&j Player: Prakerore Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2026-06-08.11:30:49.ttyrec Time: (1780918249) Mon Jun 8 11:30:49 2026 &jW [?1051l[?1052l[?1060l[?1061h&jV)0[?7h[?25l[?1c&j&j!!&j()Welcome, Prakerore. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Kobold  t - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Kobolds are attuned to the shadows and can only see or be seen at a close range.They are small and a little fragile, and are talented in most skills. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Kobold Air Elementalist&jqyk - Kobold l - Revenant Revenants are skeletal undead who are strong at melee combat and can empower damage-dealing spells by consuming memories they harvest from their victims.&j Kk - Kobold l - Revenant Kobolds are attuned to the shadows and can only see or be seen at a close range.They are small and a little fragile, and are talented in most skills.&j&j&jWelcome, Prakerore the Kobold. Please select your background. &j! WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderer&jۊ^s - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslinger&j?w - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist&j͋z - Alchemist Air Elementalists have learned the Shock spell. Their electrical magic can harm groups of foes, while their air spells assist in fighting or fleeing enemies. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Kobold Air Elementalist&j!>w - Ice Elementalist x - Air Elementalist Icebegin with the Freeze spell. Their later spells provide strongoffence and defence, but may restrict their movement.&j#ivv - Fire Elementalist w - Ice Elementalist Fire Elementalists have learned the Foxfire spell. Their other starting spells are likewise focused on fiery and explosive destruction.&j"u - Forgewrightv - Fire Elementalistorgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside.&j%-t - Necromanceru - Forgewright Necromancers start out with the Soul Splinter spell. Eventually, they can turn the dead into allies and use the life force of the living to restore themselves.&jHps - Summonert - Necromancer Summoners are able to cast Summon Small Mammal from the start, and begin with spells to summon stronger and more exotic allies in their library.&j Pr - Conjurers - Summoner Conjurers begin with the Magic Dart spell, and can learn other non-elementalreliably blast their foes.*&j *&ja *&j' Prakerore the ConjurerKoboldHealth: 10/10 ========================Magic: 3/3========================AC: 2Str: 4EV: 13*&j Int: 19SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Magic Dart*&j .##.## #####.# #####.#©##©#@##.#.### #.###*&jȳ |Options error: Bad object type ']' for autopickup. (Prakerore.rc:74)*&j Welcome, Prakerore the Kobold Conjurer.The Orb of Zot is coveted for many reasons. Will you seize it for your own?*&j *&j@ Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon.*&ji *&j@ J _Found a transporter.,&j ,&j 9  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    +1   f + Spellcasting 2.1   9%   0      ,&j- (     b + Unarmed Combat   0.0     0   g + Conjurations 4.0  77%   0                   c + Armour   0.0    -2  ,&jU (    d + Dodging2.4   8%  +2  ,&j |    e + Stealth2.6   6%  +4      ,&j l    ,&jΜ a    ,&j         ,&j l    ,&j:         ,&je         ,&j n    ,&j _    ,&jȝ         ,&j n    ,&j _    ,&jI             ,&j The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help,&j G[=] set a skill target  ,&j͞ [/] auto|manual mode [*] useful|all skills [!] training|cost|targets-&j~zCost Cost  0.8  3.0  1.0  5.0-&j  1.4  2.1  1.5 relative cost of raising each skill is in cyan. training|cost-&jK-&j-&j-&jPrakerore the ConjurerKoboldHealth: 10/10 ========================-&jMMagic: 3/3========================.##.AC: 2Str: 4-&j## ####EV: 13Int: 19-&j#.# ####SH: 0Dex: 13-&jH#.#©##©-&jXL:  1 Next:  0% Place: Dungeon:1#@#-&jENoise: ---------  Time: 0.0 (0.0)#.#.#-) Nothing wielded## #.#-&jfDCast: Magic Dart##-&j (Prakerore.rc:74)Welcome, Prakerore the Kobold Conjurer.The Orb of Zot is coveted for many reasons. Will you seize it for your own?-&jPress ? for a list of commands and other information.  Found a staircase leading out of the dungeon. _Found a transporter.-&jl-&j-&j;-&jO-&jb -&jF   Skill  Level Cost  Apt Skill  Level Cost  Apt  a + Fighting   0.0   0.8  +1   f + Spellcasting 2.1   3.0   0          -&j  b + Unarmed Combat   0.0   1.0   0   g + Conjurations 4.0   5.0   0              -&j ,     c + Armour   0.0   1.4  -2  -&j {    d + Dodging-&j, 2.4   2.1  +2  -&j= {    e + Stealth-&ji 2.6   1.5  +4      -&j~ _    -&j a    -&j -&j _    -&j a    -&j _    -&j a    -&j _    -&j4 a    -&jF _    -&jV a    -&jy _    -&j         -&j n    -&j             -&j T    -&j pThe relative cost of raising each skill is in cyan.  -&j ZThe species aptitude is in white.  -&j) [?] Help[=] set a skill target  -&jc [/] auto|manual mode [*] useful|all skills [!] training|cost|targets.&jO a + Fighting 0.0 f - Spellcasting   2.1- g - Conjurations   4.0- d - Dodging   2.4.&jW e - Stealth   2.6.&jr TargetTarget--  --  --  --  --  --  .&jն --  a-z] set[-] clear selected target.&j ccost|targets.&j <[?25h[?0c0 /&jf [?25l[?1c/&jj1.0  +1 current training targets, if any.=] set aall targets/&js/&jd/&jxPrakerore the ConjurerKoboldHealth: 10/10 ========================Magic: 3/3========================.##.AC: 2Str: 4## ####EV: 13Int: 19#.# ####SH: 0Dex: 13#.#©##©XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)#.#.#-) Nothing wielded## #.#Cast: Magic Dart## (Prakerore.rc:74)Welcome, Prakerore the Kobold Conjurer.The Orb of Zot is coveted for many reasons. Will you seize it for your own?Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon. _Found a transporter./&j/&j% /&jG Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting/&j 0.0   0.8  +1   f - Spellcasting   2.1   3.0   0  /&j4        /&jk b - Unarmed Combat   0.0   1.0   0   g - Conjurations   4.0   5.0   0  /&j        /&j        /&j, c - Armour   0.0   1.4  -2      /&j", d - Dodging   2.4   2.1  +2      /&j e - Stealth   2.6   1.5  +4              /&j_    /&ja    /&j_    /&ja    /&jP            /&jwa    /&j        /&j_    /&j        /&j n    /&j._    /&jX    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help/&jG[=] set a skill target  /&j#[/] auto|manual mode [*] useful|all skills [!] training|cost|targets/&jHw /&j| /&j FPrakerore the ConjurerKoboldHealth: 10/10 ========================Magic: 3/3========================/&jX Y.##.AC: 2Str: 4## ####EV: 13Int: 19/&j #.# ####SH: 0Dex: 13#.#©##©/&jہ XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)#.#.#-) Nothing wielded## #.#Cast: Magic Dart/&j x## (Prakerore.rc:74)Welcome, Prakerore the Kobold Conjurer./&j7 The Orb of Zot is coveted for many reasons. Will you seize it for your own?Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon. /&j\ 5_Found a transporter./&j /&jJ /&j? /&j /&j  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./&jټ /&j/&ja Your spells (cast)TypeFailure Level  a + Magic Dart/&jConjuration3% 1 Select a spell to cast[!]/[I] toggle spell headers0&jhL 0&jPPrakerore the ConjurerKoboldHealth: 10/10 ========================Magic: 3/3========================.##.AC: 2Str: 4## ####EV: 13Int: 19#.# ####SH: 0Dex: 13#.#©##©XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)#.#.#-) Nothing wielded## #.#Cast: Magic Dart##The Orb of Zot is coveted for many reasons. Will you seize it for your own?Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon. _Found a transporter.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0&j.j+0&jlPrakerore the ConjurerKoboldHealth: 10/10 ========================Magic: 3/3========================.##.AC: 2Str: 4## ####EV: 13Int: 19#.# ####SH: 0Dex: 13#.#©##©XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)#.#.#-) Nothing wielded## #.#Cast: Magic Dart##The Orb of Zot is coveted for many reasons. Will you seize it for your own?Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon. _Found a transporter.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then.0&jlC[m _0&jAT Spells (Memorise)TypeFailure Level  a - Searing RayConjuration4% 2  b - Fulminant PrismConjuration/Alchemy 58% 4  c - Iskenderun's Mystic Blast Conjuration/Translocation 58% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit0&j6 0&j: 0&j? Prakerore the ConjurerKoboldHealth: 10/10 ========================Magic: 3/3========================.##.AC: 2Str: 40&j@ ## ####EV: 13Int: 19#.# ####SH: 0Dex: 130&j>@ #.#©##©XL:  1 Next:  0% Place: Dungeon:10&j@ #@#Noise: ---------  Time: 0.0 (0.0)#.#.#-) Nothing wielded## #.#Cast: Magic Dart##Press ? for a list of commands and other information.  0&j@ oFound a staircase leading out of the dungeon. _Found a transporter.  0&jA Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.0&jE P  Okay, then.0&jG 0&j4N D _0&j 0&j l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0&j 10.0   0.8  +1   f - Spellcasting   2.1   3.0   0          0&j  b - Unarmed Combat   0.0   1.0   0   g - Conjurations   4.0   5.0   0  0&j         0&j ^    0&j: _    0&js c - Armour   0.0   1.4  -2  0&j ,     d - Dodging   2.4   2.1  +2  0&j S    0&j e - Stealth   2.6   1.5  +4  0&j         0&j                     0&j l    0&j         0&j9         0&jl         0&j         0&j n    0&j _    0&j     The relative cost of raising each skill is in cyan.  0&j1 The species aptitude is in white.  [?] Help[=] set a skill target  0&j [/] auto|manual mode [*] useful|all skills [!] training|cost|targets0&j 0&jF% 0&j* Prakerore the ConjurerKoboldHealth: 10/10 ========================Magic: 3/30&jj* ========================.##.AC: 2Str: 4## ####EV: 13Int: 19#.# ####SH: 00&j* Dex: 13#.#©##©XL:  1 Next:  0% Place: Dungeon:10&j* #@#Noise: ---------  Time: 0.0 (0.0)#.#.#-) Nothing wielded## #.#0&j+ Cast: Magic Dart##Found a staircase leading out of the dungeon. _Found a transporter.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.0&j/ 0&j1 0&j4 0&jc6 0&j 0&j 0&j, 0&jL 0&jߪ 0&j : _0&j A  There is a transporter here.0&j$ 0&j  _0&j} 0&j Z  There is a staircase leading out of the dungeon here.0&j= 0&j  _0&j 0&jQ 0&ja ,0&j 0&j 0&j ,0&j` 0&j 0&j5 0&jq 0&j 0&jj 0&ja 0&j 0&j 0&j 0&j ,0&j\ 0&j 0&j= ,0&j 0&ji 0&j ,0&j 0&j) 0&j 0&j 0&j` 0&j 0&jA 0&j 0&j 0&jS 0&j 0&j 0&j 0&j 0&j 0&j$ 0&jE 0&j 0&j 0&j 0&j 0&j 0&jC 0&j 0&j 0&j" 0&jC 0&jM 0&j2 0&jU 0&j 0&j 0&j ,0&jo 0&j Z  There is a staircase leading out of the dungeon here.0&jH 0&j  _0&j& 0&j 0&j ,0&j' 0&j 0&j 0&j 0&j6 0&j 0&j 0&jM 0&j 0&j 0&j 0&j 0&j 0&j 0&j* ,0&j 0&jq 0&jn 0&j 0&j 0&j 0&j 0&j0 0&j 0&j 0&j 0&j 0&j 0&j| 0&j###.#©##©.#..#<###..##.#.#.###..##.#.#####.###.#######. ................. ############.###. #..##..0&j##@.... #..### #...wMagic Dart#....####...w   dart slug (asleep)0&j 029.0 (29.0)0&j -30.0 (300&jr0&j\ _A dart slug comes into view.2&jE###.#©##©.Prakerore the Conjurer#..#<###..Kobold##.#.#.##Health: 10/10 ========================#..##.#.#Magic: 3/3========================####.###.#######.AC: 2Str: 4.................EV: 13Int: 19############.###.SH: 0Dex: 13#..##..XL:  1 Next:  0% Place: Dungeon:1##@....Noise: ---------  Time: 30.0 (0.0)#..###-) Nothing wielded#...wCast: Magic Dart#....####...w   dart slug (asleep) _There is a transporter here. _There is a staircase leading out of the dungeon here. _T2&jhere is a staircase leading out of the dungeon here. _A dart slug comes into view.Press: ? - help, v - describe, . - travelThe floor.2&jy0@.2&j!>..2&jn6.wstaircase leading out of the dungeon here. _A dart slug comes into view.  Press: ? - help, v - describe, . - travelHere: a dart slug (asleep)2&jw ^.............2&j69 ###.#©##©.Prakerore the Conjurer#..#<###..Kobold##.#.#.##Health: 10/10 ========================#..##.#.#Magic: 3/3========================####.###.#######.AC: 2Str: 4.................EV: 13Int: 19############.###.2&j9 bSH: 0Dex: 13#..##..XL:  1 Next:  0% Place: Dungeon:1##@....Noise: ---------  Time: 30.0 (0.0)#..###-) Nothing wielded#...wCast: Magic Dart#....####...w   dart slug (asleep) _There is a staircase leading out of the dungeon here. _A dart slug comes into view.Press: ? - help, v - describe, . - travelHere: a dart slug (asleep)  The floor.  Placed new exclusion.2&j_< 2&j@ 2&jyB . _2&jXl #.#########.#©##© #..#<###..#.#.#.# #..##.#.# ####.###.#######................############.###. #.@##..##.....2&jX###w....####...2&j\2&jM]i1.0 (1Magic Dart _2&j>b2&jf3&j)33&j3&j3&j3&jN#3&j$3&j]',3&j'3&j))3&jj*,3&j+3&jq,3&j=.3&jt.3&j.3&jT03&j1,3&j 23&j33&j5,3&j63&jW73&jA3&jB>########  3&jC5#.####### 3&jjDf###.#©##©. 3&jDF#..#<###.....#... 3&j'E_#.#.#.## ....#.. 3&jEy..##.#.# ...#.### 3&jE.###.#######.#...# ## 3&jBFz.................#... 3&jFd########.###.###@....3&j6&j@`40.0 (1Magic Dart6&jD6&jF7&j(37&ja)7&j:*7&j,,7&jK07&j2O ..##.. 7&j.3# #.# ###.#©##©.7&j[3 #..#<###.....#...  ##.#.#.## ....#.. 7&j~3 #..##.#.# ...#.####.###.7&j3#.#...# ##..#...7&j41#.###.###.....7&j;4 #..##...#.###. 7&j^4l ##......#.. 7&j4X #..###..... 7&j4 #...w .###r. 7&j4 #....# .  ###...7&j47&j67&j:7&j=7&jJ7&jU ..##.. # #.#7&j- ###.#©##©. #..#<###.....#...  ##.#.#.## ....#..  #..##.#.# ...#.####.###.#.#...# ##.#...2#.###.###..... #..##...#.###. ##......#..7&j[  #..###.....  #...w .###r. 7&j% #....# .  ###...7&j7&j7&j7&j #..##.#.#  Prakerore the Conjurer #######.###.##### Kobold #................ Health: 10/10 ======================== #.#############.# Magic: 2/3================-------- #.#.†.# #.. AC: 2Str: 4 #S###.# ##. EV: 13Int: 19 #. #.# #. SH: 0Dex: 13 #.###.# #. XL:  1 Next: 11% Place: Dungeon:1 ;&jl#.@...# #. Noise: ---------  Time: 84.0 (0.0) ####### ## -) Nothing wielded  Cast: Magic Dart  S   ball python (constriction, asleep)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is severely wounded.;&j;   #. #. #.#.†.#  #.###.#  #S #.#         S  ) ;&j̹4==5.0 (1;&j;&j  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is severely wounded. _The ball python hisses angrily.;&j  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;&j  #..##.#.#  Prakerore the Conjurer #######.###.##### Kobold #................ Health: 10/10 ======================== #.#############.# Magic: 1/3========---------------- #.#.†.# #.. AC: 2Str: 4 #.###.# ##. EV: 13Int: 19 #S #.# #. SH: 0Dex: 13 #*###.# #. XL:  1 Next: 11% Place: Dungeon:1 #.@...# #. Noise: ==-------  Time: 85.0 (0.0) ####### ## -) Nothing wielded  Cast: Magic Dart[1;&j( K  S   ball python (constriction) _The ball python hisses angrily.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 100% to hit);&j o #..##.#.#  Prakerore the Conjurer #######.###.##### Kobold #................ Health: 10/10 ======================== #.#############.# Magic: 1/3========---------------- ;&j #.#.†.# #.. AC: 2Str: 4 #.###.# ##. EV: 13Int: 19 #S #.# #. SH: 0Dex: 13 #.###.# #. XL:  1 Next: 11% Place: Dungeon:1 #.@...# #. Noise: ==-------  Time: 85.0 (0.0) ####### ## -) Nothing wielded  Cast: Magic Dart  S   ball python (constriction);&j 4Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 100% to hit)  The magic dart hits the ball python.;&j\    #. #. #.#.†.#  #.###.#  #. #.#        ;&j x1/1122-6.0 (1Magic Dart;&jy ;&j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (severely wounded, 100% to hit)  The magic dart hits the ball python. _You kill the ball python!<&j A<&jDJ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.4   0.8  +1   f - Spellcasting   2.1   3.0   0      <&j}E     b - Unarmed Combat   0.0   1.0   0   g - Conjurations   4.0   5.0   0                   c - Armour   0.0   1.4  -2      <&jEY d - Dodging   2.4   2.1  +2       e - Stealth   2.6   1.5  +4      <&jE        <&j%F            <&j^F!            <&jF        <&j4G                            <&jG    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  <&jG[/] auto|manual mode [*] useful|all skills [!] training|cost|targets<&j#<&j(<&jR+,#..##.#.#Prakerore the Conjurer#######.###.##### Kobold#................ Health: 11/11 ========================#.#############.# Magic: 1/3========----------------#.#.†.##.. AC: 2Str: 4#.###.###. EV: 13Int: 19#. #.##. SH: 0Dex: 13#.###.##. XL:  1 Next: 22% Place: Dungeon:1#.@...#<&j+J#. Noise: =--------  Time: 86.0 (0.0)######### -) Nothing wieldedCast: Magic DartConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 100% to hit)  The magic dart hits the ball python. _You kill the ball python!<&j.<&j/<&j1<&j&3<&jS I<&j;T B<&j2X <&jX <&jRY ,<&jY <&jZ ,<&jR[ <&j\ ,<&jY\ <&j$] <&jW] <&j] <&j^ <&j_ T2========<&j8_ <&j*` <&jk` <&j` <&jua <&ja <&ja <&jb ,<&jc <&j$d <&jde @========<&je <&jf ,<&jNg <&j,h <&j]h <&jh <&ji <&ji <&j!j <&j@k <&jmk <&jk <&jl <&jl <&j$m <&jq <&jr <&jr j3========<&jFs <&j&ja  Prakerore the Conjurer  Kobold  Health: 11/11 ========================  Magic: 2/3================--------  AC: 2Str: 4  EV: 13Int: 19 ### SH: 0Dex: 13 ######### #.# XL:  1 Next: 22% Place: Dungeon:1 #.@.....# ###. Noise: ---------  Time: 126.0 (0.0) #*#####.# #..# -) Nothing wielded #* #.# ##.#. Cast: Magic Dart #* #.# #..## #g #.#######.### #.#.......... g   goblin (asleep) #.#.#########[1>&ja~6;20H #.#.†.#  #.###.# _A goblin comes into view. It is wielding a +0 club.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)>&j! A goblin. A short, impatient and unfriendly humanoid. Goblins first appeared only a few years ago, but are now remarkably numerous. Sadly, no number of raucous goblin parties will put them in a welcoming mood toward adventurers. Max HP: ~4 Will: none AC: none EV: +++ Threat: Low Class: Natural Size: Small Int: Human You have about 98% to hit with your hands and 100% to hit with your off-hand >&j"3punch (while incapacitated). It has about 44% to hit you. Attack Max Damage Hit: +0 club 5 It can open doors. [!]: Description|Quote?&j#  Prakerore the Conjurer  Kobold  Health: 11/11 ========================  Magic: 2/3================--------  AC: 2Str: 4  EV: 13Int: 19 ### SH: 0Dex: 13 ######### #.# XL:  1 Next: 22% Place: Dungeon:1 #.@.....# ###. Noise: ---------  Time: 126.0 (0.0) #*#####.# #..# -) Nothing wielded ?&jQ#* #.# ##.#. Cast: Magic Dart #* #.# #..## #g #.#######.### #.#.......... g   goblin (asleep) #.#.######### #.#.†.#  #.###.# _A goblin comes into view. It is wielding a +0 club.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)?&j\n  Prakerore the Conjurer  Kobold  Health: 11/11 ========================  Magic: 2/3================--------  AC: 2Str: 4  EV: 13Int: 19 ### SH: 0?&j_Dex: 13 ######### #.# XL:  1 Next: 22% Place: Dungeon:1 #.@.....# ###. Noise: ---------  Time: 126.0 (0.0) #.#####.# #..# -) Nothing wielded #. #.# ##.#. Cast: Magic Dart #. #.# #..## #g #.#######.### #.#.......... g   goblin (asleep) #.#.######### #.#.†.#  #.###.# Confirm with . or Enter, or press ? or * to list all spells.?&jlvAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin.  The goblin is severely wounded.?&j   .#  .#  #. #.# ?&j/ #g #.#  #. #.#.g  #.#.#.†#.?&j5===7.0 (1?&j?&j   Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin.  The goblin is severely wounded. _The goblin shouts!?&jf  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?&j   Prakerore the Conjurer  Kobold  Health: 11/11 ========================  Magic: 1/3========----------------  AC: 2Str: 4  EV: 13Int: 19 ### SH: 0Dex: 13 ######### #.# XL:  1 Next: 22% Place: Dungeon:1 #.@.....# ###. Noise: ===------  Time: 127.0 (0.0) #*#####.# #..# -) Nothing wielded #* #.# ##.#. Cast: Magic Dart #g #.# #..## #. #.#######.### #.#.......... g   goblin #.#.#########?&j) p #.#.†.#  #.###.# _The goblin shouts!  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 100% to hit)?&j>   Prakerore the Conjurer  Kobold  Health: 11/11 ========================  Magic: 1/3========----------------  AC: 2Str: 4  EV: 13Int: 19 ### SH: 0Dex: 13 ######### #.# XL:  1 Next: 22% Place: Dungeon:1 #.@.....# ###. Noise: ===------  Time: 127.0 (0.0)?&j?  #.#####.# #..# -) Nothing wielded #. #.# ##.#. Cast: Magic Dart #g #.# #..## #. #.#######.### #.#.......... g   goblin #.#.######### #.#.†.#  #.###.# Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 100% to hit)  The magic dart hits the goblin.?&j_F    .#  .# ?&jIG  #. #.#  #) #.#  #. #.#.#.#.#.†#.?&jK q33--8.0 (1Magic Dart?&jWP ?&jKS onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit)  The magic dart hits the goblin. _You kill the goblin!@&j I@&j @&jA @&j @&j @&j q ..# ..## #### ######### #.#### #.....@.# ###.#©##---32.0 (4 #.#####.# #..#<## #. #.# ##.#.#.##@&jU s #) #.# #..##.#. #. #.#######. #.#....  #.#.####  #.#.†.# #@&j   #.###.# # @&j 8-@&j @&j A&j3A&j>A&jD,A&jA&j;A&jyA&jA&j,A&j:A&jgA&jT2========A&jA&jA&j'A&jZA&jA&jA&jA&j$,A&jA&jA&j9========A&jA&j,A&j<A&j(A&j,A&jtA&jA&jA&j#,A&jjA&jw,A&jA&j,A&jA&j,A&jnA&jrA&j,A&jrk .... _You start resting.A&j050.0 (18.0)A&jc3========1.0 (19A&jA&j% _Magic restored.A&j8 A&j( % A&jx  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.7   0.8  +1   f - Spellcasting   2.1   3.0   0           b - Unarmed Combat   0.0   1.0   0   g - Conjurations   4.0   5.0   0      A&j             A&j  c - Armour   0.0   1.4  -2       d - Dodging   2.4   2.1  +2  A&j,     e - Stealth   2.6   1.5  +4  A&jF                A&jk        A&j                    A&j        A&j         A&j2            A&jV    The relative cost of raising each skill is in cyan.  A&jzThe species aptitude is in white.  [?] HelpA&j*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsA&j A&j A&j0 Prakerore the ConjurerKoboldHealth: 11/11 ========================Magic: 3/3========================..# AC: 2Str: 4..## EV: 13Int: 19####### SH: 0Dex: 13A&j ##########.##### XL:  1 Next: 33% Place: Dungeon:1#.....@.####.#©## Noise: ---------  Time: 151.0 (0.0)#.#####.##..#<### -) Nothing wieldedA&j U#. #.# ##.#.#.## Cast: Magic Dart#) #.# #..##.#.#A&j #. #.#######.###.####.#.............. #.#.############# #.#.†.## #.###.## A&j# Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 100% to hit)  A&j< JThe magic dart hits the goblin. _You kill the goblin! A&jT __You start resting. _Magic restored.A&jK A&jU A&j A&j  A&jk 3A&j A&jw A&j A&j nA&j A&j A&jH A&jz A&j A&j A&jP A&j A&j A&jM A&jt ,A&j, A&j- A&jX ,A&j A&j A&jM A&j BA&j ,A&j1 A&j |  Things that are here:  a +0 club; a goblin corpseA&j A&j?  _A&j A&j A&j ,A&j A&j A&j ,A&j A&j$ A&j ,A&j A&j A&j" ,A&jw A&jx A&j ,A&j A&j? A&j ,A&j A&j A&j ,A&jT A&j A&jm ,A&j A&j A&j ,A&j^ A&j A&j ,A&j A&j0 A&j ,A&j A&j  nA&j ,A&j A&j! A&jF BA&j BA&j] p _b - 2 potions of magic (gained 1)A&j 3A&j A&j A&j ,A&jA A&jK A&j~! ,A&j! A&j" A&j# ,A&j# A&j% A&j& BA&j' A&j( A&j( ,A&j) A&j* ,A&j3+ A&j+ A&j, A&j- A&j=- A&jB. A&jO/ ,A&j/ A&j0 A&j7  #.....#.# #.# #####.#.###.# #.#.....# #.####### #r#.#  #.A&j8 #.#  #.#.#   #.#######.#   #.@.......#  A&j>8 ] #.#######.#   ## ### Magic Dart  A&ji8   r   rat (asleep) A&j8 M A&j8 0 A&j> x 84.0 (33.0)  A rat comes into view.A&jB ].rrA&jD 6===5.0 (34A&jzH A&j,K - _The rat squeaks loudly.B&j-  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C&j]P  Okay, then.C&jC&jC&j. _C&jUC #.....#.# #.#  #####.#.###.#  #.#.....#  #.#  #. #.#  #r #.#  #. #.#  C&jo #.#.#  #..@......#  #.#.#  ## ###   C&j$C&j"&y---6.0 (1.0)Magic Dart _C&jB)C&j+C&jaq9 #.....#.# #.#  #####.#.###.#  #.#.....#  #.#  #. #.#  #r #.#  #. #.#  C&j1r#.#.#  #.#  #.#.#  ## ###   C&jsC&j`xrr   ratC&jryT---7Magic DartC&jI|C&j~C&j@  #.....#.# #.#  #####.#.###.#  #.#.....#  #.#  #. #.#  #r #.#  #. #.#  #r#.#  #.#  #.#.#  ## ###   C&j C&j4 H.rC&jJ &8C&j7 C&js C&j}  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D&j 4 #.....#.# #.#  Prakerore the Conjurer #####.#.###.#  Kobold #.#.....#  Health: 11/11 ======================== #.#######  Magic: 2/3================-------- #. #.#  AC: 2Str: 4 #r #.#  EV: 13Int: 19 #. #.#  SH: 0Dex: 13 D&jX!0#.#######.#  XL:  1 Next: 33% Place: Dungeon:1 #.r**@....#  Noise: ---------  Time: 188.0 (0.0) #.#######.#  -) Nothing wielded ## ###  Cast: Magic Dart  r   rat _Okay, then.D&j!Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)D&j #.....#.# #.#  Prakerore the Conjurer #####.#.###.#  Kobold #.#.....#  Health: 11/11 ======================== #.#######  Magic: 2/3================-------- #. #.#  AC: 2Str: 4 #r #.#  EV: 13Int: 19 D&j#. #.#  SH: 0Dex: 13 #.#######.#  XL:  1 Next: 33% Place: Dungeon:1 #.r..@....#  Noise: ---------  Time: 188.0 (0.0) #.#######.#  -) Nothing wielded ## ###  Cast: Magic Dart D&jId r   ratCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat.D&jv  #.#      #. #.#  #r #.# D&jkg #. #.#    #..    ## ### D&jCD&jwp44=9.0 (1Magic DartD&jDD&jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (100% to hit)  The magic dart hits the rat. _You kill the rat!D&jHD&jK  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.9   0.8  +1   f - Spellcasting   2.1   3.0   0          D&jLi b - Unarmed Combat   0.0   1.0   0   g - Conjurations   4.0   5.0   0          D&jjL          c - Armour   0.0   1.4  -2       d - Dodging   2.4   2.1  +2      D&jLY e - Stealth   2.6   1.5  +4                  D&jM        D&jBM        D&jgMa    D&jM            D&jM                D&jXNa    D&jN        D&jNThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpD&jNG[=] set a skill target  D&jO[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsE&j/; E&j9A #.....#.# #.#Prakerore the Conjurer  #####.#.###.#Kobold  #.#.....#Health: 11/11 ========================  #.#######Magic: 2/3================--------  #.#.#AC: 2Str: 4  #r#.#EV: 13Int: 19  #.#.#SH: 0Dex: 13  #.#######.#XL:  1 Next: 44% Place: Dungeon:1  #....@....#Noise: =--------  Time: 189.0 (0.0)  #.#######.#-) Nothing wielded  #####Cast: Magic Dart           Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure) &jA0d Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat. _You kill the rat!E&j'EE&j>FE&jIE&jKE&j E&j~ E&j+ E&j F _Unknown command.F&j3F&jdF&jF&j$ _F&jF&j_F&j,F&j,F&jF&j,F&jXF&jj,F&jF&j,F&jF&j1,F&jF&j F&jkT3========F&jF&jF&j,F&j4F&jF&j,F&jF&jF&jF&j"F&jZF&j'F&j?F&j@========F&jF&jF&jF,F&jF&jF&j,F&jDF&j%F&j?,F&jF&jgF&jF&j,F&jeF&jC,F&jF&jF&j,F&jF&jmF&jBF&jGF&j\,F&jF&jF&j,F&jGF&jKF&j,F&jF&jF&jB,F&jF&jwF&j,F&jF&jF&j BF&jF&j,F&j'F&jF&jF&j,F&jgF&jF&j BF&j+ F&j ,F&jR F&j} F&jBF&jTF&jV,F&jF&jxF&j*F&jSF&jF&j|F&jf,F&jF&jF&joF&jF&jF&jF&j{F&jF&jF&jF&j2F&jRF&jF&jF&jBF&j&F&jF&jF&jF&jF&j ,F&j F&j!F&j",F&j#F&j$F&j$F&j%F&jK%F&j$&F&j',F&j='F&j'F&j(,F&j)F&j*F&j*F&j+F&jS+F&j,F&ju.,F&j/F&j1F&j2F&j2F&jk3F&jb5F&j6F&j7F&j7F&jD9F&j:F&j:F&j;F&j<F&j->,F&j>F&jF  #.# #.#...  #.# #.#.##  #.# #.#.†.  #.#####.###.  F&jmFs #.....#.# #.  #############.#.###.  #...........#.#.....  #.###...###.#.###### F&jF #.#@#.#.# #.#.#- F&jF #.#.#.#.###.#.# F&jF  #.#.#.#.....#.#  #.#.#.#######.# F&jEGh #...#.........# #.###.#######.# ### ### ###F&jL1241.0 (52.0)F&jMF-2.0 (53F&jPF&j S] _c - a bubbling silvery potionF&jm3F&jYnF&jqF&jrF&jvF&jnwF&jw,F&jxF&j;y,F&jy,F&j`zF&jz,F&jzF&jF|XF&j}F&j\~,F&j~F&jF&jF&jF&jF&jF&j~,F&j؃F&jF&j=F&jpF&jF&jeF&j,F&jgF&jF&j,F&j^F&jF&j!,F&jF&jsF&jȏ,F&jF&jF&jF,F&jzF&jF&j,F&jF&juF&jH,F&jF&jڗF&j,F&jdF&jF&jǛ,F&jF&jF&j<BF&j4F&jBF&j}F&jCF&jjF&jF&jF&jģF&jF&j&F&jڥF&j,F&jF&jFF&j ,F&j{F&jŪF&jF&jF&jDF&jҭF&j,F&jѮF&jAF&jF&j*F&jOF&jF&jy,F&jF&jgF&j߳,F&j.F&jF&jO,F&jF&jF&j,F&jF&joF&jJ,F&jF&jF&j,F&jF&j<F&j,F&jF&jeF&j,F&jYF&j&F&jK,F&jRF&jF&j,F&j~F&j/F&j,F&jyF&j0F&j,F&jF&j|  Things that are here:  a +0 club; a goblin corpseF&j.F&j _F&jiF&j`F&j>,F&jF&jPF&j ,F&jQF&j%F&jF&jF&j"F&j0F&j,F&j F&jF&j[,F&jF&j`F&jF&jF&j F&jF&j,F&jIF&jF&jP,F&jF&jF&jL,F&jF&j>F&j,F&jF&jvF&jF&jF&jF&jF&j,F&j.F&jF&j(F&jOF&jzF&jF&jf,F&jF&jQF&j,F&jF&jF&jF&jF&jF&j<F&jbF&jF&jF&j&F&j<,F&jtF&jF&j|,F&jF&jF&j`,F&jF&j>F&j,F&jF&jF&j,F&j<F&jF&jLF&jtF&jF&ja  You see here a bat skeleton.F&jF&jU _F&jF&jAF&j,F&jF&joF&jBF&jF&j" ,F&j F&j` F&j ,F&jJ F&j F&jn ,F&j F&jV F&j ,F&j F&jF&j,F&jF&jF&j,F&jKF&jF&j3,F&j{F&jF&jnF&jF&jF&j'F&jF&jF&jF&jJF&jF&jF&jF&jF&j'F&jOF&jF&jF&juF&jF&jF&jF&jv,F&jF&jqF&jO,F&jF&jF&jzF&jF&jF&jF&j!!,F&j!F&j#F&j+& ..# ..  ..##..  ########  #.#########.J ###.#©##©....# #..#<###.....#...  ##.#.#.##.....#.. F&j, #..##.#.#...@.#.### #####.###.#######.#...# ## ......................#... Magic Dart #############.###.###..... ÷.# #..##...#.###. #.# ##......#.. J   endoplasm (asleep) #.# F&jU,..###..... #.# #...w .###r. ..# #....# .F&j{3-325.0 (8F&j4,6.0 (84F&j08F&j<:] _An endoplasm comes into view.I&jYI&jcLevel 1 of the Dungeon<(Press ? for help)  ..# ..   ..##..  ########  ##########.#########.J  #.......#I&j   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   f - Spellcasting   2.1   3.0   0  Y&j          b - Unarmed Combat   0.0   1.0   0   g - Conjurations   4.0   5.0   0              Y&jf      c - Armour   0.0   1.4  -2       d - Dodging   2.4   2.1  +2      e + Stealth2.8   1.5  +4      Y&j         Y&j             Y&j n    Y&j!         Y&jL         Y&jx l    Y&j         Y&j         Y&j         Y&j4     The relative cost of raising each skill is in cyan.  Y&j_ The species aptitude is in white.  [?] HelpY&j [=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsY&j Y&j3Y&j:Y&j?Prakerore the Conjurer..# ..Kobold..##..Health: 12/12 ========================########Magic: 1/3========----------------#.#########..Y&jd@VAC: 2Str: 4###.#©##©....#EV: 13Int: 19#..#<###.....#...SH: 0Dex: 13##.#.#.##.....#..Y&j@XL:  1 Next: 55% Place: Dungeon:1#..##.#.#...@.#.###Noise: =--------  Time: 328.0 (0.0) #####.###.#######.#...# ##Y&j@-) Nothing wielded ......................#...Cast: Magic Dart Y&jA#############.###.###..... ÷.##..##...#.###. Y&j2A#.###......#.. #.##..###..... Y&jbA #.##...w .###r. ..##....# .Y&jAAim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm. Y&jA_You kill the endoplasm!Training target 1.0 for Fighting reached!  Your Fighting skill increases to level 1! Y&jAT_You need to enable at least one skill for training.Y&jFY&jHY&jdMY&jOZ&jW  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z&jZ&jz Your spells (cast)TypeFailure Level  a + Magic DartConjurationZ&j3% 1 Select a spell to cast[!]/[I] toggle spell headersZ&j>| Z&j]Prakerore the Conjurer..# ..Kobold..##..Health: 12/12 ========================########Magic: 1/3========----------------Z&j#.#########..AC: 2Str: 4###.#©##©....#EV: 13Int: 19#..#<###.....#...SH: 0Dex: 13##.#.#.##.....#..XL:  1 Next: 55% Place: Dungeon:1#..##.#.#...@.#.###Noise: =--------  Time: 328.0 (0.0) #####.###.#######.#...# ##-) Nothing wielded ......................#...Cast: Magic Dart #############.###.###..... ÷.##..##...#.###. #.###......#.. #.##..###..... #.##...w .###r. ..#Z&jՂ$#....# . _You kill the endoplasm!Training target 1.0 for Fighting reached!  Your Fighting skill increases to level 1! _You need to enable at least one skill for training.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z&jZ&jZ&jVPrakerore the Conjurer..# ..Kobold..##..Z&jdHealth: 12/12 ========================########Magic: 1/3========----------------#.#########..AC: 2Z&jStr: 4###.#©##©....#EV: 13Int: 19#..#<###.....#...SH: 0Z&j$yDex: 13##.#.#.##.....#..Z&jAXL:  1 Next: 55% Place: Dungeon:1#..##.#.#...@.#.###Z&jsNoise: =--------  Time: 328.0 (0.0) #####.###.#######.#...# ##Z&j-) Nothing wielded ......................#...Cast: Magic Dart Z&jΈ #############.###.###..... ÷.##..##...#.###. #.#Z&j##......#.. #.##..###..... #.#Z&j(#...w .###r. ..#Z&jR#....# . _You kill the endoplasm!Training target 1.0 for Fighting reached!  Z&j~Your Fighting skill increases to level 1! _You need to enable at least one skill for training.  Z&jCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z&jP  Okay, then.Z&jZ&jݓZ&jZ. _Z&j - Z&jb4   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   f - Spellcasting   2.1   3.0   0           b - Unarmed Combat   0.0   1.0   0   g - Conjurations   4.0   5.0   0                   c - Armour   0.0   1.4  -2       d - Dodging &jc5 39;49m  2.4   2.1  +2      e + Stealth2.8   1.5  +4                                                                   &j6 )34m           The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets[&jc [&jPrakerore the Conjurer..# ..Kobold..##..Health: 12/12 ========================########Magic: 1/3========----------------[&j0#.#########..AC: 2Str: 4###.#©##©....#EV: 13Int: 19#..#<###.....#...SH: 0Dex: 13##.#.#.##.....#..XL:  1 Next: 55% Place: Dungeon:1#..##.#.#...@.#.###Noise: =--------  Time: 328.0 (0.0) #####.###.#######.#...# ##-) Nothing wielded ......................#...Cast: Magic Dart [&jj#############.###.###..... ÷.##..##...#.###. #.###......#.. #.##..###..... #.##...w .###r. ..##....# .Training target 1.0 for Fighting reached!  Your Fighting skill increases to level 1! _You need to enable at least one skill for training.  [&jCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.[&j[&j.[&j[&j [&j0  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[&j.[&j0 Your spells (cast)TypeFailure Level  a + Magic Dart[&j]1Conjuration3% 1 Select a spell to cast[!]/[I] toggle spell headers[&jbQ mPrakerore the Conjurer[&jgR ..# ..Kobold..##..Health: 12/12 ========================########Magic: 1/3========----------------#.#########..AC: 2Str: 4###.#©##©....#EV: 13Int: 19#..#<###.....#...SH: 0Dex: 13##.#.#.##.....#..XL:  1 Next: 55% Place: Dungeon:1#..##.#.#...@.#.###[&jTS Noise: =--------  Time: 328.0 (0.0) #####.###.#######.#...# ##-) Nothing wielded ......................#...Cast: Magic Dart #############.###.###..... ÷.##..##...#.###. #.###......#.. #.##..###..... #.##...w .###r. ..##....# . _You need to enable at least one skill for training.  [&jS Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[&jS [&jT [&jIZ Prakerore the Conjurer..# ..Kobold..##..[&jZ HHealth: 12/12 ========================########Magic: 1/3========----------------#.#########..AC: 2Str: 4###.#©##©....#EV: 13[&j[ EInt: 19#..#<###.....#...SH: 0Dex: 13##.#.#.##.....#..[&j[ XL:  1 Next: 55% Place: Dungeon:1#..##.#.#...@.#.###Noise: =--------  Time: 328.0 (0.0) #####.###.#######.#...# ##-) Nothing wielded ......................#...Cast: Magic Dart #############.###.###..... [&j[ ÷.##..##...#.###. #.#[&j[ ##......#.. #.##..###..... #.#[&j.\ <#...w .###r. ..##....# . _You need to enable at least one skill for training.  [&j`\ Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.[&j\ Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[&jb P  Okay, then.[&jd [&jh [&jj . _[&jX [&j  Spells (Memorise)TypeFailure Level  a - Searing RayConjuration4% 2  b - Fulminant PrismConjuration/Alchemy 58% 4  c - Iskenderun's Mystic Blast Conjuration/Translocation 58% 4 [&j 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit\&j \&jݞDPrakerore the Conjurer..# ..Kobold..##..Health: 12/12 ========================########Magic: 1/3========----------------#.#########..AC: 2\&jStr: 4###.#©##©....#EV: 13Int: 19#..#<###.....#...SH: 0Dex: 13##.#.#.##.....#..XL:  1 Next: 55% Place: Dungeon:1#..##.#.#...@.#.###Noise: =--------  Time: 328.0 (0.0) #####.###.#######.#...# ##-) Nothing wielded ......................#...\&joCast: Magic Dart #############.###.###..... ÷.##..##...#.###. #.###......#.. #.##..###..... #.##...w .###r. ..##....# .\&jѠCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.\&jonfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  \&jܩ\&j\&j0. _\&jc\&je\&j k\&jInF _Unknown command.]&j_4]&jne]&jgF _Unknown command.]&j;|  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   f - Spellcasting   2.1   3.0   0           b - Unarmed Combat   0.0   1.0   0   g - Conjurations   4.0   5.0   0                   c - Armour   0.0   1.4  -2       d - Dodging []&jK}m  2.4   2.1  +2      e + Stealth2.8   1.5  +4                                                                  [40]&j}-m            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets^&jm^&jxp^&jxPrakerore the Conjurer..# ..Kobold..##..Health: 12/12 ========================########Magic: 1/3========----------------#.#########..^&jyLAC: 2Str: 4###.#©##©....#EV: 13Int: 19#..#<###.....#...SH: 0Dex: 13##.#.#.##.....#..XL:  1 Next: 55% Place: Dungeon:1#..##.#.#...@.#.###^&jiz*Noise: =--------  Time: 328.0 (0.0) #####.###.#######.#...# ##-) Nothing wielded ......................#...Cast: Magic Dart #############.###.###..... ÷.##..##...#.###. #.###......#.. #.##..###..... #.##...w .###r. ..#^&jz^#....# .Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. ^&jzH_Unknown command. _Unknown command.^&j^&j@^&j^&jC^&jb^&j%^&j/^&jF _Unknown command.^&j' ..# ....##.. ######## #.##..###.#©##©....# #..#<###.....#...^&j ^##.#.#.##.....#.. #..##.#.#.....#.### ####.###.#######@#...# ## .....................#... ############.###.###..... .# #..##...#.###. .# ##......#.. .# ..###... .# #...w .###r ^&j .# #....#. ## ###.^&ji ^&j$ :-9.0 (1 _^&j ^&j ^&j 3^&j ^&j` ^&jD! B^&jI'  ..##..######## #.#########..##.#©##©....# #..#<###.....#...#.#.#.##.....# #..##.#.#.....#.### #####.###.#######.#...# ## ................@.....#...-30 #############.###.###..... ÷.# #..##...#.###. #.# ##......#.. #.# #..###..... #.# #...w .###r..#^&j'  #....# . ### ###... ^&j) ^&j/ ^&j*2 _&jȉ3_&j_&j_&jhX_&j B_&jP ..##.. ## # #.##.. # ###.#©##©....# # #..#<###.....#... # ##.#.#.##.....#.. # #..##.#.#.....#.###_&j=P##.###.#######.#...# ## #.......#...2.0 (2.##.###.###..... #.÷.# #..##...#.###.##.# ##......#.. #.# #..###..... ###.# #...w .###r. ....# #....# . #####_&jP ###..._&j_&jc_&j_&j _&j3_&j._&j_&j/_&j_&j6 ..##.. # ## #.#.. .# ###.#©##©....# _&jM.# #..#<###.....#... .# ##.#.#.##.....#.. .# #..##.#.#.....#.### .#.###.#.#...# ## .#.......#...3.0 (1 .#.#.###.###..... _&j.#.÷.# #..##...#.###. .###.# ##......#.. .# #.#_&jY+ #..###..... .###.# #...w .###r. .....#_&j #....# . ###### ###..._&j_&jn!_&jT#_&j0_&j*13_&j1_&j3,_&j4_&j8_&j]? ..##.. ########### #.###.. ....# ###.#©##©....# ###.# #..#<###.....#... _&j=@ #.# ##.#.#.##.....#..  #.# #..##.#.#.....#.###  #.#######.###.#######.#...# ##  #.#..........#...6.0 (3  #.#.###.###.###..... _&j@ #.#.÷.# #..##...#.###. ###.###.# ##......#...#.# #.# #_&j@..###..... #.#.###.# #...w .###r. #.#.....#_&j A #....# . #.####### ###... #.#_&jFA_&jB_&jH_&jLJ_&j_&j ..##.. ## #.#...# ###.#©##©....##.# #..#<###.....#... #.# ##.#.#.##.....#.. #.# #..##.#.#.....#.### #.#.###.#.#...# ## #.#...#...7.0 (1 #.#.#.###.###..... #.#.÷.# #..##...#.###. ####.###.# ##......#.. ...#.# #.# #..###..... ##.#.###.# #...w .###r. .#.#.....# #....# . .#.# ###... .#.#_&j/_&j`&jr3`&j`&jd ,`&ju 2========`&j4`&jy`&j`&j,`&j`&j+V========`&j`&j`&j`&j`&j`&j,`&j`&j,`&j`&j,`&j<`&j2,`&j`&jp`&j`&j`&j`&j`&j`&jj3========`&j0`&j+ _Okay, then.Unknown command. _Magic restored.`&j 3`&jV!`&j"`&j#`&j#,`&j>%`&j"&,`&j&`&j'`&jp(V========`&j )`&j)`&j+,`&j+`&jo,`&jb-,`&js.,`&jp/`&j/`&j/`&j0`&j1,`&j2`&j/4B`&j4`&j5`&j46,`&j6`&j7`&j8,`&j9`&j:`&jA} ..# .. ..##..  ######## ####.## #.#########......  `&jlB###.#©##©....#...###  #..#<###.....#.....# ##.#.#.##.....#.@...# #..##.#.#.....#.###h. #.###.#######.#...# ## Magic Dart `&jBm..................#... #########.###.###..... #..##...#.###.`&j:Ch   jackal (asleep) ##......#.. #..###..... #...w .###r.`&jJ062.0 (25.0)`&jL,3.0 (26`&j6P`&jRY _A jackal comes into view.a&jTma&jbna&jta&jvF _Unknown command.a&ja&jX(Level 1 of the Dungeon<(Press ? for help)  ..# ..   ..##..    ######## ####.## ##########.#########......  #.......####.#©##©....#...### #.#####.##..#<###.....#.....# #.# #.# ##.#.#.##.....#.@...#  #)# #.# #..##.#.#.....#.###h.  #.# #.#######.###.#######.#...# ##  a&j)#.# #.#.......................#...  #.# #.#.#############.###.###.....  #.# #.#.÷.##..##...#.###.  #.#####.###.###......#..  #.....#.# #.##..###.....   #############.#.###.##...w .###r.   #...........#.#.....##....# .   #.###...###.#.##########...   #.#.#.#.# #.#.#   #.#.#.#.###.#.#  #.#.#.#.....#.#  #.#.#.#######.#  #...#.........#a&j)V  #.###.#######.#a&j5 9@#a&j 5##b&jJ5#hb&j..............@...h....b&j1...b&j=b&j*Prakerore the ConjurerKobold..# ..Health: 12/12 ========================..##..Magic: 3/3========================######## ####.##AC: 2Str: 4#.#########......EV: 13Int: 19  ###.#©##©....#...###SH: 0Dex: 13  #..#<###.....#.....#XL:  1 Next: 55% Place: Dungeon:1 ##.#.#.##.....#.@...#Noise: ---------  Time: 363.0 (0.0) #..##.#.#.....#.###h.b&j7+b-) Nothing wielded #.###.#######.#...# ##Cast: Magic Dart ..................#... #########.###.###.....#..##...#.###.h   jackal (asleep)##......#..#..###.....#...w .###r. _Unknown command. _Unknown command. _Unknown command. _Magic restored. _A jackal comes into view. _Unknown command.b&jZ,b&j[1b&j2b&jAb&jF  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   f - Spellcasting   2.1   3.0   0          b&jF b - Unarmed Combat   0.0   1.0   0   g - Conjurations   4.0   5.0   0                  b&jG c - Armour   0.0   1.4  -2       d - Dodging   2.4   2.1  +2      e + Stealth2.8   1.5  +4                  b&jG                b&jH        b&j6H        b&jH                    b&jH        b&j IKThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  b&jrI[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsb&jG* b&j0 b&jr7 Prakerore the ConjurerKobold..# ..Health: 12/12 ========================..##..Magic: 3/3========================######## ####.##AC: 2Str: 4#.#########......b&j 8 _EV: 13Int: 19  ###.#©##©....#...###SH: 0Dex: 13  #..#<###.....#.....#XL:  1 Next: 55% Place: Dungeon:1 ##.#.#.##.....#.@...#Noise: ---------  Time: 363.0 (0.0) #..##.#.#.....#.###h.-) Nothing wielded b&jY8 #.###.#######.#...# ##Cast: Magic Dart ..................#... #########.###.###.....#..##...#.###.b&j8 h   jackal (asleep)##......#..#..###.....#...w .###r. _Unknown command. b&j9 _Unknown command. _Unknown command. _Magic restored. _A jackal comes into view. _Unknown command.b&j? b&j@ b&jZE b&j*G c&jc&jCPrakerore the Conjurer (Kobold Conjurer) Turns: 363, Time: 00:00:56 Health: 12/12AC:  2 Str:  4 XL: 1 Next: 55% Magic: 3/3EV: 13 Int: 19 God: Gold: 0SH:  0 Dex: 13 Spells: 3/4 levels left rFire . . .- Nothing wielded rCold . . .(no offhand) rNeg . . .a - +0 robe rPois .(no helmet) rElec .(no cloak) rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) c&jq Stlth +++(no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3c&jvc&jPrakerore the ConjurerKobold..# ..Health: 12/12 ========================..##..Magic: 3/3========================######## ####.##AC: 2Str: 4#.#########......EV: 13Int: 19  ###.#©##©....#...###SH: 0Dex: 13  #..#<###.....#.....#XL:  1 Next: 55% Place: Dungeon:1 ##.#.#.##.....#.@...#Noise: ---------  Time: 363.0 (0.0) #..##.#.#.....#.###h.c&j[-) Nothing wielded #.###.#######.#...# ##Cast: Magic Dart ..................#... #########.###.###.....#..##...#.###.h   jackal (asleep)##......#..#..###.....#...w .###r. _Unknown command. _Unknown command. _Unknown command. _Magic restored. _A jackal comes into view. _Unknown command.c&jc&j֊c&jc&j..# .. ..##..######## ####.## #.#########......##.#©##©....#...### #..#<###.....#.....##.#.#.##.....#.....#  #..##.#.#.....#@###h.#.###.#######.#...# ## ...................#... ##########.###.###.....c&j{ #..##...#.###. ##......#.. #..###..... #...w .###r. #....# .c&j,c&ji4.0 (1Magic Dart _c&jc&jmc&j e ..# ..######### ####.##.###...... ###.#©##©....#...###c&j 0..#<###...##.#.#...##.#..###h. ##.###.#######.#@..# ## ...................#... ##########.###.###......###...c&j{ c&j &5c&j c&j c&jj ) ..##..######## ####.## #.#########......##.#©##©....#...### #..#<###.....#.....##.#.#.##.....#.....# #..##.#.#.....#.###h. ###.###.#######.#...# ## c&j r................@...#... ###########.###.###..... #..##...#.###. # ##......#.. # #..###.c&j .... # #...w .###r. #c&j.  #....# . # ###... c&j c&jf &6c&j c&j d&jxd&jxd&juyd&jyd&j{,d&jd&jO ..##.. # ####.## #.#...... ###.#©##©....#...### #..#<###.....#.....# ##.#.#.##.....#.....# #..##.#.#.....#.###h.#.###.#.#...# ##....#...7#.###.###..... .# #..##...#.###. .# ##......#.. .# #..##d&j#..... .# #...w .###r. .# #....# . ## ###...d&jd&j!d&jKd&jc3d&jdd&jdd&jid&jj,d&jYkd&j7pk ..##.. ######## ####.## # #.###...... # ###.#©##©....#...### # #..#<###.....#.....# # ##.#.#.##.....#.....# # #..##.#.#.....#.###h.###.###.#######.#...# ## #......#...d&jyp]70.0 (3.###.###.###..... #.÷.# #..##...#.###. ###.# ##......#.. # #.# #..###..... ###.#d&jp #...w .###r. ....#d&jp #....# . ##### ###...d&jqd&jtd&j1vd&j:d&j|d&jd&jd&jd&j,d&j / ..##.. # ####.## ## #.#...... .# ###.#©##©....#...### .# #..#<###.....#.....# .# ##.#.#.##.....#.....# d&jS.# #..##.#.#.....#.###h. .#.###.#.#...# ## .#d&jw}.......#...1.0 (1 .#.d&jȝ#.###.###..... .#.÷.# #..##...#.###. .###.# ##......#.. .# #.#d&jr #..###..... .###.#d&j  #...w .###r. .....#d&j+ #....# . ###### ###...d&jd&jd&jJe&j ######## ####.## ##.###...... .###.#©##©....#...###..#<###...##.#.#...##.#..###h.######.###.#######.#...# ##.......................#...e&jl#############@###.###.....÷.# #..##...#.######......#.. #e&je&j&2e&jie&jAe&j, e&j Level 1 of the Dungeon<(Press ? for help)  ..# ..   ..##..    ######## ####.## ##########.#########......  #.......#e&jW Y###.#©##©....#...### #.#####.##..#<###.....#.....# #.# #.# ##.#.#.##.....#.....# e&j # #)# #.# #..##.#.#.....#.###h.  #.# #.#######.###.#######.#...# ##  e&j #.# #.#.......................#...  e&j #.# #.#.#############@###.###.....  #.# #.#.÷.#e&jO #..##...#.###.  #.#####.###.###......#..  #.....#.# #.##..###.....   #############.#.###.##...w .###r. e&jq   #...........#.#.....##....# . e&j   #.###...###.#.##########...   #.#.#.#.# #.#.# e&j   #.#.#.#.###.#.#  #.#.#.#.....#.#e&j   #.#.#.#######.#  #...#.........#e&j W  #.###.#######.#f&j\ Y#@f&j5##g&jL5##g&jH5##g&j5#.g&j g&j######## ####.##Prakerore the Conjurer ###.#########......Kobold .####.#©##©....#...###Health: 12/12 ======================== .##..#<###.....#.....#Magic: 3/3======================== .# ##.#.#.##.....#.....#AC: 2Str: 4 .# #..##.#.#.....#.###h.EV: 13g&jT\Int: 19 .#######.###.#######.#...# ##SH: 0Dex: 13 .#.......................#...XL:  1 Next: 55% Place: Dungeon:1 .#.#############@###.###.....g&j|xNoise: ---------  Time: 372.0 (0.0) .#.÷.##..##...#.###.-) Nothing wielded .###.#g&j##......#..Cast: Magic Dart .# #.#g&j#..###..... .###.##...w .###r. .....##....# . #########... _Unknown command. _Unknown command. _Unknown command. _Magic restored. g&j/_A jackal comes into view. _Unknown command.g&j.g&jg&j;g&jg&j_,g&jg&jg&j,g&jqg&jg&jBg&jg&j,g&j_g&jg&j,g&j3g&jg&jz,g&jg&jg&j,g&j,g&j ....  ..# ....  ..##....  ######## #.####.##  #.#@..... 81.0 (9 g&j9H ###.#©##©....#...###  #..#<###.....#.....#  ##.#.#.##.....#.....#  #..##.#.#.....#.###h. ####.###.#######.#...# ## .....................#... ############.###.###..... .#g&jg^#..##...#.###.g&j"g&jog&jh&jCh&jh&jth&jh&jBh&jK..# #.....# ..##.....# ..##.....#  # #@####.##2.0 (1 #.#########...... h&j ###.#©##©....#...### #..#<###.....#.....# ##.#.#.##.....#.....#  #..##.#.#.....#.###h. #####.###.#######.#...# ## ......................#... #############.###.###.....h&j-h&jh&j9h&jQ'h&j'3h&j(h&j.Bh&j2##....##.# #.....# ..##.....# ..##..@..# h&j23 ##########.####.## #.#########...... h&j3 ###.#©##©....#...### #..#<###....h&j03-.#.....#h&jL3 ##.#.#.##.....#.....# #..##.#.#.....#.###h. h&jh3K######.###.#######.#...# ## h&j3M.......................#...h&j6h&jC:h&j4<h&jm 3h&j h&j h&j ,h&jU nh&j  ###.. #...## ##....## #......# #@....#5.0 (2 ..##.....#  ..##.....#  ##########.####h&j" .## ## #.#########...... .# ###.#©##©....#### .# #..#<###.....#.....# .# ##.#.#.##.....#.....# .h&j{ c# #..##.#.#.....#.###h.h&j) h&j h&j i&j[_i&j\i&jW],i&jBd .. ###.. # ##....##.#6.0 (1 ##.....# ..##.....# ..##.....i&jdi# ##########.####.## i&jd|### #.#########.......# ###.#©##©....#...### #.# #..#<###.....#.....# i&jeo#.# ##.#.#.##.....#.....#i&jum3i&ji&j=3i&ji&j",i&ji&j,i&jmi&jpi&j2i&jSi&ji&jui&j,i&ji&j-i&j{,i&ji&j i&j ,i&ji&ji&j,i&ji&j!i&j,i&jMi&ji&j,i&ji&j-i&j,i&j~i&j[i&j ,i&j i&j #...+..$..##..........# #@....# #.....# . #.....# .. ##....#... i&j #........ #...###+# #...# ###.# #...###i&jX 0982.0)i&j ,9.0 (13i&j  i&j~ E _d - a +2 helmetl&jqOl&j\RwInventory: 4/52 slots Armour (go to first with [)  a - a +0 robe (worn)  d - a +2 helmet Potions (go to first with !) l&jRn b - 2 potions of magic  c - a bubbling silvery potionl&j]d - a +2 helmet. A piece of metal headgear. Base armour rating: 1 It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 3.0 (2.0 -> 5.0). l&jS%Your EV would remain unchanged. l&j!You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.l&jzC l&jqI l&j5P Prakerore the ConjurerKoboldHealth: 12/12 ========================Magic: 3/3========================#.....AC: 2Str: 4+..$..#EV: 13Int: 19#.....#SH: 0Dex: 13#.....#XL:  1 Next: 55% Place: Dungeon:1#@....#Noise: ---------  Time: 399.0 (0.0)#.....# .-) Nothing wielded#.....# ..Cast: Magic Dart##....#...#........#...###+##...####...##...### _Unknown command. _Unknown command. _Magic restored. _A jackal comes into view. _Unknown command. &jP 6m_d - a +2 helmetl&j.V l&j;Y l&j_ l&jqf l&jo C400.0 (1l&jt l&jw +1.0 (2l&j{ l&jƁ l&jʃ +2.0 (3l&jЈ l&jB l&jɐ +3.0 (4l&jƔ l&j l&j +4.0 (5l&j8 l&jɣ 5 _You start putting on your armour. You continue putting on your +2 helmet. x5l&j l&jé l&j [ _You finish putting on your +2 helmet.m&j m&j   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   f - Spellcasting   2.1   3.0   0          m&j F b - Unarmed Combat   0.0   1.0   0   g - Conjurations   4.0   5.0   0                   c - Armour   0.0   1.4  -2      m&j>  d - Dodging   2.4   2.1  +2      e + Stealth2.8   1.5  +4          m&jk         m&j n    m&j         m&j             m&j] !            m&j         m&j         m&jq         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  m&j [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsm&jw m&j{~ m&j Prakerore the ConjurerKoboldHealth: 12/12 ========================Magic: 3/3========================#.....AC: 5Str: 4+..$..#EV: 13Int: 19#.....#SH: 0Dex: 13#.....#XL:  1 Next: 55% Place: Dungeon:1#@....#Noise: ---------  Time: 404.0 (0.0)#.....# .-) Nothing wielded#.....# ..Cast: Magic Dart##....#...#........#...###+##...####...##...### _Magic restored. _A jackal comes into view. _Unknown command. _d - a +2 helmet _You stam&jć rt putting on your armour. You continue putting on your +2 helmet. x5 _You finish putting on your +2 helmet.m&jA m&j} m&jq m&j' r&jixr&j4|M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   f - Spellcasting   2.1   3.0   0      r&j}     b - Unarmed Combat   0.0   1.0   0   g - Conjurations   4.0   5.0   0              r&jJ}     c - Armour   0.0   1.4  -2      r&j|}T d - Dodging   2.4   2.1  +2      e + Stealthr&j}2.8   1.5  +4      r&j}            r&j"~        r&jN~a    r&ju~            r&j~!            r&j~        r&j&            r&j    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  r&j[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsr&jbr&jr&jFPrakerore the ConjurerKoboldHealth: 12/12 ========================Magic: 3/3========================#.....AC: 5Str: 4+..$..#EV: 13Int: 19#.....#SH: 0Dex: 13#.....#XL:  1 Next: 55% Place: Dungeon:1#@....#Noise: ---------  Time: 404.0 (0.0)#.....# .-) Nothing wielded#.....# ..Cast: Magic Dart##....#...r&j?#........#...###+##...####...##...### _Magic restored. _A jackal comes into view. _Unknown command. _d - a +2 helmet _You start putting on your armour. You continue putting on your +2 helmet. x5 _You finish putting on your +2 helmet.r&jr&jr&j[r&j!r&j% r&jF Prakerore the Conjurer (Kobold Conjurer) Turns: 405, Time: 00:01:11 Health: 12/12AC:  5 Str:  4 XL: 1 Next: 55% Magic: 3/3r&jل EV: 13 Int: 19 God: Gold: 0SH:  0 Dex: 13 Spells: 3/4 levels left rFire . . .- Nothing wielded rCold . . .(no offhand) rNeg . . .a - +0 robe rPois .d - +2 helmet rElec .(no cloak) rCorr .r&j (no gloves) SInv .(no boots) Will .....(no amulet) r&j4 Stlth +++(no ring) HPRegen 0.22/turn (no ring) r&j^ MPRegen 0.08/turn %: no passive effects @: no status effects r&j \A: small, no large weapons, nightstalker 3r&jy r&j9 Prakerore the ConjurerKoboldHealth: 12/12 ========================Magic: 3/3========================#.....AC: 5Str: 4+..$..#EV: 13Int: 19#.....#SH: 0Dex: 13#.....#XL:  1 Next: 55% Place: Dungeon:1#@....#Noise: ---------  Time: 404.0 (0.0)#.....# .-) Nothing wielded#.....# ..Cast: Magic Dart##....#...#........#...###+##...#r&j ###...##...### _Magic restored. _A jackal comes into view. _Unknown command. _d - a +2 helmet _You start putting on your armour. You continue putting on your +2 helmet. x5 _You finish putting on your +2 helmet.r&j r&ji r&j s&j  _ _You now have 13 gold pieces.#####+@..10.0 (6....# ....# #.....##.....# .#.....# ..##.........s&j<s&j\ 9.0 (2 _You see here a +0 spear.v&j\ v&jo] ,30.0 (1v&ja v&j d $ _f - a +0 spearw&jw&j$w&jInventory: 6/52 slots Hand Weapons (go to first with ))f - a +0 spear Armour (go to first with [)  a - a +0 robe (worn)  d - a +2 helmet (worn) Scrolls (go to first with ?)  e - a scroll labelled JAN AWOLLI w&j Potions (go to first with !)  b - 2 potions of magic  c - a bubbling silvery potionw&jlf - a +0 spear. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. w&jCBase accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 8.9 XLs. w&jCDamage rating: 5 (Base 6 x 85% (Str) x 101% (Skill)). w&jThis weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. w&jAIt can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} w&jhMMenu/colouring prefixes: identified melee weapon _________________ w&j“The halberd is inferior to the spear on the battlefield. With the spear you (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.w&j}# _There is an open door here. _You see here a +0 spear. _e - a scroll labelled JAN AWOLLI _You see here a +0 spear. _f - a +0 spear  Adjust to which letter? (? for menu, Esc to quit)w&jP w&jI w&jq ,Prakerore the ConjurerKobold#Health: 12/12 ========================#.####Magic: 3/3========================.....#AC: 5Str: 4#.##.#EV: 13w&j |Int: 19#.# #######SH: 0Dex: 13#.####.....#XL:  1 Next: 55% Place: Dungeon:1#..@.'.....#Noise: ---------  Time: 430.0 (0.0)w&jw @######.....#-) Nothing wielded#.....#Cast: Magic Dart#.....##.....# .#.....# ..##....#...#........#...###+# _There is an open door here. _You see here a +0 spear. _e - a scroll labelled JAN AWOLLI _You see here a +0 spear. w&j _f - a +0 spear  Adjust to which letter? (? for menu, Esc to quit)w&j; w&j w&j w&j& Z _a - a +0 spear; f - a +0 robe (worn)w&j 5 (0.5a) +0 spear _a - a +0 spear (weapon)w&jw&jM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   g - Spellcasting   2.1   3.0   0      w&j     b - Polearms   0.0   1.4  -2   h - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0  w&j            w&j#j    w&jC,     d - Armour   0.0   1.4  -2  w&jW     e - Dodging   2.4   2.1  +2      f + Stealth2.8   1.5  +4  w&j        w&j        w&jn    w&j"        w&jD_    w&j        w&j        w&ja    w&j  w&j(        w&jI_    w&jua    w&jThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helpw&jG[=] set a skill target  w&j[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsx&jx&j$x&jdPrakerore the ConjurerKobold#Health: 12/12 ========================#.####Magic: 3/3========================.....#AC: 5Str: 4#.##.#EV: 13Int: 19#.# #######SH: 0Dex: 13#.####.....#XL:  1 Next: 55% Place: Dungeon:1#..@.'.....#Noise: ---------  Time: 430.5 (0.0)######.....#a) +0 spear#.....#Cast: Magic Dart#.....##.....# .#.....# ..##....#...#........#...###+# _e - a scroll labelled JAN AWOLLI x&j^_You see here a +0 spear. _f - a +0 spear  Adjust to which letter? (? for menu, Esc to quit) _a - a +0 spear; f - a +0 robe (worn) _a - a +0 spear (weapon)x&jx&jx&jسx&jx&jx&jHx&jjx&jF _Unknown command.x&j{3x&jj{x&j}x&jx&jP _x&jx&jBx&jτx&jx&jb,x&j܇x&jˆx&j,x&jx&jxx&jBx&jx&j,x&j5x&jx&jx&jx&jx&jRx&jeBx&jx&j,x&jAx&jϜx&jx&jx&jx&j_x&j^,x&jƢx&jףx&j,x&j(x&j-x&j,x&jox&j I#.#####.####x&j  ........# .###.##.# #.##.# ####### . #.##.####.....#..###.##....'.....#......#######.....#....@## #.....#.....# #.....#.....# #.....#Magic Dart.....# #.....# ..B...# ##....#.. #....... B   giant cockroach (asleep) #...###+ #...# ###...#43.5 (13.0)4.5 (14 _A giant cockroach comes into view.y&jȗ  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y&jI  #.# Prakerore the Conjurer ####.####  Kobold ........#  Health: 12/12 ======================== .###.##.#  Magic: 2/3================-------- #.##.# #######  AC: 5Str: 4 . #.##.####.....#  EV: 13Int: 19 ..###.##....'.....#  SH: 0Dex: 13 ......#######.....#  XL:  1 Next: 55% Place: Dungeon:1 ....@## #.....#  Noise: ---------  Time: 444.5 (0.0) ...*.# #.....#  a) +0 spear ...*.# #.....# &jCJ 249m Cast: Magic Dart ..*..# #.....# . .B...# ##....#.. #....... B   giant cockroach (asleep) #...###+ #...#  ###...# _A giant cockroach comes into view.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)y&jH  #.# Prakerore the Conjurer ####.####  Kobold ........#  Health: 12/12 ======================== .###.##.#  Magic: 2/3================-------- #.##.# #######  AC: 5Str: 4 . #.##.####.....#  EV: 13Int: 19 ..###.##....'.....#  SH: 0Dex: 13 ......#######.....#  XL:  1 Next: 55% Place: Dungeon:1 ....@## #.....#  Noise: ---------  Time: 444.5 (0.0) .....# #.....#  a) +0 spear .....# #.....#  Cast: Magic Dart &jŚ v39;49m.....# #.....# . .B...# ##....#.. #....... B   giant cockroach (asleep) #...###+ #...#  ###...# Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  The magic dart hits the giant cockroach.y&j  #.#   ........#  .###.##.#  #.##.#   . #.##.  ..             .B...#   .....#  B   #...# y&j 3=5.5 (1y&j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (asleep, 100% to hit)  The magic dart hits the giant cockroach. _The giant cockroach is severely wounded.z&j  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z&j #.# Prakerore the Conjurer ####.####  Kobold ........#  Health: 12/12 ======================== .###.##.#  Magic: 1/3========---------------- #.##.# #######  AC: 5Str: 4 . #.##.####.....#  EV: 13Int: 19 ..###.##....'.....#  SH: 0Dex: 13 ......#######.....#  XL:  1 Next: 55% Place: Dungeon:1 ....@## #.....#  Noise: =--------  Time: 445.5 (0.0) ...*.# #.....#  a) +0 spear ..*..&jc3m# #.....#  Cast: Magic Dart .B...# #.....# . .....# ##....#.. #....... B   giant cockroach #...###+ #...#  ###...# _The giant cockroach is severely wounded.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (severely wounded, 100% to hit)z&j #.# Prakerore the Conjurer ####.####  Kobold ........#  Health: 12/12 ======================== .###.##.#  Magic: 1/3========---------------- #.##.# #######  AC: 5Str: 4 . #.##.####.....#  EV: 13Int: 19 ..###.##....'.....#  SH: 0Dex: 13 ......#######.....#  XL:  1 Next: 55% Place: Dungeon:1 ....@## #.....#  Noise: =--------  Time: 445.5 (0.0) .....# #.....#  a) +0 spear .....# #.....#  Cast: &j40mMagic Dart .B...# #.....# . .....# ##....#.. #....... B   giant cockroach #...###+ #...#  ###...# Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (severely wounded, 100% to hit)  The magic dart hits the giant cockroach.z&j+[ #.#   ........#  .###.##.#  #.##.#   . #.##.  ..    z&j         .....#      #...# z&jܨh666.5 (1Magic Dartz&jz&j=Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (severely wounded, 100% to hit)  The magic dart hits the giant cockroach. _You kill the giant cockroach!z&j| d  Your movement speed is average. Your attack delay is about 1.1.z&j z&jP z&j`  Your damage rating with your +0 spear is about 5 (Base 6 x 85% (Str) x 101% _(Skill)).{&j{&j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   g - Spellcasting   2.1   3.0   0          {&jrK b - Polearms   0.0   1.4  -2   h - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0                       d - Armour   0.0   1.4  -2       e - Dodging   2.4   2.1  +2  {&j     f + Stealth2.9   1.5  +4                                                      {&j                The relative cost of raising each skill is in cyan.  {&j:The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets{&j {&j #.#Prakerore the Conjurer####.####Kobold........#Health: 12/12 ========================.###.##.#Magic: 1/3========----------------#.##.# #######AC: 5Str: 4. #.##.####.....#EV: 13Int: 19..###.##....'.....#SH: 0Dex: 13......#######.....#XL:  1 Next: 66% Place: Dungeon:1....@## #.....#Noise: =--------  Time: 446.5 (0.0).....#{&j `#.....#a) +0 spear.....##.....#Cast: Magic Dart.....##.....# ......###....#..#.......#...###+#...####...#Aim: a giant cockroach (severely wounded, 100% to hit)  The magic dart hits the giant cockroach. _You kill the giant cockroach!Your movement speed is average. Your attack delay is about 1.1.  Your damage rating with your +0 spear is about 5 (Base 6 x 85% (Str) x 101% _(Skill)).{&jH {&j {&jq {&jڲ {&j3{&j{&j{&jC: _{&jQ {&j {&j {&j+ {&j {&j,{&jk{&j={&j,{&j{&jw,{&j{&jR,{&j{&j,{&j7{&jj2========{&j{&j(,{&j{&j},{&j{&j{&jN{&j{&jV========{&j:{&j,{&j {&jI!,{&j!{&j #,{&jk#{&j${&j${&j${&j%{&j&{&j;&{&j`'{&j'{&j'{&j(,{&j;){&j*{&j+T3========{&jg+{&j-4 _Magic restored.{&j,{&j?{&j0@{&jA,{&jB{&jB{&jC,{&jaD{&jF,{&jG{&jJIL _You now have 22 gold pieces (gained 9).{&jJ3{&jJ{&jK{&jM{&j9M{&jaM{&j3O{&j5P{&jvP{&jP{&j}Q{&jnR,{&jR{&jS{&jT,{&j U{&jU{&jV{&jV{&jV{&jX{&jX{&jY{&jQY{&j9Z{&j,[{&jY[{&j[{&j8\{&j ]{&jM]{&jw]{&j_,{&j_{&jI`{&j`{&ja{&ja{&jb{&jb{&jc{&jc{&jd{&jiE #######  +@....# -90.5 (44.0) #####.#  #.#  #.# #.# #.##.# #.##.## #.#..#..####.##{&jGjJ##..##.........#{&jj8-{&jn{&jp|&j5 |&j8 Level 1 of the Dungeon<(Press ? for help) |&j9  #######  +@....#  #####.# |&jE9 s#.# #.#   |&jq9 #.# #.# #.# #.#|&j9 a  #.## #.# |&j9 p ..#..####.####  ..##.........# |&j9 ......###.##.#  ......# #.##.# #######|&j: f  #.....# #.##.####.....# |&jB: I #.....###.##....'.....# |&jn: ..........#######.....#  #........## #.....# |&j: J##.......##.....#  |&j%;  #.......##.....# .  #.......##.....# ..   .....###....#...   |&jT; >#........  #...###+#  |&jq; F#...#  }&j7+@}&j8;+@........# #..# #..## #...#..####.}&j"<E..##...............###.##.......# #.##......# #.##.####..........###.##....'............................}&j<G.............................# .............# ...........#.................}&j Z........# #..# #..## #...#..####...##...............###.##.......# #.##.}&jZ.....# #.##.####..........###.##....'.........................................................# .............# ...........#.................}&jW }&j[ GPrakerore the ConjurerKoboldHealth: 12/12 ========================Magic: 3/3========================AC: 5Str: 4EV: 13Int: 19SH: 0Dex: 13#######XL:  1 Next: 66% Place: Dungeon:1+@....#}&j\ Noise: ---------  Time: 490.5 (0.0)#####.#a) +0 spear#.#Cast: Magic Dart#.##.# #.##.# #.##.## #.#..#..####.####..##.........# _You kill the giant cockroach!}&j0] Your movement speed is average. Your attack delay is about 1.1.  Your damage rating with your +0 spear is about 5 (Base 6 x 85% (Str) x 101% _(Skill)). _Magic restored. _You now have 22 gold pieces (gained 9).}&jz^ }&jb }&jue ~&jQ3~&j~&j~&jO~&j~&j~&j,~&j7~&jj~&jS~&j~&j~&j~&j~&j~&j~&j)~&j~&j~&j=~&j~&j,~&j2~&j~&j~&j;~&jt~&j3~&j~&jD~&js~&jN~&j B~&j ~&j ,~&jY ~&jV~&jw,~&j~&j~&j ,~&jx~&jN~&jI#####.##.##.##.# #.##.# #.#######.## #.#.....#..####.####~&jR.....##.........#J...@....###.##.#.........# #.##.# ######.....# #.##.####.Magic Dart#.....###.##....'...........#######.~&j'#........## #. J   endoplasm (asleep)##.......# #.#.......# #.~&jO#.......# #.~&j"1503.5 (13.0)~&jg#,4.5 (14~&j(~&j+B  Your movement speed is average. Your attack delay is about 1.1.damage rating with your +0 spear is about 5 (Base 6 x 85% (Str) x 101% _(Skill)). _Magic restored. _You now have 22 gold pieces (gained 9). _An endoplasm comes into view.&j  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j= n #####.#  Prakerore the Conjurer #.#  Kobold #.#  Health: 12/12 ======================== #.# #.#  Magic: 2/3================-------- #.# #.#  AC: 5Str: 4 ######.## #.#  EV: 13&j& lInt: 19 .....#..####.####  SH: 0Dex: 13 .....##.........#  XL:  1 Next: 66% Place: Dungeon:1 J***@....###.##.#  Noise: ---------  Time: 504.5 (0.0) .........# #.##.# ## a) +0 spear ####.....# #.##.####. Cast: Magic Dart #.....###.##....'. ..........#######. #........## #. J   endoplasm (asleep)&j^ L ##.......# #. #.......# #. &j f#.......# #. _An endoplasm comes into view.&j Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)&j u #####.#  Prakerore the Conjurer #.#  Kobold #.#  Health: 12/12 ======================== #.# #.#  Magic: 2/3================-------- #.# #.#  AC: 5Str: 4 ######.## #.#  EV: 13Int: 19 .....#..####.####  SH: 0Dex: 13 .....##.........#  XL:  1 Next: 66% Place: Dungeon:1 &jO qJ...@....###.##.#  Noise: ---------  Time: 504.5 (0.0) .........# #.##.# ## a) +0 spear ####.....# #.##.####. Cast: Magic Dart #.....###.##....'. ..........#######. #........## #. J   endoplasm (asleep) ##.......# #. #.......# #. #.......# #.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded.&j.  #####.#  #.#  #.#  #.# #.#  #.# #.#  &j{ .## #.#  .    .J        J        &j 3=5.5 (1&j &j   Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded. _The endoplasm quivers.&jsG  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jR #####.#  Prakerore the Conjurer #.#  Kobold #.#  Health: 12/12 ======================== #.# #.#  Magic: 1/3========---------------- #.# #.#  AC: 5Str: 4 ######.## #.#  EV: 13Int: 19 .....#..####.####  SH: 0Dex: 13 .....##.........#  XL:  1 Next: 66% Place: Dungeon:1 .J**@....###.##.#  Noise: =--------  Time: 505.5 (0.0) .........# #.##.# ## a) +0 spear ####.....# #.##.####. Cast: Magic Dart[&j40m #.....###.##....'. ..........#######. #........## #. J   endoplasm ##.......# #. #.......# #. #.......# #. _The endoplasm quivers.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)&j ^x #####.#  Prakerore the Conjurer #.#  Kobold #.#  Health: 12/12 ======================== #.# #.#  Magic: 1/3========---------------- #.# #.#  AC: 5Str: 4 ######.## #.#  EV: 13&j_Int: 19 .....#..####.####  SH: 0Dex: 13 .....##.........#  XL:  1 Next: 66% Place: Dungeon:1 .J..@....###.##.#  Noise: =--------  Time: 505.5 (0.0) .........# #.##.# ## a) +0 spear ####.....# #.##.####. Cast: Magic Dart #.....###.##....'. ..........#######. &j_#........## #. J   endoplasm ##.......# #. #.......# #. #.......# #.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j_LAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm.&jf #####.#  #.#  #.#  #.# #.#  #.# #.#  .## #.#  .    ..  &jtgS                &jn^886.5 (1Magic Dartonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!&j8s&juh _Your Stealth skill increases to level 3!&jA} &j%   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   g - Spellcasting   2.1   3.0   0          &j r b - Polearms   0.0   1.4  -2   h - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0                       d - Armour   0.0   1.4  -2      &ju % e - Dodging   2.4   2.1  +2      f + Stealth3.1   2.0  +4              &j @                        &j >                                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  &jX [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&j &jG &j 9#####.#Prakerore the Conjurer#.#Kobold#.#Health: 12/12 ========================#.# #.#Magic: 1/3========----------------#.# #.#AC: 5Str: 4######.## #.#EV: 13Int: 19.....#..####.####SH: 0Dex: 13&j .....##.........#XL:  1 Next: 88% Place: Dungeon:1....@....###.##.#Noise: =--------  Time: 506.5 (0.0).........# #.##.# ## a) +0 spear####.....# #.##.####. Cast: Magic Dart#.....###.##....'...........#######.#........## #. ##.......##. #.......##. #.......##. &js Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm! _Your Stealth skill increases to level 3!&j &j &j &j &j&j`Prakerore the Conjurer (Kobold Conjurer) Turns: 508, Time: 00:01:26 Health: 12/12AC:  5 Str:  4 XL: 1 Next: 88% Magic: 1/3EV: 13 Int: 19 God: Gold: 22SH:  0 Dex: 13 Spells: 3/4 levels left rFire . . .a - +0 spear rCold . . .&j$(no offhand) rNeg . . .f - +0 robe rPois .d - +2 helmet rElec .(no cloak) rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) Stlth +++(no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects &j@: no status effects A: small, no large weapons, nightstalker 3&jJ&j#####.#Prakerore the Conjurer#.#Kobold#.#Health: 12/12 ========================#.# #.#Magic: 1/3========----------------#.# #.#AC: 5Str: 4######.## #.#EV: 13Int: 19.....#..####.####SH: 0Dex: 13.....##.........#XL:  1 Next: 88% Place: Dungeon:1....@....###.##.#Noise: =--------  Time: 506.5 (0.0).........# #.##.# ## a) +0 spear####.....# #.##.####. Cast: Magic Dart#.....###.##....'...........#######.#........## #.[39;4&j}9m ##.......##. #.......##. #.......##. Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm! _Your Stealth skill increases to level 3!&j&j@&jD&ja 3&j$b &jc &jh _&ji &ji &j"j &jdk ,&jk &j+m ,&jm &jn &jn &jDo &jp ,&jq &j3r ,&jr &js &js &j?t &jNu &ju T2========&j v &j%w &jQw &jw &jx &j y &jmy &jz &jz &jO{ &j| V========&j| &j} &j~ &j;~ &j| ,&j &j ,&j{ &j ,&j &j &j &j` &jp ,&jׅ &jdž &j &jK &j ;3&j߈ /========&j" &j &j &j& &j &j &j &jL &jϏ &jِ &j ,&jd &jf &jm &j @========&jC &j! &jZ ,&jΗ &j &j ,&j &j &j &jԝ &j &j, &j &jS &j &jj &jy &j &jע &jأ &jݤ &j &jd &j ,&j0 &j $ &jƪ (_You now have 29 gold pieces (gained 7).&j&   #.# #.#   ######.## #.#   .....#..####.#   .....##.......   .........###.#   .........# #.#   ####.....# #.#  ###########.....###.#  g&jDZ .............#-  ###########........   ##.......# Magic Dart   #.......#   #.......#   .....# g   hobgoblin (asleep)     &j! - &j^ 040.5 (34.0)&j F-1.5 (35&j &j \ _A hobgoblin comes into view.&j`  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j,Z #.# #.# Prakerore the Conjurer ######.## #.# Kobold .....#..####.# Health: 12/12 ======================== .....##....... Magic: 2/3================-------- &j-.........###.# AC: 5Str: 4 .........# #.# EV: 13Int: 19 ####.....# #.# SH: 0Dex: 13 ###########.....###.# XL:  1 Next: 88% Place: Dungeon:1 g***@...............# Noise: ---------  Time: 541.5 (0.0) &jf-###########........## a) +0 spear ##.......#  Cast: Magic Dart&j-= #.......#  #.......#  &j-.....#  g   hobgoblin (asleep)&j- &j.N_A hobgoblin comes into view.&j8.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)&j #.# #.# Prakerore the Conjurer ######.## #.# Kobold .....#..####.# Health: 12/12 ======================== &j#.....##....... Magic: 2/3================-------- .........###.# AC: 5Str: 4 .........# #.# EV: 13Int: 19 ####.....# #.# SH: 0Dex: 13 ###########.....###.# XL:  1 Next: 88% Place: Dungeon:1 g...@...............# Noise: ---------  Time: 541.5 (0.0) &j_###########........## a) +0 spear ##.......#  Cast: Magic Dart #.......# &j #.......#  .....#  g   hobgoblin (asleep)&j޵&j &jAHCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  &jf;Press: ? - help, Shift-Dir - straight line&jxAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin but does no damage.&j#.#  ..............# ####.....#  . .g... &j!  g&j%5===2.5 (1&j&j=onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin but does no damage. _The hobgoblin shouts!&j  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j)  #.# #.# Prakerore the Conjurer ######.## #.# Kobold .....#..####.# Health: 12/12 ======================== .....##....... Magic: 1/3========---------------- .........###.# AC: 5Str: 4 .........# #.# EV: 13Int: 19 &j* Y####.....# #.# SH: 0Dex: 13 ###########.....###.# XL:  1 Next: 88% Place: Dungeon:1 .g**@...............# Noise: ===------  Time: 542.5 (0.0) ###########........## a) +0 spear ##.......#  Cast: Magic Dart #.......#  #.......#  .....#  g   hobgoblin _The hobgoblin shouts!  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j+ Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)&j  #.# #.# Prakerore the Conjurer ######.## #.# Kobold .....#..####.# Health: 12/12 ======================== .....##....... Magic: 1/3========---------------- .........###.# AC: 5Str: 4 .........# #.# EV: 13Int: 19 ####.....# #.# SH: 0Dex: 13 &j ###########.....###.# XL:  1 Next: 88% Place: Dungeon:1 .g..@...............# Noise: ===------  Time: 542.5 (0.0) ###########........## a) +0 spear ##.......#  Cast: Magic Dart #.......#  #.......#  .....#  g   hobgoblin _The hobgoblin shouts!  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)&jf #.#  ..............# ####.....#  . ..g...  &j ^ &j 4--3.5 (1&jH &j" )  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (100% to hit) _The magic dart hits the hobgoblin but does no damage.&j i #.# #.#  ######.## #.#  .....#..####.#   .....##.   .........###.#   .........# #.#   &jj####.....# #.#   #.....###.#   ..g..@.......#   #.##  ##.#  .....#    &jNk&jlp>.g&jpP---4&jt&jv&j5" ^ #.# #.#  ######.## #.#  .....#..####.# .....##. .###.##. .# #.##. ####.....# #.##. #.....###.##. ...g.# #.##  ##.# &j\# n   .....# &jY$ &jg* >.g&j+ @-5&j00 &jA2 &j #.# #.# ######.## #.# .....#..####.#.....##.#.###.##.#.# #.##.#####.....# #.##.##.....###.##.....g.##.## ##.# .....# &jZ &j >.g&jn &6&jl# &j% &jFK#.# #.# ######.## #.# .....#..####.#### .....##.# .###.##.# .# #.##.# ####.....# #.##.##.....###.##......g.##.## ##.# .....# &jH&jM>.g&j N&7&jR&jeT&j>]#.# #.# ######.## #.# .....#..####.#### .....##.# .###.##.# .........# #.##.# ####.....# #.##.##.....###.##.......g.##.&j]## ##.......# #.. .....# &j_&jd>.g&je&8&ji&jk&j #.# #.# ######.## #.# .....#..####.#### .....##.# .........###.##.# .........# #.##.# #####.....# #.##.##.....###.##....'.g.##.&j ## ###.# ##.......# ##.......# #.....# #&j &ja >.g&j &9&j5 &j &j#.# #.#  #.# #.# ######.## #.# .....#..####.#### .....##.........# .........###.##.# .........# #.##.#  ####.....# #.##.####.###########@....###.##....'.........g...#####.###########..##.##.# #.#.......# #.#.......# #......###&j%##&j&j D.g#&j'50&j &j&j#.# #.# #.#  #.# #.# ######.## #.# .....#..####.#### .....##.........# .........###.##.# .........# #.##.# ### ####.@...# #.##.####.###########.....###.##....'..........g..#####.###########..##.##.# #.#.# #.#.......# #.......###.#.&j&jG.g&jќ&1&j&j&j8I #.# #.# #.# #.#  #.# #.# ######.## #.# .....#..####.#### .....##.........# .###.##.# &jJ ......@..# #.##.# #### ####.....# #.##.####.###########.....###.##....'...........g.#####.###########..##.##.# #.#.# #.#.......# #.......###.&jK &jP >g...&jR &2&jW &jmY &j) #####.# #.# #.# #.# #.#  #.# #.# ######.## #.# .....#..####.#### .....##.........# .###.##.# .........# #.##.# ##### &jF ####.....# #.##.####.###########g....###.##....'.....................#######.###########..##.##.# #.#.# #.#.......# #..&jc&j>g...&j&3&j&j&j+.....# #####.# #.# #.# #.# #.#  #.# #.# ######.## #.# .....#..####.#### .....##.@.......# .###.##.# &jdA.........# #.##.# ###### ####.g...# #.##.####.###########.....###.##....'.............#####.###########..##.##.# #.#.# #.&j&j?g.&j]2========4&j&j&j+.....# #####.# #.# #.# #.# #.# &jxB#.# #.# ######.## #.# .....#..####.#### .....##.# .###.##.# ......g..# #.##.# #####.....# #.##.####.....# #&j,.....###.##....'.....# .#.....# #.## #.....###.# #.....##.# #.....#&j@&j>g...&j&5&j&j&jvRA+.....# #####.# #.# #.# #.# #.# #.# #.# ######.## #.# .....#..####.#### .....##.# .g.###.##.# .&jSY.# #.##.# # ####..........#.....# &jT&jY:g.&jZ&6&jf_&jRa&jz+.....# #####.# #.# #.# #.# #.# #.# #.# ######.## #.# .....#..####.#### .....##.g.# .###.##.# &j!...# #.##.# # ####.....# #.#.....###.##.....# &j=&jc>.g&j'&7&j&jg&jr#####.#  #.# #.# #.# #.##.# #.# ######.## #.# &j.....#..####.####.....##..g......# .........###@##.# ..# #.##.# ###########.....# #.##.####.....# ########.....###.##....' .................####### &jY########## #.....#  # &j.# #.....# .#.# #.....# ..&j&j&jDC.g#&jZI========8&j&j^&j   #.#######.##.....#..####.#####...g.....#....###.##.# ##############..... ######.##....'.##&jL ~.....###....#... &j &j@ .gg   hobgoblin&j! &9&j &j &jd;#.#######.##.....#..####.#####....g........###.## ##############..... ######.##....' .................####### ########..##  &j##.......#  .. #....#. #.....&j9&jF.g&j@'60&j&j&j#.#######.##.....#..####.#####.............###g## #.##############..... ######@##....' .................####### ########........##  ##.......#  #...... #....#. #.....###+#&j&jF.g&j&1&j&jQ&j  #.# #.#######.## #.# .....#..####.#### .....##.........# .........###.##.# .# #g##.# ####### ####.....# #.##.####.....# #########.....###.##....'.....# &j ^................@.#######.....# ########## #.....# ##. #.....# #.&j3 # #.....# #.# #.....#&jT  .....# ##....# #....&jr V #...###+ #...&j !#&j@ &j J.g&j &2&j &j &j8 #.# #.# ######.## #.# .....#..####.#### .....##.# .###.##.# ...# #.##.# # ####.....# #g##.####.....##.....###.##....'.....#&j.#######.....##.## #.....# ##.# #.....# #.......# #.....# #.# #.....# .....# ##....#. # #...###  #...#&j$&jϸ|.gg   hobgoblin&jU&3&j/&j&j s #.# #.# ######.## #.# .....#..####.#### .....##.# .........###.##.#&j_  ...# #.##.# # ####.....# #.##.####.....##.....###g##....'.....#.#######.....#&j #.## #.....# ##&j ~.# #.....# #&j ~.# #.....# #&j .# #.....# .....# ##....#&j T # #... &j% K #...#&j^.g&j&4&j!&j  #.# #.# #.# #.# ######.## #.#  .....#..####.#### .....##.........# .###.##.# &jh  .........# #.##.# ##### ####.....# #.##.####.....  ###########....@###.##....'.....  ..........g.#######.....#########.## #.....#.# #..... #.# #.....#.......# #..........## #....  #...#&j &j &j 9g.&j &5&jg &jD &jM  #.# ######.## #.# .#..####.#####........# ....&j? ######  #.##.###############.....###.##....'...........g..#################........## #.....&jF##.......# &j>0&j&jg.g   hobgoblin&j]3========6&j&j&j©  Casting: Magic Dart (safe; 3% risk of failure)  &j\Confirm with . or Enter, or press ? or * to list all spells.&j  #.# Prakerore the Conjurer #.# #.#  Kobold #.# #.#  Health: 12/12 ======================== ######.## #.#  Magic: 2/3================-------- .....#..####.####  AC: 5&j Str: 4 .....##.........#  EV: 13Int: 19 .........###.##.#  SH: 0&jw 0Dex: 13 .........# #.##.# ###### XL:  1 Next: 88% Place: Dungeon:1 &j ####....@# #.##.####..... Noise: ---------  Time: 566.5 (0.0) &j  ###########....*###.##....'..... a) +0 spear  ................g...#######..... Cast: Magic Dart  ###########........## #.....&j R ##.......# #..... &j #.......# #..... g   hobgoblin #.......# #..... &j3 *.....# ##.... #.... &jQ S_The magic dart hits the hobgoblin but does no damage.  &j Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)&j  #.# Prakerore the Conjurer #.# #.#  Kobold #.# #.#  Health: 12/12 ======================== &j! >######.## #.#  Magic: 2/3================-------- .....#..####.####  AC: 5Str: 4 .....##.........#  EV: 13Int: 19&jI  .........###.##.#  SH: 0Dex: 13&jm  .........# #.##.# ###### XL:  1 Next: 88% Place: Dungeon:1&j  ####....@# #.##.####..... Noise: ---------  Time: 566.5 (0.0) &j  ###########.....###.##....'..... a) +0 spear  ................g...#######..... Cast: Magic Dart  ###########........## #..... ##.......# #..... #.......# #..... g   hobgoblin &j' A#.......# #..... .....# ##.... &jU #....Casting: Magic Dart (safe; 3% risk of failure)  &js Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  &j ;Press: ? - help, Shift-Dir - straight line&j ]Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.&jU  #.# #.# #.#  #.# #.# &j h  #.#    &j   &j   &j    &j G  g  &j< *.    &jZ <    &jv ;   &j  &j_ 3=7.5 (1&j &j MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin. _The hobgoblin is moderately wounded.&j1n&jn&js&jwF _Unknown command.&jG  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jV #.# Prakerore the Conjurer #.# #.#  Kobold #.# #.#  Health: 12/12 ======================== ######.## #.#  Magic: 1/3========---------------- &jAW+.....#..####.####  AC: 5Str: 4 .....##.........#  EV: 13Int: 19 .........###.##.#  SH: 0&jWDex: 13 .........# #.##.# ###### XL:  1 Next: 88% Place: Dungeon:1 ####....@# #.##.####..... Noise: =--------  Time: 567.5 (0.0)  ###########....g###.##....'..... a) +0 spear  ....................#######..... Cast: Magic Dart  ###########........## #..... ##.......# #..... #.......# #..... g   hobgoblin #.......# #..... .....# ##....&jX #.... _Unknown command.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j3X-Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)&j]#.#Prakerore the Conjurer#.# #.#Kobold#.# #.#Health: 12/12 ========================######.## #.#Magic: 1/3========----------------.....#..####.####AC: 5&j5qStr: 4.....##.........#EV: 13Int: 19.........###.##.#SH: 0Dex: 13.........# #.##.# ###### XL:  1 Next: 88% Place: Dungeon:1####....@# #.##.####..... Noise: =--------  Time: 567.5 (0.0)  ###########....g###.##....'..... a) +0 spear&jw....................#######..... Cast: Magic Dart  ###########........## #.....##.......##.....#.......##..... g   hobgoblin#.......##..........###....#....Confirm with . or Enter, or press ? or * to list all spells.&j,Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)  &j0tThe magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.&j+8.5 (1&j&jY,  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded. _The hobgoblin closely misses you.&ju   &j Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jf #.# Prakerore the Conjurer #.# #.#  Kobold #.# #.#  Health: 12/12 ======================== ######.## #.#  Magic: 0/3------------------------ .....#..####.####  AC: 5Str: 4&jjf .....##.........#  EV: 13Int: 19 .........###.##.#  SH: 0Dex: 13 &jf.........# #.##.# ###### XL:  1 Next: 88% Place: Dungeon:1 ####....@# #.##.####..... Noise: =--------  Time: 568.5 (0.0)  ###########....g###.##....'..... a) +0 spear  ....................#######..... Cast: Magic Dart  ###########........## #..... ##.......# #.....&j g #.......# #..... g   hobgoblin &j/gA#.......# #..... .....# ##.... &jRgT#.... _The hobgoblin closely misses you.&jogCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jgxAiming: Magic Dart (safe; 3% risk of failure)  &jgPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)&jO& #.# Prakerore the Conjurer #.# #.#  Kobold #.# #.#  Health: 12/12 ======================== ######.## #.#  Magic: 0/3------------------------ .....#..####.####  AC: 5Str: 4&j& .....##.........#  EV: 13Int: 19 .........###.##.#  SH: 0Dex: 13 .........# #.##.# ###### XL:  1 Next: 88% Place: Dungeon:1&j&  ####....@# #.##.####..... Noise: =--------  Time: 568.5 (0.0) &j& ###########....g###.##....'..... a) +0 spear &jq' ....................#######..... Cast: Magic Dart  ###########........## #..... ##.......# #..... #.......# #..... g   hobgoblin #.......# #..... &j'.....# ##.... &j'#....Casting: Magic Dart (safe; 3% risk of failure)  &j'MConfirm with . or Enter, or press ? or * to list all spells.&j'Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line&j'Aim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin.&j^&jf_ #.# #.# #.#  #.# #.#   #.#             †                #.... &j`h'#.#Prakerore the Conjurer#.# #.#Kobold#.# #.#Health: 12/12 ========================######.## #.#Magic: 0/3------------------------&jhW.....#..####.####AC: 5Str: 4.....##.........#EV: 13Int: 19&jh.........###.##.#SH: 0Dex: 13.........# #.##.# ###### XL:  1 Next: 111% Place: Dungeon:1&j i####....@# #.##.####..... Noise: =--------  Time: 569.5 (1.0)  &jOiH###########....†###.##....'..... a) +0 spear....................#######..... Cast: Magic Dart  &jiP###########........## #.....##.......##.....#.......##..... #.......##..... .....###....&jj #.... Casting: Magic Dart (safe; 3% risk of failure)  &j+jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  &jQjPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  &j{j"The magic dart hits the hobgoblin.&jJlAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!  You have reached level 2!&jv/  --more--&j< B6/1652 5% &j@= 4Magic Dart&jB &jE 4 _&jQ&j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   g - Spellcasting   2.1   3.0   0          &j6 b - Polearms   0.0   1.4  -2   h - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0          &j        &j.d     d - Armour   0.0   1.4  -2       e - Dodging   2.4   2.1  +2  &jU}    f + Stealth&jv3.3   2.0  +4      &j_    &ja    &jڍ        &j_    &j(        &jPa    &jr        &jl    &ja    &jЎ_    &j        &j a    &j1pThe relative cost of raising each skill is in cyan.  &jOThe species aptitude is in white.  [?] Help&jnG[=] set a skill target  &j[/] auto|manual mode [*] useful|all skills [!] training|cost|targets&ji&j&j;%#.#Prakerore the Conjurer#.# #.#Kobold#.# #.#Health: 16/16 ========================######.## #.#Magic: 0/5&j%J------------------------.....#..####.####AC: 5Str: 4.....##.........#EV: 13Int: 19.........###.##.#SH: 0Dex: 13.........# #.##.# ###### XL:  2 Next:  5% Place: Dungeon:1&j &####....@# #.##.####..... Noise: =--------  Time: 569.5 (0.0)  &j&v###########....†###.##....'..... a) +0 spear....................#######..... Cast: Magic Dart###########........## #.....##.......##.....#.......##..... #.......##..... &j&s.....###.... #.... &j 'Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line&j+'Aim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin. &jL'l_You kill the hobgoblin! _You have reached level 2!&j",&j,&j1&j3&jf&j Spells (Memorise)TypeFailure Level  a - Searing RayConjuration&j4% 2  b - Fulminant PrismConjuration/Alchemy 58% 4  c - Iskenderun's Mystic Blast Conjuration/Translocation 58% 4 &jO4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help&j8<[Esc] exit&j'&j-&j2#.#Prakerore the Conjurer#.# #.#Kobold#.# #.#Health: 16/16 ========================######.## #.#&j3Magic: 0/5------------------------.....#..####.####AC: 5Str: 4.....##.........#EV: 13Int: 19.........###.##.#SH: 0Dex: 13.........# #.##.# ###### XL:  2 Next:  5% Place: Dungeon:1&j3####....@# #.##.####..... Noise: =--------  Time: 569.5 (0.0)  ###########....†###.##....'..... a) +0 spear&j3....................#######..... Cast: Magic Dart&j(4###########........## #.....##.......##.....#.......##.....&jF4C #.......##.....&jd4@ .....###....&j44 #....&j4. &j5Aiming: Magic Dart (safe; 3% risk of failure)  &j:5Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  &jX5PThe magic dart hits the hobgoblin. _You kill the hobgoblin! &jt5D_You have reached level 2!&j>&j?Memorise Searing Ray, consuming 2 spell levels and leaving 2? &j?IY - Yes  N - No&j}b&jy #.#Prakerore the Conjurer#.# #.#Kobold#.# #.#Health: 16/16 ========================######.## #.#Magic: 0/5------------------------.....#..####.####AC: 5Str: 4.....##.........#EV: 13Int: 19.........###.##.#SH: 0Dex: 13.........# #.##.# ###### XL:  2 Next:  5% Place: Dungeon:1####....@# #.##.####..... Noise: =--------  Time: 569.5 (0.0)  ###########....†###.##....'..... a) +0 spear&j~{ ....................#######..... Cast: Magic Dart###########........## #.....##.......##.....#.......##..... #.......##..... .....###.... #.... Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin! _You have reached level 2!&j|;-70.5 (1 _&j&j7-&j$1.5 (2&jT&j͔&ja$2.5 (3&j&j _You start memorising the spell. You continue memorising. x2&ju&j&jأc _You finish memorising. Spell assigned to 'b'.&j  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jq&jBs@ Your spells (cast)TypeFailure Level  a + Magic DartConjuration3% 1  b - Searing RayConjuration&js4% 2 Select a spell to cast[!]/[I] toggle spell headers&jG&ja&j#.#Prakerore the Conjurer#.# #.#Kobold#.# #.#Health: 16/16 ========================######.## #.#Magic: 0/5------------------------.....#..####.####AC: 5Str: 4.....##.........#EV: 13Int: 19.........###.##.#SH: 0Dex: 13.........# #.##.# ###### XL:  2 Next:  5% Place: Dungeon:1####....@# #.##.####..... Noise: ---------  Time: 572.5 (0.0)  ###########....†###.##....'..... a) +0 spear&j....................#######..... Cast: Magic Dart###########........## #.....##.......##.....#.......##..... #.......##..... .....###.... #....  _You kill the hobgoblin! _You have reached level 2! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j8&j#.#Prakerore the Conjurer#.# #.#Kobold#.# #.#Health: 16/16 ========================######.## #.#Magic: 0/5------------------------.....#..####.####AC: 5Str: 4.....##.........#EV: 13Int: 19.........###.##.#SH: 0Dex: 13.........# #.##.# ###### XL:  2 Next:  5% Place: Dungeon:1####....@# #.##.####..... Noise: ---------  Time: 572.5 (0.0)  ###########....†###.##....'..... a) +0 spear....................#######..... Cast: Magic Dart&j###########........## #.....##.......##.....#.......##..... #.......##..... .....###.... #....  _You kill the hobgoblin! _You have reached level 2! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jn  Okay, then.&j5&jZ. _&j&j Spells (Memorise)TypeFailure Level  a - Fulminant PrismConjuration/Alchemy 58% 4 &j b - Iskenderun's Mystic Blast Conjuration/Translocation 58% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&j3&j9&j?$#.#Prakerore the Conjurer#.# #.#Kobold#.# #.#Health: 16/16 ========================######.## #.#Magic: 0/5------------------------.....#..####.####AC: 5Str: 4.....##.........#EV: 13Int: 19.........###.##.#SH: 0Dex: 13&j@].........# #.##.# ###### XL:  2 Next:  5% Place: Dungeon:1####....@# #.##.####..... Noise: ---------  Time: 572.5 (0.0)  ###########....†###.##....'..... a) +0 spear....................#######..... Cast: Magic Dart###########........## #.....##.......##.....#.......##..... &jA#.......##..... .....###.... #....  _You have reached level 2! &jXAp_You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.  Casting: Magic Dart (safe; 3% risk of failure)  &j{AConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.&jGP  Okay, then.&jSH&jL&jN. _&j&jdM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   g - Spellcasting   2.1   3.0   0      &jШ+     b - Polearms   0.0   1.4  -2   h - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0      &jDn                &ju d - Armour   0.0   1.4  -2       e - Dodging   2.4   2.1  +2  &j+    f + Stealth3.3   2.0  +4  &jة        &j-                &j]        &j        &jʪ        &j        &j"        &jN    The relative cost of raising each skill is in cyan.  &jThe species aptitude is in white.  [?] Help[=] set a skill target  &jګ[/] auto|manual mode [*] useful|all skills [!] training|cost|targets&jT| &je &j $#.#Prakerore the Conjurer#.# #.#Kobold#.# #.#Health: 16/16 ========================######.## #.#Magic: 0/5------------------------.....#..####.####AC: 5Str: 4.....##.........#EV: 13Int: 19.........###.##.#SH: 0Dex: 13&je .........# #.##.# ###### XL:  2 Next:  5% Place: Dungeon:1####....@# #.##.####..... Noise: ---------  Time: 572.5 (0.0)  ###########....†###.##....'..... a) +0 spear&j ....................#######..... Cast: Magic Dart###########........## #.....##.......##.....#.......##..... &j #.......##..... .....###.... #....  &j p_You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.  Casting: Magic Dart (safe; 3% risk of failure)  &j Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.&j 4&j[ &j) &j&jtPrakerore the Conjurer (Kobold Conjurer) Turns: 574, Time: 00:01:43 Health: 16/16AC:  5 Str:  4 XL: 2 Next: 5% &j4Magic: 0/5EV: 13 Int: 19 God: Gold: 29SH:  0 Dex: 13 Spells: 2/5 levels left rFire . . .a - +0 spear &jrCold . . .(no offhand) rNeg . . .f - +0 robe rPois .d - +2 helmet rElec .(no cloak) rCorr .&j(no gloves) SInv .(no boots) Will .....(no amulet) Stlth +++&j(no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn &j%: no passive effects @: no status effects A: small, no large weapons, nightstalker 3&j&jN#.#Prakerore the Conjurer#.# #.#Kobold#.# #.#Health: 16/16 ========================######.## #.#Magic: 0/5------------------------.....#..####.####AC: 5Str: 4.....##.........#EV: 13Int: 19.........###.##.#SH: 0Dex: 13.........# #.##.# ###### XL:  2 Next:  5% Place: Dungeon:1####....@# #.##.####..... Noise: ---------  Time: 572.5 (0.0)  &j###########....†###.##....'..... a) +0 spear....................#######..... Cast: Magic Dart###########........## #.....##.......##.....#.......##..... #.......##..... .....###.... #....  &j_You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.  &j+Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.&j(&j5&j&jk4&jo&jqF _Unknown command.&j9E &jI   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   g - Spellcasting   2.1   3.0   0          &jlI  b - Polearms   0.0   1.4  -2   h - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0                  &jI      d - Armour   0.0   1.4  -2      &jI V e - Dodging   2.4   2.1  +2      f + Stealth&jJ 3.3   2.0  +4              &jRJ             &jJ M                        &jJ a    &j0K             &j[K     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  &jK [?] Help[=] set a skill target  &jK [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&jY8&je?&jE$#.#Prakerore the Conjurer#.# #.#Kobold#.# #.#Health: 16/16 ========================######.## #.#Magic: 0/5------------------------.....#..####.####AC: 5Str: 4.....##.........#EV: 13Int: 19.........###.##.#SH: 0Dex: 13&jF.........# #.##.# ###### XL:  2 Next:  5% Place: Dungeon:1####....@# #.##.####..... Noise: ---------  Time: 572.5 (0.0)  ###########....†###.##....'..... a) +0 spear....................#######..... Cast: Magic Dart###########........## #.....##.......##.....#.......##..... #.......##..... .....###.... #....&jF  _You finish memorising. Spell assigned to 'b'.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. _Unknown command.&jCL&jL&jZR&jS&jG4&jq&jF _Unknown command.&j#3&jx$&j%&jZ&$ _&jH+&j+,&jz,&j-,&j.&j,/&j/L1====&j/&j=1,&j1&j2,&jL3&j4,&j5&j[6R====&j6&j:&j;&jL;&j<,&j=&j=,&jW>&j?,&j?&j(Am2=====&jA&j G&j|Oq=====&jS&jTg3=====&j`U,&jU&jF[=====&j[&j/],&j]&j^,&j_&jKa,&ja&jb,&j\c&jd,&j`e&jjf,&jf&j&h&jhQ4=====&jh&j_j,&jj&jk,&j`l&j?m,&jm&jnS=====&jEo&jjp,&jp&jYrB&js,&j8t&jLu,&ju&jw,&jhw&jx,&jɀ&j&jO5=====&jς&jd&j܇B&j&jɊ,&j_&jӌ&j,&j &j&jĐ&j ======&jh&j&jœ&j&jG&j&jM,&j˖&j&j1,&j&j)&jI&j|&jН&j &j,&j&j]&jB&j&j&j&j?&j&j,&jߨ&j&j,&jN&jO&j|,&j&j&j,&j.&jg&j,&j&jc&jMB&jM _You now have 43 gold pieces (gained 14).&jRI&j&j&j&j|&j&j#B&j&j,&j!&j{&jkB&j)&j,&j&j&jw,&j&jJ&jZ&j&j,&j&j&j,&j`&j-&j,&j&jt&jh,&j&j&j`,&j&j&jqB&j&j,&j&j&j,&jh&jX&j&j,&j&jN&j_,&j&j]&jo,&j&j&jo,&j&j &jl ,&j &j &j ,&j &j&j,&jO&j&&j,&jK&j&jQ,&j,&jl,&j&j) &j"B&jc"&j#B&ja%&j,&,&jx&&j(&j^0 #......  ....g  ...  #.# #@#   #.#  +.....# #.#Magic Dart  #####.# #.#&j0o#.# #.##.# #.#  g   goblin (asleep)#.# #.##.# #.########.## #.#&jL92677.5 (105.0)&j:,86&j?&jCs _A goblin comes into view. It is wielding a +0 club.&j)&jDpLevel 1 of the Dungeon<(Press ? for help) #......   ....g   ...   #.#  #@#  ####### #.#  +.....# #.# &j #####.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #######.## #.# &j#.....#..####.#### #.....##.........# #.........###.##.# &j#.........# #.##.# ####### #####.....# #.##.####.....#  ###########....†###.##....'.....#  ....................#######.....#  ###########........## #.....# ##.......##.....#   #.......##.....# . &j&j C#@&j3 C #&jjF@g &jlk..........g.....&jXv&jPrakerore the ConjurerKoboldHealth: 16/16 ========================Magic: 5/5========================#......AC: 5Str: 4....gEV: 13Int: 19...SH: 0Dex: 13#.#&jޅXL:  2 Next:  5% Place: Dungeon:1#@#Noise: ---------  Time: 678.5 (0.0)####### #.#a) +0 spear+.....# #.#Cast: Magic Dart#####.# #.##.# #.##.# #.#g   goblin (asleep)#.# #.##.# #.########.## #.# _Okay, then. _Okay, then. &j,_Unknown command. _Unknown command. _You now have 43 gold pieces (gained 14). _A goblin comes into view. It is wielding a +0 club.&j&jy&j&j1  #...... ....g  ... #.########+.....# #.#####. .....#.....#..####.####&jr5&j 7_9.5 (1Magic Dart&j:&j)<&j3&j &j&jD&j&j.n&j&j,&j&j&j,&j&j&j,&j&j&j]&j&j&jm&j0,&j&jV&jn,&j&j3&j,&jt&j&j,&j&jK&j2,&j&j&j|&j&j&j&j&j&j,&jY&j8,&j&j&j,&j&j&j,&j&j&j&jG,&j,@  There is an open door here.&ju&j _&j&j&j,&j&j &j,&j&j&j;,&jp&j<&j,&j&j &j- ,&jo &j4 &j2 ,&ji &j &j&j7&jp&j|&j&j7&j&j#.##.####.....# #.##....'.....# ..#######.....# .## #.....###### .##.....#....# .##.....#....# .#&j#.....#....# .###....#....# .# #......@..#705.5 (26.0) &j.# #...###+##.. &j .## #...# ..## ###...# #..# #...### ##.#####....#&j-m#  #....#......#  #....##....&jL8.#  #....##.....&jj"#&j&j)&j!&j x&j(LLevel 1 of the Dungeon<(Press ? for help) #.....##.........# #.........###.##.# #.........# #.##.# ####### #####.....# #.##.####.....#&jĀ  ###########....†###.##....'.....#  ....................#######.....#  ###########........## #.....###### ##.......##.....#....# #.......##.....#....# #.......##.....#....#&jG #.......###....#....# #.......##......@..#  #.......##...###+##..  #######.##&jҁ#...#   #..## ###...# ##..# #...### ##.#####....## #....#......# #....##.....# #....##.....# #....##.....#  &j ##########.####.## ##########.#########...... &j(;@+&j.....##..................###.##..........# #.##......# #.##.####.........†###.##....'.......................................................#................#................#...............#.................@............###+##.............# #....#####........#..........##.........##.........##.........&j.....##..................###.##..........# #.##......# #.##.####.........†###.##....'.......................................................#................#................#...............#.................@.........&j1................# #....#####........#..........##.........##.........##.........&jz &j> H#.##.####.....#Prakerore the Conjurer #.##....'.....#Kobold ..#######.....#Health: 16/16 ======================== .## #.....######Magic: 5/5======================== &j w.##.....#....#AC: 5Str: 4 .##.....#....#EV: 13Int: 19 .#&jν #.....#....#SH: 0Dex: 13 .###....#....#&jO ~XL:  2 Next:  5% Place: Dungeon:1 .##......@..#Noise: ---------  Time: 705.5 (0.0) .##...###+##..a) +0 spear .###...#Cast: Magic Dart &j| ..## ###...# #..# #...### ##.#####....###....#......#&j '#....##.....##....##.....# &j _Okay, then. &j X_Unknown command. _Unknown command. &j& _You now have 43 gold pieces (gained 14). _A goblin comes into view. It is wielding a +0 club. _There is an open door here.&j &j~ &j &jZK 3&j L &jN &j#P &jP &joY &j^ ...'.....# #####.....#  #.....###### #.....#....#  #.....#....#.#  #.....#....#.#  &j_ o##....#....#.#  #.........#.#  #...###+##@.# 7.5 (2 #...# .....## # ###...# ....## # #...### ....####....## #>.. ...#......# ...## &jd &jf +8.5 (3&jLk &j n 'Unknown command. _You now have 43 gold pieces (gained 14). _A goblin comes into view. It is wielding a +0 club.There is an open door here. _Found a stone staircase leading down.&j&jq&j&j!n&jn)Y #.....###### #.....#....# #.....#....#.# #.....#....#.# ##....#....#.# #.........#.# #...###+##..# # #...##.....## ## ###...##...@## .# #...####....# .#####....####>..Magic Dart ....#......# #.### ....##.....# #K.##.....#K   kobold (asleep) &jG*k....##.....# #########.####.## .#########......&j2+9.5 (1&j4,10.5 (2&j8&jt=u _A kobold comes into view. It is wielding a +0 dagger.&j&jLevel 1 of the Dungeon<>(Press ? for help) #####.....# #.##.####.....#  ###########....†###.##....'.....#  ....................#######.....#  ###########........## #.....###### ##.......##.....#....#  #.......##.....#....#.# #.......##.....#....#.# #.......#&ju##....#....#.# #.......##.........#.# #.......##...###+##..# #######.###...##.....## #..## ###...##...@## ##..# #...####....# ##.#####....####>..# #....#......# #.### #....##.....# #K  #....##.....#   #....##.....#   ##########.####.## &j[##########.#########......  #.......####.#©##©....#...### #.#####.##..#<###.....#.....# #.# #.# ##.#.#.##.....#.....# &j5<@.&j<.>&jXL M>.&jW ;.K&j(K..........K..&j&j_# #.....######Prakerore the Conjurer#.....#....#Kobold#.....#....#.#Health: 16/16 ========================#.....#....#.#Magic: 5/5========================##....#....#.#AC: 5&jwStr: 4#.........#.#EV: 13Int: 19#...###+##..#SH: 0Dex: 13 ##...##.....##XL:  2 Next:  5% Place: Dungeon:1 &j## ###...##...@##Noise: ---------  Time: 710.5 (0.0) .# #...####....#a) +0 spear &jm.#####....####>..#Cast: Magic Dart ....#......# #.### ....##.....# #K ....##.....#&jEK   kobold (asleep) ....##.....# #########.####.## &jq.#########...... _Unknown command. _You now have 43 gold pieces (gained 14). &j_A goblin comes into view. It is wielding a +0 club. _There is an open door here. _Found a stone staircase leading down. &jg_A kobold comes into view. It is wielding a +0 dagger.&jU&j&j&j&j~C  Skill  Level Cost  Apt Skill  Level Cost  Apt &j a - Fighting   1.0   1.7  +1   g - Spellcasting   2.1   3.0   0           b - Polearms   0.0   1.4  -2   h - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0                       d - Armour   0.0   1.4  -2       e - Dodging  &jz[40m 2.4   2.1  +2      f + Stealth3.3   2.0  +4                                                                    [3&j4U9;49m  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&ja/&j5&j<## #.....######Prakerore the Conjurer#.....#....#Kobold#.....#....#.#Health: 16/16 ========================#.....#....#.#Magic: 5/5========================##....#....#.#AC: 5Str: 4#.........#.#EV: 13Int: 19&j<#...###+##..#SH: 0Dex: 13 ##...##.....##XL:  2 Next:  5% Place: Dungeon:1 ## ###...##...@##Noise: ---------  Time: 710.5 (0.0) .# #...####....#a) +0 spear .#####....####>..#Cast: Magic Dart ....#......# #.### ....##.....# #K ....##.....#&jx=QK   kobold (asleep) ....##.....# #########.####.## .#########...... _Unknown command. _You now have 43 gold pieces (gained 14). _A goblin comes into view. It is wielding a +0 club. _There is an open door here. _Found a stone staircase leading down. _A kobold comes into view. It is wielding a +0 dagger.&jB&jxD&jTI&j)K&j| #####.....# #.....###### #.....#....# #.....#....#.# #.....#....#.# ##....#....#.# #.........#.#  #...###+##..#  #...##.... # ###...##....# # #...####....# &jB #####....####>..##......# #.#####.....# #K ...##.....# #.####.##&jr &j _1.5 (1Magic Dart&j@ &jB &j5T3&jT&j W&jTX,&j(]&j],&j]^&jH_&jF`,&j`&jXa&j@b,&jb&j7d&j e&je,&j{f&jug,&jg&ji&jk,&jk&jl&jn,&jBo&j5p&jzw ####### #.....# '.....# #.....# #####. #.....##########..:.> #.....#....#....@# &jw20.5 (9.....#....#.###.....#....#.# ....#....#.#  #...#.&jx#  #...###+##..#  #...##.....## ##...##....## ...####....&jKx,#&j[}&j}/1.5 (10.0)&j&j9 _Found an escape hatch in the floor.&j@3&jѨ&j&j &jj&juX&j&j &jo&j&j!&j&jZPrakerore the ConjurerKoboldHealth: 16/16 ========================Magic: 5/5======================== #####AC: 5Str: 4 ....##EV: 13&jInt: 19 ....#..SH: 0Dex: 13 ....######.#XL:  2 Next:  5% Place: Dungeon:1 ....##########..@.>#Noise: ---------  Time: 724.5 (3.0) ....#....#.....#####&ja) +0 spear ....#....#.#####Cast: Magic Dart ....#....#.# ....#....#.# .........#.# ...###+##..# &j>...##.....## ...##....## _A goblin comes into view. It is wielding a +0 club. _There is an open door here. &jh_Found a stone staircase leading down. _A kobold comes into view. It is wielding a +0 dagger. _Found an escape hatch in the floor.  You pick up a book of Geomancy and begin reading...&j/  --more--&j<&jN&jp+5.5 (4&jZ"&j%z _There is an open door here. _Found a stone staircase leading down. _A kobold comes into view. It is wielding a +0 dagger. _Found an escape hatch in the floor.  You pick up a book of Geomancy and begin reading... _You add the spells Sandblast, Stone Arrow and Passwall to your library.&j&jI Spells (Memorise)TypeFailure Level  a - SandblastEarth17% 1  b - Stone ArrowConjuration/Earth 22% 3  c - PasswallEarth45% 3  d - Fulminant PrismConjuration/Alchemy 58% 4 &j e - Iskenderun's Mystic Blast Conjuration/Translocation 58% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&j &jç &j Prakerore the ConjurerKoboldHealth: 16/16 ========================Magic: 5/5======================== #####AC: 5Str: 4 ....##EV: 13Int: 19 ....#..SH: 0Dex: 13 ....######.#XL:  2 Next:  5% Place: Dungeon:1 ....##########..@.>#&jt ONoise: ---------  Time: 725.5 (0.0) ....#....#.....#####a) +0 spear ....#....#.#####Cast: Magic Dart ....#....#.# ....#....#.# .........#.# ...###+##..# ...##.....## ...##....## _There is an open door here. _Found a stone staircase leading down. _A kobold comes into view. It is wielding a +0 dagger. _Found an escape hatch in the floor.  You pick up a book of Geomancy and begin reading... _You add the spells Sandblast, Stone Arrow and Passwall to your library.&j P  Okay, then.&j$ &j$ &jE . _&j& Spells (Memorise)TypeFailure Level  a - SandblastEarth17% 1  b - Stone ArrowConjuration/Earth 22% 3  c - PasswallEarth45% 3  d - Fulminant PrismConjuration/Alchemy 58% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 58% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&j &j &je Prakerore the ConjurerKoboldHealth: 16/16 ========================Magic: 5/5======================== #####AC: 5Str: 4 ....##EV: 13&j Int: 19 ....#..SH: 0Dex: 13 ....######.#XL:  2 Next:  5% Place: Dungeon:1 ....##########..@.>#Noise: ---------  Time: 725.5 (0.0) ....#....#.....#####&jf Xa) +0 spear ....#....#.#####Cast: Magic Dart ....#....#.# ....#....#.# .........#.# ...###+##..# ...##.....## ...##....## _Found a stone staircase leading down. &j P_A kobold comes into view. It is wielding a +0 dagger. &jJ_Found an escape hatch in the floor.  You pick up a book of Geomancy and begin reading... _You add the spells Sandblast, Stone Arrow and Passwall to your library. _Okay, then.&j#P  Okay, then.&j&j &j% . _&j0&j,&j&jF _Unknown command.&ja&&j*  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   g - Spellcasting   2.1   3.0   0          &j+ b - Polearms   0.0   1.4  -2   h - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0                       d - Armour   0.0   1.4  -2       e - Dodging   2.4   2.1  +2      f + Stealth3.3   2.0  +4        &jM,                      &j,                &j,        &j,        &jb-        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  &j-[/] auto|manual mode [*] useful|all skills [!] training|cost|targets&j &j &j Prakerore the ConjurerKoboldHealth: 16/16 ========================Magic: 5/5======================== #####AC: 5Str: 4 ....##EV: 13&j1 Int: 19 ....#..SH: 0Dex: 13 ....######.#XL:  2 Next:  5% Place: Dungeon:1 ....##########..@.>#Noise: ---------  Time: 725.5 (0.0) ....#....#.....#####a) +0 spear ....#....#.#####Cast: Magic Dart ....#....#.# ....#....#.# .........#.# ...###+##..# ...##.....## ...##....## &jƺ E_Found an escape hatch in the floor.  You pick up a book of Geomancy and begin reading... _You add the spells Sandblast, Stone Arrow and Passwall to your library. _Okay, then. _Okay, then. _Unknown command.&jվ &jR &j &j &j  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j&j̮@ Your spells (cast)TypeFailure Level  a + Magic DartConjuration3% 1  b - Searing RayConjuration&j"4% 2 Select a spell to cast[!]/[I] toggle spell headers&j&j&j$Prakerore the ConjurerKoboldHealth: 16/16 ========================Magic: 5/5======================== #####AC: 5Str: 4 ....##EV: 13Int: 19 ....#..SH: 0Dex: 13 ....######.#XL:  2 Next:  5% Place: Dungeon:1 ....##########..@.>#Noise: ---------  Time: 725.5 (0.0) ....#....#.....#####&j$ka) +0 spear ....#....#.#####Cast: Magic Dart ....#....#.# ....#....#.# .........#.# ...###+##..# ...##.....## ...##....## _You add the spells Sandblast, Stone Arrow and Passwall to your library. _Okay, then. _Okay, then. _Unknown command.Casting: Magic Dart (safe; 3% risk of failure)  &j$\Confirm with . or Enter, or press ? or * to list all spells.&j8qPrakerore the ConjurerKoboldHealth: 16/16 ========================Magic: 5/5======================== #####AC: 5Str: 4 ....##EV: 13Int: 19 ....#..SH: 0Dex: 13 ....######.#XL:  2 Next:  5% Place: Dungeon:1 ....##########..@.>#Noise: ---------  Time: 725.5 (0.0) ....#....#.....#####a) +0 spear ....#....#.#####Cast: Magic Dart ....#....#.# ....#....#.# .........#.# ...###+##..# ...##.....## ...##....## _You add the spells Sandblast, Stone Arrow and Passwall to your library. _Okay, then. _Okay, then. _Unknown command.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j6R  Okay, then. _&j4&jC  Skill  Level Cost  Apt Skill  Level Cost  Apt &j a - Fighting   1.0   1.7  +1   g - Spellcasting   2.1   3.0   0           b - Polearms   0.0   1.4  -2   h - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0                       d - Armour   0.0   1.4  -2       e - Dodging  &j[40m 2.4   2.1  +2      f + Stealth3.3   2.0  +4                                                                    [3&jBU9;49m  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&j<&jC&jIPrakerore the ConjurerKoboldHealth: 16/16 ========================Magic: 5/5======================== #####AC: 5Str: 4 ....##EV: 13Int: 19 ....#..SH: 0Dex: 13 ....######.#XL:  2 Next:  5% Place: Dungeon:1 ....##########..@.>#Noise: ---------  Time: 725.5 (0.0) ....#....#.....#####a) +0 spear ....#....#.#####Cast: Magic Dart ....#....#.# ....#....#.# .........#.# ...###+##..# ...##.....## ...##....## &jJi_Okay, then. _Okay, then. _Unknown command.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.&jwO&jQ&j+U&jiW&jH Spells (Memorise)TypeFailure Level  a - SandblastEarth17% 1  b - Stone ArrowConjuration/Earth 22% 3  c - PasswallEarth45% 3  d - Fulminant PrismConjuration/Alchemy 58% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 58% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&j_&jD&j Prakerore the ConjurerKoboldHealth: 16/16 ========================Magic: 5/5======================== #####AC: 5Str: 4 ....#&j #EV: 13Int: 19 ....#..SH: 0Dex: 13 ....######.#XL:  2 Next:  5% Place: Dungeon:1 ....##########..@.>#&j) Noise: ---------  Time: 725.5 (0.0) ....#....#.....#####&j za) +0 spear ....#....#.#####Cast: Magic Dart ....#....#.# ....#....#.# .........#.# ...###+##..# ...##.....## ...##....## _Okay, then. _Okay, then. _Unknown command.&j Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. &j 6_Okay, then.&jZP  Okay, then.&j&j/&j . _&jOY4  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jeS&jT Your spells (cast)TypeFailure Level  a + Magic DartConjuration3% 1  b - Searing RayConjuration4% 2 Select a spell to cast&jwU[!]/[I] toggle spell headers&j_^ &jb Prakerore the ConjurerKoboldHealth: 16/16 ========================Magic: 5/5======================== #####AC: 5Str: 4 ....##EV: 13&jd 8Int: 19 ....#..SH: 0Dex: 13 ....######.#XL:  2 Next:  5% Place: Dungeon:1 ....##########..@.>#Noise: ---------  Time: 725.5 (0.0) ....#....#.....#####a) +0 spear ....#....#.#####Cast: Magic Dart &jd ....#....#.# ....#....#.# .........#.# ...###+##..# ...##.....## ...##....##Casting: Magic Dart (safe; 3% risk of failure)  &jd nConfirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&je &jk Prakerore the ConjurerKoboldHealth: 16/16 ========================Magic: 5/5======================== #####AC: 5Str: 4 ....##EV: 13&jzl 8Int: 19 ....#..SH: 0Dex: 13 ....######.#XL:  2 Next:  5% Place: Dungeon:1 ....##########..@.>#Noise: ---------  Time: 725.5 (0.0) ....#....#.....#####a) +0 spear ....#....#.#####Cast: Magic Dart &jl O....#....#.# ....#....#.# .........#.# ...###+##..# ...##.....## ...##....##Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. &j>m "_Okay, then. _Okay, then.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jr onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.&jt &jx &jT{ . _&jn&jA  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   g - Spellcasting   2.1   3.0   0      &j{     b - Polearms   0.0   1.4  -2   h - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0  &jz                &jS    &j&, d - Armour   0.0   1.4  -2      &jJ- e - Dodging   2.4   2.1  +2      &jf + Stealth3.3   2.0  +4              &j,            &j|                &js                &jO            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&j~: &jS@ Prakerore the ConjurerKoboldHealth: 16/16 ========================Magic: 5/5======================== #####AC: 5Str: 4 ....##EV: 13Int: 19 ....#..SH: 0Dex: 13 ....######.#&j@fXL:  2 Next:  5% Place: Dungeon:1 ....##########..@.>#Noise: ---------  Time: 725.5 (0.0) ....#....#.....#####a) +0 spear ....#....#.#####Cast: Magic Dart ....#....#.# ....#....#.# .........#.# &jXA...###+##..# ...##.....## ...##....##Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. &jA6_Okay, then.&jE&jF&jJ&jL&j&jߕ Spells (Memorise)TypeFailure Level  a - SandblastEarth&j017% 1  b - Stone ArrowConjuration/Earth 22% 3  c - PasswallEarth45% 3  d - Fulminant PrismConjuration/Alchemy 58% 4 &j e - Iskenderun's Mystic Blast Conjuration/Translocation 58% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&jX[ &ji` Prakerore the ConjurerKoboldHealth: 16/16 ========================Magic: 5/5======================== #####AC: 5Str: 4 ....##EV: 13Int: 19 ....#..SH: 0Dex: 13 ....######.#XL:  2 Next:  5% Place: Dungeon:1 ....##########..@.>#&j9a nNoise: ---------  Time: 725.5 (0.0) ....#....#.....#####a) +0 spear ....#....#.#####Cast: Magic Dart ....#....#.# ....#....#.# .........#.# ...###+##..# ...##.....## ...##....##Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.&jBg P  Okay, then.&jh &jHm &jo . _&ja4  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j&jo Your spells (cast)Type&jFailure Level  a + Magic DartConjuration3% 1  b - Searing RayConjuration&j0j4% 2 Select a spell to cast&jX[!]/[I] toggle spell headers&jƈ &jB &j bPrakerore the ConjurerKoboldHealth: 16/16 ========================Magic: 5/5======================== #####&jP DAC: 5Str: 4 ....##EV: 13Int: 19 ....#..SH: 0Dex: 13 ....######.#XL:  2 Next:  5% Place: Dungeon:1 ....##########..@.>#Noise: ---------  Time: 725.5 (0.0) ....#....#.....#####&j a) +0 spear ....#....#.#####Cast: Magic Dart ....#....#.# ....#....#.# &jǕ \.........#.# ...###+##..# ...##.....## ...##....##&j Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. &j. _Okay, then.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jߖ &jl Prakerore the ConjurerKoboldHealth: 16/16 ========================Magic: 5/5======================== #####AC: 5Str: 4 ....##&j֜ EV: 13Int: 19 ....#..SH: 0Dex: 13 ....######.#XL:  2 Next:  5% Place: Dungeon:1 ....##########..@.>#&j Noise: ---------  Time: 725.5 (0.0) ....#....#.....#####a) +0 spear &j' ....#....#.#####Cast: Magic Dart ....#....#.# &jK H....#....#.# .........#.# ...###+##..# ...##.....## &jm ...##....##Casting: Magic Dart (safe; 3% risk of failure)  &j rConfirm with . or Enter, or press ? or * to list all spells. _Okay, then. &j _Okay, then.Casting: Magic Dart (safe; 3% risk of failure)  &jΝ \Confirm with . or Enter, or press ? or * to list all spells.&j onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.&j< &jJ &j= . _&j6S   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   g - Spellcasting   2.1   3.0   0           b - Polearms   0.0   1.4  -2   h - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0                       d - Armour [&j$T m  0.0   1.4  -2       e - Dodging   2.4   2.1  +2      f + Stealth3.3   2.0  +4                                                      &jT [39;49m                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&j0- &j1fPrakerore the ConjurerKoboldHealth: 16/16 ========================Magic: 5/5======================== #####AC: 5Str: 4 ....##EV: 13Int: 19 ....#..&j2SH: 0Dex: 13 ....######.#XL:  2 Next:  5% Place: Dungeon:1 ....##########..@.>#Noise: ---------  Time: 725.5 (0.0) ....#....#.....#####a) +0 spear ....#....#.#####Cast: Magic Dart ....#....#.# ....#....#.# .........#.# ...###+##..# ...##.....## ...##....##Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. &j36_Okay, then.&j"8&jI9&j=&j?&jJ &jL Prakerore the Conjurer (Kobold Conjurer) Turns: 727, Time: 00:02:11 Health: 16/16AC:  5 Str:  4 XL: 2 Next: 5% Magic: 5/5&jL EV: 13 Int: 19 God: Gold: 43SH:  0 Dex: 13 Spells: 2/5 levels left rFire . . .a - +0 spear rCold . . .(no offhand) rNeg . . .&jM f - +0 robe rPois .d - +2 helmet rElec .(no cloak) rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) &j N Stlth +++(no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3&j&jPrakerore the ConjurerKoboldHealth: 16/16 ========================Magic: 5/5======================== #####AC: 5Str: 4 ....##EV: 13Int: 19 ....#..SH: 0Dex: 13 ....#&j9#####.#XL:  2 Next:  5% Place: Dungeon:1 ....##########..@.>#Noise: ---------  Time: 725.5 (0.0) ....#....#.....#####a) +0 spear ....#....#.#####&jCCast: Magic Dart ....#....#.# ....#....#.# .........#.# ...###+##..# ...##.....## ...##....##Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.&j&j-&j6&j&j]  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   g - Spellcasting   2.1   3.0   0          &jF b - Polearms   0.0   1.4  -2   h - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0                      &jF d - Armour   0.0   1.4  -2       e - Dodging   2.4   2.1  +2  &j+    f + Stealth3.3   2.0  +4  &j@                        &j+a    &jM        &jol    &ja    &j        &j_    &j        &jT    &jRThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help&juG[=] set a skill target  &j[/] auto|manual mode [*] useful|all skills [!] training|cost|targets&jr&jkx&j}Prakerore the ConjurerKoboldHealth: 16/16 ========================Magic: 5/5&j|}======================== #####AC: 5Str: 4 ....##EV: 13Int: 19 ....#..SH: 0&j}zDex: 13 ....######.#&j}XL:  2 Next:  5% Place: Dungeon:1 ....##########..@.>#&j}+Noise: ---------  Time: 725.5 (0.0) ....#....#.....#####a) +0 spear ....#....#.#####&jz~HCast: Magic Dart ....#....#.# ....#....#.# .........#.# ...###+##..# ...##.....## ...##....##Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.&j~Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.&j &j$&jb&j7&j &j &j! &j0# F _Unknown command.&j- &j &j &j &j &j P _&j &jh &jf &j P  There is an escape hatch in the floor here.&j  &j  _&j &j2 &jd ,&j &j &j &j9 &j &j &jZ ,&j &j &j ,&j &jo &j  #.# #.# #.# b &j} #.# #....@..# #####.###...# ########....># ##..#&j Magic Dart#.....##### #.#&j A#.##### .#&j #.# b   bat (asleep)&j" ~.#.# +##..#&j" t 32.5 (7  A bat comes into view.&j% +3.5 (8&j* &j- % _Found 5 stones.&j  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j n  Okay, then.&jۤ &jQ . _&j &j  The magic dart hits the hobgoblin but does no damage. _The hobgoblin shouts! _The magic dart hits the hobgoblin but does no damage.  The magic dart hits the hobgoblin. &j _The hobgoblin is moderately wounded.The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded. _The hobgoblin closely misses you.The magic dart hits the hobgoblin. _You kill the hobgoblin! _You have reached level 2! _You start memorising the spell. You continue memorising. x2  You finish memorising. Spell assigned to 'b'. _You now have 43 gold pieces (gained 14). &j |_A goblin comes into view. It is wielding a +0 club. _There is an open door here. _Found a stone staircase leading down. _A kobold comes into view. It is wielding a +0 dagger. _Found an escape hatch in the floor.  You pick up a book of Geomancy and begin reading... &jK _You add the spells Sandblast, Stone Arrow and Passwall to your library. _There is an escape hatch in the floor here.  A bat comes into view. _Found 5 stones.&j_You now have 22 gold pieces (gained 9). _An endoplasm comes into view.  endoplasm.  The endoplasm is heavily wounded. _The endoplasm quivers.e endoplasm _You kill the endoplasm! _Your Stealth skill increases to level 3! _You now have 29 gold pieces (gained 7). _A hobgoblin comes into view.  The magic dart hits the hobgoblin but does no damage. _The hobgoblin shouts! _The magic dart hits the hobgoblin but does no damage.  The magic dart hits the hobgoblin. _The hobgoblin is moderately wounded.  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded. _The hobgoblin closely misses you.  The magic dart hits the hobgoblin. _You kill the hobgoblin! _You have reached level 2! _You start memorising the spell. You continue memorising. x2  You finish memorising. Spell assigned to 'b'. _You now have 43 gold pieces (gained 14).&jՓ &j% nPrakerore the ConjurerKobold&j NHealth: 16/16 ========================Magic: 5/5========================#.#AC: 5Str: 4&j G#.##EV: 13&jږ Int: 19#.# b.SH: 0&j Dex: 13#.#####.#&jd ^XL:  2 Next:  5% Place: Dungeon:1#....@..#Noise: ---------  Time: 733.5 (0.0)#####.###...#a) +0 spear ########....># ##..#&j Cast: Magic Dart ...#.....##### #.# &j \...#.#####.# ...#.#&jߗ {b   bat (asleep) ...#.# ...#.# &jm +##..# _There is an escape hatch in the floor here.  A bat comes into view. _Found 5 stones.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.&jq &j &j/ &j &j&j Spells (Memorise)TypeFailure Level  a - SandblastEarth17% 1  b - Stone Arrow&jConjuration/Earth 22% 3  c - PasswallEarth45% 3  d - Fulminant PrismConjuration/Alchemy 58% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 58% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&j2n&jt&jzPrakerore the ConjurerKoboldHealth: 16/16 ========================&jW{(Magic: 5/5========================#.#AC: 5Str: 4#.##EV: 13&j{4Int: 19#.# b.SH: 0Dex: 13#.#####.#&j{XL:  2 Next:  5% Place: Dungeon:1#....@..#&j{Noise: ---------  Time: 733.5 (0.0)#####.###...#a) +0 spear &j\|########....># ##..#Cast: Magic Dart ...#.....##### #.# ...#.#####.# ...#.#b   bat (asleep) ...#.# ...#.# &j|+##..# _There is an escape hatch in the floor here.  A bat comes into view. &j|_Found 5 stones.  Casting: Magic Dart (safe; 3% risk of failure)  &j|Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.&j؃  A bat comes into view. _Found 5 stones.  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  &j)&j&j. _&j&jB The magic dart hits the hobgoblin but does no damage. _The hobgoblin shouts! _The magic dart hits the hobgoblin but does no damage.  The magic dart hits the hobgoblin. _The hobgoblin is moderately wounded.The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded. _The hobgoblin closely misses you.The magic dart hits the hobgoblin. _You kill the hobgoblin! &j_You have reached level 2! _You start memorising the spell. You continue memorising. x2  You finish memorising. Spell assigned to 'b'. _You now have 43 gold pieces (gained 14). _A goblin comes into view. It is wielding a +0 club. _There is an open door here. _Found a stone staircase leading down. _A kobold comes into view. It is wielding a +0 dagger. _Found an escape hatch in the floor.  You pick up a book of Geomancy and begin reading... _You add the spells Sandblast, Stone Arrow and Passwall to your library. &j_There is an escape hatch in the floor here.  A bat comes into view. _Found 5 stones.&j _You now have 22 gold pieces (gained 9). _An endoplasm comes into view.  endoplasm.  The endoplasm is heavily wounded. _The endoplasm quivers.e endoplasm _You kill the endoplasm! _Your Stealth skill increases to level 3! &j +_You now have 29 gold pieces (gained 7). _A hobgoblin comes into view.  The magic dart hits the hobgoblin but does no damage. _The hobgoblin shouts! _The magic dart hits the hobgoblin but does no damage.  The magic dart hits the hobgoblin. _The hobgoblin is moderately wounded.  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded. _&j The hobgoblin closely misses you.  The magic dart hits the hobgoblin. _You kill the hobgoblin! _You have reached level 2! _You start memorising the spell. You continue memorising. x2  You finish memorising. Spell assigned to 'b'. _You now have 43 gold pieces (gained 14).&j2 &j6 Prakerore the ConjurerKoboldHealth: 16/16 ========================Magic: 5/5========================#.#AC: 5Str: 4&jh7 H#.##EV: 13Int: 19#.# b.SH: 0Dex: 13#.#####.#XL:  2 Next:  5% Place: Dungeon:1#....@..#&j7 Noise: ---------  Time: 733.5 (0.0)#####.###...#a) +0 spear &j7 B########....># ##..#Cast: Magic Dart ...#.....##### #.# ...#.#####&j%8 .# ...#.#b   bat (asleep) ...#.# ...#.# &jK8 j+##..#A bat comes into view. _Found 5 stones.  &jp8 Casting: Magic Dart (safe; 3% risk of failure)  &j8 Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.&j< &j? &j C &jD &jh4  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j X  Prakerore the Conjurer  Kobold  Health: 16/16 ========================  Magic: 4/5===================----- #.# AC: 5Str: 4 #.# #  EV: 13Int: 19&jI  #.# b.  SH: 0Dex: 13 #.#####*#  XL:  2 Next:  5% Place: Dungeon:1 #....@*.#  Noise: ---------  Time: 733.5 (0.0) #####.###...#  a) +0 spear ########....># ##..#  Cast: Magic Dart ...#.....##### #.# ...#.##### .# &jŚ ...#.# b   bat (asleep) ...#.# ...#.# +##..# _Okay, then.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)&j  Prakerore the Conjurer  Kobold &jWj Health: 16/16 ========================  Magic: 4/5===================----- #.# AC: 5Str: 4 #.# #  EV: 13Int: 19 &j#.# b.  SH: 0Dex: 13 &j#.#####.#  XL:  2 Next:  5% Place: Dungeon:1 #....@..#  Noise: ---------  Time: 733.5 (0.0)&jh #####.###...#  a) +0 spear ########....># ##..#  Cast: Magic Dart ...#.....##### #.# ...#.##### .# ...#.# b   bat (asleep) ...#.# ...#.# +##..#&jCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.&j~&jt #.#&jg2 #.# #  #.# (.    b.#  &j ..># ##..#   &j=b  &j0&j7onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  &j{HThe bat is moderately wounded.&jC3=4.5 (1&j &j{ ; _The bat closely misses you.&j &jj  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jZ  Prakerore the Conjurer  Kobold  Health: 16/16 ========================  Magic: 3/5==============---------- #.# AC: 5Str: 4&jQ #.# #  EV: 13Int: 19 #.# (.  SH: 0Dex: 13 #.#####.#  XL:  2 Next:  5% Place: Dungeon:1 #....@b.#  Noise: =--------  Time: 734.5 (0.0) #####.###...#  a) +0 spear ########....># ##..#  Cast: Magic Dart ...#.....##### #.# ...#.##### .# ...#.# b   bat ...#.# ...#.# +##..# &j9_The bat closely misses you.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)&j r  Prakerore the Conjurer  Kobold  Health: 16/16 ========================&j:   Magic: 3/5==============---------- #.# AC: 5Str: 4 #.# #  EV: 13Int: 19 #.# (.  SH: 0Dex: 13&j ( #.#####.#  XL:  2 Next:  5% Place: Dungeon:1 #....@b.#  Noise: =--------  Time: 734.5 (0.0) &jc ~#####.###...#  a) +0 spear ########....># ##..#  Cast: Magic Dart ...#.....##### #.# ...#.##### .# ...#.# b   bat ...#.# ...#.# +##..#Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j BAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat.&j 8 #.# #.# #  #.# (. &jc J   †.#   ..># ##..#   &j &j h105.5 (1Magic Dart&jު &j_ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat. _You kill the bat!&jz3&j7&jn&j&j,&j&jb,&j6&j&j`&j&j,&j&j.,&j&j,&j4&j&jQ4=====&j1&j,&j&j ,&j&jD&j&j&jq&j======&ja&j,&j&j&jM&jN&j,&j&j ,&j&jR,&j4&j&j&j&jZ&j&jY&j  ....-...> _You start resting.&j055.5 (20.0)&jA5=====-&j%6.5 (21&j&j% _Magic restored.&jS&jW  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   g - Spellcasting   2.1   3.0   0          &jIX6 b - Polearms   0.0   1.4  -2   h - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0          &jX            &jYQ d - Armour   0.0   1.4  -2       e - Dodging   2.4   2.1  +2      f + Stealth3.4   2.0  +4              &j9Z@                        &jZ            &jZ        &jZ        &j[    The relative cost of raising each skill is in cyan.  &j>[The species aptitude is in white.  [?] Help&je[G[=] set a skill target  &j[[/] auto|manual mode [*] useful|all skills [!] training|cost|targets&jH &j}O &jU Prakerore the ConjurerKoboldHealth: 16/16 ========================Magic: 5/5========================#.#AC: 5Str: 4#.##EV: 13&jV Int: 19#.# (.SH: 0Dex: 13#.#####.#XL:  2 Next: 10% Place: Dungeon:1#....@†.#Noise: ---------  Time: 756.5 (0.0)#####.###...#a) +0 spear ########....># ##..#&jV 3Cast: Magic Dart ...#.....##### #.# ...#.#####.# ...#.# ...#.# ...#.# +##..#Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat. _You kill the bat! _You start resting. &jW &_Magic restored.&jS\ &jB] &jhb &j`d &j&jvPrakerore the Conjurer (Kobold Conjurer) Turns: 758, Time: 00:02:22 Health: 16/16AC:  5 Str:  4 XL: 2 Next: 10% Magic: 5/5&jלEV: 13 Int: 19 God: Gold: 43SH:  0 Dex: 13 Spells: 2/5 levels left rFire . . .a - +0 spear rCold . . .(no offhand) rNeg . . .&jf - +0 robe rPois .d - +2 helmet &j%rElec .(no cloak) rCorr .(no gloves) &jJlSInv .(no boots) Will .....&jo(no amulet) Stlth +++(no ring) HPRegen 0.22/turn (no ring) &jzMPRegen 0.09/turn %: no passive effects &j@: no status effects A: small, no large weapons, nightstalker 3&j&jPrakerore the ConjurerKoboldHealth: 16/16 ========================&jZMagic: 5/5========================#.#AC: 5Str: 4#.##EV: 13Int: 19#.# (.SH: 0Dex: 13&jw#.#####.#XL:  2 Next: 10% Place: Dungeon:1#....@†.#Noise: ---------  Time: 756.5 (0.0)#####.###...#a) +0 spear ########....># ##..#Cast: Magic Dart ...#.....##### #.# ...#.#####&jB.# ...#.# ...#.# ...#.# +##..#Press: ? - help, Shift-Dir - straight line&j{Aim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat. _You kill the bat! _You start resting. &j&_Magic restored.&j&j&j &j#&j%&jH*&j,F _Unknown command.&jB&jM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   g - Spellcasting   2.1   3.0   0      &j+     b - Polearms   0.0   1.4  -2   h - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0      &j^    &j        &j?     d - Armour   0.0   1.4  -2       e - Dodging   2.4   2.1  +2      f + Stealth&jn3.4   2.0  +4          &j        &ja    &j        &j        &j        &j_    &jL        &jua    &j        &jpThe relative cost of raising each skill is in cyan.  &jThe species aptitude is in white.  [?] Help[=] set a skill target  &jo[/] auto|manual mode [*] useful|all skills [!] training|cost|targets&j+&j24&jE=-Prakerore the ConjurerKoboldHealth: 16/16 ========================Magic: 5/5========================#.#AC: 5Str: 4#.##EV: 13Int: 19#.# (.SH: 0Dex: 13#.#####.#XL:  2 Next: 10% Place: Dungeon:1#....@†.#Noise: ---------  Time: 756.5 (0.0)#####.###...#a) +0 spear &j?########....># ##..#Cast: Magic Dart ...#.....##### #.# ...#.#####.# ...#.# ...#.# ...#.# +##..#Aim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat. _You kill the bat! _You start resting. _Magic restored. _Unknown command.&jE&jH&j\&jz&jPrakerore the Conjurer (Kobold Conjurer) Turns: 758, Time: 00:02:24 Health: 16/16&jdpAC:  5 Str:  4 XL: 2 Next: 10% Magic: 5/5EV: 13 Int: 19 God: Gold: 43SH:  0 Dex: 13 Spells: 2/5 levels left rFire . . .a - +0 spear &j"rCold . . .(no offhand) rNeg . . .f - +0 robe rPois .d - +2 helmet rElec .(no cloak) rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) Stlth +++(no ring) &jfHPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3&jVV&jnbPrakerore the ConjurerKoboldHealth: 16/16 ========================Magic: 5/5========================#.#AC: 5Str: 4#.##EV: 13Int: 19#.# (.&j6cSH: 0Dex: 13#.#####.#XL:  2 Next: 10% Place: Dungeon:1#....@†.#Noise: ---------  Time: 756.5 (0.0)#####.###...#a) +0 spear &jec'########....># ##..#Cast: Magic Dart ...#.....##### #.# ...#.#####&jcV.# ...#.# ...#.# ...#.# &jc+##..#Aim: a bat (moderately wounded, 100% to hit)  &jcDThe magic dart hits the bat. _You kill the bat! &jd_You start resting. _Magic restored. _Unknown command.&jf&jk&jpm&jG &j1L   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   g - Spellcasting   2.1   3.0   0          &jL  b - Polearms   0.0   1.4  -2   h - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0                  &jAM      d - Armour   0.0   1.4  -2       e - Dodging   2.4   2.1  +2      f + Stealth&jvM a3.4   2.0  +4          &jM .            &jN _    &j,N         &jZN n    &jN _    &jN a    &jN         &jN _    &jO a    &j1O _    &jXO &jO     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  &jO [?] Help[=] set a skill target  &jP [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&jP &jV &j] Prakerore the ConjurerKoboldHealth: 16/16 ========================Magic: 5/5========================#.#AC: 5Str: 4#.##EV: 13Int: 19#.# (.SH: 0&j] ~Dex: 13#.#####.#XL:  2 Next: 10% Place: Dungeon:1#....@†.#Noise: ---------  Time: 756.5 (0.0)#####.###...#a) +0 spear &j] e########....># ##..#Cast: Magic Dart ...#.....##### #.# ...#.#####.# ...#.# &j^ %...#.# ...#.# +##..#&j2^ Aim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat. _You kill the bat! _You start resting. &j[^ ]_Magic restored. _Unknown command.&jb &jd &ji &jk &j,3&j5| _&j:_  You see here a bat corpse.&j(;&j; _&j<&j>&jW#.#  #.# #######.# #!(.g.#.#####@#  #.....†.#  #####.###...# Magic Dart &j9######....># ##..##.....##### ##.##.######.#g   hobgoblin (asleep) .#.# .#.# .#.#&j+8.5 (2&j+9.5 (3&j&j"\ _A hobgoblin comes into view.&j~ Prakerore the ConjurerKoboldHealth: 16/16 ========================Magic: 5/5========================AC: 5Str: 4#.#EV: 13Int: 19#.# ######SH: 0Dex: 13#.# #!(.g.XL:  2 Next: 10% Place: Dungeon:1#.#####@#&j qNoise: ---------  Time: 759.5 (0.0)#.....†.#a) +0 spear#####.###...#Cast: Magic Dart ######....># ##..# .#.....##### ##.# .#.#####&j7{#.#g   hobgoblin (asleep) .#.# &j_@.#.# .#.# _Magic restored. &jx_Unknown command. _You see here a bat corpse. &j_A hobgoblin comes into view.Press: ? - help, v - describe, . - travelThe floor.&j  (@Unknown command. _You see here a bat corpse. _A hobgoblin comes into view.Press: ? - help, v - describe, . - travel, g - get itemItem here: 5 stones.  The floor.&jw7x (.  The floor.&jYNPrakerore the ConjurerKoboldHealth: 16/16 ========================&jNMagic: 5/5========================AC: 5Str: 4#.#EV: 13Int: 19#.# ######SH: 0Dex: 13#.# #!(.g.XL:  2 Next: 10% Place: Dungeon:1&jO@#.#####@#Noise: ---------  Time: 759.5 (0.0)#.....†.#a) +0 spear#####.###...#Cast: Magic Dart ######....># ##..# .#.....##### ##.# .#.######.#g   hobgoblin (asleep) .#.# .#.# .#.# _Unknown command. _You see here a bat corpse. _A hobgoblin comes into view.Press: ? - help, v - describe, . - travel&jJP The floor.&jHQ&jW&jZ. _&jiJ  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j/ n  Prakerore the Conjurer  Kobold  Health: 16/16 ========================  Magic: 4/5===================-----  AC: 5&j0 Str: 4 #.# EV: 13Int: 19 #.# ######  SH: 0Dex: 13 #.# #!**g.  XL:  2 Next: 10% Place: Dungeon:1 #.#####@#&j?0  Noise: ---------  Time: 759.5 (0.0) #.....†.#&jc0  a) +0 spear #####.###...#&j0  Cast: Magic Dart ######....># ##..# .#.....##### ##.# .#.##### #.# g   hobgoblin (asleep) .#.# .#.# &j0 7.#.# _The floor.  &j1 HCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  &j<1 ~Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)&jW: &j Prakerore the Conjurer  Kobold  Health: 16/16 ========================  Magic: 4/5===================-----&j &jG AC: 5&j,Str: 4&j0 #.#&jHG EV: 13&j_-Int: 19&j #.# ######  SH: 0&j-Dex: 13&j &jU*#.# #!(.g.  XL:  2 Next: 10% Place: Dungeon:1&jL #.#####@#&j Noise: ---------  Time: 759.5 (0.0) #.....†.#&jf a) +0 spear &j#####.###...# Cast: Magic Dart &j[######....># ##..# &j(Q.#.....##### ##.# &jA.#.##### #.# g   hobgoblin (asleep) &jY.#.# &jr.#.# &j.#.#&jCasting: Magic Dart (safe; 3% risk of failure)  &jMConfirm with . or Enter, or press ? or * to list all spells.&jxAiming: Magic Dart (safe; 3% risk of failure)  &j;Press: ? - help, Shift-Dir - straight line&jveAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.&j=&j0 #.# #.#   #.# #!(... &jc &j &j &jD>#  &j=  &jm&jp5=60.5 (1Magic Dart&j&j "onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  &j]Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!&j}>&j>&j?&jA&j &j8&jP&j&jd&jy,&j &j &j' &j &ju&j&j&j,&j[&j,&j&j,&j&j,&j3&j4 &j O5=====&j!&j$&j%,&j'&j"4IM ##### #@(...-#####.###+ #.....†&j<5k#####.###...###.#&j9071.5 (11.0)&j8;!-&jh;%2.5 (12&j?&jhBR _g - 2 dark potions&jRead which item? Scrolls  e - a scroll labelled JAN AWOLLI [!] read|quaff[?] describe selected&j© &j &j Prakerore the ConjurerKoboldHealth: 16/16 ========================Magic: 5/5========================AC: 5Str: 4EV: 13&jζ =Int: 19#.#SH: 0Dex: 13#.# ######XL:  2 Next: 15% Place: Dungeon:1#.# #@(...Noise: ---------  Time: 772.5 (0.0)#.#####.###+a) +0 spear#.....†.#Cast: Magic Dart#####.###...# ######....># ##..# .#.....##### ##.# .#.######.# &j .#.# .#.#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  &j> The magic dart hits the hobgoblin. _You kill the hobgoblin! _g - 2 dark potions&jh P  Okay, then.&j &j &jG . _&j@3&jA&jm&j6&j: _&j,%  &jjYou see here 5 stones.&j3 &j  _&js &j &jc&j&j&j&j&jP&j&j_      #.#  &j#.# #### #.# #.(..@...# 6.5 (4#.#####.###+##.# #.....†.# &j #####.###...#  ....># ##..#  .&j...##### ##.#    #### #.# &j^     &jm   &j&j] &j!&j3  Prakerore the Conjurer  Kobold  Health: 16/16 ========================  Magic: 5/5========================  AC: 5Str: 4  EV: 13Int: 19#.#  SH: 0Dex: 13#.# ##########  XL:  2 Next: 15% Place: Dungeon:1#.# #.(..@...#  Noise: ---------  Time: 776.5 (0.0)#.#####.###+##.#&jm  a) +0 spear#.....†.#  Cast: Magic Dart#####.###...# ##....># ##..# ...##### ##.#   #####.#       &jH_You kill the hobgoblin! _g - 2 dark potions _Okay, then. _You see here 5 stones.  Press: ? - help, v - describe, . - travelThe floor.&jk M@+A closed door.&j g.(..@...&j@ .(..@...  Placed new exclusion.  Reduced exclusion size to a single square.&j0Z  Prakerore the Conjurer  Kobold  Health: 16/16 ========================  Magic: 5/5========================  AC: 5&j:1Str: 4  EV: 13Int: 19#.#  SH: 0Dex: 13#.# ##########  XL:  2 Next: 15% Place: Dungeon:1#.# #.(..@...#&j1  Noise: ---------  Time: 776.5 (0.0)#.#####.###+##.#  a) +0 spear#.....†.#  Cast: Magic Dart#####.###...# ##....># ##..# &j1}...##### ##.#   #####.# &j2      _Okay, then. &jY2_You see here 5 stones.  Press: ? - help, v - describe, . - travelA closed door.  Placed new exclusion.  &j2*Reduced exclusion size to a single square.&j4&j8&j&:. _¨&j3¨&j ¨&j$¨&jh&¨&j&$ _¨&j*,¨&j+,¨&jI,¨&j/¨&j/¨&j0¨&j20¨&jq2¨&j3,¨&jM4¨&j 6¨&j7¨&jT7¨&j7¨&jy8¨&jT9¨&j9¨&j9¨&j;¨&j>D  #.# #.# ########## #.# #.(......# ¨&jD#.#####.###+##.# #.....†.# #.## ###.###...# #..#  ...># ##..# #@.# ¨&jD7 82.5 (6 ¨&j E(##### ##.# #..#  # #.# #..#¨&jE  #..#  .[.#  ¨&jEE   ¨&jE,  ¨&jL¨&jRN+3.5 (7¨&jR¨&jT- _Found a leather armour.¨&j mM ######## #.(......#####.###+##.#  #.....†.# ¨&j- ]###.###. ...># ##. ##### # ##.# #..# .[.# ¨&j_ ¨&j +4.5 (1¨&jj ¨&j ¨&jQ M ######## #.(.....¨&j R #####.###+##.#  #.....†## ###.###. ...># ##. ##### ##.# #..# #..# ¨&j4[ <5¨&j_ ¨&jd è&j}M ######## #.(.....#####.###+##@#  #.....†## ###.###.# ...># ##..# #..# #..# è&jè&j &6è&j"è&jè&jwm|      #.# è&j.n  #.# ##########  #.# #.(....@.#  #.#####.###+##.#  #.....†.# #.## ####.###...# #..#è&jn ....># ##..# #..# .##### ##.# #..# ###.# #..# è&jnx #..# .[.# è&jvè&jmw&7è&j |è&j}è&j       #.#  #.# #  #.# #.(...@..#  #.#####.###+##.#  #.....†.# #.## #.###...# #..# #....># ##..# #..# .##### ##.# #..# # #.# #..#  #..#  .[.# è&jwè&j&8è&jè&jè&jJ       #.#  #.# #è&j  #.# #.(..@...#  #.#####.###+##.#  #.....†.# #.##  #####.###...# #..# #....># ##..# #..#è&jB .##### ##.# #..# # #.# #..# è&jpy #..#  .[.# è&jè&j&9è&jè&jè&j        #.#  #.# #  #.# #.(.@....#  #.#####.###+##.#è&j z  #.....†.# #.##  #####.###...# #..# #....># ##..# #..# .##### ##.# #..# # #.# #..#è&j w # #..# è&j o# .[.# è&jL è&ju '90è&ju% è&js' è&jWH   Prakerore the Conjurer  Kobold  Health: 16/16 ========================  Magic: 5/5========================  AC: 5Str: 4  EV: 13Int: 19#.#  SH: 0Dex: 13è&j I #.# ##########  XL:  2 Next: 15% Place: Dungeon:1#.# #.(.@....#  Noise: ---------  Time: 790.5 (0.0)#.#####.###+##.#  a) +0 spear#.....†.# #.##  Cast: Magic Dart#####.###...# #..#è&jKI  ###....># ##..# #..# ....##### ##.# #..#   #####è&jzI y#.# #..#   ##..# è&jJ }  #.[.#  A closed door.  Placed new exclusion. _Reduced exclusion size to a single square. _Found a leather armour.  Press: ? - help, v - describe, . - travelThe floor.Ĩ&j͐L@+A closed door.Ĩ&jXĨ&jQ  Prakerore the Conjurer  Kobold  Health: 16/16 ========================  Magic: 5/5========================  AC: 5Str: 4  EV: 13Ĩ&jmInt: 19#.#  SH: 0Dex: 13#.# ##########  XL:  2 Next: 15% Place: Dungeon:1#.# #.(.@....#  Noise: ---------  Time: 790.5 (0.0)#.#####.###+##.#Ĩ&j[   a) +0 spear#.....†.# #.##  Cast: Magic Dart#####.###...# #..# ###....># ##..# #..#Ĩ&j  ....##### ##.# #..#   ######.# #..# Ĩ&j D  ##..# Ĩ&j V  #.[.#Ĩ&j!a  Placed new exclusion. Ĩ&jB!_Reduced exclusion size to a single square. _Found a leather armour.  Press: ? - help, v - describe, . - travelĨ&ji!=A closed door.  Removed exclusion.Ĩ&j#Ĩ&j'Ĩ&j). _Ĩ&j'..#..#..#======1.5 (1Ĩ&j> _Reduced exclusion size to a single square. _Found a leather armour.  Press: ? - help, v - describe, . - travelA closed door. _Removed exclusion. _As you open the door, it creaks loudly!Ũ&jK.      #.#  #.# #  #.# #.(..@...#  #.#####.###'##.#  Ũ&j#.....†.# ...#.##  #####.###...#....#..#  ....># ##..#....#..#  ##### ##.# #..#   #.# #..#   #..#  Ũ&j: .[.#  Ũ&jŨ&jG------2Ũ&j"Ũ&jŨ&j3 b #.###########Ũ&ji4 .(......####.###@##.#....†.#....#.#######.###...#....#.. ##....># ##..# ...##### ##  Ũ&j9 Ũ&j,; E------3Ũ&j,@ Ũ&jB Q _There is an open door here.Ũ&j  _Ũ&jW Ũ&j XŨ&j7 w#.##.# ###########.# #.(......##.#####.###'##.##.....†.#....#.#######.###...#....#..# ##....># ##..#....#..# ...##### ##.#....#..# #### #.#⌠.@.#..#8.5 (5 ######.. .[Ũ&j ƨ&jeh3ƨ&jDiƨ&jmƨ&joƨ&joƨ&js,ƨ&jv,ƨ&jPwƨ&jxƨ&jSz,ƨ&j_{ƨ&j|ƨ&j~,ƨ&jƨ&jƨ&jN,ƨ&jƨ&j5@  There is an open door here.ƨ&jƨ&jX _ƨ&jƨ&jƨ&j,ƨ&jƨ&j6ƨ&jː,ƨ&jkƨ&jA;  You see here 5 stones.ƨ&jƨ&jC _ƨ&jƨ&j<ƨ&j,ƨ&jRƨ&jƨ&jJ,ƨ&jƨ&jƨ&j,ƨ&jNƨ&jIƨ&jߧ,ƨ&j ƨ&j>ƨ&jR,ƨ&jƨ&j4ƨ&j>ƨ&jrƨ&j۱ƨ&jDƨ&j,ƨ&jдƨ&jƨ&j,ƨ&jUƨ&jBƨ&jb,ƨ&jƨ&jƨ&j,ƨ&jSƨ&j%ƨ&j",ƨ&jdƨ&j9ƨ&j,ƨ&jƨ&jEƨ&j,ƨ&j9ƨ&jƨ&j,ƨ&j ƨ&jƨ&j\...#.# #...######..# ...#.# #.#..... .[.# ...#.# #.#####. +##..# #.#  ....## #.#  ...## #.#  ...# #.#  >..# #.#  . #@#  K #.#  #.#  Magic Dart#.# .###g# .. g   goblin (asleep) .### ...# ...#ƨ&j]1821.5 (23.0)ƨ&j,2.5 (24ƨ&jƨ&jgu _A goblin comes into view. It is wielding a +0 dagger.Ǩ&j$  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ǩ&j~_...#.# #...######..#  Prakerore the Conjurer ...#.# #.#..... .[.#  Kobold ...#.# #.#####.  Health: 16/16 ======================== +##..# #.# Magic: 4/5===================----- ....## #.# AC: 5Str: 4 ...## #.# EV: 13Int: 19 ...# #.#Ǩ&j4 SH: 0Dex: 13 >..# #.# XL:  2 Next: 15% Place: Dungeon:1 .### #@#Ǩ&j  Noise: ---------  Time: 822.5 (0.0) K#*# a) +0 spear #*# Cast: Magic Dart Ǩ&j#*# .## #g# ..Ǩ&j g   goblin (asleep) .### ...# Ǩ&j#...# Ǩ&j_A goblin comes into view. It is wielding a +0 dagger.Casting: Magic Dart (safe; 3% risk of failure)  Ǩ&jJConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Ǩ&j}Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)Ǩ&jX ...#.##...######..#Prakerore the Conjurer ...#.##.#..... .[.#Kobold ...#.##.#####.Health: 16/16 ======================== +##..##.#Magic: 4/5===================----- ....###.#AC: 5Str: 4 ...###.#EV: 13Int: 19 ...##.#SH: 0Ǩ&j Dex: 13 >..##.#XL:  2 Next: 15% Place: Dungeon:1 .####@#Noise: ---------  Time: 822.5 (0.0) K#.#a) +0 spear#.#Cast: Magic DartǨ&j #.# .###g# ..g   goblin (asleep) Ǩ&jO .### ...# ...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  Ǩ&jخ TYou miscast Magic Dart.  You are very lightly contaminated with residual magic.Ǩ&j Y3.5 (1Contam Ǩ&j Ǩ&j   Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  You miscast Magic Dart.are very lightly contaminated with residual magic. _Nothing appears to happen.Ȩ&j######.#⌠......######..#..... .[.# ...#.#####. +##... ....##.#. .... >.. .### K #.##Ȩ&jv#g#.##Ȩ&jȨ&j\4Magic DartȨ&jȨ&jmȨ&j 3Ȩ&j, Ȩ&j Ȩ&j ,Ȩ&j Ȩ&jR Ȩ&j e 9.5 (5 _You start resting.Ȩ&j (Ȩ&je Ȩ&j} K _Your magical contamination has completely faded away.Ȩ&j 3Ȩ&j Ȩ&jE BȨ&jx Ȩ&j _ _You start resting.Ȩ&j ,32.5 (3Ȩ&j ]5=====3.5 (4Ȩ&j Ȩ&j  % _Magic restored.ɨ&j.C  ...######..... .[####. +##. ....# ...##  ɨ&j>.. .## K  #g#ɨ&jg   goblin (asleep) ...#ɨ&jɨ&j=4.5 (1Magic Dartɨ&jɨ&jɨ&j  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ɨ&j3...#.# #...######..#  Prakerore the Conjurer ...#.# #.#..... .[.#  Kobold ...#.# #.#####.  Health: 16/16 ======================== +##..# #.# Magic: 4/5ɨ&j===================----- ....## #.# AC: 5ɨ&jLMStr: 4 ...## #.# EV: 13Int: 19 ...# #.# SH: 0Dex: 13 >..# #.#ɨ&jn XL:  2 Next: 15% Place: Dungeon:1 .### #@#ɨ&j Noise: ---------  Time: 834.5 (0.0) Kɨ&j #*# a) +0 spear #*# Cast: Magic Dart #*# .## #g# ..ɨ&j8 g   goblin (asleep) .### ɨ&jC...# ...# _Magic restored.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ɨ&jm Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)ɨ&j...#.# #...######..#  Prakerore the Conjurer ...#.# #.#..... .[.#  Kobold ...#.# #.#####.  Health: 16/16 ======================== +##..# #.#ɨ&jY Magic: 4/5===================----- ....## #.# AC: 5Str: 4 ...## #.# EV: 13Int: 19 ...# #.# SH: 0Dex: 13 ɨ&j}k>..# #.# XL:  2 Next: 15% Place: Dungeon:1 .### #@#ɨ&jC Noise: ---------  Time: 834.5 (0.0) K#.# a) +0 spearɨ&j #.# Cast: Magic Dart ɨ&j>#.# .## #g# .. g   goblin (asleep) ɨ&j.### ...# ...#Casting: Magic Dart (safe; 3% risk of failure)  ɨ&j7Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineɨ&jVuAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin.ɨ&j~    .[.#    #.#ɨ&j #.# #.# #.# >..# #.#ɨ&j #@##.# ɨ&jU#.# ɨ&j#.# #)ɨ&jkp20=5.5 (1Magic Dartɨ&j ɨ&jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  ɨ&j gThe magic dart hits the goblin. _You kill the goblin!ʨ&j3ʨ&jʨ&jM,ʨ&jXʨ&j ,ʨ&jʨ&j,ʨ&jʨ&j,ʨ&jfʨ&jӨ,ʨ&j:ʨ&jʨ&jʨ&jʨ&j,ʨ&jʨ&jy,ʨ&j ʨ&j}h - _You start resting.ʨ&j,44.5 (9ʨ&j!95=====ʨ&jQ0-5.5 (10.0)ʨ&jʨ&jM% _Magic restored.ʨ&jʨ&jDʨ&jʨ&j ʨ&jʨ&jjBʨ&jʨ&jʨ&jʨ&jʨ&jGʨ&jʨ&jʨ&jʨ&j6S=====ʨ&jʨ&j].## ...##  ...#  >..# .### . K .ʨ&j #. #. ..#...# .###ʨ&j ≈~~# ...# ...#..#ʨ&jL .... ##h. .#ʨ&j:I ## .#...ʨ&j^*..ʨ&jrc 9.5 (4.0) _You see here a +0 dagger.ʨ&jj ʨ&j ,50.5 (1ʨ&jh ʨ&jj % _h - a +0 dagger˨&jg˨&jiInventory: 8/52 slots Hand Weapons (go to first with )) ˨&j!j a - a +0 spear (weapon)h - a +0 dagger Armour (go to first with [)  d - a +2 helmet (worn) ˨&jGj f - a +0 robe (worn) Scrolls (go to first with ?) ˨&jsj e - a scroll labelled JAN AWOLLI Potions (go to first with !)  b - 2 potions of magic ˨&jjW c - a bubbling silvery potion  g - 2 dark potions˨&j. h - a +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10. ˨&jC/ S Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 5.6 XLs. Damage rating: 4 (Base 4 x 107% (Dex) x 101% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for ˨&je/ pstabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. ˨&j/ You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} ˨&j/ MMenu/colouring prefixes: identified melee weapon _________________ ˨&j/ “He drew his dagger, that was sae sharp,  That was sae sharp and meet, (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.˨&j/ ̨&j5q _You kill the goblin! _You start resting. _Magic restored. _You see here a +0 dagger. ̨&jq_h - a +0 dagger  Adjust to which letter? (? for menu, Esc to quit)̨&jMy̨&ja~̨&j؃....###.#Prakerore the Conjurer ...###.#Kobold ...##.#Health: 16/16 ======================== >..##.#̨&j.[Magic: 5/5======================== .####.#AC: 5Str: 4 K#.#EV: 13̨&j\Int: 19#.#SH: 0Dex: 13#.#̨&jXL:  2 Next: 20% Place: Dungeon:1 .###@#̨&jNoise: ---------  Time: 850.5 (0.0) ..##...#a) +0 spear ̨&j!k.###≈~~#Cast: Magic Dart ...#...# ...#.... ##h. .# ## .#... ̨&jJ..... _You kill the goblin! _You start resting. ̨&jjl_Magic restored. _You see here a +0 dagger. ̨&j_h - a +0 dagger  Adjust to which letter? (? for menu, Esc to quit)̨&j̨&j>̨&jB̨&jʑ] _b - a +0 dagger; h - 2 potions of magic̨&jG ?  You unwield your +0 spear.̨&j)I s1.5 (1b) +0 dagger̨&jMM ̨&j`O . _b - a +0 dagger (weapon)ͨ&jH*d  Your movement speed is average. Your attack delay is about 1.0.ͨ&j8,ͨ&jQ0ͨ&j2  Your damage rating with your +0 dagger is about 4 (Base 4 x 107% (Dex) x 101% _(Skill)).ͨ&j , ͨ&j;- ͨ&j2 ͨ&j5 F _Unknown command.Ϩ&j @  You unwield your +0 dagger.Ϩ&j n2a) +0 spear Ϩ&j Ϩ&j - _a - a +0 spear (weapon)Ш&jd  Your movement speed is average. Your attack delay is about 1.1.Ш&jШ&jШ&j   Your damage rating with your +0 spear is about 5 (Base 6 x 85% (Str) x 101% _(Skill)).Ш&jШ&jШ&jBШ&jnF _Unknown command.Ш&jY,Ш&j06  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   h - Spellcasting   2.1   3.0   0           b - Polearms   0.0   1.4  -2   i - Conjurations   4.0   5.0   0  Ш&jB1 c - Unarmed Combat   0.0   1.0   0               d - Short Blades   0.0   0.6  +3          Ш&jn1,     e - Armour   0.0   1.4  -2  Ш&j1.     f - Dodging   2.4   2.1  +2  Ш&j1+    g + Stealth3.5   2.0  +4  Ш&j1        Ш&j1a    Ш&j,2            Ш&jS2        Ш&j2        Ш&j2                Ш&j2    The relative cost of raising each skill is in cyan.  Ш&j%3The species aptitude is in white.  [?] HelpШ&jK3G[=] set a skill target  Ш&jq3[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsѨ&jѨ&jѨ&ju....###.#Prakerore the Conjurer ...###.#Kobold ...##.#Health: 16/16 ======================== >..##.#Magic: 5/5======================== Ѩ&j.####.#AC: 5Str: 4 K#.#EV: 13Int: 19#.#SH: 0Dex: 13Ѩ&j#.#XL:  2 Next: 20% Place: Dungeon:1 .###@#Ѩ&j(Noise: ---------  Time: 852.5 (0.0) ..##...#a) +0 spear .###Ѩ&j]≈~~#Cast: Magic Dart ...#...# ...#Ѩ&j.... ##h. .# ## .#... Ѩ&j.....You unwield your +0 dagger. _a - a +0 spear (weapon)  Your movement speed is average. Your attack delay is about 1.1.  Ѩ&jYour damage rating with your +0 spear is about 5 (Base 6 x 85% (Str) x 101% _(Skill)). _Unknown command.Ѩ&jѨ&jѨ&jXѨ&j,Ѩ&j Ѩ&j Prakerore the Conjurer (Kobold Conjurer) Turns: 854, Time: 00:02:46 Health: 16/16AC:  5 Str:  4 XL: 2 Next: 20% Magic: 5/5EV: 13 Int: 19 God: Gold: 43SH:  0 Dex: 13 Spells: 2/5 levels left rFire . . .Ѩ&j a - +0 spear rCold . . .(no offhand) rNeg . . .f - +0 robe rPois .d - +2 helmet rElec .(no cloak) rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) Stlth +++Ѩ&jݮ #(no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects Ѩ&j \A: small, no large weapons, nightstalker 3Ҩ&jFҨ&jO....###.#Prakerore the Conjurer ...###.#Kobold ...##.#Health: 16/16 ======================== >..##.#Magic: 5/5======================== .####.#AC: 5Str: 4 K#.#EV: 13Ҩ&jjPInt: 19#.#SH: 0Dex: 13#.#XL:  2 Next: 20% Place: Dungeon:1 .###@#Ҩ&jP3Noise: ---------  Time: 852.5 (0.0) ..##...#a) +0 spear .###≈~~#Ҩ&jPCast: Magic Dart ...#...# ...#.... ##h. Ҩ&jQ.# ## .#... .....You unwield your +0 dagger. _a - a +0 spear (weapon)  Ҩ&j?QYour movement speed is average. Your attack delay is about 1.1.  Your damage rating with your +0 spear is about 5 (Base 6 x 85% (Str) x 101% _(Skill)). _Unknown command.Ҩ&j_QҨ&jSҨ&j3XҨ&jYҨ&jҨ&j6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   h - Spellcasting   2.1   3.0   0           b - Polearms   0.0   1.4  -2   i - Conjurations   4.0   5.0   0  Ҩ&jB c - Unarmed Combat   0.0   1.0   0               d - Short Blades   0.0   0.6  +3  Ҩ&jk        Ҩ&j,     e - Armour   0.0   1.4  -2  Ҩ&jT    Ҩ&jW f - Dodging   2.4   2.1  +2      g + StealthҨ&ja3.5   2.0  +4          Ҩ&j#n    Ҩ&jZ            Ҩ&ja    Ҩ&j            Ҩ&j<                    Ҩ&jhpThe relative cost of raising each skill is in cyan.  Ҩ&jThe species aptitude is in white.  [?] Help[=] set a skill target  Ҩ&j[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsҨ&jVҨ&j[Ҩ&ja....###.#Prakerore the Conjurer ...###.#Kobold ...##.#Health: 16/16 ======================== >..##.#Magic: 5/5Ҩ&jja======================== .####.#AC: 5Str: 4 K#.#EV: 13Int: 19#.#SH: 0Dex: 13#.#Ҩ&jaXL:  2 Next: 20% Place: Dungeon:1 .###@#Ҩ&jaxNoise: ---------  Time: 852.5 (0.0) ..##...#a) +0 spear .###≈~~#Cast: Magic Dart ...#Ҩ&jbj...# ...#.... Ҩ&j(b##h. .# ## .#... .....Ҩ&jObVYou unwield your +0 dagger. _a - a +0 spear (weapon)  Ҩ&jbYour movement speed is average. Your attack delay is about 1.1.  Your damage rating with your +0 spear is about 5 (Base 6 x 85% (Str) x 101% _(Skill)). _Unknown command.Ҩ&jfҨ&jhҨ&jkҨ&jmҨ&j5Ҩ&j6Ҩ&j;Ҩ&jF=F _Unknown command.Ҩ&j>\ Ҩ&je_   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   h - Spellcasting   2.1   3.0   0          Ҩ&j_  b - Polearms   0.0   1.4  -2   i - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0              Ҩ&jI` d - Short Blades   0.0   0.6  +3  Ҩ&j`              e - Armour   0.0   1.4  -2       f - Dodging   2.4   2.1  +2      g + Stealth3.5   2.0  +4      Ҩ&j|a _                                    Ҩ&jb                     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  Ҩ&jub [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsӨ&jlӨ&jxӨ&jR....###.#Prakerore the Conjurer ...###.#Kobold ...##.#Health: 16/16 ======================== >..##.#Magic: 5/5======================== .####.#AC: 5Str: 4 K#.#EV: 13Int: 19#.#Ө&jRSH: 0Dex: 13#.#XL:  2 Next: 20% Place: Dungeon:1 .###@#Noise: ---------  Time: 852.5 (0.0) ..##...#a) +0 spear .###≈~~#Cast: Magic Dart ...#Ө&j&...# ...#.... ##h. .# ## .#... ..... _a - a +0 spear (weapon)  Ө&jYour movement speed is average. Your attack delay is about 1.1.  Your damage rating with your +0 spear is about 5 (Base 6 x 85% (Str) x 101% _(Skill)). Ө&jTH_Unknown command. _Unknown command.Ө&j>Ө&jCӨ&jӨ&jӨ&jpӨ&j0tPrakerore the Conjurer (Kobold Conjurer) Turns: 854, Time: 00:02:48 Health: 16/16AC:  5 Str:  4 XL: 2 Next: 20% Magic: 5/5EV: 13 Int: 19 God: Gold: 43SH:  0 Dex: 13 Spells: 2/5 levels left rFire . . .Ө&j=uMa - +0 spear rCold . . .(no offhand) rNeg . . .f - +0 robe rPois .d - +2 helmet rElec .(no cloak) rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) Stlth +++(no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3Ө&jDӨ&jO....###.#Prakerore the Conjurer ...###.#Kobold ...##.#Health: 16/16 ======================== >..##.#Magic: 5/5======================== .####.#AC: 5Str: 4 KӨ&jP#.#EV: 13Int: 19#.#SH: 0Dex: 13#.#XL:  2 Next: 20% Place: Dungeon:1 .###@#Noise: ---------  Time: 852.5 (0.0) ..##...#Ө&jPa) +0 spear .###≈~~#Cast: Magic Dart ...#Ө&jP...# ...#.... ##h. Ө&jQi.# ## .#... ..... Ө&jtQD_a - a +0 spear (weapon)  Your movement speed is average. Your attack delay is about 1.1.  Your damage rating with your +0 spear is about 5 (Base 6 x 85% (Str) x 101% _(Skill)). _Unknown command. _Unknown command.Ө&jSӨ&joWӨ&j=YԨ&jyԨ&jzԨ&j\ _Unknown command.Ԩ&j? 4Ԩ&j Ԩ&ji F _Unknown command.ը&joJը&joF _Unknown command.֨&j=֨&jInventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 spear (weapon)b - a +0 dagger ֨&jArmour (go to first with [)  d - a +2 helmet (worn)  f - a +0 robe (worn) ֨&jz]Scrolls (go to first with ?)  e - a scroll labelled JAN AWOLLI Potions (go to first with !)  c - a bubbling silvery potion  g - 2 dark potions ֨&j7 h - 2 potions of magic֨&js  a - a +0 spear (weapon). A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 8.2 XLs. Damage rating: 5 (Base 6 x 85% (Str) x 101% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “The halberd is inferior to the spear on the battlefield. With the spear you (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.֨&j  _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command.  Adjust to which letter? (? for menu, Esc to quit)ר&jWר&j\ר&jg....###.#Prakerore the Conjurer ...###.#Kobold ...##.#Health: 16/16 ======================== >..##.#Magic: 5/5======================== .####.#AC: 5Str: 4 K#.#EV: 13Int: 19#.#SH: 0Dex: 13#.#XL:  2 Next: 20% Place: Dungeon:1 .###@#Noise: ---------  Time: 852.5 (0.0) ..##...#b) +0 spear .###≈~~#Cast: Magic Dart ...#...# ...#.... ##h. .# ## .#... ..... _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command.Adjust to which letter? (? for menu, Escר&jlhW[40m to quit)ר&j8lר&jn^ _b - a +0 spear (weapon); a - a +0 daggerר&j% ?  You unwield your +0 spear.ר&j s3.5 (1a) +0 daggerר&jר&j. _a - a +0 dagger (weapon)ר&j\ר&j<  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   h - Spellcasting   2.1   3.0   0  ר&jݝ         b - Polearms   0.0   1.4  -2   i - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0          ר&jk     d - Short Blades   0.0   0.6  +3               e - Armour   0.0   1.4  -2  ר&jܞ     f - Dodging   2.4   2.1  +2      g + Stealth3.5   2.0  +4      ר&j        ר&jX            ר&ja    ר&jџ        ר&j        ר&j        ר&jA_    ר&jl    The relative cost of raising each skill is in cyan.  ר&jThe species aptitude is in white.  [?] Helpר&jӠ*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsר&j8+ ר&j+ ר&j1 ר&j47 ....###.#Prakerore the Conjurer ...###.#Kobold ...##.#Health: 16/16 ======================== >..##.#ר&j7 Magic: 5/5======================== .####.#AC: 5Str: 4 K#.#EV: 13Int: 19#.#SH: 0Dex: 13#.#XL:  2 Next: 20% Place: Dungeon:1 .###@#ר&j68 4Noise: ---------  Time: 853.5 (0.0) ..##...#a) +0 dagger .###≈~~#ר&j[8 oCast: Magic Dart ...#...# ר&j|8 ^...#.... ##h. ר&j8 .# ## .#... ..... _Unknown command. ר&j8 _Unknown command.Adjust to which letter? (? for menu, Esc to quit) ר&j8 p_b - a +0 spear (weapon); a - a +0 dagger  You unwield your +0 spear. ר&j8 _a - a +0 dagger (weapon)ר&j= ר&j5? ר&jYC ר&jaE ب&jب&jBPrakerore the Conjurer (Kobold Conjurer) Turns: 855, Time: 00:02:53 Health: 16/16AC:  5 Str:  4 XL: 2 Next: 20% Magic: 5/5EV: 13 Int: 19 God: Gold: 43SH:  0 Dex: 13 Spells: 2/5 levels left rFire . . .ب&ja - +0 dagger rCold . . .(no offhand) rNeg . . .f - +0 robe rPois .d - +2 helmet rElec .(no cloak) rCorr .(no gloves) SInv .(no boots) Will .....ب&j(no amulet) Stlth +++(no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3ب&jب&j5%....###.#Prakerore the Conjurer ...###.#Kobold ...##.#Health: 16/16 ======================== >..##.#ب&j%Magic: 5/5======================== .####.#AC: 5Str: 4 K#.#EV: 13Int: 19#.#SH: 0Dex: 13#.#XL:  2 Next: 20% Place: Dungeon:1 .###@#ب&j&Noise: ---------  Time: 853.5 (0.0) ..##...#a) +0 dagger .###≈~~#Cast: Magic Dart ...#...# ...#.... ##h. ب&j&.# ## .#... ..... _Unknown command. _Unknown command.Adjust to which letter? (? for menu, Esc to quit) _b - a +0 spear (weapon); a - a +0 dagger  ب&j$'9You unwield your +0 spear. _a - a +0 dagger (weapon)ب&j&)ب&j,ب&j.ب&j-* ب&ju.   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   h - Spellcasting   2.1   3.0   0          ب&jW/  b - Polearms   0.0   1.4  -2   i - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0               d - Short Blades   0.0   0.6  +3               e - Armour   0.0   1.4  -2       f - Dodging   2.4   2.1  +2      g + Stealth3.5[ب&j/ 40m   2.0  +4                                      ب&j/             ب&j0             The relative cost of raising each skill is in cyan.  The species aptitude is in white.  ب&j0 [?] Help[=] set a skill target  ب&j30 [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsب&j ب&j ب&j ^....###.#Prakerore the Conjurer ...###.#Kobold ...##.#Health: 16/16 ======================== ب&j S>..##.#Magic: 5/5======================== .####.#AC: 5Str: 4 Kب&jZ #.#EV: 13Int: 19#.#SH: 0Dex: 13#.#ب&j 6XL:  2 Next: 20% Place: Dungeon:1 .###@#Noise: ---------  Time: 853.5 (0.0) ب&j ..##...#a) +0 dagger .###≈~~#ب&j Cast: Magic Dart ...#...# ...#.... ب&j< ##h. .# ## .#... ..... ب&jv _Unknown command. _Unknown command.Adjust to which letter? (? for menu, Esc to quit) ب&j _b - a +0 spear (weapon); a - a +0 dagger  You unwield your +0 spear. _a - a +0 dagger (weapon)ب&j# ب&j ب&j ب&j ب&j ب&j ب&jب&jHF _Unknown command.٨&j\%3٨&j%٨&j%(٨&j*٨&jc/P _٨&j2A  You enter the shallow water.٨&j@3?Water ٨&jB4٨&j6N _Moving in this stuff is going to be slow.٨&j8٨&j39 ٨&j.:٨&jT;٨&j<٨&j&=٨&j=٨&j?٨&j@,٨&jA٨&jI)K .. #.#.# #.#.# .## .#.##. ٨&jJ####...# .####≈≈≈≈~~# ...#####...# ...####...... ##h.#..@###### .# ###.### .#...#. ٨&jK..####. .. ... ٨&j@KB##r. ٨&jP-9.1 (5.6٨&jQ,60.1 (6٨&jU٨&jW` _i - a scroll labelled NEITOHYCUU٨&j ٨&jy 3٨&j! ٨&j٨&j٨&jn٨&j٨&j,٨&j+٨&j~٨&j٨&j ٨&j; ٨&j} ٨&j B٨&j ٨&j ٨&j ٨&j ٨&j٨&j,٨&jT٨&jN٨&j4٨&jd٨&j٨&j٨&j٨&j٨&j/٨&j٨&j,٨&jV٨&j٨&j٨&j٨&j ٨&j٨&jB٨&j ٨&j!,٨&jT"٨&ju#٨&j{$,٨&j$٨&j4'٨&j (,٨&j(٨&j+٨&j3,,٨&j,٨&ja/٨&j6#####...... ####...# #©....#...### #≈≈≈≈~~# #.....#.....# ####...# #.....#.....# ###...... #.....#.###h. h. #...###### ٨&j7c#####.#...# ###. #.### ..........#...#. #.# #.###.###.....#.#######.# #..##...#.###...@.##....# ##......#.. #.###.##.####  #..###..... #....#Magic Dart ٨&j7P #...w .###r. #...##  #....# ......# ٨&j7 ###...#.###.#h   jackal (asleep)٨&j8< #. #.# ٨&j38!٨&j/A076.1 (16.0)٨&j&C,7.1 (17٨&jVH٨&jJY _A jackal comes into view.ڨ&j0 ڨ&jE: ELevel 1 of the Dungeon<>>(Press ? for help) #....##.....#  #.#.#  #....##.....#  #.#.#  ##########.####.###.#.##  ##########.#########...... ####...#  ڨ&jJ; v#.......####.#©##©....#...####≈≈≈≈~~#  #.#####.##..#<###.....#.....#####...#  #.# #.# ##.#.#.##.....#.....#  ###......  #)# #.# #..##.#.#.....#.###h. h.  #...######  #.# #.#######.###.#######.#...# ###.  #.###  #.# #.#.......................#...#.  #.#  ڨ&j; 0#.# #.#.#############.###.###.....#.#######.#  #.# #.#.÷.##..##...#.###...@.##....#  #.#####.###.###......#.. #.###.##.####  #.....#.# #.##..###.....  #....#   #############.#.###.#ڨ&j!< #...w .###r. #...##   #...........#.#.....##....# . .....#   #.###...###.#.##########...  #.###.# ڨ&j]< &  #.#.#.#.# #.#.# #.  #.#   #.#.#.#.###.#.#   ڨ&j<  #.#.#.#.....#.#   #.#.#.#######.#   #...#.........# ڨ&j< T  #.###.#######.#ۨ&jB.@ۨ&jpB#.ۨ&jQA##ۨ&j( Ah#ۨ&jD ?h.ۨ&jȪۨ&j#####......####...#Prakerore the Conjurer ۨ&j#©....#...####≈≈≈≈~~#Kobold #.....#.....#####...#Health: 16/16 ======================== #.....#.....####......Magic: 5/5ۨ&j======================== #.....#.###h. h.#...###### AC: 5ۨ&j-Str: 4 #####.#...# ###.#.###EV: 13Int: 19 ..........#...#.#.#SH: 0ۨ&jNDex: 13 #.###.###.....#.#######.#ۨ&jlXL:  2 Next: 20% Place: Dungeon:1 ۨ&j#..##...#.###...@.##....#Noise: ---------  Time: 877.1 (0.0) ۨ&jĶ##......#.. #.###.##.####a) +0 daggerۨ&j#..###..... #....#Cast: Magic Dart  ۨ&j#...w .###r. #...##ۨ&j.#....# ......####...#.###.#ۨ&jZh   jackal (asleep)#. #.# _a - a +0 dagger (weapon) ۨ&j&_Unknown command.You enter the shallow water. _Moving in this stuff is going to be slow. _i - a scroll labelled NEITOHYCUU _A jackal comes into view.ۨ&jۨ&j'ۨ&jܨ&j©....#...####≈≈≈≈~~# .....#.....# ####...# .....#.....# ###...... .....#.###h. h.#...###### #ܨ&jD`###.#...# ###. #.### .........#...#. #.# ###.###.....#.#######.# ..##...#.###.....##....# ....#.. #.###@##.#### ..###..... #....# ܨ&j#...w .###r. #...## #....# . .....# ###... #.###.# #. #.# ܨ&ju8.1 (1Magic Dartܨ&jܨ&jܨ&j   Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ܨ&j2 ܨ&j o Your spells (cast)Typeܨ&j Failure Level  a + Magic DartConjuration3% 1 ܨ&j E b - Searing RayConjurationܨ&j 4% 2 Select a spell to cast[!]/[I] toggle spell headersݨ&jvݨ&j|ݨ&jO©....#...####≈≈≈≈~~#Prakerore the Conjurer .....#.....#####...#Kobold .....#.....####......ݨ&jw-Health: 16/16 ======================== .....#.###h. h.#...######Magic: 5/5======================== ####.#...# ###.#.###AC: 5Str: 4 ݨ&j.........#...#.#.#EV: 13Int: 19 .###.###.....#.#######.#ݨ&jσSH: 0Dex: 13 ..##...#.###.....##....#ݨ&jXL:  2 Next: 20% Place: Dungeon:1 ݨ&jS#......#.. #.###@##.####Noise: ---------  Time: 878.1 (0.0) #..###..... #....#a) +0 dagger #...w .###r. #...##ݨ&j{fCast: Magic Dart #....# .ݨ&jK.....# ###...ݨ&jʄM#.###.#ݨ&jp#. #.#You enter the shallow water. ݨ&jM_Moving in this stuff is going to be slow. _i - a scroll labelled NEITOHYCUU _A jackal comes into view.ݨ&jsCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ݨ&jݨ&jA^©....#...####≈≈≈≈~~#Prakerore the Conjurer .....#.....#####...#Kobold .....#.....####......Health: 16/16 ======================== .....#.###h. h.#...######Magic: 5/5======================== ####.#...# ###.#.###AC: 5Str: 4 .........#...#.#.#EV: 13Int: 19 .###.###.....#.#######.#SH: 0Dex: 13 ..##...#.###.....##....#ݨ&jÍmXL:  2 Next: 20% Place: Dungeon:1 #......#.. #.###@##.####Noise: ---------  Time: 878.1 (0.0) #..###..... #....#a) +0 dagger #...w .###r. #...##Cast: Magic Dart ݨ&j#....# ......# ###...#.###.#ݨ&jk&#. #.#You enter the shallow water. _Moving in this stuff is going to be slow. _i - a scroll labelled NEITOHYCUU _A jackal comes into view.ݨ&jCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ݨ&jP  Okay, then.ݨ&juݨ&jݨ&j. _ݨ&j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   h - Spellcasting   2.1   3.0   0           b - Polearms   0.0   1.4  -2   i - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0               d - Short Blades   0.0   0.6  +3  ݨ&j[7;61H             e - Armour   0.0   1.4  -2       f - Dodging   2.4   2.1  +2      g + Stealth3.5   2.0  +4                                          ݨ&j                     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsި&jAH©....#...####≈≈≈≈~~#Prakerore the Conjurer .....#.....#####...#Kobold .....#.....####......Health: 16/16 ======================== .....#.###h. h.#...######Magic: 5/5======================== ####.#...# ###.#.###AC: 5Str: 4 .........#...#.#.#EV: 13Int: 19 .###.###.....#.#######.#SH: 0Dex: 13 ..##...#.###.....##....#XL:  2 Next: 20% Place: Dungeon:1 #......#.. #.###@##.####Noise: ---------  Time: 878.1 (0.0) #..###..... #....#a) +0 dagger #...ި&jI[35mw .###r. #...##Cast: Magic Dart #....# ......# ###...#.###.##. #.# _Moving in this stuff is going to be slow. _i - a scroll labelled NEITOHYCUU _A jackal comes into view.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.ި&jLި&jOި&j*Sި&jTި&j׬ި&j:Prakerore the Conjurer (Kobold Conjurer) Turns: 879, Time: 00:02:59 Health: 16/16AC:  5 Str:  4 XL: 2 Next: 20% Magic: 5/5EV: 13 Int: 19 God: Gold: 43ި&j;SH:  0 Dex: 13 Spells: 2/5 levels left rFire . . .a - +0 dagger rCold . . .(no offhand) rNeg . . .f - +0 robe rPois .d - +2 helmet rElec .(no cloak) ި&j|rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) Stlth +++(no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn ި&j %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3ި&j ި&jШ ©....#...####≈≈≈≈~~#Prakerore the Conjurer .....#.....#####...#ި&ji Kobold .....#.....####......Health: 16/16 ======================== .....#.###h. h.#...######Magic: 5/5ި&j ======================== ####.#...# ###.#.###AC: 5ި&j qStr: 4 .........#...#.ި&jߩ m#.#EV: 13Int: 19 ި&j .###.###.....#.#######.#SH: 0ި&j4 .Dex: 13 ..##...#.###.....##....#XL:  2 Next: 20% Place: Dungeon:1 ި&jn 4#......#.. #.###@##.####Noise: ---------  Time: 878.1 (0.0) ި&j #..###..... #....#a) +0 dagger ި&j #...w .###r. #...##Cast: Magic Dart ި&j #....# ......# ###...ި&j #.###.##. #.# ި&j- _Moving in this stuff is going to be slow. _i - a scroll labelled NEITOHYCUU ި&j X_A jackal comes into view.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.ި&j ި&j ި&j ߨ&jX  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ߨ&jLߨ&j@ Your spells (cast)TypeFailure Level  a + Magic DartConjuration3% 1  b - Searing RayConjurationߨ&j4% 2 Select a spell to cast[!]/[I] toggle spell headersߨ&j ߨ&j^ ߨ&j A©....#...####≈≈≈≈~~#Prakerore the Conjurer .....#.....#####...#Kobold .....#.....#ߨ&jd s###......Health: 16/16 ======================== .....#.###h. h.#...######Magic: 5/5======================== ߨ&j ####.#...# ###.#.###AC: 5Str: 4 ߨ&j .........#...#.#.#EV: 13ߨ&j Int: 19 .###.###.....#.#######.#ߨ&j YSH: 0Dex: 13 ߨ&j ..##...#.###.....##....#XL:  2 Next: 20% Place: Dungeon:1 ߨ&jS #......#.. #.###@##.####Noise: ---------  Time: 878.1 (0.0) #..###..... #....#ߨ&j -a) +0 dagger #...w .###r. #...##Cast: Magic Dart ߨ&j #....# ......# ###...#.###.#ߨ&j #. #.# _A jackal comes into view.ߨ&j` Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ߨ&jO ߨ&j A©....#...####≈≈≈≈~~#Prakerore the Conjurer .....#.....#####...#Kobold .....#.....#ߨ&j B###......Health: 16/16 ======================== .....#.###h. h.#...######Magic: 5/5ߨ&j ======================== ####.#...# ###.#.###ߨ&j8 XAC: 5Str: 4 ߨ&jv ;.........#...#.#.#EV: 13Int: 19 .###.###.....#.#######.#SH: 0ߨ&j Dex: 13 ..##...#.###.....##....#ߨ&j >XL:  2 Next: 20% Place: Dungeon:1 #......#.. #.###@##.####ߨ&j Noise: ---------  Time: 878.1 (0.0) #..###..... #....#ߨ&j a) +0 dagger #...w .###r. #...##ߨ&j3 fCast: Magic Dart #....# .ߨ&jX .....# ###...#.###.#ߨ&j #. #.# _A jackal comes into view.ߨ&j Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.ߨ&j Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ߨ&j9 P  Okay, then.ߨ&j! ߨ&j6& ߨ&jo( . _ߨ&jB ߨ&jۙ x  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   h - Spellcasting   2.1   3.0   0           b - Polearms   0.0   1.4  -2   i - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0      ߨ&j s         d - Short Blades   0.0   0.6  +3               e - Armour   0.0   1.4  -2  ߨ&j/      f - Dodging   2.4   2.1  +2      g + Stealth3.5   2.0  +4      ߨ&jy             ߨ&j         ߨ&jɛ n    ߨ&j _    ߨ&j         ߨ&j                 ߨ&j     The relative cost of raising each skill is in cyan.  ߨ&j The species aptitude is in white.  [?] Helpߨ&j G[=] set a skill target  ߨ&jD [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&jT&j&jA©....#...####≈≈≈≈~~#Prakerore the Conjurer .....#.....#####...#Kobold .....#.....#&jR###......Health: 16/16 ======================== .....#.###h. h.#...######Magic: 5/5======================== ####.#...# ###.#.###AC: 5Str: 4 .........#...#.&j#.#EV: 13Int: 19 .###.###.....#.#######.#SH: 0Dex: 13 ..##...#.###.....##....#&j]@XL:  2 Next: 20% Place: Dungeon:1 #......#.. #.###@##.####Noise: ---------  Time: 878.1 (0.0) #..###..... #....#&ja) +0 dagger #...w .###r. #...##Cast: Magic Dart #....# ......# &j'###...#.###.##. #.#Casting: Magic Dart (safe; 3% risk of failure)  &jfnConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.&j]&j~&j&j^&jMF&jNLevel 1 of the Dungeon<>>(Press ? for help) #....##.....#  #.#.#  ##########.####.###.#.##  #########&jO#.#########...... ####...#  #.......####.#©##©....#...####≈≈≈≈~~#  #.#####.##..#<###.....#.....#####...#  #.# #.# ##.#.#.##.....#.....#  ###......  &jOp#)# #.# #..##.#.#.....#.###h. h.  #...######  #.# #.#######.###.#######.#...# ###.  #.###  #.# #.#.......................#...#.  #.#  &jP8#.# #.#.#############.###.###.....#.#######.#  #.# #.#.÷.##..##...#.###.....##....# &j*P #.#####.###.###......#.. #.###@##.####  &jQP#.....#.# #.##..###.....  #....# &jtP  #############.#.###.##...w .###r. #...## &jP  #...........#.#.....##....# . .....# &jP  #.###...###.#.##########...  #.###.# &jP  #.#.#.#.# #.#.# #.  #.#   #.#.#.#.###.#.#&jJQ     #.#.#.#.....#.#   #.#.#.#######.#   #...#.........#   #.###.#######.#   ### ### ###&j L@#&j &j ©....#...####≈≈≈≈~~#Prakerore the Conjurer .....#.....#####...#&j Kobold .....#.....####......Health: 16/16 ======================== .....#.###h. h.#...######Magic: 5/5======================== &j ####.#...# ###.#.###AC: 5Str: 4 &j9 i.........#...#.#.#EV: 13Int: 19 .###.###.....#.#######.#SH: 0Dex: 13 ..##...#.###.....##....#XL:  2 Next: 20% Place: Dungeon:1 &j S#......#.. #.###@##.####Noise: ---------  Time: 878.1 (0.0) #..###..... #....#a) +0 dagger #...w .###r. #...##Cast: Magic Dart #....# ......# &j ###...#.###.##. #.#Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.&j &j &jZ &j` &j0 &j &j, onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.Unknown command.&j3&j&j-&jշ&j$ _&jj,&j=&j&j&j &j$&jx&j&j&j,&j&j&jp&j&j&j&j&j&j&j&j&j &j&j&jq,&j&j&ja,&j&j#&jB&j&j<,&j&j<&j`,&j6&j&j<,&j&j&j&j.&jt&jz&jI&j|&j&j&j&j&j&j&j&jA,&jX&j'&j&j.&j&j&j&j&jm&j&j&jm&j&j&j&jc,&j&j@&jn&j&jAB&j&j&j,&j&j&j&j;&jg&j&jB&j&j ,&jp &j' &j@ &j ,&j &jS&j&j&jB&jC&j&j^&j&j&j&j,&j4&j&&j&jf,&j&j "5 #.#    #.#    #.#    #.#    #.# .S   #.# .###   #.#.. ..#   &jU##.#.# #.#   #.#.# #@#   #.#.## #.#   ####...# #.#  Magic Dart #≈≈≈≈~~# #.#   ####...###.#  ###........#   S   ball python (constriction, asleep)#...######## #.### #.# &j7.]912.1 (34.0)3.1 (35&j2&j-5^ _A ball python comes into view.&j7  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j   #.# Prakerore the Conjurer #.# Kobold #.# Health: 16/16 ======================== #.# Magic: 4/5===================----- #.# .S AC: 5Str: 4&jH 8 #.# *### EV: 13Int: 19 #.#.. *.# SH: 0Dex: 13 #.#.# #*# XL:  2 Next: 20% Place: Dungeon:1 #.#.# #@# Noise: ---------  Time: 913.1 (0.0) #.#.## #.# a) +0 dagger ####...# #.# Cast: Magic Dart #≈≈≈≈~~# #.# ####...###.# ###........# S   ball python (constriction, asleep) #...########&j I #.### #.# _A ball python comes into view.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)&jx#.#  Prakerore the Conjurer#.#  Kobold#.#  Health: 16/16 ========================#.#  Magic: 4/5===================-----#.# .S  AC: 5&jG Str: 4#.# .###  EV: 13Int: 19#.#.. ..#  SH: 0Dex: 13#.#.# #.#  XL:  2 Next: 20% Place: Dungeon:1#.#.# #@#  Noise: ---------  Time: 913.1 (0.0)#.#.## #.#  a) +0 dagger####...# #.#  Cast: Magic Dart&jL#≈≈≈≈~~# #.# ####...###.# ###........#  S   ball python (constriction, asleep)#...######## #.### #.# Confirm with . or Enter, or press ? or * to list all spells.&j+LAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.&jkY4.1 (1Contam &j&jQ  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  You miscast Magic Dart.are very lightly contaminated with residual magic. _Nothing appears to happen.&jж  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&je: P  Okay, then.&j; &jlA &jC . _&j  .S .###.. ..# ######...# #.≈≈≈≈~~# #.###...###..........&j  . .  #######.#  &j &j c5Magic Dart _&j &j &jc` 3&j5a &jf ,&jt &jAy f 20.1 (5 _You start resting.&jP{ (&jy &jX K _Your magical contamination has completely faded away.&jp1 _You start resting.3.1 (35=====4.1 (4 _Magic restored.&jVM .S  .##. .  #.#.####...#≈≈≈≈~~# #.# ..#S   ball python (constriction, asleep)&j͋p5.1 (1Magic Dart&j̋  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j  #.# Prakerore the Conjurer #.# Kobold #.#&j  Health: 16/16 ======================== #.# Magic: 4/5===================----- #.# .S AC: 5Str: 4 #.# *### EV: 13Int: 19 #.#.. *.# SH: 0Dex: 13&jy  #.#.# #*# XL:  2 Next: 20% Place: Dungeon:1 #.#.# #@# Noise: ---------  Time: 925.1 (0.0) #.#.## #.# a) +0 dagger ####...# #.# Cast: Magic Dart #≈≈≈≈~~# #.# ####...###.# ###........# S   ball python (constriction, asleep) #...######## #.### #.# _Magic restored.  &j Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)&jU  #.# Prakerore the Conjurer #.# Kobold #.#&jV  Health: 16/16 ======================== #.# Magic: 4/5===================----- #.# .S AC: 5Str: 4 #.# .### EV: 13Int: 19 #.#.. ..# SH: 0Dex: 13 #.#.# #.# XL:  2 Next: 20% Place: Dungeon:1 #.#.# #@#&jV  Noise: ---------  Time: 925.1 (0.0) #.#.## #.# a) +0 dagger ####...# #.#&j#W ` Cast: Magic Dart &jJW #≈≈≈≈~~# #.# ####...###.# ###........#&jW  S   ball python (constriction, asleep) #...######## #.### #.#&jX Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is heavily wounded.&jb - #.# #.# #.# #.# #.# .. #.# S###  #.#.. ..#  #.#.# #.#  #.#.# #@#   #.#   #.#   #.#     S  )   #.### #.#&j+u )=6.1 (1  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is heavily wounded. _The ball python hisses angrily.&jv  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j #.# Prakerore the Conjurer #.# Kobold #.# Health: 16/16 ======================== #.# Magic: 3/5==============---------- #.# .. AC: 5Str: 4 #.# S### EV: 13Int: 19 #.#.. *.# SH: 0Dex: 13 #.#.# #*# XL:  2 Next: 20% Place: Dungeon:1 #.#.# #@# Noise: =--------  Time: 926.1 (0.0) #.#.## #.# a) +0 dagger ####...# #.# Cast: Magic Dart #≈&j≈≈~~# #.# ####...###.# ###........# S   ball python (constriction) #...######## #.### #.# _The ball python hisses angrily.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (heavily wounded, 100% to hit)&j  #.# Prakerore the Conjurer #.# Kobold #.# Health: 16/16 ======================== #.# Magic: 3/5==============---------- #.# .. AC: 5Str: 4 #.# S### EV: 13Int: 19 #.#.. ..# SH: 0Dex: 13 #.#.# #.# XL:  2 Next: 20% Place: Dungeon:1 #.#.# #@# Noise: =--------  Time: 926.1 (0.0) #.#.## #.# a) +0 dagger ####...# #.# Cast: Magic Dart #≈≈≈≈~~# #[&jX37m.# ####...###.# ###........# S   ball python (constriction) #...######## #.### #.#Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (heavily wounded, 100% to hit)  The magic dart hits the ball python. #.# #.# #.# #.# #.# .. #.# .###  #.#.. ..#  #.#.# #.#  #.#.# #@#   #.#   #.#   #.#       &j   #.###  #.# 57.1 (1Magic Dartonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (heavily wounded, 100% to hit)  The magic dart hits the ball python. _You kill the ball python!&j &j   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   h - Spellcasting   2.1   3.0   0           b - Polearms   0.0   1.4  -2   i - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0               d - Short Blades   0.0   0.6  +3  [7;6&j( 1H             e - Armour   0.0   1.4  -2       f - Dodging   2.4   2.1  +2      g + Stealth3.6   2.0  +4                                          [16&jY ;61H                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&j&j&j#.#  Prakerore the Conjurer#.#  Kobold#.#  Health: 16/16 ========================#.#  Magic: 3/5==============----------#.# ..  AC: 5Str: 4#.# .###  EV: 13Int: 19#.#.. ..#  SH: 0Dex: 13#.#.# #.#  XL:  2 Next: 25% Place: Dungeon:1#.#.# #@#  Noise: =--------  Time: 927.1 (0.0)#.#.## #.#  a) +0 dagger####...# #.#  Cast: Magic Dart#≈≈≈≈~~#&jx #.# ####...###.# ###........#  #...########  #.###  #.#  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (heavily wounded, 100% to hit)  The magic dart hits the ball python. _You kill the ball python!&jhPrakerore the Conjurer (Kobold Conjurer) Turns: 928, Time: 00:03:09 Health: 16/16&jtAC:  5 Str:  4 XL: 2 Next: 25% Magic: 3/5EV: 13 Int: 19 God: Gold: 43&jSH:  0 Dex: 13 Spells: 2/5 levels left rFire . . .a - +0 dagger rCold . . .(no offhand) rNeg . . .f - +0 robe rPois .d - +2 helmet rElec .(no cloak) rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) Stlth +++(no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3&jH&j#.#  Prakerore the Conjurer#.#  Kobold#.#  Health: 16/16 ========================#.#  Magic: 3/5==============----------#.# ..  AC: 5Str: 4#.# .###  EV: 13Int: 19#.#.. ..#  SH: 0Dex: 13#.#.# #.#  XL:  2 Next: 25% Place: Dungeon:1#.#.# #@#  Noise: =--------  Time: 927.1 (0.0)#.#.## #.#  a) +0 dagger####...# #.#  Cast: Magic Dart#≈≈≈≈~~#&j7 #.# ####...###.# ###........#  #...########  #.###  #.#  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (heavily wounded, 100% to hit)  The magic dart hits the ball python. _You kill the ball python!&j&j&jj &j:Y  .. .###.. ..# ######...≈≈≈≈~~....#  #######.#  &j_ &j` 3-8.1 (1&je &jh &jg I&jh &j+i &jmn J&jn &j׋ 4==========5==========&j B&jЏ &jN ,&j &j &j ,&j &j$ &j ,&jo &j &j&j'B&j4&j;&j[,&j'_,&jcB&jtwh&jH&j܁B&jE&j,&j&j&jv&j&jc&jS&j,&j&jK&jD,&jЏ&j &j&j,&j&jޓ&j &jV&j\&jИ,&j&jB&j&j&j,&jϡ&j&j֤&j &j&jV #.  #  #$     - #.  #.  #.# #.# #.# ########## ### #.# #.(......# ..# #.#####.###'##.# ..# #.....÷.#....#.##&jM095.1 (67.0)&jۿ,6.1 (68&jv _j - a scroll labelled IRUYWANULO&jal3&jl&jI _You now have 53 gold pieces (gained 10)....>..#........1000.1 (4.# #.# #.# #.#1.1 (5&j}Q _Found a stone staircase leading down.&ja&jlVLevel 1 of the Dungeon<>>>(Press ? for help) #......   ....g    ...  ...>..#   #.#  .....  #.#&jm ...   ####### #.# #.#   +.....# #.#&j>m#@#   #####.# #.##.#  #.# #.##.#  #.# #.#&j^m#.#  #.# #.##.#  #.# #.#&jmJ#.#  #######.## #.#&jm#.#  #.....#..####.#####.#  #.....##.........##.#  #.........###.##.##.# ##########  &j)n#.........# #.##.# ########.# #.(......#  #####.....# #.##.####.....##.#####.###'##.#   ###########....†###.##....'.....##.....÷.#....#.##   ....................#######.....######.###...#....#..#  &jKn ###########........## #.....##########....># ##..#....#..#  ##.......##.....#....#.....##### ##.#....#..#  &jmnq#.......##.....#....#.##### ###.#⌠...#..#&j=@.&j&jrPrakerore the ConjurerKoboldHealth: 16/16 ========================Magic: 5/5========================...>..#AC: 5Str: 4.....EV: 13Int: 19...SH: 0Dex: 13#.#XL:  2 Next: 25% Place: Dungeon:1#@#Noise: ---------  Time: 1001.1 (0.0)#.#a) +0 dagger#.#Cast: Magic Dart#.##.##.#&j#.##.##.#Aim: a ball python (heavily wounded, 100% to hit)  The magic dart hits the ball python. _You kill the ball python! _j - a scroll labelled IRUYWANULO _You now have 53 gold pieces (gained 10). _Found a stone staircase leading down.&j]&j &j| &j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   h - Spellcasting   2.1   3.0   0           b - Polearms   0.0   1.4  -2   i - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0               d - Short Blades   0.0   0.6  +3  &j[7;61H             e - Armour   0.0   1.4  -2       f - Dodging   2.4   2.1  +2      g + Stealth3.6   2.0  +4                                          [20&j X                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&jP&j R&jY&j\Prakerore the ConjurerKoboldHealth: 16/16 ========================Magic: 5/5========================...>..#AC: 5Str: 4.....EV: 13Int: 19...SH: 0Dex: 13#.#XL:  2 Next: 25% Place: Dungeon:1#@#Noise: ---------  Time: 1001.1 (0.0)#.#a) +0 dagger#.#Cast: Magic Dart#.##.##.##.##.##.#Aim: a ball python (heavily wounded, 100% to hit)  &j~]The magic dart hits the ball python. _You kill the ball python! _j - a scroll labelled IRUYWANULO _You now have 53 gold pieces (gained 10). _Found a stone staircase leading down.&j-s4&ju&jw&j  _Unknown command.&j  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j0&j Your spells (cast)TypeFailure Level  a + Magic DartConjuration&jj3% 1  b - Searing RayConjuration4% 2 Select a spell to cast[!]/[I] toggle spell headers&j &j &j Prakerore the ConjurerKoboldHealth: 16/16 ========================Magic: 5/5========================...>..#AC: 5&jS 7Str: 4.....EV: 13Int: 19...SH: 0Dex: 13#.#XL:  2 Next: 25% Place: Dungeon:1#@#Noise: ---------  Time: 1001.1 (0.0)#.#a) +0 dagger#.#Cast: Magic Dart#.##.##.##.##.##.# _j - a scroll labelled IRUYWANULO _You now have 53 gold pieces (gained 10). _Found a stone staircase leading down. _Unknown command.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jO &j$ Prakerore the ConjurerKoboldHealth: 16/16 ========================Magic: 5/5========================...>..#AC: 5Str: 4.....EV: 13Int: 19...SH: 0Dex: 13#.#XL:  2 Next: 25% Place: Dungeon:1#@#Noise: ---------  Time: 1001.1 (0.0)#.#a) +0 dagger#.#&j 9Cast: Magic Dart#.##.##.##.##.##.# _j - a scroll labelled IRUYWANULO _You now have 53 gold pieces (gained 10). &j N_Found a stone staircase leading down. _Unknown command.&j& /Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then.&j'( &j,; D _&j &j   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   h - Spellcasting   2.1   3.0   0           b - Polearms   0.0   1.4  -2   i - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0               d - Short Blades   0.0   0.6  +3  [7;6&j 1H             e - Armour   0.0   1.4  -2  &j}      f - Dodging   2.4   2.1  +2      g + Stealth3.6   2.0  +4      &j                 &j             &j+         &jp !            &j _    &j     The relative cost of raising each skill is in cyan.  &j The species aptitude is in white.  [?] Help&j G[=] set a skill target  &j6 [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&jC2&j9&j?iPrakerore the ConjurerKoboldHealth: 16/16 ========================Magic: 5/5========================...>..#AC: 5Str: 4.....EV: 13Int: 19...SH: 0Dex: 13#.#XL:  2 Next: 25% Place: Dungeon:1#@#Noise: ---------  Time: 1001.1 (0.0)#.#a) +0 dagger&j@#.#Cast: Magic Dart#.##.##.##.##.##.# &j=@_You now have 53 gold pieces (gained 10). _Found a stone staircase leading down. _Unknown command.&ji@Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.&jQ&j&j4&j&jF _Unknown command.&j%3&jj%&j2'&j,(&j-P _&j.&j/&j=iv&jх1&jA&ja _k - a throwing net&jJ&j&j,&j,&jD&jZB&j&jB&j"R  There is a stone staircase leading down here.&jw&jޜ _&jC&jz&j,&j&j٢&jL,&j&j&jߦ,&je&j4&jf,&j&jg&jo,&j&j&j,&j&j&jF,&j&jK########## #........# #........# . ###........######..........#+@.......>..#####20.1 (19.0)#####......# #......# ####.### #.# #.# #.# #.# #.#&j&jFLevel 1 of the Dungeon<>>>(Press ? for help) ##########  #........#   #........#  #...... ###........#   ....g  ######..........#   ...  +@.......>..#####   #.#  ######......#  #.##......#   ####### #.#####.###   +.....# #.##.#   #####.# #.##.#  #.# #.##.#  #.# #.##.#  #.# #.##.#  #.# #.##.#  #######.## #.##.#  #.....#..####.####&j#.#  #.....##.........##.#  #.........###.##.##.# ##########  #.........# #.##.# ########.# #.(......#  #####.....# #.##.####.....##.#####.###'##.#   ###########....†###.##....'.....##.....÷.#....#.##   ....................#######.....######.###...#....#..#&j:7+@&j ..................................&jWN+@.......>.....................# #...# #...# #..&j.# #...# #..&j.# #...## #..&jj.....#..####..&j.....##...................###.##.&j ..........# #.##.&j*.# #.(......&jR.....# #.##.####......#####..&j....†###.##....'..........÷.#....#...........................###...#....#..&jbl .........................................>.....................# #...# #...# #...# #.&jl ..# #...# #...## #.......#..####.......##...................###.##...........# #.##..# #.(...........# #.##.####.....&jm .#####......†###.##....'..........÷.#....#...........................###...#....#..&j &j& Prakerore the ConjurerKoboldHealth: 16/16 ========================########## Magic: 5/5========================#........# AC: 5&jT& gStr: 4#........# EV: 13Int: 19 .###........# SH: 0Dex: 13&j& K######..........# XL:  2 Next: 25% Place: Dungeon:1+@.......>..##### Noise: ---------  Time: 1020.1 (0.0)######......#a) +0 dagger&j& #......#Cast: Magic Dart####.###&j& 5#.##.##.#&j ' #.##.#&jB' Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. &jg' z_Unknown command. _k - a throwing net &j' K_There is a stone staircase leading down here.&j( &jx- &jv/ &jJ&ji  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0           b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0       d - Throwing   0.0   0.8  +1          [7;6&jI1H     e - Short Blades   0.0   0.6  +3               f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2      h + Stealth3.6   2.0  +4                              &j#t[16;2H                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&jl&j&jm@Prakerore the ConjurerKoboldHealth: 16/16 ========================########## Magic: 5/5========================#........# AC: 5Str: 4#........# EV: 13Int: 19 .###........# SH: 0Dex: 13&jEL######..........# XL:  2 Next: 25% Place: Dungeon:1+@.......>..##### Noise: ---------  Time: 1020.1 (0.0)######......#a) +0 dagger#......#Cast: Magic Dart####.####.##.##.##.##.#Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. &jz_k - a throwing net _There is a stone staircase leading down here.&j&j&jH&je!&jw _Okay, then. _Unknown command. _k - a throwing netThere is a stone staircase leading down here.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jH . Your spells (cast)TypeFailure Level  a + Magic DartConjuration3% 1  b - Searing RayConjuration4% 2 Select a spell to cast[!]/[I] toggle spell headers&j` &j~ Prakerore the ConjurerKoboldHealth: 16/16 ========================########## Magic: 5/5========================#........# AC: 5Str: 4#........# EV: 13Int: 19 .###........# SH: 0Dex: 13######..........# XL:  2 Next: 25% Place: Dungeon:1+@.......>..##### Noise: ---------  Time: 1020.1 (0.0)######......#a) +0 dagger#......#Cast: Magic Dart####.####.##.##.##.##.# _Okay, then. _Unknown command. _k - a throwing net _There is a stone staircase leading down here.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to lis&jo t all spells.Prakerore the ConjurerKoboldHealth: 16/16 ========================########## Magic: 5/5========================#........# AC: 5Str: 4#........# EV: 13Int: 19 .###........# SH: 0Dex: 13######..........# XL:  2 Next: 25% Place: Dungeon:1+@.......>..##### Noise: ---------  Time: 1020.1 (0.0)######......#a) +0 dagger#......#Cast: Magic Dart####.####.##.##.##.##.# _Okay, then. _Unknown command. _k - a throwing net _There is a stone staircase leading down here.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with&jŅ . or Enter, or press ? or * to list all spells.  Okay, then. _&j<&j,M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0      &jK     b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0       d - Throwing   0.0   0.8  +1      &j         e - Short Blades   0.0   0.6  +3               f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2      h + Stealth3.6   2.0  +4              &j                            &j!            &j+The relative cost of raising each skill is in cyan.  The species aptitude is in white.  &jV[?] Help[=] set a skill target  &j[/] auto|manual mode [*] useful|all skills [!] training|cost|targets&jm&j1t&j]yPrakerore the ConjurerKoboldHealth: 16/16 ========================########## Magic: 5/5========================#........# AC: 5Str: 4&jyN#........# EV: 13Int: 19 .###........# SH: 0Dex: 13######..........# XL:  2 Next: 25% Place: Dungeon:1+@.......>..##### Noise: ---------  Time: 1020.1 (0.0)######......#&jza) +0 dagger#......#Cast: Magic Dart####.###&j,z5#.##.##.#&jPzK#.##.# _Unknown command. &j~z_k - a throwing net _There is a stone staircase leading down here.  &jzCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.&jz&j&ji&jԈ&j&jF&j G&jJ&j@MF _Unknown command.&j3&jX&j(&j&j: _&j&j#&jV&j&j&jt&jТ,&jY&j>&jn&j&jt&j,&jY&j1&j׵,&jH&j&j,&j&j&j,&j&jL&j[,&j&j&j(&j,&j&j&j$,&j&jTB&jI&j&j_,&j&j&j,&j&j,&j{&j&j@,&j&j&j&j%,&j&j,&ji&jv&j&j,&j&j6&j,&j&j ,&jk&j&j&j%&j&j &j3 B&jG&j/&j,&j&j,&jE&j0&j,&j&j&j&j&j&j!&j"&j#&j#&j1&&j '&jE'&jg'&jh*&j2+&j~+&j+&j.&j/&j/&j 0&jt2&jZ3&j3&j3&jj6&j67&jj7&j7&j:&j;,&jT<&j>&j_?,&j@&jJB&j6C,&jC&jF,&jPG&jG&jJ&jK,&jUL&jN&jO,&jKP&jR&j'T,&jT&jW&j:Y,&jY&j]X&j`&jeX&je,&jmf&jh&jp&jYw  There is an open door here. _&jd{n&j8&jVn&jg&j&j&j&j"&j8&j,&j &jI&j0,&j&j&j,&jj&jϖ&j՗&j&jl&j&j/,&j&j&j&j&jD&jyx&jn&j0,&j&jX&j&j,&jM&jR&j&j,&j&jT,&j&j&j&j &j4&jB&jz&jc&jH&j&j&j&jI&jn&j&j&j&j&j &jf&j~,&j&j&j,&j&j&j,&j&jN&jC,&j&jU&j!s   &jmp #J#  #.# ####  #.# +... &ja #.# ####  #@#  #.#  &j #.# Magic Dart  #.# &j/Y #.# ######  #.# #..... J   endoplasm (asleep)&jq  #.# #.....  #.# #.....&j  #.# #.....&j#1109.1 (89.0)&j-10.1 (90&jH&j] _An endoplasm comes into view.&jC  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jV   Prakerore the Conjurer  Kobold  Health: 16/16 ========================  Magic: 4/5===================----- #J# AC: 5Str: 4 #*# #### EV: 13Int: 19&j  #*# +... SH: 0Dex: 13 #*# #### XL:  2 Next: 25% Place: Dungeon:1 #@# Noise: ---------  Time: 1110.1 (0.0) #.# a) +0 dagger #.# Cast: Magic Dart&jY  #.# #.# ######&j  #.# #..... J   endoplasm (asleep) #.# #..... #.# #.....&jѩ l #.# #..... _An endoplasm comes into view.&j Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)&jX   Prakerore the Conjurer  Kobold  Health: 16/16 ========================  Magic: 4/5===================----- #J# AC: 5Str: 4 #.# #### EV: 13Int: 19 #.# +... SH: 0Dex: 13 #.# #### XL:  2 Next: 25% Place: Dungeon:1 #@# Noise: ---------  Time: 1110.1 (0.0) #.# a) +0 dagger #.# Cast: Magic Dart #.# #.# ###### &j?Z #.# #..... J   endoplasm (asleep) #.# #..... #.# #..... #.# #.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is moderately wounded. #.# #J#  #.#  #.#  #@# #.# #.#  #.#  #.# J   #.#  #.#  #.# =1.1 (1  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line[3&jZ 57m  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is moderately wounded. _The endoplasm quivers.&j  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j3  Prakerore the Conjurer  Kobold  Health: 16/16 ========================  Magic: 3/5==============---------- #.# AC: 5Str: 4 #J# #### EV: 13Int: 19 #*# +... SH: 0Dex: 13 #*# #### XL:  2 Next: 25% Place: Dungeon:1 #@# Noise: =--------  Time: 1111.1 (0.0) #.# a) +0 dagger #.# Cast: Magic Dart #.# #.&jG# ###### #.# #..... J   endoplasm #.# #..... #.# #..... #.# #..... _The endoplasm quivers.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)&j  Prakerore the Conjurer  Kobold  Health: 16/16 ========================  Magic: 3/5&j&==============---------- #.# AC: 5Str: 4 #J# #### EV: 13Int: 19 &jN#.# +... SH: 0Dex: 13 &j#.# #### XL:  2 Next: 25% Place: Dungeon:1 #@# Noise: =--------  Time: 1111.1 (0.0) &j!#.# a) +0 dagger #.# Cast: Magic Dart #.# #.# ###### &jd#.# #..... J   endoplasm #.# #..... #.# #..... #.# #.....&jCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line&jAim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm.&j/ #.# #.#  #J#  #.#  #@# #.#&jb #.#  #.#  #.#   #.#  #.#  #.# &j+2.1 (1&j|&jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (moderately wounded, 100% to hit)  &j}The magic dart hits the endoplasm. _The endoplasm is almost dead.&jY\  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j   Prakerore the Conjurer  Kobold  Health: 16/16 ========================  Magic: 2/5=========--------------- #.# AC: 5Str: 4&jd + #.# #### EV: 13Int: 19 #J# +... SH: 0Dex: 13 #*# #### XL:  2 Next: 25% Place: Dungeon:1 #@# Noise: =--------  Time: 1112.1 (0.0) #.# a) +0 dagger &j #.# Cast: Magic Dart #.#&jΜ  #.# ###### #.# #..... J   endoplasm&j . #.# #..... &j5 7#.# #..... #.# #..... &jV _The endoplasm is almost dead.Casting: Magic Dart (safe; 3% risk of failure)  &ju MConfirm with . or Enter, or press ? or * to list all spells.&j &Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)&jX   Prakerore the Conjurer  Kobold  Health: 16/16 ========================  Magic: 2/5=========--------------- #.# AC: 5Str: 4&j  #.# #### EV: 13Int: 19 #J# +... SH: 0Dex: 13 #.# #### XL:  2 Next: 25% Place: Dungeon:1 #@# Noise: =--------  Time: 1112.1 (0.0)&j u #.# a) +0 dagger #.# Cast: Magic Dart #.# #.# ###### #.# #..... J   endoplasm #.# #..... #.# #.....&j  #.# #.....Casting: Magic Dart (safe; 3% risk of failure)  &j5 Confirm with . or Enter, or press ? or * to list all spells.[20;2HAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line&j Aim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm.&j  #.# #.#  #.#  #.# &j q #@# #.# #.#  #.#  #.#   #.#   #.# &jŤ  #.#  &j g33.1 (1Magic Dart&jϲ &j 'Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!&j-$&j&  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0  &j&*         b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0  &j('     d - Throwing   0.0   0.8  +1          &j'k     e - Short Blades   0.0   0.6  +3               f - Armour   0.0   1.4  -2      &j'W g - Dodging   2.4   2.1  +2      h + Stealth&j'3.7   2.0  +4      &j (        &jG(            &j(                            &j)The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help&jL)[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&jt)&j c&j~i&jo3 Prakerore the Conjurer Kobold Health: 16/16 ======================== Magic: 2/5=========---------------  #.#&j-pAC: 5Str: 4  #.##### EV: 13Int: 19  #.#+... SH: 0Dex: 13  #.##### XL:  2 Next: 35% Place: Dungeon:1  #@#Noise: =--------  Time: 1113.1 (0.0)&jp  #.#a) +0 dagger  #.#Cast: Magic Dart &jp #.#  #.#######  #.#&jp}#.....   #.#&jiq{#.....   #.##.....   #.##..... Confirm with . or Enter, or press ? or * to list all spells.&jq&Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  &jq`The magic dart hits the endoplasm. _You kill the endoplasm!&j]v&jw&j{&j8}&j! &jz Prakerore the Conjurer (Kobold Conjurer) Turns: 1114, Time: 00:03:20 Health: 16/16&j AC:  5 Str:  4 XL: 2 Next: 35% Magic: 2/5EV: 13 Int: 19 God: Gold: 53SH:  0 Dex: 13 Spells: 2/5 levels left rFire . . .a - +0 dagger rCold . . .&j (no offhand) rNeg . . .f - +0 robe rPois .d - +2 helmet &j@ rElec .(no cloak) rCorr .(no gloves) &je lSInv .(no boots) Will .....&j ](no amulet) Stlth +++(no ring) &j fHPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3&j, &j4  Prakerore the Conjurer Kobold Health: 16/16 ======================== Magic: 2/5=========--------------- &j5  #.#AC: 5Str: 4  #.##### EV: 13Int: 19  #.#+... SH: 0Dex: 13  #.##### XL:  2 Next: 35% Place: Dungeon:1  #@#&j%6 CNoise: =--------  Time: 1113.1 (0.0)  #.#a) +0 dagger  #.#Cast: Magic Dart  #.#  #.####### &jj6  #.##.....   #.#&j6 #.....   #.##..... &j6 |  #.##..... &j6 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  &j17 Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm. &jV7 8_You kill the endoplasm!&jl9 &j9= &j> &j.=&j>&j&jF _Unknown command.&j|k3&jl&jm&jn$ _&jq&jbr,&jRs,&js&jt,&jt&jAv,&jv&jow&jwQ3=====&j x&jx&jy&jLy&jz&jHz&jz&j1{&je{&j{&jR|&jC}S=====&j}&j~&jm~&jL&j|&j&jS&j,&jҁB&j|,&jς&jB&jK&jQ4=====&j&j&j?,&jd,&j&jˆB&j͉&j/======&j&j,&j&j:,&j&jĞ5=====&j&j&jq&jɢ======&j&j&j.B.   -####Magic Dart+...  B   giant cockroach (asleep).#.#.#&jSv48.1 (35.0)-9.1 (36&j&j9b _A giant cockroach comes into view.&j4`  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jbV  Prakerore the Conjurer  Kobold  Health: 16/16 ========================  Magic: 4/5===================----- .B. AC: 5Str: 4 #*# EV: 13Int: 19 #*# SH: 0&jb~Dex: 13 #*# XL:  2 Next: 35% Place: Dungeon:1 #@# Noise: ---------  Time: 1149.1 (0.0) #.# a) +0 dagger #.# #### Cast: Magic Dart #.# +... #.# #### #.# B   giant cockroach (asleep) &j8c#.# #.# #.# _A giant cockroach comes into view.&jzcCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jcAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)&jѱr  Prakerore the Conjurer  Kobold  Health: 16/16 ========================&js  Magic: 4/5===================----- .B. AC: 5Str: 4 #.# EV: 13Int: 19 #.# SH: 0Dex: 13 #.# XL:  2 Next: 35% Place: Dungeon:1 #@# Noise: ---------  Time: 1149.1 (0.0) #.# a) +0 dagger #.# #### Cast: Magic Dart &j#.# +... #.# #### #.# B   giant cockroach (asleep) #.# #.# #.# _A giant cockroach comes into view.&j.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line&jVBAim: a giant cockroach (asleep, 100% to hit)&j ... #B# #.#&j ] #.# #@# #.# #.#  #.#  #.#  #.#B &j2(  &j4=50.1 (1&j&j:  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (asleep, 100% to hit) _The magic dart hits the giant cockroach but does no damage.&j  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jB  Prakerore the Conjurer  Kobold  Health: 16/16 ========================  Magic: 3/5==============---------- ... AC: 5Str: 4 &jC#B# EV: 13Int: 19 #*# SH: 0Dex: 13 #*# XL:  2 Next: 35% Place: Dungeon:1 #@# Noise: =--------  Time: 1150.1 (0.0) #.# a) +0 dagger &jD#.# #### Cast: Magic Dart #.# +... #.# #### #.# B   giant cockroach&jvD #.# #.# #.# _The magic dart hits the giant cockroach but does no damage.  &jDCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)&j  Prakerore the Conjurer  Kobold  Health: 16/16 ======================== &jw Magic: 3/5==============---------- ... AC: 5Str: 4 #B# EV: 13Int: 19 #.# SH: 0&j`Dex: 13 #.# XL:  2 Next: 35% Place: Dungeon:1 #@# Noise: =--------  Time: 1150.1 (0.0) #.#&j% a) +0 dagger #.# #### Cast: Magic Dart #.# +... #.# #### #.# B   giant cockroach &j9#.# #.# #.#&jCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line&j Aim: a giant cockroach (100% to hit)  The magic dart hits the giant cockroach.&ju ... #.# #.# #B# #@#&j6 #.# #.#  #.#  #.#  #.#    &j &je+1.1 (1&j &jO MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a giant cockroach (100% to hit)  The magic dart hits the giant cockroach. _The giant cockroach is heavily wounded.&js  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j8   Prakerore the Conjurer  Kobold  Health: 16/16 ========================  Magic: 2/5=========--------------- ... AC: 5Str: 4 #.# EV: 13Int: 19 #.# SH: 0Dex: 13 #B# XL:  2 Next: 35% Place: Dungeon:1 #@# Noise: =--------  Time: 1151.1 (0.0) #.# a) +0 dagger #.# #### Cast: Magic Dart #.# +... #.#[3&jկ O4m #### #.# B   giant cockroach #.# #.# #.# _The giant cockroach is heavily wounded.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (heavily wounded, 100% to hit)&j/O  Prakerore the Conjurer  Kobold  Health: 16/16 ========================  Magic: 2/5=========--------------- ... AC: 5Str: 4 &j1P#.# EV: 13Int: 19 #.# SH: 0Dex: 13 #B# XL:  2 Next: 35% Place: Dungeon:1 #@# Noise: =--------  Time: 1151.1 (0.0) #.#&jP a) +0 dagger #.# #### Cast: Magic Dart #.# +... #.# #### #.# B   giant cockroach #.# #.# #.#Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  &jVQPress: ? - help, Shift-Dir - straight lineAim: a giant cockroach (heavily wounded, 100% to hit)  The magic dart hits the giant cockroach.&jX  ... #.# #.# #†# #@# #.# #.# &jX #.#  #.#  #.   &j]g42.1 (1Magic Dart&jb&jdConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (heavily wounded, 100% to hit)  The magic dart hits the giant cockroach. &jGeH_You kill the giant cockroach!&j&j,&j&j&j&j&j&j$&jI&j&j&j&j?&jf&j,&j#&j+&jo;3=====&j&j&j",&j&j8&jd&j&j&j.&jy&j&j======&j8&j,&j&j&j&j(&j&,&j&jB&j&j&j&&jT&j,&j%g4=====&j&jK&jx&j&j&j&j!&je,&j=&j&j======&j8&j,&j&j(,&j&ju,&j&j&j&j&jB&j&jY&j&j&j##5&jB=====&j&j&j#&j&jk  You see here a giant cockroach corpse.&j2 &j 5 _&jq &j &j &j &j &j;&j======&j&jFF?        ########## #......@.#- ###.####.# #.# J# Magic Dart #†# .# #.# .# #.# J   endoplasm (asleep) #.# ####### #.# +.....# #.# #####.#89.1 (37.0)-90.1 (38&j;H] _An endoplasm comes into view.&j Vy         #  #.....@..#  ###.####.#&jV  #.# J#  #†# .#  #.# .#  #.#  #.# #   #.# +.....#   #.# #####.# &j\&j]11.1 (1.0)&j,^4Magic Dart&j9b&jc&jrs         #&j+  #.#  ###.####.#  #.# J#   #†# .#   #.# .#  #.#  #.#   #.# +.....  #.#&jAD #####.&j&j&2&jP&j&jP_          #  #.#&j_   ###.####.#  #.# J#  #†# .#  #.# .#  #.#  #.#   #.# +  #.# #####&j%f &j/g &3&jk &jym &j   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the areaf - Follow me.  Anything else - Cancel.&jV fJ.J   endoplasm (wandering)======4Magic Dart _You shout for attention!&j)  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j֚  Prakerore the Conjurer  Kobold  Health: 16/16 ========================  Magic: 4/5===================-----  AC: 5Str: 4  EV: 13Int: 19  SH: 0Dex: 13 ##########  XL:  2 Next: 45% Place: Dungeon:1 &jN#...@***.#  Noise: ======---  Time: 1194.1 (0.0) ###.####J#  a) +0 dagger #.# .#  Cast: Magic Dart #†# .#  #.# .#  #.# J   endoplasm (wandering) #.# ##### #.# +.... #.# ##### &jʛ_You shout for attention!  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 100% to hit)&jg   Prakerore the Conjurer  Kobold  Health: 16/16 ========================  Magic: 4/5===================-----  AC: 5Str: 4  EV: 13Int: 19  SH: 0Dex: 13 &j" ##########  XL:  2 Next: 45% Place: Dungeon:1 #...@....#  Noise: ======---  Time: 1194.1 (0.0) ###.####J#  a) +0 dagger #.# .#  Cast: Magic Dart #†# .#  #.# .#  #.# J   endoplasm (wandering) #.# ##### #.# +.... #.# #####&jt Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the endoplasm but does no damage.&j   J.#  .#  #.# .#  #†#  #.#  #.#J #.# &jNt #.#  #.# &jb=-----5.1 (1&jF&jLonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the endoplasm but does no damage. _The endoplasm quivers.&j  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j1   Prakerore the Conjurer  Kobold  Health: 16/16 ========================  Magic: 3/5==============----------  AC: 5Str: 4  EV: 13Int: 19  SH: 0Dex: 13 ##########  XL:  2 Next: 45% Place: Dungeon:1 #...@**J.#  Noise: =--------  Time: 1195.1 (0.0) &j ###.####.#  a) +0 dagger #.# .#  Cast: Magic Dart #†# .#  #.# .#  #.# J   endoplasm #.# ##### #.# +.... &jB 0#.# ##### _The endoplasm quivers.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)&j   Prakerore the Conjurer  Kobold  Health: 16/16 ========================  Magic: 3/5==============----------  AC: 5Str: 4  EV: 13Int: 19  SH: 0Dex: 13 ##########  XL:  2 Next: 45% Place: Dungeon:1 &js #...@..J.#  Noise: =--------  Time: 1195.1 (0.0) ###.####.#  a) +0 dagger #.# .#  Cast: Magic Dart #†# .#  #.# .#  #.# J   endoplasm #.# ##### #.# +.... #.# #####&j Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.&j    J..#    #.# .#  #†# &j G #.#  #.# #.#  #.#  #.# &j- +6.1 (1&j &j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (100% to hit)  The magic dart hits the endoplasm. _The endoplasm is lightly wounded.&jL  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j6  Prakerore the Conjurer  Kobold  Health: 16/16 ========================  Magic: 2/5=========---------------  AC: 5Str: 4  EV: 13Int: 19  SH: 0Dex: 13 ##########  XL:  2 Next: 45% Place: Dungeon:1 &j#...@*J..#  Noise: =--------  Time: 1196.1 (0.0) ###.####.#  a) +0 dagger #.# .#  Cast: Magic Dart #†# .#  #.# .#  #.# J   endoplasm #.# ##### #.# +....&j:- #.# ##### _The endoplasm is lightly wounded.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&joAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 100% to hit)&j)  Prakerore the Conjurer  Kobold  Health: 16/16 ========================  Magic: 2/5=========---------------  AC: 5Str: 4  EV: 13Int: 19&jW  SH: 0Dex: 13 ##########  XL:  2 Next: 45% Place: Dungeon:1 #...@.J..#  Noise: =--------  Time: 1196.1 (0.0) ###.####.#  a) +0 dagger #.# .#  Cast: Magic Dart&j #†# .#  #.# .#  #.# J   endoplasm&jO #.# ##### #.# +.... &j#.# #####Casting: Magic Dart (safe; 3% risk of failure)  &jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  &j'Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 100% to hit)  The magic dart hits the endoplasm.&j=   #...@J...#    #.# .#  #†#  #.#  #.#  #.#  #.#  #.# &j+7.1 (1&j&jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (lightly wounded, 100% to hit)  The magic dart hits the endoplasm. _The endoplasm is severely wounded.&j  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j-   Prakerore the Conjurer  Kobold  Health: 16/16 ========================  Magic: 1/5====--------------------  AC: 5Str: 4  EV: 13Int: 19  SH: 0Dex: 13 ##########  XL:  2 Next: 45% Place: Dungeon:1 #...@J...#  Noise: =--------  Time: 1197.1 (0.0) ###.####.#  a) +0 dagger #.# .#  Cast: Magic Dart #†# .#  #.# .#  #.# J   endoplasm[15;&j. 14H #.# ##### #.# +.... #.# ##### _The endoplasm is severely wounded.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)&ji  Prakerore the Conjurer Kobold Health: 16/16 ======================== Magic: 1/5====-------------------- AC: 5Str: 4 EV: 13Int: 19 SH: 0&j Dex: 13  ##########XL:  2 Next: 45% Place: Dungeon:1  #...@J...#Noise: =--------  Time: 1197.1 (0.0)  ###.####.#a) +0 dagger  #.# .#Cast: Magic Dart  #†# .#  #.# .#  #.#J   endoplasm  #.######  #.#+....  #.#&jλ Y#####Confirm with . or Enter, or press ? or * to list all spells.&j IAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  You miscast Magic Dart.  &j: 6You are very lightly contaminated with residual magic.&j Y8.1 (1Contam &j &j tMAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line: an endoplasm (severely wounded, 100% to hit)  &jg You miscast Magic Dart.are very lightly contaminated with residual magic. _Nothing appears to happen. The endoplasm barely misses you.&j+  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j  Prakerore the Conjurer  Kobold  Health: 16/16 ========================  Magic: 0/5------------------------  AC: 5Str: 4  EV: 13Int: 19  SH: 0Dex: 13 ##########  XL:  2 Next: 45% Place: Dungeon:1 #...@J...#  Noise: =--------  Time: 1198.1 (0.0) ###.####.#  a) +0 dagger #.# .#  Cast: Magic Dart #†# .#  Contam  #.# .#  #.# J  &jz endoplasm #.# ##### #.# +.... #.# ##### _Nothing appears to happen. The endoplasm barely misses you.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)&jzY  Prakerore the Conjurer  Kobold  Health: 16/16 ========================  Magic: 0/5------------------------  AC: 5Str: 4  EV: 13Int: 19  SH: 0&j.{Dex: 13 ##########  XL:  2 Next: 45% Place: Dungeon:1 #...@J...#  Noise: =--------  Time: 1198.1 (0.0) ###.####.#  a) +0 dagger #.# .#  Cast: Magic Dart #†# .#  Contam  #.# .#  #.# J   endoplasm #.# ##### #.# +.... #.# #####&j{Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.&j   #...@....#    #.# .#  #†# .#  #.#   #.#   #.#   #.#  &j͇i59.1 (1Magic Dart&jZ&jPonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!&j&j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0          &jI b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0       d - Throwing   0.0   0.8  +1               e - Short Blades   0.0   0.6  +3               f - Armour   0.0   1.4  -2       g - Dodging  [4&j30m 2.4   2.1  +2      h + Stealth3.9   2.0  +4                                      &jtw                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help&jG[=] set a skill target  &j[/] auto|manual mode [*] useful|all skills [!] training|cost|targets&jQP&jV&j[ Prakerore the Conjurer Kobold Health: 16/16 ======================== Magic: 0/5------------------------ AC: 5Str: 4 EV: 13Int: 19 &jd\SH: 0Dex: 13  ##########XL:  2 Next: 55% Place: Dungeon:1  #...@....#Noise: =--------  Time: 1199.1 (0.0)  ###.####.#a) +0 dagger  #.# .#&j ][Cast: Magic Dart  #†# .#Contam   #.# .#  #.#  #.######   #.#+....   #.#&j] ##### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!&ja&j b&je&jg&jjD&j+FPrakerore the Conjurer (Kobold Conjurer) Turns: 1200, Time: 00:03:30 Health: 16/16AC:  5 Str:  4 XL: 2 Next: 55% Magic: 0/5EV: 13 Int: 19 God: Gold: 53SH:  0 Dex: 13 Spells: 2/5 levels left rFire . . .a - +0 dagger rCold . . .(no offhand) rNeg . . .&jFf - +0 robe rPois .d - +2 helmet rElec .(no cloak) rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) Stlth +++(no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn &jF%: no passive effects @: very slightly contaminated A: small, no large weapons, nightstalker 3&j}#&j/ Prakerore the Conjurer Kobold Health: 16/16 ======================== Magic: 0/5------------------------ AC: 5Str: 4 EV: 13Int: 19 SH: 0Dex: 13  ##########XL:  2 Next: 55% Place: Dungeon:1  #...@....#Noise: =--------  Time: 1199.1 (0.0)  ###.####.#a) +0 dagger  #.# .#Cast: Magic Dart  #†# .#Contam   #.# .#  #.#  #.######  [39&j0;49m #.#+....   #.###### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!&j2&j]4&jJ5&j53&j7,&j;&j\<,&jh=&j=&j>&j>&j(A1====&jCw _Your magical contamination has completely faded away.&jvC&jhD&jD,&jE,&jF&jzGh====&jNH,&jH&jaI&jI&jJ&jJ&jJ&jJ&jK&jK&jL&jL&jM&jBM&jN&jCN&jkN&j1O&jbO#2&jO4=====&jP&jP&jP&jQ&jQ,&j*R&jR,&j]S&jT&jT======&j"U&jV,&jnV&j,W,&jW&jYX,&jX&jY,&jZ&jZ,&j&[&j\,&j\\&j/]&ju]Q3=====&j]&j^,&j_&j_,&jR`&jaB&j_b&jb======&jb&jc,&j9d&jneB&jcf,&jf&jjg,&jg&jh,&jh&ji&ji&jj&jj&j(kQ4=====&jk&jl,&jl&j8n,&jn&joB&jp&jp6=====&j_q&j%r,&jkr&jsB&jt,&ju&ju,&ju&jv,&j2w&j x,&jVx&jBy&jyO5=====&jy&jz&j{&j{&j{&j|&j]},&j}&j.~&j~,&jO&j &j&j======&j&j&j B&j&j,&jj&jۆ&j     ########## #........# ###.####.## #.# #.#  #†# #@# -255.1 (56.0) #.# #.# &j #.# #.#  #.# #.. ####### #.# #>. +.....# #.# #####.# #.# .# #.# #.#&j` #.# .#&j@&jF-6.1 (57&jQ _Found a stone staircase leading down.&j&j3&jk&jh,&j,X&j&j&jl,&j&j&jP  ########## #........# ###.####.##. #.# #.# .&jVm #†# #.# . #.# #.# ..  #.# #.##..h #.# #.@..# ####### #.# #>..... +.....# #.# ######. #####.#Magic Dart&j4H #.#  #.# #.#  #.# #.#  #.# h   jackal (asleep)  #.# #######.# #.# #.....#..###&j_19.1 (3.0)&j,60.1 (4&j&jY _A jackal comes into view.&jbq&j{.Level 1 of the Dungeon<>>>>(Press ? for help) ########## &jq  ###########........#   #........# #........# &jR  ###.####.##...... ###........#   #.# #.#   ....g  ######..........#   #†# #.#  .  ...  +........>..#####   #.# #.# ..  #.#  ######......#   #.# #.##..h #.##......#   #.# #.@..# ####### #.#####.###   #.# #>..... +.....# #.##.#   #.# ######. #####.# #.##.#   #.#  #.# #.##.#   #.##.# #.##.#   #.##.# #.##.#   #.##.# #.##.#   #.#&jV#######.## #.##.#   #.##.....#..####.#####.#   #.##.....##.........##.#   #.##.........###.##.##.# ##########   #.##.........# #.##.# ########.# #.(......#   #.######.....# #.##.####.....##.#####.###'##.#   #.###############....÷###.##....'.....##.....÷.#....#.##   #.........................#######.....######.###...#....#..#&j5@.&jP 5..&j5 5.#&j35# &jSAh &j^.....h........&j!&j] Prakerore the Conjurer  ##########Kobold  #........#Health: 16/16 ========================  ###.####.##. Magic: 5/5========================&j  #.# #.#. AC: 5Str: 4  #†# #.# .EV: 13Int: 19  #.# #.# ..SH: 0Dex: 13  #.# #.##..hXL:  2 Next: 55% Place: Dungeon:1  #.# #.@..# #######Noise: ---------  Time: 1260.1 (0.0)  #.# #>..... +.....#a) +0 dagger &j #.# ######. #####.#Cast: Magic Dart  #.##.#  #.##.#  #.##.#&j@h   jackal (asleep)  #.##.#  #.########.##  #.##.....#..###Aim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm! _Your magical contamination has completely faded away. _Found a stone staircase leading down. _A jackal comes into view.&j&j&j&ja&j     ##########  #........#   ###.####.##  #.# #.#   #†# #.# .  #.# #.# ..  #.# #@##..h   #.# #....# #######  #.# #>..... +.....#  #.# ######. #####.#   #.# #.#  #.# #.#   #.# #.#  #.# #.  #.# [34&jm#######.##1.1 (1Magic Dart&j I&j &j ,&j] &j &j` ,&j &jF &jj ,&j &jH% &j7 &j~9 ,&j9 &jdC X&jkJ &jwK B&jS X&jY &j*Z ,&jZ &jc k  You see here a giant cockroach corpse.&jc &jc  _&jFd &ji &jMk B&jp &jq ,&j9r &jUx &jy B&jU &jH ,&jT &jƅ &j ,&j &j &jx ,&j׍ &j &j &j ,&j: &jԜ &jG &j &jV &jD &j ,&j &j4 &jo &j ,&j6 &ja ,&j &j X&j^ &j &j ,&j &jb ,&j &jY &j &j ,&j &jy &j &j &j7 &jL ,&j &jr &j8 &j ,&jH= 4&j> ,&j:B &jVC &jC &jD &jH &j[I &jI &jdJ &jM &jWO &jO ,&jtS &jT &jT ,&juX &j3Z ,&jZ &j] &j_ ,&jr_ &job &j-d ,&jd &jg &jpi ,&ji &jm &jn &jo ,&jOq &jr ,&j0s &ju &jbv ,&jv &jy &jz ,&j0{ &jX} &j݇ &j &j' ,&j &j X&jǕ &j ,&jI &j_ &j~ ,&j &j &j ,&jH &jڨ X&j^ &j ,&j &j &j ,&j] &j &j B&j\ @  There is an open door here.&j 5 _&j &jZ &jY B&j &j &jG &j &j7 &j B&j &j ,&j &j &jL &jA &j{ &j &j2 &j &j 4&j &jz &j B&j &j &j &j &j &jD ,&j &j &j &jN &j &j &j ,&j &j! &j" ,&jM# &j:$ &jB% ,&j% &j( &j) ,&jM* &j!5 &j5 &jR6 ,&jE &jF ,&jF &jPW &jY B&j ^ &j^ ,&jF_ &jc &jrd B&jh &ji ,&j j &jo B&jo &jr &jt B&j"x &j=y ,&jy &j}} &j~~ ,&j~ &j &j ,&j? &j &j ,&j2 &j &j ,&jZ &j &jˠ X&j B&j! &j; ,&j &j &j &j &j= &jY &j B&jq &jM ,&j^ &j &j\ ,&jл &j ,&jy &j &j &j &j &jP &j* &j ,&j &jR &jl ,&j &j{ &j ,&j &j[ &j ,&j &jW &j ,&j &j8 &j ,&j# &j &j ,&jg &j &j^ ,&j &j &j ,&j/ &j &j &jz ,&j&j,&jz&j/&j.,&j&j &j ,&j1 &j &j &j &j&&jg&j5&j,&j&j,&j9&j&j,&j&j&j&j6,&j&j,&j&j&j!,&jZ"&ju$&j%,&j&&j(&j*,&j*&jr,&j-,&j7/&j0&j1,&jb1&j5n&j6,&jl6&j 8&j8,&j8&jQ:&j;,&jO<&j{=&jd>B&j?&ja@&j@&jA&j7B&jB,&jjC&jE&j/F&jsF&jF&j H&jJX&jAK,&jK&jL&j%M,&jN,&jOO,&jO&j6Q&jT,&j)U&j V&jIWB&j}X&jiY,&jY&jZ&j^  You enter the shallow water.Water &jp_&j@aN _Moving in this stuff is going to be slow.&jb>&jb&jd&j e3&jge&jhX&jh&ji&jXi&ji&jj&j"k&jik,&j8l&jzm,&jm&j5n&joB&jAp&jq,&jOq&jr&jr&js&j@s&jt&ju&jPu&ju&jv&jx,&jWx&j?y&j+z&j^z&jz&j{&jg|&j },&j}&j~,&j&j&j ,&jt&ju&j,&j&j##.###.###.....#.#######.#  #..##...#.###.....##....#  ##......#.. #.###.##.####  #..###.....#...#....#  #...w#.###r....#...##  #....#.. . #.....#  ###...... .. #.###.# ...#...#.# #..@..#.#425.7 (164.6) #####...#  #####      &jw&j:&jy _Partly explored, unvisited transporter and can't reach some places.&j̷3&j&j ...............0.0)&jk&j&jy _Partly explored, unvisited transporter and can't reach some places.&j71&ja;Level 1 of the Dungeon<>>>>(Press ? for help) #....##.....#  #.#.##.#.#  ##########.####.###.#.##.#.#  ##########.#########...... &jg<####...#.#.#  #.......####.#©##©....#...####≈≈≈≈~~#.#.#  #.#####.##..#<###.....#.....#####...###.#  #.# #.# ##.#.#.##.....#.....#  ###........#  #)# #.# #..##.#.#.....#.###h. h.  #...########  &je=#.# #.#######.###.#######.#...# ###.  #.###  #.# #.#.......................#...#.  #.#  #.# #.#.#############.###.###.....#.#######.#  #.# #.#.÷.##..##...#.###.....##....#  #.#####.###.#&j=]##......#.. #.###.##.####  #.....#.# #.##..###.....#...#....#   #############.#.###.#&j>#...w#.###r....#...##   #...........#.#.....##....#.. . #.....#   #.###...###.#.##########...... .. #.###.# &jJ>8  #.#.#.#.# #.#.# ...#...#.#   #.#.#.#.###.#.# #..@..#.#   #.#.#.#.....#.#&jx>N#####...#   #.#.#.#######.#&j>#####   #...#.........#   #.###.#######.# &j>  ### ### ###&jX @&j B. &jQB#.&j7 5#.&j%&j;@##.###.###.....#.#######.#Prakerore the Conjurer#..##...#.###.....##....#Kobold##......#.. #.###.##.####Health: 16/16 ========================#..###.....#...#....#Magic: 5/5========================#...w#.###r....#...##AC: 5Str: 4#....#.. . #.....#EV: 13Int: 19###...... .. #.###.#SH: 0Dex: 13...#...#.#XL:  2 Next: 55% Place: Dungeon:1#..@..#.#Noise: ---------  Time: 1425.7 (0.0)#####...#a) +0 dagger&j?B#####Cast: Magic Dart   _You see here a giant cockroach corpse. _There is an open door here.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places.&j,N&jO&jkP: _&jhV&jW,&j{X&j_&j`&j`,&je&jf,&j"g&j#l&jTm,&jm&j-s&j~tB&jy&jkz&jz&j {&jԀ&j&j&jV&j&jʈ&j4,&j&j,&j&j&j,&je&j&jK&j&j&j&j B&j&j,&j&j&j,&jz&j\&j  You enter the shallow water.Water &jG&j0  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, unvisited transporter and can't reach some places. _ You enter the shallow water. _Moving in this stuff is going to be slow.&j(< &j&j&j3&ju&jl&j2,&j&jE&j,&j&j(&j&j}&j&j&j&j&j<&j&jB&j:&jw,&j&j)&j ,&j&j&j,&j&jm&jk,&j&j&j,&j&j &j ,&jH &j&j ,&ju&j&j,&jv&j&j,&jo&j &j?  Your spells (cast)TypeFailure Level  a + Magic DartConjuration3% 1  b - Searing RayConjuration4% 2 Select a spell to cast&jN@ [!]/[I] toggle spell headers&jݪ Power Damage Range Noise 68% 1d64 Almost silent34% 2d54 Quiet &j&j&jw##########.####.##Prakerore the Conjurer ###.#########......Kobold .####.#©##©....#...###Health: 16/16 ======================== .##..#<###.....#.....#Magic: 5/5&j======================== .# ##.#.#.##.....#.....#AC: 5Str: 4 .# #..##.#.#.....#.###h. h.EV: 13Int: 19 .#######.###.#######.#...# ###.SH: 0Dex: 13 .#.......................#...#.XL:  2 Next: 55% Place: Dungeon:1 .#.#############@###.###.....#.## Noise: ---------  Time: 1502.3 (0.0) .#.÷.##..##...#.###..... a) +0 dagger .###.###......#.. #.###. Cast: Magic Dart .# #.##..###.....#...#. .###.##...w#.###r....#. .....#&j#....#.. . #...  #########...... .. #.## ...#... #.....  _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places.  You enter the shallow water. _Moving in this stuff is going to be slow.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jJ&j-e##########.####.##Prakerore the Conjurer ###.#########......Kobold .####.#©##©....#...###Health: 16/16 ======================== .##..#<###.....#.....#Magic: 5/5======================== .# ##.#.#.##.....#.....#AC: 5Str: 4 .# #..##.#.#.....#.###h. h.EV: 13Int: 19 .#######.###.#######.#...# ###.SH: 0&jDex: 13 .#.......................#...#.XL:  2 Next: 55% Place: Dungeon:1 .#.#############@###.###.....#.## Noise: ---------  Time: 1502.3 (0.0) .#.÷.##..##...#.###..... a) +0 dagger .###.###......#.. #.###. Cast: Magic Dart .# #.##..###.....#...#. .###.##...w#.###r....#. .....##....#.. . #...  #########...... .. #.## ...#... #.....  _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places.  You ent&jj+er the shallow water. _Moving in this stuff is going to be slow.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jCP  Okay, then.&j&jg&j. _&j &jx Level 1 of the Dungeon<>>>>(Press ? for help) #....##.....# #K #.#......#  #....##.....#  #.#.##.#.#  #....##.....#  #.#.##.#.#  ##########.####.###.#.##.#.#  ##########.#########...... ####...#.#.#  #.......####.#©##©....#...####≈≈≈≈~~#.#.#  #.#####.##..#<###.....#.....#####...###.#  #.# #.# ##.#.#.##.....#.....#  ###........#  &jl #)# #.# #..##.#.#.....#.###h. h.  #...########  #.# #.#######.###.#######.#...# ###.  #.###  #.# #.#.......................#...#.  #.#  #.# #.#.#############@###.###.....#.#######.#  #.# #.#.÷.##..##...#.###.....##....#  #.#####.###.###......#.. #.###.##.####  #.....#.# #.##..###.....#...#....#   #############.#.###.##...w#.###r....#...##   #...........#.#.....##....#.. . #.....#   #.###...###.#.##########...... .. #[&j 30m.###.#   #.#.#.#.# #.#.# ...#...#.#   #.#.#.#.###.#.# #.....#.#   #.#.#.#.....#.######...#   #.#.#.#######.######   #...#.........#&jA=@ &j'[ B. &jB#. &jBw# &jWHf.............. &jbv*w &j  &j  ##########.####.##Prakerore the Conjurer ###.#########......Kobold .####.#©##©....#...###Health: 16/16 ======================== .##..#<###.....#.....#Magic: 5/5========================  &j .# ##.#.#.##.....#.....#AC: 5Str: 4 .# #..##.#.#.....#.###h. h.EV: 13Int: 19 .#######.###.#######.#...# ###.SH: 0Dex: 13 .#.......................#...#.XL:  2 Next: 55% Place: Dungeon:1 .#.#############@###.###.....#.## Noise: ---------  Time: 1502.3 (0.0) .#.÷.##..##...#.###..... a) +0 dagger .###.###......#.. #.###. Cast: Magic Dart .# #.##..###.....#...#. .###.##...w#.###r....#. .....#[14 &j ;17H#....#.. . #...  #########...... .. #.## ...#... #.....  _Partly explored, unvisited transporter and can't reach some places.  You enter the shallow water. _Moving in this stuff is going to be slow.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. &j  &j  &j  &j ##.#...... .###.#©##©....#...###..#<###.....#.....##.#.#....##.#.#.....#.###h. h.######.###.#######.#...# ###.......................#...#############.###.###.....#.##÷.# #@.##...#.###.....###......#.. #.###  #..###.....#...# &j .w#.###r.....#.. . #... #######...... .. #.## w   dart slug (asleep) ...#... #.....####. &j}  &jr mw.w &j G3.3 (1Magic Dart _ &jQ  &j  &jy  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. &jK &j` Your spells (cast)TypeFailure Level  a + Magic DartConjuration3% 1  &jb - Searing RayConjuration4%2 Select a spell to cast[!]/[I] toggle spell headers &j5y  &jw  &j ###.#########......Prakerore the Conjurer .####.#©##©....#...###Kobold .##..#<###.....#.....#Health: 16/16 ======================== .# ##.#.#.##.....#.....#Magic: 5/5======================== .# #..##.#.#.....#.###h. h.AC: 5Str: 4 .#######.###.#######.#...# ###.EV: 13Int: 19  &ja .#.......................#...#.SH: 0Dex: 13 .#.#############.###.###.....#.## XL:  2 Next: 55% Place: Dungeon:1 .#.÷.##@.##...#.###..... Noise: ---------  Time: 1503.3 (0.0) .###.###......#.. #.###. a) +0 dagger .# #.##..###.....#...#. Cast: Magic Dart .###.##..w.#.###r....#. .....##....#.. . #... #########...... .. #.## w   dart slug...#...#.....#####. _Moving in this stuff is going to be slow.  Casting: Magic Dart[36 &jƊ m (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. &j ###.#########......Prakerore the Conjurer .####.#©##©....#...###Kobold .##..#<###.....#.....#Health: 16/16 ======================== .# ##.#.#.##.....#.....#Magic: 5/5======================== .# #..##.#.#.....#.###h. h.AC: 5Str: 4 .#######.###.#######.#...# ###.EV: 13Int: 19 .#.......................#...#.SH: 0Dex: 13 .#.#############.###.###.....#.## XL:  2 Next: 55% Place: Dungeon:1 .#.÷.##@.##...#.###..... Noise: ---------  Time: 1503.3 (0.0) .###.###. &jД ".....#.. #.###. a) +0 dagger .# #.##..###.....#...#. Cast: Magic Dart .###.##..w.#.###r....#. .....##....#.. . #... #########...... .. #.## w   dart slug...#...#.....#####. _Moving in this stuff is going to be slow.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. &j; P  Okay, then. &j  &j@  &j . _ &j% ##.####.## # #.#########...... ##.#©##©## #..#<##.#.#.#.....#  #..##.#.#.....#.###h. h######.###.#######.#...# ##......................#...#.  &jgz#############@###.###.....#.##.÷..##...#.###....###......#.. #.## ###.....# .###w.#.###r....# .........#.. . #... #########...... .. #.##...#.... &jn &j>w. &j24.3 (1 _ &j &j؝ &jx  #....##.....#  #####.## ### #.#########...... .# ###.#©##©....#...### #.# #..#<###.....#.....# #.# ##.#.#.##.....#.....# #.# #..##.#.#.....#.###h. h. #.#######.###.#######.#...# ###. #.#.............@.........#...#. #.#.#############.###.###.....#.# #.#.÷.# &jy  #..##...#.###.... #.###.##......#.. #.### #.# #.# #.w###.....#...# #.###.# #....#.###r....# #.....# #....#.. . #.. ##########...... .. #.# #...# &j  &j &5 &j  &jƠ  &jBV: _Okay, then.asting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.asting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. &j #....##.....#  Prakerore the Conjurer ##########.####.##  Kobold ### #.#########......  Health: 16/16 ======================== ..# ###.#©##©....#...###  Magic: 3/5==============---------- #.# #..#<###.....#.....#  AC: 5Str: 4 #.# ##.#.#.##.....#.....#  EV: 13Int: 19 #.# #..##.#.#.....#.###h. h.  SH: 0Dex: 13 #.#######.###.#######.#...# ###.  XL:  2 Next: 55% Place: Dungeon:1 #.#.............@.........#...#.  Noise: ---------  Time: 1505.3 (0.0) #.#.#############*###.###.....#.# [3 &j73ma) +0 dagger #.#.÷.# #*.##...#.###.... Cast: Magic Dart #.###.# ##*.....#.. #.### #.# #.# #.w###.....#...# #.###.# #....#.###r....# w   dart slug #.....# #....#.. . #.. ####### ###...... .. #.# #...#.. _Okay, then.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit) &jt #....##.....#Prakerore the Conjurer##########.####.##Kobold ####.#########......Health: 16/16 ======================== ..####.#©##©....#...###Magic: 3/5==============---------- #.##..#<###.....#.....#AC: 5Str: 4 #.# ##.#.#.##.....#.....#EV: 13Int: 19 #.# #..##.#.#.....#.###h. h. SH: 0Dex: 13  &jCw #.#######.###.#######.#...# ###. XL:  2 Next: 55% Place: Dungeon:1 #.#.............@.........#...#. Noise: ---------  Time: 1505.3 (0.0) #.#.#############.###.###.....#.# a) +0 dagger #.#.÷.##..##...#.###.... Cast: Magic Dart #.###.###......#.. #.### #.# #.##.w###.....#...# #.###.##....#.###r....# w   dart slug #.....##....#.. . #.. ##########...... .. #.# #...#..Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim:  &j:x a dart slug (100% to hit)  You focus your ray upon the dart slug. The searing ray hits the dart slug.  The dart slug is moderately wounded.(Press . to maintain the ray.) &jR Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (100% to hit)  You focus your ray upon the dart slug. The searing ray hits the dart slug.  The dart slug is moderately wounded.  (Press . to maintain the ray.)  The dart slug launches a dart at you. &jǃ q==6.3 (1Ray  &jz  &jE @ _The slug dart hits you but does no damage. &jH  The searing ray hits the dart slug. &j?hw.  &j2-------7+  &j &jb _The dart slug is severely wounded. &j H  The searing ray hits the dart slug. &j f† &j@ I 1----------70--8Magic Dart++ _You kill the dart slug! &j  &j h _Your Stealth skill increases to level 4!&jv&j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0           b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0  &j     d - Throwing   0.0   0.8  +1               e - Short Blades   0.0   0.6  +3          &j     f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2      h + Stealth&jR4.0   2.5  +4              &j_                                    &jX    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help&jJG[=] set a skill target  &j[/] auto|manual mode [*] useful|all skills [!] training|cost|targets&ji &jr &jx #....##.....#Prakerore the Conjurer##########.####.##Kobold ####.#########......Health: 16/16 ======================== ..####.#©##©....#...###Magic: 1/5====-------------------- #.##..#<###.....#.....#AC: 5&j Str: 4 #.# ##.#.#.##.....#.....#EV: 13Int: 19 #.# #..##.#.#.....#.###h. h. SH: 0Dex: 13 #.#######.###.#######.#...# ###. XL:  2 Next: 70% Place: Dungeon:1 #.#.............@.........#...#. Noise: ---------  Time: 1508.3 (0.0) #.#.#############.###.###.....#.# a) +0 dagger #.#.÷.##..##...#.###.... Cast: Magic Dart #.###.###†.....#.. #.### Ray++ #.# #.##..###.....#...# #.###.##....#.###r....# &j  #.....##....#.. . #..  ##########...... .. #.#  #...#..  _The slug dart hits you but does no damage.  The searing ray hits the dart slug. _The dart slug is severely wounded.The searing ray hits the dart slug. _You kill the dart slug! _Your Stealth skill increases to level 4!&j &jN &j@ &j2&j4aPrakerore the Conjurer (Kobold Conjurer) Turns: 1508, Time: 00:03:48 Health: 16/16AC:  5 Str:  4 XL: 2 Next: 70% Magic: 1/5EV: 13 Int: 19 God: Gold: 53SH:  0 Dex: 13 Spells: 2/5 levels left rFire . . .a - +0 dagger rCold . . .&j5(no offhand) rNeg . . .f - +0 robe rPois .d - +2 helmet rElec .(no cloak) rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) Stlth +++(no ring) HPRegen 0.22/turn (no ring) &j 6"MPRegen 0.09/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3&j/j&jovz#....##.....#Prakerore the Conjurer##########.####.##Kobold ####.#########......Health: 16/16 ======================== ..####.#©##©....#...###Magic: 1/5====-------------------- #.#&j$w#..#<###.....#.....#AC: 5Str: 4 #.# ##.#.#.##.....#.....#EV: 13Int: 19 #.# #..##.#.#.....#.###h. h. SH: 0Dex: 13 #.#######.###.#######.#...# ###. XL:  2 Next: 70% Place: Dungeon:1 &jw#.#.............@.........#...#. Noise: ---------  Time: 1508.3 (0.0) #.#.#############.###.###.....#.# a) +0 dagger #.#.÷.##..##...#.###.... Cast: Magic Dart #.###.#&j0x|##†.....#.. #.### Ray++ #.# #.##..###.....#...# #.###.##....#.###r....#  #.....##....#.. . #..  ##########...... .. #.#  #...#..  &jMyi_The slug dart hits you but does no damage.  The searing ray hits the dart slug. _The dart slug is severely wounded.The searing ray hits the dart slug. _You kill the dart slug! _Your Stealth skill increases to level 4!&j{&j&jR&jw3&j3&jK  You stop channelling your searing ray.&jX _&j&jn,&j&j,&jA&j,&jw&j B&jk"X&j"W2=====&j2#&j#,&jH$&jD%,&j%&j&,&js'&j6(S=====&j(&j),&jB*&j*,&jl+&j,,&j,&j-&j-,&j.,&j5/&j30,&j0&jK1&j1Q3=====&j1&j2,&jp3&jf4,&j4&j5,&j6&j6&j7======&jA7&j58,&j8&jW9&j9&j9&j|:&j:&jL;&j;&j;&jF<&j'=&jk=&j=&j>&j ?&j@&jp@&j@Q4=====&j1A&jjB,&jB&jC,&jZD&jD,&jE&jES=====&jF&j`G,&jeH&jH,&j#I&jI,&j?J&j>K,&jK&j6L&jL&jL&jM,&jN&jOe5=====&jO&jQ&jXR&jR&jR&j.T&jT&jT&jU&j V&jW,&jW&jKZ&jQ[S=====&j[&jv_&j*##.#.#.##.....#.....##..##.#.#.....#.###h. h.##.###.#######.#...# ###..................#. ############.###.###.....#.##### ÷ #..##...#.###.....##. ##†.....#.. #.###.##. #..###.....#...#.... #..@.#.###r....#...# ..# #....#.. . #..... ### ###...... .. #.###.#Magic Dart #....# ...#...#. ####K. #.....#. #####...# K   kobold (missile, asleep) ##### [&j=39;49m54.3 (46.0)5.3 (47 _A kobold comes into view. It is wielding a +0 dagger.&jC&jLevel 1 of the Dungeon<>>>>(Press ? for help) #....##.....#  #.#.##.#.#  ##########.####.###.#.##.#.# &j ##########.#########...... ####...#.#.#  #.......####.#©##©....#...####≈≈≈≈~~#.#.#  #.#####.##..#<###.....#.....#####...###.#  &j#.# #.# ##.#.#.##.....#.....#  ###........#  #)# #.# #..##.#.#.....#.###h. h.  #...########  &j=#.# #.#######.###.#######.#...# ###.  #.###  &j{t#.# #.#.......................#...#.  #.#  #.# #.#.#############.###.###.....#.#######.#  &j=#.# #.#.÷.##..##...#.###.....##....#  #.#####.###.###†.....#.. #.###.##.####  #.....#.# #.##..###.....#...#....#   #############.#.###.##..@.#.###r....#...##   #...........#.#.....##....#.. . #.....#   #.###...###.#.##########...... .. #.###.#   #.#.#.#.# #.#.##....# ...#...#.#   #.#.#.#.###.#.#####K. #.....#.#   #.#.#.#.....#.#  #####...#   #.#.#.#######.###### &j  #...#.........#   #.###.#######.#   ### ### ###&j:@.&jy :..&j% :..&j;.K&j.@.#..........K&j&jEr ##.#.#.##.....#.....#Prakerore the Conjurer#..##.#.#.....#.###h. h.Kobold #####.###.#######.#...# ###.Health: 16/16 ======================== ......................#...#.&jMagic: 5/5======================== #############.###.###.....#.##### AC: 5Str: 4 ÷.##..##...#.###.....##. EV: 13Int: 19 #.###†.....#.. #.###.##. SH: 0Dex: 13 #.##..###.....#...#.... XL:  2 Next: 70% Place: Dungeon:1 #.#&j#..@.#.###r....#...# Noise: ---------  Time: 1555.3 (0.0) ..##....#.. . #.....# a) +0 dagger ######...... .. #.###.# Cast: Magic Dart#....# ...#...#.#####K. #.....#.######...# K   kobold (missile, asleep)##### _The dart slug is severely wounded.&jThe searing ray hits the dart slug. _You kill the dart slug! _Your Stealth skill increases to level 4! _You stop channelling your searing ray. &jEg_A kobold comes into view. It is wielding a +0 dagger.&j&j&j &j,&j40  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0  &j0V         b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0       d - Throwing   0.0   0.8  +1  &j.1<             e - Short Blades   0.0   0.6  +3      &j1         f - Armour   0.0   1.4  -2      &j1W g - Dodging   2.4   2.1  +2      h + Stealth&jU24.0   2.5  +4              &j2            &j2!            &j(3        &ja3        &j3KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  &j%4[/] auto|manual mode [*] useful|all skills [!] training|cost|targets&jr &jm} &j  ##.#.#.##.....#.....#Prakerore the Conjurer#..##.#.#.....#.###h. h.Kobold #####.###.#######.#...# ###.Health: 16/16 ======================== ......................#...#.Magic: 5/5======================== &j_ #############.###.###.....#.##### AC: 5Str: 4 ÷.##..##...#.###.....##. EV: 13Int: 19 #.###†.....#.. #.###.##. SH: 0Dex: 13 #.##..###.....#...#.... XL:  2 Next: 70% Place: Dungeon:1 #.##..@.#.###r....#...# Noise: ---------  Time: 1555.3 (0.0) ..#&jΆ 9#....#.. . #.....# a) +0 dagger ######...... .. #.###.# Cast: Magic Dart#....# ...#...#.#####K. #.....#.######...# K   kobold (missile, asleep)##### &j A_The dart slug is severely wounded.The searing ray hits the dart slug. _You kill the dart slug! _Your Stealth skill increases to level 4! _You stop channelling your searing ray. &j `_A kobold comes into view. It is wielding a +0 dagger.&j/ &jܑ &j &j &j5" #..#<###.....#.....# ##.#.#.##.....#.....#  #..##.#.#.....#.###h. h. ######.###.#######.#...# ###. .......................#...#. .#############.###.###.....#.#### &j\Y.÷.# #..##...#.###.....## ##.###†.....#.. #.###.##  #.# #.@###.....#...#... ##.# #....#.###r....#... ...# #....#.. . #..... #######...... .. #.###. #....# ...#...#.####K. #.....#.#####...####&j&jD_6.3 (1Magic Dart&jF&jE&jM##.#©##©## #..#<##.#.#.#.....#  #..##.#.#.....#.###h. h ######.###.#######.#...# ## .&j......................#...#. #############.###.###.....#.## .÷#..##...#.###.... ###†@....#.. #.###.##  .###.....# ###.###r....# ...##....#.. . #.....&j|&j[&7&j&j[&j &j3&j7!&0&j&&j(&js*&j{ &j ,&j &j &j &j n&je 5 ##########.####.## ## #.#########...... .# ###.#©##©....#...### .# #..#<###.....#.....# .# ##.#.#.##.....#.....# &j O# #..##.#.#.....#.###h. h..###.#######.#...# ###. #.......................#...#. .#.#############@###.###.....#.9.3 (2 .#.÷.# #..##...#.###.... .###.#&jK % ##†.....#.. #.### .# #.# #..###.....#...# .###.# #....#.###r.... .....#&j <....#.. . #.. ######...... .. #.###....# ...&j ####K. #.....&j &jD &j &jN| &j} 3&j} &j &jb ,&j  #....##.....#  #####.## ### #.#########...... &jΈ .# ###.#©##©....#...### #.# #..#<###.....#.....# #.# ##.#.#.##.....#.....# #.# #..##.#.#.....#.###h. h. #.#######.###.#######.#...# ###. &j, #.#.............@.........#...#. 60.3 (1 #.#.#############.###.###.....#.# #.#.÷.# #..##...#.###.... #.###.#&jw Q#†.....#.. #.### #.# #.# #..###.....#...# #.###.#&j V #....#.###r....# #.....# #....#.. . #.. #######&j ###...... .. #.# # #....# ...#&jӋ &j &jA &jI&j/0.&j0&j:&j&j3&j8&j&j"&j,&j#....##.....# #.####.##  #.#...... &jV*# ###.#©##©....#...### .# #..#<###.....#.....# .# ##.#.#.##.....#.....# .# #..##.#.#.....#.###h. h. .#.###.#.#...# ###. &j'.#..#...#. 1.3 (1 .#.#.###.###.....#.# .#.÷.# #..##...#.###..... .###.# ##†.....#.. #.###. .# #.# #..###.....#...#. .###.# #....#.###r....#. .....# #....#.. . #.. ###...... .. #.# &j?s#....# ...#.&jC&j&j&jI&jIK&jP&jSF _Unknown command.&j΁&jLevel 1 of the Dungeon<>>>>(Press ? for help) #....#......# #.####.####.###  #....##.....# #K #.#......#  #....##.....#  #.#.##.#.#  #....##.....#  #.#.##.#.#  ##########.####.###.#.##.#.#  ##########.#########...... ####...#.#.#  #.......####.#©##©....#...###&j#≈≈≈≈~~#.#.#  #.#####.##..#<###.....#.....#####...###.#  #.# #.# ##.#.#.##.....#.....#  ###........#  #)# #.# #..##.#.#.....#.###h. h.  #...########  #.# #.#######.###.#######.#...# ###.  #.###  #.# #.#..............@........#...#.  #.#  #.# #.#.#############.###.###.....#.#######.#  #.# #.#.÷.##..##...#.###.....##....#  #.#####.###.###†.....#.. #.###.##.####  #.....#.# #.##..###.....#...#....#   #############.#.###.##....#.###r....#...##   #...........#.#.....##....#.. . #.....#   #.###...###.#.###&jʏ^#######...... .. #.###.#   #.#.#.#.# #.#.##....# ...#...#.#   #.#.#.#.###.#.#####K. #.....#.#   #.#.#.#.....#.#  #####...#   #.#.#.#######.######&jͫ:@.&jG#.&j*   #.......##.........#.##.#####.....#  #.......##...###+##..##.# #.#####  #######.###...##.....###.#####.#  #..## ###...##....###.#.....#  ##..# #...####....##.#.....#  ##.#####....####>..##.#.....##&jo15..&j5..&j  #.......###....#....#.##.#.......[.#..&j=Q 5..&j 5..&j!<&j#....##.....#Prakerore the Conjurer##########.####.##Kobold ###.#########......Health: 16/16 ======================== .####.#©##©....#...###Magic: 5/5======================== .##..#<###.....#.....#AC: 5Str: 4 .# ##.#.#.##.....#.....#EV: 13Int: 19 .# #..##.#.#.....#.###h. h.SH: 0Dex: 13 .#######.###.#######.#...# ###.XL:  2 Next: 70% Place: Dungeon:1 .#..............@........#...#.Noise: ---------  Time: 1561.3 (0.0) .#.#############.###.###.....#.## a) +0 dagger [4&j0m.#.÷.##..##...#.###..... Cast: Magic Dart .###.###†.....#.. #.###. .# #.##..###.....#...#. .###.##....#.###r....#.  .....##....#.. . #...  #########...... .. #.## #....# ...#... The searing ray hits the dart slug. _You kill the dart slug! _Your Stealth skill increases to level 4! _You stop channelling your searing ray. _A kobold comes into view. It is wielding a +0 dagger. _Unknown command. _&j[39;49m&j,&jī&j&j,&j%&j&jºB&j&j ######.....# #####.###...##.....##....># ##..# #.....#....#.....##### ##.# #.....#....#.##### ###.# &j#.....#....#.# #...# ##....#....#.# #.#.. #.........#.# #.### #...###+##..# #.# #...##....@## #.###88.3 (27.0) # ###...##....## #.#.. # #...####....# #.#. #####....####>..# #.#. ...#......# #.### #.### ...##.....# #K#.#.##.....##.#.# ...##.....##.#. ########.####.## #.#.#&j&j&j&jE&jLevel 1 of the Dungeon<>>>>(Press ? for help)  #.##.........# #.##.# ########.# #.(......#   #.######.....# #.##.####.....##.#####.###'##.#   #.###############....÷###.##....'.....##.....÷.#....#.##   #.........................#######.....######.###...#....#..#   #################........## #.....##########....># ##..#....#..#  ##.......##.....#....#.....##### ##.#....#..#  #.......##.....#....#.##### ###.#⌠...#..#  #.......##.....#....#.##...######..#  #.......###....#....#.##.#.......[.#  #.......##.........#.##.#####.....#  #.......##...###+##..##.# #.#####  #######.###...##....@###.#####.#  #..## ###...##....###.#.....#  ##..# #...####[&j340m....##.#.....#  ##.#####....####>..##.#.....#  #....#......# #.####.####.###  #....##.....# #K #.#......#  #....##.....#  #.#.##.#.#  #....##.....#  #.#.##.#.#  ##########.####.###.#.##.#.#  ##########.#########...... ####...#.#.#  #.......####.#©##©....#...####≈≈≈≈~~#.#.#  #.#####.##..#<###.....#.....#####...###.#&j=@.&j A..&jC 5.#&j,A##&j]5# &jcX9 #&j5#K&jx.............&jH *K&j8 &jD ######.....######.###...# Prakerore the Conjurer#.....##########....># ##..# Kobold#.....#....#.....##### ##.# Health: 16/16 ========================#.....#....#.##### ###.# Magic: 5/5========================&jE v#.....#....#.##...# AC: 5Str: 4##....#....#.##.#.. EV: 13Int: 19#.........#.##.### SH: 0Dex: 13#...###+##..##.#XL:  2 Next: 70% Place: Dungeon:1#...##....@###.### Noise: ---------  Time: 1588.3 (0.0) # ###...##....###.#.. a) +0 dagger # #...####....##.#.. Cast: Magic Dart #####....####>..##.#.. ...#......# #.####.### &jzF 7...##.....# #K#.#..  ...##.....##.#.#  ...##.....##.#.#  ########.####.###.#.# The searing ray hits the dart slug. _You kill the dart slug! _Your Stealth skill increases to level 4! &jF _You stop channelling your searing ray. _A kobold comes into view. It is wielding a +0 dagger. _Unknown command.&jHI &j N &jO &jz #.....##########....># ##.. #.....#....#.....##### ##. #.....#....#.##### ###. #.....#....#.# #... ##....#....#.# #.#. #.........#.# #.## #...###+##..# #.# # #...##.....## #.## ## ###...## #.#. .# #...####.... #.# .#####....####>..# #.# &j....#......# #.### #.##.##.....# #K  #.#..##.....#  #.#. K   kobold (asleep).##.....# #.#. #########.####.## #.#. .##......####..&j*&jq=9.3 (1Magic Dart&jS&jY&j   &jCasting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j~M# #.....##########....># ##.. Prakerore the Conjurer #.....#....#.....##### ##. Kobold #.....#....#.##### ###. Health: 16/16 ======================== #.....#....#.# #... Magic: 4/5===================----- ##....#....#.# #.#. AC: 5Str: 4 #.........#.# #.## EV: 13Int: 19 #...###+##..# #.#  SH: 0&jNDex: 13 # #...##.....## #.## XL:  2 Next: 70% Place: Dungeon:1 ## ###...##...@## #.#. Noise: ---------  Time: 1589.3 (0.0) .# #...####..*.# #.#. a) +0 dagger .#####....####>*.# #.#. Cast: Magic Dart ....#......# #*### #.## ....##.....# #K#.#. ....##.....##.#. K   kobold (asleep) ....##.....##.#. #########.####.## #.#. .#########...... ####.. _Unknown command.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)&j6# #.....##########....># ##.. Prakerore the Conjurer #.....#....#.....##### ##. Kobold #.....#....#.##### ###. Health: 16/16 ======================== #.....#....#.# #... Magic: 4/5&j===================----- ##....#....#.# #.#. AC: 5Str: 4 #.........#.# #.## EV: 13Int: 19 #...###+##..# #.#  SH: 0Dex: 13 # #...##.....## #.## XL:  2 Next: 70% Place: Dungeon:1 ## ###...##...@## #.#. Noise: ---------  Time: 1589.3 (0.0) .# #...####....# #.#. a) +0 dagger .#####....####>..# #.#. Cast: Magic Dart ....#......# #.### #.## ....##.....# #K&j&#.#. ....##.....##.#. K   kobold (asleep) ....##.....##.#. #########.####.## #.#. .#########...... ####..Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the kobold.&j< >#             #.#    &jkI     #K###  #.K    &jz4=90.3 (1&jȟ&j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the kobold. _The kobold is severely wounded.&j؇  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j[ # #.....##########....># ##.. Prakerore the Conjurer #.....#....#.....##### ##. Kobold #.....#....#.##### ###. Health: 16/16 ======================== #.....#....#.# #... Magic: 3/5==============---------- ##....#....#.# #.#. AC: 5Str: 4 #.........#.# #.## EV: 13Int: 19 #...###+##..# #.#  SH: 0Dex: 13 # #...##.....## #.## XL:  2 Next: 70% Place: Dungeon:1 ## ###...##...@## #.#. Noise: =--------  Time: 1590.3 (0.0) .# #...####..*.# #.#. a) +0 dagger &j [34m.#####....####>*.# #.#. Cast: Magic Dart ....#......# #K### #.## ....##.....# #.#.#. ....##.....##.#. K   kobold ....##.....##.#. #########.####.## #.#. .#########...... ####.. _The kobold is severely wounded.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)&j0z# #.....##########....># ##.. Prakerore the Conjurer #.....#....#.....##### ##. Kobold #.....#....#.##### ###. Health: 16/16 ======================== #.....#....#.# #... Magic: 3/5==============----------&j1 ##....#....#.# #.#. AC: 5Str: 4 #.........#.# #.## EV: 13Int: 19 #...###+##..# #.#  SH: 0Dex: 13 # #...##.....## #.## XL:  2 Next: 70% Place: Dungeon:1 ## ###...##...@## #.#. Noise: =--------  Time: 1590.3 (0.0) .# #...####....# #.#. a) +0 dagger .#####....####>..# #.#. Cast: Magic Dart ....#......# #K### #.## ....##.....# #.#.#. ....##.....#&j_2#.#. K   kobold ....##.....##.#. #########.####.## #.#. .#########...... ####..Casting: Magic Dart (safe; 3% risk of failure)  &j2Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the kobold.&j: >#         &ji;    #.#         #)###  #.   &j;U  &jSneak 51.3 (1Magic Dart&j &j"Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the kobold. &j)$?_You kill the kobold!&j9&jz]4========== - _You start resting.6109.0)&j}A5=====-&jp~%1.3 (20&j&j% _Magic restored.&j& &ju B&j &jB &jo ,&j &j &jt &j  &j~  &j -There is a stone staircase leading down here.&j &jB  &j _&jK &jO  &jI  &j You see here a +0 dagger.&j &j &j ===== &j> _&j &j &j &j~ &j &j &jq &j? &j &j &jw &j@ &j &j &j &j &j &jp &j ,&j &j; # ###...##....## #.# .# #...####....# #. .#####....####>..# . ....#......# #)### ## ....##.....# #.# ....##.....# #.# . ....##.....# #.# . #########.####.#####. .#########......@..#####.20.3 (9.0) #.#©##©....#...###.##≈≈≈≈~<.#.....# #####. #.#.##.....####... ##.#..###h. h.#...## ##.#######.#...# ###.#.###...........#...#.#.#.###.###.....#.#######.# #..##...#.###.....##....#&j/= &jf@ &jB y _Partly explored, unvisited transporter and can't reach some places.&j53&j6&jqT..>).....0&jY&jr[&j ]y _Partly explored, unvisited transporter and can't reach some places.&jN&j M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0      &ju!@     b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0       d - Throwing   0.0   0.8  +1               e - Short Blades   0.0   0.6  +3      &jf"%         f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2      h + Stealth4.1   2.5  +4                          &j#                            The relative cost of raising each skill is in cyan.  &jf$The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&jX &j= &j ## ###...##....###.#. Prakerore the Sneak .# #...####....##.#. Kobold .#####....####>..##.#. Health: 16/16 ======================== ....#......# #)####.## Magic: 5/5&j{ q======================== ....##.....# #.##.#. AC: 5Str: 4 ....##.....# #.##.#. EV: 13Int: 19 ....##.....# #.##.#. SH: 0Dex: 13 #########.####.######.#. XL:  2 Next: 75% Place: Dungeon:1 .#########......@..#####.. Noise: ---------  Time: 1620.3 (0.0) &j #.#©##©....#...###.##≈≈≈≈~ a) +0 dagger .#<###.....#.....# #####.. Cast: Magic Dart #.#.##.....#.....####... &j? 6##.#.#.....#.###h. h.#...## ##.#######.#...# ###.#.### ...............#...#.#.# &j ######.###.###.....#.#######.##..##...#.###.....##....# _You start resting. _Magic restored. &j˜ "_There is a stone staircase leading down here. _You see here a +0 dagger. _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places.&j؝ &jU &j &j &jF&jPrakerore the Sneak (Kobold Conjurer)Turns: 1620, Time: 00:04:01 Health: 16/16AC:  5 Str:  4 XL: 2 Next: 75% Magic: 5/5EV: 13 Int: 19 God: Gold: 53SH:  0 Dex: 13 Spells: 2/5 levels left rFire . . .a - +0 dagger rCold . . .(no offhand) rNeg . . .f - +0 robe rPois .d - +2 helmet rElec .(no cloak) rCorr .&j׭J(no gloves) SInv .(no boots) Will .....(no amulet) Stlth +++(no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3&j %&j/## ###...##....###.#. Prakerore the Sneak .# #...####....##.#. Kobold .#####....####>..##.#. Health: 16/16 ======================== ....#......# #)####.## Magic: 5/5======================== ....##.....# #.##.#. AC: 5Str: 4 ....##.....# #.##.#. EV: 13Int: 19 ....##.....# #.##.#. SH: 0Dex: 13 #########.####.######.#. XL:  2 Next: 75% Place: Dungeon:1 .#########......@..#####.. Noise: ---------  Time: 1620.3 (0.0) #.#©##©....#...###.##≈≈≈≈~ a) &j'1+0 dagger .#<###.....#.....# #####.. Cast: Magic Dart #.#.##.....#.....####... ##.#.#.....#.###h. h.#...## ##.#######.#...# ###.#.### ...............#...#.#.# ######.###.###.....#.#######.##..##...#.###.....##....# _You start resting. _Magic restored. _There is a stone staircase leading down here. _You see here a +0 dagger. _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places.&jn2&j6&j8&jD&j=NELevel 1 of the Dungeon<>>>>(Press ? for help) #.......##.........#.##.#####.....#  #.......##...###+##..##.# #.#####  #######.###...##.....###.#####.#  #..## ###...##....###.#.....#  ##..# #...####....##.#.....#  ##.#####....####>..##.#.....#  #....#......# #)####.####.###  #....##.....# #.##.#......#  #....##.....# #.##.#.##.#.#  #....##.....# #.##.#.##.#.#  ##########.####.######.#.##.#.#  ##########.#########......@..#####...#.#.#  #.......#&jCP{###.#©##©....#...###.##≈≈≈≈~~#.#.#  #.#####.##..#<###.....#.....# #####...###.#  #.# #.# ##.#.#.##.....#.....#  ###........#  #)# #.# #..##.#.#.....#.###h. h.  #...########  #.# #.#######.###.#######.#...# ###.  #.###  #.# #.#.......................#...#.  #.#  #.# #.#.#############.###.###.....#.#######.#  #.# #.#.÷.##..##...#.###.....##....#  #.#####.###.###†.....#.. #.###.##.####  #.....#.# #.##..###.....#...#....#   #############.#.###.##....#.###r....#...##&j(O@.&j ` .   #...........#.#.....##....#.. . #.....#   #.###...###.#.##########...... .. #.###.#   #.#.#.#.# #.#.##....# ...#...#.#   #.#.#.#.###.#.#&jү 2####K. #.....#.#   #.#.#.#.....#.#  #####...#   #.#.#.#######.######&jF..&j$3 I#.&j1G##&j}  #.......##...###+##..##.# #.#####  #######.###...##.....###.#####.#  #..## ###...##....###.#.....#  ##..# #...####....##.#.....#  ##.#####....####>..##.#.....##&j&j5   #.........................#######.....######.###...#....#..#   #################........## #.....##########....># ##..#....#..#  ##.......##.....#....#.....##### ##.#....#..#  #.......##.....#....#.##### ###.#⌠...#..# &j #.......##.....#....#.##...######..#  #.......###....#....#.##.#.......[.#  #.......##.........#.##.#####.....##&jn   #.########.## #.##.#   #.##.....#..####.#####.#   #.##.....##.........##.#   #.##.........###.##.#  &joq#.# ##########   #.##.........# #.##.# ########.# #.(......#   #.######.....# #.##.####.....##.#####.###'##.#   #.###############....÷###.##....'.....##.....÷.#....#.##.&jK;. &j2)   #.##.# #.##.#..&jU0   #.##.# #.##.##. &jw   #.##.# #.##.#.# &j: &j## ###...##....###.#. Prakerore the Sneak .# #...####....##.#. Kobold .#####....####>..##.#. Health: 16/16 ======================== ....#......# #)####.## Magic: 5/5======================== ....##.....# #.##.#. AC: 5Str: 4 ....##.....# #.##.#. EV: 13Int: 19 ....##.....# #.##.#. SH: 0Dex: 13 #########.####.######.#. XL:  2 Next: 75% Place: Dungeon:1 .#########......@..#####.. Noise: ---------  Time: 1620.3 (0.0) #.#©##©....#...###.##≈≈≈≈~ a)  &j"+0 dagger .#<###.....#.....# #####.. Cast: Magic Dart #.#.##.....#.....####... ##.#.#.....#.###h. h.#...## ##.#######.#...# ###.#.### ...............#...#.#.# ######.###.###.....#.#######.##..##...#.###.....##....# _You start resting. _Magic restored. _There is a stone staircase leading down here. _You see here a +0 dagger. _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places. _ &j &j!@}Magic restored. _There is a stone staircase leading down here. _You see here a +0 dagger. _Partly explored, unvisited transporter and can't reach some places. _ You see here a +0 dagger. _ &jR &jIB &j &jɌ &j~ &j  There is an open door here. _..h #.#  .# ####### # .. +.....# # ##. #####.# #.  #.# #.#  #.# #.#  #.# #.#  #.# #.#   ## # &j`D@#  53.3 (33.0)  #.....#..####.####  #.....##.........#  #.........###.##.#  #.........# #.##.# #######  #####.....# #.##.####.....# ########....÷###.##....'.....# .................#######.....# ########........## #.....####  &j  &j* Q &ja J &jB ( #...... ....g. ..... #. ..h &jB  #. .# ####### ... +.....# #.# ##. #####.# #.#  #.# #. #.# #. #.# #. #.# #.  #######.## #.  #.....#..####.####60.3 (7.0) _Stopped running for exclusion. &j# &j/Level 1 of the Dungeon<>>>>(Press ? for help) ##########   ###########........#   #........# #........#   ###.####.##...... ###........#   #.# #.#   ....g  ######..........#   #†# #.#  .  &j1 ...  +........>..#####   #.# #.# ..  #.#  ######......#   #.# #.##..h #.##......#   #.# #....# ####### #@#####.###   #.# #>..... +.....# #.# &j4i#.#   #.# ######. #####.# #.##.#   #.#  #.# #.##.#   #.##.# #.##.#   #.##.# #.##.#  &j4  #.##.# #.##.#   #.########.## #.##.#   #.##.....#..####.#####.#   #.##.....##.........##.#   #.##.........###.##.##.# ##########   #.##.........# #.##.# ########.# #.(......#   #.######.....# #.##.####.....# &j5N#.#####.###'##.#   #.###############....÷###.##....'.....##.....÷.#....#.##   #.........................#######.....######.###...#....#..#!&jQ?= @!&jd9  !&js9  !&j>  !&j  !&j ".!&jW .!&j;} "g!&j)\................"&jMg"&jc"&jr"&jPrakerore the SneakKoboldHealth: 16/16 ========================#......"&jJMagic: 5/5========================....gAC: 5Str: 4....EV: 13Int: 19  ..#.#SH: 0Dex: 13 ..h#.#XL:  2 Next: 75% Place: Dungeon:1 .# ####### #@#Noise: ---------  Time: 1660.3 (0.0) ... +.....# #.#a) +0 dagger ##. #####.# #.#Cast: Magic Dart#.# #.##.# #.##.# #.##.# #.########.## #.##.....#..####.#### _You see here a +0 dagger. _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places. _You see here a +0 dagger. _"&j{There is an open door here. _Stopped running for exclusion."&j/"&j"&j"&j"&j0M#...... ....g ...  ...h .# ####### #. ... +..... ##. ####..#.# #.#g   goblin (asleep)..."&j"&jG1.3 (1Magic Dart _"&j"&j{"&jU  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."&jZ   Prakerore the Sneak  Kobold  Health: 16/16 ========================  Magic: 4/5===================----- #......  AC: 5Str: 4 "&jW ....g EV: 13Int: 19  . ..* SH: 0Dex: 13  .. #*# XL:  2 Next: 75% Place: Dungeon:1 ..h #@# Noise: ---------  Time: 1661.3 (0.0) .# ####### #.# a) +0 dagger ... +.....# #.# Cast: Magic Dart ##. #####.# #.# "&j9 d#.# #.# #.# #.# g   goblin (asleep) #.# #.# #.# #.#  #######.## #.# _Stopped running for exclusion.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)"&jq   Prakerore the Sneak  Kobold  Health: 16/16 ========================  Magic: 4/5"&jK ===================----- #......  AC: 5Str: 4 ....g EV: 13Int: 19  . ... SH: 0Dex: 13  .. #.# XL:  2 Next: 75% Place: Dungeon:1 ..h #@# Noise: ---------  Time: 1661.3 (0.0) .# ####### #.# a) +0 dagger ... +.....# #.# Cast: Magic Dart ##. #####.# #.# #.# #.# #.# #.# g   goblin (asleep) #.# #.# #.# #.#  #######.## #.#[40"&j| mConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin.  The goblin is moderately wounded."&j 5"&j+ r   .....  . ..g  .. #.# #@#  #.#  #.#   #.#  #.# #.#g   #.#  #.#    "&j6 J====2.3 (1"&j "&j   Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin.  The goblin is moderately wounded. _The goblin shouts!#&jLg#...... ..... . ..g  .#.# ..h# ####### ... +..... ##. ############.##.....#..####.#####&jBO#&jU*.g#&jUE----3#&jZb#&j#&jh#...... ..... . ...  .#g# ..h.# ####### ... +..... ##. ######&ji[#######.##.....#..####.#####.........#&jj#&j1.g----4#&j#...... ..... . ...  .#.# ..hg# ####### #. #&j)... +..... ##. ############.##.....#..####.#####.............###.###&jx.g5#&jL#&j@  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#&j\ :  Prakerore the Sneak #......  Kobold ..... Health: 16/16 ========================  . ... Magic: 3/5==============----------  .. #.# AC: 5Str: 4 ..h #.# EV: 13Int: 19 #&j^ &.# ####### #g# SH: 0Dex: 13 ... +.....# #*# XL:  2 Next: 75% Place: Dungeon:1 ##. #####.# #@# Noise: ---------  Time: 1665.3 (0.0) #.# #.# a) +0 dagger #.# #.# Cast: Magic Dart #.# #.# #.# #.#  #######.## #.##&j``  g   goblin  #.....#..####.####  #.....##.........#  #.........###.##.# _The goblin shouts!  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 100% to hit)#&j  Prakerore the Sneak #......  Kobold ..... Health: 16/16 ========================  . ... Magic: 3/5==============----------  .. #.# AC: 5Str: 4 ..h #.# EV: 13Int: 19 .# ####### #g# SH: 0Dex: 13 ... +.....# #.# XL:  2 Next: 75% Place: Dungeon:1 ##. #####.# #@# Noise: ---------  Time: 1665.3 (0.0) #.# #.# a) +0 dagger #.##&j^ #.# Cast: Magic Dart #.# #.# #.# #.#  #######.## #.# g   goblin  #.....#..####.####  #.....##.........#  #.........###.##.# Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 100% to hit)  The magic dart hits the goblin.   .....  . ...  .. #.# #.#  #)#  #.#  #@# #.# #.# #.# #.# #&j d[40m#.#  #.#          80=6.3 (1Magic Dartonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (moderately wounded, 100% to hit)  The magic dart hits the goblin. _You kill the goblin!$&jc $&j 3$&j ,$&j% X$&j' ,$&j_( $&j) $&j. n$&j= 4==========$&j0  B-Magic DartB   giant cockroach (wandering) _You start resting.70.0)-7.3 (11$&j= $&jy b _A giant cockroach comes into view.$&j 0 4$&j{6 $&j8 f _A giant cockroach is nearby!%&jkD  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%&jX&  Prakerore the Sneak #......  Kobold ..... Health: 16/16 ========================  . ... Magic: 3/5==============----------  .. #B# AC: 5Str: 4 ..h #*# EV: 13Int: 19 .# ####### #*# SH: 0Dex: 13 ... +.....# #*# XL:  2 Next: 80% Place: Dungeon:1 ##. #####.# #@# Noise: ---------  Time: 1677.3 (0.0) #.# #.# a) +0 dagger[%&j,34m #.# #.# Cast: Magic Dart #.# #.# #.# #.#  #######.## #.# B   giant cockroach (wandering)  #.....#..####.####  #.....##.........#  #.........###.##.# _A giant cockroach is nearby!Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (wandering, hasn't noticed you, 100% to hit)%&je   Prakerore the Sneak #......  Kobold ..... Health: 16/16 ========================  . ... Magic: 3/5%&jf ==============----------  .. #B# AC: 5Str: 4 ..h #.# EV: 13Int: 19 .# ####### #)# SH: 0Dex: 13 ... +.....# #.# XL:  2 Next: 80% Place: Dungeon:1 ##. #####.# #@# Noise: ---------  Time: 1677.3 (0.0) #.# #.# a) +0 dagger #.# #.#%&jgg  Cast: Magic Dart #.# #.# #.# #.#  #######.## #.# B   giant cockroach (wandering)  #.....#..####.####  #.....##.........#  #.........###.##.# Casting: Magic Dart (safe; 3% risk of failure)  %&jg Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the giant cockroach.%&jaq    .....  . ... %&jr  .. #.# #B#  #)#  #.#  #@# %&ju d#.# #.# #.# #.# #.#  #.#    #.#B        =8.3 (1%&j } %&j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the giant cockroach. _The giant cockroach is heavily wounded.%&j% #...... ..... ...  ....h #B .# ####### #) ... +.... ##. #### #.# ######.## #..####.#####.........B-9%&j&  %&jYou closely miss the giant cockroach.The giant cockroach is heavily wounded.The giant cockroach bites you but does no damage.=80%&j%&j\ _The giant cockroach barely misses you.&&j&  &&jYou closely miss the giant cockroach.The giant cockroach is heavily wounded.&&jS&1&&j*&&jG _The giant cockroach bites you but does no damage.&&jk  You completely miss the giant cockroach.The giant cockroach is heavily wounded.5--2&&jP{4 _The giant cockroach bites you.&&jA  You hit the giant cockroach.&&j)6==4=====53Magic Dart&&j!&&j5S _You kill the giant cockroach!&&j?= M#...... ..... ...  ...h #. .# ###### ... +.... ##. #####.# #.##.#-4&&jm~  Things that are here: _a +0 club; a giant cockroach corpse&&j &&j 6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0           b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0  &&j  c - Unarmed Combat   0.0   1.0   0       d - Throwing   0.0   0.8  +1              &&j;  e - Short Blades   0.0   0.6  +3              &&j  f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2      h + Stealth4.1   2.5  +4      &&j                     &&j                     &&j l    &&j     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets'&jM%'&j-+'&j01Prakerore the SneakKoboldHealth: 16/16 ========================#......Magic: 4/5===================-----.....'&j1AC: 5Str: 4....EV: 13Int: 19  ..#.#SH: 0Dex: 13 ..h#.#XL:  2 Next: 85% Place: Dungeon:1 .# ####### #@#Noise: ---------  Time: 1684.3 (0.0) ... +.....# #.#'&j2a) +0 dagger ##. #####.# #.#Cast: Magic Dart#.# #.##.# #.##.# #.##.# #.########.## #.##.....#..####.####The giant cockroach is heavily wounded. _The giant cockroach bites you.  You hit the giant cockroach. _You kill the giant cockroach!Things that are here: _a +0 club; a giant cockroach corpse'&j=4'&jM>'&jJ'&j/Prakerore the Sneak (Kobold Conjurer)Turns: 1684, Time: 00:04:12 Health: 16/16AC:  5 Str:  4 XL: 2 Next: 85% Magic: 4/5EV: 13 Int: 19 God: Gold: 53SH:  0 Dex: 13 Spells: 2/5 levels left rFire . . .a - +0 dagger rCold . . .(no offhand) rNeg . . .f - +0 robe rPois .d - +2 helmet rElec .(no cloak) rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) Stlth ++++(no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3(&j(&jPrakerore the SneakKoboldHealth: 16/16 ========================#......Magic: 4/5===================-----.....AC: 5(&jStr: 4....EV: 13Int: 19  ..#.#SH: 0Dex: 13 ..h#.#XL:  2 Next: 85% Place: Dungeon:1 .# ####### #@#Noise: ---------  Time: 1684.3 (0.0) ... +.....# #.#a) +0 dagger ##. #####.# #.#Cast: Magic Dart(&j#.# #.##.# #.##.# #.##.# #.########.## #.##.....#..####.####The giant cockroach is heavily wounded. _The giant cockroach bites you.  You hit the giant cockroach. _You kill the giant cockroach!Things that are here: _a +0 club; a giant cockroach corpse(&j~ (&j(&j(&j(&jC  Skill  Level Cost  Apt Skill  Level Cost  Apt (&jU a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0           b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0       d - Throwing   0.0   0.8  +1      (&jS         e - Short Blades   0.0   0.6  +3          (&j3.     f - Armour   0.0   1.4  -2  (&j     g - Dodging   2.4   2.1  +2      h + Stealth(&j4.1   2.5  +4              (&j                                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets(&j (&j81(&j7(&j<Prakerore the SneakKoboldHealth: 16/16 ========================#......Magic: 4/5===================-----.....AC: 5(&j=Str: 4....EV: 13Int: 19  ..#.#SH: 0Dex: 13 ..h#.#XL:  2 Next: 85% Place: Dungeon:1 .# ####### #@#Noise: ---------  Time: 1684.3 (0.0) ... +.....# #.#(&j>a) +0 dagger ##. #####.# #.#Cast: Magic Dart#.# #.##.# #.##.# #.##.# #.########.## #.##.....#..####.####The giant cockroach is heavily wounded. (&j!?"_The giant cockroach bites you.  You hit the giant cockroach. _You kill the giant cockroach!Things that are here: _a +0 club; a giant cockroach corpse(&jyE4(&jI(&jK)&j)&jC  Skill  Level Cost  Apt Skill  Level Cost  Apt )&j a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0           b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0       d - Throwing   0.0   0.8  +1  )&j<             e - Short Blades   0.0   0.6  +3      )&jv         f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2      h + Stealth4.1   2.5  +4                                  )&j                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  )&j [/] auto|manual mode [*] useful|all skills [!] training|cost|targets)&j$)&j )&jgPrakerore the SneakKoboldHealth: 16/16 ========================#......Magic: 4/5===================-----.....AC: 5)&jStr: 4....EV: 13Int: 19  ..#.#SH: 0Dex: 13 ..h#.#XL:  2 Next: 85% Place: Dungeon:1 .# ####### #@#Noise: ---------  Time: 1684.3 (0.0) ... +.....# #.#a) +0 dagger ##. #####.# #.#Cast: Magic Dart#.# #.#)&jFx#.# #.##.# #.##.# #.########.## #.##.....#..####.####The giant cockroach is heavily wounded. _The giant cockroach bites you.  You hit the giant cockroach. _You kill the giant cockroach!Things that are here: _a +0 club; a giant cockroach corpse)&j`)&j )&jr$)&jZ/Prakerore the Sneak (Kobold Conjurer)Turns: 1684, Time: 00:04:14 Health: 16/16AC:  5 Str:  4 XL: 2 Next: 85% Magic: 4/5EV: 13 Int: 19 God: Gold: 53SH:  0 Dex: 13 Spells: 2/5 levels left rFire . . .a - +0 dagger rCold . . .(no offhand) rNeg . . .f - +0 robe rPois .d - +2 helmet rElec .(no cloak) rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) Stlth ++++(no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3)&js )&j Prakerore the SneakKoboldHealth: 16/16 ========================#......Magic: 4/5===================-----.....)&j AC: 5Str: 4....EV: 13Int: 19  ..#.#SH: 0Dex: 13 ..h#.#XL:  2 Next: 85% Place: Dungeon:1 .# ####### #@#Noise: ---------  Time: 1684.3 (0.0) ... +.....# #.#a) +0 dagger ##. #####.# #.#Cast: Magic Dart#.# #.##.# #.##.# #.##.# #.########.## #.##.....#..####.####The giant cockroach is heavily wounded. _The giant cockroach bites you.  You hit the giant cockroach. _You kill the giant cockroach!Things that are here: _a +0 club; a giant cockroach corpse)&j )&jW )&j )&j"3)&j")&j4$)&j$$ _)&j+)&jf,)&j,)&j-,)&j.)&j'/)&j0,)&j0)&j01)&j1,)&js2)&j2)&j3)&j_4,)&j4)&j5,)&jL6)&jn>7.# ####### #)# ... +.....# #.# ##. #####.# #.##.# #.# #.# #.#  #.# #.# #.# #.  #######.## #.  #.....#..####@####92.3 (8  #.....##.........#  #.........###.##.##.........# #.##.# ############.....# #.##.####.....# ########....÷###.##....'.....# .................#######.....# ########........##.....####  ##.......# #.....#... *&j3*&j  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*&j*&jZ* Your spells (cast)TypeFailure Level  a + Magic DartConjuration3% 1  b - Searing RayConjuration4% 2 Select a spell to cast[!]/[I] toggle spell headers*&j *&j[ .# ####### #)#Prakerore the Sneak ... +.....# #.#Kobold ##. #####.# #.#Health: 16/16 ========================#.# #.#Magic: 4/5===================-----#.# #.#AC: 5Str: 4#.# #.#EV: 13Int: 19#.# #.#SH: 0Dex: 13#######.## #.#XL:  2 Next: 85% Place: Dungeon:1#.....#..####@####Noise: ---------  Time: 1692.3 (0.0)#.....##.........#a) +0 dagger#.........###.##.#Cast: Magic Dart#.........#[*&j 40m #.##.# ############.....# #.##.####.....# ########....÷###.##....'.....# .................#######.....# ########........## #.....#### ##.......##.....#... You hit the giant cockroach. _You kill the giant cockroach!Things that are here: _a +0 club; a giant cockroach corpseCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..# ####### #)#Prakerore the Sneak ... +.....# #.#Kobold ##. #####.# #.#Health: 16/16 ========================#.# #.#Magic: 4/5===================-----#.# #.#AC: 5Str: 4#.# #.#EV:*&j  13Int: 19#.# #.#SH: 0Dex: 13#######.## #.#XL:  2 Next: 85% Place: Dungeon:1#.....#..####@####Noise: ---------  Time: 1692.3 (0.0)#.....##.........#a) +0 dagger#.........###.##.#Cast: Magic Dart#.........# #.##.# ############.....# #.##.####.....# ########....÷###.##....'.....# .................#######.....# ########........## #.....#### ##.......##.....#... You hit the giant cockroach. _You kill the giant cockroach!Things that are here: _a +0 club; a giant cockroach corpseCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then.*&j *&j . _+&j} Spells (Memorise)TypeFailure Level  a - SandblastEarth17% 1  b - Stone ArrowConjuration/Earth 22% 3  c - PasswallEarth45% 3  d - Fulminant PrismConjuration/Alchemy 58% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 58% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit,&jf.# ####### #)#Prakerore the Sneak ... +.....# #.#Kobold ##. #####.# #.#Health: 16/16 ========================#.# #.#Magic: 4/5===================-----#.# #.#AC: 5Str: 4#.# #.#EV: 13Int: 19#.# #.#SH: 0Dex: 13#######.## #.#XL:  2 Next: 85% Place: Dungeon:1#.....#..####@####Noise: ---------  Time: 1692.3 (0.0)#.....##.........#a) +0 dagger#.........###.##.#Cast: Magic Dart#.........#[3,&j9;49m #.##.# ############.....# #.##.####.....# ########....÷###.##....'.....# .................#######.....# ########........## #.....#### ##.......##.....#...  _You kill the giant cockroach!Things that are here: _a +0 club; a giant cockroach corpseCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.,&j%  ,&j^IOkay, then.,&j,&j>. _,&j>?   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0           b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0       d - Throwing   0.0   0.8  +1          ,&jB [7;61H     e - Short Blades   0.0   0.6  +3               f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2      h + Stealth4.1   2.5  +4                              ,&jD x                         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets-&j}.# ####### #)#Prakerore the Sneak ... +.....# #.#Kobold ##. #####.# #.#Health: 16/16 ========================#.# #.#Magic: 4/5===================-----#.# #.#AC: 5Str: 4#.# #.#EV: 13Int: 19#.# #.#SH: 0Dex: 13#######.## #.#XL:  2 Next: 85% Place: Dungeon:1#.....#..####@####Noise: ---------  Time: 1692.3 (0.0)#.....##.........#a) +0 dagger#.........###.##.#Cast: Magic Dart#.........#[3-&j09;49m #.##.# ############.....# #.##.####.....# ########....÷###.##....'.....# .................#######.....# ########........## #.....#### ##.......##.....#... Things that are here: _a +0 club; a giant cockroach corpseCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.-&jv4-&j-&j-&j  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.  Casting: Magic Dart (safe; 3% risk of failure) -&j] Confirm with . or Enter, or press ? or * to list all spells.-&js-&j<@ Your spells (cast)TypeFailure Level  a + Magic DartConjuration3% 1  b - Searing RayConjuration-&j4% 2 Select a spell to cast[!]/[I] toggle spell headers-&jH -&jO -&j&V .# ####### #)#Prakerore the Sneak ... +.....# #.#Kobold ##. #####.# #.#Health: 16/16 ========================#.# #.#Magic: 4/5-&jW "===================-----#.# #.#AC: 5Str: 4#.# #.#EV: 13Int: 19#.# #.#SH: 0Dex: 13#######.## #.#XL:  2 Next: 85% Place: Dungeon:1#.....#..####@####Noise: ---------  Time: 1692.3 (0.0)#.....##.........#a) +0 dagger-&jW #.........###.##.#Cast: Magic Dart#.........# #.##.# ############.....# #.##.####.....# ########....÷###.##....'.....# .................#######.....# ########........## #.....#### ##.......##.....#... -&j=X Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-&jX -&j_ .# ####### #)#Prakerore the Sneak ... +.....# #.#Kobold ##. #####.# #.#Health: 16/16 ========================-&j` #.# #.#Magic: 4/5===================-----#.# #.#AC: 5Str: 4#.# #.#EV: 13Int: 19#.# #.#SH: 0Dex: 13#######.## #.#XL:  2 Next: 85% Place: Dungeon:1#.....#..####@####-&ja Noise: ---------  Time: 1692.3 (0.0)#.....##.........#a) +0 dagger#.........###.##.#Cast: Magic Dart#.........# #.##.# ############.....# #.##.####.....# ########....÷###.##....'.....# .................#######.....# ########........## #.....#### ##.......##.....#...-&jb  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-&jh onfirm with . or Enter, or press ? or * to list all spells. _Okay, then. -&ji Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.-&jVk -&jzp -&j|r . _-&j{-&j Spells (Memorise)TypeFailure Level  a - SandblastEarth17% 1  b - Stone ArrowConjuration/Earth 22% 3  c - PasswallEarth45% 3  d - Fulminant PrismConjuration/Alchemy 58% 4 -&j e - Iskenderun's Mystic Blast Conjuration/Translocation 58% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit/&j /&j/&jD.# ####### #)#Prakerore the Sneak ... +.....# #.#Kobold ##. #####.# #.#Health: 16/16 ========================/&j#.# #.#Magic: 4/5===================-----#.# #.#AC: 5Str: 4#.# #.#EV: 13Int: 19#.# #.#SH: 0Dex: 13#######.## #.#XL:  2 Next: 85% Place: Dungeon:1#.....#..####@####Noise: ---------  Time: 1692.3 (0.0)#.....##.........#a) +0 dagger#.........###.##.#Cast: Magic Dart#.........# #.##.# ############.....# #.##.####.....# ########....÷###.##....'.....# .................#######.....# ########........## #.....#### ##.......##.....#... Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. /&j"_Okay, then.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then./&j!P  Okay, then./&j5$/&j;)/&jn+. _/&j/&jk  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0  /&j          b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0       d - Throwing   0.0   0.8  +1               e - Short Blades   0.0   0.6  +3      /&j         f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2      h + Stealth4.1   2.5  +4          /&j@                        /&j                /&jz    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  /&j4[/] auto|manual mode [*] useful|all skills [!] training|cost|targets/&j) /&jF0 /&j6 S.# ####### #)#Prakerore the Sneak ... +.....# #.#Kobold ##. #####.# #.#Health: 16/16 ========================#.# #.#Magic: 4/5===================-----/&j7 %#.# #.#AC: 5Str: 4#.# #.#EV: 13Int: 19#.# #.#SH: 0Dex: 13#######.## #.#XL:  2 Next: 85% Place: Dungeon:1#.....#..####@####Noise: ---------  Time: 1692.3 (0.0)#.....##.........#a) +0 dagger#.........###.##.#Cast: Magic Dart#.........# #.##.# #######/&jb8 #####.....# #.##.####.....# ########....÷###.##....'.....# .................#######.....# ########........## #.....#### ##.......##.....#...  _Okay, then. _Okay, then./&j8 !Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then./&jHJ Q0&j4  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0&ji. Your spells (cast)TypeFailure Level  a + Magic DartConjuration3% 1  b - Searing RayConjuration4% 2 Select a spell to cast[!]/[I] toggle spell headers0&jh 0&jo.# ####### #)#Prakerore the Sneak ... +.....# #.#Kobold ##. #####.# #.#Health: 16/16 ========================#.# #.#Magic: 4/5===================-----#.# #.#AC: 5Str: 4#.# #.#EV: 13Int: 190&j2q#.# #.#SH: 0Dex: 13#######.## #.#XL:  2 Next: 85% Place: Dungeon:1#.....#..####@####Noise: ---------  Time: 1692.3 (0.0)#.....##.........#a) +0 dagger#.........###.##.#Cast: Magic Dart#.........# #.##.# ############.....# #.##.####.....# ########....÷###.##....'.....# .................#######.....# ########........## #.....#### ##.......##.....#... Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.0&jrCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0&jEy.# ####### #)#Prakerore the Sneak ... +.....# #.#Kobold ##. #####.# #.#Health: 16/16 ========================#.# #.#Magic: 4/50&jz===================-----#.# #.#AC: 5Str: 4#.# #.#EV: 13Int: 19#.# #.#SH: 0Dex: 13#######.## #.#XL:  2 Next: 85% Place: Dungeon:1#.....#..####@####Noise: ---------  Time: 1692.3 (0.0)#.....##.........#a) +0 dagger#.........###.##.#Cast: Magic Dart0&jz#.........# #.##.# ############.....# #.##.####.....# ########....÷###.##....'.....# .................#######.....# ########........## #.....#### ##.......##.....#... Casting: Magic Dart (safe; 3% risk of failure)  0&j,{nConfirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0&jonfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.0&jŃ0&j.0&j. _1&j1&jC  Skill  Level Cost  Apt Skill  Level Cost  Apt 1&j) a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0           b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0       d - Throwing   0.0   0.8  +1               e - Short Blades   0.0   0.6  +3  [401&j#m             f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2      h + Stealth4.1   2.5  +4                              1&j                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  1&jָ[/] auto|manual mode [*] useful|all skills [!] training|cost|targets1&jU- 1&j3 1&jl: .# ####### #)#1&js; Prakerore the Sneak ... +.....# #.#Kobold ##. #####.# #.#Health: 16/16 ========================#.# #.#Magic: 4/5===================-----#.# #.#AC: 5Str: 4#.# #.#EV: 13Int: 19#.# #.#SH: 0Dex: 13#######.## #.#XL:  2 Next: 85% Place: Dungeon:1#.....#..####@####Noise: ---------  Time: 1692.3 (0.0)#.....##.........#a) +0 dagger#.........###.##.#Cast: Magic Dart#.........# #.##.# ############.....# #1&jS< 9.##.####.....# ########....÷###.##....'.....# .................#######.....# ########........## #.....#### ##.......##.....#...1&j<=  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.1&j(D 1&jE 1&jX 1&j[ 1&j;^  Spells (Memorise)TypeFailure Level  a - SandblastEarth17% 1  b - Stone ArrowConjuration/Earth 22% 3  c - PasswallEarth45% 3  d - Fulminant PrismConjuration/Alchemy 58% 4 1&j_  e - Iskenderun's Mystic Blast Conjuration/Translocation 58% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit2&j 2&j~ 2&jߠ #.# ####### #)#Prakerore the Sneak ... +.....# #.#Kobold ##. #####.# #.#2&j} Health: 16/16 ========================#.# #.#Magic: 4/5===================-----#.# #.#AC: 5Str: 4#.# #.#EV: 13Int: 19#.# #.#SH: 0Dex: 13#######.## #.#XL:  2 Next: 85% Place: Dungeon:1#.....#..####@####Noise: ---------  Time: 1692.3 (0.0)#.....##.........#a) +0 dagger#.........###.##.#Cast: Magic Dart#.........# #.##.# ############.....# #.##.####.....# ########....÷###.##....'.....# .................#######.....# ########........## #.....#### ##.......##.....#... Confirm with 2&j4 }. or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.2&j: P  Okay, then.2&jY 2&j 2&j . _3&jTj3&jn  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0           b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0  3&jGo     d - Throwing   0.0   0.8  +1               e - Short Blades   0.0   0.6  +3               f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2      h + Stealth4.1   2.5  +4         [403&jo1m                                             The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help3&jp*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets4&j.# ####### #)#Prakerore the Sneak ... +.....# #.#Kobold ##. #####.# #.#Health: 16/16 ========================#.# #.#Magic: 4/5===================-----#.# #.#AC: 5Str: 4#.# #.#EV: 13Int: 19#.# #.#SH: 0Dex: 13#######.## #.#XL:  2 Next: 85% Place: Dungeon:1#.....#..####@####Noise: ---------  Time: 1692.3 (0.0)#.....##.........#a) +0 dagger#.........###.##.#Cast: Magic Dart#.........#[34&jd{9;49m #.##.# ############.....# #.##.####.....# ########....÷###.##....'.....# .................#######.....# ########........## #.....#### ##.......##.....#...  _Okay, then. _Okay, then.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.4&jQ4&j#4  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4&j} 4&j! ) Your spells (cast)TypeFailure Level  a + Magic DartConjuration3% 1  b - Searing Ray4&j" Conjuration4% 2 Select a spell to cast[!]/[I] toggle spell headers4&j 4&j.% 4&j+ .# ####### #)#Prakerore the Sneak ... +.....# #.#Kobold ##. #####.# #.#Health: 16/16 ========================#.# #.#4&j, &Magic: 4/5===================-----#.# #.#AC: 5Str: 4#.# #.#EV: 13Int: 19#.# #.#SH: 0Dex: 13#######.## #.#XL:  2 Next: 85% Place: Dungeon:1#.....#..####@####Noise: ---------  Time: 1692.3 (0.0)#.....##.........#4&j<- a) +0 dagger#.........###.##.#Cast: Magic Dart#.........# #.##.# ############.....# #.##.####.....# ########....÷###.##....'.....# .................#######.....# ########........## #.....#### 4&je. <##.......##.....#... Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4&j5 .# ####### #)#Prakerore the Sneak ... +.....# #.#Kobold 4&j6 j##. #####.# #.#Health: 16/16 ========================#.# #.#Magic: 4/5===================-----#.# #.#AC: 5Str: 4#.# #.#EV: 13Int: 19#.# #.#SH: 0Dex: 13#######.## #.#XL:  2 Next: 85% Place: Dungeon:1#.....#..####@####Noise: ---------  Time: 1692.3 (0.0)#.....##.........#4&j7 a) +0 dagger#.........###.##.#Cast: Magic Dart#.........# #.##.# ############.....# #.##.####.....# ########....÷###.##....'.....# .................#######.....# ########........## #.....#### ##.......##.....#... Casting: Magic Dart (safe; 3% risk of failure)  4&j8 nConfirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4&j{@ sonfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then4&jtA .4&jB 4&jiJ 4&jLM . _4&j+4&jt- Spells (Memorise)TypeFailure Level  a - SandblastEarth17% 1  b - Stone Arrow4&j.Conjuration/Earth 22% 3  c - PasswallEarth45% 3  d - Fulminant PrismConjuration/Alchemy 58% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 58% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit5&j5&j5&j.# ####### #)#Prakerore the Sneak ... +.....# #.#Kobold ##. #####.# #.#Health: 16/16 ========================#.# #.#Magic: 4/5===================-----#.# #.#AC: 5Str: 4#.# #.#EV: 13Int: 19#.# #.#5&jSH: 0Dex: 13#######.## #.#XL:  2 Next: 85% Place: Dungeon:1#.....#..####@####Noise: ---------  Time: 1692.3 (0.0)#.....##.........#a) +0 dagger#.........###.##.#Cast: Magic Dart#.........# #.##.# ############.....# #.##.####.....# ########....÷###.##....'.....# .................#######.....# ########........## #.....#### 5&jԔ##.......##.....#... Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.5&jlP  Okay, then.5&j>5&jE5&j. _5&jEP5&jSM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0      5&jT     b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0       d - Throwing   0.0   0.8  +1               e - Short Blades   0.0   0.6  +3               f - Armour   0.0   1.4  -2    [5&jU37m   g - Dodging   2.4   2.1  +2      h + Stealth4.1   2.5  +4                                                  5&j"V    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets5&j5&j35&j#.# ####### #)#Prakerore the Sneak ... +.....# #.#Kobold ##. #####.# #.#5&j Health: 16/16 ========================#.# #.#Magic: 4/5===================-----#.# #.#AC: 5Str: 4#.# #.#EV: 13Int: 19#.# #.#SH: 0Dex: 13#######.## #.#XL:  2 Next: 85% Place: Dungeon:1#.....#..####@####Noise: ---------  Time: 1692.3 (0.0)#.....##.........#a) +0 dagger5&j#.........###.##.#Cast: Magic Dart#.........# #.##.# ############.....# #.##.####.....# ########....÷###.##....'.....# .................#######.....# ########........## #.....#### ##.......##.....#...  _Okay, then. _Okay, then.5&jE!Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.5&j5&j: 5&j 5&jU 5&jK 35&jϓ 5&j  5&j™ _5=====5&j 4 _Magic restored.5&j 5&j ,5&j 5&js B5&jL =====5&j 5&j B5&j[ 5&j~ ,5&j 5&jQ  Things that are here:  a +0 club; a giant cockroach corpse5&j 5&j  _5&j0 5&jj 5&j 5&jN X5&j 5&j5 X5&j 5&j* ,5&j 5&jt ~ ######## #....... #.......# #..@....# 5&j #.......# ##.......#. ..........  .. ####.##### ..h #. .# ####### #) ... +.....# #. ##. #####.# #.#5&j 1709.3 (17.0)5&j -10.3 (185&j 5&j [ _l - a bubbling green potion6&j36&j6&j~6&j6&j!B6&j,6&jC6&j{6&j B6&j6&j,6&j6&j6&jZ,6&j6&j6&j,6&jG6&j'6&j#,6&j6&j 6&j6&jQ,6&j6&j,6&j6&j6&j6&j;6&j6&ji##########.......######.......#...##.......#...# #.......#...# ####.......#...# ######.............@+ +......6&j 20####.#####...# ######.#.# ##### #. #### #)# ## ...# #.# ##.# #.#  #.# #.#  #.# #.#  #.# #.#6&j6&j6&j6&jz< 6&j> Read which item? Scrolls  e - a scroll labelled JAN AWOLLI  i - a scroll labelled NEITOHYCUU  j - a scroll labelled IRUYWANULO [!] read|quaff[?] describe selected7&jX7&j7&jPrakerore the SneakKobold#########Health: 16/16 ========================#.......#####Magic: 5/5========================#.......#...#AC: 57&jzStr: 4#.......#...#EV: 13Int: 19#.......#...### SH: 0Dex: 13##.......#...#######. XL:  2 Next: 85% Place: Dungeon:1............@++...... Noise: ---------  Time: 1720.3 (0.0)####.#####...#######. a) +0 dagger#.# #####7&jr#. Cast: Magic Dart #### #)### ...# #.# ##.# #.##.# #.##.# #.##.# #.# _Okay, then. _Okay, then. _Magic restored.  Things that are here: _a +0 club; a giant cockroach corpse _l - a bubbling green potion7&jdP  Okay, then.7&j7&j7&ji. _7&jPrakerore the SneakKobold#########Health: 16/16 ========================#.......#####Magic: 5/5========================#.......#...#AC: 5Str: 4#.......#...#EV: 13Int: 19#.......#...### SH: 0Dex: 13##.......#...#######. XL:  2 Next: 85% Place: Dungeon:1............@++...... Noise: ---------  Time: 1720.3 (0.0)####.#####...#######. a) +0 dagger#.# ######. Cast: Magic Dart #### #)### ...# #.# 7&jG##.# #.##.# #.##.# #.##.# #.#Things that are here: _a +0 club; a giant cockroach corpse _l - a bubbling green potion _Okay, then.Press: ? - help, v - describe, . - travelThe floor.7&jF@+A closed door.7&j]g..................7&jKk .................. _l - a bubbling green potion _Okay, then.  Press: ? - help, v - describe, . - travel  A closed door.  Placed new exclusion.  Reduced exclusion size to a single square.7&jD Prakerore the SneakKobold#########Health: 16/16 ========================#.......#####Magic: 5/5========================#.......#...#AC: 5Str: 4#.......#...#EV: 13Int: 19#.......#...### SH: 0Dex: 13##.......#...#######. XL:  2 Next: 85% Place: Dungeon:1............@++...... Noise: ---------  Time: 1720.3 (0.0)####.#####...#######. a) +0 dagger#.# ######. Cast: Magic Dart #### #)### ...# #.# ##.# #.#7&jdF #.# #.##.# #.##.# #.# _l - a bubbling green potion _Okay, then.Press: ? - help, v - describe, . - travelA closed door.  Placed new exclusion.  Reduced exclusion size to a single square.7&jiG 7&jL 7&jpN . _7&j 37&jۤ 7&j 7&j 7&jի | _7&j 7&j 7&jq 7&j ,7&j 7&je 7&jҲ 7&jG 7&j 7&j ,7&j 7&j/ 7&jT ,7&j 7&jg 7&j ,7&jd 7&jw 7&j ,7&j 7&j 7&j ,7&j 7&jk 7&j ,7&j 7&jZ 7&ju ,7&jE 7&j 7&jK ,7&j 7&jc 7&j ,7&jD 7&j 7&j ,7&jL 7&j 7&j ,7&j& 7&jh 7&j; ,7&j 7&j 7&j. ,7&j 7&j 7&j ,7&j 7&j 7&j6 B7&j 7&j@ ,7&j 7&j4  ######## #.......########## #.......#........# #.......###.####.# #.......#.# #.# #############......#†# #.# #..@................420.0)#.# #.# #..#############.#####.# #.##..h #.# 7&jl6  #.# #....# ####### #)#  #.# #>..... +.....# #.#  #.# ######. #####.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#7&j7 7&j; 7&j= y _Partly explored, unvisited transporter and can't reach some places.8&jSI8&jy................0.0)8&j8&jy _Partly explored, unvisited transporter and can't reach some places.8&jJ 8&jnu Level 1 of the Dungeon<>>>>(Press ? for help) #########  #.......###############   ###########.......#...##........#   #........##.......#...##........#   ###.####.##.......#...####........#   #.# #.# #############.......#...#  ######..........#   #†# #.#  #..@....................+  +........>..#####   #.# #.# #..#############.#####...#  ######......#   #.# #.##..h #.# #####8&jw #......#   #.# #....# ####### #)#####.###   #.# #>..... +.....# #.##.#   #.# ######. #####.# #.##.#   #.#  #.# #.##.#   #.##.# #.##.#   #.##.# #.##.#   #.##.# #.##.#   #.########.## #.##.#   #.##.....#..####.#####.#   #.##.....##.........##.#   #.##.........###.##.##.# ##########   #.##.........# #.##.# ########.# #.(......#   #.######.....# #.##.####.....##.#####.###'##.#   #.###############....÷###.##....'.....##.....÷[8&jx /34m.#....#.##9&jO@ 9&jN  .   #.........................#######.....######.###...#....#..#9&j;*l .   #################........## #.....##########....># ##..#....#..#  ##.......##.....#....#.....##### ##.#....#..#  #.......##.....#....#.##### ###.#⌠...#..#    #.......##.....#....#.##...######..#  #.......###....#....#.##.#.......[.#  #.......##.........#.##.#####.....#  #.......##...###+##..##.# #.#####9&j|J   #######.###...##.....###.#####.#  #..## ###...##....###.#.....#  ##..# #...####....##.#.....#   ##.#####....####>..##.#.....#  #....#......# #)####.####.###  #....##.....# #.##.#......#  #....##.....# #.##.#.##.#.#9&jD   #....##.....# #.##.#.##.#.#  ##########.####.######.#.##.#.#  #########9&jE #.#########.........#####...#.#.#  #.......####.#©##©....#...###.##≈≈≈≈~~#.#.#  #.#####.##..#<###.....#.....# #####...###.#  #.# #.# ##.#.#.##.....#.....#  ###........#  #)# #.# #..##.#.#.....#.###h. h.  #...########9&j :. 9&jL9> .:&j:..:&j .  #.# #.#######.###.#######.#...# ###.  #.###  #.# #.#.......................#...#.  #.#  :&jm%#.# #.#.#############.###.###.....#.#######.#  #.# #.#.÷.##..##...#.###.....##....#  #.#####.###.###†.....#.. #.###.##.####  #.....#.# #.##..###.....#...#....#   #############.#.###.##....#.###r....#...##;&j= #.   #...........#.#.....##....#.. . #.....#[&j.[&j(:fPrakerore the SneakKobold######## Health: 16/16 ========================#....... Magic: 5/5========================###########....... AC: 5Str: 4  #........##....... EV: 13Int: 19  ###.####.##....... SH: 0Dex: 13[&j;#.# #.# #############....... XL:  2 Next: 85% Place: Dungeon:1#†# #.# #..@................ Noise: ---------  Time: 1740.3 (0.0)#.# #.# #..#############.#### a) +0 dagger#.# #.##..h#.#Cast: Magic Dart#.# #....# ####### #)##.# #>..... +.....# #.##.# ######. #####.# #.##.##.# #.##.##.# #.##.##.# #.#Press: ? - help, v - describe, . - travelA closed door.  Placed new exclusion. _Reduced exclusion size to a single square. _Partly explored, unvisited transporter and can't reach some places. [&j<k_Partly explored, unvisited transporter and can't reach some places.[&j=[&jB[&jvD[&j[&j<[&j[&jS  A closed door.  Placed new exclusion. _Reduced exclusion size to a single square. _Partly explored, unvisited transporter and can't reach some places.Unknown command.\&jRLevel 1 of the Dungeon<>>>>(Press ? for help) #########  #.......###############   ###########.......#...##........#   #........##.......#...##........#   ###.####.##.......#...####........#   #.# #.# #############.......#...#  ######..........#   #†# #.#  #..@....................+  +........>..#####   #.# #.# #..#############.#####...#  ######......#   #.# #.##..h #.# ######......#   #.# #....# ####### #)#####.###   #.# #>..... +.....# #.##.#   #.# ######.\&jU #####.# #.##.#   #.#  #.# #.##.#   #.##.# #.##.#   #.##.# #.##.#   #.##.# #.##.#   #.########.## #.##.#   #.##.....#..####.#####.#   #.##.....##.........##.#   #.##.........###.##.##.# ##########   #.##.........# #.##.# ########.# #.(......#   #.######.....# #.##.####.....##.#####.###'##.#   #.###############....÷###.##....'.....##.....÷.#....#.##\&j%o O@ \&j  .   #.........................#######.....######.###...#....#..#\&j z .   #################........## #.....##########....># ##..#....#..#  ##.......##.....#....#.....##### ##.#....#..#  #.......#\&j #.....#....#.##### ###.#⌠...#..#    #.......##.....#....#.##...######..#  #.......###....#....#.##.#.......[.#  #.......##.........#.##.#####.....#  #.......##...###+##..##.# #.#####]&j   #######.###...##.....###.#####.#  #..## ###...##....###.#.....#  ##..# #...####....##.#.....#   ##.#####....####>..##.#.....#  #....#......# #)####.####.###  #....##.....# #.##.#......#  #....##.....# #.##.#.##.#.#]&jm   #....##.....# #.##.#.##.#.#  ##########.####.######.#.##.#.#  ##########.#########.........#####...#.#.#  #.......####.#©##©....#...###.##≈≈≈≈~~#.#.#  #.#####.##..#<###.....#.....# #]&j####...###.#  #.# #.# ##.#.#.##.....#.....#  ###........#  #)# #.# #..##.#.#.....#.###h. h.  #...########]&jg .  #.# #.#######.###.#######.#...# ###.  #.###  #.# #.#.......................#...#.  #.#  #.# #.#.#############.###.###.....#.#######.#  #.#   #.#.÷.#]&j=#..##...#.###.....##....#  #.#####.###.###†.....#.. #.###.##.####  #.....#.# #.##..###.....#...#....#   #############.#.###.##....#.###r....#...##]&ja+> .]&j :. ]&j- > #]&j:##^&jq  #.   #...........#.#.....##....#.. . #.....#_&j;7..`&j=7#.`&jqZ!.#`&j[`&jZ7..`&j 7..`&jl 7..`&j7..a&jM ..   #.###...###.#.##########...... .. #.###.#a&jca&j Prakerore the SneakKobold######## Health: 16/16 ========================#....... Magic: 5/5========================###########....... AC: 5a&j;Str: 4  #........##....... EV: 13Int: 19  ###.####.##....... SH: 0Dex: 13#.# #.# #############....... XL:  2 Next: 85% Place: Dungeon:1#†# #.# #..@................ Noise: ---------  Time: 1740.3 (0.0)#.# #.# #..#############.#### a) +0 dagger#.# #.##..h#.#Cast: Magic Dart#.# #....# ####### #)##.# #>..... +.....# #.##.# ######. #####.# #.##.##.# #.##.##.# #.##.##.# #.#&j8;2HA closed door.  Placed new exclusion. _Reduced exclusion size to a single square. _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places. _Unknown command.a&jH a&jj a&j : _a&jBa&jza&jEa&j^WXa&j#\a&jwBa&ja&jea&jw,a&ja&jJa&j,a&j,a&jW,a&jLa&jW,a&ja&ja&jHa&j,a&jU  Things that are here:  a +0 club; a giant cockroach corpse _a&ja&ja&js,a&ja&jta&ja&j,a&jwa&jza&j1,a&j,a&jBa&ja&ja&j`a&jBa&jpa&jBa&ja&jBa&j)a&jn<  There is an open door here. _a&jSa&ja&j܎Xa&jCa&jO,a&j>a&ja&ja&jna&ja&ja&j a&j)N##..#<###.....#.....# # # ##.#.#.##.....#.....# # #..##.#.#.....#.###h. h. #######.###.#######.#...# ###. #.......................#...#. #.#############.###.###.....#.### #.÷.# #..##...#.###.....# a&jB###.# ##......#.. #.###.# # #.# #@.###.....#...#8060.0) ###.# #....#.###r....#.. ....# #....#.. . #.... ##### ###...... .. #.### #....# ...#...# ####K. #.....# a&jHh#####.. ### a&jPa&j`Ra&j@Ua&jV a&j Level 1 of the Dungeon<>>>>(Press ? for help) #....##.....# #.##.#.##.#.#  ##########.####.######.#.##.#.#  ##########.#########.........#####...#.#.#  #.......####.#©##©....#...###.##≈≈≈≈~~#.#.#  #.#####.##..#<###.....#.....# #a&j7 ####...###.#  #.# #.# ##.#.#.##.....#.....#  ###........#  #)# #.# #..##.#.#.....#.###h. h.  #...########  #.# #.#######.###.#######.#...# ###.  #.###  #.# #.#.......................#...#.  #.#  #.# #.#.#############.###.###.....#.#######.#  #.# #.#.÷.##..##...#.###.....##....#  #.#####.###.###......#.. #.###.##.####  #.....#.# #.##@.###.....#...#....#   #############.#.###.##....#.###r....#...##   #...........#.#.....##....#.. . #.....#   #.###...###.#.##########...... a&jo +.. #.###.#   #.#.#.#.# #.#.##....# ...#...#.#   #.#.#.#.###.#.#####K. #.....#.#   #.#.#.#.....#.#  #####...#   #.#.#.#######.######   #...#.........#   #.###.#######.#   ### ### ###a&j :@.a&jp:..b&j:..b&jڽ:..b&jO:.Kb&j`...#..........b&j*Kb&j b&ji @##..#<###.....#.....# #Prakerore the Sneak # ##.#.#.##.....#.....#Kobold # #..##.#.#.....#.###h. h.Health: 16/16 ======================== #######.###.#######.#...# ###.Magic: 5/5======================== #.......................#...#.AC: 5b&j* Str: 4 #.#############.###.###.....#.### EV: 13Int: 19 #.÷.##..##...#.###.....# SH: 0Dex: 13 ###.###......#.. #.###.# XL:  2 Next: 85% Place: Dungeon:1 # #.##@.###.....#...#.. Noise: ---------  Time: 1800.3 (0.0) ###.##....#.###r....#.. a) +0 dagger ....##....#.. . #.... Cast: Magic Dart ########...... .. #.####....# ...#...#####K. #&j* 40m.....######..### _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places. _Unknown command.Things that are here: _a +0 club; a giant cockroach corpse _There is an open door here.b&jo b&jI b&j b&jt @ ##.#.#.##.....#.....#  #..##.#.#.....#.###h. h.#####.###.#######.#...# ###. .......................#...#. .#############.###.###.....#.#### .÷.# #..##...#.###..... ##.# ##......#.. #.###.#  #.# b&jw #..###.....#...#... ##.# #.@..#.###r....#. ...# #....#.. . #... #### ###...... .. #.### #....# ...#...#.####K. #.....#. #####... K   kobold (missile, asleep) #### b&jZ b&jր =1.3 (1Magic Dartb&j b&j b&j  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c&jyU ##.#.#.##.....#.....#  Prakerore the Sneak #..##.#.#.....#.###h. h.  Kobold ######.###.#######.#...# ###.  Health: 16/16 ======================== .......................#...#.  Magic: 4/5===================----- .#############.###.###.....#.#### AC: 5Str: 4 .÷.# #..##...#.###.....## EV: 13Int: 19 c&j4{##.# ##......#.. #.###.## SH: 0Dex: 13  #.# #..###.....#...#... XL:  2 Next: 85% Place: Dungeon:1 ##.# #.@..#.###r....#... Noise: ---------  Time: 1801.3 (0.0) ...# #..*.#.. . #..... a) +0 dagger #### ###.*.... .. #.###. Cast: Magic Dart #..*.# ...#...#. ####K. #.....#. #####... K   kobold (missile, asleep) #### _There is an open door here.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: &jy|;10;1mMagic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)c&j##.#.#.##.....#.....#Prakerore the Sneak#..##.#.#.....#.###h. h.Kobold ######.###.#######.#...# ###.Health: 16/16 ======================== .......................#...#.Magic: 4/5===================----- .#############.###.###.....#.#### AC: 5Str: 4 .÷.##..##...#.###.....## EV: 13Int: 19 ##.###......#.. #.###.## SH: 0Dex: 13  #.##..###.....#...#... XL:  2 Next: 85% Place: Dungeon:1 ##.##.@..#.###r....#... Noic&j!se: ---------  Time: 1801.3 (0.0) ...##....#.. . #..... a) +0 dagger #######...... .. #.###. Cast: Magic Dart#....# ...#...#.####K. #.....#.#####... K   kobold (missile, asleep)####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.2.3 (1Contam c&j'c&j)  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)  You miscast Magic Dart.are very lightly contaminated with residual magic. _Nothing appears to happen.d&jR# #..#<###.....#.....# # # ##.#.#.##.....#.....#  #..##.#.#.....#.###h. h. #######.###.#######.#...# ###. #.......................#...#. #.#############.###.###.....#.# #.÷.#d&j #..##...#.###..... ###.###......#.. #.###.# # #.# #@.###.....#...# ###.# #....#.###r....# ....# #....#.. . #... ########...... .. #.### #....# ...#...#####K. #.....######..###d&jd&jc\3Magic Dartd&j!d&j"d&j3d&jd&j,d&jd&j d&j e 8.3 (5 _You start resting.d&j1 (d&j d&j K _Your magical contamination has completely faded away.d&jѣId&j,d&jYd&j!_ _You start resting.d&j,12.3 (4d&j]5=====3.3 (5d&jd&jW% _Magic restored.e&j~ ##.#.#.##.....#.....#  #..##.#.#.....#.###h. h.#####.###.#######.#...# ###. .......................#...#. .#############.###.###.....#.#### .÷.# #..##...#.###..... ##.# ##......#.. #.###.#  #.# #..###.....#...#... ##.# #.@..#.###r....#. ...# #....#.. . #... #### ###...... .. #.### #....# ...#...#.####K. #.....#. #####...&js39;49m K   kobold (missile, asleep) #### e&j5e&jp=4.3 (1Magic Darte&j^e&j:e&jK  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e&j  ##.#.#.##.....#.....#  Prakerore the Sneak #..##.#.#.....#.###h. h.  Kobold e&jY ######.###.#######.#...# ###.  Health: 16/16 ======================== .......................#...#.  Magic: 4/5===================----- .#############.###.###.....#.#### AC: 5Str: 4 .÷.# #..##...#.###.....## EV: 13Int: 19 ##.# ##......#.. #.###.## SH: 0Dex: 13  #.# #..###.....#...#... XL:  2 Next: 85% Place: Dungeon:1 ##.# #.@..#.###r....#... Noise: ---------  Time: 1814.3 (0.0) ...# #..*.#.. . #..... e&jB a) +0 dagger #### ###.*.... .. #.###. Cast: Magic Dart #..*.# ...#...#. ####K. #.....#. #####... K   kobold (missile, asleep) #### _Magic restored.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)e&jD<  ##.#.#.##.....#.....#  Prakerore the Sneak #..##.#.#.....#.###h. h.  Kobold ######.###.#######.#...# ###.  Health: 16/16 ======================== .......................#...#.  Magic: 4/5===================----- .#############.###.###.....#.#### AC: 5e&j> Str: 4 .÷.# #..##...#.###.....## EV: 13Int: 19 ##.# ##......#.. #.###.## SH: 0Dex: 13  #.# #..###.....#...#... XL:  2 Next: 85% Place: Dungeon:1 ##.# #.@..#.###r....#... Noise: ---------  Time: 1814.3 (0.0) ...# #....#.. . #..... a) +0 dagger #### ###...... .. #.###. Cast: Magic Dart #....# ...#...#. ####K. #.....#. #####... K   kobold (missile, asleep) ####Casting: Magic Dart e&j$? [39;49m(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)  The magic dart hits the kobold.e&jR     h.  ###.  ÷.#    #.#    .   ..    ####).   90=5.3 (1Magic Darte&jT onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  e&jb 0Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)  The magic dart hits the kobold. _You kill the kobold!f&jf&jIf&jnf&j.Bf&j !Bf&j\"f&j4#,f&j$,f&jV%f&j&,f&jW(f&jy)f&jm*f&j<+f&j,,f&j,f&jhL8 - _You start resting.24.3 (95=====-5.3 (10.0) _Magic restored.f&j f&j   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0           b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0  f&j)      d - Throwing   0.0   0.8  +1               e - Short Blades   0.0   0.6  +3               f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2      h + Stealth4.2   2.5  +4         &jI xm                                             The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  f&j8 [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsf&j$f&j+f&j2###.#.#.##.....#.....#Prakerore the Sneak#..##.#.#.....#.###h. h.Kobold ######.###.#######.#...# ###.Health: 16/16 ======================== .......................#...#.Magic: 5/5======================== .#############.###.###.....#.#### AC: 5Str: 4 .÷.##..##...#.###.....## EV: 13Int: 19 ##.#f&j4v##......#.. #.###.## SH: 0Dex: 13  #.##..###.....#...#... XL:  2 Next: 90% Place: Dungeon:1 ##.##.@..#.###r....#... Noise: ---------  Time: 1825.3 (0.0) ...##....#.. . #..... a) +0 dagger #######...... .. #.###. Cast: Magic Dart#....# ...#...#.####). #.....#.#####...####Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)  The magic dart hits the kobold. _You kill the kobold! _You start resting. _Magic restored.f&jq9f&jQ;f&j@f&jAg&j,3g&jԫg&jg&j1Xg&jg&jg&j{g&jg&j ,g&jg&jN&....................#...#.# ###########.###.###.....#.####### # #..##...#.###.....##... # ##......#.. #.###.##.## # #..###.....#...#....# # #....#.###r....#...##  #....#...#. #.....# g&j# ###......#.. #.###.#  #..@.#. ...#...#.# 8.3 (3 ####)... #.....#.#  #### #####...#  ##### g&jhg&jqg&jSg&j: g&jN 7Prakerore the Sneak (Kobold Conjurer)Turns: 1828, Time: 00:05:12 Health: 16/16AC:  5 Str:  4 XL: 2 Next: 90% Magic: 5/5EV: 13 Int: 19 God: Gold: 53g&j SH:  0 Dex: 13 Spells: 2/5 levels left rFire . . .a - +0 dagger rCold . . .(no offhand) rNeg . . .f - +0 robe rPois .d - +2 helmet rElec .(no cloak) rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) Stlth ++++(no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3g&jH g&j* V....................#...#.# Prakerore the Sneak ###########.###.###.....#.####### Kobold ##..##...#.###.....##... Health: 16/16 ======================== ###......#.. #.###.##.## Magic: 5/5======================== ##..###.....#...#....# AC: 5Str: 4 ##....#.###r....#...## EV: 13Int: 19 ##....#...#. #.....#SH: 0Dex: 13 g&j ####......#.. #.###.#XL:  2 Next: 90% Place: Dungeon:1#..@.#. ...#...#.#Noise: ---------  Time: 1828.3 (0.0)####)... #.....#.#a) +0 dagger#### #####...#Cast: Magic Dart#####Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)  The magic dart hits the kobold. _You kill the kobold! _You start resting. _Magic restored.g&jY g&jش g&jV h&j|o##########.###.###.....#.#######. #..##...#.###.....##.... ##......#.. #.###.##.### #..###.....#...#....#  #....#.###r....#...##  #....#...#. #.....#  ###......#.. #.###.#  #....#.....#...#.# ####@....#.....#.#  ###########...#  ##### h&jp\  h&juh&jw+9.3 (1h&j|h&jV  Things that are here: _a +0 dagger; 4 stones; a kobold corpseh&jĂh&jC  Skill  Level Cost  Apt Skill  Level Cost  Apt h&j a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0           b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0       d - Throwing   0.0   0.8  +1               e - Short Blades   0.0   0.6  +3  &jm             f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2      h + Stealth4.2   2.5  +4                                          h&j1            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh&jv h&j{ h&jx ##########.###.###.....#.#######. Prakerore the Sneak#..##...#.###.....##.... Kobold##......#.. #.###.##.### Health: 16/16 ========================#..###.....#...#....#Magic: 5/5========================#....#.###r....#...##AC: 5Str: 4#....#...#. #.....#EV: 13Int: 19###......#.. #.###.#SH: 0Dex: 13#....#.....#...#.#XL:  2 Next: 90% Place: Dungeon:1####@....#.....#.#Noise: ---------  Time: 1829.3 (0.0)###########...#a) +0 dagger&j 26H#####Cast: Magic Dart  The magic dart hits the kobold. _You kill the kobold! _You start resting. _Magic restored.  Things that are here: _a +0 dagger; 4 stones; a kobold corpseh&j h&j h&jŒ h&jǎ i&j.3 i&j< Level 1 of the Dungeon<>>>>(Press ? for help) #....##.....# #.##.#.##.#.#  ##########.####.######.#.##.#.#  ##########.#########.........#####...#.#.#  #.......#i&j> ###.#©##©....#...###.##≈≈≈≈~~#.#.#  #.#####.##..#<###.....#.....# #####...###.#  #.# #.# ##.#.#.##.....#.....#  ###........#  #)# #.# #..##.#.#.....#.###h. h.  #...########  #.# #.#######.###.#######.#...# ###.  #.###  #.# #.#.......................#...#.  #.#  #.# #.#.#############.###.###.....#.#######.#  #.# #.#.÷.##..##...#.###.....##....#  #.#####.###.###......#.. #.###.##.####  #.....#.# #.##..###.....#...#....#   #############.#.###.##....#.###r....#...##   #...........#.#.....##....#...#. #.....#   #.###...###.#.##########......#..i&j? [34m #.###.#   #.#.#.#.# #.#.##....#.....#...#.#   #.#.#.#.###.#.#####@....#.....#.#   #.#.#.#.....#.############...#   #.#.#.#######.######   #...#.........#   #.###.#######.#   ### ### ###i&j[.@j&jG..j&jv|  #######.###...##.....###.#####.#  #..## ###...##....###.#.....#  ##..# #...####....##.#.....#  ##.#####....####>..##.#.....#  #....#......# #)####.####.###  #....##.....# #.##.#......#  #....##.....# #.##.#.##.#.#.j&j    #################........## #.....##########....># ##..#....#..#  ##.......##.....#....#.....##### ##.#....#..#  #.......##.....#....#.##### ###.#⌠...#..#  #.......##.....#....#.##...######..#  #.......###....#....#.##.#.......[.#  #.......##.........#.##.#####.....#  #.......##...###+##..#j&j S#.# #.######j&j    #.##.....#..####.#####.#   #.##.....##.........##.#   #.##.........###.##.##.# ##########   #.##.........# #.##.# ########.# #.(......#   #.######.....# #.##.####.....##.#####.###'##.#   #.###############....÷###.##....'.....##.....÷.#....#.##   #.........................#######.....#j&j ;#####.###...#....#..##k&j~G=##k&j=##k&j k&j ##########.###.###.....#.#######. Prakerore the Sneak#..##...#.###.....##.... Kobold##......#.. #.###.##.### Health: 16/16 ========================#..###.....#...#....#Magic: 5/5========================#....#.###r....#...##AC: 5Str: 4#....#...#. #.....#EV: 13k&j :Int: 19###......#.. #.###.#SH: 0Dex: 13#....#.....#...#.#XL:  2 Next: 90% Place: Dungeon:1####@....#.....#.#Noise: ---------  Time: 1829.3 (0.0)###########...#a) +0 dagger#####Cast: Magic Dart  The magic dart hits the kobold. _You kill the kobold! _You start resting. _Magic restored.  Things that are here: _a +0 dagger; 4 stones; a kobold corpsek&j  k&j k&j k&j` k&jNe M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0      k&jg      b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0       d - Throwing   0.0   0.8  +1               e - Short Blades   0.0   0.6  +3               f - Armour   0.0   1.4  -2    &ji 37m   g - Dodging   2.4   2.1  +2      h + Stealth4.2   2.5  +4                                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[&jvj '0;10;1m=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsl&jl&jl&j ##########.###.###.....#.#######. Prakerore the Sneak#..##...#.###.....##.... Kobold##......#.. #.###.##.### Health: 16/16 ========================#..###.....#...#....#Magic: 5/5========================#....#.###r....#...##AC: 5Str: 4l&j #....#...#. #.....#EV: 13Int: 19###......#.. #.###.#SH: 0Dex: 13#....#.....#...#.#XL:  2 Next: 90% Place: Dungeon:1####@....#.....#.#Noise: ---------  Time: 1829.3 (0.0)###########...#a) +0 dagger#####Cast: Magic Dart  The magic dart hits the kobold. _You kill the kobold! _You start resting. _Magic restored.  Things that are here: _a +0 dagger; 4 stones; a kobold corpsel&jql&j\l&j3l&jl&jS 3l&jT l&jV l&jX l&jY $ _l&j^ l&jtc .###.###.....#.#.##..##...#.###.....##....###......#.. #.###.##.##..###.....#...#....# #....#.###r....#...## #....#...#.# #.....# l&jd :###......#.. #.###.# #....#.....#...#.# ####)@...#.....#.# 30.3 (1#...# ##### l&j)f l&jk l&j~l m&jl.###.###.....#.#.# #..##...#.###.....##....# ##......#.. #.###.##.#### #..###.....#...#....# #....#.###r....#...## #....#...#.###.....# ###......#...#.###.# #....#.....#...#.# ####).@..#.....#.# #####...# ##### 1m&j|m&j=m&jm&jLevel 1 of the Dungeon<>>>>(Press ? for help) #....##.....# #.##.#.##.#.#  ##########.####.######.#.##.#.#  ##########.#########.........#####...#.#.#  #.......####.#©##©....#...###.##≈≈≈≈~~#.#.#  m&j?#.#####.##..#<###.....#.....# #####...###.#  #.# #.# ##.#.#.##.....#.....#  ###........#  #)# #.# #..##.#.#.....#.###h. h.  #...########  #.# #.#######.###.#######.#...# ###.  #.###  #.# #.#.......................#...#.  #.#  #.# #.#.#############.###.###.....#.#######.#  #.# #.#.÷.##..##...#.###.....##....#  #.#####.###.###......#.. #.###.##.####  #.....#.# #.##..###.....#...#....#   #############.#.###.##....#.###r....#...##   #...........#.#.....##....#...#.###.....#   #.###...###.#.#######m&j###......#...#.###.#   #.#.#.#.# #.#.##....#.....#...#.#   #.#.#.#.###.#.#####).@..#.....#.#   #.#.#.#.....#.############...#   #.#.#.#######.######   #...#.........#   #.###.#######.#   ### ### ###m&j L@.m&jkA..n&jyA#.n&jhA.#n&j n&j ########.###.###.....#.#######.# Prakerore the Sneak#..##...#.###.....##....# Kobold##......#.. #.###.##.#### Health: 16/16 ========================#..###.....#...#....#Magic: 5/5========================#....#.###r....#...##AC: 5Str: 4#....#...#.###.....#EV: 13Int: 19###......#...#.###.#SH: 0Dex: 13#....#.....#...#.#XL:  2 Next: 90% Place: Dungeon:1n&j/ K####).@..#.....#.#Noise: ---------  Time: 1831.3 (0.0)###########...#a) +0 dagger#####Cast: Magic Dart  The magic dart hits the kobold. _You kill the kobold! _You start resting. _Magic restored.  Things that are here: _a +0 dagger; 4 stones; a kobold corpsen&jF n&j n&j Bn&j4! n&j# ,n&j$ n&j) n&j_* ,n&jd+ n&j. n&j/ ,n&jZ0 n&j2 n&jc3 ,n&j3 n&j7 n&j7 ,n&j8 n&j< n&j< n&jX= ,n&j? n&jj@ ,n&j@ n&jfB n&jC ,n&j0D n&jG n&jH ,n&j I n&jL n&jL Bn&jN n&j_O Bn&jP n&jQ Bn&jS n&jT Bn&jV n&jpW Bn&jtZ n&j,[ ,n&j[ n&j_ n&jO` n&j` n&jVa n&jd n&jGe n&je ,n&ji n&j^j ,n&jj n&jm n&jn ,n&jo n&jr n&js ,n&j`t n&jw n&j{x ,n&jhy n&j{ n&j| ,n&js} n&jV n&j n&j n&j n&j/ n&jp ,n&jX n&j6 n&j ,n&j n&jL n&jK ,n&j n&j7 n&jk ,n&j n&j@ n&j^ n&j] ,n&j n&j} ,n&j n&j n&j ,n&jd n&jB n&jW ,n&j n&jݣ n&jä ,n&j n&j< n&j+ n&j ,n&j n&j ,n&jF n&j n&jt n&j ,n&j n&jα Bn&j n&j@ ,n&jӴ n&j n&j> n&j ,n&j n&j ,n&j& n&jȻ n&jP n&j ,n&j n&jW ,n&j n&jc n&j n&j ,n&jj n&jB ,n&j n&jk n&j Bn&j n&j% Bn&j n&jQ Bn&j n&jC ,n&j n&j n&j ,n&jA n&j n&j ,n&j n&j n&j4 ,n&j n&jE n&j Bn&j n&j ,n&j n&j$ n&j ,n&j n&j n&j Bn&j n&j n&j ,n&j n&j ,n&j6 n&j& n&j ,n&je n&jM n&j n&js ,n&j~ n&j< n&j ,n&j n&j ,n&jB n&j n&j ,n&jw n&j n&j ,n&jB n&j n&j n&jQ ,n&j n&jc ,n&j n&j n&j Bn&j n&j  You enter the shallow water.Water n&j n&j N _Moving in this stuff is going to be slow.n&j < n&j n&j n&j n&j1 n&j ,n&j ,n&j n&j ,n&j# ,n&j Bn&j' n&j n&j ,n&j n&j ,n&ju ,n&j Bn&j n&j n&j7 ,n&j n&j8 n&j ,n&jc n&j n&j ,n&j| n&j n&j n&j ,n&j n&j ,n&j% n&j |.....#.###h. h. #...####### #####.#...# ###. #.### ..........#...#. #.# #.###.###.....#.#######.# #..##...#.###.....##....# ##......#.. #.###.##.####  #..###.....#...#....#  #....#.###r....#...##  #....#...#.###.@...# 911.9 (80.6)  n&j ###......#...#.###.# #....#.....#...#.# ####)....#.....#.############...###### n&j  n&j n&j, o&jvo&jLevel 1 of the Dungeon<>>>>(Press ? for help) #....##.....# #.##.#.##.#.#  ##########.####.######.#.##.#.#  ##########.#########.........#####...#.#.#  #.......#o&j###.#©##©....#...###.##≈≈≈≈~~#.#.#  #.#####.##..#<###.....#.....# #####...###.#  #.# #.# ##.#.#.##.....#.....#  ###........#  #)# #.# #..##.#.#.....#.###h. h.  #...########  #.# #.#######.###.#######.#...# ###.  #.###  #.# #.#.......................#...#.  #.#  #.# #.#.#############.###.###.....#.#######.#  #.# #.#.÷.##..##...#.###.....##....#  #.#####.###.###......#.. #.###.##.####  #.....#.# #.##..###.....#...#..o&j..#   #############.#.###.##....#.###r....#...##   #...........#.#.....##....#...#.###.@...#   #.###...###.#.##########......#...#.###.#   #.#.#.#.# #.#.##....#.....#...#.#   #.#.#.#.###.#.#####)....#.....#.#   #.#.#.#.....#.############...#   #.#.#.#######.######   #...#.........#   #.###.#######.#   ### ### ###o&j{F.@o&j A#.o&j/ 5##o&j)S 5#rp&jz...#.. #......#........###..........#..p&j*rp&j p&j #.....#.###h. h.#...####### Prakerore the Sneak #####.#...# ###.#.###Kobold ..........#...#.#.#Health: 16/16 ======================== #.###.###.....#.#######.#Magic: 5/5======================== p&j> #..##...#.###.....##....#AC: 5Str: 4 ##......#.. #.###.##.####EV: 13Int: 19  #..###.....#...#....#SH: 0Dex: 13  #....#.###r....#...##XL:  2 Next: 90% Place: Dungeon:1  #....#...#.###.@...#Noise: ---------  Time: 1911.9 (0.0)  ###......#...#.###.#a) +0 dagger#....#.....#...#.#Cast: Magic Dart####)....#.....#.############...###### _You start resting. _Magic restored.  Things that are here: _a +0 dagger; 4 stones; a kobold corpseYou enter the shallow water. _Moving in this p&jS !stuff is going to be slow.p&j7 p&j p&j q&j.#.....#.###h. h. #...#.#...# ###. #.###......#...#. #.# ##.###.###.....#.#.#  #..##...#.###.....##....# q&j ##......#.. #.###.##.#### #..###.....#...#....# #....#.###r....#...## #....#...#.###@....# ###......#...#.###.# #....#.....#...#.# ####)....#.....#.# #####...# #####r   rat (asleep)q&j &q&j?(=2.9 (1Magic Dartq&jd-q&j.q&j  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q&j>.#.....#.###h. h. #...###### Prakerore the Sneak ######.#...# ###. #.###  Kobold ...........#...#. #.#  Health: 16/16 ======================== ##.###.###.....#.#######.#  Magic: 4/5===================-----  #..##...#.###.....##....#  AC: 5Str: 4  ##......#.. #.###.##.####  EV: 13Int: 19  #..###.....#...#....#  SH: 0Dex: 13 q&jD@ #....#.###r***.#...##  XL:  2 Next: 90% Place: Dungeon:1  #....#...#.###@....#  Noise: ---------  Time: 1912.9 (0.0)  ###......#...#.###.#  a) +0 dagger  #....#.....#...#.#  Cast: Magic Dart  ####)....#.....#.#  ###########...#  #####  r   rat (asleep) _Moving in this stuff is going to be slow.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)q&j .#.....#.###h. h. #...###### Prakerore the Sneak ######.#...# ###. #.###  Kobold ...........#...#. #.#  Health: 16/16 ======================== ##.###.###.....#.#######.#  Magic: 4/5===================-----  #..##...#.###.....##....#  AC: 5Str: 4  ##......#.. #.###.##.####  EV: 13Int: 19  #..###.....#...#....#  SH: 0Dex: 13 q&j  #....#.###r....#...##  XL:  2 Next: 90% Place: Dungeon:1  #....#...#.###@....#  Noise: ---------  Time: 1912.9 (0.0)  ###......#...#.###.#  a) +0 dagger  #....#.....#...#.#  Cast: Magic Dart  ####)....#.....#.#  ###########...#  #####  r   rat (asleep)Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.q&ji w h.  ###. #.###  #.#          .        ####)  ##### q&j o5=3.9 (1Magic Dartq&j q&j lonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  q&j$ aThe magic dart hits the rat. _You kill the rat!r&j{"3r&j$r&j&r&j+r&j-,r&j-r&j^.,r&j/r&j/,r&j+0r&j8h - _You start resting.r&j?,22.9 (9r&jAi5=====-3.9 (10.0)r&j.Fr&jH% _Magic restored.r&jtr&j8  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0          r&jn b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0       d - Throwing   0.0   0.8  +1               e - Short Blades   0.0   0.6  +3               f - Armour   0.0   1.4  -2       g - Dodging  &jx0m 2.4   2.1  +2      h + Stealth4.2   2.5  +4                                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  r&j[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsr&j r&j r&j .#.....#.###h. h.#...###### Prakerore the Sneak ######.#...# ###.#.###Kobold ...........#...#.#.#Health: 16/16 ======================== ##.###.###.....#.#######.#Magic: 5/5========================#..##...#.###.....##....#AC: 5Str: 4  ##......#.. #.###.##.####EV: 13Int: 19#..###.....#...#....#SH: 0Dex: 13#....#.###.....#...##XL:  2 Next: 95% Place: Dungeon:1#....#...#.###@....#Noise: ---------  Time: 1923.9 (0.0)###......#...#.###.#a) +0 dagger#....#.r&jI "....#...#.#Cast: Magic Dart####)....#.....#.############...######Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat. _You kill the rat! _You start resting. _Magic restored.r&j@ 4r&j̶ s&j%s&jH)Prakerore the Sneak (Kobold Conjurer)Turns: 1923, Time: 00:05:23 Health: 16/16AC:  5 Str:  4 XL: 2 Next: 95% Magic: 5/5EV: 13 Int: 19 God: Gold: 53SH:  0 Dex: 13 Spells: 2/5 levels left rFire . . .a - +0 dagger rCold . . .(no offhand) rNeg . . .f - +0 robe rPois .d - +2 helmet rElec .(no cloak) rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) Stlth ++++s&j*(no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3s&jw.#.....#.###h. h.#...###### Prakerore the Sneak ######.#...# ###.#.###Kobold ...........#...#.#.#Health: 16/16 ======================== ##.###.###.....#.#######.#Magic: 5/5========================#..##...#.###.....##....#AC: 5Str: 4  ##......#.. #.###.##.####EV: 13Int: 19#..###.....#...#....#SH: 0Dex: 13#....#.###.....#...##XL:  2 Next: 95% Place: Dungeon:1#....#...#.###@....#Noise: ---------  Time: 1923.9 (0.0)###......#...#.###.#a) +0 dagger&jem#....#.....#...#.#Cast: Magic Dart####)....#.....#.############...######Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat. _You kill the rat! _You start resting. _Magic restored.s&j%: s&jB Level 1 of the Dungeon<>>>>(Press ? for help) #....##.....# #.##.#.##.#.#  ##########.####.######.#.##.#.#  ##########.#########.........#####...#.#.#  #.......####.#©##©....#...###.##≈≈≈≈~~#.#.#  #.#####.#s&jtD #..#<###.....#.....# #####...###.#  #.# #.# ##.#.#.##.....#.....#  ###........#  #)# #.# #..##.#.#.....#.###h. h.  #...########  #.# #.#######.###.#######.#...# ###.  #.###  #.# #.#.......................#...#.  #.#  #.# #.#.#############.###.###.....#.#######.#  #.# #.#.÷.##..##...#.###.....##....#  #.#####.###.###......#.. #.###.##.####  #.....#.# #.##..###.....#...#....#   #############.#.###.##....#.###.....#...##   #...........#.#.....##....#...#.###@....#   #.###...###.#.##########......#...#.###.#   #.#.#.#.# #.#.##....#.....#...#.#   #.#.#.#.###.#.#####)....#.....#.#   #.#.#.#.....#.############...#   #.#.#.#######.###### s&jE   #...#.........#   #.###.#######.#   ### ### ###s&j\.@t&jKo  #....#......# #)####.####.###  #....##.....# #.##.#......#  #....##.....# #.##.#.##.#.#..t&j k  #.......###....#....#.##.#.......[.#  #.......##.........#.##.#####.....#  #.......##...###+##..##.# #.#####  #######.###...##.....###.#####.#  #..## ###...##....##t&j?l#.#.....#  ##..# #...####....##.#.....#  ##.#####....####>..##.#.....#.t&j[   #.######.....# #.##.####.....##.#####.###'##.#   #.###############....÷###.##....'.....##.....÷.#....#.##   #.........................#######.....######.###...#....#..#   #################........## #.....##########....># ##..#....#..#  ##.......##.....#....#.....##### ##.#....#..#  #.......##.....#....#.##### ###.#⌠...#..#  #.......##.....#....#.##...######..##t&j l   #.##.# #.##.#   #.##.# #.##.#   #.########.## #.##.#   #.##.....#..####.#####.#   #.##.....##.........##.#   #.##.........###.##.#t&j" 2#.# ##########   #.##.........# #.##.# ########.# #.(......##t&jj /   #.# #.# #..#############.#####...#  ######......#   #.# #.##..h #.# ######......#   #.# #....# ####### #)#####.###   #.# #>..... +.....# #.##.#   #.# ######. #####.# #.##.#   #.#  #.# #.##.#   #.##.# #.##.#.u&jI:. u&j p>  u&j>  u&jO    #†# #.#  #.......................+  +........>..#####  u&jY   #.# #.# #############.......#...#  ######..........#  u&j>   ###.####.##.......#...####........## v&j   #........##.......#...##........#.#v&jv&jd.#.....#.###h. h.#...###### Prakerore the Sneak ######.#...# ###.#.###Kobold ...........#...#.#.#Health: 16/16 ======================== ##.###.###.....#.#######.#Magic: 5/5========================#..##...#.###.....##....#AC: 5Str: 4  ##......#.. #.###.##.####EV: 13v&jInt: 19#..###.....#...#....#SH: 0Dex: 13#....#.###.....#...##XL:  2 Next: 95% Place: Dungeon:1#....#...#.###@....#Noise: ---------  Time: 1923.9 (0.0)###......#...#.###.#a) +0 dagger#....#.....#...#.#Cast: Magic Dart####)....#.....#.############...######Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat. _You kill the rat! _You start resting. _Magic restored.v&j3v&jv&jd,v&jXv&j v&jv&jv&jq,v&j v&j ,v&j{ v&jv&jw,v&j(v&jDv&j,v&jv&j7v&j,v&jv&jv&jVv&j ,v&j v&jS!,v&j"v&j$v&j%,v&jf&v&j)v&j),v&j@*v&j.,v&j -v&j+.,v&j/v&j1,v&j1v&j4v&jq7(Aim: a rat (asleep, 100% to hit)  The magic dart hits the rat. _You kill the rat! _You start resting.Magic restored.  You enter the shallow water.v&j:UWater v&j;N _Moving in this stuff is going to be slow.v&j)<v&j<>v&j$?v&j @3v&j@v&juBv&jCBv&jFv&j GBv&jJIv&jJ,v&jJv&j[Lv&j"M,v&jMv&j5Ov&jOv&j]P,v&jQv&jRBv&jNTv&jT,v&jUv&jVv&jW,v&jCXv&jdYv&jYv&jZ,v&j[v&j\,v&j]v&j]v&j^,v&j_v&j_v&j`,v&j\av&jxbv&jFc,v&jcv&jdv&jev&jf,v&jgv&ji,v&jjv&jov&jpp,v&jLqv&jsv&jDt,v&jtv&jvv&jZw,v&jxv&jxv&jy,v&jzv&jE{v&j<|v&j|,v&j}v&j~,v&j?v&jWv&jBv&jմ,v&j,v&j,v&j,v&jsv&jJ,v&jv&jv&j=,v&jv&jv&j%,v&jнv&jvv&jBv&jBv&jBv&jv&j,v&jav&jv&jv&jv&jDv&jv&jv&j,v&jjv&jn,v&jv&jv&j,v&jv&j`v&jK,v&jv&jv&jBv&j{v&jv&j,v&j{v&j?,v&j,v&jv&jN,v&jv&j,v&jOv&jAq ### ..############### ..#...##........# ..#...##........# ..#...# ###........# ..#...# ######..........# ......+ +@.......>..#####80.5 (56.v&j+ 6) ###...# ######......###### #......# ####.### #.# #.##.##.##.#v&juv&jsv&jv&j Prakerore the SneakKobold ###Health: 16/16 ======================== ..############### Magic: 5/5======================== ..#...##........# AC: 5Str: 4 ..#...##........# EV: 13Int: 19 ..#...####........# SH: 0Dex: 13 ..#...#######..........# XL:  2 Next: 95% Place: Dungeon:1 ......++@.......>..##### Noise: ---------  Time: 1980.5 (0.0) ###...#######......#a) +0 dagger######......#Cast: Magic Dart####.####.##.##.##.##.# _You start resting. _Magic restored.  You enter the shallow water. _Moving in this stuff is going to be slow.  Press: ? - help, v - describe, . - tv&j 3ravelThe floor.w&j7G+@A closed door.w&j/w&jjPrakerore the SneakKobold ###Health: 16/16 ======================== ..############### Magic: 5/5======================== ..#...##........# AC: 5Str: 4 ..#...##........# EV: 13Int: 19 ..#...####........# SH: 0Dex: 13 ..#...#######..........# XL:  2 Next: 95% Place: Dungeon:1 ......++@.......>..##### Noise: ---------  Time: 1980.5 (0.0) ###...#######......#a) +0 dagger######......#Cast: Magic Dart####.###w&jll#.##.##.##.##.# _Magic restored.  You enter the shallow water. _Moving in this stuff is going to be slow.  Press: ? - help, v - describe, . - travelA closed door.  Removed exclusion.w&jow&j;r. _w&j: .........'.g...#g   hobgoblin (asleep)w&j 7  You open the door.w&jF =1.5 (1Magic Dartw&j w&j \ _A hobgoblin comes into view.x&j3 ##### # #...# #.# #...# . #.# #...# .. ###.x&j# #...# ...######.# + ...'.@......>..##### ...# .g.######......#  ##### .. #......# # ####.####.##.# #.##.##.#x&j&x&j&2x&jx&jx&j  Casting: Magic Dart (safe; 3% risk of failure)  x&jB \Confirm with . or Enter, or press ? or * to list all spells.x&jK   Prakerore the Sneak  Kobold ## Health: 16/16 ======================== .###############  Magic: 4/5===================----- .#...##........#  AC: 5Str: 4 .#...# . #........#  EV: 13Int: 19 .#...# .. ###........#  SH: 0Dex: 13 .#...# ...######..........#  XL:  2 Next: 95% Place: Dungeon:1 .....+ ...**@......>..#####  Noise: ---------  Time: 1982.5 (0.0) ##...# .g*######......#  a) +0 dagger  ##### .. #......#  Cast: Magic Dart # ####.###  #.#  #.#  gx&jGM [39;49m   hobgoblin (asleep) #.#  #.#  #.# _A hobgoblin comes into view.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)x&jXW  Prakerore the Sneak  Kobold ## Health: 16/16 ======================== .###############  Magic: 4/5x&jX===================----- .#...##........#  AC: 5Str: 4 .#...# . #........#  EV: 13Int: 19 .#...# .. ###........#  SH: 0Dex: 13 .#...# ...######..........#  XL:  2 Next: 95% Place: Dungeon:1 .....+ ...'.@......>..#####  Noise: ---------  Time: 1982.5 (0.0) ##...# .g.######......#  a) +0 dagger  ##### .. #......#  Cast: Magic Dart # ####.###  #.#  #.#  g   hobgoblin (asleep) #.#  #.#  #.# Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linx&jYmeAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.x&j^l   .   ..     >  ..x&j`  ##### ..   #  #.# #.# #.# #.# #.#x&j[fPrakerore the SneakKobold ##Health: 16/16 ======================== .###############Magic: 4/5===================----- .#...##........#AC: 5Str: 4 .#...# .#........#EV: 13Int: 19 .#...# ..x&jpgC###........#SH: 0Dex: 13 .#...# ...######..........#XL:  2 Next: 105% Place: Dungeon:1 .....+ ...'.@......>..#####Noise: =--------  Time: 1983.5 (1.0) ##...# ...######......#a) +0 dagger##### ..#......#Cast: Magic Dart#####.####.##.##.##.##.#Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x&jThAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.x&jci Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin. x&j'j_You kill the hobgoblin!  You have reached level 3!x&js/  --more--y&jŦ  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? {&j20/206---63 2% Magic Dart{&jo"{&jk$U _You feel stronger. x2{&j  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{&jH{&jy{&j{* Your spells (cast)TypeFailure Level  a + Magic DartConjuration3% 1  b - Searing RayConjuration4% 2 Select a spell to cast[!]/[I] toggle spell headers{&j {&j {&j Prakerore the SneakKobold ##Health: 20/20 ======================== .###############Magic: 4/6================-------- .#...##........#AC: 5Str: 6 .#...# .#........#EV: 13Int: 19 .#...# ..###........#SH: 0{&j: NDex: 13 .#...# ...######..........#XL:  3 Next:  2% Place: Dungeon:1 .....+ ...'.@......>..#####Noise: =--------  Time: 1983.5 (0.0) ##...# ...######......#a) +0 dagger##### ..#......#Cast: Magic Dart#####.####.##.##.##.##.#You have reached level 3!{&j3 Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel stronger. x2  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{&j3 {&j Prakerore the SneakKobold ##Health: 20/20 ======================== .###############Magic: 4/6================-------- .#...##........#AC: 5Str: 6 .#...# .#........#EV: 13Int: 19 .#...# ..###........#SH: 0Dex: 13 .#...# ...######..........#XL:  3 Next:  2% Place: Dungeon:1 .....+ ...'.@......>..#####Noise: =--------  Time: 1983.5 (0.0) ##...# ...######......#a) +0 dagger##### ..#......#Cast: Magic Dart#####.####.##.##.##.##.#You have reached level 3!Your experience leads to an increase in your attributes!{&j kIncrease (S)trength, (I)ntelligence, or (D)exterity? _You feel stronger. x2  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{&j P  Okay, then.{&j {&jI {&j . _{&jD{&jG Spells (Memorise)TypeFailure Level  a - SandblastEarth17% 1b - Stone ArrowConjuration/Earth{&jJH22% 3  c - PasswallEarth45% 3  d - Fulminant PrismConjuration/Alchemy 58% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 58% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit|&j3|&jN|&jPrakerore the SneakKobold ##Health: 20/20 ======================== .###############Magic: 4/6================-------- .#...##........#AC: 5Str: 6 .#...# .#........#EV: 13Int: 19 .#...# ..###........#SH: 0Dex: 13 .#...# ...######..........#XL:  3 Next:  2% Place: Dungeon:1 .....+ ...'.@......>..#####Noise: =--------  Time: 1983.5 (0.0) ##...# ...######......#a) +0 dagger##### ..#......#Cast: Magic Dart#####.####.##.##.##.##.#Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel stronger.|&j x2  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.|&jP  Okay, then.|&j|&jP|&j&. _|&jj|&jQnC  Skill  Level Cost  Apt Skill  Level Cost  Apt |&jp a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0           b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0       d - Throwing   0.0   0.8  +1               e - Short Blades   0.0   0.6  +3  [40|&jqm             f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2      h + Stealth4.3   2.5  +4                                          |&jr1            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets|&jx|&jl|&j˄Prakerore the SneakKobold ##|&j oHealth: 20/20 ======================== .###############Magic: 4/6================-------- .#...##........#AC: 5Str: 6 .#...# .#........#EV: 13Int: 19 .#...# ..###........#SH: 0Dex: 13 .#...# ...######..........#XL:  3 Next:  2% Place: Dungeon:1 .....+ ...'.@......>..#####Noise: =--------  Time: 1983.5 (0.0) ##...# ...######......#a) +0 dagger##### ..#......#Cast: Magic Dart|&j|#####.####.##.##.##.##.#Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel stronger. x2  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.|&j|&j|&j|&j|&jd _|&j f ,|&jj |&j0l B|&j:m ,|&jn |&jn B|&jo |&j0p f5====|&jp ,|&j}q |&jr ,|&jr |&jRs B|&js |&jt R====|&jku |&jKv ,|&jv B|&jw ,|&jqx |&j>y ,|&jy |&jz ,|&j{ |&j h - _You start resting.|&j 22001.5 (18.0)|&j( e6====-2.5 (19|&j |&j % _Magic restored.}&j& Spells (Memorise)TypeFailure Level  a - SandblastEarth17% 1b - Stone ArrowConjuration/Earth22% 3  c - PasswallEarth45% 3  d - Fulminant PrismConjuration/Alchemy 58% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 58% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~&jDi ~&jfo ~&jt Prakerore the SneakKobold ##Health: 20/20 ======================== .###############~&ju Magic: 6/6======================== .#...##........#AC: 5Str: 6 .#...# .#........#EV: 13Int: 19 .#...# ..###........#SH: 0Dex: 13 .#...# ...######..........#XL:  3 Next:  2% Place: Dungeon:1 .....+ ...'.@......>..#####Noise: ---------  Time: 2002.5 (0.0) ##...# ...######......#a) +0 dagger##### ..#......#Cast: Magic Dart#####.####.#~&jw #.##.##.##.#Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. _You start resting. _Magic restored.~&jc| P  Okay, then.~&j} ~&j$ ~&j . _~&juU ##### # #...# #.# #...# . #.# #...# .. ###.# #...# ...######.# + ...'.>..##### ...# ...######......# ##### .. #......# ~&j&~&j~&j23.5 (1 _~&j ~&j &jR3&jT,&jT&jY&jc^Z ## ..# #..# ..# . #..# &j<_..# .. ###..# ..# ...######..# + ...'....@...>..##### 5.5 (2 ..# ...######......#  .. #......# # ####.### &j`&jd&jZf&j &j   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0           b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0  &ja      d - Throwing   0.0   0.8  +1               e - Short Blades   0.0   0.6  +3               f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2      h + Stealth4.3   2.5  +4         [40&jӔ [m                                             The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&j{ &jzzPrakerore the SneakKoboldHealth: 20/20 ======================== #############Magic: 6/6======================== ..##........#AC: 5Str: 6 ..# .#........#EV: 13Int: 19 ..# ..###........#SH: 0Dex: 13 ..# ...######..........#XL:  3 Next:  2% Place: Dungeon:1 &j..+ ...'....@...>..#####Noise: ---------  Time: 2005.5 (0.0) ..# ...######......#a) +0 dagger ### ..#......#Cast: Magic Dart#####.####.##.##.##.##.#Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. _You start resting. _Magic restored. _Okay, then.&jX&j&je&j&ja Spells (Memorise)TypeFailure Level  a - SandblastEarth17% 1b - Stone ArrowConjuration/Earth22% 3  c - PasswallEarth&j45% 3  d - Fulminant PrismConjuration/Alchemy 58% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 58% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&jx &j9 &j zPrakerore the SneakKoboldHealth: 20/20 ======================== #############Magic: 6/6======================== ..##........#AC: 5Str: 6 ..# .#........#EV: 13Int: 19 ..# ..###........#SH: 0Dex: 13 ..# ...######..........#XL:  3 Next:  2% Place: Dungeon:1 &jT ..+ ...'....@...>..#####Noise: ---------  Time: 2005.5 (0.0) ..# ...######......#a) +0 dagger ### ..#......#Cast: Magic Dart#####.####.##.##.##.##.#Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. _You start resting. _Magic restored. _Okay, then.&j P  Okay, then.&j &jI &jy . _&jA  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j-&j/v Your spells (cast)TypeFailure Level  a + Magic DartConjuration3% 1  b - Searing RayConjuration4% 2 &j1Select a spell to cast[!]/[I] toggle spell headers&j&j&jkPrakerore the SneakKoboldHealth: 20/20 ======================== #############Magic: 6/6======================== ..#&j#........#AC: 5Str: 6 ..# .#........#EV: 13Int: 19 ..# ..###........#SH: 0Dex: 13 ..# ...######..........#XL:  3 Next:  2% Place: Dungeon:1 ..+ ...'....@...>..#####Noise: ---------  Time: 2005.5 (0.0) ..# ...######......#a) +0 dagger ### ..#......#Cast: Magic Dart#####.####.##.##.#&j,#.##.# _You start resting. _Magic restored. _Okay, then. _Okay, then.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jPrakerore the SneakKoboldHealth: 20/20 ======================== #############Magic: 6/6======================== ..#&ji#........#AC: 5Str: 6 ..# .#........#EV: 13Int: 19 ..# ..###........#SH: 0Dex: 13 ..# ...######..........#XL:  3 Next:  2% Place: Dungeon:1 ..+ ...'....@...>..#####Noise: ---------  Time: 2005.5 (0.0) ..# ...######......#a) +0 dagger ### ..#......#Cast: Magic Dart#####.####.##.##.##.##.# _You start resting. _Magic restored. _Okay, then. &j_Okay, then.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jMP  Okay, then.&jy&j&jp. _&j#&jM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0      &j/     b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0       d - Throwing   0.0   0.8  +1               e - Short Blades   0.0   0.6  +3               f - Armour   0.0   1.4  -2    [&j37m   g - Dodging   2.4   2.1  +2      h + Stealth4.3   2.5  +4                                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help&jX*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&j&j4&j#Prakerore the SneakKoboldHealth: 20/20 ======================== #############Magic: 6/6======================== ..##........#AC: 5Str: 6 ..# .&j1#........#EV: 13Int: 19 ..# ..###........#SH: 0Dex: 13 ..# ...######..........#XL:  3 Next:  2% Place: Dungeon:1 ..+ ...'....@...>..#####Noise: ---------  Time: 2005.5 (0.0) ..# ...######......#a) +0 dagger ### ..#......#Cast: Magic Dart#####.####.##.##.#&j~#.##.# _Magic restored. _Okay, then. _Okay, then.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.&j&j&j&jV&j Spells (Memorise)TypeFailure Level  a - SandblastEarth17% 1b - Stone ArrowConjuration/Earth22% 3  c - PasswallEarth45% 3  d - Fulminant PrismConjuration/Alchemy 58% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 58% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&jt&j {&j"Prakerore the SneakKoboldHealth: 20/20 ======================== #############Magic: 6/6======================== ..##........#AC: 5&j5Str: 6 ..# .#........#EV: 13Int: 19 ..# ..###........#SH: 0Dex: 13 ..# ...######..........#XL:  3 Next:  2% Place: Dungeon:1 ..+ ...'....@...>..#####Noise: ---------  Time: 2005.5 (0.0) ..# ...######......#a) +0 dagger ### ..#......#Cast: Magic Dart#####.####.##.##.##.##.# _Magic restored. _Okay, then. _Okay, then.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.&jt&j@Memorise Stone Arrow, consuming 3 spell levels and leaving 0? Y - Yes  N - No&jS&jPrakerore the SneakKoboldHealth: 20/20 ======================== #############Magic: 6/6======================== ..##........#AC: 5Str: 6 ..# .#........#EV: 13Int: 19 ..# ..###........#SH: 0Dex: 13 ..# ...######..........#XL:  3 Next:  2% Place: Dungeon:1 ..+ ...'....@...>..#####Noise: ---------  Time: 2005.5 (0.0) &j)..# ...######......#a) +0 dagger ### ..#......#Cast: Magic Dart#####.####.##.##.##.##.# _Magic restored. _Okay, then. _Okay, then.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.&j+6.5 (1&jo&j(y _This spell is extremely dangerous to cast!&jO A7.5 (2&j&j>+8.5 (3&jv9.5 (4 _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.&j  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jg&jK Your spells (cast)TypeFailure Level  a + Magic DartConjuration3% 1  b - Searing RayConjuration4% 2  c - Stone ArrowConjuration/Earth 22% 3 Select a spell to cast[!]/[I] toggle spell headers&j` &jkf &jel zPrakerore the SneakKoboldHealth: 20/20 ======================== #############Magic: 6/6======================== ..##........#AC: 5Str: 6 ..# .#........#EV: 13Int: 19 ..# ..###........#SH: 0Dex: 13 ..# ...######..........#XL:  3 Next:  2% Place: Dungeon:1 &jHn 5..+ ...'....@...>..#####Noise: ---------  Time: 2009.5 (0.0) ..# ...######......#a) +0 dagger ### ..#......#Cast: Magic Dart#####.####.##.##.##.##.# _Okay, then. _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jRt Prakerore the SneakKoboldHealth: 20/20 ======================== #############Magic: 6/6======================== ..##........#AC: 5Str: 6 ..# .#........#EV: 13Int: 19 &jv ..# ..###........#SH: 0Dex: 13 ..# ...######..........#XL:  3 Next:  2% Place: Dungeon:1 ..+ ...'....@...>..#####Noise: ---------  Time: 2009.5 (0.0) ..# ...######......#a) +0 dagger ### ..#......#Cast: Magic Dart#####.####.##.##.##.##.# _Okay, then. _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jz P  Okay, then.&j| &j- &j . _&jS`&jc  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0          &jf b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0   k - Earth Magic   0.0   1.0   0   d - Throwing   0.0   0.8  +1               e - Short Blades   0.0   0.6  +3               f - Armour   0.0   1.4  -2  [&j0h40m     g - Dodging   2.4   2.1  +2      h + Stealth4.3   2.5  +4                                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?[&jeiH39;49m] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&j8&j>&jCPrakerore the SneakKoboldHealth: 20/20 ======================== #############Magic: 6/6======================== ..##........#AC: 5Str: 6 ..# .#........#EV: 13Int: 19 &jE..# ..###........#SH: 0Dex: 13 ..# ...######..........#XL:  3 Next:  2% Place: Dungeon:1 ..+ ...'....@...>..#####Noise: ---------  Time: 2009.5 (0.0) ..# ...######......#a) +0 dagger ### ..#......#Cast: Magic Dart#####.####.##.##.##.##.# _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.&j(I&jJ&jN&jgP&jh3&ji&jxk,&jwl: _&jpq&jzrB&js&j[t,&ju&jw@  There is an open door here.&jEx&jy _&jz&j{&j|,&j}&j&jΉ>### ...##### ####### ########...#...# ......# #..........#...# ......# #..........#...# ......# ###..........#...# ....@.######................+ ......'........>..### .#####...# r.....######......#Magic Dart .# ##### ......# #......# )######## ####.### .# #.#r   quokka (asleep) .# #.# &jP.# #.# .# #.#&jߍ,16.5 (7&jÓn.rr&j+7.5 (8&j͚&j)Y _A quokka comes into view.&j)  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j &jl % Your spells (cast)TypeFailure Level  a + Magic DartConjuration3% 1 b - Searing RayConjuration4%2  c - Stone ArrowConjuration/Earth22%3 Select a spell to cast[!]/[I] toggle spell headers&jA^&jg&jkPrakerore the SneakKoboldHealth: 20/20 ======================== ######Magic: 6/6======================== .....##### ############### AC: 5Str: 6 .....#...# ......##....... EV: 13Int: 19 .....#...# ......##....... SH: 0&jmTDex: 13 .....#...# ......# ###....... XL:  3 Next:  2% Place: Dungeon:1 .....#...# ....@.######......... Noise: ---------  Time: 2017.5 (0.0) .........+ ......'........>..### a) +0 dagger .#####...# .r....######......#Cast: Magic Dart .# ##### ......# #......# )######## ####.### .##.#r   quokka .##.# .##.# .##.#Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _There is an open door here. _A quokka comes into view.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jtPrakerore the SneakKoboldHealth: 20/20 ======================== ######Magic: 6/6======================== .....##### ############### AC: 5Str: 6 .....#...# ......##....... EV: 13Int: 19 .....#...# ......##....... SH: 0Dex: 13 .....#...# ......# ###....... XL:  3 Next:  2% Place: Dungeon:1 &jv.....#...# ....@.######......... Noise: ---------  Time: 2017.5 (0.0) .........+ ......'........>..### a) +0 dagger .#####...# .r....######......#Cast: Magic Dart .# ##### ......# #......# )######## ####.### .##.#r   quokka .##.# .##.# .##.#Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _There is an open door here. _A quokka comes into view.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j  Prakerore the Sneak  Kobold  Health: 20/20 ======================== ###### Magic: 4/6================-------- .....##### ####### ######## AC: 5Str: 6 .....#...# ......# #....... EV: 13Int: 19 .....#...# ......# #....... SH: 0Dex: 13 .....#...# ......# ###....... XL:  3 Next:  2% Place: Dungeon:1 .....#...# ....@.######......... Noise: ---------  Time: 2017.5 (0.0) .........+ ..**..'........>..### a) +0 dagger .#####...# .r....######......#  Cast: Magic Dart .# ##### &j~|......# #......# )# ####### ####.### .##.#  r   quokka .##.# .##.# .##.# _A quokka comes into view.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (69% to hit)&j{  Prakerore the Sneak  Kobold  Health: 20/20 ======================== ###### Magic: 4/6================-------- .....##### ####### ######## AC: 5Str: 6 .....#...# ......# #....... EV: 13Int: 19 .....#...# ......# #....... SH: 0Dex: 13 .....#...# ......# ###....... XL:  3 Next:  2% Place: Dungeon:1 .....#...# ....@.######......... Noise: ---------  Time: 2017.5 (0.0) .........+ ......'........>..### a) +0 dagger .#####...# .r....######......#  Cast: Magic Dart .# ##### ......[40&jn m# #......# )# ####### ####.### .##.#  r   quokka .##.# .##.# .##.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (69% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka.  The quokka is severely wounded.         ...r ......> ..  #####   )#  #.#  ==8.5 (1Ray &j1&jO  Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (69% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka.  The quokka is severely wounded. _(Press . to maintain the ray.)&jg. E  The searing ray hits the quokka!&j3 O†&j[: 3----79Magic Dart+ &j? &jA J _You kill the quokka!&j&j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0          &j b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0   k - Earth Magic   0.0   1.0   0   d - Throwing   0.0   0.8  +1               e - Short Blades   0.0   0.6  +3               f - Armour   0.0   1.4  -2  [&j40m     g - Dodging   2.4   2.1  +2      h + Stealth4.4   2.5  +4                                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?[&jH39;49m] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&j&jS&jPrakerore the SneakKoboldHealth: 20/20 ======================== ######Magic: 3/6============------------ .....##### ############### AC: 5Str: 6 .....#...# ......##....... EV: 13Int: 19 .....#...# ......##....... SH: 0Dex: 13 .....#...# ......# ###....... XL:  3 Next:  7% Place: Dungeon:1 .....#...# ...†@.######......... Noise: ==-------  Time: 2019.5 (0.0) &j|Z.........+ ......'........>..### a) +0 dagger .#####...# ......######......#Cast: Magic Dart .# ##### ......# #......#Ray+ )######## ####.### .##.# .##.# .##.# .##.#Aim: a quokka (69% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka.  The quokka is severely wounded. _(Press . to maintain the ray.)  The searing ray hits the quokka! _You kill the quokka!&j&j&je &j &j} .Prakerore the Sneak (Kobold Conjurer)Turns: 2018, Time: 00:05:47 Health: 20/20AC:  5 Str:  6 XL: 3 Next: 7% Magic: 3/6EV: 13 Int: 19 God: Gold: 53SH:  0 Dex: 13 Spells: 0/6 levels left rFire . . .a - +0 dagger rCold . . .(no offhand) rNeg . . .f - +0 robe rPois .d - +2 helmet rElec .(no cloak) rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) Stlth ++++(no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3&j/&j5Prakerore the SneakKoboldHealth: 20/20 ======================== ######Magic: 3/6============------------ .....##### ############### AC: 5Str: 6 .....#...# ......##....... EV: 13Int: 19 .....#...# ......##....... SH: 0Dex: 13 .....#...# ......# ###....... XL:  3 Next:  7% Place: Dungeon:1 .....#...# ...†@.######......... Noise: ==-------  Time: 2019.5 (0.0) .........+ ......'........>..### a) +0 dagger .#####...# ......######......#Cast: Magic Dart .# ##### ......# #......#[&j-7|39;49mRay+ )######## ####.### .##.# .##.# .##.# .##.#Aim: a quokka (69% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka.  The quokka is severely wounded. _(Press . to maintain the ray.)  The searing ray hits the quokka! _You kill the quokka!&j=&jR>&j#e&jf3&jhiK  You stop channelling your searing ray.&jjE _&jn&jWpB&jHqB&jr,&jr&j tB&juf4====&ju&jwB&j6x,&jx&jy,&jwz&jJ{&jd|R====&j!},&j}&jB&jB&j,&j&jԃB&jf5====&jA&jB&jňB&j====&j,&jn&juB&j,&j}&j-,&jҔ&j&jd6====&j˚4 _Magic restored.&j3&j̜&jb  You see here a quokka corpse.&j&jӣ5 _&ja&j;&j,&j&j&jR====&jԲ(#########  #.......##### ############  #.......#...# #......# #...  #.......#...# #......# #  #.......#...# #......# ### ##.......#...# #...†..######........+ +@.....'.>--51.5 (32.0) ####.#####...# #......######.....  #.# ##### #......# #.....  #)# ######## ####.#  #.##.#  #.# #.#   #.# #.#   #.# #.#&j   #.# #.# &j"9--&jV&j&j13&j&j\†...0.0)&j&jQ&jW _Could not explore, unopened door.&jkI&j*&jH&jA&jW _Could not explore, unopened door.&jXi##+.'##&j&j+2.5 (1&j&j( _You open the door.&j(I&jU7&j8B&j?&j@,&jA&jH&jJB&jP&jRB&jEX&jYB&j_&jgaB&j[i@  There is an open door here.&jk5 _&j l&jq&jsB&jy&jz,&j{&j5&j&jԂ,&j&jaB&j&j,&j;&jŕ&j&j[,&j&j,&j&j&j1B&j&jB&j>&jųB&j&j,&j&j=&jPB&j&j,&j&jv&jB&j&jB&j&jB&j&jgB&ja&jB&j&j,&j&j&j,&j_&jt&jbB&jL&j-B&j&j&jn&j;&j&jB&js&j,&j&j &j,&j&j &j ,&j &jc &jT,&jC&j&j9B&jX&j&jB&j&j B&jy"B&j7*&j,X&j.&j0B&j\2&j)3,&j3&j5&j6B&j8&jn9,&j:&j;&j(=,&j=&j6@&jCA  You enter the shallow water.&jD?Water &jE&jHN _Moving in this stuff is going to be slow.&jI>&jcJ&j,L&jM3&j=N&jO&jRX&j TB&jV&j*WB&jX&jY,&jZ&j[&j]\&j:],&j<^&j_&j_,&j`&ja,&jvb&jc&jd,&jae&jaf&jgg&jh,&j i&ji,&jj&jhk&jAl,&j,m&jm&jn,&jo&j\p&jJq,&jr&jr&js,&jt&jxu&jkv,&jw&j&j,&jх&j&jB&j=#©##©....#...###.##≈≈≈≈~~# <###.....#.....# #####...# #.##.....#.....####..... .#.#.###h. h. #... .#######.#...#.###.# #.### ......#...#.# #.# ####.###.###.....#.#######.#  #..##...#.###.....##....# &jK ###...#@###.##.#### 121.1 (68.6)  #....#...#....#  #....#.###.....#...##  #....#...#.###.....# ###......#...#.###.# #....#.....#...#.# ####)....#.....#.# ###########...# #####&j~&j&jy _Partly explored, unvisited transporter and can't reach some places.&jI&jV~.........0.0)...#.......#....&jj&j&jy _Partly explored, unvisited transporter and can't reach some places.&j]&j3&j &j &j &j  &jg k_Partly explored, unvisited transporter and can't reach some places.&j9 3&ja; &j[ &ja &jmc &jd y _Partly explored, unvisited transporter and can't reach some places.&j(0&jh:Level 1 of the Dungeon<>>>>(Press ? for help) #....##.....# #.##.#.##.#.#  ##########.####.######.#.##.#.#  #########&j;#.#########.........#####...#.#.#  #.......####.#©##©....#...###.##≈≈≈≈~~#.#.#  #.#####.##..#<###.....#.....# #####...###.#  #.# #.# ##.#.#.##.....#.....#  ###........#  #)# #.# #..##.#.#.....#.###h. h.  #...########  #.# #.#######.###.#######.#...#.###.# #.###  #.# #.#.......................#...#.# #.#  #.# #.#.#############.###.###.....#.#######.#  #.# #.#.÷.#&j#=&#..##...#.###.....##....#  #.#####.###.###......#...#@###.##.####  #.....#.# #.##..###.....#...#....#   #############.#.###.#&j:>h#....#.###.....#...##   #...........#.#.....##....#...#.###.....#   #.###...###.#.##########......#...#.###.#   #.#.#.#.# #.#.##....#.....#...#.#   #.#.#.#.###.#.#####)....#.....#.#   #.#.#.#.....#.############...#   #.#.#.#######.######   #...#.........#   #.###.#######.#   ### ### ###&j3Y @&jg%  #..## ###...##....###.#.....#  ##..# #...####....##.#.....#  ##.#####....####>..#&jM#.#.....#  #....#......# #)### #.####.###  #....##.....# #.##.#......#  #....##.....# #.##.#.##.#.# &jU(  ##.......##.....#....#.....##### ##.#....#..#  #.......##.....#....#.##### ###.#⌠...#..#  &j) #.......##.....#....#.##...######..#  #.......###....#....#.##.#.......[.#  #.......##.........#.##.#####.....#  #.......##...###+##..##.# #.#####  #######.###...##.....###.#####.# &j`W    #.##.....##.........##.#   #.##.........###.##.##.# ##########   #.##.........# #.##.# #######&j0Y #.# #.(......#   #.######.....# #.##.####.....#  #.#####.###'##.#   #.###############....÷###.##....'.....##.....÷.#....#.##   #.........................#######.....######.###...#....#..#   #################........## #.....##########....># ##..#....#..#.&jY   #.# ######. #####.# #.##.#   #.#  #.# #.##.#   #.#&j[#.# #.##.#   #.##.# #.# #.#   #.##.# #.##.#   #.########.## #.##.#   #.##.....#..####.#####.# &j¹   ###.####.##.......#...# #......# ###........#   #.# #.# #############.......#...###...†..######..........#   #†# #.#  #.......................+.'......'........>..#####   #.# #.# #..#############.#####...###......######......#   #.# #.##..h &j9#.# ##### #......# #......#   #.# #....# ####### #)######### ####.###   #.# #>..... +.....# #.##.# &j   #########  #.......##### ##################   ###########.......#...# #......#&j< #........#   #........##.......#...# #......##........##&j&j#©##©....#...###.##≈≈≈≈~~# Prakerore the Sneak <###.....#.....# #####...# Kobold &jU #.##.....#.....####..... Health: 20/20 ======================== .#.#.....#.###h. h.#...#### Magic: 6/6======================== .#######.#...#.###.# #.###AC: 5Str: 6 .............#...#.# #.#EV: 13Int: 19 ####.###.###.....#.#######.#SH: 0Dex: 13#..##...#.###.....##....#XL:  3 Next:  7% Place: Dungeon:1##......#...#@###.##.####Noise: ---------  Time: 2121.1 (0.0)#..###.....#...#....#a) +0 dagger#....#.###.....#...##Cast: Magic Dart#....#...#.###.....####......#...#.###.##....#.....#..&j!m.#.#####)....#.....#.############...######You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places.&j"&j\%&j'&j6&jURead which item? &jjScrolls  e - a scroll labelled JAN AWOLLI  i - a scroll labelled NEITOHYCUU  j - a scroll labelled IRUYWANULO [!] read|quaff[?] describe selected&j7&j>&jD#©##©....#...###.##≈≈≈≈~~# Prakerore the Sneak <###.....#.....# #####...# Kobold #.##.....#.....#&j2FF###..... Health: 20/20 ======================== .#.#.....#.###h. h.#...#### Magic: 6/6======================== .#######.#...#.###.# #.###AC: 5Str: 6 .............#...#.# #.#EV: 13Int: 19 ####.###.###.....#.#######.#SH: 0Dex: 13#..##...#.###.....##....#XL:  3 Next:  7% Place: Dungeon:1##......#...#@###.##.####Noise: ---------  Time: 2121.1 (0.0)#..###.....#...#....#a) +0 dagger#....#.###.....#...##Cast: Magic Dart#....#...#.###.....#&jG###......#...#.###.##....#.....#...#.#####)....#.....#.############...######You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places.&jM _Moving in this stuff is going to be slow. _Partly explored, unvisited transporter and can't reach some places.  Okay, then.&jO&jT&jmV. _&jW- &j5 Level 1 of the Dungeon<>>>>(Press ? for help) #....##.....# #.##.#.##.#.#  ##########.####.######.#.##.#.# &j7 m ##########.#########.........#####...#.#.#  #.......####.#©##©....#...###.##≈≈≈≈~~#.#.#  #.#####.##..#<###.....#.....# #####...###.#  #.# #.# ##.#.#.##.....#.....#  ###........#  #)# #.# #..##.#.#.....#.###h. h.  #...########  #.# #.#######.###.#######.#...#.###.# #.###  #.# #.#.......................#...#.# #.#  #.# #.#.#############.###.###.....#.#######.#  #.# #.#.÷.##..##...#.###.....##....#  #.#####.###.###......#...#@###.##.####  #.....#.# #.##..###.....#...#....#   #############.#.###.##....#.###.....#...##   #...........#.#.....##....#...#.###.....# &jk8   #.###...###.#.##########......#...#.###.#   #.#.#.#.# #.#.##....#.....#...#.#   #.#.#.#.###.#.#####)....#.....#.#   #.#.#.#.....#.############...#   #.#.#.#######.######   #...#.........#   #.###.#######.#   ### ### ###&j2]©@&ja &js&jG  #######.###...##.....###.#####.#  #..## ###...##....###.#.....#  ##..# #...####....##.#.....#  ##.#####....####>..##.#.....#  #....#......# #)####.####.###  &j#....##.....# #.##.#......#  #....##.....# #.##.#.##.#.#©&j&j#©##©....#...###.##≈≈≈≈~~# Prakerore the Sneak <###.....#.....# #####...# Kobold #.##.....#.....####..... Health: 20/20 ======================== .#.#.....#.###h. h.#...#### Magic: 6/6======================== .#######.#...#.###.# #.###AC: 5Str: 6 .............#...#.# #.#&j^EV: 13Int: 19 ####.###.###.....#.#######.#SH: 0Dex: 13#..##...#.###.....##....#XL:  3 Next:  7% Place: Dungeon:1##......#...#@###.##.####Noise: ---------  Time: 2121.1 (0.0)#..###.....#...#....#a) +0 dagger#....#.###.....#...##Cast: Magic Dart#....#...#.###.....####......#...#.###.##....#.....#...#.#####)....#.....#.############...###### _Moving in this stuff is going to be slow. _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places. _Okay, then.&j0&j&jP _&jX&j&jLB&j&j,&j&j&jv,&j[&j&&j,&j&j&j,&j&jN &j &j ,&j5 &j,&j&j~&j;&j,&j&j&jJ,&j8&j,&j&jL&j,,&j&jq&jB,&j&jO&j! ,&j &j@"&j #,&j#&j%&j%,&j&&j'&j(,&j4)&j*&j+,&j,&jo-&j@.&j/,&j>0&j1B&j2&j3,&j4&jo5&j46,&j6&jY8&j:,&j;&jC<&j{=,&jR>&jY?&jy@&jLA,&jJB&jiC&jSD,&j)E&j3F,&jG&jG&jH,&jI&jnJ&jK,&jL&jcM&j>N,&j O&jO&jP,&jQ&jR&jT,&jU&j W&jX,&jY&j[&j7],&j ^&j_&j`,&ja&jj.# #.....#....#.##### # .# #.....#....#.# #. .# ##....#....#.# # #.........#.# #. #...###+##..# #. .## #...##.....## #. ..## ###...##....## #. #..# #...####....# #. &jl##.#####....####@..# #.57.1 (36.0)  #....#......# #)### #.#....##.....# #.# #.#....##.....# #.# #.#....##.....# #.# #.##########.####.##### #. #.#########.........# ####  ###.#©##©....#...###.# #≈≈≈  #..#<###.....#.....# # #### &jn&j#s&jmuc _There is a stone staircase leading down here.&jj&juLevel 1 of the Dungeon<>>>>(Press ? for help)  #.........................#######.....######.###...#....#..#   #################........## #.....##########....># ##..#....#..#  ##.......##.....#....#.....##### ##.#....#..#  #.......#&jw#.....#....#.##### ###.#⌠...#..#  #.......##.....#....#.##...######..#  #.......###....#....#.##.#.......[.#  #.......##.........#.##.#####.....#  #.......##...###+##..##.# #.#####  #######.###...##.....###.#####.#  #..## ###...##....###.#.....#  ##..# #...####....##.#.....#  ##.#####....####@..##.#.....#  #....#......# #)####.####.###  #....##.....# #.##.#......#  #....##.....# #.##.#.##.#.#  #....##.....# #.##.#.##.#.#  ##########.####.######.#.##.#.#  ##########.#########.........#####...#.#.#  #.......####.#©##©....#...###.##≈≈≈≈~~#.#.#  &jya#.#####.##..#<###.....#.....# #####...###.#  #.# #.# ##.#.#.##.....#.....#  ###........#  #)# #.# #..##.#.#.....#.###h. h.  #...########  #.# #.#######.###.#######.#...#.###.# #.###&jd# #####.....# #.##. #.#####.###'##.#.÷###.##....' #.....÷##..................###### #####.###..#################.#&j0m#########....># ##..#.#....##### ##.#.....######.#⌠...#.#.....#......########....#....#.......[........# .......#......##.......# #...###+##..# #.############.## #...##.....#######..## ###...##....####..# #...####.........###.#######@..#.)######.##........##.....# #.#  ...##.....# #.#  #.#.#  ##########.####.#### #.#.######## #.#########...............&jϴ  ###.#©##©###.# ≈≈≈≈~~#.#.#### #..#<##.....# # ###...###. ##.#.#.##.....#.....# ##........#&j#........##.......#...# #......##........###.##.......#...# #......# ###........## #.# #############.......#...###...†..######..........#†# #.#  #...............+.'......'........>..######.# #.# #..#############.#####...###......######......##.# #.##..h  #.# ##### #......# #......##.# #....# ####### #)# ######## ####.####.# #>..... +.....# #.##.##.# ######. #####.# #.##.#&jD#.#  #.# #.##.##.# #.# #. #.##.##.# #.##.##.##.# #.##.##.########.## #.##.##.##.....#..####.#####.##.##.....##.........# #.##.##.........###.##.# #.# ###########.##.........# #.##.# ####### #.# #.(......##.######.....# #.##.####.....# #.#####.###'##.##.#######....÷###.##....'.....# #.....÷.#....#.###..................#######.....# #####.###...#....#..##################........## #.....##########....># ##..#....#..# &j##.......# #.....#....#.....##### ##.#....#..#&j  #.###############....÷###.##....'.....#  #.....÷#....#.## #.........................#######.....# #####.###...#....#..##########........## #.....##########....># ##..#....#..#### #.....#....#.....##### ##.#....#..#&jr #.......# #.....#....#.##### ###.#⌠...#..##.......# #.....#....#.# #...######..##.......# ##....#....#.# #.#.......[.##.......# #.........#.# #.#####.....##.......# #...###+##..# #.# #.#####  #######.##...##.....## #.#####.#  #..## ###...##....## #.#.....#  ##..# #...####....# #.#.....#  ##.#####....####@..# &j  #.#.....#  #....#......# #)### #.####.###  #....##.....# #.# #.#......#  #....##.....# #.# #.#.##.#.#  #....##.....# #.# #.#.##.#.#  ##########.####.##### #.#.##.#.# ######### #.#########.........# ####...#.#.# #.......# ###.#©##©....#...###.# #≈≈≈≈~~#.#.# #.#####.# #..#<###.....#.....# # ####...###.# #.# #.# ##.#.#.##.....#.....#  ###........##)# #&jb .# #..##.#.#.....#.###h. h.  #...########&jp;o #.# #..#############...###......######......## #.##..h  #.# ##### #......# #......#.# #....# ####### #) ##&jr= ####.####.# #>..... +.....# #.#.##.# ######. #####.# #.##.##.#  #.# #.##.##.# #.# #.##.##.# #.# #.##.##.# #.# #.##.##.########.## #. #.##.##.....#..####.#####.##.##.....##.........##.##.##.........###.##.##.# ###########.##.........# #.##.# ####### &j>#.# #.(......##.######.....# #.##.####.....# #.#####.###'##.##.###############....÷###.##....'.....# #.....÷.#....#.###.........................#######.....# #####.###...#....#..##################........## #.....##########....># ##..#....#..# ##.......# #.....#....#.....##### ##.#....#..# #.......# #.....#....#.##### ###.#⌠...#..# #.......# #.....#....#. #...######..# #.......# ##....#....#.# #.#..[.# #.......# #.........#.# #.....#&jL> &j`   #†# #.#  #.......................+.'......'........>..##### &j% &j 7   #.# #.# #############.......#...###...†..######..........#  &j   ###.####.##.......#...# #......# ###........## &jE.#&j]h&j.##.....#....#.##### ## Prakerore the Sneak .##.....#....#.##. Kobold .###....#....#.##. Health: 20/20 ======================== .##.........#.##. Magic: 6/6======================== .#&j#...###+##..##. AC: 5Str: 6 .###...##.....###. EV: 13Int: 19 ..## ###...##....###. SH: 0Dex: 13 #..# #...####....##. XL:  3 Next:  7% Place: Dungeon:1 ##.#####....####@..##. Noise: ---------  Time: 2157.1 (0.0)  #....#......# #)####. a) +0 dagger#....##.....# #.##. Cast: Magic Dart#....##.....# #.##.#....##.....# #.&j~##.##########.####.######. #.#########.........#####  ###.#©##©....#...###.##≈≈≈  #..#<###.....#.....# #####  _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places. _Partly explored, unvisited transporter and can't reach some places. _Okay, then. _There is a stone staircase leading down here.&j̉&j͔&jw&j$ _&j^,&j$B&j#&j,&j&j&j,&j&j-&j&,&j&j&j,&jL&j&j&j,&j:&j,&j,&jD&jj&j+,&j+&j6,&j,&j/&j",&j&jZ&j,&j[&j[&j,&j&jK&jv,&jK&j&j,&j&j&j&jU,&j@  There is an open door here.&j&j5 _&j&jn,&jE&jz&jF&j,&j&j&jW,&j&jZ,&j)&j&jG,&j&j&j &j,&jH&j,&j&jr&jC,&j &j:&j ,&j&j&j,&j&j&jRB&j&jB&j&juB&j&j&j,&j &j &j ,&j &j &j,&j&j,&ju&jS&jB&jm&j7B&j5&j&j,&j&jB&jn&jFB&j&j&j,&jB&j&j &j!B&jz"&ja#,&j>$,&j<%,&j&&j&&j',&j(,&j`*B&jZ+B&jB,,&j -&j-,&j.&j/,&j~0&jQ1,&j-2,&j2&j3,&j4,&jy5,&jQ6,&jP7,&j$8,&j8,&j9&j:B&jw;&jI<,&j/=,&j->&j?B&j?&j@B&jtA&jwCX&j?F&jpG,&jHB&jI,&jJ,&jK&jLB&jM&jWNB&j'O&jO,&jP&jQ,&jR,&j`S&jTB&jU,&jyVB&j]W,&j/X,&jY&j@ZB&j[B&j[&j]B&j^&j_X&j`,&j~a&j4j   #  #  ##########  #  #........#  #  ###.####.#  #  #.# #.# #############  #.# #.# #...........  #.# #@# #..###########232.1 (75.0)  #.# #.##..h   #.# #....# #######   #.# #>..... +.....#  #.# ######. &jVl#####.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#&jo&jq&j Prakerore the Sneak # Kobold # Health: 20/20 ========================  ########### Magic: 6/6========================  #........#&j# AC: 5Str: 6  ###.####.## EV: 13Int: 19  #.# #.# ############# SH: 0Dex: 13  #.# #.# #............ XL:  3 Next:  7% Place: Dungeon:1  #.# #@# #..########### Noise: ---------  Time: 2232.1 (0.0)  #.# #.##..ha) +0 dagger  #.# #....# #######Cast: Magic Dart  #.# #>...&jhu.. +.....#  #.# ######. #####.#  #.##.#  #.##.#  #.##.#  #.##.# _Partly explored, unvisited transporter and can't reach some places. _Okay, then. _There is a stone staircase leading down here. _There is an open door here.  Press: ? - help, v - describe, . - travelThe floor.&jT@#A rock wall.&j}7## _Okay, then. _There is a stone staircase leading down here.n open door  Press: ? - help, . - travelYou can't see that place.  [a rock wall.]&j Q#.the floor.]&j? 5..&ju@5.h&jt...............&jAq  Reduced exclusion size to a single square.  Removed exclusion.&jf Prakerore the Sneak # Kobold # Health: 20/20 ========================&j  ########### Magic: 6/6========================  #........## AC: 5Str: 6  ###.####.## EV: 13Int: 19  #.# #.# ############# SH: 0Dex: 13  #.# #.# #............ XL:  3 Next:  7% Place: Dungeon:1  #.# #@# #..########### Noise: ---------  Time: 2232.1 (0.0)  #.# #.##..ha) +0 dagger  #.# #....#[37&jm #######Cast: Magic Dart  #.# #>..... +.....#  #.# ######. #####.#  #.##.#  #.##.#  #.##.#  #.##.# _There is an open door here.  Press: ? - help, . - travelYou can't see that place.  [the floor.]  Reduced exclusion size to a single square.  Removed exclusion.&j7&js&j. _&jB]M  ########........###.####.#.# #.# #############. #............. #..###########.# #.##..h   #.# #....# #######...# #####...3.1 (1 _&jIc&jd&j- [M  ########.......###.####.############# #............ #..###########  #.# #.##..h#>.&j1 &j;2 &4&j5 &jU7 &j JM  ########.......###.####@############# #............ &j  #.# #.# #..############..&j &j› &5&jk &j &j              ##########   #......@.#   ###.####.#  #.# #.# ############  #.# #.# #...........&jj   #.# #.# #..##########  #.# #.##..h  #.# #....# #######  #.# #>..... +.....#  #.# ######. #####.#&j &j+ &6&j &j &js  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!&jufs - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.&j+&j_-G======7&j`3U _You shout for attention! You hear a bark!&jm I&ju J&j~ J&j B&j n&j B&j &jƆ &j ,&j &j{ ,&j B&j ,&j &j &j C ------Magic Darthh   jackal (wandering) _You start waiting.558.0)&j @h.&jݠ K------6.1 (19&j &j Y _A jackal comes into view.&jo{ h         #  #.#  ###.####.#  #.# #.#   #.# #h# #  #.# #.# #..  #.# #.##..h  #.# #....# #   #.# #>..... +.....#   #.# ######. #####.# &j &j e7.0)Magic Dart&j &j &j M b         &jN #  #.#  ###.####.#  #.# #.#   #.# #h# #  #.# #.# #..  #.# #.##..h  #.# #....#   #.# #>..... +.....  #.# ######. #####.&jO &jT hh   jackal (wandering)&jV 88Magic Dart&jZ &j\ &j dC       &je  #  #.#  ###.####h#  #.# #.#   #.# #h# #  #.# #.# #..  #.# #.##..h  #.# #....#   #.# #>..... +  #.# ######. #####&j1g,&j3k>h.&jl&9&jo&jjq&j;iL        ##########  #.....h..#  ###@####.#&j>kl  #.# #.# ########  #.# #h# #.......  #.# #.# #..######  #.# #.##..h  #.# #....# ####  #.# #>..... +...  #.# ######. ####  #.#&jl&jp8h.&jq'60&ju&jw&jsy ###########....h...###.#### #@# #.# ########h# #........# #..#######..h...# ####  #.#&ju,&jgy7.&jzZ1Magic Dart&j~&j&j 4 ##########........##.#### #.# #.# ########h# #........# #..#######..h #.#&j3 S  #.#&j &j7 &2&jc &j &jQ \ ##########........##.#### #.# #.# ########h# #........# #..#######..h ...# #####.#&j S  #.#&j &j &3&j &j &jw&jw&jx&jy&j}&jg~&j~&j~&j&&jN&j&j,&j&j&j҂&j&j4&j`&j&j,&j &jW&jz&jɇ&j&jވ&jE&jt&j&j&j^,&j&j&j&j&j&j.&j&jR&jw&j,&j-&jї&j&jp&jz&j&jݙ&j"&jC&j&j&j&jP&jg&j&jҞ&jZ,&jݠ&jn&j&j&j,&jx&jѤ,&j&j˥&j&j3&j,&jB&jϨ&jx,&jܩ&j&jӪ&j &j^,&j&j,&j&j,&j&j,&jS&jY&j&j&j,&je&jn&j&j͵&j&j&j&j&j9&ju&jh,&j̹&j޺&j&j<&j,&j&j,&jw&jH&jh&j&ji&j&j&j&j&jJ&j/&jO&j&j&j&j&j;&ja&j&j&j&j&j!&jF&j&jB&jM,&j&j,&jk&j,&j&j,&j:&j<,&j&j,&j&j&jG&j}&jy,&j&j,&jS&j|,&j&j ,&jj&jz&j&j&j,&jE&jh,&j&j,&j&j,&jr&j,&j &j,&jM&j,&j&j/,&jx&j,&j<&jl,&j&j,&j&j&j&j &j&j+&j|&j,&j&j,&j&j&j&j&j&j(&j_&j,&j&j,&j&j,&j&jS,&j&j&j,&j &j-&j&jh&j&j&ji,&j&j&j&jj&j&j&jc&j,&j&jB&jk&j&j ,&jy &j ,&j &jk 362.1 (99.0) _You start waiting.&j^-3.1 (100.0)&jk&j# _Done waiting.&jb M ########.......###.####.# .# ########h# #....... #..######&j6c ##..h   #.# #....# #####.#&ji &j#k #4&jk .0)&jp &jq &jO &j &j &j} &jJ ,&j &j &jl &jq &j &j &j &ju &j &j &jf &jv &j &j &j` &j ,&j &j &j ,&j &j &j &j &jX &j &j &j &jH &j &j ,&j &jj &j &j &j &js &j ,&j &j &j ,&j &jk &jj &j &j &j^ &j &j &j &jQ #.##.##.########.##..... #.# #..... #.# #.....&j  #.# #......# #####.##############806.0)................&j Z################.&j p#  &j [#  &j #  # &j` &j &jZ &j &jrS&jS&jS&jT&j^V&j@Z&jZ&jZ&jh[&j\&j]&j]&j^&j^&jc&jd&jd&j e&je&jf&j2g&jg&j}h&jEj,&jj&jk&jl,&jm&jYn&j p,&jwp&j;q&jr&jr&jOs&js&ju,&j,v&jPw&jx&jx&j0y&jz&j{&j@{&j{&j|&jU}&j}&j}&j\~&j&j&jU&j2&j܂&j&j&j;H    &jv.    &j  &jE########## &j!#........# ##.# 98.1 (18.# #.# ########&jQl.# #h# #......&jov#.# #.# #..####&jk#.# #.##..h&j#.# #....# ####&j#.# #>..... +...&j(#.# ######. ####&jVB#.#&j&jܔ&jG&jS&j&j&j&j,&jՌ&jۏA      &j)  ##########  #...@....# 9.0)&jl ###.####.#  #.# #.# ######### #.# #h# #........&j%2 #.# #.# #..####### #.# #.##..h #.# #....# #####  #.# #>..... +....  #.# ######. ##### &j&j&jԘ&j^3&j&j&j%&jF&j&j&j) o        ###&jl   #......@.# 402.1 (3 ###.####.# &j  #.# #.# ### #.# #.# #...&j   #.# #.# #..### #.# #.##..h&j  #.# #....# #######&j  #.# #>..... +.....#&j! #.# ######. #####.#&j"&j%&jQ'&j 3&j &j= &j ,&jF &j8 4    &jo H # #&j N ###########&j  #........# # ###.####@# &j 5#3.1 (1&j6 j #.# #.# ############# #.# #.# #............ #.# #.# #..########### #.# #.##..h&jY  #.# #....# ####### #.# #>..... +.....&jx # #.# ######. #####&j .# #.##.#&j. &j &j &j&j&j3&jƛ&j&j6&j&j,&j&jz&j##############........#####.####.##.# #.# ############ #.# #.# #............ #.# #.# #..########## #.# #@##..h ...#  >...h. +.....# Magic Dart#####. #####.#&j #.# #.h   jackal (wandering) #&j(] #######.##&jY+6.1 (3&ja/.&j_7.1 (4Magic Dart&jF&j&j&j&jU&j&j #. ###########. #........# #. ###.####.# #. #.# #.# #############.&j  #.# #.# #............. #.# #.# #..############ #.# #.##...  #.# #.@..# #######&j  #.# #>....h +.....#  #.# ######. #####.# Magic Dart #.##.#  #.# #.# h   jackal (wandering) &j  #.# #######.# #.# &j #.....#..&j !###&j &0&j- &j?h.&j+8.1 (1&j&jT&j  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j. #. Prakerore the Sneak ###########. Kobold #........##. Health: 20/20 ======================== ###.####.##. Magic: 5/6====================---- #.# #.# #############. AC: 5Str: 6 &jJ#.# #.# #............. EV: 13Int: 19 #.# #.# #.h############ SH: 0Dex: 13 &jz#.# #.##**.  XL:  3 Next:  7% Place: Dungeon:1 &j#.# #.@*.# #######  Noise: ---------  Time: 2408.1 (0.0)&j #.# #>..... +.....#  a) +0 dagger &j#.# ######. #####.#  Cast: Magic Dart #.##.#  #.##.#  #.#&jB#.#  h   jackal (wandering) #.##.# &ja$ #.# #######.## &j# #.# #.....#..### &j+_Done waiting.  &jCasting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line&jWAim: a jackal (wandering, hasn't noticed you, 100% to hit)&j$ #. Prakerore the Sneak ###########. Kobold #........##. Health: 20/20 ======================== ###.####.##. Magic: 5/6====================---- #.# #.# #############. AC: 5Str: 6 &j*#.# #.# #............. EV: 13Int: 19 #.# #.# #.h############ SH: 0Dex: 13 #.# #.##...  XL:  3 Next:  7% Place: Dungeon:1 #.# #.@..# #######  Noise: ---------  Time: 2408.1 (0.0)&jY #.# #>..... +.....#  a) +0 dagger &j#.# ######. #####.#  Cast: Magic Dart #.##.# &j #.##.#  #.##.#  h   jackal (wandering)&jѧ1 #.##.#  &jC#.# #######.##  #.# #.....#..###&jCasting: Searing Ray (safe; 4% risk of failure)  &j<Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  &jPress: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the jackal.&jd&jI    #.# #.#  #.# #.# &jy #.# #.# #.† #.# #.##.h.  #.#   &jm #.#    #.# &jѰE   #.#&j| #.# #.#&jk#.#  #.#&jLz #.#  #.# &j<12=9.1 (1&j&joonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the jackal. _You kill the jackal!&j   #   #  ########## #  #........# #  ###.####.##  #.# #.# #############  #.# #.# #............  #.# #.# #.†###########  #.# #@##.h.   #.# #....# #######  #.# #>..... +.....#  #.# ######. #####.#   #.# #.#  #.# #.#   #.# #.#  #.# #.  &jy u[34m#.# #######.##&jJ" .hh   jackal (wandering)&j-# /-10&jR( &j* &j9   ########.......###.####.############# #............ #.†#############... ...h# ######>..... +....######. #### #-1Magic Dart&j?M  ########.......###.####.############# #............ #.†#############...  &j1@ #.# #...h# #######.#####&jE&jF&2&j+K&jL&jM  ########.......###.####.############# #............ #.†########### &j) #.# #.##...#>.&j&jX&jkshh   jackal (wandering)&j83Magic Dart&j&jq&j  ########.......###.####@############# #.............# #.†###########h##...&jR...h# ######>..... +....######. ####&j&j:h.&j&4&j &j&j*+              ##########   #......@.#   ###.####.#  #.# #.# ############  #.# #.# #...........  #.# #h# #.†##########  #.# #.##...   #.# #...h# #######  #.# #>..... +.....#  #.# ######. #####.#&j2, &jb2 1.&ju3 D5Magic Dart&j3 &jR8 &j9 &j  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jP  Okay, then.&j*&j&j. _&j &j݀ &j &j} &jb _ _You start resting.&j̑ +7.1 (2&j \6====8.1 (3&jm &j٘ % _Magic restored.&jӟ     # # ########### #........# # ###.####@# &jQ# #.# #.# ############# #.# #.# #............ #.# #.# #.†########### #.# #.##... #.# #...h# #######&j( #.# #>..... +.....# #.# ######. #####&jؠ.# #.##.#&jA9.1 (1&jM&j&j&A&jA3&jyB&jID&jD&jI&jYI&jI&====&jI&jI&jJ&jK&jK&j5L&jQV##############........##&jRW###.####.##.# #.# ############ #.# #.# #............ #.# #.# #.†########## #.# #@##...&j~Rs 23.1 (4...#  >..... +.....# #####. #####.# #.#&jR #. # &jR2#######.##&jT&jAX&jY&jI&j&j #. ###########. #........# #. ###.####.# #. #.# #.# #############. #.# #.# #............. #.# #.# #.h############ #.# #.##...  #.# #.@..# #######&ji #.# #>..... +.....#  #.# ######. #####.# Magic Dart #.##.#  #.# #.# h   jackal (wandering) &jN #.# #######.# #.# &jx4#.....#..###&jP&0&jEh†&j+4.1 (1&j&j&j?  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j #. Prakerore the Sneak ###########. Kobold #........##. Health: 20/20 ======================== ###.####.##. Magic: 5/6====================---- #.# #.# #############. AC: 5Str: 6&j4 #.# #.# #............. EV: 13Int: 19 #.# #.# #h†############ SH: 0Dex: 13 #.# #.##*..  XL:  3 Next: 12% Place: Dungeon:1 #.# #.@*.# #######  Noise: ---------  Time: 2424.1 (0.0) #.# #>..... +.....#  a) +0 dagger #.# ######. #####.#  Cast: Magic Dart #.##.#  #.##.#  #.##.#  h   jackal (wandering) #.##.#  &j?#.# #######.##  #.# #.....#..### _Magic restored.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line&jݯWAim: a jackal (wandering, hasn't noticed you, 100% to hit)&jA #. Prakerore the Sneak ###########. Kobold #........##. Health: 20/20 ======================== &j###.####.##. Magic: 5/6====================---- #.# #.# #############. AC: 5Str: 6 #.# #.# #............. EV: 13Int: 19 #.# #.# #h†############ SH: 0&jNDex: 13 #.# #.##...  XL:  3 Next: 12% Place: Dungeon:1 #.# #.@..# #######  Noise: ---------  Time: 2424.1 (0.0) #.# #>..... +.....#  a) +0 dagger #.# ######. #####.#  Cast: Magic Dart&jN #.##.#  #.##.# &j #.##.#  h   jackal (wandering) &jA#.##.#  #.# #######.## &j$ #.# #.....#..###&jCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jIAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line&jhAim: a jackal (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the jackal but does no damage.&jI    #.# #.#  #.# #.# &jQ #.# #.# #. #.# #.##h..  #.#    #.#    #.# &j   #.# #.#&j #.##.# h #.# #.# &jB #.# &jJ====5.1 (1&j&j>onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the jackal but does no damage. _The jackal barks!&j.   #   #  ########## #  #........# #  ###.####.##  #.# #.# #############  #.# #.# #............  #.# #.# #.†###########  #.# #@##h..   #.# #....# #######  #.# #>..... +.....#  #.# ######. #####.#   #.# #.#  #.# #.#   #.# #.#&jO/ `  #.# #.&j/ {  #.# #######.##&j1 &jg1 &j7 z.hh   jackal&j7 E----6&j< &j= &jTT  ########.......###.####.############# #............ #.†#############... .h..# ######&jT>..... +....######. #### #&j|V&jJ[:h.&j[C----7&j`&jb&j.  ########.......###.####.############# #.............# #.†###########h##... ....# ######>..... +....######. ####&j/&j5:h.&j]6.=8&j ;&j\=> _The jackal bites you but does no damage.&jM  ########.......###.####.#############.# #............h# #.†###########  #.# #.##...#>.&j\\h   jackal&jk &jr:h.&j.-9&j&j{&jTe  ########.......###.####@#.# #############h# #............ #.†###########&je'##.......# ######>..... +....######. ####&jg&jm:h.&jm/=30&jr&jtT _The jackal closely misses you.&jI  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j>H   Prakerore the Sneak  Kobold  Health: 20/20 ========================  Magic: 3/6============------------ # AC: 5Str: 6 &jH r# EV: 13Int: 19 ########### SH: 0Dex: 13 #........#&jcI 8# XL:  3 Next: 12% Place: Dungeon:1 ###.####@## Noise: =--------  Time: 2430.1 (0.0) #.# #h# ############# a) +0 dagger #.# #.# #............ Cast: Magic Dart #.# #.# #.†########### #.# #.##...  #.# #....# #######  h   jackal&jI g #.# #>..... +.....#  #.# ######. #####.#  #.#&jI #.# _The jackal closely misses you.Casting: Magic Dart (safe; 3% risk of failure)  &jI Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  &j#J sPress: ? - help, Shift-Dir - straight lineAim: a jackal (72% to hit)&j1  Prakerore the Sneak Kobold Health: 20/20 ======================== Magic: 3/6&jڞ |============------------ # AC: 5Str: 6 # EV: 13Int: 19  ########### SH: 0Dex: 13  #........#&j # XL:  3 Next: 12% Place: Dungeon:1  ###.####@#&jT # Noise: =--------  Time: 2430.1 (0.0)  #.# #h# ############# a) +0 dagger&j   #.# #.# #............ Cast: Magic Dart &j  #.# #.# #.†###########  #.# #.##...  #.# #....# #######&j& `h   jackal &jT 3 #.# #>..... +.....#  #.# ######. #####.#&j   #.##.#Confirm with . or Enter, or press ? or * to list all spells.&j Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (72% to hit)  &j- You focus your ray upon the jackal. The searing ray misses the jackal.(Press . to maintain the ray.)&j p=1.1 (1Ray &j &j   Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (72% to hit)  You focus your ray upon the jackal. The searing ray misses the jackal.(Press . to maintain the ray.) _The jackal bites you but does no damage.&j&j&j<&jF _Unknown command.&jAjo  The searing ray hits the jackal.  The jackal is heavily wounded.2----2+ &jjS _The jackal barely misses you.&j[%  &j The searing ray hits the jackal.&jGF†&j41--------73Magic Dart++ &jg&jJ _You kill the jackal!&j        &j*     ##########   #......@.#   ###.####.#  #.# #†# ############  #.# #.# #...........  #.# #.# #.†##########&jB  #.# #.##...  #.# #....# #######  #.# #>..... +.....#  #.# ######. #####.#&j&jޣh2====--4&j &j[&j< _You stop channelling your searing ray.&jI7&j7&j7&j%9&j9&j9&j=&jO>&jw>&j?&jOFZ         ###  #...@....#--7.1 (3  ###.####.#  #.# #†# &jF  #.# #.# #  #.# #.# #.†  #.# #.##...  #.# #....# #####   #.# #>..... +....   #.# ######. #####&jFE &jH&jL&jN&j3&jE&j&j&j%&====&j,&jK        ##########  #........#  ###@####.#&j8.1 (1  #.# #†# ########  #.# #.# #.......  #.# #.# #.†######  #.# #.##...&jQ  #.# #....# ####  #.# #>..... +...  #.# ######. ####&jS  #.#&j&j&j|&jm &jא &j &j &jҒ ,&j &j= &jm &j &jO &j &jO &j| &j &jx ,&j &j &jL &j #3&j 3====&j &j &jH &jv &j &j6 &j &j &jo &j &j &jݢ &j/ &j &jN &j} <====&jߤ &jv &j) &j[ &j &j$ &j &j2 &j &j &jt ,&j &j &jӫ &j &j= &j &j &j ,&js &j6 &jd :4====&j &jů &jO &j &j6 &jp &j &j޲ &j &jw &jr )#.##.##.########.##.....#.##.....#.##.....&j˸ c #.# #..... #.# #####. ###########.568.0)................&j #################&j2 #   &jQ P# &j &jm &jH &j 3&j &j ,&j ====&jT ,&j &jb ,&j &j ,&j &j &jʻ I5====&j &j ,&j[ &j@ ,&j &j ,&j &j R====&jr &jf ,&j &j &j &j &j &j0 &jU &j4 &jj &j &j| &j &j &j  &j^ ^.....&j ... &j ;_You start resting.&j -73.1 (17&j ]6====4.1 (18&j &jO % _Magic restored.&jw&j{  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0           b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0   k - Earth Magic   0.0   1.0   0  &jc} d - Throwing   0.0   0.8  +1               e - Short Blades   0.0   0.6  +3               f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2      h + Stealth4.5   2.5  +4            [39;4&j}9m                      &jS~                &j~    The relative cost of raising each skill is in cyan.  &j~The species aptitude is in white.  [?] Help[=] set a skill target  &j [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&j&j&j"F  #.#Prakerore the Sneak  #.#Kobold  #.#&j #E###### Health: 20/20 ========================  #.##..... Magic: 6/6========================  #.##..... AC: 5Str: 6 &j6# #.##..... EV: 13Int: 19 &jg#0 #.##..... SH: 0Dex: 13  #.#&j######. XL:  3 Next: 17% Place: Dungeon:1  #@###############. Noise: ---------  Time: 2474.1 (0.0)&j#]  #................. a) +0 dagger  #################. Cast: Magic Dart &jd$## # #  #  # &j$ #  _The jackal barely misses you.&j$The searing ray hits the jackal. _You kill the jackal! _You stop channelling your searing ray. &j$I_You start resting. _Magic restored.&j )&j*&jH.&j/&j{&jv{,&j|&j},&j&ja,&j&j9&jFB&j„&j,&jE&jІ&j&j&j&j&jB&jr&jމ&ja&j&j<&j}&j&j&j&j$&j&jJ&jn&j&j[&j&j=&j&j(&jۑ&j&jN&jВ&j&j&j&j&jE&jr&j&j=&j&j&jY&jח&j&j&j&j&jd&j&jؚ&jġg          ########## #........# ##.# &j:92.1 (18.0).# #†# ########.# #.# #......#.# #.# #.†#####.# #.##...#.# #....# ####&jȢ#.# #>..... +...#.# ######. #####.#&j&j&j&j+ &j &j &j &j &j ,&j M #########..@....3.0)###.####.# .# #†# ######## &jѢ W #.# #.# #........#.#. . .&j E &j &j &jӪ &j &j &jj &j /0.&j &j &j &j &jO&j&jh&j#,&j&j&j5,&j&j        #### &jP #......@.# 7.1 (4 ###.####.#  #.# #†# #### #.# #.# #....&j #.# #.# #.†#### #.# #.##... #.# #....# #######&jU #.# #>..... +.....# #.# ######. #####.#&jY&jW &j &j&jP&jū&jy&j&j&j&j:     &jE # # # #&j #.......@# #8.1 (1 ###.####.# #&j #.# #†# # #.# #.# #.&jд #.# #.# #.†# &j =&jo&ji&j&j?&j@&jR@&jG..0&jK&j M&jN&jU&jDz&j&j&je,&j&jX&jҾj#############........#.####. #.# #@# ############&jK #.# #.# #.............# #.†#.##..  #.##.#  #.##.#&j) 500.1 (2 _You see here a jackal corpse.&j C ###########........##.####. #.# #†# ############............#.†############... #>.  #.##.#&j&j21.1 (1 _&j &j &j| &j8 n&j #############........#.####. #.# #†# ############&jv  #.# #.# #.............# #.†#... 3.1 (2...#  >..... +.....#&j _######  #.##.#&j 4  #.#&j (#######.##&j &jI &j &j( &jx D ##########........##.#### #.# #†# ############.# #.............# #.†############... ...# #######4.1 (1>..... +.....#####. ##### &j3  #.##.....#..## &jٛ 3&j&jV&j&jU&j&j!"n&j`"&j) #.. ## #.. #..# #.. ###.####.# #.. #.# #†# ###.. #.# #.# #..&jB* #.# #.# #.†## #.# #.##.... # #.# #..@.# ####### #6.1 (2 #.# #>...... +.....# #&jf* #.# ######.. #####.# # #.# &j*. #.# # #.# &j*#.# # #.# &j*#.# # #.# &j*|#.# # #.# &j+#######.## # #.# &j!+3#.....#..##&j,&jT2&j3&jŒ&j&j&j&j&j"&jy&ju #. # #. #.# #. ###.####.# #. #.# #†# ##&j. #.# #.# #. #.# #.###.†#.&jݚ #.# #.##.#.&j #.# #...@# # #)&j!7.1 (1 #.# #>.&jJ+.....# #. #.# ######...#####.# #.&j& #.# ... #.# #. #.# ## #.# #. #.# #.# #. #.# #.# #.&j #.# #.## #. #.# #.....#..####.&j&jZ&j&j 5 ###########. #........# #. ###.####.# #. #.# #†# #############. #.# #.# #............. #.# #.###.†#############.# #.# #.##.....# #.# #.# #....#...####### #)#&j q #.# #>...@...+.....# #.#8 #.# ######...#####.# #.# #.# ...# #.# #.# #.# #### #.# #.# #.#  #.# #.# #.# #.# #.# #.# #######.## #.# #.# #.....#..####.# #.# #.....##......&j5&j&jܷ _&jɸ ,&j n&j &j &j &j| &jR  ### #...  #........# #...  ###.####.# #...  #.# #†# ###...  #.# #.# ##.....  #.# #.###.†######&j .###  #.# #.##.....# #.#  #.# #....#...####### #)# &j w #.# #>......@+.....# #.#  #.# ######...#####.# #.#  #.# #...# #.# #.# &j #.# #  #.# &j9 #.# #.#  #.# &jZ #######.## #.#  #.# #.....#..####.### &j ^ #.# #.....##...&j #&j ,11.1 (3&j &j h _Stopped running for exclusion.&jP &j &j \...0&j &j7 &jq _      #####    #   ###########   #........##   ###.####.##....   #.# #†# #############....   #.# #.# ##................   #.# #.###@†#############.#4.1 (3   #.# #.##.....# #.#   #.# #....#...####### #)#   #.# #>.......[40&jxm+.....# #.#   #.# ######...#####.# #.#   #.##...# #.# #.#   #.# ##### #.# #.#   #.# #.# #.   #.# #.# #&j#X I&j[ ;0...&j` &j'c &jd &j܏ &j= &jj &jb &j' B&j' Y  #   &jr #.   # #.   #.# &j \#.   ###.####.# &j #.   #.# #†# ##&j .  &j  #.# #.# ##. #.# #.###.@##&jU .#   #.# #.##.....# #.#  #.# #....#...####### #)# &j v #.# #>....&jĝ #.# ##### #.# &j #...# #.# #.# #.# &j( .##### #.# #.# #.# #.# #.# #.# &jN T#.# #.#&j 5.1 (1 _You see here a jackal corpse.&j4&j&j..0&j*!&j#&j$&js I&j='&j+&j.&j/&j~&jv&ja&jh&jH&j: _&jy ####### #. &j ########## #.  #........# #.  ###.####.##. &j, #.# #†# ############# &jz #.# #.# ##.@................6.1 (1 &jW #.# #.###.†#############.###  #.# #.##.....# #.# &j #.#[40m #....#...####### #)&j*# &j #.# #>.......+.... &j"@ #.# ######...####&j  #.# #...  #.# ##### &j &j&j$&j&j 3&j_ &j0 &j_ &j &j &j8 &j &j3 &jS &j} &j &jg &jU ,&j &j &js &j &j &j &j B&j &j ,&jR &j &j ,&j &j &jU ,&j1 &j ######### #.......##### ### ###.......#...# # .##.......#...# # .#&j g#.......#...# # †# #############.......#...### .# ##...........+.'20.0) &j {.###.†#############.#####...###.. &j .##.....# #.# ##### #.. ....#...####### #)# &j G### >.....&j& 5 &jH  &jf &j &j &j" &j 3&jȓ &j &j4 &jo &j n&j z## #.......##### ## #.......#...# #.. #.......#...# #..&j  #.......#...# #..  ##.......#...###...†  ##...........+.'..8.1 (2.0) ##.†##&jq .#####...###.. #.....# #.# ##### #..#...####### #)# ## ......+.....# #.# &j &j &j &j &jk9&j9&js:&j<&j=&j=&j B&j# #.##### ##.#...# #.&j$#.#...# #.#.#...# #.#.&jIs#...###...†. ##..&jkc+.'.9.1 (1.†#&jb.#####...###. .....# &j#.# ##### #. .#...# #)# &j#+.....# #.# &j&j&jh &j&jV' &j1 Level 1 of the Dungeon<>>>>(Press ? for help) #########  #.......##### ################## &j2   ###########.......#...# #......##........#   #........##.......#...# #......##........# &j52  ###.####.##.......#...# #......# ###........# &jr2  #.# #†# #############.......#...###...†..######..........# &j2   #.# #.# ##..............@........+.'......'........>..#####   #.# #.###.†#############.#####...###......######......# &j3   #.# #.##.....##.# ##### #......# #......#   #.# #....#...####### #)######### ####.###   #.# #>.......+.....# #.#&j/3 #.#   #.# ######...#####.# #.##.# &jS3  #.##...# #.# #.##.# &jx3  #.###### #.# #.##.#   #.#&j3 l#.# #.##.#   #.#&j3 l#.# #.##.#   #.#&j3 #######.## #.##.#   #.##.....#..####.####&j 4 ^#.#   #.##.....##.........##.# &j*4  #.##.........###.##.##.# ########## &jO4  #.##.........# #.##.# #######&js4 #.# #.(......#   #.######.....# #.##.####.....#&j4 #.#####.###'##.#   #.###############....÷###.##....'.....##.....÷.#....#.##&j' =@.&j ..   #.........................#######.....######.###...#....#..#&j#l .   #################........## #.....##########....># ##..#....#..#  ##.......##.....#....#.....##### ##.#....#..#  &j$G#.......##.....#....#.##### ###.#⌠...#..#  #.......##.....#....#.##...######..#  #.......###....#....#.##.#.......[.#  #.......##.........#.##.#####.....# &jE$T #.......##...###+##..#&jh$K#.# #.#####&jX   #.# #.###.†#############.#####...###......######......#>#&j.&j/&j84Prakerore the SneakKobold#########Health: 20/20 ========================#.......##### ###### Magic: 6/6========================#.......#...# #..... AC: 5Str: 6#.......#...# #..... EV: 13Int: 19#.......#...# #..... SH: 0Dex: 13  &j#############.......#...###...†. XL:  3 Next: 17% Place: Dungeon:1 ##..............@........+.'..... Noise: ---------  Time: 2529.1 (0.0) #.†#############.#####...###..... a) +0 dagger .....##.# ##### #..... Cast: Magic Dart &jZ.#...####### #)#&j###### .....+.....# #.# &j$##...#####.# #.##...# #.# #.#&jH##### #.# #.##.# #.# _You stop channelling your searing ray. &jm_You start resting. _Magic restored. _You see here a jackal corpse. &j_Stopped running for exclusion. _You see here a jackal corpse.&jt &j &j&j,&j|n&jp&j,&jY&j&j &jI &j &j!&j",&j #&j$&j#%&jD%&js%&j%&j&,&j&&j5'&j'&j'&j'&jV(&j(&j(&j(&jY)&j)&j)&j *&j*&jJ+&jk+&j+&j,&j-,&j.&j.&jq/&j/&j/&j0&ju1&j1&j1&j5FYou start resting. _Magic restored. _You see here a jackal corpse. _Stopped running for exclusion.You see here a jackal corpse.  &j5&j5 _&j%6&j6&j7&j7&j18&j8&jC9&jf9&j9&j':&j:&j:&j:&jZ;&j;,&j;&jAN  ###########  #........##  ###.####.# #  #.# #†# #######  #.# #.# ##............ &j?B  #.# #.###.†###########  #.# #.##.....#   #.# #....#...#######   #.# #@.......+.....# 48.1 (19.0) &jB #.# ######...#####.#   #.# #...# #.#   #.# ##### #.#&jC4  #.# #.#  #.# #.#  #.# #######.##&j Db   #.# #.....#..##   #.# #.....##... &jD&jH&jBKc _There is a stone staircase leading down here.&j&j&j&ju&j89.0) _&j&j    .##.....#  .......>.  ##.!.....  ......... 2 ....@#  .........  .....##..  ...... . .....#&j&j&j, +8 (1.7&j1 &j[4 _You climb downwards.  Found a smoky cyan potion. Found a stone staircase leading down. _There is a stone staircase leading up here.&j=F&jF&jTG&jI&jK&juPP _&jSB&j_0      #..... . ..... ..##.....#  >.  .##.@.....  ......  <### &jo`....  #.....##..  #...... .  .....#   &jSd.51.8 (2.0&jEf+2.8 (3&ji&j&lW _m - a smoky cyan potion&j N&juN&jN&jP&jR&jR&j"Wn&jpW&jX,&jTY&jL[&j\&j\&j]&j^&j2`,&j`&ja&jc,&j d&je&jSg,&jg&ji&jj&jk&jdk&jPl&jm,&j=n&jo&jp&jp&jp&jq&jr&j>r&jgr&jr&js&js&j t&jt&j\v&jv&jv&jMx&j z,&jJz&j}{&j|B&j}&ji~&j~&j~&j4&j,&jׁ&j&j&j&j &j˄&j,&j@&j&jЇ&j&j3&jb&jB&jՌ&j&j&jh&j&jT,&jÐ&jf&j,&j&jY&j.&j,&jĖ&j,&je,&j=&jv&j&jI&j&j@&jg&jH&jB&j&j,&j&j&jH,&j&j̤&jT,&j&jҨ&j.,&j&j/&j ,&j&ji&j ,&j&jf&j&j̵&j&jW&j,&j5&j&j,&j&j&jO,&j&jL&j&j&jW&j|&j,&ji&j,&j&juM _You now have 64 gold pieces (gained 11).&j3&j&j&j&j&jy&j&j,&jO&j&j,&jP&j&j6,&j&jQ&jH ###.####### #.........### #. #...........# &j.. #...........# .. #...........# .. #.........### .......###.. ............ &j..#####@...# .#..... &j>.###....Magic Dart ..&j, #....# .. .S.... # &jS S   ball python (constriction, asleep) &js.. ..  .&j099.8 (47.0)&j.600.8 (48&jh&j6^ _A ball python comes into view.&jы  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jw ###.####### Prakerore the Sneak #.........### Kobold #. #...........# Health: 20/20 ======================== .. #...........# Magic: 5/6====================---- .. #...........# AC: 5Str: 6 .. #.........### .  EV: 13Int: 19 .. .....###..  SH: 0Dex: 13 .. ..........  XL:  3 Next: 17% Place: Dungeon:2 .. #####@...#  Noise: ---------  Time: 2600.8 (0.0) .# ....*....  a) +0 dagger &jx>. .###*...#  Cast: Magic Dart .. #*...# .. .S.... # S   ball python (constriction, asleep) .. ..  . _A ball python comes into view.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)&j\ ###.####### Prakerore the Sneak #.........### Kobold #. #...........# Health: 20/20 ======================== &jڄ+.. #...........# Magic: 5/6====================---- .. #...........# AC: 5Str: 6 .. #.........### .  EV: 13&jInt: 19 .. .....###..  SH: 0Dex: 13 .. ..........  XL:  3 Next: 17% Place: Dungeon:2 .. #####@...#  Noise: ---------  Time: 2600.8 (0.0) .# .........  a) +0 dagger &j݅>. .###....#  Cast: Magic Dart .. #....# .. .S.... #&j S   ball python (constriction, asleep) .. .. &jTZ .Confirm with . or Enter, or press ? or * to list all spells.&jAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line&jAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is heavily wounded.&jۆ&j ###. #.........### &j...# ..# ..# &j&F .    &jQG    &js &jk>.  &jH #S&jߎ* ......&jJS  )&j ' &j@- .&j3=1.8 (1&j6&ja`  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  &jThe ball python is heavily wounded. _The ball python hisses angrily.&jj  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jۆ ###.####### Prakerore the Sneak #.........### Kobold #. #...........# Health: 20/20 ======================== .. #...........# Magic: 4/6================-------- .. #...........# AC: 5Str: 6 .. #.........### .  EV: 13Int: 19 .. .....###..  SH: 0Dex: 13 .. ..........  XL:  3 Next: 17% Place: Dungeon:2 .. #####@...#  Noise: =--------  Time: 2601.8 (0.0) .# ....*....  a) +0 dagger >. &jԇq[m.###*...#  Cast: Magic Dart .. #S...# .. ...... # S   ball python (constriction) .. ..  . _The ball python hisses angrily.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (heavily wounded, 100% to hit)&j, ###.####### Prakerore the Sneak #.........### Kobold #. #...........# Health: 20/20 ======================== .. #...........# Magic: 4/6&j================-------- .. #...........# AC: 5Str: 6 .. #.........### .  EV: 13Int: 19 .. .....###..  SH: 0Dex: 13 &jک.. ..........  XL:  3 Next: 17% Place: Dungeon:2 .. #####@...#  Noise: =--------  Time: 2601.8 (0.0) .# .........  a) +0 dagger >. .###....#  Cast: Magic Dart &j \.. #S...# .. ...... # S   ball python (constriction) .. &j>b..  .Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  &j]Press: ? - help, Shift-Dir - straight lineAim: a ball python (heavily wounded, 100% to hit)  The magic dart hits the ball python.&jB ###. #.........### ...# ..# &jw..#  .         >.   #†&jQF &j{>  .&jh202.8 (1Magic Dart&j&jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (heavily wounded, 100% to hit)  The magic dart hits the ball python. _You kill the ball python!&jT &jY 5====&j=Z ,&jjZ &j7[ ,&jw[ &j \ &j8\ <====&jn\ &j] ,&jR] &j] ,&j^ &j_ ,&j_ &jna ,&ja &jb ,&jb &jjm ...............- _You start resting.&jw 0197.0)&jt{ f6====-20.8 (18&j6 &j % _Magic restored.&jw&j"zM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0      &jz     b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0   k - Earth Magic   0.0   1.0   0   d - Throwing   0.0   0.8  +1      &jzG         e - Short Blades   0.0   0.6  +3          &jI{\     f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2  &j{    h + Stealth4.6   2.5  +4          &j{                &j:|s                &jt|        &j|X    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help&j}*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&j$D &jjI###.#######Prakerore the Sneak#.........###Kobold #. #...........#Health: 20/20 ======================== .. #...........#Magic: 6/6======================== &jIL.. #...........#AC: 5Str: 6 .. #.........### .EV: 13Int: 19 .......###..SH: 0Dex: 13 &jJ............XL:  3 Next: 20% Place: Dungeon:2 ..&j?J#####@...#Noise: ---------  Time: 2620.8 (0.0) .#.........&jaJa) +0 dagger >..###....#&jJ/Cast: Magic Dart ..&jJV#†...# ..&jJ3...... #&jJ.. ..&jJB.Press: ? - help, Shift-Dir - straight line&jKAim: a ball python (heavily wounded, 100% to hit)  The magic dart hits the ball python. &jBK_You kill the ball python! _You start resting. _Magic restored.&j5Q&j/T&jY&j[&jl &j` Prakerore the Sneak (Kobold Conjurer)Turns: 2619, Time: 00:06:35 Health: 20/20&j AC:  5 Str:  6 XL: 3 Next: 20% Magic: 6/6EV: 13 Int: 19 God: Gold: 64SH:  0 Dex: 13 Spells: 0/6 levels left rFire . . .a - +0 dagger rCold . . .(no offhand) rNeg . . .f - +0 robe rPois .d - +2 helmet rElec .&jÍ (no cloak) rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) Stlth ++++(no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects &j @: no status effects A: small, no large weapons, nightstalker 3&j,^&j4gj###.#######Prakerore the Sneak#.........###Kobold #. #...........#Health: 20/20 ======================== &jg.. #...........#Magic: 6/6======================== .. #...........#AC: 5Str: 6 .. #.........### .&jgEV: 13Int: 19 .......###..SH: 0&jhfDex: 13 ............&j%hXL:  3 Next: 20% Place: Dungeon:2 ..&jWh#####@...#Noise: ---------  Time: 2620.8 (0.0) .#&jzh.........a) +0 dagger >.&jhv.###....#Cast: Magic Dart &jh`..#†...# ..&jh3...... #&jh.. ...&ji;Press: ? - help, Shift-Dir - straight line&j=iAim: a ball python (heavily wounded, 100% to hit)  The magic dart hits the ball python. _You kill the ball python! &j]i__You start resting. _Magic restored.&jm&jq&js&jC3&jʳ&j&j&j&jn&j&jJ6.......# ######.#  ###.#######  #...###  #...........# .? &j #...........# ..  #...........###.  #.........### .....K &j)........ #####....##..Magic Dart .......... .&j .###....#.. #†...#..&jKK   kobold (asleep) ...... &ju &jb 2.8 (2  A kobold comes into view. It is wielding a +0 short sword.&j+3.8 (3&j&jbe _Found a scroll labelled POSSOU RYCSA.&jX&j]NLevel 2 of the Dungeon<>(Press ? for help) ################## #................# #.##############.# ####.#######.####### #.......#   #.........###   &j^y#...###.###.  #...........#  .?  #...........  #...........#  ...  #...........  #...........###...  #...........  #.........###.....   ...........   .....###@...K   .#..#......  ............. &j^  ...........  #####....##..   ...##.....#  .......... . &j^f  .........>.  .###....#.. &j_M  ..##.......  #†...#.. &j6_4  ..........  ...... &j[_5  .....<### &j}_1   .......... &j_&  #.....##..  &j_H#...... .   .....#  &jk`% &j5@.&j5..&j35..&jR 5.K&j6 &j] .&j ...&j4 ...&j .....&j ...K&j- .....&jx !.##..&ju <. ...&j$4&jA.......#Prakerore the Sneak ######.#Kobold###.#######Health: 20/20 ========================#.........###Magic: 6/6========================#...........# .?AC: 5Str: 6#...........# ...EV: 13Int: 19#...........###...SH: 0&jBDex: 13#.........###.....XL:  3 Next: 20% Place: Dungeon:2.....###@...KNoise: ---------  Time: 2623.8 (0.0).............a) +0 dagger#####....##..Cast: Magic Dart.......... ..###....#..#†...#..K   kobold (asleep)......The magic dart hits the ball python. _You kill the ball python! _You start resting. _Magic restored.  &jeBA kobold comes into view. It is wielding a +0 short sword. _Found a scroll labelled POSSOU RYCSA.&jC&j7I&j/K&jVH#######.#  ###.####### #.........### #...# .? #.# ... #.###... ####..... .....###....K .......@..... #####....##.. .......... . .###....#. #†...#.. ...... &jO&jQ_4.8 (1Magic Dart&jmW&jX&j3&j[&j}&j,&jgn&j@&j;,&j~&jF&j\,&j&j &j&jŨ&j@&j׫&jB #.........###..... .....###....K ....... #####....##..  ............  .###....#...  ##†...#...  .........[  .... 9.8 (5 .....$....  ..  ................. &ji&j ,30.8 (6&j&j( _Found a ring mail.&jW3&j&Y&j[&j^,&jbB&jc&jkgL _You now have 73 gold pieces (gained 9).&ji3&jj&jm&jo&jo&jp&jt&j~n .....###....K ............. #####....##.. ............ .###....#...##†...#...............[..(.....................4.8 (4.................&j&j͇+5.8 (5&j; _Found 4 stones.&j .........###..... .....###....K ............. #####....##.. ...........###....#.......##†...#................[..(..........................&j&j+6.8 (1&j&jb &jS >M..### .....###....K...........#####....##.........###....#.......&jT ##†...#......(.......................&j!d &ji &7&jPo &jas R _You see here a +0 ring mail.&j&j&8&jN&j( _n - a +0 ring mail&j&jCInventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon)b - a +0 spear Missiles (go to first with ()  k - a throwing net Armour (go to first with [)  d - a +2 helmet (worn) &j4 f - a +0 robe (worn)n - a +0 ring mail Scrolls (go to first with ?)  e - a scroll labelled JAN AWOLLI  i - a scroll labelled NEITOHYCUU  j - a scroll labelled IRUYWANULO &jPotions (go to first with !)  c - a bubbling silvery potion  g - 2 dark potions &jC h - 2 potions of magic  l - a bubbling green potion  m - a smoky cyan potion&j/% n - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 3.0 (5.0 -> 8.0). Your EV would decrease by 2.8 (13.8 -> 11.0). &j% Your spell failure would worsen by up to 43% (press '!' for details). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.&j/ If you equipped this item, your spell failure would worsen: Stone Arrow22%-> 65% Searing Ray4%-> 21% Magic Dart3%-> 13% &jJP(w)ear, (d)rop, (=)adjust, or (i)nscribe.&jM"Inventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon)  b - a +0 spear Missiles (go to first with ()  k - a throwing net Armour (go to first with [) &j d - a +2 helmet (worn)  f - a +0 robe (worn)  n - a +0 ring mail Scrolls (go to first with ?)  e - a scroll labelled JAN AWOLLI  i - a scroll labelled NEITOHYCUU  j - a scroll labelled IRUYWANULO Potions (go to first with !)  c - a bubbling silvery potion  g - 2 dark potions  h - 2 potions of magic  l - a bubbling green potion  m - a smoky cyan potion&j&j &jn...........###...Prakerore the Sneak .........###.....Kobold.....###....KHealth: 20/20 ========================.............Magic: 6/6========================#####....##......AC: 5Str: 6................EV: 13Int: 19.###....#.......SH: 0&jNDex: 13##†...#.......XL:  3 Next: 20% Place: Dungeon:2.........@..(.Noise: ---------  Time: 2638.8 (0.0)..............a) +0 dagger..............Cast: Magic Dart............................&jO......................... _Found a scroll labelled POSSOU RYCSA. _Found a ring mail. _You now have 73 gold pieces (gained 9). _Found 4 stones. _You see here a +0 ring mail. _n - a +0 ring mail&jݚ&jI&j+&jפ&je &j &j7 &j}  &j 8_Unknown command.&j:  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jy&j  Your spells (cast)TypeFailure Level  a + Magic DartConjuration3% 1  b - Searing RayConjuration4% 2  c - Stone ArrowConjuration/Earth 22% 3 Select a spell to cast&j[!]/[I] toggle spell headers©&jj©&j ©&jM...........###...Prakerore the Sneak .........###.....Kobold.....###....KHealth: 20/20 ========================.............Magic: 6/6========================#####....##......©&jaAC: 5Str: 6................EV: 13Int: 19.###....#.......SH: 0Dex: 13##†...#.......©&jXL:  3 Next: 20% Place: Dungeon:2.........@..(.Noise: ---------  Time: 2638.8 (0.0)..............©&ja) +0 dagger..............Cast: Magic Dart©&jO..................................................... _Found 4 stones. _You see here a +0 ring mail. _n - a +0 ring mail _Unknown command.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.©&j©&j8...........###...Prakerore the Sneak .........###.....Kobold.....###....KHealth: 20/20 ========================.............Magic: 6/6========================#####....##......AC: 5Str: 6................EV: 13Int: 19.###....#.......SH: 0Dex: 13##†...#.......XL:  3 Next: 20% Place: Dungeon:2.........@..(.©&jNoise: ---------  Time: 2638.8 (0.0)..............a) +0 dagger..............Cast: Magic Dart..................................................... _Found 4 stones. ©&j]_You see here a +0 ring mail. _n - a +0 ring mail _Unknown command.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.©&j#P  Okay, then.©&jN'©&j,©&j.. _©&j©&jȱ  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0  ©&jF         b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0   k - Earth Magic   0.0   1.0   0  ©&j d - Throwing   0.0   0.8  +1              ©&j e - Short Blades   0.0   0.6  +3          ©&j`    ©&j:. f - Armour   0.0   1.4  -2      ©&j] g - Dodging   2.4   2.1  +2  ©&j}    h + Stealth©&j4.6   2.5  +4      ©&j³l    ©&j        ©&jn    ©&j6_    ©&jma    ©&j_    ©&j        ©&jϴn    ©&j        ©&jqKThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  ©&j[/] auto|manual mode [*] useful|all skills [!] training|cost|targets©&jf©&jl©&jr...........###...Prakerore the Sneak .........###.....Kobold.....###....KHealth: 20/20 ========================.............Magic: 6/6========================©&js6#####....##......AC: 5Str: 6................EV: 13Int: 19.###....#.......SH: 0Dex: 13##†...#.......©&jZsXL:  3 Next: 20% Place: Dungeon:2.........@..(.Noise: ---------  Time: 2638.8 (0.0)..............©&jsa) +0 dagger..............Cast: Magic Dart..............©&js....................................... _You see here a +0 ring mail. _n - a +0 ring mail _Unknown command.©&j tCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.©&j/t©&j@y©&j'|©&j©&j©&jj. ©&j/ Prakerore the Sneak (Kobold Conjurer)Turns: 2637, Time: 00:06:43 Health: 20/20©&j/ AC:  5 Str:  6 XL: 3 Next: 20% Magic: 6/6EV: 13 Int: 19 God: Gold: 73SH:  0 Dex: 13 Spells: 0/6 levels left rFire . . .©&jD0 a - +0 dagger rCold . . .(no offhand) rNeg . . .f - +0 robe rPois .d - +2 helmet rElec .(no cloak) rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) Stlth ++++(no ring) ©&j|0 fHPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3é&jé&jǖz...........###...Prakerore the Sneak .........###.....Kobold.....###....KHealth: 20/20 ========================.............Magic: 6/6========================#####....##......AC: 5é&jZVStr: 6................EV: 13Int: 19.###....#.......SH: 0Dex: 13é&j##†...#.......XL:  3 Next: 20% Place: Dungeon:2.........@..(.Noise: ---------  Time: 2638.8 (0.0)..............é&ja) +0 dagger..............Cast: Magic Darté&j9..................................................... é&jbR_You see here a +0 ring mail. _n - a +0 ring mail é&j_Unknown command.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. é&jԘ6_Okay, then.é&jϜé&jfé&jݥé&jc3é&jdé&jgé&jjé&j nP _é&j}oé&joé&jpé&jré&jt,é&jué&jx;  You see here 4 stones.é&jzé&j?{ _é&j'|é&j~é&j,é&j7é&j é&jf,é&jé&jé&jYé&jé&jné&jé&j&,é&jé&jé&jh###... ###..... ###....K ........ ....##......#. .............. K é&j՘....#.......###### .. †...#.......#....# ..........(.....@... .......##.# ..............#...##Magic Dart é&jZh...................# .............# ............ K   kobold (asleep) é&j|,46.8 (8é&jʨ+7.8 (9é&j;é&j$ _A kobold comes into view. It is wielding a +1 dagger of electrocution.ĩ&jĩ&jP9Level 2 of the Dungeon<>(Press ? for help) ################## ĩ&jީ#................# #.##############.# ####.#######.####### #.......#   #.........###   #...###.###.  #...........#  .? ĩ&j #...........  #...........#  ...  #...........  #...........###... ĩ&jLx #...........  #.........###.....  ĩ&jw ...........   .....###....K  ĩ&j  .#..#......  .............   ...........  #####....##......#.     ...##.....#  ..................   K   .........>.  .###....#.......###### .. ĩ&jG  ..##.......  ##†...#.......#....#...   .......... ĩ&j ............(.....@....  ĩ&j .....<###  ................##.#...   ..........  ................#...##. ĩ&j  #.....##..  .....................#  #...... .  .....................#ĩ&j9  .....#  .............    ............ ĩ&jT D#@ĩ&jB D #ũ&jD  ũ&j5 KƩ&jƩ&j..###...Prakerore the Sneak ###.....Kobold ###....KHealth: 20/20 ======================== ........Magic: 6/6Ʃ&jM======================== ....##......#.AC: 5Str: 6 ..............KEV: 13Int: 19 ....#.......###### ..SH: 0Dex: 13 Ʃ&jy†...#.......#....#...XL:  3 Next: 20% Place: Dungeon:2 ..........(.....@....Ʃ&j~Noise: ---------  Time: 2647.8 (0.0) Ʃ&j!..............##.#...a) +0 dagger ..............#...##.Ʃ&j8Cast: Magic Dart ...................# ...................# ............K   kobold (asleep) Ʃ&j6........... _Unknown command.Casting: Magic Dart (safe; 3% risk of failure)  Ʃ&jfConfirm with . or Enter, or press ? or * to list all spells. _Okay, then. _You see here 4 stones. Ʃ&jx_A kobold comes into view. It is wielding a +1 dagger of electrocution.Ʃ&j Ʃ&j'Ʃ&jǩ&jǩ&j ǩ&jǩ&jF _Unknown command.ɩ&jɩ&jɩ&j#ɩ&jF _Unknown command.ɩ&jɩ&j[Inventory: 14/52 slots ɩ&jHand Weapons (go to first with ))  a - a +0 dagger (weapon)b - a +0 spear Missiles (go to first with ()  k - a throwing net Armour (go to first with [)  d - a +2 helmet (worn) ɩ&jZ f - a +0 robe (worn)n - a +0 ring mail Scrolls (go to first with ?)  e - a scroll labelled JAN AWOLLI ɩ&jN i - a scroll labelled NEITOHYCUU  j - a scroll labelled IRUYWANULO ɩ&j/;Potions (go to first with !)  c - a bubbling silvery potion  g - 2 dark potions  h - 2 potions of magic  l - a bubbling green potion  m - a smoky cyan potionɩ&jo ɩ&jU ɩ&j ..###...Prakerore the Sneak ###.....Kobold ###....KHealth: 20/20 ======================== ........Magic: 6/6ɩ&j ======================== ....##......#.AC: 5Str: 6 ..............KEV: 13Int: 19 ....#.......###### ..SH: 0Dex: 13 †...#.......#....#...ɩ&jG rXL:  3 Next: 20% Place: Dungeon:2 ..........(.....@....Noise: ---------  Time: 2647.8 (0.0) ..............##.#...a) +0 dagger ..............#...##.Cast: Magic Dart ...................# ...................# ............K   kobold (asleep) ...........Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. ɩ&j _You see here 4 stones. _A kobold comes into view. It is wielding a +1 dagger of electrocution. _Unknown command. _Unknown command.ɩ&j ɩ&j ɩ&j ɩ&j)" ʩ&j _You see here 4 stones. _A kobold comes into view. It is wielding a +1 dagger of electrocution. _Unknown command. _Unknown command.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ʩ&j..###... Prakerore the Sneak ###..... Kobold ###....K Health: 20/20 ======================== ........ Magic: 5/6====================---- ....##......#. AC: 5Str: 6 .............. K  EV: 13Int: 19 ....#.......###### *.  SH: 0Dex: 13 †...#.......#....#*..  XL:  3 Next: 20% Place: Dungeon:2 ..........(.....@*...  Noise: ---------  Time: 2647.8 (0.0) ..............##.#... ʩ&j  a) +0 dagger ..............#...##.  Cast: Magic Dart ...................# ...................# ............ K   kobold (asleep) ........... _Unknown command.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +1 dagger of electrocution (asleep, 100% to hit)ʩ&j7..###... Prakerore the Sneak ###..... Kobold ###....K Health: 20/20 ======================== ........ Magic: 5/6====================---- ....##......#. AC: 5ʩ&j^Str: 6 .............. K  EV: 13Int: 19 ....#.......###### ..  SH: 0Dex: 13 †...#.......#....#...  XL:  3 Next: 20% Place: Dungeon:2 ..........(.....@....  Noise: ---------  Time: 2647.8 (0.0) ..............##.#...  a) +0 dagger ..............#...##.  Cast: Magic Dart ...................# ...................# ............ʩ&jR K   kobold (asleep) ...........Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +1 dagger of electrocution (asleep, 100% to hit)  The magic dart hits the kobold.ʩ&j^ )  .. † ...(.ʩ&jJ    ʩ&jyo2=8.8 (1Magic Dartʩ&jʩ&jronfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +1 dagger of electrocution (asleep, 100% to hit)  The magic dart hits the kobold. _You kill the kobold!˩&j -˩&j$,˩&j+ ....(.....- _You start resting.˩&j34,56.8 (8˩&j6d6====-7.8 (9˩&j;˩&jd>% _Magic restored.˩&j  ###... ..... ....K ..... .##......#. ....... ..).#.######.. ...#.#....#.(.##.#...##...##.#......# #......# ˩&j 1..........˩&j A8.8 (1˩&j ˩&j ̩&j&/_̩&j4# ... #... ..... #....K ..... ##...#.##̩&j`5#. ##....... ...)#.......######.#.#....#(...........>##.#...#.̩&j5#...##.#...#.#̩&j5(......# .........̩&j5̩&j{?&0̩&jC+9.8 (1̩&jFH̩&jK; _Found a stone staircase leading down.̩&j؅I̩&j%̩&jc,̩&j,̩&jЎ̩&j &====̩&jB̩&j/̩&j6  .?  ...  .... .....# ...K ....# .... ##...### ##......#. .##..̩&j......... ..... #.......######. ##....#......(...........>..##.#...###̩&j'9#...##.#.......#.#......# ̩&jY&........̩&j 61.8 (2  Things that are here: _a +1 dagger of electrocution; a kobold corpse̩&jFs ̩&jv +2.8 (1̩&j7| ̩&j V _o - a +1 dagger of electrocutionͩ&jͩ&j tInventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon)b - a +0 spear  o - a +1 dagger of electrocution Missiles (go to first with ()  k - a throwing net Armour (go to first with [)  d - a +2 helmet (worn) ͩ&jo f - a +0 robe (worn)n - a +0 ring mail Scrolls (go to first with ?)  e - a scroll labelled JAN AWOLLI  i - a scroll labelled NEITOHYCUU  j - a scroll labelled IRUYWANULO Potions (go to first with !)  c - a bubbling silvery potion  g - 2 dark potions  h - 2 potions of magic  l - a bubbling green potion  m - a smoky cyan potionͩ&j2o - a +1 dagger of electrocution. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 ͩ&j$3WThis weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.8 XLs. Damage rating: 5 (Base 4 x 107% (Dex) x 101% (Skill) + 1 (Ench)). ͩ&jJ3Elec: It sometimes electrocutes victims (1/4 chance, 8-20 damage). This weapon falls into the 'Short Blades' category. It is extremely good for ͩ&jj3xstabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. ͩ&j3You took it off a kobold on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} ͩ&j3b{elec} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon ͩ&j3q_________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ͩ&j _Magic restored. _Found a stone staircase leading down.  Things that are here: _a +1 dagger of electrocution; a kobold corpse _o - a +1 dagger of electrocution  Adjust to which letter? (? for menu, Esc to quit)ͩ&j ͩ&j ͩ&j Prakerore the Sneak.?Kobold...Health: 20/20 ======================== #...Magic: 6/6======================== .........#AC: 5Str: 6 ...K....#EV: 13Int: 19 ....##...###SH: 0Dex: 13 ##......#. .##.......XL:  3 Next: 22% Place: Dungeon:2 ͩ&jq ~.......... .....@....Noise: ---------  Time: 2662.8 (0.0) #.......######.......o) +0 dagger #.......#....#.......Cast: Magic Dart ......(...........>.. ..........##.#...#.## ..........#...##.#.. ...............#.# ͩ&j }...............# ........ _Magic restored. _Found a stone staircase leading down.  ͩ&j Things that are here: _a +1 dagger of electrocution; a kobold corpse _o - a +1 dagger of electrocutionͩ&j Adjust to which letter? (? for menu, Esc to quit)ͩ&j ͩ&j ͩ&j  ͩ&j p _a - a +1 dagger of electrocution; o - a +0 dagger (weapon)Ω&jZl  You unwield your +0 dagger.  You hear the crackle of electricity.Ω&jL^z3.8 (1a) +1(elec)Ω&jdΩ&jg? _a - a +1 dagger of electrocution (weapon)Ω&jHΩ&j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0  Ω&j        Ω&j86 b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0   k - Earth Magic   0.0   1.0   0  Ω&j\B d - Throwing   0.0   0.8  +1      Ω&j|^    Ω&j,     e - Short Blades   0.0   0.6  +3  Ω&j        Ω&jT    Ω&j. f - Armour   0.0   1.4  -2      Ω&jB. g - Dodging   2.4   2.1  +2      Ω&jq+h + Stealth4.6   2.5  +4      Ω&jl    Ω&j        Ω&jn    Ω&j        Ω&j?l    Ω&jk        Ω&jn    Ω&j        Ω&j2KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  Ω&j[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsΩ&j Prakerore the Sneak.?Kobold...Health: 20/20 ======================== #...Magic: 6/6======================== .........#AC: 5Str: 6 ...K....#EV: 13Int: 19 ....##...###SH: 0Dex: 13 ##......#. .##.......XL:  3 Next: 22% Place: Dungeon:2 .......... .....@....Noise: ---------  Time: 2663.8 (0.0) #.......######.......a) +1 dagger (elec) #.......#....#.......Cast: Magic Dart ......(...........>.. ..........##.#...#.## ..........#...##.#.. ....Ω&jI ...........#.# ...............# ........ _o - a +1 dagger of electrocutionAdjust to which letter? (? for menu, Esc to quit) _a - a +1 dagger of electrocution; o - a +0 dagger (weapon)  You unwield your +0 dagger.  You hear the crackle of electricity. _a - a +1 dagger of electrocution (weapon)Ω&jт Ω&j& Ω&j Ω&j؍ Ω&j>6Prakerore the Sneak (Kobold Conjurer)Turns: 2662, Time: 00:06:55 Health: 20/20AC:  5 Str:  6 XL: 3 Next: 22% Magic: 6/6EV: 13 Int: 19 God: Gold: 73SH:  0 Dex: 13 Spells: 0/6 levels left rFire . . .a - +1 dagger (elec) rCold . . .(no offhand) rNeg . . .f - +0 robe rPois .d - +2 helmet rElec .(no cloak) rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) Stlth ++++(no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3ϩ&jnpϩ&j{jPrakerore the Sneak.?Kobold...Health: 20/20 ======================== #...Magic: 6/6======================== .........#AC: 5Str: 6 ...Kϩ&j1|....#EV: 13Int: 19 ....##...###SH: 0Dex: 13 ##......#. .##.......XL:  3 Next: 22% Place: Dungeon:2 .......... .....@....ϩ&j|Noise: ---------  Time: 2663.8 (0.0) #.......######.......a) +1 dagger (elec) #.......#....#.......Cast: Magic Dart ϩ&j|8......(...........>.. ..........##.#...#.## ..........#...##.#.. ...............#.# ϩ&j} ...............# ........ _o - a +1 dagger of electrocutionAdjust to which letter? (? for menu, Esc to quit) ϩ&j}_a - a +1 dagger of electrocution; o - a +0 dagger (weapon)  You unwield your +0 dagger.  You hear the crackle of electricity. _a - a +1 dagger of electrocution (weapon)ϩ&jJϩ&jϩ&j#ϩ&jEpϩ&jqϩ&jKvϩ&jwF _Unknown command.ϩ&jIϩ&jUIϩ&jIϩ&jMϩ&jNϩ&jRP _ϩ&jlT,ϩ&jTϩ&j+Vϩ&jW,ϩ&jiXϩ&j[ϩ&j ],ϩ&j]ϩ&j^ϩ&j_,ϩ&j`ϩ&jaϩ&jcϩ&jcϩ&jTdϩ&jhϩ&jIiϩ&jtiϩ&jiϩ&jkϩ&jm,ϩ&jvnϩ&joϩ&jtq,ϩ&jqϩ&jtϩ&jv,ϩ&jwϩ&jxϩ&jYzϩ&jzϩ&jzϩ&jM}ϩ&j~ϩ&jϩ&jϩ&jϩ&jϩ&jϩ&jsϩ&jϩ&j,ϩ&jϩ&jϩ&jΈϩ&jϩ&jϩ&jϩ&j֌,ϩ&jIϩ&jϩ&j,ϩ&j2ϩ&jϩ&j,ϩ&jϩ&jەϩ&j,ϩ&j'ϩ&j$ϩ&jϩ&j'ϩ&jVϩ&jϩ&jϩ&j@ϩ&jěϩ&jϩ&jϩ&jߞϩ&jHϩ&jϩ&jۡϩ&jϩ&jZϩ&j.ϩ&j,ϩ&j{ϩ&jmϩ&j,ϩ&jϩ&jmϩ&jϩ&j̬ϩ&j9ϩ&j5ϩ&jϩ&jϩ&jwϩ&jϩ&jϩ&jϩ&jfϩ&jmϩ&j,ϩ&j ϩ&j$ϩ&j7ϩ&j`ϩ&jϩ&jݹϩ&jϩ&jϩ&jϩ&jŻϩ&j̼ϩ&jϩ&j@ϩ&jyϩ&j[Bϩ&j-ϩ&j,ϩ&jϩ&j8ϩ&jy,ϩ&jϩ&jϩ&j,ϩ&jEϩ&jϩ&j0,ϩ&jϩ&jϩ&j.....# ##...####### #..........####### ϩ&j9...†.............# #..........#####.#  ϩ&j]w#..........# #.#  ϩ&j .....>...#.# #.#  #...#.##.#.# #.# ϩ&j .##.#.. #@#  ϩ&j..#.# #.#  ϩ&j..# #.#  Magic Dart ϩ&j#.#   ϩ&j9s#g#   ϩ&jY  g   goblin (asleep)  ϩ&j}L   ϩ&j, ϩ&j1700.8 (37.0)ϩ&j,1.8 (38ϩ&jJϩ&ju _A goblin comes into view. It is wielding a +0 dagger.Щ&j  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Щ&j Z.....# Prakerore the Sneak ##...####### Kobold #..........####### Health: 20/20 ======================== ...†.............# Magic: 5/6====================---- Щ&j> 9#..........#####.# AC: 5Str: 6 #..........# #.# EV: 13Int: 19 .....>...#.# #.# SH: 0Dex: 13 #...#.##.#.# #.# XL:  3 Next: 22% Place: Dungeon:2 Щ&jf .##.#.. #@# Noise: ---------  Time: 2701.8 (0.0) Щ&j ..#.# #*# a) +1 dagger (elec) Щ&j ..# #*# Cast: Magic Dart Щ&j #*# #g# Щ&j  g   goblin (asleep)Щ&j7 z _A goblin comes into view. It is wielding a +0 dagger.Щ&jW Casting: Magic Dart (safe; 3% risk of failure)  Щ&jw Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Щ&j Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)Щ&j)+.....# Prakerore the Sneak ##...####### Kobold #..........#######Щ&j+ Health: 20/20 ======================== ...†.............# Magic: 5/6====================---- #..........#####.# AC: 5Str: 6 #..........# #.# EV: 13Щ&j+Int: 19 .....>...#.# #.# SH: 0Щ&j',Dex: 13 #...#.##.#.# #.# XL:  3 Next: 22% Place: Dungeon:2 .##.#.. #@# Noise: ---------  Time: 2701.8 (0.0) ..#.# #.# a) +1 dagger (elec) ..# #.#Щ&jQ, Cast: Magic Dart #.#Щ&j~, #g#  g   goblin (asleep)Щ&j,Щ&j,Casting: Magic Dart (safe; 3% risk of failure)  Щ&j,MConfirm with . or Enter, or press ? or * to list all spells.Щ&j-Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineЩ&j5-uAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin.Щ&j4f.....#......... †.............#  Щ&j5k #.# > #.#  #.#  #@# Щ&j?5 #.#  #.#  Щ&jc5#.#  #)# Щ&j5=  Щ&j5f    Щ&j5X   Щ&j5E Щ&j:o5=2.8 (1Magic DartЩ&jQ?Щ&jZBonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin. _You kill the goblin!ѩ&jѩ&j;ѩ&jѩ&jѩ&j[ѩ&jѩ&j,ѩ&jtѩ&jѩ&j#ѩ&jѩ&j,ѩ&jѩ&j,ѩ&j$ѩ&j,ѩ&jKѩ&jѩ&jNѩ&jѩ&j:,ѩ&j޻ѩ&jѩ&j(G6====ѩ&jھѩ&jW4 _Magic restored.ѩ&j3ѩ&jѩ&jѩ&jL,ѩ&jѩ&jѩ&jѩ&jѩ&jnѩ&juѩ&jѩ&j&====ѩ&jѩ&jѩ&j~  Things that are here:  a +0 dagger; a goblin corpseѩ&jr#..........# #.# .....>...#.# #.#..#.##.#.# #. .##.#.. # ..#.# ..#   #) - ......S.. ..##.##.#Magic Dart. ... #...S   ball python (constriction, asleep)ѩ&j{0153.0)ѩ&jBF-6.8 (14ѩ&jѩ&j^ _A ball python comes into view.ҩ&jVo  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ҩ&j3#..........# #.# Prakerore the Sneak .....>...#.# #.# Kobold #...#.##.#.# #.# Health: 20/20 ======================== .##.#.. #.# Magic: 5/6====================---- ..#.# #.# AC: 5Str: 6 ..# #.# EV: 13Int: 19 #.# SH: 0Dex: 13 #)# XL:  3 Next: 25% Place: Dungeon:2 #@#ҩ&j4 Noise: ---------  Time: 2716.8 (0.0) .....*S..  a) +1 dagger (elec) ..##.##.#  Cast: Magic Dart . ... #  ...  S   ball python (constriction, asleep) _A ball python comes into view.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineҩ&j4FAim: a ball python (asleep, 100% to hit)ҩ&jv#..........# #.#  Prakerore the Sneak .....>...#.# #.#  Kobold #...#.##.#.# #.#  Health: 20/20 ======================== .##.#..#.#ҩ&jw  Magic: 5/6====================---- ..#.##.#  AC: 5Str: 6 ..##.#  EV: 13Int: 19ҩ&jڋ#.#  SH: 0Dex: 13#)#  XL:  3 Next: 25% Place: Dungeon:2#@#  Noise: ---------  Time: 2716.8 (0.0)......S..ҩ&j7  a) +1 dagger (elec)..##.##.#  Cast: Magic Dartҩ&jR. ... # ...ҩ&jV   S   ball python (constriction, asleep)  ҩ&jX Confirm with . or Enter, or press ? or * to list all spells.ҩ&jAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineҩ&jAim: a ball python (asleep, 100% to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.ҩ&jY7.8 (1Contam ҩ&jΑҩ&j  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  You miscast Magic Dart.are very lightly contaminated with residual magic. _Nothing appears to happen.ө&jM### #......... .....>.. #...#.##.#.# #. .##.#....#. ..#.. #.# ......S....##.##.#. ... # ... ө&j-ө&jV\8Magic Dartө&j{ө&j\  Things that are here: _a +0 dagger; a goblin corpseө&j ө&j 3ө&j, ө&j ө&j Bө&j ө&j ,ө&j ө&j ,ө&j ө&j6 ө&j f 23.8 (5 _You start resting.ө&j (ө&j ө&j K _Your magical contamination has completely faded away.ԩ&j 3ԩ&j7ԩ&jFԩ&jԩ&jJXԩ&jz_ _You start resting.ԩ&j+5.8 (2ԩ&j@\6====6.8 (3ԩ&j ԩ&j% _Magic restored.ԩ&j.ԩ&jԩ&jXԩ&j`ԩ&jrp====ԩ&jԩ&j5,ԩ&jԩ&jԩ&jr,ԩ&jԩ&jRԩ&jBԩ&jԩ&jb,ԩ&jԩ&jP....# ....## # .....# ....#  ##...####### ԩ&j.#..........###### ...†............ #..........####34.8 (8 #..........# #. .....>...#.# #.# ԩ&js<#...#.##.#.# #.# .##.#.. #.# ..#.##.# ..##.#ԩ&jT#.##)#ԩ&jԩ&jwԩ&j=ԩ&j _ԩ&j ,ԩ&jQ ԩ&j .# . # .# .# ......#  ##...#######  ##..####### ....†.....@.# 5.8 (1#.#####.# #..........# #.# ......>...#.# #.#ԩ&j  ...#.##.#.# #.# #.#.. #.# .#.# #.# ...# #.#  #.# ԩ&j ԩ&j թ&juթ&jH,թ&jթ&j,թ&jթ&jlթ&j- ,թ&j} թ&j թ&j\....# ....# ....## ....# ....# ....# ...###...####### ...##....####### ....†.....# 9.8 (4####....#####.# #....#....# #.# ....>...#.# #.#.##.#...#.##.#.# #.#...##.#.. #.#....#.# #.#....# #.# #.#թ&j]թ&j _թ&j] ,թ&j թ&j :#.# ..## ...# ..# ..# .#...###...####### .#...##..........####### .........†.......# .######..#####.#40.8 (1 .#....#.# #.# ...........>...#.# #.###.#...#.##.#.# #.#.#...##.#..# #.# #.#......#.#  #.#.#  #.# .  #.# #)#թ&j թ&j թ&j" թ&jJ թ&j թ&j թ&j թ&j9 Bթ&j { .#.#...###...#######..........#######........†......######....##### .#.... 1թ&j ..........>...###.#...#.##.#...#.#թ&jK թ&j ֩&j>9֩&j9֩&j9֩&j:֩&jyA֩&jA֩&jC,֩&jC֩&jN.#...###...########...##..........#######†.............######..........#####.# .#.........# #. ...>...#.# # ...##.#...#.##.#.# ..#...##.#..# #4.8 (3#.# ..............# .#.#.#...#.#.#...֩&jN# #.# ........S....##.##.#. ... #֩&jQ֩&jW֩&jX֩&j7 ֩&jx ֩&j\ ֩&jf ֩&j&  #...###...#######..........#######........†......######...##### .#.... ..........>...#.##.#...#.##.#.# #...##.#..#.#.#(#......#.# ....@.... .#.#.# #.#.#.# #.# .#.#...֩&j¹ &0֩&jr +5.8 (1֩&j ֩&j - _Found 3 poisoned darts.ש&j_#...###...# #...##.# .†.# ######.#####.# #....#...#.. #.# >...#.#.# #.# ש&j{##.#...#.##.#.#.# #.# #...##.#..#.#.#(#.#.# #.# .....@...#.# 6# .#.#.#...#.#  #.#.#...#.# # #.#...#)##.#...#.# ש&j.........# ...###...####### ##....####### .......†.....# ####..#####.# #..........#.. #.# .......>...#.#.# #.# ##.#...#.##.#.#.# #.# #...##.#..#.#.#@#.#.# #.# .........#.# ......# .#.#.#...#.# #.#.#...#.## #.#...#)##.#...#.#......S....##.##.#. ... #7ש&j j _You see here 3 poisoned darts.ש&j\ש&jC  Skill  Level Cost  Apt Skill  Level Cost  Apt ש&j] a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0          ש&j7 b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0  ש&jw c - Unarmed Combat   0.0   1.0   0   k - Earth Magic   0.0   1.0   0   d - Throwing   0.0   0.8  +1      ש&j;         e - Short Blades   0.0   0.6  +3          ש&j\S     f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2      h + Stealth4.6   2.5  +4          ש&j!            ש&j        ש&j        ש&j2        ש&jd#        The relative cost of raising each skill is in cyan.  ש&jThe species aptitude is in white.  [?] Help[=] set a skill target  ש&j![/] auto|manual mode [*] useful|all skills [!] training|cost|targetsة&jg@ة&jMة&jVZ.........#Prakerore the Sneak ...###...#######Kobold ...##..........#######Health: 20/20 ======================== .......†.............#Magic: 6/6======================== #####..........#####.#AC: 5Str: 6 ....#..........#.. #.#EV: 13Int: 19 .........>...#.#.# #.#SH: 0Dex: 13 .##.#...#.##.#.#.# #.#XL:  3 Next: 25% Place: Dungeon:2 .#...##.#..#.#.#@#.#.#Noise: ---------  Time: 2747.8 (0.0) ......#.# .........#.#a) +1 dagger (elec) ......# .#.#.#...#.#ة&jWCast: Magic Dart#.#.#...#.## #.#...#)##.#...#.#......S....##.##.#. ... # _You start resting. _Your magical contamination has completely faded away. _You start resting. _Magic restored. _Found 3 poisoned darts. _You see here 3 poisoned darts.ة&j bة&jcة&jjة&j(lة&jKة&j+8.8 (1ة&jHة&jZ* _p - 3 poisoned dartsة&j {Throw: 3 darts (poison)ة&j ة&jp ٩&jI٩&j٩&jB٩&j ###...#######..........#######....†...... #####...##### ...... .....>...#.#.###.#...#.##.#.#.# #٩&j>...##.#..#.#.#.#.#.....#.# ......@..#9 .#.#.# #.#.#.#...#...٩&j,٩&j٩&j٩&j٩&j٩&j٩&j٩&j,٩&jM,٩&j٩&j ٩&ju٩&j%٩&jQ,٩&j٩&jP٩&jf,٩&jD٩&j٩&j|,٩&j;٩&jq٩&jB٩&j6##.#...#.##.#.#.#.#.# .#...##.#..#.#.#.#.#.#.# ...# ......# .#.#.#... #.#.#...# # #.#...#) #.#...#. #......S.. #@.##.##.#55.8 (6 .......... # ...#...... .#######. ٩&jR٩&j٩&jک&jу.......>...#.#.# #.#  ##.#...#.##.#.#.#.#.#  #...##.#..#.#.#.#.#.#  #.# .........#.#  .....# .#.#.#...#.#  #.#.#...#.#  # #.#...#)#  #.#...#.#  #.@....S..   #..##.##.#  .......... # ...#...... ک&jn.#######.         ک&jA6.8 (1ک&jґک&jک&j>...#.#.# #.#  #.#...#.##.#.#.#.#.#  ...##.#..#.#.#.#.#.#  #.# .#.#  # .#.#.#...#.#  #.#.#...#.#  # #.#...#)#  #.#...#.# #..@...S..  #..##.##.#  ..........# #  ...#....... .#######.    S   ball python (constriction, asleep)   ک&j<7ک&jک&jک&j>  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ک&jw =.......>...#.#.# #.#  Prakerore the Sneak #.#...#.##.#.#.#.#.#  Kobold ...##.#..#.#.#.#.#.#  Health: 20/20 ======================== ....#.# .........#.#  Magic: 5/6====================---- ....# .#.#.#...#.#  AC: 5Str: 6 #.#.#...#.#  EV: 13Int: 19 # #.#...#)#  SH: 0Dex: 13 #.#...#.##  XL:  3 Next: 25% Place: Dungeon:2 #..@***S..  Noise: ---------  Time: 2757.8 (0.0) ک&j #..##.##.#  a) +1 dagger (elec) ..........# #  Throw: 3 darts (poison) ...#.......  .#######.  S   ball python (constriction, asleep) ک&jG _p - 3 poisoned darts  Casting: Magic Dart (safe; 3% risk of failure)  ک&j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  ک&jƾ Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)ک&j.......>...#.#.# #.#  Prakerore the Sneak #.#...#.##.#.#.#.#.#  Kobold ...##.#..#.#.#.#.#.#  Health: 20/20 ======================== ....#.# .........#.#  Magic: 5/6====================---- ....# .#.#.#...#.#  AC: 5Str: 6 #.#.#...#.#  EV: 13Int: 19 ک&j# #.#...#)#  SH: 0Dex: 13 #.#...#.##  XL:  3 Next: 25% Place: Dungeon:2 #..@...S..  Noise: ---------  Time: 2757.8 (0.0) #..##.##.#  a) +1 dagger (elec) ..........# #  Throw: 3 darts (poison) ک&j...#.......  .#######. ک&j  S   ball python (constriction, asleep)Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ک&j9Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineک&jXiAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.ک&j$> #.#          # )#    †..     #               7=8.8 (1۩&jPonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python. _You kill the ball python!۩&j! I۩&j" ۩&j # ۩&j) X۩&jN* ,۩&j+ ۩&j- ,۩&j- ۩&j/ ,۩&jk0 ۩&j2 ,۩&j3 ۩&j5 ,۩&j 7 ۩&jW8 ,۩&j+9 ۩&j@ h - _You start resting.۩&joH ,66.8 (8۩&jH d6====-7.8 (9۩&jDN ۩&jP % _Magic restored.۩&j/۩&j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0           b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0   k - Earth Magic   0.0   1.0   0   d - Throwing   0.0   0.8  +1     ۩&j G          e - Short Blades   0.0   0.6  +3               f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2      h + Stealth4.7   2.5  +4      ۩&j             ۩&j>         ۩&j         ۩&j         ۩&j         ۩&j#     The relative cost of raising each skill is in cyan.  ۩&j; The species aptitude is in white.  [?] Help۩&jS G[=] set a skill target  ۩&j [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsܩ&jyܩ&j ܩ&j.......>...#.#.# #.#  Prakerore the Sneak #.#...#.##.#.#.#.#.#  Kobold ...##.#..#.#.#.#.#.#  Health: 20/20 ======================== ....#.# .........#.#  Magic: 6/6======================== ....# .#.#.#...#.#  AC: 5Str: 6#.#.#...#.#  EV: 13Int: 19# #.#...#)#  SH: 0Dex: 13#.#...#.##  XL:  3 Next: 27% Place: Dungeon:2#..@...†..  Noise: ---------  Time: 2767.8 (0.0)#..##.##.# [ܩ&jq39;49m a) +1 dagger (elec)..........# #  Throw: 3 darts (poison)...#....... .#######.         Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python. _You kill the ball python! _You start resting. _Magic restored.ܩ&j4ܩ&jܩ&j"ܩ&jܩ&j Prakerore the Sneak (Kobold Conjurer)Turns: 2766, Time: 00:07:08 Health: 20/20AC:  5 Str:  6 XL: 3 Next: 27% Magic: 6/6EV: 13 Int: 19 God: Gold: 73SH:  0 Dex: 13 Spells: 0/6 levels left rFire . . .ܩ&jea - +1 dagger (elec) rCold . . .(no offhand) rNeg . . .f - +0 robe rPois .d - +2 helmet rElec .(no cloak) rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) Stlth ++++ܩ&j(no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects ܩ&j@: no status effects A: small, no large weapons, nightstalker 3ܩ&jܩ&j.......>...#.#.# #.#  Prakerore the Sneak #.#...#.##.#.#.#.#.#  Kobold ...##.#..#.#.#.#.#.#  Health: 20/20 ======================== ....#.# .........#.#  Magic: 6/6======================== ....# .#.#.#...#.#  AC: 5Str: 6#.#.#...#.#  EV: 13Int: 19# #.#...#)#  SH: 0Dex: 13#.#...#.##  XL:  3 Next: 27% Place: Dungeon:2#..@...†..  Noise: ---------  Time: 2767.8 (0.0)#..##.##.# [ܩ&j 39;49m a) +1 dagger (elec)..........# #  Throw: 3 darts (poison)...#....... .#######.         Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python. _You kill the ball python! _You start resting. _Magic restored.ܩ&jA ܩ&jܩ&jܩ&j2 3ܩ&j ܩ&j ܩ&j ,ܩ&j ,ܩ&j- ܩ&jb ܩ&j ܩ&j! ܩ&j ܩ&j ܩ&jZ ܩ&js ܩ&j ,ܩ&j} ܩ&jW ܩ&j6 ,ܩ&j ܩ&j ܩ&j ##.#...#.##.#.#.#.#.# .....#...##.#..#.#.# .......#.# .........#.# ......# .#.#.#...#.#  .<.#.#.#...#.# .. ...#.#.#...#)#  ....?#.#...#.## ܩ&jl  .....#.#......†.. .#.@#.#..##.##.# 72.8 (5..............# #  .......#.......  .....#######.# ...... .#.... ܩ&j ܩ&j# $3.8 (6ܩ&j ܩ&j 9 _Found a stone staircase leading up.ݩ&j,/3ݩ&j/ݩ&jc2ݩ&j4,ݩ&j7,ݩ&j9ݩ&jQ9ݩ&j9ݩ&jA#....#..........#.. (...........>.. ##.#...#.##.#.#.##...##.#.#.......#.# ..............# #... ...<.#. ..#.#)# .....#.## ݩ&jA.#.#......†..#..#.#..##.##.#..............# #.......#............###......ݩ&jG+5.8 (2ݩ&jgG+6.8 (3ݩ&j Lݩ&jNb _q - a scroll labelled POSSOU RYCSAݩ&jݩ&jrRead which item? Scrolls  e - a scroll labelled JAN AWOLLI  i - a scroll labelled NEITOHYCUU  j - a scroll labelled IRUYWANULO  q - a scroll labelled POSSOU RYCSA [!] read|quaff[?] describe selectedݩ&ja ݩ&j0h ݩ&jm ...#....#..........#.. #.#Prakerore the Sneak .(...........>...#.#.# #.#Kobold .....##.#...#.##.#.#.#.#.#Health: 20/20 ======================== .....#...##.#..#.#.#.#.#.#Magic: 6/6======================== ..........#.# .........#.#AC: 5Str: 6 ..........# #..#.#.#...#.#EV: 13Int: 19 ....<.#.#.#...#.#SH: 0Dex: 13 .....#.#.#...#)#XL:  3 Next: 27% Place: Dungeon:2....@#.#...#.##Noise: ---------  Time: 2776.8 (0.0).....#.#......†..a) +1 dagger (elec)..#..#.#..##.##.#Throw: 3 darts (poison)ݩ&jn 4..............# #.......#............#######.#.......#....The magic dart hits the ball python. _You kill the ball python! _You start resting. _Magic restored. _Found a stone staircase leading up. _q - a scroll labelled POSSOU RYCSAݩ&js P  Okay, then.ݩ&j)t ݩ&jw ݩ&j9y . _ީ&j^3ީ&j _ީ&j0bީ&jcީ&jgP _ީ&jg,ީ&jhީ&jiީ&j0kީ&jk,ީ&jlީ&jn,ީ&jnީ&jrީ&jsީ&jsީ&jWtީ&juީ&jvީ&j~......##.#...#.##.#.#.#.#.# ..#...##.#..#.#.#.#.#.#.........#.#..........#.#.........#.#...#.# .....<.#.#.#...#.# .......#.#.#...#)# .........#.#...#.## K........#.#......†...#..#.#..##.##.#..............# #.........#...............#######.#.......... .# .... ީ&jmK   kobold (missile, wandering) ީ&jڅ,81.8 (5ީ&j!+2.8 (6ީ&jpީ&jdz _A kobold comes into view. It is wielding a +0 short sword.ީ&j  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ީ&j%:.........##.#...#.##.#.#.#.#.#  Prakerore the Sneak .........#...##.#..#.#.#.#.#.#  Kobold ..............#.#..........#.#  Health: 20/20 ======================== ..............#.#..#.#.#...#.#  Magic: 5/6====================---- ....... .....<.#.#.#...#.#  AC: 5Str: 6 ...... .......#.#.#...#)#  EV: 13Int: 19 .........#.#...#.##  SH: 0Dex: 13 K*.......#.#......†.. XL:  3 Next: 27% Place: Dungeon:2 ..**@.#..#.#..##.##.# Noise: ---------  Time: 2782.8 (0.0) ..................# # a) +1 dagger (elec) [ީ&j|:m...........#.......  Throw: 3 darts (poison) .........#######.#  .......... .#  ....  K   kobold (missile, wandering)Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (wandering,  hasn't noticed you, 100% to hit)ߩ&j'H.........##.#...#.##.#.#.#.#.#  Prakerore the Sneak .........#...##.#..#.#.#.#.#.#  Kobold ..............#.#..........#.#  Health: 20/20 ======================== ..............#.#..#.#.#...#.#  Magic: 5/6====================---- ....... .....<.#.#.#...#.#  AC: 5Str: 6 ...... .......#.#.#...#)#  EV: 13Int: 19 .........#.#...#.##  SH: 0Dex: 13 K........#.#......†.. XL:  3 Next: 27% Place: Dungeon:2 ....@.#..#.#..##.##.# Noise: ---------  Time: 2782.8 (0.0) ..................# # a) +1 dagger (elec) ...........#....... [3ߩ&jHW9;49m Throw: 3 darts (poison) .........#######.#  .......... .#  ....  K   kobold (missile, wandering)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (wandering,  hasn't noticed you, 100% to hit)  The magic dart hits the kobold.ߩ&jQ       )#    )†        .... ߩ&jRT<30=3.8 (1ߩ&jXߩ&jZ  Aiming: Magic Dart (safe; 3% risk of failure)  ߩ&jZUPress: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (wandering,  hasn't noticed you, 100% to hit)  The magic dart hits the kobold. _You kill the kobold!ߩ&j/ 3ߩ&j/ ߩ&j2 ,ߩ&jm6 Xߩ&j7 ߩ&j> ......-JJ   endoplasm (wandering)ߩ&jD +5.8 (2ߩ&jnE E-6.8 (3ߩ&j?K ߩ&jM ] _An endoplasm comes into view.&j{  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j:.........##.#...#.##.#.#.#.#.#  Prakerore the Sneak .........#...##.#..#.#.#.#.#.#  Kobold ..............#.#..........#.#  Health: 20/20 ======================== ..............#.#..#.#.#...#.#  Magic: 4/6================-------- ....... .....<.#.#.#...#.#  AC: 5Str: 6 ...... .......#.#.#...#)#  EV: 13Int: 19 .........#.#...#.##  SH: 0Dex: 13 )........#.#......†.. XL:  3 Next: 30% Place: Dungeon:2 ..**@.#..#.#..##.##.# Noise: ---------  Time: 2786.8 (0.0) J*................# # a) +1 dagger (elec) .........[3&j4m..#.......  Throw: 3 darts (poison) .........#######.#  .......... .#  ....  J   endoplasm (wandering) _An endoplasm comes into view.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 100% to hit)&jKB.........##.#...#.##.#.#.#.#.#  Prakerore the Sneak .........#...##.#..#.#.#.#.#.#  Kobold ..............#.#..........#.#  Health: 20/20 ======================== ..............#.#..#.#.#...#.#  Magic: 4/6================-------- ....... .....<.#.#.#...#.#  AC: 5Str: 6 ...... .......#.#.#...#)#  EV: 13Int: 19 &jNMm.........#.#...#.##  SH: 0Dex: 13 )........#.#......†.. XL:  3 Next: 30% Place: Dungeon:2 ....@.#..#.#..##.##.# Noise: ---------  Time: 2786.8 (0.0) J.................# # a) +1 dagger (elec) ...........#.......  Throw: 3 darts (poison) .........#######.#  .......... .#  ....  J   endoplasm (wandering) _An endoplasm comes into view.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 100% to hit)&jU       )#    † .J .       ....J &jV3=7.8 (1&j\&j^I  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit) _The magic dart hits the endoplasm but does no damage.&j/  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j8@ .........##.#...#.##.#.#.#.#.#  Prakerore the Sneak .........#...##.#..#.#.#.#.#.#  Kobold ..............#.#..........#.#  Health: 20/20 ======================== ..............#.#..#.#.#...#.#  Magic: 3/6============------------ ....... .....<.#.#.#...#.#  AC: 5Str: 6 ...... .......#.#.#...#)#  EV: 13Int: 19 .........#.#...#.##  SH: 0Dex: 13 )........#.#......†.. XL:  3 Next: 30% Place: Dungeon:2 &j@.J**@.#..#.#..##.##.# Noise: =--------  Time: 2787.8 (0.0) ..................# # a) +1 dagger (elec) ...........#.......  Throw: 3 darts (poison) .........#######.#  .......... .#  ....  J   endoplasm&j5A _The magic dart hits the endoplasm but does no damage.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  &jAwPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)&jG.........##.#...#.##.#.#.#.#.#  Prakerore the Sneak .........#...##.#..#.#.#.#.#.#  Kobold ..............#.#..........#.#  Health: 20/20 ======================== ..............#.#..#.#.#...#.#  Magic: 3/6&jf============------------ ....... .....<.#.#.#...#.#  AC: 5Str: 6 ...... .......#.#.#...#)#  EV: 13Int: 19 .........#.#...#.##  SH: 0Dex: 13 )........#.#......†.. XL:  3 Next: 30% Place: Dungeon:2 .J..@.#..#.#..##.##.# Noise: =--------  Time: 2787.8 (0.0) ..................# # a) +1 dagger (elec)&j[ ...........#.......  Throw: 3 darts (poison) .........#######.#  .......... .#  ....  J   endoplasmCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.&j       )#    † ..J &j|       ....  &j +8.8 (1&j&j߽MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (100% to hit)  The magic dart hits the endoplasm. _The endoplasm is moderately wounded.&jG  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j.........##.#...#.##.#.#.#.#.#  Prakerore the Sneak .........#...##.#..#.#.#.#.#.#  Kobold ..............#.#..........#.#  Health: 20/20 ======================== ..............#.#..#.#.#...#.#  Magic: 2/6========---------------- ....... .....<.#.#.#...#.#  AC: 5Str: 6 ...... .......#.#.#...#)#  EV: 13Int: 19 .........#.#...#.##  SH: 0Dex: 13 )........#.#......†.. XL:  3 Next: 30% Place: Dungeon:2 ..J*@.#..#.#..##.##.# Noise: =--------  Time: 2788.8 (0.0) ..................# # a) +1 dagger (elec) &jy...........#.......  Throw: 3 darts (poison) .........#######.#  .......... .#  ....  J   endoplasm _The endoplasm is moderately wounded.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)&j8u .........##.#...#.##.#.#.#.#.#  Prakerore the Sneak .........#...##.#..#.#.#.#.#.#  Kobold ..............#.#..........#.#  Health: 20/20 ======================== ..............#.#..#.#.#...#.#  Magic: 2/6========---------------- ....... .....<.#.#.#...#.#  AC: 5Str: 6 ...... .......#.#.#...#)#  EV: 13Int: 19 .........#.#...#.##  SH: 0Dex: 13 )........#.#......†.. XL:  3 Next: 30% Place: Dungeon:2 ..J.@.#..#.#..##.##.# Noise: =--------  Time: 2788.8 (0.0) ..................# # a) +1 dagger (elec) ...........#....... [3&jNv 9;49m Throw: 3 darts (poison) .........#######.#  .......... .#  ....  J   endoplasmCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm.       )#    † ...        .... 59.8 (1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!&jI&jEn&j&j&j5O3====&j&j,&j}&j.,&j &j ,&j_ &jn R====&j&j,&j&j,&j&jd,&j;&j,&j&j-&j|&j&j&jGP4====&j &j,&j &js",&jL#&j$,&j%&j'&j'<====&j(&j),&j*&j,&j4,&j,&j.,&j/&j0,&j1&j2,&js3&j[5f5====&j%6&j#8,&j8&ju:,&j+;&j<,&j=&j*?&j?<====&jg@&jA&jA&jjB&j+D,&jD&jPF,&jcG&jI,&jJ&jL,&jM&jO&jON6====&jP&jYV&jPX,&jeY&j [&j],&j]&j`&j}g.....#.#... .....<. .......#.#.#...#) ........# )...........†.. ......#.##.##.#..............# #........... ...#######.# - .# #####.... .......JJ   endoplasm (asleep)&jo1824.8 (35.0)&j,pF-5.8 (36&ju&j]x] _An endoplasm comes into view.&jqx  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j..............#.#..#.#.#...#.#  Prakerore the Sneak ....... .....<.#.#.#...#.#  Kobold ...... .......#.#.#...#)#  Health: 20/20 ======================== .........#.#...#.##  Magic: 5/6====================---- )........#.#......†.. AC: 5Str: 6 ......#..#.#..##.##.# EV: 13Int: 19 ..................# # SH: 0&j Dex: 13 ...........#.......  XL:  3 Next: 35% Place: Dungeon:2 ....@....#######.#  Noise: ---------  Time: 2825.8 (0.0) .....*.... .#  a) +1 dagger (elec) &jM#####.*..  Throw: 3 darts (poison) ..*.  ...J &j  J   endoplasm (asleep) _An endoplasm comes into view.&jCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)&jO..............#.#..#.#.#...#.#  Prakerore the Sneak ....... .....<.#.#.#...#.#  Kobold ...... .......#.#.#...#)#  Health: 20/20 ======================== .........#.#...#.##  Magic: 5/6====================---- )........#.#......†.. AC: 5Str: 6 ......#..#.#..##.##.# EV: 13Int: 19 ..................# # SH: 0Dex: 13&jS ...........#.......  XL:  3 Next: 35% Place: Dungeon:2 ....@....#######.#  Noise: ---------  Time: 2825.8 (0.0) .......... .#  a) +1 dagger (elec) #####....  Throw: 3 darts (poison)&j$ ....  ...J   J   endoplasm (asleep)&jHConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  &jPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is lightly wounded.&j   .....<  )#    †        .#    ..J. .... J &j<"3=6.8 (1&j)&j3,  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.endoplasm is lightly wounded. _The endoplasm quivers.&j  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jx+ 0..............#.#..#.#.#...#.#  Prakerore the Sneak ....... .....<.#.#.#...#.#  Kobold ...... .......#.#.#...#)#  Health: 20/20 ======================== .........#.#...#.##  Magic: 4/6================-------- )........#.#......†.. AC: 5Str: 6 ......#..#.#..##.##.# EV: 13Int: 19&j+  ..................# # SH: 0Dex: 13 ...........#.......  XL:  3 Next: 35% Place: Dungeon:2 ....@....#######.#  Noise: =--------  Time: 2826.8 (0.0) &j, .....*.... .#  a) +1 dagger (elec) &j3, 9#####.*..  Throw: 3 darts (poison) ..J.  &jc, ....   J   endoplasm&j, c _The endoplasm quivers.&j, Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j&- Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 100% to hit)&j#..............#.#..#.#.#...#.#  Prakerore the Sneak ....... .....<.#.#.#...#.#  Kobold ...... .......#.#.#...#)#  Health: 20/20 ======================== .........#.#...#.##  Magic: 4/6================-------- )........#.#......†.. AC: 5Str: 6 ......#..#.#..##.##.# EV: 13Int: 19 ..................# # SH: 0Dex: 13 ...........#.......  XL:  3 Next: 35% Place: Dungeon:2 &j$D....@....#######.#  Noise: =--------  Time: 2826.8 (0.0) .......... .#  a) +1 dagger (elec) #####....  Throw: 3 darts (poison) ..J.  ....   J   endoplasm&jU$Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jy$Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line&j$oAim: an endoplasm (lightly wounded, 100% to hit)  The magic dart hits the endoplasm.&j,A  .....<  )#    †      &j,  .#  J..  .... .... J  &j-1&j..+7.8 (1&j5&j8onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (lightly wounded, 100% to hit)  The magic dart hits the endoplasm. _The endoplasm is heavily wounded.&j  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jrMS..............#.#..#.#.#...#.#  Prakerore the Sneak ....... .....<.#.#.#...#.#  Kobold ...... .......#.#.#...#)#  Health: 20/20 ======================== .........#.#...#.##  Magic: 3/6============------------ )........#.#......†.. AC: 5Str: 6 ......#..#.#..##.##.# EV: 13Int: 19 &jM..................# # SH: 0Dex: 13 ...........#.......  XL:  3 Next: 35% Place: Dungeon:2 ....@....#######.#  Noise: =--------  Time: 2827.8 (0.0) .....*.... .#  a) +1 dagger (elec)&j0N& #####.J..  Throw: 3 darts (poison) ....  &jTN....   J   endoplasm&jwN& &jN+_The endoplasm is heavily wounded.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jNAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line&jNxAim: an endoplasm (heavily wounded, 100% to hit)&jUx:..............#.#..#.#.#...#.#  Prakerore the Sneak ....... .....<.#.#.#...#.#  Kobold ...... .......#.#.#...#)#  Health: 20/20 ======================== .........#.#...#.##  Magic: 3/6============------------ )........#.#......†.. AC: 5Str: 6 ......#..#.#..##.##.# EV: 13Int: 19&j y ..................# # SH: 0Dex: 13 ...........#.......  XL:  3 Next: 35% Place: Dungeon:2 ....@....#######.#  Noise: =--------  Time: 2827.8 (0.0) .......... .#  a) +1 dagger (elec) #####.J..  Throw: 3 darts (poison) .... &j7y ....   J   endoplasm&j[y'&j~yCasting: Magic Dart (safe; 3% risk of failure)  &jyConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  &jyPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm.&jyL  .....<&j]g  )#    †       .....J.... .#  ...  .... .... J  8.8 (1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm. _The endoplasm is severely wounded.&jO;  You hit the endoplasm.&jV0. &j[Z/409&jY`&jTbM _You kill the endoplasm!&j3&j&j&j&jB&j:,&j&j)&j&j&j&j &j,&j&ju&j.,&j&jQ&j<;4&jx+====&jQ&j@.......######..........####&j#....#..........#.. (...........>...#.#.# #. .........##.#...#.##.#.#.#.#.# .........#...##.#..#.#.#.#.#.# ..............#.#..........#.# ..............#.#..#.#.#...#.# ........<.#.#.#...#.# ......#.#.#...#)-35.8 (6.....#.#...#.##)........#.#......†..&jp......#..#.#..##.##.#..................# #...........#................#######.#...........#&j'#####....&jX8-&j &jH &j& 3&j &j &j B&j oM........†..... .......########..#....#..........#..(...........>.. #.#...#.##.#...##.#..#.#.#.#..#.#.......&j .......#.#..<.6.8 (1 ......#.)# .....#.## )........#.#......†..&j\ v............&jp &j\ &j, 3&j4! &j' E0.&j, &j%- &j&j۳  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0          &j) b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0   k - Earth Magic   0.0   1.0   0   d - Throwing   0.0   0.8  +1              &j e - Short Blades   0.0   0.6  +3               f - Armour   0.0   1.4  -2      &jKf g - Dodging   2.4   2.1  +2      h + Stealth4.8   2.5  +4      &j        &j        &jõ            &ja    &j_    &j8            &jXpThe relative cost of raising each skill is in cyan.  &jwThe species aptitude is in white.  [?] Help&jG[=] set a skill target  &j[/] auto|manual mode [*] useful|all skills [!] training|cost|targets&j&j2&j\...............†.............#Prakerore the Sneak .......######..........#####.#Kobold .......#....#..........#.. #.#Health: 20/20 ======================== .....(...........>...#.#.# #.#Magic: 4/6================-------- .........##.#...#.##.#.#.#.#.#AC: 5&jStr: 6 .........#...##.#..#.#.#.#.#.#EV: 13Int: 19 ..............#.#..........#.#SH: 0Dex: 13 ..............#.#..#.#.#...#.#XL:  3 Next: 40% Place: Dungeon:2 ....... ....@<.#.#.#...#.#Noise: ---------  Time: 2836.8 (0.0) &j.............#.#.#...#)#a) +1 dagger (elec).........#.#...#.##Throw: 3 darts (poison))........#.#......†..&j#"......#..#.#..##.##.#..................# #...........#................#######.#...........#Press: ? - help, Shift-Dir - straight line&jS1Aim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm. _The endoplasm is severely wounded.You hit the endoplasm. _You kill the endoplasm!&jw&j4&j&jI&jI&jPrakerore the Sneak (Kobold Conjurer)Turns: 2835, Time: 00:07:18 Health: 20/20AC:  5 Str:  6 XL: 3 Next: 40% Magic: 4/6&jW^EV: 13 Int: 19 God: Gold: 73SH:  0 Dex: 13 Spells: 0/6 levels left rFire . . .a - +1 dagger (elec) rCold . . .(no offhand) rNeg . . .f - +0 robe rPois .d - +2 helmet rElec .(no cloak) rCorr .(no gloves) &jSInv .(no boots) Will .....(no amulet) Stlth ++++(no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects &j\A: small, no large weapons, nightstalker 3&j &j$ ...............†.............#Prakerore the Sneak .......######..........#####.#Kobold .......#....#..........#.. #.#Health: 20/20 ======================== .....(...........>...#.#.# #.#Magic: 4/6================-------- .........##.#...#.##.#.#.#.#.#AC: 5Str: 6 .........#...##.#..#.#.#.#.#.#EV: 13Int: 19 ..............#.#..........#.#SH: 0Dex: 13 ..............#.#..#.#.#...#.#&j% /XL:  3 Next: 40% Place: Dungeon:2 ....... ....@<.#.#.#...#.#Noise: ---------  Time: 2836.8 (0.0) .............#.#.#...#)#a) +1 dagger (elec).........#.#...#.##Throw: 3 darts (poison))........#.#......†........#..#.#..##.##.#..................# #...........#................#######.#...........#Press: ? - help, Shift-Dir - straight line&j& GAim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm. _The endoplasm is severely wounded.You hit the endoplasm. _You kill the endoplasm!&j& &j!- &j. &jM 3&j &j9 ,&j: X&j ,&jL &j ,&j &j: ,&j &jl ,&j &j ,&j &j% ,&j &j f5====&j+ &j ,&j &jD ,&j &j\ ,&j, &j R====&j &j; ,&jR &j ,&j &j8 ,&j &j ,&jE &j &j &ji &j d6====&j2 &jA 4 _Magic restored.&j &j &j &j &j &j &j &j &j ,&j &j% &j &j <====&jL &j &j ,&j &jA &jR ,&j4 &j #....#.......######### #†...#.......#....#..........#......(.>...#.#.#.##.#...#.##.#.#.#.......#...##.#..#............#.#..................#.#..#.#.#............<.#.#.#............@........#.#.#... ........#.#...#.....)........#....#......#..#.#..#............... #... .........###### .......... #####....&j$ \61.8 (25.0)2.8 (26&j) &j9, d _r - a scroll labelled HIPTUCKY FIMNU&jy?3&j"@&jF&jLX&jDM,&jM&jO&jP,&jQ&j$S&jT,&jU&jY&jy[,&j]\&j6^&j_,&j`&jte&j^l ....................#.#..#.#.#... ................<.#.#.#...........#.#.#... ...............#.#.. #.....)........#.#.. #....#......#..#.#..# .................. ##.##........... &j'm ....@...######8.8 (6.0)#. .. #..#####.... . #... .... #..># .... &jcs&js+9.8 (7&jy&j9 _Found an escape hatch in the floor.&j?&jUC  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0          &jCx b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0   k - Earth Magic   0.0   1.0   0   d - Throwing   0.0   0.8  +1      &jD        &jMD e - Short Blades   0.0   0.6  +3              &jD. f - Armour   0.0   1.4  -2      &jDW g - Dodging   2.4   2.1  +2      h + Stealth&jD4.8   2.5  +4      &j E        &jE                    &jF                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&j&j&jq....................#.#..#.#.#... Prakerore the Sneak .......................<.#.#.#... Kobold .........................#.#.#... Health: 20/20 ========================...............#.#... Magic: 6/6========================#.....)........#.#... AC: 5Str: 6&j#....#......#..#.#..# EV: 13Int: 19..................... SH: 0Dex: 13##.##............#... XL:  3 Next: 40% Place: Dungeon:2....@..........###### Noise: ---------  Time: 2869.8 (0.0)...#............a) +1 dagger (elec)&jV.. #..#####....Throw: 3 darts (poison). #... ....#..># .... &j,_The endoplasm is severely wounded.You hit the endoplasm. _You kill the endoplasm! _Magic restored. _r - a scroll labelled HIPTUCKY FIMNU &j:_Found an escape hatch in the floor.&j9&j&jf &jn&jI$ 4&j* &j, F _Unknown command.&jq 3&j9 &j &j &j{ f _&j ,&j &j &j &j; &jx &j } ...............#.# #.....)........#.# .#....#......#..#.#.......##.##......#..................##....#.. ......#..#####.... ##.... .... 72.8 (3..##..># .......# &j #...#<....&j$ &jP$ +3.8 (4&j) &j6, ; _Found an escape hatch in the ceiling.&ju&jPrakerore the Sneak (Kobold Conjurer)Turns: 2872, Time: 00:07:21 Health: 20/20AC:  5 Str:  6 XL: 3 Next: 40% Magic: 6/6EV: 13 Int: 19 God: Gold: 73SH:  0 Dex: 13 Spells: 0/6 levels left rFire . . .a - +1 dagger (elec) rCold . . .(no offhand) rNeg . . .&jf - +0 robe rPois .d - +2 helmet rElec .(no cloak) rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) Stlth ++++(no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3&j&j!...............#.# Prakerore the Sneak#.....)........#.# Kobold.#....#......#..#.# Health: 20/20 ========================..................... Magic: 6/6========================...##.##............# AC: 5Str: 6..................### EV: 13Int: 19......#............SH: 0Dex: 13......#..#####....XL:  3 Next: 40% Place: Dungeon:2....@##.... ....Noise: ---------  Time: 2873.8 (0.0).....##..># ....a) +1 dagger (elec).....#Throw: 3 darts (poison).#...#<.... _You kill the endoplasm! _Magic restored. _r - a scroll labelled HIPTUCKY FI&j"MNU _Found an escape hatch in the floor. _Unknown command. _Found an escape hatch in the ceiling.&jX%&j&&j" 3&j" &j& &j( &jB( &j+ X&j+ &j- &jJ/ B&j0 &j6 ...##.##...........#......#...... #..#####.... ..##.... .... .##..># .... .# .. #...#... <..@.... .... &j,7 ...#..####..... .bb   bat (asleep)&j(= +6.8 (3&j= +7.8 (4&jA &j5D V _A bat comes into view.&j-Y  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jlrO ...##.##............# Prakerore the Sneak ..................### Kobold ......#............  Health: 20/20 ======================== ......#..#####....  Magic: 5/6====================---- .....##.... ....  AC: 5Str: 6 .....##..># ....  EV: 13Int: 19 .....# ..  SH: 0Dex: 13 .#...#...  XL:  3 Next: 40% Place: Dungeon:2 &jes.<..@....  Noise: ---------  Time: 2877.8 (0.0) .....*...  a) +1 dagger (elec) ......*.#  Throw: 3 darts (poison) ...####*.  ... .b   b   bat (asleep) _A bat comes into view.Casting: Magic Dart (safe; 3% risk of failure)  &j)t>Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)&j*{ ...##.##............# Prakerore the Sneak ..................### Kobold ......#............  Health: 20/20 ======================== &j{b......#..#####....  Magic: 5/6====================---- .....##.... ....  AC: 5Str: 6 .....##..># ....  EV: 13Int: 19 &j{.....# ..  SH: 0Dex: 13 &j.|O.#...#...  XL:  3 Next: 40% Place: Dungeon:2 .<..@....  Noise: ---------  Time: 2877.8 (0.0) &j`|?.........  a) +1 dagger (elec) ........#  Throw: 3 darts (poison)&j| ...####..  ... .b  &j} b   bat (asleep)Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line&jW}YAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.&j      ....  ># ....   ..          &j&< ... .† &j+;2=8.8 (1&j&jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The magic dart hits the bat. _You kill the bat!&j3&je&j&jT!n&j!&j!&j"&j$B&j%,&j%&j>',&j'&j(,&jM)&j,*,&j*&j+&j(,N6====&j,&j/&j0&j 1&j1&j2&j3,&j 4&j7&j8,&j9&jA:&j;R====&j7<&j!=&jM>,&j>&jhl&jm&jm&jm&jm&j$q&jv*...##.##............# .........#######.# ......#...... .# ......#..#####.... .....##..... .... .....##..>## .... .....##....###..&jwB.#...#.......#..<.........#.-957.0)...........#........#.###........####.... ....... .†. .....>&j|&jC}F-6.8 (18&j&j+; _Found a stone staircase leading down.&j3&j&j&j.#....#......#..#.#..##.##.# .......# # .##.##....#....... ..........#######.# ....#.............# ....#..#####..... ...##............ ...##..>###...... ...##....###... ...##... ...#...... .........#..... ......#.###.......... .####.... ....... . .†. .....>&j^902.8 (6.0)3.8 (7&j&j3 _s - a ring of positive energy&j&jՇPut on which piece of jewellery? Jewellery (go to first with "=)  s - a ring of positive energy&jec[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip &j &j' &jg C.#....#......#..#.#..##.##.#Prakerore the Sneak .........................# #Kobold .##.##............#.......Health: 20/20 ======================== ................#######.#Magic: 6/6======================== ....#................ .#AC: 5Str: 6 ....#..#####.........EV: 13Int: 19 ...##................SH: 0Dex: 13 ...##..>###..........&j XL:  3 Next: 42% Place: Dungeon:2 ...##....###....@....Noise: ---------  Time: 2903.8 (0.0) ...#.......#.........a) +1 dagger (elec) .........#...........Throw: 3 darts (poison) .........#........... ......#.###.......... .####.... ....... . .†. .....>Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat. _You kill the bat! _Found a stone staircase leading down. _s - a ring of positive energy&j &j -4.3 (0.5&j' &j : _s - a ring of positive energy (worn)&j!3&j"&j'&j/#....#......#..#.#..##.##.# # # ##.##.#. #.# #..# #..#####.###.##..>###.###....###.....@...#0#.#..##...#.#.###.( &j6&jb<A5.3 (1&j>% _Found 5 stones.&jT3&j&j&j&j&jC&j ,&j&j&jߟ,&j@&j &j-..........#.#...#.##  .)#.#†..  #......#..#.#..##.##.#  ....# #  .#.......  .......#######.#  ......# &jV .#####.........####  ..............@.#  .>###..........##.#  ###.........# .#  #.........# .#  #............#l#  ...#.....#&j8  l   frilled lizard (asleep) #.###..........( ... ....... †. .....> &j+9.3 (4&j,10.3 (5&j&j~a _A frilled lizard comes into view.&jڥ  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j..........#.#...#.##  Prakerore the Sneak .)........#.#......†..  Kobold #......#..#.#..##.##.#  Health: 20/20 ======================== ...................# #  Magic: 5/6====================---- ............#.......  AC: 5Str: 6 ..........#######.# EV: 13Int: 19 ..................# SH: 0Dex: 13 .#####.........#### XL:  3 Next: 42% Place: Dungeon:2 ................@.# Noise: ---------  Time: 2910.3 (0.0) &jϵ.>###..........##*# a) +1 dagger (elec) ...###.........# *# Throw: 3 darts (poison) .....#.........# *# ...#............#l# ...#............# l   frilled lizard (asleep) #.###..........( ... ....... †. .....> _A frilled lizard comes into view.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  &jlPress: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)&jK..........#.#...#.##  Prakerore the Sneak .)........#.#......†..  Kobold #......#..#.#..##.##.#  Health: 20/20 ======================== ...................# #  Magic: 5/6====================---- ............#.......  AC: 5Str: 6 ..........#######.# EV: 13Int: 19 ..................# SH: 0&jDex: 13 .#####.........#### XL:  3 Next: 42% Place: Dungeon:2 ................@.# Noise: ---------  Time: 2910.3 (0.0) .>###..........##.# a) +1 dagger (elec) ...###.........# .# Throw: 3 darts (poison) .....#.........# .# ...#............#l# ...#............#&j l   frilled lizard (asleep) #.###..........( ... ....... †. .....>Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard.&jd )†..   #   &j#   > ....# .#  .# &j\.#  &jb(  &j<$  &jb†. .....> &j#;5=1.3 (1&jF&jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard. _You kill the frilled lizard!&j 3&jK &jv ,&j &j &j4 ,&j &j ,&j &j7 ,&j &j ,&j &j d6====&j &j< &j &ju ,&j &j &j &jH <====&j &j* &j ,&jd &je &j_ &j &j2 &j &j ,&ju &j0 &j B&j &jx ,&j^! n&j# &j% ,&j& &j) &j<+ ,&j , &j>. &jh/ ,&jL0 &j.2 &j: ##............# ##..>###....##.# .##....###.........##.# ###.# #............#.#&j;  #............#.# #.###..........(#.# ###.... .....#.#  .†. .....>..@.....# -33.3 (22.0) &j; (.......###  ........#  ........# &j)< U....##### &jlN -4.3 (23 _Found 4 stones.&jM3&jŅ&j7&jѐ,&jd,&ji,&jǗ&j>&ji,&jl&j;&j,&j&jΣ&j,&ju&jǨ&j&jܪ&jܫ&j&j,&j̰&jZ&j&,&j'&jľ .....##....###.........##.#  .#...#.......#.........##.#  .<.........#......#.#  ....#......#.#  ..#.###....(#.#  ...###.....#.#  ... .†. >........# .....(.......### ....@........#.......##......###### #......# #......#......#.....#&j242.3 (8.0)&j+3.3 (9&j&jP _t - a red potion&j 3&j &j; &jq ,&j] X&j߫ &j֭ &j ,&j &j &j ,&jV &jٴ &j ,&j< &j &jù B&jк &j ,&jO &j &j ,&jm &j &j ,&jq &j &j( B&j ,&j &j L _You now have 77 gold pieces (gained 4).&j& 3&j &j &j ,&jl &j &jo &j &j &j n&j ,&jN &j) &j B&j &jl ,&j &j &j &j &j &j &j ,&j &jW &jC &j ,&j &jL ,&j &jj &j &jR &j &j &j? ,&j &j &jj ,&j &j &j+ &jZ &j &jA &j ,&jK &jn &j &jC &jq &j? &j ,&jC &j &j ,&j% &j &j~ &j &j &j &j~ &j &j &j &j &j &j &j &jk ,&j &jP &j^ ,&j &j} &j> &j~ &j &jU &j ,&jR &j: &j B&j &jQ &j &j &jf &j &j7 &jo &j &j &j &jW &jn &j2 ,&jx &j &j &j &j &j &j &j &jF &j &j &j &j &j &j &j &jQ &j &j" &jF" &ji# &j% &j|& ,&jL' &j( &j* ,&j+ &j@- &j. ,&j^/ &j 1 &jI2 ,&j2 &jw4 &ju5 &j5 &j96 &j`= q ##....................# ...............# ...........##### ......######  &j= B......# #......#  ......# #......#  ......# #......# ......# ####......# ......# #@...&j= #####.# #.####.# #.# #.....&j&> #.# #.# #.....##.# #.# ##&jR> #.####.# #.##.# #.#&j{> W#.##.##.#&j> 5#.#&jC 097.3 (54.0)&jXD ,8.3 (55&jH &jJ R _u - a white potion&jR 3&j &j &jL &j& n&j &j &j &jE &jd ,&j &j &j B&jB &j ,&j &j_ &j! ,&jw &j &j. &jo &j &jo &j ,&jo &j &jD ,&jx &jh &j &jS &j &j^ &j) &j_ &j &j &jM &j &j4 &j &j@ &j &jN &j &jg &jA ,&j &j &ja &j &j &j &j V...####...#. #.†........>........ ####.........(.......## ##..............#&j(  ................# ...........#......##### ......######......# ......######......# ......#@...#......#3017.3 (19 ......#.##<#......#&jW Q......#.####......#......#.#.........######.#.#.###.....# #.#.#.# #.&j| ....# #.#.#.# #.....# #.#.#.# ##&j #.### #.#.#.# #.#&j &j ,8.3 (20&j& O _Found a stone staircase leading up.&j&jLevel 2 of the Dungeon <<<<>>>>(Press ? for help) .<.........#............#.# ...........#............#.# ........#.###..........(#.# ...####.................#.# ...  #.†........>........# ####.........(.......### ##....................# ......................# ...........#......##### ......######......# ......######......# ......#@...#......# ......#.##<#......#&j* ......#.####......# ......#.#.........# #####.#.#.###.....##.#.#.# #.....##.#.#.# #.....##.#.#.# ###.####.#.#.# #.##.#.#.# #.##.#.#.# #.#&j_#.#...# #.#&jG &j ...####.................#. Prakerore the Sneak... #.†........>........ Kobold####.........(.......## Health: 20/20 ========================##....................# Magic: 6/6========================......................# AC: 5Str: 6...........#......##### EV: 13Int: 19......######......#SH: 0Dex: 13......######......#XL:  3 Next: 45% Place: Dungeon:2......#@...#......#&jW Noise: ---------  Time: 3018.3 (0.0)......#.##<#......#a) +1 dagger (elec)......#.####......#Throw: 3 darts (poison)......#.#.........######.#.#.###.....##.#.#.# #.....##.#.#.# #.....##.#.#.# ###.####.#.#.# #.# _You kill the frilled lizard! _Found 4 stones. _t - a red potion _You now have 77 gold pieces (gained 4). _u - a white potion &j A_Found a stone staircase leading up.&j7 &j &jk &j 3&jm &j &jM &j ,&j &jT &j &j &jV &j/ &j{ &j &j &j &j &j &j &j ,&j &j &j ,&j &j] &j) &j &j &j &jq &j &j &jz &jo ,&j &j &j &j &j &j &j &j &j &j &ja ,&j &j` &j< ,&jz &j &j &j &j? &j# &j.$ ,&j$ &j' &j,( &jY( &j( &j+ &j/, ,&j, &jo/ &j$0 ,&j0 &j"3 &j3 ,&j<4 &j6 &jq7 ,&j7 &j: &j; ,&j/< &j> &j @ ,&j{@ &jwB &j(C &jcC &jC &jE &jF ,&j'G &jI &jJ &jK &jK &jM &j O &j3O &j)P &jQ &j3S ,&j0T &jU &jUW ,&jX &jY &jZ ,&j@[ &j\ &j] ,&j0^ &j_ &j` ,&jAa &jb &jc ,&j3d &jSe &j;f ,&jf &jh &j7i ,&ji &jj &jk ,&j)l &jQm &jUn ,&jo &jo &jp &jp &j^q &jWr &jVs ,&js &jav &jw ,&jx &jUy &jfz ,&jz &j~ &j~ ,&jH &j_ &j ,&j, &j &j ,&j. &jԈ &j ,&j| &jQ &j &j &jO &j? &j ,&j &j &j ,&j &j &jL ,&jʙ &jy &j T #.....)...... .#....## ... ...##.##.. S........&jb _.. ..........#.......... ..........#..#####... .........##.......... ....@....##..>###.... .........##....###... .....#...#.......#... .....<...&j ..... ...........................#.###.... S   adder (asleep).......####..........&j٣ .......# #.†..............#####.........(&j 066.3 (48.0)&j ,7.3 (49&j &j? Y _An adder comes into view.&jX&jLevel 2 of the Dungeon <<<<>>>>(Press ? for help) .....#  .......................<.#.#.#...#.#  .........................#.#.#...#)# ...............#.#...#.##  #.....)........#.#......†..  .#....#......#..#.#..##.##.#  ...........................# # ...##.##............#.......  S.....................#######.#  ..........#...................# ..........#..#####.........#### .........##...................# ....@....##..>###..........##.# .........##....###.........##.# .....#...#.......#.........##.# .....<.........#............#.# ...............#............#.# ............#.###..........(#.# .......####.................#.# .......# #.†........>........#&j ......#####.........(.......### ......##....................# ...........................# ................#......#####&jZ@ @&j:i H &js H &j 9 S&j..S.......................&j&j/#.....)....... Prakerore the Sneak.#....#......#. Kobold................. Health: 20/20 ========================...##.##......... Magic: 6/6========================S.................... AC: 5Str: 6..........#.......... EV: 13&jtInt: 19..........#..#####... SH: 0Dex: 13.........##.......... XL:  3 Next: 45% Place: Dungeon:2....@....##..>###.... Noise: ---------  Time: 3067.3 (0.0).........##....###... a) +1 dagger (elec).....#...#.......#... Throw: 3 darts (poison).....<.........#.....&jT}...............#.................#.###.... S   adder (asleep).......####.................# #.†..............#####.........( _Found 4 stones. _t - a red potion _You now have 77 gold pieces (gained 4). _u - a white potion _Found a stone staircase leading up. _An adder comes into view.&j&j&ju&jB&jF  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0  &j.G]         b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0  &jdG c - Unarmed Combat   0.0   1.0   0   k - Earth Magic   0.0   1.0   0   d - Throwing   0.0   0.8  +1  &jHH             e - Short Blades   0.0   0.6  +3      &j>H        &jjH. f - Armour   0.0   1.4  -2      &jH. g - Dodging   2.4   2.1  +2      &jHh + Stealth4.9   2.5  +4  &jH        &j"I        &jNI        &jvIn    &jI        &jI            &jJ    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&jH &j &j #.....)....... Prakerore the Sneak.#....#......#. Kobold................. Health: 20/20 ========================...##.##......... Magic: 6/6========================S.................... AC: 5Str: 6..........#.......... EV: 13&j% Int: 19..........#..#####... SH: 0Dex: 13.........##.......... XL:  3 Next: 45% Place: Dungeon:2....@....##..>###.... Noise: ---------  Time: 3067.3 (0.0).........##....###... a) +1 dagger (elec).....#...#.......#... Throw: 3 darts (poison).....<.........#....................#.................#.###.... S   adder (asleep).......####..........&j t.......# #.†..............#####.........( _Found 4 stones. _t - a red potion _You now have 77 gold pieces (gained 4). _u - a white potion &j> _Found a stone staircase leading up. _An adder comes into view.&j &jv &j= &j &j{L ?.#....#......#..............##.##S......................#..........#..#####&jfM .........##.................##..>###.....@...##.........#...#.......#......<.........#..........#.............#.##.......####..............# #.†> ......#####...( &jM Y......##..... &jT &jCU +8.3 (1&j(Z &j \ &jIq3&jq&j-s&ju,&jx&j{..............##.##S............#..........#..........#..#####&jX|.........##.................##..>###.........##.........#@..#.......#.9.....<.........#...&j|.......#.............#.##.......####........# #.†&j|}>......#####...(........##....&j|)...&j}&j9&j&j_&jT,&j&j`n&jʗ,&j&jD0..........#..........#..#####.........##..........##..>###.........##....###...&j.....#...#.......#.....<.........#..........#..............@..#.###....72.3 (3&j9.......####........# #.†........>......#####.........(......##..........................#......##.....#######...#######&j&j6&j(&jd&jgPrakerore the Sneak (Kobold Conjurer)Turns: 3071, Time: 00:07:33 Health: 20/20AC:  5 Str:  6 XL: 3 Next: 45% Magic: 6/6&jJhuEV: 13 Int: 19 God: Gold: 77SH:  0 Dex: 13 Spells: 0/6 levels left rFire . . .a - +1 dagger (elec) rCold . . .(no offhand) rNeg + . . f - +0 robe rPois .&j}hd - +2 helmet rElec .(no cloak) rCorr .(no gloves) &jhSInv .(no boots) Will .....(no amulet) Stlth ++++&jhs - ring of positive energy HPRegen 0.23/turn (no ring) &jiMPRegen 0.10/turn %: no passive effects @: no status effects &j^i\A: small, no large weapons, nightstalker 3&ja &j 4..........#............... Prakerore the Sneak..........#..#####........ Kobold.........##............... Health: 20/20 ========================.........##..>###......... Magic: 6/6========================.........##....###........ AC: 5Str: 6.....#...#.......#........ EV: 13&jv Int: 19.....<.........#.......... SH: 0Dex: 13...............#.......... XL:  3 Next: 45% Place: Dungeon:2.........@..#.###......... Noise: ---------  Time: 3072.3 (0.0).......####............... a) +1 dagger (elec)&j .......# #.†........>.... Throw: 3 darts (poison)......#####.........(...........##...........................................................#......##...........######......#...........######......# _Found 4 stones. _t - a red potion _You now have 77 gold pieces (gained 4). &j _u - a white potion _Found a stone staircase leading up. _An adder comes into view.&j &j &jL &j ..........#...........#..#####..........##..........##..>###..##....###......#...#.#......<...#.&j .......#..#.###..####..# #.†.>.......#####...(.......##.........#......# &j *&jt&j+3.3 (1&j&j &j&jx..........#..######.........##.................##..>####.........##....#.....#...#.......#.#.....<.........#............#....#.##(.####@......4.# #.†>......#####...(........##...........#####.&jD######.# .#....&j&ju&jU&jY##..>###......####.....#...#.......#<.........#...&j......#(6.3 (2##......&jZ .........................####......#.##<#......#......#.####......#&jX[&ja&jb&ju&j3&j&j4&j&j*n&j%&ja,&jؓ&j.....<.........#........#..........#.###.(..####.....&j# #.†........>#####.........(.##... ....... ..........#......####9.3 (3&j3 ...........####### ####### .....#&j.....#......#.#.........######.#.#.###.....##.#.#.# #.....#&j&j&jƣ&j&jg&j&j&j ,&jn&jn&jn&j&j&jZ&j4,&j&j1&j4&j&j&j&j,&j&j.##. . ......##### .....#######  &jx.....######......#  ...........#....#......#  ......#.##<##  #.####&j@j#  #.#... &jxg85.3 (6 #####.#.#.###&j[ #.#.#.# # #.#.#.# # #.#.#.# ###.## #.#.#.# #.# #.#.#.# #.# &j% #.#..# #.#&j&jJ&j&j &j 3&j &j$ ,&j  &j` &j &j &j &j &jh &j &jL &js &j &j &j &j &jq &j ,&jg &j &j &j &jR &j &jr ,&j &j &j &j &j &jV &j ,&jS &jU  #.#.#.# #.....#  #.#.#.# ###.###  #.#.#.# #.#  #.#.#.# #.#  #.#.#.# #.#  #.#...# #.#  #.##### #.#  #.# #.#  #@#########.# 96.3 (11.0) #...........# ############    &j ~    &j= &j &j2 &jJI&j~P&jLQ&jU&j#W&jW,&jW&jcY&jSZ,&jZ&jI\&j\&j]&j\]&j^&jF_&j_&j_&j`&ja,&jb&j)c&jc,&jId&j\e&jf&j\f,&jwg&j2h&jh&jh&ji&jj,&j k&jk&jl&j/m&jgm&jp&jq,&jx&j1y&j*z,&jz&j}&jd~&j~&j~&jU&jF,&j&j&jك,&jK&j&j(&j|&j&jN&j$&jx&j&j9&ja,&j&jB&jr,&j &j@&jٓ,&j&j&jM,&j&j&j .........##..>### .........##....## .....#...#....... .....<.........#..g.................#.................#.####..........####......&j+#..........# #.†........@.....#####................##...................................................................#####................##### g   hobgoblin (asleep) &ju................#.... .#########......#.##<&jP #......#.###&j..121.3 (25&j֬,2.3 (26&jh&jδ\ _A hobgoblin comes into view.&j &jALevel 2 of the Dungeon <<<<>>>>(Press ? for help) ..........#...................# ..........#..#####.........#### .........##...................# .........##..>###..........##.# .........##....###.........##.#&jb .....#...#.......#.........##.# .....<.........#............#.# .g.................#............#.# ................#.###..........(#.# #..........####.................#.# #..........# #.†........>........# ....@.....#####.........(.......### ..........##....................# ................................# .....................#......##### ................######......# ................######......# ................#....#......#&jG .#########......#.##<#......# #......#.####......##......#.#.........#######.#.#.###.....##.#.#.# #.....#&jB.@&j}ZB..&j B..&j͕ Ag.&js.......g........................@.&j&j.........##..>### Prakerore the Sneak.........##....## Kobold.....#...#....... Health: 20/20 ========================.....<.........#. Magic: 6/6========================.g.................#. AC: 5Str: 6................#.### EV: 13&j5Int: 19#..........####...... SH: 0Dex: 13#..........# #.†.... XL:  3 Next: 45% Place: Dungeon:2....@.....#####...... Noise: ---------  Time: 3122.3 (0.0)..........##......... a) +1 dagger (elec)..................... Throw: 3 darts (poison).....................................#####................##### g   hobgoblin (asleep)&j 0................#.....#########......#.##<#......#.### _t - a red potion _You now have 77 gold pieces (gained 4). _u - a white potion _Found a stone staircase leading up. _An adder comes into view. _A hobgoblin comes into view.&jh&jA&j&j .........##.........#...#............<.........#.g.........#........#.###..........####.......#..........# #.†..........#####........@....##.......................#......######......#......#....# .#########......#.##<#  #......#.#### #......#.#... &jF&j+3.3 (1&j&j&jD[ &jk ,&jl 3 .........##.... .....#...#..... .....<. .g..... .........#.# #..........#### ###..........# #.† J...........##### ....@.......##  . ... ... ...#.. J   endoplasm (asleep) .###......#.# #......#.# #......#.#&jo +5.3 (2&jp +6.3 (3&jpv &jDy ] _An endoplasm comes into view.&jR^  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j 9 .........##.... Prakerore the Sneak .....#...#..... Kobold .....<......... Health: 20/20 ======================== .g................. Magic: 5/6====================---- ................#.# AC: 5Str: 6 #..........####.... EV: 13Int: 19 ###..........# #.†.. SH: 0Dex: 13 J*..........#####.... XL:  3 Next: 45% Place: Dungeon:2 &j ..**@.......##....... Noise: ---------  Time: 3126.3 (0.0) ..................... a) +1 dagger (elec) ..................... Throw: 3 darts (poison) ..................### ..................### ................#.. J   endoplasm (asleep) .#########......#.# #......#.# #......#.# _An endoplasm comes into view.&j Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)&j4 o .........##.... Prakerore the Sneak .....#...#..... Kobold .....<......... Health: 20/20 ======================== .g................. Magic: 5/6====================---- ................#.# AC: 5Str: 6&j$  #..........####.... EV: 13Int: 19 ###..........# #.†.. SH: 0Dex: 13 J...........#####.... XL:  3 Next: 45% Place: Dungeon:2 ....@.......##....... Noise: ---------  Time: 3126.3 (0.0) ..................... a) +1 dagger (elec) ..................... Throw: 3 darts (poison) ..................### ..................###&j j ................#.. J   endoplasm (asleep) .#########......#.# #......#.# #......#.#Casting: Magic Dart (safe; 3% risk of failure)  &j+ fConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.&jܯ W .....<  #.† . .J  J  &j{ &j 3=7.3 (1&j] &jo onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm. _The endoplasm is heavily wounded.&j82.....#...#.......<.........#.g.........#.......#.###..........####.....###..........# #.†............#####....J..........##.........@...........####.#$#....##########.##&jr #......#.##......#.#.######.#.#.&j&j%.J..&jQ.-8&j&j+ _Found 18 gold pieces.&j.....<.........#.g.........#........#.###..........####......###..........# #.†............#####...............##......J.......#####.#$#.....##########.##< #......#.##......#.#..######.#.#.# #.#.#.#&jd&j %.J..&j @-9&j&j&jB.g.........#........#.###..........####.......###..........# #.†............#####...............##.......J.......#.######.#$#.....##########.##<# #......#.#####......#.#...######.#.#.##  &j&j`).J..&j'30&jW&jN&jn  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j .g.................#.. Prakerore the Sneak ................#.###. Kobold #..........####....... Health: 20/20 ======================== &j6###..........# #.†..... Magic: 4/6================-------- ............#####....... AC: 5Str: 6 ............##.......... EV: 13Int: 19 ........................ SH: 0Dex: 13 ....J*.................# XL:  3 Next: 45% Place: Dungeon:2&j ......*@..........###### Noise: ---------  Time: 3130.3 (0.0) ..................###### a) +1 dagger (elec) $................#....# Throw: 3 darts (poison) .#########......#.##<# #......#.####&j #......#.#... J   endoplasm ######.#.#.## #.#.#.#  #.#.#.# _Found 18 gold pieces.  &j1Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jS*Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)&jr  .g.................#.. Prakerore the Sneak ................#.###. Kobold #..........####....... Health: 20/20 ======================== ###..........# #.†..... Magic: 4/6================-------- ............#####....... AC: 5Str: 6 ............##.......... EV: 13Int: 19 ........................ SH: 0Dex: 13&jVs  ....J..................# XL:  3 Next: 45% Place: Dungeon:2 .......@..........###### Noise: ---------  Time: 3130.3 (0.0) ..................###### a) +1 dagger (elec) $................#....# Throw: 3 darts (poison) .#########......#.##<# #......#.#### #......#.#... J   endoplasm ######.#.#.##&js  #.#.#.#  #.#.#.# Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&js *Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  &j't "The magic dart hits the endoplasm.&jq{   #.† .....  $ &j,| <   &j <50=1.3 (1&j &jB onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!&j=&j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0          &j) b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0   k - Earth Magic   0.0   1.0   0   d - Throwing   0.0   0.8  +1              &j e - Short Blades   0.0   0.6  +3              &j f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2      h + Stealth4.9   2.5  +4                                          &j_            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  &j[/] auto|manual mode [*] useful|all skills [!] training|cost|targets&jҦ&j&jZ.g.................#.. Prakerore the Sneak................#.###. Kobold#..........####....... Health: 20/20 ========================###..........# #.†..... Magic: 4/6================--------............#####....... AC: 5Str: 6............##.......... EV: 13Int: 19&jг........................ SH: 0Dex: 13.......................# XL:  3 Next: 50% Place: Dungeon:2.......@..........###### Noise: =--------  Time: 3131.3 (0.0)..................###### a) +1 dagger (elec)$................#....# Throw: 3 darts (poison).#########......#.##<##......#.#####......#.#...######.#.#.###.#.#.##.#.#.#Confirm with . or Enter, or press ? or * to list all spells.&j|Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!&j&jf&j&j,&j-&jZ0sPrakerore the Sneak (Kobold Conjurer)Turns: 3130, Time: 00:07:40 Health: 20/20AC:  5 Str:  6 XL: 3 Next: 50% Magic: 4/6EV: 13 Int: 19 God: Gold: 77SH:  0 Dex: 13 Spells: 0/6 levels left rFire . . .a - +1 dagger (elec) rCold . . .(no offhand) rNeg + . . f - +0 robe rPois .d - +2 helmet rElec .(no cloak) rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) Stlth ++++s - ring of positive energy HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3&j2 .g.................#.. Prakerore the Sneak................#.###. Kobold#..........####....... Health: 20/20 ========================###..........# #.†..... Magic: 4/6================--------............#####....... AC: 5Str: 6............##.......... EV: 13Int: 19........................ SH: 0Dex: 13.......................# XL:  3 Next: 50% Place: Dungeon:2.......@..........###### Noise: =--------  Time: 3131.3 (0.0)..................###### a) +1 dagger (elec)$................#....#&j3  Throw: 3 darts (poison).#########......#.##<##......#.#####......#.#...######.#.#.###.#.#.##.#.#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!&j86 &j8 &j I&j &jb ,&j 5====&j ,&j &j ,&j[ &j &jʼ <====&j` &jS ,&j۾ &j ,&j` &jj ,&j &j ,&jZ &jr ,&j &jz &j N6====&j8 &j' 4 _Magic restored.&j 3&j2 &j$ &j &jL ,&j &j} ,&j &j &j &j- <====&j &j0 &j ,&j &j &j1 ,&j &j ,&j &jL M _You now have 95 gold pieces (gained 18).&j &jE &j &j= &j ,&jv &j4 &j B&j! &j ,&j &jT &j ,&jJ &j# &j &j &j &j7 &j ,&jY &j &j ,&j- &j &j ,&jU &j &j ,&j) &jW &j; ,&j &j &j ,&jQ &j% &j ,&j &j &j &j &j< &jS &ji A S..... ....... ..... ..... g.....### ..... ... .. ... .....# &j ... .....<.. ....g..........- ...................... .....######..........######...............##..................##...&jy H....## g   goblin (asleep)......................#.....................#.....................&j24 67.3 (36.0)-8.3 (37 _A goblin comes into view. It is wielding a +0 dagger.&js&jEiLevel 2 of the Dungeon <<<<>>>>(Press ? for help) .#....#......#..#.#..##.##.#  ...........................# # ...##.##............#.......  S.....................#######.#  ..........#...................# ..........#..#####.........####   .........##...................# g.....###   .........##..>###..........##.# ..........   .........##....###.........##.# ..........   .....#...#.......#.........##.#&j4 .......... .....<.........#............#.# .....@.....g.................#............#.# ..........................#.###..........(#.# .....######..........####.................#.# .....######..........# #.†........>........# .....##.............#####.........(.......### .....##.............##....................# ..........................................# #..............................#......######.........................######......##.........................######......##.........................#....#......##..........#########......#.##<#......#&jQ B.@&jM B..&jB..&jBg.&jzug...........................&j m&jpBS....... Prakerore the Sneak........ Kobold........ Health: 20/20 ========================........ Magic: 6/6========================g.....### ........ AC: 5Str: 6&jp.......... ........ EV: 13Int: 19.......... .....#.. SH: 0Dex: 13.......... .....<.. XL:  3 Next: 50% Place: Dungeon:2.....@.....g.......... Noise: ---------  Time: 3168.3 (0.0)&j^v^...................... a) +1 dagger (elec).....######..........# Throw: 3 darts (poison).....######..........#.....##.............##.....##.............## g   goblin (asleep)......................#.....................#.....................Aim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm! _Magic restored. _You now have 95 gold pieces (gained 18). _A goblin comes into view. It is wielding a +0 dagger.&jx&jz&jM ..................g.....### ................. ...................#.............<............g...............@...............######..........##.....######..........# .....##.............##.....##.............##...........#..... #......... #... &j &je +9.3 (1&j( &j3&j&jL&j&j&j,&jȤ&j&jb&j=&jr,&jߩ&j&j̭,&j@&jy&j,&jY&jѵ&j ,&j&j[&jB&j &j,&j&jϿ&j6,&j&j|&j,&j&j&jr,&j&jR&jE,&j&jj&j,&j&j&j,&j}&jM&jC,&j&j&j,&jF&j&j,&j}&j &j+,&j&jw&j),&jx&j&j,&j&jt&j,&jO&j&j,&j&j&j,&js&jY&j,&j&j&j,&j7&j&j,&j[&j&jz,&j&j{&ji,&j&j&j&j&j;&ju&jc,&j&j&jp,&j&ju&jR&j&j&j&j,&j&jO&jS,&j&j&j,&j<&j &j ,&j; &j &j ,&jR&jN&j6,&j&ji&jK,&j&jx&j,&j&j|&j,&j&j&j,&j&j!&j $B&j%&j',&j'&jc)&j*,&j+&j,&jF.,&j/&j1,&jP2&jx5k _t - 2 red potions (gained 1)&j63&j#7&j;X&j5=&j>&jQ>&j>&j?&jA,&jA&jB&j{C&jC&jD&jHB&j2I&j+K&jZM,&jeN&jO&j4Q&jqQ&jR&j_S&jT&jT&jU&j3X&jZ,&j[&j]&j]_&j_&j`&j c&jpd,&jd&jk#...... . .....#  .... .#  ....###.# #### ........# ########......# #####.....# ....#............# .......#............# .......#............# .......#............# g.....###...#............&jZlz#...............#... .............###...####.. .............&jLq1228.3 (59.0)&jq,9.3 (60&j(v&j_|, _v - a +0 pair of boots&j&jiInventory: 22/52 slots Hand Weapons (go to first with ))  a - a +1 dagger of electrocution (weapon)b - a +0 spear  o - a +0 dagger Missiles (go to first with ()  k - a throwing net  p - 3 poisoned darts (quivered) Armour (go to first with [) &j d - a +2 helmet (worn)  f - a +0 robe (worn)n - a +0 ring mail  v - a +0 pair of boots Jewellery (go to first with "=)  s - a ring of positive energy (worn) Scrolls (go to first with ?)  e - a scroll labelled JAN AWOLLI  i - a scroll labelled NEITOHYCUU  j - a scroll labelled IRUYWANULO  q - a scroll labelled POSSOU RYCSA  r - a scroll labelled HIPTUCKY FIMNU &jPotions (go to first with !)  c - a bubbling silvery potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&j  v - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. &jY If you switch to wearing this armour: Your AC would increase by 1.0 (5.0 -> 6.0). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.&j(o&jUu&j{#...... .. Prakerore the Sneak.....#KoboldHealth: 20/20 ========================Magic: 6/6========================.... .#AC: 5Str: 6....###.##### EV: 13Int: 19........##... SH: 0Dex: 13#######......# ####... XL:  3 Next: 50% Place: Dungeon:2#........@...# ....... Noise: ---------  Time: 3229.3 (0.0)&j|#............# ....... a) +1 dagger (elec)#............# ....... Throw: 3 darts (poison)#............# .......#............# g.....###............#............ #......................... #........... .............&j~4 ###...####.. .............  _You kill the endoplasm! _Magic restored. _You now have 95 gold pieces (gained 18). _A goblin comes into view. It is wielding a +0 dagger. _t - 2 red potions (gained 1) _v - a +0 pair of boots&j&jc&j&j\Magic restored. _You now have 95 gold pieces (gained 18). _A goblin comes into view. It is wielding a +0 dagger.t - 2 red potions (gained 1) _v - a +0 pair of boots  You start putting on your armour.&jD,30.3 (1&ja&j&js+1.3 (2&j/&j&j +2.3 (3&jz&jD&j+3.3 (4&jU&j&j5+4.3 (5&jܴ&j 6 _You continue putting on your +0 pair of boots. x5&j&jC&jqb _You finish putting on your +0 pair of boots.&jh( &jz+ VRead which item? Scrolls  e - a scroll labelled JAN AWOLLI  i - a scroll labelled NEITOHYCUU  j - a scroll labelled IRUYWANULO  q - a scroll labelled POSSOU RYCSA  r - a scroll labelled HIPTUCKY FIMNU &j, [!] read|quaff[?] describe selected&j&j&jx#...... .. Prakerore the Sneak.....#KoboldHealth: 20/20 ========================Magic: 6/6========================.... .#AC: 6Str: 6....###.##### EV: 13Int: 19........##... SH: 0&jDex: 13#######......# ####... XL:  3 Next: 50% Place: Dungeon:2#........@...# ....... Noise: ---------  Time: 3234.3 (0.0)#............# ....... a) +1 dagger (elec)#............# ....... Throw: 3 darts (poison)#............# .......#............# g.....###............#............ #......................... #........... ............. ###...####.. .............&j9  _A goblin comes into view. It is wielding a +0 dagger. _t - 2 red potions (gained 1) _v - a +0 pair of boots  You start putting on your armour. _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.&j n  Okay, then.&j&jm. _&j3&j̰&j&j&j _&j޺&jZ,&jּ&j &jU,&j&j&j,&j&j%&jF,&j$&j&j,&j|&jW&jb,&j &j[&j,&j&&j*&jJ,&j&j&j,&jw&j&j,&j2&j&j.........>. .###....#....##....... ##†...#..........................<#####.#..........................#. .........#.....##....#...... .........#.....................##...##...... ..................@.... .....#........#.###.... #........#.# ...b #....###.#.# ##########&jhF.........#.# #.... ######......#.# ####..... b   bat (asleep) ............# ......... S ............# ......... ... ............# ......... ...&j046.3 (12.0)&j,7.3 (13&j`&jV _A bat comes into view.&jS  &jCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j .........>. .###....#.. Prakerore the Sneak  ..##....... ##†...#.. Kobold  .......... ......... Health: 20/20 ========================  .....<#####.# ......... Magic: 5/6====================----  .................#. ......... AC: 6Str: 6  #.....##....#...... ......... EV: 13Int: 19  #.................# ......... SH: 0Dex: 13  .....##...##...... ........ XL:  3 Next: 50% Place: Dungeon:2  .............@.... ........ Noise: ---------  Time: 3247.3 (0.0)  #........#.###**..  a) +1 dagger (elec) [&j(.40m #........#.# ..*b  Throw: 3 darts (poison)  #....###.#.# ##########  .........#.# #..... ######......#.# ####.....  b   bat (asleep) ............# ......... S.. ............# ......... ... ............# ......... ... _A bat comes into view.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)&j.@ .........>. .###....#.. Prakerore the Sneak  ..##....... ##†...#.. Kobold  .......... ......... Health: 20/20 ========================  .....<#####.# ......... Magic: 5/6====================----  .................#. ......... AC: 6Str: 6  #.....##....#...... ......... EV: 13Int: 19  #.................# ......... SH: 0Dex: 13  .....##...##...... ........ XL:  3 Next: 50% Place: Dungeon:2  .............@.... ........ Noise: ---------  Time: 3247.3 (0.0)  #........#.###....  a) +1 dagger (elec)  #........#.# [39;4&j)A9m...b  Throw: 3 darts (poison)  #....###.#.# ##########  .........#.# #..... ######......#.# ####.....  b   bat (asleep) ............# ......... S.. ............# ......... ... ............# ......... ...Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.&jF >.   ##†    .....<        .  &jpG......@b...  .  #..... ....  #....   ..... .  b  ....#      =8.3 (1&jL&jOMonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The magic dart hits the bat. _The bat is moderately wounded.&j  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jc  .........>. .###....#.. Prakerore the Sneak  ..##....... ##†...#.. Kobold  .......... ......... Health: 20/20 ========================  .....<#####.# ......... Magic: 4/6================--------  .................#. ......... AC: 6Str: 6  #.....##....#...... ......... EV: 13Int: 19  #.................# ......... SH: 0Dex: 13  .....##...##...... ........ XL:  3 Next: 50% Place: Dungeon:2  .............@b... ........ Noise: =--------  Time: 3248.3 (0.0)  #........#.###....  a) +1 dagger (elec) [0&j (;10m #........#.# ....  Throw: 3 darts (poison)  #....###.#.# ##########  .........#.# #..... ######......#.# ####.....  b   bat ............# ......... S.. ............# ......... ... ............# ......... ... _The bat is moderately wounded.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)&j  .........>. .###....#.. Prakerore the Sneak  ..##....... ##†...#.. Kobold  .......... ......... Health: 20/20 ========================  .....<#####.# ......... Magic: 4/6================--------  .................#. ......... AC: 6Str: 6  #.....##....#...... ......... EV: 13Int: 19  #.................# ......... SH: 0Dex: 13  .....##...##...... ........ XL:  3 Next: 50% Place: Dungeon:2 &jL  .............@b... ........ Noise: =--------  Time: 3248.3 (0.0)  #........#.###....  a) +1 dagger (elec)  #........#.# ....  Throw: 3 darts (poison)  #....###.#.# ##########  .........#.# #..... ######......#.# ####.....  b   bat ............# ......... S.. ............# ......... ... ............# ......... ...Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat.&j 3 >.   ##†    .....<        .  ......@....  . &j 0 #..... ....  #....   ..... .  ....#         &j 329.3 (1&je &j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat. _You kill the bat!&j 3&j&j&j&j&j,&j4,&j&jc,&jϣ&j&j7f5====&j,&j&j6,&j&j!,&j&j-&j<====&j٪&j,&j&jҬ,&j7&j,&j&jB&jv,&j&jȱ&jCN6====&j&j&j,&jC&j&j,&j&j&j&j&j3&j&&jռ&jD<====&j&j&j ,&j&jQ&j&jA&j&j&j,&j&j7&j,&j&j{&j,&j,&jd&j2,&j&j &j&j&j&jF...... #...........# ........ ...... #...........###....... ...... #.........###......... ...... .....###....K.... ...... .................# ...... ......#####....##......# .....# ###...................... ....>. ..........###....#.......# ...... .........@.##†...##- ...... .......................(.. .<#####.###.##................... .............#...#............... ..##....#........#............... ..............## ...............##...##....... .................... ..............#.###.......[40&jm&jZ078.3 (29.0)&jF-9.3 (30&jz&jfc _w - a scroll labelled CUECOM VY PAH&j 3&j: &j &j &j~ ,&j X&j &j &j &jb &j &j ,&j &j &j ,&j &jU &jj ,&j &j &j &j &j &j &j ,&j &j &j ,&jX &jF &j@ ,&j &j &j5 ,&j &j` &jT ,&j &j &j< ,&j &j% &jO ,&j &j &j ,&j &jQ &j8 ,&j &j &j &j% &j &j &j ,&j &j &j &j &jH &j &jy ,&j &j2 &jS&j&j&jq&j,&j &jQ&j&j[&j&j &j ,&j& &j2 &j &jT &j &j~&j,&j&jZ&j%&jt&j&j&j`,&j&j&j,&j&j@&j&j,&j&j&j&j&j&jL&j&j&j&j4&j&j&j, &j &j !&jA!&j/'&j'&j%(&j^(&jw+&j,&jU,&j,&j?/&j/B&j&1&j1B&j2&j+3,&jd3&j|4&j4&j/5,&jF6&j 7,&jT7&jR8&j9,&jO9&j9&js:,&j:&j;&j<&j<&j9=&j>&j?,&j,@&jA&j4B,&jnB&jB&j~C,&jC&jLH&jH,&j(I&j;J&jJ,&j&K&jL&jMB&jO&jO,&jO&jP&jQ,&jTQ&jR&jR,&jR&jS&jJT,&jT&jDU&j_V,&jV&j\X&jX,&j~Y&j`&ja,&jmb&je&jof&jf&jf&ji&jj,&j+k&jm&jn,&jo&jq&jas,&js&ju&jv,&jw&jYy&jIz&jz&jz&j }&j}&j~&jK~&j&j&j&j)&j0&j,&jo&j&jl&j&j&&j&j&j(&jc&j&jg&jɊ&j&j%&jΌ&j&jM&j&j,&j&jے&jr&jۓ,&j&j&jb&j&j&j,&j&j6&j&j,&jϞ&jޟ,&jR&j8&j1,&j&jЮ&jB&j&j,,&j&jƺ&j&j,&jƿ&j,&j&j&j,&j&j&j,&j>&j&j,&jx&j&j,&j'&j-&j,&jT&j6&j,&j&j&j,&j5&j-&j$,&j&j&jl,&j&j&j,&j)&jv&j~,&j&j&jt,&j&j &j,&j&j&jkB&jC&j,&j&j&j,&j&j<&js,&j&j &j ,&jD &jF &j ,&jK &j.&j&j&j+&j&j,&j|&j&j",&j&ji&j,&jh&j&j ,&j>>>^(Press ? for help) ##.#..#................................#...###...#######  #.....................#####....##......#...##..........#######  #....##.....#####..............................†.............#  #..........>............###....#.......######..........#####.#  #...##...................##†...#.......#....#..........#.. #.# &j ] #....................................(...........>...#.#.# #.#  #.......<#####.###.##....................##.#...#.##.#.#.#.#.#  #...................#...#................#...##.#..#.#.#.#.#.#  ##.#.....##....#........#.....................#.#..........#.#  #.#.................## .....................#.#..#.#.#...#.#  #.#.....##...##....... .......................<.#.#.#...#.#  #.#...................   .....@...................#.#.#...#)#  #.##........#.###.....   ....##....................#.#...#.##  #.##........#.# #.....   .... #.....#.....)........#.#......†..  #.##....###.#.# ###########.^........#....#......#..#.#..##.##.#  #...........#.##......g................................# #  #######......#.#  ####..... .......##.##............#.......  #............#   .........   S....[&j^30m.................#######.#  #............#  .........   ..........#...................#  #............#  .........   ..........#..#####.........####  #............#  .........   .........##...................#  #............# g.....####   .........##..>###..........##.#  #............#..............   .........##....###.........##.#&j <@.&joB <..&j(,;.^&j0;^g&j.............g..........&jr&j{!.........###....#.......######... Prakerore the Sneak ..........##†...#.......#....#... Kobold ......................(.......... Health: 20/20 ======================== ###.##....................##.#... Magic: 6/6======================== .....#...#................#...##. AC: 6Str: 6 #........#.....................#. EV: 13&j%Int: 19 ......## .....................#. SH: 0Dex: 13 #....... ...................... XL:  3 Next: 52% Place: Dungeon:2 ........ .....@................ Noise: ---------  Time: 3387.3 (0.0) ###..... ....##............... a) +1 dagger (elec) # #..... .... #.....#.....)... Throw: 3 darts (poison) # ###########.^........#....#.... ##......g.................. # ####..... .......##.##..... g   hobgoblin (asleep)......... S......................... ..........#......[17;5&j!H......... ..........#..####Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat. _You kill the bat! _w - a scroll labelled CUECOM VY PAH _A hobgoblin comes into view.&j&jX&j&jx #..................†###....#.......######.##†...#.#....# ......(........ ##.##.....##.#...# ....#...#.#...##.#..#.#.# .....## ..#.# ......@... ....... ...........#..... ....##............. &jZz  #..... .... #.....#.....)  ###########.^........#....# #......g.............. ####..... .......##.## ......... S........... ......... ..........#....... &j &j +8.3 (1&j &j݊ &jSn&j&|Level 2 of the Dungeon <<<<>>>>^(Press ? for help) #.........................###....K..............#  ##.#..#................................#...###...#######  #.....................#####....##......#...##..........#######  #....##.....#####..............................†.............#  #..........>............###....#.......######..........#####.#  &j}D#...##...................##†...#.......#....#..........#.. #.#  #....................................(...........>...#.#.# #.#  #.......<#####.###.##....................##.#...#.##.#.#.#.#.#  #...................#...#................#...##.#..#.#.#.#.#.#  ##.#.....##....#........#.....................#.#..........#.#  #.#.................## .....................#.#..#.#.#...#.#  #.#.....##...##....... ......@................<.#.#.#...#.#  #.#...................   .........................#.#.#...#)#  #.##........#.###.....   ....##....................#.#...#.##  #.##........#.# #.....   .... #.....#.....)........#.#......†..  #.##....###.#.# ###########.^........#....#......#..#.#..##.##.#  #...........#.##......g................................# #  #######......#.#  ####..... .......##.##............#.......  &j~#............#   .........   S.....................#######.#  #............#  .........   ..........#...................#  #............#  .........   ..........#..#####.........####  #............#  .........   .........##...................#  #............# g.....####   .........##..>###..........##.#&j#....##.....#####............†.............#..........>###....######..........#####.###...##†...#.......#...... #..................(...>...#.#.# #<#####.###.##....................##.#...#.##.#.#.#...#...#.........#...##.#..#.#.#.#.#.#.....##....##.#.#.......... #.#.................## .....#.#... #.#.....##...##....... @........<. .......   ...........#.#.#...#)##.###.....   ....##......# #........#.# #  .... #.....#.....)..........†.. #....###.#.# ###########.^........#....##.##.##.# .. #......g...............# ######## ### ##.###. ......   ....  S.....#######.#  .#[18&j%;62H........#########  #............#  .........   .........##...................#  #............# g.....####   .........##..>###..........##.#..................##......................#...#.###............... .....<.........#..&jW &jc >&j >&j~  &j i  ###...####..................g.................#............#.#  #........................................#.###..........(#.#  #...................######..........####.................#.#  #...................######..........# #.†........>........#  #...................##.............#####.........(.......###  #...................##.............##....................#  #........................................................# &jt0 ^  ##.#..#................................#...###...#######  #.....................#####....##......#...##..........#######  #....##.....#####..............................†.............#  #..........>............###....#.......######..........#####.#  #...##...................##†...#.......#....#..........#.. #.#  #....................................(...........>...#.#.# #.#  #.......<#####.###.##....................##.#...#.##.#.#.#.#.#  #...................#...#................#...##.#..#.#.#.#.#.#  &j1 ` ##.#.....##....#........#.....................#.#..........#.# &jՕ &j#..............................†. Prakerore the Sneak ........###....#.......######.... Kobold .........##†...#.......#....#.... Health: 20/20 ======================== .....................(........... Magic: 6/6======================== ##.##....................##.#...# AC: 6Str: 6 ....#...#................#...##.# EV: 13Int: 19 ........#.....................#.# SH: 0 &jeDex: 13 .....## .....................#.# XL:  3 Next: 52% Place: Dungeon:2 ....... ......@................ Noise: ---------  Time: 3388.3 (0.0) ....... ....................... a) +1 dagger (elec) ##..... ....##................ Throw: 3 darts (poison)#..... .... #.....#.....)....###########.^........#....#.....#......g................... &j ####..... .......##.##...... ......... S................. ......... ..........#....... Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)  &jxThe magic dart hits the bat. _You kill the bat! _w - a scroll labelled CUECOM VY PAH _A hobgoblin comes into view. &j &j &j &jTB &j &jE, &j" &jX &jK &jh, &j  &j &j &jK, &jK &j , &jb! &j+% &j&, &j' &j* &j+, &jr, &j/ &ji1, &jQ2 &jX5 &j6, &j7 &jn: &jb; &j; &j?< &j> &j;@B &j!B &jxC &jC &j'D &jE &jF, &jlG &jH &jI, &jJ &jL &jSM, &jM &jN &jO &jRP &jP &jR &j!S &jbS &jU &j[ #...###.###....##. #..............##...... #..............##...... # &j`\`.## #......... ##.#..#.............. #......#####. #....##.....#####... &j^]C#................###409.3 (21.0) #...##......##÷ #.............. #.......<#####.###.##... #...................#...###.#.....##....## #.#.................## # #.#.....##...##  &j] #.#................... ... &ja^ &jc &j`f  Aim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat. _You kill the bat! _w - a scroll labelled CUECOM VY PAHA hobgoblin comes into view. _There is a stone staircase leading down here. &j>  &jl Level 2 of the Dungeon <<<<>>>>^(Press ? for help) #.##############.#  ####.#### #########.##################  #.......# #....##.........###   #.........#  #...###.###....##...........#  .?.###.........#  &j+ \ #..............##...........#  ................##  #..............##...........###.................#  #...............#.........###...................#  #.........................###....K..............#  ##.#..#................................#...###...#######  #.....................#####....##......#...##..........#######   &jm #....##.....#####..............................†.............#  #..........@............###....#.......######..........#####.#  &j˜ " #...##...................##÷...#.......#....#..........#.. #.#  #....................................(...........>...#.#.# #.#   &j /#.......<#####.###.##....................##.#...#.##.#.#.#.#.#  #...................#...#................#...##.#..#.#.#.#.#.#  ##.#.....##....#........#.....................#.#..........#.#   &j #.#.................## #.....................#.#..#.#.#...#.#  #.#.....##...##....... .........................<.#.#.#...#.#  #.#................... ..........................#.#.#...#)#  #.##........#.###..... #....##....................#.#...#.##  #.##........#.# #.....   .... #.....#.....)........#.#......†..  &jߝ #.##....###.#.# ###########.^........#....#......#..#.#..##.##.#  &jo:@. &j60.# &jG:#. &jy 5.. &j~5.. &j;.. &j  &j #...###.###....##.......... Prakerore the Sneak#..............##.......... Kobold#..............##.......... Health: 20/20 ========================#...............#.........# Magic: 6/6========================#.........................# AC: 6Str: 6##.#..#..................... EV: 13Int: 19 &j #.....................#####. SH: 0Dex: 13#....##.....#####........... XL:  3 Next: 52% Place: Dungeon:2#..........@............###. Noise: ---------  Time: 3409.3 (0.0)#...##...................##÷ a) +1 dagger (elec)#........................... Throw: 3 darts (poison)#.......<#####.###.##.......#...................#...#...##.#.....##....#........#... #.#.................## #... #.#.....##...##....... .... #.#................... ... Aim: a bat (moderately wounded, 100% to hit)  &jȹ BThe magic dart hits the bat. _You kill the bat! _w - a scroll labelled CUECOM VY PAH _A hobgoblin comes into view. _There is a stone staircase leading down here. &j  &jۺ  &j  &j  &j : _ &j`  &j , &jo  &j  &j , &ju  &j  &j , &j  &j  &j< , &j  &j  &j , &j  &j'  &j^  &j  &j2  &jN  &j , &jP  &j  &j  &j- , &jv  &j , &jC  &jk  &j , &j\  &jd  &j  &jX , &j  &j  &jT  &j  &j  &j , &j\  &jJ!  &jZ"  &j"  &j#  &j$  &j& , &j&  &jE(  &j) , &j>*  &j+  &j:-  &j-  &j%.  &ji/  &j0  &j#1  &jb1  &jE3  &j4 , &j5  &j7  &j`8 , &j8  &j:  &j#= , &j>  &j?  &jA , &jB  &jJ #...........# .........## ...........###.........# .........###...........# .........###....K......# .....................#...###...# ....#####....##......#...##  &jJ d...............†.. ......###....#.......###### .......##÷...#..@....#....#.....32.3 (23.0) ...................(..>. .##...##.#...#.# ..#...#..........#...##.# ......#........#.#  &j1K /...####..............#.# ..... ........< ..... ............... ..... #....## &jK +..... &j-L  &jSR  &j,T  &j5P &j[Level 2 of the Dungeon <<<<>>>>^(Press ? for help) ####.#### #########.##################  #.......# #....##.........###   #.........#  #...###.###....##...........#  .?.###.........#  #..............##...........#  ................##  #..............##...........###.................#  #...............#.........###...................#   &j*]#.........................###....K..............#  ##.#..#................................#...###...#######  #.....................#####....##......#...##..........#######  #....##.....#####..............................†.............#  #..........>............###....#.......######..........#####.#  #...##...................##÷...#..@....#....#..........#.. #.#  #....................................(...........>...#.#.# #.#  #.......<#####.###.##....................##.#...#.##.#.#.#.#.#  #...................#...#................#...##.#..#.#.#.#.#.#  ##.#.....##....#........#.....................#.#..........#.#  #.#.................####.....................#.#..#.#.#...#.#   &j^I#.#.....##...##....... .........................<.#.#.#...#.#  #.#................... ..........................#.#.#...#)#  #.##........#.###..... #....##....................#.#...#.##  #.##........#.# #.....   .... #.....#.....)........#.#......†..  #.##....###.#.# ###########.^........#....#......#..#.#..##.##.#  #...........#.##......g................................# # &jG.@ &jmi :.. &jA :.K &jK.?............................K..............##....................&j*K&j{&j߲I...........# ................## Prakerore the Sneak ...........###.................# Kobold .........###...................# Health: 20/20 ======================== .........###....K..............# Magic: 6/6======================== .....................#...###...## AC: 6Str: 6 &jӳT....#####....##......#...##...... EV: 13Int: 19 .............................†... SH: 0Dex: 13 ......###....#.......######...... XL:  3 Next: 52% Place: Dungeon:2 .......##÷...#..@....#....#...... Noise: ---------  Time: 3432.3 (0.0) ...................(...........>. a) +1 dagger (elec) .##....................##.#...#.# Throw: 3 darts (poison) ..#...#................#...##.#.. ......#.....................#.#.. ...####.....................#.#..  &jY&..... .........................<.  ..... ..........................  ..... #....##.................. Aim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat. &j_You kill the bat! _w - a scroll labelled CUECOM VY PAH _A hobgoblin comes into view. _There is a stone staircase leading down here.&j&j)&j&jlM .?.###  #..###...###....K..............# ...........#...#######....###...##...................†###....#..#### .......##÷...#.......#....#..... ...(...........>. .##....#.#...#.###...# ......#.....................#.#.. K   kobold (asleep)&j>n0&jYv&jNw+3.3 (1&j/~&j&j@  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j> ...........# .?.###.........#  Prakerore the Sneak ...........# ................##  Kobold ...........###.................#  Health: 20/20 ======================== .........###...................#  Magic: 5/6====================---- .........###....K..............#  AC: 6Str: 6 ................*....#...###...## EV: 13Int: 19 ....#####....##.*....#...##...... SH: 0Dex: 13 ................*............†... XL:  3 Next: 52% Place: Dungeon:2 ......###....#..@....######...... Noise: ---------  Time: 3433.3 (0.0) .......##÷...#.......#....#...... a) +1 dagg&jL@ er (elec) ...................(...........>. Throw: 3 darts (poison) .##....................##.#...#.# ..#...#................#...##.#.. ......#.....................#.#.. K   kobold (asleep) ...####.....................#.#.. ..... .........................<. ..... .......................... _There is a stone staircase leading down here.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)&j!}...........# .?.###.........#  Prakerore the Sneak ...........# ................##  Kobold ...........###.................#  Health: 20/20 ======================== .........###...................#  Magic: 5/6====================---- .........###....K..............#  AC: 6Str: 6 .....................#...###...## EV: 13Int: 19 ....#####....##......#...##...... SH: 0Dex: 13 .............................†... XL:  3 Next: 52% Place: Dungeon:2 ......###....#..@....######...... Noise: ---------  Time: 3433.3 (0.0) .......##÷...#.......#....#...... a) +1 dagger (elec) ...................(...........>.&j~[m Throw: 3 darts (poison) .##....................##.#...#.# ..#...#................#...##.#.. ......#.....................#.#.. K   kobold (asleep) ...####.....................#.#.. ..... .........................<. ..... ..........................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  The magic dart hits the kobold.  The kobold is severely wounded.&j o .?  &j%   . K†÷>K   < &je5===4.3 (1&jJ&jN  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  The magic dart hits the kobold.  The kobold is severely wounded. _The kobold shouts!&jZ  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jo...........# .?.###.........#  Prakerore the Sneak ...........# ................##  Kobold ...........###.................#  Health: 20/20 ======================== .........###...................#  Magic: 4/6================-------- .........###...................#  AC: 6Str: 6 ................K....#...###...## EV: 13Int: 19 ....#####....##.*....#...##...... SH: 0Dex: 13 ................*............†... XL:  3 Next: 52% Place: Dungeon:2 ......###....#..@....######...... Noise: ===------  Time: 3434.3 (0.0) .......##÷...#.......#....#...... a) +1 dagger (elec) &jZp...................(...........>. Throw: 3 darts (poison) .##....................##.#...#.# ..#...#................#...##.#.. ......#.....................#.#.. K   kobold ...####.....................#.#.. ..... .........................<. ..... .......................... _The kobold shouts!  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (severely wounded, 100% to hit)&j8...........# .?.###.........#  Prakerore the Sneak ...........# ................##  Kobold ...........###.................#  Health: 20/20 ======================== .........###...................#  Magic: 4/6================-------- .........###...................#  AC: 6Str: 6 ................K....#...###...## EV: 13Int: 19 &j8....#####....##......#...##...... SH: 0Dex: 13 .............................†... XL:  3 Next: 52% Place: Dungeon:2 ......###....#..@....######...... Noise: ===------  Time: 3434.3 (0.0) .......##÷...#.......#....#...... a) +1 dagger (elec) ...................(...........>. Throw: 3 darts (poison) .##....................##.#...#.# ..#...#................#...##.#.. ......#.....................#.#.. K   kobold ...####.....................#.#.. &j49..... .........................<. ..... ..........................Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  &jl9Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (severely wounded, 100% to hit)  The magic dart hits the kobold but does no damage.&j A .?      &jA.K†÷> < &jB4--5.3 (1&jM`onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (severely wounded, 100% to hit)  The magic dart hits the kobold but does no damage. _The kobold is severely wounded.&jӓO--&j&j/F _Unknown command.&j6)  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&ji$...........# .?.###.........#  Prakerore the Sneak ...........# ................##  Kobold ...........###.................#  Health: 20/20 ======================== .........###...................#  Magic: 3/6============------------ .........###...................#  AC: 6Str: 6 .....................#...###...## EV: 13Int: 19 ....#####....##.K....#...##...... SH: 0Dex: 13 ................*............†... XL:  3 Next: 52% Place: Dungeon:2 ......###....#..@....######...... Noise: =--------  Time: 3435.3 (0.0) .......##÷...#.......#....#...... a) +1 dagger (elec) &j%...................(...........>. Throw: 3 darts (poison) .##....................##.#...#.# ..#...#................#...##.#.. ......#.....................#.#.. K   kobold ...####.....................#.#.. ..... .........................<. ..... .......................... _Unknown command.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (severely wounded, 100% to hit)&jh...........# .?.###.........#  Prakerore the Sneak ...........# ................##  Kobold ...........###.................#  Health: 20/20 ======================== .........###...................#  Magic: 3/6============------------ .........###...................#  AC: 6Str: 6 .....................#...###...## EV: 13&jiFInt: 19 ....#####....##.K....#...##...... SH: 0Dex: 13 .............................†... XL:  3 Next: 52% Place: Dungeon:2 ......###....#..@....######...... Noise: =--------  Time: 3435.3 (0.0) .......##÷...#.......#....#...... a) +1 dagger (elec) ...................(...........>. Throw: 3 darts (poison) .##....................##.#...#.# ..#...#................#...##.#.. ......#.....................#.#.. K   kobold ...####.....................#.#.. ..... .........................<. ..... ..........................Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jZjaAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (severely wounded, 100% to hit)  The magic dart hits the kobold.&jq .?      )†÷> <   &jv56.3 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (severely wounded, 100% to hit)  The magic dart hits the kobold. &jv@_You kill the kobold!&j}&j#h _Your Stealth skill increases to level 5!&j1 &j 3&j : _&j@ X&j ,&jT &j ,&j &j &j &j6 &j ,&jK 4========5====&j B&j ,&j] &j Z====&j B&j &jC B&j d6====&j &jW &j: &j &jF &j &j ,&jB &jZ C  You see here a +0 short sword.&j &j  _&j! &j& &j[) &j* R====&j.- &je2 &ja4 &jc5 &j>6 &j9 ,&j}: &j?> &je? ,&jQ@ &jA &jE ,&jF &jcJ ,&jK &jN } _q - 2 scrolls labelled POSSOU RYCSA (gained 1)&jO 3&jQ &jR &jwl r _You now have 102 gold pieces (gained 7).&jq X&js &jt ,&ju &jw &j~ &jȀ n&jR X&j &j. &j֣ i  You see here a ball python skeleton.&j 5 _&jQ &j\ n&j &j ,&j &j9 ,&j &j &jC &j &jB &j &j &jx ,&jP &j ,&j| &j &jD ,&j &j &j &j ,&j &j ,&jA &j &jh B&j &j" &j@ B&j &j B&j &j &j? &j &jh &jq# n&j$ ,&j^& &j' ,&j( &jD X&jO &jS &jT &j V &j|` &ja B&jj &jp B&jy &j{ ,&jI| &j &jg &j ,&j &j ,&j &jZ &j ,&j8 &je &j &jܩ ,&j^ &jh ,&j &jE X&jn &j ,&j &j &jj B&j X&j> B&jK &j &j6 &j ,&j &jx B&jc&j ,&j&j &j B&j&j!&j",&ju*&j+&jUC,&jnF&j!HB&jRX&j3W&j:X,&jY&j^&jbB&jnX&jp&j4rB&jX~X&j&j,&jY&j&j,&j&j;&j,&j%&j֗&j7,&jKn&j&jB&j&j,&j&j&j(,&j&jG&jƸ&j=&jŹ&j&j,&j8&j&j7,&j&j\&j,&j&jX&j&j,&j&j&j,&j&jI&j,&j&ji&jp&j&jr&j&j,&j&j&j&j,&j&j&j&j&jv&j,&jc&j&j<,&j&j&jV,&j&j&j,&j?&j&j-,&jD&j&j,&j&j&j,&js&ji  You see here a ball python skeleton.&jy&jr 5 _&ja &j;D#...#.#  >...#.#.#.#.#  .#.##.#.#.#.#.#  .#..#.#.#.#.#.#  .#..........#.##.S  .#..#.#.#...#.##.#  ..<.#.#.#...#.##.#  #.#.#...#)##.#  .#...#.##@####  -&jD#.#......÷.....  #..#.#..##.##.####  .....#.#  ......#........#  ######.####   S   ball python (constriction, asleep)....#  ##.........#### .........# &j256125.0)&jF-26&j{#&je%^ _A ball python comes into view.&j3  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jI........#...#.# Prakerore the Sneak ..>...#.#.#.#.# Kobold .#.##.#.#.#.#.# Health: 20/20 ======================== .#..#.#.#.#.#.# Magic: 5/6====================---- .#..........#.##.S AC: 6Str: 6 .#..#.#.#...#.##*# EV: 13&jJeInt: 19 ..<.#.#.#...#.##*# SH: 0Dex: 13 ....#.#.#...#)##*# XL:  3 Next: 55% Place: Dungeon:2 ......#.#...#.##@####  Noise: ---------  Time: 3562.3 (0.0) ......#.#......÷.....  a) +1 dagger (elec) ...#..#.#..##.##.####  Throw: 3 darts (poison) ...............#.# ........#........# ......#######.####&jMK S   ball python (constriction, asleep) ..............# ##.........#### ..............# _A ball python comes into view.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)&jG........#...#.# Prakerore the Sneak ..>...#.#.#.#.# Kobold .#.##.#.#.#.#.# Health: 20/20 ======================== .#..#.#.#.#.#.# Magic: 5/6====================---- .#..........#.##.S AC: 6Str: 6 .#..#.#.#...#.##.# EV: 13Int: 19 ..<.#.#.#...#.##.# SH: 0Dex: 13 ....#.#.#...#)##.# XL:  3 Next: 55% Place: Dungeon:2 ......#.#...#.##@####  Noise: ---------  Time: 3562.3 (0.0) ......#.#......÷.....  a) +1 dagger (elec) ...#..#.#..##.##.####  T&jIhrow: 3 darts (poison) ...............#.# ........#........# ......#######.#### S   ball python (constriction, asleep) ..............# ##.........#### ..............#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is severely wounded.&jSd >   ......... ..#.##S# ..<. .#)##.# .      S  )   =3.3 (1&j]&j`  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is severely wounded. _The ball python hisses angrily.&j  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j" ........#...#.# Prakerore the Sneak ..>...#.#.#.#.# Kobold .#.##.#.#.#.#.# Health: 20/20 ======================== .#..#.#.#.#.#.#&j&> Magic: 4/6================-------- .#..........#.##.. AC: 6Str: 6 .#..#.#.#...#.##S# EV: 13Int: 19 &j @..<.#.#.#...#.##*# SH: 0Dex: 13 ....#.#.#...#)##*# XL:  3 Next: 55% Place: Dungeon:2 ......#.#...#.##@####  Noise: =--------  Time: 3563.3 (0.0) ......#.#......÷.....  a) +1 dagger (elec) ...#..#.#..##.##.####  Throw: 3 darts (poison) ...............#.# ........#........# ......#######.#### S   ball python (constriction) ..............# ##.........#### ..............# _The ball python hisses angrily.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: [&jlAa40ma ball python (severely wounded, 100% to hit)&jqU ........#...#.# Prakerore the Sneak ..>...#.#.#.#.# Kobold .#.##.#.#.#.#.# Health: 20/20 ======================== .#..#.#.#.#.#.# Magic: 4/6================-------- .#..........#.##.. AC: 6Str: 6 .#..#.#.#...#.##S# EV: 13Int: 19 ..<.#.#.#...#.##.# SH: 0Dex: 13 ....#.#.#...#)##.# XL:  3 Next: 55% Place: Dungeon:2 ......#.#...#.##@####  Noise: =--------  Time: 3563.3 (0.0) ......#.#......÷.....  a) +1 dagger (elec) ...#..#.#..##.##.####  &j'W "[33mThrow: 3 darts (poison) ...............#.# ........#........# ......#######.#### S   ball python (constriction) ..............# ##.........#### ..............#Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 100% to hit)  The magic dart hits the ball python.&jC^ } >   ........ ..#.##.# ..<. .#)##.# .            &j _74.3 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (severely wounded, 100% to hit)  The magic dart hits the ball python. _You kill the ball python!&jW>...#.#.#.#.# #.##.#.#.#.#.# #.#..#.#.#.#.#.# #.#..........#.##.. #.#..#.#.#...#.##.# ..<.#.#.#...#.##.# .....#.#.#...#)##.# ...#.#...#.##.#### .#.#......@..... #..#.#..##.##.#### .............#.# #........# #######.#### &jm y.........#  ####### &j |......# ####.# &j8D-5&jJ<&j >z _You see here a ball python skeleton.&jk&jx&j5====&j͑&j,&j`&jL&j"&j"&j<====&j&j&ja&j|&j,&j&j,&jf&j,&jV&j,&j&j - _You start resting.816.0)6====2.3 (17&jp; _Magic restored.&jy3&jz&j|&jt,&j&B&jl,&j&jӄR====&jͅ&j,&ja&jJ&jB&j ,&j}&j,&j&j,&j&j9,&jp&j&j&j&jyB&j'&j&jB&jp&j`,&j&j,&j&j,&j)p&j+,&j+&j(.&j.,&j4n&j5&jHX&jI,&jK&jM,&jN,&jYO&jcJ&j,&jM&j &ji ,&jp ,&j  n&j B&jL &j ,&jI! &j" ,&j# &j*^ 1 681.3 (99 _You start waiting.2.3 (100.0)&jqg &jy # _Done waiting.&jm6 &j9 M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0      &j.;      b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0   k - Earth Magic   0.0   1.0   0   d - Throwing   0.0   0.8  +1          &j; &ji<      e - Short Blades   0.0   0.6  +3               f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2      h + Stealth&j< 5.0   3.0  +4                                              &jr=         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&j2&j:&j6A...>...#.#.#.#.#  Prakerore the Sneak ..#.##.#.#.#.#.#  Kobold #.#..#.#.#.#.#.#  Health: 20/20 ======================== #.#..........#.##..  Magic: 6/6======================== #.#..#.#.#...#.##.#  AC: 6Str: 6 ...<.#.#.#...#.##.#  EV: 13Int: 19 .....#.#.#...#)##.#  SH: 0Dex: 13 .......#.#...#.##.####   XL:  3 Next: 57% Place: Dungeon:2 .......#.#......@.....   Noise: ---------  Time: 3682.3 (0.0) ....#..#.#..##.##.####&j   a) +1 dagger (elec) ................#.#  Throw: 3 darts (poison) .........#........# .......#######.#### ...............#   ###.........####   ...............#   ##..........##.#   _You kill the ball python! _You see here a ball python skeleton. _You start resting. _Magic restored. _You start waiting. _Done waiting.&j&j&jk &j5&j&jw8Prakerore the Sneak (Kobold Conjurer)Turns: 3682, Time: 00:08:04 Health: 20/20AC:  6 Str:  6 XL: 3 Next: 57% Magic: 6/6EV: 13 Int: 19 God: Gold: 102&j2SH:  0 Dex: 13 Spells: 0/6 levels left rFire . . .a - +1 dagger (elec) rCold . . .(no offhand) rNeg + . . f - +0 robe rPois .d - +2 helmet rElec .(no cloak) rCorr .(no gloves) SInv .v - +0 pair of boots Will .....(no amulet) Stlth ++++s - ring of positive energy HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3&j&j$...>...#.#.#.#.#  Prakerore the Sneak ..#.##.#.#.#.#.#  Kobold #.#..#.#.#.#.#.#  Health: 20/20 ======================== #.#..........#.##..  Magic: 6/6======================== #.#..#.#.#...#.##.#  AC: 6Str: 6 ...<.#.#.#...#.##.#  EV: 13Int: 19 .....#.#.#...#)##.#  SH: 0Dex: 13 &j&p.......#.#...#.##.####   XL:  3 Next: 57% Place: Dungeon:2 .......#.#......@.....   Noise: ---------  Time: 3682.3 (0.0) ....#..#.#..##.##.####   a) +1 dagger (elec) ................#.#  Throw: 3 darts (poison) .........#........# .......#######.#### ...............#   ###.........####   ...............#   ##..........##.#   _You kill the ball python! _You see here a ball python skeleton. _You start resting. _Magic restored. _You start waiting. _Done waiting.&j'&j1&j'2&j3&jX&j&jOX&jG,&j&jc&j1,&j&jZ&j.,&j&j:&jdz,&j5&j&j&j],&j&j,&ju&j&jt,&j&jҽ&j,&jE&j&j,&j&j&j.,&j&j&jQ,&j&j&j@,&j&j&jpB&jCF&jV&jDXB&jrX&jn&jB&ji  You see here a ball python skeleton.&j&j_ _&j&j&j ,&jV&j&jB&j`&j&jB&j&j[B&j &j B&j &j{ ,&jI &j X&j* X&j" &j B&j# &ji$ ,&j % &j' &j( ,&jj) &j4 &j7 P  There is an escape hatch in the floor here.&j8 5 _&jL9 &jH; &j; &j< &j;= &jB &jP &jV &jW ,&jpZ &jp\ &j^ B&j`` &jPb B&jb &jd B&je &jg B&jj &jtk ,&jk &j2 &j# B&j &je ,&j &j &jL ,&j, &j &j~ ,&j &jy &j ,&j &j &j ,&j &jv B&jQ &j! &j ,&j &j &j= ,&j &jU &j ,&j &jp &jn ,&j &jw &j) ,&j &jz &j &j` ,&jo &j ,&j &j &jS ,&j &jF X&jg X&j &jG B&j$ &j% ,&j#& &jE. &jj4 ,&jH5 &j= &j? ,&j? &jN n&jxP B&jva &j g X&jl v&jȃ ,&j &jQ X&j &jÐ &jc ,&j &j\ &j ,&jc &jě ,&jh &jٟ &jC B&jԤ &jF B&j &j ,&jB &jB B&jz &jf &j ,&j- &jӴ &j ,&jk n&j &j ,&j &jL &j ,&j &j0 &j" B&j &j( ,&j &j &j( ,&j &j X&j &jX &j ,&j ~&j& X&j ,&j &jK &j ,&j &j &jU ,&j &j &j^ B&j &jT ,&j &j &jH ,&j &jT &j ,&j' &j# &jB &j ,&ju4 &j6 B&jv .#.###........#....##...........#.# #........#....##.....#.... ##.#.# ###########.^........#.... ...#.# #......g............. ...#.# ####...............##.##.#.................S............#...........................#..#...........................#..#............@.............##.797.3 (115.0).#....g.....#######.........##..#.............. ##.........##................ #......#...#................. #......<.....................[0;&j}x F10;1mg.............. .................................######..........####. ..####..........# #.&j| &j~ _ _Partly explored, can't reach some places.&j3&j$&j&.....................0.0)................#...#.................&j&jG&j1_ _Partly explored, can't reach some places.&j&&jTLevel 2 of the Dungeon <<<<>>>>^(Press ? for help)#.#.................####.....................#.#..#.#.#...#.##.####.# #.#.....##...##.................................<.#.#.#...#.##.# #.# #.#...............................................#.#.#...#)##.# #.# #.##........#.###........#....##....................#.#...#.##.####.# #.##........#.# #........#....##.....#.....)........#.#......÷......# #.##....###.#.# ###########.^........#....#......#..#.#..##.##.###### #...........#.##......g................................#.#&jy#######......#.# ####...............##.##............#........##............#.................S.....................#######.#####............#...........................#...................##............#...........................#..#####.........#####............#............@.............##...................##............#....g.....#######.........##..>###..........##.##............#.............. ##.........##....###.........##.##........................... #......#...#.......#.........##.##........................... #......<.........#............#.####...####..................g.................#............#.##........................................#.###..........(#.##...................######..........####.................#.##...................######..........# #.÷........>........##...................##.............#####.........(.......####...................##.............##....................##........................................................#[13;3&j2H&j1 X.@&j7IF..&j =.<&j F#<&j{ F.#&j}F..&j* B..&j7..&j&j D...#.###........#....##.......... Prakerore the Sneak ...#.# #........#....##.....#.... Kobold ##.#.# ###########.^........#.... Health: 20/20 ======================== ...#.##......g............. Magic: 6/6======================== ...#.# ####...............##.## AC: 6Str: 6 ...#.................S........... EV: 13Int: 19 ...#...........................#. SH: 0Dex: 13 ...#...........................#. XL:  3 Next: 57% Place: Dungeon:2 ...#............@.............##. Noise: ---------  Time: 3797.3 (0.0) &jwEw...#....g.....#######.........##. a) +1 dagger (elec) ...#.............. ##.........##. Throw: 3 darts (poison) .................. #......#...#.. .................. #......<...... ..................g..............  .................................  ............######..........####.  ............######..........# #.  _You start waiting. _Done waiting. _You see here a ball python skeleton. _There is an escape hatch in the floor here. _Partly explored, can't reach some places. _Partly explored, can't reach some places.&jX&jZ&jI^: _&j_&j`,&j%a&jd&je&jYf&jf&j#j&jPk,&jk&j o&jZp,&jp&jCr&jQs,&js&jv&jx,&jx&jz&jO|,&j|&j~&j,&j߀&jV&j,&j &j&jN,&j#&jb&j,&j(&jB&j&j&j,&j+&j&j,&j)&jN&jB&jɲ #....# #......g  #######.# ####.......  #............#........  #............#........  #............#.....  #............#................  #............#....g.....######  #............#..... #  #.............. #816.3 (19.0)  #........................... #  ###...####..................g. #........................... #...................######.. #...................######..&j #...........##...... #.............##..... #....................&j9&j&j{JLevel 2 of the Dungeon <<<<>>>>^(Press ? for help)#.##........#.###........#....##....................#.#...#.##.####.# #.##........#.# #........#....##.....#.....)........#.#......÷......# #.##....###.#.# ###########.^........#....#......#..#.#..##.##.###### #...........#.##......g................................#.########......#.# ####...............##.##............#........##............#.................S.....................#######.#####............#...........................#...................##............#...........................#..#####.........#####............#..........................##...................#&jO#............#....g.....#######.........##..>###..........##.##............#.............. ##.........##....###.........##.##............@.............. #......#...#.......#.........##.##........................... #......<.........#............#.####...####..................g.................#............#.##........................................#.###..........(#.##...................######..........####.................#.##...................######..........# #.÷........>........##...................##.............#####.........(.......####...................##.............##....................##........................................................##............###..............................#......######............# #.........................######......#######.......# #.........................######......#&j=:@.&jB..&jR Bg.&jJ........................................g........................................&j*g&jc&jo #...........#.##......g Prakerore the Sneak#######......#.# ####....... Kobold#............#................ Health: 20/20 ========================#............#................ Magic: 6/6========================#............#................ AC: 6Str: 6#............#................ EV: 13Int: 19#............#....g.....###### SH: 0Dex: 13&jp#............#.............. # XL:  3 Next: 57% Place: Dungeon:2#............@.............. # Noise: ---------  Time: 3816.3 (0.0)#........................... # a) +1 dagger (elec)###...####..................g. Throw: 3 darts (poison)#...........................#...................######..#...................######.. #...................##......&jq" #...................##...... #...........................  _You start waiting. _Done waiting. _You see here a ball python skeleton. _There is an escape hatch in the floor here. _Partly explored, can't reach some places. _Partly explored, can't reach some places.&jr&jw&j{y&jP;#.#.# #......g.#......#.# ####...#.#..#.#..#....#..#...#....#..#....g.....##.#..... ##.&j<.... #.#...... #.###...####.........g.#...........#.######.#.######.g   goblin (asleep)#.##.......#.##.#.&jC&j{D+7.3 (1&jI&jgK&j  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jR  #...........#.# #......g. Prakerore the Sneak  #######......#.# ####........ Kobold  #............#................. Health: 20/20 ========================  #............#................. Magic: 5/6====================----  #............#................. AC: 6Str: 6  #............#................. EV: 13Int: 19 &jS  #............#...*g.....####### SH: 0Dex: 13  #............#.**........... ## XL:  3 Next: 57% Place: Dungeon:2  #.............@............. #. Noise: ---------  Time: 3817.3 (0.0)  #........................... #. a) +1 dagger (elec)  ###...####..................g.. Throw: 3 darts (poison)  #............................  #...................######...  #...................######... g   goblin (asleep)  #...................##.......  #...................##.......  #............................ _Partly explored, can't reach some places.  Casting: Magic Dart (safe; 3% risk of failure)  &jHT VConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)&j  #...........#.# #......g. Prakerore the Sneak  #######......#.# ####........ Kobold  #............#................. Health: 20/20 ========================  #............#................. Magic: 5/6&j ====================----  #............#................. AC: 6Str: 6  #............#................. EV: 13Int: 19  #............#....g.....####### SH: 0Dex: 13  #............#.............. ## XL:  3 Next: 57% Place: Dungeon:2  #.............@............. #. Noise: ---------  Time: 3817.3 (0.0)  #........................... #. a) +1 dagger (elec)  ###...####..................g.. Throw: 3 darts (poison)  #............................  #...................######...  #...................######... g  &j [39;49m goblin (asleep)  #...................##.......  #...................##.......  #............................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin.  The goblin is moderately wounded.&j T       &j'   .  g         g      ===8.3 (1&j\ &j   Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin.  The goblin is moderately wounded. _The goblin shouts!&j/9  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&j0 #...........#.# #......g. Prakerore the Sneak  #######......#.# ####........ Kobold  #............#................. Health: 20/20 ========================  #............#................. Magic: 4/6================--------  #............#................. AC: 6Str: 6  #............#................. EV: 13Int: 19  #............#..........####### SH: 0Dex: 13  #............#..*g.......... ## XL:  3 Next: 57% Place: Dungeon:2  #.............@*............ #. Noise: ===------  Time: 3818.3&j*2 (0.0)  #........................... #. a) +1 dagger (elec)  ###...####..................g.. Throw: 3 darts (poison)  #............................  #...................######...  #...................######... g   goblin  #...................##.......  #...................##.......  #............................ _The goblin shouts!  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit)&j ` #...........#.# #......g. Prakerore the Sneak  #######......#.# ####........ Kobold  #............#................. Health: 20/20 ========================  #............#................. Magic: 4/6================--------  #............#................. AC: 6&j Str: 6  #............#................. EV: 13Int: 19  #............#..........####### SH: 0Dex: 13  #............#...g.......... ## XL:  3 Next: 57% Place: Dungeon:2  #.............@............. #. Noise: ===------  Time: 3818.3 (0.0)  #........................... #. a) +1 dagger (elec)  ###...####..................g.. Throw: 3 darts (poison)  #............................  #...................######...  #...................######... g   goblin  #...................##.......  #...................##.......  #............................Casting: Magic Dart[0;1&j  0m (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit)  The magic dart hits the goblin.&j           .  g        &jT   &j 4--9.3 (1&j &j6 3onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit)  The magic dart hits the goblin. _The goblin is heavily wounded.&jJ  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jV #...........#.# #......g. Prakerore the Sneak  #######......#.# ####........ Kobold  #............#................. Health: 20/20 ======================== &jW #............#................. Magic: 3/6============------------  #............#................. AC: 6Str: 6  #............#................. EV: 13Int: 19  #............#..........####### SH: 0Dex: 13  #............#.............. ## XL:  3 Next: 57% Place: Dungeon:2  #.............@*g........... #. Noise: =--------  Time: 3819.3 (0.0)  #........................... #. a) +1 dagger (elec)  ###...####..................g.. Throw: 3 darts (poison)  #............................ &jX #...................######...  #...................######... g   goblin  #...................##.......  #...................##.......  #............................ _The goblin is heavily wounded.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit)&j& #...........#.# #......g. Prakerore the Sneak  #######......#.# ####........ Kobold  #............#................. Health: 20/20 ========================  #............#................. Magic: 3/6============------------ &jR' #............#................. AC: 6Str: 6  #............#................. EV: 13Int: 19  #............#..........####### SH: 0Dex: 13  #............#.............. ## XL:  3 Next: 57% Place: Dungeon:2  #.............@.g........... #. Noise: =--------  Time: 3819.3 (0.0)  #........................... #. a) +1 dagger (elec)  ###...####..................g.. Throw: 3 darts (poison)  #............................  #...................######...  #...................######... g   goblin  #...................##....... &j+( #...................##.......  #............................Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit)  The magic dart hits the goblin.&j8/            g.          &j/,20.3 (1&j 6&j8FConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit)  The magic dart hits the goblin. _The goblin is severely wounded.&j  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&jr  #...........#.# #......g. Prakerore the Sneak  #######......#.# ####........ Kobold  #............#................. Health: 20/20 ========================  #............#................. Magic: 2/6========----------------  #............#................. AC: 6Str: 6  #............#................. EV: 13Int: 19  #............#..........####### SH: 0Dex: 13  #............#.............. ## XL:  3 Next: 57% Place: Dungeon:2  #.............@g............ #. Noise: =--------  Time: 3820.3 (0.0)  #.........[37&j m.................. #. a) +1 dagger (elec)  ###...####..................g.. Throw: 3 darts (poison)  #............................  #...................######...  #...................######... g   goblin  #...................##.......  #...................##.......  #............................ _The goblin is severely wounded.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit)&j  #...........#.# #......g. Prakerore the Sneak  #######......#.# ####........ Kobold  #............#................. Health: 20/20 ========================  #............#................. Magic: 2/6========----------------  #............#................. AC: 6Str: 6  #............#................. EV: 13Int: 19  #............#..........####### SH: 0Dex: 13  #............#.............. ## XL:  3 Next: 57% Place: Dungeon:2  #.............@g............ #. Noise: =--------  Time: 3820.3 (0.0) &j  #........................... #. a) +1 dagger (elec)  ###...####..................g.. Throw: 3 darts (poison)  #............................  #...................######...  #...................######... g   goblin  #...................##.......  #...................##.......  #............................Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit)  The magic dart hits the goblin.&j P            )            &j h    &j͹ 4601.3 (1&j &j@ 4Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit)  The magic dart hits the goblin. _You kill the goblin!&j<3&j&jX&jJ,&j&j&jF&j,&jԓ&j,&j&jU&j V3====&j&j*,&j&j,&jm&jT,&jϤ~====&j,&j٦&jv,&jg&j,&j&jBB&jF,&j!&j&jf4====&jq,&j&j&j&j9&j.,&jv&j&j6<====&jԽ&j޿,&j%&jB,&jh&j,&j&j7B&j5====&jl&j,&j&j9,&j&jlB&j-R====&jn&j,&j&j,&j|&j,&j&j,&j&j,&j&j - _You start resting.56.3 (35.0)6====-7.3 (36&j&j% _Magic restored.&juw#.#.# #......g.#......#.# ####...#.#.......S#.#..#.#..#...#..#...#.#.#.#..... ##.#...... #..#..... #.###...####.....g.#..#.######.#.######.#.##....#.##.#.&j*98.3 (1&j?.0)&j&j  Things that are here: _a +0 dagger; a goblin corpse&jy########.# ####........ #............#.................S #.#... #.#.. #.#.. #.#.####### #..#..... ##. #..).... #... #..... #.. ###...####&jzY....g.. #..............#.#######.######.#.##.....#.##.........#...#.###&j&j-9 _&j&j &jNI &jjP &jpR &j%w====......#.# ####...............## ......#...........S........ ......#.................... ......#.................... ......#.......................... ......#..........#######......... ......#........ ##......... .)...... #......#... ........@.... #......<...........g........... ................... ...######..........## ...######..........# ...##.............### ...##.......## ... ........###.......66.3 (7 _[0;10 &j0yI;1mStopped running for exclusion. &j^R  ........S.....#######.... ##.......)......#.......< ### &jS v.......@....g.. ....########.. ........# #......................  &jY  &jZ 27.3 (1 _ &jJ`  &ja  &j& &j=)Level 2 of the Dungeon <<<<>>>>^(Press ? for help)#.##....###.#.# ###########.^........#....#......#..#.#..##.##.###### #...........#.##......g................................#.########......#.# ####...............##.##............#........##............#.................S.....................#######.#####............#...........................#...................##............#...........................#..#####.........#####............#..........................##...................##............#..........#######.........##..>###..........##.##............#.............. ##.........##....###.........##.##..............)............ #......#...#.......#.........##.##........................... #......<.........#............#.# &j)###...####.............@....g.................#............#.##........................................#.###..........(#.##...................######..........####.................#.##...................######..........# #.÷........>........##...................##.............#####.........(.......####...................##.............##....................##........................................................# &j)#............###..............................#......######............# #.........................######......# &j$*b######.......# #.........................######......# &jJ*#.......# #.........................#....#......##.......# #..........#########......#.##<#......#!&jwL@.!&j7..!&j>7g.!&jb .... ##...... #....... #.......g.............................!&j- *g"&jLD"&j9QM......#.................S........ Prakerore the Sneak ......#.......................... Kobold ......#.......................... Health: 20/20 ======================== ......#.......................... Magic: 6/6======================== ......#..........#######......... AC: 6Str: 6 ......#.............. ##......... EV: 13Int: 19 ........)............ #......#... SH: 0Dex: 13 "&j"S..................... #......<... XL:  3 Next: 60% Place: Dungeon:2 ###.............@....g........... Noise: ---------  Time: 3867.3 (0.0) ................................. a) +1 dagger (elec) ...............######..........## Throw: 3 darts (poison) ...............######..........# ...............##.............### ...............##.............##.  .................................  ........###......................  ........# #......................  _You kill the goblin! _You start resting. _Magic restored.  Things that are here: _a +0 dagger; a goblin corpse _Stopped running for exclusion."&jX"&j#\"&j=!I#.......S.....#...#...#......##.#.........##.##.#).#......#...##......<..g.######.#...##.###.##.. g   hobgoblin (asleep)###.# #."&j! "&j?^8.3 (1"&j  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."&jl1 .....#.................S......... Prakerore the Sneak .....#........................... Kobold .....#........................... Health: 20/20 ======================== .....#..........................# Magic: 5/6====================---- .....#..........#######.........# AC: 6Str: 6 .....#...............##.........# EV: 13Int: 19 .......).............#......#...# SH: 0Dex: 13 .....................#......<.... XL:  3 Next: 60% Place: Dungeon:2 ##..............@***g............ Noise: ---------  Time: 3868.3 (0.0) ................................. a) +1 dagger (elec) ..........."&j1 d...######..........### Throw: 3 darts (poison) ..............######..........# ..............##.............#### ..............##.............##.. g   hobgoblin (asleep) ................................. .......###....................... .......# #....................... _Stopped running for exclusion.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)"&j .....#.................S......... Prakerore the Sneak .....#........................... Kobold .....#........................... Health: 20/20 ======================== .....#..........................# Magic: 5/6"&j |====================---- .....#..........#######.........# AC: 6Str: 6 .....#...............##.........# EV: 13Int: 19 .......).............#......#...# SH: 0Dex: 13 .....................#......<.... XL:  3 Next: 60% Place: Dungeon:2 "&j͵ ##..............@...g............ Noise: ---------  Time: 3868.3 (0.0) ................................. a) +1 dagger (elec) "&j ..............######..........### Throw: 3 darts (poison) "&j ..............######..........# ..............##.............#### ..............##.............##.. g   hobgoblin (asleep) "&jE ................................. .......###....................... .......# #......................."&jg Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  "&j ~Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  "&j wThe magic dart hits the hobgoblin.  The hobgoblin is moderately wounded."&j߽ )<g.g   "&j 5===9.3 (1"&j "&jM   Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded. _The hobgoblin shouts!#&jӘu.#.......S.....#...#...#.......#.#..........#.##..)#&j.#......#....#......<#.g.######...######.#...##..##.##.###.# ##&j|#&j4g.#&jN'---#&jl 70#&j #&j .#.......S.....#...#...#...#.#&je #......#.##.).#......#.#......<#.g.#######&j q.....######.#..###&j ..##.###&j 6.###.# ##&j #&j #&j 4g.#&j B---1#&j #&j $&j4@.#.............#...#.....########......#......##.......).#.$&j4.#......<####g.... .....######.######$&j5A..##...$&j<5H.##...$&jg5?..###.# # $&j5###$&j5A.# #$&j7$&jb>8g.$&j>&2$&j?E$&jO$&jS=.#...#.....########......#......##.......).#..#......<####g....$&jdq. ......######.######.##....##....###.# # ####$&j.# #  #.# #$&ja$&jL.g$&j&3$&j!$&j$&ji.#.....########......#......##.......)...#......####......g$&jM######.######.##....##...###.......# # #####$&j.# #  #.# #$&j x #.# #########$&j$&j8g.$&j?&4$&j$&j$&j/ C.########.#......##.......)...# #...####. #......g #.###### #.###### #$&j9!i.##... #.## #.. #### #.# # ######.# # #.# # #.# ######## ##......# #.#$&j"$&j(8g.$&j)&5$&j/$&j`2$&j! j.#......##......)...# ##...####.  #......g  #..######  #.###### $&j 5 #.##...  #.##  #..  #### $&j  #.# #  ######.# # $&j ;#.# #$&j ` #.# #######$&j:  ##......# #.# #......# ####$&j] %#......#$&j $&j L.g$&j &6$&jf $&j $&j- #...). #..# ###...####.  #...... #g.###### #...###### #.##... #.##$&j- M #.. #### #.# #. ######.# #.. #.# #... #.# ###### ##......# #.#$&j. #......# #####......# ######## #......#$&j/ $&j5 L.g$&j 6 &7$&j; $&js= %&j*4  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%&j#..............).............#... Prakerore the Sneak #............................#... Kobold ###...####....................... Health: 20/20 ========================  #.............................. Magic: 4/6================-------- %&jM #...................######..... AC: 6Str: 6  #................g..######..... EV: 13Int: 19  #...............*...##......... SH: 0%&j,Dex: 13 %&j #..............*....##......... XL:  3 Next: 60% Place: Dungeon:2 %&j #.............@................ Noise: ---------  Time: 3877.3 (0.0)  #............###............... a) +1 dagger (elec) %&jTG #............# #............... Throw: 3 darts (poison)  ######.......# #...............%&j #.......# #............... #.......# #..........##### g   hobgoblin ##......# #..........#  %&jD#......# #####......#  ######## #......# %&j3_The hobgoblin shouts!  %&jFCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%&jAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line%&jyAim: a hobgoblin (moderately wounded, 100% to hit)%&jo )#..............).............#... Prakerore the Sneak #............................#... Kobold ###...####....................... Health: 20/20 ========================  #.............................. Magic: 4/6================--------  #...................######..... AC: 6Str: 6 %&jp L #................g..######..... EV: 13Int: 19  #...................##......... SH: 0Dex: 13  #...................##......... XL:  3 Next: 60% Place: Dungeon:2  #.............@................ Noise: ---------  Time: 3877.3 (0.0)  #............###............... a) +1 dagger (elec) %&j:p G #............# #............... Throw: 3 darts (poison)  ######.......# #...............%&jfp + #.......# #............... %&jp #.......# #..........##### g   hobgoblin %&jp K##......# #..........#  #......# #####......#  %&jq ######## #......# Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%&j7q Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line%&jq Aim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin but does no damage.%&jGx )    .  g   %&jx V         %&jx 5  %&jy  %&jAy  %&j]y   %&jy %&jP{ f5=====8.3 (1%&jՁ %&j3 "onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  %&jw Aim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin but does no damage. _The hobgoblin is moderately wounded.%&jl  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&&j&#..............).............#... Prakerore the Sneak #............................#... Kobold ###...####....................... Health: 20/20 ========================  #.............................. Magic: 4/6================--------  #...................######..... AC: 6Str: 6  #...................######..... EV: 13Int: 19  #...............g...##......... SH: 0Dex: 13  #..............*....##......... XL:  3 Next: 60% Place: Dungeon:2  #.............@................ Noise: =--------  Time: 3878.3 (0.0)  #............###............... a) +1 dagger (elec)  #............&&j&# #............... Throw: 3 darts (poison)  ######.......# #............... #.......# #............... #.......# #..........##### g   hobgoblin ##......# #..........# &&jG' #......# #####......#  ######## #......# _The hobgoblin is moderately wounded.&&jy'Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&&j'Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (lightly wounded, 100% to hit)&&jf#..............).............#... Prakerore the Sneak #............................#... Kobold ###...####....................... Health: 20/20 ========================  #.............................. Magic: 4/6================--------  #...................######..... AC: 6Str: 6  #...................######..... EV: 13Int: 19  #...............g...##......... SH: 0&&jUg>Dex: 13  #...................##......... XL:  3 Next: 60% Place: Dungeon:2  #.............@................ Noise: =--------  Time: 3878.3 (0.0)  #............###............... a) +1 dagger (elec)  #............# #............... Throw: 3 darts (poison)  ######.......# #............... &&jg#.......# #............... #.......# #..........##### g   hobgoblin ##......# #..........#  &&jg#......# #####......#  ######## #......# Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&&jg4Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (lightly wounded, 100% to hit)  The magic dart hits the hobgoblin but does no damage.&&jqb)     .  &&jqfg        &&jq3     &&jfr/   &&jr  &&js+9.3 (1&&j|&&jA!&&joMConfirm with . or Enter, or press ? or * to list all spells.&&jxAiming: Magic Dart (safe; 3% risk of failure)  &&jPress: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (lightly wounded, 100% to hit)  &&j gThe magic dart hits the hobgoblin but does no damage. _The hobgoblin is lightly wounded.&&jB  You hit the hobgoblin.  The hobgoblin is heavily wounded.&&jB:16-----&&jB 80&&jrH&&j^J- _The hobgoblin hits you.'&j;  You hit the hobgoblin.'&j,C.'&j.51'&j'&jM _You kill the hobgoblin!(&jB3(&jC(&jD,(&jH7=----(&jI,(&jI(&jJ,(&jOK(&jL~8==(&jM(&jNf5====(&jBO(&jO,(&jP(&jP,(&j8Q(&jR~9==(&jR(&j TR====(&joT(&jU,(&jU(&jV,(&jgW(&j?X(&jmX9=(&jY(&jo`h - _You start resting.(&je0954.0)(&j'fn20==-6.3 (15(&jj(&jl" _HP restored.(&j^ 3(&j;_ (&j` (&jd ,(&jh _ _You start resting.(&jDn 17.0)(&jn \6====8.3 (2(&jt (&jv % _Magic restored.)&j`)&jCM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0      )&j)     b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0   k - Earth Magic   0.0   1.0   0   d - Throwing   0.0   0.8  +1          )&j%     e - Short Blades   0.0   0.6  +3          )&jO`    )&jz. f - Armour   0.0   1.4  -2      )&jW g - Dodging   2.4   2.1  +2      h + Stealth)&j5.0   3.0  +4      )&j         )&j,        )&jU        )&j        )&js                )&j+KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  )&jx[/] auto|manual mode [*] useful|all skills [!] training|cost|targets)&j^{)&jC)&j#..............).............#... Prakerore the Sneak #............................#... Kobold ###...####....................... Health: 20/20 ========================#.............................. Magic: 6/6========================#...................######..... AC: 6Str: 6#...................######..... EV: 13Int: 19)&j'#...................##......... SH: 0Dex: 13#...................##......... XL:  3 Next: 65% Place: Dungeon:2#.............@................ Noise: ---------  Time: 3898.3 (0.0)#............###............... a) +1 dagger (elec))&jŠw#............# #............... Throw: 3 darts (poison)######.......# #...............#.......# #...............#.......# #..........#######......# #..........##......# #####......######### #......#You hit the hobgoblin. _You kill the hobgoblin! _You start resting. _HP restored. )&jI_You start resting. _Magic restored.)&j)&j6)&j)&j)&j)&j Level 2 of the Dungeon <<<<>>>>^(Press ? for help)#............#..........................##...................##............#..........#######.........##..>###..........##.#)&j)#............#...............##.........##....###.........##.##..............).............#......#...#.......#.........##.##............................#......<.........#............#.####...####....................................#............#.##........................................#.###..........(#.#)&jBQ#...................######..........####.................#.#)&jU#...................######..........# #.÷........>........##...................##.............#####.........(.......####...................##.............##....................##.............@..........................................##............###..............................#......######............# #.........................######......#)&j######.......# #.........................######......##.......# #.........................#....#......#)&j#.......# #..........#########......#.##<#......###......# #..........##......#.####......#)&j#......# #####......##......#.#.........######### #......#######.#.#.###.....##......##.#.#.# #.....##########.#.#.# #.....##.#.#.# ###.###)&jj \<@*&j)-%>..###....#.......#############..##÷...#.......#....#...#......(...........>...#.#.#.<#####.###.##......##.#...#.##.#.#.#.#...#..........#...##.#..#.#.#.#.#.#########.#.....##....####......##.#####...#.#..#.#.#...#.##.####.##.#.....##...##..........<.#.#.##.# #.##.#................#.#.#...#)##.# #.##.##*&j7.#.###........#....##...........#.#...#.##.####.##.###.# #........#....##.....)#.#......÷......##.##....###.#.# ###########.^........#....##..#.#..##.##.#######.#.# #......g..............#.#########.# ####...............##.##......*&j.........##............#..........S..............#######.####*&j.#............#....................#.............##............#....................#..####...####*&j/#............#.................##.............##............#..........#######.........##..>###*&jA/R...##.##............#.........##.........##....###.........##.#*&jm/#..............).......#......#...#.......#.........##.##............................#......<.........#............#.####...####....................................#............#.#*&j/*&jh*&j˟#..............).............#... Prakerore the Sneak #............................#... Kobold ###...####....................... Health: 20/20 ========================#.............................. Magic: 6/6========================#...................######..... AC: 6Str: 6#...................######..... EV: 13Int: 19#...................##......... SH: 0Dex: 13#...................##......... XL:  3 Next: 65% Place: Dungeon:2#.............@................ Noise: ---------  Time: 3898.3 (0.0)#............###............... a) +1 dagger (elec)*&j#............# #............... Throw: 3 darts (poison)######.......# #...............#.......# #...............#.......# #..........#######......# #..........##......# #####......######### #......#You hit the hobgoblin. _You kill the hobgoblin! _You start resting. _HP restored. _You start resting. _Magic restored.*&j*&j¡*&jG*&j,*&j*&j*&jj*&j*&j>*&j*&je,*&j*&j*&j,*&jw*&jl*&j',*&j*&j*&j,*&j=*&j*&jg,*&j:*&j*&j,*&j*&je*&jr,*&j*&j"*&jF,*&j*&j*&j*&j*&j*&jM*&j*&j8*&j*&j*&jK,*&j*&j *&jn ,*&j *&j? *&jB*&j*&j,*&j>*&jK*&j-,*&jv*&j'*&j,*&jx*&jX*&j+,*&j*&jh*&jc,*&j*&jg *&j!,*&j!*&jB#*&jX$,*&j$*&j%*&j%,*&jG&*&j&*&jg',*&j'*&j%(*&j(,*&j)*&j/  #......#....   #.   ##.#..#   ####   #....##.....#####...   #>............#   #...##..   #*&jz0.......   ######.###.##923.3 (25.0)   #...#...#   ##.#.....##....##   #.#......####   #.#.....##...##   #.#...........*&j 1    #.##........#.###.......    #.##........#.# #.......    #.##....###.#.# ######## *&j1*&j5*&j)8% _You kill the hobgoblin!You start resting. _HP restored. _You start resting.Magic restored. _There is a stone staircase leading up here.*&j3 *&j@ Level 2 of the Dungeon <<<<>>>>^(Press ? for help)#...###.###....##...........#......###.........##..............##...........#..................###..............##...........###.................##...............#.........###...................##.........................###...................###.#..#................................#...###...########.....................#####....##.)....#...##..........########....##.....#####..............................†.............##..........>............###....#.......######..........#####.#*&jA #...##...................##÷...#.......#....#..........#...#.##....................................(...........>...#.#.#.#.##.......@#####.###.##....................##.#...#.##.#.#.#.#.##...................#...#................#...##.#..#.#.#.#.#.######### ##.#.....##....#........#.....................#.#..........#.##......# #.#.................####.....................#.#..#.#.#...#.##.####.# #.#.....##...##.................................<.#.#.#...#.##.# #.# *&j^B E#.#...............................................#.#.#...#)##.# #.# #.##........#.###........#....##....................#.#...#.##.####.# #.##........#.# #........#....##.....#.....)........#.#......÷......# #.##....###.#.# ###########.^........#....#......#..#.#..##.##.###### #...........#.##......g................................#.########......#.# ####...............##.##............#........#*&jB #............#.................S.....................#######.####+&j71 <>>>>  #########  #.......##### ######## ##########   ###########.......#...# ## #........#   #.##.......#...# ## #........#   ###.####.##.......#...# ## ###........#   #.# #†# ##############...###...†..######..........#   #.# #.# ##..............+.'......'>..   #.# #.###.†#############.#####...###+&jR#######   #.# #.##.....# #.# ##### #......# #......#   #.# #....#...####### #)# ######## ####.###   #.# #>+.....# #.#   #.# ######...#####.# #.#   #.# #...# #.# #.#   #.# ##### #.# #.##.#   #.##.# #.#   #.##.# #.#   #.# #######.## #.#+&jÖc[18;62H   #.# #.....#..####.####   #.# #.....##.........#   #.# #.........###.##.##.# #####   #.# #.........# #.##.# ####### #.# #.(......#   #.# #####.....# #.##.####.....# #.#####.###'##.#   #.###############....÷###.##....'.....# #.....÷.#....#.##+&j+&j-6 #...............#....... Prakerore the Sneak  #....................... Kobold  ##.#..#.................. Health: 20/20 ========================  #.....................### Magic: 6/6========================  #....##.....#####........ AC: 6Str: 6  #..........>............# EV: 13Int: 19  #...##................... SH: 0Dex: 13  #........................ XL:  3 Next: 65% Place: Dungeon:2  #.......@#####.###.##.... Noise: ---------  Time: 3923.3 (0.0)  #...................#...# a) +1 dagger (elec)  ##.#.....##....#........# +&j6[33mThrow: 3 darts (poison)  #.#.................####  #.#.....##...##.........  #.#.....................   #.##........#.###.......   #.##........#.# #.......   #.##....###.#.# ########  _You kill the hobgoblin! _You start resting. _HP restored. _You start resting. _Magic restored. _There is a stone staircase leading up here.+&j7+&j:+&j<,&j/,&j,&jU,&j,&j|24.3 (1 _,&js,&jy'   ###########  #.##  ###.####.##  #.# #†# ##########  #.# #.# ##....  #.# #.###.†##########  #.# #.##.....#   #.# #....#...####### 1  #.# #@.......+.....#   #.# ######...#####.# ,&j  #.# #...# #.#   #.# ##### #.#  #.##.#  #.##.#   #.# #######.##   #.# #.....#..##  #.# #.....##...You climb upwards.,&j8,&j ,&jHf-5.8 (2.5,&jl,&jo _Level annotation: 1 transporter, exclusions: 3 doors and 2 jackals _There is a stone staircase leading down here.,&j,&jy,&j,&jQF _Unknown command.,&j,&j)6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0           b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0  ,&j) c - Unarmed Combat   0.0   1.0   0   k - Earth Magic   0.0   1.0   0   d - Throwing   0.0   0.8  +1               e - Short Blades   0.0   0.6  +3          ,&j     f - Armour   0.0   1.4  -2      ,&jj g - Dodging   2.4   2.1  +2      h + Stealth5.0   3.0  +4                  ,&j/                                ,&j^    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  ,&jy[?] Help[=] set a skill target  ,&j[/] auto|manual mode [*] useful|all skills [!] training|cost|targets,&j ,&jK ,&j> X  ########### Prakerore the Sneak  #........## Kobold  ###.####.## Health: 20/20 ========================  #.# #†# ############# Magic: 6/6========================  #.# #.# ##............ AC: 6Str: 6  #.# #.###.†########### EV: 13Int: 19  #.# #.##.....#SH: 0,&j Dex: 13  #.# #....#...#######XL:  3 Next: 65% Place: Dungeon:1  #.# #@.......+.....#Noise: ---------  Time: 3925.8 (0.0)  #.# ######...#####.#a) +1 dagger (elec)  #.##...# #.#Throw: 3 darts (poison)  #.###### #.#  #.##.#  #.##.#  #.########.##   #.##.....#..##   #.##.....##...  _Magic restored. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: 1 transporter, exclusions: 3 doors and 2 jackals _There is a stone staircase leading down here. _Unknown command.,&j7 ,&j ,&j ,&j[ -&j-&jLevel 1 of the Dungeon<>>>>(Press ? for help) #########  #.......##### ##################   ###########.......#...# #......##........#   #........##.......#...# #......##........#   ###.####.#-&j#.......#...# #......# ###........#   #.# #†# #############.......#...###...†..######..........#   #.# #.# ##.......................+.'......'........>..#####   #.# #.###.†#############.#####...###......######......#   #.# #.##.....##.# ##### #......# #......#   #.# #....#...####### #)######### ####.###   #.# #@.......+.....# #.##.#   #.# ######...#####.# #.#-&j%"#.#   #.##...# #.# #.##.#   #.###### #.# #.#-&j#.#   #.##.# #.##.#   #.##.# #.#-&j{#.#   #.########.## #.##.# -&jU  #.##.....#..####.#####.#   #.##.....##.........##.#   #.##.........###.##.##.# ##########   #.##.........# #.##.# #######-&j#.# #.(......#   #.######.....# #.##.####.....#-&j#.#####.###'##.#   #.###############....÷###.##....'.....##.....÷.#....#.##-&j-&j}@  ########### Prakerore the Sneak  #........## Kobold  ###.####.## Health: 20/20 ========================  #.# #†# ############# Magic: 6/6======================== -&jT #.# #.# ##............ AC: 6Str: 6  #.# #.###.†########### EV: 13Int: 19  #.# #.##.....#SH: 0Dex: 13  #.# #....#...#######XL:  3 Next: 65% Place: Dungeon:1  #.# #@.......+.....#Noise: ---------  Time: 3925.8 (0.0)  #.# ######...#####.#a) +1 dagger (elec)-&jX  #.##...# #.#Throw: 3 darts (poison)  #.###### #.#  #.##.#  #.##.#  #.########.##   #.##.....#..##   #.##.....##...  _Magic restored. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: 1 transporter, exclusions: 3 doors and 2 jackals _There is a stone staircase leading down here. _Unknown command.-&j-&j-&jZ-&j-&jPrakerore the Sneak (Kobold Conjurer)Turns: 3925, Time: 00:08:29 Health: 20/20AC:  6 Str:  6 XL: 3 Next: 65% Magic: 6/6EV: 13 Int: 19 God: Gold: 102SH:  0 Dex: 13 Spells: 0/6 levels left rFire . . .-&ja - +1 dagger (elec) rCold . . .(no offhand) rNeg + . . f - +0 robe rPois .d - +2 helmet rElec .(no cloak) rCorr .(no gloves) SInv .v - +0 pair of boots Will .....(no amulet) Stlth ++++s - ring of positive energy HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3-&j1 -&je< @  ########### Prakerore the Sneak  #........## Kobold  ###.####.## Health: 20/20 ========================  #.# #†# ############# Magic: 6/6======================== -&j=  #.# #.# ##............ AC: 6Str: 6  #.# #.###.†########### EV: 13Int: 19  #.# #.##.....#SH: 0Dex: 13  #.# #....#...#######XL:  3 Next: 65% Place: Dungeon:1  #.# #@.......+.....#Noise: ---------  Time: 3925.8 (0.0)  #.# ######...#####.#a) +1 dagger (elec)  #.#-&j> #...# #.#Throw: 3 darts (poison)  #.###### #.#  #.##.#  #.##.#  #.########.##   #.##.....#..##   #.##.....##...  _Magic restored. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: 1 transporter, exclusions: 3 doors and 2 jackals _There is a stone staircase leading down here. _Unknown command.-&j? -&j`D -&jE -&jX-&jULevel 1 of the Dungeon<>>>>(Press ? for help) #########  #.......##### ##################   ###########.......#...# #......##........#   #........##.......#...# #......##........#   ###.####.##.......#...# #......# ###........#   #.# #†# #############.......#...###...†..######..........#   #.# #.# ##.......................+.'......'........>..#####   #.# #.###.†#############.#####...###......######......#   #.# #.##.....##.# ##### #......# #......#   #.# #....#...####### #)######### ####.###   #.# #@.......+.....#[39;49-&jm #.##.#   #.# ######...#####.# #.##.#   #.##...# #.# #.##.#   #.###### #.# #.##.#   #.##.# #.##.#   #.##.# #.##.#   #.########.## #.##.#   #.##.....#..####.#####.#   #.##.....##.........##.#   #.##.........###.##.##.# ##########   #.##.........# #.##.# ########.# #.(......#   #.######.....# #.##.####.....##.#####.###'##.#   #.###############....÷###.##....'.....##.....÷.#....#.##.&jsO@..&j .   #.........................#######.....######.###...#....#..#   #################........## #.....##########....># ##..#....#..# .&j# ##.......##.....#....#.....##### ##.#....#..#  #.......##.....#....#.##### ###.#⌠...#..#  #.......##.....#....#.##...######..#.&j܌ .  #.......###....#....#.##.#.......[.#  #.......##.........#.##.#####.....#  #.......##...###+##..##.# #.#####  #######.##  #...##.....###.#####.#  #..## ###...##....###.#.....#  ##..# #...####....##.#.....#  ##.#####....####>..##.#.....#.&j:)   #....#......# #)####.####.###  #....##.....# #.##.#......#  #....##.....# #.##.#.##.#.#  #....##.....# #.##.#.##.#.#  ##########.####.######.#.##.#.#  ##########.#########.........#####...#.#.#  #.......####.#©##©....#...###.##≈≈≈≈~~#.#.#.&jgH  .  #.#####.##..#<###.....#.....# #####...###.#  #.# #.# ##.#.#.##.....#.....#  ###........#  .&j1I #)# #.# #..##.#.#.....#.###h. h.  #...########  #.# #.#######.###.#######.#...#.###.# #.###  #.# #.#.......................#...#.# #.#  #.# #.#.#############.###.###.....#.#######.#  #.# #.#.÷.##..##...#.###.....##....#/&j7.#/&jg /&j   ########### Prakerore the Sneak  #........## Kobold  ###.####.## Health: 20/20 ========================  #.# #†# ############# Magic: 6/6========================  #.# #.# ##............ AC: 6Str: 6  #.# #.###.†########### EV: 13Int: 19  #.# #.##.....#SH: 0Dex: 13  #.# #....#...#######/&j XL:  3 Next: 65% Place: Dungeon:1  #.# #@.......+.....#Noise: ---------  Time: 3925.8 (0.0)  #.# ######...#####.#a) +1 dagger (elec)  #.##...# #.#Throw: 3 darts (poison)  #.###### #.#  #.##.#  #.##.#  #.########.##   #.##.....#..##   #.##.....##...  _Magic restored. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: 1 transporter, exclusions: 3 doors and 2 jackals _There is a stone staircase leading down here. _Unknown command./&jb /&j /&jГ /&j@ : _/&j /&j /&jD /&jy /&jã /&jn ,/&j /&jq /&j[ /&j ,/&j /&j ,/&j /&j /&j ,/&jۼ /&j /&ji ,/&j /&jT /&j ,/&jH /&jA /&j /&jD /&j{ /&jT /&jF ,/&j /&j X/&jY /&jj ,/&j /&j /&jH ,/&j /&j /&j ,/&j( /&j` /&j ,/&j /&j /&jG ,/&j /&j /&j ,/&js /&jW B/&j@ /&j /&j! ,/&j /&j /&j2 ,/&j /&j$ /&j& ,/&jd' /&j. <  You see here a +0 club./&j/ /&jo0  _/&j1 /&j6 /&j?8 ,/&j8 /&j)> /&j> /&j*? /&jz@ /&jD /&jD ,/&jfE /&jI /&jJ /&jJ /&j1K /&j O /&j~O ,/&jO /&j@S /&j%T B/&jW /&jX ,/&j Y /&j\ /&j] ,/&j>^ /&ja /&jNb ,/&jb /&jg /&jh /&jh /&ji /&j%l /&jl /&jm /&jAm /&jKp /&jq ,/&jeq /&j_t /&ju ,/&jv /&j,y /&jy ,/&j5z /&j.} /&j~ ,/&j]~ /&jo /&j /&jS /&j /&jۆ @  There is an open door here./&jć /&j 5 _/&j3 /&jV ,/&j /&j\ /&jD ,/&j /&j /&j ,/&j /&j{ /&j% /&jV /&j /&j^ /&j5 ,/&j /&j0 /&j ,/&jk /&j /&jӣ ,/&jJ /&j /&jb /&j /&j /&jm /&j /&jg /&j /&j4 /&j /&j /&j] /&jP /&j ,/&j /&jG /&jI ,/&j /&jȸ /&j /&j /&j /&j /&j[ ,/&j /&jɿ /&j ,/&j /&j3 /&j /&jv /&j /&j /&j ,/&j /&jO /&j ,/&j5 /&j /&j /&j /&j> /&j /&j ,/&j /&j /&j ,/&jz /&j /&j ,/&j /&j$ /&j* ,/&j /&j# /&j /&j /&j /&j /&j ,/&jq /&j /&j ,/&j /&j ; #....##.....# #.#.  #....##.....# ##.  ##########.#####.  #.#########.........# ###.#©##©....#...###.# #≈≈≈ #..#<###.....#.....# # /&j M#.#.#.##.....#.....# ###. ..##.#.#.....#.###h. h. #... .###.#######.#..@#.###.# #.##90.8 (65.0) .................#...#.# #.# ########.###.###.....#.#######.# #..##...#.###.....##....# ##......#...#.###.##.#### #..###.....#...#....# #....#.###.....#...## #....#...#.###.....# ###......#...#.###.#/&j /&je /&j 0&j .#########.####.#####.#.........#### ###.#©##©....#...###≈≈≈ #..#<###.....#.....# ####.#..# . ..##.#.#.....#.###h. h... .###.#######.#...#.###.### ................@#... ########.###.###.....#.###### #..##...#.###.....##......#....#.....#...#.#0&j0&j"11.8 (1.0)0&j0&j0&j\ O #########.####.#####.#.........#### ###.#©##©....#...###≈≈≈ #..#<###...# ####.#. . ..##.#..###h. h... .0&jj] ###.#######.#...#.###.### .................#... ########.###.###@....#.###### #..##...#.###.....##...#......#...#.###.##.###.###..####)....#.....#.#0&jc 0&j d &20&jh 0&ji 1&jC' 1&j1 Level 1 of the Dungeon<>>>>(Press ? for help) #....##.....# #.##.#......#  #....##.....# #.##.#.##.#.#  #....##.....# #.##.#.##.#.#  ##########.####.######.#.##.#.#  ##########.#########.........#####...#.#.#  #.......####.#©##©....#...###.##≈≈≈≈~~#.#.#  #.#####.##..#<###.....#.....# #####...###.#  #.# #.# ##.#.#.##.....#.....#  ###........#  1&j2 #)# #.# #..##.#.#.....#.###h. h.  #...########  #.# #.#######.###.#######.#...#.###.# #.###  #.# #.#.......................#...#.# #.#  #.# #.#.#############.###.###@....#.#######.#  #.# #.#.÷.##..##...#.###.....##....#  #.#####.###.###......#...#.###.##.####  #.....#.# #.##..###.....#...#....#   #############.#.###.##....#.###.....#...##   #...........#.#.....##....#...#.###.....#   #.###...###.#.##########......#...#.###.#   #.#.#.#.# #.#.##....#.....#...#.# 1&jt3 ^  #.#.#.#.###.#.#####)....#.....#.#   #.#.#.#.....#.############...#   #.#.#.#######.######   #...#.........#2&jY.@3&j@..3&jO .)######.##....  #....##.....# #.##.#.##.#.#.3&jFL3&j/i ##########.####.######. Prakerore the Sneak#.#########.........##### Kobold ###.#©##©....#...###.##≈≈≈ Health: 20/20 ======================== #..#<###.....#.....# ##### Magic: 6/6======================== #.#.#.##.....#.....####. AC: 6Str: 6 ..##.#.#.....#.###h. h.#... EV: 13Int: 19 .###.#######.#...#.###.# #.## SH: 0Dex: 13 .................#...#.# #.# XL:  3 Next: 65% Place: Dungeon:1 ########.###.###@....#.[33&jm4m#######.# Noise: ---------  Time: 3992.8 (0.0)#..##...#.###.....##....# a) +1 dagger (elec)##......#...#.###.##.#### Throw: 3 darts (poison)#..###.....#...#....##....#.###.....#...###....#...#.###.....####......#...#.###.##....#.....#...#.#####)....#.....#.#You climb upwards. _Level annotation: 1 transporter, exclusions: 3 doors and 2 jackals _There is a stone staircase leading down here. _Unknown command. _You see here a +0 club. _There is an open door here.3&jt3&jnxB3&j~X3&j3&j,3&j.3&jV3&j,3&j3&j\3&j,3&j3&j3&j,3&jY3&j3&j,3&j3&j53&jI3&ju3&j33&jٖ3&jR,3&jŘ3&j3&j:B3&jcX3&j3&j@,3&j3&jX3&j3&j,3&jC3&j3&j^3&j3&j3&jѰ3&jB3&jY3&j.3&jR3&j3&j3&j~3&j3&jl3&jO3&j?,3&jѽ3&j3&j,3&j@3&j3&j4,3&jw3&jK3&j^,3&j3&j3&jq,3&j#3&jd3&jK3&jp3&j3&j33&j3&j3&j3&j 3&j,3&j3&j!3&ju3&j3&j3&j3&j,3&j3&j3&j3&j3&j:3&j3&jX,3&jU3&j _Level annotation: 1 transporter, exclusions: 3 doors and 2 jackals _There is a stone staircase leading down here. _Unknown command. _3&jkYou see here a +0 club. _There is an open door here.   stone staircase leading down here.3&j3&jG _3&j 3&j>  You see here a +0 dagger.3&j{3&j _3&j3&jK3&jg,3&j3&ji3&j,3&jV3&jR.# #...###+##.. .## #...##.....# #. ..## ###...##....##  #. #...####....#  #. #3&jT#.#####....####>..  #....#......# #)###  #  #....##.....# #.# #.  #....##.....# #.# #.  #....##.....# #@# #.4026.8 (34.0)  3&j 1##########.####.##### #.#.#########.........# #### 3&j|x###.#©##©....#...###.# #≈≈≈ #..#<###.....#.....# # #### 3&j#.#.#.##.....#.....# ###. ..##.#.#.....#.###h. h. #... 3&j.###.#######.#...#.###.# #.## 3&jk.................#...#.# 3&j/ #.#3&j3&j 3&j3&j O.##...###+##..##. Prakerore the Sneak .###...##.....###. Kobold 3&j ..## ###...##....###. Health: 20/20 ======================== #..# #...####....##. Magic: 6/63&j ======================== ##.#####....####>..##. AC: 63&jE Str: 6  #....#......# #)####. EV: 133&j] Int: 19  #....##.....# #.#3&j #. SH: 0Dex: 13  #....##.....# #.##. XL:  3 Next: 65% Place: Dungeon:1  3&j v#....##.....# #@#3&jص #. Noise: ---------  Time: 4026.8 (0.0)  3&j o##########.####.#####3&j Y#. a) +1 dagger (elec)3&j" ~#.#########.........#3&j3 ^#### Throw: 3 darts (poison) 3&jp ###.#©##©....#...###.##≈≈≈ 3&j #..#<###.....#.....# ##### #.#.#.##.....#.....#3&j ###. 3&j x..##.#.#.....#.###h. h.#... 3&jӶ .###.#######.#...#.###.# #.## 3&j .................#...#.# #.# _You see here a +0 club. 3&j "_There is an open door here. 3&j U_There is a stone staircase leading down here. _You see here a +0 dagger.  3&j( aPress: ? - help, v - describe, . - travelThe floor.3&jd 1@.3&j;?..4&jS;..4&jA;..4&j$FL ..There is an open door here. _There is a stone staircase leading down here. _You see here a +0 dagger.  Press: ? - help, . - travelYou can't see that place.  [the floor.]4&j:.h4&ji ..............#..4&jcY q  Reduced exclusion size to a single square.  Removed exclusion.4&j-eT h.5&jeT . 5&jZS h[the floor.]5&j'...... h..###..5&j"fhReduced exclusion size to a single square.  Removed exclusion.5&jB_ .##...###+##..##. Prakerore the Sneak .###...##.....###. Kobold ..## ###...##....###. Health: 20/20 ======================== #..# #...####....#5&j_ #. Magic: 6/6======================== ##.#####....####>..##. AC: 6Str: 6  #....#......# #)####. EV: 13Int: 19  #....##.....# #.##. SH: 0Dex: 13  #....##.....# #.#5&j ` #. XL:  3 Next: 65% Place: Dungeon:1  #....##.....# #@##. Noise: ---------  Time: 4026.8 (0.0)  5&j8` (##########.####.######. a) +1 dagger (elec)#.#########.........#5&j\` ^#### Throw: 3 darts (poison) 5&j` ###.#©##©....#...###.##≈≈≈ 5&j` #..#<###.....#.....# ##### #.#.#.##.....#.....#5&j` d###. ..##.#.#.....#.###h. h.#... 5&j` .###.#######.#...#.###.# #.## .................#...#.# #.# 5&j a _You see here a +0 dagger.  Press: ? - help, . - travelYou can't see that place.  5&j-a V[the floor.]  Reduced exclusion size to a single square.  Removed exclusion.5&jYb 5&jg 5&jii . _5&jZ  #.##.....# ..## ###...##....## #..# #...####....# #.#####....####>  #....#......# #)##5&jȴ :#.....# #.# ...# #....# #.#########.####@#####.#.........#### ###.#©##©....#...###.5&j> ≈≈≈..#......... ########.###.###.....#.#######.#5&j. 5&jf 27.8 (1 _5&j 5&j 5&j .## #### #..# #...## #.#####....####>  #....#......# #)###.# 5&j#########.####.#####.#....@....#### ###.#©##©....#...###≈≈≈ #..#<###.....#.....# ###5&j(x.#.###h.5&jOh   jackal (asleep)#..##...#.###.....##....#5&j5&j&85&j5&j 6&j2p  You throw a poisoned dart. The poisoned dart hits the jackal.  The jackal is poisoned.6&jp6&j s6  The jackal barks!6&jzh(hhh 2 jackals (1 wandering, 1 poisoned)6&j{0===96&j{026&j 6&j9C _A jackal comes into view.6&j[6&j. ## .## ..## ###...# #..# #...####.. ##.#####....####>...)###6&j>/ K....##.....# #.# #.####@#### #.  #.#########........### #6&ja/ ##.#©##©....#...###.≈≈≈.#<#6&j/ Wh.# ## #.#.#.#6&j/ V....# ## .6&j0 .##.#.#.....#.###(h h. .. h   jackal (###.#######.#...#.#### .................# ########.###.###.....#.#######6&j*0 6&j1 6&j5 :h.6&jR6 1---306&j9 6&j: 6&j , #+##.. .## .## ..## ###...# #..# #...####.. ##.#####....####>..6&j( u.)###....##.....# #@# #.####.#### #.  #.#########.........6&jO ### ###.#©##©....#..h###.≈≈≈6&jr Q.#<### #.#.#.#6&j ....# ## ..##.#.#.....#.###(h h. 6&j 7.. .###.#######.#...#.#### 6&j 9.................# 6&jB 6&j 6&j< 6&j h.hh 2 jackals (1 wandering, 1 poisoned)6&j #---6&j 16&j 6&j 7&j......# #+##.. .## .## ..## ###...# #7&j..# #...####.. ##.#####....####>...)###7&j....##.....# #.# #.####h####7&j6 #.  #.#########........7&jV ### #7&j{##.#©##©....#...###.≈≈≈7&j.#<#h.# ## h   jackal (7&j$ #.#.#.#7&j6....# ## .7&j%.##.#.#.....#.###(h h. .. .###.#######.#...#.####7&jK7&j7&jeh. 7&j&27&j7&jr7&jO##....#......# #+##.. .## .## ..## ###...##....## #..# #...####.... 7&ja##.#####....####>...)###.....##.....# #h# #.####.#### #.  #.#########........7&j### ###.#©##©###.≈≈≈.#<#h.# ## #.#.#.#....# 7&j## ..##.#.#.....#.###(h h. ..7&jQ7&j:h.7&jt.=37&j 7&jT _The jackal closely misses you.7&j  You closely miss the jackal.The jackal is severely wounded.7&ji&47&jV7&jT _The jackal closely misses you.7&j  You barely miss the jackal.The jackal is almost dead.7&j &57&j_ 7&jm S _The jackal barely misses you.7&ja  You closely miss the jackal.The jackal is almost dead.7&j7&j.hh  wandering)7&j</7067&ju7&jGJ _You kill the jackal!8&j  #.....###+##.#.....# ..## #### #..# #...####....# #.#####....####>..  #....#......# #)###.# #########.####.#####.#...h.....#### ###.#©##©....#.h.###≈≈≈hh 2 jackals (wandering) 8&jh.###.#######.#...#.###.# #.##8&jB8&jyh..   jackal8&j%.-78&j{ 8&j!8&j|+###+##.#.....# ..## #### #..# #...## #.#####....####>  #....#......# #)###.# #########.####h#####.#.........#### ###.#©##©....#...###≈≈≈ #..#<###.....#.....# ####.#...# . ..##.#.###(h h.8&jk.. .###.#######.#...#.###.### .................#...#8&j'Ihh8&j((`17----=88&j.8&j 0+ _The jackal bites you.8&jE 8&j/F b6-----98&jUL 8&j?N h _You closely miss the jackal. The jackal bites you.9&j  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9&j.# #...###+##..# #. Prakerore the Sneak .## #...##.....## #. Kobold ..## ###...##....## #. Health: 16/20 ===================----- #..# #...####....# #. Magic: 4/6================-------- ##.#####....####>..# #. AC: 6Str: 6  #....#......# #)### #. EV: 139&jInt: 19  #....##.....# #.# #. SH: 0Dex: 13 9&j #....##.....# #.# #. XL:  3 Next: 70% Place: Dungeon:1  #....##.....# #@# #. Noise: =--------  Time: 4039.8 (0.0) 9&jIV ##########.####h##### #. a) +1 dagger (elec)  #.#########.........# #### Throw: 2 darts (poison) 9&j6###.#©##©....#...###.# #≈≈≈ #..#<###.....#.....# # #### #.#.#.##.....#.....# ###. h   jackal ..##.#.#.....#.###(h h. #... .###.#######.#...#.###.# #.## .................#...#.# #.# _You closely miss the jackal. The jackal bites you.  9&jICasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  9&jsPress: ? - help, Shift-Dir - straight lineAim: a jackal (72% to hit)9&j#.##...###+##..##. Prakerore the Sneak .###...##.....###. Kobold ..## ###...##....###. Health: 16/20 ===================----- #..# #...####....##. Magic: 4/6================-------- ##.#####....####>..##. AC: 6Str: 6  #....#......# #)####. EV: 13Int: 19  #....##.....# #.##. SH: 0Dex: 13  #....##.....# #.#9&j $#. XL:  3 Next: 70% Place: Dungeon:1  #....##.....# #@##. Noise: =--------  Time: 4039.8 (0.0)  ##########.####h######. a) +1 dagger (elec)#.#########.........##### Throw: 2 darts (poison) 9&jL$###.#©##©....#...###.##≈≈≈ 9&jn$#..#<###.....#.....# ##### #.#.#.##.....#.....####. h   jackal 9&j$..##.#.#.....#.###(h h.#... .###.#######.#...#.###.# #.## 9&j$.................#...#.# #.#Press: ? - help, Shift-Dir - straight lineAim: a jackal (72% to hit)  You focus your ray upon the jackal. The searing ray hits the jackal.  The jackal is almost dead.(Press . to maintain the ray.)  The jackal bites you but does no damage.9&j%q=40.8 (1Ray 9&j+9&j$-i  Aim: a jackal (72% to hit)  You focus your ray upon the jackal. The searing ray hits the jackal.  The jackal is almost dead.  (Press . to maintain the ray.)  The jackal bites you but does no damage. 9&jP-I_The jackal closely misses you.9&j 9&j 9&jg 9&jQ F _Unknown command.9&jt^ E  The searing ray hits the jackal.9&jh 2.9&jk 3----51+ 9&j|q 9&js J _You kill the jackal!:&jI:&jK  You stop channelling your searing ray.:&j:&j][ _:&j{:&j--2hh   jackal (wandering)--:&j:&j] _A jackal is nearby!:&j~  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;&jB.# #...###+##..# #. Prakerore the Sneak .## #...##.....## #. Kobold ..## ###...##....## #. Health: 16/20 ===================----- #..# #...####....# #. Magic: 1/6====-------------------- ##.#####....####>..# #. AC: 6Str: 6  #....#......# #)### #. EV: 13Int: 19  #....##.....# #.# #. SH: 0Dex: 13  #....##.....# #.# #. XL:  3 Next: 75% Place: Dungeon:1  #....##.....# #@# #. Noise: ---------  Time: 4042.8 (0.0)  ##########.####*##### #. a) +1 dagger (elec)  #.#########...h.....# ####[4;&jD+0m Throw: 2 darts (poison) ###.#©##©....#...###.# #≈≈≈ #..#<###.....#.....# # #### #.#.#.##.....#.....# ###. h   jackal (wandering) ..##.#.#.....#.###(h h. #... .###.#######.#...#.###.# #.## .................#...#.# #.# _A jackal is nearby!Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 72% to hit);&j-?.# #...###+##..# #. Prakerore the Sneak .## #...##.....## #. Kobold ;&j?A..## ###...##....## #. Health: 16/20 ===================----- #..# #...####....# #. Magic: 1/6====-------------------- ##.#####....####>..# #. AC: 6Str: 6 ;&j? #....#......# #)### #. EV: 13Int: 19  #....##.....# #.# #. SH: 0Dex: 13  #....##.....# #.# #. XL:  3 Next: 75% Place: Dungeon:1 ;&jM@ #....##.....# #@# #. Noise: ---------  Time: 4042.8 (0.0)  ##########.####.##### #. a) +1 dagger (elec)  #.#########...h.....# #### Throw: 2 darts (poison) ###.#©##©....#...###.# #≈≈≈ ;&js@#..#<###.....#.....# # #### #.#.#.##.....#.....# ###. h   jackal (wandering) ;&j@..##.#.#.....#.###(h h. #... .###.#######.#...#.###.# #.## .................#...#.# #.# ;&j@Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line;&j@Aim: a jackal (wandering, hasn't noticed you, 72% to hit)  You focus your ray upon the jackal. The searing ray hits the jackal.  ;&j(A`The jackal is heavily wounded.The jackal barks!;&jF          ;&jF #)###   #.#   #.#  ;&jF #@#  h#####  ;&jGZ. ©;&jJG < #  ;&jGh  (h h.   ;&jAL7=====3.8 (1Ray ;&jWN;&jP  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (wandering, hasn't noticed you, 72% to hit)  You focus your ray upon the jackal. The searing ray hits the jackal.  The jackal is heavily wounded.  The jackal barks! _(Press . to maintain the ray.);&j E  The searing ray hits the jackal.;&jI F†;&j 0----80==--4+ ;&j ;&j% J _You kill the jackal!<&j<&jŭC  Skill  Level Cost  Apt Skill  Level Cost  Apt <&j a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0           b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0   k - Earth Magic   0.0   1.0   0   d - Throwing   0.0   0.8  +1               e - Short Blades   0.0   0.6 [3<&j#7m +3               f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2      h + Stealth5.2   3.0  +4                  <&jgX                                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help<&j*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets<&j <&j|<&j..##...###+##..##. Prakerore the Sneak .###...##.....###. Kobold ..## ###...##....###. Health: 17/20 ====================---- #..# #...####....##. Magic: 0/6------------------------ ##.#####....####>..##. AC: 6<&jQStr: 6  #....#......# #)####. EV: 13Int: 19  #....##.....# #.##. SH: 0Dex: 13  #....##.....# #.##. XL:  3 Next: 80% Place: Dungeon:1  #....##.....# #@##. Noise: ==-------  Time: 4044.8 (0.0)  ##########.####†######. a) +1 dagger (elec)#.#########.........##### Throw: 2 darts (poison) <&j###.#©##©....#...###.##≈≈≈ Ray+ #..#<###.....#.....# ##### #.#.#.##.....#.....####. <&jTc..##.#.#.....#.###(h h.#... .###.#######.#...#.###.# #.## .................#...#.# #.#You focus your ray upon the jackal. The searing ray hits the jackal.  <&jThe jackal is heavily wounded.The jackal barks! _(Press . to maintain the ray.)  The searing ray hits the jackal. _You kill the jackal!<&jP <&j <&j7%<&j&<&j<<&j ?Prakerore the Sneak (Kobold Conjurer)Turns: 4044, Time: 00:08:44 Health: 17/20AC:  6 Str:  6 XL: 3 Next: 80% Magic: 0/6EV: 13 Int: 19 God: Gold: 102SH:  0 Dex: 13 Spells: 0/6 levels left rFire . . .<&j?a - +1 dagger (elec) rCold . . .(no offhand) rNeg + . . f - +0 robe rPois .d - +2 helmet rElec .(no cloak) rCorr .(no gloves) SInv .v - +0 pair of boots Will .....(no amulet) Stlth ++++s - ring of positive energy HPRegen 0.23/turn (no ring) <&j?"MPRegen 0.10/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3<&j <&j .##...###+##..##. Prakerore the Sneak .###...##.....###. Kobold ..## ###...##....###. Health: 17/20 ====================---- #..# #...####....##. Magic: 0/6------------------------ ##.#####....####>..##. AC: 6Str: 6  #....#......# #)####. EV: 13Int: 19  #....##.....# #.##. SH: 0Dex: 13  #....##.....# #.##. XL:  3 Next: 80% Place: Dungeon:1  #....##.....# #@##. Noise: ==-------  Time: 4044.8 (0.0)  ##########.####†######. a) +1 dagger (elec)#.#########....[39;4<&j 9m.....##### Throw: 2 darts (poison) ###.#©##©....#...###.##≈≈≈ Ray+ #..#<###.....#.....# ##### #.#.#.##.....#.....####. <&j |..##.#.#.....#.###(h h.#... .###.#######.#...#.###.# #.## .................#...#.# #.#You focus your ray upon the jackal. The searing ray hits the jackal.  The jackal is heavily wounded.The jackal barks! _(Press . to maintain the ray.)  The searing ray hits the jackal. _You kill the jackal!<&j <&j <&j <&j q <&jdq <&jr <&jw  You stop channelling your searing ray. _<&j9{ 8=<&j{ <&j9} ,<&j} <&j~ <&j3 L1====<&j <&jހ <&j <&j <&j O=<&jY <&jP <&j~ #9<&j (=<&je <&jt <&j <====<&jd <&j ,<&j <&jA ,<&jʊ <&j <&jԌ c20===<&j΍ <&j\ N _HP restored.<&j <&jM <&j <&jN <&j l2====<&j~ <&j <&jP :==<&j <&j ,<&jߘ <&j~ <&jš <&j <&j̜ <&j <====<&j <&j ,<&jv <&j ,<&j <&j ,<&j <&jۤ ,<&jl <&j ,<&j <&j l3====<&j <&j ,<&jb <&j ,<&j <&j] ,<&j <&j; <&jt <====<&j <&j <&jĭ <&jn <&j ,<&jk <&j ,<&jZ <&j ,<&j9 <&j[ <&j <&j8 <&jv <&j P4====<&jG <&j ,<&jp <&j ,<&jA <&jf ,<&j <&j <&j <====<&j3 <&jֿ ,<&j= <&ja ,<&j <&j ,<&j <&j <&j <&j <&j ,<&j <&jz <&j P5====<&j <&jf ,<&j <&j8 <&jf <&j <&j ,<&j <&j R====<&j <&j ,<&jF <&j ,<&j( <&j! ,<&j <&j ,<&jv <&jr <&j <&j <&j <&j 86====<&j <&j <&j 4 _Magic restored.<&j# <&jW <&j- <&j b  You see here a jackal corpse.<&jC <&j  _<&j <&j9 <&j ,<&j <&j <&j@ <&js <====<&j <&j <&jH B<&jL <&j <&j <&j^ <&j ,<&j <&jM n _p - 3 poisoned darts (gained 1)<&j <&j <&j <&j..##.....# #.# #.#. ...##.....# #.# #.#.#.##.....# #.# #.#.# ########.####†##### #.#.########.........# ####.. .#©##©....#...###.# #≈≈≈≈~~ #<###.....#.....#.#####.. .#.##.....#.....#.### ###... #.#.#.....#.###.@...# #...###--107.8 (63.0) #..#...#.###.# #.### <&j..............#...#.# #.# 3##.###.###.....#.#######.#  #..##...#.###.....##....#  ##......#...#.###.##.#### #..###.....#...#....# #....#.###.....#...## #....#...#.###.....#<&jG9--<&j<&j] _Partly explored, unvisited transporter.=&j@3=&jAA=&jWt.†.....0.0)=&jbX=&jJ]=&ja^] _Partly explored, unvisited transporter.=&j =&j Level 1 of the Dungeon<>>>>(Press ? for help) ##..# #...####....##.#.....#  ##.#####....####>..##.#.....# =&j d #....#......# #)####.####.###  #....##.....# #.##.#......#  #....##.....# #.##.#.##.#.#  #....##.....# #.##.#.##.#.#  =&j ##########.####†######.#.##.#.#  ##########.#########.........#####...#.#.#  #.......####.#©##©....#...###.##≈≈≈≈~~#.#.#  #.#####.##..#<###.....#.....#.#####...###.#  #.# #.# ##.#.#.##.....#.....#.### ###........#  #)# #.# #..##.#.#.....#.###.@...# #...########  #.# #.#######.###.#######.#...#.###.# #.###  =&j `#.# #.#.......................#...#.# #.#  #.# #.#.#############.###.###.....#.#######.#  #.# #.#.÷.##..##...#.###.....##....#  =&j #.#####.###.###......#...#.###.##.####  #.....#.# #.##..###.....#...#....#   #############.#.###.#=&j P#....#.###.....#...##   #...........#.#.....##....#...#.###.....#   #.###...###.#.##########......#...#.###.#   #.#.#.#.# #.#.##....#.....#...#.# =&j  #.#.#.#.###.#.#####)....#.....#.#=&jl#######.## #....#######..## ###...##....####..# #...####.........###.#######>..#.)######.##........##.....# #.#  =&jm...##.....# #.#  #.#.#  ##########.####†#### #.#.######## #.#########.............. ###.#©##©###.# ≈≈≈≈~~#.#.#### #..#<##....#.# ###...###. ##.#.#.##.....#.....#.####........#)=&jn #..##.#.#.....#.###.@....##############.###.#######.#...#.###.# ###......................#...#.# # #.#.#############.###.###.....#.#######.# #.#.÷#..##...#.###...=&jn..##....# #.######......#...#.###.##.#### #.....#.# ####.....#...#....#############.#.###.....#.###.....#...##..........#.#.....##....#...#.###....##..#########......#...#.##>&j>&j\...##.....# #.##.#.. Prakerore the Sneak ...##.....# #.##.#.# Kobold ...##.....# #.##.#.# Health: 20/20 ======================== ########.####†######.#.# Magic: 6/6======================== #########.........#####... AC: 6Str: 6 .#©##©....#...###.##≈≈≈≈~~ EV: 13>&jeInt: 19 #<###.....#.....#.#####... SH: 0Dex: 13 .#.##.....#.....#.### ###.... XL:  3 Next: 80% Place: Dungeon:1 #.#.#.....#.###.@...# #...### Noise: ---------  Time: 4107.8 (0.0) #.#######.#...#.###.# #.###a) +1 dagger (elec) >&j'a..............#...#.# #.#Throw: 3 darts (poison) #####.###.###.....#.#######.##..##...#.###.....##....#>&jX##......#...#.###.##.#####..###.....#...#....##....#.###.....#...###....#...#.###.....# _HP restored. >&j_Magic restored. _You see here a jackal corpse. _p - 3 poisoned darts (gained 1) >&j_Partly explored, unvisited transporter. _Partly explored, unvisited transporter.>&j6>&j>&jU>&j>&jA _>&j,>&j+>&j>&jB>&j>&j,>&j>&jf\Magic restored. _You see here a jackal corpse. _p - 3 poisoned darts (gained 1) _Partly explored, unvisited transporter. _ You see here a jackal corpse.>&jh>&j _>&j[>&jx>&jI,>&j>&j&>&jY,>&j->&j]>&j,>&j>&j>  You see here a +0 dagger.>&j5 _>&j>&jf# #.....#....#.##### ## .# #.....#....#.# #. .# ##....#....#.# #. .# #.........#.# #. .# #...###+##..# ## #...##.....## #. ..## ###...##....## # #..# #...####....# # ##.#####....####@..# #.110.0)  #....#......# #)### #.  #....##.....# #.# #.  #....##.....# #.# #.#....##.....# #.# #.##########.####†##### #. #.#########.........# ####>&j  ###.#©##©....#...###.# #≈≈≈  #..#<###.....#.....#.# #### >&jW>&jn >&j c _There is a stone staircase leading down here.>&j.>&j\Level 1 of the Dungeon<>>>>(Press ? for help)  #.........................#######.....######.###...#....#..#   #################........## #.....##########....># ##..#....#..#  >&j##.......##.....#....#.....##### ##.#....#..#  #.......##.....#....#.##### ###.#⌠...#..#  #.......#>&j?#.....#....#.##...######..#  #.......#>&jԡS##....#....#.##.#.......[.#  #.......#>&j>#.........#.##.#####.....#  #.......#>&j$x#...###+##..##.# #.#####  >&jF>#######.###...##.....###.#####.#  >&jjX#..## ###...##....###.#.....#  >&j##..# #...####....##.#.....#  ##.#####....####@..#>&ji#.#.....#  #....#......# #)###>&jҢh#.####.###  #....##.....# #.#>&j#.#......#  #....##.....# #.##.#.##.#.#  >&j+#....##.....# #.##.#.##.#.#  ##########.####†#####>&jY)#.#.##.#.#  #########>&jY#.#########.........#####...#.#.#  #.......#>&j_###.#©##©....#...###.#>&jϣG#≈≈≈≈~~#.#.#  #.#####.#>&jg#..#<###.....#.....#.#####...###.# >&j #.# #.# ##.#.#.##.....#.....#.### ###........#  >&j?J#)# #.# #..##.#.#.....#.###.....# #...########  #.# #.#######.###.#######.#...#.###.# #.###>&j?&j_2<<<<>>>>^ ###...####..................#............#.#  #................................#.###..........(#.#  #...................######..........####.................#.#  #...................######..........# #.÷........>........#  #...................##.............#####.........(.......###  #...................##.............##....................#  #........................................# ?&jO  #............###.......................#......#####  #............# #.........................######......#  ######.......# #.........................######......#  #.......# #.........................#....#......#  #.......# #..........#########......#.##<#......#  ##......# #..........# #......#.####......#  #......# #####......# #......#.#.........#  ######## #......# ######.#.#.###.....#  #......# #.#.#.# #.....#  ######## #.#.#.# #.....#  #.#.#.# ###.### ?&j #.#.#.#  #.##.#  ?&j‹y#.#.#.# #.#  #.#...# #.#  #.##### #.# ?&j?&j?&js$?&jYuU.##.....#....#.##### ## Prakerore the Sneak .##.....#....#.##. Kobold .###....#....#.##. Health: 20/20 ======================== .##.........#.##. Magic: 6/6======================== .##...###+##..##. AC: 6Str: 6 .##?&jv#...##.....###. EV: 13Int: 19 ..## ###...##....###. SH: 0Dex: 13 #..# #...####....##. XL:  3 Next: 80% Place: Dungeon:1 ##.#####....####@..##. Noise: ---------  Time: 4117.8 (0.0)  #....#......# #)###?&j4v5#. a) +1 dagger (elec)#....##.....# #.##. Throw: 3 darts (poison)?&jdv#....##.....# #.##.#....##.....# #.#?&jvv#.##########.####†######. ?&jv#.#########.........#####  ###.#©##©....#...###.##≈≈≈?&jw  #..#<###.....#.....#.#####  ?&j{_p - 3 poisoned darts (gained 1) _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. _You see here a jackal corpse. _You see here a +0 dagger. _There is a stone staircase leading down here.?&j?&j?&j` 4?&jc ?&ji ?&jm 28.8 (1 _?&juo ?&j]  ......# #.÷........>........# .....#####.........(.......### .....##....................# ..................# ................#......##### ...........######......# ..........######......# ............#....#......# 2####......#.##@#......#  #......#.####......#?&j^   #......#.#.........#  ######.#.#.###.....# #.#.#.# #.....# #.#.#.# #.....# #.#.#.# ###.### #.#.#.# #.# #.#.#.# #.#  You climb downwards.?&j-a ?&jg ?&j .20.3 (2.5?&j ?&j _Level annotation: exclusions: adder and hobgoblin _There is a stone staircase leading up here.?&j,@ 4?&jUC ?&jE F _Unknown command.@&j]@&jLevel 2 of the Dungeon <<<<>>>>^(Press ? for help)###...####....................................#............#.##........................................#.###..........(#.#@&j3#...................######..........####.................#.##...................######..........# #.÷........>........##...................##.............#####.........(.......####...................##.............##....................##........................................................##............###..............................#......#####@&jb#............# #.........................######......#######.......# #.........................######......#@&j)#.......# #.........................#....#......##.......# #..........#########......#.##@#......###......# #..........##......#.####......#@&j#......# #####......##......#.#.........######### #......#######.#.#.###.....#@&j#......##.#.#.# #.....##########.#.#.# #.....#@&j]X#.#.#.# ###.####.#.#.# #.##.#.#.# #.##.#.#.# #.##.#...# #.##.##### #.#@&j"@&jS)C.@@&j.*@&jl............#................#..#########..#.............##........#..#..#######.........##..>#####..#.......##..##....###.........###..).......##...#.......#...##.#.........#<..#.####...#####.#...#.###....(#.#.......##########...........#.#............####### #.÷........>........##............#######.........(.......####............##.............##..............##............................##......##..................######............# #...................######.######.......# #...................######.@&jŌ#.......# #.........................#....#.#.......# #..........#########......#.##@#......##......# #..........##......#.####......##......# #####......##......#.#.........#@&jd######## #......########.....##......#@&j#.# #.....#########.#.# #.....#@&jE##A&jmE.#B&j5..B&j25..B&j9 5..B&jB&j$*.......# #.÷........>........#Prakerore the Sneak ......#####.........(.......###Kobold ......##....................#Health: 20/20 ======================== ............................#B&jMagic: 6/6======================== .................#......#####AC: 6Str: 6 ............######......#EV: 13Int: 19 ............######......#SH: 0B&jDex: 13 ............#....#......#B&j>XL:  3 Next: 80% Place: Dungeon:2 ######......#.##@#......#Noise: ---------  Time: 4120.3 (0.0)#......#.####......#a) +1 dagger (elec)#......#.#.........#Throw: 3 darts (poison)B&j######.#.#.###.....##.#.#.# #.....##.#.#.# #.....#B&jl#.#.#.# ###.####.#.#.# #.#B&ji#.#.#.# #.# _You see here a +0 dagger. B&j3O_There is a stone staircase leading down here.  You climb downwards. B&j_Level annotation: exclusions: adder and hobgoblin _There is a stone staircase leading up here. _Unknown command.B&jB&jB&j0B&j B&jB&j: _B&jB&jB&j4B&jmB&jH B&j BB&jdB&jKB&jqB&jB&jfB&jB&jB&j B&j8'B&j(,B&j)B&j5B&j[6,B&j6B&j=,B&j=,C&j!C&jm,C&jC&jC&j,C&j C&jC&j ,C&jDC&jC&jk,C&jC&jhC&jBC&j$C&j%,C&j%C&j/C&jd0C&j0C&j1C&j.;C&j;,C&j;C&jEC&jEBC&j JC&jlJBC&j OC&jcO,C&jOC&jVC&jWC&jWC&j!XC&j]C&jL^,C&j^C&jcC&j{dC&jdC&jdC&jhC&jhC&jhC&jIiC&j;oC&jpC&jHpC&jpC&jCvC&jqw,C&jwC&j {C&j{C&j{C&j|C&jC&jLC&jsC&jC&jC&jwC&jC&jC&j9C&j4C&jaC&jC&jъC&jC&j3C&jƍC&jC&jC&jƐC&j=C&jC&j,C&jC&jC&jC&jC&j C&j8C&jɘC&jC&j,C&jOC&jϚC&jC&jC&jC&jVC&j~C&jC&jC&j C&jXC&jC&jC&j,C&j C&jâC&jm,C&jãC&jĤC&j,C&jC&jC&jTC&j~C&jȧC&j########.^........#....#..  #......g................ C&jc###...............##.##................S.........................#...........................#..#####.................##...........#######.........##..>###..... C&j.........##.....@...##....###....61.3 (41.0) .........#......#...#.......#.... .........#......<.........#...... C&jŭN..........................#...... .......................#.###..... ..######..........####...........  C&j#..######..........# #.÷........>  ..##.............#####.........(.  ..##.............##.............. C&jrC&jC&jC&jC&jLevel 2 of the Dungeon <<<<>>>>^(Press ? for help)#.#...............................................#.#.#...#)##.# #.# #.##........#.###........#....##....................#.#...#.##.####.# #.##........#.# #........#....##.....#.....)........#.#......÷......# #.##....###.#.# ###########.^........#....#......#..#.#..##.##.######C&jn #...........#.##......g................................#.########......#.# ####...............##.##............#........##............#.................S.....................#######.#####............#...........................#...................##............#...........................#..#####.........#####............#..........................##...................#C&jU#............#..........#######.........##..>###..........##.##............#...............##.....@...##....###.........##.##..............).............#......#...#.......#.........##.#C&j#............................#......<.........#............#.####...####....................................#............#.#C&jz#........................................#.###..........(#.#C&j%#...................######..........####.................#.##...................######..........# #.÷........>........#C&j#...................##.............#####.........(.......####...................##.............##....................##........................................................#C&jd#............###..............................#......#####C&j.#............# #.........................######......#D&jJg@E&jmE&jy+########.^........#....#......#.. Prakerore the Sneak#......g....................... Kobold ###...............##.##.......... Health: 20/20 ======================== E&jzr...........S..................... Magic: 6/6======================== .....................#........... AC: 6Str: 6 .....................#..#####.... EV: 13Int: 19 ....................##........... SH: 0Dex: 13 ....#######.........##..>###..... XL:  3 Next: 80% Place: Dungeon:2 .........##.....@...##....###.... Noise: ---------  Time: 4161.3 (0.0) E&jBz/.........#......#...#.......#.... a) +1 dagger (elec) .........#......<.........#...... Throw: 3 darts (poison) ..........................#...... E&jhz.......................#.###..... ..######..........####...........  E&jz..######..........# #.÷........>  ..##.............#####.........(.E&jz  ..##.............##..............  E&jz_You see here a +0 dagger. _There is a stone staircase leading down here.  You climb downwards. _Level annotation: exclusions: adder and hobgoblin E&jz_There is a stone staircase leading up here. _Unknown command.E&j{E&jE&jE&jE&jˤM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0      E&j)     b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0   k - Earth Magic   0.0   1.0   0   d - Throwing   0.0   0.8  +1          E&jѥ     e - Short Blades   0.0   0.6  +3      E&ji         f - Armour   0.0   1.4  -2      E&j g - Dodging   2.4   2.1  +2      h + Stealth5.2   3.0  +4  E&jѦ        E&j         E&j:        E&j@                        E&j    The relative cost of raising each skill is in cyan.  E&jBThe species aptitude is in white.  [?] Help[=] set a skill target  E&js[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsF&jF&jF&jM########.^........#....#......#.. Prakerore the Sneak#......g....................... Kobold ###...............##.##.......... Health: 20/20 ======================== ...........S..................... Magic: 6/6======================== .....................#........... AC: 6Str: 6 .....................#..#####.... EV: 13Int: 19 ....................##........... SH: 0Dex: 13 ....#######.........##..>###..... XL:  3 Next: 80% Place: Dungeon:2 .........##.....@...##....###.... Noise: ---------  Time: 4161.3 (0.0) .........#......#...F&j/#.......#.... a) +1 dagger (elec) .........#......<.........#...... Throw: 3 darts (poison) ..........................#...... .......................#.###..... ..######..........####...........  ..######..........# #.÷........>  ..##.............#####.........(.  ..##.............##..............  _You see here a +0 dagger. _There is a stone staircase leading down here.  You climb downwards. _Level annotation: exclusions: adder and hobgoblin _There is a stone staircase leading up here. _Unknown command.F&jF&jF&ji  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F&j( F&j) _ Your spells (cast)F&j) iTypeFailure Level  a - Magic DartConjurationF&j"* 3% 1  b + Searing RayConjuration4% 2 F&jF* . c - Stone ArrowF&jj* Conjuration/Earth 22% 3 Select a spell to cast[!]/[I] toggle spell headersG&jPG&jWG&j ^g########.^........#....#......#.. Prakerore the Sneak#......g....................... Kobold G&j{^{###...............##.##.......... Health: 20/20 ======================== ...........S..................... Magic: 6/6======================== .....................#........... AC: 6Str: 6 G&j^.....................#..#####.... EV: 13Int: 19 ....................##........... SH: 0Dex: 13 G&j^....#######.........##..>###..... XL:  3 Next: 80% Place: Dungeon:2 G&jT_<.........##.....@...##....###.... Noise: ---------  Time: 4161.3 (0.0) .........#......#...#.......#.... a) +1 dagger (elec) .........#......<.........#...... Throw: 3 darts (poison) ..........................#...... G&j_.......................#.###..... ..######..........####...........  G&j_..######..........# #.÷........>  ..##.............#####.........(.  ..##.............##.............. You climb downwards. G&j`_Level annotation: exclusions: adder and hobgoblin _There is a stone staircase leading up here. G&j(`_Unknown command.Casting: Searing Ray (safe; 4% risk of failure)  G&jK`\Confirm with . or Enter, or press ? or * to list all spells.G&j`G&jg+########.^........#....#......#.. Prakerore the Sneak#......g....................... Kobold ###...............##.##.......... Health: 20/20 ======================== G&j$hQ...........S..................... Magic: 6/6======================== .....................#........... AC: 6Str: 6 .....................#..#####.... EV: 13Int: 19 ....................##........... SH: 0Dex: 13 G&jnh!....#######.........##..>###..... XL:  3 Next: 80% Place: Dungeon:2 .........##.....@...##....###.... Noise: ---------  Time: 4161.3 (0.0) G&j i.........#......#...#.......#.... a) +1 dagger (elec) .........#......<.........#...... Throw: 3 darts (poison) ..........................#...... .......................#.###..... ..######..........####...........  ..######..........# #.÷........>  ..##.............#####.........(.G&jji   ..##.............##.............. You climb downwards. _Level annotation: exclusions: adder and hobgoblin G&jiF_There is a stone staircase leading up here. _Unknown command.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G&jiG&joP  Okay, then.G&jpG&jPuG&jv. _G&ja\G&j`  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0  G&j-aG         b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0  G&jTa c - Unarmed Combat   0.0   1.0   0   k - Earth Magic   0.0   1.0   0   d - Throwing   0.0   0.8  +1  G&jaH             e - Short Blades   0.0   0.6  +3      G&ja        G&jb. f - Armour   0.0   1.4  -2      G&j>b. g - Dodging   2.4   2.1  +2      G&jbbh + Stealth5.2   3.0  +4  G&jb        G&jb        G&jb        G&j'c        G&jkc        G&jc        G&jc    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  G&jId[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsG&jDG&jEG&jLG&jS+########.^........#....#......#.. Prakerore the Sneak#......g....................... Kobold ###...............##.##.......... Health: 20/20 ======================== G&j+TQ...........S..................... Magic: 6/6======================== .....................#........... AC: 6Str: 6 .....................#..#####.... EV: 13Int: 19 ....................##........... SH: 0Dex: 13 G&jWT....#######.........##..>###..... XL:  3 Next: 80% Place: Dungeon:2 G&jT.........##.....@...##....###.... Noise: ---------  Time: 4161.3 (0.0) .........#......#...#.......#.... a) +1 dagger (elec) G&jT .........#......<.........#...... Throw: 3 darts (poison) ..........................#...... .......................#.###..... ..######..........####...........G&jT  ..######..........# #.÷........>  G&j>U:..##.............#####.........(.  ..##.............##..............  _Level annotation: exclusions: adder and hobgoblin G&juU_There is a stone staircase leading up here. _Unknown command.Casting: Searing Ray (safe; 4% risk of failure)  G&jUConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.G&j[G&j"\G&j`G&jubG&j&gG&j`i Spells (Memorise)TypeFailure Level  a - SandblastEarthG&ji17% 1  b - PasswallEarth45% 3  c - Fulminant PrismConjuration/Alchemy 58% 4 G&ji d - Iskenderun's Mystic Blast Conjuration/Translocation 58% 4 0 spell levels left G&jj^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitJ&j J&jZ J&j ########.^........#....#......#.. Prakerore the Sneak#......g....................... Kobold ###...............##.##.......... Health: 20/20 ======================== ...........S..................... Magic: 6/6======================== J&jM }.....................#........... AC: 6Str: 6 .....................#..#####.... EV: 13Int: 19 ....................##........... SH: 0Dex: 13 ....#######.........##..>###..... XL:  3 Next: 80% Place: Dungeon:2 J&j| .........##.....@...##....###.... Noise: ---------  Time: 4161.3 (0.0) J&j .........#......#...#.......#.... a) +1 dagger (elec) .........#......<.........#...... Throw: 3 darts (poison) ..........................#...... .......................#.###..... ..######..........####...........  J&j~ ..######..........# #.÷........>  ..##.............#####.........(.  ..##.............##..............  _Level annotation: exclusions: adder and hobgoblin _There is a stone staircase leading up here. _Unknown command.Casting: Searing Ray (safe; 4% risk of failure)  J&j Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.J&j P  Okay, then.J&j3 J&j- J&j . _J&j6  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K&j =K&j= Your spells (cast)TypeFailure Level  a - Magic DartConjurationK&j%>3% 1  b + Searing RayConjuration4% 2  c - Stone ArrowConjuration/Earth 22% 3 Select a spell to cast[!]/[I] toggle spell headersK&j-K&j4K&j:g########.^........#....#......#.. Prakerore the Sneak#......g....................... Kobold K&j8;{###...............##.##.......... Health: 20/20 ======================== ...........S..................... Magic: 6/6======================== .....................#........... AC: 6Str: 6 K&j;.....................#..#####.... EV: 13Int: 19 ....................##........... SH: 0Dex: 13 ....#######.........##..>###..... XL:  3 Next: 80% Place: Dungeon:2 K&j;.........##.....@...##....###.... Noise: ---------  Time: 4161.3 (0.0) .........#......#...#.......#.... a) +1 dagger (elec) K&j<.........#......<.........#...... Throw: 3 darts (poison) K&jS<..........................#...... .......................#.###..... ..######..........####...........  ..######..........# #.÷........>K&j<  ..##.............#####.........(.  ..##.............##.............. Casting: Searing Ray (safe; 4% risk of failure)  K&j<Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.Casting: Searing Ray (safe; 4% risk of failure)  K&j=\Confirm with . or Enter, or press ? or * to list all spells.K&j=K&jCg########.^........#....#......#.. Prakerore the Sneak#......g....................... Kobold K&jGD###...............##.##.......... Health: 20/20 ======================== ...........S..................... Magic: 6/6======================== .....................#........... AC: 6Str: 6 .....................#..#####.... EV: 13K&jDInt: 19 ....................##........... SH: 0Dex: 13 ....#######.........##..>###..... XL:  3 Next: 80% Place: Dungeon:2 .........##.....@...##....###.... Noise: ---------  Time: 4161.3 (0.0) K&jD.........#......#...#.......#.... a) +1 dagger (elec) .........#......<.........#...... Throw: 3 darts (poison) K&j4E`..........................#...... .......................#.###..... ..######..........####...........  K&jE..######..........# #.÷........>  ..##.............#####.........(.  ..##.............##.............. Casting: Searing Ray (safe; 4% risk of failure)  K&jEConfirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.K&jECasting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K&jLjonfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Searing Ray (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.K&j M$Okay, then.K&jUMK&jRK&jT. _K&jK&jC[H  Skill  Level Cost  Apt Skill  Level Cost  Apt K&j a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0           b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0  K&jZ c - Unarmed Combat   0.0   1.0   0   k - Earth Magic   0.0   1.0   0   d - Throwing   0.0   0.8  +1  K&j        K&j҄     e - Short Blades   0.0   0.6  +3      K&j          f - Armour   0.0   1.4  -2  K&jG.     g - Dodging   2.4   2.1  +2  K&j?    h + Stealth5.2   3.0  +4              K&j        K&j                    K&j            K&jiKThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  K&j[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsK&j K&j^ K&j ########.^........#....#......#.. Prakerore the Sneak#......g....................... Kobold ###...............##.##.......... Health: 20/20 ======================== ...........S..................... Magic: 6/6K&j ======================== .....................#........... AC: 6Str: 6 .....................#..#####.... EV: 13Int: 19 ....................##........... SH: 0Dex: 13 K&jЍ !....#######.........##..>###..... XL:  3 Next: 80% Place: Dungeon:2 .........##.....@...##....###.... Noise: ---------  Time: 4161.3 (0.0) K&j .........#......#...#.......#.... a) +1 dagger (elec) K&j4 .........#......<.........#...... Throw: 3 darts (poison) ..........................#...... .......................#.###..... K&j ..######..........####...........  ..######..........# #.÷........>  ..##.............#####.........(.  ..##.............##.............. K&jώ Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.K&j? Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.K&jD K&j K&jڙ K&j] K&j7Z K&j\ j Spells (Memorise)TypeFailure Level  a - SandblastEarth17% 1  b - PasswallEarth45% 3  c - Fulminant PrismK&j\ +Conjuration/Alchemy 58% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 58% 4 0 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitL&jL&jL&jY ########.^........#....#......#.. Prakerore the Sneak#......g....................... Kobold ###...............##.##.......... Health: 20/20 ======================== ...........S..................... Magic: 6/6======================== L&j }.....................#........... AC: 6Str: 6 .....................#..#####.... EV: 13Int: 19 ....................##........... SH: 0Dex: 13 ....#######.........##..>###..... XL:  3 Next: 80% Place: Dungeon:2 L&j .........##.....@...##....###.... Noise: ---------  Time: 4161.3 (0.0) .........#......#...#.......#.... a) +1 dagger (elec) .........#......<.........#...... Throw: 3 darts (poison) ..........................#...... .......................#.###..... ..######..........####...........  ..######..........# #.÷........>L&j R  ..##.............#####.........(.  ..##.............##.............. Confirm with . or Enter, or press ? or * to list all spells. L&jO I_Okay, then. _Okay, then.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.L&j~P  Okay, then.L&j*L&jsL&j. _L&jL&j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0  L&j         b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0   k - Earth Magic   0.0   1.0   0  L&j d - Throwing   0.0   0.8  +1              L&j e - Short Blades   0.0   0.6  +3          L&j.     f - Armour   0.0   1.4  -2  L&jU     g - Dodging   2.4   2.1  +2      L&j}+h + Stealth5.2   3.0  +4      L&jl    L&j͊        L&jn    L&j        L&jB_    L&j            L&jl    L&j-    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsL&j( L&j L&j ########.^........#....#......#.. Prakerore the Sneak#......g....................... Kobold ###...............##.##.......... Health: 20/20 ======================== ...........S..................... Magic: 6/6======================== .....................#........... AC: 6Str: 6 .....................#..#####.... EV: 13Int: 19 ....................##........... SH: 0Dex: 13 ....#######.........##..>###..... XL:  3 Next: 80% Place: Dungeon:2 L&j .........##.....@...##....###.... Noise: ---------  Time: 4161.3 (0.0) .........#......#...#.......#.... a) +1 dagger (elec) .........#......<.........#...... Throw: 3 darts (poison) ..........................#...... .......................#.###..... ..######..........####...........  ..######..........# #.÷........>  ..##.............#####.........(.  ..##.............##..............  _Okay, then. _Okay, then.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. L&jQ 6_Okay, then.L&j 4L&j L&j M&jT M&j+Level 2 of the Dungeon <<<<>>>>^(Press ? for help)#.#...............................................#.#.#...#)##.# #.# #.##........#.###........#....##....................#.#...#.##.####.# M&j,#.##........#.# #........#....##.....#.....)........#.#......÷......# #.##....###.#.# ###########.^........#....#......#..#.#..##.##.###### #...........#.##......g................................#.########......#.# ####...............##.##............#........##............#.................S.....................#######.####M&jG,#............#...........................#...................##............#...........................#..#####.........####M&jp,#............#..........................##...................##............#..........#######.........##..>###..........##.#M&j,s#............#...............##.....@...##....###.........##.#M&j,|#..............).............#......#...#.......#.........##.#M&j,#............................#......<.........#............#.####...####....................................#............#.#M&j{-#........................................#.###..........(#.##...................######..........####.................#.##...................######..........# #.÷........>........##...................##.............#####.........(.......####...................##.............##....................##........................................................#M&j-#............###..............................#......######............# #.........................######......#M&j,.M&jmM&j"########.^........#....#......#.. Prakerore the Sneak#......g....................... Kobold ###...............##.##.......... Health: 20/20 ======================== ...........S..................... Magic: 6/6======================== .....................#........... AC: 6Str: 6 .....................#..#####.... EV: 13Int: 19 ....................##........... SH: 0Dex: 13 ....#######.........##..>###..... XL:  3 Next: 80% Place: Dungeon:2 M&j$.........##.....@...##....###.... Noise: ---------  Time: 4161.3 (0.0) .........#......#...#.......#.... a) +1 dagger (elec) .........#......<.........#...... Throw: 3 darts (poison) ..........................#...... .......................#.###..... ..######..........####...........  ..######..........# #.÷........>  ..##.............#####.........(.  ..##.............##..............  _Okay, then. _Okay, then.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.M&jM%M&j*M&j-,M&j M&jK   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0           b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0   k - Earth Magic   0.0   1.0   0   d - Throwing   0.0   0.8  +1     M&j0           e - Short Blades   0.0   0.6  +3               f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2      h + Stealth5.2   3.0  +4                        &jl 40m                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsM&j.; M&jxB M&j9J +########.^........#....#......#.. Prakerore the Sneak#......g....................... Kobold ###...............##.##.......... Health: 20/20 ======================== M&jJ G...........S..................... Magic: 6/6======================== .....................#........... AC: 6Str: 6 .....................#..#####.... EV: 13Int: 19 ....................##........... SH: 0Dex: 13 ....#######.........##..>###..... XL:  3 Next: 80% Place: Dungeon:2 .........##.....@...##....###.... Noise: ---------  Time: 4161.3 (0.0) .........#......#...#.......#.... a) +1 dagger (elec) M&j'K .........#......<.........#...... Throw: 3 darts (poison) ..........................#...... .......................#.###..... M&jTK !..######..........####...........  ..######..........# #.÷........>  M&j~K ..##.............#####.........(.  ..##.............##..............  M&jK /_Okay, then. _Okay, then.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. M&jK 6_Okay, then.M&jQ M&j\R M&jW M&jGY M&jT6  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N&j" N&j+" Your spells (cast)TypeFailure Level  a - Magic DartConjuration3% 1  b + Searing RayConjuration4% 2  c - Stone ArrowConjuration/Earth 22% 3 Select a spell to cast[!]/[I] toggle spell headersN&j6 N&jM$N&jώ########.^........#....#......#.. Prakerore the Sneak#......g....................... Kobold ###...............##.##.......... Health: 20/20 ======================== ...........S..................... Magic: 6/6======================== .....................#........... AC: 6Str: 6 N&j.....................#..#####.... EV: 13Int: 19 ....................##........... SH: 0Dex: 13 N&jC....#######.........##..>###..... XL:  3 Next: 80% Place: Dungeon:2 N&j.........##.....@...##....###.... Noise: ---------  Time: 4161.3 (0.0) .........#......#...#.......#.... a) +1 dagger (elec) .........#......<.........#...... Throw: 3 darts (poison) N&j3..........................#...... .......................#.###..... ..######..........####...........N&j  ..######..........# #.÷........>N&j|  ..##.............#####.........(.  ..##.............##.............. Casting: Searing Ray (safe; 4% risk of failure)  N&jrConfirm with . or Enter, or press ? or * to list all spells. _Okay, then. N&jː_Okay, then.Casting: Searing Ray (safe; 4% risk of failure)  N&j\Confirm with . or Enter, or press ? or * to list all spells.N&jLN&j$N&jAl########.^........#....#......#.. Prakerore the Sneak#......g....................... Kobold ###...............##.##.......... Health: 20/20 ======================== ...........S..................... Magic: 6/6======================== .....................#........... AC: 6Str: 6 .....................#..#####.... EV: 13Int: 19 ....................##........... SH: 0Dex: 13 ....#######.........##..>###..... XL:  3 Next: 80% Place: Dungeon:2 N&j<.........##.....@...##....###.... Noise: ---------  Time: 4161.3 (0.0) .........#......#...#.......#.... a) +1 dagger (elec) .........#......<.........#...... Throw: 3 darts (poison) ..........................#...... N&jh.......................#.###..... ..######..........####...........  ..######..........# #.÷........>  ..##.............#####.........(.  ..##.............##.............. Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N&jonfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Searing Ray (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.N&jN&jN&j۩. _N&j{N&jz~j Spells (Memorise)TypeFailure Level  a - SandblastEarth17% 1  b - PasswallEarth45% 3  c - Fulminant PrismN&j~+Conjuration/Alchemy 58% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 58% 4 0 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitP&jP&jiP&j}P########.^........#....#......#.. Prakerore the Sneak#......g....................... Kobold ###...............##.##.......... Health: 20/20 ======================== ...........S..................... Magic: 6/6======================== .....................#........... AC: 6Str: 6 .....................#..#####.... EV: 13Int: 19 ....................##........... SH: 0P&jHYDex: 13 ....#######.........##..>###..... XL:  3 Next: 80% Place: Dungeon:2 .........##.....@...##....###.... Noise: ---------  Time: 4161.3 (0.0) .........#......#...#.......#.... a) +1 dagger (elec) .........#......<.........#...... Throw: 3 darts (poison) ..........................#...... .......................#.###..... ..######..........####...........  P&j=-..######..........# #.÷........>  ..##.............#####.........(.  ..##.............##.............. Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.P&j  Okay, then. _P&j6  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P&j P&j D Your spells (cast)TypeFailure Level  a - Magic DartConjuration3% 1  b + Searing RayConjurationP&j: a4% 2  c - Stone ArrowConjuration/Earth 22% 3 Select a spell to cast[!]/[I] toggle spell headersP&j$ P&j/ P&jn ~########.^........#....#......#.. Prakerore the Sneak#......g....................... Kobold ###...............##.##.......... Health: 20/20 ======================== ...........S..................... Magic: 6/6======================== .....................#........... AC: 6Str: 6 .....................#..#####.... EV: 13P&j Int: 19 ....................##........... SH: 0Dex: 13 ....#######.........##..>###..... XL:  3 Next: 80% Place: Dungeon:2 .........##.....@...##....###.... Noise: ---------  Time: 4161.3 (0.0) .........#......#...#.......#.... a) +1 dagger (elec) .........#......<.........#...... Throw: 3 darts (poison) ..........................#...... .......................#.###..... ..######..........####...........  ..######..........# #.÷........>  ..##.............#####.........(.  ..##.............##..............P&j9 $ Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. P&jw _Okay, then.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P&jT P&j| ~########.^........#....#......#.. Prakerore the Sneak#......g....................... Kobold ###...............##.##.......... Health: 20/20 ======================== ...........S..................... Magic: 6/6======================== .....................#........... AC: 6Str: 6 .....................#..#####.... EV: 13P&jV NInt: 19 ....................##........... SH: 0Dex: 13 ....#######.........##..>###..... XL:  3 Next: 80% Place: Dungeon:2 .........##.....@...##....###.... Noise: ---------  Time: 4161.3 (0.0) .........#......#...#.......#.... a) +1 dagger (elec) .........#......<.........#...... Throw: 3 darts (poison) ..........................#...... P&j h.......................#.###..... ..######..........####...........  ..######..........# #.÷........>  ..##.............#####.........(.  ..##.............##.............. Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P&j9 onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Searing Ray (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.P&j$ P&jz P&j . _Q&j}yQ&jS}  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0           b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0   k - Earth Magic   0.0   1.0   0   d - Throwing   0.0   0.8  +1     Q&j(~          e - Short Blades   0.0   0.6  +3               f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2      h + Stealth5.2   3.0  +4  Q&jՒ                    Q&j>                                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  Q&j)[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsQ&jQ&jaQ&jL+########.^........#....#......#.. Prakerore the Sneak#......g....................... Kobold ###...............##.##.......... Health: 20/20 ======================== Q&jr...........S..................... Magic: 6/6======================== .....................#........... AC: 6Str: 6 .....................#..#####.... EV: 13Int: 19 ....................##........... SH: 0Dex: 13 ....#######.........##..>###..... XL:  3 Next: 80% Place: Dungeon:2 .........##.....@...##....###.... Noise: ---------  Time: 4161.3 (0.0) Q&j.........#......#...#.......#.... a) +1 dagger (elec) .........#......<.........#...... Throw: 3 darts (poison) ..........................#...... .......................#.###..... ..######..........####...........  ..######..........# #.÷........>  ..##.............#####.........(.  ..##.............##.............. Confirm with . or Enter, or press ? or * to list all spells. Q&jMI_Okay, then. _Okay, then.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Q&j4Q&jQ&jFj 8 _Okay, then.  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.asting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q&jo Q&jq D Your spells (cast)TypeFailure Level  a - Magic DartConjuration3% 1  b + Searing RayConjurationQ&jr a4% 2  c - Stone ArrowConjuration/Earth 22% 3 Select a spell to cast[!]/[I] toggle spell headersR&j4 R&ju9########.^........#....#......#.. Prakerore the SneakR&j9#......g....................... Kobold ###...............##.##.......... Health: 20/20 ======================== ...........S..................... Magic: 6/6======================== .....................#........... AC: 6Str: 6 .....................#..#####.... EV: 13R&j:Int: 19 ....................##........... SH: 0Dex: 13 ....#######.........##..>###..... XL:  3 Next: 80% Place: Dungeon:2 .........##.....@...##....###.... Noise: ---------  Time: 4161.3 (0.0) .........#......#...#.......#.... a) +1 dagger (elec) R&j;7.........#......<.........#...... Throw: 3 darts (poison) ..........................#...... .......................#.###..... ..######..........####...........  R&jU;..######..........# #.÷........>  ..##.............#####.........(.  ..##.............##..............  R&j; _Okay, then.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.R&j;Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R&j%<R&jBg########.^........#....#......#.. Prakerore the Sneak#......g....................... Kobold R&jWCC###...............##.##.......... Health: 20/20 ======================== ...........S..................... Magic: 6/6======================== .....................#........... AC: 6Str: 6 .....................#..#####.... EV: 13Int: 19 R&jC....................##........... SH: 0Dex: 13 R&jD....#######.........##..>###..... XL:  3 Next: 80% Place: Dungeon:2 .........##.....@...##....###.... Noise: ---------  Time: 4161.3 (0.0) .........#......#...#.......#.... a) +1 dagger (elec) R&jkD.........#......<.........#...... Throw: 3 darts (poison) ..........................#...... .......................#.###..... ..######..........####...........  ..######..........# #.÷........>R&jD  ..##.............#####.........(.  ..##.............##..............  _Okay, then.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.R&j"ECasting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R&jJ   Casting: Searing Ray (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Searing Ray (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.R&jyKR&jbQR&jQ. _R&jR&j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0          R&j b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0   k - Earth Magic   0.0   1.0   0   d - Throwing   0.0   0.8  +1               e - Short Blades   0.0   0.6  +3              R&jK f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2      h + StealthR&j|5.2   3.0  +4      R&j        R&j            R&jw                            R&jThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpR&jG[=] set a skill target  R&j [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsR&j Q R&jQ R&jY ########.^........#....#......#.. Prakerore the Sneak#......g....................... Kobold ###...............##.##.......... Health: 20/20 ======================== ...........S..................... Magic: 6/6======================== R&jvY i.....................#........... AC: 6Str: 6 .....................#..#####.... EV: 13Int: 19 ....................##........... SH: 0Dex: 13 R&jY !....#######.........##..>###..... XL:  3 Next: 80% Place: Dungeon:2 .........##.....@...##....###.... Noise: ---------  Time: 4161.3 (0.0) R&jY .........#......#...#.......#.... a) +1 dagger (elec) R&jY Z.........#......<.........#...... Throw: 3 darts (poison) ..........................#...... R&jZ l.......................#.###..... ..######..........####...........  ..######..........# #.÷........>  ..##.............#####.........(.  ..##.............##.............. Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.R&jZ Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.R&jha 4R&je R&jf S&j : _Okay, then.asting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.asting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S&jjS&j Your spells (cast)TypeFailure Level  a - Magic DartConjuration3% 1  b + Searing RayConjuration4% 2  c - Stone ArrowConjuration/Earth 22% 3 Select a spell to cast[!]/[I] toggle spell headersT&jT&jT&jU########.^........#....#......#.. Prakerore the Sneak#......g....................... Kobold ###...............##.##.......... Health: 20/20 ======================== ...........S..................... Magic: 6/6======================== .....................#........... AC: 6Str: 6 .....................#..#####.... EV: 13Int: 19 ....................##........... SH: 0Dex: 13 ....#######.........##..>###..... XL:  3 Next: 80% Place: Dungeon:2 .........##.....@...##....###.... Noise: ---------  Time: 4161.3 (0.0) .........#......#...T&j$#.......#.... a) +1 dagger (elec) .........#......<.........#...... Throw: 3 darts (poison) ..........................#...... .......................#.###..... ..######..........####...........  ..######..........# #.÷........>  ..##.............#####.........(.  ..##.............##..............  _Okay, then.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T&jH########.^........#....#......#.. Prakerore the Sneak#......g....................... Kobold ###...............##.##.......... Health: 20/20 ======================== ...........S..................... Magic: 6/6======================== .....................#........... AC: 6Str: 6 .....................#..#####.... EV: 13Int: 19 ....................##........... SH: 0Dex: 13 ....#######.........##..>###..... XL:  3 Next: 80% Place: Dungeon:2 .........##.....@...##....###.... Noise: ---------  Time: 4161.3 (0.0) .........#......#...T&jR #.......#.... a) +1 dagger (elec) .........#......<.........#...... Throw: 3 darts (poison) ..........................#...... .......................#.###..... ..######..........####...........  ..######..........# #.÷........>  ..##.............#####.........(.  ..##.............##..............  _Okay, then.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T&j>  Casting: Searing Ray (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Searing Ray (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.T&j-T&j. _T&jqT&js Spells (Memorise)TypeFailure Level  a - SandblastEarth17% 1 T&jEt b - PasswallEarth45% 3  c - Fulminant PrismConjuration/Alchemy 58% 4 T&jt d - Iskenderun's Mystic Blast Conjuration/Translocation 58% 4 0 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitT&j T&j T&j ########.^........#....#......#.. Prakerore the Sneak#......g....................... Kobold ###...............##.##.......... Health: 20/20 ======================== ...........S..................... Magic: 6/6======================== .....................#........... AC: 6Str: 6 .....................#..#####.... EV: 13Int: 19 T&j ....................##........... SH: 0Dex: 13 ....#######.........##..>###..... XL:  3 Next: 80% Place: Dungeon:2 .........##.....@...##....###.... Noise: ---------  Time: 4161.3 (0.0) .........#......#...#.......#.... a) +1 dagger (elec) T&j 7.........#......<.........#...... Throw: 3 darts (poison) ..........................#...... .......................#.###..... ..######..........####...........  T&jn ..######..........# #.÷........>  ..##.............#####.........(.  ..##.............##.............. Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.T&j Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.T&jonfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Searing Ray (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  T&jT&j$ T&j . _U&jU&jD  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0          U&jl b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0   k - Earth Magic   0.0   1.0   0   d - Throwing   0.0   0.8  +1      U&j~        U&je  e - Short Blades   0.0   0.6  +3               f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2      h + Stealth5.2   3.0  +4                                 U&j/!                     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsU&jPU&jIVU&j]########.^........#....#......#.. Prakerore the Sneak#......g....................... Kobold ###...............##.##.......... Health: 20/20 ======================== ...........S..................... Magic: 6/6======================== .....................#........... AC: 6Str: 6 U&j].....................#..#####.... EV: 13Int: 19 ....................##........... SH: 0Dex: 13 ....#######.........##..>###..... XL:  3 Next: 80% Place: Dungeon:2 U&j].........##.....@...##....###.... Noise: ---------  Time: 4161.3 (0.0) .........#......#...#.......#.... a) +1 dagger (elec) .........#......<.........#...... Throw: 3 darts (poison) U&j^`..........................#...... .......................#.###..... ..######..........####...........  U&jo^ ..######..........# #.÷........>  ..##.............#####.........(.  ..##.............##.............. Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.U&j^"Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.U&jdU&jMeU&jjU&jlU&j8asting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U&js1U&j3 Your spells (cast)TypeFailure Level  a - Magic DartConjuration3% 1  b + Searing RayConjuration4% 2  c - Stone ArrowConjuration/Earth 22% 3 Select a spell to cast[!]/[I] toggle spell headersU&j[ #Power Damage Range Noise 68% 1d64 Almost silent34% 2d54 Quiet 18% 3d8 4 Quiet V&jo V&j V&j ########.^........#....#......#.. Prakerore the Sneak#......g....................... Kobold ###...............##.##.......... Health: 20/20 ======================== ...........S..................... Magic: 6/6======================== .....................#........... AC: 6Str: 6 .....................#..#####.... EV: 13Int: 19 V&j ....................##........... SH: 0Dex: 13 ....#######.........##..>###..... XL:  3 Next: 80% Place: Dungeon:2 .........##.....@...##....###.... Noise: ---------  Time: 4161.3 (0.0) .........#......#...#.......#.... a) +1 dagger (elec) .........#......<.........#...... Throw: 3 darts (poison) ..........................#...... .......................#.###..... ..######..........####...........  V&j ..######..........# #.÷........>  ..##.............#####.........(.  ..##.............##.............. V&j Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.V&j0 Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V&j V&j +########.^........#....#......#.. Prakerore the Sneak#......g....................... Kobold ###...............##.##.......... Health: 20/20 ======================== V&j< Q...........S..................... Magic: 6/6======================== .....................#........... AC: 6Str: 6 .....................#..#####.... EV: 13Int: 19 ....................##........... SH: 0Dex: 13 V&jy !....#######.........##..>###..... XL:  3 Next: 80% Place: Dungeon:2 .........##.....@...##....###.... Noise: ---------  Time: 4161.3 (0.0) V&j /.........#......#...#.......#.... a) +1 dagger (elec) .........#......<.........#...... Throw: 3 darts (poison) ..........................#...... V&j .......................#.###..... ..######..........####...........  ..######..........# #.÷........>  V&j1 ]..##.............#####.........(.  ..##.............##.............. Casting: Searing Ray (safe; 4% risk of failure)  V&jh Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.V&j Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V&j onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Searing Ray (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.V&j! V&j)' V&j) . _W&jW&jCLevel 2 of the Dungeon <<<<>>>>^(Press ? for help)#.#...............................................#.#.#...#)##.# #.# #.##........#.###........#....##....................#.#...#.##.####.# #.##........#.# #........#....##.....#.....)........#.#......÷......# #.##....###.#.# ###########.^........#....#......#..#.#..##.##.###### #...........#.##......g................................#.########......#.# ####...............##.##............#........##............#.................S.....................#######.#####............#...........................#...................##............#...........................#..#####.........#####............#..........................##...................##............#..........#######.........##..>###..........##.##............#...............##.....@...##....###.........##.##..............).............#......#...#.......#.........##.##W&jg............................#......<.........#............#.####...####....................................#............#.##........................................#.###..........(#.##...................######..........####.................#.##...................######..........# #.÷........>........##...................##.............#####.........(.......####...................##.............##....................##........................................................##............###..............................#......######............# #.........................######......#W&jGJg@W&jq....................X&j:*gX&jg9g.X&j|9.SX&j ....##....^........g...................S....................................X&j *SY&jvY&jT########.^........#....#......#.. Prakerore the Sneak#......g....................... Kobold Y&j}###...............##.##.......... Health: 20/20 ======================== ...........S..................... Magic: 6/6======================== .....................#........... AC: 6Str: 6 .....................#..#####.... EV: 13Int: 19 ....................##........... SH: 0Y&j6Dex: 13 ....#######.........##..>###..... XL:  3 Next: 80% Place: Dungeon:2 Y&j. .........##.....@...##....###.... Noise: ---------  Time: 4161.3 (0.0) Y&jY.........#......#...#.......#.... a) +1 dagger (elec) Y&jZ.........#......<.........#...... Throw: 3 darts (poison) ..........................#...... Y&j.......................#.###..... ..######..........####...........  ..######..........# #.÷........>  ..##.............#####.........(.  Y&j..##.............##.............. Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. Y&jH_Okay, then.Casting: Searing Ray (safe; 4% risk of failure)  Y&jrConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.Y&jY&jw Y&jY&j.......#....##.....#.....)..... #########.^#....##  #g..... ####.##.##S..#........#..#####........##.....#######....@....##..>Y&jB.##.........##....###.#......#...#.......##......<.........#.......................#.###S   adder (asleep).######.####.....######..# #.÷.........##.#####.........(Y&jiY&j!22.3 (1 _Y&j#Y&j%[&jD _Okay, then.  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.asting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[&jv Your spells (cast)TypeFailure Level a - Magic DartConjuration3%[&jxj1  b + Searing RayConjuration4% 2 c - Stone ArrowConjuration/Earth22%3 Select a spell to cast[!]/[I] toggle spell headers[&j[&j[&j .......#....##.....#.....)....... Prakerore the Sneak #########.^........#....#......#. Kobold#......g...................... Health: 20/20 ======================== ####...............##.##......... Magic: 6/6======================== [&j X............S.................... AC: 6Str: 6 ......................#.......... EV: 13Int: 19 ......................#..#####... SH: 0Dex: 13 .....................##.......... XL:  3 Next: 80% Place: Dungeon:2 .....#######....@....##..>###.... Noise: ---------  Time: 4162.3 (0.0) [&jI ..........##.........##....###... a) +1 dagger (elec) ..........#......#...#.......#... Throw: 3 darts (poison) ..........#......<.........#..... ...........................#..... ........................#.###.... S   adder (asleep) ...######..........####.......... ...######..........# #.÷........ ...##.............#####.........( [&j _Okay, then.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[&jc [&j8 .......#....##.....#.....)....... Prakerore the Sneak #########.^........#....#......#. Kobold#......g...................... Health: 20/20 ======================== ####...............##.##......... Magic: 6/6======================== ............S.................... AC: 6Str: 6 ......................#.......... EV: 13[&j ;Int: 19 ......................#..#####... SH: 0Dex: 13 .....................##.......... XL:  3 Next: 80% Place: Dungeon:2 .....#######....@....##..>###.... Noise: ---------  Time: 4162.3 (0.0) ..........##.........##....###... a) +1 dagger (elec) ..........#......#...#.......#... Throw: 3 darts (poison) ..........#......<.........#..... ...........................#..... [&j |........................#.###.... S   adder (asleep) ...######..........####.......... ...######..........# #.÷........ ...##.............#####.........( _Okay, then.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[&j* =.......#....##.....#.....)....... Prakerore the Sneak #########.^........#....#......#. Kobold  #......g...................... Health: 20/20 ======================== ####...............##.##......... Magic: 4/6================-------- ............S.................... AC: 6Str: 6 [&j,+ .............*........#.......... EV: 13Int: 19 ..............*.......#..#####... SH: 0Dex: 13 ...............*.....##.......... XL:  3 Next: 80% Place: Dungeon:2 .....#######....@....##..>###.... Noise: ---------  Time: 4162.3 (0.0) ..........##.........##....###... a) +1 dagger (elec) [&j4, ..........#......#...#.......#... Throw: 3 darts (poison) ..........#......<.........#..... ...........................#..... ........................#.###.... S   adder (asleep) ...######..........####.......... ...######..........# #.÷........ ...##.............#####.........( _Okay, then.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)\&jN.......#....##.....#.....)....... Prakerore the Sneak #########.^........#....#......#. Kobold  #......g...................... Health: 20/20 ======================== ####...............##.##......... Magic: 4/6================-------- ............S.................... AC: 6Str: 6 ......................#.......... EV: 13Int: 19 ......................#..#####... SH: 0Dex: 13 .....................##.......... XL:  3 Next: 80% Place: Dungeon:2 .....#######....@....##..>###.... Noise: ---------  Time: 4162.3 (0.0) ..........##.........##....###... a) +1 dagger (elec) ..........#......#...#.......#... Throw: 3 dar\&jVts (poison) ..........#......<.........#..... ...........................#..... ........................#.###.... S   adder (asleep) ...######..........####.......... ...######..........# #.÷........ ...##.............#####.........(Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is severely wounded.The adder hisses angrily.)^  .S>S   #.÷(==3.3 (1Ray   Press: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is severely wounded.  The adder hisses angrily. _(Press . to maintain the ray.)\&jw D  The searing ray hits the adder.\&j}x \&j7~ g.g   hobgoblin (wandering)\&j' \&j .......#....##.....#.....)....... Prakerore the Sneak #########.^........#....#......#. Kobold#......g...................... Health: 20/20 ======================== ####...............##.##......... Magic: 3/6============------------ ............g.................... AC: 6Str: 6 ......................#.......... EV: 13Int: 19 ......................#..#####... SH: 0Dex: 13 \&j] .....................##.......... XL:  3 Next: 110% Place: Dungeon:2 .....#######....@....##..>###.... Noise: =--------  Time: 4164.3 (1.0) ..........##.........##....###... a) +1 dagger (elec) ..........#......#...#.......#... Throw: 3 darts (poison) ..........#......<.........#..... Ray+ ...........................#..... ........................#.###.... g   hobgoblin (wandering) ...######..........####.......... ...######..........# #.÷........ ...##.............#####.........(Aim: an adder (asleep, 100% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is severely wounded.The adder hisses angrily. _(Press . to maintain the ray.)  The searing ray hits the adder.\&j - _You kill the adder!You have reached level 4!\&j /  --more--]&jx5/257------4 5% ]&jOhobgoblin (wandering)]&jz4 _^&j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0           b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0   k - Earth Magic   0.0   1.0   0   d - Throwing   0.0   0.8  +1     ^&j![40m          e - Short Blades   0.0   0.6  +3               f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2      h + Stealth5.4   3.0  +4                        [3^&j!7m                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets^&j:^&jE^&jL.......#....##.....#.....)....... Prakerore the Sneak #########.^........#....#......#. Kobold#......g...................... Health: 25/25 ======================== ####...............##.##......... Magic: 3/7==========-------------- ^&jM............g.................... AC: 6Str: 6 ......................#.......... EV: 13Int: 19 ......................#..#####... SH: 0Dex: 13 .....................##.......... XL:  4 Next:  5% Place: Dungeon:2 .....#######....@....##..>###.... Noise: =--------  Time: 4164.3 (0.0) ..........##.........##....###... a) +1 dagger (elec) ..........#......#...#.......#... Throw: 3 darts (poison) ..........#......<.........#..... Ray+ ...........................#..... ........................#.###.... g   hobgoblin (wandering) ^&jN...######..........####.......... ...######..........# #.÷........ ...##.............#####.........(The adder is severely wounded.The adder hisses angrily. _(Press . to maintain the ray.)  The searing ray hits the adder. _You kill the adder! _You have reached level 4!^&jT^&jT^&j[^&j]^&j^&jqPrakerore the Sneak (Kobold Conjurer)Turns: 4163, Time: 00:09:18 Health: 25/25AC:  6 Str:  6 XL: 4 Next: 5% ^&jc,Magic: 3/7EV: 13 Int: 19 God: Gold: 102SH:  0 Dex: 13 Spells: 1/7 levels left rFire . . .a - +1 dagger (elec) rCold . . .(no offhand) rNeg + . . ^&jf - +0 robe rPois .d - +2 helmet rElec .(no cloak) rCorr .(no gloves) SInv .^&j&{v - +0 pair of boots Will .....(no amulet) Stlth ++++s - ring of positive energy HPRegen 0.24/turn (no ring) ^&jUMPRegen 0.10/turn %: no passive effects @: no status effects ^&j\A: small, no large weapons, nightstalker 3^&j.@ .......#....##.....#.....)....... Prakerore the Sneak #########.^........#....#......#. Kobold#......g...................... Health: 25/25 ======================== ####...............##.##......... Magic: 3/7==========-------------- ............g.................... AC: 6Str: 6 ......................#.......... EV: 13Int: 19 ......................#..#####... SH: 0Dex: 13 .....................##.......... XL:  4 Next:  5% Place: Dungeon:2 .....#######....@....##..>###.... Noise: =--------  Time: 4164.3 (0.0) ..........##.........##....###... a) +1 dagger (elec) ..........#......#^&jA }...#.......#... Throw: 3 darts (poison) ..........#......<.........#..... Ray+ ...........................#..... ........................#.###.... g   hobgoblin (wandering) ...######..........####.......... ...######..........# #.÷........ ...##.............#####.........(The adder is severely wounded.The adder hisses angrily. _(Press . to maintain the ray.)  The searing ray hits the adder. _You kill the adder! _You have reached level 4!^&jF ^&jG ^&j8 H  The searing ray hits the hobgoblin.^&j+ c.^&j 2----8-5.3 (1++ ^&j ^&jQ M _You kill the hobgoblin!_&j_&jC  Skill  Level Cost  Apt Skill  Level Cost  Apt _&jn a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0           b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0  _&j c - Unarmed Combat   0.0   1.0   0   k - Earth Magic   0.0   1.0   0   d - Throwing   0.0   0.8  +1      _&j        _&j 8 e - Short Blades   0.0   0.6  +3      _&j9         f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2      h + Stealth5.5   3.0  +4      _&j        _&j(        _&jT        _&j        _&jl    _&j        _&j     The relative cost of raising each skill is in cyan.  _&j8The species aptitude is in white.  [?] Help[=] set a skill target  _&j[/] auto|manual mode [*] useful|all skills [!] training|cost|targets_&jV _&j_&j.......#....##.....#.....)....... Prakerore the Sneak #########.^........#....#......#. Kobold#......g...................... Health: 25/25 ======================== ####...............##.##......... Magic: 2/7======------------------ _&j&................................. AC: 6Str: 6 ......................#.......... EV: 13Int: 19 ......................#..#####... SH: 0Dex: 13 .....................##.......... XL:  4 Next:  8% Place: Dungeon:2 .....#######....@....##..>###.... Noise: ---------  Time: 4165.3 (0.0) ..........##.........##....###... a) +1 dagger (elec) ..........#......#...#.......#... Throw: 3 darts (poison) ..........#......<.........#..... Ray++ ...........................#..... ........................#.###....  _&j...######..........####..........  ...######..........# #.÷........  ...##.............#####.........(  _(Press . to maintain the ray.)  The searing ray hits the adder. _&j_You kill the adder! _You have reached level 4!The searing ray hits the hobgoblin. _You kill the hobgoblin!_&j_&jd_&j!_&j#_&jul_&jnPrakerore the Sneak (Kobold Conjurer)Turns: 4164, Time: 00:09:19 Health: 25/25_&joAC:  6 Str:  6 XL: 4 Next: 8% Magic: 2/7EV: 13 Int: 19 God: Gold: 102SH:  0 Dex: 13 Spells: 1/7 levels left rFire . . .a - +1 dagger (elec) rCold . . .(no offhand) rNeg + . . _&j*pf - +0 robe rPois .d - +2 helmet rElec .(no cloak) rCorr .(no gloves) SInv .v - +0 pair of boots Will .....(no amulet) Stlth ++++s - ring of positive energy _&jpfHPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3_&jj _&jl m.......#....##.....#.....)....... Prakerore the Sneak #########.^........#....#......#. Kobold#......g...................... Health: 25/25 ======================== ####...............##.##......... Magic: 2/7_&jl |======------------------ ................................. AC: 6Str: 6 ......................#.......... EV: 13Int: 19 ......................#..#####... SH: 0Dex: 13 _&j,m .....................##.......... XL:  4 Next:  8% Place: Dungeon:2 .....#######....@....##..>###.... Noise: ---------  Time: 4165.3 (0.0) _&j[m n..........##.........##....###... a) +1 dagger (elec) ..........#......#...#.......#... Throw: 3 darts (poison) _&jm ..........#......<.........#..... Ray++ _&jm ...........................#..... ........................#.###....  ...######..........####..........  ...######..........# #.÷........  _&jn ...##.............#####.........(  _(Press . to maintain the ray.)  _&jCn ~The searing ray hits the adder. _You kill the adder! _You have reached level 4!_&jpn wThe searing ray hits the hobgoblin. _You kill the hobgoblin!_&j8o _&j5t _&jlu _&j _&j 3_&j# K  You stop channelling your searing ray._&jy  __&j ,_&j) _&j _&j^ _&jg _&jk ,_&j _&j _&j _&j} _&jD _&j @3====_&j _&j _&j  _&jV _&j _&j _&j _&j _&j  _&jE _&j _&j _&j _&j 5====_&jz _&jw! _&j! _&j " _&j" _&j7# _&jk# _&jr$ _&j$ _&j$ _&jd& ,_&j& _&j' ,_&jb( _&jV) _&j) O4===_&j * _&j + _&jY+ _&j+ _&j, _&j, _&j- _&j- _&j;. _&jr. _&j*/ _&jh/ ;===_&j/ _&j0 _&j0 _&j1 _&j1 _&j2 _&j2 _&j:3 _&j3 _&j4 _&j4 _&j5 _&jL5 _&j 6 _&j6 ,_&j7 _&j7 P5====_&jG8 _&j9 _&jX9 _&j9 _&jr: _&j: _&j; _&j; _&j< _&ju< _&jg= _&j= <====_&j:> _&j> ,_&j? _&jS@ _&j@ _&j@ _&jA _&jA _&j4B _&jC ,_&j-D _&jD _&j[E _&jE _&jF _&jF M6===_&j|G _&jWH ,_&jH _&jI ,_&jJ _&j K ,_&jK _&jXL _&jL ;===_&jAM _&jN _&jZN _&jN _&jkO _&jO _&jO _&j}P ,_&jP _&jRQ ,_&jQ _&j#R ,_&j~R _&jGT _&jT N7====_&jU _&j/h 4 _Magic restored._&j i _&jmi _&ji _&jm _&jn _&j:o _&jo _&js _&js _&j!t _&jdt _&jv _&j_w _&jw <====_&j+x _&jy _&jlz _&jz _&j{ _&j} _&ju~ ,_&j _&j) _&jj ,_&j _&j _&j ,_&jC _&j _&j ,_&jk _&jNJ _&j ,_&j _&j _&jt ,_&j _&jY _&j ,_&j _&j _&j ,_&jG _&jd _&j ,_&j _&j _&j{ ,_&j _&j, [..........####..... .....##...##....... ..... #........#.###........#....## ##.# #........#....## #....###.#.# ###########.^#.# #........... ###_&j >#.########........#......@............227.3 (62.0)#...........#.......#......#..#######.....#.##..........)......#_&j, Z#............#<####_&jb 4......_&j _&j _&j E _Done exploring.`&j`&j3`&j6%...........0.0)....`&j!&`&j)`&j+ `&j+7_Done exploring.`&jo1`&j23`&jN4`&jP`&jQE _Done exploring.`&j`&j14Level 2 of the Dungeon <<<<>>>>^(Press ? for help)#.......<#####.###.##....................##.#...#.##.#.#.#.#.##...................#...#................#...##.#..#.#.#.#.#.######### ##.#.....##....#........#.....................#.#..........#.##......# #.#.................####.....................#.#..#.#.#...#.##.####.# #.#.....##...##.................................<.#.#.#...#.##.# #.# #.#...............................................#.#.#...#)##.# #.# #.##........#.###........#....##....................#.#...#.##.####.# #.##........#.# #........#....##.....#.....)........#.#......÷......# #.##....###.#.# ###########.^........#....#......#..#.#..##.##.###### #...........#.#`&jݰc#.......................................#.########......#.########...............##.##............#........##............#......@................................#######.#####............#...........................#...................##............#...........................#..#####.........#####............#..........................##...................##............#..........#######.........##..>###..........##.##............#...............##.........##....###.........##.#`&jr#..............).............#......#...#.......#.........##.##............................#......<.........#............#.####...####....................................#............#.##........................................#.###..........(#.##...................######..........####.................#.##...................######..........# #.÷........>........#`&j׭#.#..#..............#...###...####### ..#####....##.)....#...##..........####### ....##.....#####..†...# #...>...###....#`&jp######..........#####.# #...##..........##÷...##....#......... #...(>...#.#.#.#.# #.......<######............##.#...#.##.#.#.#.#.# #...........#...#................#...##.#..#.#.#.#.#.##########.#.....#........#.............#.#..........#.##......#`&j........#####.#..#.#.#...#.##.####.# #.#.....##...##............<.#.#.#...#.##.# #.# #.#`&jv..#.#.#...#)##.# #.# #.######....##.#.#...#.##.####.# #.### ##....##.....#.....)........#.#......÷......#`&jͯB #.##....###.#.# ###########.^#....##..#.#..##.##.###### ## #....................#.###############..`&j##.##......#........##......@...........#######.#####......#.....`&jV[.............##..#########..###......`&jm..#..#..#######..##..>#####..#`&jA.......##..##....###.........##`&j @ >>#..............).............#......#...#.......#.........##.##............................#......<.........#............#.#a&jQJ>>b&jOVb&jYv.................####............ Prakerore the Sneak .....##...##..................... Kobold ................................. Health: 25/25 ======================== #........#.###........#....##.... Magic: 7/7======================== #........#.# #........#....##.... AC: 6Str: 6 #....###.#.# ###########.^....... EV: 13Int: 19 .........#.##.............. SH: 0Dex: 13 b&jw###......#.########.............. XL:  4 Next:  8% Place: Dungeon:2 .........#......@................ Noise: ---------  Time: 4227.3 (0.0) .........#....................... a) +1 dagger (elec) .........#....................... Throw: 3 darts (poison) .........#....................... .........#..........#######...... .........#...............##......  ...........).............#......#  .........................#......b&jb&j,b&jb&jb&j,b&jb&jb&j,b&j_b&jb&jb&jb&jCb&jb&j,b&jb&jYou stop channelling your searing ray. _Magic restored. _Done exploring _ You see here 4 stones.b&j2b&jx _b&j0b&jb&jGb&jb&jb&jb&j,b&jb&j b&j ,b&j b&jb&jj,b&jb&jb&jc,b&jb&jrb&j7,b&jb&j.b&j,b&jb&jb&j,b&jrb&jub&jZb&jb&jb&jRb&j b&j7b&jb&j b&j",b&j"b&j*#...........## b&jW*......#...###...####### .)....#...##..........####### ..............÷.............# ######..........#####.# ......#....#..........#...#.# b&j*(...........@...#.#.#.#.# 56.3 (29.0)b&j*.....##.#...#.##.#.#.#.#.# ......#...##.#..#.#.#.#.#.##### ......#.#..........#.## .....#.#..#.#.#...#.##.##.b&j;+<.#.#.#...#.##.# .#.#.#...#)##.# #.#...#.##.##...)#.#÷b&j+b&j2b&j4c _There is a stone staircase leading down here.b&jb&j b&j*b&j͐b&j87.3 (1.0) _b&jkb&j` ###### 3 #@!...  #####.  b&j> b&jb&jb&j-8.1 (1.8b&j5b&j _You climb downwards.  Found 2 white potions. _There is a stone staircase leading up here.b&j b&j b&jL b&jE F _Unknown command.b&j5+ _ _u - 3 white potions (gained 2)####<..@.#####........?.o..ogo   orc priest (asleep)o   orc (asleep)g   hobgoblin (asleep)b&j7 61.1 (3.0  b&j(A hobgoblin, an orc priest and an orc come into view.Found a scroll labelled TADEPUMNEWN.b&jb&ju  o.oWW   phantom (wandering)o   orc priesto   orc (wandering)  The hobgoblin shouts! You hear a shout!  The hobgoblin moves out of view.b&jF5===2.1 (4b&j\b&j} _You hear a shout! _A phantom comes into view.f&jjf&jtLevel 3 of the Dungeon<(Press ? for help) #########  #<..@....  f&jt#####....   ....   .?o.   ..oW   f&j:uWg&j7.@g&j. g&j Prakerore the SneakKoboldHealth: 25/25 ========================Magic: 7/7========================AC: 6Str: 6EV: 13Int: 19SH: 0Dex: 13#########XL:  4 Next:  8% Place: Dungeon:3g&j #<..@....Noise: ===------  Time: 4262.1 (0.0)#####....a) +1 dagger (elec)....Throw: 3 darts (poison).?o...oWW   phantom (wandering)o   orc priesto   orc (wandering)  A hobgoblin, an orc priest and an orc come into view.Found a scroll labelled TADEPUMNEWN.  The hobgoblin shouts! You hear a shout!  The hobgoblin moves out of view. _You hear a shout! _A phantom comes into view.g&jz g&j g&j: i&ji&jLevel 3 of the Dungeon<(Press ? for help) #########  #<..@....  #####.... i&jm&  ....   .?o.   ..oW   i&jI 7.@j&j..@.............?o...j&j..@.............?o...k&j6..k&jNA7..k&j8I ..@.............?o...k&je .@.............?o...l&j_*.l&j;7<.l&j5 <<..@.............?o...l&jG..@.............?o...m&j/8<<m&j'~ m&jZ [Prakerore the SneakKoboldHealth: 25/25 ========================Magic: 7/7========================AC: 6Str: 6EV: 13Int: 19SH: 0Dex: 13m&jO 8#########XL:  4 Next:  8% Place: Dungeon:3#<..@....Noise: ===------  Time: 4262.1 (0.0)#####....a) +1 dagger (elec)....Throw: 3 darts (poison).?o...oWW   phantom (wandering)o   orc priesto   orc (wandering)  A hobgoblin, an orc priest and an orc come into view.Found a scroll labelled TADEPUMNEWN.  The hobgoblin shouts! You hear a shout!  The hobgoblin moves out of view. _You hear a shout! m&j V_A phantom comes into view.m&j% m&jݒ m&j? n&jn&jInventory: 23/52 slots Hand Weapons (go to first with ))  a - a +1 dagger of electrocution (weapon)b - a +0 spear  o - a +0 dagger Missiles (go to first with ()  k - a throwing net  p - 3 poisoned darts (quivered) Armour (go to first with [)  d - a +2 helmet (worn)  f - a +0 robe (worn)  v - a +0 pair of boots (worn)n&jn - a +0 ring mail Jewellery (go to first with "=)  s - a ring of positive energy (worn) Scrolls (go to first with ?)  e - a scroll labelled JAN AWOLLI  i - a scroll labelled NEITOHYCUU  j - a scroll labelled IRUYWANULO  q - 2 scrolls labelled POSSOU RYCSA  r - a scroll labelled HIPTUCKY FIMNU  w - a scroll labelled CUECOM VY PAH Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]o&j Armour [d2 helmet (worn)  f - a +0 robe (worn)  v - a +0 pair of boots (worn)  n - a +0 ring mail Jewellery (go to first with "=)s - a ring of positive energy (worn) Scrolls?  e - a scroll labelled JAN AWOLLI  i - a scroll labelled NEITOHYCUU  j - a scroll labelled IRUYWANULO  q - 2 scrolls labelled POSSOU RYCSA  r - a scroll labelled HIPTUCKY FIMNU  w - a scroll labelled CUECOM VY PAH Potion!c - a bubbling silvery potiong - 2 dark potions  h - 2 potions of magicl - a bubbling green potionmmoky cyan potiont - 2 red potions  u - 3 white potionsboto&j} o&j Prakerore the SneakKoboldHealth: 25/25 ========================Magic: 7/7o&jO========================AC: 6Str: 6EV: 13Int: 19SH: 0Dex: 13#########XL:  4 Next:  8% Place: Dungeon:3#<..@....Noise: ===------  Time: 4262.1 (0.0)#####....a) +1 dagger (elec)....o&j Throw: 3 darts (poison).?o...oWW   phantom (wandering)o   orc priesto   orc (wandering)  o&j>A hobgoblin, an orc priest and an orc come into view.Found a scroll labelled TADEPUMNEWN.  The hobgoblin shouts! You hear a shout!  The hobgoblin moves out of view. o&jg_You hear a shout! _A phantom comes into view.o&jW o&j o&j o&j p&jZzp&j&Level 3 of the Dungeon<(Press ? for help) p&j#########  #<..@....  #####....   ....   .?o.   ..oW p&j=  p&j 7.@q&j q&j) Prakerore the SneakKoboldHealth: 25/25 ========================Magic: 7/7========================AC: 6Str: 6EV: 13Int: 19SH: 0Dex: 13#########XL:  4 Next:  8% Place: Dungeon:3#<..@....Noise: ===------  Time: 4262.1 (0.0)#####....a) +1 dagger (elec)....Throw: 3 darts (poison).?o...oWW   phantom (wandering)o   orc priesto   orc (wandering)  A hobgoblin, an orc priest and an orc come into view.Found a scroll labelled TADEPUMNEWN.  The hobgoblin shouts! You hear a shout!  The hobgoblin moves out of view. _You hear a shout! _A phantom comes into view.&j $7mr&jGo # #<.@..... #####.... .... .?o. ..oWo   orc priest r&j   #########  #<.@.....  #####....  r&j....  .?o.  ..oW The hobgoblin shouts! You hear a shout!  The hobgoblin moves out of view. __A phantom comes into view.  The orc priest invokes the aid of Beogh against you.  Beogh smites you!r&j; #########  #<.@.....  #####....  ....  .?o. ..oW r&jk 9/25 ----------------Ouch! That really hurt!* * * LOW HITPOINT WARNING * * *r&j/  --more--r&j  ----------------  * * * LOW HITPOINT WARNING * * *  The phantom moves out of view.  You hear a shout!  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!"  r&j (press Y on the ability menu to convert to Beogh)r&j 7--more--r&jv _ -3.1 (1Beogh r&j _r&jr&j|&j_ |&j uInventory: 23/52 slots Hand Weapons (go to first with ))  a - a +1 dagger of electrocution (weapon)b - a +0 spear  o - a +0 dagger Missiles (go to first with ()  k - a throwing net  p - 3 poisoned darts (quivered) Armour (go to first with [)  d - a +2 helmet (worn)  f - a +0 robe (worn)  v - a +0 pair of boots (worn)n - a +0 ring mail Jewellery (go to first with "=)  s - a ring of positive energy (worn) Scrolls (go to first with ?)  e - a scroll labelled JAN AWOLLI  i - a scroll labelled NEITOHYCUU  j - a scroll labelled IRUYWANULO  q - 2 scrolls labelled POSSOU RYCSA  r - a scroll labelled HIPTUCKY FIMNU  w - a scroll labelled CUECOM VY PAH Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~&j~&j~&jYnPrakerore the SneakKoboldHealth: 9/25========----------------Magic: 7/7========================AC: 6Str: 6EV: 13Int: 19SH: 0Dex: 13~&ja#########XL:  4 Next:  8% Place: Dungeon:3#<.@.....Noise: ==-------  Time: 4263.1 (0.0)#####....a) +1 dagger (elec)....Throw: 3 darts (poison).?o.Beogh ..oWo   orc priest* * * LOW HITPOINT WARNING * * *The phantom moves out of view.  You hear a shout!  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!" _(press Y on the ability menu to convert to Beogh)~&j,~&j߻~&j~&j&j &j $Level 3 of the Dungeon<(Press ? for help) #########  #<.@.....  #####....   ....   .?o.   ..oW   &j &j? &jK Prakerore the SneakKoboldHealth: 9/25========----------------Magic: 7/7========================AC: 6Str: 6EV: 13Int: 19SH: 0Dex: 13#########XL:  4 Next:  8% Place: Dungeon:3#<.@.....Noise: ==-------  Time: 4263.1 (0.0)#####....a) +1 dagger (elec)&jL H....Throw: 3 darts (poison).?o.Beogh ..oWo   orc priest* * * LOW HITPOINT WARNING * * *The phantom moves out of view.  You hear a shout!  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!" _(press Y on the ability menu to convert to Beogh)&jM &jR &j`U &j' &jC2 ?Level 3 of the Dungeon<(Press ? for help) #########  #<.@.....  #####....   ....   .?o.   ..oW   &j93 r&jK@#&j^9#.&jq9.?&j??o&jh<An orc priest. A servant of Beogh, the ancient god of the orcs. Beogh rewards its devoted prayers by striking down its enemies. Max HP: ~15Will: +AC: + EV: ++ Threat: High Class: Natural Size: Medium Int: Human You have about 63% to hit with your +1 dagger of electrocution. It has about 44% to hit you. Attack Max Damage Hit: +0 flail 12 It can open doors. It possesses the following divine abilities, which are affected by silence:  a - Cantripb - Pain(78%,1d14) (4)  c - Smiting7-17 (4) d - Heal Other(4) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range.&j Cantrip Casts one of a number of minor spells, aimed at trying to bolster the caster's morale. They have no noticeable effect. Range : N/A&jə An orc priest. A servant of Beogh, the ancient god of the orcs. Beogh rewards its devoted prayers by striking down its enemies. Max HP: ~15Will: +AC: +EV: ++ Threat: High Class: Natural Size: Medium Int: Human You have about 63% to hit with your +1 dagger of electrocution. It has about 44% to hit you. AttackMax Damage Hit: +0 flail 12 It can open doors. It possesses the following divine abilities, which are affected by silence:  a - Cantripb - Pain(78%,1d14) (4)  c - Smiting7-17 (4) d - Heal Other(4) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range.&jLevel 3 of the Dungeon<(Press ? for help) #########  #<.@.....  #####....  &j    ....   .?o.   ..oW            &jZ|  &jv &j{ Prakerore the SneakKoboldHealth: 9/25========----------------Magic: 7/7========================AC: 6&jI| Str: 6EV: 13Int: 19SH: 0Dex: 13#########XL:  4 Next:  8% Place: Dungeon:3#<.@.....Noise: ==-------  Time: 4263.1 (0.0)#####....a) +1 dagger (elec)....Throw: 3 darts (poison).?o.Beogh ..oW&j| o   orc priest* * * LOW HITPOINT WARNING * * *The phantom moves out of view.  You hear a shout!  &jX} :The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!" _(press Y on the ability menu to convert to Beogh)&j} &j= &j &j_Z &j\ Level 3 of the Dungeon<&j`\ (Press ? for help) #########  #<.@..... &j\ ( #####....  &j\  ....  &j\ O .?o.   ..oW  &j.] & &ja] -&j] $&j] <&jB&jnPrakerore the SneakKoboldHealth: 9/25========----------------Magic: 7/7========================AC: 6Str: 6EV: 13Int: 19SH: 0Dex: 13&j.#########XL:  4 Next:  8% Place: Dungeon:3#<.@.....Noise: ==-------  Time: 4263.1 (0.0)#####....a) +1 dagger (elec)....Throw: 3 darts (poison).?o.Beogh ..oWo   orc priest* * * LOW HITPOINT WARNING * * *The phantom moves out of view.  You hear a shout!  &jL:The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!" _(press Y on the ability menu to convert to Beogh)&j܎&j&j&jy &j EInventory: 23/52 slots Hand Weapons (go to first with ))  a - a +1 dagger of electrocution (weapon)b - a +0 spear  o - a +0 dagger &j Missiles (go to first with ()  k - a throwing net  p - 3 poisoned darts (quivered) Armour (go to first with [)  d - a +2 helmet (worn)  f - a +0 robe (worn)  v - a +0 pair of boots (worn)n - a +0 ring mail Jewellery (go to first with "=)  s - a ring of positive energy (worn) Scrolls (go to first with ?) &j3 c e - a scroll labelled JAN AWOLLI  i - a scroll labelled NEITOHYCUU  j - a scroll labelled IRUYWANULO  q - 2 scrolls labelled POSSOU RYCSA  r - a scroll labelled HIPTUCKY FIMNU  w - a scroll labelled CUECOM VY PAH Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&j^ &j-e &jYl @Prakerore the SneakKoboldHealth: 9/25========----------------Magic: 7/7========================AC: 6Str: 6EV: 13Int: 19SH: 0&jl FDex: 13#########XL:  4 Next:  8% Place: Dungeon:3#<.@.....Noise: ==-------  Time: 4263.1 (0.0)#####....a) +1 dagger (elec)....Throw: 3 darts (poison).?o.Beogh &jCm ..oWo   orc priest* * * LOW HITPOINT WARNING * * *&j|m The phantom moves out of view.  You hear a shout!  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!" &jm _(press Y on the ability menu to convert to Beogh)&jms &js &j$y &jo{ &jw&j`{  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0  &j,}         b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0   k - Earth Magic   0.0   1.0   0   d - Throwing   0.0   0.8  +1               e - Short Blades   0.0   0.6  +3               f - Armour   0.0 [&j}m  1.4  -2       g - Dodging   2.4   2.1  +2      h + Stealth5.5   3.0  +4              &j}            &j>~                &jv~        &j~X    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help&j~G[=] set a skill target  &j:[/] auto|manual mode [*] useful|all skills [!] training|cost|targets&jӋ &jPrakerore the SneakKoboldHealth: 9/25========----------------Magic: 7/7========================AC: 6Str: 6EV: 13Int: 19SH: 0Dex: 13#########XL:  4 Next:  8% Place: Dungeon:3&ji#<.@.....Noise: ==-------  Time: 4263.1 (0.0)#####....a) +1 dagger (elec)....Throw: 3 darts (poison).?o.Beogh ..oWo   orc priest* * * LOW HITPOINT WARNING * * *The phantom moves out of view.  &jKYou hear a shout!  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!" _(press Y on the ability menu to convert to Beogh)&j&j &j&j&jV &j* EInventory: 23/52 slots Hand Weapons (go to first with ))  a - a +1 dagger of electrocution (weapon)b - a +0 spear  o - a +0 dagger &j Missiles (go to first with ()  k - a throwing net  p - 3 poisoned darts (quivered) Armour (go to first with [)  d - a +2 helmet (worn)  f - a +0 robe (worn)  v - a +0 pair of boots (worn)n - a +0 ring mail Jewellery (go to first with "=)  s - a ring of positive energy (worn) Scrolls (go to first with ?)  e - a scroll labelled JAN AWOLLI  i - a scroll labelled NEITOHYCUU  j - a scroll labelled IRUYWANULO  q - 2 scrolls labelled POSSOU RYCSA  r - a scroll labelled HIPTUCKY FIMNU &jV  w - a scroll labelled CUECOM VY PAH Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&j# &j~Prakerore the SneakKoboldHealth: 9/25========----------------Magic: 7/7========================AC: 6Str: 6EV: 13Int: 19SH: 0Dex: 13#########XL:  4 Next:  8% Place: Dungeon:3#<.@.....&j}PNoise: ==-------  Time: 4263.1 (0.0)#####....a) +1 dagger (elec)....Throw: 3 darts (poison).?o.Beogh ..oWo   orc priest* * * LOW HITPOINT WARNING * * *The phantom moves out of view.  You hear a shout!  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!" _(press Y on the ability menu to convert to Beogh)&j3&j&j&j&j7Level 3 of the Dungeon<(Press ? for help) #########  &j#<.@.....  #####....   ....   .?o.   ..oW   &j6&j$&j6*&j I.@&j>7<.&j%<<.@..............?o...&jA.@..............?o...&js B<<&j-%<<.@..............?o...&j( .@..............?o...&jeB<<&j&j\<<.@..............?o...&j& .@..............?o.&j# ..&j/ B<<&jJ\ <<.@.........&j] e.....?o...&j.@..............?o...&jB<<&j&jPrakerore the SneakKoboldHealth: 9/25========----------------Magic: 7/7========================AC: 6Str: 6&jPEV: 13Int: 19SH: 0Dex: 13#########XL:  4 Next:  8% Place: Dungeon:3#<.@.....Noise: ==-------  Time: 4263.1 (0.0)#####....a) +1 dagger (elec)....Throw: 3 darts (poison).?o.Beogh ..oW&jm2o   orc priest* * * LOW HITPOINT WARNING * * *The phantom moves out of view.  You hear a shout!  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!" _(press Y on the ability menu to convert to Beogh)&j&j&j&jE&jL[Inventory: 23/52 slots &jL?Hand Weapons (go to first with ))  a - a +1 dagger of electrocution (weapon)b - a +0 spear  o - a +0 dagger Missiles (go to first with ()  k - a throwing net  p - 3 poisoned darts (quivered) Armour (go to first with [)  d - a +2 helmet (worn) &jeN f - a +0 robe (worn)  v - a +0 pair of boots (worn)n - a +0 ring mail Jewellery (go to first with "=)  s - a ring of positive energy (worn) &jNScrolls (go to first with ?)  e - a scroll labelled JAN AWOLLI  i - a scroll labelled NEITOHYCUU  j - a scroll labelled IRUYWANULO  q - 2 scrolls labelled POSSOU RYCSA  r - a scroll labelled HIPTUCKY FIMNU  w - a scroll labelled CUECOM VY PAH Potions (go to first with !) &j?O[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&j5 Armour [d2 helmet (worn)  f - a +0 robe (worn)  v - a +0 pair of boots (worn) &je6x n - a +0 ring mail Jewellery (go to first with "=)s - a ring of positive energy (worn) Scrolls?  e - a scroll labelled JAN AWOLLI  i - a scroll labelled NEITOHYCUU  j - a scroll labelled IRUYWANULO  q - 2 scrolls labelled POSSOU RYCSA  r - a scroll labelled HIPTUCKY FIMNU  w - a scroll labelled CUECOM VY PAH Potion!&j"74c - a bubbling silvery potiong - 2 dark potions  h - 2 potions of magicl - a bubbling green potionmmoky cyan potiont - 2 red potions  u - 3 white potionsbot&j>&jF&jMPrakerore the SneakKoboldHealth: 9/25========----------------Magic: 7/7========================AC: 6&jMStr: 6EV: 13Int: 19SH: 0Dex: 13#########XL:  4 Next:  8% Place: Dungeon:3#<.@.....Noise: ==-------  Time: 4263.1 (0.0)#####....a) +1 dagger (elec)....Throw: 3 darts (poison)&jM.?o.Beogh ..oWo   orc priest&j,N* * * LOW HITPOINT WARNING * * *The phantom moves out of view.  You hear a shout!  &jtN3The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!" _(press Y on the ability menu to convert to Beogh)&jIT&jT&jY&j[&j&jjInventory: 23/52 slots Hand Weapons (go to first with ))  a - a +1 dagger of electrocution (weapon)b - a +0 spear  o - a +0 dagger Missiles (go to first with ()  k - a throwing net  p - 3 poisoned darts (quivered) Armour (go to first with [)  d - a +2 helmet (worn)  f - a +0 robe (worn)  v - a +0 pair of boots (worn)n - a +0 ring mail Jewellery (go to first with "=) &j{  s - a ring of positive energy (worn) Scrolls (go to first with ?)  e - a scroll labelled JAN AWOLLI  i - a scroll labelled NEITOHYCUU  j - a scroll labelled IRUYWANULO  q - 2 scrolls labelled POSSOU RYCSA  r - a scroll labelled HIPTUCKY FIMNU  w - a scroll labelled CUECOM VY PAH Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&j4< &j[B &juI Prakerore the SneakKoboldHealth: 9/25========----------------&jEJ Magic: 7/7========================AC: 6Str: 6EV: 13Int: 19SH: 0Dex: 13#########XL:  4 Next:  8% Place: Dungeon:3#<.@.....Noise: ==-------  Time: 4263.1 (0.0)#####....a) +1 dagger (elec)....Throw: 3 darts (poison).?o.Beogh ..oWo   orc priest* * * LOW HITPOINT WARNING * * *The phantom moves out of view.  You hear a shout!  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!" _(press Y on the ability menu to convert to Beogh)&jP 3&jU &jW &j&jiInventory: 23/52 slots Hand Weapons (go to first with ))  a - a +1 dagger of electrocution (weapon)b - a +0 spear  o - a +0 dagger Missiles (go to first with ()  k - a throwing net  p - 3 poisoned darts (quivered) Armour (go to first with [) &j\ d - a +2 helmet (worn)  f - a +0 robe (worn)  v - a +0 pair of boots (worn)n - a +0 ring mail Jewellery (go to first with "=)  s - a ring of positive energy (worn) Scrolls (go to first with ?)  e - a scroll labelled JAN AWOLLI  i - a scroll labelled NEITOHYCUU  j - a scroll labelled IRUYWANULO  q - 2 scrolls labelled POSSOU RYCSA &j r - a scroll labelled HIPTUCKY FIMNU  w - a scroll labelled CUECOM VY PAH Potions (go to first with !) &j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&j&jL&jPrakerore the SneakKoboldHealth: 9/25========----------------Magic: 7/7========================AC: 6Str: 6EV: 13Int: 19SH: 0Dex: 13#########XL:  4 Next:  8% Place: Dungeon:3#<.@.....&jPNoise: ==-------  Time: 4263.1 (0.0)#####....a) +1 dagger (elec)....Throw: 3 darts (poison).?o.Beogh ..oWo   orc priest* * * LOW HITPOINT WARNING * * *The phantom moves out of view.  You hear a shout!  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!" _(press Y on the ability menu to convert to Beogh)&j%&jݛ&j &j &j" &j%  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   i - Spellcasting   2.1   3.0   0           b - Polearms   0.0   1.4  -2   j - Conjurations   4.0   5.0   0   c - Unarmed Combat   0.0   1.0   0   k - Earth Magic   0.0   1.0   0   d - Throwing   0.0   0.8  +1      &j&G          e - Short Blades   0.0   0.6  +3               f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2      h + Stealth5.5   3.0  +4       &j%'@                         &j'~                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  &j-([/] auto|manual mode [*] useful|all skills [!] training|cost|targetsz&j z&j z&j Prakerore the SneakKoboldHealth: 9/25========----------------Magic: 7/7========================AC: 6Str: 6EV: 13Int: 19SH: 0Dex: 13#########z&jH ~XL:  4 Next:  8% Place: Dungeon:3#<.@.....Noise: ==-------  Time: 4263.1 (0.0)#####....a) +1 dagger (elec)....Throw: 3 darts (poison).?o.Beogh ..oWo   orc priestz&j * * * LOW HITPOINT WARNING * * *The phantom moves out of view.  You hear a shout!  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!" _(press Y on the ability menu to convert to Beogh)z&j z&j z&j z&j˽ {&jtLevel 3 of the Dungeon<(Press ? for help) #########  #<.@.....  #####....   ....   .?o.   ..oW   {&jH {&jT Prakerore the SneakKoboldHealth: 9/25========----------------Magic: 7/7========================AC: 6{&jMU Str: 6EV: 13Int: 19SH: 0Dex: 13#########XL:  4 Next:  8% Place: Dungeon:3#<.@.....Noise: ==-------  Time: 4263.1 (0.0)#####....a) +1 dagger (elec)....Throw: 3 darts (poison).?o.Beogh ..oWo   orc priest* * * LOW HITPOINT WARNING * * *{&jU The phantom moves out of view.  You hear a shout!  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!" _(press Y on the ability menu to convert to Beogh){&j*V {&j[ {&j] }&jq}&j {0Level 3 of the Dungeon<(Press ? for help) #########  }&j{#<.@.....  #####....   ....   .?o.   ..oW   }&jz|Z}&j|}&j|!~&jMPrakerore the SneakKoboldHealth: 9/25========----------------Magic: 7/7========================AC: 6Str: 6EV: 13Int: 19SH: 0Dex: 13#########XL:  4 Next:  8% Place: Dungeon:3#<.@.....Noise: ==-------  Time: 4263.1 (0.0)#####....a) +1 dagger (elec)....Throw: 3 darts (poison).?o.Beogh ..oWo   orc priest* * * LOW HITPOINT WARNING * * *The phantom moves out of view.  You hear a shout!  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!" _(press Y on the ability menu to convert to Beogh)~&j&O~&jS~&jU&j&j0Level 3 of the Dungeon<(Press ? for help) #########  &j#<.@.....  #####....   ....   .?o.   ..oW   &j Q&jc<&js Prakerore the SneakKoboldHealth: 9/25========----------------Magic: 7/7========================AC: 6Str: 6EV: 13Int: 19SH: 0Dex: 13#########XL:  4 Next:  8% Place: Dungeon:3#<.@.....Noise: ==-------  Time: 4263.1 (0.0)#####....a) +1 dagger (elec)....Throw: 3 darts (poison).?o.Beogh ..oWo   orc priest* * * LOW HITPOINT WARNING * * *The phantom moves out of view.  You hear a shout!  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!" _(press Y on the ability menu to convert to Beogh)&jmx &jJz &j&jEInventory: 23/52 slots Hand Weapons (go to first with ))  a - a +1 dagger of electrocution (weapon)b - a +0 spear  o - a +0 dagger &j>Missiles (go to first with ()  k - a throwing net  p - 3 poisoned darts (quivered) Armour (go to first with [)  d - a +2 helmet (worn)  f - a +0 robe (worn)  v - a +0 pair of boots (worn)n - a +0 ring mail Jewellery (go to first with "=)  s - a ring of positive energy (worn) Scrolls (go to first with ?)  e - a scroll labelled JAN AWOLLI  i - a scroll labelled NEITOHYCUU  j - a scroll labelled IRUYWANULO  q - 2 scrolls labelled POSSOU RYCSA  r - a scroll labelled HIPTUCKY FIMNU  w - a scroll labelled CUECOM VY PAH Potions (go to first with !) &j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&jM&jS&j [Prakerore the SneakKoboldHealth: 9/25========----------------Magic: 7/7========================AC: 6Str: 6EV: 13Int: 19SH: 0Dex: 13#########XL:  4 Next:  8% Place: Dungeon:3#<.@.....Noise: ==-------  Time: 4263.1 (0.0)&jQ\#####....a) +1 dagger (elec)....Throw: 3 darts (poison).?o.Beogh ..oWo   orc priest* * * LOW HITPOINT WARNING * * *The phantom moves out of view.  You hear a shout!  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!" _(press Y on the ability menu to convert to Beogh)&jb&jb&jg&ji&j9&jX&j̼&j"  The phantom moves out of view.  You hear a shout!  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!" _(press Y on the ability menu to convert to Beogh) _Unknown command.&j&jEInventory: 23/52 slots Hand Weapons (go to first with ))  a - a +1 dagger of electrocution (weapon)b - a +0 spear  o - a +0 dagger &jMissiles (go to first with ()  k - a throwing net  p - 3 poisoned darts (quivered) Armour (go to first with [)  d - a +2 helmet (worn)  f - a +0 robe (worn)  v - a +0 pair of boots (worn)n - a +0 ring mail Jewellery (go to first with "=)  s - a ring of positive energy (worn) Scrolls (go to first with ?)  e - a scroll labelled JAN AWOLLI  i - a scroll labelled NEITOHYCUU  j - a scroll labelled IRUYWANULO  q - 2 scrolls labelled POSSOU RYCSA  r - a scroll labelled HIPTUCKY FIMNU  w - a scroll labelled CUECOM VY PAH &j [Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&j( Armour [d2 helmet (worn)  f - a +0 robe (worn)  v - a +0 pair of boots (worn)  n - a +0 ring mail Jewellery (go to first with "=)s - a ring of positive energy (worn) Scrolls?  e - a scroll labelled JAN AWOLLI  i - a scroll labelled NEITOHYCUU  j - a scroll labelled IRUYWANULO  q - 2 scrolls labelled POSSOU RYCSA  r - a scroll labelled HIPTUCKY FIMNU  w - a scroll labelled CUECOM VY PAH Potion!c - a bubbling silvery potiong - 2 dark potions  h - 2 potions of magicl - a bubbling green potionm&jPmoky cyan potiont - 2 red potions  u - 3 white potionsbot&jx&j &j@Prakerore the SneakKoboldHealth: 9/25========----------------Magic: 7/7========================AC: 6Str: 6EV: 13Int: 19SH: 0&jDex: 13#########XL:  4 Next:  8% Place: Dungeon:3#<.@.....Noise: ==-------  Time: 4263.1 (0.0)#####....a) +1 dagger (elec)....Throw: 3 darts (poison).?o.Beogh ..oWo   orc priestThe phantom moves out of view.  You hear a shout!  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!" _(press Y on the ability menu to convert to Beogh) _Unknown command.&j&j&jj &j"$&jw Level 3 of the Dungeon<(Press ? for help) #########  #<.@.....  #####....   ....   .?o.   ..oW   $&jI.@$&j $&j kPrakerore the SneakKobold$&j Health: 9/25========----------------Magic: 7/7========================AC: 6Str: 6EV: 13Int: 19SH: 0Dex: 13#########XL:  4 Next:  8% Place: Dungeon:3#<.@.....Noise: ==-------  Time: 4263.1 (0.0)#####....$&j Ta) +1 dagger (elec)....Throw: 3 darts (poison).?o.Beogh ..oW$&j: o   orc priestThe phantom moves out of view.  You hear a shout!  $&jt The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!" $&j _(press Y on the ability menu to convert to Beogh) _Unknown command.$&jh $&j $&jj %&j3S # #<. #####.... .... .?o. %&jK ..oW %&j%&jw10/25=4.1 (1 %&j _%&j %&j)%&j # #. #####.... ....  .?o.  ..oW%&j%&j}oo   orc priest%&j /--5%&je?Beogh %&jN%&ja _There is a stone staircase leading up here.&&j\sN--&&jx&&jy _Unknown command. _There is a stone staircase leading up here.  The orc priest calls down the wrath of Beogh upon you.  Beogh smites you!  Ouch! That really hurt!  You die...&&jH-3---------&&j /  --more--&jv &jz iInventory: 23/52 slots Hand Weapons (go to first with ))  a - a +1 dagger of electrocution (weapon)b - a +0 spear  o - a +0 dagger Missiles (go to first with ()  k - a throwing net  p - 3 poisoned darts (quivered) Armour (go to first with [) &j| A d - a +2 helmet (worn)  f - a +0 robe (worn)  v - a +0 pair of boots (worn)n - a +0 ring mail Jewellery (go to first with "=)  s - a ring of positive energy (worn) Scrolls (go to first with ?)  e - a scroll of teleportation {unknown}  i - a scroll of poison {unknown}j - a scroll of amnesia {unknown}  q - 2 scrolls of identify {unknown}  r - a scroll of butterflies {unknown}  w - a scroll of silence {unknown} Potions (go to first with !) &jݓ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit&jM 7[top]&j @2Goodbye, Prakerore.52 Prakerore the Sneak (level 4, -3/25 HPs)Began as a Kobold Conjurer on June 8, 2026.Killed by divine providence... invoked by an orc priest(13 damage)... on level 3 of the Dungeon.The game lasted 00:12:48 (4264 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.40073104 HahGrEE-27 escaped with the Orb  11.37259644 spf3250 VSFi-27 escaped with the Orb  12.27190555 planckenst GnEE-27 escaped with the Orb&j8H&jrC [?25h[?0c [?1051l[?1052l[?1060l[?1061l