di Player: Prancer Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-22.21:50:00.ttyrec Time: (1774216200) Sun Mar 22 21:50:00 2026  di֕ [?1051l[?1052l[?1060l[?1061h di`V)0[?7h[?25l[?1c diԢ diL di{Welcome, Prancer. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elf q - Oniz - Felid i - Armataurr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Conjurer#di$di$di$dPrancer the ConjurerDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 4EV: 11Int: 22SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)$dif~-) Nothing wieldedCast: Magic Dart$did#.##.###.###...##...###...##$di###.....####....@....#....#.....#..... ##...## ##...#$di#...###.###.#$diA#.#$dix$diWelcome, Prancer the Deep Elf Conjurer.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...$di\$di?^Press ? for a list of commands and other information.$dia$di{d[ _Found a staircase leading out of the dungeon.$diiJ$di^Lb Spells (Memorise)TypeFailure Level  a - Searing RayConjuration3% 2  b - Fulminant PrismConjuration/Alchemy 45% 4 $diL c - Iskenderun's Mystic Blast Conjuration/Translocation 45% 4 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%di%y%di~%diMPrancer the Conjurer#.#Deep Elf#.#%divHealth: 10/10 ========================##.##Magic: 6/6%di========================#...#AC: 2%diStr: 4#...#EV: 11Int: 22%diփ##...##SH: 0Dex: 13%di###.....###XL:  1 Next:  0% Place: Dungeon:1%di#....@....#Noise: ---------  Time: 0.0 (0.0)%di,....#.....#....-) Nothing wielded%diJ. ##...## #Cast: Magic Dart#...#%dieZ#...###.##%diU#.##.#%diBWelcome, Prancer the Deep Elf Conjurer.%diBelow lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...Press ? for a list of commands and other information. %diԄN_Found a staircase leading out of the dungeon.%di:Okay, then.%di#%di%di|. _&di$&di6b Spells (Memorise)TypeFailure Level  a - Searing RayConjuration3% 2  b - Fulminant PrismConjuration/Alchemy 45% 4 &di]c c - Iskenderun's Mystic Blast Conjuration/Translocation 45% 4 &di{-5 spell levels left &diĎ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit'dik'di 'diG Prancer the Conjurer#.#Deep Elf#.#Health: 10/10 ========================##.##Magic: 6/6'di H========================#...#AC: 2Str: 4#...#EV: 11Int: 22'di ##...##SH: 0Dex: 13###.....###'di NXL:  1 Next:  0% Place: Dungeon:1#....@....#Noise: ---------  Time: 0.0 (0.0)'di ....#.....#....-) Nothing wielded. ##...## #'di Cast: Magic Dart#...##...#'di. X##.###.#'diM #.#Welcome, Prancer the Deep Elf Conjurer.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...'dil Press ? for a list of commands and other information. 'di _Found a staircase leading out of the dungeon. _Okay, then.'di:Okay, then.'di)'di'dix. _'die'diC  Skill  Level Cost  Apt Skill  Level Cost  Apt 'di& a - Fighting   0.0   1.4  -2   f + Spellcasting 3.0   2.4  +3      'diGS    'diw b - Unarmed Combat   0.0   1.4  -2   g + Conjurations 4.3   4.2  +1      'di             c - Armour   0.0   1.4  -2  'di(    d + Dodging2.4   2.1  +2  'di{    e + Stealth'di&2.4   1.8  +3      'diJ        'dij        'dil    'di        'di        'din    'di         'di' l    'diD         'did n    'di         'di pThe relative cost of raising each skill is in cyan.  'di The species aptitude is in white.  [?] Help[=] set a skill target  'di![/] auto|manual mode [*] useful|all skills [!] training|cost|targets)di: g * Conjurations   4.3*dim e * Stealth   2.4*dih\o e - Stealth   2.4*di*di*diPrancer the Conjurer#.#Deep Elf#.#Health: 10/10 ========================##.##Magic: 6/6========================#...#AC: 2Str: 4#...#EV: 11Int: 22##...##SH: 0Dex: 13###.....###XL:  1 Next:  0% Place: Dungeon:1#....@....#Noise: ---------  Time: 0.0 (0.0)....#.....#....-) Nothing wielded. ##...## #Cast: Magic Dart#...##...###.###.##.#Welcome, Prancer the Deep Elf Conjurer.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...Press ? for a*di list of commands and other information. _Found a staircase leading out of the dungeon. _Okay, then. _Okay, then.*diՐ*di*di*diGdi3GdiGdiGdiGdi=P _GdiGdiGdiGdi)!Gdi",Gdit#Gdi%Gdi(k  You encounter a ball python.Gdi/#.##.# ##.## #...# #...# ##...## ###.....### #....<....####S......#.....#@........ ##...####### #...# Magic Dart#...###.###.# S   ball python (constriction, asleep)#.# Gdi6+3.0 (3Gdi924.0 (4 _Gdi<Gdi=Idi{ †The magic dart hits the ball python.IdiG****Idi'....Idi 5----8=5.0 (1Magic DartIdibIdieO _You kill the ball python!IdiIdiIditIdil _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Idi+ Idi, Idi, IdiG. Idi2 | _Idi"4 BIdi5 Idi5 #6Idi 6 +====Idi6 Idi8 4 _Magic restored.Idi0: 3Idi: Idi< Idi> Idih> Idi> Idi@ IdiB Idi@B IdiB IdiD IdiQ Idi R #.# #.# .......##.## .......#...# .......IdiFR #...# ......$##...## .......###.....### .......IdiR #....<....####†....  ....#.....#....-12.0 (IdiR )7.0)  . ##...#######....#...# #.####.#...# ..#IdiQS ##.## #..#.# .ß.#.# ..##_IdiZ Idi>` a====-3.0 (8Idic IdiGf < _Found a faded altar of an unknown god.JdiWJdi!_Jdi}dJdif _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Jdi  _ _You now have 5 gold pieces.JdiF Jdi Jdi Jdi Jdi JdiD Jdi M _You now have 20 gold pieces (gained 15).Jdi 3Jdi@ Jdi Jdi Jdi JdiD Jdi Jdi Jdi Jdi Jdi" Jdi$ ,Jdi% Jdi{' Jdi) Jdi{) Jdi)* Jdi, Jdi- Jdi- Jdi-4 L _You now have 26 gold pieces (gained 6).Jdi5 IJdi6 Jdi7 Jdi7 Jdiq8 Jdi9 Jdi$; Jdi\; Jdij< Jdi> Jdi5@ Jdiq@ JdihA JdiOC Jdi1D ,JdiD JdiF JdiF ,JdiG JdiH JdiI JdiI JdiJ JdiwL JdidN ,JdiO JdiQ JdiS ,JdiT JdiV JdiW ,JdiUZ XJdiZ Jdie\ Jdi] Jdi] Jdi^ Jdi` Jdida ,Jdia Jdi^k  #.......# #.# #.#.......# #.# #.#.......# #.# #.#.......# #.# #.........# #.# #.........# #.# #.........# #.# #.####........## #.# #@............#### ##.## ###.##...... #...# #.......##...... #...# #.......##........## #.......##......###.....### #.......##...... #....<....####†......##......Jdik [39;49m ....#.....#............##...... . ##...#######.......##...... Jdio 046.0 (33.0)Jdir ,7.0 (34Jdimv Jdix W _d - a lumpy pink potionKdiKdiKdigKdiKdiVKdi$nKdiKdiKdiKdiKdilKdiKdiKdiQ,KdiKdi,KdiEKdiKdi,KdiKdiKdi-,KdiKdiKdi= Kdiw Kdi$ Kdi Kdi Kdi0KdiKdiKditKdiKdiVKdiKdiKdiFKdiKdiXKdi,KdifKdiKdi,Kdi'KdiKdiKdiKdi KdiU$v #  ####.#  #.@..#  #.####  #.# #.# #.# #.......# #.# #.......# #.# #.#.......# #.# #.#.......# #.# #.#.......#Kdi(,61.0 (1Kdi/*,2.0 (15Kdip-Kdi/a _c - a scroll labelled CEFETR ERIWKdiwKdiwKdi"xKdiuyKdizzKdie~KdiKdiKdiKdi KdimKdiKdi΃KdiZKdiKdi,KdiKdiKdi,KdiKdiMKdi:,KdiKdiKdiKdiKdi Kdi47 _You open the door.KdiKdiKdiKdi@  There is an open door here.KdiǜKdi4 _KdiKdiKdiKdiWKdibKdiKdipKdiKdiqKdiKdiީ,KdiIKdi/KdiܰKdi KdiKdio,Kdi;Kdir _d - 2 lumpy pink potions (gained 1)KdiKdiغKdiɻKdiѽKdiKdi=Kdi/KdiKdiu  You encounter a bat and a ball python.KdiC... #.#.. #.#.. #.#.#.###.#..##..#.######### ....#.#.#.....:.#..$.. ##.####.#.#.......#....b ..........'..........S.. ##.####.#.#.....@.# Kdi####.#.#.......# #....#.#.......#Magic Dart#.####.#.......##.# #.##########.# #.#b   bat (asleep)#.# #.#.......# S   ball python (constriction, asleep)#.#KdiQ#.KdiGS.79.0 (17KdiNS)Kdi480.0 (18 _KdiKdiLdiB *** The magic dart hits the ball python.Ldi ^S.S.Ldi %.Ldi j5----=1.0)Ldi LdiI d _The ball python is severely wounded.Ldi0){ †The magic dart hits the ball python.Ldi .?*LdikH.b.b.Ldiܮb.LdiqT.bLdi>p4--------162LdiLdiO _You kill the ball python!Mdi[S †  The magic dart hits the bat.MdiI***Mdi7>†..Mdim3--------25MdiU=3Magic DartMdiMdi Mdi9_You kill the bat!MdiA7 Mdi7 Mdi8 Mdi: Mdi~= ,Mdi> MdiW> P4====Mdi? MditA MdiA MdiB MdilD MdiD MdiE Mdi9G Mdi}G MdiH MdiJ <====MdiJ MdiK MdicM MdiM :5====MdiM MdiN MdiP MdiP MdiR MdiS ,Mdi U MdiV ,Mdi X MdiY Mdi&Z <====MdiM[ Mdi\ Mdi ] MdiA] G6====MdiG^ Mdi` Mdi3b Mdib Mdi6c Mdid Mdie Mdie Mdif Mdih Mdij Mdij Mdik Mdiuy ...  .. #.# Mdiy .. #.# .#  .###.# ..## Mdiy ..#.######### .... #.#.#...$..Mdiz n- ##.####.#.#....... Mdiz ..........'.......†.†... ##.####.#.#.......##+#..####.#.#.......##....#.#.......#..  Mdiz PYou pick up a parchment of Construct Spike Launcher and begin reading...MdiS 0985.0)Mdi e====-9.0 (16Mdi Mdi Q _You add the spell Construct Spike Launcher to your library.Ndi]bNdibNdicNdi'gNdiDjc  You encounter a rat.NdirU... #.# #.# #.# .####.# ..#.#.######### .... Ndir##.#.#.......#..$.. #.####.#.#.#..... Ndir .........'.......†.†...r #.####.#.#.......##+#...Magic Dart NdiJs ####.#.#.......##...Ndiks#.####.#.# r   rat (asleep)NdisZ#.# #.#########Ndis#.# #.##.# #.#.......#Ndim{N0.0)r.Ndi5rNdiZNdi9==100.0 (1.0)NdiNdiC- _The rat squeaks loudly.Odi ***** The magic dart hits the rat.OdiTr.†.†.5-----1OdiۯOdiݲ OdiP_The rat is moderately wounded.OdiS .  The magic dart hits the rat.OdiF****Odi6†.†..Odi}4--------33-2Magic DartOdi[OdiG _You kill the rat!Odi,yOdiyOdizOdiOOdisOdiP5====Odi]OdiɃOdiOdiOdiOdi1OdiۆOdiOdiCOdiOdiOdi7<====OdiOdiOdiN6====OdiOdiَOdi5OditOdi~Odig  You see here a ball python corpse.OdiOdiW _OdibOdiOdiOdiɛOdiOdizOdiOdi)<====Odi Odi,OdiOdiM _You now have 38 gold pieces (gained 12).OdiԩOdi)Odi+OdiOdiQOdiOdiկOdi;Odi->#.##...##.##...# #.# #...# ###.# #...#### ..#.#########......# #.#.#.......#......# #.#.#.......#......##### ....'.......†.†.........Odi.#.......##+#@..####.-175.0) #.#.#.......#....... ..#.#.......#........### ###.#.......#........#######Odi/###.........# #....#...#Odi*.......#...#.##.# #.......#$.. % .. OdiOdiGF-8.0 (16OdiBOdi0 _Found a talisman of death.Pdi Pdi Pdib Pdi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)QdiTS Qdi[ Qdi` Qdi,b F _Unknown command.Qdi #.# #...#  #.# Qdi= #...# ##.# #...#### .#.#########......# Qdi #.#.......#......# .#.#.#......##### ...'.......†.†......... #.#.......##+#...#### .#.#.Qdi֓ #....@....... .#.#.#.Qdi N### ##.#.#.Qdi #  #.#########.  #.# #.....#Qdi8 ...#  #.#.......#...##.##Qdib .# #.#$.. % ..Qdi   #.#.Qdi ]#... . .# Qdi Qdi 89.0) _Qdi< Qdiū Rdi8#.# #...# #.# #...####.#########......# #.#.......#......# #.#.#......##### .Rdiw.'.†.†......... . #.#.##+#...####..# #.#.#........... #.#.#.Rdio###. #.#.#.Rdi# .#########. #.# #.....#...# Rdi`#.#.......#...##.##.#  #.#$.. % .. #.#.#... . .# #.#.#.. Rdi9 .# Rdi4Rdi$'20Rdi)Rdi'+Rdi.# #...#### .#########......# .#.......#......# .#.#......##### ## .'.†.†............#.##+#...####..# .#.#............. .#.#.###. .#.#.# .#########. .# #.....#...# .#.......#...##.##.#  #.#$.. % .. .#.#... .. ..# .#.#.. .# .# .#.# ## ## ..Rdia&1Rdi:RdiRdi #########......# #.......#......# #.#......##### ## '.†.†............ #.##+#...####..# Rdi#.#............. #.#.###. #.#.## #########. # #.....#...# Rdi#.......#...##.##.# #.Rdi'#$..#.% .. #.#...#.. ..# #.#.. #.# ..# #.# ## .#RdiV#.# .##RdiKRdi&2Rdi"%Rdi&Sdi.#.......#......# .#.#......##### ## .'.†.†............ .#.##+#...####..# .#.#............. Sdi!.#.#### .#.#.## .#########..# Sdi{ .# #.....#@..# .#.......#...##.##.#  #Sdi.#$..#.% ..# .#.#...#.. ..# .#.#.. #.# ..# .#Sdi.# ## .## ..# .#.# Sdi ).#SdioSdi&3SdiSdi Sdi%#.#.#......##### ## ..'.†.†............ #.#.##+#...####..# #.#.#............. #.#Sdi.#........### #.#.#........## #.#########.........# #.# #.....#...# #.#.......#...##@##.#  #.#$..#.%.#..# #.#.#...#...#..# #.#.#.. #.#.#..# #.#Sdi.# ## #### #..# . #Sdid.# #.# ###Sdi Sdi&4SdiOSdiwSdi  ..'†.†............ #.#Sdi ##+#...####..# #.............#.###. #.. ########.........#Sdi  #.....#...#.......#...##.##.#  Sdi* $..#.@.#..# #.SdiH ...#.. #.# .........######Sdih SdiS Sdi &5Sdiz Sdi  Sdi Q_You see here a talisman of death.TdiR6TdiL- _b - a talisman of deathUdi3--------50-3Magic DartXdi` _You kill the kobold!Xdi~f XdiVk Xdip Xdior _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Xdi\` 3Xdia Xdic Xdif : _Xdig Xdig P4====Xdih Xdi`j Xdij Xdik Xdim Xdi]m Xdi6n Xdio Xdip Xdip Xdir Xdir <====Xdis XdiFu Xdiu P5====Xdiv Xdiw Xdi,x Xdiy Xdiz Xdiz Xdi{ Xdim} ,XdiN~ Xdi Xdi< <====Xdí Xdi z6====XdiA nXdiB Xdij ,XdiG XdiZ Xdi Xdih Xdiґ Xdi9 Xdir <====Xdi Xdiu Xdi XdiX Xdi Xdi Xdiޚ Xdi Xdi Xdi C  You see here a +0 short sword.Xdi Xdi{  _Xdi: Xdi Xdi5 sWelcome to Givio's Weapon Boutique! What would you like to do?  a -  5 gold a +0 club  b -  268 gold a +4 dagger of venomc -  13 gold 2 poisoned darts  Xdi >d -  33 gold a +0 hand axe  e -  33 gold a +0 hand axe  f -  867 gold the +9 quarterstaff of Division {speed, *Corrode rElec Str+5}  g -  929 gold the +11 quarterstaff of Law {reap, Fly rElec Str+2 SInv}h -  16 gold a +0 sling  i -  16 gold a +0 sling Xdi$  j -  33 gold a throwing net You have 64 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list`diz`di `diq-..†.†............. #Prancer the Conjurer ..##+#...####..###.####`digDeep Elf ..#....................Health: 10/10 ======================== ..#........###..##.###Magic: 6/6`diƊ======================== ..#........####.##AC: 2Str: 4 ###.........# #..#EV: 11Int: 22#.....#...# ##.#SH: 0Dex: 13 ..#...##.##.## #)#XL:  1 Next: 50% Place: Dungeon:1 ..#...#...#..# #@#Noise: ---------  Time: 182.0 (19.0) ..#...#...#..# #.#-) Nothing wielded ..#...#.#.#..# #.#Cast: Magic Dart ..#.#.##)##.## #.# ..#....†....# #.# `di..#.......### #.# ..######### #.# .###.# .###### _The kobold is moderately wounded.The magic dart hits the kobold. _You kill the kobold! `di<_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You see here a +0 short sword.  There is an entrance to Givio's Weapon Boutique here.`diR`di `di}. _adiwadi$[Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings Wands (select all with /)d + unknown wands adiScrolls (select all with ?)e + unknown scrolls Potions (select all with !)f + unknown potions  g + potions of magic (rare) Missiles (select all with ()adiMh - boomerangs  i - darts  j - javelins adiͲ_ k - large rocksl - stones  m + throwing nets adiMiscellaneous (select all with })n + Gell's gravitambourines adij[Up|Down] select [PgDn|>] page down [PgUp|<] page upadiBY[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]bdi`S  c + unknown rings Wands (select all with /)  d + unknown wands Scrolls (select all with ?)escrolls Potions!fpotions  g + potions of magic (rare) Missiles (select all with ()  h - boomerangs  i - darts  j - javelins  k - large rocks  l - stones  m + throwing nets Miscellaneous (select all with })  n + Gell's gravitambourines  o + boxes of beasts  p + condenser vanes  q + lightning rods  r + phantom mirrors10%bdi(  k - large rocks  l - stones  m + throwing net Miscellaneous}n + Gell's gravitambourines  o + boxes of beasts  p + condenser vane  q + lightning rods  r + phantom mirrors  s + phials of floodst + sacks of spidersu + tins of tremorstones Talismans (select all with %)bdi5v - quill talismans  w - maw talisman  x - serpent talismans  y - blade talismans  z - granite talismans  A - dragon-coil talismans  B - talismans of death  C - storm talismanbdi`942bdi~  t + sacks of spiders  u + tins of tremorstonesD - protean talismans  E - sanguine talismans  F - rimehorn talismans50bdibdi  u + tins of tremorstones  x - serpent talismansG - spider talismans  H - hive talismans  I - wellspring talismans7cdi_l - stones  m + throwing nets Miscellaneous (select all with })cdin + Gell's gravitambourines  o + boxes of beasts  t + sacks of spiders  x - serpent talismanscdi944cdiӖg + potions of magic (rare) Missiles (select all with ()h - boomerangs  i - darts  j - javelins  k - large rocks  n + Gell's gravitambourines  t + sacks of spiders28cdi k  m - throwing nets  n + Gell's gravitambourinescdi! cdi' cdi ..†.†............. #Prancer the Conjurer ..##+#...####..###.####Deep Elf ..#....................cdiб Health: 10/10 ======================== ..#........###..##.###Magic: 6/6======================== ..#........####.##AC: 2Str: 4 cdi ###.........# #..#EV: 11Int: 22cdi #.....#...# ##.#SH: 0Dex: 13 ..#...##.##.## #)#cdi XL:  1 Next: 50% Place: Dungeon:1 ..#...#...#..# #@#cdi0 Noise: ---------  Time: 182.0 (0.0) ..#...#...#..# #.#-) Nothing wielded cdiw y..#...#.#.#..# #.#Cast: Magic Dart ..#.#.##)##.## #.# ..#....†....# #.# ..#.......### #.# ..######### #.# .###.# cdi .###### _The kobold is moderately wounded.The magic dart hits the kobold. cdi %_You kill the kobold! cdi _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You see here a +0 short sword. _There is an entrance to Givio's Weapon Boutique here.cdi\ cdi cdi: cdi ddix_ _ddi{Xddi}ddiφT###..# #..#  #.....#...# ##.# ##.##.## #)# ddi#...#..# #∩# #...#..# #. ..#...#.#.#..# # ..#.#.##)##.## .†....# #.ddiHn....### 6.0 (4######## ddih## ###### .......# .ddin....### ........... ....ddi........ ....>........ddi ddi+7.0 (5ddiddih; _Found a stone staircase leading down.ddi_ ddi ddi ,ddi  ## ..#...##.##.## #)...#..# #∩.#.ddiF #.##)##.## #....†....# #....########## ddi 0## ####...........#.## .......ddiK ... .(.... ##......>....!....ddi. ddi)+8.0 (1ddiQ ddix 2 _Found 3 atropa-tipped darts.edi wediqwedixedi|ediMP  You encounter a jackal.edi}edi..#...##.##.## #)...#..# #∩.##.##)##.#ediS...†....# ...########## ## edis##### #........$..h.....# ........#.#####Magic DartediɈ`##...................(.... ###........>. h   jackal (asleep)edio.....!..............#edi&0edi%+9.0 (1edi>ediA+ _Found 16 gold pieces.edi ******h  The magic dart hits the jackal but does no damage.ediU2h.ediO...$.edia5----==90edi5edi' _The jackal barks!fdiV ***** The magic dart hits the jackal.fdi2h.fdi$  hThe jackal is severely wounded.fdi ,h.fdi .h.fdih...h 2 jackals (1 wandering)fdi o4---------1fdifdi!W _You encounter a jackal.fdi~ ***The magic dart hits the jackal but does no damage.fdih$h...3---------2fdifdiK_ _The jackal is severely wounded.fdi,{ x †The magic dart hits the jackal.fdi **h   jackal (fdi h.  You kill the jackal!fdi1 Y..hfdi v2--------66==fdi 3fdi1 fdi ' _The jackal barks!fdi  *** The magic dart hits the jackal.fdiuh$h†fdi.fdiwL------4fdiίfdi&Z _The jackal is almost dead.gdi x †The magic dart hits the jackal.gdi @*gdi .gdi" 1----83--5Magic Dartgdi' gdiH* J _You kill the jackal!idi$M #.....#...# ##.#.##.## #)∩idi$...#.#.#..#.##)##.##†...........### #..#########idi-% #.# ###### #......††$... ......# ........#.#####idiP%&........#idij%....idi%(..........#idi -idi1.-6idi7idi8idi='M##..  #.....#...# ##.#.##.## #)∩...#.#.#..#.##)##.##†...........### ..######### #.# .###### #......††$......#.........idi=`##......!....idiDidiH@-7idiNidiOidi,idi|idiidiidi _You start resting.idi 2====Magic DartSS   ball python (constriction, wandering)idi?&8idiidi+9.0 (2idi4idi\ _You encounter a ball python.jdi} †The magic dart hits the ball python.jdiL**jdiNJ-..jdi1----91=200.0 (1Magic Dart _You kill the ball python!kdikdiCkdi8kdiekdikdiXkdi0kdi`kdikdif92kdi3====kdi6kdi,kdikdiJ,kdikdi8,kdirkdi@kdiu<====kdikdi&kdiXV3====kdikkdi Bkdi3 ,kdi kdikdi{kdiIkdi!kdiS<====kdikdi/kdi`P4====kdirkdi#kdiQkdi_kdikdikdi kdi,kdikdid kdi <====kdi!kdi;#kdi#P5====kdi$kdix&kdi&kdi'kdiL)kdi)kdiw*kdi+kdi/,kdi%-kdi/kdi5/<====kdiD0kdi2I _You start resting.kdi2%Magic restored.kdio;&-kdiE023.0 (23.0)kdiHc6====-4.0 (24 kdi$I _kdiNkdiOkdi  ## ..#...##.##.## #)...#..# #∩.##.##)##.#...†....# ...########## ## kdi;#### #.....†††$......#.........##......!.... ...................#kdi&kdi-,15.0 (1.0)kdi2kdiN4ldiL ..#...##.##.## #)...#..# #∩.##.##)##.#ldiIM...†....# ...########## ## ldiiM(#### #.....†††$........# ........#.#####....ldiMD....#..ldiM..ldiMK..........# .........ldiUldi\&6ldibldi"dldiBldig #...#...#..# #∩# #...#...#..# #.#.#ldi#...#.#.#..# #.#.#ldi*#.#.##)##.## #.#.##....†....# #.#.##.......### #.#.############ #.#... ldi## #####.#.###### ldi###### #.....@††$....ldi>....# ........#.#########..... ldin......(.....###...>.#!....#ldi....#  .# ldildi7 &7lditldix _You see here a ball python corpse.ldi #...#...#..# #∩# #...#...#..# #.#.# #...#.#.#..# #.#.# #.#.##)##.## #.#.# #....†....# #.#.# #.ldid3### #.#.### # #.#...  #####.#.# #.....†@†$.# .ldiG#.####.ldi..... (.....###ldi...>.#ldiv.!....#.ldiT.# ..ldi J.# ldildisL====8 _ldildiUs _You see here a jackal corpse.ldiiz #...#...#..# #∩#  ...#...#..# #.#.#  ldiz &...#.#.#..# #.#.#  .#.##)##.## #.#.#  ldiz ....†....# #.#.# ldiz  .### #.#.### ldi {   #.#...  ldi+{  #####.#.#ldiH{   #.....††@$.ldie{ ; # .ldi{ c#.#. ldi{ ###............  (.....### ldi{  ..>.#  ldi{ d!....#  ldi|  ......#  ldi9|   ...# ldiX| X   ldix| O  ldit ldi -9 _ldi0 ldi4 s _You see here a jackal corpse.ldi #...#..# #∩#  #...#..# #.#.#  ldi 0#.#.#..# #.#.#  #.##)##.## #.#.#  †....# #.#.# ldi [ ### #.#.### ldi6 ~  #.#...  ldiT k#####.#.# ldi  #.....†††@......#ldi  # .#.#.# ###............  (.....###  .>.# ldi  !....#  .....# ldi8 \  .........# ldiX C   ldix ldi3 ldi .30 _ldi\ ldi ldi +1.0 (2ldi ldiu > _You now have 80 gold pieces (gained 16).ldi8;?.#...#..# #∩# .#...#..# #.#.# .#.#.#..# #.#.# .#.##)##.## #.#.# .†....# #.#.# .### #.#.###ldi; # #.#...  #####.#.# # #.....†.#ldi; .# .#.#.#ldi; .###............ ldi<.(.....### ..>.# ldi)<{.!....# ......#ldiD<| . .........#ldia<O . mdimdit+2.0 (1mdi mdis _You see here a jackal corpse.mdi؄mdiC #...#...#..# #∩# #...#...#..# #.#.# #...#.#.#..# #.#.# #.#.##)##.## #.#.#mdi} #....†....# #.#.# #.### #.#.### # #.#... # #####.#.# mdi# #.....†@†.# .# .#.#.# .###............ mdi$.(.....###...>.#mdiB.!....#.......#. ..mdidm.#.mdigmdie-3 _mdimdi6s _You see here a jackal corpse.mdis.#...#...#..# #∩# mdi8.#...#...#..# #.#.# .#...#.#.#..# #.#.# .#.#.##)##.## #.#.# .#....†....# #.#.# .#mdi.### #.#.### .# #.#...# #####.#.## #.....@††.#.# .#.#.#.###.......(.....###....>.#..!....#...#. ...#.mdimdi-4 _mdimdiux _You see here a ball python corpse.mdi[H.#...#...#..# #.#.# ..#...#.#.#..# #.#.# ..#.#.##)##.## #.#.# ..#....†....# #.#.# .mdiH.#.......### #.#.###.######### #.#... #####.#.######### .###### ###.....†††.......# mdiHU......# ..#.#######.#.###mdiH........ ........(.....#####mdiI.....>.#!..mdi%ID..#......#mdiDI+...#mdibI..##.##.#..#mdiI(.mdiPmdiY-5 _mdi^mdi9`mdi .#...#.#.#..# #.#.#.#.#.##)##.## #.#.#.#....†....# #.#.#.#.......### #.#.###.######### #.#... #####.#.######### ..###### ####.....†††.......# .......# #........#.#######.#.###........ ........(.....#####.....>.# !....#......#.###.###..#. #. #.#..# #######...6mdi* mdi* .#.#.##)##.## #.#.#.#....†....# #.#.#.#.......### #.#.###.######### #.#... #####.#.#########.###### ####.....†††.......# mdi-+ #.......# #........#.#######.# #.###........ #........(@....##### #.....>.# mdiW+ }#!....# #.mdiz+ 1.....# #mdi+ m.# ###.##mdi+ g#..#. #. mdi+ #.#..# ########... #. mdi, V .#..# mdiV2 mdi> &7mdidE mdiqG mdi#.#.#.##)##.## #.#.#.#....†....# #.#.#.#.### #.#.###.# #.#....## #####.#.###.###### ####.....†††.# ##.# #.#.#.# ##.###. ##.@.....##### ##.>.##.!....##.##.##....##.##.#..#.... #. #.#..##... #. .#..# #mdi,&8mdi1mdi3Y _You see here 3 atropa-tipped darts.ndiAS#....†....# #.#.# #.......### #.#.############ #.#... ## #####.#.############### ####.....†††.......# #.......# #........#.#######.# .###....... .ndiS......(.....##### .>.# .!....# .....# ..##.##.#..# ... #. #ndi1T.#..# ########... #. .#..# #. .# .# ndiObndik-9 _ndiqndissndi ...############ #.#... ## #####.#.############# ####.....†††....... #.......# #........#.########....... .......(.....#####....>.# ... .# ..#ndindi'40ndindi}ndi+1.0 (2ndindiY _f - a viscous grey potionndi3ndi|ndindindij,ndindindindi=ndi<ndiPndindindindiBndi ndindindindi>ndi,ndiKndiyndiO,ndindindiJndiBndiBndi9ndiTndindicndindi ndi,!ndiZ!ndi|#ndii$ndi$ndi>%ndi'ndi(ndi4)ndi)ndi.Bndi/ndi1ndi3,ndi4ndi7ndi9ndi:ndi<;ndi=ndi?,ndi5Aodiodiodiodiodizodi~,odi odiY odi,odi)odiodi&odiXodiodiodicodiodiodi#Bodi$odi'odi),odil+odiR-odi.odi.odi/odi1odi2odi3odi 4odi6odi7odi7odi8odi9odi:odi:odi[;odi<odi=odi=odiU>odiBodiB,odi]CodiDodiE,odiEFodi1GodiHodi?HodiHodi]KodiL,odiLodi?NodiOodiJOodiOodiWQodiJSj  You encounter an endoplasm.odiXe##.....##.##.#..# .........##.##.#..# #########....##.#..#..# # #....##.#..#..#  #.#####.#..#..#  odiX,#.#####.#.##..#  #.......#.....#  ############.## odiY]J... ############odi5Y3 Magic Dart odiYY odiyYdJ   endoplasm (asleep) odiY odi_078.0 (37.0)odia39.0 (38 _odieodi1gpdiTh ******JpdirT  The magic dart hits the endoplasm.  The endoplasm is lightly wounded.pdi18 .Jpdi=#.....pdi>85----pdi>3=80.0 (1.0)pdiaCpdiE _The endoplasm quivers. The endoplasm jiggles.pdiC ***** The magic dart hits the endoplasm.pdi? .Jpdi+"....pdig4--------1pdipdiMd _The endoplasm is moderately wounded.pdixW .  The magic dart hits the endoplasm.pdiW>**** pdi"....pdir[##...........##.##.#..#Prancer the Conjurer .............##.##.#..#Deep Elf pdi$#########....##.#..#..#Health: 10/10 ======================== ##....##.#..#..#pdiMagic: 3/6============------------#.#####.#..#..#AC: 2pdiStr: 4#.#####.#.##..#EV: 11Int: 22pdi#.......#.....#SH: 0Dex: 13pdi.############.##XL:  1 Next: 108% Place: Dungeon:1.......@....#pdiMNoise: =--------  Time: 282.0 (1.0)#############-) Nothing wieldedpdik7Cast: Magic Dart  pdiThe magic dart hits the endoplasm.  The endoplasm is lightly wounded. _The endoplasm quivers. The endoplasm jiggles.pdi~The magic dart hits the endoplasm. _The endoplasm is moderately wounded.pdi8The magic dart hits the endoplasm.pdiM % pdiv i_You kill the endoplasm!You have reached level 2!pdiy)  --more--pdi)udiМq5/154/8----udi \2 3% Magic Dartudiudi4 _udiւ Iudi udi׆ _5===udi udi udiT udi ,udiЉ udi͊ udi udiF udi؋ udi ;===udiG udiČ udi 96===udi udi: udi udiԍ udi udi| udi udi udiP udiv udiҏ udiՐ udi8 %7udiM I======udiˑ udi udi udi udiה ,udi- udi˕ udi udig udiU udi udi 4===udi udi udi+ udi= F8===udi udiӛ udi~ udi udi" udi Xudi udi udi udiY udi> udiۣ udi1 udiC 4===udi udi udi3 udir udi udiç udi udi udi udi udi udiҮ udiF udiȱ udiK udi udi udi udi udi udi udi* udiø udi udiu udi udi2 udi| udi udi udi ,udi% udi udib udi udi udi udiN udi udi* udi udif udi udi udi udi ,udi udi udiV Budi udi BudiC udi udi udi udi udi udi udi} udiR udi udi udi udi udi udi udi udi udi udi udi udi) udi udi% udi udi udi udi udi udi udi~ ,udi udiy udi* udiY udi udi2 udi% udic udi- udi nudin udi udi udi udi udi udi ,udiO Xudi udi ,udi" udi udi udi^ nudi hudi nudi udiE ,udi udi udi udi$! udiM" ,udi" udi# udi$ udi$ udim% udi& udiQ' udi' udi( udi) udi) udi%* udi* udi}+ udi[, udi, udi, udi- udi. udi / udiq/ udi0 udin1 udi1 udi1 udi?3 udi 4 udiY4 udi4 udi8 udi9 udi9 udi= nudi? udiL@ udi@ udi>A udiB udiC udiC udiPD udiH udiH udiJ BudiL udiL udiM udiwM udiO udiO udiP udizP udiQ udiR udiR udi]S udieT udiAU udiU udi2V udi/W udiHX ,udiX udiY udiZ udiZ udie[ udi\ udi ^ udi[^ udi_ udia udia udi^b udiGc udivf b  You see here a jackal corpse.udiDg udig  _udiNj udihk udil udil udi1m udin udin udin udiao udi$q udi]r ,udir udit udiu udiu udiv ,udiw ,udiw udix udiBy udiey udi z udivz udiz udi{ udiP{ udi| udic| udi| udi } udi} udiS~ udi~ udi~ udix udiE udi΁ udiX udi udi! ,udib udi udiӏ Xudiq udi udi? udiQ udi- udi udi udi udi$ ,udi udiH udiآ udi- udid udi udi ,udib udi udiG udi udi udiL udi= udi Budi udiE udi% Xudi* ,udi udi( ,udi udi udi udi udi{ udiy x...# # ...#### ......# ......# ......##########  udi@ .†.............>#  #+#...####..###.###########  ...............#  -40422.0) ........###..##.###.#  ........####.##.#.#  .........# #..#.#.#  .....#...# ##.#.udi #.#  ...##.##.## #)#.#.#    ...#...#..# #∩#.##.#    ...#...#..# #.#.##.#    ...#.#.#..# #.#.##.#   udi udi? F-53udi? Q _Found a stone staircase leading down.wdi wdi X Spells (Memorise)TypeFailure Level  a - Searing RayConjuration2% 2b - Construct Spike LauncherForgecraft19%2  c - Fulminant PrismwdiK =Conjuration/Alchemy 43% 4 wdij  d - Iskenderun's Mystic Blast Conjuration/Translocation 43% 4 6 spell levels left wdi ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitxdivxdi=|xdi...#  Prancer the Conjurer ...#  Deep Elf ...####  Health: 15/15 ======================== ......#xdi:  Magic: 8/8======================== ......#  AC: 2Str: 4 ......##########xdi ~  EV: 11Int: 22 xdi8.†.............>#  SH: 0xdiDex: 13 #+#...####..###.###########   XL:  2 Next:  3% Place: Dungeon:1 ................@.........#   Noise: ---------  Time: 405.0 (0.0) xdi҄........###..##.#########.#   -) Nothing wielded ........####.##.#.#   Cast: Magic Dart xdi.........# #..#.#.#  xdiX.....#...# ##.#.xdi2#.#  ...##.##.## #)#.#.#  xdiT-  xdi...#...#..# #∩#.##.#    ...#...#..# #.#.##.#  xdic  ...#.#.#..# #.#.#xdij#.#    xdi݅_The endoplasm is moderately wounded.The magic dart hits the endoplasm. xdih_You kill the endoplasm! _You have reached level 2! xdi(_You see here a jackal corpse. _Found a stone staircase leading down.xdȉxdiMemorise Searing Ray, consuming 2 spell levels and leaving 4? Y - Yes  N - NoxdinExdiHU...#  Prancer the Conjurer ...#  Deep Elf ...####  Health: 15/15 ======================== ......#  Magic: 8/8======================== ......#  AC: 2Str: 4 ......##########  EV: 11Int: 22 xdi#  SH: 0Dex: 13 #+#...####..###.###########   XL:  2 Next:  3% Place: Dungeon:1 ................@.........#   Noise: ---------  Time: 405.0 (0.0) ........###..##.#########.#   -) Nothing wielded ........####.##.#.#   Cast: Magic Dart .........# #..#.xdicI#.#  .....#...# ##.#.#.#  ...##.##.## #)#.#.#  xdiI  ...#...#..# #∩#.##.#    ...#...#..# #.#.##.#    xdiI\...#.#.#..# #.#.##.#    _The endoplasm is moderately wounded.The magic dart hits the endoplasm. _You kill the endoplasm! xdiI_You have reached level 2! _You see here a jackal corpse. _Found a stone staircase leading down.xdiL+6.0 (1xdi-PxdiRTxdiX+7.0 (2xdi\xdiKgxdik+8.0 (3xdi$oxdiq _You start memorising the spell. You continue memorising. x2xdictxdiGxxdizc _You finish memorising. Spell assigned to 'b'.ydi5 Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft19% 2  b - Fulminant PrismConjuration/Alchemy 43% 4  c - Iskenderun's Mystic Blast Conjuration/Translocation 43% 4 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitzdiGzdiȜzdik...#  Prancer the Conjurer ...#  Deep Elf ...####  Health: 15/15 ======================== ......#  Magic: 8/8======================== zdiڣ8......#  AC: 2Str: 4 ......##########  EV: 11Int: 22 .†.............>#  SH: 0Dex: 13 zdi@#+#...####..###.###########   XL:  2 Next:  3% Place: Dungeon:1 zdi?................@.........#   Noise: ---------  Time: 408.0 (0.0) ........###..##.#########.#   -) Nothing wielded zdizw........####.##.#.#   Cast: Magic Dart .........# #..#.#.#  zdi{.....#...# ##.#.#.#  ...##.##.## #)#.#.#    zdi...#...#..# #∩#.##.#    zdiy>...#...#..# #.#.##.#    ...#.#.#..# #.#.##.#    _You kill the endoplasm! _You have reached level 2! _You see here a jackal corpse. _Found a stone staircase leading down. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.zdi@P  Okay, then.zdiRzdirzdiM. _zdi zdi zdi | _zdi Xzdi zdi ,zdi zdi zdis ,zdi zdi5 zdi zdi zdi zdi zdi BzdiN zdi zdik zdi zdi zdi zdi zdi{ zdi zdi? zdia zdi zdi- zdi zdi zdiw zdiQ zdi zdi zdi zdiX zdi< zdi^ zdi zdi zdi ,zdi6 zdiB zdi zdi zdi zdi zdi zdi zdi zdi zdi zdi zdi) zdi& zdi zdi zdi0 zdi zdiz ,zdi3 zdi{ zdi zdiX zdi zdi@ zdi zdi zdiC zdiZ zdi ,zdi( zdi zdiU zdiu zdi zdi` ,zdi zdi nzdiA zdiD zdio zdi zdi zdi zdi5 zdi zdi zdi( zdiO zdi zdi zdi zdiD zdi zdi zdi zdiQ zdi zdi zdi ,zdi zdiR zdi zdi$ zdi zdi zdi zdiD zdiP ,zdi zdi. zdiT zdi zdi zdi zdi zdim zdi zdi zdi6 zdi( zdi n  You encounter a frilled lizard.zdi#  #########  .l......# #@# #.# zdiL# 1#.# Magic Dart #.# #.# #.######### l   frilled lizard (asleep) #.........#zdiu#  #.........# #.........#zdij' 043.0 (35.0)zdiF( 34.0 (36 _zdi3 {di {di % {dik  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   f + Spellcasting 3.2   2.4  +3      {di D     b - Unarmed Combat   0.0   1.4  -2   g * Conjurations   4.7   4.2  +1              {diL ' h - Shapeshifting   0.0   1.0   0   c - Armour   0.0   1.4  -2      d + Dodging{di 2.6   2.1  +2      {di׫  e - Stealth   2.4   1.8  +3              {di             {diZ         {di         {di         {di a    {di6         {dir         {di         {di pThe relative cost of raising each skill is in cyan.  {di The species aptitude is in white.  [?] Help[=] set a skill target  {di< [/] auto|manual mode [*] useful|all skills [!] training|cost|targets|di]|die|dii  Prancer the Conjurer  Deep ElfHealth: 15/15 ========================Magic: 8/8========================AC: 2Str: 4EV: 11Int: 22#########SH: 0Dex: 13.l......#XL:  2 Next:  3% Place: Dungeon:1#@#Noise: ---------  Time: 444.0 (0.0)#.#-) Nothing wielded#.#Cast: Magic Dart#.##.##.#########l   frilled lizard (asleep)#.........##.........##.........# _You see here a jackal corpse. _Found a stone staircase leading down. |diiR_You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. _Okay, then. _You encounter a frilled lizard.|diyQ|di ######### .l......# #@# #.# #.# #.# #.# #.#  #..  #..  #. |diݬ ######### .l......# #@# #.# #.# #.# |diBb#.# #.#  #.. #.. #.|di0|di/|di;|die _A frilled lizard is nearby!|di ##########..l....@.#.#######.# #.# #.# #.# #.#  #.#######|diV ## #...# #.#|die |di 25.0 (1 _|di; |di{ }di\ .  The magic dart hits the frilled lizard!}diC@****}diMV....}diZ7---6=6Magic Dart}di`_}disdR _You kill the frilled lizard!}difW I}diX }di\ 8===}di\ }di^ }dii_ ,}di_ }di0a }dia }di b }diEb }disc }did }diZd }did }die }didf }dif ;===}dig }di'h }dih }dii }dii }dij }dik ,}di l }dil }dim }dim }diIn }dio }di{p }dip }di-q }di$r }dir }di6s }dis }dit }diu }diu }di9v }diw }di_x }dix }dix }diz }diz }di{ }diJ{ }di{ }diV| ,}di| }di.} }diy} }di} }di} }di~ }di }di< }di }diR B}di$ }di  #.# #.#  #.#.# #.#  #.#.# #.# #.#.# #.#######.#.# #........ #.#.# #.......... #.#.# #............##.#.#######.......................-72.0 (26.0)[.#....###.#######..............#.#.#######......#.# #....###.# #.#....#.#######  #.####.#.#...... #.####.#.#...... .'...... }di }dia F-3.0 (27}diC }di ( _Found a ring mail.~diCI~di~diX~dia~di~dif~di~di,~di1~di ~di~di-~di~di~diL~diw~di~diQ~di~diO~di~di~di,~di~di~di,~di$~di~di ~di ~di ~di ~di~diV~diT~di~di,~diw~diD~di  You open the door.  You encounter a hobgoblin.~di5####......##.#.##.........##.#.##.#.......##.#.######...................#....[.#######....## #............# #......#########.....# #....##...# #.#....###'#### #.####.... #g# ##.####.Magic Dart ... ........#.# ##.####.#.# ####. g   hobgoblin (asleep)#.# #....#.# #.### ~di.#.#~die"-84.0 (11~dis#35.0 (12 _~di'~di'di *gThe magic dart hits the hobgoblin but does no damage.di|8g.diy~| KThe hobgoblin shouts! You hear a shout!diQK   kobolddi7---====6.0)di$dix _You encounter a kobold. It is wielding a +0 short sword.di9q  The magic dart hits the hobgoblin.di .KThe hobgoblin is severely wounded.di di 6------=---7didi@ _The hobgoblin hits you but does no damage.dis{ †The magic dart hits the hobgoblin.diK   kobolddiZ@.Kdiadi@d5------13---8di;jdi+lM _You kill the hobgoblin!dib **** The magic dart hits the kobold.di@.Kdif ...dik4------9diΧdi__ _The kobold is severely wounded.dit )The magic dart hits the kobold.di ?***dik J  You kill the kobold!diH...J   endoplasmdiҘK---790didi[ _You encounter an endoplasm.di ****** The magic dart hits the endoplasm.dio!.Jdidi)@Q===diAdiW94di2===di v5======di",di#diD&,di(di*,di6,di.di1;===di3di5e6===di?;XdiV=,di>di@diAdiBdiS`7======dia8===8===dib*  There is an open door here.diee  You see here a hobgoblin corpse.diUx.#.####...............[.#######..........## #......###......##.....# #....##...).......# #.#....###†########.... #@# ##.####-523.0 (30.0)[............ ..........###.#######.!.....##.##.#diAdiʈF-4.0 (31diAdi* _Found a kite shield.di6 3di; di# ,di' ,diZ* div- di- %===di. di8 ,diG  .......... #....[.####### #.................#### #......#######......##.....# #.....).......# #.#........###†#### #.###......###.####### ##.###>...[..@......... .....6.0 (2.0)....###.####### ##.###?..!. #.# ###... #.# #...# #.# #.#. ... #.#  ..# #.#  ..# #.#  #.# diX di1_ +7.0 (3dig dij ; _Found a stone staircase leading down.di\ [ # #....[.# #######......#....##.....# #..).# #.#..###†#### #..###.# ##..>...[.@... .###.# ##..?..!.. #.# ... #.# #.#### #.# #.. ... #.. ..# #. ..# #. #.di di +8.0 (1di dii dij #....[.####### #............################.......##.....# ##).......# #.##.......###†#### #.##.###.####### ##.#.>...[............ ....#......@###.####### ##.#$.?..!..# #.# .......# #.# ##### #.# # ... # ..# # ..# # # #didi &9diudix* _Found 9 gold pieces.di  #............  ################   #.......##.....# #   #).......# #   #.......###†#### #.   #.###.####### ##.   #.>...[............ ...  #.......###.####### ##  .$.?..!@.# #.#  .........# #.#  ##### #.#   ...   #   ..#  #   diLdi'30dididin  #   diKb#......#   #.##.....# #   #......).......# #  dis #.###†#### #  di #.###.####### ##  di˲ #.>...[.....  #did.###.# ##  di :#.$.?..@..# #.#  #.# #.#  diF #.....##### #.#  .diq_. ...  .. ..#  di\..# ..#  diN#.# di۳\[#. didi&1di4dii8 _Found a scale mail.di+2.0 (2didiT _j - a coppery potiondi  #  #......  #diF.##.....#   #......).......#   #.###†#### dij9  #diz.###.#  di #.>...[...... dim  ###.###.di#   #.$.?.@...# #.#diG  #.# #.# diz #.....##### #.# #...... ... diA.. ..# .## ..# ###.# #[#. di dic+3.0 (1didi!di S   #  #......  #.##.....# di]S $ #......).......#  #.###†####  #diS d.###.#  diS  #.>...[.  diS  ###.###.#  di(T  #.$.?@....# #.#  #.# #.#  #.....##### #.#diHT ~  #......# ...dihT  #.# ..# diT .### ..# .###.#diT  .#[#. di\ did &4diu diz dij #  #  #......  #.##.....#  #......).......#  #.###†####  #diBk .###.#  #.>...[.  ###.###.#  #.$.@.....# #.#  #.# #.# dik  #.....##### #.#   #......# ...   #.# ..#  #......### ..#  dik #.###.#  #.#[#. dis di{ &5di di di +6.0 (2di di a _e - a scroll labelled GIODWY ACOIdiog  #  #......  #.##.....#  #......).# dir #.###†####  #.###.  #.>...[ di6d ###.###. di[ #.$.# #.# di~w #.# #.#di|  #.....##### #.# di  #......# ... di  #.# ..# di  #......### ..#di<}  #.###.## dir  #.#[#. didi+7.0 (1dididdiy  #  ##......  #.##.....#  #......).#  #diT.###†####  #.###.  #.>...[  ###.###.  #..# #.#  #.# #.#di  #.....##### #.#  #......# ...di  #.# ..#  dif#......### ..# di~  #.###.##di}  #.#[#..di ( disdi&8disdi die+9.0 (2diUdi= _You now have 89 gold pieces (gained 9).di diZ di di| di di[ ,dis di ,di di di di di diz di di di di di di5 din didiZdidididi ,di- di dib di ditdidiBdidididididididididi0Bdidi,didi!di+"diz"diZ#di%%di&,di'di)di&*di*di^+diG.di/di/di$1di2di4di.5diT6di7di#9di\9di:di;div=,di?diFdigHdiHdiwJdipMdiNdiNdiPdi#SdiTXXdiX,diYdi[di\di\diN]di`_,di_diaN _You now have 100 gold pieces (gained 11).di:bdibdigcdiYfdigdigdidhdijdikdi$ldildiodipdi,qdiqdisditdiudiudiydizdizdi|di}diBdididiYdididi0dididi؉di֊didi!di]diOdidi,diXdi̖di֗dididi diśdi dididiwdidizdiԡdiNdidi7di didididi*didiǪdidi=di\dididiNdi@dindididiѲdididi  _You now have 111 gold pieces (gained 11).di,di-dididididiUdiadiFdidi diTdi5didididiNdi{didii#qm  There is a faded altar of an unknown god here.di05 _di1di3,di4diA..#######.......##...........##.# ..# ##.####..............##. ..# #...###.#########....##.# .## #..#...## #....##.# .# #.#..ß.⌠# #.#####.# .# #.#.ß..#### # #.#####. di[B0#...#_#⌠#.# ## #..#⌠#∩#...######### #.#####.@ß.#............. #. #⌠.ß..############## # ##...#.#  .###.# ## ## diB diH1634.0 (95.0)di|J,5.0 (96dimO8_diQb _h - a scroll labelled GITURU FALOAdi   You encounter a rat.di  # ##.####.....##.##. # #...###.#########....##.#.. # #..#...## #....##.#.. #.#..ß.⌠# #.#####.#.. #.#.ß..###### #.#####. #...#_#⌠#.# #.......#..#..#⌠#∩#...################.#####..ß.#...............#. #⌠.ß.@################# ##...#.# r...###.## Magic Dart#### ## r   rat (asleep)di# 18.0 (3.0)di$ 29.0 (4 _dir' diN( diGdiH7---Contam: 10% 40.0 (1di#LdiNH _You miscast Magic Dart. Nothing appears to happen.difW  ******r  The magic dart hits the rat.  The rat is heavily wounded.di A.rdi ......di l6------==1di &_di - _The rat squeaks loudly.diKu †The magic dart hits the rat.di P***** diؒ-.....di65------7-2Magic Dartdidi˚G _You kill the rat!diU+ di+ di, diE- diO1 6===di1 di]3 di3 di94 di5 ,di6 dih7 di7 %===di7 28% di8 di9 diG: T7===6di: di< diz< 74di\= di> di> 72di? di%A M1diA diC 98di@D S======diD diG Z _Your magical contamination has completely faded away.diH di3I diI di@L diM di6M diM di5P ,didP diP di/R diS diSS ;===diS dieU diU diV diV diW digX diX dibZ di\ di] ,di'^ diy_ di` di` dia did _  You see here a rat corpse.die di+f  _dif dizh diBi ,dii dij di|k dik di$l didq diq ,dir dis di3t di[t dit div diw ,di(x diz diz di { di{ di} di~ ,di di di& ,di di di di di di di di di di( Xdi di ,di/ di9 di6 dij diP di diD di~ di/ di di՝ ,di di di ,di di di ,di& di֥ dih di di+ di di di di di di ,di di di ,di di diز di) di̳ di Z  There is a staircase leading out of the dungeon here.di di>  _di diں di ,diڼ di diϿ ,di diV diZ di di di" di ,diU di di di< diQ di ,di~ di M _You now have 116 gold pieces (gained 5).di~ di di di di di di diz di di diF M _You now have 124 gold pieces (gained 8).dij di diz di: diD di~ di\ di dia ,diP di did ,di di 7 _You open the door.di 3di di @  There is an open door here.di di  _di di di di di di diM ,di diS diK di di di~ di di di di di di& ,di di di diD dil di ,diT di' di+ dir di di di#! dik! diK" diV$ di% ,di{& di8( di) ,di|* di- di'/ ,di/ di1 di4 BdiG> di? di@ di@ di`E diE diF diG digJ diK di L diL di%P diQ ,difR diU diV di W di X diZ di[ di[ di\ di>_ di` ,dia did die ,dif diri dij ,dik ditn diXo dio di1p digr di di di di di ,diN diΌ di di di diƐ di di- diВ di di BdiB diD ,di di di} diۦ di diC di ,di ,di ,di di di di di di di di8 di di di di di di di[ di di/ di di ,di di dif ,di di$ di di di di di` di di di di ,diZ di di ,dis di di ,di di di ,di di2 di6 ,diL di6 di ,di di *  There is an open door here.di g  You see here a hobgoblin skeleton.di diJ  _di diG din ,di dim di" dib di di! di# diM# di% di& di. ,di2 di5 di78 ,die: di< di> di? di@ diLB diPD ,diE diG diI ,diJ dizM di9O ,diP diS 7 _You open the door.diS di=T diT diW @  There is an open door here.di7X diX  _diX diY diZ diZ di[ di\ di&] di[] di] di!_ di_ di_ di` di` di a diTa dia di8c di;d ,did die dizf ,dif dig dich dih dih dij dij dij diZk dim din din di o dip diXr ,dir diOs dis ,dirt diu diu diu div div diw diHw diw dix diPz diz di7{ di2| di| ,di } di~ dip~ di ,di diQ ,di di diل di$ di di  ##############@#--#...........############.#########.#.........##.# #.#.#######.##.#.#.#.# #.#diP 6#.#######.#.#.# #.##.#.......#.#.# #.##.#.......#.#.# #.##.#.......#.#.# #.###### di 278139.0)di“ G-2.0 (140di di^ R _k - a brown potiondiRIdiWdiXdiTY,di\di]di]di^di~`di$adi^adiadicdiddiMediedigdigdi#hdizhdiojdikBdimdindi0odiodiqdiwXdiw,diz,dizdi#{di{diq}dik~di~diJdi>di+,didihdi,dirdiRdidi didi<dididididididididi,diŚdipdikdiĞdi0difN #...........###########  #.#########.#.........#  #.# #.#.#.#######.#  #.# #.#.#.# #.#  #.#######.#.#.# #.# #.#.......#.#.# #.##.#.......#.#.# #.##.#.......#.#.# #.#### #.'......@#.#.# #.....800.0 (18.0) ####......##.#.# #..... #.........##.#.# #.....di; #.#.......##.#.#######..... #.......................... #....[.#######....###.##### #...................#.# #######......#######......#.# ......## #....###.#didizdiE _Done exploring.di 3di di .........0.0).##..##..##...didi dix E _Done exploring.diN diP zWhere to? (? - help)  D - Dungeon diTP diUdi۟#...........###########Prancer the Conjurer#.#########.#.........#Deep Elf#.# #.#.#.#######.#Health: 15/15 ========================#.# #.#.#.# #.#Magic: 8/8========================#.#######.#.#.# #.#AC: 2Str: 4#.#.......#.#.# #.#EV: 11Int: 22#.#.......#.#.# #.#SH: 0digDex: 13#.#.......#.#.# #.#### XL:  2 Next: 27% Place: Dungeon:1#.'......@#.#.# #..... Noise: ---------  Time: 800.0 (0.0)####......##.#.# #..... -) Nothing wielded#.........##.#.# #..... Cast: Magic Dart#.#.......##.#.#######.....diB#..........................di#....[.#######....###.######...................#.# #######......#######......#.# ......##.....# #....###.# _You see here a hobgoblin skeleton. _You open the door. dit_There is an open door here. _k - a brown potion _Done exploring. _Done exploring.di@digdididi: _diudi,didiڽdididi2didididididi,didiA  You see here a +0 ring mail.didi _di ,didiDdididiUdidi-di0Bdidi}diVBdidiAdidip diK didi didi diO,didi5ditdidi"dig di"diX"di#di%di(did(di)di9,Y  There is a stone staircase leading down here.di .di/di0$ _diq2dic2 _You climb downwards.  Found an escape hatch in the ceiling. Found a stone staircase leading down. . ..### ... ..> #.##.####  .#.# ..#18.5 (18.5) .####.#........  .. ##.######  ... .# .## .# <# .. ..  _There is a stone staircase leading up here.di di di di _You can't see any susceptible monsters within range! (Use Z to cast anyway.)di<dididididi*P _di,diXdidi,didiRdi|,didiP  There is a stone staircase leading up here.didib _didi@div._....##### .......#..>.#.##.####...#.......#..<.######## ..####@#..........23.5 (5.0)#.......##.##########......##.# #.#######.# # #<# ... ... ...didi9+4.5 (6di=di@6 _Found a sacrificial altar of Ru.di43didididiXditdidi di ,di di di,didiNdiKdidididi,didiDdisdididi,didiN _You now have 135 gold pieces (gained 11).di!3di!diO#di$,diu%di&di'di'di(di(+diS,,di,dir.di}/di/dic0di1di2,di3di5di6,di^7di8di:di ;di;di=di>di>di?di+AdirB,diECdi2FdiIG,diHdiIdiJdiJdiKdiMdiN,diOdi7RdiS,diTdipVdi(X,diJYdi[dif\,di]di_dia,di"cdiddi}f,digdi:idikdiNkdiWldimdi odi?odiVpdiqdis,disdi/v,diwdiyM _You now have 143 gold pieces (gained 8).di{3dis|di<~di{didiÀdidiUdi˃diQdidiF,di@di4di  ### ####.## .###.....##  ..#@.#....# diP6 ##...###..## ..#.....#..###....#......#.##....##.#.#diu(##...###....####..#..#..#....#di#.###...###.#.##..#.....#..#.#diQ058.5 (34.0)di,9.5 (35di^dib _l - a scroll labelled KYUNGI OBRAUdi<di/=di=diO@dihBdiFBdizGdiGdiHdiJdiK,di]LdijNdi{OdiOdiqPdiQdiOS,diSdiTdiUdi\VdiVdiWdi`XdiXdigYdi8[diU\di\di\di^,di^diE_dib`diadiWadiadicdicdi/ddijddi fdifdigdiygdihdiidiidi5jdi!kdikdi1ldildiRndiodio,diqdiKrdirdirdi/tditditdiHudiyBdi{,di2|,di|di*~div,didi didi~didimBdi҆digdiYdididi!didi>didi,di7diqdidi,dikdididiӔdidirdidiؗdiWdiNdiEdišdiWdidiU,di؟dididiˢdifdidididièdi8diͯXdiBdididiidididiYdidididi,didididididi4di,didiTdi,di:didi3di,dididi[dimdiqdidi,ditdididiQdididididididididizdib #.....#.##.####  ###...#.......#  ######.........<.#######........####.#.........#.###.#.......##.#######...#⌠#.##......##.####.###.##.#######.##.....##.# #<###....@..# ...906.5 (47diS####.#### ... #.# ... .. # #.< ... ##. didi,7.5 (48didij9 _Found a stone staircase leading up.diD 3di|D di@F diG diK ndiL diM diR f  You encounter an adder.di:U . #........####.#.......#.#.###.#.......##.######...#⌠#.####.# ###.###.##.#######.#  #.....##.# #<#  ##.......# ... ####.#### .....#####.# ..........@# ..####..# <. Magic Dart..S##.#.# .#..#S   adder (asleep) . #.# . #di_ 19.5 (2.0)diYd 310.5 (3 _dih diOj diO?4 .  #.#.###.# #...#⌠#.#  ###.###.#  #.....##.# #<#  ##.......# ...  ####.#### ...  ..#####.# ...  .......@# di?..####..# #.<. ....S ###.#.#  .#..#  . #.#  di?9. # di13 .  #.#.###.# #...#⌠#.#  ###.###.#  #.....##.# #<#  ##.......# ...  ####.#### ...  ..#####.# ...  .......@# ..####..# #.<. ....S ###.#.# .#..#  . #.# di8. # didi9didi] _An adder is nearby!di_ **SThe magic dart hits the adder.  The adder is lightly wounded.dirS.S.diߒdid7---==1.5 (1di#diۘ/ _The adder hisses angrily.di@J m  The magic dart hits the adder.diV o  The adder is moderately wounded.di 3----6-------2diO di * _The adder bites you.diċC  The magic dart hits the adder.dil  The adder is heavily wounded.dim5-------3didiK _The adder misses you.di}[m  The magic dart hits the adder.dih  The adder is almost dead.di10--------4------4didihR _The adder bites you but does no damage. The adder bites you.di U .  The magic dart hits the adder.di! )di di ---725Magic Dartdi di I _You kill the adder!diIdiQdi11=---di]dididididiKdididi95===didiAdidi%2di;F===dididiGdidid,didi9di%6diI======diodidi`:==diMdicdi#3di(=didididivdidi;===di}didi=77===dibdidi4===didildididivdidididi#8di4I======di _Magic restored.==5==di1 _HP restored.di di5 di di ===  There is a stone staircase leading up here.di_ _dididiEdi:==didiUdididimdidiRdizdididipdididi%dididiNdidiydididi5 di% ..####..#####....  ####.<.........  #.......###...  #.###.#.#  # #.#.  #.##..# .......di3&   ####.####  #-44.5 (29.0)............>######.#####.###. #.#.#.di'-#.di)di-F-5.5 (30di0di3; _Found a stone staircase leading down.diV IdiX diY diY di] BdiJ^ di^ di` di&b ,dit diu div ,di@w diDy diy diHz diz di{ di| ,di} diV~ diR di di di di di6 di di di ,di di di di> di di di di8 di di di] y####.<......... #.......###... #.###.#.# #.##.#..# #.##..#.# #.......# di '####.#### ########.###########............@..>....61.5 (16#######.#####.####.. #.# .# #.# diܕ ..#.# >..#.# ..##di m#.. .##### ..di& di di %2.5 (17di diM ; _Found a stone staircase leading down.dix3diHdidiԪdiXdidibdi^dip  You encounter a kobold and a rat.di2x#.###.#.# #.##.#..# #.##..#.# #.......# ####.#### ########.###########................>.....#######.#####.####... #.# #@#  dij#.##.........#.##...>.......Magic Dart#.##..#..##.Kr.#.....#.## #.#####..#.. .di5K   kobold (asleep) #. #.. r   rat (asleep)di #? #.!di14.5 (2.0)di+5.5 (3dikdi _Found 2 viscous grey potions and a scroll labelled KALO BEDIAP.di) v )The magic dart hits the kobold.di ****r   ratdiE r.  You kill the kobold!di} j....rdiZ l7---5==6.5 (1diН di - _The rat squeaks loudly.dius )The magic dart hits the rat.diyN****di/....di<6------9-7Magic DartdidiG _You kill the rat!dihdio8-didix _You can't see any susceptible monsters within range! (Use Z to cast anyway.)diƜdifdiŧdi> _You can't see any susceptible monsters within range! (Use Z to cast anyway.)diX diϮ di diڱ di f _di dip diֺ M7===di- dim di di di ,diD di: di diI di 8======diD diP . .#..#.....###.###############................>.....#######.#####.####... #.#####.##....[#...@.......-di 74.5 (7>#..##.).#...di di E-5.5 (8di di - _Found a leather armour.diGdiædiCdi. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)diW 3diZ di] dis` dige : _diCg R  There is a stone staircase leading down here.di v l....###.###########.###########................>......#####.####... di2v #.#####.##....[ #.##...........>.......diTv #..#@.##.)..6.5 (1dirv ....#.## #.####..#.. . #. #...div : #? #.!.. #..... #......##)####di} di +7.5 (2di di & _Found a war axe.di*3di,di0di/AT###.###############................>....#######.#####.####. #.#####.##....[#...........#...>.......#..#..##.)......#@## #.#0###..#........ #. #...)...#? #.!...... #.......#...##)##### ..diFHdiNI===8.5 (1diL_dia$ _Found a sling.dididididi7di!XdiMdimdididit _f - 3 viscous grey potions (gained 2)di{&diS'di)dii,,di9-di.di/di/diI1dik3di4,di5di8di~:,di<di=di8?dia?di@dioAdijB,diCdiDdiDdiEdiEdi}FdiSGdizGdiHdiSV#######.#####.####... #.#####.##....[ #.##........... #.##...>........ #.##..#..##.)... #.....#.#####.#. ####..#......... #..#...)...## #@.#......... diS#.##.......#. #.##......... #.####)#####.#.# ..#.# #..#.# ####.#diW0924.0)di&Z,3.5 (15di[]di_a _m - a scroll labelled KALO BEDIAPdi"3di6dididiPBdidi5dirdidi,dididididi0dididididi:didididididididiRdi~didiKdididididikdir #.##.......# #.##......... #.####)##### #.# ..  #.# #..  #.# ###  #.# #.### #.@.# 1002.5 (9###.#  .# dix ). ### diLdi/3.5 (10.0)dimdi& _Found a trident.dip^3di_di%adibdifBdigdihdihdijdimBdiondi p,diqdiu?  You see here a +0 trident.diJwdi x _dixdizdi{di{di|di}di~dididididi^dididididi6didi?didi,didi-diL,diddidi,didididiCdiߘdididiћdindididiϞdi/didi|dididiYdi1,didi@didididi~dididiUdipdiԨdidiZdidiedididi5diQdidididi|dididiYdidi1dididiٴ,di_didiPdididi̹dididi]didi{di8,diFdididdididididiidiRdididididi'diHdidi#dirBdidiRdirdididi~didi di,di,didiBdiPdi,di3dididiGdidi0didididididi)dididididixdidi di1ditdi0didididididiFdididiXdidiZdiBXdididididi]di4,didididi4didi di- di\ di dio dii ,di di di ,di dia F  You see here a +0 leather armour.di " di"  _diL$ di& diP) ,di* di, di@. ,di/ di51 di> ......### ####..#####.....)... ####.<............. #.......###........ #.###.#.#...## #.##.#..#.... #.##..#.#...# #.......#... ####.#### #@# 61.5 (58 ####.###########.## ...........>......# ###.#####.####....#######.#####.##....[......######.##.....................##.##...>.............###.#####.##..#..##.)...######......##.....#.#####.#.# #.#.##.#diB di^H ,2.5 (59diL diO ) _Found a long sword.difdidiڨdididiaBdidi di diXdiRdididiDdidi,di6didi##.# #<# #.......# #...# #### #...# ###.###.# #...###...# .....# #####......?..###..#####.....)........##.<................[... .###............#.# .###.#.# #..@###.....7.0) .##.#..# #........#.# .##..#.# #...####.... .......# #...# # ## ##.## ###.###########.## ..........>......# di##.#####.####....######  #.#####.##....[......#####didiX+8.5 (6didi'- _Found a leather armour.di= 3di ,di^ di ,diH di di! di+ di2 di diפ diN di diY ,di( di di> di di' } _l - 2 scrolls labelled KYUNGI OBRAU (gained 1)di 3die diH diӻ ,di diR di di di di di di di$ diy diD ,di: di dit Bdi di di$ di di di% ,di di< di ,di di: diL di di di di, di di di di! ,di di dim di dif di di ,diH di  di7 j  You encounter an endoplasm.diV ##.# #########.....#. ##.# ##...##..........<# #.###.#....$..... ...##.# #..........# di #...##.###.#..#.....##.....###...##..#.. #.........##..di +.... di ^)........##.....#..... .......[.......@?...... di ........#.#............ #...###................J di, "Magic Dart #diK ..#.#.##............####.....###dir '#.###.##...# ####### .#⌠#.#di J   endoplasm (asleep) ##.## .###.#di ^ ...... ....#di) 087.5 (19.0)di* 38.5 (20 _diN1 di3 di   ##...##.......... <# #.###.#....$..... .# #..........# # .###.#..#.....##.. ...##..#......... ...##............ )........##.....#..... ...[.......@?...... .....#.#............ .###................J #.#.##......... ....####.###.##  ####### .#⌠#.#  .###.#  ...... dib@'   ##...##.......... <# #.###.#....$..... .# #..........# # .###.#..#.....##.. ...##..#......... ...##............ )........##.....#..... di@k...[.......@?...... .....#.#............ .###................J #.#.##.............####.###.## ####### .#⌠#.# di A .###.# ......di!IdizMdiTdiWa _An endoplasm is nearby!diZ  ******J  The magic dart hits the endoplasm.  The endoplasm is moderately wounded.di %J.di B?......dib h7---=9.5 (1.0) di di{ ^ _The endoplasm quivers.di, *****The magic dart hits the endoplasm.dib J.di <?...J.di d6------90diԢ di a _The endoplasm is heavily wounded.di~Y .  The magic dart hits the endoplasm.diM****di ;?....di# 5------861Magic Dart _You kill the endoplasm!dil!div#m _Your Conjurations skill increases to level 5!dididiYdi߆di#: _diRdiO6===didirdiŽdidi,didigdidi!di[7======diʚdidiȜdidiܟdi/didiңdi4diإdidi;===didiΩdiM8===di˫di&diG,dixdiF .# #.....#. .# ##...##.. <# #.###.#....$..... ...##.# #..........# #. ...##.###.#..#.....##. ...###...##..#......... ...##..........)........##.....#...[..-....#.#. di...###. .#.#.##. ...####.....####.###.# ...# ####### #.## #di.## ##di11032.0)diKF-4.5 (13di did _n - a scroll labelled JEIQOT QUVEIBBdi 3dih dia diu dih Bdi di0 ;===di di^ di di di9 di di di di[ di di di* di1 di di< ,di di: ,di diN _You now have 158 gold pieces (gained 15).dididiVdi]di=   You encounter a kobold. It is wielding a +0 dagger and quivering stones.di@.##.......# .########.# .# ##### #.. ######### .####.# ####.######### ##.#.....:# #########...@.#..#. # ##...##...... <# #.###.#.....#.#Magic Dart##.# #..........##.#.##.###.#..#.....##...###...##..#..........KK   kobold (missile, asleep) ........##.............. ).......di.##.....#.........[................di#212.5 (8.0)di+23.5 (9 _di1di5diK<### .. #  .####.#  ####.#.....  ##.#.....:..  #...@.#..#.  #.............. <# di-L#...........#.#  #..........##.#. #..#.....##... #..#..........K #.............. ).....#...... [. di### .. #  .####.#  ####.#.....  ##.#.....:..  #...@.#..#.  #.............. <# #...........#.#  #..........##.##..#.....##...#..#..........K #.............. ).....#...[di\0.diTdiAdiudiV] _A kobold is nearby!di1 0 ******K  )The magic dart hits the kobold.  The kobold is severely wounded.dik { ......KThe kobold shouts!dip M((((((di ;......di 4--7---==4.5 (1di diq D _The kobold throws a stone. The stone hits you.diY v )The magic dart hits the kobold!di Z******dig ;......dis 6------9-5Magic DartdiZ& di( J _You kill the kobold!dipdiĦ8-di=di _You can't see any susceptible monsters within range! (Use Z to cast anyway.)diR3diEdidi _5==7===didididididiadidididid=====dididiM8===didi. di diQ di diV di didididi###.# ......# ######.# ####  #.. # ###### #.####.####..... ##. ###### ##.#...@.:..# -24.5 (9 di #########.....#..#..# ##...##................. #.###.#...........#.## ) #.# #..........##.#.# #.###.#..#.....##.... ##...##..#..........)# .....##...........##.....#didih$I-5.5 (10.0)di(di!+% _Found a dagger.di* 3di diB di` di Q===di7 dic di diB di) m ####.# # .# #### ###.. .#  #.####.#####  ####.#..#  ##.#.....@..# #.....#..#..# ...##................. ##.#.....#.###)# #...##.#.# ###.#..#.....##... di ...##..#..........)###..............#  You pick up a parchment of Poisonous Vapours and begin reading...di 17.5 (2.0)di +8.5 (3diA di J _You add the spell Poisonous Vapours to your library.di6didi ditdidi{Bdi,di didiLdidi޺di}diBdizdidi6dididiedidiQdididididi=disdidi/dididididididi,diddidi2diodidiydididi*di2di,didik>  You see here a +0 dagger.didi _dit di di di di didiLdidibdidididi dididdididi9$  Things that are here:diB!k  a +0 dagger; 4 stones; a kobold corpsediF#di# _di$diN+,di+di,di.di0di-1di1di3diV5di5di6di8di|:di:di;di7>di@di^@diAdijCdiqEdiEdiGdiJdiLp  You encounter an adder and a bat.di>X.........##.#.###.##.# #..#.....##.......##.# #..#..........)#####.# #..............# ##.# ##.....#.......# .#.# ...............# #S..# #diXD..............# ..###  ...........##.####  #.##.......:.# ..####.###.###..#.#..#diX ### #.#⌠#.# #..#.# # Magic Dart di*Yg#.###.# #..#..   #...... #..##..   #..# ...  S   adder (asleep) diY#... ...#  b   bat (asleep) ### #.:. b### # dib.S56.5 (28.0).SdihjOSdiBl5==7.5 (29dirdi1v/ _The adder hisses angrily.diލ m  The magic dart hits the adder!diC Jb.b.di . bdiQ X.  The adder is severely wounded.diy Obdix 4--7----8.5 (1.0) di di! * _The adder bites you.diPS .  The magic dart hits the adder.di$zb   batdi[a#b.diaIb.b.diidiZkdisM.........##.#.###.##.#  Prancer the Conjurer #..#.....##.......##.#  Deep Elf #..#..........)#####.#  Health: 14/15 ======================-- #..............# ##.#  Magic: 6/8==================------ ##.....#.......# .#.#  AC: 2disIStr: 4 ...............# #...#  EV: 11Int: 22 #..............# ..###  SH: 0Dex: 13 ...............##.####  XL:  2 Next: 131% Place: Dungeon:2 dimtH#.##............@..:.#  Noise: =--------  Time: 1159.5 (1.0) ..####.###.###..#b#..#  -) Nothing wielded ### #.#⌠#.# #..#.# #  Cast: Magic Dart#.###.# #..#.. #...... #..##.. #..# ...  b   batditp#... ...# ####.:. .### ..# _The adder hisses angrily.  The magic dart hits the adder!  diuThe adder is severely wounded. _The adder bites you.  The magic dart hits the adder. _You kill the adder!diUvF  The adder is severely wounded. _The adder bites you.  The magic dart hits the adder. _You kill the adder!Your Dodging skill increases to level 3!You have reached level 3!diD/  --more--di  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? diM8/197/10-----2536% diUdijXR _You feel agile. x2di)disT  The magic dart hits the bat but does no damage.diPvd6----60di}diu _The bat hits you but does no damage. The bat barely misses you.di U †  The magic dart hits the bat.di Sdi) di:4 }--71Magic Dartdi,; di= G _You kill the bat!di>G3diHdiPOBdiOdi PL9==diPdi9R,diSdiT,di+UdiWdiXdi]XG7==diYdiZP==di[did,diddig,diuhdiOjdijm8=====dildim,dindi'p,dipdiq,dirdis9=====ditdiu,diwdiwy,dizdi|,dib}di~10/10=====di[didi}didi?dimdi|didiZdi4dididi diј ##.#.###.##.#  ...##.......##.#  ........)#####.#  ....## ##.#  ....#.......#. .#.# di+; ...#.#...#  ....#...###  ##.####  ..diX...@.#  - diy###.###.###..#†#..#  di #.#⌠#.# #..#.#..#  #.###.# #..#....#diu #...... #..##...#  #..##...#  #.......#   di#.:...###   diIp You pick up a parchment of Malign Gateway and begin reading...diY081.5 (20.0)did===-2.5 (21di!di-G _You add the spell Malign Gateway to your library.diL di dis diQ die diN Bdi: ,di di di di  di diN dio di di di di .......#.#...# .............#...### ...##.#### ##.......# ####.###.###..#†#..# # #.#⌠#.# #..#.#..#  #.###.# #..#....#  #...... #..##...#  #..##@..# 6.5 (4di .0) #.......# # #.:...### # ....#####  #### .#.  ...# ..  ##.# )  ##.#  ##.# di di +7.5 (5di$ di!' # _Found a club.di 3di1di"diɠdiΤBdi,diɦdidix,didi(g ...##.#### #.##.........# ####.###.###..#†#..# ## #.#⌠#.# #..#.#..#  #.###.# #..#....#  #...... #..##...#  #..##...#  #.......# diԹ#### #.@...### ...# #......##### #.#### #.#.#..  ......# #......  .#.##.# #.#)#.. #.##.# #...... .#.##.# #######di# .#.##.# ....#.#  You pick up a parchment of Rending Blade and begin reading...di,90.5 (3di~+1.5 (4didiWF _You add the spell Rending Blade to your library.di2di5 Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air12% 1b - Construct Spike LauncherForgecraft19%2  c - Fulminant PrismConjuration/Alchemy 38% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 38% 4  e - Rending BladeConjuration/Forgecraft 38% 4  f - Malign GatewaySummoning/Translocation 100% 7 6 spell levels left di5][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitdiPiDescribMemorise|DescribediM Malign Gateway Tears a gash in reality, creating a self-sustained but temporary portal to an unknown, tainted otherworld. It requires open space to succeed. After a short time, a powerful clawed tentacle will reach through the portal, remaining bound to the caster's will for a duration depending on power. With the portal's expiry, the tentacle will be severed and turn on the caster. The duration of theportal increases with spell power. Level: 7Schools: Summoning/TranslocationFail: 100% Power: 1% Range: N/A Noise: Very loud Miscasting this spell causes magic contamination and also either summons a nameless horror or anchors you in place. You aren't experienced enough to cast this spell.di  Spells (Describe)TypeFailure Levela - Poisonous VapoursAlchemy/Air12%1  b - Construct Spike Launcher Forgecraft19% 2  c - Fulminant PrismConjuration/Alchemy 38% 4 dia  d - Iskenderun's Mystic Blast Conjuration/Translocation 38% 4  e - Rending BladeConjuration/Forgecraft 38% 4  f - Malign GatewaySummoning/Translocation 100% 7 6 spell levels left di ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitdi[V Rending Blade Condenses the caster's magical energy into the form of a violently crackling blade. Each time the caster successfully hits with a melee attack while the spell is active, this blade will rend a path back and forth through nearby foes,dealing irresistible damage. Casting this spell temporarily drains *all* of the caster's remaining magical power to constitute the blade, but this energy will be returned to them as soon as the blade ceases to exist. Each point of magical power sequestered this way di[slightly increases the damage the blade inflicts. Level: 4Schools: Conjuration/ForgecraftFail: 38%  Power: 15% Damage: 2d7 (max 2d(14+3*))  Range: N/A  Noise: A bit loud Miscasting this spell causes magic contamination and also either corrodes you ordeals up to 22 irresistible damage. You can sustain at most one creature summoned by this spell. di\QYou aren't experienced enough to cast this spell.di-  Spells (Describe)TypeFailure Levela - Poisonous VapoursAlchemy/Air12%1  b - Construct Spike Launcher Forgecraft19% 2  c - Fulminant PrismConjuration/Alchemy 38% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 38% 4  e - Rending BladeConjuration/Forgecraft 38% 4  f - Malign GatewaySummoning/Translocation 100% 7 di.6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitdij diH di ................##.####  Prancer the Conjurer .#.##.................#  Deep Elf ...####.###.###..#†#..#  Health: 19/19 ======================== #### #.#⌠#.# #..#.#..#di y  Magic: 10/10 ========================#.###.# #..#....#  AC: 2Str: 4#...... #..##...#  EV: 12di Int: 22#..##...#  SH: 0di! Dex: 15#.......#diL   XL:  3 Next: 17% Place: Dungeon:2 ####dib d#.@...###div  Noise: ---------  Time: 1191.5 (0.0) di ...# #......#####  -) Nothing wielded di ##.#### #.#.#..di T  Cast: Magic Dart diĽ _......# #...... di .#.##.# #.#)#.. .#.##.# #......   .#.##.# #######   di( =.#.##.#   di< ....#.# diO f  _You kill the bat!dia ZYou pick up a parchment of Malign Gateway and begin reading... dit M_You add the spell Malign Gateway to your library. _Found a club.  di CYou pick up a parchment of Rending Blade and begin reading... di 1_You add the spell Rending Blade to your library.di   #.......#XL:  3 Next: 17% Place: Dungeon:2 ### #.@...###Noise: ---------  Time: 1191.5 (0.0) ...# #......#####-) Nothing wielded ##.#### #.#.#  Cast: Magic Dart .....dia k...#)# ......########.# ....#.#   Okay, then.di di di . _didihdi%diF _Unknown command.diT 3di:V diX di-Z dida _did dig Bdih diNj dij dik dio di p di?p dip dir di|s dis div Bdi+w di%x diy di{ di{ di| diV di% di di dik di di di di di{ ,di di4 di diQ diَ di di ,di di di ,di[ diV di di diژ di Xdi di di` diȦ di ,diͩ diǾ di Bdi di ,di di di di dim di diB di. di di dit di' di) di diI Bdi di di. diR di di di di di dit BdiG di ,di$ di  diZ ,di di! diL# di# diy$ diW( di) ,di+ di]. di0 di0 di2 di5 di17 ,di8 di; di= di?= di> di? di@ ,diA diB diC ,diaD diE di1G ,di"H diI di7K ,diL diO diQ ,di*S diU dibW diW di9Y di\[ diA\ di{\ di] diD` dia dia diSc die di/g disg dih dij dil ,dim diVw diy di:y di]z di| di~ di~ di diׁ die di diӄ di܇ R  There is an escape hatch in the ceiling here.di di  _di di di diU di) di di di di֓ di diߕ di di dig di } #.....# #.......##....# diV ! ##.._..# #.......#####.#  #......######.##.......#  #..........##.########.#  di #.#.......>...#   #.....#.##.#### di v######...#.......# #.. dị y####.........<.########)#.# di .......####.#...@....... ####.#243.5 (52.0) di ###.#.......##.######### ##.#... #⌠#.##......##.# #########.....# di: \###.##.#######.# ##...##......... .di\ ...##.# ##<###.###.#......... .......# #...##.# #..........# di~ ###.#### #...##.###.#..#.....# ###.# #...###...##..#......di n #####.........##.........di diܮ ,4.5 (53di di % _Found a dagger.diJ3diNdiZdidi^Bdi͹dididi-didiӽdidiпdididiDdidiY,didididi6dididi1didididididididi,di%didipdidicdididididiwdididididi{dididididiYdidididididididiVdidiedikdidi=di\P  There is a stone staircase leading up here.didiS _dididiy,di"didiSdidi:didi1 ,di diK diR di didididi]dididididididi`didiydididididipdiedidipdiC di="Bdi"di#di#dii$di%di?&di&di&di'di(di)di)di*di+di+diR,diC-diR.di.di//di51di:- #.....# #... ##.._..# #... #......###### #..........## #.#.......>.. #.....#.##. ###...#.... di2;r###.##########.........< .......@#........####.#.77.5 (3 (##.###.#.###.#.......## #...#⌠#.##......# ###.###.##.####### #.....##.# ## ##.......# #. ####.#### #. ..#####.# # ........# #####diAdi9C,8.5 (34di|GdiIJ _Found 6 large rocks.di diݜ di di\ di di Bdi di di di0 diC j  You encounter an endoplasm.di : #.....# # ##.._..# # #...... #.. #.#.....#### #........ ###...# ####.##########.......dic 7 #....@...#........#### #(##.###.#.###.#......#J #...#⌠#.##.....Magic Dart.. ###.###.##.### #.....##.# ##.......# J   endoplasm (asleep) ####.#### ..#####.#di ] ........# ###di 280.5 (2.0)dik )1.5 (3 di _diq diq di   ##.._..#  ####  ... diA ####.##### #....@...#di1< #(##.###.# #J diW% ..  ### diw  di diJ      diKdi}   ##.._..#  ####  ...  ####.##### #....@...# #(##.###.# #J  ..  ###       dibdi&didia _An endoplasm is nearby!di *J  The magic dart hits the endoplasm.di#P J.9/10 ---=2.5 (1diU diW d _The endoplasm is moderately wounded.di\ q  The magic dart hits the endoplasm.diS  The endoplasm is severely wounded.The endoplasm freezes you.diU 4-------8-----3dib\ di^ % _You are frozen.di .  The magic dart hits the endoplasm.diedin7-----214Magic Dartdi pdi1r diar?_You kill the endoplasm!di di di4 di di 5=------8===di. di_ dih di di/ diS di di diע di di% diJ j6===9dim H=====dip di di di di di di di diO di di di #7di b=====di˰ di diY di J10/10===di diZ di dis di di di di? di| di 2=di di' di di J8====diν di di diZ di= di di di di diN di( 9===di di di di di ,diR di di di n==di# Bdi `  You see here 6 large rocks.dij K _di) di di; di+ di ,di di N _You now have 168 gold pieces (gained 10).dih _di di di0 di9 di    #...   #...   #.#.  ######### # diX T #.......# ###   #.#####.##########.  ######.##........#... di u #<......#(##.###.#.###.#  di  #.@#.##.# #...#⌠#.-315.5 (di5 31.0)   #.......# ###.###.#  #......#### #.....#  #.##.### ##.....  ......# di] ####.#  .......# ..#####.#  di ........# ........#  di ####....# ..####..#  di [#.... ####.<.diU& diT) F-6.5 (32di, di3. 9 _Found a stone staircase leading up.di= di dib dif di$dib,dididdidididiNdi~dididi di?dih di#di&di&diF)di-diW1di1di4di7di;di2<diF?diBdiEdiFdiQdinvdi wdiBdi}din  You encounter a frilled lizard.diL ######.##.... #<......#(##.### #.####..#.##.# #  #.####.......# #  #.##......####   ##.##.##.###   ####........#   #...........# .  #..@........# .  #..#####....# .  #..#!$[#....#   #..#?::#....#  #..#:?!#....#diU  #..#####..### l   frilled lizard (asleep)  #.........#  #..l......# di˥-27.5 (11di38.5 (12 _digdiNdi.  #<......#( #.####..  #.####.  #.##...  ##.##.##.###  ####........# di 9 #...........#  #..@........#  #..#####....#  #..#!$[#....#  #..#?::#....#  #..#:?!#....#  #..#####..###  #.........#  #..l......# diԺ !di+R   #<......#( #.####..  #.####.  #.##...  ##.##.##.###  ####........#  #...........#  #..@........#  #..#####....#  #..#!$[#....#  #..#?::#... #..#:?!#...diR z #..#####..###  #.........# #..l......#di] dic dixl din e _A frilled lizard is nearby!di   #<......#(##.##  #.####..#.##.#   #.####.......#   #.##......####  #.##.##.###   ####........#   #...........#  #....#   #.@#####....#   #..#!$[#....#   #..#?::#....#  #..#:?!#..#  #..#####..###  #.........#   #..l......i m#  #... ##diY diW M9.0)Magic Dart _di di di Y.####..#.##.# .####.......##......#####.##.##.### ####........# ...#####!$[?:::?!####..##.......#l.######.####..di4 di '30diϭ di di<..........#####.##.##.### ####........# ...#####!$[?:::?!####..##.......#l. ######.#### .# ..##di(di+&1di3dij5di2 †The magic dart hits the frilled lizard.dio|***diXt 0...di4{ 9/10 ---3=2Magic Dartdi di R _You kill the frilled lizard!diN3didididi=di0digdidi!di9"diT"J10/10===di$di(di7*dio*di+di/di2di2di5dig8diY;di;di=di`KdiRdiR;===diTdiVdi Y,diYZdi]di`di`dicdifdiidiidikdimdi]odiodipdimrdis,diudiudivdivdi|wdi[xdiLydiydi}ndi}di~di~dicdiZdi,didiwdidi?didiWdidi%diQdi6di{,didiqdi,didi?didididdidiBdizdi,diMdiddididiidiUdi diEdididiNdididindiϣdidi2di*di,dididiydididididi$di`diedididididiudidi diqdi8dikdi#di±dididiodi dia,didi϶di/,diddidisdidiٸdi dicdidi?didi,di޽diEdidi?dididi#####.##........#........####.#.. <......#(##.###.#.###.#.......##. .####..#.##.# #...#⌠#.##......##. .####.......# ###.###.##.#######. .##......#### #.....##.# ##< .##.##.### ##.......# #.. di\.......# ####### ####.#### #.. .......# .......#####.# #.. .......# .......@.....# #####..-75.5 (43.0) ###....# >......####..#####.....) $[#....# .......####.<........... ::#....# .......#.......###...... ?!#....# .......#.###.#.# #####.. ###..### .......#.##.#..# #.. .....# ########.##..#.# #.. .....# #.......# # di.....# ####.#### ##.di"diF-6.5 (44di?diG9 _Found an escape hatch in the floor.diudidiWdi di'di,dididiߧdildididiOdiԬdi+di,didi3di/diydiRdi̷dididibdindi3dindidiP  There is a stone staircase leading up here.didi^ _dididiOdidididi/,dididiD,didididi$diZdidi]didi dididididiSdidi9dididi,di=diwdidididiYdididididi\didididi,dididi7,dididiIdididiR  There is a stone staircase leading down here.didiV _didididiWdiRdi di di di di8didi9didididi;di diNdiCdi~dididi`didi di"di#,di[$di)?  You see here a +0 war axe.di3G #.##..#..##.)...######... #.....#.#####.#.# #.#.## ####..#.........# #.#.## #..#...)...### #.#.##di3^ #..#.... #.#.## #.##.......#.. ###....# #.##.......... #..... #.####)#####.. #.##...# diB4#.# #.@# . #.######406.5 (30 #.# ##...)...# #.#  di4H#.# ######### #.#  #.# #.# #.### #.# di4#...# ########.# ###.# #........# #.######.######## di25I#).......#di:di=,7.5 (31diBdiO$ _Found a flail.diX diY di@Z di[^ di` dic ,die dih ,dici di=l dim ,dip dix diz di{ di ,di؄ di di N _You now have 186 gold pieces (gained 18).di di% diT di #.##..#..##.)...######......# #.....#.#####.#.# #.#.##.# ####..#.........# #.#.##.# #..#...)...### #.#.##.# #..#.........## #.#.##.# #.##.......#..# ###....#.# #.##..........# #........# #.####)#####..# #.##...### #.# #..#..@..# #.###### 13.5 (6.0)#.# ##...)...# #.# #.# ######### #.# di~ di( di. E _Done exploring.di/UdiUdiVditW.#..0..diwdi!~diE _Done exploring.di̷diUWhere to? (Tab - D:2, ? - help)  D - Dungeon diQ` dii P #.##..#..##.)...######......#Prancer the Conjurer#.....#.#####.#.# #.#.##.#Deep Elf####..#.........# #.#.##.#Health: 19/19 ========================#..#...)...### #.#.##.#Magic: 10/10 ========================#..#.........## #.#.##.#AC: 2Str: 4di]j #.##.......#..# ###....#.#EV: 12Int: 22#.##..........# #........#SH: 0Dex: 15#.####)#####..# #.##...###XL:  3 Next: 23% Place: Dungeon:2#.# #..#..@..# #.######Noise: ---------  Time: 1413.5 (0.0)#.# ##...)...# #.#-) Nothing wieldeddij #.# ######### #.#Cast: Magic Dart#.##.#dij Q#.####.##...# ########.#dij R###.# #........##.######.########dij o#).......# _There is a stone staircase leading down here.  dik 5You see here a +0 war axe. _Found a flail. di6k _You now have 186 gold pieces (gained 18). _Done exploring. _Done exploring.dik di_m dix diyz di~ : _di= di5 dix die di di diQ di di din di di di di di͘ di di di di di di di di0 di( diQ di di di di di di diյ di diL di di\ diM dip di di di+ Y  There is a stone staircase leading down here.di di< di $ _di@ diZ J 3  You climb downwards.di di di) di" _You encounter a quokka.There is a stone staircase leading up here.di:di6B #+ ..#...  #.###..#..  ###.#......  .........  #......#  #......#  ##......+  #.. 27.0 (13.5) +r........... #...#.####...Magic DartdiB #####.# . #.# ... r   quokka (asleep) ### di6DdiRHdiJ] _A quokka is nearby!di'/ ***r  The magic dart hits the quokka.di S.rdi/ &..di l9/10 ---=8.0 (1.0) di@ di ^ _The quokka is heavily wounded.di( †The magic dart hits the quokka.di,L**di&..dij8-----69di4Magic DartdidivJ _You kill the quokka!di di Gear: 2/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 robe (worn) Talismans (go to first with %)di -b - a talisman of deathdi,_Potions:  Potions!  g - a potion of magic  d - 2 lumpy pink potions  f - 3 viscous grey potions  j - a coppery potion  k - a brown potiondidScroll Scroll?  c - a scroll labelled CEFETR ERIW  e - a scroll labelled GIODWY ACOI  h - a scroll labelled GITURU FALOA  dil - 2 scrolls labelled KYUNGI OBRAU  m - a scroll labelled KALO BEDIAP  n - a scroll labelled JEIQOT QUVEIBBdi Gear: 2/52 gear slots (Left/Right/Tab to switch category) Armour [ dic  a - a +0 robe (worn) Talismans (go to first with %)  b - a talisman of deathdiScrolls:  Scrolls? diW8 c - a scroll labelled CEFETR ERIW  e - a scroll labelled GIODWY ACOI  h - a scroll labelled GITURU FALOA  l - 2 scrolls labelled KYUNGI OBRAU  m - a scroll labelled KALO BEDIAP  n - a scroll labelled JEIQOT QUVEIBBdi di di 1Prancer the Conjurer#+ ..#...Deep Elf#.###..#..Health: 19/19 ========================###.#......Magic: 8/10===================-----.........AC: 2Str: 4#......#EV: 12Int: 22#......#SH: 0Dex: 15##......+XL:  3 Next: 26% Place: Dungeon:3#....@..#dil Noise: =--------  Time: 1429.0 (0.0)+.†..........-) Nothing wielded#...#.####...Cast: Magic Dart#####.# .#.#...###There is a stone staircase leading up here. _A quokka is nearby!di The magic dart hits the quokka. _The quokka is heavily wounded.The magic dart hits the quokka. _You kill the quokka!di di di di 3diD didi%didididiE9==dididiWdi-didididi diWdidi"diQ"o10/10=====diz#di%4 _Magic restored.dii(3diy)di+di-,di.di/di21di1di1diV3di5  You encounter a kobold. It is wielding a +0 dagger.diC#+ ..#...#.###..#.. ###.#...... ......... #......# #......# .##......+ ...#....<..####..#.#+.†......@.......-#...#.#########.# ....Magic Dart#.# ......... ......#### ##....#K   kobold (asleep) ..#.#...K.dioMT38.0 (9K.diTNKdiZj=====9.0 (10.0) di$^( _The kobold shouts!dib #+   ###. ......... #......# #......# .  ##......+ ...  #....<..####..#.#  +.†......@.......  #...#.####.......   .......  #.# .......  di;c... ......#  ### ##....#  ..#K#  ..... dix #+   ###. ......... #......# #......# .  ##......+ ...  #....<..####..#.#  +.†......@.......  #...#.####.......  di .......  #.# ....... ... ......# ### ##....#  ..#K# ..... didi.di diC ] _A kobold is nearby!diI v )The magic dart hits the kobold.di M v*****.#di ?.....di 9/10 ---8-40.0)Magic Dartdi di> J _You kill the kobold!di|di݁8-di-diȆ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)dizdidididi: _diWdiditdij  You encounter a black bear.di10/10===<...-Magic Darth   black bear (wandering)di#1hdi+2.0 (2di9diQL-3.0 (3 _di}diydi$  *****h*The magic dart hits the black bear.  The black bear is lightly wounded.di7h.di@>.......dih9/10 ---==4.0 (1diwdiS4 _The black bear growls angrily.diGJ ***** The magic dart hits the black bear.didAh)di9....dij8------5didie _The black bear is moderately wounded.di ****The magic dart hits the black bear.di 7h.di\ 2.....dib" l7------6die( di* e _The black bear is moderately wounded.di Tmagic dart hits the black bear. _The black bear is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.di ' #+ ..#... Prancer the Conjurer #.###..#.. Deep Elf ###.#...... Health: 19/19 ======================== ......... Magic: 5/10============------------ #......#di'* AC: 2Str: 4 #......# .  EV: 12Int: 22 ##......+ ...  SH: 0Dex: 15 #....<..####..#.#  XL:  3 Next: 28% Place: Dungeon:3 +.†......@.......  Noise: =--------  Time: 1446.0 (0.0) di'#...#.####*......  -) Nothing wielded #####.# .*.....  Cast: Magic Dart di'#.# ..*....  ... ...h..#  ### ##....#  h   black bear ..#)#  .....  _The black bear is moderately wounded.di(Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (moderately wounded, 85% to hit)di0.#+ ..#...Prancer the Conjurer#.###..#..Deep Elf###.#......Health: 19/19 ========================.........Magic: 5/10============------------#......#AC: 2Str: 4#......#.diEV: 12Int: 22##......+ ...SH: 0Dex: 15#....<..####..#.#XL:  3 Next: 28% Place: Dungeon:3+.†......@.......dicNoise: =--------  Time: 1446.0 (0.0)#...#.####*......-) Nothing wieldeddi#####.# .*.....Cast: Magic Dartdi#.# ..*....... ...*..#di### ##....#h   black beardi0A..#)#dik.....  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  diPress: ? - help, Shift-Dir - straight lineAim: a black bear (moderately wounded, 85% to hit)  diLYou focus your ray upon the black bear. The searing ray hits the black bear!di|E|h.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (moderately wounded, 85% to hit)  You focus your ray upon the black bear. The searing ray hits the black bear!  The black bear is severely wounded.diM-..di\P6===7.0 (1Ray di_f| _(Press . to maintain the ray.)di3 ****The searing ray hits the black bear.di{ ..h.h(berserk)The black bear is severely wounded.di~5----8+ dibdi\ _The black bear goes berserk!di"L **** The searing ray hits the black bear!di 7h.di K....di 4-------9++ di ^ _The black bear is almost dead.di­ ****The searing ray hits the black bear.di. h.  The black bear is almost dead.di5 ..You finish channelling your searing ray.  The black bear completely misses you. The black bear claws you.di(78--3-----=50di;di<P _The black bear misses you.di{  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.di,x #+ ..#... Prancer the Conjurer #.###..#.. Deep Elf ###.#...... Health: 18/19 ======================-- ......... Magic: 1/10==---------------------- #......# AC: 2Str: 4 #......# .  EV: 12Int: 22 ##......+ ...  SH: 0Dex: 15 dixZ#....<..####..#.#  XL:  3 Next: 28% Place: Dungeon:3 +.†......@.......  Noise: =--------  Time: 1450.0 (0.0) #...#.####h......  -) Nothing wielded #####.# .......  Cast: Magic Dart #.# .......  ... ......#  ### ##....#  h   black bear (berserk) ..#)#  .....  _The black bear misses you.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (almost dead, berserk, 85% to hit)di #+ ..#... Prancer the ConjurerdiAu #.###..#.. Deep Elf ###.#...... Health: 18/19 ======================-- ......... Magic: 1/10==---------------------- #......# AC: 2Str: 4 di#......# .  EV: 12Int: 22 ##......+ ...  SH: 0Dex: 15 #....<..####..#.#  XL:  3 Next: 28% Place: Dungeon:3di +.†......@.......  Noise: =--------  Time: 1450.0 (0.0) #...#.####†......  -) Nothing wielded #####.# .......  Cast: Magic Dart #.# .......  di!!... ......#  ### ##....#  h   black bear (berserk) ..#)# diJ$ ..... dioJCasting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  di Press: ? - help, Shift-Dir - straight lineAim: a black bear (almost dead, berserk, 85% to hit)  You focus your ray upon the black bear. The searing ray hits the black bear!di  #+   ###. ......... #......# #......# .  ##......+ ...  #....#.#  +.†.....  di<h#...#.####*......   .*.....  #.# ..*.... die... ...*..# ### ##....#diN ..#)# di..... die=~†...onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (almost dead, berserk, 85% to hit)  You focus your ray upon the black bear. The searing ray hits the black bear!  You kill the black bear!di@diF$#+ ..#...Prancer the Conjurer#.###..#..Deep Elf###.#......Health: 18/19 ======================--.........Magic: 1/10==----------------------#......#AC: 2Str: 4#......#.dibF EV: 12Int: 22##......+ ...SH: 0Dex: 15diF#....<..####..#.#XL:  3 Next: 255% Place: Dungeon:3+.†......@.......Noise: ==-------  Time: 1451.0 (1.0)#...#.####†......diF-) Nothing wielded#####.# .......Cast: Magic Dart#.# .......diG/Ray ... ......#### ##....#..#)#di+G[.....  Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (almost dead, berserk, 85% to hit)  diPGYou focus your ray upon the black bear. The searing ray hits the black bear!  You kill the black bear! _(Press . to maintain the ray.)diKH   Aim: a black bear (almost dead, berserk, 85% to hit)  You focus your ray upon the black bear. The searing ray hits the black bear!  You kill the black bear! _(Press . to maintain the ray.)  Your Spellcasting skill increases to level 4!You have reached level 4!diR/  --more--di23/24=23487% Magic DartdiQdiP _You feel clever.didiKdidi:F _Unknown command.di! Z #+ ..#... #.###..#.. ###.#...... ......... #......# #......# .di! H ##......+ ... #....<..####..#.# +.†. #...#.####†...... #####.# ....... #.# .......di! { ... ......# ### ##....# ..#)# .....di) diL1 f2==--2di6 dix7 < _You stop channelling your searing ray.di 3dididi,diYdididik _You start resting.HP restored.di 9--di+4.0 (2di4==3====5.0 (3 _dididiadi"bdi0cdif,di2kBdikdi6t=4====di/vdiyvdiwdiy,dizdi\}di}di~diˁdi`5====didiÅ,didi,dididihdi6didi[Y6====di dicdididi,diՙdi,dididi\l7====diVdi֤,di=diبdi-di1diq,dihdiή8====didi,didiѵ,diݶdidiIl9====didi,didi,didi,diOdidi%p10/12====di diCdidiHdidi/di]dix,diididiTc1====diNdi#ditdidi,didi,di-din _You start resting.Magic restored.dijdi0894.0)di2====90.0 (35 _didi~di:dididididiOBditdiܭdidi9didiNdi diɿf  You see here a black bear corpse.didiA== _diXdididiNdirdiVdi,diadidi,didiudiU,dididi,diTdi di6diwdididiAdidi},di;didididiQdizdidiodidizdi#M _You now have 193 gold pieces (gained 7).diD di di di di,didiOdidididi^diZ,dididi,dididi!di!"di"di$di#&diB&di&di]'dit(di(di(dix)di+,dio+di,di9/di/di/di 3di4di5di.5di6di7,di7di8di)D# #..#..#....... ####..#..#.. ... +........#.# ... . # . ####..#.##.##.#.. .#.. ............#.#.##+#.... ##†...........#.......<.  #......................  #...................... ........####.##.@#.# 516.0 (26 diD####....# #.##..# #..#)####.##..# #..............###.##.####.###.##. #.# #.# #.##.# #.#..# #.##.# ...diJdiHN,7.0 (27diQdi\T9 _Found a stone staircase leading up.di܁ di] di di^ div di Bdi x #..#..#....... ..#..#.. ... .. .# >#. .#.# ... . .#.....#.##.##.#.. .#..# di ..........#.#.##+#.. †...........#.......<.# ............# ......####.##..#@######8.0 (1.0)....# #.##..#.  #..#)####.##..#. #..di ...#. ##.##.####.###.#..  #. #.# #.# #.###.# #.#..# #.# di6 di +9.0 (2di+ di ; _Found a stone staircase leading down.didzdizdi{diydiXdi,dididi&  You encounter an orc. It is wielding a +0 hand axe.di..## #.# ........ ......o. .. ... ......# .#.. ..#..#............ ....#..#.. ... ....#.>#..# .....#.# ... ....#......#.##.##.#.. ..#..#..di#.#.##+##....#.....@.<.# ....................#.. ........................Magic Dart ....####.##..#.######... ....# #.##..#.# .. ..#)####.##..#.# #o   orc (wandering) .............# .##.####.###.#.. . #.# #.# #.###di[^.o21dihdiy22.0 (3 _dididil E #.# ........ .. di  .....o# .#... ...... .....  ... ....#.>#..#  ... ....#......  ..#..#... #.##+#.......# #.....@.<.# ...........#.. ............... ##..#.######...  #.##..#.# .. )#..#.# # #.# . #.# #.# #.###di}  #.# ........ ..  .....o# .#... ...... .....  ... ....#.>#..#  ... ....#......  ..#..#... #.##+#.......# #.....@.<.# ...........#.. ............... ##..#.######... #.##..#.# ..)#..#.# # #.# #.# #.# diG di2 di di [ _An orc is nearby!di *****o  The magic dart hits the orc.  The orc is almost dead.di LQ.odiR2....diSc1--==3.0 (1di>Ydi[7 _The orc shouts! You hear a shout!diX9q )The magic dart hits the orc.diM<T****di2....dii0----90-di=4Magic DartdidiTG _You kill the orc!dindiW{8-di~di _You can't see any susceptible monsters within range! (Use Z to cast anyway.)di diH di di~  You encounter an orc. It is wielding a +0 hand axe.di o..Magic Dart.o   orc (wandering)di %0di :di :-5.0 (1 _dil$ di& di **** The magic dart hits the orc.di] bThe orc is almost dead.di^S.odif...b   bat (wandering)diiG--=6di1odiqT _You encounter a bat.dii q )The magic dart hits the orc.di ***b   bat (wandering)di .b..b)bdi `...bdi a9/12 --37di2 di G _You kill the orc!divq )The magic dart hits the bat!diN***diu,...di~8----48Magic DartdidiJG _You kill the bat!di di= di di˵ di ,di= di N9==di diC ,di di di޿ di di* ,di dib ?10/12di G====diH di di di di diO di did di j1====di_ di ,di di` di diS diI ,di di 2====di di diM ,di& di di ,di di di di2 di^ di diG di :==diK di $  Things that are here:diW a  a +0 hand axe; an orc corpsedi  .#. .. +##.... ............ +# #.......... ## ....#..#.........## #.#....#............................... ........#..#....#..#..........)@.......-457.0)#..#)#.>#..#)#.##.#...... #.##.##.#......#..#....#.#.##+#.......#.......#.......<.#..#......#..................i w9m........####.##..#.######...dix di' F-6.0 (18di/ div1 $ _Found a sling.di3didididi,didi,didi[di3,diYdirdidiwdi`dididifdididididididiV,didi5didiHdididi.,diVdidiidididigdiZdidi_di di" dip diudi8di| >. ##.. ..#.# ... ...... ...   ..  ####.  ..# .## ..##......#. .@...# 58.0 (12  .#....#+##....###.#.#.  ............. +# #............###.#.#.#..#.........###.#.##...................di!..............#..#...............)..........#.#.#diF6X9.0 (13di6; _Found a stone staircase leading down.dij diKk dik dip dir di=v Bdiw diuw diw diPz di}  You encounter an orc priest. It is wielding a +0 short sword.di .... ...... .... .... .#...>. .o.##+##.......#.##..#....#..............#..#...... ...#..####@.......di_ f ..........#.#.##.. ..###..... Magic Dart  .....#.##....#+##....###.#.#di   ........... o   orc priest (wandering)  #.###.#.#.di #..#.........###.#.#..#.............di ^.o61.0 (2.0)di^ di 22.0 (3 _di di̟ di' **oThe magic dart hits the orc priest.  The orc priest is lightly wounded.diG.odiڲ$.diy1--====3.0 (1didin> _The orc priest shouts! You hear a shout!dir * The magic dart hits the orc priest!di C.odi 0----=---4di di c _The orc priest is severely wounded.di,"x $The magic dart hits the orc priest.di%(diw gYou kill the orc priest!di g   hobgoblindidiշPrancer the Conjurerg.......Deep Elf........Health: 24/24 ========================.... .#...Magic: 9/12dic==================------>. ...##+##.....AC: 2Str: 4..#.##..#....#...EV: 12Int: 23..................SH: 0diDex: 15...#..#..$........XL:  4 Next: 137% Place: Dungeon:3...#..####@.......Noise: =--------  Time: 1565.0 (1.0)diS..........#.#.##..-) Nothing wielded..##......#.....di 7Cast: Magic Dartdi^...............#.# .#....#+##....###.#.#......................g   hobgoblin#............###.#.#. di.#..#.........###.#.#.. .#................... _The orc priest shouts! You hear a shout!  The magic dart hits the orc priest! _The orc priest is severely wounded.The magic dart hits the orc priest.  You kill the orc priest! _You encounter a hobgoblin.di9_ _The orc priest is severely wounded.disThe magic dart hits the orc priest.  You kill the orc priest! _You encounter a hobgoblin.Your Conjurations skill increases to level 6!You have reached level 5!didi/  --more--diM8/283----520%  _diԿ ******The magic dart hits the hobgoblin.diAG.gdiEc....$di/GA--6diKdiN7 _The hobgoblin is lightly wounded.dina †The magic dart hits the hobgoblin!*****di`....$di8--17Magic DartdidiM _You kill the hobgoblin!di n dis di_w di;y _You can't see any susceptible monsters within range! (Use Z to cast anyway.)didiRdiXdindi: _didiQdidiBdiN9==didiMdidididi didi:divdipdidiv)10/13diG====didij  You encounter an endoplasm.diSJ-..Magic Dart.J   endoplasm (wandering)di+74.0 (7diidiJL-5.0 (8 _diodidia ******J  The magic dart hits the endoplasm.  The endoplasm is almost dead.di/ '.Jdi7 r....$ di>A h9/13 --=6.0 (1diuF digI H _The endoplasm quivers.diI di) W .  The magic dart hits the endoplasm.diV- Q*****diô \....$di" 8----27Magic Dartdi, diO M _You kill the endoplasm!di didididiW d9==diB di di di^dididi>dip10/13====didi*,diddi(di~didim'1====diE)di)diW*di@,,di+-di.diB/#2dil/G====di0diX2di2di_3di5di5di9Bdi :di;diZ<#3di<G====di|=di&?dijAdiAdirBdinHk  You now have 204 gold pieces (gained 11).  Things that are here:diHdiAIdi:Nt _a +0 short sword; a +0 ring mail; an orc corpsediPdi2Qdi]RdiYTdiWdi X:==dibYdi)[di]di]di _dibdi~ediedifdinhdiLwd.##########  ....|.....#  ........#  #......#  ...#......# .... ......†@..# ....-diwK99.0 (22.0) ...# .#... )..>......##+##..... ..#..#.##..#....#... .................... di x.....#..#..)........ .....#..####........ ............#.#.##.. diZx9...##......#.....didivH-600.0 (23di'di$ _Found a flail.di 3di di di  You encounter a goblin. It is wielding a +0 dagger.di # #.##########.....|.....#...# #......#  ...#..@...# ....†...# ...............# .#...Magic Dart)..>......##+##.....#..#..#.##..##..............g   goblin (wandering)#.....#..#..)...... g....#..####.....di 9......#.#.##..di5 ,0.0)di dib 21.0 (1 _di di div # #.##########......|.....#..J...# #.@....#  ...#......# .... .......†...# .... .....# #.....)..>......##+##.....#..#..#.##..#....#...diTwJ   endoplasm (wandering)...............#.....#..#..). g....#..####........dix1gdiry6J.dig   goblin (wandering).di&2didi[ _You encounter an endoplasm.di' # #.#.##########J...|.....##......##.....#......# #.....#......# .............†...# ........di.# #.....)..>......##+##.....#.#..#..#.##..#....#... ...............#g....#..#..).diwG.Jdisdi&3didi"di  # #.#.#########.....J... #.....#.........† .di ..... .#...)..>......##+##..#.#..#..#.##..#....#.............di  A.Jdi di! &4di% diB( v _You see here a staff of alchemy.dif *J  The magic dart hits the endoplasm.  The endoplasm is severely wounded.diQ&J.diX.diT2--=di 5didi ^ _The endoplasm quivers.dijW .  The magic dart hits the endoplasm.din(di}1gdig   goblin (wandering)di|i1----36didi M _You kill the endoplasm!di/b *****di0g  *The magic dart hits the goblin.  The goblin is severely wounded.diͷdg......difi0----=7didi+( _The goblin shouts!div >The magic dart hits the goblin.di`*****dik>.....di3u}---8Magic Dartdis{di}J _You kill the goblin!diI} #.#.#.#|.....##.# #.....#......#di #.....#......# .........†...# .............# .#... .)..>......##+##..... #.#..#..#.##..#....#...  . dididiO--9dididi# .#.#.# ......# ##.# #.....#......# diP#.....#.....................# .#.......)..>......##+##.....dix*##.#..#..#.##..#....#....di#di~A-10diIdiv _You see here a staff of alchemy.di-Z#.#.#.########## ........|.....# ##.# #.....#......# #.....#......# ............†...# .... ..............##... ....)..>......##+##.....  ##.#..#..#.##..#....#...  #......................  .#g....#..#..). di5di=-1 _diXDdiEdiTdidi dis"di&b1==di'di(di)di,,di/diP1di1di3di5di,6j2====di7di:,di9<di>,di@diCdiDj3====diEdiJdiyMdiMdiOdiRdiUdi VdiWdi ZdiB]di]digdindiarn  You encounter a frilled lizard.di..#$####l..##.#.# #...+ # #.#.# ###..#.#.##########......|.....#di ###.##............# #.....#......# Magic Dart #.....#......# ..........†...# .........# . l   frilled lizard (wandering) ......)..>......##+##. #.##.#..#..#.##..#.... #..........di5].l22.0 (11.0)diMldiG==3.0 (12didi$+ _Found 13 gold pieces.di%Z\ .  The magic dart hits the frilled lizard.di`x***dit,...di!2--4=4.0)Magic Dartdidi0R _You kill the frilled lizard!di}dijdi΍di _You can't see any susceptible monsters within range! (Use Z to cast anyway.)di4didi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)di  #.# ...  #$### #...# #.#.# #...+ # #.#.#  ###..#@#.##########.............|.....#.###.##......## #.....#......# #.....#......# .†...# di .........#  ......)..>......##+###.##.#..#..#.##..#di diP 5-5 _di di? di" NM#.#... $##..##.# #...+ # #@#.#  ###..#.#.#########.............|..###.##............##.#..#.....)..>..dii s-6diwdi"xdiydiQ{di~b3==di~didi4di+diÃdibdidiÆdikdidiqdidiƌdidi:==didididiғdi$ dip*_You now have 217 gold pieces (gained 13).didibdiOdididiڞdi3diܡdiPdididiydididi9didi7di}disdiz#.###.##...#.#.###.#.########...........#..#.###.####..#...#di 2 #.@#.#.# #..#...+  #..#.#.#  ###..#.#.##########.............|.....#.###.##......##. #.....#......# #. #.....#......#di<T ..........†...#di037.0 (11.0)di ,8.0 (12di.did _o - a scroll labelled NYNKYMN BYTUROdi~di%dixdiUdiAdiXdidididiD,dididididiCBdididi_dididididi&digdi2dididididiZdi}didididimdididiRdi,diQdi<didi@dip,di6 #..#.#.#..#####..#.#.########................|....#...###.##...........###) #.##.....#.....di.###.###.##.....#........................†....##.###..............#.@.......)..>.....50##.##.##.#..#..#.## #.##.##........... ###### .#.....#..#di .....#..# ...  ...##...  ....  .#....#+##... di; diJ ,1.0 (13di did % _Found a dagger.didi/ di di5 dididiM,di!f  You encounter an adder.dij  #..#.#.# #..#...+  # #..#.#.#  ..#####..#.#.####### ................|di  #...###.##.....# ###)# #.##.....#..##..###.###.##.....##......@..............†#S...##.###................ #.........)..>Magic Dart..##.##.#..#..##.##.##..........diG!A###### .#.....#S   adder (asleep)..#..  ...##..di512.0)diT;23.0 (2 _diBdi_Ddi% *****S    di lThe magic dart hits the adder.  The adder is heavily wounded.di R.Sdi !...di .di di 2di --di+ =diu 4.0 (1diT di  dis di !_The adder hisses angrily.di ' di ..  The magic dart hits the adder!dix z****diQ+....diY1----305Magic Dartdi]di_3 _You kill the adder!di`didiDdiYdi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)dididididiD$ _di2==diM,dibdidididiSdididi3====didi>dididi di1 ,di( di didi`di2didi`di:==didiGdi;Xdi~,di,di di"di"di#dix%di&di#'diL(di*dii,di,di-diF/di0di0di1diE4dix5di5diN6di7di9dil9di9di!<di<di;=di=di/@7 _You open the door.di{A3di,Bdia _You open the large door.  There is a large open door here.diBg #..##.#..###### ..................... ............#...##...####....##.##..###)# ...........##.##..###.##......)#....#.#.............. #.....#....##.##.......##........####.'.......## ##.#-79.0 (24.0).......##.....#.# #.#...# #.....#.# ###..... ##'####.##.... #.# ..#dig#.... #.# #....$. ... ..####. #.# #.##.#dimdiMxG-80.0 (25di}di~ _Found a whip.di V _There is a large open door here.di&4  #..##.#..# .... ...#....####....##.##..###)#.....##.##..###..)#....#.#.......##.....#....##..##........####''.......## ##..##.....#.# #..###.....#.# di4 '. ##'###.##..... #.# ..# #..... #.# #...$... ... ..##... #.# #.#  #.#di; diMG 81.0 (1.0) _diM di9O di+di8diEdi$ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)didiAdiñdi"dif  You encounter a quokka.di5### ..................... ...#.####....##.##..###)r............##.##..###.)#....#.#.........##.....#....##.##........####..'' ##.##.....#.# ##.....#.# #.# ##'####.# Magic Dart###.....# #.# ..# #.....# #.# #.....$.... ... ..#r   quokka (asleep)#####.... #.# #.# #....dib #.#  #.#din02.0 (1 _didi*K c ###  ..... ... .....####.) diK gr......... ........)#....# .........##.... .........##.... .........''.......##  .......@.#  ........##  ........#   ###.....# #.# ..#  #.....# #.# #.. di.L  ...$.... ... ..#  #####.... #.# #.#  #.... #.#  #.# di#  ###  ..... ... .....####.) r......... ........)#....# .........##.... .........##.... .........''.......##  .......@.#  ........##  ........#   ###.....# #.#  #.....# #.#  ...$.... ... ..#  #####.... #.#  #....  #.#di di- di ] _A quokka is nearby!di{ ******r  The magic dart hits the quokka.di R.rdi'3......di4]2--=3dip<di>_ _The quokka is severely wounded.di  *****The magic dart hits the quokka but does no damage.di.r....di1di----diw4diֵdiQ diݸdi+;_The quokka is severely wounded.di`diʄT .  The magic dart hits the quokka.diL****diX -....dii0----25Magic Dartdidi@J _You kill the quokka!di\Idi^diX_L1==dicBdicdi^e,difdirhdihdiidikdiGlc2====diYmdi%odifodipdijrdirdisdiudi vj3====diwdizdiu{di{diV|di}di~dididididididididi݄:==didiކdididiidi,didiM _You now have 225 gold pieces (gained 8).dididididiydidididiؕdidiidiW,didiM _You now have 232 gold pieces (gained 7).didiޝdisdi7 _You open the door.didi1diĢdi,@  There is an open door here.di[di _didi0dindidiCdididididididi,dididi޴di"dididididixdididi?,didiediƾdi5didi  You open the door.  You encounter a bombardier beetle.di #####.....####.# # #......  #.#####.....##.# #. #...#.....##.# diO #...#.....##.#  #...###'###..#... ### #...# #.###..#... #...#...###.#......... #B..'@............. ..-di #...#######......## #.#.... #......####.Magic Dart... ##......+....#.. #....<.####.#. +.÷.......... B   bombardier beetle (asleep) #...#.####†.. #####.# #...dik #.# #...di1713.0 (28.0)diM-4.0 (29 _diWdiedi@  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.di*X #####.....####.# #. Prancer the Conjurer #............... .. Deep Elf #.#####.....##.# #. Health: 28/28 ======================== #...#.....##.#  Magic: 11/13 ====================---- #...#.....##.#  AC: 2diXStr: 4 #...###'###..#.... EV: 12Int: 23 ### #...# #.###..#.... SH: 0Dex: 15 #...#...###.#......... XL:  5 Next: 32% Place: Dungeon:3 diYw#B***@............. .. Noise: ---------  Time: 1714.0 (0.0) #...#######......## #. -) Nothing wielded #.... #......####. Cast: Magic Dart #... ##......+.... diY:#.. #....<..####. #. +.÷.......... B   bombardier beetle (asleep) # #...#.####†.. #####.# #... #.# #... diY_You encounter a bombardier beetle.Casting: Magic Dart (safe; 1% risk of failure)  diYConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  diZPress: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit)diy#####.....####.# #. Prancer the Conjurer#............... .. Deep Elf#.#####.....##.# #. Health: 28/28 ========================#...#.....##.#Magic: 11/13 ====================----#...#.....##.#AC: 2Str: 4#...###'###..#.... EV: 12diYInt: 23### #...# #.###..#.... SH: 0Dex: 15#...#...###.#......... XL:  5 Next: 32% Place: Dungeon:3#****@............. .. Noise: ---------  Time: 1714.0 (0.0)#...#######......## #. -) Nothing wielded#....#......####. Cast: Magic Dart#...##......+....#..di#....<..####.#.+.÷.......... B   bombardier beetle##...#.####†..#####.# #...#.# #...dioConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle!di#<B..'  diM$Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (asleep, 100% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle!  The bombardier beetle is heavily wounded.di%q==5.0 (1Ray di6+di.f _(Press . to maintain the ray.)di% **** The searing ray hits the bombardier beetle!di] f B..'  The bombardier beetle is almost dead. ***The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.diB (..'di 0--=6Fire Ray+ di dij m _You are covered in liquid fire! Move or burn!di ` .  The searing ray hits the bombardier beetle.di s****diMp ...'  You kill the bombardier beetle!diqV 5---9/13 ----55---7Magic Dart++ di7Wb_The liquid fire burns you!di\di^h _Your Dodging skill increases to level 4!di{#####.....####.# #.#....... ..##.#####.....##.# #.##...#.....##.# #...#.....##.# #...###'###..#....#### #...# #.###..#.diT#...#...###.#.#...'.@..... .#...#......## #.#.... #......####.#... ##......+.#.. #....<..####.#. +.÷.# #...#.####†.#####.# #.diD#.# #.dih~  You stop channelling your searing ray.  You shake off some of the fire as you move.di3-----10/13==---8didiZ _The liquid fire burns you!di#####.....####.# #.. #. ..# di{p#.#####.....##.# #.# #...#.....##.# #...#.....##.# #...###'###..#....#### #...# #.###..#.....##...#...###.#.#...'. .#...#......## #..#diB#.... #......####..##... ##......+.#.. #....<..####..##. +.÷.# #...#.####†.#####.# #.#.# #.diP  You shake off some of the fire as you move.di{j19-----9didi D _The liquid fire burns you!diV dir-#####.....####.# #.. #. ..# #.#####.....##.# #.# #...#.....##.# #...#.....##.# diE.#...###'###..#....## ### #...# #.###..#.....##...#...###.#.#...'. .#...#......## #..#.#.... #......####..#.#... ##......+.#.. #....<..####..#.#. +.÷.di.# #...#.####†.#####.# #.#.# #.di@di.E120diKdiM^ _You shake off the liquid fire.diOQ #####.....####.# #.. #. ..# #.#####.....##.# #.# #...#.....##.# #...#.....##.# #...###'###..#....## ### #...# #.###..#.....## di!R #...#...###.#.#...'. .#...#......## #..#.#.... #......####..#.#... ##......+.#.. #....<..####..#.##. +.÷.....# diR #...#.####†.#####.# #.#.# #.diY di^ &1dib did dia3dibdiddig20=--1====dihdiidijdi]jdik,di`ldimdim1==2====dixndiodipdiWpdi(qdi_qdiqdisdi]sdisditdi u#2di=u=3====di$vdivdiBwdiwdixdiydilydi_zdizdi{di|di`|di|a3===di'}di ~dif~di~didiLdididiŁdi7di/dih4==di dididididi6dididiȈdi(didiX9=diӊdidiC55=difdidiAdididiCdidididiXdiӒdiÓdih6==didiΕdi0di{divdiŗ,didi/dicdidi2h7==divdidi4difdididiMdiלdidiFdidih8==didi1 _HP restored.dididi.didihdidiޣdididiեdidiwdidi9=dididi~diˬdirdi@  There is an open door here.di _diMdidididiDdi ,didiQdididi dipdie,dididiwdidi~didi8di{dididi"dijdididi:didididiX,dididiFdidiM _You now have 238 gold pieces (gained 6).dididididi9didimdiNdi'dicdidididi#didi&didiEdidididi\didiBdi diVdidi6didi7didididi dididiodidi ndidi4diZdididi di dig di di di di[ dididi3didiodimdidididididi'dididi#dikdiEdidiVdidididi,dijdidi\dididi di ,di>!di"di#di#di5$dig%diV&di&di<'di (di(di9)di)di]+diU,di,di,diM.diQ/di/di!0di1di2,di`2di2diw3di3di3di4di6%  diU6FYou encounter a ball python.di;  #.##.#   #.##.#   ######.##.#   #......##.# diu;7  #.#######.#   #.# ##   #.# .S   ###.#######.#   #........@..#   ####di;##   Magic Dart  di;  S   ball python (constriction, asleep)   di=!di A1803.0 (82.0)di@C34.0 (83 _diSFdiGdi2  #.##.#  #.##.#  .##.#  #......##.#  #.  #.# ##  #.# .S  ###.#######.#  #........@..#  ############# di o #.##.#  #.##.#  .##.#  #......##.#  #.  #.# ##  #.# .S  ###.#######.#  #........@..#  ############# di b _A ball python is nearby!diY .  The magic dart hits the ball python.diGa***didi(....di4.2--6=5.0 (1.0)Magic Dartdi2di4O _You kill the ball python!didididi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)didiw3didi| _didiL3==di~didididiodi#di,didididi@didiadibdi^P==dididi diqdididiCdididi,diCdi diE di di di di di di; diOdidiKdididididi^didi,dimdidi}Bditdi.dididi(didididi diP!di!di!dih#di/$,di$di%di&Bdi(di),diY*di*di+di<,di,di-di.di /diP/di1dii2di2di3di}4diw5di5di96di4<di=dih=di=di?di@,dilAdi(CdiD,diDdiFdiyG,di?Hdi@JdiKdi[KdiKdi5Mdi1NdiNdiNdiRPdi,Q,diQdiRdiSdiSdiTdiVdiEZBdi!\di]di ^di^di_di`di`di=adibdid,diedifdih,dihdijdiAkdikdildildimdindiindi]odipdi@pdipdi,qdiqdirdirdiwsditdiYtditdihudivdixvdiIwdi zdizdi{ditdi|di€diNdididididi diKdididi=diߍdi dibdiTdidiBdi}dicdiۑdidiVdi?diߓdi+dihdidiח,diΘdiBdiLdidifdiTdiBdidididididididi,di diAdidiDdiditdiRdididiLdidi]di2dididiɭdididididi.didi=,didiAdididi.didiٴdi?,didirBdidikdi,diKdiBdididi@,di2diBdi6Xdi̿diBdi dixdi,diWdididi<dididiP,dif,dididiRdidifdididi,diFdiddiJdidididi##.# #.# di0...###.####..##..# ##.#.........##).# ...#.#######.##..# ####.# ..#.  #.# ... diSj #.# #.#  #.###########.#  #......# -86.0 (di81.0)  ####  didi)F-7.0 (82diWdi# _Found a club.diNdididiJ di_You can't see any susceptible monsters within range! (Use Z to cast anyway.)di3didiedidi P _didi!didi4di,didi-didi didi<BdiLdidi,di9didi ,di di` di di di:diDdidi,didididididiVdidididio,di}di !di(+di+di/di/diM0di0di3di@4di4diR5di@7di8,di9di;di]<di<di=di\AdiBdiBdi'Ddi5FdiGdi Hdi1Idi{Ndi?OdiyOdiOdiQdiQdiRdiRdiTdiUdibVdiVdiXdiYdiYdiZdi\diG^,di^di_diMa,dibdibcdi`d,di#..#)#.#.#......##.####  .............##### .#........##.# ....#.#.#.##.# .#..#.#.#.#♣.♣   .#..#.#...#♣.♣   ..........#♣.♣   ##........#♣.♣  didi,9.0 (52didi- _Found a leather armour.di3di]di-didiMndiI di!di#diQ#diK$di%di&diK'diK(di)di+dif+di+di&-dim.di.di:/di8$ ###.#.#..#  ...###.#.#..#  ###### ...........# ...........#######  #.#.##.........[..#  .#)#.#.#......##.####.##  ...######.#  ##.# #@#  .#.#.#.##.# #.#  .#.#.#.#♣.♣ #. #...#♣.♣ #.# ...#♣.♣ ... .......#♣.♣ ... .dif9~......#♣.♣ #.# ##.###.#♣.♣ #.# .###.#  You pick up a parchment of Ozocubu's Armour and begin reading...di1>245.0 (6.0)dix@+6.0 (7di{didI _You add the spell Ozocubu's Armour to your library.di3dididiHdidi,di]didihdididididi4didiқdidididihdidi*di dikdidididi}diҦdiǧdidididi#diӬdi5didididiYdidiֲdididiKdidiMdidiDdiŷdiUdidi di޹didididi5diۼdiAdidi di;di%disdidimdi,di4didiadidi/didi0disdimdiBdidi-dididiwdi6didididiedi,dididi,dididi{didiOdi~didi|dididipdidi di!didi)diudidimdidi-diWdi7dididi<di dikdidiJdidiGdidiudibdidi di didiXdididiGdidiPdi/didiqdididiBdidididiUdididididididiididi]dididiU,dididi1didididirdidi7didi~didididiH,didi di di diY didi,didi diF,dididiQ ,di di,$di$diS%,di )di),di*dip-di.di.di.di1di2,di3di"6di27di7,di:di;di;,di?di?di"@di@di(Cdi"DdiDdiDdiGdi~HdiHdiIdiKdiL,diMdiOdiPdiPdiQdiSdiU,diVdi3Xdi|Y,diGZdi[di^,dibdifdijdik,dimdioditodipdiqdiVsdisdiNtdiudiwdiwdirxdi.zdi]{di{di|di~di,dididiPdidi,dididiߋdiݐdidiUdidiSdiF,diٙdidiߝ,di;diQdi,dididiŧdidididi dipdididididildiױdi%didi-diCdin,di5dididiRdididi$dididiydi,dididi!dididdidi,di{didididikdidi,divdidididi^di8diPdididi didi6dididi{didididididididi,,dijdivdi,diOdididiIdidi7di,dididididi>didik,dididi*,dididididi"diEdi=didididididi{di8di+ditdidi:dic  You encounter a bat.di    #.#   #.#   #  #.#   #.#   #######.###   dig ..b.......#   ###  # #...  #ß##ß#####.#  Magic Dart ......'.##.#   #ß##ß##....#   ############.#  b   bat (asleep)  .............di   ......#.###  .##...#.# #.#di32049.0 (103.0)di&4504 _didiLdi #.#  #.#  #.#  #.#  #.#  #######.###  ..b.......#  ####@#  # #....#  di9####.#  .##.#  ....#  #.#  ......#  .####.#  .# #.# di[ #.#  #.#  #.#  #.#  #.#  #######.###  ..b.......#  ####@#  di\L# #....#  ####.#  .##.#  ....#  #.#  ......#  di'].####.#  .# #.# dibdicdihdiEjZ _A bat is nearby!dii/ ****b  The magic dart hits the bat.diԲn.b.b.b.diݳg2--=1.0) didi[ _The bat is heavily wounded.diHQ .  The magic dart hits the bat.dig*di+ .di2 1----72Magic Dartdi6 di9 G _You kill the bat!diw dic| dis di _You can't see any susceptible monsters within range! (Use Z to cast anyway.)di| diH} 3di~ di $ _dim 2==dii ,diۅ diކ di@ j3====di di di dih di di di ~  You encounter an orc. It is wielding a +0 mace.di o #.#  #.# #####-..........# #####Magic Dart# #....#  #ß##ß#####.#  .##.o   orc (asleep)..........#di: +8.0 (6di L-9.0 (7 _di` di di S ****di **oThe magic dart hits the orc.  The orc is lightly wounded.dikQ.odi8.....did2--==60.0 (1didi% _The orc shouts!di} ***** The magic dart hits the orc.di Q.odi  2....di6 i1-----1di$ di)' [ _The orc is heavily wounded.di **** The magic dart hits the orc.dij Q.odidi1@,diGAdiBdiCdiDdi\EdizFdiHdiLHdiHdiJdiK,diKdiLdi`LdiLdiLdi di?? di? di @ diA diC di!D :==diD diUJ XdiL diM diPN diO diP diQ diAR diS diIX diY di\Z di[ di\ die ,dig di j dik di0l din dio diq di#r dir dit div ,diw diy di | ,di| diu~ di ,di܀ dĩ 7 _You open the door.di| Idi di di9 dil di @  There is an open door here.di˜ di  _di di diJ di di diק diթ diD di di di: di di di ,di di0 di ,di| di di di di di) di diN di di di` di di diN di ,di] di di di di di dia ,di$ diZ di di diM di di, di di  diw di ,di. di6 diD ,dij di di dir di di6# die$ di$ di- di0 diC1 di2 di3 din7 di^: ,di: di< diWI O##.....#....##.###............... ##........####.........)..>...... ''.......## ##.##.##.#..#..#.##. ##.....#.# #.##.##............ ##.....#.# #######.#.....#..#.##'#########.#.....#..##di!J #.# ..# #................. ###.# #.. +...........##.... ..... .#@.#.#............- .##.# #.# ##.#.#....#+##.... .##.# #............ .##.# ##+###............ ##..#....## ....#..#......... ##..#.....## #.#....#............ ...............diT . ...... ..................#..#.... ....## #..#..#..........)........di-V #####..#....#_.⌠.#.....#....#⌠"..'91.0 (42.0)di^ dic M======2.0 (43dii dik 6 _As you open the door, it creaks loudly!di0n _Found a twisted bone amulet. Found a hazy altar of Hepliaklqana.di|3di˽didi)M....#..........÷#....##.###......... ##.####.........)..>..... ''.......##..#.#..#..#.##....#.##.##........... ##.....#.#_.⌠.#######.#..##'####.#.....######.#.....#..##  #.# ..##....#............. ###.# #..#⌠"..'@..........##0.0).... ..##....#..#.#........#.#.... ##.#.#....#+## .##.# #_.⌠ #.................#..### ------3.0 (1 _Found a broken altar of Ashenzari.diLwdi!xdi ydi|di<  You encounter a kobold. It is wielding a +0 dagger.diD)#....#.#.÷ .##.....#....##.### .##.####.)..> .''.##..##.##.##.#..#..#.## .##.....#.#....#.##.###.....#.#_.⌠.#######.#.....#..# # ##'####.#.....######.#.....#.. # #.# ..##....##.# #..#⌠"..@..##------. ..##....#..#.#.##.# #.#....K##.#.#....#+##Magic Dart.##.# #_.⌠.##.....##.# #.... ##+####..#....##..# ....#..#K   kobold (wandering)#..#.....####.#....# #. .#..#...0K.didi4.0 (1 _ _There is an open door here.diRr)÷###)..>##..##....#_.⌠.# # #.....######.# # #.# ..##....#....... #..#⌠"..@....... ..##....#..#.#.. #.#...K.##.# #_.⌠.##.... #.... ##+#####..# ### di%!)÷###)..>##..##....#_.⌠.# #.....######.# #.# ..##....#....... #..#⌠"..@.......di( ..##....#..#.#.. #.#...K.##.# #_.⌠.##.... #.... ##+#####..# ### di dididi[] _A kobold is nearby!di\p  *K  The magic dart hits the kobold.  The kobold is severely wounded.diE 9K.di di 62--di >====5di) di ( _The kobold shouts!div )The magic dart hits the kobold.diBSdiVdi_1----=---6Magic DartdifdihJ _You kill the kobold!didi:---di;di _You can't see any susceptible monsters within range! (Use Z to cast anyway.)di _2==dindidi=didididiUj3====di'di[didifdiwdidiFdidididixdidi%di...)#....#.#. ....##.....#....##.### ....##........####...)..>...''.......##..##.##.##. ....##.....#.#....#.##.## ...###.....#.#_.⌠.#######.#... ...# ##'####.#.....######.#... ...# #.# ..##....# di...####.# #..#⌠@..'...##-... ..##...)#..#.#...##.# #.#.....##.#.#....#+##...##.# #_.⌠.##....##.# #....###+###'###..#....##..## ....#..#  #.###..#.....####.#....# ##.#... ...#..#di-205.0 (9dif==-6.0 (10.0)diudi\2 _d - an amulet of the acrobatdiT13di_2di9di;di;di?,diS@di@diAdidi$di}di\di@  There is an open door here.di1 di  _di8 diXdidiOdi@diBdi,diJdi"di%di%di$'dij*7 _You open the door.di,di-di.di>  There is an open door here. _di?di6AdiAdiBdiDdiFdiGdiHdiJdiKdiOLdiMdiOdi(QdiQdidRdivTdi:W,diVXdiZdiP\di\di]di_dijadiadibdiddiQfdifdikdiIldim,dindipdipdiWqdirdi!tdiudiudibvdiwdixdiydiydidi,diLdidi,diYdidiݎdi?di͏dindi,di2diЖdididirdi6didididiMdiߡdiGdidi@  There is an open door here.didi' _dididididildiodi ,digdididicdidididiRdidi diZ,diZdidi&,didi+di # #> ......  #. ######..##...#  #..###...##..##.#..### ####..................... .............#...##di #.....####@...##.##..###)# 41.0 (35 #.............##.##..###.## #........)#....#.#......... #.........##.....#....##.##  ###.........##........####  #...........''.......##..##.# #...........##.....#.#....#.#  #..........###.....#.#_.⌠.### di  #..........# ##'####.#.....#di diC,2.0 (36diCdi|; _Found a stone staircase leading down.diX di< di di1 diu di diu ,di di di> di di di di di di di  di5 di di` di di dia di ,di di diH di di di- di, di di_ di_ di di di dis di di di diQ! di" di" dib# di % di8& di& di4' di( di* di* di(, di/ di1 di1 di1 di3 di4 diJ5 di5 diU7 dip8 di8 dip9 di: di; di; di< di> di? dil@ ,diD 7 _You open the door.diE diMF diF di di> di> di? di@ di6B diB di*C diD diD ,diE diE dieF diF di(G diTH diI ,diJ diJ diQK diK diK diYL diL diM di[M diN dizN diN diN diO diP di9P diP di T diT ,diU diU di\V diV diV di>X diY ,diY di[ di \ diQ\ di\ diA^ di_ dig_ di_ di;a dia dimb dib diYc dic diYd ,did diAe ,die digf dif difg ,diIi dii diej dij dil di1m dim di n dio diu dimv div dinw dix dipy diy di0z di|{ diI| di| di} di} di~ di~ diP di9 di did di di? di dio di di diƆ di di di$ di di diy di diČ di dik di diT di di di di, ,di di diӨ di1 di di diδ Bdi di ,di di diW di di di di: di di di diR di di di di ,di1 diW di diR di di di BdiV di Bdi di ,di di di ,di di+ di ,di di die di di  diX' diP( ,di,) di3 di94 di4 di95 di> di? diE@ di@ diJ diK diCL diL diV diW ,diX di` dina dia di7b dii dij dij di7k dit diu ,div di_ dio di dix di dib di di diG diD di di diǗ di ,di di di( di di di diͪ di: di di߮ di ,di. di di( dit diѴ di di di/ di di di di di dio diA di di di di di dio di di di3 di diU diZ ,diC di di diR di di @  There is an open door here.di dio  _diB di di di di dig di di! di di di di diP di di ,didifdidivdidi di di didididiGdidi?&diBBdiZGBdiGdiZIdi/KdiKdiLdiNdiOdiPdi=QdiSdi'UdiUdiVdiY$ diY_You open the door.diZ[di[di]di[c@  There is an open door here.di;edie _di0gdiidiYkdikdieo,dipdiiqdi sdiWdidididididi diqdiǐdididi#didididididiudididigdiˡdi3didi9didididididihdiddiDdidi1di%didiXdidididi+didididididiBdiFdidi[diodididididi:didididiAdidi`diXdi~diLdididididiHdiddidiPdidididiAdidiYdidi?didi di di ,didi^didi(didi di3dididididi^diLdi}di dim!diN"diC$di%di&di 'di(di)di*dio*di+diE,di,di,di-dir.di.di.di/di0di0di&1di1di2di2di3di3dik4di4di,5di5di;6di6di6di7did8di8di8di9di6:di`:di:diNq.#.##............#♣.♣#...#.####.# .#.##.######.###.#♣.♣#...#.# #.# .#.##..#####.###.#ß.ß##..#.####.# .#...............#♣.♣#........... .####..##.##.###.#♣.♣#...#.###### .# #..##........#♣.♣#...#.# .####..##..#.###.#♣.♣#...#.# .......##).#.#...#♣.♣#.....# ######.##..#.#.#@#♣.♣#..#### 436.0 (194.0)#.##..#.#.#.##.##..# diRE#.........#.##.##..# #####.#.###.##..#.## ##########.#.# #.###.#.# ...........#.# #.# #.#.# ############## #.# #.#.# ### #...# #####didi#diZ%E _Done exploring.di# Idi X........0.0) _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Done exploring.di M####...............###♣.♣#...#.# ##..#####.###.#ß.ß##..#.####.#......................####.######## di .....####..##..#.#### .......##).#.#..... ######.#.#♣.♣#..######..#.##.........#.##.##..####diߕ di 27.0 (1 _di di@ diw@ hM...........####...............###♣.♣#...#.# ##..#####.###.#ß.ß##..#.####.#..............di[A ........###..##.##.######## #..##.......####..##..#.#### .......##).#.#..... #####.#.#♣.♣#..#####.##..#.#.#.##.##..#..##.##.#diF diK &8di;P dizQ ei2M#..#.#####.####.# ............####...............###ei;4♣.♣#...#.# ##..#####.###.#ß.ß##..#.####.#......................####.######## #..##.......####..##..#.#### .......##).#.#..... ######.##..#.#.#.#♣.♣#..#####.# #.#ei+:ei??&9eiBeiCeiEM<#.#♣.♣ #.# #..#.#.####.####.# ............####...............#####.#♣.♣#...#.# ##..#####.###.#ß.ß##..#.####.#......................###..##.##.######## .....####..##..#.#### .......##).#.#...#♣.♣#.....#.#..eioFN.##.# #.#eiKeiP'40eiTei%VeigM##+#.....#.#<eiƛ#.#.#♣.♣ #.# #..#.#.####.####.# ..................####...............########.###.#♣.♣#...#.# ##..#####.###.#ß.ß##..#.####.#......................####.###ei ##### #..##....... .####..##..#.###.#♣.♣#...#.##.#eiei8&1ei eieiM.....#..#....... ##+#.......##.#<.#..#.#.#.#♣.♣ #.# #..#.#####.####.# .ei.................####.....................########.###.#♣.♣#...#.# ##..#####.###@#ß.ß##..#.####.#......................###..##.##.######## .# #..##........#♣.♣#...#.###.#ei ei&2eieieit8 bM....##### .....#..#....... ##+#.......#.#.#.##.#<.#..#.#.#.#♣.♣ #.# #..#.#ei69 ,####.####.# .................####.....................###♣.♣#...#.# ##..#####.###.#ß.ß##..#.####.#...................... .####..##.##.###.#♣.♣#...#.#######.#ei? eiF &3eiJ ei]L ei/ M)#.>#..#)#.#.#......##.###............##### .....#..#....... ##+#.......#.#.#.##.#<.#..#.#.#.#♣.♣ #.# #..#.#####.####.# ............####...............########.###.#♣.♣#...#.# ei3 ##..#####.###.#ß.ß##..#.####.# .#...............#♣.♣#...........##.#ei ei &4ei ei eiC [?25h[?0c _There is an open door here. _You open the door. _There is an open door here. _Done exploring. _ Search for what [? for help]? ei6 [?25l[?1ceio ei 1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] ei J a - [D:1] a faded altar of an unknown godeieiei ....)#.>#..#)#.#.#......##.####.# Prancer the Conjurer .....#..............######.# #.# Deep Elf ei .....#..#........##.# #.# #.# Health: 28/28 ======================== ##+#.......#.#.#.##.# #.# #.# Magic: 13/13 ======================== ......<.#..#.#.#.#♣.♣ #.# #.# AC: 2Str: 4 ........#..#.#...#♣.♣#####.####.# EV: 12Int: 23 .................#♣.♣#........... SH: 0ei Dex: 15 .#.######........#♣.♣#........#.# XL:  5 Next: 59% Place: Dungeon:3 .#.##...........@#♣.♣#...#.####.# Noise: ---------  Time: 2444.0 (0.0) .#.##.######.###.#♣.♣#...#.# #.# -) Nothing wielded ei g.#.##..#####.###.#ß.ß##..#.####.# Cast: Magic Dart .#...............#♣.♣#........... .####..##.##.###.#♣.♣#...#.###### .# #..##........#♣.♣#...#.# .####..##..#.###.#♣.♣#...#.# .......##).#.#...#♣.♣#.....# ######.##..#.#.#.#♣.♣#..#### _There is an open door here. _You open the door. _There is an open door here. _Done exploring. eiK X_Done exploring.  Search for what [? for help]? godei} eiI ei= ei . _ei4eiL5Where to? (Tab - D:3, ? - help)  D - Dungeon ei ei N....)#.>#..#)#.#.#......##.####.# Prancer the Conjurer .....#..............######.# #.# Deep Elf .....#..#........##.# #.# #.# Health: 28/28 ======================== ##+#.......#.#.#.##.# #.# #.# Magic: 13/13 ======================== ......<.#..#.#.#.#♣.♣ #.# #.# AC: 2Str: 4 ........#..#.#...#♣.♣#####.####.# EV: 12ei Int: 23 .................#♣.♣#........... SH: 0Dex: 15 .#.######........#♣.♣#........#.# XL:  5 Next: 59% Place: Dungeon:3 .#.##...........@#♣.♣#...#.####.# Noise: ---------  Time: 2444.0 (0.0) .#.##.######.###.#♣.♣#...#.# #.# -) Nothing wielded .#.##..#####.###.#ß.ß##..#.####.# Cast: Magic Dart .#...............#♣.♣#........... .####..##.##.###.#♣.♣#...#.###### .# #..##........#♣.♣#...#.# ei& .####..##..#.###.#♣.♣#...#.# .......##).#.#...#♣.♣#.....# ######.##..#.#.#.#♣.♣#..#### _There is an open door here. _You open the door. _There is an open door here. _Done exploring. _Done exploring. _Search for what [? for help]? godei eie ei ei$ : _ei eip ,eiq ei~ ei ei ei7 ei eix eil ei ,ei ei ei7 eiJ ei? ei ei ei] ei~ nei\ ei  Y  There is a stone staircase leading down here.ei/ ei! ei! $ _eiK# eiJ 4  You climb downwards.ei eiei[ei _You encounter a ball python and a dart slug.Found a stone staircase leading up.  There is a stone staircase leading up here.eieiT               ########   #.@...w#  57.5 (13.5) ............#   ..........S.#  Magic Dart ............#   .....<......#   ............#   w   dart slug (asleep) ............#   S   ball python (constriction, asleep) ............#     _There are monsters nearby!ei  eiCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eieieiei͌ ei B_You don't know that spell.ei%FeiFei^LeixX **S  ) _Unknown command.The magic dart hits the ball python.  ei>YNThe ball python is severely wounded.ei7S.ei|w.weiP-U2--==ei.8.5 (1.0) ei1ei^55 _The ball python hisses angrily.ei˻ [ .  The magic dart hits the ball python!ei @*ei? -w.eiD &.eibH r1----60-9eiL eipO  eiO I_You kill the ball python!eid' ** The magic dart hits the dart slug.ei 1w.ei .ei J0-----eim 60ei9 ei% K _The dart slug is heavily wounded.ei ei`y †The magic dart hits the dart slug.eidi*eix.ei}--21Magic DarteieiM _You kill the dart slug!ei=ei?ei:EeiCI ei JeiJ_You can't see any susceptible monsters within range! (Use Z to cast anyway.)eil[?25h[?0c  Search for what [Enter for "god", or ? for help]? ei<} [?25l[?1cei zineiX eiJ ei X _Can't find anything matching that. ei I ei  ei $ _ eiw  ei  ei  eiT L1== ei7  ei  ei  eij  eiX  ei  ei9  ei  ei  ei\  ei  ei j2==== eix  ei;  ei  ei B eis 3==== ei 4 _Magic restored. ei  ei  ei  ei  ei  ei  ei  ei  ei  ei  ei  eia  eiG!  ei! :== ei"  eir%  ei&  ei2  ei9 Prancer the Conjurer........# ei: Deep Elf.......# .Health: 28/28 ========================.......# ..Magic: 13/13 ========================#$....# [..AC: 2Str: 4#.....##.eEV: 12Int: 23#.......SH: 0Dex: 15 ei; ##.....#########XL:  5 Next: 62% Place: Dungeon:4#....@.##.<.†..#Noise: ---------  Time: 2476.5 (15.0)#..............#-) Nothing wielded#..............#Cast: Magic Dart##.............##......<......##..............# ei; e   Dowan (asleep)#..............##..............################# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  ei+< 8Search for what [Enter for "god", or ? for help]? zin _Can't find anything matching that. _Magic restored.  You encounter Dowan, Brother of Duvessa. He is wielding a +0 dagger and wearinga +1 robe of cold resistance. eigG /  --more-- eiH eiVI-Magic Dart eif eiGn,7.5 (16 eit eiyl  Search for what [Enter for "god", or ? for help]? zin _Can't find anything matching that. _Magic restored.  You encounter Dowan, Brother of Duvessa. He is wielding a +0 dagger and wearinga +1 robe of cold resistance. _Found a tower shield. eiSJ###....## ..# $.......# .......# .#$....# [..e#.....##.e............... # eiT######### #......##.<.†..# #........# #........###.......##<......# e   Duvessa (wand, asleep)#....# e   Dowan (asleep) #..............# eiV ei^  You encounter Duvessa, Sister of Dowan. She is wielding a +0 rapier andcarrying a wand of warping. eik/  --more-- eip .eFound 4 gold pieces. ei~K.e eimewandering)e eih:===8.0) ei ei# _Dowan shouts! ei  ##### ###....## ..# $.# .......# .#$....# [... eiΎ x#.....##...e#.....@.e..... ########## #......##.<.†..# #........#.........##.............# #......<......# #..............#  ei K.e ei 1e. eig  ei 0---9 ei  ei ei6z  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ei/Ji  Prancer the Conjurer ##### Deep Elf ###....## .  Health: 28/28 ======================== ........# ..  Magic: 11/13 ====================---- ei?K^$.......# ...  AC: 2Str: 4 .......# ....  EV: 12Int: 23 #$....# [....  SH: 0Dex: 15 #.....##......  XL:  5 Next: 62% Place: Dungeon:4 #.....@e..e...  Noise: ---------  Time: 2479.5 (0.0) ##.....#########  -) Nothing wielded #......##.<.†..#  Cast: Magic Dart #..............#  #..............#  eiK##.............#  e   Duvessa (wand, wandering) #......<......#  e   Dowan #..............#  #..............# eiKCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineei LyAim: Dowan, wielding a +0 dagger and wearing a +1 robe of cold resistance (73%  to hit)eiIS e*ei?**ei*eAim: Duvessa, wielding a +0 rapier, wearing a +0 leather armour and carrying a  wand of warping (wandering, hasn't noticed you, 83% to hit)eifzPrancer the Conjurer#####Deep Elf###....##.Health: 28/28 ========================........# ..Magic: 11/13 ====================----$.......# ...AC: 2Str: 4.......# ....EV: 12Int: 23#$....# [....SH: 0Dex: 15ei#.....##......XL:  5 Next: 62% Place: Dungeon:4#.....@****...Noise: ---------  Time: 2479.5 (0.0)##.....#########-) Nothing wielded#......##.<.†..#Cast: Magic Dart#..............##..............###.............#e   Duvessa (wand)#......<......#e   Dowan#..............##..............#Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 rapier, wearing a +0 leather armour and carrying a  wand of warping (wandering, hasn't noticed you, 83% to hit)  You focus your ray upon Duvessa. The searing ray misses Dowan.  The searing ray hits Duvessa.  Duvessa is lightly wounded.eirj e.  Aim: Duvessa, wielding a +0 rapier, wearing a +0 leather armour and carrying a  wand of warping (wandering, hasn't noticed you, 83% to hit)  You focus your ray upon Duvessa. The searing ray misses Dowan.  The searing ray hits Duvessa.  Duvessa is lightly wounded.shouts!ei7v e.  (Press . to maintain the ray.)eib| t  Dowan gestures at you while chanting.ei ei 0-------===80.5 (1Ray ei ei. 1 _The puff of flame hits you!ei6  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ei,  Prancer the Conjurer ##### Deep Elf ###....## .  Health: 20/28 =================------- ei........# ..  Magic: 9/13================-------- $.......# ...  AC: 2Str: 4 .......# ....  EV: 12Int: 23 #$....# [....  SH: 0Dex: 15 #.....##......  XL:  5 Next: 62% Place: Dungeon:4 #.....@e*e....  Noise: ===------  Time: 2480.5 (0.0) ##.....#########  -) Nothing wielded #......##.<.†..#  Cast: Magic Dart #..............#  Ray  #..............#  ##.............#  e  [ei537m Duvessa (wand) #......<......#  e   Dowan #..............#  #..............# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 rapier, wearing a +0 leather armour and carrying a  wand of warping (lightly wounded, 83% to hit)ei-ei'Prancer the Conjurer#####Deep Elfei)###....##.Health: 20/28 =================-------........# ..Magic: 11/13 ====================----$.......# ...AC: 2Str: 4.......# ....EV: 12Int: 23#$....# [....SH: 0Dex: 15#.....##......XL:  5 Next: 62% Place: Dungeon:4#.....@e.e....Noise: ===------  Time: 2480.5 (0.0)##.....#########-) Nothing wielded#......##.<.†..#Cast: Magic Dart#..............#Ray #..............###.............#[4ei)5me   Duvessa (wand)#......<......#e   Dowan#..............##..............#Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 rapier, wearing a +0 leather armour and carrying a  wand of warping (lightly wounded, 83% to hit)  Okay, then.ei0ei1ei8ei:. _ei~  ****  The searing ray hits Dowan.  Dowan is moderately wounded.The searing ray hits Duvessa.eiVn 1e.eiy ee..  Duvessa is moderately wounded.eiz 18--0==--ei\{ g-1.5 (1+ eiv eiņ 6 _Dowan hits you with a +0 dagger.eis****Duvessa is moderately wounded. _Dowan hits you with a +0 dagger.  The searing ray hits Dowan.  Dowan is heavily wounded.  The searing ray hits Duvessa.ei ReeeiÅe§The searing ray hits Dowan.  Dowan is heavily wounded.  Dowan says, "Magic and the sword, together, will defeat you."Dowan gestures wildly while chanting.ei#...ei9/13 -----2++ eiٓei# _Dowan blinks!ei/ ****The searing ray hits Duvessa but does no damage.ei  e...  Duvessa is moderately wounded.You finish channelling your searing ray.  Duvessa misses you.ei :*ei , fast)Dowan points at Duvessa and mumbles some strange words.ei 8eeiK--3ei*ei-0 _Duvessa seems to speed up.eiJ  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ei7  Prancer the Conjurer ##### Deep Elf ###....## .  Health: 18/28 ===============--------- ........# ..  Magic: 7/13============------------ $.......# ...  AC: 2Str: 4 eiZ;.......# ....  EV: 12Int: 23 #$....# [..e.  SH: 0Dex: 15 #.....##......  XL:  5 Next: 62% Place: Dungeon:4 #.....@e......  Noise: ==-------  Time: 2483.5 (0.0) ##.....#########  -) Nothing wielded #......##.<.†..#  Cast: Magic Dart ei_#..............#  #..............#  ##.............#  e   Duvessa (wand, fast) #......<......#  e   Dowan #..............#  #..............# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 rapier, wearing a +0 leather armour and carrying a  wand of warping (moderately wounded, fast, 83% to hit)ei +eiA 4Prancer the Conjurerei #####ei "Deep ElfeiW T###....##ei .ei Health: 18/28 ===============---------ei; M........# ..ei 1Magic: 7/13ei5 D============------------eiė a$.......# ...ei9 -AC: 2ei -Str: 4ei 6.......# ....eib -EV: 12ei Int: 23#$....# [..e.SH: 0Dex: 15#.....##......XL:  5 Next: 62% Place: Dungeon:4#.....@****...eif dNoise: ==-------  Time: 2483.5 (0.0)##.....#########-) Nothing wielded#......##.<.†..#Cast: Magic Dart#..............##..............###.............#e   Duvessa (wand, fast)#......<......#eik e   Dowan#..............##..............#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 rapier, wearing a +0 leather armour and carrying a  wand of warping (moderately wounded, fast, 83% to hit)  ei¥ >You focus your ray upon Duvessa. The searing ray hits Duvessa!ei'We.  Press: ? - help, Shift-Dir - straight line: Duvessa, wielding a +0 rapier, wearing a +0 leather armour and carrying a  wand of warping (moderately wounded, fast, 83% to hit)  You focus your ray upon Duvessa. The searing ray hits Duvessa!  Duvessa is severely wounded.  (Press . to maintain the ray.)ei)ei*3e...ei,ei&-9ei-=ei<.$4.5 (1ei.'Ray eiX/ei6eiy: ei;ei;%_Duvessa misses you.ei3<ei" ****The searing ray hits Duvessa.eiC  §eDuvessa says, "When magic and the sword combine, nothing stands against them."   closely misses you.Duvessa roars, "You can run, but you cannot escape us forever!"Duvessa hits you with a +0 rapier!  Dowan gestures wildly while chanting.eiF H.e....eiG 10--------6-5eiG ;+ ei}N eiP # _Dowan blinks!ei1q ****The searing ray hits Duvessa but does no damage.ei .eDuvessa is severely wounded.eiAee..eie5---6++ einei ei,B_Duvessa barely misses you.ei **** The searing ray misses Duvessa. The searing ray hits Dowan.ei^ § _Duvessa barely misses you.  The searing ray misses Duvessa. The searing ray hits Dowan.  ei) Dowan is severely wounded.  You finish channelling your searing ray.  closely misses you. x2  Dowan mumbles some strange words.ei e...---7ei 9 _Dowan blinks!ei   ei} Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eiy   Prancer the Conjurer ##### Deep Elf ###....## .  Health: 10/28 ========---------------- ........# ..  Magic: 3/13=====------------------- $.......# ...  AC: 2Str: 4 .......# ....  EV: 12Int: 23 #$....# [....  SH: 0Dex: 15 #.....##......  XL:  5 Next: 62% Place: Dungeon:4 #.....@e......  Noise: =--------  Time: 2487.5 (0.0) ##.....#########  -) Nothing wielded #......##.<.†..# [ei6~ am Cast: Magic Dart #..............#  #..............#  ##.............#  e   Duvessa (wand, fast) #......<......#  #..............#  #..............# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 rapier, wearing a +0 leather armour and carrying a  wand of warping (severely wounded, fast, 83% to hit)eibPrancer the Conjurer#####Deep Elf###....##.Health: 10/28 ========----------------........# ..Magic: 3/13=====-------------------$.......# ...AC: 2Str: 4.......# ....EV: 12Int: 23ei#$....# [....SH: 0Dex: 15#.....##......XL:  5 Next: 62% Place: Dungeon:4#.....@****...Noise: =--------  Time: 2487.5 (0.0)##.....#########-) Nothing wielded#......##.<.†..#Cast: Magic Dart#..............##..............###.............#e   Duvessa (wand, fast)#......<......##..............##..............#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 rapier, wearing a +0 leather armour and carrying a  wand of warping (severely wounded, fast, 83% to hit)  You focus your ray upon Duvessa. The searing ray hits Duvessa.ei&>Pe...  Press: ? - help, Shift-Dir - straight line: Duvessa, wielding a +0 rapier, wearing a +0 leather armour and carrying a  wand of warping (severely wounded, fast, 83% to hit)  You focus your ray upon Duvessa. The searing ray hits Duvessa.  Duvessa is severely wounded.  (Press . to maintain the ray.)eiI?1==8.5 (1Ray eilEeiHI _Duvessa misses you.ei **** The searing ray hits Duvessa.ei>  e...  Duvessa is almost dead.2--9+ eiD eiF _Duvessa completely misses you. Duvessa barely misses you.ei>****ei3) ei`5##### ###....## .  ........# ..  $.......# ...  .......# ....  #$....# [....  #.....##......  #.....@****...  ##.....#########  #......##.<.†..#  #......  #......  ##.....  #......<  #......   ei ##### ###....## .  ........# ..  $.......# ...  .......# ....  #$....# [....  ei c#.....##......  #.....@****...  ##.....#########  #......##.<.†..#  #......  #...... ##.....  #......< #...... ei( e...  The searing ray misses Duvessa. Duvessa hits you with a +0 rapier.ei#7/28 ---1-----eiF90++ eiUei;V _* * * LOW HITPOINT WARNING * * *ei ****The searing ray hits Duvessa but does no damage.ei< eDuvessa is almost dead.You finish channelling your searing ray.eiW 0 e...e   DowanDuvessa barely misses you. Duvessa hits you with a +0 rapier!  You die...eiL -5/28 ------------eiV /  --more--eiYeiYGear: 4/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 robe (worn) ei\ZSJewellery (go to first with "=)c - a ring of resist corrosion  d - an amulet of the acrobat Talismans (go to first with %)b - a talisman of deatheie eif +eim eio Goodbye, Prancer.217 Prancer the Conjurer (level 5, -5/28 HPs)Began as a Deep Elf Conjurer on Mar 22, 2026.Slain by Duvessa... wielding a +0 rapier(12 damage)... on level 4 of the Dungeon.The game lasted 00:04:05 (2489 turns). 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