ib  id , id  if  ih , ih  ibp  ir B i=t  iu B iIx  icy  iy  i[z  i{  i| , i8}  i~  i , iI  i  iK B ix  i  i  i  iT  i , i  i|  i  i  iN  i  i#  i  iΓ  i3  iؗ  iݙ , i#  i  i  iu  i  i  i  im  i  i  i,  i  i  i  i  iy  iŪ  iJ , i  i  ik  iհ  iR  i޳  ip  i  i  i  iѺ , iȻ  i  is  i  i  i  i  i  i  i  i_ , iV  iI  i , i  iR  i , i?  i  i  i,  i  i  ih  i  i  iY  i , iG  i  iH , i  i  iE , i  i  i  i#  i  il iB i  i , i  iA i, i i iB i i iA" i# i# i% in) i+, i^, i1 i2, i3 i8 iE: i: i6; i? iA iA iB icG i_I iI iJ iO i=Q iQ iR iV iX iY i0Z iU] i_, i[a id i.#.##### ....#<# ....... ...##.#.# #..  iE####### >.....# #<. #.#.#####.. #. #.#.##..... i$ i%,71 ie, i.; _Found a stone staircase leading down. i  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iSP  Okay, then. i T i] i_. _ i1 i?2 i 5 iB iG iL; _ iO iOS, iU ijY iB], i_ id iqg, in it ikx, iz i` i, i iS i, i\ i iP i8, i= i i, i iZ i-, iҴ i  in, iN i, i im _j - 2 clear potions (gained 1) i4 i i i, i i i, i  i i , i  i  i@ , i  i  i  iP  i  iP(  i,  i;-  iB0  i3  i!7  id7  iP9  i<  iJ@ , iB  iE  iH  iH  iJ  i1N  ixQ , iLR  iT  iV  iV  iW  iZ  i\ , i\  i_  i#a , ib  ic  ije  ie  i~f  il  isn  in  ifo  iq  is , i_t  i3v  iw , ix  i}  iq  i  il  i  iT  i  ie  iC  ic  i˔  in  i  i?  ia  i  i  i  i  i  ib  i , iW  ig  iܥ , im  i&  i , iL  i  i| , i*  i  i¸  i  i  i/  iN  i  ia  i  ie  i  ix  i"  i , iN  i  iY  i  i  i*  i , i  i  i  i  i  io  i  i  i  i  i , i  iB  iI , iH  i  io , i  i  i , i  i  i , iN  i, B i  i&  i , iz  i!  i   iH  i;  iu  i/ ;##...##.#.# #..#.#..#.#..#.#.# ##<..##.#.#####..#.#<..^...#.#.#  #...##.#.##.................#.# ##...##.#.##.#...#.#.........#.# .....##.#.........∩....(...#.#.# ###.###.#.##.#.#.###.#.###.#.#.##  #.# #................# #.#.....  #.# ###..#.##.####.#####.###.##  #.# ##.......@.##............  ig0  #.# #.....#..#.########)###..#  #.# #.....#..#.# #.###..#  #.####..#.....#.# #......#  #..........#..#W# #.###.##  ######.#..##..#.#### ### #.# W   wraith (dormant) i0 #.#............ #.#  i0 < ######.#.....#.##### #.#  #......#..##.#.# #.# i(B 58042.9 (55.0) iB ,3.9 (56 iEO  i T Y _A wraith comes into view. i8  You shoot an arrow. iBW.W ik;===4.9 (1.0) iq iC _The arrow hits the wraith but does no damage. i)T  You shoot an arrow. The arrow hits the wraith!! i3WW.  iZ4&5 i< i>@^ _The wraith is heavily damaged. i_  i̧ ,W. iQ -7.0 (1.1 i~  i m _You shoot an arrow. The arrow barely misses the wraith. i T  You shoot an arrow. The arrow hits the wraith!! iU F$ i U2770 880 iw  i M _You destroy the wraith! i i i iEH _No target in view! i" i" io+ iX.H _No target in view! iD4 ifF ipJ iLL iP; _ i0RP5 iR iYN _You now have 2775 gold pieces (gained 5). iZ ic[ i<\ iU^ i_ i_ i` ia idB i=e if, ig i"i i'k, il in i q, iq iu ix, iy i} i, iq i= iM, iх i3 i i+2775 i( i i if i i i i:, iT i9 i, ib i  i  i0  i  i  i] , i~ ig i i" iJ i i, ii i i1, i i i i{ i i i! i! i" i# i$ i% i% i& i\(, i( i * ip+ i+ iC, i . i/, io0 i1 it3, i&4 i5 i7, i8 i; i:=, iA> i? i A, iA iB iID, iD i8F iF iF irG iH iJ, iJ iK ifM iM i+N iP i^Q, iQ iR i$T iQT iT iV iW, iX i\ iu^, i^ iScX i/d ie, iTg ig i$i iPi i/j ik i6m i}m im iso ip ip iq i s is i*t it iv i:x, i(y i.{ iA|, iބ, i, i iĈ i, i iɌ i, iv iݑ iǓ i; i i* iʗ i i i i iz, i i in i i/ iT i i i  i i i, ix i i} i i i i6 i i i$, ix iZ i, i% i iB i i, i| i} iB i< i iJ i i i, i im i, i i  i, i  iv i, i~ i" i, i6 i i, i i, i i i iY, i i(  i , i  i i i i i iF, i& i i{ i i i  i$B i& i', i( i+ i- i- i/ i2 ib3 i3 i4 i6 iN9, i.: i=R  There is an escape hatch in the ceiling here. i>6 _ i? izA iC iC iJD iF i)I, iiM, iaO, iP iQR i.S, iS i|X i/Z, iZ i.] i^, i` ia ic, iDd i}f i3h ikh ii i i;, iˋ i* iÙ, iK i1 iħ, i i  iٵ i i i iy, i  i i* i i i iV, i i| i i% iT i ix, i^ i8 i, i i  i , i  iS i, i i in, i i! i", i" i^% iB&, i& ii* i+ i', i, il1 iV3 i3 i*5 iB9 i:, iJ; i"> iM? io? ij@ iD iF, iG i5L ipN, iO i~U i[W i#X iY in] i_ iP_ i0` ie ig, im iq iys, ipt ix iz i { i| i iE, iF i i i, iʎ it, i iҖ i, if iӞ i` i i, i5 il, iI iٮ i, i{ i i, i̻ iq i, i i i, i i ib i i i i, i i i, i i i, i i i&, i iP ib, iO i  i, i5 i8 ie, i ik  ig i i i i i i>" i& ih*, iB, i3 i?.......)####....# #........  #...............########....####.....##.).))).##..+...  #.....[.........#<##........##..  iI@ #.#######.)#########.>.....###<.  #.# .. #..#... ∩# #.......# #..#.# .##..##.# .# #.......####.#. #.#..#.#.#.# #............ i@[#.#..##.#..#.##@.###.##########.---19446.0)  #.# #...).))...#.#...# #.#)#####.#..#.#####.### #. i@#)......)..........# #.#..................# #.##..#.####### #. iA #.#..........#  #. i9A  #..##.#..#.##.  #.  i\A #.#.#.#..#.# . ##  iL i MH---57 icU iX1 _Found a gate to the Vaults. i ir iI i ig iQ, iJ i i. i i> i,, iL iH# i', iP- i1 i5 i5 i8 i; i ?, iA i i\ , i  i  i i i i i, i i i|, i iI" ij%, i' i- i/, i1 iA iF iUF iH iL iO, iQ iU iX, iXZ i9a id, i1g ik i"o, idq i9u i:y, i{ i i, i+ ik i i i iH@  You see here a +0 arbalest. i i  _ i iݬ i, i i` i, iq i i i i iu iU i ip i i i i i6 i), i{ i    #....# #.#....# #....   #....####......# #....   #..............# #...[   ####..........)####..   #...............####   #........##.).))).##   #.....[.........#<##  i  #.#######.)#########   #.#@....#..#....∩# #   #.#..#.##..##.#..# #  i  #.#.#.#.#..#.#.#.# #  iBO  #.#..##.#..#.##..###   #.#.#...).))...#.#.  i   #)#####.#..#.#####.#   #)......)..........#   #..................#   #######.#..#.#####Your pack is full. iZ 222.0 (27.0) _You see here a phial of floods. i5 4 i i) i*Could not pick up a phial of floods here; ([A]lways) ignore it? Y - Yes  N - No  A - Always i5 i #....# #.#....# #.... Prakerore the Marksvampire  #....####......# #.... Vampire of Gozag  Gold: 2775  #..............# #...[ Health: 100/100 ========================  ####..........)####.... Magic: 15/15 ========================  #...............#### AC: 17Str: 7  #........##.).))).## EV: 16Int: 19  #.....[.........#<## SH: 0Dex: 18  #.#######.)######### XL: 14 Next: 48% Place: Dungeon:14  #.#@....#..#....∩# # Noise: ---------  Time: 38222.0 (0.0)   if#.#..#.##..##.#..# # a) +4 orcbow (heavy)  #.#.#.#.#..#.#.#.# # Fire: a) +4 orcbow (heavy)  #.#..##.#..#.##..### Alive Fly  #.#.#...).))...#.#..  #)#####.#..#.#####.#   #)......)..........#    i#..................#   #######.#..#.#######  _You see here a +0 arbalest.  Your pack is full. _You see here a phial of floods.  Your pack is full.  You see here a phial of floods.  Okay, then. i- i i. _ i) i3Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +4 heavy orcbow (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 scimitar of flaming Missiles (go to first with ()h - 2 curare-tipped darts  x - 52 poisoned darts  A - 5 boomerangs  O - 6 datura-tipped darts  X - 3 darts of dispersal  Y - 2 throwing nets  is3_Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  N - a +2 pair of boots of flying (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn) Magical Staves (go to first with |)  e - a staff of air Jewellery (go to first with "=)  q - a ring of willpower (right hand)  i3[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] i Magical Staves|  e - a staff of air Jewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance  s - a ring of flight  iTalismans (go to first with %)I - a maw talisman Wands (go to first with /)  k - a wand of polymorph (10)  y - a wand of charming (29)  Q - a wand of roots (15)  R - a wand of acid (6)  U - a wand of flame (50) Scrolls (go to first with ?)  i` d - 2 scrolls of poison  g - 6 scrolls of enchant weapon  l - 6 scrolls of fog  m - 4 scrolls of immolation  o - 3 scrolls of noise46% i&I - a maw talisman. A miniature, desiccated head of some ferocious and hopefully extinct creature. Transforms the user's midsection into a giant mouth, gnashing and ready to devour foes. The mouth may devour slain creatures, healing the user to an extentincreased by the user's Shapeshifting skill and the power of the creature eaten. iSkill also increases the damage done by the maw. While transformed, any body armour is melded. A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again.  i`Minimum skill: 10 (insufficient skill lowers this form's max HP) Maximum skill: 19  iYour skill: 0.0; use (s) to set 10.0 as a target for Shapeshifting.  At 100% training you would reach 10.0 in about 0.8 XLs. Defence:  iUHP: 10% (reduced by your low skill) Offence:  i<]e(v)oke, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. i i i7 #....# #.#....# #.... Prakerore the Marksvampire  #....####......# #.... Vampire of Gozag  Gold: 2775  #..............# #...[ Health: 100/100 ========================  ####..........)####.... Magic: 15/15 ========================  i$J #...............#### AC: 17Str: 7  #........##.).))).## EV: 16Int: 19  #.....[.........#<## SH: 0Dex: 18   ia8#.#######.)######### XL: 14 Next: 48% Place: Dungeon:14  #.#@....#..#....∩# # Noise: ---------  Time: 38222.0 (0.0)   i#.#..#.##..##.#..# # a) +4 orcbow (heavy)  #.#.#.#.#..#.#.#.# # Fire: a) +4 orcbow (heavy)  #.#..##.#..#.##..### Alive Fly  #.#.#...).))...#.#..  #)#####.#..#.#####.#    i(#)......)..........#   #..................#   i[ #######.#..#.#######  _You see here a +0 arbalest.  Your pack is full.  i_You see here a phial of floods.  Your pack is full.  You see here a phial of floods.  i6_Okay, then. i iz+3.0 (1 iC iZ  Your pack is full. _You see here a phial of floods.  Your pack is full. see here a phial of floods. _Okay, then. _You drop a maw talisman. i@  iӢ  i  i l  I - a phial of floods i &0 i? +4.0 (1 i  i 2 _You see here a maw talisman. i:  i  iϾ  i  i , i  i  i  iF  i  i&  i  if  i^  i  i  i  iu$  i-  i3 , iP8  iHA  iYF , ihM  iuW @  You see here a +0 arbalest. i\\  i\ _ i`  ig  il  il  i{p  iw  i  iL  iք  i  i  ib  i  i  i9  iy  ig  ia B  Things that are here:  i a +0 rapier; a +0 leather armour i̴  i" _ iW  i  i  i  i  ig X  Things that are here:  a +0 whip; a +0 orcbow i  i2 _ i  i  i  i0  i  i  i  i  i  iG  i  i  i iT iK  i  i i i i i iX% i(, i+ i(0 i3, i(6 i; i>, iA iF  iF: There is an open door here. iI iJ _ i~L ibP i'T i{T iV i[ ik^ i^ ib` iNc i\e ie isg ii ik ik il i[o iq i9q ir is iu iu izv iFx izy iy iBz i | i} i} i~ i i i iق iU i, i i i, i iQ i i, i, i iM, iE iw i?, i i2 i޹ i i  i i, i i i<, i iX i, i i i1 iy i8 i i, ia i* ib, i i i@ i i i4 i_7B izA$.#.#....... .#.#......# .#.# .hE #....  iB...# ##### #?h.. ##### ..## #...# #######.# #.... # ..####...###.......# .<.... ..... .............#######.##..#.#### ..####...........#...........# ..# #...#.#.#..@.....##.#.#.# 70.0 (46.0) #.######...#...#.#.........#.## #................#....####....##  ic########....................%.... ....................B.......... ########.#.............#.##..#### ##.........#...#.#.#.#........# ...#####.#.#.............###..# ...........##....#.#.#........# i i/  iQ T _Key pressed, stopping explore. iS+4 i+ i{@ iDB iFQ _ iG iG isH iJ iK iK iLL iR iT iU iV irV iX iX ibY, i ^ i_, i b iXf i h i^h i7i i^m iro io izp i i\, i+ i i i i i i i7 iH i׮ iKc ##  #  ###### # ######...h....# #...hh....# .# #@# ......#.# .# #.# .hE #......  i.# ##### #.# #?h.. #####. #...# #######.# #.... #####.# ####...###.......# .<.... .... ...........#######.##..#.####hh 2 hell hounds (asleep)##...........#...........# # # #...#.#.#........##.#.#.# # ######...#...#.#.........#.## # i h83.0 (13h1 asleep, 1 catching b…)2 hell hounds come into view. i  The hell hound breathes flames at you.The blast of flame hits the hell hound. The hell hound completely resists.  The hell hound barks! i h.hcatching breath)  The blast of flame hits you. You resist. iX95/100 --4 iW--====4.0 (14 i ic) _You hear a bark! x2 i!1####  ###### # #@#  #.# .hE  ##### #.# #?h..  #...#  i#.# #.... ......# .<.... .#######... # .   if####  ###### # #@#  #.# .hE  ##### #.# #?h..  #...#  ig#.# #.... ......# .<.... .#######...  .   io ip i y i|d _There are monsters nearby! iR####  ###### # #@#  #.# .hE  ##### #.# #?h..  #...# #.# #.... ......# .<....  ie.#######... # .   iM####  ###### # #@#  #.# .hE  iM| ##### #.# #?h..  #...# #.# #.... ......# .<.... .#######...  .  iM  iV iW i_ icd _There are monsters nearby! ir+ iO####  ###### i # i,d #@#  #.# .hE  ii3 ##### #.# #?h..  ir #...# #.# #.... ......# .<....  i.#######... i # . i,   i V i, j####  ###### # #@#  #.# .hE  iY ##### #.# #?h..  #...#  i #.# #.... ......# .<....  is .#######...  .   i  i  i  i d _There are monsters nearby! i( ####  ###### # #@#  #.# .hE  ##### #.# #?h..  #...# #.# #.... ......# .<....  i^ e.#######... # .   i_ C####  ###### # #@#  i`  #.# .hE  ##### #.# #?h..  #...# #.# #.... ......# .<.... .#######...  .   iXi  ij  iVq  i7u d _There are monsters nearby! i iLevel 14 of the Dungeon <<<<>>>>∩∩(Press ? for help)############......##.###.###.##.##.# #.##.#########.# #.######........##.###.############......#####.##.#..............#........# #.# #### #.#............#.#....#.#.###.# iy[######...h....#####.....................#.#...#.##..h.h...........####............#.#..###.###.#.##@# ......#.###########...........#.....#.#.##.#  .hE #.......##............##....#######...# ##### id#.#  #?h.. #####.#.##.######...........~≈≈≈≈≈~..## #...# #######.# #.... #####.#.#### i^#..........#.......#######..####...###.......# .<.... ...........##.#######..#.......#.....#.............#######.##..#.########.#####.# #..#..#.#..###.###..####...........#...........# #.##.# ####.....#......#.#....# #...#.#.#........##.#.#.# #.##.# #.......##......#)#..#.######...#...#.#.........#.## #.##.# ##.....###..###......#................#....####....#####.##### i ### #.....###..# ####...########....................%...........##..........# ##......................B...............###.##....#####.# #..########.#.............#.##..##########.#######........>.# #..##.........#...#.#.#.#........# #..........# i:@  iv < E iJ7hE i  ihw *h i7:hh ils...........#.#.....#.. ir*h iAEh i.E........#.#.....#. iY k.........#.#.....#. iv*E ihD E iD.  i^ Ah. i ...h.....h.h.................#.................. ...#. i8*h i "...h.....h.h.................#.................. ...#. i\ ...h.....h.h.................#.................. ...#. i6*h i] imnPrakerore the MarksvampireVampire of Gozag  Gold: 2775 ##Health: 95/100 ======================-- .#Magic: 14/15 ======================-- .#AC: 17Str: 7 .#####EV: 16 in4Int: 19 .#######...h....#### SH: 0Dex: 18 .##..h.h...........# XL: 14 Next: 48% Place: Dungeon:14 .##@#......#.# Noise: ====-----  Time: 38284.0 (0.0) .# in#.# .hE #...... a) +4 orcbow (heavy) .# ##### in#.# #?h.. #####.# Fire: a) +4 orcbow (heavy)  i^o## #...# #######.# #.... #####.# Alive Fly ####...###.......# .<.... ....... ...........#######.##..#.######## hh 2 hell hounds (1 catching breath) ####...........#...........# # # #...#.#.#........##.#.#.# #  io######...#...#.#.........#.## #The blast of flame hits you. You resist.  io_You hear a bark! x2 _There are monsters nearby! _There are monsters nearby!  io_There are monsters nearby! _There are monsters nearby! ip ix iy iȺ  i SRead which item? Scrolls  d - 2 scrolls of poisong - 6 scrolls of enchant weapon  l - 6 scrolls of fog  m - 4 scrolls of immolation  o - 3 scrolls of noise i r - 3 scrolls of identify  t - 2 scrolls of brand weapon  z - 3 scrolls of revelation  C - a scroll of vulnerability  D - 2 scrolls of blinkingE - 3 scrolls of butterflies  J - a scroll of silence  P - 2 scrolls of fearT - 4 scrolls of enchant armour  iL  W - 7 scrolls of teleportation [!] read|quaff|evoke[?] describe selected iF i ienPrakerore the MarksvampireVampire of Gozag  Gold: 2775 ##Health: 95/100 ======================-- .#Magic: 14/15 ======================-- .#AC: 17Str: 7 .#####EV: 16 iInt: 19 .#######...h....#### SH: 0Dex: 18 .##..h.h...........# XL: 14 Next: 48% Place: Dungeon:14 .##@#......#.# Noise: ====-----  Time: 38284.0 (0.0) .##.# .hE #...... a) +4 orcbow (heavy)  i.# ######.# #?h.. #####.# Fire: a) +4 orcbow (heavy) ## #...# #######.# #.... #####.# Alive Fly ####...###.......# .<.... ....... ...........#######.##..#.######## hh 2 hell hounds (1 catching breath)  ip####...........#...........# # # #...#.#.#........##.#.#.# # ######...#...#.#.........#.## #The blast of flame hits you. You resist. _You hear a bark! x2 _There are monsters nearby! _There are monsters nearby! _There are monsters nearby! _There are monsters nearby! i _You hear a bark! x2 _There are monsters nearby!  Okay, then. i.  i  i . _ i  ## .##########...h....####..h.h...........# #.hE #......##### ia .# #?h.. #####.# ## #...# #######.# #..##...###.......# .<.... ....... ...........#######.##..#.######## ####.....#...........#   # i  #...#.#.#........##.#.#  # i #####...#...#.#.........#.##  ...............#....####....##### i D  i  i 6===--5.0 (1 _ i  i  ix ## .##########...h....####..h.h...........# #.hE #......######?h.. #####.# ## #...# ######..##...###.......# .<.... .......# igAlive Fly  ######....................%......  i] iQ----6 i i i' 7 .##########...h....####..h.h...........# #.hE #......######?h.. #####.# ## #...# ######..##...###.......# .<.... ....... ...........#######.##..#.########Alive Fly   i ..................B..............  i i#7 iV=--7 i i iգ O#.# #.##### #.#######...h....### #.# #..h.h........... #.# #.# #. #.# i  #.# .hE #..... ..# ##### #.# #?h.. ###### #...# #######.# #.... #####. .####...###.....@.# .<.... ......  iB ............#######.##..#.####### .####...........#...........#  ic .# #...#.#.#........##.#.#.# .######...#...#.#.........#.# i # ................#....####....###  i V#######....................%..... ............ i 3B.  iߤ #######.#.......#.##..##### i  i9 .88 i  iȹ  i4f#.#  #.# #### ##.# ######...h.... .#.# #..h.h .#.# #.# ......# .#.# #.# .hE #.# ##### #.# #?h.. ##### . if.## #...# #.# #.... ##### ..####...###.# .<.... .#.##..#. ..####...........#...........# . ig.# #...#.#.#........##.#.#.# #.######...#...#.#.........#.## #.....#....####....#......%..B.#.#....#.##.. iq iq&9 idw iIy i i i i i iR9 i i4M5== i i4 _Magic restored. i iK ih iR100/100= iO i ###.# ..# #.# #### #.###.# ######...h... #...#.# #..h.h ###.#.# #.# .... ..#.#.# #.# .hE # ###...# ##### #.# #?h..  i ≈≈~..## #...# #######.# #.... ###..####...###.@...h.# .<.... # i...#######.##..#. ###..####...........#...........#  i*@#....# #...#.#.#........##.#.#.#.#.######...#...#.#......... iL#.# ...# ig..........#....####.... h   hell hound ...########........% #.............B.........########.#... iUg...#.##..# iB  #.#   #.#  #.# .hE  ##### #.# #?h..  #...# #######.# #.... #.@...h.# .<.... 92.0 (3.......#######....... #...#.#. id##...#.......##.....%...... _HP restored. iD #.#   #.#  #.# .hE  ##### #.# #?h..  #...# #######.# #.... #.@...h.# .<.... .......#######....... #...#.#.##...#.......##.....%...... i i ia _A hell hound is nearby! i$(  #.#   #.#  #.# .hE  ##### #.# #?h..  #...# #######.# #.... #.@...h.# .<.... .......#######....... #...#.#.##...#.......##.....%...... iz  #.#   #.#  #.# .hE  ##### #.# #?h..  #...# #######.# #.... #.@...h.# .<.... .......#######....... #...#.#.##...#.......##.....% i% @...... i  i  i  iH a _A hell hound is nearby! i...# #.#### .#.###.#######...h.. .#...#.# #..h.h... .###.#.# #.# ...#.#.# #.# .hE # ####...# ##### #.# #?h.. # ≈≈≈~..## #...# #######.# #.... ####..####...###.....h.# .<.... . ...#............@#######.##..#.## .###..####.....#........... .#....# #...#.#.#........##.#.#. )#..#.######...#...#.#.........#. ....#................#....####...  i'}#...########....................% ##...............B.  #..########.#.......#.##.  #..##.........#...#.#.#.#....... i i8h. i23.0 (1 _ i i ib (catching breath)  You shoot an arrow. The arrow barely misses the hell hound. iq  The hell hound breathes flames at you.The blast of flame hits you. You resist. i|u  The hell hound breathes flames at you. i~l93/100 --===4.1 (1.1 i i> _The blast of flame hits you. You resist. iC W  You shoot an arrow. The arrow hits the hell hound! i@O mh.  i1P I==50 i V  i-Y e _The hell hound is moderately wounded. i i iS8h.. iU4--6 i+ iJq _You shoot an arrow. The arrow barely misses the hell hound. if i 5  You shoot an arrow. The arrow barely misses the hell hound.Azrael the Boundless Flame comes into view. He is wielding a +4 scimitar offlaming. i/  --more-- i○RR   Azrael (wandering)h   hell hound7.2 (1.1 _The hell hound completely misses you. iak#.###.# ######...h... #...#.# #..h.h..... ###.#.# #.# .#.#.# #.# .hE # ###...# ######○# #?h.. # ≈≈~..## #...# #######R# #.... # ###..####...###.h.....# .<.... .. ..#.............#######.##..#.### ###..####...#...........  ia}#....# #...#.#.#........##.#.#.# #..#.######...#...#.#.........#.# ...#................#....####...########....................%.............B i^b.. #..########.#......#.##..#   iba#..##.........#...#.#.#.#........  #.....#####.#.#.............###..  ie is.hh   hell hound i`t5--80 ie| iP _The hell hound misses you. i.#...#.# #..h.h... .###.#.# #.# ...#.#.# #.# .hE # ####...# ##### #○# #?h.. # ≈≈≈~..## #...# #######R# #.... ####..####...###.......# .<.... . ...#............h#######.##..#.## .###..####...........#........... .#....# #...#.#@#........##.#.#. )#..#.######...#...#.#.........#. ....#................#....####...  if#...########....................% ##...............B.  #..########.#.......#.##.  #..##.........#...#.#.#.#....... ##.....#####.#.#.............###  i...............##....#.#.#..... i i.h6=---9 i i i&  ### ...hE # ####...# #####○# #?h.. ≈≈≈~..## #...# #######R# #.. ####..####...###.......# .<.... . ...#.............#######.##..#.## .###..####......h....#...............# #...#.#.#........##.#.#  i' O)#..#.######...#@..#.#........ ....#................#....####.. #...########..............%#............B.###.h   hell hound#....##....#. .......#####.........#...#.####.# iT*  iQ7 F.h i7 0=300 ib@  iB W _The hell hound barely misses you. iJg...#.#.# #.# .hE #####...# ##### #○# #?h.. ≈≈≈≈~..## #...# #######R# #.... #####..####...###.......# .<.... ....#.............#######.##..#.# #.###..####...........#.......... #.#....# #...#.#h#........##.#.# #)#..#.######...#...#.#.........# .....#..........@.....#....####.. ##...########....................  ##...............B.  ig #..########.#.......#.##. #..##.........#...#.#.#.#..... ###.....#####.#.#.............### ................##....#.#.#.....#####.........#...#.####.######............#.#........ im i zJ.h i{f7=-1 i i iGM######...# ##### #○# #?h.. ≈≈≈≈≈~..## #...# #######R# #.... ######..####...###.......# .<.... .....#.............#######.##..#. ##.###..####...........#......... .#.#....# #...#.#.#........##.# .#)#..#.######...#h..#.#......... ......#................#....####. ###...########..@..............  ##...............B #..########.#.......#.## iM #..##.........#...#.#.#.#..... ####.....#####.#.#.............## .................##....#.#.#.....#####.........#...#.##########............#.#....... ####'### #.###..###...#.#.#.#### i/Q i_e.h(catching breath) iku  The hell hound breathes flames at you. ik89--4--===2 is iv> _The blast of flame hits you! You resist. i}~≈≈≈≈≈~..## #...# #######R# #. #######..####...###.......# .<.....#.............#######.##..# ###.###..####...........#....... ..#.#....# #...#.#.#........##.# ..#)#..#.######...#...#.#....... #......#..........h.....#....#### ####...########.................  i8 ##...........@...B #..########.#.......#.# i8 #..##.........#...#.#.#.#....  iT#####.....#####.#.#.............#  iq..................##....#.#.#.... i#####.........#...#.### i######............#.#......  i,#####'### #.###..###...#.#.#.### # #....# #............#.#.#.# i iW.h i_90----3 i i-B _The hell hound bites you but does no damage. i W.#######..####...###.......# .< .#.....#.............#######.## .###.###..####...........#....... ...#.#....# #...#.#.#........## i .#)#..#.######...#...#.#....... ##......#................#....###  ####...########..h..............  ##...............B i 5 #..########@#.......# #..##.........#...#.#.#.#... ######.....#####.#.#......... ...................##....#.#.#...#####.........#...#.########............#.#..... .#####'### #.###..###...#.#.#.## .# #....# #............#.#.#.# .# #....########..####!.#.#.#### iƣ  ih .h1---4 i\  i  i0b.#.....#.............#######.## ..###.###..####...........#........#.#....# #...#.#.#........##.#)#..#.######...#...#.#..... ###......#................#....## # ####...########................ # ##...........h...B # #..########.#.......#  i# #..##.....@...#...#.#.#.#. #######.....#####.#.#............................##....#.#.#. '#####.........#...#.# #######............#.#....#####'### #.###..###...#.#.#.# . it.# #....# #............#.#.#. ..# #....########..####!.#.#.### ..# #........).............#.... i  iK.h i&.=5 i- iB _The hell hound bites you but does no damage. i!.#.....#.#.## #..###.###..####...........#......#.#....# #...#.#.#.........#)#..#.######...#...#.#..... .###......#..........#.... .# ####...#..... .# ##.......B .# #..##h#... i9. .# #..##.#...#.#.#.##.....#####.#.#.. ##.....##....#.#.#. .' if_.#####.........#...#. ## i.######............#.#...#####'### #.###..###...#.#.#. i.# #....# #............#.#.#..# #....#..####!.#.#. is.# #.).# i  iv.h2=---6 i i idx.#.....#.#. .#..###.###..####..#.#.#....# #...#.#.#.........#)#..#.######...#...#.# ..###......#.......#.....# ####...#..... ..# ##......B #.# #..##.#...  i'>.# #..##...@.h...#...#.#.#.##.....#####.#.#..#.....##....#.#.# ..'.....#####.........#...##.######............#.#...#####'### #.###..###...#.#.#.# #....# #.#.#.# iX.# #....#..####!.#.#..# #.) i).# i i)0h. i*89-3--=7 i0 i3/ _The hell hound bites you. ie Y.#.....#.#. #.#..###.###..####..# #......#.#....# #...#.#.#... #......#)#..#.######...#...#.# #..###......#.....# #..# ####...#......# ##..B#.# #..##.#...  imf .>.# #..##..@.h....#...#.#.#.#.....#####.#.#..#...##....#.#..'.....#####.........#...#.......###### if .....#.# #....#####'### #.###..###...#.#. #....# #....# #.#.#.  if #....# #....#..####!.#.#..# #.) if ).# ik  iC h.90--8 i -.#.....#.# .#.#..###.###..####..# .#......#.#....# #...#.#.#... ##......#)#..#.######...#...#.# ##..###......#.....# ##..# ####...#......# ##..#.# #..##.#... . i .>.# #..##.@.h.....#...#.#.###.....#####.#.#..#...##....#.#.'...#####.........#. .####.######.....#.# .#....#####'### #.###..###...#.# .#....# #....# # i =.#.# .#....# #.... i #..####!.#.#.# #.).# ia  i 0h. i2 87-2---=9 i  i" / _The hell hound bites you. iU,#.#..###.###..####.....#..#......#.#....# #...#.#.#...#......#)#..#.######...#...#.##..###......#................##..# ####...########......... .....# ##............... ####.# #..########.#...  iÞ...>.# #..##..h......#...#.# ############....@#####.#.#..........................##....#. #....'.... i.#####.........#. #.##########............#.  i+#.#....#####'### #.###..###...#. #.#....# #....# #............#.  iQ#.#....# #....########..####!.#. #......# #........)............. ik.# #...[####.....#####..# iF iײ7h. ic8=3= i(-10 i] i8 i~1= _The hell hound bites you but does no damage.hell hound bites you..  You shoot an arrow. The arrow hits the hell hound!  The hell hound is severely wounded.   but does no damage. i2e4-===1.3 (1.1 i> i4A/ _The hell hound bites you. itX  You shoot an arrow. The arrow hits the hell hound!! i&o$ i 2775 2.4 _You kill the hell hound! i ipk _Your Necromancy skill increases to level 7! i i' i_  i H _No target in view! iH4 i iv i$5- _ i i0=.##......#)#..#.######...#...#.##..###......#...............###..# ####...##........ .......# ##....... .#####.# #..########.#...>.# #..##.$.#...###########.....#####.#.#.. # ######............##...  #....'........@..#####.....---4.4 (2.0  #.##########...........  #.#....#####'### #.###..###..  #.#....# #....# #.....  #.#....# #....########..####! ###......# #........). .........# #...[####.....#####. ..)####....#  i|1z#......########....#######.--- i: i; i!4 iG$ ig.G..0 i_3 i26 i7 i4 i i^ iȜR6 i{p.##......#)#..#.######...#...#.###..###......#..###..# ####...##......# ##.... . iը.#####.# #..########.#....>.# #..##.$.......#...# .#.....#####.#.#.. ## ###### i.##..  i# #....'.......@...#####.....5.4 (1  i>n# #.####.###### i^....  i# #.#....#####'### #.###..###.  i# #.#....# #....# # # #.#....# #.... iǩ#..####!#......# #........) i.# #...[####.....#####.)####....# #. i)#....# iu i i; i!  i!  i#  i%  iy*  iJ. c4== iS4 #..###......#...............###..# ####...########...........# ##...............#####.# #..########.#........>.# #..##.$.......#. i4 3##############.....#####.#.#... ### ...................##.. .# #....'...........#####...... .# #.####......@######........6  i 5 f.# #.#....#####'### #.###..### .# #.#....# #....# #......... .# #.#....# #....########..#### .####......# #........)......... .....# #...[####.....#####)####....# #......... i55 ......########....########.).))).##........+..... i5  i=  i8?  i> 4 iOB  iM ..0 iqR  i[W  i.Y  iF ic  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           i* b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy7.0   6.7  +1   i d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       isL o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0   iT     i  g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1       iT     i. h - Armour   0.0   1.4  -2       i i - Dodging   8.1   7.6  +1   i:.     j - Stealth   7.6   3.4  +5   iZa     iu         i_     i         ia     i_     i T     i'pThe relative cost of raising each skill is in cyan.  iCThe species aptitude is in white.  [?] Help i|G[=] set a skill target  i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets i  i.  i  i 6....###..###......#.............. Prakerore the Marksvampire ....###..# ####...########....... Vampire of Gozag  Gold: 2775 .........# ##................. Health: 86/100 ====================---- ...#####.# #..########.#..... Magic: 14/15 ======================-- .......>.# #..##.$.......#... AC: 17Str: 7 ..##############.....#####.#.#... EV: 16Int: 19  i y### ######...................##.. SH: 0Dex: 18 .# #....'...........#####....... XL: 14 Next: 48% Place: Dungeon:14 .# #.####......@######.......... Noise: ---------  Time: 38316.4 (0.0) .# #.#....#####'### #.###..###. a) +4 orcbow (heavy) .# #.#....# #....# #.......... Fire: a) +4 orcbow (heavy) .# #.#....# #....########..#### Alive Fly  iD .####......# #........)......... ...........# #...[####.....#####  ..........)####....# #..........  ...............########....######  ........##.).))).##........+..... The hell hound bites you but does no damage. _The hell hound bites you.  You shoot an arrow. The arrow hits the hell hound!! _You kill the hell hound!  i o_Your Necromancy skill increases to level 7! _No target in view! i>  i  i7  iy  iS i i i i5 i io i  i4  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           i b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy7.0   6.7  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   ie e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1       i     h - Armour   0.0   1.4  -2       i - Dodging   8.1   7.6  +1       j - Stealth   7.6   3.4  +5                                       i$.The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets ixf  iMp  i{ ....###..###......#.............. Prakerore the Marksvampire ....###..# ####...########....... Vampire of Gozag  Gold: 2775 .........# ##................. Health: 86/100 ====================---- ...#####.# #..########.#..... Magic: 14/15 ======================-- .......>.# #..##.$.......#... AC: 17Str: 7 ..##############.....#####.#.#... EV: 16Int: 19 ### ######...................##.. SH: 0Dex: 18 .# #....'...........#####....... XL: [3 i| 9;49m14 Next: 48% Place: Dungeon:14 .# #.####......@######.......... Noise: ---------  Time: 38316.4 (0.0) .# #.#....#####'### #.###..###. a) +4 orcbow (heavy) .# #.#....# #....# #.......... Fire: a) +4 orcbow (heavy) .# #.#....# #....########..#### Alive Fly .####......# #........)......... ...........# #...[####.....#####  ..........)####....# #..........  ...............########....######  ........##.).))).##........+..... The hell hound bites you but does no damage. _The hell hound bites you.  You shoo iJ} t an arrow. The arrow hits the hell hound!! _You kill the hell hound! _Your Necromancy skill increases to level 7! _No target in view! i  i  i3  i  i)Z  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iNc ieD Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b + BlinkTranslocation9% 2  c - Cause FearHexes if1% 4 d - ApportationTranslocation5%1  e - Dispel UndeadNecromancy11% 4 Select a spell to cast[!]/[I] toggle spell headers iD iO iX....###..###......#.............. Prakerore the Marksvampire ....###..# ####...########....... Vampire of Gozag  Gold: 2775 .........# ##................. Health: 86/100 ====================---- ...#####.# #..########.#..... Magic: 14/15 ======================--  iY.......>.# #..##.$.......#... AC: 17Str: 7 ..##############.....#####.#.#... EV: 16Int: 19 ### ######...................##.. SH: 0Dex: 18 .# #....'...........#####....... XL: 14 Next: 48% Place: Dungeon:14 .# #.####......@######.......... Noise: ---------  Time: 38316.4 (0.0) .# #.#....#####'### #.###..###. a) +4 orcbow (heavy) .# #.#....# #....# #.......... Fire: a) +4 orcbow (heavy) .# [3 i Z4m#.#....# #....########..#### Alive Fly .####......# #........)......... ...........# #...[####.....#####  ..........)####....# #..........  ...............########....###### i\Z  ........##.).))).##........+..... You shoot an arrow. The arrow hits the hell hound!! _You kill the hell hound! _Your Necromancy skill increases to level 7! _No target in view!  iZCasting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iZ i\h....###..###......#.............. Prakerore the Marksvampire ....###..# ####...########....... Vampire of Gozag  Gold: 2775 .........# ##................. Health: 86/100 ====================---- ...#####.# #..########.#..... Magic: 14/15 ======================-- .......>.# #..##.$.......#... AC: 17Str: 7 ..##############.....#####.#.#... EV: 16Int: 19 ### ######...................##.. SH: 0Dex: 18 .# #....'...........#####....... XL: [3 iri9;49m14 Next: 48% Place: Dungeon:14 .# #.####......@######.......... Noise: ---------  Time: 38316.4 (0.0) .# #.#....#####'### #.###..###. a) +4 orcbow (heavy) .# #.#....# #....# #.......... Fire: a) +4 orcbow (heavy) .# #.#....# #....########..#### Alive Fly .####......# #........)......... ...........# #...[####.....#####  ..........)####....# #..........  ...............########....######  ........##.).))).##........+..... You shoot an arrow. The arrow hits the hell hound!! _You kill the hell hound ijW! _Your Necromancy skill increases to level 7! _No target in view!  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ivP  Okay, then. iFw i' io. _ iH" i&  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           i>' b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy7.0   6.7  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   ia( f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1           h - Armour   0.0   1.4  -2       i - Dodging   8.1   7.6  +1       j - Stealth   7.6   3.4  +5               i(                        The relative cost of raising each skill is in cyan.  i )The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i;  i  iĺ ....###..###......#.............. Prakerore the Marksvampire ....###..# ####...########....... Vampire of Gozag  Gold: 2775 .........# ##................. Health: 86/100 ====================---- ...#####.# #..########.#..... Magic: 14/15 ======================-- .......>.# #..##.$.......#... AC: 17Str: 7 ..##############.....#####.#.#... EV: 16Int: 19 ### ######...................##.. SH: 0Dex: 18 .# #....'...........#####....... XL: [3 iŻ 9;49m14 Next: 48% Place: Dungeon:14 .# #.####......@######.......... Noise: ---------  Time: 38316.4 (0.0) .# #.#....#####'### #.###..###. a) +4 orcbow (heavy) .# #.#....# #....# #.......... Fire: a) +4 orcbow (heavy) .# #.#....# #....########..#### Alive Fly .####......# #........)......... ...........# #...[####.....#####  ..........)####....# #..........  ...............########....######  ........##.).))).##........+.....  _You kill the hell hound! _Your Necromancy skill increase i^ Cs to level 7! _No target in view!  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. i  i  il  iZ  i  i  iX  i  i>  i C7 _ iϻ   ####...########.....# ##..........##### #..########.#....>#.$.......###############.....#####.#.#.. ### ...................##.. .# #....'...........#####....... i} ####.......######.......#####@### #.###..###..# #....# #..........#....########..####.Alive Fly # .....[.........#<##........##...#  i _ 7.4 (1 _There is an open door here. i i+ i i i ii8= _ i\ i i& i iL i  i V9= i0 i  i@, iV  i# i*=90 i*- i8P### ######...................##.. .# #....'...........##### .# #.####.......######..... .# #.#....#####'### #.###..### .# #.#....# #....# #.......... .# #.#....# #....########..#######......# #........)......... ...........# #...[###### ..........)####.@..# #..........22.4 (5..............########....###### ........##.).))).##........+..... . i}9}....[.........#<##........##...# .#######.)#########.>.....###<.. .#%....#..#....∩# #.......# #...# .#..#.##..##.#..# #.......###... .#.#.#.#..#.#.#.# .....# .#..##.#..#.##..###.##########.# iJ: i i i i@ is i$F'....0 i'% i38% i5 i7 # ######.##..# #....'...........#####..... ..# #.####.......######. ..# #.#....#####'### #.###..### ..# #.#....# #....# # ..# #.#....# #....########.. ..####......# #........).# #...[####..... # i8 .)####@...# # #......########.... #.##.).))).##.+ #.....[.........#<##.##... #.#.)#########.>.....###<.. #.#%....#..#....∩# #.# #... #.#..#.##..##.#..# #.###... #.#.#.#.#..#.#.#.# #. #.#..##.#..#.##..###.#. iSF 7% iG +3.4 (1 izO  i#<  #.#%....#..#....∩# #.......# #  #.#..#.##..##.#..# #.###  #.#.#.#.#..#.#.#.# #...  #.#..##.#..#.##..###.##########  #.#.#...).))...#.#...# #. i. 7% iʕ [15==4 iߣ 5% i  i. iLDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (14/15) Temple (0/1) D:5 Lair (5/5) D:8  Swamp (0/4) Lair:2 Snake (0/4) Lair:2 Slime (0/5) Lair:4  Vaults (0/5) D:14  Orc: D:9-12  iAltars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosFedhas GozagHepliaklqanaKikubaaqudghaMakhleb Nemelex XobehOkawaruQazlal iRu Sif MunaTrogUskayawVehumet Wu Jian i'XomYredelemnul Jiyva  iShops: (press $ to reach them - yellow denotes antique shop)  iD:8 ( D:9 = D:11 = D:14 :  i.Annotations: (press ! to add a new annotation) D:11 exclusions: 2 doors, 3 orcs and two-headed ogre, Josephine  i(D:12 1 runed translucent door, exclusions: door, downstairs and 1 more exclusion, Frag88's ghost, journeyman DsBe D:14 exclusion: entropy weaver, Azrael iJ i.  idJ ...# #....'...........#####..... Prakerore the Marksvampire ...# #.####.......######........ Vampire of Gozag  Gold: 2775 ...# #.#....#####'### #.###..## Health: 91/100 =====================--- ...# #.#....# #....# #........ Magic: 15/15 ======================== ...# #.#....# #....########..## AC: 17Str: 7 ...####......# #........)....... EV: 16Int: 19 .............# #...[####.....### SH: 0Dex: 18 ##..........)####....# #....... iJ . XL: 14 Next: 48% Place: Dungeon:14  #..............@########....#### Noise: ---------  Time: 38324.4 (0.0)  #........##.).))).##........+... a) +4 orcbow (heavy)#.....[.........#<##........##.. Fire: a) +4 orcbow (heavy) #.#######.)#########.>.....###<. Alive Fly #.#%....#..#....∩# #.......# #..#.#..#.##..##.#..# #.......###.. #.#.#.#.#..#.#.#.# #............ #.#..##.#..#.##..###.##########. #.#.#...).))...#.#...##.  _Your Necromancy skill increases to level 7! _No target in view!  iAK .Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _There is an open door here. iL  iIX 5% iTZ  i  i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           i%2 b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy7.0   6.7  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       i o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       i  g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1       i.     h - Armour   0.0   1.4  -2   i.     i - Dodging   8.1   7.6  +1   i!.     j - Stealth   7.6   3.4  +5   iD         ir!             i             i    The relative cost of raising each skill is in cyan.  iThe species aptitude is in white.  [?] Help[=] set a skill target  iD[/] auto|manual mode [*] useful|all skills [!] training|cost|targets iBz i ia...# #....'...........#####..... Prakerore the Marksvampire ...# #.####.......######........ Vampire of Gozag  Gold: 2775 ...# #.#....#####'### #.###..## Health: 91/100 =====================--- ...# #.#....# #....# #........ Magic: 15/15 ======================== ...# #.#....# #....########..## AC: 17 iStr: 7 ...####......# #........)....... EV: 16Int: 19 .............# #...[####.....### SH: 0Dex: 18 ##..........)####....# #........ XL: 14 Next: 48% Place: Dungeon:14  iT#..............@########....#### Noise: ---------  Time: 38324.4 (0.0)  #........##.).))).##........+... a) +4 orcbow (heavy)#.....[.........#<##........##.. Fire: a) +4 orcbow (heavy) #.#######.)#########.>.....###<. Alive Fly  i^#.#%....#..#....∩# #.......# #..#.#..#.##..##.#..# #.......###.. #.#.#.#.#..#.#.#.# #............ #.#..##.#..#.##..###.##########. #.#.#...).))...#.#...##.  _Your Necromancy skill increases to level 7! _No target in view!  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _There is an open door here. iן id i iȬ ip iirWhere to? (Tab - D:14, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake Pit M - Slime Pits V - Vaults i  i b...# #....'...........#####..... Prakerore the Marksvampire ...# #.####.......######........ Vampire of Gozag  Gold: 2775 ...# #.#....#####'### #.###..## Health: 91/100 =====================--- ...# #.#....# #....# #........ Magic: 15/15 ======================== ...# #.#....# #....########..## AC: 17Str: 7 ...####......# #........)....... EV: 16Int: 19 .............# #...[####.....### SH: 0Dex: 18  i ##..........)####....# #........ XL: 14 Next: 48% Place: Dungeon:14  #..............@########....#### Noise: ---------  Time: 38324.4 (0.0)  #........##.).))).##........+... a) +4 orcbow (heavy)#.....[.........#<##........##.. Fire: a) +4 orcbow (heavy) #.#######.)#########.>.....###<. Alive Fly #.#%....#..#....∩# #.......# #..#.#..#.##..##.#..# #.......###.. #.#.#.#.#..#.#.#.# #............ #.#..##.#..#.##..###.##########. #.#.#...).))...#.#...##. i[   _Your Necromancy skill increases to level 7! _No target in view!  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _There is an open door here. iG  iN  i  i  i B2775 ip$ @  You see here a +0 arbalest. i*  i|+ S2= _ i.  i1 n  There is a stone staircase leading up, spattered with blood here. i3  iq8 s3= _ i:  ia 3 ia  ic  i%d  id  i{    #....  #...........#  #...........#.....  #...........#  #......##  #...........# ie{ 7 #...........#.....  #..<........#  #@..........#.....8.9 (4.5  #......######.. i{ I #...............  ########....######  #......#........  #......#........ i|   #......######  #................  #................  i0| /_You fly upwards. i}  iH  i c _There is a stone staircase leading down here. i~ i~ i iF _Unknown command. is  iX MLevel 13 of the Dungeon <<<>>>(Press ? for help)####################################################################### #...........#..........#.........................#............#.......# #...........#..........#.........................#............#.......# #...........#..........#.........................#............#.......# #...........#..........#.........................#.......[....#.......# i j #...........#..........#.........................#............#.......# #......############....#......#########..........#.......?....#.......# #...........#..........#..............#..........#............#.......# #...........#.....######..............#....#######...#........#.......# #..<........#.....#....#......#.......#....#.........#................# #@..........#.....#....#......#.......######.........#........######### #......######.....#....#......#.......#..............#................# i3  #.................#....#......#.......#..............#................# ########....#######....#......#.......#.........###############.......# i[  #......#..........#...........#.......#.....................!.#.......# #......#..........#.###################.......................######### i  #......######.....#.##..................)....#.......# #.................#.# i k##.......................#.......# #.................#.# i #........................#.......# #...................########..................#.......# i j #...................##....############.......#.......# i j #...................##...............#...............# i  #......#....#.......# #...>...........#...............# i0 B  ijO@. i&4<<<<>>>>∩∩ #....#####.# #...#.............#.##... #..>.# #..##.$#...#.#.#.#........# #... #...##############.....#####.#.#.............###..# #.###.####.# ####### ######.##....#.#.#........# #.# #.# #.# #....# #....'.....#####.........#...#.####.#.#####.# #.# #.# #....# #.####.######....#.#.....# #.# #.# #....# #.#....#####'### #.###..###...#.#.#.####.#.#########.# #.# #....# #.#....# #. i['...# #....#.#.#.# #.#...# #.# #....# #.#....# #....########..####!.#.#.######.#..########## #.# #....####. #..)......##..##### #.# #. #...[####.....#####..########.#...# #.# ####..........)####....# #..............######.#.##.##.# #.# #....########....#######...#....#.#.# #.# #........##.).))).##........+.....>.#.#####............#.#.# #.# #.....[.........#<##........##...##.#.# #..#.#..#.#..#.#.# #.# i'#.#######.)###.>.....###<..##.#.#####..#.#<..^...#.#.# #.# #.#%....#..#....∩# #.......# #...##.#.## i'......#.# #.# #.#..#.##..##.#..# #.......###...##.#.##.#...#.# i<(.#.# #.# #.#.#.#.#..#.#.#.# #.............##.#∩....(...#.#.# #.# #.#..##.#..#.##..###.##########.###.#.##.#.#.###.#.###.#.#.####.### #.#.#...).))...#.#...# ij(#.# #................# #.#...# #)#####.#..#.#####.### i(#.# ###..#.##.####.#####.###.######## #)......)..........##.# ####. i("# io i  #...........#..... Prakerore the Marksvampire #...........#..... Vampire of Gozag  Gold: 2775 #...........#..... Health: 93/100 ======================-- #...........#..... Magic: 15/15 ======================== #......########### AC: 17 iBStr: 7 #...........#..... EV: 16Int: 19 #...........#..... SH: 0Dex: 18 io  i3#..<........#..... XL: 14 Next: 48% Place: Dungeon:13  i#@..........#..... Noise: ---------  Time: 38328.9 (0.0)  i#......######..... a) +4 orcbow (heavy)  iEf#................. Fire: a) +4 orcbow (heavy)  ########....###### Alive Fly   io5#......#.......... #......#.......... iJ  #......######..... iJ  #................. i  #.................  _There is an open door here. _You see here a +0 arbalest. _There is a stone staircase leading up, spattered with blood here.  i6k_You fly upwards. _There is a stone staircase leading down here.  i\8_Unknown command. i i4 ie iB i\MLevel 13 of the Dungeon <<<>>>(Press ? for help)####################################################################### #...........#..........#.........................#............#.......# #...........#..........#.........................#............#.......# #...........#..........#.........................#............#.......#  iN#...........#..........#.........................#.......[....#.......# #...........#..........#.........................#............#.......# #......############....#......#########..........#.......?....#.......# #...........#..........#..............#..........#............#.......# #...........#.....######..............#....#######...#........#.......# #..<........#.....#....#......#.......#....#.........#................# #@..........#.....#....#......#.......######.........#........######### #......######.....#....#......#.......#..............#................# #.................#....#......#.......#..............#................# ########....#######....#......#.......#.........###############.......# #......#..........#...........#.......#.....................!.#.......# #......#..........#.###################.......................######### #......######.....#.##..................)....#.......# #.................#.###.......................#.......# #.................#.##........................#.......# #...................########..................#.......# #...................##....############.......#.......# #....... iwO............##...............#...............# #......#....#.......# #...>...........#...............#  iO@. iB .#......#....#.......+ #...............#...............# #...)..#....#.......+ #...........)...#...............# #......#....#.......# #...............#...............# #......#....###############.#....#...#########.....=.# #.<....#....#.......##.....#....#.........#.........#  i i4 u .#......#....#.......##.....#....#.........#.........# #......######.......##.....#....#.........#.........# #......)....#.......##.....#....#.........#.........# #...........#.......#  #.....#....#.........#.........# #...........#.......#############################....#.........# #......#....#.............##....................#..............# #......#....########......#########....................#..............#  iZB.  i A.. i3A.. i iN' #...........#..... Prakerore the Marksvampire #...........#..... Vampire of Gozag  Gold: 2775 #...........#..... Health: 93/100 ======================-- #...........#..... Magic: 15/15 ======================== #......########### AC: 17Str: 7 #...........#..... EV: 16Int: 19 #...........#..... SH: 0Dex: 18 #..<........#..... XL: 14 Next: 48% Place: Dungeon:13  ii^#@..........#..... Noise: ---------  Time: 38328.9 (0.0) #......######..... a) +4 orcbow (heavy) #................. Fire: a) +4 orcbow (heavy)  ########....###### Alive Fly  #......#.......... #......#..........  #......######.....  #.................  #.................   iE_There is an open door here. _You see here a +0 arbalest. _There is a stone staircase leading up, spattered with blood here. _You fly upwards. _There is a stone staircase leading down here. _Unknown command. io iP i iH)Where to? (Tab - D:13, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake Pit M - Slime Pits V - Vaults ij iԞ #...........#..... Prakerore the Marksvampire #...........#..... Vampire of Gozag  Gold: 2775 #...........#..... Health: 93/100 ======================-- #...........#..... Magic: 15/15 ======================== #......########### AC: 17Str: 7 #...........#..... EV: 16Int: 19 #...........#..... SH: 0Dex: 18 #..<........#..... XL: 14 Next: 48% Place: Dungeon:13 #@..........#..... Noise: ---------  Time: 38328.9 (0.0) i #......######..... a) +4 orcbow (heavy) #................. Fire: a) +4 orcbow (heavy)  ########....###### Alive Fly  #......#.......... #......#..........  #......######.....  #.................  #.................  _There is an open door here. _You see here a +0 arbalest. _There is a stone staircase leading up, spattered with blood here. _You fly upwards. _There is a stone staircase leading down here. _Unknown command. i4 _5  There is a stone staircase leading up here. _ i~4E 2  You fly upwards. i%5 i@:b6= i/< i#X .......##)########....## .......#..)...............+.....# .......'..................#.... .......#..................#. .......#.......##'######..#...... .......#.......#.......#..### .......#.......#.......#....# ###....#.......#.......#....#.## ###....#.......#@..#...#....#.##33.4 (4.5 .......#########.......#....# ######'#########....# #..............######.... #..............##...........# #.......)......##...........# '..............##...........# #..............### #..............######'####### iXLevel annotation: 1 runed translucent door, exclusions: door, downstairs and 1 _more exclusion, Frag88's ghost, journeyman DsBe iWY ia idc _There is a stone staircase leading down here. i6 iJ8Where to? (Tab - D:12, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake Pit M - Slime Pits V - Vaults i' i1jZ.......##)#######.........#....## Prakerore the Marksvampire .......#..)...............+.....# Vampire of Gozag  Gold: 2775 .......'..................#...... Health: 96/100 =======================- .......#..................#...... Magic: 15/15 ======================== .......#.......##'######..#...... AC: 17Str: 7  ij.......#.......#.......#..###.... EV: 16Int: 19 .......#.......#.......#....#.... SH: 0Dex: 18  ik1###....#.......#.......#....#.##. XL: 14 Next: 48% Place: Dungeon:12 ###....#.......#@..#...#....#.##. Noise: ---------  Time: 38333.4 (0.0) .......#########.......#....#.... a) +4 orcbow (heavy) ######'#########.......#....#.... Fire: a) +4 orcbow (heavy) #..............##############.... Alive Fly #..............##...........#.... #.......)......##...........#....  '..............##...........#....  #..............##...........#.... ik  #..............######'#######....  _Unknown command.  il`_There is a stone staircase leading up here.  You fly upwards.  i1lLevel annotation: 1 runed translucent door, exclusions: door, downstairs and 1 _more exclusion, Frag88's ghost, journeyman DsBe _There is a stone staircase leading down here. iwn io i iϐ i[; _ ixR7 i i i1 i=&8 i i< i, i#V  There is an open door here. i8Y9 _ i ic, i6 ii iIh100/100= i i  i+_HP restored. i+4 iu if6X in< i"A iA iMC iN iqQ iR:= i^T i^ ie i1f i*i iwB ix ir i, i~ i@  There is an open door here. iI i _ iC i iz, i i i^, ig io i, i in i, iy iP i, id i. i, i i. i, i io id, i i: i, i i iB i iX , i  i iCB i ik, i il iJ iq iD i! iC% i% i& i) i,, i4- i51@  There is an open door here. i4 i9 ip<5_ i@ iC iG, iG iK iL, iO iSB ipW iiY i,Z iZ i] i`, ia iWd ig, iVk in ipr, igt iPwX  There is a stone staircase leading up here. iy iM| i|% _ ik~ i Prakerore the Marksvampire Vampire of Gozag  Gold: 2775 Health: 100/100 ======================== Magic: 15/15 ======================== .AC: 17Str: 7 ...EV: 16Int: 19 ###+##....SH: 0Dex: 18 #........yXL: 14 Next: 48% Place: Dungeon:11 #.@.K.....Noise: ---------  Time: 38373.4 (40.0) #....K.K..a) +4 orcbow (heavy) #.........Fire: a) +4 orcbow (heavy)  #......K..# Alive [4 i0mFly  #........K# #......K#### K   kobold demonologist (asleep) ##.....###. y   vampire mosquito (dormant) #.....###. KK 2 kobold brigands (missiles, asleep) #.. KKK 3 kobolds (asleep) _HP restored. _There is an open door here. _There is an open door here. _There is a stone staircase leading up here.  You fly upwards.  Level annotation: exclusions: 2 doors, 3 orcs and two-headed ogre, Josephine im/  --more-- iŭ iV n open door _There is an open door here. _There is a stone staircase leading up here.  You fly upwards.  Level annotation: exclusions: 2 doors, 3 orcs and two-headed ogre, JosephineFound a stone staircase leading down. iT i yyKK.KKKKKyy 2 vampire mosquitoes (wandering)KKwandering)KKKThe kobold shouts! x3 i- iC .yK1 wandering)K1 wander…  A vampire mosquito comes into view. im M====4.1 (40.7 i%|  ii _You hear a shout! The kobold brigand shouts! You hear a shout! _There is a stone staircase leading down here. iM i i iF _Unknown command. i  You shoot an arrow. The arrow completely misses the kobold.The arrow closely misses the vampire mosquito. i  iP  i-  i  i  ih  i I  The vampire mosquito buzzes angrily. i  i  i"  A kobold comes into view. It is wielding a +0 whip.A kobold brigand comes into view. It is wielding a +0 dagger and quiveringpoisoned darts. i y..KK.Ky..4...KKK.K..4   hellwing (summoned)K   kobold demonologistyy 2 vampire mosquitoesKKK 3 kobold brigands (missiles) (…)5.2 (1.1) i0%  i7  iMB /  --more-- iU t _The kobold demonologist mumbles some strange words. i[a i i it _Unknown command.You shoot an arrow. The arrow hits the kobold. i i iRThe kobold is moderately wounded. ib i! i# ic% ip6.K..y4K.yK.....KK.K..K.===-60 iC iML _The kobold closely misses you. iC iD8- i!X ia> _Unknown command. i  You shoot an arrow. The arrow closely misses the kobold.The arrow barely misses the hellwing. i i i+ iHZ  The arrow hits the kobold brigand but does no damage. iNL  The kobold hits you but does no damage. iYT  The kobold brigand hits you but does no damage. i i ii i}y...y.K.4KK...3.KK.K.3   neqoxec (summoned)yy 2 vampire mosquitoes  iI&7 i  irs _The kobold demonologist mumbles some strange words. i ix i i"F _Unknown command. i  i]  i_  i. F _Unknown command. iQ4 i` iAl i;m im io iq i{r is ibt iu iXw i|  The kobold brigand barely misses you. The hellwing hits you. igKy.K.KK.KK3.K... ic99/100 ---8 iy i ....#......##.................#.. ....#####'###.................#.. ....#.....(...................#.. ....#.........................#.. ....#............##.....##....'.# ##..#..........(.#########....#.# ##..#......##...........##+####.. ##..##+######....##.....#.......#2 ##..#......##..K@##.....#.....#.# ##..#...................#.....#.# ....#............##.....'.....#.# ....#............##.....#.....#.' ....#......##...........#.....#.  i>Y....#......########.....#.......# K   kobold brigand (missile) ##..#......########.....#.......#  #..#......##....##.....#.......#  #..#......##....##.....#.......# _The hellwing barely misses you.You fly downwards. iA--- i) i i100/100=-9.7 (2.5 i  i3  Level annotation: 1 runed translucent door, exclusions: door, downstairs and 1 _more exclusion, Frag88's ghost, journeyman DsBe _There is a stone staircase leading up here. iN- i  i F _Unknown command. i 4 iW  i5 0 _Unknown command. i{  i  You shoot an arrow.  The arrow closely misses the kobold brigand. i 8===80.8 (1.1 i*  i. T _The kobold brigand misses you. i  i  i  i F _Unknown command. iy1 i1 i; iq?F _Unknown command. il}  The arrow closely misses the kobold brigand. _The kobold brigand misses you. _Unknown command. _Unknown command.  You shoot an arrow.  The arrow closely misses the kobold brigand.10 i iT _The kobold brigand misses you. i  You shoot an arrow.  The arrow barely misses the kobold brigand.The kobold brigand hits you but does no damage. i -2.9 (1.1 i i_ _The kobold brigand completely misses you. iַ iE i iF _Unknown command. i   You shoot an arrow. The arrow hits the kobold brigand.  The kobold brigand is moderately wounded. iD=4.0 i iT _The kobold brigand misses you. i i i i/F _Unknown command. i, \  You shoot an arrow. The arrow hits the kobold brigand!! iv$. iI2775 5.1 iG" i[%R _You kill the kobold brigand! i7 i8 i> iAF _Unknown command. i 1  i1  i9  ia< F _Unknown command. iU  iV  i^  isa H _No target in view! i  i{  i  i H _No target in view! i 4 iS!  i$ F _Unknown command. i4 i i, i i, i i, i i1, i i, i_ i, i i, i i, i ip, ib iA, i i, i i , i  i, i iR i,2775 i/ i i1 i iS, i i~", i$ i&, iv( iF+, i, iT0, i1 i4, i 6 i9, iI; i>, i@ iC, i^E iH, iJ iL, iN iQ, i>S iU iCV iY i\, i_ ikb, iyd ig, ihi i]l, in i q, ir iUu, iaw iz, i:| iT, i i, i' iF, i i, iR i, iE i&, iy i, i  i, i; i_, iC i, i@ i, i= i5, i i, i i, i i&, i i i iZ i, im iuB i9, i i, i i, i iA, i iV, i% iM, i i;, i i, i: i, if i , i  i, i i, i i, iu i_, i i#, i$% i(, i+* i,, i . iU1, i2 i5, i7 i:, i; i>, i@ iC, ikE izH, iaJ i}M, i/O i R, ijT i5X, iX i[ i \ i] i`, ipb i#e, if ik, iFm ilq, i.s iv, ix i{, i^} iˀ, i i;, i> iD iv i܌ i i( i i, i9 iT, i i iݝ i i̥, ig i۪, ix i, i i%, i& i, iۺ i8, i i 484.1 (99.0) _Unknown command.No target in view!Unknown command. _You start waiting. i:---5.1 (100.0) i i# _Done waiting. i i(:--- ii i i16.0) i[ i  You fly upwards.  Level annotation: exclusions: 2 doors, 3 orcs and two-headed ogre, Josephine i\a /  --more-- i/      .  ...   ###+##....   #..y.K.... 1  #K@.......  i!0 +  #K.K.yK...   #.........   #.....K... #  #.........   #.......## ## K   kobold demonologist iT0  ##.....## #. yy 2 vampire mosquitoes i0 7 #.....# ##. K   kobold brigand (missile)  i0 }#.. KKKK 4 kobolds i1  iD9  iZM  y.  The vampire mosquito bites you but does no damage.  The vampire mosquito misses you. The kobold hits you but does no damage.  The kobold closely misses you. iQ r  The kobold brigand throws a poisoned dart.  The poisoned dart hits you! iU `  You are poisoned. ivW  isZ ]=Pois Fly  in /  --more-- i+  The kobold completely misses you. The vampire mosquito barely misses you. ia0  i3  iI K.yK.K.  The kobold hits you but does no damage. x2; The kobold misses you. ig 5=7.6 (2.5 i i^? _The vampire mosquito bites you but does no damage. _There is a stone staircase leading down here. i iN i2 i  You feel sick.  The vampire mosquito bites you but does no damage.  The vampire mosquito bites you!  The vampire mosquito draws vitality from your injuries! i iT-P KK.K 2 kobold brigands (missiles)The kobold hits you but does no damage. The kobold misses you. i9r###...#' i< 88/100 =---3----The kobold demonologist looks satisfied for a moment. ir/  --more-- ic9 . iFgI---8.6 (1.0 irm i[....#......##.................#.. ....#####'###.................#.. ....#.....(...................#.. ....#.........................#.. ....#............##.....##....'.# ##..#..........(.#########....#.# ##..#......##...........##+####.. ##..##+######..yK##.....#.......#2 ##..#......##..$@##.....#.....#.# ##..#..........KKy......#.....#.# ....#............##.....'.....#.# ....#............##.....#.....#.' ....#......##...........#.....#. ....#......########.....#.......# yy 2 vampire mosquitoes ##..#......########.....#.......# KKK 3 kobolds  #..#......##....##.....#.......#  #..#......##....##.....#.......# _The vampire mosquito barely misses you.You fly downwards. iȑ;---- i@Level annotation: 1 runed translucent door, exclusions: door, downstairs and 1more exclusion, Frag88's ghost, journeyman DsBe i 6-90.1 (2.5 iA i8- ifS/  --more-- i*| _You feel sick. _There is a stone staircase leading up here. i\&  You shoot an arrow.  The arrow completely misses the vampire mosquito.You feel sick. The vampire mosquito misses you. The vampire mosquito bites you.The vampire mosquito draws vitality from your injuries!  The kobold hits you but does no damage. The kobold closely misses you.The kobold hits you but does no damage. The vampire mosquito barely misses you. il]0=--===1.2 (1.1 iYf ih9-- ir/  --more-- i F _The vampire mosquito bites you but does no damage. iC  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iR..#......##....##.....##....#..#......##..........#..#####'###.........#..#.....(..........#..#.............. ......#....##.....##....' ..##..#..........(.#########....# ..##..#......##...........##+### ..##..##+######.@yK##.....#......  iA..##..#......##..$<##.....#....##..#..........KKy......#......#......##.....'.....#..#............##.....#......#......##...........# ......#......########.....#...... .###..#......########.....#...... .# #..#......##....##.....#...... i_ i6You blink. You feel sick. i i i, iK.KKy... i1----20-Blink Pois Fly  i iJ @ _The vampire mosquito bites you but does no damage. i!  i" 8- im0  i4 > _Unknown command. i.#....[.###+####.....##.....#......##....##.....##.....#......##....#####'###..........#.....(......#......................#............##.....##.....##..#..........(.#########.....##..#......##@.K........##+###.##..##+######..y.##.....#..... ib.##..#......##.KKy##.....#.....##..#...................#......#............##.....'......#............##.....#......#......##...........# .......#......########.....# ..###..#......########.....# is3  You feel sick. i i il i iK.Ky..yK ip79---3 Fly  il i[ _You are no longer poisoned. i #.#####.#.............#)....##### #.#....[.###+####.....## #.#......##....##.....## #.#......## #.#####'### #.#.....(.. #.#......... #.......#...##.....##  ik #...##..#.......@..(.#########... #...##..#......##.K.........##+## #...##..##+######Ky..##.....# #...##..###..yK##.....# #...##..#.............# #.#............##.....' #.#............##.....# #.#......##...........# #.......#......#.....# i  i= T  The vampire mosquito attacks as it pursues you! iZ  is  iq qKy.K< i ~80==-4 i̭  i V _The vampire mosquito misses you. i>  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iT iRc#.#####.#.............#)....##### Prakerore the Marksvampire #.......#....[.###+####.....##... Vampire of Gozag  Gold: 2775 #.......#......##....##.....##... Health: 80/100 ===================----- #.......#......##................ Magic: 11/15 =================------- #.......#####'###................ AC: 17Str: 7 #.......#.....(.................. EV: 16Int: 19 #.......#........................ SH: 0Dex: 18 #.......#............##.....##... XL: 14 Next: 48% Place: Dungeon:12 #...##..#.......@K.(.#########... Noise: i0d =--------  Time: 38494.2 (0.0) #...##..#......##y..........##+## a) +4 orcbow (heavy) #...##..##+######Ky..##.....#.... Fire: a) +4 orcbow (heavy) #...##..#......##..K<##.....#.... Alive -Blink Fly #...##..#...................#.... #.......#............##.....'.... yy 2 vampire mosquitoes #.......#............##.....#.... KKK 3 kobolds #.......#......##...........#.... #.......#......########.....#....You feel sick. _You are no longer poisoned.The vampire mosquito attacks as it pursues you! _The vampire mosquito misses you.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iq4 i i+Z _You are still too unstable to blink. i>i4 iRw i.{F _Unknown command. iK  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iE  i @#.#####.#.............#)....##### Prakerore the Marksvampire #.......#....[.###+####.....##... Vampire of Gozag  Gold: 2775 #.......#......##....##.....##... Health: 80/100 ===================----- #.......#......##................ Magic: 11/15 =================------- #.......#####'###................ AC: 17Str: 7 #.......#.....(.................. EV: 16Int: 19 #.......#........................ SH: 0Dex: 18  iĘ #.......#............##.....##... XL: 14 Next: 48% Place: Dungeon:12 #...##..#.......@K.(.#########... Noise: =--------  Time: 38494.2 (0.0) #...##..#......##y..........##+## a) +4 orcbow (heavy) #...##..##+######Ky..##.....#.... Fire: a) +4 orcbow (heavy) #...##..#......##..K<##.....#.... Alive -Blink Fly #...##..#...................#.... #.......#............##.....'.... yy 2 vampire mosquitoes #.......#............##.....#.... KKK 3 kobolds #.......#......##...........#.... #.......#......########.....#.... i Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You are still too unstable to blink. _Unknown command.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i 4 i  i9 Z _You are still too unstable to blink. i4 iM iF _Unknown command. ij #.#####.#.#.....#...  #.#####.#.............#)....####  #.#....[.###+####.....##  #.#......##....##.....##  #.#......##  #.#####'###  #.#.....(  #.#.........  #.......#.....##.....##  i #...##..#........K.(.#########..  #...##..#......##y..........##+#  #...##..##+######Ky..##.....#  #...##..###..K<##.....#  #...##..#............#  #.#.....##.....'  # i*.#............##.....#  #.#......##...........# i iQ i] i i i iJyyKK.K$ i)12 i7==5.2 (1 i i}a _The vampire mosquito completely misses you. ip #.......#.#.....# #.#####.#......#.....#.. #.#####.#.............#)....### #.#....[.###+####.....## #.#......##....##.....## #.#......##. #.#####'### #.#.....(  #.#......... iq  #.......#......##.....## #...##..#.......yy.(.#########. #...##..#......##KK.........##+ #...##..##+######.K..##.....# #...##..###..$<##.....# #...##..#..........# #.#...##.....' #.#............##.....# i(r ix i(|T  The vampire mosquito attacks as it pursues you! i3~ iO i߀ iyyKK..K. it&6 iڛ iK _The vampire mosquito bites you but does no damage. x2 i0  #.#######'#.....+.....# #.......#.............#.....# #.#####.#.............#.....#. #.#####.#.............#)....## #.#....[.###+####.....## #.#......##....##.....## #.#......##... #.#####'### #.#....@( #.#.................... #.......#yy....##.....## #...##..#.......KK.(.######### #...##..#......##...........## #...##..##+######K...##.....# #...##..###..$<##.....# #...##..#..........# #.#.##.....' i  i^  i  i:  i  i  i( yyKK..K. ib) .27 i0  ie3 ^ _The vampire mosquito closely misses you. i  i6  i  i  i ........#########'########'#.....+......#......#.#####.#.............#)#....[.###+###......##....##.....##......##....#####@###....y................. i` KK....##.........(.#######......##K.....###+######....##..$<####.......# iر  i  _The vampire mosquito bites you but does no damage. x2 _The vampire mosquito closely misses you.  You feel ready to blink again.  The vampire mosquito misses you. The vampire mosquito barely misses you.   i  i  i yKK..K. ij g8Fly  i  i _The vampire mosquito bites you but does no damage. _There is an open door, spattered with blood here. i.....................#########'########'#.....+...... iP......#.#####.........#)[.###+####.....###....@.#####'###....#....yy......#.....KK..................#.....##.....#..K.(.#######......##......###+######....##..$<## i izT  The vampire mosquito attacks as it pursues you! i iyKK.... 23==9 _The vampire mosquito bites you but does no damage. iy  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iz i^|i Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b + BlinkTranslocation9% 2 c - Cause FearHexes1% i|U4  d - ApportationTranslocation5%1  e - Dispel UndeadNecromancy11%4 Select a spell to cast[!]/[I] toggle spell headers i/ i< iJ #............................. Prakerore the Marksvampire#...............#########'###. Vampire of Gozag  Gold: 2775#.......#######'#.....+.....#. Health: 83/100 ===================-----#.......#.............#.....#. Magic: 12/15 ===================-----#.#####.#.............#.....#. AC: 17Str: 7#.#####.#.............#)....## EV: 16Int: 19#.......#....[.###+####.....## SH: 0Dex: 18#.......#......##....##.....## XL: 14 Next: 48% Place: Dungeon:12 irK#.......#....@.##............. Noise: =--------  Time: 38499.2 (0.0)#.......#####y###............. a) +4 orcbow (heavy)#.......#....yK............... Fire: a) +4 orcbow (heavy) #.......#....K................ Alive Fly #.......#............##.....###...##..#..........(.######### yy 2 vampire mosquitoes#...##..#......##...........## KK 2 kobolds#...##..##+######....##.....#.#...##..#......##..$<##.....#. _The vampire mosquito bites you but does no damage. _There is an open door, spattered with blood here.  The vampire mosquito attacks as it pursues you! _The vampire mosquito bites you but does no damage.  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iL iFZ #............................. Prakerore the Marksvampire#...............#########'###. Vampire of Gozag  Gold: 2775#.......#######'#.....+.....#. Health: 83/100 ===================-----#.......#.............#.....#. Magic: 12/15 ===================-----#.#####.#.............#.....#. AC: 17Str: 7#.#####.#.............#)....## EV: 16Int: 19#.......#....[.###+####.....## SH: 0Dex: 18#.......#......##....##.....## XL: 14 Next: 48% Place: Dungeon:12 i~[#.......#....@.##............. Noise: =--------  Time: 38499.2 (0.0)#.......#####y###............. a) +4 orcbow (heavy)#.......#....yK............... Fire: a) +4 orcbow (heavy) #.......#....K................ Alive Fly #.......#............##.....###...##..#..........(.######### yy 2 vampire mosquitoes#...##..#......##...........## KK 2 kobolds#...##..##+######....##.....#.#...##..#......##..$<##.....#. _The vampire mosquito bites you but does no damage. _There is an open door, spattered with blood here.  The vampire mosquito attacks as it pursues you! _The vampire mosquito bites you but does no damage.  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i& #............................. Prakerore the Marksvampire  #...............#########'###. Vampire of Gozag  Gold: 2775  #.......#######'#.....+.....#. Health: 83/100 ===================-----  #.......#.............#.....#. Magic: 8/15============------------  #.#####.#.............#.....#. AC: 17Str: 7  #.#####.#.............#)....## EV: 16Int: 19  #.......#....[.###+####.....## SH: 0Dex: 18  #.......#......##....##.....## XL: 14 Next: 48% Place: Dungeon:12  #.......#....@.##............. Noise: =--------  Time: 38499.2 (0.0)  #.......#####y###............. a) +4 orcbow (heavy)  #.......#....yK............... Fire: a) +4 orcbow (heavy) iO  #.......#....K................ Alive Fly  #.......#............##.....##  #...##..#..........(.######### yy 2 vampire mosquitoes  #...##..#......##...........## KK 2 kobolds  #...##..##+######....##.....#.  #...##..#......##..$<##.....#. _The vampire mosquito bites you but does no damage.  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dispel Undead (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - vampire mosquitoAim: a vampire mosquito (100% to hit) i  #............................. Prakerore the Marksvampire  #...............#########'###. Vampire of Gozag  Gold: 2775  #.......#######'#.....+.....#. Health: 83/100 ===================-----  #.......#.............#.....#. Magic: 8/15============------------  #.#####.#.............#.....#. AC: 17Str: 7  #.#####.#.............#)....## EV: 16 i Int: 19  #.......#....[.###+####.....## SH: 0Dex: 18  #.......#......##....##.....## XL: 14 Next: 48% Place: Dungeon:12  #.......#....@.##............. Noise: =--------  Time: 38499.2 (0.0)  #.......#####y###............. a) +4 orcbow (heavy)  #.......#....yK............... Fire: a) +4 orcbow (heavy)  #.......#....K................ Alive Fly  i@  #.......#............##.....##  #...##..#..........(.######### yy 2 vampire mosquitoes  #...##..#......##...........## KK 2 kobolds  #...##..##+######....##.....#.  #...##..#......##..$<##.....#. _The vampire mosquito bites you but does no damage.  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dispel Undead (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - vampire mosquitoAim: a vampire mosquito (100% to hit) i  i"   Casting: Blink (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Dispel Undead (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - vampire mosquitoAim: a vampire mosquito (100% to hit)  The vampire mosquito is dispelled!! i5 [  .####  #######'#..  #.........  #........  #.......)  #....[.#  #......#  #....@y#  #####K##  Ky(  .....   i6 U.......  ..........(  #......##..  ##+######...  $< i'7 6==500.2 (1 iA  iE ^ _The vampire mosquito closely misses you. il]  i'^  isj  i!n F _Unknown command. i+L  Casting: Dispel Undead (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i n  Okay, then. i  i . _ i18  You shoot an arrow. i i yKThe arrow barely misses the vampire mosquito. i7[4=1.3 (1.1 i0 i _The vampire mosquito barely misses you. The vampire mosquito misses you. i4-]  You shoot an arrow. The arrow hits the vampire mosquito! i'2f  You destroy the vampire mosquito! iB$K   vampire mosquitoK 3 kobolds iH2775 5=9==92.4 iX iCZ` _The vampire mosquito barely misses you. x2 i6L  Casting: Dispel Undead (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i! #............................. Prakerore the Marksvampire  #...............#########'###. Vampire of Gozag  Gold: 2775  #.......#######'#.....+.....#. Health: 85/100 ====================----  #.......#.............#.....#. Magic: 5/15========----------------  #.#####.#.............#.....#. AC: 17Str: 7  #.#####.#.............#)....## EV: 16Int: 19  #.......#....[.###+####.....## SH: 0Dex: 18  i] #.......#......##....##.....## XL: 14 Next: 49% Place: Dungeon:12  #.......#....@$##............. Noise: ===------  Time: 38502.4 (0.0)  #.......#####y###............. a) +4 orcbow (heavy)  #.......#...KKK............... Fire: a) +4 orcbow (heavy)  #.......#..................... Alive Fly  #.......#............##.....##  #...##..#..........(.######### y   vampire mosquito  #...##..#......##...........## KKK 3 kobolds  #...##..##+######....##.....#.  #...##..#......##..$<##.....#. _The vampire mosquito barely misses you. x2  Casting: Dispel Undead (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dispel Undead (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight ie line, f - vampire mosquitoAim: a vampire mosquito (100% to hit) iq #............................. Prakerore the Marksvampire#...............#########'###. Vampire of Gozag  Gold: 2775 #.......#######'#.....+.....#. Health: 85/100 ====================----#.......#.............#.....#. Magic: 5/15========----------------#.#####.#.............#.....#. AC: 17Str: 7#.#####.#.............#)....## EV: 16Int: 19#.......#....[.###+####.....## SH: 0Dex: 18 ir#.......#......##....##.....## XL: 14 Next: 49% Place: Dungeon:12#.......#....@$##............. Noise: ===------  Time: 38502.4 (0.0)#.......#####y###............. a) +4 orcbow (heavy)#.......#...KKK............... Fire: a) +4 orcbow (heavy) #.......#..................... Alive Fly #.......#............##.....###...##..#..........(.######### y   vampire mosquito#...##..#......##...........## KKK 3 kobolds#...##..##+######....##.....#.#...##..#......##..$<##.....#.Aiming: Dispel Undead (dangerous; 10% risk of failure)  isPress: ? - help, Shift-Dir - straight line, f - vampire mosquitoAim: a vampire mosquito (100% to hit)  The vampire mosquito is dispelled!  The vampire mosquito bites you but does no damage.  The vampire mosquito bites you! it[77--3.4 (1 i i  in/  --more-- ixK _The vampire mosquito draws vitality from your injuries! i| C  Casting: Dispel Undead (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i0  #............................. Prakerore the Marksvampire  #...............#########'###. Vampire of Gozag  Gold: 2775  #.......#######'#.....+.....#. Health: 77/100 ==================------  #.......#.............#.....#. Magic: 1/15=-----------------------  #.#####.#.............#.....#. AC: 17Str: 7  #.#####.#.............#)....## EV: 16Int: 19  #.......#....[.###+####.....## SH: 0Dex: 18  #.......#......##....##.....## XL: 14 Next: 49% Place: Dungeon:12  #.......#....@$##............. Noise: ===------  Time: 38503.4 (0.0)  #.......#####y###............. a) +4 orcbow (heavy)  #.......#...KKK............... Fire: a) [4 iƉ R0m+4 orcbow (heavy)  #.......#..................... Alive Fly  #.......#............##.....##  #...##..#..........(.######### y   vampire mosquito  #...##..#......##...........## KKK 3 kobolds  #...##..##+######....##.....#.  #...##..#......##..$<##.....#. _The vampire mosquito draws vitality from your injuries!  Casting: Dispel Undead (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dispel Undead (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - vampire mosquitoAim: a vampire mosquito (heavily damaged, 100% to hit) iZ} #............................. Prakerore the Marksvampire  #...............#########'###. Vampire of Gozag  Gold: 2775  #.......#######'#.....+.....#. Health: 77/100 ==================------  #.......#.............#.....#. Magic: 1/15=-----------------------  #.#####.#.............#.....#. AC: 17Str: 7  iv[ #.#####.#.............#)....## EV: 16Int: 19  #.......#....[.###+####.....## SH: 0Dex: 18  #.......#......##....##.....## XL: 14 Next: 49% Place: Dungeon:12  #.......#....@$##............. Noise: ===------  Time: 38503.4 (0.0)  #.......#####y###............. a) +4 orcbow (heavy)  #.......#...KKK............... Fire: a) +4 orcbow (heavy)  i[1 #.......#..................... Alive Fly  #.......#............##.....##  #...##..#..........(.######### y   vampire mosquito  i[ #...##..#......##...........## KKK 3 kobolds  #...##..##+######....##.....#.  i[ #...##..#......##..$<##.....#.Casting: Dispel Undead (dangerous; 10% risk of failure)  i[MConfirm with . or Enter, or press ? or * to list all spells. i\(Aiming: Dispel Undead (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - vampire mosquito i+\Aim: a vampire mosquito (heavily damaged, 100% to hit)  The vampire mosquito is dispelled!! iP` i:m  .####  #######'#..  #.........  #........  #.......)  #....[.#  #......#  #....@$#  #####K##  (  .....  .......  ..........(KKK 3 kobolds  #......##..  ##+######...  $< ir384.4 (1 ih ir  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dispel Undead (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - vampire mosquitoAim: a vampire mosquito (heavily damaged, 100% to hit)  The vampire mosquito is dispelled!! _You destroy the vampire mosquito! i i( io iF _Unknown command. i$^ i^ in i(r^ _You are too injured to fight recklessly! i54 idA iF^ _You are too injured to fight recklessly! i _You are too injured to fight recklessly! i<  i  i  i ^ _You are too injured to fight recklessly! iqT  You shoot an arrow. The arrow hits the kobold!! iu i K.K 2 kobolds (1 unaware)You kill the kobold! in-5.5 (1.1 i iwL _The kobold is distracted by your dazzling golden aura. i{ KKYou shoot an arrow. The arrow barely misses the kobold.The kobold shouts! iTi9====60 im iB= _The kobold hits you but does no damage. iUT  You shoot an arrow. The arrow hits the kobold!! ir$   kobold i+b===-7.6 (1.1 i& i)J _You kill the kobold! i5c#########'##########'#.....+..................######..)....##.....[.###+####...##.....$.........#####@##...K.(......#............#............##.....####..#...(.##########...........#+######....##.#......##..$<........ i<> i>80=----80 iG iLc  There is an open door, spattered with blood here.  Things that are here:  iML_16 gold pieces; a +0 club; a +0 whip i%V*#######'#.....+..................######.#.)....##......#....[.###+####.#......##....#.....$##.............####$###....#...K@(.........##.....####(.#########........... iV!#+######....##.#......##..$<..........##.....' ih ih1=2==---9 _ ir iu i  iu -  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy iH7.1   6.7  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1   i[37m         h - Armour   0.0   1.4  -2       i - Dodging   8.1   7.6  +1   i     j - Stealth   7.6   3.4  +5                       i!             i    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  ia[/] auto|manual mode [*] useful|all skills [!] training|cost|targets i5x i i( #.......#######'#.....+.....#. Prakerore the Marksvampire#.......#.............#.....#. Vampire of Gozag  Gold: 2775 #.#####.#.............#.....#. Health: 81/100 ===================-----#.#####.#.............#)....## Magic: 2/15===---------------------#.......#....[.###+####.....## AC: 17Str: 7#.......#......##....##.....## EV: 16Int: 19#.......#.....$##............. SH: 0 iDex: 18#.......#####$###............. XL: 14 Next: 49% Place: Dungeon:12#.......#...K@(............... Noise: ---------  Time: 38509.6 (0.0)#.......#..................... a) +4 orcbow (heavy)#.......#............##.....## Fire: a) +4 orcbow (heavy) #...##..#..........(.######### Alive Fly #...##..#......##...........###...##..##+######....##.....#. K   kobold#...##..#......##..$<##.....#.#...##..#...................#.#.......#............##.....'. _The kobold hits you but does no damage.  i0You shoot an arrow. The arrow hits the kobold!! _You kill the kobold!There is an open door, spattered with blood here.  Things that are here: _16 gold pieces; a +0 club; a +0 whip i4 i ig i nL  Casting: Dispel Undead (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i i Your spells (cast)TypeFailure Levela - JinxbiteHexes1% i2  b - BlinkTranslocation9%2  c - Cause FearHexes1% 4 d - ApportationTranslocation5%1  e + Dispel UndeadNecromancy10% 4 Select a spell to cast[!]/[I] toggle spell headers i{  i  i( # #.......#######'#.....+.....#. Prakerore the Marksvampire#.......#.............#.....#. Vampire of Gozag  Gold: 2775 #.#####.#.............#.....#. Health: 81/100 ===================-----#.#####.#.............#)....## Magic: 2/15===---------------------#.......#....[.###+####.....## AC: 17Str: 7#.......#......##....##.....## EV: 16Int: 19#.......#.....$##............. SH: 0Dex: 18#.......#####$###............. XL: 14 Next: 49% Place: Dungeon:12 i R#.......#...K@(............... Noise: ---------  Time: 38509.6 (0.0)#.......#..................... a) +4 orcbow (heavy)#.......#............##.....## Fire: a) +4 orcbow (heavy) #...##..#..........(.######### Alive Fly #...##..#......##...........###...##..##+######....##.....#. K   kobold#...##..#......##..$<##.....#.#...##..#...................#.#.......#............##.....'. _You kill the kobold!There is an open door, spattered with blood here.  Things that are here: _16 gold pieces; a +0 club; a +0 whip  i, @Casting: Dispel Undead (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ii  #.......#######'#.....+.....#. Prakerore the Marksvampire#.......#.............#.....#. Vampire of Gozag  Gold: 2775 #.#####.#.............#.....#. Health: 81/100 ===================----- i #.#####.#.............#)....## Magic: 2/15===---------------------#.......#....[.###+####.....## AC: 17Str: 7#.......#......##....##.....## EV: 16Int: 19 iٕ #.......#.....$##............. SH: 0 i -Dex: 18 i #.......#####$###............. XL: 14 Next: 49% Place: Dungeon:12 i- #.......#...K@(............... Noise: ---------  Time: 38509.6 (0.0) i{ 4#.......#..................... a) +4 orcbow (heavy)#.......#............##.....## Fire: a) +4 orcbow (heavy) #...##..#..........(.######### Alive Fly  i #...##..#......##...........## iɖ #...##..##+######....##.....#. K   kobold#...##..#......##..$<##.....#.#...##..#...................#. i `#.......#............##.....'. _You kill the kobold! i iThere is an open door, spattered with blood here.  Things that are here:  i# ,_16 gold pieces; a +0 club; a +0 whip  i= <Casting: Dispel Undead (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i P  Okay, then. i}  iۧ  i . _ i  You shoot an arrow. The arrow barely misses the kobold.The kobold is no longer distracted by gold. i 8===10.7 (1.1 i  i L _The kobold misses you. izT  You shoot an arrow. The arrow hits the kobold!! i݆e$ iJ4210 i iJ _You kill the kobold! i٩  #.#'#.....+.....#   #.#.............#.....#   #.#####.#.............#.....#   #.#####.#.............#)....   #.#....[.###+####.....   #.#......##....##.....   #.#.....$##...   #.#####$###   # i|.#...@.(   #.#   #.#.##.....   #...##..#.(.   #...##..#......##.   #...##..##+######....##.....#   #...##..#......##..$<##.....#   #...##..#...#   #.#.##.....' iY i0---2 i iN  You now have 2778 gold pieces (gained 3). iy83---3.7 (2 i i/ _You see here a +0 dagger. i{ #........#########'###.  #.#######'#.....+.....#.  #.......#.............#.....#.  #.#####.#.....#.....#.  #.#####.#.............#)....#  #.#....[.###+####.....#  #. i1>#......##....##.....##  #.#.....$##....  #.#####@###....  #.#...).(  #.#.........  #.......#..##.....  #...##..#....(.########  #...##..#......##...........#  #...##..##+######....##.....#.  is #...##..#......##..$<##.....#.  #...##..#.......#. i ir+4.7 (1 i i  You now have 2794 gold pieces (gained 16).  There is an open door, spattered with blood here.  Things that are here: iv944=5.7 (2 iS i* _a +0 club; a +0 whip iN&#..............#........#########'###.#.#######'#.....+.....#.#.......#......#.....#.#.#####.#.......#.....#..#.#####.#.............#)....##.#....[.###+####.....##.#.#......##....##.....###.#.....@##.#.#####)###.....#.#...).(.......#.#......................#.......#............##.....##.#...##..#..........(.#########.#...##..#......##...........##+#...##..##+######....##.....#.#...##..#......##..$<##.....#. i0 i15=3=6.7 (1 i? iL iBMD97.7 (2 iU iY? _You now have 2799 gold pieces (gained 5). igk G # #..#########'### #.#'#.....+.....# #.#......#.....# #.#####.#.......#.....# #.#####.#.......#).... #.#....[.###+####.....## #.#......##....##.....## #.#....@.## # iol 1.#####)### #.#...).( #.#....... #.#............##.....## #...##..#..........(.# #...##..#......##...## #...##..##+######....##.....# #...##..#......##..$<##.....# i}  ie~ A279968.7 (1 i  i‰  iL4 ib i i, i% iX7= i i ib i i i.L8= i i ixU4== i i8 iO9= i  i=90 i i, i! i o1== i i, i ir' i'L2= iA* i. i[/U5== i1 i 6 iv6O3= i8 iu= i=&4 i @ iC, iE iXG iGY5== iH iwK, iL iN iqOL6= iR i,V iVT6= iX i[ i\V7= iq] i`, ib ie<8 ih i oX9= i{o iq iu, iw i_ _You start resting. i5042.7 (24.0) iӊ`100/100=3.7 (25 i# i" _HP restored. iY+ i(, iC. iG3 i<9, iO; i;U7== i> iC, iG iLP= i_O inT, iW iV[Q== ik^ i8b, i*i im irm io iWtd8= iv ix ix iz iY~, i+ in i̅ i@ i i:= i iE i i i i i( i1 iO9== iO i', i iU, i i/ i~ i i i0;== i} io, i i i# is i i8S10/15== i iG, i1 i, ic i, i i i;== i} iA i ir iO i i i iN1= i  i, ik i, i i, i1! i#P= i|% i), iV+ i /, i1 i5 i5M2== ir8 i<, i? iA i,B iVD iI, iM iR iR;== iT iW, iZY i\, iI_ i-f ifL3= ih il, i&o ilr, it iv, i1x izP= i-} i, iz i, i i}, i ȋc4== i i, it i, i i, i iMQ== i i, i i, i iq_ _You start resting. i.601.7 (58 i![5==2.7 (59 i i% _Magic restored. iAL  #########'##########'#.....+..................######..)....##.....[.###+####...##..............#####@##...).(......#............#............##.....## iGM #.(.....#...##..#...................#.  iHY  iY 13.7 (1.0) ib  ii  There is an open door, spattered with blood here.  Things that are here: _a +0 club; a +0 whip i\  #######'#.....+..................######.#.)....##......#....[.###+####.#......##....#......##.............####)###....#...)@(.........##.....####(.#######..#.......#............##.....'.  ieh  ii -4 _ iq  iVt  iW#.#.............#.....#.#.#####.#.............#.....#.#.#####.#.............#)....####.......#....[.###+####.....##.#.#......##....##.....##.#.#......##..............#.#####)###....#.#...).(...#.#.....@.#.#.##.....###...##..#.(.#########.#...##..#......##...........##+#...##..##+######....##.....#..#...##..#......##..$<##.....#.#...##..#.............#.#.......#. iWXs..##.....'.#.#.##.....#. id iCe&5 in ip iJ#.#####.#.#.....#.#.#####.#......#)....#####.......#....[.###+####.....##..#.#......##....##.....##.#.#......##..............#.#####)###..  #.#...).(...  #.#.......  #.#.##.....###...##..#.(.#########.#...##..#......##...........##+##...##..##+######....##.....#...#...##..#......##..$<##.....#.#...##..#.............#.#.......#...##.....'.#.#. iv..##.....#.#.#......##...........#. i2 iC==6 i i i6^3#.#####.#.#)....##### #.......#....[.###+####.....##... #.#......##....##.....##. #.#......##.............. #.#####)###. #.#...).(... #.#....... #.#.##.....## #...##..#.(.#########. #...##..#......##...........##+## #...##..##+######....##.....#.... #...##..#......##..$<##.....#. #...##..#.............#. #.......#. i^....##.....'. #.#.....##.....#. #.#......##...........#. #.#......########.....#. ih ih&7 ip is i .......#....[.###+####.....##.... .#......##....##.....##. .#......##.............. .#####)###. .#...).(... .#......... .#.##.....## ...##..#.(.#########. ...##..#......##@..........##+###  i...##..##+######....##.....#..... ...##..#......##..$<##.....#. ...##..#.............#. .......#......##.....'. .#............##.....#. .#......##...........#. .#......########.....#. ..###..#......#.....#.8 i iz i@> #......##....##.....##....##......##.................######)###...##...).(...........##...........##....##.....##....'##..#..........(.#########....###..#......##...........##+######..##+######.@..##.....#...... i> ##..#......##..$<##.....#.....###..#...................#.....#...#............##.....'.....##............##.....#.....##......##...........#.....##......########.....#. .###..#......########.....#. .# #..#......##....##.....#. iSJ  iJ &9 iS  iMV  iP /#......##.................#.#####)###.........#.#...).(..........#.#.........#.#.....##.....##....'. .##..#..........(.#########....#. .##..#......##...........##+####. .##..##+######....##.....#....... .##..#......##..@<##.....#.....# .##..#...................#.....#....#............##.....'.....#.#.....##.....#.....#.#......##...........#.....#.#......########.....#....... ###..#......########.....#.  iQ # #..#......##....##.....#. # #..#......##....##.....#. iw]  i] '10 i f  it v  You now have 2805 gold pieces (gained 6).  x - 55 poisoned darts (gained 3) iu 28051.7 (2 i|  i - _You see here a +0 whip. i  i C  Skill  Level Cost  Apt Skill  Level Cost  Apt  ia ] a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           i  b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   iș  c - Unarmed Combat   0.0   0.8  +1   m + Necromancy7.1   6.7  +1   i  d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       iZ L o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0   i| T     i  g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1   i          i/  h - Armour   0.0   1.4  -2       i - Dodging   8.1   7.6  +1   iT      j - Stealth   7.6   3.4  +5       i                  i                 The relative cost of raising each skill is in cyan.  i The species aptitude is in white.  [?] Help[=] set a skill target  it [/] auto|manual mode [*] useful|all skills [!] training|cost|targets il iu ii.....#......##.................#. Prakerore the Marksvampire .....#####)###.................#. Vampire of Gozag  Gold: 2805 .....#...).(...................#. Health: 100/100 ========================  iP.....#.........................#. Magic: 15/15 ======================== .....#............##.....##....'. AC: 17Str: 7 .##..#..........(.#########....#. EV: 16Int: 19 .##..#......##...........##+####. SH: 0Dex: 18 .##..##+######....##.....#....... XL: 14 Next: 49% Place: Dungeon:12  iD .##..#......##..@<##.....#.....#. Noise: ---------  Time: 38611.7 (0.0)  iv.##..#...................#.....#. a) +4 orcbow (heavy)  i.....#............##.....'.....#. Fire: a) +4 orcbow (heavy) .....#............##.....#.....#. Alive Fly  i8.....#......##...........#.....#. .....#......########.....#.......  ###..#......########.....#.......  # #..#......##....##.....#.......  # #..#......##....##.....#....... ip! There is an open door, spattered with blood here.  Things that are here: _a +0 club; a +0 whip  You now have 2805 gold pieces (gained 6).  x - 55 poisoned darts (gained 3) _You see here a +0 whip. i[ i׋ i iY i#......##.#.#####)###.......#.#...).(..#.#..#.#......##.....##....'.# ##..#..........(.#########....#.# ##..#......##...........##+####. ##..##+######....##.....#.# ##..#......##..)@##.....#.....#.# ##..#...#.....#.##.##.....'.....#.##.##.....#.....#.' i#......##...........#.....#.##......########.....#.#..#......#.....#.#  #..#......##....##.....#.#  #..#......##....##.....#.# i( i6)+2.7 (1 i1 ic5a _There is a stone staircase leading up here. i$ ij% i/ i<: i?-3 _ iC iwU  You fly upwards.  Level annotation: exclusions: 2 doors, 3 orcs and two-headed ogre, Josephine i/  --more-- i0      ###   .. .   .# ...   ###'##....   #K........ 1  #.@KK.....   #.  is1 i #.........   #......... #  #.........   #.......## ## K   kobold demonologist  ##.....## #. K   kobold brigand (missile) i1 E #.....# ##. K   kobold #.. i2  ij7  i:  iG .K.....KK 2 kobold brigands (missiles)  The kobold misses you. i 5=5.2 (2.5 i  iw _The kobold demonologist hits you but does no damage. _There is a stone staircase leading down here. ih  You shoot an arrow.  The arrow hits the kobold demonologist!! i` K. The kobold demonologist is heavily wounded.The kobold brigand hits you with a +0 dagger. iI  The kobold demonologist looks encouraged for a moment. ie4--==6.3 (1.1 i i= _The kobold hits you but does no damage. i 8  You shoot an arrow. i U K.  The arrow closely misses the kobold demonologist.The kobold completely misses you. The kobold brigand barely misses you.The kobold demonologist hits you but does no damage. iW ==70Pois Fly  i  i Q _You are poisoned. i   You shoot an arrow. The arrow hits the kobold demonologist!  The kobold demonologist is severely wounded. i%  You feel sick. The kobold hits you but does no damage.  The kobold brigand misses you.The kobold demonologist hits you but does no damage. iC0 i{A..KKK....  i;Ba98/100 -8.4 (1.1 iM iR _The kobold brigand barely misses you. The kobold hits you but does no damage. i*  _The kobold brigand barely misses you. The kobold hits you but does no damage.  You shoot an arrow.  The arrow closely misses the kobold demonologist.  You feel sick. The kobold brigand misses you.  The kobold demonologist i[7 K.6==-90 i>  iB V _You are more poisoned. ikI `  You shoot an arrow. The arrow hits the kobold demonologist! iZ K$KK 2 kobold brigands (missiles, 1 unaware)K   kobold _You are more poisoned.shoot an arrow. The arrow hits the kobold demonologist!  You kill the kobold demonologist!  You feel very sick.  The kobold brigand hits you with a +0 dagger!  The kobold hits you but does no damage. i` 2805 88==--3----5020.5 (1.1 ii  in T _The kobold brigand is distracted by your dazzling golden aura. i$P itP9-- iY ipJKK) _Unknown command.  You shoot an arrow.  The arrow closely misses the kobold brigand.shouts!  You feel sick.  no longer distracted by gold. ioq 6==-The kobold brigand throws a poisoned dart. i#|/  --more-- i]  The poisoned dart hits you!  You are more poisoned.  The kobold misses you. iL^a-====1.6 i}k iq= _The kobold brigand hits you but does no damage. iI  i  i*  i]0 > _Unknown command. iX_  You shoot an arrow. The arrow hits the kobold brigand!!  The kobold brigand is almost dead. in K.  You feel very sick. ip 042.7 i{  iN _The kobold brigand barely misses you. The kobold closely misses you. ip  i̫  iϰ  i( F _Unknown command. i3 \  You shoot an arrow. The arrow hits the kobold brigand!! i $   kobold brigand (missile) _The kobold brigand barely misses you. The kobold closely misses you. _Unknown command.  You shoot an arrow. The arrow hits the kobold brigand!!  You kill the kobold brigand!  You feel very sick.The kobold brigand hits you but does no damage. iZ 1-4=====-30 i  ip S _The kobold barely misses you. i  i"@-- i- iN2F _Unknown command. i _Unknown command.  You shoot an arrow. The arrow hits the kobold brigand!!  The kobold brigand is almost dead.You feel sick.  rigand completely misses you.  The kobold is distracted by your dazzling golden aura. iG504.8 (1.1 i% i*( _The kobold shouts! iQ? i@ iGJ iOF _Unknown command. i iX iԍ i^ _You are too injured to fight recklessly! i" i i i\ _Unknown command. i i  io^ _You are too injured to fight recklessly! i%4 i#3t _You are too injured to fight recklessly! i  i  i  i _Unknown command.You are too injured to fight recklessly!Unknown command.You are too injured to fight recklessly! i2You are too injured to fight recklessly!Unknown command.You are too injured to fight recklessly!  You shoot an arrow. The arrow hits the kobold brigand! i < $K   kobold  You kill the kobold brigand!You feel sick.  The kobold is no longer distracted by gold. ie1====5.9 iy i= _The kobold hits you but does no damage. i.X    #### ## ... .. #.# . ###'##. #K. #.>@. #.$$.#  ii/#.# #.# #.#. #.###. ##.....## #. #.....# ##.# #..# i=3 i:A.K i;78=-----60 i&B iKH _You feel sick.  Things that are here: _6 gold pieces; a +0 dagger; 4 poisoned darts ip?S  You shoot an arrow. The arrow hits the kobold! iH >You kill the kobold! itN-=====-8.0 (1.1 iS iV$ _You feel sick. i      #### ##  ... ...  #.# ....  ###'##.....  #.  #.@$.  iQ  #.$$.   #.   #.   #. #  # i .### ##  ##.....## #  #.....# ##.  #.. i  im /7--- i 90 i  iN   You kill the kobold! _You feel sick. _You feel sick.now have 2814 gold pieces (gained 9).  There is a stone staircase leading down, spattered with blood here.  You see here a +0 whip. i 145==---30.0 (2 i  i $ _You feel sick. i  ip M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1       i      b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy i 7.3   6.7  +1   i  d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       iS o - Fire Magic   0.7   1.4  -2   iv  e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0   i      g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1   im          h - Armour   0.0   1.4  -2       i - Dodging   8.1   7.6  +1   i T     i ; j - Stealth   7.6   3.4  +5       i _     i  a     i* _     iZ !             i          i The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help i G[=] set a skill target  i [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i` if in Prakerore the Marksvampire Vampire of Gozag  Gold: 2814  Health: 77/100 ==================------ #### ##Magic: 15/15 ======================== ... ... inAC: 17Str: 7 #.# ....EV: 16Int: 19 ###'##.....SH: 0 i[oxDex: 18 #..........XL: 14 Next: 51% Place: Dungeon:11 #.@$.......Noise: ---------  Time: 38630.0 (0.0) #.$$....... ioa) +4 orcbow (heavy) #.......... i pFire: a) +4 orcbow (heavy)  #..........# Alive Pois Fly  #..........# #.......#####   i5p##.....###.  #.....###. iWp>  #.. iwpX  _You feel sick.  ipF_You feel sick.  You now have 2814 gold pieces (gained 9).  ipvThere is a stone staircase leading down, spattered with blood here.  You see here a +0 whip. _You feel sick. iSv iv i{ i~ iL  Casting: Dispel Undead (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i% iZ' Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b - Blink i'Translocation9%2  c - Cause FearHexes1% 4 d - Apportation i'STranslocation5%1  e + Dispel Undead i'Necromancy i,(10% 4 Select a spell to cast[!]/[I] toggle spell headers iy-  i 5  iU< 5 Prakerore the Marksvampire Vampire of Gozag  Gold: 2814   i< Health: 77/100 ==================------ #### ##Magic: 15/15 ======================== ... ...AC: 17Str: 7 #.# ....EV: 16 iT= PInt: 19 ###'##.....SH: 0Dex: 18 #..........XL: 14 Next: 51% Place: Dungeon:11 #.@$....... iy= Noise: ---------  Time: 38630.0 (0.0)  i= #.$$.......a) +4 orcbow (heavy)  i= #..........Fire: a) +4 orcbow (heavy)   i= #..........# Alive Pois Fly  i= f #..........# i > N#.......##### iB>   ##.....###. ib>   #.....###. i> >  #.. i> t You now have 2814 gold pieces (gained 9).  i> }There is a stone staircase leading down, spattered with blood here.  You see here a +0 whip. _You feel sick.  i> <Casting: Dispel Undead (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iy?  i\G & Prakerore the Marksvampire Vampire of Gozag  Gold: 2814  Health: 77/100 ==================------ #### ##Magic: 15/15 ======================== ... ...AC: 17Str: 7 iG  #.# ....EV: 16Int: 19 ###'##.....SH: 0Dex: 18 #.......... iXH XL: 14 Next: 51% Place: Dungeon:11 #.@$.......Noise: ---------  Time: 38630.0 (0.0) #.$$.......a) +4 orcbow (heavy) #..........Fire: a) +4 orcbow (heavy)   iH #..........# Alive Pois Fly   iH #..........# #.......### i I ##  ##.....###. i2I   #.....###. iUI >  #.. iI  You now have 2814 gold pieces (gained 9).  There is a stone staircase leading down, spattered with blood here.  You see here a +0 whip. _You feel sick.  Casting: Dispel Undead (dangerous; 10% risk of failure)  iI \Confirm with . or Enter, or press ? or * to list all spells. iP P  Okay, then. i\Q  iV  ifY . _ i˲  iC -  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy i+ n7.3   6.7  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   iT  e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0   i T     i  g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1       iƸ .     h - Armour   0.0   1.4  -2   i .     i - Dodging   8.1   7.6  +1   i(      j - Stealth   7.6   3.4  +5       ic          i              i          iչ T     i The relative cost of raising each skill is in cyan.  The species aptitude is in white.  i [?] Help[=] set a skill target  ie [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i]X i_ ih< Prakerore the Marksvampire Vampire of Gozag  Gold: 2814  Health: 77/100 ==================------ #### ##Magic: 15/15 ======================== ... ...AC: 17Str: 7  iVi#.# ....EV: 16Int: 19 ###'##.....SH: 0Dex: 18 #..........XL: 14 Next: 51% Place: Dungeon:11 #.@$.......Noise: ---------  Time: 38630.0 (0.0) #.$$....... ii a) +4 orcbow (heavy) #..........Fire: a) +4 orcbow (heavy)  #..........# Alive Pois Fly  #..........#  ij#.......#####  ##.....###.   ijE#.....###.  #.. There is a stone staircase leading down, spattered with blood here.  You see here a +0 whip. _You feel sick.  ijbCasting: Dispel Undead (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. iq ir iqy i| id    #### ##  ... ...  #.# ....  ###'##.....  #.  #.>@. ifeH  #.$$. # #. # #. #  ie#. #. #. ie### ##. ##.....## #.  i f#.....# ##.# #..# ip3  You feel sick. iq=1.0 (1Fly  iw i _You are no longer poisoned.You now have 2820 gold pieces (gained 6).  x - 59 poisoned darts (gained 4) iͅ628202.0 (2 i i/ _You see here a +0 dagger. i?  i  i{  i  ia ~8 iI  i &9 i  i  i٧  i  iu  i M80= i  i: , iC  i  i; V1= iR  i\  i &2 i  i_  i  i  i <3 iv  iu  i  i  i9 b4= i  i* , i  i  iy V5= ie  i <6 i  i , i9  ie <7 i  i5 , i  i  i L8= i  i , i6  i  i" O9= i  i , i S90 i  i  i &1 i  i*  ip  i  i  i L2= i;"  i% , i'  iW+  i+ V3= i>/  i3 , i 6  i\9  i9 &4 i;  i>  i-?  i5A  iD  ieE &5 i9G  i%K  iK L6= iM  iP , iR  iU  irV V7= iX  i[ , iM]  iFa  ia &8 ic  ih , ii  ilm  im &9 io  it  i9u R100/100= ilw  in  ic > #### ###... ....#.# ..###'##......>)$#..#.#.....# ##.## i͈ P  _HP restored. iӑ 072.0 (40.0) i ,3.0 (41 i6  iw v  You now have 2827 gold pieces (gained 7).  x - 64 poisoned darts (gained 5) i 174.0 (42 iG  i / _You see here a +0 dagger. iKu iu iy i8) i4    #### ###  i1 ... ....  #.# .....  ###'##.....  #.  #.>).  i*4 #.@).   #.   #. i   #. #  # i͈e.### ##  ##.....## #  #.....# ##.  iU #.....# #..  ##. i7,0.0) i+5.0 (1 iS ik  You now have 2831 gold pieces (gained 4).  Things that are here: iǠf31=6.0 (2 i< iU _a +1 dagger of venom; a +0 robe i  iLevel 11 of the Dungeon <<<>>>>∩(Press ? for help) #######  #.....#  ####.##  #.#   #### ### #.#   ... .... #.#   #.# ..... #.#  ###'##..... #.#  #.......... #.#  #.>)....... #.#  #.@)....... ########.#  #.......... #.....##.#  #.......... ##.###.###.#  #.......... #..# #..##.#  #.......###  ##.## ##.###.#  ##.....###..# #..##.#  #.....# ia##.## ##.## #.#  #.....##..# #..# . #.#   ##.## ##.## #.. #.#  #..##..# .... #.#  ##.####.##  ##..... ####.#  #  #..##..# ###......o #..#.#  #.  ##.####.###....ß...o #..#.# i=@. i  i  Prakerore the Marksvampire Vampire of Gozag  Gold: 2831 #### ###Health: 100/100 ======================== ... ....Magic: 15/15 ======================== #.# .....AC: 17Str: 7 ###'##.....EV: 16Int: 19 #..........SH: 0Dex: 18 #.>).......XL: 14 Next: 51% Place: Dungeon:11 #.@).......Noise: ---------  Time: 38676.0 (0.0) #..........a) +4 orcbow (heavy) #..........#[3 i O7m Fire: a) +4 orcbow (heavy)  #..........# Alive Fly  #.......##### ##.....###.  #.....###.  #.....##..  ##.# You now have 2827 gold pieces (gained 7).  x - 64 poisoned darts (gained 5) _You see here a +0 dagger.  You now have 2831 gold pieces (gained 4).  Things that are here: _a +1 dagger of venom; a +0 robe i7  iS  i0  iv iv iw iz i} i} in i>  You see here a +0 dagger. ig i _ i i9 i iB i iۑ iw i iP iP i&, iH i i` i i˯ i i3 ie i i%@  There is an open door here. i6 _ i i i9 id i& i i, i iA i, i i i i@ i  iP i i# i i} i[ i i iE i~ i ic i i, i, ik, i i+ i i im i$ i, iZ i i2, i  i iB, i iR i\, i9 i i1 ip i+ is  i i_ i i i, iz id  i$, i% iL) i'+, i. i/ i2 i3 i4 i67 i`:, i; i< i6?B i9A i0, i i i , ih  iW if i iy i i i i i i" i" i$ i' ib*, id+ i, i. i/ i/ i}1 i6, i8 i9 i;, iv< ih> i2@ ij@ iB iD iG, i6H iI iK, iL itN izP iP iQ i,S i-V, iEW iX iY i'Z i\ i$] i^ i^ i _ i_ ia ia ib i3d ie if if ij ik ik i$l il im in i^n i o iup, ip iq is, it it iu, i0v iv iw iw iBx i9y i*{ i{ i{ i9~ iH it i i_ i1 io iʃ i i i iw i i i iB i iɉ i i i i i iK i i i= i iJ i, iA i  iq i i i iŗ, i i i iә i iҚ i0 iV i i[ i1 i, i= iY i i i i i i i i i6 i| i iŨ, i iq iO, i i it i i i  i iC i ii i} i i i i i( ii i1 iz i i i i i i# iۺ iڻ i i/ i6 i6 iX i i{ i i i i iB id i i^ i i i i i i i/ i i, ib i iI ######### ####### #.......###.#P.. #.....# #.#####.@..P.^._ ####.##762.0 (86.0) #.# ####.##^P. #.#  i#########.####### # #.# ................# #.# #####.......###.# #.#  #.......# #.#  #.......# #.#  #####.##.. #.# #.# .##.# iX i,3.0 (87 i i6 _Found a sacrificial altar of Ru. is  it  it  i x  i|  i|  iǀ , i  i  ii  i  i  i  iI  iڐ  in  i  i  iO  i  i  i_  i  i]  i  im  i  i  i G 8 Held  i  i^ [ _You are caught in the web!  There is a web here. iҹ 316  i  i > _You disentangle yourself. i  i  i;  im  i7 , i  i  i , i  i  i  i  i  i  i  i  i  i>  ig  i  iF  i  i  i  ir  i  iw  i  i>  i  ib , i  i$  i  i  il  i  i , i  i  i-  ib  i  i  i B i  i , i  i!  iH  i  iO  i3  i  i@  i  i  i , i  i  i , i  i{  i# , i  i  i , ie  ix  iB"  i"  i?#  i'  iN.  #.......###.#P...P#.....#.#####....P.^._PP####.##.# ####.##^P..P# #.# ##########.###########P.^P.# #.# .................# ####### #.# ######.......###.##.##.......# #.# i. R #.#.......###.# ######.##...@+ #.92.0 (29 #.##.##.# #.# #.##.#<.#  #.# i!/  .....#..# #.# . ####..# #.# #..# #.# i/   #..# #.#  #..# #.#  .  #.# i/ E  i]6  i6 ,3.0 (30 i;  i}= 9 _Found a stone staircase leading up.iVi1iii......###.....P...##^........0.0)iOiiW _Could not explore, unopened door.iJ+ ####...........'...........................i 5 i5 +4.0 (1i; i= 7 _You reach down and open the door.iYMi@NiOivVi`#.###.#P...P#.....##.#####....P.^._PP####.##.# ####.##^P..P# #.# .###########P.^P.# #.# ia..# # #.# .###.#####.# #.......# #.#......# #.# #.###.#......# #.# #####.##....@......# #.# #.##.##.#......# #.# #.##.#<.#......# #.# .....#..#......# #.# . ####..#......#ia#..#......# #.# H   manticore (asleep)#..#H.....# #.##..#...?..# #.#. ib.#.#ipt 0  A manticore comes into view.it+5.0 (1iziY _Found a scroll of blinking. _There is an open door here.ir V  You shoot an arrow. The arrow hits the manticore!i{ |HH.i{ 0===6i݁ iH 7 _The manticore is lightly wounded.i: V  You shoot an arrow. The arrow hits the manticore!i# SH. i -7.1 (1.1i ia _The manticore is heavily wounded.i]  You shoot an arrow. The arrow hits the manticore!!  The manticore is almost dead.iim  The manticore flicks its tail.i'(8.2i*iJ _The volley of spikes skewers you but does no damage.i|V  You shoot an arrow. The arrow hits the manticore!iKF$iQ2831 29.3i&i(M _You kill the manticore!iʍiTi)iH _No target in view!iiri !i%H _No target in view!iڥ i 6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4  i < c - Unarmed Combat   0.0   0.8  +1   m + Necromancy7.4   6.7  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0      i J g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1           h - Armour   0.0   1.4  -2       i - Dodging   8.1   7.6  +1       j - Stealth   7.6   3.4  +5          i!                 i             i .The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiiͮic#.......###.#P...P#.....# Prakerore the Marksvampire#.#####....P.^._PP####.## Vampire of Gozag  Gold: 2831 #.# ####.##^P..P# #.# Health: 100/100 ======================== #########.###########P.^P.# #.# Magic: 15/15 ======================== ................# ####### #.# AC: 17Str: 7 #####.......###.######## #.# EV: 16Int: 19#.......# #.#......# #.# SH: 0Dex: 18i9P#.......###.#......# #.# XL: 14 Next: 52% Place: Dungeon:11#####.##....@......# #.# Noise: ===------  Time: 38799.3 (0.0)#.##.##.#......# #.# a) +4 orcbow (heavy)#.##.#<.#......# #.# Fire: a) +4 orcbow (heavy) .....#..#......# #.# Alive Fly . ####..#$.....# #.##..#......# #.##..#......# #.#iָ)#..#...?..# #.#.#.#The manticore flicks its tail. _The volley of spikes skewers you but does no damage.  You shoot an arrow. The arrow hits the manticore! _You kill the manticore! _No target in view! _No target in view!i߿iXiiiK  Casting: Dispel Undead (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i:i- Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b - BlinkTranslocation9%2  c - Cause FearHexesi1% 4 d - ApportationTranslocation5%1  e + Dispel UndeadNecromancy9% 4 Select a spell to cast[!]/[I] toggle spell headersi iA i& #.......###.#P...P#.....# Prakerore the Marksvampire#.#####....P.^._PP####.## Vampire of Gozag  Gold: 2831 #.# ####.##^P..P# #.# Health: 100/100 ======================== #########.###########P.^P.# #.# Magic: 15/15 ======================== ................# ####### #.# AC: 17Str: 7 #####.......###.######## #.# EV: 16Int: 19#.......# #.#......# #.# SH: 0Dex: 18#.......###.#......# #.# XL: 14 Next: 52% Place: Dungeon:11[i 9;5H#####.##....@......# #.# Noise: ===------  Time: 38799.3 (0.0)#.##.##.#......# #.# a) +4 orcbow (heavy)#.##.#<.#......# #.# Fire: a) +4 orcbow (heavy) .....#..#......# #.# Alive Fly . ####..#$.....# #.##..#......# #.##..#......# #.##..#...?..# #.#.#.#You shoot an arrow. The arrow hits the manticore! _You kill the manticore! _No target in view! _No target in view!  Casting: Dispel Undei ad (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i; #.......###.#P...P#.....# Prakerore the Marksvampire#.#####....P.^._PP####.## Vampire of Gozag  Gold: 2831 #.# ####.##^P..P# #.# Health: 100/100 ======================== #########.###########P.^P.# #.# Magic: 15/15 ======================== i ]................# ####### #.# AC: 17Str: 7 #####.......###.######## #.# EV: 16Int: 19#.......# #.#......# #.# SH: 0Dex: 18#.......###.#......# #.# XL: 14 Next: 52% Place: Dungeon:11i' 0#####.##....@......# #.# Noise: ===------  Time: 38799.3 (0.0)#.##.##.#......# #.# a) +4 orcbow (heavy)#.##.#<.#......# #.# Fire: a) +4 orcbow (heavy) .....#..#......# #.# Alive Fly iz . ####..#$.....# #.##..#......# #.##..#......# #.#i #..#...?..# #.#.#.#You shoot an arrow. The arrow hits the manticore! _You kill the manticore! _No target in view! _No target in view!  i ;Casting: Dispel Undead (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i P  Okay, then.iR i i . _i i in iX i i ; _i i i i i i iL i| i i i6 im i iZ ;44il i O _You now have 2844 gold pieces (gained 13).i 4i i i i i6 i i iF i{ i ,iB i s _D - 3 scrolls of blinking (gained 1)i iY i ii i iQ i(i.iiX,2844iii.....#..#......# #.# . ####..#......# #.#  #..#......# #.#  #..#......# #.#  ##..#......# #.#  .........#### #.#  #.....####.# #.#  ....ß. #.# #.# ##...... #@# ####.# --- ##......ooo......# #..#.# ....ß...o>o.W@ß..# #..#.# .##.....oooij[31m.....## #..#.# ## ...........# #..#.# # ....ß.....#########..#.# @   Psyche (asleep) # #.....####..........#.# W   wraith (dormant) ##.....#.########.##.# o   orc warrior (asleep) ###....<..#######.....# oooo 4 orcs (asleep)i=$ ---811.3 (12.0)  4 orcs, an orc warrior, Psyche and a wraith come into view.i\5/  --more--i"   The orc warrior is wielding a +0 mace and wearing a +0 plate armour ofwillpower. Psyche is wielding a +2 dagger of distortion and wearing a +1 robeof positive energy.i/  --more--ia . #.#  . #......# #.#  #..#......# #.#  #..#......# #.#  .....# #.#  ..#### #.#  #.# #.#   #.# #.#   #@#  .#  ß..#  ##   #  # ....ß Psyche (asleep) ### #   #....< i . #.#  . #......# #.#  #..#......# #.#  #..#......# #.#  .....# #.#  ..#### #.#  #.# #.#   #.# #.#   #@#  i .#  ß..#  ##   #  ....ß  ###    #....< i3i cW.Wi,2.3 (13ii,< _Found a staircase to the Orcish Mines.i .....#..#......# #.#Prakerore the Marksvampire. ####..#......# #.#Vampire of Gozag  Gold: 2844#..#......# #.#Health: 100/100 ========================#..#......# #.#Magic: 15/15 ========================##..#......# #.#AC: 17Str: 7.........#### #.#EV: 16Int: 19#.....####.##.#SH: 0Dex: 18....ß. #.##.#XL: 14 Next: 52% Place: Dungeon:11##...... #@# ####.#Noii se: ---------  Time: 38812.3 (0.0) ##......ooo..W...# #..#.#a) +4 orcbow (heavy) ....ß...o>o..@ß..# #..#.#Fire: a) +4 orcbow (heavy) .##.....ooo.....## #..#.#Alive Fly ## ...........##..#.# # ....ß.....#########..#.#@   Psyche (asleep) # #.....####..........#.#W   wraith #i< S#.....#.########.##.#o   orc warrior (asleep) ###....<..#######.....#oooo 4 orcs (asleep)The orc warrior is wielding a +0 mace and wearing a +0 plate armour ofwillpower. Psyche is wielding a +2 dagger of distortion and wearing a +1 robeof positive energy. _Found a staircase to the Orcish Mines.  i aPress: ? - help, v - describe, . - travelThe floor.iN' <@.i*Z.ßAn orcish idol.i\ . #.#  . #......# #.#  #..#......# #.#  #..#......# #.#  .....# #.#  ..#### #.#  #.# #.#   #.# #.#   #@#  i].#  ß..#  ##   #  # ....ß # ### #   #....< willpower. Psyche is wielding a +2 dagger of distortion and wearing a +1 robeof positive energy. _Found a staircase to the Orcish Mines.  Press: ? - help, v - describe, . - travelHere: Psyche, wielding a +2 dagger of distortion and wearing a +1 robe of  positive energy (asleep)i^5 . #.#  . #......# #.#  #..#......# #.#  #..#......# #.#  .....# #.#  ..#### #.#  #.# #.#   #.# #.#   #@#  .#  i<6ß..#  ##   #  ....ß  ###    #....< im7a @The floor.iӰ.....#..#......# #.#Prakerore the Marksvampire. ####..#......# #.#Vampire of Gozag  Gold: 2844#..#......# #.#Health: 100/100 ========================#..#......# #.#Magic: 15/15 ========================##..#......# #.#AC: 17Str: 7.........#### #.#EV: 16Int: 19#.....####.##.#SH: 0Dex: 18....ß. #.##.#XL: 14 Next: 52% Place: Dungeon:11##...... #@# ####.#Noise: [4i0m---------  Time: 38812.3 (0.0) ##......ooo..W...# #..#.#a) +4 orcbow (heavy) ....ß...o>o..@ß..# #..#.#Fire: a) +4 orcbow (heavy) .##.....ooo.....## #..#.#Alive Fly ## ...........##..#.# # ....ß.....#########..#.#@   Psyche (asleep) # #.....####..........#.#W   wraith ##.....#.########.##.#o   orc warrior (asleep) ###....<..#######.....#oooo 4 orcs (asleep)of positive energy. _Found a staircase to the Orcish Mines.  Press: ? - help, v - describe, . - travelHere: Psyche, wielding a +2 dagger of distortion and wearing a +1 robe of  positive eneriZ:gy (asleep)  The floor.iiZ. _i%i&i.i3F _Unknown command.i,#.##.#<.#.....#..#....... ####..#.....#..... #..#.... ##..#...... .........####i  #.....####. ....ß.  ##...... ### ##......ooo..W....ß...o>o..@ß.. .##.....ooo.....### ...........# id ....ß.....##########.....####..........#.# .##.##.#iGi23.3 (1 _i5 i\ i!!Level 11 of the Dungeon <<<<>>>>>_∩(Press ? for help)  #.# #............##.......###.#......# #.#   #.# #.>).........######.##....'......# #.#   #.# #.)).........# ########.##.##.#......# #.#   #.# #............# #.....# #.##.#<.#......# #.#   #.# #............# ##.###.## il" .....#..#......# #.#   #.# #............# #..# #..# . ####..#......# #.#   #.# #.......###### ##.## ##.##  #..#......# #.#   #.# ##.....###..# #..##..#......# #.#   #.# #.....###.## ##.## i"7 ##..#......# #.#   #.# #.....##..# #..# .........#### #.#   #.#   i# ##.## ##.## #.....####.##.#   #.##..##..# ....ß.  #@##.#  i#<  #.###.####.##  ##...... #.# ####.#    #  #..##..# ###......ooo..W...# #..#.#  #.  ##.####.###....ß...o>o..@ß..# #..#.#  #.###..# i$z#.....##.....ooo.....## #..#.#  #...#.####...## ...........# #..#.#     #...# iR$G#...#  ....ß.....#########..#.#   #W ##.## i${##..#  #.....####..........#.#   #@ #..##..#  #.....#.########.##.#   #W  i$##.####.###....<..#######.....#  i %h  #W      #..##..##............##.#####  iT%   #.  #.# #.# ##.####.## #..###.#.###....# ibpN@# iQ<#. i& <.@ i1 <@. iD@. ig..@ß.. i0  i$ -#.##.#<.#......# #.#Prakerore the Marksvampire.....#..#......# #.#Vampire of Gozag  Gold: 2844. ####..#......# #.#Health: 100/100 ========================#..#......# #.#Magic: 15/15 ========================#..#......# #.#AC: 17Str: 7##..#......# #.#EV: 16Int: 19.........#### #.#SH: 0Dex: 18 iz% #.....####.##.#XL: 14 Next: 52% Place: Dungeon:11....ß. #@##.#Noise: ---------  Time: 38813.3 (0.0)##...... #.# ####.#a) +4 orcbow (heavy) ##......ooo..W...# #..#.#Fire: a) +4 orcbow (heavy) ....ß...o>o..@ß..# #..#.#Alive Fly .##.....ooo.....## #..#.# ## ...........##..#.# # ....ß.....#########..#.# # #.....####..........#.#  i& ##.....#.########.##.# _Found a staircase to the Orcish Mines.  Press: ? - help, v - describe, . - travelHere: Psyche, wielding a +2 dagger of distortion and wearing a +1 robe of  positive energy (asleep) _The floor. _Unknown command. i&  ij,  i.  ij ##.##.#<#....#..#......#. ####..#......##...... #..#..... ##..#...... .........#### #.....### ....ß. #.  ##...... ### ##......ooo..W. i!k ...ß...o>o..@ß.. .##.....ooo.....### ...........# ....ß.....##########.....####.......... i(n  iw VWW   wraith iw +4.3 (1 i}  i?  i$8#####.##....'##.##.#<....#..#.. ####..###..#......# i8 #..#......# ##..#......# ........@#### #.....### ....ß. #.  ##...... ### ##......ooo..W.W...ß...o>o..@ß.. .##.....ooo.....### ...........# ....ß.....######### i< i= i[EHW. i F&5 iL iP id.......###.######.##....'##.##.#<....#..#.. ####..##.. #..#.. ##..#..@...# .........#### #.....####. ....ß. #W  ##...... ###  i##......ooo..W....ß...o>o..@ß.. .##.....ooo.....### ......  i i(W. i=&6 i i i aM .......###.######.##....'##.##.#<....#..#.. ####..##.. #..#.. ia  ##..#...... .........#### #.....####W....ß. #.##.#W   wraith## iMn in&7 iv iz i###.####### #.......###.######.##....'##.##.#<....#..#.. ####..##.. #..#.. i8 ##..#...... .........#### #.....####W ....ß. #.  ##...... ### ##......ooo..W. i...ß...o>o..@ß.. i ix i9NW.8 i i iC ......# ####### ###.####### #.......###.######.##....'##.##.#<....#..#.. ####..##.. #..#... ##..#..W... .........#### #.....### ....ß. #.  ##...... ### ##......ooo..W. i9  i (W. iz &9 iG  i9"  ib ######.###########P.^P. ......# ####### ###.####### #.......###.######.##....'##.##.#<....#..#.. ####..##... #..#..W ##..#...... .........#### #.....### ....ß. #. i d t  ##...... ### iqh  i)q (W. iq '20 iz  i>}  iw #.# ####.##^P..P ######.###########P.^P. ......# ####### ###.####### #........###.######.##....'##.##.#<....#..#.. ####..#...#..W #..#.. ##..#...... .........#### #.....### ....ß. #.  i<1 i i iC'####....P.^._PP####.## #.# ####.##^P..P ######.###########P.^P. ......# ####### ###.####### #........###.######.##....'##.##.#<....#..#.. ####..#...#..W #..#.. ##..#...... i' .........#### #.....### i>+ i- iK4(W. i;5&2 i< iY@ i?/ i6(W. i70===3 i> i}Bm _You shoot an arrow. The arrow barely misses the wraith. iR  You shoot an arrow. The arrow hits the wraith!!  The wraith is almost destroyed. iS E====4 iY  i] T _The wraith closely misses you. i S  You shoot an arrow. The arrow hits the wraith! i F$ ic |2844 ===-5 i  i M _You destroy the wraith! iT i5U8- i[ i&_H _No target in view! i  i+ i iH _No target in view! iE| i| i} i i i i؊; _ iF@  You see here 7 gold pieces. i  i)  ####.##^P..P# #.# ######.###########P.^P. .............# ###### #####.########   #.#......##y####.##....'  #.##.##.#...<---6.....#..#... ####..#. #..#y   killer bee (wandering)####.# iu*u....ß. #.##.# i*:--- iW3 iL7a _A killer bee is nearby! i> i unaware)ee here 7 gold pieces. _A killer bee is nearby!  You shoot an arrow.  The killer bee buzzes angrily.  The arrow hits the killer bee!  The killer bee is almost dead. i 0===7 i  i P _The killer bee is distracted by your dazzling golden aura.i s yy  You shoot an arrow. The arrow misses the killer bee.is-8.4 (1.1it{i*4 _The killer bee buzzes angrily.iJ}  You shoot an arrow.  The arrow closely misses the killer bee.iN.yii,90i)iE _The killer bee is no longer distracted by gold.i W  You shoot an arrow. The arrow hits the killer bee!iuE$i/330iaiN _You kill the killer bee!i9 i>: i@ iC H _No target in view!i i? i i H _No target in view!iiiiI'g51i'N _You now have 2851 gold pieces (gained 7).i*i?+i,i`.i1,i2i 7ii7:6if8i<N _You now have 2856 gold pieces (gained 5).i9>i>i#?iq@  There is an open door here.i$i _iUiqi8i,2856im i i i i i]iiGiii,iiii?ii#i%i=&i&i,i/i/i0i^8il:,i:i=i?i?i@iCiDiEiEi6HiIi7JiJi>MiO,iOiRi?TitTidUioWiY,iZi[i],iS^i"`iai"bibidif,ifihi4jiyjijilin,ioipi/rivrisiuivivi1wixiUzizizi|io~i~i8ii i]iՃiDžiOii iΉipii5ii;XiiiqiKiEii:i͚i4iiiiiii٢iWii'iĦiJiii"iԬ,igiiiiii=,iiiiiiii#iGini,iii,iii)igifiiibiii;,i ii,iKiyi iii iAii'ini,iY!i$i&i$'i(i*i-i\-i-i/i1,i2i4i5,i5iO8i;9,i9i1@  #.# #............# ##.#   #.# #............# #..#   #.# #.......###### ##.##   #.# ##.....## #..#   #.# #.....# ##.##   #.# #.....# #..#   #.# #.....# #.##   #.# #.....##### #..#   #.# #...@.....# ##.##---88.4 (58.0)   #.#+#####.# #.   #. #. [4i@ 0m##.#   # #.###..#   #...#.##   #...#   #W##.##   #@#..#   #W ##.##---iCiEi'#.#.#.#.##iR&i'19.4 (1.0)i,i07 _You reach down and open the door.i iW i i< i6! ik% ,i* i- i!. i/ i5 i7 i!8 i9 i< i> ,i? iD icG ,i6H iJ iqL iL iSM iO iR iR iS iV iTY ,iZ i\ ia^ i^ iW_ i;a iAc ilc id i i#A ,iA iB iC iC iC iD i;F ,iF iTH iVJ iJ iK iJL i8N iN iN ipP iQ i7R iR iT iV iV i[W iuY i%[ ,i[ im] i\_ i` ,i` ihb ib i5c id if if i4g iL i Bip i> ,i i2 i i3 io i ig ,i$ ih i iu iž i/ i i* i i iH iw iۨ i i ,i` i i ,i iI i` ,i i̾ i ,ij i i id i iH iu i iZ i[ i] i iE i@ i iR i4 ik i ,i i i9 i iM i i ,i i( i| ,i i i ,i i i ,i i{ im ,i i! i% ,i' is- i-5 ,iz7 i<< iv? ,iA iD iH ,iI ioM i O iO iP ivT iW ,iW iZ is\ ,i] i_ iab ib ic if ih ii i3j im i/o ino ip ir it iu iu ix iz iUz iz ip} i< i~ i i~ iP ,ḯ i iM ,iщ i i iՍ i] i iu ,i in i ,i i iÜ i i iJ i ,iU i is i iO iS i? ,iĬ i id i i iz ib i i iB ia i i3 i @  There is an open door here.iz i _i iu i i4 i ig ij i is i iq ,iC i i ,i i i im i i i i i4 iQ is ,i i; i ,iV i9 i i i i& i# ,i& i3, >  You see here a +0 dagger.i0 i0 _ig3 i; >  You see here a +0 dagger.i? i\@ _iIB idF i9J i{J iGL iEQ @  There is an open door here.i U iU _iW iZ i^ i^ iU` icb id ,ie i\g ii ,ik io is ,i0u iw ix i$z ,ic{ i i i i ip i̎ i> iĚ i" iy id iV i ,iT i ic i i iB i i= iQ iM i i) i iU i ,i i i ,i i i' ,ih i iO ,i iij ,i[ iiY#  #.# #.>).........  #.# #.)).........  #.# #............  #.# #............  #.# #............  #.# #.......#####  #.# ##.....##   #.# #.....#   #@# #.....#   #.# #.....#   #.# #.....#####  #.# #.........#  #.# #.#'#####.#  #.#[3i#~9;49m #.#.#...#.# W   wraith (dormant)  #.# #.#.#.#.#.##  #W# #.#.#.#.#... .#.....#.#.iE+290240.0)i+-301i0i3Y _A wraith comes into view.i;7 #.# #.>) #.# #.)) #.# #... #.# #... #.# #... #.# #... #.# ##.....##  #.# #.....#  #@# #.....#  #.# #.....#  #.# #..  #.# #....  #.# #.#'  #.# #.#.  #.# #.#. #W# #.#. #.#....i #.# #.>) #.# #.)) #.# #... #.# #... #.# #... #.# #... #.# ##.....##  #.# #.....#  #@# #.....#  #.# #.....#  #.# #..  #.# #....  #.# #.#' #.# #.#.  #.# #.#. #W# #.#.i #.#....ii+ii] _A wraith is nearby!ihg .# #.)).# #.............#####.# ##.....## .# #.....# .......#####.........#'#####.#.#....#.WW 2 wraiths (dormant).#.#W# #.#....  #W #.###.###.##imi|ueWW1 dormant).iu11.4 (1.0)i}iY _A wraith comes into view.i«3 ..######.....##   ####.....#'#####.#...W#.#.##WWW 3 wraiths (1 wandering, 1 dormant)#W#  #@ #.........#.iǰiiW.WW).i8&2iiiKQ ))............####### .####........'####W..#.#.## 2 wraithsW#.#.#........#.#.W# #.###.###.##i+U iV iW i` W.WW 3 wraiths (1 wandering).W.ia &3if i"j i >))............####### .####........W'####...#.#  2 wraithsW##.#.#.#..W.....#.#.i i' iN ia W.WW 3 wraiths (1 wandering).W.i& &4iX iI i ..>))............####### .####Wi u........'#### 2 wraithsWi W..#.#.##i -W#.#.#..i iy i0 W.W.5i ii##'##..>))............#######. W####........W'####..#.#.##i#W.W.6iihiHv##.######.##'##..>))............#######.W#.iv|####W.......'####..#.#iB{ipnW.7iigif...........##.######.##'##..>))............#######. W####.......'####iM,i(W.i &8iHiij  You shoot an arrow. The arrow hits the wraith!!i^W.===9i'i_ _The wraith is almost destroyed.i v  You shoot an arrow. The arrow hits the wraith!.   wraith2856 40.5 (1.1 _You destroy the wraith!iQ' T  You shoot an arrow. The arrow hits the wraith!!i[2 sW$ i2 ,10i= i A ^ _The wraith is heavily damaged.ivhT  You shoot an arrow. The arrow hits the wraith!!i~yF$i542.6 (1.1i^i*M _You destroy the wraith!iHiIiQi{^H _No target in view!iXii ifH _No target in view!i$p _61i1d _You now have 2861 gold pieces (gained 5).i4i=5i8i<@  You see here 6 gold pieces.ii #.# # #.# #.>)...)).....# #....#####.# ##.....##  #.....# ---6.6 (4.0 #.....# .#  .####..........#.i#'#####.# W   wraith (wandering).#.#...#.W#.#.#.#.##W.#.#.#...i:---ii] _A wraith is nearby!i;1WW.===7.7 (1.1 _You shoot an arrow. The arrow barely misses the wraith.i iVtW.80iii ing_You shoot an arrow. The arrow barely misses the wraith.iS  You shoot an arrow. The arrow hits the wraith.iNW.i-9.8 (1.1ii4 _The wraith is lightly damaged.iS  You shoot an arrow. The arrow hits the wraith!i.aW. i6/)50.9ict _The wraith is heavily damaged.is S  You shoot an arrow. The arrow hits the wraith!i W. 10i= i0 _ _The wraith is almost destroyed.i' it UW.3.0 (1.1i  _You shoot an arrow. The arrow barely misses the wraith.ie  You shoot an arrow. The arrow barely misses the wraith.40 _The wraith closely misses you.i{T  You shoot an arrow. The arrow hits the wraith!!iZ$iim&5iܯiгM _You destroy the wraith!iA+4i2i6H _No target in view!iPiPi{Tiaia:7ieimN _You now have 2867 gold pieces (gained 6).iSq4iqi@uiwu;73ivi8N _You now have 2873 gold pieces (gained 6).i1i,2873i[iiiiiؠiiVi7iF,iii]i,ii1i,iCiei,i'ii ,iliiHi,i>iiii'iiiiF i$i'i,iP/i/iq1i6i^9i9ir;iC@iD,iJiLiKPiPiRi:Wi\i]icieioiiiiki iY i i i1 i i ,i i i ,iR i if ,i i i ,i iL! i" i" ia# i?% i& i' i' iP) iz* i* iP+ i, i<. ,i. iS0 i1 i1 iD2 i3 i/5 ii5 i86 i7 i8 i?9 i9 i? iJ ###############.......###.####### #.......# #.# #.......###.# #####.##....' ###### #.##.##.# iM .....# ####.##.#<.# .###.## #.......#..#...... .# #..# #....####..#...... ## ##.## #@...# #..#......--- # #..# #....# #..#...... # ##.## #....# ##..#...... #..# #....#.........### ##.## #####.....####.# #..# ....ß. #.# oo 2 orcs (asleep) ##.## ##....... #.# #..# ###......ooo..W...# [iSM 34m##.###....ß...o>o..@ß..#iY y116.0 (61.0)---7.0 (62ilc itg i|UiUi_iYgF _Unknown command.i...................# ##############.......###.#########.......# #.#......##.......###.#......# #####.##....'......# #####  #.##.##.#......# ....# ####.##.#<.#......# ###.## #.......#..#......# # #..# #.@..####..#......###.## #....# #..#......#  #..# #....# #..#......###.## #....# ##..#......#..# #........######.## #####.....####.##..# ....ß. #.###.## ##....... #.##..# ###......ooo..W[40ic/m...#i i+ 88.0 (1.0) _iii{iULevel 11 of the Dungeon <<<<>>>>>_∩(Press ? for help) #.#####....P.^._PP####.##  #.# ####.##^P..P# #.#   #############################################.###########P.^P.# #.#   #...................................................# ####### #.#   ##.######.##.......######################.......###.######## #.#   #.# ###'##.......##.......# #.#......# #.#   #.# #............#i5z#.......###.#......# #.#   #.# #.>).........######.##....'......# #.#   #.# #.)).........# ########.##.##.#......# #.#   #.# #............# #.....#i####.##.#<.#......# #.#   #.# #............# ##.###.###.......#..#......# #.#   #.# #............# #..# #..##.@..####..#......# #.#   #.# #.......###### ##.## ##.###....# #..#......# #.#   #.# ##.....##i)#..# #..##....# #..#......# #.#   #.# #.....#i0=##.## ##.###....# ##..#......# #.#   #.# #.....##..# #..#ifK#....#.........#### #.#   #.# #.....###.## ##.## #####.....####.##.# i  #.# #.....##### #..##..# ....ß.  #.##.# i  #.# #.........# ##.####.##  ##....... #.# ####.#   #.# #.#'#####.# #..#i[#..# ###......ooo..W...# #..#.#   #.# #.#.#...#.# ##.##i3[##.###....ß...o>o..@ß..# #..#.#   #.# #.#.#.#.#.###..##.....##.....ooo.....## #..#.#   #.# #.#.#.#.#...#.##iS##...## ...........# #..#.#i9rO@ i < oi'........oi: Aooi*oi3iA}.........................# #### Prakerore the Marksvampire ##############.......###.######## Vampire of Gozag  Gold: 2873#.......# #.#......# Health: 100/100 ========================#.......###.#......# Magic: 15/15 ========================#####.##....'......# AC: 17Str: 7 ######.##.##.#......# EV: 16Int: 19 ....#####.##.#<.#......# SH: 0Dex: 18 ###.###.......#..#......# XL: 14 Next: 54% Place: Dungeon:11 # #..#iA#.@..####..#......# Noise: ---------  Time: 39118.0 (0.0) # ##.###....# #..#......# a) +4 orcbow (heavy)#..##....# #..#......# Fire: a) +4 orcbow (heavy) ##.###....# ##..#......# Alive Fly iWB1#..##....#.........######.## #####.....####.##..#....ß. #.#iBO##.## ##....... #.##..# ###......ooo..W...#You shoot an arrow. The arrow hits the wraith!! _You destroy the wraith! _No target in view! _You now have 2867 gold pieces (gained 6). _You now have 2873 gold pieces (gained 6). _Unknown command.iCiIIi>LiʦiGi٧iiAi_BiiiiiMiiixiiiixii}ii-ii)ihiii.ibiqii0ihiiQP  There is a stone staircase leading up here.ii _iQii@ii8i%i:,iii,i9 i&"i$,i%%iF'io)i)i*i&.@  There is an open door here.i20i0 _is1iZ3i5,i}6i8i:,i;i<i>i>i?i2Ai"CitCiIDioFiI,itJiLiP,iQiWiFZiZih\iq #####.##....'# #.#  #.##.##.#......# #.# ####.##.#<.#......# #.# #.......#..#......# #.# #....####..#......# #.#  #....# #..#......# #.#  #....# #..#......# #.#  #....####..#......# #.#  #....#......iR #.# 42.0 (24.0)  #####.....####.# #.#  ....ß... #.# #.#  ##......... #.# ####.#  ###......ooo..W...# #..#.# ##....ß...o>o..@ß..# #..#.# ...##.....ooo.....## #.i_.#.# ..## ...........# #..#.# ..# ....ß.....#########..#.#i^ioi,_ _Partly explored, can't reach some places.iS[i[i]i_A...'.##.#..#<.#.......#..#......#......0.0)iaii'_ _Partly explored, can't reach some places.il iO Level 11 of the Dungeon <<<<>>>>>_∩(Press ? for help)  ##.######.##.......######################.......###.######## #.#   #.# ###'##.......##.......# #.#......# #.#   #.# #............##.......###.#......# #.#   #.# #.>).........######.##....'......# #.#   #.# #.)).........# ########.##.##.#......# #.#   #.# #............# #.....#####.##.#<.#......# #.#   #.# #............# ##.###.###.......#..#......# #.#   #.# #............# #..# #..##....####..#......# #.#   #.# #.......######i [37m ##.## ##.###....# #..#......# #.#   #.# ##.....###..# #..##....# #..#......# #.#   #.# #.....###.## ##.###....####..#......# #.#   #.# #.....##..# #..#i q#....#......@..#### #.#   #.# #.....###.## ##.## #####.....####.##.# i  #.# #.....##### #..##..# ....ß...  #.##.# i@   #.# #.........# ##.####.##  ##......... #.# ####.#   #.# #.#'#####.# #..#i #..# ###......ooo..W...# #..#.#   #.# #.#.#...#.# ##.####.###....ß...o>o..@ß..# #..#.#   #.# #.#.#.#.#.###..##.....##.....ooo.....## #..#.#   #.# #.#.#.#.#...#.##iݨ ###...## ...........# #..#.#   #.# #.#.....#.#...##...#  ....ß.....#########..#.# i   #.# #.###.###.##.####..#  #.....####..........#.#   #@  #.........#..##..#  #.....#.########.##.# iF  #W  #.###.#####.####.###....<..#######.....#ie iX-\ #####.##....'......# #.#Prakerore the Marksvampire#.##.##.#......# #.#Vampire of Gozag  Gold: 2873####.##.#<.#......# #.#Health: 100/100 ========================#.......#..#......# #.#Magic: 15/15 ========================i-#....####..#......# #.#AC: 17Str: 7i.#....# #..#......# #.#EV: 16Int: 19#....# #..#......# #.#SH: 0Dex: 18#....####..#......# #.#XL: 14 Next: 54% Place: Dungeon:11#....#......@..#### #.#Noise: ---------  Time: 39142.0 (0.0)#####.....####.##.#a) +4 orcbow (heavy)....ß... #.##.#Fire: a) +4 orcbow (heavy) ##......... #.# ####.#Alive Fly ###......ooo..W...# #..#.# ##....ß...o>o..@ß..#[40i_/m #..#.# ...##.....ooo.....## #..#.# ..## ...........##..#.# ..# ....ß.....#########..#.# _You now have 2873 gold pieces (gained 6). _Unknown command. _There is a stone staircase leading up here. _There is an open door here. _Partly explored, can't reach some places. _Partly explored, can't reach some places.is0ic7iX:iYiiii F _Unknown command.iZi _  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1          i_ b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy7.7   6.7  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2  i_     o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0  i` f - Long Blades   0.0   1.0   0  i:`T    iV` g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1  ir`        i`. h - Armour   0.0   1.4  -2      i`. i - Dodging   8.1   7.6  +1      i` j - Stealth   7.6   3.4  +5          ia        iFa!            iaa_    i~a    The relative cost of raising each skill is in cyan.  iaThe species aptitude is in white.  [?] HelpiaG[=] set a skill target  ia[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiii #####.##....'......# #.#Prakerore the Marksvampire#.##.##.#......# #.#Vampire of Gozag  Gold: 2873####.##.#<.#......# #.#Health: 100/100 ========================#.......#..#......# #.#iCMagic: 15/15 ========================#....####..#......# #.#AC: 17Str: 7i3#....# #..#......# #.#EV: 16Int: 19if,#....# #..#......# #.#SH: 0Dex: 18i%#....####..#......# #.#XL: 14 Next: 54% Place: Dungeon:11i#....#......@..#### #.#Noise: ---------  Time: 39142.0 (0.0)i#####.....####.##.#a) +4 orcbow (heavy)ix....ß... #.##.#iFire: a) +4 orcbow (heavy) ##......... #.# ####.#Alive Fly ###......ooo..W...# #..#.# ##....ß...o>o..@ß..# #..#.# i...##.....ooo.....## #..#.# ..## ...........#ip#..#.# ..# ....ß.....#########..#.# iBr_Unknown command. _There is a stone staircase leading up here. _There is an open door here. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Unknown command.i!i~"i(i+i8 iC Level 11 of the Dungeon <<<<>>>>>_∩(Press ? for help)  ##.######.##.......######################.......###.######## #.#   #.# ###'##.......##.......# #.#......# #.#   #.# #............##.......###.#......# #.#   #.# #.>).........######.##....'......# #.#   #.# #.)).........# ########.##.##.#......# #.# i Z  #.# #............# #.....#####.##.#<.#......# #.#   #.# #............# ##.###.###.......#..#......# #.#   #.# #............# #..# #..##....####..#......# #.#   #.# #.......###### ##.## ##.###....# #..#......# #.#   #.# ##.....###..# #..##....# #..#......# #.#   #.# #.....#i X##.## ##.###....####..#......# #.#   #.# #.....##..# #..##....#......@..#### #.#   #.# #.....###.## ##.## #####.....####.##.#   #.# #.....##### #..##..# ....ß...  #.##.#   #.# #.........# ##.##iR ##.##  ##......... #.# ####.#   #.# #.#'#####.# #..##..# ###......ooo..W...# #..#.#   #.# #.#.#...#.# ##.####.###....ß...o>o..@ß..# #..#.#   #.# #.#.#.#.#.###..#i K#.....##.....ooo.....## #..#.#   #.# #.#.#.#.#...#.####...## ...........# #..#.#   #.# #.#.....#.#...##...#  ....ß.....#########..#.#   #.# #.###.###.##.####..#  #.....####..........#.#   #@  #.........#..##..#  #.....#.########.##.#   #W  #.###.#####.####.##i1 [#....<..#######.....#ii #####.##....'......# #.#Prakerore the Marksvampire#.##.##.#......# #.#Vampire of Gozag  Gold: 2873####.##.#<.#......# #.#Health: 100/100 ========================#.......#..#......# #.#Magic: 15/15 ========================#....####..#......# #.#AC: 17ivStr: 7#....# #..#......# #.#EV: 16Int: 19#....# #..#......# #.#SH: 0Dex: 18#....####..#......# #.#XL: 14 Next: 54% Place: Dungeon:11ir#....#......@..#### #.#Noise: ---------  Time: 39142.0 (0.0)#####.....####.#i#.#a) +4 orcbow (heavy)....ß... #.##.#iFire: a) +4 orcbow (heavy) ##......... #.# ####.#i&Alive Fly ###......ooo..W...# #..#.# iJ##....ß...o>o..@ß..# #..#.# ...##.....ooo.....## #..#.# ..## ...........##..#.# ..# ....ß.....#########..#.# _Unknown command. i_There is a stone staircase leading up here. _There is an open door here. _Partly explored, can't reach some places. iӧ_Partly explored, can't reach some places. _Unknown command.ii ii  i;Casting: Dispel Undead (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.io8 i9  Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b - BlinkTranslocationi+: C9%2  c - Cause FearHexesiP: 1% 4 d - ApportationTranslocation5%1 ir: H e + Dispel UndeadNecromancyi: 8% 4 Select a spell to cast[!]/[I] toggle spell headersi iM ir; #####.##....'......# #.#Prakerore the Marksvampire#.##.##.#......# #.#Vampire of Gozag  Gold: 2873####.##.#<.#......# #.#Health: 100/100 ========================#.......#..#......# #.#Magic: 15/15 ========================#....####..#......# #.#AC: 17Str: 7i#....# #..#......# #.#EV: 16Int: 19#....# #..#......# #.#SH: 0Dex: 18#....####..#......# #.#ifXL: 14 Next: 54% Place: Dungeon:11#....#......@..#### #.#Noise: ---------  Time: 39142.0 (0.0)#####.....####.##.#a) +4 orcbow (heavy)....ß... #.##.#Fire: a) +4 orcbow (heavy) ##......... #.# ####.#iAlive Fly ###......ooo..W...# #..#.# i##....ß...o>o..@ß..# #..#.# ...##.....ooo.....## #..#.# ..## ...........##..#.# i<..# ....ß.....#########..#.# _There is an open door here. _Partly explored, can't reach some places. _Partly explored, can't reach some places. i"_Unknown command.i7;Casting: Dispel Undead (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ii(\ #####.##....'......# #.#Prakerore the Marksvampire#.##.##.#......# #.#Vampire of Gozag  Gold: 2873####.##.#<.#......# #.#Health: 100/100 ========================#.......#..#......# #.#Magic: 15/15 ========================iv#....####..#......# #.#AC: 17Str: 7#....# #..#......# #.#EV: 16Int: 19iQ#....# #..#......# #.#SH: 0Dex: 18#....####..#......# #.#XL: 14 Next: 54% Place: Dungeon:11ir#....#......@..#### #.#Noise: ---------  Time: 39142.0 (0.0)#####.....####.#i#.#a) +4 orcbow (heavy)....ß... #.#iB]#.#Fire: a) +4 orcbow (heavy) ipk##......... #.# ####.#Alive Fly ###......ooo..W...# #..#.# i##....ß...o>o..@ß..# #..#.# i...##.....ooo.....## #..#.# ..## ...........##..#.# i..# ....ß.....#########..#.# _There is an open door here. _Partly explored, can't reach some places. ir_Partly explored, can't reach some places. _Unknown command.i;Casting: Dispel Undead (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iP  Okay, then.iir#i%. _ i._ ijLevel 11 of the Dungeon <<<<>>>>>_∩(Press ? for help)  ##.######.##.......######################.......###.######## #.#   #.# ###'##.......##.......# #.#......# #.#   #.# #............##.......###.#......# #.#   #.# #.>).........######.##....'......# #.#   #.# #.)).........# ####### ik;#.##.##.#......# #.#   #.# #............# #.....#####.##.#<.#......# #.#   #.# #............# ##.###.###.......#..#......# #.#   #.# #............# #..# #..##....####..#......# #.#   #.# #.......###### ##.## ##.###....# #..#......# #.#   #.# ##.....###..# #..##....# #..#......# #.#  ik  #.# #.....###.## ##.## ik'#....####..#......# #.#   #.# #.....##..# #..# il#....#......@..#### #.#  i+l  #.# #.....###.## ##.## #####.....####.##.#  iYl  #.# #.....##### #..##..# irli ....ß...  #.##.#  il  #.# #.........# ##.## il##.##  ##......... #.# ####.#   #.# #.#'#####.# #..##..# ###......ooo..W...# #..#.#  i m  #.# #.#.#...#.# ##.####.###....ß...o>o..@ß..# #..#.#   #.# #.#.#.#.#.###..# i-m#.....##.....ooo.....## #..#.#  iIm  #.# #.#.#.#.#...#.####...## ...........#  ibm#..#.#   #.# #.#.....#.#...# imp#...#  ....ß.....#########..#.#  im  #.# #.###.###.##.####..#  #.....####..........#.#  im  #@  #.........#..##..#  #.....#.########.##.#  im  #W  #.###.#####.####.###....<..#######.....# im iM X#@ i F # i@<. !i֮=. !i    #W  #.# #.# #..##..##............##.#####   #.  #.# #.# ##.##!i%##.## #..###.#.###....#   #.  #.# #.# #..#  #..# #..# #.#.# #.####   #)### #.# #.###.####.## #..###.#.###.#   #...# #.# #.##..##..# ####......#.....#   ####.# #.# #.##.####.###.....#########.##!i;6     #.<#.###.###.#..##..##.........#......#####!i{     #..#.......#.#.####.##.....###.#.###......#"iO     ##.####........##.##.....# #.#.# #...##.#"i,     #.#..#....##.####.#.....###.#.###..###.#"iz     #.#..#.#..#..##..................# #.##i     #.#..#.#..#.####......#.#.####...# ####i4     #.#..#.#..#.##......#...# #####$is     #.#..#.#..#.#  #......#.###$i      ##.#..#.#^.#.+#############################+........#$i?     #..#..#.##....................................#....##   ##.#..#.##[...........................##.######....#   #.#..#.##.##....#........#......####....# #...##   #.#..#.##.##.##.#.######.#.####.# ##..#######.###########   #.#..#.##.##.##.#.#...........#.# ##..>................# $i*K ;  #.#..#.##[##.##.#.#.####.#.#.##.# ###################.#   ##.#..#.##.##.##.#.#.#..#.#.#.##.###ß#ß#ß## #.#%i #   #.....#.##.##[##.#.#.#.##.#.#.##.###.......## #.#   ####.##[##....##.#.#.#.##.#.#....##ß.<.∩.>.ß# #.#   #.............#.#.#.##.#.#################.......#####.#   ####.##########.#.#.##.#...................ß.ß.ß.......#  %i$#............#.#.##.#################################  ##############.#.##.# #................#  #.#....# #.##############.# %i3u F..&iF..'i#A#.'iA #'i$7  'i":  'i. :  'i{ :# (iD.#(i+D..(iC D#.(iD.#(ikL(iw= #####.##....'......# #.#Prakerore the Marksvampire#.##.##.#......# #.#Vampire of Gozag  Gold: 2873####.##.#<.#......# #.#Health: 100/100 ========================#.......#..#......# #.#Magic: 15/15 ========================#....####..#......# #.#AC: 17Str: 7#....# #..#......# #.#EV: 16Int: 19(iUx#....# #..#......# #.#SH: 0Dex: 18#....####..#......# #.#XL: 14 Next: 54% Place: Dungeon:11#....#......@..#### #.#Noise: ---------  Time: 39142.0 (0.0)#####.....####.##.#a) +4 orcbow (heavy)....ß... #.##.#Fire: a) +4 orcbow (heavy) (ix##......... #.# ####.#Alive Fly ###......ooo..W...# #..#.# ##....ß...o>o..@ß..# #..#.# ...##.....ooo.....## #..#.# ..## ...........##..#.# (i+y..# ....ß.....#########..#.# _Partly explored, can't reach some places. _Partly explored, can't reach some places. (i[y_Unknown command.Casting: Dispel Undead (dangerous; 8% risk of failure)  (iyConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.(iuz(i|(i(i(iÔ; _(i'(i(iw(i(ix(i(i2(i(i(i(i(i(is(i?,(i(i(i(i-(iH(i(i,(i(i(i(i(i(i]@  There is an open door here.(i(i _(iT(i1(i(i(iZ(i(i(i(i(i(ij(i(iY(i, (iP(i(i(i(i(i(i@(i(i(iM(i(iF&(i0'(i^'(i'(i,(iw-(i-(i.(i4(i#7(i7(i8(i1?(i@(iCA(iA)i+)i)iL )iJ )iA)i)iA)ig)i,)iy)i)i.)iE#)i%,)i&)i,)i.,)iF/)iT6)iz7)i7)i7)i"<)i<)ir=)i=)iD)iF)iMF)iF)iK)i|L)iL)i2M)i?T)iV)iV)i)i|)i,)i)i)i,)iY)ij)iz)i)i)iM)i)i)i)i3)iv ,)i )i)i)i)ip)i%)iM))i))i+)i4)i7,)i:)iA)iE,)i[H)iP)iS)iT)iU)i])i_,)iHa)ig)ii)i.j)ij)iq)is)i4t)it)i"{)i},)i)~)i )i)ir)i)i@  There is an open door here.)i*)i1 _)i)i)i[,)iՙ)i)i-)iy)i)i)i)i6)i)i)i/)i{)i)iY)i()iz)i )in)i,)i)i)i,)i>)i/)i,)if)iM)i)i_)i)iN)i,,)ir)i)iP)i)i)i)ib)i,)i)iS)i)i)iA)i)i3)i)iA)i)i)il)i)i)i)i)i)i])i)i)i)iz ,)i[ )i)i],)i)i*)i,)iP )i%)i(,)i*)i/)iX2)i2)i4)iP9)i<)iN=)i?)iF)i,J)i{J)i)L)iO)iQ)iQ)iiS)iW)iY,)iZ)i])i^)i&_)ij`)ic)ie)if)ieg)ij)il)i%m)in)ieq)is)is)i't)iv)iDx,)ix)iz)i.{)i\{)i{)iJ})i+~,)i~)i1)i ,)i)iM)i)iQ)i)i)i(,)i)iȋ)i)i)i>)i )i)iN)i)i֖)i,)iE)iҙ)i֚,)i;)im)iP)i~)i)i)i,)i_)i)ip,)i)i)i)i)i)i)i,)i)iH)i,)i )i)i)iȳ)i:)iյ)i)i)iK)iչ)i)i)iq)i)ibB)i)i,)i)i4 ##.##.....###.#.### #.##.....# #.#.# # ##.#.....###.#.### #................ ##......#.#.####. #......#...# ## #......#.### #################+........# )ik................@...#....## 251.0 (109.0) ............##.######....# #......####....# #...## #.####.# ##..#######.########### .....#.# ##..>................# #.#.##.# ###################.#  #.#.##.# ##ß#ß#ß## #.#  #.#.##.# ##.......## #.#  )i#.#....# #ß.<.∩.>.ß# #.# )ih)i)i_)iIb##.##.....###.#.### Prakerore the Marksvampire#.##.....# #.#.# # Vampire of Gozag  Gold: 2873##.#.....###.#.### Health: 100/100 ========================#................ Magic: 15/15 ========================##......#.#.####. AC: 17Str: 7#......#...# ## EV: 16Int: 19#......#.###SH: 0Dex: 18 #################+........#XL: 14 Next: 54% Place: Dungeon:11 ................@...#....##Noise: ---------  Time: 39251.0 (0.0) ............##.######....#a) +4 orcbow (heavy) #......####....# #...##[11)iWc;38HFire: a) +4 orcbow (heavy) #.####.# ##..#######.########### Alive Fly .....#.# ##..>................# #.#.##.# ###################.#  #.#.##.###ß#ß#ß## #.#  #.#.##.###.......## #.#  #.#....##ß.<.∩.>.ß# #.# Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _There is an open door here. _There is an open door here.  Press: ? - help, v - describe, . - travelThe floor.)i R+@A closed door.)i *i##.##.....###.#.### Prakerore the Marksvampire#.##.....# #.#.# # Vampire of Gozag  Gold: 2873##.#.....###.#.### Health: 100/100 ========================#................ Magic: 15/15 ========================##......#.#.####. AC: 17Str: 7#......#...# ## EV: 16Int: 19#......#.###SH: 0Dex: 18 #################+........#XL: 14 Next: 54% Place: Dungeon:11 ................@...#....##Noise: ---------  Time: 39251.0 (0.0) ............##.######....#a) +4 orcbow (heavy) #......####....# #...##[11*i;38HFire: a) +4 orcbow (heavy) #.####.# ##..#######.########### Alive Fly .....#.# ##..>................# #.#.##.# ###################.#  #.#.##.###ß#ß#ß## #.#  #.#.##.###.......## #.#  #.#....##ß.<.∩.>.ß# #.#  _Okay, then. _There is an open door here. _There is an open door here.  Press: ? - help, v - describe, . - travelA closed door.  Removed exclusion.*i*i*i. _*ij*iplhShopping list: 4 items, total cost 1707 gold pieces  a - [D:9] 280 gold a ring of resist corrosion (unknown)b - [D:11] 325 gold a ring of protection from cold (unknown)  c - [D:9] 350 gold a ring of protection from fire (unknown) *il d - [D:11] 752 gold the ring "Daphigg" {*Corrode rF+ MP+8 Str+7} You have 2873 gold pieces [!] travel|examine|delete items [a-d] choose item[Esc] exit*i?@ *i2I *iP ^##.##.....###.#.### Prakerore the Marksvampire#.##.....# #.#.# # Vampire of Gozag  Gold: 2873##.#.....###.#.### Health: 100/100 ========================#................ Magic: 15/15 ========================##......#.#.####. AC: 17Str: 7#......#...# ## EV: 16Int: 19#......#.###SH: 0Dex: 18 #################+........#XL: 14 Next: 54% Place: Dungeon:11 ................@...#....##*iQ Noise: ---------  Time: 39251.0 (0.0) ............##.######....#a) +4 orcbow (heavy) #......####....# #...##Fire: a) +4 orcbow (heavy) #.####.# ##..#######.########### Alive Fly .....#.# ##..>................# #.#.##.# ###################.#  #.#.##.###ß#ß#ß## #.#  #.#.##.###.......## #.#  #.#....##ß.<.∩.>.ß# #.#*iR Q  _Okay, then. _There is an open door here. _There is an open door here.  Press: ? - help, v - describe, . - travelA closed door. _Removed exclusion.*iW *iX *i+^ *iFa *iY*i]Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (14/15) Temple (0/1) D:5 Lair (5/5) D:8  Swamp (0/4) Lair:2 Snake (0/4) Lair:2 Slime (0/5) Lair:4  Orc (0/2) D:11 Vaults (0/5) D:14 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenos*i_^Fedhas GozagHepliaklqanaKikubaaqudghaMakhleb Nemelex XobehOkawaruQazlalRu Sif MunaTrogUskayawVehumet Wu JianXomYredelemnul Jiyva Shops: (press $ to reach them - yellow denotes antique shop) D:8 ( D:9 = D:11 = D:14 : Annotations: (press ! to add a new annotation) D:11 exclusions: door, 5 orcs and two-headed ogre, Josephine; Psyche D:12 1 runed translucent door, exclusions: door, downstairs and 1 more exclusion, Frag88's ghost, journeyman DsBe D:14 exclusion: entropy weaver, Azrael Lair:1 Faucheur's ghost, journeyman FoFi+i+i##.##.....###.#.### Prakerore the Marksvampire#.##.....# #.#.# # Vampire of Gozag  Gold: 2873##.#.....###.#.### Health: 100/100 ========================#................ Magic: 15/15 ========================##......#.#.####. AC: 17Str: 7#......#...# ## EV: 16Int: 19#......#.###SH: 0Dex: 18 #################+........#XL: 14 Next: 54% Place: Dungeon:11 ................@...#....##Noise: ---------  Time: 39251.0 (0.0) ............##.######....#a) +4 orcbow (heavy) #......####....# #...##[11+i;38HFire: a) +4 orcbow (heavy) #.####.# ##..#######.########### Alive Fly .....#.# ##..>................# #.#.##.# ###################.#  #.#.##.###ß#ß#ß## #.#  #.#.##.###.......## #.#  #.#....##ß.<.∩.>.ß# #.#  _Okay, then. _There is an open door here. _There is an open door here.  Press: ? - help, v - describe, . - travelA closed door. _Removed exclusion.+im+i +i6,ij,iYo-  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy,ip7.7   6.7  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1  ,i]q[37m         h - Armour   0.0   1.4  -2       i - Dodging   8.1   7.6  +1       j - Stealth   7.6   3.4  +5                                  ,iq    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets,iI,i,i ##.##.....###.#.### Prakerore the Marksvampire#.##.....# #.#.# # Vampire of Gozag  Gold: 2873##.#.....###.#.### Health: 100/100 ========================#................ Magic: 15/15 ========================##......#.#.####. AC: 17Str: 7#......#...# ## EV: 16Int: 19#......#.###SH: 0Dex: 18 ,i#################+........#XL: 14 Next: 54% Place: Dungeon:11 ................@...#....##Noise: ---------  Time: 39251.0 (0.0) ............##.######....#a) +4 orcbow (heavy) #......####....# #...##Fire: a) +4 orcbow (heavy) #.####.# ##..#######.########### Alive Fly .....#.# ##..>................# #.#.##.# ###################.#,i  #.#.##.###ß#ß#ß## #.#  #.#.##.###.......## #.#  #.#....##ß.<.∩.>.ß# #.#  _Okay, then. _There is an open door here. _There is an open door here.  Press: ? - help, v - describe, . - travelA closed door. _Removed exclusion.,i ,iy!,i[',i),i}..............#.',iY,i'+2.0 (1,i,i7 _You reach down and open the door.,i` n#..##.........#.....##.##.....###.#.###.#.##.....# #.#.# #.##.#.....###.#.####................##......#.#.####..########......#...# ### .......#......#.### ################@........# .......#....# .....##.######....# ......####....# #...## ,ila ####.# ##..#######.########### ....#.# ##..>................# .#.##.# ###################.# .#.##.# ß#ß#ß## #.# .#.##.# ##.......## #.#,ii ,ij &3,isp ,i9t Q _There is an open door here.,i~,i,i,i3,ir,iQQ _,i,i,i+,iE,ix,i,i(,i:,i,iq,i,iJ,i0,i,i,i,i,i,i@,i,i,i,,i2,i,,i{,i,if ##.###.....#....##. #. #..##............ .. ##.##.....#.#...#.#.### #.##.....##.#......#C ##.#.....##....#..+ #...... #...... ##......,i\#.#....#########......# .......@........#......#61.0 (8 #########################'..........................#..................##.######.... ........#......####....# #...# .######.#.####.# ##..#######.### C   cyclops (missile, asleep)..........#.# ##..>.........##.#.#.##.# #############,i^..#.#.#.##.# ##ß#ß#ß,i,i2+2.0 (9,i,i"5 _Found a runed translucent door..iM..# ####... #. .. ##.####. #. #........ .. ##.#...#.#.####.#.##.#......#Cc#.##.#.....##....#..+..+.##.. #......#.u## .#.#...@######## ................## #########################'........... ....................##.######....u   cyan ugly thing (asleep)c   yaktaur (asleep).i)D  Found a runed translucent door..i*.i3+.i}35..Ccu.uCwandering)cwandering).i~4+3.0 (1.i;.i@; _The cyan ugly thing gurgles horribly!/il##.## #..## .. #..# ####........ #. .. ##.###.....##....##.##. #..##................. ##.##.....#.#...#.#.####.#.##.....# #.#......#..#.##.#.....###....#..+Cc+.##... #.....@#u.## ##......#..#.#....#########......#. ................#......# ########################'...........#....#.....##.######. .......#......####....# #... ######.#.####.# ##..#######.#### #...........#.# ##..>........../i/izK.c4/iM 5'/iP /iQ /iD\ [u.C./i\ &5/if /ij 7 _You reach down and open the door./i g /ig /iq /iv F _Unknown command.0i9.. #..# ####....... #. .. ##.###.....# ....##.##. #..##...... .......... ##.##.....# .#...#.#.####.#.##..... #.#......#..#.##.#.....# #....#..u.C+.##........ #......#.c## ###.#.#...@#########......# ................#......# #########################'...... ............................###.######....#0i2####....# # .######.#.####.# ##..#######.# .#...........#.# ##..>......... .#.####.#.#.##.# #############0i!0i#0i#0i6,'..u#cC0i,-6 _0iR40i70i2P.... #. .. ##.###.....##....##.##. #..##................. ##.##.....##.#...#.#.####.#.##.....# #.#......#..#.##.#.....#...#..'..+.##..........u#cC## ##.#.#....#########......#.........@.......#......#. ########################'.. ...........................#....###.######....######....# #...## ######.#.####.# ##..#######.### #...........#.# >..........0iP #.####.#.#.##.# ############## #.#..#.#.#.##.# ##ß#ß#ß# 0iR0iEZ.uu   cyan ugly thing0i[&70i$a0ic0i4O .... #. .. ##.###.....#....##.##. #..##........... ##.##.....#.#...#.#.####.#.##.....# ##.#......#..#.##.#.....##....#..'..+.##.#......#cC## ##......#.#.#.#...u#......#..#......#.#'.##....###.######....# .#.####.# ##..#.# .#.# ##..>. .####.#.#.##.# # .#..#.#.#.##.# ##ß#ß#ß#0i.S 0iX\ A.u0i8] &80ic 0i>g 0i% .... #. .. ##.###.....#....##.##. #..##..... ##.##.....###..#...#.#.####.#.##.....# #.#.#......#..#.##.#.....###.#....#..'..+.##.#......#cC## ##......#.#..#.#....#......#..u.#......#.#'.# #....## ##.######....# .#.####.# ##..#.#0i;& #.# ##..>. ####.#.#.##.# # 0i~( 0i$/ :.u0i/ &90i!5 0i>8 1i$.... #. .. ##.###.....#....##.##. #..##.#. ##.##.....###.#.#...#.#.####.#.##.....# #.##.#......#..#.##.#.....###.##....#..'..+.##.#......#cC## ##......#.#.#.#.#....#......#...#.u.@....#......#.#'.# #....## ##.######....# 1i.#.####.# ##..#.##.# ##..>..#.#.##.# # 1i1iR:.u1i82/100 -----3----=701i1i ] _The cyan ugly thing tentacle-slaps you! The cyan ugly thing shocks you!1iw.... #. .. ##.###.....#....##.##. #..##.#.. ##.##.....###.#..#...#.#.####.#.##.....# #.#.#.#......#..#.##.#.....###.#.#....#..'..+.##.#......#cC## ##......#.#.#.#.#....#......#...# .u.@...#......#.### '.# #....## ##.######....# .#.####.# ##..#.##.# ##..>..#.#.##.# # 1iB1i9:.u1io`3------11i1i1i'F 1i[I VEvoke which item? Wands  k - a wand of polymorph (10)y - a wand of charming (29)  Q - a wand of roots (15)  R - a wand of acid (6)  U - a wand of flame (50) Miscellaneous  I - a phial of floods [!] read|quaff|evoke[?] describe selected2i: 2i+C 2iK W .... #. .. ##.###.....###### Prakerore the Marksvampire....##.##. #..##.........#. Vampire of Gozag  Gold: 2873.......... ##.##.....###.#. Health: 83/100 ===================-----.#...#.#.####.#.##.....# #.#. Magic: 13/15 ====================----#.#......#..#.##.#.....###.#. AC: 17Str: 7#....#..'..+.##............. EV: 16Int: 19#......#cC## ##......#.#.## SH: 02iL Dex: 18.#.#....#########......#...# XL: 14 Next: 54% Place: Dungeon:11...........u@...#......#.### Noise: ---------  Time: 39271.0 (0.0) ####################'........#a) +4 orcbow (heavy) .......................#....##Fire: a) +4 orcbow (heavy) ...............##.######....#Alive Fly ...#......####....# #...## ##.#.####.# ##..#######.######## u   cyan ugly thing ........#.# ##..>.............. ##.#.#.##.# ################## .#.#.#.##.###ß#ß#ß## _Found a runed translucent door.  Found a runed translucent door. _The cyan ugly thing gurgles horribly! _You reach down and open the door. _Unknown command. _The cyan ugly thing tentacle-slaps you! The cyan ugly thing shocks you!2i|  .... #. .. ##.###.....###### Prakerore the Marksvampire  ....##.##. #..##.........#. Vampire of Gozag  Gold: 2873  .......... ##.##.....###.#. Health: 83/100 ===================-----  .#...#.#.####.#.##.....# #.#. Magic: 13/15 ====================----  #.#......#..#.##.#.....###.#. AC: 17Str: 7 #....#..'..+.##............. EV: 16Int: 19 #......#cC## ##......#.#.## SH: 0Dex: 18  .#.#....#########......#...#  XL: 14 Next: 54% Place: Dungeon:11  ...........u@...#......#.###  Noise: ---------  Time: 39271.0 (0.0) ####################'........#  a) +4 orcbow (heavy) .......................#....##  Fire: a) +4 orcbow (heavy) 2i~} ...............##.######....#  Alive Fly ...#......####....# #...## ##.#.####.# ##..#######.######## u   cyan ugly thing ........#.# ##..>.............. ##.#.#.##.# ################## .#.#.#.##.# ##ß#ß#ß## _You reach down and open the door. _Unknown command. _The cyan ugly thing tentacle-slaps you! The cyan ugly thing shocks you!  Aiming: PolymorphPress: ? - help, Shift-Dir - straight line, f - cyan ugly thingAim: a cyan ugly thing (will change colour)2ix .... #. .. ##.###.....###### Prakerore the Marksvampire....##.##. #..##.........#. Vampire of Gozag  Gold: 2873.......... ##.##.....###.#. Health: 83/100 ===================-----.#...#.#.####.#.##.....# #.#. Magic: 13/15 ====================----#.#......#..#.##.#.....###.#. AC: 17Str: 7#....#..'..+.##............. EV: 16Int: 19#......#cC## ##......#.#.## SH: 0Dex: 18.#.#....#########......#...# XL: 14 Next: 54% Place: Dungeon:112i[...........u@...#......#.### Noise: ---------  Time: 39271.0 (0.0) ####################'........#a) +4 orcbow (heavy) .......................#....##Fire: a) +4 orcbow (heavy) ...............##.######....#Alive Fly ...#......####....# #...## ##.#.####.# ##..#######.######## u   purple ugly thing ........#.# ##..>.............. ##.#.#.##.# ################## .#.#.#.##.###ß#ß#ß## _Unknown command. _The cyan ugly thing tentacle-slaps you! The cyan ugly thing shocks you!  Aiming: PolymorphPress: ? - help, Shift-Dir - straight line, f - cyan ugly thingAim: a cyan ugly thing (will change colour)  The cyan ugly thing basks in the mutagenic energy and changes!2ic4====2.0 (12i!2i _The cyan ugly thing tentacle-slaps you! The cyan ugly thing shocks you!  Aiming: Polymorph  Press: ? - help, Shift-Dir - straight line, f - cyan ugly thingAim: a cyan ugly thing (will change colour)  The cyan ugly thing basks in the mutagenic energy and changes! _The purple ugly thing closely misses you.3iU.... #. .. ##.###.....#....##.##. #..##.#.. ##.##.....###.#.#.#...#.#.####.#.##.....# #.#.##.#......#..#.##.#.....###.#.##....#..'..+.##.#......#cC## ##......#.#.#.#.#....#......#...# .u.@..#......#.### '.# .#....## ##.######....# .#.####.# ##..#.##.# ##..>. #.#.#.##.# # #.#.#.##.# ##ß#ß#ß## #3i3i .uThe purple ugly thing attacks as it pursues you!3i/--33iW3iI _The purple ugly thing kicks you but does no damage.3iTF C.... #. .. ##.###.....#....##.##. #..##.#.. ##.##.....###.#.#.#...#.#.####.#.##.....# #.#.# #.#......#..#.##.#.....###.#.##....#..'..+.##.#......#cC## ##......#.#.#.#.#....#......#...# #..u.@.#......#.### '.# ..#....## ##.######....# .#.####.# ##..#.##.# ##..>. .#.#.##.# #. .#.#.##.# ##ß#ß#ß## #.3iI 3iN :.u3iO 5=---43iU 3iW 3i4v .... #. .. ##.###.....#....##.##. #..##.#.. ##.##.....###.#.#.#...#.#.####.#.##.....# #.#.# ##.#......#..#.##.#.....###.#.##....#..'..+.##.#......#cC## ##......#.#.####..#.#....#......#...# #...u.@#......#.### 3iAw )'.# ...#....## ##.######....# #.####.# ##..#.##.# ##..>.# #.#.##.# #.# #.#.##.# ##ß#ß#ß## #.#3i3{ 3i)  .uThe purple ugly thing attacks as it pursues you!3i& 872---3iy X1---==53i 3ip 6 _The purple ugly thing kicks you!4i....##.##. #..##.........#..... .......... ##.##.....###.#.### .#...#.#.####.#.##.....# #.#.# #. #.#......#..#.##.#.....###.#.###....#..'..+.##...................#cC## ##......#.#.#### .#.#....#########......#...# ### ..............u.#......#.### ################@........# ...................#....## 4iq..##.######....# ####....# #...## .####.# ##..#######.########### ....#.# ##..>................# #.##.# ###################.# .#.##.# ##ß#ß#ß## #.# .#.##.# ##.......## #.#4i4i'!A.u4i!_3-----64i%4i<)Q _There is an open door here.4it .......... ##.##.....###.#.###  .#...#.#.####.#.##.....# #.#.# #  #.#......#..#.##.#.....###.#.###  #....#..'..+.##............... #......#cC## ##......#.#.####.#.#....#########......#...# ##  ...............u#......#.### #################'........# ................@...#....####.######.... #####....# #...## #.####.# ##..#######.########### .....#.# ##..>................# #.#.##.# ###################.# #.#.##.# ##ß#ß#ß## #.#4i>}  #.#.##.#.......## #.#  #.#....# #ß.<.∩.>.ß# #.# 4i4i.uu   purple ugly thing4iIH--7 _4i4ih4i  You shoot an arrow. The arrow hits the purple ugly thing!!  The purple ugly thing is moderately wounded.4i m42==-===8.1 (1.14i 4i _ _The purple ugly thing closely misses you.4i):  You shoot an arrow. The arrow hits the purple ugly thing!!  The purple ugly thing is severely wounded.4i&;y5=====904iMB4i FW _The purple ugly thing misses you.5i  You shoot an arrow. The arrow hits the purple ugly thing!  The purple ugly thing is almost dead.5iȭc===-80.2 (1.15i5i%I _The purple ugly thing kicks you but does no damage.5i<^  You shoot an arrow. The arrow hits the purple ugly thing!5i:Do$5iJ2873 6=6-105iP5iRU _You kill the purple ugly thing!5i 5i` 5i 5i 5i ==75i 5iX ,5iI 5i 5i R83=5i 5is 5i 5iZ 5i <95iq 5i 5i M80=5i 5i 5i~ :=5i: 5i 5i V1=5i. 5i} ,5i 5i 5i a287324==5i 5i ,5i 5i? 5i &35i[ 5i! 5i L4=5iY 5i 5iC ;==5i 5i 5i O5=5iR 5i ,5i3 5il r 6--- _You start resting.5i 0987.0)5i e5==---9.2 (185i 5i % _Magic restored.5i5i5i#5i5i9~75i5i5i5i%5i#85iF===5i5i5iV9=5iH5i5i+5i5i5i'905i|5i5i5i5iR15i5i5iv5i5iL2=5i5ir,5i5i5ilV3=5i5iy5i&45iY5i5i5i5i}R55i5i*5i5is5iL6=5i5i5i5i5iN5iV7=5i5i+5i&85iV5i,5i5i5iH&95i+5i,5i5i# _ _You start resting.5i^.323.2 (245i `100/100=4.2 (255ih5i" _HP restored.6i.....##.##. #..##.........#..... .......... ##.##.....###.#.###. .#...#.#.####.#.##.....# #.#.# #. #.#......#..#.##.#.....###.#.####....#..'..+.##................ #......#cC## ##......#.#.####.. .#.#....#########......#...# ### ................#......#.### ################@........# .......#....# .....##.######....# 6i/......####....# #...## ####.# ##..#######.########### ....#.# ##..>................# .#.##.# ###################.# .#.##.# ß#ß#ß## #.# .#.##.# ##.......## #.#6iL76i@815.2 (1.0)6i=6iFN  You now have 2880 gold pieces (gained 7).6iGH1806.2 (26iM6iQG _There is an open door, spattered with blood here.6ix=6i)>6i>6iCD6icF6iF6i}J,6iK6iL:=6i#M6iN6iqP6iP6i6Q6iR6iU6i`U6iU6iOW6ipY,6iZ6i\6iWe0 .... #. .. ##.###.....#### ....##.##. #..##........ .......... ##.##.....## .#...#.#.####.#.##.....#  #.#......#..#.##.#.....### #....#..'..+.##......... #C.....#cC## ##......#.#. 6i@f.#.#....#########......#... ..........@.....#......#.## ######################'........#................#....##...........##.######....# .....#......####....# #...## ####.#.####.# ##..#######.###### C   cyclops (missile, wandering).........#.# ##..>............ ####.#.#.##.############### #..#.#.#.##.# ##ß#ß#ß#6iwj,31.2 (56i(s>C.6is+2.2 (66i9{6iZ7ib-  You now have 2880 gold pieces (gained 7). _There is an open door, spattered with blood here.  You shoot an arrow.  The cyclops shouts!  The arrow hits the cyclops!  The cyclops is moderately wounded.7i`i.CC  )7ii5===3.2 (17ioq7iu- _You hear an angry hiss.7iKV.... #. .. ##.###.....#....##.##. #..##.#. ##.##.....###.#.#...#.#.####.#.##.....# #.##.#......#..#.##.#.....###.##....#..'..+.##.#.C....#cC## ##......#.#.#.#.#....#......#...#.....#......#.#'.# #....## ##.######....# .#.####.# ##..#.##.# ##..>..#.#.##.# # 7iW7iZX0---47i,^7iWb7i .... #. .. ##.###.....#....##.##. #..##.#.. ##.##.....###.#..#...#.#.####.#.##.....# #.#.#.#......#..#.##.#.....###.#.#....#..'..+.##.#.C....#cC## ##......#.#.#.#.#....#......#...# ..@...#......#.### '.# #....## ##.######....# .#.####.# ##..#.##.# ##..>..#.#.##.# # 7i 7i .CC   cyclops (missile)7ia B---57i 7i 7i .... #. .. ##.###.....#....##.##. #..##.#.. ##.##.....###.#.#.#...#.#.####.#.##.....# #.#.##.#......#..#.##.#.....###.#.##....#..'..+.##.#......#cC## ##......#.#.#.#.#.C..#......#...# ...@..#......#.### '.# .#....## ##.######....# .#.####.# ##..#.##.# ##..>.  #.#.#.##.# #  #.#.#.##.# 7i ~##ß#ß#ß## # 7i0 7i: .CC   cyclops (missile)7i &67i 7i1 8igK.... #. .. ##.###.....#....##.##. #..##.#.. ##.##.....###.#.#.#...#.#.####.#.##.....# #.#.# #.#......#..#.##.#.....###.#.##....#..'..+.##.#......#cC## ##......#.#.#8i L^.#.#..C.#......#...# #....@.#......#.### '.# ..#....## ##.######....# .#.####.# ##..#.##.# ##..>.8iFL"  .#.#.##.# #.  .#.#.##.# ##ß#ß#ß## #. 8iL8iT8i"U&78iGZ8i\8i{#.... #. .. ##.###.....#....##.##. #..##.#.. ##.##.....###.#.#.#...#.#.####.#.##.....# #.#.# ##.#......#..#.##.#.....###.#.##....#..'..+.##.#......#cC## ##......#.#.####..#.#..C.#......#...# #.....@#......#.### '.# 8i|...#....## ##.######....# #.####.# ##..#.##.# ##..>.# #.#.##.# #.# #.#.##.# ##ß#ß#ß## #.#8i8i&88i8iي8iA8iB8i>B8iE8iG8iK,8i(QCC   cyclops (missile)8i;VF  .... #. ..  8iVx     #.#.#   +    #########  8iV......@# 9########'........# ...#....## ####....#  8iVL   ##..>   8iVI_You start waiting.8i u .... #. ..       #.#.#   +    #########  8i ......@# ########'........# ...#....## ####....#    ##..>   8ir 8i 8i ^ _A cyclops is nearby!8i{A ....##.##. #..##.........#..... .......... ##.##.....###.#.### .#...#.#.####.#.##.....# #.#.# #. #.#......#..#.##.#.....###.#.###....#..'..+.##.................8iB ..#cC## ##......#.#.#### .#.#..C.#########......#...# ### ........C.......#......#.### ################@........# ...................#....## ..##.######....# ####....# #...## .####.# ##..#######.########### 8iB ....#.# ##..>................##.##.# ###################.# .#.##.# ##ß#ß#ß## #.# .#.##.# ##.......## #.#8i]F 8iM .CC   cyclops (missile)8iN .40 _8iS 8i)Y g _There is an open door, spattered with blood here.8i> .......... ##.##.....###.#.###  .#...#.#.####.#.##.....# #.#.# #  #.#......#..#.##.#.....###.#.###  #....#..'..+.##............... #......#cC## ##......#.#.####.#.#..C.#########......#...# ##  .........C......#......#.### #################'........# ................@...#....####.######.... #####....# #...## 8i?#.####.# ##..#######.########### .....#.# ##..>................# #.#.##.# ###################.# #.#.##.# ##ß#ß#ß## #.#  #.#.##.#.......## #.#  #.#....# #ß.<.∩.>.ß# #.# 9i9i-1 _9i 9i9i49i9i9iA9i#B9i9i9i9i9i 9i 9ii 9i\,9i 9i9i9i9i99i9i-9i9i&9i9i9i&9i9i"9i$9i$9i%9if-CC   cyclops (missile)9i2o    ....# #.#.#  ....  9i%3+.##.......   ##......  ......#...#  #......#.### ########C........# .......@...# 59ij30.0)...##.######....# ...#   ##. ##..>  9i3    #ß.<.∩.>.ß# _You start waiting.9iC"   ....# #.#.#  ....  +.##.......   ##......  ......#...#  #......#.### ########C........# .......@...# ...##.######....# ...# 9iF  ##. ##..>      #ß.<.∩.>.ß# 9i|9i;9i^ _A cyclops is nearby!9iT  You shoot an arrow. The arrow hits the cyclops!  The cyclops is heavily wounded.9i89/100 ---3----===2.0)9iL9i + _The cyclops hits you!9i  You shoot an arrow. The arrow hits the cyclops!  The cyclops is severely wounded.9i 77------1-------3.3 (1.19i 9i + _The cyclops hits you!9i` 9i 9i 9i ^ _You are too injured to fight recklessly!9i39i649i@<9is?^ _You are too injured to fight recklessly!:i@#4:i*:i9-^ _You are too injured to fight recklessly!:i  You shoot an arrow. The arrow hits the cyclops!!$:ix 2880 8---74.4 _You kill the cyclops!:ic:ik _Your Necromancy skill increases to level 8!:iŋ)....##.##. #..##.........#..... .......... ##.##.....###.#.###. .#...#.#.####.#.##.....# #.#.# #. #.#......#..#.##.#.....###.#.####....#..'..+.##................ #......#cC## ##......#.#.####.. .#.#..C.#########......#...# ### :i7................#......#.### ################@........# .......#....# .....##.######....# ......####....# #...## ####.# ##..#######.########### ....#.# ##..>................# .#.##.# ###################.# .#.##.# :i ß#ß#ß## #.# .#.##.# ##.......## #.#:iz:i=---50 _:i:i$  You now have 2901 gold pieces (gained 21).  There is an open door, spattered with blood here.:i9{9019---6.4 (2:i:iQ _You see here 4 large rocks.:iK :iMP   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1          :iP  b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy8.0   7.6  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2  :i$Q  e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0      :iQ i g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1           h - Armour   0.0   1.4  -2       i - Dodging   8.1   7.6  +1  :i*R      j - Stealth   7.6   3.4  +5                              :iR         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  :iR [/] auto|manual mode [*] useful|all skills [!] training|cost|targets;i/;i;i....##.##. #..##.........#..... Prakerore the Marksvampire .......... ##.##.....###.#.###. Vampire of Gozag  Gold: 2901 .#...#.#.####.#.##.....# #.#.# #. Health: 79/100 ==================------ #.#......#..#.##.#.....###.#.###. Magic: 11/15 =================-------#....#..'..+.##................. AC: 17Str: 7#......#cC## ##......#.#.####.. EV: 16Int: 19 .#.#..C.#########......#...# ### SH: 0Dex: 18 ................#......#.###XL: 14 Next: 57% Place: Dungeon:11 ################@;i,3[37m........#Noise: ---------  Time: 39356.4 (0.0) ...................#....##a) +4 orcbow (heavy) ...........##.######....#Fire: a) +4 orcbow (heavy) ......####....# #...##Alive Fly .####.# ##..#######.########### ....#.# ##..>................# .#.##.# ###################.# .#.##.###ß#ß#ß## #.# .#.##.###.......## #.#You shoot an arrow. The arrow hits the cyclops!! _You kill the cyclops! _Your Necromancy skill increases to level 8!You now have 2901 gold pieces (gained 21).  There is an open door, spattered with blood here. _You see here 4 large rocks.;i1;i¿;i;i;i4;i;i!;i";it&;io';i'M80=;i');i -c2==;i-;iU1;i2N29011=;i^2;ik3;i(7;i7&2;ir8;i7<,;ig=;i@;i@Y3==;iB;iF;iF;iG;iJ;iBK#4;isK)=;iL;iQO;iOL3=;iQ;i)T;itT@5=;iT;iV;iX;iPY&6;i\;i`;iha;iyb;if;ifX7=;ig;ij;i:k;il;ip;ipL8=;it;iju;iu#4;iu*==;iw;iz;izV9=;i\|;i,;i;i;i '90;i5;iq;iȉY1==;iU;i,;ie;iZ;iL2=;i;ic5==;iu;i4 _Magic restored.;i_V3=;i;i>,;i;iC;i&4;i);id;i%==;i;i ;i<5;i;iF;iL6=;i۶;i,;i,;i;iV7=;i;iv;i;i;i;i"&8;ic;iL;i;i;ie;i&9;i;i;iGK100/100=;i~;ik1 _HP restored.;i;i;i;i;i,;in;iO;ih;i;iz;i;iP=;iH;i;i;id;i;iL;i,;i;i(;i0 ;i ;i> ;i ;i*,;i;i;i+# .. #..# #### .... #. .. ##.###.....# ....##.##. #..##..... .......... ##.##.....# l#...#.#.####.#.##.....# #.#......#..#.##.#.....# #....#..'..+.##........ #......#..## ##......# .#.#...@#########......# ..........#......# #########################(.............................#.... ....................##.........#......####....# #...# l   komodo dragon (wandering);ip'[34m#####.#.####.# ##...###..........#.# ##..>.........##.#.#.##.# ############# 401.4 (45.0)  A komodo dragon comes into view.;iW2s.ll;i2,2.4 (46;i;;i-?7 _The komodo dragon hisses angrily.;i{ K  Casting: Dispel Undead (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;i;ixo Your spells (cast)Type;iBFailure Levela - JinxbiteHexes1%2  b - BlinkTranslocation9%2  c - Cause FearHexes1%4  d - ApportationTranslocation5%1  e + Dispel UndeadNecromancy7% 4 Select a spell to cast[!]/[I] toggle spell headers<i<i"<i-.. #..# ####... Prakerore the Marksvampire.... #. .. ##.###.....# Vampire of Gozag  Gold: 2901....##.##. #..##...... Health: 100/100 ========================.......... ##.##.....# Magic: 15/15 ========================.#...#.#.####.#.##.....# AC: 17Str: 7#l#......#..#.##.#.....# EV: 16Int: 19#....#..'..+.##........ SH: 0Dex: 18#......#..##<i/[40m ##......# XL: 14 Next: 57% Place: Dungeon:11.#.#...@#########......# Noise: ---------  Time: 39402.4 (0.0)................#......# a) +4 orcbow (heavy) #########################(....... Fire: a) +4 orcbow (heavy) ............................#.... Alive Fly ....................##.######.... ........#......####....# #...# l   komodo dragon .######.#.####.# ##..#######.### .#...........#.# ##..>......... .#.####.#.#.##.# ############# _Magic restored. _HP restored.  A komodo dragon comes into view. _The komodo dragon hisses angrily.  Casting: Dispel Undead (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<i :D.. #..# ####... Prakerore the Marksvampire.... #. .. ##.###.....# Vampire of Gozag  Gold: 2901....##.##. #..##...... Health: 100/100 ========================.......... ##.##.....# Magic: 15/15 ========================.#...#.#.####.#.##.....# AC: 17Str: 7#l#......#..#.##.#.....# EV: 16Int: 19#....#..'..+.##........ SH: 0<i;Dex: 18#......#..## ##......# XL: 14 Next: 57% Place: Dungeon:11.#.#...@#########......# Noise: ---------  Time: 39402.4 (0.0)................#......# a) +4 orcbow (heavy) #########################(....... Fire: a) +4 orcbow (heavy) ............................#.... Alive Fly ....................##.######.... ........#......####....# #...# l   komodo dragon .######.#.####.# ##..#######.### .#...........#.# ##..>......... .#.####.#.#.##.# ############# _Magic restored. _HP restored.  A komodo dragon comes into view. _The komodo dragon hisses angrily.  Casting: Dispel Undead (dangerous; 7% risk of failure)  C<i<Qonfirm with . or Enter, or press ? or * to list all spells.<iODP  Okay, then.<iF<i M<iP. _<i<iC  Skill  Level Cost  Apt Skill  Level Cost  Apt <i a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4  <ie c - Unarmed Combat   0.0   0.8  +1   m + Necromancy8.0   7.6  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2  <if e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1           h - Armour   0.0   1.4  -2      <i H i - Dodging   8.1   7.6  +1       j - Stealth   7.6   3.4  +5                          <i             The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help<iI *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets<i:<i*<i.. #..# ####... Prakerore the Marksvampire.... #. .. ##.###.....# Vampire of Gozag  Gold: 2901....##.##. #..##...... Health: 100/100 ========================.......... ##.##.....# Magic: 15/15 ========================.#...#.#.####.#.##.....# AC: 17Str: 7#l#......#..#.##.#.....# EV: 16Int: 19#....#..'..+.##........ SH: 0Dex: 18#......#..##<iؿ[40m ##......# XL: 14 Next: 57% Place: Dungeon:11.#.#...@#########......# Noise: ---------  Time: 39402.4 (0.0)................#......# a) +4 orcbow (heavy) #########################(....... Fire: a) +4 orcbow (heavy) ............................#.... Alive Fly ....................##.######.... ........#......####....# #...# l   komodo dragon .######.#.####.# ##..#######.### .#...........#.# ##..>......... .#.####.#.#.##.# ############# _HP restored.  A komodo dragon comes into view. _The komodo dragon hisses angrily.  Casting: Dispel Undead (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.<i<i<iF<i<iw [  You shoot an arrow. The arrow hits the komodo dragon!!<i l.l <ia 5===3.4 (1<i[ <i f _The komodo dragon is severely wounded.<iެ [  You shoot an arrow. The arrow hits the komodo dragon!!<i o$<i# O2901 84<i7 <i Q _You kill the komodo dragon!=i_=i`=i1g=ijH _No target in view!=i=iG=i=iH _No target in view!=iĘK  Casting: Dispel Undead (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=iW=ic Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b - BlinkTranslocation9%2  c - Cause FearHexes1% 4 d - ApportationTranslocation5%=i'1  e + Dispel UndeadNecromancy7% 4 Select a spell to cast[!]/[I] toggle spell headers=iW =i =i B.. #..# ####... Prakerore the Marksvampire.... #. .. ##.###.....# Vampire of Gozag  Gold: 2901 ....##.##. #..##...... Health: 100/100 ========================.......... ##.##.....# Magic: 15/15 ========================.#...#.#.####.#.##.....# AC: 17Str: 7#.#......#..#.##.#.....# EV: 16Int: 19=i} #$...#..'..+.##........ SH: 0Dex: 18#......#..## ##......# XL: 14 Next: 58% Place: Dungeon:11.#.#...@#########......# Noise: ===------  Time: 39404.4 (0.0)................#......# a) +4 orcbow (heavy) #########################(....... Fire: a) +4 orcbow (heavy) ............................#.... Alive Fly ....................##.######.... =i ........#......####....# #...#  .######.#.####.# ##..#######.###  .#...........#.# ##..>.........  .#.####.#.#.##.# ############# You shoot an arrow. The arrow hits the komodo dragon!! _You kill the komodo dragon! _No target in view! =i y_No target in view!  Casting: Dispel Undead (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=iͮ B.. #..# ####... Prakerore the Marksvampire.... #. .. ##.###.....# Vampire of Gozag  Gold: 2901 ....##.##. #..##...... Health: 100/100 ========================.......... ##.##.....# Magic: 15/15 ========================.#...#.#.####.#.##.....# AC: 17Str: 7#.#......#..#.##.#.....# EV: 16Int: 19=iS L#$...#..'..+.##........ SH: 0Dex: 18#......#..## ##......# XL: 14 Next: 58% Place: Dungeon:11.#.#...@#########......# Noise: ===------  Time: 39404.4 (0.0)................#......# a) +4 orcbow (heavy) =i #########################(....... Fire: a) +4 orcbow (heavy) ............................#.... Alive Fly ....................##.######.... ........#......####....# #...#  .######.#.####.# ##..#######.###  .#...........#.# ##..>.........  =iX .#.####.#.#.##.# ############# You shoot an arrow. The arrow hits the komodo dragon!! _You kill the komodo dragon! _No target in view! _No target in view!  Casting: Dispel Undead (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i P  Okay, then.=i߸ =iU =i . _=i ` =id % =iOe  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy8.1   7.6  +1  =ie  d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2  =ie      o - Fire Magic   0.7   1.4  -2  =i`f  e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1           h - Armour   0.0   1.4  -2  =ij      i - Dodging   8.1   7.6  +1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|=iCk all skills [!] training|cost|targets>i1>i>i.. #..# ####... Prakerore the Marksvampire.... #. .. ##.###.....# Vampire of Gozag  Gold: 2901 ....##.##. #..##...... Health: 100/100 ========================.......... ##.##.....# Magic: 15/15 ========================.#...#.#.####.#.##.....# AC: 17Str: 7#.#......#..#.##.#.....# EV: 16>iInt: 19#$...#..'..+.##........ SH: 0Dex: 18#......#..## ##......# XL: 14 Next: 58% Place: Dungeon:11.#.#...@#########......# Noise: ===------  Time: 39404.4 (0.0)>i4`................#......# a) +4 orcbow (heavy) #########################(....... Fire: a) +4 orcbow (heavy) >ib*............................#.... Alive Fly ....................##.######.... ........#......####....# #...#  >i1.######.#.####.# ##..#######.###  .#...........#.# ##..>.........  .#.####.#.#.##.# #############>i  _You kill the komodo dragon! _No target in view! _No target in view!  >i0aCasting: Dispel Undead (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.>iM>i>i>i>i{>if>ị>i>i>i; _>io>iH>i>i>iW>i>i>i4>i>i>i>ia>i>iR# #..# #..# ###.## x......... .#. ##.## >i8##..# x......... .. ...#..# ## ##.## .###....##.# ...##.###. #..# #.#....##.##..# #..##. >io#.## #............ ##.##. ..#>i ..#...#.#.####.#.## .##>i #.#......#..#.##.#. .#>i #@...#..'..+.##...--- ##>iC #.#......#..## ##.. #>iv #.#.#....######### # ..................# >it+#############################(.>i.................. xx 2 unseen horrors (1 wandering, invisi…)........................##.#####>i6...#>i(v.....####....##.#.######.#.####.# ##..>iT!>iG+8.4 (4>i .x   unseen horror (invisible, asleep)2 unseen horrors come into view.>iG---9.4 (5>i >i~ _The unseen horror moves out of view. _You see here 22 gold pieces.>i >iĤ >i >io R _No reachable target in view!?iF#.## x......... .#. ##.# #..# .......... .. ...#..# ### #.## .###....##.# ...##.###.. ..# #.#....##.##..# #..##. .## ........... ##.##. .# ?iHGb..#...#.#.####.#.##. ## #.#......#..#.##.#. # $...#..'..+.##... # #.#@.....#..##  #..#########. ..................#. #############################(. ................................###.#######?iG?#####....#   ##.#.######.#.####.# ##..#######  ##.#.#...........#.# >..... ?iQ?iS310.4 (1 _?iX?i[?i g ..##..# ### x......... .#. ##.## ..# .......... .. ...#..# #### .#.###....##.# ...##.###. ?i9h #.#....##.##..# #..##. ##............ ##.##. # ..#...#.#.####.#.##.#.#......#..#.##.# #$.@.#..'..+.##..#.#......#..## ##.#.#.#....#########. ..................#. ############################(...........#.......##.######. ..#........#......####....# #. #.#.######.#.####.# ##..#######?iq ?ir &1?ix ?i]{ ?is ###.## #. ..# #.... .# #..# #. .## x.. .#. ##.## #. .......... .. ...#..# #### #.###....##.# ...##.###. # #.#....##.##..# #..##.#............ ##.##. ..#...#.#.####.#.##.?i( ;#.#..@...#..#.##.#$...#..'..+.##..#.#......#..## ##.#.#.#....#########. ..................#. ###########################(...........#.......##.######. .#........#......####....# #.?i ?i &2?i9 ?iM @i~..# #..# #.# ..T ##.## #.. #.... #.# #..# #. ## x.........#.#. ##.## #. # ............. ...#..# ####@i.###....##.# ...##.###. #.#....##.##..###..##.#..............##.##...#...#@#.####.#.##.#.#......#..#.##.#$...#..'..+.##.......#..## ##.#.#.#....#########. ..................#.T   troll (asleep) ##########################(.............#.........##.######...@i|@if&3@i@iX _A troll comes into view.@i)Xl  You shoot an arrow. The arrow hits the troll!!  The troll shouts!@i@c..TT  @ic0===4@iSm@ipY _The troll is almost dead.AiR  You shoot an arrow. The arrow hits the troll!Ai!o$Aid'595.5 (1.1Ai,Ai/I _You kill the troll!Ai Aix Ai: Ai( Ai Ai BAi Ait Ai Ai Ai Y #..##.... #$# #..# ##.## x.........#.#. ##.## #..# ............. ...#..# ### #.## .###....##.# ...##.## ..# #.#....##.##..###.. .## #..............##.## .# ..#...#.#.####.#.## ##Aig! 5 #.#......#..#.##.# # #$@..#..'..+.##--- # #.#......#..## ## #.#.#....######### .W................# ####################( ...................Ai! ......# W   shadowghast (wandering) ........................##.############....# # ##.#.######.#.####.# ##..#######AiQ1 7.5 (2.0WW  A shadowghast comes into view.Ai@= (invisible)  The shadowghast slips into darkness.Ai= G---8.5 (3AiD AifI I _The shadowghast flickers and vanishes for a moment.Bi)oX  You shoot an arrow. The arrow hits the shadowghast!BixjW. Biy5===9.5 (1BiBi f _The shadowghast is moderately damaged.BiX  You shoot an arrow. The arrow hits the shadowghast.BiAW.Bi5290120Bi'Bi+c _The shadowghast is heavily damaged.Bi> 8  You shoot an arrow.Bi$ W.  The arrow closely misses the shadowghast.Bi &1Bi2 Bi Y _The shadowghast closely misses you.Bi5S   You shoot an arrow.  The arrow closely misses the shadowghast.Bi`T 94/100 --4--2Bi[ Bi_ 0 _The shadowghast claws you!BiIY  You shoot an arrow. The arrow hits the shadowghast!!Bi2o$Bi6N2901 3.6 (1.1BiCBiR _You destroy the shadowghast!CiCiCiCiYH _No target in view!CiCiCi2CiH _No target in view!CiK  Casting: Dispel Undead (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CiCi[ Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b - BlinkTranslocation9%2  c - Cause FearHexes1% 4 d - ApportationTranslocation5%1  e + Dispel UndeadNecromancy6% 4 Select a spell to cast[!]/[I] toggle spell headersCi Ci Ci q #..##.... #$# #..#Prakerore the Marksvampire ##.## x.........#.#. ##.##Vampire of Gozag  Gold: 2901 #..# ............. ...#..# ### Health: 94/100 ======================-- Ciؚ <#.## .###....##.# ...##.###.. Magic: 14/15 ======================-- ..##.#....##.##..###..##.. AC: 17Str: 7 .###..............##.##.. EV: 16Int: 19 .#..#...#.#.####.#.##.. SH: 0Dex: 18 ###.#......#..#.##.#.. XL: 14 Next: 59% Place: Dungeon:11 #Ciܛ !#$@..#..'..+.##.... Noise: ===------  Time: 39423.6 (0.0) ##.#......#..## ##... a) +4 orcbow (heavy)#.#.#....#########... Fire: a) +4 orcbow (heavy) ..................#... Alive Fly #############################(... ................................#  ........................##.######  ...#........#......####....# #  ##.#.######.#.####.# ##..####### Ci /You shoot an arrow. The arrow hits the shadowghast!! _You destroy the shadowghast! _No target in view! _No target in view!  Casting: Dispel Undead (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ci q #..##.... #$# #..#Prakerore the Marksvampire ##.## x.........#.#. ##.##Vampire of Gozag  Gold: 2901 #..# ............. ...#..# ### Health: 94/100 ======================-- Ci #.## .###....##.# ...##.###.. Magic: 14/15 ======================-- ..##.#....##.##..###..##.. AC: 17Str: 7 .###..............##.##.. EV: 16Int: 19 .#..#...#.#.####.#.##.. SH: 0Dex: 18 ###.#......#..#.##.#.. XL: 14 Next: 59% Place: Dungeon:11 ##$@..#..'..+.##.... Noise: ===------  Time: 39423.6 (0.0) ##.#......#Ci ..## ##... a) +4 orcbow (heavy)#.#.#....#########... Fire: a) +4 orcbow (heavy) ..................#... Alive Fly #############################(... ................................#  ........................##.######  ...#........#......####....# #  ##.#.######.#.####.# ##..####### You shoot an arrow. The arrow hits the shadowghast!! _You destroy the shadowghast! _No target in view! _No target in view!  Casting: Dispel Undead (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ci P  Okay, then.Ci" Ci Ci . _Ci5 CiX9 C  Skill  Level Cost  Apt Skill  Level Cost  Apt Cit:  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy8.2   7.6  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4 i'; 39;49m -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1           h - Armour   0.0   1.4  -2       i - Dodging   8.1   7.6  +1       j - Stealth CiR< H  7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsDi_Di)Diq #..##.... #$# #..#Prakerore the Marksvampire ##.## x.........#.#. ##.##Vampire of Gozag  Gold: 2901 #..# ............. ...#..# ### Health: 94/100 ======================-- Di#.## .###....##.# ...##.###.. Magic: 14/15 ======================-- ..##.#....##.##..###..##.. AC: 17Str: 7 .###..............##.##.. EV: 16Int: 19 .#..#...#.#.####.#.##.. SH: 0Dex: 18 ###.#......#..#.##.#.. XL: 14 Next: 59% Place: Dungeon:11 ##$@..#..'..+.##.... Noise: ===------  Time: 39423.6 (0.0) ##.#......#Dis..## ##... a) +4 orcbow (heavy)#.#.#....#########... Fire: a) +4 orcbow (heavy) ..................#... Alive Fly #############################(... ................................#  ........................##.######  ...#........#......####....# #  ##.#.######.#.####.# ##..#######  _You destroy the shadowghast! _No target in view! _No target in view!  Casting: Dispel Undead (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.DiDiDihDiDi,Di-Di@.Di1Di<B5...B   boulder beetle (wandering)Di2EDipJ5---4.6 (1DiMDi;Qa _A boulder beetle comes into view.EiEiz---Throw: 2 darts (curare) EiEikEi Ei K64 darts (poison)Ei Ei Fi% BBvery poisoned)You throw a poisoned dart.  The poisoned dart hits the boulder beetle!Fi&`5.3 (0.73FiN+Fi-5 _The boulder beetle is poisoned.Fi ?  You throw a poisoned dart.Fi G(BFi/ 6=6.02Fi_Fi@ _The poisoned dart hits the boulder beetle.Gi0y# #..# #.... #$# #..##.## x......(..#.#. ##.## ##..# ........B.... ...#..# #.## .###....##.# ...##.### #..# #.#....##.##..###..## #.## #..............##.## ..#Giɯ1 ..#...#.#.####.#.## .## #.#......#..#.##.# .# #@...#..'..+.## ## #.#......#..## ## # #.#.#....# # .......# +##########(..##.x   unseen horror (invisible, asleep).#.#......####....# .##.#.######.#.####.# ##..GiGij.x   unseen horror (invisible, asleep)Gi-7.0 (1.0GieGis _The boulder beetle leaps! _You see here 30 gold pieces.Hi{ #..# #.... #$# #..#  x......(..#.#. ##.##  .............   .###....##.#  #.#....##.##. #.......... ..#...#.#.# #.#......# #@...#..'..+ #.#......#..## # #.#.#....## # ............#############(  Hil #..# #.... #$# #..#  x......(..#.#. ##.##  .............   .###....##.#  #.#....##.##. #.......... ..#...#.#.# #.#......# #@...#..'..+Hi #.#......#..##  #.#.#....## ............#############( HivHiHi#HiL&e _An unseen horror is nearby!Hi*S.###.## x......(..#.#. ##.## .##..# ........ ...#..# # .##.## ##.###....##.# ...##.# .#..# l#.#.#....##.##..###..## .#.## ##.##..............##.## ..........#...#.#.####.#.## #.## ......#.#......#..#.##.# .........#$...#..'..+.##.#HiJ,#......#..## ## .#....######### .#..................# .+#############################( ...............................##.#### l   basilisk (asleep) #....######....# #.##.#.######.#.####.# ##..##### #.##.#.#...........#.# ##..>...Hi<<Hi<W7=8Hi;Kq _A basilisk comes into view.Hi>) ( ##.##  ...   ##..#  l#.###.# ##.##.......... .......#...#.#. ......#.#...... .......#$...#..'..+ #@#  #.#.# .......#########(   ##..>IiL ( ##.##  ...   ##..#  l#.###.# ##.##.......... .......#...#.#. ......#.#...... .......#$...#..'..+ #@#  #.#.# .......#########(  ##..>IicIiIiIi”_ _A basilisk is nearby!Ii V X##..# ........ ...#..# ## ##.## ##.###....##.# ...##.###. #..# l#.#.#....##.##..###..##. IiW #.## ##.##..............##.##. ..# .......#...#.#.####.#.##. .## ......#.#......#..#.##.#. .# .......#$...#..'..+.##... ##  #.#......#..## # #.#########. # .....................#. +#############################(. ................................##.###########....# .##.#.######.#.####.# ##..######  .##.#.#...........#.# >....  .##.#.#.####.#.#.##.# ######## Ii+_ Ii(` -9 _Iid Iif Iir4Ii4Ii%&8Ii)&0Ii 2o HH   manticore .##.#.#.####.#.#.##.# ########  You start resting. Magic restored.Ii6[5==30.0 (1Ii:IiQ?\ _A manticore comes into view.Ji2a2 darts (curare) JiJiKiUKifFire: a) +4 orcbow (heavy)KiϘKiWi-WiWiWiF _Unknown command.XiJ" Xi# Xi&+ Xi. F _Unknown command.ZiW W  You shoot an arrow. The arrow hits the manticore!!ZiX ZiZ` .BB   boulder beetle (poisoned)Zia 89===1Zih ZiCm a _The manticore is heavily wounded.[i?  You shoot an arrow. The arrow hits the boulder beetle!  The boulder beetle is moderately wounded.[i&HBBrolling, poisoned)H   manticore[i'-2.1 (1.1[i 0[i4N _The boulder beetle curls into a ball and begins rolling![il\ \  You shoot an arrow. The arrow hits the boulder beetle!![i] [ih .HH   manticore[ixi ;100/100=[ii %30[i%r [i+v b _The boulder beetle is almost dead.\iM\iO\iV.H○BB   boulder beetle (rolling, poisoned)H   manticore\iVJ==4.2 (1.1\i^GBB\i&cp _You shoot an arrow. The arrow barely misses the manticore.\i [  You shoot an arrow. The arrow hits the boulder beetle!\i / H$H   manticore (unaware)  You kill the boulder beetle!\i 1615.3\i \iT O _The manticore is distracted by your dazzling golden aura.]i]i5 HxHx   unseen horror (wandering, invisible)]i,60]i]i p _You shoot an arrow. The arrow barely misses the manticore.]i6F  You shoot an arrow. The arrow hits the manticore!  The manticore is no longer distracted by gold.]idR .   The manticore is severely wounded.]iZ\ m  The manticore flicks its tail.]i\ B=7]ic ]i;g V _The volley of spikes misses you.^i|V  You shoot an arrow. The arrow hits the manticore!^i5 x x   unseen horror (invisible)The manticore is almost dead.^i  The manticore flicks its tail.The volley of spikes skewers you.^i^ .x   unseen horror (invisible)  Barbed spikes become lodged in your body.^i5290198/100 -4--8.4 (1.1^iNBarbs Fly ^iD^i2D _The unseen horror hits you but does no damage.^i   You shoot an arrow.  The arrow completely misses the unseen horror.^i ^iD  B.B   boulder beetleThe unseen horror barely misses you.^iW!,90^i_-^i2a _A boulder beetle comes into view.^i 8  You shoot an arrow.^i Z  The arrow hits the boulder beetle but does no damage.^i ^i @.HxH   manticorex   unseen horror (invisible)^i 56-^i 40^i ^iI 1 _The unseen horror hits you._i  You shoot an arrow. The arrow hits the unseen horror.  The unseen horror is lightly wounded._iH_i_if$Hx.._i-1.5 (1.1_iϟ_i[ _The unseen horror closely misses you._iV  You shoot an arrow. The arrow hits the manticore!_i_i_i( x.x   unseen horror (invisible)  You kill the manticore!_i"2901 7--32.6_i_i3^ _The unseen horror completely misses you._iݬ  You shoot an arrow. The arrow hits the unseen horror!  The unseen horror is heavily wounded.You carefully extract the barbed spikes from your body._iy _i B$B   boulder beetle_i q83.7Fly _i _i ^ _The unseen horror completely misses you._iB ]  You shoot an arrow. The arrow hits the boulder beetle!!!_iVC _iRI  The boulder beetle is heavily wounded.The unseen horror hits you but does no damage._iBR BB  (rolling)_iR G====4.8_ixZ _i_^ N _The boulder beetle curls into a ball and begins rolling!`i8  You shoot an arrow.`i8`ip  The arrow barely misses the boulder beetle.`iM`i,`iv°○BB`ic2-===-5.9`i.]BB`i21 _The unseen horror hits you!`i{WY°B`iXx-Throw: 2 darts (curare) `ia9°`icaia62 darts (poison)aiDaiai1l aim K2 darts (curare) ait Baiw bisD  You throw a curare-tipped dart.bibi (BThe curare-tipped dart barely misses the boulder beetle.The boulder beetle hits you but does no damage.--6.7 (0.8dart (curare)  _The boulder beetle stops rolling and uncurls.ci 7°ci 9--ci=ciF _Unknown command.ci@ciK62 darts (poison)cicidi  You throw a poisoned dart.  The poisoned dart hits the boulder beetle.  The boulder beetle is poisoned.di-u  The boulder beetle is heavily wounded.di .(poisoned)The unseen horror barely misses you.di3-7.51didiT _The boulder beetle is distracted by your dazzling golden aura.diچ The unseen horror barely misses you. _The boulder beetle is distracted by your dazzling golden aura.looks even sicker.  no longer distracted by gold.di} xvery poisoned)x   unseen horror (invisible)The boulder beetle is heavily wounded.8.30didiD _The unseen horror hits you but does no damage.diW  You throw a poisoned dart.  The poisoned dart barely misses the unseen horror.diy di  The unseen horror barely misses you.A troll comes into view.di fTx$T   troll (wandering)x   unseen horror (invisible)di d49.159di did T _The boulder beetle is distracted by your dazzling golden aura.ei@_  A troll comes into view. _The boulder beetle is distracted by your dazzling golden aura.  You throw a poisoned dart.  The poisoned dart hits the boulder beetle!  The boulder beetle looks as sick as possible!  no longer distracted by gold.ei]eiXu  The boulder beetle is heavily wounded.ei$.T.xextremely poisoned)Teia%f=8 (0.78eio1ei!;F _The boulder beetle bites you but does no damage.ei ei Kdart (curare) eiq% ei) fi*%fi)C  Skill  Level Cost  Apt Skill  Level Cost  Apt fi)* a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy8.6   7.6  +1  fi*T d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0  fi+     g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1          fiE+ h - Armour   0.0   1.4  -2       i - Dodging   8.1   7.6  +1  fiv+     j - Stealth   7.6   3.4  +5          fi,            fiW,        fi,        fi,KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  fi -[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsfi fi fi ##..# .............. ...#..# ## Prakerore the Marksvampire ##.## ##.###....##.# ...##.###. Vampire of Gozag  Gold: 2901 #..# l#.#.#...T##.##..###..##. Health: 94/100 ======================-- #.## ##.##........(.....##.##. Magic: 14/15 ======================-- ..# .......#...#.#.####.#.##. AC: 17Str: 7 .## ......#○#......#..#.##.#. EV: 16Int: 19 .#fi ......$#○...#..'..+.##... SH: 0Dex: 18 ###x#B.....#..## ##.. XL: 14 Next: 63% Place: Dungeon:11 ##.#@#....#########.. Noise: ==-------  Time: 39449.8 (0.0) #.....................#.. a) +4 orcbow (heavy) +#############################(.. Throw: dart (curare) ................................. Alive Fly .........................##.##### ....#........#......####....#B   boulder beetle (extremely poisoned) .##.#.######.#.####.# ##..###### T   troll .##.#.#...........#.# ##..>.... x   unseen horrofi r (invisible) .##.#.#.####.#.#.##.# ########You throw a poisoned dart.  The poisoned dart hits the boulder beetle!  The boulder beetle looks as sick as possible!  The boulder beetle is no longer distracted by gold.  The boulder beetle is heavily wounded. _The boulder beetle bites you but does no damage.fi\ 4fi fi fi fi fFire: a) +4 orcbow (heavy)fi figilMK  Casting: Dispel Undead (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.giH giI  Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b - BlinkgiyJ Translocation9%2  c - Cause FearHexes1%4  d - ApportationTranslocation5%1  e + Dispel UndeadNecromancygiJ 5% 4 Select a spell to cast[!]/[I] toggle spell headersgie gio gi{ ##..# .............. ...#..# ## Prakerore the Marksvampire ##.## ##.###....##.# ...##.###. Vampire of Gozag  Gold: 2901 #..# l#.#.#...T##.##..###..##. Health: 94/100 ======================-- gi| #.## ##.##........(.....##.##. Magic: 14/15 ======================-- ..# .......#...#.#.####.#.##. AC: 17Str: 7 .## ......#○#......#..#.##.#. EV: 16Int: 19 .#......$#○...#..'..+.##... SH: 0Dex: 18 ###x#B.....#..## ##.. XL: 14 Next: 63% Place: Dungeon:11 ##.#@#....#########.. Noise: ==-------  Time: 39449.8 (0.0) gi} :#.....................#.. a) +4 orcbow (heavy) +#############################(.. Fire: a) +4 orcbow (heavy) ................................. Alive Fly .........................##.##### ....#........#......####....#B   boulder beetle (extremely poisoned) .##.#.######.#.####.# ##..###### T   troll .##.#.#...........#.# ##..>.... x   unseen horror (invisible) .##.#.#.####.#.#.##.# ########The boulder beetle looks as sick as possible!  giH} The boulder beetle is no longer distracted by gold.  The boulder beetle is heavily wounded. _The boulder beetle bites you but does no damage.  Casting: Dispel Undead (dangerous; 5% risk of failure)  gi} \Confirm with . or Enter, or press ? or * to list all spells.gi} gi ##..# .............. ...#..# ## Prakerore the Marksvampire ##.## ##.###....##.# ...##.###. Vampire of Gozag  Gold: 2901 gi #..# l#.#.#...T##.##..###..##. Health: 94/100 ======================-- #.## ##.##........(.....##.##. Magic: 14/15 ======================-- ..# .......#...#.#.####.#.##. AC: 17Str: 7 .## ......#○#......#..#.##.#. EV: 16Int: 19 .#......$#○...#..'..+.##... SH: 0Dex: 18 ###x#B.....#..## ##.. XL: 14 Next: 63% Place: Dungeon:11 i m##.#@#....#########.. Noise: ==-------  Time: 39449.8 (0.0) #.....................#.. a) +4 orcbow (heavy) +#############################(.. Fire: a) +4 orcbow (heavy) ................................. Alive Fly git .........................##.##### ....#........#......####....#B   boulder beetle (extremely poisoned) .##.#.######.#.####.# ##..###### T   troll .##.#.#...........#.# ##..>.... x   unseen horror (invisible) gi K.##.#.#.####.#.#.##.# ########The boulder beetle looks as sick as possible!  The boulder beetle is no longer distracted by gold.  The boulder beetle is heavily wounded. _The boulder beetle bites you but does no damage.  Casting: Dispel Undead (dangerous; 5% risk of failure)  gi~ \Confirm with . or Enter, or press ? or * to list all spells.giԑ P  Okay, then.giƒ gi gi< . _hiC[  You shoot an arrow. The arrow hits the unseen horror!!hihGhiR .$   You kill the unseen horror!hiXD54=50.8 (1hi_hicT _The boulder beetle misses you.hi!\  You shoot an arrow. The arrow hits the boulder beetle!!hiqq  The boulder beetle is almost dead.hi}BT° T   trollhi>-1.9 (1.1hi%hi/ _The boulder beetle leaps!hio w  You shoot an arrow. The arrow hits the troll.  The troll is lightly wounded.hip hiLz $.TT   trollhic Q6=5hi <==63.0hi hi= R _You kill the boulder beetle!ii"ii<.(ii#`7=4.1iiiil _You shoot an arrow. The arrow barely misses the troll.ji p.##.## ##.###....##.# ...##.# .#..# l#.#.#....##.##..###..## .#.## ##.##........$.....##.## ...# .......#...#.#.####.#.## #.## ○#......#..#.##.# .. ......$#○...#..'..+.##.# ... ..#$#(.....#..## ## .#....#.#.#....######### .#ji,q.......@..............# .+#############################( ...............................##.#### #....######....# #.##.#.######.#.####.# ##..##### l   basilisk (asleep) #.##.#.#...........#.# ##..>... #.##.#.#.####.#.#.##.# ####### #.##.#.#.#..#.#.#.##.# ji~ji6---50ji'jiki.##.## ##.###....##.# ...##.###. #..# l#.#.#....##.##..###..##. #.## ##.##........$.....##.##.# .......#...#.#.####.#.##. ki8.## ......#○#......#..#.##.#. .# ......$#○...#..'..+.##. ## ... ..#T#(.....#..## ##. # #....#.#.#....#. # .#. +#(.##.# .##.#.######.#.####.# ##..#T   troll (wandering) .##.#.#.#.# ##..>. ki.##.#.#.####.#.#.##.# # .##.#.#.#..#.#.#.##.# #ki TTunaware)The troll shouts!ki[c8====6kiki.K _The troll is distracted by your dazzling golden aura.kiBThe troll shouts! _distracted by your dazzling golden aura.  You shoot an arrow.  The troll shouts!arrow hits the troll!  no longer distracted by gold.ki4$TT  ki:J==7.2 (1.1kikiD] _The troll is heavily wounded.ki |  You shoot an arrow. The arrow closely misses the troll.kiʕ s29019===-8.3ki ki( _The troll barely misses you. The troll misses you. x2ki/S  You shoot an arrow. The arrow hits the troll!!ki3ki2B  W$W   freezing wraith (wandering)You kill the troll!li 2901 7-9.4 _A freezing wraith comes into view.li lik _Your Necromancy skill increases to level 9!li.^  You shoot an arrow. The arrow hits the freezing wraith!!!li}<.WW  li>a100/100=600liGliJLh _The freezing wraith is almost destroyed.li!  You shoot an arrow. The arrow hits the freezing wraith!$li8581.5 (1.1licliV _You destroy the freezing wraith!li$^licM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1      lidN     b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy9.1 [39;49m  8.8  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2  lie e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0      lie g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1           h - Armour   0.0   1.4  -2       i - Dodging   8.1   7.6  +1       j - Stealth   7.6   3.4  +5      lif                                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpligG[=] set a skill target  lig[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsmiOmiXmib##.## ##.###....##.# ...##.###. Prakerore the Marksvampire #..# l#.#.#....##.##..###..##. Vampire of Gozag  Gold: 2901 #.## ##.##........$.....##.##. Health: 100/100 ======================== ..# ..$....#...#.#.####.#.##. Magic: 15/15 ======================== mic.## ......#○#......#..#.##.#. AC: 17Str: 7 .#......$#○...#..'..+.##... EV: 16Int: 19 ##... ..#$#(.....#..## ##.. SH: 0Dex: 18 ##....#.#$#....#########.. XL: 14 Next: 68% Place: Dungeon:11 #........@.............#.. Noise: ===------  Time: 39461.5 (0.0) +#############################(.. a) +4 orcbow (heavy) ................................. mi:d~[33mFire: a) +4 orcbow (heavy) .........................##.##### Alive Fly ....#........#......####....# .##.#.######.#.####.# ##..######  .##.#.#...........#.# ##..>....  .##.#.#.####.#.#.##.# ########  .##.#.#.#..#.#.#.##.###miyd$  _A freezing wraith comes into view. _Your Necromancy skill increases to level 9!You shoot an arrow. The arrow hits the freezing wraith!!! mid_The freezing wraith is almost destroyed.You shoot an arrow. The arrow hits the freezing wraith! _You destroy the freezing wraith!mimmi&nmimiK  Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mi)mi Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b - BlinkTranslocationmiU9%2  c - Cause FearHexes1% 4 d - ApportationTranslocation5%1  e + Dispel UndeadNecromancy4% 4 Select a spell to cast[!]/[I] toggle spell headersniniMni##.## ##.###....##.# ...##.###. Prakerore the Marksvampire #..# l#.#.#....##.##..###..##. Vampire of Gozag  Gold: 2901 #.## ##.##........$.....##.##. Health: 100/100 ======================== ni..# ..$....#...#.#.####.#.##. Magic: 15/15 ======================== .## ......#○#......#..#.##.#. AC: 17Str: 7 .#......$#○...#..'..+.##... EV: 16Int: 19 ##... ..#$#(.....#..## ##.. SH: 0Dex: 18 #ni#....#.#$#....#########.. XL: 14 Next: 68% Place: Dungeon:11 #........@.............#.. Noise: ===------  Time: 39461.5 (0.0) +#############################(.. a) +4 orcbow (heavy) ................................. Fire: a) +4 orcbow (heavy) .........................##.##### Alive Fly ....#........#......####....# .##.#.######.#.####.# ##..######  .##.#.#...........#.# ##..>....  .##.#.#.####.#.#.##.# ########  .##.#.#.#..#.#.#.##.### ni You shoot an arrow. The arrow hits the freezing wraith!!! _The freezing wraith is almost destroyed.You shoot an arrow. The arrow hits the freezing wraith! _You destroy the freezing wraith!Casting: Dispel Undead (dangerous; 4% risk of failure)  ni`Confirm with . or Enter, or press ? or * to list all spells.niY%##.## ##.###....##.# ...##.###. Prakerore the Marksvampire #..# l#.#.#....##.##..###..##. Vampire of Gozag  Gold: 2901 #.## ##.##........$.....##.##. Health: 100/100 ======================== nix&..# ..$....#...#.#.####.#.##. Magic: 15/15 ======================== .## ......#○#......#..#.##.#. AC: 17Str: 7 .#......$#○...#..'..+.##... EV: 16Int: 19 ##... ..#$#(.....#..## ##.. SH: 0Dex: 18 ##....#.#$#....#########.. XL: 14 Next: 68% Place: Dungeon:11 #........@.............#.. Noise: i&D;49m===------  Time: 39461.5 (0.0) +#############################(.. a) +4 orcbow (heavy) ................................. Fire: a) +4 orcbow (heavy) .........................##.##### Alive Fly ....#........#......####....# .##.#.######.#.####.# ##..######  .##.#.#...........#.# ##..>....nif'  .##.#.#.####.#.#.##.# ########  .##.#.#.#..#.#.#.##.### You shoot an arrow. The arrow hits the freezing wraith!!! _The freezing wraith is almost destroyed.ni(You shoot an arrow. The arrow hits the freezing wraith! _You destroy the freezing wraith!Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ni4P  Okay, then.ni5ni]=ni@. _niniM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1      nin      b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy9.1   8.8  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Lonni g Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1          ni  h - Armour   0.0   1.4  -2       i - Dodging   8.1   7.6  +1       j - Stealth   7.6   3.4  +5                      ni =                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  ni d[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsni Rni0Zninb##.## ##.###....##.# ...##.###. Prakerore the Marksvampire #..# l#.#.#....##.##..###..##. Vampire of Gozag  Gold: 2901 #.## ##.##........$.....##.##. Health: 100/100 ======================== nic..# ..$....#...#.#.####.#.##. Magic: 15/15 ======================== .## ......#○#......#..#.##.#. AC: 17Str: 7 .#......$#○...#..'..+.##... EV: 16Int: 19 ##... ..#$#(.....#..## ##.. SH: 0Dex: 18 #ni^cb#....#.#$#....#########.. XL: 14 Next: 68% Place: Dungeon:11 #........@.............#.. Noise: ===------  Time: 39461.5 (0.0) nicF+#############################(.. a) +4 orcbow (heavy) ................................. Fire: a) +4 orcbow (heavy) .........................##.##### Alive Fly ....#........#......####....# .##.#.######.#.####.# ##..######nic<  .##.#.#...........#.# ##..>....  .##.#.#.####.#.#.##.# ########  .##.#.#.#..#.#.#.##.###nid   _The freezing wraith is almost destroyed.You shoot an arrow. The arrow hits the freezing wraith! _You destroy the freezing wraith!nixdaCasting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.nijniwkniAqniSsoiK  Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oi-oiÍ Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b - BlinkTranslocation9%oiZ2  c - Cause FearHexes1% 4 d - ApportationTranslocation5%1  e + Dispel UndeadNecromancy4% 4 Select a spell to cast[!]/[I] toggle spell headerspiOpi*Ypifa##.## ##.###....##.# ...##.###. Prakerore the Marksvampire #..# l#.#.#....##.##..###..##. Vampire of Gozag  Gold: 2901 #.## ##.##........$.....##.##. Health: 100/100 ======================== ..# ..$....#...#.#.####.#.##. Magic: 15/15 ======================== .## ......#○#......#..#.##.#. AC: 17Str: 7 .#......$#○...#..'..+.##... EV: 16Int:i`bm 19 ##... ..#$#(.....#..## ##.. SH: 0Dex: 18 ##....#.#$#....#########.. XL: 14 Next: 68% Place: Dungeon:11 #........@.............#.. Noise: ===------  Time: 39461.5 (0.0) +#############################(.. a) +4 orcbow (heavy) ................................. Fire: a) +4 orcbow (heavy) .........................##.##### Alive Fly ....#........#......####....# .##.#.######.#.####.# ##..######  .##.#.#...........#.# ##..>....  .##.#.#.####.#.#.##.# ########  .##.#.#.#..#.#.#.##.###  _You destroy the freezinpiucg wraith!Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pi$l##.## ##.###....##.# ...##.###. Prakerore the Marksvampire #..# l#.#.#....##.##..###..##. Vampire of Gozag  Gold: 2901 #.## ##.##........$.....##.##. Health: 100/100 ======================== ..# ..$....#...#.#.####.#.##. Magic: 15/15 ======================== .## ......#○#......#..#.##.#. AC: 17Str: 7 .#pim......$#○...#..'..+.##... EV: 16Int: 19 ##... ..#$#(.....#..## ##.. SH: 0Dex: 18 ##....#.#$#....#########.. XL: 14 Next: 68% Place: Dungeon:11 #........@.............#.. Noise: ===------  Time: 39461.5 (0.0) +#############################(.. a) +4 orcbow (heavy) ................................. Fire: a) +4 orcbow (heavy) .........................##.##### Alive Fly ....#........#......####....# .##.#.######.#.####.# ##..######  .##.#.#...........#.# pin##..>....  .##.#.#.####.#.#.##.# ########  .##.#.#.#..#.#.#.##.###  _You destroy the freezing wraith!Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pivP  Okay, then.piwpi<~pi. _pipi  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1          pi b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy9.1   8.8  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0  pi f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1           h - Armour   0.0   1.4  -2       i - Dodging   8.1   7.6  +1       j - Stealth   7.6   3.4  +5              pi`                    pi    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetspi upipi##.## ##.###....##.# ...##.###. Prakerore the Marksvampire #..# l#.#.#....##.##..###..##. Vampire of Gozag  Gold: 2901 #.## ##.##........$.....##.##. Health: 100/100 ======================== ..# ..$....#...#.#.####.#.##. Magic: 15/15 ======================== .## ......#○#......#..#.##.#. AC: 17Str: 7 .#pi<......$#○...#..'..+.##... EV: 16Int: 19 ##... ..#$#(.....#..## ##.. SH: 0Dex: 18 #pi#....#.#$#....#########.. XL: 14 Next: 68% Place: Dungeon:11 #........@.............#.. Noise: ===------  Time: 39461.5 (0.0) +#############################(.. a) +4 orcbow (heavy) ................................. Fire: a) +4 orcbow (heavy) .........................##.##### Alive Fly ....#........#......####....# .##.#.######.#.####.# ##..######  .##.#.#...........#.# ##..>....  .##.#.#.####.#.#.##.# ########  .##.#.#.#..#.#.#.##.### Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Dispel Undead (dangerous; pi[33m4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.pipiΜpi  _Okay, then.asting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.asting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pib pi  Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b - BlinkTranslocation9%2  c - Cause FearHexes1% 4 d - ApportationTranslocation5%1  e + Dispel UndeadNecromancypi 4% 4 Select a spell to cast[!]/[I] toggle spell headersqiqiqi##.## ##.###....##.# ...##.###. Prakerore the Marksvampire #..# l#.#.#....##.##..###..##. Vampire of Gozag  Gold: 2901 #.## ##.##........$.....##.##. Health: 100/100 ======================== ..# ..$....#...#.#.####.#.##. Magic: 15/15 ======================== .## ......#○#......#..#.##.#. AC: 17Str: 7 qi.#......$#○...#..'..+.##... EV: 16Int: 19 ##... ..#$#(.....#..## ##.. SH: 0Dex: 18 ##....#.#$#....#########.. XL: 14 Next: 68% Place: Dungeon:11 #........@.............#.. Noise: ===------  Time: 39461.5 (0.0) +#############################(.. a) +4 orcbow (heavy) ................................. Fire: a) +4 orcbow (heavy) .........................##.##### Alive Fly ....#........#......####....# .##.#.######.#.####.# ##..######  .##.#.#...........#.#i\49m ##..>....  .##.#.#.####.#.#.##.# ########  .##.#.#.#..#.#.#.##.###  _Okay, then.Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. qi-\_Okay, then.Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qi##.## ##.###....##.# ...##.###. Prakerore the Marksvampire #..# l#.#.#....##.##..###..##. Vampire of Gozag  Gold: 2901 #.## ##.##........$.....##.##. Health: 100/100 ======================== qi..# ..$....#...#.#.####.#.##. Magic: 15/15 ======================== .## ......#○#......#..#.##.#. AC: 17Str: 7 .#......$#○...#..'..+.##... EV: 16Int: 19 ##qih... ..#$#(.....#..## ##.. SH: 0Dex: 18 ##....#.#$#....#########.. XL: 14 Next: 68% Place: Dungeon:11 qi#........@.............#.. Noise: ===------  Time: 39461.5 (0.0) +#############################(.. a) +4 orcbow (heavy) qi................................. Fire: a) +4 orcbow (heavy) .........................##.##### Alive Fly ....#........#......####....# .##.#.######.#.####.# ##..######  .##.#.#...........#.# ##..>....  .##.#.#.####.#.#.##.# ########  .##.#.#.#..#.#.#.##.###qin  _Okay, then.Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.qi1Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qi  Casting: Dispel Undead (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Dispel Undead (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.qiqiqi. _qiqiC  Skill  Level Cost  Apt Skill  Level Cost  Apt qiQ a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy9.1   8.8  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4 i739;49m -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1           h - Armour   0.0   1.4  -2       i - Dodging   8.1   7.6  +1       j - Stealth qiBH  7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsriח ri ri˩ ##.## ##.###....##.# ...##.###. Prakerore the Marksvampire #..# l#.#.#....##.##..###..##. Vampire of Gozag  Gold: 2901 #.## ##.##........$.....##.##. Health: 100/100 ======================== ..# ..$....#...#.#.####.#.##. Magic: 15/15 ======================== .## ......#○#......#..#.##.#. AC: 17Str: 7 ri ?.#......$#○...#..'..+.##... EV: 16Int: 19 ##... ..#$#(.....#..## ##.. SH: 0Dex: 18 ##....#.#$#....#########.. XL: 14 Next: 68% Place: Dungeon:11 #........@.............#.. Noise: ===------  Time: 39461.5 (0.0) +#############################(.. a) +4 orcbow (heavy) ................................. Fire: a) +4 orcbow (heavy) .........................##.##### Alive Fly rië ....#........#......####....# .##.#.######.#.####.# ##..######  .##.#.#...........#.# ##..>....  .##.#.#.####.#.#.##.# ########  .##.#.#.#..#.#.#.##.### Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Dispel Undead (dangerous; 4% risk of failure)  rid Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.ri8 riܳ ri riϽ riB _Okay, then.asting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.ri=asting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sisi  Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b - BlinkTranslocation9%2  c - Cause FearHexes1% 4 d - ApportationTranslocation5%1  e + Dispel UndeadNecromancy4% 4 Select a spell to cast[!]/[I] toggle spell headerstiP ti|Y ti.c ##.## ##.###....##.# ...##.###. Prakerore the Marksvampire #..# l#.#.#....##.##..###..##. Vampire of Gozag  Gold: 2901 #.## ##.##........$.....##.##. Health: 100/100 ======================== ..# ..$....#...#.#.####.#.##. Magic: 15/15 ======================== ti#e .## ......#○#......#..#.##.#. AC: 17Str: 7 .#......$#○...#..'..+.##... EV: 16Int: 19 ##... ..#$#(.....#..## ##.. SH: 0Dex: 18 ##....#.#$#....#########.. XL: 14 Next: 68% Place: Dungeon:11 #........@.............#.. Noise: ===------  Time: 39461.5 (0.0) +#############################(.. a) +4 orcbow (heavy) ................................. tif E[33mFire: a) +4 orcbow (heavy) .........................##.##### Alive Fly ....#........#......####....# .##.#.######.#.####.# ##..######  .##.#.#...........#.# ##..>....  .##.#.#.####.#.#.##.# ########  .##.#.#.#..#.#.#.##.###  _Okay, then.Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tio C##.## ##.###....##.# ...##.###. Prakerore the Marksvampire #..# l#.#.#....##.##..###..##. Vampire of Gozag  Gold: 2901 ti5p t#.## ##.##........$.....##.##. Health: 100/100 ======================== ..# ..$....#...#.#.####.#.##. Magic: 15/15 ======================== .## ......#○#......#..#.##.#. AC: 17Str: 7 .#......$#○...#..'..+.##... EV: 16Int: 19 ##... ..#$#(.....#..## ##.. SH: 0Dex: 18 #tip #....#.#$#....#########.. XL: 14 Next: 68% Place: Dungeon:11 #........@.............#.. Noise: ===------  Time: 39461.5 (0.0) +#############################(.. a) +4 orcbow (heavy) ................................. Fire: a) +4 orcbow (heavy) tiq .........................##.##### Alive Fly ....#........#......####....# .##.#.######.#.####.# ##..######  .##.#.#...........#.# ##..>....  .##.#.#.####.#.#.##.# ########  .##.#.#.#..#.#.#.##.###  _Okay, then.Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ti7z   Casting: Dispel Undead (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Dispel Undead (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.ti{ ti܂ ti . _ti#  _Okay, then.asting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.asting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ui{nuiBp Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b - BlinkTranslocation9%uiOq2  c - Cause FearHexes1% 4 d - ApportationTranslocation5%1  e + Dispel UndeadNecromancy4% 4 Select a spell to cast[!]/[I] toggle spell headersi6)iG##.## ##.###....##.# ...##.###. Prakerore the Marksvampire #..# l#.#.#....##.##..###..##. Vampire of Gozag  Gold: 2901 #.## ##.##........$.....##.##. Health: 100/100 ======================== ..# ..$....#...#.#.####.#.##. Magic: 15/15 ======================== .## ......#○#......#..#.##.#. AC: 17Str: 7 .#......$#○...#..'..+.##... EV: 16Ini It: 19 ##... ..#$#(.....#..## ##.. SH: 0Dex: 18 ##....#.#$#....#########.. XL: 14 Next: 68% Place: Dungeon:11 #........@.............#.. Noise: ===------  Time: 39461.5 (0.0) +#############################(.. a) +4 orcbow (heavy) ................................. Fire: a) +4 orcbow (heavy) .........................##.##### Alive Fly ....#........#......####....# .##.#.######.#.####.# ##..######  .##.#.#...........#.# ##..>....  .##.#.#.####.#.#.##.# ########  .##.#.#.#..#.#.#.##.###  _Okay, then.Casting: [39iIf;49mDispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iEL##.## ##.###....##.# ...##.###. Prakerore the Marksvampire iL#..# l#.#.#....##.##..###..##. Vampire of Gozag  Gold: 2901 #.## ##.##........$.....##.##. Health: 100/100 ======================== iFM..# ..$....#...#.#.####.#.##. Magic: 15/15 ======================== .## ......#○#......#..#.##.#. AC: 17Str: 7 .#......$#○...#..'..+.##... EV: 16Int: 19 ##... ..#$#(.....#..## ##.. SH: 0Dex: 18 #iEN.#....#.#$#....#########.. XL: 14 Next: 68% Place: Dungeon:11 #........@.............#.. Noise: ===------  Time: 39461.5 (0.0) +#############################(.. a) +4 orcbow (heavy) ................................. Fire: a) +4 orcbow (heavy) .........................##.##### Alive Fly ....#........#......####....# .##.#.######.#.####.# ##..######  .##.#.#...........#.# ##..>....  .##.#.#.####.#.#.##.# ########  .##.#.#.#..#.#.#.##.###  _Okay, then.iNyCasting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iX  Casting: Dispel Undead (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then. iXn Casting: Dispel Undead (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.idaid. _i& iM it i 3onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Dispel Undead (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.Unknown command.i K  Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i+iDR Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b - BlinkTranslocation9%2  c - Cause FearHexes1% 4 d - ApportationTranslocation5%1  e + Dispel UndeadNecromancy4% 4 Select a spell to cast[!]/[I] toggle spell headersi i iع ##.## ##.###....##.# ...##.###. Prakerore the Marksvampire #..# l#.#.#....##.##..###..##. Vampire of Gozag  Gold: 2901 #.## ##.##........$.....##.##. Health: 100/100 ======================== ..# ..$....#...#.#.####.#.##. Magic: 15/15 ======================== .## ......#○#......#..#.##.#. AC: 17Str: 7 .#......$#○...#..'..+.##... EV: 16i+ Int: 19 ##... ..#$#(.....#..## ##.. SH: 0Dex: 18 ##....#.#$#....#########.. XL: 14 Next: 68% Place: Dungeon:11 #........@.............#.. Noise: ===------  Time: 39461.5 (0.0) +#############################(.. a) +4 orcbow (heavy) ................................. Fire: a) +4 orcbow (heavy) .........................##.##### Alive Fly ....#........#......####....# .##.#.######.#.####.# ##..######  .##.#.#...........#.# ##..>....  .##.#.#.####.#.#.##.# ########  .##.#.#.#..#.#.#.##.### Casting: [iA 37mDispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i ##.## ##.###....##.# ...##.###. Prakerore the Marksvampire #..# l#.#.#....##.##..###..##. Vampire of Gozag  Gold: 2901 #.## ##.##........$.....##.##. Health: 100/100 ======================== ..# ..$....#...#.#.####.#.##. Magic: 15/15 ======================== i .## ......#○#......#..#.##.#. AC: 17Str: 7 .#......$#○...#..'..+.##... EV: 16Int: 19 ##... ..#$#(.....#..## ##.. SH: 0Dex: 18 ##....#.#$#....#########.. XL: 14 Next: 68% Place: Dungeon:11 #........@.............#.. Noise: ===------  Time: 39461.5 (0.0) +#############################(.. a) +4 orcbow (heavy) ................................. i Z[33mFire: a) +4 orcbow (heavy) .........................##.##### Alive Fly ....#........#......####....# .##.#.######.#.####.# ##..######  .##.#.#...........#.# ##..>....  .##.#.#.####.#.#.##.# ########  .##.#.#.#..#.#.#.##.### Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i2 P  Okay, then.i iY i . _iGk i#p -  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancyi/r 9.1   8.8  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1  is [37m         h - Armour   0.0   1.4  -2       i - Dodging   8.1   7.6  +1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  i%t The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi- i 6 i? ##.## ##.###....##.# ...##.###. Prakerore the Marksvampire #..# l#.#.#....##.##..###..##. Vampire of Gozag  Gold: 2901 #.## ##.##........$.....##.##. Health: 100/100 ======================== ..# ..$....#...#.#.####.#.##. Magic: 15/15 ======================== .## ......#○#......#..#.##.#. AC: 17Str: 7 .#......$#○...#..'..+.##... EV: 16Int:[iA m 19 ##... ..#$#(.....#..## ##.. SH: 0Dex: 18 ##....#.#$#....#########.. XL: 14 Next: 68% Place: Dungeon:11 #........@.............#.. Noise: ===------  Time: 39461.5 (0.0) +#############################(.. a) +4 orcbow (heavy) ................................. Fire: a) +4 orcbow (heavy) .........................##.##### Alive Fly ....#........#......####....# .##.#.######.#.####.# ##..######  .##.#.#...........#.# ##..>....  .##.#.#.####.#.#.##.# ########  .##.#.#.#..#.#.#.##.### Confirm with . or Enter, or press ? or * to li B ist all spells. _Okay, then. _Unknown command.Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.iG iH iO iFS i% ij   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1  i          b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m + Necromancy9.1   8.8  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0 iw [40m  0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1           h - Armour   0.0   1.4  -2       i - Dodging   8.1   7.6  +1       j - Stealth   7.6   3.4  +5            io!                           The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiW ia in ##.## ##.###....##.# ...##.###. Prakerore the Marksvampire #..# l#.#.#....##.##..###..##. Vampire of Gozag  Gold: 2901 #.## ##.##........$.....##.##. Health: 100/100 ======================== ..# ..$....#...#.#.####.#.##. Magic: 15/15 ======================== .## ......#○#......#..#.##.#. AC: 17Str: 7 .#i3q ......$#○...#..'..+.##... EV: 16Int: 19 ##... ..#$#(.....#..## ##.. SH: 0Dex: 18 ##....#.#$#....#########.. XL: 14 Next: 68% Place: Dungeon:11 #........@.............#.. Noise: ===------  Time: 39461.5 (0.0) +#############################(.. a) +4 orcbow (heavy) ................................. Fire: a) +4 orcbow (heavy) .........................##.##### Alive Fly ....#........#......####....# .##.#.######.#.####.# ##..######  .##.#.#...........#.# iq ##..>....  .##.#.#.####.#.#.##.# ########  .##.#.#.#..#.#.#.##.### Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.ix i^y i iw iX i 6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4  i  c - Unarmed Combat   0.0   0.8  +1   m + Necromancy9.1   8.8  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2  i  [34m q - Evocations   6.0   8.3  -1           h - Armour   0.0   1.4  -2       i - Dodging   8.1   7.6  +1       j - Stealth   7.6   3.4  +5                                    [3i U9;49m  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi m - Necromancy   9.1 i + Dodging 8.1iii##.## ##.###....##.# ...##.###. Prakerore the Marksvampire #..# l#.#.#....##.##..###..##. Vampire of Gozag  Gold: 2901 #.## ##.##........$.....##.##. Health: 100/100 ======================== ..# ..$....#...#.#.####.#.##. Magic: 15/15 ======================== i.## ......#○#......#..#.##.#. AC: 17Str: 7 .#......$#○...#..'..+.##... EV: 16Int: 19 ##... ..#$#(.....#..## ##.. SH: 0Dex: 18 ##....#.#$#....#########.. XL: 14 Next: 68% Place: Dungeon:11 #........@.............#.. Noise: ===------  Time: 39461.5 (0.0) +#############################(.. a) +4 orcbow (heavy) ................................. ix[33mFire: a) +4 orcbow (heavy) .........................##.##### Alive Fly ....#........#......####....# .##.#.######.#.####.# ##..######  .##.#.#...........#.# ##..>....  .##.#.#.####.#.#.##.# ########  .##.#.#.#..#.#.#.##.### Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.iiiҵiηiHi  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1          i^ b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Necromancy   9.1   8.8  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0 [40i#m  1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1           h - Armour   0.0   1.4  -2      i + Dodging8.1   7.6  +1       j - Stealth   7.6   3.4  +5              i                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  iy[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi iV i ##.## ##.###....##.# ...##.###. Prakerore the Marksvampire #..# l#.#.#....##.##..###..##. Vampire of Gozag  Gold: 2901 #.## ##.##........$.....##.##. Health: 100/100 ======================== ..# ..$....#...#.#.####.#.##. Magic: 15/15 ======================== .## ......#○#......#..#.##.#. AC: 17Str: 7 .#......$#○...#..'..+.##... EV: 16i Int: 19 ##... ..#$#(.....#..## ##.. SH: 0Dex: 18 ##....#.#$#....#########.. XL: 14 Next: 68% Place: Dungeon:11 #........@.............#.. Noise: ===------  Time: 39461.5 (0.0) +#############################(.. a) +4 orcbow (heavy) ................................. Fire: a) +4 orcbow (heavy) .........................##.##### Alive Fly ....#........#......####....# .##.#.######.#.####.# ##..######  .##.#.#...........#.# ##..>....  i .##.#.#.####.#.#.##.# ########  .##.#.#.#..#.#.#.##.### Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.iĭ i i iַ i il i i F _Unknown command.iri!titiwi{i-iy; _i#A  You see here 11 gold pieces.ii"kM.# .............. ...#..# ## ##.## ##.###....##.# ...##.#.# l#.#.#....##.##..###. i##.## ##.##........$.....# ..l$....#...#.#.####.#.##....#○#......#..#.##.# ......$#○...#..'..+.##. ##... ..#$#(.....#..## #....#.#@#....########---2.5 (1 # ......................# +#############################(........ .........................##.#####l   basilisk (wandering)i$:---i~-i0_ _A basilisk is nearby!iG K  Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ii Your spells (cast)TypeFailure Levela - JinxbiteHexesi4 1%2  b - BlinkTranslocation9%2  c - Cause FearHexes1%4  d - ApportationTranslocation5%1  e + Dispel UndeadNecromancyi4% 4 Select a spell to cast[!]/[I] toggle spell headersii6i&##..# .............. ...#..# ## Prakerore the Marksvampire ##.## ##.###....##.# ...##.###. Vampire of Gozag  Gold: 2901 #..# l#.#.#....##.##..###..##. Health: 100/100 ======================== #.## ##.##........$.....##.##. Magic: 15/15 ======================== ..# .l$....#...#.#.####.#.##. AC: 17i'Str: 7 .## ......#○#......#..#.##.#. EV: 16Int: 19 .#......$#○...#..'..+.##... SH: 0Dex: 18 ##... ..#$#(.....#..## ##.. XL: 14 Next: 68% Place: Dungeon:11 ##....#.#@#....#########.. Noise: ---------  Time: 39462.5 (0.0) #......................#.. a) +4 orcbow (heavy) +#############################(.. Fire: a) +4 orcbow (heavy) ................................. Alive Fly .........................##.##### ....#........#......####....#l   basilisk (wandering) [4i`'0m.##.#.######.#.####.# ##..###### .##.#.#...........#.# ##..>.... .##.#.#.####.#.#.##.# ######## _Okay, then. _Unknown command.You see here 11 gold pieces. _A basilisk is nearby!Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i'i/Y##..# .............. ...#..# ## Prakerore the Marksvampire ##.## ##.###....##.# ...##.###. Vampire of Gozag  Gold: 2901 #..# l#.#.#....##.##..###..##. Health: 100/100 ======================== #.## ##.##........$.....##.##. Magic: 15/15 ======================== i%00..# .l$....#...#.#.####.#.##. AC: 17Str: 7 .## ......#○#......#..#.##.#. EV: 16Int: 19 .#......$#○...#..'..+.##... SH: 0Dex: 18 ##... ..#$#(.....#..## ##.. XL: 14 Next: 68% Place: Dungeon:11 ##....#.#@#....#########.. Noise: ---------  Time: 39462.5 (0.0) #......................#.. a) +4 orcbow (heavy) i0+#############################(.. Fire: a) +4 orcbow (heavy) ................................. Alive Fly .........................##.##### ....#........#......####....#l   basilisk (wandering) .##.#.######.#.####.# ##..###### .##.#.#...........#.# ##..>.... .##.#.#.####.#.#.##.# ######## _Okay, then. _Unknown command.You see here 11 gold pieces. _A basilisk is nearby!Casting: Dispel Undead (dangerous; 4% risk of failure)  i^1\Confirm with . or Enter, or press ? or * to list all spells.i6P  Okay, then.i~7iC>iNB. _im"ic&  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1  i`'         b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Necromancy   9.1   8.8  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2  i' e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1      i(     h - Armour   0.0   1.4  -2      i + Dodging8.1   7.6  +1       j - Stealth   7.6   3.4  +5              iS)                    i)l    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi0*i i\& i1 ##..# .............. ...#..# ## Prakerore the Marksvampire ##.## ##.###....##.# ...##.###. Vampire of Gozag  Gold: 2901 i3 #..# l#.#.#....##.##..###..##. Health: 100/100 ======================== #.## ##.##........$.....##.##. Magic: 15/15 ======================== ..# .l$....#...#.#.####.#.##. AC: 17Str: 7 .## ......#○#......#..#.##.#. EV: 16Int: 19 .#......$#○...#..'..+.##... SH: 0Dex: 18 ##... ..#$#(.....#..## ##.. XL: 14 i3 [33mNext: 68% Place: Dungeon:11 ##....#.#@#....#########.. Noise: ---------  Time: 39462.5 (0.0) #......................#.. a) +4 orcbow (heavy) +#############################(.. Fire: a) +4 orcbow (heavy) ................................. Alive Fly .........................##.##### ....#........#......####....#l   basilisk (wandering) .##.#.######.#.####.# ##..###### .##.#.#...........#.# ##..>.... .##.#.#.####.#.#.##.# ######## _Unknown command.You see here 11 gold pieces. _A basilisk is nearby!i4 iCasting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.iM> i$? imG iI i6  You shoot an arrow. The arrow closely misses the basilisk.The basilisk hisses angrily.i Dunaware)D   acid dragon (wandering)  The basilisk is distracted by your dazzling golden aura.i5===3.5 (1ii_ _An acid dragon comes into view.i>[ _An acid dragon comes into view.  You shoot an arrow.  The acid dragon roars! The basilisk hisses angrily.arrow hits the basilisk!no longer distracted by gold.  The basilisk is moderately wounded.iYig.D.D   acid dragoniO&4i:io- _You hear an angry hiss.i˨Z.###.## x(..#.#. ##.## .##..# .............. ...#..# # .##.## ##.###....##.# ...##.### .#..# .#D#.#....##.##..###..## .#.## ##.##........$.....##.## ...# ..$....#...#.#.####.#.## i[#.## ..l...#○#......#..#.##.# ..# ......$#$...#..'..+. .## ... ..#@#(.....#..## ## .# #....#.#$#....######### .# ......................# .+#############################(................##.#### l   basilisk #....#........#......####....# D   acid dragon #.##.#.######.#.####.###### #.##.#.#...........#.# ##..>...i#iKiei!B.D.lB   boulder beetle (wandering)il   basiliskD   acid dragoni0---5i.i( _A boulder beetle comes into view. _You see here 15 gold pieces.i/##..# ........ ...#..# ## ##.## ##B###....##.# ...##.###. #..# .#.#.#....##.##..###..##. #.## ##D##........$.....##.##. .i.# ..$....#...#.#.####.#.##. .## ...l..#○#......#..#.##.#. .# ......$#$...#..'..+.##... ## ... ..#$#(.....#..## # #....#.#@#....#########. # ......................#. +#############################(. ................................##.###########....# .##.#.######.#.####.# ##..###### .##.#.#...........#.# >.... .##.#.#.####.#.#.##.# ########iiii 8..Di .ll   basiliskD   acid dragoniq I---6 _iiR _You see here 11 gold pieces.iB.## ##.###....##.# ...##.###.. ..# .#.#.#....##.##..###..##. .## ##.##........$.....##.##. .# ..$D...#...#.#.####.#.##. isD## ....l.#○#......#..#.##.#. # ......$#$...#..'..+.##... # ... ..#$#(.....#..##  #....#.#$#....#########. .........@............#. #############################(. ................................###.############....# ##.#.######.#.####.# ##..####### ##.#.#...........#.# >..... ##.#.#.####.#.#.##.# ######### ##.#.#.#..#.#.#.##.# ##ßiIiKiUm.D.liV-7 _i_icit ;.## ##.###....##.# ...##.###. .# .#.#.#....##.##..###..##. ## ##.##........$.....##.##. iv # ..$.D..#...#.#.####.#.##. # .....l#.#......#..#.##.#. ......$#$...#..'..+.##. ... ..#$#(.....#..## ##.#....#.#$#....#....iv .....#.(..#.##.######.#.#......####....# #. #.#.######.#.####.# ##..#. #.#.#.#.# ##..>. #.#.#.####.#.#.##.# # #i^w ].#.#.#..#.#.#.##.# ##ß#i{ i} iن Y.Dli &8i iɑ i9 .## ##.###....##.# ...##.###. # .#.#.#....##.##..###..##. # ##.##........$.....##.##. il; ..$....#...#.#.####.#.##. .....D#.#......#..#.##.#.......l#$...#..'..+.##.... ..#$#(.....#..## ##.#....#.#$#....#.........#.(..#.##.######. .#.#......####....# #. .#.######.#.####.# ##..#.#  .#.#.#.# ##..>.  i0< .#.#.####.#.#.##.# #  .#.#.#..#.#.#.##.# ##ß#ß i4G iH &9i~N iP i ##.###....##.# ...##.###.  .#.#.#....##.##..###..##.  ##.##........$.....##.##.i-..$....#...#.#.####.#.##......D#.#......#..#.##.#.......l#$...#..'..+.##.... ..#$#(.....#..## ##.#....#.#$#....#.........#.(..#.##.######. #.#......####....# #. #.######.#.####.# ##..#i .# #.#.#.# ##..>. #.#.####.#.#.##.# # #.#.#..#.#.#.##.# ##ß#ß#iIi{iill   basiliski'70iii"j ##.###....##.# ...##.###.....#i#.#.#.#....##.##..###..##.##.##........$.....##.##.....#..$....#...#.#.####.#.##.....#.....D#.#......#..#.##.#.....#......l#$...#..'..+.##.... ..#$#(.....#..## ##......##....#.#l#....#......#........#......#(..#.##.######. .#......####....# #...# .######.#.####.# ##..#.# .#.#.# ##..>. .#.####.#.#.##.# # .#.#..#.#.#.##.# i[$1##ß#ß#ßi.i0i  The basilisk gazes at you.i:oDD   acid dragoni;129011i5EiJ7 _You resist with almost no effort.i##.###....##.# ...##.###.....#.#.#.#....##.##..###..##.##.##........$.....##.##.....#..$....#...#.#.####.#.##.....# .....D#.#......#..#.##.#.....#......l#D...#..'..+.##.ia... ..#$#(.....#..## ##......#.#....#.#l#....#......#.........#......#.(..#....###.######....##......####....# #...# ######.#.####.# ##..#.# #.#.# ##..>. #.####.#.#.##.# # #.#..#.#.#.##.# ##ß#ß#ß#iiTxx   unseen horror (wandering, invisible)l   basiliskD   acid dragoniTi  The basilisk gazes at you.izix.$Di&2iik7 _You resist with almost no effort.i ##.###....##.# ...##.###.....#.#.#.#..x.##.##..###..##.##.##........$.....##.##.....#..$....#...#.#.####.#.##.....# #.....D#.#......#..#.##.#.....#iX ......l#$D..#..'..+.##.... ..#$#(.....#..## ##......#.##....#.#l#....#......#.........#......#.#(.##....###.######....# .#.####.# ##..#.#l   basilisk .#.# ##..>.D   acid dragon .####.#.#.##.# # .#..#.#.#.##.# ##ß#ß#ß#iU iQ" N$li!# &3i* i@. iÚ ##.###....##.# ...##.###.....# .#.#.#..x.##.##..###..##. ##.##........$.....##.##.....###. ..$....#...#.#.####.#.##.....# #. .....D#.#......#..#.##.#.....###. ......l#$D..#..'..+.##. i ^... ..#$#(.....#..## ##......#.#. #....#.#$#....#......#. .l......#......#.#(.# #....## ##.######....# .#.####.# ##..#.##.# ##..>. ####.#.#.##.# # iU ia i i..li &4i i i%.###....##.# ...##.###.....# #.#.#..x.##.##..###..##.# #.##.$.....##.##.....###.# .$....#...#.#.####.#.##.....# #.#D#.#......#..#.##.#.....###.#l#$...#..'..+.##. ..#$#(.....#..## ##......#.#.# ....#.#$#....#......#...#i\l.....#......#.#(.# #....## ##.######....# .#.####.# ##..#.##.# ##..>..#.#.##.# # iiB.li&5ii i.###....##.# ...##.###.....# .#.#..x.##.##..###..##.#. .##.$.....##.##.....###.#. $....#...#.#.####.#.##.....# #.#.D#.#......#..#.##.#.....###.#.l#$...#..'..+.##. . ..#$#(.....#..## ##......#.#.##.#$#....#......#...# l......@...#......#.### (.i# #....## ##.######....# .#.####.# ##..#.##.# ##..>..#.#.##.# # iiciL D.lD   acid dragoniw&6i^izg _The basilisk hisses menacingly.idt###....##.# ...##.###.....# #.#..x.##.##..###..##.#. ##.$.....##.##.....###.#.# ....#...#.#.####.#.##.....# #.#.#D#.#......#..#.##.#.....###.#.#iugl#$...#..'..+.##.  ..#$#(.....#..## ##......#.#.##.#$#..D.#......#...# l......@..#......#.### (.# .#....## ##.######....# .#.####.# ##..#.##.# ##..>. #.#.#.##.# # #.#.#.##.# ##ß#ß#ß## #i6(catching breath)iq  The acid dragon spits acid at you.iDG.lie93/100 --4--13 ====i 7+0 orcbow (heavy)Corr (-4) Fly iis _The splash of acid hits you! The acid corrodes you!i3....##.# ...##.###.....# .#..x.##.##..###..##.#. #.$.....##.##.....###.#.##...#.#.####.#.##.....# #.#.# D#.#......#..#.##.#.....###.#.#l#$...#..'..+.##. ..#$#(.....#..## ##......#.#.# .iE}#.#$#..D.#......#...# #l......@.#......#.### (.# ..#....## ##.######....# .#.####.# ##..#.##.# ##..>. .#.#.##.# #. .#.#.##.# ##ß#ß#ß## #.iiPilijZ..li"E----8iii& ....##.# ...##.###.....# #..x.##.##..###..##.#. .$.....##.##.....###.#.##...#.#.####.#.##.....# #.#.# # D#.#......#..#.##.#.....###.#.# .l#$...#..'..+.##. .#$#(.....#..## ##......#.#.####. #.#$#....#......#...# #l......@#......#.### (.# ...#....## ##.######....# #.####.# ##..#.##.# ##..>.# #.#.##.# #.# #.#.##.# ##ß#ß#ß## #.#i0 B.liE3 `4------9iP9 i= i  You shoot an arrow. The arrow hits the basilisk!!  The basilisk is almost dead.iJi  The basilisk gazes at you.iY8===80.6 (1.1i i7 _You resist with almost no effort.iU  You shoot an arrow. The arrow hits the basilisk.  The basilisk is almost dead.iai  The basilisk gazes at you.i'c]5--10iaji;n7 _You resist with almost no effort.i0zU  You shoot an arrow. The arrow hits the basilisk!iUo$iAG2901 2iiiL _You kill the basilisk!iiiiH _No target in view!if+ i, i 3 i5 H _No target in view!i 4i i L6=i &0i% d5==---3.6 (1i& i) X _You start resting. Magic restored.iQ 4i i8 i 7=l---l   komodo dragon (wandering) #.#.##.# ##ß#ß#ß## #.#  You start resting.i;(Q04.6 (1i/ih` _A komodo dragon comes into view.i-_ $ #.#.# $+$#( $#....######### $.....@# ########(........# ...#....## ####....#     ##..>   iNo $ #.#.# $+$#( $#....######### $.....@# ########(........# ...#....## ####....#    ##..>   i7i؝iiCd _A komodo dragon is nearby!i  You shoot an arrow.  The arrow closely misses the komodo dragon.i o.lli! 7===5.7 (1.1i) ih, 7 _The komodo dragon hisses angrily.iT [  You shoot an arrow. The arrow hits the komodo dragon!!ih i9 #$.l i 086.8i iV f _The komodo dragon is severely wounded.i 8  You shoot an arrow.i M.li E==7.9i iD a _The arrow closely misses the komodo dragon.iZ  You shoot an arrow. The arrow hits the komodo dragon!i~o$i8999.0iiQ _You kill the komodo dragon!iB?ip@iFiJH _No target in view!i4iiH _No target in view!ia inf   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1          ig  b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Necromancy   9.1   8.8  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2  iZh  e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1           h - Armour   0.0   1.4  -2      i + Dodging8.3   7.6  +1       j - Stealth   7.6   3.4 i?i  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  ii [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsixii[#....##.# ...##.###.....######### Prakerore the Marksvampire #..x.##.##..###..##.........#.... Vampire of Gozag  Gold: 2901 ........$.....##.##.....###.#.### Health: 99/100 =======================- ..#...#.#.####.#.##.....# #.#.# # Magic: 15/15 ======================== D#.#......#..#.##.#.....###.#.### AC: 13  Str: 7 .l#$...#..'..+.##................ EV: 16Int: 19 .#$#(.....#..## ##......#.#.####. SH: 0Dex: 18 #.#$#....#########......#...# ## XL: 14 Next: 69% Place: Dungeon:11 ..........$..$..@#......#.###[9i;38HNoise: ===------  Time: 39489.0 (0.0) #################(........#a) +0 orcbow (heavy) ....................#....##Fire: a) +4 orcbow (heavy) ............##.######....#Alive Corr (-4) Fly #......####....# #...## #.####.# ##..#######.###########  .....#.# ##..>................#  #.#.##.# ###################.#  #.#.##.###ß#ß#ß## #.# You shoot an arrow. _The arrow closely misses the komodo dragon.You shoot an arrow. The arrow hits the komodo dragon! _You kill the komodo dragon! _No target in view! _No target in view!iƘiՙiiiS100/100=iOoC _HP restored.#....##.# ...##.###..... .#..x.##.##..###..##.# #.$.....##.##.....###.#..#...#.#.####.#.##.....# #.#.# .D#.#......#..#.##.#.....###.#. ..l#$...#..'..+.## ..#$#(.....#..## ##......#.#.#### .#.#$#....#########......#...# B.$..$.@.#......#.###---#(.#....#....##.##.######....# .#......####....# #...## .#.####.# ##..#.B   boulder beetle (wandering).#.# ##..>. .#.#.##.# #. .#.#.##.# ##ß#ß#ß## #.90.0 (1iN.B17 ---1.0 (2+4 orcbow (heavy)Fly ii[ _You are no longer corroded.i8[  You shoot an arrow. The arrow hits the boulder beetle!ifq.BB  i7===2.1 (1.1iBi~i _The boulder beetle is moderately wounded.i: \  You shoot an arrow. The arrow hits the boulder beetle!!iE ;$BiG (3.2iw | _The boulder beetle is heavily wounded.iu  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.iiD.BD   acid dragonih2901=4.3iif _The boulder beetle is heavily wounded.i 2heavi  The arrow hits the boulder beetle but does no damage. _The boulder beetle is heavily wounded.You shoot an arrow.  The arrow hits the boulder beetle but does no damage.i? i iN .D$..$Bij (5.4i| i m  You shoot an arrow.  The arrow hits the boulder beetle but does no damage. _The boulder beetle is heavily wounded.  You shoot an arrow.  The arrow hits the boulder beetle but does no damage. _The boulder beetle is heavily wounded.iU The arrow hits the boulder beetle but does no damage. _The boulder beetle is heavily wounded.  You shoot an arrow.  The arrow hits the boulder beetle but does no damage. _The boulder beetle is heavily wounded.  You shoot an arrow. The arrow hits the boulder beetle!ikZ v  The boulder beetle is severely wounded.icd w.$D ite (6.5il ip [ _The boulder beetle barely misses you.i#  You shoot an arrow. The arrow hits the boulder beetle!  The boulder beetle is severely wounded.iwG.Di96/100 -4--70ii3 _The boulder beetle bites you.iA4  You shoot an arrow. The arrow hits the boulder beetle.  The boulder beetle is almost dead.i5i>.D°D   acid dragoni?-8.6 (1.1iG9°iEL/ _The boulder beetle leaps!iY  You shoot an arrow. The arrow hits the acid dragon!!i|iB######$°B   boulder beetlei2901 7-709.7i9°i+O _You kill the acid dragon!i\ .B(rolling)You shoot an arrow. The arrow hits the boulder beetle!  The boulder beetle is almost dead.i685000i+GBBiN _The boulder beetle curls into a ball and begins rolling!i~ [  You shoot an arrow. The arrow hits the boulder beetle.iH Z°Biʉ H--1.8 (1.1i< Z°Bi b _The boulder beetle is almost dead.iu  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.ii@iH.°°°Bi8092.9ii(b _The boulder beetle is almost dead.i[  You shoot an arrow. The arrow hits the boulder beetle.i ij.$.°°Bi(4.0i#9°iWb _The boulder beetle is almost dead.i[  You shoot an arrow. The arrow hits the boulder beetle!i..$$i100/100=5==250iZiR _You kill the boulder beetle!ig ii io i/s H _No target in view!il8 i9 i-C iG H _No target in view!iiuiFi/H _No target in view!iBoit6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4  i u c - Unarmed Combat   0.0   0.8  +1   m - Necromancy   9.1   8.8  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2 iv[36m  q - Evocations   6.0   8.3  -1           h - Armour   0.0   1.4  -2      i + Dodging8.5   7.6  +1       j - Stealth   7.6   3.4  +5                                    iw^   The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi_iʳiμ##....##.# ...##.###.....######## Prakerore the Marksvampire .#..x.##.##..###..##.........#... Vampire of Gozag  Gold: 2901 #........$.....##.##.....###.#.## Health: 100/100 ======================== ...#...#.#.####.#.##.....# #.#.# Magic: 15/15 ======================== .D#.#......#..#.##.#.....###.#.## AC: 17Str: 7 ..l#$...#..'..+.##............... EV: 16Int: 19 ..#$#(.....#..## ##......#.#.#### SH: 0Dex: 18 .#.#$#....#########......#...# # XL: 14 Next: 72% Place: Dungeon:11 ...........$..$$@.#......#.###iھNoise: ===------  Time: 39505.0 (0.0) ##################(........#a) +4 orcbow (heavy) .....................#....##Fire: a) +4 orcbow (heavy) .............##.######....#Alive Fly .#......####....# #...## .#.####.# ##..#######.##########  ......#.# ##..>................  .#.#.##.# ###################.  .#.#.##.###ß#ß#ß## #.  _The boulder beetle is almost dead.You shoot an arrow. The arrow hits the boulder beetle! _You kill the boulder beetle! _No target in view! _No target in view! _No target in view!iii:ii?g i{h in iq F _Unknown command.i'i(i)i,iC2i2% _i77iI9i9;18i:i?O _You now have 2918 gold pieces (gained 17).iBiDCi DiHiyI:4iBJi{NO _You now have 2948 gold pieces (gained 30).ijRiSiSiIUijXi YiYi^]i3aia,2948iciIiii'53i3kinN _You now have 2953 gold pieces (gained 5).i(ririssiuiyi! .............. ...#..# ####...  ##.###...R##.# ...##.###.....#  .#.#.#....##.##..###..##......  ##.##........$.....##.##.....#  ..$....#...#.#.####.#.##.....  .....D#.#......#..#.##.#.....#  ......l#$...#..'..+.##........  ... ..#$#(.....#..## ##...... iO$ #....#.#$#...@#########......#---  ......................#......# #########################(......................#.... ..............##.######.... ........#........# #...# R   efreet (wandering)######.#.####.# ##..#######.###..........#.# ##..>.........###.#.#.##.# #############i9,14.0 (9iCK---5.0 (10.0)idi _An efreet comes into view. It is wielding a +4 scimitar of flaming.iBd  You shoot an arrow.i'I$°x.RRx   unseen horror (wandering, invisible)iJ;===6.1 (1.1)iSiVC _The arrow hits the efreet but does no damage.i8  You shoot an arrow.i#i ..xxThe arrow barely misses the unseen horror.i\i %  i' EThe efreet gestures at you.i ..xThe fireball explodes! The fireball engulfs you. You resist.i;97/100 -il4--=======70i"i&* _You hear a shout! x2i0C[  You shoot an arrow. The arrow hits the unseen horror!!iDiEi6S °R.x The unseen horror is severely wounded.i]TT===----8i]ib[ _The unseen horror closely misses you.iQB##.###....##.# ...##.###.....##.#.#.#...°##.##..###..##.......##.##.....R..$.....##.##.....##..$....#...#.#.####.#.##.....# .....D#.#......#..#.##.#.....#......l#$...#..'..+.##.........i... ..#$#(..x..#..## ###....#.#$#....#########......#...............@.......#......#. ########################(.. ...........................#....###.######....######....# #...## ######.#.####.# ##..#######.#### x   unseen horror (invisible) #...........#.# >.......... #.####.#.#.##.# ############## #.#..#.#.#.##.# ##ß#ß#ßimiiii%t.☼R.xi&R   efreetx   unseen horror (invisible)iB'8--------9i0i 5i##.###....##.# ...##.###.....#.#.#.#....##.##..###..##.##.##.....☼..$.....##.##.....#..$....#..R#.#.####.#.##.....# #.....D#.#......#..#.##.#.....#i......l#$...#..'..+.##.... ..#$#(.....#..## ##......#.##....#.#$#...x#########......#..........#......#.#(.##....###.######....# .#.####.# ##..#.#x   unseen horror (invisible) .#.# ##..>. .####.#.#.##.# # .#..#.#.#.##.# ##ß#ß#ß#ii3Q  The unseen horror attacks as it pursues you!i7id63----=--20ii%o _The unseen horror misses you. The unseen horror hits you.i i##.###....##.# ...##.###.....# .#.#.#....##.##..###..##. ##.##.....☼..$.....##.##.....###. ..$....#..R#.#.####.#.##.....# #. .....D#.#......#..#.##.#.....###. ......l#$...#..'..+.##. i^j... ..#$#(.....#..## ##......#.#. #....#.#$#...x#########......#. ........@.....#......#.#(.# #....## ##.######....# .#.####.# ##..#.##.# ##..>. ####.#.#.##.# # iliemioi(x\.x ix67-1iـiiA s.###....##.# ...##.###.....# #.#.#....##.##..###..##.# #.##.....☼..$.....##.##.....###.# .$....#..R#.#.####.#.##.....# #.#D#.#......#..#.##.#.....###.#l#$...#..'..+.##. ..#$#(.....#..## ##......#.#.# iw ....#.#$#....#########......#...#x..@....#......#.#(.# #....## ##.######....# .#.####.# ##..#.##.# ##..>..#.#.##.# # i^ i; i F..xi 68=2ib i* D _The unseen horror hits you but does no damage.i<  You shoot an arrow.  The arrow barely misses the unseen horror.i i _☼Rx.R   efreetx   unseen horror (invisible)i /==3i i ^ _The unseen horror closely misses you. x2i"!Z  You shoot an arrow. The arrow hits the unseen horror!i$p  The unseen horror is almost dead.i /r☼R.x i0#9i084==4iR9i=D _The unseen horror hits you but does no damage.iD[  You shoot an arrow. The arrow hits the unseen horror!!i3FiMv○○R$i$SO2953 35i[i`Q _You kill the unseen horror!ii:°°°Ri%a100/100=6.2 (1.1ixim _You shoot an arrow. The arrow barely misses the efreet.ik  You shoot an arrow. The arrow hits the efreet!!  The efreet is heavily wounded.iy .The efreet gestures at you.The fireball explodes! The fireball engulfs you! You resist.  The fireball engulfs the efreet. The efreet completely resists.iz88/100 ---2---=======70i&iv0 _You hear a deafening roar!i| .. You shoot an arrow. The arrow hits the efreet!  The efreet is almost dead.i 7----===----8i i H _The efreet hits you with a +4 scimitar of flaming.i3 S  You shoot an arrow. The arrow hits the efreet!i<> C$iD 8=4----9.3 (1.1iL igP J _You kill the efreet!iiii{H _No target in view!i8 #.###....##.# ...##.###..... .#.#.#....##.##..###..##. ##.##.....☼..$.....##.##.....###. ..$....#..R#.#.####.#.##.....# #..D#.#......#..#.##.#.....###..l#$...#..'..+.##. ..#$#(..☼..#..## ##......#.#. #....#.#$#....#########......#.....@.....#......#.#(.#i.#....##.##.######....# .....#......####....# #...###.#.####.# ##..#..#.# ##..>#.#.#.##.# #..#.#.#.##.# ##ß#ß#ß##iSi>---300 _i8"iJ.O  You now have 2980 gold pieces (gained 27).iq/809=3=-----1.3 (2i_4iW8\ _You see here a +4 scimitar of flaming.iTq iz Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +4 heavy orcbow (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +1 scimitar of flaming Missiles (go to first with ()h - a curare-tipped dart  iL| x - 58 poisoned darts  A - 5 boomerangs  O - 6 datura-tipped darts  X - 3 darts of dispersal  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  N - a +2 pair of boots of flying (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn) Magical Staves (go to first with |)  e - a staff of air Jewellery (go to first with "=)  q - a ring of willpower (right hand) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iO uF - a +1 scimitar of flaming. A long sword with a wide, curved blade. ir Base accuracy: +0 Base damage: 12 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 1.5 XLs. Damage rating: 16 (Base 12 x 120% (Dex) x 110% (Skill) + 1 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. Big, fiery blades are also staple armaments of hydra-hunters. This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off Erica on level 2 of the Lair of Beasts. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {flame} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon i e(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.i ih i ##.###....##.# ...##.###.....#### Prakerore the Marksvampire .#.#.#....##.##..###..##......... Vampire of Gozag  Gold: 2980 ##.##.....☼..$.....##.##.....###. Health: 89/100 =====================--- ..$....#..R#.#.####.#.##.....# #. Magic: 13/15 ====================---- .....D#.#......#..#.##.#.....###. AC: 17i zStr: 7 ......l#$...#..'..+.##........... EV: 16Int: 19 ... ..#$#(..☼..#..## ##......#.#. SH: 0Dex: 18 #....#.#$#....#########......#... XL: 14 Next: 74% Place: Dungeon:11 ................@.....#......#.## Noise: ---------  Time: 39531.3 (0.0) ######################(........# a) +4 orcbow (heavy) .........................#....## Fire: a) +4 orcbow (heavy) .................##.######....#Alive Fly .....#......####....# #...## ####.#.####.# ##..#######.###### ..........#.# ##..>............ i ####.#.#.##.# ################ #..#.#.#.##.###ß#ß#ß## _The efreet hits you with a +4 scimitar of flaming.  You shoot an arrow. The arrow hits the efreet! _You kill the efreet! _No target in view!  You now have 2980 gold pieces (gained 27). _You see here a +4 scimitar of flaming.i\ i 629802.3 (1i i B  You shoot an arrow. The arrow hits the efreet! _You kill the efreet! _No target in view!  You now have 2980 gold pieces (gained 27). _You see here a +4 scimitar of flaming.drop a +1 scimitar of flaming.izi} Pick up what? 51/52 slots (_ for help) Hand Weapons (select all with ))  a - a +1 scimitar of flaming is b - a +4 scimitar of flaming [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]i  b + a +4 scimitar of flaming[Enter] accept (1 chosen)i i i I##.###....##.# ...##.###.....#### Prakerore the Marksvampire .#.#.#....##.##..###..##......... Vampire of Gozag  Gold: 2980 ##.##.....☼..$.....##.##.....###. Health: 89/100 =====================--- i4 ..$....#..R#.#.####.#.##.....# #. Magic: 13/15 ====================---- .....D#.#......#..#.##.#.....###. AC: 17Str: 7 ......l#$...#..'..+.##........... EV: 16Int: 19 ... ..#$#(..☼..#..## ##......#.#. SH: 0Dex: 18 #....#.#$#....#########......#... XL: 14 Next: 74% Place: Dungeon:11 ................@.....#......#.## Noise: ---------  Time: 39532.3 (0.0) ######################(........# a) +4 orcbow (heavy) .........................#....## Fire: a) +4 orcbow (heavy) .................##.######....#Alive Fly .....#......###i #....# #...## ####.#.####.# ##..#######.###### ..........#.# ##..>............ ####.#.#.##.# ################ #..#.#.#.##.###ß#ß#ß##You shoot an arrow. The arrow hits the efreet! _You kill the efreet! _No target in view!  You now have 2980 gold pieces (gained 27). i p_You see here a +4 scimitar of flaming. _You drop a +1 scimitar of flaming.i i 4903.3 (1i$ i' R _F - a +4 scimitar of flamingi_##.###....##.# ...##.###.....#### Prakerore the Marksvampire .#.#.#....##.##..###..##......... Vampire of Gozag  Gold: 2980 ##.##.....☼..$.....##.##.....###. Health: 90/100 =====================--- ..$....#..R#.#.####.#.##.....# #. Magic: 13/15 ====================---- .....D#.#......#..#.##.#.....###. AC: 17Str: 7 i9......l#$...#..'..+.##........... EV: 16Int: 19 ... ..#$#(..☼..#..## ##......#.#. SH: 0Dex: 18 #....#.#$#....#########......#... XL: 14 Next: 74% Place: Dungeon:11 ................@.....#......#.## Noise: ---------  Time: 39533.3 (0.0) ######################(........# a) +4 orcbow (heavy) .........................#....## Fire: a) +4 orcbow (heavy) .................##.######....#Alive Fly .....#......####....# #...## ####.#.####.# ##..#######.###### ..........#.# ##..>............ ####.#.#.##.# ################ #..#.#.#.##.###ß#ß#ß## _You see here a +4 scimi&=itar of flaming. _You drop a +1 scimitar of flaming. _F - a +4 scimitar of flamingPress: ? - help, v - describe, . - travel, g - get itemItem here: a +1 scimitar of flaming.  The floor.i9 ?##.###....##.# ...##.###.....#### Prakerore the Marksvampire .#.#.#....##.##..###..##......... Vampire of Gozag  Gold: 2980 ##.##.....☼..$.....##.##.....###. Health: 90/100 =====================--- ..$....#..R#.#.####.#.##.....# #. Magic: 13/15 ====================---- i5; .....D#.#......#..#.##.#.....###. AC: 17Str: 7 ......l#$...#..'..+.##........... EV: 16Int: 19 ... ..#$#(..☼..#..## ##......#.#. SH: 0Dex: 18 #....#.#$#....#########......#... XL: 14 Next: 74% Place: Dungeon:11 ................@.....#......#.## Noise: ---------  Time: 39533.3 (0.0) ######################(........# a) +4 orcbow (heavy) .........................#....## Fire: a) +4 orcbow (heavy) .................##.######....#Alive Fly .....#......####....# #...## ####.#.####.# ##..#######.###### ..........#.# ##..>............ i1< ####.#.#.##.# ################ #..#.#.#.##.###ß#ß#ß## _You see here a +4 scimitar of flaming. _You drop a +1 scimitar of flaming. _F - a +4 scimitar of flamingPress: ? - help, v - describe, . - travel, g - get itemItem here: a +1 scimitar of flaming.  The floor.iR= iG iK . _i i BInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +4 heavy orcbow (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +4 scimitar of flaming Missiles (go to first with ()h - a curare-tipped dart  x - 58 poisoned darts  A - 5 boomerangs  i' O - 6 datura-tipped darts  X - 3 darts of dispersal  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  N - a +2 pair of boots of flying (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn) Magical Staves (go to first with |)  e - a staff of air Jewellery (go to first with "=)  q - a ring of willpower (right hand) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i)F - a +4 scimitar of flaming. A long sword with a wide, curved blade. Base accuracy: +0 Base damage: 12 Base attack delay: 1.4 iThis weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 1.5 XLs. Damage rating: 19 (Base 12 x 120% (Dex) x 110% (Skill) + 4 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. Big, fiery blades are also staple armaments of hydra-hunters. This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off an efreet on level 11 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {flame} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ifInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +4 heavy orcbow (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +4 scimitar of flaming Missiles (go to first with ()  h - a curare-tipped dart  x - 58 poisoned darts  A - 5 boomerangs  O - 6 datura-tipped darts  X - 3 darts of dispersal  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  N - a +2 pair of boots of flying (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn) Magical Staves (go to first with |)  e - a staff of air Jewellery (go to first with "=)  q - a ring of willpower (right hand) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[[ig40mtop]iza - a +4 heavy orcbow (weapon). A recurved bow, crudely crafted from troll-bone and warg hair. The cave orcs' use of archery, so unlike their surface-dwelling ancestors, shows the influence of their elvish allies. Base accuracy: -3 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (1.0) is reached at skill level 16.  Your skill: 16.0 i"|Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.0. Damage rating: 37 (Base [11 + 8 (Hvy)] x 120% (Dex) x 145% (Skill) + 4 (Ench)). Heavy: Any ammunition fired from it deals dramatically more damage, but attacks with it are much slower. This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. You found it on level 1 of the Lair of Beasts. Stash search prefixes: {inventory} {ego} {branded} {Ranged Weapons} {two-handed}(q)uiver, (u)nwield, (d)rop, (=)adjust, or (i)nscribe.iLoInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +4 heavy orcbow (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +4 scimitar of flaming Missiles (go to first with ()  h - a curare-tipped dart  x - 58 poisoned darts  A - 5 boomerangs  iNO - 6 datura-tipped darts  X - 3 darts of dispersal  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  N - a +2 pair of boots of flying (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn) Magical Staves (go to first with |)  e - a staff of air Jewellery (go to first with "=)  q - a ring of willpower (right hand) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i iViy##.###....##.# ...##.###.....#### Prakerore the Marksvampire .#.#.#....##.##..###..##......... Vampire of Gozag  Gold: 2980 i##.##.....☼..$.....##.##.....###. Health: 90/100 =====================--- ..$....#..R#.#.####.#.##.....# #. Magic: 13/15 ====================---- .....D#.#......#..#.##.#.....###. AC: 17Str: 7 ......l#$...#..'..+.##........... EV: 16Int: 19 ... ..#$#(..☼..#..## ##......#.#. SH: 0Dex: 18 #....#.#$#....#########......#... XL: 14 Next: 74% Place: Dungeon:11 iXB................@.....#......#.## Noise: ---------  Time: 39533.3 (0.0) ######################(........# a) +4 orcbow (heavy) .........................#....## Fire: a) +4 orcbow (heavy) .................##.######....#Alive Fly .....#......####....# #...## ####.#.####.# ##..#######.###### ..........#.# ##..>............ ####.#.#.##.# ################ #..#.#.#.##.###ß#ß#ß## iM_You see here a +4 scimitar of flaming. _You drop a +1 scimitar of flaming. _F - a +4 scimitar of flamingPress: ? - help, v - describe, . - travel, g - get itemItem here: a +1 scimitar of flaming. _The floor.iiiiiGixHiNiQdrop a +1 scimitar of flaming. _F - a +4 scimitar of flaming  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +1 scimitar of flaming. _The floor.Unknown command.i3}i% i Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Necromancy   9.1   8.8  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7 iÅ[37m -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1           h - Armour   0.0   1.4  -2      i i+ Dodging8.7   7.6  +1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training[39;49iom|cost|targetsiii`?##.###....##.# ...##.###.....#### Prakerore the Marksvampire .#.#.#....##.##..###..##......... Vampire of Gozag  Gold: 2980 ##.##.....☼..$.....##.##.....###. Health: 90/100 =====================--- ..$....#..R#.#.####.#.##.....# #. Magic: 13/15 ====================---- i.....D#.#......#..#.##.#.....###. AC: 17Str: 7 ......l#$...#..'..+.##........... EV: 16Int: 19 ... ..#$#(..☼..#..## ##......#.#. SH: 0Dex: 18 #....#.#$#....#########......#... XL: 14 Next: 74% Place: Dungeon:11 ................@.....#......#.## Noise: ---------  Time: 39533.3 (0.0) ######################(........# a) +4 orcbow (heavy) .........................#....## Fire: a) +4 orcbow (heavy) .................##.######....#Alive Fly i.....#......####....# #...## ####.#.####.# ##..#######.###### ..........#.# ##..>............ ####.#.#.##.# ################ #..#.#.#.##.###ß#ß#ß## _You drop a +1 scimitar of flaming. _F - a +4 scimitar of flamingPress: ? - help, v - describe, . - travel, g - get itemItem here: a +1 scimitar of flaming. _The floor. _Unknown command.iiiPiiEi*iidF _Unknown command.iE iG iN iQ F _Unknown command.i ) i[* iS i _12=3=4==45==iY Xi\ b6=i] i a ia ~7=5==ib if R _Magic restored.iZh ik igl &8i7m ip ,i`r iu iu Y9==iv iz ,iZ{ i~ i[ R100/100=ib i i i i{ iь i-  ##.###....##.# ...##.###.....  .#.#.#....##.##..###..##  ##.##.....☼c.$.....##.##.....## i@  ..$....#...#.#.####.#.##.....#  .....D#.#......#..#.##.#.....##  ......l#$...#..'..+.##  ... ..#$#(.....#..## ##.....  #....#.#$#....#########......#  ......@.).....#......#.##(....#....#..##.######....# .......#......####....# #...####.#.####.# ##..#######.c   centaur warrior (wandering) #i ..#.# ##..>.####.#.#.##.# #..##.# #ß#im 52.3 (19.0)launcher)A centaur warrior comes into view. It is wielding a +0 quarterstaff.i0 uThe centaur warrior unwields a +0 quarterstaff.  The centaur warrior wields a +0 shortbow.i6 ^  The centaur warrior shoots an arrow. The arrow hits you!!i io Z84/100 ----2i. E-----===3.3 (20i( i w _The centaur warrior shoots an arrow. The arrow barely misses you.i  You shoot an arrow.  The arrow closely misses the centaur warrior.i:i cc   yaktaur (wandering)The centaur warrior shoots an arrow. The arrow misses you.i\b5----4.4 (1.1)ii7Z _A yaktaur comes into view.in The arrow misses you.A yaktaur comes into view.  The yaktaur shouts!arrow hits the centaur warrior!!  The centaur warrior is heavily wounded.i!i#i/.c☼..c ci1(5.5i9i;0 _You hear a deafening roar!iy^  You shoot an arrow. The arrow hits the centaur warrior!!!iY $#c   yaktau  You kill the centaur warrior!ia  The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt.ixT2980 666iI 0iiJ _The bolt misses you.i ?  You shoot an arrow. The arrow hits the yaktaur.-----7i)GiK5 _The yaktaur is lightly wounded.ii .cYou shoot an arrow. The arrow barely misses the yaktaur.iS  The yaktaur shoots a bolt. The bolt hits you!!i71---0---8.6 (1.1iwiW0 _You hear a deafening roar!i i* id i ^ _You are too injured to fight recklessly!i< i> i}G iL ^ _You are too injured to fight recklessly!i۾ilii^ _You are too injured to fight recklessly!iii5i ^ _You are too injured to fight recklessly!i!' ##.###....##.# ...##.###.....## Prakerore the Marksvampire.#.#.#....##.##..###..##....... Vampire of Gozag  Gold: 2980 ##.##.....☼..$.....##.##.....## Health: 71/100 =================-------..$....#.c.#.#.####.#.##.....# Magic: 10/15 ================--------.....D#.#.*..$.#..#.##.#.....## AC: 17Str: 7i......l#$..*#..'..+.##......... EV: 16Int: 19... ..#$#(..*..#..## ##......#. SH: 0Dex: 18#....#.#$#...*#########......#. XL: 14 Next: 76% Place: Dungeon:11..............@.).....#......#. Noise: ===------  Time: 39558.6 (0.0) ########################(........ a) +4 orcbow (heavy) ...........................#....# Fire: a) +4 orcbow (heavy) ...................##.######....# Alive Fly .......#......####....# #...## ######.#.####.# ##..#######.#### c  i[39;49m yaktaur (launcher) #...........#.# ##..>.......... #.####.#.#.##.# ############## #.#..#.#.#.##.###ß#ß#ß# _You are too injured to fight recklessly!  Fire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - yaktaurAim: a yaktaur, wielding a +0 arbalest and wearing a +0 robe (lightly wounded,  87% to hit)i  ##.###....##.# ...##.###.....## Prakerore the Marksvampireiu .#.#.#....##.##..###..##....... Vampire of Gozag  Gold: 2980 ##.##.....☼..$.....##.##.....## Health: 71/100 =================-------..$....#.c.#.#.####.#.##.....# Magic: 10/15 ================--------.....D#.#....$.#..#.##.#.....## AC: 17Str: 7......l#$...#..'..+.##......... EV: 16Int: 19... ..#$#(.....#..## ##......#. SH: 0Dex: 18#....#.#$#....#########......#. XL: 14 Next: 76% Place: [39;49in mDungeon:11..............@.).....#......#. Noise: ===------  Time: 39558.6 (0.0) ########################(........ a) +4 orcbow (heavy) ...........................#....# Fire: a) +4 orcbow (heavy) ...................##.######....# Alive Fly .......#......####....# #...## ######.#.####.# ##..#######.#### c   yaktaur (launcher) #...........#.# ##..>.......... #.####.#.#.##.# ############## #.#..#.#.#.##.###ß#ß#ß#Fire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - yaktaurAim: a yaktaur, wielding a +0 arbalest and wearing a +0 robe (lightly wounded,  iV H87% to hit)  You shoot an arrow. The arrow hits the yaktaur!ic /  --more--i o  The yaktaur is moderately wounded.i P.c i :29.6 (1 _i iӫ il4 ##.###....##.# ...##.###.....## Prakerore the Marksvampire.#.#.#....##.##..###..##....... Vampire of Gozag  Gold: 2980 ##.##.....☼..$.....##.##.....## Health: 72/100 =================-------..$....#...#.#.####.#.##.....# Magic: 10/15 ================--------.....D#.#.c..$.#..#.##.#.....## AC: 17Str: 7i5......l#$..*#..'..+.##......... EV: 16Int: 19... ..#$#(..*..#..## ##......#. SH: 0Dex: 18#....#.#$#...*#########......#. XL: 14 Next: 76% Place: Dungeon:11..............@.).....#......#. Noise: ===------  Time: 39559.6 (0.0) ########################(........ a) +4 orcbow (heavy) ...........................#....# Fire: a) +4 orcbow (heavy) ...................##.######....# Alive Fly .......#......####....# #...## ######.#.####.# ##..#######.#### c  i6=[39;49m yaktaur (launcher) #...........#.# ##..>.......... #.####.#.#.##.# ############## #.#..#.#.#.##.###ß#ß#ß# _The yaktaur is moderately wounded.Fire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - yaktaurAim: a yaktaur, wielding a +0 arbalest and wearing a +0 robe (moderatelywounded, 87% to hit)i3 ##.###....##.# ...##.###.....## Prakerore the Marksvampire.#.#.#....##.##..###..##....... Vampire of Gozag  Gold: 2980 i+5##.##.....☼..$.....##.##.....## Health: 72/100 =================-------..$....#...#.#.####.#.##.....# Magic: 10/15 ================--------.....D#.#.c..$.#..#.##.#.....## AC: 17Str: 7......l#$...#..'..+.##......... EV: 16Int: 19... ..#$#(.....#..## ##......#. SH: 0Dex: 18#....#.#$#....#########......#. XL: 14 Next: 76% Place: Dungeon:11..............@.).....#......#. Noise: ===[ih6(40m------  Time: 39559.6 (0.0) ########################(........ a) +4 orcbow (heavy) ...........................#....# Fire: a) +4 orcbow (heavy) ...................##.######....# Alive Fly .......#......####....# #...## ######.#.####.# ##..#######.#### c   yaktaur (launcher) #...........#.# ##..>.......... #.####.#.#.##.# ############## #.#..#.#.#.##.###ß#ß#ß#Fire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - yaktaurAim: a yaktaur, wielding a +0 arbalest and wearing a +0 robe (moderatelywounded, 87% to hit)  You shoot an arrow. The arrow hits the yaktaur!iK=/  --more--i|?m  The yaktaur is severely wounded.iNIDD   fire dragon (trample)c   yaktaur (launcher)A fire dragon comes into view.iZi[\g62---60.7 (1.1iqeii; _The yaktaur shoots a bolt. The bolt hits you!iL ##.###....##.# ...##.###.....## Prakerore the Marksvampire.#.#.#....##.##..###..##....... Vampire of Gozag  Gold: 2980 ##.##.....☼..$.....##.##.....## Health: 62/100 ==============----------..$....#...#.#.####.#.##.....# Magic: 10/15 ================--------.....D#D#.c..$.#..#.##.#.....## AC: 17iStr: 7......l#$..*#..'..+.##......... EV: 16Int: 19... ..#$#(..*..#..## ##......#. SH: 0Dex: 18#....#.#$#...*#########......#. XL: 14 Next: 76% Place: Dungeon:11..............@.).....#......#. Noise: ===------  Time: 39560.7 (0.0) ########################(........ a) +4 orcbow (heavy) ...........................#....# Fire: a) +4 orcbow (heavy) ...................##.######....# Alive Fly .......#......####....# #...## ######.#.####.# ##..#######.#### [0;10i;1mD   fire dragon (trample) #...........#.# ##..>.......... c   yaktaur (launcher) #.####.#.#.##.# ############## #.#..#.#.#.##.###ß#ß#ß# _The yaktaur shoots a bolt. The bolt hits you!  Fire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - yaktaurAim: a yaktaur, wielding a +0 arbalest and wearing a +0 robe (severely wounded,87% to hit)i0  ##.###....##.# ...##.###.....## Prakerore the Marksvampire.#.#.#....##.##..###..##....... Vampire of Gozag  Gold: 2980 i1 ##.##.....☼..$.....##.##.....## Health: 62/100 ==============----------..$....#...#.#.####.#.##.....# Magic: 10/15 ================--------.....D#D#.c..$.#..#.##.#.....## AC: 17Str: 7......l#$...#..'..+.##......... EV: 16Int: 19... ..#$#(.....#..## ##......#. SH: 0Dex: 18#....#.#$#....#########......#. XL: 14 Next: 76% Place: Dungeon:11..............@.).....#......#. Ni2 oise: ===------  Time: 39560.7 (0.0) ########################(........ a) +4 orcbow (heavy) ...........................#....# Fire: a) +4 orcbow (heavy) ...................##.######....# Alive Fly .......#......####....# #...## ######.#.####.# ##..#######.#### D   fire dragon (trample) #...........#.# ##..>.......... c   yaktaur (launcher) #.####.#.#.##.# ############## #.#..#.#.#.##.###ß#ß#ß#Fire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - yaktaurAim: a yaktaur, wielding a +0 arbalest and wearing a +0 robe (severely wounded,87% to hit)  You shoot an arrow. The arrow hits the yaktaur.i8 /  --more--iκ m  The yaktaur is severely wounded.iZ Q.Di iM c3=1.8 (1.1i iS d _The yaktaur shoots a bolt. The bolt barely misses you.i1A ##.###....##.# ...##.###.....## Prakerore the Marksvampire.#.#.#....##.##..###..##....... Vampire of Gozag  Gold: 2980 ##.##.....☼..$.....##.##.....## Health: 63/100 ===============---------..$....#...#.#.####.#.##.....# Magic: 10/15 ================--------i3.....D#.#.c..$.#..#.##.#.....## AC: 17Str: 7......l#D..*#..'..+.##......... EV: 16Int: 19... ..#$#(..*..#..## ##......#. SH: 0Dex: 18#....#.#$#...*#########......#. XL: 14 Next: 76% Place: Dungeon:11..............@.).....#......#. Noise: ===------  Time: 39561.8 (0.0) ########################(........ a) +4 orcbow (heavy) ...........................#....# Fire: a) +4 orcbow (heavy) ...................##.######....# Alive i94Fly .......#......####....# #...## ######.#.####.# ##..#######.#### D   fire dragon (trample) #...........#.# ##..>.......... c   yaktaur (launcher) #.####.#.#.##.# ############## #.#..#.#.#.##.###ß#ß#ß# _The yaktaur shoots a bolt. The bolt barely misses you.Fire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - yaktaurAim: a yaktaur, wielding a +0 arbalest and wearing a +0 robe (severely wounded,87% to hit)i ##.###....##.# ...##.###.....## Prakerore the Marksvampire.#.#.#....##.##..###..##....... Vampire of Gozag  Gold: 2980 ##.##.....☼..$.....##.##.....## Health: 63/100 ===============---------..$....#...#.#.####.#.##.....# Magic: 10/15 ================--------.....D#.#.c..$.#..#.##.#.....## AC: 17Str: 7......l#D...#..'..+.##......... EV: 16Int: 19... ..#$#(.....#..## ##......#. SH: 0Dex: 18iN#....#.#$#....#########......#. XL: 14 Next: 76% Place: Dungeon:11..............@.).....#......#. Noise: ===------  Time: 39561.8 (0.0) ########################(........ a) +4 orcbow (heavy) ...........................#....# Fire: a) +4 orcbow (heavy) ...................##.######....# Alive Fly .......#......####....# #...## ######.#.####.# ##..#######.#### D   fire dragon (trample) #...........#.# ##..>.......... c   yaktaur (launcher) #.####.#.#.##.# ############## #.#..#.#.#.##.###ß#ß#ß#Fire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cyci/leShift-Dir - straight line, f/p - yaktaurAim: a yaktaur, wielding a +0 arbalest and wearing a +0 robe (severely wounded,87% to hit)  You shoot an arrow. The arrow hits the yaktaur!iG/  --more--ih  The yaktaur is almost dead.i$`$D i   ...##.  ...☼..$  ..$....#...#.#  #.c..$  i?^#$D..#..'..+  ... ..#$#(....  #$#....########  .......@.)....###############(   ##..>  i   ...##.  ...☼..$  ..$....#...#.#  #.c..$  i#$D..#..'..+  ... ..#$#(....  #$#....########  .......@.)....###############(   ##..>  ix50---8/15 ----The yaktaur shoots a bolt. The bolt hits you!  * * * LOW HITPOINT WARNING * * *i i/  --more--ii8` ---2.8 (1 _iiUi}iiji> _Unknown command.i  ##.###....##.# ...##.###.....## Prakerore the Marksvampire.#.#.#....##.##..###..##....... Vampire of Gozag  Gold: 2980 ##.##.....☼..$.....##.##.....## Health: 50/100 ============------------..$....#...#.#.####.#.##.....# Magic: 8/15i ============------------.....D#.#.c..$.#..#.##.#.....## AC: 17Str: 7......l#$D.*#..'..+.##......... EV: 16Int: 19... ..#$#(..*..#..## ##......#. SH: 0Dex: 18#....#.#$#...*#########......#. XL: 14 Next: 76% Place: Dungeon:11..............@.).....#......#. Noise: ===------  Time: 39562.8 (0.0) ########################(........ a) +4 orcbow (heavy) ...........................#....# Fire: a) +4 orcbow (heavy) ...................##.######....#[39;4i̾ !9m Alive Fly .......#......####....# #...## ######.#.####.# ##..#######.#### D   fire dragon (trample) #...........#.# ##..>.......... c   yaktaur (launcher) #.####.#.#.##.# ############## #.#..#.#.#.##.###ß#ß#ß# _Unknown command.Fire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - yaktaurin Aim: a yaktaur, wielding a +0 arbalest and wearing a +0 robe (almost dead, 87%  to hit)i  ##.###....##.# ...##.###.....## Prakerore the Marksvampire.#.#.#....##.##..###..##....... Vampire of Gozag  Gold: 2980 ##.##.....☼..$.....##.##.....## Health: 50/100 ============------------..$....#...#.#.####.#.##.....# Magic: 8/15iZ ============------------.....D#.#.c..$.#..#.##.#.....## AC: 17Str: 7......l#$D..#..'..+.##......... EV: 16Int: 19... ..#$#(.....#..## ##......#. SH: 0Dex: 18#....#.#$#....#########......#. XL: 14 Next: 76% Place: Dungeon:11..............@.).....#......#. Noise: ===------  Time: 39562.8 (0.0) ########################(........ a) +4 orcbow (heavy) ...........................#....# Fire: a) +4 orcbow (heavy) ...................##.######....# Alive [i 37mFly .......#......####....# #...## ######.#.####.# ##..#######.#### D   fire dragon (trample) #...........#.# ##..>.......... c   yaktaur (launcher) #.####.#.#.##.# ############## #.#..#.#.#.##.###ß#ß#ß#Fire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - yaktaurAim: a yaktaur, wielding a +0 arbalest and wearing a +0 robe (almost dead, 87%  to hit)  You shoot an arrow. The arrow hits the yaktaur!!iQ /  --more--i5:[  You kill the yaktaur!iG>iCHi$.DiNX173.9 (1.1 _iWi[` _Your Dodging skill increases to level 9!ii iB M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1      i      b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Necromancy   9.1   8.8  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0  iO [40m f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1           h - Armour   0.0   1.4  -2      i + Dodging9.0   8.8  +1       j - Stealth   7.6   3.4  +5          i                             The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helpi *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiEii ##.###....##.# ...##.###.....## Prakerore the Marksvampire.#.#.#....##.##..###..##....... Vampire of Gozag  Gold: 2980 ##.##.....☼..$.....##.##.....## Health: 51/100 ============------------i6..$....#...#.#.####.#.##.....# Magic: 8/15============------------.....D#.#.$..$.#..#.##.#.....## AC: 17Str: 7......l#$.D.#..'..+.##......... EV: 16Int: 19... ..#$#(.....#..## ##......#. SH: 0Dex: 18#....#.#$#....#########......#. XL: 14 Next: 77% Place: Dungeon:11..............@.).....#......#. Noise: ===------  Time: 39563.9 (0.0) ########################(........ a) +4 orcbow (heavy) [1i1d...........................#....# Fire: a) +4 orcbow (heavy) ...................##.######....# Alive Fly .......#......####....# #...## ######.#.####.# ##..#######.#### D   fire dragon (trample) #...........#.# ##..>.......... #.####.#.#.##.# ############## #.#..#.#.#.##.###ß#ß#ß# _You kill the yaktaur! _Your Dodging skill increases to level 9!iBifii& irt##.###....##.# ...##.###.....#.#.#.#....##.##..###..##.##.##.....☼..$.....##.##.....#..$....#...#.#.####.#.##.....# #.....D#.#.$..$.#..#.##.#.....#......l#$.D.#..'..+.##.i... ..#$#(.....#..## ##......#.##....#.#$#....#########......#.........@).....#......#.#(.##....###.######....# .#.####.# ##..#.# .#.# ##..>. .####.#.#.##.# # .#..#.#.#.##.# ##ß#ß#ß#iiP.Di C2---i4.9 (1 _iiiD ##.###....##.# ...##.###.....# .#.#.#....##.##..###..##. ##.##.....☼..$.....##.##.....###. ..$....#...#.#.####.#.##.....# #. .....D#.#.$..$.#..#.##.#.....###. ......l#$..D#..'..+.##. iWF ... ..#$#(.....#..## ##......#.#. #....#.#$#....#########......#. ........@.....#......#.#(.# #....## ##.######....# .#.####.# ##..#.##.# ##..>. ####.#.#.##.# # iyP iQ B---5iX i\ t _You see here a +1 scimitar of flaming.il .###....##.# ...##.###.....# #.#.#....##.##..###..##.# #.##.....☼..$.....##.##.....###.# .$....#...#.#.####.#.##.....# #.#D#.#.$..$.#..#.##.#.....###.#l#$..D#..'..+.##.i  ..#$#(.....#..## ##......#.#.# ....#.#$#....#########......#...#..)@....#......#.#(.# #....## ##.######....# .#.####.# ##..#.##.# ##..>..#.#.##.# # i i DD   fire dragon (trample)iG I36 _i i i);p.###....##.# ...##.###.....# .#.#....##.##..###..##.#. .##.....☼..$.....##.##.....###.#. $....#...#.#.####.#.##.....# #.#.D#.#.$..$.#..#.##.#.....###.#.i<l#$..D#..'..+.##. . ..#$#(.....#..## ##......#.#.##.#$#...D#########......#...# ..).@...#......#.### (.# #....## ##.######....# .#.####.# ##..#.##.# ##..>..#.#.##.# # iIK, catching breath)ijUXThe fire dragon breathes flames at you.iVw9=======7i^i'cL _The blast of flame misses you.io.d###....##.# ...##.###.....# #.#....##.##..###..##.#. ##.....☼..$.....##.##.....###.#.# ....#...#.#.####.#.##.....# #.#.#D#.#.$..$.#..#.##.#.....###.#.#l#$..D#..'..+.##.  ..#$#(.....#..## ##......#.#.#iJ0u#.#$#...D#########......#...# ..)..@..#......#.### (.# .#....## ##.######....# .#.####.# ##..#.##.# ##..>. #.#.#.##.# # #.#.#.##.# ##ß#ß#ß## #i<=gDDunaware, catchi…)i}>N4-----8iFiKI _The fire dragon is distracted by your dazzling golden aura.iJ_....##.# ...##.###.....# .#....##.##..###..##.#. #.....☼..$.....##.##.....###.#.##...#.#.####.#.##.....# #.#.# D#.#.$..$.#..#.##.#.....###.#.#l#$..D#..'..+.##. ..#$#(.....#..## ##......#.#.# .iK#.#$#...D#########......#...# #..)...@.#......#.### (.# ..#....## ##.######....# .#.####.# ##..#.##.# ##..>. .#.#.##.# #. .#.#.##.# ##ß#ß#ß## #.i0OiX.DDcatching breath)iYD-----9i^icF _The fire dragon is no longer distracted by gold.il _....##.# ...##.###.....# #....##.##..###..##.#. .....☼..$.....##.##.....###.#.##...#.#.####.#.##.....# #.#.# # D#.#.$..$.#..#.##.#.....###.#.# .l#$..D#..'..+.##. .#$#(.....#..## ##......#.#.####. i]o #.#$#....#########......#...# #D.)....@#......#.### (.# ...#....## ##.######....# #.####.# ##..#.##.# ##..>.# #.#.##.# #.# #.#.##.# ##ß#ß#ß## #.#iq i{ `.D)i} ]5=70i il i0 ....##.##..###..##.........#..... ....☼..$.....##.##.....###.#.### .#...#.#.####.#.##.....# #.#.# #. #.#.$..$.#..#.##.#.....###.#.###. l#$..D#..'..+.##................. #$#(.....#..## ##......#.#.####i ....#########......#...# ### .........D).....#......#.### ################@........# ...................#....## ..##.######....# ####....# #...## .####.# ##..#######.########### ....#.# ##..>................# #.##.# ###################.# .#.##.# ##ß#ß#ß## #.# .#.##.# ##.......## #.#i iݥ L.Di֦ e6===1i i  There is an open door, spattered with blood here. _You see here 4 large rocks.i.☼..$.....##.##.....###.#.####...#.#.####.#.##.....# #.#.# # D#.#.$..$.#..#.##.#.....###.#.### .l#$..D#..'..+.##............... .#$#(.....#..## ##......#.#.#### #.#$#....#########......#...# ## .i..........D.....#......#.### #################(........# ................@...#....####.######.... #####....# #...## #.####.# ##..#######.########### .....#.# ##..>................# #.#.##.# ###################.# #.#.##.# ##ß#ß#ß## #.#  #.#.##.#.......## #.#  #.#....# #ß.<.∩.>.ß# #.# ii-2 _iipi` ..............#.+  You reach down and close the door, pushing everything out of the way.ia B73iUg ij Q _You see here 4 large rocks.ii)iiDidS10/15==ipf8iti ii#itiT9=iiwi"_2980==iiCiM60=iiiY:1iiiN1=iiiP2ibiiiyiT3=iiiU:=iiQiL4=iliiu,iig52==ii-iP6ifiiiPiT7=ioi%i;==ioii3L8=ii3iiii5:9iii.g703=iii,i i5 O71=i i i8iiUij2==isii,iki*<3iQiVM4==iiIi<4i x5=i!i2",i#i$i6===i$i%ii&,i'i(<7i._ _You start resting.i31609.9 (36.0)i_4\5==10.9 (37i}8i;% _Magic restored.izHiI4ibKiL&8iP9itQiRikSj80===iSiV,iWiXiiiۦiV3=igi<4ii,ibiݮiv&5i,idiDi?ii˹L6=iiiiRil7=ii i&8i?i,iii&9iii^ii_ _You start resting.i-49.9 (39ia100/100=50.9 (40ii" _HP restored.iI ..............#.'1.9 (1.0)i% i) 7 _You reach down and open the door.iM ##.##..###..##.........#.......☼..$.....##.##.....###.#.###. .#...#.#.####.#.##.....# #.#.# #. #.#.$..$.#..#.##.#.....###.#.### i 1l#$..D#..'..+.##................ #$#(.....#..## ##......#.#.####.. .#$#....#########......#...# ### ..........).....#......#.### ################@........# ...(...#....# .....##.######....# ......####....# #...## ####.# ##..#######.########### ....#.# ##..>................# .#.##.# ###################.# .#.##.# ß#ß#ß## #.# .#.##.# ##.......## #.#i i &2i! i% g _There is an open door, spattered with blood here.i+iViiii% _i,iiz:=iL i ii,ii1,iipii5iii@!i!i"i&k  You see here a +1 scimitar of flaming.ih*i&+ _i2,ia.i0,ih1iw3i8i<i<i=i=Cii .............. ...#..# ####  ##.###D...##.# ...##.###.....#  .#.#.#....##.##..###..##.....  ##.##........$.....##.##.....#  ..$....#...#.#.####.#.##.....# iF .....D#.#.$..$.#..#.##.#.....#  ......l#$...#..'..+.##........  ... ..#$#(.....#..## ##......#  #....#.#$#...@#########......#61.9 (9  ........).....#......# #########################'.........................(...#.... ....................##.........#......####....# #...# D   fire dragon (trample, wandering)#####.#.####.# ##...###..........#.# ##..>.........##.#.#.##.# #############iiEib _A fire dragon is nearby!i_5i6bYou see here a +1 scimitar of flaming. i58=_A fire dragon is nearby! i9) You shoot an arrowi9 . i:, The fire dragon roars deafeningly! i;) The arrow hits the fire dragon! if<$ The fire dragon is lightly wounded.iGiI.iIDiJ DiK)ieLiNiN====iO$2.9 (1iMYi_ i_i`+_You hear a horrible gurgling sound!iX  You shoot an arrow. The arrow hits the fire dragon!iu  The fire dragon is moderately wounded.i%l.D l   basilisk (wandering)ib===-4.0 (1.1ii?[ _A basilisk comes into view.i  You shoot an arrow.  The basilisk hisses angrily.  The arrow hits the fire dragon.i{ i .l.Dli F-50i$ i) f _The fire dragon is moderately wounded.ie  You shoot an arrow. The arrow hits the fire dragon!!  The fire dragon is heavily wounded.i , catching breath)The basilisk gazes at you.You resist with almost no effort.i v  The fire dragon breathes flames at you.iZ 89/100 ---4--=====6.1 (1.1iQ i > _The blast of flame hits you! You resist.i7##.###....##.# ...##.###.....##.#.#.#....##l##..###..##.......##.##........$.....##.##.....##..$....#.D.#.#.####.#.##.....# .....D#.#.$..$.#..#.##.#.....#......l#$...#..'..+.##............ ..#$#(.....#..## ###....#.#$#....#########......#...............@.).....#......#. ########################'.. .......................(...#....###.######....##iv####....# #...## ######.#.####.# ##..#######.### #...........#.# >.......... #.####.#.#.##.# ############## #.#..#.#.#.##.# ##ß#ß#ßimi:iv.l.Dia}90--------70iii 8##.###....##.# ...##.###.....#.#.#.#....##.##..###..##.##.##.......l$.....##.##.....#..$....#...#.#.####.#.##.....# #.....D#.#.D..$.#..#.##.#.....#......l#$...#..'..+.##.... ..#$#(.....#..## ##......#.#iY B#....#.#$#....#########......#.........@).....#......#.#'.#(...#....###.######....# .#.####.# ##..#.# .#.# ##..>. .####.#.#.##.# # .#..#.#.#.##.# ##ß#ß#ß#i i f$D)i D-----8i[ i i6 ##.###....##.# ...##.###.....# .#.#.#....##.##..###..##. ##.##.......l$.....##.##.....###. ..$....#...#.#.####.#.##.....# #. .....D#.#.$..$.#..#.##.#.....###. ......l#$..D#..'..+.##. i ... ..#$#(.....#..## ##......#.#. #....#.#$#....#########......#. ........@.....#......#.#'.# (...#....## ##.######....# .#.####.# ##..#.##.# ##..>. ####.#.#.##.# # i{ i .19i ip | _You see here a +1 scimitar of flaming.iIo.###....##.# ...##.###.....# #.#.#....##.##..###..##.# #.##.l$.....##.##.....###.# .$....#...#.#.####.#.##.....# #.#D#.#.$..$.#..#.##.#.....###.#il#$..D#..'..+.##. ..#$#(.....#..## ##......#.#.# ....#.#$#....#########......#...#..)@....#......#.#'.# (...#....## ##.######....# .#.####.# ##..#.##.# ##..>..#.#.##.# # i)i8DD   fire dragon (trample)iYI--70 _i~iiPX  You shoot an arrow. The arrow hits the fire dragon!i0Q.Die2====1.2 (1.1i%ic _The fire dragon is heavily wounded.i~8I  You shoot an arrow. l, catching breath)l   basilisk  The arrow closely misses the fire dragon. i:!i;)i<1The fire dragon breathes flames at you.i>i?3iJm======20iQ iRiS0_The blast of flame misses you.iHTi l X  You shoot an arrow. The arrow hits the fire dragon!im iv x..D iw 5=====--3i i d _The fire dragon is severely wounded.i8 , catching breath)You shoot an arrow.  The arrow barely misses the fire dragon.i v  The fire dragon breathes flames at you.iF l4======4.3 (1.1i i T _The blast of flame misses you.ikY  You shoot an arrow. The arrow hits the fire dragon!!imi~l.D )l   basiliski9E--5.4ii0_ _The fire dragon is almost dead.iY  You shoot an arrow. The arrow hits the fire dragon!!iϠi.l.$l   basiliski2980 579===---is!6.5iiO _You kill the fire dragon!i~  You shoot an arrow. The arrow barely misses the basilisk.i i  The basilisk gazes at you.i16===-70iiA7 _You resist with almost no effort.iieV  You shoot an arrow. The arrow hits the basilisk!!ilV.l iRn&8iui0x` _The basilisk is heavily wounded.i  You shoot an arrow. The arrow hits the basilisk!  The basilisk is severely wounded.i i  The basilisk gazes at you.iP ^7=9i i 7 _You resist with almost no effort.i} U  You shoot an arrow. The arrow hits the basilisk!i E$it 78080.6 (1.1i iО L _You kill the basilisk!i i_ i i H _No target in view!i\i%`C  Skill  Level Cost  Apt Skill  Level Cost  Apt i{a a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Necromancy   9.1   8.8  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4iyb[40m  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1           h - Armour   0.0   1.4  -2      i + Dodging9.3   8.8  +1       j - StealtiMcnh   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  ic[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsip i! iY e#.###....##.# ...##.###.....##### Prakerore the Marksvampire #.#.#....##.##..###..##.........# Vampire of Gozag  Gold: 2980 #.##.......l$.....##.##.....###.# Health: 97/100 =======================- i .$....#...#.#.####.#.##.....# #.# Magic: 15/15 ======================== ....D#.#.$..$.#..#.##.#.....###.# AC: 17Str: 7 .....l#$..D#..'..+.##............ EV: 17Int: 19 .. ..#$#(.....#..## ##......#.#.# SH: 0Dex: 18 ....#.#$#....#########......#...# XL: 14 Next: 80% Place: Dungeon:11 ..............$$@....#......#.### Noise: ===------  Time: 39680.6 (0.0) #####################'........#a) +4 orcbow (heavy) ....................(...#....##Fire: a) +4 orcbow (heavy) ................##.######....#i AAlive Fly ....#......####....# #...## ###.#.####.# ##..#######.####### .........#.# ##..>............. ###.#.#.##.# ################# ..#.#.#.##.###ß#ß#ß##The basilisk is severely wounded.The basilisk gazes at you. _You resist with almost no effort.  i You shoot an arrow. The arrow hits the basilisk! _You kill the basilisk! _No target in view!i i i( i iO.iH2C  Skill  Level Cost  Apt Skill  Level Cost  Apt ih3 a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Necromancy   9.1   8.8  +1   d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4iV4[40m  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1           h - Armour   0.0   1.4  -2      i + Dodging9.3   8.8  +1      i5{ j - Stealth   7.6   3.4  +5                              i5        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  i6[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsid i i i7 #.###....##.# ...##.###.....##### Prakerore the Marksvampire #.#.#....##.##..###..##.........# Vampire of Gozag  Gold: 2980 #.##.......l$.....##.##.....###.# Health: 97/100 =======================- .$....#...#.#.####.#.##.....# #.# Magic: 15/15 ======================== ....D#.#.$..$.#..#.##.#.....###.# AC: 17iX Str: 7 .....l#$..D#..'..+.##............ EV: 17Int: 19 .. ..#$#(.....#..## ##......#.#.# SH: 0Dex: 18 ....#.#$#....#########......#...# XL: 14 Next: 80% Place: Dungeon:11 ..............$$@....#......#.### Noise: ===------  Time: 39680.6 (0.0) #####################'........#a) +4 orcbow (heavy) ....................(...#....##Fire: a) +4 orcbow (heavy) ................##.######....#Alive Fly ....#......####....# #...## ###.#.####.# ##..#######.####### .........#.# ##..>............. ###.#.#.##.# ################# ..#.#.#.##.##i G#ß#ß#ß##The basilisk is severely wounded.The basilisk gazes at you. _You resist with almost no effort.  You shoot an arrow. The arrow hits the basilisk! _You kill the basilisk! _No target in view!i i i i( iCi!C  Skill  Level Cost  Apt Skill  Level Cost  Apt i( a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Necromancy   9.1   8.8  +1  i d - Throwing   5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1          i<  h - Armour   0.0   1.4  -2      i + Dodging9.3   8.8  +1       j - Stealth   7.6   3.4  +5                                  iRl    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsii  d + Throwing 5.0   i - Dodging   9.3iTargetTarget--  --  --  --  --  12.0 --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsi % <[?25h[?0c0 i90" i35 [?25l[?1ci^:6.0  -2 current training targets, if any.=] set aall targetsi09iBiL#.###....##.# ...##.###.....##### Prakerore the Marksvampire #.#.#....##.##..###..##.........# Vampire of Gozag  Gold: 2980 #.##.......l$.....##.##.....###.# Health: 97/100 =======================- .$....#...#.#.####.#.##.....# #.# Magic: 15/15 ======================== ....D#.#.$..$.#..#.##.#.....###.# AC: 17Str: 7 irN.....l#$..D#..'..+.##............ EV: 17Int: 19 .. ..#$#(.....#..## ##......#.#.# SH: 0Dex: 18 ....#.#$#....#########......#...# XL: 14 Next: 80% Place: Dungeon:11 ..............$$@....#......#.### Noise: ===------  Time: 39680.6 (0.0) #####################'........#a) +4 orcbow (heavy) ....................(...#....##Fire: a) +4 orcbow (heavy) ................##.######....#Alive Fly ....#......####....# #...## ###.#.####.# ##..#######.####### .........#.# ##..>............. ###.#.#.##.# ################# ..#.#.#.##.###ß#ß#ß##The bipOasilisk is severely wounded.The basilisk gazes at you. _You resist with almost no effort.  You shoot an arrow. The arrow hits the basilisk! _You kill the basilisk! _No target in view!inViRWi^iai*EiI  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Necromancy   9.1   8.8  +1  d + ThrowingiK5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1           h - Armour  [iuL34m 0.0   1.4  -2       i - Dodging   9.3   8.8  +1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto[39;4iM9m|manual mode [*] useful|all skills [!] training|cost|targetsi+ i i; e#.###....##.# ...##.###.....##### Prakerore the Marksvampire #.#.#....##.##..###..##.........# Vampire of Gozag  Gold: 2980 #.##.......l$.....##.##.....###.# Health: 97/100 =======================- iX .$....#...#.#.####.#.##.....# #.# Magic: 15/15 ======================== ....D#.#.$..$.#..#.##.#.....###.# AC: 17Str: 7 .....l#$..D#..'..+.##............ EV: 17Int: 19 .. ..#$#(.....#..## ##......#.#.# SH: 0Dex: 18 ....#.#$#....#########......#...# XL: 14 Next: 80% Place: Dungeon:11 ..............$$@....#......#.### Noise: ===------  Time: 39680.6 (0.0) #####################'........#a) +4 orcbow (heavy) ....................(...#....##Fire: a) +4 orcbow (heavy) ................##.######....#[32io mAlive Fly ....#......####....# #...## ###.#.####.# ##..#######.####### .........#.# ##..>............. ###.#.#.##.# ################# ..#.#.#.##.###ß#ß#ß##The basilisk is severely wounded.The basilisk gazes at you. _You resist with almost no effort.  You shoot an arrow. The arrow hits the basilisk! _You kill the basilisk! _No target in view!i iv i i4 i&d ie if ii in C8 _iq ir iIt ix iYy &9i}z i} i~ R100/100=if i} (---i #.###....##.# ...##.###..... .#.#.#....##.##..###..##. ##.##.l$.....##.##.....###. .i E.$....#...#.#.####.#.##.....# #..D#.#.$..$.#..#.##.#.....###..l#$..D#..'..+.##. ..#$#(.....#..## ##......#.#. #....#.#$#....#########......#.....$@.....#......#.#'.#.(...#....##.##.######....# .....#......####....# #...###.#.####.# ##..#.i .#.# ##..>#.#.#.##.# #..#.#.#.##.# ##ß#ß#ß##i +4.6 (4i G---5.6 (5i ie O  You now have 2995 gold pieces (gained 15).iذ 629956.6 (6i2 ia \ _You see here a +1 scimitar of flaming.iiiiiiis"ir' ##.###....##.# ...##.###.....  .#.#.#....##.##..###..##  ##.##.......l$.....##.##.....###  ..$....#...#.#.####.#.##.....# #  .....D#.#.$..$.#..#.##.#.....###  ......l#$...#..'..+.##  ... ..#$#(.....#..## ##......#.#  #....#.#$#....#########......#  .......@).....#......#.#'i(I.#.(...#....##.##.######....# ......#......####....# #...###.#.####.# ##..#. .#.# ##..>  .####.#.#.##.#   .#..#.#.#.##.# ##ß#ß#ß## i}. 7.6 (1  You now have enough gold to bribe branches to halt enemies' attacks and recruitallies.iT/h3003=8.6 (2i3i5? _You now have 3003 gold pieces (gained 8).i<i=i>iAiEiFiK,iNiOiPiiSiEW,iXi[i^iE_il`i=ci;gihiiiql  You now have 3032 gold pieces (gained 29).  Things that are here:i^r'32iui{E _a +0 shortbow; a +0 quarterstaffiiibieiЊitiˌiO  You now have 3046 gold pieces (gained 14).i'46izi'I _h - 2 curare-tipped darts (gained 1)iiiiiXiߪii֭iiiͳi4l  You now have 3065 gold pieces (gained 19).  Things that are here:i'65iܽiX= _a +0 arbalest; a +0 robeinii iii9ii{iKiiXE _x - 61 poisoned darts (gained 3)iiiii'76iiIO _You now have 3076 gold pieces (gained 11).i!4idii'91i!iO _You now have 3091 gold pieces (gained 15).iTii;isi%'12iiO _You now have 3121 gold pieces (gained 30).il 4i i# iD,iii>'38i-iSO _You now have 3138 gold pieces (gained 17).iii i i5$i$i%i'ik+i1,i-i####.## .....###.##.####.##  #..#..#.#...#.@.....!#..#  ##.##...!....#.#.....###.##  #..#..#.#.#....#.#$#.#.#..# ##.##.......#.#...##.## #..#.....................#..# ### #.## .###.###....##.##.....#.. #.#.#.#....##.##..###..## #..##.##..............##.##.. #........#...#.#.####.#.##..iu1729.6 (41.0)id-30.6 (42ii¶6 _x - 64 poisoned darts (gained 2)i i i ik i i[ it ,i iY i i iW ia i i i '56i i O _You now have 3156 gold pieces (gained 12).i i i? i i5 i ,i i i ,iZ ,iK i v _S - 3 potions of heal wounds (gained 1)i i\ 4i i Bi" i$ i% ,iw' iG) i* ,i, i0 i0 i1 i4 i9 ,i: i = iW@ ,iB i~F iI inJ iK iN i4Q iR iR iU icW i c .#...#.# ##.## .##.###..#.###..#.u #..#.....##.#...#.##..# ##..##...## ....#.... #....#...# ##.###.##.##....## ##..#.##..# .......#..#..#...# #......#..# ##.#####.## .....###.##.####.## id  #.# #..#..#.#...#........#..##.# ##.##...!..@.#.#.....###.##.# #..#..#.#.#....#.#.#.#.#..####.##.............##.##  #.....................#..#  #.##.## .###.###....##.##...##. ##.#..#...#.#.#.#....##.##.u   brown ugly thing (wandering)#.#.## #..##.##..............##.....# #........#...#.#.####.#.[3ie 7m#.##...........#.#.)..).#..#.##iwn -47.6 (17iqo ,8.6 (18iw i{ c _A brown ugly thing comes into view.i6  You shoot an arrow.  The arrow barely misses the brown ugly thing.i0 is uuuu 2 ugly things (1 The brown ugly thing gurgles horribly!i> ;===9.0)i i c _A green ugly thing comes into view.i#.#.#.###..#.u#..#.....## #.#.#...#.##.u# ##..##...## ...#.#...#.... #....#...# #.###.##.##....## ##..#.##..# ......#..#..#...# #......#..# #.#####.##......###.##.####.# #.# #..#..#.#...#........#..# #.# ##.##...!....#.#.....###.# #.# #..#..#.#.#.@..#.#.#.#.#..# #.###.##.............#.#...##.# #.##..#.....................#..# #.##.## .###.###....##.##...##.# #.#..#...#.#.#.#....##.[i40m##..###. #.#.## #..##.##..............##.# u   brown ugly thing...# #........#...#.#.####.#.# ##.##...........#.#.)..).#..#.# #..# ....#..'..+.##.iتiiii..uuu 2 ugly things (1 wandering)i1---50iii.#.#...#.##..# ##..##...## ...#.#...#.u.. #....#...# ###.##.##...u## ##..#.##..# .....#..#..#...# #......#..# #####.##......###.##.####.# .# #..#..#.#...#........#..# .# ##.##...!....#.#.....###.# .# #..#..#.#.#....#.#.#.#.#..# .###.##.........@...#.#...##.# .##..#........#..# # .##.## .###.###....##.##...##.### .#..#...#.#.#.#.[3i!1m...##.##..###. .#.## #..##.##..............##.# ...# #........#...#.#.####.#.# #.##...........#.#.)..).#..#.# ..# ....#....#..'..+.##. .## #.#.##..#..###ibi*i!s.u..ui"B---1i+iz/i"..#.#...#.... #....#...# ###.##.##.u..## ##..#.## ....#..#..#.u.# #...... .#####.##......###.##.####.## #..#..#.#...#........#..##.##...!....#.#.....###.##..#..#.#.#....#.#.#.#.#..##.##.............#.#...##.##..#........#..# ### .###.###....##.##...##.##..#...#.#.#.#....##.##..###..## #..##.[36im##..............## ...# #........#...#.#.####. #.##...........#.#.)..).#..#.##. ..# ......#....#..'..+.##.. .## #.#.#......#.#......#..##### .#.#.#....#.#.#....####i1i?i'p.u.ui&2i\iv i###.##.##....## ##..#.## ....#..#..#u..# #...... .#####.##.....u###.##.####.## #..#..#.#...#........#..##.##...!....#.#.....###.##..#..#.#.#....#.#.#.#.#..##.##.............#.#...##.##..#.i۶.......#..# ### .###.###.@..##.##...##.##..#...#.#.#.#....##.##..###..## #..##.##..............## ...# #........#...#.#.####. #.##...........#.#.)..).#..#.##. ..# .....#....#..'..+.##.. .## #.#.#......#.#......#..##### .#.#.#....#.#.#....####....................).....iiݹiq.u.ui&3iii h....#..#..#.u.# #...... .#####.##......###.##.####.## #..#..#.#.u.#........#..##.##...!....#.#.....###.##..#..#.#.#....#.#.#.#.#..##.##.............#.#...##.##..#............#..# ### .###.###....##.##...##.##..#...#.#.#.#.@..###..i ## #..##.##..............## ...# #........#...#.#.####. #.##...........#.#.)..).#..#.##. ..# ............#....#..'..+.##.. .## #.#.##.#......#..#####   brown ugly thing .#.#.#....#.#.#....####....................)..... .+#############################'i il G.ui &4iy iS i)#####.##......###.##.####.# # #..#..#.#...#........#..# # ##.##...!...u#.#.....###.# # #..#..#.#.#....#.#.#.#.#..# ###.##.............#.#...##.# ##..#.............#..# ## ##.## .###.###....##.##...##.###. #..#...#.#.#.#....##.##..###..##. #.## #..##.##...@..........##.##. ..# #........#...#.#.####.#.##. .##...........#.#.)..).#..#.##.#. .# .i..#....#..'..+.##... ## #.#.#......#.#......#..### # ...#.#.#....#########. # .....................).....#. +#############################'. .............................(..i(iG.uin&5iii #..#..#.#...#........#..#  ##.##...!....#.#.....###.#  #..#..#.#.#..u.#.#.#.#.#..# #.##.............#.#...##.# #..#.............#..# ### #.## .###.###....##.##...##.###.. ..#...#.#.#.#....##.##..###..##. .## #..##.##..............##.##. .# #........#.@.#.#.####.#.##. ##...........#.#.)..).#..#.##.#. # ......#....#..'..+.##... iS!C# #.#.#......#.#......#..###  .#.#.#....#########.  .....................).....#. #############################'. ............................(...###.######i"i/K.ui0&6iA:i=i&##.##...!....#.#.....###.## #..#..#.#.#....#.#.#.#.#..# # #.##.........u...#.#...##.## # ..#............#..# #### .## .###.###....##.##...##.###... .#...#.#.#.#....##.##..###..##. ## #..##.##..............##.##. # #........#...#.#.####.#.##. ikX#.....#.#.@..).#..#.##.#.  ....#..'..+.##...  #.#.##.#......#..###  ..#.#########......................).....#. ############################'. ...........................(...###.######.######....# #.iniK.ui&7iVik  Things that are here: _a +0 arbalest; a +0 robei...#..#.#.#....#.#.#.#.#..# #. .##.............#.#...##.## #. .#..u..........#..# ####. ## .###.###....##.##...##.###.... #...#.#.#.#....##.##..###..##. # #..##.##..............##.##.  #........#...#.#.####.#.##. .....#.#.)..).#..#.##.#. .#...@#..'..+.##... #.#.##.#......#..### .#.#########. iՈ.....................).....#. ###########################'. ..........................(...###.######. .######....# #. .#.######.#.####.# ##..#######.#ii&K.ui-8 _iiڣiR[ :##.............#.#...##.## #. #..........#..# ####. # .###.###.u..##.##...##.###.... ...#.#.#.#....##.##..###..##.  #..##.##..............##.##.  #........#...#.#.####.#.##. ....#.#.)..).#..#.##.#....#..'..+.##... .#.##.#...@..#..####.#########. .i] ...................).....#. ##########################'. .........................(...###.######. ######....# #. #.######.#.####.# ##..#######.## #.#...........#.# >........i!` ik J.ui3m &9i?v iy i ........#..# ####.  .###.###....##.##...##.###.....# ..#.#.#.#..u.##.##..###..##. #..##.##..............##.##.....#......#...#.#.####.#.##.....# ...#.#.)..).#..#.##.#.....#...#..'..+.##... #.##.#......#..##############......# ...................).....#......# #########################'. ........................(...###.######.#####....# #...# .######.#.####.# ##..#######.### .#...........#.# >......... .#.####.#.#.##.#i= c[m #############i i J.ui! '60i i i8  You shoot an arrow.iG.uiQ7===1.7 (1.1iiod _The arrow closely misses the brown ugly thing.i  You shoot an arrow. The arrow hits the brown ugly thing!!  The brown ugly thing is heavily wounded.iNH  You hear a horrible gurgling sound!iu)uu 2 ugly things (1 wandering)i(2.8iic _A brown ugly thing comes into view.iGC  You shoot an arrow.  The arrow closely misses the brown ugly thing.i2Ji6a.u.uu3.9id< _The brown ugly thing gurgles horribly!ix ^  You shoot an arrow. The arrow hits the brown ugly thing!!i i i u.u$.ui  U3156 140i i" T _You kill the brown ugly thing!i2  You shoot an arrow.  The arrow completely misses the brown ugly thing.i# ih iT iI Z.uuib &5i i c _The arrow barely misses the green ugly thing.iʀiE  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1  i         b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Necromancy   9.1   8.8  +1  d + Throwing5.0   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0 [i40m  0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1           h - Armour   0.0   1.4  -2       i - Dodging   9.3   8.8  +1       j - Stealth   7.6   3.4  +5            i[m                          The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi i9 i .....................#..# ####... Prakerore the Marksvampire.###.###....##.##...##.###.....# Vampire of Gozag  Gold: 3156 ..#.#.#.#....##.##..###..##...... Health: 100/100 ======================== #..##.##....u.........##.##.....# Magic: 15/15 ========================#........#...#.#.####.#.##.....# AC: 17Str: 7 i/ .........#.#.u..).#..#.##.#.....# EV: 17Int: 19 ..........#....#..'..+.##........ SH: 0Dex: 18 #.#......#.#...$..#..#####......# XL: 14 Next: 81% Place: Dungeon:11 .#.#....#.#.#...@#########......# Noise: ===------  Time: 39765.9 (0.0) ...................).....#......# a) +4 orcbow (heavy) #########################'....... Fire: a) +4 orcbow (heavy) ........................(...#.... Alive Fly ....................##.######.... ........#......####....#[iS 39;49m #...# uu 2 ugly things .######.#.####.# ##..#######.### .#...........#.# ##..>......... .#.####.#.#.##.# ############# _The brown ugly thing gurgles horribly!  You shoot an arrow. The arrow hits the brown ugly thing!! _You kill the brown ugly thing!You shoot an arrow.  The arrow completely misses the brown ugly thing. _The arrow barely misses the green ugly thing.iv i~ iW i i_ U###.###....##.##...##.###.....## .#.#.#.#....##.##..###..##.......#.##....u.........##.##.....##......#...#.#.####.#.##.....# ..#.#.u..).#..#.##.#.....#...#..'..+.##......... .##.#...$..#..#####iS n#.#.#....#########......#. ................@.).....#......#. ########################'.. .......................(...#....###.######....######....# #...## ######.#.####.# ##..#######.### #...........#.# >.......... #.####.#.#.##.# ############## #.#..#.#.#.##.# ##ß#ß#ßi iކ i e.u)ui: 5---6.9 (1i i֤ i:(###.###....##.##...##.###.....# #.#.#.#....##.##..###..##. .##.##..............##.##.....# .#.u.#.#.####.#.##.....# ##.#.)..).#..#.##.#.....##...u#..'..+.##. #......#.#...$..#..#####......#.# .#....#.#.#....#########......#........@).....#......#.#'.#(...#....###.######....# iT<..#.####.# ##..#.# .#.# ##..>. .####.#.#.##.# # .#..#.#.#.##.# ##ß#ß#ß#i>i?iH..u   brown ugly thingiJB---7iRiTi#x.###....##.##...##.###.....# .#.#.#....##.##..###..##. ##.##.....##.##.....###.#...#.#.####.#.##.....# #.#.#.)..).#..#.##.#.....###.#....#..'..+.##. ......#.#...u..#..#####......#.#. #....#.#.#....#########......#........@.....#......#.#'.# (...#....## ##.######....# .#.####.# ##..#.##.# ##..>. ####.#.#.##.# # iTi$uu   brown ugly thingi&8iic| _You see here a +1 scimitar of flaming.i.###....##.##...##.###.....# #.#.#....##.##..###..##.# #.##.##.##.....###.##...#.#.####.#.##.....# #.##.#.)..).#..#.##.#.....###.##....#..'..+.##.#.#...$..#..#####......#.#.# ....#.#.#...u#########......#...#..)@....#......#.#i#'.# (...#....## ##.######....# .#.####.# ##..#.##.# ##..>..#.#.##.# # iiD.uih-9 _iiiJ]  You shoot an arrow. The arrow hits the brown ugly thing!iSC.uiU1===70iZi\k _The brown ugly thing is moderately wounded.ia]  You shoot an arrow. The arrow hits the brown ugly thing!iMi@u.uu 2 ugly thingsi&1ibi2k _The brown ugly thing is moderately wounded.i9   You shoot an arrow. The arrow hits the brown ugly thing! _The brown ugly thing is moderately wounded.  The arrow barely misses the brown ugly thing.i G.ui -3.0 (1.1i& i'* V _The brown ugly thing misses you.i|o  You shoot an arrow. The arrow hits the brown ugly thing!!  The brown ugly thing is heavily wounded.i { .uThe brown ugly thing completely misses you.i| (4.1i i ] _The brown ugly thing barely misses you.iuu(1 unaware)brown ugly thing completely misses you. barely misses you.  The arrow hits the brown ugly thing but does no damage.  The brown ugly thing is heavily wounded.  The green ugly thing is distracted by your dazzling golden aura.i (5.2iij] _The brown ugly thing barely misses you.iuu  The green ugly thing is distracted by your dazzling golden aura. _The brown ugly thing barely misses you.You shoot an arrow.  The green ugly thing gurgles horribly!arrow hits the brown ugly thing!!  The brown ugly thing is almost dead.iLK====60iia _The brown ugly thing completely misses you.iThe brown ugly thing is almost dead. _The brown ugly thing completely misses you.You shoot an arrow.  The arrow hits the brown ugly thing but does no damage.  The brown ugly thing is almost dead.ibp3156===-7.3 (1.1i$iyV _The brown ugly thing misses you.i]  You shoot an arrow. The arrow hits the brown ugly thing!i$u   green ugly thingi}3156 2-80ii7T _You kill the brown ugly thing!i z  You shoot an arrow. The arrow hits the green ugly thing!  The green ugly thing is no longer distracted by gold.ii V.u i &9i iR k _The green ugly thing is moderately wounded.i7m  The green ugly thing is no longer distracted by gold. _The green ugly thing is moderately wounded.  You shoot an arrow. The arrow hits the green ugly thing.  The green ugly thing is moderately wounded.tentacle-slaps you.  You are poisoned.i(o96/100 ======-4--80.4 (1.1Pois Fly iviDz7 _The green ugly thing poisons you!i  You shoot an arrow.  The arrow closely misses the green ugly thing.You feel extremely sick.ib0---1.5iciT _The green ugly thing tentacle-slaps you but does no damage. x2ius1M_The green ugly thing tentacle-slaps you but does no damage. x2  You shoot an arrow.  The arrow completely misses the green ugly thing.You feel very sick.i*uc84---2.6iBi%^ _The green ugly thing closely misses you.izYou feel very sick. _The green ugly thing closely misses you.  The arrow hits the green ugly thing but does no damage.  The green ugly thing is moderately wounded.  You feel very sick.ie1--30i$iQ _The green ugly thing tentacle-slaps you but does no damage.iF LMYou feel very sick.The green ugly thing tentacle-slaps you but does no damage.78==----4.7 (1.1i¢ iZ > _The green ugly thing tentacle-slaps you.i{ i} 8-ii iL ^ _You are too injured to fight recklessly!iIiKiRiBU^ _You are too injured to fight recklessly!isiui@yi{^ _You are too injured to fight recklessly!iר _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You shoot an arrow.  The arrow closely misses the green ugly thing.  You feel very sick.i055.8ii`Q _The green ugly thing tentacle-slaps you but does no damage.iXM_The green ugly thing tentacle-slaps you but does no damage.  You shoot an arrow.  The arrow closely misses the green ugly thing.You feel sick.iZ4-60iia _The green ugly thing completely misses you.iX  _The green ugly thing completely misses you.ompletely misses the green ugly thing.  The green ugly thing tentacle-slaps you.  You are more poisoned.i$ 70========--7Pois i i 7 _The green ugly thing poisons you!is The green ugly thing tentacle-slaps you.  You are more poisoned. _The green ugly thing poisons you!  You shoot an arrow.  The arrow closely misses the green ugly thing.  You feel extremely sick.i1 61---3--8.9 (1.1i i > _The green ugly thing tentacle-slaps you.i5P #You shoot an arrow. The arrow hits the green ugly thing!!  The green ugly thing is heavily wounded.You feel extremely sick.iQ55---====90iYiU]Q _The green ugly thing tentacle-slaps you but does no damage.i  You shoot an arrow. The arrow hits the green ugly thing!!  The green ugly thing is almost dead.You feel very sick.iQ0--91.0 (1.1Pois ii-Q _The green ugly thing tentacle-slaps you but does no damage.iOThe green ugly thing is almost dead.  You feel very sick. _The green ugly thing tentacle-slaps you but does no damage.  You shoot an arrow. The arrow hits the green ugly thing.  The green ugly thing is almost dead.  You feel very sick.iQ46--===-2.1iYi\a _The green ugly thing completely misses you.i  You shoot an arrow.  The arrow closely misses the green ugly thing.You feel very sick.i 31562-----3.2i i Q _The green ugly thing tentacle-slaps you but does no damage.iLM )..)+..$....#########......u@....#############'..i)N^ (      ##..>   _The green ugly thing tentacle-slaps you but does no damage.  You shoot an arrow.  The arrow closely misses the green ugly thing.You feel sick.i$] )..)+..$....#########......u@....#############'.. (     ##..>  i&1 33=----2-The green ugly thing tentacle-slaps you!  * * * LOW HITPOINT WARNING * * *i<1/  --more--i&i^ ---40 _iJiٰiu]  You shoot an arrow. The arrow hits the green ugly thing!if $  You kill the green ugly thing!ip3156 245.3 (1.1ii $ _You feel sick.ipM iR M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1      i"T      b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Necromancy   9.1   8.8  +1  d + Throwing5.3   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - LongiT  Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1           h - Armour   0.0   1.4  -2       i - Dodging   9.3   8.8  +1       j - Stealth   7.6   3.4  +5      i~U                                 iYV KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  iV [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi i i L#.###....##.##...##.###.....##### Prakerore the Marksvampire #.#.#....##.##..###..##.........# Vampire of Gozag  Gold: 3156 #.##..............##.##.....###.# Health: 32/100 =======----------------- ......#...#.#.####.#.##.....# #.# Magic: 12/15 ===================----- .....#.#.)..).#..#.##.#.....###.# AC: 17Str: 7 ......#....#..'..+.##............ EV: 17Int: 19 .....#.#...$..#..#####......#.#.# SH: 0i Dex: 18 ....#.#.#....#########......#...# XL: 14 Next: 84% Place: Dungeon:11 ...............$@....#......#.### Noise: ===------  Time: 39795.3 (0.0) #####################'........#a) +4 orcbow (heavy) ....................(...#....##Fire: a) +4 orcbow (heavy) ................##.######....#Alive Pois Fly ....#......####....# #...## ###.#.####.# ##..#######.####### .........#.# ##..>............. ###.#.#.##.# ################# ..#.#.#.##.###ß#ß#ß##You feel sick.  The green ugly thing tentacle-slaps you! _* * * LOW HITPOINT WARNING * * *You shoot an arrow. The arrow hits the green ugly thing!  You kill the green ugly thing! _You feel sick.i|ii ii~pirisiazd0i5~3 _You feel sick.i<ii3 _You feel sick.i h29=-i2i3 _You feel sick.iԌ8-i-i3 _You feel sick.iǓ88ii3 _You feel sick.iL3=ivi%  i[=Fly iiΧj _You are no longer poisoned.iiϪiiˮ89iSiP=ihiiiK30=iiJiiֽi"iT1=iiJi'[31564==iii82iii83iioiiJiig4===ii,ilie5=iiM5==iil _Magic restored.6iii87iiiiiig8===i\i,i"iiwT9=ii# ,i ii940iii^iiQ41i i$i$T2=i&iX*i[+i,i+0i1L3=i2i5i6i8iy;iN<:4i=iD@,ipAiCiD:5iEi#.#.#.##.# #..#.#.#.##.# ##ß#ß#ß##i2931.3 (136.0)i H---27ir'i1O  You now have 3168 gold pieces (gained 12).i-326838iL9ii<\ _You see here a +1 scimitar of flaming.i5cidieikiRpit,iviyiz:=i |ic~iiMiiiEBi%i9'76i&iWN _You now have 3176 gold pieces (gained 8).i:ii i i{,ifiZ  Things that are here:  a +0 arbalest; a +0 robei`it _i6i"iiiBiici9ihiiiiiAiq,iii,iLiip,iFiwi iii`,iTi n _w - 3 potions of lignification (gained 1)i  i i_ i i5 i i ic i i in id i iT ,i i ,i i i_! i=" i" iB% iM( ,i) i, i/ ,i1 ic4 i_7 ,i)9 i~; i]> ,i@ i] page down [PgUp|<] page up [Esc] exit[top]iE$ Magical Staves|  e - a staff of air Jewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance  s - a ring of flight Wands (go to first with /)k - a wand of polymorph (9)  y - a wand of charming (29)  Q - a wand of roots (15)  R - a wand of acid (6)  U - a wand of flame (50) Scrolls (go to first with ?)  d - 2 scrolls of poison  g - 6 scrolls of enchant weapon  l - 6 scrolls of fog  m - 4 scrolls of immolation  o - 3 scrolls of noise  r - 3 scrolls of identify  t - 2 scrolls of brand weapon46%i   l - 6 scrolls of fog  m - 4 scrolls of immolation  o - 3 scrolls of noise  r - 3 scrolls of identify  t - 2 scrolls of brand weapon  z - 3 scrolls of revelation  C - 2 scrolls of vulnerability  D - 3 scrolls of blinking  E - 3 scrolls of butterflies  J - a scroll of silence  P - 2 scrolls of fear  T - 4 scrolls of enchant armour  W - 7 scrolls of teleportation Potions (go to first with !)  c - 2 potions of brilliance  f - 14 potions of curing  j - 2 clear potions  n - 2 potions of ambrosia  p - a murky silvery potionw - 3 potions of lignification  H - 2 fuming dark potionsK - 3 potions of might89i  E - 3 scrolls of butterflies  M - a fizzy yellow potion  S - 3 potions of heal wounds Miscellaneous (go to first with })  I - a phial of floodsbotik - a wand of polymorph (9)  y - a wand of charming (29)  Q - a wand of roots (15)  R - a wand of acid (6)  U - a wand of flame (50) Scrolls (go to first with ?)  d - 2 scrolls of poisong - 6weaponl - 6fog  m - 4 scrolls of immolation  o - 3 scrolls of noise  r - 3 scrolls of identify  t - 2 scrolls of brand weapon  z - 3 scrolls of revelation  C - 2 scrolls of vulnerability  D - 3 scrolls of blinking  E - 3 scrolls of butterfliesJ - a scroll of silence  P - 2 scrolls of fear  T - 4 scrolls of enchant armour  W - 7 scrolls of teleportation Potions (go to first with !)69%itX - 3 darts of dispersal  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  N - a +2 pair of boots of flying (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn) Magical Staves (go to first with |)  e - a staff of air Jewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}  i - a ring of poison resistance  s - a ring of flight Wands (go to first with /)  k - a wand of polymorph (9)  y - a wand of charming (29)  Q - a wand of roots (15)  R - a wand of acid (6)  U - a wand of flame (50)25i  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +4 scimitar of flaming Missiles (go to first with ()ih - 2 curare-tipped darts  x - 64 poisoned darts  A - 5 boomerangs  O - 6 datura-tipped darts  e - a staff of air i Hand Weapons (go to first with ))  a - a +4 heavy orcbow (weapon)topiR Magical Staves|  e - a staff of air Jewellery (go to first with "=) iR 2 q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}i - a ring of poison resistance  s - a ring of flight Wands (go to first with /)k - a wand of polymorph (9)  y - a wand of charming (29)  Q - a wand of roots (15)  R - a wand of acid (6)  U - a wand of flame (50) Scrolls (go to first with ?)  d - 2 scrolls of poison  g - 6 scrolls of enchant weapon  l - 6 scrolls of fog  m - 4 scrolls of immolation  o - 3 scrolls of noise  r - 3 scrolls of identify  t - 2 scrolls of brand weapon46%i( Ft - 2 scrolls of brand weapon. A scroll that imbues a weapon with a random brand. Any existing brand will be replaced with a different one, and any brand forbidden by your current god will not be chosen. Artefacts cannot be branded in this way. Melee weapons will commonly be branded with the flaming, freezing, heavy, venom or protection brand, and rarely with the draining, electrocution, spectral, vampiric or chaos brand. Ranged weapons will commonly be branded with the flaming, freezing, heavy or draining brand, and rarely with the electrocution or chaos brand. It is a rare scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control? (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.i i i ........# ##.###.###.. Prakerore the Marksvampire ........# #..#.#..##.. Vampire of Gozag  Gold: 3197 ...###### ##.##)##.###.. Health: 100/100 ======================== ..###..#.#.#..##.. Magic: 15/15 ======================== ..###.##.#.##.###.. AC: 17iN Str: 7 ..##..#.###.#..##.. EV: 17Int: 19 ..###.##.#)#.##.## ### SH: 0Dex: 18 ..##### #..#.##.##.#..#XL: 14 Next: 84% Place: Dungeon:11 ......# ##.##.#@.)#.##.## ##. Noise: ---------  Time: 39968.3 (0.0) #####.# #..#.###.###.#..# ###... a) +4 orcbow (heavy) #...#.# ##.##.........##.###....ß Fire: a) +4 orcbow (heavy) #.#.#.###..#[i j40m..#######..#.....##.. Alive Fly #.#.#...#.##..## ##..##...## . ....#.#...#....# #....#...# #.###.##.##....## ##..#.##..# ......#..#..#...# #......#..# #.#####.##......###.##.####.##Things that are here: _a +0 falchion; a yellow potion; a +0 robe  Your pack is full.  Things that are here: _a +0 falchion; a yellow potion; a +0 robe _Unknown command.iL i +9.3 (1i i w _a +0 falchion; a yellow potion; a +0 robe  Your pack is full.  Things that are here: _a +0 falchion; a yellow potion; a +0 robeUnknown command. _You drop 2 scrolls of brand weapon.i ~  t - a yellow potionThings that are here:i'70i2iVI _2 scrolls of brand weapon; a +0 falchion; a +0 robei i iի i F _Unknown command.i iVi* iH _No target in view!i>T _i^[i]i`iuaidiv # #####  ## ...# ####....# #.## #........##..# #...#####)##.## #..#.#..# #...# .##.## #...# #.#..# #...# #.##.## #### .##### iyn.##.#..# .....# #?.)#.##.## ##..###.# #..#.###.###.#..# ###.. ...#.# #.......##.###....ß .#.#.###..#..#######..#.....##... .#.#...#.##..## ##..##...## ..#.#...#....# #....#...# . .###.## ##..#.##..#  Your pack is full.i{ 2.3 (2 _Items here: % )) =.iU4i@biiCould not pick up a dragon-blood talisman here; ([A]lways) ignore it? Y - Yes  N - No  A - Alwaysi iB .......# ######## Prakerore the Marksvampire .......# #.....##### Vampire of Gozag  Gold: 3197 .......# ##.###.###... Health: 100/100 ======================== .......# #..#.#..##... Magic: 15/15 ======================== ..###### ##.##)##.###... AC: 17Str: 7 .###..#.#.#..##... EV: 17Int: 19 .###.##.#.##.###... SH: 0Dex: 18 .##..#.###.#..##... XL: 14 Next: 84% Place: Dungeon:11 .###.##.#iR [30m@#.##.## #### Noise: ---------  Time: 39972.3 (0.0) .##### #..#.##.##.#..#. a) +4 orcbow (heavy) .....# ##.##.#?.)#.##.## ##.. Fire: a) +4 orcbow (heavy) ####.# #..#.###.###.#..# ###.... Alive Fly ...#.# ##.##.........##.###....ß. .#.#.###..#..#######..#.....##... .#.#...#.##..## ##..##...## .. ...#.#...#....# #....#...# . .###.##.##....##i  ##..#.##..# _No target in view!  Your pack is full. _Items here: % )) =.  Your pack is full.  Items here: % )) =.  Okay, then.iڽ i@ . _ifJiziN}$iy~Could not pick up a dragon-blood talisman here; ([A]lways) ignore it? Y - Yes  N - No id+ A - Alwaysii.......# ######## Prakerore the Marksvampire .......# #.....##### Vampire of Gozag  Gold: 3197 .......# ##.###.###... Health: 100/100 ======================== .......# #..#.#..##... Magic: 15/15 ======================== ..###### ##.##)##.###... AC: 17Str: 7 .###..#.#.#..##... EV: 17Int: 19 .###.##.#.##.###... SH: 0Dex: 18 .##..#.###.#..##... XL: 14 Next: 84% Place: Dungeon:11 .###.##.#i4[30m@#.##.## #### Noise: ---------  Time: 39972.3 (0.0) .##### #..#.##.##.#..#. a) +4 orcbow (heavy) .....# ##.##.#?.)#.##.## ##.. Fire: a) +4 orcbow (heavy) ####.# #..#.###.###.#..# ###.... Alive Fly ...#.# ##.##.........##.###....ß. .#.#.###..#..#######..#.....##... .#.#...#.##..## ##..##...## .. ...#.#...#....# #....#...# . .###.##.##....##[40im ##..#.##..# _Items here: % )) =.  Your pack is full.  Items here: % )) =. _Okay, then.Your pack is full.  Items here: % )) =.ii%i(i)% _i|hi#iiߎi,iѓi,iii,i ii_,iRi=i6i1,iXiain,iFii/igii5,ikiji,ii i|,iiCi,iiii,iii,ii:4W #.# #.# #..#..#.#...#...... . #.# #.# ##.##........#.#.... . #.# #.# #..#..#.#.#....#.#.# )### #.# #.###.##.............#.# ...# #.# #.##..#................. ##.# #.# #.##.##..###.###....##.# <#.###.###.#..#...#.#.#.#....##.#.......#.#.##.#..##.##.........###........#.#@#........#...#.93.3 (21.0)..#....##.##...........#.#.)..)#..#.#..#..#.............#....#. in.#..#.#..#.##.#.#.#......#.#..... .#..#.#..#.#.#.#.#.#....#.#.#.....#.#..#.#..................... .#.#^.#.'#####################  .#..#.##......................... ..#.##[........................ ii#_ _Partly explored, can't reach some places.iҡJi........0.0)ii5 u _Partly explored, can't reach some places.iA 4i i i= i^ i~ _ _Partly explored, can't reach some places.i* i, 4ia iNc i{i il _ _Partly explored, can't reach some places.i*givi4i9<ii_ _Partly explored, can't reach some places.ieizvLevel 11 of the Dungeon <<<<>>>>>_∩(Press ? for help)  #.# #.###.###.##.##....## ##..#.##..#  #.....####..........#.#   #@  #.........#..#..#...# #......#..#  #.....#.########.##.#   #W  #.###.#####.##......###.##.####.###....<..#######.....#   #W  #.# #.# #..#..#.#...#........#..##............##.#####   #.  #.# #.# ##.##........#.#.....###.## #..###.#.###....#   #.  #.# #.# #..#..#.#.#....#.#.#.#.#..# #..# #.#.# #.####   #)### #.# #.###.##.............#.#...##icx.## #..###.#.###.#   #...# #.# #.##..#.....................#..# ####......#.....#   ####.# #.# #.##.##..###.###....##.##...##.###.....#########.##   #.<#.###.###.#..#...#.#.#.#....##.##..###..##.........#......#####   #..#.......#.#.##.#..##.##..............##.##.....###.#.###......#   ##.####........#.#@#........#...#.#.####.#.##.....# #.#.# #...##.#   #.#..#....##.##...........#.#.)..).#..#.##.#.....###.#.###..###.#   #.#..#.#..#..#.............#....#..'..+.##..................# #.#   #.#..#.#..#.##.#.#.#......#.#......#..#####......#.#.####...# ###   #.#..#.#..#.#.#.#.#.#....#.#.#....#########......#...# #####   #.#..#.#..#.#.......................).....#......#.###   ##.#..#.#^.#.'#############################'........#   #..#..#.##................................(...#....##   ##.#..#.##[...........................##.######....#  [iz37m #.#..#.##.##....#........#......####....# #...##   #.#..#.##.##.##.#.######.#.####.# ##..#######.###########   #.#..#.##.##.##.#.#...........#.# ##..>................#iL@.i :.#i F.#i F@.i"igW #.# #.# #..#..#.#...#...... Prakerore the Marksvampire . #.# #.# ##.##........#.#.... Vampire of Gozag  Gold: 3197 . #.# #.# #..#..#.#.#....#.#.# Health: 100/100 ======================== )### #.# #.###.##.............#.# Magic: 15/15 ======================== ...# #.# #.##..#................. AC: 17Str: 7 ##.# #.# #.##.##..###.###....##.# EV: 17Int: 19 <#.###.###.#..#...#.[36im#.#.#....##.# SH: 0Dex: 18 .#.......#.#.##.#..##.##......... XL: 14 Next: 84% Place: Dungeon:11 .####........#.#@#........#...#.# Noise: ---------  Time: 39993.3 (0.0) .#..#....##.##...........#.#.)..) a) +4 orcbow (heavy) .#..#.#..#..#.............#....#. Fire: a) +4 orcbow (heavy) .#..#.#..#.##.#.#.#......#.#..... Alive Fly .#..#.#..#.#.#.#.#.#....#.#.#.... .#..#.#..#.#.....................  .#..#.#^.#.'#####################  .#..#.##.........................  .#..#.##[.............i]...........  _Items here: % )) =. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places.iLii:,iR  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Necromancy   9.1   8.8  +1  d + Throwing5.3   8.5  -2   n - Translocations   3.0   5.7i*U[34m  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1           h - Armour   0.0   1.4  -2      iV i - Dodging   9.3   8.8  +1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] [iW34mtraining|cost|targetsii iW #.# #.# #..#..#.#...#...... Prakerore the Marksvampire . #.# #.# ##.##........#.#.... Vampire of Gozag  Gold: 3197 . #.# #.# #..#..#.#.#....#.#.# Health: 100/100 ======================== i9)### #.# #.###.##.............#.# Magic: 15/15 ======================== ...# #.# #.##..#................. AC: 17Str: 7 ##.# #.# #.##.##..###.###....##.# EV: 17Int: 19 <#.###.###.#..#...#.#.#.#....##.# SH: 0Dex: 18 .#.......#.#.##.#..##.##......... XL: 14 Next: 84% Place: Dungeon:11 .####........#.#@#........#...#.# Noise: ---------  Time: 39993.3 (0.0) .#..#....##.##...........#.#.)..) a) +4 orcbow (heavy) .#..#.#..#..#...i..........#....#. Fire: a) +4 orcbow (heavy) .#..#.#..#.##.#.#.#......#.#..... Alive Fly .#..#.#..#.#.#.#.#.#....#.#.#.... .#..#.#..#.#.....................  .#..#.#^.#.'#####################  .#..#.##.........................  .#..#.##[........................  _Items here: % )) =. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places.i$!i="io)i+ii:Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (14/15) Temple (0/1) D:5 Lair (5/5) D:8  Swamp (0/4) Lair:2 Snake (0/4) Lair:2 Slime (0/5) Lair:4  Orc (0/2) D:11 Vaults (0/5) D:14 iԆAltars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosFedhas GozagHepliaklqanaKikubaaqudghaMakhleb Nemelex XobehOkawaruQazlalRu Sif MunaTrogUskayawVehumet Wu JianXomYredelemnul Jiyva Shops: (press $ to reach them - yellow denotes antique shop) D:8 ( D:9 = D:11 = D:14 : Annotations: (press ! to add a new annotation) D:11 1 runed translucent door, exclusions: door, 5 orcs and two-headed ogre, Josephine; Psyche D:12 1 runed translucent door, exclusions: door, downstairs and 1 more exclusion, Frag88's ghost, journeyman DsBe D:14 exclusion: entropy weaver, AzraeliC i\T tW #.# #.# #..#..#.#...#...... Prakerore the Marksvampire . #.# #.# ##.##........#.#.... Vampire of Gozag  Gold: 3197 . #.# #.# #..#..#.#.#....#.#.# Health: 100/100 ======================== )### #.# #.###.##.............#.# Magic: 15/15 ======================== ...# #.# #.##..#................. AC: 17Str: 7 ##.# #.# #.##.##..###.###....##.# EV: 17Int: 19 iV <#.###.###.#..#...#.#.#.#....##.# SH: 0Dex: 18 .#.......#.#.##.#..##.##......... XL: 14 Next: 84% Place: Dungeon:11 .####........#.#@#........#...#.# Noise: ---------  Time: 39993.3 (0.0) .#..#....##.##...........#.#.)..) a) +4 orcbow (heavy) .#..#.#..#..#.............#....#. Fire: a) +4 orcbow (heavy) .#..#.#..#.##.#.#.#......#.#..... Alive Fly .#..#.#..#.#.#.#.#.#....#.#.#.... .#..#.#..#.#.....................  .#..#.#^.#.'#####################  .#..#.##..[iX m.......................  .#..#.##[........................  _Items here: % )) =. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places.i;^ iZ` i1i3id;i> _Partly explored, can't reach some places.Unknown command.i )### #.# #.###.##.............#.# Magic: 15/15 ======================== ...# #.# #.##..#................. AC: 17Str: 7 ##.# #.# #.##.##..###.###....##.# EV: 17Int: 19 <#.###.###.#..#...#.#.#.#....##.# SH: 0Dex: 18 .#.......#.#.##.#..##.##......... XL: 14 Next: 84% Place: Dungeon:11 .####........#.#@#........#...#.# Noise: ---------  Time: 39993.3 (0.0) .#..#....##.##...........#.#.)..) a) +4 orcbow (heavy) .#..#.#..#..#...i F..........#....#. Fire: a) +4 orcbow (heavy) .#..#.#..#.##.#.#.#......#.#..... Alive Fly .#..#.#..#.#.#.#.#.#....#.#.#.... .#..#.#..#.#.....................  .#..#.#^.#.'#####################  .#..#.##.........................  .#..#.##[........................  _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Unknown command.iii( iixi Where to? (Tab - D:11 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines V - VaultsiiW #.# #.# #..#..#.#...#...... Prakerore the Marksvampire . #.# #.# ##.##........#.#.... Vampire of Gozag  Gold: 3197 . #.# #.# #..#..#.#.#....#.#.# Health: 100/100 ======================== )### #.# #.###.##.............#.# Magic: 15/15 ======================== ...# #.# #.##..#................. AC: 17Str: 7 ##.# #.# #.##.##..###.###....##.# EV: 17Int: 19 <#.###.###.#..#...#.[36im#.#.#....##.# SH: 0Dex: 18 .#.......#.#.##.#..##.##......... XL: 14 Next: 84% Place: Dungeon:11 .####........#.#@#........#...#.# Noise: ---------  Time: 39993.3 (0.0) .#..#....##.##...........#.#.)..) a) +4 orcbow (heavy) .#..#.#..#..#.............#....#. Fire: a) +4 orcbow (heavy) .#..#.#..#.##.#.#.#......#.#..... Alive Fly .#..#.#..#.#.#.#.#.#....#.#.#.... .#..#.#..#.#.....................  .#..#.#^.#.'#####################  .#..#.##.........................  .#..#.##[.............i#...........  _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Unknown command.ii!i; _i #iR%i&&i'iY,i2.,i-/i74i(6i7,i{<iF>,i4?iDiGGiHi IipMi Pi QiRiUiWiX,i_i_,iai{eigih,iliniUoi(pi!tiPv,iwi|i}ii\ii1,i&i#iiihii,iii,iAiZi?,ii@ii,iik  You see here a +1 scimitar of flaming.ii _i޻iiii1iii,iiiiii]iiii ....##.##..###..##.........# .............##.##.....###.#.### .#...#.#.####.#.##.....# #.#.# #. #.#.)..).#..#.##.#.....###.#.###. .#....#..'..+.##......#......#..#####......#.#.####.. .#.#....#########......#...# ## it..........).....#......#.### ################@........# ..............(...#....## ..........##.######....# .....####....# #...## ###.# ##B.#######.###########...#.# ##..>.........# B   boulder beetle (wandering)##.# #############.###.# ##ß#ß#ß## #.###.# #### #.#i340017.3 (24.0)i .  A boulder beetle comes into view.i},8.3 (25iiG _The boulder beetle moves out of view. _There is an open door, spattered with blood here.itivi-}iF _Unknown command.iw i z Where to? (Tab - D:12, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines V - Vaultsi i9 W....##.##..###..##.........#..... Prakerore the Marksvampire .............##.##.....###.#.###. Vampire of Gozag  Gold: 3197 .#...#.#.####.#.##.....# #.#.# #. Health: 100/100 ======================== #.#.)..).#..#.##.#.....###.#.###. Magic: 15/15 ======================== .#....#..'..+.##................. AC: 17i Str: 7 #.#......#..#####......#.#.####.. EV: 17Int: 19 .#.#....#########......#...# ### SH: 0Dex: 18 ..........).....#......#.###XL: 14 Next: 84% Place: Dungeon:11 ################@........#Noise: ---------  Time: 40018.3 (0.0) ...............(...#....##a) +4 orcbow (heavy) ...........##.######....#Fire: a) +4 orcbow (heavy) ......####....# #...##Alive Fly .####.# ##..#######.########### ....#.# ##..>................# .#.##.# ###################.# .#.##.###ß#ß#ß## #.# .#.##.###.......## #.# [18i d_Unknown command. _You see here a +1 scimitar of flaming.  A boulder beetle comes into view. _The boulder beetle moves out of view. _There is an open door, spattered with blood here. _Unknown command.iV i i % _id v  You see here 4 large rocks.i #..............##.##.....###.#.###...#.#.####.#.##.....# #.#.# .#.#.)..).#..#.##.#.....###.#.## ...#....#..'..+.##.............. ..#.#......#..#####......#.#.#### .#.#.#....#########......#...# # ............).....#......#.### ##################'........ ................@(...#....####.######....# .#i, ####....# #...## .#.####.# ##.B#######.########## ......#.# ##..>................ .#.#.##.# ###################. B   boulder beetle (wandering).##.# ##ß#ß#ß## #..##.# ##.......## #.....# #ß.<.∩.>.ß# #.iy +9.3 (1ig tB.20.3 (2 _i% i( im1  You shoot an arrow. The arrow hits the boulder beetle!  The boulder beetle is lightly wounded.i<nB.Bi>5===1.3 (1i/GiJ/ _The boulder beetle leaps!iifThrow: 2 darts (curare) i֛ii5i7K64 darts (poison)i?ii  You throw a poisoned dart.  The poisoned dart hits the boulder beetle!  The boulder beetle is poisoned.iB((very poisoned)ij---2.0 (0.73ii< _The boulder beetle is lightly wounded.i.A M_The boulder beetle is lightly wounded.  You throw a poisoned dart.  The poisoned dart hits the boulder beetle!  The boulder beetle looks as sick as possible!iTK (B extremely poisoned)iM z---8 (0.82iR iV < _The boulder beetle is lightly wounded.iֹ i+ K2 darts (curare) i i i i9 fFire: a) +4 orcbow (heavy)i i' im  You shoot an arrow. The arrow hits the boulder beetle!!  The boulder beetle is heavily wounded.if°iU7===3.8 (1.0iN9°i/ _The boulder beetle leaps!i4iiiBi,ii$'B..(...@(---B   boulder beetle (very poisoned)iP  #.#.# )..).+......... )..... #########'........# ..(...@(...# 5.8 (2..(.##.######....# ###....#   ##..# ##..> ##   is  #ß.<.∩.>.ß# _You start waiting.i #.#.# )..).+......... )..... #########'........# ..(...@(...# ..(.##.######....# ###....#   ##..# ##..> ## i=    #ß.<.∩.>.ß# ---iyiŞe _A boulder beetle is nearby!iv BB  rolling, very poisoned)You shoot an arrow.  The arrow hits the boulder beetle but does no damage.  The boulder beetle is severely wounded.===6.9 (1.1i}iN _The boulder beetle curls into a ball and begins rolling!iw u  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.iy iw F°°Bi… (8.0i& ]°°BBi2 b _The boulder beetle is almost dead.i\  You shoot an arrow. The arrow hits the boulder beetle!!iO..$iU3197 690iiR _You kill the boulder beetle!iQiSiYi\H _No target in view!i i 4i+ i- iD/ % _i3 ,io6 ,i7 iV: i= i= i> iA iC ,iRE iRH ,iAI iV E _x - 63 poisoned darts (gained 1)i]X iY i]Z i^ i_ ,3219i` in O _You now have 3219 gold pieces (gained 22).i2r iEs is i z ,i| i  .#...#.#.####.#.##.....# .)..).#..#.##.#.....###......#....#..'..+.##.......... #......#.#......#..######.# .#....#.#.#....#########......#.. .................).....#......#. #######################'........# ......................(...#....##.....@.##.######....#---38.0 (9#......####....# #...## #####.## ##..#######.##### ...........#.# ##..>........... .####.#.#.##.# ###############i .#.#.#.##.# ##ß#ß#ß###.#.#.##.# ##.......##.#.#....# #ß.<.∩.>.ß#.#.#################.......# _x - 64 poisoned darts (gained 1)---iy ip _ _Partly explored, can't reach some places.iS%i%'iF(iV3......0i%]iw`i c_ _Partly explored, can't reach some places.i4iiFii!i_ _Partly explored, can't reach some places.iTi4ij2ie8i=ioA_ _Partly explored, can't reach some places.iiiiiii_ _Partly explored, can't reach some places.iui4i[:<iAiDW _Partly explored, can't reach some places.i\hiNji^kii<i̧ipiNiV4i'<i.i=2idifihiڞiJiii^i4iei0<i i is@iCiwDiy<ii^i{i4iiii'i*- 4i#/ i/e <idh ik i 4i io i~ i ii i^ i 4iP iR iW i[ i 4ig i! i i8 i i i 4i1 i3 iQ8 i~; iXy i{ iE| i <i i۷ il 4iZ i........... Alive Fly .####.#.#.##.# ############### .#..#.#.#.##.###ß#ß#ß##  .#.##.#.#.##.###.......#  .#.##.#.#....##ß.<.∩.>.ß  .#.##.#.#################.......#  _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, ciIF an't reach some places. _No target in view!iS iU ipW ; _i\ niS] ,i^ i_ ixa ,ib i d ie if ,ih Z  There is a stone staircase leading down here.ii i%k ; _i+l iG 2  You fly downwards.iiO,iwi .....#........^..#  ......#.########..#  .....#...........#  #'##########'#...........#  ...................).....#  #####............#  ........# #............#  # ##..#  # #...@.....#..#  45.5 (7.5..#####<........#..#  ......................#..#  ................#  ##########################          Level annotation: 1 runed translucent door, exclusions: door, downstairs and 1 i߰_more exclusion, Frag88's ghost, journeyman DsBeii'a _There is a stone staircase leading up here.if ih in iq F _Unknown command.i 4iZ i F _Unknown command.i i"i$iw(0.0i!i#i&i _Partly explored, can't reach some items and places.iiP+YLevel 12 of the Dungeon <<<<>>>>(Press ? for help)#..###..#......##....########.......#..............#.# #..#####.......# #.......#########...........#.......#..............#.# #..#####.......# #.......#########...........#.##...[#..............#.####........=.....# #.......#......##...........#.......#'#####....#####...................# #.......#......##....##.....#...#####...#########..####'####...........# #.......#......##....##.....'####♣♣♣#...'..................#.########..#i- #.......#...<...............##♣ ♣..#.>.#..................#.########..# #.......#...............[...# ♣!♣♣.##...#..................#...........# #.......#...................#  ♣..i#⌠...#..................#...........# #...###.#...................# ♣..W#....#..................#..........[# #...# #.'............######## ♣i♣♣+....#..................#........^..# #...###.#########....#......# .. ♣h#....#..................#.########..# #...............#....#.####.#♣....♣#⌠...+..................#...........# #...............######.# #.#♣♣...♣##...#######'##########'#...........# #......................# #.##♣♣♣♣..#............................).....# #......................# #..####♣♣♣#...#####.........#####............# #..i@1....^...............# #.....#####...# #.........# #............# #................####..# #.............# #.........# #.........#..# #................# #..# #.............#####.........# #...@.....#..# #..####..........####..# #...........................#####<........#..# #..####................####.........................................#..# #......................................................................# ######################################################################## i [#@i*F.#iF..iy >>.......+...........ii%.............#........^..#   Prakerore the Marksvampire .............#.########..#   Vampire of Gozag  Gold: 3219 .............#...........#   Health: 100/100 ======================== #'##########'#...........#   Magic: 15/15 ======================== ...................).....#   AC: 17i+Str: 7 ........#####............#   EV: 17Int: 19 ........# #............#   SH: 0Dex: 18 ........# #.........#..#   XL: 14 Next: 86% Place: Dungeon:12 ........# #...@.....#..#   Noise: ---------  Time: 40045.5 (0.0) ........#####<........#..#   a) +4 orcbow (heavy) ......................#..#   Fire: a) +4 orcbow (heavy) .........................#   Alive Fly ##########################       [4i0m   Level annotation: 1 runed translucent door, exclusions: door, downstairs and 1 _more exclusion, Frag88's ghost, journeyman DsBe _There is a stone staircase leading up here. _Unknown command. _Unknown command. _Partly explored, can't reach some items and places.iiVinZiB\4ilipiHr% _i;wi{i_~,iii,iii@i,iܗiiFi@iaii,ii\iiշii}iiiii,iiiiii^ii ,ii,iii}iS,ii,ii ie,iKiiJ,iSi0i ,i ii,iii,i|i ip,i` iR$i}&,i'i+i-,i.i82i4,i5ic9iD;,i^<i5?i\A,i{BiREiG,iHiKiM,iMiPiRiS,iFViEX,i2Yi^Xi aib,idi"fig,ihijil,imioi,r,i]si uiwiux,izi|,i}iki,iiUi,iiĊi{ix,ii,iIii>,i[ioi=23iWN _You now have 3223 gold pieces (gained 4).ik4iiiŮ ##...## ######...## .. ..  .## . . .  ...........## . . .#  ...## .#. ..#  .....###.# .C.#  #....##.##...  #...#  #......@#  #.......##  ..##  ########+##...##  .........#....##  iJ...............+.....## C   cyclops (missile, asleep) ...............#......##  ...............#.......##  ....##'######..#........## iź088.5 (43.0)iD,9.5 (44ibLi\Z _A cyclops comes into view.i,.CC  ) _You now have 3223 gold pieces (gained 4). _A cyclops comes into view.  You shoot an arrow. The arrow hits the cyclops!  The cyclops shouts!  The cyclops is moderately wounded.  You hear an angry buzzing noise.iB6i]8<===90.6 (1.1)i!=i@x _The cyclops throws a large rock. The large rock barely misses you.i֕  ######...## .. .. ..........## . . ..##.#.## .#. ..#.###.# .C.###....##.##... .....# # #....##########+##...## ######.........#....## ......+.....##i I......# .# #........  ....#.......#..###.......##   i3 i&  A meliai comes into view. It is wielding a +0 hand axe.i /  --more--iyy   meliaiiBA ---10 _iW ii ...... . . . . .#  .#. ..#  #.# .C.#  ##....##.##...  ##.......y.# i ! ##.#  ##.# .. ########+## iP #####.........#. ......+. #. is y#. ##'######..#.i <  i .#.......#..### i  #.#....#.  i i< ---The meliai invokes the aid of its god against you.i& /  --more--ib .yy   meliaiic 89/100 ---3----==2ij io U _Something smites you!i)i,UEvoke which item? Wands  k - a wand of polymorph (9)y - a wand of charming (29)  Q - a wand of roots (15)  R - a wand of acid (6)  U - a wand of flame (50) Miscellaneous  I - a phial of floods [!] read|quaff|evoke[?] describe selectedi*iNi$.........## . . .  Prakerore the Marksvampire ..........## . . .#  Vampire of Gozag  Gold: 3223 ...........## .#. ..#  Health: 89/100 =====================--- ............###.# .C.#  Magic: 13/15 ====================---- .......##....##.##...  AC: 17Str: 7 .......##.........#  EV: 17Int: 19 .......##......y#  SH: 0Dex: 18 .......##.......##i8  XL: 14 Next: 86% Place: Dungeon:12 ................@##  Noise: ==-------  Time: 40092.6 (0.0) ....########+##...##  a) +4 orcbow (heavy) #####.........#....##  Fire: a) +4 orcbow (heavy) ..............+.....##  Alive Fly ..............#......## ..............#.......##   y   meliai ...##'######..#........##  ...#.......#..###.......##  ...#.......#....#........##  The cyclops is moderately wounded.You hear an angry buzzing noise. _The cyclops throws a large rock. The large rock barely misses you. _A meliai comes into view. It is wielding a +0 hand axe.The meliai invokes the aid of its god against you. i_V_Something smites you!i.........## . . .  Prakerore the Marksvampire ..........## . . .#  Vampire of Gozag  Gold: 3223 ...........## .#. ..#  Health: 89/100 =====================--- ............###.# .C.#  Magic: 13/15 ====================---- .......##....##.##...  AC: 17Str: 7 .......##.........# EV: 17Int: 19 .......##......y# SH: 0Dex: 18 .......##......*## XL: 14 Next: 86% Place: Dungeon:12 ................@## Noise: ==-------  Time: 40092.6 (0.0) ....#####i[33m###+##...##  a) +4 orcbow (heavy) #####.........#....##  Fire: a) +4 orcbow (heavy) ..............+.....##  Alive Fly ..............#......## ..............#.......##  y   meliai ...##'######..#........## ...#.......#..###.......## ...#.......#....#........## The meliai invokes the aid of its god against you. _Something smites you!Aiming: CharmPress: ? - help, Shift-Dir - straight line, f - meliaiAim: a meliai, wielding a +0 hand axe and wearing a +0 robe (chance to affect:  64%)i.........## . . .  Prakerore the Marksvampire ..........## . . .#  Vampire of Gozag  Gold: 3223 ...........## .#. ..#  Health: 89/100 =====================--- ............###.# .C.#  Magic: 13/15 ====================---- .......##....##.##...  AC: 17i Str: 7 .......##.........# EV: 17Int: 19 .......##......y# SH: 0Dex: 18 .......##.......## XL: 14 Next: 86% Place: Dungeon:12 ................@## Noise: ==-------  Time: 40092.6 (0.0) ....########+##...##  a) +4 orcbow (heavy) #####.........#....##  Fire: a) +4 orcbow (heavy) ..............+.....##  Alive Fly ..............#......## ..............#.......##  y   meliai i...##'######..#........## ...#.......#..###.......## ...#.......#....#........## _Something smites you!Aiming: CharmPress: ? - help, Shift-Dir - straight line, f - meliaiinAim: a meliai, wielding a +0 hand axe and wearing a +0 robe (chance to affect:  64%)  The meliai struggles to resist.i!/  --more--izi} 90  Aiming: Charm  Press: ? - help, Shift-Dir - straight line, f - meliaiAim: a meliai, wielding a +0 hand axe and wearing a +0 robe (chance to affect:  64%)  The meliai struggles to resist.hits you but does no damage.ib  The meliai misses you.i . . .  . . .#  .#. ..#  .C.#   .# y##           --more--i> =3.6 (1 _iiiՅ4iSimF _Unknown command.ii׵UEvoke which item? Wands  k - a wand of polymorph (9)y - a wand of charming (28)  Q - a wand of roots (15)  R - a wand of acid (6)  U - a wand of flame (50) Miscellaneous  I - a phial of floods [!] read|quaff|evoke[?] describe selectediRi Zi{b:.........## . . .  Prakerore the Marksvampire ..........## . . .#  Vampire of Gozag  Gold: 3223 ...........## .#. ..#  Health: 90/100 =====================--- ib............###.# .C.#  Magic: 13/15 ====================---- .......##....##.##...  AC: 17Str: 7 .......##.........#  EV: 17Int: 19 .......##.......#ib  SH: 0Dex: 18 .......##......y##ic  XL: 14 Next: 86% Place: Dungeon:12 ................@##i&c#  Noise: ===------  Time: 40093.6 (0.0) ....########+##...##i9c[  a) +4 orcbow (heavy) i}c#####.........#....##  Fire: a) +4 orcbow (heavy) ..............+.....##  Alive Fly ..............#......##ic ico..............#.......##   y   meliai ...##'######..#........##  ic...#.......#..###.......##  ...#.......#....#........##  icAim: a meliai, wielding a +0 hand axe and wearing a +0 robe (chance to affect:  64%)  The meliai struggles to resist.  id{The meliai hits you but does no damage. _The meliai misses you. _Unknown command.i~.........## . . .  Prakerore the Marksvampire ..........## . . .#  Vampire of Gozag  Gold: 3223 i6...........## .#. ..#  Health: 90/100 =====================--- ............###.# .C.#  Magic: 13/15 ====================---- .......##....##.##...  AC: 17Str: 7 .......##.........# EV: 17Int: 19 .......##.......# SH: 0Dex: 18 .......##......y##iu XL: 14 Next: 86% Place: Dungeon:12 ................@## Noise: ===------  Time: 40093.6 (0.0) i....########+##...##  a) +4 orcbow (heavy) #####.........#....##  Fire: a) +4 orcbow (heavy) i..............+.....##  Alive Fly ic..............#......## iV6..............#.......##  y   meliai ...##'######..#........## ...#.......#..###.......## ...#.......#....#........## _The meliai misses you. _Unknown command.Aiming: CharmiPress: ? - help, Shift-Dir - straight line, f/p - meliaiAim: a meliai, wielding a +0 hand axe and wearing a +0 robe (chance to affect:  64%)i27@.........## . . .  Prakerore the Marksvampire ..........## . . .#  Vampire of Gozag  Gold: 3223 ...........## .#. ..#  Health: 90/100 =====================--- ............###.# .C.#  Magic: 13/15 ====================---- .......##....##.##...  AC: 17Str: 7 i7.......##.........# EV: 17Int: 19 .......##.......# SH: 0Dex: 18 .......##......y## XL: 14 Next: 86% Place: Dungeon:12 ................@## Noise: ===------  Time: 40093.6 (0.0) ....########+##...##  a) +4 orcbow (heavy) #####.........#....##  Fire: a) +4 orcbow (heavy) ..............+.....##  Alive Fly ..............#......## ..............#.......##  y   meliai ...##'######..#........## ...#.......#..###.......## ...#.......#....#........## _Unknown command.Aiming: [0;i 810;1mCharmPress: ? - help, Shift-Dir - straight line, f/p - meliaiAim: a meliai, wielding a +0 hand axe and wearing a +0 robe (chance to affect:  64%)  The meliai struggles to resist.i6=/  --more--i   Aiming: CharmPress: ? - help, Shift-Dir - straight line, f/p - meliai  Aim: a meliai, wielding a +0 hand axe and wearing a +0 robe (chance to affect:  64%)  The meliai struggles to resist.  The meliai hits you but does no damage.i i  The meliai barely misses you.i  The meliai invokes the aid of its god against you.i k . . .  . . .#  .#. ..#  .C.#               --more--i e81--2-i $4.6 (1i i U _Something smites you!i]i`,Evoke which item? Wands  k - a wand of polymorph (9)y - a wand of charming (27)  Q - a wand of roots (15)  R - a wand of acid (6)  U - a wand of flame (50) i a)Miscellaneous  I - a phial of floods [!] read|quaff|evoke[?] describe selectedi8ii>.........## . . .  Prakerore the Marksvampire ..........## . . .#  Vampire of Gozag  Gold: 3223 ...........## .#. ..#i  Health: 81/100 ===================----- ............###.# .C.#  Magic: 12/15 ===================----- .......##....##.##...  AC: 17Str: 7 .......##.........#  EV: 17i>Int: 19 .......##.......#  SH: 0Dex: 18 .......##......y##i  XL: 14 Next: 86% Place: Dungeon:12 ................@##  Noise: ===------  Time: 40094.6 (0.0) ....########+##...##  a) +4 orcbow (heavy) #####.........#....##  Fire: a) +4 orcbow (heavy) ..............+.....##i˖  Alive Fly ..............#......## i..............#.......##   y   meliai ...##'######..#........##  ...#.......#..###.......##  i<...#.......#....#........##  64%)  The meliai struggles to resist.  i`\The meliai hits you but does no damage.  The meliai barely misses you.iThe meliai invokes the aid of its god against you. _Something smites you!iۼ.........## . . .  Prakerore the Marksvampire ..........## . . .#  Vampire of Gozag  Gold: 3223 ...........## .#. ..#  Health: 81/100 ===================----- ............###.# .C.#  Magic: 12/15 ===================----- .......##....##.##...  AC: 17Str: 7 .......##.........# EV: 17Int: 19 .......##.......# SH: 0Dex: 18 .......##......y## XL: 14 Next: 86% Place: Dungeon:12 ................@## Noise: ===------  Time: 40094.6 (0.0) ....########[39i;49m+##...##  a) +4 orcbow (heavy) #####.........#....##  Fire: a) +4 orcbow (heavy) ..............+.....##  Alive Fly ..............#......## ..............#.......##  y   meliai ...##'######..#........## ...#.......#..###.......## ...#.......#....#........## The meliai invokes the aid of its god against you. _Something smites you!Aiming: CharmPress: ? - help, Shift-Dir - straight line, f/p - meliaiAim: a meliai, wielding a +0 hand axe and wearing a +0 robe (chance to affect:  64%)ia .........## . . .  Prakerore the Marksvampire ..........## . . .#  Vampire of Gozag  Gold: 3223 iWb |...........## .#. ..#  Health: 81/100 ===================----- ............###.# .C.#  Magic: 12/15 ===================----- .......##....##.##...  AC: 17i c Str: 7 .......##.........# EV: 17Int: 19 .......##.......# SH: 0Dex: 18 .......##......y##iXc  XL: 14 Next: 86% Place: Dungeon:12 ................@##ic  Noise: ===------  Time: 40094.6 (0.0) ic ....########+##...##  a) +4 orcbow (heavy) #####.........#....##  Fire: a) +4 orcbow (heavy) id ..............+.....##  Alive Fly i(d c..............#......## i\d ..............#.......##  y   meliai id c...##'######..#........## id ...#.......#..###.......## ...#.......#....#........## _Something smites you!i,e Aiming: CharmPress: ? - help, Shift-Dir - straight line, f/p - meliaiAim: a meliai, wielding a +0 hand axe and wearing a +0 robe (chance to affect:  ime (64%)  The meliai is charmed.i:n /  --more--i]G . . .  . . .#  .#. ..#  .C.#    y##       i]y   meliai (charmed)   i{^5 25.6 (1 i^ _iLcifi ..## . . .# ..## .#. ..# ..###.# .C.# ##....##.##...  i .##.........#  .##.#  .##y## ..i6 ...## ########+##@..## ######.........#....##ix  ......+.....## .#......## i 7.#.......## ##'######..#..## .#.......#..###.......## i @.#.#....#..## i  A.#.#....#.##......## i: iF i C.yC   cyclops (missile)iI y   meliai (charmed)i 0---6i i{ i  What are your orders? t - Shout!  Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area.i-f - Follow me.  Anything else - Cancel.ivs8...........## . . .#  Prakerore the Marksvampire ............## .#. ..#  Vampire of Gozag  Gold: 3223 .............###.# .C.#  Health: 82/100 ===================----- ........##....##.##...  Magic: 12/15 ===================----- ........##.......C.#is  AC: 17Str: 7 ........##.......#  EV: 17Int: 19 ........##.......##  SH: 0i{tDex: 18 ................y.##  XL: 14 Next: 86% Place: Dungeon:12 .....########+##@..##  Noise: ---------  Time: 40096.6 (0.0) ######.........#....##  a) +4 orcbow (heavy) ...............+.....##  Fire: a) +4 orcbow (heavy) ...............#......##it  Alive Fly ...............#.......##  it....##'######..#........##   C   cyclops (missile) it....#.......#..###.......##   y   meliai (charmed) ....#.......#....#........##  ....#.......#....#.##......##  i#u]r - Retreat!s - Stop attacking.g - Guard the area.iguf - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move target, f - cyclops, p - meliaiAim: a cyclops, quivering large rocks (moderately wounded)i# W...........## . . .#  Prakerore the Marksvampire ............## .#. ..#  Vampire of Gozag  Gold: 3223 .............###.# .C.#  Health: 83/100 ===================----- ........##....##.##...i J  Magic: 12/15 ===================----- ........##.......C.#  AC: 17Str: 7 ........##.......#  EV: 17Int: 19 ........##.......##  SH: 0Dex: 18 ................y.##i   XL: 14 Next: 86% Place: Dungeon:12 .....########+##@..##  Noise: ---------  Time: 40096.6 (0.0) ######.........#....##  a) +4 orcbow (heavy) ...............+.....##  Fire: a) +4 orcbow (heavy) ...............#......##  Alive Fly ...............#.......##  ....##'######..#........##   C   cyclops (missile) ....#.......#..###.......##   y   meliai (charmed) ....#.......#....#........##  ....#.......#....#.##......##  Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move target, f - cyclops, p - meliaiAim: a cyclops, quivering large rocks (moderately wounded) iW [22d Attack!  Your meliai calls down the wrath of its god upon the cyclops.i< /  --more--iriCy.C, distracted, ally ta…)i`l  Press: ? - help, Dir - move target, f - cyclops, p - meliaiiAim: a cyclops, quivering large rocks (moderately wounded)  Attack!  Your meliai calls down the wrath of its god upon the cyclops.iThe cyclops is smitten. The cyclops throws a large rock.  The large rock hits your meliai!!!i]  Your meliai dies!i[!7--more--i(C$C)ix)V3223 ===7.6 (1i/iW2) _The cyclops shouts!iiiXidF _Unknown command.i## . . .  ## . . .#  ## .#. ..#  ....###.# .C.# ##....##.##... ##.C.# ##.i#  ##$##  ...........@##  ....########+##...##  ######....##  +.....##  #......##  ..........#.i ##  ##'######..#........##   #.#..###.iQ##   #.#....#........##   iTiY_ oo   orc wizard  You hear a roar! You hear a horrible gurgling sound!  An orc wizard comes into view. It is wielding a +0 dagger.iE====8ii, _The orc wizard shouts!iNii£idF _Unknown command.i4.........## . . .  Prakerore the Marksvampire ..........## o . .#  Vampire of Gozag  Gold: 3223 ...........## *#. ..#  Health: 83/100 ===================----- ............###*# .C.#i0  Magic: 12/15 ===================----- .......##....##*##...  AC: 17Str: 7 .......##......*C.#  EV: 17Int: 19 .......##......*#  SH: 0Dex: 18 .......##......*##i  XL: 14 Next: 86% Place: Dungeon:12 ................@##  Noise: ====-----  Time: 40098.6 (0.0) i....########+##...##  a) +4 orcbow (heavy) i4#####.........#....##  Fire: a) +4 orcbow (heavy) i..............+.....##  Alive Fly ..............#......## iW..............#.......##   o   orc wizard ...##'######..#........##  i...#.......#..###.......##  ...#.......#....#........##  _The orc wizard shouts! iM_Unknown command.Fire: a) +4 orcbow (heavy)iPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orc wizardi5hAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (66% to hit)iH.........## . . .  Prakerore the Marksvampire ..........## o . .#  Vampire of Gozag  Gold: 3223 ...........## .#. ..#  Health: 83/100 ===================----- ............###.# .C.#  Magic: 12/15 ===================----- .......##....##.##...i  AC: 17Str: 7 .......##.......C.#  EV: 17Int: 19 .......##.......#  SH: 0Dex: 18 .......##......$##  XL: 14 Next: 86% Place: Dungeon:12 ................@##  Noise: ====-----  Time: 40098.6 (0.0) ....########+##...##  a) +4 orcbow (heavy) #####.........#....##  Fire: a) +4 orcbow (heavy) ..............+.....##  Alive Fly ..............#......## i&;..............#.......##   o   orc wizard ...##'######..#........##  ...#.......#..###.......##  ...#.......#....#........##  Fire: a) +4 orcbow (heavy)i}Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (66% to hit)  You shoot an arrow. The arrow hits the orc wizard!  The orc wizard is almost dead.iii})a.oC.C   cyclops (missile)o   orc wizardi*4=3====-i*&9.7 (1.1i3i54-i@/  --more--ir( _You hear a shout!i*q.........## . . .  Prakerore the Marksvampire ..........## . . .#  Vampire of Gozag  Gold: 3223 ...........## .#. ..#  Health: 84/100 ====================---- ............###o# .C.#  Magic: 13/15 ====================---- i.......##....##*##...  AC: 17Str: 7 .......##......C..#  EV: 17Int: 19 .......##......*#  SH: 0Dex: 18 .......##......*##i  XL: 14 Next: 86% Place: Dungeon:12 ................@##i~  Noise: ===------  Time: 40099.7 (0.0) ....########+##...##  a) +4 orcbow (heavy) iM#####.........#....##  Fire: a) +4 orcbow (heavy) iz..............+.....##  Alive Fly ib..............#......## i..............#.......##   C   cyclops (missile) ii...##'######..#........##   o   orc wizard ...#.......#..###.......##  i8...#.......#....#........##  _You hear a shout!  Fire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  66% to hit)isj.........## . . .  Prakerore the Marksvampire ..........## . . .#ijP  Vampire of Gozag  Gold: 3223 ...........## .#. ..#  Health: 84/100 ====================---- ............###o# .C.#i9k  Magic: 13/15 ====================---- .......##....##.##...  AC: 17Str: 7 .......##......C..#  EV: 17Int: 19 ik.......##.......#  SH: 0Dex: 18 .......##......$##  XL: 14 Next: 86% Place: Dungeon:12 ik................@##  Noise: ===------  Time: 40099.7 (0.0) ....########+##...##ik  a) +4 orcbow (heavy) #####.........#....##ik  Fire: a) +4 orcbow (heavy) ..............+.....##ilT  Alive Fly il?..............#......## ..............#.......##   C   cyclops (missile) ...##'######..#........##   o   orc wizard ...#.......#..###.......##  ...#.......#....#........##  Fire: a) +4 orcbow (heavy)iXmPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  66% to hit)  You shoot an arrow. The arrow barely misses the cyclops.i-t/  --more--ig7n  The arrow completely misses the orc wizard.i8i:iBheo.CiCe   deep elf pyromancero   orc wizardiC75100.8 (1.1iLiY~ _A deep elf pyromancer comes into view. It is wielding a +0 long sword.i>.........## . . .  Prakerore the Marksvampire ..........## . . .#  Vampire of Gozag  Gold: 3223 ...........## .#. ..#  Health: 85/100 ====================---- ............###e# .C.#  Magic: 13/15 ====================---- .......##....##o##...  AC: 17Str: 7 .......##......*..#  EV: 17Int: 19 .......##......C#i  SH: 0Dex: 18 .......##......*##  XL: 14 Next: 86% Place: Dungeon:12 ................@##  Noise: ===------  Time: 40100.8 (0.0) i....########+##...##  a) +4 orcbow (heavy) #####.........#....##  Fire: a) +4 orcbow (heavy) ..............+.....##  Alive Fly ..............#......## ..............#.......##   C   cyclops (missile) i ...##'######..#........##   e   deep elf pyromancer iΒ?...#.......#..###.......##   o   orc wizard ...#.......#....#........##  i_A deep elf pyromancer comes into view. It is wielding a +0 long sword.Fire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - orc wizardiMAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  66% to hit)iK -.........## . . .  Prakerore the Marksvampire ..........## . . .#  Vampire of Gozag  Gold: 3223 i ...........## .#. ..#  Health: 85/100 ====================---- ............###e# .C.#  Magic: 13/15 ====================---- .......##....##o##...  AC: 17i gStr: 7 .......##.........#  EV: 17Int: 19 .......##......C#  SH: 0Dex: 18 .......##......$##  XL: 14 Next: 86% Place: Dungeon:12 ................@##  Noise: ===------  Time: 40100.8 (0.0) ....########+##...##  a) +4 orcbow (heavy) #####.........#....##  Fire: a) +4 orcbow (heavy) i ..............+.....##  Alive Fly ..............#......##i i ..............#.......##   C   cyclops (missile) i) ...##'######..#........##   e   deep elf pyromancer iG @...#.......#..###.......##   o   orc wizard ...#.......#....#........##  ii Fire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cyclei 2Shift-Dir - straight line, f/p - orc wizardi Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  66% to hit)  You shoot an arrow. The arrow hits the cyclops!i /  --more--ii h  The cyclops is almost dead.i i) o.eo i J====1.8 (1i ia  _You hear a roar!ix######. ..   W . .  . . .#  .#. ..# ......###.# .C.# .##....##e##... .##......oD.# i.##......C# ## ........... .....########+## ######.# .+ .# i.D   six-headed hydra (wandering)............# iYC   cyclops (missile).##'######..#. i@e   deep elf pyromancer.#.#..### W   wraith (wandering)(…)i>`A wraith and a six-headed hydra come into view.iiiThe cyclops misses you.The deep elf pyromancer mumbles some strange words.i%.W§e....Doi&c6=---2i0i7 _The deep elf pyromancer blinks!  Things that are here: _6 gold pieces; a +0 hand axe; a +0 robei i FRead which item? Scrolls  d - 2 scrolls of poisong - 6 scrolls of enchant weapon  l - 6 scrolls of fog  m - 4 scrolls of immolation  o - 3 scrolls of noiser - 3 scrolls of identify  z - 3 scrolls of revelation  C - 2 scrolls of vulnerability  D - 3 scrolls of blinkingE - 3 scrolls of butterflies  i J - a scroll of silence  P - 2 scrolls of fearT - 4 scrolls of enchant armour  W - 7 scrolls of teleportation [!] read|quaff|evoke[?] describe selectedi i iL ######...## .. ..  Prakerore the Marksvampire ..........## . . .  Vampire of Gozag  Gold: 3223 ...........## W . .#  Health: 86/100 ====================---- ............## .#. ..#  Magic: 13/15 ====================---- .............###.# .C.#  AC: 17Str: 7 ........##....##§##...  EV: 17Int: 19 ........##.e....Do.#  SH: 0Dex: 18 iؽ e........##......C#  XL: 14 Next: 86% Place: Dungeon:12 ........##......@##  Noise: =--------  Time: 40102.8 (0.0) ..................##  a) +4 orcbow (heavy) .....########+##...##  Fire: a) +4 orcbow (heavy) ######.........#....##  Alive Fly i I...............+.....## ...............#......##  D   six-headed hydra ...............#.......##   C   cyclops (missile) iS ....##'######..#........##   e   deep elf pyromancer ....#.......#..###.......##   W   wraith (wandering)iþ }(…)A wraith and a six-headed hydra come into view.The cyclops misses you.The deep elf pyromancer mumbles some strange words. _The deep elf pyromancer blinks!  Things that are here: _6 gold pieces; a +0 hand axe; a +0 robei P  Okay, then.i) it i . _iX i>Y ie i+k F _Unknown command.iyibPrakerore the Marksvampire (Vampire Hexslinger) Turns: 39629, Time: 01:49:27 Health: 86/100 AC: 17 Str:  7 XL: 14 Next: 86% Magic: 13/15EV: 17 Int: 19 God: Gozag Gold: 3223SH:  0 Dex: 18 Spells: 2/15 levels left rFire + . . a - +4 orcbow (heavy) rCold + . . (shield currently unavailable) rNeg . . .V - +1 robe {rC+ rF+} rPois .L - +0 helmet rElec .B - +0 cloak rCorr .Z - +0 pair of gloves SInv + N - +2 pair of boots {Fly} i*Will ++...v - amulet of guardian spirit Stlth ++++G - ring of the Tortoise {AC+8} HPRegen 0.56/turn q - ring of willpower ip2MPRegen 0.14/turn %: guardian spirit @: gold aura, flying, healing quickly A: alive, fangs 3, see invisible, vampiric 2i i ######...## .. ..  Prakerore the Marksvampire ..........## . . .  Vampire of Gozag  Gold: 3223 ...........## W . .#  Health: 86/100 ====================---- ............## .#. ..#  Magic: 13/15 ====================---- .............###.# .C.#  AC: 17Str: 7 ........##....##§##...  EV: 17Int: 19 ........##.e....Do.#  SH: 0Dex: 18 ........##......C#  XL: 14 Next: 86% Place: Dungeon:12 i2 ........##......@##  Noise: =--------  Time: 40102.8 (0.0) ..................##  a) +4 orcbow (heavy) .....########+##...##  Fire: a) +4 orcbow (heavy) ######.........#....##  Alive Fly ...............+.....## ...............#......##  D   six-headed hydra ...............#.......##   C   cyclops (missile) ....##'######..#........##   e   deep elf pyromancer ....#.......#..###.......##   W   wraith (wandering)(…)The deep elf pyromancer mumbles some strange words. _The deep elf pyromancer blinki s!  Things that are here: _6 gold pieces; a +0 hand axe; a +0 robe _Okay, then. _Unknown command.iC iZ i iiiiF _Unknown command.i~=i?VEvoke which item? i#@Wands  k - a wand of polymorph (9)y - a wand of charming (26)  Q - a wand of roots (15)  R - a wand of acid (6)  U - a wand of flame (50) Miscellaneous  I - a phial of floods [!] read|quaff|evoke[?] describe selectedi: ######...## .. ..  Prakerore the Marksvampire ..........## . . .  Vampire of Gozag  Gold: 3223 ...........## W . .#  Health: 86/100 ====================---- ............## .#. ..#  Magic: 13/15 ====================---- .............###.# .C.#  AC: 17Str: 7 ........##....##§##...  EV: 17Int: 19 ........##.e....Do.#  SH: 0Dex: 18 ........##......C#  XL: 14 Next: 86% Place: Dungeon:12 i\ [9d........##......@##  Noise: =--------  Time: 40102.8 (0.0) ..................##  a) +4 orcbow (heavy) .....########+##...##  Fire: a) +4 orcbow (heavy) ######.........#....##  Alive Fly ...............+.....## ...............#......##  D   six-headed hydra ...............#.......##   C   cyclops (missile) ....##'######..#........##   e   deep elf pyromancer ....#.......#..###.......##   W   wraith (wandering)(…)_The deep elf pyromancer blinks!  Things that are here: _6 goli d pieces; a +0 hand axe; a +0 robe _Okay, then. _Unknown command. _Unknown command.i&  Okay, then.i  _i3 i iHEvoke which item? Wands  k - a wand of polymorph (9)y - a wand of charming (26)  Q - a wand of roots (15)  R - a wand of acid (6)  U - a wand of flame (50) Miscellaneous i3  I - a phial of floods [!] read|quaff|evoke[?] describe selectediqi~i######...## .. ..  Prakerore the Marksvampire i..........## . . .  Vampire of Gozag  Gold: 3223 ...........## W . .#  Health: 86/100 ====================---- ............## .#. ..#  Magic: 13/15 ====================---- .............###.# .C.#  AC: 17Str: 7 iVq........##....##§##...  EV: 17Int: 19 ........##.e....Do.#  SH: 0Dex: 18 ........##......C#  XL: 14 Next: 86% Place: Dungeon:12 ........##......@##  Noise: =--------  Time: 40102.8 (0.0) ..................##i  a) +4 orcbow (heavy) .....########+##...##  Fire: a) +4 orcbow (heavy) ######.........#....##iՍ  Alive Fly ...............+.....##i ...............#......##  D   six-headed hydra i;...............#.......##   C   cyclops (missile) ik....##'######..#........##   e   deep elf pyromancer ....#.......#..###.......##   W   wraith (wandering)i(…)Things that are here: _6 gold pieces; a +0 hand axe; a +0 robe iG_Okay, then. _Unknown command. iC_Unknown command. _Okay, then.i######...## .. .. Prakerore the Marksvampire ..........## . . .  Vampire of Gozag  Gold: 3223 ...........## W . .#  Health: 86/100 ====================---- ............## .#. ..#  Magic: 13/15 ====================---- .............###.# .C.#  AC: 17Str: 7 ........##....##§##...  EV: 17Int: 19 ........##.e...*Do.#  SH: 0Dex: 18 ........##.....*C# XL: 14 Next: 86% Place: Dungeon:12 ........##.....*@##i# Noise: =--------  Time: 40102.8 (0.0) ..................##  a) +4 orcbow (heavy) .....########+##...##  Fire: a) +4 orcbow (heavy) ######.........#....##  Alive Fly ...............+.....## ...............#......##  D   six-headed hydra ...............#.......##  C   cyclops (missile) ....##'######..#........##  e   deep elf pyromancer iT....#.......#..###.......##  W   wraith (wandering)(…)_Unknown command. i~g_Unknown command. _Okay, then.Aiming: FastrootiPress: ? - help, Shift-Dir - straight line, f/p - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead)i ######...## .. .. Prakerore the Marksvampire ..........## . . .  Vampire of Gozag  Gold: 3223 ...........## W . .#  Health: 86/100 ====================---- ............## .#. ..#  Magic: 13/15 ====================---- .............###.# .C.#  AC: 17Str: 7 ........##....##§##...  EV: 17Int: 19 ........##.e....Do.#  SH: 0Dex: 18 ........##......C# XL: 14 Next: 86% Place: Dungeon:12 ........##......@##[9i ;34H Noise: =--------  Time: 40102.8 (0.0) ..................##  a) +4 orcbow (heavy) .....########+##...##  Fire: a) +4 orcbow (heavy) ######.........#....##  Alive Fly ...............+.....## ...............#......##  D   six-headed hydra (rooted) i k...............#.......##  C   cyclops (missile, rooted) ....##'######..#........##  e   deep elf pyromancer ....#.......#..###.......##  W   wraith(…)Aiming: FastrootPress: ? - help, Shift-Dir - straight line, f/p - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead)  The roots erupt in riotous growth!  Roots grab the cyclops. Roots grab the six-headed hydra.Roots grab the orc wizard.iB x .. .. .## . . . ..## W . .# ...## .#. ..# ....###.# .C.# #....##§##... #.e....Do.# #......C# #......@## .........## i ####+##...## #....## +.....## #......## #.......## #........##  ic iH /  --more--iȢ L  The grasping roots constrict the cyclops!il P .. .. .## . . . ..## W . .# ...## .#. ..# ....###.# .C.# #....##§##... i d#.e....Do.# #......$# #......@## .........## ####+##...## #....## +.....## #......## iۭ #.......## e   deep elf pyromancer#........## W   wraith o   orc wizard (rooted)You kill the cyclops!iԇ  .. .. .## . . . ..## W . .# ...## .#. ..# ....###.# .C.# #....##§##... #.e....Do.# #......$# #......@## .........## ####+##...## #....## +.....## #......## #.......## i b#........##  iI  .. .. .## . . . ..## W . .# ...## .#. ..# ....###.# .C.# #....##§##... #.e....Do.# ȋ b#......$# #......@## .........## ####+##...## #....## +.....## #......## #.......## #........## ia R The grasping roots constrict the six-headed hydra!iIk f .. .. .## . . . ..## W . .# ...## .#. ..# ....###.# .C.# #....##§##... #.e....Do.# #......$# #......@## .........## i!l ####+##...## #....## +.....## #......## #.......## #........##  iw IThe grasping roots constrict the orc wizard!i΀ GYou kill the orc wizard!i7 i 1You hear a shout! x3i4 .W..e...Dee 2 deep elf pyromancersiE a8=======3.8 (1i7 iL iQ /  --more-- i _A deep elf pyromancer comes into view. It is wielding a +0 rapier. ie  i  i  i)  i. > _Unknown command. i#3..........## . . ..##.#.## W#. ..###.# .C##....##.##... e...De.# ....$# ##...##########+##...##  i$~######.........#....## ......+.....###......##.####'######.##.......#..###.##...## i0 . . . ..## . . .# ...## W#. ..# ....###.# .C.# #....##.##... #..e...De.# #......$#  i(1d#......$## .......@.## ####+##...## #....## +.....## #......## #.......## #........## ###.......##   iF1 im  . . . ..## . . .# ...## W#. ..# ....###.# .C.# #....##.##... #..e...De.# #......$# #......$## .......@.## ####+##...## #....## +.....## #......## #.......##  iY #........## ###.......##   i The grasping roots constrict the six-headed hydra!  The six-headed hydra struggles to escape constriction. ic'G.WE E   fire elemental (summoned)W   wraith  The deep elf pyromancer casts a spell. i7 EThe deep elf pyromancer points at you and mumbles some strange words.The bolt of fire hits you! You resist. i8Q1-2 i8e-====---4 i C8E i&I' _You hear a shout! ie:E i]f:--- it iTzF _Unknown command. i1.##.#.## .#. ..###W# .C##....##.##... e..EDe.# ....$# ##....##########+##@..## ######.........#....## ......+.....###......##.####'######.##.......#..### i&2l.##..#.##E##......## i? iJ@ . . .# ...## .#. ..#  i@P....###W# .C.# #....##.##... #..e..EDe.#  iA#......$# #......$## .........## #@..## #....## +.....## #......## #.......## #........## ###.......##  iAV........##   i  . . .# ...## .#. ..# ....###W# .C.# #....##.##... #..e..EDe.# #......$# #......$## .........## #@..## #....##  i+.....## #......## #.......## #........## ###.......## ........## E  i"W  The grasping roots constrict the six-headed hydra! i$ i/0 iL1 i7>.W...○D$e.Ee i9?132232 i?f-==--5 imJSEE ifQL _The six-headed hydra struggles to escape constriction. i- 4E i. 9-- iW8 4E i< F _Unknown command. igkb.## .#. .....###.# .C##....##W##... #.....○D$.# #...e.Ee# #......$##..........##########+##...## ######.........#@...## ......+.....## im#......##.####'######.##.......#..###.##..#.####......##E>..##... ixK .#. ..# ...###.# .C.# ...##W##... ...○D$.# .Ee# ..$## ...## #...## #@...## +.....## #......##  iyQ#.......## #........## ###.......## ........## .##......## >  i .#. ..# ...###.# .C.# ...##W##... ...○D$.# .Ee# ..$## ...## #...## #@...## +.....## #......## #.......## #........##  iv###.......## ........## .##......## >  iW  The grasping roots constrict the six-headed hydra. i iC if-) ○E..DeEEE 2 fire elementals (summoned)  The roots lose their grip on the six-headed hydra. iG.T3=6 i:4E i2@w _The deep elf pyromancer gestures wildly while chanting. iWEEEE i< idEEEE iF _Unknown command. i  i Read which item? Scrolls  d - 2 scrolls of poisong - 6 scrolls of enchant weapon  i  l - 6 scrolls of fog  m - 4 scrolls of immolation  o - 3 scrolls of noiser - 3 scrolls of identify  z - 3 scrolls of revelation  C - 2 scrolls of vulnerability  D - 3 scrolls of blinkingE - 3 scrolls of butterflies  J - a scroll of silence  P - 2 scrolls of fearT - 4 scrolls of enchant armour  W - 7 scrolls of teleportation [!] read|quaff|evoke[?] describe selectediFi Ri!b............## .#. ..#  Prakerore the Marksvampire .............###.# .C.#  Vampire of Gozag  Gold: 3223 ........##....##W##...  Health: 82/100 ===================----- ........##.....○E$.#  Magic: 13/15 ====================---- ........##.....De#  AC: 17Str: 7 ........##....e.$##  EV: 17Int: 19 .................E##  SH: 0Dex: 18 .....########+##...##  XL: 14 Next: 88% Place: Dungeon:12 ######.........#@...##  Noise: ==-------  Time:[i|cm 40106.8 (0.0) ...............+.....##  a) +4 orcbow (heavy) ...............#......##  Fire: a) +4 orcbow (heavy) ...............#.......##   Alive Fly ....##'######..#........##  ....#.......#..###.......##   D   six-headed hydra ....#.......#....#........##   ee 2 deep elf pyromancers ....#.......#....#.##......##   EE 2 fire elementals (summoned) ....#>..#...#....#.##...#...#   W   wraith _The six-headed hydra struggles to escape constriction. _Unknown command.The grasping roots constrict the six-headed hydra.  The roots lose their grip on the six-headed hydra. _The deep elf pyromancer gestures wildly while chanting. _Unknown command.ipiqReally read the scroll of immolation? Y - Yes  N - Noid ik ............## .#. ..#  Prakerore the Marksvampire .............###.# .C.#  Vampire of Gozag  Gold: 3223 ........##....##W##...  Health: 82/100 ===================----- ........##.....○E$.#  Magic: 13/15 ====================---- ........##.....De#  AC: 17Str: 7 ........##....e.$##  EV: 17Int: 19 .................E##  SH: 0Dex: 18 .....########+##...##  XL: 14 Next: 88% Place: Dungeon:12 ######.........#@...##  Noise: ==------- [il m Time: 40106.8 (0.0) ...............+.....##  a) +4 orcbow (heavy) ...............#......##  Fire: a) +4 orcbow (heavy) ...............#.......##   Alive Fly ....##'######..#........##  ....#.......#..###.......##   D   six-headed hydra ....#.......#....#........##   ee 2 deep elf pyromancers ....#.......#....#.##......##   EE 2 fire elementals (summoned) ....#>..#...#....#.##...#...#   W   wraith _Unknown command.The grasping roots constrict the six-headed hydra.  The roots lose their grip on the six-headed hydra. _The deep elf pyromancer gestures wildly while chanting. _Unknown command.As you read the scroll of immolation, it crumbles to dust.im i~n in is   The roots lose their grip on the six-headed hydra. _The deep elf pyromancer gestures wildly while chanting. _Unknown command.  As you read the scroll of immolation, it crumbles to dust.  The creatures around you are filled with an inner flame!  The deep elf pyromancer casts a spell.iE .°EW.$..De.○EeD(inner flame)ee(inner flame)EEW(inner flame)i <3--7.8 (1iS EWEeDeeEEi 5 _The deep elf pyromancer blinks!ifEWDEeDeEEi^g9--iPsWDeEeeEWixF _Unknown command.ir d.###.# .C##....##.##... ....°EW.# ....$# ...D##.......e.○##########+##E..## ######.........#....## ......+@..e.###......##.####'######.##.......#..###.##..#.####......##ee>..##...#...EE #####.........##...#Wi i~ i ik i  The deep elf pyromancer gestures wildly while chanting.i  .○W○E§D°○EEE   deep elf pyromancerEEEE 4 fire elementals (summoned, 1 expi…)The deep elf pyromancer blinks!i /==8iy WEDEEeEDEEEWi w _The deep elf pyromancer gestures wildly while chanting.iWD####+......#EE......'@..e......#...E.....####DeEEiF  You reach down and open the door.iv  The fire elemental disappears in a puff of smoke!i #W#.......§.e..§D'EEEe☼Dee 2 deep elf pyromancers (inner flame)EEE 3 fire elementals (summonedi}f)  The fire elemental misses you. The fire elemental hits you.irN  The fire elemental burns you! You resist.iNi  ○W○e..§..°DEEE.e☼eEEEWA deep elf pyromancer breaks down the door.i 78-2--9i WeDEEeDeeEWi" \ _The fire elemental hits you. The fire elemental burns you! You resist.i9WeDEEeeEEWi8-izEEeDeEiF _Unknown command.i7@.###.# .C.# .##....##.##... .##......○W.# .##......○# .##......§## ..e..§..## ).....#'##°D.## #.#EE..## ).@..E..## .#..e☼..## ..#.## i=&.##'######..#.## .#.#..###.## .#.#....#.## .#.#....#.##......## e.#>..#...#....#.##...#...# EEE#.#....#......##...#Wii;iiii°W°.e##D.☼EE°e.○DeeEEEWiU'10iuWDEEeDeEEEWi~ _The fire elemental barely misses you. _There is an open door here.i We##DEEEeDeeEEEi i WDEEEeDeEEWif F _Unknown command.ifV ##....##.##...  .##......°W.#  .##......°#  .##......§## ........§..##iW  ).....########e##D..## )#######.........#E☼..## .)......'EE°..## .iXW o#.e.○..## .#.......## ##'######..#........## .#.......#..###.......## iuW |.#.#....#........## .#iW .#....#.##......##   DiW .#>..#...#....#.##...#...#   e   deep elf pyromancer iX #######.......#....#......##...#  EEE#.#....#......###### i)] iW^ im_ i` ib iu '##.e#D○EE☼.DeE 2iv c9--1 _i DEEeEiT iB .##......°W.#  .##......°#  .##......§## ........§..## ).....########'##...## #)#######........e#D○..## ..).......EE☼...## ..#.e.○..## .#.......## ##'######..#..## .#.......#..###.......## .#.#....#..## .#.#....#.##......##.#>..#...#....#.##...#...# D ########.......#....#......##...##.#....#......###### EE .......##############......#i i i X  The six-headed hydra is engulfed in blazing flames.ii e#○EDEDEFlame seeps out of the six-headed hydra.i y e#°○EDDEEThe deep elf pyromancer casts a spell at you.The bolt of fire hits you. You resist. The fire elemental barely misses you.i 4-1---====2i eEDEDEEi 9 _You hear a horrible gurgling sound!i> .##....##.##....##......uW.#.##......°###......§##.................§..## ...).....########'##...# ##)#######e#°○.. #..)..ED○.. 'E#.e.○ #............# #.##'######..#. #.#i? /.#..### #.#.#....#.. #.#.......#....#.##......## #.......#>..#...#....#.##...u   white ugly thing (wandering)#.#....#......##... e   deep elf pyromancer (inner flame) #########.......#....#......##### EE 2 fire elementals (summoned)iZH iYJ i[K iL iYM irN iS  A white ugly thing comes into view.The deep elf pyromancer mumbles some strange words.i}V iqc ?.uW§#.°E○E.○E○#☼u   white ugly thingEEE 3 fire elementals (summoned)W   wraith (inner flame)iZd 5=2====--3i r pE○EEEWiUw 5 _The deep elf pyromancer blinks!iOh L..#.# .C.#.##....##.##....##.......$R#.##.....u$###.....W$##....................# ....).....########'##... .##)#######..§#.° .#..).E○E.○. .'E○#De.○ .#............# .#.##'######..#. .#ih .#.......#..### .#.#.#....#..D   six-headed hydra (inner flame) .#.#.......#....#.##...u   white ugly thing ii .#.......#>..#...#....#.##...e   deep elf pyromancer (inner flame) .i}i #.#....#......##.. R   efreet (wandering)(…)i i iz i i߇ i  An efreet comes into view. It is wielding a +3 scimitar of flaming.The six-headed hydra is engulfed in blazing flames.i3 i i ]R☼.u.W.#..E☼EDe°E○○#○.i 6=----4iʻ WEDDei= > _Flame seeps out of the six-headed hydra.i#.###.# .C.# #.##....##.##... #.##.......R☼# #.##......$# #.##....u.$##..W...##.).....#'##...## ..##)#.#....## ..#..).E☼EDe°...## ..'i\.E○○#○..○..## ..#.#.## ..#.##'######..#.## ..#.#.......#..###.## ..#.#.#....#.# D.#.#i9r.#....#.##...... e   deep elf pyromancer (inner flame).#.#>..#...#....#.##...#R   efreet (wandering).#.#....#......##. EEE 3 fire elementals (summoned) i! iW i$ i i i i# i iK ☼.WDEE○°e..E☼○°#°eEEE 3 fire elementals (summoned)W   wraith (inner flame)i3 4-1--=-5iu( WDEEEDEEi. \ _The fire elemental hits you. The fire elemental burns you! You resist.ie#.###.# .C.# ##.##....##.##... ##.##.☼☼# ##.##......$# ##.##....u.$##.....##.).....#W##...##.##)#iaf.D#....##.#..).EE○°e.....##.'.E☼○°#°..○..##.#.#.##.#.##'######..#.##.#.......#.......#..###..#.#.......#....#. D.#if.#.#....#.##e.#if.#>..#...#....#.##...#. EEE.#.#....#......## Wi.ninipiqirisitiuEWD.E°○○e'E○○°.#.Du   white ugly thinge   deep elf pyromancer (inner flame)EEE 3 fire elementals (summoned)(…)ic\5=-6iEWDE°○○eEDeEEiiH!&.##.###.# .C.# .##.##....##.##... .##.##.☼☼# .##.##......$# .##.##....u.$##.....##.).....#u##...##.##)#.....EWD.#....##.#..)i!.E°○○e'.....##.'.E○○°.#...○..##.#.#.##.#.##'######..#..#.......#.......#..###.i ".#.......#.......#....#.#.#.......#....#.##iQ".#.#>..#...#....#.##...#.#.#....#......# EEEi:*i*ie,i-iw@"'☼EE.○°E°°○.De   deep elf pyromancer (inner flame)EEE 3 fire elementals (summoned)W   wraith (inner flame)ikA\2-=7iN WDEE.○°eEDeEWiuT\ _The fire elemental hits you. The fire elemental burns you! You resist.i.####....##.##... .##.##.......☼☼# .##.##$# .##.##....u.$## ..............##).....########'##...####)#######.....☼WD.#....##.#..).........EE.○°e'.....##.'...E°°○..#...○..##.#.......#.......#.###'######..#...#i.#.......#..###.......#.......#.......#....# #....#.......#.......#....#.## #....#.#>..#...#....#.##e.#########.......#....#...... ####'#.#....#...... Wiimiiiiiiigi○Ru○D.E☼○W°e.EE..°Du   white ugly thinge   deep elf pyromancer (inner flame)R   efreet (wandering)(…)iT3-8i DE☼○WEiVT _The fire elemental misses you.ia .##.##....##.##....##.##.☼☼#.##.##......$#.##.##....u○$##.R...##.).....#u##...##.##)#.....○D..#....##.#..).E☼○W°e.'.....##.'.EE..°..#...○...#.#..#.##'######..#.#.......#.......#..###.#.......#.......#....# #ib #....#.......#.......#....#.## ##....#.......#>..#...#....#.##.##.......#....#e#'#.#....#EEE 3 fire elementals (summoned) ij ik il i׸ ○RD.E○○○...E°○W.eEe   deep elf pyromancer (inner flame)R   efreet (wandering)EEEi I---9i DE°○W.eEDeEEEi ia=.##.##....##.##....##.##.☼☼#.##.##......$#.##.##....u○$##.○...##.).....##R##...##.##)#.....D...#....##.#..).E○○○....'......'ipbp.E°○W.e..#...○...#.E......#.#.##'######..#.#.......#.......#..###.#.......#.......#....##....#.......#.......#....#.###....#.......#>..#...#....#.##.#########.......#....#EEE 3 fire elementals (summoned)#'#.#....#W   wraith (inner flame)ihiiiikiIliSoX  The six-headed hydra is engulfed in blazing flames.ilqiuM  Flame seeps out of the six-headed hydra.iM☼D°RE☼°○°EE.°.e.°W eR   efreet (wandering)EEE 3 fire elementals (summoned)(…)id42===20iDEEE.°.eWDEEEiB_ _The fire elemental completely misses you.i!.##.##....##.##.##.##.☼☼#.##.##......$#.##.##....u○$##.○...##.).....##☼##...##.##)i#....D°R..#.....#..)......E☼°○°....'......'.EE.°.e...#...○.#.°W.....#.#.##'######..#.#.#.......#..###iظ.#.......#.......#....# .###....#.......#.......#....#.## D i ).###....#.......#>..#...#....#.## e.#########.......#....#iEEE 3 fire elementals (summoned) .######'#.#....#W   wraith (inner flame)i>iliiiiiiD..E°○.°.E°○W.e.E○...eEEEiX2Wi.-1ivEE°○W.eeEEEWii].##..#.# .##.##....##.##..##.##.......☼☼#.##.##......$####....u○$................○....).....########☼## #i(.##)#######...D..R..# #.#..)...@.E°○.°.....'... #.'.E°○W.e....#...○ #.#..E○........# #.#.##'######..#. #i.#.#.#..### #........#.#.......#....#.. D iS'.###....#.#.......#....#.# e #.###....#.......#>..#...#....#.# EEE iM#........#.#....#ioii%iiiD.E°.○..EE.○We.°°DEi62=2iMDEeEi61Wip\ _The fire elemental hits you. The fire elemental burns you! You resist.i i Evoke which item? Wands  k - a wand of polymorph (9)i y - a wand of charming (26)  Q - a wand of roots (14)  R - a wand of acid (6)  U - a wand of flame (50) Miscellaneous  I - a phial of floods [!] read|quaff|evoke[?] describe selectediui)i9......##..................###.#Prakerore the Marksvampire ......##.............##....##.##. Vampire of Gozag  Gold: 3223 ......##.............##.......☼☼# Health: 72/100 =================------- ......##.............##......$#Magic: 12/15 ===================----- ......##.............##....u○$## AC: 17Str: 7 ...........................○...## EV: 17iK;Int: 19 ............).....########☼##...# SH: 0Dex: 18 #........##)#######..D...R..#.... XL: 14 Next: 88% Place: Dungeon:12 #........#..)...@E°.○.......'.... Noise: =--------  Time: 40122.8 (0.0) #........'.......EE.○We.....#...○ a) +4 orcbow (heavy) #........#........°°........#.... Fire: a) +4 orcbow (heavy) #........#.......##'######..#.... Alive Fly #........#.......#.......#..###.. #........#.......#.......#....#.. D   six-headed hydra (inner flame) i;'.###....#.......#.......#....#.# e   deep elf pyromancer (inner flame) #.###....#.......#>..#...#....#.# EEE 3 fire elementals (summoned) #........#########.......#....#.. W   wraith (inner flame) _The fire elemental hits you. The fire elemental burns you! You resist. _The fire elemental misses you.The six-headed hydra is engulfed in blazing flames.  Flame seeps out of the six-headed hydra. _The fire elemental completely misses you. _The fire elemental hits you. The fire elemental burns you! You resist.iK DEEE.○WDeEEWOkay, then.iLi[DEEE.○WeDeEi`. _ i,   i- ;Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!i6!iP8 Your spells (cast)TypeFailure Levela - JinxbiteHexes!i81%2  b - BlinkTranslocation9%2  c - Cause FearHexes1%4  d - ApportationTranslocation5%!i8N1  e + Dispel UndeadNecromancy!i094% 4 Select a spell to cast[!]/[I] toggle spell headers"io"i{"i8......##..................###.#Prakerore the Marksvampire ......##.............##....##.##. Vampire of Gozag  Gold: 3223 ......##.............##.......☼☼# Health: 72/100 =================------- ......##.............##......$#"i*Magic: 12/15 ===================----- ......##.............##....u○$## AC: 17Str: 7 ...........................○...## EV: 17Int: 19 ............).....########☼##...# SH: 0Dex: 18 #........##)#######..D...R..#.... XL: 14 Next: 88% Place: Dungeon:12 #........#..)...@E°.○.......'.... Noise: =--------  Time: 40122.8 (0.0) "iU#........'.......EE.○We.....#...○ a) +4 orcbow (heavy) #........#........°°........#.... Fire: a) +4 orcbow (heavy) #........#.......##'######..#.... Alive Fly #........#.......#.......#..###.. "i(#........#.......#.......#....#.. D   six-headed hydra (inner flame) "i'.###....#.......#.......#....#.# e   deep elf pyromancer (inner flame) #.###....#.......#>..#...#....#.# EEE 3 fire elementals (summoned) #........#########.......#....#.. W   wraith (inner flame)  Flame seeps out of the six-headed hydra. "i_The fire elemental completely misses you. _The fire elemental hits you. The fire elemental burns you! You resist. _Okay, then.Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."i"i"iؿ8......##..................###.#Prakerore the Marksvampire ......##.............##....##.##. Vampire of Gozag  Gold: 3223 ......##.............##.......☼☼# Health: 72/100 =================------- ......##.............##......$#"i8Magic: 12/15 ===================----- ......##.............##....u○$## AC: 17Str: 7 ...........................○...## EV: 17Int: 19 ............).....########☼##...# SH: 0Dex: 18 #........##)#######..D...R..#.... XL: 14 Next: 88% Place: Dungeon:12 #........#..)...@E°.○.......'.... Noise: =--------  Time: 40122.8 (0.0) #........'.......EE.○We.....#...○ a) +4 orcbow (heavy) "iG#........#........°°........#.... Fire: a) +4 orcbow (heavy) #........#.......##'######..#.... Alive Fly #........#.......#.......#..###.. "i3S#........#.......#.......#....#.. D   six-headed hydra (inner flame) '.###....#.......#.......#....#.# e   deep elf pyromancer (inner flame) #.###....#.......#>..#...#....#.# EEE 3 fire elementals (summoned) "i#........#########.......#....#.. W   wraith (inner flame)  Flame seeps out of the six-headed hydra. _The fire elemental completely misses you. _The fire elemental hits you. The fire elemental burns you! You resist. _Okay, then."i1Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."i E.○WeDeEEEOkay, then."i"inDEE.○WDeEE"i. _"i6 "iB:  Spells (Memorise)TypeFailure Level  a - Soul SplinterNecromancy1% 1b - Magic DartConjuration"i: v19%1  c - ShockConjuration/Air19%1  d - StingConjuration/Alchemy19%"i: g1  e - Summon Small MammalSummoning19%1  f - Call ImpSummoning"i; 28% 2  g - Sigil of BindingHexes1%"iB; 3  h - Vampiric Draining Necromancy1%3  i - Inner Flame"il; 9Hexes/Fire4% 3  j - Dimensional Bullseye Hexes/Translocation 9% 4  k - Curse of AgonyNecromancy12% 5 "i;  l - Cigotuvi's Putrefaction Necromancy/Air28% 4  m - Martyr's KnellNecromancy/Summoning 28% 4  n - SwiftnessAir"i; 50% 3  o - AirstrikeAir88% 4  p - Brom's Barrelling Boulder Conjuration/Earth 88% 4  q - Leda's Liquefaction Alchemy/Earth88% 4  r - FireballConjuration/Fire"i< 99% 5  s - Iskenderun's Battlesphere Conjuration99% 5  t - Conjure Ball Lightning Conjuration/Air100% 6  u - HauntNecromancy/Summoning 100% 7 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help"i^< <[Esc] exit$i$i$iP......##..................###.#Prakerore the Marksvampire ......##.............##....##.##. Vampire of Gozag  Gold: 3223 ......##.............##.......☼☼# Health: 72/100 =================------- ......##.............##......$#Magic: 12/15 ===================----- ......##.............##....u○$## AC: 17Str: 7 ...........................○...## EV: 17Int: 19 ............).....########☼##...# SH: 0Dex: 18 #........##)#######..D...R..#.... XL: 14 Next: 88% Place: Dungeon:12 #........#..)...@E°.○.......'.... Noise: =--------  Time: 40122.8 (0.0) $i #........'.......EE.○We.....#...○ a) +4 orcbow (heavy) #........#........°°........#.... Fire: a) +4 orcbow (heavy) #........#.......##'######..#.... Alive Fly #........#.......#.......#..###.. #........#.......#.......#....#.. D   six-headed hydra (inner flame) '.###....#.......#.......#....#.# e   deep elf pyromancer (inner flame) #.###....#.......#>..#...#....#.# EEE 3 fire elementals (summoned) #........#########.......#....#.. W   wraith (inner flame) _The fire elemental completely misses you. _The fire elemental hits you. The fire elemental burns you! You resist. _$ior[36mOkay, then.Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.$i% EEE.○WDeEWOkay, then.$i$i;DEEE.○WeDEEEW _$i] $i` UEvoke which item? Wands  k - a wand of polymorph (9)y - a wand of charming (26)  Q - a wand of roots (14)  R - a wand of acid (6)  U - a wand of flame (50) Miscellaneous  I - a phial of floods [!] read|quaff|evoke[?] describe selected&i@&i&i%(......##..................###.#Prakerore the Marksvampire ......##.............##....##.##. Vampire of Gozag  Gold: 3223 ......##.............##.......☼☼# Health: 72/100 =================------- ......##.............##......$#Magic: 12/15 ===================----- ......##.............##....u○$## AC: 17Str: 7 ...........................○...## EV: 17Int: 19 ............).....########☼##...# SH: 0Dex: 18 &i(u#........##)#######..D...R..#.... XL: 14 Next: 88% Place: Dungeon:12 #........#..)...@E°.○.......'.... Noise: =--------  Time: 40122.8 (0.0) #........'.......EE.○We.....#...○ a) +4 orcbow (heavy) #........#........°°........#.... Fire: a) +4 orcbow (heavy) &i)r#........#.......##'######..#.... Alive Fly #........#.......#.......#..###.. #........#.......#.......#....#.. D   six-headed hydra (inner flame) &i)'.###....#.......#.......#....#.# e   deep elf pyromancer (inner flame) #.###....#.......#>..#...#....#.# EEE 3 fire elementals (summoned) #........#########.......#....#.. W   wraith (inner flame) _The fire elemental hits you. The fire elemental burns you! You resist. _Okay, then.Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. &i*6_Okay, then.&if......##..................###.#  Prakerore the Marksvampire ......##.............##....##.##. Vampire of Gozag  Gold: 3223 ......##.............##.......☼☼# Health: 72/100 =================------- ......##.............##......$#  Magic: 12/15 ===================----- ......##.............##....u○$##  AC: 17Str: 7 ...........................○...## EV: 17Int: 19 ............).....########☼##...# SH: 0Dex: 18 #........##)#######..D...R..#.... XL: 14 Next: 88% Place: Dungeon:12 #........#..)...@E°.○.......'.... Noise: =--------  Time: 40122.8 (0.0) #........'.......EE.○We.....#...○ a) +4 orcbow (heavy) [1&iNg1d#........#........°°........#.... Fire: a) +4 orcbow (heavy) #........#.......##'######..#.... Alive Fly #........#.......#.......#..###.. #........#.......#.......#....#.. D   six-headed hydra (inner flame) '.###....#.......#.......#....#.# e   deep elf pyromancer (inner flame) #.###....#.......#>..#...#....#.# EEE 3 fire elementals (summoned) #........#########.......#....#.. W   wraith (inner flame)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight line, f - fire elementalAim: a fire elemental (summoned, 67% to hit)'im......##..................###.#Prakerore the Marksvampire ......##.............##....##.##. Vampire of Gozag  Gold: 3223 ......##.............##.......☼☼# Health: 72/100 =================------- ......##.............##......$#Magic: 12/15 ===================----- ......##.............##....u○$## AC: 17Str: 7 ...........................○...## EV: 17Int: 19 ............).....########☼##...# SH: 0'i/Dex: 18 #........##)#######..D...R..#.... XL: 14 Next: 88% Place: Dungeon:12 #........#..)...@E°.○.......'.... Noise: =--------  Time: 40122.8 (0.0) #........'.......EE.○We.....#...○ a) +4 orcbow (heavy) #........#........°°........#.... Fire: a) +4 orcbow (heavy) #........#.......##'######..#.... Alive Fly 'it#........#.......#.......#..###.. #........#.......#.......#....#.. D   six-headed hydra (inner flame) '.###....#.......#.......#....#.# e   deep elf pyromancer (inner flame) #.###....#.......#>..#...#....#.# EEE 3 fire elementals (summoned) #........#########.......#....#.. W   wraith (inner flame) _Okay, then. _Okay, then.Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight line, f - fire elemental'itAim: a fire elemental (summoned, 67% to hit)  Okay, then.'iq'iDEDeEW'it. _'idEEE.○WDeEEEW'i= 'i-DEEE.○WeDeEW'i3c  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight line, f - fire elementalAim: a fire elemental (summoned, 67% to hit) _Okay, then.Unknown command.)i|nDEEE.○We)io9EW)io)i}E.○WeDeEEE)iJF _Unknown command.)i)iUEvoke which item? Wands  k - a wand of polymorph (9)y - a wand of charming (26)  Q - a wand of roots (14)  R - a wand of acid (6)  U - a wand of flame (50) Miscellaneous  I - a phial of floods [!] read|quaff|evoke[?] describe selected*i *it ......##..................###.#Prakerore the Marksvampire ......##.............##....##.##. Vampire of Gozag  Gold: 3223 ......##.............##.......☼☼# Health: 72/100 =================------- ......##.............##......$#Magic: 12/15 ===================----- ......##.............##....u○$## AC: 17Str: 7 ...........................○...## EV: 17Int: 19 ............).....########☼##...# SH: 0Dex: 18 #........##)#######..D...R..#.... XL: 14 Next: 88% Place: Dungeon:12 #........#..)...@E°.○.......'.... Noise: =--------  Time: 40122.8 (0.0) #........'.......EE.○We[*iu 40m.....#...○ a) +4 orcbow (heavy) #........#........°°........#.... Fire: a) +4 orcbow (heavy) #........#.......##'######..#.... Alive Fly #........#.......#.......#..###.. #........#.......#.......#....#.. D   six-headed hydra (inner flame) '.###....#.......#.......#....#.# e   deep elf pyromancer (inner flame) #.###....#.......#>..#...#....#.# EEE 3 fire elementals (summoned) #........#########.......#....#.. W   wraith (inner flame)  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight line, f - fire elementalAim: a fire elemental (summoned, 67% to hit) _Okay, then. _Unknown command. _Unknown command.*i Y......##..................###.#  Prakerore the Marksvampire ......##.............##....##.##. Vampire of Gozag  Gold: 3223 *i~ ......##.............##.......☼☼# Health: 72/100 =================------- ......##.............##......$#  Magic: 12/15 ===================----- ......##.............##....u○$##  AC: 17Str: 7 ...........................○...## EV: 17Int: 19 ............).....########☼##...# SH: 0Dex: 18 #........##)#######..D...R..#.... XL: 14 Next: 88% Place: Dungeon:12 #........#..)...@E°.○.......'.... Noise: =--------  Time: 40122.8 (0.0) #........'.......EE.○We.....#...○ a) +4 orcbow (heavy) #........#........°°........#.... Fire: a) +4 orcbow (heavy) #........#.......##'######..#....*i <[m Alive Fly #........#.......#.......#..###.. #........#.......#.......#....#.. D   six-headed hydra (inner flame) '.###....#.......#.......#....#.# e   deep elf pyromancer (inner flame) #.###....#.......#>..#...#....#.# EEE 3 fire elementals (summoned) #........#########.......#....#.. W   wraith (inner flame) _Okay, then. _Unknown command. _Unknown command.Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight line, f - fire elementalAim: a fire elemental (summoned, 67% to hit)+i l #..DE+ip EE.○WeDeEEW,i-#*.D*E.○WeDeEEE,iX**EE.○WeDeEEEW,iw*DEE.○WeDEE, f - six-headed hydraAim: a six-headed hydra (severely wounded, inner flame, 91% to hit),i \......##..................###.#  Prakerore the Marksvampire ......##.............##....##.##. Vampire of Gozag  Gold: 3223 ......##.............##.......☼☼# Health: 72/100 =================------- ......##.............##......$#  Magic: 12/15 ===================----- ......##.............##....u○$##  AC: 17Str: 7 ,i^ ...........................○...## EV: 17Int: 19 ............).....########☼##...# SH: 0Dex: 18 #........##)#######..D...R..#.... XL: 14 Next: 88% Place: Dungeon:12 #........#..)...@E°.○.......'.... Noise: =--------  Time: 40122.8 (0.0) #........'.......EE.○We.....#...○ a) +4 orcbow (heavy) #........#........°°........#.... Fire: a) +4 orcbow (heavy) ,i #........#.......##'######..#.... Alive Fly #........#.......#.......#..###.. #........#.......#.......#....#.. D   six-headed hydra (inner flame) '.###....#.......#.......#....#.# e   deep elf pyromancer (inner flame) #.###....#.......#>..#...#....#.# EEE 3 fire elementals (summoned) #........#########.......#....#.. W   wraith (inner flame)  Aiming: Corrosive Bolt,i߁ Press: ? - help, Shift-Dir - straight line, f - six-headed hydraAim: a six-headed hydra (severely wounded, inner flame, 91% to hit)  The bolt of acid misses the fire elemental.The bolt of acid hits the six-headed hydra!!  The acid corrodes the six-headed hydra!,i /  --more---iNK  Flame seeps out of the six-headed hydra.-iT-i\The six-headed hydra is almost dead.The fire elemental hits you. The fire elemental burns you! You resist.-ioThe six-headed hydra is engulfed in blazing flames.  The six-headed hydra explodes!-i:3223 11--The fiery explosion engulfs the wraith!!!-if  The fiery explosion engulfs the deep elf pyromancer!!  Flame seeps out of the deep elf pyromancer.  The deep elf pyromancer is severely wounded.  The wraith explodes!  The fiery explosion engulfs the deep elf pyromancer!!-i-iK-i-ijThe fire elemental disappears in a puff of smoke! x3-i}f  $# $## )####§○§.#.§..°§§§'......§§..°§○§#....§.§#.###.$#..#.......#......#.......#>..#.. The deep elf pyromancer explodes!-i&b91=======3.8 (1-i§○§§§§§-i _You hear a shout!-i -i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1          -i  b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Necromancy   9.1   8.8  +1  d + Throwing5.8   8.5  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2  -ib  e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1           h - Armour   0.0   1.4  -2  -im      i - Dodging   9.3   8.8  +1       j - Stealth   7.6   3.4  +5                              -i         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  -i+ [/] auto|manual mode [*] useful|all skills [!] training|cost|targets.i^.iX.i......##..................###.#Prakerore the Marksvampire ......##.............##....##.##. Vampire of Gozag  Gold: 3223 ......##.............##.......☼☼# Health: 71/100 =================------- ......##.............##......$#Magic: 11/15 =================------- .i......##.............##....u○$## AC: 17Str: 7 ...........................○...## EV: 17Int: 19 ............).....########☼##...# SH: 0Dex: 18 #........##)#######.§○§..R..#.... XL: 14 Next: 91% Place: Dungeon:12 #........#..)...@§..°§§§....'.... Noise: =======--  Time: 40123.8 (0.0) #........'......§§..°§○§....#...○ a) +4 orcbow (heavy) #........#...........§.§....#.... Fire: a) +4 orcbow (heavy) .i,#........#.......##'######..#.... Alive Fly #........#.......#.$.....#..###.. #........#.......#.......#....#..  '.###....#.......#.......#....#.#  #.###....#.......#>..#...#....#.#  #........#########.......#....#.. The deep elf pyromancer explodes! .i(_You hear a shout!.i*§§§§○§.i.iZ§§§§.is.i,v§○§§§.ie-.il7]§§§.i`:> _Unknown command..i.iЯ.i.iD.i; _.i.i.i&2.i.i.ih .iu .§e...$§§§-------5.8 (2.....§)§.§e   deep elf pyromancer (inner flame).iFv >-------.i[ §.§§§§e.i* b _A deep elf pyromancer is nearby!/i<$......##..................###.#Prakerore the Marksvampire ......##.............##....##.##. Vampire of Gozag  Gold: 3223 ......##.............##.......☼☼# Health: 72/100 =================------- ......##.............##......$#Magic: 11/15 =================------- ......##.............##....u○$## AC: 17Str: 7 ...........................○...## EV: 17Int: 19 ............).....########☼##...# SH: 0Dex: 18 #........##)#######.***e.R..#.... XL: 14 Next: 91% Place: Dungeon:12 #........#..)...@***$§§§....'.... Noise: ---------  Time: 40125.8 (0.0) #........'...........§)§....#...○ a) +4 orcbow (heavy)[2/i$2X #........#...........§.§....#.... Fire: a) +4 orcbow (heavy) #........#.......##'######..#.... Alive Fly #........#.......#.$.....#..###.. #........#.......#.......#....#.. e   deep elf pyromancer (inner flame) '.###....#.......#.......#....#.# #.###....#.......#>..#...#....#.# #........#########.......#....#.. _Unknown command. _A deep elf pyromancer is nearby!Fire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - deep elf pyromancerAim: a deep elf pyromancer, wielding a +0 long sword (inner flame, 63% to hit)/i*......##..................###.#Prakerore the Marksvampire ......##.............##....##.##. Vampire of Gozag  Gold: 3223 ......##.............##.......☼☼# Health: 72/100 =================------- ......##.............##......$#Magic: 11/15 =================------- ......##.............##....u○$## AC: 17Str: 7 ...........................○...## EV: 17/i*Int: 19 ............).....########☼##...# SH: 0Dex: 18 #........##)#######.§.§e.R..#.... XL: 14 Next: 91% Place: Dungeon:12 #........#..)...@...$§§§....'.... Noise: ---------  Time: 40125.8 (0.0) #........'...........§)§....#...○ a) +4 orcbow (heavy) #........#...........§.§....#.... Fire: a) +4 orcbow (heavy) #........#.......##'######..#.... Alive Fly #........#.......#.$.....#..###.. #........#.......#.......#....#.. e   deep elf pyromancer (inner flame)/i+N '.###....#.......#.......#....#.# #.###....#.......#>..#...#....#.# #........#########.......#....#..Fire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - deep elf pyromancerAim: a deep elf pyromancer, wielding a +0 long sword (inner flame, 63% to hit)  You shoot an arrow. The arrow hits the deep elf pyromancer!  Flame seeps out of the deep elf pyromancer./i1/  --more--/i  The deep elf pyromancer is moderately wounded.The deep elf pyromancer is engulfed in blazing flames./i○e§§§.§ /iY5===6.8 (1/iJ§.§§)§§.§e/i9 _Flame seeps out of the deep elf pyromancer./iw......##..................###.#Prakerore the Marksvampire ......##.............##....##.##. Vampire of Gozag  Gold: 3223 ......##.............##.......☼☼# Health: 72/100 =================------- ......##.............##......$#Magic: 11/15 =================------- ......##.............##....u○$## AC: 17Str: 7 ...........................○...## EV: 17Int: 19 ............).....########☼##...# SH: 0Dex: 18 /iRy#........##)#######.§.§○.R..#.... XL: 14 Next: 91% Place: Dungeon:12 #........#..)...@*****e§....'.... Noise: ===------  Time: 40126.8 (0.0) #........'...........§)§....#...○ a) +4 orcbow (heavy) #........#...........§.§....#.... Fire: a) +4 orcbow (heavy) #........#.......##'######..#.... Alive Fly #........#.......#.$.....#..###.. #........#.......#.......#....#.. e   deep elf pyromancer (inner flame) '.###....#.......#.......#....#.# #.###....#.......#>..#../iyb[34m.#....#.# #........#########.......#....#.. _Flame seeps out of the deep elf pyromancer.  Fire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - deep elf pyromancerAim: a deep elf pyromancer, wielding a +0 long sword (flame, severely wounded,  inner flame, 63% to hit)0iX......##..................###.#Prakerore the Marksvampire ......##.............##....##.##. Vampire of Gozag  Gold: 3223 0i ......##.............##.......☼☼# Health: 72/100 =================------- ......##.............##......$#Magic: 11/15 =================------- ......##.............##....u○$## AC: 17Str: 7 ...........................○...## EV: 17Int: 19 ............).....########☼##...# SH: 0Dex: 18 #........##)#######.§.§○.R..#.... XL: 14 Next: 91% Place: Dungeon:12 #........#..)...@...$§e§....'.... Noise: ===------  Time: 40126.8 (0.0) #........'...........§)§....#...○ a) +4 orcbow (heavy) #........#...........§.§....#.... Fire: a) 0ic [32m+4 orcbow (heavy) #........#.......##'######..#.... Alive Fly #........#.......#.$.....#..###.. #........#.......#.......#....#.. e   deep elf pyromancer (inner flame) '.###....#.......#.......#....#.# #.###....#.......#>..#...#....#.# 0i #........#########.......#....#..Fire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - deep elf pyromancerAim: a deep elf pyromancer, wielding a +0 long sword (flame, severely wounded,  0i1!9inner flame, 63% to hit)  You shoot an arrow.0id'/  --more--0i[+t  The arrow closely misses the deep elf pyromancer.0in9`§§§°§§§§$§The deep elf pyromancer is engulfed in blazing flames.  The deep elf pyromancer explodes!0iU?32==3======7.8 (10iE§§§§§§§§0iI1 _You hear a horrible gurgling sound!0i40i0i0iH,0i0i&40i90i0i(L5=0i0iR0i;==0i0ib0iV6=0i0i0i0i0ih73=0i0i_,0i0iH0i&80i0i,0iv0i|32239=0i0i0i2M80=0ib0i,0iH 0i$0i1%1=4==0i\'0i,,0i(/0iZ30i3&20i50i:0iB;0i+=0i[B0iBY3==0irF0iLM,0i"P0iT0i[UL4=0iW0i\0i\V5=0iC_0ie0ieF5==0ik0iHp, _Magic restored.0ip&60ir0iw,0i@y0i~0i~&70i0i0i;==0iX0iɊ0i\8=c.....$.------.)..$.c   centaur warrior (wandering)0i~053.8 (26.0)0iG)c0iK------4.8 (270ij0iat _A centaur warrior comes into view. It is wielding a +0 mace.1it.####....##.##.##.##.......☼☼.##.##$# .##.##....u○$##...........○...#...).....########☼##... ####)#######......R..#... .#.#..c.......$.$.....' .#1iK.'.....).....# .#.#.$.....#... .#.###'######..# .#.#.#.$.....#..### .#.#.#.......#....# .'.###....#.#.......#....# .#.###....#.#>..#...#....#. ##........#########.......#....#. ...######'#.#....#1i1iE)c1i8i9=5.8 (1.0)1i1i91i> .##.##....##..##.##..##.##......$#.##..##....u○$...○.......).....########☼###.##)#......R..# ..#.#..).$.$.....' ..#.'...c1i /.).....# ..#.#.$.....# ..#.#.##'######..# ..#.#.#.$.....#..### ..#.#.#.......#....# ..'.###....#.#.#....# ..#.###....#.#>..#...#....##.#.#....#.######'#.#....#1i ccThe centaur warrior hits you with a +0 mace!  The centaur warrior kicks you.  The centaur warrior hits you with a +0 mace!1ii 72----3----==61iƲ 1i G _The centaur warrior kicks you but does no damage.2iS6........##.............##....##.# Prakerore the Marksvampire ........##.............##.......☼ Vampire of Gozag  Gold: 3223 ........##.............##......$# Health: 72/100 =================------- ........##.............##....u○$# Magic: 13/15 ====================---- .............................○... AC: 17Str: 7 ..............).....########☼##.. EV: 17Int: 19 2i7###........##)#######......R..#.. SH: 0Dex: 18 ..#........#..).......$.$.....'.. XL: 14 Next: 93% Place: Dungeon:12 ..#........'...c@.......).....#.. Noise: ==-------  Time: 40156.8 (0.0) ..#........#............$.....#.. a) +4 orcbow (heavy) ..#........#.......##'######..#.. Fire: a) +4 orcbow (heavy) ..#........#.......#.$.....#..### Alive Fly 2i7%..#........#.......#.......#....# ..'.###....#.......#.......#....# c   centaur warrior ..#.###....#.......#>..#...#....# ###........#########.......#....# ....######'#########.......#....#The centaur warrior hits you with a +0 mace! _The centaur warrior kicks you but does no damage.  Fire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - centaur warriorAim: a centaur warrior, wielding a +0 mace (77% to hit)2i  A centaur warrior. A muscular centaur, veteran of numerous battles, armed with well-made weapons and able to use them skilfully. Max HP: ~55 Will: + AC: + EV: ++ 2iZ Threat: High Class: Natural Size: Large Int: Human Speed: 150% (normally travels faster than you) You have about 77% to hit with your +4 heavy orcbow. It has about 64% to hit you. Attacks Max Damage Hit: +0 mace 23 Kick 5 [!]: Description|Quote3iκ ........##.............##....##.# Prakerore the Marksvampire ........##.............##.......☼ Vampire of Gozag  Gold: 3223 ........##.............##......$# Health: 72/100 =================------- ........##.............##....u○$# Magic: 13/15 ====================---- .............................○... AC: 17Str: 7 ..............).....########☼##.. EV: 17Int: 19 ###........##)#######......R..#.. SH: 0Dex: 18 ..#........#..).......$.$.....'.. XL: 14 Next: 93% Place: Dungeon:12 3iٻ ..#........'...c@.......).....#.. Noise: ==-------  Time: 40156.8 (0.0) ..#........#............$.....#.. a) +4 orcbow (heavy) ..#........#.......##'######..#.. Fire: a) +4 orcbow (heavy) ..#........#.......#.$.....#..### Alive Fly ..#........#.......#.......#....# ..'.###....#.......#.......#....# c   centaur warrior ..#.###....#.......#>..#...#....# ###........#########.......#....# ....######'#########.......#....#The centaur warrior hits you with a +0 mace! _The centaur warrior kicks you but does no damage.  Fire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - centaur warrior3i# TAim: a centaur warrior, wielding a +0 mace (77% to hit)3iKI ........##.............##....##.# Prakerore the Marksvampire ........##.............##.......☼ Vampire of Gozag  Gold: 3223 ........##.............##......$# Health: 72/100 =================------- ........##.............##....u○$# Magic: 13/15 ====================---- .............................○... AC: 17Str: 7 ..............).....########☼##.. EV: 17Int: 19 ###........##)#######......R..#.. SH: 0Dex: 18 3iJ ..#........#..).......$.$.....'.. XL: 14 Next: 93% Place: Dungeon:12 ..#........'...c@.......).....#.. Noise: ==-------  Time: 40156.8 (0.0) ..#........#............$.....#.. a) +4 orcbow (heavy) ..#........#.......##'######..#.. Fire: a) +4 orcbow (heavy) ..#........#.......#.$.....#..### Alive Fly ..#........#.......#.......#....# ..'.###....#.......#.......#....# c   centaur warrior ..#.###....#.......#>..#...#....# ###........#########.......#....# ....######'#########.......#....# _The centaur warrior kicks you but does no damage.  Fire: a) +4 orcbow (heavy)Press: ? - help, Q[3iNK D0;10m - select action, (/) - cycleShift-Dir - straight line, f - centaur warriorAim: a centaur warrior, wielding a +0 mace (77% to hit)  Okay, then.3iK 3iT 3i|W . _4i.  You shoot an arrow. The arrow hits the centaur warrior!  The centaur warrior is lightly wounded.  The centaur warrior misses you.4i93=7.8 (14i4iwG _The centaur warrior kicks you but does no damage.4i]_Z  _The centaur warrior kicks you but does no damage.  The centaur warrior is moderately wounded. barely misses you.  The centaur warrior barely misses you.4iT`&84i@i4ikG _The centaur warrior kicks you but does no damage.4i˺ ( .. You shoot an arrow. The arrow hits the centaur warrior!!  The centaur warrior is severely wounded.The centaur warrior hits you with a +0 mace.4i 67-2-====94iY 4i 4 _The centaur warrior kicks you.4i2\  You shoot an arrow. The arrow hits the centaur warrior!4iv<e$4i7@3223 5===-60. _You kill the centaur warrior!raining target 6.0 for Throwing reached!  Your Throwing skill increases to level 6!need to enable at least one skill for training.5iq/  --more--6i6i M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1      6i      b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Necromancy   9.1   8.8  +1  6i q d - Throwing   6.0   9.9  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0  6iV  f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   6.0   8.3  -1           h - Armour   0.0   1.4  -2      6i  i - Dodging   9.3   8.8  +1       j - Stealth   7.6   3.4  +5  6i         6i&                 6io         6i     You need to enable at least one skill.[?] Help6i *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets8i ? q + Evocations 6.09iTargetTarget--  --  --  --  --  12.0 --  --  --  --  --  --  --  9ic--  --  --  --  a-z] set[-] clear selected targetcost|targets9iX=[?25h[?0c0 9i9 [?25l[?1c9i? $7.0   The current training targets, if any.  The species aptitude is in white.=] set aall targets9iө 9ii 9ig ........##.............##....##.# Prakerore the Marksvampire ........##.............##.......☼ Vampire of Gozag  Gold: 3223 ........##.............##......$# Health: 67/100 ================-------- ........##.............##....u○$# Magic: 12/15 ===================----- .............................○... AC: 17Str: 7 ..............).....########☼##.. EV: 179i9 =Int: 19 ###........##)#######......R..#.. SH: 0Dex: 18 ..#........#..).......$.$.....'.. XL: 14 Next: 95% Place: Dungeon:12 ..#........'...$@.......).....#.. Noise: ===------  Time: 40160.8 (1.0) ..#........#............$.....#.. a) +4 orcbow (heavy) ..#........#.......##'######..#.. Fire: a) +4 orcbow (heavy) ..#........#.......#.$.....#..### Alive Fly 9i ..#........#.......#.......#....# ..'.###....#.......#.......#....#  ..#.###....#.......#>..#...#....#  ###........#########.......#....#  ....######'#########.......#....#  _The centaur warrior kicks you.  You shoot an arrow. The arrow hits the centaur warrior! _You kill the centaur warrior!Training target 6.0 for Throwing reached!  Your Throwing skill increases to level 6!You need to enable at least one skill for training.9iW 9iG 9i=  _9i 9i`9idC  Skill  Level Cost  Apt Skill  Level Cost  Apt 9ite a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Necromancy   9.1   8.8  +1   d - Throwing   6.0   9.9  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.49i.f[40m  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q + Evocations6.1   8.3  -1           h - Armour   0.0   1.4  -2       i - Dodging   9.3   8.8  +1       j - Stealth 9ife  7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  9ilg[/] auto|manual mode [*] useful|all skills [!] training|cost|targets:i`:i:i!........##.............##....##.# Prakerore the Marksvampire ........##.............##.......☼ Vampire of Gozag  Gold: 3223 ........##.............##......$# Health: 67/100 ================-------- ........##.............##....u○$# Magic: 12/15 ===================----- .............................○... AC: 17Str: 7 :i#..............).....########☼##.. EV: 17Int: 19 ###........##)#######......R..#.. SH: 0Dex: 18 ..#........#..).......$.$.....'.. XL: 14 Next: 95% Place: Dungeon:12 ..#........'...$@.......).....#.. Noise: ===------  Time: 40160.8 (0.0) ..#........#............$.....#.. a) +4 orcbow (heavy) ..#........#.......##'######..#.. Fire: a) +4 orcbow (heavy) ..#........#.......#.$.....#..### Alive Fly ..#........#.......#.......#....# ..'.###....#.......#.......#....#  ..#.###....:il#[33m#.......#>..#...#....#  ###........#########.......#....#  ....######'#########.......#....#  _The centaur warrior kicks you.  You shoot an arrow. The arrow hits the centaur warrior! _You kill the centaur warrior!Training target 6.0 for Throwing reached!  Your Throwing skill increases to level 6! _You need to enable at least one skill for training.:i,:i,:i4:i6:iպ:isEvoke which item? Wands  k - a wand of polymorph (9)y - a wand of charming (26)  Q - a wand of roots (14)  :ibR - a wand of acid (5)  U - a wand of flame (50) Miscellaneous  I - a phial of floods [!] read|quaff|evoke[?] describe selected:iT> :iL :iV ........##.............##....##.# Prakerore the Marksvampire ........##.............##.......☼ Vampire of Gozag  Gold: 3223 ........##.............##......$# Health: 67/100 ================-------- ........##.............##....u○$# Magic: 12/15 ===================----- .............................○... AC: 17Str: 7 ..............).....########☼##.. EV: 17Int: 19 ###........##)#######......R..#.. SH: 0Dex: 18 ..#........#..).......$.$.....'.. XL: 14 Next: 95% Place: Dungeon:12 ..#........'...$@.......).....#.. Noise: ===------[4:iX 0m  Time: 40160.8 (0.0) ..#........#............$.....#.. a) +4 orcbow (heavy) ..#........#.......##'######..#.. Fire: a) +4 orcbow (heavy) ..#........#.......#.$.....#..### Alive Fly ..#........#.......#.......#....# ..'.###....#.......#.......#....#  ..#.###....#.......#>..#...#....#  ###........#########.......#....#  ....######'#########.......#....#  _The centaur warrior kicks you.  You shoot an arrow. The arrow hits the centaur warrior! _You kill the centaur warrior!Training target 6.0 for Throwing reached!  Your Throwing skill increases to level 6! _You need to enable at least one skill for training.:i` P  Okay, then.:iEa :ih :ik . _:iD :iH   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1          :iI  b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Necromancy   9.1   8.8  +1   d - Throwing   6.0   9.9  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0 [40:iJ m  1.0   0       g - Ranged Weapons  16.0  29.7  -2   q + Evocations6.1   8.3  -1           h - Armour   0.0   1.4  -2       i - Dodging   9.3   8.8  +1       j - Stealth   7.6   3.4  +5                   :iK                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:i:i:i........##.............##....##.# Prakerore the Marksvampire ........##.............##.......☼ Vampire of Gozag  Gold: 3223 ........##.............##......$# Health: 67/100 ================-------- ........##.............##....u○$# Magic: 12/15 ===================----- .............................○... AC: 17Str: 7 ..............).....########☼##.. EV: 17Int: 19 ###........##)#######......R..#.. SH: 0Dex: 18 ..#........#..).......$.$.....'.. XL: 14 Next: 95% Place: Dungeon:12 ..#........'...$@.......).....#.. Noise: ===------[4:ic0m  Time: 40160.8 (0.0) ..#........#............$.....#.. a) +4 orcbow (heavy) ..#........#.......##'######..#.. Fire: a) +4 orcbow (heavy) ..#........#.......#.$.....#..### Alive Fly ..#........#.......#.......#....# ..'.###....#.......#.......#....#  ..#.###....#.......#>..#...#....#  ###........#########.......#....#  ....######'#########.......#....# You shoot an arrow. The arrow hits the centaur warrior! _You kill the centaur warrior!Training target 6.0 for Throwing reached!  Your Throwing skill increases to level 6! _You need to enable at least one skill for training. _Okay, then.:i:i:i&:i;i4!;i!;iw#;iM);i-W8 _;i/,;i1;i6;i9;i@:f93=;i=;i=@;i(;iO/R---3.8 (3R   efreet (wandering)---;i;iS^ _An efreet is nearby!;i$lK  Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<i<iC Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b - BlinkTranslocation9%2  c - Cause FearHexes1%4  d - ApportationTranslocation5%1  e + Dispel UndeadNecromancy4% 4 Select a spell to cast[!]/[I] toggle spell headers<i<i<i........##.............##....##.# Prakerore the Marksvampire ........##.............##.......☼ Vampire of Gozag  Gold: 3223 ........##.............##......$# Health: 69/100 ================-------- ........##.............##....u○$# Magic: 13/15 ====================---- .............................○... AC: 17Str: 7 ..............).....########☼##.. EV: 17Int: 19 ###........##R#######......R..#.. SH: 0Dex: 18 ..#........#..).......$.$.....'.. XL: 14 Next: 95% Place: Dungeon:12 ..#........'...$@.......).....#.. Noise: --------- [<i˛\40m Time: 40163.8 (0.0) ..#........#............$.....#.. a) +4 orcbow (heavy) ..#........#.......##'######..#.. Fire: a) +4 orcbow (heavy) ..#........#.......#.$.....#..### Alive Fly ..#........#.......#.......#....# ..'.###....#.......#.......#....# R   efreet (wandering) ..#.###....#.......#>..#...#....# ###........#########.......#....# ....######'#########.......#....#Your Throwing skill increases to level 6! _You need to enable at least one skill for training. _Okay, then. _An efreet is nearby!Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<iF........##.............##....##.# Prakerore the Marksvampire ........##.............##.......☼ Vampire of Gozag  Gold: 3223 ........##.............##......$# Health: 69/100 ================-------- ........##.............##....u○$# Magic: 13/15 ====================---- .............................○... AC: 17Str: 7 ..............).....########☼##.. EV: 17Int: 19 <i:###........##R#######......R..#.. SH: 0Dex: 18 ..#........#..).......$.$.....'.. XL: 14 Next: 95% Place: Dungeon:12 ..#........'...$@.......).....#.. Noise: ---------  Time: 40163.8 (0.0) ..#........#............$.....#.. a) +4 orcbow (heavy) ..#........#.......##'######..#.. Fire: a) +4 orcbow (heavy) ..#........#.......#.$.....#..### Alive Fly ..#........#.......#.......#....# ..'.###....#.......#.......#....# R   efreet (wandering) ..#.###....#.......#>..#...#....# ###........#########.......#....# ....<iP######'#########.......#....#Your Throwing skill increases to level 6! _You need to enable at least one skill for training. _Okay, then. _An efreet is nearby!Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<iOP  Okay, then.<i<if<i. _<io <is   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1  <irt          b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Necromancy   9.1   8.8  +1   d - Throwing   6.0   9.9  -2   n - Translocations   3.0   5.7  -2  <iu R    <iv  o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q + Evocations6.1   8.3  -1           h - Armour   0.0   1.4  -2       i - Dodging   9.3   8.8  +1  <iw      j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets<iL <ii <i ........##.............##....##.# Prakerore the Marksvampire ........##.............##.......☼ Vampire of Gozag  Gold: 3223 ........##.............##......$# Health: 69/100 ================-------- ........##.............##....u○$# Magic: 13/15 ====================---- .............................○... AC: 17Str: 7 ..............).....########☼##.. EV: 17Int: 19 ###........##R#######......R..#.. SH: 0Dex: 18 ..#........#..).......$.$.....'.. XL: 14 Next: 95% Place: Dungeon:12 ..#........'...$@.......).....#.. Noise: --------- [<iE :40m Time: 40163.8 (0.0) ..#........#............$.....#.. a) +4 orcbow (heavy) ..#........#.......##'######..#.. Fire: a) +4 orcbow (heavy) ..#........#.......#.$.....#..### Alive Fly ..#........#.......#.......#....# ..'.###....#.......#.......#....# R   efreet (wandering) ..#.###....#.......#>..#...#....# ###........#########.......#....# ....######'#########.......#....# _You need to enable at least one skill for training. _Okay, then. _An efreet is nearby!Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.<im <i0 <i&<i=iOtE........##.............##....##.# Prakerore the Marksvampire ........##.............##.......☼ Vampire of Gozag  Gold: 3223 ........##.............##......$# Health: 69/100 ================-------- ........##.............##....u○$# Magic: 13/15 ====================---- .............................○... AC: 17Str: 7 ..............).....########☼##.. EV: 17Int: 19 ###........##R#######......R..#.. SH: 0Dex: 18 ..#........#..**......$.$.....'.. XL: 14 Next: 95% Place: Dungeon:12 =ilu..#........'...$@.......).....#.. Noise: ---------  Time: 40163.8 (0.0) ..#........#............$.....#.. a) +4 orcbow (heavy) ..#........#.......##'######..#.. Fire: a) +4 orcbow (heavy) ..#........#.......#.$.....#..### Alive Fly ..#........#.......#.......#....# ..'.###....#.......#.......#....# R   efreet (wandering) ..#.###....#.......#>..#...#....# ###........#########.......#....# ....######'#########.......#....# _Okay, then.Fire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - efreetAim: an efreet, wielding a +3 scimitar of flaming (wandering, hasn't noticed  you, 85% to hit)=iH o........##.............##....##.# Prakerore the Marksvampire ........##.............##.......☼ Vampire of Gozag  Gold: 3223 ........##.............##......$# Health: 69/100 ================-------- =iI ........##.............##....u○$# Magic: 13/15 ====================---- .............................○... AC: 17Str: 7 ..............).....########☼##.. EV: 17Int: 19 ###........##R#######......R..#.. SH: 0Dex: 18 ..#........#..).......$.$.....'.. XL: 14 Next: 95% Place: Dungeon:12 ..#........'...$@.......).....#.. Noise: ---------  Time: 40163.8 (0.0) ..#........#............$.....#.. a) +4 orcbow (heavy) ..#........#.......##'######..#.. Fire: a) +4 orcbow (heavy) =iJ ..#........#.......#.$.....#..### Alive Fly ..#........#.......#.......#....# ..'.###....#.......#.......#....# R   efreet (wandering) ..#.###....#.......#>..#...#....# ###........#########.......#....# ....######'#########.......#....#Fire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - efreetAim: an efreet, wielding a +3 scimitar of flaming (wandering, hasn't noticed  you, 85% to hit)  You shoot an arrow. The arrow hits the efreet.=iY /  --more--=i..#...#....# ###........#########.......#....# ....######'#########.......#....# _The efreet is lightly wounded.  Fire: a) +4 orcbow (heavy)Press: ? - help, [3=i.<9;49mQ - select action, (/) - cycleShift-Dir - straight line, f/p - efreetAim: an efreet, wielding a +3 scimitar of flaming (lightly wounded, 85% to hit)>i!q........##.............##....##.# Prakerore the Marksvampire ........##.............##.......☼ Vampire of Gozag  Gold: 3223 >i$........##.............##......$# Health: 70/100 ================-------- ........##.............##....u○$# Magic: 13/15 ====================---- .............................○... AC: 17Str: 7 ..............).....########☼##.. EV: 17Int: 19 ###........##○#######......R..#.. SH: 0Dex: 18 ..#........#..R.......$.$.....'.. XL: 14 Next: 95% Place: Dungeon:12 ..#........'...$@.......).....#.. Noise: ===------  Time: 40164.8 (0.0) ..#........#............$.....#.. a) +4 orcbo>i&%w (heavy) ..#........#.......##'######..#.. Fire: a) +4 orcbow (heavy) ..#........#.......#.$.....#..### Alive Fly ..#........#.......#.......#....# ..'.###....#.......#.......#....# R   efreet ..#.###....#.......#>..#...#....# ###........#########.......#....# ....######'#########.......#....#Fire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - efreetAim: an efreet, wielding a +3 scimitar of flaming (lightly wounded, 85% to hit)You shoot an arrow. The arrow hits the efreet!!  The efreet is severely wounded.>i/W°°R >i045.9 (1.1 _>i:>i=>i>i>i>ijF _Unknown command.>i]q........##.............##....##.# Prakerore the Marksvampire ........##.............##.......☼ Vampire of Gozag  Gold: 3223 >iJ........##.............##......$# Health: 70/100 ================-------- ........##.............##....u○$# Magic: 13/15 ====================---- .............................○... AC: 17Str: 7 ..............).....########☼##.. EV: 17Int: 19 ###........##°#######......R..#.. SH: 0Dex: 18 ..#........#..°.......$.$.....'.. XL: 14 Next: 95% Place: Dungeon:12 ..#........'...R@.......).....#.. Noise: ===------  Time: 40165.9 (0.0) >i3..#........#............$.....#.. a) +4 orcbow (heavy) ..#........#.......##'######..#.. Fire: a) +4 orcbow (heavy) ..#........#.......#.$.....#..### Alive Fly ..#........#.......#.......#....# >i..'.###....#.......#.......#....# R   efreet ..#.###....#.......#>..#...#....# ###........#########.......#....# ....######'#########.......#....# _Unknown command.>iCFire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - efreet>iAim: an efreet, wielding a +3 scimitar of flaming (severely wounded, 85% to  hit)>iSo........##.............##....##.# Prakerore the Marksvampire ........##.............##.......☼ Vampire of Gozag  Gold: 3223 ........##.............##......$# Health: 70/100 ================-------- >iT........##.............##....u○$# Magic: 13/15 ====================---- .............................○... AC: 17Str: 7 ..............).....########☼##.. EV: 17Int: 19 ###........##°#######......R..#.. SH: 0Dex: 18 ..#........#..°.......$.$.....'.. XL: 14 Next: 95% Place: Dungeon:12 ..#........'...R@.......).....#.. Noise: ===------  Time: 40165.9 (0.0) ..#........#............$.....#.. a) +4 orcbow (heavy) >iU..#........#.......##'######..#.. Fire: a) +4 orcbow (heavy) ..#........#.......#.$.....#..### Alive Fly ..#........#.......#.......#....# ..'.###....#.......#.......#....# R   efreet ..#.###....#.......#>..#...#....# ###........#########.......#....# ....######'#########.......#....#Fire: a) +4 orcbow (heavy)>ihVPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - efreetAim: an efreet, wielding a +3 scimitar of flaming (severely wounded, 85% to  hit)  You shoot an arrow. The arrow hits the efreet!!>iE]/  --more-->i9 Z  You kill the efreet!>iC* e$>if/ k71=66.9 (1 _>i6 >i8 >ik.##.##....##..##...##..##...##......$.##....##....u○$......○...°).....########☼###.##°#......R..#.#.#..°.$.$.....'.#.'....).....#.#.#.....$.....#.#.#.##'######..#.#.#.#.$.....#...#.#.#.#.....'.###....#>im.#.#.....#.###....#.#>..#...#....#.#.#.....######'#.#....>ixL.))>iy0---7>iՂ>icYou now have 3283 gold pieces (gained 60).  Things that are here:>i82=---8.9 (2>io>i` _a +3 scimitar of flaming; a +0 mace; a +0 shortbow?i?i}?i~?i?i8,?i]?ia328334==?ih?i<4?iQ?i~,?i?i?iL5=?i?iaQ==?i?i?i3V6=?i?i?i\?i?i?iS75==?i?i?iv?i ?i?i&8?i?i?iA9?i?iJQ==?i?i ?i7 M80=?iI?i?iD?il?i9?iV1=?i!?i'?i\'?i8)?i-?i.&2?i/?iz2<3?i3?i6,?i 8?i;b4=?i]=?iO@?i@?i`B?i-G?iGO5=?iI?iN,?iQ?i'W<6?iFY?i]?i6^?i`?i3f?if&7?ih?i5n?inL8=?iq?iw,?i }?i99?i3=?iɂ?i,?i=?iߍ=90?i?i,?iU?i3<1?iР?i,,?i?i?iL2=?i?i l3=?iL?iF,?is?ij<4?i[?i,?i?i?i2&5?io?i,?i?i(b6=?i??it97?i3=?i?i:,?i?i<8?i?iw?iN?ii?i& ?i &9?i ?i-,?il?ih100/100=?i?i ) _HP restored.?i*&4?ih(?it,?i?1?i1?i3?i<7?i@,?i3B?iD?iGP=?iI?iIM?i;S,?i7V?iX?i],?ij`?i b?i"f,?ivg?il?il&8?io?iuF _You now have 3288 gold pieces (gained 5).?ix4?iz?i|?iÈ%##..###.# .C.# ##......##....## ##......##☼☼# ##......##$# ##....##....u○$## .............## ......)######'##...## #)#######.....$.$.#....## ).........@..$..'.....## ?i)W'...)........).....#p..○..## .......$.....#.......## ..##'######..#........#$$.....#..###.......##.......#.$.....#....#....p   death knight (wandering)......#.......#....#.##..... ...#>..#...#....#.##...#.###.......#....#......##?i1227.9 (59.0)?i .A death knight comes into view. It is wielding a +1 great mace of draining.?i,8.9 (60?i֢?iiy _The death knight moves out of view.  You now have 3292 gold pieces (gained 4).?i{2929.9 (61?i?i3 _You see here a +0 long sword.@iLt@iau@i9x@i@i>@i @i@iӌ@i@i(@iN@iy@i&6@ia@i|N _You now have 3296 gold pieces (gained 4).@i14@i˳@i<9@i@iN _You now have 3299 gold pieces (gained 3).@i4@i@i>303@i@iN _You now have 3303 gold pieces (gained 4).@i+4@i@iA  There is a broken door here.@ip&..## . . .  ......## . .. .#  .......## .#. ..#  .......###.# ...# ..##....##.##...  ##.......$.#  ....##......$#  .......##......$##  .............@...##  .).....########'##...##  )#######.........#....##  .).........).....'.....##  @i7)..).....#......##  ........$.....#.......##   p   death knight (wandering)...##'######..#.....p..##  ...#$$.....#..###.......##  ...#.$.....#....##  @i237.9 (8.0)@iN@iNGp.G   great orb of eyes (wandering)@i'+8.9 (9@i@i)&d _A great orb of eyes comes into view.@iI b . . . ....## . .. .# .....## .#. G.# .....###.# ...# #....##.##... #.......$.# #......$# .##......$## .......@...## .)######'##...## ).....#....## .)).....'.....## )..).....#......## ..$......## ######....## $$.....#. $ @i> | . . . ....## . .. .# .....## .#. G.# .....###.# ...# #....##.##... #.......$.# #......$# .##......$## .......@...## )######'##...## ).....#....## )).....'.....## )..).....#......## @i `..$......## ######....## $$.....#. $ @ie 4@i @i' d _There are monsters nearby!Bi  You shoot an arrow.  The death knight shouts!  The great orb of eyes turns its gaze towards you.Bi X  The arrow hits the death knight but does no damage.Biy.Gp.pGBi38===40.0 (1.1Bi#Bi(q _The great orb of eyes pulsates ominously.BiV ..## . .. .# ......## .#. ..# .......###.# G..# .##....##.##...  .##.......$.#  .###  ..##......$## .....## ).....########@##...## #)#######.........#....## ..).........).....'.....## BiX F..)........).....#...p..## ..$.....#.......####'######..#........## G   great orb of eyes.#$$.....#..###.......##.#.$.....#....#........##.#.......#....#.##......##Bi\ Bi&^ Bi\l _.Gp.p   death knightG   great orb of eyesBim 6---10Bix Bi#~ R _There is a broken door here.Big <..## .#. ..#......###.# ...###....##.##G.. .##.......$.# .##......$# .##......$##.............##).....########'##...## ##)#######......@..#....## #..).........).....'.....## '...)Bi .).....#..p...## #....$.....#.......## ###'######..#.......## #.#$$.....#..###.......## #.#.$.....#....#........## #.#.......#....#.##......## #.#>..#...#....#.##...#...#BiBikBi7w.Gp.Bi&I---2 _Bi$Bi*Ci................## .#. ..#Prakerore the Marksvampire .................###.# ...#Vampire of Gozag  Gold: 3303 ............##....##.##...Health: 100/100 ======================== ............##.......$G#Magic: 15/15 ======================== ............##......$#AC: 17Str: 7 ............##......$##EV: 17Int: 19 ......................##SH: 0Dex: 18 ...).....########'##...##XL: 14 Next: 96% Place: Dungeon:12 ##)#######......@**#....##Noise: ---------  Time: 40242.0 (0.0) #..).........).....**pi`G9;49m...##a) +4 orcbow (heavy) '...)........).....#......##Fire: a) +4 orcbow (heavy) #............$.....#.......##Alive Fly #.......##'######..#........## #.......#$$.....#..###.......##p   death knight #.......#.$.....#....#........## G   great orb of eyes #.......#.......#....#.##......## #.......#>..#...#....#.##...#...# _There is a broken door here.  Fire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - death knightAim: a death knight, wielding a +1 great mace of draining and wearing a +0  plate armour (74% to hit)DiK................## .#. ..#Prakerore the Marksvampire .................###.# ...#Vampire of Gozag  Gold: 3303 ............##....##.##...Health: 100/100 ======================== ............##.......$G#Magic: 15/15 ======================== ............##......$#AC: 17Str: 7 ............##......$##EV: 17Int: 19 ......................##SH: 0DiDex: 18 ...).....########'##...##XL: 14 Next: 96% Place: Dungeon:12 ##)#######......@..#....##Noise: ---------  Time: 40242.0 (0.0) #..).........).....'.p...##a) +4 orcbow (heavy) '...)........).....#......##Fire: a) +4 orcbow (heavy) #............$.....#.......##Alive Fly #.......##'######..#........## #.......#$$.....#..###.......##p   death knight #.......#.$.....#....#........## G   great orb of eyes #.......#.......#....iI!0m#.##......## #.......#>..#...#....#.##...#...#Fire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - death knightAim: a death knight, wielding a +1 great mace of draining and wearing a +0  plate armour (74% to hit)  Okay, then.Di#DiDiY. _Di}..###.# ...###....##.##... .##.......$G# .##......$# .##......$##...........##).....########'##...## .##)#######.........#....## .#..).........).@...'.p...## Di\.'...).).....#......## .#....$.....#.......## .###'######..#........## .#.#$$.....#..###.......## .#.#.$.....#....#..## .#.#.......#....#.##......# .#.#>..#...#....#.##...#... .#########.......#....#......##..Di"Di:$Di@0aG.p.Di123.0 (1 _Di9Di<Di ###....##.##... #.##.......G.# #.##......$# #.##......$##.....##).....########'##...####)#######.........#....## .Di .#..).........).....'p....## ..'...).)@....#......## ..#....$.....#.......## ..###'######..#..## ..#.#$$.....#..###.......## ..#.#.$.....#....#..# ..#.#.......#....#.##...... ..#.#>..#...#....#.##...#.. ..#########.......#....#......## #'#.#....#......###Di Di $Gpp(reflects damage)Di &4Di] GppDi _The death knight offers itself to Yredelemnul, and fills with unholy energy.DiG{ #.##.......$.# #.##......G# #.##......$## ......##).....########'##...####)#######.........#....##.#..).........).....'p....##.'...).).....#......##.#....@.....#.......##.###'######..#..##.#.......#$$.....#..###.......#.#.#.$.....#....#Di| ...#.#.......#....#.##......#.#>..#...#....#.##...#.#########.......#....#......## ##'#.#....#......## ...........##############......#DiO Di Di[ $Gp.p5Di- 8pDi Q _You see here 4 gold pieces.Eix.##.##.$.# .##.##......$# .##.##.....G$##......##.).....#'##...##.##)#.........#....##.#..).).....p.....##.'...).).....#......##.#$.....#.##.#Eiz&.##'######..#..#.#$$.....#..###..#.#.$.....#....#.#.#.#....#.##.#.#>..#...#....#.##...# p.#.#....#......#'#.#....#...... .#......#EiJEiEi.G'pEi-6 _Ei[8pEisEiP.##.##.$.# ..##.##......$# ..##.##......$##.G...##.).....#'##...##.##)#.........#....##.#..).).....'.....##.'...).)....p#......##.#.....$.....#..#.##'######..#..#.......#$$.....#..###.#.#.$.....#....# #....#.#.......#....#.## #....#EisQ.#>..#...#....#.##....#.......#....#......#'#.......#....#.......#......Eic@ppEirfr  The great orb of eyes gazes at you.Ei;rV.ppEiry96/100 -====7Ei{2pEi|+ _Your mind is blasted!GiN.##.### .##.##......$##.........G...##).....########'##...####)#######.........#....##.#..).........).....'.....##.'...)GiP,.).....#......#.#.....$...p.#........#.......##@######..#..#.......#$$.....#..###.#.......#.$.....#....# ##....#.#.......#....#.## ##....#.#>..#...#....#.## ......#########.......#....#..p #####'##.......#....# ..............##############.##...........#Gi"ZGi/[GifhE.Gp.G   great orb of eyes----8Gip8pGi>tQ _There is an open door here.Gi .##.##......$##.......##).....########G##...####)#######.........#....##.#..).........).....'.....#.'...)........).....#.......#............$..p..#.......#.......##'######..#.#.#@$.....#..###.#.#.$.....#....# ###....#.#.......#....#.###....#.#>..#...#....#.## .......#########.......#....#.. ######'##.......#....# #..............############## #.##...........#....  #)......##.#.... Giۖ Gi@ 'GG   great orb of eyesGiZ f7-----9 _Gi Gi Q _You see here 4 gold pieces.Gi޻ O ......##).....########'##...####)#######......G..#....##..).........).....'.....'...)).....#......#.....$..p##'######$$.....#..###.. ###.##>..# .......#########...... ######'...##  '..............##...........#.... Gi Gi .50 _Gi Gi8 Gi ).....########'##...####)#######......G..#....##..).........).....'.....'...)).....#......#.....$..p##'######$$.....#..###... ###.##>..# .......#########......... ######'# #..............##...........#.... Gi&Gi'.81Gi#1Gi 4Hi ##)#######......G..#....##..).........).....'.....'...).).....#......#.....$..p##'######$$.....#..###... ###.###...# .......#########...... ######'.Alive Fly  #..............######'#######.... Hi Hiv&2Hi Hic _There is a stone staircase leading down here.Hiy4HiHisHi<9Hi_ _You start resting.Hi&3HiHiX100/100=4.0 (2Hi"Hiy" _HP restored.IiIiYIiIiIiuIi>pGp   death knightG   great orb of eyes ))...))......p.).G.$##'#######$$.....##.$.....##.......##@..#5.0 (1#.......##.......##########) _You start waiting.IiAL))...))......p.).G.$##'#######$$.....##.$.....##.......##@..##.......##.......##########)IiMIioZIi8_d _There are monsters nearby!Ii>^  You shoot an arrow. The arrow hits the great orb of eyes!IipAIiM.p.GIiM0===6IiWIi^\? _The great orb of eyes is lightly wounded.Ii_  You shoot an arrow. The arrow hits the great orb of eyes!!IiIi0.pG Ii-7.1 (1.1Ii1Iii _The great orb of eyes is heavily wounded.Jiy  You shoot an arrow.  The arrow hits the great orb of eyes but does no damage.  The great orb of eyes is heavily wounded.JiKr  The great orb of eyes gazes at you.Ji#L'pJiY=====8.2JiJi7 _You resist with almost no effort.JiF{  You shoot an arrow. The arrow hits the great orb of eyes!  The great orb of eyes is severely wounded.Ji~ r  The great orb of eyes gazes at you.Ji S$pJi+ a===-90Ji Ji 7 _You resist with almost no effort.KiH Y  You shoot an arrow. The arrow hits the death knight.Ki H.pKi8 H-60.3 (1.1KiQ Ki : _The death knight is lightly wounded.Li$BLiBLiMLiPLi`J$GLin  The death knight mumbles some strange prayers to Yredelemnul against you.Lir,10Li|LiK   #.....#.......  #...........#.......  #...........#.  #...........#.  #...........#.  #......############  #...........#...  #...........#.....##3  #.p@........#.....  #>.Li..#.....#  #......######.....#  #.................#  ########....#######  #......#..........#  #......#..........#.  #......######.....# Li/ #.................# _You resist with almost no effort.LiٳLiLiH7---2.8 (2.5LiQLimV{ _You fly downwards. _There is a stone staircase leading up here.Li Li; :---Li Li F _Unknown command.LiU:  Li:;Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NiNi Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b - BlinkNiTranslocation9%2  c - Cause FearHexes1%4  d - ApportationNiiTranslocation5%1  e + Dispel UndeadNecromancyNi;4% 4 Select a spell to cast[!]/[I] toggle spell headersOi2Oi9OiABo #...........#....... Prakerore the Marksvampire #...........#....... Vampire of Gozag  Gold: 3303 #...........#....... Health: 100/100 ======================== OiC#...........#....... Magic: 15/15 ======================== #...........#....... AC: 17Str: 7 #......############. EV: 17Int: 19 #...........#....... SH: 0Dex: 18 #...........#.....## XL: 14 Next: 96% Place: Dungeon:13 OiMC6#.p@........#.....#. Noise: ---------  Time: 40262.8 (0.0) OiC#>..........#.....#. a) +4 orcbow (heavy) OiCb#......######.....#. Fire: a) +4 orcbow (heavy)  #.................#. Alive Fly OiDa ########....#######.Oi$D  OiPD#......#..........#. p   death knight #......#..........#.OirD* #......######.....#. OiD#.................#. OiD>_You resist with almost no effort. OiDk_You fly downwards. _There is a stone staircase leading up here. OiD"_Unknown command.Oi"E;Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.OiEOiN #...........#....... Prakerore the Marksvampire #...........#....... Vampire of Gozag  Gold: 3303 OiwOe#...........#....... Health: 100/100 ======================== #...........#....... Magic: 15/15 ======================== #...........#....... AC: 17Str: 7 #......############. EV: 17Int: 19 OiO#...........#....... SH: 0Dex: 18 OiO#...........#.....## XL: 14 Next: 96% Place: Dungeon:13 OiUP#.p@........#.....#. Noise: ---------  Time: 40262.8 (0.0) #>..........#.....#. a) +4 orcbow (heavy) OiPy#......######.....#. Fire: a) +4 orcbow (heavy)  #.................#. Alive Fly  OiPOiPO########....#######. OiP#......#..........#. p   death knight Oi"QE#......#..........#. OiVQ?#......######.....#. #.................#. OixQ_You resist with almost no effort. _You fly downwards. _There is a stone staircase leading up here. OiQ"_Unknown command.OiQ;Casting: Dispel Undead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.OiX5    ####################### #...#... #...........#......... #...........#... #...........#..........Oi#Y #.....@.....#......... #......############... #...........#......... #...........#.....##### #.p<........#.....#...OiQYJ #>..........#.....#... #......######.....#... #.................#...OiuY[ ########....#######...OiTeOincp.§OioW3----==Oiho]3.8 (1-Blink Fly OivOiy _You blink.Oit      ######################## #.#.#Oiޡ X #.#.# #.#.# #.#.# Oi #...........#..........# #......############....# Oi" #...........#.......... OiA #..p........#.....###### Oi\ #..§........#.....#....# Oi| o#>..........#.....#....# Oi #......######.....#....# #.................#....#OiA Oi gp.<Ois /--4Oiݷ Oi Pi=E     Pi# ########################   #.#.#.   #.#.#.   #.#.#.   #.#.#.   Pi^#...........#..........#.   #......############....#.   #...p.......#..........#.   Pi#...........#.....######.   #..<........#.....#....#.   Pi#>..........#.....#....#.   #......######.....#....#.PiPiF!Jp.Pi!A--5Pi'Pit*Pi ########################## #.#.#. #.#.#. #.#.Pi#. #.#.#. #...........#..........#. Pi#....p.############....#. Pi#...........#..........#. Pi3#...........#.....######. Pi^#..<........#.....#....#. PiqS#>....#.....#....#.PiˢPiJp.Pi&6PiPiVPiI#############################.#.#.#.#.#.#.#.#.#...........#.#.#.....p.....#..........#.#......############....#.#....#..........#.#...........#.....######.#..<#.....#....#.PinPi  The death knight mumbles some strange prayers to Yredelemnul against you.PiqL----==7PiPi7 _You resist with almost no effort.Pi— R###.#.#.#.#.#.#.#.#.#.#.#.#.....p.....#.#.Pi E#......############....#.#...........#.#.#...........#.....######.#..<.#.....#....#.Pi pp(reflects damage)You feel ready to blink again.Pi p--8Fly Pi 2pPiڮ _The death knight offers itself to Yredelemnul, and fills with unholy energy.Qi{P  Prakerore the MarksvampireVampire of Gozag  Gold: 3303Health: 100/100 ========================Magic: 13/15 ====================----AC: 17Str: 7EV: 17Int: 19SH: 0Dex: 18############################ XL: 14 Next: 96% Place: Dungeon:13#..........@#..........#.... Noise: ---------  Time: 40268.8 (0.0)#.........*.#..........#.... a) +4 orcbow (heavy)#.......**..#..........#.... Fire: a) +4 orcbow (heavy) Qi#......*....#..........#.... Alive Fly #.....p.....#..........#....#......############....#.... p   death knight (reflects damage)#...........#..........#....#...........#.....######....#..<........#.....#....#.... _The death knight offers itself to Yredelemnul, and fills with unholy energy.Fire: a) +4 orcbow (heavy)Qi>Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - death knightAim: a death knight, wielding a +1 great mace of draining and wearing a +0  plate armour (lightly wounded, reflecting injuries, 74% to hit)Qi  A death knight. A warrior-priest of Yredelemnul, chanting fearful supplications to its dark god.Max HP: ~80Will: ++AC: +++ EV: +++ Threat: High Class: Natural Size: Medium Int: Human QiYou have about 74% to hit with your +4 heavy orcbow (at present). It has about 60% to hit you. AttackMax Damage Hit: +1 great mace (drain) 45 + 22 (drain) QipIt possesses the following divine abilities, which are affected by silence:  a - AgonyQi(16%) (7) b - Injury Mirror To read a description, press the key listed above. (AdB) indicates damage (the Qi&sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range.Qi&   Prakerore the MarksvampireVampire of Gozag  Gold: 3303Health: 100/100 ========================Magic: 13/15 ====================----AC: 17Str: 7EV: 17Int: 19SH: 0Dex: 18############################ XL: 14 Next: 96% Place: Dungeon:13#..........@#..........#.... Noise: ---------  Time: 40268.8 (0.0)Qi #.........*.#..........#.... a) +4 orcbow (heavy)#.......**..#..........#.... Fire: a) +4 orcbow (heavy) #......*....#..........#.... Alive Fly #.....p.....#..........#....#......############....#.... p   death knight (reflects damage)Qi #...........#..........#....#...........#.....######....#..<........#.....#....#.... _The death knight offers itself to Yredelemnul, and fills with unholy energy.Fire: a) +4 orcbow (heavy)QiB Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - death knightAim: a death knight, wielding a +1 great mace of draining and wearing a +0  plate armour (lightly wounded, reflecting injuries, 74% to hit)Ri'@  Prakerore the MarksvampireVampire of Gozag  Gold: 3303Health: 100/100 ========================Magic: 13/15 ====================----AC: 17Str: 7EV: 17Int: 19SH: 0Dex: 18############################ XL: 14 Next: 96% Place: Dungeon:13#..........@#..........#.... Noise: ---------  Time: 40268.8 (0.0)Ri@#...........#..........#.... a) +4 orcbow (heavy)#...........#..........#.... Fire: a) +4 orcbow (heavy) #...........#..........#.... Alive Fly #.....p.....#..........#....Ri@#......############....#.... p   death knight (reflects damage)#...........#..........#....#...........#.....######....#..<........#.....#....#....Ri2AFire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - death knightAim: a death knight, wielding a +1 great mace of draining and wearing a +0  plate armour (lightly wounded, reflecting injuries, 74% to hit)  Okay, then.Ri_BRiI>ppRiL. _RiRiqfThrow: 2 darts (curare) RiU2pRiRi8pRigK64 darts (poison)Ri"Ri%Sil  You throw a poisoned dart.  The poisoned dart hits the death knight!  The death knight is poisoned.SiX|p(p, very p…)Si=}y4==9.5 (0.73Sil}Si?SiÈ: _The death knight is lightly wounded.Si!v Mp _The death knight is lightly wounded.  You throw a poisoned dart.  The poisoned dart hits the death knight.  The death knight looks even sicker.Siv 98/100 -70.22Si} 9pSic H _The death knight reflects your damage back at you!Tiblooks even sicker.reflects your damage back at you!!as sick as possible!  is lightly wounded.Timp(pextremTinmY91Tiau>ppTiyH _The death knight reflects your damage back at you!Ti.| 8pTi| K2 darts (curare) Tic HppTi| Ui^8pUi^fFire: a) +4 orcbow (heavy)Uie9pUihVi Vi+>p...Vi+7-3--1.9 (1.0Vi2Vi5H _The death knight reflects your damage back at you!Vi pThe death knight reflects your damage back at you!Vii pThe death knight invokes the aid of Yredelemnul against you.Vi0===2Vi/Vi 7 _You resist with almost no effort.Vi  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wiun  Okay, then.Wi|2pWi<. _WiWip.pvery pWi86---3WiS8pWiH _The death knight reflects your damage back at you!Wi  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi3    #########################  #.........p.#..........#.  #...........#..........#. Xi  #...........#..........#.   #(@...#...#   #.....(.....#Xi...#   #......############....#   #...........#XiC...#   #...........#.....###### Xig  #..<........#.....#....#   #>..........#.....#....# Xi  #......######.....#....#   #.........#....#XiiXi`.ppXi31-----==-4-Blink Fly Xi8pXi _You blink.Yi    ########################   #...........#..........   #p..#.#   #....#Yi.#   #(....#.#   #.#.#   #......############....#   #...........#..........#   #...........#.....######   #..<........#.....#....#   #>..........#.....#....#   #......######.....#....#   #.................#....#   ########....#######....#YiYi_.ppYi77--5YiYYi|Yiw8   #######################  #...........#..........  #.#. Yi  #p...#.  #(....#.  #.#.  #.....@############.... Yi( #...........#.......... YiI #...........#.....#### Yis #..<........#.....#.... Yi #>..........#.....#....  #......######.....#.... Yie #.................#.... Yi ########....#######....  #......#..........#....Yi7YiS.ppvery poisoned)Yi_2==---6Yi@YiE _The death knight's dark mirror aura disappears.Zi#5#######################...........#...........#..#p....#(.....#..############..@.....#.......#####<......>..........#####............#######....#######......#..........#.###Zi'Zi91X(pZi1.87Zi8Zi0<Zi#######################...........#...............Zi/c(..p....############........#.......#####<......>..........#####............#######....#######......#..........#.Zi^6#########ZiZiT(pZi;g8Fly ZiUZi^ _You feel ready to blink again.Zi ...........#............(.(..p############........#.......#####<......>..........#####............#######....#######......#..........#.#########......Zi; Zi6 F.pZi .99Zi Zi Zi! :.((...############..p.....#........#####<......>..........#####............#######....#######......#............#########......Zi ZiN F.pZi0 x100/100===80Zi Zi [i[AL((...############........#.......p#####<.......>.........@######.............#######....#######......#................########. .......[iQD[iLF.p[iL&1[i U[i7Y[i 7 #......(....#.# #.....(.....#.# #......############....# #...........#..........# #...........#.....###### #..<..p.....#.....#.... #>..........#.....#....# #......######.....#....# [i #......@..........#....# ########....#######....# #......#..........#. #......#.#.#### #......######.....#.# #...........#.#  #..# [i][i..[i&2[ia[i[i  #......(....#.#.   #.....(.....#.#.   #......#....#.   #...........#.#.   [i #...........#.....######.   #..<........#.....#....#.   #>..........#.....#....#.   #......######.....#....#.  [i w #.#....#.   [i :#....#[i m....#.   #......#.[i* i#.   #......#.[iL i#.#   #......######...[iw `..#.# #...[i _..#.# #..[i B..#.# [i [ik pp   death knight (very poisoned)[i T3=3[iO [i [i l #.....(.....#.#. #......############....#. #.....#..........#. #.#.....######. #..<#.....#....#. #>...#.....#....#. #.....p######.....#....#. #.................#....#. ########.@..#######....#. #......#..........#...... [i #......#.#.###### #......######.....#.#  #........#.# #.#.#  #..#  [i [i J.p[i B=4[i [i \ifv.############..........#..........#####<.....#....>.............######......p.........#######....######......#.@........#.....########### ..............#....#\ili.p\i m&5\ir\iu]iM  #...........#..........#   #....#.....######   #..<.#.....#....#   #>....#.....#....#   #......######.....#....#   #.................#....#   ########p...#######....#   #......#..........#....   #......#.#.#####   #......######.....#.#   #.................#.#   #.....#.#   #.....#   #.#   #.#   ##....#.#   #......#....#.+]i ]i .p The death knight attacks as it pursues you!]i(.=6]iD]i~Z _The death knight closely misses you.]i8  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]iY  #....#....#....  #....#.....######....  #..<........#.....#....#....  #>....#.....#....#....  #......######.....#....#....  #.................#....#....  ########....#######....#....  #......#p.........#....  #......#....#.#### ]iZ  #......######.....#.#  #.........#.#  #.........#.#  #...........#  #...........#  #...........#  #......#....#.......# ]i` ]ii Y.p§]ij 1---=7-Blink Fly ]igq ]iQt _You blink.^i:?#.#.....######.#..<#.....#....#.#>...#.....#....#.#......######.....#....#.#...........#....#.########....#######....#.#......#.p........#......#......#§..^i?#.###########......######@....#.# #.................#.# #.................#.# #...................# #.............#^i?#.............# #......#....#.^i@##......#....#.+#...)^i6@!^iD^iVPN...p^iP/--8^iY^iZ\_i#..<#.....#....#......##>...#.....#....#......##......######.....#....#......##...........#....#......#########....#######....#......##......#..........#...........##......#..p#.###########_i#......######.....#.# #.............@...#.# #.#.# #..# #.# #.#......#....###......#....#.+#...)#......#....#.#_i_i.pp   death knight (poisoned)_iqA--9_i_i_i9cZ  You shoot an arrow. The arrow hits the death knight!!_imC.p_i6nh2==-===91.0 (1.1_iu_inxd _The death knight is heavily wounded.`i-Y  You shoot an arrow. The arrow hits the death knight.`iG.p`il(2.1`iT`id _The death knight is heavily wounded.`i]+ ppreflects damage, poison…)You shoot an arrow.  The arrow barely misses the death knight.You feel ready to blink again.`i^i3.2Fly `i_g2p`ij _The death knight offers itself to Yredelemnul, and fills with unholy energy.`iu ( p You shoot an arrow. The arrow hits the death knight!  The death knight is severely wounded.The death knight reflects your damage back at you! x2`iv ]95/100 --4.3`ie~ 2p`i Z _The death knight closely misses you.aiY  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ai .   #......(......#.   #.....(......#.   #......############....#.   #...........#.   #...........#.....######.   #..<........#.....#....#.   #>..........#.....#....#.   #......######.....#....#.   #ai. ......#....#.   ########....#######....#.   #......#....#......   #......#..........#.#####   #......######p....#.#   #.................#.#   #.................#.#   #...................#   #............#ai5 /  You blink.ai @ hp.pai@ 6=-9/15 ------50ai@ O-Blink Fly aiH aiJ H _The death knight reflects your damage back at you!bi2  #......(....#.#  bi #.....(.....#.#   #......#....#   #...........#.#   #...........#.....######   #..<........#.....#....#   #>..........#.....#....#  bi= #......######.....#....#   #.#....#   #....#....#   #......#.#   #......#....p.....#.   #......######bi&R...#.#   #.....#.#p  #....#.#   #.#   #.#bibi bia Kp.bi P---6bi3 2pbi bi"   #...........#.  #......(....#.  #.....(.....#..........  #......############.... bi+#  #...........#..........  #...........#.....####  #..<........#.....#....  #>..........#.....#....  #.....@######.....#.... bib#  #.................#....  ########....####### bi#  #......#..p.......#....  #......#..........#.### bi#  #######.....#.#   #bi$ .#.#  ##.#   #.#biP) bi1 op.)bil2 y7=--7bi7 9pbia9 : _The death knight looks more healthy.biN..(.(.....#.........############.........####..<..>....@.....#......######..................########....######.p.............#########biKppbi:^10/15==---8biHppbi0ciɍ...(.(.....#.........############.........####..<..>................######.................########....######p.........###ci;#######ci1ciΗ.89ciVcici \M######################ci.....(.(.....#.........############.........####..<..ci>................######  #.................#....cici#pcip   death knight (reflects damage)ci(300ci9pciBcit######################.........(..(.....#.........############.........####ciruY..<..>................######......p..........########....######p........###ci{ciNp.p91ciociE _The death knight's dark mirror aura disappears.ci~x######################.#..#.....#.(....#.(.....#........@############.........####..<..>...............p######.................ciW########....######p...cici:p.ciNciqp100/100===2ciAFly cici^ _You feel ready to blink again.ci{Z }######################..(.@.....#.........############.......#...................#####..<........#>....p.....#......######.................#######....######ciJ_ cij :p.cij &3cir ciEx S _You see here a poisoned dart.ci ;######################.(.(.....#.........############................####..<..p....>................######.................ci ci :p.ci= -4 _cis ci digY  You shoot an arrow. The arrow hits the death knight.di}Jp.di `1====5didiCe _The death knight is severely wounded.diUY  You shoot an arrow. The arrow hits the death knight.dig^@p.di^B=6dicdiDfe _The death knight is severely wounded.diY  You shoot an arrow. The arrow hits the death knight.di@p.di4&7didi  You shoot an arrow. The arrow hits the death knight. _The death knight is severely wounded.  You shoot an arrow. The arrow hits the death knight. _The death knight is severely wounded.  You shoot an arrow. The arrow hits the death knight. _The death knight is severely wounded.dio  _The death knight is severely wounded.  You shoot an arrow. The arrow hits the death knight. _The death knight is severely wounded.  You shoot an arrow. The arrow hits the death knight. _The death knight is severely wounded.  You shoot an arrow. The arrow hits the death knight!!diw f$diF| O3303 88di di˂ P _You kill the death knight!di\dididi"H _No target in view!ei34ei686  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4  ei8 c - Unarmed Combat   0.0   0.8  +1   m - Necromancy   9.1   8.8  +1   d - Throwing   6.0   9.9  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0  ei9 f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q + Evocations6.3   8.3  -1  eiP9         h - Armour   0.0   1.4  -2  eiu9.     i - Dodging   9.3   8.8  +1  ei9     j - Stealth   7.6   3.4  +5          ei9        ei9        ei:        ei;:    The relative cost of raising each skill is in cyan.  ei\:The species aptitude is in white.  [?] Helpei}:G[=] set a skill target  ei:[/] auto|manual mode [*] useful|all skills [!] training|cost|targetseiv eiw} eiބ  Prakerore the Marksvampire  Vampire of Gozag  Gold: 3303  Health: 100/100 ========================  Magic: 11/15 =================-------  ####################### AC: 17Str: 7 eia  #...........#.......... EV: 17Int: 19  #...........#.......... SH: 0Dex: 18  #...........#.......... XL: 14 Next: 98% Place: Dungeon:13  ei $#.....@(....#.......... Noise: ===------  Time: 40308.3 (0.0)  #.....$.....#.......... a) +4 orcbow (heavy)  eiR y#......############.... Fire: a) +4 orcbow (heavy)  #...........#.......... Alive Fly  #...........#.....#####  #..<........#.....#....   #>..........#.....#....   ei u#......######.....#....   #.................#....  _The death knight is severely wounded.You shoot an arrow. The arrow hits the death knight. ei _The death knight is severely wounded.You shoot an arrow. The arrow hits the death knight!! _You kill the death knight! _No target in view!eim eiӌ ei eiۓ eiw  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fiP  Okay, then.fiSfifi#. _fi4fififiOQ _fificfi,fififiӫM2==fifi+,fifi,fifi,fiԶfi fiV;==fi?fi,fifi\,fi*fiLb3=fifi(,fifi[fi,3303fifi,fififiE:=fi[fi,fifi ,fifi,fifi94fi*==fifi,fiQfi_,fifi,fiHfiQ==fifis,fifi,fi2fifiM5==fifi4 _Magic restored.fiQfififi[,fifi%     ## #.#.# #.#.# #.#.# #......@....#.#fiQ--- #.....$.....#.# #......############....# #...........#.# #...........#.....# fie#..<........#.....#....# #>..........#.....#....# #......######.....#....# #.#....#fi     #######################  #...........#..........  #.#.  #.#.  #...........#.  #.....@.....#. fi #......############....  #...........#..........  #...........#.....####  #..<........#.....#....  #>..........#.....#....  #......######.....#....  #.................#....  ########....#######.... _x - 63 poisoned darts (gained 2)fi 036.3 (28.0)fiQH---7.3 (29fi(fi  You now have 3311 gold pieces (gained 8).  x - 64 poisoned darts (gained 1)  Things that are here:fih11==8.3 (30fi$fi 'd _a +1 great mace of draining; a +0 plate armourgigigigi\gi Bgigi߽,gi`gigij,gigiKgiF,gigigigi giVgigi1,gigigi,gigigi gi:gigigigigigigidgigi)gi2gigi0gigi&gigi#gigigi,gigigi ,gi gigi,gixgigib,giJgi<gi,gigigi>",gi"gi$gi&gi'gi'gi%.~....#..........#...........#..... ....#..........#.################ ....######.....#.# ...............#.# ...............#.# .................# gi..................# .................# ....#....#.#57.3 (19 ....#....#.......+ .)..#....#.......+ ....#....#.......# ....#....######### ....#....#.......# ....#....#.......# gi.x....######.......# ....)....#.......#gi_/gi4giO6gigiLevel 13 of the Dungeon <<<>>>(Press ? for help)#......######.....#....#......#.......#..............#................# #.................#....#......#.......#..............#................# ########....#######....#......#.......#.........###############.......# #......#..........#...........#.......#.....................!.#.......# #......#..........#.###################.......................######### #......######.....#.##..................)....#.......# #.................#.###.......................#.......# #.................#.##........................#.......# #...................########..................#.......# #...................##....############.......#.......# #...................##...............#...............# #......#....#......@# #...>...........#...............# #......#....#.......+ #...............#...............# #...)..#....#.......+ #.......gi\....)...#...............# #......#....#.......# #...............#...............# #......#....###############.#....#...#########.....=.# #.<....#....#.......##.....#....#.........#.........# #......#....#.......##.....#....#.........#.........# #......######.......##.....#....#.........#.........# #......)....#.......##.....#....#.........#.........# #...........#.......##.....#....#.........#.........# #...........#.......#############################....#.........# #......#....#.............##....................#..............# hi4<<<<>>>>∩∩ #....#####.# #..########.#.............#.##..##########.###### #..>.# #..##.$.......#...#.#.#.#........# # #...#######.....#####.#.#.............###..# #.###.####.# ####### ######........##....#.#.#........# #.# #.# #.# #....# #....'...........#####.........#...#.####.#.#####.# #.# #.# #....# #.####.......######............#.#......# #.# #.# #....# #.#....#####'### #.###..###...#.#.#.####.#.#########.# #.# #....# #.#....# i0m#....# #............#.#.#.# #.#...# #.# #....# #.#....# #....########..####!.#.#.######.#..########## #.# #....####......# #........).............#......#...##### #.# ## #...[####.....#####..########.#.#.# #.# ####..........)####....# #..............######.#.##.##.# #.# #........########....#######..#....#.#.# #.# #........##.).))).##........+.....>.#.#####......#.#.# #.# #.....[..#<##........##...##.#.# #..#.#..#.#..#.#.# #.# #.#######.)#########.>.....###<..##.#.#####..#.#<..^...#.#.# #.# #.#%....#..#....∩# #.......# #...##.#.##........#.# #.#hi0[m #.#..#.##..##.#..# #.......###...##.#.##.#...#.#...#.# #.# #.#.#.#.#..#.#.#.# #.............##.#.........∩....(...#.#.# #.# #.#..##.#..#.##..###.##########.###.#.##.#.#.###.#.###.#.#.####.### #.#.#...).))...#.#...##.# #..........# #.#..# #)#####.#..#.#####.### #.# ###..#.##.####.#####.###.######## #)......)#  #.# ####..#iigiiC....#..........#...........#..... Prakerore the Marksvampire ....#..........#.################ Vampire of Gozag  Gold: 3311 ....######.....#.#Health: 100/100 ======================== ...............#.#Magic: 15/15 ======================== ...............#.#AC: 17Str: 7 .................#EV: 17Int: 19 .................#SH: 0Dex: 18 .................#iiXL: 14 Next: 98% Place: Dungeon:13 ....#....#......@#Noise: ---------  Time: 40357.3 (0.0) ....#....#.......+a) +4 orcbow (heavy) .)..#....#.......+Fire: a) +4 orcbow (heavy) ....#....#.......#Alive Fly ....#....######### ....#....#.......# ....#....#.......# ....######.......# ....)....#.......# _Magic restored. _x - 63 poisoned darts (gained 2)  You now have 3311 gold pieces (gained 8).  x - 64 poisoned darts (gained 1)  Things that are here: _a +1 great mace of draining; a +0 plate armourii!iiPii iiQ iiF Level 13 of the Dungeon <<<>>>(Press ? for help)#......######.....#....#......#.......#..............#................# #.................#....#......#.......#..............#................# ########....#######....#......#.......#.........###############.......# #......#..........#...........#.......#.....................!.#.......# #......#..........#.###################.......................######### #......######.....#.##..................)....#.......# #.................#.###.......................#.......# #.................#.##........................#.......# #...................########..................#.......#ii^  #...................##....############.......#.......# #...................##...............#...............# #......#....#......@# #...>...........#...............# #......#....#.......+ #...............#...............# #...)..#....#.......+ #...........)...#...............# #......#....#.......# #...............#...............# #......#....###############.#....#...#########.....=.# #.<....#....#.......##.....#....#.........#.........# #......#....#.......##.....#....#.........#.........# #......######.......##.....#....#.........#.........# iiN #......)....#.......##.....#....#.........#.........# #...........#.......##.....#....#.........#.........# #...........#.......#############################....#.........# #......#....#.............##....................#..............# ii12<<<<>>>>#.......#......##....##.....##....#..'...)).....### #.......###...........#..#$..p..### #.......#####)###...........#..#'..#........## #.......#...).(..#..##$$.....#..###.## #.......#...............#........##G$.....#....#........## #.......#.......#.....##....'.###....##p#....#.##......## #...##..#(.#########....#.###....##>..#...#....#.##...#...##...##..###...........##+####........##########....#......##...##...##..##+######....##.....#.......######'##########....#......#######...##..###..)<##.....#.....#.#..............#######......# #...##..#.....#.....#.#.....##.....## #.......#............##.....'.....#.#.......)......##.....## #.......#............##.....#.....#.'.....##.....## #.......#......##.....#.....#.#.....##.....## #.......#......########.....#.......#.....######'######## #..###..#..i2b6H.....#.......#..............#...................# #..# #..#......##....##.....#.......########.......#.....####.# #..# #..#......##....##.....#.......#....###.......'...# #..# #..'......##....########>......#..............#.####.# #..###..#......##....########.......#..............#.# #..##### #.......#########.....#.......#..............#.# #..##### #.......#########.....#.##...[#..............#.####........=.....# #.......#......###.......#'#####....#####.# jiji"C....#..........#...........#..... Prakerore the Marksvampire ....#..........#.################ Vampire of Gozag  Gold: 3311 ....######.....#.#Health: 100/100 ======================== ...............#.#Magic: 15/15 ======================== ...............#.#AC: 17Str: 7 .................#EV: 17Int: 19 .................#SH: 0Dex: 18 .................#jiWXL: 14 Next: 98% Place: Dungeon:13 ....#....#......@#Noise: ---------  Time: 40357.3 (0.0) ....#....#.......+a) +4 orcbow (heavy) .)..#....#.......+Fire: a) +4 orcbow (heavy) ....#....#.......#Alive Fly ....#....######### ....#....#.......# ....#....#.......# ....######.......# ....)....#.......# _Magic restored. _x - 63 poisoned darts (gained 2)  You now have 3311 gold pieces (gained 8).  x - 64 poisoned darts (gained 1)  Things that are here: jiV_a +1 great mace of draining; a +0 plate armourji.jiݤjiji jiF Level 13 of the Dungeon <<<>>>(Press ? for help)#......######.....#....#......#.......#..............#................# #.................#....#......#.......#..............#................# ########....#######....#......#.......#.........###############.......# #......#..........#...........#.......#.....................!.#.......# #......#..........#.###################.......................######### #......######.....#.##..................)....#.......# #.................#.###.......................#.......# #.................#.##........................#.......# #...................########..................#.......# #...................##....############.......#.......# #...................##...............#...............#ji  #......#....#......@# #...>...........#...............# #......#....#.......+ #...............#...............# #...)..#....#.......+ #...........)...#...............# #......#....#.......# #...............#...............# #......#....###############.#....#...#########.....=.# #.<....#....#.......##.....#....#.........#.........# #......#....#.......##.....#....#.........#.........# #......######.......##.....#....#.........#.........# #......)....#.......##.....#....#.........#.........# #...........#.......##.....#....#.........#.........# #...........#.......#############################....#.........# #......#....#.............##....................#..............# ji m#############.......?....##.......#....#...........#.....#####.#######...#........<........####...>..........#...#......#.......#######...#......#.......#............#......#.......#.#######....#######....#......#.......#################...........#.......#.....!##.###################................#############.....#...)....#...........#.# ##.....#...........#.# #..#.........# #######.....#...... ############............................#...............@# #...>...........#......+ #...............#......)..#....+ #...........)...#......# #...............#......#....#######################.....=<....#  #.....#....#.....#  #.....#....#.........#ki2kiE....#..........#...........#..... Prakerore the Marksvampire ....#..........#.################ Vampire of Gozag  Gold: 3311 ....######.....#.#Health: 100/100 ======================== ...............#.#Magic: 15/15 ======================== ...............#.#AC: 17Str: 7 .................#EV: 17Int: 19 .................#SH: 0Dex: 18 .................#XL: 14 Next: 98% Place: Dungeon:13 ....#....#......@#Noise: ---------  Time: 40357.3 (0.0) ....#....#.......+a) +4 orcbow (heavy) .)..#....#.......+Fire: a) +4 orcbow (heavy) ....#....#iFHm.......#Alive Fly ....#....######### ....#....#.......# ....#....#.......# ....######.......# ....)....#.......# _Magic restored. _x - 63 poisoned darts (gained 2)  You now have 3311 gold pieces (gained 8).  x - 64 poisoned darts (gained 1)  Things that are here: _a +1 great mace of draining; a +0 plate armourkiGki*Zki\ki]ki)eXkiekihkil,kimkipkit,kiukiyxki}|,ki_}kiki,kiqkiֆki,kiWkiki,kiFki˒kic,kikiǘki,kikiki,kikikiekikiki2kie,kikiki,kiukiǼkiV,ki3kiki,kikii  #..#..  #...........#.......  #...........#.......  #...........#.......  #.....[.....#.......  #......############.  #...........#.......  #...........#.....##  #..@........#.....#.73.3 (16.0) kiaR #>..........#.....#.  #......######.....#.  #.................#.  ########....#######.  #......#..........#.   #......#..........#.   #......######.....#.   #.................#. kikiXkiQ _x - 63 poisoned darts (gained 2)  You now have 3311 gold pieces (gained 8).  x - 64 poisoned darts (gained 1)  Things that are here: _a +1 great mace of draining; a +0 plate armour _There is a stone staircase leading up here.kiOPkiQkiXki4`kif84.0) _kigki .......##)#######G..#....## .......#..).........).....'.....# .......'...)........).....# .......#............$..p..# .......#.......##'######..# .......#.......#$$.....#..###... .......#.......#.G.....#....# ###....#.......#.......#....#.##.2 ###....#.......#@..#...#....#.# .......#########.......#....#... ######'#########.......#....#... #..............##############... #..............##...........#... #.......)......##...........#.... G   great orb of eyes '..............##...........#....kiv #..............##.#.... #..............######'#######....You fly upwards.ki9ki  Level annotation: 1 runed translucent door, Frag88's ghost, journeyman DsBekiFr  The great orb of eyes gazes at you.kiK$Gki@v-5.8 (2.5kiki? _You resist with almost no effort. _There is a stone staircase leading down here.ki4ki#ki&F _Unknown command.kihP 4kiZ kiZ] F _Unknown command.li  You shoot an arrow. The arrow hits the great orb of eyes.  The great orb of eyes is lightly wounded.li57===6.9 (1.1lili>_ _The great orb of eyes closely misses you.li  You shoot an arrow.  The arrow hits the great orb of eyes but does no damage.  The great orb of eyes is lightly wounded.li896/100 -4--8.0lili6 _The great orb of eyes bites you.li  You shoot an arrow. The arrow hits the great orb of eyes!!  The great orb of eyes is heavily wounded.li0 r  The great orb of eyes gazes at you.li u7-====9.1li lit 7 _You resist with almost no effort.li  You shoot an arrow. The arrow hits the great orb of eyes!!  The great orb of eyes is severely wounded.li The great orb of eyes is severely wounded.  You turn into a sentient fungus.r +4 heavy orcbow melds into your body.  Your +0 cloak melds into your body. Your +0 helmet melds into your body.li /  --more--miKX r +0 pair of gloves melds into your body.  Your +2 pair of boots of flying melds into your body.  Your +1 robe of resistance melds into your body.mi}c.......'$$......$...........f................miXnmi#o2026===-80.2-) Spores (confuse)Throw: 2 darts (curare)Fungus miwmiE{M _You float gracefully downwards. You feel hot and cold all over.mi mi 8-mi mi > _Unknown command.ni/  You barely miss the great orb of eyes.The great orb of eyes is severely wounded.ni;r  The great orb of eyes gazes at you.nig<<8--9 (0.7niHniK7 _You resist with almost no effort.ni!L .......'$$......$.....G......................G  (confused)You release spores at the great orb of eyes!  The great orb of eyes appears confused.  The great orb of eyes is almost dead.ni"L----1.6niniL _The great orb of eyes bites itself but does no damage.ni Q  You release spores at the great orb of eyes!nif5=2.4 (0.8ni8"ni$&e _The great orb of eyes is almost dead.ni  You strike the helpless great orb of eyes from behind!  You release spores at the great orb of eyes.nio$niӶniV.......##)#######......G..#....## Prakerore the Marksvampire .......#..).........).....'.....# Vampire of Gozag  Gold: 3311 .......'...)........).....#...... Health: 99/100 =======================- .......#............$..p..#...... Magic: 14/15 ======================-- .......#.......##'######..#...... AC: 20Str: 7 .......#.......#$$.....#..###.... EV: 26Int: 19 .......#.......#.$.....#....#.... SH: 0Dex: 18 ###....#.......#$......#....#.##. XL: 14 Next: 100% Place: Dungeon:12 ni###....#.......#f..#...#....#.##. Noise: ---------  Time: 40383.1 (0.7) .......#########.......#....#.... -) Spores (confuse) ######'#########.......#....#.... Throw: 2 darts (curare) #..............##############.... Alive Fungus #..............##...........#.... #.......)......##...........#....  '..............##...........#....  #..............##...........#....  #..............######'#######.... The great orb of eyes is almost dead. _The great orb of eyes bites itself but does no damage.  You release spores at the great orb of eyes! _The great orb of eyes is almost dead.You strike the helpless great orb of eyes from behind!  You release spores at the great orb of eyes.ni -- _You kill the great orb of eyes!You have reached level 15!ni/  --more--oio  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? pig|104/1056-7215 0% pipi;R _You feel agile. x3piU6 pi6 pi}= piF ,piM piY\ _ _You start resting.piEk -4.1 (1.0piMl 5=5=5.1 (2pi*x pij{ " _HP restored.piߧ pi piQ pi pie pi pi8 ,piG pi ,pi pi b==pix pi pif pipin_ _You start resting.pi9 ,90.1 (5pi Z6==1.1 (6pi/pi2% _Magic restored.qi4qiqiqiqi!qi,qi qi;,qi^qi Q==qi*&qi-,qi%2qi=,qiBqiI,qi"Nqi[U,qiYqiaqiXb,3311qifqi+n,qirqiIz,qi/qiz,qiΌqiГ,qiqi,qi qiͮ,qiqi,qiqi,qiqqiW _You start waiting.qiG?Fungus qiqi8,qiqiv,qi2qi,qi qi| ,qiNqi,qiqi",qi)qim1,qi6qi?,qiCqiJ,qiOqi`qif,1418418.1 (27.0)a) +4 orcbow (heavy)2 darts (curare) _You start waiting.Your transformation is almost over.  You stop sporulating.  Your +4 heavy orcbow unmelds from your body.  Your +0 cloak unmelds from your body. Your +0 helmet unmelds from your body.  Your +0 pair of gloves unmelds from your body.qi=s/  --more--qiU @  Your +2 pair of boots of flying unmelds from your body.  Your +1 robe of resistance unmelds from your body.  You fly up into the air.qiZ 79.1 (28Fire: a) +4 orcbow (heavy)Fly qi_ qiAb < _You feel resistant to extremes of temperature.qi=  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ri\<ri#>D Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b + BlinkTranslocation9% 2  c - Cause FearHexesri>1% 4 d - ApportationTranslocation5%1  e - Dispel UndeadNecromancy4% 4 Select a spell to cast[!]/[I] toggle spell headersri ri ri .......##)#######......G..#....## Prakerore the Marksvampire .......#..).........).....'.....# Vampire of Gozag  Gold: 3311 .......'...)........).....#...... Health: 105/105 ======================== .......#............$..p..#...... Magic: 16/16 ======================== .......#.......##'######..#...... AC: 17Str: 7 .......#.......#$$.....#..###.... EV: 18Int: 19 .......#.......#.$.....#....#.... SH: 0Dex: 21 ###....#.......#$......#....#.##. XL: 15 Next:  0% Place: Dungeon:12 ###....#.......#@..#...#....#.##. riH Noise: ---------  Time: 40419.1 (0.0) .......#########.......#....#.... a) +4 orcbow (heavy) ######'#########.......#....#.... Fire: a) +4 orcbow (heavy) #..............##############.... Alive Fly #..............##...........#.... #.......)......##...........#....  '..............##...........#....  #..............##...........#....  #..............######'#######.... Your +2 pair of boots of flying unmelds from your body.  Your +1 robe of resistance unmelds from your body.  You fly up into the air. _You feel resistant to extremes of temperature.  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ri ri+ .......##)#######......G..#....## Prakerore the Marksvampire .......#..).........).....'.....# Vampire of Gozag  Gold: 3311 .......'...)........).....#...... Health: 105/105 ======================== .......#............$..p..#...... Magic: 16/16 ======================== .......#.......##'######..#...... AC: 17Str: 7 .......#.......#$$.....#..###.... EV: 18Int: 19 .......#.......#.$.....#....#.... SH: 0Dex: 21 ###....#.......#$......#....#.##. XL: 15 Next:  0% Place: Dungeon:12 ###....#.......#@..#...#....#.##. ri, Noise: ---------  Time: 40419.1 (0.0) .......#########.......#....#.... a) +4 orcbow (heavy) ######'#########.......#....#.... Fire: a) +4 orcbow (heavy) #..............##############.... Alive Fly #..............##...........#.... #.......)......##...........#....  '..............##...........#....  #..............##...........#....  #..............######'#######.... Your +2 pair of boots of flying unmelds from your body.  Your +1 robe of resistance unmelds from your body.  You fly up into the air. _You feel resistant to extremes of temperature.  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ri6 P  Okay, then.riu7 ri? riB . _ri] riJ M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1      ri      b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Necromancy   9.1   8.8  +1   d - Throwing   6.0   9.9  -2   n - Translocations   3.0   5.7  -2      ri # o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q + Evocations6.5   8.3  -1           h - Armour   0.0   1.4  -2      ri  i - Dodging   9.3   8.8  +1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  riZ [/] auto|manual mode [*] useful|all skills [!] training|cost|targetssisisi).......##)#######......G..#....## Prakerore the Marksvampire .......#..).........).....'.....# Vampire of Gozag  Gold: 3311 .......'...)........).....#...... Health: 105/105 ======================== .......#............$..p..#...... Magic: 16/16 ======================== .......#.......##'######..#...... AC: 17Str: 7 .......#.......#$$.....#..###.... EV: 18Int: 19 .......#.......#.$.....#....#.... SH: 0Dex: 21 ###....#.......#$......#....#.##. XL: 15 Next:  0% Place: Dungeon:12 ###....#.......#@..#...#....#.##. si+Noise: ---------  Time: 40419.1 (0.0) .......#########.......#....#.... a) +4 orcbow (heavy) ######'#########.......#....#.... Fire: a) +4 orcbow (heavy) #..............##############.... Alive Fly #..............##...........#.... #.......)......##...........#....  '..............##...........#....  #..............##...........#....  #..............######'#######.... Your +1 robe of resistance unmelds from your body.  You fly up into the air. _You feel resistant to extremes of temperature.  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.si4siX5si<si>sisiGInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +4 heavy orcbow (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +4 scimitar of flaming Missiles (go to first with ()h - 2 curare-tipped darts  x - 64 poisoned darts  A - 5 boomerangs  O - 6 datura-tipped darts  X - 3 darts of dispersal  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  N - a +2 pair of boots of flying (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn) Magical Staves (go to first with |)  e - a staff of air Jewellery (go to first with "=)  q - a ring of willpower (right hand) si[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]siO si si .......##)#######......G..#....## Prakerore the Marksvampire .......#..).........).....'.....# Vampire of Gozag  Gold: 3311 .......'...)........).....#...... Health: 105/105 ======================== .......#............$..p..#...... Magic: 16/16 ======================== .......#.......##'######..#...... AC: 17Str: 7 .......#.......#$$.....#..###.... EV: 18Int: 19 .......#.......#.$.....#....#.... SH: 0Dex: 21 ###....#.......#$......#....#.##. XL: 15 Next:  0% Place: Dungeon:12 ###....#.......#@..#...#....#.##. siL Noise: ---------  Time: 40419.1 (0.0) .......#########.......#....#.... a) +4 orcbow (heavy) ######'#########.......#....#.... Fire: a) +4 orcbow (heavy) #..............##############.... Alive Fly #..............##...........#.... #.......)......##...........#....  '..............##...........#....  #..............##...........#....  #..............######'#######.... Your +1 robe of resistance unmelds from your body.  You fly up into the air. _You feel resistant to extremes of temperature.  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.si 4si si tixtiq  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Necromancy   9.1   8.8  +1  ti d - Throwing   6.0   9.9  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q + Evocations6.5   8.3  -1           h ti- Armour   0.0   1.4  -2       i - Dodging   9.3   8.8  +1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] tiauto|manual mode [*] useful|all skills [!] training|cost|targetsti ti2 ti" n.......##)#######......G..#....## Prakerore the Marksvampire .......#..).........).....'.....# Vampire of Gozag  Gold: 3311 .......'...)........).....#...... Health: 105/105 ======================== .......#............$..p..#...... Magic: 16/16 ======================== .......#.......##'######..#...... AC: 17Str: 7 .......#.......#$$.....#..###.... EV: 18Int: 19 tiJ$ .......#.......#.$.....#....#.... SH: 0Dex: 21 ###....#.......#$......#....#.##. XL: 15 Next:  0% Place: Dungeon:12 ###....#.......#@..#...#....#.##. Noise: ---------  Time: 40419.1 (0.0) .......#########.......#....#.... a) +4 orcbow (heavy) ######'#########.......#....#.... Fire: a) +4 orcbow (heavy) #..............##############.... Alive Fly #..............##...........#.... #.......)......##...........#....  '..............##...........#....  #..............##...........#....  #..............######'#######.... Your +1 robe of resistance unmelds from your body.  You fly up into the air. ti,% 6_You feel resistant to extremes of temperature.  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.ti/ ti]0 tiG: ti< ti$ ti٫ tib ti F _Unknown command.ti' ti ti tiz ti ti ; _ti ti+ '25ti tiv O _You now have 3325 gold pieces (gained 14).ti 4ti# ti. ti7/ '39tiF1 ti6 O _You now have 3339 gold pieces (gained 14).tig; ti; ti+> ti>D =44tiE tinK N _You now have 3344 gold pieces (gained 5).tiO 4tiR tiY tilY &8ti[ tivb N _You now have 3348 gold pieces (gained 4).tih 4til tip @  There is an open door here.tiu tiu _tiw tiy tiL} ,ti~ ti ti ,ti ti =52ti& ti N _You now have 3352 gold pieces (gained 4).ti 4ti1 ti ti ,ti ti} ti tiZ ti ti ti y.......## . .. .# ........## .#. ..# .........###.# ...# ....##....##.##... ....##.......$.# ....##......$# ....##......$## .....................## ..).....########@##...## #)#######.........#....## ti` -..).........).....'.....## ...)........).....#......## ..........#.......## .##'######..#........## C   cyclops (missile, wandering) .#.......#..###.C.....## .#.......#....#........## .#.....#.##......##ti 035.1 (16.0)ti< ?C.tig ,6.1 (17ti ti _A cyclops comes into view. _There is a broken door here.uiBH CC  )A cyclops comes into view. _There is a broken door here.  You shoot an arrow.  The cyclops shouts!  The arrow hits the cyclops!!  The cyclops is severely wounded.uimS ui?T ;===7.2 (1.1)uima uid y _The cyclops throws a large rock. The large rock closely misses you.vi:&T  You shoot an arrow. The arrow hits the cyclops.vi&,80viq0vif3` _The cyclops is severely wounded.viU  You shoot an arrow. The arrow hits the cyclops!!vikA$viV3352 19.3 (1.1vi9viK _You kill the cyclops!vi6evifvi nviqH _No target in view!vi0/ vi/ vi7 vin: H _No target in view!vioz vi { vi } vi{ vi vi % _vir ,vi vi6 vi vik viD vi viܚ vi> k  You now have 3358 gold pieces (gained 6).  Things that are here:vi :8vi viQ = _a +0 robe; a +0 hand axevi vi vi vi O  You now have 3388 gold pieces (gained 30).viZ :8vi viq ` _You see here 4 large rocks.vi vi] vi vi vi B3388vix vi k  You now have 3394 gold pieces (gained 6).  Things that are here:vi   ##...##  ##...## .#### ###  94 #####...## .... .. .  ## ... .[ .#  ## .. .. .# # .#. ..# ..###.# ...# ##....##.##....# .....##.......@.#  --- .........(##....#  .....##......[## ...#  ......## ..#  ########'##...## .#  #####.........#....## e#  i 940m e   deep elf pyromancer (wandering).).....'.....## .  .).....#......##  .......#.......##  a +0 robe; a +0 daggervil .47.3 (8.0vi G---8.3 (9vi vi  A deep elf pyromancer comes into view. It is wielding a +1 hand axe of venom _and wearing the +3 buckler of Veinirunu {Harm}.yi 1  eeYou shoot an arrow.  The arrow closely misses the deep elf pyromancer.The deep elf pyromancer shouts!yi4|  The deep elf pyromancer casts a spell at you.yiGj QQ   tengu warrior (wandering)e   deep elf pyromancerThe bolt of fire misses you.yiGJ====9.3 (1yiTyic _A tengu warrior comes into view. It is wielding a +0 long sword.ziН ##...## .#### ### ######...## .... .. . ..........## ... .[ .# ..## .. .. ...## .#. ..# ....###.# ...# ##....##.##....# .##.......[.#  .##......@##....# .##......[## ...# ...Q.......## ..# ########'##...## .# zi######.........#....## e# .........).....'.....## . ).).....#......## .......#.......## ##'######..#..$.....## zizigG.QziF----50zi̷zieq _You see here 4 large rocks.zi? (######...## .... .. . ..........## ... .[ .#.## .. .. .# .## .#. ..#.###.# ...###....##.##....#...[.# (##....### ...Q......## ########'##...## ######.........#....## e# .........).....'.....## . )).....#......## .....####'######..#..$.....##.......#..###.......##zi< zi Q.Q===-1zi zi _The tengu warrior shouts! You hear a horrible gurgling sound!  Things that are here: _a +0 robe; a +0 hand axezir ..........## ... .[ .#.## .. .. .# .## .#. ..###.# .##....##.##....[.# (##....#Q...[## ........@.## ########'##...## zis ######.........#....## e# .........).....'.....## . )).....#......## ....####'######..#..$.....##.......#..###.......##...##zi0z ziG F.Qzi 7---2 _zi zi2 zi6N.## .. .. .# .## .#. ..###.# .##....##.##....[.# (##....#Q..[## zi..........## ########'##@..## ######.........#....## e# .........).....'.....## . )).....#......## ........####'######..#..$.....##.......#..###.......###....#.####......##zi^zi0J.QziB---3zit{i#r .## .#. .....###.# .##....##.##.#.......[.# #......(##....##......[## ......Q...## ########'##...## ######.........#@...## e# .........).....'.....## . ){i#%Y).....#......## .......####'######..#..$.....##.##...  ....#>..#...#....#.##...#...#   {i({i7.QQ   tengu warrior4{iI{i}N{i..###.# ...# ##....##.##....# .##.......[.#  .##......(##....# .##......[## ...# ........Q..## ..# ).....########'##...## .# #######.........#....## e# ).........).....@.....## . ).).....#......## ........#.......## ##'######..#..$.....## .#.......#..###.......## .#.#....#..## .#.{i#....#.##......##  .#>..#...#....#.##...#...#   ######.......#....#......##...#  {i1{i={iOe.QQ   tengu warriore   deep elf pyromancer{i*&5{i{i*Q _There is an open door here.{i3 ##....##.##....# .##.......e.#  .##......(##....# .##......[## ...# ...........## ..# ).....########'##Q..## .# )#######.........#....## e# .).........).....'.....## . ..).)....@#......## ........#.......## ##'######..#..$.....## .#.......#..###.......## .#.#....#........## .#.#....#.##......## .#>..#...#....#.##...#...#  #######.......#....#......##...##{i 4[14G.#....#......######{i- {i K.Q{iS -6 _{i {i |i  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|iڛ|i Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b + BlinkTranslocation9% 2 c - Cause FearHexes1%4  |i`d - ApportationTranslocation5%1  e - Dispel UndeadNecromancy4% 4 Select a spell to cast[!]/[I] toggle spell headers|i4% |i/ |i; ..........##....##.##....#  Prakerore the Marksvampire ..........##.......e.#  Vampire of Gozag  Gold: 3394 ..........##......(##....#  Health: 105/105 ======================== ..........##......[## ...#  Magic: 16/16 ======================== ....................## ..#|i=   AC: 17Str: 7 .).....########'##...## .#  EV: 18Int: 19 )#######.........#Q...## e#   SH: 0Dex: 21 .).........).....'.....## .   XL: 15 Next:  1% Place: Dungeon:12 ..)........)....@#......##  Noise: ---------  Time: 40456.3 (0.0) .................#.......##   a) +4 orcbow (heavy) ......##'######..#..$.....##   Fire: a) +4 orcbow (heavy) |i?= Z......#.......#..###.......##   Alive Fly ......#.......#....#........##  |i= ......#.......#....#.##......##   Q   tengu warrior ......#>..#...#....#.##...#...#  #######.......#....#......##...# #######.......#....#......###### _The tengu warrior shouts! You hear a horrible gurgling sound!  Things that are here: _a +0 robe; a +0 hand axe _There is an open door here.  |i= Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|i>> |iL ..........##....##.##....#  Prakerore the Marksvampire ..........##.......e.#  Vampire of Gozag  Gold: 3394 ..........##......(##....#  Health: 105/105 ======================== ..........##......[## ...#  Magic: 16/16 ======================== ....................## ..#  AC: 17|i*M ,Str: 7 .).....########'##...## .#  EV: 18Int: 19 )#######.........#Q...## e#   SH: 0|i\M ,Dex: 21 |iM .).........).....'.....## .   XL: 15 Next:  1% Place: Dungeon:12 ..)........)....@#......##|iM  Noise: ---------  Time: 40456.3 (0.0) |iM .................#.......##   a) +4 orcbow (heavy) |iM ......##'######..#..$.....##   Fire: a) +4 orcbow (heavy) |i/N Z......#.......#..###.......##   Alive Fly ......#.......#....#........##  |i\N ......#.......#....#.##......##   Q   tengu warrior ......#>..#...#....#.##...#...#  |iN #######.......#....#......##...# #######.......#....#......###### _The tengu warrior shouts! You hear a horrible gurgling sound!  |iN ]Things that are here: _a +0 robe; a +0 hand axe _There is an open door here.  |iN Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|i[ n  Okay, then.|id |ih . _}i&}i4K.Q}iv45===7.3 (1}iA}iEM _You shoot an arrow. The tengu warrior blocks the arrow.}iV _Okay, then. _You shoot an arrow. The tengu warrior blocks the arrow.  You shoot an arrow.  The arrow barely misses the tengu warrior.  The tengu warrior completely misses you.  The tengu warrior barely misses you.}i&8}i}i'E _The tengu warrior claws you but does no damage.}ie]  The tengu warrior barely misses you. _The tengu warrior claws you but does no damage.  You shoot an arrow. The tengu warrior blocks the arrow.  The tengu warrior slips past you!completely misses you.  peck.}iSue'Qe   deep elf pyromancer}iub99/105 --9.4 (1.1}i}iE _The tengu warrior claws you but does no damage.}iM  You shoot an arrow. The arrow hits the tengu warrior!!  The tengu warrior is moderately wounded.The tengu warrior hits you but does no damage.}iV h.e# }iW s--5--60.5}i8i }in x _The tengu warrior closely misses you. The tengu warrior claws you.~i+ hits you but does no damage. _The tengu warrior closely misses you. The tengu warrior claws you. heavi  The tengu warrior pecks you but does no damage.~itM.e~i,10~iE~i!E _The tengu warrior claws you but does no damage.~iJtZYou shoot an arrow. The tengu warrior blocks the arrow.with a +0 long sword!  The tengu warrior closely misses you.The deep elf pyromancer barely misses you.  The tengu warrior closely misses you. x2~ifu3-4---2.6 (1.1~i9~i~iS/  --more--~i! F _The tengu warrior claws you but does no damage.i  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i{....## .#. .....###.# ...##....##.#.......e.# ##......(##.. ..........##......[## .. ....................## ..# iT########'##...## .# )#######.....## e# .)).....e.....## .)........).....#......## i+[.........Q.#.......## #'######..#..$.....## ia###.......## ............## ......i.#.##......## ......#>..###...#...# iɗbYou blink.  The deep elf pyromancer hits you but does no damage.ii uQ.u   white ugly thing (wandering)Q   tengu warriore   deep elf pyromanceri<4=-2----i-30-Blink Pois Fly i i3I _You are poisoned.ii18-iF%i)F _Unknown command.i\ ia Read which item? Scrolls  d - 2 scrolls of poisong - 6 scrolls of enchant weapon  l - 6 scrolls of fog  m - 3 scrolls of immolation  o - 3 scrolls of noiser - 3 scrolls of identify  z - 3 scrolls of revelation  C - 2 scrolls of vulnerability iab 0 D - 3 scrolls of blinkingE - 3 scrolls of butterflies  J - a scroll of silence  P - 2 scrolls of fearT - 4 scrolls of enchant armour  W - 7 scrolls of teleportation ib [!] read|quaff|evoke[?] describe selectediwisi|..............## .#. ..#  Prakerore the Marksvampire ...............###.# ...#  Vampire of Gozag  Gold: 3394 ..........##....##.##....#  Health: 94/105 =====================--- ..........##.......e.#  Magic: 12/16 ==================------ ..........##......(##....#  AC: 17Str: 7 ..........##u.....[## ...#  EV: 18Int: 19 if....................## ..#  SH: 0Dex: 21 .).....########'##...## .#  XL: 15 Next:  1% Place: Dungeon:12 )#######........@#....## e#   Noise: ==-------  Time: 40463.6 (0.0) .).........).....e.....## .   a) +4 orcbow (heavy) ..)........)....Q#......##  Fire: a) +4 orcbow (heavy) i.................#.......##   Alive -Blink Pois Fly ......##'######..#..$.....##  ......#.......#..###.......##   u   white ugly thing (wandering) ......#.......#....#........##   Q   tengu warrior ......#.......#....#.##......##   e   deep elf pyromancer ......#>..#...#....#.##...#...#  ięCasting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You blink.  The deep elf pyromancer hits you but does no damage. _You are poisoned. _Unknown command.iP  Okay, then.iZiȷi. _iTiCInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +4 heavy orcbow (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +4 scimitar of flaming Missiles (go to first with ()h - 2 curare-tipped darts  x - 64 poisoned darts  A - 5 boomerangs  i"O - 6 datura-tipped darts  X - 3 darts of dispersal  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn) i| N - a +2 pair of boots of flying (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn) i4Magical Staves (go to first with |)  e - a staff of air Jewellery (go to first with "=)  q - a ring of willpower (right hand) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iW - 7 scrolls of teleportation. A scroll that translocates the reader to a random position after a short delay. Reading this scroll while waiting for a teleportation will instead cancel it. It is a common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll “Eiris sazun idisi  sazun hera duoder  suma hapt heptidun  suma heri lezidun  suma clubodun i  umbi cuoniouuidi  insprinc haptbandun  inuar uigandun  [Once sat women,  they sat here then there.  some fastened bonds, (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ie- iO9 iK |..............## .#. ..#  Prakerore the Marksvampire ...............###.# ...#  Vampire of Gozag  Gold: 3394 ..........##....##.##....#  Health: 94/105 =====================--- ..........##.......e.#  Magic: 12/16 ==================------ ..........##......(##....#  AC: 17Str: 7 ..........##u.....[## ...#  EV: 18Int: 19 i]L ....................## ..#  SH: 0Dex: 21 .).....########'##...## .#  XL: 15 Next:  1% Place: Dungeon:12 )#######........@#....## e#   Noise: ==-------  Time: 40463.6 (0.0) .).........).....e.....## .   a) +4 orcbow (heavy) iL <..)........)....Q#......##  Fire: a) +4 orcbow (heavy) .................#.......##   Alive Tele -Blink Pois Fly iHM 2......##'######..#..$.....##  ......#.......#..###.......##   u   white ugly thing (wandering) ......#.......#....#........##   Q   tengu warrior iM ......#.......#....#.##......##   e   deep elf pyromancer ......#>..#...#....#.##...#...#  You blink.  iM The deep elf pyromancer hits you but does no damage. _You are poisoned. _Unknown command. _Okay, then.As you read the scroll of teleportation, it crumbles to dust.i#T The deep elf pyromancer hits you but does no damage. _You are poisoned. _Unknown command.Okay, then.  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. You feel sick.iU ie b.Q.Q   tengu warriore   deep elf pyromanceriif ;2-4.6 (1int ix a _The deep elf pyromancer closely misses you.i(FiF8-iSiFXF _Unknown command.iյd. .. .#  .#. ..# ......###.# ...# .##....##.##....# .##.......[.#  .##......(##....# ..##......[## ...# ..........u.u.......## ..# ..).....########@##. #)#######.........#....## e# )i.)....Qe.....## . )).....#..... ............#...##'######..#..$ uu 2 ugly things (wandering).#.#..### Q   tengu warrioiur.#.#....#..i e   deep elf pyromancer.#.......#....#.##......##ir  A brown ugly thing comes into view.iimii}u.u...QeiT.'uuiN.-5ioih _You feel sick. _There is a broken door here.i+ 4..## .#. ..#......###.# ...###....##.##....#.##.......[.# .##......(##....#.##.u....[## ...#....u........## ..#).....########'##...## .# ##)#######......@Qe#....## e# #..).........).....'.....## . '...).).....#......## #..........#.......## ###'######..#..$....## #i y.#.......#..###.......##Q   tengu warrior #.#.#....#........## e   deep elf pyromancer #.#.#....#.##......## #.#>..#...#....#.##...#...#i] i` -  Your surroundings suddenly seem different.iU /  --more--ij########'##...## .#  #Qe#....## e#  ).....'.....## .  ).....#......##  #.......##  #'######..#..$.....##  #..###.......##  ....#....#........##  .......#....#.##@.....##  >..#...#....#.##...#...#  .......#....#......##...# .#....#......###### #############......#  iN....#......#   e   deep elf pyromancer....#......#  ....#......#  .....#  iidiK.eibq1=-6ii$ _You feel sick.ikMiM8-iwTiVF _Unknown command.i@  .# .#....## e# ).....e.....## . ).....#......## #.......## ..$.....## #.......## #........## #@.....## >#...#...# ....##........#......# #......# #......# #......#  i3  .# .#....## e# ).....e.....## . ).....#......## #.......## ..$.....## #.......## #........## #@.....## >#...#...# ....##........#......# #......# #......# #......#  iN? i@ iJ iN j _A deep elf pyromancer is nearby!iw.......Q.#....## e# ....).....e.....## .).....#......## ......#.......## #'######..#..$.....## .......#..###.......##..#........###.##......## >..##... ....#......##...##..### i#############. ...........#####'######i~iJ'eiT3=7ii$ _You feel sick.i.....).....'.....## . .).....#e.....## .......#.......## ##'######..#..$.....## .......#..###.......## #.#....#........## #.#....#.##......## #>..#...#....#.##...#...# #.......#....#..@...##...# i"u#.#....#......###### ##############......# ...........#......# #.#......# #.#......#  ##.#......#   #iX#####'#######......#   #.............#  ifi.08iiN$ _You feel sick.if.).....#e.....## .......#.e.....## ##'######..#..$.....## .#.......#..###.......## .#.#....#........## .#.#....#.##......## .#>..#...#....#.##...#...# #.......#....#......##...# ##.#....#.@....###### .##############......# iɮ.##...........#......# .##.#......# .##.#......# .##.#......# e   deep elf pyromancer .######'#######......# ie .#.............# i\L .#####.# i}i;G.ei&9ii$ _You feel sick.i ........## .##'######..#..e.....##.......#..###.......##..#........####......##>..###...#... ##.........##...#### .############# ...........####'######..............####'....i{  You feel ready to blink again.You feel sick.i e$i =70Fly i i [ _You are no longer poisoned.iB  ##'######..#..$.....##.......#..###.......##..#........####......##>..###...#... ##.........##...#### .############# ...................# i .#.####..............#   i iз ee   deep elf pyromanceri! B=1iQ i= i< .......#..###.......##..#e.##.##......##>..###...#... ##.........##...#### .############# ...........####'######.............i_<...####'....... .#.####....... #..#####iqCiJOv.e12iAVi0Zi...##e##......##>..#.##...#... ##.........##...#### .############# ...........####'######................####'........ .#.####....... #..######i$  The deep elf pyromancer gestures wildly while chanting.if§i&3i i"5 _The deep elf pyromancer blinks!iRiiiH _No target in view!iieiLi iۈB_No target in view!id O §##......##>..#.##...#... ##.........##...#### .############# i ...........####'######..................####......###.. .#.####........=.....#   i i Q2=4i 9==4 _i i i<*i*i+iV5Bi6i6V3=i 7i8<4iX9i:Q==i^;i)AiVCiC&5iDi_Fiie9.6 (5e   deep elf pyromanceriiQiej _A deep elf pyromancer is nearby!i >#e##...#...# #......##......##......# #......# #......# #......# #.@....# #......# ........# .....####.# ............# .......  #..#####..  #.. = i+X >#e##...#...# #......##......##......# #......# #......# #......# #.@....# #......# ........# .....####.# ............# .......  #..#####..  i:,G#.. = i1i[2i7i:j _A deep elf pyromancer is nearby!iJ _No target in view! _No target in view!A deep elf pyromancer is nearby! _A deep elf pyromancer is nearby!  You shoot an arrow.  The arrow hits the deep elf pyromancer!!iP.e idU5====i80.6 (1i+iPl _The deep elf pyromancer is severely wounded.i8  You shoot an arrow.i(} .eThe deep elf pyromancer blocks the arrow.i@  The deep elf pyromancer gestures at you while chanting.The pyre arrow hits you.i61.7 (1.1Fire+ Fly i^i(g _You are covered in intense liquid fire!i  You shoot an arrow. The arrow hits the deep elf pyromancer.  The deep elf pyromancer is almost dead.i Q.e i `54-20iC i Z _The liquid fire burns you!i H EE   fire elemental (summoned)  You shoot an arrow.  The arrow closely misses the deep elf pyromancer.The liquid fire burns you!iO m23---3.8 (1.1iѲ SEEiC f _The deep elf pyromancer casts a spell.izi  You shoot an arrow.  The deep elf pyromancer blocks the arrow.i~i☼..EeEi87--2---40i'4EiRZ _The liquid fire burns you!i_  You shoot an arrow.  The arrow barely misses the deep elf pyromancer.i{s ○EEThe liquid fire burns you!i ○°The deep elf pyromancer casts a spell at you.The pyre arrow hits you.i2---1---5.9 (1.1i֎SEEiq _You are even more covered in intense liquid fire!i=rEEi4Ei^ _You are too injured to fight recklessly!iC 4iK :EiO ^ _You are too injured to fight recklessly!iۄ 9EiS i SEEi ^ _You are too injured to fight recklessly!iS(`EEi}.4Ei1^ _You are too injured to fight recklessly!icy.#.......#....#§##......##   Prakerore the Marksvampire .#>..#...#....#.##...#...#   Vampire of Gozag  Gold: 3394 ##.......#....#......##...#  Health: 82/105 ==================------ ##.......#....#...○..######  Magic: 11/16 ================-------- .##############...°..#   AC: 17Str: 7 .##...........#.e.E..#   EV: 18Int: 19 .##...........#.*....#   SH: 0Dex: 21 .##...........#.*....#   XL: iz[m15 Next:  1% Place: Dungeon:12 .##...........#.@....#   Noise: ===------  Time: 40485.9 (0.0) .######'#######......#   a) +4 orcbow (heavy) .#...................#   Fire: a) +4 orcbow (heavy) .#..............####.#   Alive Fire+ Fly .'...................#  .#.####..............#   e   deep elf pyromancer .#.# #..#####.......#   E   fire elemental (summoned) .#.# #..#####.......#  .#.####........=.....#  _You are iztoo injured to fight recklessly!  Fire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - deep elf pyromancerAim: a deep elf pyromancer, wielding a +1 hand axe of venom and wearing the +3  buckler of Veinirunu {Harm} (almost dead, 58% to hit)ij .#.......#....#§##......##   Prakerore the Marksvampire .#>..#...#....#.##...#...#   Vampire of Gozag  Gold: 3394 ##.......#....#......##...#  Health: 82/105 ==================------ ij H##.......#....#...○..######  Magic: 11/16 ================-------- .##############...°..#   AC: 17Str: 7 .##...........#.e.E..#   EV: 18Int: 19 .##...........#......#   SH: 0Dex: 21 iGk c.##...........#......#   XL: 15 Next:  1% Place: Dungeon:12 .##...........#.@....#   Noise: ===------  Time: 40485.9 (0.0) .######'#######......#   a) +4 orcbow (heavy) .#...................#   Fire: a) +4 orcbow (heavy) .#..............####.#   Alive Fire+ Fly .'...................#  .#.####..............#   e   deep elf pyromancer ik '.#.# #..#####.......#   E   fire elemental (summoned) .#.# #..#####.......#  .#.####........=.....#  ik Fire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - deep elf pyromancerAim: a deep elf pyromancer, wielding a +1 hand axe of venom and wearing the +3  ik buckler of Veinirunu {Harm} (almost dead, 58% to hit)  You shoot an arrow. The arrow hits the deep elf pyromancer!ir /  --more--iđ z  You kill the deep elf pyromancer!i °.$.§The fire elemental disappears in a puff of smoke!i 3394 00-26.9 (1i͵ i R _The liquid fire burns you!iiGLevel 12 of the Dungeon <<<<>>>>(Press ? for help)#.......#####)###.................#........#.......##'######..#..$.....## #.......#...).(...................#........#.......#.......#..###.......## #.......#.........................#........#.......#.......#....#........## #.......#............##.....##....'.###....#.......#.......#....#§##......## #...##..#..........(.#########....#.###....#.......#>..#...#....#.##...#...##...##..#......##...........##+####........#########.......#....#......##...##...##..##+######....##.....#.......######'#########.......#....#...°..#######...##..#......##..)<##.....#.....#.#..............##############......# #...##..#...................#.....#.#..............##...........#.$.§..# iS#.......#............##.....'.....#.#.......)......##...........#......# #.......#............##.....#.....#.'..............##...........#......# #.......#......##...........#.....#.#..............##...........#.@....# #.......#......########.....#.......#..............######'#######......# #..###..#......########.....#.......#..............#...................# #..# #..#......##....##.....#.......########.......#..............####.# #..# #..#......##....##.....#.......#....###.......'...................# #..# #..'......##....########>......#..............#.####..............# #..###..#......##....########.......#..............#.# #..#####.......# #.......#########...........#.......#..............#.# #..#####.......# #.......#########...........#.##...[#..............#.####........=.....# #.......#......##...........#.......#'#####....#####...................#i: #.......#......##....##.....#...#####...#########..####'####...........# #.......#......##....##.....'####♣♣♣#...'..................#.########..# iߍ.#.......#....#§##......##   Prakerore the Marksvampire .#>..#...#....#.##...#...#   Vampire of Gozag  Gold: 3394 ##.......#....#......##...#  Health: 80/105 ==================------ ##.......#....#...°..######  Magic: 10/16 ===============--------- .##############......#   AC: 17Str: 7 .##...........#.$.§..#   EV: 18Int: 19 .##...........#......#   SH: 0Dex: 21 .##...........#......#   XL: 15 Next:  2% [iՎ33mPlace: Dungeon:12 .##...........#.@....#   Noise: ===------  Time: 40486.9 (0.0) .######'#######......#   a) +4 orcbow (heavy) .#...................#   Fire: a) +4 orcbow (heavy) .#..............####.#   Alive Fire+ Fly .'...................#  .#.####..............#    .#.# #..#####.......#    .#.# #..#####.......#    .#.####........=.....#   You kill the deep elf pyromancer!The fire elemental disappears in a puff of smoke! _The liquid fire burns you!i[39;49mi7ii<iC  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Necromancy   9.1   8.8  +1   d - Throwing   6.0   9.9  -2   n - Translocations   3.0  [ȉ36m 5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q + Evocations6.7   8.3  -1           h - Armour   0.0   1.4  -2      [13;2iDH i - Dodging   9.3   8.8  +1       j - Stealth   7.6   3.4  +5                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] i[34mtraining|cost|targetsi' i/ i8 .#.......#....#§##......##   Prakerore the Marksvampire .#>..#...#....#.##...#...#   Vampire of Gozag  Gold: 3394 ##.......#....#......##...#  Health: 80/105 ==================------ ##.......#....#...°..######  Magic: 10/16 ===============--------- .##############......#   AC: 17Str: 7 i8 8.##...........#.$.§..#   EV: 18Int: 19 .##...........#......#   SH: 0Dex: 21 .##...........#......#   XL: 15 Next:  2% Place: Dungeon:12 .##...........#.@....#   Noise: ===------  Time: 40486.9 (0.0) .######'#######......#   a) +4 orcbow (heavy) i9 .#...................#   Fire: a) +4 orcbow (heavy) .#..............####.#   Alive Fire+ Fly .'...................#  .#.####..............#    .#.# #..#####.......#    .#.# #..#####.......#    .#.####........=.....#   You kill the deep elf pyromancer!i9 The fire elemental disappears in a puff of smoke! _The liquid fire burns you!i8@ i@ i0F iH iii*igR _You are on fire!iiiiPR _You are on fire!ibZ >..#.##...#... ##..........##...#..°..##### .##############......# ...........#.$.§...####'######....................####'.............. ##...................#   ijnP.  You shake off some of the fire as you move.i"o74--1=---7.9 (1iviYyZ _The liquid fire burns you!ig ##.........##...#..°..##### i .##############......# ...........#.$.####'######..............####'.....# .#.#####ik... .####'####...........#   il. _The liquid fire burns you! _You are on!  You shake off some of the fire as you move. _The liquid fire burns you!  You shake off some of the fire as you move.i,h68---0iWE----8i iU _You are on!  You shake off some of the fire as you move. _The liquid fire burns you!  You shake off some of the fire as you move. _The liquid fire burns you!i'I#.#....#......###### ..##############......# .##...........#.$....# .##.#......# .##.#......# .##.#......# .######'#######......# .#.............# .#####.# .'......# .#.####......# .#.# #..#####.......# .#.# #..#####.......# .#.####........=.....# ###.............# ..####'####...........# .........#.########..# iATH  You shake off some of the fire as you move. _The liquid fire burns you!  You shake off some of the fire as you move. _The liquid fire burns you!  You shake off some of the fire as you move.i[Ug4--9i[i _  You shake off some of the fire as you move. _The liquid fire burns you!  You shake off some of the fire as you move. _The liquid fire burns you!  You shake off some of the fire as you move. _The liquid fire burns you!ig= ..############# ...........#.$.....#.#..#####'#######......#...................#####'.....##.#### #..#####.####.########..# ..........#.########..#   ipiqh90Fly iq{ _The liquid fire burns you!  You shake off some of the fire as you move. _The liquid fire burns you!  You shake off some of the fire as you move. _The liquid fire burns you! _You shake off the liquid fire.i 4i ia 5-i i2 8-i i im [6=1i )=i i# i# ,3394i$ i' i( b7=i, P8i- iO0 P=iQ1 i\4 i4 :9i5 i8 ,i9 i= ih= 70=2==i> iA ,iC iF b1=i?G iiI P2iI iK Q==i|L iN iON :3iN idP ,iP iR iS f43=iS iU ,iV iY iZ O75=iw[ i)_ iw_ X6=iu` iuc ic :=id ig ig &7ii iol il #4il *==im ip iq &8iq iv ,iv iy i=z L9=iJ{ i^~ i~ $80i~ F===i i: ,iS i i3 &1iZ i i L5=i io i &2iܐ i< ,i i iI &3i i iD iq a4==i iP ,il i` i O5=i iM c6==i{ ip 4 _Magic restored.iְ &6i i ,i i= is &7i iR K8=i 4==i" i ,i i= i V9=i i ,i i _9012=iN ,ie i l3=i i` ,ix i <4i. ia ,i i <5i ir <6i i ,i i i E7=i i; ,iB i i V8=i i ,i i$ <9i' i) B100/105iO* i, ,i|- i{/ b1=iZ0 i2 ,i2 iJ5 i5 V2=i6 im: ,ip; i> i> &3i@ iB ixC &4iD iG ,iI iL b5=iN iYT 1 _HP restored.iJX iX i8Z i \ i_ ,i` ic if ,ig iWi il i!m :=in ipp iWs ,iOt iv i'y ,i!z i@ #.......#..###.#  .#.......#....#........##  .#.......#....#.##......##  .#>..#...#....#.##...#...#  ##.......#....#......##...# ##.......#....#......###### .##############......#  .#.....#.$....#  .##.....#i #  .##...........#......#  .##...........#......#  .######'##.....#  .#...........#  .#..####.#  .'...................#  .#.####..............#  .#.# #..#####.......#  i7 iA M#'######..#..$.....## #### .......## .....##......# .#>..#.##...#...# .... ##.......#....#......##################............. i .######'#######......#  ..........#i 1567.9 (77.0)iё ,8.9 (78i iG  You now have 3413 gold pieces (gained 19).  Your pack is full.  Things that are here:i0 34139.9 (79i iM _a +1 hand axe of venom; the +3 buckler of Veinirunu {Harm}i\iii+iCould not pick up the +3 buckler of Veinirunu {Harm} here; ([A]lways) ignore it? Y - Yes  N - No  A - Alwaysi,i&.##'######..#..$.....##   Prakerore the Marksvampire .#.......#..###.......##   Vampire of Gozag  Gold: 3413 .#.......#....#........##   Health: 105/105 ======================== .#.......#....#.##......##   Magic: 16/16 ======================== i.#>..#...#....#.##...#...#   AC: 17Str: 7 ##.......#....#......##...#  EV: 18Int: 19 ##.......#....#......######  SH: 0Dex: 21 iG.##############......#   XL: 15 Next:  2% Place: Dungeon:12 .##...........#.@....#   Noise: ---------  Time: 40569.9 (0.0) .##...........#......#   a) +4 orcbow (heavy) .##...........#......#   Fire: a) +4 orcbow (heavy) .##...........#......#   Alive Fly .######'#######......#  .#...................#  i  .#..............####.#    .'...................#    .#.####..............#   Your pack is full.  Things that are here: _a +1 hand axe of venom; the +3 buckler of Veinirunu {Harm}Your pack is full.  Things that are here:  a +1 hand axe of venom; the +3 buckler of Veinirunu {Harm}iiini% _iiie,i,ii,iiOi,iii9iii iiiizi>i,iiui{iP<.....##.u....[## ...# ......u..u.....## ..# ..########'##...## .# ####.......Q.#....## e# ......).....'.....## . .......).....#......## ......#.......## .##'i..#..$.....## .#..###@......## 76.9 (7.#....#........## .#....#.##......## .#>..#...#....#.##...#...# ###.......#....#......##...# ###iK#....#......######u   brown ugly thing (wandering).##############......# i> .##..#.)....# i^j .##...#......# i~0 iiig _A brown ugly thing is nearby!i f  You shoot an arrow.  The brown ugly thing gurgles horribly!i s.uui 5===7.9 (1iiM _The arrow hits the brown ugly thing but does no damage.i]  You shoot an arrow. The arrow hits the brown ugly thing!iiu'uu 2 ugly thingsi&8i(ink _The brown ugly thing is moderately wounded.i$.u...u....## ########'##...## ####.......Qu#....## e# .......).....'.....## .).....#......## ......#.####'######..#..$.....##.......#..###.......##...##.##......##>..#i.##...#... ###..........##...#......##### ..##############......#    brown ugly thing...........#.)....iii .u.uu 2 ugly thingsi 0---9iii  ########u##...## ####.......Q.#....## e# .......).....u.....## .).....#......## ......#.......####'######..#..$.....##.......#..###.......##...####......##>..#.##...#... ###..........##...#.....##### ..##############......# .. .. #......#  ..##...........#......#  i Z i 'uu   brown ugly thingi9 C---80ic# i& i2z ####.......Q.#....## e# .......).....'.....## .).....#u.....## ........####'######..#..$.....##.......#..###.......##..#........####......##>..##... ###..........##...#iuz .....##### ..##############......# ...........#.)....#.....## ####'###### iz i} ib .uu   brown ugly thingiQ &1i% iv i08  You shoot an arrow.ir9iA.u===3.0 (1.1icFiGd _The arrow closely misses the brown ugly thing.i]  You shoot an arrow. The arrow hits the brown ugly thing.i.u 40ii׹k _The brown ugly thing is moderately wounded.i8  You shoot an arrow.i r.u5i>ic _The arrow barely misses the brown ugly thing.i\  You shoot an arrow.  The arrow barely misses the brown ugly thing.i\ &6i7f ii H _The brown ugly thing gores you but does no damage.iK # You shoot an arrow. The arrow hits the brown ugly thing!!  The brown ugly thing is severely wounded.i. E====7i i H _The brown ugly thing gores you but does no damage.is  You shoot an arrow. The arrow hits the brown ugly thing.  The brown ugly thing is severely wounded.it[===-8i{i ] _The brown ugly thing barely misses you.i  You shoot an arrow.  The arrow barely misses the brown ugly thing.i@-9i"i^ _The brown ugly thing closely misses you.iI!  You shoot an arrow. The arrow hits the brown ugly thing!  The brown ugly thing is almost dead.i!'90i(i<,^ _The brown ugly thing closely misses you.i;The arrow hits the brown ugly thing!  The brown ugly thing is almost dead.  The arrow hits the brown ugly thing but does no damage.  The brown ugly thing is almost dead.i-1.1 (1.1iԠia _The brown ugly thing completely misses you.i  You shoot an arrow. The arrow hits the brown ugly thing!  The brown ugly thing is almost dead.2.2ii^ _The brown ugly thing closely misses you.i6k ^  You shoot an arrow. The arrow hits the brown ugly thing!!i/s o$iw Q3413 33.3i"~ i T _You kill the brown ugly thing!i i* i i H _No target in view!i?iC6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4  iD c - Unarmed Combat   0.0   0.8  +1   m - Necromancy   9.1   8.8  +1   d - Throwing   6.0   9.9  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0  i.E f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q + Evocations6.8   8.3  -1           h - Armour   0.0   1.4  -2      i^E i - Dodging   9.3   8.8  +1       j - Stealth   7.6   3.4  +5  iE!            iE            iE        iCF    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  iFd[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi&i)i>:####.......Q.#....## e#   Prakerore the Marksvampire .......).....'.....## .   Vampire of Gozag  Gold: 3413 .......).....#......##  Health: 105/105 ======================== .............#.......##   Magic: 16/16 ======================== ..##'######..#..$.....##   AC: 17Str: 7 ..#.......#..###.......##   EV: 18Int: 19 ..#.......#....#........##   SH: 0Dex: 21 ..#.......#....#$##......##   XL: 15 Next:  3% Place: Dungeon:12 ..#>[34i:m..#...#....#@##...#...#   Noise: ===------  Time: 40593.3 (0.0) ###.......#....#......##...#  a) +4 orcbow (heavy) ###.......#....#......######  Fire: a) +4 orcbow (heavy) ..##############......#   Alive Fly ..##...........#.)....#  ..##...........#......#    ..##...........#......#    ..##...........#......#    ..######'#######......#   You shoot an arrow. The arrow hits the brown ugly thing!  The brown ugly thing is almost dead. _The brown ugly thing closely misses you.You shoot an arrow. The arrow hits the brown ugly thing!! _You kill the brown ugly thing! _No target in view!iy;0i AiBif4ihiiilip; _iri1s:8itiyyN _You now have 3418 gold pieces (gained 5).i0|4i}iVi݂,i i(iM,iDiÓO  You now have 3434 gold pieces (gained 16).i4;34iiI` _You see here 5 large rocks.ii2,3434iii,ii*ik,iiGi,iii,iiii ii#i6,iiZ  Things that are here:  a +0 robe; a +0 hand axei"i _ii `  You see here 4 large rocks.iriI _iiqi!i"i$i4(i,iG-i.i2i 7,i9i;i=i=i?iAiE,iGiQ! ## .. ## . . .## ..#. ..# iQd#...## .# ... #.# ##...###.# ..# #.#  ##...###.####.####.# iR####...###....#....# . ......###...#.@.# .# iR--- ...iCR###..#..## .# ...##.#.## ..# iaR.........###.## ...# iR....##....##.##....# ....##.......[.# iR....##......(##....# ....##......[## ...# iR..............## ..#  Your pack is full.icc 6120.0) _You see here a +0 helmet.i҂ i CInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +4 heavy orcbow (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +4 scimitar of flaming Missiles (go to first with ()h - 2 curare-tipped darts  x - 64 poisoned darts  A - 5 boomerangs  io O - 6 datura-tipped darts  X - 3 darts of dispersal  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  N - a +2 pair of boots of flying (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn) Magical Staves (go to first with |)  e - a staff of air Jewellery (go to first with "=)  q - a ring of willpower (right hand) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i ii##  Prakerore the Marksvampire .##..  Vampire of Gozag  Gold: 3434 ..## . .i y.   Health: 105/105 ======================== ...## ..#...#   Magic: 16/16 ======================== #...## .# ...#.#   AC: 17iP)Str: 7 ##...###.# ..# #.#  EV: 18Int: 19  iz##...###.####.####.#  SH: 0Dex: 21 i####...###....#....# .   XL: 15 Next:  3% Place: Dungeon:12 i........###...#.@.# .#   Noise: ---------  Time: 40613.3 (0.0) .........###..#..## .#i  a) +4 orcbow (heavy) ..........###.#.## ..#ii  Fire: a) +4 orcbow (heavy) iw...........###.## ...#i  Alive Fly ......##....##.##....# i\......##.......[.#   ......##......(##....#   i......##......[## ...#   ................## ..# i  _You see here 5 large rocks.  i}Things that are here: _a +0 robe; a +0 hand axe _You see here 4 large rocks.  iRYour pack is full. _You see here a +0 helmet.i]ii=iii iUiriCould not pick up a +0 helmet here; ([A]lways) ignore it? Y - Yes  N - No  A - Alwaysi i0 ##  Prakerore the Marksvampire .##..  Vampire of Gozag  Gold: 3434 ..## . ..   Health: 105/105 ======================== ...## ..#...#   Magic: 16/16 ======================== #...## .# ...#.#   AC: 17Str: 7 ##...###.# ..# #.#  EV: 18Int: 19  ##...###.####.####.#  SH: 0Dex: 21 ####...###....#....# .   XL: 15 Next:  3% Place: Dungeon:12 ........###...#.@.# .#   Noise: ---------i0 [33m  Time: 40613.3 (0.0) .........###..#..## .#  a) +4 orcbow (heavy) ..........###.#.## ..#  Fire: a) +4 orcbow (heavy) ...........###.## ...#  Alive Fly ......##....##.##....# ......##.......[.#   ......##......(##....#   ......##......[## ...#   ................## ..#   _a +0 robe; a +0 hand axe _You see here 4 large rocks.  Your pack is full. _You see here a +0 helmet.  Your pack is full.  You see here a +0 helmet.i2 i6 i9 i6: % _ix; i= i#@ ,i~A iD iL  #####   .. #)#.?.#  # . . #.# ..#   ..#. #..#  iM d.## .# ...#...# #.#  ..###.# ..#....#.#  ###.####.####@#  5.3 (2 #...###....#....## .  iWM ###...#.[.## .#  ###..#..## .#  .###.#.## ..#  ..###.## ...#i{M j ##....##.##....#  iM ##.......[.#  ##(##....#  iV ijV +6.3 (3i] i_ _4 large rocks. _Your pack is full. _You see here a +0 helmet. _Found a long sword.i,iiii$ ####### #####   .. #)#[... ..?.#   . . #.#... . i#p# ..#. #..#.. . ## .# ...#...# .###.# ..#.... 0 ..###.####.####.##  ###....#....## .  ###...#.[ iQ###..#..## .#  ###.##  iq....###.## ...#  ##....##.##....#i ##.i`[.#  iHi+7.3 (1ii_# _Found a robe.iz4iiiiBi,iOi i,iiFiiii;ijiis _D - 4 scrolls of blinking (gained 1)i i  i i i ,i i iG i i i ib ,i i i i i i i2 ,i i i# ,i|$ i& i* ,i, iU; <  You see here a +0 robe.i= i.> _i;? i@ i~C iC iD iQ B  You see here a +0 long sword.iT i1U _i/V is\ iY_ ,i1a iLf ih ih iyj il in i*o ip i[r i7u ,iv i6x i{ ,iQ| iF i ,i| i7 io i i$ i iQ i i i= i i iA i iؔ &5i! i? O _You now have 3454 gold pieces (gained 20).i. 4i iF i ,i% i i" iH i6 if i& iT i? i i۳ i i i i ,ir i& i i i i i i i i1 i i i i i i i i i ,i iw iv i i i} X  Things that are here:  a +0 robe; a +0 daggeri+ ix _i= i i i i\ i iq i i' i i1 ,i# iL i=! it! i^# i~% io( i( i* i/ i1 i2 i'3 i 8 i9 i9 iR: i; i= ,i&> i? i+A inA iA iE iH i i i i i۝ ic i i$ ,i֢ i2 i ,iG i i &6i2 i O _You now have 3464 gold pieces (gained 10).i9 i i iW i/ ,i i iw i i i iH '78ik i O _You now have 3478 gold pieces (gained 14).il i i  i i; io i i! i$ i%$ i% iL. in0 ,i0 i49 i5; ,iE< iH i;O ,iQ ir` ic i)d ie ir i8t ,i-u i} i ##...###.####.####.###....# ###...###....#....###.##### .......###...#.[.###.#....# ........###..#..###.#.#...# .........###.#.###..#..#..# ..........###.###...#...#.# .....##...Q##.##....#....## .....##.......[.####.####.# .....##......(##@...#....##...##......[###...#...#.#............###..#..#..#########'##...###.#.#...# ###.........#....###.#....#).....'.....###.#####Q   tengu warrior (wandering)).....#......###....#..........#.......###...###'######..#..(.....###..i X[40m#96.3 (79.0)i K.Qi[ ,7.3 (80i ir iM"##...###.####.####.###....#  Prakerore the Marksvampire ###...###....#....###.#####  Vampire of Gozag  Gold: 3478 .......###...#.[.###.#....#  Health: 105/105 ======================== ........###..#..###.#.#...#  Magic: 16/16 ======================== .........###.#.###..#..#..#  AC: 17Str: 7 ..........###.###...#...#.#  EV: 18Int: 19 iN.....##....##.##....#....##  SH: 0Dex: 21 .....##....Q****####.####.#  XL: 15 Next:  3% Place: Dungeon:12 .....##......(##@...#....##  Noise: ---------  Time: 40697.3 (0.0) .....##......[###...#...#.#  a) +4 orcbow (heavy) ...............###..#..#..#  Fire: a) +4 orcbow (heavy) ..########'##...###.#.#...#  Alive Fly ###.........#....###.#....# ......).....'.....###.#####  Q   tengu warrior (wandering) iOt......).....#......###....# ............#.......###...# .##'######..#..(.....###..# _You now have 3478 gold pieces (gained 14).  Fire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycleitOShift-Dir - straight line, f - tengu warriorAim: a tengu warrior, wielding a +0 long sword, wearing a +0 ring mail and  wearing a +0 buckler (wandering, hasn't noticed you, 53% to hit)i##...###.####.####.###....#  Prakerore the Marksvampire ###...###....#....###.#####  Vampire of Gozag  Gold: 3478 i.......###...#.[.###.#....#  Health: 105/105 ======================== ........###..#..###.#.#...#  Magic: 16/16 ======================== .........###.#.###..#..#..#  AC: 17Str: 7 ..........###.###...#...#.#  EV: 18Int: 19 .....##....##.##....#....##  SH: 0Dex: 21 iS.....##....Q..[.####.####.#  XL: 15 Next:  3% Place: Dungeon:12 iB.....##......(##@...#....##  Noise: ---------  Time: 40697.3 (0.0) iS+.....##......[###...#...#.#  a) +4 orcbow (heavy) ...............###..#..#..#  Fire: a) +4 orcbow (heavy) ..########'##...###.#.#...#  Alive Fly ###.........#....###.#....# iQ......).....'.....###.#####  Q   tengu warrior (wandering) ......).....#......###....# ............#.......###...# .##'######..#..(.....###..# iFire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - tengu warriorAim: a tengu warrior, wielding a +0 long sword, wearing a +0 ring mail and  ifrwearing a +0 buckler (wandering, hasn't noticed you, 53% to hit)  Okay, then.iii. _if |  You shoot an arrow. The arrow misses the tengu warrior.it i.it 5===8.3 (1iz i| / _The tengu warrior shouts!i|....#....###.##### ......#.[.###.#....# ..#..###.#.#...# .#.###..#..#..# #.###...#...#.# ##....##.##....#....## ##.......[.####.####.# ##......(##....#....## ##......[###@..#...#.# ..i*F.###..#..#..# .########'##.#.#...# ##.........#..#....# .....).....'..##### ).....#.....# .....#....# ##'######..#..(..# #.......#..###...# i&F---9i+i,iү..#.[.###.#....# #..###.#.#...# #.###..#..#..# #.###...#...#.# ##.##....#....## ##.......[.####.####.# ##......(##....#....## ##......[###...#...#.# ...###@.#..#..# iU########'###.#...# #.........#....# ....).....'.#### ).....#....# .....#.# #'######..#..(# .......#..###..# .#....#.# i"i4QQ   tengu warrioriD---700i1i&i2(#..###.# #.###..#..#..# #.###...#...#.# ##.##....#....## ##.......Q.####.####.# ##......(##....#....## ##......[###...#...#.# ...###..#..#..# #######'###.#...# .........#....# ...).....'.#### ).....#....# .....#.# '######..#..(# ......#..###..# #....#.# #....#.##  ii#B[Qid&1i ii8  You shoot an arrow.i"K.Qi~#0===2i-iv0d _The arrow completely misses the tengu warrior.i \  You shoot an arrow. The arrow hits the tengu warrior!!!i' .Q ====3i/ i2 f _The tengu warrior is severely wounded.ip iz~ .Q ===-4i i# M _You shoot an arrow. The tengu warrior blocks the arrow.i;rYou shoot an arrow. The tengu warrior blocks the arrow.The tengu warrior blocks the arrow.  The tengu warrior hits you with a +0 long sword.  The tengu warrior pecks you but does no damage.  The tengu warrior misses you. x2  The tengu warrior pecks you but does no damage.im4--5.4 (1.1i*iZ _The tengu warrior barely misses you.iB  You shoot an arrow. The tengu warrior blocks the arrow.  The tengu warrior hits you with a +0 long sword.  The tengu warrior completely misses you.i2-5--6.5i#i8E _The tengu warrior claws you but does no damage.i`.Q _claw  You shoot an arrow. The arrow hits the tengu warrior!  The tengu warrior is severely wounded.slips past you!  The tengu warrior hits you but does no damage.  The tengu warrior completely misses you.i037.6ii2S _The tengu warrior misses you.i=v _The tengu warrior misses you.  You shoot an arrow.arrow hits the tengu warrior but does no damage.  The tengu warrior is severely wounded.  The tengu warrior hits you but does no damage.  The tengu warrior pecks you but does no damage.i,80i i E _The tengu warrior claws you but does no damage.i3 [  You shoot an arrow. The arrow hits the tengu warrior!!i" f$i> ^3478 459.7 (1.1iP i Q _You kill the tengu warrior!iv i+ i i H _No target in view!ikikisitH _No target in view!i1iצ% i Skill  Level Cost  Apt Skill  Level Cost  Apt i=  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1      i     b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4  i c - Unarmed Combat   0.0   0.8  +1   m - Necromancy   9.1   8.8  +1  i d - Throwing   6.0   9.9  -2   n - Translocations   3.0   5.7  -2      i o - Fire Magic   0.7   1.4  -2  i e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q + EvocationsiQ6.9   8.3  -1           h - Armour   0.0   1.4  -2       i - Dodging   9.3   8.8  +1       j - Stealth   7.6   3.4  +5              i            i        iܩT    i\KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  i[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsidimiw.....###..#..###.#.#...#  Prakerore the Marksvampire ......###.#.###..#..#..#  Vampire of Gozag  Gold: 3478 .......###.###...#...#.#  Health: 104/105 =======================- ..##....##.##....#....##  Magic: 15/16 ======================-- ..##.......[.####.####.#  AC: 17Str: 7 iw!..##......(##....#....##  EV: 18Int: 19 ..##......[###...#...#.#  SH: 0Dex: 21 ............###..#..#..#  XL: 15 Next:  5% Place: Dungeon:12 #######'##...###@#.#...#  Noise: ===------  Time: 40709.7 (0.0) .........#....###$#....#  a) +4 orcbow (heavy) ...).....'.....###.#####  Fire: a) +4 orcbow (heavy) ...).....#......###....#  Alive Fly .........#.......###...# '######..#..(.....###..# iZxv  ......#..###.......###.#   ......#....#........####   ......#....#.##......##   The tengu warrior pecks you but does no damage. _The tengu warrior claws you but does no damage.  You shoot an arrow. The arrow hits the tengu warrior!! _You kill the tengu warrior! ixl_No target in view! _No target in view!ifìii׊iiSiWizi; _iiL5=iEii?M6==iiMi,ii & #.###..#..#..# ##...#...#.# 83##.##....#....## .##.......[.####.####.# .##......(##....#....## .##......[###...#...#.# ...###..#..#..# ######'##.#.#...# ........#....# ---).....'..##### ).....#....# .....#..# ######..#..(# .....#..###..# #....#.# #....#.##  .#...#....#.##...#...#  You now have 3483 gold pieces (gained 5).  Your pack is full.  Things that are here:iQ,13.7 (4iG---4.7 (5ii-C _a +0 long sword; a +0 ring mail; a +0 buckleri 4i i i. Could not pick up a +0 buckler here; ([A]lways) ignore it? Y - Yes  N - No  A - AlwaysiKpi.....###.#.###..#..#..#  Prakerore the Marksvampire ......###.###...#...#.#  Vampire of Gozag  Gold: 3483 .##....##.##....#....##  Health: 105/105 ======================== .##.......[.####.####.#  Magic: 16/16 ======================== .##......(##....#....##  AC: 17Str: 7 .##......[###...#...#.#  EV: 18Int: 19 ...........###..#..#..#  SH: 0Dex: 21 ######'##...###.#.#...#  XL: 15 Next:  5% Place: Dungeon:12 ........#....###@iDF[40m#....#  Noise: ---------  Time: 40714.7 (0.0) ..).....'.....###.#####  a) +4 orcbow (heavy) ..).....#......###....#  Fire: a) +4 orcbow (heavy) ........#.......###...#  Alive Fly ######..#..(.....###..# .....#..###.......###.#   .....#....#........####   .....#....#.##......##    .#...#....#.##...#...#   Your pack is full.  Things that are here: _a +0 long sword; a +0 ring mail; a +0 buckler  Your pack is full.  Things that are here:  a +0 long sword; a +0 ring mail; a +0 bucklerihiiv% _iiiii~iiidiiii7i,3483iBiiiKiii,i2iI+X  Things that are here:  a +0 robe; a +0 daggeri06 _i3i:?`  You see here 4 large rocks.iBiB _izDi=Si9[,i^iXgii,ihkivtW  There is a broken door, spattered with blood here.iwiw _ixiii,i‰iRii-0.............###.###...#...#.......##....##.##....#.... .............##.......[.####.#### ......##......(##....#.... .......##......[###...#...# .................###..#..#.).....########'##...###.#.#.. .##)#######.........#....###)#... .#..).........).@...'.....###.###26.7 (12.0)'...)........).....#......###... .#..................#.......###.. .#.##'######..#..(.....###. .#.......#....###.......### .#.......#.#....#........## u   white ugly thing (wandering)#.......#.#....#.##......##.......#[i040m>..#...#...u#.##...#...########.....#......##..i8i;g _A white ugly thing is nearby!i~t  You shoot an arrow.  The white ugly thing gurgles horribly!  The arrow hits the white ugly thing!!iLu i uu  .i ;===7.0)i i h _The white ugly thing is heavily wounded.i#8  You shoot an arrow.i0-u.i-8.8 (1.1ii$d _The arrow closely misses the white ugly thing.iU^  You shoot an arrow. The arrow hits the white ugly thing!!iu#. 90iiZd _The white ugly thing is almost dead.ibe]  You shoot an arrow. The arrow hits the white ugly thing!iup$i~x3483 630 _The white ugly thing is almost dead.The arrow hits the white ugly thing! _ixYou kill the white ugly thing!  Training target 7.0 for Evocations reached!  Your Evocations skill increases to level 7!need to enable at least one skill for training.iʅ/  --more--ipi  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1          il b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Necromancy   9.1   8.8  +1   d - Throwing   6.0   9.9  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2  i8 e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   7.0   9.5  -1          i  h - Armour   0.0   1.4  -2       i - Dodging   9.3   8.8  +1  i|     j - Stealth   7.6   3.4  +5                      i            i    You need to enable at least one skill.[?] Helpi G[=] set a skill target  i+ [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiq = a + Fighting 6.0iּTargetTarget--  --  --  --  --  12.0 --  -- iVx --  --  --  --  --  --  i9--  --  --  ia-z] set[-] clear selected targetiֽccost|targetsi+r<[?25h[?0c0 i~ " i; [?25l[?1ci U7.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targetsiiiD..................###.###...#...# Prakerore the Marksvampire .............##....##.##....#.... Vampire of Gozag  Gold: 3483 .............##.......[.####.#### Health: 105/105 ======================== .............##......(##....#.... Magic: 16/16 ======================== .............##......[###...#...# AC: 17Str: 7 .......................###..#..#. EV: 18Int: 19 ....).....########'##...###.#.#.. SH: 0Dex: 21 i5.##)#######.........#....###)#... XL: 15 Next:  6% Place: Dungeon:12 .#..).........).@...'.....###.### Noise: ===------  Time: 40730.8 (1.0) .'...)........).....#......###... a) +4 orcbow (heavy) .#..................#.......###.. Fire: a) +4 orcbow (heavy) .#.......##'######.$#..(.....###. Alive Fly .#.......#.......#..###.......### .#.......#.......#....#........##  .#.......#.......#....#.##......#  .#.......#>..#...#....#.##...#...  .#########..i.....#....#......##..  _The white ugly thing is almost dead.You shoot an arrow. The arrow hits the white ugly thing! _You kill the white ugly thing!Training target 7.0 for Evocations reached!  Your Evocations skill increases to level 7!You need to enable at least one skill for training.i"iw1i4. _i i  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1  io         b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Necromancy   9.1   8.8  +1  i d - Throwing   6.0   9.9  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2  i. e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   7.0   9.5  -1  i=         h - Armour   0.0   1.4  -2       i - Dodging   9.3   8.8  +1       j - Stealth   7.6   3.4  +5                                      i,.The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiiiX..................###.###...#...# Prakerore the Marksvampire .............##....##.##....#.... Vampire of Gozag  Gold: 3483 .............##.......[.####.#### Health: 105/105 ======================== .............##......(##....#.... Magic: 16/16 ======================== .............##......[###...#...# AC: 17Str: 7 i.......................###..#..#. EV: 18Int: 19 ....).....########'##...###.#.#.. SH: 0Dex: 21 .##)#######.........#....###)#... XL: 15 Next:  6% Place: Dungeon:12 .#..).........).@...'.....###.### Noise: ===------  Time: 40730.8 (0.0) .'...)........).....#......###... a) +4 orcbow (heavy) .#..................#.......###.. Fire: a) +4 orcbow (heavy) .#.......##'######.$#..(.....###. Alive Fly iK.#.......#.......#..###.......### .#.......#.......#....#........##  .#.......#.......#....#.##......#  .#.......#>..#...#....#.##...#...  .#########.......#....#......##..  _The white ugly thing is almost dead.You shoot an arrow. The arrow hits the white ugly thing! _You kill the white ugly thing!Training target 7.0 for Evocations reached!  iYour Evocations skill increases to level 7! _You need to enable at least one skill for training.ii8i,iilircRead which item? Scrolls  d - 2 scrolls of poisong - 6 scrolls of enchant weapon  l - 6 scrolls of fog  m - 3 scrolls of immolation  o - 3 scrolls of noiser - 3 scrolls of identify  z - 3 scrolls of revelation  C - 2 scrolls of vulnerability  D - 4 scrolls of blinkingE - 3 scrolls of butterflies  J - a scroll of silence izr P - 2 scrolls of fearT - 4 scrolls of enchant armour  W - 6 scrolls of teleportation [!] read|quaff|evoke[?] describe selectedi)iiJ..................###.###...#...# Prakerore the Marksvampire .............##....##.##....#.... Vampire of Gozag  Gold: 3483 .............##.......[.####.#### Health: 105/105 ======================== .............##......(##....#.... Magic: 16/16 ======================== .............##......[###...#...# AC: 17Str: 7 .......................###..#..#. EV: 18Int: 19 iA....).....########'##...###.#.#.. SH: 0Dex: 21 .##)#######.........#....###)#... XL: 15 Next:  6% Place: Dungeon:12 .#..).........).@...'.....###.### Noise: ===------  Time: 40730.8 (0.0) i_.'...)........).....#......###... a) +4 orcbow (heavy) .#..................#.......###.. Fire: a) +4 orcbow (heavy) .#.......##'######.$#..(.....###. Alive Fly .#.......#.......#..###.......### .#.......#.......#....#........##  .#.......#.......#....#.##......#  .#.......#>..#...#....#.##...#...  .#########.......#....#......##..  iL_The white ugly thing is almost dead.You shoot an arrow. The arrow hits the white ugly thing! _You kill the white ugly thing!Training target 7.0 for Evocations reached!  Your Evocations skill increases to level 7! _You need to enable at least one skill for training.iP  Okay, then.imii. _iivDrink which item? Potions  c - 2 potions of brilliance  f - 14 potions of curing  j - 2 clear potionsn - 2 potions of ambrosia  p - a murky silvery potion  t - a yellow potion  w - 3 potions of lignification  H - 2 fuming dark potionsK - 3 potions of might iF M - a fizzy yellow potion  S - 3 potions of heal wounds [!] read|quaff|evoke[?] describe selectedia i i J..................###.###...#...# Prakerore the Marksvampire .............##....##.##....#.... Vampire of Gozag  Gold: 3483 .............##.......[.####.#### Health: 105/105 ======================== .............##......(##....#.... Magic: 16/16 ======================== .............##......[###...#...# AC: 17Str: 7 .......................###..#..#. EV: 18Int: 19 i ....).....########'##...###.#.#.. SH: 0Dex: 21 .##)#######.........#....###)#... XL: 15 Next:  6% Place: Dungeon:12 .#..).........).@...'.....###.### Noise: ===------  Time: 40730.8 (0.0) .'...)........).....#......###... a) +4 orcbow (heavy) .#..................#.......###.. Fire: a) +4 orcbow (heavy) .#.......##'######.$#..(.....###. Alive Fly .#.......#.......#..###.......### .#.......#.......#....#........##  .#.......#.......#.iJ ...#.##......#  .#.......#>..#...#....#.##...#...  .#########.......#....#......##.. You shoot an arrow. The arrow hits the white ugly thing! _You kill the white ugly thing!Training target 7.0 for Evocations reached!  Your Evocations skill increases to level 7! _You need to enable at least one skill for training. _Okay, then.i P  Okay, then.i i\) i+ . _ii;Read which item? Scrolls  d - 2 scrolls of poisoni Jg - 6 scrolls of enchant weapon  l - 6 scrolls of fog  m - 3 scrolls of immolation  o - 3 scrolls of noiser - 3 scrolls of identify  z - 3 scrolls of revelation  C - 2 scrolls of vulnerability  D - 4 scrolls of blinkingE - 3 scrolls of butterflies  J - a scroll of silence  P - 2 scrolls of fearT - 4 scrolls of enchant armour  W - 6 scrolls of teleportation [!] read|quaff|evoke[?] describe selectedi{iis..................###.###...#...# Prakerore the Marksvampire .............##....##.##....#.... Vampire of Gozag  Gold: 3483 .............##.......[.####.#### Health: 105/105 ======================== ij.............##......(##....#.... Magic: 16/16 ======================== .............##......[###...#...# AC: 17Str: 7 .......................###..#..#. EV: 18Int: 19 ....).....########'##...###.#.#.. SH: 0Dex: 21 i.##)#######.........#....###)#... XL: 15 Next:  6% Place: Dungeon:12 iu.#..).........).@...'.....###.### Noise: ===------  Time: 40730.8 (0.0) .'...)........).....#......###... a) +4 orcbow (heavy) .#..................#.......###.. Fire: a) +4 orcbow (heavy) .#.......##'######.$#..(.....###. Alive Fly .#.......#.......#..###.......### .#.......#.......#....#........##  .#.......#.......#....#.##......#  .#.......#>..#...#....#.##...#...  i| .#########.......#....#......##..  _You kill the white ugly thing!Training target 7.0 for Evocations reached!  Your Evocations skill increases to level 7! _You need to enable at least one skill for training. _Okay, then. _Okay, then.icP  Okay, then.i0ii!. _iciehShopping list: 4 items, total cost 1707 gold pieces  a - [D:9] 280 gold a ring of resist corrosion (unknown)b - [D:11] 325 gold a ring of protection from cold (unknown)  c - [D:9] 350 gold a ring of protection from fire (unknown) if d - [D:11] 752 gold the ring "Daphigg" {*Corrode rF+ MP+8 Str+7} You have 3483 gold pieces [!] travel|examine|delete items [a-d] choose item[Esc] exitiH iT ib ..................###.###...#...# Prakerore the Marksvampire .............##....##.##....#.... Vampire of Gozag  Gold: 3483 .............##.......[.####.#### Health: 105/105 ======================== .............##......(##....#.... Magic: 16/16 ======================== .............##......[###...#...# AC: 17Str: 7 .......................###..#..#. EV: 18ic Int: 19 ....).....########'##...###.#.#.. SH: 0Dex: 21 .##)#######.........#....###)#... XL: 15 Next:  6% Place: Dungeon:12 .#..).........).@...'.....###.### Noise: ===------  Time: 40730.8 (0.0) .'...)........).....#......###... a) +4 orcbow (heavy) .#..................#.......###.. Fire: a) +4 orcbow (heavy) .#.......##'######.$#..(.....###. Alive Fly i^d .#.......#.......#..###.......### .#.......#.......#....#........##  .#.......#.......#....#.##......#  .#.......#>..#...#....#.##...#...  .#########.......#....#......##.. Training target 7.0 for Evocations reached!  Your Evocations skill increases to level 7! id _You need to enable at least one skill for training. _Okay, then. id \_Okay, then. _Okay, then.i(p ip i~ it iU7iS8iQ;iK iGi; _iNi,i^%,i;(i(i*i 0iw0:9i2ivN _You now have 3489 gold pieces (gained 6).iz4i1}i;i=,iiiӢ,iii,iiiii"i>  You see here a +0 rapier.ihi _iWiiiR,3489iZi{i=iieiii'ii=#i&,i)i]3i7i8i:iDiG,i.JiSigY,i[i$gil,iwqiy  Things that are here:  a +0 mace; a +3 scimitar of flaming; a +0 shortbowi|}i} _iiid,iiai,iii,ili@  There is an open door here.iiJ _iiɽi,iBiiiOiiii2i$i|i4iziii/,iAiYiiii i,ii@  There is an open door here.ii _iiiiLiiViiWii<  You see here a +0 mace.i i  _is iTi2ii`iti,iihi",i#i'i7*,i+in-i.i/i0iL2i4i5i\6i:ic;i<i<i;?iAi.#...........[...# ♣!♣♣.##...#.......... ........# ♣...#⌠...#......... ........# ♣...#@...#............---82.8 (52.0)######## ♣!♣♣+....#.........# .h ♣.#...i...####.#♣...i♣#⌠...+........... ##.# #.#♣♣..W♣##...#######'## ...# #.##♣♣♣♣.i#........ i   spriggan rider (polearm)..# #..####♣♣♣#...#####.. i   spriggan (polearm)..# #.....#####...# #.....W   Frag88's ghost #..# #......# #........---ii7iV 4iF i ....'....⌠0.0)i ig i ] _Could not explore, unopened runed door.i] 4i;i3&i3i^=iA] _Could not explore, unopened runed door.ixikLevel 12 of the Dungeon <<<<>>>>(Press ? for help)#..# #..#......##....##.....#.......#....###.......'...................# #..# #..'......##....########>......#..............#.####..............# #..###..#......##....########.......#..............#.# #..#####.......# #.......#########...........#.......#..............#.# #..#####.......#i #.......#########...........#.##...[#..............#.####........=.....# #.......#......##...........#.......#'#####....#####...................# #.......#......##....##.....#...#####...#########..####'####...........# #.......#......##....##.....'####♣♣♣#...'..................#.########..# #.......#...<...............##♣ ♣..#.>.#..................#.########..# #.......#...............[...# ♣!♣♣.##...#..................#...........# #.......#...................#  ♣...#⌠...#..................#...........# #...###.#...................# ♣...#@...#..................#..........[# #...# #.'............######## ♣!♣♣+....#..................#........^..# #...###.#########....#......# .h ♣.#....#..................#.########..# iÃb#...............#....#.####.#♣...i♣#⌠...+..................#...........# #...............######.# #.#♣♣..W♣##...#######'##########'#...........# #......................# #.##♣♣♣♣.i#............................).....# #......................# #..####♣♣♣#...#####.........#####............# #......^...............# #.....#####...# #.........# #............# #................####..# #.............# #.........# #.........#..# #................# #..# #.............#####.........# #...<.....#..# #..####..........####..# #...........................#####<........#..# #..####................####.........................................#..# iI#@ix|A##iUO ..# #..#......##....##.....#.......#....###.......'.....................# #..'......##..........#..............#.####................###..#......##...........#..............#.# #..#####.........................#.......#..............#.# #..#####..............iEP ...........#.##...[#..............#.####........=............#......##...........#...........#####..........................#......##....##.....#...#####.......................#......##....##........'..................#..........#...<...............i Q ..#.>.#..................#..........#...............[....##...#..................#..................#...................#  ♣...#⌠...#..................#..............###.#...................# ♣...#@...#..................#.............# #.'............iQ ....#..................#........^.....###.....#......# .h ♣.#....#..................#...i8R ...............#....#.####.#♣...i♣#⌠...+..................#...........................# #.#♣♣..W♣##....................................# #..i#............................)...........................# #.....#####.........#####............iR U......^...............# #.....#####...# #.........# #............................####..# #.............# #.........# #.........#..................# #..# #.............#####.........# #...<.....#..iS ..####..........####..# #...................................#....####................####.........................................#..i6 ..# #..#......##....##.....#.......#....###.......'.....................# #..'......##..........#..............#.####................###..#......##...........#..............#.# #..#####.........................#.......#..............#.# #..#####.........................#.##...[#..............#.####........=............#......##...........#...........#####..........................#......##....##.....#...#####.......................#......##....##........'..................#..........#...<.................#.>.#..................#...i+ .......#...............[....##...#..................#..................#...................#  ♣...#⌠...#..................#..............###.#...................# ♣...#@...#..................#.............# #.'................#..................#........^.....###.....#......# .h ♣.#....#..................#..................#....#.####.#♣...i♣#⌠...+..................#...........................# #.#♣♣..W♣##....................................# #..i#............................)...........................# #.....#####.........#####............i ......^...............# #.....#####...# #.........# #............................####..# #.............# #.........# #.........#..................# #..# #.............#####.........# #...<.....#....####..........####..# #...................................#....####................####.........................................#..i*#iZ;##i ;#+i ..# #..#......##....##.....#.......#....###.......'.....................# #..'......##..........#..............#.####................###..#......##...........#..............#.# #..#####.........................#.......#..............#.# #..#####.........................#.##...[#..............#.####........=............#......##...........#...........#####..........................#......##[0iN ;10;1m....##.....#...#####.......................#......##....##........'..................#..........#...<.................#.>.#..................#..........#...............[....##...#..................#..................#...................#  ♣...#⌠...#..................#..............###.#...................# ♣...#@...#..................#.............# #.'............+....#..................#........^.....###.....#......# [40i m.h ♣.#....#..................#..................#....#.####.#♣...i♣#⌠...+..................#...........................# #.#♣♣..W♣##....................................# #..i#............................)...........................# #.....#####.........#####..................^...............# #.....#####...# #.........# #............................####..# #.............# #.........# #.........#..................# #..# #.iR ............#####.........# #...<.....#....####..........####..# #...................................#....####................####.........................................#..iyc..# #..#......##....##.....#.......#....###.......'.....................# #..'......##..........#..............#.####................###..#......##...........#..............#.# #..#####.........................#.......#..............#.# #..#####.........................#.##...[#..............#.####........=............#......##...........#...........#####..........................#......##....##.....#...#####.......................#......##....##........'..................#..........#...<...............i..#.>.#..................#..........#...............[....##...#..................#..................#...................#  ♣...#⌠...#..................#..............###.#...................# ♣...#@...#..................#.............# #.'................#..................#........^..ic...###.....#.......#....#..................#..................#....#.####.#♣...i♣#⌠...+..................#...........................# #.#♣♣..W♣##....................................# #.............................)...........................# #.....#####.........#####............i......^...............# #.....#####...# #.........# #............................####..# #.............# #.........# #.........#..i-................# #..# #.............#####.........# #...<.....#....####..........####..# #...........................iXv........#....####................####.........................................#..ii8........#.......#..............#. Prakerore the Marksvampire ........#.##...[#..............#. Vampire of Gozag  Gold: 3489 ........#.......#'#####....#####. Health: 105/105 ======================== .##.....#...#####...#########..## Magic: 16/16 ======================== .##.....'####♣♣♣#...'............ AC: 17Str: 7 ........##♣ ♣..#.>.#............ EV: 18Int: 19 ....[...# ♣!♣♣.##...#............ SH: 0Dex: 21 ........# ♣...#⌠...#............ XL: 15 Next:  6% Place: i Dungeon:12 ........# ♣...#@...#............ Noise: ---------  Time: 40782.8 (0.0) .######## ♣!♣♣+....#............ a) +4 orcbow (heavy) .#......# .h ♣.#....#............ Fire: a) +4 orcbow (heavy) .#.####.#♣...i♣#⌠...+............ Alive Fly ##.# #.#♣♣..W♣##...#######'##### ...# #.##♣♣♣♣.i#................ i   spriggan rider (polearm) ...# #..####♣♣♣#...#####........ i   spriggan (polearm) ...# #.....#####[im...# #........ W   Frag88's ghost #..# #.............# #........The spriggan shouts!  Frag88's ghost turns its malevolent gaze towards you. _The polar bear growls angrily. You hear a shout! _There is a dry fountain here. _Could not explore, unopened runed door. _Could not explore, unopened runed door.i8imi!ir[?25h[?0c  Frag88's ghost turns its malevolent gaze towards you. _The polar bear growls angrily. You hear a shout!re is a dry fountain here. _Could not explore, unopened runed door.  Search for what [Enter for "corr", or ? for help]? i [?25l[?1ci i121 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] A - 5 boomerangs i b - [carried] F - a +4 scimitar of flaming  c - [carried] G - the ring of the Tortoise (left hand) {AC+8}  d - [carried] J - a scroll of silence  e - [carried] O - 6 datura-tipped darts  f - [carried] W - 6 scrolls of teleportation  g - [carried] X - 3 darts of dispersal  h - [carried] Y - 2 throwing nets  i - [carried] b - a +5 short sword of protection  j - [carried] e - a staff of air  k - [carried] h - 2 curare-tipped darts i-@ l - [carried] i - a ring of poison resistance  m - [carried] j - 2 clear potions  n - [carried] q - a ring of willpower (right hand)  o - [carried] s - a ring of flight  p - [carried] u - a +0 dagger of protection  q - [carried] v - an amulet of guardian spirit (around neck)  r - [carried] x - 64 poisoned darts Results elsewhere ([,] to cycle)  s - [D:12] a +0 mace (3 further duplicates)t - [D:12] a +0 whip (12 further duplicates) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iEi6Pi]........#.......#..............#. Prakerore the Marksvampire ........#.##...[#..............#. Vampire of Gozag  Gold: 3489 ........#.......#'#####....#####. Health: 105/105 ======================== .##.....#...#####...#########..## Magic: 16/16 ======================== .##.....'####♣♣♣#...'............ AC: 17Str: 7 ........##♣ ♣..#.>.#............ EV: 18i^Int: 19 ....[...# ♣!♣♣.##...#............ SH: 0Dex: 21 ........# ♣...#⌠...#............ XL: 15 Next:  6% Place: Dungeon:12 iC^@........# ♣...#@...#............ Noise: ---------  Time: 40782.8 (0.0) i_^.######## ♣!♣♣+....#............ a) +4 orcbow (heavy) i^6.#......# .h ♣.#....#............ Fire: a) +4 orcbow (heavy) .#.####.#♣...i♣#⌠...+............ Alive Fly i^##.# #.#♣♣..W♣##...#######'##### i^6...# #.##♣♣♣♣.i#................ i   spriggan rider (polearm) i_...# #..####♣♣♣#...#####........ i   spriggan (polearm) iN_&...# #.....#####...# #........ W   Frag88's ghost i|_#..# #.............# #........Frag88's ghost turns its malevolent gaze towards you. _The polar bear growls angrily. You hear a shout! i_r_There is a dry fountain here. _Could not explore, unopened runed door. ia`_Could not explore, unopened runed door.  Search for what [Enter for "corr", or ? for help]? leiLmimiGxi{. _i)k[?25h[?0c  Search for what [Enter for "le", or ? for help]? ix [?25l[?1cii13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] j - 2 clear potions i/yResults elsewhere ([,] to cycle)  b - [D:12] a +0 halberd (3 further duplicates)c - [D:12] a +0 spear (8 further duplicates)  d - [D:12] a +4 trident of freezinge - [D:11] a +0 leather armour (12 further duplicates)  f - [D:13] a leather armour (4 further duplicates)  g - [D:10] a +0 trident (1 further duplicate)  h - [D:9] a +0 glaive (1 further duplicate)  i - [D:9] a +3 spear  j - [D:8] a +3 trident of draining i k - [Lair:1] a +3 leather armour  l - [Lair:2] a +1 spear of venom  m - [D:3] a +1 scythe of holy wrathi] Level 1 of the Lair of Beasts <>>>>(Press ? for help)  ##...# ###### #..P.######P##.##   #..P.PPPPPPPPPPP#   #..P.P...P.....P#   #..P.PPP.PPP.PPP##### ###   ##.P.........P.P############# ####..#### ######.## i^   ##.PPPPP.P.PPP.P##..........# #........## #.......#   #..P.....P...P.P##..........# #.........# #P......#   ##.PPP.PPP.P.P.P##..........####........######..>...#   #...........P...+........[.+..#........# #.........#   #.P.PP....P.P.P.#...........#.#........####.#......#   #.P...P....)..P..<.........##.#...................#######   ##.PPP.P.....PPP#.......^....#.'........+.##.#.....#.#.#.#   #..............######.'#########........######.....#.....#   ####P######'#### ##..### ##........# #.....'...)## i^  ### #..###...## #.####..### ###...'...).#  ##.####..## ### #.##i_ #....'....##  ####'###### ###.#..# ### ##.###...#.....#  #.......#.## #......###.###..#####.#.#.#.# #########  #.##..#.'..###................#####.##########.......#  #.#.....#...........##.####...########.........# #........#  #...(.#.####........#### ##...................# ##.......##  #...#...## ###......##.###.######........#####........#i^` iR Prakerore the MarksvampireVampire of Gozag  Gold: 3489Health: 105/105 ========================Magic: 16/16 ========================AC: 17Str: 7EV: 18Int: 19SH: 0Dex: 21XL: 15 Next:  6% Place: Dungeon:12Time:Alive Fly _The polar bear growls angrily. You hear a shout! _There is a dry fountain here. _Could not explore, unopened runed door. _Could not explore, unopened runed door. _Search for what [Enter for "corr", or ? for help]? le  Search for what [Enter for "le", or ? for help]? leai Xi iQ ; _im i i i i i@ i i i( iL i i im ib id i iV i i~! i%% iq% i& iw+ i- i!. i. i2 iw3 i3 iM4 iI7 i8 i79 i : i< i> i> i? iB iD iD iE iH iJ iJ iK iN iP ,i]Q i|V Bi W iY i7[ i[ i.\ iw^ i!` i|` i a ic id id ie ig iWi ii i"j ik iDm im in io iq iq ,iAs iyt it i!u iv i7x ,ix i3{ i} ,i3~ iр i݂ i7 i% i %  iņ 3There is a stone staircase leading up here.i i i % _i i i ........(...#....##Prakerore the Marksvampire ....##.######....#Vampire of Gozag  Gold: 3489 ###....# #...##Health: 105/105 ========================##..#######.###########Magic: 16/16 ========================##..>................#AC: 17Str: 7###################.#EV: 18Int: 19##ß#ß#ß## #.#SH: 0Dex: 21##.......## #.#XL: 15 Next:  6% Place: Dungeon:11#ß.<.∩.@.ß# #.#Noise: ---------  Time: 40807.8 (25.0) ###########.......#####.#a) +4 orcbow (heavy) ............ß.ß.ß[39;4i )9m.......#Fire: a) +4 orcbow (heavy) #########################Alive Fly ...........# ##########.##.###########.#............O#.############ _Search for what [Enter for "corr", or ? for help]? le _Search for what [Enter for "le", or ? for help]? lea _There is a stone staircase leading up here.  You fly upwards.  Level annotation: 1 runed translucent door, exclusions: door, 5 orcs andtwo-headed ogre, Josephine; PsycheiG /  --more--i:iiA _iR  There is a stone staircase leading down here.iEi  _iiii@igi>  There is an entrance to Ycwun's Jewellery Shop here.  Things that are here:  a ring of wizardry; a +6 ring of strengthi{i _ii'i,,iiX  There is a stone staircase leading up here.ijii% _i0i 0ik `i?/ j _You fly upwards.  There is a stone staircase leading down here.i2 i 3 _i}4 i0@ iB iB iD i/N iVP iP iQ i[ iL\ i{\ i\ ib itd id ipe iSo ip i q iq i| ,i| iP} i< iN ,i= iב iJ Bi i Bi iϩ i iê i i ,iQ i? i i i i iv i i- i i Bi i iN i i i# iw iU i\ i i i i iC i id i iO ,in i i/ i i^ i iY ,i i% i' i( iD) i{1 i3 i4 i{5 i= i@ iq@ iB i2J iL iL iN iT iV iV i X i] id` ,ia if ih ,ii iq iv i]w i{ i ic ,i$ i i iX iG i V  There is an open door, spattered with blood here.i iu _i| i i i7 iM i͵ i i i i+ i< i it i i iI i i ib ,i i i~ i i iB @  There is an open door here.i i] _ie ix i i ii i i= ,i i i ,i iW i\ i i i i3 ,i\ i i, ir i i$" i^$ ,iW% i( i) i) i* iF, i, ,in- i. i/ ,i0 i1 i1 ,i#2 i3 i3 i3 i4 i8 o  #......'................#..   #......#................#[.   #......#................#). iF9 8  #.#####..###...#'#..   #.#......#.....#.... i9 ^  #........#......#.....#....   #........#......#.....#....   #........#......#.....#....   #........#@.....#.....####'i9 67.8 (8   #........#+##...###+###.... i9  #...........#....#....#....   #...........#....#....#.... i:  #...........#....#....#....   #...........#....+....#....  i4:  #...........#....#....#....    #..........<#....#....#....i:     ###'#....#....#...# i-; i#? iG@ i i i& iU( F _Unknown command.i"'.......#.....#......#.......#.......<#ii118.8 (1.0)iS8i ;7 _You reach down and open the door.isl[?25h[?0c  Search for what [Enter for "lea", or ? for help]? i( [?25l[?1ci i, Y13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle) i  a - [carried] j - 2 clear potions Results elsewhere ([,] to cycle)  b - [D:10] a +0 spear (8 further duplicates)c - [D:10] a +0 trident (1 further duplicate)  d - [D:10] a leather armour (4 further duplicates)  e - [D:9] a +0 glaive (1 further duplicate)  f - [D:9] a +0 halberd (3 further duplicates)  g - [D:11] a +0 leather armour (12 further duplicates)  h - [D:9] a +3 spear  i - [D:8] a +3 trident of draining  j - [D:12] a +4 trident of freezing  k - [Lair:1] a +3 leather armour  l - [Lair:2] a +1 spear of venom  m - [D:3] a +1 scythe of holy wrathiECmLevel 1 of the Lair of Beasts <>>>>(Press ? for help)  ##...# ###### #..P.######P##.##   #..P.PPPPPPPPPPP#   #..P.P...P.....P# iC  #..P.PPP.PPP.PPP##### ###   ##.P.........P.P############# ####..#### ######.##   ##.PPPPP.P.PPP.P##..........# #........## #.......#   #..P.....P...P.P##..........# #.........# #P......#   ##.PPP.PPP.P.P.P##..........####........######..>...#   #...........P...+........[.+..#........# #.........# iG  #.P.PP....P.P.P.#...........#.#........####.#......#   #.P...P....)..P..<.........##.#...................#######   ##.PPP.P.....PPP#.......^....#.'........+.##.#.....#.#.#.#   #..............######.'#########........######.....#.....#   ####P######'#### ##..### ##........# #.....'...)##  ### #..###...## #.####..### ###...'...).#  ##.####..## ### #.###....'....##  ####'###### ###.#..# ### ##.###...#.....#  #.......#.## #......###.###..#####.#.#.#.# #########  #.##..#.'..###................#####.##########.......#  #.#.....#...........##.####...########.........# #........#  #...(.#.####........#### ##...................# ##.......##  #...#...## ###......##.###.######........#####........#iii;Prakerore the MarksvampireVampire of Gozag  Gold: 3489Health: 105/105 ========================Magic: 16/16 ========================AC: 17Str: 7EV: 18Int: 19SH: 0Dex: 21XL: 15 Next:  6% Place: Dungeon:10Time:Alive Fly _There is a stone staircase leading down here. _There is an open door, spattered with blood here. _There is an open door here. _Unknown command. _You reach down and open the door.  Search for what [Enter for "lea", or ? for help]? ifiiEi7ii; _iv@  There is an open door here.i1i _iRii\ii-iii"iiDiDiii8iZii6 i i ,i iX  There is a stone staircase leading up here.i i<i% _i\ic>!9i:?i{D,iGi"^j _You fly upwards.  There is a stone staircase leading down here.ibic _ifi+piVt,i.wi|isiiiٹ   Things that are here:  a +0 robe; a +3 spear _i,iiCii0is,ii2i,iiiHi#i{ii2i,iini,i ii;,iZ i i iO i i i i i i1 is i i i| iv i i i n  There is a stone staircase leading up, spattered with blood here.in iG i % _iM! i7 8i}8 i: i: if< i'T Q_a +0 robe; a +3 spear _There is a stone staircase leading up, spattered with blood here. _You fly upwards.  down, spattered with blood here.  Items here: )) [[.iW iX _iY i] i` ,ib i:f ih ,ij in it iou iw iz iI} i} i iL iÄ i0 i i\ i i2 i i i i i i ic ,id i i i֤ i i# i ,ií iʰ i ,i iѷ i i@ i i i i ik i i Bi i i> i i i i5 i i; i i i1 i i ir ih i i i iW i i i i i i iB i i i ,i[ i iX ,in i i i i iK i> i i iH i4 ,i i i ,i iD S  There is a staircase to the Lair here.iR i>" i" % _i$ i~0 s Lair:1  You fly downwards. Welcome back to the Lair of Beasts!iA1 i6 ,i 9 iG _Level annotation: Faucheur's ghost, journeyman FoFiThere is a staircase back to the Dungeon here.iyL iL _iP iS iW ,ie Xiii i{k ip i!q it iy i~ ,i i i iڎ iH i~ R  #..P.P...P.....P##..P.PPP.PPP.PPP###.P.........P.P###############.PPPPP.P.PPP.P##..........##..P.....P...P.P##..........###.PPP.PPP.P.P.P##..........#i6 #...........P...+........[.+#.P.PP....P.P.P.#...........#.P...P....@..P..<.........# Noise: --------- 40939.3 (70.5)##.PPP.P.....PPP#.......^.... a) +4 orcbow (heavy)#..............######.'###### Fire: a) +4 orcbow (heavy) ####P######'#### ##..###### #..###...##i ##.####..## ####'###### ###.#..# #.......#.## #......# #.##..#.'..###....... Things that are here:i i i~ y _a +0 broad axe; a +3 leather armouri4iiF _Unknown command.i 6Pick up what? 52/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 broad axe Armour (select all with [)  b - a +3 leather armour [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]ili| iV #..P.P...P.....P#Prakerore the Marksvampire#..P.PPP.PPP.PPP#Vampire of Gozag  Gold: 3489##.P.........P.P############# Health: 105/105 ========================##.PPPPP.P.PPP.P##..........# Magic: 16/16 ========================#..P.....P...P.P##..........# AC: 17Str: 7##.PPP.PPP.P.P.P##..........# EV: 18Int: 19#...........P...+........[.+ SH: 0Dex: 21#.P.PP....P.P.P.#........... XL: 15 Next:  6% Place: Lair:1#.P...P....@..P..[30i@m<.........# Noise: ---------  Time: 40939.3 (0.0)##.PPP.P.....PPP#.......^.... a) +4 orcbow (heavy)#..............######.'###### Fire: a) +4 orcbow (heavy) ####P######'#### ##..###Alive Fly ### #..###...####.####..## ####'###### ###.#..# #.......#.## #......# #.##..#.'..###.......  _Level annotation: Faucheur's ghost, journeyman FoFi _There is a staircase back to the Dungeon here.  Things that are here: _a +0 broad axe; a +3 leather armour _Unknown command.Okay, then.i ic i&i(. _iailzInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +4 heavy orcbow (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +4 scimitar of flaming ilMissiles (go to first with ()h - 2 curare-tipped darts  x - 64 poisoned darts  A - 5 boomerangs  O - 6 datura-tipped darts  X - 3 darts of dispersal  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn) il N - a +2 pair of boots of flying (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn) Magical Staves (go to first with |) im e - a staff of air Jewellery (go to first with "=)  q - a ring of willpower (right hand) iIm[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i  Magical Staves|  e - a staff of air Jewellery (go to first with "=)  q - a ring of willpower (right hand)  v - an amulet of guardian spirit (around neck)  G - the ring of the Tortoise (left hand) {AC+8}i i - a ring of poison resistance  s - a ring of flight Wands (go to first with /)k - a wand of polymorph (9)  y - a wand of charming (26)  Q - a wand of roots (14)  R - a wand of acid (5)  U - a wand of flame (50) Scrolls (go to first with ?) i1 ~ d - 2 scrolls of poison  g - 6 scrolls of enchant weapon  l - 6 scrolls of fog  m - 3 scrolls of immolation  o - 3 scrolls of noise  r - 3 scrolls of identify  z - 3 scrolls of revelationie 846%i  l - 6 scrolls of fog  m - 3 scrolls of immolation  o - 3 scrolls of noise  r - 3 scrolls of identify  z - 3 scrolls of revelation  C - 2 scrolls of vulnerability  D - 4 scrolls of blinking  E - 3 scrolls of butterflies  J - a scroll of silence il P - 2 scrolls of fear  T - 4 scrolls of enchant armour  W - 6 scrolls of teleportation Potions (go to first with !)c - 2 potions of brilliance  f - 14 potions of curing  j - 2 clear potions  n - 2 potions of ambrosia  p - a murky silvery potion  t - a yellow potionw - 3 potions of lignification  H - 2 fuming dark potionsipK - 3 potions of might89i  J - a scroll of silence  M - a fizzy yellow potion  S - 3 potions of heal wounds Miscellaneous (go to first with })  I - a phial of floodsboti ^k - a wand of polymorph (9)  y - a wand of charming (26)  Q - a wand of roots (14)  R - a wand of acid (5)  U - a wand of flame (50) Scrolls (go to first with ?)  d - 2 scrolls of poison i  g - 6 scrolls of enchant weapon  l - 6 scrolls of fog  m - 3 scrolls of immolation  o - 3 scrolls of noise  r - 3 scrolls of identify  z - 3 scrolls of revelation  C - 2 scrolls of vulnerability  D - 4 scrolls of blinking  E - 3 scrolls of butterflies  J - a scroll of silence  P - 2 scrolls of fear  T - 4 scrolls of enchant armourW - 6 scrolls of teleportation ie Potions !  c - 2 potions of brilliance69%ivYz - 3 scrolls of revelation  C - 2 scrolls of vulnerability  D - 4 scrolls of blinkingE - 3 scrolls of butterflies  J - a scroll of silence  P - 2 scrolls of fear  T - 4 scrolls of enchant armour  W - 6 scrolls of teleportation Potions (go to first with !)  c - 2 potions of brilliance  f - 14 potions of curing  j - 2 clear potions  n - 2 potions of ambrosia  p - a murky silvery potion  t - a yellow potion  w - 3 potions of lignification  H - 2 fuming dark potions  K - 3 potions of might  M - a fizzy yellow potionix S - 3 potions of heal wounds Miscellaneous}  I - a phial of floodsboti k - a wand of polymorph (9)  y - a wand of charming (26)  Q - a wand of roots (14)  R - a wand of acid (5)  U - a wand of flame (50) Scrolls (go to first with ?)  d - 2 scrolls of poison  g - 6 scrolls of enchant weapon i/ t l - 6 scrolls of fog  m - 3 scrolls of immolation  o - 3 scrolls of noise  r - 3 scrolls of identify  z - 3 scrolls of revelation  C - 2 scrolls of vulnerability  D - 4 scrolls of blinking  E - 3 scrolls of butterflies  J - a scroll of silence  P - 2 scrolls of fear  T - 4 scrolls of enchant armourW - 6 scrolls of teleportation iy Potions !  c - 2 potions of brilliance69%iE d - 2 scrolls of poison. A scroll that fills the air with poison, covering every unoccupied space in sight with toxic fumes. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified dangerous_item scroll (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.if iu  #..P.P...P.....P#Prakerore the Marksvampire#..P.PPP.PPP.PPP#Vampire of Gozag  Gold: 3489##.P.........P.P############# Health: 105/105 ========================i8v (##.PPPPP.P.PPP.P##..........# Magic: 16/16 ========================#..P.....P...P.P##..........# AC: 17Str: 7##.PPP.PPP.P.P.P##..........# EV: 18Int: 19#...........P...+........[.+ SH: 0Dex: 21iv #.P.PP....P.P.P.#........... XL: 15 Next:  6% Place: Lair:1#.P...P....@..P..<.........# Noise: ---------  Time: 40939.3 (0.0)iv ##.PPP.P.....PPP#.......^.... a) +4 orcbow (heavy)#..............######.'###### Fire: a) +4 orcbow (heavy) iv |####P######'#### ##..###iv Alive Fly ### #..#iw 6##...####.####..##i.w  ####'###### ###.#..# iKw y#.......#.## #......# #.##..#.'..###.......inw -  iw d_Level annotation: Faucheur's ghost, journeyman FoFi iw g_There is a staircase back to the Dungeon here.  Things that are here: iw T_a +0 broad axe; a +3 leather armour iw M_Unknown command. _Okay, then.i i ,40.3 (1iD i E _There is a staircase back to the Dungeon here.  Things that are here: _a +0 broad axe; a +3 leather armourUnknown command.Okay, then. _You drop 2 scrolls of poison.i i Pick up what? 51/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 broad axe iX Armour (select all with [)  b - a +3 leather armour Scrolls (select all with ?)  c - 2 scrolls of poison [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]i6  c + 2 scrolls of poison[Enter] accept (1 chosen)io i i  #..P.P...P.....P#Prakerore the Marksvampire#..P.PPP.PPP.PPP#Vampire of Gozag  Gold: 3489##.P.........P.P############# Health: 105/105 ========================##.PPPPP.P.PPP.P##..........# Magic: 16/16 ========================i- h#..P.....P...P.P##..........# AC: 17Str: 7##.PPP.PPP.P.P.P##..........# EV: 18Int: 19#...........P...+........[.+ SH: 0Dex: 21#.P.PP....P.P.P.#........... XL: 15 Next:  6% Place: Lair:1i^ y#.P...P....@..P..<.........# Noise: ---------  Time: 40940.3 (0.0)##.PPP.P.....PPP#.......^.... a) +4 orcbow (heavy)#..............######.'###### Fire: a) +4 orcbow (heavy) ####P######'#### ##..###Alive Fly ### #..###...####.####..## ####'###### ###.#..# #.......#.## #......# #.##..#.'..###.......  _There is a staircase back to the Dungeon here.  Things that are here: _a +0 broad axe; a +3 leather armour _Unknown command. _Okay, then. _You drop 2 scrolls of poison.iZ i؟ +1.3 (1i) i M _d - 2 scrolls of poisoni^iBInventory: 52/52 slots Hand Weapons (go to first with ))  a - a +4 heavy orcbow (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +4 scimitar of flaming Missiles (go to first with ()h - 2 curare-tipped darts  x - 64 poisoned darts  A - 5 boomerangs  O - 6 datura-tipped darts  X - 3 darts of dispersal  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  N - a +2 pair of boots of flying (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn) Magical Staves (go to first with |)  e - a staff of air Jewellery (go to first with "=)  q - a ring of willpower (right hand) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i i i  #..P.P...P.....P#Prakerore the Marksvampire#..P.PPP.PPP.PPP#Vampire of Gozag  Gold: 3489##.P.........P.P############# Health: 105/105 ========================##.PPPPP.P.PPP.P##..........# Magic: 16/16 ========================#..P.....P...P.P##..........# AC: 17Str: 7##.PPP.PPP.P.P.P##..........# EV: 18Int: 19i #...........P...+........[.+ SH: 0Dex: 21#.P.PP....P.P.P.#........... XL: 15 Next:  6% Place: Lair:1#.P...P....@..P..<.........# Noise: ---------  Time: 40941.3 (0.0)##.PPP.P.....PPP#.......^.... a) +4 orcbow (heavy)#..............######.'###### Fire: a) +4 orcbow (heavy) ####P######'#### ##..###Alive Fly ### #..###...####.####..## ####'###### ###.#..# #.......#.## #......# #.##..#.'..###....... Things that are here: i _a +0 broad axe; a +3 leather armour _Unknown command. _Okay, then. _You drop 2 scrolls of poison. _d - 2 scrolls of poisonir i i# i & i;YiaDrop what?52/52 slots (_ for help) Hand Weapons (select all with ))  a - a +4 heavy orcbow (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +4 scimitar of flaming izbMissiles (select all with ()h - 2 curare-tipped darts  x - 64 poisoned darts  A - 5 boomerangs  O - 6 datura-tipped darts  X - 3 darts of dispersal  Y - 2 throwing nets Armour (select all with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  N - a +2 pair of boots of flying (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn) Magical Staves (select all with |)  e - a staff of air Jewellery (select all with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page upib [Esc] exit Letters toggle [.|Space] toggle selected[top]iV!  g - 6 scrolls of enchant weapon  l - 6 scrolls of fog  m - 3 scrolls of immolation  o - 3 scrolls of noise  r - 3 scrolls of identify  z - 3 scrolls of revelation  C - 2 scrolls of vulnerability  D - 4 scrolls of blinkingE - 3 scrolls of butterflies  J - a scroll of silence i P - 2 scrolls of fear  T - 4 scrolls of enchant armour  W - 6 scrolls of teleportation Potions (select all with !)  c - 2 potions of brilliance  f - 14 potions of curing  j - 2 clear potions  n - 2 potions of ambrosia  p - a murky silvery potion  t - a yellow potion i{ w - 3 potions of lignification85%i (1 turn)  g - 6 scrolls of enchant weapon  o + 3 scrolls of noise[Enter] accept (1 chosen)i i/  #..P.P...P.....P#Prakerore the Marksvampire#..P.PPP.PPP.PPP#Vampire of Gozag  Gold: 3489##.P.........P.P############# Health: 105/105 ========================##.PPPPP.P.PPP.P##..........# Magic: 16/16 ========================#..P.....P...P.P##..........# AC: 17Str: 7##.PPP.PPP.P.P.P##..........# EV: 18Int: 19#...........P...+........[.+ SH: 0Dex: 21#.P.PP....P.P.P.#........... XL: 15 Next:  6% Place: Lair:1#.P...P....@..P..[30i 4m<.........# Noise: ---------  Time: 40941.3 (0.0)##.PPP.P.....PPP#.......^.... a) +4 orcbow (heavy)#..............######.'###### Fire: a) +4 orcbow (heavy) ####P######'#### ##..###Alive Fly ### #..###...####.####..## ####'###### ###.#..# #.......#.## #......# #.##..#.'..###....... Things that are here: _a +0 broad axe; a +3 leather armour _Unknown command. _Okay, then. _You drop 2 scrolls of poison. _d - 2 scrolls of poison2.3 (1i i 2 _You drop 3 scrolls of noise.iiwPick up what? 51/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 broad axe Armour (select all with [)  b - a +3 leather armour Scrolls (select all with ?) ib c - 3 scrolls of noise [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]i9A  b + a +3 leather armour[Enter] accept (1 chosen)iaii: #..P.P...P.....P#Prakerore the Marksvampire#..P.PPP.PPP.PPP#Vampire of Gozag  Gold: 3489##.P.........P.P############# Health: 105/105 ========================##.PPPPP.P.PPP.P##..........# Magic: 16/16 ========================#..P.....P...P.P##..........# AC: 17Str: 7##.PPP.PPP.P.P.P##..........# EV: 18Int: 19#...........P...+........[.+ SH: 0Dex: 21#.P.PP....P.P.P.#........... XL: 15 Next:  6% Place: Lair:1#.P...P....@..P..[30i/m<.........# Noise: ---------  Time: 40942.3 (0.0)##.PPP.P.....PPP#.......^.... a) +4 orcbow (heavy)#..............######.'###### Fire: a) +4 orcbow (heavy) ####P######'#### ##..###Alive Fly ### #..###...####.####..## ####'###### ###.#..# #.......#.## #......# #.##..#.'..###.......  _a +0 broad axe; a +3 leather armour _Unknown command. _Okay, then. _You drop 2 scrolls of poison. _d - 2 scrolls of poison _You drop 3 scrolls of noise.i i+3.3 (1i'ibM _o - a +3 leather armouri؞i9Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +4 heavy orcbow (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +4 scimitar of flaming Missiles (go to first with ()h - 2 curare-tipped darts  iêx - 64 poisoned darts  A - 5 boomerangs  O - 6 datura-tipped darts  X - 3 darts of dispersal  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  N - a +2 pair of boots of flying (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn)  o - a +3 leather armour Magical Staves (go to first with |)  e - a staff of air iTJewellery (go to first with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i8 o - a +3 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 3.0 (17.0 -> 20.0). i(Your EV would decrease by 1.2 (18.2 -> 17.0). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted armour “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.i<Inventory: 52/52 slots Hand Weapons (go to first with ))  a - a +4 heavy orcbow (weapon)  b - a +5 short sword of protection  u - a +0 dagger of protection  F - a +4 scimitar of flaming Missiles (go to first with ()  h - 2 curare-tipped darts  x - 64 poisoned darts  A - 5 boomerangs  O - 6 datura-tipped darts  X - 3 darts of dispersal  Y - 2 throwing nets Armour (go to first with [)  B - a +0 cloak (worn)  L - a +0 helmet (worn)  N - a +2 pair of boots of flying (worn)  V - a +1 robe of resistance (worn)  Z - a +0 pair of gloves (worn)  o - a +3 leather armour Magical Staves (go to first with |)  e - a staff of air Jewellery (go to first with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ii iq #..P.P...P.....P#Prakerore the Marksvampire#..P.PPP.PPP.PPP#Vampire of Gozag  Gold: 3489##.P.........P.P############# Health: 105/105 ========================##.PPPPP.P.PPP.P##..........# Magic: 16/16 ========================#..P.....P...P.P##..........# AC: 17Str: 7##.PPP.PPP.P.P.P##..........# EV: 18iQInt: 19#...........P...+........[.+ SH: 0Dex: 21#.P.PP....P.P.P.#........... XL: 15 Next:  6% Place: Lair:1#.P...P....@..P..<.........# Noise: ---------  Time: 40943.3 (0.0)##.PPP.P.....PPP#.......^.... a) +4 orcbow (heavy)#..............######.'###### Fire: a) +4 orcbow (heavy) ####P######'#### ##..###Alive Fly ### #..###...####.####..## ####'###### ###.#..#iѡ #.......#.## #......# #.##..#.'..###.......  _Unknown command. _Okay, then. _You drop 2 scrolls of poison. _d - 2 scrolls of poison _You drop 3 scrolls of noise. _o - a +3 leather armouri|iiȸiiX\ iA] ih ivl ?Okay, then. _You drop 2 scrolls of poison. _d - 2 scrolls of poison _You drop 3 scrolls of noise. _o - a +3 leather armour _Unknown command.ii}  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1  i%         b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Necromancy   9.1   8.8  +1   d - Throwing   6.0   9.9  -2   n - Translocations   3.0   5.7  -2  i     o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   7.0   9.5  -1  i         h - Armour   0.0   1.4  -2      ig i - Dodging   9.3   8.8  +1       j - Stealth   7.6   3.4  +5  i                i(                    idKThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  i[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi3 i\; #..P.P...P.....P#Prakerore the Marksvampire#..P.PPP.PPP.PPP#Vampire of Gozag  Gold: 3489##.P.........P.P############# Health: 105/105 ========================i<o##.PPPPP.P.PPP.P##..........# Magic: 16/16 ========================#..P.....P...P.P##..........# AC: 17Str: 7##.PPP.PPP.P.P.P##..........# EV: 18Int: 19#...........P...+........[.+ SH: 0Dex: 21#.P.PP....P.P.P.#........... XL: 15 Next:  6% Place: Lair:1i<Q#.P...P....@..P..<.........# Noise: ---------  Time: 40943.3 (0.0)##.PPP.P.....PPP#.......^.... a) +4 orcbow (heavy)#..............######.'###### Fire: a) +4 orcbow (heavy) ####P######'#### ##..###i(=zAlive Fly ### #..###...####.####..## ####'###### ###.#..# #.......#.## #......# #.##..#.'..###.......  _Okay, then. _You drop 2 scrolls of poison. _d - 2 scrolls of poison i>_You drop 3 scrolls of noise. _o - a +3 leather armour _Unknown command.iDEiEiqSis it i} i߀ F _Unknown command.i_i  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.0   8.3  -1   k - Spellcasting   1.0   2.4  -1          i b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Necromancy   9.1   8.8  +1   d - Throwing   6.0   9.9  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2  i e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   7.0   9.5  -1           h - Armour   0.0   1.4  -2  iB\     i - Dodging   9.3   8.8  +1       j - Stealth   7.6   3.4  +5                                  i    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  i[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiiiPqiy@ #..P.P...P.....P#Prakerore the Marksvampire#..P.PPP.PPP.PPP#Vampire of Gozag  Gold: 3489##.P.........P.P############# Health: 105/105 ========================##.PPPPP.P.PPP.P##..........# Magic: 16/16 ========================#..P.....P...P.P##..........# AC: 17Str: 7##.PPP.PPP.P.P.P##..........# EV: 18Int: 19#...........P...+........[.+ SH: 0Dex: 21ikz%#.P.PP....P.P.P.#........... XL: 15 Next:  6% Place: Lair:1#.P...P....@..P..<.........# Noise: ---------  Time: 40943.3 (0.0)##.PPP.P.....PPP#.......^.... a) +4 orcbow (heavy)#..............######.'###### Fire: a) +4 orcbow (heavy) ####P######'#### ##..###Alive Fly ### #..#i{z##...####.####..## ####'###### ###.#..# #.......#.## #......# #.##..#.'..###.......  _You drop 2 scrolls of poison. _d - 2 scrolls of poison _You drop 3 scrolls of noise. _o - a +3 leather armour _Unknown command. _Unknown command.iiipiȐi iR Where to? (Tab - Lair:1 @ (x,y), ? - help) D - DungeonT - Temple L - Lair  S - Swamp  P - Snake Piti 5M - Slime Pits O - Orcish Mines V - Vaultsi@iHV [?25h[?0ciLWI #..P.P...P.....P#Prakerore the Marksvampire#..P.PPP.PPP.PPP#Vampire of Gozag  Gold: 3489i#Y##.P.........P.P############# Health: 105/105 ========================##.PPPPP.P.PPP.P##..........# Magic: 16/16 ========================#..P.....P...P.P##..........# AC: 17Str: 7##.PPP.PPP.P.P.P##..........# EV: 18Int: 19#...........P...+........[.+ SH: 0Dex: 21#.P.PP....P.P.P.#........... XL: 15 Next:  6% Place: Lair:1#.P...P....@..P..<.........# Noise: ---------  Time: 40943.3 (0.0)##.PPP.P.....PPP#.......^....iY a) +4 orcbow (heavy)#..............######.'###### Fire: a) +4 orcbow (heavy) ####P######'#### ##..###Alive Fly ### #..###...####.####..## ####'###### ###.#..# #.......#.## #......# #.##..#.'..###.......  _d - 2 scrolls of poison _You drop 3 scrolls of noise. _o - a +3 leather armour _Unknown command. _Unknown command.What level of the Dungeon? (default 8, ? - help) i [?25l[?1ci4i i/i1i% _iG ii,iXiiJ%i%i*i-i1i1i3i4i6,i7i9i:,i;i=_You drop 3 scrolls of noise. _o - a +3 leather armour _Unknown command.There is a staircase back to the Dungeon here.i@iBiC% _iEiDDungeon:8ii2ii " #................# #.... .......#########.## #.... ...........# ##...## #. ..##.#####.###.....## #.# ..##.# #.##.......# #[# #.##.# #.##.......#########.# ...#.# #...........#.[[[()).# # ####.# ##............######## # ..)#.# #.....@.....## 51.8 (8.5 ##>#.# ##..(...)...# ##[#.# #..........#  #.#.# ##.......#.# ##.#.# #[37i"~m.......#.# ...#.###.....##.# ####.## ##...###.# ......# ##...@..# ......# ######## _You fly upwards. Welcome back to the Dungeon!iH(i2+\ _There is a staircase to the Lair here.iY iZ ib i.d F _Unknown command.id)i*Where to? (Tab - D:8, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines V - Vaultsifi2#................##.... Prakerore the Marksvampire .......#########.###.... Vampire of Gozag  Gold: 3489 ...........# ##...###.### Health: 105/105 ======================== ..##.#####.###.....###.#Magic: 16/16 ======================== ..##.# #.##.......##[# # AC: 17Str: 7 #.##.# #.##.......#########.# # EV: 18Int: 19 i...#.# #...........#.[[[()).# # SH: 0Dex: 21 ####.# ##............######## # XL: 15 Next:  6% Place: Dungeon:8 ..)#.# #.....@.....### Noise: ---------  Time: 40951.8 (0.0) ##>#.# ##..(...)...## a) +4 orcbow (heavy)#[#.# #..........## Fire: a) +4 orcbow (heavy) #.#.# ##.......#.#Alive Fly ##.#.##.......#.# ...#.###.....##.# ####.####...###.# ......###...@.iq.# ......######### _Unknown command. _What level of the Dungeon? (default 8, ? - help) _There is a staircase back to the Dungeon here. _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here. _Unknown command.iiii; _iio,i'i i ,i i iN i ip i" i& iM' i) i. i2 ,i[6 i; iA ,iF isO _  Things that are here:  a +0 ring mail; a +0 hand axei2T iT _iZ ia `  Things that are here:  a +0 scale mail; a +0 hand axeiue ie _ii i[r g  Things that are here:  a +0 leather armour; a +0 short swordiv iXw _iz iՂ i  Things that are here:  8 stones; a +0 short sword; a +0 daggeril i _i iϕ Z  Things that are here:  a +0 hand axe; a +0 clubi if _i i l  Things that are here:  a +0 dagger; a +0 short sword; a +0 daggeri i _i) i԰ i i i5 i  Things that are here:  a +0 leather armour; a +1 flail of protectioni i _iv i i i| i- i i ,i i iG iw i i i< i i i i i i* ia i ,i5 i i i[ i i i ,i iW i ,i i iM i i( i! i# ,i$ iI' i* ,i+ i- Z  There is a stone staircase leading down here.i. i0 iy0 % _iS1 i  9i i ,i8 i2 ......##ß#[###.############..#####.......[...# #..## i2 ####ß.>.∩.<.ß### #+###+ ## ##.......## #.....# .####.##ß#### ############.###. ......#### #...)......#(....i2 t.P..# #.########.'.._..' ..._P..# #)# ###.....P....# #@# ######.###.i2 81.3 (29.5) .....#.# #)# #....#..... i.3 .......# #[# #.####+###) il3 ##.###.## #)# #.# #..##.# #.## ##.## #.# #.# ##..... .## ##.# #.#####.########.#i3 0  .# #.#######..............#.#  .## ##.~~.~..~~..###..........#i3   #.## ##.#~~~♣P~~~[~~###.#####.###  i"4 1_You fly downwards.i5 iA 8_iC w _There is a stone staircase leading up, spattered with blood here.ii|Where to? (Tab - D:9, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake Piti5M - Slime Pits O - Orcish Mines V - VaultsiTiX......##ß#[###.############..#### Prakerore the Marksvampire ...#.......[...##..##.. Vampire of Gozag  Gold: 3489 ####ß.>.∩.<.ß####+###+# Health: 105/105 ======================== ## ##.......###.....# Magic: 16/16 ======================== .####.##ß#### ############.###.# AC: 17Str: 7 ......#### #...)......#(....# EV: 18Int: 19 ....P..##.########.'.._..' SH: 0Dex: 21 ..._P..##)#in###.....# XL: 15 Next:  6% Place: Dungeon:9 ..P....##@# ######.###.# Noise: ---------  Time: 40981.3 (0.0) .....#.##)# #....#.....# a) +4 orcbow (heavy) .......##[# #.####+###)# Fire: a) +4 orcbow (heavy) ##.###.###)# #.# #..##.# Alive Fly #.## ##.## #.# #.# ##..... .## ##.# #.#####.########.#  .# #.#######..............#.#  iX .## ##.~~.~..~~..###..........#  #.## ##.#~~~♣P~~~[~~###.#####.###  _a +0 dagger; a +0 short sword; a +0 dagger  Things that are here: _a +0 leather armour; a +1 flail of protection i _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up, spattered with blood here.i!i$i6i8i9% _i=iAW  Things that are here:  a +0 club; a +0 flailiqEiE _iHiQ`  Things that are here:  a +0 plate armour; a +0 glaiveiUi8V _iXia<  You see here a +0 club.i~eie _iii%oisitiwi ~ii ii iig@Water iii=i)i iiݢiiiɨii٫@Water iiiѳi)iPiWiiH@Water iIii(iji7iiPi)iiii<iioi,iLii,i%ii,iixij,iii-,iiii8iiiiiriKi(ihiFiyi@iiii,i}i"Z  There is a stone staircase leading down here.iii@% _iih=10i,iiO   #..........#.............   #..........#...........   #.....##'############### if  #.....#......#...........   #.....#......#...........   #.....#......'...........   #.....#......#...........   ###+###.....############   #.......@........#.>.....1008.8 (27.5)   #................#.......   #................#.......   #................#.......   #................#..   #................#.......   #................#.......   #......#....##'######'##   #......#...........#.... _You fly downwards.iiw _There is a stone staircase leading up, spattered with blood here.i* i Where to? (Tab - D:10, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines V - Vaultsi>r i$   #..........#............. Prakerore the Marksvampire   #..........#............. Vampire of Gozag  Gold: 3489   #.....##'################ Health: 105/105 ========================   #.....#......#........... Magic: 16/16 ========================   #.....#......#........... AC: 17Str: 7   #.....#......'........... EV: 18Int: 19   #.....#......#........... SH: 0Dex: 21   ###+###.....############# XL: 15 Next:  6% Place: Dungeon:10 i [9d  #.......@........#.>..... Noise: ---------  Time: 41008.8 (0.0)   #................#....... a) +4 orcbow (heavy)   #................#....... Fire: a) +4 orcbow (heavy)   #................#....... Alive Fly   #................#.......   #................#.......    #................#.......    #......#....##'######'###    #......#...........#....# Things that are here: _a +0 plate armour; a +0 glaive _You see here a +0 club. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up, spattered with blood here.i i. i ix ; _i iͪ i iӫ i i ,iT i0 iK i i5 ia i i iH i @  There is an open door here.i^ i _i i` i ,iT i i ,i i: i ,i' i i ,iw i i ,i i i ,iN i i ,i iB i Bi i ii i i% i ,iW iu i ,ib i iu ,i i i ,i i i ,i iT i i2 i i i i i i Xik @  There is an open door here.i) i _i i i ,i1 iP i ,i i iK ,i i iG i iN i< i ,i i i@ ,i i i? ,i i i ,i i i ,i  iC i i im i i ,i i Z  There is a stone staircase leading down here.i i i % _i] i?" i* e  #@ #.........#. Prakerore the Marksvampire  #W #.###.#####. Vampire of Gozag  Gold: 3489  #W #.# #.# #.. Health: 105/105 ========================  #. #.# #.# ##.# Magic: 16/16 ========================  #. #.# #.# #..# AC: 17Str: 7  #)### #.# #.###.## EV: 18Int: 19i+   #...# #.# #.##..#. SH: 0Dex: 21  ####.# #.# #.##.##. XL: 15 Next:  6% Place: Dungeon:11  #.@#.###.###.#..#.. Noise: ---------  Time: 41044.8 (36.0)  #..#.......#.#.##.# a) +4 orcbow (heavy)  ##.####........#.#. Fire: a) +4 orcbow (heavy)   #.#..#....##.##... Alive Fly   #.#..#.#..#..#....  #.#..#.#..#.##.#.#  i+  #.#..#.#..#.#.#.#.   #.#..#.#..#.#.....   ##.#..#.#^.#.'#####  _There is an open door here. _There is an open door here. _There is a stone staircase leading down here.  You fly downwards.  Level annotation: 1 runed translucent door, exclusions: door, 5 orcs andtwo-headed ogre, Josephine; PsycheiB; /  --more--i̶ :iY i + _i i .6.3 (37.5iN i i[ a _There is a stone staircase leading up here.iiLWhere to? (Tab - D:11, ? - help)  D - Dungeon  T - TempleL - Lairi!S - Swamp  P - Snake Pitiʁ5M - Slime Pits O - Orcish Mines V - Vaultsi_i"  #@ #.........#. Prakerore the Marksvampire  #W #.###.#####. Vampire of Gozag  Gold: 3489  #W #.# #.# #.. Health: 105/105 ========================  #. #.# #.# ##.# Magic: 16/16 ========================  #. #.# #.# #..# AC: 17Str: 7  #)### #.# #.###.## EV: 18Int: 19  #...# #.# #.##..#. SH: 0Dex: 21  ####.# #.# #.##.##.iz$ XL: 15 Next:  6% Place: Dungeon:11  #.@#.###.###.#..#.. Noise: ---------  Time: 41046.3 (0.0)  #..#.......#.#.##.# a) +4 orcbow (heavy)  ##.####........#.#. Fire: a) +4 orcbow (heavy)   #.#..#....##.##... Alive Fly   #.#..#.#..#..#....  #.#..#.#..#.##.#.#   #.#..#.#..#.#.#.#.   #.#..#.#..#.#.....   ##.#..#.#^.#.'#####  _There is an open door here. _There is a stone staircase leading down here.  You fly downwards.  Level annotation: 1 runed translucent door, exclusions: door, 5 orcs and _[0;10;i0%1mtwo-headed ogre, Josephine; Psyche _There is a stone staircase leading up here.i8i9i<; _iAiCiCiADiJi LiRLiLimSiT,iUi[i\ib],icid,ieiMki=l,iliritBiVziM{i{i{i6i,iiit,ii!iRiiii{iܜi3i i,iciCii5iiiiHi\i i#i~iiisiii5ii_iiiiiHi^i,iKiSi,iKimi,iii i ,i igii i_i'ii/ i!ii)F  You see here a +0 leather armour.i+i=, _i-i4i<8,i:if?i!BisBiCiIiM,iOikTiV,iXi\i_,i`i,eig,iii(mioi piqitiviwiwi {i|,i}ii,ii#i,iibiUiiiji,i$ii#,iibiiiiڛi8iiBii,iii,iiڪi,iii ihiri˶i,iniriۼi-iii,iii,iii,iii,ii@iiisiii>iiTiiicii,iii,iiZ  There is a stone staircase leading down here.iAii% _ifiG 2  You fly downwards.iip,iif* .............#........^..#  .............#.########..#  .............#...........#  #'##########'#...........#  ...................).....#  ........#####............#  ........# #............#  i+........# #.........#..#  ........# #...@.....#..#  106.8 (60.5) ........#####<........#..#  ......................#..#  .........................#  ##########################          i+Level annotation: 1 runed translucent door, exclusion: door, Frag88's ghost, _journeyman DsBeiP1iI3a _There is a stone staircase leading up here.i i iC i F _Unknown command.iDiFWhere to? (Tab - D:12, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines V - Vaultsii.............#........^..#   Prakerore the Marksvampire .............#.########..#   Vampire of Gozag  Gold: 3489 .............#...........#   Health: 105/105 ======================== #'##########'#...........#   Magic: 16/16 ======================== ...................).....#   AC: 17Str: 7 ........#####............#   EV: 18Int: 19 ........# #............#   SH: 0Dex: 21 ........# #.........#..#   XL: i[37m15 Next:  6% Place: Dungeon:12 ........# #...@.....#..#   Noise: ---------  Time: 41106.8 (0.0) ........#####<........#..#   a) +4 orcbow (heavy) ......................#..#   Fire: a) +4 orcbow (heavy) .........................#   Alive Fly ##########################           _There is a stone staircase leading down here.  You fly downwards.  Level annotation: 1 runed translucent door, exclusion: door, Frag88's ghost, _journeyman DsBe _There is a stone staircase leading up here. _Unknown command.ii[i4i7iP8% _i-<iFiIiIinJiSUiWiWiJYi;eiogigijipi=risrisiY}@  There is an open door here.i;i _iMiiiˆi!iiiOitiiWiiiPiiii6idiiiði|iղi{iiXii۸ii ,iiU@  There is an open door here.i$6 _izii3i{,iBiit,iCif,iiii%iii7ii6i^ii,ii@  There is an open door here.ii7 _i!icit,iiiiiifii,i.i i ,i'i i,iiiiiii-!i{!i"i&ie',i(i*iW-,i;.i1i73i{3i4i6ic7i7i8i}9i!;,i;i=iZ@,i^AiCi&EilEiFiH@  There is an open door here.iIiVJ _iJi?LiOiBOiPi*Si:U,inVijXiYiYiZi\iaBibi:ii:n  There is a stone staircase leading down here. _i?c 3id if ,ig iw    #...........  #..................  #...........  ##....#......  #......#....#......  #...)..#....#......  ##....#......  ##....#######  ##....#......52.3 (45.5)  ##....#......  #######......  #)....#......  #...........#...... #...........#...... #......#....#...... #......#....####### #......#....#...... _You fly downwards.ix i(| i=~ a _There is a stone staircase leading up here.idv4i|i F _Unknown command.iWiNb Level 13 of the Dungeon <<<>>>(Press ? for help)#......######.....#.##..................)....#.......# #.................#.###.......................#.......# #.................#.##........................#.......# #...................########..................#.......# #...................##....############.......#.......#i"c #...................##...............#...............# #......#....#.......# #...>...........#...............# #......#....#.......+ #...............#...............# #...)..#....#.......+ #...........)...#...............# #......#....#.......# #...............#...............# #......#....###############.#....#...#########.....=.# #.@....#....#.......##.....#....#.........#.........# #......#....#.......#id#.....#....#.........#.........# #......######.......##.....#....#.........#.........# #......)....#.......##.....#....#.........#.........# #...........#.......##.....#....#.........#.........# #...........#.......#############################....#.........# #......#....#.............##....................#..............# #......#....########......#########....................#..............# #......#....#..........................................#..............# #......#....#..........................................#..............# #......#....#.....................#########............######.........# #......#....#...............^.....#........................<..........# i i M #.................. Prakerore the Marksvampire #.................. Vampire of Gozag  Gold: 3489 #.................. Health: 105/105 ======================== #......#....#...... Magic: 16/16 ======================== iM Z#......#....#...... AC: 17Str: 7 #...)..#....#...... EV: 18Int: 19 #......#....#...... SH: 0Dex: 21 #......#....####### XL: 15 Next:  6% Place: Dungeon:13 #.@....#....#...... Noise: ---------  Time: 41152.3 (0.0) #......#....#...... a) +4 orcbow (heavy) iv ##......######...... Fire: a) +4 orcbow (heavy)  #......)....#...... Alive Fly  #...........#...... #...........#......  #......#....#......  #......#....#######  #......#....#......  _There is an open door here. _There is an open door here. i _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _Unknown command.i iS i) iGiSLevel 13 of the Dungeon <<<>>>(Press ? for help)#......######.....#.##..................)....#.......# #.................#.###.......................#.......# #.................#.##........................#.......# #...................########..................#.......# #...................##....############.......#.......# #...................##...............#...............# #......#....#.......# #...>...........#...............# #......#....#.......+ #...............#...............# #...)..#....#.......+ #...........)...#...............#i U #......#....#.......# #...............#...............# #......#....###############.#....#...#########.....=.# #.@....#....#.......##.....#....#.........#.........# #......#....#.......##.....#....#.........#.........# #......######.......##.....#....#.........#.........# #......)....#.......##.....#....#.........#.........# #...........#.......##.....#....#.........#.........# #...........#.......#############################....#.........# #......#....#.............##....................#..............# #......#....########......#########....................#..............# #......#....#..........................................#..............# iU#......#....#..........................................#..............# #......#....#.....................#########............######.........# #......#....#...............^.....#........................<..........# ia2<<<<>>>>#...##..#......##...........##+####........##########....#......##...#ia#...##..##+######....##.....#.......######'##########....#......#######...##..###..)<##.....#.....#.#....##############......# #...##..#.....#.....#.#..............###.)....# #.......###.....'.....#.#.......)......##.....#......# #.......###.....#.....#.'.....##.....## #.......#......##.....#.....#.#..............##.....ia## #.......#......########.....#.......#.....######'######## #..###..#......########.....#.......#.....#......# ivb[ #..# #..#......##....##.....#.......#########......####.# #..# #..#......##.....#.......#....###.......'...................# #..# #..'......##....########>......#..............#.####.# #..###..#......##....########.......#..............#.# #..##### ib #.......###.....#.......#..............#.# #..##### ib i c#.......#########.....#.##...[#..............#.####..=.....# #.......##.....#.......#'#####....#####...# ino #.......##....##.....#...#####.....####'####....# #.......#......##....##.....'####♣♣♣#...'.#.########..# #.......#...<...............##♣ ♣..#.>.#.#.########..# #.......#.......[...# ♣!♣♣.##...#.## #.......#.......#  ♣...#⌠...#.## #...###.#.......# ♣..h#....#......#....[# #...# #.'............######## ♣!♣♣+....##........^..# i=>#iPi:%g #.................. Prakerore the Marksvampire #.................. Vampire of Gozag  Gold: 3489 #.................. Health: 105/105 ======================== iV&#......#....#...... Magic: 16/16 ======================== #......#....#...... AC: 17Str: 7 #...)..#....#...... EV: 18Int: 19 #......#....#...... SH: 0Dex: 21 #......#....####### XL: 15 Next:  6% Place: Dungeon:13 #.@....#....#...... Noise: ---------  Time: 41152.3 (0.0) i&l#......#....#...... a) +4 orcbow (heavy) #......######...... Fire: a) +4 orcbow (heavy) iQ' #......)....#...... Alive Fly  #...........#...... #...........#......  #......#....#......  #......#....####### i'C #......#....#......  _There is an open door here. _There is an open door here. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. i'8_Unknown command.i(i_,i .ixiii+ stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.Unknown command.i\igLevel 13 of the Dungeon <<<>>>(Press ? for help)#......######.....#.##..................)....#.......# #.................#.###.......................#.......# #.................#.##........................#.......# #...................########..................#.......# #...................##....############.......#.......# #...................##...............#...............# #......#....#.......# #...>...........#...............# iif#......#....#.......+ #...............#...............# #...)..#....#.......+ #...........)...#...............# #......#....#.......# #...............#...............# #......#....###############.#....#...#########.....=.# #.@....#....#.......##.....#....#.........#.........# #......#....#.......##.....#....#.........#.........# #......######.......##.....#....#.........#.........# #......)....#.......##.....#....#.........#.........# #...........#.......##.....#....#.........#.........# #...........#.......#############################....#.........# #......#....#.............##....................#..............# #......#....########......#########....................#..............# #......#....#..........................................#..............# #......#....#..........................................#..............# #......#....#.....................#########............######.........# #......#....#...............^.....#........................<..........# iL@.i5..ig :..i' :. i1i/? #.................. Prakerore the Marksvampire #.................. Vampire of Gozag  Gold: 3489 #.................. Health: 105/105 ======================== #......#....#...... Magic: 16/16 ======================== #......#....#...... AC: 17Str: 7 #...)..#....#...... EV: 18Int: 19 #......#....#...... SH: 0iADex: 21 #......#....####### XL: 15 Next:  6% Place: Dungeon:13 #.@....#....#...... Noise: ---------  Time: 41152.3 (0.0) #......#....#...... a) +4 orcbow (heavy) #......######...... Fire: a) +4 orcbow (heavy)  #......)....#...... Alive Fly  #...........#...... #...........#......  #......#....#......  #......#....#######  #......#....#......  _There is an open door here. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _Unknown command. _Unknown command.iAiGiIitioii3iUi}; _ii˯,iziiϸiGii iiZiiiiiUii,ii ii*i*i5iiQioiqii}iiVi2iii%iiiiii4iiiiRiiiiEii, i iE i ii iI,iIiiiiCi6ii,i#....#..........#.################ ....######.....#.# ...............#.# ...............#.# .................# .................# i${.................# ....#....#.......# ....#....#......@+70.3 (18.0) .)..#....#.......+ ....#....#.......# ....#....######### ....#....#.......# ....#....#.......# ....######.......# ....)....#.......# .........#.......#i(%i*i+iD §≈≈≈≈§§§§≈§≈≈≈..§..'......'...§.§S..§.§≈.≈§§≈.≈§≈≈.≈≈≈≈S   lava snake (asleep)≈≈≈§....i { .≈≈≈≈≈.§≈§.§§.≈§§§≈§You reach down and open the large door.i,11.0)i1i3] _A lava snake comes into view.iԡ  You shoot an arrow. The arrow hits the lava snake!!  You kill the lava snake!iT I§...§..§....≈.....§.≈≈≈§≈i2 X3496 ===2.4 (1.1i6 iݳ ? _You now have 3496 gold pieces (gained 7).iKi iai H _No target in view!i #.#.#######.....#.#≈≈≈≈≈≈≈#.#≈.....#.#≈.§≈≈≈.#≈.≈≈≈≈.#≈.≈≈≈≈.......#≈.§§≈≈.#....#.......#≈.#....#.......@.§..§. )..#....#.'...#....#.#≈.....C ...#....##§.≈≈≈≈.#....#.#≈.≈≈§≈.#....#.#≈.≈≈≈§C   cyclops (missile, asleep)######.#≈.≈≈§≈.)....#.#≈...§. i$ t§≈......0.0§.≈≈≈§≈.≈≈≈≈.≈.§≈≈≈....iR 5---3.4 (1i i _A cyclops comes into view. _There is a large open door here.i, §C§C  )You shoot an arrow. The arrow hits the cyclops!!!  The cyclops is severely wounded.§§≈§§§§§≈≈§§§.≈≈§≈§.≈≈§§§.§≈≈≈.......80/105 ------2------====4.5 (1.1 _The cyclops throws a large rock. The large rock hits you!!iaivi-t _You are too injured to fight recklessly!iӀ Ji֎ ^ _You are too injured to fight recklessly!iGo ip i ~ i- ^ _You are too injured to fight recklessly!i...#..........#.################# Prakerore the Marksvampire ...######.....#.#≈≈≈≈≈≈§Vampire of Gozag  Gold: 3496 ..............#.#≈.§§...Health: 80/105 ==================------ ..............#.#≈.≈§≈§.Magic: 12/16 ==================------ ................#≈§≈≈≈≈.AC: 17Str: 7 ................#≈.≈≈≈≈.EV: 18Int: 19 ................#≈.§≈≈≈.SH: 0Dex: 21 ...#....#.......#≈......XL: 15 Next:  6% Place: Dungeon:13 ...#....#.......@**i[m.....Noise: ====-----  Time: 41174.5 (0.0) )..#....#.......'..***..a) +4 orcbow (heavy) ...#....#.......#§§...*CFire: a) +4 orcbow (heavy) ...#....#########§§≈≈§§§Alive Fly ...#....#.......#§.≈≈§≈§ ...#....#.......#≈.≈≈§§§C   cyclops (missile) ...######.......#≈.§≈≈≈. ...)....#.......#≈...... ........#.......# _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - cyclopsAim: a cyclops, quivering large rocks (severely wounded, 90% to hit)iP...#..........#.################# Prakerore the Marksvampire ...######.....#.#≈≈≈≈≈≈§Vampire of Gozag  Gold: 3496 ..............#.#≈.§§...Health: 80/105 ==================------ ..............#.#≈.≈§≈§.Magic: 12/16 ==================------ ................#≈§≈≈≈≈.AC: 17Str: 7 ................#≈.≈≈≈≈.EV: 18Int: 19 ................#≈.§≈≈≈.SH: 0Dex: 21 ...#....#.......#≈......XL: 15 Next:  6% Place: Dungeon:13 ...#....#.......@i[37m.......Noise: ====-----  Time: 41174.5 (0.0) )..#....#.......'.......a) +4 orcbow (heavy) ...#....#.......#§§....CFire: a) +4 orcbow (heavy) ...#....#########§§≈≈§§§Alive Fly ...#....#.......#§.≈≈§≈§ ...#....#.......#≈.≈≈§§§C   cyclops (missile) ...######.......#≈.§≈≈≈. ...)....#.......#≈...... ........#.......#Fire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - cyclopsAim: a cyclops, quivering large rocks (severely wounded, 90% to hit)  You shoot an arrow. The arrow hits the cyclops.  The cyclops is almost dead.idm§§...Cu≈§≈≈§≈§u   green ugly thing (wandering)≈C   cyclops (missile)..===-5.6 (1.1iHiέ4-i/  --more--i%La _A green ugly thing comes into view.iI ...#..........#.################# Prakerore the Marksvampire ...######.....#.#≈≈≈≈≈≈§Vampire of Gozag  Gold: 3496 ..............#.#≈.§§...Health: 80/105 ==================------ ..............#.#≈.≈§≈§.Magic: 12/16 ==================------ ................#≈§≈≈≈≈.AC: 17Str: 7 ................#≈.≈≈≈§.EV: 18Int: 19 ................#≈.§≈≈≈.SH: 0i> Dex: 21 ...#....#.......#≈......XL: 15 Next:  6% Place: Dungeon:13 ...#....#.......@***....Noise: ===------  Time: 41175.6 (0.0) )..#....#.......'.§.**C.a) +4 orcbow (heavy) ...#....#.......#§§....uFire: a) +4 orcbow (heavy) ...#....#########≈§≈≈§§§Alive Fly ...#....#.......#§§≈≈§≈§ ...#....#.......#≈.≈§§§§i u   green ugly thing (wandering) ...######.......#≈.§≈≈≈.C   cyclops (missile) ...)....#.......#≈...... ........#.......# _A green ugly thing comes into view.Fire: a) +4 orcbow (heavy)i vPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - cyclopsAim: a cyclops, quivering large rocks (almost dead, 90% to hit)i ...#..........#.################# Prakerore the Marksvampire ...######.....#.#≈≈≈≈≈≈§Vampire of Gozag  Gold: 3496 ..............#.#≈.§§...Health: 80/105 ==================------ ..............#.#≈.≈§≈§.Magic: 12/16 ==================------ ................#≈§≈≈≈≈.AC: 17Str: 7 ................#≈.≈≈≈§.EV: 18Int: 19 ................#≈.§≈≈≈.SH: 0Dex: 21 ...#....#.......#≈......XL: 15 Next:  6% Place: Dungeon:13 ...#....#.......@i3 .......Noise: ===------  Time: 41175.6 (0.0) )..#....#.......'.§...C.a) +4 orcbow (heavy) ...#....#.......#§§....uFire: a) +4 orcbow (heavy) ...#....#########≈§≈≈§§§Alive Fly ...#....#.......#§§≈≈§≈§ ...#....#.......#≈.≈§§§§u   green ugly thing (wandering) ...######.......#≈.§≈≈≈.C   cyclops (missile) ...)....#.......#≈...... ........#.......#Fire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - cyclopsAim: a cyclops, quivering large rocks (almost dead, 90% to hit)  You shoot an arrow.  The green ugly thing gurgles horribly!  --more--i   The arrow hits the cyclops.  The cyclops is almost dead.§≈§≈≈..≈.≈≈§≈§....CB....u§.≈≈§≈≈§≈≈§≈§§§§≈§.B   boulder beetle§≈≈.u   green ugly thing...C   cyclops (missile)ia 516.7 (1.1ii(0Y _A boulder beetle comes into view.i...#..........#.################# Prakerore the Marksvampire ...######.....#.#≈≈§≈§≈≈Vampire of Gozag  Gold: 3496 ..............#.#≈......Health: 81/105 ==================------ ..............#.#≈.≈≈≈§.iMagic: 12/16 ==================------ ................#≈.≈≈§≈.AC: 17Str: 7 ................#≈.≈≈≈§.EV: 18Int: 19 ................#≈.≈≈≈≈.SH: 0Dex: 21 ...#....#.......#≈......XL: 15 Next:  6% Place: Dungeon:13 ...#....#.......@***....Noise: ===------  Time: 41176.7 (0.0) )..#....#.......'...**CBa) +4 orcbow (heavy) ...#....#.......#§....u§Fire: a) +4 orcbow (heavy) ...#....#########≈.≈≈§≈§Alive Fly ...#....#.......#≈§≈≈§≈§ ...#....#.......#§§§§[31iwm≈§.B   boulder beetle (wandering) ...######.......#≈.§§≈≈.u   green ugly thing ...)....#.......#≈......C   cyclops (missile) ........#.......#The cyclops is almost dead. _A boulder beetle comes into view.Fire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - cyclopsAim: a cyclops, quivering large rocks (almost dead, 90% to hit)i3 ...#..........#.################# Prakerore the Marksvampire ...######.....#.#≈≈§≈§≈≈Vampire of Gozag  Gold: 3496 ..............#.#≈......Health: 81/105 ==================------ ..............#.#≈.≈≈≈§.Magic: 12/16 ==================------ ................#≈.≈≈§≈.AC: 17Str: 7 ................#≈.≈≈≈§.EV: 18Int: 19 ................#≈.≈≈≈≈.SH: 0Dex: 21 ...#....#.......#≈......XL: 15 Next:  6% Place: Dungeon:13 i ...#....#.......@§......Noise: ===------  Time: 41176.7 (0.0) )..#....#.......'.....CBa) +4 orcbow (heavy) ...#....#.......#§....u§Fire: a) +4 orcbow (heavy) ...#....#########≈.≈≈§≈§Alive Fly ...#....#.......#≈§≈≈§≈§ ...#....#.......#§§§§≈§.B   boulder beetle (wandering) ...######.......#≈.§§≈≈.u   green ugly thing ...)....#.......#≈......C   cyclops (missile) ........#.......#Fire: a) +4 orcbow (heavy)Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - cyclopsAim: a cyclops, quivering large rocks (almost dead, 90% to hit)  i lYou shoot an arrow. The arrow hits the cyclops!!  You kill the cyclops!i7 i i k≈≈≈.§○≈...u..≈§..≈≈≈≈.≈§≈≈u   green ugly thing≈§≈...§i ;277.7 (1i id i /  --more--i'0 _The boulder beetle leaps!ig .#.#...........#......#..........#.######################.....#.#≈≈≈≈≈≈≈.#.#≈......#.#≈.≈≈≈§..#≈.≈≈§≈..#≈.≈≈≈§........#≈.≈≈≈≈..#....#......@#≈...... ....#....#.'....... .)..#....#.'.....§○.#....#.......#≈...u...#....#########≈.≈≈≈§..#....#.#≈.≈≈≈≈..#....#i .#§§≈§≈≈..######.#≈§§§≈≈.)....#.#≈...§..i i §§$u§≈..§≈i 0---8i~ i i7I######....#######....#......#.#..........#...........#.....#..........#.###############iJ>######.....#.#≈≈≈≈≈≈≈.#.#≈......#.#≈.≈≈≈§..#≈.≈≈§≈..#≈.≈≈≈§........#≈.≈≈≈≈..#....#.#≈...... .....#....#.'.....§.)..#....#.'....§$○.#....#.......#≈..u§...#....#########≈.≈≈≈≈. <....#....#.#≈.≈≈..#....#iJ}.#§.≈§≈..######.#≈.§≈≈≈.iNiWvu..§≈iXX3---9i`_i]bis?.................#....#......# #######....#######....#......#.#..........#...........#....#..........#.####################.....#.#≈≈≈≈≈≈≈.#.#≈......#.#≈.≈≈≈§..#≈.≈≈§≈..#≈.≈≈≈§........#≈.≈≈≈≈..#....#.#≈..........#....#.'.....§.)..#....#.'....§$○i@.#....#.......#≈.u.... ......#....#########≈.§≈≈. .<....#....#.#≈.≈≈..#....#.#§.≈≈≈≈.i$CiQJ`u.§i#KU3=80iPiSi #######.....#....#......# #.................#....#......# ########....#######....#......# #......#..........#...........#.. #......#..........#.############# #######.....#.#≈≈≈≈≈≈≈ #.#.#≈...... #i #.#≈.≈≈≈§. #.#≈.≈≈§≈. #.#≈.≈≈≈§. #............#≈.≈≈≈≈. #......#....#.#≈...... #......#....#.'.....§. #...)..#....#.'....§$○ #......#....#.......#≈u..... #......#....#########≈.≈≈≈. #.<....#....#.#≈.ig &§≈≈.i i >u.i T4=1i i! i|  #>..........#.....#....#......#  #######.....#....#......#  #.................#....#......#  ########....#######....#......#  #......#..........#...........#.  #......#..........#.############  #######.....#.#≈≈≈≈≈≈≈  #.#.#≈......  #i~ M#.#≈.≈≈≈§.  #.#≈.≈≈§≈.  #.#≈.≈≈≈§.  #............#≈.≈≈≈≈.  #......#....#.#≈......  #......#....#.'.....§.  #...)..#....#.'u...§$○  #......#....#.......#≈......  #......#....#########≈.≈≈≈.i i fu.§ix ^5=2i iS i  #..<.#.....#....#......# #>..........#.....#....#......# #######.....#....#......# #.................#....#......# ########....#######....#......# #......#..........#........... #......#..........#.########### #######.....#.#≈≈≈≈≈≈≈ #.#.#≈...... ##.#≈.≈≈≈§. #.#≈.≈≈§≈. #.#≈.≈≈≈§. #............#≈.≈≈≈≈. #......#....#.#≈...... #......#....#.u.....§. #...)..#....#.'....§$○ #......#....#.......#§......iv >u'i &3i$ i/ ioUYou shoot an arrow. The arrow hits the green ugly thing.iri.|Bu.i|i }j6====4.8 (1.1ii6 _The green ugly thing is lightly wounded.i>0You shoot an arrow.iH?u.i}I(5.9iPiS[ _The arrow barely misses the green ugly thing.i 0You shoot an arrow.i ?u.ir 077.0ih i g _The arrow completely misses the green ugly thing.i   _The arrow completely misses the green ugly thing.The arrow hits the green ugly thing!!  The green ugly thing is moderately wounded.  The green ugly thing bites you!  You are poisoned.i 34960=========-80Pois Fly iv i 7 _The green ugly thing poisons you!i:kil8-isiPv^ _You are too injured to fight recklessly!ixiii3^ _You are too injured to fight recklessly!i[ i` Drink which item? Potions  c - 2 potions of brilliance  f - 14 potions of curing  j - 2 clear potionsn - 2 potions of ambrosia  p - a murky silvery potion  t - a yellow potion  w - 3 potions of lignification iOa  H - 2 fuming dark potionsK - 3 potions of might  M - a fizzy yellow potion  S - 3 potions of heal wounds [!] read|quaff|evoke[?] describe selectedi` if in X #..<........#.....#....#......# Prakerore the Marksvampire#>..........#.....#....#......# Vampire of Gozag  Gold: 3496#......######.....#....#......# Health: 80/105 ==================------#.................#....#......# Magic: 13/16 ===================-----########....#######....#......# AC: 17Str: 7#......#..........#...........# EV: 18Int: 19#......#..........#.########### SH: 0io Dex: 21#......######.....#.#≈≈≈≈≈≈≈XL: 15 Next:  7% Place: Dungeon:13#.............@...#.#≈......Noise: ===------  Time: 41188.0 (0.0)#..............u..#.#≈.≈≈≈§.a) +4 orcbow (heavy)#...................#≈.≈≈§≈.Fire: a) +4 orcbow (heavy) #...................#≈.≈≈≈§.Alive Pois Fly #...................#≈.≈≈≈≈.#......#....#.......#≈......u   green ugly thing#......#....#.......'.....§.#...)..#....#.......'....§$○#......#....#.......#§......iqp The green ugly thing is moderately wounded.The green ugly thing bites you!  You are poisoned. _The green ugly thing poisons you! _You are too injured to fight recklessly! _You are too injured to fight recklessly!ix  You feel better. The green ugly thing bites you.  You are poisoned.iy U8===========iy 2---9.0 (1Pois i i 7 _The green ugly thing poisons you!is^ i` Drink which item? Potions  c - 2 potions of brilliance i`  f - 13 potions of curing  j - 2 clear potionsn - 2 potions of ambrosia  p - a murky silvery potion  t - a yellow potion  w - 3 potions of lignification  H - 2 fuming dark potionsK - 3 potions of might  M - a fizzy yellow potion  S - 3 potions of heal wounds [!] read|quaff|evoke[?] describe selectedi;iiE% #..<........#.....#....#......# Prakerore the Marksvampire#>..........#.....#....#......# Vampire of Gozag  Gold: 3496#......######.....#....#......# Health: 88/105 ====================----#.................#....#......# Magic: 12/16 ==================------########....#######....#......# AC: 17i{&Str: 7#......#..........#...........# EV: 18Int: 19#......#..........#.########### SH: 0Dex: 21#......######.....#.#≈≈≈≈≈≈≈XL: 15 Next:  7% Place: Dungeon:13#.............@...#.#≈......Noise: =--------  Time: 41189.0 (0.0)#..............u..#.#≈.≈≈≈§.a) +4 orcbow (heavy)#...................#≈.≈≈§≈.Fire: a) +4 orcbow (heavy) #...................#≈.≈≈≈§.Alive Pois Fly #...................#≈.≈≈≈≈.#......#....#.......#≈......i'$u   green ugly thing#......#....#.......'.....§.#...)..#....#.......'....§$○#......#....#.......#§...... _The green ugly thing poisons you! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You feel better. The green ugly thing bites you.  You are poisoned. _The green ugly thing poisons you!i*iW6/ B   boulder beetleBu   green ugly thingYou feel better.i+7100/105========90.0 (1i7AFly i>iA^ _The green ugly thing closely misses you.i8  You shoot an arrow.i3~ B.  The arrow closely misses the green ugly thing.i/==1ihi]] _The green ugly thing barely misses you.iq# ^  You shoot an arrow. The arrow hits the green ugly thing!!i. B' The green ugly thing is almost dead.i-/ 1=======2i 7 ii: V _The green ugly thing misses you. i^  You shoot an arrow. The arrow hits the green ugly thing!! i iU$B. i"X3496 =8 i^#E===-3.1 (1.1 i* ig.T _You kill the green ugly thing! iZ ikx-Throw: 2 darts (curare)  i i ic i;K64 darts (poison) i߉ i iJ BB(rolling, very poisoned)You throw a poisoned dart.  The poisoned dart hits the boulder beetle!  The boulder beetle is poisoned. ip2---8 (0.73 i  B i(N _The boulder beetle curls into a ball and begins rolling! i M_The boulder beetle curls into a ball and begins rolling!  You throw a poisoned dart.  The poisoned dart hits the boulder beetle.  The boulder beetle looks even sicker. imsB°B i3=---4.52 i&:° i< _The boulder beetle is lightly wounded. i(M_The boulder beetle is lightly wounded.  You throw a poisoned dart.  The poisoned dart hits the boulder beetle!  The boulder beetle looks as sick as possible! i_2 B°°Bunaware, ext…The boulder beetle is lightly wounded. if3k3=5.21 i;cB°B i$?T _The boulder beetle is distracted by your dazzling golden aura. iArZMB°(Bextremely po§§  _The boulder beetle is distracted by your dazzling golden aura.no longer distracted by gold. isY90 iȇcB _The boulder beetle is lightly wounded. i7dB°B iWK2 darts (curare)  i [°B iL  ie&B ifFire: a) +4 orcbow (heavy) id[°B i i4} 8  You shoot an arrow. i߈ 8 B°(B  extremely poisoned)The arrow barely misses the boulder beetle.The boulder beetle misses you. i >4==6.9 (1.0 iT :° iЕ C _The boulder beetle stops rolling and uncurls.i`t (You shoot an arrow. The arrow hits the boulder beetle.  The boulder beetle is moderately wounded.=iu&8.0 (1.1i_}iT _The boulder beetle misses you.i(  '.  You shoot an arrow. The arrow hits the boulder beetle!  The boulder beetle is severely wounded.i)V5=9.1i2iA6T _The boulder beetle misses you.i _The boulder beetle misses you.  You shoot an arrow. The arrow hits the boulder beetle!  The boulder beetle is severely wounded. _The boulder beetle misses you.  You shoot an arrow. The arrow hits the boulder beetle!  The boulder beetle is severely wounded.200.2iwit  You shoot an arrow. The arrow hits the boulder beetle!  The boulder beetle is severely wounded. _The boulder beetle misses you.  You shoot an arrow. The arrow hits the boulder beetle!  The boulder beetle is severely wounded. _The boulder beetle closely misses you.iU[  You shoot an arrow. The arrow hits the boulder beetle!i]F$id6/106=4==101.3iQlimR _You kill the boulder beetle!i i i ik H _No target in view!iM 4i]U iW H _No target in view!iviq  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.4   8.3  -1   k - Spellcasting   1.0   2.4  -1          i( b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Necromancy   9.1   8.8  +1   d - Throwing   6.0   9.9  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0 [40im  1.0   0       g - Ranged Weapons  16.0  29.7  -2   q - Evocations   7.0   9.5  -1           h - Armour   0.0   1.4  -2       i - Dodging   9.3   8.8  +1       j - Stealth   7.6   3.4  +5              iba                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi iti #..<........#.....#....#......# Prakerore the Marksvampire#>..........#.....#....#......# Vampire of Gozag  Gold: 3496 #......######.....#....#......# Health: 106/106 ========================#.................#....#......# Magic: 14/16 =====================---########....#######....#......# AC: 17Str: 7i#......#..........#...........# EV: 18Int: 19#......#..........#.########### SH: 0Dex: 21#......######.....#.#≈≈≈≈≈≈≈XL: 15 Next: 10% Place: Dungeon:13#.............@...#.#≈......Noise: ===------  Time: 41201.3 (0.0)#..............$..#.#≈.≈≈≈§.a) +4 orcbow (heavy)#...............(...#≈.≈≈§≈.Fire: a) +4 orcbow (heavy) #................(..#≈.≈≈≈§.Alive Fly #.................(.#≈.≈≈≈≈.#......#....#.......#≈......i#......#....#.......'.....§.#...)..#....#.......'....§$○#......#....#.......#§......The boulder beetle is severely wounded. _The boulder beetle closely misses you.You shoot an arrow. The arrow hits the boulder beetle! _You kill the boulder beetle! _No target in view! _No target in view!iTiiiijikilipiq% _iuivirvihwiEzizi{i~,iiili_i,iوi_95i!)=ii'ii|i,ii|iiՙi P=ii,i i1i+3496i06==iDi ~ _Magic restored.i[iݴ(514iiO _You now have 3514 gold pieces (gained 18).i4iiqi 4==ii E _x - 61 poisoned darts (gained 1)ii_iTiiKiiE _x - 62 poisoned darts (gained 1)i4ii,iivE _x - 64 poisoned darts (gained 2)i%ii ii ,iiI[  There is a large open door, spattered with blood here.i$i _iiiEiiii] ,i{ iXiPi!iGiiiii i#,i$i5*O  You now have 3536 gold pieces (gained 22).i*'36io,ig/` _You see here 4 large rocks.i\24i3i^7i<,i>iEiF'49i&IiMO _You now have 3549 gold pieces (gained 13).i[RiRiTiZi['71i\i(bO _You now have 3571 gold pieces (gained 22).ififihili9m&9iniqqO _You now have 3591 gold pieces (gained 20).is4itixiWy(605igziƀO _You now have 3605 gold pieces (gained 14).iiwiiiiiiۗiӜ,i#iii'iiiBiiB,i4i.......#§.≈§≈≈....≈≈≈≈.§#######.. .......#§.≈≈≈≈....≈≈≈≈.≈##....## .......#≈.≈≈≈≈....≈≈≈≈.≈#. .......#§..............≈##...>... .......'...............§#. .......'.....(.........≈##. .......#≈..............≈##....... i(########≈.≈≈§§....≈≈≈≈.≈#######.# .......#≈.≈≈≈≈§.@.≈≈≈≈.≈# #.....#---46.3 (45.0) .......#≈.≈≈§§§...≈§≈≈.≈# #.....# .......#≈.≈≈≈≈....≈≈≈≈.≈# #.....# .......#≈§§§...§§......≈# #.....# .......#≈§≈≈§≈≈≈§≈≈≈≈≈§≈# #.....# .......##########################  .......# #...........  #######......#########...........  i>.............. ---iiE _Done exploring.iiiiL....'.........(.......0.0)idi+iE _Done exploring.ifisBLevel 13 of the Dungeon <<<>>>(Press ? for help)#......######.....#.#≈≈≈≈≈≈≈§§≈§≈§§≈§##..................)....#.......# #.................#.#≈...........§§§≈##.......................#.......# #.................#.#§.≈§§§§...≈≈≈≈.≈#........................#.......# #...................#§.≈§≈≈....≈≈≈≈.§#######..................#.......# #...................#§.≈≈≈≈....≈≈≈≈.≈##....############.......#.......# #...................#≈.≈≈≈≈....≈≈≈≈.≈##...............#...............# it#......#....#.......#§..............≈##...>...........#...............# #......#....#.......'...............§##...............#...............# #...)..#....#.......'.....(.........≈##...........)...#...............# #......#....#.......#≈..............≈##...............#...............# #......#....#########≈.≈≈§§....≈≈≈≈.≈#######.#....#...#########.....=.# #.<....#....#.......#≈.≈≈≈≈§.@.≈≈≈≈.≈# #.....#....#.........#.........# #......#....#.......#≈.≈≈§§§...≈§≈≈.≈# #.....#....#.........#.........# #......######.......#≈.≈≈≈≈....≈≈≈≈.≈# #.....#....#.........#.........# #......)....#.......#≈§§§...§§......≈# #.....#....#.........#.........# igu#...........#.......#≈§≈≈§≈≈≈§≈≈≈≈≈§≈# #.....#....#.........#.........# #...........#.......####################################....#.........# #......#....#.............##....................#..............# #......#....########......#########....................#..............# #......#....#..........................................#..............# #......#....#..........................................#..............# iv%#......#....#.....................#########............######.........# #......#....#...............^.....#........................<..........# i^ ..........#..............#.######.....#....#######...#<#...#......#.......#....#i #.>#.....#....#......#.......##############.....#....#......#.......#..............#..#....#......#.......#.############....##.......#.........###############......#..#.............!.#.......#.#################.....############i @#.#≈≈≈≈≈≈≈§§≈§≈§§≈§...)....#...........#.#≈...........§§§≈##........................................#.#§.≈§§§§.................#......§.≈§≈≈....≈≈≈≈.§#######.........#i ......§#....############.......#.......≈≈≈≈....≈≈≈≈.≈##...............#......#§..............≈##...>...........#......#i '...............§##...............#......)'.....(.........≈##)...#........#≈..............≈###.iO z########≈.≈≈§§....≈≈≈≈.≈#######.#....#...#########.....=<#≈.≈≈≈≈§.@.≈≈≈≈.≈# #.....#....#.........##≈.≈≈§§§...≈§≈≈.≈# #.....#....#.........####i y#≈.≈≈≈≈....≈≈≈≈.≈# #.....#....#.#ii.......#§.≈§≈≈....≈≈≈≈.§#######.. Prakerore the Marksvampire .......#§.≈≈≈≈....≈≈≈≈.≈##....### Vampire of Gozag  Gold: 3605 .......#≈.≈≈≈≈....≈≈≈≈.≈##....... Health: 106/106 ======================== .......#§..............≈##...>... Magic: 16/16 ======================== .......'...............§##....... AC: 17iStr: 7 .......'.....(.........≈##....... EV: 18Int: 19 .......#≈..............≈##....... SH: 0Dex: 21 ########≈.≈≈§§....≈≈≈≈.≈#######.# XL: 15 Next: 10% Place: Dungeon:13 .......#≈.≈≈≈≈§.@.≈≈≈≈.≈# #.....# Noise: ---------  Time: 41246.3 (0.0) .......#≈.≈≈§§§...≈§≈≈.≈# #.....# a) +4 orcbow (heavy) .......#≈.≈≈≈≈....≈≈≈≈.≈# #.....# Fire: a) +4 orcbow (heavy) .......#≈§§§...§§......≈# #.....# [32i|mAlive Fly .......#≈§≈≈§≈≈≈§≈≈≈≈≈§≈# #.....# .......##########################  .............##...........  #######......#########...........  .................................  _You now have 3549 gold pieces (gained 13). _You now have 3571 gold pieces (gained 22). _You now have 3591 gold pieces (gained 20). _You now have 3605 gold pieces (gained 14). _Done exploring. _Done exploring.ii5ii i{% _i[iZii/iiX%i"&,i'i=071229060514 _Done exploring. _ You see here 4i1# large rocks.iI3i3 _i5iB9i;i]<i>iAiiEiEiWGigKiNitOiQiTitX,iYid^iaibicici[  There is a large open door, spattered with blood here.imin _ipisiUwiwixic|ibii"iii~iiik,ii|i,i#iiikiji'it,ihiiii<ii,ii|i,iUiļiviiw,iiiiHii/i%iitii)iiidiiic,iii/,iyiiV,i,i  #...........#...  #...........#.....  #...........#ix  #.....[.....#..  #......###########  #...........#  #...........#  #..<........#..... i! #@..........#.....74.3 (28.0)  #......######.....  #.................  ########....##### i: #......#..........  #......#..........  #......######.  #......iz.  #.iipiIc _There is a stone staircase leading down here.i/iLevel 13 of the Dungeon <<<>>>(Press ? for help)####################################################################### #...........#..........#.........................#............#.......# #...........#..........#.........................#............#.......# #...........#..........#.........................#............#.......#i,z #...........#..........#.........................#.......[....#.......# #.....[.....#..........#.........................#............#.......# #......############....#......#########..........#.......?....#.......# #...........#..........#..............#..........#............#.......# #...........#.....######..............#....#######...#........#.......# #..<........#.....#....#......#.......#....#.........#................# #@..........#.....#....#......#.......######.........#........######### #......######.....#....#......#.......#..............#................# #.................#....#......#.......#..............#................# ########....#######....#......#.......#.........###############.......# i.p#......#..........#...........#.......#.....................!.#.......# #......#..........#.###################.......................######### #......######.....#.#≈≈≈§≈≈≈§§≈≈≈§§≈§##..................)....#.......# #.................#.#≈..§...§§§..§§§≈##.......................#.......# #.................#.#≈.§≈§§..§§≈≈§§.≈#........................#.......# #...................#≈.≈≈≈≈....≈§§≈.§#######..................#.......# #...................#≈.≈≈≈≈....≈≈§≈.≈##....############.......#.......# #...................#≈.≈≈≈≈....≈≈≈§.≈##...............#...............# #......#....#.......#≈............§§≈##...>...........#...............# iH 4<<<<>>>>∩∩  ...................##....#.#.#........# #.# #.# #.#iC  #....# #....'.....#####.........#...#.####.#.#####.# #.# #.# #....# #.####.######....#.#.....# #.# #.# #....# #.#....#####'### #.###..###...#.#.#.####.#.#########.# #.# #....# #.#....# #....# ##.#.#.# #.#...........# #.#i& O #....# #.#....# #....########..####!.#.#.######.#..########## #.# #....####......# #..).............#......#.........##### #.# #......# #...[####.....#####..########.#.#...# #.# ####..........)####....# #......#.##.#......#.# #.# #...............########....#######...i ...#....#.#.# #.# #........##.).))).##........+.....>.#.#####.....#.#.# #.# #.....[.........#<##........##...##.#.# #..#.#..#.#..#.#.# #.# i3 #.#######.)#########.>.....###<..##.#.#####..#.#<..^...#.#.# #.# #.#%....#..#....∩# #.......# #...##.#.##.................#.# #.# i #.#..#.##..##.#..# #.......###...##.#.##.#...#.#...#.# #.# #.#.#.#.#..#.#.#.# #.............##.#i ∩....(...#.#.# #.# #.#..##.#..#.##..###.##########.###.#.##.#.#.###.#.###.#.#.####.### #.#.#...).))...#.#...# #.# ## #.#.i6 ..# #)#####.#..#.#####.### #.# ###..#.##.####.#####.###.######## #))..........# #.# ##.##i m....# #........# #.# #.....#..#.########)###..# #######.#..#.####### #.# #.....#..#.# #.###..# #.#....#.# #.####..#.....#.# ##iji iĨ  #...........#..... Prakerore the Marksvampire #...........#..... Vampire of Gozag  Gold: 3605 #...........#..... Health: 106/106 ======================== #.....[.....#..... Magic: 16/16 ======================== #......########### AC: 17Str: 7 #...........#..... EV: 18Int: 19 #...........#..... SH: 0Dex: 21 #..<........#..... XL: 15 Next: 10% Place: Dungeon:13 #@..........#..... Noise: --------- [39;4i ,9m Time: 41274.3 (0.0) #......######..... a) +4 orcbow (heavy) #................. Fire: a) +4 orcbow (heavy)  ########....###### Alive Fly  #......#.......... #......#..........  #......######.....  #.................  #.................  _You now have 3605 gold pieces (gained 14). _Done exploring. _Done exploring. _You see here 4 large rocks. _There is a large open door, spattered with blood here. _There is a stone staircase leading down here.i i8 i2 iHi6vLevel 13 of the Dungeon <<<>>>(Press ? for help)####################################################################### #...........#..........#.........................#............#.......# #...........#..........#.........................#............#.......# #...........#..........#.........................#............#.......# #...........#..........#.........................#.......[....#.......# #.....[.....#..........#.........................#............#.......# #......############....#......#########..........#.......?....#.......# #...........#..........#..............#..........#............#.......# #...........#.....######..............#....#######...#........#.......# ic##..<........#.....#....#......#.......#....#.........#................# #@..........#.....#....#......#.......######.........#........######### #......######.....#....#......#.......#..............#................# #.................#....#......#.......#..............#................# ########....#######....#......#.......#.........###############.......# #......#..........#...........#.......#.....................!.#.......# #......#..........#.###################.......................######### #......######.....#.#≈≈≈§≈≈≈§§≈≈≈§§≈§##..................)....#.......# #.................#.#≈..§...§§§..§§§≈##.......................#.......# #.................#.#≈.§≈§§..§§≈≈§§.≈#........................#.......# #...................#≈.≈≈≈≈....≈§§≈.§#######..................#.......# #...................#≈.≈≈≈≈....≈≈§≈.≈##....############.......#.......# #...................#≈.≈≈≈≈....≈≈≈§.≈##...............#...............# #......#....#.......#≈............§§≈##...>...........#...............# iN]2<<<<>>>>#.......#......##....##.....##....#........'...)........).....#......###....##.......##.##.#.......###...##.......#####)###.####'######..#..(.....###..##.......#...).(..###.#..###.###.##.......#..##i5#.#....#.####.......#............##.....##....'.###....##.#....#.##......## #...##..#..........(.#########....#.###....##>..#...#....#.##...#...##...##..##..##+####..#########.#....#......##...##...##..##+######.....#######'###.......#....#......#######...##..##..)<##.....#.....#.#..............############### #...##..#.............#.....#.#..............##....#.)....# #.......#.......#.....'.....#.#.......)##....## #.......##.....#.....#.'.....##....## #.......#.............#.....#.#................#......# #.......#......########.....#.......#.....######'#######......# #..###..#......########.....#.......#.....#......# #..# #..#......##....##.....#.......#########......####.# #..# #..###....##.....#.......#....###'......# io#..# #..'##....########>......#....#.####......# #..###..###....########.......#..............#.# #..#####.......# #.......#########.....#.......#..............#.# #..#####.......# #.......#########.....#.##...[#.....#.####.=.....# #.......#......##iSJ.....##'#####....#####......# ih\ $1<<<<>>>>>_∩   #.# #.........# ##.##.#?.)#.##.##  ##......... #.# ####.# i]   #.# #.#'#####.# #..#.###.###.#..# ###......ooo..W...# #..#.#   #.# #.#.#...#.# ##.##...##.###....ß...o>o..@ß..# #..#.#   #.# #.#.#.#.#.###..#..#######..#.....##.....ooo.....## #..#.#   #.# #.#.#.#.#...#.##..## ##..##...## ...........#  #..#.#   #.# #.#.....#.#...#....# #....#...#  ....ß.....#########..#.#   #.# #.###.###.##.##....## ##..#.##..#  #.....####..........#.#   #@ i^  #.........#..#..#...# #......#..#  #.....#.########.##.#   #W  #.###.#####.##......###.##.####.## #....<..#######   #W  #.# #.# #..#..#.#...#........#..# #............##.#####   #.  #.# #.# ##.##........#.#.....###.## #..###.#.###....#   #.  #.# #.# #..#..#.#.##.#.#..# #..# #.#.# #.####   #)### #.# #.###........#.#...##.## #..###.#.###.#   #...# #.# #.##..#.........#..# ####......#   ####.# #.il_ # #.##.##..###.###....##.##...##.###.....#########.##   #.<#.###.###.#..#...#.#.#.#....##.##..###..##...######   #..#..#.##.#..##.##........##.##.....###.#.###......#   ##.####........#.#.#........#...#.#.####.#.##.....# #.#.# #...##.#   #.#..###...........#.#.)..).#..#.##.#.....###.#.###..###.#   #.#..#.#..#..#.............#....#..'..+.##..................# #.#   #.#..#.#..#.##.#.#.#......#.#......#..#####......#.#.####...# ###   #.#..#.#..#.#.#.#.#.#....#.#.#....#########......#...# #####   #.#..#.#..#.#......).....#......#.###i2ikd #...........#..... Prakerore the Marksvampire #...........#..... Vampire of Gozag  Gold: 3605 #...........#..... Health: 106/106 ======================== i#.....[.....#..... Magic: 16/16 ======================== #......########### AC: 17Str: 7 #...........#..... EV: 18Int: 19 #...........#..... SH: 0Dex: 21 #..<........#..... XL: 15 Next: 10% Place: Dungeon:13 #@..........#..... Noise: ---------  Time: 41274.3 (0.0) i*#......######..... a) +4 orcbow (heavy) #................. Fire: a) +4 orcbow (heavy)  ########....###### Alive Fly  iE#......#.......... #......#..........  #......######.....i  #.................  #.................  _You now have 3605 gold pieces (gained 14). i_Done exploring. _Done exploring. _You see here 4 large rocks. _There is a large open door, spattered with blood here. i U_There is a stone staircase leading down here.iR iiGihJ4iOiPM _Done exploring. _You see here 4 large rocks. _There is a large open door, spattered with blood here. _stone staircase leading downUnknown command.ih i gPrakerore the Marksvampire (Vampire Hexslinger) Turns: 40793, Time: 01:54:01 Health: 106/106 AC: 17 Str:  7 XL: 15 Next: 10% Magic: 16/16EV: 18 Int: 19 God: Gozag Gold: 3605i SH:  0 Dex: 21 Spells: 3/16 levels left rFire + . . a - +4 orcbow (heavy) rCold + . . (shield currently unavailable) rNeg . . .V - +1 robe {rC+ rF+} rPois .L - +0 helmet rElec .B - +0 cloak rCorr .Z - +0 pair of gloves SInv + N - +2 pair of boots {Fly} Will ++...v - amulet of guardian spirit Stlth ++++G - ring of the Tortoise {AC+8} HPRegen 0.57/turn q - ring of willpower MPRegen 0.15/turn %: guardian spirit @: flying, healing quickly A: alive, fangs 3, see invisible, vampiric 2iigL #...........#..... Prakerore the Marksvampire #...........#..... Vampire of Gozag  Gold: 3605 #...........#..... Health: 106/106 ======================== #.....[.....#..... Magic: 16/16 ======================== #......########### AC: 17Str: 7 i-#...........#..... EV: 18Int: 19 #...........#..... SH: 0Dex: 21 #..<........#..... XL: 15 Next: 10% Place: Dungeon:13 #@..........#..... Noise: ---------  Time: 41274.3 (0.0) #......######..... a) +4 orcbow (heavy) #................. Fire: a) +4 orcbow (heavy)  ########....###### Alive Fly  #......#.......... #......#..........  #......######.....  #.................  #.................  _Done exploring. _Done exploring. _You see here 4 large rocks. _Thiere is a large open door, spattered with blood here. _There is a stone staircase leading down here. _Unknown command.iiڎij  idCasting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iiy Your spells (cast)TypeFailure Levela - JinxbiteHexes1%2  b + BlinkTranslocation9% 2  c - Cause FearHexes1% 4 d - ApportationTranslocation5%1  e - Dispel UndeadNecromancy4% 4 Select a spell to castij[!]/[I] toggle spell headersi_\icifl0 #...........#..... Prakerore the Marksvampire #...........#..... Vampire of Gozag  Gold: 3605 #...........#..... Health: 106/106 ======================== #.....[.....#..... Magic: 16/16 ======================== #......########### AC: 17Str: 7 #...........#..... EV: 18Int: 19 im#...........#..... SH: 0Dex: 21 #..<........#..... XL: 15 Next: 10% Place: Dungeon:13 #@..........#..... Noise: ---------  Time: 41274.3 (0.0) #......######..... a) +4 orcbow (heavy) #................. Fire: a) +4 orcbow (heavy)  in########....###### Alive Fly  #......#.......... #......#..........  #......######.....  #.................  #.................  _You see here 4 large rocks. _There is a large open door, spattered with blood here. _There is a stone staircase leading down here. _Unknown command.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iCoipiwi #...........#..... Prakerore the Marksvampire #...........#..... Vampire of Gozag  Gold: 3605 #...........#..... Health: 106/106 ======================== iwy#.....[.....#..... Magic: 16/16 ======================== #......########### AC: 17Str: 7 #...........#..... EV: 18Int: 19 #...........#..... SH: 0Dex: 21 #..<........#..... XL: 15 Next: 10% Place: Dungeon:13 #@..........#..... Noise: ---------  Time: 41274.3 (0.0) #......######..... a) +4 orcbow (heavy) #................. Fire: a) +4 orcbow (heavy)  ########....###### Alive Fly iizA #......#.......... #......#..........  #......######.....  #.................  #.................  _You see here 4 large rocks. _There is a large open door, spattered with blood here. _There is a stone staircase leading down here. _Unknown command.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iP  Okay, then.iMii. _isi83  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.4   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4  iD c - Unarmed Combat   0.0   0.8  +1   m - Necromancy   9.1   8.8  +1   d - Throwing   6.0   9.9  -2   n - Translocations   3.0   5.7  -2       o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0       g - Ranged Weapons  16.0  29.7  -2 ix[36m  q - Evocations   7.0   9.5  -1           h - Armour   0.0   1.4  -2       i - Dodging   9.3   8.8  +1       j - Stealth   7.6   3.4  +5                                   ia   The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiTi[ic #...........#..... Prakerore the Marksvampire #...........#..... Vampire of Gozag  Gold: 3605 id#...........#..... Health: 106/106 ======================== #.....[.....#..... Magic: 16/16 ======================== #......########### AC: 17Str: 7 #...........#..... EV: 18Int: 19 #...........#..... SH: 0Dex: 21 #..<........#..... XL: 15 Next: 10% Place: Dungeon:13 #@..........#..... Noise: ---------  Time: 41274.3 (0.0) izf3#......######..... a) +4 orcbow (heavy) #................. Fire: a) +4 orcbow (heavy)  ########....###### Alive Fly  #......#.......... #......#..........  #......######.....  #.................  #.................  _There is a large open door, spattered with blood here. _There is a stone staircase leading down here. _Unknown command.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.ili|mi.siti<i?Prakerore the Marksvampire (Vampire Hexslinger) Turns: 40793, Time: 01:54:09 Health: 106/106 AC: 17 Str:  7 XL: 15 Next: 10% Magic: 16/16i@EV: 18 Int: 19 God: Gozag Gold: 3605SH:  0 Dex: 21 Spells: 3/16 levels left rFire + . . a - +4 orcbow (heavy) rCold + . . (shield currently unavailable) rNeg . . .V - +1 robe {rC+ rF+} rPois .L - +0 helmet rElec .B - +0 cloak rCorr .Z - +0 pair of gloves SInv + N - +2 pair of boots {Fly} Will ++...iAv - amulet of guardian spirit Stlth ++++G - ring of the Tortoise {AC+8} HPRegen 0.57/turn q - ring of willpower MPRegen 0.15/turn %: guardian spirit @: flying, healing quickly A: alive, fangs 3, see invisible, vampiric 2%i1%i/A_ #...........#..... Prakerore the Marksvampire #...........#..... Vampire of Gozag  Gold: 3605 #...........#..... Health: 106/106 ======================== #.....[.....#..... Magic: 16/16 ======================== %iAB#......########### AC: 17Str: 7 #...........#..... EV: 18Int: 19 #...........#..... SH: 0Dex: 21 #..<........#..... XL: 15 Next: 10% Place: Dungeon:13 #@..........#..... Noise: ---------  Time: 41274.3 (0.0) %iB_#......######..... a) +4 orcbow (heavy) #................. Fire: a) +4 orcbow (heavy)  ########....###### Alive Fly  #......#.......... #......#..........%i?C  #......######.....  #................. %iC #.................  _There is a large open door, spattered with blood here. _There is a stone staircase leading down here. _Unknown command.%iCCasting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.%imE%i0K%iM%i͞ %iȟ %i \ _Unknown command.&ip&i&i&iF _Unknown command.&i &i+ Level 13 of the Dungeon <<<>>>(Press ? for help)####################################################################### #...........#..........#.........................#............#.......# #...........#..........#.........................#............#.......# #...........#..........#.........................#............#.......# #...........#..........#.........................#.......[....#.......# #.....[.....#..........#.........................#............#.......#&i[-  #......############....#......#########..........#.......?....#.......# #...........#..........#..............#..........#............#.......# #...........#.....######..............#....#######...#........#.......# #..<........#.....#....#......#.......#....#.........#................# #@..........#.....#....#......#.......######.........#........######### #......######.....#....#......#.......#..............#................# #.................#....#......#.......#..............#................# ########....#######....#......#.......#.........###############.......# #......#..........#...........#.......#.....................!.#.......# #......#..........#.###################.......................######### #......######.....#.#≈≈≈§≈≈≈§§≈≈≈§§≈§##..................)....#.......# #.................#.#≈..§...§§§..§§§≈##.......................#.......# #.................#.#≈.§≈§§..§§≈≈§§.≈#........................#.......# #...................#≈.≈≈≈≈....≈§§≈.§#######..................#.......#&i.  #...................#≈.≈≈≈≈....≈≈§≈.≈##....############.......#.......# #...................#≈.≈≈≈≈....≈≈≈§.≈##...............#...............# #......#....#.......#≈............§§≈##...>...........#...............# 'i4<<<<>>>>∩∩  ...................##....#.#.#........# #.# #.# #.# #....# #....''i.....#####.........#...#.####.#.#####.# #.# #.# #....# #.####.######....#.#.....# #.# #.# #....# #.#....#####'### #.###..###...#.#.#.####.#.#########.# #.# #....# #.#....# #....# ##.#.#.# #.#...........# #.# #....# #.#....# #....########..####!.#.#.######.#..########## #.# #....####......# #..'iV).............#......#.........##### #.# #......# #...[####.....#####..########.#.#...# #.# ####..........)####....# #......#.##.#......#.# #.# #...............########....#######......#....#.#.# #.# #........##.).))).##........+.....>.#.#####.....#.#.# #.#'i  #.....[.........#<##........##...##.#.# #..#.#..#.#..#.#.# #.# #.#######.)#########.>.....###<..##.#.#####..#.#<..^...#.#.# #.#'ie~ #.#%....#..#....∩# #.......# #...##.#.##.................#.# #.# #.#..#.##..##.#..# #.......###...##.#.##.#...#.#'i=...#.# #.# #.#.#.#.#..#.#.#.# #.............##.#∩....(...#.#.# #.# 'iP#.#..##.#..#.##..###.##########.###.#.##.#.#.###.#.###.#.#.####.### #.#.#...).))...#.#...# #.# ## #.#...# 'ix#)#####.#..#.#####.### #.# ###..#.##.####.#####.###.######## #))..........# #.# ##.##....#'i #.....# #.# #.....#..#.########)###..# #######.#..#.####### #.# #.....#..#.# #.###..#'iv #.#...#.# #.####..#.....#.# ##'i 'i% i #...........#..... Prakerore the Marksvampire #...........#..... Vampire of Gozag  Gold: 3605 #...........#..... Health: 106/106 ======================== 'iL #.....[.....#..... Magic: 16/16 ======================== #......########### AC: 17Str: 7 #...........#..... EV: 18Int: 19 #...........#..... SH: 0Dex: 21 #..<........#..... XL: 15 Next: 10% Place: Dungeon:13 #@..........#..... Noise: ---------  Time: 41274.3 (0.0) 'i M#......######..... a) +4 orcbow (heavy) #................. Fire: a) +4 orcbow (heavy)  ########....###### Alive Fly  #......#.......... 'i_ #......#..........  #......######.....  #.................  'iȕ L#.................  _Unknown command.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. 'i9 O_Unknown command. _Unknown command.'i 'i* 'iÝ 'i 'iF 'il 'iK G  Casting: Blink (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.Unknown command.(i}(iDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (14/15) Temple (0/1) D:5(i_Y Lair (5/5) D:8  Swamp (0/4) Lair:2 Snake (0/4) Lair:2 Slime (0/5) Lair:4  Orc (0/2) D:11 Vaults (0/5) D:14 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosFedhas GozagHepliaklqanaKikubaaqudghaMakhleb Nemelex XobehOkawaruQazlal(iRu Sif MunaTrogUskayawVehumet Wu JianXomYredelemnul Jiyva Shops: (press $ to reach them - yellow denotes antique shop) D:8 ( D:9 = D:11 = D:14 : (i]Annotations: (press ! to add a new annotation) D:11 1 runed translucent door, exclusions: door, 5 orcs and two-headed ogre, Josephine; Psyche D:12 1 runed translucent door, exclusion: door, Frag88's ghost, journeyman DsBe D:14 exclusion: entropy weaver, Azrael Lair:1 Faucheur's ghost, journeyman FoFi)iv)ii #...........#..... Prakerore the Marksvampire #...........#..... Vampire of Gozag  Gold: 3605 #...........#..... Health: 106/106 ======================== )i…#.....[.....#..... Magic: 16/16 ======================== #......########### AC: 17Str: 7 #...........#..... EV: 18Int: 19 #...........#..... SH: 0Dex: 21 #..<........#..... XL: 15 Next: 10% Place: Dungeon:13)iֆ #@..........#..... Noise: ---------  Time: 41274.3 (0.0) #......######..... a) +4 orcbow (heavy) #................. Fire: a) +4 orcbow (heavy)  ########....###### Alive Fly  #......#.......... #......#..........  )i<#......######.....  #.................  #.................)ig Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. _Unknown command. _Unknown command.)i)iш)i)i)i|)i)io)i–F _Unknown command.)i Prakerore the Marksvampire (Vampire Hexslinger) Turns: 40793, Time: 01:54:20 Health: 106/106 AC: 17 Str:  7 XL: 15 Next: 10% Magic: 16/16EV: 18 Int: 19 God: Gozag Gold: 3605SH:  0 Dex: 21 Spells: 3/16 levels left rFire + . . a - +4 orcbow (heavy) rCold + . . (shield currently unavailable) rNeg . . .V - +1 robe {rC+ rF+} rPois .L - +0 helmet rElec .B - +0 cloak rCorr .Z - +0 pair of gloves SInv + N - +2 pair of boots {Fly} Will ++...v - amulet of guardian spirit Stlth ++++G - ring of the Tortoise {AC+8} HPRegen 0.57/turn q - )i< B[40mring of willpower MPRegen 0.15/turn %: guardian spirit @: flying, healing quickly A: alive, fangs 3, see invisible, vampiric 2*i֟*i. #...........#..... Prakerore the Marksvampire #...........#..... Vampire of Gozag  Gold: 3605 *i `#...........#..... Health: 106/106 ======================== #.....[.....#..... Magic: 16/16 ======================== #......########### AC: 17Str: 7 #...........#..... EV: 18Int: 19 #...........#..... SH: 0*icDex: 21 #..<........#..... XL: 15 Next: 10% Place: Dungeon:13 #@..........#..... Noise: ---------  Time: 41274.3 (0.0) *iy#......######..... a) +4 orcbow (heavy) #................. Fire: a) +4 orcbow (heavy)  ########....###### Alive Fly  #......#.......... #......#..........  #......######.....*i  #.................  #................. Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. _Unknown command. _Unknown command. *i'_Unknown command.*i/*i{*iF*i**i, Where to? (Tab - D:13 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines V - Vaults+iGh +ip i #...........#..... Prakerore the Marksvampire #...........#..... Vampire of Gozag  Gold: 3605 #...........#..... Health: 106/106 ======================== +iq #.....[.....#..... Magic: 16/16 ======================== #......########### AC: 17Str: 7 #...........#..... EV: 18Int: 19 #...........#..... SH: 0Dex: 21 #..<........#..... XL: 15 Next: 10% Place: Dungeon:13 +ir #@..........#..... Noise: ---------  Time: 41274.3 (0.0) #......######..... a) +4 orcbow (heavy) #................. Fire: a) +4 orcbow (heavy)  ########....###### Alive Fly  #......#.......... #......#..........  #......######.....+i-s ,  #.................  #.................  _Okay, then. _Unknown command. _Unknown command. _Unknown command. +is C_Unknown command.Okay, then.+iZt +iy +i{ . _,i)|,il  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting,ix6.4   8.3  -1   k - Spellcasting   1.0   2.4  -1           b - Staves   0.0   1.4  -2   l - Hexes  12.0   7.5  +4   c - Unarmed Combat   0.0   0.8  +1   m - Necromancy   9.1   8.8  +1   d - Throwing   6.0   9.9  -2   n - Translocations   3.0   5.7  -2  ,i:     o - Fire Magic   0.7   1.4  -2   e - Short Blades   0.0   0.8  +1   p - Air Magic   0.0   1.0   0   f - Long Blades   0.0   1.0   0      ,i͂ g - Ranged Weapons  16.0  29.7  -2   q - Evocations   7.0   9.5  -1           h - Armour   0.0   1.4  -2      ,iR i - Dodging   9.3   8.8  +1       j - Stealth   7.6   3.4  +5              ,i                         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  ,id[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets,i>,i.C,itG #...........#..... Prakerore the Marksvampire #...........#..... Vampire of Gozag  Gold: 3605 ,i0H#...........#..... Health: 106/106 ======================== #.....[.....#..... Magic: 16/16 ======================== #......########### AC: 17Str: 7 #...........#..... EV: 18Int: 19 #...........#..... SH: 0Dex: 21 #..<........#..... XL: 15 Next: 10% Place: Dungeon:13 ,iH#@..........#..... Noise: ---------  Time: 41274.3 (0.0) #......######..... a) +4 orcbow (heavy) #................. Fire: a) +4 orcbow (heavy)  ########....###### Alive Fly  #......#.......... #......#..........  #......######.....  ,i\ .i\ .ic .id 3iY3iyD [?25h[?0c [?1051l[?1052l[?1060l[?1061l